Meet The Quirky Cast Of Phantom Breaker

“A mysterious figure with unknown motives named ‘Phantom’ appears in Tokyo. A duel is held where the winner gets any wish granted. Several beautiful duelists are called to the battlefield. Each fights with her own weapon, called the ‘F.A.’”

That’s about the gist of Phantom Breaker’s story.

If you’ve been following our coverage, you already know that Phantom Breaker is an (almost) all-gals Xbox 360 fighting game by 5pb, slated for release in June. 5pb are selling the game on its character design, and the promise of simple controls with fast-paced action. We’ll have to wait for the release of the game (or the new demo) to judge the latter, but the character designs are easier to talk about, simply because they’re by a rather high-profile visual novel character designer, which fits right in with 5pb’s specialization.

Phantom Breaker’s character designs are by Hiro Suzuhira of Yosuga no Sora fame. There are a total of 14 main characters, each one seemingly fitting into a different moe archetype. For example, Yuzuha is a highschool kunoichi. Waka is a priestess. Cocoa has cat-ears and a dark, almost gothic theme going on.

First up is Mikoto (voiced by Nana Mizuki), a famous 19-year-old college violinist.

Mikoto fights with a large, two-handed sword named Maestro.

In the magical girl corner, we have Mei (voiced by Yukari Tamura), a 14-year-old idol that made her acting breakthrough as a magical girl. Her weapon is a magical wand called Candy.

Yuzuha (voiced by Aki Toyosaki) is a descendent of ninjas from the Bakufu era. She’s a cheerful high school girl who trains her ninja skills everyday. Her weapons are Shoukaku and Zuikaku — a ninja blade, and a kunai.

Waka (voiced by Miyu Matsuki) the miko is a descendent of a family of exorcists that have had some dealings with Phantom in the past. She fights with Kahoutou, her naginata, to stop the duels.

Ren (voiced by Kenichi Suzumura) is one of the few males in this contest. He’s a hot-blooded character who’s fighting to cure his little sister of an incurable disease.

He fights with a gauntlet named Koutarou.

Eimu, or simply M, (voiced by Satomi Moriya) has no memories, nor does she seem to care.

She fights only to satisfy her lust for battles, alongside a mace made of scrap materials, named Humongous.

In full maid regalia, Itsuki (voiced by Akiko Hasegawa) was originally the type of person who would own maids instead of being one. She doesn’t know much of the world, so she has a gentle personality but a strong sense of justice. She beats opponents over the head with her battle hammer, Maggie.

Ria (voiced by Ryouko Shiraishi) knows that one of the other combatants in Phantom Breaker killed her mother, and she’s on a quest for revenge.

She fights with two blades called Aldina.

Tokiya (voiced by Eiji Miyashita) is the other male main character in this game. He’s currently the CEO of a pharmaceutical company, and he’s fighting to resurrect his parents, who were assassinated fifteen years ago. He uses a long sword named Setsuna.

Cocoa (voiced by Ai Matayoshi) got bored with the real world, so she modified her body into an idealized version, based off a video game she liked. Her occupation is cosplaying. She fights with a giant claw called Kusenia’s Claw.

From Chaos;Head Noah, we have Rimi Sakihata (voiced by Eri Kitamura), an Esper who can make whatever she imagines real.

She seems to be polite, but eccentric. She does not possess a known weapon.

The other guest character is Kurisu Makise (voiced by Asami Imai), from Steins;Gate. She’s a genius who graduated early from an American university. She helps out in a circle that develops strange inventions. Her weapon is unknown as well.

Lastly, we have Fin (voiced by Tomoko Kaneda) a 9-year old time-traveler from the future who is part of the organization “Schrodinger.”

She’s accompanied by a droid named Mauchuu. Her weapons are all-purpose laser guns named JJ Apple.

Finally, there’s one last character named Infinity (voiced by Akeru Semi), who is not a main character.

It seem Infinity is a loyal bodyguard to the mysterious Phantom. He fights using telekinesis (or literally, “the Force”).

We’ll have more news on Phantom Breaker in the weeks to come. In the mean time, here’s a few videos of the game in action, courtesy of Game Jouhou. We’ve embedded one below:

I hope this reaches an import-friendly point someday. At worst, I love any fighting game that tries to encourage sword clashes, and at best any extra attention we can get on Steins;Gate improves the chances I can actually play it.

I love the games cast and hope it gets localized soon for both systems. Also, I’m glad Mikoto won lol ^_^

Luna Kazemaru

hmmm looking good.

z_merquise

Everytime I saw the name Nana Mizuki, the character she voiced, Neige Hausen of Endless Frontier: Exceed first comes in my mind. Then it would be followed by “why no one still gave that game an English localization? WHY!!!????”

Sorry for being out-of-topic. Okay, go on.

Altritter

I don’t want people to think I’m just hating on the game, but… wow, this seriously looks like the slowest fighting game ever; why’d they make it so slow? On top of that, it just looks really stiff and unrefined, so it kind of baffles me that so many people seem to be excited for it. Maybe I’ll try the demo sometime to see if it is actually fun to play, though.

neocatzon

yeah, this vid is a turn off. Watch it and I thought “What is this? Turn based fighter?” But, we must try it first..

OneOkami

Yeah, I have to say the animation just…sucks. I’d definitely need to try a demo of this game first but it does not look appealing to me beyond the cast. I’ll stick with DOA: Dimensions, BlazBlue Continuum Shift 2 and maybe Arcana Heart 3 for now.

Don’t know if I am missing this fact anywhere, but is there a release date for the States on this? From everything that they show from the video it looks like it would be a pretty easy localization, if not do a direct import move like they did with Deathsmiles 2

Hmm.. It feels like they tried to have every single fighting game stereotype in there. I guess it’s good, because they’re the bare basics. But at the same time, I feel like there isn’t really anything truly creative, and the designs don’t really break any moulds.

But hey! The drawings look great. The animation isn’t bad, and it’s not *that* slow. But it does look like it’ll be difficult to really get into anyone’s close range, with all those mid range spammables.