Guess I also want to note after polling a few people it seemed worthless to have anything other than the "dump all items" usage, so this version of the *ouch summoners just dumps them all. Saves on a lot of complexity in the use page, and there's really no reason someone might want to summon one but not all, that I can think of.

Very nice ideas, I'd love to see some of them in the future. I don't know w

Ryme wrote:

Guess I also want to note after polling a few people it seemed worthless to have anything other than the "dump all items" usage, so this version of the *ouch summoners just dumps them all. Saves on a lot of complexity in the use page, and there's really no reason someone might want to summon one but not all, that I can think of.

I agree to this. The pouch has different modifier with each version, which one might actually want (OK, maybe it's just me who needs the 1% item drops bonus). But for the couch I can't think of any reason not to dump it. It just makes it very hard (at this point close to impossible) to have one of each in the MD

Hopefully????! You're damn right I addressed this already. You can't use the doll on any UR, boss*, or scaling creature.

*Boss is defined both as final bosses, and also as any foe that has a quest-related consequence for beating it. This would include some of the holiday foes, but they're scaling and get included anyway.

But you must have some definitive link to a scaling enemy, right? An id of some sort? But meh, maybe it's not setup the way I'm thinking. I figure every encounter has an id, scaling or not, and you have blanks or something to indicate if it's scaling, and if it is, it scales it according to the formulas. So if you just saved that id with the voodoo doll, it wouldn't recreate the 1 hp robots, it'd just make sure you got the robot with that name and it'd do the scaling as usual. :/

What monster? Remember, they don't work on scaling, URs and one time bosses.

They also don't work on some other specific cases. VIP guest and sphinx are the ones I found so far.Strangely, chemist and pitch-black knight can be voodooed, but sphinx cannot. One wanders what logic is used.Also, Blotto sotto capo can be voodooed but VIP guest cannot.

Quest-related creatures can't be imprinted. The VIP guest is such a creature. The others aren't, so the results are mostly to be expected, except for the sphinx, which isn't a quest creature but has been marked as such. I'm still trying to figure out if there was a quest of some sort I meant to apply to the thing, or if that's an accident.

Quest-related creatures can't be imprinted. The VIP guest is such a creature. The others aren't, so the results are mostly to be expected, except for the sphinx, which isn't a quest creature but has been marked as such. I'm still trying to figure out if there was a quest of some sort I meant to apply to the thing, or if that's an accident.

Curious. According to the code, those two are only "quest foes" while you're in the quest. Once you've finished with their respective steps, either of them should be imprintable. This appears to be the case when I test it. Muhandes, were you in the middle of the quest when you tested these?