Sommersault Kick"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."

Sommersault Kick level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Add 2
per 5 levels

Add 4%
per level

No
change

No
change

1

8

229%

1

6

2

8

233%

1

6

3

8

237%

1

6

4

8

241%

1

6

5

10

245%

1

6

6

10

249%

1

6

7

10

253%

1

6

8

10

257%

1

6

9

10

261%

1

6

10

12

265%

1

6

11

12

269%

1

6

12

12

273%

1

6

13

12

277%

1

6

14

12

281%

1

6

15

14

285%

1

6

16

14

289%

1

6

17

14

293%

1

6

18

14

297%

1

6

19

14

301%

1

6

20

16

305%

1

6

Double Shot"Fires two consecutive shots at the enemy."

Double Shot level data

Level

MP Cost

Bullets Consumed

Damage

Number of Attacks

Max Enemies Hit

Range

Add 1
per 6 levels

No
change

Add 2%
per level

No
change

No
change

No
change

1

4

2

127%

2

1

380

2

4

2

129%

2

1

380

3

4

2

131%

2

1

380

4

4

2

133%

2

1

380

5

4

2

135%

2

1

380

6

5

2

137%

2

1

380

7

5

2

139%

2

1

380

8

5

2

141%

2

1

380

9

5

2

143%

2

1

380

10

5

2

145%

2

1

380

11

5

2

147%

2

1

380

12

6

2

149%

2

1

380

13

6

2

151%

2

1

380

14

6

2

153%

2

1

380

15

6

2

155%

2

1

380

16

6

2

157%

2

1

380

17

6

2

159%

2

1

380

18

7

2

161%

2

1

380

19

7

2

163%

2

1

380

20

7

2

165%

2

1

380

Dash"Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. Use Corkscrew Blow or Triple Fire during the dash for additional damage. [Command : → + → (or ← + ←)]"

Energy Charge"Charges up your energy while attacking. When the energy is fully charged, your body strengthens and you have a chance to enter Power Stance. Uses energy instead of MP when using most attack skills. Receives only half the effect when charging energy."

Scatter Shot"Attack multiple enemies at once by firing a multitude of small bombs."

Scatter Shot level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Add 2
per 5 levels

Add 3%
per level

No
change

No
change

1

16

128%

3

4

2

16

131%

3

4

3

16

134%

3

4

4

16

137%

3

4

5

18

140%

3

4

6

18

143%

3

4

7

18

146%

3

4

8

18

149%

3

4

9

18

152%

3

4

10

20

155%

3

4

11

20

158%

3

4

12

20

161%

3

4

13

20

164%

3

4

14

20

167%

3

4

15

22

170%

3

4

16

22

173%

3

4

17

22

176%

3

4

18

22

179%

3

4

19

22

182%

3

4

20

24

185%

3

4

Barrel Bomb"Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding."

Barrel Bomb level data

Level

MP Cost

Damage

Number of Attacks

Knockback Chance

Explosion Damage

Max Enemies Hit

Add 2
per 5 levels

Add 2%
per level

No
change

Add 5%
per 2 levels

Add 5%
per level

No
change

1

20

32%

3

50%

275%

8

2

20

34%

3

55%

280%

8

3

20

36%

3

55%

285%

8

4

20

38%

3

60%

290%

8

5

22

40%

3

60%

295%

8

6

22

42%

3

65%

300%

8

7

22

44%

3

65%

305%

8

8

22

46%

3

70%

310%

8

9

22

48%

3

70%

315%

8

10

24

50%

3

75%

320%

8

11

24

52%

3

75%

325%

8

12

24

54%

3

80%

330%

8

13

24

56%

3

80%

335%

8

14

24

58%

3

85%

340%

8

15

26

60%

3

85%

345%

8

16

26

62%

3

90%

350%

8

17

26

64%

3

90%

355%

8

18

26

66%

3

95%

360%

8

19

26

68%

3

95%

365%

8

20

28

70%

3

100%

370%

8

Cannon Booster"Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time."
Requires Level 5 Cannon Mastery

Cannon Booster level data

Level

MP Cost

Duration

Subtract 2
per level

Add 20 sec
per level

1

29

20 sec

2

27

40 sec

3

25

60 sec

4

23

80 sec

5

21

100 sec

6

19

120 sec

7

17

140 sec

8

15

160 sec

9

13

180 sec

10

11

200 sec

Monkey Magic"Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs."

Cannon Trooper

Cannon Spike"Summons a cannon that shoots a large number of shells at multiple enemies."

Cannon Spike level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Add 2
per 5 levels

Add 2%
per level

No
change

No
change

1

16

202%

4

6

2

16

204%

4

6

3

16

206%

4

6

4

16

208%

4

6

5

18

210%

4

6

6

18

212%

4

6

7

18

214%

4

6

8

18

216%

4

6

9

18

218%

4

6

10

20

220%

4

6

11

20

222%

4

6

12

20

224%

4

6

13

20

226%

4

6

14

20

228%

4

6

15

22

230%

4

6

16

22

232%

4

6

17

22

234%

4

6

18

22

236%

4

6

19

22

238%

4

6

20

24

240%

4

6

Monkey Wave"Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength."

Monkey Wave level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Stun Chance

Chance of Full Strength

Critical Rate

Add 5
per 5 levels

Add 20%
per level

No
change

No
change

Add 5%
per 2 levels

Add 5%
per 2 levels

Add 1%
per level

1

35

480%

1

8

45%

5%

+1%

2

35

500%

1

8

50%

5%

+2%

3

35

520%

1

8

50%

10%

+3%

4

35

540%

1

8

55%

10%

+4%

5

40

560%

1

8

55%

15%

+5%

6

40

580%

1

8

60%

15%

+6%

7

40

600%

1

8

60%

20%

+7%

8

40

620%

1

8

65%

20%

+8%

9

40

640%

1

8

65%

25%

+9%

10

45

660%

1

8

70%

25%

+10%

11

45

680%

1

8

70%

30%

+11%

12

45

700%

1

8

75%

30%

+12%

13

45

720%

1

8

75%

35%

+13%

14

45

740%

1

8

80%

35%

+14%

15

50

760%

1

8

80%

40%

+15%

16

50

780%

1

8

85%

40%

+16%

17

50

800%

1

8

85%

45%

+17%

18

50

820%

1

8

90%

45%

+18%

19

50

840%

1

8

90%

50%

+19%

20

55

860%

1

8

95%

50%

+20%

Cannon Jump"Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will take damage. You can use it mid-air with the Up key + jump key."

Cannon Jump level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Subtract 5
per level

Add 9%
per level

No
change

No
change

1

55

174%

1

6

2

50

183%

1

6

3

45

192%

1

6

4

40

201%

1

6

5

35

210%

1

6

Barrel Roulette"Explodes a Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them."

Corsair

Rapid Fire"Quickly fires rounds. Continuously fires when you hold down the skill key, and you can move left and right while shooting. If you learn the Rapid Fire skill, you can use Broadside."
Requires Level 20 Triple Fire

Rapid Fire level data

While casting this skill, your movement speed will be reduced to 120.

Level

MP Cost

Damage

Number of Hits

Max Enemies Hit

Add 1
per 10 levels

Add 3%
per level

No
change

No
change

1

6

213%

1

1

2

6

216%

1

1

3

6

219%

1

1

4

6

222%

1

1

5

6

225%

1

1

6

6

228%

1

1

7

6

231%

1

1

8

6

234%

1

1

9

6

237%

1

1

10

7

240%

1

1

11

7

243%

1

1

12

7

246%

1

1

13

7

249%

1

1

14

7

252%

1

1

15

7

255%

1

1

16

7

258%

1

1

17

7

261%

1

1

18

7

264%

1

1

19

7

267%

1

1

20

8

270%

1

1

21

8

273%

1

1

22

8

276%

1

1

23

8

279%

1

1

24

8

282%

1

1

25

8

285%

1

1

26

8

288%

1

1

27

8

291%

1

1

28

8

294%

1

1

29

8

297%

1

1

30

9

300%

1

1

31

9

303%

1

1

32

9

306%

1

1

Broadside"Hold down the skill key to continuously fire shells. These shells will explode when hitting enemies or after a short time. You can move left and right while firing. SP is not required for this skill, and can be used if you learn the Rapid Fire skill. The 5th shot will be an extra powerful shell."

Broadside level data

While casting this skill, your movement speed will be reduced to 120.

Level

MP Cost

Damage

Number of Hits

Damage

Number of Hits

Enemy Defense Ignored

Bonus Critical Rate

Max Enemies Hit

Add 2
per 11 levels

Add 3%
per level

No
change

Add 10%
per level

No
change

No
change

1

5

238%

3

510%

4

11%

100%

6

2

5

241%

3

520%

4

12%

100%

6

3

5

244%

3

530%

4

13%

100%

6

4

5

247%

3

540%

4

14%

100%

6

5

5

250%

3

550%

4

15%

100%

6

6

5

253%

3

560%

4

16%

100%

6

7

5

256%

3

570%

4

17%

100%

6

8

5

259%

3

580%

4

18%

100%

6

9

5

262%

3

590%

4

19%

100%

6

10

5

265%

3

600%

4

20%

100%

6

11

7

268%

3

610%

4

21%

100%

6

12

7

271%

3

6200%

4

22%

100%

6

13

7

274%

3

630%

4

23%

100%

6

14

7

277%

3

640%

4

24%

100%

6

15

7

280%

3

650%

4

25%

100%

6

16

7

283%

3

660%

4

26%

100%

6

17

7

286%

3

670%

4

27%

100%

6

18

7

289%

3

680%

4

28%

100%

6

19

7

292%

3

690%

4

29%

100%

6

20

7

295%

3

700%

4

30%

100%

6

21

7

298%

3

710%

4

31%

100%

6

22

9

301%

3

720%

4

32%

100%

6

23

9

304%

3

730%

4

33%

100%

6

24

9

307%

3

740%

4

34%

100%

6

25

9

310%

3

750%

4

35%

100%

6

26

9

313%

3

760%

4

36%

100%

6

27

9

316%

3

770%

4

37%

100%

6

28

9

319%

3

780%

4

38%

100%

6

29

9

322%

3

790%

4

39%

100%

6

30

9

325%

3

800%

4

40%

100%

6

31

9

328%

3

810%

4

41%

100%

6

32

9

331%

3

820%

4

42%

100%

6

Parrotargetting"Your trusty parrot marks a monster for targeting. From then on, all attacks (except Broadside) will be focused on that monster and all attacks will deal extra damage, and the minimum and maximum Critical damage permanently increase."

Parrotargetting level data

Level

MP Cost

Bullets Consumed

Damage

Additional Damage

Minimum and Maximum Critical Damage

Add 6
per 5 levels

No
change

Add 16%
per level

Add 2%
per level

Add 1%
per level

1

25

1

466%

+2%

+1%

2

25

1

482%

+4%

+2%

3

25

1

498%

+6%

+3%

4

25

1

514%

+8%

+4%

5

31

1

530%

+10%

+5%

6

31

1

546%

+12%

+6%

7

31

1

562%

+14%

+7%

8

31

1

578%

+16%

+8%

9

31

1

594%

+18%

+9%

10

37

1

610%

+20%

+10%

11

37

1

626%

+22%

+11%

12

37

1

642%

+24%

+12%

Brain Scrambler"Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."

Ahoy Mateys"Pump up the crewmen from your All Aboard skill with your amazing leadership skills. The crewmen will become more powerful and have greater resistance. Each crewman will give you different passive effects."
Requires Level 10 All Aboard

Cannon Master

Cannon Bazooka"Fires a powerful cannon full of compressed gunpowder to burn enemies ahead of you to the ground."

Cannon Bazooka level data

Level

MP Cost

Damage

Number of Attacks

Max Enemies Hit

Add 5
per 6 levels

Add 8%
per level

No
change

No
change

1

50

313%

4

8

2

50

321%

4

8

3

50

329%

4

8

4

50

337%

4

8

5

50

345%

4

8

6

55

353%

4

8

7

55

361%

4

8

8

55

369%

4

8

9

55

377%

4

8

10

55

385%

4

8

11

55

393%

4

8

12

60

401%

4

8

13

60

409%

4

8

14

60

417%

4

8

15

60

425%

4

8

16

60

433%

4

8

17

60

441%

4

8

18

65

449%

4

8

19

65

457%

4

8

20

65

465%

4

8

21

65

473%

4

8

22

65

481%

4

8

23

65

489%

4

8

24

70

497%

4

8

25

70

505%

4

8

26

70

513%

4

8

27

70

521%

4

8

28

70

529%

4

8

29

70

537%

4

8

30

75

545%

4

8

31

75

553%

4

8

32

75

561%

4

8

Anchors Aweigh"Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies."

Anchors Aweigh level data

Level

MP Cost

Summon Damage

Explosion Damage

Duration

Add 12
per 5 levels

Add 14%
per level

Add 15%
per level

Add 1 sec
per level

No
change

1

62

264%

415%

6 sec

2

62

278%

430%

7 sec

3

62

292%

445%

8 sec

4

62

306%

460%

9 sec

5

62

320%

475%

10 sec

6

74

334%

490%

11 sec

7

74

348%

505%

12 sec

8

74

362%

520%

13 sec

9

74

376%

535%

14 sec

10

74

390%

550%

15 sec

11

86

404%

565%

16 sec

12

86

418%

580%

17 sec

13

86

432%

595%

18 sec

14

86

446%

610%

19 sec

15

86

460%

625%

20 sec

16

98

474%

640%

21 sec

17

98

488%

655%

22 sec

Monkey Militia"Summons Artillery Monkey Twins to aid you in battle."

Monkey Militia level data

Level

MP Cost

Summon Damage

Number of Monkeys

Max Enemies Hit

Duration

Cooldown

Add 10
per 5 levels

Add 8%
per level

No
change

No
change

Add 2 sec
per level

No
change

1

40

283%

2

1

32 sec

10 sec

2

40

291%

2

1

34 sec

10 sec

3

40

299%

2

1

36 sec

10 sec

4

40

307%

2

1

38 sec

10 sec

5

50

315%

2

1

40 sec

10 sec

6

50

323%

2

1

42 sec

10 sec

7

50

331%

2

1

44 sec

10 sec

8

50

339%

2

1

46 sec

10 sec

9

50

347%

2

1

48 sec

10 sec

10

60

355%

2

1

50 sec

10 sec

11

60

363%

2

1

52 sec

10 sec

12

60

371%

2

1

54 sec

10 sec

13

60

379%

2

1

56 sec

10 sec

14

60

387%

2

1

58 sec

10 sec

15

70

395%

2

1

60 sec

10 sec

16

70

403%

2

1

62 sec

10 sec

17

70

411%

2

1

64 sec

10 sec

Mega Monkey Magic"Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs."
Requires Level 20 Monkey Magic

Active Skills

Stimulating Conversation"Releases the inner power to charge energy faster and increase total damage for a short time. Also increases Boss Attack damage permanently."
Unlocked at level 150

Stimulating Conversation level data

Level

MP Cost

Duration

Additional Damage

Energy Charged every 4 seconds

Cooldown

Boss Damage

1

300

120 sec

+20%

800

90 sec

+20%

Power Unity"Focuses fully-charged energy at one spot to create a condensed sphere of energy. Can only be used when the energy is draining after a full charge. After use, a special buff exclusive to this skill will be granted."
Unlocked at level 170