if by any chance you were referring to me then my point is that Motorstorm Arctic Edge is indeed a true Motorstorm game not like RC ( that game only has the Motorstorm name and thats about it), the psp lacks a true online system ( the vita has everything you would expect to have a good online experience ) so i think Motorstorm Arctic Edge would suited better on the vita than it did on the psp

This is why we need differnt online options so when servers go down you can still play online through some method. Net speeds are getting faster each year and hosting games is nothing on my 120mb connection.

Although I prefer dedicated servers as they are always reliable they unfortunately cost money to keep that publishers aren't happy to pay forever, so I'd say a good move for next gen is if every game have a independent host a game option.

This way publisher won't get as much backlash from closing down servers down the road and we get to keep playing our old games online regardless of publisher supported servers.

Nostalgia lives and everyone is happy... In fact, before shutting down servers they should consider a last update in those games to add this option if it's viable (I'm no tech expert, so I don't know if it's viable) at least for the most popular ones.

They don't care about it. They just rush people in to buying games, make the circus and move on after some time. A nice example of that in the pc platform is the Need For Speed Hot Pursuit from 2010. NO lan or whatsoever, only the forced Autolog gimmick for everything. (reasons not to like it: place where I play with family and friends is on countryside with a very slow connection. Lan with a router is just perfect for what I wanted, I play many other games that have this mode. NFS HP has a cop mode which sounds awesome but I'm not buying it because of the enforced autolog)

I would like to call you out on that one. As a PC gamer, those "old" games are barely if not, no longer officially supported by their respective companies. This however does not mean you can use alternative means like "Virtual LAN or Tunngle" to create faux LAN experience online. To criticize this on a closed platform where the ends meet has to be made by the company itself, your argument does not hold any water. PC is an open platform where the support can be done by the fans themselves.

The majority of older PC games I have still have servers running and a small community active. In fact, most of the ones that don't, happen to be EA games.

I don't think Sony is anywhere near the level of EA when it comes to shutting down servers though. EA has done it as soon as only a year later, and whenever they release a list of planned shutdowns, it's massive.

Unfortunately, I doubt that will be happening. Calling All Cars had it's servers terminated years ago and I don't think anything changed, unless they discounted the game as a result. Can't really remember.

If they are older titles the vast majority of users won't be on and Sony won't be making anything or benefitting from it. What's a couple of thousand people at most when Sony need to save money here and there.

It only costs money if you DESIGN the system/service to need servers (matchmaking servers and such).

Our current console games should all support LAN and direct IP connections online just like PC games (Except the console ports that are crippled like this) so that way they work forever and aren't dependent on a service that will eventually break your game. It costs nothing (it costs more to implement a service for the game).

But Devs/Pubs do this mainly to put a lifespan on your game and is a way to get people to buy the new wave of games if they haven't already. Just terrible.

"On August 31, SCEE will be shutting down the server for The Eye of Judgment: Legends (PSP). And on October 1, the online features for MotorStorm Pacific Rift (PS3), MotorStorm Arctic Edge (PSP), and SOCOM: Fireteam Bravo 3 (PSP) will become inaccessible."

Just these games I guess.

Edit: @ units

Didn't MS shutdown their original Xbox Live for the Xbox last year (Halo 2 server offline), as well as Sports Active 2.0 for the Kinect? EA has shutdown quite a few servers as well recently.

Lol yeh they shut down the servers for halo 2 last april its funny because there was still the hardcores playing and when the servers were shut down if you were still logged in you could still play, xboxs were left on for like 2 weeks straight they had a article on n4g saying the last player has finally logged of halo 2 lol he had been on for a ridculous time haha sorry for my grammar etc typing on phone and couldnt be arsed to correct it.

makes sense, they dont want to keep a server going if the games are very old and people are not playing them, but if people are still playing then it would be obvious to keep them on :ex warhawk should be kept on (even though its old.)

That's not at all what he said. Because the servers are being shut down, it would be impossible to get any of the online trophies in a reasonable amount of time.

However, if the trophies were enabled for all who owned the games, it would make the trophies that those got before virtually a waste of time. Even though, imo, trophies are literally a waste of time anyways.

Yeah, trophies should be hard, I know some are ridiculously hard and some online trophies could be a pain in the ass. But trophies show commitment, whoever has a platinum trophy in a specific game would show how good he was. I would be pissed if I had a platinum trophy from pacific rift that took me hours and hours and then others get it automatically because the server shut down.

Guys, I was just joking. lol, I really wouldn't care if they gave them away or not. But I will say that - on one side - it would be unfair for those who tried harder than I did. On the other hand, those who just recently discovered these older games would be screwed out of their chance from the get-go.

It's for these reasons that I'm against online trophies that are necessary for Platinums. I think a Platinum should be awarded to those who actually take the time to fully complete the story of a game only, with additional trophies for the multiplayer aspect. The online components are mainly a mindless gaming marathon.

Still, I'll be damned if I never tried. I have 10 Platinums, 3 more on the way by August and I have the highest trophy percentage for Warhawk that I have seen so far (75% although I'm sure people have Platinums for it; interestingly enough, the first player on the leaderboard didn't even match that when I checked). I continue to play at least 3 hours every weekend.

To each their own , i dont mind if they separate platinum from mp , but imo as platinum are supposed to be an harder achievement and a "i've done it all" award , i dont feel they should exclude parts of a game from it .

It's not at all as if platinum are must have , and if you feel you do need them you'll be motivated enough to get them

Why don't they just combine certain servers instead? Socom for example still had a good community going on, why not just put all the socom games on one server? Unless of course Socom is hitting the Vita and an HD collection is hitting PS3 :D

I understand if they are total ghost towns, but if you have a noticeable out cry of fans when it happens, then something is wrong.

This is one of many reasons why I'm starting not to like console gaming. Games don't have legs in the online space on consoles compared to PC. It's like after 2-3 years older games get shut down to make room for sequels. FAIL.

Don't play any of these games, but it really sucks when you like a game and people stop playing. Like Blurr which I thought was a really fun game for a while but not as many people play now... havn't been on it for ages.

Motorstorm was horrible online XD!!!. I still have yet to get other raching games(other than Midnight club,Motorstorm,blur..which is funny half my games last gen where all racing games), I've been wanting to get GT5 but im not sure about it, i've managed to miss every demo they had for it some how.