It's not out because the coders are having trouble with the online co-op, and they can't remove it and patch it in later because the boxart says that the game is multiplayer. They've already told us this.

I'm just going to post some of my favorite comments from this video:- "Wait a minute, he released a level? Is there going to be an anime or comic based on it?﻿"- "is he going to make a kickstarter page for it?﻿"- "How was this video not delayed and not uglier then the base?﻿"- "Shouldn't he be working on delaying Mighty No 9 yet again?﻿"- "WILL YOU STOP SCREWING AROUND ON MARIO MAKER AND FINISH YOUR OWN FUCKING GAME SLACKER﻿"And finally...- "Insert Mighty No. 9 comment here﻿"

Musashi, my "friend", did you even read the comment I posted? Every single one of those comments were from somebody else. If you'd like to know what I said, my comment on the video was as follows:"Huh. So even professional game developers can't make decent levels for this thing...﻿"Though to be fair, I did make a mistake in this comment. Inafune is no developer. He has people that do that for him. シ

@musashihe's having a hard time dealing with people who were promised to have the game on april 2015, eh? then that means the game isn't very important to him as much as dealing with people who want the game.

As much as I too am tired of Mighty No. 9's delayed development and honestly sick of the game at this point, I think it's rather harsh to say "Now get back to work" in the news post, even if it was meant jokingly.

Not every team member on MN9 specializes in debugging, and while I am sure Inafune is trying to make it all happen, he's still just one man and the bulk of the work probably lies on the more dedicated, specialized members. Besides, aren't developers like him /invited/ to design SMM courses? He's not the first well-known developer to do so.