How to make a Spherical Joint behave like a Revolution Joint?

When using Automatically Convert Constraints to Standard Joints I have found on many occasions that I have to either add more or alter some assembly constraints to get the desired joint. This task can become tedious when a lot more constraints are required,or modified, to get the desired joints.

Here I will show you how easy it is to modify spherical joint(automatically converted from a point-point mate constraint) properties so that it behaves like a revolution joint (which requires at least two assembly constraints or one insert constraint).

Step 1 – Select the spherical joint > Right Click > Select Properties. (Note each Spherical Joint has 3 rotational degrees of freedom)
Step 2 - Is to lock the position of two of the three rotational degrees of freedom. (This will create a spherical joint with one rotational dof about the desired joint axis)
Tip: Multiple spherical joints can be selected at once so that they can be modified together – saving time
Note: A green symbol will appear in front of the spherical joint indicating the joint has locked dof.