tag:blogger.com,1999:blog-6362286201634390315.post5830924496562400057..comments2018-02-03T08:34:03.339-08:00Comments on IDCgames: Blog Update + Kuro Oni downloadsBram Muldersnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6362286201634390315.post-23999580540933660952017-05-04T21:45:22.128-07:002017-05-04T21:45:22.128-07:00;l;lUnknownhttps://www.blogger.com/profile/03995332718646647084noreply@blogger.comtag:blogger.com,1999:blog-6362286201634390315.post-41896361023078776752013-03-08T06:51:22.362-08:002013-03-08T06:51:22.362-08:00Between Difuse and NormalMap you should use Specul...Between Difuse and NormalMap you should use Specular Map or turn down shininess parameter on the materials &#39;cause everything is so shiny ...<br />btw the brick NormalMap seems to be invertedPiotr Wójcikhttps://www.blogger.com/profile/04591296774196153574noreply@blogger.comtag:blogger.com,1999:blog-6362286201634390315.post-74885046668413951692013-02-21T09:46:11.399-08:002013-02-21T09:46:11.399-08:00klæøklæøkasper jørgenhttps://www.blogger.com/profile/00120854209556179909noreply@blogger.com