Skill Bonuses

Skill Bonuses is a gameplay mechanic unique to Epic Battle Fantasy 2. After every few waves of enemies, a special screen will appear where the player can upgrade both Matt and Natalie by increasing one of their stats and selecting one of three available Skill Bonuses to help them for the rest of the game.

Contents

Description

Skill bonuses provide the player characters with various effects that can range from an additional boost to their stats (such as "Mighty Warrior" or "Wizardry"), improvement of the power or special effects of their skills (such as "Hurricane" or "Thunderclap"), ability to randomly cast additional spells between turns and instantly counter enemy attacks with their own (such as "Counter" or "Bunny!!!"), to some more miscellaneous or unique effects (such as "Survivor" or "Protection (M)").

The Skill Bonuses available depend on player's actions during battle, such as what skills and swords were used and how hard the player got hit (using Airstrike will make Airstrike-improving bonus appear, etc.). Every bonus has an action or another sort of criteria tied to it, and performing the action or fulfilling the criteria will increase that bonus' hidden point counter by a set amount of points. When the player reaches the bonus selection screen the game picks, for Matt and Natalie each, three bonuses with the highest amount of accumulated points to choose one from. In case there are any ties for the third slot the game will pick whichever bonus has the higher index number (see table below for reference).

Skill Bonus selected by the player will be added to their skill bonus list and removed from the pool for future selections. Not chosen bonuses will return to the pool; however, they will have their amount of accumulated points halved. Later levels of multi-levelled bonuses won't start to accumulate points until the first level has been selected.

Matt

Matt has a total of 38 Skill Bonuses available to choose from. The list is ordered thematically for convenience.

Debuffs target's Attack by 20% with 150% chance. Despite what the description implies, stacks with Anarchy's default debuff for a total of 40% with 200% chance. Works with Standard Attack, Revenge, Windslash, Legend and Cleaver. Combines with other on-hit effects except for Black Fang

Unavailable

Within the code of the game there may also be found four unused skill bonuses, all were to be for Natalie. Seemingly of two types: two of them were supposed to be available in game but for one reason or another are incorrectly programmed, thus never appear in-game; and two that were scrapped at some point in the development, not programmed at all, but still have a name and description entry left on the main bonus list.

Broken:

Curses - The effects of Syphon and Flare last longer

Kyun - Gauge for special attack fills faster

Scrapped:

Divinity - Revive fully heals HP

Meows!!! - Meow Meow sometimes appears without being called

List by index number

List by internal game order. In case when the game tries to select three bonuses for the player to choose from and there are any ties for the third slot, then whichever tied bonus has the highest index number will be selected.