I caved and used my Mickey and Brooms...... Got that 100% on my first roll on WOFF Sephiroth. Such a good medal....

Current setup:

Second Chance Ariel

Keyart 3 w/ ATK Boost 2 & Atk Prize +

Jack and Sally w/ ATK Boost 3 & Atk Prize +

Tama with ATK Boost 2 - I also swap out a WOFF Yuna with Def Boost 3 if needed.

100% Guilt WOFF Sephiroth with AB3 Max

My nova is currently only at 492, I wanna hit 500 x.x

Slowly getting back into this game, that lull we had over the last few months really took me out of it. I am looking forward to the crap ton of content SENA is about to drop on us to catch us up. I am not looking forward to the next 100 chapters or so though, lots of filler ahead.

Also spoiler warning regarding JP quests:

Spoiler

Why does Square Enix make this story so complicated with Ven being a new forteller? Seriously, I am so confused by that. Either Ven is a time traveler via Xehanort, or the Keyblade war happened a lot later then I thought.....

Wow, Leopardos truly is my kind of union. (I'm going to be so mad if Master Gula looks like Ventus because SERIOUSLY SQUARE??? JUST GOING TO COPY-PASTE CHARACTERS NOW???)

Also spoiler warning regarding JP quests:

Spoiler

Why does Square Enix make this story so complicated with Ven being a new forteller? Seriously, I am so confused by that. Either Ven is a time traveler via Xehanort, or the Keyblade war happened a lot later then I thought.....

I keep getting KH Chi and Unchained mixed up, they are so similar but so different. I have read so many chaos theory's on the spoilers above, it is confusing and I am genuinely curious to see how all of this is gonna play out.

I am up to date on the story on both JP and Global, but I am confused when I compare it to KH Chi. I regret watching the ending of it, as it just confused me a lot more and I am getting them mixed up. I am gonna re-watch chi to see if I can re-separate them in my mind.

This game is hard to follow, I wish Backcover was done better/differently :L

I keep feeling they have drinking games to decide how the story will progress. Seriously, it was so simple with KH1 and Birth By Sleep, and then for some reason they gotta screw it with the Nobodies, and the Xehanorts, and the Organization, and now Ventus clones. No wonder they delayed it for so long, they have no idea how to wrap things up after KH2 so they're just throwing everything into the pot.

I keep feeling they have drinking games to decide how the story will progress. Seriously, it was so simple with KH1 and Birth By Sleep, and then for some reason they gotta screw it with the Nobodies, and the Xehanorts, and the Organization, and now Ventus clones. No wonder they delayed it for so long, they have no idea how to wrap things up after KH2 so they're just throwing everything into the pot.

*eye roll and booty bump away* you're making it way too complicated, squall (I can say "boss" respectfully but not in a KH thread, because, that's like, totes my thing, and I'm in the zone when it comes to my thing).

It was already there in the final mix. They were just second-guessing at the time because they didn't know if the first game would be a success. Honestly the only thing I hate in the KH series was the whole time-travel bit. It's like their deus-ex-machina, and a half-a$$ed one at that.

@MilkyThief hmmm...not bad.

Speaking of, when was the exact point in time the memories of chi and unchained started to diverge? I think it was after fighting that final boss in Agrabah, since after that comes Castle of Dreams, but I have a gut feeling it's earlier than that.

We still have 15 more chapters of Agrabah to go, it isn't over yet, 585 is the last quest there.

Gonna go into detail about the next 100 chapters of Unchained. I am still brushing up on my Chi knowledge, I can say that it does go a different path around this time though, it is weird.

Spoiler

571-585 Finding Abu to finish off Agrabah. Weird Bandit with treasure chest on its head boss. Not that memorable.

586- 630 Enchanted Domain w/ Cinderella Really boring filler, great looking world though, I love the color palettes. - 595 gets Stroke of Midnight Keyblade. A weird version of the Starlight, as it is all three colors.

631 -635 Back to daybreak town, go to the Moogle Shop near the fountain.

636 - 645 In the Moogle shop, you meet other people from your union, you decide to work together and become friends. In the shop you find the floor caved in and their are broken pipes in floor that let in a giant shark/large body hybrid heartless underground. You make your way though a underwater canal system fighting a ton of water heartless, you make your way to the Shark heartless, it has a weird gimick in the fight that you can only do 8 attacks to it before it charges you. A special attack only counts as one hit, so you get 8 special attacks before it charges you. You kill it then you learn you can't beat it in the water, so your new friends hold it off while you search for 4 pumps to drain the water. You drain the water, then fight the same boss again. your friends are your power yadah yadah yadah.

646 - 660 Back to Cinderellas world. A lot of filler about glass slippers. Boss was not memorable, Ends the Enchanted domain world.

661-665 Back in Daybreak town your friends meet up at the fountain and discuss a new heartless type that has been spotted in Daybreak town, it is some kind of dualwielding humanoid. You chase it down to the area before that giant staircase that leads to the fortellers room. I don't recall the boss being that difficult.

After beating that dualwield boss it goes into cutscenes about the past, it shows the master of master talking to Ava and giving her her special mission to make the dandelions. The interesting part of this scene is the master gives her a piece of paper that has a list of 5 names, the next fortellers he has picked. Ava comments how one of the names is circled, the master explains that that one person is the forteller that gets a copy of the book of prophecy and only him. Ava is concerned that that is dangerous, but the master of masters basically goes, nah it is all good I told you to do it. So Ava goes with it.

But then it switches to a really weird scene, it is Ephemer and Skuld in the Keyblade Graveyard, they chat about how Ava picked the two of them to be the new fortellers and that they need to wait to see who the others are. Then the third new forteller arrives. Who is it? Ventus of all people. Then that cut-scene ends.

666-670 A lot more filler. One of your friends and you go to Dwarvern Woodlands to fight some new super strong heartless. Another one of those dualwielding humanoid things.

Then it goes to a weird cutscene, one I am still trying to figure out. Here we see Chirithy talking to Ephemer and Skuld. They are talking about who I can guess is the player. They talk about how he has been asleep for a long time and having nightmares, Chirithy seems to know something about it but is hiding it. Skuld wants him to hide it. Chirithy agrees. Ephemer then tells Chirithy that he senses a strong darkness in the new world they are in, and that he needs to explain to the player what a union cross is. Chirithy agrees and teleports away.

That is it for JP right now, 670 just came out yesterday on the 23rd so that is it for Union Cross so far in Japan.

I have been working on a Chi version of this for a while, I will post that when I am done with it. As it has a different outcome and ending.

*eye roll and booty bump away* you're making it way too complicated, squall (I can say "boss" respectfully but not in a KH thread, because, that's like, totes my thing, and I'm in the zone when it comes to my thing).

It was already there in the final mix. They were just second-guessing at the time because they didn't know if the first game would be a success. Honestly the only thing I hate in the KH series was the whole time-travel bit. It's like their deus-ex-machina, and a half-a$$ed one at that.

Final Mix only got made because frickin' Square added stuff to the international release of KH1 and the Japan players got upset. They've been going overboard with the Final Mix crap ever since because it became such a money-maker for them.

We still have 15 more chapters of Agrabah to go, it isn't over yet, 585 is the last quest there.

Gonna go into detail about the next 100 chapters of Unchained. I am still brushing up on my Chi knowledge, I can say that it does go a different path around this time though, it is weird.

Spoiler

571-585 Finding Abu to finish off Agrabah. Weird Bandit with treasure chest on its head boss. Not that memorable.

586- 630 Enchanted Domain w/ Cinderella Really boring filler, great looking world though, I love the color palettes. - 595 gets Stroke of Midnight Keyblade. A weird version of the Starlight, as it is all three colors.

631 -635 Back to daybreak town, go to the Moogle Shop near the fountain.

636 - 645 In the Moogle shop, you meet other people from your union, you decide to work together and become friends. In the shop you find the floor caved in and their are broken pipes in floor that let in a giant shark/large body hybrid heartless underground. You make your way though a underwater canal system fighting a ton of water heartless, you make your way to the Shark heartless, it has a weird gimick in the fight that you can only do 8 attacks to it before it charges you. A special attack only counts as one hit, so you get 8 special attacks before it charges you. You kill it then you learn you can't beat it in the water, so your new friends hold it off while you search for 4 pumps to drain the water. You drain the water, then fight the same boss again. your friends are your power yadah yadah yadah.

646 - 660 Back to Cinderellas world. A lot of filler about glass slippers. Boss was not memorable, Ends the Enchanted domain world.

661-665 Back in Daybreak town your friends meet up at the fountain and discuss a new heartless type that has been spotted in Daybreak town, it is some kind of dualwielding humanoid. You chase it down to the area before that giant staircase that leads to the fortellers room. I don't recall the boss being that difficult.

After beating that dualwield boss it goes into cutscenes about the past, it shows the master of master talking to Ava and giving her her special mission to make the dandelions. The interesting part of this scene is the master gives her a piece of paper that has a list of 5 names, the next fortellers he has picked. Ava comments how one of the names is circled, the master explains that that one person is the forteller that gets a copy of the book of prophecy and only him. Ava is concerned that that is dangerous, but the master of masters basically goes, nah it is all good I told you to do it. So Ava goes with it.

But then it switches to a really weird scene, it is Ephemer and Skuld in the Keyblade Graveyard, they chat about how Ava picked the two of them to be the new fortellers and that they need to wait to see who the others are. Then the third new forteller arrives. Who is it? Ventus of all people. Then that cut-scene ends.

666-670 A lot more filler. One of your friends and you go to Dwarvern Woodlands to fight some new super strong heartless. Another one of those dualwielding humanoid things.

Then it goes to a weird cutscene, one I am still trying to figure out. Here we see Chirithy talking to Ephemer and Skuld. They are talking about who I can guess is the player. They talk about how he has been asleep for a long time and having nightmares, Chirithy seems to know something about it but is hiding it. Skuld wants him to hide it. Chirithy agrees. Ephemer then tells Chirithy that he senses a strong darkness in the new world they are in, and that he needs to explain to the player what a union cross is. Chirithy agrees and teleports away.

That is it for JP right now, 670 just came out yesterday on the 23rd so that is it for Union Cross so far in Japan.

I have been working on a Chi version of this for a while, I will post that when I am done with it. As it has a different outcome and ending.

*remembers chi* Those were very dark days. Ultimizing cards, guilt ups, lux ups, and the language barrier. That was the worst. The only thing that made it better than Unchained was I spent AP when I died, not jewels. If you want to know about Chi, ask me some questions and I'll try my best to answer, but I'm also stumped on some parts because of the language barrier.

Final Mix only got made because frickin' Square added stuff to the international release of KH1 and the Japan players got upset. They've been going overboard with the Final Mix crap ever since because it became such a money-maker for them.

Gotta admit, it works, Squall. *forks over some of my damn hard-earned cash* Final Mixes appeal because extended secret endings. If it wasn't for that no one would care, except for maniacs who like a challenge and want critical mode so much.