"Incoming fall of a large military satellite confirmed. Commence attack operations."

-AWACS Heavy Cloud

The SOLG program was an abandoned program performed by an unknown country during the aftermath of the Ulysses Disaster. It led to the creation of various combat satellites, which would later be commandeered by the USEA Federation during Operation Eternal Liberation. These satellites were attempted to be dropped onto the Earth in a massive terrorist attack, but it proved to be a failure thanks to the United Nations Forces's mercenaries.

The SOLG program involved the creation of military combat satellites equipped with kinetic energy weapons. Such weaponry would be able to perform kinetic bombardment from anywhere in the world using various metal rods equipped on the bodies of the satellites; however, for some reason, the project was abandoned and the satellites left in orbit.

During Operation Eternal Liberation, the USEA Federation came in control of the various satellites. The kinetic platforms were out of commission, so they decided to drop the satellites onto Tokyo to cause massive damage to the populace. The United Nations Forces responded by deploying their mercenary forces to destroy the incoming satellites. Thus far, all of the satellites commanded to fall have been destroyed, likely falling into Tokyo Bay and causing no damage to the city.

<<SATELLITE INTERCEPTION>>

Description:

We have reports that the abandoned military satellite, "SOLG -Schroeter-", has started a descent toward the center of an urban region. The details are still being confirmed, but it is apparently an attempt by the enemy to cause catastrophic damage. Your mission is to destroy the SOLG as it falls and minimize impact damage. We also have reports that enemy air forces have been deployed in the region, and the operation is expected to be an extremely difficult one. All units, be fully prepared for this mission.

SATELLITE INTERCEPTION I

Players spawn above Tokyo Bay, each team on each side of the radar, as SOLG -Schroeter- begins to fall towards the city. Four sets of targets must be destroyed, starting with Schroeter's Solar Array Wings (SAWs) and exterior MAG panels. Both the SAWs and MAG panels should prove easy to destroy. All of these will fly backwards towards the players when they break off after being destroyed, and a large and damaging fire will begin at the front of the satellite after some SAWs are destroyed, so players must exercise caution to not get physically damaged.

After all SAWs and MAG panels are destroyed, all of Schroeter's Kinetic Energy Weapon (KEW) shells will be target-able. Its Tactical Laser System defenses will activate, however, so players must avoid being damaged by the lasers as they engage this set of targets. Smaller panels will also start falling off of Schroeter, just as damaging as the previous panels. About halfway through destroying the KEW shells, a squadron of Su-47 Berkuts will enter the area and engage the players. These are not mission-important, but should be destroyed for the S rank.

After all of the KEW shells are destroyed, the four core units at the front of the satellite can be targeted and destroyed. More laser units will activate on the body of the satellite, and the fire at the front of the satellite will still be burning, so players must continue to exercise caution.

After the four core units are destroyed, the back of the satellite will open up, allowing players to destroy the special artillery shell located within Schroeter. Destroying this will bring an end to SOLG -Schroeter- and complete the mission.

The mission ends when time runs out or when the special artillery shell is destroyed, whichever comes first.

I remember when you can go through the battery and destroy it, but where's the fun in that? Besides, "The Unsung War" was playing (Fricken love that song!). In Ace Combat Infinity, it's not that easy...