Blizzard has published a blue post announcing that Layers are being disabled in Classic for US realms. Layers were re-enabled a couple of weeks ago to fight long queue times.

At this time, we’re contracting from two layers to one on all realms in this region that were layered.

As we’ve constantly watched and analyzed realm populations over the last few weeks, we’ve seen enough of a recent trend to justify returning to the intended population arrangement for each realm. At the same time, we’ve unlocked any realms that were locked for new character creation.

All Paid Character Transfer restrictions have been left in place. We’re going to continue to use our ability to disable that service as a stopgap, and we’ll let you know when we open or close it further.

Comment by Rokman

Comment by Kanucs

Comment by Volume

Removing layering means that Blizzard once again has two fundamental issues to fix: 1) Increasing server resources/capacity (to eliminate queues) and 2) Dismantling the Black Lotus mafias by drastically increasing their spawn rates.

Comment by Rokman

on 2020-05-14T18:15:38-05:00

Removing layering means that Blizzard once again has two fundamental issues to fix: 1) Increasing server resources/capacity (to eliminate queues) and 2) Dismantling the Black Lotus mafias by drastically increasing their spawn rates.

Most people don't know this, because it wasn't publicized, but Blizzard already changed the respawn rate on Devilsaurs in Un'Goro Crater to break up the "devilsaur mafias", don't know why they couldn't do the same with Black Lotus!

Comment by greenegg

on 2020-05-14T18:21:41-05:00

I can't wait to see all the players that quit because of layering come back, only to make layering be needed again.

Comment by OnTheLevee

on 2020-05-14T18:30:27-05:00

They must have checked the reference client.

Comment by Catriona

on 2020-05-14T18:58:14-05:00

Yeah it's not about population, my dev dudes. It's about resources. Black lotus just doubled in price on my server.

Comment by Winterhart

on 2020-05-14T19:07:24-05:00

Same, on mine I knew it would go back up I didn't think people would do a knee-jerk reaction and double it. I bought some during layering, just wishing I bought more ah hindsight.

Comment by Siphius

on 2020-05-15T02:12:09-05:00

I can't wait to see all the players that quit because of layering come back, only to make layering be needed again.

./facepalm,

like seriously, if people quit because there is no layering,

there will be even less reason to have layering,

as the population wont be there to justify it.

Comment by Charak

on 2020-05-15T02:36:04-05:00

Such a bad, short-sighted decision. Of course for now there aren't people flooding servers but they aren't logged in all day to keep their spot in game to do something later.

Queues have always been caused by cascading effects of players; when people see a queue, they login earlier and never logoff

then they log in earlier to beat that que and are logged in longer

then they login in earlier to that earlier que to get started to afk in city for 4+hrs before doing anything

and then we’re back to 5+hrs of queues again because blizzard still can’t grasp player behaviour.

Like, it's so frustrating watching this company's personal assault against Classic, we have AQ in like 2 months, this is not the time to be messing around with this.

Comment by Bulo

on 2020-05-15T09:04:52-05:00

Removing layering means that Blizzard once again has two fundamental issues to fix: 1) Increasing server resources/capacity (to eliminate queues) and 2) Dismantling the Black Lotus mafias by drastically increasing their spawn rates.

Most people don't know this, because it wasn't publicized, but Blizzard already changed the respawn rate on Devilsaurs in Un'Goro Crater to break up the "devilsaur mafias", don't know why they couldn't do the same with Black Lotus!

they dont change anything, but devilsaur mafias dont exisist anymore

Comment by howlingstars

on 2020-05-16T01:41:50-05:00

I did not see any change to this since the Devilsaurs still have the same respawn rate ( at least on normal servers ) and the mafia already moved to boosting services since it seems that they make so much more gold that they can sell.

And they do it blatantly since it seems that Blizzard could not give a F about gold sellers ( reporting will not change anything ).

Comment by ikechi

on 2020-05-16T14:25:21-05:00

So why not European realms? Maybe Europe needs more servers?

Comment by vlaka

on 2020-05-16T23:38:13-05:00

keep them botters happy, dont worry about your actual players.

Comment by Rokman

on 2020-05-17T18:29:40-05:00

Devilsaur originally had a max respawn time of 17 minutes at Classic Launch. By Phase 2, the respawn timer was cut by more than half, down to a max respawn time of 8 minutes.

Comment by Atzum

on 2020-05-18T14:48:44-05:00

Kind of ridiculous that Blizzard would allow new character creation on "locked" realms for Accounts with no characters already on the server. However I cant move one of my characters from a Dead server to a more Lively one because of a stopgap? Blizzard has to know that the Stopgap is because of the way Blizzard handled the drop of classic. Why is Blizzard punishing people for an Issue that they themselves created by allowing Free Server Transfer so early on.

Comment by Lisq33

on 2020-05-21T11:01:58-05:00

What is the layer thing? I don't understand it. And what does it have in common with AH prices?

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