Thanks to you - our players and the series of recent open world PvP stress tests we’ve gathered a lot of valuable performance data. It has showed us that our current performance bottleneck is in some of our network protocols and the amount of data we transmit during gameplay.

Thus in the current patch, we have implemented seven(7) different network protocol optimizations that should significantly boost the performance and smoothness of gameplay during massive open world PvP engagements where the amount of players and horses in the same area can count into hundreds of players. We are keeping our fingers crossed for the upcoming stress test!

It is important to mention that we HIGHLY RECOMMEND that you stay tuned for the next 2 weekly Devblog updates for some important hints and news about upcoming information and the future of LiF:MMO.

Patch Notes (ver. 0.13.35.1):

New Features and Tweaks:

Abilities that drain stamina will consume it instantly (and it will regen during the ability execution)

The highly detailed landscape setting is now turned off by default in all setting presets

Bug Fixes and Optimizations:

Seven(7) different network protocol related optimizations that should significantly lower amount of the network load both on the servers and clients increasing heavy load performance significantly