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I've noticed that no matter what value my New 3DS XL's super-stable 3D is calibrated to, it always looks slightly off (as in a very faint double image of the screen) when the 3D depth slider is all the way up and I'm using System Settings. my system is dual TN, and I've also figured out that values 1.0 to -0.5 look the same altogether, while -0.5 to -1.0 look more off. Which calibration value is best-looking for me?

For me, it only works with my glasses. I'm near sighted on just one eye, the left one. This heavily impairs my hability to perceive depth without my glasses, it also seems to interfere with the 3ds 3d in general.

The glasses even out my vision and everything starts to work, of sorts (shadows here and there).

For me, it only works with my glasses. I'm near sighted on just one eye, the left one. This heavily impairs my hability to perceive depth without my glasses, it also seems to interfere with the 3ds 3d in general.

The glasses even out my vision and everything starts to work, of sorts (shadows here and there).

I'm not saying the same is happening to you, though.

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It might have something to do with de refraction caused by the glass ^^