Stretchy armed brawler ARMS keeps on getting better and better, and the v5.2.0 update is available to download now.

The stand-out feature here is the addition of the party crash mode called "Big Time ARMS". It's a mode originally reserved for Party Crash where all the fighter's arms are massive, and they deal ridiculous amounts of damage. The matches last about 20 seconds at most, so this is fast and frantic fun.

Let's take a look at Nintendo's own update notes:

The Party Crash mode “Big Time ARMS” can now be selected in regular battle as well, so you can try something a little different. Feel free to use it as a handicap!

Prior to battle, when selecting ARMS, you can toggle this on and off with the Y button.

This feature can be used in Versus – Fight.

Can’t be used in online battles.

Added 15 new images to Gallery.

Fixed issue where fighters with super armor would not have their ARMS disabled by electric attacks during a rush attack.

Fixed issue where a noise would repeatedly play if communication was lost while Dr. Coyle had her extra ARMS out.

Adjusted abilities of some fighters and ARMS as follows.

Fighters / Arms

Adjustments

Springtron

Specs improved thanks to a certain girl genius! Movement during a super charge has been greatly increased.
He’s a little heavier now, but that’s fine!
Movement speed for normal jumps has decreased.

Lola Pop

Increased movement speed when jumping.

Misango

Rush gauge now fills at a rate equal to other fighters during normal times.
Also made it somewhat less difficult for the rush gauge to fill when blue or red.

Byte & Barq

When jumping while on top of Barq, fixed an issue where a shockwave could be seen emanating from Byte as well.
Fixed an issue where, under certain conditions, the switch on Barqs head would stay pushed in.

Darren is Nintendo Life’s Batman: fearless in the face of danger, he loves gadgets and talking in a really, really deep voice. As Operations Director he stays mostly behind the scenes in a room he insists on calling “The Batcave”.