I wrote the prototype of the Bizouk Project.

A grafic motor.
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I realized in the movie Social Network how you are psychologically similar to the one I was... in 1987 when I almost became Walt Disney + Bill Gates playful computer educationJ'ai compris dans le film à quel point vous ressemblez à celui que j'étais en 1987 quand j'ai failli devenir Walt Disney + Bill Gates de la pédagogie informatique ludique
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I started with a brief biography in the computer field.
Prior to 1987, I worked for 3 years, a total of 7,000 hours. Probably a little over 300 hours on a 6502 Apple II (and its totally crazy graphics memory: imagine reading a novel by reading the lines 1, 9, 17, 25, then 234, then 10, 11, 12, and 18, 19, 20, 26,27,28 and 5,6,7,8 ... etc.
Set the drawing on the Apple II that looked like this!

So I spent about 1500 hours on a graphics engine.
Or rather on the shrinkage image portion of a graphics engine. Indeed, he could do what his "competitor" of the time could not do:
See the characters starting to shrink near the horizon
See people be hidden by the trees in a forest etc ...
3D wrong with flat characters, but whose heart knew the graphics engine display sizes of the characters in proportion to the distance ....
(Google translation) Above the module "Image narrowing ," there was a module management " graphics " themselves.
This module was a management system "objects or characters " in the strict sense given sprites Commodore 64 but also characters such as - humans, animals etc. .... vehicles with libraries of graphics according to appearance the " screen their movements.

At this stage of the overall structure , it was possible to manage videos "ordinary" games ( in the dossier submitted for the award in February 1987 Micropresse wire contest , it was mentioned the possibility to easily program a ski descent . It was reported modules that allow rapid growth of trees along the trail downhill.

It is on the top floor we began to pass Bizouk strict sense ( the matrix system of educational video games ( math, reading, writing ) and the software allows children to program their own video games project . the LANGUAGE BIZOUK )

LANGUAGE BIZOUK

The module in question scrutinized initial words ( asked by children - even non- readers - on the keyboard) , turned them into nouns, verbs , prepositions , orders, showed the whole words in sentence form .
And worked as the editor in real time ( it was precisely the purpose of the prototype completed in late August 1986) , the system cartoon managed the execution of the instructions as and when the user pressed a key on the keyboard and gave the initial of each word.
For example, typing BGTY
Letter B: writing the name ( subject of the sentence ) in letters of blue screen. The camera moves to show the character Bizook
Letter G; Writing " goes" in blue letters screen ( the verb is the same color as the subject of the sentence) There 's nothing going on over the screen. ( possibly other visible characters in the field continue their trip. way they would in the case where an individual expect that gives instructions .
Letter T: Writing "to" but neutral color screen - (white ) temporarily .
Letter Y: Writing " Yellook " in yellow letters and gives color to the "to" preposition screen.
When the sentence is completed, the person who has received the instruction executes immediately. We see therefore Bizook walk to yellow character , Yellook .
This prototype is visible , so fleeting , the report made ​​in February 1987 by a TV journalist on France 3 - Sophie Catouard .
Inspectors general had perhaps made ​​a copy for the jury approval in October 1987.
It is possible that the rogue secret service - which they may have been involved successive sabotage - have a copy lines assembler programming.
I knew that my copies ( all files with different suessives printed version) had been thrown in a dumpster in a Stalinist- fascist municipality (Mayor Gerard Eudes ) after a plea by Aulnay trial lawyer who had studied my case for a few weeks . He changed sides and therefore before de facto confessed why he discouraged me to complain : It was working for my enemies FCP .
These people had turned me into SDF .
They thought I would quickly die in the streets of Le Havre after October 2000.
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J'avais commencé par une brève biographie dans le domaine informatique.
Avant 1987, j'avais travaillé pendant 3 ans, un total de 7000 heures. Sans doute un peu plus de 300 heures sur 6502 sur un Apple II (et sa mémoire graphique totalement folle: imaginez-vous lire un roman en lisant les lignes 1, 9, 17, 25, puis 234 puis 10, 11, 12, puis 18, 19 ,20, 26,27,28 puis 5,6,7,8 etc...)
Programmez du dessin sur l'Apple II cela ressemblait à cela !!!