Well, a noble gas based atmosphere close enough to a star could glow like a neon lamp. Something like northern lights just throughout the atmosphere on the day side. Yep, I'm totally aware of the cool atmospheric effects one could get with planetary atmospheres. My point was that the...

Well, a noble gas based atmosphere close enough to a star could glow like a neon lamp. Something like northern lights just throughout the atmosphere on the day side. Yep, I'm totally aware of the cool atmospheric effects one could get with planetary atmospheres. My point was that the...

If Alec is right there, then clearly the only thing the leak even hinted towards the negative is atmospherics...

Dagnabbit, I'm starting to get my hopes up yet again. Right after posting elsewhere the the leak implied to me that the reprioritisation of ice planets did not mean they were coming instead with atmospherics.

If Alec is right there, then clearly the only thing the leak even hinted towards the negative is atmospherics...

Dagnabbit, I'm starting to get my hopes up yet again. Right after posting elsewhere the the leak implied to me that the reprioritisation of ice planets did not mean they were coming instead with atmospherics.

Given that the leak completely failed to mention Fleet Carriers I'm not sure we should be making any assumptions about spacelegs or base-building.
Being right about other FDev products doesn't automatically mean it's right about ED too.

Given that the leak completely failed to mention Fleet Carriers I'm not sure we should be making any assumptions about spacelegs or base-building.
Being right about other FDev products doesn't automatically mean it's right about ED too.

Given that the leak completely failed to mention Fleet Carriers I'm not sure we should be making any assumptions about spacelegs or base-building.
Being right about other FDev products doesn't automatically mean it's right about ED too.

You make some good points in your post, but Engineers is only available to purchasers of Horizons, so from a base-game perspective, that is pay-to-win also.

So the introduction of Legs would not change their philosophy of introducing improvements and enhanced play only available to players who purchase the upgrade. Then, of course, there is no endgame "win" in the game, anyway.

All they said on the interim updates was this: [quoted message]
Not a killer oversight IMO. Could stem from lots of things. They certainly do seem to have more insight into the park sims than ED though, for sure.

I'm going with the "don't expect much, main focus will be keeping elite making money until 2020" as being a salient description of moving the cosmetics store to front and centre on the main menu, and making those products more accessible, so customers are more likely to buy them because the shop is in their face when they log in and even if they are out in the middle of nowhere. They are also continuing to make it easier for new players to join the game and ramp up to speed, which is aimed at getting more licenses for the game sold to more players, again more money. So on one hand they are remodelling the game to make it suitable for drumming up more sales, and on the other hand they are rejigging the microtransactions to milk more out of players, definitely "trying to keep elite making money until 2020" if you ask me.

In reply to some of the above posts...
ED is in business to make money in an industry that serves different desires, most of it's customers can't even agree on what day it is.

In all seriousness ED is not gonna bring out legs and say "here you go guys... walk around your cockpit" it ain't gonna' be like that so don't get offended by something you just made up!
ED should not be looking to pander to those 'historical' players "I wan't Elite to be like it used to be" what? wireframe? not in this day and age, it's a matter of getting as many sales as possible to generate a good income and please as many investors as it can, that includes using the advantages of claiming a healthy playerbase and an interesting game, so far they've done a pretty good job of balancing the books (seemingly)
I feel too many players are looking to have a game that ain't possible, the RPG aspect of the game is as good as your dreams are, as it's your imagination that drives your game (they said as much at release) and we can't expect to have 'much' of a personal story driven game as it's interfered with by other players ensuring none of us are going to be the 'Hero of the Galaxy'
Without moving our butts outta the cockpit the game will be on very thin ice, as technology advances more games are being developed with not just fantastic graphics, but many more in depth animations that allow the players to involve their imagination more in driving their game further than ever before, and there lies a problem...

If ED create a 'new' thing then those players should not have a playing advantage over any others... that would be pay-to-win, and as I understand that is not how the team likes to see things, if legs are included without a 'bonus' of some kind then folks using them will be at a disadvantage to those sitting in the cockpit with their 15 second turn around, those walkers might be enjoying a bit of fresh air but that ain't making credits, so, would legs be compulsory? I can't see the forums agreeing with that, unless it's free, and then we'd still see a chain of fire sweeping through the forums demanding their legs be cut off... and ED would not be making a substantial killing for that year (or whatever) of development, I've no doubt that the extra 'New' sales would pay the wages, but to be honest I can't see it being free.

So what does ED need to provide as incentive to get us out of our seats, I don't know, I know what drives me but I ain't everyone else, I'd like to be able to do the sciencey things on distant uncharted worlds, (a bit Star Trek) and I'd like to chat over a deal in a pub, (a bit Firefly) agree to jobs on my terms not those generated by RNG (tricky one that) I'd like to set a bounty and pay up, I'd like a ton of things that would benefit my game time, and the thing I keep coming back to is... Bethesda has a toolkit and that kept me playing for a hellofalot longer, The community has a great deal of talent and they could make 'things' (scenarios, objects, textures...whatever) I know it's an online game and things are different online... but just because it's different it's not impossible.

So if/when legs drops and the security is right, a basic 'easy-to-use' toolkit would make many adventures possible, and provide a big ol' hike in the profits for ED.

personally i just want FD to do their damndest to make the game they detailed back at the start. maybe a few bits and bobs wont be feasible and were more flights of fantasty (big game hunting ) but some of it was certainly... or should certainly be in the scope of their ability. this DID include space legs . but i do think FD need to get the basics of the space part right 1st before they essentially embark on an entire new genre.

hell there is so much more they could do with the mechanics they have now on planets surfaces and what not which would surely be less mammoth a task than legs.

but hey ho . aint my game so what ever they do i will be along for the ride.

It's entirely possible that the source of the 'leak' was privy to information about JWE, but not about ED.

Since the leak said nothing about Fleet Carriers or ARX - which FDev consider to be the headline features of ED for 2019 - or about anything else coming before the 'new era' I don't see that JWE has any relevance.

It's entirely possible that the source of the 'leak' was privy to information about JWE, but not about ED.

Since the leak said nothing about Fleet Carriers or ARX - which FDev consider to be the headline features of ED for 2019 - or about anything else coming before the 'new era' I don't see that JWE has any relevance.

It's definitely still possible that the leaker is trolling on the ED stuff. The JWE & PC stuff is far from irrelevant though, in terms of establishing some form of inside knowledge (from whatever source: employee, hacking, whatever).

This interim period for ED seems fairly ad hoc (not even a Beyond style title or official roadmap etc), so it's possible that details were fluid/light at that point. Or equally plausibly, given the leaker's snarky tone, they didn't think Beyond cast offs merited a detailed mention as a 'new' thing etc.

Be sceptical, sure. But 'keeping ED making money' isn't a terrible synopsis for what's gone down to date. (Heavy noob-onboarding for the playerbase that brings in the most cash, a cosmetics purchasing revamp, and some honey for the vets dangled at the end of the year )

It's entirely possible that the source of the 'leak' was privy to information about JWE, but not about ED.

Since the leak said nothing about Fleet Carriers or ARX - which FDev consider to be the headline features of ED for 2019 - or about anything else coming before the 'new era' I don't see that JWE has any relevance.

Here here! When will we get atmospheric planets and be able to 'leave space'? Why is this so complicated when they did it for Frontier Elite II years ago? Just get it done Frontier - stop messing around. And whilst you are on about it lets have a few new types of visitable bases with new landing methods like entering domes and docking slots with opening external doors, and add some people and ground crew milling around the bases. Loads to do to this game Frontier just get on with it.

Here here! When will we get atmospheric planets and be able to 'leave space'? Why is this so complicated when they did it for Frontier Elite II years ago? Just get it done Frontier - stop messing around. And whilst you are on about it lets have a few new types of visitable bases with new landing methods like entering domes and docking slots with opening external doors, and add some people and ground crew milling around the bases. Loads to do to this game Frontier just get on with it.

So, finding the Atmo switch took eight years?
understandable I guess, sometimes when I'm steaming and I can't find the light switch I have to make my way to bed by heading towards the snoring sounds from my missus!...
maybe they were waiting for the sound guys to release the air... I dunno!

So on one hand they are remodelling the game to make it suitable for drumming up more sales, and on the other hand they are rejigging the microtransactions to milk more out of players, definitely "trying to keep elite making money until 2020" if you ask me.

Which is quite logical for a business, if you ask me. If Elite suddenly stopped making any money this month (no sold copies, no sold cosmetics, at all), I bet there would be some talks regarding whether they can afford more development with zero income.

Luckily for us such thing won't happen. But eventually, if your game makes less than it costs to keep it alive, you have a problem and need to fix it in some way - and good upgrade might take too long, at times, while good tutorial and shop remake might be the simple thing to improve first.