Resogun – Battlefield 4’s majestic multiplayer modes nearly stole the show for me, but ultimately I had to choose Housemarque’s brilliant shmup based solely on the number of hours I pumped into it. The game is almost impossible to put down.

— Sid Shuman, US PlayStation.Blog

Resogun – Housemarque’s deliriously exciting retro-fabulous shoot ‘em up scorched my eyeballs and seduced my senses, taking up permanent residence on my PS4. Call me an old codger if you like, but this is gaming at its purest. Love it.

— Fred Dutton, EU PlayStation.Blog

Assassin’s Creed IV Black Flag — Black Flag has an almost overwhelming amount of content sewn into a breathtaking slice of the Caribbean. It satisfies every craving, from swordplay to stealth, from customization to crafting. And perhaps most importantly, your crew sings shanties as you sail. The coolness of this cannot be overstated.

— Ryan Clements, US PlayStation.Blog

Resogun — The true genius of Resogun lies in its deceptive scoring systems. Just when you think you know the best route to the top of the leaderboards, you discover a new trick that forces you to completely rework your now-obsolete strategies. In Housemarque we trust.

Naughty Dog’s blockbuster The Last of Us dominated this year’s PS3 category, with Grand Theft Auto V also finishing strong. Ni No Kuni and BioShock Infinite rounded out the list of winners, though it’s worth noting that Beyond: Two Souls and Tomb Raider both saw robust support.

The Last of Us – A highwater mark for PS3, and a welcome shot in the arm for all of us after a little more sophistication and nuance from our AAA gaming. Along with Beyond: Two Souls and GT6 it might have heralded the end of a console era, but it also felt like the start of something — and if this is the direction our blockbusters take henceforth, count me happy.

Brothers: A Tale of Two Sons — In only a few hours, Brothers explores the resilient human element that ties together the very best works of fiction in such a beautiful, fundamental way — and even more impressively, in a manner that only video games can accomplish.

— Nick Suttner, PlayStation Blogcast

The Last of Us – Naughty Dog did it again, surpassing everything we have seen in the industry thus far. Brutal and beautiful at the same time, with a soundtrack by Santaolalla soundtrack that’s almost too perfect. Joelbanderas.gif

Velocity Ultra – Tough category! For my money, Futurlab’s classy, clever blaster just pips the delightful Tearaway, Spelunky and Hotline Miami. No other game I played this year so brilliantly layered mechanic-upon-mechanic, slowly transforming you from slow-witted cannon fodder to master thumb ninja. Bring on Velocity 2X.

— Fred Dutton, EU PlayStation.Blog

Tearaway – One of the most creative games in the universe, with a lovable character, awesome level design, and the best use of the PS Vita features we’ve seen yet. Tearaway should be standard curriculum at videogame universities.

— Lorenzo Grajales, Latin America PlayStation.Blog

Dragon’s Crown — Garbed in eye-popping fantasy art, Dragon’s Crown boasts a staggering degree of replayability. It invites return play, tempting us with glittering treasures and stage-searing spells. With six heroes to master and secret paths to traverse, Dragon’s Crown is as rewarding as it is beautiful.

— Ryan Clements, US PlayStation.Blog

Spelunky — A game about dying in the jungle in a way you can’t imagine. A thrilling economy of risk, Spelunky trades in chutzpah as much as it does in skill and knowledge. Every one of Spelunky’s pieces fits together like it couldn’t have happened any other way; it’s a Perfect Video Game, as such things go, and beyond perfect on Vita. — Nick Suttner, PlayStation Blogcast

A tight race between Resogun and Far Cry 3: Blood Dragon ultimately went in favor of Housemarque’s addictive shmup for the Platinum prize. The newly released Minecraft: PS3 Edition and Guacamelee! also scored highly, just outpacing critical hits Hotline Miami and Brothers: A Tale of Two Sons.

Brothers: A Tale of Two Sons (PS3) – At first, I wasn’t sure what to expect from Starbreeze’s daring new PlayStation Store title. Controlling two characters simultaneously, one with each analog stick, is novel. But Brothers backs it up with a story worth telling and characters worth caring about.

Spelunky (PS3/PS Vita) — Yep, more Spelunky. With the inspired Daily Challenge feature, I think I might slot it into my routine right after brushing my teeth before bed, until I’m stinky bones in the ground.

Sucker Punch’s eagerly awaited inFAMOUS Second Son, out March 21st, handily scored the most votes, with Watch_Dogs, Metal Gear Solid V: Ground Zeroes, and Destiny duking it out for the remaining spots. Competition was fierce in this category, with strong showings from The Order: 1886, The Witcher 3: Wild Hunt, and Dark Souls II. One thing’s clear: the 2014 game lineup is looking bright indeed.

The Witness (PS4) – “I’ve been bestowed with more of a sneak peek than most, so I can’t say too much, but you also don’t need to play very far into The Witness to see the brilliance behind its puzzle design and world-building (and stunning aesthetic, of course). It’s something truly special, and even in an indie paradise of Transistor, N++, Sportsfriends and Octodad (wow!), it’s still my most-anticipated game.”

One of the best years for the PlayStation family. PS3 killed it, PS Vita had a strong, if not very original, lineup. PS4 was the weakest link, but it’s just the beginning and the most anticipated games point to that. For me PS3 still has a pretty strong upcoming year to go : DARK SOULS II, FINAL FANTASY X/X-2 collection, FFXIII-3, Tales of Xillia 2, Kingdom Hearts HD 2.5, and also getting some good cross-gen games like MGSV GZ, and Destiny, Watch Dogs.

good god. Minecrap got released last week .. and it got Silver ? UGH what is wrong with the Gaming Community these days. other games deserve it much much more then Minecrap besides the IP Owner of Minecrap don’t care about us Sony users i would award them anything but a Turd of the year if anything.

For me the best releases on PS3 were Gran Turismo 6 and Ratchet & Clank Into the Nexus.

On PS4 Resogun. To be honest, the game of the Year for me is Resogun. It’s just ridiculous how addicting that freaken game is. It’s my childhood memories of gaming meshed with electronic music style I love, with amazing 1080p visuals running in flawless 60 frames a second.

Next year my #1 game on list is Infamous Second Son. Then comes along my waiting for Driveclub, Destiny, The Order 1886, The Division, The Crew, Kingdom Hearts 3, along with hopes for at least an announcement of Gran Turismo 7, new Crash Bandicoot, and new Ratchet & Clank all for PS4.

I know this is based on user votes but why are we rewarding a PS4 game that, while great, has some of the glitchiest trophies that blocks out users from two Trophies only because they have more than 100 friends? Even though they are aware, and despite the multitude of complaints and tickets issued (I had to delete over 40+ friends) – I never got to enjoy the 100+ PSN friends feature and made meeting new people on PSN a daunting task?

Some issues are expected at launch, but to have a game 40 days after release without a fix of problems that lock us out of the Trophies is just not GOTY worthy. You can’t access the Kenway Fleet and, without buying an add-on for Elite upgrades, upgrading your ship to max is out of the question. Ditto for Sharing is Caring, and thirty hours of gaming, and a trophy glitching out on me no less, I had to start anew, so there goes my progress.

Is it a good game? Absolutely. Did they work hard on it? Definitely. But what was supposed to be a fun game turned out to be a source of frustration for many Trophy hunters.

My point is: we shouldn’t reward games that have glitchy Trophies that, 40 days post launch, still continue to exist.

Best vita game should have been killzone mercenary its the first game to push vita to its limits i dont understand why tearaway won for ps vita to survive we need more games like killzone mortal kombat need for speed uncharted assassins creed batman origins ect stop focusing on kiddy games like tearaway the vita has power USE IT!!!!!

Finished Tearaway yesterday… such a perfect little game… goin’ for the platinum now

Tearaway, The Last of US, Ni No Kuni, Beyond Two Souls, Journey, Flower and so much more… are the reasons why I choose to play Playstation most of the time… Those games are made with extra love and passion…. things that you don’t see so often elsewhere…

I oddly 100% agree with everything BUT “Killzone Shadow Fall”
This game was the BIGGEST disappoint BY FAR! how it got 2nd best game is beyond. Did it look amazing? Of course, what happened to the gameplay. It was such a step backwards from Killzone 2 and 3. Killzone Merc for Vita was such a better game and the MP was so forgettable next to BF4. The story was contrived and predictable. ]

Also, pernaonly I would swap Watch Dogs and Infamous… but get that Sony would “put” an elusive in 1st place.

So glad to see The Last of Us get the love it deserves! It’s my personal game of the generation. GTA V was excellent as well but it’s essentially the same excellence they’ve been delivering since GTA III, Vice City, and San Andreas on the PS2.