Skill: Weapon SkillEquipping this shield in the left hand allows one to perform the Skill of the right hand weapon.

Notes and Tips:

Can be Infused and Buffed.

Reinforced using Titanite.

NOT recommended for blocking, due to its low damage block and poor stability. This small shield doesn't have a parry, but allows the right hand weapon's battle art, instead. Since this is an underused shield you can catch people off-guard with this skill.

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.Weight: How much the item weights when equipped. Stability: How well the player keeps stance after being hitAttack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

When equipped in the left hand a staff is in the right, the secondary function of the shield acts to imbue the staff with, what seems like, Magic Weapon. Not sure if this is a bug or what, but it's quite useful (v1.03).