Played Amnesia: The Dark Descent. Good writing, but bad story, good-enough puzzles, great atmosphere, but I've lost my taste for monsters in horror games. Well, mostly; I wager my bigger issue was the Sanity system.

Played Arx Fatalis for something like 7 hours. Absorbing world, terrible combat system, magic system innovative for its time, but ultimately hard to use after the novelty wears off. Kinda got stuck in a dungeon, so I'm putting it off for now. Quickloading has exhausted me.

Currently I'm very slowly working my way through XCOM: Enemy Unknown which I picked up the summer sales on PSN. To be honest, I didn't even know it was on consoles, I thought it was a PC exclusive which is why I'd never paid any attention to it before. But yeah, picked it up on the cheap and I'm absolutely loving it! It's definitely scratching the itch I had for tough turn-based strategy.

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DBolical

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