Palladium Books® Weekly Update – April 8, 2016

By Kevin Siembieda

What a roller coaster ride the past week or two have been. Constantly busy. So many options to explore with Robotech® and Rifts®. Then there was AdeptiCon, prep for other conventions, a ton of work on Savage Rifts®, trying to bang out books, assigning and orchestrating artwork, plus birthdays, illness and all manner of craziness. Read on for details.

AdeptiCon was a good experience

As always, AdeptiCon was a welcomed event. Wayne Smith, Chuck Walton and Jeff Ruiz manned the booth. Sales were good. People were positive. Folks liked the SDF-1, Armored Valkyrie and all three modes of the YF-4 on display. The guys chatted with fans, got plenty of positive feedback and good suggestions, met with one of the movers and shakers at DriveThruRPG.com to discuss future plans with them, and touched base with other business people. It was a good weekend.

I missed attending AdeptiCon because of an ear infection. It was a last minute decision, but a good one. My ears were so plugged up that I knew I’d never be able to hear anything being said on the convention floor. I was asking, “What?” “I’m sorry, what?” “Would you please repeat that?” at the office enough. I made the final decision when I could not understand what a checkout clerk was asking me at Target, the evening before we were to leave. Yikes. I’m glad to report that I’m feeling and hearing much better, but I had to get a second round of antibiotics plus ear drops. None of this has stopped me from continuing to write, but it certainly slowed me down.

I’m not the only one who has been getting sick. Poor Chuck Walton has been out all week with what sounds like the flu or some sort of upper-respiratory infection. He sounds terrible. Julius seems to have a cold. Alex is getting over one. Kathy cannot shake her respiratory infection, and now Wayne is fighting off some kind of bug – sore throat, coughing, fever – but I fear it is a losing battle as everyday he looks and sounds a little worse. Holy moley! I just sneezed several times! Am I getting a cold now?! It’s like a plague zone here. Everyone has been trying to work through it. I have been writing and juggling all kinds of work, Chuck has been continuing to draw, Wayne and Alex are editing away, but we have definitely been kicked in our collective backsides and knocked out of sorts.

UPDATE: Coalition States: Heroes of Humanity™ Sourcebook

The original plan for Rifts® CS Heroes of Humanity™ and The Disavowed™ was to knock out two quick, small book titles fast. Then the ideas began to grow and grow. Unlike most game companies with rigid, unbending schedules (probably the smarter way to go from a financial point of view), Palladium is willing to delay and change projects in mid-production. That has been the case with Rifts® CS Heroes of Humanity™. Too many great ideas for gaming and details about the CS and Minion War on Earth started to emerge to ignore them. It doesn’t help when Chuck Walton and I and, well, most Palladium creators are idea factories. One of us gets talking about some idea and the next thing you know, we have a zillion exciting new ideas flying around. It’s awesome from a creative point of view. And it gives you, our customers, many more fun ideas for adventures and upgrading old and new characters. But it plays havoc with our release schedule when we decide to give vent to the creative side of things.

In the case of Heroes of Humanity™ it means an expanded book – right now it is looking like 160 pages – and it has spawned an entire second, related title, CS Heroes of Humanity™ Arsenal. There is so much material in each of these books (and The Disavowed). Take look at the new descriptions for Heroes of Humanity™ and related titles in this Weekly Update.

There is so much information in Heroes of Humanity™ about the Coalition Army and its strategies and tactics for fighting demons and the supernatural. More on Coalition Cyborgs, new types of ‘Borgs, Coalition Juicers, Psi-Battalion in action, CS demon-slaying training, and more! Coalition Juicers, cyborgs, Skelebots, Psychics, etc., are all being created and deployed in unprecedented numbers because the CS needs augmented soldiers to help level the battlefield against the demon and Deevil hordes! Plus there is a ton of background about the CS and the world at large, special combat schools and advanced training, plots and adventure ideas.

Maybe best of all, CS Heroes of Humanity™ with Megaverse® in Flames creates an environment where tech, magic and non-human characters join forces to combat a greater, common enemy – the Minions of Hell. And of course, there are details on how these diverse factions – many of whom see the other as long-time enemies – find a way to work together (sort of). And they need to find a way, because the fate of human (and D-Bee) civilization in North America, and probably the world, maybe even the Megaverse, hangs in the balance.

A player group can now include any number of diverse Coalition O.C.C.s with an array of D-Bees, Ley Line Walkers, Lazlo mages, Federation mages and Automatons, the Vanguard, Free Quebec Glitter Boys, Cyber-Knights, Juicers, psychics, True Atlanteans, the Minions of Splugorth, Lemurians, Archie Three robots, and ... well, you’ll just need to get the book, because it is epic! See the new description elsewhere in this update. Have you placed your pre-order yet?

Fighting hard to have this book to the printer next week! Unless people getting sick prevent it. I hope not.

UPDATE: CS Heroes of Humanity™ Arsenal Sourcebook

The name, CS Heroes of Humanity™ Arsenal kinda says it all. New Coalition armor, power armor, robots, combat vehicles, and related goodies. Time to pre-order! See the description elsewhere.

UPDATE: Rifts® The Disavowed™

Secrets, thy name is Joseph. As in Joseph Prosek II, who has created a web of secrets and power-building that nobody knows about. The Disavowed are just one tool in his growing network of espionage and power. As soon as I’m done with Heroes of Humanity™ and CS Heroes of Humanity™ Arsenal, I finish off The Disavowed and Haunted Tech™ as the ideas come. These two books are stand-alone products related by theme, time-line and interlocking events to Heroes of Humanity™ and HoH Arsenal™, but present their own avenues of adventure. Epic fun is coming this Spring and Summer.

UPDATE: Rifts® Secrets of the Atlanteans™

In final development. John Zeleznik is doing the cover. Assigning interior art in the weeks ahead.

UPDATE: Rifts® Sovietski™

In final development. The cover has been assigned to John Zeleznik. Interior artwork to be assigned.

UPDATE: Savage Rifts® for Savage Worlds®

There is so much I can’t tell you about. I approved the text for Savage Rifts® Foes Guide for the Savage Worlds game system, just today. I love this book. All the Savage Rifts® titles I have seen so far encapsulate the characters, world and dynamics of Rifts Earth wonderfully. These books are made with a love and knowledge of Rifts®, and it shows. Thank you, Sean Patrick Fannon, Shane, Ross, and everyone involved. I’ve also been going over lots and lots of new art, noting corrections and tweaks to be made, signing off on concepts, products and ideas, and enjoying what the Pinnacle madmen have coming your way. More news very soon I think.

UPDATE: Robotech® RPG Tactics™

We’re happy that so many of you came to our booth at AdeptiCon and saw the SDF-1, Armored Valkyrie and YF-4 pieces we had on display. As Wayne may have mentioned to some of you, we recently got some tooling quotes for Wave Two, and we’re discussing piece breakdown with the manufacturer. More to come as things continue to percolate on this front on several different levels.

Rifts® World Book PDFs on DriveThruRPG.com

Rifts® World Book 27: Adventures in Dinosaur Swamp™ is now available. With so much going on and people getting sick, the number of new PDFs will slow down for the next few weeks, but there are plenty of Rifts® and other titles available right now at DriveThruRPG.com! With more Rifts® and other Palladium game titles coming to PDF in the weeks and months ahead.

In addition to the titles listed above, The Minion War™ series of books, the Rifts® Coalition Wars®/Tolkeen series, Chaos Earth® Resurrection, all of the Dead Reign® (Zombie Apocalypse) titles, Splicers® RPG and most issues of The Rifter® are available NOW! So are first edition rules of the Heroes Unlimited™ RPG and sourcebooks, Palladium Fantasy RPG® and sourcebooks, The Mechanoids®, and much more, available on DriveThruRPG.com.

A wide range of art and collectibles have been selling over the last few weeks. Nice. I hope you enjoy your items, be they out of print books, signed titles, rare hardcovers, original artwork, toys or other goodies. Original art are one-of-a-kind items, so when they are gone (like the TMNT sketches and Rifts® illustrations), they are gone. Many other offerings are signed, limited editions or are items that have been sold out for some time.

I’ll continue to pull things out of my personal collection and Palladium archives. A bunch of toys have been added to my online store with more to come.

More collectibles, artwork and toys are added almost every week. Palladium collectibles, hardcovers, out-of-print titles, original artwork, and toys and items from my personal collection are on my ebay store. We add items on a regular basis and offer sales, so check it out from time to time. Includes one-of-a-kind original artwork, prints, Rifts® and Robotech® artwork by Kevin Long, me and others. There is also a range of limited editions, rare book titles and limited edition hardcovers, toys and more available with frequent new items added. Items include original art, out-of-print titles, redlined proofreader photocopies signed by me and the staff, signed manuscripts with editors’ corrections, some original art, hardcover books (including Rifts® Lemuria, Northern Gun™ One, Northern Gun™ Two, Megaverse® in Flames™, Beyond the Supernatural™ Gold, Rifts® Machinations of Doom™ Gold and Rifts® Ultimate Gold), hundreds of toys and action figures, all from my personal archives and collection. Take a look every weekend or two for new items added.

Convention Dates of Note

Anime North – Toronto, Canada – May 27-29, 2016

Please join Palladium Books in the gaming hall where we’ll be selling Rifts®, Robotech®, Robotech® RPG Tactics™ and many other gaming products as well as displaying a wide range of artwork, running a few RRT demos and maybe even a role-playing game or two. Greg Diaczyk, Wayne Smith, Charles Walton II and a few other Palladium creators will be present to chat, sign books and enjoy some fun and games in Toronto with you. Oh, and Chuck and I will also be part of several panel discussions. Check the online schedule. Looking forward to seeing many of you there!

Gen Con Indy – Indianapolis, Indiana – August 4-7, 2016

Gen Con is big, fun and awesome. If you are attending, please stop by the Palladium Books booth. We will be there with new and old RPG titles, Robotech® RPG Tactics™, and original art and collectibles for sale. Palladium creators are happy to chat with fans, sign your books, and have a blast.

GrandCon – Grand Rapids, Michigan – September 16, 17 & 18, 2016

Looking for a nice medium-sized convention of around 2,000 gamers? Then consider GrandCon in Grand Rapids, Michigan. It’s only about 2 hours and 15 minutes from Westland, and even closer for folks living in Livonia, Plymouth, Novi, and cities farther west. Ideal for any Michiganders and gamers living in Illinois, Indiana and maybe even Wisconsin and eastern Iowa.

I (Kevin Siembieda) am a guest along with Sean Patrick Fannon, co-author of Savage Rifts® for the Savage Worlds game system, and many other guests. Sean and I will be doing panels about Savage Rifts® and role-playing game design, world building and running gaming events (I’ll probably run Lord DeSilca), and Palladium Books will have a few tables in the dealers’ room manned by Wayne Smith and Charles Walton II (with artwork for sale). All of us will be present to chat with gamers and sign books. I am thrilled to have a rapidly growing game convention like GrandCon in western Michigan, and they have even bigger plans for 2017. Michiganders, help support this convention. We need and deserve a large gaming convention in our state.

In final production! Rifts® Heroes of Humanity™ is the next chapter in the epic war for the soul of humanity.

A call to arms! The Minion War has spilled onto Rifts Earth. At the epicenter of the invasion is North America. If either of the two rival demonic forces succeeds in conquering the continent, the rest of the world shall follow and Earth will become an annex of Hell. The demon hordes believe no one can stop them. The Coalition States has something to say about that.

For the first time in history, the Coalition States, Northern Gun, the Manistique Imperium, Lazlo, New Lazlo, Free Quebec, the Cyber-Knights, Lemurians, True Atlanteans, D-Bees, mages, mercs and many, many others stand together against a common enemy. Meanwhile, the Splugorth of Atlantis, Archie Three, the Republicans and the Vanguard engage in their own shadow war against the invading demon hordes, and each other.

Heroes of Humanity™ lets unprecedented types of characters gather in mixed groups that would otherwise be ideologically opposed. Together they fight side-by-side for the greater good.

NEW! Rifts® Haunted Tech™ – Summer

The Republicans decide to make their move while Archie Three is waging his own shadow war against the demonic invaders. The result unleashes a menace Archie has kept contained and locked away for 300 years. And he is not happy about it.

Haunted Technology.

New weapons and gear.

More secrets and information about the Republicans.

More insane adventure opportunities, strangeness and fun.

The new rules, powers and abilities for Haunted Tech will blow your mind.

Haunted Tech gives new meaning to “ghost in the machine.” But are they a godsend or a Pandora’s Box of new dangers?

The Republicans reveal themselves and take action! Yes, that means Chaos Earth® NEMA O.C.C.s, robots and technology in Rifts® Earth.

Rifts® Secrets of the Coalition States: The Disavowed™ – Summer

“Desperate times require desperate measures. War has nothing to do with morality or justice. It’s all about winning or dying. We cannot bind our hands with high ideals, even our own, or worry about the laws of renegade nations or the rights of alien people. We must fight fire with fire. And you are the match.” – Colonel Lyboc addressing a Disavowed team

The Disavowed are so Top Secret that their existence is known only to a handful of the Coalition States’ most elite, top echelon, with Joseph Prosek II the mastermind behind the Disavowed operation, and Colonel Lyboc its shadowy face. Find out who these men and women are. How the Disavowed get away with using magic, traveling to other parts of Rifts Earth and even to other dimensions in pursuit of enemies and strategic information that cannot be had through conventional means. Learn about the secret parameters in which these hard-boiled warriors, secretly hand-picked by Joseph Prosek II, operate, why almost every mission is considered a suicide mission, and why they must forever be the Disavowed.

CS operatives so secret that even the top military and political leaders right up to Emperor Prosek know nothing about them. And if they did know, would they condone their activity or condemn it?

Are the Disavowed heroes or renegades? Assassins or soldiers? Madmen or super-patriots? Or a little of them all?

Unsung heroes who keep the CS safe, or thugs and pawns of a shadow agency within the Coalition government?

What role does the Vanguard play in this group?

How do they reward their D-Bee “teammates” when the mission is over?

What happens to the Disavowed when they have seen or learned too much? Adventure ideas galore and so much more.

NEW! The Rifter® #74 – Ships Spring

Half to two-thirds of The Rifter® #74 is “official” source material for Rifts®, Splicers® and more, plus news and coming attractions.

Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas and find new avenues of adventure. It provides useful, ready-to-go source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting. Every issue has material for Rifts® and at least 2-3 other Palladium game lines. And don’t forget, most of the material can be easily adapted for use in ANY Palladium game setting.

The Rifter® #74 – Spring, 2016:

Rifts®: The Town of Moorcroft, Wyoming – “official” source material by Julius Rosenstein.

NEW! The Rifter® #73 – Available now!

For the first time ever, the entire issue of The Rifter® #73 is “official” source material for Rifts®, Palladium Fantasy RPG®, Splicers® and Dead Reign®, plus news, coming attractions and more. It is a great way to kickoff Palladium’s 35 Year Anniversary.

Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas and find new avenues of adventure. It provides useful, ready-to-go source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting. Every issue has material for Rifts® and at least 2-3 other Palladium game lines. And don’t forget, most of the material can be easily adapted for use in ANY Palladium game setting.

Rifter® #73 Highlights:

Rifts® – Nexus Born, by Julius Rosenstein – “official” source material. Why is it that some children born at a ley line nexus are gifted? Find out, and find out exactly what these gifts are and how they can impact player characters and NPCs. New concepts, NPCs and adventure source material including Hidden Nexus Points. Additional text and ideas by Kevin Siembieda.

Palladium Fantasy RPG® – Children of the Forest, by Kevin Siembieda – “official” source material. More insight about the Wolfen and Faerie Folk of the Great Northern Wilderness, adventure setting, the Risinor Dragon Stallion war steed, five new Rune Weapons, a madman, a new villain, and adventure ideas that let you use all of this data and new toys in an adventure set in the Palladium Fantasy world. Easily adaptable for Rifts®, Phase World, Heroes Unlimited, etc.

Splicers® – I am Legion, Part Two, by Charles Walton II, Chris Kluge and Lance Colley – adventure plus “official” source material. The adventure continues as your heroes must deal with the plight of contending with the new Machine personality known as Legion. In this adventure, the player group is given instructions from the Warlord, himself, to learn more about this enemy, and if possible, use a special weapon to bring it down. But nothing ever works that easy. New War Mounts, O.C.C. upgrades, N.P.C.s, and more, including the very first time a Splicer Warlord is ever statted out.

Dead Reign® – Detroit by Thomas Morrison – “official” source material. The title says it all. The city of Detroit in the Zombie Apocalypse. An adventure setting.

Palladium Fantasy RPG® – the Triumvirate Dragon by Glen Evans and Kevin Siembieda – “official” source material. For the first time, the iconic, three-headed dragon that appeared on the original cover of the Palladium Fantasy RPG® is described and statted out.

NEW! Rifts® Secrets of the Atlanteans™ – Summer

True Atlanteans are descendants from Earth’s past. The survivors of the sinking of Atlantis (really a dimensional mishap) and travelers of the Megaverse, wielders of Tattoo Magic and other lost mystic arts. Most people regard them as heroes, but are they? The Sunaj Assassins are mythic villains feared by all, yet they too are True Atlanteans who serve dark forces.

For the first time, much of the story behind True Atlanteans and their secrets are revealed.

True Atlanteans revisited.

Optional Atlantean character creation tables including clan heritage and other factors.

Secrets of the stone pyramids, different types/purposes and powers.

Many new magic tattoos, magic spells, weapons and armor.

Atlantean hideouts and secret communities across the Megaverse.

The Sunaj Assassins, their secrets, history and plans for the future.

Atlantean Monster Hunter O.C.C., Atlantean Defender O.C.C. and much more. And this is just the tip of what this book contains.

BACK IN PRINT: Island at the Edge of the World™

A Palladium Fantasy RPG® Sourcebook – available now

Island at the Edge of the World™ is back in print as a short run, special printing. This is the original Palladium RPG® sourcebook VI that utilizes First Edition rules. That said, it is very easy to adapt for use with Second Edition rules.

Island at the Edge of the World™ reveals some of the little known history of the Palladium World, the Time of a Thousand Magicks, the Changeling Inquisition, and dark secrets that could threaten the world. Learn about forgotten Crystal Magic (as powerful as Rune Weapons), the Church of Scar, the legendary Circle of Absolute Elemental Power and frightening prophecies about the end of the world.

The hidden Crystal Forest and Crystal Palace.

The Psychic Science of Magic and Crystals.

New magic weapons and items.

The Town of a Dozen Fracts, an adventure setting.

The Silent Forest adventure.

Quest for the Tombs adventure.

The Old Kingdom Mountains and adventures.

The Valley at the Top of the World, an adventure setting.

The Island at the End of the World, an adventure setting.

Ancient ruins and additional places, people and secrets of note.

Written by Thomas Bartold. Additional text by Kevin Siembieda.

First Edition rules. Requires some modification to use with Palladium Fantasy RPG®, Second Edition.

Garden of the Gods™ – a Palladium Fantasy RPG® Sourcebook – Summer

This has been a secret project of Kevin Siembieda’s that he has been plotting and writing in what little spare time he has. The Garden of the Gods is said to be a holy place watched over and even frequented by the avatars of the gods. According to legend, the god may visit heroes and followers in dreams or in person by an avatar of the god, to be given guidance, inspiration, heroic quests, and gifts of knowledge and magic. More details about this title will follow.

The Garden of the Gods described in detail.

Godly insight and visitations.

Gifts of magic and knowledge.

Sanctuary and more.

The Black Pit, a place of evil and dark secrets. Is it a counterbalance to the good of the Garden or a trick of the Old Ones?

Hell Followed™ – A Dead Reign® Zombie Apocalypse Sourcebook

At 160 pages, Hell Followed™ is the largest Dead Reign® sourcebook yet. Spring or Summer release. Can you survive the Zombie Apocalypse? Find out by playing Dead Reign®. The results may surprise you.

New O.C.C.s and skills.

New zombies and other menaces.

More world information, new dangers and new adventurers.

Written by Taylor White.

160 pages – $20.95 retail – Cat. No. 236. Summer release.

Rifts® Chaos Earth® Sourcebook: First Responders – Summer

The Great Cataclysm has devastated civilization, but humanity fights for survival. The struggles of civilian law enforcement, fire and rescue, and everyday men and women are some of the most epic tales to be told in a world gone to hell. They fight monsters, aliens, the paranormal, the elements, and each other, all with the hope of reclaiming their lives from the Chaos.

Robotech® RPG Tactics™ Wave Two is coming ...

– but you can get started with the core box set and Wave One expansions right now

If you love Robotech®, you want to take a look at this game. Beautifully detailed game pieces of your favorite Robotech® mecha, and fast playing rules that capture the Robotech® experience in a new, exciting way. And this is just the beginning. We have so much more planned for the years ahead.

Robotech® RPG Tactics™ "Starter Box" (Main Box Game) – Cat. No. 55100 – $99.95 retail price. This is the game Robotech® fans have wanted for decades. Robotech® RPG Tactics™ is a fast-paced, tabletop combat game that captures the action and adventure of the Robotech® anime. Two or more players can engage in small squad skirmishes or scale up to massive battles. Relive the clashes of the First Robotech War, engage in stand-alone tactical games, or use the dynamic game pieces to enhance your Robotech® RPG experience. Or simply collect your favorite mecha from an expanding range of top-notch game pieces. Get yours now, so you can build your armies and have them ready when Wave Two is released.

The First Six Robotech® RPG Tactics™ Expansion Packs are available to retail along with the main box game. Here are the SKUs and retail prices:

Robotech® RPG Tactics™ Rulebook – Cat. No. 55105 – $20.00 retail. Note: This is the same rulebook that is included in the main game box, and is offered separately for those who want an extra copy, or want to check out the rules before buying the whole game.

Palladium PDF Books – download from DriveThruRPG.com

This is a great resource for getting out of print Palladium titles and other select books. We’ve made more than 100 PDF products available for digital download from DriveThruRPG.com, as well as Fantasy Paper Miniatures, Game Master resources and other good things with more to come. This is a great way to try Palladium products and get access to out of print RPG source material. Some notable titles include:

Rifts® World Books and Sourcebooks, including Rifts® Sovietski, Rifts® Antarctica, Rifts® New Navy, and others.

And some surprises ...

Upcoming Palladium Books® Convention Events

Palladium Books does not have to be an exhibitor at a convention or be counted among the guests to support that convention. We are happy to support events running Palladium games with prizes for best players, other swag, and donations to charity auctions. If you are a Game Master running Palladium gaming events, or a convention hosting them, PLEASE contact Palladium Books via the Help Desk or the Megaversal Ambassadors, or call the Palladium offices to get our support. Just give us plenty of advance notice so we can confirm the conventions and the Palladium gaming events, determine the swag and ship it out. Plus we are glad to promote conventions and gaming events right here in the Weekly Updates. Below are just some of the conventions hosting Palladium game events this year.

International Tabletop Day Event Hosted by RAGECon – April 30, 2016Convention Name: RAGECon – International Tabletop Day.Dates: April 30, 2016, plus in-store RPG games within the next few months.Location: Reno, Nevada.Website: http://www.ragecon.com/Supporting: Role-playing games, including Rifts® and Ninjas & Superspies games on 4/30/2016. In-store games hosted by a Palladium Books Megaversal Ambassador. Coming in the next few months, game events for Dead Reign®, Heroes Unlimited™, Ninjas & Superspies™, Rifts® and Splicers®.Contact for Details & Registration: Ask for Jeff at event@ragecon.com.

Anime North – May 26-29, 2016 – Toronto, CanadaPalladium Books® in exhibitor area– Kevin Siembieda and Chuck Walton GuestsConvention Name: Anime North.Dates: May 26-29, 2016 (Memorial Day Weekend).Location: Toronto, Ontario, Canada.Website: http://www.animenorth.com/Supporting: Anime, Cosplay, Role-Playing Games and Comic Books. Palladium Books® is in attendance with a booth selling Robotech® RPG Tactics™ main box game, RRT expansion packs, exclusive figures, and role-playing game products, as well as running demos, having display pieces and being available to chat.

Kevin Siembieda and Charles Walton II are guests at the 2016 Anime North. A few other Canadian Palladium creators may also be in attendance at the Palladium booth in the gaming hall. Anime North is one of the largest and longest running anime conventions in North America, with 26,000+ in attendance in 2016. The range of special guests, voice talent and cosplay is amazing. If you are attending Anime North, please drop by the booth to say hello or sit in on any of Kevin’s panel talks about game design, licensing and Hollywood, writing, world building and others. We love this event and highly recommend it. Tickets sell out fast, so order yours and book a hotel room immediately.

2016 Gen Con Indy – August 4-7 – Indianapolis, Indiana
Gen Con is the biggest gaming convention in the country. Palladium Books will be there as usual with products to sell and a gaggle of creators to sign books and chat. And thanks to volunteer Game Masters working through the Palladium Megaversal Ambassador program there should be 40+ Palladium gaming events.Convention Name: Gen Con Indy.Dates: August 4-7, 2016.Location: Indianapolis, Indiana.Website: http://www.gencon.com/Supporting: ALL types of gaming; role-playing games, board games, miniature games/wargames, card games, videogames and more, plus cosplay and guests by the dozens. We love this event and highly recommend it. Tickets sell out fast, so order yours and book a hotel room immediately.
Palladium Books will be in attendance in the Exhibit Hall, and there are dozens of Palladium gaming events. Guests at the booth daily include Kevin Siembieda (game designer, author, founder), Wayne Smith (editor), Charles Walton II (artist), Brandon Aten (author) and others.