Call for Competitions

The CIG 2016 Organizing Committee invites proposals for competitions. Proposals are due by February 15, 2016, and will be reviewed based on their relevance to the CIG community. The competitions involve well-known games, defining a set of rules and objectives for determining the score of each player. Please, contact the competition chair (dperez at essex.ac.uk) to send your proposal.

Please, include the following information with your proposal:

Organisers' names.

Competition title.

Description of the competition (about 200 words).

Web address (or that of the last edition).

The following competitions are already confirmed, and will hosted be at CIG 2016:

Starcraft Competition.

Fighting Game AI Competition.

Geometry Friends AI Competition.

General Video Game AI Competition.

Competition papers

These are regular papers (up to 8 pages) that describe one or more entries to the competitions that are running at this year's CIG. Competition papers need to include evaluation of the contribution, including (if possible) results on the same benchmark as that used by the competition, and comparison to other competition entries. Because the problem domain is well-known, these papers can be reviewed faster than regular papers. The same quality standards will apply to competition papers as to regular papers. Competition papers should be submitted by May 31, 2016.