Removing the first block you placed in the Shipyard will not longer remove the entire ship along with it. Instead, the neighbor of that block with the most children under it will be set as the new child of the root block.

Added a button/indicator for part placement mode in the Shipyard

Title screen: resolution and basic quality options now implemented. If the resolution option has not been set before, the game defaults to the desktop resolution.

Docking and planet collision UI elements have been fixed in Sector.

Fixed a bug where the AI would always use their kinetic field when the player did, making it nearly impossible to catch them.

Shipyard camera zoom and pan rates will now scale according to ship size.

Hello, each update keeps getting better but I have a small issue with this one. Now that you choose the resolution and the quality option in the game menu instead of the Unity launcher, the 1920x1200 option is gone. I'm not really a fan of 1920x1080 and I have a wonderful 16:10 monitor. Could you please add the option back in a hotfix? Thank you and keep up the great work mighty Lumbering Troll.