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We picked it up again. Back in 2013, in the middle of our DayZ craze, Stealth and I were trying out some of the different new zombie survival games that were popping up through the Steam Early Access Program, one of them was 7 Days to Die. Also another seemingly good choice was The Dead Linger, with its 360 km2 map (compared to the 225 km2 of DayZ), but the pre-Alpha had nothing more to offer than flat landscape, a few buildings and some utterly retarded zombie IA. Glad we didn't invest more than 5 bucks in that game, because it got shelved in 2015 any ways. 7 Days to Die on the other hand had something appealing to me with it's sandbox base building survival thingy going on. "DayZ with Minecraft elements in it?" - I was thinking - "Gotta try that out".

Okay so, I'm finally doing it. I've been playing Rocket League since its release back in summer 2015 and I've been using my keyboard and mouse for input ever since. I was Gold in Season 1, Shooting Star in S2 and All-Star in S3, but my progress in this last season really took a halt. I began to notice the limitations of the hardware I was using and after a long time thinking about it, I decided to dust off my XBONE controller, reset my muscle memory and start again from the bottom of the leaderboards. I want to share what I've learnt and, if someone wanting to transition over to controller is reading this, show you what you'll probably have to go through.

Hello, is it me you're looking for?
First of all, Happy New Year to everybody. Today I want to make some space to something I made back in 2010. Like back then, I started to play Company of Heroes again with Marsu, and I remembered that I had some own maps laying around. The idea of making maps for CoH came when we decided to try out some community made maps that were a little bit more fitting for our defensive play style, so we downloaded one with a huge bridge connecting the bases. Turned out the map had a completely bugged out path finding...

My latest creation!

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We picked it up again. Back in 2013, in the middle of our DayZ craze, Stealth and I were trying out some of the different new zombie survival games that were popping up through the Steam Early Access Program, one of them was 7 Days to Die. Also another seemingly good choice was The Dead Linger, with its 360 km2 map (compared to the 225 km2 of DayZ), but the pre-Alpha had nothing more to offer than flat landscape, a few buildings and some utterly retarded zombie IA. Glad we didn't invest more than 5 bucks in that game, because it got shelved in 2015 any ways. 7 Days to Die on the other hand had something appealing to me with it's sandbox base building survival thingy going on. "DayZ with Minecraft elements in it?" - I was thinking - "Gotta try that out".

Okay so, I'm finally doing it. I've been playing Rocket League since its release back in summer 2015 and I've been using my keyboard and mouse for input ever since. I was Gold in Season 1, Shooting Star in S2 and All-Star in S3, but my progress in this last season really took a halt. I began to notice the limitations of the hardware I was using and after a long time thinking about it, I decided to dust off my XBONE controller, reset my muscle memory and start again from the bottom of the leaderboards. I want to share what I've learnt and, if someone wanting to transition over to controller is reading this, show you what you'll probably have to go through.

Hello, is it me you're looking for?
First of all, Happy New Year to everybody. Today I want to make some space to something I made back in 2010. Like back then, I started to play Company of Heroes again with Marsu, and I remembered that I had some own maps laying around. The idea of making maps for CoH came when we decided to try out some community made maps that were a little bit more fitting for our defensive play style, so we downloaded one with a huge bridge connecting the bases. Turned out the map had a completely bugged out path finding...