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In sPvP, meaning in the Heart of the Mists, you are automatically set to level 80 and get max equipment, as well as all skills and trait points and you can set your traits any way you like as long as you are not in the game.
In WvW, you are also set to level 80, but only as far as the attributes go (all attributes scale with level). Your armor, weapons, skills and traits are the same as in PvE and you have to pay to reset your traits, just like you have to in PvE.

I didn't play for a week or so because I had seriously overdone it. Now I log in to check if someone is doing dungeons, or we're not getting slaughtered in WvW, or someone wants to play a tourney. I still have to complete Orr, too.

I'm still enjoying the game - probably being an altaholic helps - though the reduced activity of the guild is making it hard to get a group going for dungeons during the time I'm typically online (euro day) and sticking to open PvE for most of the time is likely going to burn me out eventually.

It's a pity ArenaNet has not implemented alliances like in the first Guild Wars, a common chat channel would probably help putting together groups without having to go the PUG way.

I'm still enjoying the game - probably being an altaholic helps - though the reduced activity of the guild is making it hard to get a group going for dungeons during the time I'm typically online (euro day) and sticking to open PvE for most of the time is likely going to burn me out eventually.

It's a pity ArenaNet has not implemented alliances like in the first Guild Wars, a common chat channel would probably help putting together groups without having to go the PUG way.

I enjoy the fact that there's no rush to do anything and I can bide my time... I still have on the list 100% map completion, leveling the mesmer, doing more spvp, doing more wvw.... but most of all I suffer because there is no organized way to get groups going for story/explorable modes.

I still haven't done anything past AC/CM/TA and even those are not explored completely. I have two mates that want to do the same thing, but when we tried to fill up the group from /g nobody answered.

PS And all of this in a working man's hours (meaning evening and/or weekends) .... when I'd have figured more would be available for such things.

well, it happened by accident but we had a whole bunch of people (still) playing tonight; a few split-off to do dungeons, the rest did some short pve then wvw. must've been 15ish tonight? relatively not a great number but it was pretty fun.

mumble got some use too, it makes everything much easier so try to get on if you can

mumble got some use too, it makes everything much easier so try to get on if you can

I'll second that. It is really difficult to communicate across parties without voice chat, especially in WvWvW where everything is hectic and plans change on short notice. Even if you don't have a working mic, download mumble and listen in to the chitchat, it makes life so much easier. Having said that, yesterday evening's session was great for me, even although we didn't get any big things done.

That experience in the jumping puzzle reminded me of the need of a halfway organized RPS-zerg to tackle the challenge of the dark room and other spots that regularly get camped by nasty people. I am still rubbish at PvP, but if there are enough of us we can make it, I am sure!

I haven't really been feeling the urge to log in at the moment but with the release of xcom and dishonored I pretty much expected that. I figure interest will spike again when they release the holiday stuff and people finish with all the other new games that have been coming out.

I haven't really been feeling the urge to log in at the moment but with the release of xcom and dishonored I pretty much expected that. I figure interest will spike again when they release the holiday stuff and people finish with all the other new games that have been coming out.

It's funny, for me it is the other way around. XCOM was a bit of a disappointment for me with all the bugs present so I always hesitate to start that game up (I might end up getting my team wiped without being able to do anything about it and get frustrated).

GW2 on the other hand is a nice and quick distraction for me, even if it is only for 15-30 minutes. I started to play some alt-characters and found Mesmers to be lovely in WvWvW.

It's funny, for me it is the other way around. XCOM was a bit of a disappointment for me with all the bugs present so I always hesitate to start that game up (I might end up getting my team wiped without being able to do anything about it and get frustrated).

Heh, I'm the opposite, since XCOM came out I've played nothing but that, 45 hours in 6 days

Fully intend to get back into GW2 soon though, it's so nice to not feel compelled to play because of a subscription. I think I've clocked up well over 200 hours and still not reached level 80 so plenty left to do!

I started on the Xcom tutorial last night, thinking I would just get a taster for the controls then start a new game another day. 3 hours later...

Between Blood Bowl commitments and catching up on TV I missed, I haven't played GW2 since I got back from my holiday on Monday. Looking forward to playing a bit this weekend. And I will definitely be playing on Monday night, yay Mad King Thorn!

Can't wait to see what all the Halloween-themed weapon skins look like