An EF2 RPG map. Havn't had one of these for a while, but Oberlerchner123 has converted us a roleplay / multiplayer version of Starfleet Academy, straight out from SP! This map is basicly the entire original level, but without the mission objectives or cadets wondering around. There are a number of offices, including the Functionary's, Headmaster's and a couple of spares, there is a lecture hall connected to a Holodeck, and of course, the outside area complete with fountains, pools of water (with fish) and Boothby's award-winning gardening. Also, make sure to check every door on the map. You never know what might open up to reveal some weapons and powerups inside....

Not much else to say about this download, except that it is perfect for Academy roleplays in EF2. My only concern was the chairs that you cannot sit in, but aside from that, not bad at all: a nice conversion.

You can select the map in your Solomatch/Create Server map list.
If you want to load it from the server console: map rpg_academy
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Gametypes: RPG (HM,TDM)
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I converted this map from Single Player to work in Multiplayer as a RPG-Map,
unfortunately that left some bugs:
Some chairs are clipped, so you cant sit in them.
A Turbolift can only be used by 1 person at once.

I'm a little disappointed, that my name is not in the credits, you use
the MNI colouring technique from the co-op mod, and the knowledge
of my Tutorial: Modifying a BSP File.
But you do not give any credit at all, in none of your releases!

Btw, your bsp modification leaks in quality, this rpg map will:
- Overload the animation cache, and mess up the server.
- Never reach the 32 player limit since a few objects are still on the map producing heavy network traffic

Ok the name color comes with the game thats nothing from CoOp...
And you are not even the one who told be about it, that was Riaros.
I thought of adding you to credits, i learned things from your scripts and stuff, but you have been such a a**hole to me, so i decided not to...
And what you want credits for, because i opened a BSP in a Hex-Editor?
You should make a mapping tutorial then you would have to be in every map release.
And i helped you with CoOp too but you got mad again and removed me from the credits, so dont complain.
''Overload the animation cache, and mess up the server.'' never had that yet, but i guess its possible
''heavy network traffic'' I tryed it out with 3 players so far and nobody lagged, and right now im limited to 64k so i really doubt that.

Btw.: You are still in credits, you have never been removed (mod_hzm_coopDocumentscredits.txt), I just did not come to fix the Mission 10 maps and your config is related to these maps, when they come to official release, then your name will be listed on that version it's release readme.txt, this is the regular procedure.

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