I can't pass EXHAUST. I broke the "pass all diffs" guideline so here I'm refering to the guidelines itself:

Does what I'm about to do make sense? Is it more fun to play like this compared to sticking to the guidelines? If you answer yes to both these questions, then it is probably okay.

Yes. What I did made sense. If you can pick out patterns that say otherwise, I'll happily make changes.Yes. Without a high difficulty the mapset is much less fun to high level players, and less fitting the song. If you can prove otherwise, I'll happily make changes.

Last edited by Cirno February 21, 2015 at 4:29:04 PM GMT, edited 18 times in total.

Hanyuu wrote:

The OD on exhaust is extreme what makes recoverying back HP very very hard

Well since exhaust has a lot more notes than advanced I set its HPD higher(after some observations it seems that osu!mania's gauge is not relative to the note count). But then, lacking official data, it's really hard to do rational decisions. Will consider it after I get back to my computer, thanks~

EDIT: Looks like full recovery@HP9 is around 250 rainbows and HP8 around 125. As the notecount gap between ADVANCED and EXHAUST is quite large, it seems that 9 is the way to go without an option in between

Last edited by Cirno April 22, 2013 at 4:41:32 AM GMT, edited 1 times in total.

Entozer wrote:

Can you even pass your own EXHAUST diff? lol <_<Playing this map over and over just to try to pass it and this setting really sucks and i started to dislike this map. The map itself is very hard mapped and the drop in HP is just ridiculous if you make a mistake. And recovering is way too hard. Ontop of that OD 10 timing lol? you must be some kind of troll. I honestly really want to see yourself S rank this.

Hanyuu wrote:

Playing this map over and over just to try to pass it and this setting really sucks and i started to dislike this map. The map itself is very hard mapped and the drop in HP is just ridiculous if you make a mistake. And recovering is way too hard. Ontop of that OD 10 timing lol?

It's curious that the issue, if so irritating that you could turn to personally attacking me, is overlooked by other modders. Nevertheless, it's for uncovering those issues that I reposted the map for more modding. Certainly we can agree that you are one of the better performing players, and that your opinions weigh a lot.

As of what I read, I'm implying that your sole reason is that: you cannot pass the map right now. However, this alone can not dictate immediate changes. Players have been and will be improving constantly. What seems impossible by its time can be quite accessible some time later. This has happened in countless genres, countless games, and since you joined this game early, you probably have witnessed it with osu!standard. I'm sure that you can remember quite a few ranked (in their times approved) osu!standard maps in this era (that means excluding old TAGs and stuff) starting out with their scoreboards full of HTs and EZs and NFs.

Now what does this has to do with this particular map? Well: you will probably void your sole argument in not much time, unless you can prove that this map is never passable to you, even when you are at a skill level higher than now. Besides, you are one of the better players, but probably not one of the best. That means this map is at an easier position when compared to aforementioned stardard superhard maps (e.g. FREEDOM DiVE) and stuff that even best players at their times put easy mods on, and that even if you can prove this map never passable to you, it still isn't ample reason to call for immediate change since enough players better than you might just be able to pass it without problems.

As a side note, I have talked about correlation of note count and gauge in a post above and you negleted it.

tl;dr: You cannot pass it right now != must change at once or you are troll. That being said, I really appreciate your feedback and is considering changes. That is, if more reasoning or player feedback are given to back you up, I will happily do the changes that you proposed.

Hanyuu wrote:

Can you even pass your own EXHAUST diff? lol <_<

No, I can't. I would like to hear whatever point you are going to make out of this fact.

Hanyuu wrote:

you must be some kind of troll. I honestly really want to see yourself S rank this.

Please note that personal attacks on me do no good to your arguments. If anything, doing so can and will deter me from doing what you want. In other words, I would really prefer it if you please reason.

However, I see nothing wrong with the patterns or note count. It's not hard because it's too physically taxing, it's hard because you need to play it damn near perfectly to pass. Personally I've never liked mappers being able to pick and choose their own Drain/OD/Circle sizes in standard on principle. I dislike it just as much in mania, but I don't specifically see a problem with the choices for this map.

I'll try to see if I can find anything I feel is mod worthy next time I'm in the mood to mod something, because it is a pretty good map overall.