One of our members (a Dutchman named Martijn) has an unhealthy attraction to goats (he often shouts "I love goat's nether regions in the Netherlands, for sure!" when crossing the finish line), so I'd like to think this is a little tribute to him. But it probably isn't.

Not on Steam in the US yet :(see my post earlier. It will be released at 3pm UK time (ie, 2½ hours from now) :).

Bealdor

01-03-2016, 12:32

Not on Steam in the US yet :(

https://twitter.com/projectcarsgame/status/704617237831946240

Still ~2:30h to go.

Edit: Curse you, you mod ninja'ing chicken!

HiSpeeder

01-03-2016, 12:58

Very nice! Two oddities on the Corvette though (playing on PS4, only tried out the cars on Monza GP so far):

1. There is a waste gate pressure slider, but it can only be set to 0.00 bar whichever way you slide it. And from my limited understanding it is a Naturally Aspirated car anyway, so it should have no turbo waste gate?
2. In the chase cam behind the car, if you lift off the throttle the car makes much more noise than when you hit the throttle. It's a lovely sound, but the volume must be too high, in the other cams you don't hear it this lound, so I guess something went wrong in the sound balancing for the chase cam.

Keep up the good work, and even though I'm not a big fan of oval racing, having the Indy 500 would be very cool with the Indycar and Nascar.

Do the Ai use the new GT3 cars in career mode at all? I'm on the first race of a championship, going back and forwards from the main menu to free practice 1. Only cars I haven't seen so far are the Corvette and Cadillac

SpeedFreakDTM

01-03-2016, 13:56

Ohhhhhhh a Corvette C7.R and in GT3 too! Awesome!

But why is it so slow? Is it supposed to be GT4? I think the engine needs a remap.

The caddy is also fairly slow compared to the likes of the M3 GT and the Mclaren.

If I buy a car pack I expect the cars to be capable of hanging with the best of the current stock of cars. I cannot get either of them to match my M3 laptimes. Which unfortunately means they are a waste of money and most likely wont get used. They will just sit next to the huge white car that doesn't get used anymore, its used so little I've forgotten the make and model of the car im talking about, but its big, white, and now parked in your garage as its now too slow to compete with online.

cluck

01-03-2016, 13:59

Well, I'll be using them regardless of their performance. The Corvette, especially, for the noise. I watched a stream of it last night, with the volume up loud, and it snapped the knicker-elastic of 80% of the ladies in the street where I live.

Didd31

01-03-2016, 14:00

as every month, thanks a lot for the addon pack S.M.S :eagerness:

danowat

01-03-2016, 14:08

Ohhhhhhh a Corvette C7.R and in GT3 too! Awesome!

But why is it so slow? Is it supposed to be GT4? I think the engine needs a remap.

It's a GTE car

SpeedFreakDTM

01-03-2016, 14:34

It's a GTE car

Does that mean its supposed to be slow?

I was expecting a rocket on wheels.

It sounds great, but when you rev the thing up its power dies.

Casey Ringley

01-03-2016, 14:38

Does the Indycar have push-to-pass incorporated?

Yes. In races only.

danowat

01-03-2016, 14:40

Does that mean its supposed to be slow?

I was expecting a rocket on wheels.

It sounds great, but when you rev the thing up its power dies.

Well, I would assume it performs like the real life one does.

GTE cars are built to a specific rule book, where as GT3 are more open, and hence usually quicker, just look at the difference between the Aston Martin GTE and GT3 in PCars.

Hogan

01-03-2016, 14:50

The Ford Fusion 2016 have a digital dashboard, you have modelised with analogic gauge...

AbeWoz

01-03-2016, 14:50

Tommy Milner helped with the development of the C7.R, and compared the pCARS version to the RL version. Read the article on the pCARS homepage for more detail, but the car is as accurate as it can be.
GTE cars and GT3 cars run very similar lap times. With GT3 being faster on some tracks, and GTE on others. GT3 have more power and usually more straight line speed, but lack the aero of GTE which enables the GTE cars to corner faster. GTE also have their own spec tires, which we do not have in pCARS.

AbeWoz

01-03-2016, 14:51

The Ford Fusion 2016 have a digital dashboard, you have modelised with analogic gauge...

due to licensing issues i believe since they do not have a series license for NASCAR.

danowat

01-03-2016, 14:52

Tommy Milner helped with the development of the C7.R, and compared the pCARS version to the RL version. Read the article on the pCARS homepage for more detail, but the car is as accurate as it can be.
GTE cars and GT3 cars run very similar lap times. With GT3 being faster on some tracks, and GTE on others. GT3 have more power and usually more straight line speed, but lack the aero of GTE which enables the GTE cars to corner faster. GTE also have their own spec tires, which we do not have in pCARS.

Yeah, the aero package on the C7R means it sticks to the corners like **** to a blanket.

MABlosfeld

01-03-2016, 14:52

where is the new DLC?

cluck

01-03-2016, 14:54

where is the new DLC?It's releasing at 3pm UK time :). Just over 5 minutes from now

AbeWoz

01-03-2016, 14:55

where is the new DLC?

on the internets.
should be releasing for steam in about 10 minutes

SpeedFreakDTM

01-03-2016, 14:58

It's releasing at 3pm UK time :). Just over 5 minutes from now

Its been on the dahsboard since 9am.

Umer Ahmad

01-03-2016, 15:01

3:01pm London/GMT

GREEN GREN GREEN !

cluck

01-03-2016, 15:03

Its been on the dahsboard since 9am.Not on Steam it hasn't.

jhonatas

01-03-2016, 15:03

I just play the online mode, I wonder if the cars included in the latest DLC enter the career mode, if there will be specific championships with them, invitations or a specific way for Dalara

Bealdor

01-03-2016, 15:05

Threads merged. Please check the OP for more info. ;)

danowat

01-03-2016, 15:06

I just play the online mode, I wonder if the cars included in the latest DLC enter the career mode, if there will be specific championships with them, invitations or a specific way for Dalara

due to licensing issues i believe since they do not have a series license for NASCAR.

More so that updating to the 2016 car happened quite late in the running. Ford suggested switching over to the brand new body shape and we were happy to oblige, even if it did mean making a number of updates as they went through approval process with NASCAR for the design. :) Did mean some things like the digital dashboard weren't available to do accurately by the time we had to finish up.

Fezz_ST

01-03-2016, 15:08

3:01pm London/GMT

GREEN GREN GREEN !

3:08pm, still nothing

Motorhead Racer

01-03-2016, 15:12

what do you expect? it's Steam

RomKnight

01-03-2016, 15:12

More so that updating to the 2016 car happened quite late in the running. Ford suggested switching over to the brand new body shape and we were happy to oblige, even if it did mean making a number of updates as they went through approval process with NASCAR for the design. :) Did mean some things like the digital dashboard weren't available to do accurately by the time we had to finish up.

Can it be updated later though? (not that i'll be driving the thing but others will)

I like the pack, but I have to ask why does the Corvette sound like its been muffled?

Thomas Sikora

01-03-2016, 15:27

Hey Guys,
thanks,
is there a detailed car description like for the stanceworks
http://forum.projectcarsgame.com/showthread.php?44541-The-Physics-of-StanceWorks-Pack&highlight=stanceworks
that is realy realy informative like the boost for 8 s in the BMW, thanks casey

Other question,
is it possible to collect all the car infromations and put it in one (open only for SMS) thread and put it here for e.g. :
http://forum.projectcarsgame.com/forumdisplay.php?119-News-amp-Announcements
Then, the very usefull gameinfos we would have on one view, let call it handbook :)

bcicciar

01-03-2016, 15:28

How does the Cadillac ATS V R GT3 2015 stack up against the other cars in the class....... and what car handles like it?
I'm going to get the pack after work. I just want to know.

Fezz_ST

01-03-2016, 15:45

Oh goodie, another Aston with an over exposed cockpit :/

cluck

01-03-2016, 15:52

Oh goodie, another Aston with an over exposed cockpit :/It's brighter than some other cars but it's nowhere near what the GTE was like for a long time.

228728

That's 1pm at Dubai with clear sky. The old GTE exposure would have been a white-out in the same conditions.

77_HAN

01-03-2016, 15:56

No track combined with it, so I skip this one again.

maxx2504

01-03-2016, 15:57

Hi !

Well....the pack is awesome as expected. But...why is corvette so much louder than the other cars ? Also the 3rd person cam of the cadillac and corvette are closer to them than the other cars.

SOme little fixes would do the job i guess ;)

Fezz_ST

01-03-2016, 15:57

It's brighter than some other cars but it's nowhere near what the GTE was like for a long time.

228728

That's 1pm at Dubai with clear sky. The old GTE exposure would have been a white-out in the same conditions.

Still pretty ridiculous and should have been noticed before going live

satco1066

01-03-2016, 15:58

No track combined with it, so I skip this one again.

Shure, it's a car DLC, not a track DLC.

AbeWoz

01-03-2016, 16:00

Hi !

Well....the pack is awesome as expected. But...why is corvette so much louder than the other cars ? Also the 3rd person cam of the cadillac and corvette are closer to them than the other cars.

SOme little fixes would do the job i guess ;)

because large, NA V8

maxx2504

01-03-2016, 16:03

because large, NA V8

Sorry but this answer is totally needless. Watch a replay with a full field or try to hear the other opponents when u drive. But...whatever...

graveltrap

01-03-2016, 16:06

Hi !

Well....the pack is awesome as expected. But...why is corvette so much louder than the other cars ?

It was the loudest car in the field at Silverstone WEC last year, you felt it as much as you heard it :)

cluck

01-03-2016, 16:09

It was the loudest car in the field at Silverstone WEC last year, you felt it as much as you heard it :)My insides are still shaking from the 6 Hours of Nurburgring race :o

bcicciar

01-03-2016, 16:10

It's brighter than some other cars but it's nowhere near what the GTE was like for a long time.

228728

That's 1pm at Dubai with clear sky. The old GTE exposure would have been a white-out in the same conditions.

Thanks

bradleyland

01-03-2016, 16:25

Hi !

Well....the pack is awesome as expected. But...why is corvette so much louder than the other cars ? Also the 3rd person cam of the cadillac and corvette are closer to them than the other cars.

SOme little fixes would do the job i guess ;)

The C7.R is incredibly loud. As in, "ZOMG my ears are bleeding" loud. The second loudest is probably the Z4 GT3.

Photonmonkey

01-03-2016, 16:25

Stuck at work but bought and should be waiting for me when I get home. My wife is suffering from depression at the moment after having our 2nd child and life is tough! Project CARS is my only solice, once the kids are in bed and my chores are done on goes the PS4 for some driving heaven. Thank you Mr Bell, without this awesome game my life would be pretty grim :) cannot wait to try the new cars.

BannockMille

01-03-2016, 16:29

Hey Guys,
thanks,
is there a detailed car description like for the stanceworks
http://forum.projectcarsgame.com/showthread.php?44541-The-Physics-of-StanceWorks-Pack&highlight=stanceworks
that is realy realy informative like the boost for 8 s in the BMW, thanks casey

Other question,
is it possible to collect all the car infromations and put it in one (open only for SMS) thread and put it here for e.g. :
http://forum.projectcarsgame.com/forumdisplay.php?119-News-amp-Announcements
Then, the very usefull gameinfos we would have on one view, let call it handbook :)

I tried to add a page to Wikipedia that had a nice breakdown of the DLC, what was added per pack, and such, but it was deleted because "Lists must be notable on their own to be stand-alone lists."

Apparently lists of game information for car games aren't okay, but lists for plastic instrument music games are A-OK!
https://en.wikipedia.org/wiki/Complete_list_of_downloadable_songs_for_the_Rock_Band_series

RomKnight

01-03-2016, 16:29

The C7.R is incredibly loud. As in, "ZOMG my ears are bleeding" loud. The second loudest is probably the Z4 GT3.

Having heard the Z4 gt3 live I have to say, it was on par with the Le Mans Classics! (the ferraris also scream but it is like hearing children scream as opposed to music :D )

That being said, they're not as loud las time I heard them (the z4's, the ferraris only generate painful noise, still) and OBVIOUSLY, even the same car but different category and/or team cars sound different so... just make them loud and we'll be happy :D

maxx2504

01-03-2016, 16:55

Hi !

I like good sounds and i like it loud but in case of a computer race game sounds should not be that much loud as the corvette. Seems Chevrolet say to SMS: Hey SMS make it so loud that you cannot hear another car.

I dont wanna turn down the volume for about 20% everytime i drive the corvette ;)

Dont get me wrong...the Corvette is my favorite car now...but maybe because of that a little sound fix would be nice. I would mod that myself if i know how to...

seb02

01-03-2016, 17:04

Still pretty ridiculous and should have been noticed before going live

It was the loudest car in the field at Silverstone WEC last year, you felt it as much as you heard it :)

I just booked tickets literally a few days ago for the 2016 WEC Silverstone race, and seeing and hearing the Corvette in the flesh is one of the things I'm looking forward to most if it's anything like the DLC!

Default

01-03-2016, 17:40

Tried few of the new cars and gotta say they seem pretty good. However with the 'transmission sound whine bug' not present in multiplayer they sound different online without the whine.

bc525

01-03-2016, 17:45

Ah man, this is one of my longest days at work ever … sigh.

In the meantime (while pretending to be busy) I’m trying to think of some different/interesting tracks to run each new car at. Instead of the usual traditional tracks for these cars (like Sonoma, Laguna Seca, Road America, and Watkins Glen) I’m trying for something a bit more creative:

In the meantime (while pretending to be busy) I’m trying to think of some different/interesting tracks to run each new car at. Instead of the usual traditional tracks for these cars (like Sonoma, Laguna Seca, Road America, and Watkins Glen) I’m trying for something a bit more creative:

Not sure how bombing the stock car through Eau Rouge is going to work, but I’m going to try.

im right there with ya. hurry up 430!

J00N10R

01-03-2016, 18:02

Don't know if this has been touched upon before but I am able to race in online races with the Indycar even though I haven't bought the pack yet. If this was done purposely then kudos to SMS, Good way to test drive before buying!

cluck

01-03-2016, 18:06

Don't know if this has been touched upon before but I am able to race in online races with the Indycar even though I haven't bought the pack yet. If this was done purposely then kudos to SMS, Good way to test drive before buying!Been like that from the very start. The monthly patches include all the DLC content and if you join a lobby where the host has the pack, then you can try the cars out in that lobby. It is indeed a good move on their part and I'm sure they will have gained some sales from it :).

IJerichoI

01-03-2016, 18:07

Oh, this expansion is one of the greatest released for this game. The Vette sounds really awesome, reminding me greatly of LeMans. Also the Indycar and the Fusion are great. I have to test the Caddy though. Great work, SMS, really. I can't wait for the next one now, which may give aus another additional track.

Vittorio Rapa

01-03-2016, 18:26

Don't know if this has been touched upon before but I am able to race in online races with the Indycar even though I haven't bought the pack yet. If this was done purposely then kudos to SMS, Good way to test drive before buying!Been like that from the very start. The monthly patches include all the DLC content and if you join a lobby where the host has the pack, then you can try the cars out in that lobby. It is indeed a good move on their part and I'm sure they will have gained some sales from it :).

Only if there's no other available choice. This has been decided to not create segregation in the online community (server with this or that other DLC).

cluck

01-03-2016, 18:30

Only if there's no other available choice. This has been decided to not create segregation in the online community (server with this or that other DLC).I knew I'd get it wrong :D. I was partially correct! Thanks Vittorio :yes:.

Th3Pr0ph3cy

01-03-2016, 18:32

The sound of the Corvette C7R is incredible. A deep rumblling thunder make the whole house vibrating like an earthquake!:D

It would have been nice, if some of the typical US Oval Tracks such as Daytona or Indianapolis found its way to the game...but maybe next time...:rolleyes-new:

FS7

01-03-2016, 18:37

It would have been nice, if some of the typical US Oval Tracks such as Daytona or Indianapolis found its way to the game...but maybe next time...:rolleyes-new:
I'd be really glad if the road courses for those 2 tracks were added to the game.

BannockMille

01-03-2016, 19:15

So I have to start a new career in order to get the new invites? Or will they be added to my list when I install the DLC?

FS7

01-03-2016, 19:18

So I have to start a new career in order to get the new invites? Or will they be added to my list when I install the DLC?
If you've already completed the career events listed in the op and installed the DLC the new invitationals should unlock next time you load your career.

bc525

01-03-2016, 19:24

The Stock Car Trophy should have used Watkins Glen SHORT (instead of GP)...NASCAR runs the short layout. Not a big deal though.

Yeah I agree the Short Course would've worked a little better, but not a real big deal.

It was cool that the Formula C US Series sort of acts like Indy Lights for unlocking the Indy Cars, that adds to the sense of career progression. Good timing too since I'm just about to do the Formula C US Series in my new career.

Gilgalath

01-03-2016, 19:32

Yes. In races only.

Is there a limited amount as in real life. P2P i believe is 10 per race? I don't seem to be running out.

Daynja

01-03-2016, 19:59

The Dallara Indy Car sounds awfully similar to the Formula B car as shown here in this video.

https://www.youtube.com/watch?v=p1IHoPLZkJo&amp;feature=youtu.be

AOD_Danneskjold

01-03-2016, 20:00

It's so cool that the Push to Pass system on the indy car only works 10 times.

Can you please, please, PLEASE make it so that these systems are limited for the Formula Cars as well?

FS7

01-03-2016, 20:06

Any update on the price difference between DLC on PS4 & X1?

Diluvian

01-03-2016, 21:22

Somewhere is written that the price will be corrected iirc.

[e]ok you already know that :)

FS7

01-03-2016, 21:24

Somewhere is written that the price will be corrected iirc.
I read that, I'd like to know if I should wait until then or if I can buy the DLC now and the difference will be refunded later.

AbeWoz

01-03-2016, 21:24

Work=done
Now homeward bound to drive racecar.

Kroegtijgertje

01-03-2016, 22:09

Got some weird graphic artifacts on the grille parts of the Cadillac when playing with motion blur activated.
You won't notice them at the start, they show up after a few laps when driving.
Graphics card is a Nvidia GTX 970 with latest drivers (ver. 362.00).

I read that, I'd like to know if I should wait until then or if I can buy the DLC now and the difference will be refunded later.

Never expect Sony to refund amounts. All digital sales are final as far as I have ever seen reported. If you want it that bad fork out the extra $2, otherwise you will have to wait. Honestly .. you figure it would have been corrected today with the store update but it still appears to be $5.49.

Edit - oops just realized this was just released. Thought it was out last week. I have been away for awhile.

Motorhead Racer

01-03-2016, 23:29

well the chevvy is already screwed if you runa default set up league.... it ALWAYS starts with 80 UNITS of fuel, even in Qualifying... WTF SMS

cluck

01-03-2016, 23:47

Most of the GT3 cars do have a default setup of 60L of fuel for both race and quali so it's not that different to those - as in, although it's 25L more fuel, it shouldn't make a huge difference to laptimes. Interestingly, though, it shows as 85L for me and 90L for the Cadillac.

monte379

01-03-2016, 23:49

Does anyone know if there are any NASCAR skins for the Fusion Stock car?

cwinnbari

02-03-2016, 01:06

I read that, I'd like to know if I should wait until then or if I can buy the DLC now and the difference will be refunded later.

Yeah I purchased before it was announced that $5 wasn't the right price. Should I send a complaint to Sony and Bandai?

cmch15

02-03-2016, 01:11

I know this continues to fall on deaf ears but..........

Please either make it possible for us to select these invitationals outside of career, or make the unlocks global over all your careers.

I'd really like to play these invitationals, but it means having to make a new career and hitting the requisite goals to play them, bit of a pain.

I see your point but Pcars already has all the car/track combinations available to drive in other modes, and has been criticized for a bland career mode. If you made the invitationals available outside of career it would be even more "bland".

Motorhead Racer

02-03-2016, 02:05

Most of the GT3 cars do have a default setup of 60L of fuel for both race and quali so it's not that different to those - as in, although it's 25L more fuel, it shouldn't make a huge difference to laptimes. Interestingly, though, it shows as 85L for me and 90L for the Cadillac.

Normally it wouldnt make a huge difference but when you running in a league and times are barely 0.1 secs apart, it makes all the difference, I am finding I am losing around 3-4 tenths

TheReaper GT

02-03-2016, 02:20

Just reporting a little visual bug.. There's a Bosch logo below the Corvette's dash, this logo is not showing and it flickers when you have the sun light coming from behind our through the three's shadows..

Bankai_Bullett

02-03-2016, 03:29

So err, are both the Vette and Caddy supposed to be so far off the pace compared to the other GT3 cars or is it just me?
I know the Vette is a GTE, but it's power is a lot less than 500 ponies. I've tested it on multiple tracks and on none of them did I get 500hp out of it in any part of the rev range.
And the Caddy, though it's got the power, isn't on pace with the rest of the field either...
Any ideas guys?

That said, I officially love the Vette! Took it for run around Bathurst (since my upcoming league will be racing there in a few weeks) and I gotta say, with a default setup (I did soften the springs a bit though) it eats up that track like a demon lol Sound isn't too bad either ;)

Mahjik

02-03-2016, 03:39

The C7.R hasn't been the fastest with outright pace. If you look at it's qualifying placement with various large events (such as Rolex and Le Mans), it's usually around 5-7 place. They win with strategy and clean driving, not necessarily pure speed.

Bankai_Bullett

02-03-2016, 03:43

The C7.R hasn't been the fastest with outright pace. If you look at it's qualifying placement with various large events (such as Rolex and Le Mans), it's usually around 5-7 place. They win with strategy and clean driving, not necessarily pure speed.

Yeah I get that, but the car doesn't seem to have the power advertised is what I'm concerned about.
And I guess the Caddy just needs work to be quick... Like the Bentley lol

Mahjik

02-03-2016, 03:56

Yeah I get that, but the car doesn't seem to have the power advertised is what I'm concerned about.
And I guess the Caddy just needs work to be quick... Like the Bentley lol

What power are you seeing and which tracks (altitude)?

Bankai_Bullett

02-03-2016, 04:23

What power are you seeing and which tracks (altitude)?

About 430hp at Bathurst. Fully expected a power loss at that altitude, but, I mean, damn that's a fairly hefty drop...
About 480hp at Silverstone. Didn't think that the track was that high tbh...
About 440hp at Nurburgring.
About 465hp at Road America.
About 455hp at Brno.

Now, I'm either either terrible at picking test tracks or there's something wrong with the car. Because that much power loss can't be right... right?
I mean, if that's the case, then why aren't the other NA GT3 cars affected as badly? The Z4 and R8 in particular.

Alan Dallas

02-03-2016, 04:44

More so that updating to the 2016 car happened quite late in the running. Ford suggested switching over to the brand new body shape and we were happy to oblige, even if it did mean making a number of updates as they went through approval process with NASCAR for the design. :) Did mean some things like the digital dashboard weren't available to do accurately by the time we had to finish up.

So it's a 2016 with a 2015 interior. /shrug I'm fine with that. :)

eracerhead

02-03-2016, 04:54

Enjoyed racing around tonight in both the Vette and (to my surprise) the Caddy; I know very little about the real-life car but I thought it to be a very tractable, nice-sounding ride. Really handles well right out of the gate, and felt fairly neutral to me. The only thing I wasn't super-hot on at first was the stock seating position, as it's quite difficult to see the mirrors due to the retention webbing on either side of the driver's seat. However, with a little adjustment I was able to find a decent setting that gave me ~%70 visibility on both mirrors when glancing around with my not-TrackIR. Other than that little quibble, I am really looking forward to thrashing these cars around some more this weekend..

Photonmonkey

02-03-2016, 06:53

So had a quick blast with the cars last night, as everyone is saying the vette sounds sublime and handles great and the caddy is fun. Also blasting around in the Dallara is great fun too. However, the suprise for me was the free car, I am loving the Aston, great chucking that around Bannochbrae love the way it dances about, the GT cars are just a bit too planted for my tastes, I like something to wrestle with :) cannot wait to get on it again tonight but sadly work once again gets in the way.

Great work SMS, I love the way these cars have so much character each and every one is a joy in its own way. I once thought that the Audi A1 was pointless but after a while I got to really enjoy hoonin ground some of the tighter tracks in it. There is literally fun to be had with every car in this game in my opinion :)

Scuderia Paul

02-03-2016, 08:01

Usually the road cars don't appeal to me but the Aston Martin Vantage GT12 is good fun. I'll use it more than all road cars bar the Radical RXC Turbo.

The Ford Fusion is exactly how I expected it to be. Sounds really good and feels a bit of a handful because of the weight but is enjoyable on more technical circuits. It is my least favourite car but I certainly don't dislike it.

The Dallara DW12 RC is a really pleasant surprise. It looks like a child's drawing, not in a good way, but it drives like a dream. It doesn't rev anything like the naturally aspirated Formula A and it far more driveable as a result. Sounds very much like the Formula B too...

The Cadillac ATS-V.R GT3 was cruelly overlooked in the run-up to this pack by the C7.R which is unfortunate but it is a very nice machine. It needs some set-up work for it's capability to be fully realised but I have no problem giving the time required. It looks really nice with some great liveries and I even like the sound of the turbo wastegates.

The piece de resistance of the US Car Pack is certainly the Chevrolet Corvette C7.R GTE. It sounds really good, although the interior sound is a bit tame and could benefit from some of the external V8 thunder, and it looks fantastic. It is one of the coolest looking race cars in the world. I love that it has the 24h Le Mans liveries too. Really loving this car. I think for the converted GTE cars we should have the ability in Free Practice to open the restrictior to get it's real world power figures.

Great DLC yet again by SMS!

maxx69

02-03-2016, 08:01

Well done SMS , great car pack . The surprise for me was the Indy car , not normally a big fan of the formula cars , I really enjoyed a few laps of Laguna .Can't wait to get a championship going .
And sweet baby Jesus , who'd of thought I'd enjoy NASCAR.
The best DLC to date ....all though Bannochbrea came close .
A very happy customer ....soak it up SMS :)

Mascot

02-03-2016, 08:16

I really don't understand all the praise for the 'Vette's audio - mine sounds really dull and muffled using bonnet cam. Is everyone using chase cam or something? In that view it sounds wonderfully meaty, raspy and raw with the exhaust note added to the mix. On all other views it's like listening with earplugs in. Yamaha 5.1 system, by the way.

Come on, SMS. Is it really that hard to let us map our prefered audio output to our preferred views? I find most cars sound better in chase cam and would love the option to personalise the audio to my own tastes. I won't be harming anyone else by doing it.

Scuderia Paul

02-03-2016, 08:22

Come on, SMS. Is it really that hard to let us map our prefered audio output to our preferred views? I find most cars sound better in chase cam and would love the option to personalise the audio to my own tastes. I won't be harming anyone else by doing it.
I agree that exterior sounds better but then again in reality the driver doesn't get the full experience either. I would love the option to use exterior sound as some of the interior sounds are very muted.

On the straights at Circuit de la Sarthe last night I was switching to exterior cam to hear the C7.R GTE V8 anger as it is a bit tame on-board.

Jonyvf

02-03-2016, 08:54

Well done SMS
What a piece of cars.
The Chev feels heavy with great traction and the sound...maybe the best of gt3 cars sound.
The Caddy feels great to with great downshifts.
The dallara easy to drive but not much fast speed stocked
The others no drive yet
Amazing dlc at lower price.
Keep the great work guys

I notice a bug in free practise:
In monza in replays i have no sound of Chev and Dallara.Strange

maxx69

02-03-2016, 10:36

Is the KERS on the Indy car working ?

Bealdor

02-03-2016, 10:37

Is the KERS on the Indy car working ?

Yes.

cluck

02-03-2016, 10:37

Is the KERS on the Indy car working ?Yes. It is a push-to-pass system. You get 10 uses and it lasts 20 seconds per push.

EDIT : OK Mr Eel, you win this time. This time.

228836

The CluckFather is not amused :apathy:

Rober

02-03-2016, 10:55

DLC is amazing. The sounds are so good in this one that the trailer doesn't even have a soundtrack and people didn't notice ;) :applause:

Bealdor

02-03-2016, 10:58

The CluckFather is not amused :apathy:

Congratulations Cluck!

(Un)fortunately you seem to be getting slower with increasing age. :p

cluck

02-03-2016, 11:00

Congratulations Cluck!

(Un)fortunately you seem to be getting slower with increasing age. :p228837

Yeah I purchased before it was announced that $5 wasn't the right price. Should I send a complaint to Sony and Bandai?
Yes.

ONT

02-03-2016, 13:10

More so that updating to the 2016 car happened quite late in the running. Ford suggested switching over to the brand new body shape and we were happy to oblige, even if it did mean making a number of updates as they went through approval process with NASCAR for the design. :) Did mean some things like the digital dashboard weren't available to do accurately by the time we had to finish up.

The Stock Car Trophy should have used Watkins Glen SHORT (instead of GP)...NASCAR runs the short layout. Not a big deal though.

Can this be corrected ?

FS7

02-03-2016, 13:46

Can this be corrected ?
If it's possible to change tracks in invitational events I think it would be nice to add Big Willow to the Indycar championship, it's a great track for open-wheelers and it isn't used at all in career mode.

crowtrobot

02-03-2016, 13:50

Can this be corrected ?
Could be done with a quick mod.

ONT

02-03-2016, 13:54

Could be done with a quick mod.

Would be nice if official version of pCARS used the version of track the is used for "STOCK CAR" racing in RL.

Is it using the correct layout at Sonoma ?

Azure Flare

02-03-2016, 14:40

My only complaint is the sound of the Corvette. It lacks the distinctive roar that everyone knows.

*sigh*

It seems modders can get it just right.

Wacky-Racer

02-03-2016, 14:52

Outstanding, have tried the indycar, the Cadillac and the corvette, these cars are a pleasure to race.

test run @ bannochbrae road circuit #Indy-car.

://youtu.be/i21n_uk9sk0

test run @ bannochbrae road circuit #Cadillac GT3 (monster!)

https://youtu.be/BhBL4Z-LqS0

The corvette's engine roars louder from the external camera view.

test run @ bannochbrae road circuit #corvette CR 7

https://youtu.be/JGmz8X1yGfw

charliev69

02-03-2016, 14:52

My only complaint is the sound of the Corvette. It lacks the distinctive roar that everyone knows.

*sigh*

It seems modders can get it just right.

Assetto Corsa has a much better C7R engine sound also .

Bealdor

02-03-2016, 14:54

My only complaint is the sound of the Corvette. It lacks the distinctive roar that everyone knows.

*sigh*

It seems modders can get it just right.

Have you tried external cam?

TheReaper GT

02-03-2016, 14:55

Assetto Corsa has a much better C7R engine sound also .

The best c7r sound is from a sound mod for assetto Corsa and from the car mod for gsce... Amazing

Mahjik

02-03-2016, 15:00

About 430hp at Bathurst. Fully expected a power loss at that altitude, but, I mean, damn that's a fairly hefty drop...
About 480hp at Silverstone. Didn't think that the track was that high tbh...
About 440hp at Nurburgring.
About 465hp at Road America.
About 455hp at Brno.

Now, I'm either either terrible at picking test tracks or there's something wrong with the car. Because that much power loss can't be right... right?
I mean, if that's the case, then why aren't the other NA GT3 cars affected as badly? The Z4 and R8 in particular.

I would wager it's correct. The fact that you are seeing power in the 490's at some tracks supports that. I haven't compared the fall off of other GT3's at the same tracks, but that would be the thing to do if you are really concerned about it (i.e. check the percentages).

Maddy1357

02-03-2016, 16:00

Agreed most annoying thing ever not bwing able to play invitational without unlocking everything even just a custom championship mode would do they even had that on the mega drive and atari driving gamea not to hard to do

Sergi01978

02-03-2016, 16:53

Have you tried external cam?

I used chase cam last night, and it was plenty loud enough.

In fact, the neighbours have complained to the local authorities, and I have received an ASBO for noise pollution :D

ONT

02-03-2016, 18:08

Have you tried external cam?

Would be a good if there was an OPTION to use external sound in cockpit view .

graveltrap

02-03-2016, 18:57

Not sure why but the Aston Martin GT12 brings the hooligan out in me :)

http://youtu.be/zRGxu9cWm9w

Natero14

02-03-2016, 19:19

I'm really happy we finally got this car. I've been waiting for this car for a long time. I'd like to say thanks to SMS Studios for letting us drive this beast of a car. Hopefully next time I say thanks it'll be for Oval's but it sounds like they're PCARS2 bound sooo. The actual point of this thread is I've heard quite a few people say it's a NASCAR when it is not. I believe it's Arca's and possibly K&N. My reasons: 1. There are no reinforcement bars on either side of the main Pole for the windshield and I know NASCAR does. 2. The rear spoiler is much taller than NASCAR Specs and the Front Splitter is Close if not perfect to the NASCAR Specs so those two indicate it's the Arca car as those are very similar. 3. The Horse Power is much to high for NASCAR Specs as they allow 725-770 Arca and K&N both allow 800-880 which matches the new Ford Fusion Stock Car. 4 The Digital dash is in NASCAR for the 2016 Model where as Arca and K&N use Analog and Tach dash which is in the Ford Fusion Stock Car. 5. You cannot change rear Cambers which I know you can in NASCAR but Arca and K&N I have no idea. I'm not complaining because I really love this car but I'm just saying it because some people don't realize that it's not a NASCAR and are mad at SMS for not making the car right, so I thought I'd help shed some light.:D

FS7

02-03-2016, 19:39

Price of the PS4 DLC has been fixed, thank you SMS!

Bankai_Bullett

02-03-2016, 23:04

I would wager it's correct. The fact that you are seeing power in the 490's at some tracks supports that. I haven't compared the fall off of other GT3's at the same tracks, but that would be the thing to do if you are really concerned about it (i.e. check the percentages).

Yeah I ran some other NA GT3's around the same tracks and it yielded similar results...
I never really noticed it before, that's why I was worried about it lol
I'll need to find some decent setups to keep up with the rest of the field now I guess lol

ONT

02-03-2016, 23:27

I'm really happy we finally got this car. I've been waiting for this car for a long time. I'd like to say thanks to SMS Studios for letting us drive this beast of a car. Hopefully next time I say thanks it'll be for Oval's but it sounds like they're PCARS2 bound sooo. The actual point of this thread is I've heard quite a few people say it's a NASCAR when it is not. I believe it's Arca's and possibly K&N. My reasons: 1. There are no reinforcement bars on either side of the main Pole for the windshield and I know NASCAR does. 2. The rear spoiler is much taller than NASCAR Specs and the Front Splitter is Close if not perfect to the NASCAR Specs so those two indicate it's the Arca car as those are very similar. 3. The Horse Power is much to high for NASCAR Specs as they allow 725-770 Arca and K&N both allow 800-880 which matches the new Ford Fusion Stock Car. 4 The Digital dash is in NASCAR for the 2016 Model where as Arca and K&N use Analog and Tach dash which is in the Ford Fusion Stock Car. 5. You cannot change rear Cambers which I know you can in NASCAR but Arca and K&N I have no idea. I'm not complaining because I really love this car but I'm just saying it because some people don't realize that it's not a NASCAR and are mad at SMS for not making the car right, so I thought I'd help shed some light.:D

Hi I don't think anyone is MAD lol, just a little puzzled to what the origin is of the interior cockpit view , it may be a "fantasy" for all I know.

Casey Ringley
Vehicle Lead
" Ford suggested switching over to the brand new body shape and we were happy to oblige,
even if it did mean making a number of updates as they went through approval process with NASCAR for the design."

Not sure it has been reported so ignore if it has but the caddy doesn't always have the turbo sounds in online games (haven't driven in other modes). I can confirm 3 guys all with same issue. Left the room and came back and it was there. Just ran two races with it and one without in same room.

MillsLayne

03-03-2016, 08:48

I love this car pack! The Indycar and current stock car are VERY welcome additions that I'm sure I'll spend hours enjoying, and the two additions to the GT3 class are okay, too, although I'm kind of bored of that class. haha

Azure Flare

03-03-2016, 12:18

Have you tried external cam?

All of them.

cwinnbari

03-03-2016, 12:27

Price of the PS4 DLC has been fixed, thank you SMS!

If you bought it at five dollars go to Sony's support page. An online rep refunded the difference in price with no issues for me

Wacky-Racer

03-03-2016, 13:45

Yes.

Push to pass, indycar, no response, kers on formula A, working correctly. If there is a solution to the push to pass not functioning (using Ferrari spider 458 wheel), some help would be appreciated with correcting this issue please.

Bealdor

03-03-2016, 13:53

Push to pass, indycar, no response, kers on formula A, working correctly. If there is a solution to the push to pass not functioning (using Ferrari spider 458 wheel), some help would be appreciated with correcting this issue please.

What game mode were you trying? AFAIK it's limited to races only.

Wacky-Racer

03-03-2016, 14:05

What game mode were you trying? AFAIK it's limited to races only.

Time trial, Free practice, online multiplayer. I will try to re-install the dlc, and see if that makes any difference. Its a snag knowing its there to use, but it seems that some one stole the power unit.

Hammerpgh

03-03-2016, 14:14

Time trial, Free practice, online multiplayer. I will try to re-install the dlc, and see if that makes any difference. Its a snag knowing its there to use, but it seems that some one stole the power unit.

It won't work in Time Trial or Free Practice. Just races.

Psychomatrix

03-03-2016, 14:23

It work on time trial too as far I remember.

FS7

03-03-2016, 14:26

I noticed in the previous DLC that there was a career accolade for the Bannochbrae invitational but there wasn't an accolade for the V8 Supercar invitational. Now with this latest DLC I noticed there aren't accolades for the Stockcar/Indycar invitationals. Is this intentional or is it some sort of bug?

MABlosfeld

03-03-2016, 15:42

Not sure it has been reported so ignore if it has but the caddy doesn't always have the turbo sounds in online games (haven't driven in other modes). I can confirm 3 guys all with same issue. Left the room and came back and it was there. Just ran two races with it and one without in same room.

no sound CADILLAC turbo motor racing MULTIPLAYER
turbo sound back up and running in races Singleplayer

Wacky-Racer

03-03-2016, 18:00

Thanks for the help and posts relating to the "push to pass" not working on the Indy-car. Hopefully it can be sorted and fixed one way or the other.

riddlerap

03-03-2016, 21:24

i need Daytona or Talladega in game.. seriously.

or at least make it so we can use the oval at that Mojave Test Track ONLINE!!!!!!!!!!!!

MillsLayne

04-03-2016, 03:43

BTW, I love the 100th Indy 500 livery on the Indycar. Very nice!

resmania

04-03-2016, 06:17

https://gfycat.com/SaneBlushingIcelandgull

Hammerpgh

04-03-2016, 14:11

Thanks for the help and posts relating to the "push to pass" not working on the Indy-car. Hopefully it can be sorted and fixed one way or the other.

I downloaded the pack last night and had a brief runout with the DW12 around Watkins Glenn and p2p seemed to work damn fine for me. Loved it. This pack is superb just for that car alone as far as I am concerned :)

Fight-Test

04-03-2016, 14:35

no sound CADILLAC turbo motor racing MULTIPLAYER
turbo sound back up and running in races Singleplayer

I seem to have turbo sound about 50% of the time in online games. Hope this gets fixed.

resmania

04-03-2016, 15:01

I seem to have turbo sound about 50% of the time in online games. Hope this gets fixed.

It happens if you join the on-going session.

Wacky-Racer

04-03-2016, 16:34

[QUOTE=Hammerpgh;1246690]I downloaded the pack last night and had a brief runout with the DW12 around Watkins Glenn and p2p seemed to work damn fine for me. Loved it. This pack is superb just for that car alone as far as I am concerned :)[/QUOTE

No dispute in the fact the car is good, its a rocket on wheels, it would be a missile if the p2p would work on the wheel. To my understanding, according to recent information, is p2p works fine on the controller. Some other guys I race with have no p2p as myself, and we all race on a wheel. There are some bug issues.

Gloomy

05-03-2016, 00:18

Have only had a chance to try the corvette a bit, I love it. That car alone makes this pack worth it for me. Can't wait to have a chance to give the other cars a spin.

maxx69

05-03-2016, 16:34

[QUOTE=Hammerpgh;1246690]I downloaded the pack last night and had a brief runout with the DW12 around Watkins Glenn and p2p seemed to work damn fine for me. Loved it. This pack is superb just for that car alone as far as I am concerned :)[/QUOTE

No dispute in the fact the car is good, its a rocket on wheels, it would be a missile if the p2p would work on the wheel. To my understanding, according to recent information, is p2p works fine on the controller. Some other guys I race with have no p2p as myself, and we all race on a wheel. There are some bug issues.

Works fine on PS4 using a t300rs wheel ....during races. I take it there is no need to work during practice or qualifying as there is no need to pass anyone .

Wacky-Racer

05-03-2016, 18:55

[QUOTE=Wacky-Racer;1246789]

Works fine on PS4 using a t300rs wheel ....during races. I take it there is no need to work during practice or qualifying as there is no need to pass anyone .

Thanks for that. I understand the logic behind it, but there is still no response from p2p button Indy-car (xb1). Tried and tested a few things to correct it. No result. The kers works on formula A, throughout the game, and p2p works throughout the game on the Formula B.

Wacky-Racer

05-03-2016, 20:31

So the rules for the Indy-car is literally p2p only on track when needing to pass. So why is this rule applied to this car, and not the formula 2? That is confusing.

F1_Racer68

06-03-2016, 01:06

So the rules for the Indy-car is literally p2p only on track when needing to pass. So why is this rule applied to this car, and not the formula 2? That is confusing.

Because that's the way IndyCar implements it. They allow up to 10 push-to-pass uses per driver per race. It can be used at any time in order to pass or to avoid being passed. Each push is an ~10 second increase in HP (length of time/amount of HP can vary by track).

12. PUSH-TO-PASS: The push-to-pass, or overtake assist, button is an INDYCAR-regulated mechanism which provides a driver the ability to increase the car's horsepower for a short period of time.

Accompanying explanation:

https://www.youtube.com/embed/3ihgad_j1SY

TiagoCosta

06-03-2016, 14:40

hey guys, how to enable or in this car? I have assigned my steering wheel button but when I press nothing happens.

XenoMan

06-03-2016, 14:44

It only works in race

Wacky-Racer

06-03-2016, 15:13

Because that's the way IndyCar implements it. They allow up to 10 push-to-pass uses per driver per race. It can be used at any time in order to pass or to avoid being passed. Each push is an ~10 second increase in HP (length of time/amount of HP can vary by track).

12. PUSH-TO-PASS: The push-to-pass, or overtake assist, button is an INDYCAR-regulated mechanism which provides a driver the ability to increase the car's horsepower for a short period of time.

Accompanying explanation:

https://www.youtube.com/embed/3ihgad_j1SY

Got it. This game is as close to the real thing as it gets, and always delivers something new. The formula B Has p2p which can be activated once per lap, and has no limit regarding the amount of times it can be used, or where in the game (time trial, free practice, qualifying or race) ,this is why I had assumed that the indy-car had the same rule. So I found that whilst you are in range of another car, you could activate the p2p in the indy-car in the race, I lost count of the times it was used before the designated amount of times allowed to use it ran out. Even with p2p active, if you can maintain consistent laps and times, p2p is a last resort. I don't think there is another racing title out there that could get any where near project cars as far as realism and playability goes. The rules are to the letter also. 5*****

TiagoCosta

06-03-2016, 15:24

got it, thank you

cwinnbari

06-03-2016, 15:28

Because that's the way IndyCar implements it. They allow up to 10 push-to-pass uses per driver per race. It can be used at any time in order to pass or to avoid being passed. Each push is an ~10 second increase in HP (length of time/amount of HP can vary by track).

12. PUSH-TO-PASS: The push-to-pass, or overtake assist, button is an INDYCAR-regulated mechanism which provides a driver the ability to increase the car's horsepower for a short period of time.

Accompanying explanation:

https://www.youtube.com/embed/3ihgad_j1SY

I haven't noticed.... is there anywhere in the motec that indicates how many p2ps are left?

Bonti96

06-03-2016, 15:44

It only works in race

It's a bug ?

TheDoctor46

06-03-2016, 15:57

No bug, its how its implemented. It also works in TT btw.

Wacky-Racer

06-03-2016, 16:00

I haven't noticed.... is there anywhere in the motec that indicates how many p2ps are left?

Its hard to count whilst your chasing someone down isn't it. Estimating the count would be difficult, I haven't seen anything around the hud on screen that has a counter there. Not sure if there is an external app that contains that information or not. Will ask around.

rocho

06-03-2016, 16:07

Last friday, in a race with my club-mates, none of us were able to make it work.

maxx69

06-03-2016, 16:41

I found out about the p2p button and how it works by doing some snooping about , would be a hell of a lot easier if this and other specific individual car info was in the game , maybe displayed in the garage ?

Krus Control

06-03-2016, 17:21

It doesn't work in practice or qualifying. It only works in race. You get 10 uses of 20 sec each.

F1_Racer68

06-03-2016, 17:57

I found out about the p2p button and how it works by doing some snooping about , would be a hell of a lot easier if this and other specific individual car info was in the game , maybe displayed in the garage ?

Yeah, some basic info would be good. The game definitely assumes we are all hardcore motorsports fans (which I guess is their target audience), but not everyone knows every detail about every series covered in the game.

Bonti96

06-03-2016, 21:32

No bug, its how its implemented. It also works in TT btw.

Okay thanks.

Wacky-Racer

06-03-2016, 23:44

I understand some things relating to motorsport, I believe if I'm correct the power for push to pass (as with the formula b) allows a boost, which gives you a significant increase in speed. This is best used, on the straights. It comes in very handy, if your about to slingshot the car in front, using the draft created between the two cars to overtake at high speed. Activating the p2p or kers (kers is on formula A openwheel car)at the peak of using slingshot manoeuvre would give you a phenomenal advantage in successfully performing a high speed overtake. As you are travelling at such a high speed your braking distance for entering next turn would become reduced, and it would be wise to apply the brakes, slightly earlier than usual.

F1_Racer68

07-03-2016, 01:00

In IndyCar the push to pass can also be used by the leading car as a way to defend against being passed.

Also note that it is only available on street and road courses.

It is not available in practice, qualifying or on oval courses.

Plato99

08-03-2016, 13:56

I preferred racing when it relied on fast cars, fast driving, and balls of steel.
Rather than pushing a button for speed boosts. Is this what they have to do in F1 and indy to make it mildly interesting these days?!

F1_Racer68

08-03-2016, 14:03

Actually Indy is pretty exciting these days. The cars are ugly to look at, but since it is essentially a spec series it makes for very close racing.

The push to pass is a limited resource for the driver so he or she has to be very strategic about using it. That adds to the overall race strategy and tactics and that helps make it more interesting. Especially when you know the guy chasing has 1 or 2 more p2p left than the guy leading. Can he use them to get by? Can the leader defend against him?

Many of last season's races were nail biters right to the end.

Mascot

08-03-2016, 15:17

I preferred racing when it relied on fast cars, fast driving, and balls of steel.
Rather than pushing a button for speed boosts. Is this what they have to do in F1 and indy to make it mildly interesting these days?!

F1 has been the antithesis of interesting recently.

It might be better this season (especially when the nerdoids eventually finish the software to enable rolling last-place eliminations during qualifying) but it's been a bloody good excuse for a Sunday afternoon snooze in recent years.

Plato99

08-03-2016, 17:03

F1 has been the antithesis of interesting recently.

It might be better this season (especially when the nerdoids eventually finish the software to enable rolling last-place eliminations during qualifying) but it's been a bloody good excuse for a Sunday afternoon snooze in recent years.

It's an irrelevance these days. A travelling billboard to sell massive watches and champagne. Realistically only a rich manufacturer's playground with the big engine manufacturers holding the smaller teams to ransom over the cost of their boring, night on silent ECO hybrid engines. It's sterile, flat, politically charged, and totally uninteresting from a racing perspective. Not even Suzy Perry in leather trousers could make it watchable.
Rip up the rules, let the manufacturers and teams build and race what they want. I've just read an article in Motorsport magazine about the 1966 F1 season. Look at the engine specs, just about every team had a different engine spec, Flat 8s, V12s, V8s, V6s. Surely an open approach to specification (within limits - we don't want a group B rally scenario do we?!) would encourage the innovation that F1 bosses so proudly go on about?

F1_Racer68

08-03-2016, 19:49

I have to agree in regards to F1. It has become irrelevant. I stopped following it somewhere around 2003.

It's always been a bit of a predicatable procession, even in the late 90' and early 2000's, but at least then there were drivers with personalities who would speak their minds. These days they all seem to stick to the same pre-sterilized scripts.

Makes it hard to find a driver to root for and therefore really eliminates the main draw to the sport. Add to that the current state of the cars/rules and well...... it just makes for a sport that is on life support.....

SportsCar racing (WEC, IMSA, Blancpain, PWC, etc.) seems to be where it is at right now for pure racing and excitement. DTM is also right up there. All are far more interesting than F1.

Adam.Freeman

08-03-2016, 21:12

F1 will be even more of a joke next year when its stops being proper open wheel racing, the halo looks aweful!

AbeWoz

08-03-2016, 21:19

i dont see why they cant go with a fighter-jet style canopy, like on the Caparo T1. Keeps the look of open cockpit but protects the driver, and wont impair vision like a vertical bar in the middle of the car

MAARTEN

12-03-2016, 08:11

It's one particular car i really like in this pack and that's the Austin Martin Vantage GT12. It's so wonderful to drive, the handling is perfect and i must say that i think it's the best sounding car inside cockpit in the game. SMS did a really good job with the engine-sound changing through the whole range as well as when deaccelerating you can hear pops from the exhaust and the engines mechanical sounds. Thumbs up SMS :)

Stryker44

12-03-2016, 17:22

There's alot of cars I really like but don't drive because in the steering wheel is not in the center of the view in cockpit view. It's amplified with my triple screen setup. I just can't drive when I have to reach over to the left to hold grab the wheel. I believe the Mertek is one of them but there are at least three or four I can remember that are this way. Just wasted cars when they are that way. It's a shame too because otherwise they are all awesome and I would have loved to compete with them. The pCars people just wont fix them even though they've been told repeatedly. Sad stuff!!!!

maxx69

14-03-2016, 01:08

It's one particular car i really like in this pack and that's the Austin Martin Vantage GT12. It's so wonderful to drive, the handling is perfect and i must say that i think it's the best sounding car inside cockpit in the game. SMS did a really good job with the engine-sound changing through the whole range as well as when deaccelerating you can hear pops from the exhaust and the engines mechanical sounds. Thumbs up SMS :)

Have to agree , I love this car . It's so much fun to drive I actually forget to race it and just enjoy popping the arse out in the corners , making massive plumes of tyre smoke ...go,go gadget smoke screen :)
Very happy customer

Plato99

14-03-2016, 13:13

Played with the new content for the first time this weekend. Absolutely LOVE the Corvette!
The sound, the twitchy back end, great fun to drive. I now have a new favourite GT3 car (sorry RUF!)
Worth the £3 just for the 'vette.

NeoAkane

16-03-2016, 14:20

There's alot of cars I really like but don't drive because in the steering wheel is not in the center of the view in cockpit view. It's amplified with my triple screen setup. I just can't drive when I have to reach over to the left to hold grab the wheel. I believe the Mertek is one of them but there are at least three or four I can remember that are this way. Just wasted cars when they are that way. It's a shame too because otherwise they are all awesome and I would have loved to compete with them. The pCars people just wont fix them even though they've been told repeatedly. Sad stuff!!!!

I'm not sure what's happening with those cars you mentioned, but isn't it solvable with the Ctrl+K combo?
You move the camera to a position where the wheel is in the center of the view and you're good to go.

NoBrakes

16-03-2016, 15:09

I'm not sure what's happening with those cars you mentioned, but isn't it solvable with the Ctrl+K combo?
You move the camera to a position where the wheel is in the center of the view and you're good to go.

yes, but one hast to do this everytime the car is loaded, because those changed viewpoint-settings seem not to be saved at all

APR193

16-03-2016, 15:21

yes, but one hast to do this everytime the car is loaded, because those changed viewpoint-settings seem not to be saved at all

This really bothers me, one of the things I would like most would be that the camera position saved for each car. I've had to sacrifice the whole dpad on my xbox controller to make sure that I get the position I want for each car everytime I use it. Most cars defaults are fine but some (Renault RS-01 can't see right side mirror, Sierra Cosworth feels way too close and high for my liking) don't feel right. I'd much rather be able to save the camera position and free up those four buttons for brake bias/anti roll bar adjustments etc

NeoAkane

16-03-2016, 15:44

yes, but one hast to do this everytime the car is loaded, because those changed viewpoint-settings seem not to be saved at all

Yeah, unfortunately we can't save it.
The thing is that he called them 'wasted cars', making me think that he doesn't drive them at all. By doing that they are not wasted anymore, even though we need to adjust every session we drive them.

This really bothers me, one of the things I would like most would be that the camera position saved for each car. I've had to sacrifice the whole dpad on my xbox controller to make sure that I get the position I want for each car everytime I use it. Most cars defaults are fine but some (Renault RS-01 can't see right side mirror, Sierra Cosworth feels way too close and high for my liking) don't feel right. I'd much rather be able to save the camera position and free up those four buttons for brake bias/anti roll bar adjustments etc

Can we adjust the camera with the Dpad? I thought it was only possible with a keyboard using Ctrl+K and the WASD keys.
Maybe you are mistaking it for seat position and angle?

Anyway, let me know! :)

Panopticism

17-03-2016, 02:46

i dont see why they cant go with a fighter-jet style canopy, like on the Caparo T1. Keeps the look of open cockpit but protects the driver, and wont impair vision like a vertical bar in the middle of the car

Apparently using a bubble canopy like a fighter jet distorts the driver's vision. Additionally, they need a solution that will be affordable to implement in the lesser formulae. There are also some safety concerns about being able to access the driver and render aid through a (possibly damaged) canopy, and for the driver being able to escape from the cockpit.

BCJM76

19-03-2016, 23:41

Sorry if its been asked but does anyone else not have the Corvette or Cadillac showing up in their careers?

Just started a new season of my career and didn't get one contract offer from a team using either car and neither car is even in the field when I got to the first race weekend.

ironman

28-03-2016, 10:32

Request for developers/modders

Is it possible to have side cockpit led vertical rows working as in real life in the corvette ??

(edit: if I correctly remember they display loss of traction ad abs engagement....)

thanks

RG6871

02-07-2016, 06:22

More so that updating to the 2016 car happened quite late in the running. Ford suggested switching over to the brand new body shape and we were happy to oblige, even if it did mean making a number of updates as they went through approval process with NASCAR for the design. :) Did mean some things like the digital dashboard weren't available to do accurately by the time we had to finish up.