C C P

C C P Alliance

Hey guys, small change we're planning for Rubicon that we wanted to let you know about.

At Fanfest this year a player chatting with CCP Masterplan mentioned that there was a lack of good exploration content for new players who decide to go pirate early in their EVE careers. Being locked out of high sec means being locked out of most new player friendly combat exploration. It's something the team has been thinking about since.

So for Rubicon we're making a fairly simple change that will expand most of the highsec combat exploration content (combat anoms, DED complexes and unrated complexes) into lowsec as well. This content will exist alongside the existing lowsec stuff. The new sites will not replace any existing lowsec content or reduce the spawn rate of any existing sites. They will be in addition to the existing spawns.

At the current numbers we have them spawning half as often in lowsec as they do in highsec, and those numbers may increase either before release or in a subsequent point release, depending on the demand we see.

This will mean that those of you running lowsec combat exploration will find new types of sites on your scanner, and many lowsec systems may have a lot of sites. We think that with the scanner it should be easy enough to avoid anoms that aren't worth your time, and many players both new and old will be interested in the loot gained from the 1/10 and 2/10 level signatures. We also like the flavour of low security space being absolutely filled with lots of pirate installations of many shapes and sizes.

This change will be on Sisi after the next update, and we look forward to hearing your feedback.

Aideron Technologies

Very nice initiative. There is a lot of players who join Player Corporations (not only priate ones) early after starting EVE, and they move to low sec almost on day one. Maiking those sites coexist with others means more things to explore, which is always good.

Will there be a change in the despawn mechanics coming with this as well? Or are we still going to be able to keep DEDs locked down in one system unless someone comes along with extra keys/ they hit the end of the timer?

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Allemannsrett

This is absolutely awesome. My alt lives in low sec and I get tired of jump cloning over whenever she finds a combat site since she can't do most of them yet. This change helps players with alts in low as well, thanks a ton!