The Wii has two modes essentially, Wii Mode and Gamecube Mode where it runs a dumbed-down Gamecube BIOS (mIOS, mini IOS I think). While running in Gamecube mode, the Wii disables all Wii functions. USB slots, bluetooth, and even slows down its processor to the same speed as the Gamecube's, so while you can boot Wii ISOs from USB and such, you can't with Gamecube ones.

I think someone is working on a custom mIOS to allow Gamecube loading but it's not done yet. There are ones that allow you to run burned disks, but as my Wii will tell you, that will lead to not being able to run dual-layered Wii games from the disk drive.

Just a little word of warning to anyone wanting to play in Dolphin, SA2:B really really doesn't like multi-core emulation (crashes in levels) so you kinda need a really strong single-core to run it well.

The crashes only happen when loading the stage and generally don't repeat themselves, so if it happens to crash you just need to restart the game and continue from the same point it crahsed on, rarely you will lose any progress.

The world's greatest scientist and soon to be the world's greatest pervert.

Posts:448

Joined:25-May 04

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Location:Right in front of my computer.

Project:Some artwork, a ZZT game, and a hack.

Quick little story regarding the Sonic Adventure 2 Battle Preview:

Now this preview disc was purchased from off the same ex-Sega dev who sold Sonic Advance 1 prototype cart. Apparently he had two of these NR discs. One of which was dated 11/19/01 and the one we have which was dated 11/29/01. I couldn't get the other NR disc because some other person manage to claim that one. The ex-Sega dev was fairly confident there was nothing different about those two NR discs but had no way of finding out for sure without digging into it.

When I received it, I eventually dumped it using an LG GDR-8162B drive and hot swapping. It took awhile to sort out because I hadn't done this before. More so because I didn't have an LG drive at the time I received the NR disc. I was quite pleased with my attempt. Seeing as I didn't have a powerful enough computer to check it out, I had to post it up as is. The rest is history.

Thanks everyone for looking into this (as well as the Sonic Advance 1 Prototype). I appreciate all the thank yous as well =)

I went through the files with a fine toothed comb. It's the same as the HPZ release. That basically means it's only major difference is that it was the Japanese version, missing only the English banner.

The Wii has two modes essentially, Wii Mode and Gamecube Mode where it runs a dumbed-down Gamecube BIOS (mIOS, mini IOS I think). While running in Gamecube mode, the Wii disables all Wii functions. USB slots, bluetooth, and even slows down its processor to the same speed as the Gamecube's, so while you can boot Wii ISOs from USB and such, you can't with Gamecube ones.

I think someone is working on a custom mIOS to allow Gamecube loading but it's not done yet. There are ones that allow you to run burned disks, but as my Wii will tell you, that will lead to not being able to run dual-layered Wii games from the disk drive.

This is mostly from memory though, so I might be wrong somewhere :P

IIRC, you can load gamecube games from SD cards using WiiKey SD gamecube memory card. I think there's also a way to connect an external harddrive to the wiikey.