Feather Badge

Now that you know Surf...It's time to explore some areas you previously haven't had access to. We will explain how to travel to the ones you can visit right now. Start by going down Route 104 and exploring the path that Briney took you on.

Route 104Exit Rustboro City to the west and go down to the beach. Teach a Pokémon the Surf move and get going to the south. You're on Route 105!

You were on Route 105 before, but only in a boat. Now you'll get an opportunity to capture Pokémon, gather items and battle trainers you zipped by before.

Swimmer DawnMarill: Level 27

Swimmer BeverlyWailmer: Level 26Wailmer: Level 26

On the western edge of this waterway, you'll encounter a long vertical island. Search it to find a trainer.

Ruin Maniac Foster

Sandshrew: Level 26Sandslash: Level 26

Once you beat Foster, Surf on the west side of this island. Beat this trainer:

Swimmer AustinMagikarp: Level 25Tentacool: Level 25Wingull: Level 25

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When you're done, Surf up to the rock formation to the north. As with the rock in the desert, this one will turn into a cave (Island Cave) when you decipher the message in the Sealed Chamber. Make sure to return here to get a rare Pokémon once you do. For now, though, exit back to the main route and continue south. At the southern tip of the island is another trainer.

Swimmer LuisCarvanha: Level 27

Once you handle Luis, Surf south, sticking to the western rocks. Search the islands here to find an Iron. Then move south to Route 106.

Route 106 is more of the same. More water creatures, and more trainers.

Swimmer NicoleWailmer: Level 27

Swimmer DouglasTentacool: Level 26Tentacool: Level 26

As soon as you can, get to the sandy beach to the south, because after Douglas there isn't anything interesting in the water. There is, however, a Protein on the beach. After that, you're in Dewford Town!

Dewford TownHeal up, then head out. On the east side of Dewford Town is the dock where Briney awaits. But you don't need him now that you have Surf. Head to the east, past Briney, then hop into the waves and cruise down Route 107.

Once you put down Swimmer Missy, head north to find the Abandoned Boat.

Abandoned Boat

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The Abandoned Boat is stuffed with Items and even more trainers. It is a little bit puzzling to find your way once aboard, though. Watch out for holes in the floor, and pay attention to where you've already been. When you first board, go up the gangplank and into the door on the right.

There's a boy in this room, but he isn't a trainer. Head into the busted door to the left. This will take you into a four square of rooms. In the back right corner is an old man. He gives you nothing. In the back left room, there is Harbor Mail. Once you get it, exit the room and go down the stairs in the back right corner.

Several cabins wait in this downstairs area. Before checking them out, have a quick battle with the trainer in the hall.

Sailor DuncanWailmer: Level 26Machoke: Level 26

Once he falls, explore the cabins to the south. In the middle one, you'll notice a patch of water. This will only come in handy when you have the Dive skill, when you can return and collect Items from a group of six rooms. Get TM18 (Rain Dance), the Water Stone and a Scanner here. Remember to come back!

The leftmost cabin in this row contains an Escape Rope. Grab it, then go back to the hall. Go straight across the hall and search the two cabins here. In the right one, you'll locate a Dive Ball. The left one contains a clueless kid. Exit back to the hall and go up the left staircase. When you arrive back upstairs, a trainer rushes up.

Tuber CharlieMarill: Level 27

When you beat the kid, search the only cabin here to find Revive. Then head to the lower half of the room and take on the duo.

When you're done here, exit to the south. On deck, head up the stairs and search inside the room to find the Storage Key. Head back downstairs, then go downstairs again. On the far right of the bottom room, use the Storage Key on a locked door to get the TM13 (Ice Beam). Once you have it, go back up to the deck via the right staircase and exit the boat. Remember to come back when you have Dive, though.

Route 108Route 108 One trainer remains on the route. After you beat him, continue east until you reach Route 109.

An island to the east contains a PP Up. Once you have it, Surf over to the west for another duo brawl.

Young Couple Mel & PaulDustox: Level 27Beautifly: Level 27

When they go down, take on two swimmers, then a small girl on the island to the east.

Swimmer AliceGoldeen: Level 25Wingull: Level 25Goldeen: Level 25

Swimmer DavidWingull: Level 26Carvanha: Level 26

Tuber CarmenMarill: Level 27

Tuber GwenMarill: Level 27

When you've defeated everyone, step on the beach and head up to Slateport City.

Slateport CitySince you haven't been to Slateport City for awhile, there are a couple of new things to do (aside from tracking down Team Magma/Aqua, which is why you're really here). First and foremost, if you've gotten Normal and Super Ribbons, you can now enter the Hyper Rank Contest at the Contest Hall. Check our Contests section for more information.

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You can also get a discount on the Secret Store at the north end of the open air market, as long as you have TM43 (Secret Power). Here's what you can now buy:

You can also get massive deals on stuff from the Energy Guru once you become Champ, so make sure to return here for some good deals. Otherwise, just head through the city, get healed and move on to Route 110.

Route 110/ Cycling Road/ Mauville CityGo north to Route 110, and use your bike to get on the Cycling Road to make the trip to Mauville City a little faster. Once you get to Mauville City, head east on Route 118.

Once you dismiss all of the trainers, Surf across to the opposite beach. When you get there, speak to the fisherman on the east shore. Say "yes" to his question to get the Good Rod. Then go say hi to some old friends... Interviewers Gabby and Ty.

Interviewers Gabby & TyMagnemite: Level 27Loudred: Level 27

Again, after the fight, they'll want to conduct an interview. Pick out a phrase you think is groovy, and watch for it the next time you're around a TV. Then move east and take on the next trainer.

Fisherman BarnyCarvanha: Level 26Carvanha: Level 26

Once he falls, move slightly north and you'll be greeted by Steven. He tells you to raise Pokémon of many different types. When he leaves, cut the nearby tree to get to the Sitrus Berries to the north. Then move east and take on the trainers you find there.

Bird Keeper PerryWingull: Level 27

Bird Keeper ChesterTaillow: Level 26Swellow: Level 26

Make sure you grab the Hyper Potion to the east, then go back and take the northern path up to Route 119.

Route 119 is a wide, grassy area that can only be traveled by foot. If your Pokémon are weak, you may want to think about running back to Mauville City and filling up on supplies and healing your Pokémon before moving on. As you head north, you'll find a trainer to the east, two to the west, and one in the middle.

To the east of Brent is a Hyper Potion. Grab it and head north. Go past the house here and run through the tall grass. Search the trees here for Sitrus and Leppa Berries. If you have the Acro Bike, use it on the rails to the west to get across the water and collect a Zinc. Once you've cleared the area, return to the main path and go up the steps to the rocky plateau. Before you cross the bridge here, you'll have to face a trainer.

Pokémon Ranger CatherineGloom: Level 27Roselia: Level 27

Cross the bridge to the east and follow the path to another trainer standing next to a patch of tall grass.

Pokémon Ranger JacksonBreloom: Level 28

After you waste him, head north through the grass to face another dude.

Bird Keeeper PhilTaillow: Level 25Wingull: Level 25Swellow: Level 25

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Snag the Hyper Potion to the northwest of the trainer. When you're done, search the grass patch to the east to find an Elixir (near the water). Then climb the steps and you'll be surprised by a disguised ninja.

Ninja Boy TakashiNincada: Level 25Koffing: Level 25Ninjask: Level 25

When you beat him, move north toward the bridge. A couple of Team Grunts are blocking the bridge, so head inside the Weather Institute to clear things up.

The Weather Institute

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The Weather Institute will offer you the opportunity to quickly rest. Once you enter the door, go to the left to find a bed, and take a snooze, revitalizing your party. There's also a PC in the corner near the bed, and it's a good idea to put one of your Pokémon away (if traveling with a full team), because the gift of a Pokémon is upcoming. Then head over to the other side of the room to tangle with a pair of Team Grunts.

Team GruntNumel: Level 28

Team GruntZubat: Level 27Poochyena: Level 27

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When those jokers go down, head up the stairs and take on that room. These guys reveal they are after a special kind of weather Pokémon that the Institute has created. Whoop 'em!

Team GruntPoochyena: Level 27Numel: Level 27

Team GruntPoochyena: Level 26Zubat: Level 26Numel: Level 26

Aqua/Magma Admin CourtneyNumel: Level 28Mightyena: Level 28

Once the battle is over, the professor you saved gives you the Pokémon Castform (Level 25). If you don't have room for it, use the downstairs PC and return to get the creature. Castform changes shape according to weather conditions, which is key in the grassy regions near the Institute. Once you're done, rest again, then leave the Institute building and head across the bridge which Aqua/Magma members were blocking. Once you get across the bridge, it's time for a rival battle.

Rival Battle #3

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As always, the rival battle will depend on which Pokémon you chose to begin the adventure. Here is a list of Pokémon your rival will use, based on what you picked:

Treecko:Shroomish: Level 29Wailmer: Level 29Combusken: Level 31

Torchic:Mudkip: Level 31Shroomish: Level 29Numel: Level 29

Mudkip:Numel: Level 29Grovyle: Level 31Wailmer: Level 29

The fight should be an easy one, as your Pokémon should be leveled up much higher than your rival's at this point. Just keep types in mind, and don't be afraid to use those items. Your reward for winning (aside from moving on), is HM 02 (Fly). To call this move handy is an understatement. Once you get the Feather Badge in Fortree City, you'll be able to use the move out of battle to cruise around the map, provided you've already visited the town you want to travel to.

Route 119Route 119 Once you finish the rival battle, go down to the water to fish, or up the path towards Fortree City. More Ninja trainers await.

Ninja Boy YasuNinjask: Level 27

Ninja Boy HideoKoffing: Level 26Koffing: Level 26

Once you've beaten the Ninja chumps, explore the little grove of Pomeg Berries, and pick them. Then head to the right, into Fortree City.

Fortree City

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This is the location of the sixth badge, the Feather Badge. Before you go all willy-nilly into the Gym, though, take some time to explore the city. It's full of treehouses, and contains the standard buildings.

If you go up the ladder next to the Pokémon Center, you'll run into a little girl inside the treehouse who wants a Pikachu. If you've gotten one from the Safari Zone, you can give it to her. If not, try to catch one later, and then return (remember to catch more than one, so you have one for yourself!).

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In the next building to the right, an old woman will check your Pokémon for Hidden Power. She'll ask you to guess which hand she holds a coin in. If you choose correctly all three times, she'll give you TM 10 (Hidden Power). The old woman has a TV in her room, too, so if you haven't caught it already, you'll be able to see the piece Gabby and Ty did about you. In front of the third house is the Gym. When you try to go down the ladder, the path will be blocked. Move back up for now.

One more house over, you'll run into a boy who sends his Wingull away. He's writing a letter to someone in Mossdeep City. Once you meet the girl whom he's writing to, return to him and he'll give you a Mental Herb.

ShopContinuing straight down, you'll discover a Shop on top of a tree. Where else? Anything you buy here will be sent conveniently back to your PC. The right side sells chairs:

In order to get down to the Pokémon Gym, you'll need to head down Route 120. Here, you'll meet the following trainers:

Parasol Lady ClarissaGoldeen:Level 29Wailmer: Level 29

Interviewer Gabby and TyMagneton: Level 30Loudred: Level 30

Gabby and Ty send out their pair simultaneously, so make sure your top two are who you want to battle with. After the fight, there will be another interview, if you say "Yes." Why not? Pick a word to describe the battle, then move down the path.

Bird Keeper RobertSwablu: Level 30

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Once you defeat the Birdman, move across the bridge to the left to find Steven. He'll give you the Devon Scope to help you find an otherwise invisible Kecleon. You'll have to battle the startled beast. If you don't have one, catch this one! Once you have the Devon Scope, head back toward Fortree City. In the tall grass to the south, just outside of town, you'll find a stairway that leads down to a Pok\'bfball. But you can't get down the stairs! Use the Devon Scope to see the Kecleon hiding there, then beat it and grab the ball. It contains a Nest Ball.

Scorched SlabOnce you have it, Surf under the bridge and across this pond to the cave, and enter. It's Scorched Slab. Inside, you'll find TM11 (Sunny Day). Store it away.

Fortree CityHead back to town and heal your Pokémon, then head back to the Gym. The Kecleon that you detect at the base of the stairs (using the Devon Scope) will bolt. Head into the gym.

Pokémon Gym #6Prize: Feather BadgeGym Leader: Winona

As you could have guessed with the Feather Badge at stake, this gym is all about Flying Pokémon. Her cronies all employ at least one bird-type Pokémon. Therefore, bring an Electric, Rock or Ice Pokémon to combat her and her protectors. If you have a level 30+ Pokémon with Aurora Beam (like Sealeo), that will help you carve your way easily through the gym. Here is what each trainer is packin':

The real brat of this pack is Skarmory, whose Steel Wing attack can be brutal. Winona will also not hesitate to keep feeding her Pokémon Hyper Potions to prolong the battle. Once you beat Winona, you'll get the Feather Badge, which allows you to command Pokémon up to Level 70, even if received through trade. You'll also be able to Fly the friendly skies and get around the map much faster. Winona will also present you with the TM40 (Aerial Ace). Teach it to a Flying Pokémon for extra aerial power.