Call of Duty: Modern Warfare is set to have a gruelling and gritty campaign. However, not much is known about the other two gamemodes that we know have been confirmed, traditional multiplayer and the new co-op mode.

But, what we do know is that Modern Warfare will have a unified progression system and larger player counts.

Modern Warfare Progression System

This latest title will have a unified progression system. Meaning, that some form of progression in each gamemode will directly affect another.

This attempt by Activision is to try and make the game feel like the game has an interlinked gameplay-narrative, rather than feeling like a typical Call of Duty game with three standalone gamemodes.

Furthermore, one example the developers gave was in weapon progression. They stated that weapons can be leveled up during the campaign, and then this level will be mirrored in multiplayer, and vice versa. Or you can level up the weapons in multiplayer, which will directly mirror the co-op mode or campaign.

Moreover, the blog post suggested that there will be a unified narrative experience too. This could mean that some story aspects from the campaign could make its way into the co-op gamemode or multiplayer. The easiest way this could be achieved is to have maps from the campaign playable in multiplayer.

Larger Multiplayer Player Counts

Modern Warfare will have larger player counts. This could suggest that public multiplayer lobbies for certain gamemodes may exceed the standard player count from previous titles.

Previously, multiplayer would usually facilitate 5v5/6v6 for public matches, and 5v5/4v4 for competitive Call of Duty. However, we could see huge 10v10 lobbies for multiplayer.

Especially with the new cross play, we are all hoping these lobbies could be a possibility.

Potentially, Infinity Ward could introduce some brand-new gamemodes to accommodate this lobby size.