Handy viruses do not physically attack, but rather wait motionless for a few seconds, after which, use wormholes to move onto the player's field (closes panel to the enemy side only) and plant a Time Bomb. When the Time Bomb detonates in three seconds, it sends an area-wide explosion onto the side of the field it was located. However, it can be destroyed before it explodes with a strong attack. In the first Mega Man Battle Network game, the explosion hits columns one at a time, but in the following games, the explosion ended up instantly hitting all the panels upon detonation.

In Mega Man Battle Network 5, Handies occasionally plant a Time Bomb with an X in place of a number, which only explodes if the player hits it, and goes away on its own after a short period of time. Also, they quickly retreat back after the Time Bomb is set, being prone to close range attacks, by shifting randomly across their own panels to the column in the back.

Contents

Appearances

Handys appear in the first two Mega Man Battle Network games as normal enemies. In the third and fourth games, Handys have been temporarily wiped out and don't appear, but the TimeBomb chip itself appears as a collectible (only one chip in the series). Just like other viruses that do not appear in subsequent games, the picture of Handy is blacked out and monochromatic on the TimeBomb chip. Handys resurface in Mega Man Battle Network 5, but once again vanish in Mega Man Battle Network 6, with a different art appearing on the TimeBomb chips images (three chips in the series).

Mega Man Battle Network

The TimeBomb Battle Chips are set in the enemy area. After 3 seconds, the bomb explodes in the enemy area row by row.

ID

Battle Chip

Description

Attack

Element

Codes

Rarity

Standard Chip 83

TimeBom1

Sets time bomb in enemy area

80

None

**

Standard Chip 84

TimeBom2

Sets time bomb in enemy area

120

None

***

Standard Chip 85

TimeBom3

Sets time bomb in enemy area

160

None

****

Mega Man Battle Network 2

ID

Battle Chip

Description

Attack

Element

Codes

Size

Rarity

Standard Chip 95

TimeBom1

An area-wide time bomb!

70

None

C, G, K, M, Z

32 MB

*

Standard Chip 96

TimeBom2

An area-wide time bomb!

120

None

F, G, K, Z

48 MB

**

Standard Chip 97

TimeBom3

An area-wide time bomb!

200

None

E, G, K, Z

64 MB

***

Mega Man Battle Network 3

Summons a bomb that counts down and explodes after 3 seconds damaging all enemies at once. Can be destroyed.

ID

Battle Chip

Description

Attack

Element

Codes

Size

Rarity

Standard Chip 129

TimeBomb

An area-wide time bomb

150

None

L,M,N,O,*

32 MB

***

Mega Man Battle Network 4

ID

Battle Chip

Description

Attack

Element

Codes

Size

Rarity

Standard Chip 97

TimeBomb

An area-wide time bomb

150

Obstacle

J,K,L

55 MB

***

Mega Man Battle Network 5

ID

Battle Chip

Description

Attack

Element

Codes

Size

Rarity

Standard Chip 113

TimeBom1

Explodes 3 seconds later

100

Obstacle

MB

*

Standard Chip 114

TimeBom2

Explodes 3 seconds later

140

Obstacle

MB

**

Standard Chip 115

TimeBom3

Explodes 3 seconds later

200

Obstacle

MB

***

Mega Man Battle Network 6

ID

Battle Chip

Description

Attack

Element

Codes

Size

Rarity

Standard Chip 145

TimeBom1

Explodes 3 seconds later

150

Obstacle

20 MB

**

Standard Chip 146

TimeBom2

Explodes 3 seconds later

190

Obstacle

30 MB

***

Standard Chip 147

TimeBom3

Explodes 3 seconds later

230

Obstacle

37 MB

****

Trivia

Handy and Piranha viruses are the only viruses to ever reappear after their blacked-out chip image status, unlike viruses such as Minelayer, Mollusk, and Tornado, that appear only in the first game, and never show up again, resulting in a permanently blacked-out chips in the subsequent games.