When re-constructing Princess Peach's bedroom from Paper Mario, we wanted to make new dresses rendered in a higher resolution to display in the room. Instead of using the same dress numerous times like before (there is a pun about it in the actual Paper Mario game), we decided to incorporate five different outfits and outfit variations she has worn throughout the series in the room.

These are all redesigns of the base of her classic dress. The GC-Wii era dress is a re-patterned version of our classic dress. We hope to make an actual GC-Wii era dress soon with the right structures.

What you see above is the result of many hard hours of work and test rendering. The above image uses our new indirect lighting methods and incorporates our older lighting methods subtly too. With our new knowledge and practice with Blinn shader methods and cubic interpolation, we were able to generate quite a nice result with very smooth and appealing shading transitions, as well as rougher looking shadows where needed.

We are always looking for new ways to improve our computer modeling and rendering skills. Who knows what we'll discover next!