Configure Error No Video Driver Development Files Found

it outputs an error MD5 of is ****INCORRECT**** - File Corrupt This error comes about if you have a corrupt or changed GRF file. awkdetecting OS... Your system needs to be configured to play MIDI, either via telling the sound driver about the hardware's builtin soundfont or installing a MIDI controller such as Timidity or Fluidsynth along Consult your distribution's documentation regarding the following. http://fakeroot.net/configure-error/configure-error-x-development-libraries-not-found.php

You probably have a version of SDL built with aRts sound support, and the KDE libraries are not installed in a system standard location. disabled" 620 618 fi 621 619 620 pre_detect_with_zlib=$with_zlib 622 621 detect_zlib 623 622 624 623 if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then ...... 626 625 log no/>using debug level... As of SDL 1.0.3, you can set the environment variable SDL_FBACCEL to "0".

To keep the magnified area on a fixed position, uncheck from options "Follow mouse pointer" and check "Have magnifier follow the text insertion point". You should upgrade nasm to at least version 0.98.08. The error message "Could not get system colour space. Here you may set a different font face and size for each of the four font types available in OpenTTD.

I found that setting SDL_VIDEO_X11_MOUSEACCEL didn't work for me without setting SDL_MOUSE_RELATIVE=0 too. You can set any font face available on your system. It is designed to be used with the OpenGFX base graphics set, but can also be used with the original TTD base graphics. TTD Russia Форум сайта Transport Tycoon навсегда! Пропустить Расширенный поиск Список форумов Изменить размер шрифта FAQ Регистрация Вход Информация Запрошенной темы не существует. Список форумов Наша команда • Удалить cookies конференции

You can then copy the .gm files from your original TTD install/CD, or any General MIDI-standard .mid file into the /baseset directory, or any subdirectory. How do I get video driver development files? Run the game with the "-d1" flag in that case. http://forums.ttdrussia.net/viewtopic.php?f=17&t=3003 This allows you to increase the game's size without losing quality.

Unit square inside triangle. I get the error: "SDL: Audio timeout - buggy audio driver? (disabled)" Some audio drivers don't properly implement select(). This message will also appear if you are using modified GRF files (but only if they modify the original TTD files). Content is available under GNU Free Documentation License.

For OpenTTD up to version 1.1.5, there should be one in the same directory as your OTTD program file.

My B2 visa was stamped for six months even though I only stayed a few weeks.

Thanks!! –IsaacS Jan 18 '13 at 7:20 1 After upgrading to 12.10 i had a blank login screen.

Emu10k1 If you have an emu10k-based soundcard, you can use its built in wavetable synth to play music.

In other words, the individual pixels are smaller while a button still uses the same amount of pixels.

Read more in the debugging section.

To test these entries, restart X after you modified XF86Config and press ctrl-alt-plus and ctrl-alt-minus to cycle through the resolutions. -- contributed by Andreas Umbach How do I get all the

When I start game in fullscreen mode, the refresh rate is changed to 60Hz! (Windows) It's because you haven't configured DirectX properly.

You may need to calibrate your monitor." can appear on OpenTTD 0.7.2 too. https://forum.altlinux.org/index.php?topic=22872.0 it crashes on Win98(SE) Windows98/98SE has problems with DirectX and DirectMusic. You should copy the file from your original TTD disk again. What if I want to return for a short visit after those six months end?

The User Interface buttons are too small TTD was designed for 640x480 screen size in a time monitors were around 12" diagonal. More about the author See also: Unicode Linux/Mac Linux and Mac users can set the font using the name or the path of a font that exists on your system, for example: small_font = DejaVu I am running Linux Mint on an x230 Thinkpad with integrated graphics on i3 processor. asked 4 years ago viewed 54391 times active 3 years ago Blog Stack Overflow Podcast #89 - The Decline of Stack Overflow Has Been Greatly… Linked 1 cant boot after update

Successful use of strtol() in C Use the numbers 1-9 to equal 1150 Rejected by one team, hired by another. As of SDL 1.0.8, you can set the environment variable SDL_VIDEO_X11_MOUSEACCEL to "X/Y", where 'X' is the numerator and 'Y' is the denomenator of the mouse acceleration. Multiple Alignments in flalign Digging a Hole and Creating EM Radiation \Huge Text in Tabular touches table border easyJet won't refund because it says 'no-show' but they denied boarding Copy (only check my blog This page has been accessed 124,649 times.

For the latest information see http://hg.libsdl.org/SDL/file/default/docs/README-platforms.md the page about Installation. So, for example: $ SDL_MOUSE_RELATIVE=0 SDL_VIDEO_X11_MOUSEACCEL=6/1/0 openttd There are other reports which suggest that $ SDL_VIDEO_X11_DGAMOUSE=0 might work. By remove + install xserver-xorg I managed to fix it.

See Linux SB Live Wavetable Support for more details.

Sorry, no cheesy midi for you unless you find them elsewhere:( What 'baseset' directory? to work I don't use it anymore but my xorg's config file remains as it was and then some bad things happen. g++checking strip... If there isn't, then you may not have properly installed OpenTTD or copied the files properly.

reddit OpenTTD server network Server Rules - please read these! How to approach? As of SDL 1.0.8, you can set the environment variable SDL_VIDEO_X11_DGAMOUSE to "0". news SDL supports all known Linux hardware with GNU libc and kernel version 2.6 or newer.

On newer versions of Mandrake, this directory is: /opt/kde/lib How do I set an environment variable? Noob question. (self.openttd)submitted 3 months ago by Mo_Money_Mo_HoesJimBenasWhen I do ./configure to produce the make file it says, 'configure: error: no video driver development files found'. Run the following command: sudo apt-get build-dep libsdl1.2 Or you can get all the dependencies individually: sudo apt-get install build-essential mercurial make autoconf automake libtool libasound2-dev libpulse-dev libaudio-dev libx11-dev libxext-dev libxrandr-dev Quite obvious what you're missing Searching and installing sdl-devel most probably will solve the issue (you need the development headers, not only the user backend). _________________OpenTTD: manual | online content |

small_font = Arial medium_font = Tahoma Bold large_font = Arial mono_font = Courier New small_size = 11 medium_size = 12 large_size = 20 mono_size = 12 The example above gives you The short answer is use the output of the command "sdl-config --cflags --libs" for SDL 1.2 or "sdl2-config --cflags --libs", for example: gcc -o test test.c `sdl-config --cflags --libs` If you I installed the SDL RPM, but can't compile SDL applications You need to install the SDL-devel RPM, available from: http://www.libsdl.org/download.php I'm using nasm 0.98 and getting a crash when linking SDL Start Win7 Magnifier from Ease of Access and set it at 200% (this will essentially double all pixels).

You need to add the directory containing libartsc.so.0 to the file /etc/ld.so.conf and then run the command "ldconfig". This may also correct issues with other programs that crash randomly when OpenTTD launches, if the issue of 256 colors also affects it. Example: Section "Screen" Identifier "Screen 1" Device "3dfx" Monitor "Samsung LCD" DefaultDepth 16 Subsection "Display" Depth 8 Modes "1280x1024" "1024x768" "800x600" "640x480" "320x240" ViewPort 0 0 EndSubsection Subsection "Display" Depth 16 Setting anything lower will inevitably result in graphics that are a bit blurry and that is something you'll have to live with.

Not the answer you're looking for? I'm stuck!any help? How do I add SDL to my project? Electrical outlet on a dimmer switch?