technical statementLeger's drawing
is rather straightforward, for a cubist piece, but does require some
analysis as to the meaning of each element. After analyzing what each
item "is", it was modeled within the computer in 3D space
with the same sense of weight, volume, emphasis, opacity, surface,
dimension, etc. It simply became a mater of observation, construction,
texturing, lighting and placement. The fully dimensional items were
all assembled to match the drawing, but the camera was placed a great
distance away with a field of view of less than 10 degrees. This telephoto
lens collapsed the sense of depth so that the perspective in the "front"
view was as "flat" as the drawing. Thereafter, with a
normal lens on the camera, I moved around the still life; overhead,
three-quarter, behind etc.
Further, I realized that it should now be possible to view the scene
stereoscopically. Bringing in stereoscopic imaging expert Gerald Marks
(www.pulltime3d.com), I was able to render the appropriate left and
right eye views. Marks combined these views to produce anaglyphs;
stereo images that can be viewed with red/blue glasses. The Anaglyph
process has been used to view stereo for almost 150 years but has
found renewed utility in digital multimedia and for the web. We are
also planning to utilize other methods of stereoscopic display; including
lenticular, vectograph, polarizing projection, shutter glasses and
holography.