60 Parsecs!

This game has new features, like crafting, or having to choose just 4 of the 5 characters available to survive. As well as Thirst being removed completely and a new stat to watch for; Morale. Morale is a measurement of how friendly your crew-mates are towards you.

Contents

During the end of the 1950's, Americans wanted to reach the stars, today they become Astrocitizens, tomorrow nuclear war, but even in space no one is safe from a nuclear bomb, 60 Seconds to evacuate, choose a captain get supplies, get a crew, escape from your space station in your shuttle. The future of the last surviving people rest in your hands captain, make hard decisions and survive 60 Parsecs! away from the Earth.

"With only 60 seconds before nukes reduce the space station to floating particles in the vacuum of space, frantically grab whatever supplies and crew you can before getting out of there. You never know when that sock puppet will come in handy."

"Duct tape fixes all problems, but how do you fix (or at least craft) duct tape? Chart expeditions to find resources, craft survival essentials and explore strange new worlds in a procedural, very-much-permadeath adventure."

"Space funerals are inconvenient, so try to avoid dying where possible. Use your limited supplies and (hopefully not limited) wits to make difficult choices and ensure your survival, even though the odds are definitely stacked against you."