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Most Thieves wield daggers, but some equip short swords or boomerangs. Their armor options are limited to lightweight armor and vests. They are known for having high speed, accuracy, evasion and critical hit rates with balanced physical stats including decent strength, HP and defenses. The most prominent ability of a Thief is to steal items from their opponents. Many variations of this ability exist. With additional training, Steal can be upgraded to Mug, which steals items and inflicts damage.

The Thief dressphere is best known for its high Agility stats. It is also Rikku's default dressphere. Some Thief-type abilities contribute to the Lady Luck dressphere skillset, specifically Gillionaire.

In the International and HD Remaster versions, Thief grants Mug to fiend-type creatures who possess the Attack command in their default command menu.

The Thief job is easily unlocked, and is the second-fastest, behind the Ninja. They usually have moderate HP and strength, but high Evasion. Thieves wield knives and wear light armor, and can steal equipment, EXP, and gil from enemies as well as charming them. The ability to charm enemies makes female thieves particularly lethal, because the majority of enemies in the game are male.

The Thief class is one of the fastest jobs, with high base evasion. Like in Tactics, their Steal abilities range from stealing gil to stealing armor, accessories, and even JP. This job is available to humes and moogles.

CDDefenders
The Thief uses the same artwork as Tactics A2. If a Thief gets close to a foe when it is defeated, the party will earn extra gil, depending on the Thief's level. In the PS3/XBOX 360 versions, the "Good Samaritan" achievement/trophy requires clearing a map without hiring a Thief.

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The Thief job card reappears in the new Labyrinth mode, and increases the frequency of treasure cards while in effect.

The Thief is also a job that can be selected for a character in the player's party for Quick Battle, Friend Cards, or wireless matches. It grants the user +50% to their EX Gauge and Assist Gauge at the start of a fight.

Thief is unlocked along with Time Mage. It boasts high accuracy, mobility, and evasion, but otherwise has balanced stats. Thief is the only job proficient in Dagger Skills, and is therefor most effective when equipped with daggers. Thief also has the Standard Ability of Cleareyes, which gives a higher chance of finding rare items on the field.

The Thief class is an optional job to obtain, as well as one of the more difficult ones. Merchant Hero X guards the memories needed to use this job. When taken, Merchant Hero X summons Dungeon Hero X to defeat Chocobo and reclaim the memories. Dungeon Hero X is a difficult foe, as he will block the stairs if Chocobo gets near them, ensuring that he must either be defeated or afflicted with a status condition to reach the stairs and escape.

The Rogue (双剣士, Sōkenshi?, lit. Dual Fencer) is Discipline of War that appears in Final Fantasy XIV. Once known as Thieves, the Rogues developed a unique style of combat revolving around dual wielding knives and daggers. Adhering to no laws but their own, they steal from the wicked to help the downtrodden and maintain order in Limsa Lominsa. The Rogue can later be upgraded into the Ninja job.