Overview

Corrupters twist the forces of the universe to do their bidding. As a corruptor, you might strike your foes down with blasts of fire, entomb them in ice, infect them with radiation, or curse them with pure darkness. As your foes are weakened, your scourge ability kicks in, increasing your damage to an enemy as their hit points drop. You can even impart a portion of your twisted power to your allies to protect them from harm, heal them, or increase the damage they deal. This wide array of abilities comes at a price. Your defenses aren't strong, and you can quickly attract the ire of your enemies if you aren't careful.

The Corruptor's power sets are:

Primary: RangedSecondary: Buff

Corruptor Stats

Survivability

4

Melee Damage

2

Ranged Damage

7

Crowd Control

4

Support

8

Pets

2

Power Sets

Primary Power Sets

A Corruptor's primary power sets are designed for ranged attacks. They are:

Patron Power Pools

Inherent Power

Historical

This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.

Corruptors were added to the game in Issue 6, originally a City of Villains archetype. Their original primary powersets were Assault Rifle, Dark Blast, Energy Blast, Fire Blast, Ice Blast, Radiation Blast, and Sonic Blast. Their original secondary powersets were Cold Domination, Dark Miasma, Kinetics, Radiation Emission, Sonic Resonance, Thermal Radiation, and Traps.

Leviathan Mastery, Mace Mastery, Mu Mastery, and Soul Mastery were added to the game in Issue 7.