This project is a GPLed OSS project, which is developed and maintained by Feynman Software. It aims to provide a fast, stable, lightweight, and cross-platform Graphics User Interface support system, which is especially fit for real-time embedded systems.

Mistic is a modular graphical interface, based on the DirectFB++ framebuffer for Linux. Mistic's goal is to provide the user with a highly modifiable interface for controlling parts of a system, such as an audio player interface, or GPS, through modules

A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.

Morphine.TV is a media center system (HTPC) based on the disko framework for linux. It is running on top of the DirectFB hardware abstraction layer which enables Morphine.TV to run on x86 platforms and also on embedded devices.

MplayerXP is branch of well known mplayer (http://mplayerhq.hu) which is based on new (thread based) core. Main goal of this project is to achieve smoothness of video playback due monotonous CPU loading.

mycanscan is a CAN bus data visualizer for the Toyota Prius hybrid car. It can display much more information than the standard Multi Function Display. mycanscan is an Open Source project based on the "My Can Project" by Attila Vass.

NAGADMIN is a command line application with interactive menus designed to easily create new hostgroups, workstations, contacts and services in Nagios. NAGADMIN DOES NOT require any database and you're still free to edit configuration files manually.

The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.

The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.