That one Penny Arcade comic is pretty true about Blur. Just Bullshit, Luck, and WTF. The drifting is messed up, you can't maneuver at all, you just skid about, or spin out. So you either slow the fuck down, or scrape along the outer walls of a sharp corner.

But it's not an A-list title by any stretch. Graphics are servicable, character models and animations are a few generations behind the times, the levels are far too linear (at least in the first mission hub area.) I've seen sparks of cool stuff (the gun modification, the dialog) but it all feels like it could have been better. I would rake it just at or slightly below mediocre.

I'm hoping it at least has good replay value, I plan to play it again with wildly different choices just to see how much "your weapon is choice" holds true. But so far I can only say I'm REALLY dissapointed in Obsidian. I had high hopes for this and the lack of polish really has no excuse, I mean the game was supposed to release last October. An extra seven months to polish should have made it shine like a mirror. If this is an improvement over what was going to be released in October I shudder to think of how bad it was.

I did that Monday night, I'm almost at 100% completion. I only need a few more bounties captured and the US Marshall outfit and I'm done. Speaking of which... the 100% completion checklist on the Rockstar social club would be awesome if it worked but it's way glitchy.