Dammit, they brought the coins back. I always hated that aspect in Super MK and MK advance... It is interesting though that they put flying (probably no control though) and diving into the racing aspect. I look forward to how the races will go under water. The customization looks interesting as well. It's nice that you can fine-tune your karts, but it looks like you don't have that many options. I will probably like MKDS the most still. It had many characters, great gameplay and unique karts for each character.

What?! Absolutely not! I thought the 3DS version shown in the trailer actually looked disappointing. It barely looked better than the DS game.

QUOTE(shadowmanwkp @ Jun 8 2011, 07:38 AM) Dammit, they brought the coins back. I always hated that aspect in Super MK and MK advance... It is interesting though that they put flying (probably no control though) and diving into the racing aspect. I look forward to how the races will go under water. The customization looks interesting as well. It's nice that you can fine-tune your karts, but it looks like you don't have that many options. I will probably like MKDS the most still. It had many characters, great gameplay and unique karts for each character.

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QFT, MK DS is one of the best games I've ever played. So addictive, maybe the perfect MK game at the moment.

My only one complaint so far is the 8 racers. I loved the fact that there were 12 racers in Mario Kart Wii. I really do hope they extend it to at least 12. 6 on 6 races were so much fun .

Everything else looks fantastic. I'm not sure what to think about the coins - I never really understood what they did in the original or in Mario Kart GBA. I know this isn't what they were used for (it was speed or something, right?), but what if they used it as in game currency? I think that'd be pretty cool - but only if it's for customization purposes.

One of the two only 3DS games I'm actually hyped about at the moment. I like where Nintendo is taking the game with their new gliders; it'll be interesting to see some of the track designs they come up with.

It looks like they're getting rid of bikes, and the trick system from Mario Kart Wii (with the gliders, as well as the lack of the halfpipes on Maple Treeway in the trailer). I wonder if they're going back to the traditional drifting system instead of the one in Mario Kart Wii as well. One other thing, I haven't seen the Blue Shell appear at all in any of the gameplay demos. I can only imagine the pain of getting hit by one while on a glider.

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