Flash technology is nearly ubiquitous around the Web and it is
used by popular sites such as YouTube, Hulu, and MLB.com. But one
of the main criticisms of Flash on smartphones is that it is too
resource-intensive and can slow down a device or drain its
battery.

This is actually one of the main criticisms of Flash on Mac OS X, too. The other, of course, is that it’s crashy. Other than poor performance, memory consumption, and crashiness, though, Flash is well-regarded.

Adobe will be releasing a public developer beta for Windows
Mobile, Palm webOS, Windows, Macintosh, and Linux later this year.
The company also said public betas for Android, BlackBerry, and
Symbian mobile devices will hit in early 2010. Adobe expects
mobile devices to be released with full Flash support in the first
half of next year.

The only major smartphone platform missing from Adobe’s roadmap is
the iPhone.