I cannot seem to find the Power field trait in either the pdf or the errata. Because it isnt a trait, it's a keyword, I made the same mistake and it had me hung up as well. Right now the effects of the power field are built into the stat block, any effects beyond that are up to the GM to adjudicate...

Damage needs to be balanced relative to armour Definitely agree with this, this is critical for overall game balance, but actually pretty easy once you understand the maths. Been thinking about this some more, and working on some rules. But there is already plenty of cyberware, guns and gear in the...

This occurred to me, as well. The first time my friend and I made characters and chucked dice, I thought, "This would be perfect for Shadowrun!" The three things I think you would need to add are magic and matrix stuff, and some stats for gear.

Are you aware of any examples I could research? I ask as I have never seen such a thing in WH40K, but my experience is mostly limited to the video games. http://wh40k.lexicanum.com/wiki/Radical (people like Horusians and Oblationists). http://wh40k.lexicanum.com/wiki/Gregor_Eisenhorn This two links...

The section on Ascension packages does talk about how it's a significant event in your character's story, and that some time has passed. There is also an argument to be made that while your rank may be lower, and so some of your talents aren't going to operate as you have grown accustomed, that due ...