Many items and achievements were added to the Blight Boar minigame at the Darkmoon Faire, related to Necromedes, the Death Resonator. Check out our Darkmoon Faire section in the post for all the details!Several items were added for the Chromie scenario, such as Bronze Drake and Sands of Time.

The development notes for today's build are up! The Great Gnomeregan Race is ready for testing and Black Temple Timewalking will be available for testing once again.

Blizzard

Today’s PTR update adds the Great Gnomeregan Race for testing! The best way to participate is by creating a level 1 Gnome and heading to the surface, where you’ll see the starting line for the race, as well as Mina Gleespanner, who will give you the quest to begin. Some elements of the race (including quest text) are incomplete, but we’d still appreciate your feedback, and will be opening a dedicated feedback thread shortly.

We’ll also be re-opening Black Temple Timewalking for testing tomorrow (Wednesday) from 2 PM to 4 PM Pacific time (11 PM to 1 AM CEST), and we’d really love any testing you can manage during that time, as our encounter team will be watching carefully. If you’re able to help out, please do!

While you’re at it, if you’d like to test the trinkets from the Tomb of Sargeras raid, we’ve added them to Flaskataur in Dalaran. Note that, as of this post, they’re currently overtuned, but we’re planning to apply a hotfix to the PTR (hopefully within the next few hours) that will bring them down to a more appropriate level. In a future build, we’ll be adding the Tier 20 set pieces for testing as well.

You may also see some updates to the Mythic Keystone system in this build. That work is still in progress, but we’ll have a separate forum post later today that will include some details on what we’re planning.

Thanks again, and happy testing!

There are new Alliance and Horde flag models - could these be part of a fun Darkmoon Faire event or upcoming PvP Brawl?

I will prove once and for all that only a knight from the grave can rule heavy metal.Though you fight to stay alive, your bodies freeze and shatter!Darkness falls across the land, the rocking hour is close at hand!Grisly ghouls from every tomb are closing in to seal your doom.Another soul for getting down.Another soul for my armies!You have failed Blight Boar, your fans now serve my armies of the dead!What is this?! I can't be beaten!One minute till Blight Boar takes the stage! Join us in the Cauldron of Rock on the east side of the island.

Death and DecayBlood:Corrupts the targeted ground, causing 27%28.62% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Heart Strike will hit up to 3 additional targets.Scourge Strike will hit all enemies near the target.Unholy:Corrupts the targeted ground, causing 27%28.62% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Scourge Strike will hit all enemies near the target.

Specialization (7)

Death Coil Fires a blast of unholy energy at the target, causing (210%222.6% of Attack power) Shadow damage to an enemy Unholyand restoring 10 Energy to yourabominationghoul

Death and DecayBlood:Corrupts the targeted ground, causing 27%28.62% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Heart Strike will hit up to 3 additional targets.Scourge Strike will hit all enemies near the target.Unholy:Corrupts the targeted ground, causing 27%28.62% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Scourge Strike will hit all enemies near the target.

Festering Strike Deals 475%503% Physical damage and infects the target with 2 to 4 Festering Wounds. Festering WoundA pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (100%106% of Attack power) Shadow damage and generating 3 Runic Power.

Festering Wound A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (100%106% of Attack power) Shadow damage and generating 3 Runic Power.

Outbreak Deals (38% of Attack power) Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague. Virulent PlagueA disease that deals 70%74.2% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (100%106% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Defile Defile the targeted ground, dealing 48%50.88% of Attack power) * (11) / 1)] Shadowfrost damage to all enemies over 10 sec.Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 1, stacking up to 10 times.While you remain within your Defile, your Clawing Shadows / Scourge Strike will hit all enemies near the target.

Epidemic Causes each of your Virulent Plagues within 100 yds to flare up, dealing (150%159% of Attack power) Shadow damage to the infected enemy, and an additional (27.5% of Attack power) Shadow damage to all other enemies near them.

Shadow Infusion While your Sludge Belcher / abomination ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.7 sec.

Soul Reaper Strike an enemy's soul for 350%371% Shadow damage, afflicting them with Soul Reaper for 5 sec.Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.

Honor Talents (1)

Crypt Fever Whenever enemies are healed while afflicitedEnemies healed while afflicted by your Festering Wound, they take (85%Wounds have a chance to take (200% of Attack power) Shadow damage.

Overall, this will result in more Focus for all Beast Mastery Hunters, resulting in a more active rotation. Additionally, this gives all Beast Mastery Hunters access to a Dire Beast/Dire Frenzy with 2 charges playstyle that is more engaging and fun, allowing you to make decisions on when to use the buttons, instead of feeling like you should most often simply push them on cooldown.

We’ve been trying other iterations of changes surrounding Dire Beast/Dire Frenzy and Wild Call, including increasing Dire Beast/Dire Frenzy Focus generation or versions that avoided changing the legendary shoulders drastically, but ultimately reached the conclusion that giving 2 charges to the abilities baseline, which many of you have asked for, was the best change for the spec at the current time. We appreciate your patience while we try different iterations on PTR.

We are also making a few other less major changes to the spec in the next PTR patch, including:

Aspect of the Wild will reduce the global cooldowns of your damaging abilities by 0.2 seconds, allowing you to more reliably spend the Focus you’re generating while it's active, especially with Dire Beast/Dire Frenzy going off.

Kill Command and Dire Frenzy will cause your pet/Hati to charge up to 40 yds (up from 25 yds) to the target, matching the max range of your ranged abilities.

When your pet casts Dash, Hati will also gain Dash for the same duration.

One with the Pack Grants Wild Call a 60%30% increased chance to reduce the cooldown of Dire Frenzy / Beast.

Artifact Traits (2)

Jaws of Thunder Kill Command has a 10%8% chance to deal an additional 50% of its damage as Nature damage.Rank 2: Kill Command has a 20%16% chance to deal an additional 50% of its damage as Nature damage.Rank 3: Kill Command has a 30%24% chance to deal an additional 50% of its damage as Nature damage.Rank 4: Kill Command has a 40%32% chance to deal an additional 50% of its damage as Nature damage.Rank 5: Kill Command has a 50%40% chance to deal an additional 50% of its damage as Nature damage.Rank 6: Kill Command has a 60%48% chance to deal an additional 50% of its damage as Nature damage.Rank 7: Kill Command has a 70%56% chance to deal an additional 50% of its damage as Nature damage.Rank 8: Kill Command has a 80%64% chance to deal an additional 50% of its damage as Nature damage.

Flamecannon After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and spell range increasesrange of your Fire spells increase by 3 yards.This effect stacks up to 5 times and lasts for 5 sec.

Specialization (1)

Flurry Unleash a flurry of ice, striking the target 3 times for a total of Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec.While Brain Freeze is active, Flurry also applies Winter's Chill to the target.

Honor Talents (1)

Temporal Shield Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

Arempy

Quick heads up on the new PTR build - Blackout Combo's talent tooltip states that it only reduces the cooldown of Breath of Fire by 3 seconds, but it will still reduce it by 6. This will be fixed in the next build.

Refreshing Jade Wind Summon a whirling tornado around you, causing 9] healing over 613] healing over 9 sec to up to 6 allies within 8 yards.and increasing the heal over time of Essence Font by 200% while active.Cost changed from 5.0% of base mana to 3.5% of base manaCooldown changed from 6 sec cooldown to 9 sec cooldown

Phantom Singularity Places a phantom singularity above the target, which consumes the life of all enemies within 2015 yards, dealing 220%180% of Spell power)] damage over 16 sec, healing you for 20% of the damage done.

Honor Talents (1)

Soulshatter Consumes all of your damage over time effects on the 5 nearest enemies within 40 yards, dealing 10% of their total health in Shadow damage.For each enemy hit by Soulshatter, you gain 110 Soul Shard and 10% Haste for 8 sec.

Spells (2)

NEW Soul Shards are generated by draining the souls of targets with specific spells and are used to fuel your most powerful spells and summon demons. Out of combat you will gather lingering souls to empower up to 3 of your Soul Shards. Having more than 3 Soul Shards out of combat will decay at a rate of x Soul Shards every y sec.

NEW

Talents (1)

Soul HarvestAffliction:Increases your damage and your pets' damage by 20%. Lasts 1512 sec, increased by 24 sec for each target afflicted by your Agony up to a maximum of 35 sec.36 sec.Demonology:Increases your damage and your pets' damage by 20%. Lasts 1512 sec, increased by 24 sec for each target afflicted by your Doom up to a maximum of 35 sec.36 sec.Destruction:Increases your damage and your pets' damage by 20%. Lasts 1512 sec, increased by 24 sec for each target afflicted by your Immolate up to a maximum of 35 sec.36 sec.

Duel You challenge the target to a duel. While challenged, all damage you and the target deal to all targets other than each other is reduced by 50%. Lasts 86 sec.Cooldown changed from 25 sec cooldown to 1 min cooldown

Dampen Magic Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 75% and healing spells by up to 50050. Lasts 5 min.

Defile Defile the targeted ground, dealing 48%50.88% of Attack power) * 11 / 1)] Shadowfrost damage to all enemies over 10 sec.Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 1, stacking up to 10 times.While you remain within your Defile, your Clawing Shadows / Scourge Strike will hit all enemies near the target.

Fatal Attraction Teleports several nearby allies to a random location and links them with demonic energy. Fatal Attraction deals 54002250 Shadow damage to nearby allies within 15 yards. The Fatal Attraction will break when allies move outside 25 yards of each other.

Flurry Unleash a flurry of ice, striking the target 3 times for a total of Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec.While Brain Freeze is active, Flurry also applies Winter's Chill to the target.

Shadow Blast Deals 15750 to 202507800 to 8200 Shadow damage to the target and any enemies within 0 to 10020 yards of the target.

Sinful Beam Strikes an enemy inflicting 12487 to 145136243 to 7257 Shadow damage that arcs to another nearby enemy. The spell affects up to 30 targets.

Burden of Pain Curses a target with wracking pain, causing them to suffer 1075000 Shadow damage every 1 sec. Additionally, 100% of all, Physical damage the player suffers while the curse is in effect is additionally shared to all other players.

Burden of Pain Curses a target with wracking pain, causing them to suffer 1075000 Shadow damage every 1 sec. Additionally, 100% of all, Physical damage the player suffers while the curse is in effect is additionally shared to all other players.

Burden of Pain Curses a target with wracking pain, causing them to suffer 1075000 Shadow damage every 1 sec. Additionally, 100% of all, Physical damage the player suffers while the curse is in effect is additionally shared to all other players.

NEW Whirls, dealing 0 Physical damage to nearby players.

NEW Whirls, dealing 0 Physical damage to nearby players.

NEW A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 475000 to 525000 Shadow damage and an additional 100000 Shadow damage every 2 sec for 8 sec.

NEW Sets an enemy aflame, inflicting 41435 to 43560 Fire damage over 5 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 270 damage as well.

Crypt Fever Whenever enemies are healed while afflicitedEnemies healed while afflicted by your Festering Wound, they take (85%Wounds have a chance to take (200% of Attack power) Shadow damage.Effect #1 School Damage Value: 0 (AP mod: 0.852)

NEW Death Coil Fire a blast of unholy energy, causing Shadow damage to an enemy target or healing a friendly Undead target.

Effect #1 School Damage Value: 0 (AP mod: 2.12.226)

Death and DecayBlood:Corrupts the targeted ground, causing 27%28.62% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Heart Strike will hit up to 3 additional targets.Scourge Strike will hit all enemies near the target.Frost, Unholy:Corrupts the targeted ground, causing 27%28.62% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Scourge Strike will hit all enemies near the target.

Defile Defile the targeted ground, dealing 48%50.88% of Attack power) * 11 / 1)] Shadowfrost damage to all enemies over 10 sec.Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 1, stacking up to 10 times.While you remain within your Defile, your Clawing ShadowsClawing ShadowsScourge Strike will hit all enemies near the target.

Effect #1 School Damage Value: 1 (AP mod: 0.480.5088)

Defile Defile the targeted ground, dealing 48%50.88% of Attack power) * 11 / 1)] Shadowfrost damage to all enemies over 10 sec.Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 1, stacking up to 10 times.While you remain within your Defile, your Clawing ShadowsClawing ShadowsScourge Strike will hit all enemies near the target.

Defile Defile the targeted ground, dealing 48%50.88% of Attack power) * 11 / 1)] Shadowfrost damage to all enemies over 10 sec.Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 1, stacking up to 10 times.While you remain within your Defile, your Clawing ShadowsClawing ShadowsScourge Strike will hit all enemies near the target.

Defile Defile the targeted ground, dealing 48%50.88% of Attack power) * 11 / 1)] Shadowfrost damage to all enemies over 10 sec.Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 1, stacking up to 10 times.While you remain within your Defile, your Clawing ShadowsClawing ShadowsScourge Strike will hit all enemies near the target.

Demon Form Illidan Stormrage casts Metamorphosis and takes the form of the Demon Within. Illidan will stay in this form for 60 seconds. Increases Physical damage dealt by 500%. Inflicts 1800 Shadow damage to all enemies within 15 of the caster every 2 sec.

Demonic Speed NYI - Spending a Soul Shard has a 25% chance to grant you 15%0% Haste for 8 sec.

NEW Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 30% increased attack speed for 8 sec, stacking up to 3 times.Generates 24 Focus over 8 sec.

NEW Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 30% increased attack speed for 8 sec, stacking up to 3 times.Generates 24 Focus over 8 sec.

NEW Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 30% increased attack speed for 8 sec, stacking up to 3 times.Generates 24 Focus over 8 sec.

NEW Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 30% increased attack speed for 8 sec, stacking up to 3 times.Generates 24 Focus over 8 sec.

NEW NEW NEW Divinity When you heal with a Holy Word spell, your healing is increased by 10%15% for 6 sec.

NEW Grants the assistance of a bronze dragon. This dragon will hunt down and kill one of the elite enemies hidden in the dragonshrines.

Dragonfire Brew After using Breath of Fire, you breathe fire 2 additional times, each dealing (63% of Attack power) Fire damage.Increases the duration of Breath of Fire by 100%.

NEW Call Dreadstalkers automatically triggers Demonic Empowerment.

NEW Increase reputation gain with Chromie.

NEW Your Soul Shards are encased in burning embers above your head.

Epidemic Causes each of your Virulent Plagues within 100 yds to flare up, dealing (150%159% of Attack power) Shadow damage to the infected enemy, and an additional (27.5% of Attack power) Shadow damage to all other enemies near them.

Epidemic Causes each of your Virulent Plagues within 100 yds to flare up, dealing (150%159% of Attack power) Shadow damage to the infected enemy, and an additional (27.5% of Attack power) Shadow damage to all other enemies near them.

NEW After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards.This effect stacks up to 5 times and lasts for 5 sec.

Flamecannon After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and spell range increasesrange of your Fire spells increase by 3 yards.This effect stacks up to 5 times and lasts for 5 sec.

NEW Smashes the target inflicting Fire damage.

NEW Your Soul Shards now float above your head.

Flurry Unleash a flurry of ice, striking the target 3 times for a total of Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec.While Brain Freeze is active, Flurry also applies Winter's Chill to the target.

Flurry Unleash a flurry of ice, striking the target 3 times for a total of Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec.While Brain Freeze is active, Flurry also applies Winter's Chill to the target.

Flurry Unleash a flurry of ice, striking the target 3 times for a total of Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec.While Brain Freeze is active, Flurry also applies Winter's Chill to the target.

Focused Growth Reduces the mana cost of your Lifebloom by 50%60%, and your Lifebloom also applies Focused Growth to the target, increasing Lifebloom's healing by 20%50%. Stacks up to 3 times.

Shuriken Combo Shuriken Storm increases the damage of your next Eviscerate by 10% for each enemy hit beyond the first. Stacks up to 5 times.

Fruitful Machinations Mark a friendly player with Guiding Hand, healing them for 0 every 3.0 sec for 2 min. If they fall below 35% health, Guiding Hand is consumed to grant them a shield that prevents 1 + Versatility) * 0] damage for 15 sec. (2 min recharge, 2 charges)

NEW Craft a Glyph of Ember Shards.

NEW Craft a Glyph of Fel-Touched Shards.

NEW Craft a Glyph of Floating Shards.

NEW Obtain 1 Timewarped Badges.

Guiding Hand Mark a friendly player with Guiding Hand, healing them for 0 every 3.0 sec for 2 min. If they fall below 35% health, Guiding Hand is consumed to grant them a shield that prevents 1 + Versatility) * 0] damage for 15 sec. (2 min recharge, 2 charges)

Guilty Conscience Your healing effects have a chance to do an additional 0 healing. This occurs more often at low mana.based on mana exhausted, up to 100% more often at 20% mana remaining.

Guilty Conscience Your healing effects have a chance to do an additional 0 healing. This occurs more often at low mana.based on mana exhausted, up to 100% more often at 20% mana remaining.

NEW A strong alcoholic beverage.

NEW NEW NEW Heavy-Handed Strikes Fists of Fury has a 5 yard increased range, and targets hit by Fists of Fury are rooted for 34 sec.

Heavy-Handed Strikes Your first strike of Fists of Fury knocks targets to the ground, stunning them for 3 sec. Fists of Fury has a 5 yard increased range.4 sec.

NEW Reduce damage taken by 10% while in the Deaths of Chromie scenario.

Illidan's Sightless Gaze Illidan grants you his sightless vision, allowing you to see and hit enemies in the darkness - but also overwhelming you with fel power, inflicting 231250 to 268750 Fire damage every 15 sec. for 20 sec.

NEW Increase reputation gain with Chromie.

Infernal Cinders Your melee attacks will oftenhave a chance to deal an additional 0 Fire damage.Your melee attacks have a rare chance to apply Melted Armor to the target for 12 sec, increasing damage taken from Infernal Cinders by 30%. Other players may benefit from Melted Armor.damage, increased by 10% for each ally within 15 yds who bears this item.

Infernal Cinders Your melee attacks will oftenhave a chance to deal an additional 0 Fire damage.Your melee attacks have a rare chance to apply Melted Armor to the target for 12 sec, increasing damage taken from Infernal Cinders by 30%. Other players may benefit from Melted Armor.damage, increased by 10% for each ally within 15 yds who bears this item.

NEW Each ghoul summoned by Army of the Dead increases damage dealt by 0% for until cancelled.

Melted Armor Your melee attacks will oftenhave a chance to deal an additional 0 Fire damage.Your melee attacks have a rare chance to apply Melted Armor to the target for 12 sec, increasing damage taken from Infernal Cinders by 30%. Other players may benefit from Melted Armor.damage, increased by 10% for each ally within 15 yds who bears this item.

NEW A vicious strike that deals Physical damage and reduces the effectiveness of healing on the target for 10 sec.

NEW Restores 4% of your health per second for 24 sec. Must remain seated while listening. If you spend at least 10 seconds listening you will gain Stamina and Critical Strike for 15 min.

NEW Restores 4% of your health per second for 24 sec. Must remain seated while listening. If you spend at least 10 seconds listening you will gain Stamina and Haste for 15 min.

NEW Throws a bolt of nightmare energy inflicting 332500 to 367500 Shadow damage.

NEW Open the container.

NEW Open the container.

NEW Open the container.

NEW Open the container.

NEW Open the container.

NEW Open the container.

NEW Open the container.

NEW Open the container.

Outbreak Deals (38% of Attack power) Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague. Virulent PlagueA disease that deals 70%74.2% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (100%106% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Phantom Singularity Places a phantom singularity above the target, which consumes the life of all enemies within 2015 yards, dealing 220%180% of Spell power)] damage over 16 sec, healing you for 20% of the damage done.

Phantom Singularity Places a phantom singularity above the target, which consumes the life of all enemies within 2015 yards, dealing 220%180% of Spell power)] damage over 16 sec, healing you for 20% of the damage done.

NEW Your ranged attacks and spells have a chance to conjure a Spear of Anguish. After 3 sec the Spear launches towards its target, dealing 0 Shadow damage to all enemies it passes through.

Refreshing Jade Wind Summon a whirling tornado around you, causing 9] healing over 613] healing over 9 sec to up to 6 allies within 8 yards.and increasing the heal over time of Essence Font by 200% while active.

Saber Lash Deals 136800 to 15120076000 to 84000 Physical damage to up to 3 enemies, divided up evenly among all those affected.

NEW Judgment also increases the damage of Divine HammerDivine HammerBlade of Justice by 15 for 6 sec.

NEW Manipulate the Sands of Time to choose one of two timelines.

NEW Scourge Strike An unholy strike that deals 140% Physical damage and 65%68% Shadow damage. Triggers a single stack of Festering Wound, if it is present on the target.

NEW Inflicts 92500 to 107500 Fire damage every 2 sec to nearby enemies.

NEW Inflicts 92500 to 107500 Fire damage to enemies within 8 yards.

NEW Inflicts 332500 to 367500 Physical damage and bleeds the target for 100000 Physical damage every 3 sec for 18 sec.

NEW It looks strong, but is it worth the risk?

NEW Soul HarvestAffliction:Increases your damage and your pets' damage by 20%. Lasts 1512 sec, increased by 24 sec for each target afflicted by your Agony up to a maximum of 35 sec.36 sec.Demonology:Increases your damage and your pets' damage by 20%. Lasts 1512 sec, increased by 24 sec for each target afflicted by your Doom up to a maximum of 35 sec.36 sec.Destruction:Increases your damage and your pets' damage by 20%. Lasts 1512 sec, increased by 24 sec for each target afflicted by your Immolate up to a maximum of 35 sec.36 sec.

Soul Reaper Strike an enemy's soul for 350%371% Shadow damage, afflicting them with Soul Reaper for 5 sec.Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.

NEW Soul Shard visual.

NEW Soul Shard visual.

NEW Soul Shard visual.

Soulshatter Consumes all of your damage over time effects on the 5 nearest enemies within 40 yards, dealing 10% of their total health in Shadow damage.For each enemy hit by Soulshatter, you gain 110 Soul Shard and 10% Haste for 8 sec.

Soulshatter Consumes all of your damage over time effects on the 5 nearest enemies within 40 yards, dealing 10% of their total health in Shadow damage.For each enemy hit by Soulshatter, you gain 110 Soul Shard and 10% Haste for 8 sec.

NEW Your ranged attacks and spells have a chance to conjure a Spear of Anguish. After 3 sec the Spear launches towards its target, dealing 0 Shadow damage to all enemies it passes through.

Spectral Owl Call upon a spectral owl to attack your target, inflicting 0 Arcane damage every 1 sec for 20 sec. Your ranged attacks and spells against the same enemy have a chance to make the owl perform an additional attack for 0 damage.

NEW NEW NEW NEW NEW NEW NEW When Riptide's initial heal critically strikes, the healing done by your next Healing Rain is increased by 50%.

NEW Infuse a Legion Legendary item with greater power, raising its item level to 970.

NEW NEW NEW Add an additional 30 seconds of time at the end of the scenario.

Temporal Ripples Envelops you in a temporal shield for 6 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.

NEW Gnomish determination shines bright, reducing the radius at which enemies will detect you for 10 min.

NEW WIP

NEW NYI - Your healing spells have a chance to increase the Critical Strike chance of your next Riptide by 100%.

Tightening Grasp Corrupts the ground targeted by the Death Knight, causing (27%28.62% of Attack power) Shadow damage every sec to targets that remain in the area for 10 sec.

NEW NEW Obtain 5 Timewarped Badges.

Unending Hunger Unleash devouring darkness upon an enemy that is attacking you, reducing their movement speed by 70% and inflicting 0 Shadow damage over 8 sec. You are healed for 300% of the damage dealt.

NEW Upgrade an heirloom weapon allowing it to increase in power up to level 110.Only works on heirlooms that scale to level 100.

NEW Dripping thorns poison the current target and inflict 28500 to 31500 Nature damage every 1 sec. This effect stacks.

NEW Dripping thorns poison the current target and inflict 28500 to 31500 Nature damage every 1 sec. This effect stacks.

NEW A violent reaction to something you drank.

Virulent Eruption A disease that deals 70%74.2% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (100%106% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Effect #1 School Damage Value: 0 (AP mod: 11.06)

Virulent Plague A disease that deals 70%74.2% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (100%106% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.

Volcanic Geyser A volcano bursts forth from the ground, dealing 7492 to 87085642 to 6558 Fire damage to nearby enemies with 8 yds.

NEW Increase run speed by 10% while in the Deaths of Chromie scenario.

Winter's Chill Unleash a flurry of ice, striking the target 3 times for a total of Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec.While Brain Freeze is active, Flurry also applies Winter's Chill to the target.

NEW Upgrade Legendary ItemsWork with Arcanomancer Vridiel to increase the power of your Legendary items.

Comment by Fean

Comment by nezumi12

Comment by Markofan

on 2017-05-02T15:52:13-05:00

I don't really understand that BM hunter nerf...

Comment by xygrith

on 2017-05-02T15:54:16-05:00

Clearly reusing the same 910-->940 mechanic was not supportable since the quest giver is...oh wait, still there, still shows a quest (!) even though I'm fully upgraded on all my legendaries. But hey, why reuse when Blizz can create new, even more pedantic ways to do something already in-game, create new, even more stupidly low drop rate quests, introduce new, even more exciting bugs, and send us all back through all of the mythic dungeons and the raids AGAIN.

Comment by Thag

on 2017-05-02T16:01:59-05:00

Yet another build, and not a single word about rogues... how sad they're keep buffing already Overperfoming classes in PvP, and ignoring issues like rogue class being unplayable in PvP. Enjoy Legion son, class fantasy GG!

Comment by AWildmann

Comment by kellorion

on 2017-05-02T16:18:53-05:00

wow new glyphs for Locks, but they still cant the 7.2 ones to work for us

Comment by Rainicorn85

on 2017-05-02T16:30:37-05:00

New Glyphs for warlocks but the only one i want back is Glyph of nightmares, even though i can fly over the water now.Also Cant floating shards just be a weapon thing like the fire mage as we can still only have 1 glyph per spell?

Comment by DanThePaladin

on 2017-05-02T16:35:21-05:00

Why is that hammer 1Hand only!

/Rage!

Comment by tronkles

on 2017-05-02T17:08:58-05:00

I don't really understand that BM hunter nerf...

Because your spec is getting changed, keep up son

Comment by Chickenbomb

on 2017-05-02T17:46:17-05:00

MmmMMMmmMMmm gotta love dem nerfs to BM, along with even more nerfs to hunters with Mantle.

Comment by Frag971

on 2017-05-02T17:51:39-05:00

Why make new leggo upgrade items when there's already a way to do it? just change the item itself from 940 to 970?

Comment by Lockemzod

on 2017-05-02T18:07:09-05:00

Why make new leggo upgrade items when there's already a way to do it? just change the item itself from 940 to 970?

The reason they wont do that is because of the people that did the quest over and over after their legendary's were upgraded to max and have a stock pile of those upgrade tokens blizz never makes things that easy

Comment by Exaltys

on 2017-05-02T18:22:53-05:00

Will Blight Boar perform a new song? I'm excited!

Comment by Azarenka

on 2017-05-02T18:35:07-05:00

wtf the nerfed bracer to the ground.... fml, and that Achor change... dunno if its good or nah, blizzard can u stop making those drastic changes all the time? its really annoying

Comment by snowblood1

on 2017-05-02T19:14:02-05:00

good grief nothing for the crappy MM hunter spec. Blizz you need to stop the madness.

Comment by chrth

on 2017-05-02T19:30:09-05:00

Is there a non-fel version of that hammer? Because it looks pretty cool uncorrupted

Comment by wingram

on 2017-05-02T20:04:05-05:00

Any word on whether or not non-legendary crafted gear can be upgraded beyond 875?

Comment by Sarthorius

on 2017-05-02T20:27:27-05:00

Don't see where the nerf is on BM hunter, giving 2 charges of DB to everyone now is pretty much a huge buff, of course the main skill rotation around Kill Command specifically had to get down a bit. Imagine a group pull with 2 DB/DF charges + Titan Thunder+ AoW + AMoC + BW + KC (and spamming CS+KC ), huge ST damage.