This is a 50 floor needle game. It has basic visuals that were decent at best but nothing awe inspiring. It labels each room with numbers and unique messages that sometimes made me smile a little. The music choice was very good and action packed, it made progressing through much more fun (link is provided at the bottom). The save balance was alright for the format it uses it gives a save after 1 section of platforming. The difficulty balancing was questionable it had a few rooms that were much harder than the rest of the game. As a warning this game does require JC at some points. This game as a whole was pretty fun with the exception of 2 rooms. I would recommend this game for a challenge and for the music.

This is a 1 room needle game with a save after 1 jump formula. This is a standard L game which isn't very hard and is great for players wanting to get into the L genera. The music was very relaxing and kept the pace up to never get very bored. The difficulty balance was very good and only 1 save annoyed me as I played through. I recommend playing this game for getting into L games and to people who want a challenge.

This is a game with 3 different difficulties and 3 different clear screens. It uses 1 save per jump formula as well.

The first stage "Normal" starts off very easy and has a nice soundtrack to keep things simple. It also has a nice difficulty increase to make it feel like a good beginner start up. I would recommend playing this area for beginners just starting out.

The second stage "Maniac" starts off picking up after Normal and continues to gradually get harder as the player traverses the stage. At the end, it starts introducing single save corners and planes before moving to the next stage. Also, it has a nice soundtrack that definitely fits the "moderate" difficulty. I would recommend playing this area for moderate and easy players.

The third stage "GOD" starts off picking up after Maniac and spikes up drastically. The first room seems alright but then... the spikes change from gray tile set to a sinister design to show off the final stage atmosphere. This stage overuses sphincters and planes but regardless was still very fun to play through. This is the only stage which requires JC. I would only recommend playing this for people who enjoy a challenge, and people who can JC really well especially for the last save in the area.