Sample codes using 3DOF angular headtracking

Introduction:

I have written several sample codes demonstrating 3DOF angular based (roll, yaw, pitch) headtracking navigation in different sort of VR scenes. Some of the codes use even stereoscopic output based on HW independent OpenGl interlaced pattern creation. All the codes could use keyboard for headtracking emulation or VFX3D VR headset based headtracking. Source and executable codes for all samples are given (Visual C++ 6, Windows platform only). Enjoy !

Contact:

Let me know if you find this software useful of if you have some commnet/request .
I can e.g. prepare a more user friendly commercial versions of the visualizers with
tracking support for other types of HMD if some company is interested.