5. Shi no numa - map tactics change every game due perks move locations each time.

^ this would be great for every map because it would bring that replay value up due to changes

In decision making and not the same ; open the first two doors, turn on power, buy Jugg around the corner. Like in buried Jugg would be in the stamin up spot. That would definitely make buried a little more challenging and other maps as well But if the map has QR that would never move because on Tranzit players would never leave the depot and use the turbine to power Jugg. You guys prob get what I mean.

"Okay, Jim. We're done making our final zombie map for Black Ops. Moon. I think it turned out great! We added a bunch of new stuff and developed the plot quite well, I think. Even left off on quite the cliffhanger! I'm excited to hear where you want to go from here, Jim!"

"Well, Dave, I've already decided what we're going to do for our next map. We're gonna toss out all that cool sh*t, completely abandon the plot, and give absolutely no hint as to whether or not we will resolve that cliffhanger. Ever. What'dya think?"

"Sounds like a great idea, Jim. In fact, I am so invested in that idea I've written your budget for the next map as a personal check to you. I trust you will use that 100 million dollars to make the best map possible. I'm certain you won't spend $20 on the map and keep the rest for yourself."

Yes actually i did the ee and i do blue skulls every game which is partly why its so boring. Ive played it by far the least of the bo2 maps and it still gets old the fastest. The atmosphere and story are cool, the map just sucks.

1 Call of the Dead - By far my favorite map layout. Big map where everything is close and easy to get to. I also love the boss, perks, PaP system, and WWs. And while letting us play as some horror movie icons, the map still gives us a lot of relevant story with the EE and radios.

1. Buried. The atmosphere is fantastic, and while it's pretty easy if you camp with the paralyzer, if you don't the map is fairly challenging and it's perfect for playing around between the easy access bank, box, pap, time bomb, ect. It's just loads of fun and it's my favorite.

3. Mob of the dead. Personally I think this is the best zombie map of all time. Between the creepy, depressing look at life it brings and the simple but twisted story. Its the best but NOT my favorite.

4. Die Rise. It's very unique and uses vertical space instead of horizontal and it's just a fantastic change of pace. And the elevators are easy, i don't care what anyone says this map is not difficult.

Nuketown only narrowly missed my top 5. I understand a lot of people are disappointed with it and expected more from the map, but as a survival map it's pretty solid. Every game is different, the random perks can make it a challenge and it's a really fun co-op map.