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Code Club Announces Wurm Unlimited

Code Club, together with Plug In Digital, proudly announced Wurm unlimited today. It’s the next step for the Wurm Fantasy Sandbox. Coming to Steam on the 21st of October 2015, Wurm Unlimited will allow you to play in the Wurm world locally on your PC and even host your own persistent servers.

The game in itself is pretty much a full copy of the current MMO engine, but with Steam integration. The idea behind the release is to present the Wurm world to new players and also help players who never got into the game to experience it in a more relaxed way.

Adventure and Creative Mode

Initially, there are two modes planned for the release. You have the “Adventure” mode, which is a predefined world with a few warring kingdoms to live in and explore. And then there is the “Creative” mode, which is an undeveloped map. The main goal for the Adventure mode will be to find a way of becoming a deity on the moon Valrei, which is suitable both for a single player and a group of players either cooperating or belonging in different kingdoms.

In both modes, you can set your player to become a Game Master with the possibility to instantly create items, summon creatures, build and terraform faster in order to create the experience you want for other players or just fool around with the features. You can also copy the whole game directory of any mode and create own, custom modes. You’ll be able to tweak variables such as initial skill values, skill gain rate, action timers and max number of creatures. it’s also possible to connect servers to each other and travel between them in order to create large persistent clusters.