Suikoden III Hugo Chapter 2

Hugo starts off in Karaya on the World Map. Make your way to Duck Village, where Rhett and Wilder will greet you. Head to the northwest and talk to Lilly Pendragon shortly, and she’ll go off to the Inn. Visit the necessary shops and go see them. Continue with your Fire Bringer talk and accept her proposal to guide her to the Lizard Clan. 2000 potch up front and 2000 when you get there; but don’t hurry there yet.

When you leave Duck Village, a road to the Ancient Highway (leads to Great Hollow) opens up. Ignore it for now and explore your options. You can’t go past the middle of Brass Castle, thus you cannot go to Vinay del Zexay or the North Cavern either. However you can use the Blacksmith in Brass Castle to get your weapons to level 7 and the Armor Shop as well.

After the aforementioned upgrades, the Ancient Highway is your destination. Fight around here for a while and you’ll find a boss-fight; three Terroknights and a Malifaux. This fight alone should bring you in the early 30′s for levels. You’ll want to be around 31 or 32 for this upcoming fight, it’s against the Man in Black. It is three screens west of your initial starting point. For it I had taken the Wind Rune off of Samus and put it on Lilly, and then put an Earth Rune on Samus. Both topped out at B ability for those runes, and they help provide some artificial defense for this beast.

To trigger this tough, optional fight, go to the center area to view a Masked Man, Sarah, Man in Coat, and the Man in Black. You’re hiding behind them and they can’t see you. When asked what to do, if you choose to talk to them you’ll fight them. If you choose the second option you’ll have another choice; if you agree with Lilly, you won’t fight the Man in Black. If you don’t agree with her, you’ll also fight the Man in Black. The other three enemies you see will teleport out of here and it’s time to fight now.

ManinBlack is a devastating attacker. You’ll learn this now and later as well. He also has the Lightning Rune at his disposal. Use the Tinto Attack and melee attack with Hugo and Fubar. The ManinBlack then will most likely attack Fubar and Hugo twice, taking off about half of their total HP. Hopefully your Water Rune for Sergeant Joe is of a decent level (B+ helps) so you can heal Fubar and Hugo each turn that they are attacked, and having that Earth Rune on Samus allowed me to use Clay Guardian. Assuming you leveled up Hugo and Fubar’s accuracy ability, you should be able to endure the ManinBlack in this war of attrition. Towards the end he’ll be in Berserk status, so watch out. It’s also probably not worth your time to attack him with anyone other than Fubar and Hugo, because his evade skill is so high that he’ll dodge you like a crackhead. By defeating him, you get the honor of feeling good and of learning his name. I won’t say it here to avoid the suspense for those who didn’t fight; you’ll learn later anyway. Oh, you’ll gain a level or two and a Gold Emblem as well. Then, Yuber (!) retreats with Sarah.

Advance west and you’ll be out of the tunnel and watching the Zexen’s invade the Great Hollow from above. This is the same scene that Chris was at, where she fought Shiba and then dueled Lucia. You can continue to watch or you can choose the first option to charge down and fight a few Zexens. You’ll have two battles against two Infantry Zexen’s and two Zexen Knights. You’ll then see the scene between Lucia and Chris Lightfellow from an outsider’s perspective, and then Fubar will scream and both armies will leave.

Inside the Great Hollow Luce will run up and you’ll have to tell her the bad news regarding Lulu. Then you’ll talk to Lucia and Sergeant Joe will come up and question you as to where the Tinto group went. Joe joins and then you should head up to the top, near Chief Dupa’s area. Dupa will give the story of the Fire Bringer. Go down and towards the east exit (where Twaikin was/is) and you’ll see Lilly going off about the Fire Bringer still. She claims he’s immortal because he has one of the 27 True Runes (True Fire Rune). Either way, her party goes with you as you leave the Great Hollow. Jimba comes walking in just as you’re exiting towards the World Map. Bring him to Lucia and a few scenes will occur, and then Jimba will ask you to go to Lake Castle and investigate if it has anything to do with the Fire Bringer or not. Lilly’s party is with, so advance all of their skills (finally you can see the Bujutsu Teacher) and armor, along with sharpening their weapons to level 9 if your potch account allows it. Leave for Lake Castle and there will be a scene and that will be it for his second chapter.