I payed my basic 25$ or 35$ for the game when it was first in kickstarter, been waiting ever since.

I too would like to see such a game exist, however the time since the game was introduced till now is pretty much preposterous, yes it's Chris Roberts and he was always "release when it's done" and his games were always delayed but this is way too much when compered to anything, the game should have been out by now in it's full glory when one considers all the money that was raised for the game and when looking on the industry on a whole.

However seems like people are willing to buy into these 200 pound and more space ships and packs, the game still moves forward and seems to give value to some people, so I wait, either it comes out someday and it's a good game, or it'll just be another mediocre or even a dud, whatever the case I'm fine with what I had put on it and it's a nice story to revisit every several months/year and talk about how incredible this game journey is (be it for better or worse from your POV).

I still don't know how to summon a ship. Or get into one that spawns on the platform before someone else does. Do people have to spawn the ship? Does it belong just to them? Who knows, figure that shit out!

The derp is we're 6 years in and how many millions? And the game is still a buggy mess as all your derpy clips show. That's fucking disgusting at this point. Course using a shitty engine like Cryengine was their first mistake.

The derp is we're 6 years in and how many millions? And the game is still a buggy mess as all your derpy clips show. That's fucking disgusting at this point. Course using a shitty engine like Cryengine was their first mistake.

You guys are getting too hung up on the idea of a "release date". The only things that matter are:

1. Is it playable?
2. Can you enjoy it? (which is kind of the same question as #1).

If the answer is "yes" then who cares if it's "released"? I've seen plenty of released games that weren't worth my time.

I'm not defending Star Citizen in any way. I have no idea how it plays or what's implemented. But I did spend 30+ years in the software industry and the trend has definitely been towards a more continuous delivery of customer "value" as opposed to a "one and done" release. That doesn't work with all games, but it definitely could in an open world, loose rules kind of game that seems to be what Star Citizen is aiming for.

Has anyone actually played this thing? Is it "fun" yet?

The issue is feature creep. Rather than finish up on the important stuff, then add features later, they keep adding shit to the to-do list. For this reason, the game will never be finished, and their dev team(s) get spread too thin.

There comes a point where you need to trim the fat and focus on the important stuff; and that's not happening with this game.

The issue is feature creep. Rather than finish up on the important stuff, then add features later, they keep adding shit to the to-do list. For this reason, the game will never be finished, and their dev team(s) get spread too thin.

There comes a point where you need to trim the fat and focus on the important stuff; and that's not happening with this game.

Nail on the head, and it's why this "game" will never be finished. Without being beholden to a publisher he has no one to answer to. He tried this same shit with Freelancer and that game nearly never saw the light of day either.

They should have shipped a core product then added all this extra crap later. Instead SC has layers of feature creep with no end in sight and 200 dollar+ ships won't keep them afloat forever, at some point people realize what a ponzi scheme the development of this game is and what a lack of direction and focus Chris Roberts has. This is how he's been for years going back to Origin so I'm not sure why it's so shocking to see for some people, watching this fail hard, which is exactly what it's doing.

The game will never be finished because their only source of revenue is pictures of vehicles and promises to the most naive of backers. They started selling tanks a year ago and there isn't even so much as a hint of them in the game. You can buy parcels of land on planets that don't exist. People with likely mental disorders are throwing real money at literally nothing.