I'm not sure there's anything I'm hoping for with the DLC. The only characters I would really like to see in Smash at this point are both impossible (Amaterasu and Hollow Knight). I think I'd be fine with just getting characters other people want, like Rex or something. Don't care about Geno, but eh, it's better than other stuff I guess.

1 day ago

I would've preferred the owl over Tony the Tiger at this point, not that I have any real attachment with Sun/Moon honestly.

With Nintendo having picked the 5 DLC characters, I don't know what to expect besides two things; my hopes for a Persona/ATLUS character are probably dead, and we're 99% getting another Fire Emblem character, probably from Three Houses.

1 day ago

Yeah, the "another FE character meme is sure to continue. I think we're also getting Rex, no idea about anyone else.

I think everyone preferred Decidueye, but with Incineroar leaks dating as far back as July, I was prepared for the worst.

If I put it in those words, I was wrong. I'm not sure how much Smash 4 reused Brawl's engine, but Ultimate is admittedly built on Smash 4's engine, so it's probably more "based" on Smash 4 than 4 is on Brawl.

If I said Smash 4 is more similar to Brawl than Ultimate, though, yeah. I think the mechanics are more similar between Brawl and Smash 4 than Smash 4 with Ultimate, because while Smash 4 had some general changes like making the game faster, removing tripping and making controls in general more user-friendly, Ultimate has several notable mechanic changes such as directional airdodging, compensation for excessive dodging, doing any move out of dashing, automatic short hop aerials, different damage output in 1-on-1's, and more - all of that while also having more general changes such as making the game faster (again) and adding the "balloon" knockback.

So, while Smash 4 feels like an easier to control, faster and more competitive version of Brawl, Ultimate probably feels like a mixture of Smash 4 and Melee.

on 20 October 2018

And well, if it ever involved graphics, it's also no contest. Ultimate is the first Smash game to completely makeover returning stages, so on that alone it's a much bigger visual improvement than Smash 4 was, besides the new lighting engine, some character models, and just great art direction altogether.

on 20 October 2018

Thanks for clarifying!

So everything in Smash Ultimate is completely rebuilt from the ground up, graphics-wise?

I'm pretty excited for it.

on 20 October 2018

All the old stages, yeah. Well, I don't know if they're "completely" remade technically, but they sure look much better than they used to, and that applies even to the Wii U stages.

The characters, though, well, I think most models were reused from Smash 4 (which itself reused loads of models from Brawl), but the new texture work is good enough to make them look like a significant improvement.

We all are. 48 days, my dude.

on 20 October 2018

I honestly thought that it was going to be Smash in October/November and Pokemon in December. I'm a little disappointed that it's the opposite way around : (

I need my Smash now!

on 20 October 2018

Oh man, back then I used to believe Smash would come with the Switch Online in September! But, I'm doing fine. Perfection takes time.

Was just debating Zelda with some dude on Discord and he dropped this gem about the fanbase:
>gets WW"this game is for children we want a real man's zelda game!"
>gets TP, a darker more mature zelda"this game is trying too hard to be ocarina of time! we want an original story!"
>gets SS, an amazing story that shows the origins of the master sword"this game is too linear,...

S.Peelman said:
mZuzek said:
15. Link's Awakening
Dude. What the h*ll? :-|
It's been my least favorite ever since I first played it almost 6 years ago. I'm sorry you didn't know it yet.
I just don't like it. My main issue with it are the constant roadblocks - it felt like I couldn't ever make progress in that game and was being constantly forced to go back...