Comments

Comment by Txero33

Comment by HEHEzhansi

While not scaling like Slice and Dice, maintaining this buff when Shredding and/or when you will be attacking for the full 6 second length can greatly increase DPS with poor to good gear.

When the quality of gear and the sheer amount of Attack Power a Feral druid can get outpaces the 40 dps increase versus extra Shreds or Mangles it is usually foregone.

Comment by shoeshine

This does not trigger the global cooldown. As such, it's great to use when stealthing up before an opener. As good as it is, it is too short to work into any viable raid dps special cycle.

Comment by ninjasoldat

At first it may seem like a lack luster skill. But because it can be activated without breaking stealth, it can increase damage done from a stealth attack without any drawback.

Simply activate Tiger's Fury, wait for your energy bar to refill, and you should have around 3 seconds left to activate your opening attack.

You will see a noticeable increase in your opener's crit damage if nothing else.

Comment by shamyramy

Another thing to note is that when using this ability it increases your white damage by a significant amount (well, by 10). That damage adds up for 6 seconds, so if you're feeling up to it consider using that energy for a quick damage bonus instead of Claw, or if you time it right you can get a Claw with the damage bonus as well.

Comment by Mightybean

In its current state, it costs too much energy 6 sec duration, 4 sec energy regen(so two secs to attack) that is if you're using it before a ravage otherwise its useless. Better off using AP trinket.

Comment by sureshk

This skill will also start off any tick (energy) timers you have installed (mods)

Comment by Serai

at 70 the energy is better spend elsewhere for more dmg

some rough and inaccurate maththis lasts 6 seconds, so thats 40*6 = 240 white dmg, assuming we open with this we have 70 energy left, we get 2 ticks of energy during the buff so we can spend 110 energy. lets say someone else is mangling and we can shred away, so thats 2 shreds for 84 energy, cause we are lucky we get a omen proc, adding one shred, thus dealing 40*2.25*3*1.3 = 351 yellow dmgthat adds up to 591 dmg,

even pre tbc at 60 this skill was weak and its only purpose was to use it when opening with ravage, but now pounce got a major buff and no one uses ravage anymore.plus this skill didnt even get its upgrade it was supposed to at 70, making this even less usefull than a warriors rend

had a fun time when the second boss of SL used it when he mced everyone, for some reason i couldnt stop laughing when i saw it

Comment by JayRay

Blizzard has noticed that this is a very under-used spell, and it is being changed in WotLK to a 30 second cooldown that costs 0 energy, so druids will be wanting to keep this on CD to maximize their dps.

Comment by Mareric

Considering only white damage and an attack speed of 1 sec, this can equal 60 damage for 30 energy (assuming no misses) also while not triggering global cooldown. Add that you can probably get two Claws off before it runs out, that's an extra 20 damage.

Comment by GamerAmI

Now that this no longer requires energy to cast, I think it may actually see some use. I guess I have to clear up a space on my casting bar for it. This will give you 786 damage from auto-attacks alone. If you manage to get two special attacks in there, you get 1048 damage. Not bad.

Comment by ADneo

its 131 untalanted, but u forgettin that Natural Weapins also increase dmg on tiger's fury, and all specials that will increase dmg will also amp dmg of this while active, so its way mroe than 1k dmg, basicly free

Comment by DrPancake

Read: Increases Attack Power by 1120, but does not effect Finishers or Rake.

Though Talented this ability becomes nigh-Godlike for Burst Damage during a Berserk Stunlock. 60 free Energy, whose effectiveness is doubled due to the effects of Berserk.

Comboed with the current mini-adrenaline rush

Wait, did you call Berserk a "mini" adren rush? It's far more effective then Adren Rush, as all Adren rush does is increase the amount you regenerate. Berserk essentially doubles all energy in your Pool and that you receive for a good 15 sec, giving it a 100 Energy lead over Adren Rush, or 160 if you use Tiger's Fury with KotJ

This was posted before WotLK, you cannot use Tiger's Fury during a berserk anymore due to the sheer ridiculousness of the above. But I'm leaving this up for Historical Purposes.

Comment by ADneo

its actually 144 dmg, not 131, u forgetitn 10% from Natural Weapons, (majority of feral druids will always have this talent).s o 144*6=864 dmg just from auto atatcks. 1152 with 2 mnore specials, so roughly 1k dmg more every 30 sec, pretty good, if some fights go for 10+ min in raid this can easy add 10/15k more dmg for free and even more if u spec to improve it (king of the jungle)

Comment by darkfusion5

Actually the 'scaled' energy boost from a KotJ Tiger's Fury while under Beserk would be 60 * 2 = 120 for a total of 220 Energy rather than 160 energy.

Comment by druidpower

with king of the jungle this becomes an awesome ability.

Comment by Cowcatbear

One very nice thing about this spell is that it isn't linked to the global cooldown, so if you really want to keep it up as long as you can you can easily put it in a macro with shred; something like:

/cast Tiger's fury/cast Shred/script UIErrorsFrame:Clear()

Comment by kover

Just used this ability right after I shapeshifted into cat form and then I got my energy fully restored.

Comment by toocoolforyou1

As of patch 3.0.2 the energy cost has been removed and the cooldown has been increased to 30 seconds.

Comment by DrPancake

Read: Increases Attack Power by 1120 for 6 seconds, but does not effect Finishers, Pounce, or Rake.

Not to terrible even ignoring the 60 Energy from KotJ.

Comment by DrPancake

You can pop tiger's fury and berserk simultaneously, since TF doesn't trigger the GCD, you just have to make sure you use TF first. 160 is accurate if you do that.

Tiger's Fury won't let you start at 160 Energy right before a Berserk...?

Comment by Hoipolloi

Does Tiger's Fury stack with AP ?

Comment by F4c2a

What is the point of this spell? Why not add five more spells along the lines "press this every 20sec to increase your dps for 4sec"? Am I the only one finding this spell completely retarded?

Of course it's a different matter with the energy return - BUT THAT'S TALENTED.

Comment by darkrainmanzx

Do know the damage buff from TF will be removed when u use Berserk.

I shed a tear when i found this out.

Comment by Aera

No, it will not cause your energy bar to go past 100, people. The talent for it only restores 60 energy, not adds 60 energy. (sadly). Very nice for keeping up that energy bar!

Comment by killmurlocs

Also there is now a talent that makes this ability generate 60 energy so save it for the middle of the fight when the additional energy is not wasted.

Comment by AveryZan

They really need to change this to do 30 energy in intervals of 15 seconds rather then 30 seconds. 60 all at once and nothing inbetween for 30 more seconds is a poor design.