Yeah the small view on the bottom left was just to test performance with a render texture updating all the time.

I moved it to an inventory screen, which is now a combined stats, inventory, behaviour screen and is partly done. The inventory code was there for months, and working behind the scenes, I'm only now plugging it into a ui.

And yeah if I ever get to a point where the storm has cleared the main menu would change accordingly.
It still has some missing effects, sound of the waves, lightning and moving clouds.
It's also getting a buoy to the right of the menu with a tolling bell and a light, being rocked on the waves.