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http://massively.joystiq.com/2015/02/03/the-stream-team-an-everquest-two-sday-afternoon/http://massively.joystiq.com/2015/02/03/the-stream-team-an-everquest-two-sday-afternoon/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
What day is it? Well besides that; we're so not going there right now. It's EverQuest Two-sday! That means Massively's MJ is going to go spend time in the great land of Norrath doing Norrathian things. The only question is, which thing? With so much to actually do, MJ might have a hard time picking where to start. It could be a really good time to jump into a new dungeon courtesy of Altar of Malice, or maybe just explore the nooks and crannies of those newest zones. Or perhaps instead she'll go on tour of the many amazing houses players have decorated. Heck, why doesn't she just try to do ALL THE THINGS? Join us live at 1:00 p.m. to spend a not-so-leisurely afternoon poking about one of the genre's most long-lasting games.

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eq-2eq-iieq2eqiieverquest-2everquest-iif2pfantasyfree-to-playlivestreamlivestreaminglivestreamsmassively-metamassively-tvMJ-Guthrie-livestreammv-tvmvtvsoesonysony-online-entertainmentstreamstream-teamstreamingstreamteamthe-stream-teamtwitchtwitch-tvTue, 03 Feb 2015 13:00:00 -0500319|21137335http://massively.joystiq.com/2015/02/03/norrathian-notebook-landmark-celebrates-year-0-anniversary/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2015/02/03/norrathian-notebook-landmark-celebrates-year-0-anniversary/http://massively.joystiq.com/2015/02/03/norrathian-notebook-landmark-celebrates-year-0-anniversary/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
I've got to admit, it's a bit weird to be celebrating an anniversary before an actually launch; you can't exactly say "Happy first birthday!" if it hasn't been born yet! But Landmark found a way to make it work, celebrating Year Zero with fans this past weekend. The sandbox opened its alpha doors on January 31st, 2014; all that players could do at that point was gather and build a bit. Since then, the game has expanded its features, adding more building stuff, water and caves, combat, deeper caverns and mobs to fill them, and still more building stuff. Development has definitely come a long way in the last 12 months, so there is certainly reason to revel in the festivities. Of course there's still much more work to be done, but why not take a moment and party in honor of Landmark's progress. Who doesn't like a party?

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Daybreak-Game-Companyeqeq-2eq-iieq-nexteq-next-landmarkeq2eqiieqneqn-landmarkeqnexteqnleverquesteverquest-2everquest-iieverquest-nexteverquest-next-landmarkf2pfantasyfeaturedfree-to-playlandmarknorrathnorrathian-notebookopinionpgcplayer-generated-contentsandboxsoesonysony-online-entertainmenttattered-notebookthe-tattered-notebookTue, 03 Feb 2015 12:00:00 -0500319|21137312http://massively.joystiq.com/2015/02/02/smedley-announces-soe-is-no-more-becomes-daybreak-game-company/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2015/02/02/smedley-announces-soe-is-no-more-becomes-daybreak-game-company/http://massively.joystiq.com/2015/02/02/smedley-announces-soe-is-no-more-becomes-daybreak-game-company/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
In a surprising move, CEO John Smedley just announced on Reddit that Sony Online Entertainment is leaving behind its Sony roots and becoming Daybreak Game Company after being acquired by the investment firm Columbus Nova. This change allows the company to publish online games on multiple gaming platforms, including the XBox. Smedley also assured players via Twitter that all of the games in the company's portfolio are staying and will continue to be a part of the new company. Here's the full announcement plastered on the official forums of each of the company's games:

Dear Players, Partners and Friends,

Today, we are pleased to announce that we have been acquired by Columbus Nova, an investment management firm well known for its success with its existing portfolio of technology, media and entertainment focused companies. This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more!

As part of this transition, SOE will now become Daybreak Game Company. This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward.

So what exactly does this mean for you? It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in.

Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together.

Reddit announcement
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acquisitionclassic-mmoColumbus-NovaconsoleconsolesDaybreak-Game-Companydc-universedc-universe-onlinedcuodragondragonsdragons-propheteqeq-2eq-iieq-nexteq1eq2eqiieqneverquesteverquest-2everquest-iieverquest-nextf2pfantasyfpsfree-to-playh1z1housinginfernuminfernum-productionsjohn-smedleymmo-shootermmofpsopen-pvpplanetsideplanetside-2playstation-3playstation3post-apocpost-apocalypsepsps1ps2ps3pvprunewakerrunewaker-entertainmentsandboxsci-fishootersmedsoeSOE-is-no-moresonysony-online-entertainmentsuperherosuperheroeszombiesMon, 02 Feb 2015 13:00:00 -0500319|21138057http://massively.joystiq.com/2015/01/24/norrathian-notebook-five-reasons-to-support-eq-next-and-landmar/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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I like Landmark and am looking forward to EverQuest Next. There, I said it. It should be no surprise. And as such, I certainly have a vested interest in how these games fare throughout their development and launch. I want to see them succeed. But the thing is, so should you -- whether or not you actually want to play them.

Unfortunately, it seems all too fashionable lately for folks to tear something down instead of build it up. So often when I'm following the discussions about EQ Next and Landmark, I hear plenty of reasons why folks don't like the games, and the reasons frequently have nothing to do with the games themselves. Detractors are going on about longstanding gripes and grudges instead of judging the games on their own merits (a practice that the whole world could certainly do without). Amid all the scathing comments I've heard directed at SOE for slights real and imagined, one recently gave me pause and made me reflect on the reasons that supporting these two MMO endeavors is worthwhile.

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classic-mmoeqeq-2eq-iieq-nexteq-next-landmarkeq2eqiieqneqn-landmarkeqnexteqnleverquesteverquest-2everquest-iieverquest-nexteverquest-next-landmarkf2pfantasyfeaturedfree-to-playl1landmarklineagelineage-1ncsoftnorrathnorrathian-notebookopinionsandboxsoesonysony-online-entertainmenttattered-notebookthe-tattered-notebookSat, 24 Jan 2015 16:00:00 -0500319|21132526http://massively.joystiq.com/2015/01/20/global-chat-guild-wars-2s-economy-is-broken/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2015/01/20/global-chat-guild-wars-2s-economy-is-broken/http://massively.joystiq.com/2015/01/20/global-chat-guild-wars-2s-economy-is-broken/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsGuild Wars 2's economy remains a hot-button issue even two-and-a-half years after its release. In this week's exploration of the blogosphere, one writer pulls out all the stops to let you know what's broken about this MMO's economy -- and how it can be fixed.

In addition to this thoughtful read, Global Chat will hear some snark on silly hotbar icons, pontificate about poor MMO names, deliver The Repopulation first impressions, and invite you to participate in a grand MUD experiment. Let's get going!

As I mentioned earlier this week, I recently returned to the game and am having a pretty good time of it. I'm not sure Coercer is the class for me, though, which is where today's question comes in. Help me out here: what's your favorite EQII class and why?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

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classeseq-2eq-iieq2eq2-classeseqiieverquest-2everquest-iif2pfantasyfree-to-playsoesonysony-online-entertainmentSun, 18 Jan 2015 08:00:00 -0500319|21128587http://massively.joystiq.com/2015/01/16/the-daily-grind-how-should-hunger-work-in-mmorpgs/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2015/01/16/the-daily-grind-how-should-hunger-work-in-mmorpgs/http://massively.joystiq.com/2015/01/16/the-daily-grind-how-should-hunger-work-in-mmorpgs/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
This week's Crowfall character creation screenshot was pretty and all, but it was the unassuming "hunger resistance" stat down in the statistics panel that caught my eye. A huge fan of cooking and food mechanics in games, I was simultaneously excited and concerned over the inclusion. I have seen hunger (and other needs/survival mechanics) done so well in MMOs (Star Wars Galaxies, EverQuest II) and in mods for other games that they're genuinely fun to play; they add much-needed flavor and immersion as well as flesh out the economy and give meaning to crafting.

But I've also seen MMOs, RPGs, and player-made mods that make eating, resting, and traveling so arduous and chore-like and downright annoying that they actually distract from the core game, even when those activities weren't originally the point as they would be in an overt "survival" sandbox or roguelike (I'm not talking about those!).

How do you think Crowfall will handle it? How should hunger and similar mechanics work in MMORPGs?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

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brianna-royce-tdgcrowfalldaily-grindeq2everquest-2everquest-iihungermorrowindopinionrestroguelikesleepstar-wars-galaxiessurvivalsurvival-modswgtdgthe-daily-grindthe-elder-scrollsFri, 16 Jan 2015 08:00:00 -0500319|21129007http://massively.joystiq.com/2015/01/15/cross-server-dungeons-more-level-agnostic-dungeons-coming-to-eq/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2015/01/15/cross-server-dungeons-more-level-agnostic-dungeons-coming-to-eq/http://massively.joystiq.com/2015/01/15/cross-server-dungeons-more-level-agnostic-dungeons-coming-to-eq/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsEverQuest II producer Holly Longdale says that the dev team is in the process of updating current level-agnostic dungeons to level 94. She says to expect the patch "in the next few weeks" and that more dungeons will be added to the system later in 2015.

Cross-server dungeons are still in the pipeline, too. "Since December, we have been rewriting a lot of the back-end systems (i.e., databases and stuff) which is all part of our foundation for the long and healthy future of EQ2," she writes. "The changes and updates we're making are going to give us a lot of benefits on the dev/server side as well as giving us the ability to do things like cross-server dungeons.

EQII dungeons
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cross-server-dungeonsdungeonseq-2eq-iieq2eq2-cross-server-dungeonseqiieverquest-2everquest-iif2pfantasyfree-to-playlevel-agnosticsoesonysony-online-entertainmentThu, 15 Jan 2015 16:30:00 -0500319|21130397http://massively.joystiq.com/2015/01/15/the-daily-grind-whats-your-favorite-eqii-zone/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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I've returned to EverQuest II. Seems like that happens every year around the time I get fed up with the rest of the industry and start yearning for a full-featured MMO. It's such a sprawling game at this point that despite my stable of max-level characters, I've probably only played through half of the zones.

So I rolled a Coercer this week and took him through the 1-to-20 arc in Frostfang Sea, which was a new experience for me and an enjoyable one. What about you, EQII fans? What's your favorite zone and why?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

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daily-grindeq-2eq-iieq2eqiieverquest-2everquest-iif2pfantasyfeature-creepfree-to-playfrostfang-seaopinionsoesonysony-online-entertainmenttdgthe-daily-grindThu, 15 Jan 2015 08:00:00 -0500319|21128576http://massively.joystiq.com/2015/01/08/norrathian-notebook-frostfells-of-everquests-past-present-an/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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It's the end of that magical time of year: When gigglegibber goblins wrap up their gift-giving and the tinsel, lights, and even the holiday quests get packed up for the year. It's the end of Frostfell 2014 for the EverQuest Franchise; EverQuest's celebration ended yesterday and EverQuest II's ends today. Players will have to wait another 12 months to dive back into the festivities. If we're really lucky, we'll also experience the holiday anew in EverQuest Next come December!

As Frostfell comes to a close, I am left thinking about the holiday and all its trimmings. It's truly a great one. Perhaps one of the most wonderful. What makes it so special each year? And what might it be like in the coming years, especially in EQN? Let's take a look at the history of Frostfell, check out this year's additions, and speculate about the holiday's presence in Next.

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Emily-Tayloreqeq-2eq-iieq-nexteq-next-landmarkeq1eq2eqiieqneqn-landmarkeqnexteqnleverquesteverquest-2everquest-iieverquest-nexteverquest-next-landmarkf2pfantasyfeaturedfree-to-playFrostfellfrostfell-wonderland-villageJon-Carakerlandmarknorrathnorrathian-notebookopinionsandboxsoesonysony-online-entertainmenttattered-notebookthe-tattered-notebookThu, 08 Jan 2015 12:00:00 -0500319|21125637http://massively.joystiq.com/2015/01/01/norrathian-notebook-landmarks-two-week-pve-checkup/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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Happy New Year! It makes sense to start this new year off by talking about a new game, right? And let's face it, after the fabled PvE content update, Landmark feels like a new game! This massive addition to the core of the sandbox has been live for two weeks now; that means two weeks of spelunking, salvaging, and more often than not, surviving. While it's true we got a preview of the update back on the day, that peek involved neither the cavern system nor crafting. And it certainly didn't contain nearly enough time! So now that I've had the chance to canvass the caverns, play with particle emitters, kills various critters, and concoct some new crafted items, how is it? How are things in the not-just-about-building game doing? Do these new systems offer more staying power as the closed beta continues on? Let's give Landmark its two-week PvE checkup!

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betabeta-testbeta-testingeqeq-2eq-iieq-nexteq-next-landmarkeq2eqiieqneqn-landmarkeqnexteqnleverquesteverquest-2everquest-iieverquest-nexteverquest-next-landmarkf2pfantasyfeaturedfree-to-playlandmarknorrathnorrathian-notebookopinionpgcplayer-generated-contentpvepve-checkupPvE-updatesandboxsoesonysony-online-entertainmenttattered-notebooktestingthe-tattered-notebookThu, 01 Jan 2015 12:00:00 -0500319|21122763http://massively.joystiq.com/2014/12/23/the-stream-team-frostfell-fun-in-everquest-ii/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2014/12/23/the-stream-team-frostfell-fun-in-everquest-ii/http://massively.joystiq.com/2014/12/23/the-stream-team-frostfell-fun-in-everquest-ii/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsHere comes Santa Glug, here comes Santa Glug... Deck the halls (and maybe a few mobs), it's Frostfell time in EverQuest II! And that means the Winter Wonderland Village is open again with tons of holiday activities for Norrathians to enjoy. And of course, we'll get daily gifts from Santa Glug himself! What's new this year, and what new goodies can we collect? Enter the magic closet and join us live at 9:00 p.m. for this EverQuest Two-sday holiday adventure.

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christmaschristmas-2014eq-2eq-iieq2eqiieverquest-2everquest-iif2pfantasyfree-to-playFrostfellfrostfell-wonderland-villageholidaylivestreamlivestreaminglivestreamsmassively-metamassively-tvMJ-Guthrie-livestreammv-tvmvtvSanta-Glugsoesonysony-online-entertainmentstreamstream-teamstreamingstreamteamthe-stream-teamtwitchtwitch-tvwinter-2014winter-holidaywinter-holidayswinter-holidays-2014Tue, 23 Dec 2014 21:00:00 -0500319|21120362http://massively.joystiq.com/2014/12/17/the-holidays-have-arrived-in-soes-mmorpgs/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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If you're a fan of SOE's MMOs and also a fan of Christmas, good news! SOE's MMOs also have Christmas! The studio posted a roundup of its holiday festivities earlier today:

EverQuest II: The Frostfell Wonderland Village returns this year along with a brand-new quest called The Great Candy (Cane) Chase.

DC Universe Online: Players will confront Larfleeze's Orange Lantern Corp. Old feats and rewards are back, as are "new base items, styles, a feat, and collection."

PlanetSide 2: It's Auraximas, which means it's time to murder snowmen. Special camo will also be on sale in the in-game store because of course it will be

EverQuest: Frostfell in this classic MMO brings Santug Cluagg and a host of new quests rolled out in phases.

Dragon's Prophet: Celebrate the The Silver Dragon Festival through January 15th.

A moment of silence, of course, for the SOE games no longer with us after this year's purge. Ahem.

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christmaschristmas-2014dc-universe-onlinedcuodragons-propheteqeq2everquestEverQuest-2everquest-iiholidayplanetside-2ps2soewinter-2014winter-holidaywinter-holidayswinter-holidays-2014Wed, 17 Dec 2014 21:00:00 -0500319|21117722http://massively.joystiq.com/2014/12/17/landmarks-pve-arrives-today-soe-shifts-to-eq-next-full-time-in/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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We've waited a long time for the chance to have our faces eaten off by vicious monsters in Landmark, and now that opportunity is almost here! After a bit of delay, the infamous PvE patch is heading into our favorite sandbox today. This is seriously going to be a game-changer. Of all the patches throughout the whole year, this one is the biggest -- surpassing the August PvP update and even the original alpha launch, at least according to Creative Director Dave Georgeson. And he's not kidding! I got to check out Landmark's new mobs, linking and triggering, armors, props, and more with Georgeson and Senior Producer Terry Michaels. I didn't think it was possible to be even more excited for this patch, but I am! Can I hear a squeeeee?!

Oh, and for everyone who is waiting anxiously for EverQuest Next news, here's a tidbit from Georgeson you might enjoy:

When we get to those game mastering systems [after the start of the year] that means we are working on EQNfull time. Because those are the systems we need for EQN, and that's what we're building when we're building those game mastering tools. So we're so close to transitioning the team almost entirely to EQN, and then we'll take the elements that we build for EQN and port them over into Landmark, but our focus will shift almost entirely to EQN after the new year.

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eqeq-2eq-iieq-nexteq-next-landmarkeq2eqiieqneqn-landmarkeqnexteqnleverquesteverquest-2everquest-iieverquest-nexteverquest-next-landmarkf2pfantasyfeaturedfree-to-playinterviewinterviewslandmarknorrathnorrathian-notebookopinionpgcplayer-generated-contentsandboxsoesonysony-online-entertainmenttattered-notebookthe-tattered-notebookWed, 17 Dec 2014 13:00:00 -0500319|21117231http://massively.joystiq.com/2014/12/16/global-chat-die-dps-meters-die/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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Hey you! Yes, you! Are you sick of damage meters ruining your life? Do you rebel against the virtual man by questioning such long-established gaming tropes as levels? Then have we got the column for you!

In our last community blog round-up of the year, we've collected some fine pieces of discussion, debate, and introspection -- not to mention a first impression or two to tide you over until 2015. We've also got an essay about the joy of healing, what it's like to play an MMO as a bear, going back to the Isle of Refuge, and more!

The EverQuest II team isn't going silent during the last month of the year; on the contrary, a new producer letter outlines several events that are scheduled throughout December and into January.

The holiday event of Frostfell will go from December 11th through January 8th and promises "new content, rewards, gifts, crafted, and merchant items." The team's also coding in Ethereal armor adornment drops into Altar of Malice instances starting on December 6th and will be making past expansion house items available on loyalty merchants beginning January 6th.

While it's not the sexiest item on the list, a December 9th Bug Bash is planned to stamp out pesky issues and implement player feedback, such as creating shared bank space for exile characters.

There's quite a bit more to the story to what happened on EverQuest II's newly reopened Isle of Refuge, and Massively's MJ aims to find out all the secrets! She dives back into Altar of Malice this EverQuest Two-sday, this time poking around a land filled with prehistoric creatures and funky little pygmies. And who can resist visiting Kithicor forest? Join us live at 9:00 p.m. as the story continues to unfold.

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altar-of-maliceeq-2eq-iieq2eqiieverquest-2everquest-iif2pfantasyfree-to-playkithicor-forestlivestreamlivestreaminglivestreamsmassively-metamassively-tvMJ-Guthrie-livestreammv-tvmvtvsoesonysony-online-entertainmentstreamstream-teamstreamingstreamteamthe-stream-teamtwitchtwitch-tvTue, 02 Dec 2014 21:00:00 -0500319|21001680http://massively.joystiq.com/2014/11/29/perfect-ten-mobile-apps-to-enhance-your-mmo-lifestyle/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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We're living in the age of smart phones, when there are more cell phones than there are people on this planet. I can't go anywhere without seeing people constantly whipping out their little rectangular companions for the constant stream of information, social connection, and Candy Crush interludes.

While MMOs aren't making great headway on these devices, in part due to the limited input scheme, several wise studios have made good use of the mobile market to give players a way to keep in touch with their games even while AFK. Today we're going to count down, count up, and count sideways 10 official mobile apps that will enhance your MMO lifestyle.

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activisionandroidappauthenticatorblizzardblizzard-entertainmentconsoleconsolesdust-514entropiaentropia-universeeqeq-2eq-iieq-nexteq2eqiieqneverquesteverquest-2everquest-iieverquest-nexteverquest-worldsf2pfallen-earthfantasyfeaturedffff14ffxivfinal-fantasyfinal-fantasy-14final-fantasy-xivfree-to-playgoogle-authenticatorgoogle-playhumoriosituneslandmarkmmo-appsmobilemobile-appneocomopinionp10perfect-10perfect-tenriftrift-mobilerounduprunescapesandboxsoesonysony-online-entertainmentsquaresquare-enixstar-wars-the-old-republicswtorthe-perfect-10the-perfect-tentop-10top-10-listtop-tentop-ten-listtwo-step-authenticationvirtual-tycoonwarcraftwizard101wizardbloxworld-of-warcraftwowSat, 29 Nov 2014 12:00:00 -0500319|20996754http://massively.joystiq.com/2014/11/27/norrathian-notebook-first-impressions-of-eqiis-altar-of-malic/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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Although Altar of Malice has been available to All Access subscribers for two weeks, EverQuest II's 11th expansion just opened up to everyone on Tuesday. That makes this a great time to share my initial impressions of the new lands and new content. Mind you, these are literally only first impressions: I am not one to blow through the content at a break-neck speed just so I can consume it all in as little time as possible. That's relegated to pecan pie. MMOs aren't a race to me. I prefer to gradually savor the content, stretching it out so the experience lasts. I've actually also been holding myself back from doing too much so I can run through things with those who can finally join me now that the expansion is fully released. I will continue to poke though it at my pace while I continue my other endeavors (do you realize just how long it takes to decorate a house?!). As such, a full review of everything will have to come at a later date.

So what my thoughts as I amble amble my way through the land of the lost... er, jurassic park... I mean, Altar of Malice? EQII's dino-riffic expansion definitely has its highlights, like offering a heaping helping of nostalgia, but it has its disappointments as well. Here's my take.
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altar-of-malicecraftingeqeq-2eq-iieq-nexteq-next-landmarkeq2eqiieqneqn-landmarkeqnexteqnleverquesteverquest-2everquest-iieverquest-nexteverquest-next-landmarkexpansionf2pfantasyfeaturedFirst-Impressionsfree-to-playgalleriesgallerylandmarknorrathnorrathian-notebookopinionscreenshotscreenshotssoesonysony-online-entertainmenttattered-notebookthe-tattered-notebookThu, 27 Nov 2014 12:00:00 -0500319|20999074http://massively.joystiq.com/2014/11/25/global-chat-gamers-secret-santa/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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One of the yearly traditions in the blogosphere that I always look forward to is Stargrace's Annual Gamers Secret Santa. Currently in its sixth year, Gamers Secret Santa accepts any and all who want to sign up to be a part of a gift exchange. You'll end up sending a gift ($20 maximum) to someone and will receive a gift from another person during the month of December. There's even a digital exchange for more remote locations.

It's always a blast to see what gifts I end up getting (and they are always geeky), and I wanted to encourage others to be a part of this. You'll need to sign up by December 1st if you do, however! It's grown every year, but this year I'm giving a bit of Massively publicity, so let's see if we can make this the biggest year ever!

Another blogger-driven Christmas initiative is Syl's Blogosphere Xmas Countdown, during which she's assigning various blogs a day to write about the theme of positive gaming and community. Keep an eye on MMO Gypsy to see this advent countdown progress!

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adventarcheageblogbloggersbloggingblogosphereblogschristmaschristmas-2014columncommunitydragon-nesteq2everquest-iigift-exchangeglobal-chatholidaysholidays-2014housingmmo-blogmmo-bloggingmmosphereneverwinteropinionquotablessecret-santaTue, 25 Nov 2014 20:00:00 -0500319|20990331http://massively.joystiq.com/2014/11/20/norrathian-notebook-landmarks-ai-will-be-a-game-changer/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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It's really hard not to be all giddy and excited about the introduction of AI to Landmark; it's quite literally going to be a game-changer. Some might even argue a game-maker! Only one other feature, combat, comes close to the impact that this system will have on the sandbox. Even then, combat doesn't rival it; it complements it. In truth, it will be an early Christmas present for all those players who've been waiting as patiently as possible for this next step: Monsters are slated to be released into the wild on December 10th. I am sure I mirror the sentiments of many when I say the Storybricks system just can't get here soon enough!

Before you get your hopes up too high, know that this first iteration of the AI system does not include the much-anticipated storytelling features that players will have access to on their personal claims. Those will come in time. But that doesn't diminish the magnitude of what is coming in just a few short weeks. The introduction of mobs will truly be the big bump that makes Landmark an actual MMORPG in the eyes of the world as opposed to "just a building game," an inaccurate description the game's had a hard time shaking. And did I mention, I can't wait?! If you are fairly new to following Landmark, you may not know what all the excitement is about. Let me share that with you.

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bringing-the-game-to-lifedave-georgesoneqeq-2eq-iieq-nexteq-next-landmarkeq2eqiieqneqn-landmarkeqnexteqnleverquesteverquest-2everquest-iieverquest-nexteverquest-next-landmarkf2pfantasyfeaturedfree-to-playlandmarkmobsmosntersnorrathnorrathian-notebookopinionpgcplayer-generated-contentsandboxsoesonysony-online-entertainmentstorybricksStorybricks-aitattered-notebookthe-tattered-notebookThu, 20 Nov 2014 13:00:00 -0500319|20995761http://massively.joystiq.com/2014/11/18/the-stream-team-what-really-happened-to-eqiis-isle-of-refuge/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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Did you get enough of EverQuest II's new Altar of Malice expansion last week? Neither did Massively's MJ! She was too distracted by nostalgia to do much last time, so this week's she's diving deeper into the story to find out exactly what happened to the island. What dastardly deeds caused such a calamity? Inquiring minds want to know! Join us live at 9:00 p.m. to watch this EverQuest Two-sday adventure unfold.

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eq-2eq-iieq2eqiieverquest-2everquest-iiexpansionf2pfantasyfree-to-playIsle-of-Refugelivestreamlivestreaminglivestreamsmassively-metamassively-tvMJ-Guthrie-livestreammv-tvmvtvsoesonysony-online-entertainmentstory-linestreamstream-teamstreamingstreamteamthe-stream-teamtwitchtwitch-tvTue, 18 Nov 2014 21:00:00 -0500319|20995098http://massively.joystiq.com/2014/11/12/the-stream-team-stepping-into-eqiis-altar-of-malice/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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It's here! EverQuest II'sAltar of Malice expansion is live for All Access members, and Massively's MJ can't wait to get inside and return to her roots on the Isle of Refuge. However, this homecoming won't be all rainbows and unicorns (or even goblins and sharks, for that matter); it will be bittersweet as the beloved starting zone has been blasted by some magical calamity. There is plenty of new stuff to see and do, so join us live at 8:00 p.m. for this first romp through AoM.

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altar-of-maliceeq-2eq-iieq2eqiieverquest-2everquest-iiexpansionf2pfantasyfirst-lookfree-to-playlivestreamlivestreaminglivestreamsmassively-metamassively-tvMJ-Guthrie-livestreammv-tvmvtvsoesonysony-online-entertainmentstreamstream-teamstreamingstreamteamthe-stream-teamtwitchtwitch-tvWed, 12 Nov 2014 20:00:00 -0500319|20991369http://massively.joystiq.com/2014/11/11/everquest-ii-altar-of-malice-goes-live/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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Everyone must be drawn to the magical allure of "11/11" as a release date, for here's another one for you: EverQuest II's expansion, Altar of Malice, is now available to play.

Altar of Malice adds the new playable Aerakyn race as well as bumps the level cap for adventurers, tradeskillers, and guilds up to 100. There's a gob of more stuff in this expansion, including an additional 29 zones of various types, an increase of prestige abilities to level 100, gem sets for armor, over a hundred new quests, and spiffy PvP gear. And since Altar of Malice is the new expansion on the block, free players can now access Chains of Eternity without paying.

Patch notes
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altar-of-malicechains-of-eternityeq-2eq-iieq2eqiieverquest-2everquest-iiexpansionf2pfantasyfree-to-playpatchpatch-notessoesonysony-online-entertainmentTue, 11 Nov 2014 13:00:00 -0500319|20991896http://massively.joystiq.com/2014/11/10/everquest-ii-documentary-on-the-way/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2014/11/10/everquest-ii-documentary-on-the-way/http://massively.joystiq.com/2014/11/10/everquest-ii-documentary-on-the-way/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsEverQuest II turned 10 over the weekend, and SOE is apparently putting together some sort of documentary retrospective to celebrate. EQII Wire has published a teaser featuring various developers reminiscing about the long-running fantasy title. Click past the cut to have a look!