Expect a complicated consequence system for Cyberpunk 2077

CD Projekt RED's Cyberpunk 2077 is still a long way from release but details have finally trickled down from the developments. Providing a somewhat foundation for the game and what players can expect such as character customization and confirming it's an FPS. While being interviewed by Mike Pondsmith, the creator of Cyberpunk 2020 tabletop game, spoke to LastKnownMeal about choice and consequence.

It won't feature a traditional "Karma" system but the choices will determine how the story pans out.

“Sometimes karma isn’t really meted out in a nice, neat ‘dark side, light side’ way. Sometimes it comes and bites you in the butt in ways you never expected. We were kidding the other day in the office about that moment when you’re driving on the freeway and somebody cuts you off, and you flip them off and then you go into the bank, and there’s the guy you flipped off behind the counter! This sort of stuff happens!”

A similar system can be found in the Witcher series where ripples effects happened constantly as the character's actions led to unforeseen issues.