As most of you probably know, the folks that originally made MonsterHunt disabled "transloc enabled" and the InstaGib mutator as they viewed those 2 things as making it far too easy to kill monsters. Unless a transloc or an instagib were placed directly onto a map it was impossible to use either one.

There's a lots of versions of the ut99 Instagib these days. There's the Insta-Sniper, InstaDead, and one I can't remember the name of that fired black energy and caused explosions that didn't hurt players but flung them far away so fast whatever they crashed into probably would kill them.

Then there's my personal fave: InstaComboGib.

Not only does the mutator for InstaCombo work in MH, it also does this REALLY weird thing:

Even when you've got FriendlyFire on (set to not kill other players) it can kill the other people on your team.

I wasn't able to track down why the InstaCombo.DualShockRifle makes damage to team members when running the Arena Mutator InstaCombo.InstaComboGibDM but I noticed that a lot of Access None occurred because of missing Ammo definition in the original Arena Mutator. So I created an additional Arena Mutator plus an INT file and with that it works as expected - no team damage any more.Download "Fix for Mutator InstaCombo"

"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett