Yup. It turned out that my files were corrupted again... In any case, it runs just fine now. Really amazing conversion. As a matter of fact, the non-Jr version runs better than the Jr specific one, where in the latter the colors seem a bit oversaturated and the power pellets sometimes become flashing dashes.One little bug: the high scores are not being saved, which is a pity given that I hit 139000 on my first try

Looks great and plays great. The high score bug seems to be fixed. However, I did notice that the joystick calibration is a little off, but it is quite possible that my joystick is acting up. Fun game.

Vorticon wrote:Looks great and plays great. The high score bug seems to be fixed. However, I did notice that the joystick calibration is a little off, but it is quite possible that my joystick is acting up. Fun game.

Actually, and this is a laugh, it appears I'm not waiting long enough between joystick reads for the interface to 'normalize'... looking into that now. I might have to go back to the old joystick routines because of this -- or investigate other ways of handling it.

The only thing about Adobe web development products that can be considered professional grade tools are the people promoting their use.

I replayed that game recently, and yup, the joysticks definitely are not behaving as they should. Are there plans still to fix this little issue? I can play it fine with the keyboard, but it's more arduous...

Would you mind patching the executable and posting it here? Or if you could give me detailed instructions on how to do it, then I can take a stab at it. I assume one would have to use DEBUG on the Jr...