[FuryBand 5.0.3 Character Sheet]
Name : Loibard Age 18 STR: 40
Sex : Male Height 59 INT: 24
Race : Gug Monster Weight 187 WIS: 32
Class : Jedi Social Class 63 DEX: 23
Body : Player CON: 34
God : Nobody CHR: 14
+ To Melee Hit 90 Level 31 Hit Points 617/ 617
+ To Melee Damage 47 Experience 229272 Spell Points 292/ 292
+ To Ranged Hit 46 Max Exp 229272 Sanity 377/ 377
+ To Ranged Damage 0 Exp to Adv. 285000
AC 20+57 Gold 77552 Speed Fast (+6)
(Miscellaneous Abilities)
Fighting : Legendary[47]Perception : Poor Blows/Round: 16
Bows/Throw : Heroic Searching : Fair Shots/Round: 1
Saving Throw: Bad Disarming : Very Bad Damg./Round: 48d6+376
Stealth : Bad Magic Device: Bad Infra-Vision: 90 feet
Tactic: berserker
Explor: running
(Character Background)
You have only recently been corrupted, and your entire
being detests this fact. Your watery green eyes radiate
pure evil.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
The Old Forest: Level 25 (1250')
Your body is a Player.
You are currently in the town of Bree.
You have defeated 2795 enemies.
You saved 32 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 45th Yavie of the 2890th year of the third age.
You have been adventuring for 2 days.
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SlayEvil : +....................
SlayDragon: +....................
Elec Brand: +....................
Cold Brand: +....................
MagicBrand: .+...................
Wounding : +....................
Sentient : +....................
Sust Str : ....+................
Sust Int : .....................
Sust Wis : .....................
Sust Dex : ....+..+.............
Sust Con : .....................
Sust Chr : ..+..................
Free Act : ....+....+...........
Hold Life : .........+...........
Blessed : +....................
Reflect : +....................
No Stun : ........+............
Protection: .....................
Res Acid : ..+.......+.........+
Res Elec : +.+..................
Res Fire : ..+.+.........+......
Res Cold : ..+......+...........
Res Pois : ....................+
Res Fear : +..++...........+....
Res Light : ....++...............
Res Dark : ..+.+........+.......
Res Blind : .............+.......
Res Conf : .......+.............
Res Sound : .....................
Res Shard : ....+................
Res Neth : .........+...........
Res Nexus : .....................
Res Chaos : .....................
Res Disen : .....................
Elec Aura : +....................
Levitate : ....+...........+....
Light : +....+..+............
Digestion : ......+..............
Regen : ....+................
See Invis : ..+......+..........+
Invisible : +....+...............
Knowledge : ....................+
Spell-Hold: .+............+......
Teleport : +....................
Add Int : ..........2..2.......
Add Wis : ....3.....2..2.......
Add Con : ....3................
Add Chr : ..1.3................
Mul Mana : ++...................
Add SPower: 34...................
Add Stlth.: ....3..5..2..........
Add Search: ....3...4............
Add Infra : ....3................
Add Speed : ..........2..........
Add Luck : ........4............
Tunneling : ...........*.......6.
Acidproof : ..+++++++++..++....+.
Elecproof : +.+++++++++..++....+.
Fireproof : ..+++++++++..++....+.
Coldproof : +.+++++++++..++....+.
Could 2Hnd: .+...................
Activate : .......++++...+......
Orc ESP: .............+.......
Troll ESP: .............+.......
Evil ESP: .............+......+
Good ESP: ....................+
Unique ESP: ....................+
Full ESP: ....................+
Corruption list:
Balrog Strength:
Provides 3 strength and 1 constitution
But it reduces charisma by 1 and dexterity by 3
Skills (points left: 0)
- Combat 21.785 [1.300]
- Weaponmastery 39.125 [1.100]
. Sword-mastery 36.000 [1.000]
. Archery 01.000 [0.600]
. Boulder-throwing 01.000 [0.500]
- Sneakiness 01.000 [0.900]
. Stealth 07.000 [1.000]
. Disarming 01.500 [0.900]
- Powers 36.800 [1.000]
. Devices 01.050 [1.150]
. Innate 01.000 [0.300]
- Jedi 36.100 [1.000]
. Dark -03.600 [1.000]
. Light 36.000 [1.000]
. Jedi-Dodge 36.000 [1.000]
. Spirituality 00.500 [0.400]
. Monster-lore 03.000 [0.500]
Abilities
* Extra Max Blow(1)
* Extra Max Blow(2)
* Spread blows
[Fates]
You may find a Parchment - More Deep Thoughts on level 1.
[Character Equipment]
a) a Curved Lightsaber (E:67851, L:27) (6d6) (+13,+6) [10,+0](60%) (+3)
b) a Mage Staff of Wizardry (1d4) (-11,-23)(80%) (+4)
It should be wielded two-handed. It can be used to store a spell. It
increases your spell power by 4. It increases your mana capacity by
80%. It does extra damage from pure magic.
It was given to you as a reward.
d) a Harp of Power (+1)
It increases your charisma by 1. It
sustains your charisma. It provides resistance to acid, electricity,
fire, cold and dark. It allows you to see invisible monsters. It
cannot be harmed by acid, cold, lightning or fire.
You bought it from the Music Store.
e) a Ring of Fear Resistance
It makes you completely fearless.
It cannot be harmed by acid, cold, lightning or fire.
f) The Ring of Anasar (+3)
It increases
your wisdom, constitution, charisma, stealth, searching and
infravision by 3. It sustains your strength and dexterity. It
provides immunity to paralysis. It makes you completely fearless. It
provides resistance to fire, light, dark and shards. It allows you to
levitate. It speeds your regenerative powers. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of The Blubbering idiot, agent of black
market, Simon the weak on level 5 of Barrow-Downs.
g) a Dazzling Ring of Invisibility
It grants you the
power of illuminate if it is being worn. It provides light (radius 5)
forever. It makes you invisible. It provides resistance to light.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Smeagol on level 20 of Mirkwood.
h) a Ring of Slow Digestion
It
slows your metabolism. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying in a vault on level 20 of Mirkwood.
k) The Amulet of Faramir (+18,+0) [+8] (+5)
It can be
activated for word of recall every 200 turns if it is being worn. It
increases your stealth by 5. It sustains your dexterity. It provides
resistance to confusion. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of The Variant Maintainer on level 24 of
Mirkwood.
m) The Phial of Galadriel (+4)
It can be activated for light area (dam 2d15) every 10+d10
turns if it is being worn. It provides light (radius 3) forever. It
prevents stuns. It increases your searching and luck by 4. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of a Dark dwarven warrior on level 21 of The
Old Forest.
n) an Ethereal Magical Battle Robe of Resist Cold [2,+25]
It can be activated for wraith-form every 50+d50 turns if
it is being worn. It provides immunity to paralysis. It provides
resistance to life draining, cold and nether. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
o) The Cloak 'Holcolleth' [1,+4] (+2)
It can be activated for sleep nearby
monsters every 55 turns if it is being worn. It increases your
intelligence, wisdom, stealth and speed by 2. It provides resistance
to acid. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
p) a Wand of Dig[1|1] of Plenty (23 charges) (+23)
It increases your
ability to tunnel by 23.
You found it in the remains of a Forest wight in the town of Bree .
q) The Wand of Digging of Thrain (16 charges)
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
It
increases your intelligence and wisdom by 2. It provides resistance
to dark and blindness. It allows you to sense the presence of orcs,
trolls and evil beings. It cannot be harmed by acid, cold, lightning
or fire.
It was given to you as a reward.
u) The Set of Gauntlets 'Paurhach' [2,+15]
It can be activated for fire bolt
(9d8) every 8+d8 turns if it is being worn. It can be used to store a
spell. It provides resistance to fire. It cannot be harmed by acid,
cold, lightning or fire.
It was given to you as a reward.
v) The Set of Leather Gloves 'Cammithrim' [1,+10]
x) a Pair of Soft Leather Boots of Levitation [2,+7]
It makes you completely fearless. It
allows you to levitate.
It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Pick of Digging (+6)
It increases your ability to tunnel by
6. It cannot be harmed by acid, cold, lightning or fire.
You bought it from the General Store.
[Character Inventory]
a) 27 Rations of Cram
b) a Lembas
c) a Bottle of Miruvor
d) 2 Jars of Honey
e) a Potion of Speed
f) 6 Scrolls of Word of Recall
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) Smeagol's Lost Toy
It can be activated for cure
poison every 100 turns.
You found it lying on the ground on level 17 of Mirkwood.
b) The Necklace of Girion [10,+0] (+5)
It can be
activated for grow mushrooms every 50+d50 turns if it is being worn.
It increases your charisma by 5. It sustains your charisma. It
provides resistance to poison and nexus. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Dark dwarven smith on level 24 of
Mirkwood.
c) an Elemental Amulet of Searching (+4)
It increases your searching by 4. It provides resistance to
acid, electricity, fire, cold and shards. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of an Uruk Shaman on level 23 of The Old
Forest.
d) an Everburning Torch of *Brightness*
It provides light (radius 5) forever. It provides resistance
to dark. It cannot be harmed by fire.
You found it in the remains of a White yeek on level 22 of Mirkwood.
e) The Pearl 'Nimphelos' (+1)
It
grants you the power of dazzle if it is being worn. It provides light
(radius 3) forever. It increases your searching and infravision by 1.
It allows you to see invisible monsters. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of Sangahyando of Umbar on level 25 of The Old
Forest.
f) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed}
It increases your intelligence and searching by 2. It increases
your mana capacity by 40%. It provides resistance to blindness and
confusion. It renders you vulnerable to fire. It allows you to see
invisible monsters. It is heavily cursed. It cannot be harmed by
acid, cold, lightning or fire.
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed
by 3. It provides resistance to acid, light and shards. It cannot
be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
h) a Jedi Robe [6,+0]
i) an Ethereal Cloak [1,+26]
It can be activated
for wraith-form every 50+d50 turns if it is being worn. It provides
immunity to paralysis. It provides resistance to life draining and
nether. It allows you to breathe without air. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
j) The Hatchet of the Night (2d6) (+34,+22) (+4)
It can be activated for vampiric drain
(3*100) every 250 turns if it is being worn. It is easy to throw. It
increases your dexterity and stealth by 4. It drains life from your
foes. It is a great bane of undead. It provides resistance to dark.
It allows you to see invisible monsters. It drains experience. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
k) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
It should be
wielded two-handed. It can be activated for detect orcs every 10 turns
if it is being worn. It increases your dexterity and searching by 4.
It is especially deadly against orcs. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying on the ground on level 22 of The Old Forest.
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It
increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It provides resistance to
dark. It allows you to see invisible monsters. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
m) The Long Bow of Legolas (x6) (+17,+19) (+3)
n) a Parchment - Adventurer's Guide to Middle-earth
o) a Parchment - Map

On 4.7.2008 21:49 mcantrell@netzero.net wrote:This is my current FuryBand character. He is a Gug Jedi -- so he can dual wield lightsabers, but doesn't get the -2 speed like Mutants get. Not bad.

Not sure where to farm Lightsabers, though. I just finished the old forest, have some holes in my resistances, but I'm not too worried about it. Hope to fill them soon. Not quite sure where to go next, in-game spoiler says Mordor, I think maybe the Sandworm Lair would be better, though.