VPL SupporterPet Game OwnerVPL Member

If you have read my welcome post, I mentioned a future site of mine. I have a few questions about the upcoming virtual world.

Should I use Flash or HTML 5?

Should I use Kickstarter to help fund this project in the beginning?

Does anyone here do flash items/maps, and if so how much?

Preview of sshhspy backstory: you wake up and you're surrounded by secret agents who are questioning you about an incident you don't remember. They say you witnessed a situation only for government eyes. You must start over.

Administrator

If you have read my welcome post, I mentioned a future site of mine. I have a few questions about the upcoming virtual world.

Should I use Flash or HTML 5?

Should I use Kickstarter to help fund this project in the beginning?

Does anyone here do flash items/maps, and if so how much?

Preview of sshhspy backstory: you wake up and you're surrounded by secret agents who are questioning you about an incident you don't remember. They say you witnessed a situation only for government eyes. You must start over.

Sent from my Nexus 7 using Tapatalk 2

Click to expand...

More sites are using html5 these days, but you could use Flash as well.
2: If you can't fund itself, then why not? You can set the bar as high as you'd like it to, I believe.
3: Plenty of artists here make items and maps. Take a look at our art marketplace

VPL SupporterPet Game OwnerVPL Member

More sites are using html5 these days, but you could use Flash as well.
2: If you can't fund itself, then why not? You can set the bar as high as you'd like it to, I believe.
3: Plenty of artists here make items and maps. Take a look at our art marketplace

ModeratorVPL SupporterVPL Member

I'd go for HTML5 since that is becoming the standard and will work on mobile Apple devices (ew, haha).

As for Kickstarter, I wouldn't do it right away. REALLY work on organizing everything, getting everything possible done beforehand (such as planning the story, game play, what art/programming you need, writing, etc.) so you can make a presentable project that should hopefully look like it will have a future. People won't invest in things that they think will fail.

As for artists, browse around here for styles you like, then pick an artist based off that. You could also try DeviantArt if you can't find what you're looking for here.

VPL SupporterPet Game OwnerVPL Member

I'd go for HTML5 since that is becoming the standard and will work on mobile Apple devices (ew, haha).

As for Kickstarter, I wouldn't do it right away. REALLY work on organizing everything, getting everything possible done beforehand (such as planning the story, game play, what art/programming you need, writing, etc.) so you can make a presentable project that should hopefully look like it will have a future. People won't invest in things that they think will fail.

As for artists, browse around here for styles you like, then pick an artist based off that. You could also try DeviantArt if you can't find what you're looking for here.

Click to expand...

Would you recommended any Artists that work with flash or HTML5 maps?

And before kickstarter I would definately make sure everything's in order

VPL Member

Just make sure you realize if you use HTML5 that it's not supported across all browsers and there are still issues with sounds (pretty largely unsupported on most browsers). I'm also pretty sure there's some sprite animation issues as well with the canvas -- I think it had something to do with the number of things you put on the canvas but don't quote me on that one.

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