REOL - Kamisama ni Natta Hi [Taiko]

Protonori wrote:

From my modding queue!Remember that these are only suggestions. Feel free to ignore them.

[Futsuu]00:05:993 (7,8,9) - Switch to kdk? The notes are different than 00:03:519 (4,5,6), so I don't think you should use the same pattern. Agree00:15:271 (22) - Delete? Since you used a break at 00:10:941, I think this would be a good idea. Changed a bit

00:20:838 - I think you should add more breaks. Right now, first kiai has more breaks than this. Also, 00:31:045 and 00:42:179 stand out because of the change in note density. Made some breaks in some places00:34:447 - ^03:00:427 - I like the concept of increasing difficulty, but you should still have some breaks in this kiai. I don't think 1/2 spacing is enough. This is the most intense part of the song, so its ok.

[Volta's Muzukashii]01:10:941 (33) - Use d instead to reflect the more audible vocals?02:10:322 (198) - ^02:55:168 (44) - Use d to mirror the pattern at 02:55:787 (45,46)? You did this with 02:57:642 (51,52) and 02:58:570 (53,54).03:10:941 (33) - Use d instead? Same reasoning as 01:10:941.03:30:735 (97) - ^

Sorry for the short mod. Still helpfull I think this is a good set, though. Good luck with ranking it!

[Kantan]od4 seems somewhat high for a kantan imo (especially due to the <1* sr), maybe go for od3?00:19:601 (24) - k to fit the increasing pitch here00:42:488 (52,53) - ctrl+g'ing here seems to follow the song a better, since there's a clicking sound on 5200:56:096 (67,68,69) - i don't really agree with this being a d k d, and since you probably wanted some variety on this, i suggest using k d k instead, since that way you can still land a k on 00:57:334 (69) - and have some variety01:49:910 (127) - maybe change this to a k? since you went for a k on 01:51:148 (129) -

[Futsuu]like i mentioned on kantan, od5 seems high for a futsuu of this difficulty range, so imo you should go for od4. 02:14:034 (245) - maybe change to k? the vocal's pitch doesn't change, plus you went for a k here 02:17:127 (248) - so i think it'd fit well.03:01:664 (5,6) - considering there are several spots with similar rhythm where you went for a d d rather than a d k, i'd go for a k d here since the vocal sustains a k on 03:01:663 - and a d here 03:02:281 - 03:14:653 (32,33) - ^03:39:397 (38,39,40) - considering the vocal pitch is decreasing here, i think you should go for a k d d or a k k d.

[Volta's Muzukashii]00:03:209 (4,5,6,7) - why not a d d k d here? the pitching supports it well.00:19:601 (36,37,38) - d d k to match the increasing pitch, or maybe even a d k k00:44:653 (111,112,113) - d d k, this is pitched pretty much the same as 00:42:179 - 01:27:024 (74) - the vocal lands on a considerably higher pitch here, also there's a click sound supporting the use of a k here, so i think you should change it.01:39:704 (108) - imo a k sounds better here, the vocal seems to support it01:56:405 (158,159) - ctrl+g03:11:559 (34,35,36,37,38,39) - reversing this pattern seems to go better with the song, so i suggest you do it. (k ddd k d)03:31:353 (98,99,100,101,102,103) - ^03:40:013 - why is this the only diff not mapped till the end, unlike the other two?

Idealism wrote:

yo, m4m from my queue. as i promised i'd mod it today, here it is!

[Kantan]od4 seems somewhat high for a kantan imo (especially due to the <1* sr), maybe go for od3? Changed00:19:601 (24) - k to fit the increasing pitch here Changed00:42:488 (52,53) - ctrl+g'ing here seems to follow the song a better, since there's a clicking sound on 52 Changed00:56:096 (67,68,69) - i don't really agree with this being a d k d, and since you probably wanted some variety on this, i suggest using k d k instead, since that way you can still land a k on 00:57:334 (69) - and have some variety Changed01:49:910 (127) - maybe change this to a k? since you went for a k on 01:51:148 (129) - Nah, it damages the pattern.

[Futsuu]like i mentioned on kantan, od5 seems high for a futsuu of this difficulty range, so imo you should go for od4. Changed02:14:034 (245) - maybe change to k? the vocal's pitch doesn't change, plus you went for a k here 02:17:127 (248) - so i think it'd fit well. Meh, still changed03:01:664 (5,6) - considering there are several spots with similar rhythm where you went for a d d rather than a d k, i'd go for a k d here since the vocal sustains a k on 03:01:663 - and a d here 03:02:281 - Changed a bit03:14:653 (32,33) - ^ You know both of the kai's are the same. So decide if you want kk or kd.03:39:397 (38,39,40) - considering the vocal pitch is decreasing here, i think you should go for a k d d or a k k d. No, because there is a snare/finisher sound. ddK is fine

Idealism wrote:

yo, m4m from my queue. as i promised i'd mod it today, here it is!

[Volta's Muzukashii]00:03:209 (4,5,6,7) - why not a d d k d here? the pitching supports it well. pitch is generally higher than 00:01:045 (1,2,3) - and mirrored pattern can reflect the difference imo00:19:601 (36,37,38) - d d k to match the increasing pitch, or maybe even a d k k considering (36) has higher pitch than (34,35) k should be fine there, and following the bass drop, kkd sounds better imo00:44:653 (111,112,113) - d d k, this is pitched pretty much the same as 00:42:179 - retained to highlight the clap at (112) and a pattern variation01:27:024 (74) - the vocal lands on a considerably higher pitch here, also there's a click sound supporting the use of a k here, so i think you should change it. fixed01:39:704 (108) - imo a k sounds better here, the vocal seems to support it d is also fine for the kick, and to emphasize next finisher01:56:405 (158,159) - ctrl+g i think current is fine since (159) has clap sound03:11:559 (34,35,36,37,38,39) - reversing this pattern seems to go better with the song, so i suggest you do it. (k ddd k d) fixed03:31:353 (98,99,100,101,102,103) - ^ ^03:40:013 - why is this the only diff not mapped till the end, unlike the other two? mapped

-General-02:59:189 - I dont think this timing point is used imo, could have just put it at 02:56:715 - with 6/4 snap and it would have looked a bit better with the resnap at 03:00:426 - Gap between kantan & futsuu is not consistent with futsuu & muzukashii in note ammount

-Kantan-00:28:880 (35) - Why not delete? Might help for a break for the incoming 4-note pattern00:49:292 - a d could fit here imo, so its less empty01:20:220 (93) - Finisher could fit here to follow that guitar02:13:417 (153) - k could be used here to differentiate the previous pattern imo since its a different pitch02:19:602 - I think you can add more notes here, 20 seconds of just 4/1 note in bpm97 is not that fun02:41:871 (171) - make it k? differentiate this pattern with previous pattern for the pitch maybe02:51:768 (182) - ^ (if done then 02:54:860 (186,187) - ctrl+G so its unique too uwu)03:09:087 (11) - Maybe k? pitch higher03:40:015 (46) - finisher maybe? to follow that sound (idk the name of it, sorry), and to emphasize the kiai end03:40:013 - to 03:54:858 - i dont think just 2/1 d is a good idea imoquadruplet confusing for me xd

Vulkin wrote:

m4m from the taiko queue that i forgot, sorry ;_;

-General-02:59:189 - I dont think this timing point is used imo, could have just put it at 02:56:715 - with 6/4 snap and it would have looked a bit better with the resnap at 03:00:426 - Gap between kantan & futsuu is not consistent with futsuu & muzukashii in note ammount

-Kantan-00:28:880 (35) - Why not delete? Might help for a break for the incoming 4-note pattern Changed.00:49:292 - a d could fit here imo, so its less empty Changed.01:20:220 (93) - Finisher could fit here to follow that guitar Dosent feel right.02:13:417 (153) - k could be used here to differentiate the previous pattern imo since its a different pitch Changed some patterns.02:19:602 - I think you can add more notes here, 20 seconds of just 4/1 note in bpm97 is not that fun Changed.02:41:871 (171) - make it k? differentiate this pattern with previous pattern for the pitch maybe I think I changed.02:51:768 (182) - ^ (if done then 02:54:860 (186,187) - ctrl+G so its unique too uwu)03:09:087 (11) - Maybe k? pitch higher I think I changed.03:40:015 (46) - finisher maybe? to follow that sound (idk the name of it, sorry), and to emphasize the kiai end y e s.03:40:013 - to 03:54:858 - i dont think just 2/1 d is a good idea imoquadruplet confusing for me xd Changed.

Vulkin wrote:

m4m from the taiko queue that i forgot, sorry ;_;

-General-02:59:189 - I dont think this timing point is used imo, could have just put it at 02:56:715 - with 6/4 snap and it would have looked a bit better with the resnap at 03:00:426 - Gap between kantan & futsuu is not consistent with futsuu & muzukashii in note ammount

◾ This is less than one star do you really expect me to mod this.◽ 00:01:045 - Why is this 100% volume? It's so quiet, the entire map should be no more than 80, even in the kiai.◾ 00:15:271 - I would put a k here and remove the d on the barline so you stick with that cool and hip k every 1 and 3 until when the vocal comes.◽ 00:30:735 - It would be in your best interest to just map 1 2 and 3 for these 3 bars until you switch to mapping 3 4 and 1 00:41:869 - here (and then do precisely that for those 2 bars).◾ 01:23:313 (92) - Delete this and put a d on 1, the space here may make the player stop yawning cause it sounds cool.◽ You know that thing I said about mapping 1 2 and 3, you should stick to that for a lot of this map, it's the most basic rhythm, and trying to map to vocals is only gonna mess everything up since they're more complicated than just duh, duh, duh, wait. Except the kiais, they're cool and okay and good, except for when I say something isn't.◾ 03:03:520 (4) - Move this to 1, you need to map the downbeat here.◽ 03:10:322 - Why isn't this a 1/1 5 note pattern like the beginning of kiai? Make it the same grrr.◾ 03:20:586 - I would say this deserves a finisher, it's a repeated section of the kiai.◽ 03:17:745 - / 03:33:828 - Do something in here that isn't the same thing over and over, move a note to the 3rd beat or something like that cause it'll probably work out.

Nifty wrote:

From that nifty queue~

Kantan

◾ This is less than one star do you really expect me to mod this.◽ 00:01:045 - Why is this 100% volume? It's so quiet, the entire map should be no more than 80, even in the kiai.◾ 00:15:271 - I would put a k here and remove the d on the barline so you stick with that cool and hip k every 1 and 3 until when the vocal comes.◽ 00:30:735 - It would be in your best interest to just map 1 2 and 3 for these 3 bars until you switch to mapping 3 4 and 1 00:41:869 - here (and then do precisely that for those 2 bars).◾ 01:23:313 (92) - Delete this and put a d on 1, the space here may make the player stop yawning cause it sounds cool.◽ You know that thing I said about mapping 1 2 and 3, you should stick to that for a lot of this map, it's the most basic rhythm, and trying to map to vocals is only gonna mess everything up since they're more complicated than just duh, duh, duh, wait. Except the kiais, they're cool and okay and good, except for when I say something isn't.◾ 03:03:520 (4) - Move this to 1, you need to map the downbeat here.◽ 03:10:322 - Why isn't this a 1/1 5 note pattern like the beginning of kiai? Make it the same grrr.◾ 03:20:586 - I would say this deserves a finisher, it's a repeated section of the kiai.◽ 03:17:745 - / 03:33:828 - Do something in here that isn't the same thing over and over, move a note to the 3rd beat or something like that cause it'll probably work out.

cool song it's just so damn s l o w

Accepted everything... but god damn it so hard to understand your mods lelele.

- change this 00:55:477 (102) - to a k clap sound - you can try change this to a d 00:56:096 (58) - for this sound 00:55:477 - can be great if you follow it - Seems ok for me >_> i mean if you fix the aimod thing will be ok for sure

Shinsekai- wrote:

Halooo M4M from my queue

[General]

- open AIMOD and fix kantan, So much things are unsnapped LOL

[Kantan]

- change this 00:55:477 (102) - to a k clap sound yep- you can try change this to a d 00:56:096 (58) - for this sound 00:55:477 - can be great if you follow it nah I think its fine- Seems ok for me >_> i mean if you fix the aimod thing will be ok for sure