Paradox Interactive today unveiled
the fourth entry in an ongoing series of Supreme Ruler 2020: Global Crisis
developer diaries. In the newest installment from David Thompson, Lead Designer
and Co-Founder at BattleGoat Studios, the new “Hot Relations” modification is
revealed.

In the following excerpt, David
elaborates on what exactly the “Hot Relations” modification is and how it
affects gameplay in Global Crisis:

“When we released Supreme Ruler 2020
we included two versions of the two original sandbox campaigns. World 2020 in
Crisis was a "Hot Relations" modification of World 2020 in which both good and
bad relationships were amplified. Similarly, Melting Point was a "Hot Relations"
modification of the Shattered World sandbox campaign. The reason we did this was
to appeal to different styles of gameplay. Some players wanted plenty of time at
the beginning of the game to get their nation set just the way they wanted
before it could be affected by changes in international relations. Others
believe the game moved too slowly at the start and wanted more action from AI
regions right from the word go. So, essentially these two distinct versions of
the same campaign provided the player a choice of how quickly AI controlled
international relationships would develop into either war declarations or into
formal alliances... “