Heroes of Midhgardhur

Lore of the Soul

Lore of the Soul

In the lore of the North, it is believed that the soul (sal in the tongue of the North, or sowel in Ethelland) is not one thing, a unity, but rather a complex made up of several parts, all of which taken together constitute “the soul.” Some of these parts include:

Aldur (Ealdor) – “Life-age” – Experience and fate, the course of one’s life.

Fjor (Feorh) – “Vitality” – The positive energy that animates a life form, the life-force.

Fylgja – “Fetch” – A spirit-double, often in the form of an animal totem (used in the game by summoners as their eidolon).

Hamingja – “Luck” – Both personal fortune and family fate, represented in the game by Hero Points.

Hamur (Hyde) – “Shape/Hide” – The true shape of the soul, which gives shape to the body. Some people have an extraordinary capacity to change their hamur and thus their form.

Hugur (Hyge) – “Thought” – The capacity of a person to make judgments based on the information they have (in their munur).

Lik (Lic) – “Body” – The physical form, given shape by the hamur, is thought to be a part or expression of the soul.

Modhur (Mod) – “Mood” – The capacity of a person for courage.

Munur or Minni (Mynd) – “Memory” – The capacity of a person to remember past events.

Odhur (Wod) – “Inspiration” – The capacity of a person to feel inspiration, possibly the capacity to channel divine magic.

Ond (Aethm) – “Life” – the link between body and spirit, the principal of life itself.