She also does this when the four main Bishōnen characters first meet her.

Non-aggressive example: in the Read or Die TV series, Maggie is forbidden to go into any bookshops in a town full of them, despite her being a total bibliomaniac. Cue lurching from shopfront to shopfront.

In Elfen Lied, whenever Nyuu flips over to Lucy her head drops so her hair covers/shades her eyes.

The 'marionette' description is particularly apt for Crona's first appearance. Firstly, they look as though being dragged by Ragnarok rather than wielding him, secondly they're being at least provoked into killing Maka by Medusa, if not physically controlled by her.

Madness personified, the Kishin Asura moves this way all the time, primarily due to having been skinned alive and sealed in a bag for hundreds of years, meaning he has to learn how to walk upright again.

Rurouni Kenshin uses this in the first OVA, Trust & Betrayal, when Kenshin is chasing after Tomoe and is increasingly worn down by his attackers.

It's worth noting it could stem from the fact that he seems two steps away from falling on the floor and going into cardiac arrest at this point, presumably due to neglecting even his most basic health needs in favor of working on his pet project.

Invoked by Haruko in the first episode of FLCL, while attacking Naota in the hospital.

This is Septimus' fighting style in Stardust after Lamia kills him and uses him as a puppet.

Silva at the end of Skyfall. After Bond's manor and his own helicopter blow up practically in his face, he loses both his posture and what remains of his sanity. He spends the rest of his screentime stumbling around with only willpower keeping him vertical.

"Do you see what comes of all this...running around, Mister Bond? All this jumping and fighting...it's exhausting."

Oichi in the third Sengoku Basara game, due to being little more than a living puppet animated by malevolent shadows. Mitsuhide, Mitsunari and Matabe also have tendencies towards acting like this, highlighting their mental instability.

Dark Souls: In the Prepare to Die Edition content,Abysswalker Artorias spends the entirety of the fight in this posture.The reason he does it is one of his arms is horribly broken and mangled, and the other one is dragging his signature greatsword. True to form for this trope, he manages to be perhaps one of the single most relentless bosses in the game (Considering that this is Dark Souls, that's saying something), lunging forward abruptly over impossible distances and somersaulting through the air and crashing down on you repeatedly.

The Gangrel player character in Vampire: The Masquerade – Bloodlines does this when he or she is using the Protean discipline. For bonus points they grow elongated claws from their hands and run in a loping, beast-like fashion.

Tira in Soulcalibur does this in her "Gloomy" personality. Her voice is deeper and more guttural, her idle stance has her head pointed down, her weapon hanging around her neck, and she barely moves. Her attacks in said state are mostly more savage-looking and ignoring the thought of hurting herself, such as attacking with her weapon still hanging around her neck. In contrast, her "Jolly" personality speaks with a higher-pitched and childish voice, her idle stance is just shy of a dance, and her attacks are much more acrobatic, even playful.

In the remakes of Pokémon Ruby and Sapphire, Zinnia leans forward and sways to the side with a manic look on her face at the beginning of a battle with her.

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