Full Scene Texture Baking

Flatiron is a unique render-to-texture plugin for Autodesk’s 3ds Max. It is capable of baking full scenes or selections of objects into a single UV Map with a few clicks. Flatiron is a fast, simple, configurable automatic unwrapping and baking solution that massively accelerates baking complex scenes.

News & Updates

Flatiron 2.37 has been updated with additional fixes and improvements. Customers can download the latest free update from Customer Download Area.If you want to check if Flatiron fits your production pipeline, grab the demo version from here. Improvements, changes and...

Flatiron's 2.34 free update comes with some great news for 3D artists: the UV-packing speed has been massively increased! Especially scenes consisting of many UV shells are packed up to 10 times faster. 3D scenes with 100.000 and more faces and dozens or hundreds of...

Go realtime 3D

Unwrap and bake multiple objects into a single texture map with just few clicks.
Crunch texture size and optimize your visualizations for Realtime 3D machines.

Who it’s for

Flatiron is best suited for video game developers, architetcs, 3D artists and product designers.

Compatibility

Flatiron can be used with all 3ds Max integrated renderers that have texture baking support. No matter if you use Scanline, Mental-Ray or plug-ins like V-Ray or FinalRender, Flatiron will work with all their render elements.