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I just wish they would have taken a hint from EVE Online regarding skill levelling while not being currently logged in. And maybe streamlining the skill tree in general - there are just too many skills to spend points on, and some of them are completely useless.

A few FAQs explain that if you begin training in a new skill before logging off then your skill continues to progress until next log-on at a minimal level with a low random chance to unlock new abilities.

But look at all the technical details! Not only graphicswise. They must have hired some godlike programmers and artists. Any ideas who 'they' are, btw?

Word on the street is that the entire game was done by a single programmer. If so, then he must have absolutely godlike skills. Though as far as I know no one has ever actually seen him. Supposedly he once created his own player character to see how things were going, but that ended rather badly.

Word on the street is that the entire game was done by a single programmer. If so, then he must have absolutely godlike skills. Though as far as I know no one has ever actually seen him. Supposedly he once created his own player character to see how things were going, but that ended rather badly.

Doesn't it always? Word is, he might try it again some day, but we're screwed if he doesn't like what he sees.

NalanoH. Wildmoon
Director of the Friends of Nalano PAC
Attorney at Lawl
"His lack of education is more than compensated for by his keenly developed moral bankruptcy." - Woody Allen