When questions ended and the handler from EA asked Lindley if he had anything to add to the conversation, Lindley offered that he received clarification from the dev team regarding what resolution Garden Warfare runs at on the Xbox One.

Lindley found, “after sending a quick note” to his team, that the game is “actually internally at 900p.” He added, again, that he could confirm that point for us.

The day a fucking Plants vs. Zombies game can't run in 1080p on your console is the day you should ditch it for a Ps4.Lemmings on suicide watch.

Yes I know, this will be the last resolution topic, at least from me, for a while. It's beating a dead horse by now.

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

Lindley found, “after sending a quick note” to his team, that the game is “actually internally at 900p.” He added, again, that he could confirm that point for us.

What does that mean? I just don't know what that means. Does that mean that it's 900p during development and that it'll be released at 900p?

It means that the game renders at 900p before being upscaled for 1080p displays using the One's internal scaler. Every One game that is below 1080p is upscaled to 1080p by a scaler to fill the entire screen.

It still doesn't make sense to me, why would MS release a console that can't handle these titles at the resolution that has become standard on all televisions in the past few years? It makes such little sense, in fact, that it makes me wonder what it is we're missing. How could they choose so poorly the internals of the Xbox One?

It's so ridiculous that there has to be something we don't know. Right?

It still doesn't make sense to me, why would MS release a console that can't handle these titles at the resolution that has become standard on all televisions in the past few years? It makes such little sense, in fact, that it makes me wonder what it is we're missing. How could they choose so poorly the internals of the Xbox One?

It's so ridiculous that there has to be something we don't know. Right?

It still doesn't make sense to me, why would MS release a console that can't handle these titles at the resolution that has become standard on all televisions in the past few years? It makes such little sense, in fact, that it makes me wonder what it is we're missing. How could they choose so poorly the internals of the Xbox One?

It's so ridiculous that there has to be something we don't know. Right?

I don't know either, my friend.

I really don't know how they failed to properly target 1080p in a world where 1080p is the standard.

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

Even though the new SDK is barely a few weeks old and this game has been in development for some time? Dude, things always improve as time passes. Ryse and Quantum Break look amazing. Again, if you chose to not believe the dev Rebellion who has his game running at 1080p and says the new sdk is why then we can't debate the point cause you will be saying a dev with the actual kit in front of him is lying. Then again, knowing you. you'll do just that, lol.

It still doesn't make sense to me, why would MS release a console that can't handle these titles at the resolution that has become standard on all televisions in the past few years? It makes such little sense, in fact, that it makes me wonder what it is we're missing. How could they choose so poorly the internals of the Xbox One?

It's so ridiculous that there has to be something we don't know. Right?

Nothing really makes sense about the xbone.

It also seems, according to what I'm reading, that Kinect still doesn't work well enough for prime-time. I haven't tried the new one myself, but if reports are true, I would not have built the Xbox One experience in a roadblock named Kinect.

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

Even though the new SDK is barely a few weeks old and this game has been in development for some time? Dude, things always improve as time passes. Ryse and Quantum Break look amazing. Again, if you chose to not believe the dev Rebellion who has his game running at 1080p and says the new sdk is why then we can't debate the point cause you will be saying a dev with the actual kit in front of him is lying. Then again, knowing you. you'll do just that, lol.

Please just stop with the lame damage control. Even Don Mattrick has given up....

ok.....other threat closed, so I'm gonna add this here....this is a 12 vs 12 online competitive game, 3rd person, running on Frostbite 3 engine. Apparently it will run at 60 fps. Considering all this info, why would you assume that 1080p native? Perhaps there's going to be so much stuff happening onscreen that they scaled back the res to maintain 60 fps, or perhaps there's another reason, I don't know, but I don't see why this news is "shocking"......game looks like insane fun in any case, this small difference in res. won't matter to those who were wanting to buy it.

@musicalmac: They went all-out on a dying fad called TV and it shows. It's just pure incompetence, even I expected a better showing...not an overclocked Wii U.

You may be right. It's not the first time MS has invested in something as it's on its way out...

@Dreams-Visions said:

@musicalmac said:

@Dreams-Visions @Locutus_Picard I see.

It still doesn't make sense to me, why would MS release a console that can't handle these titles at the resolution that has become standard on all televisions in the past few years? It makes such little sense, in fact, that it makes me wonder what it is we're missing. How could they choose so poorly the internals of the Xbox One?

It's so ridiculous that there has to be something we don't know. Right?

I don't know either, my friend.

I really don't know how they failed to properly target 1080p in a world where 1080p is the standard.

1080p is the standard for televisions, higher resolutions have been standard in many homes for quite some time. 1440p is the standard in my home. Titanfall looked gorgeous on 27" of that.

I don't think either console is worth a purchase yet, and it's just disappointing that even down the line, the Xbox One is harder to justify simply because you can't count on games to look as good as they could utilizing your television's native resolution. So far, neither console has enough to justify a purchase. It's going to take a long, long time... Ironically, Titanfall is the only one. But if you've got a reasonably new computer, you probably don't need the One anyways...

ok.....other threat closed, so I'm gonna add this here....this is a 12 vs 12 online competitive game, 3rd person, running on Frostbite 3 engine. Apparently it will run at 60 fps. Considering all this info, why would you assume that 1080p native? Perhaps there's going to be so much stuff happening onscreen that they scaled back the res to maintain 60 fps, or perhaps there's another reason, I don't know, but I don't see why this news is "shocking"......game looks like insane fun in any case, this small difference in res. won't matter to those who were wanting to buy it.

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

Even though the new SDK is barely a few weeks old and this game has been in development for some time? Dude, things always improve as time passes. Ryse and Quantum Break look amazing. Again, if you chose to not believe the dev Rebellion who has his game running at 1080p and says the new sdk is why then we can't debate the point cause you will be saying a dev with the actual kit in front of him is lying. Then again, knowing you. you'll do just that, lol.

Please just stop with the lame damage control. Even Don Mattrick has given up....

Everything to you is damage control. Have you ever had a reasonable conversation with anyone on this board, or do you intend to troll every thread with the same dickhead comments? Then again, looking at your posting history, I already answered my own question. If I'm quoting a multiplat dev who is using the new SDK and he feels 1080p is going to become easier at the very least to achieve on the One, how in the hell is that damage control? You can have the last word if you want. Talking to you is like talking to a brick wall, lol.

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

hehe lol.....best thing you can do with full-fledged trolls like that is completely ignore them. I'm sure he/she must laugh everytime he/she sees you replying to one of those stupid GIFs, it's just bait, wouldn't waste my time.

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

Even though the new SDK is barely a few weeks old and this game has been in development for some time? Dude, things always improve as time passes. Ryse and Quantum Break look amazing. Again, if you chose to not believe the dev Rebellion who has his game running at 1080p and says the new sdk is why then we can't debate the point cause you will be saying a dev with the actual kit in front of him is lying. Then again, knowing you. you'll do just that, lol.

You are expecting a rational conversation with a die hard Cow???? A dev actually said this and yet Sony Fan just ignores it as if it is some rumor about the SDKs.

Dude, you know better.

On topic.

Like I do in all reso threads who cares...........

I want to see if the game is good or not and resolution is way down the list what makes a game great.

I am actually looking forward to this game because The One version has a coop offline mode that will be great for the kids and I. Hopefully it is good. My main problem is that this game launches just 15 days away from Titanfall and I know once that comes out almost no other game will get play time.

When questions ended and the handler from EA asked Lindley if he had anything to add to the conversation, Lindley offered that he received clarification from the dev team regarding what resolution Garden Warfare runs at on the Xbox One.

Lindley found, “after sending a quick note” to his team, that the game is “actually internally at 900p.” He added, again, that he could confirm that point for us.

The day a fucking Plants vs. Zombies game can't run in 1080p on your console is the day you should ditch it for a Ps4.

Lemmings on suicide watch.

Yes I know, this will be the last resolution topic, at least from me, for a while. It's beating a dead horse by now.

i wouldn't jump too quickly, a lot of those silly little arcade games can actually be more rescource intensive than most mainstream titles. take cafe world for example, rubbish graphics with simplistic 'diner dash' style gameplay yet it can max an intel core2dou at 100% CPU usage and uses 500MB of RAM, my system can play L4D2 at max settings but it stuttered like hell when my wife used to play Cafe world

Granted my system uses on board graphics but it has a next generation intel sandybridge dual core,5GB of RAM.

This doesn't bode well for such a new machine. I know it's a timed deal as it was announced, so I can already imagine the selling point EA marketing is going to stress once this title branches out on other machines (once timed 'exclusive' contract ends).

This is just getting ridiculous now. Sad thing is that there are some lems that still believe a new SDK and drivers will fix this. How delusional do you have to be to believe that kind of shit? Xbone is a weakass POS console confirmed.

ever heard of console optimisation? improvements to Software and even developer tools can in fact improve hardware performance, take the Ps3 for example, in the beginning the main problem 3rd party developers had was the lack of useable RAM on the PS3 due to a bloated OS, SONY lowerd the OS and gave back developers more useable RAM, more useable RAM=increased hardware performance, when SONY introduce EDGE tools this also increased hardware performance because developers where able to code using less rescources.

Obviously the XB1 will nor close the Gap in power with the Ps3 But not being as powerful as the PS4=Weak POS is just one of the lamest statements really, it may be weaker than the Ps4 but it is still a very powerful console.

Your argument that not as good as something else=Crap doesn't really work in the real world.

Besides, it's games that determine which console is the best not power, just look at the Ps1 and Ps2, nowhere near the strongest consoles in there generation but still trounced the competition, why? superior games library.