This blog was created for the Private Universe Project Mark II. This will be a realm for running adventures and naval battles with the Classic Traveller rules.

Friday, October 06, 2006

The Generic Sol Subsector

As part of my project to create what I call the Private UniverseMk2, I began to play with the possibility of going to a threedimensional game universe. To this end I downloaded and playedwith the ChView program.

Working on the premise of a maximum jump-2 equivalent range of7.8 light years, I noticed that there was a set of routes thatcould form a circuit starting and ending at Terra. I thought thatthis was really neat from both the aesthetic and economic pointsof view.

I decided in the end to use the standard two dimensional map. Inorder to incorporate the circuit into that map I had to breakfrom the Imperium/OTU layout and move a few stars around. I alsodecided to move Sol/Terra to a more central location on the map.

Presented below are my baseline stats for the present day, mostlytaken from Aliens Book 6 with some star names from Chris Thrash’slist of near stars, of the generic Sol Subsector.

One of the other changes is that I moved 61 Cygni (Nusku) oneparsec coreward because it didn’t fall within 7.8 Ly of Ross 154.This also made for easier access to the Vega main. It being abinary system, I played around with the idea of having the Nuskuequivalent world at 61 Cygni A colonized by a group of hardcoreSpanish speaking Catholics who would name it Veracruz. And havingthe tainted atmosphere world at 61 Cygni B colonized by a bunchof very tolerant capitalists who would name their’s Ed’s Bypass.

The referee should also consider the possibility that sometainted atmospheres in the OTU UWP’s may be the result ofindustrial pollution on high population worlds.