type=chat_npc(uuid=a10ba475-80f7-43f1-9b73-60a34824c7dc;chatline1=Hey, you. Yeah you. I have a favour to ask.;chatline2=The dragon/steel gym leader put me on guard duty, today was supposed to be my day off so I'm not exactly happy about it.;chatline3=I was gonna spend this day collecting young dragon type pokemon.;chatline4=I was gonna get a Dratini, a Bagon, and a Gible.;chatline5=Instead, you're going to do it for me, and in exchange you're getting my pay for the day.;chatline6=I know it's fair, I don't need you to tell me. Just go out there and get them!)

}

}

stage=1

{

{

description=Catch a Dratini.

hint=Be prepared, dragons have low catch rates.

timestocomplete=1

hidden=False

infinite=False

triggers

{

send_chat(delay=0;message=&bDratini has been caught!)

}

type=catch_pokemon(spec=Dratini)

}

{

description=Catch a Bagon.

hint=Be prepared, dragons have low catch rates.

timestocomplete=1

hidden=False

infinite=False

triggers

{

send_chat(delay=0;message=&bBagon has been caught!)

}

type=catch_pokemon(spec=Bagon)

}

{

description=Catch a Gible.

hint=Be prepared, dragons have low catch rates.

timestocomplete=1

hidden=False

infinite=False

triggers

{

send_chat(delay=0;message=&bGible has been caught!)

}

type=catch_pokemon(spec=Gible)

}

}

stage=2

{

{

description=Return to Daniel.

hint=He's outside of the Dragon/Steel gym.

timestocomplete=1

hidden=False

infinite=False

triggers

{

fire_command(delay=0;command=/give PLAYER pixelmon:dragon_fang)

give_money(delay=0;amount=2500)

send_chat(delay=0;message=&bDaniel gives you a dragon fang and 2500 Pokedollars.)

type=chat_npc(uuid=a10ba475-80f7-43f1-9b73-60a34824c7dc;chatline1=Ah, great. You've got them.;chatline2=Hmmm, the Dratini seems a little noodly, but it'll have to do I guess.;chatline3=Thanks for your help, you can have my pay and a little bonus.)

}

}

}

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