Raises the current level cap of 61 to 72, allowing players to play and gain 11 addition levels.

Contains a whole new challenge on Digistruct Peak, as given to the player by the crazy Patricia Tannis, which promises to contain high-level enemies that can "over level" to give the player infinite amounts of challenges.

An upcoming free update, presumably alongside this upgrade, will also add additional backpack, ammo and bank slots for zero cost for non-buyers of this DLC.

NOTE: This guide was written in conjunction with an Ultimate Vault Hunter playthrough. Enemy spawns will vary.

After downloading the add on, head to the nearest fast-travel station and choose The Raid on Digistruct Peak. From here, you will be greeted by Patricia Tannis who will be your guide for this pack. Tannis will send you on a mission, A History of Simulated Violence, which requires you to move throughout this new location and defeat enemies along the way. The real challenge here is if the player is killed, the mission status will reset and you must start from the beginning. (Solo players only). When playing with friend, a player who fails to fight for their life will be brought back to the beginning and must wait until the mission is finished or all other players fail as well.

TIP: When Tannis tells you not to pick the carrots, don't pick the carrots! This will create an explosion, knocking everyone in the vicinity into fight for your life mode.

When you reach the final area for the gauntlet, you'll be pitted against three waves of enemies. The first wave will be various forms of Skags, the second wave will be of Bandits and or Rats and the final wave will consist of harder to beat boss like enemies. The first will be Assassin Reeth, a psycho themed enemy that will charge and toss flaming axes at you. The Second will be Assassin Rouf, a Rats style enemy with a powerful shotgun. The third is a Bandit who will toss grenades and shoot you from a distance with his assault rifle. Last, but not least, is Assassin Oney. He is a Nomad enemy that has a shield on his back and will deal tons of damage.

Once the mission is completed, the player(s) can choose to keep on completing the mission, which will allow for the grinding of the newly added level cap increase. When level 72 has been achieved, the Overpowered Enemies feature will be unlocked. This will allow players to "over level" their character and add a bigger challenge to the game. Keep in mind that after reaching level 72, the player will no longer recieve Skill Points to add to their characters Skill Tree.