T4.4 Delusion

Game T4.4 Delusion-1 #1835 (created 31.03.2014)

Urban Dictionary says:
Delusion: Any belief that is false or wrong. Thats all.

Features:
- TRAVIANIV-7243: Player invites player: Restrict the rewards to only for hired players playing on the same server.
- TRAVIANIV-7240: User profile: Added a language flag for servers with multiple language selection.
- TRAVIANIV-7184: Footer: Added a link to the gamerules.

Bugfixes:
- TRAVIANIV-7218: Mobile optimization: map: the arrows for the map navigation are missing. Fixed.
- TRAVIANIV-7259: Natars: the Wall level was built to fast and too high relating to the server age. Fixed.
- TRAVIANIV-7236: Hero: adventures: The 11th adventure always dropped nothing. Fixed.
- TRAVIANIV-7215: Servertime: Switch to summer time caused daily quest reset issue. Fixed.
- TRAVIANIV-5812: IGM / Notices: Added an error for the player when a too long text was entered.
- TRAVIANIV-5977: Finishing all "world" quests caused the system to show "17/16 quests done". Fixed.
- TRAVIANIV-7180: Speedserver: The return time of restored troops via bandages didnt scale according to the server speed. Fixed.
- TRAVIANIV-7179: Culture Points: information about enough culture points is wrong during and after a celebration. Fixed.
- TRAVIANIV-7116: Statistics: Alliances Best Defenders tab got the wrong description title. Fixed.
- TRAVIANIV-7201 Hero: Artworks: The tooltip for the amount of CP is wrong if you have villages in grey zone only. Fixed.
- TRAVIANIV-7245: Main building: Demolish: In Firefox "complete construction immediately" leads to freezes of the time left and no pop-up to confirm. Fixed.

Game T4.4 Delusion-2 #1846 (created 11.04.2014)

Features:
- TRAVIANIV-7292: New default balancing settings for artifacts/construction plan and terminate server:
100 days / server speed = days, when artifacts will be set up
200 days / server speed = days, when construction plans will be set up
250 days / server speed = days, when Natarian main village will start to construct his Wonder of World building
24 hours / server speed = hours, when Natarian main village increases their WoW for one level

Bugs:
- TRAIVBXXIV-66: Natarian villages outside the grey area didnt have more defending troops than the other villages. Fixed.

- TRAIVBXXIV-36 Oasis: It is not possible to over counquer your own oasis. Fixed.
- TRAIVBXXIV-44 Rally Point: Incoming troops: The returning troops from raid/attack/reinforcements were only shown to number 10 although when there were more. Fixed.
- TRAIVBXXIV-65 Quest & Tutorial: Economy Quest: Collecting the grain mill reward level 2 does not trigger when a grain mill is in the building queue for level 1. Fixed.
- TRAIVBXXIV-77 Building: Marketplace: Send resources: Old coordinates disappeared if you switched to another village. Fixed.

Game T4.4 Delusion-4 #1849 (created 23.04.2014)

Features:
- TRAVIANIV-6808: Email change: It is now not possible anymore to change the email address while the account is in deletion.
- TRAVIANIV-6965: Natars: New village names for independent Natarian villages have been implemented.
- TRAVIANIV-7244: Hero: Items: If you have more than 1 horse it is possbile to sell your first horse (Tier 1 horse). But this one will be sold to the system and is not visible for another players.
- TRAVIANIV-7311: Profile: Players are now able to change their names. If you have under 50 population then its free for the first 3 times. After that it will cost 50 gold. When an account has over 500 population, the player won't be able to change the account's name anymore. Also the name change is under the same
restrictions (i.e. Blacklisted, already taken etc) as when you choose your name while registering.
- TRAVIANIV-7320: Oases: Added an option to occupy an oasis in the "attack oases" menu.
- TRAVIANIV-7332: Infobox: It is now possible to remove some of the infos from the infobox.
- TRAVIANIV-7333: PLus Account: If a player has an active plus account then the golden coin animation is stopped.

Bugs:
- TRAIVBXXIV-44: Rally Point: Filters: Incoming troops: returning troops from raid/attack/reinforcement only show to number 10 even when there are more. Fixed.
- TRAIVBXXIV-65: Quest: Collecting the grain mill reward for a grain mill in the second village didnt work correctly if the player already had a building queue running. Fixed.
- TRAIVBXXIV-66: Natars: The village outside of the grey area did not have an increased amount of troops. Fixed.
- TRAIVBXXIV-179: BeginnerProtection: some code optimizations.
- TRAIVBXXIV-180: Quest Achievements: removed some unnecessary logging.
- TRAIVBXXIV-185: Password change: optimized logging of errors.

Game T4.4 Delusion-5 #1850 (created 25.04.2014)

Bugs:
- TRAIVBXXIV-33: Database: The logging table for the traderoutes has not been filled. Fixed.
- TRAIVBXXIV-79: Payment Feature: Autoprolonging: Plus Account is not extended automatically when user is offline although it is checked. Fixed.
- TRAIVBXXIV-180: Quests: Achievements: Removed unneccesary logging.

Features:
- TRAIVBXXIV-192: Added an Internal Fix for the database update routine.
- TRAVIANIV-7309: Gold: It is now possible to demolish a building instantly using gold.
- TRAVIANIV-7311: Account: Players can rename their own name. For the first 3 times and when population is under 50 then this is free. After this it will cost gold.

Game T4.4 Delusion-6 #1853 (created 07.05.2014)

Bugs:
- TRAIVBXXIV-13: Hero: Status in main UI is displayed wrong if the hero assists a village/oasis. Fixed.
- TRAIVBXXIV-17: Account Creation: First login generates too long village name that can't be entered as a destination for an attack or trade route. Fixed.
- TRAIVBXXIV-41: Beginner's Protection: Map: Send troops link is active even though noob protection is still on. Fixed.
- TRAIVBXXIV-67: NPC merchant: NaN is shown instead of resource numbers if a player traded resources over and over again. Fixed.
- TRAIVBXXIV-100: Map: Highlights in choosing flags (ally, player) are missing. Fixed.
- TRAIVBXXIV-111: Reports: Miscellaneous: raid reports appear in the report tab when choosing "newer" and "older" reports. Fixed.
- TRAIVBXXIV-132: Artifact: If you loose your active artifact and because of that your bigger cranny artifact becomes active, the bigger cranny effect was not calculated for all your villages. Fixed.
- TRAIVBXXIV-171: Marketplace: Natars: If a deleted players village transfers to a natarian village, the offers in the marketplace are still active. Fixed.
- TRAIVBXXIV-184: Village name: It is possible to hide the village name with a special character. Fixed.
- TRAIVBXXIV-191: Account Deletion: player: it is possible to delete the account and change e-mail adress at the same time. Fixed.
- TRAIVBXXIV-195: Payment: Voucher package shown wrong in some domains (i.E. RS and RU). Fixed.

Features:
- TRAVIANIV-7382: Security Improvement: Cookie encryption has been improved.
- TRAVIANIV-7389: Security Improvement: The generation of the registration codes has been improved.

*_Bugfixes_*
- TRAIVBXXIV-501: Village: Main Building: Demolish: Villages didnt get deleted when being demolished completely. Fixed.
- TRAIVBXXIV-309: IGM Spam Protection: Messages by ignored users reappeared after the ignored player deleted his account. Fixed.
- TRAIVBXXIV-385: Truce: Sometime truce doesn't work. We now implemented an automatic restart of the eventsystem shortly before the truce should start.
- TRAIVBXXIV-399: Achievements: The text for the rewards in the Popup were wrong. Fixed.
- TRAIVBXXIV-409: Battle Report: The report stated that the attacked village has been completely destroyed which is incorrect. Fixed.
- TRAIVBXXIV-412: Village: Name: Editing the village name did not work. Fixed.
- TRAIVBXXIV-414: Profile: Players will only see their personal set language in every other players profile. Fixed.
- TRAIVBXXIV-434: Game end : Gold transfer links have not created. Fixed.
- TRAIVBXXIV-447: Rally Point: Send Troops: Not possible to send troops between account´s villages at all. Fixed.
- TRAIVBXXIV-165: Quest & Tutorial: Tips: Tips reappear even if you switch off the tips. Fixed.
- TRAIVBXXIV-475: Hero: Oasis: The hero gets lost when he tries to raid an oases while being equipped with cages. Fixed.

*_Features_*
- TRAIVBXXIV-454: Database: some db optimizations.

Game T4.4 Delusion Patch 25 VANILLA #1904 (created 21.07.2014)

Features
- TRAIVBXXIV-546/TRAIVBXXIV-547: aEU: Treasury: The overview of the treasury has been modified so that the player can have a better look at which artefact is now active and for how long.
- TRAIVBXXIV-552: Player: Profile: We now prevent players from using specific arabic UTF8 characters in their account name.

Bugfixes
- TRAIVBXXIV-296: BRS: The moving of adventures while installing a backup had some issues. Fixed.
- TRAIVBXXIV-528: Rally Point: Attack: Catapult: Queue: Building any building type is not getting finished because of catapult attack. Fixed.
- TRAIVBXXIV-474: Newsbox: The countdown for the account deletion timer is not deletable anymore. That way players dont think they stopped the timer by deleting the newsbox entry.
- TRAIVBXXIV-14: Treasury: Inactive artefact of the fool is shown as active to other players. Fixed.
- TRAIVBXXIV-39: Rallye point: Crop consumption of troops doesnt consider artifact effects in some cases. Fixed.
- TRAIVBXXIV-376: Rallye point: Oasis: Troops: Displayed return time for supporting troops in an oasis is different between villages. Fixed.
- TRAIVBXXIV-518: Attack: Catapults: Stonemason's Lodge was not the last building that would be destroyed by catapults. Fixed.

Re: T4.4 Delusion

Features
- TRAIVBXXIV-232: TiNA: Multilanguage Server: TiNA will be able to redirect tickets to a queue, regarding on the language that it will be sent in. We still have some issues here which is why it is not
fully working yet.
- TRAVIANIV-7372: The whole ancient europe feature has been developed within the regular release. So we inserted a config variable which which enables or disables this feature.
- TRAVIANIV-7385: Map Generation: The map is now generated using a map of europe. But it still has he same characteristics as the old. (E.g. If you leave it on the left then you come out the
right side again etc.) Basicly its just how every field is ordered on the map had changed. And there is no grey area.
- TRAVIANIV-7368: Ranking: Wonders of the world: Has been switched to a Victoriy Points ranking. (Is still under development!)
- TRAVIANIV-7383/7364: Victory points vs Artifact power: Each player holding an ancient city can choose between gaining victory points or using the artefact power.
He does that decision in the treasury where he has 2 buttons. Those buttons then have a cooldown of 24 hours. After that time the player can choose again.
The points/function will be gained/activated instantly when the button has been pressed. Those artefacts are not stealable and the ancient cities cannot be destroyed.
- TRAVIANIV-7365: Ancient cities: The ancient citys will placed on predefined positions on the map while setting up the gameworld. So then they are instantly
available at the beginning of the round. These cities will have an artefact, a basic set of buildings, an unique look on the map, an specific name and a predefined amount of troops in it.
- TRAVIANIV-7367: Artefacts are now available from the game start in form of the ancient citys. There will be no setup or spawning of any other artfacts while the game. It basicly starts in midgame.
- TRAVIANIV-7404: Select Starting Position: The minimap now shows the correct version of the real map.
- TRAVIANIV-7370: Treasury layout modifications: Since the treasury is the place where the player holding the ancient city decides between victory points or
artefact power we had to make some modifications in the layout. Also the layout differs from regular villages and ancient cities due to the fact that they have different functions.
- TRAIVBXXIV-317: Map: Added a new desert tile.
- TRAIVBXXIV-319: Map: A new map information popup for the desert fields has been added.
- TRAIVBXXIV-318: Map: A new map information popup for the water fields has been added.
- TRAIVBXXIV-354: Map: The desert tiles are now settleable.

Bugfixes
- TRAIVBXXIV-252: Hero: Items: If a player has 2 or more horses, he can "sell" them for 100 silver. But they are not in the auction house, they get instantly removed and the player receives 100 silver.
Also the silverlog in the acp didnt list those actions, now they do. Sadly we cant correct this for players who sold their horse before the update to this patch.
- TRAIVBXXIV-316: Artifact: Bigger cranny: artifact caused eventjam. Fixed.
- TRAIVBXXIV-199: Player recruitment: Deleted duplicate entries were shown ingame and counted for the limit. They will not be shown anymore.
- TRAIVBXXIV-357: Hero: Items: Selling Items is not possible on french servers. Fixed.
- TRAIVBXXIV-261: Profile: Rename account: Using the rename function it was possible to use the same name for the account as the used password. This is not possible anymore.
- TRAIVBXXIV-377: Profile: Auctions: Even though a player changed his name, in the auctions was still the old name shown. Fixed.
- TRAIVBXXIV-87: Hero: Attributes: If your hero level exceeded lvl 100 the experience bar was not working correctly. Fixed.
- TRAIVBXXIV-324: fixed some code errors.
- TRAIVBXXIV-374: Treasury: Artifacts: Some artefacts didnt have the right name. Fixed.
- TRAIVBXXIV-375: Treasury: Artefacts: Overview: The cities were not sorted correctly. Fixed.
- TRAIVBXXIV-353: Treasury: Artefacts: Some artefacts bonusses were setup wrongly whilst map creation. Fixed.
- TRAIVBXXIV-390: Map/Rallye point: Settle: The "send troops" popup is blank for the desert map tiles. Fixed.
- TRAIVBXXIV-329: Map: The map for the starting position now shows the real and correct map.
- TRAIVBXXIV-351: Ancient cities: Romans: Troops starved in ancient cities. Fixed.
- TRAIVBXXIV-346: Ancient cities: The treasury could be destroyed. Fixed.
- TRAIVBXXIV-359: Ancient cities: Smithy: Troops do not have upgrade level of 20. Fixed.
- TRAIVBXXIV-362: Ancient cities: Teutons: Building: They had a stone wall instead of earth wall. Fixed.
- TRAIVBXXIV-363: Ancient cities: Capital: Clicking on the treasury lead to an "unkown error". Fixed.
- TRAIVBXXIV-365: Ancient cities: Artifacts: some artefacts had a wrong scope or functionality. Fixed.
- TRAIVBXXIV-347: Ancient cities: Artefacts were directly activated after conquering. Fixed.
- TRAIVBXXIV-349: Ancient cities: Romans: Some villages were not set up correctly. Fixed.
- TRAIVBXXIV-350: Ancient cities: Some cities were missing on the map. Fixed.

Game T4.4 Delusion Patch 12 AEU #1870 (created 10.06.2014)

Features
- TRAIVBXXIV-360: Ancient cities: The amount of troops that will be setup per city are in relation to which kind of scope the artefact in the village has.
- TRAIVBXXIV-387: NPC Roman/Teuton/Gaul: They have been exluded from the statistics.
- TRAIVBXXIV-388: NPC Roman/Teuton/Gaul: The main village from the 3 Roman/Teuton/Gaul is not attackable so that they wont disappear.
- TRAIVBXXIV-389: NPC Roman/Teuton/Gaul: They have been removed from the botdetection so that they dont get banned by it.
- TRAIVBXXIV-401: NPC Roman/Teuton/Gaul: Made the names translateable.
- TRAIVBXXIV-361: Ancient cities: Disabled the morale bonus for all Troops in NPC villages.

Bugfixes
- TRAIVBXXIV-306: Ancient Cities: It was possible to make an ancient city your capital, so it could not be conquered. Fixed.
- TRAIVBXXIV-369: Ancient Cities: Report: Treasury and artefact messages have been shown in the report even though they had no function. Fixed.
- TRAIVBXXIV-416: Ancient Cities: Artefacts: Unique artefacts were missing. Fixed.
- TRAIVBXXIV-422: Ancient Cities: Artefacts: The numeration in the artefacts names were missing. Fixed.
- TRAIVBXXIV-424: Ancient Cities: Mapping: Fixed some wrong names and artefact scopes.
- TRAIVBXXIV-369: Ancient cities: Report: Treasury and artefact messages were shown even though they are not available in this game mode. Fixed.
- TRAIVBXXIV-391: Ancient cities: It is possible to rename generated villages. Fixed.
- TRAIVBXXIV-385: Truce: Sometime truce doesn't work. We now implemented an automatic restart of the eventsystem shortly before the truce should start.
- TRAIVBXXIV-399: Achievements: The text for the rewards in the Popup were wrong. Fixed.
- TRAIVBXXIV-409: Battle Report: The report stated that the attacked village has been completely destroyed which is incorrect. Fixed.
- TRAIVBXXIV-411: Statistics: Victory points: It could occure that the ranking had gaps in it from deleted alliances. Fixed.
- TRAIVBXXIV-412: Village: Name: Editing the village name did not work. Fixed.
- TRAIVBXXIV-414: Profile: Players will only see their personal set language in every other players profile. Fixed.
- TRAIVBXXIV-429: Statistics: Victory points tab showed wrong values for "players" and "cities".
- TRAIVBXXIV-434: Game end : Gold transfer links have not created. Fixed.

*Game T4.4 Delusion Patch 16 AEU #1881 (created 25.06.2014)*[/B]

*_Bugfixes_*
- TRAIVBXXIV-403: Ancient Cities: Artefact: More than one active "account wide" artefact could be activated. Fixed.
- TRAIVBXXIV-447: Rally Point: Send Troops: It was not possible to send troops between account´s villages at all. Fixed.
- TRAIVBXXIV-165: Quest & Tutorial: Tips: Tips reappear even if you switch off the tips. Fixed.
- TRAIVBXXIV-423: Map: Some Ancient Cities were not correctly placed on the map. Fixed.

*_Features_*
- TRAIVBXXIV-366: Ancient Cities: If a player that holds an ancient city deletes himself, then this city will not be deleted. It will change its state back to a regular ancient city.
- TRAIVBXXIV-402: Ancient Cities: Tooltips/Naming: Removed the "village" label from the ancient cities.
- TRAIVBXXIV-426: Ancient Cities: Treasury: The layout from the treasury has been changed so that all available artefact powers are listed.
- TRAIVBXXIV-462: Ancient Cities: Artefact of the Fool: This artefact will only change its scope&value when a player chooses "artefact power" or if the ancient city gets conquered by another player.
- TRAIVBXXIV-415: Map: Resourcefields: Added a village graphic where the village is the desert.
- TRAIVBXXIV-440: Map: Crop fields/Bonus oases: The distribution of this fields on the map has been recalibrated so its a little more spread equally.
- TRAIVBXXIV-384: Map: It is now possible get a iniate village outside 10 tiles from the center, not 29 tiles.
- TRAIVBXXIV-419: System Message: We changed the sysmessage "advice for the start of the game" depending to the new "endgame".
- TRAIVBXXIV-421: System Message: We changed the sysmessage "Won the server".
- TRAIVBXXIV-420: Natars: Infobox: We removed the infobox that stated that the natars start to build the ww.
- TRAIVBXXIV-453: Automatic deletion: NPC Accounts: We removed the NPC accounts from being deleted by our automatic deletion for inactive accounts.
- TRAIVBXXIV-454: Database: some db optimizations.
- TRAIVBXXIV-455: Hero: Adventures: Missing language variable %%adventure.sea(en)%% has been added.
- TRAIVBXXIV-461: Alliance: Leaving: It is only possible to leave an alliance if this player has no artefact powers activated. If an alliance member (with the rights for this) kicks another player out of the alliance, then this will happen with a 24 hours countdown. In that time the "kicked" player cant activate any artefact powers.
- TRAIVBXXIV-471: Ancient Cities: Supporting Troops from a player that are beeing sent to an Ancient City will be sent back as soon as they arrive. (This is basicly the same logic that functions for "regular" natar villages on a normal server.)
- TRAIVBXXIV-381: Replaced some graphics.

- TRAIVBXXIV-427/TRAIVBXXIV-428/TRAIVBXXIV-432/TRAIVBXXIV-460/TRAIVBXXIV-431: Remote Artefacts This is a new feature, which is why i put some tasks and their description together. If a member of your alliance has an ancient city with a artfact active, then you can share this function to your village/account as long as the holder of the ancient city has the artefact power active. You do this by clicking in your treasury in a village that is not a ancient city. Here you can see all active artefacts from you alliance and you can choose one.
Your treasury needs to be at the level that is required for that specific artefact. Otherwise you wont be able to activate it.
Using this feature will cost 10 gold.

*Game T4.4 Delusion Patch 18 AEU #1883 (created 27.06.2014)*

*_Bugfixes_*
- TRAIVBXXIV-475: Hero: Oasis: The hero gets lost when he tries to raid an oases while being equipped with cages. Fixed.
- TRAIVBXXIV-485: Hero: Adventure: Report: The image in adventure reports were missing for desert and water adventures. Fixed.
- TRAIVBXXIV-492: Map: Ancient Cities: When update from a release older than patch 18, there were some issues with the recognition of the ancient cities. Fixed.
- TRAIVBXXIV-493: Remote Artefact: Players were able to use the "activate" button even though their treasury was not high enough for this artefact.

*_Features_*
- TRAIVBXXIV-487: Ancient Cities: Added own graphics for dorf2.php and the map images.
- TRAIVBXXIV-477: Trade Office: We raised the bonus that is provided by the trade office for each tribe.
- TRAIVBXXIV-478: Tournament Square: We raised the bonus that is provided by the tournament square.
- TRAIVBXXIV-483: Alliance: Kicking a player: A alliance leader now has the possibillity to abort the countdown from a player that he wanted to kick from the alliance.

*Game T4.4 Delusion Patch 21 AEU #1888 (created 07.07.2014)*

*_Bugfixes_*
- TRAIVBXXIV-479: aEU: Map: Low Bandwith: Desert Tiles did not exist in the low-res mode. Fixed.
- TRAIVBXXIV-481: aEU: Map: Low Bandwith: Water Tiles did not exist in the low-res mode. Fixed.
- TRAIVBXXIV-482: aEU: Remote/Artifacts: Alliance: Kicked player: If a player without an artefact has been removed from the alliance, then this happened instant. Now every member has a 24 hour countdown before he gets kicked.
- TRAIVBXXIV-490: aEU: Treasury: Numeration of artefacts in treasury popup is wrong. Fixed.
- TRAIVBXXIV-486: aEU: Treasury: When logged in with Low Bandwidth treasury popup showed the new graphics. Now they are not shown anymore.
- TRAIVBXXIV-499: aEU: GameEnd: System Message: Some Sysmessage language variables were not working. Fixed.
- TRAIVBXXIV-501: Village: Main Building: Demolish: Villages didnt get deleted when being demolished completely. Fixed.
- TRAIVBXXIV-508: aEU: Alliance: When a player is being kicked he could activate ancient city powers. Fixed.
- TRAIVBXXIV-512: aEU: Teasury: The listing of the unique artefacts were wrong. Now all unique artefact will always be shown at the end of the numeration.
- TRAIVBXXIV-520: aEU: Treasury: Management tab is not displayed correctly in non-ancient cities. Fixed.
- TRAIVBXXIV-526: aEU: Alliance: Kicktimer: If reloading a page with the kick timer, it multiplies and gives a new 24 hours kicktimer Fixed.

*_Features_*
- TRAIVBXXIV-478: aEU: Village: Tournament square: The bonus provided by the tournament square has been doubled.
- TRAIVBXXIV-498: aEU: Implemented a log to see when a player activated a remote artefact power.
- TRAIVBXXIV-504: aEU: Ancient cities: They received some extra graphics to improve usability.
- TRAIVBXXIV-506: aEU: Alliance: Kicktimer: If a player has the kicktimer active, he can manually instant-leave the alliance so he is able to use his artefact again. Otherwise it would be possible to block this player.

Features
- TRAIVBXXIV-503: aEU: ACP: Artefacts: Remote power: There is now a log about the usage of the artefact power.
- TRAIVBXXIV-538: aEU: Ancient cities: City: The downgrade of buildings when a larger player conquers a village of a smaller player doesn not count for ancient cities.
- TRAIVBXXIV-546/TRAIVBXXIV-547: aEU: Treasury: The overview of the treasury has been modified so that the player can have a better look at which artefact is now active and for how long.
- TRAIVBXXIV-552: Player: Profile: We now prevent players from using specific arabic UTF8 characters in their account name.

Bugfixes
- TRAIVBXXIV-296: BRS: The moving of adventures while installing a backup had some issues. Fixed.
- TRAIVBXXIV-528: Rally Point: Attack: Catapult: Queue: Building any building type is not getting finished because of catapult attack. Fixed.
- TRAIVBXXIV-531: aEU: Artefact: Diet control has caused several issues when it got used via remote artefact powers.
- TRAIVBXXIV-535: aEU: Registration: Starting villages at 9c/15c fields were possible. Fixed.
- TRAIVBXXIV-523: aEU: Alliance: It was possible to get an alliance that had no player with alliance rights in it. Fixed.
- TRAIVBXXIV-529: aEU: Remote artefact: Each player can once per day activate a remote artefact power. The button in the treasury will then be green instead of gold.
- TRAIVBXXIV-346: aEU: Ancient Cities: Treasury could be destroyed. Fixed.
- TRAIVBXXIV-474: Newsbox: The countdown for the account deletion timer is not deletable anymore. That way players dont think they stopped the timer by deleting the newsbox entry.
- TRAIVBXXIV-14: Treasury: Inactive artefact of the fool is shown as active to other players. Fixed.
- TRAIVBXXIV-39: Rallye point: Crop consumption of troops doesnt consider artifact effects in some cases. Fixed.
- TRAIVBXXIV-376: Rallye point: Oasis: Troops: Displayed return time for supporting troops in an oasis is different between villages. Fixed.
- TRAIVBXXIV-518: Attack: Catapults: Stonemason's Lodge was not the last building that would be destroyed by catapults. Fixed.
- TRAIVBXXIV-544: aEU: Ancient cities: Wrong mapping for units and artefacts. Fixed.
- TRAIVBXXIV-550: aEU: Ancient cities: It was not possible to destroy the residence. Fixed.
- TRAIVBXXIV-553: aEU: Ancient cities: Artefact of the fool villages had a wrong troop mapping ("Number of Troops")
- TRAIVBXXIV-555/TRAIVBXXIV-559: aEU: Trade routes: Alliance: Trade route to an alliance member's ancient city did not get removed when player changed his alliance. Fixed.

_Features:_
- TRAIVBXXIV-604: Player: Auctions: Level 2 and Level 3 horses can now be put in the auctions IF the player owns 2 or more horses.
- TRAIVBXXIV-621: Gold Shop: Voucher: The usability when using a voucher has been improved.
- TRAIVBXXIV-236: Gamworld: Registration: Midgame: the registration will now automaticly close when the midgame artefacts are released.
- TRAIVBXXIV-530: Alliance: Forum: Add better transparency on why the posts are not deletable for own survey posts.
- TRAIVBXXIV-625: Map: The markings on the map which show the relations of the players/village are now better visible.
- TRAIVBXXIV-642: Village: Resource fields and buildings now show if they are actually upgradeable by showing a green ring around their level.

_New feautures for the Farmlist:_
We basicly improved the usabillity for the farmlist. Here is the list of all the stuff that was changed:
- TRAIVBXXIV-614: It is now possible to add villages to the farmlist from the map.
- TRAIVBXXIV-687: It is now possible to add oases to the farmlist from the map.
- TRAIVBXXIV-616: Creating a new farmlist now happens in a popup, and not in a new window.
- TRAIVBXXIV-617: Editing a farmlist now happens in a popup, and not in a new window.
- TRAIVBXXIV-615: It is now possible to rename a farmlist.
- TRAIVBXXIV-618: Adding a village to a farmlist now happens in a popup, and not in a new window.
- TRAIVBXXIV-620: It is now possible to add farms from a report.
- TRAIVBXXIV-680: Error message occured instead of expected behavior when adding (0|0) to the farmlist.
- TRAIVBXXIV-681: Wrong tribe icons were shown.
- TRAIVBXXIV-676: Village: the colour of the button "Add to farmlist" has been modified.
- TRAIVBXXIV-683: Removing an entry from the farmlist caused the map to reload. Fixed.
- TRAIVBXXIV-686: Villages: Farmlists per village now need to have a unique name.
- TRAIVBXXIV-688: Button "Add to farmlist" now tells the player when this village/oasis is already on another farmlist.

Re: T4.4 Delusion

*_Features:_*
- TRAIVBXXIV-708 As GD - I want to change the way start adventures are choosen - so the start adventures are more balanced. Done. Noticable change is e.g. that horse, cages, troops drop within the the first 5 adventures now. Silver and book of wisdom drop within the 6-10th adventure.
- TRAIVBXXIV-754 As GD – I want the player to be able to disable the new coloring-system for upgrade-able buildings – so the players who liked the old view, can use that again. Done. It is not possible anymore to disable the display of the building level. Instead this button now enables/disables the coloring system.

Re: T4.4 Delusion

Game T4.4 Delusion Patch 58.1 #1988 (created 21.07.2014)

Features
- TRAIVBXXIV-812: New feature: Added a switch so it can be turned on and off. (It will be announced soon... )

Features AEU
- TRAIVBXXIV-827: Artefacts: The cooldown for the activation of artefacts on AEU servers was set fix to one day. Now it is dependable on the server speed, which means it now has these values:
Speed = 1 -> 24 hours after the artifact has been conquered.
Speed = 2 => 16 hours after the artifact has been conquered.
Speed = 3 => 12 hours after the artifact has been conquered.
- TRAIVBXXIV-828: Artefacts: The time an artefact/victory points is running is now also dependent on the server speed. (This is the same amount as mentioned above!)
- TRAIVBXXIV-829: Artefacts: Remote Power: The time a remote artefact is running is now also dependent on the server speed. (This is the same amount as mentioned above!)

Bugfixes
- TRAIVBXXIV-879: Adventures: In the adventures 6 - 10 players found nothing more than once. Fixed.
- TRAIVBXXIV-49: Embassy: Alliance: Even though players had a NAP they could reduce the loyalty of other members. Fixed.
- TRAIVBXXIV-141: Hero: Attributes: Layout: RTL: hero production showed wrong values. Fixed.
- TRAIVBXXIV-144: Hero: Attributes: Layout: The crop icon was missing in tooltip. Fixed.
- TRAIVBXXIV-684: Firefox: Farm List: Button layout: All icons on the buttons were right aligned. Now they are centered.
- TRAIVBXXIV-762: Alliance: Confederacy: Conquer protection did work for all players the same way. Fixed.
- TRAIVBXXIV-110: Alliance: Confederacy: It was possible to reduce the loyalty from a former confederacy member. Fixed.
- TRAIVBXXIV-777: Farmlist: Switching through lists with same target always showed the same amount of troops. Fixed.
- TRAIVBXXIV-5: Hero: Items: Inventory: Layout breaks if the count of an item had 5 digits or higher. Fixed.
- TRAIVBXXIV-607: Statistic: Alliance: Top10: MouseOver highlighting was missing. Fixed.
- TRAIVBXXIV-818: Player: Profile: Password change: a language variable is shown when the player tries to change his password to one which uses less than 5 letters. Fixed.
- TRAIVBXXIV-823: RTL: Layout: The green circles around buildings and resource fields were misplaced. Fixed.