A few years ago I wrote on OSNews several articles (1,2) about workstations. After three years I had to stop, because there were no workstations left on the market, they became legacy and were not sold any more. Now with the rise of mobile devices with touchscreen and wireless network connectivity virtually everywhere, the question becomes valid, what will happen with the desktop computers, are they still needed, or will they follow the workstations on their way to computer museums?

You may like gaming on the PC better, but unfortunately you're not significant enough to change the trend in the games industry towards console-based gaming.

I happen to work in the games industry, and when I ask why the PC is being ignored, people give one reason: Piracy.

In a few years, almost no AAA titles will be released targeting high-end PCs, and the ones that will be released for PC, will be at least as buggy and bad as the current generation. Already PC-centric companies like Blizzard and Valve are making the right decision: Target low- to mid-end PCs and laptops (i.e. lower the system reqs) to reach a wider market, and completely ignore the hardware fetishists among "hardcore gamers".

Arguing that you need a high-end workstation-class PC to play games on is not going to make sense for very long, because very soon, there simply won't be any games left for the PC with system requirements above those of an average laptop.