WELCOME TO CITY TRIAL (Kirby Air Ride RP)

Check out Ivoria in Agrelos! They are an evil backboard group situated on the waterway. Successful completion of a trial is required in order to join. We have a great OOC community and would love to have you!

Welp, my other RP hasn't exactly taken off, so let's do something else entirely for a change! (That other one is still open, however, for those curious)

I've decided to do kind of a Kirby Air Ride RP, just to see if it takes off better (Seriously, I haven't RP-ed in literal AGES). There isn't really a set plot, but I'm open to almost anything happening, honestly.

Welcome, to the Remote Island of City Trial! A cozy, urban paradise teeming with sun, sand, and LITERAL SURF... And by surf, we're not just talking the saltwater. Throughout known history, this land has gradually become known as an Air Ride HOTSPOT, and the very face of Air Ride as we know it on the Planet Pop Star today!

Throughout your stay, you can expect to find unique festivities, diverse biomes to explore (including a forest, dormant volcano, and ice-cave), and even some of the finest foods we have to offer in the famous Castle Hall's 5-star restaurant! But if those don't satisfy, the place is rife with plenty of other activity, opportunity, and events just to meet your interests.

As expected, that includes Air Ride related sport! From races, to stunts, to even a bit of chaotic "stadium prep" sessions established within the city's borders once every so often, you can never grow bored of brandishing that board!

Be sure to sign up if you plan to partake!

If you'd like to learn more and get started with Air Ride, beneath the city's primary residential area lies your best shot: right at our Ship-Shop-- your one and only stop to rent, purchase, repair and even retrieve lost Air Ride Machines! So certainly check it out if you're interested!

Lastly, if ever any case of emergency comes up, we have plenty of facilities in order to meet your needs! A Hospital lies just at the South end of the city (just above the residential area), there is a Police Dept. HQ beneath the woods, and if something becomes dire enough to require special attention, you can even contact pro Air-Riders known as the "Turbo Team", who are dedicated to protecting this Island -and just about anyone- with their lives!

Although hardly a danger touches the Island enough, we are certainly no strangers to knowing how to take necessary precautions and handle any situation that may arise, and would like you to rest assured that you are in good hands. Your safety AND satisfaction are our top priority.

So go on and make yourselves at home, right in the heart of Air Ride central!

The City as we know it is the heart of many festivals, and houses most of the places our residents gather their general necessities, among many things. Here is a brief overview of some of the most notable buildings and their purposes

Light Orange Building:

Sitting just next to the Ship Shop's West Entrance, this is where you can get most things for day-to-day living and entertainment. Food, Toiletries, Tools... This place has it all! There's even a Magic Shop on the top floor/roof!

Blue building:

Just North of the previous-mentioned building, this place is a hotspot for focused career-training and various arts (visual, music, performance, magic, etc)... It is especially recommended for those who distaste in piles of irrelevant prerequisites!

Large White Building*:

This multi-purpose building is 80% hotel, 5% bank, and 15% other, if you want to get super technical about it. The tunnel-structures through the building's base serves as a good side-road, and are an often used spot for Festivals or Parades!

(*Not to be confused with the smaller white building, or the grey one beside it)

Soft Aqua Building:

Sitting just below the Ship Shop's East Entrance, but conveniently near the Main Residential Area, is the hospital.

City Trial's Main Residential Area -strewn all over the south-most end of the Island- consists of patchy-looking metal houses. Don't let that hard and unsightly exterior fool you! These homes are true survivors, designed to take on almost any disaster, even if something were to crack their lofty entrances to pieces!

That's right, many live underneath the ground, since most Air Ride events require a lot of space to begin with! It should come to almost no surprise, all things considered.

The Ship Shop is your number one stop for any and all Air Ride needs! It boasts all the how there is to know, and all the hard work behind Air Ride Machines, as well as their maintenance takes place only here (at least, in any official capacity). In addition to being able to purchase or rent a vessel, or even drop any off for repairs, this place also serves as a "lost and found" for those whose Air Ride Machines have gone missing.

The area, for general ease of access, harbors a North, South, East, and West entrance (conveniently doubling as jump-ramps for any passing Rider), and two extra ramps for those on-foot who need a quick shortcut... As well as some warp pads to carry any satisfied customer and their "sweet ride" back to the streets above!

City Trial's Electric Lounge is a hot spot for special interests and activities, just off the island's South shoreline!

Each floor boasts a special purpose to satisfy the Air Ride itches you just may be suffering.

Floor 1: Green

This First Floor is surveyed and sponsored by personnel from the Ship Shop, and is known simply as the "Beginner's Floor". It is the perfect place to start from in learning the basics of Air Ride!

Floor 2: Blue

Although this floor has not been officially declared for any purpose, it harbors an Express Rail connecting it to the City Wharf to the East, and the Green Canvas to the West.

Floor 3: Yellow

Known as "The Extreme Stunts Club". Here is where you can push the magnificent art of Air Riding past its known limits! This certainly is not recommended for the faint of heart, nor for any tragically inexperienced Riders!

Floor 4: Red

The topmost floor, home to a group of heroic Air Riders known as the "Turbo Team", who guard and protect this Island from harm --often in tandem with the City Trial Police Department. Word has it their leader, Seth, is best friends with the Police Dept.'s head officer!

The Green Canvas is lush and rife with foliage! Perfect for picnics by the river, or tree-climbing... Or... whatever else you do in forests that won't hurt anything!

A lively stream courses from the North to South end of these plains in a slightly crooked fashion, all the way to a magnificent water wheel that is capable of giving any Air Riders a fun lift to an elevated cliff for a splendid ocean view!

More toward the center of the plains, and up past stray rocks, are two large golf-holes drilled into the ground --word has it they'll launch an Air Rider straight into the air (give it a shot, if you dare~)! And just nearby, is an Express Rail connecting the South's Electric Lounge, and the Northern Heat Top above.

Not least importantly, there is an outdoor school for young children sitting at the North-most part, taught by a tree who simply prefers to be called "Mr. Woods".

Say.... Where is that Police Department? Surely the brochure said something about a Forest Cave...

Heat Top consists of not one, but two whole mountains with a rope bridge connecting them a little precariously. The roar of the flame is very close on this bridge, thanks to two mysterious heat dragons who tirelessly leap back and forth in the deep melty red below... It is beyond recommended to try and start a conversation with one, and petting either is nowhere near advised, presently.

Between the two, the Landform sitting Northwest is the most accessible, via a roundabout ramp, and sitting just on top is an Express Rail connecting the Green Canvas South of this location, and the Castle Hall establishment due East.

The Northmost landform, not counting the stray cliff that partially borders this area, is a "somewhat dormant Volcano". Any Rider who attempts to glide or jump over the gaping crater at its peak will be cast into the sky, where they can take in a lovely view of the Island while airborne... And perhaps, a bit more...

Can't take the heat? Well, you're in luck! Sitting just beneath all of this is a glimmering ice cave! Just gotta find that darned secret entrance...

City Trial's Castle Hall is famously known for the Restaurant inside, where you can order almost anything to your heart's content, as well as unique dishes, desserts, and beverages based on things that make the whole Island special (sweets based on Air Ride Machines, Whole Pizzas based on the Island's locations, a Heavenly Salad Bowl, and so on)!

Still Hungry? Be sure to grab something to go home with, as you are entirely welcome to take out! This place also delivers, and the delivery times are STELLAR! The boxes are adorably colorful, too~!

Cutting between the kitchen and the Restaurant floor is the Express Rail connecting the Heat Top due west, and the City Wharf just shortly South. Servers are specially trained to know when any traffic is coming, and how to time or hold themselves back accordingly, for their safety.

The beach strip between Castle Hall and the Wharf is littered in sparkling coral, and is a popular spot for all kinds of summer fun! There also appear to be isolated, small-scale whirlpools that perpetually keep spinning along, and don't seem to be very strong most days anyway... What keeps them going is not yet known.

Other Notable Landmarks include The Star Tower just off-center of the entire Island, The Lighthouse just North of the Electric Lounge, and two lone flowers each hidden in obscure or hard-to-reach places...

If I can think of anything else or need to fix anything, I'll certainly try to edit this post accordingly.

Also, I'll be putting my forms in a different post from this one (unless, of course, a sign-up thread is suggested... in which case I'll give it a shot I guess! XP )

Anyway, I hope some of you may at least consider joining! And if you do, I hope you can enjoy this RP to the fullest! ^^

Powers/Weapons: Utilizes a Whip, and is pretty fly on gliding-type air ride ships!

Description: As far as Leo can Remember, she was brought up in City Trial by her mother, Leona- the founder of said city's Police Department! Often helping her mother around in serving the community, she grew to love her home enough to want to protect it as well, and made her way up the ranks to further do so alongside her. Leo now takes the more active role while her mother handles things back in the department, herself!

Air Ride Machine(s): This would be credited to Wheelie the Wheelie Scooter, one of her best friends (arguably making this form for 2 RPCs, lol) That being said, she also enjoys the thrill of gliding on the Winged Star!

Other: Wheelie, her usual ride, does indeed talk, and tends to be incredibly sarcastic- she's known Leo since she was small and they thus make an incredible team! Leo may also refer to the Turbo Team to give aid during more extreme emergencies...

...That, and Leo loves chocolate donuts and frequents Castle Hall to bring donuts back to the department to share ='D

A red-hot puffball often boasting a confident, green-eyed grin or smirk, and "ablaze" with long, fire-colored hair.

Powers/Weapons:

She's essentially a more limited version of Kirby, due to a curse in her family lineage. She CANNOT combine copy-abilities, and certain more powerful abilities may be UNAVAILABLE to her altogether... However, she can use friend abilities as seen in "Kirby: Star Allies".

Description:

As the proud and determined head of the Turbo Team and City Trial's sworn protector, Seth has (thus far) really shown a lot of promise throughout life forging an identity of her very own! She may be somewhat of a carefree daredevil time to time, but she truly means well, and is very dedicated to her cause and protecting others from any harm!

Air Ride Machine(s): Turbo Star

Other: Presumably, she uses an item called the "Turbo Mirror" to copy abilities.... Leaving up for debate as to whether or not copying abilities occurs to her naturally as a legitimate power.

Anyway, I'm probably only gonna start when there's more than just us, if that's alright.

Powers/Weapons: Meta Knight is an extremely accomplished Swordsman and is not afraid to prove it with a good barrage of quick attacks or make use of aerial maneuvers.

Description: Prideful and serious, Meta Knight knows just how good he is with Galaxia and by god, does it show. His confidence in his battleprowess is very clear. He’s observant and remarkably good at noticing small details, though whether or not he can decipher them is another story.

Meta Knight has a strong moral compass and isn’t afraid to do things that to him, seem like the right thing to do, even if they aren’t the prettiest or nicest course of action.

Despite outwards appearances, he’s actually pretty insecure deep down. Knocking off his mask will immediately cause him to hide his face and flee, completely disregarding what he had been previously doing.

No matter how confident he outwardly appears, a few well chosen words can send his pride into a tailspin and make him be a quietly insecure wreck.

He has an open secret in the form of his love of sweets, and will eat cake and candy quite readily if given the opportunity to do so in private.

Air Ride Machine(s): N/A, he just uses his wings.

Other: He swears. A lot.

sorry this took so long, had a huge chemistry exam that I needed to prepare for and life has been in general kind of insane

I might be a bit rusty, but let's dive in, shall we? (my sister can just catch up, haha)

(actually, in all seriousness, she also gave a green light when I asked in-person, so no worries there. XD)

Waves crashed readily along the glimmering shoreline, as the sun had shone high above the island. The weather promised nothing but partial clouds, and it was somewhat quiet at this point in the day, save the occasional bird cry.

Something about today had sort of an energy to it, at least to one particular individual, who carried herself with an air of complete confidence... Entirely relishing in what lightness the breeze had to offer! She idly leaned against a red machine which she almost blended right into, whose generally "metallic" surface material absorbed enough warmth to be comfy to sit upon, and not too hot to touch...

Today would be fit for just about anything: A joyride, chill out on the coral-littered shoreline just a ways yonder... There was plenty of time left! Perhaps she could sign herself in for something more competitive, such as a race or a stadium match or...

Either way, she wasn't too sure what she was in the mood for, but as luck had it, severe wanderlust took over for the time being... Even despite knowing this place like the back of her... stub of a hand. The fire-haired figure swung her feet over, twisted around by hand, and propped herself onto the very machine to start it up. Thrusters floating just off each side had risen slightly and fiercely flashed in the back, releasing a concentrated white-hot light just behind. That done, she leaned to her right, slowly turning so that the nose of the star, as it was roughly shaped, was no longer facing the fence of the platform she set to take off from. Immediately, she went, sharply slid, and turned left to the open air, at which point she would drop to the pinkish cobblestone below.

What wonders would today hold?

The red puffball smirked as she blazed the trails, simply raring to find out!

(Hopefully it's not overwhelmingly open-ended to work with. Kinda wanted to leave it on an "anything can happen" note, for now, just to get things stirring. ^^; )

(Actually, if there's anything we can do to make this less aimless over time (if need be), either of you can feel free to belt some ideas at me or something anytime. I'm "all ears" (or, well, EYES). )

((sorry for not getting back to this, I actually have no energy mustered for this rn and am dealing with some mystery pains-- but pretty please don't let me stop you from roleplaying! I don't mind not being waited on at all bc I might be a good while Q Q;; ))

(AAAAAAAAAAA I'm SO sorry! I got super swamped with chores and things on an unexpected notice! <|D;;

I'll still try and help keep this going, if I can! ^^; )

The red star was mostly blazing around the premise, first passing into the forest, weaving among the trees...

'Wonder if Leo's already on-duty...' thought its rider, noticing no immediate signs of their friend nearby.

The star then exited into the open street, passing by two large, red land-forms guarded by fearsome fire dragons... Said beasts would never acknowledge anyone, but every time she passed by, she had the unspeakable sensation they were always aware of her presence. That alone was easy to shake off, however, considering this island was home. The street forced a right turn, where she almost pondered grabbing a quick bite at the Castle Hall, but dismissed it for now.

In the short time she approached the shoreline, an unfamiliar figure registered in her upper peripherals, and her instantaneous turn to get a better look pressed the machine downward and stunted it into a violent bounce.

"OOP—!"

As the red ride helplessly flipped over and nose-dove into the sand a ways off (shattering some coral along the way), so did she just two or more inches forward... Face-first into the pristine powder before her. ...Not even HALF the distance the thing slid!

A muffled "AH, Good going, Seth..." was all that was uttered.

This "Seth" would probably wave her feet a bit for leverage and promptly heft herself up again, as usual, but it was a slow enough day that she sort of found herself mentally "savoring the flavor of the sand" instead. As she did so, she idly listened to the gentle roll of the tide as she slowly sorted out her suddenly alert state-of-being.

Still though, what in all of Pop Star...? If she stalled this long, she'd miss a second chance to glimpse whatever it was that threw her off-balance!

Seth, reconsidering her current life choice, began waving her feet violently for that leverage she so desperately needed, just to get the heck up...

The post was edited 4 times, last by AvaikaofStarfox: Wow, I DID NOT proof-read this very well... I think I've cleaned this up enough though. And if this isn't enough to go off of/work from, feel free to suggest some things. I don't mind at all! ^^; (Apr 4th 2020).

OOC: Holy shit I did not expect to up and disappear for so long, depression has been awful as of late and labwork has been crazy. Sorry about that! Still not very musey atm but I really shouldn’t keep y’all hanging so I’m posting some crappy writing -~-‘

Meta Knight gave his wings a strong downstroke to offset just how fast he plummeted. Really, it wasn’t at all necessary for him to do so, but it didn’t hurt to show off a little.

Of course, he doubted he had an audience. At least, he thought he had no audience. It was until he heard the sound of someone tumbling to the sand below.

With that, he doubled back and stopped, beating his wings to stay still.

Someone had very clearly crashed beneath him, hadn’t they? Shit!

After gaging whether or not the height he was at would be safe enough to free fall from, Meta Knight instead opted to simply glide into a stop, kicking up sand as he steadied himself again.

Honestly, she hadn't expected anyone to be here at all after taking the unexpected tumble. And all the energy she could have wasted being startled was already channeled into an escape from having her head in the sand. She could only deduce that maybe, JUST maybe, this was the figure that took her on that previous spin!

Yet... jump to conclusions?

Nahh, she wasn't about that life, so after a brief second or two taken to look over and regain eye-contact with her conversational partner...

"Say, you new here or anything?" She then asked, carrying herself with a mild, confident smirk. "Name's Seth. I protect the Island time to time."

She'd have invited a handshake, but the individual before her seemed to have enough an air of importance looming about that she refrained the... "formality", just in case.

Barely read-able in her composure to the un-trained eye, something within still wanted to comment about that incredible speeding object or individual she just barely glimpsed. She, however, kept that under some wraps until further notice... It was truly fascinating, to say the least, and it made her already nifty Air Ride Machine look far inferior, as compared.