Full wide color space workflow using BT.2020 at all stages of production, from data capture, materials creation, rendering to output.

Polyphony hired a sound designer from Forza Motorsport's Turn 10, to improve the audio in Gran Turismo Sport, which has been a major complaint of the series.

Early in the process, it didn't seem to make much of a difference. However, at a recent event in London, Eurogamer states that it has improved drastically.

Quote:

I took a GT3 BMW M6 - the same one driven by Gran Turismo creator Kazunori Yamauchi at this year's 24 Hours Nürburgring - around Brands Hatch for a short hot-lap session. At first, it was a bit disheartening - using the bumper cam, the engine note still sounded hollow and weak, even over a pair of headphones that muffled the noise of a busy event.

Switching to the cockpit cam, though, reveals a very different dynamic - there, the transmission whine is more overpowering, and unlike the digital drone of past Gran Turismo games it at last feels like you're inside a complex, noisily mechanical piece of engineering.

Switch to the chase cam and you can hear the exhaust note more clearly and hear it pop and wheeze - suggesting that Gran Turismo Sport is extremely context sensitive when it comes to representing audio. Elsewhere, a replay featuring a bevy of prototype cars displayed a diversity of engine notes, from the turbo diesel whine of an R18 to the throatier V8 of the Toyota TS030.

WWE 2K17 patch 1.03 is available now for PlayStation 4, weighing in at roughly 1.3GB, addressing the rest mode save issue and several other items seen below. The Xbox One patch should arrive soon, when it does we will udpate this post.

EA Sports UFC 2 is coming to The Vault for EA Access subscribers on November 10.

UPDATE: (11-10) It is available now.

For those of you that might still be unaware, EA Access is an Xbox One exclusive, allowing members to try upcoming EA games prior to release, offering 10% off all EA digital purchases and more. It also gives users access to The Vault, which houses a growing library of EA games subscribers can play as much as they want. Users can subscribe to EA Access for $4.99 per month, or $29.99 for a full year.

EA announced FIFA 17 The Journey was played at a rate of more than 178,000 matches per hour from September 24, 2016 to October 24, 2016 on Xbox One, PlayStation 4 and PC, equating to 124 million matches in that month, with Alex Hunter scoring more than 164 million goals over the course of those matches by players in more than 180 countries.

Quote:

The Journey inspires fans to live their story on and off the pitch as Alex Hunter, the Premier League's next rising star. Alex’s story is impacted by performance in matches and decisions made by fans off of the pitch, like selecting which of the twenty Premier League clubs Alex signs with to begin his professional career. With a record 20 League titles, Manchester United has been the fan-favorite with 18% of players selecting the Red Devils. Liverpool FC (11%), Leicester City Football Club (11%), Arsenal (10%), and West Ham United (8%) round out the top five. No matter the club, there’s been no shortage of silverware for Alex Hunter, with fans winning more than 560,000 Premier League titles and more than 1 million FA Cup titles.

Currently, The Journey mode is available in English with subtitles in several languages. It will be able to be played in French, German, Italian, Spanish, and Mexican Spanish in a title update scheduled to be released this fall.

2K has shared additional details on the new tiers available in Season 3 of WWE SuperCard, the popular WWE collectible card-battling game for iOS and Android devices. Featuring three new card tiers, a total of 100 new cards in play and branding from three WWE brands – Raw, SmackDown LIVE and NXT – the three New Tiers include:

Hardened: Up-and-coming WWE and NXT Superstars, in addition to other top talent;

Elite: A cast of WWE’s savviest veterans, as well as other memorable Superstars and Legends;

HB Studios have released The Golf Club VR patch 1.02 today, check out the full details below. Currently the game is only available on PC via Steam, compatible with the HTC Vive.

Bug Fixes:

Ball not being set properly when teleporting to ball on tutorial island.

Reduced the flash to steam room when grabbing the yardage book.

Scorecard not showing up properly on the scoreboard.

UI Sounds FX not working on menus.

Yellow ball beacon didn’t disappear after dropping a new ball.

Watch visibility range adjusted to fix issues with it popping in and out.

Sticky Club description is backwards and doesn’t fit in text box.

Missed swing feedback lines when making contact with the ball.

Default club rotations are not correct.

Watch showing feet instead of yards and not tracking strokes.

Localization for EFIGS, PT and JA. (First Pass)

Additional Features:

Beginner difficulty with additional assists for aiming has been added. This difficulty will be accessible through the tutorial or the gameplay settings via the main menu. This setting will give you visual assist to help aim your shots and apply the correct loft. This can be used to help line up your shot or you can lock in your swing by pressing up on the touch pad. While the direction is locked take a swing like normal to have the ball follow your selected path.

Receive a putt preview while on the green. You can now take a step back and take a practice putt next to your ball. This will shoot your practice ball along the green to help you judge the weight of your shot and the slope of the green. Only one practice putt can be used per-stroke and this feature is not available on Pro.

The shot analyzer has received an upgrade with additional shot information. While viewing the shot analyzer you can now look at your watch to see how far your ball has traveled. In addition to this you will also receive a grade based on your swing speed, flight path, contact with the ball and the accuracy of your shot. The idea of the grading is to help improve your game by seeing where you’re getting penalized and try to improve on that area.

The tutorials have been updated to outline the new features and difficulty. You can now practice in the tutorial with each difficulty before moving on and without needing to open the menu. A putt preview tutorial as also been added.

Ball depth in bunkers and the sand penalty are now based on how the ball enters the bunker.

Franchise Hockey Manager 3, officially licensed by the NHL, is available today for $39.99 on PC and Mac. Fans can purchase the game on the official site, Steam(10% off until November 7) and other online retailers.

Check out some of the features below.

Officially licensed by the NHL®! Teams will have their real logos, insignias, and uniforms along with the Stanley Cup® Championship and post-season awards!

New Career Mode: Path to glory: A streamlined and more approachable way to play, with improved game and information flow as well as news from around the world that impacts your experience.

Generate your GM/Coach, assign your skills as you wish, start low and work your way up - or take the helm of your favorite team and take it to the Stanley Cup® Championship!

New Role-Based Tactical System: Allows the coach to choose from a variety of pre-set tactics to build their team's "system" and then assign players specific roles that fit into that system.

Rebuilt Injury System - Injuries are now generated directly from in-game events and correspond to specific activities - fights will break noses more than they will sprain ankles. Players are now rated for durability in different parts of their bodies, and serious injuries in one place can leave them more vulnerable to more injuries of the same type later in their career.

Updated Development Process - Player development has received some significant changes, introducing more variability and making player evaluation much more uncertain.

Updated Interface - The well-received FHM 2 interface has been refined even further to make playing the game easier than ever.

Steamworks Support - Adding mods like logo or jersey packs is now easier than ever.

Achievements - Your in-game accomplishments can earn you 50 different achievements that work in both the Steam and non-Steam versions of the game. If you play through Steam, you get a Steam achievement that matches the in-game one.

And Much More:

Star ratings have been rescaled so there's much more diversity within leagues

More logical penalty calling

A new game rating system that adds offensive and defensive game scores

Leagues now have a functioning central scouting organization that you can use to guide your own scouting and drafting

A more detailed coaching model

Improved AI throughout the game, for example trade AI, roster AI, in-game AI, contract AI and so on, resulting in a more challenging game play.

They're fine. I actually prefer an always connected experience.
I'd really prefer an offline way to play, but its not a bother.
I don't really like them, and am more reluctant to buy a game because of it.
I won't buy them. I want my games offline.