Notes: Also played basketball as a lightly recruited Florida prep before committing to the Mountaineers and then-head coach Rich Rodriguez. As a true freshman in 2007, caught 12 balls for 102 yards (8.5-yard average) and zero touchdowns, with 16 rushes for 105 yards (6.6) and two touchdowns in 13 games (two starts). Also returned a pair of punts for 43 yards (21.5). Was arrested in March '08 and charged with battery following a fight outside a Morgantown nightclub. Ultimately pleaded no contest and agreed to community service and fines. Started 12-of-13 games in the slot in the fall (gave way to a tight end against Colorado), totaling 53-462-7 (8.7) receiving with 48-250-2 (5.2) on the ground and 8-6 (0.8) on punt returns. Was arrested for DUI in February '09 and suspended indefinitely. Reinstated in August, started 11-of-13 games in the slot (gave way to a tight end in non-starts) and led the team in receiving for the second season in a row, tallying 72-688-3 (9.6) receiving and 35-175-1 (5.0) rushing. Started 11-of-13 games in the slot in '10, catching 69-728-4 (10.6) with 14-92-1 (6.6) rushing and 8-86 (10.8) on punt returns. Did not start against Connecticut or Pittsburgh (formation). Also returned 21 career kickoffs for 487 yards (23.2). Team captain.

Positives: Built low to the ground and is very strong, pound for pound. Slippery and difficult to corral. Very good balance, short-area burst and lateral agility to elude tacklers and can create some magic with his feet. Good hands. Versatile - lined up in the slot and in the backfield and returned kicks.

Negatives: Marginal size - is small-boned, has very short arms and lacks bulk. Is not built to survive in a big man's game, and durability is a concern. Lacks elite top-end speed. Limited run strength. Character and maturity need to be investigated.

Summary: Tiny, slippery water bug who might not be big enough to survive the NFL game, though his versatility, athletic ability and quickness in space give him an opportunity to beat the odds. Will have to make a living out of the slot, with gimmicks, screens and draws, and in the return game to stick.