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I once ramped my submarined over a half-sunk wreckage in Silent Hunter 3, it was the first time I saw the game, and in a training mission, I told a friend 'lets try this!', and it worked. We never managed to repeat that feat. T'was a lovely game! How is SH4? I've heard its worse then 3.

I once ramped my submarined over a half-sunk wreckage in Silent Hunter 3, it was the first time I saw the game, and in a training mission, I told a friend 'lets try this!', and it worked. We never managed to repeat that feat. T'was a lovely game! How is SH4? I've heard its worse then 3.

My brother liked it very much, but I don't think he ever played another Silent Hunter title other than 4.

I think SH4 is better than SH3. SH4 fixes a lot of the more annoying issues with SH3, also the addition of objectives gives you a little more variety than just patrolling a grid number. I know some people dislike 4 for being set in the Pacific which for some is a less interesting environment than the atlantic, that might be where some complaints come from.
If anyone does decide to play it, I recommend one of the mega mod packs. They fix a lot of vanilla issues such as the ridiculous amount of sea and air traffic.

How on earth did you 'go on ahead' in an AT-8. Were the rest of your team just absolute cowards? Sisyphus could outrun an AT-8. Still, nice shots. Reminds me of playing my Matilda. OP as heck once they patched artillery and you weren't guaranteed 3 SPG's in every game all honing in on your 24km/h unmissable posterior.

How on earth did you 'go on ahead' in an AT-8. Were the rest of your team just absolute cowards?

Pretty much, yeah. There was a T29 playing TD behind me, for example.

At that point I knew I had an enemy Ferdinand and a T29 coming at me, so I figured it was best to try to spot them and hope our artillery would take care of them. It almost worked.

Sisyphus could outrun an AT-8. Still, nice shots. Reminds me of playing my Matilda. OP as heck once they patched artillery and you weren't guaranteed 3 SPG's in every game all honing in on your 24km/h unmissable posterior.

heh. There were two SPGs on each side in this game and one enemy was a French autoloader, so I was amazed I survived for as long as I did.

But you're right; I don't get shelled to death nearly so often in my Matilda anymore, actually. I could probably even replace my spall liner with something else now.

Hah, cheers. Playing it just makes me sad about the direction they've taken with the series.

Those Skyrim shots look great. Love the lighting.

Doesn't it just? I remember contracts getting slated on review as well, even though I think (with one missions exception) it was a lot more mechanically solid than 2. Blood money remains the high point, but I've always favoured contracts after it. It mostly just worked, and it had some great mission premises and atmosphere.