CCP
Games has chosen Aria’s monetization platform to gain business agility
and accelerate product launch time for new game releases.

The Icelandic video game producer, best known for producing EVE Online
and its pioneering virtual reality games, performed a comprehensive
review of cloud-based billing solutions before choosing to adopt the
Aria platform to monetize their entire portfolio of games. The first
game to use Aria’s monetization platform will be EVE: Valkyrie, when it
is launched in 2016.

“We are in a highly competitive industry and Aria will help us forge
close relationships with our players, ensuring accurate billing and
enabling us the agility to launch new games more quickly,” said
Höskuldur Sigurđarson, Senior Producer at CCP Games.

“We
expect that the partnership with Aria will enable ongoing innovation as
we add to our product portfolio,” continued Sigurđarson. “As a
technology company ourselves, we understand the importance of software
that offers resilience and flexibility with growth.”

“CCP Games is at the forefront of gaming innovation, looking to continue
their leadership with a billing system that enables them to quickly
iterate and accelerate their time to market,” said Mike Gerardi, VP of
Sales, Eastern U.S. and Europe, Aria Systems. “We’re delighted to serve
as CCP’s global monetization partner as they roll out their new products
via inventive recurring revenue models and look forward to seeing them
achieve continued success with their immensely popular portfolio of
games.”