2016: Evan Higgins

Video Game payers are used to making choices that affect the world in which their games exist. They can choose to act or say certain things that will change the outcome of not only their personal story, but also the world their avatar inhabits. But what if we let players affect stories that exist outside of the in-game world? Reimagining Worlds: Player Choice & Fictional Universes is a project centered on a short branching path video game that allows players to alter the story of the ending of Harry Potter and the Deathly Hallows. The outcomes of testing this game on fans resulted in various findings that help to demonstrate how players interact with fictional worlds and the stories that are deemed canonical within them. [Project Report]