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We have our nose to the grindstone as we continue to make big leaps in our underlying technology. Our launch date is fast approaching and we want to ensure Rainway is as fast and stable as possible before that day comes.

In early 2017, we decided to pivot and focus all of our efforts on building Rainway. We knew from the start it would be hard; we threw ourselves at our problems, evolved our technology, and after months of iteration we launched January 20th, 2018 to great fanfare, and many overloaded servers. It’s hard to believe that nearly a year has come and gone since our launch. Still fresh in my mind is that morning, servers bursting into flames and frantic Slack messages being sent.

Gaming

I think it goes without saying we have a deep love for the web. All the way back in 2015 when Evan and I started Ulterius we set out to bring the PC into the browser. Not long into that journey we started testing the idea of playing a video games too (I’ll never forget the day we couldn’t understand why classic doom didn’t like our input.)

Around 2005 a pivotal switch flipped in digital entertainment, the introduction of online streaming. Companies like Spotify and Netflix would emerge to reshape forever how we listened to music and watched our favorite shows and movies. However, all the way back in 2000 a company called G-cluster demoed something amazing at E3 — the ability to stream and play games.

Security

Fortnite is the most popular game right now; it’s a genuine cultural phenomenon that is sweeping the world. Sadly, where there is a popular channel there will always be malicious actors. Today we want to diverge from our usual tech and vision blogs and share with you a journey of something surreal.

We at Rainway take user security very seriously, which is why it is very important for us to make it as easy and clear as possible for people to alert us to potential security concerns. The proper procedure should you find such a bug is as follows:

Letters to the User

In early 2017, we decided to pivot and focus all of our efforts on building Rainway. We knew from the start it would be hard; we threw ourselves at our problems, evolved our technology, and after months of iteration we launched January 20th, 2018 to great fanfare, and many overloaded servers. It’s hard to believe that nearly a year has come and gone since our launch. Still fresh in my mind is that morning, servers bursting into flames and frantic Slack messages being sent.

At the beginning of this year, our team relocated out to Washington to join the Techstars Seattle class of 2018. For a long time, we told ourselves this was only temporary, that soon we’d reunite with the many Peachtree streets of Atlanta and relive those sweltering days of summer.

Changelog

We have our nose to the grindstone as we continue to make big leaps in our underlying technology. Our launch date is fast approaching and we want to ensure Rainway is as fast and stable as possible before that day comes.