Gain on hit is a form of recovery that instantly restores an amount of life, mana or energy shield for each hit by the character's skills. Most instances of gain on hit require a damage source of attack, as opposed to a spell or secondary. The exception where it applies to a non-attack source is Cybil's PawCybil's PawThresher ClawClawQuality: +20%Physical Damage: 24–63.6Critical Strike Chance: 6.50%Attacks per Second: 1.30Weapon Range: 9Requires Level 37, 53 Dex, 77 Int+25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed+(30-40) to maximum Mana+(5-8) Life gained for each Enemy hit by your Spells8% increased Spell Damage per 5% Chance to BlockAttack DamageTread lightly, lest their vigil find you.Speak softly, lest their reason fend you.Cut gently, lest their spirit haunt you. which grants life gain on spell hit.

Contents

Mechanics

When an enemy is hit by an appropriate skill, the attacker or caster gains an amount of life/mana/energy shield equal to combined gain on hit bonuses from all sources respectively. This applies to each enemy hit by player's skills, so a single skill that hits multiple targets can trigger more than one gain on hit effect. Unlike leech, life, mana, and energy shield gained this way are restored instantly.

Items

Skill gems

Skill gem

Life Gain on Hit SupportLife Gain on Hit SupportAttack, SupportIcon: hMana Multiplier: 150%Requires Level 8Supports attack skills.Per 1% Quality:+0.5 Life gained for each Enemy hit by Attacks from Supported Skills+(6-44) Life gained for each Enemy hit by Attacks from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

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N/A

8

Poacher's MarkPoacher's MarkCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) secondsCursed enemies have (30-49)% less EvasionCursed enemies grant 100% increased Flask ChargesCursed enemies grant (5-24) Life when Hit by AttacksCursed enemies grant (5-12) Mana when Hit by AttacksCursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Watcher's EyeWatcher's EyePrismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield(4-6)% increased maximum Life(4-6)% increased maximum Mana<Two or Three random aura modifiers>One by one, they stood their ground against a creaturethey had no hope of understanding, let alone defeating,and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Thief's TormentThief's TormentPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items foundCan't use other Rings+(16-24)% to all Elemental Resistances50% reduced Effect of Curses on you+(40-60) Life gained for each Enemy hit by your Attacks+30 Mana gained for each Enemy hit by your AttacksThe ring I stole,My finger they took,A shrouded mind,Cut their curses short,As I drained their spiritAnd stole their soul.A blessing is often a curse.

Other items

Elderrings can have +(10–20) Life gained for each Enemy hit by your Attacks.

Elder claws can have +(35–50) Life gained for each Blinded Enemy Hit by this Weapon.

Shaperquivers can have +(2–3) Mana gained for each Enemy hit by your Attacks.

Shaper rings can have +(8–15) Life gained for each Enemy hit by your Spells.

Shaper rings can have +(2–3) Mana gained for each Enemy Hit by your Spells.

Watcher's EyeWatcher's EyePrismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield(4-6)% increased maximum Life(4-6)% increased maximum Mana<Two or Three random aura modifiers>One by one, they stood their ground against a creaturethey had no hope of understanding, let alone defeating,and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can have following modifiers:

+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline

+40% to Critical Strike Multiplier against Bleeding Enemies80% increased Critical Strike Chance against Bleeding EnemiesAttacks have 25% chance to cause BleedingMoving while Bleeding doesn't cause you to take extra DamageGain +30 Life when you Hit a Bleeding Enemy [1]

Mana gain on hit

These passive skills grant additional mana gained for each enemy hit by the character's attacks.

Tools

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