- [Narrator] So let's take our user interface items…and connect them to our code.…So I'll open up the assistant editor,…and I'm going to hide the navigator and the utilities area.…And I should have View Controller dot swift on the right…and my storyboard on the left.…Remember, you can always use the jump bar…if you're not seeing the appropriate file in the right side.…Now, we need to determine which items we need to connect…as outlets and which as actions,…and which we need to just ignore.…

For 'Plain Ol Todo' and for 'To do', these are just labels,…they're just user interface elements there to guide us,…to guide the user, to tell them what the app does.…So we actually don't need to make any kind…of connections for these objects,…so we're going to just ignore them when connecting our code.…Remember, outlets are for variables,…or objects we want to modify with your code,…or get data from with your code, and actions are for events,…responding to a button press, for example.…

So the text field and the text area are both going…

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Released

9/14/2016

Build native iOS apps for iOS 10—the latest and greatest operating system for iPhones and iPads. This course is designed for developers who are brand new to iOS and want to transition their existing programming skills to Xcode, Swift, and the iOS SDK. Todd Perkins covers the complete build process from start to finish in less than 20 steps, including planning the app and setting up the Xcode project, and reviews the core skills you need for building, debugging, and deploying iOS applications. Plus, learn the latest techniques and best practices for the most recent releases of iOS and Swift.