AuthorTopic: Space machine render (Read 4630 times)

just remembered i rendered this a few weeks ago, so i thought i'd post it. it's a giant crushing machine in orbit around a planet - it's part of a short film a friend and i are making, combining anim8or and terranim8or cgi elements, and some 2-d cel effects, with stopmotion animation. this particular shot is the opening shot for the film, and was made entirely in anim8or. the vid should hopefully be on youtube soon.

the planet is just a massive sphere with a texture map, basically. the rings around it are made from a single cylinder with texture and trans maps applied, both caps turned off, lengh set to pretty much 0, and then crazy huge values entered for the diameters and longitudes.

the glowy atmosphere effect around the planet was done by putting several (about 5, i think) extra spheres around it, each a tiny bit bigger than the last, with a two-sided material, where the front was completely see-through (trans 0), and the back was quite high emissive, but trans 0.1 or 0.2. so the closer to the planet, the more of these spheres you see, so the more opaque the colour becomes, creating the impression of a glowy atmosphere, which always stays around the rim of the planet no matter where you put the camera.

the whole planet-and-ring setup has to be really big to keep the impression of scale when you move the camera around. on my first attempt the perspective didn't work, so i had to make the planet 5 times bigger or something 8/

my computer is being stupid, causing the image to look completely black.so i copied the image and inverted the colors in MSpaint and it looks good (just my weird way of doing things)that way, when i get to a different comp i will comment more