Today Only! Over 50% off -- Only $9.99 -- There are those who possess knowledge of the runes of power. With booted feet and steel in hand they tread the wilds and plunder ancient holds, unraveling the knot of secret lore and mastering its eldritch might. These are the Rune Marks. A whole new class plus over 44 runes!

ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA™ is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities.
The heroes of a HYPERBOREA campaign delve the mazes and labyrinths... [click here for more]

The year is 3200 and mankind's empire lies in ashes.The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora.Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds.Will you be among them once more?Stars Without Number: Revised... [click here for more]

Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have... [click here for more]

d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM
The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts,... [click here for more]

Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more]

HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK!
Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new... [click here for more]

Glorping and shlorping along, the Black Pudding zlorts upon your party! What do you do? Read it, of course. This is an OSR-style zine of RPG goodies rendered in a highly visual style. Within these 24 ooze-soaked pages you'll find magic swords that make cuts no one can heal, monsters that shoot gold pieces, black knights, catgirls, chainmail chicks, and evil temples!... [click here for more]

Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect... [click here for more]

The Dungeon AlphabetAn A-to-Z Reference for Classic Dungeon DesignNow updated to the same text as the third printing! This newly expanded version includes 16 additional pages of content, new endsheets, and new interior illustrations!
Designing dungeons is as easy as A, B, C! The Dungeon Alphabet compiles twenty-six classic dungeon design elements in one... [click here for more]

Dungeon Crawl Classics #67: Sailors on the Starless SeaA 0-Level Adventure
Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet.
But now something stirs beneath the crumbling blocks. Beastmen howl... [click here for more]

The Adventures Dark and Deep™ Bestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations.
Need we say more?
The Adventures Dark and Deep™ Bestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision... [click here for more]

A Level 1 Adventure
The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,... [click here for more]

Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago?
The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures,... [click here for more]

White Box: Fantastic Medieval Adventure Game is an easy to learn role-playing game in the style of the Original Edition from 1974 by Gygax and Arneson. It is based on Swords & Wizardy WhiteBox.
Unleash your imagination to dream of other worlds, where you roleplay heroic characters and go on adventures, just like in the days of old.
Slay a dragon! Sometimes even the most reluctant adventurer... [click here for more]

The Great Crusade. That's what General Dwight D. Eisenhower called the effort to defeat the Axis powers in WWII.
Tabletop roleplaying games have always been about epic quests, heroic deeds, and great crusades. These games feature mercurial wizards, diabolical dragons, and cunning adventurers. Such fantastical tropes are not so different from what has come to pass in our own history. In fact,... [click here for more]

Sharp Swords & Sinister Spells
A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit
In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge.
What... [click here for more]

Shlep! Shlock! Here glorps issue #2 of Black Pudding, an OSR-styled zine of RPG goodness. It's a lurid conglomeration of hand-drawn bits and digital bobs to use at your table. Zlort this zine with Labyrinth Lord, Swords & Wizardry, OSRIC, or whatever you like.
This issue features goodies from the depraved minds of Matt Hildebrand and Karl Stjernberg. Character classes... [click here for more]

ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer and grittier version of classic tabletop role-playing games you may already familiar with. The community calls this style of gaming the “pathetic aesthetic”, but we simply call it grim & perilous gaming.
ZWEIHÄNDER Grim & Perilous RPG is a retro-clone spiritual successor to Warhammer Fantasy Roleplay,... [click here for more]

Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?... [click here for more]

Maybe you want to show a friend the fun of classic D&D, but you can't pull a group together on short notice. Maybe you have nights where only one friend can make it, and you're tired of breaking out the card games. Maybe you just want to run a side game for somebody, but don't feel like weighing them down with an entourage of henchmen just so they can survive their first combat. What do you need?... [click here for more]

The grimalkin race-class.
Four new spells of cat-kind, including the terrifying (?) furball.
The moss dwarf race-class.
One (1!) new forest-creeping monster: the root-thing.
A hearty article on the fungi of Dolmenwood: edible, psychedelic, and poisonous.
Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with... [click here for more]

An introduction to the High Wold, the south-westerly corner of Dolmenwood.
Descriptions of the seven hexes clustered around the village of Lankshorn.
Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery.
Tavern fare generator.
Psychedelic compounds generator, including... [click here for more]

An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince?
Details of the most commonly spoken languages in the setting.
A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed.
Encounters and points of interest in seven hexes to the east of Lake... [click here for more]

(2017 ENNIE Awards Judges' Spotlight Winner!)
THE MOST AWESOME ADVENTURE EVER
Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud... [click here for more]

The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability:
Basic and Expert rules seamlessly combined.
Streamlined presentation optimised for ease of reference during play.
Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear.
Carefully... [click here for more]

The Midderlands is an old-school game setting with bestiary for use with old-school role-playing games. It is based on Swords & WizardryComplete, but could easily be used with other old-school systems and even non-OSR systems such as D&D or Pathfinder.
It is a green-hued, dark-fantasy, late-middle ages, early-renaissance view through grime-smeared spectacles. The setting... [click here for more]

The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability:
Basic and Expert rules seamlessly combined.
Streamlined presentation optimised for ease of reference during play.
Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear.
Carefully... [click here for more]

The year is 3200 and mankind's empire lies in ashes.The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora.Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds.Will you be among them once more?Stars Without Number: Revised... [click here for more]

Garanton is a village like any other, except for five days out of the year when it hosts the Feast of St. Garan. During this time, fighters from abroad come to join in the revelry, mingle with other adventurers, and win fame and fortune fighting in the daily games. But all is not well in Garanton this year. Cruel orcs prowl the forest, dark wizards cast webs of treachery and deceit, and bat-winged... [click here for more]

d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM
The d30 DM Companion is an indispensable aid for any OSR DM that wants to keep on top of his game and ahead of his players. Whether stocking a dungeon or just struggling to keep up with players, this compilation of d30-based mechanics, charts, and tables will support and simplify the role of the DM/GM... [click here for more]

A Level 1 Adventure
It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The Great Beast strikes with intelligence: bands of... [click here for more]

A Level 2 Adventure
Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol the grounds... [click here for more]

A Level 3 Adventure
At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering her devotees... [click here for more]

TLG 80107Castles & Crusades Players Handbook, 7th Printing
We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school gamer with the easy to use modern mechanics. The Players Handbook has all you need to get started in a wild ride of adventure!
It’s... [click here for more]

A Level 8 Adventure
Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage... [click here for more]

Out of the howling wilderness,Amidst sunken cities, And long-buried secrets,Man has forged a sword and cast off his chains.Swords and Sorcery and Metal Gods.Danger, treasure, blood and glory, all mixed up in a blenderAnd served up in Golden Ur-Hadad, First City of Ore.Enter, if you dare, the bitchin' muralOn the side of your... [click here for more]

Dungeon Crawl Classics #66.5: Doom of the Savage KingsA Level 1 AdventureAt long last, the first adventure ever published for DCC RPG is now available! This is the updated second printing that was first released at Gary Con 2014. It features a fresh edit and several new pieces of art!
High above the windswept moors and darksome woods, the village of Hirot is under siege.... [click here for more]

Some say the gods expelled the grotesque and the weak from their ranks at the beginning of time, denying them entrance to the lofty heavens. Demons all of them, they fled to remote places where they had palaces built in which they could dwell and prosper in the glittering shadows, and that among these places, the 1001 Pagodas of Doom of the Yellow Springs Island are supreme, sheltering countless... [click here for more]

An Omnibus of Old School Adventure and Options!
Now you can get it all in one place! White Box Omnibus is a compilation of all the material found in White Box Companion, White Box Treasures, White Box Bestiary, White Box Adventures: The Wererat's Well, White Box Adventures: The Wizard's Tower, and White Box Adventures: The Dragon's Hoard.
But wait, there's... [click here for more]

Adventurers wanted!
Need a burglar to sneak into the dragon's lair?
Perhaps a noble knight to save a lost kingdom?
Or maybe a brutal and battle-ready half-ogre?
The Class Compendium for offers over fifty alternate character classes for labyrinth lord and other old-school fantasy role-playing games.
With these new options you'll be ready to face whatever dangers... [click here for more]

THIS FREE (PWYW) PRODUCT IS AN "ARTLESS PDF". A PRINT VERSION THAT INCLUDES ART WILL BE AVAILABLE SOONGuidebook to the Duchy of Valnwall
The Guidebook to the Duchy of Valnwall is a FREE Labyrinth Lord™ supplement that expands on the critically acclaimed Guidebook to the City of Dolmvay and details the people, layout, and government... [click here for more]

"So you fancy yourself a hero? Well, it's a dangerous thing to set off into the wild places of the world, into the realm of legend. Dragons and monsters and worse await you. But if you've both blade and heart as strong as steel, then perhaps you might become a legend yourself - if you're willing to set off on The Hero's Journey."The Hero's Journey Fantasy Roleplaying™... [click here for more]

Blorch! Here glorps issue #3 of Black Pudding, an OSR-styled zine of RPG goodies. Herein you'll find monsters and magic and mayhem and swords-for-hire. Herein are a handful of new character classes, such as the Shield Maiden and the Star Wizard, along with terrible creatures such as the ork wargtrainer and hag's husband. Matt Hildebrand brings us a doppelgangery adventure... [click here for more]

Sharp Swords & Sinister Spells - Addendum
A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit
It is said that the extensive library inside the Order of Chroniclers in Mezzanthia holds all the tomes ever written in this world and others, but that is a lie, for there are many volumes hidden in ancient citadels, forgotten temples, forbidden tombs and other... [click here for more]

BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other!
SEIZE eldritch artifacts and treasures far above your lowly station!
THRILL as you thorw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!... [click here for more]

Advance the GameTo the next level of playThe advanced first edition game as you remember it. Labyrinth Lord gives you the play experience of the old editions of the world's most popular fantasy roleplaying game! The Advanced Edition Companion is a handbook of advanced player and referee options. Play the race and class possibilities from the "advanced" first... [click here for more]

Note: This revised edition fixes errata from the earlier version and includes more original art!The sinister and sadistic bleating of spidergoats echoes in the night, a complementary chorus to the rustling of an unfortunate victim caught in their webs. In deep, dank caves to the north, corrupted humans take communion with an unspeakably evil abomination they worship as a... [click here for more]

A Red Tide is RisingFor three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who... [click here for more]

Let Them Know Your Fame In Hell.
In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their... [click here for more]