This product is created for specialized workflows of interactive sound design.

The content is produced from the ground up, in the most modular form possible, with logical hierarchies and organization, in order to support high interactivity that matches non-linear scenarios and dynamically changing systems.

This product uses AtherTech Processing, a unique approach on immersive game sound.

A proprietary technology workflow, that uses audio forensic science tools and research from the psychology of sound, to process environmental ambient and music libraries and create content that supports any interactive and procedural design.

Create long term gaming experiences without compromising the game flow with repetitions.

Surround your players to an immersive game atmosphere!

Industrial Workshops

Contents: 23 industrial environments were captured, analyzed and composed to 29 complete ambient loops, 15 environmental noise loops and 19 isolated sound elements. The package includes a total of 121 sound files in 6.23 GB, with the original material running for approx. 50 mins.

Channels: Complete environments are in stereo, quad surround and binaural stereo. Ambient noise loops are in stereo. Isolated sounds are in mono.

Based on content inspiration and product use

Strengths

Make a difference with the sound of your project!

Immersive auralization

All environments are included in stereo, binaural stereo, and quad surround versions, and can be used in any type of physical or virtualized rendering. From mono and stereo, to binaural, surround, full periphonic or spherical reproduction.

Procedural content design

Our content is created and delivered with a procedural design philosophy. Apart from the ambient loops, you also get isolated sounds and extracted noise loops, so you can create dynamic and interactive soundscapes that behave naturally.

AetherTech™

AetherTech™ is a proprietary audio process, that removes the strong localization information of the sound cues that demand coordination effort. The result is immersive sound which allows you to craft any 3D experience with precision.

Loudness normalization

Create better mixes fast, with ambient loops that are normalized to preserve each environment’s natural aesthetics, and isolated elements which are psychoacoustically normalized, allowing subtractive mixing rather than adding gain.

As “dry” as possible

Content is created, processed and delivered as “dry” as possible. By reducing the reflections we create cleaner sound, easier to incorporate within any virtual environment and process with artificial reverberation and spatialization systems.

Future-proof

Our sounds are mastered to be compatible with many classic and cutting-edge playback scenarios. For games, film, mixed reality and beyond. Through mobile, embedded, living-room, theater and installations. Work fast with quality results, on any platform.

Backed by industry veterans

SoundFellas is a team of industry veterans, with professional activity in the fields of computer science, sound design, game audio, music production, filmmaking and games development since 1994. Scientific methodology and cutting-edge engineering is at the core of our design and production process. With a combined human experience of more than 100 years, we provide assets, tools and services with one mission, to empower creators with quality audio solutions, designed to elevate the audio of any project into an awesome experience.

Compatibility

SoundFellas audio assets come as industry-standard wave files (.wav). This ensures the best compatibility when importing and using our assets in your production. Here are some of the media development environments that work with our audio assets.