If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

The Proving Grounds

The Proving Grounds

Innumerable gladiators steal the spotlight of the RHG scene each day, basking in the fame and glory of the worldwide spectacle. There are many more who would seek to gain admittance. Before any prospective gladiator can join the roster, however, the RHG puts them through a few rigorous tests to ensure that they have what it takes to compete within today's environment: Whether they've the skills for the job, and whether they've the wits to put on a show. Many succeed, and many fail, but the stream of gladiators pouring in and out has never lessened. In light of these developments, the corporation has opened a new branch to more efficiently handle the income of applicants: The proving grounds.Disclaimer: This is just a narrative blurb. It isn’t mandatory at all, and don’t be afraid of failure. Just thought I’d spin a little story to this.

Spoiler for Info:

Show

What is this?
For a while now we've seen a growing amount of "character testing rooms" pop up in the most obscure corner of the Writer's Lounge. The fact that people continued doing this even though none of these character rooms ever got much input to begin with irked me a bit, but I figured I could do something more constructive than just telling people off. After all, thinking of new characters is fun and exciting, and having an environment where you can share them with other people is pretty neat too. So I thought of this place, where everyone can share their character concepts in a welcoming and organised little hub. Everyone who already has an established character testing room is free to bring that over to this place too, of course.

So how does this work?
It's very simple. If you've a fun character concept you'd like to share with us, and have us give our thoughts on, just make a big post on this thread with a title, then put your character details in that post and edit it as you expand on them or get new ideas. Then your post will be linked in the list below, and the link will redirect any reader to your first post. Like this. This way you can just keep editing that first post, and I don't constantly have to edit my list for every minor change you make. If you've made any tweaks to your post and your post is well hidden a few pages away, just make a new comment stating that you've made some changes and would like our opinions. (For the proper format, see 'rules and uses'.)

Spoiler for Rules and Uses:

Show

RulesMaking the post
Only make one big post containing all your character ideas. If you've a new character idea, or want to tweak an already existing one, then edit said post to include the changes. Do not make a new post for every new/changed concept.
Addendum: If you're making your big post for your character ideas, consider that this will be the resource used for all future reference. Please refrain from commenting on other people's work in these particular posts. While I of course do not wish to propagate it, I suggest double posting if you have to.

Listing
All main posts will be alphabetically listed below per user. These links will redirect readers to your main post like this. If you make a second post containing a new character concept, it will not be listed below.

Formatting
If your main character post does not (loosely) follow the format below, it will not be listed. For the sake of ease, it's better if everyone sort of follows the same format so readers and users alike can get familiar with how this stuff works. You don't have to follow it to the letter. Play around with it a bit if you want, like you would an actual character profile.

Edits
If you've recently edited your character, and you want us to take a look at it, then make a comment saying that you made the edit. I will bump your test room up to the "recently edited" section. It will stay there for about a week, so people have some time to check on what's recently been changed.

Inactivity
If you haven't made any changes in a month, your post on the listing will be moved to the 'inactives' section. This section will not get wiped over time, and you'll be moved into the active section again as soon as you've made an edit.

Commenting
Not a rule per say, but when you post your character concepts here to be commented on by others, it's only polite to also give your own input on the stuff of other people. Even if you feel you've nothing to say, it's always nice hearing whether people think what you made is cool or not. Sincerity is, of course, also advised.

Spoiler for Character concept format:

Show

A character concept post consists loosely of the following compartments:

Just a title in bold and a bigger font to indicate that this is your main character concept post. The title can say anything like "Vern's character concepts" or "Vern's whacky-looney bunch of fellas", as long as it's clear it concerns your character concepts.

Introduction

Write a little comment that describes your current thoughts and intent for the character: Whether you plan on using them as a fighter, a supporting character for an already existing one, or just had an original idea, whether you still think it's barebones, think it's fleshed out but still want some early input, or anything of the likes. You know, just give us a bit of an indication as to what kind of input you want us to give you.

The spoiler

Just a spoiler titled after the character in question. Inside the spoiler, it's best to follow the already established format for characters, though if your character doesn't really have any abilities/weaknesses/personality, or you haven't thought of any yet, you can leave that out.

Good advice: Put the character you really want people's thoughts on up top of your post. That way it's instantly visible when people check out your post, and it's most likely to get the most views.

I implore everyone who already has a character test room to move over here and start commenting on each others' works so we can really get this thing of the ground. Considering how neatly people have been keeping track of their battles and character changes ever since I reworked the Hall (seriously, good job guys), I've high hopes that as long as I maintain this daily we can really get this started.

Since this thread itself is quite a new concept in the Lounge, it's going to be a bit rough on the edges for now. As with the Hall, I'll be making work of optimising the thread as we move along. If you've any suggestions on how to improve the system, feel free to share them with me. Also, be sure to enjoy your time here!

These are all concepts for characters I found interesting enough to work out, though after working them out a bit lost interest in again. I never really intended to share these so publicly but I guess they serve a nice purpose now since they can serve as an example. I'll give y'all a short indication of my thought progress and intentions for each char too. Note that some of them have largely unfinished sections, and generally haven't been spellchecked either.

Nahldwiin

So Nahldwiin is a mecha-dragon. I don't know what it was that inspired me to make him, but I worked him out quite a bit. Wanted to turn him into a fully fledged wRHG, because I wanted a break from the normal boring underpowered humans I usually make, and see how it'd be to write this huge mechanical powerhouse of a fighter. I gradually lost interest in him as I started developing June. I still think about him every now and then, though, and this is still the concept I'm proudest of. If you guys like this one, do let me know, and I'll consider working him out a tad more.

Spoiler for Nahldwiin:

Show

About

Spoiler for :

Show

The directors of the RHG have employed many champions to fight each other ; Swordsmen, gunslingers, demons, unspeakable horrors and people that wouldn’t stand out in a crowd even if they tried with abilities ever so remarkable.

All of these gladiators have always had their own thoughts on the system, some hated it, some worshipped it, and while there have been many that willingly served the directors, all have always proved more trouble to handle than they were worth and all retained their independence.

For time unspeakable the directors have longed for a champion purely at their service, so that they may establish the grandest of spectacles as they would want it, instead of relying on the whims of the gladiators in their programme. No man, woman, demon or other creature would willingly serve them as a true slave, however, and they turned to cybernetics to assemble the ultimate champion.

Their attempts have always failed spectacularly, and the best they’ve ever had at their disposal were mindless goons to throw away as fodder. That was, until their recent breakthroughs in their technological R & D section allowed them to lay the last hand on their undercover project to at long last assemble the ultimate champion : A mechanical dragon.

The hull had posed many problems in its development but the steady trickle of income meant no expenses were spared. The hull was eventually finished but they were now presented with a much graver problem ; No AI they had designed could effectively pilot the construct, and would often go haywire and crash in the process.

Attempts were made to implant human consciousness into the machine but once more they could not assume proper control of the chassis and had to be deleted. It became apparent that only a dragon could ever truly be a dragon.

For long the project was put on hold at the lack of a dragon to extract the consciousness from, until recent events laid bare the resting place of a long dead dragon. Its consciousness was salvaged and implanted in the cyber-dragon.

Much to their surprise, their plan worked. The dragon’s memories had been effectively corrupted and shambled, so that his mind may be enslaved to serve their whims. Yet it retained some of its memories and soon it was revealed that this being was fully autonomous and intelligent as software updates allowed it to communicate with the researchers.

Now the RHG commands their ultimate champion ; Nahldwiin, the Living Steel.

Abilities

Spoiler for :

Show

Mechanical Dragon Biology

On the outside, the dragon’s hull is completely covered in metal plates made of a titanium alloy. They are polished and smooth and slip into each other through grooves and joints. They allow a surprising amount of mobility, with the dragon being able to turn himself 180 degrees in any direction if his hind legs are facing forwards. If the metal plates are damaged and dented in such a way that they would cause internal damage or impede movement they can be ejected from the body.

Beneath the metal armour is a thick carbon-fiber skin protecting all the inner machinery of the beast’s hull. While far less protective than the metal plates, it is perfectly capable of stopping all manner of lower caliber gunfire and deflect or tank through impacts from sharp weapons and heavy blunt force respectively.

He also has a long metal tail that can be whipped with astounding force.

Inside is all manner of steel machinery and plenty of wiring to ensure that no area is too delicate to be missed (save for the head). Nahldwiin is powered by a small nuclear engine in the abdominal region. If the reactor is critically damaged it will immediately shutdown to prevent nuclear meltdown.

The properties of his biology warrant that he is very resistant to all manner of temperature changes.

A deep gray liquid flows through numerous large and mall ‘veins’ through his body to keep everything supple and provide power where needed. The liquid is highly flammable. If a vein is laid bare the system will deactivate it so not too much of the fuel is lost.

He experiences pain normally from the skin and whatever lies within, but can continue fighting even if he has sustained humongous damage. A lack of vital organs and the safety measures on his veins also warrant that he suffers not from inner bleeding or organ failure.

Somewhere next to the inner joints of his front legs are two tanks that hold an incredibly flammable liquid. The liquid can be shot from the body from an iron hose in his beak. It gets ignited when ran past the nuclear reactor and comes out as a napalm of well up to 1600°, hot enough to melt through steel (though barely not hot enough to melt through titanium).

Since his brain is more so cybernetical than it is organic, he also boasts a strong resistance to psychic influences, though strangely enough he does suffer from them slightly.

His maws are lined with many razor-sharp “teeth” that can be pushed down with such a force that they could bite through a small steel beam.

The front legs are outfitted with four sharp claws, though they are far less sharp than the teeth.
Lastly, from his front legs he can extend his wings, which consist of many red hexagons. The force of these wings is not sufficient for liftoff and he must use small engines hidden between his hind legs to help him take off.

The polished armour may also reflect bright light into the eyes of opponents, though this is more of a nuisance than an actual asset.

Weaknesses

Spoiler for :

Show

The little slips between the armour will expose the inner carbon-fiber skin if he turns in any direction. If he stands completely straight there are still small grooves in which a blade could be hammered. If struck at the right angle the outer armour plate can forcibly be removed from the carbon skin.

While the carbon-fiber does not conduct electricity, the inner machinery is vulnerable to short circuiting if it is overloaded, and will likely temporarily shut down parts of his hull.

The carbon-fiber also does not warrant that, if struck with enough blunt force, the pistons and joints beneath would not break like any bone would.

The fire-breathing is very limited as he only holds so much fuel, just enough for about fifteen consecutive seconds of fire, and it can never be sustained for any longer than 3 seconds so that the inner body would not overheat. It must then cool down for a while (about 20 seconds).
While spewing fire, he can not move his body and can only slowly rotate his neck.

Flight requires a lot of power to maintain and he can exhaust his capacitors and power reserves very quickly if he flies too long, and must properly recharge before another takeoff.

Power management is important for the dragon, as the reactor can only provide him with so much. Stronger blows or rapid movement means more power usage, and the generator only recharges his power reserves if he remains largely motionless. It will break even with slow movement and mediocre force, and will exhaust with rapid movement or with stronger force.

The eyes are very vulnerable in comparison to the rest of his body. The mechanical eyes are protected by bulletproof glass but enough force can shatter it, after which one could damage the eyes to impede his vision. If they are daring enough.

As the saying goes, the bigger they are… He is a very large target and you’d pretty much have to be both deaf and blind not to know where he is at all times. He makes no effort to hide whatsoever either. His size warrants that it is nigh-impossible to miss him.

While he is considerately mobile and fast for his size, he is still to be considered slow and immobile by the RHG’s standards. A gallop puts him about faster than 30 MPH, but would result in considerable momentum and takes a while to achieve. The faster he moves, the harder it is to turn, and he can only turn his body 180° in any direction.

As is the case with most dragons, he has several blind spots and several spots on the body he can’t exactly reach, such as on the back (though beware his tail!) and beneath his belly. The belly is also more vulnerable as the metal plates are absent there.
The dragon is not much of a thinker either. While certainly intelligent, his mind goes more to the battle and he lacks the cunning of a tactician.

Seeing how he is the RHG’s own ‘champion’ he is expected (and programmed) to deliver a show and _will_ always toy around with his opponent, no matter how much he yearns to kill them. Sharp-witted enemies can exploit this.

Lastly, his enormous pride warrants that he will not back off from any challenge his foe throws his way. He is easily taunted (though far from easily infuriated) and he thinks himself nearly invincible and will throw himself into battle without as much as a second thought. This makes him vulnerable to ambushes and traps, though one should never underestimate his perceptiveness.

Personality

Spoiler for :

Show

Nahldwiin is a conflicted personality. His dragon spirit collides with his mechanical body and his mind has been corrupted by the directors of the RHG to slavishly serve them. He views his new body as immensely strong, however, and takes much pride in it, often calling the fleshy mortals inferior.

He is a very stubborn and prideful creature. He loves exchanging retorts and crushing his foe afterward, though will not back down from any challenge thrown at him, which, if his opponent is devious enough, will result in more harm than good. As a dragon, he has a natural condescendence towards mortals and views them as inferior, petty and insolent. He shows respect towards those that manage to surprise him, however.

The prideful and slightly self-obsessed demeanor hides the troubled doubter beneath, as within his draconic nature to be free constantly conflicts with the corrupting programming that makes him a slave to his human manufacturers. He can not comprehend it, as he can not possibly disobey his masters yet would never willingly serve a mortal, and this leaves him with a confusion and anger that can not be explained away to himself.

Appearance

Spoiler for :

Show

He is about four metres in length, four metres in width with the full wingspan, and about one without

Viper

Viper was a one-night stand. While I doubt anyone here would notice, I figure it's best to be open about it: I was playing Furi a lot when I wrote this character and I drew great inspiration from one of the bossfights in that game for this character. Intention was for this character to be a short lived fighter, two or three fights or so before I'd retire him. When I picked him up again to continue working on him, I noticed how shit and edgy it was and I lost interest. Besides, I haven't the best experience working with characters that are pretty blatantly copies of other people's work.

Spoiler for Viper:

Show

About

Spoiler for :

Show

[Classified] Anomalies - Subject #107 ‘Viper’;

March 17, 20XX - Rieger’s notes of the board meeting of March 17, 20XX

It was a long ways coming, but the board finally came together today to discuss the matter of the sanitation in Sierra Pines. The city had grown exponentially over the course of the last decade but its sewers hadn’t been touched since the corporation bought the city in 19XX. Maintaining them became increasingly harder as the amounts of waste increased and it became problematic, recently the stench outside has become unbearable.

They have at long last signed the contract for the renovation of all sanitational services in Sierra Pines. They will forward the documents to the administrational institute within a week’s time after which renovations should soon be underway. Thank God, too, because it’s even starting to reek in my own bathroom nowadays.

May 23, 20XX - Adminstrational Institute’s Archives

All search-and-rescue operations for the construction workers; [Redacted], are to be ceased with immediate effect. Their disappearance is believed to be linked to recent criminal activity and they are presumed dead. Your requests to desist the construction in that area have been rejected, you must resume construction of the sewage lines in the wharf’s district within the next workday.

May 25, 20XX - Adminstrational Institute’s Archives

In light of reports of continued disappearances of multiple employees in the wharfs district, all construction of the sewage lines there is to be halted with immediate effect. Your complaints have been noted, and will be looked into shortly. We kindly request you not to press charges. An emergency meeting has been called and the Adminstrational Institute is forwarding the case to the board.

June 1, 20XX - Excerpt of Captain of Lion’s Guard Grivaldis’ official letter of complaint

I swear I’m getting rather fed up with this; Those blokes from the Adminstrational run into a problem at least every single day, and guess who gets to go clean up their shit? That’s right, me and my team. Every. Single. Time. I didn’t sign up to be some overglorified boy scout, neither did any of my men. We’ll do this last job for you folks, alright? But if we don’t get some serious postings after this, you can look for someone else to play janitor. The lot of us heard there’s a big market for mercenaries down in equatorial Africa, and all that money’s starting to sound real attractive to us.

June 2,20XX - Subject #107, first entry

In light of the recent disappearances and the unfortunate passing of Captain Grivaldis and his Lion’s Guard near the construction works of the sewers in the wharf district, we are opening this new Anomaly file for future reference, until this case gets resolved.

So far there is yet to be anyone to return from the construction site in the wharfs district. We lost all contact with Captain Grivaldis’ team at exactly [Redacted]. The local underground isn’t known to attack the corporation’s own guards, so we expect there is a rogue element at work here. Recent gladiator activity in the area seems unrelated to the disappearances, and no supernatural activity has been detected, which means we can safely presume no mages, demons and angels are at work here.

Life scans are barren, a team of armed investigators will be sent in tomorrow for further inspection.

June 3, 20XX - Subject #107, second entry

Two of our investigators returned, though one of them died shortly after. The last one is still in delirium, our doctors have concluded that he is under the effects of a neurotoxin. Once he recovers we will have a better idea of what we’re dealing with.

June 4, 20XX - Subject #107, third entry

The last investigator has deceased and with him all the information we had, we’re back at ground zero. His corpse was found bloated and mutilated in his room, we assume the toxin caused him to kill himself, though we are uncertain how he managed to inflict this degree of wounds with what little tools available to him.

The construction of the sewage lines next to the wharfs district has come to an end, so we can safely say whatever threat we face contains itself solely to the wharfs district. We can not run any more risks, three full teams will swipe in tomorrow to eradicate the menace.

June 11, 20XX - Subject #107, fourth entry

So far all efforts to eradicate the threat have proven fruitless. Our teams have either returned empty-handed, or barely breathing. Dr. Krieg is analyzing the stories of the victims as I write this and should soon compose a workable threat assessment, and a behavioural analysis of the subject, whom the men have taken to referring to as ‘the viper’.

Once Dr. Krieg finishes his assessment I will forward it to the board with the request for additional resources, for we are making little progress with what little we’ve been allotted.

“Your request for additional resources has firmly been DENIED. Frankly, I wonder if you’re ballsy, or just stupid for even daring to ask. I pay you people to do this thinking for me, so do your damn job! I want the people in charge of this investigation, and all of those who approved their decisions fired this very instant.

If Dr. Krieg’s report is right, you have your answer right there. This ‘Viper’ or whatever you call it won’t cause us trouble if you leave it alone. So fucking leave it alone. If you can’t finish the sewage lines in the wharfs district, that’s your problem. Tell Adminstration to just lower the prices there a bit or something, tell them I told you to. I don’t care what you do, just s

The subject’s most defining feature is by far its armour that clads its body from head to toe. The alloy remains unidentified, though seems to have high kinetic and thermal resistances. Armour seems to have been treated with substances that mask heat signals, infrared is rendered useless.

Surviving patrols have reported the enigma known as Viper to possess several metahuman qualities. It is unknown whether these are attributed to its armour, or to the one wearing it. Subject can traverse any surface, regardless of orientation, with seeming ease, is believed to be able to breathe underwater, and seems to have unnaturally high tolerance to pain and a complete immunity to all known toxins. Usage of tranquilizers strongly unrecommended.

Subject’s primary means of offence consists of two sizeable retractable bladed spikes protruding from its forearms. Known to strike with surgical precision, caution advised. Spikes reported to be tipped with a virulent psychoactive neurotoxin. Toxin actively attacks and disrupts the nerve system, causing slowed reaction, blurred vision and intense stress to the muscle tissue, greater doses known to cause complete paralysis, failure of the nerve system, failure of the kidneys and cardiac arrest. Causes rapid clotting of blood near point of entrance, noted to be helpful as it has kept several patrols from bleeding out.

Victims report highly hallucinatory side-effects, observed symptoms are as follows ;
-Subject Viper duplicates itself. Victims reported that said duplications would attack them and would cause actual physical wounds. Highly unlikely, toxin instead believed to cause autodestructive tendencies in its victims.
-Subject Viper or other nearby allies take on other appearances. Subject allegedly takes on shape of dear ones, allies often take the shape of the enemy. Victims have been confirmed to shoot comrades in fits of madness after being struck.
-Victim’s perception falters and environments seem to shift and morph. All sources of light start to cause great distress and often even pain. Some reported temporary blindness.

Threat assessment : Highly lethal, only engage in open spaces in group. Use of lethal force authorized and recommended.

The subject seems to have a severe sensitivity to light. Believed to be a result of its prolonged lack of exposure to sunlight. Patrols reported that their flashlights aggravated it and caused it great distress.

Viper seems to possess great sense of self preservation, known to not often risk its own life and preferring to retreat to recover or strike at a more opportune time. Has been known to break off engagements and route when patrols started getting the upper hand.

It lacks means to engage enemies from afar and relies on close, tight spaces to close the gap on its victims. While its spikes can be hurtful and its precision ultimately lethal, it relies mostly on its poison for offence.

The subject is also known to have limited physical strength, relying on its agility, precision and endurance instead. Estimated to weigh as little as 50 kg, the subject is extremely lightweight and unlikely to beat any opponent in a match of strength.

Personality

Spoiler for :

Show

‘Viper’s’ behavioural traits appear to be limited. It shuns the light and has been reported to be quite cowardly, despite numerous victims claiming that it played around with them as a cat with mice. We can assume that it is highly protective of what it considers its territory.

It has proven capable of understanding human speech though has never been known to have given any vocal response. Victims of its toxin claim that the subject started speaking to them after they were stricken. Since the toxin is known to be a great hallucinogen, we can not properly view these claims as true. Nevertheless, I will list the traits the victims listed most;

-The subject speaks with a hissing voice that is neither male nor female, or both.
-It is curt in its speech and only speaks to either sow or capitalize on the doubts and fears it senses.
-It appears convinced that its victims are intruders, and “do not belong here”. This further supports the theory that subject #107 is protecting its territory.
-Though this claim is more infrequent, some victims state that the subject displayed hesitation in wounding incapacitated victims, opposing the theory that it toys around with its victims like a predator. This claim remains too infrequent for further hypothesizing.

Conclusion: Subject is highly territorial but displays no signs of predatory instinct. If left alone it will likely no longer prove a liability.

Appearance

Spoiler for :

Show

Subject #107’s true appearance is as much of a mystery as its origins. It is unknown whether there even is anything organic inside of the armour at all; Until disproven, ‘Viper’ will be classified as a non-human entity.

Descriptions concerning distinguishable physical features of the armour vary greatly amongst victims, as the subject is often reported to lurk in the darkness.

Iron Tiger

Now, Iron Tiger has quite the story about him. He was born from the idea of making a "badass old dude" character. Originally what I had in mind was an old man with an eyepatch and a trenchcoat, who was a demon hunter and had a holy chakram. I never really worked that idea out, because I realised the inherent edginess of it and I'd lost interest anyways. However, the idea of the Nazar charm stuck, and I still wanted to make a badass old guy. While this one was supposed to be the fighter to follow up June, he ended up too riddled with his own issues for me to properly work him out.

Spoiler for Iron Tiger:

Show

About

Spoiler for :

Show

Robert Banks was the firstborn son of a poor and simple family living somewhere in the province of Leinster, Ireland. He’d become the eldest to a brother and a sister. He wasn’t the brightest young lad in his childhood, and often got himself into trouble and plenty of fights, but for the first few years of his life he managed to make do.

Later on, just about when he hit puberty, he grew a fond interest of martial arts when his family acquired a VCR and a bunch of old kung fu movies. It was around this time too that the lad grew a taste for alcohol. While they only barely managed to, his parents scraped together what little money that he could begin frequenting a dojo in a neighbouring town.

Life kept on as usual until, when Robert had just turned 15 , his father was contracted with a terminal illness. Their family needed money for his father’s treatments and he offered to quit his martial arts courses, though his father insisted that he’d continue his training. Soon thereafter his father passed away.

He continued his training though his father’s death led him to depend quite a bit on the drink, and soon he got expelled from his dojo for his drunken behaviour. This caused him to start drinking more and he failed his year in high school. When his mother found out about his drinking habits she forbade him from touching the bottle, though this only prompted him to stay away from home as much as he could.

Two years later, when he was halfway through his 17, his mother remarried and her new husband was anything but a treat to her children. When later that same year he flunked his year a second time the situation at home became so unbearable that he moved out, quitting school and opting for a dead end job working in a warehouse instead. He lost contact with his siblings and mother and completely alienated from what remained of his friends.

A year went by, Robert was 18 now, and in a drunken fit of rage he got in a fight with his employer. He was fired stante pede and fined a hefty sum, and on top of that he was due three months’ rent to his landlord. That same night he nearly drank himself to death in a local pub and got into a wicked fistfight with everyone present. He beat everyone down and when the following morning there was knocking on his door, he figured the police had come for him. He considered ending it, but couldn’t bring himself to do it and opened the door.

Instead of the police, he found a man lauding his fighting of last night, who offered him a way out of trouble and into the big money by participating in the underground fighting ring. With no other alternatives at hand Robert accepted and a week later he found himself fighting against all burly men of all sorts of origins. The police never came for him.

So it went on for another year, he was 19 now. His drinking habits worsened and he dug himself into debt once more. Then it all collapsed when one night he’d shown up drunk, the kid he’d fought wasn’t getting up at all anymore. Facing crippling debt and guilt for his deeds, it seemed pointless to carry on anymore. He couldn’t bring himself to suicide this time either, and instead decided there was nothing left for him in Ireland and chose to pursue his last passion: martial arts.

Robert set out to travel to the far East with nigh but the clothes on his back and the desire to repent in hopes that it’d restore purpose to his life. After a two year journey taking him across the world he arrived at a Shaolin temple still untouched by modern decadence. He requested entry, and while the monks at first rejected him the grandmaster allowed him to run a trial after he’d chronicled of his travels to the temple.

The first year was rough, the monks truly made him suffer and burdened him with much more than the other students, in a ploy to find out whether he was worthy. He often found himself tempted to reach for the bottle during this time, but steeled himself and persevered, which earned him the respect of his peers.

The masters decided he’d proven himself worthy and indulged him in their teachings. While many insisted he’d learn the way of the drunken fist, the grandmaster instead suggested he’d be taught the way of the shaolin tiger, for he claimed Robert shared the same fiery untamed spirit as that of the great cats. So he trained for five long years, during which he earned the nickname “Iron Tiger”.

At the end of the fifth year he’d eclipsed all his fellow students and become one of the most venerated pupils in the monastery, but the grandmaster felt like Banks hadn’t concluded his journey yet. He gifted him two of their ancient relics; A set of ‘bagh naka’, tiger claws, and an enchanted Nazar charm. Then he instructed him to travel towards an old friend of his in India where he’d continue his journey and be taught how to wield the relics.

Robert obeyed his master and set out towards the Rajput temple. Here, however, the pupils he’d soon call friend had already been touched by decadence and as his training progressed, the iron discipline taught to him in the monastery crumbled. His comrades eventually coaxed him into partaking in the unsanctioned brawling amongst youngsters, and as his fame and envy amongst the other pupils grew, so did his taste for the local brews.

His relapsing didn’t go unnoticed, however, and the old rajput soon called Robert out on his bad habits. High on his own popularity and hubris, however, he opposed the word of the masters and found himself expelled from the temple. While his failure to complete his training gnawed on him, his hunger for glory grossly overtook any sort of regret he felt at the time.

He caught wind of an upstart spectacle in a faraway nowhere called Sierra Pines, a show where extraordinary people came and fought each other in gladiatorial combat. Confident in his abilities he set out to find the place, and find it he did. For five years he fought and shone in the rankings, a great success at first under his stage name “Iron Tiger. He took the world by storm with his exotic fighting style, explosive personality and striking outfit.

As the RHG’s popularity grew, however, he found his own diminishing. His incessant consumption of drink and women visibly deteriorated him, his fighting style losing its spark and his personality making way for a boring grey goop. Eventually he did nothing but lose and found himself having become nothing more than a doormat for newer, fresher successes.

So he quit his career and retired to a lonely life in the wharfs district, where he spent his days and what remained of his fortune drinking away under the sunlight. Yet now, after 12 years, due to unforeseen circumstances, he may see himself forced to pick up the mantle of Iron Tiger once more.

Abilities

Spoiler for :

Show

Robert’s biology is borderline superhuman. His bones are as sturdy as if they were made of steel and his muscle tissue is incredibly dense. This gives him both greatly enhanced strength and endurance: Bullets and blades get caught on his muscle mass and only seem to cause superficial wounds.

He’s mastered the Shaolin tiger and is well versed in various Rajput Indian martial arts., making him a formidable foe even when unarmed.

His weaponry consists of a pair of ancient relic ‘bagh naka’, tiger claws. These are a set of four long single-edged blades atop a gauntlet, that curve towards the end like claws. The claws are excellent for swipes, slashes and catching the opponent’s weapon to disarm them. The gauntlet is strapped to the forearm and has a small handle that slides under the palm, allowing greater grip when the wearer clenches his fists. On the handle is a small button that lets him extend and retract the claws at will, to alternate between punches and swipes.

Through a special qi technique he can cause the blades of the bagh naka to superheat themselves, to the point where they burn the oxygen around them, effectively setting them aflame. Not only is this an imposing sight, it also allows him to cut through most natural armours with ease. They also cauterize inflicted wounds, preventing further bleeding.

Last, but not least, he wears an enchanted Nazar charm, a small blue bead which looks a bit like an eye, worn from the neck with a cord. While it looks anything but impressive, it grants him great resistance to the supernatural. This gives him an incredible resistance to what most of the RHG can throw at him, though it isn’t flawless.
Explaining supernatural
Since it’s too much of a hassle to list everything that is and isn’t supernatural, just assume by default that if it’s kinda out there, it’s not gonna fly.

It does NOT protect against things that do not directly affect him or are inherent to the user; An aspect booster increasing their own strength, Abra’s razor sharp magic playing cards, Leikani’s heat sap, Max’s coin.

To solve further complications, here’s a general rule of thumb; If the power gained is not inherent to your character, it’s usually supernatural. An example of this is Zackeroar’s ‘rage mode’. While one could argue he’s simply aspect boosting, this power is external as it is Divine power that grants him the enhanced strength. As a result the Nazar would protect its wearer and render the additional strength useless.

Ironically, since the Nazar protects its wearer from many supernatural powers, it also renders them un

Weaknesses

Spoiler for :

Show

While the iron tiger is by all means a formidable opponent, he is not without flaws. First, and most apparently, is that his age and incessant amounts of imbibed alcohol have taken their toll on his body. He is by no means a spring chicken and reacts rather poorly. Furthermore, while a true master never forgets, his technique has become extremely rusty and his body extremely untrained. His reactions are rather slow, too.

His tiger claws are his only means to take out opponents. While the superheating of the blades gives them enough power to cut through most armours, they are still limited in range and rely on Robert getting up close and personal to do his magic. While he can pounce great distances and run at great speed, he has no means of engaging an opponent at range and may struggle with stealthy opponents.

While the iron tiger has many strengths, intelligence is not one of them. He’s a very experienced opponent and not easily fooled, but his own pride and the damage done to his brain may often cloud his judgment. A clever or smart opponent may find ample opportunities to outwit him.

Lastly, while the Nazar is an incredible defensive tool, it only protects him as long as he wears it. If you manage to snag it off of his body your fireballs will burn him like a roasted ham. Ironically, if one were to steal and wear the nazar for themselves they’d be protected from the bagh naka’s heated blades.

Personality

Spoiler for :

Show

Robert is a cynical, weathered shell of a man, caring for nigh but the contents of his glass and having a roof over his head. He’s rude and blunt, never afraid to speak his mind and offend, though finds himself at a lack of strong opinions anyways. As such, diplomacy isn’t his strong suit, his vocabulary largely restricted to a washing list of swears and curses, and he prefers to get physical when the situation arises.

Even then, his age and alcoholism have eroded his care for most matters regardless; Where he used to be quite temperamental, he no longer finds it worth the hassle to get worked up over. Still, he displays a great disdain for both the RHG and all of its fresh faces, desperately clinging on to a past long gone. Even though there’s not much left of it, he takes a small pride in his career as gladiator, and isn’t hesitant to remind everyone how much better things used to be.

It should come to no surprise that he’s a man with little friends, the handful that remain more like acquaintances. He enjoys his solitude regardless, as other people often tend to frustrate him more than anything else.

Appearance

Spoiler for :

Show

The Iron Tiger is a 44-year old robust man standing at about 1.81 metre tall. He has a worn face and a mildly wrinkled forehead, short, bushy black hair and a scruffy full beard that are already starting to grey out. He is a rather broad man and even though he’s a heavy alcoholic, his body is still in a relatively good state. Despite his superior biology, however, his lifestyle still shines through in his demeanor and he has a bit of a beer belly.

His wardrobe is very limited, making his lack of money and care all the more apparent. He’s usually seen wearing either his grey or blue jeans, the former riddled with patches and the latter torn with quite a few holes. He has a single pair of old, sturdy brown leather boots, and on his chest he usually wears one of his striped short sleeved shirts, coming in a variety of colours ranging from white to grey to slightly darker grey. When it gets colder out he’s also often seen wearing an old beige jacket with patched elbows. If it gets sunny he also busts out a set of cheap sunglasses.

He is only rarely seen without some sort of alcoholic beverage within arm’s reach

Lastly, there was also a guy named Nightmare. I've lost the doc with his info but he was shit anyways. The idea behind him was to make a mounted knight wRHG, however I somehow ended up making a shittier version of Handyman and once I realised that I just ditched the character.

So that's all of them. Feel free to give your input if you want to, of course. I may be tempted to work some ideas out a bit more if there's enough positive feedback, but that's up to you lads.

This character (Halle Mackinson) is an edited and updated version of the character profile I received from Sanctuary's clan leader, Kamiroo Wolf, on June 11, 2016 -- ACR Target 001. The character was to be recruited into Sanctuary by Dante Rockwell, my primary wRHG at the time, per an ACR Contract. Following the events of Sanctuary's first collaboration, I revealed that Dante's attempts to recruit Halle into Sanctuary had been unsuccessful. Opting to continue the recruitment arc, this became a plotline I continued to entertain for some time. Eventually gaining confidence with the character, I tested the waters with Halle as the primary lead, as opposed to Dante, in the short-lived Sadie Rockin's Dance RP. She may wind up being mentioned in passing in the upcoming Sanctuary collab, which is set to precede the date of the dance, but as of now I don't have any particularly grandiose plans for the character, just this profile, which I'm now subjecting to review. As of this message's original posting, I would consider this profile a hastily assembled mess with pieces missing throughout. Posting it here in the hopes of one day patching it up. Will answer any questions regarding the character, but may be slow to make changes.

Spoiler for Halle:

Show

Halle Day MackinsonAvailability:Unavailable

About:

Spoiler for :

Show

When Halle's mother got pregnant, her dad made a promise, to himself moreso than Eva; to be there for their daughter no matter what. Eva on the other hand, didn't take too well to promises, and had drilled that into Bobby's head from the moment the day the two had met. But Bobby was stubborn. She'd always liked that about him. From the start, Bobby and Eva were the sort of shitty romcom couple that should never have worked. Bobby was a college dropout, an engineer in the making, as he'd put it, who worked construction and boxed on the side to build up a savings. Eva came from a once-rich family that didn't end out that way by the time she'd committed to a bachelor's in pre-law. But they adored the hell out of each other even when Eva wasn't too keen on admitting it. By the time they got to moving in together, they'd broken up and made up twice. But life went well for a while. Well enough to start thinking about marriage, and kids off in the distant future. But not long that, Eva had already gone and gotten pregnant. There were a rough few weeks early into the pregnancy where Bobby wasn't sure he was even the father. While never questioning it openly, he couldn't help but notice that Eva's friend Chad spent an awful lot of time at the house. Bobby and Eva eloped. Chad ran off. And before they knew it, little Halle popped out of the womb and everything was fine again for a while.

Halle was, in fact, Bobby's son. Eva had caught on by that point, and slid him a paternity test on the way out of the hospital -- to clear up any last bit of doubt. Whenever Eva needed a bit of advice or comfort, she'd always turned to Chad, but never for sex. He hadn't laid hands on her and all three of them knew it. Trouble was, Chad always liked Eva, and seeing Eva with Bobby was putting poor old Chad through the ringer. He'd started drinking, he'd always smoked, and he'd about put himself out of a job. There was trouble on baby Halle's doorstep, and it wasn't walking off after dark. It wasn't long until some of it caught up with Bobby. He'd kept up with boxing and gotten his ass kicked after turning over a fixed match. Halle was only four when her dad walked home one weekend a bloody mess, and Chad'd had a hand in it. Fuck Chad. Dammit, Bobby.

Halle did alright in school, but it wasn't anything to call home about. She'd talked dad into letting her play softball, though. Mom wasn't a huge fan of that at first, but Bobby and Halle got on alright and it gave Bobby something to do besides fight; be a fucking dad. Eva started smoking.

Halle was a shitty pitcher, but damn if she couldn't hit and run. But that was really where she started running into problems; she always wanted to swing. Fuck curveballs. Fuck fastballs. Fuck strikes. Fuck balls in general.

At about 8 and a half years old, Halle proudly proclaimed to her parents that she was going to get married to a boy from school. Bobby and Eva weren't really sure what to say to that, and Halle quickly abandoned the thought, and the seven year old. But she wasn't feeling up to softball anymore or really a whole lot of anything. Her grades took a sharp turn for the worst, and Eva tried stepping in as the working mom. Things could have gone worse.

As if on cue, puberty.

Personality:

Spoiler for :

Show

She’s very brash. She has no problems with being the loudest person in the room or on the street and cares very little for the feelings of others. She’s hotheaded and quick to fight, as she is used to successfully putting down any and all who oppose her. She doesn’t know much about the RHG system, but is certain she doesn’t wish to join in fear that she will one day meet her match(which is a lot of people if you think about it).((This is quoted directly from the June 11th memo))

Appearance:

Spoiler for :

Show

Pale skin with very toned arms, legs and core as a result from her extensive workout regiment. Wavy, brown chin-length hair accompanied by yellow-green eyes. Often totes around a dufflebag. Often wearing military-esque clothing. Her most distinguishing figure is the massive, ever-shifting face tattoo, which transforms between the shapes of various animals when using her ability.

Mark of the Beast:
Halle is able to adopt animal aspects via morphing the tattoo on her face. Based on the tattoo, her fighting style will be altered, allowing her to manifest the strengths and weaknesses of the desired creature. For instance, if her tattoo represents that of a bear, her fighting style would be ferocious and full of might, allowing her to move and strike with just as much strength as your average bear. If her tattoo represent that of a shark, her fighting style would be… I don’t know, sharky? You bet your ass she’d be one hell of a swimmer though! She cannot adopt a bird’s flight, however she can adopt their momentum, swift peck-like strikes, and even nimbleness for her fighting style. And before you ask, she can indeed adopt an animal's venom, wall-climbing ability, etc, but she cannot adopt gills.

Spoiler for Animal Aspects:

Show

Spoiler for Historic:

Show

Spoiler for Vertebrate:

Show

Bear

Crane

Spoiler for Invertebrate:

Show

Spoiler for Spider:

Show

words

Spoiler for Snake:

Show

words

Spoiler for Prehistoric:

Show

Spoiler for Gigantopithecus:

Show

words

Spoiler for Fantasy:

Show

Dragon
Chimera
Phoenix
Hydra

Shortcomings:

Spoiler for :

Show

Her abilities all have the downside of causing pain.

Spoiler for Pain Scaling:

Show

⅙ Neglible: ⅓ Slight:½ Moderate:

⅔ Severe:⅚ Excruciating:1 Debilitating:

Ø Inconceivable:Ʊ Ultimate:Ⱥ Theoretical Absolute:

Demo:

Spoiler for :

Show

words

Rᴂoїn
Another unfinished passion project awaiting general feedback.

Spoiler for Rᴂoїn:

Show

Rᴂoїn(rey-oh-een)

<><><><><><><><><><><>

About

Spoiler for :

Show

Amorphous phantasm from an ethereal plane.descriptionzzz

Strengths

Spoiler for :

Show

Ethereal Form:
Rᴂoїn is permanently intangible and semitransparent.

Call to Bloom:
Rᴂoїn's Call to Bloom is in some ways as simple as it sounds, in that she may willfully invite beings of the mortal plane to "bloom" into ethereal beings, forcing them from the mortal plane into the ethereal plane. The ramifications and details of this, however, are considerably more nuanced. Those who answer the Call to Bloom will, over the course of the first half hour of the call's effects; experience an apparent drowsiness escalating to a catatonic, or comatose state, at which point the mind may wander freely, and the Call to Bloom may still be abruptly ended should the mortal will it. Over the next half hour, the comatose victim will lose all visible life signs and begin to transform into granite. Once the victim's body is petrified completely, and the Call effectively answered, a hallowed light consumes the granite from within, hollowing out the petrified corpse. As the light makes its way outward, the stone's outer layer begins to crack. Rather than collapsing in on itself, however, the shards of the statue's outer shell begin to levitate, each floating shard glowing blue at its outer edges and dissolving inwards until all that remain of the body are embers, and all that remain of the embers are then dissolved. When all traces of the victim have been removed from the physical plane, their ascendance to the ethereal plane shall be complete. Whilst in the ethereal plane, intangible objects may be considered tangible (and vice versa), including Rᴂoїn. It could be said that Rᴂoїn uses this to her advantage, luring her victims to her under the guise of a mere hallucination. It could also be said that Rᴂoїn simply does not wish to be alone, does wish to be held, hence her calling consenting patrons to her plane.

Call to Stone:
Just as Rᴂoїn possesses the power to bring forth beings from earth to ether, Rᴂoїn also possesses the power to cast beings who will it from the ether unto the corporeal plane. As the being dissolves from the ethereal plane, they emerge as glowing blue embers in the earthly plane. These embers then form a shell, and the shell is lade in with granite. The shell becomes a statue, and the statue may come to life. Similarly to the Call to Bloom, the average transition time from thin stone shell to live and living being is at minimum an hour, with the transition taking longer for those weighed down with regret or hesitation in their departure to the opposing plane.

Shortcomings

Spoiler for :

Show

words

Personality

Spoiler for :

Show

words

Appearance

Spoiler for :

Show

words
more words
even more
nope not enough
getting there
can we get a paragraph
out this bitch
??!?!?!!?!?!?!!?!?

This is the place where I shall put my shitty (actually kind of decent I hope) ideas.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
This is the first NPC I ever created. He is mentioned in my first battle with Dermot, though he is never interacted with directly within that story. His name is:

Johnathan "Sharkfin" Johnson

Gender: Male
Age: 27

Spoiler for Fish Are Friends, Not Food.:

Show

About:

Spoiler for Who's This Man?:

Show

Sharkfin is THE man when it comes to what goes on in Rush. He has the largest organized gang, possibly, in the entire city of Sierra Pines called The Locker. He is so good at his job that he can commit crimes right under the cop's noses and they still wouldn't be able to arrest him. His gang mainly deals in information. Information is one of the biggest sellers on the black market because it doesn't just draw in criminals. It also draws in business owners, suspicious wives, skinny Irish boys.. the list goes on and on.

Now, you may be asking how Sharkfin got to this position in the first place. Well, he's very hush-hush about his past. Rumors have spread about this man's backstory like a wild fire in California. Some say that he was raised by wolves since he was a boy and, by the time he was 15, he could catch and kill a deer with his bare hands. Others say that he grew up poor, using money he stole from the rich to gather a following of fellow poor people. But, the real story is much less exciting. Now, I'll tell you about it... but you didn't hear it from me, got it?

Sharkfin was born to the name Johnathan Johnson or, as his "friends" liked to call him, Little John John. He grew up in a middle-class home with middle-class things and middle-class problems. One day he just couldn't take it anymore. He needed to spice up his life in a big way. So, he ran off into the city on his own with just the clothes on his back and his mother's wallet. He wanted to start an organization that would make him rich beyond his wildest dreams. He would preach his goals to anyone who would listen and people actually agreed with his beliefs, which is pretty amazing for someone as young as he was at the time to do. After years and years of hard work and lengthy speeches, he had created a colony of devoted people that all wanted to get rich as much as he did. By the ripe old age of 20, he had around 200 followers under his belt and he needed somewhere to put them all. So, he found an abandoned junkyard about 30 miles away from the capital of Sierra Pines and he, along with his followers, turned it into a habitable town for anyone who followed him. He named this place Rush and he has been living there ever since.

Now you know how the legend of a man came to be. That'll be 30 dollars.

Abilites:

Spoiler for How Tough Are Ya?:

Show

He doesn't have any superpowers to speak of. He is well versed in hand-to-hand, bar brawler style combat, as well as a bit of swordsmanship. But his real strength comes from his words. He is incredibly confident and that is shown through his speeches. He can make a blind man believe he can see just by talking to him for 5 minutes. He makes those around him feel powerful... or terrible depending on who's side you're on.

He mainly uses his fists in a fight but he has a cane sword for when things need to get slicey.

Weaknesses:

Spoiler for Everyone Has Some Of These:

Show

Obligatory "He's just a human" weakness. He won't be going toe to toe with any supes any time soon. He can hold his own in a fight with any other normal man, but any sort of power may prove too much for him to handle if he can't talk his way out of a situation.

Personality:

Spoiler for How's He Feelin'?:

Show

Sharkfin does not give a flying fuck about anything. He's the kind of guy who would not only eat a live cockroach for a dollar, he would chase it with a bottle full of spiders and a side order of pig intestines. Also, he is almost always beyond positive. He always can crack a joke or smile even in the worst situations. He's the kind of guy that every leader should aspire to be, but everyone is too busy being all "Ooo, I'm a big scary general. Fear me and obey!" Despite this, he is known to get quite serious when he needs to. Many people have tried to mess with him and none of them live to tell the tale.

Appearance:

Spoiler for What's He Rockin'?:

Show

He's always seen wearing a tan trench coat no matter what. He even wears it when he's going to bed. It's almost like a security blanket that he can wear. Besides that, he usually wears flip flops and black pants, along with some kind of graphic t-shirt. As for his physical appearance, he is a tall and lean man. His jawline looks like it was chiseled by a sculptor and it is covered with a scruffy beard that adds to his overall manly attitude. He has big brown eyes that can comfort anyone with just a gaze and shaggy brown hair that he constantly has to push out of his face.

This is another character that I have been working on in my spare time, but he isn't really finished at all. He came from my recent obsession with Hellsing Ultimate and his name is:

Duncan Glas

Gender: Male
Age: 30

Spoiler for The Heavenly Father:

Show

About:

Spoiler for About:

Show

Duncan grew up in a Catholic church in the heart of Sierra Pines. He was raised on traditional Catholic values: Spread the word of Jesus Christ, spread love and kindness to all, purge the world of all that is unclean... y'know... the normal shit. Duncan is believed to be one of the people who is closest to God because of the various things that happened when he was a kid. Duncan always could tell who had sinned and who hadn't just by looking at them. He said that he would see an aura of evil following sinners at all times. He also could be seen talking to the ghosts of people who had died near the church. But his most famous feat would have to be how early he was able to learn magic. Most of the older priests within the church had learned small amounts of holy related magic, which was a rather incredible accomplishment for them. So, everyone was surprised when Duncan could fully control the Thorns of God, one of the most powerful holy spells in existence, at the young age of 15.

Since then, he has become the most powerful priest in the church. He gained access to many different types of holy magic. His main goal in life is to kill all of those who have sinned, working as God's more direct form of punishment on the earth. As far as he's concerned, nothing will stop him from doing his job.

Abilities:

Spoiler for Abilities:

Show

Magic: Duncan has access to many different magical spells. Some of his most notable spells include:

Holy Light: He can shine a blinding light from his palms that burn all unholy things, such as vampires and demons.

Smite: Duncan summons a pillar of light from the sky like a lightning bolt.

Thorns of God: Duncan summons bright white vines from the ground. These vines can be used to latch on to a person and hold them down.

Rejuvenation: Duncan uses his holy magic to heal himself. The more severe the wound, the longer it takes to heal.

Weaknesses:

Spoiler for Weaknesses:

Show

Close Combat: Duncan doesn't have any form of martial arts training. He relies on his magic to kill his targets, so he can quickly crumble in a situation where he can't use it.

Holy Magic: His holy magic really only affects unholy things. People who don't have a high amount of sin just get annoyed by it.

Personality:

Spoiler for Personality:

Show

He is very faithful to his religion. Being raised in a church has given him some significant tunnel vision. He believes that all other beliefs aren't valid which leads to him acting like he is better than any person that doesn't believe what he does. He's never outright mean to anyone because of this. But, he is very quick to let someone know how much he doesn't care about them if they get too out of line around him. Besides this, people in the church says he's a rather nice guy. He always helps out with the kids, cleans the church, talks to families, all of that stuff. Though, he can occasionally get a little too close to people during these periods. He doesn't really have a sense of "personal space".

I have nothing much to say about this character except that she will be my next wRHG. Expect some things to change about her before the final release. So, here she is"

Bethany Brookes

Spoiler for Ginger Snaps:

Show

Bethany Brookes

The Star Child of Sierra Pines

Age: 13Gender: FemaleRace: HumanHeight: 5’2”Weight: 90 lbs
Story:

Spoiler for Story:

Show

Born and raised in the slums of East Sierra Pines, Beth was always unnaturally optimistic. Even as she saw her friends die in the gang wars that the East side was known for, she was able to greet people with a smile, which actually creeped people out quite a bit. It wasn’t normal for anyone, especially a little girl, to be even somewhat ok with living in the slums. But, for the most part, she didn’t really stand out much besides this. The only thing she did do was visit the eastside pre-school, with the term “school” being used loosely since it was basically just a lazily monitored daycare, to play with the kids. She didn’t mess with anyone so no one messed with her, up until the Jones family arrived. The Jones family consisted of three people: Jerry Jones, Marie Jones, and their little son Bobby Jones. Now, these people didn’t seem like the type that would need to live in the slums. They had clean clothes, fancy looking luggage, and quite a few boxes that were being moved into their new, shitty, apartment on the ground floor. This gathered a lot of attention from those who lived near them, but they rarely ever got to question them since they rarely ever left their place. Their drapes were always shut, they would only go out to get mail at night, and they seemed to not need food since none of them were ever seen ordering or going out to get it. Of all the people who were interested in this new family, Beth had to be at the top of the list. She would constantly walk by their apartment when she made her way down to the preschool and, occasionally, she would see little Bobby Jones peeking out at her through the curtains. She would wave at him, without fail, every time she saw him and he would always retreat back into the darkness within. Beth wasn’t going to let a new friend get away that easily though, so she decided to get him out of there. Late one night, when Mr and Mrs Jones were asleep, she creeped up to the window that Bobby looked through and started throwing pebbles at it. It didn’t take long for Bobby to stick his head out a bit and, once he did, she waved at him frantically, motioning for him to come outside. Even though he shook his head about a million times, she kept throwing pebbles at the window. Fearing that she would wake up his parents with all the noise, he finally opened the window and slipped outside. Bobby was a little hesitant at first. But, eventually, he was able to warm up to her cheerful, yet mildly annoying, personality. She showed him every cool place inside of the slums that she knew, including the Big Ol’ Trash Pile, Old Joe’s junkyard, and Granny’s apple garden. It was probably the funnest night that the boy had ever had, until they ran into a group of thugs who called themselves “The Smokey Gang”. Normally, the Smokey Gang didn’t interact with people in the slums, since they mainly worked in West Sierra Pines. But, this was a rather special occasion, since Bobby’s parents were hiding from the Smokey Gang and they had come to look for them. A long time ago, they had worked as thugs in the gang themselves. But, once they found out that they were having a baby, they stole as much money from the gang as possible and hightailed it out of there. They bounced around from place to place and they eventually made it to the slums, where they planned to stay for a few months before leaving the city all together. The thugs told Beth that they would have to take her little friend away for a little while, without explaining to her his situation. So, as the largest one went to reach for the boy, Beth stepped in front of him with her arms stretched wide. “If you want to get to him, you’re gonna have to go through me!” she yelled, which made the thugs laugh up a storm. All of them except for the big one, who seemed to be a little annoyed that this girl was wasting his time. So, he went to punch Beth in the chest, hoping to knock the wind out of her and scare her off, but she just lifted her arm, grabbed his fist, and pulled the man down so they were eye-to-eye. One second later, she sent him flying with an uppercut to the jaw, making him crash into the thugs behind him. They didn’t take their time getting out of there and Beth managed to get Bobby home safely. News travelled throughout the slums quickly. No one knew how this little girl was able to take out a group of thugs so easily. They all treated her like she was a hero, a rebel, a blessing for the slums, and she hadn’t even turned twelve yet. All of the praise she was receiving really made her bright heart glow even brighter and, from that day forward, she would use her mysterious powers to take down big opponents and be a hero to all in Sierra Pines.

Personality:

Nothing can bring Beth down. She is the most optimistic person you’ll probably ever meet and that can be both a good and bad thing. She always is trying to make friends, no matter what kind of person that “friend” may be. She has even tried to befriend some of her opponents on occasion. This carries over into her fighting as well, where she will try to playfully taunt her opponent and, sometimes, even encourage them to do better if they are losing. This makes her especially weak to those who fight dirty, since she isn’t expecting her opponent to betray her in any way. I mean, why would they? She’s just so nice!

Appearance:

Beth is a normal sized girl for the most part. She has acquired some muscle due to her rigorous training regimens but, besides that, her body is rather average. She has short, red hair that falls down to her shoulders and she, usually, keeps most of her hair tied up in a small ponytail, leaving enough hair to have two ribbons of hair on either side of her head. She has pasty white skin, with cheeks covered in freckles, and large brown eyes. Clothing wise, she usually wears something that she can easily move around in. Typically, she will wear different colored tank tops, black cargo shorts (so they can always match the shirt), and gray sneakers. She constantly wraps new bandages around her fists and forearms to keep them from getting too bruised up.

Abilities:

Strength/Speed: Even though she is 13, she is strong enough to stand a chance against a grown man. She is also incredibly agile due to the close up nature of her fighting style.

Powers:

Spoiler for Powers:

Show

Fight Fair: If someone is stronger than Beth, she will gain enough strength to match them. If someone is weaker than Beth, she will lose enough strength to match them. This is based on physical strength and not relative strength. Also, powers that affect her body directly, or if they are unnatural in general, are incredibly weakened or, if the power is weak enough on its own, don’t have any effect when used on her. For example, if someone shot her with a magical bullet her skin probably wouldn’t even be penetrated by it. But, if someone was using superspeed and punched her in the face while using said speed, she would not take reduced damage from the punch since her opponent’s body is being affected by the speed and the punch is from a natural source: their body.

Fighting Style:

Beth uses her own fighting style that takes inspiration from a few other fighting styles, mainly boxing and wrestling. The style’s main goal is to use punches to stagger and open up the opponent, allowing her to get a clean grapple in. Her stance changes depending on how much strength she gains from her opponent. Normally, she will have her right foot behind her left, with her arms up in front of her body. Her hands are always in a relaxed position with the palms facing each other. The only time she closes her hands would be right before a punch lands or when she needs to grab onto her opponent. If she gains little to no strength, her arms will be closer together so she can rely more on punches. If she gains high amounts of strength, her arms will be farther apart so she can rely more on grapples. Most of her grapples come from wrestling moves within video games and real life, but she has a few that she made up herself.

Some of her borrowed grapples include:

Spoiler for Take:

Show

Powerbomb (She grabs the opponent from behind around the waist and pulls them back, slamming them into the ground head first.)

Shootdown Backbreaker (She jumps up, grabs someone out of the air, places them horizontally across her shoulders, and slams down onto the floor.)

Spinning Pile Driver (She picks up her opponent and flips them upside down before jumping up, doing a little twirl, and slamming them down onto the ground.)

Some of her created moves include:

Spoiler for Give:

Show

Slumdog Millionaire (She lunges forward with all her strength and lariats the opponent. Then, she wraps her arm around their neck and slams them down on the ground using the momentum from her jump)

Celebrity Slam (She lifts up her opponent by the neck, jumps up, and dunks them into the ground)

Final Stardust (Her signature finishing move. It’s basically a powered up version of Shootdown Backbreaker. She uses all her strength to launch her and her opponent up into the air before assuming the backbreaker position. Then, as they are falling down, she will give a long speech talking about hope and destiny or something, before slamming into the ground and yelling “Final Stardust!” The speech is the most important part of the move.)

Weaknesses:

Spoiler for Weaknesses:

Show

Overly Optimistic: Beth always puts the utmost faith in her opponents. So, she never really expects them to do something overly surprising or devious. Bend the rules a little bit and she’ll be almost powerless to stop it.

More Experienced Fighters: Even though she’s an incredibly strong fighter for her age, she hasn’t had too much time to practice her style. She’s only 13 after all. She wouldn’t be able to spend too much time working on it. So, if she were to face someone who had spent more time working on their fighting style than she has, she will have a hard time against her.

Ranged Opponents: Anyone who can keep their distance from Beth can completely shut her down. She has no way to deal with ranged fighters besides trying to close the distance with her speed.

Tactical Fighters: While Beth does well against people without much of a plan, she struggles against people who know how to lay out their fight plan. These people usually know how to notice her weaknesses and can force her into disadvantageous situations with ease.

I created a joke character for no reason other than the idea made me laugh... on the inside. Meet:

Johnny "KillerK9" King

Age: 35
Gender: Male

Spoiler for What Have I Done:

Show

About

Spoiler for :

Show

Johnny used to be a hardcore video game player who spent most of his time and money on more competitive games like League of Legends, DOTA 2, Hearthstone, and Super Smash Bros Melee. He made quite a name for himself in the video game community. He had a small, but loyal, following on sites like Twitch and YouTube. He even almost got on an official League team called Team BaronKillaz. But, when he found out that his spot had been taken by a younger face, Johnny was 28 at the time, he was devastated. He disappeared off of the internet all together for a long time as his normal, charismatic self began to change into a secluded and bitter individual. In the span of 5 years, he seemed like a different person. His body, which started out pretty healthy for a professional gamer, had started to go to waste. He wasn't able to move around for more than half an hour before getting too tired to move on, bags started to form under his eyes, he constantly had a scruffy beard that was never maintained, his black hair was growing down past his shoulders, and his bright blue eyes had sunken into a defeated gray color. He was about to give up on life entirely until he got a weird looking email one day. No one had sent him mail in ages, but this one seemed to be a legit one. It even had an legit looking email attached to it, "TurnYourLifeAround@Gmail.com". When Johnny opened the email he was suddenly sucked into his computer screen. He woke up in a hospital bed many months later, not remembering anything that happened after he opened that email. The nurse told him that one of his relatives found him on the ground of his apartment when they came to check up on him, which was weird since the door would have been locked and his family rarely even texted him. They said that he must have blacked out due to his lack of physical activity, but Johnny thought otherwise. He felt something inside him. Some kind of power just waiting to be transformed into something. It would call out to him at night when no one was around, telling him to give it meaning. But, he never knew what it meant by that. At least, he didn't know until someone sent him a new laptop. The package was labelled "Turn Your Life Around" with a return address to somewhere he didn't recognize below it. The laptop had a full battery and, when he opened it, he saw that it had one thing downloaded on to it: League of Legends. Suddenly, a flash of memories that he couldn't even describe came flooding into him as the power within him used them to give itself shape. From that point onward, Johnny had been given amazing powers all based off of what he did for most of his life.... playing League.

Abilities

Spoiler for :

Show

Level Up: At the beginning of each battle, Johnny starts at level 0. If he is doing well in a fight, he gains experience. Once he gains enough experience, he goes up a level. With each level his minion's base speed, strength, and stamina go up. Currently he can only go up to level 3. The numbers that are set up like/this/right/here show how the numbers change based on level.

Minion Creation: Johnny can create little statues in the shape of goblin minions. Once these statues are given a role, they come to life with colored clothes that match their job. There are three different jobs that a minion can be given. He can only have, about, 5/10/20/30 minions out at once.

Roles

Spoiler for :

Show

Feed (Green): These minions will run directly towards wherever Johnny sends them. They will not attack or even interact with the target. They will just run towards them and follow them around. These minions are mainly used as distraction.

Ambush (Red): These minions will attack any living animal in the area. They usually prioritize Johnny's target.. but sometimes they just don't listen.

Defend (Blue): These minions will wait around Johhny and use their bodies to absorb any incoming damage. It takes 2 solid hits to get rid of these minions.

Gold: Johnny starts out the round with 10 gold. He gains 5 gold each time he levels up. This gold can be used to buy a few things

Spoiler for :

Show

Revive: He spends gold to revive a minion. If he is reviving a fallen evolved minion, it will return as a normal minion. (2 gold)

Information Gain: He spends gold to find out something about his opponent. (5 gold)

Refill: He spends gold to refill one of his summoner spells. (10 gold)

Summoner Spells: Before a fight, Johnny can pick two summoner spells to use in battle. These summoner spells include

Spoiler for :

Show

Flash: He teleports a short distance
Ghost: He can pass through solid objects
Heal: He can heal
Ignite: He can make someone burn for a short period of time
Exhaust: He makes his opponents slower for a short period
Mark: He throws a snowball and marks whatever it hits. He can then dash quickly to the marked thing
Smite: He shoots a bolt of energy that deals damage. This amount of damage increases the higher leveled he is
Teleport: He can teleport to a location after 4.5 seconds of channeling

Evolution Cards: At the beginning of the battle he gains 1 magic card that power up one of minions. He draws any one of the other 3 cards each time he levels up. Here's a list of the cards he can choose from

Spoiler for :

Show

Ogre: The minion transforms into a large ogre minion. It then gains a new role called "Berserk" (Dark Red) which means that it will freak out and attack anything near it.

Troll: The minion transforms into a medium sized troll minion. It then gains access to ice magic and will focus on Johnny's target.

Imp: The minion transforms into a small imp minion. It then gains access to a magic violin that can play songs that heal other minions.

Leprechaun: This minion transforms into a small leprechaun minion. It then gains access to a magic pot of gold and it starts to hand Johnny one gold coin per 5 seconds.

Inhibitor Destruction: Once per battle, Johnny can transform an evolved minion into a super minion. This super minion is basically a more powerful version of whatever minion he used it on.

Weaknesses

Spoiler for :

Show

Poor Physical Condition: Johnny himself can't do anything useful in a fight. He relies completely on his minions to win the fight for him. So, if he were to be caught without any minions defending him and if he has either spent or doesn't have any escape spells, he would go down quickly.

Minions: The base level 0 minions are rather weak with most of them getting taken out with one solid hit. Unless he spends all his resources immediately, his work force is going to be rather squishy for a while.

Waveclear: Anyone who can take out large numbers of his minions quickly will gain the edge equally as fast.

New day, new character. I just randomly decided to make this one today. So, here's:

Thomas grew up in Toronto, Ontario, with his mother, Joleen. For most of his life, he was considered to be the quiet kid. It wasn’t until his late schooling years that the real him appeared. He started hosting parties when his mother wasn’t around, which scored him some major popularity points. When he graduated with straight B’s, even though he kept up with his school work despite the partying, he had reached the peak of his popularity. But, due to his rather low grades he wasn’t able to make it into any university and, within a few months, he was living in his mom’s house without a single penny to his name. He still tried to throw parties, but no one from his old secondary school would actually consider it. Suddenly he went from being the biggest guy in town to having nothing to do with his time and he felt like there was something wrong. Soon after he started living full time with his mom, the animals around the house started acting strange. Birds would sit outside his window and stare at him, stray dogs would claw at the front door, insects would take over areas within the house that he visited the most. He also started to feel an intense burning sensation on the back of his neck which, when he went to see a doctor about it, turned out to seemingly be nothing. Then, finally, his mother suddenly contracted a strange illness. The house was rarely ever without some kind of medical professional, and all of them seemed to ignore the animals that had plagued the house for weeks. One night, when he was sitting beside his mom in her room, Thomas truly felt lost. The animals were now freely roaming throughout his house and his mom was on the verge of death. It was at that moment, when Thomas was at his lowest point, that the illusion he had been living in since he got out of high school was revealed. The animals, his house, and even his mother began to morph violently. His house turned into a cave lit by fires rising from cracks in the ground, and the animals turned into an assortment of horned creatures that all turned and tilted their head when Thomas started to freak out. Lastly, his mother was revealed to be a much larger monster, with red skin and large ram-like horns. This monster seemed to be the only one who wasn’t confused by Thomas’s sudden dismay.

“Hello, Thomas. I was wondering when you were going to break the illusion.” The monster said, its low voice radiating from the walls around him rather than its mouth. All of the creatures around the two of them were looking at each other, scratching their heads and murmuring in a language that Thomas, somehow, could understand. “But, at least you were able to get through the illusion. I was afraid that I’d wasted my time taking everything from you.” The monster grinned an evil grin. The type of grin that sent shivers down the spines of even the bravest men.

“What the Hell?! Where am I? What the fuck is going on?” Thomas stumbled off the red sheet of elevated rock that used to be his mother’s bed.

“Well, you already answered your first question. As for the second question, it should seem obvious in a second.” The monster got up, revealing just how tall it really was. It towered over all the other creatures in the room, standing at around 9 feet. At that moment, Thomas knew the answers to both his questions.

“I’m in Hell? I died?!” He backed up against the rocky wall behind him.

“No. You can’t die if you’ve never lived. You’re just here to learn about your purpose.” The monster stepped around the rock, looking down at Thomas who was still firmly leaning against the wall. “Before you ask “What do you mean?” let me just tell you. I’m a very busy man. I’m surprised I even found the time to torture you for this long.” He took a deep breath and collected his thoughts. “I am Satan, though I’m sure you figured that out already. You’re going to be “retrieving” rogue demons for me, alright?”

“....What? You want me to go kill rogue demons for you? Why?” Thomas leaned off the wall a little bit.

“Because my last demon hunter died and you are next in line. Now, could you just turn the fuck around?” He then grabbed Thomas’s shoulder and turned him around. Then, he pressed his index finger on the back of his neck, right where the pain from before was located. A small brand in the shape of a jagged “S” appeared where he touched and Thomas was suddenly implanted with the power and knowledge of the demon hunters that existed before him. “Now, you’ll kill demons for me for the next hundred years or so, that’s as much extra life as I’m allowed to give. It keeps the big guy upstairs from smiting my ass. Until your contract is up, you will stay at the age you are now. If you fail to retrieve any of the demons on my list you and your mother will be staying here for all eternity. But, if you do what I ask, you will be guaranteed a spot in the “good” place. Cool? Cool.” Before Thomas could ask any further questions, he was back in his mother’s room. She was calmly sleeping in her bed and all of the animals from before were gone. Even though he was confused, the whisperings and information from his predecessors edged him forward to work on capturing the demons that appeared on his list. Plus, he thought the benefits were pretty neat.

Personality

Spoiler for :

Show

Rarely ever serious in his demeanor, Thomas likes to live life on the wild side of things. Whenever he is off the job, he spends his time getting as drunk as possible at bars while, unsuccessfully, attempting to flirt with women. He likes to think he’s a demonic badass when, in actuality, he’s just a huge douche. He will push people under the bus if it means getting ahead even a little bit. If he isn’t seen smoking, flipping someone off, trying to get in a girl’s pants, or some combination of the three, then something must be terribly wrong because that would be one of the few times he ever got serious. The other times would have to involve his mother in some way, the only female he treats with actual respect. If anyone tried to involve his mother in what he was doing with his life he would make sure they never did it again. He frequently calls her and makes sure she is safe in the new apartment she bought after some dangerous people started showing up at her doorstep more frequently.

Abilities/Powers

Spoiler for :

Show

Abilities:
Enhanced Strength/Speed/Agility: Thomas gained all of the physical prowess that his demon hunter predecessors acquired in their lifetime. He could easily punch a hole in a brick wall or keep up with an olympic runner.

Regeneration: Thomas regens faster than most people, which helps a lot due to the dangerous nature of his profession. He can heal minor wounds almost instantly, while more severe wounds take much longer to heal. He can’t, however, recover lost body parts since whatever is being healed needs to be attached to his body.

Increased Senses: Thomas has incredible hearing and scent, being able to focus on and hear a whispered conversation happening on the other side of a crowded bar and being able to smell what’s happening within the bathroom of said bar.

Powers:

Free Walking Demon: Since he was chosen specifically by Satan himself, he is able to walk amongst humans without having to posses a human body.

Demonic Sense: Thomas can sense the location of demonic forces and pathways to Hell. The more demonic something is, the easier it is for Thomas to track it.

Pitchfork Creation: Thomas can create a blood red pitchfork that heavily damages demonic forces. It can also be used to close portals between Earth and Hell.

Summon Minion: Despair: Thomas can summon a little impish creature with red skin and black eyes named Despair. It isn't strong or quick enough to do anything in a fight. It's basically used as a little errand demon. It constantly sucks up to Thomas since it believes that it owes its life to him and it will do anything that Thomas tells it to do. It says that it is in constant pain and torment when it's not summoned, but it actually just goes off to a little room in Hell by itself.

The Devil’s Horns: This is a mode that Thomas can activate at will. Once it is activated, two horns made out of fire appear on Thomas’s forehead, jutting out about 4 inches forward and curving slightly along the way. Once this mode is active, Thomas gains access to more of his demonic abilities.

Spoiler for Devil's Horns:

Show

Mischief: A short distance teleport. Thomas mainly uses it to mix up his opponent rather than use it for transportation.

Greed: Thomas uses a glyph made of demonic power that propels him forward in a chosen direction. Thomas usually uses this as a double-jump of sorts.

Hellfire: Thomas can create and control hellfire. To a normal person, this fire acts much like normal fire. But, when used on a demon or extremely unholy entity, it will latch on to the location it landed and slowly spread until the thing is fully disintegrated.

Weaknesses

Spoiler for :

Show

Holy Magic/Objects: Since Thomas is part demon, he is weak to holy magic and blessed objects just like a normal demon is. Coming in contact with anything holy will burn his skin and significantly dampen his powers, but it won’t kill him since he is half human as well.

Salt: Thomas’s skin also burns when it comes into contact with salt and he cannot, or will not, cross a line of it.

Iron: Iron really hurts Thomas more than anything else on this list. Not only will it dampen his powers and hurt him, it will also greatly reduce his regeneration, making even the smallest of cuts take much longer to heal.

Appearance

Spoiler for :

Show

Thomas has short, jet black hair and yellow eyes, which changed from brown once he was given his high ranking demonic status. He has an incredibly pale complexion and his face is very angular. His body is lean, showing that he maintains some sort of physical wellness, but he is not muscular. He normally wears red overshirts, gray pants, gray t-shirts, and red sandals that he kicks off before a fight.

I created a monster character... That's about it. Here's:

Kabutomushi

Spoiler for Weaboo Monster Bois:

Show

Basic Information:

Kabutomushi (“Beetle” in English), though it has been called many other things such as “Horned Demon”, “Big Bug Thing”, “Ugly as Hell”, etc.

Age: Unknown (Around 20 years have passed since it was first discovered in Japan)

Gender: None

Height: 2’11” (Roaming) 9’2” (Attacking)

Weight: 40 lbs (Roaming) 350 lbs (Attacking)

Current Location: Unknown

Abilities/Powers:

Roaming Mode: Normally, Kabutomushi walks around in, what is known as, it’s roaming form. This form is incredibly agile, can cling to walls and other non-slick surfaces, and can roll into a smooth ball for extra protection.

Attack Mode: Whether or not this is a voluntary or involuntary action is unknown, but Kabutomushi can release a chemical into its bloodstream that greatly alters its body shape in almost magical ways. It grows exponentially, more than four times its original size (see: Basic Information). In this mode, its speed is cut. But, it can still outrun a human by a few mph. It also gains an incredible amount of strength, being able to easily crush heavy metal objects such as tank armor in its massive claws. It’s shell also becomes incredibly dense, being able to easily deflect artillery shells.

General Info: It has no eyes, relying on sonar clicks to figure out its surroundings. So, it can easily find its way through the dark if its hearing isn’t disrupted. Its claws can be used to dig tunnels no matter what form it is in at the moment. But, its attack mode can burrow through metal. It has also shown to be able to understand most languages. But, it cannot speak for itself. Usually, it can write sentences in a surface that consist of two to three words. Other signs of higher intelligence can be seen in its hunting behaviors. It likes to stalk its prey, and kill it if possible, in roaming mode. But, once it enters attack mode, it seems to prefer an “all-out attack” approach. Its armor is completely weather resistant as well as fire-proof.
Weaknesses:

Sound Interference: If something can mess with the clicking sounds it produces, they can completely render his sonar useless.

The Underside: On its stomach, there is a medium sized oval where the exoskeleton is thin. There it can be easily pierced.

Appearance:

General Info: Both modes have a purple exoskeleton and dark purple horns where its forehead would be. It has six legs and two arms with praying mantis-like claws on the ends. One thick sheet of plating covers the entire top of its head. Finally, it has wings but it never seems to use them to fly.

Roaming Mode: Its roaming mode looks like a large, purple cockroach. Its horns are small nubs on the top of its head that stick out forward. Its six legs run along the sides of its body, three on each side, and its claws stick out in the front by the mouth. In this form, the legs are blue.

Attack Mode: Somehow, Kabutomushi is able to contort its body greatly using the chemical. While in attack mode, its body elongates and curves upward, making it look more like a praying mantis. All six of its legs, which change to a dark purple, are located on the bottom half of its body. Its horns grow greatly, twisting and turning upwards like deer antlers. The arms arms are located a little bit below the head, being held close to the body when they aren’t being used. Its head looks like a circular plate of purple armor that is disjointed from the rest of its exoskeleton.
Personality:

Kabutomushi is an incredibly curious creature. When it isn't hunting for things to eat or places to dig, it likes to play around with other smaller animals, including humans, and it likes to explore new places. While it is in roaming mode, it is incredibly playful, acting much like a pet would. But, in attack mode, it loses most of its kind attributes. When in attack mode, it is focused on one thing and one thing only: attacking. It doesn't really care what gets in its way when its like this and it will continue its rampage until it turns back into its roaming form.

Story:

Spoiler for :

Show

Kabutomushi was originally discovered in Aokigahara, Japan. The creature was discovered by a pair of Japanese women who were taking a walk through the infamous forest. They both stated that they found it huddled by itself beneath a fallen tree and, when they approached it, it squirmed violently. They noticed that one of its legs was stuck beneath the fallen tree and it was leaking an oil-like fluid from the knee joint. The women worked together to dig out a space around its leg so they could safely remove it. Once they did, they brought it back home and nursed it back to health, feeding it chickens and other small farm animals. It usually kept to itself in a shed behind their house. But, as months passed, it slowly started to leave the shed and wander about the property. This newfound curiosity coming from the creature allowed the girls to get footage of it, sending it to a local research facility that had contacted them weeks prior about reports of an “odd looking dog that lived in the shed”. A few days later, a few highly trained scientists were sent to live and work on the property. They treated the creature well and made sure they weren’t hurting it when they did their tests. But, they slowly noticed that the creature was preparing for something. Each day the creature would step out into an open space and write “ほぼ” (the Japanese word for “almost”) on the ground. No one knew how it learned Japanese or how it learned how to write it, which made them feel a little worried. They thought that this creature may have been evolving much quicker than any other species on the planet and, a few days later, this thought would seemingly be proven. On one of the scientist’s slow work days, Kabutomushi stepped out into its usual spot and did a very unusual thing. It suddenly grew, snapping and twisting its body violently. After a second or two, the creature had nearly quintupled in size. Once it was finished, it turned towards the forest that was located nearby, wrote “行く” (the Japanese word for “Go”) on the ground, and charged into the forest. After its disappearance, multiple alleged sightings of the creature started popping up all over the world. Each of the sighting reports were the same. The creature would show up somewhere rather vacant and start digging. If anything got too close to its digging site, whether it be alive or dead, it would pull them into the hole and cover them in debris. The most recent sightings come from a small town located twenty miles away from America’s largest economy, Sierra Pines.

Leonid is a bulky middle-aged man with an extreme fondness for axes. Though hardly anyone would blame him for this is you consider his past. This is the only character from my testing room(which got no feedback) and I am open for CnC to him and anyone that may follow.

Appearance:
Leonid is a tall Cossack man, with dark shoulder-length hair. His eyes are very light blue with grey touches. His build is very muscular, especially his upper body as he is very strong in his shoulder and biceps. He wears a big thick coat at all times and places, made by bear fur. The coat can be adjusted by a clip to either cover him entirely or being loose. The coat is also fireproof. Underneath it he usually wears black pants and a white shirt. He also wears brown fingerless gloves.

Abilities:
Leonid has two dark-red metal poles about 30cm long each, which he can double or triple the length. On top of the poles is an openning in which he can add a head of an axe. He stores multiple axe heads under his coat in protected cases. He trained himself to be able to swap them very rapidly. Each head hosts a different type of blade which can be used for different purposes. Leonid also has a special bracelet in each hand, in which he has a string attachable to the end of each pole. This way he can throw an axe and retrieve it easily.Except the axes Leonid has very sharp eyesight and is very strong physically. Although he doesn't have much stamina in things like running, he can lift heavy weights and you don't want him to get grab on to you.

Weaknesses:
Despite being very skilled with an axe, Leonid can barely hunt someone for a long time and is very slow. The coat he wears also adds a lot of weight onto him, but he is used to fighting with it. He is also particularly strong on his upper body. And Despite the thickness of it the coat can barely block any projectiles and Leonid can die just a bit harder than the average human.

Personality:
Leonid is very lonely but not shy. He just depsises humans. He doesn't like any kindness shown to him because he considers this a weakness. His sense of humour is non-existent and he is very cruel with his manners.

Spoiler for Story:

Show

Leonid lived in a remote village in Russia, which nearly paid its taxes due to its remoteness. His village was of a certain Cossack clan and lived next to their rival clan, which was bigger and wealthier. His father was well-off, for the standards there, as he was a successful lumberjack with quite a reputation. He had trained his son his art from the age he could lift an axe. In this peroid the situation between the tribes was relatively peaceful. So both places prospered. When Leonid was around 25 years old and his father retired, he went to another normal day to cut some trees. He had just heard that an accusation was upon one of his fellow villagers about stealing something from the rival clan, but he winded that out of his head. He got tired early though and when he had cut six trees he decided to go back and get something to eat. He returned to see his village being attacked by its sworn enemy. Houses were burning and screams sounded all over the place. Mounted archers and lancers could be seen around the village, slaughtering anyone they saw. With his trusty axe he was about to run to his house to help his family, when he saw his father running towards him with a leg bleeding. Leonid grabbed his father before falling and learnt from him that their rivals had used the accusation as an excuse to attack the village. He also told that after they were done, there would be nothng to return to. His father, being an old man, could take much more blood loss and passed away. Leonid wanted to cry but he saw two horsemen charging towards him. He decided it was best to run back to the forest. Eventually they lost him and now Leonid was lost in the deepest parts of the forest. He hid in a nearby cave in which he found some raw meat lying nearby. He didn't ask and ate it immediately. A few hours later the owner of the food returned and it was a bear. It wasn't very big, around Leonid's height, but sure was scary. Leonid immediately took his axe and fought the bear. He managed to kill it but he was wounded himself. It was also getting late and the temperature was dropping dangerously low. He had no other choice and tore the bear's skin off and covered himself. He lived this way for a few days and eventually he decided to go back to his village. He found many things destroyed and the rest burnt. He wanted to cry, but no tears came out. He wanted to scream but no voice sounded. He searched every ruin and every place, he scavenged some thing and got productive. After he was done, he had multiple axes and the bear skin was processed for proper wearing. He then trained himself for many weeks using the axes to fight in many ways. He taught himself many tatics and techniques, until he was ready. A very cold night, he invade the enemy village, which was in no alert. No guard could be seen and only the late-night guys were out. Leonid located the chief's house and got in. He murder him in his sleep, and did so with anyone else he could find. It took him till morning until all the people, except very few, were dead. He had his revenge, but now he had no other purpose in life. He took a horse and travelled to the closest city that was near him.

Spoiler for Demo:

Show

(Note: When I describe axes I will link photos with a close approxiamation on what it looks like, because you might not understand from my bad descriptions Also the blade will be approximations. so have this in the back of your head.)

Uhhhh. No money again. This shouldn't keep happening.

Leonid closed his purse and moved out of his shack. He was quite lucky to have this shack in the first place so he didn't complain about it. What he did complain about was that he couldn't get a steady job. His income was unreliable and there were days in row when he went hungry. He decided to go to this time to a pub in which he had performed a few times. Except lumberjack he was also a good singer, but he didn't often show this.

"Hey Sergei, you know why I am here. Do you have any spare place for me?"

A bald man with a scar on with forehead turned and with a smile replied.

"Oh, isn't this our little Leonid. I am so delighted to see you here. Sadly we have every time on the stage booked, but don't get that face you tough guy. If you want money you can entertain the people in a variety of ways!"

With this, the two men behind the bald guy drew their knifes and pounced on Leonid. He wasn't quick enough and was thrown down. He got up before they could stab and hurriedly took one of his poles out. He attached a small blade with deep curve This was ideal for the small place he was in. He got ready and charge forward to the guy in the left. Immediately before impact he sidesteped and with the axe raised to the right, he sliced his foes' throat open. The other man seemed shocked by this and looked at his boss, which gave him an angry look. The man then looked back at Leonid which threw his weapon at him. It hit him right in the forehead and stuck there.

Leonid picked up his weapon and faced Sergei, only to see more men swarming behind him. They were totally eight more men. This didn't discourage Leonid who swapped his blade again for a wide axe blade and prepared hiself. The men surrounded him but noone dared to attack.

"MOVE IT IDIOTS. YOU ARE EIGHT AND HE IS ONE. YOU EVEN HAVE BETTER WEAPONS!"

Sergei kept shouting at them until the man behind Leonid lunged forward with his dagger, only for Leonid to spin with axe and satb at the side of the head. The other men took the chance and attacked too. Leonid continued the spin and hit with an uppercut attack another guy and brought it down to the head of a third one. He blocked a slice from the fourth guy and hit the fifth with the back of the pole. He continued with hitting him with the opposite part of the blade and breaking his skull. The two last guys run away and only one left. Leonid run at and over him with his big body. He turned back and killed him while on the ground.

Finally Leonid confronted Sergei who clumsily tried to escape too. Leonid took his time and swaped to a blade with steep curve. He used this to catch Sergei by the back of his shirt and stop him.

"Now Sergei... Where is my money?"

Sergei gave up and pointed to his right.

"Second door third shelf."

"I am happy we could cooperate."

With this Leonid took a bountiful of money which could last him for months and set off to his shack.

Electroshock

This is(for those who remember) my very first character I made when I joined here. He still doesn't have a real name and goes only by the nickname 'Electroshock'. He is a lost man trying to find his way through society. His history is messed up but doesn't like that to influence him much. He can generate obscene amounts of electricity from his body and control it. Note that he controls only his own electricity. He wears at all times a complicated machine on his back that regulates his own production.

Spoiler for Electroshock:

Show

Age: 20
Gender: Male
Alignment: I don't play D&D

Spoiler for Appearance:

Show

Electroshock really doesn't have much options to what to wear. He is 1,75m tall and has short dark hair. He also has black eyes and weighs 64kg. His clothing consists of mostly white shirts and either grey or black trousers. You might also see him wearing glasses and/or leather gloves. On his back lies a complicated machine(stabiliser) that runs perpetually and helps Electroshock control the amount of enrgy his body has. On its centrer it has a circle that emits a faint blue light. It is also a bit larger than his actual back and weighs 7kg.

Spoiler for Abilities:

Show

Electroshock's has his powers from his own electricity production.

Lightning:
Electroshock can create lightning from his hand and shoot it. It can come in carious shapes and sizes while also he may change the voltage or the charge of it.

Augmentation:
Electroshock can augment his natural abilities by making himself faster, stronrger or having faster reflexes. This applies to other things such as eyesight and even brain function.

Magnetism:
Electroshock can change the electric charge around him and/or his body's. This, in result, can give him the ability to fly in a small height or across walls. He can also attract metalic objects in his vicinity but he doesn't control which one. Lastly he can block projectiles from hitting him at an area around him(depends on how much energy he puts into it).

Weapon:
Electroshock has small pieces made from a specific alloy that he can control from any distance. He usually stores them on his stabilizer or on his hands. He can put in certain orders to create all sorts of weapons or objects.

Spoiler for Weaknesses:

Show

Lightning:
It may not burn his hands but it can still interact with the environment in bad ways if he isn't careful.

Augmentation:
If this is used for long streches of time, his muscles will be torn apart at some point and his overall body will be harmed instead of helped.

Magnetism:
Metalic objects will always be atracted and thus someone can throw something big at him if he isn't aware and uses it the opposite way.

Weapon:
The pieces may be from a very strong alloy but they can still be destroyed or immobilised.

One-at-a-time:
Electroshock can use only one of his abilities at a time, except from magnetism which is always active. Although he can only use the part of magnetism the prevents objects from getting to him. The part aboult flight still applies on this weakness.

Spoiler for Personality:

Show

Electroshock is reluctant to speak most of the times. He will evaluate the person he decides to speak to first before actually contacting them. He is also smart and will analyse the situation before he acts. He has a love for engineering and science. He is willing to do illegal acts if this means he complete his goals and generally doesn't care much about others, except when they might help him.

Spoiler for Story:

Show

Electroshock's abilities didn't manifest until his early adolescence. His first time creating electricity was an emotional outburst and then quieted down again. He was sent to an asylum and then to a special institute because he leveled his house. In the institute, which was quite prestigious, he discovered many things about himself and his powers. The way he achieved that though is darker. In the institute there was legitimate work done. This was though merely a cover for some of the most gruesome and "progressive" experiments of its time. In the institute were many renowned scientists that in the night turned into monsters that conducted the most horrific experiments on their subjects. One of the subjects was Electroshock. One of the results of those experiments, was an almost total memore loss. The scientists realised that Electroshock couldn't keep up with them, or actualy the opposite. THey noticed that his electrical production was too much. They predicted his body would be destroyed by this in the near future. To prevent this they created a stabiliser for him that regulated his production. This was one of their biggest mistakes. Electroshock had been the subject of these experiments for 5 years and had grown used to his powers. When they introduced another set of tests, he swa his chance to escape. They tested his interaction with tiny metalic objects. The very first ones got destroyed or melted but eventually they brought him some very resilient ones that resisted him. He experimented with them for a while and when he got experienced enought with them he took his shot. He made a big escape and destroyed the whole building. The scientists didn;t give up at first, as they chased him. This proved extremely ineffective as however they sent didn't return. They eventually gave up. Thus Electroshock, with little to no memories, was free for the first time of his life. Free and alone.

Spoiler for Demo:

Show

Elctroshock had just arrived at the headquarters of the RHG corporation. He had done everything needed to enlist, which was surprising few and unimportant stuff. He had only to pass the last test, the fighting test. They had brought to an everything-proof room with some junk piles in the corners. A green light appeared above of what had to be a one-way mirror and a small door openned at the other side of the room. Two small robots that levitated above the ground entered. They were about as big as his upper body but carried a lot of weapons. Electroshock was already standing in the middle of the room and waited. The robots fired a storm of bulltets which stopped about a meter before they reached Electroshock and fell on the ground. The robots emptiedtheir mags and had to reload. In this time Electroshock calmly raised his hand and shot them down with electricity. The robots fell down and two more appeared behind them. Those ones were larger than Electroshock himself and were touching on the ground. They had massive arms and looked like they could strangle an elephant. They both lunged at him but Elctroshock jumped high in the air and above them. He landed on a wall, where he stayed. He crawled upwards, where they couldn't reach him. The robots found him and simply took out a massive rocket launcher each. Electroshock's eyes widened and he jumped straight at them. He fell on the ground between them and caused an electric discharge that shut down both of them. Now entered a lizard-like monster that walked on two feet and had a tail with a blade in the end of it. It was holding a spear and pounced on him. Electroshock now took out his multi-weapon and formed a shield. He blocked 2 hits but they 3rd hit him in the ankle. He immediately formed with his pieces a glove-like weapon around his arm with a big openning in front of it. A blue light came out of it and then a laser ray. The lizard was beheaded and fell on the ground. Electroshock held his wound and tried not to scream in pain. This time a big monster enter the room. It was nearly 3 meters tall and had a giant hammer. It looked at Electroshock and attacked him. Just in time Electroshock formed a shiled above his head and stopped the attack. The second time the monster attacked, still with the shield, Electroshock rolled backwards. The monster followed his movement. The moment Electroshock finished his roll and was on his feet, still ducked, he springed up with the shield parts reforming into a spearhead or drill-like structure and stabbing the monster all the way through its heart. He fell on the monster's body and sighed deeply. The light closed and another door openned. This time it seemed to lead outside.
He got up and headed this way.

Stephan Korensky

Stephan is a renowned Doctor with PhD in archaeology. At least he was, until he got some fancy gloves and two stone sticks and became an athlete's wet dream. He can pull off some amazing stunts but he lso has some very critical thought. He has beaten you in chess before you even make your first move. So he is like any normal archaeologist.

Stephan is an adult who looks relatively young for his age and definately looks dumper than he is. He has messy brown hair and ever-curious green eyes. He may sometimes look naive or even straight up stupid but he hides inside his head a very active brain. He usually wears jeans or something more comfortable and t-shirts. He always wears sports shoes and never anything more formal than that.

Spoiler for Ability(ies):

Show

Stephan has two identical sort of 'gloves' that reach just before his elbow with a weird flowery pattern on their top. What many rude and unfashionable people will point out is that they are made out of stone and massive. They may weigh 3 kilos each but they still match his shirt. Who cares is he can crash hands during a hand-shake. He just can't take them off. They are stuck on his hands forever.

Enough from that shit for now. His gloves are indeed made of a stone-like material and may trick the viewer about their weight. They have a complex pattern that glows blue whenever he uses the two small sticks(which are made of stone and are about 8cm long each). The two sticks both have to opennings at each end of them. On to what he can actually do with all these.

When he is holding the sticks he can create weapon of blue energy that can cut through anything. He can also combine the two sticks and create a single large weapon. Right now he can create:
-Daggers: He can create daggers about 30cm long each. On the bottom side a small cone-shaped edge is formed.
-Boomerang: Although he can through and return the daggers too, the boomerang is more handy. It has two equal blades that bend towards him.
-Sword: He can combine the sticks to create any type of sword without any guards though.
-Bow: He can, again, connect the two parts and create bows of various types and sizes. The string is also made of energy and the arrow appears after he has pulled it. The power and size of it depend entirely n how much power Stephan puts into it.
-Polearm: Stephan has experience with polearms and can create varous of them. Some of them may include this, this or these.

Apart from that, when he uses the daggers he can also create a powerful slash of energy to any direction if he swipes with them in opposite direction while touching each other. Another thing he can do is to recall the sticks immediately to his hands. So if someone disarms him, he can rearm as easily unless someone locks down the sticks.

His only defence is a shield, that is coming directly from his gloves. The shield covers his vicinity in 1 meter and can't be broken. Relative to how long the shield lasts, it takes time to recharge. The minimum time is 10 seconds.
The last trick on his sleeve is his amazing physique. He can do many stunts and parkor tricks. He is very strong, fast and agile. Combined with his wit and cunning, he is a top-tier predator.

Spoiler for Weaknesses:

Show

As mentioned above, if disarmed Stephan might have a hard time fighting. You can't take off his gloves but if you lock down his sticks, well he can only defned now. His shield is also very predictable and can be taken advantage by a more tactical opponent. Also Stepahn's weapon have generally a short range except from the bow. He doesn't wear any body armor although his gloves can't be destroyed. He is also not very good in fighting in new environments and takes his time to adapt to them. Before he does that he is also limited.

Spoiler for Personality:

Show

Stephan is always looking forward for new things and experiences. He is very welcoming and tedns to view the bright side of life. He is hardly disappointed and will never stop to rest until he has completed his task. His also very dedicated to his work as an archaeologist and you will find him in sites and excavation points. He is curious about the world and happened before him. This might be seen as a weakness or exploitability by some people but Stephan doesn't care. He will go his way and won't accept advice or corrections.

Spoiler for Story:

Show

Stephan was born and raised in Crimea. He showed his inteligence and smarts from an early age and his parents knew that he didn't have a future in Crimea. When he turned 18 they sent him to a university abroad in order to graduate and work there. He had chosen to study archaeology because in his home city were active sites from when he was young and he got really interested. He studied hard and after he got his first degree, he continued.
He studied both History and Chemistry, subjects he grew to love in his time in the university. After he graduated for the last time, he was now 30 years old. He decided to visit his family after so much time. He travelled to Crimea and there he found a really big opportunity. He was offered a job from an unknown man to go to a mission at the Urals. There was, allegedly, an old village found weeks before that is supposed to be one of the oldest settlements in existence. He of course accepted. The trip took 2 weeks to prepare and 4 days to get there. In the first 6 days, nothing was discovered. It looked like nothing was there. As he was returning from a small hike he went near one of the mountains, Stephan found a weird crack in the ground. He followed it and saw it was leading to a small cave-like openning in the rock. He got in, and he barely fit. It was about 3 meters deep. Something mna-made caused it,
there was no doubt. At the bottom he found two weirdly shaped rocks that looked like they were meant to be gloves. He picked them up and took them out in the daylight. They had cravings on top of them that Stephan didn't recognise. He tried the on. They were mechanically advanced, despite looking so old, as they had a mechanism that allowed the fingers to move freely but still protected by the material that made the gloves. Where the palm was,
were attached two small sticks, one at each hand. He closed his fist and they dislodged. The overall thing weighed really little. He inspected them for a while, when he heard a roar. It was a wild animal. They had been warned about those, but they hadn't encountered any so far. A bear appeared behind a forested area nearby and stared at Stephan. He got overwhelmed be fear, and the bear noticed it. He was no particularly athletic guy and definately not a strong one. But he felt different this time. He, for some reason, felt more brave, more bold. He looked at his hands and saw the gloves glowing from the markings. a soft blue light emitted that made Stephan feel confident of himself. He faced the bear and charged, instead of the her. As he was running more light came out of the two sticks he was holding. It took the shape of a dagger and looked very dangerous. Stephan reached the bear and slashed
at her. A big, deep wound appeared on her chest and it fled with sound of despair and pain. Stephan looked at himslef with awe. Before he found those gloves he would just had peed himself and tried to run away. He now felt more... everything. He was full. He felt like he could run a marathon or climb a mountain. His whole body was burning and he knew this would change his life forever.

Spoiler for Demo:

Show

Stephan had dared to walk into a warzone. He was casually strolling in one of the most dangerous places on the planet. He was in Novorossiya, the part of Ukraine that wanted to defect to Russia. He was in a forested area without any kind of civilization in the vicinity. Stephan was jogging in a narrow path, wth the sounds of nature all around him. As he finished about the 12th kilometer, the birds suddenly stopped. Any sound that could be heard before ceased. This alerted Stephan who drew the two sticks from his pockets. A shot fired. It flew right past him and striked a root. Stephan looked at the direction and saw a marksman camouflaged in the bushes. Before he could fire another shot, a dagger got lodged to his head. Stephan retrieved the dagger amd looked around worriedly. Men swarmed him from all sides. They were wearing masks and had russian flags tied to their bisepcs. They all pointed at him with their guuns but Stephan didn't back down. He rapidly conencted the two sticks and with a swiping move he either displaced or blinded his enemies by creating a dust cloud around him. The other men started all firing.
After some seconds of non-stop fire they stopped. The dust cleared and Stephan was standing where he was before, with a smile on his face and a bow on his hands. He fired but the shot flew past his targets. It fell behind them and exploded, making the men fall on the ground. Quickly after, Stephan was holding a sword and butchered any other men near him. He stopped when all men were dead. He sighed and two more men appeared further down the path he was in. They were already pointing their guns at him. They openned fire, but were met with the shield of Stephan. They pressed on for a couple of seconds but stopped. Then the shield disappeared when a boomerang flew from the right side and disappeared in the densely forested area. They were paralyzed in awe when the boomerenag flew out of nowhere and decapitated them. Stephan caught it and put back his sticks. He decided he had enough for today and headed to his hideout.

This is a pretty cool premise for a character, but I don't get how you'd be able to extract a dragon's consciousness from, say, a fossil, or why a full-on robot would have a weakness of feeling pain, especially if it were designed specifically with battle in mind. You say it has "skin," but not organs? Why would a battle mech need "skin," with "nerves," carbon fiber or not? Reconcile that, and I can probably get behind this concept.

Spoiler for Viper:

Show

Pretty solid.

Spoiler for Iron Tiger:

Show

Could be a fun concept, but the Nazar seems like a pretty confusing thing to balance and explain.
Also... why do his claws heat up? Because of the Nazar? And if so, or either way really, why can't he counter Lei's cold magic?

Spoiler for Nightmare:

Show

A mounted wRHG could still be cool.

Spoiler for PitchEnder:

Show

Spoiler for Sharkfin:

Show

So he's just an ordinary guy who knows how to make a good speech? Works with me. Where'd he learn to swordfight though, and why use a sword and not like a gun or something? And does he really need a trench coat? That's kinda conspicuous. Or is the only reason he wears a trench coat to conceal his otherwise unconcealable weapon? If that's the case, can somebody just get him a pistol?

Spoiler for GreekGladiator:

Show

Spoiler for Leonid Govorov:

Show

I like this guy better than your main guy to be honest, lol. But his axes seem way too complicated to understand and probably couldn't cut through anything at all, or be thrown properly, with like the string attachment and detachable poles. So if it were me I'd say stick with the lumberjack theme, ditch the three-pronged detachable nunchuck batarang schtick, and he's probably good to go as just a borderline maniac from Cossack. All he'd really need would be like... a couple hatchets and a chainsaw to be a formidable threat to most characters out there.

I like this guy better than your main guy to be honest, lol. But his axes seem way too complicated to understand and probably couldn't cut through anything at all, or be thrown properly, with like the string attachment and detachable poles. So if it were me I'd say stick with the lumberjack theme, ditch the three-pronged detachable nunchuck batarang schtick, and he's probably good to go as just a borderline maniac from Cossack. All he'd really need would be like... a couple hatchets and a chainsaw to be a formidable threat to most characters out there.

To be honest I described the way his axes work really badly. My vocabulary failed me here and I will search for a better way to showcase how his axes work. I don't trust google translate on this one and I really like the way he can fight with the axes. Thanks for pointing that one out.

The Battle Adapted Entertainment Robot was created by the popular video game company "Koy Entertainment" in order to draw RHG fans toward their product. He was a blast to make, according to his development teams!

Of course, he's been well-received and people are pretty hyped to see how this robot fares against actual gladiators.

Spoiler for Appearance:

Show

B.A.E.R is a sleek, humanoid robot that stands at about 7 foot 2 inches with a physical appearance and build resembling that of a mannequin. However, his body is made out of a durable, steel alloy that is very weighty but agile due to the meticulous and expert-level engineering put into him. His joints are well-detailed and loose allowing for swift and agile movements as well as make his grappling move possible. Spread across his face, Baer possess a simple screen that depicts his current emotion/situation with a cute little emoji, as well as his current # of lives; a fire emoji depicts anger/determination, a heart depicts love/affection, a tear depicts sadness/empathy, and the list of emojis go on for you writers. Be creative and use your imagination.

His body is painted pitch black with diagonal neon green strips cascading down his sides in perfect symmetry. Can be dressed like a mannequin but is honestly just running around naked 90% of time. He's a robot so no genitalia, at least.

Spoiler for Personality:

Show

While he cannot speak in the traditional sense, B.A.E.R is extremely fluent in sign language and is very good at portraying his messages through body language. He does in fact have a speaker built into him, but all that it emits are videogame-esque beeps, boops, and what not.

His social personality is mostly akin to that of a mascot, with extremely extroverted tendencies and hyperactive, seemingly endless amounts of energy. Baer is extremely positive most of the time, but is also very keen when it comes to sensing the moment and situations. As you might understand, he can interpret many different emotions and situations, and exhibits empathy in manners like a normal man. It's uncanny, really, and many people wonder how a video game company could have made a robot so wondrous.

In combat, he's equally as hyperactive and energetic, hyped to keep the fight going and do his best regardless of the opponent he's facing. His computer-based thought process allows him to think like quite the tactician, and provides him with the capacity to respond very quickly to his enemy's movements.

However, he does know when to get serious. In sad situations or stressful environments, his personality well reflects the image shown on his screen. Facing off against a serial killer, for example, might fill Baer with a fire to exact justice on the fallen(exemplified by the fire on his "face screen") men and women- and his fighting/personality would reflect such a passion.

Baer's motivation is just that: motivation. He wants to get people hyped, he wants to keep the RHG alive and well, he wants to make his creators look good at all costs! He is a good bot first, a fighter second, and overall just here for to create an enjoyable experience for everyone. His only goal would be to climb the RHG ranks, but that's pretty much it.

Spoiler for Abilities:

Show

(Passive) Health Points- Baer has 4 Health Points depicted in the top right corner of his face screen. These health points in a manner similar to how they would in a standard retro arcade game, with Baer losing a health point every hit he takes(4 punches to Baer= 4 HP Lost). When Baer's HP drops to zero he kindly shuts down and falls flat.

However, every time Baer is hit, he is shrouded in a thick layer of hard light(energy?) and becomes invulnerable for 3 seconds, giving him time to retreat, recoup, and get a grasp of his situation.

(Passive)Robotic Benefits- As a robot, Baer possesses the following attributes in addition to a few added here to keep this section quick:

Dexterity & Stamina- while not at all fast, Baer is agile and does not ever tire due to his robotic body. He does run on batteries, however.

Heat resistance- Self-explanatory. Can get hot, can melt at extremely high temperatures, but can't catch fire. Heating and melting do not count as damage toward his 4-hit counter. A fireball or some kind of physical elemental blast with impact will hurt, though.

Weighty- Very heavy despite a lithe build, due to the metal used to create him.

Super Buster- Embedded within his palms are two energy cores that launch condensed balls of neon green hard light in a target direction(think the range of a pistol, I'm trash with numbers). These balls are non-lethal, but fly at speeds high enough to knock the wind out most opponents and potentially render them unconscious if they make direct contact with the skull. Upon collision with a solid object, these balls of hard light explode, radiating a normal neon green light in a 6 foot radius that is harmless, but pretty. Think Mega man.

Road Boxer Arms- Baer's forearms detach from his elbow joints and can be launched for several purposes. Whether it's for a ranged punch, a grappling hook, or to retrieve something at a distance from him, it's a very versatile addition. The cable connecting his forearm to the rest of his body is made of steel. Think Dhasim from street fighter or Spencer from Bionic Commando(never played either of those, lol).

Double Jump- Baer can release a short blast of neon green light from the bottom of his feet to propel himself in a target direction. While this blast is harmless, it could potentially blind someone at point blank. Useful for surviving a dangerous fall, catching an airborne enemy, or closing/creating distance.

Fighting Ability- Baer has several attacking moves, patterns, and combos embedded into his memory that were adapted from video games and is very skilled in using them. Feints, counters, etc. He may not be a grandmaster, but he's certainly more capable than your average gladiator.

Spoiler for Weaknesses:

Show

4-Hit System- Baer is only made out of that durable metal to make repairs less frequent and easier. All it takes is 4 hits to shut him down, so he has a wide number of weaknesses in this:

He's easily felled by gun-wielding or some projectile-based enemies as his reaction time is nowhere near fast enough to interpret the speed of bullets.

Cheap shots are easy ways of shutting him down.

Very poor against AoE damage such as explosions or chain lightning.

Damage counts as any unblocked, physical impact(check with me first and I'll confirm some things that do/don't count. If you can restrain him or his arms, his capabilities are heavily gibbed.

Light Manipulation/Restriction- Enemies who can manipulate light are capable of rendering his invincibility, Super Buster, and even Double Jump(with proper timing) useless or possibly using it against him.

Super Buster- His blasts aren't bullets. Enemies capable of hitting the blasts before they make contact using either a sword, gun, or weaponry can repel these attacks with ease, as they won't take any of the physical impact damage themselves.

Road Boxer Arms- If someone were to use something stronger than steel, they could potentially sever Baer's forearm from the rest of his body, dealing damage and limiting his abilities. Also, the lines could be caught/tied/whatever.

Spoiler for Story:

Show

Needs to pass conceptualization.

-----

Spoiler for Alcatraz:

Show

Spoiler for Story:

Show

The Red Crow, otherwise known as Alcatraz, was raised as a prisoner in his own home by an abusive pair of parents who's curiosity very nearly lead to the boy's death a multitude of times. Disallowed formal education, Alcatraz's mother demanded he feed from her admittedly vast and widespread knowledge for book smarts and the boy's father demanded the two of them pick up a nigh suicidal training regiment to retain the "family physical prowess". Spared no leniency, blood, sweat, or tears, Alcatraz soon found himself in the clutches of what seemed to be an endless cycle between life and death. His mother's biased and indiscriminate lessons abused his mental state, while his father's training left him scarred for life.

The crow turned to his dreams for comfort, with the only place he could find solitude being the cot in which he laid every night- only to have that too be compromised. Alcatraz learned his mother to be a major in supernatural arts, her ability to etch her marks into his dream state leaving an everlasting effect on the boy's psyche. Introduced to his whole mind, his whole form, and his whole spirit, Alcatraz was molded into the monster his parents had always desired.

Come the first emerging of hair on the boy's chin, he was thrust out into the wilderness with only the clothes on his back, to his name. His vast, adopted knowledge proved invaluable, while his peak physical condition made him a tough kill- even for the many predators of his biome. Still, however, the boy did die. Time and time again, as a matter of fact. When a lashing serpent sunk its toxin-soaked fangs into the throat of the Red Crow, he found himself invigorated by the pain as he ripped its grip loose. When a fierce jaguar struck the boy down and leaped to secure its kill, he rose and thrust the beast back for days on end. Regardless of what the world threw at him, Alcatraz proved more formidable, forever changed by what he assumed to be the gifts bestowed by his father's training.

At last, the boy happened upon his first civilization, the blood staining his person drawing the looks of many men and women alike as he marched from city to city. Any who stood in his way we're cut down, until he came face to face with his first legend, a young gladiator sent to investigate the mythical boy.

What ensued was fierce rivalry, the two's warpath carving all the way toward a remote city by the name of Stickpage before a ceasefire was declared.

Alcatraz is fairly tall and well-built man of fairly young age who constantly wears a crimson-covered, porcelain mask with no eyes cut out for sight and no mouth visible. It's simply a plain, red mask that conceals his face. His exposed, tan skin and slicked black hair suggest hispanic descent. On his body, he wears a crude, plain red, and cotton undertop with elbow-length sleeves that has a spectacular collar full of matching maroon feathers. On his legs he wears a pitch black pair of comfortable sweatpants accompanied by red basketball shoes.

For a weapon, Red Crow carries a military hatchet spray-painted to match his outfit with black axe-head and crimson paracord wrap handle. It's strapped to his side via a simple utility belt.

Spoiler for Personality:

Show

Aside from the obvious attention to detail when it comes to his dress, Alcatraz seems very much focused on his image and how he's portrayed. When the media mistakenly dismissed him as a "superhero wannabe", he proceeded to slaughter a busy morning street full of men, women, and children alike. When they corrected themselves and spoke out against him, he proceeded to artistically and literally thank every local news station by painting his gratitude in the blood of innocents.

From what we know, he's an attention-hungry serial killer who's striving to make a name for himself with senseless killing sprees and brutal depictions of both horrific life and beautiful death. In fact, there are even a few people who have taken to interpreting the intricacies of his "body-sculptures" to better understand the champions' motivations.

Alcatraz is hardy and lacks empathy in many regards, able to kill without a second thought as though he were manufactured to do so. He has no limits, no restrictions, and no filter, willing to insult or attack just about anyone and anything. He knows himself to be virtually unkillable, and abuses this knowledge to the fullest by purposefully thrusting himself into reckless and dangerous situations- uncaring as to whether he emerges from them alive or not.

While crazy is not the best way to describe his attitude, he is very much for Darwinism. As far as he understands it, only the strongest has the right to survive, and he intends to take on the universe's most powerful to obtain that role. You could say he's kicking down the gates to the castle and slaughtering the entire king's court to take what he perceives to be his rightful place on the throne.

And you bet your ass the whole kingdom is going to know what's up.

Spoiler for Abilities:

Show

Nightmare Force- Alcatraz has the ability release a powerful burst of force in a target area capable of blowing a hole through concrete walls with ease. This force does not necessarily have to originate from his direct person, however, as Alactraz has been documented using this ability to repel enemies at distances of up to 2 meters. While this blast does have the potential to be lethal, Alcatraz prefers to get his own hands bloody and usually uses this ability to escape or initiate his string of havoc. There is a limit to how much he can use it as well, as one or two full force blasts often leave him gasping for air- as though jerking awake from a terrific nightmare

Rebellious Coil- The Conflicted Champion has been shot. Many times. However, while a fatal wound may incapacitate him for a varying degree of time, his body always finds a way to persist. Even when dealt a critical blow to the brain, run through by a golden spear, or bleeding beyond care, Alcatraz has simply pressed on in his violent siege. Beheading would be your best bet, but removal of limbs has worked wonders as well, despite them always regrowing separately at sudden, random times. The most extreme observation of his regeneration would be where he simply reattached his severed torso to the rest of his body by "pulling" himself together.

Military Axe- Red Crow carries a black, steel military axe with a paracord-wrapped handle.

Spoiler for Weaknesses:

Show

Nightmare Force- While this blast is almost always lethal to normal humans, it's effects can be reduced or even prevented by simply ignoring it. Like getting a shot, this ability only hurts more if you tense up and resist it. Though the blast relatively sudden, if you anticipate and manage to simply amble through it, you should be able to take it head on. Alcatraz can only use a full force blast once or twice before he is depleted of stamina as well.

Miscellaneous- Alcatraz is no superman. He possesses no superhuman strength or speed, but is simply in shape and at his physical prime.

Spoiler for Demo:

Show

Needs to pass conceptualization stage.

-------------

Spoiler for Reznik, The Disciple of Mastery:

Show

Spoiler for Story:

Show

In Reznik's faith, true absolution can only be attained through the feats one achieves during one's time in the living stage. Small deeds and accomplishments pave the path for a man or woman's true purpose, which he or she determines at a young age or as they develop. For the warrior spirit within Reznik, no other title held greater appeal than that of "the strongest".

All throughout his life, he was attracted to shows of power and capability, becoming obsessed with competition as a boy, addicted to perseverance as developing adolescent, and infatuated with the RHG system when he finally came of age. Something about seeking the crown stirred a fierce desire in the pit of his being, and just the thought of seizing a rightful place among giants spurned dreams and fantasies of mastery.

And so he dedicated himself to the militant philosophy of his faith, training vigorously among the soldiers of his various gods to mold a fresh style of combat for himself. The blade and bullet bit his attention, the curved finesse of the pre-Roman falcata and simplicity of the flintlock pistol marking the symbolic style of his arsenal. Still, the disciple was unsatisfied. When his physical prowess and fighting style reached their limit, he broke such restraints several times over before his own hands outclassed the weapons they held. And so, they too were improved. The fellow followers of Reznik's faith looked upon their champion as an exemplar of what a soldier of the gods should look like, and exalted his dream with artifacts and blessings befitting to his ambition.

Among these artifacts were the flintlock pistol and falcata he wields to his day, with the blessings of his gods draping across his figure as though ceremonial robes. What others referred to as the anointing of a new champion, Reznik saw as his next great hurdle. Another series of grueling years he dedicated to mastering his newfound arsenal, the powers and weaponry far exceeding the physical capabilities of his person. Finally, when he felt satisfied, he reviewed and studied the top prospects of the RHG and beyond, carefully examining and marking the world's finest as landmarks for his conquest.

Spoiler for Appearance:

Show

Reznik is a black human male with defined physical features including a muscular build and chiseled, angular facial features. His copper eyes shine with a rugged determination while his pitch black dreadlocks are tied into a low ponytail. While his jawline and mouth area are usually clean-shaven and devoid of hair, he is known to let his beard and mustache grow wildly during the winter and spring times- periods of regrowth and reformation of self in his religion.

His outfit usually consists of loose clothing that conceals padded and tight rags relating to his native country underneath, protecting his vitals and anywhere else he feels necessary to cover. These rags resemble a monk's gi, but are typically weighted and thicker.

His arsenal consists of a flintlock pistol with grey and gold finishes(grey wood, gold-plated metal) that never needs to be reloaded as well as a silver and gold falcata that has some special properties of its own.

Spoiler for Personality:

Show

Reznik is very combat-oriented and competitive, almost one track minded in his quest to secure his seat at the top of the world's strongest fighters. He has a great deal of respect for strength, tactic, and strategy among other aspects like leadership and compassion, but still understands the difference between right and wrong forces of power. He is a wholly good person, dedicated to going out of his way to help others as per his religion. The issue with this, however, is that he tends to succumb to tunnel vision, where he gets so caught up in a desired goal that he forgets what else is going on around him- or even the bigger picture entirely in extreme cases.

Still, he's not wholly defined by his aspirations. Reznik has been stated by his native brethren to be a genuinely decent person. While he is no saint, he is by no means a man of malicious intent. He is generally described as helpful, kind, and strong-willed, but has also been criticized as being far-sighted, judgemental, and stubborn. He doesn't know when to ask for help(and when he does, it isn't exactly his next course of action), he doesn't know when he has been beaten, and he surely has not matured beyond specific tendencies of man such as lust or wrath. Do not misunderstand, he is neither a fool nor avid sinner, he's just flawed in many ways that aren't physical.

When it comes to his religion, Reznik is devout. His faith revolves around the dedication toward actualization, and would be better defined as a philosophy were it not for the gods present in his dedication. One achieves a higher connection to goodness through participation in acts of "good will", while negligence, ignorance, and laziness are more likely to align you with darkness. Ultimately, the goal of every man, woman, child, and creature is to fulfill their purpose either before, in, or after death.

(I may go more in depth on the religion.)

Spoiler for Abilities:

Show

Croah's Crescent- Blessed by Croah, Goddess of Wealth, Reznik's falcata passively hardens, repairs, and sharpens when sheathed, stacking to the hardness of diamonds and sharpness of a razor-thin edge when charged for the maximum amount of time(I'll let the exact time vary depending on writer's preference). This hardness and sharpness falls off at double the rate at which it was gained, meaning Reznik really needs to move fast with his attacks when drawing his sword.

Whistlewind- Reznik's flintlock pistol is directly linked to his spiritual energy, which allows him to charge and release two different volleys from his gun without the need to be reloaded/discarded.

The first volley is referred to as closed energy, which is essentially the non-lethal variant of the two. These blasts appear as spherical orbs of condensed light that have densities, sizes, durabilities scaling with various sports balls, with the weakest charged blast holding the size and shape of a medium medicine ball and the strongest blast holding the size of a golf ball. For instance, if Reznik spams the trigger, he'll release a salvo of large blasts that travel slow and don't deal much damage on impact. However, if he holds down his trigger for some time, he'll release a golf ball sized shot that travels fast and is pretty much guaranteed to cause serious damage to human enemies.

The second volley consists of open energy, which is generally the lethal variant of the two. It appears as a blast of energy with disintegrating(think of a weak laser) properties that has its range/damage increased and spread decreased as it is charged. For instance, spamming the trigger releases blasts that only cover about 3 or so inches in a broad area(enough to cause blistering burn somebody, pretty much, unless point blank, which would probably be a much more severe burn). But holding and releasing the trigger long enough releases a beam that is much more focused with further range and much more capable damage, but thin and much more narrow.

Physical Prowess- Blessed by Vyy, the prime deity in Reznik's faith, Reznik possesses above average stamina as well as a minor healing factor that allows him to get back into the thick of fights at a moderately faster pace than a human might be able to. He won't be regenerating limbs of closing bullet wounds in mere seconds, but he's more likely to get out of the hospital faster than your average Joe. In terms of fighting capability and actual strength/speed, he's very much above average. His fighting style is poised and calculated, but at the same time unpredictable and unorthodox.

Reznik's Fighting Style- Consisting of many grapples and throwing the weight of his enemies/self around, Reznik's style is a relatively flashy one that requires a serious amount of dexterity to pull off. He is all about creating and capitalizing on opportunistic attacks with his weapons, striking swiftly and with precision the moment he exposes a weakness. When grappling is a no-go, he's pretty good at keeping his distance, ducking blows, and jabbing to wear down his opponent gradually.

Spoiler for Weaknesses:

Show

Weaponry- Like many warriors, Reznik is susceptible to disarmament, though it should be noted that the strength of his sword cannot be empowered unless the thief is also in possession of the disciple's sheath.

However, Reznik's flintlock pistol can be used by anyone, as all men, women, and even beasts contain spiritual energy. The color of the blast may vary, however.

His sword struggles against range as a normal sword would, and the bonus effects are virtually worthless against any enemy with skin harder than diamonds. His pistol is good at both point blank and range, but the issue with range is that the shot can become too accurate, making the trajectory easily predicted by even the most simple minded fighters.

Physical Prowess- Reznik is easily checked by counter grapples and mid-range weaponry. His attack patterns are relatively aggressive and since most of his fighting technique consists of getting one's hands on one's opponent, he's heavily disadvantaged when he doesn't have that opportunity or when the opportunity is used against him. Speed is also a good counter for this same reason, additionally so since Reznik's weaponry also require a target of lesser or similar agility.

Personality- Reznik's fighting style is an aggressive one with counterattack techniques, meaning there is quite a decent window of opportunity for he himself to be countered(think of someone trying to grab spam in a fighting game). He's also relatively brash and young, not easily goaded but susceptible to taunts and disrespect for his religion. He is also susceptible to temptation and common forms or sin, such as greed and lust, and is essentially just a man beyond that.

Spoiler for Demo:

Show

Needs to pass conceptualization.

-------------

Spoiler for Mattock:

Show

Spoiler for Story:

Show

When Mattock discovered the richness of his touch and the potential in his veins, it became his personal mission to prosper everybody around him.

At the early age of 8, Mattock unearthed the truths beneath the Earth's crust, his fascination with gems and stones driving him to hang around whatever caves in the ground he could find. He would fish for stones that caught his eye, salvage scraps from garbage forge tools, and pursue the wealth that his planet had swallowed. In less than half a year following his dedication, Mattock happened upon a stone the likes of which he had never seen. For days and nights he coveted the rock, unwilling to share it with any person out of fear for his possession of this artifact. Green, glistening, and gargantuan-at least relatively- in size, Mattock studied his prize with each moment he got, perplexed to find that his precious piece was shrinking with each set of hours that passed. It eroded in light, that stone of his, the baked down top revealing a gelatinous center that immediately spurred memories of candy.

And just like candy, that emerald gel seemed to beckon the young child, even appearing in the boy's dreams and thoughts at every hour of the day. In school, he craved its company. At night, he would lie awake in thought. Time enough passed that the boy decided to try a piece of the verdant jelly. What could it hurt, after all?

The viscous texture seemed to melt into every nook, cranny, crack, and crevice present in the boy's mouth, the flavor appalling but ultimately worth the strain as Mattock could almost physically feel his desire break apart with each section of the goop consumed. Before long his rock was but a hollow shell, and once more Mattock was wracked with contemplation. His past dedication was now exhausted, and just what would become if his actions? Would he have nothing to show for his discovery? Would he have been better off feeding someone else the gel? He decided that he'd bring the remainder of his rock to his parents the next day, hoping they could get in touch with some kind of expert. It was with this final thought that he drifted to sleep, a barren dream clouding his mind that night.

When Mattock awoke, his tiny heart raced at the sight of glittering lines and marks painting his walls. He rubbed his eyes only to discover that fits fingers, too, emanated a gold color.

So he's just an ordinary guy who knows how to make a good speech? Works with me. Where'd he learn to swordfight though, and why use a sword and not like a gun or something? And does he really need a trench coat? That's kinda conspicuous. Or is the only reason he wears a trench coat to conceal his otherwise unconcealable weapon? If that's the case, can somebody just get him a pistol?

He wears a trench coat just because it looks cool to him. He has a cane sword but I forgot to add a weapons section to the character. He also doesn't use a gun because he deems them to be uncool.... He is very focused on cool things.

Jett is not a normal person. He has a passive ability he has no control over. This ability being a control over luck means that thing will usually end up going in his favor. But this is only when there is a chance. Say you were play russian roulette. He would put the half loaded gun to his head and it would go click. But say the gun was fully loaded. He would pull the trigger and bang brains splattered everywhere. But that takes out everything else. You have to input everything around him. Say the house you are in and is very old. Then a board might fall and divert the gun as he is pulling the trigger. But this also means that if something is one hundred percent certain then he can’t stop it. Say he is going to be thrown across a warehouse. Probability would say that for him to be thrown across a football field long warehouse he would be thrown pretty hard and probably die on impact. Then input what the warehouse is containing. Say someone at some time stored a plush bed in it. Then say he might land on said plush bed. It is all down to chance right? Though this power doesn’t always take the best outcome. He might get his fingers crushed if the board fell on the gun. Maybe the bed has firmed up during its stay. This ability will stop him from dying but not from getting hurt. And it has a backlash effect. Luck can’t be created it has to be taken from somewhere. If he was playing russian roulette who was he playing with? Maybe when the board turned the gun it shot the other guy. Maybe the force of throwing Jett across the warehouse broke the guy's arm.

Spoiler for Internet stunt man:

Show

Jett is an internet sensation by using his passive power to do the craziest deadly stunts without dying. He records these and posts them on the internet and earns a living that way. This means people tend to flock to him expecting something interesting to happen.

His most popular video is the video where he jumped off a skyscraper onto a net 6 feet by three feet.

Spoiler for Appearance:

Show

Jett wears a black hoodie with flames on it. This hoodie is infamous for catching fire in his videos but always coming out okay.(if you touch it some area are charred stiff). He usually wears red sweatpants and shades.

Spoiler for Weaknesses:

Show

1 As stated above his power doesn’t stop all injury from coming to him.

2 He has a hypersensitivity to light. Remove his sunglasses and he is blinded. But can see pretty well in the dark.

3 His power is always pulling him into the worst places(Aka battles).

Spoiler for Fighters:

Show

Spoiler for Nester:

Show

CLASSIFIED

AREA 104

NOS : NESTER

DANGER LEVEL : RED

Spoiler for WEAPONS:

Show

Spoiler for CLAWS:

Show

Nesters claws are Sharp yet fragile. If you attempt to block one of two things will happen. His claws will snap off or they will cut through whatever you are blocking with. They are retractable

Spoiler for BODILY FLUID:

Show

Spoiler for SLIME:

Show

Nester spit a grey slime at prey in globs the size of an average fist. This slime can stick to anything (Except Nester) and tends to harden to a concrete like hardness in sunlight and heat, or when a high power electric current is applied. There are two uses for this slime creating cocoons and cocooning prey.

Spoiler for GREEN WATER:

Show

Nester can also exctere a green fluid from special glands that are revealed when his claws retract. This fluid exclerates the healing process of any organism and also has a seditive in it. The main purpose in attacking with this fluid is to put the prey to sleep and stop it from dying.

Spoiler for Arrick:

Show

Pronounced “Are-Rick”

Spoiler for Name and other info:

Show

Name : Arrick Fero

Age : 23

Favorite song : Bendy and the ink machine build up our machine instrumental

Race : Human

Gender : Male

Spoiler for Ability:

Show

Spoiler for magnetic feild:

Show

Arrick has a 2 meter radius magnetic field centered around his heart. He can control this field in any way he chooses from blasting everything metal away to removing tiny screws with a thought.

Spoiler for Mechanical Arm:

Show

Arrick got into an accident with a car crushing his arm and he built himself a new one to replace it. It can detach at the shoulder. And the hand can be replaced with tons of tools like a welder, torque wrench, ratchet, grinder, saw, and blow torch.

Spoiler for Weaknesses:

Show

Spoiler for Human:

Show

Arrick has all the normal human weaknesses.

Spoiler for Close Quarters Fighting:

Show

Arrick is not a close range fighter he has no other close range weapons other than his arm and that won’t take much damage before breaking because it was built for fixing engines and cars not fighting.

Spoiler for Story:

Show

Arrick has had a normal enough life. His magnetic field had many uses while he was a child. Passed school and now works in his own auto shop w

Spoiler for Inky:

Show

Name : Iris Nicole King

Age : 15

Gender : Fluid (Generally male but can change to female if it wants)

Race : Ink animation

Ability : Controls ink, ink body

Appearance : A bubbly black humanoid mess of ink

Speaks through facial emotions and speech bubbles.

Can summon ink creatures to his aid

Loves to read.

His soul was bottled in an inkwell when he was a child as he was dieing. He is now set to guard a grimoire library for the rest of eternity. He will generally not kill people.

The only way to kill him for any length of time is to destroy the ink well in the writers lounge.

Each ink creation including him can be destroyed. Any lethal blow will revert the creation to a puddle of ink. The ink is then sucked toward the ink well and once it gets back in the ink well it can be used by Inky again.

Inky can also control the ink in the books. If a book is unlocked and open Inky can summon the ink from the pages if he needs to. Or just erase the pages all together leaving you with a fancy blank book.

He has read every book in the library at least once and with his perfect memory he can recite any of them from heart.

Spoiler for Story The pages of his life:

Show

Iris was a sick child from birth. His parents were not the best. His mother did almost everything she shouldn’t have during pregnancy and Iris ended up paying for it. He was a tiny disease ridden thing that barely made it to the age of three.

His parents gave up and were going to have him euthanized but a strange man came up and offered a trade. A hundred dollars for the child. They took it not caring what happened to the child. The man took the child and stored his soul in an ink well. The child became ink and the man raised him in the Library. Iris already had a love for books and the library held every story made from the scribbles on the napkin you do every once in a while to the greatest battle waged in this world and hundreds of others.

The man warned Iris that people would come and try and take the books from the back room and that Iris was to stop them at all costs. Then the man vanished promising to come back one day. Iris didn’t much care he just dove into the millions of stories.

Fought off people that try to steal the books using characters from stories.

Spoiler for Abilities:

Show

Spoiler for Ink body:

Show

Inky is well made of ink. He is liquid and so can change his form and doesn’t have much sense of pain.

Spoiler for Ink control:

Show

Spoiler for Pupas 'Death's puppeteer':

Show

Pupas

Age : 14

Soul strings

Partially trained as an assassin.

Makes a living fighting in the arena

Has a collections of puppets that are made of bits and bobs that include mismatched armour, cardboard, metal scraps, and decaying human body parts.

Has a real bone to pick with nex corp for killing his family

Can control two puppets in battle at a time or just use his strings to attack outright.

Tends to lean on the non sympathetic side. He will kill if you try and kill him but he won’t just go on a murder spree for the hell of it.

Does take bounties.

Have a thing for cardboard boxes

Spoiler for Demo 1:

Show

Pupas sat on a pile of cardboard boxes in the corner. This pile was actually fairly comfortable compared to the average cardboard box. He relaxed in this cardboard throne until it was cut short by the announcer yelling the next match up.

“Pupas and Dr. Fritz.” He shouted over the loudspeaker. Pupas groaned as he got up from the comfort of the cardboard but he had to fight if he didn’t want to go looking through the trash for food again. Pupas looked at his puppets and his strings connected to the heads of ten of them. He raised his hand and they started hanging from the string like meat on hooks. Then he turned and headed for the gate the puppets floating behind him.

Clunk… clunk… clunk… clunk

Went the gate as it rose granting Pupas access into the arena where the Doctor was already waiting. Pupas dropped eight of the ten puppets to either side of the gate and took control of the other two.

“The doctor will see you now.” Doctor fritz spoke more to the crowd than to Pupas as he waved the oversized scalpel he wielded. The crowd went wild at this like he had already defeated Pupas. The announcer said the normal thing good game and all that shit nobody ever followed. The crowd was here for the blood and bruisings.

“FIGHT!” Yelled the announcer. Pupas made the first move forcing his puppets forward in a charge against Fritz who sliced on in half with that scalpel in a flashy way that definitely earned a cheer from the crowd. But he couldn’t pulled the huge surgical instrument down fast enough to get a double kill. Pupas’ hand became a blur as he commanded his puppet. The thrown together marionette got in a solid punch to the guys side before the scalpel cut it to ribbons. Pupas reached back with one hand to try and get another puppet. Fritz took this chance to put on his own offensive. He ran toward pupas and swung his scalpel in a huge sweeping arc toward Pupas’ head. The crowd went silent waiting for the blood to spill forth. But the scalpel stopped a good few inches from Pupas’ head. Pupas smiled. The crowed yelled in fury as it looked like the happy go murder doctor was giving mercy. Pupas’ strings glimmered in the air around him as they held the cutting implement at bay. Pupas felt another puppet in his strings grasp and forced the marionette forward ramming into Fritz with a jagged metal shoulder.

Spoiler for Digit 'The Hacker' (Not much fun to write):

Show

Digit

The following is spotty information because the corps don’t like screw ups. Basically don’t read the censored bits until you need to.

Spoiler for Name and info:

Show

Name = James

Age =

Height =

Gender =

Race = Human

Bounty = 10 million

Spoiler for Past:

Show

was a Hacker of the until was discovered to have been selling the backdoor into the software. was sentenced to for 17 years. But fortunately for there was a long line. escaped with the help of some past customers. Now hacks Security robots to be physical presence in the outer world while is hiding.

Spoiler for Powers:

Show

Nothing that runs via a computer unless it is futuristic(I am looking at you Mark 01) is safe from this hacker for any great length of time once wants it.

Spoiler for Power Down:

Show

Digit can power down sections of the city for about a minute before the backup generators kick in. (Once per battle)

Spoiler for Robots:

Show

Digit uses robots for everything outside of home. They can’t be traced back to before the connection is cut. favored model is the model from .

Spoiler for Chamber Model:

Show

The model is humanoid security robot. It has minimal firewalls and was built for mass production. Digit has access to a small army of these things that are running around the city doing odds and ends. They are bipedal and have three fingered hands that can be changed out for tools and weapons.
Top speed = , in battle

Punching force =

The best battle bot in Digit’s arsenal is the ’s own Model. This thing was built to battle Rhg’s and win about of the time. They have top of the line security and it took even Digit a whole day to hack one. Since only has one Digit took the time to upgrade it.

Spoiler for Titan Model:

Show

The Model quadruped based machine. It can be bipedal if needed. It’s base width is 7 ft and the legs are like steel pipes a foot in diameter with plated titanium armour. It’s total height is . The body of the machine is a like an AT-AT head with 360 degree range of motion three turrets. Two on the sides and one on the head. These main guns fire high explosive shells or high armour penetration fragmentation rounds equivalent to a tank with a reload speed of twenty seconds. It also has four smaller caliber machine guns in the front that fire around 400 rounds per minute. It also has deployable arms of various sizes and uses.

Spoiler for Personality:

Show

Digit looks at the world as if it were a videogame. And generally doesn’t care of the repercussions of actions. is bunt about his opinions and can dig up someone's past and will use it against them.

knows when is beat and will surrender if just to save the trouble of hacking more robots.

He personally has a bad habit of breaking the fourth wall via streaming his major battles on his website and talking to us as if we were watchers of it. He also reads the comments of past battles.

Spoiler for Demo:

Show

Digit looked at the computer screens laid before him. There was a map of Stickpage city and the locals of his bots, the bulletins of every bounty round the world, video game trends, a EU4 campaign, and the stock market. Digit’s eyes zipped across all these screens looking for something interesting. Then a pop up appeared in his game.

“Dammit you piece of space debris!” He yelled at the random occurrence on the game. He clicked the last option and lost a stability point which brought him down to 1 point. Then an alarm sounded in his small hideaway. Digit paused his game and looked at the map of Stickpage city. One of his robot was under attack. He pushed the keyboard and mouse away grabbing his haptic gloves. His screens shifted to the robot's view and Digit was enveloped in the scene.
What he saw was a creepy mix of that alien omega that the night creatures keeps in their basement and the slender man then given the body of a xenomorph. And there were dozens of them. He looked at the one that had attacked his robot. Digit bonked this one on the head and its skull caved in under the robot's force. This gained a lot of attention from the others and the sewer drain became a swirling sea of these creatures as they exploded out from their underground hideaway.

“Well at least I’ll get some good footage.” Digit said groaning at the amount of work he was gonna have to do later. He turned up his music until it was blasting in his ears and so the battle began.

Digit pull

Spoiler for Blank(Suck all the balls):

Show

Blank

Blank Erron Te

Power : Perfect control over his body

Abilities : Hardened bones, Heightened reflexes, regenration.

Hardened bones : Blank intakes carbon and applies it along with eccess calcium to his skeletal structure and in turn the makes his bones more like carbon fiber.

Heightened reflexes : By streamlining the nerve system he has lowered the reflex speed to .000001 seconds. He can also directly control each muscle tissue for intricate movements.

Regeneration : Blank keeps a store of cellular energy in himself he can pull on this store to fill in wounds

Michael was born a mage to a peasant woman. His affinity for magic was obvious from a young age. He was drafted into the imperial army at the young age of five and trained in the ways of war and magic. He spent the next three years training and honing his skills. It was on his tenth birthday when he first went to war. He wiped out a whole army with one finger. The spell was later called the Arcadian Storm. That day the Guild of Nancry fell to the Empire. Michael’s power grew and with it so did the empire. At the young age of fifteen Michael was a human weapon standing under the throne of the emperor.

Empire becomes corrupt

Michael destroys the empire

Empire gets replaced with the republic of Randar

Michael goes mad? with power

He gets angry and destroys a mountain range

The world comes after him and michael is defeated

Michael gets banished to a place where he won’t have the power to return

Spoiler for Magic:

Show

Michael’s magic comes from Auras something our world sorely lacks. Then you come to the types of magic. Earth, Fire, water, air, light and dark. These types of magic form from the area surrounding an aura so say there is an aura in the ocean. It would be considerably more water magic than any of the other types. Now you're thinking what about the light and dark magic. Magic comes from nature. So a healthy ecosystem like say a untouched rain forest creates light magic. While a destroyed ecosystem like a city creates dark magic. Michael draws these types of magic and uses them for spells. Now due to the scarcity of auras and magic on the planet we reside his powers are limited(no smashing cities with his thumb). So take this into consideration before choosing a setting.

Spoiler for Auras:

Show

Auras form where great collections of life is or has been. So generally all over the world. On Michael’s planet of birth aura’s were hundreds times stronger than on earth. Aura’s are also like muscles in a way. The more they are used the bigger they get.

Spoiler for Magic places stuff:

Show

Ooc : Ignore the title I am sleep deprived.

Snowy mountains = water and earth magic/Dark

Volcano = Fire and earth/Dark

Desert = majority fire and earth/Dark

City = Earth and air magic/Dark

Forest = earth air and water magic/Light

Abandoned factory in the mountains = earth and air/Dark

Ooc : I hope you get the gist.

Spoiler for Spells:

Show

Michaels’s spells are simple. He takes the magic from an aura that is within a three mile radius. If there isn’t an aura in that range then he can’t use his spells unless he steals the magic from his opponent. He activates his spells by thought for simple things from pelting his enemy’s with things to creating a shield around him. He has to take some action to do more complex spells. It can be as small as making a ring with his pinky or it can be as big as he wants it to be. What I consider a complex spell would be something intricate with many moving parts.

Spoiler for Water magic:

Show

Water magic = Water manipulation, Ice manipulation, Steam manipulation, Changing the state of Water.

Magic thief : Michael can absorb magic from a target via physical interaction. This process doesn’t remove a mage's power all together but if it goes on for long periods of time then it can begin to impact the targets magical abilities.

Imperial training : Michael was trained to fight in hand to hand combat.

Spoiler for Weaknesses:

Show

Michael may sound invincible but he isn’t.

He is used to have the power of a god but now that he is exiled he has to understand that he doesn’t have that power anymore. But the thrill of battle makes him forget this fact. So

Mages in his world never really focused on physical strength after basic training. So Michael can’t take that much damage.

Michael is also from a different world. This means his body isn’t immune to the diseases here. So he will get sick easily.

Michael isn’t trained to use any type of weapon.

He also has no idea how to use technology or what it does.

Spoiler for Personality:

Show

Michael has an iron heart. He has no problem with killing everyone around him be them soldiers or children. Now that he is exiled he is spending most of his time trying to find a way back or make this planet more likable for him. He is also used to a medieval world. He has no idea what a gun or a computer is.

Spoiler for Appearance:

Show

Michael is 6.2 ft tall. Tanned skin. A dark golden hair. Black eyes. Wears a medieval tunic under a white trench coat looking thing. On the back of the coat is the emblem of the Empire and the Republic of Randar showing that he served both. He only has one scar which runs down his left arm from his shoulder to the back of his hand this is what his people call a Mages scar. It is given as a right of passage to become a mage. The apprentice in question creates a blade of pure magic and cut their arm in this fashion. Depending on the skill of the mage the scar will be thinner or thicker. The thinner the cut the more skilled the mage. He also has slightly pointed ears a sigh of magic.

Spoiler for Demo:

Show

The words of the council resounded through the room. I was to be exiled to a place of where I won’t have the power to return. As if there was such a place.

“Have you any final words Michael The Planet eater?” Said Andora, the high priestess of the Church. This question was stupid not only because I couldn’t speak because of the spells around me but what would I want to say to these lowly rulers. So instead I just smiled. “So be it.” Then The room became charged with magical energy. The air before then seemed to rip apart into a white whirlpool. The guards to my sides removed my shackles. I felt the room grow tense as the world waited for me to make my move. I stepped up the the swirling portal. I reached in and felt the warmth of something on the other side. I stepped through and felt as if I had stepped into a pool of lukewarm water. I enjoyed this moment that I was embraced by this feeling. Then I was forced out the other side of the portal. I felt the warm sun on my back and the smell of fresh grass filled my nose but it felt like something was missing.

“Hey look our opponent has arrived.” Said a male voice behind me. I opened my eyes and saw a weirdly dressed man who had a really big sword on his back. Another man stood next to him, and this one was weirder. His hair was white as silverwood and he had this odd metal contraption in his hand. The second man raised the contraption until it pointed at me. Then a loud bang exploded from the object. On instinct I raised an earth wall and something collided into it. I was surprised how sluggish and weak the magic here was. Then the sword wielder charged forward slicing wildly at me with little to no coordination or strategy. I ducked under his first few strikes and swiped his feet out from under him. He ended up tripping and falling face first on the ground. I snapped my fingers and the runes formed in the air around me. Incomplete

Battles 0/0/0
Availability : Closed until Improved.

Spoiler for Jack 'The Chemist':

Show

Jack

Spoiler for Name and info:

Show

Name : Jack

Age :

Gender :

Height 6.11 ft

Blood type : ???

Spoiler for Known information:

Show

Organ hunter

Master surgeon

Immune to most poisons

Only known seller of the drug called “Happy”

Spoiler for Happy:

Show

“Happy” is a addictive drug. It basically makes the person happy no matter what happens. It numbs pain, speeds up the heartbeat, releases dopamine in the brain, and if used for a month has been shown to have a permanent psychopathic effect on the user and in some cases death.

Uses a synthetic voice.

Wears a black full head gas mask with no visible filter and tinted visor along with a red with black lining three piece suit and rubber gloves

Slender snakelike frame

Sells and other drugs including, , Narcotics, Amplifiers, boosters, , intelligence boosters, Organs and a series of others(effects vary)

Runs a mildly worn down corner store at the corner of Jst and 21st in the line between the slums and the city named “Runs and Duns.” That has many missing persons cases connecting to it.

Spoiler for Known Past:

Show

All anyone knows about this drug dealer is that he bought the corner store four years ago and has been doing legit and illegal business ever since. He never stops to eat or sleep. Most likely a drug addict as a child and the finder of the wide spread drug known as “Happy”.

Spoiler for Full past:

Show

Under review

Spoiler for Known Weapons:

Show

Spoiler for Poisoned knives:

Show

Jack has several knives hidden around his apparel. Each one is coated with a low dosage of N-Dimethyltryptamine. And the point is that he has to get you multiple times with the blades before you start feeling the effects.

Spoiler for N-Dimethyltryptamine:

Show

Participants reported visual hallucinations, less auditory hallucinations and specific physical sensation progressing to a sense of bodily dissociation, as well as experiences of euphoria, calm, fear, and anxiety.

Ooc : Thank you wikipedia

Spoiler for Speed, strength, intelligence boosters:

Show

These drugs can be administered by Jack to himself via small auto injectors.

Spoiler for SP-2938:

Show

It can increase the muscle release and tension giving the user faster capabilities.

Spoiler for Long term effects:

Show

Long term exposure to this drug can lead to muscle tearing,straining, bone weakening, erection problems and weakening muscles.

Spoiler for IT-4535:

Show

This is an intelligent drug it works by increasing the synaptic nerve potential of the brain and increasing the speed at which the signals are received by the brain. This increases the rate of which the brain can input and output information.

Spoiler for Long term effects:

Show

Long term exposure to this drug can lead to brain damage, nerve damage, numbness, paralysis and death.

Spoiler for ST-5782:

Show

This drug works by releasing the body's natural restraints.

Spoiler for Long term effects:

Show

Long term exposure to this drug can lead to joint hardening, death, cranial shrinking, inability to move, fur growth, and increased height and anger issues.

Spoiler for Happy Psycho:

Show

If Jack uses all three boosters at the same time then his immunity to ‘Happy‘ becomes overwhelmed and he enters a happy murder frenzy. He tends to laugh and smiles enough so that you can feel it through the mask.

Spoiler for F.O.G:

Show

Jack has a special chemical gas that can induce whoever breathes it into low level auditory hallucination, sense distortion, and visual hallucinations. It looks like a white liquid in the vial but turns to a gas when it escapes a vacuum and coats a small area in a light fog for around a minute before clearing. The main hallucination caused is making the fog thicker, hearing voices, moving shadows, and disorientating the person affected.

Spoiler for Weaknesses:

Show

Jack can safely use one booster at a time without any major after effect not counting the effects of the drugs. If he uses two drugs the booster time lowers to a minute and once that runs out he is liable to lessened consciousness and or exhaustion. If he uses all three he has a ten percent chance of dieing and or becoming unconscious after the boosters wear off.

The booster drugs last for three minutes at a time with the given dosage Jack injects with each needle.

The Speed booster only increases the speed of which his body moves. It doesn’t mean his body can process the information as fast as his body moves this tends to lead toward simple movements like slicing a dagger or zipping in straight lines.

The drug effect times can stack. It is random whether the drug effects stack and how that works. This is because the drugs weren’t meant to be used together and haven’t shown any patterns among the addicts that use them other than the effects.

Spoiler for Personality:

Show

Jack is a trickster by nature. He tries to make you doubt yourself in most situations with misdirections and hallucinations. He is addicted to that feeling of accomplishment when a plan comes together so he tends to make a big intricate plan and will adapt it as he goes making it as short or as long as it needs to be.

He is a cold calculating mad scientist that has no problem getting his hands dirtier.

Definitely not a person you want to be caught in a back alley with at sundown.

Spoiler for D Demo:

Show

“Are you sure he is in there?” Asked Ryan, I looked at him and saw the same stone cold face as he always had.

“All the info points here.” I replied. A grubby looking teenager rounded the corner and headed bumped into Ryan bouncing off as if he had hit a brick wall.

“Hey you fucker.” He yelled, One look from Ryan shut him up. He quickly got up off the ground and walked inside. We followed after him.

Inside was a few rows of chest high shelves holding the odds and ends in every corner store. The only thing off was the guy standing behind the desk. He was a tall slender man in a creepy get up. The rubber gloves and gas mask somehow fit perfectly with the three piece suit the guy was wearing. The whole thing was just creepy. The kid walked straight up to him and dropped a wad of bills onto the counter.

“I’ll take the usual.” He ordered, The gas mask freak took the mess of bills and counted it all in a blur of rubber fingers until there was a neat pile of dollars on the counter.

“Your short ten dollars.” Said a dark synthetic voice, The Teen looked at the floor.

“Come on man I’ll get you the money.” He pleaded, “I just need the boosters to get the money.”

“One week” Then the man leaned down and pulled out a bag of pink dust. The teen snached the bag and immeaditaly stuffed his nose in it. He took a deep breath and the dust swirled in the bag. The Teen then started shaking. It stopped a few seconds later and the boys nose started dripping blood. He pulled his nose out of the bag and wiped his nose on his sleeve.

“Thanks man, You won’t regret this.” He said, before rushing out of the store.

“My clients don’t like when the SCP or the WRF get involved.” Jack said putting the money away in the cash register.

“We are here to buy some old fashioned justice.” I said, Before pulling out my gun and pointing it at him. “Now put your hands up and remove any weapons you may be carrying.” I felt Ryan’s presence behind me as his jamming ability activated. Jack’s head tilted.

“Which should I do first put my hands up or drop any weapons?”

“Drop any weapons you have.” I ordered ignoring him, With Ryan any abilities he has are null but weapons are still dangerous. Then there was a small crunching sound like someone stepping on glass and the whole room filled with a freezing cloud of fog. I opened fire immediately, emptying the clip into the direction Jack had been standing.

“It is no use.” said a sweet feminine voice that seemed to be coming from three different places. Then I heard Ryan gasping for air. I covered my mouth and ran for the exit. I slammed into a shelf where the door should have been. Then I heard a quiet gurgling sound from behind me. I reloaded my gun and headed in the direction. Then a knife flew at me from the fog. I dodged it and fire at the direction it came from. From the lack of a sound of the bullets colliding with wood, glass or tiles I assumed I had hit him. Then a shadow moved to my left and I emptied the clip into it. The shadow spasmed as the bullets collided before collapsing to the ground. I walked toward it to see if he was dead. That was when the fog cleared. Ryan was lying there full of holes. Then a slow clapping could be heard from behind me. I turned and saw Jack’s black gas mask staring back at me. He had three bullet holes in him. Two in the lower torso and one in the shoulder area. The blood soaking into his his suit.

“You do know your suppose to kill me not him?” He stated still clapping. I pointed my gun at him and pulled the trigger. There was a click of an empty clip.

“Colt M1911, seven round clip and you fired them all.” I pulled out a new clip and ejected the empty.

“Three point two five seconds to reload due to that freshly fractured wrist.” I hesitated for a millisecond. And that was all the time Jack needed. He ran up grabbed me and threw me through the window with more strength than he should have. The glass shattered and I landed atop a pile of shards. I ignored the pain of hundreds of the glass pieces digging into my back. I tried to get up but Jack was on top of me before I could even sit up. With his foot he slammed my body back down onto the shards. Then he jammed two blades into my hands nailing them to the concrete sidewalk. I yelled in pain as the blades seared like molten metal. Jack got off me and stood up looking down at his blood soaked suit.

“Oh look at the mess you made.” He dug a finger into one of his bullet wounds and pulled the gore coated piece of metal. He studied the bullet and looked back down at me. “Lead coated bullets really?” He said in that synthetic voice that was creepy then now was terrifying. He grabbed my gun from the ground and I looked down the barrel as he pulled the trigger.

Jack dragged the officers body into his store and closed the steel shutters just before the boosters wore off and his right leg and left arm went limp. Leaning on the shelves he made his way to the back room where he collapsed onto the floor unconscious where he stayed for the next few hours.

Spoiler for A Demo:

Show

Jack walked down the streets of the city drawing enough attention you’d think he was a popstar. Today he was wearing his vest instead of suit and he was glad to be wearing it because this vest came with a meaning. A man’s 16 year old daughter had a bad set of lungs and he couldn’t bump her up on the donor list. So somehow he turned up at his shop and paid Jack a substantial sum of money to get her a pair. So jack was on the hunt for a decent pair of lungs. He had his usual places to get organs but today Jack was in a good mood so he wasn’t gonna go kill some hobo and give it to the dying girl.

“Not like she will live long anyways.” Jack said to himself. Even if she got the new pair she had a year at most. But Jack wouldn’t tell her father that. Nooo he was being paid and the customer was always right well until they died of course. Jack then got the feeling he was being followed. He stopped and looked into a store window that was selling dresses. Out of the corner of his mask me spotted a teenager stop and watch him. Things seemed to be looking up. Jack turned away from the cloths store and walked toward the slums where his store was.

Ten minutes later the guy was still following him and they had almost reached his store. Jack had two reasons for walking back toward his store.

It was better for business and the patient's health if you don’t operate on a table than the ground.
It is better if there are few witnesses. Less people to kill means more time to make money and drugs.

On the block opposite his store there was a small maze of side roads which Jack has used on more than one occasion. He turned and walked down these side streets followed after by the stupid boy that had the stupid idea he could beat him.

Turns out the teenager following him did have a plan to beat him. This teen was named Tim. He was a WRF Officer and had personal reasons for hunting down Jack. His main reason being his sister was a ‘Happy’ addict and Jack kept her hooked with the weekly doses she bought slowly draining her of strength pride and money. Tim was here to fix that all and restore his sister to the smart, loving girl he knew as a child. The other was because Jack was a drug dealer and should be stopped. When Jack turned the corner to the side streets Tim smiled as his prey fell into the trap. There was a snapping sound as Jack stepped into one of several bear traps that Tim had laid out earlier. He walked up and turned the corner to see nothing. He looked on the ground and saw the open bear traps that he had laid. That was when he noticed the light fog around him. He had heard of this fog that Jack used. He immediately covered his mouth and nose to protect himself from the hallucinogenic drug. Then a the crinkle of a soda can being stepped on could be heard from the alleyway. Tim skirted the bear traps but stopped.

“What if that is a hallucination? What if that is a trap?” He stopped and started second guessing. If that was a trap then Jack would be hiding on the other side with something ready. Tim carefully walked to the other side of the alley ready to ambush Jack. Tim went invisible and walked around the corner. Jack was standing there waiting for him. Time seemed to prowl on like a lazy cat as Tim circled Jack trying to get behind him.

I am invisible. He can’t see me. Tim repeated in his head in an attempt to stop himself from losing focus. Tim got behind Jack and got him in a choke hold.

Unfortunately Jack saw this coming and grabbing Tim’s arm he twisted flipping Tim and then slamming him down on the concrete.

“You do know your sister could turn see through too?” Jack stats putting his foot down on Tim’s throat cutting off his airpipe. “She tried to steal from me once and if it wasn’t for that big pile of cash and gold your family has stored away she would be dead.” Tim grabbed Jack’s foot in an attempt to escape blacking out. But Jack’s foot just pushed down harder and Tim’s head began swimming. Then Tim finally blacked out.

“Apparently she will make a full recovery.” said the nurse, Looking down at the father knelt down at her daughter's side crying from happiness.

“Thank you.” He answered through a wall of tears.

End

Battle availability : Come at me

0/0/0/0

Spoiler for Wilson(Meh):

Show

Spoiler for Name and info:

Show

Name : Wilson D. Carter

Age : 25

Gender Male

Race : Mostly human

Spoiler for Abilities:

Show

Shadow Host : Wilson is a Shadow host. This means his shadow is a living thing.

Devourer : There is a hole in the middle of Wilson’s chest. It has teeth. It devours things. Think of it as an extra mouth except it pukes out shadow monsters.

His shadow : His shadow is alive. Wilson can command it but that doesn’t mean it will listen. It can attack other shadows and that will reflect on the owner of the shadows body.

He has black hair that looks like a fire on his head.

Spoiler for Weaknesses:

Show

Wilson’s biggest weakness is light. It tends to weaken him and his shadows.

His shadow can attack other people but the opposite is the same. If his shadow gets hurt then Wilson gets hurt.

Spoiler for Dynamo:

Show

Spoiler for Name and info:

Show

Name : Uro Dynamo

Age : 18

Gender : Male

Height : 5.7

Race : Human

Spoiler for Abilities:

Show

Spoiler for Technopath:

Show

Dynamo is a technopath. This means that he can communicate with technology as long as he is touching it. This can be used for looking through a computers programing as well a

Spoiler for Technokinetic:

Show

Dynamo is also a techno kinetic. This does not mean that he can control any technology just from being near it. It means any technology he uses is boosted. Batteries last longer, magnets are stronger, computers are faster and so on.

Spoiler for Gear:

Show

Spoiler for Hoverboard:

Show

Dynamo has an actual hoverboard. Like from back to the future and not one of those shitty wheel things. It is powered by a fusion battery that will last until the turn of the next century. It works by pushing off the earth's magnetic field. It also has deployable fins which are there as heat sinks or that pesky situation where you are falling off a building and need the wings.

Though this hoverboard has many more uses than just being transport. The magnetic propulsion system is strong enough to stop a bullet in its track and Uro afixed a strap to the board part so it could act as a shield. The fins become useful here giving the shield extra surface area.

It also has a laser blaster in the front of the board. The laser takes all the power the board can handle and is the main reason for the heat sink fins. It can fire one shot every twenty seconds and tends to melt almost anything in its way but can be adjusted on the fly to be just a fancy laser pointer and anywhere in between the two.

If anyone other than Uro uses the board it will most likely short circuit or explode.

Spoiler for Glove:

Show

Dynamo also has a singular glove this glove allows him to recall his hoverboard from a three mile radius. It also works to protect his hand from the heat of the board when he fires the laser as well as work as a 3000 volt taser if it touches you. Though it can also do the opposite as in absorb electricity

Spoiler for Appearance:

Show

Spoiler for Dynamo:

Show

An average 18 year old with tan skin almost neon green eyes with dark brown hair. He wears a grey leather jacket, white sweatpants and goggles and his glove. The glove is white and has a disk on the back which is the connecting point.

Spoiler for Hoverboard:

Show

Take a black metal longboard. Remove the wheels and add those tesla thrusters the Nebuchadnezzar's tesla hover plates to the bottom(small versions of course). Add glowy cables covering most of it and then voila.

Spoiler for Weaknesses:

Show

Spoiler for 1:

Show

Ho-bos don’t work on water. Unless you got power.

(Don’t get it then watch “back to the future”) And no the laser doesn’t count because lasers have zero recoil.

Spoiler for 2:

Show

His board is fragile. If it slams into something too hard then it will most likely break something. So attacking the sides where the magnetic field doesn’t extend to is your best bet. Unfortunately this is where the hardest part of the board is. So go at it with a sword or something that can crack carbon fiber.

Spoiler for 3:

Show

The magnetic field is just that a magnetic field. The magnetic field affects plasma, metals, antimatter and anything else magnetic.

Try throwing rocks at him they are great weapons as long as they have no metals in them.

Spoiler for 4:

Show

The charging process for the laser takes five seconds. In that time the magnetic field will be down.

The fire rate is due to cool down.

Spoiler for 5:

Show

If a piece of technology is extremely complex. Like Cap Kat’s suit or Mark then communicating with it will distract Dynamo for a second.

Spoiler for Personality:

Show

Dynamo is a thrill seeker. He does crazy stunts battle people way out of his league and generally is very flashy. He is a joyful person to be around when he isn’t being a smart ass about mechanical engineering. And he hangs out in the dump. Specifically the giant pile of thrown away machinery. He does stunts and practically lives there minus the fact that he sleeps in a motel in the city.

Likes to listen to songs while doing stuff. His favorite song is Derezzed by Daft punk. (He will listen to this song on repeat for a week at a time before changing to some other song on the tron legacy track.)

Spoiler for Demo:

Show

Dynamo laughed. He laughed so hard his chest felt like it was about to burst.

“Wow that was the stupidest fail I have ever seen.” Jess said giggling at the sight of Digit on his ass his board flipped upside down.

“Bet you twenty quid neither of you can do it” Digit challenged, as he got up and picked up his board.

“Each?” Jess asked, James pulled out a wallet and two twenty dollar bills sat there on the box.

“Challenge accepted.” Dynamo accepted, He grabbed his board and looked at the bowl. Digit pulled out his computer and started recording. Uro leaned forward and his board went into the board gaining speed at a great rate. Then the upward half took him and over the lip he went. Time seemed to slow down as Uro went airborne. He slipped his foot down and pushed the board until it left his feet spinning around and around like a top. Then the downward arc came. He gripped the board with his foot and spun to face the ground. And with a clean landing time sped up. Applause came from Jessica and the unbelief emanating from behind Digits mask was almost palpable.

“Now where's my twenty quid?” Uro gloated coming to a stop at the bottom of the bowl. Then James’ computer buzzed. James stopped disbelieving and a the lights on his mask formed exclamation points.

“Well you have been accepted into the RHG system.” He stated,

“Wow that form you sent in forever ago finally got to them.” Jess was excited that Dynamo was joining the RHG system. For one Gladiators got ten percent off at some places and two she kinda guessed that Dynamo was made for more than just skating around and living off junk creations he made from scraps. Uro ran over and looked at the laptop screen. There was a small window stating when and where his ranking would take place.

“5:30pm, Arena 3” He repeated, He looked at the time and saw he had an hour to get half way across the city. “Well guys wish me luck.”

“Good luck.” Digit said waving him away from his computer. Dynamo turned to leave but Jess grabbed him by the collar and pecked him on the cheek. Uro not expecting this almost fell off his board.

“Good luck.” Jess whispered, Uro looked at her before turning and flying off down the streets. Jess sat down and literally heard the beeping as Digit’s mask did the rolling eyes.

“Just friends huh?” Digit prodded, But one look from Jess told him to back off or bad thing would happen.

Dynamo reached the arena just in time. He slid up to the office.

“Um I am Uro Dynamo. I am here for the ranking?” The lady behind the glass looked at her computer screen and back up to Uro.

“Down the corridor turn right at the end and your third door on the left.” She answered, with a smile that you get when you know someone hates their job yet it pays to good to stop. Uro followed her directions and entered what seemed to be an interrogation/medical examination room. Three men and a woman all in lab coats stood around chatting until one of them noticed Uro had entered.

“Oh hello you must be Uro Dynamo?”

“Yes that is me.” Uro said, a bit confused about what to do.

“Great we have a few questions and then we can begin.” Said the women, The next fifteen minutes were spent answering questions about himself, his abilities and his board. Once that was over they measured him and did the normal doctor check up things before giving him a card with all that data condensed down into a 2 by 5 note card with fancy colors. But after all that boring stuff they led him to a big room that could have easily fit two olympic sized pools and have room for a decent garden afterward. In the center of the room a girl about the same age as Uro stood. She had a fancy pair of gloves that she adjusted about ten times during the minute it took Dynamo to float to her.

“Hello My name is Uro?” Uro held out his hand.

“Tess.” She said, pointedly not shaking his hand. The speakers in the room picked the next moment to turn on and put out that loud.

“Constant 219 and constant 231 get to the starting positions.” Two circles light up on the floor. Uro walked to one and Tess walked to the other.

“Begin.”

“Okay so how are we going to….” Uro started to say, But Tess had other plans. She charged forward at an amazing rate. She pulled her arm back and punched Uro before he could even get his shield up. Uro was sent flying backward and landing on his board used the momentum to do a one eighty and come straight back at her. However she was already charging for him again. This time Uro was ready. He kicked his board up and out from under him.grabbed it and flipped it over skidding to a stop before her fist impacted the magnetic field. Both stopped in their tracks as propulsion from the board created a small barrier between them. Uro used this moment of confusion and fell down and kicked her legs out from under her. Tess fell onto her side and she reached for his legs. Uro didn’t see this and as he brought his shield up to knock her out. She grabbed his leg and Uro felt like he had been hooked up to a car battery as electricity shocked through him. Though in that instant he learned what the gloves were. They were basically switches for a huge power source. Uro dropped his board which fell on her arm. She instinctively drew her arm back to avoid it being crushed. Jumped back and away from her.

Spoiler for NPC’s:

Show

Spoiler for Jessica:

Show

Name : Jessica Harth

Age : 18

Nicknames : Jess, Harthy

Story : Jessica is a city girl with nothing special about her. She meets Dynamo at the skatepark most everyday after school. She is a master with a board and likes to show off.

Appearance : 6.1 feet tall. Average build. Ginger hair. Mismatched eyes(The right one is sea blue and the left if a golden brown.). Wears sports bra’s and or t-shirts with baggy cargo pants when skating in the park. Would never be caught in a dress dead or otherwise. Her skateboard is grey with Jess spray painted on in red.

Spoiler for James:

Show

Name : James Andrew Cross

Age : 19Height : 6.5

Nicknames : Jack, Jam, Digits, Mask.

Story : James is one of Jessica’s oldest friends like going back to preschool. He vanished for a while during high school then reappeared sometime after she graduated. He is now apart of their daily group that meets at the skate park. He is a computer whiz which earned him the nickname Digit.

[b]Appearance[/] : He usually wears a black mask like the guys from watch dogs 2 it conveys facial expressions. Does nothing about his dark hair. His skin is pretty pale but not deathly so. Wears long sleeve shirts no matter what the temperature is outside. Always carries a laptop around in a grey bag. And wears loose fitting sweatpants. His skateboard looks like a mother board.

Spoiler for Iris:

Show

Name : Iris
Species : Dungeon core

Spoiler for Floor 1:

Show

Spoiler for Layout:

Show

seven

Spoiler for Monsters:

Show

Spoiler for Slimes:

Show

Slimes

A basic unintelligent mob.

These are balls of slime with a magical spherical core in the center.

They roll on the ground and jump at enemies.

Their slime body is basically a big stomach that can digest almost anything.

Damage the core and you destroy the slime.

Weighs no more than 5 pounds

Spoiler for Plants:

Show

Spoiler for Elder sage:

Show

A basic healing herb.

Long strip like leaves that can act like bandages.

If boiled they can cure basic poisons.

Spoiler for Traps:

Show

Spoiler for Pitfall:

Show

Holes in the ground covered by thin covers of stone that will shatter as soon as any weight larger 10 lbs.

Spoiler for BOSS:

Show

Spoiler for Boss Room:

Show

A stone dome like room that is about three meters tall.

There is a pedestal in the center where Iris’s core (2 inch diameter ball of obsidian with a pulsing light in the center) sits

Spoiler for Iris:

Show

Iris can create a body of stone around his crystalline body.

This body is made of stone so is very tough yet it can only move at a normal human speed.

Iris will surrender and offer a trade of a small purse full of gold for his life.

If you take the trade go to the chest at the bottom of his pedestal where the stone box is and take the gold. If you don’t then smash Iris’s core and that will kill him. The shards of a dungeon core can be used as magical enhancers.

Being the originator of the character test rooms I feel sorry for causing you whatever mental pain I have.