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This historically inspired single-player campaign is set during mid to late 1942 on the Caucasus Front, after the capture of Rostov-on-Don on July 23rd by German forces. The bold thrust by Germany's Army Group A, the 17th Army, as well as several other units, including German mountain divisions continued toward the lower Don regions and the Caucasus. The ultimate goal being the Russian oil fields at Maikop, Baku and Azerbaijan.

You will fly the A-20B Boston, or "Havoc" in the #2 slot as a replacement pilot in "Eagle Squadron", a unit specializing in risky, but effective low-level supply interdiction as well as anti-shipping on the Black Sea. The leader of your unit knows the region well, every peak and valley, and takes full advantage of his knowledge of the terrain as he takes you under his wing and leads you and the rest of his "Eagles" northward, over the snow-capped mountains, and over the Black Sea to thwart the German advance.

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I will not have time to fly this campaign before Christmas but I have bought it. I loved the sea dragon campaign by Black six and I really recommend people to try out bomber ground pounder campaigns. I will when things calm down in sales donate 5 of this campaign to people not affording to buy it or would not buy it for other reasons. And hope for future similar campaigns. Go Gambit and Blacksix to me you guys make all the difference. I know how much energy you guys put into these campaigns

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I will not have time to fly this campaign before Christmas but I have bought it. I loved the sea dragon campaign by Black six and I really recommend people to try out bomber ground pounder campaigns. I will when things calm down in sales donate 5 of this campaign to people not affording to buy it or would not buy it for other reasons. And hope for future similar campaigns. Go Gambit and Blacksix to me you guys make all the difference. I know how much energy you guys put into these campaigns

I loved the Sea Dragons campaign as well, it was the first flying I did after a long break, the first flying with my VR headset. However, once I reached mission 7 (I think, maybe it was 6 or 8), there was a lot of stuff going on and my performance in VR dropped to a state that it was unplayable for me, so I didn't continue. I fear the same might happen with this one, otherwise it would be a sure buy for me.

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Makes such a nice difference when the Head dude calls you by your first name and doesn't want to stamp your head into the mud. Lovin it. Attacking stuff really does get in the way of enjoying the beautiful views though.....

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Glad it’s being enjoyed finally - it was a long road...don’t ask how many hours.

In the end it’s about enriching the content of the product and growing it. In a few years we should have a nice collection of scripted campaigns, both official and otherwise.

I’ll paste my re﻿lease notes from the other thread here later when I’m not on my phone, and when the power comes back on from this wind storm.﻿

Ah, you must on the Or. or Wa. coast. Thanks again finished the 2nd mission last night and received a few holes on the 2nd mission not sure from AA or flying debris from boat exploding as I was little low on my release over the target, there was a very bright flash behind me, but made it back to base. Thanks for campaign it is fun.

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Ah, you must on the Or. or Wa. coast. Thanks again finished the 2nd mission last night and received a few holes on the 2nd mission not sure from AA or flying debris from boat exploding as I was little low on my release over the target, there was a very bright flash behind me, but made it back to base. Thanks for campaign it is fun.

yeah, he's in Oregon.

I beta tested it for him and really enjoyed helping iron it out, bought it too, want to see if the AI improvements in last patch make a difference.

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1. The campaign is designed to be flown with Icons OFF for maximum immersion.

Way-points are present only so that the AI flight leader flies where he's supposed to, rather than for player reference.

Eagle Lead grew up in the area and knows it well, for this reason you may notice that way-points might deviate slightly from the basic, simple flight route out on the mission map.

Don't worry about this, or report as a bug. It's just your flight lead going "seat of the pants" a bit based on his knowledge and to avoid most of the enemy fighters in the area.

Your reference is your flight lead - follow him and his instructions.

If you get lost or need some help, then by all means flip on the Icons for a moment, but please understand that you'll get the most out of this campaign with Icons off.

Icons give you "spoilers" as to what's coming up ahead, etc.

2. You'll notice that your bomb load-out is sometimes different than the rest of the flight.

This is because AI will only execute dive/low level attacks with an external load. Therefore because of the nature of this campaign, they will always have external bombs, even if the ideal (and your aircraft) is outfitted with internal bombs.

3. Mission logic is based on the flight lead, and timing etc is triggered according to his aircraft.

If for some reason he crashes during an attack, mission logic will not progress properly. There will be no "form up, let's go home" message etc.

This never happened during testing, but with the AI under constant development, and with so many playing the missions now, the possibility exists of this happening to

some of you at some point. (maybe logic changes temporarily with a build and the AI crash into low hills for instance) If so, please report here.

If this occurs you can simply ignore, fly back to base on your own and progress to the next mission, or re-fly.\

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just flew thw second missipn yesterday, the setting, the whole morning startup was amazingly immersive... Than on my first dive on a tatget an AAA riped apart my A20s left side, and in the first time in my IL2 career the plane managed to limp home (tho almost kissed a mountain side while doing so) with a single engine. Greatest 45 minutes I had in SP thus far!

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First of all: Congratulations @Gambit21 for seeing your campaign published

I will not be able to fly it for sometime due to rl but I always take some pleasure to read the intro of the campaigns and of the first mission before starting them, and I did exactly this for both yours and Blacksix campaign 😁

From the tone I really long to finally try it.

Just a note: it looked to me that in the first mission briefing "Tuapse" is spelled incorrectly, maybe give it a check if it needs some spell check.

1

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Can anyone help me I bought 3 scripted campaigns all of them say Keys now activated yet i go into IL2 Stalingrad and Moscow and can see the scripted Campaigns but all are still locked and I can not open them for love or money can anyone help? Am I doing something wrong? I have the keys and proof of pymt on the IL2 website

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Can anyone help me I bought 3 scripted campaigns all of them say Keys now activated yet i go into IL2 Stalingrad and Moscow and can see the scripted Campaigns but all are still locked and I can not open them for love or money can anyone help? Am I doing something wrong? I have the keys and proof of pymt on the IL2 website

You might need to own kuban.

Edit. It would appear you only need kuban for Gambit campaign so in theory everything else should work with what you own.

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the Campaigns I bought were 10 days of Autumn Fortress on the Volga and Blazing Steppes below is proof of my purchase and they are activated I only blacked out the actual keys for security purposes otherwise its exactly as shown

Field ops no I can not unlock any of them they all have a padlock on them can not even play the first mission only can play the games that are standard with the game, but the other campaigns i bought can not be opened