Items can be purchased from stores ([[File:Shop.png]]) that are placed randomly in the [[dungeon]]. To start with, only Item Ranks 1 to 5 will appear in shops. For each of the 12 basic classes that completes Normal Mode, the Item Rank limit will increase by 2. For every class that completes the Library Challenge, the Item Rank limit will increase by 1.

Items can be purchased from stores ([[File:Shop.png]]) that are placed randomly in the [[dungeon]]. To start with, only Item Ranks 1 to 5 will appear in shops. For each of the 12 basic classes that completes Normal Mode, the Item Rank limit will increase by 2. For every class that completes the Library Challenge, the Item Rank limit will increase by 1.

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===Shops===

===Shops===

Revision as of 00:34, 18 November 2010

>===Items===
Items can be purchased from stores () that are placed randomly in the dungeon. To start with, only Item Ranks 1 to 5 will appear in shops. For each of the 12 basic classes that completes Normal Mode, the Item Rank limit will increase by 2. For every class that completes the Library Challenge, the Item Rank limit will increase by 1.

Shops

To begin with, only 3 stores are created in each dungeon. This can be increased by 1 for every 3 classes that complete the Factory Challenge. In addition, the Tinker class will cause an extra 6 stores to be created when the game begins.

Item selection is not equally distributed within the Item Rank limit. Only the final shop created will be able to pick randomly from the full limit. The rest pick from a subset of the list based on what items have been unlocked and how many shops are to be created. If 9 shops were created, then the first shop would only be able to choose from the bottom 9th of the list; the second shop would then be able to choose from the bottom 2/9ths of the list, so long as it doesn't pick whatever the first shop has. This continues until all shops have selected the item to be sold.

As an example, on a new profile, the first shop would only be able to stock the Pendant of health (Item Rank 1). The second shop would only choose from the Pendant of mana and the Fine sword, which are Item Ranks 2 to 3: it can't pick Item Rank 1 because the first shop created is already stocking that. Finally, the third shop can have any of the remaining unselected items up to the starting limit of Item Rank 5. This gives a 100% chance of the Pendant of health appearing, a 66% chance each of the Pendant of mana and Fine Sword appearing, and a 33% chance each of the Health potion or Mana potion appearing on a starting profile.

Because of this, increasing the number of shops spawned also increases the chance of getting items closer to the current Item Rank limit. It's also worth noting that this makes the availability of top tier items limited: with 9 Shops and the full 47 Item Rank Limit, only one item out of Item Ranks 42 to 47 can possibly be found in a single game, and only two out of Item Ranks 37 to 47.