terça-feira, 22 de novembro de 2011

Following slight rewrites from id Software's John Carmack to avoid potential patent infringement, the source code behind Doom 3 was made public on Tuesday for open source use. The source does not contain any game data, which is still covered by the original EULA. The source also does not include functionality enabling rendering of stencil shadows via the "depth field" method (commonly called "Carmack's Reverse"), which lawyers from parent company Zenimax said might infringe on ...