Microsoft says Xbox One games can offload computing to Azure cloud

Microsoft has claimed that its Azure public cloud service will make the upcoming Xbox One games console "more and more powerful" as it offloads computing to the cloud.

From The Inquirer:

Microsoft's Azure cloud service already powers Xbox Live and it seems the new Microsoft games console will allow games developers to offload certain gameplay aspects onto the cloud. Dan Greenawalt, creative director of Xbox Turn 10 Studios said of the Xbox One, "It's connected to the cloud and this gives us as creators the ability to offload some of the processing that we would use.... So we can move things: Physics. AI. Worlds. We can move incredible rendering capabilities to the cloud, and that means this box is going to evolve."

Boyd Multerer, partner director of development for the Xbox at Microsoft said, "[The next generation console] isn't just about having lots of transistors local, it's also about having transistors in the cloud. [...] Let's start moving those insensitive loads off to the cloud, freeing up local resources and effectively over time your box gets more and more powerful. This is completely unlike previous generations."