Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While the key experience of void LINK is ready for you to discover, the game still wants to mature in various ways, the most prominent being the balancing of unit/module costs and stats, a process that I feel should be based on a dialog with you players. And of course I welcome your brutal honesty on all other places where the game needs fixing. Besides, I hope our dialog won't end with Full Release.”

Approximately how long will this game be in Early Access?

“Anything from 3 to 12 months.”

How is the full version planned to differ from the Early Access version?

“Besides visual and technical polish, here are the key feature upgrades players may expect for Full Release:

"Customification": All 12 Module types will be available for custom unit design, and restrictions on how to combine them will be reduced.

"Parallelaxation": Shipyards will produce several ships at once as far as their production module layout allows.

"Solo-ism": A brief single-player campaign will allow to explore the game in more depth without the need of PvP play.

"Beyond-Neandertal": Practice play will offer more challenging levels of opponent AI to choose from.

Buy void LINK

About This Game

void LINK brings the casual charm of early days RTS gameplay to high-end VR: Using both arms players direct ships through volumetric sectors of toy-box interstellar space, gathering resources, building their fleet and going to battle against rivals.

With its simple user interface and mechanics this game allows for instant casual play, where complex strategy arises from your ingenuity, rather than from extensive rulesets or tech-trees.

void LINK is one of the first products to build on the unique advantages of modern VR peripherals (HTC Vive, Oculus Rift) to make RTS interaction with "spatial maps", truly 3-dimensional battlegrounds, headache-free by letting you implement your strategies in 3D space simply by moving your hands through it.

For some optional depth, void LINK comes with a voxel-style editor for creating custom ships from basic building blocks (Laser, Propulsion, Sensors, ...). You can design and introduce new unit types, even during battle, to counteract specific threats, ... or just for the fun of it.

"Enlisted by an intergalactic mining consortium as one of their 'Field Coordiators', the player runs resource extraction operations in far-out regions of space. Depending on their remote control interface, 'void LINK', Coordinators find themselves pitted against each other and engaged in series of battle encounters, where winners climb the 'universal' leader board."