Sometimes I really hate flat-thread forums. It makes having multiple conversations at once really hard.

xspeedballx wrote:I have never actually saved absolution. I usually attempt to get level 3 in 2-3 kills and then humility/absolution right after that.

I agree that an early Absolution is almost always the better move, especially if you have an eye towards escaping out from under GG's thumb. I didn't have a compelling reason to wait other than I felt like it.

q 3 wrote:The hardest thing for me with GG is remembering to use my fireballs before taking Humility. (Although you don't really need to do the physical attacks the way you did, unless you were regen fighting and I didn't notice. Just fireball away, then take Humility, then attack attack attack.)

The exact order wasn't important, other than that the fireball had to come before the Humility. The reason that I damaged the dragon first was because I wanted to be absolutely sure that I could finish it off without needing a fireball. Once I see the Victory prediction, I know for sure that I'm not just making a careless mistake.

One other suggestion I'd make is when you were thinking about killing that level 5 serpent at level 2 but thought you could take a level 6 monster - hold out for better! Think about what level of monster you'd want to kill after you level up, and if there are none of those monsters visible you'll need to explore more to find them anyway, so you may as well get some exploration in now in case you find a more tempting target for your current level. (Ignoring the effects of Patches, obviously.)

You're probably right. The reason I hesitated was because I wasn't %100 sure I'd be able to take a 6, I just thought that it was likely. Still, with 5 level-6 monsters on a map, the odds were good that I would have found a favorable match-up.

Darvin wrote:Why didn't you use cleansing here? The first hit is only five piety, which will pay for itself if it lets you smack-down a higher-level monster. It's absolute shit after that due to its rapidly increasing cost, though...

While I said in my caption that I was gong to stick with GG for the long haul, in truth I was still thinking about grabbing Enlightenment and then converting out. That being the case, I couldn't afford to waste any piety at all. I still think I could have converted out if I really wanted to. Sacrificing the tower shield, pendant of health, and patches would've put me over the top. But at that point, I thought it might be better for demonstration purposes to show how to use GG if you can't escape.

Anyways, this is a great demonstration of how to use dedicated GG. It'll more than cover your needs (similar to Taurog) in normal and some hard difficulty dungeons, but the loss of potions and popcorn will hurt more than it helps in the more difficult scenarios.

I 100% agree that staying with GG all the way through to the end is a losing proposition on all but the mildest of dungeons. You either need to leave early, or enter his religion with a giant stockpile of piety from some other source (usually, Binlor and/or Agnostic's Collar).

Avatar wrote:Either I suck, or I just think I suck cause it's hard to get high level kills in Vicious dungeons, but you make me feel lame.

I can safely say that you are way more skilled than me. I can just barely squeak past most of the Vicious dungeons, and I don't think that I beat Complicated Tasks 5 at all until the Orb of Zot was introduced.

In Vicious dungeons, it's hard to get kills even one level above your own. Insane 50+ xp catapults are flat out impossible. Totally different game. I do have material for a Dragon Isles demo, but it's with an orc berserker, which is basically easy mode for a dungeon that relies so heavily on magic damage.

But anyways, nice run. It really showcases GG to new players. Okay, this is officially my favorite thread.

In this run, I use an unlikely combination of hard work and unholy magic to stomp the berserker camp. If my luck had been slightly better, I would have had the opportunity to use the even more unlikely combination of hard work, unholy magic, and holy worship.

My bloodmage starts out right next to an altar of Binlor. This is too good to pass up. You should always take Binlor if you find him during the exploration phase, even if you have no interest in his boons.

This is why. Look at my piety, and look at how little black space I've used. Granted, I'm using the almost perfect combination of BLUDTOPOWA and the crystal ball, but this would be amazing even if I were getting half of that piety.

Incidentally, the absolutely perfect scenario would be to be playing wizard with the crystal ball who just happened to find a BLUDTOPOWA laying next to Binlor's altar. I've had that happen once, and it was glorious.

Look at this. I'm almost at the piety cap, and I still haven't even found my first suitable monster. At this point, I am periodically dumping piety into Stone Heart. Each usage costs me 10 piety, reduces all monster resistances by 5, and grants me 3% magic resistance. It also destroys 10 walls, so you don't want to go overboard. It would be a shame to waste black space because you couldn't find anymore walls.

I still haven't found any level-2 monsters, but it doesn't matter anymore. Check this troll out. Ten successive Stone Hearts have dropped his resistances from 50% each all the way down to zero. Moreover, I now have 30% resistance against his attacks. The frozen trolls have gone from being super annoying to being under-statted xp piggy banks.

I chase the troll into a corner using fireballs. He heals the damage incurred during the chase just fine, but now he has ten levels of burning built up.

It turns out that I needed to use a mana potion to completely finish him off, but it was worth it.

For my next trick, I corner and kill a troll-6. The troll-7 would have been an even better target, but I didn't find him until I had already invested piles of mana into the 6, and just didn't feel like starting over.

I'm also feeling a little frustrated here. Binlor has nothing left to offer that I want. I'm using my spare mana to dig out walls to offset the piety loss from level gain, but I really, really want to find a different god and cash in on all of this piety that I'm sitting on.

I really wish that the last patch hadn't broken JJ. Right now, I'm stuck at 2 altars per map, when I could potentially be having 4.

from here, I target a Warlock-7.

After which, I am able to target a Warlock-8.

No point in screwing around now. I can end the game from here. Since I've given up on finding an alternative god, I go ahead and use Binlor's Stone Skin boon to give me some easy physical shots against the boss. I make the physical attacks first, then start regen-fighting with fireballs. Doing it the other way around would have exposed me to his berserker attacks.

While the fight is going on, I find an altar to Glowing Guardian just north of my starting point. If only I had found that from the beginning! I'll talk about what could have been at the end of this story.

The boss is about to be toast.

And Lord Gobb isn't very dangerous when he's been stripped of his magic resistance and is facing an all-fireball strategy. I didn't even have to use any of my blood pools.

I really wish I had known about Glowing Guardian from the start. Usually, he is a terrible choice for a bloodmage, because he punishes the usage of literally every single one of your class powers. But this is a special case. With Binlor+BLUDTOPOWA, I had so much piety that I could have bought 10 levels of Stone Heart, rebuilt my piety back to 100, and then converted to GG, all at 1st level. While GG gets mad whenever you turn BLUDTOPOWA on, he doesn't punish you for merely having it active. Since I never needed to turn my bloodmagic off to begin with, I would have been able to fly under GG's radar.

With the 50 piety left over from conversion, it would have been easy to take a level-2 Absolution + Humility, followed by a mid-game Enlightenment, and then a conversion back to Binlor. The whole thing is so deliciously perverse; I wish I could have pulled it off.

Epilogue:Right as I was posting this, I ran into this situation:

I'll leave it up to the reader to guess what my strategy was for that level!

Last edited by Sidestepper on Thu Feb 23, 2012 4:09 am, edited 2 times in total.

Dang you got lucky there. If only that was annotated, you could teach newbies the definition of CRUSHING a dungeon.

And nice berserker camp run.

As for Vicious runs, it's a practice thing. I have spent so much time trying to get monster classes that I naturally became good a Vicious dungeons. And the only reason I had the dedication to do that is my perfectionist nature. Just keep hacking away at them, it gets easier and easier. Heck, I have 5 naga city wins!