Wait, is this Fraternite? If so, you were in my alliance a while ago; I remember your economics advice. Yeah, CN has some of the best player organizations I've ever seen in any game, on or offline. I have often thought that it would take virtually no structural changes to convert my alliance into an actual real-world organization. The game itself is almost nonexistent: it's just a thin pretext for the player-created politics.

I'm not sure if this really counts because often it fits in with the intent of the game, but I like to completely explore everything. Especially if there's a map that gets filled in as I explore; I will happily criss-cross a bare desert if it's the last uncharted corner of the map.
It really clues you in on the quality of the game: the best games are the ones where the designers stuck all sorts of cool little things away in corners for people like me to find. The worst games are the ones where none of the doors open but the ones you need to reach the next story point.

omnilynx writes: With capacity on the rise and prices falling, solid state drives are finally starting to compete with traditional hard drives. However, there are still several issues to take into account when moving to an SSD, not to mention choosing between a widening array of offerings. Anand Lal Shimpi of AnandTech does a better job than anyone could expect detailing those issues (especially those related to performance) and reviewing the new offerings in the SSD arena. Intel's X25 series comes out on top for sheer speed, but OCZ makes a surprise turnaround with its Vertex drive giving perhaps the best value.Link to Original Source

But how far has this reference frame itself traveled during that one minute?'

Relative to what? Relative to itself, it hasn't traveled at all. And since we don't know the mechanism for time travel, there's no reason to use any other reference frame. Really, until we understand how they are supposed to travel through time we can't discuss the interactions of reference frames across time skips.

There's a reason we don't already use visible light signals to send wireless data (except if we're lost in the wilderness, I guess). It's VISIBLE. Can you image how annoying it would be to have light flickering around you all the time from your communicating devices? One of the primary advantages of the various bands we use (radio, infrared, etc.) is that they don't interfere with our normal operations: they're invisible.

We've got plenty of bandwidth that doesn't interact directly with the human body. Why don't we stick to that instead of trying to use something that does?

Let's say I take them up on this beta offer and download Rome: Total War. Then I decide their service just isn't for me. Do I own Rome: Total War? Can I play it after I quit their service? Or does it check with their service that I'm entitled to play the game every time?

Roland Piquepaille writes: "Researchers from the Rensselaer Polytechnic Institute (RPI) have created a material that reflects virtually no light — or absorbs it like a black hole. They've built this new material by stacking layers of 'silica nanorods.' And they reached a refractive index of 1.05. This can be compared with 1.0 for air or 2.4 for diamonds. This coating, which is effective for all wavelengths, could be used for brighter light-emitting diodes (LEDs), more efficient solar cells, and new classes of 'smart' light sources that adjust to their environments. But don't expect to see your next glasses or the windshields of your cars protected with this coating: it's too sensitive to water and it would be destroyed by rain. Here is a link to more details and references about this anti-reflective coating."