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Oculus VR today released the Oculus SDK 0.4.1 beta which brings important fixes for developers and enthusiasts alike.

With the release of the Oculus Rift DK2 at the end of last month, Oculus VR pushed out the Oculus SDK 0.4.0 beta to support new features of the headset. The release was a bit rough around the edges, even after delaying DK2 shipment for a week to continue polishing it. Today, Oculus VR is releasing it’s first post-DK2 update which brings some important fixes and additions.

Notably, the Oculus SDK is now available for Mac OSX, along with a version of the Oculus Runtime and Unity Tuscany Demo for Mac. There’s no word on when Linux support will be ready.

Furthermore, Oculus VR has removed the SSE4.1 requirement that caused issues for certain AMD CPUs. The company also says they’ve added a ‘Pause Service” option to the Oculus Configuration Utility which allows the DK2 to work with applications built using Oculus SDK 0.3.x (which was released prior to the DK2’s mass release).

Oculus VR also says that a UE4 integration patch is now available that supports the Oculus 0.4 SDK and Runtime.