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Hey everyone, I assumed the game would be officially out back in February 2016 but it still isn't out and I have to ask, why? It's not that I care about it, I frankly lost interest for it months ago but it perplexes me that customers who've been waiting so long still can't play and own it.

At this point though, it's hard to trust anything that Keiji Inafune says and does so yeah, here's my question/topic.

Because we are constantly working on it in cooperation with all our partners, we want to wait and make sure that everything is confirmed to be ready before giving a new specific release date. But we expect it to realistically be in Spring 2016.

Hopefully they don't delay it any further than that but for a game project that gathered $4mil it sure looks very strange that they're taking so long to get it together.

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Apparently the problem has to do with their networking not working... meaning they've delayed the game for who knows how long just so they can get Multiplayer to work, which I imagine a large portion of their backer base have little to no interest in. They could easily release the single player portion and patch multiplayer later. Luckily I didn't back this game, so I'm not missing out on anything.

Hopefully they don't delay it any further than that but for a game project that gathered $4mil it sure looks very strange that they're taking so long to get it together.

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Having 4 million dollars to work with when making a video game is nothing.... no wonder it's been delayed. You make it sound like 4 million is a lot, and if do think that, then you know nothing about video game industry.

Having 4 million dollars to work with when making a video game is nothing.... no wonder it's been delayed. You make it sound like 4 million is a lot, and if do think that, then you know nothing about video game industry.

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I'm pretty sure the reason it's delayed was because of the multiplayer feature. They could just add that in a in an update instead of delaying the game any further

Having 4 million dollars to work with when making a video game is nothing.... no wonder it's been delayed. You make it sound like 4 million is a lot, and if do think that, then you know nothing about video game industry.

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Sure, having 4 million dollars is nothing if they were making The Elder Scrolls VI, but they're not. Side-scrollers don't exactly need hundreds of staffmembers. That's not even mentioning the fact that their GOAL was $900k. Getting over 4x that amount shouldn't be considered "nothing," relatively speaking.

It's shocking how badly the game's development has been handled and a sober reminder for anyone considering backing a future crowd-funded game. I totally do not buy the recent delay being caused by multiplayer. There has to be more to it than that.

Sure, having 4 million dollars is nothing if they were making The Elder Scrolls VI, but they're not. Side-scrollers don't exactly need hundreds of staffmembers. That's not even mentioning the fact that their GOAL was $900k. Getting over 4x that amount shouldn't be considered "nothing," relatively speaking.

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I'm pretty sure I know more about developing a video game than you, considering you obviously have no idea what the costs are, and even less what the money covers. But I might as well hit my head against a wall than trying to explain something to someone who obviously thinks that he/she knows more about your profession.

I'm pretty sure I know more about developing a video game than you, considering you obviously have no idea what the costs are, and even less what the money covers. But I might as well hit my head against a wall than trying to explain something to someone who obviously thinks that he/she knows more about your profession.

I'm pretty sure I know more about developing a video game than you, considering you obviously have no idea what the costs are, and even less what the money covers. But I might as well hit my head against a wall than trying to explain something to someone who obviously thinks that he/she knows more about your profession.

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Getting delayed once is acceptible. Getting delayed much more than that with the funds they've raised exceeding the need is not. They're taking too much time with multiplayer.

I'm pretty sure I know more about developing a video game than you, considering you obviously have no idea what the costs are, and even less what the money covers. But I might as well hit my head against a wall than trying to explain something to someone who obviously thinks that he/she knows more about your profession.

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Isn't the game being developed on UE4? That engine has no upfront costs, instead relying on royalties if the game sells at all. How many people does it really take to make a 2d sidescroller megaman clone? How much are these people getting paid? Maybe that's where the $4 million went.

Stardew Valley took 1 man only a few years in his spare time to finish. These people are doing it as their fucking JOB.