This is just a bugfix release that addresses one critical issue with loading of 7z files.

The complete list of changes from 1.8.5:

* 7z loader could crash on some files due to memory corruption while converting lump names
* fixed a problem with using Thing_Raise on monsters using the 'canraise' state flag.
* made interpolation of angle changes via ACS and DECORATE an opt-in feature instead of forcing it unconditionally, restoring default behavior to what it was before 1.8.5.

Last edited by Graf Zahl on Fri Dec 04, 2015 22:22, edited 1 time in total.

The download here is 5,279,744 bytes in size while a current development build is 5,607,424 bytes in size. Additionally, the newest development build took the "licences" ZIP file and turned it into "glew32" DLL file. I assume you haven't listed the newest build because it either wasn't hardly a change from 1.8.6 or those others aren't official.