Regarding any event that involves pvp, leeching will not be tolerated and will be punished with sitting in jail for the full duration of the event.

1. Event: Hide & Seek

Rules: No party/raid. No hinting other players in any way. No hitting other players in-front of the host of the event.
Main content: The person hosting the event will hide in an unknown location. This person will hint the player participating to where the host is located. The event can hold anywhere from 1-5 rounds and can have from 1-3 winners per round depending on the demand for the event.
Run by: GS, GMA, GM and ADM. Can be hosted by normal players but the staff team will not be held responsible if anything goes wrong. (Assuming server rules aren't broken)
Rewards: Rewards will be distributed by the person holding the event. Any reward can be given, depending on the demand and the items available.

2. Event: Monster hide & Madness

Rules: No hinting the other faction.
Main content: The person hosting the event will spawn MM (Monster Madness) at an unknown location on the announced map. This person will hint the players participating as to where the MM is located on the map. The event can hold anywhere from 1-3 rounds and can have from 1-10 bosses per round depending on the total number of players participating.
Run by: GMA, GM and ADM
Rewards: The main reward and purpose for this event is the MM, but also pvp will be involved and will force the players into combat with the opposite faction.

3. Event: Hold Reno/Medius

Rules: If sitters are involved, do not under any circumstance hit the players sitting as well as sitters are not allowed to interact with the pvp.
Main content: Both factions will be fighting to hold the altar in the map chosen for the event. The faction to "Out" first without holding the altar will lose the round. The event can hold anywhere from 1-5 rounds depending on the demand and the time consumed by the event.
Run by: GMA, GM, ADM. If necessary a GS can co-host the event.
Rewards: The main reward and purpose of the event will be the pvp. The MM can be given during the round or after the event is finished. If the MM is given after the event is finished the amount of bosses will be given with this formula. Winner faction (PlayerAmount / 10 = BossAmount). Losing faction (PlayerAmount / 6 = BossAmount)

4. Event: Protect the Goddess

Rules: Listening to the staff hosting the event is very important. If sitters are involved, do not under any circumstance hit the players sitting as well as sitters are not allowed to interact with the pvp.
Main content: A number of Goddesses will be spawned on a chosen location. The total number of Goddesses may vary depending on the amount of players participating in the event. Each faction will try to fill as many organized raids as possible to try and either protect their own Goddess(es) or kill the opposing faction's Goddess(es).
Run by: GMA, GM and ADM. Rewards: The main reward and purpose of the event will be the pvp. A single boss can be given whenever a goddess gets killed depending on the number of players participating in the event.

5. Event: Protect the Chosen one

Rules: The same person may not be chosen multiple times.
Main content: Each faction will pick their “Chosen one” for the round(s). It is as simple as the name suggests, the first faction to lose their chosen one loses the event. If the Chosen one gets summoned into the base or runs into the base the round automatically goes to the opposing faction. The event can hold anywhere from 3-7 rounds depending on the time spent on the event and the amount of players participating in the event.
Run by: GMA, GM and ADM. Can be held by GS but only with 3 rounds.
Rewards: The main reward and purpose of this event will be the pvp. MM can be given if the event goes well. The MM can be given during the round or after the event is finished. If the MM is given after the event is finished the amount of bosses will be given with this formula. Winner faction (PlayerAmount / 10 = BossAmount). Losing faction (PlayerAmount / 6 = BossAmount)

6. Event: Rescue the GM

Rules: Listening to the staff hosting the event is very important. If sitters are involved, do not under any circumstance hit the players sitting as well as sitters are not allowed to interact with the pvp.
Main content: Each faction will get a GM appointed to them to hold hostage from the other faction. To rescue the GM the players are required to use a mount and use the “Add ride” option. The event can hold anywhere from 5-15 rounds depending on the time spent on the event and the amount of players participating in the event.
Run by: GMA, GM and ADM.
Rewards: The main reward and purpose of this event will be the pvp. MM can be given if the event goes well. The MM can be given during the round or after the event is finished. If the MM is given after the event is finished the amount of bosses will be given with this formula. Winner faction (PlayerAmount / 10 = BossAmount). Losing faction (PlayerAmount / 6 = BossAmount)

7. Event: Race Event

Rules: The following is not allowed during the event. Teleportation runes, move runes and pvp. Any sign of breaking those rules should be reported as soon as possible to the person hosting the event.
Main content: Two different points will be announced and shown to the players participating. The players are allowed to go any route they want to get from point A to point B. Once arriving at point B the player will sit down next to the person hosting the event. The person holding the event will decide who sat down in order. Any form of arguing will result in a potential disqualification from the event. The event can hold anywhere from 2-5 rounds and can have from 1-3 winners depending on the amount of players participating in the event.
Run by: GS, GMA, GM and ADM.
Rewards: Rewards will be distributed by the person holding the event. Any reward can be given, depending on the demand and the items available.

8. Event: Invade Capitals

Rules: Listening to the staff hosting the event is very important. If sitters are involved, do not under any circumstance hit the players sitting as well as sitters are not allowed to interact with the pvp.
Main content: The capital for the event will be chosen through a Hold the Relic event. The faction to “out” first on their relic will be defending their capital for 20 minutes. The event can hold 1-3 rounds depending on the amount of players participating in the event.
Run by: GMA, GM and ADM.
Rewards: The main reward and purpose of this event will be the pvp. MM can be given if the event goes well. The MM can be given during the round or after the event is finished. If the MM is given after the event is finished the amount of bosses will be given with this formula. Winner faction (PlayerAmount / 10 = BossAmount). Losing faction (PlayerAmount / 6 = BossAmount)