19 January, 2018

The demons update includes more polish and ease-of-life work in addition to improvements to tactical combat making demons more unique requiring better tactics to handle and a rework of the trading system.

4 January, 2018

This blog post is the first in a new segment of developer diaries, where we hope to give you insight into upcoming features, changes, and mechanics. In this post we'll talk about survivor health and healing.

8 November, 2017

8 August, 2017

Other than the new Trader's mechanic, this update's main focus was polish. A very large portion of the changes introduced were inspired by player feedback and suggestions. We tried to improve the most annoying parts of the game, improve usability, and make the whole thing smoother. There are also a few new mechanics, a bit of new content, graphical improvements and many bug fixes.

24 May, 2017

In this update, The world outside your base has become a colorful, bloody world with many different biomes, all full of demons, destruction and loot. Everything else in the world has changed as we have re-balanced the game from scratch. New music tracks, improved visuals and much more.