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GOG.com is a digital distribution platform – an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers.
All of this born from a deeply rooted love for games, utmost care about customers, and a belief that you should own the things you buy.

What is GOG.com about?

Hand-picking the best in gaming. A selection of great games, from modern hits to all-time classics, that you really shouldn’t miss.

GOG.com is a digital distribution platform – an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers.
All of this born from a deeply rooted love for games, utmost care about customers, and a belief that you should own the things you buy.

What is GOG.com about?

Hand-picking the best in gaming. A selection of great games, from modern hits to all-time classics, that you really shouldn’t miss.

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Posted February 21, 2014

The DRM-Free Revolution Continues with Big Pre-Orders and Launch Day Releases!

Good news! GOG.com is going to bring you more fantastic launch day releases, preorders, and other exciting new content from some of our favorite developers. We've lined up 3 big titles that we will be bringing to GOG.com in the next couple of months for sale or preorder that we think will be hits with all of our gamers; and we have more equally exciting games coming up soon.

If you've been a member of the site for a long time, you may recall that when we launched sales of The Witcher 2 on GOG.com, we had to add in regional pricing. The game cost different amounts in in the US, the UK, the European Union, and Australia. We're doing something like that once again in order to bring you new titles from fantastic bigger studios. Since we don't accept currencies other than USD on GOG.com right now, we'll be charging the equivalent of the local price in USD for these titles. We wish that we could offer these games at flat prices everywhere in the world, but the decision on pricing is always in our partners' hands, and regional pricing is becoming the standard around the globe. We're doing this because we believe that there's no better way to accomplish our overall goals for DRM-Free gaming and GOG.com. We need more games, devs, and publishers on board to make DRM-Free gaming something that's standard for all of the gaming world!

That brings with it more good news, though! As mentioned, we have three games we're launching soon with regional pricing--two RPGs and a strategy game--and while we can't tell you what they are yet because breaking an NDA has more severe penalties than just getting a noogie, we're confident that you'll be as excited about these games as we are. For a limited time, we will be offering anyone who pre-orders or buys one of them a free game from a selection as a gift from GOG.com, just like we did for The Witcher 2.

If you have any questions, hit us up in the comments below and we'll be happy to answer (to the best of our ability).

EDIT: Since we've answered a lot of the common questions already here (and lest you think that we've ignored you), it may be handy for you to check out the forum thread about this and search for staff answers by clicking this link here. (hat tip to user Eli who reminded us that the feature even exists. :)

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JudasIscariot: Excuse me for barging into TET's area here but as one of the folks responsible for ensuring the games have the most amount of goodies I feel I should clarify this: there are times when a game has a) nothing but the manual even in the original release b) in the case of indie games, we do what we can with what we get and c) sometimes the extras don't approved because of legal issues on the extras themselves.

I know I am being a wee bit defensive here as I, as well as my colleagues, take my job seriously.

Thanks for reading :)

edited for clarity :)

johnnygoging: ah so that's why some games are so sparse on the extras. I was wondering why that is on some. you can't scan manuals or just put together the developer-created wallpapers and such that were used as marketing when the game came out? didn't know why more games couldn't look like system shock or the witcher or icewind dale I think. concept art and developer work and things. that's pretty sad that you have to get legal approval on the extras.

well then let me just say thanks for all the work you have done that way including the stuff that never got added in.

Well, we do scan the manuals, actually :) See the German manual for Deadlock 1 and the German manual for 7th Legion as an example :) and I am hoping to get a couple more manuals that shall not be named scanned and out to you guys soon for a couple of our classic games :) It's just sometimes, depending on the game, they are not available for purchase either via ebay or other auction sites.

With older games, the wallpapers tend to be too small to be useful with today's resolutions. Luckily, we have an awesome design team that can work miracles with the severely limited assets for some of the older games but sometimes there's literally NOTHING to work with as far as bonus goodies go :/

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JudasIscariot: Excuse me for barging into TET's area here but as one of the folks responsible for ensuring the games have the most amount of goodies I feel I should clarify this: there are times when a game has a) nothing but the manual even in the original release b) in the case of indie games, we do what we can with what we get and c) sometimes the extras don't approved because of legal issues on the extras themselves.

I know I am being a wee bit defensive here as I, as well as my colleagues, take my job seriously.

Thanks for reading :)

edited for clarity :)

WireHead: Thanks for helping clarify the process, Judas!

I understand GOG tries their best on this area, and you can only give what the devs/publisher agrees to give... but the fact still remains, in some of your games, GOG's version seems the poorer, compared to what's available in other stores (like the current Humble Bundle). And that is something it should be fought, and renegotiated, for better future deals. Don't give up on these, ok?

I still hope a Deluxe edition of the Raven, or the Book of Unwritten Tales, will be available in the future here!

I can't say that we didn't notice the current trend in some of the bundles regarding the OSTs and other things but I also can't say why they are offered the way they are offered because neither you or I know the details that are behind the scenes :)

edit: we don't give up but we also can't force someone to give something to us if they legally can't due to outsourcing the soundtrack, for example.

As far as the Deluxe versions being available here, well, all I can recommend is that you send that kind of feedback through the official Contact Us link. Make your voice heard :)

Post edited February 24, 2014 by JudasIscariot

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real.geizterfahr: Don't worry, I'm not going to hang you for some missing goodies ;) In fact I think you're doing a great job on the extras (STALKER coming to mind). It's just something I noticed recently.

We'll see how you feel in about 49 minutes, then :P

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RS1978: I don't know what we'l get in ~45 minutes, but I highly query whether you will ever beat your release of Two Worlds 2. German language, German manuals, complete Soundtracks and even Official German Strategy guides (!) included - what could be better? Btw, would be great to see German language support for the first Two Worlds as well, GOG's the only place on the world where you can buy this nice RPG without the tremendous online activation.

You will get German language support and a German manual today :) Granted, it's not Two Worlds II all over again with a staggering amount of goodies but I think what we have is still nice on its own :) Also, do let us know either by PMing me or writing to us if there are any goodies we missed especially in different languages :) Not being native speakers of a given language really puts a damper on research and no, Google translate doesn't work in all cases :/

JudasIscariot: We'll see how you feel in about 49 minutes, then :P

Niggles: 49minutes til..... ?

Til.......

Post edited February 25, 2014 by JudasIscariot

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JudasIscariot: You will get German language support and a German manual today :) Granted, it's not Two Worlds II all over again with a staggering amount of goodies but I think what we have is still nice on its own :) Also, do let us know either by PMing me or writing to us if there are any goodies we missed especially in different languages :) Not being native speakers of a given language really puts a damper on research and no, Google translate doesn't work in all cases :/

RS1978: Please, don't get me wrong, I would never expect such an amount of goodies for every release. I see goodies as what they are: Goodies, very nice to have, but not a necessity.

I'm not sure what you mean if you're speaking of missing goodies in some languages? I know of many missing features for German versions, but of course I don't know how the concerned legal situation is.

Manuals, strategy guides, etc. Basically, I'd like to synchronize the available languages for a game with the goodies so it would be like this:

Game X available in English, German goodies: goodie1 (English) goodie1(German)

Right now, it's

Game X available in English, German goodies: goodie1 (English) no German-language goodie

See what I mean? :)

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JohnnyDollar: Over 3,400 posts. Did you think that GOG would generate so much excitement over preorders for 3 new launch day releases? It's fantastic isn't it?

:P

Oh, I was referring to German language support and nothing else. Sorry if I didn't make myself clear earlier :)

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JudasIscariot: You know... I was going to make a quip here as I usually do when talking to some of the veteran members here but I am afraid my words will be used against me soooo <insert quip here> I guess :/

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FraggingBard: Last niggle before I go find a soundtrack and chocolate, DRM is Digital Rights Management. Controlling the "IP" related to the product, right? So when you regional price it, and make it regionally available, you're doing what exactly? You're controlling the product, saying you can play it and you can't play it. Which is exactly what those silly programs attached to other games do, you just do it in a roundabout and indirect way which lets you pretend it's different.

DRM is explicitly a class of technologies that attempt to control the utility of a digital work after sale. Regional pricing, by the definition of it, is something that clearly works before (or possibly, you could argue, during) sale. Further, once you have purchased the game with regional pricing, you are free to do as many things with it as anyone else in the world is, so we're not attempting to limit your post-sale utility of your files. That's why I say it's not DRM.