I had an idea of the Lagoon being a professional business. Bear with me please.The situation now is, a game is published each four months '3 games per year' Which i think is not enough.Shark of course is busy due to his life. So we lagooners should help.Assuming 10 lagooners pay €10 when a game is published. That's a hundred each four months which equals €300 per year!!Obviously the work deserves more even if subscribers are a hundred.So, how about, If Shark produces 12 mini games (One each month) along with the main games? While discounting the subscrition to €5 per month, but on the other hand each month's game is exclusive for only 30 days. That way, instead of total contribution to the Lagoon of €30 per year, each lagooner will contribute €5 on monthly basis in return of a new game each month (60 per year instead of 30) which is not remarkable for us lagooners but it will motivate the team into making the Lagoon a more active/sustainable business for the team & a funnier place for us lagooners. Hope you like my Idea, i will be waiting for your feedback & opinions, and are you up for such contribution?

Hmm, I'm none too sure what you propose would lead to a better lagoon -- it sounds like a recipe for a games factory with either shark or someone else being volunteered as sweated labour. I visit these hallowed shores as much for fun and interaction with friends and like minded denizens of the lagoon as for the games, stories and graphical ventures -- for the fulfilment of your vision I would suspect you would be better served visiting LOP or Puso's site.

I feel a Joni Mitchell song coming on...

They paved paradiseAnd put up a parking lotWith a pink hotel, a boutiqueAnd a swinging hot spot

@TheDee. Greebo is quite correct, a games factory!Shark has often stated that he makes games for his enjoyment, he does not particularly like to be tied to deadlines, avoiding them where he can.To "mass produce" games would not fall favourably with the Team overall, we can only supply a certain amount of ideas for to support any specific theme that Shark proposes. What takes so long between games? Shark's does like to create his own sceneries. Obviously they take time. Attention to animations including what specific player responses are need to progress (and I don't necessarily mean good/bad ending traps) need to be carefully thought otherwise actions would become too predicticable - sure we might predict what is required but how to enact that does change.Mass production would surely see Shark (and the Team) losing interest, the quality of our offerings dropping and general dissatisfaction of everyone.

Shark has not set out to make money from his games, just sufficient that he can maintain the server (which is the prime reason for the Priv-Box) and his passion for developing his interest.

if Shark has to make a mini game each month, i fear that the game quality will suffer. because he will be in a total stress to be sure to get to the dead line. i prefer 3 great games the 15 so so games. and most of all, 12 mini games make less time to work on main game!!

If I have to choose, I would prefer 2 bigger games each year. 1 game each six months doesn't seem too bad for me, more scenes and maybe new gameplay types, that would let more time to the team to experimente new things.

paquito wrote:If I have to choose, I would prefer 2 bigger game each year. 1 game each six months doesn't seem to bad for me, more scenes and maybe new gameplay types, that would let more time to the team to experimente new things.

I agree. While it is a little frustrating when there is such a delay between new games and I would certainly like more, what is important is quality. I want to see good games with a good story with plenty of variety and those things take time. There are so few people who make games of this quality. Shark rarely, if ever, lets us down and when he splits up games into parts, they are always feel about the right size. In business, when there is pressure of time, quality almost inevitably suffers and it is not terribly enjoyable for those who are working extra hard.

as hard as it is to wait for the new games, it is rewarding to receive the quality of the game that the team produces, it is better to wait. hay team, i would love to see more girl/girl action, just me saying.. you are doing a fantastic service to us all.

@SqueekyIf you're thinking of a factory game then you missed my point.Same stories shall continue, same characters, same everything. With just a bit of extra work and deadlines orientation, Shark already likes drawing, and he has a passion for these games. So why not have an opportunity for all his archeived ideas to be put into series instead of bulking them into large games?

@TheDee.No, I don't think I missed your point.Shark has stated that he makes his games for his own enjoyment, and that does mean not being constrained to meet deadlines.Similarly Shark has no want to build a series, well, Game1, Game2, one after the other. I don't recall if he has expressed this in open forums but he says that he gets bored following the same theme. Thus you see The HA series being punctuated by things like "Campus", "Castle Whispers", "The Jungle Call".As you may have seen, the new adventure has returned to characters drawn from HA. "Teasing Holidays" had links back to "Campus". Will Shark similarly return to the "medieval" or Japan?

No, Shark is not interested in churning out a series of games, eg: one bi-monthly, that would kill his own enjoyment, interest and creativity.

lucky loser wrote:The only thing I'd like to see is maybe a longer subscription to the Priv Box.

Otherwise, carry on!

As for the site of pusooy I believe that it's 6 months of access

I have just seen that the part 4 of castle gravenstein is in his priv box

I think everyone has their own style,to do his website .And only shark may determine how long it allows a member of the priv-box .You should be fair.In these games are a lot of work. And work has its price.