Diablo III may have been the biggest PC-game launch ever, but it didn't get the best reception ever. Server side and in-game errors plagued the game from day 1, and after two months, many fans are still unhappy with the game’s lack of content.

Diablo III may have been the biggest PC-game launch ever, but it didn't get the best reception ever. Server side and in-game errors plagued the game from day 1, and after two months, many fans are still unhappy with the game’s lack of content.

A few weeks ago, a Blizzard admitted that Diablo III doesn’t have enough end-game sustainability, and yesterday Blizzard CEO, Mike Morhaime, also admitted that the game is lacking.

In a rather long message to fans on the official forum, Morhaime pointed out Diablo III’s early missteps, and how Blizzard rectified it. However, he also pointed out that the game is lacking in content—which, to many is the ultimate failure of Diablo III.

“…we want people to continue playing and enjoying Blizzard games for a very long time.”

Morhaime is hoping that patch 1.1 will help convince players to stay loyal to the game through an added PvP mode.

“I know many of you are also looking forward to patch 1.1, our PvP update, which will provide new experiences and give you a whole new way to apply the skills you've picked up while battling demons. This patch will also build on the social and auction house changes I mentioned above, and the team will continue to fix bugs and further tune game balance as well.”

He also promises that Blizzard is working on a gameplay system that will “provide players who have max-level, high-powered characters new goals to strive for as an alternative to the ‘item hunt’.”

There are no time frames for when Blizzard will implement the new gameplay system or patch 1.1.