5.2 Currency Conversions

Blizzard

Patch 5.2 introduces a new raid tier and PvP season, and so the higher tier currencies will be down-converted during maintenance. This time around there won’t be a soft cap, old Valor items aren’t changing to cost Justice, and we’re adding a new rank of PvP gear. Let’s break down exactly how it’s all going to harmoniously work together.

Puntos de justicia above the 4000 cap is converted to gold at a rate of 47 silver per point

So let’s say the realms go down for the 5.2 patch and you have 450 Puntos de valor and 3800 Justice. Because of the 4000 Justice cap, you’d log back in after the patch is released with 0 Puntos de valor, 4000 Justice, and be 117 gold and 50 silver richer after the conversion.

With 5.2 we won’t be changing current Puntos de valor items to cost Justice, but they will be much cheaper (discounts from 50-75% off their current costs). You’ll need to acquire Puntos de valor after the patch is released to buy pieces for their discounted rate, or to buy the new 5.2 Puntos de valor items, but we’re also introducing new items to spend your Justice on, including heirlooms and Pet Battle stones.

above the 4000 cap is converted to gold at a rate of 35 silver per point

For example, if I log out before the 5.2 maintenance period with 450 and 3800 , my excess of 250 would be converted, and so when I log in after 5.2 is released I would have 0 , 4000 , and be 87 gold and 50 silver richer.

In 5.2 we’re introducing an entirely new tier of PvP gear that will be purchasable with Honor to help smooth out the gearing progression for new and returning players, alts, etc. so they can catch up and be a bit more successful coming in mid-season or even mid-expansion. You can read more about all the changes being made surrounding that in the PvP Gear blog we posted a few weeks back.

Isle of the Thunder King: Unlock Schedule

Nethaera

Pandaria, her hills of goldIn dark and mournful times of oldDid once a hopeless horror hold

When from her sacred vale did springWith storm and flash, a monstrous thing!His name, Lei Shen: The Thunder King.

World of Warcraft Path 5.2: The Thunder King is almost here. The Kirin-Tor Offensive, led by Jaina Proudmoore, and the Sunreaver Onslaught, championed by Lor’themar Theron, are converging on the Isle of the Thunder King to topple the first emperor before he can wreak havoc across Pandaria. Their campaign will march slowly across the island, unlocking new content over time.

We’re ready to test the full breadth of the island, and that’s where you come in: Players who participate on the Public Test Realm can enjoy an accelerated unlock schedule, blasting from the beach to the shores and into the Thunder King’s inner citadel in a matter of a few short weeks. By participating, you’ll be a great asset to Jaina and Lor’themar. More importantly, you’ll help us knock out any nasty problems with the island and its progression before we go live.

Transfer over a character and report to the Vale of Eternal Blossoms for instructions!

Below is a tentative unlock schedule. This is of course subject to change and does not reflect patch release dates.

Active – PTR set to stage 0. The Sunreavers and Kirin-Tor will besiege the island from offshore. Feb 8 – PTR set to Stage 1. You’ll be able to conquer a foothold on the island itself.Feb 12– PTR set to stage 2. With your help, Jaina and Lor’themar will blast the walls and infiltrate the outer city.Feb 15– PTR set to stage 3. Daring players can infiltrate the mines and blast open the doors to the Thunder Forge.Feb 19 – PTR set to stage 4. Black further Zandalari reinforcements by overtaking the shipyard.Feb 22 – PTR set to stage 5. Fight your way to the Thunder King’s front door! Jaina and Lor’themar will have a ... reckoning.

LFR Testing on PTR

Watcher

We're planning on opening the LFR wings of the Throne of Thunder raid sequentially, beginning on Thursday, February 7, by 11am PST (2pm EST, 8pm CET). We will leave LFR open through the weekend, so hop on the PTR, check it out, and share your feedback!

The item level requirement for the 5.2 LFR sections is 480 -- if you can't meet this threshold, note that there are vendors with epic PvP and PvE set pieces that may help you reach it.

Comentarios

Comentario de demirael

So, justice points will still have no use after you've geared beyond 458 in any slot (beyond maybe converting to HP and buying PvP gear)?

Comentario de lankybrit

on 2013-02-07T15:34:55-06:00

So, justice points will still have no use after you've geared beyond 458 in any slot (beyond maybe converting to HP and buying PvP gear)?

Heirlooms is the only thing you've missed there.

Cheers.

Comentario de Dysiex

on 2013-02-07T15:38:01-06:00

When can we expect 5.2 to release?

Comentario de jcrowder88

on 2013-02-07T15:39:34-06:00

Well since they are testing the island through Febuary probley Early-Mid March

Comentario de Adamsm

on 2013-02-07T15:40:00-06:00

When can we expect 5.2 to release?

Soon TM of course.

Comentario de murphmanfa

on 2013-02-07T15:50:41-06:00

Huh, I had somewhat expected 5.2 well before the end of February. Looking more like the 26th at the earliest, I guess, based on the testing dates.

Comentario de Wowpixel

on 2013-02-07T16:00:37-06:00

It's the grind and CRZ chasing players away.

I'm not logged in at the moment because to think of 30+ dailies that's been done for months is tiring in itself.

I'm trying to level alts, but each CRZ zone I travel in on a 2 seater mount, the alt gets left behind...and can be killed (he's killed in phased zones as he can't even be seen to see he's being hit, too). Each CRZ zone change can get knocked off of Battle.net to the login screen (very good internet even...50MB).

It's these issues that frustrate players who otherwise will be playing in earnest.

400,000 x $15 = $6,000,000 in lost revenue. That's not chump change. When it should be increasing that much per expansion.

Fix these issues that ruin gameplay, and folks will play. Too much time being spent on tricking with talents and class specs, too little attention on things that keeps players in game playing itself...basic gameplay issues.

Comentario de tony2302

on 2013-02-07T16:16:56-06:00

one reason you are losing subscribers imo is that 99% of all the updated content is aimed at high level players and nothing new is there to lure lower level players who got either frustrated or discouraged. there isn't alot to keep them.they see everything for end game and raids and not much for them to want to grind thru the leveling process.

Comentario de Adamsm

on 2013-02-07T16:24:46-06:00

one reason you are losing subscribers imo is that 99% of all the updated content is aimed at high level players and nothing new is there to lure lower level players who got either frustrated or discouraged. there isn't alot to keep them.they see everything for end game and raids and not much for them to want to grind thru the leveling process.

Yes...because that's the way game has been since Day 1; really, Vanilla, all the new stuff was for level 50 and above(end game of the day). BC; except for the new races, all of the new stuff was for level 70. Wrath, same deal except for the death knight. Cata was the only time they revamped the low level zones....and everybody and their mother @#$%^ed $%^&*ed &*!@#ed &*!@#ed about it.

Blizzard has more or less told the player base that the game is meant to be played at level 90; if you want to lock yourself to a lower level that's fine, but don't really expect the lower level content to be on the list of 'needed features'.

Comentario de Wowpixel

on 2013-02-07T16:29:27-06:00

Blizzard has more or less told the player base that the game is meant to be played at level 90; if you want to lock yourself to a lower level that's fine, but don't really expect the lower level content to be on the list of 'needed features'.

So, when the end-game players are tired and leave, and there's not enough players wanting to level 90+ levels to replace them...see the problem?

More have played WoW than currently are playing. It should be more wanting and are playing than have left.

Comentario de Adamsm

on 2013-02-07T16:34:21-06:00

Blizzard has more or less told the player base that the game is meant to be played at level 90; if you want to lock yourself to a lower level that's fine, but don't really expect the lower level content to be on the list of 'needed features'.

So, when the end-game players are tired and leave, and there's not enough players wanting to level 90+ levels to replace them...see the problem?

More have played WoW than currently are playing. It should be more wanting and are playing than have left.

True...however, it's an 8 year old game, that still has more subs then pretty much all of the other MMO's out there; this current drop? That is equal to SWTOR player base.

Comentario de tony2302

on 2013-02-07T16:37:56-06:00

yes,i see the problem.i also know that there is nothing more fun than a low level player on a pvp server to have a lv 90 swoop down and one shot a lowbie. but it happens.me personally idc.i just log and get my lv 90 and go looking.but alot of low levelers don/t have that option.and don't say move to a p v e server.maybe they have friends where they are.

Comentario de Wowpixel

on 2013-02-07T16:59:25-06:00

yes,i see the problem.i also know that there is nothing more fun than a low level player on a pvp server to have a lv 90 swoop down and one shot a lowbie. but it happens.me personally idc.i just log and get my lv 90 and go looking.but alot of low levelers don/t have that option.and don't say move to a p v e server.maybe they have friends where they are.

Was out on a PvE server at the new Auberdine and an level 80 was flagged wanting to PvP. I just stood there and called a relative over to see this. He was trying hard to start a fight, but a level 90 Holy paladin in CP gear and a level 90 Arcane mage will be a tad hard to take down even if his 2s rogue buddy was around.

While he was busy trying to start a fight, another 90 came by and one shotted him, and I proceeded to light a campfire over his deceased body. He got the hint and moved along. ;)

Never flag for effect, it's such a waste. lol

Comentario de Adamsm

on 2013-02-07T17:01:53-06:00

yes,i see the problem.i also know that there is nothing more fun than a low level player on a pvp server to have a lv 90 swoop down and one shot a lowbie. but it happens.me personally idc.i just log and get my lv 90 and go looking.but alot of low levelers don/t have that option.and don't say move to a p v e server.maybe they have friends where they are.

Well then...welcome to a PVP server; you should have known what you were getting into when you choose that realm type. It sucks massive elekk balls sure, but that's how the server is set up.

Comentario de lankybrit

on 2013-02-07T17:41:42-06:00

yes,i see the problem.i also know that there is nothing more fun than a low level player on a pvp server to have a lv 90 swoop down and one shot a lowbie. but it happens.me personally idc.i just log and get my lv 90 and go looking.but alot of low levelers don/t have that option.and don't say move to a p v e server.maybe they have friends where they are.

Well then...welcome to a PVP server; you should have known what you were getting into when you choose that realm type. It sucks massive elekk balls sure, but that's how the server is set up.

But, don't you admit there's a difference between:

1. It happens occasionally.

2. It happens so often I can't level

And people who joined a PvP server joined because they expected #1, which was the case for 7 years. Now they get #2, which they never signed up for.

Cheers.

Comentario de Adamsm

on 2013-02-07T18:06:30-06:00

Thing is...that same thing happened in Vanilla, it happened in BC, it happened in Wrath and it happened in Cata; the only difference now is that CRZ aspect.

Comentario de Eccentrica

on 2013-02-07T18:28:59-06:00

My only experience with PvP outside of BGs (and a couple of arena matches that are best described as very short) is the few weeks prior to MoP release when the wolves were matched up with the sheep.

If for some reason (complete loss of sanity perhaps or a mild case of masochism ) I ever decided to roll on a PvP server I would expect a long, painful, uphill both ways in the snow, paying mill owner for permission to come to work, smashing my head with a hammer repeatedly would be more fun, type of experience.

Comentario de Rainemard

on 2013-02-07T19:02:26-06:00

welcome to a PVP server; you should have known what you were getting into when you choose that realm type. It sucks massive elekk balls sure, but that's how the server is set up.

Thing is...that same thing happened in Vanilla, it happened in BC, it happened in Wrath and it happened in Cata; the only difference now is that CRZ aspect.

It's this kind of mentality that really sucks. So many people think there's some kind of prestige to leveling on a PvP server, then get on and realize it's mostly filled with bored bullies looking to get their jollies on some easy pickings. I wonder if Blizzard checks the accounts that drop for whether they have characters on mostly PvP or PvE servers.

As much as it's "just the way it is", that doesn't mean it's the way it always has to be. There's bound to be plenty of people who enjoy ganking... but I doubt if even one person enjoys being ganked.

With how fast a player's power increases - exponentially at later levels - they really should add a reverse-level cap to world PvP, maybe at 5 levels: "Your target's level is too low to attack, try picking on someone your own size". If you think you're hot stuff you'd be more than welcome to attack someone more than 5 levels above you, they just wouldn't be able to attack you first.

Comentario de Eccentrica

on 2013-02-07T19:32:52-06:00

With how fast a player's power increases - exponentially at later levels - they really should add a reverse-level cap to world PvP, maybe at 5 levels: "Your target's level is too low to attack, try picking on someone your own size". If you think you're hot stuff you'd be more than welcome to attack someone more than 5 levels above you, they just wouldn't be able to attack you first.

Or scalable honor, scalable in both directions so attacking a target too many levels below you results in negative honor with more honor lost per level difference?

Comentario de Azrile

on 2013-02-07T20:01:43-06:00

So, justice points will still have no use after you've geared beyond 458 in any slot (beyond maybe converting to HP and buying PvP gear)?

Heirlooms is the only thing you've missed there.

Cheers.

Also I believe they mentioned something about buying those pet stone thingies that upgrade your vanity pets from green to blue.

It is just a new system, not sure it is better or worse, but for sure they are devaluing JP this expansion compared to previous ones... but really, it is not easy to get JP to begin with, although after a month into 5.2, we should be able to do most heroic dungeons in around 5 mins. When I tank, i already have many of them under 10 minutes.