Rhythm Doctor

Comments

Hello Fizzd! I have an idea for a boss, it can be like a normal song except it sometimes loops the previous notes over again. So you can be 15 seconds into the song and it can repeat the last 3 seconds, or something like that!

They're in their second trimester now. You can play them in a few months once our game is out! Meanwhile we'll definitely send out occasional mini-levels to our newsletter, so go sign up for that if you haven't and are interested :)

Hey, I found a way to play the currently broken Steinway and Kanye levels:

0. Download the demo if you haven't already1. Copy the link to the level you want to play and paste it into the address bar2. In the url, replace "index.html" with "RhythmDoctor.swf"3. Save the page (in Firefox, click the menu button and then "save page")4. Put the swf file in the same folder as the demo ("RhythmDoctorOffline\bin" on my pc) 5. Drag it onto Flash Projector.exe6. Play

The new level is pretty fun, although now my fingers hurt because while tapping out the beats I usually slam the table with my fingers harder that the spacebar >_<.

I wanted to ask this for a few days now, but I forgot every time so I'll ask this right now before I forget it again. Will the full game have a level editor?

On Oriental Insomniac, pausing when the red text appears will cause this to appear:"Hey, player You shouldn't be reading thisSeems you're clever, exploiting a glitch by pausing the game to read al Well, you knowI think you Check the level select screen, there's something for you there"This is all I could find by recording a video of the text and playing it at a slow speed. Will we ever get to find out what the full text is?

Hey ! Congrats for the new level ! It's a bit short, but the mechanics are awesome ! The song is great, but to suit it, you should change the voiced sounds with the spotlights (the "get-set!") for something more like drums. Great job tho !

interesting suggestion, will think about it, thanks! the original aim was to have something that's like super obvious that it was different from both the song, and the moving beats, so that's why i chose a 'beep'. But yeah i can see that it could sound a bit jarring.

yup, but we're planning one with an automatic calibration using your microphone and the (real-life) sound of you hitting the spacebar! That's how the game is meant to be played, but we'll also have manual override for those who'd rather not play by slamming. The difference in travel time between lightly pressing and hitting with force makes about 30ms difference, which is why for this version, it seems a tiny bit off if you're playing without slamming.

Hey, I don't know the best way to contact you, but is there any way you could upload a video of the song intimate played on guitar? I've sort of figured it out by ear, but can't quite get all of the parts without seeing it :\ I'll be Abe to donate 10$ or so if you can :)

oh hahah sorry about that. xD it was all improv really, I don't think those fills should be taken as 'official', basically i just recorded my guitar four or five times over to get a layered sound and plucked notes that felt right, and then added some shakers and recorded some rain cuz it happened to be raining when i was recording it haha. If i ever make a video I'll let you know!

Well, I've subscribed for a year already, and I was almost shocked (in a good way) when I saw that THE MACHINE WAS ON ! Anyway, keep on being awesome !

Aaaand, I've just played August's level, it's pretty cool but you should 1: add warnings about the flashing colors etc, for the slightly epileptic and people who could play withot any problem so far, but could still have trouble with this one, and 2- you should either mix the new beat with the classic 7th tick, or make it a bit more hearty, not equal, but mor like a 'pa-pam ! pa-pam !'. Or you could keep this idea for a more jazzy level IDK.

Heya fizzd! Loving Rhythm Doctor. It show that you don't need to change the formula of how games are made, just some of the variables. Simple, fun, ties the story (Even if there is only a little of it.) with the gameplay and it's at the "You can't blame the game for your slips because of how well it was put together" level of difficulty. Love those kinds of games. I'm still playing the same stages for the great music. Either way, I was thinking of some boss ideas (Like how the first boss plays notes off beat) if you liked to listen in. Again, keep going at the work.

thank you sealskin! thanks for the comment, very kind of you and it helps to keep us focused on the stuff that works. We have the 20 or so levels planned, but I am always up for listening to new ideas, only good things come out of doing that. just lmk via hafiz.azman@cantab.net. thanks!

hey Jenbak, yeah we actually remade this demo in Unity to run on iOS and Android, it did take some tough work haha. But we have a test level running smoothly on my Android :) PC will always come first though!

hey, thanks!! and yeah we will!!! But we're currently in that period where we're deciding if we should get a publisher first, and if we do then it'll be published under them rather than us. But thank you for the nice words :D