Posts Tagged ‘star’

[0:00] Thunderf00t: You know what’s fantastic about the new Feminist Frequency video—I mean really, REALLY fantastic—is it dispels in an instant the entire Anita Sarkeesian victimhood narrative—you know, the one where she’s only being targeted for being A WOMAN:

[0:19] Anita Sarkeesian: “-it’s actually men going after women in really hostile, aggressive ways. THAT’s what GamerGate is about. It’s about, like, terrorizing women for being involved in this industry.”

[0:30] Sarkeesian: “-you know, we have this larger culture in gaming. We’re a subset of—mostly male gamers have been viciously going after women and attacking them.”

[0:41] Sarkeesian: “-again, what I’ve described to you today is not unique to me in my experience. Every day, many women voicing their opinions online deal with a similar flood of slander and defamation designed to undermine their careers, their credibility, their resolve, and their confidence.”

[0:55] Thunderf00t: Remember, the reason she turns off comments is because of the harassment she receives as a woman:

[1:01] Anna Akana: “As unsettling as all of this is, the thing that disturbs me the most is the kind of personal backlash that Anita and her channel have faced. She’s had to turn off her comments and hide her like/dislike ratio. This is not okay. Please watch this video, and share.”

[1:15] Thunderf00t: But of course, if a man were to make exactly the same video, he would get no, um, harassment, right? Because only women get, uh, harassment, because they’re women, and it’s nothing to do with the outrageous dishonesty or the utterly stupid things that they say:

[1:33] Feminist Frequency: “We must remember that games don’t just entertain. Intentional or not, they always express a set of values and present us with concepts of normalcy.”

[1:51] Thunderf00t: Yeah, of course. If a man said something completely stupid, everyone would instantly take it “seriously” because he’s got a penis:

[2:00] Rick Perry: “I’m not ashamed to admit that I’m a Christian. But you don’t need to be in the pew every Sunday to know that there’s something wrong in this country when gays can serve openly in the military, but our kids can’t openly celebrate Christmas, or pray in school.”

[2:13] Thunderf00t: Which is exactly what FullMcIntosh says at the end:

[2:19] Jonathan McIntosh: “Because it was created by a straight, white man, this checklist will likely be taken more seriously than if it had been written by virtually any female gamer.”

[2:27] Thunderf00t: No, if a moronic man says something stupid, it’s taken no more seriously than if a moronic woman says something completely stupid. DEAL WITH IT. Cute thing is though, apparently Jonathan here so strongly believed that he would get no harassment for being a man and saying stupid shit, that he also took the precaution of disabling comments and ratings. After all, someone’s got to keep the world safe from the horror of free expression.

[2:56] Oh, and, by the way fellas, if you’re gonna herd people up to read stuff off an Autocue, at least move them far enough away from the Autocue that you can’t see that they’re READING IT OFF AN AUTOCUE. ‘Cos that kind of dispels the whole idea that these are, ‘honest people who really believe what they’re saying’.

[3:13] Then the fact that they all look like they’ve been selected and dressed by a PR company to represent a ‘white demographic’ of Joe everyman—I’m sure is pure coincidence. That said, I did recognize this guy who writes songs about feminism.

[3:29] Now firstly, I gotta give the guy credit. He does leave his ratings and his comments open, which does show a degree of maturity and honesty. And just like FullMcIntosh said, the message becomes instantly credible when it’s delivered by a guy. Right? . . . Oh.

[3:47] Nope, apparently a dumb message typically gets a bad rating no matter what your chromosomes are. You know, it’s almost like the flak that Anita Sarkeesian gets is nothing to do with the fact that she’s a woman, and it is in reality due to the fact that her premise that “videogames cause sexism” is about as bogus as Jack Thompson’s premise that “videogames cause violence”:

[4:15] clip: “-game industry lobbyists are quick to point out a total of nine federal courts have rejected so-called “studies” that videogames cause aggression.”

[4:23] Thunderf00t: which it turns out FullMcIntosh also believes: “Scientific consensus is that playing violent videogames increases aggression and aggressive behaviors. Amazing so many people are in denial” (radicalbytes).

[4:35] Yeah, right. Sure, people will just instantly take you seriously if only you’ve got a penis:

[4:42] McIntosh: “-because it was created by a straight, white man, this checklist will likely be taken more seriously than if it had been written by virtually any female gamer.”

[4:50] Thunderf00t: You muppets. But hey, I guess it’s a hard life spending a $160,000 on a project that raised 25 times more money than it needed:

[0:00] Thunderf00t: What’s that? Anita Sarkeesian was invited to talk at a conference on digital ethics? Really? Are we talking about the same Anita Sarkeesian who says this about piracy:

[0:13] “Why we need you Veronica Mars”: “That said, you should go out immediately and BitTorrent, pirate, rent, buy—whatever you have to do to watch Veronica Mars.”

[0:20] Thunderf00t: -and the one who laments that third parties cannot flag things as harassment—which means that it was Anita who saw these tweets and thought they were so offensive that they warranted flagging someone off Twitter, and it couldn’t have been third parties.

[0:37] Thankfully, after I was initially suspended, Twitter very quickly saw the light and reinstated my account.

[0:57] Now I know you like to change the rules such that the internet is just one giant echo chamber for your opinion:

[1:03] Sarkeesian: “How are their forums allowing conversations to happen or not happen? What are—there’s so many things, right? We could brainstorm a million ways that we could create these structural changes. And creating structural change means people have to follow those structures.”

[1:17] Thunderf00t: And I hate to break this to you, but if it does come down to this flagging war that you seem to be itching for, it will be minorities and batshit crazy groups like your own brand of feminism that will be crushed.

[1:31] And even if by some miracle you win, and convince Twitter to turn itself into an echo chamber where only your particular brand of feminism will be allowed:

[1:42] “Feminism in Focus – Anita Sarkeesian”: “But one way that I personally deal with comments is to moderate them, because I really want to create a space where people can come and engage with feminist ideas, where they don’t have to risk being harassed or ridiculed.”

[2:01] Thunderf00t: All you will achieve is to create an opening in the market to be filled by someone who actually does value the robust and level playing field of free speech.

[2:12] But surely, someone with such profoundly thin skin as Anita, feeling that she is entitled that society treat her in a privileged fashion—at least compared to everyone else—would at least treat others as she expects to be treated. Right? After all, she does spend a lot of time composing her tweets:

[2:33] Sarkeesian: “Sometimes I feel this double-edged sword because I’m very careful about what I say. I’m very careful about—I spend hours trying to compose a tweet.”

[2:41] Thunderf00t: Nah, for Anita, she was quite happy to say this about the formidable Christopher Hitchens about two days after he died. Yeah. Smearing a man who’s been dead for only about two days by calling him “a racist, a sexist, and a warmonger” (femfreq).

[2:58] But that wouldn’t be ‘harassment’ now, would it Anita? Oh, but if someone points out that you lied through your teeth in your video series—oh, that’s outrageous criti—sorry—that’s outrageous harassment! But oh if someone blames feminist actions for a feminist’s PR problem—that’s gotta be hatred of women. That’s gotta be misogyny.

[3:20] Got news for you, Anita. Hitchens will achieve more dead than you will ever achieve by being alive.

[3:27] Christopher Hitchens: “If you want to get good people to do wicked things, you need religion. What do I mean by that? I mean to say that, who, when they see a newborn baby arriving in their life—if anyone’s ever thought, even myself, ‘Well, maybe there is something to this. Look at the perfection of this little bundle . . . but they say, ‘I tell you what though, before we go any further we need to get a sharp knife or a stern from somewhere and start hacking away at the genitalia of this little bundle; because if we don’t, we won’t be doing god’s will. Now, where is—no moral person would do such a thing unless they thought it was divinely warranted.”

[4:03] Hitchens: “Is it not the case that the spread of Christianity—about which you spoke so warmly and affectingly in your opening remarks—attributing it to the innate truth of the Bible’s story was spread by that means, or because the Emperor Constantine decided to make Christianity the official religion of the Roman Empire? Which in your view contributed more to the spread of the faith?”

Frank Turek: “The Holy spirit.”

Hitchens: “I rest my case.”

[4:31] Thunderf00t: Or blaming ‘toxic masculinity’ and ‘patriarchy’ for a school shooting less than 24-hours after that school shooting.

[4:40] Sarkeesian: “Sometimes I feel this double-edged sword because I’m very careful about what I say. I’m very careful about—I spend hours trying to compose a tweet.”

[4:48] Thunderf00t: That wouldn’t be offensive or harassment, now would it? Yeah, Anita, you might be happy now that Twitter allows people to be offended on other people’s accounts and flag them as such. After all, that is what you and Women, Action & the Media wanted.

[5:05] But damn, you should be careful what you wish for. ‘Cos don’t you know that many people would regard YOUR tweets as ‘harassing’? I mean, don’t ya think that calling someone a racist only two days after they died would be deemed as ‘harassment’ by at least the relatives? And don’t you think that blaming a school shooting on ‘patriarchy’ before the bodies are even cold would be deemed as harassing and offensive by the parents of those children?

[5:38] By your lack of vision, and your lust to be able to control what people are and are not allowed to say, you have been petitioning for the tools of your own demise.

[5:50] And, like I say, even if by some miracle you get Twitter to give you all the privileges that you think that you’re entitled to—you know, like you have on Wikipedia—yeah, not a single word on there about Anita Sarkeesian’s dishonesty. And the fact that her project raised 25 times as much money as it needed:

[6:18] Thunderf00t: -is now two YEARS overdue, and still hasn’t produced half of the videos that it said it would. Not a mention of these facts on Anita Sarkeesian’s Wiki page.

[6:30] Nah, even if you manage to get Twitter to give you all this special treatment, it will not change the fact that in your own terms, you are just Jack Thompson with boobs—no, I take that back, ‘cos that’s not entirely true. You’re Jack Thompson on steroids, with boobs. ‘Cos not only do they claim that videogames cause violence, Feminist Frequency writer Jonathan McIntosh on Twitter, “Scientific consensus is that playing violent video games increases aggression and aggressive behaviors. Amazing so many people are still in denial” (radicalbytes).

[7:06] Thunderf00t: But they also believe that they cause sexism:

[7:09] “Women as Background Decoration: Part 1”: “In other words, viewing media that frames women as objects or sexual playthings profoundly impacts how real life women are perceived and treated in the world around us.”

[7:18] Thunderf00t: Yeah, Anita. Rich, middle class, white women—the most persecuted class of people in history. And surely, if only you had a penis, then men would take you seriously. Oh no—wait, not they wouldn’t. ‘Cos newsflash, Anita. A bad argument is a bad argument, no matter how many times you tell someone you’re a persecuted woman who finds everything offensive.

[7:44] Hitchens: “If someone tells me that I’ve hurt their feelings, I say, ‘Well I’m still waiting to hear what your point is’. I’m very depressed how in this country you can be told, ‘That’s

offensive!’ as if those two words constitute an argument or a comment. Not to me, they don’t. And I’m not running for anything, so I don’t have to pretend to like people when I don’t.”

[8:05] Thunderf00t: This is why people like me have always argued for the open marketplace of ideas and a robust and level playing field, ‘cos if you can’t convince anyone in an arena like that, then there’s a good chance that you’re talking crap. I guess this is what I’m trying to tell ya:

[8:22] The Avengers: “You’re missing the point—there’s no throne. There is no version of this where you come out on top.”

[8:28] Thunderf00t: But back to the digital ethics. Is this the same Anita Sarkeesian who, if she was judged by her own standards would be blatantly racist and homophobic and transphobic, and even normalizes white supremacy? ‘Whooa’, I hear people say, ‘surely there’s no way you can justify that?’ Actually, using social justice warrior reasoning—or more specifically, feminist reasoning, it’s trivial.

[8:54] You see, you don’t judge work by its content, you judge it by, say, the number of black people in the work. So, when it comes down to the new Star Wars trailer, FullMcIntosh tweets this, and Anita retweets it: “3 faces in the Star Wars trailer are those of a black man, white woman, and Latino man piloting an X-Wing. That matters more than you may think” (radicalbytes) and, “Let’s take time to consider that the first trailer for the biggest most anticipated movie of the decade features zero white dudes” (radicalbytes).

[9:27] Thunderf00t: Now, for me, I really didn’t care about the gender profile of the film. I just sat there scratching my head like, ‘Hang on. Aren’t all the stormtroopers meant to be clones of Jango Fett?’

[9:37] Star Wars: Episode II – Attack of the Clones: “Your clones are very impressive. You must be very proud.”

[9:40] Thunderf00t: So, w-why is the stromtrooper black? And why is this woman so small that she can ride on RoboCop 2’s shoulder cannon? And then FullMcIntosh thinks that this guy is a Latino and not some white dude. Personally, I’m surprised that they didn’t tweet how the only woman in the trailer was wearing Islamic-type garb and was therefore promoting the idea that women must cover up their faces to avoid being raped or something.

[10:07] Nah, for me, I found the spoof trailers ripping one Abram’s use of lens flare and the, ‘it’s a new Star Wars movie means you gotta have a new novelty light saber type stuff’, far more relevant, and far more entertaining. Yeah, I know, Anita. Come on, tell us how Abrams’ friends and supporters should be able to flag ALL of this media as ‘harassing Abrams’.

[10:30] But whatever. You get the point. In social justice warrior terms, you judge if a work is sexist or racist by the number of minorities in it.

[10:39] Let’s look at Anita Sarkeeian’s ONLY creation. You know, the proposed videogame which is gonna show us how to free ourselves from the stereotypes, clichés, and tropes in computer games by essentially a verbatim retelling of Prince of Persia: “The player must lead the game protagonist out of the dungeon and into a tower. Doing so requires bypassing traps and fighting hostile swordsman” (http://en.wikipedia.org/wiki/Prince_of_Persia_(1989_video_game)

[11:07] Apart from it’s a woman in the leading role—which is totally not a man with boobs trope—‘cos, you know it’s only a sexist trope when men do it. Yeah. Let’s see. ‘No black people, not even a stereotypical person of color, let alone one which is a very interesting character that’s NOT beholden to stereotypes. Therefore, RACISM.’

[11:28] And for those who think that’s harsh, let’s check out Anita’s criticism of “True Blood”:

[11:33] “Beyond True Blood’s Sensationalism”: “-no other black men and no other queer men on the main cast. So, he’s really all we get in terms of alternative sexuality and as far as black male masculinity.”

“We see Lafayette working in the kitchen of Merlotte’s but on the side he’s also a prostitute, and he runs his own porn website, and he’s a drug dealer. I mean, really, could there be any other stereotypes thrown in here?”

“He is every stereotype about black queer men all rolled into one pretty package and it constantly infuriates me because we don’t want to reinforce these stereotypes. We want to dispel them and break them down and make very interesting complicated textured characters that are beyond stereotypes—but NO. True Blood can’t do that.”

[12:35] Now, I wonder if FullMcIntosh will tweet about this outrageous racism, sexism, transphobia, homophobia, in this game concept? I mean, he was quite happy to break down a one minute or so trailer with only three people in it along ethnic and gender lines. I wonder if he’ll do the same with Anita’s game concept? Which, apart from the man-with-boobs lead role, ALL of the characters are white dudes.

[13:02] ‘Yes, this regressive, all-white casting must stop. We need righteous people like McIntosh to lead us in condemning writers of this white supremacist crap. People like Anita Sarkeesian and Jonathan McIntosh’. Oh.

[13:22] But let’s keep going. Let’s see. ‘Promotes violence against men. Check. Man-hating and promoting domestic violence. Normalizes the concept that the only way to deal with men, is through violence, institutionalizing feminist supremacy theory’. Oh, and of course, let’s give it the Bechdel test:

[13:44] “The Bechdel Test for Women in Movies”: “The Bechdel test, or the Mo Movie Measure, is a type of litmus test to assess the presence of women in movies.”

“When I call it a systemic problem, what I mean by this is that it’s not just a few people here and there that don’t like women, or don’t want women’s stories told, but rather that the entire industry is built upon creating films and movies that cater to and that are about men.”

“Next time you go to the movies, just ask yourself these few questions: are there two or more women in it, and do they have names? Do they talk to each other? And do they talk to each other about something other than a man?”

[14:18] Thunderf00t: Yes, Anita’s game concept would fail EVERY SINGLE element of the Bechdel test, a test which notably films like The Bikini Carwash Company would pass with flying colors.

[14:50] But let’s see, ‘The lead character is neither fat, or disabled. Well, that’s fat-shaming and ableism! Has she no empathy for the special snowflakes on Tumblr with headmates and otherkin?’

[15:04] ‘The lead character is not a dribbling retard, programming the audience through media exposure that dribbling retards cannot, say, break out of jail and achieve things. Dribble-shaming! And retardaphobia.’

[15:19] ‘The main character is heteronormatively beautiful, a purposeful effort to institute game mechanics that undermine the confidence of ugly women. And this is done exclusively to promote and maintain the, uh, privileges that this girls’ club of normatively beautiful women think that they’re entitled to.’

[15:40] Thunderf00t: And what’s with the giant eye-to-head ratio? Did Anita sit there and say, ‘No, I don’t want the women in this game to look like adults. We need to pedomorphize them to give them this really big eye-to-head ratio because we need to normalize and institutionalize pedomorphic sexualization of women in this game while simultaneously portraying the men with appropriate adult proportions, implicitly encouraging the ageist and discriminatory concepts that young, beautiful women are more sexually valuable then old, wrinkly, ugly ones.’

[16:15] ‘And let’s be real, this whole game from start to finish is just one superficial excuse to indulge in armor porn. The lead character is wealthy, normalizing the narrative that rich people can do whatever they want without consequences. And seriously, what message is this game sending our children? That all you need to do to become a rich, happy, white woman is violently assault and kill a load of men. Is that not the narrative that this videogame is promoting? Have you not read this book about how games become reality and influence our behavior? Should

we not prosecute these people for the murders that they are responsible for? Or at least prevent them from spreading this narrative of hate speech at a minimum. Should we not institute structural reform that will prevent them from proposing these hateful things?’

[17:13] Sarkeesian: “And creating structural change means people have to follow those structures.”

[17:16] Thunderf00t: ‘‘Cos once we’ve ejected these sexist, racist, homophobic, transphobic, fat-shaming, retard-shaming, dribble-shaming, white supremacist bigots—then we can finally have an open and more FREE form of gaming, a more INCLUSIVE gaming community where finally, once and for all, no one will EVER be offended.

[17:41] Hitchens: “If someone tells me that I’ve hurt their feelings, I say, ‘Well, I’m still waiting to hear what your point is.’”

“I’m very depressed how in this country you can be told, ‘That’s offensive!’ as if those two words constitute an argument or a comment. Not to me, they don’t. And I’m not running for anything, so I don’t have to pretend to like people when I don’t.”

[0:00] Thunderf00t: You know, Anita Sarkeesian has recently found herself in some goood company. According to her, just like Jack Thompson and Glenn Beck, games are actually a direct and significant influence on people’s behavior.

[0:14] So Glenn Beck was convinced that just merely pushing the buttons on the gaming control in the game Watch Dogs was actually teaching people how to hack mobile phones and computers!

[0:24] clip from “Glenn Beck: Violent Video Games”: “Watch Dogs allow the players to hack into cell phones, ATMs, drawbridges, even helicopters, to wholly envelop the lives of others . . . the idea here is they’re teaching you to hack, and then become the ultimate voyeur in other people’s lives—including their bedrooms—by hacking into their phones, and everything—everything that we talked about.”

[0:51] Thunderf00t: And Jack Thompson was declared by Machinima to be the number one enemy of gaming for his long history of claiming that video games actually teach people how to become school shooters.

[1:03] clips from “Jack Thompson on Nightline”, “Top 10 Enemies of Gaming”, “Women as Background Decoration: Part 1 – Tropes vs Women in Video Games”,: “Though the 130 million dollar suit was dismissed, Thompson is still convinced that these images inspired three murders.”
[1:10] “NUUMBER OOONE! Jack Thompson! Disbarred attorney Jack Thompson has long been an advocate against obscenity in pop culture . . . But this Jack Thompson fella, he sees obscenity as something different than you or I. Basically ANYTHING that offends his own delicate personal sensibilities. Over the years he’s sued or threated 2 Live Crew, N.W.A, MTV, Madonna, and recently he’s turned his attentions towards the video games.”
[1:36] “To him, this is not entertainment. It is a murder simulator.
[1:41] “Once a person is reduced to the status of objecthood, violence against that object becomes intrinsically permitted.”
[1:47] “You’re kicking, punching”
[1:49] “Violability occurs when, as Nussbaum points out, the objectifier treats the object as lacking in boundary-integrity, as something that it is permissible to break up, smash, break into.”
[2:01] “Ultimately shooting, cutting the heads off of people with machetes of people you don’t even know and don’t have a motive to be violent against.”
[2:07] “Since these women are just objects, there’s no need or reason for players to have any emotional engagement with them. Meaningful relationships or interactions are not even possible.”

[2:16] Thunderf00t: Indeed, not only did Machinima declare him the “number one enemy of gaming,” they claim that he was the ultimate end-game villain:

[2:24] clip from “Top 10 Enemies of Gaming”: “He is the ultimate level-boss to the gaming industry. Using videogames as scapegoat for tragic school-shootings, he said: “In every school shooting, we find that kids who pull the trigger are video gamers.
“He even suggested that the PS2 controller’s vibrations help condition gamers’ minds to enjoy killing.”

[2:42] Thunderf00t: Now Anita Sarkeesian must have watched all of this with a deep sense of envy, because she has declared herself to be the ultimate villainess—ah, sorry—correction, she claims that gamers have declared her to be the ultimate villainess.

[2:59] clip from TEDx Talks, “Anita Sarkeesian at TEDxWomen 2012”: “So, in their minds, they concocted this grand fiction in which they’re the heroic players of a massively multiplayer online game, working together to take down an enemy; and apparently, they casted me in the role of the villain.”

[3:12] Thunderf00t: Oh, I know, vanity and aspirational victimhood in one package. Yeah, damn straight, Anita Sarkeesian is pretty much exactly what you would expect from an unholy hybrid of Jack Thompson and that crazy woman from Amy’s Baking Company:

[3:29] clip from “Kitchen Nightmares Amy Bouzaglo Season 6 Episode 16 Part 1”: “I have issues with customers that are trying to be online bullies and say horrible things.”
“Online bullies?”
“I told them, I thought he was a loser, he was a moron.”

[3:38] Thunderf00t: So Jack Thompson claims that video games CAUSE SHOOTINGS. Glenn Beck claims that videogames CAUSE HACKING. And Anita Sarkeesian claims that videogames CAUSE SEXISM. Hey fellas, got a great question for ya: did the game Batman make you wanna dress up like a bat and fight crime as a vigilante?

[4:01] clip from “Jack Thompson on Nightline” “Centuries ago, it was the pamphleteers who were scolded for dragging down society. In the 50’s it was comic books, in the 60’s it was The Beatles.”

[4:10] Thunderf00t: However, meanwhile in reality with the sheer number of computer games played, the one thing that we CAN say with surety is that if there IS any link between behavior and playing computer games, it’s BLOODY weak.

[4:28] clip from “Jack Thompson on Nightline”: “Game industry lobbyists are quick to point out a total of 9 Federal Courts have rejected so-called “studies” that video games cause aggression.”

[4:35] Thunderf00t: But just so we’re clear how dishonest Anita was willing to be to come to this conclusion: she claimed that in the game Hitman: [Absolution] men were meant to get their rocks off to beating up the dancers and then controlling their dead bodies:

[4:49] clip from “Women as Background Decoration: Part 1 – Tropes vs Women in Video Games”: “Players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters. It’s a rush streaming from a carefully concocted mix of sexual arousal connected to the act of controlling and punishing representations of female sexuality.”

[5:05] Thunderf00t: The problem was that no one who played the game DOES that. Trust me, I watched at least 40 playthroughs and none of them attacked the dancers, ‘cos in Hitman, you’re not meant to kill innocent people. Indeed, you get penalized for it. So how can Anita then claim that this game is making people sexist?

[5:26] Well, obviously she’s gotta go beat the living crap out of these virtual women herself, then drag their bodies around in a big circle—and you know it’s her doing it, because the body starts right by the body locker that she’s eventually going to put it into, and then she drags it around in a BIIIG circle over the other body to make it seem as nasty as possible. That is, in reality the only people who play Hitman as a fantasy to kill women and desecrate their bodies, are feminists like Anita Sarkeesian. Indeed, it’s kind of ironic that if you actually listen to what she says:

[6:01] clip from “Women as Background Decoration: Part 1 – Tropes vs Women in Video Games”: “-derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters. It’s a rush streaming from a carefully concocted mix of sexual arousal, connected to the act of controlling and punishing representations of female sexuality.”

[6:16] Thunderf00t: Anita’s footage of this part of Hitman is quite literally the only footage that I’ve seen anything even remotely like this. And quite how Anita’s strange fetish for violence against women in computer games proves that games cause sexism—I’m not quite sure. But yeah, with arguments as rigorous as that, it’s quite CLEAR why she’s got the same winning ratio as Jack Thompson. I mean, Anita’s arguments here are about as convincing as suggesting that team games encourage team killing. And just to prove it, here is some POWERFUL footage of Anita going on a team killer killing spree.

[6:55] clip

[7:08] Or it’s like her going griefing in Minecraft—that’s the practice where assholes go and destroy worlds which took people DAYS to make—simply so she can claim that the game is there to encourage and reward people for going griefing in Minecraft.

[7:24] clip from “Jack Thompson on Nightline”: “And it makes him an object of scorn in the gaming world. Kids who wear ‘I hate Jack Thompson’ t-shirts can trade blows with his likeness in the game Mortal Combat.”

[7:37] Thunderf00t: Interestingly though, while Jack Thompson was being inserted into videogames as a character who could be killed in numerous, violent ways, like having his body fed through grated, grinding, bloody wheels of one sort or another—that really didn’t offend Anita’s sensibilities. Apparently men being fed into thrashing machines doesn’t count as sexism, or harassment, or online bullying. However, when someone made a much simpler version of that game with Anita:

[8:07] clip from “16×9 – Dangerous Game: Tropes vs Women bullying”: “The games are not meant as a threat. They’re not meant to intimidate. He goes on to say he was criticizing your project as a person in the media.”
“To make a game to beat me up and then hide behind this idea of ‘we’re just trying to have a conversation’—I mean, I don’t think anyone would buy that. Or anyone would think that that was an acceptable form of communication.”

[8:28] Thunderf00t: Oh no! This must be a unique hatred of women in gaming! Because remember, if there’s one thing that Anita has taught us, it’s that it’s ONLY sexist when it happens to WOMEN. Well, I’m done. Can I have another $160,000 now?

[0:17] clip: “Women are being institutionally oppressed all the time, in nearly every facet of our lives”

[0:21] Thunderf00t: Now, in many ways, Anita using her “pop critic skills”-

[0:26] clip: “Now, I’m a pop culture critic”

[0:27] Thunderf00t: -to show how oppressed women are, has made it almost a very cartoony, caricature trope of the modern feminist.

[0:34] clip:

[0:48] Thunderf00t: That is, Anita has become the ‘straw feminist’. Which she has previously claimed was merely a sexist trope to undermine feminism.

[0:57] clip: “Every now and then in Hollywood-land, the character that’s identified as ‘feminist’ will magically make its way through the production process and appear on our television screens. Unfortunately, this is almost never good”
“I’ve heard it said that in the game of patriarchy, women are not the opposing team; they are the ball”
“Hollywood writers rely on one of the most deceptive and disgusting tropes ever to be forged in the fires of Mount Doom. That trope is called the straw feminist”
“Women are being institutionally oppressed all the time, in nearly every facet of our lives”
“In television and movies, the straw feminist works by deliberately creating an exaggerated character of a feminist, which writers then fill with a bunch of oversimplifications, misrepresentations, and stereotypes”
“Because it’s basically a choose-your-own-patriarchal-adventure porno fantasy”

[1:42] Thunderf00t: That is, she is not challenging stereotypes. She is reinforcing and fitting into them.

[1:47] clip: “The goal is to make feminists and our movements look completely ridiculous, over-the-top, and unnecessary.”
“It’s an old, yet effective tactic. But clearly it’s working. Because I often hear young women say, ‘I believe in the equal right of women. But, I’m not a feminist’”

[2:01] Thunderf00t: Now, personally speaking, so, broad egalitarian—you know, someone who thinks that everyone should be treated fairly—not just women. I like to use words like oppression to mean things like, this:
Or, words like ‘patriarchy’ to describe cultures like this:

[2:18]: To use the word ‘patriarchy’ to describe situations like this:

[2:22] clip:

[2:30] Thunderf00t: -merely reduces the word to a trivial level of first world problems.

[2:35] And believe me, no one has done more, or worked harder, to undermine the impact of these words, than modern feminists like Anita Sarkeesian.

[2:51] Thunderf00t: for instance, Anita wants to uh, research games, of all things to find out just how much society is oppressing her.

[2:59]: Now, in science where we’re genuinely interested in discovering the unknown, we have a tradition. That is, you start with the research. And that after you’ve done the research, you draw your conclusions. This is the antithesis, of things like creationist research, where you start with the conclusions, and then you go to research things to show that your initial prejudice was correct. And this is also how Anita Sarkeesian does “research”. That is, she starts with the conclusion:

[3:30] clip: “Many games tend to reinforce and amplify sexist and downright misogynist ideas about women”

[3:36] Thunderf00t: And then asks for funding to go and do the “research”, to support these prejudices.

[3:41] clip: “As you might imagine, this project requires an enormous amount of research. This is an incredibly ambitious project, because of the scope and scale of the research and production involved. So please donate any amount you can”

[3:53] Thunderf00t: Now in her first video, she seemed to particularly pick on Mario.

[4:08] Thunderf00t: There’s just one problem with the Mario example. Mario, just so we are clear is an Italian plumber. It really is hard to think of a more underrated, underprivileged, disposable, and instantly forgettable male.

[4:26]: Peach, on the other hand is A PRINCESS. Well, no privilege there then. Oh, I’m sorry. Did your pop culture critic feminist and womanly skills miss that?

[4:38] clip: “Now, I’m a pop culture critic. I am a feminist, and I’m a woman”
“Because, you know, nothing is worse in a patriarchal society than being a woman. Except maybe being a feminist”

[4:48] Thunderf00t: I’ll make this simple for you, Anita. Really, really simple. You claim as a hypothesis all you want, that woman not being portrayed as you want in video games, is making society misogynistic.

[5:02] clip: “The pattern of presenting women as fundamentally weak, ineffective, or ultimately incapable, has larger ramifications beyond the characters themselves, and the specific games they inhabit . . . We have to remember that these games don’t exist in a vacuum. They’re an increasingly important and influential part of our larger social and cultural ecosystem . . . The reality is, this trope is being used in a real-world context, where backwards sexist attitudes are already rampant”

[5:27] Thunderf00t: Just like you could claim that Pokémon is set in a real-world situation:

[5:32] clip: “Pokémon—plural—are incredible creatures that share the world with humans. Each has his own fighting abilities.”

[5:40] Thunderf00t: And is Satan’s way of getting at your children. In a world that is already rampantly anti-Christian.

[5:46] clip: “So Pokémon is a game, that teaches children how to enter into the world of witchcraft, how to cast spells, how to use psychic phenomena, how to put to work supernatural powers against their enemies, how to fantasy-role-play. . . Pokémon world is a world of the demonic, of the satanic. While you might not take it quite seriously, I assure you that demons take it quite seriously”

[6:11] Thunderf00t: However, merely stating a hypothesis, no matter how vocally, doesn’t make it true.

[6:18]: You fail to realize that you’ve yet to demonstrate any effect that these videogames have on people’s behavior. And until you do, you might as well be claiming that Pokémon are the ‘devil’s way of getting at your children’.

[6:32]: Hell, the people who claim that videogames make people more violent have a far better case than your claim that they make people sexist. And their claims have thus far, proved to be all but inconsequential.

[6:45]: The problem is of course, that people have claimed since time immemorial that violent fantasy media makes people more violent. Problem is of course, with the huge amount of violent video games played, there appears to be no clear correlation of violence in society. Meaning that any social vector, if it exists at all, is small. And they have a far, far, FAR stronger case than you do. Really, really, simple Anita.

[7:14]: Playing Assassin’s Creed does not increase your chances of becoming an assassin; because it’s a fantasy game.

[7:22]: The fact that you kill hundreds of people in this game, doesn’t make you any more likely to be a killer, than the fact that you died hundreds of times means that you won’t mind dying anymore. Because fundamentally, people can distinguish between reality and fantasy.

[7:38]: So, really, Anita. Where is your demonstration that the generation that enjoyed getting this Italian plumber, to rescue this princess from a giant turtle monster that are any more likely to be sexist? EXACTLY. These games are about as likely to make you sexist, as they are likely to make you think that violence against turtles is acceptable.

[8:04]: And this is why the fundamental premise of your entire video series is bullshit. And it will remain to be bullshit. Until you can actually demonstrate a link.

[8:17]: This is what happens when your idea of “well-researched” is to merely go and look for patterns that support your initial prejudices.

[0:06] clip: So I announced my intentions to create a video series examining the way women are portrayed in video games. And I was attacked by a section of male gamers. And I think part of the attack was based on their attempt to preserve the status quo of gaming as a male-dominated space, and all of the privileges and entitlements that come with an unquestioned boys club.”

[0:28] Thunderf00t: Well that’s one version of her “reality”, Anita. But here’s one that may be closer to the truth. You see, there was this gaming community that was about, well, playing games. And then you come along with this massively self-centered, and entitled behavior, throwing out these great shovels of troll-bait, saying, ‘why isn’t this gaming community pandering to my social preferences?’ Then, when you get the utterly predictable backlash of anyone who says such stupid shit online, you act surprised.

[0:58] Incidentally, Anita, I find it curious that it’s almost six months after you’ve given your TED Talk, the one which you were so proud that your fans had given you $150,000.

[1:09] clip: “I actually raised twenty-five times what I initially asked for . . . nearly seven thousand individuals contributed to make my “Tropes vs Women in Videogames” project bigger, and better, and more expansive than I could ever have imagined”

[1:26] Thunderf00t: Now, sure, I could note it’s almost a year since this project was funded to the tune of twenty-five times what you asked for. And thus far, this project of yours, the one that’s gonna be-

[1:38] clip: “bigger, and better, and more expansive than I could ever have imagined”

[1:41] Thunderf00t: -consists of ONE single twenty-minute video. That’s all you’ve made in an entire year.

[1:50] clip: “Instead of just being five videos, it’s now thirteen videos, plus a classroom curriculum that educators can use for free.”

[1:56] Thunderf00t: And to be honest, the video that you made was of the caliber that I would estimate is about two working days of effort in it. But that’s not what I noticed here, Anita. I find it curious, in that almost six months since your TED Talk, the one which you were so proud of all the money you’d raised, and this CNN interview, which was curiously titled: “Online trolls attack feminist media critic”. Now, what I noticed is, that you’ve not only apparently not changed your outfit, or your earrings, your hairstyle—but not even one single word of your troll baiting/professional-victim routine.

[2:33] clip: “-larger implicit goal here is that they’re actually trying to maintain the status quo of videogames as a male-dominated space . . . was based on their attempt to preserve this status quo of gaming as a male-dominated space . . . and all of the privileges and entitlements that come with an unquestioned boys club . . . and all of the privileges and entitlements that come with an unquestioned boys club.”

[2:55] clip: “So, in their minds, they concocted this grand fiction, in which they’re the heroic players of a massively multiplayer online game, working together to take down an enemy. And apparently, they casted me in the role of the villain. And what was my big diabolical master plan? To make a series of videos on YouTube about women’s representations in games.”

[3:14] Thunderf00t: But the crazy thing is, Anita, I can find no evidence for this “grand conspiracy” anywhere outside of your head. At least, beyond your claims that it exists. In fact, a quick search for images of you online shows that the internet has been far kinder to you, than it has been to me.

[3:33] but the gaming community constitutes all walks of life: libertarians, democrats, republicans, blacks, straights, gays, whites—whatever. And in many ways, it’s the ultimate, non-discriminating, and fair playing field. Which means in the sort of games that I play, when you get into the arena, the only thing that matters is: can you shoot faster, and more accurately than your opponent? That’s the only thing that matters. There is no socially constructed oppression for you underachievers to blame your failures on.

[4:08]: Well, maybe lag. If you cannot compete in such an arena, you cannot blame this on anything, other than your lack of ability, or your lack of performance.

[4:20] clip from The Matrix and “mras and feminists arguing at u of t mra event,” Fatal1ty

[5:05] Thunderf00t: Even back in the day, when I was playing as part of a clan, we had the most incredibly diverse group I’ve ever been in. We had a gun libertarian, we had a progressive liberal. We had an immigrant Mexican, and a republican police officer. And some Ivy League researcher. This was a group I would’ve never usually met or socialized with. But in the arena, none of that mattered. The only thing that mattered was I knew these people played well. And I could trust them to cover me. Especially in games like capture-the-flag. And that’s why, as a clan we played well. Because we mostly understood that we were here to play the game. Not to fight over political, or social issues.

[5:49]: That’s why it’s called The Gaming Community.

And, yeah, curiously enough, Anita you go into this community with this outrageously over entitled attitude, and expect everyone to change their behavior to service your social whims. And then, of all things, to complain when there’s a backlash against your shit-stirring antics.

[6:10]: This is the metaphorical equivalent of going in to say—oh, I dunno—a baby clothes knitting society, and start demanding that they make it less about the “privileges” and “entitlements” of the dominant and unquestioning girls club; that they make it less homophobic and more welcoming to libertarians. And then, wondering why everyone thinks you’re a shit-stirring douche. And then you turn around and say, ‘Aah! Look at that backlash to my troll-baiting. That just proooves how much sexism and homophobia there is in a baby [clothes] knitting society.’

[6:45]: But anyway, this is the part where it goes hilariously off-script:

[6:50] clip: “What do you say about people who say, ‘don’t feed the trolls’?”

[6:59] Thunderf00t: Oh, you just got served, Anita. That coy little smile of: ‘oh my. She knows about trolls on the internet’. It’s almost like they read the comments on your YouTube channel, and came to the conclusion, ‘this girl is just crying wolf. She brings nothing in the way of intellectual content, so she’s playing the best card she can.’ And that’s to hold up this pathetic handful of trolling activity so she can get the attention for her professional victimhood.

[7:28] And then to claim that the community that for the large part only cares about gaming, actually has some scheming plan to keep women out of this fictitious boys club.

[7:39] clip: “larger implicit goal here is that they’re actually trying to maintain the status quo of videogames as a male-dominated space”

[8:09] clip: “What do you say about people who say, ‘don’t feed the trolls’?
“Um, I think that that is a pretty good attitude to take. Um, but I think there’s a difference between not engaging one-on-one with the trolls. I think that—I never spoke to any of the people harassing me directly . . . There’s a sort of conception that what happened to me was trolling. Um, and trolling is largely thought of as, one individual who’s trying to get a rise out of another individual. And what happened to me was really a cyber-mob, right? It was thousands of individuals coming after me who were loosely working together.

[8:45] Thunderf00t: Bullshit, Anita. You say dumb shit online, you can EXPECT to get trolled by thousands. And yeah, when you get trolled by thousands, those trolls will occasionally end up talking to each other. This isn’t a manifestation of people conspiring together to discredit you. This is just trolls, passing in the night, and laughing at the stupid shit that you’ve said.

[1:24] Thunderf00t: Yeah. That’s right. The game that ends with Marian, breaking a twenty-foot tall, super-space lich man in half like a toothpick, by punching him in the balls, is apparently:

[1:36] clip: “the pattern of presenting women as fundamentally weak”

“ineffective”

“or ultimately incapable”

“has larger ramifications beyond-”

[1:47] Thunderf00t: I think we’re gonna have a fundamental disagreement about what constitutes “well-researched” here, Anita. Now, this really wasn’t the best damsel-in-distress you could’ve used in your first “Tropes vs. Women” video.

I mean, really, did you have to start with a straw man in the title? Do you really think that tropes as specifically adversarial to women? Maybe I should title this video in a reciprocatively fair fashion. Maybe something like: ‘Feminism versus Facts’. You know, not just scoring on the parody, but on the alliteration as well.

[2:21] But like I say, Feminist Frequency’s ability to find patterns that don’t exist, is rivaled only by her ability to miss the most important, and bloody obvious pattern of all: these games are not made to keep feminists happy. These games were not designed to subjugate women. These games were designed to be fun to play, and thereby make a profit for the designer. And this is the point [that] seems to have completely eluded Feminist Frequency during her twenty minute analysis. And yeah, this does mean that in the case of the original Double Dragon, that if you’ve only got about seven seconds to explain the plot—trust me, seven seconds. I timed her—then the characters are obviously gonna tend to be fairly one-dimensional, and the storylines, simple.

The damsel-in-distress of course, is just one of the simple story lines you can set up very easily. Why? Because most people in healthy relationships care for each other and therefore, immediately willing to make significant sacrifices for their loved ones.

Indeed, the very fact that they’re willing to make such sacrifices does not show that you are thinking as your partner as the “ball” in the “game of patriarchy”-

[3:34] clip: “I’ve heard it said that in the game of patriarchy, women are not the opposing team. They are the ball.”

[3:39] Thunderf00t: -but it’s in fact a token of how much you care about them. I mean, let me just give you a couple of scenarios here, Anita. Billy’s girlfriend gets punched in the stomach, and abducted by a gang of thugs. Which of the following options defines the healthier relationship? That, he immediately sets out, risking his own safety to try and protect his loved ones. Or that he decides, ‘she’s a grown adult and can look after herself’. And then goes home to polish his car.

[4:09] clip from American Beauty: “1970 Pontiac Firebird. The car I’ve always wanted, and now I have it. I RULE!”

[4:14] Thunderf00t: Personally, Anita, I think that most women would regard the latter, as a relationship-ending lack of commitment. But Anita’s take on an abducted loved one, is a little different.

[4:26] clip: “One way to think about a damseled character is via what’s call the subject-object dichotomy. In the simplest terms, ‘subjects’ act, and ‘objects’ are acted upon. The subject is the protagonist, the one who the story is centered on, and the one doing most of the action.

So the damseled trope typically makes men the subject of narratives, while relegating women to the role of object. This is a form of objectification, because as objects, damseled women are being acted upon. Most often becoming or reduced to a prize to be won, a treasure to be found, or a goal to be achieved.”

[4:58] Thunderf00t: Or a loved one to be helped. I mean, Jesus girl, you are one sick puppy. So in your mind, if my girlfriend gets abducted, I can’t want to protect her. Or to keep her safe, without turning her into an object.

[5:12] clip: “-while relegating women to the role of object. This is a form of objectification, because as objects, damseled women are being acted upon.”

[5:19] Thunderf00t: I mean, damn. I thought I was cold. But that—that’s inhuman. Even the raptors in Jurassic Park showed more empathy than that. I mean really, by your feminist reasoning here, hospitals—you know, the places where patients come to be “acted on”—are actually ‘objectification centers’, where people are turned into merely objects to be acted on. And doctors—they’re not medical help providers. They’re the biggest objectifiers of all. Or the police. When someone gets abducted, are the police now to sit idly by because they can’t help without turning the abductee into an object? Yeah, it’s something they learned in Anita Sarkeesian’s “feminism class”. And this is the “well-researched” feminism that you weren’t taught in schools.

[6:07] Thunderf00t: Yes, it really is this simple. It’s a sign that someone cares, that they are willing to make these sacrifices.

[6:13] clip from Star Trek (2009)

[7:21] Thunderf00t: This is a concept powerfully understood by almost anyone, with a sense of human empathy. Now sure, you can overanalyze this till you come out with your desired conclusions. Like, how selfish George was to rob his pregnant wife of a sense of agency by acting on her, and turning her into an object in the game of patriarchy. But your game, not only displays an inhuman lack of empathy—it’s facile.

Look, I’m gonna use this exact scene that you take from Dragon’s Lair in your Damsel in Distress video. And use my “well-researched” “pop culture critic skills” to come up with a similarly bogus conclusion to yours:

‘Have you ever noticed how men in games, almost always fall into one of the few stereotypes or clichés? We have to remember, that this regressive sexism is turning men into one-dimensional, clueless objects incapable of solving even the simplest of problems. Like, cages are locked with keys.’

[8:23] clip from Dragon’s Lair

[8:26] Thunderf00t: ‘-without the cerebral intervention and puppeteering from an intellectually manipulative woman. It’s simply turning men into barely house-trained Neanderthal objects, for the purpose of doing the dangerous work for a woman.’

[8:52] Thunderf00t: ‘We have to understand that such derogatory stereotypes are detrimental to our society and our cultural ecosystem. But to see really how much this regressive crap degrades men, you only have to compare how many ways there are for the princess to die in this game versus the knight. That’s right, the whole game is one purpose-built, giant death-trap for the man. And whereof by some miracle he survives, he wins the honor of being puppeteered for some object by the princess.

Or, for that matter, let’s compare how many coherent sentences either can offer. The knight’s only dialogue in this entire game is screams, and of muffled screams, as he’s killed over, and over, and over again. Why couldn’t he be a thinking hero, who talks to the dragon and thoughtfully negotiates a mutually agreeable settlement? Why does this game have to dehumanize the man, by making his only course of action killing things?

[9:52] I mean you say as much in your own video. ‘Yes, it’s the “beat-‘em-up” trope being used here to propagate the socially harmful myth that men are unthinking psychopaths who can only solve problems by beating them up, or killing them. You watch this media, and yet you fail to see the blatantly misandric elements in this game. Like this woman, punching a man, as spitefully as she can in his sexually reproductive organs. It’s a deeply symbolic gesture of how much these games despise men, by causing them as much pain as possible, while simultaneously stopping them from reproducing.’

[10:32] some guy: “Awww! Right in the baaalls!”

[10:36] Thunderf00t: ‘How simple do you need this hatred of men in these games to be? Now I’m not saying that all games that employ such tropes are automatically tying to reinforce and amplify the socially harmful stereotypes that men are easily controlled, brainless, fighting, troglodytes. But this does help to normalize extremely toxic, patronizing, and demeaning attitudes about men.’

[11:04] But like I say, you can overanalyze this to you leisure until you can parlay it into whatever desired conclusions you want. But it won’t change the real fact of why these games are like they are. Because theyserve a market. It’s basically the same reason there are all these beauty magazines; because they serve a market.

[11:27] And it’s the same reason that you in your videos wear lipstick, eyeliner, nail varnish, and those big girly earrings. It’s not because you’ve made this conscious decision that women are naturally too ugly and unappealing, and therefore need to use these appearance-enhancing cosmetics. Although, I’m pretty certain that if a certain pop culture critic feminist were to be researching and analyzing your very video, she would happily bundle you into one of a few stereotypical women in the media, concluding that you’ve simply become a chill girl and sister-punisher by donning the Barbie-pink bondage-shackles-of-patriarchal-expectation by adorning yourself with attention-grabbing trinkets and by painting your face to resemble mild arousal.

[12:15] Trust me, it would be just as trivial to pin you into the role of the willing servant of this non-existent, scheming patriarchy as it was for you to parlay the damsel-in-distress into a systematic attempt to subjugate women.

No. You, like they, serve a market. The market you serve is telling feminists that they are oppressed. If you really thought there was a market for these feminist games, why not do the empowered-woman thing and lead by example, and design and market these games successfully yourself? I suspect that you know full-well that the reason these feminist games don’t exist, is not because the patriarchy is conspiring against you. It’s simply because there’s not a market for them.

[13:03] Look. Let’s be honest. We both know the free market doesn’t care what your ideology is. It only cares if it will turn a profit. Yeah. What you’re proposing is not viable. And this is why you’ve shown this masterly reluctance to cash in on this goldmine of feminist gaming that you think is out there. And this is the fundamental reason why you are a critic and not a creator. I mean, why take the risk of making a game that will almost certainly be an expensive failure, when you have this guaranteed market of selling the idea that ‘you are being systematically being oppressed by the patriarchy’, to feminists?

But the sad thing is, even if they did make this game exactly as you wanted—you know, like that game you were lamenting at the beginning of your video:

[13:52] clip: “The game was to star a sixteen year old hero named Krystal, as one of two playable protagonists. She was tasked with travelling through time, fighting prehistoric monsters with her magical staff, and saving the world. She was strong. She was capable. And she was heroic . . . Pretty cool, right? Well, it would’ve been. Except the game never got released.”

[14:18] Thunderf00t: And it’s a good thing it was never released, too. Because if it had been, it would’ve simply helped to ‘reinforce sexist, and downright misogynist ideas about women.’

You see, if your comprehensive research had included the master’s thesis of the feminist, Anita Sarkeesian . . . Oh. Well, if your research had actually included your own master’s thesis, titled, “I’ll Make a Man Out of You: Strong Women in Science Fiction and Fantasy Television”, you would’ve realized that—I’ll let this guy explain:

[14:49] clip from Instig8iveJournalism, “Anita Sarkeesian Part 1: The College Graduate: “She argues that strong, empowered, female characters still aren’t feminist because they’re only pretending to be men . . . According to her, any women in a TV show who shows strong leadership, is only doing so in a charade of strictly masculine trait . . . the second diagram illustrates what she wants TV to give her. Once again—at odds with herself. Notably, she proposes significantly fewer positive feminine traits than positive male traits, with women hilariously unable to show confidence, or self-control.”

[15:17] Thunderf00t: Not only that, but in your feminist world, ‘strong’ is only a favorable attribute for the masculine.

[15:25] clip: “She was strong-”

[15:27] Thunderf00t: This is just what it’s like to play this game of constantly moving goal posts, with this sort of feminism. It doesn’t matter what the game that’s made is. The conclusion will always be:

[15:46] Thunderf00t: However, the part in your video where you go from finding patterns that don’t exist, to La-La Land, is here:

[15:52] clip: “The belief that women are somehow a naturally weaker gender, is a deeply ingrained, socially constructed myth. Which of course, is completely false. But the notion is reinforced and perpetuated when women are continuously portrayed as frail, fragile, and vulnerable creatures.”

[16:09] Thunderf00t: Uuhh.BULLSHIT. You see, we are part of a sexually dimorphic species. That is, males and females, tend to have different physical characteristics. Look, the reason that we divide the Olympics up by sex, is not because we are inherently sexist. It’s because men and women tend to have different traits. On average, in the upper body strength, it’s almost fifty-percent difference. Ugh, come on. Tell me again how this is really a myth.

[16:38] clip: “The belief that women are somehow a naturally weaker gender, is a deeply ingrained socially constructed myth. Which of course is completely false.”

[16:46] Thunderf00t: I’ve not seen this study yet. But I’m gonna go out there on a limb and predict that there will be no correlation whatsoever between the number of damsel-in-distress video games and the ensemble differences in the upper body strength between men and women.

[17:01] However, many who take a few seconds to read the Wiki page on ‘sexual dimorphism’ in humans, might come across this, where someone seems to be suggesting exactly that: “The smaller differences in the lower body strength may be due to the fact that during childhood, both males and females frequently exercise their leg muscles during activities like running, walking, and playing. Males, however, are socially pressured to enhance their upper body muscles, leading to a wider difference in upper body strength” (Wikipedia, “Sexual Dimorphism)

[17:31] But this is the cute thing—when you actually take a closer look at those references, and you find this: “The Gender and Science Reader brings together the key writings by leading scholars to provide a comprehensive feminist analysis of the nature and practice of science.”

And just, take that to heart for a second. A ‘feminist analysis’. Not an objective analysis. Not a scientific analysis. A feminist analysis.

[17:59] Now let’s compare that to some of the other studies like: “One study of muscle strength at the elbows and knees—in 45 and older males and females—found the strength of females to range from 42 to 63% of male strength. Another study found men to have significantly higher hand-grip strength than women, even when comparing untrained men with female athletes” (Wikipedia, “Sexual Dimorphism”)

Hmm. And both of those from peer-reviewed scientific journals. I think I’m almost to the point where I can track down the difference between objective scientific research, and feminist research.

[18:37] clip:“As you might imagine, this project requires an enormous amount of research.”

[18:40] Thunderf00t: I’m now also firmly of the opinion that one of these has a place to be taught in schools. And the other, doesn’t. I also note in passing, Anita, that you have disabled comments and ratings on your video. Which, has become the standard line of people on YouTube who peddle bullshit that cannot stand up to public scrutiny. I also note the reason you say you’re doing this, is a claim of victimhood. But let me offer you an alternative suggestion. The pushback you get, might mention that you’re a woman.

[19:12] clip: “I’m a woman.”

[19:13] Thunderf00t: But it’s not because you’re a woman. The pushback that you get might mention that you’re a feminist.

[19:20] clip: “I am a feminist

[19:21] Thunderf00t: But it’s not because you’re a feminist. Now the reason you get this pushback, as, I hope this video has amply explained, is because what you say is bollocks”

For those who have been paying attention to the sky over the past few months, you will have seen Venus crawl out of the evening twilight, and Jupiter sink towards it. These two VERY naked eye planets (both outshine even the brightest stars) are now only about 15 degrees apart (about the spread of your fingers held out at arms length), with that value set to shrink to about 3 degrees over the next 3 weeks. Get the popcorn is ‘cos its gonna be a fantastic show!

The ballet is highlighted in the sequence below.

Venus Jupiter conjunction of 2012 (click to enlarge)

A) t= 0. Jupiter and Venus hang in the evening sky. Venus, by far the brighter of the two lies below Jupiter, and the pair are separated by about 15 degrees. For reference, the Moon and Sun are about half a degree in diameter, and your outstretched fingers at arms length are about 15 degrees in angular size.

B) t= 5days. The moons orbit takes it out of the solar glare and by the 26th it resides between Venus and Jupiter. This will be a spectacular sight for those who get to see it, with the 2nd, 3rd and 4th brightest objects so close together in the sky. The angular distance between the two planets has now closed to about 10 degrees. Most of this apparent motion of Jupiter is due to the Earth moving around the Sun, while with Venus, about half of the apparent motion comes from this planet orbiting the Sun.

C) t~21 days. The Venus, Jupiter conjunction of 2012. The two most spectacularly bright planets appear at their closest (~3 degrees).

D) t~33days. The Moon has now made a complete orbit since it last visited these planets. When it last did, Jupiter was the higher, and Venus the lower. The second time the moon visits these planets the order is reversed! Venus the beguiling bright is now the higher of the two objects! The objects are again separated by about 10 degrees.

For those who want to see what this looks like in animation form, take a look! Download the free solar system visualization software Celestia (http://www.shatters.net/celestia/)

When I staggered out of the wilderness last night, in the dark, exhausted, without any food, or drinkable water and with a broken plane, I had only one thought. What a fantastic couple of days!

Panorama looking down on Jack Ass Pass near the Cirque of the Towers

The story starts with wanting to go see the ‘Cirque of the Towers’, one of the most beautiful places on Earth. However I wanted to get some video of it from the air! Now the story of my failure is long, and surprising short of predators, although, for some unexplained reason it has a llama in it!

Now getting into the Cirque is a bit of a chore in that you have to drive some 30 or so miles down dirt roads (which can require a LOT of attention if you are in a low clearance 2 wheel drive car). However once you get to the Big Sandy trailhead, it gets interesting! Getting to the Cirque is a hard days hike, but easier as a 2 day trip. Its about 8 miles in, and about 2-3000 feet of ascent. However I was packing in a plane and all the kit to go with it too! Not to mention a tent, enough to stop me freezing in the expected well below freezing temperatures, and enough emergency kit that I could make it back to the car in a tight pinch.

INTO THE CIRQUE!

The first thing I noticed was:- no mosquitoes! That was such a blessing. Previously when I’ve been here they make your life a torment in that whenever you stop, great clouds of them descend on you, and bug spray and nets or not you get peppered with bites. Same goes for when you pitch the tent, you basically have to throw up the tent and get in it asap just to escape from the bugs. This time, NOTHING, nada, not even a hint of a mosquito. That made the walk through the dry piney forests of Big Sandy incredible pleasant, but in the back of my mind I was fully aware that the reason there were no mosquitoes was that a hard frost had killed them all. It was likely to be cold that night.

I left the car at 2pm, not out of any great plan, I just knew that was plenty of time to set a ‘base camp’ of sorts. There are also significant wildcards about heading out this time of year. Thankfully it’s too late for nasty thunderstorms, but snow is more likely to be the real hazard. First sign of bad weather and I would have to abort. No way was I prepared for harsh weather, and even getting back to the car would only be half the battle. However the cirrus cloud which I wasn’t quite sure if it was a front coming in (in which case I would be screwed) or was just some weather created by the mountains, burned off, and the rest of the day was as beautiful, pleasantly ambiently warm as a man under a deep blue sky could hope for.
The place was near deserted (the crowds of summer gone!), and I only passed maybe 5 people heading up to Big Sandy lake. Then came the first choice, to head up to Temple or into the Cirque? (right or left at Big Sandy lake?) I opted for the Temple, a giant triangular looking granite monolith. Merely to sand under Temple is an intimidating experience. I pitched camp in the last trees under Haystack. In this case it primarily wasn’t for fear of lightning, but in the full knowledge that it would be several degrees warmer in the trees, and given that I really wasn’t sure how my sleeping bag (‘rated’ to below freezing) would actually perform. As it turns out it did just fine, however my pillow was a pair of boots with a pair of pant (trousers) and fleece thrown over the top, prove more troublesome in getting a good nights sleep. Also there is the latent fear of the night predators. I’d hoisted the food into a tree, but you know that you are ALONE. There is no help. That sort of exposure sharpens the mind, and gives on a very light sleep. Was up about sunrise, although no direct light filtered down into the valley.

The view of 'Haystack' from the tent in the morning

After a breakfast of ‘instant noodles’ I headed up towards the cirque of Temple, taking only the plane and some food. It was a pathless bushwhack, but not difficult. The sharp spike of Steeple rising steeply over the lake making for some excellent views before coming into the presence of Temple. And YES, I went to Temple on a Sunday!

View of Steeple over Clear lake

I was completely alone in this cirque.

The condition for flying were as good as one could hope for up in the mountains. Scarcely a breath of wind, with giant mountain shadows littering the landscape. Bummer was the voltage regulator had fallen off the transmitter side of things on the plane, and I assumed my wiring was regularly color coded. Well anyway, I plugged in the battery, and theres this futt sound and a smell of burning electronics. I’ll wager that’s smells not graced the presence of Temple before! So that was the end of the possibility of remote video, however, I could still just record with the camera on the plane. It’s SOOO much easier to fly without the Helmet of Magnetar! Sure you can’t fly out of line of sight, but you only have to worry about flying the plane. Flight was fantastic!.

Best flight EVER! 🙂

I then decided to head up onto the unnamed mountain in the middle of the cirque (the mountain of broken planes?). By the time I had gotten up there, there was a random wind blowing up to 15 mph, but the view was phenomenal!

Random un-named mountain (Plane Destroyer Mountain?) near the Cirque of the Towers

-The location of ‘Plane Destroyer’ mountain

But a 15mph wind that’s tricky. The plane is already heavy (almost 1kg) which means it has to fly faster to maintain its lift. Further I was already at almost 11000 feet which means that in order to get stable flight you need to fly faster due to the thin air. Getting into the air proved trivial. Getting it to land, that was difficult. You see I probably only had 10ft or so of uneven granite to land on. I was ontop of the mountain, to overshoot means the plane falls off the cliff on the other side. To undershoot means flying into a granite block! In the end, after several aborted attempts where the plane, due to its slower speed and the irratic wind had almost been tipped over, pretty much out of desperation, I bought the plane in ‘hot’. Sure it was fairly stable, but on ‘landing’ the camera and motor broke off. In many ways it was a relief, in that there was now no way I could do aerial video of the Cirque of the Towers (meant I didn’t have to take all this kit up to the pass). I packed up and took the short way down. Risky to be sure as I had no surety that the path wouldn’t end in an impassible cliff. Thankfully it didn’t and I saved myself about a mile of bush-whackin’ down to Temple lake and back again. On the way down, of all the bizarre and unexpected things, I found a llama with no apparent owner. WTF?

Random Llama!

It took to its heels as I approached. Dropped down to base camp by about midday, packed up and cooked what food I had left (more raman noodles!). Then the trek down to Big Sandy lake. Got to the path up the Cirque of the Towers by about 2ish. Took basically all the water, wine and food I had left, and headed up towards the cirque. I was very tired by this point, and to make matters worse, lost the trail just before the first lake and ended up in a giant boulder field. There was many a hole you could have fallen into and never been seen or heard from again! I reached an overview of Jackass Pass (my target) by 4pm, but I was a spent force. I could go no further. It was a double blessing that the plane had crashed, for there was a steady 30 mph wind gusting higher near the cirque, all but impossible to fly in. I hung around on the pass till 4:30, full in the knowledge that I would be walking out in the full dark. Going down was fast, aided by the fact that I kept the path the whole way.

Defeat at the Cirque

Got back to my pack at 5:45pm and began the weary trudge out. I was all but out of food, all but out of drinkable water. Now its true that I had both water treatment and a water pump, but was reluctant to risk using them if I could avoid it. (theres a really nasty bug in the water around here called giardiasis). By 8pm it was near full dark and I was walking on a head lamp, so tired that I could only walk for 10 or so minutes at the time. Turns out the headlamp was fantastic, as not only did it free up both hands, but periodically you could sweep the local area looking for glowing eyes! However it could only penetrate the murk for 20 or so feet, and I was ever fearful of losing the path. I eventually managed to get onto the flats near the trail head, but was lost in what turned out to be the campground. It was both a delight and a nightmare to find those park benched. I knew I was REALLY close to ‘home’ but had no clear idea which way to go. I then found a road. Again, great, but which way to go when you can only see 20 feet? Turns out it was the one way loop around the campsite, and if I had known I was probably only a couple of hundred feet from my car. I guessed good and as I came over the gentle rise, what do I find on the other side, but my ‘little blue New Yorker’! Dumped everything asap, tanked up on water and chocolate before crashing for the night, having to run the engine periodically to stave off the cold of the night freeze.

Supernova in M101, August 25th 2011, about a 3 hr exposure with an 11in scope and 2500 iso on a canon D60.

From the night of the 3rd sept. 1.5hr exposure comprised of 20s unguided exposures (chosen frames) of a cpc1100 with a canon 60d at prime focus (f6.3 reducer).

It now easily outshines the galaxy core and is the brightest thing in the field.

So it turns out one of the reasons I had the Pine Mountain Observatory to myself to do ‘supernova LIVE’ (Sept 1st) was because some of the folks had drifted off to the Oregon Star Party. I too was advised to go, in part for the great skies of the ochico, and part for the company.

Getting there was a bit of a nightmare in that I set the wrong GPS coordinates (a combination of relatively little sleep the night before, and just drifting along with the scenery). Either way, by the time I worked it out I was 50 miles down the road, and the GPS kept on trying to send me down dirt roads to nowhere to get back. The tricky thing about dirt roads, is if they are good, you can get up to 45 mph-ish. If they are not good, not only will you be doing well to make walking speed, but 10 feet can make the whole thing utterly impassable to a polite little underpowered low clearance suburban car like mine! (or the even more devastating, can get the car stuck!) Thus it was after an hour or so detour down a road that started like a ‘freeway’, then it narrowed and narrowed and eventually turned into a road where I might as well have been trying to drive down a rough rutted river bed. I think I did well to survive the turn around! Especially seeing as I was miles in the middle of nowhere by this point, with no apparent traffic on the road! Eventually I decided to retrace my steps down the black top and do it right!

Thus is was that it was about 5pm by the time I arrived at the Oregon Star Party. I had a brief exchange with the staff, who insisted on a 75 dollar registration fee. I told them I was there just to take a look around- ’75 dollars’, that I probably wouldn’t even be there a full day ’75 dollars’, and so it went on. Just for the record, that would make visiting the Oregon Star Party significantly more expensive than Disneyland, which is some 85 dollars for a day pass. Apart from the OSP is just a bunch of guys sitting out under the stars ontop of a hill. Now I was actually interested in talking to some of the vendors they had there, particularly Celestron and Orion (the latter about their crappy capture device on their deep sky video camera), but I was knackered. So I put up my feet in the car and dozed a bit, trying to recover some strength and in part to work out what to do. Eventually the organizer came out and said they were ‘locking the gate’ at 7pm. This was bullshit, there was no gate. Shit what were they going to do imprison everyone ontop of the hill for the night?. I got his message thoguh, so at that I rolled back a mile or so down the road and found a place with a good northern horizon and set up the scope. The ochico is notorious for having a fine dust that gets onto and into everything, including optics, and so I was quite happy to not have folk around disturbing the dust. Set the scope up on M101 and cooked myself some ‘ramen noodle’ soup type stuff. Hunger and a bad day are by far the best cooks, and it was the best meal I’ve thus far had on the road, snarfed down with butter and bread! Ahhhh! Then I basically went to sleep for a few hours till M101 effectively set before packing up the scope. Skies were, I have to say good!

Next day, I meandered over to the John Day fossil beds. They were on the map and I had no real idea what the hell it was all about. Turns out there are some fairly reasonable badlands here, full of fossils. Regrettably however the fossil museum was an hour down the road in the wrong direction, and a tired thunderf00t wasn’t really up for it. The sedimentary stuff here coincidentally is from the primitive cascades, and goes back 20 million years! Yeah, exactly to when the supernova overhead capped off…..ooooooh!

Some of the 'Badlands' near the John Day Fossil Beds Oregon.

Picked up wifi and power at Prineville and processed the acquisitions of the night before, as well as a video of supernova so far. By that time I had really only enough light in the day to make it back to Pine Mountain, where fortuitously, the deep sky forecast was near perfect! Plus this really the last chance before the moon becomes a serious issue for a couple of weeks to get a good piccie of the supernova.

On Saturday night on Pine Mountain they do outreach, so I agreed to give them a hand: that night many a person was put into perspective with the Cosmos! 🙂 The odd thing was, all of this was apologetically put into perspective with distance and years in the millions, and of the hundred or so people I talked to, there wasn’t so much of a sign or a peep from anyone expressing the young earth creationist view!

So for night time I decided to indulge in a guilty pleasure, and just drive off into the quiet forests of Oregon, and just, well, sleep! Well mostly sleep. I did leave a timelapse going of the milky way from the forests of Oregon…. Pretty!

The next morning I was up early, and spent it bumming around crater lake. When I first got the lake, it was mirror still! It’s rarely that still at crater lake (normally wind disturbs the surface, as it had does by the end of this timelapse), so I set up the camera… more pretty!

While that was going down, I got accosted by one of the GIANT VOLCANIC CHIPMUNKS that roam the area!

And boy did that 4.5mm sigma 180 degree fisheye lens earn its keep at crater lake. Y’see Crater Lake is just so big by the time you can see it, basically only a 180 degree lens will get it all in!

A keep back sign? Now that's just being a 'cliff tease'. Seriously though, these signs litter Crater Lake, which to be fair has a lot of cliffs, but does it really need all the idiot warning for people too stupid to spot poor footing and a terminal drop off?

and these ‘keep back signs’ litter the area in a way that smells of ‘frivolous lawsuit evasion’, or maybe it’s just to keep the number of Darwin Award winners from Crater Lake down.

Spent that evening on top of Mount Scott, well actually a rocky outcrop you have to climb up on near the top of Mnt Scott. But the views were amazing. Just sat there and watched the sun go down over the lake!

Thunderf00t on mnt Scott looking down on crater lake. And yes, its about a 50ft drop off that rock! Mnt Scott is the highest point in Crater Lake NP. The actual summit has a fire lookout built on it and smells of urine. However for those willing to do a little hand n foot scrambling, there are a couple of satellite summits that have amazing views.

Spent the early evening helping doing some astronomy outreach (of a sort). Skies were dark, but a little murky. Had the scope catching photons from the M101 supernova till about 2am before packing up. However Jupiter rising over the lake gave some captivating specular reflections! Left the timelpase running till about 4am, would have been longer, but I feel asleep before changing the battery. Damn my intolerance to sleep deprivation!

Next morning, a very tired Thunderf00t decided the air was still enough to take to the skies, using the helmet of doom! Here I was alternating between first person flying, and flying by direct sight. It’s really ballsy stuff in that by the plane has to be quite close (relativley) to fly by direct sight, and if you go further, you are 100% reliant on the video and RC gear working. There is also the problem that by the time the plane is so far away, that you cannot see it, the plane also cannot see you! So bascially you have to navigate by big cliffs and the sun to find your way home. The bottom line is, while the plane was almost beyond the point where you could see it to fly it, it still didn’t make it over the lake.

After that little adrenaline rush I was ready for some excitement, which came in the form of swimming in an ice-cold lake formed by a collapsed volcano!

and yeah that water looks perty and blue, its just as amazingly blue when you get your head under it! Regrettably, by the time I’d worked that out, I’d left the contraption for getting the camera underwater (a sort of ziplock bag) back in the car, 1000 ft above me on the crater rim 😦