Age of Conan Wiki Guide

Destiny Walkthrough: Soldier

Welcome to Tortage! Here is the walkthrough for you hardy fellows who laugh at those silly wandwaving, robewearing sissies who doesn't have the guts to rush into battle with a defiant look in their eyes. This guide starts after you've completed the intro and reached the City of Tortage.

Go talk to Nadini. She can be found in her house in an alley in the southeast part of the city. Head to the right after comung out oh The Tirsty Dog Inn and walk down the rightmost road, keep going across the bridge until you see the stairs. Go up and to the left. After you have spoken to her, head back to The Thirsty Dog Inn. Speak to Sigurd. He is the man behind the counter, and will be your trainer while you're in Tortage. Once you've spoken to Sigurd, head towards the harbor to find the boat which will take you to the White Sands Isle. To get to the boat, you pick the left road after heading right from the Thirsty Dog Inn.

Continue over the bridge and follow the trail until you get to the water. Walk under the Rum'n'Rumble Inn which is the big ship on poles, and follow the path to the beach and you'll find the boat there. Once you arrive on the White Sands Isle, you will find lots of picts. After awhile you'll find a camp of picts, with palisades surrounding them. There's no need to go in there, as Arias is found past the camp, up the hill to the left. He's surrounded by a gang of picts. Just kill them and speak to him, then head back to The Thirsty Dog Inn to speak to Sigurd. He will tell you that Tina's brother is lost, and that she needs help to find him. Speak to Tina to get some clues on how to find him, then go find the harbor guard. You can find him on the right past the Rum'n'Rumble Inn.

The guard will tell you to ask the Harbor Master. Walk left past the guard to find him. Watch the cutscene and fight the minions attacking you. Go back to the Rum'n'Rumble Inn to speak to Phoenic. He is found on the deck of the ship. Go to the Thirsty Dog Inn and tell Tina of the bad news. Go back to harbor, past the place where you just watched the cutscene, all the way down and meet up with Valeria. She will initiate a conversation with you. Kill the hostile guards, including the mini-boss who drops the key. Open the door to the lighthouse and speak to Si-Khu. Go back the Thirsty Dog Inn and talk to Sigurd.

Letter to the King

Sigurd will ask you to speak to Si-Khu, who's found by the door in the Thirsty Dog Inn. When you've recieved the scroll, go out through the West Gate and take the left trail. Follow it until you see Ninus, then go left and you will soon see Arias's camp. After talking to him you take the trail on the right and then once more to the right when it branches. Kill the slaves and just follow the trail until you stand in front of the entrance to the volcano. Once inside, you simply follow the path down through the first camp. Don't bother with the two climbing points you see, as they don't lead anywhere. In the first camp, you will see a path leading up. You don't need to go there yet as that is for a later quest. Instead, continue to the right over the bridge and kill everything that moves.

It might be a good idea to be a bit careful, as there are mobs inside the tents which you don't see until it's too late. Bringing a healt potion or two is always a good idea for this quest. Head down the stairs and walk along humming a song while you lay your enemies to their eternal rest. Eventually you will face Shenti-Aku. Speak to him. Here you can choose between two options, one will lead to a fight and the other will not. Both will solve the quest though, so there's no need to worry about that. He does drop loot and give xp, but the option is there for you RP'rs. Once you've finished the quest, head back to Arias and report. Now, head down to the harbor, the same way you went to get to the White Sands Isle. Redrik is standing on the wharf. Give the letter to him and wish him luck.

To continue the destiny questline, you need to be level 10. Simply swap to daytime and level and quest as usual.

Once you've hit level 10, swap to nighttime and talk to Sigurd. He will ask you to go to the Underhalls and help some members of the resistance. To get to the Underhalls, you need to go out through the West Gate and follow the path to where Turach is standing, then go to the left. There, you will find a door that leads to a wine cellar. Enter and go through the opening directly in front of you, down the stairs and then to the left. Kill the enemies and continue past the well and down the stairs you find on the right after killing some mobs, then you will find the resistance member Tangerra to the right when you pass the ladder. Speak to him.

Now head out of the Underhalls. Once back in the city, head to the harbor and find the warehouse not far from where you watched the cutscene with the Harbor Master. Here, the right path from the Thirsty Dog Inn is faster than the other path. Enter and fight the Red Hand Guards, then follow Quesado to the keep. There will be aggressive Red Hand Guards on the way, so watch out. Once you arrive at the keep, Quesado will attack you. Kill him and help Valeria with the other guards. She will initiate a conversation and tell you to talk to Sigurd. He will send you to Nadini.

Letter to the King II

After talking to Nadini, go see Arias. Now you'll have to find Casilda. She's in the Thirsty Dog Inn. Once you have her blood, head to the volcano. This time you head up the path you bypassed the last time you were there. You will reach a dead end with a climbing point. Walk up to it and press U to climb. Climb to the top. This will complete the first part of the quest. There will be a camp straight ahead but it's not necessary to kill all the enemies there. Feel free if you want the xp though. Your destination is across the bridge to the right as you come up, so it's possible to avoid the camp altogether.

There's a mini-boss there, who patrols so you can pull him without entering the camp. Once over the bridge, there will be a camp with mobs, kill them and cross the second bridge. there's only one way to go so just kill the mobs you see and keep going up. Towards the end there'll be a boss. He can be a bit though, but doable. Once he's dead, walk up the stairs and you'll find the vial of blood on top of a bunch of wooden crates. Use it and you will complete the quest. Go back and talk to Arias.

To continue the destiny questline, you need to be level 15. Swap to daytime and level.

Once you've hit level 15, go speak to Sigurd in the Thirsty Dog Inn. He will tell you that Tina has been cursed and that you need to take a medallion to Nadini. Go to her and she'll tell you that the only way to cure Tina is to fetch sacred water at the White Sands Isle. However, when you leave Nadini's house, you will be arrested. After a cutscene, you will find yourself locked up in a cell with a Red Hand Torturer. Kill the torturer and loot the interrogation room key, then you can open the prison door. Move out and through the door on the right.

Kill the miniboss and the scribe, then continue down the stairst on the right then take left through the door, down the stairs and you should be standing on a wooden spiral staircase. Go down and take the door on the left, down some more stairs and make a right. Now you should be on the main floor. There are several mobs here, so look out or you'll be swarmed. Head to the right and fight your way to the door which will be directly ahead of you, at the end of the hall. Once you've escaped, head to the White Sands Isle to fetch the sacred water for Tina. Once you're there, go to the left to the climbing spot and get up from the beach.

Go directly ahead and climb the second vine. Take to the left and follow the path along the shore. Towards the end there will be a group of Swamp Snivels and a boss will spawn. Bringing health potions is a good idea for this fight. When you're done, enter the cave and walk to the water where the moon shines through and press U to use it. Now, head back to the Thirsty Dog Inn. Tina's room is up the stairs and in the left corricdor all the way down on the left. Enter the room and stand next to Tina's bed. Press U while targetting Tina to heal her. Now speak to Sigurd.

At level 19, talk to Valeria. Before you start, it's a good idea to bring potions because you're likely to meet some tough resistance, and once you've entered the End Battle you can't get out until you've finished it. She tells you that before you can go to kill Strom, you have to talk to Nadini. On the way you must also liberate the Noble District and the Southern City. Head out of the Inn and towards Nadini. There'll be guards and a mini-boss waiting for you after the bridge. It's possible to singlepull one or two of the guards without aggroing the Red Hand Sergeant, which will ease the fight a bit. Pull and kill the Sergeant, and you will liberate the Southern City. Keep going towards Nadini's house.

Outside her house, you will find Tarisha as a miniboss, lying on the ground. Kill her to liberate the Noble District. Step into Nadini's house, kill the guard inside and speak to her. She will give you the Phoenix Medallion which is an important part of your destiny quest. Go outside and walk back the way you came, as the way to the harbor is blocked. Instead, you need to go down the other path towards the harbor. Delia is waiting across the second bridge, with guards spread around her. You can attempt to singlepull some of the guards, to ease the fight. When Delia is dead, you've liberated the Northern City. Moving towards the harbor, you will see a barricade. Draw your weapon and attack it. Once destroyed you'll find yourself in the middle of a big battle between the resistance and the red hand guards. Don't engage in the battle as the guards will keep spawning and eventually swarm you. Instead, avoid the battle entirely and continue past.

The Red Hand High Priest will be waiting at the wharf, kill him and you've liberated the harbor. Head towards the lighthouse and kill the guards in your way. You'll find a second barricade, simply destroy it the same way you did with the first one. When it's destroyed, you will be attacked by some guards so there's no point sheathing your weapon again. Next miniboss is Sakumbe. You're not freeing anything here, but kill him anyway. He deserves it, believe me! When you come to the lighthouse, go behind it and onto the boat. Once you step on the boat you start the Strom fight, so you better be ready. You will be attacked by several waves of Stroms bodyguards. Keep health and stamina potions ready and rest up between the waves. Once you've killed the last bodyguard, Strom himself will attack you immediately, so make sure you've enough health and stamina to survive the fight. When Strom finally is dead, step off the boat and talk to Kalanthes. Now you will be sent to your characters homeland to continue the search for your memory.