A singleplayer mappack – a whole episode, but almost every map is made by a different mapper (beginners and experienced) without knowing the other maps, with only given entrance and exit areas, so that all the maps could be joined in one big episode.

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This was one of the first map packs, and my did it colour an impression of what they can achieve.
The maps had some good level design though which sort of redeems it, and seeing that all of them where made by a different mapper is a little surprising, I found that it really did add to variety.
There was one unintuitive part where you have to throw a grenade at a series of computer servers even though the mod doesn’t tell you anything about it or even hint at it as its in a different area. And the last mission has this annoying tendency of spawning large amounts of monsters instantly. But apart from that I would say its worth a look if you’ve played the good mods already.

Some areas of this mod where annoying, getting stuck and backtracking back only to find that when you load into an old area, you can’t go back. Apparently the only time your supposed to back track is in the last mission (map7), when inexplicably a door opens thats to the right of where you first entered it. Which teleports you to a nice view :P

+Large variety of maps
+Some really good level design
+Challenging
+A few nice set pieces, one Apache fight, a area with a series of turrets, and some good
+Few scripts

-No real puzzles
-No real story or connection between maps
-Some annoying button hunts towards the 5th mission which require pushing them in the right order break the flow somewhat.
-Large amount of unrealistic monster spawning after you had just cleared a area in the last mission.
-Map3 not loading in the area its suppose to (had to save just before going into the area, typing map map3 in the console, going back into map2a2 than loading my save game)
-Theres a teleport into Xen at one point that was a little slow for my taste.
-No outdoor areas