Isle of Conquest:
- Castle main doors now have LoS.
- Vehicles now correctly respawn at their bases, instead of where they were killed.
- Gunship teleport only applies 1 stack of parachute.
- Horde base 4th stack of explosives respawn time fixed.

Spine of Deathwing(Dragon Soul):
- Heroic Searing Plasma is no longer shown as a buff.

Hunter:
- Fixed a bug that caused problems when misdirection was removed inproperly.

Update:
(4.3.4)
-Ring of Frost hotfix
-Epic gems are added to the Conquest Quartermasters
-Parfums available only during Love is in the Air world event

Since mostly it'll be pointless to make a topic,can i ask who "fixed"mushroom glyph? they're useless right now as even my raid/party members can kill them cause they're..."hostile" targeted for everyone and since they have 23 hp..imagine that even an critter can kill my mushroom.

For a monster cataclysm's rogue isn't important a damage, he can heal 8-9k per second with recuperate and attack again the target with full hp after vanish I tried rogue, with vicious gear then character don't have a anti-class except frost mage

@Veter i don't know what do you mean with this calculation but, i am sure that rogue can heal better of a blood dk with 9k each 2-3 sec

Man, Rogue heals 1 time every 3 seconds, the only reason of the heal can be around 7-8k is for both healing talents, without those talents the heal is around 5k, thats all... about B Dk's ppl says that those worms are healing too much, even more than what they should heal, every body knows that rogues are the weakest melee class talking about armor, without defensives cd's, rogues can be more weak than mages talking about armor, leather... :/