This format tends to place great emphasis on battle scenarios. Combat is usually depicted by hexagonal or grid combat fields and makes up at least 90% of the gameplay time. Generally speaking, strategy RPGs focus less on character and storyline development, although they usually include the experience system.

Created late 2000, Syko*War was a Strategic/Tactical RPG for Neo Geo Pocket. It plays from the perspective of a Platformer unlike most others. Was only a demo of movement rules. Combat rules didn't work. Pictures included.