I was surprised to see XP loss was removed, I think it's important because leveling outside of arenas is better EXP but you aren't safe. It brings a certain risk. I also enjoy the sickness system, it actually helps teamfights between clans over oads/keys decide a winner for the spoils. 25ers can't k...

When I through out an undead "Ghul" race, I spouted pretty much those same stats. Then I realized it was just a variant goblin. Ultimately though, we've got such a good spread on stats that anything we make is going to be similar to something unless it's uber weak or over powered. PS: If ...

I was talking to my brother and something that occurred to me is that everyone sees an Undead differently, some people think they should be less agile or less end since they are dead and have decaying limbs and body since magic is the only thing holding them together. Something interesting that cros...

Souls of those passed on reincarnated into the remains of warriors buried in the Graveyard. stats: 19 str 16 int 22 agi 21 end 16 wis 14 Chr Racial Passive: 2% resistant to magic, immune to poison Consume: After getting a kill, the Forsaken can /consume which would grant a regen to hp/mp based on en...