Nature Research 5

True Sight Research 5

Aryana/Moradeim/Sukhder Research 5

Infuse the room AND the character with the power of the specified obelisk. If you leave the room, you can infuse the new room you are in. You cannot infuse over another room. A player must use the Nature Research skill in order to cleanse it first. However, you may overwrite your characters infusion whenever you like. The effect lasts 20 minutes in both cases and costs 1 red shard.

Syntax: SHARD INFUSE [ARYANA|MORADEIM|SUKHDER]

Any Aryana infused player in and Aryana room with have 20% more maximum health. If two player are both Aryana infused, they will suffer -20% damage from each other.

Any Moradeim infused player in and Moradeim room with have a random 50% resist that will change every 10 seconds. If two player are both Moradeim infused, they will strike each other with random damage types.

Any Sukhder infused player in and Sukhder room with have 20% more maximum mana. If two player are both Sukhder infused, they will deal +20% damage to each other. The effect will last 20 minutes.

Comments

The small gap between the moradeim resist defense coming up seems a bit punishing since the infusions don't overlap and the other two don't have any downtime on top of their predictable benefit.

I was able to SHARD INFUSE ARYANA then SHARD INFUSE MORADEIM, overwriting both the room and myself. From the wording, I figured it'd only change mine? (Also, it's funny to see things like Magickal 0% 75% on resists :O).