Western WeaponsThis mod pack includes a western themed Revolver, Winchester, Scoped Winchester, Sticks of Dynamite, Molotov McRibtail, and Bullets. None of these items do anything on their own and are for scripting purposes. Note that in scripts the item IDs are WestRev, WestScope, WestWin, WestMol, WestBul, and WestDy

This mod adds in 4 new NPCs in 10 different colors who are tiny as heck, and meant for nothing more than to fight each other. It adds in a Green, Red, Blue, and Yellow toy soldier, tank, jeep, and helicopter to watch fight to the death for your amusement. It comes with several behaviors that can be used to assign them to teams which will have them fight each other, but not the same color. IMPORTANT to make them work properly, on the npc spawn blocks, you have to set the inventory to contain the colored block of the color they are. For example, if you have a green tank and green jeep, they should have the green block in their inventories to make sure they don't attack each other, and make sure red/blue/yellow units all have their corresponding color in their inventory.

GK's Custom BlockThis mod adds in a block separate from the rest, and doesn't replace any used blocks. It's completely unique and separate. Yes this mod is not a serious one, but it does show that we can have makeshift custom blocks added in right now by using unused blocks.

PermissionsYou do not have permission to re-upload any of my mods to any other sites.You may not upload modified versions of my mods unless granted permission.You may not use any of my assets in any of your mods unless granted permission.You may however give feedback and have fun with my mods.

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Once Total Miner has access to the Steam Workshop, all mods located here will be uploaded there, while this topic will remain open as a discussion topic. All of my mods on the forums will then be outdated and no longer managed, as the workshop will become the focus.

Western WeaponsThis mod pack includes a western themed Revolver, Winchester, Scoped Winchester, Sticks of Dynamite, Molotov McRibtail, and Bullets. None of these items do anything on their own and are for scripting purposes. Note that in scripts the item IDs are WestRev, WestScope, WestWin, WestMol, WestBul, and WestDy

PermissionsYou do not have permission to re-upload any of my mods to any other sites.You may not upload modified versions of my mods unless granted permission.You may not use any of my assets in any of your mods unless granted permission.You may however give feedback and have fun with my mods.

-----------------------------------------

Once Total Miner has access to the Steam Workshop, all mods located here will be uploaded there, while this topic will remain open as a discussion topic. All of my mods on the forums will then be outdated and no longer managed, as the workshop will become the focus.

So you posted some western stuff in my wild, wild west thread awhile ago. Is it okay if I use those textures now that they may be inside your mod?

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Miner of the Month for January 2014But you can call me the salaminizer!#BanAtlas

Did you modify the default skin? Not as in the model, The XML data. I thought Craig said custom avatars weren't possible yet.

I actually replaced the Carpenter model just to see if I could actually do this. No xmls were used, I literally just replaced a model. I messaged good old craig to see if it's currently possible to add avatars instead of replacing them and he said yes. No explanation how though.

I actually replaced the Carpenter model just to see if I could actually do this. No xmls were used, I literally just replaced a model. I messaged good old craig to see if it's currently possible to add avatars instead of replacing them and he said yes. No explanation how though.

He may have thought you were referring towards NPC avatars instead of the player's if there was no clarification.

I actually replaced the Carpenter model just to see if I could actually do this. No xmls were used, I literally just replaced a model. I messaged good old craig to see if it's currently possible to add avatars instead of replacing them and he said yes. No explanation how though.

He may have thought you were referring towards NPC avatars instead of the player's if there was no clarification.

I think that may be the case, but I'm hoping it's still currently possible