Only myself as a hobbyist. The project is being developed in my spare time.

When is the game going to be released?

I don't know yet. When it is done, I suppose. The project is being worked on in my spare time, so I have no idea how long it will take to release.

How much is the game going to cost?

I haven't determined a price yet. This will heavily depend on the quality of the end product and the demand.

What software are you using?

I am using Unity3D as the game engine. Blender is used for modelling objects, and GIMP for creation of textures and user interface. Lastly I am using Visual Studio as my code editor.

How does your voxel engine work?

The voxel engine is quite complicated and hard to get running at interactive speeds. A lot of time on research has been gone into my voxel engine. If you have any questions regarding the inner workings of the voxel engine, please contact me directly.