Bethesda has released Update 19 for Fallout 76, and it adds a significant amount of new content to its multiplayer take on the beloved RPG series. For one, you can now finally customize the clothes that your allies wear by sharing your wardrobe with them. These outfits are purely cosmetic, however, and they cannot wear power armor or carry specific weapons.

The patch adds support for some upcoming limited-time events on the Fallout 76 calendar. Starting May 21, players can hunt Mole Miners in order to obtain their loot, which is sorted into three different tiers of rarity. Soon after that, the Fasnacht Parade will make its return, which tasks players with protecting marchers in a parade route. Additionally, the patch introduces more challenges for Nuclear Winter, which is 76’s 52-player battle royale mode.

As with previous patches, Update 19 tweaks a large number of small aspects of the game, fixing many bugs and adjusting quests. For example, when players craft new weapons and armors, the automatically-generated names should now follow a more consistent pattern, and changing your backpack skin is a lot easier now.

This latest patch follows in the wake of Wastelanders, the massive free update that added human NPCs and quest-givers to the game, among many other changes. Soon, according to a recent roadmap, the game will shift into a season pass model that Bethesda plans to roll out with Update 20, with progression marked on a board game-like menu and rewarded with unique gear. In a recent Reddit AMA, project lead Jeff Gardiner said that Bethesda might soon add pets to the game’s companion’s system, though he confirmed they will not be edible.

Full patch notes below:

Customize Your Allies

Starting today, you can now share your wardrobe with your Allies and swap their outfits to your heart’s content with Ally Customization.

When interacting with an Ally in your C.A.M.P., a new “customize” option will now appear that you can use to change their clothing.

Outfits, Headwear, Costumes, Armor—If you can wear it, then so can your Ally! The only current exceptions are Power Armor and Weapons.

Anything you dress your Ally in is purely cosmetic. They will not receive any buffs or bonuses from the apparel they wear.

Additionally, when viewing another player’s Ally, its name will be adjusted to include the name of the C.A.M.P. owner, e.g.: ’s Ally.

Please note that scrapping an Ally Station will revert that Ally to their default outfit. Allies will also appear to be in their default outfit if they are in an instance with you.

Hunt for the Treasure Hunter

Mole Miners are searching for riches around Appalachia, and you can hunt them down to claim their loot for yourself in a new series of limited-time “Hunt for the Treasure Hunter” events we’re introducing with Update 19.

Treasure Hunter Mole Miners

Use your keen tracking senses to hunt down Treasure Hunter Mole Miners to collect their Mole Miner Pails, which contain all of the loot they’ve been hoarding.

Treasure Hunter Mole Miners are legendary creatures, and you will hear them when they’re nearby.

Items should now generally follow this naming convention: Primary Legendary Attribute Name + Atomic Shop Cosmetic Name + Mod Name + Weapon Name

If you have a legendary Gatling Gun with the Black Knight paint and a Prime Receiver, for example, its automatically generated name should now be: Anti-Armor Black Knight Prime Gatling Gun

Keep in mind that you can still give your items custom names, which will override their automatically generated names.

Please note: Given the many combinations that are possible through all the different mods, legendary effects, Atomic Shop paints, and item types, there may cases where new item names appear incorrect.

For example, certain elements may appear out of order, or might be missing from the name.

These are visual issues, and all your mods should still function correctly. Please let us know if you spot any naming bugs on your gear after today, and we will squash them.

Backpack Appearance Updates

We’ve improved Backpack customization so that you can now apply different appearances to your Backpacks as skins—no more crafting required!

Head to an Armor Workbench and use the modify menu to swap the appearance of your existing Backpack with any skins you’ve unlocked through quests, events, or the Atomic Shop.

Skins can now be applied to Small Backpacks, as well for those who have not yet unlocked the normal Backpack Plan by completing the “Order of the Tadpole” quest.

You can apply skins to your existing Backpacks, as well as any new ones you craft.

Art and Animation

BBQ Grills: Get hungry! When using a BBQ Grill, your character will now appear to flip and grill some tasty steaks.

Grognak’s Throne: We’ve added a new animation that will play when sitting in Grognak’s Throne so that you can survey your land with the royal confidence.

Items

Liberty Prime Power Armor: If you’re a strong silent type, you may be pleased to know that we’ve added an alternate version of the Liberty Prime Power Armor helmet that will not play voice lines while you’re wearing it.

Players who own the Liberty Prime Power Armor can now craft the silent version of the helmet at a Power Armor Station.

Nuclear Winter

Limited Time “Survivors” Challenges – Unlock Themed Cosmetics!

We’ve added 8 Nuclear Winter Challenges that you can complete to earn new “Survivors” themed cosmetic rewards starting today, and lasting until 7:00 p.m. ET on June 11.

One new challenge will appear in the Character Challenge menu each day until all 8 are available, and they will remain available until the end of the event.

You can earn the first reward with 150 Overseer XP, and the last with 2,500 Overseer XP. All others will each require 2,000 Overseer XP.

Overseer XP you earn will roll over from one Challenge to the next, but they must be completed one at a time and in order.

As you complete each Challenge, you’ll be able to claim new themed rewards, like new furniture for your C.A.M.P., “Survivor’s Denim” and Ghillie Suit outfits, as well as skins for Nuclear Winter’s newest weapons: The Bow, Cattle Prod, and Gauss Shotgun.

Server Stability: Fixed a server crash that could occur while playing in a Private World.

Server Stability: Fixed an issue that could cause a server crash in Nuclear Winter.

Client Stability: Addressed an issue that could result in a client crash during normal gameplay.

Client Stability: Fixed a rare issue that could result in an infinite loading screen and a crash when loading into a world from the main menu.

Client Stability: Fixed a crash that could occur when opening a Perk Card Pack.

Client Stability: Fixed a crash that could occur on Xbox One when building in a C.A.M.P.

Quests and Events

All That Glitters: Fixed an issue that prevented the “Clear out the Security Forces” objective from completing correctly.

Ally Quests: Quest markers no longer fail to reappear after logging out and back in while in the middle of an Ally quest.

Ally Quests: Fixed an issue that could result in duplicate Ally quest items remaining in the world without quest markers after the player logged off.

Ally: Thicker Than Water: Fixed an issue that could prevent the player from receiving the Thicker Than Water quest after completing An Eagle Flies Free.

Ally: Narrow Escape: Beckett no longer appears in Rollins Labor Camp when the quest is not running.

Ally: Thicker Than Water: Animations: Beckett now correctly faces the player when speaking to them during scenes with The Claw.

Ally: Thicker than Water: Fixed an issue that could allow a player to enter Watoga Civic Center through a locked door.

Ally: Thicker than Water: Addressed an instancing issue that could occur when progressing this quest while on a team.

Ally: The Universe Conspires: Fixed an issue that could prevent Emerson from visiting and block progression when attempting to turn in the quest to Commander Daguerre.

An Ounce of Prevention: Moved the T-Type Fuse from Greg’s Mine Supply to the Charleston Trainyard so that it is easier to find.

Back on the Beat: Addressed an issue that could prevent this Public Event from starting.

Buried Treasure: Fixed an issue that could block progression after interacting with the intercom as the raiding party enters the security room.

Exploit: Addressed a reputation exploit affecting a conversation with Meg.

Exploit: Addressed an exploit that could allow players to complete the Vital Equipment daily quest multiple times per day.

From Russia With Lev: Fixed multiple discrepancies between Lev’s subtitles and dialogue.

Fun and Games: Backing out of a conversation after asking Ra-Ra to enter the Power Armor room no longer causes her to become unresponsive.

Fun and Games: Ra-Ra no longer becomes unresponsive after destroying the Protectrons she spawns.

Fun and Games: The Sentry Bot in Grafton Steel Underground can no longer be damaged while it is still in the Fabricator, and will no longer exit the Fabricator early.

Fun and Games: Ra-Ra will no longer path to nearby Protectron corpses instead of entering the first vent.

Fun and Games: The “Follow Ra-Ra” objective no longer persists after finding and collecting Bunnabun.

Fun and Games: A terminal in Grafton Steel Underground that was previously unhackable can now be hacked correctly.

Heart of the Enemy: The lockpicking skill requirement for door between the Automated Research Program and the Reactor has been reduced from 1 to 0, so that the quest is easier to complete for players who are missing Lockpicking Perk Cards.

Overseer, Overseen: The Overseer will now exit combat and move toward the player when she is too far away.

Project Paradise: Fixed an issue that could sometimes prevent Project Paradise from completing after killing the Alpha Predator.

Random Encounters: Fixed an issue that prevented players from receiving loot during a random encounter with a Settler Apprentice after selecting Raider-themed dialogue options.

Safe for Work: Players are no longer required to pick the lock on the Medical Center crate to obtain Patrol Tape 04.

Secrets Revealed: Duchess no longer speaks her post-Vault 79 raid dialogue before the player has completed Secrets Revealed.

Secrets Revealed: After progressing the “Resolve the Situation with Johnny” objective, the player’s conversation with him will now end correctly.

Secrets Revealed: The Vault 79 elevator code objective now reappears correctly when returning to the elevator.

Secrets Revealed: Fixed an issue that could cause team members to be moved outside to Appalachia when the Team Leader entered the elevator to the Gold Operations Center.

Siding with Crater: Meg no longer forces the player into conversation if they back out before deciding whether to side with the Raiders.