Yeah, UDK engine is really old. No idea why they would use it, heh. Come to think of it, are there any engines that don’t put limits? I’ve only heard elsewise of Unity, Source, and CryTech. Chivalry would be epic on CryTech but then the market would only be people with badass computers.

DW was built, I assume, with a contract with Spike’s DW, meaning they have to follow strict guidelines. That said, during the closed alpha, and now open beta, they have been taking feedback on balance changes and such.