Комментарии

Комментарий от Goralyn

How is priest and pally C tier, is this more subjective stuff? Y'all real disappointing with your "classic" related things.

Комментарий от Rokman

on 2019-08-23T16:16:35-05:00

How is priest and pally C tier, is this more subjective stuff? Y'all real disappointing with your "classic" related things.

Which Class or Classes would you put in your C tier? :)

Комментарий от greenegg

on 2019-08-23T16:18:13-05:00

How is priest and pally C tier, is this more subjective stuff? Y'all real disappointing with your "classic" related things.\r\rnah, I think C tier about makes sense for them, they're great in dungeons, but you're likely not going to level up solely through dungeons. Pally can solo small packs and hard content amazingly well, but they kill things very very slowly, priest is very limited by mana and has poor damage output.\r\rcompared to the other tier lists this one is pretty good tbh. I'd maybe bump druid up into A since they can do literally anything making them extremely versatile while leveling.

Комментарий от GrumpyOldDwarf

on 2019-08-23T16:18:20-05:00

" Mages should be in a category of their own, is because they can AoE farm, which no other Class can do. "\r\rThere's this spec called Protection Paladin. They can also AOE farm. Granted, not as fast as a Mage, but they can do it.\r\rhttps:\/\/www.youtube.com\/watch?v=-roQzMyTTNw

Комментарий от Goralyn

on 2019-08-23T16:19:41-05:00

" Mages should be in a category of their own, is because they can AoE farm, which no other Class can do. "

There's this spec called Protection Paladin. They can also AOE farm. Granted, not as fast as a Mage, but they can do it.

Комментарий от Tycho21

2. To say "It is almost a guarantee that a Mage will be the World first level 60 once Classic launches" Is an over-exaggeration. There are several changes with Classic that make AOE farming more difficult compared to private servers (Such as leeway, mob respawns, increased caster mob abilities, batching, heartbeat on nova etc...). I say this because I know your experience is largely from private servers. Mage aoe is especially more difficult 1-40 as pulling mobs without a mount is harder for a variety of reasons (Such as leeway). As a result, mages will only really take off 40+. In addition, dungeon farming will be powerful. I would argue Mage AOEing, hunter solo or min\/maxed dungeon farm group all have a chance for world first and if top speedrunners uniformly agree one of these will be fastest, then it isn't by much.

3. A proper guide would have touched on the viability of dungeon farming and how that relates to leveling viability, that being said, knowing this was a Rokman guide, I wasn't expecting it to be included. For example, warriors become a lot stronger in this setting and are more effective than rogues, as they have more cleave options & are tankier.

4. Druids should be A tier with Warlocks. Their mobility combined with healing, feral dps & utility makes them noticeably faster than rogue & shaman and only slightly behind warlocks, if at all.

Комментарий от Natersmater

on 2019-08-23T16:29:48-05:00

I don't know who wrote this guide, but it's bad. Really, really bad. As someone who leveled every class to 60 during Classic, this isn't the reality at all. Here's my version:

S: Hunter and Warlock are by far the easiest to level because of pets and the Warlock ability to Drain Health and Drain Mana.A: Mage is easy to play, but you'll need a second person to complete quests in certain zones due to low HP and high enemy mob spell resistances. Paladin is boring ability-wise, but rarely dies which means very little corpse running.B: Druid shapeshifting is a huge mana drain and has the highest skill cap of the classes. Also, the only viable spec to level is Feral which relies on Bleeds for damage. Good luck against Harvest Golems and Rock Elementals. Shamans just don't do enough damage, but at least they can spot heal themselves at the cost of drinking downtime.C: Rogues are super strong... against 1 target and can pick single targets. If its anything more than 1, you die. Even 1v1, some mobs require Evasion off CD to survive. Very reliant on stun-locking, no healing abilities in Classic, and high offhand miss chance hurts. Competing with other classes for 1-hand weapons may force you into not playing Combat and using Daggers. Eating\/bandaging after most pulls. Avoid Murlocs unless in a group. A god 1v1. A pleb 1v2+.D: Priests are a massive pain. Have fun casting two spells, then slowing wanding the mobs to death. On top of that, if you don't get the killing blow, no Spirit Tap for you. Priests are by far the most tedious to level, bar none. Warriors are a close second. At least they have Defensive Stance. Make a 1-hander\/Shield macro even if leveling as Arms or Fury. Prepare to bandage and eat after every encounter after level 10. Have fun with having zero CCs or escapes.

Комментарий от TheBlindFreak

on 2019-08-23T16:32:45-05:00

Hunter is by far going to be the fastest. Folowed by Druid and then Lock. Mage AoE grinding doesn't work well when the areas are congested. Plus you have significant downtime from drinking.

What puts Hunter, Druid, and Lock at the top is their lack of downtime and fast movement speed. Teleport isn't going to mean anything next to aspect of cheetah or cat\/travel forms when the best leveling routes don't call for you to travel across the world like that.

Комментарий от Willblade

on 2019-08-23T16:34:25-05:00

It's funny that a better\/more believable tier list is found in the comments rather than in the article

Комментарий от Rokman

on 2019-08-23T16:34:58-05:00

Teleport isn't going to mean anything next to aspect of cheetah or cat\/travel forms when the best leveling routes don't call for you to travel across the world like that.\r\rYou have to go to Major Cities pretty often to train new Spells in Classic WoW. Mages can Teleport, train new skills, and then immediately Hearth back.

Комментарий от pikamaster

on 2019-08-23T16:37:45-05:00

Hunter is by far going to be the fastest. Folowed by Druid and then Lock. Mage AoE grinding doesn't work well when the areas are congested. Plus you have significant downtime from drinking.

What puts Hunter and Druid at the top is their lack of downtime and fast movement speed. Teleport isn't going to mean anything next to aspect of cheetah or cat\/travel forms when the best leveling routes don't call for you to travel across the world like that.

A team of 3\/4 Mage and a Warrior\/Warlock doing dungeon all day will get the mage the win.

Classic compared to PServer made the mob in dungeon harder and give less exp, but in classic, it's the other way (not sure if it's the same for every dungeon) but that what i gathered.

From what i gathered from PServer also, is that there was NO DRUID in the top 10 for Server first 60.

I saw a warlock maybe one or twice, but it was MOSTLY dominated by Hunter.

But remember what i said earlier ... it could be a game changer for the race

Solo: HunterParty: Mage (Spamming dungeon)

Комментарий от marth354

on 2019-08-23T16:43:55-05:00

Teleport isn't going to mean anything next to aspect of cheetah or cat\/travel forms when the best leveling routes don't call for you to travel across the world like that.\r\rYou have to go to Major Cities pretty often to train new Spells in Classic WoW. Mages can Teleport, train new skills, and then immediately Hearth back.\r\rDruids can do the same thing with Moonglade for training at lvl 10 actually which is pretty cool. So I totally get how that would save some travel time as a mage having done it as a druid. It's one of the things that makes them widely considered one of the top 3 levelers. Combined with their high damage while leveling in feral and speed increases at 20 and 30, versatility to fill whatever role is needed in dungeons, virtually no downtime, etc...

Комментарий от RocketMann

on 2019-08-23T16:46:58-05:00

I definitely don't agree with this list at all.

Citing AoE as a reason for mages on S-Tier you might as well put Prot Pallys right there too.

Even then Hunter and Warlocks deserve S tier. Maybe mages and Paladins next, but you're definitely underselling Feral Druids short here on leveling speed on top of their ability to stealth past mobs for objectives.

Teleport isn't going to mean anything next to aspect of cheetah or cat\/travel forms when the best leveling routes don't call for you to travel across the world like that.

You have to go to Major Cities pretty often to train new Spells in Classic WoW. Mages can Teleport, train new skills, and then immediately Hearth back.

And Druids can simply port to Moonglade and hearth back to train new skills.

Комментарий от Rokman

on 2019-08-23T16:49:25-05:00

Druids don't do half the damage Mages do. :)

Комментарий от TehTerokkar

on 2019-08-23T16:52:56-05:00

I agree with @Tycho21. Mage is B tier leveling speed if they don't AoE farm, which most won't\/can't do.\r\rAlso Feral Druids are some of the fastest 1-60 levelers in private servers, definitely A tier with Warlocks.\r\rCould also bump Priest from C to B tier simply because their slightly slower kill speed pre-40 is off-set by the fact that they don't have to sit and drink.\r\rAlso Shamans are C tier, they really are slow, they are pretty much Warriors that can heal while leveling, which makes them a bit better than Warriors at Solo. They have spells to deal damage unlike Paladins, but they use a lot of Mana to do so(just like Paladin with Judgement).\r\rSo;\r\rS: Hunter\r\rA: Warlock, Druid\r\rB: Mage, Rogue, Priest\r\rC: Paladin, Shaman\r\rD: Warrior