Activision Blizzard Jobs with Part-Time, Telecommuting, or Flexible Work

Activision Blizzard is a global entertainment software company that produces some of the world's most successful online, mobile, and video games. Through its subsidiaries, Activision Blizzard is responsible for producing back-to-back best-sellers, such as World of Warcraft, Candy Crush Saga, Blizzard Battle.net, Call of Duty, Diablo, and more. The publicly traded company was founded in 1991 and reaches gamers in 196 countries from its headquarters in Santa Monica, California.

Activision Blizzard jobs include flexible work options with freelance opportunities for temporary and long-term positions. The company culture is fun and fueled by a passion for gaming. Hard work is rewarded with large-scale launch parties, cash-bonus incentives, equity opportunities, and, of course, regular "Gaming Zone" sessions. Activision Blizzard values its talented employees and was recognized by Fortune magazine as one of the "100 Best Companies to Work For." Activision Blizzard offers competitive compensation along with comprehensive benefits for physical, financial, and emotional well-being.

Activision Blizzard is dedicated to creating epic entertainment experiences across multiple channels. Its games are augmented with extensive product lines for action figures, role-playing games, comics, manga, novels, and apparel. Activision Blizzard has enjoyed broad critical acclaim, including multiple awards for "Game of the Year."

Company Divisions

Treyarch is a division of the global entertainment software company Activision Blizzard. Developing games since 1996, Treyarch has created some of the most popular video games including Call of Duty: Black Ops II which set launch day records around the world. Other games developed by Treyarch include Call of Duty World at War, Call of Duty 3, Big Red One, Spiderman: Web of Shadows, and Ultimate Spiderman. Treyarch is passionate about creating epic gaming experiences that are loved by as many game enthusiasts as possible. The team at Treyarch consists of some of the best engineering, creative, and design talent in the world; to help them thrive creatively, Treyarch provides cutting-edge resources, tools, and technology. Flexible employment options offered in the past by Treyarch include temporary jobs.

High Moon Studios - HMS is a subsidiary of Activision Blizzard, the worldwide entertainment software company. Established in 2001 as Sammy Entertainment, High Moon Studios has developed several Transformers video games as well as actively contributing to both Call of Duty: Advanced Warfare and Destiny. Other games created by High Moon Studios include Darkwatch (2005), Robert Ludlum's The Bourne Conspiracy (2008), and Deadpool. High Moon Studio games are available on PS2, PS3, PS4, Xbox, Xbox 360, and Xbox One. Located in San Diego, California; High Moon Studios employs nearly 100 people and has offered employment flexibility in the past in the form of temporary jobs.

Toys For Bob is a subsidiary of the global entertainment software company, Activision Blizzard. Toys For Bob has developed the creative, new Skylanders toy and video game franchise. This company has been creating games for more than 20 years and is proud of what it has accomplished with Skylander. Founded by Fred Ford and Paul Reiche III, Toys For Bob is located in Novato, California. As an employer, Toys For Bob offers a fun, laid back, and dog-friendly work environment. This company is interested in employment candidates who are passionate about games, have a strong attention to detail, have a sense of humor, and who have strong design sensibilities. In the past, Toys For Bob has offered temporary jobs.

Established in 2002, Infinity Ward is the original creator of the Call of Duty franchise. This company has developed award-winning games including more than 100 “Editor’s Choice” awards and 200 “Game of the Year” awards. Based in Southern California, Infinity Ward games include Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3 for Xbox 360, PS3, and PC. Infinity Ward has also developed Call of Duty: Ghosts for Xbox One, PS4, Xbox 360, PS3, and PC. Located in Woodland Hills, California; Infinity Ward is proud to have one of the industry’s most accomplished and passionate development teams. As an employer, Infinity Ward offers a relaxed, but diligent work environment and flexible employment options. In the past, Infinity Ward has offered temporary jobs.

Established in 2011, Beachhead Studios is an Activision game developer based in Santa Monica, California. This company specializes in mobile companion experiences and online versions of blockbuster console games. The team at Beachhead Studio is comprised of designers, producers, and developers who are passionate about creating exceptional mobile experiences and helping gamers better engage with their favorite games no matter where they are. As an employer, Beachhead Studios offers a welcoming work environment in which team members can grow and refine their skills. In the past, Beachhead Studio has supported work flexibility by offering temporary jobs.

Part of the Activision family, Vicarious Visions creates blockbuster video games. Headquartered in Menands, New York; Vicarious Visions develops games that not only capture the imagination of gamers but that positively influences them as well. Vicarious Visions is the talent behind hit titles such as Guitar Hero on Tour, Kung Fu Panda, Guitar Hero Aerosmith, and Spiderman. The team at Vicarious Visions is comprised of energetic, motivated, and highly talented people from around the world. This company offers competitive salaries, an enjoyable work environment, and flexible employment opportunities. in the past, Vicarious Visions has offered temporary jobs.

Sledgehammer Games is an independent subsidiary of the American video games publisher, Activision. Established in 2009 by Glen Schofield and Michael Condrey; Sledgehammer Games has developed popular video games such as Call of Duty: Modern Warfare 3 and Call of Duty: Advanced Warfare. Sledgehammer Games employs more than 200 team members with an extremely low turnover rate of less than one percent. As an employer, Sledgehammer Games offers a state-of-the-art work environment, the opportunity to work with an industry leading development team, and an employment culture that promotes world-class game developers. In the past, Sledgehammer Games has supported work flexibility by offering full-time, freelance jobs.

Raven Software is a video game production company. It was founded in 1990 by brothers Steve and Brian Raffel. The company began as a small five-team company with a vision, and has today progressed to a well-established company with award-winning products. Raven Software is based out of Madison, Wisconsin; chosen by the founders for its low cost of living rates, sense of community, and abundant scenic beauty.

At Raven Software, the company has built its success on high expectations. These expectations include always designing games that exceed industry standards when it comes to playability and graphics. Raven Software is also dedicated to understanding its consumers, and working diligently to produce the games people will be enthusiastic about playing. Raven Software has developed popular, award-winning games such as Star Wars Jedi Knight II, Hexen, Marvel: Ultimate Alliance, and the Call of Duty® franchise.

Raven Software offers numerous perks and benefits to its employees, including full health insurance, health savings, disability insurance, legal services, identity theft protection, 401(k), time off, and childcare, to name a few. Full-time and temporary job opportunities are offered with Raven Software.

Demonware creates and delivers software and services for more than 100 online games, including widely popular games such as Call of Duty, Skylanders, and Guitar Hero. The company was founded in 2005 and is a subsidiary of Activision Blizzard, the global entertainment software giant responsible for some of the world's most-played games. Demonware is headquartered in Dublin, Ireland, and maintains additional locations in Vancouver, Canada, and Shanghai, China.

Demonware jobs include flexible scheduling options and freelance assignments. As an employer, Demonware supports the overall well-being of its team with extensive benefits packages, generous vacation time, paid training, and an ego-free work environment. The company culture promotes direct communication and shared success among small teams of talented, hard-working people. Demonware also offers paid internships in its Dublin and Vancouver locations. Qualified students have the opportunity to work on real projects during their assigned period of four to 16 months.

The client-focused team at Demonware is committed to sharing knowledge for continued success, respecting each other, and having fun while delivering on promises. The company is known for smooth game delivery with an emphasis on scalability, effective preparation for peak usage, and responsive technology. Its gaming support services include data pipeline management, leaderboards, matchmaking, microtransactions, and identity management.

Current Flexible Jobs at Activision Blizzard

Current job data is reserved for active FlexJobs members. Please log in or register now to access this specific information.
However, we have included some of their past telecommuting jobs, to provide you an idea of the types of jobs Activision Blizzard has hired for in the past (and which they may be likely to hire for again!).

Past Flexible Jobs at Activision Blizzard

Job Listing

Posted

Quality Assurance Tester

Temporary Job Novato, CA

Temporary opportunity for a QA professional. Will be required to perform a variety of testing on video game software. Experience with entertainment software is strongly desired. High school diploma req'd, but college degree preferred.

Game Designer

Temporary Job Santa Monica, CA

Build prototypes, collaborate with other designers, pitch concepts and proposals, and evaluate and use feedback from user testing. Two years of game design and scripting language experience are required. A bachelor's degree is preferred. Temporary.

Dec 24

Art Coordinator

Temporary Job Santa Monica, CA

Assist with set assembly, maintain testing models, and coordinate with studios for feedback. 1-3 years of gaming industry experience and a college degree in art or a similar area a plus. Temporary opportunity.

Dec 22

Vehicles Artist

Temporary Job Santa Monica, CA

Temporary role working with a team rigging and implementing assets into the game, contributing to creating vehicles at the highest quality for in game, and ensuring the best player experience. At least 4 yrs of game development experience required.

Dec 19

Senior Technical Animator

Long-Term Temporary Job Carlsbad, CA

Long-term, temporary candidate will produce prototype & production animation content, troubleshoot solutions to technical issues related to animations, and supply desk side support for the animation team. Must have 5+ years of technical animator exp.

Art External Coordinator

Temporary Job Santa Monica, CA

Temporary job. Needs one- three years' 3D modeling experience and a bachelor's degree is plus. Work with lead and senior artists, assist artists in assembling assets need for outsource studios and shepherd the creation of weapon and vehicle assets.

Junior Technical Animator, Rigger

Temporary Job Middleton, WI

Temporary candidate will create new tools to expedite the animation process, edit existing character animation systems, and create various rigs for the project. Must have computer programming and scripting experience.

Nov 12

Art External Coordinator

Temporary Job Santa Monica, CA

Seeking detail oriented candidate for position assisting artists with assembling assets, maintaining the latest build of the game for testing models, and coordinating with outsourcing studios for feedback. Degree is a bonus. Temporary position.

Nov 03

Recruiting Coordinator

Full-Time Temporary Job Santa Monica, CA

Assist recruitment with the creation of job descriptions, posting requisitions and the acquisition of approvals. Will monitor and maintain supplies for recruiting and ensure onboarding for new hires. Temporary assignment.

Nov 02

Associate Engineer - System Coding and Scripting

Temporary Job Santa Monica, CA

Temporary candidate will design & execute automated testing pathways critical to the stability of the next game product, and collaborate with engineering leads to instrument tools for analytical analysis. Must have test automation experience.

Lighting Artist

Temporary Job Albany, NY

Lighting Artist is needed for a temporary opportunity. Candidate will create lighting for games and test new lighting technology. Must be well versed in Autodesk Maya and Photoshop. Prior relevant experience is required.

Senior VFX Artist

Long-Term Temporary Job Carlsbad, CA

Eligible applicants will have at least five years' experience in the gaming industry. Long-term, temporary role, scheduled to last one year. Will be responsible for developing visual content that mixes fantasy with real-world aesthetics.

Oct 17

Environment Animator

Temporary Job Santa Monica, CA

Temporary job. Needs one year' industry experience and experience with Maya. Break up environmental models not pieces, rig environmental models and prepping them for animation, set up needed note tracks and create all necessary gdt and scripts.

Oct 16

Weapons Artist

Temporary Job Santa Monica, CA

Temporary role. Needs four years' experience in game development and background in technical art skills. Contribute to creating weapons, attachments and equipment at the highest quality for in game and promotional uses, rig and implement assets.

Oct 16

Quality Assurance Tester

Temporary Job El Segundo, CA

Test and generate bug reports for pre-release video games and other data content. Must have experience with multiple gaming platforms/genres; QA and troubleshooting experience is preferred. Requires a HS diploma or GED. Temporary, on-site position.

Oct 14

Junior Animator

Temporary Job Middleton, WI

Temporary junior animator will collaborate with senior animators to product high quality animations, create pre-visualizations to the team, and assure project goals are met. Must have a bachelor's degree, or 1-2 years of related experience.

Oct 14

Quality Assurance Tester

Temporary Job Carlesbad, CA

Temporary position. Needs one year' QA tester experience in games and has a passion for video game development. Test pre-release version of game titles for ease of use, reliability and product defects, uses independent judgement, prepare bug reports.

Oct 12

Character Artist - Heads

Temporary Job Santa Monica, CA

Help to implement head assets. Optimize model topology. Mudbox or Maya skills req. Must understand nuances with regard to facial structure and anatomy, with a focus on hair and heads. Must balance speed and quality. Temporary role.