- Made Eagle KSP .15 compatible
- Eagle_SPH.craft file (prebuilt Eagle) made for horizontal launch from the Space Plane Hangar
- Fixed VTOL thrust being displayed to close to hull
- Fixed landing pads sinking in ground when landed (Doesn't seem to work on the runway)

To install - Use WinRAR or similar program to unpack files into your main KSP directory.

Instructions on how to build an Eagle properly in the main hangar:

Start with the Eagle Command pod
Next attach Eagle version of the ASAS module (if wanted)
Next attach Main Cargo Module to bottom of ASAS module (Cargo Module is in Engine/Fuel Tank section)
Next attach VTOL engine to bottom side of Cargo Module, making sure it is centered as much as possibled
Next attach Port (Left) side version of Landing Pod Module(s) to
the top and another one at the bottom of the Cargo Module
Next attach Starboard(Right) side version of Landing Pod Module(s) to
the top and another one at the bottom of the Cargo Module
Next attach Port(left) RCS Thruster to left top and bottom Landing Pods. Place in the middle of the black cross. (takes a fine touch)
Next attach Starboard(Right) RCS Thruster to right top and bottom Landing Pods. Place in the middle of the black cross. (takes a fine touch)
Finally attach the Main Engine to the bottom of the Cargo Pod.

Flying instructions:

The Eagle will launch vertically from the launch pad if you select it from the VAB, Horizontally from the SPH
When you hit space bar to launch, a toggle switch will appear on the screen with 2 buttons for engines. One for Main Engine and one for VTOL engine. Both Main & VTOL is off at launch by default. Hit the launch (spacebar) button. A menu comes up and you can select which (or both) engines you want to use. Select and then just throttle up!

Known issues:

-The Eagle is a Sci-Fi design and this mod keeps the design true to the show, unfortunately that doesn't make it the best design for air/space flight. It flies pretty well considering, but occasionally it can have some stange flight characteristics.

-Some parts had to be broken into Left/Right configuration because of the way the game handles symmetry (It doesn't like shapes that aren't uniform)

-The Eagle is very sensitive to object placement. Minor changes can severly change CG of the Eagle, especially for VTOL flight. Eagle 1.craft file in the ships folder is properly balanced for flight.

-There are no thrusters for lateral translation. One science goof from the show. You can add them separately if you want.

Special thanks to:

r4m0n for his great MechJeb mod that makes engine switching possible and some CFG pointers.Damnyoujapan and Kreuzung for advice on how to set up toggleable engines.NovaSilisko for his wonderful mods that inspired me to start modding this game.
All the Devs of KSP for a kick ass game!