During an animation in autodesk 3ds max, how do you move the camera around? What i wanted to know was, when an animation is playing or when creating the animation, how do you create a camera and make it move around the animation? For example, during a battle scene, how do you make the camera go around the battle scene? Also, how do you make different camera views during an animation in autodesk 3ds max?

Last edited by kaleesa on Mon Feb 28, 2011 5:53, edited 1 time in total.

Hi kaleesa, you should first look into your 3DS Max manual (it will be described there for sure), and in case of any questions please ask on specific 3DS Max forums, you will get better and faster answers there.
http://www.google.com/search?q=3ds+max+forum