Terrain Tile Editor

In the previous post in this series, we talked about creating our own terrain tool as the one we used wasn’t flexible enough for our needs. The other tool didn’t allow for easy blending between multiple terrains. Erik has spend quite some time on it and today we can show you the results :). We’re now able to create beautiful tiled terrains. Our tool supports multiple tiles sets, which can easily blend into each other. It also has the option for random tiles in order to break patterns.

Created with our internally developed terrain tile editor

We’ve also released it in the Unity 3D Asset store as a Unity plugin, so other developers are also able to create stunning looking tiled terrains. The video below display what the tool can do.

The Terrain Tile Editor can be bought here. More information about its features can be found in the supporting topic.

the different grass types blend easily with dirt and stone

dirt, stones and visa versa are easily mixed

up to 8 different tile sets can be used to create a terrain

Now that the designers are able to create terrains to our liking, the developers can move on to the next challenge, lighting.