Thanks for the updates Psiven, I'm particularly liking the option for a sound effect on 3xholy power. A couple of requests:

1) Is it possible to add an option to boost the volume of the 3x holy power sound effect?2) Would it also be doable to add a sound effect for Eternal Glory procs? I accept this is beginning to stray from the original minimal intent of the addon but I just thought I'd ask.

Awesome addon, I was running the 1.0.4 release the first night I tried raiding in 4.0.1 and had to disable it b/c of machine-gun errors. I was completely lost w/o it! (DL'd new one and haven't had issues, TY!)

Just one request. I changed the size of the HoPo boxes to give them more of a golden ratio appearance, and I was fiddling w/ making them even larger, but I found if you make them larger, you get an odd black "fuzz" around the boxes that increases as you increase the HoPo box size. Would there be a way to add an option replace the default HoPo box frame with others, or would there be a way to adjust the current default frame so the "fuzz" would stop appearing at larger scales? Thanks again for the awesome addon!

One thing I've noticed is that upon completion of a Battleground (I would presume this happens in Arenas as well given the same behavior), when everything freezes and the scorecard pops up, when you exit the BG itself the Holy Power bar will be stuck at whatever you had when the match ended. It'll stay that way until you start generating Holy Power events again (or reload the UI).

It doesn't spit out any lua errors when it does this, so I don't have an error log to show. I also haven't tested yet to see if this behavior is exhibited in any other Holy Power trackers (as I like how this one fits my overall UI layout).

Yelena wrote:One thing I've noticed is that upon completion of a Battleground (I would presume this happens in Arenas as well given the same behavior), when everything freezes and the scorecard pops up, when you exit the BG itself the Holy Power bar will be stuck at whatever you had when the match ended. It'll stay that way until you start generating Holy Power events again (or reload the UI).

It doesn't spit out any lua errors when it does this, so I don't have an error log to show. I also haven't tested yet to see if this behavior is exhibited in any other Holy Power trackers (as I like how this one fits my overall UI layout).

Interesting. My guess would be that this is caused by Holy Power decaying on the loading screen, so it ticks down without firing events until you do something with them. I could probably add an update trigger for changing zones that would fix this.

Xish wrote:Just one request. I changed the size of the HoPo boxes to give them more of a golden ratio appearance, and I was fiddling w/ making them even larger, but I found if you make them larger, you get an odd black "fuzz" around the boxes that increases as you increase the HoPo box size. Would there be a way to add an option replace the default HoPo box frame with others, or would there be a way to adjust the current default frame so the "fuzz" would stop appearing at larger scales? Thanks again for the awesome addon!

I spent a little time fiddling with the frames when I added this feature and I haven't yet found where this texture's shape is actually defined. I would love to not have the stretch marks as soon as I can figure that out.

If anyone is still having machine-gun errors pop up the following causes are currently known:- Holy Shock timer used (it bugs out when talents reset the CD too quickly); Workaround: Disable Holy Shock- Glyphs cast whose spell names are the same as the spell they affect (Lay on Hands, Divine Protection, etc.); Workaround: ReloadUI after you reglyph

Please let me know if you're getting these errors under different conditions in 1.5.

I wanted to mention that I love this addon. However, has anyone been having any LUA errors with it?

Specifically, I'm having problems in Heroic Forge of Souls. Every time I run that zone my frame rate drops to about 4 or 5 fps, where I typically run about 60ish. Enabling LUA frames shows me an error for Holy Trinity. The only fix I've had for this is to reload my game every time, and it happens frequently. I think I reloaded in the neighborhood of 10 times last night before Brohnjam.

I don't normally complain, but I figure that you would want to know of any bugs that people have run into. Has anyone else seen this?

First of all I love the addon and I much prefer using this as opposed to installing MoveAnything and moving the Blizzard UI for Holy Power. One thing I would ask if that if you can enhance the "Audio" function to be more like Hear Kitty (Then I can remove another addon from my list).

Hear Kitty will make sequential tones as you build and lose Holy Power as well as making a distinct sound letting you know when your HP stacks have been used. Louder tones are definitely better for when all the sound effects of raiding are happening.

It seems like I can't get the CD timers to get bigger without making the holy power part of it bigger to. I just want the 3 little bars above my bartender, but when i do that all that i see is a very little cooldown timer and I'm like dang I can't seem to make that scale bigger cause it all scales under one option and then those holy power things get ginormous.

-- v1.06 --Fixed all instances of nil duration errors (hopefully)Holy Power will now refresh properly after a loading screenRemoved LibBetterBlizzOptions

2Cute2BeStr8 wrote:It seems like I can't get the CD timers to get bigger without making the holy power part of it bigger to. I just want the 3 little bars above my bartender, but when i do that all that i see is a very little cooldown timer and I'm like dang I can't seem to make that scale bigger cause it all scales under one option and then those holy power things get ginormous.

You can resize the Holy Power bars separately, so to get big cooldown timers turn up the scale and then shrink the Holy Power X/Y to the desired size. The texture on the bars might stretch a little when you do this, but it should be okay as long as you preserve the wide-rectangle shape.

Perhaps the correct response to my question is "Don't be stupid...take note of the big graphic over your head", but is there a way to reflect the ret mastery "hand of Light" procing in the HP bars... perhaps half shading in the unfilled HP bars or something similar.

The only way to adjust the volume of the sound is to make a new sound file and edit it to be louder. I tried to include a variety of choices with different volumes, in the future I may add HearKitty-esque tones or at least a custom sound option.

Hand of Light procs and other buffs/debuffs can't be tracked as cooldowns so they would make things more complicated. If I add (de)buffs) it will probably be a large update with many new features.

Autofollow wrote:I wanted to mention that I love this addon. However, has anyone been having any LUA errors with it?

Specifically, I'm having problems in Heroic Forge of Souls. Every time I run that zone my frame rate drops to about 4 or 5 fps, where I typically run about 60ish. Enabling LUA frames shows me an error for Holy Trinity. The only fix I've had for this is to reload my game every time, and it happens frequently. I think I reloaded in the neighborhood of 10 times last night before Brohnjam.

I don't normally complain, but I figure that you would want to know of any bugs that people have run into. Has anyone else seen this?

Please let me know if this is still happening in v1.06 and paste the error here if possible. Were you using Holy Shock, and were there any other paladins in the group?

Star wrote:There's been a lot of feature requests, but frankly I don't really use it for anything but tracking my holy power.

That pretty much sums up how I feel about it, which is why I haven't pushed any updates. I would love to make the configuration more user-friendly, but it would be a lot of work and revision to iron out new bugs.

I've realised that I'd become a bit *too* dependent on this addon; I've noticed that I have a tendency to hammer crusader strike until the bar lights up then move on to the next step of the rotation, which now it's possible to miss means I can fail to spot that the spell's on cooldown. I might tinker with it a bit over the weekend to see if I can find something that more naturally fits with how I play.

sherck wrote:And, if Holy Trinity is not it, does anyone have a suggestion as to another light weight addon that can track my CDs.

I spent a while looking for a similar sort of add-on to track that kind of info until I had the epiphany that, actually, action bars do all of that. They're compact, show the information as an icon with a number on (if you're using OmniCC or whatever), scalable and movable (assuming you're using Dominos/Bartender/whatever else). LibInternalCooldowns will show the cooldown remaining on proc trinkets on action bar buttons too. Having a separate action bar with just cooldowns to monitor somewhere near your default field of vision is surprisingly useful, and I find it easier to process cooldown information as a number rather than a timeline.

That said, I'm going to have a fiddle with clcinfo for Holy at some point. If you prefer a timeline type thing, CoolLine is quite nice. PowerAuras is also the standard suggestion for monitoring... well, anything, really. And more ideas here.