v1.38
-slightly increased wait delay again to help stabilize games like melee
v1.37
-Optimized for space so DEBUG can stay enabled with USB kernel
-Nintendont version is now shown in log
-Added a few missing carriage returns
v1.36
-creating cache before we enter the game now, this way too slow devices shouldnot cause any error anymore
v1.35
-Set Patch.c dbgprintf code as a separate category so it can be disabled if necessary
v1.34
Only cache fonts section of ipl.bin. (Save 1.5MB)
v1.33
-further improved the disc read thread introduced with r31
-improved usability of the return to feature, it should be more reliable now
-caching the font file by default now
v1.32
Add support for japanese font.
-Use either ipl.bin or font_sjis.bin