Some players have expressed that OpenDungeons' gameplay is not as simple to grab as we developers and artists would think it, so I've made a video tutorial to explain the basic gameplay concepts implemented in OD 0.5.0 (to be released soon™).I hope you'll like my thick French accent

If you're good with video recording, feel free to create Let's Play videos or similar, it will really help grow our user base, and the more users we have, the more feedback, and the better OpenDungeons will be