Call of Duty: Black Ops II – Apocalypse now available for PC, PS3

It’s that time, PC and PS3 Call of Duty fans: the Black Ops II Season Pass has come to an end. The last drop, Apocalypse, has launched on PSN and Steam. The finale includes four new multiplayer maps and a new Zombies mode, Origins. The maps, detailed below, include Pod, Frost, Takeoff (based off of Stadium from Black Ops’ First Strike pack), and Dig (an adaptation of World at War’s Courtyard). Origins transports Zombies players to a Dieselpunk-styled World War I-era France where they will fight alongside four old comrades (Tank, Nikolai, Takeo, and Rictofen).

Call of Duty: Black Ops II – Apocalypse is available for 360, PC, and PS3 for 1200 MS Points/$14.99.

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Call of Duty: Black Ops II Apocalypse multiplayer maps:
• Pod: A failed utopian community from the 70s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.

• Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.

• Takeoff: Fans of “Stadium” from the original Call of Duty: Black Ops First Strike DLC will find themselves at home on “Takeoff.” Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.

• Dig: An adaptation of the fan-favorite “Courtyard” from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of “Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.

Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylized undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.