In 2013, the world was treated to the latest entry in the SimCity franchise. To say that it was a disappointment would be a huge understatement. EA's killing of the SimCity franchise left a void in the world of simulation games, and filling such a void would prove to be... well... a colossal order (sorry).

Enter Colossal Order, a Finnish game developer consisting of nine people, who after two years of work, bring us Cities: Skylines, which is everything SimCity hoped to be.