Two men in jail for armed robbery and assault make a dangerous escape from a prison work crew. On the run and chained together, the two stumble upon a pair of strange-looking bracers and lock them onto their wrists. Instantly they’re joined together psychically, but they also gain tremendous physical power. Linked together as the Battle Brothers, they work together seamlessly and hire themselves out as high-priced muscle. How will your heroes handle this terrible two-some? This product is for Mutants & Masterminds Third Edition.

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. He has been editing and proofreading books for Green Ronin since our first product, Ork! The Roleplaying Game. He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, and is our in-house Dragon Age and Fantasy AGE editor.