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Posts Tagged ‘run’

I think everyone knows what GDKP runs are these days; if not, the quick version is that when loot drops, you bid gold on what you want, high bidder wins, and at the end all the gold spent is divvied out in equal shares to the raiders. Guilds often run GDKP raids for their raiders’ alts as well as a few pugged potential buyers.

Tuesday after the ICC zone buff was raised to 10%, one of the officers of our guild announced they’d be doing a GDKP run of ICC this Saturday. I immediately went to town, clearing out my bank vaults and doing some serious auctioneering. With six 80s between us, Reversion and I have most of the professions covered and mine are especially lucrative; jewelcrafting, enchanting, tailoring, and my pally tank has a glyph business that has been netting us a few hundred gold a week. Basically, Tuesday my mage, who is our auctioneer and has all Reversion’s and my money, had about 14k gold; Saturday we had 32k. I sold a couple primordial saronite from frost badges that my alts had collected but mostly it was bank leftovers, bags, and gems. Also a weird quirk on my server has runed orbs selling for more than 4 times the cost of frozen orbs and I took advantage of that.

Anyway, Saturday rolls around; the raid leader asks Reversion to bring his hunter instead of the druid, which he’s happy to do, and I get an ok to come on Analogue. This will be the first time we’ve actually gotten past Marrowgar on 25 man ICC and I’m looking forward to it immensely. An hour before it’s time to go we hear a horrible thumping and crashing from the garage. We go out and find our washer has walked off the pedestal, fallen on its face, ripped pipes out of the wall and there’s water going everywhere.

Great. The joys of home ownership.

We shut off the water, move the boxes off the floor, start hacking at pipes. Reversion assesses our tools and gear and we make a quick run to Home Depot. Five minutes before raid time, we’ve got a fix that lets us have cold running water, the washer is on its feet and given a tentative “maybe it’s ok” verdict, and we decide to raid.

Marrowgar gets one shot and a pair of caster leather gloves drop, which I buy even though it breaks my Tier 10 2 set bonus; they were just too nice to pass up. Deathwhisper takes two attempts and some nice hunter pants drop for Reversion’s hunter Approximate; we both got lucky and got these pieces cheap as my competitor druid was afk during bidding, and Approximate was the only hunter around.

Then Gunship, and I’m holding my breath the whole time and then it drops: the Abacus, the trinket I’ve been wanting since I first heard of it. The bidding war is fierce but once it gets past 3k gold it’s down to just me and a holy priest; we bid it up to 4.9k before he drops out and lets me have it, telling me privately that if Trauma drops off Rotface he’s not giving up so easily. I tell him it’s on and don’t tell him that I still have close to 20k if Trauma drops and man do I want that mace.

Saurfang gets one-shot. So far the fight that I’ve found the most different on 25 versus 10 man is Deathwhisper; the mind control and the sheer number of adds made that one interesting. Most of the fights are actually easier for me as a healer, since I can concentrate on raid healing and just spam Rejuvs and WG everywhere.

We head to Rotface first. It takes two tries, and the second time we succeed even though one of the pugged guys does not take his small ooze out of the raid – someone managed to pull it out after two minutes. That’s the first time I’ve seen that fight and I enjoyed it even though I ended up dying twice on the second attempt – bad luck with slime puddles.

Trauma, of course, does not drop. Argh. I’d been setting myself up all week but I guess when I’d already got the Abacus I couldn’t be too greedy.

Then we go to Festergut and we wipe and wipe and wipe, mostly by hitting the enrage timer. I end up pulling out my mage, we swap out the worst dps (the aforementioned pugged warrior who didn’t move his slime) and finally – finally – get him down, after a heartbreaker attempt where the last one of us died a nanosecond before he did.

Why am I writing all this up? Because I wanted to emphasize how awesome GDKP runs are for people who have skills, ok gear, and not enough time to commit to a real raid schedule, or just don’t want that pressure regularly. If it had been a “real” guild raid some of the wipes would have been… unpleasant, but because everyone there was a customer as well as a raider, the raid leaders had to put up with a bit of idiocy. The idiots’ gold is just as good as anyone else’s.

It takes gold to make gold of course, but at 80 the gold comes rolling in with minimal effort. Dailies, or auctioneering, or a good profession, add up fast. I’ve never ever bought gold, but I have four characters with dual spec, three with epic Northrend flying, crafted gear, and been a high roller on two GDKP runs in the last four months. And I have a trinket that I’d have given my eye teeth for, a fun afternoon of content that for me was progression, and an achievement in my log.