Arne wrote:I'm not sure what to make of Marathon. It has a lot of running around "in a maze of twisty little passages, all alike", not finding the last button to push. I wish the textures weren't so randomly applied. Low rez textures can look fantastic if the detail plays along with the geometry.

If you want a good campaign, Marathon 2 is the way to go. It's not as dark or cramped as the first one or ?.

I'm not around here much, but I'll always let you guys know when I've completed another picture. I just finished this P'fhor Egg.

Awesome artworks arne, like Nathan92(my bro) I've been following your art for quite some time! I'm also surprised you drew some Marathon stuff, it being as obscure as it is. Always looking forward to more redesigns(would love to see your rendition of Shadowrun for the snes)!

Last edited by Phobos-Romulus on Oct 24th '10, 04:37, edited 1 time in total.

Here are some quick doodles of monsters from Pathways into Darkness.It's fun to see the Lovecraftian setting clashing with the colorful enemies.Some of them look like something you'd see in Dragon Quest.It appears some of the enemies were adapted into Marathon enemies,like the floating mustache seals and belly mouth guys.

Here are some quick doodles of monsters from Pathways into Darkness.It's fun to see the Lovecraftian setting clashing with the colorful enemies.Some of them look like something you'd see in Dragon Quest.It appears some of the enemies were adapted into Marathon enemies,like the floating mustache seals and belly mouth guys.

Also, an attempt at a late 80's manga styled Marathon cyborg.

Wow, that's really great stuff! Really captures the PiD feel.

The cyborg is cute! Especially the little one. I've been looking for that kind of look for MPDX.

I have seen your art in the past Arne and I have always been a fan. Great work. I also like to dream up old game redesigns in my spare time.My only suggestion about the Marathon designs is the lack of the "control glands" on the back of the Pfhor heads (sort of a tentacle thing). I forget the specifics about their actual use or purpose but I think it's somehow incorporated into their technology where it "plugs" into things. I can imagine that might be incorporated into their troopers/hunters/juggernauts (plugged into the armor) in a way similar to Ghost in the Shell or something. The normal fighters are free hanging.

Great job on the PiD art as well. I only played the demo back in the 90s.

EDIT: I remember Tycho mentioning that he needs the glands of a commander to take control of the ship. It was followed with an image showing the gland of the pfhor being planted into some sort of device.