Wednesday, February 6, 2013

Play testing, (may it be iterative or planned with a group of your
target audience) is a process more and more used by companies.

My very first contact with the concept was when I heard that Valve was
play testing their games as soon as the first prototype was made. This
is part of their design philosophy and we can learn a lot from them on
that part. For instance, it has helped them to make the flow of Portal's
learning curve as seamless as possible.