willpell wrote:Indeed, it's a neat concept for a god that I've never heard of before.

I'd be surprised of anyone who wasn't fairly familiar with Council of Wyrms had heard of her or Arcanic, as they had almost throw-away mentions in that setting.

Of the other draconic deities, about half are from DMGR4 Monster Mythology, the other half are from FOR1 Draconomicon, and then there are the stragglers (such as Elemtia and Arcanic, as well as Rais from SJR6 Greyspace).

Where Chronepsis judges dragons after their deaths, Lendys the Balancer judges them while still alive. He believes in retributive justice, that those who live by fang and claw die by fang and claw. All punishments are carefully measured, however, and minor crimes have minor punishments. While he is hard and merciless, he is fair in his dealings.

Garyx the Firelord is one of the draconic deities originally presented in FOR1 Draconomicon, for the Forgotten Realms. He is somewhat similar to Elemtia, but whereas Elemtia is a purely elemental deity, Garyx represents the effects and power of fire, rather than the element of fire.

Kalzareinad, The Keeper of Dark Wonders was a deity of magic mentioned originally in an adventure in FOR1 Draconomicon. For the last two millennia, he had one worshiper remaining, sustaining him and keeping him from deific death. This ended with him voluntarily merging with Kereska during the Time of Troubles in the Forgotten Realms, but need not be the case in other settings.

Rais, the Cogitative One, is another minor deity that was mentioned rather briefly in a single 2nd Edition product. In her case, she was created to be a deity for the dragons (particularly silver dragons) of the air world Edill in the Spelljammer supplement SJR6 Greyspace, which detailed the planets in the crystal sphere encompassing the Greyhawk setting. I developed her as a deity of philosophy and logic, with an emphasis on the truths and creative power of thought. While minor, she can prove to be a very interesting deity in a campaign.

Faluzure the Night Dragon is by far the most insidious evil of all the draconic gods. He longs for a multiverse that is beyond death; inhabited solely by the undead, and ruled by him and various forms of undead dragons. He stalks the planes, feeding off the life energy of the wisest and the best to power himself and his magic. If there is one force that could unite the good and evil members of dragon-kind, it is the Night Dragon.

WotDG isn't as bad as the first one (although I kind of like the first one). Wrath feels more like a D&D movie. I have not seen nor do I want to see the third one. Even the trailer for it burned my eyes.

Knightfall wrote:WotDG isn't as bad as the first one (although I kind of like the first one). Wrath feels more like a D&D movie. I have not seen nor do I want to see the third one. Even the trailer for it burned my eyes.

Knightfall wrote:WotDG isn't as bad as the first one (although I kind of like the first one). Wrath feels more like a D&D movie. I have not seen nor do I want to see the third one. Even the trailer for it burned my eyes.

There's a vast gulf between "not as bad as the first one" and "good."

Jeff

Agreed. But I like the heroic characters more in the second one. Snails was too goofy. He's the Jar Jar of the D&D movie franchise (if you can call it that).

WotDG isn't as bad as the first one (although I kind of like the first one). Wrath feels more like a D&D movie. I have not seen nor do I want to see the third one. Even the trailer for it burned my eyes.

Vile Darkness looks both terrible and awesome at the same time. I should pretty definitely see both it and WOTDG. (I did see the first one in theaters and it was awful. I completely agree about Snails.)

Task the Wrester is the deity of greed, the pure unadulterated avarice that particularly affects evil dragonkind. Whereas Astilabor represents the desire to acquire treasure for the status and utility a large hoard brings, Task represents the selfish desire to own wealth for the sake of wealth itself and the desire to take what others have simply to deprive them of it.

The draconic deity of humor and music, Hlal the Jester was detailed first in the Forgotten Realms accessory FOR1 Draconomicon; but with the release of The Cult of the Dragon accessory, she was described as an aspect of Aasterinian due to the similarity between the two deities. I decided to split the two up as was done in 3rd Edition, in part because Hlal fills the empty niche of a Chaotic Good power in the pantheon, which was lacking without her presence. I kept their similarity as an element of her mythos, however, so those who wish to merge them can do so.