I'll often create renderings that don't really fit in any of the other collections;
they're less complete than my personal 3D work, but
still interesting and worth showing. This is where those renderings
usually go.

In the past, I have worked as an Artist at video game studios. Occasionally
I'll post some of the content I created into this collection. This ranges from
in-game HUD work, to textures, models, and illustrations. Right now this
collection primarily features work done for a Microsoft / Digital Anvil game called Brute Force, which
shipped in 2003 for the xbox.