This session is for attendees who want to know more about Vancouver and its animation, film, VFX, and games industries. Come and join us!

info (at) vanas.ca

Mario Pochat
Vancouver Animation School

Thursday, 11 August5-6:00 pm

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

Using Processing and G-Speak as Tools Within a Foundations Program at a School of Art and Design

East Building, Room 18

Details

Teaching design with Processing, drawing with G-Speak: how the Rhode Island School of Design's Division of Foundation Studies is expanding the envelope of introductory digital concepts for students of art and design.

For attendees interested in the CG Show of Yoichiro Kawaguchi, an established Japanese CG artist, and those who would like to reunite or socialize with other attendees.

k-yoshida (at) iii.u-tokyo.ac.jp

Yoichiro Kawaguchi

Monday, 8 August6-7:30 pm

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

Taipei ACM SIGGRAPH Chapter Reunion

Hastings

Details

This session is for attendees from Taiwan and everyone interested in graphics research or the computer graphics industry in Taiwan.

robin (at) ntu.edu.tw

Bing-Yu Chen

Sunday, 7 August8:30-11:00 pm

Research

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

Studio Views of Student Demo Reels

West Building, Room 122

Details

Industry professionals from various computer animation and visual effects facilities explain what they (and their studios) look for when reviewing demo reels and portfolios of students and recent graduates.

mjbarr (at) mtsu.edu

Marc J. Barr (SIGGRAPH Education Committee) and Craig Slagel

Tuesday, 9 August9-10:00 am

Education

Production Communities

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

StudioSysAdmins

West Building, Room 122

Details

This session encourages sharing of all non-proprietary information to maintain open discussions among studios, vendors and VARs to determine standards that will improve studio infrastructures.

A dialogue with the Alembic development team focused on pipeline integration and optimization of the format. Topics include API usage, collaboration with studio partners, and standardization of the format.

estrauss (at) imageworks.com

Erik Strauss

Wednesday, 10 August10-11:30 am

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

OpenSG

East Building, Room 19

Details

This session is for attendees interested in the OpenSG Open Source scenegraph system for interactive 3D and virtual reality applications.

mail (at) dirkreiners.com

Dirk Reiners

Tuesday, 9 August5-6:00 pm

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

OpenSceneGraph BOF

West Building, Room 102

Details

This discussion of the OpenSceneGraph open-source system includes new developments, how to use the software, and how people are using it.

richards (at) spawar.navy.mil

John Richardson

Wednesday, 10 August10-11:00 am

Art

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

OpenGL BOF

Crystal Ballroom B & C

Details

Learn more about OpenGL, the most widely adopted 2D/3D graphics API, from the ARB and leading OpenGL companies.

Meet designers and implementers of this significant new standard for heterogeneous parallel programming on GPUs and CPUs. Learn how OpenCL inter-operates with OpenGL to enable advanced, cross-platform, visual-computing applications.

marketing (at) goldstandardgroup.com

Khronos Group

Wednesday, 10 August1:30-3:30 pm

Education

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

Multi-Projector Auto-Calibration Standards (MPACS)

Garibaldi Room

Details

A opportunity to meet people in the field of projector auto-calibration. The session reviews the current market landscape and what's coming in the future.

bei.yang (at) disney.com

Bei Yang

Tuesday, 9 August2-4:00 pm

Production Communities

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

Motion Graphics

West Building, Room 122

Details

This session is for attendees interested in motion graphics. Come and see cool projects, and exchange techniques and ideas!

gil (at) conoa.com

Gil Irizarry

Tuesday, 9 August3-5:00 pm

Production Communities

Full Conference

Basic Conference

Computer Animation Festival

Birds of a Feather

Motion Capture Society

East Building, Room 19

Details

This session is open to everyone who has an interest in motion capture. Topics and presentations include various hardware and software solutions, pipelines, and techniques for getting the best data.