The Swapper, MouseCraft, Titan Attacks by Curve ruled out for Xbox One

Curve Digital's current lineup of games won't be coming to Xbox One, it has been revealed.

Microsoft's parity clause, which requests developers release games on Xbox One at the same time as other systems, rules out The Swapper, MouseCraft and Titan Attacks, which are coming to PlayStation platforms first.

"Unfortunately, all these titles here get ruled out by the parity clause," Curve's managing director Jason Perkins confirmed to Digital Spy.

The Swapper and Titan Attacks I have on Steam. I MIGHT even have MouseCraft (not certain) but I liked what I saw on the vids. The other two I can vouch for myself they are good games. In fact the dev that made Titan Attacks has made a few games and I've bought them all on Steam. They are all great. They should bring them all on to consoles.

Microsoft needs to end the parity clause. No one will care unless your system is in the lead and its not so all you are doing is withholding games from your fans. It would be awesome if they announced the end of this program at E3. If they are about games, they can't be turning good ones away.

That is sad for X1 owners, but luckily all these games are on Steam for reasonable prices and very low specs so playing them shouldn't be an issue. I am sure many people will disagree, but I am just pointing out solutions for anyone who is worried about missing them.

The problem with this article is that Digital Spy is making the assumption that the only reason these games aren't coming to Xbox is because of the exclusivity parity clause and that they didn't have time to do it. And that future titles should be coming to Microsoft platforms. But if you read the Curve Studio's blog, they make it sound like they will never bring their stuff to the Xbox until Microsoft eliminates this clause. They say it's not because they don't have the resources (which they do) but that it isn't fair to small studios. They point to this clause as proof that Microsoft just does not have a fundamental understanding for how these indie studios work. http://curve-studios.com/wh...

KEEP THE PARITY CLAUSE! The devs in the [email protected] program get two free Xbox devkits, free access to unity, and the unreal engine, and all they ask is release your game on XB1 at the same time as the other consoles. How the heck is this being unfair, this world is about give and take. You can release game last on XB1 if you want, just don't expect all the perks.

At this point in the game I don't think Microsoft is in the position to make these type of demands that the parity clause insinuates! In my opinion they need all the support they can get, whether Indies, 3rd and 1st party.

Last generation is over with when it concerns Microsoft having the bigger influence out the gate.

"You can release game last on XB1 if you want, just don't expect all the perks."

actually, no. you cannot release your game on xbox if you've released it on another platform first (PC doesn't count). the parity clause requires devs to release their game on xbox first or at the same time as the other systems. if it's not first or at the same time, then they do not want it on their system.

it's unfair because it doesn't allow smaller, self-publishing devs studios to be able to use money generated from the sales of their game on, say... PS4, to offset the cost of production of the same game on xbox.