I have just been thinking recently about the blogosphere on this
wiki and how the versus blogs here haven't been the most
successful, either ending up ignored, or leading to protracted
discussions with little progression, often becoming full-blown
flamewars. This blog, however, focuses on something we're generally
less invested in: the adversaries we dispatch along our way without
much thought, unless the efforts of either the writers or AI coders
guarantee otherwise. Because listing all enemies from the franchise
or from a single game would be far too much work, here are the
three selected entries for this blog, accompanied by polls and
supporting images.

So, these are the today's polls. I hope they made a nice change
from the usual blogs …

On this wiki there’s now a huge debate about the feasibility of
sequels (or even just prequels/interquels) to our beloved Mass
Effect. I have decided to contribute and design what I think could
be a possible storyline for Mass Effect 4, set 50 to 80 years after
ME3.

The Reaper War has been the greatest challenge the galactic
community has known. Yet, it has been overcome where no other cycle
has done so before, thanks to the unprecedented effort of the
entire galaxy and heroism of the Commander Shepard. It was through
their actions in the Battle for Earth that the Crucible has been
activated to save the races of the galaxy from certain
annihilation.

Yet, the price was huge. The combined casualties from all
stages of war have reached trillion…

This blog is about the Catalyst (alternatively known as the
Starchild) we all know and hate. His main flaw (besides popping up
at the last 15 minutes for no reason) is his logic of harvesting
organic life in order to prevent it getting destroyed by
synthetics. I won't go into great detail on them here (especially
since other users have already done that for me), but two of them
are especially jarring:

The "organics vs. synthetics" conflict can be avoided by simply
using Reapers powers of speech and/or indoctrination to warn the
current organics and destroy any research stations that try to
create advanced synthetics (for added impact, the scientists could
be huskified in order to truly drive the point home.)