Anno 1602

Anno 1602

Anno 1602: Creation of a New World (released as 1602 A.D. in
North America and Australia) is a real time strategy and city building
video game, developed by Max Design. It was first published in 1998 and
is the first game of the Anno series.The game is set in the Early
Modern period of history and play entails colony building and resource
management on a series of small islands. It includes aspects of
exploration, combat, diplomacy and trade. Anno 1602 is an economic,
rather than combat, orientated strategy game. Players are rarely
challenged in battle. The game design is noteworthy for its attempt to
implement a 'progressive' artificial intelligence, meaning that the pace
of the game changes in response to how quickly players act.