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Jobs RSS feed - Ethas Development Team - Mod DBSubscribe to the Mod DB Ethas Development Team game development jobs feed, to receive the latest job ads from experienced hire positions at commercial companies to indepented help wanted roles in game mod teams.en-usThu, 24 May 2018 17:45:59 +0000Copyright 2018, DBolical Pty LtdJobs180 Jobs RSS feed - Ethas Development Team - Mod DBhttps://static.moddb.com/cutoff/images/logos/rss.pnghttps://www.moddb.com/company/ethas-development-team/jobs
12090World Builder/Level Designerhttps://www.moddb.com/company/ethas-development-team/jobs/world-builderlevel-designer1
Tue, 11 Feb 2014 23:08:26 +0000jobs7058Hey everybody, Elijah Houck here, co-creator and lead world/level designer for Ethas: Embrace of Destiny (https://www.moddb.com/mods/ethas-embrace-of-destiny) and creator of Alton, IL. We're looking to add one more talented level designer to help us shape our current project, Ethas. The mod spans the entirety of two countries, with a total playable area that is a tad larger than Skyrim. We are an experienced team with most of us having large completed projects under our belt, and as such, we are looking for somebody that knows their stuff!
What you'll be doing:
* Helping shape the world of Ethas, a land made of many diverse environments
* Creating interesting and unique dungeons and various other interiors, including large, living towns
* Crafting narrative through exploration, using the land and the spaces below it to help tell a story
It would be great if...:
* You have experience designing exterior locations for large-world projects
* You have created one or more well-crafted dungeons
* You have plenty of experience in the Creation Kit or other Bethesda editors
* Any other relevant skills (modeling, scripting, etc.) are not required, but would be a huge plus!
We're a very laid back and fairly small (on purpose) team. As anyone on the team can tell you, Justin (who is the other co-creator) and I don't bark out orders - we let the team have freedom to work on what they want. Sure, we occasionally have deadlines if we want to show off a certain part of Ethas by a certain date, but for the most part, it's up to you.
We synchronize all of our material through Dropbox, so if you have an account, that'd be great! If not, we'll help you get one set up and linked to our team folder. We also have an IRC channel, and it is our main means of communication with the team.
]]>World Builder/Level DesignerHey everybody, Elijah Houck here, co-creator and lead world/level designer for Ethas: Embrace of Destiny (https://www.moddb.com/mods/ethas-embrace-of-destiny) and creator of Alton, IL. We're looking to add one more talented level designer to help us shape our current project, Ethas. The mod spans the entirety of two countries, with a total playable area that is a tad larger than Skyrim. We are an experienced team with most of us having large completed projects under our belt, and as such, we are looking for somebody that knows their stuff!
What you'll be doing:
* Helping shape the world of Ethas, a land made of many diverse environments
* Creating interesting and unique dungeons and various other interiors, including large, living towns
* Crafting narrative through exploration, using the land and the spaces below it to help tell a story
It would be great if...:
* You have experience designing exterior locations for large-world projects
* You have created one or more well-crafted dungeons
* You have plenty of experience in the Creation Kit or other Bethesda editors
* Any other relevant skills (modeling, scripting, etc.) are not required, but would be a huge plus!
We're a very laid back and fairly small (on purpose) team. As anyone on the team can tell you, Justin (who is the other co-creator) and I don't bark out orders - we let the team have freedom to work on what they want. Sure, we occasionally have deadlines if we want to show off a certain part of Ethas by a certain date, but for the most part, it's up to you.
We synchronize all of our material through Dropbox, so if you have an account, that'd be great! If not, we'll help you get one set up and linked to our team folder. We also have an IRC channel, and it is our main means of communication with the team.
3d/Armor Modelerhttps://www.moddb.com/company/ethas-development-team/jobs/3darmor-modeler
Mon, 05 Nov 2012 00:16:45 +0000jobs4516The Ethas team is looking for an Armor Modeler!
We are currently in need of an experienced modeler able to model and texture armor assets for the mod Ethas: Embrace of Destiny, for the Elder Scrolls V: Skyrim, which can be viewed here; https://www.moddb.com/mods/ethas-embrace-of-destiny
The art style/direction we're going for our armor is more of a medieval style, similar to a Game of Thrones/Witcher 2 style and/or Oblivion style. In other words, non-nordic armor with no fur.
The medium which you use to create your armor is of no restriction, just as long as you're able to export to a usable format within 3ds Max, such as .obj or .3ds
Edit; Since moddb doesn't seem to make an indication of it (even though there's a check box for it), this is an unpaid job.
If you're interested in working with us, let us know!]]>3d/Armor ModelerThe Ethas team is looking for an Armor Modeler!
We are currently in need of an experienced modeler able to model and texture armor assets for the mod Ethas: Embrace of Destiny, for the Elder Scrolls V: Skyrim, which can be viewed here; https://www.moddb.com/mods/ethas-embrace-of-destiny
The art style/direction we're going for our armor is more of a medieval style, similar to a Game of Thrones/Witcher 2 style and/or Oblivion style. In other words, non-nordic armor with no fur.
The medium which you use to create your armor is of no restriction, just as long as you're able to export to a usable format within 3ds Max, such as .obj or .3ds
Edit; Since moddb doesn't seem to make an indication of it (even though there's a check box for it), this is an unpaid job.
If you're interested in working with us, let us know!