I thought I made the wrong decision at first, but really the Oculus Touch controllers added so much to the experience and they are so intuitive to use. I'm sure that Vive controllers are much more realistic for holding objects (swords, golf clubs, bats) and of course out of the box roomscale. I'm still waiting on my 3rd oculus sensor to ship for experimental positioning.

I Expect You to Die -- Great seated puzzle gameplay just wish it was longer.Dead and Buried -- Shootouts with other people ducking behind shit was unrealSuperhot VR -- Insane fun w/bullet time and weapons.Climb -- Didn't live up to hype for me maybe because I never played w/controller.AltSpaceVR -- This was super interesting watching stand up comedians and then Reggie Watts did a live show one night.

I bought Chronos and Arizona Sunshine during xmas sale but haven't played yet.

^^Not sure if trolling or serious...I think they're totally worth it. There's a decent selection of stuff out and some of the games are incredibly fun. I've put quite a few hours on it since I got it on Monday.

^It basically let's you play any Oculus games on the HTC Vive ever since Oculus/FaceBook removed the hardware DRM check.

I was considering the Oculus but couldn't justify it after picking up a <$600 Vive kit plus being able to play Oculus games on it.

Also Space Pirate Trainer is the shit. You feel like you're in the matrix dodging bullets and the weapons/power ups are great.

Now, I can actually control oversteer on mid-engined cars on Assetto Corsa

I haven't really looked into it much, but I had intended to watch a lot of 3D/360 videos (wing suits, far off places and such). I mean real-life footage and not rendered. If anyone has any advice, please share.