Update 29.Jun.2016 (v1.32)-Updated uiutil.lua, gamecommon.lua, unitview.lua and addded new "MyUnitIdTable".-Fixed Display.Abilities on all units. (Info inside unit Tooltip)-Fixed General.Icon on all units. (Background icon in Buildmenu)-Fixed General.SelectionPriority on all units.

Update 11.Mar.2016 (v1.31)-Changed uiutil.lua, gamecommon.lua, unitview.lua. (Hook for icons will not be activated if gameversion 3652+ is detected)-Added engineer to all factories and techlevel. (needed for the AI)-Added RollOffBones to seraphim factories for the engineers.-Removed EXPERIMENTAL from Categories of all spaceships-Added CANNOTUSEAIRSTAGING, GROUNDATTACK, ANTIAIR to Categories of all spaceships-Changed LODCutoff from all spaceships to 700 (highest layer)-Changed LODCutoff from all orbital factories to 500 (to match with other factories)-Changed SkirtSize of Aeon orbital factory to match the other factories.-Removed unused locals from unitscripts.-Deleted unused unit icons.-Fixed air to ground weapon not firing. Unit XSOW1102

Hey Uveso... I know this request might have been asked a million times and could even be rude. I would love to see a sub-mod extension that creates orbitalwars ships for the nomads as they are well known for their use of FTL