-I am just here, updating it and just saying I'm here now, I have a trial and updated it, though I haven't tested the Party/Raid, everything else works as far as I know.

11/4/2010 v 2.2

-Fixed the code up. Made it to where everything is seperated now (*looks at Carebear*)
-Made the config alot nicer, but still needs options for buffs and debuffs on all units except player buff config is already added.

10/31/2010 v 2.14

Happy Halloween!

-Added oUF_Experience and oUF_Reputation officially.
-Added the druid Eclipse Bar.
-Added Castbar Icons.
-Added oUF_boring_totembar support. (Note - Only use oUF_Totembar or oUF_boring_totembar one at a time, not both!)
-Fixed the Party/Raid Setpoints.
-Changed opacity of HolyPower and SoulShards while in combat and out of combat.
-Also changed opacity of other modules, listed below:

-NEW LOOK! Has the same look and feel of everything else from the last layout.
-Used oUF_Lily and oUF_P3lim for base. My old layout was very gritty and ugly. I needed to redo it.
-Updated for Cataclysm 4.0.1 and beyond.
-Added HolyPower, SoulShards, HealPrediction.
-Added oUF_Experience and oUF_Reputation. I still sort of need to mess with this.
-Better config coming soon.

-Made a minor change in the debuff display on both player and target. Sorry for minor update! NO need -to update if you don't want to.

7/29/2010 v. 1.2

-a built in Runebar, and oUF_TotemBar Support. Changed the castbar a tiny bit.

7/29/2010 v 1.1

- Added Combo Points, oUF_WeaponEnchant ( I needed it on my Rogue), as well as level on target,
-made level difficultycolor, and made Percent HP on player UF CurHP instead. Added a bit of a
-better config, though Idk how better it is. Also moved DeBuffs on top of player frame. Changed
-some colors.

I use LitePanels for the artwork in my UI, and i wanted to put some artwork (a border, fer13 of your media pack, the shadowy one) on the player and target frame. But when i parented the frame I got loads of errors (BugGrabber stopped tracking them, as they were 20+ per second...). Some of them were from oUF core, and some were from your layout.