I'm a huge fan of your software. I've been thinking of making a similar studio to PhoenixStudio, but within Unity Game Engine. Ultimate goal is to make a synthesizer suite that can be used in VR. Do you have any tips for someone starting fresh, with no knowledge of audio programming?

I know quite a lot about programming in general, but this will be my first time tackling a synthesizer. Maybe you could tell me how PhoenixStudio works, in a high-level way? Or if you want to keep that close to your chest, I understand. Even just some references to books or resources online would be much appreciated.