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PGM is all set for February. This month, we're playing through a game known as Eevee's Tile Trial. If you wish to earn rewards, please head over to our event thread by clicking on the provided link and give yourself a shot at the game!

Hey Unregistered! How fast can you game? The Marathon II is up and running in Video Game's - compete against your friends to see how quickly you can complete sixty intense in-game challenges. See you there!

Lastly, can we have another starter? Something Magikarpy... starts out very weak but has crazy potential? Real, fake, doesn't matter so long as it has 3 stages and they are far enough apart (not like butterfree) and each stage has a destinct vibe so people don't just say "awww crap, why don't you just evolve already!!!" But cool enough to make you wanna mascot it like ash's pikachu that could possibly have a hold item that gigaboosts it like the afformentioned pikachu (like a lightball )

Hey DRG, I was just playing Life of Guardians and I was thinking of two ideas you might want to put either in this hack or the next one.

1. An ultimate move for each type in the game. I already posted something like this in the Ruby Destiny - Life of Guardians thread so you can check it out there what my idea was but basically, every type has some significantly powerful move (but still has enough drawbacks to prevent the move from being overpowered) that can only be learned by that type. Each move should have different effects from one another, to prevent from just being a bunch of carbon copies of one another (for example a move that decreases or increases multiple stats by two stages, a move that inflicts status effects like freeze 100% of the time, a move with high base power and a high chance to land a critical hit, etc.). These can be found in the form of TMs that are very difficult to obtain or the player could only be allowed to teach a limited number of them to their pokemon.

2. A branching storyline, preferably where the player can choose to be evil. I absolutely love hacks that do this. Playing the role of the selfless, melodramatic hero who saves the land from all the evil gets boring after the fifty billionth time.

Hey everyone. To showcase some of the amazing new music being produced by Jillsandwich93 for Pokemon Dark Rising 2, I'd decided to give everyone a little teaser of Darugis's Theme: http://www.youtube.com/watch?v=_VeevCz1hcE&feature=youtu.be
Does this get you more pumped to finally face the monster?

Hey DRG could u please specify the video name for me please? I try to follow the link but it says The Webpage is not available. It's happening probably because I live in Bangladesh and all, so please tell me. BTW, I think Oren's sprite needs to improve. It's looks too much MS Paintish if ya know what I mean.

Hey DRG could u please specify the video name for me please? I try to follow the link but it says The Webpage is not available. It's happening probably because I live in Bangladesh and all, so please tell me. BTW, I think Oren's sprite needs to improve. It's looks too much MS Paintish if ya know what I mean.

Hey everyone. To showcase some of the amazing new music being produced by Jillsandwich93 for Pokemon Dark Rising 2, I'd decided to give everyone a little teaser of Darugis's Theme: http://www.youtube.com/watch?v=_VeevCz1hcE&feature=youtu.be
Does this get you more pumped to finally face the monster?

Heard the music nicely done but I know I keep bugging u with the same question over and over again but is there any chance that u r gonna put The Magician's intro theme from House of The Dead 2 into the game. I promise I will never bug with the same question ever again but please tell me DRG, I gots to know.

Just so I know, you said you updated the mechanics of DR1 and DR2 to match Diamond and Pearl's mechanics. I was wondering three things.

1. Did you update in DR1 / are you going to update already existing attacks from Gen I-III to match what they are in Gen IV? For example, sandstorm increases special defense of rock type pokemon by double in IV, but did not in II-III. Similarly, Hail makes Blizzard hit with 100% accuracy in IV, but not III, and Giga Drain also got more pp and higher power in IV IIRC.

2. Did you do anything to the HMs in either game? As someone who likes to put together strategic movesets, it gets rather frustrating when I have to waste a moveslot on some craptastic move like Flash or Cut.

3. How many abilities and moves from Gen IV did you put in DR1 and how many are you planning on putting in this game?

Hey everyone. To showcase some of the amazing new music being produced by Jillsandwich93 for Pokemon Dark Rising 2, I'd decided to give everyone a little teaser of Darugis's Theme
Does this get you more pumped to finally face the monster?

2. Did you do anything to the HMs in either game? As someone who likes to put together strategic movesets, it gets rather frustrating when I have to waste a moveslot on some craptastic move like Flash or Cut.

Ah, so it's finally up! One of the first things I've seen when coming back to PC and it's looking great. I recommend an improvement on the male hero's trainer sprite though. His knee that is bending is awk and a lot of shading is needed. I'm assuming that isn't the final copy anyway.
Well, good luck with this hack DRG! :D

i think the only hack currently available with new abilities that isn't japanese/terrible/unfinished is yet another fire red hack but i'm probably wrong since i don't follow hype train hacks

i know jambo has been doing ability porting for the 649 patch but that doesn't really change anything considering it's a rom base and it's probably not going to be released for proper use for a long time

on topic i suppose i'll just wish you the best of luck w/this hack since i've heard some.. things.. about dr

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