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I flew it with implants bumping the damage up significantly:532 (612) w/ Multi, 594 (683) w/ Conflag, 424 (488) w/ Scorch
If you'd prefer, run damage drones and add another 45-60 dps based on that.

This ship is a brawler, and as a result you need that medium nos.
The 2nd utility high can be whatever you like (2nd nos, small neut, small faction disco).
Unlike every other laser boat it has a reasonably high ECCM base (20), and pretty high tracking (0.14 w/ HPL).
It's fairly agile and pretty quick for a laser boat.

It's not terrible, and for solo roaming it's leagues better than the Zealot.
However, that's where the praise ends.

Although the ship is double the cost of a Navy Omen, it performs almost identically to the Navy Omen.
This would be fine if it weren't for the fact that the Phantasm should be much better a ship than it actually is.

There are two problems with the ship (imo):
- The ship was nerfed during the Faction redesign, and lost 1000 base shields. This was a fairly sizable nerf.
- The ship is short on grid. This is a problem with the smaller TS ships. They can't fully realize their utility slots and they can't be reasonably fit without mixing guns. Considering how lasers work, mixing guns means dropping lots of dps.

None of these things would be a problem if they were regular ships.
The issue is that because they are pirate ships, they are grouped and compared Vigilants, Gilas, & Cynabals.
Pirate ships don't tend to have fitting or tanking issues, yet the Phantasm does.

IMO, I'd like to see it's base shields restored and some more grid added.
It's damage is pretty competent since it out ranges & tracks most ships.

In short it's a little underwhelming, so buy a Navy Omen instead & save 50m.

Agreed
flown them quite a lot when i was in the curse.
For low sec i can imagine them being better then zealot but in general still meh ship.

Ashimmu and phantasm should be buffed. Rebalance on neuts and nos it self ( neut should swap fitting requirements with nos , nos is inferior module ever since nos nerf thus it should be easier to fit ).

As much as I would love to fly this ship, I see no reason to do so unfortunately. It's always looked underwhelming, especially compared to the Gila.

The Sansha line needs a overhaul imo, right from top to bottom. They should get active tank bonuses or something niche.

The nightmare is fine and sexy.. prom just hit it on the head. The phantasm and succubus have so much in utility that can't be used due to fitting issues and the faction rebalance claimed so much EHP that they are extremely weak going in. The nightmare can still fit a full solo loadout more or less and have all the fitting it needs.

Also, just saying, if you take away the tracking bonus the sansha ships become about as useful as prom's recent zealot experience.

Scram is better imo then a web, a ab as such doesnt offer much, a mwd frig will still underfly your tracking (probably) and most mwd ships will be able to stay atop of you ab or not. With a scram you can gtfo vs nearly any mwd ships, you can also get away from frigates with a mwd and ab frigs should catch you anyways.

Porbably would drop the second lse for one and replace the acr rig with a tanky one.

Seems like laser tracking being the way it is you could do with a Web to counter tackle frigates and such.

Originally Posted by Randemuser

Scram is better imo then a web, a ab as such doesnt offer much, a mwd frig will still underfly your tracking (probably) and most mwd ships will be able to stay atop of you ab or not. With a scram you can gtfo vs nearly any mwd ships, you can also get away from frigates with a mwd and ab frigs should catch you anyways.

Porbably would drop the second lse for one and replace the acr rig with a tanky one.

I didn't see that as too much of an issue tbh, pulses with a tracking bonus should track fairly well, and the AB will make it very difficult for ab frigs to get under your guns. MWD frigs probably have a better chance of getting close, and staying close, but they'll have a hard time keeping that up under a med neut. I don't really like the idea of single LSE, as the tank is fairly sketchy as is. As for beams, I still haven't gotten over the onus of long range guns, may be something to look at.

Will just have to go for some old fashioned trial and error, just making sure there was no glaring strength that I was overlooking. Thanks guys!

Only way to fly phantasm is with Pulse IMO. With scorch, and a web- its a frig genocide machine. If something does get close, web + Tracking bonused multi will insta blap. 411 DPS no drones, no implants, no heat at 35K is just disgusting when you are rocking the locus fit.

I think this has some potential, you can kite regularly, 400dps at 23km, somewhat decent tank, good mwd mobility. And if you get tackled, take to much damage or in any way get into trouble you 100mn ab with heat out of there, it gets you away from brawlers, allows you to kill all frigates and is all in all a gtfo button.

Originally Posted by QuackBot

I see you have read nietzsche's little known work "beyond boobs and butts".

That looks like an awful lot of fittings allocated to a prop-combo. The tank on this is superthin, so wouldn't be surprised if a -once webbed and trying to switch over to AB- brawler in range wouldn't just 100 to 0 you in a jiffy before you pull away at all. Praetors would just murder this until you make have made it to good speeds after 3-4 AB cycles.

It's cool for sure, but just AB or some kitier 10mn AB+mwd allowing for heavy beams just sounds a lot more reasonable.