Crysis 2 Ultra Upgrade Explained, Screenshots And Video Inside

So yesterday the long awaited DirectX11 patch for Crysis 2 went live on the Crytek website, answering the prayers of many fans who were outraged when the game released only with DirectX9 (Myself included). From new tessellation and displacement mapping technology to parallax occlusion mapping, Crytek really went all out to deliver the best experience possible on their most recent shooter.

DirectX 9 users can loo forward to something as well, as the new patch will also enhance a few features while not bringing your computer to it’s knees. Check out the comparison video above, and the lovely screenshots below and let us know what you think. As for me, I’m off to see whether my PC is a man or a mouse.

Too late, since to many this game is played and buried already. And upgrading the graphics won’t really fix the gameplay flaws for me.

Don’t know why it didn’t come with DirectX11 support from the beginning.

sinblade

because they had to cater for consoles. ugh. excuse me while I vomit

http://egamer.co.za/author/cavie Caveshen

Actually it wasn’t “catering” for consoles, it was developing specifically for consoles to show off what CryEngine 3.0 is capable of on those platforms. PC gamers also got the game, but DirectX 11 was considered superfluous because it would mean too much of extra development time, so they dropped it in favour of a patch-in release.

Be glad you guys even get Dx11 support for the game.

I’m STILL waiting for the PC-exclusive Witcher 2 (which for the moment has not catered to consoles) to feature some Dx11 loving.