E3 2014: Grand Theft Auto V PC Release in the Fall

So my best guess is that Rockstar was waiting on the "next-gen" assets before they bothered releasing Grand Theft Auto V on the PC. The game will be released this fall, alongside Xbox One and PlayStation 4 ports. They do not mention distribution platforms, but Steam is a fairly safe assumption, at least now that Games for Windows has been given its final rest.

Hopefully, this delay in releasing a PC version will be a temporary hiccup due to the overlapping console generations. With Grand Theft Auto IV, the same could not be said. The problem is, with how secretive Rockstar is, we cannot really tell whether the above assumption is true, or whether they were just non-committal to the PC platform until now. At either rate, until the PC version is launched, Rockstar has not and will not get my money. Of course, there is always that danger that, by the time the game does launch, I will not be able to afford its time or expense.

That's why you should always release the PC version as early as possible.

Indeed - the architectures are so similar now that it would take some serious negligence to do a dodgy port. I doubt it'll be well optimised, but it should be superior to the clusterfrack that was GTA IV.

You and I must have different definitions of the word "fine".
For example GTA IV's PC port was terribly optimised and was infested with games for windows live and social club.
It was one of very few games I couldn't get running at a playable framerate on the PC I had at the time it came out.

All I remember about GTA4 when it came out on PC is people complaining about how demanding the game is from a CPU perspective. My OC Q6600/GTX 470 didn't struggle to run it then and my 3570K/780 doesn't now.

I never used any of the online features of the game, so I can't comment on the other stuff.