Well I got my account all set up at Giant Bomb. The site looks pretty cool. I'll probably end up spending the majority of my time there but I'll always still visit and post both here and at Gamespot.

Yeah same, and its not as if Jeff was the only one that jumped ship, Ryan was a damn good reviewer by himself.

Funny thing is, the very best people at Gamespot left a looong time ago. Long before Gerstmann became EIC. That site was on a slow decline from 2003 on. Before that Gerstmann was known as the worst guy there. He just rose to fame through being there so long, after years of shit reviews and viewpoints.

Yes, Max Payne was in many ways was a masterpiece and has nearly as high of a criticial reception as Valve's work (unless of course you played the crappy PS2 version). The game had decent sales, but was is regarded by many (like me) as a cult classic. I think Alan Wake will follow a very similar path, and given Max Payne's excellent film-noir style story I have absolutely no doubts that Alan Wake will at least deliver a compelling story. BTW, Remedy also made Death Rally for the PC a long ass time ago, which was pretty badass.

My question is, why did they ever change E3 in the first place? Everybody liked it just fine when it was the biggest show on Earth. Now everyone wants it dead. Good move E3-show people.

Outside of the U.K. Europe's serious gaming market is all PC, the only people who play console or handhelds are the more casual gamers.

As for E3, it was said to be getting too hectic and losing contact for what it really was about (the pubishers/developers) as most people supposedly saw it as a "circus". What I don't understand is that it seems that Nintendo, SONY, and Microsoft take it far less seriously, or could it be that the E3 holders ask them for less MEGATONS to make it more about the third parties then them? I'm not sure.

Oh and using VGChartz is a horrible source especially for million seller sales. That saying I wouldn't doubt that that game will eventually reach a million.

Outside of the U.K. Europe's serious gaming market is all PC, the only people who play console or handhelds are the more casual gamers.

For real? Why are they so into PC?

Europe is handheld central. PCs and the Wii are big there too! The reason for PC, my theory is that they have a higher average education. So they already have PC for working needs and porn and they know how to use it.

SAN MATEO, Calif. July 21, 2008 Capcom, a leading worldwide developer and publisher of video games, today announced that Dead Rising: Chop Till You Drop is in development for the Wii home video game system. Based on the critically acclaimed Dead Rising which has sold in excess of one million units since its release in 2006, Dead Rising: Chop Till You Drop is scheduled to hit store shelves this Winter.

Taking advantage of the same proven technology that brought Resident Evil 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.

Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.

The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player's skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human.

Dead Rising: Chop Till You Drop's infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football.

Dead Rising: Chop Till You Drop includes the following features:

Utilizes the same engine as Resident Evil 4 Wii edition.

New level of interaction aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality

Huge environment expansive indoor and outdoor areas of the mall provide a variety of different locations to explore

Improved save functionality allows for more seamless gameplay

Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action

Anything in the mall is at Frank's disposal

Grab environmental objects like umbrellas and benches to use as improvised weapons

Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more

Its getting to the point where I can't even enjoy reading Nintendo interview's anymore. Back when Reggie just started, or even with Perrin, they were at least fun and usually revealing. Now?

Now, all they do is go back and forth with the whole casual/hard-core/core crap, blah blah blah.....shut the fuck up. Man do I miss games just being games, for gamers. Moreover, if the "core" was truly that, you'd think you would have thrown them a bone this year which according to that interview, you aren't.

Bend over Cammie...I'll give you some "core". See if you can smile through this....

I personally never got this core vs casual shit. I mean prior to this generation hardcore didn't refer to shit like Halo or GTA, no hardcore refered to shit like Life-Life Tactical Strategy Shooters, Submarine Simulator's, Psychodically Difficult Shoot-em-ups, Dungeon Crawlers where players had to do a 6 hour marathon just to complete a single dungeon, that use to be hardcore. Now what's hardcore? GTA? Halo? SSB? WTF? Last generation these were the games that were said to be the casual games and now they are some untouchable core God's?

And why do people want their games to be associated with core games in the first place? I mean most core games are pure shit and people only play them to get the challenge. I don't think playing a single dungeon for a quarter of a day is good design, nor is a shoot-em-up that I die because of the games actions and not mine, nor is a shooter where if a go a millimeter off in the wrong direction I get killed with one shot.

I mean WTF happened to games just being games. Last generation I don't remember people saying shit like "Ugh...Katarmari Damachi...is that a core game or a casual game? Should I buy it to support the community?". I can't tell you how many times I've seen people turn down games like BoomBlox or some other stuff because it wasn't "for the community". This shit pisses me off. And to think if companies are going by the usual console cycle this generation is half-done already. Comparing this generation of consoles to the last is there really any comparison to which had the better games and the "core" games? But no this is the generation where core and casual really matter right? Pure shit.

Its getting to the point where I can't even enjoy reading Nintendo interview's anymore. Back when Reggie just started, or even with Perrin, they were at least fun and usually revealing. Now?

Now, all they do is go back and forth with the whole casual/hard-core/core crap, blah blah blah.....shut the fuck up. Man do I miss games just being games, for gamers. Moreover, if the "core" was truly that, you'd think you would have thrown them a bone this year which according to that interview, you aren't.

Bend over Cammie...I'll give you some "core". See if you can smile through this....

I personally never got this core vs casual shit. I mean prior to this generation hardcore didn't refer to shit like Halo or GTA, no hardcore refered to shit like Life-Life Tactical Strategy Shooters, Submarine Simulator's, Psychodically Difficult Shoot-em-ups, Dungeon Crawlers where players had to do a 6 hour marathon just to complete a single dungeon, that use to be hardcore. Now what's hardcore? GTA? Halo? SSB? WTF? Last generation these were the games that were said to be the casual games and now they are some untouchable core God's?

And why do people want their games to be associated with core games in the first place? I mean most core games are pure shit and people only play them to get the challenge. I don't think playing a single dungeon for a quarter of a day is good design, nor is a shoot-em-up that I die because of the games actions and not mine, nor is a shooter where if a go a millimeter off in the wrong direction I get killed with one shot.

I mean WTF happened to games just being games. Last generation I don't remember people saying shit like "Ugh...Katarmari Damachi...is that a core game or a casual game? Should I buy it to support the community?". I can't tell you how many times I've seen people turn down games like BoomBlox or some other stuff because it wasn't "for the community". This shit pisses me off. And to think if companies are going by the usual console cycle this generation is half-done already. Comparing this generation of consoles to the last is there really any comparison to which had the better games and the "core" games? But no this is the generation where core and casual really matter right? Pure shit.

I hear ya, Punk. I still laugh when people refer to Super Mario as a "hardcore" game. I actually hate hearing all the "core vs. casual" nonsense. and I cringe everytime some suit uses either word.