Shadowlands General Perks Guide

This guide only deals with Shadowlands expansion General Perks in Anarchy Online. This does not cover Profession Perks, Group Perks or Alien Invasion Perks.

The default key binding for opening your Perks window is by holding the shift key and pressing the 'p' key [shift+p]

Your first perk become available once your character achieves level 10, and you are granted an additional perk every 10 levels thereafter (20, 30, etc), for a maximum total of 20 perk points available at level 200, and then at each shadow level beyond 200 (with a maximum of 20 shadow levels), you will also be entitled to an additional perk.

The information on this guide was obtained through various means including in-game, forums, experienced players and other reference sites. As new information becomes available to us regarding this subject matter, it will also be added here.

Viral Wipe (Tier 10)
Instantly removes any hostile DoT nano-programs you have running, including those by executed by Nano-technician, Doctor and Agent professions. Reportedly, it can currently be used to remove DoTs from other players as-well, even though the description says it can't. This has a 2 minute cooldown.

Notes

Given this is a crucial perkline for twinking, here are some additional shortcuts and info.

Title Level Maximums

Title Level 1 = Max +4 to all abilities from Enhanced DNA.
Title Level 2 = Max +8 to all abilities from Enhanced DNA.
Title Level 3 = Max +20 to all abilities from Enhanced DNA.
Title Level 4 = Max +29 to all abilities from Enhanced DNA.
Title Level 5 = Max +39 to all abilities from Enhanced DNA.
Title Level 6 = Max +45 to all abilities from Enhanced DNA.
Title Level 7 = Max +45 to all abilities from Enhanced DNA.

Often overlooked perk due to the fact there is an additional perk line called 'Training Seminar' which provides greater %XP bonuses. With access to the full four tiers by level 140, and when considering the warp specials, this is definitely something to consider for those spare perk points.

Maximum benefits at level 140

Add. Xp +5%

Run Speed +100

Specials

Exploration Teleportation 1 (Tier 2)

Enables instant warp to various places around Rubi-Ka depending on your faction (Omni, Neutral or Clan), with a 4-hour cooldown:

Omni Forest

Newland Desert

Tir County

Exploration Teleportation 2 (Tier 4)

Enables instant warp to various places around Rubi-Ka depending on your faction (Omni, Neutral or Clan), with a 3-hour cooldown:

Lush Fields

Varmint Woods

Avalon

Notes

Using the perk action will only lock the associated tier, so in effect you get the use of 2 warps per 4-hour period

The main use of this perk line is for twinking, as it is an immediate source of much needed treatment, but also provides a handy heal special for soloing on non-heal professions.

Maximum benefits at level 180

Treatment +100

First Aid +100

Specials

Heal (Tier 2)
This is a handy heal that does not lock your regular treatment/first aid skill like the health stims and rechargers do, nor pharmaceutical skill like the veteran heal items do, nor perception like the sanguisugent armor does. The amount it heals appears to be dependent on your first-aid skill at a rate of approximately 80% (ie- 1000 first aid will allow this perk special to heal 800 health).

If micro-managed accordingly, it provides a nice additional source of health to add to your regular healing cycles. It has a 4 minute cooldown.

The main use of this perk line is for twinking, particularly effective on low strength/stamina breeds. It also provides additional perk attacks useful in PvP such as stuns and extra perk damage.

Maximum benefits at level 208

Strength +20

Stamina +20

Body Dev. +49

Specials

Grasp (Tier 1)
This perk special requires one to be standing behind the target to execute.

If it succeeds, it will stun both yourself and the target for 5 seconds, allowing anyone else attacking said target to continue attacking without fear of retaliation, effectively "holding" the target in place. The cooldown is 90 seconds if it succeeded, or 45 seconds if it missed.

Bearhug (Tier2)
This perk special requires the Grasp perk special to be already running and holding the target (and yourself) in place with the stun. It will perform a direct damage DoT on the target, whilst also stunning for 6 seconds. The cooldown is 90 seconds if it succeeded, or 45 seconds if it missed.

6 cycles, 90 damage per cycle, 1s cycle
540 health over 6 seconds

Grip of Colossus (Tier3)
This perk special requires the Bearhug perk special to be already running and holding the target (and yourself) in place with the stun. It will perform a direct damage DoT on the target, whilst also stunning for 8 seconds. The cooldown is 90 seconds if it succeeded, or 45 seconds if it missed.

8 cycles, 215 damage per cycle, 1s cycle
1720 health over 8 seconds

Notes

If all 3 attack specials are chained in the correct order and succeed at the last possible moment, the cumulative effect would be:

This is one of the most versatile and useful perks available. Not only is it used for twinking (particularly effective on low intelligence and psychic breeds), but also provides a nano pool heal perk special which is very effective in restoring nano pool in a hurry, useful in many situations including, PvM, soloing and PvP.

Maximum benefits at level xxx

Intelligence +40

Psychic +40

Nano pool +120

Specials

Regain Nano (Tier2)This perk special will immediately restore your nano pool by 200 points, then execute a 10 second HoT nano-program that continues to restore your nano pool at a rate of 200 nano pool every 2 seconds. It has a 90 second cooldown.