I have an idea for a campaign in which my players will go with a "colonisation" mission. They will be responsible of exploration and making settlement on unknown land.
My question is, if there is any ...

Consider the following points:
In ACKS, a character can only directly manage one domain, and the maximum size of a domain is fixed at 16 6-mile hexes. In order to control more land, a character has ...

So my players managed to land a "Deck of Many Things" last night. I had intended a silly one shot "break" in our long campaign, and the result was one player getting a chance to pull a single card.
...

Background:
I am preparing to run a campaign using Dark Heresy Second Edition. Although this is nominally an investigative game, several key non-combat mechanical systems are either anemic or missing ...

I have been writing a campaign over the last month. We have six PC's and they each have partnered up with one other person to run a kingdom. There is the 3 PC kingdoms, as well as all a few other NPC ...

Our group is currently building a campaign world (one nation per player) for the Pillars of the State campaign (as suggested in the DMG2 somewhere around page 170).
Today we encountered the "problem" ...

This question is a follow up to Point buy/structured system for cooperative 4e campaign building?.
I've found a system that is quite close to what we want/need, but there's a catch: it's for 3e and ...