It's been a few years since I frequented this forum, as I sort of phased out of playing so much magic. I just moved to another state though, and there's a huge commander group here, which is very exciting! I've got the one deck left intact, which always used to run very well at home, but it's been years since it was updated and it could definitely use some love.

The goal of this deck has always been to pump out as many tokens and counters as possible, creating impossibly big creatures or a large number of smaller tokens.

My meta includes a Sidisi dredge deck, a mono-red artifact mess that likes to lock down with a winter orb, and a few less aggressive decks. Pretty middle of the line, with one real spike amongst us, who can usually be talked down a little.

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Fugu wrote:

"You promised me that we would phase out, away from all this violence and strife!" Teferi pleaded."We shall, but not before those who have wronged you are driven to hell," Kaervek replied mercilessly.

_________________"The President's job - and if someone sufficiently vain and stupid is picked he won't realize this - is not to wield power, but to draw attention away from it." -- Douglas Adams, The Hitchhiker's Guide tot he Galaxy Radio Transcripts predicting the future.

If the meta has Eldrazi and preators you would think tucking the general and other similar things would be the norm. Sounds like a pretty cutthroat meta (could be wrong I guess).

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Shabbaman wrote:

The usual answer is "the social contract", but I guess that is not what you are looking for. Try house rules.

With perfect mana, reasonable removal, disruption, and card advantage, we're back to pitchforks and torches. And it's about to get worse for those who do not enjoy the game as Richard Garfield intended, playing as few win conditions as possible and prompting concession after all hopes (and spells) are lost. - Shaheen Soorani

Budget is a little tight at the moment (I literally JUST moved here and I start my new job tomorrow!) but hopefully I can loosen up next month, so suggest away within reason.

Right - I think honestly my impression was skewed by the one guy who is running the cutthroat decks, but I think he is going to dismantle the mono u, and everyone else seems to be mostly fun. I've only played EDH against all of them twice now - the jin-gitaxias and the red artifact combo were the same person.

I'm totally fine with the house rule on tucking the commander but like...... maybe there should also be an extended ban list on commanders if that's the case... but I'm just the new chick and I'm not trying to be an ass (yet).

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Fugu wrote:

"You promised me that we would phase out, away from all this violence and strife!" Teferi pleaded."We shall, but not before those who have wronged you are driven to hell," Kaervek replied mercilessly.

If you're tight on budget, the latest Duel Decks has some good value for your money, providing two planeswalkers that support your strategy (I heard planeswalkers are pretty good with Doubling Season ), and a few other cool cards as well.

Why is the Aven Mindcensor on the cut list? Seems like a handy thing to have around.

_________________"The President's job - and if someone sufficiently vain and stupid is picked he won't realize this - is not to wield power, but to draw attention away from it." -- Douglas Adams, The Hitchhiker's Guide tot he Galaxy Radio Transcripts predicting the future.

[ Kazandu Tuskcaller was really underwhelming for the amount of mana you had to spend to get it online. Luminous Angel.... sucked. Druids Repository seemed like cool mana fixing off the bat, but I don't spend enough time actually swinging - wins are usually all in one or two turns. Fable of Wolf and Owl seemed to rarely actually work. Spin Into Myth and Hinder cannot target the general under my playgroup's house rules, so, bye. Storm Herd is really expensive, and while fun, has never not been taken out by a counter or a wrath immediately. ]

Huh? Wait...taking out Cathars' Crusade? Is it the mana cost, because Spear of Heliod is a glorified Glorious Anthem, basically. The second ability on it just never really works out in Commander, for me at least.

problem with the crusade is the massive ball ache it causes to keep track of, its just more hassle than it's worth sometimes lol

This always seems like a problem of either not owning enough dice or not attacking people enough (whenever you have that many dice out, you should probably be taking people out of the game). This is just my experience, of course.

How has Mycoloth been doing for you? I always want to see it make 700 tokens, but it just ends up eating removal faster than I eat cake. Wolfbriar Elemental is a favorite replacement here for people. It just scales rather nicely.