As I mentioned in my hands-on preview of the game, I think it's going to be a decidedly mixed bag though we won't know for sure until the game is actually released.

J.J. Abrams' Star Trek pulled in over $257 million in the domestic box office, with a production budget of $150 million. It did another $128 million overseas. The movie may not have been the smash success that The Avengers was, but it was still successful enough for Paramount to green-light a video game and a sequel.

Even after all these years, franchises like Star Trek and Star Wars remain major IPs with all but certain success at the box office. However, success in the video game market is not nearly so cut and dry. Not only is it difficult to make a video game that lives up to a film (and vice versa) video games almost never have the same, broad audience that popular films enjoy.

Occasionally, the top game IPs will outsell the big guns at the box office, but these are exceptions to the rule.

Of course, Paramount doesn't need the video game to do as well as its film counterparts, but therein lies another problem: while the company has devoted time and resources to the project, will it be enough to make the game itself a fitting addition to the Star Trek universe? More importantly, will it be fun to play?