- Each car will be run for a total of 2.4 hours (144 minutes), and all cars will have equal time on all lanes.

- Each car will be operated by a team of two drivers. Teams will be determined as follows:- each driver runs a two minute qualifier. fastest lap determines qualifying position.- qualifiers will be split into two equal groups - the fastest half and the slowest half- each "fast" qualifier will be paired with a "slow" qualifier at random.- Each driver will run the car for 24 minute heats in each lane, as follows:

- There will be a maximum of two minutes between heats. In order to count partially completed laps, cars will not be moved back to the starting line at the end of each heat. They will retain their position and be shifted directly over to the next lane.

REPAIRS:

- All repairs, maintenance or adjustments must be made under green flag conditions, or during the two minute breaks between heats.

- If there are more than three cars competing, there will be times when teams are sitting out of heats. Repairs, maintenance or adjustments may be performed during those sit outs.

1965-1969 Sports & Prototype Class

Based on cars that ran at LeMans and other World Manufacturer Championship races between 1965 and 1969

All bodies must be marketed and sold as 1:32 scale, and must be made of injected molded plastic or resin but may be modified to fit prototype. Chassis must be plastic and/or resin. Body and chassis need not be from same manufacturer. For example, a slot.it chassis can be mounted underneath a Scalextric Chaparral 2F body. No metal or scratch built chassis are allowed.

The following modifications are allowed:

- weight may be added; traction magnets must be removed- metal, plastic, tape or glue may be used to strengthen chassis or dampen pod movement- chassis may be sanded to allow body and pod float- if using different brands of body and chassis, the chassis width and wheelbase may be modified to allow everything to fit properly under the body- any brand wheels may be used. wheels must have prototypical inserts- tires must be rubber or urethane only. Silicone and foam/sponge rubber tires are not allowed.- any motor with a published rating of 21,500 RPM or less at 12v is allowed. so a stock orange endbell slot it or nsr orange wrapper motor is legal, but pretty much anything hotter than that is illegal- race will be run at 10 volts
- there will be no track calls, unless absolutely necessary. the most surehanded marshal will handle the left side of the track, and use grabbers to reslot cars that are out of reach.- motor may be in any orientation - sidewinder, inline or anglewinder- any gear ratio may be used. spacers may be used to set gear mesh- any axles are allowed- wheels, tires and guide must not extend beyond the bodywork when viewed from above

i have a major problem... four great running cars!!! what will be my weapon of choice?

slot it gt40 can produce the fastest lap times, but is probably the most difficult of the bunch to keep on the track
the nsr p68 is smooth and easy to drive. second fastest of the bunch.
the fly 906 is super smooth and easily produces good lap times. a bit slower than the p69, but not by much. problem is that it is too easy to drive. sticks so well that it can take some corners flat out. i'll probably fall asleep if i have to drive it for 2.4 hours!
the chappy (scaley body with slot it chassis) is my favorite to watch running around the track, but it is narrower and taller than the others so it has a tendency to tip.

I have an easier choice. One car Chaparral with stock chassis and maybe not much else. If we run teams then will probably run my partner's car. Not sure if I want to spend a lot of effort making this one run a little better. There's no way it could keep up with a low slung coupe.