Those attempting to tether at this point will be redirected to a page about Cricket's tethering add on.

We can only guess what measures will be taken and what phones this will apply to. Not following Cricket's guidelines can always get your account shut off. Always consider these risks when attempting to circumvent these policies. Final question one must ask themselves is: "Is it worth it?"

Its not worth it at all.. With so many more providers with unlimited plans available its a no brainer, cricket needs to go back to there 45 unlimited plan and get outta here with the tethering add on B.S to even compete, specially with the our economy on the brink of destruction..

Its not worth it at all.. With so many more providers with unlimited plans available its a no brainer, cricket needs to go back to there 45 unlimited plan and get outta here with the tethering add on B.S to even compete, specially with the our economy on the brink of destruction..

When you think about it, it's not really that bad. I don't think you can add on tethering on Verizon Wireless for just $10/month.

$65/month, for unlimited everything on Android, and tethering, is good, in my opinion.

Nevermind... It does not add any extra data usage to your allowance. So, it is still 1gb (which I regularly hit WITHOUT tethering by the 10th each month). So, unless you are using a cricket branded phone this is not worth it.

Does anyone know how this block actually works? I'd be interested in trying for a workaround for people who don't want to pay the extra $10 a month. (I personally think it's a bit bogus to charge $10 a month to use a feature built into the phone without any added bandwidth.) While it's still cheaper than most of the alternatives, I feel like users paying the $10 a month should get more bandwidth at the very least.

its 9:20 pm mst in Denver on 12/7, im writing this post in firefox on my win 7 laptop, wifi tethered to my evo 4g running cm7, im on the android plan and have the *228 prls and settings. ill check back tommorow.

i made a post earlier in the forums about the some of the theory behind tether detection.

Some tethering applications for iOS make use of alternative methods and route tethered traffic through the phone's normal data APN, but by and large, most jailbreakers stick with the stock application because it's easy to use and doesn't require any complicated setup. In fact, many iPhone users jailbreak for the sole purpose of avoiding AT&T's tethering fees (for why, see next section). These are the people AT&T's is going after.

Android tethering, on the other hand, isn't set up to route data through an alternate APN when the phone is in tethering mode - meaning AT&T would actually have to scan packets to determine whether or not you're tethering. This requires diversion of AT&T's resources (read: money), while identifying iPhone tethering is markedly simpler (read: cheap). AT&T's Android device population is also relatively small, while iPhone plans represents a very large chunk of AT&T's total revenue. But that's not the only reason AT&T is sticking it to iPhone users.

The solution for detection of PC-tethered devices involves a combination of signature and heuristic-based policy rules. The first mechanism was detection based on PC application signatures. The other detection method was a heuristic mechanism which used a combination of multiple correlated conditions aggregated over a configurable period of time that a subscriber device can trigger. The conditions that were agreed upon with the service provider customer for the heuristic mechanism included categories such as 1) number of simultaneous sessions, 2) HTTP user-agent headers, 3) protocols that were likely to originate from a PC, 4) device type, and 5), device screen size. When the correlated conditions threshold was reached, the device was detected as being tethered. sandvine case study

The odds that Cricket will devote any resources to detecting tethering are slim to none IMO. They rolled this out for all the folks who were asking for it. Most people think tethering is something t=you have to pay for or has to be turned on by the carrier, so thats what they did.
I seriously doubt we'll see very many threads on "Cricket blocked my tethering!!"

I spoke to soon XD i got the "Add $10 for Tether" everytime i go to my browser from my phone now, slowed my phone incredibly, it also disabled my data for apps on the Android Plan. Horrible just horrible... Says Cannot reach server after i got that tether message of course.

I spoke to soon XD i got the "Add $10 for Tether" everytime i go to my browser from my phone now, slowed my phone incredibly, it also disabled my data for apps on the Android Plan. Horrible just horrible... Says Cannot reach server after i got that tether message of course.

Same thing happened to me. I have a rooted Htc Evo 3d flashed to cricket on the 55 dollar plan. I opened three different internet browsers and now they all say the same thing to pay 10 dollar for tethering. Does this mean i now have to pay 65 just to use the internet on my phone? I don't even use tethering.

I spoke to soon XD i got the "Add $10 for Tether" everytime i go to my browser from my phone now, slowed my phone incredibly, it also disabled my data for apps on the Android Plan. Horrible just horrible... Says Cannot reach server after i got that tether message of course.

That's not good. That's a big mistake if people aren't going to be able to get on the phone's web browser now. Hopefully they will fix it quickly.

Currently tethering in Houston, though I did get a warning text when I was trying to download something over 2MBs a few weeks ago. Hope they don't crack down too hard! I go over my cap withing the first 4 days of the month WITHOUT tethering, haha