Wednesday, June 11, 2014

I'm stress testing React, my behaviour tree AI tool for Unity. The screenshot shows 2500 AI's wandering a plane, obeying orders from their commander. Most of the CPU is being used by the skinned mesh renderer (4085 draw calls!).

The next release of React will add some new features. There is a 'chain of command' component which allows an AI to command a group of other AI, and respond to success or failure of orders. There is also a goal planner, and a swarm movement component in the works.