Given how unconventional the name is as a title for...well, anything, I agree with this.The game's name is never really pronounced through voice over work either, unless you see the japanese characters that demonstrate it's "yeez" over "wise".

If I'm not mistaken, didn't the manual of the first north-american release of Ys mentionned it was pronunced "eece" as in the word "fleece"? It also seems confirmed by the the original writing イース or iisu, which does use a hard "s" pronunciation over a softer "z", so I guess both yeez or wise would be wrong. And since it's in katakana, we can consider that it is only the closest way possible to render the intended pronunciation in Japanese. Hence I think that we can consider "eece" as the official pronunciation, or either way the closest one we can have in English, especially since it was in an official release and that the japanese pronunciation seems to confirm it.

Given how unconventional the name is as a title for...well, anything, I agree with this.The game's name is never really pronounced through voice over work either, unless you see the japanese characters that demonstrate it's "yeez" over "wise".

If I'm not mistaken, didn't the manual of the first north-american release of Ys mentionned it was pronunced "eece" as in the word "fleece"? It also seems confirmed by the the original writing イース or iisu, which does use a hard "s" pronunciation over a softer "z", so I guess both yeez or wise would be wrong. And since it's in katakana, we can consider that it is only the closest way possible to render the intended pronunciation in Japanese. Hence I think that we can consider "eece" as the official pronunciation, or either way the closest one we can have in English, especially since it was in an official release and that the japanese pronunciation seems to confirm it.

The name Ys is based on a legendary French city that was supposedly lost in the ocean. According to Wikipedia, the proper pronunciation of that city's name is EESS, which I think is the same as what you are saying.

Given how unconventional the name is as a title for...well, anything, I agree with this.The game's name is never really pronounced through voice over work either, unless you see the japanese characters that demonstrate it's "yeez" over "wise".

If I'm not mistaken, didn't the manual of the first north-american release of Ys mentionned it was pronunced "eece" as in the word "fleece"? It also seems confirmed by the the original writing イース or iisu, which does use a hard "s" pronunciation over a softer "z", so I guess both yeez or wise would be wrong. And since it's in katakana, we can consider that it is only the closest way possible to render the intended pronunciation in Japanese. Hence I think that we can consider "eece" as the official pronunciation, or either way the closest one we can have in English, especially since it was in an official release and that the japanese pronunciation seems to confirm it.

The name Ys is based on a legendary French city that was supposedly lost in the ocean. According to Wikipedia, the proper pronunciation of that city's name is EESS, which I think is the same as what you are saying.

This is correct. Also, in the opening intro to Ys Origin (which is spoken in French) they use the "eece" pronunciation.

So I saw this topic pop up, and the Ys series has been on my radar since IV was announced for localization. So I bought the first one. Try it out. Six hours later I emerge with one thought. F*ck Dark Fact.

So I saw this topic pop up, and the Ys series has been on my radar since IV was announced for localization. So I bought the first one. Try it out. Six hours later I emerge with one thought. F*ck Dark Fact.

(Assuming you're playing Chronicles. If not, WTF?)

Okay, the thing with Dark Fact. You want to kill him as quickly as possible.

His hit box is kind of on his feet, so note that.

Anyway, with Ys 1 -- at least in Chronicles idk if the original TG16 one was different -- you only do damage when you're moving.

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Note that Dark Fact moves at ABOUT the same speed you do. What you want to try to do is plant yourself towards his feet and move along with him, so that you keep doing damage but don't fall in the pits. If you can keep in constant contact with him while moving you do a LOT of damage.

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o/` I do not feel joy o/`o/` I do not dream o/`o/` I only stare at the door and smoke o/`

Yeah I'm playing Chronicles. I had beaten him before I posted. He was just a giant asshole. On to Ys 2! Really surprised how much I liked the game. I used a PS4 controller, and the bump system just clicks when your using a analog stick instead of a keyboard.

wrt bump combat, the one thing I didn't like about Chronicles compared to the original Ys 4s is that you can pin enemies.

In Dawn and Mask, if you push an enemy into the wall, they'll squeeze out and quite possibly kill you really fast. Made spacial awareness and combat a fair bit trickier and definitely required some more strategy/spacial awareness.

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o/` I do not feel joy o/`o/` I do not dream o/`o/` I only stare at the door and smoke o/`

I agree that by the end of Ys, and a fair bit before that, the combat became completely useless. Once I got to level 10, there was no more point for me to fight enemies, and I just wormed my way through them. Dark Fact is seriously an excellent boss though, hard as nails, yet epic at the same time.

Ys 2 the leveling thing seems like a non-issue now. 55 levels, magic, and tougher enemies seems like it will keep me invested for the longer runtime.

I agree that by the end of Ys, and a fair bit before that, the combat became completely useless. Once I got to level 10, there was no more point for me to fight enemies, and I just wormed my way through them. Dark Fact is seriously an excellent boss though, hard as nails, yet epic at the same time.

Ys 2 the leveling thing seems like a non-issue now. 55 levels, magic, and tougher enemies seems like it will keep me invested for the longer runtime.

I think on the hardest difficulty, the normal enemies can one-hit you even if you're high level or something.

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o/` I do not feel joy o/`o/` I do not dream o/`o/` I only stare at the door and smoke o/`

I grew up playing YS 2: Special, which was a Korean PC port remake thingy done by Mantra. It had a separate button for attacks, so you can imagine my surprise when I learned the YS 2 that was common here was a bump attack game.