took the lessons learned in and and gave us a real mix in how you can obtain these Vanity Items. Lots of Random Drops, a few Achievements and some very long Reputation grinds. Quite a few of these are technically outside of the scope of this guide; the Dark Moon Faire, some of the Archeology and Guild Rewards, as they cover more content than just this expansion. i have tried to give an overview and include them where it makes sense.

This brings the number down (28 mounts and 22 pets), whilst retaining a lot of hard work and frustration (58% of mounts are random drops) so Cataclysm really depends on your luck. It is a shame as there was such potential for rep rewards from the different factions rather than inscriptions that all got removed later. Don't despair though, as the rewards on offer are some of the prettiest in the game.

You will want some Guildies for part of this guide, for some of the Dungeon and Raid Achievements are going to need help and you can win rewards for everyone in your Guild while you do them.

The Plan

This guide assumes you survived the Cataclysm without obtaining anything, chances are you should be able to skip some parts to bring the overall time down. It is still going to take you a while to collect everything on offer, but I hope this is the most efficient way to go about it. There are are few major quest zones to get finished in the beginning and then we move through the Achievements and onto random drop chances while getting the longer Dailies series started as soon as possible.

This isn't so much a Guide as a Plan, and a way to work through and get what you want without going completely insane through endless repetition. However, there is no harm in mixing things up to suit your goals or skipping the RNG grinds if you feel they aren't worth it.

There are three Cata rare spawns with a guaranteed drop; Aeonaxx has only a small spawn area and is a given to check for if you are going to Deepholm often, Poseidus can be in a wide area and is well out of your way so you will most likely ignore trying to camp (and you can get Reins of Poseidus on the Auction House), and Mysterious Camel Figurine could be almost anywhere in Uldum, is hard to spot and can be a fake. You could incorporate any or none of these into your rotation if you want.

And the same goes for your Dungeons runs, The Stonecore and The Vortex Pinnacle can be done on normal and take all of 5-10 minutes to complete so you can either repeat a few times until you hit your hourly cap or do them once or not at all. Zul'Gurub is a bit out of the way and may be deemed too time intensive to bother with.

I promise that is the last of the long quest chains! We have now opened up all our Daily Hubs and can see our rotation starting to form. For a lot of you reading this, day 1 & 2 were pretty much completed as you leveled through Cata anyway and Day 3 is where we start to have some fun.

Archaeology was added during the Cataclysm and there are a few rewards you should be aware of whilst following this guide. You are going to be flying around a lot so keep an eye out for the following dig sites and see if you can solve any while you are out and about. You can start on these at lvl75.

Dwarven Sites are generally going to be a little North and out of your way, but can lead you to Clockwork Gnome

OK I am a liar, but those quest chains are absolute heart breakers with definitive rewards, the hard part now is who do you choose to accompany you? Trolls like to make things complicated so I have listed the full chains for both below.

He will then send you on the quest I Think She's Hungry to feed the baby raptor some basilisk meat. Make sure you have the hatchling summoned while killing basilisks so she may take bites from the corpses as you kill them.

Now take the hatchling to the Bal'lal Ruins @ 33.7, 37.2 where you will find a pile of skulls on the ground. Your hatchling will run up to the pile and grab a skull from it. Now he will give you the quest Favored Skull. Return to Osborn Obnoticus at the Rebel Camp (This is the NPC that you must have logged out then back in to see according to some Alliance players).

After completing the above quest line, Bloodlord Mandokir will spawn and offer a "quest" of the same name. He really just wants to steal the raptor from you because it's special. Do not chase him when he runs off. There is more to do, you must now embark on a chain to try and save your new raptor friend from her fate.

She will lead you on a chain to try and save your new raptor hatchling friend from her terrible fate of becoming the Bloodlord's new raptor slave. This is all your fault! But maybe you can do something about it...1) Mind Vision, 2) See Raptor, 3) Mind Control, 4) Be Raptor, 5) Ghaliri

After that really cool and fun quest chain from the Priestess you are ready to enter the 85 Heroic Dungeon of Zul'Gurub and face the Bloodlord Mandokir. It's time to undo the mistake you made by bringing him back to life, and you must save your new friend from a world of torture and evil. Once the Bloodlord falls at your hands, you will see An Old Friend.

The Horde Chain is almost identical, but make sure you grab the opening quest before you head down to Grom'gol.

Enjoy your Reins of the Volcanic Stone Drake. A lot of these Achievements are soloable but will go faster and easier if you bring some friends. Keep them close as you will need them (and a few more) over the next few days...

For a few of these Achievements you may find it a lot easier to have a "HealerTank" to pull threat and move adds around while you wait for the right conditions to happen. There isn't a huge amount of damage to be taken, and in some cases it is safer to have your Healer keep the boss/add on them than have a proper Tank who may do too much damage too quickly. Over healing pulls a huge amount of threat, and no lvl90+ Healer should struggle keeping themselves and their group up. It also means you can have more DPS when you get to the inevitable burn phase.

Watch your cleaves on the following, and if you are struggling try speccing to Healer and see how you go:

I Hate That Song Grab all the snakes and keep them on you in a corner while your group does it thing

And just like my two previous guides I have front loaded the content to the point where everything after the 1st week is a copy of a copy, there is nothing new left for you to do now. Continue with The Molten Front and Tol Barad as both of these have guaranteed rewards, and keep plugging away at the random drops with your fingers crossed. The intention of this first week was to get all the big items out of the way and then it is around an hour max per day from here on in.

You can of course choose to do the Achievements in a different order, having to organize some larger groups will mean compromise at times. As long as you keep the Dailies going you can do them at any time along the way.

Ready for more Raiding?

You should have your daily routine drilled into you by now, so for the next three weeks every day:

This is the "gamble and grind" stage, sometimes with not much to show for your efforts, just keep at it and keep your fingers crossed!

I have included the two maps above as they show all the rewards that are in Azeroth as you fly about. You could be doing the dailies and then getting on with your normal top level routine. But if you wanted to spend some time doing something different (and if you boosted, a lot of what you missed) then this is pretty much all of it.

The Last Flaming Hoorah!....?

After four continuous weeks of doing the The Molten Front you have finally finished! Today you should be able to do your last set of quests and be rewarded with Flameward Hippogryph. You should also have Crimson Lasher and Hyjal Bear Cub available if you didn't get them already. Congratulations, and well done sticking with it.

Oh sorry, did I say finished? I meant to say you've finished the final phase of the Molten Front, you now get to keep doing it every day in the hope of getting Scorched Stone which drops from Zen'Vorka's Cache which you can purchase after doing a full set of Dailies. Psych!

By Faction and Zone

Tol Barad is unique for a Daily Hub as after each PVP battle 3 new random sets of quests can appear, so depending on how well your Faction does and how diligent you are you can get from 5 to 18 quests per day. This is obviously going to make a big difference in progression. Kill every Baradin Fox you see for a chance to drop Fox Kit and save yourself 0 Tol Barad Commendation

It is also worth participating in the PVP battle yourself as you will gain extra rep and Tol Barad Commendation. You are likely to find yourself the only person there at times, just wait it out (if your faction is defending of course) and you will get 3 Tol Barad Commendation for a win. If a battle is taking place when you arrive to do your Dailies, then just run across the bridge and accept.

I am yet to try it, but assume you could get 6-7 ("PVE" quests) + 18 ("PVP" quests) + 24 (8 x PVP wins) = 8 Tol Barad Commendation in a single day, but it would be a long one and not something I would advocate for this guide, 20 a day is more than enough to aim/hope for.

It takes about 10-15 minutes to do both sets of Dailies, so an ideal day would go something like:

Check the PVP tab to see when the next battle will begin

Arrive in Tol Barad at least 20 minutes before the next battle (as the zone closes 15 minutes before it starts)

Your absolute worse case (no drop and your faction never wins) is 103 days; only one day short of the epic Argent Tournament.

You could use Alts to try and speed this up, aiming for a different reward. If you want to know all there is to know Too Bad, Tol Barad

The Molten Front was Blizzard's bastard child of The Argent Tournament, end of expansion content meant to keep us occupied for a long time. You start in Mount Hyjal by The Sanctuary of Malorne and should be in the Front itself on your first day. After 10 days you will earn enough Mark of the World Tree to open up another quest hub, and then use that to open the other within a further week. Once you have access to the final three hubs, it should take another 10 days or so to get your Flameward Hippogryph

But the quests have a long side chain as you help a certain somebody Raid Arcs and the Dailies give a total of only 400 rep. As you will be doing a lot of Dungeon runs you should get to Exalted just by wearing Tabard of Ramkahen. So I wouldn't spend any Timewarped Badge on Commendation of the Ramkahen either. This is where personal choice comes in once again; I am nothing if not flexible!

Therazane the Stone Mother is similiar to The Sons of Hodir as you start at Hated and have to slowly win her trust through a series of quests that start fairly long into the Deepholm chains.

By the time you have finished off the quest chain you will have unlocked the Dailies you need at Honored. There is no real need to push the reputation any higher than this. don't be worried if Lost In The Deeps doesn't show up for a while, if you check every day then a month should be enough to average it out.