===========================================================================
TEENAGE MUTANT NINJA TURTLES 2: BATTLE NEXUS GUIDE
===========================================================================
Written by : Peter, also called Shadow Zero
Last updated on : 09/01/05
E-Mail : shadowwingzero@hotmail.com
===========================================================================
:: SECTION INDEX
===========================================================================
1. Introduction
2. Controls & Setup
2.1 GameCube
2.2 PlayStation 2
2.3 Xbox
3. Version Differences
4. Characters
4.1 Playable characters
4.2 Other characters
5. Battle
6. Episode walkthrough
6.1 Home
6.2 Shredder’s Skyscraper
Episode 0-1 Backyard
0-2 Rooftop
6.3 Underground City
Episode 1-1 The Cavern
1-2 Secret Hall
1-3 Ledge Above
6.4 TRCI Building
Episode 2-1 Lobby
2-2 Large Lab
2-3 Transmat Chamber
6.5 Planet Zero
Episode 3-1 Frozen Relic
3-2 Glacial Valley
3-3 MT. Zero
6.6 Planet D’Hoonnib
Episode 4-1 Alleyway
4-2 The Sewers Under Peblak
4-3 Junction of the Sewers
4-4 Industrial Plant
4-5 Deepest Industrial Plant
4-6 Spaceport Inn
4-7 Wilderness
4-8 Forest
4-9 Forest Clearing
6.7 Triceraton Bunker Ship
Episode 5-1 Cargo Bay
5-2 Engine Compartment
5-4 Battlefield
6.8 The Triceraton Homeworld
5-3 Triceraton Prison
5-5 Space Dock
5-6 Underneath the Arena
5-7 The Tri-Sports Arena
6.9 Space
5-8 Asteroid Field
6.10 Feudal Japan
Episode 6-1 Shore
6-2 The Burning Village
6-3 Bamboo Forest
6-4 Foot's Lair
6-5 A Small Hidden Bay
6-6 The Cliff
6.11 TCRI Building
Episode 6-7 Oracle Pod Chamber
6-8 Transmat Chamber
6.12 New York
Episode 7-1 The Sewers
7-2 Turtles' Old Lair
8-1 Park
8-2 Bridge
9-1 Mean Streets
9-2 The Sewers
9-3 The Sewers
6.13 Unknown City/Future
Episode 10-1 Subway Tunnel
10-2 Collapsed Area
10-3 Air
6.14 The Freighter Kuraiyama
Episode 11-1 Docks
11-2 Storage
11-3 Foot Lab
11-4 Engine Room
11-5 Weapons Depot
11-6 The Freighter Bridge
11-7 The Burning Main Deck
7. Bosses
8. Weapons & items
8.1 Weapons
8.2 Life Items
8.3 Crystals
9. 2nd Time Around, Antiques
10. Computer, Bonus Materials
11. Tournament
12. TMHT Arcade
13. Passwords
14. Legal
==========================================================================\
> 1. INTRODUCTION |
==========================================================================/
Welcome to my own-written guide for Teenage Mutant Ninja Turtles 2 Battle
Nexus, the second game in the brand new TMNT game series. Use the index
above to find the guides and information you want. Scroll down the page to
find the specific guide-part. This game is based on the second season of
the new TMNT TV-series, and is divided on two discs. You can play Episode
0-1 to 4-9 + Home on Disc 1, while the rest is one Disc 2. Enjoy!
==========================================================================\
> 2. CONTROLS & SETUP |
==========================================================================/
TMNT 2: Battle Nexus is available on all three consoles – Nintendo
GameCube, Sony PlayStation 2 and Microsoft Xbox, so there are three
different control-setups. Here is a quick rundown of the controls of all
the consoles.
---------------------------------------------------------------------------
2.1 GAMECUBE
---------------------------------------------------------------------------
:: MENU CONTROLS
----------------
Cycle Control Stick / Control Pad
Select A button
Cancel B button
Option Menu R button
:: BATTLE CONTROLS
------------------
Move character Control Stick
Move camera Control Pad
Weak Attack A button
Strong Attack B button
Switch character Z button
Shuriken Y button
Jump X button
Block R button
Lift R + B buttons
Dash L button
---------------------------------------------------------------------------
2.2 PLAYSTATION 2
---------------------------------------------------------------------------
I only own the GameCube version, so I could need some help here.
---------------------------------------------------------------------------
2.3 XBOX
---------------------------------------------------------------------------
:: MENU CONTROLS
----------------
Cycle D-Pad
Select A button
Cancel B button
Start Game Start button
:: BATTLE CONTROLS
------------------
Move character Control Stick
Move camera Control Pad Up
Weak Attack A button
Strong Attack X button
Switch character Black button
Shuriken Y button
Jump B button
Block R button
Lift R + X buttons
Dash L button
Thanks to Kevin Scheckel for letting me know about the Xbox controls.
==========================================================================\
> 3. VERSION DIFFERENCES |
==========================================================================/
Of what I've heard, the Samurai outfits for the four turtles are exclusive
for the GameCube version. But I may be wrong so don't trust this.
==========================================================================\
> 4. CHARACTERS |
==========================================================================/
There is a lot of different characters which appear in the game. Some
characters are playable but some are not. Down below is a list of which
characters that are playable or unplayable.
---------------------------------------------------------------------------
4.1 PLAYABLE CHARACTERS
---------------------------------------------------------------------------
You should note that Slashuur is the strongest character in the game as he
can wipe out his enemies in one, two or three slashes. I believe that he is
the best character in the game, and I really recommend him.
-----------
>> LEONARDO
-----------
Leo is the leader of the TMNT and is often seen as the “big brother” of the
quartet. Leo has an important role in the team and is Splinter’s right hand
turtle. Leo is very skilled with the katana blades and uses them very
wisely.
> Special Abilities
Leonardo can cut bamboo, iron, crystal or other similar objects into
pieces, which makes it possible to find new passages. Leonardo can also
attack after you have used the Dash ability.
------------
>> DONATELLO
------------
Donatello is a mechanical wizard and has lots of knowledge in this. Don is
not just able to create technical stuff, as he is a master in fighting
with his long Bo Staff. With this, Don can do sommersault attacks and other
stuff which can be useful in battle.
> Special Abilities
Donatello can jack into computers to open laser-covered openings or closed
doors. The technical item he has on his arm allows him to fire lasers
instead of shurikens when you find some.
----------
>> RAPHAEL
----------
Raphael is the wildest of the TMNT. He is quick, strong and hard-defeated
in battle. Raph uses two tiny sai swords in battle which he uses very
wisely. He can swing them quickly and he can use them to nail his enemies
onto walls.
> Special Abilities
Raphael is very strong and he can therefore push and lift things. This may
allow you to find new doorways or items which you hadn’t found before.
Raphael can also run quickly.
---------------
>> MICHELANGELO
---------------
Michelangelo is the funniest of the TMNT. Mikey have many funny jokes to
joke around with and he can use you or anybody else in it. But behind that
freaky shell he is a skilled user of the nunchukus. He can use them for
many things, like flying.
> Special Abilities
Michelangelo can fly using his nunchukus. Jump and then rapidly press the
Weak Attack button to make him fly. Mikey can also perform an guarding move
to repel enemy arrows.
--------------
>> CASEY JONES
--------------
Casey is one of the TMNT’s best friends and he often helps out in trouble.
Casey is a master of sports and can play anything from baseball to golf.
In battle, he uses many things like a baseball-bat or a golf club or maybe
even a cricket racket. But the favourite is the hockey stick.
> Special Abilities
Casey is a mix between Raphael and Michelangelo. He can push and lift
objects like Raph and his charge attack is the same as Mikey's. But out of
that he is a totally different character with own attacks and moves.
-----------
>> SPLINTER
-----------
A funny thing to notice is that when you finish a stage as Splinter, you
can see in the table where you are graded, Splinter is called "Astilla".
Splinters is like a father to the TMNT. It was he who found them as pet
baby turtles and took care of them in the sewers. Splinter is a master of
ninjutsu, as he trained it in his cage when he lived at his master, Hamato
Yoshi - before he was killed.
> Special Abilities
Splinter has the same kinds of attacks as Donatello, including the charge
attack. Though, he uses kicking attacks instead of the sommersault attacks
that Donatello does.
--------
>> KARAI
--------
Karai was a student of Hamato Yoshi and fallowed his lead before he was
killed. As Hamato Yoshi was a member of the Foot, she automatically joined
the clan. She is now a very skilled ninja and leads her own unit. Although
she is supposed to kill the TMNT, she cannot do it.
> Special Abilities
Karai has the same kind of charge attack as Leonardo, and has a pretty good
attack range with her blades. Karai is pretty fast, but her charge attack
is the nearest she can come to the turtles.
-----------
>> SLASHUUR
-----------
Slashuur is actually a Utrom who was attacked by the Utrom Shredder long
ago. Though, crazy enough, he joined him because of that the Utrom Shredder
told him a false story of Hamato Yoshi. When the TMNT explained this to
Slashuur, he joined the TMNT instead.
> Special Abilities
Slashuur has a long and wide attack range and is easy to control. His
attacks are similar to both Leo's and Raph's and his charge attack is just
like Raphael's. He can also slice through objects like Leo can.
---------------------------------------------------------------------------
4.2 OTHER CHARACTERS
---------------------------------------------------------------------------
---------------
>> APRIL O'NEIL
---------------
April runs a store called 2nd Time Around. When you find an Antique, go
here and look at what it is. April is the TMNT’s best friend and she is
always there to help.
-----------
>> SHREDDER
-----------
Shredder is the TMNT’s arch enemy. He is the leader of the evil Foot Clan
and his biggest wish is to destroy the TMNT and conquer the world. But the
TMNT won’t allow this and is always in his way for succession.
-----------
>> FUGITOID
-----------
A robot which the TMNT found on Planet D’Hoonnib. In a terrible accident,
the intelligence of a great professor was transferred to a robot body so
the Fugitoid is actually a human, trapped in a robot body.s
--------------
>> LEATHERHEAD
--------------
Leatherhead is a mutant crocodile, mutated and raised by the Utrom. He
believes that the utrom is his family, and would never hurt them. He lives
in the sewers where he has a secret lab.
-----------------
>> MIYAMOTO USAGI
-----------------
This guy is often called Usagi Yojimbo, though his real name is Miyamoto
Usagi. This guy is a ronin, a lawless samurai in other words. He was once
found by a samurai master who trained him and raised him as a son.
==========================================================================\
> 5. BATTLE |
==========================================================================/
While fighting, the TMNT can use different moves or combinations to defeat
their enemies. Some are stronger than others. Here is a list of all the
attacks than can be done.
ATTACK PRESS DESCRIPTION
---------------------------------------------------------------------------
Weak Attack Weak Attack button Delivers a weak strike.
Strong Attack Strong Attack button Delivers a strong strike.
Lv1 Charge Attack Hold S.A button Hold down the Strong Attack
button for 1 second to
charge up power.
Lv2 Charge Attack Hold S.A button Hold down the Strong Attack
button for 2 seconds to
charge up power.
Lv3 Charge Attack Hold S.A button Hold down the Strong Attack
button for 3 seconds to
charge up power.
Jumping Shuriken Jump + Shuriken button Press the Shuriken button
Attack while jumping.
Absorb Impact R button Time your guard to bounce
off attacks. Counter-strike
when enemy is thrown off
guard.
Triple Combo W.A + W.A + S.A Delivers three attacks.
Blow Combo W.A + W.A + Hold S.A Delivers three strong
attacks.
Quadruple Combo W.A + W.A + S.A + S.A Deliver four attacks.
Stun Combo W + W + S + Hold S.A Deliver four strong
attacks.
?????
?????
---------------------------------------------------------------------------
Each character has his own Charge Attack. Here is a list of them all.
===========================================================================
| LEONARDO |
|-------------------------------------------------------------------------|
| Turtle Flash |
| Leo charges up power and releases a shining blade of energy. |
---------------------------------------------------------------------------
===========================================================================
| RAPHAEL |
|-------------------------------------------------------------------------|
| Turtle Play |
| Raph charges up power and releases flames around him in a circle. |
---------------------------------------------------------------------------
===========================================================================
| MICHELANGELO |
|-------------------------------------------------------------------------|
| Fire Blast |
| Mike charges up power and will release a different amount of powerballs |
| depending on which charge attack you charge up. One ball for Lv1, three |
| for Lv2, and five for Lv3. |
---------------------------------------------------------------------------
===========================================================================
| DONATELLO |
|-------------------------------------------------------------------------|
| Shell Bash |
| Don charges up power and creates a blue barrier around him which can |
| damage enemies. Other players can also hide themselves in it. |
---------------------------------------------------------------------------
===========================================================================
| CASEY JONES |
|-------------------------------------------------------------------------|
| Koga |
| Casey charges up power and releases a powerball straight forward. He |
| release five balls in Lv3. |
---------------------------------------------------------------------------
===========================================================================
| SPLINTER |
|-------------------------------------------------------------------------|
| Go Away |
| Splinter charges up power and creates a blue barrier around him which |
| can damage enemies. Other players can also hide themselves in it. |
---------------------------------------------------------------------------
===========================================================================
| KARAI |
|-------------------------------------------------------------------------|
| To Bad For You |
| Karai charges up power and releases a blade of dark energy. |
---------------------------------------------------------------------------
===========================================================================
| SLASHUUR |
|-------------------------------------------------------------------------|
| Charge Attack |
| Slashuur charges up power and releases dark flames around him in a |
| circle. |
---------------------------------------------------------------------------
==========================================================================\
> 6. EPISODE WALKTHROUGHS |
==========================================================================/
The game is pretty big but has short stages. Here is a walkthrough which
helps you through each stage.
---------------------------------------------------------------------------
6.1 HOME
---------------------------------------------------------------------------
Once you've finished Episode 1-1, you can go to the TMNT's home - the
sewers. In here, you can access to three sections. These are 2nd Time
Around, Computer and Tournament. Read about these things lower down in this
guide.
---------------------------------------------------------------------------
6.2 SHREDDER’S SKYSCRAPER
---------------------------------------------------------------------------
The TMNT has found out that Shredder is up to something new and they will
not allow it. He and the Foot Clan has kidnapped Splinter and they are now
going after Shredder. They enter the Foot Clan's training facility, where
the game begins.
====================
EPISODE 0-1 Backyard
====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| We are now inside a Foot building that seems to be a training facility. |
| Warm up for action here and go over what we should be doing and what we |
| can actually accomplish. |
---------------------------------------------------------------------------
You will begin in a factory. Walk left at the beginning and jump up the
higher ground. Then walk left again to find an opening higher up. Double-
jump to get there. Once in, use the Weak Attack Button to hit the switch.
Wait for the platforms to appear and then walk and out on the other side
at the left. Once on the other side, jump up the walls by kicking them.
Once up, walk to the opening and once inside, use Leonardo to cut the iron
fence. In the next room, defeat the next enemies and use Raphael to push
away the box for a new opening to a new room. In the following room, use
Michelangelo’s flying-ability to get over (press the Weak Attack button
rapidly while in the air). Once over, use Donatello to open the laser-
covered door. In the next room, defeat the enemies and the door will open.
In the following room, defeat all the enemies to finish the stage.
===================
EPISODE 0-2 Rooftop
===================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Finally, we made it here. Make headway toward the Shinto palace ahead, |
| where Shredder awaits! |
---------------------------------------------------------------------------
At first, walk up the stairs and move forward. Defeat all the enemies on
the ground to make the door open. On the other side, defeat the enemies and
walk into the building to face Hun.
---------------------------------------------------------------------------
6.3 UNDERGROUND CITY
---------------------------------------------------------------------------
The Shredder is turning the TMNT's friends into mutant monsters and the
TMNT has now found a vaccine for this evil work. They head down into the
caverns to help their mutated friends.
======================
EPISODE 1-1 The Cavern
======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Your "friends" here seem to be hungry. Quiet them down before giving |
| them a vaccine shot. Proceed ahead carefully. |
---------------------------------------------------------------------------
Move forward and watch out for the spikes that fall from the ceiling. When
you find a rock on the left side, push it as Raphael to find some
shurikens. Continue forward to a hole with three pillars in it. Jump on all
three pillars to open the gate on the other side. Once over you must cross
a new hole but there are big stones rolling towards you on the other side.
Jump when you believe it's safe. The next hole has a large guillotine
swinging from the left to the right which you must watch out for. If you're
hit by it, you'll fall down. You must again jump on all platforms in order
to open the gate. A good suggestion is to jump like the images shows.
X X X From the "Start here" spot, jump right twice, up twice,
left, down, left, up, and the jump to the other side.
X X X
Start This is the easiest way. If four players are playing, let
here > X X X one of you cross first and then let the three others cross
^ when the gate is open.
Start here
Continue forward, and look out for the guillotine. You'll then face some
dinosaur enemies. Cross the next hole and pass the enemies. To cross the
next hole, stand near the right wall and jump when the guillotine is on
the left side. Now jump to the platform and it will take you to a lower
ledge. To cross this hole with two guillotines, you can just jump to the
other side. But if you want to have a crystal, then you must again jump
on all pillars which has a switch on it's top. To get over the easiest
way, look at the image down below.
X - O - X = switch pillars
- = falling pillars
- O - X O = pillars you can stand on
X - O - From the "Start here" spot, jump to the switch. Jump
forward once, then right and at last up to the second
- - X - switch. Then jump up and then left three times to the
third switch. Then jump down twice to the last switch.
^ At last, jump diagonally up right twice and you can cross
Start here the hole.
Once over, walk into the opening to face two enemies. These two can be
pretty frustrating sometimes, but once they're defeated you have finished
the stage.
=======================
EPISODE 1-2 Secret Hall
=======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Here's another hungry friend of yours... We can't leave the fellow in |
| the middle either, can we? |
---------------------------------------------------------------------------
Once you start, walk forward and jump up the large box near the wall. On
the other side, walk forward again and jump up the next box near the next
wall. The wall on the other side has a switch on it so you can press it if
you want to. Destroy the tiny purple machine to reveal a platform which
allows you to cross the hole. On the other side, jump over the walls using
the large boxes. Defeat the enemy, then use the platform to go up. On the
top you'll face a harder enemy.
=======================
EPISODE 1-3 Ledge Above
=======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Look out! Get out of the collapsing cave now! |
---------------------------------------------------------------------------
In this stage, you will be using a board to go through the stage. There
will be some coins spread out in the stage. Collecting them will allow you
to win prizes when the stage is finished so try to collect as many of them
that you find. Gold coins are worth more than silver coins, but you need
to collect the silver coins too if you wan't a high prize as there are just
a few gold coins in the stage. Look out for rocks falling from the ceiling.
10000 points Piece of Crystal
8000 points Antique
6000 points Doppleganger
4000 points Bonus Material
---------------------------------------------------------------------------
6.4 TCRI BUILDING
---------------------------------------------------------------------------
The TMNT has found out that the Shredder is heading for the TCRI Building
where he has something called the Utrom. The TMNT finds out that Splinter
is captured inside the building so they head in to find him and what the
Utrom is.
=================
EPISODE 2-1 Lobby
=================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Master Splinter might be somewhere in here, and an answer to the |
| mystery surrounding the birth of the Mutant Turtles could be found. |
| Let's move ahead. |
---------------------------------------------------------------------------
Begin by moving forward into the corridor. Turn right and use Donatello to
open the gate using the machine near the gate. Once in, defeat all the
enemies to open the door at the end. In the next section, fallow the path
to the end and defeat the four Utrom Guards to open the final gate.
=====================
EPISODE 2-2 Large Lab
=====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Advance to the next room to recuperate. Don't wanna accidentally damage |
| Master Splinter's life-support system when we fight. I'm afraid we must |
| leave him behind for now. Let's got out of this room first! |
---------------------------------------------------------------------------
You simply have to walk through the stage fighting all enemies. Once at the
end, defeat the last enemies to open the gate and you've cleared the stage.
============================
EPISODE 2-3 Transmat Chamber
============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Dead end - our way back is blocked... Seems like we've got no choice |
| other than to clear off these funny creatures. First priority: Don't |
| get killed! What are we waiting for? |
---------------------------------------------------------------------------
In this stage, you must defeat all the enemies before the time runs out.
You've got 2 minutes to make it.
---------------------------------------------------------------------------
6.5 PLANET ZERO
---------------------------------------------------------------------------
The TMNT has been transported to a planet with snow all over it. The planet
is called Zero and the TMNT is now looking for the base on the mountain
which maybe can take them home to Earth.
========================
EPISODE 3-1 Frozen Relic
========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Go over the pass to head toward the column to light atop the mountain. |
---------------------------------------------------------------------------
At the start, move ahead and when you are supposed to jump over, wait for
the giant snowballs to roll. Then jump, wait for the next snowball and
continue in this way until you reach the tunnel. Inside the tunnel, you
must face three big enemies. Defeat them, then head out the thin bridge of
snow. At one point on the bridge, it will break so prepare for a jump.
Head on until you reach some stairs. Once down, head right and you will
find a big hole with moving platform in it. Time your jumps to get to the
other side. Using Michelangelo's flying move will allow you to cross
without touching the platforms. Once over, you must jump between the walls
to get to the top. Stand facing one wall, press towards it and jump. Press
the jump-button again to make the character kick the wall. Then keep on
pressing the jump-button - WITHOUT using the control stick - and he will
make himself to the top. At the top, walk forward and you must jump
bewteen two walls again. Use the same technique and once at the top,
continue to the right to find a slipping platform. Jump to it's middle
and then jump quickly to the other side, or you can just use Michelangelo's
flying move to get over. Once over, first take out the frustrating bats
with Donatello's charge attack or Michelangelo's flying move, then jump
up the three platforms to get to the top. Continue forward to get to the
end.
==========================
EPISODE 3-2 Glacial Valley
==========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Riding through the valley should lead us to the base of the mountain. |
---------------------------------------------------------------------------
In this stage you will be using a snowboard like you did in one of the last
stages. Gold coins are more worth, but you need to collet the silver coins
too if you wan't to get a higher prize.
10000 points Piece of Crystal
8000 points Antique
6000 points Doppleganger
4000 points Bonus Material
====================
EPISODE 3-3 MT. Zero
====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Make headway toward the column of light at the mountain's crest. We may |
| be able to get a clue on how to return to Earth. |
---------------------------------------------------------------------------
At the start, walk up the path until you reach a thin path of pillars. They
will fall once you've touched them, so try to jump as long as you can to
not make them all fall. If you're playing four players, then let one of
you jump first and let him jump long. Then let the next person jump etc.
If you are playing for yourself, use Michelangelo's flying move to get
over. Walk ahead and you must now stand on the platforms left side to
make the other side rise. Run up the platform when it's diagonal upwards to
the right, then jump up to the ledge. Next, continue on to the blocks in
the corner. Jump up them all until you reach the top. Defeat that
frustrating enemy, and then go to the hole. Stand on the tiny platform.
Time your jump so that you land on the spinning platform long edge. Wait
for it to spin once, then jump to the other side. Next, quickly jump to
the next spinning platform's middle. Walk out on it's edges and jump to
the other side where the end is.
---------------------------------------------------------------------------
6.6 PLANET D'HOONNIB
---------------------------------------------------------------------------
The TMNT thought they were transported back to Earth but they were in fact
transported to a new planet called D'Hoonnib. On this planet, they meet a
robot called Fugitoid who is wanted both by the Federation force and the
Triceraton army. After a lot of fighting, the Fugitoid gets kidnapped and
the TMNT heads after him in their hope of finding the way home.
====================
EPISODE 4-1 Alleyway
====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Take Fugitoid to a secure place. Just pick it up and carry it with you |
| - it won't be a nuisance that way. There's a way out from the rear of |
| the back street. |
---------------------------------------------------------------------------
I really recommend that you play more than two players here. One of you
must carry Fugitoid around while the others fight the enemies. And you only
have 5 minutes to make this on. And the one carrying Fugitoid will walk
very slowly so try to have at least two friends with you. To pick Fugitoid
up, stand in front of him and press the R Button and the Strong Attack
Button at the same time. If you try to pick him up by standing behind him,
you'll damage him and you don't want to do that. Pick him up and continue
on. Once out of the tiny alleyway, walk directly right (downwards on the
screen) and throw Fugitoid up on the street. Defeat all the enemies in your
way and when you drop down in a hole, destroy the flying enemy and pick up
Fugitoid again. Walk to the right to find a way to walk up on. Continue
right, defeat all enemies to get to the end.
===================================
EPISODE 4-2 The Sewers Under Peblak
===================================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| To secure safety from the Federation force, we'll have to make our way |
| through the sewer. |
---------------------------------------------------------------------------
You'll be chased by a gigantic robot monster. You'll simply have to walk
forward all the time, evading all the exploding capsules and enemies. You
will defenitely need to pick up some Soda or a Pizza to make yourself
through this stage. The monster chasing you will charge at you a couple of
times so use the Dash move a lot. The Mighty Turtle password might be
useful in this stage.
==================================
EPISODE 4-3 Junction of the Sewers
==================================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| I feel the prescence of something in the back. It doesn't seem like the |
| Federation troopers, but go check the deepest level anyway. |
---------------------------------------------------------------------------
Walk forward, and continue up the stairs. On your way, you'll encounter a
lot of enemies. These are including some very frustrating bats. There will
also be some exploding capsules, so look out. At the top, you'll face a
boss.
============================
EPISODE 4-4 Industrial Plant
============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| To secure safety from the Federation force, move further inside the |
| factory. |
---------------------------------------------------------------------------
Move ahead, climb up the two walls and then climb up the boxes to get to
a higher spot. Once there, jump to a new ledge and defeat all the enemies.
Next, jump over to the conveyer belt and jump up to the tiny box. Continue
up to the top, defeat the enemy at the door and you've finished the stage.
====================================
EPISODE 4-5 Deepest Industrial Plant
====================================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| The Federation force is catching up. We'd better find a safe place |
| before it's too late. Use the elevator to escape to the upper loft. |
---------------------------------------------------------------------------
You've got 3 minutes to escape. At the start, walk forward and jump down.
Jump left to a new platform and then head left (downwards on the screen)
to a new platform. Walk to it's bottom right corner to find some new moving
platforms. Jump to the first platform, then head onto the spinning one.
Jump over to the next platform and then jump up the wall to a new ledge. At
this point, look out for the troopers that can shoot. Jump over the
conveyer belts and defeat the shooters which are very frustrating. Once
they're all defeated, the eleveator will open. Once up, you'll face a boss
called Slashuur.
=========================
EPISODE 4-6 Spaceport Inn
=========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Make it out of D'Hoonnib for your own safety. The information we need |
| should be at the bar! Fend off the enemies and head there! |
---------------------------------------------------------------------------
At the start you will eventually see a ship in front of you. Damage it to
make it explode. Then, from where you started, head left and into a new
alleyway. In there, head up the stairs and into the next alleyway. You
will find the bar on the left. Inside, the Triceratons will attack and
you must defeat all the enemies inside this room in order to finish the
stage. Two players could be needed here, but you can make it on your own
too.
======================
EPISODE 4-7 Wilderness
======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Go after the captured Fugitoid! Our radar detects Fugitoid in the |
| wilderness ahead. |
---------------------------------------------------------------------------
Another stage where you collect gold and silver coins to win prizes. This
time you drive a tiny spaceship. Collect the coins to win prizes. The more
coins you collect, the more points you'll get.
10000 points Piece of Crystal
8000 points Antique
6000 points Doppleganger
4000 points Bonus Material
==================
EPISODE 4-8 Forest
==================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| The captured Fugitoid is at the end of the forest. Run quickly through |
| this area. |
---------------------------------------------------------------------------
Move forward and defeat the plant enemy on the wall. Jump to the ledge on
the other side of the wall and defeat another plant enemy. Jump to the
next ledge and move forward. Destroy the spaceship and it will reveal a
new path. Head in, and look out for all the plant enemies ahead. On the
other side, there will be some Triceraton guards. Defeat them and head over
to the big block. Push it towards the wall as Raphael and head up. Defeat
all the Triceraton guards in order to make the fallen tree disappear.
Head on and you've finished the stage.
===========================
EPISODE 4-9 Forest Clearing
===========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| It seems like Fugitoid has been taken away to the Triceraton Bunker |
| Ship. Sneak onto the ship while Triceraton and the Federation are |
| engaged in battle. |
---------------------------------------------------------------------------
In order to finish this stage, you must defeat all enemies. The opening
which leads you into the ship you shall go with is covered with lasers so
you must defeat all enemies in order to open it. Walk inside to finish the
stage.
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
End of Disc 1 on GameCube
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
---------------------------------------------------------------------------
6.7 TRICERATON BUNKER SHIP
---------------------------------------------------------------------------
The TMNT is finally on board of the ship where they think the Fugitoid is.
They must head through the huge ship and take control over it.
=====================
EPISODE 5-1 Cargo Bay
=====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Fugitoid must be somewhere whitin this spaceship. Let's get out of the |
| cargo bay fist. |
---------------------------------------------------------------------------
From the beginning, fallow the thin path near the wall to find a computer.
Use Donatello to make some platforms come down for you to walk on to cross
instead of crossing the moving platforms. This is a lot easier. Once over,
walk over the conveyer belt and look out for the Ticeraton guard who can
shoot you down. Cross the next conveyer belt. On the other side, you can
cross in two ways. The first one is to use Michelangelo's flying move -
which is the easiest one - and the second one is the fallowing. Jump to the
conveyer belt on the very left, walk to the next one and then to the
fallowing one. Watch out as all the conveyer belts will push you backwards
so prepare to jump. Once on the other side, kill the Triceraton and use
Donatello on the computer. Cross the conveyer belt and defeat the guard.
Now, move behind the wall to find an opening. On the other side, there are
two ways out of the stage. The first one leads to Episode 5-2 and the other
one leads to Episode 5-4. This point is the fallowing starting point.
To get to Episode 5-2
There are two ways to get here. The first one is like this. From the
starting point, jump directly left use Michelangelo and use his flying
move to get to a new ledge. The other way is to cross the conveyer belt,
and then walk left until you find a computer. Use Donatello to make some
platforms appear. Cross them to reach the same opening.
To get to Episode 5-4
From the starting point, cross the conveyer belt and evade the computer.
Head down the stairs and fight some Triceraton guards. Once they're all
taken care of, head into the big opening to reach Episode 5-4.
==============================
EPISODE 5-2 Engine Compartment
==============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| We've been driven to a huge engine room. Secure safety before advancing |
| any further. |
---------------------------------------------------------------------------
From the start, head through the three spinning blade-traps. On the other
side, you must cross some spinning objects. At first, take out the guards
and cross the upside down-going pillars. On the other side, use the flying
move as Michelangelo to cross the laser field. Use Donatello on the
computer to make the huge spinning objects slow down a little. Head on top
of them and cross them all without falling down. It won't be a problem for
you. Fall down on the right side, defeat the enemies and head into the
gate to finish the stage.
=======================
EPISODE 5-4 Battlefield
=======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| This ship is headed for the Triceraton mother ship. Once we get there, |
| it'd won't be easy to retrieve Fugitoid. Take the ship under control |
| and make your way to the safety of the Homeworld's dock. Let's head to |
| the deck! |
---------------------------------------------------------------------------
From the start, head forward and jump past the platforms on the walls.
Kill all the frustrating bats and flying Triceratons as the can all make
you fall down. Once over, head forward until you find some moving platforms
in front of you. Jump to the bridge and once over, kill the Triceraton
guards to make the laser disappear. Head into the new room and defeat all
the Triceraton guards in order to finish the stage.
---------------------------------------------------------------------------
6.8 THE TRICERATON HOMEWORLD
---------------------------------------------------------------------------
The TMNT has now been captured by the Triceraton and they are now their
prisoners. They will now have to escape in order to get back to Earth.
=============================
EPISODE 5-3 Triceraton Prison
=============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| This is the only chance to escape from the prison. Exercise caution |
| when advancing. |
---------------------------------------------------------------------------
Star by walking out of your cell. Down the corridor, there is a switch to
hit. Hit it and door will open. Some enemies will come out so prepare for
battle. Some enemies will drop down from above. Once they're all defeated,
a big door will open. Head inside and you'll be in a new corridor. Walk on
and there will be a corridor to the right. Head into it and continue on. At
the end, there is a big door leading to the kitchen. Defeat all the enemies
inside and a door will open. Head inside to finish the stage.
======================
EPISODE 5-5 Space Dock
======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| We have successfully snuck onto the dock of the Triceraton Homeworld |
| Ship. Unfortunately, it seems that Fugitoid has already been taken |
| away. We'll work our way through the enemy's mother ship to get |
| Fugitoid back. Expect a fierce fight. Remember, somtimes it's wise not |
| to meddle with every single enemy. |
---------------------------------------------------------------------------
Head into the room and defeat the enemies. Continue on and head left to
find a switch. Hit it to open the door. In the next room there are some
more enemies to defeat. Hit the switch to open a new door. Head into the
tiny tunnel to enter a room with two door. Defeat the enemy to open them.
Head into the right door and into the next similar room. Defeat the enemy
and head into the new right door. Defeat the enemies and head left. Then
defeat the enemies and head right again to finish the stage.
================================
EPISODE 5-6 Underneath the Arena
================================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Where the heck did they bring us to? Anyway, we need to orient |
| ourselves first. I have a bad feeling about going any further but we've |
| got no choice - let's get moving. |
---------------------------------------------------------------------------
At first, defeat all the annoying enemies as they will be very frustrating
and attack you instantly. Head down the iron fence and cut it with
Leonardo's swords. Head over the ledge until you find some platforms. Use
Michaelangelo's flying ability to fly over behind the guillotine. The next
trap is the moving platforms. Use Michaelangelo again to fly to the very
right and you'll be on the next platform. Continue on and you'll face a
boss - Traximus.
================================
EPISODE 5-7 The Tri-Sports Arena
================================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| The only way to survive Tri-Sports Arena is to win. How can we inflict |
| damage on such a huge monster? Where's his weak point? |
---------------------------------------------------------------------------
In this episode, the only thing you need to do is to defeat the Spasmosaur.
Go to the Bosses section to find out how to defeat it.
---------------------------------------------------------------------------
6.9 SPACE
---------------------------------------------------------------------------
The TMNT are escaping the Triceraton and they will soon find themselves in
a new but familiar area.
==========================
EPISODE 5-8 Asteroid Field
==========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Outrun our pursuers and dodge the asteroids. |
---------------------------------------------------------------------------
In this stage, you'll drive a tiny space ship into an asteroid fielf.
Collect the coins on your way to win prices. The golden coins are more
worth than the silver coins.
10000 points Piece of Crystal
8000 points Antique
6000 points Doppleganger
4000 points Bonus Material
---------------------------------------------------------------------------
6.10 FEUDAL JAPAN
---------------------------------------------------------------------------
The TMNT has been transported to Feudal Japan where they will have to find
a way back through Shredder's ancestor.
=================
EPISODE 6-1 Shore
=================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| The Foot existed in ancient Japan as well... There's also someone who |
| seems to be Shredder's ancastor - we're facing him here in this time as |
| well. Find the crash-landed Utroms to make our way back to our time. |
| Keep going. |
---------------------------------------------------------------------------
Walk on until you find some stairs. Walk up and into the forest. Now, there
are two ways to finish the stage.
To get to Episode 6-4
The first one is to cut down the trees at the top of the screen with
Leonardo. Defeat all the enemies at the hidden beach to finish the stage.
To get to Episode 6-2
Just continue on, head over the bridge, defeat all the enemies to make the
door open. Head in to the door to finish the stage.
===============================
EPISODE 6-2 The Burning Village
===============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Foot are still roaming around the village. Defeat them all to put an |
| to the destruction. |
---------------------------------------------------------------------------
In this mission you must defeat all the enemies in the stage in order to
finish it. Fallow these guidelines to find all the places where they are.
Head into the village and head left. The path will split in two ways. The
left path will lead nowhere, so walk forward and into the next alley. Head
left and into the next one. Then head right.
=========================
EPISODE 6-3 Bamboo Forest
=========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| There seems to be a Feudal Foot boss somewhere around. Let's make our |
| way through the bamboo forest to find him. |
---------------------------------------------------------------------------
Head on into the forest until you find a ledge. Use Michelangelo to fly
over to the other side and head to the bridge. Cross the bridge and you
will get to some moving platforms. Cross them and you will find some rocks
falling down. Evade them and head to the other side where some new
platforms are. Cross them to finish the stage.
=======================
EPISODE 6-4 Foot's Lair
=======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| The base of Feudal Foot must be ahead of us. We're outnumbered here, so |
| we'd better keep moving. |
---------------------------------------------------------------------------
Head on into the stage and over the small ledge. When you find the
guillotine, jump to the ledge to the left and up. Jump up the stairs and
push the switch to unveil a bridge. Cross in and evade the guillotines to
find the exit.
==============================
EPISODE 6-5 A Small Hidden Bay
==============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| This must be one of the Foot's bases. Move through the base and |
| eliminate the Foot. |
---------------------------------------------------------------------------
In this stage you must defeat all enemies in order to finish the stage.
Head right from the start, cross the bridges and continue on. Cross the
holes in the bridge and once at the other side, cross the moving bridges
to get to the other side. Jump up the boxes and continue on. Cross the
next bridge and defeat the enemies. Look all around these places as there
can be areas that cannot be seen in the first sight.
=====================
EPISODE 6-6 the Cliff
=====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| To eliminate the Foot in this era, we must first take down Shredder's |
| ancestor. This won't be easy. |
---------------------------------------------------------------------------
In this stage you only have to defeat Shredder's ancestor in order to
finish the stage.
---------------------------------------------------------------------------
6.11 TCRI BUILDING
---------------------------------------------------------------------------
The TMNT has found a way home but they need to get rid of the Foot in order
to make it.
==============================
EPISODE 6-7 Oracle Pod Chamber
==============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Get rid of the Foot and make it out of the room as soon as possible! |
---------------------------------------------------------------------------
You've got 4 minutes to defeat all the enemies in this stage in order to
finish the stage. This place is pretty big so you can just run around to
defeat them all. It's as simple as that in this stage.
============================
EPISODE 6-8 Transmat Chamber
============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Dodge Shredder's ruthless attacks and throw at least 30 Utroms into the |
| transmitter. Hurry, there's not much time left! |
---------------------------------------------------------------------------
Pick up the Utroms and throw them into the transmitter in order to finish
this stage. Also try to evade Shredder's attacks.
---------------------------------------------------------------------------
6.12 NEW YORK
---------------------------------------------------------------------------
The TMNT has found a mysterious creature in the sewers. They will later
find out what it is, but it will later lead into a new mission in the deep
sewers.
======================
EPISODE 7-1 The Sewers
======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| To identify the mysterious creature, advance further down the sewers. |
---------------------------------------------------------------------------
Head down into the water and follow it to the next path. Head on and drop
down the shaft. Now, here are two ways to go on. The first one is straight
forward. Cut down the fence as Leonardo or push the block as Raphael and
jump up. Continue down and through the small opening.
The other way is to take left in front of the fence. At the end, there is a
small machine. Destroy it to get some platforms to cross. Use Michelangelo
to get over and press the switch for your eventuall friends to cross. Head
down the stairs and cross the bridges. Head on and down to the water.
Here, you must defeat all the frustrating crocodiles in order to open the
door. The easiest way is to use Donatello's Charge Attack, or you can take
some help from your friends. Once the door is open, the stage is finished.
=============================
EPISODE 7-2 Turtles' Old Lair
=============================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Finally, we've found the lair of the creature living in the sewer. |
| Familiar surroundings, but I don't like the feel of this one. |
---------------------------------------------------------------------------
In this stage you only have to defeat Leatherhead in order to finish the
stage.
================
EPISODE 8-1 Park
================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| We're taking up the gauntlet thrown by Ultimate Ninja. Let's kick his |
| butt. Don't get hotheaded... sometimes it's wiser to pull back and cool |
| off. |
---------------------------------------------------------------------------
Damage the Ultimate Ninja a little and then head to the bridge because he
will appear there. He will vanish so jump down to the street. You will now
be chased by a huge truck. You must run to the end of the street in order
to finish it, and you must stay alive.
==================
EPISODE 8-2 Bridge
==================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| This is the site for the final battle. Drive Ultimate Ninja into a |
| corner. Watch out for the vehicles! |
---------------------------------------------------------------------------
Walk forward and evade the vehicles coming forward. You will sometimes face
Ultimate Ninja in a quick battle. Defeat him and continue on. Later on you
will face him at the top of the bridge.
========================
EPISODE 9-1 Mean Streets
========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| The fall of Shredder resulted in a three-way struggle for power among |
| the Foot, the Mafia and the Purple Dragon. Restore peace and order in |
| New York City. Bringing a certain group under control will only |
| encourage other groups. You must bring all three groups under you. |
---------------------------------------------------------------------------
In this stage, you must take control of the three groups fighting in the
street. This means you must defeat all enemies in the stage. There are
three meters at the bottom of the screen. Once one of them is gone, the
whole group is gone. Once they're all gone, you've finished the stage.
======================
EPISODE 9-2 The Sewers
======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Go further down the sewer to investigate. |
---------------------------------------------------------------------------
You will be using a board to go through this sewer. Collect as many coins
as you can. The golden coins are more worth than the silver coins.
10000 points Piece of Crystal
8000 points Antique
6000 points Doppleganger
4000 points Bonus Material
======================
EPISODE 9-3 The Sewers
======================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Destroy the Footmech Splinter. As you can expect from it's appearance, |
| getting rid of it is no easy task! |
---------------------------------------------------------------------------
Walk over the bridge and up on the big platform. Cross the moving platform
to the next platform. Be careful when crossing the next two moving
platforms as there are some frustrating bats there. Once over, walk along
the bridge and cross the next two moving platforms. On the other side,
continue on to finally reach the boss.
---------------------------------------------------------------------------
6.13 UNKNOWN CITY/FUTURE
---------------------------------------------------------------------------
The TMNT has been transported into the future New York City. The city has
been totally destroyed and they need to find their way home quickly.
==========================
EPISODE 10-1 Subway Tunnel
==========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Find out what's happening up there. Go above ground. |
---------------------------------------------------------------------------
Walk forward and cross the moving platforms. On the other side, cross the
bridges by standing in the middle of them. Once over, cross the pillars
carefully and watch out for the enemies. Walk up the crashed train and up
to the opening. Watch out for some surprising enemies and continue left.
Climb up the platforms and up into the opening. Walk up the stairs to
finish the stage.
===========================
EPISODE 10-2 Collapsed Area
===========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Find out what happened here at the old ruin. Keep advancing to unearth |
| the truth. |
---------------------------------------------------------------------------
Walk on until you find the big gap in the street where you can see to the
other side. Walk up the big mountain of platforms and jump to the left to
get to the next area. Walk on until you find some new platforms. Cross them
carefully and walk right up to the very dark area to finish the stage.
================
EPISODE 10-3 Air
================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Destroy Slashuur. We won't be able to return to our world without |
| eliminating him. |
---------------------------------------------------------------------------
The only thing you have to do in this stage is to defeat Slashuur. Go to
the Bosses section to find out how. Once he is defeated, you've finished
the stage.
---------------------------------------------------------------------------
6.14 THE FREIGHTER KURAIYAMA
---------------------------------------------------------------------------
The TMNT has finally the Foot Clan's secret stronghold. They need to move
the big ship into the middle of the ocean and blow it up to get rid of
Shredder, once and for all.
==================
EPISODE 11-1 Docks
==================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Another Foot stronghold, the freighter Kuraiyama is anchored at the |
| harbor. Bring the ship as far from the city as possible and blow it up |
| to wipe out the entire Foot Clan. Now make your way into the water |
| fortress. |
---------------------------------------------------------------------------
Walk over to the big wall. Jump up to the highest crater where an Archer is
standing and use Michelangelo's flying ability to fly to the left to find
a new platform. Walk to the left to walk behind the conveyer belts and
fallow the wall to the big gap. Cross the gap and continue right. Jump
over the shelves and over to the big area at the right. Walk on and cross
the gap. Jump up the boxes and walk through the path. Walk right and down
to the end. You will now face an Elite Guard.
====================
EPISODE 11-2 Storage
====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Seems like we're surrounded. Without defeating all the Foot in this |
| room, we won't be able to make it out. |
---------------------------------------------------------------------------
In this stage, you'll only have to defeat all the enemies in order to
finish the stage. You need no further information as the stage is round as
a circle and it's easy to find the enemies.
=====================
EPISODE 11-3 Foot Lab
=====================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Exercise caution - we don't know what to expect. Continue advancing. |
---------------------------------------------------------------------------
Walk over to the platforms and walk onto the first one. Wait for it to go
to the right and jump to the platform to the left. Don't care about the
first computer as it will only release some more flying enemies. Instead,
walk onto the next platform. Jump to the next computer and jump to the
next platform. Walk onto the next platform and onto the next area. Walk
right and down the corridor, past the fence and you'll get to the very
tricky part of the stage - the spinning platforms.
I've got some mails about these parts as they are very tricky. Once once of
the platforms two ends is near you, jump to it. Quickly jump so that you
land on the other end as the whole platform spins. Do this until you get to
the other side. You'll now get to a similar trap. Use the same method to
cross it. Now you're at an even trickier part. You need to do the wall-
jump in order to cross this gap - if you're not playing as Michelangelo as
he can just fly over the gap. But as the other TMNT's, carefully jump from
wall to wall to cross it. Don't jump to high as there is a laser fence at
the top. Once past, you'll face an Elite Guard.
========================
EPISODE 11-4 Engine Room
========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| We need to blow up the ship so make your way through the engine room to |
| set our plan in motion! |
---------------------------------------------------------------------------
Walk forward until you find some platforms. Cross the two frist platforms
to get to the other side. On the other side, jump on top of the blocks in
the wall to get to the top of the high area. Here you must jump beside the
fence to make it past. It's very easy, use the first jump tp jump out and
the second jump to get to the other side. Jump down and use the blocks in
the wall to get to the next high area. Jump beside the fence like you did
before and defeat all the enemies in the next area to open the laser fence
door. Inside, you'll face another Elite Guard.
==========================
EPISODE 11-5 Weapons Depot
==========================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| Without taking down Hun, Shredder's right-hand man, we won't be able to |
| go any further. |
---------------------------------------------------------------------------
The only thing you need to do in this stage is to defeat Hun. He's a lot
harder this time as he has two Foot Mech's beside of him.
=================================
EPISODE 11-6 The Freighter Bridge
=================================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| To move the ship, we need access to the freighter bridge, where Karai |
| awaits. We have no choice but to go against her if she decides to stand |
| by Shredder. |
---------------------------------------------------------------------------
The only thing you have to do in this stage is to defeat Karai. She is
Shredder's apprentice and will do anything to stop you.
==================================
EPISODE 11-7 The Burning Main Deck
==================================
---------------------------------------------------------------------------
| YOUR OBJECTIVE |
| The time has finally come. Use all you've got against Shredder and |
| eliminate the Foot Clan! |
---------------------------------------------------------------------------
Your final mission - defeat Shredder and the game is finished. Down below
is the bosses section, go there to find out how to defeat him.
==========================================================================\
> 7. BOSSES |
==========================================================================/
Throughout the adventure, you will encounter many kinds of enemies and you
will sometimes fight bosses which are a little tougher to beat. Down below
is a list of all the bosses you will face.
---------------------------------------------------------------------------
| HUN |
| Episode 0 |
---------------------------------------------------------------------------
Attacks: Spinning Hun, Rock Fall, Hun Punch
Hun is pretty big but not very hard to beat. He will often try to punch you
so that you will fall over. Jump away to evade this attack. When you hear
him say “Now you’ll be crushed!” he will punch the ground and rocks will
fall down. Dash away to evade this attack. When he turns red, you should
look out as he will hit you furiously. He will finish this move with a
spinning punch attack and it will take much damage on you. Try to hit him
before he attacks you.
---------------------------------------------------------------------------
| NINJA RATS |
| Episode 4 |
---------------------------------------------------------------------------
Attacks: Shuriken Storm, Rat Smash, Rat Kick
This is a funny but weird boss. These are four rats trained by a turtle.
In other words, the opposite to the TMNT and Splinter. I recommend that
you play at least two players in this battle. You need to damage each rat
the same much as the others to lower their life-gauge. They'll begin
fallowing each other in a row until you damage one of them. They'll then
run around throwing shurikens like crazy. They will also jump a lot, so
you need to run around a lot to find them. They will always run around you
so time your attack. Once one of them hit you, they will all attack you.
So try to do a Strong Attack to damage them hardly.
---------------------------------------------------------------------------
| SLASHUUR |
| Episode 4 |
---------------------------------------------------------------------------
Attacks: Energy Shot, Dark Slash, Explosion Jump, Back Stabbing
Slashuur is the second boss in this chapter. He will often fire at you with
an energy shot. He will then run towards you and attack you. When you hit
him, he will teleport away. He often appears behind you then so try to run
away. Attack him once he appear and he will repeat the teleport thing. His
attacks can stun you, so prepeare to block his attacks. When he damages
you so that you fall over, he will attack you right when you rise
yourself. Try do Dash away when he attacks.
---------------------------------------------------------------------------
| TRAXIMUS |
| Episode 5 |
---------------------------------------------------------------------------
Attacks: Shockwave Slash, Slash Combo, Rush, Tail Lash, Grab Slash
Traximus is very strong. He will often walk around and try to take you down
by rushing at you. He will also try to hit you with his shockwave slash
attack. He jumps up and readies his axe and slashes - releasing a shockwave
that can stun you. When he rushes, dash to evade it as he will end up
running into a wall for example. Another annoying attack is when he lashes
with his tail. It will stun you and you will be inverted - you'll walk left
when you wan't to walk right for example. When attacking him closely, he
will try to slash at you. He will first slash horizontally and finish with
a spin slash. Evade this as it's very powerful. He can also sometimes grab
you with his axe and throw you all over the room. I recommend that two
players take on this guy. Try to attack him closely and from behind.
---------------------------------------------------------------------------
| SPASMOSAUR |
| Episode 5 |
---------------------------------------------------------------------------
Attack: Tongue Spit, Tentacle Toss, Tentacle Smash, Tentacle Whipping
I really recommend that at least two players take on this guy or it will
take forever to take him out. He will often spit at you, trying to damage
you. He will also try to catch you with his tentacles and then throw you
up in the air. You won't take any damage though, but it's frustrating. He
will also try to smash you with his tentacles in different ways. To damage
him, attack his tentacles and he will drag them into his body. Then strike
his nose and he will get furious. He will rush into a wall and take heavy
damage. Do this a few times to take him out. He will sometimes make a
u-turn and go back to the middle of the arena before he has hit the wall,
which will frustrate you.
---------------------------------------------------------------------------
| FEUDAL JAPAN SHREDDER |
| Episode 6 |
---------------------------------------------------------------------------
Attacks: Triple Spear, Energy Blast
I recommend that at least two players take on this guy or it can be pretty
frustrating. He will often run around and shoot three energy spears at you
which will explode and damage you heavily. He will also charge up a giant
energy ball which he will fire at you. This will not just cause a huge
explosion but it will leave some tiny homing energy balls that will home
into you and hurt you. Try to attack him intensivly to win quickly.
---------------------------------------------------------------------------
| LEATHERHEAD |
| Episode 7 |
---------------------------------------------------------------------------
Attacks: Rush, Combo Smash, Tail Lash, Swim Strike
Leatherhead is pretty powerful. He will often walk around and try to hit
you. When he throws his arms out and a cloud surrounds him, he will begin
to chase you. Evade him or you will be heavily damaged. He will sometimes
attack you with a combo attack which can cause problems. Sometimes when
he defends himself, he will lash you with his tail and stun you. When about
half his life is gone, he will jump into the water and swim around and do a
quick strike attack from there. Attack him with shurikens often and try to
evade his attacks.
---------------------------------------------------------------------------
| ULTIMATE NINJA |
| Episode 8 |
---------------------------------------------------------------------------
Attacks: Shurikens, Poison Cloud, Dagger Strike, Poison Dragon, Whirlwind
This guy is very frustrating so I recommend that at least two players take
him on. He will often just run around and try to attack you with his
daggers. But he will often throw out some shurikens and if you step on
them, you will get hurt. Another attack is when he creates a green cloud
around him. He we will use it as a manoeuvre, meaning he will use it so
you can't see him and then he will attack. When half his life is gone he
will create a green dragon which will fly around him. Be ready to attack
him right after. When he is damaged enough, he will create a whirlwind
and disappear.
---------------------------------------------------------------------------
| FOOTMECH SPLINTER |
| Episode 9 |
---------------------------------------------------------------------------
Attacks: Combo Attack, Turtle Flash, Fire Blast, Shell Bash, Rush
Splinter will use the Charge Attacks which the TMNT has. He will also use
his own attacks which doesn't have to be described. Attack him as often as
you can as he will use some quick strikes. He can be pretty frustrating
sometimes but he is still pretty simple and easy. Look out for his quick
charge attack moves as they can damage you heavily.
---------------------------------------------------------------------------
| SLASHUUR |
| Episode 10 |
---------------------------------------------------------------------------
Attacks: Energy Shot, Dark Slash, Explosion Jump, Back Stabbing
I recommend that at least two players take on this guy. You've faced him
before, but he is a lot harder to beat this time as he will heal himself
each time he hits you. Shurikens will almost not work as he will attack you
instantly. You must attack him as often and as much as you can to defeat
him or it will take forever to take him down. He has the same attacks as
before, but as mentioned, he is a lot harder this time.
---------------------------------------------------------------------------
| ELITE GUARD |
| Episode 11 |
---------------------------------------------------------------------------
Attacks: Turn Around, Combo Slash, Tornado Slash, Copy
This guy is very fast. He will often try to slash at you. If he gets his
combo right, he will end up by using a spinning attack which is pretty
powerful. When attacking him, he will often make a quick turn around move
so that he appears behind you. Once 1/3 of his life is gone, he will copy
himself. Once 2/3 of his life is gone he will create two copies of himself.
He is pretty easy to hit, but his copies can be frustrating. His copies are
also a little darker than him so you can see who is who.
---------------------------------------------------------------------------
| HUN |
| Episode 11 |
---------------------------------------------------------------------------
Attacks: Spinning Hun, Rock Fall, Hun Punch, Hun Fury
Hun is a lot harder this time as two Foot Mech's is also in the arena. I
recommend that at least three players that on this guy and one player has
to take care of the Foot Mech's or they will totally frustrate you. Hun can
be pretty hard so two players need to take him on. He has the same attacks
as before, the only difference is that he will take less damage and he has
a new attack. When he becomes totally red, just watch out and he'll become
normal again. If he hits you, you'll take a mighty amount of damage.
---------------------------------------------------------------------------
| KARAI |
| Episode 11 |
---------------------------------------------------------------------------
Attacks: Katana Slash, Energy Dash, Ninja Kick, Needle Storm
Karai is very fast, but pretty easy to defeat. Using Michelangelo's flying
kick attack is very useful here, but at least two players should take her
on as her attacks are pretty powerful. Her main attack is when slashing
with her blades, but she can also do some kicking attacks. Another attack
is when she begins to sparkle. She will use a long-dash attack and it can
take lots of damage on you so watch out for that attack. Another attack is
when she jumps into the air and throws out needles in a circle. Try to
evade these attacks and push her into a corner and attack like crazy.
---------------------------------------------------------------------------
| MEGA SHREDDER |
| Episode 11 |
---------------------------------------------------------------------------
Attacks: Mega Quake, Lightning, Mega Slam, Triple Spear, Mega Throw
The final boss of the game. I recommend that at least two players that this
guy on. Shredder will often do a lightning attack which will strike you.
Run around when he sparkles or you'll get struck. When you've attacked him
enough, he will do an earthquake attack which can take some damage. He will
also often throw himself all over you, damaging you heavily. Another attack
is when he fires off three energy spears which will explode when touching
something. When you're near him, he'll try to grab you and throw you away
and this will damage you heavily. Try attacking him as often as you can and
evade his attacks. Once he's defeated, the game is finished.
==========================================================================\
> 8. WEAPONS & ITEMS |
==========================================================================/
You'll find different items and other stuff which will help you on the way
in the game. Down below is a list of all the items you can find in the
game.
---------------------------------------------------------------------------
8.1 WEAPONS
---------------------------------------------------------------------------
KATANA BLADES
Leonardo's weapons. These are two long sharp blades that can slice through
almost anything. It's also a common weapon wielded by japanese warriors.
SAI SWORDS
Raphael's weapons. These are two tiny three-way-spreaded daggers which
Raph uses to nail his enemies onto a wall.
NUNCHUKUS
Michelangelo's weapons. These are two batons connected to each other by a
tiny chain. These weapons are dangerous and can stun an enemy easily.
BO STAFF
Donatello's weapon. This is a long stick made of wood. Don can use this to
damage his enemies or do some incredible moves with.
HOCKEY STICK
Casey's weapon. Casey is a master of sports and always carries around some
rackets from each sport. His favourite is the hockey stick.
WOODEN CAIN
Splinter's weapon. Splinter uses this when walking but also as a weapon for
self-defence. Splinter is also a master of ninja techniques.
SAMURAI SWORD
Karai's weapon. Karai uses two katana blades like Leonardo but is not as
strong as Leo is.
NINJA STAFF
Slashuur's weapon. Slashuur has a long stick with a razor-sharp blade on
it's top. A very powerful weapon.
SHURIKENS
These can be found in boxes, urns or crates. These can be thrown at enemies
on the stage. They are not very strong, but the enemies won't attack you as
the are damages by them. You can carry 10 of them from the beginning. This
can be enhanced, as the list shows.
10 Flying Ability Crystals Throw shurikens while jumping
20 Flying Ability Crystals Carry 30 shurikens
30 Flying Ability Crystals
---------------------------------------------------------------------------
8.2 LIFE ITEMS
---------------------------------------------------------------------------
Some items can heal your life when in battle. They are always found in
boxes, urns or crates. All players share the same life gauge so you should
look for life items all the time.
PIZZA Heals all your life, rarely found.
SODA Heals a part of your life, commonly found.
---------------------------------------------------------------------------
8.3 CRYSTALS
---------------------------------------------------------------------------
When playing, you will eventually find crystals in boxes, urns or crates.
When you find them, you will temporarily use them, but you will earn them
after the stage is finished.
In Battle
---------
Red Crystals Increases Attack power
Green Crystals Increases Defence power
White Crystals Temporarily allows the TMNT to use an unlimited
amount of shurikens
Orange Crystals Temporarily allows the TMNT to use Charge Attacks
every time they attack
When finished a stage, you will earn the crystals. When you find an amount
of them, they will increase some powers for you. Each colour of the a
crystal increases a specific power.
Red Crystals 10 Increases Attack power
20 Higher Attack power
30 Even higher Attack power
Green Crystals 10 Increases Defence power
20 Higher Defence power
30 Even higher Defence power
White Crystals 10 Throw shurikens in air
20 Carry 30 shurikens
30
Orange Crystals 10 Level 1 Charge Attack
20 Level 2 Charge Attack
30 Level 3 Charge Attack
==========================================================================\
> 9. 2ND TIME AROUND, ANTIQUES |
==========================================================================/
This is April's new shop where she sells the Antiques that you find through
the adventure. Don't worry, nothing will be sold so that you don't think
you go get them for nothing. The Antiques you find will be listed in the
shop and you can go look at them anytime.
There is one Antique found in each stage. Some are well-hidden while some
are easier to find. Go to April's 2nd Time Around to find out what is
hidden in the Antique you've found. A new Antique will be coloured in
orange on the map in the shop. Down below follows guides of where to
find all the Antiques in each stage and what April has to say about them.
Once they're all found, you'll get a video showing April's grand opening of
the shop. And I've gotta tell you, it's pretty funny actually.
1 2 3 4 5 6 7 8 9 10
----------------------
A | X X X X X X X X X X
|
B | X X X X X X
|
C | X X X X X X
|
D | X X X X X X X X X X
|
E | X X X X X
|
F | X X X X X X X
|
G | X X X X X X X X X X
--------------------------------------------------------------------------
NL Name : What name the Antique has.
Area : In which episode the Antique is found.
Description: What April thinks of the Antique and sometimes the
TMNT themselves.
Found : Where in the specific stage it is found.
---------------------------------------------------------------------------
FOOT SERIES
---------------------------------------------------------------------------
1G Name : No.1 Armor Suit
Area : Episode 0-1 Backyard
Rating : * * *
Description: A: Yes, yes, I definitely love this one. An authentic
antique piece. Beautiful artisan work. These types of
armor suits were used during the medieval era. Knights
ware them.
M: Knights? Cool! I love knights!
Found : Found in a box in clear sight in the beginning.
2G Name : No.2 Statue of Shredder
Area : Episode 0-2 Rooftop
Rating : * * *
Description: It's a well-made piece, very detailed. Elaborate craftman-
ship. But for some reason, I don't like it. I hope someone
buys it soon, just to get rid if it. Hmm... this is one
rare antique item that I wouldn't mind throwing at Casey.
Found : Found in a box near the wall at the lower part of the
screen.
3G Name : No. 47 Gold Puck
Area : Episode 11-1 Docks
Rating : * * * *
Description: C: Listen up! I wanna tell you how precious this golden
trophy is! This is the symbol of the much-respected Super
Slam Hockey world championship!
A: OK...
C: Super Slam Shockey is not like ordinary hockey - it's
100 times better! Super Slam Hockey is the greatest
version of the greatest sport!
A: Uh-huh.
C: Can't you see the greatness of this? This is extremely
valuable, and not just because the trophy is made of
gold, but becasue -
A: Gold? Why didn't you tell me that in tje first place?!
Found : After crossing the shelves with some Archers on, fallow
the path as usual over to the big area. Cross the next gap
but don't jump up the boxes. Instead, walk on the bottom
floor to the right to find a fence. Jump behind it to find
a lonely box.
4G Name : No.48 Damaged Armor Suit
Area : Episode 11-2 Storage
Rating : *
Description: Oh, no doubt about it. There are a lot of collectors who
ask for armor, but they are usually referring to
medieval European armor or Japanese shogun garb! What
are we supposed to do with Shredder's armor? Besides,
it's so beaten up and broken. Even the Foot wouldn't buy
this. Unless... Donny, can you fix this up so it looks
presentable? Otherwise, this can't be sold!!
Found : Once you've opened the big door, walk right and use
Raphael to push the crate to the veru right. Jump up to
find a box in a storage hole.
5G Name : No.49 Strange-looking Container
Area : Episode 11-3 Foot Lab
Rating : * *
Description: Hey, this is nice! The shape is rare for an aquarium. It
looks pretty nice. It smells funny, but I'm sure if I
clean it, I can probably sell it. What's with you all?
There's something you are not telling me. What? Tell me!
I won't get upset. I promise. I'm telling you I won't get
mad. (Clears her throat) So what is it? What? This
containned... Stockman's brain?? Why on earth did you
bring back such a thing?!! No wonder it smells!!!
Found : Once you start, walk over to the moving platforms in the
big gap in the beginning. Jump to the computer to the
right and use it as Donatello. A tiny gate will open
where you first entered the platforms with a box in it.
6G Name : No.50 Steel Statue
Area : Episode 11-4 Engine Room
Rating : * * *
Description: At a glance, this statue looks crude and primitive, but
when you pay closer attention, you actually see this
casting technique is highly sophisticated. Wait. I'm
actually not even sure it is casted. And then the design,
it's really exquisite. Didn't you bring me something that
looked like this with different material? This may have
been created by a renowned artist.
Found : To get this one, I recommend that at least two players
take on the mission to get this Antique - or you'll have
to be very fast in your moves. Right at the beginning, at
the area with the moving platform, one player must stay
where you first jumped onto the platforms. The other one
must jump to the bridge at the top of the screen where
the tiny purple machine is. That player must destroy it so
that a platform will come up in front of where the other
player is now standing. The Antique is at the top.
7G Name : No.51 Toy
Area : Episode 11-5 Weapons Depot
Rating : * *
Description: This toy is really well-made! It's so detailed. It's just
that there's a Foot symbol on it... Still kids and Mikey
would love it. Let's see, I'll start by scrapping off the
Foot symbol.
Found : In one of the boxes in the room.
8G Name : No.52 Tapestry
Area : Episode 11-6 The Freighter Bridge
Rating : *
Description: A: Isn't this the Foot mark on this tapestry? Why in the
world did you bring this home?
M: But this is made out of such good material! I thoguht
you'd like it.
A: Mikey! I've had this shop burned down by the Foot. Why
would I ever want a tapestry with their mark on it?
M: You're right. I'm sorry. I should have been more
sensitive. I'll get you a curtain of a tapestry next time.
A: You are just impossible...
Found : In one of the boxes in the room.
9G Name : No.53 Eternal Flame
Area : Episode 11-7 The Burning Main Deck
Rating : * * * * *
Description: This deep purple flame just keeps going doesn't it...? And
it's eery somehow. It's definitely not a lucky charm. It's
rare to see an artifact that gives out such negative
power. It's like the symble of ultimate darkness. This
probably would make a brightly lit room dark.
Found : In one of the boxes in the room.
10G Name : No.54 Shredder's Casque
Area : Foot Fight Tournament
Rating : * * * *
Description: A: Isn't this pure gold? Plus it's made great cisele
technique, but it's Shredder, huh...? I'm not really sure
if it's worth a lot or not.
M: It has cost us hard blood endurance, AND snacky?
A: Thanks for the info, like I needed to know.
L: This is also a prize for the championship for the
multidimensional world tournament in the multidimensional
world.
A: What? Does that mean that this isn't pure gold? Oh,
it's no good then.
Found : Win the Foot Fight Tournament.
---------------------------------------------------------------------------
OTHERS SERIES
---------------------------------------------------------------------------
1F Name : No.3 Locket Pendant
Area : Episode 1-1 The Cavern
Rating : * *
Description: A: Where on earth did you find this?
D: In the underground cave - why do you ask?
A: Cave? I don't believe this!
L: The girl in the middle... Is that you? Those people on
either sides must be your parents - and who's the wild-
looking fellow?
A: That's Uncle Augie - Auguste O'Neal. I was close to
him. He was the kind of guy who'd all of a sudden take off
on a trip to wherever he wished anywhere in the world,
without saying anything. Then he wouldn't come back for
months. He used to make us worry all the time. One day, he
left as usual but never returned. We havn't heard from him
since. I swore to myself taht I'd find him one day.
Found : When you get to the area where you go down with a
platform, destroy all the flower enemies on the other
platforms. Once they're all destroyed, some platforms will
appear at the bottom for you to walk on. They will lead to
the Antique on a lonely platform.
(Thanks to A. Ayodele for letting me know how to get his
one. I struggled for months to get it.)
2F Name : No.4 Crystal Statue
Area : Episode 1-2 Secret Hall
Rating : * * *
Description: A: Oh... Look how beautiful it is. It seems like it's
made of crystal... but it's no ordinary crystal. This
mysterious glow has a therapeutic effect. Advanced skill
and technology would be required to make an art piece like
this.
D: I found this at an ancient ruin site.
A: This is just wonderful. I wish I could show this to
Uncle Augie. Where are you, Uncle Augie...?
Found : Found in the circle-round area.
3F Name : No.5 Fossil
Area : Episode 1-3 Ledge Above
Rating : * * *
Description: A: Hey, this is interesting!. It may be hard to imagine,
but I do like fossils. Don't you think they are romantic
items of the past?
M: Umm...It's more freaky than romantic. What if that
thing starts moving in the middle of the night? I'll
jump out of my shell.
A: Not me - I'd love to see it walk!!
Found : Get 8000 points.
4F Name : No.9 Ice Statue
Area : Episode 3-1 Frozen Relic
Rating : * * *
Description: Another mysterious object d'art... The ice is probably...
at least a couple of thousand years old, or even older.
I wonder who made it and for what purpose... it seems like
it's made of some unknown technology. Very interesting,
the surface is covered with a special coating that
prevents the ice from melting.
Found : After the tiny cave in the beginning, walk down the steps
and then head left. Jump over the platform to reach the
Antique in the box.
5F Name : No.10 Green Moonstone
Area : Episode 3-2 Glacial Valley
Rating : * * *
Description: A: Oh my... This is just mesmerizing, memorising. Look at
how it sparkles - just looking at it makes me feel as if
I'm surrounded by trees... very addictive.
C: Hey honey - what are you looking at? Hey, looks good.
Is it edible? I'm starving.
A: ...Casey, you insensitive, unintelligent barbarian!
Have you no appreciation for art? And don't you ever call
me "Honey" again!
Found : Get 8000 points.
6F Name : No.11 Snowman
Area : Episode 3-3 MT. Zero
Rating : * *
Description: Is this... a snowman? The shape of it's head is a little
strange., and it has four arms. What's amazing is that you
brought it back with you without letting it melt. How did
you do that?
Found : At the very end, right at the exit in a box.
7F Name : No.28 Gnarthian Pleasure Gems
Area : Episode 5-8 Asteroid Field
Rating : * * *
Description: A: Breathtaking... What kinds of gems are they? They're
not diamonds or sapphires or rubies. Whatever they are,
they're just beautiful!
C: So it's true - women gave a thing for precious stones,
eh? I'm a bit of a rare gem myself, you know.
A: Oh, you're there Casey. And, no, you're not the kind of
a rock any female has a thing for!
C: Ah come on. I bet I'd polish up real nice for the right
woman.
Found : Get 8000 points.
8F Name : No.55 Battle Nexus Trophy
Area : Battle Nexus Tournament
Rating : * * * * *
Description: M: Behold! This is the Battle Nexus Trophy attesting my
championship!
A: That looks just incredible... I wonder what it's made
of...
D: I believe it's some kind of metal that only exists in
the multidimensional world... Let me just take a small
piece off the back to analyze and...
M: You're taking a piece out of what? MY trophy? Are you
nuts? Get a piece of Raph's shell to see how boneheaded he
is instead.
R: Then we should analyze yours, so we'll know why you're
such a pain in the shell.
A: (Sigh...) Anyway, this is certainly the only one in
the universe.
Found : Win the Battle Nexus Tournament.
---------------------------------------------------------------------------
UTROM SERIES
---------------------------------------------------------------------------
1E Name : No.6 Utrom Music Box
Area : Episode 2-1 Lobby
Rating : * *
Description: A: How does this thing work? The hologram image and the
seamless surface are just amazing. What kind of technology
do you think was used here?
D: I knew you'd appreciate this. If this was Mikey, not
only would he understand the value, but warse, he would
somehow end up dropping and breaking it. This must have
been made utilizing the Utroms' extraordinary technology.
The only problem is... the music, if you can call it
music.
A: Definitely not a lullaby. It clearly wasn't intended
for humans and mutant turtles.
Found : In the red section of the stage, in a box in clear view.
2E Name : No.7 Skeleton Model
Area : Episode 2-2 Large Lab
Rating : * *
Description: A: I'm quite fascinated by skeletons... They don't say a
word but speaks volumes about the past. It's romantic if
you think about it that way. The old antique shop we used
to have had a skeleon. Do you remember that?
L: Of course, April. Your old shop would still be around
if it wasn't for us. I wish I could somehow give you your
shop back.
A: Thank you, Leo. But I don't regret meeting you guys.
You, your brothers, and Splinter - and, and even Casey,
sometimes - are, are my family.
Found : Found on one of the high ledges on the right side. Use a
box to climb up to find it in a box.
3E Name : No.8 Figure (Utrom)
Area : Episode 2-3 Transmat Chamber
Rating : * *
Description: A: U-Ugly looking figures... and not impressive either.
What are these?
D: utroms. Previously unknown outer space aliens. We
found them in the TCRI lab. TCRI stands for "Techno
Cosmic Reasearch Institute".
A: ...Considering I've been befriended ninja turtles,
nothing should surprise me anymore. But, uh, how can
anyone make something as unattractive as this?
Found : Found in one of the boxes in the room.
4E Name : No.35 Picture
Area : Episode 6-7 Oracle Pod Chamber
Rating : *
Description: A: What a nice picture... Even with different species,
family love knows no boundaries, you know? After all,
your family is Master Splinter and me. Oh, and Casey,
too... I guess. Anyway, in many ways this item is
priceless! I mena, look - there's Leatherhead and an
Utrom! If NASA saw this, they would go crazy!
M: Wow! That's great! This could help promote our store!
Uh... But it could start to become an antique shop for
sci-fi fanatics - that might be kinda weird...
Found : In one of the boxes in the room. Look around carefully.
5E Name : No.36 Mini Warping Device
Area : Episode 6-8 Transmat Chamber
Rating : * * *
Description: A: Wow, this is a superbly crafted miniature you have
there.
D: Yes, this is a miniature of a warping device. Through
the arms, it probably has the ability to destabilize ion
particles. And this cylinder on top probably breaks down
atoms and transports the object.
A: Amazing. And I guess it is possible in theory...
C: Umm, brainiacs, can we talk about something more
interesting, like Super Slam Hockey?
Found : In one of the boxes in the room.
---------------------------------------------------------------------------
D'HOONNIB SERIES
---------------------------------------------------------------------------
1D Name : No.12 Space Urn
Area : Episode 4-1 Alleyway
Rating : * *
Description: A: Is this an urn? Never seen anything like this before.
Look, the bottom is sharp. How are you goind to use an
urn when it won't stay upright?
D: This comes with a special super gyrosensor that allows
you to place it anywhere you wish. Also, it's
revolutionary temperature/humidity detection system keeps
anything in the urn at it's best climate condition.
A: Don, now you're making me wanna buy this thing - ever
thought of being in an infomercial?
Found : Once the street makes you drop down, head to the very
left to find a lone box in the corner.
2D Name : No.13 Figure (Splinter)
Area : Episode 4-2 The Sewers Under Peblak
Rating : * * *
Description: A: Oh, look - it's Splinter. It's very cute! Well-made
too. Where did you get this?
R: We found it in a sewer on the planet D'Hoonnib. But I
don't get why anyone would want a Master Splinter figure.
M: Come on, Raph - our sensei is THE master ninja of the
entire universe!
Found : At the very end on the right side of the sewer. Be very
prepared as the robot will attack you instantly.
3D Name : No.14 Glove
Area : Episode 4-3 Junction of the Sewers
Rating : * *
Description: A: This isn't actually a globe, but it's beautiful.
D: It's a model of D'Hoonnib, a planet with a flourishing
urban civilization. It's ruled by a military group called
the Federation. That's where we were beamed to. Let's
see... Oh, here it is - we landed somewhere around this
area on the globe.
A: I'll have to sell this as a precious ornament, Donnie,
not as a globe!!
Found : In a box when walking up the stairs.
4D Name : No.15 Stuffed Alien
Area : Episode 4-4 Industrial Plant
Rating : * *
Description: Wow, another strange design... You can say it's kinda
cute., but it's also gross at the same time. I don't want
to lock eyes with this thing at night. It would haunt me
in my dream if I did.
Found : When you've climbed up the boxes, head directly right and
jump down to find a lone box on a ledge.
5D Name : No.16 Figure (Hamato Yoshi)
Area : Episode 4-5 Deepest Industrial Plant
Rating : * * *
Description: S: This is a figure of Master Yoshi who was my master and
owner. Sensei was well-respected here in New York, but he
was also admired by aliens who lived on other planets.
A: What do you mean?
S: He was the master ninja of the universe - his
reputation wasn't limited to Earth. You could say that he
was a real hero.
A: Um... A-Are you OK? You're blabbering, I hope he's not
getting too old...
Found : From the start, jump down and head right. Fallow the small
bridge to a new platform and the Antique will be in the
corner on the left.
6D Name : No.17 Vintage Space Wine
Area : Episode 4-6 Spaceport Inn
Rating : * * *
Description: A: This looks like a perfume bottle...
D: But the name "AMRIT" sounds more like a fruit wine. It
must be 100 years old.
A: Pretty color. 100 years... Wonder what it'd taste
like... Can I try?
M: No! If you open it, it will lose all it's value!
Found : Destroy the ship in the beginning and there will be an
Antique in the box.
7D Name : No.18 Gold Moonstone
Area : Episode 4-7 Wilderness
Rating : * * *
Description: A: How gorgeous... The glitter makes me feel like I'm
bathing in the light of the moon.
C: Yeah, real pretty. Um, is it any sort of fruit? Perhaps
a pear?
A: Yeah, right, knucklehead. It's a slightly hard pear
with sparkles. Do you wanna try it?
M: Did I hear "pear"?? I think I heard "pear"!!
A: (Sigh...)
Found : Get 8000 points.
8D Name : No.19 Super-Duper Mushroom
Area : Episode 4-8 Forest
Rating : * * *
Description: M: This mushroom is awesome!! Truffles are nothing
compared to this.
A: Is it that tasty? Or are you supposed to enjoy the
aroma?
M: No no, nothing like that. One bite and your body
tingles and shivers!
A: Mikey! I told you it could be poisonus.
M: Sorry. I couldn't resist taking just one bite.
Found : Once you find the ship, continue right and it will be in
one of the boxes.
9D Name : No.20 Urn
Area : Episode 4-9 Forest Cleraing
Rating : * *
Description: A: Beautiful light... Is it the ore or the glaze that
makes the urn glow like this?
M: April!! Raph says I scratched the urn while I was
carrying it!!
R: Yeah, it was you!
M: W-Well, you were the one who shoved me!
R: You're too slow, spaz. You're the reason people call
us turtles "slow"!
A: Guys, guys, cut it out. The scratch is invisible, and
it doesn't really matter whether turtles are slow or not.
M: It does!!
Found : To the right of the ship you shall go with, near a
smaller spaceship.
10D Name : No.21 Japanese Portable Drum
Area : Episode 5-1 Cargo Bay
Rating : * * *
Description: A: I know what this is for! It's used to soothe cranky
bebies in Japan.
L: When we fought the Ultimate Ninja, he used this to call
on a referee.
A: W-Wait a minute - does that mean using this would bring
that ghostly referee here? That would not be good!
L: we won't know till be try for real. Shall we give it a
shot?
A: Don't!!
Found : Right next to the opening leading to Episode 5-2.
---------------------------------------------------------------------------
TRICERATON REPUBLIC SERIES
---------------------------------------------------------------------------
1C Name : No.22 Figure (Zanramon)
Area : Episode 5-4 Battlefield
Rating : * *
Description: A: Oh, this is a cute figure. I especially like the
traditional outfit he's wearing. Exquisite artwork. It's
interesting to see a dinosaur standing on two feet. But so
do you guys, so I suppose that's not so unusual.
L: He's Prime Leader Zanramon. Hard to imagine from the
figure, but he's an evil, evil man.
A: Is that so? But as artwork, it's a fine piece.
Portraits and statues of leaders also usually represent
the pleasant side of them, not the mad an menacing side.
Found : In the last room, in one of the boxes.
2C Name : No.23 Space Chess
Area : Episode 5-5 Space Dock
Rating : * * *
Description: A: Wonder what this is...
D: It's a Triceraton chessboard.
A: I thought chess only had two players.
D: Well, with this, you can have three players. The 3-D
hologram and virtual sound features seem to promise
players and intense gameplay experience! But these
features aren't necessary, and I can't really picture
myself playing chess with two other players... Raph and
Mike for example.
A: ...That wouldn't be fun.
Found : Once in the area where the rooms has two doors each,
begin by heading right, then right again and then right
once more to find the Antique in a box.
3C Name : No.24 Spanner
Area : Episode 5-2 Engine Compartment
Rating : *
Description: Ummm... How should I comment on this one...? Thank you
everyone - I really appreciate you guys for bringing all
these interesting items back. But you do know that my shop
is an antique shop, right? Not a Do It Yourself stone.
This looks like a tool for tightening bolts. Oh, well - it
may come in handy when Casey does something stupid. I can
use it like a boomerang to keep him in line.
Found : At the very end. When you are supposed to drop down from
the spinning objects to get to the exit, don't drop down.
Instead, head on and there will be a ledge on the other
side of the spinning objects. The Antique is in a box.
4C Name : No.25 Figure (Slashuur)
Area : Episdoe 5-3 Triceraton Prison
Rating : * *
Description: A: Beautiful! It looks like as if it's goind to move any
second now. But a hero with a sickle?? The Grim Reaper is
no hero!
D: It seems like there's a series of these figures. In
outer space, this guy may be considered a hero. Boys
probably admire him.
A: I guess wherever you go, there's always a hero.
D: He almost killed us, though!!
A: No logical comments or technical insights from Donnie?
That's not like you. Have you been eating properly?
Found : When you're out of you cell and in the corridor, jump up
to where the lizard enemies dropped down from by wall-
jumping. I recommend using Michaelangelo for this one as
you can fly up when you're high enough. Once, up there
are some boxes to destroy and even a door to open using
Donatello.
5C Name : No.26 Egg
Area : Episode 5-6 Underneath the Arena
Rating : *
Description: Gosh, it's moving. Look, the weird feeler is wriggling
out. Ahhh!!! It looked at me! It did! You think it's just
my imagination? Well, it's not!! You guys may be immune to
these grotesque creatures, but not me! Get it away from
me!
Found : Once you start the stage, defeat all the enmies to make
room for yourself. Then use Raphael to push the big box.
Jump up and use Michaelangelo to first wall-jump, then
fly over the laser fence. The Antique is in the box.
6C Name : No.27 Trisoron's Horn
Area : Episdoe 5-7 The Tri-Sports Arena
Rating : * *
Description: A: Oh no. Guys, international trading law Phrohibits you
from bringing back any form of animal furs or horns.
Didn't you know that?
M: This is no animal horn. It's a dinosaur horn.
D: It may be a horn but it's used as a tooth pick.
A: ...It hasn't been used yet, has it?
M: ...Um..
A: Go sterilize it!!
Found : In one of the corners of the arena.
---------------------------------------------------------------------------
FEUDAL JAPAN SERIES
---------------------------------------------------------------------------
1B Name : No.29 Imari Parcelain Plate
Area : Episode 6-1 Shore
Rating : * * * *
Description: A: Something as precious and beautiful as this parcelain
only comes by once in a while.
M: Is it that valuable?
A: Yes, it is. This particular plate is from ancient
Japan. It's from our great-great-great - who knows how
many greats back - grandsfathers' generation.
M: I suppose I'm not allowed to eat cereal off of this
plate.
A: ...Now you're finally making sense, Mikey.
Found : Once you are in the forest, there will be some trees that
you can cut down using Leonardo. It's at the top of the
screen. Head into the secret passway and you'll find a
hidden beach. The Antique is in one of the boxes.
2B Name : No.30 Armor Suit
Area : Episode 6-4 Foot's Lair
Rating : * * * *
Description: A: This must have once belonged to a Japanese Shogun.
Great piece of work! It's in mint condition and would be
highly regarded at any museum. Japanese armor suits are
very popular these days - not just as protective gear, but
because of the exquisite craftwork.
M: I love armor suits! Can I try it on?
A: Mikey, why do you need armor, when you have a shell.
M: Shell is only shell, but the suit is armpr. And
besides, I'd look really cool in it.
Found : When you find the first guillotine, there is a lonely box
on a high ledge. Jump up there to get the Antique.
3B Name : No.31 Noh Mask
Area : Episode 6-5 A Small Hidden Bay
Rating : * * * *
Description: C: Hey, April - cool hockey mask. Can I have it?
A: No way! This mask is a traditional Japanese art mask
used for Kakubi and Noh. It's nothing like your ordinary
hockey mask. It's 100 times more valuable than any hockey
mask.
Found : Once you start, head left and jump up all the poles in
the wall to get to the Antique at the top.
4B Name : No.32 Urn
Area : Episode 6-2 The Burning Village
Rating : *
Description: What is it? An urn...or a vase? Too bad it's charred a
little... If it was in complete form, without any cracks
or discoloration, and if it didn't leave any soot on you
hands when you touched it, perhaps it would have been
valuable. Uh, not that I mean that it has no value - it's
just a little rough.
Found : When you find the big blocks that you can push using Raph,
head into the alley to the left and there will be two
poles with fire at their top. There will be a secret path
between them so head in to find the Antique in a box.
5B Name : No.33 Kimono
Area : Episode 6-3 Bamboo Forest
Rating : * *
Description: A: Wow, such a lovely kimono. I think I'll wear it instead
of putting it up for sale at the store. I'll wear it when
I feel like lazing around and relaxing. Yes, that's what
I'll do. I love the design.
C: Yeah, it's perfect for you. The tasteless orange color
fits your very original personality.
A: Casey, you better learn how to speak to a woman. You've
got a great look, but... Wait, what am I saying? Pretend
you didn't hear that.
Found : At the start, head left to the top of the forest and there
will be a lonely hidden box. Use Leonardo to cut down the
trees to get the Antique.
6B Name : No.34 Japanese Doll
Area : Episode 6-6 The Cliff
Rating : * * * *
Description: Yup, yup. This is exactly what I've been dreaming of! This
is so exciting! A traditional Japanese doll with amazing
details, right down to her hair stands. The doll's kimono
is wearing is made of real silk. It'd be great if you guys
could bring more of these dolls back - I'll be so
grateful!!
Found : At the very left of this place, just right next to the
mountain, there is a part of the fence that can be knocked
down. Hit it until it flies away and head on to find the
Antique in a lone box.
---------------------------------------------------------------------------
NEW YORK SERIES
---------------------------------------------------------------------------
1A Name : No.37 Tea Set
Area : Episode 7-1 The Sewers
Rating : * *
Description: A: What a wonderful tea set. I don't have much that is
this traditional, so it's a nice addition. If you could
find things like this more often, it would be great!
Because right now, the store i more like a weird trinket
shop, rather than an antique store. NASA and the CIA
would keep an eye on this place if they knew what we've
got here. Seriously.
Found : Cut down the fence as Leonardo and the Antique is in one
of the boxes.
2A Name : No.38 Drawing
Area : Episode 7-2 Turtle's Old Lair
Rating : * *
Description: A: Who drew thos?
M: I did, when I was just a Turtle Tot. Thought I'd lost
it. But I found it near the old lair! You telling me this
isn't good? That's OK - I won't be offended. I would
prefer an honest critique for my future career.
A: Really? Well, it is a bit obvious, isn't it? It's
colored gray, it's a rat and you even wrote Master
Splinter's name. But I can feel a lot of love from
drawing.
M: Gee, thanks.
Found : In one of the boxes in the room.
3A Name : No.39 Figure (Silver Sentry)
Area : Episode 8-1 Park
Rating : * * *
Description: A: Hey, this is the popular Silver Sentry action figure!
I head it sold out immediately and is hard to find. It's
quite a rarity.
M: Wow, April - you know a lot about Silver Sentry!
A: Of course! Everyone who lives in New York should know
Silver Sentry! He's a hero! And this figure is really
detailed too!
M: I'm glad we share the same interest. Speaking of which
I have a favour to ask you... Can I have the figure? I've
been looking for this forever!
A: Sure, Mikey. And for you, I'll only charge 50 bucks.
M: What?!!
Found : In one of the many boxes in the street when chased by the
truck.
4A Name : No.40 Stuffed Shark
Area : Episdoe 8-2 Bridge
Rating : * *
Description: A: This stuffed shark looks exactly like the one I had in
the store before. But I thought it got burned...
R: I made this! It's handmade!
A: You made it?
R: Yeah! First I caught the shark, and then...
A: Whaaat?
R: Whoa, just joking. April, you got not sense of humor.
Found : In one of the boxes in the street. Look behind the
explosive cans.
5A Name : No.41 TMNT Arcade Machine
Area : Episode 9-1 Mean Streets
Rating : * * * * *
Description: M: This is the arcade game from our Cowabunga and pizza-
eating days. It was the first video game title where we
starred as heroes!
A: Yeah. This simultaneous 4-player action made this game
a classic of classics among arcade games!
M: That's right! Let's play! Ahhh, the memories!
Found : At the left side of the street, there is an alley with a
bus in it. Jump on top of the bus using the box and then
jump on top of the house to find the Antique in a box.
6A Name : No.42 Renaissance Art Collection
Area : Episode 9-2 The Sewers
Rating : * * * * *
Description: L: When Sensei named us, he chose names of great artists
from this book. We've been looking for this book for a
long time, but now it's back in out hands!
A: That's wonderful! You found a piece of your roots! I'm
glad you showed it to me, but there is no way to put a
price on something with such sentimental value. Also,
while it's not terrible, the book does smell a bit of the
sewers. So you keep it as a family treasure.
Found : Get 8000 points.
7A Name : No.43 Louis Quinze Cabinet
Area : Episode 9-3 The Sewers
Rating : * *
Description: A: Ah, yes - now this is what you call and antique! This
is perfect for my store! The rococoesque relief and
design is still popular to this date. Where did you find
this nice-looking cabinet?
M: Umm... The sewers.
A: What?
M: The sewers! It was just lying there! It's true dude?
A: Did somebody try opening this thing? Anybody?
Found : In the same room as Footmech Splinter in a box.
8A Name : No.44 Toy
Area : Episode 10-1 Subway Tunnel
Rating : * * *
Description: A: This toy is certainly unique, and it has such a
futuristic design! But, I wouldn't call it an antique or
a collectible.
D: It's an alien subway toy. We found this when we went
to the future.
A: No wonder the designs are so innovative! By the way,
isn't it amazing I just believe the stories you tell me?
I mean, think about it - who'd believe that this came
from the future? It's amazing!
Found : After the falling pillars you must cross a big gap by
walking up a crashed train. There is a lonely box at the
bottom. Use the broken railway to get it.
9A Name : No.45 Diamond Ring
Area : Episode 10-2 Collapsed Area
Rating : * * *
Description: This is wonderful! This type of cut can't be done with
current Earth technology! I wonder how they did this. I
can't even begin to imagine. Hrm. I guess one thing I can
complain about is the design. Don't you think it's too
fancy? A bit avant-garde, perhaps? Regardless, this item
must be worth a lot.
Found : Once on the other side of the street using the huge
mountain with Archer enemies on it, there will be a lonely
box beneath the street. Go past the Archers at the
mountain and walk on until you find where the street is
broken. Carefully jump down to find a lonely box.
10A Name : No.46 Figure (Slashuur)
Area : Episode 10-3 Air
Rating : * * *
Description: A: Oh, this is nice! I'm sure kids would love this, but I
don't know who he is. I wonder which comic he's from.
M: He's not a comic book hero. He really exists! In outer
space, kids grow up listening to his story. He's a truly
brave and mighty warrior.
A: Mikey, you talk like you've seen him. You read to many
comics. Are you OK?
Found : In one of the boxes in the arena.
==========================================================================\
> 10. COMPUTER, BONUS MATERIALS |
==========================================================================/
In this place, you can take a look at all the Bonus Materials you can get
through the adventure. You can take a look at concept art of both the
heroes and enemies, backgrounds or even concept art of some of Playmates
TMNT toys.
CHARACTERS
----------
Leonardo A
10 sketches of Leonardo containing normal sketches of him.
Leonardo B
10 sketches of Leonardo containing concept art of him.
Slashuur
10 sketches of Slashuur containing normal sketches and concept art of him.
Raphael A
10 sketches of Raphael containing normal sketches of him.
Raphael B
10 sketches of Raphael containing funny stuff and concept art of him.
Casey
10 sketches of Casey containing normal sketches, funny stuff and concept
art of him.
Michelangelo A
10 sketches of Michelangelo containing normal sketches of him.
Michelangelo B
10 sketches of Michelangelo containing funny stuff with him.
Karai
10 sketches of Karai containing normal sketches and concept art of her.
Donatello A
10 sketches of Donatello containing normal sketches of him.
Donatello B
10 sketches of Donatello containing funny stuff and concept art of him.
Splinter
10 sketches of Splinter containing normal sketches, concept art and
funny stuff with him.
April
10 sketches of April containing different outfits for her.
Miyamoto Usagi
2 sketched of Miyamoto Usagi/Usagi Yojimbo containing normal sketches of
him.
ENEMIES
-------
Shredder
10 sketches of Shredder containing sketches of him as a utrom and as a
human.
Drako
2 sketches of Drako containing normal sketches of him.
Ninja Rats
2 sketches of the Ninja Rats and their master containing normal sketches
of them.
Traximus
2 sketches of Traximus containing normal sketches of him.
Leatherhead
2 sketches of Leatherhead containing normal sketches of him.
Elite Guard
2 sketches of the Foot Elite Guards containing normal sketches of them
and their weapons.
Spasmosaur
2 sketches of Spasmosaur containing normal sketches and concept art of it.
Hun
2 sketches of Hun containing normal sketches and outfits for him.
Ultimate Ninja
2 sketches of the Ultimate Ninja containing normal sketches of him.
Secondary Characters A
10 sketches of some secondary characters containing normal sketches of
utrom bodies, Federation guards, Foot Ninja's (in different forms), Foot
Techs, Baxter Stockman, Triceraton guards and Utroms.
Secondary Characters B
10 sketches of some enemies containing normal sketches and concept art of
Cyclopus, Redurians, Foot Sumo Ninja's, flying enemies and some crocodile
mousers.
Others
10 sketches of some other stuff containing normal sketches of Baxter
Stockman's brain in a capsule, Baxter Stockman's moving head, Baxter
Stockman as a Utrom, Fugitoid, General Blanque, the giant sweeping machine,
Mr. Mortu as a utrom, Ultimate Daimyo, Prime Leader Zanroman and Shredder's
sword.
BACKGROUND ARTS
---------------
NY
5 background arts of New York City.
Planet D'Hoonnib
5 background arts of Planet D'Hoonnib.
Feudal Japan
5 background arts of the Feudal Japan.
Kuraiyama
5 background arts of Shredder's kuraiyama.
BATTLE NEXUS
5 background arts of the Battle Nexus tournament.
Vehicles
10 sketches of some vehicles from the game containing some spaceships etc.
Animation Storyboards
10 sketches of some storyboards of the game.
CG
10 sketches of some nice cutscenes.
OTHERS
------
Playmates A
8 sketches of some of Playmates Toys's TMNT toys containing promo art of
the Air Ninja's and Zanroman's Cruiser.
Playmates B
12 photos of some of Playmates Toys's TMNT Battle Nexus toys containing
promo's of their equipment and weapons.
Playmates C
10 sketches of some of Playmates Toys's TMNT toys containing normal
sketches and promo art of Butterfly Swords, Dark Assasin, Drako, Feudal
Shredder, General Blanque, Gen, Master Yoshi, Traximus, Ultimate Daimyo
and the Ultimate Ninja.
Playmates D
11 sketches of some of Playmates Toys's TMNT toys containing promo art
and concept art of the Top Turtles and Robo Hunters.
Gallery
11 images of the TMNT together.
==========================================================================\
> 11. TOURNAMENT
==========================================================================/
In this place you can fight enemies for prizes. There are four different
tournaments to play. The first one is called Open Brawl and is available
from the beginning. If you beat that tournament, you will unlock Casey
Jones as a playable character.
The second tournament is called Monster Open and is opened if you finish
Episode 5-8.
The third tournament is called Foot Fight and this one is unlocked if you
finish episode 11-7.
The last tournament is called Battle Nexus and this one is opened if you
win the Foot Fight tournament.
== OPEN BRAWL
-------------
Prize: Crystal The Antique Search allows you to see if you
Antique Search have found an Antique in a stage when you
Casey Jones are going to select a stage.
Round 1: Foot A few Foot Soldiers, easy to win against.
Attack rapidly to win.
Round 2: Mousers A couple of Mousers, shouldn't be hard.
Use Raphael's drill attack.
Round 3: Bats Dash around until they chase, then attack.
Use Donatello's charge attack.
Round 4: Shooters Standard D'Hoonnib Federation Guards,
shouldn't be that hard.
Round 5: Team Utrom A random group of Utrom Guards. Attack
them rapidly.
Round 6: Archers Foot Soldiers with bow and arrows. Attack
them before they fire.
Round 7: Federats A group of D'Hoonnib Federation Soldiers.
They are easily defeated.
Round 8: Giants You'll fight a mix of all the previous
fights + the Afro Mobsters. An easy win.
Round 9: Muscle Another mix but this includes some Purple
Dragons too. Another easy win.
Round 10: Alien Invasion A bunch of D'Hoonnib Shooters. They are
a little harder. Use a lot of shurikens to
damage them and then attack them.
== MONSTER OPEN
---------------
Prize: Crystal
Round 1: Bergs Four plants and four big guys. An easy win
for you here.
Round 2: Greens Some green enemies. A pretty easy but
frustrating win.
Round 3: Raptors A bunch of Raptors. An easy win, but it's
both frustrating and hard-fought.
Round 4: Durians A bunch of big purple insects. A pretty
easy win with Michelangelo's flying move.
Round 5: Spiders Some spider-looking enemies. A hard-fought
win.
Round 6: Raz A big red guy with claws. A pretty easy win
for you. Keep on attacking.
Round 7: The Rocks Some big enemies to face. Keep on attacking
and you should win quickly.
Round 8: Nails Another big red guy with claws. He's a
little harder, but nor very hard.
Round 9: Rynokks Some new big guys. Keep on attacking again
and you should win.
Round 10: Leatherhead A boss-fight. Look out for his water strike
but that's all.
== FOOT FIGHT
-------------
Prize: Crystal
Antique
Round 1: Techs Some Foot Techs and ninjas. Very easy to
defeat.
Round 2: Elite Guard 1 An Foot Elite Guard and four Foot Archers.
Defeat them as fast as possible.
Round 3: Feudals Some feudal warriors. This battle is very
hard-won so try your best.
Round 4: Elite Guard 2 Another Foot Elite Guard with some Foot
Archers. Easy win.
Round 5: Mega Foot A bunch of Foot's but shouldn't be that
hard for you.
Round 6: Hun Hun with some Foot's. A pretty easy win,
but two or three players are recommended.
Round 7: Elite Guards 3 You'll now face two (!) Foot Elite Guards
and some Archers. I recommend more than
one player in this fight.
Round 8: Footmech Splinter Can be pretty hard sometimes as he uses
all the TMNT's charge attacks. Two or
three players are recommended.
Round 9: Karai Karai and some Foot's. Pretty easy win,
but two players are recommended.
Round 10: Mega Shredder Shredder and some Sumo's. Also a pretty
easy win.
== BATTLENEXUS TOURNAMENT
-------------------------
Prize: Crystal
Antique
Round 1: Creatures Three monsters to face but they are very
easily defeated.
Round 2: Omega Bursts A bunch of Foot Techs but they shouldn't
be any problems now.
Round 3: Traximus Traximus and some Triceraton guards. A
new easy win.
Round 4: Ninja Rats The Rats and some more enemies, but a
very easy win.
Round 5: Ultimate Ninja Look you for his dragon- and shuriken
bomb-attacks, but not harder than that.
Round 6: Krokodils A bunch of Leatherhead crocodiles. A very
easy win for you.
Round 7: Splinter Just like the Footmech Splinter, but just
a little stronger.
Round 8: Slashuur Pretty easy, but can be pretty frustrating
sometimes anyway.
Round 9: Miyamoto Usagi A very fast guy. Prepare for a quick U-
turn from him.
Round 10: Drako Very easy if you two or three players.
Attack him instantly and he won't be able
to attack you.
==========================================================================\
> 12. TMHT ARCADE |
==========================================================================/
To get the Teenage Mutant Hero Turtles Arcade Game, you need to find the
Antique in Episode 9-1. Go to the 2nd Time Around section to find out where
to find it. Once it's found, go to the shop and take a look at it (it's an
arcade machine). When you exit the shop, a text will appear containing the
information that you can play the TMHT Arcade Game.
To play it, go to the Main Screen and it you can now select it there.
What's new for this game is that up to four players can play. Though, you
cannot select which turtle you wan't to be. Instead, each control will
control one turtle. Control 1 controls Leonardo, Control 2 control
Michelangelo, Control 3 controls Donatello and Control 4 controls Raphael.
So you have to switch controls with your friends to control the turtle you
wan't.
The game is the same one as you could play on the arcade machines. For
those of you who has played the TMNT 2: The Arcade Game for NES may
recognise the game. It's almost the same, though there are a few
differences. The graphics are better, which is good, but the game is a lot
shorter than the NES version because some stages from that version is not
included, like the snow stage and the China Town stage. I took me about
30 minutes to finish the game. If you play four you will certainly finish
it in 15 minutes. So don't have any higher expectations of this game.
==========================================================================\
> 13. PASSWORDS |
==========================================================================/
Throughout the adventure, you will sometimes get some passwords to put in.
Here is a list of all the passwords in the game, if you can't wait to get
them all.
Password Password Name What does it do?
---------------------------------------------------------------------------
S D S D R L D Abyss Don't fall from anywhere.
L R S R D R D Fatal Blow Any damage will be fatal.
R L M R D S L Lose Shuriken Shuriken are no longer
available.
S L S D R D L Nightmare Enemies attack power is
doubled.
R D S R M R L Super Tough Enemies defence power is
doubled.
D R S L L S R Poison Turtles suffer from
poisonus effects.
M R M D R M D Endurance Life restore items are no
longer available.
L S D R R D R Mighty Turtle Turtles receive no damage.
M R L M R M R Pizza Paradise All life restore items are
now pizza.
D R M S R L R Selfrecovery Life-gauge gradually
restores itself.
S D L S R L L Super Offence Power Attack bonus doubled.
L D R M R L M Super Defence Power Defence bonus doubled.
R S R L R S M Unlimited Shuriken Turtles can now carry an
unlimited amount of
shurikens.
D S R D M R M Health Turtles do not suffer
from damage effects.
S S S M R D D Toddling When walking, it'll sound
like toddlers.
M L D S R D M Sqeaking Wacky sound effects.
D S L R D R M Battle Nexus Don New Battle Nexus outfit
for Donatello.
L M R M D R D Battle Nexus Leo New Battle Nexus outfit
for Leonardo.
M L M R D R M Battle Nexus Mike New Battle Nexus outfit
for Michelangelo.
S S S M R D D Battle Nexus Raph New Battle Nexus outfit
for Raphael.
R D L D S M D Samurai Don New Samurai outfit for
Donatello.
S M R D L M L Samurai Leo New Samurai outfit for
Leonardo.
M D S M S D M Samurai Mike New Samurai outfit for
Michelangelo.
D D R S M S R Samurai Raph New Samurai outfit for
Raphael.
S R M L D D R Playmates Playmates Toys prototypes
added to Bonus Materials.
New Playable Characters
-----------------------
Play as Casey Jones
Win the Open Brawl tournament, or wait 5 days.
Play as Splinter
Complete Episode 11-7, or wait 10 days.
Play as Karai
Defeat Karai in the Foot Fight tournament, or wait 35 days.
Play as Slashuur
Defeat Slashuur in the Battle Nexus tournament, or wait 45 days.
When waiting 5-45 days to unlock the characters, you can do a little trick
to make it hurry, which is described below.
Unlock all playable characters
------------------------------
Note: This works on all three consoles (GameCube, PlayStation 2 and Xbox)
Make sure you have a saved game file of the game. Now, do not have the game
disc in the console. Go to the date system and set it two or three months
ahead from the date you last saved the game on. Now, insert the game disc
in the console. On the title screen, select Continue. Now, go to Home and
you will see all the playable characters run around. To confirm that they
are unlocked, exit Home, finish any stage and save. Don't worry, you can
change the date back to normal now.
There are rumors about that you can play as Miyamoto Usagi, or Usagi
Yojimbo as he is also called, but I don't know how to do so. If anyone
knows how to unlock him, if he is unlockable, then please let me know.
==========================================================================\
> 14. LEGAL |
==========================================================================/
Teenage Mutant Ninja Turtles, all associated characters, and games are
copyright by Kevin Eastman, Peter Laird and Konami, Ltd.