Metro: Last Light

Anyone with good GPU(s) and CPU playing with 2X SSAA ON?Is it worth the frame drops (2x SSAA & everything maxed, my fps drop as low as 30-40 on my i7 3770K @ 4.2, GTX 670SLI)? When I play without SSAA my fps never go below 60. Personally, I don't see a big difference with SSAA ON. So, what do you guys think?

This really don't apply to games though. Movies are made to be displayed at 24 fps. They include alot of smoke and mirror's/motion blur to achieve a "smooth" look to them. Most games does not. They try to implement motion blur, but usally imo its very overdone and just plain annoying.

This being said, Metro is one of the few games that does play smooth at lower framerates (lower meaning close to 30 but def not 20). The bad part is, if you're averaging, say 30 fps, then you're going to be dipping in the 10's...a lot. This game fluxuates frame's pretty drastically (like looking one direction is 80fps, turn a little it goes to 50fps).

I understand when people say 20 fps is smooth though, as if that's all your rig is outputting and you get enjoyment out of it, go for it. No use in bashing people on they percieve as smooth/playable just to show a epeen. My main rig plays this game great at higher details, my small rig plays this game great, at lower details (little rig ended up costing me around $450 with a full version of Win 7 ) All depends on comfort factor to me and not really graphics anymore, this game was sooooo overhyped on graphics btw. Yes it looks good, but not really any better than 2033.

For the OP, if you're playing at 1080p and above, most games you're not going to tell the differance in AA. I can put it maxed out, or on 0 and can tell no differance in visualls other than a "fuzzy" look to certain things with it maxed.

that was the dumbest thing ive ever read lol.i have an 144hz monitor and its so amazing it single handedly made me want to play FPS games again. even going under 100fps feels bad and choppy and 30fps literally makes me feel sick now, as well as straining my eyes horribly when everytime i move the camera around the entire screen turns into a giant blur and i cant see until i stop moving.

30fps doesnt have "magic" just horrid blur while at 120+ you can see things perfectly clearly with next to 0 blur even while spinning around ridiculously fast

Honestly I think it depends on the size screen you are playing on & how far away you sit from that screen. If you are playing on a large 24" or bigger monitor that you are sitting less than 2 feet awy from then it will really make the game look better. If you are playing on a 20" or smaller screen then I see no real value in using it. Same for playing on a HD TV. If you are sitting across the room playing on a 40" or smaller HD TV then there is no need for SSAA, but if you have a 46" or bigger screen then the SSAA really makes the game look a lot smoother.

even staring right at the screen it makes little difference. its only noticeable on things like the pig cages. other than that you would have to toggle it off an on over and over to try and see the difference as the standard AAA method in this game does a good job.

Honestly I think it depends on the size screen you are playing on & how far away you sit from that screen. If you are playing on a large 24" or bigger monitor that you are sitting less than 2 feet awy from then it will really make the game look better. If you are playing on a 20" or smaller screen then I see no real value in using it. Same for playing on a HD TV. If you are sitting across the room playing on a 40" or smaller HD TV then there is no need for SSAA, but if you have a 46" or bigger screen then the SSAA really makes the game look a lot smoother.

That's exactly why display unit manufactures have designated optimal viewing distances according to screen sizes, so that customers should know better before yelling how jagged and pixelated the images look because they're almost pressing their noses flat onto their screens. At the end it all goes down to the build quality of the display unit(it can also be a projector btw).

The truth is if one is actually 'playing' the game and not 'assessing' and viewing at an appropriate distance, he shouldn't notice any aliasing. SSAA x2/x4 becomes useful when the viewer is sitting closer to the screen than intended. Still SSAA serves as a feature for the group of graphic perfectionists becuz it sacrifices performance heavily. FXAA & TXAA are the better options when it comes to achieving similar results.