91 Answers

15 votes

Arcanine @ Expert Belt

Trait: Flash Fire
Nature: Adamant

Flare Blitz

Extremespeed

Crunch

Wild Charge

A heavy hitter with great coverage and pretty awesome bulk too. Flare Blitz is your main STAB move, and does a lot of damage. Extremespeed is useful priority to have ingame, and gets great neutral coverage. Crunch hits the many ghost & psychic types, including two members of the Elite 4. Wild Charge nails Water types. Flash Fire lets him switch into many Fire type moves that threaten your teammates.

Galvantula @ Wide Lens

Trait: Compoundeyes
Nature: Timid

Thunder

Bug Buzz

Energy Ball

Sucker Punch / Discharge

One of my personal favorites from Unova, it's so cool :3 what's great about this guy is that Compoundeyes bumps Thunder's accuracy up to a solid 91%, which is amazing when combined with his nice spatk and speed. Bug Buzz is secondary STAB, with perfect accuracy and hits Grass types much harder. Energy Ball covers Ground types, but Giga Drain is available from the bw2 tutors, so that's an option too for recovery. The last move is pretty much filler - Sucker Punch is priority off his decent attack stat, which can finish off weakened opponents, while Discharge is a 100% accurate electric STAB move with a nice chance to paralyze, helping out the slower members of your team. Wide Lens means your Thunders will almost never miss.

Starmie @ Life Orb

Trait: Natural Cure
Nature: Timid / Modest

Surf

Psychic

Ice Beam

Recover

'Sexy Starmie!' This Pokemon has a huge movepool and great typing, probably the best water type available ingame. Surf is high power STAB and lets you go on water :D Psychic is another STAB move, but I'm not sure you can get it pre-E4 so Thunderbolt is great in that slot. Ice Beam is amazing coverage, it kills Grass types as well as stops you getting steamrolled by all the powerful Dragon types. Recover heals you of Life Orb recoil, and damage in general thanks to starmie's excellent natural bulk.

Lucario @ Shell Bell

Trait: Inner Focus, whatever it doesn't really matter
Nature: Adamant

Swords Dance

Close Combat

Ice Punch

Extremespeed

Your team's main physical sweeper, and counter to the many annoying Steel types. Swords Dance boosts his attack up to amazing levels. Close Combat is fantastic STAB with perfect accuracy and insignificant drawbacks. Ice Punch nets pretty good coverage along with fighting STAB. Extremespeed for priority, hits very hard at +2 and makes up for his average speed.

Flygon @ Muscle Band / Lum Berry

Trait: Levitate
Nature: Jolly

Outrage

Earthquake

Stone Edge

Fly

Another one of my favorite Pokemon <3 this one is great ingame, and synergises well with the team with his Ground typing & Levitate. Outrage is powerful STAB, but confuses you at the end which is why Lum Berry is an option. Earthquake is more STAB and hits a lot of types super effectively. Stone Edge is dat EdgeQuake coverage, nailing Flying and Bug types when you don't want to be locked into Outrage. Fly is nice coverage and obviously super helpful for traveling around.

Tangrowth @ Leftovers

Trait: Regenerator ( if you can get it )
Nature: Quiet / Brave

Sleep Powder

Giga Drain

Earthquake

Rock Slide / Synthesis

This Pokemon is a freaking TANK. Takes water moves for your team and is generally baws. Sleep Powder neutralises your opponent's Pokemon and with no sleep clause ingame you're free to spam it as much as you like ;) Giga Drain is STAB and heals you nicely. Earthquake because it's Earthquake - it hits Steel and Fire types who wall you. Rock Slide is nice to hit Flying and Bug types, but Synthesis is reliable recovery. Along with Regenerator, this poke will almost never die.

Note that if you want to keep your Starter, this team has a Fire / Water / Grass core, so you can easily replace one of them for the starter Pokemon of your choice. Try to keep them hitting from the same side of the attacking spectrum though, to keep the team balanced.

This starter is a complete HM slave. 4 HMs on Pokemon? Let's go.
Samurott's mixed attacking stats make this set not too bad for ingame. Surf, Waterfall, and Dive are all HMs, gain STAB, and get a Mystic Water boost. Cut cuts down trees. I hope you knew that. This allows you to get better moves on your other 5 Pokemon.

Where to get the stuff for this moveset:
Mystic Water: Route 4, Castelia City
Cut: Virbank City
Surf: Route 6
Waterfall: Victory Road
Dive: Undella Town
Obtained: As a starter Pokemon

Arcanine is chosen over the popular Darmanitan for several reasons. Darumaka's Hustle may hinder its performance, when them random misses occur, Darumaka can easily get KOed by a Water Gun or something like that. The second reason is that Growlithe is found quite early in the game; in the Virbank Complex. Third and most important: it gets Outrage. Outrage is dead useful ingame, destroying almost everything that doesn't have a resist, and has nearly perfect coverage with its Fire move. It also helps against Drayden, as well as defeating Kyurem-B/W and N's Zekrom / Reshiram. Flare Blitz is its STAB move, and hurts. But the recoil sucks, so Leftovers help in remedying the solution. Thunder Fang, which is found using the Heart Scale to the Move rememberer, covers Water Pokemon. Wild Charge is an option if you want more power. ExtremeSpeed picks off weakened foes, or you can use it for Strength. Now, to the abilities. Intimidate is the superior choice, as it will allow you to take more physical moves with ease. Flash Fire can be used to soak up Fire moves.

The team's Flyer. Enough said. You can get a Zubat at the Castelia Sewers, which is pretty early, and it will screw Burgh over as a reward for being caught :3
Fly has decent power and STAB, and helps you travel around Unova easily. Cross Poison is obtained by Heart Scale and is better than Posion Fang for its power. Heat Wave nails any annoying Steel types, while Dark Pulse can be used to hit Psychic types. Roost heals off any damage you took.

This guy is so boss ingame.
This is a mixed set, as Zoroark has great stats in both spectrums.
Now, let me introduce you to the best move to this set: FOUL PLAY. This works EXTREMELY well against Drayden and Iris, who both have Dragons with high attack and access to Dragon Dance. It kills all the things. Night Daze is STAB, and works off Zoroark's good Special Attack. Flamethrower roasts Steel Pokemon. And Bug Pokemon. U-turn keeps momentum. While momentum isn't that important, you can switch Zoroark with your Crobat to provide x4 immunities.

The standard Genesect set, except with X-Scissor instead of U-turn. X-Scissor is your STAB, and the other 3 moves are coverage. Can't really explain much, but Expert Belt and the coverage this thing provides will rack up loads of damage.
It is advised to use Flash Fire on Arcanine to patch up this guy's Fire weakness.

Haxorus is the monster of the team. this guy is insanely powerful ingame. You can capture an Axew in Mistralton Cave.
Axew has axes, I mean, access to great moves. Dragon Claw and Dragon Dance are learned quite early on. Dragon Claw is your STAB. Earthquake nails Electric types and Levitators. Low Kick is your Fighting type coverage against Ice types, while Strength can be used over that if you didn't do so for Arcanine.

Starter-

Emboar @ Choice Band
Trait:Blaze
Adamant Nature (+Atk, SAtk)
-Rock Slide
-Earthquake
-Heat Crash
-Brick Break
>Powerhouse attacker. Wild Charge and Earthquake are nice coverage. Flare Blitz and Superpower are powerful STABs but with the negative effects. But considering you are banned I dont think you will be staying in after one attack anyways.

Vaporeon @ Leftovers
Trait:Water Absorb
Bold Nature (+Def, -Atk)
-Surf
-Acid Armour
-Ice Beam
-Aqua Ring
>The surfer of your team. This guy is bulky and like I said I like the eeveelutions so there will be one on all my answers. Surf is here because he's a surfer and its STAB. Acid Armour raises your already decent defense. Ice Beam is coverage and Aqua Ring allows you to get even more health each turn. Plus with its ability it can switch in on those water moves incoming for any of your Pokemon weak to them.

Crobat @ Black Sludge
Trait:Inner Focus
Jolly Nature (+Spd, -SAtk)
-Fly
-Posion Fang
-U-turn
-Return
>Instead of walking around Unova you can Fly. Fly is STAB and you need it for flying around. Posion Fang is STAB and has a 30% chance to Badly poison your opponent which makes them lose more health every turn. U-Turn is for instead of hard switching you can cause some damage then retreat. Return is pretty much just filler since I didn't know what else to put, but since Crobat evolves off of happiness its pretty good.

Zoroark @ Life Orb
Trait: Illusion
Modest Nature (+SAtk, -Atk)
-Nasty Plot
-Agility
-Dark Pulse
-Flamethrower
>A very powerful Special sweeper. Nasty Plot and Agility are for setting up for a sweep so you can outspeed and hit everything hard. Dark Pulse is STAB and Flamethrower is coverage.

You couldn`t think of a better pokemon and you put genesect?you could`ve gone with haxorus or dragon sweeper since the champion is a dragon type user and you don`t have any dragon type coverage except for vaporeon`s ice beam which won`t do much.

You might not like my items but you can change them to whatever you want it is just ingame :3 .

Well of course theres your starter. In this case its Snivy.

Serperior @ Miracle Seed
Trait:Overgrow
Nature: First set-Timid (+Spd, -Atk)/ Second set-Jolly (+Spd, -SAtk)
Evs:Ingame dosent matter since you wont be ev training ingameFirst Set-Leech Seed,Giga Drain,Dragon Pulse,GrowthSecond Set-Coil,Leaf Blade,Aqua Tail,Return
>Depending on which kind of Serperior you like better Physical or Special. With the first set pair it with Timid nature. Leech Seed provides constant damage and healing, Giga Drain is STAB and gives more healing, both are powered up by Miracle Seed. Dragon Pulse is Coverage(and it can learn Dragon Pulse through BW2 tutor dont worry I checked). Growth is the only move I could find of his that boost SAtk but I guess you could turn the set into a mix sweeper if you wanted just replace the nature. The Physical set is my favorite. Coil boost your Attack,Defense,and Accuracy. Leaf Blade is STAB,Aqua Tail and Return are coverage and all three get that boost from Coil, Aqua Tail getting the most out of it as its lowered accuracy is brought up.

all teams in game need a surfer and a flyer so why not have both in one Pokemon.

Swanna @ Leftovers
Trait: Big Pecks
Nature: Naive(+Spd, -SDef)
Evs:Dont matterMoves-Surf,Fly,Roost,(Filler)
>Like I said a Surfer and a Flyer in one. Surf and Fly are not only powerful but have their ingame uses. Roost is to heal off Damage. I didnt know what to give it for its last move so just put anything you want there. Plus Swanna is just a boss all around.

With those two you have a little Ice weakness, but its easily fixed.

Mienshao @ Expert Belt
Trait: Regenerator
Nature: Jolly (+Spd, -SAtk)
EVs:im just going to assume its okay for me not to post this anymore :3Moves-Brick Break,U-Turn,Swords Dance,Rock Slide
>Well here is your counter to Ice types. Its pretty much a counter to everything though. Swords Dance is here for obvious reasons.U-Turn is coverage and lets you switch out to activate Regenerator. Now Brick Break and Rock Slide might not be as powerful as Hi Jump Kick and Stone Edge, but this is Ingame and hitting is more important than Power. Plus Brick Break breaks the screens and Rock Slide can flinch.

Okay I have kind of doing mono-unova ill stay away from unova Pokemon for now on.
Flying types could be a problem, along some other things how about a steel type and
a electric type.

Magnezone @ Iron Ball
Trait:Analytic(if you can get a hold to a DW one if not go with Sturdy)
Nature: Relaxed (+Def, -Spd) Moves- Thunderbolt,Gyro Ball,Thunder Wave, Protect
>I love this guy. With its DW ability Analytic if it moves last its attacks get a boost.Thunderbolt is a great STAB and Gyro Ball which already gets a boost based on the speed difference from Magnezone and its opponent its also gets that Analytic boost.Thunder Wave would ruin this guy but its only here as a way to catch legendaries easier, making all your moves weaker due to the loss of Analytic. Protect can be used as scouting in Challenge Mode if you ever decide to play that.The item also makes you slower. (It increases the AI of the NPCs making them just that much harder to beat, it also raises the Pokemon levels so good luck.)

We all know I love eevee so I have to throw a eeveelution in on this team.
plus you could use a solid way to deal with Psychic types and have a special wall
that the same time.

Umbreon @ Leftovers-one of my favorite eeveelutions he gets the biggest picture.Your arguement is invalid.
Trait:Synchronize
Nature: Sassy(+SDef, -Spd)Moves-Payback,Wish(if you can get it if not thats fine just use Moonlight),Confuse Ray,Screech
>Again one of my favorite eeveelutions its actually my second after eevee. Payback with the minus speed makes for a great STAB.Wish/Moonlight is recovery. Confuse Ray lets you wear down your opponent if they hit themselves. Screech since Umbreon has that not so great base 65 Attack, and since you are a great wall its perfect.

After looking through the suggestion I gave I see no real weakness you cant handle
so now you can throw in any pokmen you want. I for one will throw in a fire type
but you can change to whatever you want.

Camerupt @ I dont know Sitrus Berry?
Trait: Solid Rock
Nature:Modest (+SAtk, -Atk)Moves-Earth Power,Flamethrower,Yawn,Rock Polish
>Earth Power and Flamethrower are great STAB moves. Yawn puts the opponent to sleep allowing you to set up your Rock Polishes and then mini-sweep.

loving this one man, the only thing i would do is change the umbreon move set in my opinion, i love all the eeveelutions and umbreon being my favourite pokemon of all time!
i'd go:
item: leftovers/chesto berry (depends if you wanna use rest)
nature: (+spD-spA) not sure what it is
moves: curse, moonlight/rest, payback, toxic/return/last resort
- obviously curse spamming works amazingly well with umbreon because of his high D anyway, now use moonlight/rest to heal then payback for massive damage, the 4th move depends on your style, if you want huge damage after you set yourself up-last resort, consistantly good damage-return(will have high damage because you need happiness to evolve) and if you want to stall them to death while healing-toxic

overall great job ^^ that is just my moveset for him since you dont have a "tank" in that team :P

Really,magnezone without air baloon OR a berry that weakens ground type moves.wow.Serperior needs the naughty nature(+atk. ,-sp.def)Your serperior needs more power,he's your starter!You don't need miracle seed beacause you only have one physical move that's a grass type move.You need the power anclet.Do the PWT tournaments a lot and you'll get it.

Starter -

Samurott @
Trait:Torrent
Sassy Nature (+SDef, -Spd)
-Surf
-Megahorn
-Ice Beam
-Retaliate
>The Starter and Surfer of your team. I made him a mixed sweeper as thats how I use my both ingame and competitively though the moves are different. Hes not the fastest in the world so taking away his speed doesnt matter much so you can be bulkier. Surf is STAB and ingame use. Megahorn and Ice Beam is coverage, while Retaliate is good for revenge killing any of your Pokemon that faint.

Arcanine @
Trait:Intimidate
Jolly Nature (+Spd, -SAtk)
-Flame Charge
-Crunch
-Thunder Fang
-Outrage
>Flame Charge is pretty good ingame considering its a decent STAB and raises your speed at the same time. Thunder Fang and Crunch are nice coverage and I want to try Outrage on Arcanine so thats why that is there.

Lucario @
Trait:Inner Focus
Adamant Nature (+Atk, -SAtk)
-Rock Slide
-Metal Claw
-Force Palm
-Shadow Claw
>A pure attacking lucario. Metal Claw is STAB and has a chance to raise attack which is nice, along with Force Palm being STAB and having that chance to paralyze. Shadow Claw and Rock Slide are coverage.

Crobat @ Black Sludge
Trait:Inner Focus
Jolly Nature (+Spd, -SAtk)
-Fly
-Posion Fang
-U-turn
-Return
>Instead of walking around Unova you can Fly. Fly is STAB and you need it for flying around. Posion Fang is STAB and has a 30% chance to Badly poison your opponent which makes them lose more health every turn. U-Turn is for instead of hard switching you can cause some damage then retreat. Return is pretty much just filler since I didn't know what else to put, but since Crobat evolves off of happiness its pretty good.

Glaceon @
Trait:Snow Cloak
Timid Nature (+Spd, -Atk)
-Frost Breath
-Shadow Ball
-Hail
-Charm
>The reason I have Frost Breath over Ice Beam is that it always crits, and if you get somebody in game that raises their special defense you can always bring in Glaceon and ignore the boost. Shadow Ball is coverage, Hail is to take advantage of its ability though you might not be using it, Charm lowers the opponent's attack.

I troll with this unsportsmanlike party: Umbreon, Flareon, Vaporeon, Jolteon, Espeon, and Glaceon.
Someone sends out a water type: Return Flareon! Go Jolteon. Decides to switch to ground type: Return jJolteon Go glaceon. I battled my friend with this party and he got so pissed off because I kept switching pokemon.

Glaceon is only obtainable after the elite 4 so if I swich to mamoswine,he would be a one-hit KO with one flamethrower.I prefer a Weavile because it is fast and powerful but obtained late inthe game (same case goes for piloswine)after 7 badges

The naughty nature ups attack witch he needs beacause he's the first Pokemon in my party.It decreases sp. Defence beacause that stat is strong in every samurott. Dig can beat annoying suprise electric types or those steels. Megahorn always works,beats grass,and has a ton of power that makes almost every one a KO.Superpower or fighting types has the most type coverage and this paticular one has 100 accuracy and 140 power. Surf is it's only water move and is good for outside of battle,not to mention the beautiful STAB.

You need at least 1 rock type on any Pokemon team and this is it.Iron Defense is to already boost the unbeleivable defense it has. I was going to do thunder to replace the fact that there is no electric type on this team, but it's special. So I went with the obvious choice, thunderpunch. Outrage I don't have to explain.It's that great.Head Smash covers fireice,bug,and flying types. Exept for skyamory, plus there's STAB,and no recoil beacause it's part of the Aggon evolution chain. Iorn Tail has a good amount of power for a 10 PP move.It's also my finisher move if I find a Pokemon Aggron's not good at beating like a poison type.

It's nature is rash beacause it focuses on special attack.It lowers speed but a lot of strong sp.defence Pokemon in this.Sunny Day for his ability leaf guard witch means he can't be inficted with paralys,sleep,or a burn.Giga Drain is for recovery and water or rock types. Rest is for recovery.It has a lum berry so when it uses Rest it'll immediately wake up. Earthquake is my powerhouse finishing move.

Don't see much Camerupts in Pokemon teams,so here you go! Fire gem for it's Eruption, same for the modest nature.Solar Beam destroys every type disadvantage of fire types. Rock polish is for improving some of the weaknesses of camerupt's basic stat. The other one, Eruption,is just type coverage.Also,with STAB this move can really help with eruption. Eruption has unbeleavible power with 150 power+75 power(STAB)+75 power(Fire Gem)+75 (Sunny Day)=375 power. I don't have any other Pokemon with fire type moves.I also picked it beacause of it's power.Sunny day for solar beam and improving eruption's power. You should give it a PP max for Camerupt's Eruption.

Ultimate Espeon!Exp. Share beacause it won't get out much/A power anclet for the weakened espeon stat of attack. Sychronize due to it's usefulness.This covers all of the E4 too. Shadow Ball for ghost,and psychic types. Reflect for defence help.....Psychic for fighting. Signal Beam is very importaint for the coverage of it's main weakness,dark. It's also for secondary psychic type coverage.

FLYGONS!Love them. You need at least 1 Dragon type on your 6 Pokemon team and this is it. Dragon Claw is strong and I need it beacause of dragon coverage,not to mention STAB. Fly beacause of it's efficancy on getting you somewhere.The Earth Power is STAB, and this is the only ground move on the team, because I couldn't fit one on Aggron. Sandsotrom will usually hurt the enemy because it only doesn't effect ground,steel, and rock types, so it'll help. Think of it as a hazard, sorta.

Well this team still is pretty flawed. I mean you could go with Hydreigon, but level 64.... eesh. You won't have it unless you overtrain, or after the Elite Four. And Thunder on Aggron is not very good.

WARNING! This team is for W2

Team Overview

This may seem like a very strange choice, but it's not. I've used Electabuzz effectively in SS, Platinum and now White 2. He may not be as good as Electivire, but he still packs a huge punch
Thunderbolt/Electro Ball
Volt Switch
Focus Blast
Signal Beam/Psychic

Liligant

In my opinion, one of the best grass types that are obtainable in W2. Quiver Dance will help you greatly, and with access to Petal Dance and a Sun Stone, before the 4th gym, Liligant will be one of the best special attackers on your team.
Petal Dance
Giga Drain/Energy Ball
Quiver Dance
Grass Knot

Zoroark

A MUST on any in-game team.
Focus Blast
Night Daze/Dark Pulse
U-Turn
Flamethrower

Flygon

The flyer, plus a good physical attacker. This guy will help you take down Drayden with the help of our next team member, and also get you around Unova fast.
Earthquake
Rock Slide
Dragon Claw/Outrage
Fly

Lapras

WARNING. This Lapras may take you a while to catch, but it's worth the wait. It can be a physical and special attacker plus your surfer.
Ice Beam
Surf
Thunderbolt
Hydro Pump
However, if you can't catch him, I suggest Vaporeon as a substitute
Acid Armour
Aqua Ring
Ice Beam
Surf

I like you. My favorite starter, Eeveelution, ghost type, a dragon type, 2nd favorite fighting type (my first favorite is Mienfoo/shao ) And of course, Lapras. I love grass, ice, dragon, and psychic types. I think I might try it soon, but I already tried to get Lapras once, but I only found one and it used Perish Song and couldn't find another, so I went with an Azumarill.

This is my awesome OHKO set. With a few Hone Claw boosts, you will power up the strength of Iron Head and also increase accuracy for the OHKO moves. I suggest you have both in case you face either a Ghost type or flying type etc.__

and why both guillotine (horn drill*) e fissure? Both does the same thing, why strenght in virizion? You could add alot of different type moves, such as wild charge for example with more power and can be very effective against flying who is double effect agains virizion.

STARTERSamurottSurf- STAB and a great special attackIce Beam- coverage especially against grass with good powerAqua Tail/Waterfall- Both are good physical STAB water type moves Aqua tail is more powerful with less accuracy and waterfall is less powerful with more accuracy and the added bonus of being a HM so that you can climb waterfallsSwords Dance- If you want to boost the Aqua tail/Waterfall

LucarioAura Sphere- Never misses and has great power, STAB, and how can anyone forget Lucario's signature move
Close Combat- If you want a powerful physical attack + STABEarthquake/Stone edge- For coverage, I personally like Earthquake cause it covers more types, more accuracy, more pp, but if you want to have stone edge that is pretty good tooDark Pulse- Die psychicsExtremespeed- For a grand finish

AmpharosThunderbolt- great combination of power and accuracy, STABThunder- If you think you need some big firepowerSignal Beam- just for coverageLight Screen- If the opponents smart then he/she'll use a physical attack which would make use of static, if not, then you have higher special defense

ArcanineFlamethrower- STAB, good power and accuracyExtremespeed- So you can finish of the PokemonThunder fang- water types are now taken care ofFlare Blitz- A powerful physical fire type move if you want

HaxorusOutrage/Dragon claw- Both are powerful and STAB. Dragon claw is not as powerful as outrage but you won't have to worry about confusion and switching out mid-battleDragon Dance-raising his powerful attack and great speed will devastate your opponenentsEarthquake- Great power, uses mold breaker, lots of type coverage, just an awesome moveBrick Break- lots of type coverage especially on ice

CrobatCross Poison- good power, STAB, and can poison the targetAcrobatics/Air Slash- both are STAB. Air slash can make your opponent flinch, but acrobatics has great power but sacrifices a hold itemFly- your gonna need it to fly but it's an okay battle moveU-turn- hit hard and retreat

so far i'm doing a play through of B&W2 atm, and this is my endgame team
and the Pokemon I'm using are as below:

vaporeon @ leftovers
ability : hydration
nature : modest
moves: rain dance, surf, rest, shadowball/ice beam
(if you research into this, you'l see why its so powerful)
- shadow ball for coverage and ice beam to get rid of those pesky dragons. it is also your surfer and does well at it!

eelektross @ expert belt
ability : levitate
nature : doesnt really matter on this one, but boosted att would help alot!
moves : thunder, drain punch, facade, aqua tail
- now there is a reason that I have this moveset, if I use vaporeon before I send out this beast, thunder has stab +100% accuracy because of the rain, and aqua tail now has boosted power aswell because of the rain. drain punch is to gain hp back (which is why the att nature helps) and facade is because 9/10 times the only way to take this machine down is with poison, or burn or paralysis, this makes the status condition backfire on them bigtime ;) there is a method to my madness! but even without the rain its still a very powerful Pokemon that will rely on luck with the thunder, so worth it.

roserade @ big root/miracle seed
ability : natural cure
nature : boosted speed or spec attack
moves : toxic, venoshock, giga drain, leechseed/grasswhistle
- this be my shredder! if I come across a Pokemon with high hp or defense, this is what I turn to. toxic to venoshock is always a powerful combo + stab makes it stronger, and then giga drain for hp and stab, alround great move, and finally leech seed/grasswhistle, leech seed+toxic= massive damage per turn plus your attack, and you get more hp back with the big root, or you can use grass whistle to save yourself from fainting and giving yourself some hp for a couple of turns. cheeky hey :P

and finally!

flygon @ lum berry
ability : levitate (dont get much choice)
nature : boosted speed or attack
moves : outrage, stone edge, fly, roost
- flygon has been a favourite since it came out in ruby saffire and emerald, outrage is rediculously strong with the lum berry (no consequence of confusion! >.<) stone edge has high crit and takes care of the other weakness ice! (4xsuper effective) fly purely because you cant have flygon without fly ;) and it gives good coverage. and stalls out a battle. and roost because who doesnt like a good heal on a Pokemon!? :P

now those that have read this may be wondering why I dont have a starter in this team?
thats because I find the starters to scale out late into the game and dont have the play style that I enjoy, although if I was to use a starter in this team, I would swap out roserade for this:

serperior @ scope lense
nature : boosted attack
moves : coil, aqua tail, iron tail, leaf blade, synthesis
- now I have fiddled around with all the starters in black and white, and found serperior to be the most successful, I have tried a special attack based one and it didnt even compare to the power of this one, aqua tail and iron tail both get benifits from coil in the accuracy department, (and take out 2 of your weaknesses fire and ice) and leaf blade for stab and with the scope lense if that thing crits, it will hurt! finally synthesis is to help out with the coil, if your D or the oppenent is hitting hard on you, and its another heal, I like heals :)

this is my personal favourite team and all of my Pokemon have great survive-ability which makes versing "glass cannon" Pokemon like mienshoa and lucario fun! very fun, and if you use marilands black and white 2 team builder, you will find that this team have great coverage ( can hit every type super effectively ) and have good defensive stats.
thanks! and I hope this helped alot to anyone reading <3

better trade aqua tail with aerial ace, aqual tail will only cover fire, and most of the times you will use another pokemon to deal with fire types, an flying move can make it more versatile and also cover against bug pokemon. With coil improving his defense and ofense, aerial ace even become stronger easy,

The serperior best moveset on this post.Coil to up stats that serperior's arn't that high like defence or attack.Leaf Blade for STAB,probably be the only grass type move on the team,and it's just like flamethrower and surf beacause of power and PP.Aqua Tail beacause of Emboar and other fire types.Return beacause she'll like you beacause she's your starter,wich means she'll have max happiness,boosting this move's power.

Steel is a sub for a rock Pokemon, but can get all of the moves I would've wanted on a rock Pokemon.Swords Dance is for improving some of excadrill's stats that arn't that strong.Stealth Rock is to set up my only hazard and with Excadrill being 2nd in my party,this hazard will hurt a lot of the other team's Pokemon.Rock Slide I need for type coverage,and it's probabley the only rock move i'll get out of this team.Earthquake is STAB,and has a very good range of type coverage.

I know it takes a while to get to Undella Bey,but until then,you can replace wailren with Vaporeon.Ice Beam is STAB and is good when you wan a move with high PP.Surf is also STAB and you need to surf outside of battle!I was thinking of putting outrage in this spot but ice beam covers dragon. Body Slam I put in here beacause it's strong and has a nice chance of paralyes.
Psychic I put here for fighting types who think they can defeat my lapras with Close Combat.Plus this is the only Psychic move on the team.

This will be my fire type on this team.Flamethrower I prefer over fire blast,lave plume,or overheat beacause of it's total PP,15 PP for a 90 power move,i'll take it any day, but you can't forget the STAB.It'll also probably be the only fire type move.Iorn Tail beacause Excadrill's moveset was filled up with other moves it didn't have space for.Superpower beacause this team does'nt have much fighting types and i'm certaintly not picking rock smash.Double Team can be very useful and belive it or not,can annoy the heck out of your opponent.

Mandibuzz with a dark gem!Powerful!This guy is mostly for the E4.Payback to cover Psychic and Ghost types,plus STAB,and an extra bonus beacause somebody probably fainted already.U-Turn for secondary Psychic coverage,and coverage of one of it's own types,dark.Fly is STAB,beats fighting types in the E4 like Minshao,and with one of Mandibuzz's types being flying,fighting is only regularly effective.Roost for the recovery.

Galvantula.I took this guy beacause of his second type,bug.X-Scisor is STAB,and the only bug type move on this team other than Mandibuzz's U-Turn.Thunder is STAB,and I admire it for it's 10 PP on a 120 power move.Light Screen beacause of it's helpfulness in defence and with the light clay,the turn total of this lasting is 8.I use this move beacause galvantula will usually be my last hope Pokemon,meaning my last in a battle.Substitute is good for a final Pokemon and Light Screen helps make it last.

This set takes a while to get, especially Stone Edge, but it maximizes Lucario's ability as a physical sweeper. Then why do I have Aura Sphere? Because Steel types have much higher Def than SpDef, making Aura Sphere a much more helpful move especially because it never misses.

Lots of TMs, I know. But honestly Magnezone just doesn't learn a whole lot of great moves for late in the game. The first two are STAB, and Hyper Beam is strong neutral coverage. Toxic is a bit of a filler, Magnet Rise is another good move to use. Leftovers is to maximize his use as a special tank.

Did someone ask for a physical sweeper? Cuz I did. With the ability Defiant, your opponents help you beat them even more quickly. It can be really, really helpful. Brave Bird and Giga Impact are STAB, while Superpower and Shadow Claw allow you to take out a wide variety of annoying opponents.

This guy is a baller in-game. Great Spd and SpAtk, with pretty good Att to boot, makes Zoroark the perfect play. Illusion isn't a great ability, but used correctly can work as damage control for a move or two. Night Daze is fantastic STAB, which I prefer over Foul Play both for the accuracy drop and that many Psychic/Ghost types don't have big Atk stats. Flamethrower and Focus Blast hit lots of things for lots of damage. Dig is a bit of a filler, but its always nice to have another Ground move on the squad. Also, if you didn't know, Zoroark will get boosted Exp points because you trade him from N. How great is that?

The special sweeper of all special sweepers, at least in game. Not only does Volcarona boast fantastic Spd and SpAtk, but its movepool is so large and varied it can hit almost everything supereffectively (hence the expert belt). If you can get there, which I haven't yet, Volcarona learns Hurricane (Level 90) and Fiery Dance (Level 100), two OP moves that you should totally have. The set I currently run has two STABs, the ever-useful Giga Drain and Marshal's-worst-nightmare Psychic. There's honestly dozens of amazing sets you can run on Volcarona, this is just the one I chose.

Just as a warning, only use this team if you want to destroy every trainer you can find. Have fun!

This Pokémon is amazing, I know its the classic debate of Ninetales vs Arcanine, and I'm for Ninetales, but Arcanine does have better speed. Energy Ball covers all weaknesses, and Crunch is for ghost and psychic

Now, for the last three Pokémon

Zoroark or Weavile

Flamethrower will help against Colress, and Ice Beam will help with Drayden, that is why I couldn't decide

Flygon

-Fly
-Earthquake
-Dragon Claw/Outrage
-FlamethrowerThe only Pokémon on this team with a HM besides Samurott

Shuckle

-Stone Edge
-Earthquake
-Bug Bite
-Gyro Ball

*The slowest Pokémon ever, also the one with the best defense, so send him out if you have other Pokémon in bad condition so he can take hits, while you heal the other Pokémon. Also use him against Grimsley, the Dark Type Elite Four Member

Location And How To Evolve Them

(I will go in Pokédex order because it is simpler)Arcanine - Evolve Growlithe with Fire Stone. Growlithe is in the Virbank Complex Flareon -Evolve Eevee with Fire Stone. Eevee can be found in the patch of grass after Castelia SewersStarmie -In Undella City Shuckle -Seaside CaveFlygon Evolve Trapinch, then Vibrava. Trapinch is Desert Resort and Reversal MountainFloatzel -Route 11 (Surf)Weavile -Evolve Sneasel. Sneasel is in Giant Chasm, and evolves during night while holding Razor ClawSerperior -Snivy as Starter. Emboar -Tepig as StarterSamurott -Oshawott as StarterLeavanny -Evolve Sewaddle. Sewaddle is found in Route 20Zoroark -Evolve Zorua. You can get N's Zorua at Driftveil CityFerrothorn -Evolve Ferroseed, it is in Chargestone Cave

@Origamifox I had many reasons for this.\
1) Arcanine does have better stat total, such as Attack and Special Attack, and Defense is better slightly.
2) Arcanine has access to Agility, Flame Charge (Which is more effective for Physical Pokemon), and Extreme Speed (if you want to change it up)
3) If you include Egg, HM, TM, Pre-Evolution, Regular, and Move Tutor, Arcanine has access to one extra move.
4) Main Mandatory trainers (Gym, Elite, Champion) have 95 physical moves total, 49 special, and 26 status, and since Arcanine has a stronger defense (if you trade both at the beginning) it helps last longer (ignoring EVs, IVs, and Natures).
5) Growlithe is found in Virbank, allowing a good time to make it close to the Gym level, where as you require Waterfall to get Vulpix/Ninetales, but they will be around level 34, where Victory Road (when you get it) is around 50.

Leech Seed is to stall your opponent out and get free HP. Giga Drain is special STAB and also gives free HP. Leaf Blade is powerful Physical STAB and Dragon Pulse is special coverage and great against the champion.

While this moveset is very difficult to get, it is so worth it in the end and you end up with one of the best Fire-types in the game. Flamethrower is powerful special STAB. Outrage and Crunch are both great coverage and Extremespeed is very powerful +2 priority.

He will be your starter. Flare Blitz is strong, but takes recoil. Heat Crash is a option if you don't like recoils. Hammer Arm is strong, but lowers the user speed. I think this will not cause much difference cause he has low speed at the start. Focus Blast if you want a little more power, but have low accuracy or Brick Break to crash the walls. I'll go with Hammer Arm. Wild Charge is to cover Water- and Flying-types weakness. Thunder Punch is a option if you don't like recoils. Assurance is to get some Psychic-types. Scald is to K.O. the Ground-types.

Foul Play and Night Daze gains STAB. Aerial Ace is for Bug- and Fighting-types. U-turn is to deal a bit of damage before changing the Pokemon. Is good put Braviary/Mandibuzz in the last slot to make a Illusion because she/he is a Flying-type so Bug- and Fighting-type maybe not very effective.

He is avaliable in Pokemon White 2. You can catch a Braviary(not Rufflet) in Route 4(Mondays only) with Defiant as ability. Fly gains STAB and is HM. Return/Slash/Crush Claw gains STAB. Superpower is to take some Rock- and Ice-types. Sky Attack is the best Flying-type move in my opinion.

She is avaliable in Pokemon Black 2. You can catch a Mandibuz(not a Vullaby) in Route 4(Thurdays only) with Weak Armor as ability. Fly gains STAB and is HM. Foul Play gains STAB. Bone Rush is to take some Rock- and Electric-types. Heat Wave is to kill some Ice-types.

She is avaliable only in Pokemon White 2 but you can get it trading a Cottonee for Petilil in Black 2. Cut is HM. Quiver Dance boosts the speed and the deadly sp.atk. Petal Dance + Own Tempo = Destruction fatalic. Hidden Power: Rock to take Fire, Ice, Flying and Bug. If can't you may try to have Ground/Fire/Fighting-type Hidden Power to take out some Steel-types. If you can't get any of this Hidden Powers you may use Leech Seed.

@UltimateFlygon: If you want to talk about me behind my back, please be polite enough to do it somewhere I can't see it. That's plain rude. You should judge someone when you know them, not when they post advice on an ingame team for B/W2.

This team is still a bit... meh. You'd have like 5 Pokemon before Gym 4, which can be very problematic. And Emolga isn't very good. I don't want you to put in an electric/grass type, just a suggestion.

hey ppl... may I use vaporeon as a slave and put a Gigalith in the place of the Beartic? The moveset will be: Stone Edge, Earthquake, Hidden Power(Grass/Fly/Ice) or Solar Beam if I can't get any of this 3, Curse.

This will be your fire type starter for the game.The Rah nature is for upping the special attack stat by ten,and there's no chance that emboar can get great special defence. I choose flamethrower over fire blast or overheat beacause I prefer high usage and Fire Blast does'nt nessesarily have the best accuracy,and I choose a fire type move beacause I don't think there will be any others on this team and STAB.Hammer Arm gives STAB and I like it beacause of it's suprisingly strong power.ThunderPunch covers the water,and flying weaknesses.Scald covers the ground weakness and can give a nice burn once and a while to your opponent.

This crustle will be your rock type and your main defensive Pokemon on your team.X-Scisor has STAB,and this will be strong.I'll take it over U-Turn beacause u-turn makes you switch out and you only need that when you encounter a wayer type,beacause water types is crustle's only weakness.Earthquake is just for the type coverage plus I need a ground type move somewhere in here,right?Stealth Rock is my only hazard,plus it'll be early in the battle beacause it's my second Pokemon. Rock Slide is once again,STAB.i like it better than Stone Edge beacause of it's low PP.

This is your electric type.I also choose it beacause of it's secondary steel type.Anyways, Thunderbolt is STAB and I choose it over thunder beacause I wanted a lot of PP usage and this had the best when it comes to that and power.Flash Cannon is STAB, and now I have the final type move of the three main strong types(Steel,Ground,and Rock).Thunder Wave can really help when your catching legendaries and being a nusince to your opponent.I couldn't find anything for the last slot so I did explosion beacause of when your about to faint.

I needed a flyer for my team and I needed a surfer,so I took Swanna.It's got the sea insence to boost surf so it'll have great power and high PP.Everyone needs a Pokemon that knows fly!Unless you really like walking in the game or your trying to catch an egg.Plus this gives STAB to Swanna. Surf is also STAB and you need to surf to win the game,so this is how your going to "Walk on water".Ice Beam I needed there beacause of those bulky special Dragons that you can't beat with anything.Finally,Roost I use when I'm about to die,and when your friend is about to knock out your last Pokemon,Swanna,and then it uses Roost.

This guy is mostly for the E4, or the dark,psychic,fighting,and ghost types.I like to think of this guy as your last hope.The Adamant nature is to boost attack to 99.I also choose this one beacause this scrafty has no special moves so there's no use in the special attack stat.Payback is STAB,is given another boost beacause somebody probably already fainted in your team, and covers ghost types like golurk and covers psychic types like gothitelle. Focus Punch is very strong and it's a guranted hit if it has it's substitute out.Plus this move gives STAB to Scrafty. Zen Headbutt was the only psychic or flying type move Scrafty could learn so I can cover Fighting types in the E4 like Minshao, this is good beacause fighting types is Scrafty's only weaknesses in the E4.Substitute can really help making Scrafty last when it's your last Pokemon and it can help guranteing that focus punch hits your opponent.

I needed to get a grass type in here somewhere and I finally came up with this one.Petal Dance is STAB and has(for some reason)10 PP for a 120 power move.Now that's a deal!Spikes is my second hazard on my team. I thought of putting something else here but there wasn't anything else that was that great and I didn't need toxic spikes beacause of Roserade's poison point. Giga Drain is STAB. 'Nuff said. Sludge Bomb is STAB,and can cover the grass types that just get in the way.

Well,this is my suggestion for a good ingame team for Emboar lovers.zi hope this will beacome a great team!