A video interview posted a couple of days back talks with Craig Lafferty at E3 about The Elder Scrolls V: Skyrim, the next installment in Bethesda's epic role-playing series. The discussion covers a few general topics, and along the way Craig admits there will be no playable demo: "No, we won't be doing a demo. With a game of this size and complexity, it's really hard to do a demo that represents the game, you know, truly. And we have to... and you know, it would be a giant demo as well, so we won't be doing a demo." Thanks Eurogamer.

Wouldn't exist? Or wouldn't be able to rape people for $60 games anymore... plus an extra $20 for DLC.

Buying and supporting these systems only keeps them in place. After seeing Oblivion, FO3 and FO3:NV... there is NO WAY I would buy any game on any of their open world engines. They just flat out do not work right for months.

1. Not buying a game day one that will be buggy.2. Not buying a game that will have about 10 DLC'c, each charged $.3. Not buying a game that in 6-12 months will have a Game of the Year edition with all the patches, bug fixes and DLC's in one.

To me the above shows that I am smart, way fucking smart, for not buying day one.

Thank god we're not all that smart, way fucking smart, for then the game industry would not excist and you wouldn't be able to silently praise the awesomeness of a game you stole.

Yes, that couldn't be more wrong. A quick google search shows that EVERY previous Elder Scrolls game has had a demo.

I think you need to do that search again. Morrowind and Oblivion did not have demos.

In any case, I don't think Bethesda's RPGs really need demos. They all have the same strengths and weaknesses:

Strengths:

1) Huge, detailed world to explore.2) Lots of things to do.3) Nice graphics (from a distance).

Weaknesses:

1) Poor balancing.2) Poor writing.3) Lack of actual role-playing.

The only significant difference between games is the settings. I enjoyed Morrowind more than Oblivion because the setting was more interesting. There was a bit more role-playing as well but not enough to really qualify as a good RPG.

1. Not buying a game day one that will be buggy.2. Not buying a game that will have about 10 DLC'c, each charged $.3. Not buying a game that in 6-12 months will have a Game of the Year edition with all the patches, bug fixes and DLC's in one.

To me the above shows that I am smart, way fucking smart, for not buying day one.

I loved Morrowind, I didnt really like Oblivion though, except for the Black Brotherhood quest line. That outshone the entire rest of the game. After finishing it I sort of grew bored of the game and never bothered to finish the main quest.

mag wrote on Jul 14, 2011, 10:30:Elder Scrolls games never get a demo.

Daggerfall had a demo. You got to play on one tiny island separated from the mainland.

Yes, that couldn't be more wrong. A quick google search shows that EVERY previous Elder Scrolls game has had a demo.

I would bet that the Oblivion demo did a lot to bolster sales, especially among console gamers. Even though it was just the first tutorial dungeon, the visuals, story telling and gameplay were all impressive. They would only need to duplicate that success with a Skyrim demo.

All I could find were people asking if demos for Oblivion and Morrowind existed and being told no.

mag wrote on Jul 14, 2011, 10:30:Elder Scrolls games never get a demo.

Daggerfall had a demo. You got to play on one tiny island separated from the mainland.

Yes, that couldn't be more wrong. A quick google search shows that EVERY previous Elder Scrolls game has had a demo.

I would bet that the Oblivion demo did a lot to bolster sales, especially among console gamers. Even though it was just the first tutorial dungeon, the visuals, story telling and gameplay were all impressive. They would only need to duplicate that success with a Skyrim demo.