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Can it be done by any GB emulators on the DS? I have lameboy now but it seems to only have SGB colors and black and white. I can turn SGB emulation off and keep GBC set to Always but then it's only B&W.

Can it be done by any GB emulators on the DS? I have lameboy now but it seems to only have SGB colors and black and white. I can turn SGB emulation off and keep GBC set to Always but then it's only B&W.

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LAMEBOY AFAIK can use gameboy sgb colors but I think it has to be specified in the .ini file or something .. cannot remember??

Can it be done by any GB emulators on the DS? I have lameboy now but it seems to only have SGB colors and black and white. I can turn SGB emulation off and keep GBC set to Always but then it's only B&W.

Click to expand...

LAMEBOY AFAIK can use gameboy sgb colors but I think it has to be specified in the .ini file or something .. cannot remember??

Click to expand...

SGB colors can be turned on in the GUI but thats not what I want. I want it to have the same colors as if it were being played in a GBC (some colors but not like SGB)

Sadly, there's still no true SGB emulator for any system. Not even PC.

Emulators can use a game's included SGB borders and palettes. But not 16-bit features like the SGB menu, since that'd require emulating GB and SNES at the same time.

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He's not looking for SGB support, he's looking for GBC colours support. The GBC BIOS included custom colours for scores of original Game Boy games; obviously, it had no way of knowing when to switch palettes, since those games only had one palette, so it would just use one four-colour palette for the length of the game.

The point is that since the colors were stored directly on the undumpable GBC BIOS, you cannot automatically get these colorizations on any emulator ever. Emulators that do have this feature probably made their own databases of color information for different games, recreating the palettes to the best of their ability.