Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.

I love TF2, mostly because of how you can customize your class to your liking, with different hats, weapons, etc. It's a very fun class based game with neato Cartoony graphics and awesome gameplay. There are nine classes in TF2, Scout, Spy, Sniper, Heavy, Soldier, Medic, Demoman, Pyro, and Engineer, each with their own unique gameplay style. There's a lot to do in TF2, and with all the community created content including maps, gamemodes, even mods, there's no reason not to try this game. "The most fun you can have online.." is now free, so come on in and enjoy what TF2 has to offer.

Horribly unbalanced, don't listen to the other reviews. This game removed the fun and skill from Team Fortress Classic. It's basically Team Fortress Classic for dummies. They improved the graphics, but toned down the gameplay. They made disney looking characters, and now have cash shop outfits. The game is slowed down, made easier, and any kind of skill or learning curve was taken out, limiting the amount of strategy and teamwork in the process. Team Fortress Classic was always about fast paced competitive team based action. The game had a bit of a learning curve, and that could be a turnoff for new players who didn't jump onto the scene right away. In Team Fortress Classic, you had skills like grenade jumps, concussion grenade jumps, precise aim after being hit with a concussion grenade, bunny hopping, changing direction in midair, rocket jumping, pipe jump, launching teammates, one hit kill stabs by twisting at the right moment which would appear that you backstabbed from the front, and the list goes on and on. Skills like these were a staple of TFC, and were what seperated it from your generic team based shooters. Team Fortress 2 virtually removed ALL of that and turned it into another slow paced point and shoot game to appeal to the casuals. TFC was THE most popular online game of all time during it's prime, why would the sequel need to appeal to casuals? All they did was turn off their core group of players to go after a completely different market.
The whole overall theme of TF2 is goofy, but I guess it's the kind of thing casual gamer 12 year old kids enjoy. To me, they just ruined the greatest team based shooter of all time. In TFC, you could argue that every class had their uses in competitive games, but TF2 doesn't have that same kind of balance. In fact, classes don't stand out as much in the areas they are strong in. So congrats valve, you turned TFC into the equivalent of a dumbed down MMO like everyone wins type game with teams and guns. It's a shame.