The Last Of Us Takes Home Top Prize At 14th Annual Game Developers Choice Awards

Naughty Dog wrapped up the 2013 award season with another collection of well-deserved trophies.

At the annual GDC award show, hosted this year by Respawn Entertainment community manager Abbie Heppe, The Last of Us landed top honors along with best narrative and best game design. Indie darling Papers, Please and Irrational Games' BioShock Infinite garnered two awards each.

Best Handheld/Mobile Game: The Legend of Zelda: A Link Between Worlds - Nintendo EAD

Best Game Design: The Last of Us - Naughty Dog

Best Downloadable Game: Papers, Please - Lucas Pope

Best Debut: Gone Home - The Fullbright Company

Best Audio: BioShock Infinite - Irrational Games

Innovation Award: Papers, Please - Lucas Pope

Game of the Year: The Last of Us - Naughty Dog

Before the Choice Awards, Capybara Games president Nathan Vella took the stage to hand out the Independent Game Festival awards. In addition to its two Choice Awards, one-man project Papers, Please (which also won GI's best simulation award) took home three IGF awards, including the grand prize.