Huginn

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.

Contents

Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.

Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.

Drones

No drone bay.

Drone Capacity

40 m³

Drone Bandwith

40 Mbit/sec

Fighters

Fighter Bay Capacity

0 m³

Fighter Squad Tubes

0

Light Fighter Squad Limit

0

Heavy Fighter Squad Limit

0

Support Fighter Squad Limit

0

Targeting

Max Tgt. Range

125.00 km

Max Locked Targets

10

LADAR Sensor

28 points

Sig. Radius

120 m

Scan Res.

303 mm

Structure

Structure Hitpoints

875 HP

Mass

11,550,000 kg

Volume

85,000 m³

Cargo Capacity

315 m³

{{{extraholdtype}}} Capacity

0 m³

{{{extrahold2type}}} Capacity

0 m³

{{{extrahold3type}}} Capacity

0 m³

{{{extrahold4type}}} Capacity

0 m³

Shields

Shield Capacity

1,550 HP

Shield Resistances

EM

62.5

THR

50

KIN

40

EXP

50

Armor

Armor Hitpoints

1,250 HP

Armor Resistances

EM

85

THR

59.375

KIN

25

EXP

10

Summary

Alongside its cloaking brother, the Rapier, the Huginn is a common feature in almost all shield tanked gangs, prized for its ability to web targets at a greater range than any other ship in the game (40k t2, up to 60k faction). A loki can also be setup to fill a similar role in armor fleets, but at a much greater cost.

Skills

Further information about additional or recommended skills to pilot Huginn for a specific or it's common role(s) can be written here.