First appearance

Other appearances

Appearances in other media

Statistics and overview

User(s)

Purpose

Transportation

Combat

Description

A bipedal battle walker.

The F-6t Big Foot - Ground Air Combat Walkers is a boss in Sonic Adventure 2, a recurring enemy in Shadow the Hedgehog, and makes an appearance in Sonic X. It is a G.U.N. robot controlled by a soldier. It made its first appearance in Sonic Adventure 2 as the first boss of the Hero Story. It is fought after City Escape.

Games appearances

Sonic Adventure 2

Shadow the Hedgehog

Big Foot also appeared in Shadow the Hedgehog,[2] where it is slightly darker in coloration with some silver outfit, and has very solid armor that is more powerful than R7's. In gameplay, they are separated into two variants:

Variants

Hot Shot

The Hot Shot is exactly the same as Big Foot, with the same weapons and capabilities. However, it also has an added lock-on laser its front. Hot Shot is deployed to fight Shadow when he was set free from stasis by Dr. Eggman.

Big Foot Type A

The Big Foot Type A are the second strongest standard enemy belonging to G.U.N. following the F-gr Big Foot. In Shadow the Hedgehog, they carry Gatling guns which Shadow can pick up after he has defeated them. It's much stronger than the Sonic Adventure 2 variant, and takes many more homing attacks to defeat.

Big Foot Type B

The Big Foot Type B is a variant that utilizing 8-Shot RPGs to attack the player, with it's AI being far more advanced than the F-6 variant, and appears only in the later levels, and because of such, it is one of the strongest enemies in the game, being G.U.N's strongest unit. After being destroyed, it drops a lock-on missile launcher.

R-1/A Flying Dog

The Flying Dog is basically the Hot Shot without legs. Without the walkers, Flying Dog remains hovering during its operation. It also has an improved defense, as it takes five strikes to destroy. When four strikes has been dealt, the Flying Dog simply stops using missiles and machine guns, and instead just launches the plasma cannon repeatedly. It was deployed on security hall against Rouge the Bat, who was stealing three Chaos Emeralds from the vault.

Description

Big Foot begins by flying up and strafing the ground with machine- gun fire. It’s easily seen and he’s not moving very fast. Run in a wide circle to avoid it. After a few passes with the machine guns, Big Foot will land and the Missile bays will open. Predictably, Missiles shoot out at you. Again, run around the edge of the circle until the barrage stops. Try to time it so that you’re close to Big Foot when the bay doors close. As soon as they do, leap high in the air and Homing Attack on Big Foot’s cockpit. After the fourth hit, Big Foot collapses.

As an easier way to defeat the Big Foot in less than a minute, the player can jump on top of containers before it destroys them, and launch a Homing Attack into it.

Sonic X

In the anime series Sonic X, the Big Foot appeared in "Shadow Knows". After escaping the Gun Beetles, Sonic was confronted by a Big Foot. Sonic used his Spin Attack to defeat the Big Foot. Not beaten through, the robot fired several missiles at Sonic which he directed back at it, blowing the mech to pieces.

Trivia

Big Foot is named after the legendary cryptid, the Bigfoot (or Sasquatch).

According to the official site for Sonic Adventure 2, the Big Foot belongs to the Scorpion troop.[1]

Gallery

References

↑ 1.01.1Sega. Screen shots / Boss Battle. Archived from the original on 13 March 2010. Retrieved on 1 September 2015. “A anti-terrorist military fighter which has mechanical legs. It's equipped with missile pods and hover jets to take off vertically and a rotary machine gun. It's been called in by the government military to capture Sonic. It's part of the Scorpion troop.”

↑"Vital human life signs approaching. Enemy mech Bigfoot detected!" As said by E-123 Omega when encountering a Big Foot