Description

Sigtrap* is a tiny indie developer in the north of England. Founded by Luke Thompson and Gary Lloyd in 2014, we make focused, no-filler games. Our debut title is Sublevel Zero - a roguelike 6-degree-of-freedom shooter which mixes retro zero-g action with procedural generation, looting and crafting.

* not Sig Trap or SigTrap - this hurts our fee-fees

History

Sigtrap was founded by Luke Thompson and Gary Lloyd after the development of Ludum Dare 29 entry Sublevel Zero. With Mastertronic acquiring publishing rights for a full game based on the entry, Sigtrap was set up to develop Sublevel Zero with a view to creating more games in the future.

Sublevel Zero was released in October 2015 to critical and commercial success. Unfortunately, Mastertronic was dissolved shortly thereafter. Forced to fend for itself, Sigtrap struck a deal with Merge Games to publish a remastered version for PS4 and Xbox One, Sublevel Zero Redux, released in March 2017.

Founders

Lead coder Luke Thompson became a developer after completing his PhD in Physics at the University of Manchester. Realising that programming was one of the most rewarding parts of his research, Luke decided to start taking his hobby of game development seriously. After finding a place in the growing indie dev scene in Manchester while working in web development, one thing led to another.
Lead artist Gary Lloyd studied Game Design at Huddersfield University, and taking a sabbatical working for Huddersfield-based studio HyperSloth Games gave him the experience needed to helm a project of his own. Meeting the other future members of the Sublevel Zero team through the HudDevField group, Gary quickly made himself indispensible.