I guess the thing that bothered me the most, was that the voice was determined by class, and not race. That annoyed me abit, that say a human and a twi'lek sounds the same if they were Knights. (Just an example, I don't recall if twi'leks can be Knights)

They can be, yeah. That didn't bother me at all because Bioware purposely picked races that were close in anatomy and overall human. Now if I was a wookie that talked like a Imp agent I would have to stop and say something isn't right =p.

"I just wanted them to hand us our award! But they were just talk!, talk!, talk!......" - Wrathion

They can be, yeah. That didn't bother me at all because Bioware purposely picked races that were close in anatomy and overall human. Now if I was a wookie that talked like a Imp agent I would have to stop and say something isn't right =p.

I assume not judging by your comment it seems you seek little more than to bash EA I'll quote myself from earlier.

" The bandwagon is exciting isn't it? "

Judging by your post count, you're not very familiar with some of the predators that lurk in the jungles of mmo-c. Don't try to reason with them, especially after they've shown repeatedly that they don't care about logic or a two-way discussion. They'll just spit acidic troll bile at you and dissolve your self-control.

Originally Posted by Venziir

I guess the thing that bothered me the most, was that the voice was determined by class, and not race. That annoyed me abit, that say a human and a twi'lek sounds the same if they were Knights. (Just an example, I don't recall if twi'leks can be Knights)

Logistics, my good man. I get where you're coming from and I agree, but that would have tripled the amount of needed VA. You have to make concessions to business, reality and release dates sadly =)

- Looks like they took him to some bolt hole in the Wounded Coast.
- I wonder if it's near the Injured Cliffs? Or the Limping Hills? Massive-Head-Trauma-Bay? No? Just me? *sigh* Forget I said anything.

I guess that settles it. The game IS dead. If things are bad now, imagine once they go free to play.

Free to Play is actually a very successful model in terms of profit, and large profit margins mean more resources for development.

I've seen for a long time that SW:ToR has been struggling, but I would never have guessed they turned to free to play this quickly. I feel that they failed from the beginning because they got swept up in focusing to much on the single player aspect, and this left little room in the MMO aspect.

Judging by your post count, you're not very familiar with some of the predators that lurk in the jungles of mmo-c. Don't try to reason with them, especially after they've shown repeatedly that they don't care about logic or a two-way discussion. They'll just spit acidic troll bile at you and dissolve your self-control.

Logistics, my good man. I get where you're coming from and I agree, but that would have tripled the amount of needed VA. You have to make concessions to business, reality and release dates sadly =)

Of course, of course. But why not just then have all races have a unique voice and then use that for the cla- Oh wait nevermind that wouldn't solve a thing, since the dialogue is class based.... Meh, I don't know how to solve that without spending a bucket load of money. O well.

I hope The Secret World will eventually go down the same path, I refuse to pay a monthly fee for a MMO that isn't better than GW2.

I've actually said this to myself a few days ago when watching Secret World beta footage. It has some interesting concepts that I'd be willing to dabble with but the combat is so bland I can't justify paying a sub.

Originally Posted by Monk Brewslee

Free to Play is actually a very successful model in terms of profit, and large profit margins mean more resources for development.

I've seen for a long time that SW:ToR has been struggling, but I would never have guessed they turned to free to play this quickly. I feel that they failed from the beginning because they got swept up in focusing to much on the single player aspect, and this left little room in the MMO aspect.

We'll have to see how things go from here.

1. F2P doesn't equal "game has failed".
2. Nothing is happening yet. This is about as premature as saying back in 2008 that WotLK will have aerial combat because it said so in the "features" on the website. Can you go to Wintergrasp and load up into an armed gyrocopter? No? Me neither.

- Looks like they took him to some bolt hole in the Wounded Coast.
- I wonder if it's near the Injured Cliffs? Or the Limping Hills? Massive-Head-Trauma-Bay? No? Just me? *sigh* Forget I said anything.

I tried it, and while I did like it, it just felt.... Oh so incomplete. However from what I've been hearing; Funcom are busy little bees, working hard on changing and such, and it should be "improved" already.

... Can't really blame him though... I mean, if you look at the history of how Warhammer Online was treated and how it went down, that's just shameful really.... One big patch and then BOOM abandoned by developers... A shame really.

I tried it, and while I did like it, it just felt.... Oh so incomplete. However from what I've been hearing; Funcom are busy little bees, working hard on changing and such, and it should be "improved" already.

Aren't we still under NDA, just checking lol?

"I just wanted them to hand us our award! But they were just talk!, talk!, talk!......" - Wrathion

If TOR really goes F2P, well at least many of us won't have set 60 bucks in the sand for something they won't even be able to play again without paying after all. Doesn't matter how many people will be around or how much endgame content there will be by this point, at least you could go and replay story mode (aka the leveling process) every once in a while.