Sprites

Sprites are animated pixel art characters who can be used within any of the levels created in SDK Spriter.
They can contain 8 frames of animation for each of the 4 compass directions.
Each frame is 64 pixels by 64 pixels.
Sprites can be exported to Miiverse™ or to the SDK Spriter online gallery.
Sprites exported to the online gallery publicly display at 50% resolution, and the original artist can claim the art at its full resolution.

Tutorial

Tools

There are a variety of tools available for the creation of sprites:

Paint Brush (Mode) - Solid color pixel pencil

Noise Brush (Mode) - Variable color pixel pencil

Eraser (Mode) - Clear a pixel to transparent

Drag (Mode) - Shift the entire canvas, wrapping boundaries

Loupe - Magnify the canvas 4x

Rotate - Turn the canvas 90 degrees clockwise

Flip - Invert the canvas vertically

Mirror - Invert the canvas horizontally

Clear - Reset the canvas to fully transparent

Undo - Step backward up to 99 times

Redo - Step forward up to 99 times

Save - Store the spritesheet to any of the 32 slots

Exit - Return to the Sprites menu

Dropper (Mode) - Select a paste color from the canvas

COPY - Place the canvas into the buffer

PASTE - Place the buffered into the canvas

Please consult the in-game manual for a full list of shortcut keys.

Palettes

5 color palettes are available for drawing sprites: 2 based on classic video game consoles, 1 based on a classic video game handheld, 1 grayscale one, and the hue one from SDK Paint.
These palettes can be swapped at any time.
Additionally, use the dropper tools to select previously-used colors from the canvas.
This may include colors not on the current palette.