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[1.167] Various Bugs/Observations/Requests

1) Mod selection screen: The search bar only searches unadded mods. It would be helpful when managing large mod lists if it searched the added mod list as well.

2) Easy Start Moon: Some of the airlocks are flipped inside out: the doors close inwards, causing there to be no space to stand. An airtight seal is thus impossible to form without the end user flipping the blocks themselves.

3) Light Armor: The new detail looks flavorful up close, but as part of large structures it looks very cluttered. The ships don't even end up looking dirty/used, just like they have busy surfaces.

4) Custom Game screen: Each preset used to have a tooltip with a short description of the starting conditions of that preset. A new player would greatly benefit from knowing things like "on this one you'll get attacked by spiders constantly and you can't breathe" or "this one does not come with any planets".

5) Custom Game screen: When selecting a different preset, some options return to default (game mode, flora density, various in Advanced)

6) World Generator settings: Asteroid amount selector tooltip still has descriptions for the non-infinite asteroid amounts.

7) Menus: Sliders with numeric values (max objects, max backups) should have a direct input capability like the terminals ingame.

8) Campaign/Multiplayer: Chat messages disappear quickly and cannot be recovered. I haven't checked if the Comms tab works with the campaign messages, but as an old player I always forget that exists, and new players don't have any reason to go looking for it. A scrollback of the onscreen chat would fix this handily.