w34sl3 wrote on Nov 14, 2012, 12:11:After reading it all I can think of is the matrix....

Cliffy B picks up the phone and it rings...

Cliffy: Hello.Morpheus: Hello, Cliffy. Do you know who this is?Cliffy: Morpheus.Morpheus: Yes. I've been looking for you, Cliffy. I don't know if you're ready to see what I want to show you, but unfortunately you and I have run out of time. They're coming for you, Cliffy, and I don't know what they're going to do...

heh

I was thinking 'taken'... I have a special set of skills...

But ya, Matrix fits better...

As for rooting for Agent Smith... How could you not have already? Best (and best played) character in the movie (There was only one movie).

Julio wrote on Nov 9, 2012, 19:12:I hope Blizzard loses big. Piss-poor security on D3 accounts, all in order to sell authenicators as add-ons. Then making the RMAH part of the game only usable if you buy...guess what an extra cost authenticator.

Indeed... What kind of stupid half-assed company doesn't want to deal with that much fraud... FOR SHAME...

I hope a judge knows enough about technology/security, etc, and throws this shit in the trash ; )

Jivaro wrote on Oct 24, 2012, 14:15:For example, the NFL Fantasy Football app. It already requires iOS 6 to continue updating and as of yet they are not promising for how long it will be supported by their system as a means to log in and access your team. There is nothing about that app that requires the new iPads' hardware or iOS6 functionality...which makes it even more aggravating.

I also have a couple of games that work fine as is but the developers are still making updates, including new features and game modes, and they require iOS 6 or the update won't download...even though the new features don't actually require anything from the iOS or the hardware that would mandate a newer iPad then the original.

I have been watching this with iOS 4 for sometime, I have every reason to believe that over the next year it will only get worse for iOS 5.

I would just like to point out, that this is not Apple requiring developers to use new iOS features... This is the developer updating their build to use the newest iOS SDK... And requiring it to be run on iOS 6 devices...

As an owner of an iPod 3rd, which won't be upgrade to iOS 6, I am in a similar situation, but as a developer, I'll be requiring iOS 5 (as opposed to 3.2, that I could, with a bunch more effort, work with)...

Prez wrote on Oct 23, 2012, 18:29:Very cool of Stardock to honor their long ago promise. I was kind of expecting them to conveniently forget that. I would have bought it anyway (once they finished it had it shipped like the first), but free is a better price. ;)

heh... Because it would end up on Steam at some point (maybe already is; didn't look first).

I'd consider being excited if my Nexus 7 didn't just fall a few feet and result in a screen cracked in half... Two months old, and I take immaculate care of it (other than this obviously), and bam... Garbage... Pretty hard to even consider supporting either Google or Asus.

Optional Nickname! wrote on Oct 19, 2012, 13:27:Feargus Urquhat can do whatever he wants with my pre-order. Which is why I pre-ordered from Feargus Urquhat.

However, I swear upon all that is good and green and righteous on this fair planet that if I don't get a cloth map, I shall hand him a needle and thread and wait.

Yeah, that's a safer bet, as his kickstarter is for something he's done before. Then again, Haunts seemed to have a strong pedigree, too, but it was a guy really taking on much more than he'd ever done. Fergus, Tim Schafer, etc., are all safer bets because they've actually done this budgeting and understand how the process of going from a concept on paper to an actual release works.

Plus, he asked for a lot of money, and got a ton... Schafer that is...

I'd like to start a KS project and be honest... 'We need 50k to make the project, but if you give us more, we'll add chicken to our Ramen/Noodles'. In other words, we're willing to work for expenses, but if we get more, we will spend it (waste it) on the same things our customers spend their money on : )

It's a tricky balance for small/indie devs to post their ideas to KS...

The biggest mistake I'm seeing is the $25k goal, which, while it was passed, it already started far too low... If you're only paying developers 2-3k a month (below poverty in many countries), time tables/estimation needs to be dead on or the above happens... Plus apparently, they also got 45k from another source, showing just how badly their estimation was off...

But again, a tricky balance, because as I've seen here a bunch of times, for some odd reason, backers don't think they should be paying for salary... Like all Indie devs should (or are able to) work for free to get the product they love out the door... The point, in my mind, of KS, is to turn a hobby project that someone doesn't need to be paid for, that will take a year or two, into something a team can focus on for half a year and get done...

Anyhow, hopefully this one can be picked up, either by the 'friends' company or elsewhere, but I hardly think the story is anything unusual... Just because the guy on forbes just heard about KS this last year, doesn't mean projects haven't been failing to deliver for the last decade : )

Bet wrote on Oct 16, 2012, 13:52:First 3 listed are all recognized as good. Reprisal looks exactly like the game I wanted to play earlier this summer and had no idea it existed (Populous-like). Bundles like this are a good time.

I remember when Reprisal was shown here a while back... Looked promising : )