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Leonard Nimoy

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We all know that Voyagers warp nacelles angle up when it goes to warp. I have always wondered why don't they just stay at that angle all the time, why do they have to go back down. If there not in warp, then there not it use so why not leave them upright. Does it somehow get in the way of the Impulse engines to leave them angled? I'm not sure if this was ever mentioned on screen. The obvious behind the screen answer i'm sure is that the producers thought it was cool, so they had them do that.

Apparently, it has an effect on the formation of the warp field in a way that it doesn't harm subspace (or something like that), after those events of the TNG episode where heavy warp traffic was threatening a nearby star system. Silly yeah, but. And I don't think its canon, but I think someone came up with that years ago.

But why not just leave them angled though, unless they do accully move back and forth while at warp to adjust the field and we just don't see that. Also we don't see this with other class ships (in the dominion war and such).

Well the other things i can think of is that the impuse engines are on the pylons vs other ships that have them on the hull so maybe something about them not working right at the upward angle. Also maybe something with the bussard collecters in the front of the nacelles.

maybe it was a matter of a quick-redesign towards the end of the construction. If Voyager was being built with stationary warp nacelles and then the events of Force of Nature happened, a quick redesign could be worked in to allow for movable warp nacelles, without impacting performance or a lengthy re-design.

maybe it was a matter of a quick-redesign towards the end of the construction. If Voyager was being built with stationary warp nacelles and then the events of Force of Nature happened, a quick redesign could be worked in to allow for movable warp nacelles, without impacting performance or a lengthy re-design.

I would have loved to see some crew member working in the nacelle pylon get squished to a pulp in the hinge mechanism as the ship unexpectedly dropped out of warp.

Would have made some good drama.

__________________Laws only work if everyone is honest, no piece of paper is going to stop a truly deranged person from doing something atrocious.

The nacelles move because of the variable warp geometry. It was a way to get around the subspace damage that conventional warp drive causes. The nacelles shift position while the ship is at warp, they need to contstantly move in order to adjust to changing spacial and subspace conditions

It was later found that the variable warp geometry could be achieved with fixed naceles such as on the Enterprise E

The nacelles move because of the variable warp geometry. It was a way to get around the subspace damage that conventional warp drive causes. The nacelles shift position while the ship is at warp, they need to contstantly move in order to adjust to changing spacial and subspace conditions

It was later found that the variable warp geometry could be achieved with fixed naceles such as on the Enterprise E

The nacelles move because of the variable warp geometry. It was a way to get around the subspace damage that conventional warp drive causes. The nacelles shift position while the ship is at warp, they need to contstantly move in order to adjust to changing spacial and subspace conditions

It was later found that the variable warp geometry could be achieved with fixed naceles such as on the Enterprise E

Is there on screen canon to support this?

No, unfortunately there was no screen canon to support this. It is widely accepted fanon

We could speculate that the nacelles indeed move, just a tad, when the ship shifts from Warp 2 to Warp 3 to Warp 4 and so forth. And we fail to see this movement on screen because it's so slight. This "variable warp geometry" could then make some sort of sense.

But it would still defy reason why the nacelles would be built to swing in a giant arc when they only need to move those near-invisible fractions of degree in order to do the job.

It seems more logical to assume that the swinging has got something to do with balancing the ship for planetary landings. However, that, too, is problematic: why do the nacelles swing down for sublight even when the ship is nowhere near planets?

Perhaps it's not the position of the nacelles that is important for adjusting the warp field? Perhaps it's the very movement itself? That is, perhaps the Intrepid class enjoys superior acceleration to warp because it squeezes its nacelles together at the moment of engaging warp. After that initial squeeze, the position of the nacelles is of no relevance - it's only the initial flapping move that matters. And thus of course the nacelles go down when dropping out of warp, so that the ship is immediately prepared for another flap.

Many modern Trek ships have their nacelles at an angle, so such a position may be advantageous overall. Few have flapping pylons, though - in addition to Intrepid, the Yeager kitbash from DS9 looks like it would also have this feature, but that's pretty much it. Perhaps the swing-pylon design was a grievous error, something that never worked the way it was intended? Perhaps it was originally assumed that the nacelles would go up a little bit for Warp 1, a bit more for Warp 4, a lot for Warp 7, and to the upper max for Warp 9.975. It would make some sense, then, to configure the ship so that impulse drive corresponded to the lowermost position. However, this failed to work, and now the decision to have impulse configuration dependent on lowering of pylons turned out to be disastrous. Starfleet couldn't lock the pylons in the single working position now, but had to tell its captains to utilize the two extreme positions, one for all warp, one for impulse.

I thought Voyager was meant to mimic a Klingon Bird of Prey which likewise has moveable wings. Or at least the Federation version, small size vessels. A Bird of Prey likewise has to move it's wings to land and fire weapons, and go to warp. But I'm with the because it looks cool class, I doubt the producers thought that much about it.

I'm pretty sure Rick Sternbach has stated that the real-world reason Voyager had moving warp nacelles is that the producers wanted the ship to have visual interest and so wanted something on it to move, so he came up with the idea of variable warp geometry and the idea that they would indeed move tiny amounts while the ship was in warp. In his original designs, the field windows on the engines would hinge outward. There are sketches floating around somewhere that Mr. Sternbach did that show the Voyager in a form very near its finished form with fixed-wings and the nacelles hanging slightly below. I guess the producers liked the folding result since John Eaves even played around with incorporating this into his design for the Enterprise-E but it was ultimately dropped.

Personally, I like the idea that the warp field is already forming when the nacelles fold, and that it's the 'squeeze' that affects the ship's acceleration abilities. I do agree that it's probably something that made the Intrepid class special that wasn't useful enough to incorporate into other ships.

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