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PS4's Pulse Controller: A Futuristic Twist On Game Interaction?

The PlayStation 4 will usher in a new generation of gaming, but you haven't seen anything like this controller. Designed for Sony's new console, the Pulse Controller is a marvel of modern technology and innovation. ...again, if it's actually real.

Supposedly a prototype design by Industrial/Interaction designer Tamar Fleisher, it combines motion sensing with physical and visual feedback. It attaches to your wrist and projects a visual display of the user's arms and palms. And apparently, this can be used "for countless kinds of new action buttons and visual indicators for a game." There's also a vibration mode so we get some physical feedback. The projected images aren't just static, either, as some are interactive, such as reloading a gun by touching the magazine icon.

And here are the features:

Physical and visual touch feedback

Forward and rear interactive projections onto arm, palm and fingers

Adjustable wrist grip

Bluetooth enabled

Your entire arm becomes an intricate tool or weapon

Vibration feedback

Touchscreen for gameplay and adjustments

Okay, well, I wouldn't touch this thing in a million years. But I'm maybe set in my ways; perhaps a younger generation would be interested in this wackiness. I just get the sneaking suspicion that this wouldn't work at all sometimes, and that would be immensely frustrating.

I actually like the Move controller, but we're starting to get like the fitness industry. The gadgets of video games' past is littered with this stuff. They have a new "mouse" for the PC that reads all of your fingers and motion for $79.99. Why can't we head towards something like that?

Nintendo laid down the template for the modern controller with the N64 and Sony perfected it. Even Microsoft didn't mess with a basic concept that worked when they did the XBox in 2001. The Wiimote, Move and Kinect are solutions looking for a problem when the basic controller does everything you need. Move seems like the best of the bunch and I don't know why I would need it.This thing might be really cool, but what exactly does it add to the experience that a controller with rumble can't deliver?Last edited by Kryten1029a on 3/25/2013 10:16:34 PM

There is no basis in reality for this product. If you go to the source, you can see that this is just a silly concept render, not even based on sony leaks or patents. It's 100% pure wishful thinking, but you posted this here as if it was an actual product. I am disappoint, Ben.