Author

Faculty Advisor

Manzo, Vincent Joseph

Abstract

Learning music can be challenging, and musical instruments are often expensive. Research suggests that by leveraging technology and video games, it may be possible to provide innovative alternatives to traditional music learning so that people can learn music concepts in an immersive and cost-effective way. During this IQP, our team explored ways to teach relative pitch informally to an audience of both musicians and nonmusicians. After developing a prototype informed by background research, we conducted interviews with professional music educators to gather feedback on our design and the viability of our application as an informal learning tool. We refined the prototype according to the feedback and surveyed another group of participants with varying music skills to gather more feedback.

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