Teach with a game. In a fun and easy way.

Kirjaudu

Create a game for learning outdoors

Choose the learning environment

The game can be played in the school premises, in the city centre or in a field trip location. The map of the selected area works as a game board.

Create the tasks

The teacher creates the game tasks, which the students solve in teams using mobile devices. Seppo works on all educational levels from pre-school to university.

Lead the game

During the game the teacher monitors the game, assesses the answers submitted by the teams and gives feedback. Earning points and working together motivates the students to keep going.

Mobile learning

Seppo is a tried and tested solution for integrating technology into teaching. Seppo is browser-based, which makes it possible to use students' own smartphones (BYOD, bring your own device) or devices provided by the school.

Make students' content creation a part of the game. You can utilise text, pictures, videos and applications of your choice.

"I haven't been this excited about studying in a long time! Doing things together was fun."

High school student, 17 years, Helsinki

21st century skills

New way of learning combines experiential, project-based learning and utilising technology in a real-life environment. The 21st century skills, such as problem solving, creativity, teamwork, and sharing your know-how are an integral part of the learning process of seppo games.

Seppo's game pedagogy is to teach in a way that inspires and motivates students. It gets players on the move, which also makes the brain work better.