If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.

16

False Swipe

40

40

100%

Cannot lower the target's HP below 1.

21

Agility

--

30

--

Raises the user's Speed by two stages.

26

Wing Attack

60

35

100%

Inflicts regular damage with no additional effect.

31

Slash

70

20

100%

Has an increased chance for a critical hit.

36

Swords Dance

--

30

--

Raises the user's Attack by two stages.

41

Double Team

--

15

--

Raises the user's evasion by one stage.

46

Fury Cutter

20

20

95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

TMs/HMs

#

Move

Type

Class

Pow.

PP

Acc.

Effect

TM6

Toxic

--

10

90%

Badly poisons the target, inflicting more damage every turn.

TM10

Hidden Power

1

15

100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

TM11

Sunny Day

--

5

--

Changes the weather to sunny for five turns.

TM15

Hyper Beam

150

5

90%

User foregoes its next turn to recharge.

TM17

Protect

--

10

--

Prevents any moves from hitting the user this turn.

TM18

Rain Dance

--

5

--

Changes the weather to rain for five turns.

TM21

Frustration

1

20

100%

Power increases as happiness decreases, up to a maximum of 102.

TM27

Return

1

20

100%

Power increases with happiness, up to a maximum of 102.

TM32

Double Team

--

15

--

Raises the user's evasion by one stage.

TM40

Aerial Ace

60

20

--

Never misses.

TM42

Facade

70

20

100%

Power doubles if user is burned, paralyzed, or poisoned.

TM43

Secret Power

70

20

100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

TM44

Rest

--

10

--

User sleeps for two turns, completely healing itself.

TM45

Attract

--

15

100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

TM46

Thief

40

10

100%

Takes the target's item.

TM47

Steel Wing

70

25

90%

Has a 10% chance to raise the user's Defense by one stage.

HM1

Cut

50

30

95%

Inflicts regular damage with no additional effect.

HM6

Rock Smash

40

15

100%

Has a 50% chance to lower the target's Defense by one stage.

Egg Moves

Move

Type

Class

Pow.

PP

Acc.

Effect

Stats

at level 100

Base

Hindering
(90%)

Neutral
(100%)

Beneficial
(110%)

HP

70

250 - 344

250 - 344

250 - 344

Attack

110

202 - 287

225 - 319

247 - 350

Defense

80

148 - 233

165 - 259

181 - 284

Sp. Attack

55

103 - 188

115 - 209

126 - 229

Sp. Defense

80

148 - 233

165 - 259

181 - 284

Speed

105

193 - 278

215 - 309

236 - 339

TOTAL

500

Other Stats

Base Experience

Max Experience

Catch Rate

Happiness

EV Yields

187

1,000,000

45

70

Attack: 1 point

Damage Taken

1x

0.25x

2x

1x

0x

4x

0.5x

1x

1x

2x

1x

0.25x

2x

1x

2x

1x

1x

1x

Images

Black

White

Diamond

Pearl

Platinum

HeartGold

SoulSilver

Ruby

Sapphire

Emerald

FireRed

LeafGreen

Gold

Silver

Crystal

Red

Blue

Yellow

Flavortext

Black 2

The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.

White 2

Black

White

Diamond

It is nearly impossible to parry its attacking scythes. Its movements are like a ninja's.

Pearl

Platinum

HeartGold

It slashes through grass with its sharp scythes, moving too fast for the human eye to track.

SoulSilver

When it moves, it leaves only a blur. If it hides in grass, its protective coloration makes it invisible.

Ruby

SCYTHER is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms.This Pokemon's scythes are so effective, they can slice through thick logs in one wicked stroke.

Sapphire

Emerald

FireRed

It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.

LeafGreen

With ninja-like agility and speed, it can create the illusion that there is more than one of itself.

Gold

It slashes through grass with its sharp scythes,moving too fast for the human eye to track.

Silver

When it moves, it leaves only a blur. If it hidesin grass, its protective colors make it invisible.

Crystal

It's very proud of its speed. It moves so fast thatits opponent does not even know what knocked it down.

Red

With ninja-like agility and speed, it can create theillusion that there is more than one.

Blue

Yellow

Leaps out of tall grass and slices prey with itsscythes. The movement looks like that of a ninja.