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Developing for iOS has been a blast thus far; its a nice break from Flex and Air. The syntax was a serious hurtle at first but thankfully I am over that now. It is not uncommon for me to receive designs that contain several layers just to pull off a header bar or button skin. That was the case last week when I received a design that had a header bar that was made up of two parts. A background that had an alpha and an additional layer that was an gradient with transparency. I searched far and wide but couldn’t find any iOS examples of gradients with transparency. The lack of examples and my relatively fresh knowledge of Obj-C lead me to creating my own class.

You can see examples and more explanation in the Full article… link below.

As you know, when working on iOS apps, you spend a considerable amount of time in the simulator. If your project deals with the Cameral Roll, you will find that the simulator doesn’t have any images in it. In the past I have done all my development on a device. This was slow and inefficient. I wrote a simple little app to populate the Camera Roll of the iPhone and iPad simulators.

If you are like me, you are getting tired of using System Font and System Font Bold in your iOS apps. The other day I saw the familyNames field on the UIFont class. It returns an NSArray so I decided to dump the contents to the terminal. Click ‘Full Article…’ to see the complete list. I was really happy to see Helvetica Neue in the lineup.