Random Choice Hub: Allows the creator to set a probability of a choice to be randomly chosen. Give more personality to your dialogues with more ways to express joy, sadness or anger. Better yet, make your own Rock-Paper-Scissor game in a dialogue.

NPC Icons: NPCs will now be shown on the map, to help creators located where they are spawned and keep the objectives close by.

Feature Improvement:

Dialogue Editor - Gestures: The creator can now set Gestures during each line of a sequence for each of the participants. They are dependent on the Postures and Facial Expressions of each character set in the Sequence and Lines. It can be found in the Behaviors section of the left panel.

BUGS FIXES

Improvement: Obsolete map information is cleared when a Quest has been deleted, e.g. Zones from Zone Starter and Go To Objective.

First, Thank you for this nice update, this will greatly strengthen the immersion of our stories.

Possible Improvement
The gestures of a sequence line are not fluid. The gestures are executed in a jerky manner. In the sense that they only end after pressing "SPACE" (on PC) on the last line displayed in the sentence. That’s too bad. If the whole thing could be done in the first line, it would be much better.

BUG encountered in SMCWhen validating a sentence (line of Dialog box, or Choice box) and when the character "?" is at the end of a sentence, it is systematically deleted.

BUG encountered in SMCWhen validating a sentence (line of Dialog box, or Choice box) and when the character "?" is at the end of a sentence, it is systematically deleted.

+1

I noticed all my question marks were gone when I did a test play. I went into the editor, and they were gone there as well. When I tried to replace them, the validator scrubbed them. Some info for debugging:

1. It only happens to question marks at the end of a dialog line. They remain in the middle of those lines.
2. Adding a space after the question mark doesn't stop it from being scrubbed. I imagine there's some sort of right trim statement in the code that's trimming '?' along with spaces and perhaps other characters.

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