It's still August! Summer was great! GoingNative 2013 is just around the corner and Charles is getting ready for the final touches! In the meantime, Ale went to chat with the low-level gurus in the Visual C++ BackEnd to talk about the new Vector Calling Convention feature (aka VCC). Learn…

What does the CLR do to ensure that the code you write when making a .NET WinRT app (or WinRT component) looks and feels like the code you're used to writing when targeting the CLR (so, writing a managed application or service)? As always, the CLR is the target of your .NET code and it deals with…

In this episode, Ale and Charles swap roles: Ale takes a camera into a dev's office and geeks out. Charles appears in the ctor and dtor segments with a singular message: register now for GoingNative 2013. You want to be there, in person. It's beautiful in Seattle in September and when's the last…

Anders Hejlsberg, Steve Lucco, and Luke Hoban join us again for a conversation about TypeScript. What have they learned since TypeScript first became available in preview form? How are folks using it? What's the feedback been? Today, we're pleased to announce the arrival of TypeScript version 0.9.…

In part 9, STL digs into lambdas and other expressions. Lambdas are very useful and you've know doubt been enjoying them in your modern C++ programming. As you can imagine, STL will go deep and teach you things about lambdas that you may not know. You'll also learn a lot about order of…

NuGet support for C++ projects in Visual Studio has arrived in NuGet version 2.5! This has been an elusive feature for VC++ developers so we are thrilled it's here. It's been around for about a month now so we figured we'd go talk to one of the developers who helped make it happen,…

While many people think of 3D applications as primarily being games, 3D graphics also bring educational apps to life. Roberto Sonnino, developer of the Visual Studio 3D Starter Kit, interviews Gokhan Sengun of Netas Telekomunikasyon A.S., who created the Virtual Experiment Laboratory (Sanal Deney…

Code Digger is a lightweight version of Pex that allows you to explore public .NET methods in Portable Libraries directly from the Visual Studio 2012 code editor. It's a highly simplified and nifty way to leverage the power of Pex and Z3, one of the world's fastest constraint solvers. So, how does…

Immutable Collections are a new set of immutable types for .NET. We covered the high level aspects of this new technology a few months back when Erik Meijer interrogated (in his friendly way) the PM of the project, Immo Landwerth, and the lead developer, Andrew Arnott. Since this time, they have…