Windows, although the developer has stated that they are looking into porting the game to Linux and Mac

Pricing Scheme

Steam - 10 dollars/eurosGood Old Games 10 dollars - Also DRM-free!Gamersgate 10 dollars/eurosDesura 10 dollars/eurosIt should be noted that there's a 10% off deal during launch week

Screencast Video

Relationship btwn. Reviewer and Product

No affiliation besides liking the game

Intro:

Reus is a god game by dutch indie developer Abbey games. It's a bit of a casual pick up and put down game where each session lasts between 30 and 120 minutes.

The Good

The game has a fantastic cute art style, simple rules and complex interaction. Figuring out how the game works takes a a couple of minutes, but finding out how the rules work with each other is a lot harder. It's also really slow paced without becoming boring, yet can get pretty tense if wars break out or an era is coming to a close.

The needs improvement section

As I stated in my video, I don't think Reus has too much replayability. You can only coax settlements along so many times before it become repetitive. The unlock system, while driving the game by giving you goals, ultimately might seem a bit grindy. As your maximum progress in the start is limited by you being unable to access the more advanced tiles for the game.

How does it compare to similar apps

The game reminds me a bit of those smart phone games where you mix and match elements to get new ones. Except there's a tangible effect rather than just getting new elements. The giants also remind me a bit of Black and White and Shadow of the Colossus. While not really all the similar to the last, it's pretty easy to make comparisons to Black and White.

Conclusions

It's a cool little game that I don't regret dropping 9 dollars on. Even if I only get 8 or so hours out of it. The developers also seem friendly. It seems like it is pretty easy to ask them questions on their forums, where they are pretty active.