The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!

Beta 18Beta 19Mods

Replace Stuff Mod

The Replace Stuff Mod adds a new replace button in the Architect menu that allows replacing any building’s materials without destroying it first. Replace Stuff Mod features Replace the stuff that a thing is made fro...

Beta 18Beta 19Mods

Tech Advancing Mod

The Tech Advancing Mod allows you to progress on your tech-level. This way, if you start with a tribal colony, your tech level will evolve as you advance on the research tree. For your tech level to evolve, certain c...

Beta 18Beta 19Mods

Removable Mt. Rock Roof Mod

The Removable Mt. Rock Roof Mod is a simple mod just to patch Core. Colonists will be able to remove overhead mountain. How to remove Thick Roofs (Overhead Mountain) Use the regular “Remove roof area” option found in...

Beta 19Version 1.0Mods

Giddy-up! Battle Mounts Mod

The Giddy-up! Battle Mounts Mod focuses on mounting with the purpose of battling. Therefore, mounting can only be done with drafted pawns. Other mods in the series that might be released in the future will add mounti...

Beta 19Version 1.0Tools

Giddy-up! Core Mod

The Giddy-up! Core Mod includes the core files for the Giddy-up! series. It does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspe...

Beta 18Mods

RimSlave: Daenerys’ Army – A Game of Thrones Mod

Have you watched Game of Thrones? Do you wish you were Daenerys Targaryen leading an army of slaves, maidens, unsullieds and dothrakis? With the RimSlave Mod now you can! Brought to your by the infamous Walking Prob...

Ghosts Mod

The Ghosts Mod introduces tribal ghosts. These will (rarely) spawn in tribal colonies at the start of the game. Ghosts are semitransparent and skeletal. They do not rest, rarely eat (maybe once every thousand days), a...

Beta 18Mods

Local Growing First Mod

The Local Growing First Mod changes your pawns behavior to ensure that they harvest and sow within their current growing zone before heading to others! This mod is compatible with existing saves, it does not require...

Beta 18Mods

Plants Are Pretty Mod

With the Plants Are Pretty Mod plants contribute positively to the beauty of a room or space’s environment. Ever find it odd that your colonists think that the beautiful forest they built their base in is the ugliest...

Beta 18Mods

Rabbit Farm Mod

The Rabbit Farm Mod adds several kinds of rabbits to the game and makes some slight alterations to the standard hares. There is only one mod file and it is easy to add or remove additional rabbits. The mod otherwise ...

Beta 18Mods

Hunt for me Mod

The Hunt for me Mod adds a new type of training for your animals: hunting. Hunt for me Mod features Haul training is required. The trained animal will then randomly hunt prey on the map and haul the corpse to the be...

SickBoyWi’s Miraffe Mod UPDATED: 1.0

The SickBoyWi’s Miraffe adds miraffes to RimWorld, a very tall, long-necked animal. Miraffes prefer arid environments and foliage for feed. They don’t do well in extreme cold temperatures. SickBoyWi’s Miraffe Mod fea...

Beta 18Mods

Cutie’s Cat Pack Mod

In vanilla RimWorld there is only one type of pet cat, and it’s completely useless! The Cutie’s Cat Pack Mod fixes both these problems by adding more cat breeds and allowing cats to be trained....

Beta 18Mods

Tree People Race Mod

The Tree People Race Mod adds tree people into the game. Tree People Race Mod features Tree people are: Resilient to extreme temperatures. Tough. Immune to age related effects. Slow. Highly flammable. They also...

Beta 18Mods

Logistics Mod

The Logistics Mod allows you to configure certain worldmap travel time factors. No longer will you have to live in an arid shrubland to be able to use caravans! Logistics Mod features No penalties for tiles with...

Beta 18Mods

Vehicles Mod

The Vehicles Mod is a true implementation of vehicles into RimWorld! It implements a truck into the game where you can load passengers, as well as equipment for both crossing the map and for caravanning. How does it w...

Beta 18Mods

Adeptus Mechanicus Magos Xenobiologis – Orkoids Race Mod

The Orkoids Race Mod introduces a playable race of orcs from Warhammer 40k. The Ork race is a lightweight race that works in heavily modded games. Orkoids Race Mod features It’s a race based on the Corruption...

Beta 18Mods

Adeptus Mechanicus: Armoury Mod

The Adeptus Mechanicus: Armoury Mod adds several weapons from the Warhammer 40k universe, designed as an enhancement to and inspired by QuantumX’s Astra Militarum Mod. Adeptus Mechanicus: Armoury Mod features Human w...