Currently in the alpha stage you can see other players (appearing as a spectral horse), you can also chat with everybody.

Installation :

0) Back up your config files, this mod will rewrite them !!!
1) Unrar the file in your Skyrim root folder.
2) Create a shortcut for SkyrimOnline.exe on your desktop

Usage :

- Start SkyrimOnline.exe, it will automatically update the mod and then allow you to start the game with the mod.
- When you enter the game, you will be prompted for a username, enter whatever username you feel like using there is no authentication yet.
- To switch between UI mode and Game mode press F3.

The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it? A new voice acted questline that takes you across Skyrim to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure. The quest begins for players at level 10 and above after you have been summoned by the Greybeards in the main quest line. Theodyn Bienne, an imperial courier, will track you down starting from the Bannered Mare in Whiterun and will deliver to you an important message. The task seems simple enough; slay a dragon that's stirring up trouble. But things don't go that easily.

A new voice acted questline that takes you across Skyrim to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure. The quest begins for players at level 10 and above after you have been summoned by the Greybeards in the main quest line. Theodyn Bienne, an imperial courier, will track you down starting from the Bannered Mare in Whiterun and will deliver to you an important message. The task seems simple enough; slay a dragon that's stirring up trouble. But things don't go that easily...

Its main aim is to enhance the depth of character development by giving options to you, and it does so in many ways - specialize in different types of swords and bows, harvest bones as a necromancer, disguise as a Forsworn, or blow up bandit camps with explosives... most perk trees are modified to offer a large amount of possibilities, and one even is as new as perk trees can get at this point.

There are many areas where textures are used that don't have any grass meshes attached to spawn. Bethesda might of had their reasons for this (mostly clipping issues), but this game is designed to be modded...
Made by Josh Ezzell.

A strange dwemer machine, that sits far out in the ocean, overlooking the far shores of Skyrim. And while the sailors tell these tales, history tells another. Deep within that ruin lies the last endeavors of the great lord of Blackreach.It says that Mzark, ruler of everything under Skyrim's mountains, left behind wonders untouched for thousands of years, watched over by a group of strange sentient machines, who even now seek a worthy adventure to help them fulfill their purpose, and claim the lost wonders of Mzark!

Several Weapons and Armors have bad or inconsistent properties (e.g. Orcish Waraxe considered to be made of Iron, 2-Handed Sword considered a 1-Handed Sword for perks purposes, etc.). This mod (in theory) fixes them all.

-New Area called Cheyenne, the settlement in it is also named that, several interiors done but not all are connected, Navmesh is not finished so I highly suggest not taking followers with you.
-New material, Naquada, in Raw and Refined format, should be available from any smith, if not let me know, you will be able to mine and buy it in Cheyenne in R2.
-Jaffa Staff weapon, same as the minimod but the recipe now uses leather strips and Naquada.
-2 Vendors, alchemist and mage, in their own buildings. 1 Tavern with barkeep too.

In addition to Dragon Shouts, the Kinect for Xbox 360 integration offers voice commands throughout the game including Hotkey Equipping, Follower Commands, and all Menus (Items, Magic, Map, Barter, Container, Favorites, and Skills). With Voice Commands, quickly create and load saves during gameplay and access menus and inventories. Skyrim\\\'s Kinect for Xbox 360 Support also adds new functionality including special map functions, additional hotkey options, and the ability to sort inventory items by name, weight, and value.

The Creation Kit offers the same suite of tools that Bethesda Game Studios used to create The Elder Scrolls V: Skyrim and will be a free download via Steam. The Creation Kit has lots of new features, including the ability to build archives. Plus you'll want to check out the Creation Kit Wiki, our online documentation and help file, for more details.

With Skyrim Workshop, you can browse and search for the latest or highest rated mods, subscribe to any that interest you, rate your favorites and post feedback. Once you've subscribed to some mods, start the Skyrim launcher and you'll see your subscribed mods automatically download. The launcher will even check if a mod has been updated and grab the latest version.

The Skyrim configuration tool is a QT-based GUI to edit the configuration files of The Elder Scrolls V: Skyrim.

Also the preview works only for 13 options at the moment, but that will change in the next versions.

Installation:

Just unzip and run the application.

If an error shows up make sure to install the Microsoft Visual C++ Redistributable.(http://www.microsoft.com/download/en/details.aspx?id=5582)

FAQ:

Q: How does the Preview function work?

A: it's just showing screenshots with the setting applied

Changelog:

1.2b

-added Grid loading sliders

--added preview for grids

-added Tree load distance sliders

--added preview for tree loading

-added Grass density sliders

--added preview for grass density

-added Quest markers/floating Quest markers checkboxes

-added Compass checkbox

-added General/Dialogue subtitles checkboxes

-added Sun shadow update time slider

-added Sun update threshold slider

1.2a

-changed the way how new keyvalues are created(doesn't automatically throw all new ones into Skyrim.ini), because it seems like it does have an effect(thanks to Apprentice Harper for pointing that out)

This multi-media piece includes the latest podcast with Bethesda Game Studios artists, Matt Carofano, Noah Berry, Christiane Meister and Dennis Mejillones and an extended video featuring the striking world art of The Elder Scrolls V: Skyrim.

Behind the Wall: The Making of Skyrim contains exclusive behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.

This is the first ever in-game trailer for The Elder Scrolls V: Skyrim, the next installment in The Elder Scrolls series from award-winning creators of The Elder Scrolls IV: Oblivion and Fallout 3, Bethesda Game Studios.

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