Search results for 'Lectrys'

Overall, we don't run that many mountains. I realized it as I tried the card already. It probably makes it a playable 1-of, but certainly not a 2-of in my taste. We play like 4-5 mountains and 7 fetchlands, and even though we fetch for Vents most of the time, there are plenty of games where we don't see a fetch or a Vents at all.

Another interesting card to me is the Horizon land : Fiery Islet. I don't know how many the deck can support though. We can probably cut a Spirebluff Canal and a Sulfur Falls.

Tried Fiery Islet tonight on Cockatrice and it was great! The additional gas is awesome (even if the additional pain sometimes isn't). Ditched 2 Spirebluff Canal, a Steam Vents (so I went down to 1 of that), and a Mountain fetch for 4 Islets.

How good do you think Lava Dart is in this deck? It's 2 spells at instant speed for only R and a Mountain! And those spells deal 1 damage each (so they're better than do-nothings)! Shame graveyard hate reduces it to just an inefficient Gut Shot....

I'm rather hopeful about Pteramander actually. I'm also very surprised nobody mentions it. It's a 2-cmc 5/5 flyer when slow-rolled. I want to play it after I flip Titi, and I like to topdeck it.
The fact it becomes bad post-SB is the real issue with the card, but it's a better G1 threat than Swiftspear imho.

Swiftspear having Haste gets you bonus points of damage when you play it after flipping Thing in the Ice, though. Pteramander not having Haste isn't so hot.

I personally suspect that Pteramander has a better home in more counterspell-heavy decks, but not playing nice with Delve isn't so hot, and neither is the inability to get a fatty on Turn 2 with shrewd Thought Scour usage (unlike with Delve dudes).