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Re: ♦ Custom Jutsu Submission ♦

Katon: Koukuu no Charizard | Fire Release: Flying Charizard
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing the two necessary handseals (ending with the tiger seal), the user will release a huge amount of katon chakra from his mouth. The user uses form manipulation to mold the katon chakra into a flaming Charizard. The Charizard will charge at the opponent, mouth open, wings spread towards the target. The Charizard will strike and crunch the opponent with its firey fangs, and then burst into an explosion of flames burning the opponent to death and causing explosive damage. The caster can also activate a hand seal while the Charizard is in flight and have the fire beast release the katon chakra within it from it's mouth, creating a huge, meteor sized fireball hotter and more intense than Fire Release: Blaze Ball. The new fireball will burn and destroy the target, as well as explode a short time after impact with an object.
Note: The user can't perform any Katon Jutsu next turn
Note: Can only be used twice per battle
Note: Requires two handseals. Katon specialists require only Tiger seal.
Note: Charizard can expel/transfer it's katon chakra into meteor sized fireball with single hand seal while it flies.
Note Can only be tought by Uchiha Jinchuuriki
For reference, I give you a Charizard

Raigen: Ikazuchi no Kiba Enko | Lightning Illusion: Lightning Fang Connection
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user will cast a genjutsu in which they manipulate their targets mind so they believe they see an otherworldly flash in the sky that they cannot help but to notice. In their mind, the sky above them will turn to clouds, crackling with lightning and they will believe their opponent is using the technique Raiton: Ikazuchi no Kiba. Because they think this, they will have to try to defend the lightning strikes coming down. However, despite their efforts to destroy the lightning bolts, they cannot as it is an illusion. When the lightning hits them, it will cause pain and a numbing sensation, paralyzing them for 2 turns, leaving them open for an attack. Because of the pain they cannot escape the illusion with pain.
Note: No genjutsu next turn
Note: Can be used twice per match
Note: Requires 1 hand seal
Note: Can only be taught by Uchiha Jinchuuriki
Note: This Raigen cannot be be broken with pain

Re: ♦ Custom Jutsu Submission ♦

Originally Posted by Gobi Gobletsson

[FONT="Comic Sans MS"] (Doton: Furui sekai no Genjimonogatari) - Earth Release: Tale of the old World
Rank: Forbidden
Type: Offensive
Range: Long
Chakra cost: 60
Damage points: 130
Description: The user will slam his palm onto the ground causing the entire field to shake, whereafter a giant (Gamabunta's size) earthen dragon erupts the users desired location, as the dragon erupts it creates deep and several cracks across the entire field. The earthen dragon have a pair of wings, walks on all four and have razor sharp claws and teeths and, is capable of spewing out boulders of rock compared to a A-Ranked jutsu (This will count towards the users move). The Dragon is restiance to B-ranked jutsus and below and is capable of using any earth technique to S-rank and below.
~ Can only be used once and cause severe strain on the users body equaling to 15 damage.~Declined~ More restrictions for a Forbidden rank

Resubmitting:

(Doton: Furui sekai no Genjimonogatari) - Earth Release: Tale of the old World
Rank: Forbidden
Type: Offensive
Range: Long
Chakra cost: 60
Damage points: 130
Description: The user will slam his palm onto the ground causing the entire field to shake, whereafter a giant (Gamabunta's size) earthen dragon erupts the users desired location, as the dragon erupts it creates deep and several cracks across the entire field. The earthen dragon have a pair of wings, walks on all four and have razor sharp claws and teeths and, is capable of spewing out boulders of rock compared to a A-Ranked jutsu (This will count towards the users move). The Dragon is restiance to B-ranked jutsus and below and is capable of using any earth technique to S-rank and below.
~ Can only be used once and cause severe strain on the users body equaling to 15 damage.
~ The user will not be able to perform any S-ranked or above the same turn as this is used.

New:

(Doton: Chikyū no Bakuhatsu) - Earth Release: Earth Explosion
Type: Offensive, Supplmentary, Defensive
Rank: S
Range: Short-Long
Chakra Cost: 05-50
Damage Points: 10-90
Description: The user will slam his palms forcefully together releasing a huge amount of earth chakra into the ground itself, causing the user's wished location to literally blow up to all sides, scattering everything around. This can be mixed with earth jutsus aswell, like earth dragon.
~Once it's used the user cannot use A-rank or above the same turn.
~Can only be used twice per battle.

(Doton: Chikyū no Uchi) Earth Release: Earth Implosion
Rank: S
Type: Supplmentary, Offensive, Defensive.
Range: Short-Long
Chakra cost: 40
Damage points: 80
Description: The user will slam their palms together releasing an huge amount of earth chakra into the wished location causing the earth/rock to implode into itself, crushing everything inbetween it. When the implosion have occured the earth/rock will expand outwards whilist scattering to all the sides.
~ Can only be used twice.
~ Once used, the user cannot use A-Rank or above the same turn.

Re: ♦ Custom Jutsu Submission ♦

(Genjutsu: kibatsu kigi) Illusion Techneque: Striking Fear
Type: Attack
Rank: A
Range: Short-mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu is an illusionary techneque that affects the targets eyes by contact with the users eyes. To the target, the user slowely is engulfed by black flame until the user dissapears compleately. In reality the user is aproaching the target without them being able to hear or see the user. When the user is upon his/her target, they will slash the vitals of the target, the pain causing them to re-apear slowely trailing the same black flames behind them.
Note: This jutsu can only be taught by Uchiha91
Note: Must have eye contact to use.
Note: Pain causes the jutsu to cancel
Note: This jutsu can only be used 2 times per battle

~Approved~

(Kenjutsu: hane dageki) Sword Techneque: Feather Strike
Type: Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This sword technequ is a slash that utilizes the users chakra to affect his/her swords aperant weight. Although the weapon has not chnged, the user makes the weapon "float" with there chakra, giving the apearance of a sword as light as a feather while keeping the weight behind the strike, making it stronger.
Note: This jutsu can only be taught by Uchiha91
Note: Even if blocked, the target takes 10 damage
Note: This jutsu can only be used 3 times per battle

~Declined~

(Raiton: appuku Kiri) Lightning Techneque: Over Powering Blade
Type: Attack/Suplimentary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu is a blade made of pure lightning that is tightly compressed into a thin 3 and 1/2 foot long sword. This jutsu is strong enough to easily cut through solid steal and is weightless. It cannot be blocked by a normal sword.
Note: This jutsu can only be taught by Uchiha91
Note: This Jutsu cannot be blocked except by a more powerful jutsu
Note: This jutsu lasts 4 turns
Note: Can only be used twice per battle

Re: ♦ Custom Jutsu Submission ♦

Originally Posted by Crimson

Genjutsu: ryouken no makai (Illusion Technique: Hound of Hell)
Rank: A
Type: Offensive
Range: Short/Long
Chakra Cost: 30
Damage Points: 60
Description: Traps user in an illusion were a big dark-grey hound runs towards the opponent from behind the user. When the hound reached the opponent he either tears the opponent apart or compleatly eats them, depending on what the user visualizes.
- Note: The hound can’t be attacked.
- Note: The genjutsu can only be casted when the user can see the opponent’s face.
- Note: The genjutsu can only be used twice a battle.
- Note: Can only be thaught by Crimson.

This is like my Hellhound Custom Genjutsu.

Genjutsu: Naraku-Ryouken de Akunochimata|Genjutsu: Hellhounds of the Underworld
Rank: S
Type: supplementary
Range: Short - Mid
Chakra Cost: 40
Attack Points: N/A
Description: The user will bite his hand and form five handseals and slam his hand on the ground, causing the opponent to believe he is performing a Summoning of some sort. In all actuality, it is a Genjutsu. By slamming his hand onto the earth, the user activates the Genjutsu. Upon activating, the opponent starts to hallucinate and thinks he has seen the user summon creatures from deep within the Underworld called Hellhounds. The user then makes the Hellhounds rush at the enemy, seizing each of their limbs, negating movement. What really happens is the oppoenent's movements are restricted and the enemy cannot move. *Can only be used once a fight*
*After using, the user cannot use Genjutsu for three turns*
*Since the opponent will think it is a summoning, he might be tempted to throw kunai and other objects as the hellhounds. If this happens, the kunai will just appear to bounce the hellhounds and they will keep going*
*No other S-rank jutsus can be used that turn*

Re: ♦ Custom Jutsu Submission ♦

(Sakin Nami no Jutsu) – Golden Clone
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 60
Damage points: N/A
Description: After performing the following 2 handseals, The user creates a clone made of Gold dust. The Clone can only use Gold Techniques of A Rank and Below. When destroyed, the clones can reform in the user’s next turn.

Note: Can only make 3 clones per battle
Note: Can only be used by the 4th Kazekage.
Note: Can only be taught by BloodLust Loki, Joker and Mathias.
Note: The user looses -10 chakra if reforming the clone.

(Sakin Nami Raition no Jutsu) – Golden Swarm of Lightning Scarrab Beetles
Rank: S
Type: Supplementary/Attack
Range: Short - Long
Chakra cost: 80
Damage points: 0 (Paralysis)
Description: User creates a swarm(10) of golden lightning beetles after making the Ram handseal and then they'll fly or burrow into anything that is breakable from the ground. In their abdomen, the user places Lightning for the Beetles to keep until it is needed. Its main mission is to stick onto the clothing of individuals and report back to the user. With a Ram handseal from the user, the beetles will burrow themselves into the body of an opponent just under the skin and release the lightning into the individuals... Causing instant Paralysis.

Note: Can only be used once per battle
Note: Can only be used for village defense and attacks.
Note: Can only be used by the 4th Kazekage.
Note: Can only be taught by BloodLust Loki, Joker and Mathias.

(Sakin Nami no Jutsu) – Golden Lightning Scarrab Beetle
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 40
Damage points: 0 (Paralysis)
Description: User creates a beetle that can fly through the air and burrow into anything that is breakable. In its abdomen, the user places Lightning for the Beetle to keep until it is needed. Its main mission is to stick onto the clothing of individuals and report back to the user. With a Ram handseal from the user, the Scarrab Beetle will burrow itself into the body of an opponent just under the skin and release the lightning into the individual... Causing instant Paralysis.

Note: Can create up to 3 per battle.
Note: Can only be used by the 4th Kazekage.
Note: Can only be taught by BloodLust Loki, Joker and Mathias.
Note: This technique doesn't require any handseals.

(Kogane chiri: Kanchiki) - Sensor Gold dust technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will release a special type of sensory Gold dust across the whole terrain after making 4 handseals and then upon contact with an enemy target the sand can alert the user of the location and presence of an enemy target. The gold dust can even detect invisible targets and stick to their body.

Note: Can only be used by the Fourth kazekage
Note: Can only be taught by BloodLust Loki, Joker and Mathias.
Note: -10 Chakra per turn

(Sakin Nami no Jutsu) – Gold Ton Weight
Rank: A
Type: Attack/Supplementary
Range: Long to Mid
Chakra cost: 40
Damage points: 60
Description: User drops a large golden weight that weighs a ton onto the field behind the opponent, causing an earthquake, being able to let multiple enemies fall out of balance.

Note: Gold Dust Techniques cannot be used in the same turn
Note: Can only be used by the 4th Kazekage.
Note: Can only be taught by BloodLust Loki, Joker and Mathias.
Note: Can only be used once per battle.
Note: Doesn't require handseals.

Re: ♦ Custom Jutsu Submission ♦

(Doton: Doro Meisai no Jutsu) - Earth Release: Mud Camoflauge Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30 (+5 per turn active)
Damage points: N/A
Description: The user will make the snake hand seal and then they will begin excreeting earth chakra out their skin covering their body. This earth has special properties in which can mask chakra and heat signals being given from the users body, effectively masking their presences to sensory based ninja.
Note: Activation lasts 3 turns and must wait another 1 turn before activation again.

(Suiton: Gekiryuu Chikara no Jutsu) - Water Release: Raging River Force Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the following hand seals Horse -Snake - Hare to activate a similar to the Water Torrent technique, save for a few key differences. Firstly, the power of this technique is enough to tear down most stone walls and defenses, not to mention defenses made of weaker materials. Secondly, this technique produces enough water to flood a small area. This technique can floor an area of 200 square feet. This technique is also used from the users mouth.
Note: This technique can break through B rank and below Earth based jutsu.

(Kuchiyose: Ryōjin) - Summoning: Ryōjin
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: After performing the required hand seals the user will summon Ryōjin the Boss of the sub-species Thorny Lizard. He is the same size as Ibuse The Giant Salamander. Like all Thorny Devils his body is covered in spikes and he has sharp claws and strong iron like skin that acts as armor. Despite his size he is rather quick and can be very aggressive to anyone other than his personal summoner of the Lizard contract holder Riku. He is capable of using Fire and Earth based techniques up to A rank in Level and any techniques that require hand seals the user has to perform whilst standing upon Ryōjin's head.
Note: Can only be used by Shodaime Tsuchikage or Riku
Note: Lasts on the Field for 5 turns and can only be summoned twice a match with 2 turns before resummoning.

Re: ♦ Custom Jutsu Submission ♦

(Raiton:Kaminari-ryoku sutoraikā)- Lightning style: Lightning Force Striker
Type:Attack
Rank:S
Range:Short-Long
Chakra Cost:40
Damage Points:80
Description: The User does a handsign then the user holds his hand out in a front position as they use charge up there attack it gives off a crackling sound as lightning sparks from the palm of there hands that goes up to a 2 foot radius. When the user shot of this jutsu it makes the sound of a particle beam scaring the field and emitting lightning from it paralyzing anyone in a 3 foot radius that's not in the path of the beam.
Note:User can't use A level or up lighting style jutsu
Note:Can only be used three times in battle
Note:User cant use this attack for two turns
Note:Can only be taught by KenseiTachikage

~Declined~ I have trouble understanding this technique...

(Raiton:Tōi raimei o naku) Lighting Style: Far Cry Thunder
Type:Attack
Rank:S
Range:Short-Long
Chakra Cost:40
Damage Points:80
Description: The User makes a handsign then thunder clouds form over the field the user draws in the natural lightning from the thunder clouds that covers the users body. Then the user takes the energy from his body and focuses it to there hands and mouth. Then the user is ready they fire off a three beams of light that move at 70 mph each and are about seven inches wide. When the attack makes impact with something they give off a curtain energy that causes the thunder clouds to strike the locations with lighting.
Note:Can only be used Twice
Note:Can only be taught by KenseiTachikage

Re: ♦ Custom Jutsu Submission ♦

(Hyouton: Hi Senshi)- Ice Release: Ice Golem

Type: Supp
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will make a ram handeseal and release a blast of cooled wind and mold their water chakra into a humaniod like shape, with sharp edges instead of being rounded like a human body. The golem doesnt have hands but has sharp juding edged ice sicle like shapes where it hands would be. Once created the golem will go on a rampage againist the opponent, slashing, stomping, kicking, or even headbutting.
- Can only be used once per battle.
- Can only be summond if Ice has been mastered.
- Will only stay on the feild for one round.
- The golem will be created very fast and will catch the opponent off gaurd due to how fast it can be summoned.

(Hyouton: Kurosusai)- Ice Release: Cross Slash

Type: Attack
Rank: B-Rank
Range: Short-Mid
Chakra Cost: 25
Damage Points: 40
Description: The user focuses, his water chakra throughout his hands, while also focusing hi wind chakra around his hands chilling the water chakra. Once completed the user will make a X chop with both arms, creating a blast of Ice shaped as a X, heading streight for the opponent, knocking them back (mainly causing bodly damage).
- Can only be used 3 times per battle.

(Hyouton: Buriza-do)- Ice Release: Blizzard

Type: Supp
Rank: A
Range: Short-Long (meant for covering the feild)
Chakra Cost: 40
Damage Points: n/a
Description: Blizzard is a more powerful version of Ice Release Technique, makeing it snow much harder and covering the feild more quickly. The user will make one handseal.
- Can only be used once per battle
- Must be used as first if move if not then cannot be used in battle.
- Will last for most of the battle.

(Raiton: Rashirudo)- Lightning: Rashield

Type: Defence
Rank: A
Range: Short
Chakra Cost: 40
Damage Points: n/a
Description: The use will make 3 handseals and will create 2 pillers of lightning then followed by creating a net like surface inbetween them, blocking B-rank and down elemental attacks, other than wind type C-rank and up moves.
-Can only be used 2 time in battle.

~Approved~

(Hyouton: Hikor)- Ice Release: Ice Shoot

Type: Attack
Rank: C
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will focus water chakra around their arm then focus wind chakra around their arm and freeze the water chakra, then will swing their arm outward, sending many daimond shaped peices of ice at the enemy. This jutsu is preformed rather fast in just in the time it takes the user swinging their arm outward.
- Can only be used 4 times per battle.

Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose:Kokuou Kouchuu)-Summoning: King Beetle
Type:Attack
Rank:A
RangeShort
Chakra Cost:30
Damage Points:
Description: The User slams a bloodied hand on the ground (or any surface) and summons the great rhinoceros beetle King, Anzu. Anzu is red in color (hence the name) and is the leader of their area. Anzu is extremely strong (being a rhinoceros beetle) and can easily pick up any weight. Anzu is well adept to Doton jutsu. Anzu is well well protected with his thick exoskeleton. Anzu can fly (Not so adept to it owing to size and wing shape).

~Can only be summoned 1 time(s)
~Last 5 turns
~Can do up to A-rank Doton jutsu
~User cannot use Doton jutsu for 1 turn
~Wind and Raiton of ranks C and lower do not effect Anzu

(Kuchiyose: Senshuken Kouchuu)-Summoning: Champion Beetle
Type:Attack
Rank:A
RangeShort
Chakra Cost:30
Damage Points:
Description: The user offers a sacrifice of blood and the places his hand on a solid surface and summons the Champion Beetle, Gami. Gami is renowned in the land he originates as the second toughest beetle in the residence. Gami is almost as strong as Anzu, but he is much faster. Gami was taught by Anzu in Doton jutsu and self-defence. Gami's endoskeleton is much stronger then Anzu's and can fly quicker.

~Can be summoned twice
~Lasts 3 turns
Can Do up to A-Rank Doton jutsu
~User cannot use Doton Jutsu for 1 turn
~Wind and Raiton of ranks B and lower do not effect Gami

(Kouchuu jutsusore Nami) -Beetle Art: Fear Wave
Type: Supplementry
Rank:A
Range:Short
Chakra Cost: 30
Damage: 20
Description: The beetle takes their hind legs and rub them against their hard abdomen creating a screeching sound wave that can disorientate humans who are not adapted to the jutsu.
~Only Rhino Beetles can use this jutsu

Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Yeti CrabsScroll Owner: MeiXOther Users who have signed contract: N/ASummoning Boss if existing: Sebastian Other Summoning Animals tied to contract: Will create at later date

(Kuchiyose: Sebastian)-Summoning: Sebastian
Type: Summon
Rank:A
Range: Short - Mid
Chakra Cost: 40
Damage Points: N/A
Description: Once the blood sacrifice has been made "Sebastian", King of the Yeti Crabs ventures forth from the dark abyss. His size is comparable to Gamabunta. He has the white yeti-arms just like all of his species though his white hairs are sharp, similar to Jiraiya's "Needle Jizo". His arms are 60 feet long and his pincers can crush three large trees.

Notes:
-Can only be summoned once per battle
-Summon lasts 4 turns
-Capable of using C-Rank and below Suiton
-Sebastian's Sution counts as 1 of the 3 jutsus allowed each turn
-Can only be summoned by contract signer
-Can only be taught by MeiX

Re: ♦ Custom Jutsu Submission ♦

(Bijuu Fuukaku: Sanbi Kyodaigame Suimari) – Bijuu Style: Tree-Tailed Giant Turtle Menacing Water Ball
• Type: Attack
• Rank: Forbidden
• Range: N/A
• Chakra cost: 50
• Damage Points: 90 (+20 because of Bijuu chakra); (30 damage to user)
• Description: When Yagura transforms in the Three-Tailed Turtle, he concentrates the demon chakra of his bijuu and a lot of water in a big ball and compresses it in front of his mouth, then he will shoot it at the opponent. He then releases it into two separate chakra balls capable of rippling through anything and causing a whole village to be swept away in its final oceanic aftertake.
•Can only be used once and must be in Bijuu Mode
•After used only Bijuu Style, Water Release, Halluceginic Mist jutsus can be done.
•Shortens user’s lifespan

(Bijuu Fuukaku: Sanbi Bushin) Bijuu Style: Three Tails Clone
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: When the Three-Tails devours anything, its body produces thousands of smaller clones of itself with its gut. These antibody like clones attack and devour the invading organism, presumably to aid in digestion and destroy any potential hazards. The clones are resilent enough to resist Guren's crystal jutsu and kunai.
The Three-Tails has the ability to create two different sizes of mini clones. One is the size of a hand while the other is the size of a human being.
As these clones are really only able to exsist inside the Sanbi. he is able to spew 4 of them outside of his body. But they disappear after two turns.

Shiononagare (Tidal Influence)
Rank: S
Type: Supplementary
Range: Short-Long
Chakra: 40
Damage: N/A
Description: This inherent ability allows Sanbi's host to manipulate water and moisture, typically moving it through the air to serve various purposes such as blocking attacks, binding or drowning opponents, and shaping the water into various attacks. If water is lacking in abundance, the Jinchuuriki can use the moisture in the air or utilize groundwater

Bijuu Fuukaku: Sanbi Otakebi) Sanbi Sonic Roar
Rank: Forbidden
Type: Attack/ Defense
Range: Short- Long
Chakra: 50
Damage: 90 (+20 Bijuu Chakra) (-30 to user)
Description: Yagura or his Bijuu Form will concentrate mass amounts of chakra into a Water source or the Earth causing a wave that spreads out from its epicenter in a radial pattern, creating a 360 degree wall around himself.
(Usable 2 Times)~All declined till you show you have premission to create bijuu techniques

Re: ♦ Custom Jutsu Submission ♦

Name: Dormant Body
Rank: N/A
Type: Supplementary
Range: N/A
Chakra: N/A
Damage: Taijutsu and Kenjutsu +10
Description: This is a simple technique requiring moderate chakra control and knowledge of the internal organs. By re-directing chakra supply, the user is able to reduce their need for air by 75%. This allows them to lay dormant and unmoving for long periods of time by breathing so little that it is virtually unnoticeable. This is used when planning a surprise attack.
Note: Can only be taught by Thor
Note: lasts 7 turns

Divine Arts of Sword Fighting

Name: Art of Phenix

Description: This stance is the simplest of the stances; this is when the user has his sword still inside the sheath. Yes this may leave you open but will give some good effect. The stance is mainly help with knees bent slightly, and then having your right hand on the sword and left on sheath. You can execute many different types of combo without even drawing your sword into battle. Instead you can just knock your opponent out if needed or necessary for a mission.

Name: Art of Bear

Description: Now this technique requires no sheath this is when you drop your sheath. And have both hands upon the sword making your attacks more devastating but more visible to the enemy. Even though you don’t do allot of quick strike combo with this blade you can always just do hard and powerful attacks that will either kill or severely hurt the enemy by the time you are done. This stance is slow but powerful.

Name: Art of Judgement

Description: This stance is very unlikely but helps in some small situations. This is when the user puts the sword on top of their shoulder. This is for mainly attacks you know your going to hit someone with. The only way you can swing is either down or diagonal. This also makes it more obvious than Art of Bear, but if let us say a boulder is coming after u go into this stance and cut it in half with ease. This stance is HARDLY if not EVER used into a battle, because of slow and inefficient way of fighting.

Name: Art of Dragon

Description: This stance is the most popular because it is not only fast but you can execute many different combos with this one stance. This is when the user has one had on sword and the other on sheath much like phoenix but only difference is that the sword is not sheathed. Now you can block attacks with sheath and come back with powerful counters with the other hand. Or you can swing fast with sheathe and stab with sword. This stance is very deadly and very fast most common in fights you see today.

Art of Phenix Attacks

Name: Blunt End Strike
Rank: C
Range: Short
Description: This strike is when the user gets into the Art of Phoenix stance and when the enemy gets close they hit them with the bottom of the sheath, which is metal. This can cause the enemy to stumble or even lose an eye if you have good aim. Used as a first strike in most battles to wound the enemy in an important vital spot that doesn't need to be hit.

Name: Block (sheath)
Rank: C
Range: Short
Description: Ok now this is a common move in almost all stances but it is different between them all. The difference between this one that that they will block with the sheath, without sword drawn this makes it easier to punch or kick the enemy back for a quick second while you regain yourself. This move is basic if not required to know if you don’t want to get hurt allot. This move will and can be used allot in battle, if needed.

Name: Sheath strike
Rank: C
Range: Short
Description: This is when the user hits with sheath; it is self explanatory, and easy to use. With enough force you could possible break a bone or something, but it is not fatal in any sort of way. This makes this move very easy to handle .

Name: Sheath Strangle
Rank: C
Range: Grapple
Description: Ok this technique is VERY unlikely also mainly because the user will have to come up behind the enemy. Not only that but wrap the sheath around their neck then press hard with their knee making them strangle and possibly die. This can also be a capture move on anyone that is easy enough to use on. Warning the person you use it on many just have a trick up his/her sleeve if used, USE WITH CAITION.

These rhinoceros beetles are from Mt. Gen they are known for there strength and power as they can carry things 850 times their own weight. They are under the leadership of King Shinobu. Most of them have Lightning, Earth, and Wind affinitys. These beetle range in sizes from normal to bigger that Gamabunta. They can fly but in most cases don't

~Contract approved~

Rank: A
Type: Attack/Defense
Range: Short- Long
Chakra: 30
Damage: 60
Description: User summons Ryu. Ryu has a nature affinity for Lightning element using lightning jutsu up to A rank. Known for his strength and his durability do to his size.
-this Summoning can only be in play for 4-turns (my turns).
-this Summoning can only be Summoned 3 times per battle.

Rank: B
Type: Defense/Attack
Range: Short- Long
Chakra: 25
Damage: 40
Description: User summons the Kum/Kam twins. The twins are the size of Akamaru (Shippuden). Kumiko has a nature affinity for lightining element using it up to B rank and Kamiko has a nature affinity for wind element using it up to B rank. Both are skilled shinobi amongst the shinobi from Mt. Gen. Known for their taijutsu skills, both carry basic ninja tools (makibishi spikes, senbon, kunai…etc)
-this Summoning can only be in play for 3-turns(my turns).
-this Summoning can only be Summoned 3 times per battle.

Please edit where you see fit~All jutsus declined~ Resubmit separately, don't submit a contract and jutsus for that contract in the same post.

Resubmitting

Ryu
Rank: A
Type: Attack/Defense
Range: Short- Long
Chakra: 30
Damage: 60
Description: User summons Ryu. Ryu is the size of a yukon denali suv. Ryu has a nature affinity for Lightning element using lightning jutsu up to A rank. Known for his strength and his durability do to his size.
-this Summoning can only be in play for 4-turns (my turns).
-this Summoning can only be Summoned 3 times per battle.

Kumiko/Kamiko
Rank: B
Type: Defense/Attack
Range: Short- Long
Chakra: 25
Damage: 40
Description: User summons the Kum/Kam twins. The twins are the size of Akamaru (Shippuden). Kumiko has a nature affinity for lightining element using it up to B rank and Kamiko has a nature affinity for wind element using it up to B rank. Both are skilled shinobi amongst the shinobi from Mt. Gen. Known for their taijutsu skills, both carry basic ninja tools (makibishi spikes, senbon, kunai…etc)
-this Summoning can only be in play for 3-turns(my turns).
-this Summoning can only be Summoned 3 times per battle.
-can be summoned separately

Declined, limit its useage and add note that doujutsu can see the colour of the chakra infused within them

Please edit where you see fit

Resubmitting

Changes in bold

(Feromon hōden) pheromone discharge
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (+ 10 when used inside an enclosed space do to a higher concentration)
Description: After one handseal, bugs fly around the opponent releasing pheromones (odorless, colorless, & tasteless). The pheromones (when in healed) cause the opponent to lose sight (blurred vision), and feel extreme pain on their insides (nasal passages, lunges & stomach). Aburame are immune.
- Last 2 turns - Doujutsu can see the color of the chakra infused within
- Can only be used 3 times per battle
– Must be a bug user
– Can only be taught by Black Uchiha

New Submission

(Kaze no sutairu: Abisu) Wind style: Abyss
Type: Attack/Defense
Rank: S
Range Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After one handseal the user then makes a vacuum of wind from him to his opponent, that sucks attacks into it and sends them through the wind vacuum and back at the opponent or from above. This is a redirection, not an opposing force, so the attacks ,if the same rank, won’t cancel each other out.
- Can only be used 3 times per battle
- No A-rank and up wind jutsu the next turn
- Won't work on A-rank fire and up
- can only be taught by Black Uchiha

(Kaze no sutairu:-Fū no hashira) Wind style: Wind Pillars
Type: Attack
Rank: S
Range Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user after making two handseals, sends wind into the ground or water making seven pillars of rock, sand,(water) and wind; burst from under the opponent (one under the opponent and six around the opponent). These pillars trap, cut and send the opponent into the air, then come crashing down into him. Sending him flying to the ground.
- Can only be used 3 times per battle
- No A-rank and up wind jutsu the next turn
- Can be used on opponents underground or underwater
- Can only be taught by Black Uchiha~All Approved~

Re: ♦ Custom Jutsu Submission ♦

Doton: Pirania Kyobou|Earth Release: Pirahna Frenzy
Rank:S
Type:Attack
Range:Short-Mid
Chakra:40
Damage:80
Range:Short-Mid
Description:The user concentrates his doton chakra and does a single handseal creating a infinite number of pirahna's made of earth and theses pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.The swarm upon the enemies and devours them and can not be destroyed while in ground any damage to the pirahna is regenerated as long as there in ground

Note:

can only be used twice per battle

cannot use any suiton jutsu of A-rank and above for 2 turns

cannot use any doton jutsu of S-rank and above for 1 turn

pirahna lasts for a full turn

pirahna's doesn't harm the user

can only be taught by igneel

~Approved~
Fuuton:Kaze Katta|Wind Release:Wind Cutter
Rank:S
Type:Attack/Defence
Range:Short-Long
Chakra:40
Damage:80
Description:The user focuses wind chakra and then stretches their arms and slams their hands together creating a wave of wind(vertical to the ground) which approaches the opponent instantly and splits him half.The wind cutter is very sharp and the user can create multiple wind cutters by slamming their hands again and again.

Note:

can only be used 2 times per battle

cannot use any fuuton jutsu for the next turn

can only be taught by igneel

Suiton:Mizu Kyanon|WaterRelease:Water cannon
Rank:S
Type:Attack
Range:Short-Mid
Chakra:40
Damage:80
Description:The user stretches both of of his arm and uses his suiton chakra to create a small vortex of water around both hands and then the user can shoot balls of water from his hands .The balls have enough power to blow of a tree
Note:

can only be used 3 times per battle

cannot use suiton jutsu for the next turn

can shoot a max of 6 water balls

can only be taught by igneel

Raiton: Daichi Shokka-|Lightning Release:Ground shocker
Rank:A
Type:Attack
Range:Short-Mid
Chakra:30
Damage:60(if the opponent is in contact with the ground)
Description:The user sends raiton chakra to the ground as well as into the air and if the opponent is in range he/she gets a negative charge and the user charges the ground with positive charge and if the opponent is in contact with the ground,he/she is shocked constantly.Also if the opponent/user uses any raiton jutsu's it will be disrupted

Note:

can only be used once

lasts for 3 turns

cannot use any lightning jutsu for 3 turns

Go Soshi Bachi|5 Elemental Punishment|
Rank:Forbidden
Type:Attack
Range:Short-Mid
Chakra:150
Damage:N/A
Description:The user first have to create 3 shadow clone in this turn or previous turn and there should be a thunderclouds in the sky along with a water source(both can be created by the user in the previous turn).The user first dose a single handseal and a huge cutting wind blows at the target this wind is able to cut the target inflicting an inch deep wounds.while the wind is blowing the clone(clone 1) quickly does a single handseal and spews out fire in the form of a flamethrower and while the clone is spewing out fire the other clone(clone 2) does a single handseal and makes two sections of earth rise and squash the opponent and while the clone is squashing the opponent and as soon as the target is released from the rocks the other clone(clone 3) does a single handseal makes the water in the nearby source rise and fall on the target and due to the force of the water the target will be grounded and while this is happening the user sends a blast of lightning into the sky and and as soon as the the user sees the target grounded and covered in water the user make a single hand seal and huge blast of lightning comes down and strikes the target.

Note:

User cannot use any other jutsu other than the shadow clone jutsu in the same turn

User cannot use any ninjutsu including elemental ninjutsu from the point onwards

User can only use this once per battle

There should be thunder clouds and a nearby water source (both can be created by the user in the previous turns)

User must remain on the ground to perform this jutsu

Can only be taught by igneel

Can only be used by people of Kage rank and above(i know i'm not kage rank but i will use this only when i reach kage rank)

User can only last for 2 more turn and the will exhaust his chakra and faint

Re: ♦ Custom Jutsu Submission ♦

(Jiton: Satetsu Kawarimi) - Magnet Release: iron sand ReplacementRank: CType: SupplementaryRange: ShortChakra cost: 15Damage Points: N/ADescription: The user can freely transform his body into iron sand. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

~Approved~

(Jiton: jiki sacchi) - Magnet Release: magnetic senseRank: AType: SupplementaryRange: Short - LongChakra cost: 15Damage points: N/ADescription: Through concentrated control of the magnet release kekkei genkai, one is able to sense magnetic forces being released by objects such as magnetic minerals and the natural magnetic force emitted from animals & humans, within a 1 mile.

~Declined~ Restrictions?

Please start putting the jutsu's titles before the spoiler title. Failure to do so will result in auto-declining of jutsu's

Re: ♦ Custom Jutsu Submission ♦

(Fuuton: Rasengan Houmen)- Wind Release: Spiral Sphere Release
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This was invented to further utilize elemental rasengans- user blows a powerful gust of wind from their mouth on an elemental rasengan combining the power of wind with element used to create the rasengan.
Can either blow smaller sized stream that reach up to long range or huge one that goes up to mid range.
- requires Elemental Rasengan to be made beforehand
- must wait 2 turns before using this again

(Enpawā)- Empower
Type: Supplementary
Rank: D-S
Range: Short-Long
Chakra Cost: 10-40
Damage Points: -
Description: User does three handseals and draw out and store the same amout and chakra type that is required by their upcoming jutsu. When next jutsu is used the chakra stored in users body is then released aswell, effectively increasing rank of that jutsu the same way as if it was used twice.
- if the upcoming jutsu is interupted, this is voided then
- 3 times per battle
- no S ranks in previous turn

(Hyouton: Gyouko Souhou)- Ice Release: Freezing Touch
Type: supplementary
Rank: A
Tange: short-long
Chakra: 30
Damage: -
Description: User freezes either water that is in contact with them, or any previously performed water jutsu. This works the same way as every other ice jutsu except that the water required to make ice is already present- making this easier to perform.~All Declined~

Re: ♦ Custom Jutsu Submission ♦

-Lightning Sword (Raikou Katana)
Rank: S
Type: Weapon
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This sword is made of the finest metal. This was a sword build for a true lightning user. If the sword is channeled with lightning chakra and cuts an opponent, the attacked area is numb for one turn. The sword gives the weilder two advanages and one disadvange. The first advanage is the user lightning jutsu is damage is +15 and opponent`s lightning jutsu damage is -5. The last advanage is as long as the user is touching the sword, the sword gives the weilder the ability to use lightning jutsus with no hand seals. The only disadvanage is the user wind jutsus damage is -15.

-Dark Release: Dark Manipulation (Meiton: Mei Soujuu
Rank: C
Type: Attack/Defense/Supplementary
Range: Short-Mid
Chakra cost: 20
Damage points: 30
Description: This is a basic Dark Release jutsu using their dark chakra, the user will make it solid(compressed). The user can make things such as weapons(kunais, shurikens etc), platforms, and small shields.

-Dark Release: Dark Sphere (Meiton: Tama)
Rank: A
Type: Defense
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user release dark chakra all around them making a complete sphere around their body. The sphere is 360 degrees around and solid(compressed) and can block B rank and below attacks. If hit by A rank it will be destroyed. If it by anything above A rank the user will be hit with rest of the power of the attack after the it destroys the sphere.
-Only used twice per battle
-Only used by Dei Dei

-Dark Release: Cloak (Meiton: Cloak)
Rank: B
Type: Defense
Range: Short
Chakra cost:25
Damage points: N/A
Description: The user makes a black cloak around themselves. The cloak protects the user from C rank and below attacks. B rank attacks destorys the cloak. Anything above B rank destroys the cloak and the user is hit with rest of the power after the attack destroys the cloak.~All Declined~ Do you have permission for Dark?

Re: ♦ Custom Jutsu Submission ♦

(Genjutsu: Kurushii Songu) Illusion Technique: Painful Song
Type: Supplementry
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 20 (+5 if the opponent has a sharingan)
Description: The user casts a genjutsu on his/her opponent, making him feel like he has headphones glued to his head. A Justin Bieber song plays through the the headphones, causing the the opponent to scream in pain and feel like his ears are bleeding. In realilty, the user throws 2 kunais with explosive tags attached to the ends of the kunai. The kunais go past both the opponents right and left ear, exploding when it reaches close to the ears.Note:
-Can only last one turn
-You have to say ,out load, a name of a Justin Bieber song after the opponent gets trapped.
-Can only be taught by Sinderella23 and those of her choosing~Approved~ A bieber genjutsu just wow

~Summonings for my Peacock Contract~

(Kuchiyose: Okugata)-Summoning: Lady
Type: Supplementry
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 30 (+5 for elemental jutsu, +5 for fusing)
Description: Lady is the first peacock known to have been spotted roaming around Iwagakure. This peacock is old yet young at heart. She is the only peacock who has been known to connect well with whoever summons her. She can preform Fuuton jutsu's up to B rank and can fuse and fly with her summoner. Fusing with her takes alot of damage to both the peacock and summoner. Note:
-Must have signed the Peacock contract first
-Must know Fuuton up to B rank
-Fusing lasts 2 turns
-Summoning lasts 3 turns
-Can only be summoned once every other battle~Approved~
(Kuchiyose: Hana) Summoning: Flower
Type:Supplementry
Rank: B
Range: Short
Chakra Cost: 40
Damage Points: 10 (+5 for each elemental jutsu)
Description: Flower is a small, yet very powerful peacock. She is the youngest peacock around and can only speack mentally to her summoner. When summoned, she can only use Suiton jutsu's up to B rank and can sense where the opponent is.Note:
-Must have signed the Peacock contract
-Must know Suiton up to B rank
-Summoning lasts 3 turns
-Can only be summoned once per battle~Approved~

(Sakin Nami no Jutsu) - Golden Senbon Showers
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Golden Senbon rain from the sky, which can attack the opponent from above from different angle's and because of the heaviness of Gold dust, the user will duck slowly on his knees because of the pressure getting on him from above. Requires 3 handseals.
Note: Can only be used by the 4th Kazekage.
Note: Can only be taught by BloodLust Loki and Joker.

(Sakin Nami no Jutsu) – Gold Dust Rush
Rank: B
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 20
Description: A Dust Storm made of gold rushes towards the enemy, sweeping them off their feet and landing face first onto the floor. Requires 2 handseals
Note: Can only be used by the 4th Kazekage.
Note:Can only be taught by BloodLust Loki & Joker

(Satetsu Atsumari) - Iron Sand Gathering
Type: Supplementary
Rank: C
Range: N/A
Chakra Cost: 20
Damage Points: N/A
Description: The User uses a magnetic field that expands outwards to Long-Range and begins to draw in Iron Sand from iron deposits in the nearby area. The Iron Sand isn't as fast as the user's normal Iron Sand as it is much denser and heavier then normal Iron Sand.

~Can be done at the start of a battle to gather large amounts of Iron Sand
~Takes one turn for all the Iron Sand to accumulate

(Satetsu Bunshin) - Iron Sand Clone
Type: Supplementary/Defensive/Offensive
Rank: C
Range: Short
Chakra Cost: 20 (+10 to rebuild)
Damage Points: N/A
Description: The user creates a magnetic field in their shape and gather Iron Sand in it. They then change the sand's appearance to look like the user. (The clone looks exactly like the user but grayed so it's easy to tell apart.) The clone can have any C or lower Iron Sand techniques used from it's body, i.e. a spike protruding from its torso.

(Satetsu Fuyū) - Iron Sand Suspension
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30 (+10 per turn active)
Description: The user creates a magnetic field around their feet and draw in Iron Sand. They move the magnetic field around in the air causing the Iron Sand to move them as well. The magnetic field has to be very strong to carry the user.

~Only lasts 4 turns

(Satetsu*Chūsha) - Iron Sand Injection
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (+20 for 3 turns after activation)
Damage: N/A
Description: After cutting an enemy with an Iron Sand technique, the user can send Iron Sand into their wound and into their body. The Iron Sand then creates a magnetic field inside the targets body after the Iron Sand has spread throughout their body. The magnetic field is used to guide Iron Sand attacks and cause them to follow and move faster when targeting the opponent.