The niche and paratextual industries of games and play

Splendor: An analysis and Game Review

This review seeks to dig deeper into the game Splendor, a chip collecting, card development and point system board game designed my Marc Andre and illustrated by Pascal Quidaut. The game isn’t available by Australian retailers (Kmart, Big W ) or Game stores (Hobbyco, Zap) but is available online for a cost from as little as […]