The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.

Although we specialize in maps of fictional realms, as commonly used in both novels and games (both tabletop and role-playing), many Guild members are also proficient in historical and contemporary maps. Likewise, we specialize in computer-assisted cartography (such as with GIMP, Adobe apps, Campaign Cartographer, Dundjinni, etc.), although many members here also have interest in maps drafted by hand.

If this is your first visit, be sure to check out the FAQ. You will have to register before you can post or view full size images in the forums.

Important is that coloring and of course the single elements are rather discreet, so that we could place little icons on the map at run-time that could be easily spotted. Thus said, the last example has the disadvantage, that the names not discreet enough, making it a little troublesome to find little icons. But we also added the example to show, that the maps need not to be of the most elaborate kind to be useful for our project. Semi professional work that is adequate attractive for the viewers is sufficient.

The map can be in raster format, since we will use it only as JPG image in our game.

One map should be in size something about 1200x950 Pixel and containing environment of the size of about 120x95 kilometres (in Miles: ~75x60). This is a rough estimation for now. The environment contained should be mostly mainland with mountains, hills, big forrests, bush land, plains and some lakes. It also should contain some settlements (just suggested, no details) and borders between counties. Also of course streams.

We just want to have one map for now, but when the map is good and the concept is fruitful for the Game (also depending of course on game success), we want to have further (adjacent) maps of surrounding areas, since the full blown game will cover fast map areas.

This could also be a very interesting thing for prospects, since we can give you much freedom in designing new (fantastic) continents.

Time constraint: The first map should be available by End of October 2013. Further maps should be possible to create in roughly 1-3 Weeks each (subject to further negotiation -- we are interested in a continuing business connection), so the workload for one map must not be so high.

Reproduction rights for (commercial) usage in our Web-Based game will be sufficient for us. Also your work will be credited in our game. So you will be free to use the maps in other projects.

If possible, please give us some examples of your previous work, so we can hopefully see, if we fit together. Please also add the amount of money you would ask for one such map, but please take into account that we are a very small group of independent developers, with no big company backing us.

We are sorry about that. We got an eMail telling us similar, the reason seamed to have been the attachment size.

The address we gave, was an anti-spam remailer to protect our real eMail address (since online-forums are regularly harvested by spammers). When you sent us a plain mail, we can connect. Or try "strategieneu" and Googles Mail service.