They're pretty damn good.

QuoteIndecisiveguyMy question for you guys is this:
How restricting is a paladin's alignment/code in exploration? I can request from goodies, yes, but I cannot see their inventories. Most neutrals are completely untouchable. With the proper virtues/gear I can be an exploration powerhouse, but, I can't just walk around killing everything like an evil class can.

I can only speak for elf shield pally, which is afaik the best tank out there. Sanc, prot, shield mastery and self-healing make you a GREAT tank. This means you can take the hurt from crazy tough mobs and obliterate them with wrath if evil, whittle with weapon damage/angelswing/flamestrike if not evil.

Most neutrals are untouchable? Not really. How many animals? How many bizarre otherworldly creatures? How many helpers/workers for big evil things?

There are lots of very, very interesting and neat places just chock-full of wicked, evil mobs waiting to be wrathed down. Hell. Aran'gird. Yzekon. I'm guessing the Silent Tower? There's tons of gear is on evil mobs. You can stay busy finding evil places full of evil things to kill, I promise. Just being able to *get* to some places and look around, even if you don't kill everything, can be quite enlightening in itself.