MafiaLife is a new style of Mafia role-playing gaming (MRPG). MafiaLife has more features to control your player actions, and more details to challenge your game experience than any mafia game in the industry.MafiaLife is a game built around virtual life in the mafia. You get to build your mobster's specialties, attributes, and characteristics while trying to stay out of trouble, the hospital, and jail. You work and interact with other MafiaLife players to try and keep your crime family, your crew, and yourself on top of the leader board.

Why we do it?

Simply put, MafiaLife delivers. The graphics are attractive. The crimes are cool. You can hire other mobsters, put other players out of business, ruin other families. This is the mobster life at its best.

In MafiaLife, you can devote any amount of time to playing and still coexist with the other players competitively. Any time you put in can be used to build your mobster and/or work with your family to do crimes. Play for 5 minutes to accept job invitations and level up, or play 10 minutes to earn mob cash and attack someone for your boss. It’s all up to you in this MafiaLife. One of the greatest parts of MafiaLife is that success is determined by each player’s individual goal at that moment. One player may want to clip his opponent. Another may want to help his family’s turf war by blowing up a few businesses. A third player can declare his twolevel movement on the leader board a win if that’s what he’s working for. There are many ways to “win” at MafiaLife, because it’s up to each player. But there is no end to the gameplay of MafiaLife. In MafiaLife there is a never-ending challenge to develop your character individually, build your crew cooperatively, and interact as a crime family to commit unlimited crimes. No other mafia game allows for one-on-one, crew-on-crew, and family-on-family competitions. No other mafia game caters to both the “elite everyday” and the “sometimes casual” gamer, and keeps them both addicted.

How did we get started?

MafiaLife was started by a regular “Dungeons and Dragons” fan. In “Dungeons and Dragons”, players created characters and lived imaginary lives within the world of the “Dungeon Master”. There was no end to the game - it went forever. As a fan of the digital computer age and the mafia genre, it seemed natural to
create a digital role-playing mafia world on the Internet.