In post 3507, Michael Scott wrote:Many slots were dead, in a sense. A lot of town slots were kinda "out" of the game, too. Tbh Mew, what made you lurk D2?

I explained it in thread, like seriously. I think there was a point where Creature was kind of too apathetic that it became townie, a point where he was like "I want to use this game to find scum" or something like that. But then he put me in his scum group so I didn't care enough to actively save him seeing that, just a very meh day.

Also more important to why AC and everyone that scum read me still or had their reservations. I didn't think I would survive if I pushed something and I was wrong then it would be held against me. I feel like I wouldn't have survived honestly the dead thread scum team predictions kind of say enough on that. Then there were the night action movements, just showed off I was a flying unit which would make sense to be in the minority compared to ground units... and we all saw where that speculation went.

A few days ago I had this "epiphany" that Alchemist was scum via his roleclaim. He was the only person to claim a Zerg unit that can actually attack/kill in the Starcraft video games. The Zerg mutalisk (Alchemist's claim) can attack/kill, but the Zerg viper (Mewtaph's claim) and the Zerg Overseer (Meph's claim) cannot attack/kill in Starcraft. I reasoned that, based on Jjh's fakeclaim (Zerg Hatchery) being the exact Zerg equivalent of his actual role (Terran Command Center), that the scum air unit would have an attacking Zerg air unit as their fakeclaim. The logic was that if this was the case, then Mewtaph couldn’t be the scum air unit, because if he was a Terran or Protoss air unit that was comparable to his claim (Zerg Viper), then he would have to be a non-attacking air unit like the Terran medivac. And if he was a non-attacking Terran or Protoss air unit, he couldn’t possibly have a kill flavor that would make sense for his role, and thus he could not be scum. So I thought that was a legitimate way to solve between Mewtaph vs Alchemist, because one of them claimed to be an air unit that can attack and the other didn't.

But after talking about it with Auro, I came to the conclusion that it was entirely reasonable to conclude that the scum air unit did have a fakeclaim for a Zerg air unit, but not necessarily for a Zerg air unit that can attack/kill -- assuming that much seemed reachy, and I wasn't going to push for Alchemist's lynch based on that alone. And then to make matters worse, when I reread through most of the entire game, I just became more and more convinced that Mewtaph was scum based on his ISO and his interactions with Pint and Nico/Jjh (especially Pint).

And by the way, Auro meant it when he said that he was getting paranoid about Alchemist. Whereas I had thoughts about scum!Alchemist mainly for mechanical reasons, Auro was actually getting scum vibes from him. Had Pint been lynched today, Auro and I most likely would have had a long debate about Mewtaph vs Alchemist.

In post 3503, pinturicchio wrote:@Volxen OMG I was always thinking "why this guy's name pings me if I have never played with him as far as I know", I totally forgot it was you I replaced in! Dude you improved A LOT since that game

Krazy pointed out multiple times how Almost Chara's role indicated that the scum air unit was something generating air units, rather than a solo air unit carrying out attacks, so the whole idea was flawed from the beginning, even if the ultimate conclusion was correct.