Thank god for the push-to-talk and mute options. I'm not sure they really thought through what having constant voice communications always ON really meant for the game. 10+ mouth breathers, random music, screaming children, barking dogs, and the one jackass who uses desktop speakers and sends every one of those other sounds through your ears a SECOND time... ugh. At least they pushed that feature out quickly, once they had some feedback on it.

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