High Detailed Photorealistic Horse (Black Color); UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.

This model has a clean geometry based on quads and loops. It comes with Maya settings for MentalRay renderer.(Ready to render exactly as you see above)

- eyes, corneaa, teeth , tongue and gum are included and modeled separately.

--8k High resolution textures (color and normal maps are .tga):

-ColorBlack.tga (8192x8192)

-Specular.jpg (8192x8192)

-Normal.tga (8192x8192)

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Formats included:

.mb (maya 2014 binary).ma (maya 2014 ascii).obj .fbx

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The Maya 2014 formats are set with the '3' hotkey for the geometry approximation preview and render.

FBX is directly exported from Maya.Obj is directly exported from Maya (.mtl included)

Polycount (quads):

horse main: 9990gum/teeth: 4692tongue: 68eyeballs/corneas: 384

background plane (simple Polygon Plane): 1

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SHAVE AND A HAIRCUT NOTE:You would need Shave and A Haircut for Maya 2014 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh.For an even better render quality you can increase the hair primitives count up to your machine memory limit. The actual rendering time is about 4 minute for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium Quadcore with 16GB RAM)

--5 different hair systems (mane_A/mane_B/tail/whiskers/eyelashes)

The Shave and Haircut Fur is included in each MAYA format (2014 ma/mb).The OBJ and FBX formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2014 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.

* The actual files have been created with Shave and a haircut 8.0** Please always use an updated Shave and a haircut release to avoid rendering issues.