Why is it so difficult to get plays?

I work hard to produce quality content for the community. I don't republish copyable levels. I don't throw 2 blocks of sponge and a entrance together and call it a level. I don't spend 10 minutes on a bomb survival or a zombie attack level. I spend hours creating unique and entertaining creations. I work hard to advertise my level throught a number of outlets. Yet I watch my levels fail, time and time again.

What am I doing wrong?? Why can't I get more than 3 plays while levels created in no more than 15 minutes get thousands every day?

Re: Why is it so difficult to get plays?

Also try making a theme level, like sonic the hedgehog, donkey Kong, street fighter, etc

I got a level named Sacksettlement and it's a place where people can post their LL. I got a few people walking through Sacksettlement and if they see your level they might try it. Also I'll play your level for you.

Also try making a theme level, like sonic the hedgehog, donkey Kong, street fighter, etc

I got a level named Sacksettlement and it's a place where people can post their LL. I got a few people walking through Sacksettlement and if they see your level they might try it. Also I'll play your level for you.

Queue'd.

EDIT: Sign-in is still offline, so... not queue'd. But I will queue it. Later.

Also try making a theme level, like sonic the hedgehog, donkey Kong, street fighter, etc

I got a level named Sacksettlement and it's a place where people can post their LL. I got a few people walking through Sacksettlement and if they see your level they might try it. Also I'll play your level for you.

Queue'd.

EDIT: Sign-in is still offline, so... not queue'd. But I will queue it. Later.

Ah, yes, I fully support Sack Settlement, you should definitely join it if you get the opportunity!