Minecraft snapshot 16w32a is out, contains small changes

Minecraft snapshot 16w32a is out today, and it mostly has under the hood changes, with the big ones being unveiled at Minecon later this year. However, that doesn’t mean snapshots will be too weak until then – changes will trickle in over the next few weeks. You can check out some of the notable changes below, and the full changelog here.

Some mobs are now more afraid to get wet in the water

There are now more spawn eggs for many different mobs and this time they are working properly, so we’ll keep them

Mob types are now separated like this:

Guardian and Elder Guardian

Skeleton, Stray and Wither Skeleton

Zombie, Zombie Villager and Husk

Horse, Skeleton Horse, Zombie Horse, Mule and Donkey

Changed the duration of hunger and saturation effects

Broke some bugs so they should not happen anymore

Resource pack format changed slightly, it’s now using version 3

Version 3 resource packs have to use lowercase filenames for everything

Most commands can now use blockstate definitions instead of a numerical metadata value

Snowmen are now 10% less derpy

More robust handling of invalid items and hopefully less duping bugs due to this change