Tā moko is the permanent marking of the face and body as traditionally practised by Māori, the indigenous people of New Zealand. It is distinct from tattooing, in that the skin is carved by uhi[1] (chisels), not punctured. This leaves the skin with grooves rather than a smooth surface.
Captain James Cook wrote in 1769: "The marks in general are spirals drawn with great nicety and even elegance. One side corresponds with the other. The marks on the body resemble foliage in old chased ornaments, convolutions of filigree work, but in these they have such a luxury of forms that of a hundred which at first appeared exactly the same no two were formed alike on close examination"
In western culture tattoos are often a mark of rebellion against tradition. In contrast, New Zealand’s Māori tā moko is a visual connection to the past, the present and the future engraved into the skin.
While tā moko, including facial tattoos, has made a resurgence in recent decades, for a long time it was looking dire for Māori arts and crafts. New Zealand’s government’s 1907 Tohunga Suppression Act outlawed the spiritual and educational role of Māori experts (tohunga) and with them the knowledge of cultural practices of the indigenous people.
Tā moko skills, along with those for whakairo (wood carving), raranga (weaving) and kapa haka (group performance) had to be rediscovered by a generation of Māori who now proudly connect with their heritage. *******************************************************#decolonize#native#amerikkka#tattoo#blackfoot#tatau#mexika#latino#polynesian#aztec#native#austronesia#sioux#indigenous#muscogee#aboriginal#photography#naturephotography#nativeamerican#indigenous#indigenous#apache#cherokee#brazil#n8v#polynesian#nodapl#maori#newzealand#aboriginee

Ser #mulher em um ambiente gamer é complicado não só pela falta de representação, mas pela agressividade do cenário online. Usar #nickname neutro, que não determine o #sexo , se fazer de surda diante de comentário maldosos e desrespeitosos e ter a obrigação de ser a melhor em tudo apenas para se mostrar merecedora de estar ali. Essas são algumas das exigências que a mulher precisa cumprir para lidar com o machismo e ser respeitada nos #jogos online.
O curioso é que, na ponta do lápis, elas é que são as donas do jogo. Segundo a Pesquisa #Game Brasil 2017, divulgada pela agência de tecnologia interativa Sioux, as mulheres são maioria nesse mercado: cerca de 57% dos jogadores no país são do público #feminino .
Jogos não têm #gênero , portanto podem e devem ser consumidos por jogadores de quaisquer sexos, sem preconceito ou discriminação.
Por isso, o caminho para um ambiente com mais #igualdade e respeito é a conscientização de que os jogos de #videogame foram feitos para todos. A mentalidade não só dos desenvolvedores, mas também dos jogadores, precisa mudar. E isso vai começar com a #conscientização .
Being a #woman in a gamer environment is complicated not only by the lack of representation but by the aggressiveness of the online scenario. Use a neutral nickname that does not determine the sex, make a deaf person in front of a nasty and disrespectful comment and have the obligation to be the best in everything just to prove worthy to be there. These are some of the demands #women have to meet to deal with male chauvinism and be respected in online games.
The curious thing is that they are the owners of the game. According to the 2017 Game Survey Brazil, released by the #Sioux interactive technology agency, women are majority in this market: about 57% of the players in the country are #female audience.
Games have no gender, therefore they can and should be consumed by players of any #gender , without #prejudice or #discrimination .
So the way to an environment with more #equality and respect is the awareness that video game games are made for everyone. The mentality not only of the developers, but also of the #players , needs to change. #🎮 Fonte: #vivotech