Like me, Achilles bows to no man. But, come to think of it, perhaps that's just because we're not big on bowing in middle-class Somerset, and things were probably quite different for the legendary warrior. Anyway, you can watch Achilles not bow to anyone in this latest Rise Of The Argonauts trailer, which proffers a pixelated spread of fresh in-game visuals for you to ponder…

I've been following all-Greek RPG Rise Of The Argonauts fairly closely, partly because I'm a hopeless optimist, and partly because I suspect that the game might actually turn out to be rather entertaining. We don't get enough RPGs around these parts as it is, so I'm keen to see what Liquid "Battle Realms" Entertainment will come up with. This interview we did in July whetted…

There's a whole bunch of Rise Of The Argonauts materials arisen on the interweb that I've been meaning to post on here for a while, including a couple of videos detailing some of the legendary islands you'll visit during the game. The other thing, which I know I'm painfully late with, is Codemasters' Olympics-themed Argonauts mini games, which you can play here. They're moderately entertaining.

The latest trailer for Codemaster's mythical Greek action-RPG sees designer Charley Price and writer Rico Sablin talking about the role of the Argo as the hub section of the game. It's not just a pretty cutscene, it's also an active base of operations that you return to between adventures, as the footage in this trailer demonstrates. For some more muscular information, and our interview with…

This first trailer has some FMV footage and commentary from lead writer on Rise Of The Argonauts, Rico Sablan, who explains their "meaningful choices" design motif. Trailer number two reveals a live demo from Comic-Con, showing combat and some rather wooden-looking characters via the gift of shakycam.

This week we were brave enough to extract a few words of Homeric wisdom from Charley Price, the lead designer on Codemasters' new action RPG, Rise Of The Argonauts. Needless to say, the Liquid Entertainment man was keen to talk up how RotA is rather different from previous videogame interpretations of classical Greek mythology, and tell us how the game was "akin to Mass Effect".…

Below the cut we have two brief videos from Liquid Entertainment in which they talk about the "Gods" system they've implemented in their new action RPG, Rise Of The Argonauts. The way in which you deal with the Greek gods effects how your character develops throughout the game, both in the combat moves he's able to implement, and in how his experience allows development throughout…

EDIT: Codemasters drop us a line to say the June 1st release date I reported is erroneous, and the game is in fact due in the Autumn. Codemasters mythologically-fueled action-RPG Rise Of The Argonauts is just a few weeks months off, with a June 1st an "Autumn" release date reported for PC. In anticipation of this, Codemasters have released some more screenshots, posted below. There's…