Lunge (Ex)

As a full-round action, a weremantis in hybrid form can make a single attack with both claws at double its normal reach. When a weremantis attacks in this manner, it gains a +4 bonus on attack rolls. A weremantis can’t make attacks of opportunities with its lunge.

Mandibles (Ex)

A weremantis in hybrid form that grabs a foe can make a bite attack against that foe as a secondary attack. The weremantis’s bite has an attack bonus of –1, deals 1d6+1 points of piercing damage on a hit , and carries the curse of entothropy.

Sudden Strike (Ex)

During a surprise round, a weremantis in hybrid form can act as if it had a full round to act, rather than just one standard action.

In humanoid form, natural weremantises are often tall and long-limbed. Many have pointy chins and brilliant green eyes that seem slightly too large for their faces. They tend to be solitary individuals, explaining their distant attitudes as a form of spirituality or piety. However, when they do make friends or take lovers, the relationships burn brightly for a short time. Eventually, though, the weremantises grow bored with the associations and end them in an equally dramatic manner, often through violent murders.