Configure particle systems

Keyboard Shortcuts

Gain an understanding of particle systems in 3ds Max. In this video, we look at the various types of particle systems in 3ds Max. George talks about MASH, Particle Flow and the standard particle systems available. He then shows how to create a basic spray particle system and then uses a space warp to simulate gravity.

- (Narrator) Now let's take a look…at particle systems.…3ds Max has a number of different ways…to create particle systems.…It has a standard, generic particle system.…It also had something called particle flow,…which is a little more sophisticated.…And it also has MASH, which is another…really great particle system.…Now we don't have time to get into all of those,…but I am gonna show you how to create…a very simple particle system so you understand the process.…Now we can create a particle system…under our standard create menu.…

If I go over here to Geometry and pull down my tab here,…you'll see I have Particle Systems.…And so we can create any number…of different types of particle systems here.…We can also go into Create here.…And again we have Particles, so we have all of these…different particle systems, and these pretty much match…what we have in here.…So I'm gonna actually create a pretty standard…Spray type of particle system.…So we have two here, we have Spray and Super Spray.…

Now I'm gonna go ahead and select Super Spray.…

Resume Transcript Auto-Scroll

Author

Released

9/9/2016

In a competitive 3D marketplace, certification can be a real boost to your career. 3ds Max certification proves you know the program inside and out, and it's a signal to employers and clients that you are a trustworthy professional. If you have the recommended 400 hours of hands-on experience, you can study to become a 3ds Max Certified Professional with this prep course from George Maestri. George reviews specific skills covered by the certification exam, including modeling, shading, rendering, effects, animation, and rigging. Brush up on topics such as setting up scenes and viewports, transforming objects, modeling polygonal objects, adding cameras and lights, rendering scenes, and configuring particle systems, as well as path animation and character rigging in 3ds Max.

This course isn't designed to teach you the basics, but to help you refresh your 3ds Max skills and prepare for the exam topics. Once you're finished with the course, you can feel confident taking the 3ds Max Certified Professional exam.