After the way ghost perk spoiled Blops by making it slow paced and giving people the ability to blend in and be invisible, i was surprised to see a simular setup in mw3 with the blind eye and assassin perks making players immune to everything! it has been said recon perk would counter this setup but i personally doubt it. At least in blops there was the blackbird that would show up ghost users but in mw3 they are immune to everything! I suggest disabling the silencer attachment when blind eye or assassin perks are used so people cannot abuse the perks and camp undetected spoiling the game for everyone.

I think the only way they have balanced it now is that you now have to use 2 perks instead of one for ghost in Blops. So your giving up SoH for Blind EYe. However, the way i'm gonna do it in MW3, is use assasin and soh and probably sitrep and then when an enemy gets a chopper or osprey gunner or ac-130 etc. I will just switch to a class with Blind Eye in it. Another factor is that you probably wont be able to have Blind Eye and assasin by level 4 unllike Black Ops.

It will be balanced. Like Nickofoz has said you are using 2 perks just to have ghost pro. You must sacrifice SoH and Quick draw. Most people in black ops used ghost with SoH for the faster ADS. Now you cannot do that, so a player that wants all stealth will have a disadvantage in frontal assaults against people with SoH and quick draw.

i think the advanced UAV picks up the assassin perk. I won't be using assassin but think how many UAVs will be called in, in a game?? deffo shouldn't have a "ghillie" suit. However this prtk i believe will dominate the 2nd perk slot due to the amount of UAVs called in unfortunately. Why cant they just shoot UAVs down instead of using assassin!?

In my opinion, NO perk should counter UAVs. The only counter to a UAV should be the Counter UAV. And don't give me that Recon Drone, garble -- a PSR that lasts a minute or less is NOT a counter. This perk setup (I 100% guarantee it) is going to be like Ghost/Hack ProPro.

I think it's completely unfounded at this point to complain about Assassin and Blind Eye. It's also completely off base to compare Ghost Pro in Black Ops to Assassin and Blind Eye in MW3. Both very different games with different balance.

First of all, there are more options for killstreaks in MW3 in the way of Strike Packages. Obviously, Specialist will have no UAV. Since Assault Strike Package kills "chain", you're likely going to see the ever present and popular Predator to start the chain. Lastly, with regards to Support, the UAV is at 4, and since that streak persists through death, the player will have to "get through" all their streaks before it resets and goes back to the UAV. I also imagine a lot of people will run higher things in the Support Package like Ballistic Vests, Stealth Bomber, and Juggernaut.

In Black Ops there were no options and because killstreaks don't chain (count towards the next), so people rarely risked the higher killstreaks. Ultimately, Ghost became overpowered not because of what it was, but because UAV spam (from Hardline) because so prevelant.

Personally, I consider myself an above average "veteran" and I do not use Ghost in Black Ops. I use Hardline and Flak Jacket mainly, and sometimes run Lightweight. Considering you can shoot down a UAV in seconds or throw up a Counter, I find Ghost pretty useless. Hardline Pro is awesome in Black Ops (Especially with a Care Package) and Hardline Pro and Blast Shield Pro will be even more epic in MW3. Those will be my choice perks for Tier 2 and I will probably run Blind Eye Pro so I can shoot down UAVs even quicker.