Capcom Comes Clean On XBLA & PSN Certification Time

We've been waiting a long time now for Super Street Fighter II Turbo HD Remix, which should be released for Xbox Live Arcade and the PlayStation Network at some point, but the game has been delayed and Capcom hasn't said much... until now.

According to Christian Svensson, Capcom's Vice President of Strategic Planning & Business Development, "SCEA and MS can turn things around in 5-7 days most times. SCEE is closer to two weeks but they have a system where you can see the progress and bugs as they're testing."

When they find bugs, it takes Capcom about five to six days to address the issues and resubmit the code to Sony and Microsoft. Rinse and repeat.

At first glance this seems like a tedious process, but one should realize that retail games go through or at least should go through a strict review process. We'd rather have quality downloadable releases over buggy, rushed versions.

What do you prefer? Games you can play now and get fixed with patches or games that are as close to perfect as possible when they are released?