2012 chapter: "Marking the Territory: Exploring Masculinities in Grand Theft Auto IV," Social Exclusion, Power and Video Game Play: New Research in Digital Media and Technology, edited by David G. Embrick, Talmadge J. Wright and Andras Lukacs, Rowman & Littlefield.

2011 excerpt: "You Play Like A Girl: Cross-Gender Competition and the Uneven Playing Field" in Gender, Race and Class in Media, 3rd Edition, edited by Jean Humez and Gail Dines, Sage Books.

other writing

Broadmoor Memories: the History of the Broadmoor, 1993, 1999, 2003, 2008, Pictorial Histories, Missoula, Montana. This book was commissioned by the Broadmoor Hotel and Resort in 1991. Fourth edition with significant revisions published: March 2008.

Invited Talks

(2016) Help Me Help Myself - Using Play to Empower Players and Motivate Pro-health Behaviors for faculty and Ph.D. students at DIBRIS - Dept of Informatics, Bioingengering, Robotics and Systems Engineering, University of Genova - Via Dodecaneso 35, 16146, Genoa - ITALY

(2016) Invited Keynote for the Graduate Women in Engineering and Science annual meeting at Boston University. Talk title: An Unlikely Journey: How I got From Poetry to C#

(2015) Panelist/ Workshop on game development, Connecticut Women's Hall of Fame launch of the STEMfems program at Pathways Magnet School, East Hartford, to promote careers for women in the sciences, September 30

(2015) Speaker, Low-Cost, High-Impact Game Interventions in Health Care, Games For Change, New York, April

"Just for the Fun of It: Predicting attitudes toward technology by examining gender differences in digital gameplay" by Elena Bertozzi and Seungwhan Lee, presented at the 2005 Women in Games Conference, University of Abertay, Dundee. Paper published in conference proceedings.

"Power Play: The Politics of Orgasm in Cyberspace" ICA Conference, May 2003, San Diego, CA

"Women and Play: Will She or Won't She,?" College Art Association, February, 2001, Chicago IL.

Symposia/Workshops

(2015) Visiting Artist presentation at the Yale School of Art on interactive storytelling and narrative games.

(2014) Conducted workshop: "Using Games to Educate, Inform and Modify Sex-related Behavior: Two Case Studies" at the Frank Netter School of Medicine, Quinnipiac University Interprofessional Education Seminar on Human Sexuality.

(2013) Conducted workshop entitled: "Pound your grant proposal into shape! A workshop on writing a good grant proposal with SBIR/STTR National Science Foundation as an example", IEEE Games Innovation Conference, Vancouver, Canada.

Presentation of the LIU Masters in Digital Game Development Program and discussion of academic game programs as preparation for a career in the game industry at the University of Torino, July 4, 2011. Streaming video (pc only).

Game Development and Distance Learning workshop, organized by WySys, UWW ORSP and Elena Bertozzi at UWW, fall 2009. I presented EGG lab projects, talked about the new curriculum and led a break-out session on games in academia.

Participant, Dual Commitment: This event took a group of artists and theorists around Austria to discuss current examples of public art projects: Linz, Vienna and Salzburg, August 2005

Games/Multimedia:

(2015) Hot! Horny! Healthy!, a game to promote safe sex practices and educate players about HIV transmission, prevention and linkage to care. (Does not work in the Chrome browser - username: guest/ password: guest

(2013)Flu Busters! a collaboration with Dr. Leonard Krilov and his team at Winthrop Hospital, Mineola, NY. The game is currently being deployed as part of a large study to see if the game will encourage flu vaccination in minority and lower income children.

(2012)Atendiendo Il Parto in Casa : This expansion of the Emergency Birth Game is currently being field tested in rural Mexico. The game was funded by an NIH grant through the University of Washington. We are working with Drs. Carrie Rouse and Dilys Walker to create a game that specifially targets behaviors that lead to negative health outcomes for mothers and children under the care of midwives in rural Mexico.

Emergency Birth! : Interactive tool to teach nursing students and rural midwives how to deliver a baby outside the hospital.

Film

2010, Victoria Vlisides filmed and edited this short documentary on the quandry of love. She asked me for my opinion. Nice work Victoria.

Why I Teach

2009, Storybridge TV interviewed me for the UWW Why I Teach series. Video played on the UWW home page spring/summer 2009.

Proceed and Be Bold

2008, Director Laura Zinger directed and produced this documentary on my former partner and frequent collaborator, Amos Paul Kennedy, Jr. Interviews with me are a significant part of the film. I also assisted in organizing filming in Italy, was the translator for all of the subjects interviewed in Italy, and translated the transcript into Italian for the subtitles. The premiere was held in Chicago at Columbia University on May 9th, 2008. The film continues to grow in popularity and has been shown in venues across the U.S. and in Europe. See 20K Films for details.

Postcards:

Collaborated in the creation of content of numerous Nappygrams printed by Amos Paul Kennedy, Jr.

Translations:

Passando il Sempione by Giuliano Crivelli, published by Grossi, 2009. This is book of watercolors and drawings of the famous Sempione Pass in northern Italy. Historical text translation into English by Elena Bertozzi.

Power Politics, Diplomacy, and the Avoidance of Hostilities between
England and the United States in the Wake of the Civil War by Pia
Celozzi Baldelli, translated by Elena Bertozzi,1998, footnotes translated by Cynthia Di Nardi Ipsen Edwin Mellen Press, Lewiston, New York.

*Libraries that have standing orders for all work produced by Amos Paul Kennedy, Jr. include: Special Collections at Emory University, University of California at Santa Barbara and the University of North Carolina. Individual pieces appear in special collections throughout the country.
**Alberto Casiraghi's Pulcinoelefante Press is known throughout the world as an author, illustrator and publisher of artist's books.

External reviewer for the Digital Arts and Design program at Dakota State University, Spring, 2010

Reviewer, Cambridge University Press, game text 2009-

Reviewer, New Media and Society 2006-

Juror, student exhibition of art work by students at the University of Wisconsin-Stevens Point, April, 2006

Referee, Gender/Play paper for the Journal Proceedings of the Royal Society B: Biological Sciences. November, 2005

Reviewer, 100 Videogames Proposal, British Film Institute, 2005

Reviewer, Media Now: Communications Media in the Information Age by Joseph Straubhaar and Robert LaRose, Wadsworth Publishing, Thomson Learning 2002

Grants:

(2016) Bill and Melinda Gates Foundation Grand Challenges Explorations Phase I $100,000 grant for a game to gather data about family planning intentions in Karnataka, India. We are honored to be among the grants listed on the announcements page.

(2014) Grant-In-Aid, for faculty scholarship, Quinnipiac College of Arts and Sciences, to fund travel to San Francisco to meet with physicians and medical students collaborating with the EGG lab on a grant proposal to fund the game: Pick Me Honey- A Game to help Women Select the Most Appropriate Form of Birth Control (funded).

(2010) UWW Strategic Initiatives Grant proposal to develop a game to teach nursing and students how to deliver a baby without a doctor: Emergency Birth! at the EGG (Engender Games Group) Lab. (funded, for $18,000)

(2009) UWW Strategic Initiatives Grant proposal to develop an EGG (Engender Games Group) Center where student work can be developed into commercially viable products and then marketed. (partially funded)

(2008) Proposal included in the UWW College Priorities and the Federal Priorities Binder for a Game and Interactive Media Program at UWW as part of the Growth Agenda. (pending)

(2008) Summer Undergraduate Research Grant Proposal: "I am Lonely"-The Single Frog's Lament, Purpose is to develop an educational game to teach Wisconsin high school students about frogs in the state of WI. (funded for $10,000).

(2008) Proposal for a Game and Interactive Media Program at UWW as part of the Baccalaureate Expansion Program.

(2008) Proposal: Losing Like A Girl - Examining The Implications Of Gendered Play Norms On Outcomes When Males And Females Are Competing For Scarce Resources to the National Science Foundation Division of Social and Economic Sciences. Grant application was resubmitted for second review (under revision)

(2007) Proposal included in the UWW College Priorities and the Federal Priorities Binder for a Game and Interactive Media Program at UWW as part of the Growth Agenda. (pending)

(2007) Proposal: Colored! Rosa Parks and the Demise of Jim Crow College of Arts and Communication Minigrant (funded for $300)

Newsday put the PlayExpo and an article about the work created by LIU Digital Game Design and Development students on the front cover of the Explore section. April 9, 2012.

An image of my Cryptic Clown book and a mention of the Colored: Rosa Parks and the Demise of Jim Crow appeared in the article "The Gospel According to Amos", American Craft Magazine, December/January 2012

Cited by Lynda Lopez in the article "These Girls Have Games", Chicago RedEye, September 29, 2011.

Michael Clish of WFAW invited me to discuss the Wisys grant award and MAGD curriculum on his radio show, January 4, 2010, (podcast).