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My name is Jonathan Lessard, but people call me Dumby which is an old nickname. During my career in the video game industry, I had the chance to work as both Game and Level Designer, so I know both realities. I worked in many different projects such as triple A games to smaller mobile titles and arcade and Facebook games.

Usually, people say I am a well organised guy who can carry a whole project and make it move forward. I can be technical as well as creative and innovative, depending on the demand, the team, and the needs. I’ve got the skill to learn nearly any method or tool to answer to the needs of the company for which I work; I once learned to use script and visual script in less than a month to help ship a project.

In brief, I’m someone who always want to develop his Game and Level design skills. I want to learn, to improve, and to discover with an energetic and hyped team!

Find and test issues,
Being thorough,
File bugs and tasks,
Discuss features,
Bring new ideas and fresh suggestions,
Understand all the features of a game,
Make sure that smokes and flows are done in time.