WARNING: YOU NEED 2+ PLAYERS TO PLAY, AND THE HUD SYSTEM SUPPORTS ONLY 4 PLAYERS AND LESS

(If in any case you still wanna practice/have fun alone, so be sure to type this on console: "MAP MAPC[1\2\3\4\5\6\7\8\9\A\B\C\D\E\F\G\H\I] -gametype coop -force") or just select in competition "Practice Level Zone" for practice :v

Rules
This mod is for Competition gametype. You're getting spawned on 2D map, you have to damage the rivals with first attack, secondary attack and special powers... (And items' stuff). Also, in every Brawl map a super emerald appears after 53 seconds, the super emerald is spawned every minute, and disappears every 15 seconds (If I remember right...). The super emerald has 3 life points. The players need to damage the super emerald 3 times before the super emerald disappears. The player who defeats the super emerald gains the special aura. If a player with a special aura presses the spin button, he turns to super for 12 seconds. If a player damages the player with the special aura and the player with the special aura has more than 100%, the special aura disappears, and the super emerald appears from the inside of the player.
If a player dies and if it's not you, you recieve 1 point.

Console
There are some usefull commands that the admin/server can type on console during brawl:

Available Commands

"hud_option" [1 / 2] - Switches between two types of exist HUDs (the default is 1).

"num_stocklives" [number] - Changes the number of the lives you start to brawl with.

"zoom" [number] - Changes the amount of zoom of the camera (in fracunits).

"characterselect" - Automatically moves to the character select menu.

W.I.P Commands

"colorbot" [bot num] [color] - Recolors bot.

"skinbot" [bot num] [skin] - Reskins bot.

What's new?

17/12/2018

Fixed bot controls in character select menu.

Added bot difficulty options from 1-3 (which can be seen in the server options)

Added unique entrance for each character at the beginning of the level.

Custom character support is now in development! (30% Done, still W.I.P)

The Victory Menu (Unused)
After one of the players wins, the game opens a victory menu for the winner, and the winner can choose the number of the stock for the next round, after he chooses, he can confirm his choose by pressing the jump button, after that, there is a second part of the menu which the player chooses if to play again the same level or to change to the next level. I'm quite proud of that menu tbh, I created that menu for show more effort and good progress about the mod.

Taunting

According to v1.2, Sonic, tails, knuckles, Fsonic and Tailscd skins can use taunting if they are no moving, on the ground and press the "Taunt" button...

Special Thanks

I want to thank to Sapheros for helping me with bug fixing, and allowed me to use the "Victory Frames". (from victorypose.wad) And for CarlosGamer72 and Tonic for decorated this mod :D.

For thank to HitCoder for allowing me to use his lua.

Thanks to Prisima and Lat' for teaching me how to modify the source code.

Also, if you want to try to send me your own custom level for this mod, PM me :)

SSB Bots Tutorial (Reminder that those are still W.I.P)

Important Message!
You should name yourself in the game to a name that has maximum 6 letters so the HUD won't force you to.

Manimi, you really outdid yourself this time! You have been steadily been getting better and better, and at this rate, you could be an awesome SRB2 developer! The fact this is a SMASH BROS MOD alone got me hooked. Awesome job. You deserve a pat on the back for all your hard work on this mod! =)