Known Bugs:
-Fixed- Bug where Ezio's mouth would not be textured.
-Fixed- Bug where Ezio_Full_Ebon would not render the inner cape properly.
He is, quite simply, a bitch to pose due to his cape. Sorry.
If you find any actual bugs, don't hesitate to report them! I will fix them right away.

Notes:
I wasn't able to simply turn the different colors into skingroups due to engine limitations, so they are each separate models.

The DirectXİ 8 eye shaders are already included, thanks to nifty fallback shaders that I never actually looked at before.
Now, both DirectX 8 and DirectX 9+ users can enjoy the model without need of any fixes! :D

Due to Ezio's cape being a pain in the ass, I recommend picking him up first by his chest, then moving the bottom part
of his cape out of the way while you pose the rest of the ragdoll.

If you have trouble finding where grab the ragdoll, open your console and type "sv_cheats 1" to enable cheats,
and then "vcollide_wireframe 1" to make all collision models visible. Type "vcollide_wireframe 0" to disable this.

-!!-vcollide_wireframe may cause a crash if there are a huge amount of visible props-!!-
----------------------------------------------------Screenshots:

Patch! Download this if you're having problems with missing textures in Ezio's mouth!Fix for Ezio's Mouth

Patch! Download this if you're having problems with missing textures with Ezio's Full Ebon Cape!Fix for Broken CapesThank you goes out to lonefirewarrior for testing this one.
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Credits:
All credit goes to UBISOFT for making such high quality models!

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If you decide to edit, hex, or reskin this model, make sure to add UBISOFT in your credits!

----------------------------------------------------

If you find any crippling bugs (missing textures, explosive face posing, broken limbs, etc), send me
a message on Facepunch or post in this file's thread.

Known Bugs:
-Fixed- Bug where Ezio's mouth would not be textured.
He is, quite simply, a bitch to pose due to his cape. Sorry.
If you find any actual bugs, don't hesitate to report them! I will fix them right away.

Notes:
I wasn't able to simply turn the different colors into skingroups due to engine limitations, so they are each separate models.

The DirectXİ 8 eye shaders are already included, thanks to nifty fallback shaders that I never actually looked at before.
Now, both DirectX 8 and DirectX 9+ users can enjoy the model without need of any fixes! :D

Due to Ezio's cape being a pain in the ass, I recommend picking him up first by his chest, then moving the bottom part
of his cape out of the way while you pose the rest of the ragdoll.

If you have trouble finding where grab the ragdoll, open your console and type "sv_cheats 1" to enable cheats,
and then "vcollide_wireframe 1" to make all collision models visible. Type "vcollide_wireframe 0" to disable this.

-!!-vcollide_wireframe may cause a crash if there are a huge amount of visible props-!!-
----------------------------------------------------Screenshots:

Erm, the fix's vmt calls for teeth.vtf, when the only mouth texture is shared_teeth.vtf.

Yes, and I just said I fixed the fix. It points to the texture properly now. Redownload it.
Or, if anyone's feeling too lazy to download an 800kb file, you can just go into the Assassins Creed folder in addons, into materals\models\characters\Assassins_Creed\shared\ , open "shared_teeth.vmt" and change:

That's probably because you had downloaded Desmond a while back.
The original archive's shared_teeth.vmt points to Desmond's materials folder; I did that for the sake of convenience while working on Ezio, and forgot to change it.

Thanks, I'll get started finding out what's going on with this. I honestly don't have many theories. All of the VMTs are set up properly, they're named correctly for the model's materials, and the materials do exist in the model files...

Thanks, I'll get started finding out what's going on with this. I honestly don't have many theories. All of the VMTs are set up properly, they're named correctly for the model's materials, and the materials do exist in the model files...

That's probably the problem. No one here is having that problem at all besides you. Unless if you could link us to your Steam account seeing that you have a legit copy, then no one knows what problem you're having then.