According to lead concept artist Jared Pullen, the wind element came from an entity of light that created the other elements (Fire, Electricity, Ice, Earth and Water).[1]

While Cynder's other Elemental Breaths can be mirrored to Spyro's (Fire and Poison both deal damage over time, Earth and Shadow are both physical forms of attack, and Electricity and Fear both stun enemies), Wind and Ice have next to nothing in common, save that both of them prioritise utility and support, with Wind being capable of enemy position control, and Ice being capable of freezing enemies solid.