After a long wait, and an even longer time making this mod, I am happy to say that V1.0 is finally released! So, what can you expect to find in this mod? New sounds and effects! Nearly all sounds and effects have been edited. The gameplay has been drastically modded as well (more on that later).Also, not just are the existing sounds/effects edited, I've created new ones, and spliced those into the game (like, pistol bullet impact effects, and snow materials). Many other special material settings and sound template edits have also been made. The HUD has also been edited a bit to minimalize it some.

Now for a note about the gameplay....it is from my personal mod. I built this mod there, then split it off into it's own mod so it could be released. If I had not done it this way, I'd have lost interest, and it would never get released. So, ya....since I have absolutely no interest in modding my personal mod to fit your tastes, it's just too bad for you. Either live with the gameplay, or change it yourself. Yes, sure, maybe in version 1.whatever I'll edit the gameplay a bit to fit "popular demand".....but that'll be a while from now.

Most of the gameplay changes I've made are to make it a bit more arcadish, like MOHAA and other such games. Which means, no medics, no resupply, and no commander artying your head all the time. Health regen is used to make up for there being no medics, and unlimited ammo because there is no resupply(the bots have unlimited ammo anyway, so why not?) I've also given the APCs coax machinguns. You can switch between the TOW rockets and the MGs with the next weapon button.

To install unzip and put the "Dogs_of_War" folder into the "/programfiles/eagames/battlefield2/mods/" folder, then copy the shortcut I provided onto your desktop(If it doesn't work for whatever reason, you'll have to create your own shortcut).

Much thanks to groovydawg for porting weapons and helping me out with this mod in many different ways. Thanks to crazyace for helping me out with editing sounds. Thanks to capt.sniper for allowing me to use sounds from his sound mod. Thanks to clivewil for his F-14, SU-22, Mi24, and the coax machingun he made for the wz551!

Congrats Heady on the "BFSP Release." Maybe tomorrow I'll get that interview together for your approval on the "Mainstream Release."

Note to folks who try Heady's mod. VERY arcade, it's like the polar opposite of PR. This mod is more arcade than original BF2, so indeed it's a very different experience. The gameplay grows on you as you get used to it, and the battles (try Heady's "SuperCharge" map) can get pretty epic.

Thankyou very much for releasing DOW and those new maps (like Supercharge).I dont have time at the moment to actually try it (which is frustrating to say the least!) but I feel the need to say thankyou anway All those hours and effort to get to this stage is an outstanding effort!!

Finally got around to playing DOW and I think you have got the feel you were aiming for - pretty much non-stop action!Everything is very crispy, clean and polished.The new weapons and animations are very refreshing - in particular the pistol reloads are very enjoyable to watch.New and/or modifed sounds as well - love the sound of the M197 gun on the Cobra Of course, the maps are pretty much flawless

Well done to all those that contributed their time and effort for others to enjoy!!