Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by DarkPony

Originally posted by Yamota*opinionated rant*

I feel for you detractors. So much people having a very good time with SWTOR, the reviews reflecting that, Bioware en route to address the most urgent problems and shortcomings and having a good picture about what people want to have added in the long term ...

I understand people still lashing out, like they have been doing for months, but it's starting to look more an more desperate.

Time to shift your perspectives I guess; Swtor is a big hit in our neck of the gaming woods. Accept it and move on. ^_^

Typical fan response without adressing any of the points brought up.

What is the big hit? The ancient GFX? The ridicilous PvP? The linear stories which you cannot affect in any way or sort? The same type of combat which we have seen since the last 5-6 years? The lack of housing and persistant space travel/combat in a STAR WARS game?

This game is nothing but a disguised single player game. A good one at that, which is why people are having fun, but if they open their eyes and look past all the voice overs and single player storylines you should notice that there is nothing there.

Report this post

Explain why you are reporting this post:(750 characters max.)

Visceral "Star Wars" combat... and how is crafting ever going to be fun?

Honestly, I tried to read the review, then I saw "TOR’s PvP is basically a better balanced evolution of Warhammer Online’s PvP." That isn't even... F... I... I don't even know how to respond to that. I mean that line might be THE most incorrect statement I've heard this month, and considering republican primaries and caucus this and caucus that have been going on, that really says something.

At most Illum can be compared to Wintergrasp, Alderaan civil war could be the most pointless battle in Star Wars history, and Huttball is just a bloodsport.

At least Warhammer had pvp brackets.

Maybe in a year or two, you can compare Warhammer PvP to SWTOR pvp, in the sense that a fresh level 50 will not stand a chance against a BiS level 50, yay gear grinds!

Report this post

Maybe in a year or two, you can compare Warhammer PvP to SWTOR pvp, in the sense that a fresh level 50 will not stand a chance against a BiS level 50, yay gear grinds!

At least in patch 1.1 they are introducing a lvl 50 only bracket.

Im not a pvp player, in fact I hate pvp. But this is why I know that this story driven games are made for pve players, not pvp. A game with the ammount of different stats and item can never be fully balanced.

Guild Wars is a PvP game, at least the first, because all the armors had the exact same stats to everyone, there was no BiS, every item was BiS.

PvP players should not expect SWTor to ever fit their needs, but I guess only time will tell

Report this post

Usually I'm fairly happy that people are having such a good time, even in such a mediocre game.

But really... this is the absolute reason why the MMO genre for the last decade has crawled to a standstill.

What do you think will happen when investors look at a potential new game and see it isn't anything like all these themepark games that score 8+ but it has more features in common with games that get flamed all day long like Darkfall.. actually I would go so far as to say Darkfall is a better MMO than SW:TOR is. Hell.. NWN is a better MMO than SW:TOR!

And no, I'm not 'a sanbox guy' before anyone says it. I couldn't get myself into EvE the same way I have done previous games and my most anticipated games are GW2 and ArcheAge, hardly the crown of sandbox achievement.

Report this post

Considering that there hasnt been a single bad review of the game anywhere credible, perhaps its time to face the fact that its just a good game, and millions of people agree.

If you dont like it, who cares? Go play something else. There are plenty of well rated games out there that arent my cup of tea, but I can see why they got high ratings from an objective perspective.

SWTOR is a good game, and its here to stay.

So you would be willing to rate the game 8+ even with all the flaws? Even with things missing that have been absolute themepark MMO standard for years? You would be willing to give innovation an 8/10 for introducing one new aspect to an MMO game and going backwards in nearly a dozen? (Don't even get me started on companions.. they pretty much go against everything an MMO should try to accomplish)

Report this post

It's a fair review but how the hell can the crafting be considered fun?

You click a button and someone else goes off and does whatever for you, it's more passive then wows crafting.

You literaly click a button and go do other things and then the things get brought to you.

This made me laugh, everything about this game is easy mode. You might be having fun with it now, but you will soon be quite bored. This game has so little challenge I was bored at the end of beta. This is just a well done single player game that has some multiplayer events.

No spaceflight except for a kids rendition of it, highly simplistic crafting that is not all that useful, heavily instanced pvp, Wow type raiding, small worlds, etc.

No one is questioning that the game is fun because it is. Just that there is basically no substance to it. It is not really a MMO world in the sense that players really effect it, you just experience only what they allow you to.

If you are enjoying the game, which many of you are, then do that, but attempting to defer the criticism is useless, there is a lot to criticize when you consider the huge budget they had and the end result of the game. Adding more content will not change that much at all unless they make major changes which would be highly unusual considering how EA cuts development funds on all it's games once released.

Strange enough it seems to be forbidden to present a positive opinion here, no matter, I have a simple answer to you, the game sold MILLIONS of boxes, is having BRUTALLY good reviews, the servers are FULL and people are having alot of FUN.

If that isnt being successfull what is? You opinion of what a good game should be? To me, your opinion is worth squat.

But it seems mine is important to you, or else you wouldnt be quotting my "positive feedback" of the game...

Strange enough it seems to be forbidden to present a positive opinion here, no matter, I have a simple answer to you, the game sold MILLIONS of boxes, is having BRUTALLY good reviews, the servers are FULL and people are having alot of FUN.

If that isnt being successfull what is? You opinion of what a good game should be? To me, your opinion is worth squat.

But it seems mine is important to you, or else you wouldnt be quotting my "positive feedback" of the game...

You seemed to be under the impression the game was doing well and this was proved by the fact all the critics have been giving the game absurd scores. I thought I would just link another game that's generally accepted by the MMO community to range somewhere between fail and 'ok' and show you what the critics said about that.

I don't have a problem with SW:TOR itself. Hell I might even have been able to get myself into it, had it been released 6 years ago. I do however take issue with it getting such ludicrous scores, you would think that on a 1-10 scale 5 would be average but it seems like all these themepark games that insist on copying each other (and badly at that) seem to work on their own little scale where 8 is average and anything below it is terrible. I am aware a similar thing happens in other genre's and even media in general but bear with me here right..

So, the game is Star Wars. Cast aside what you know of SW:TOR and SWG and imagine what a Star Wars MMO could be like. Imagine all the awesome and cool things you could do and see. Imagine the almost limitless possibilities the universe could bring. Snap back to 2012, here you have a SW MMO. The worst part? It plays the exact same as every.. other.. popular.. mmo.. since 2004. With absolute zero ambition. You know what SW:TOR reminds me of? Rune of Magic, you know some of the art and even area layouts in RoM are *exactly* the same as WoW?

In the end you got what they wanted, a cash grab. And I'm cool with that, honestly.. they are a business at the end of the day. But let's not label the game something it isn't.

I've said it before and I'll say it again, NWN was a better MMO than SW:TOR is.

Report this post

Zezda, thanks for proving me right and show precisely why you critics are all the same.

"The game could be the best ever if only it was the way I thought it could be".

Guess what, the world isnt always made to you, learn to live with it.

Once again, great game, good job Bioware, the scores, population, numbers and pretty much everything involved show exactly this excellent results.

I didn't say that at all, don't put words into my mouth thanks.

This game barely deserves the label MMO let alone one that could offer such vast possibilities as the Star Wars IP can provide. It is clear that Bioware and EA had zero ambition with this game.

You know why it leaves a bad taste in the mouth? Ambition was once the very foundation of what it meant to make an MMO. Now it isn't even mentioned and to make matters worse they actually get praised for it??

Well done for continuing to make processors and graphics cards on the 120micrometer process, we don't need none of these new fangled faster chips that produce less heat! God forbid we ask for something to be better than what came before it.. God forbid anyone to have the ambition to try make something different or better. You would think that with games and other forms of media being a largely creative process that making more of the same would be frowned upon? You know.. like x book is good therefor all other books of this genre should read like this does!

Report this post

Explain why you are reporting this post:(750 characters max.)

I'm embarrised to say I subscribed. I wanted a game with GREAT 24/7 persistent realm vs realm conflict...and today this game doesn't have it.My perception is Bioware continues to have no clue as to what great realm vs realm conflict design is ....nor any inclination to implement such a system. Never the less I was so desperate with the paucity of decent mmo games...I had to have something that would hold my intereste and provide hope against hope that I'm wrong about Bioware's intent and capabilitys.. And so I play ...... until games like Guild Wars 2....Dominus.....ArcheAge...Secret World come along....or Bioware proves me wrong.

Report this post

Zezda, thanks for proving me right and show precisely why you critics are all the same.

"The game could be the best ever if only it was the way I thought it could be".

Guess what, the world isnt always made to you, learn to live with it.

Once again, great game, good job Bioware, the scores, population, numbers and pretty much everything involved show exactly this excellent results.

Hahaha exactly. To top it off, the fact is that if the game was how all these critics wanted it to be... it wouldnt have millions of subscribers.

Hell, if we went by what most people want on this site, Vanguard and SWG should have been the most popular MMOs in history. But they werent.

Yeah, I honestly never understood that "SWG-Pre NGE was the best" crap talk.

It it was indeed the best why was it that no one played it, at least in decent numbers, and Sony felt the urge to release the NGE?

Honestly, the problem with all this so called Sandbox people, is that they can never fully enjoy or appreciate anything, they simply like to be left in the dark.

They released Darkfall, the sandboxers bashed Darkfall, they released Mortal Online, the sandboxers bashed Moratl online, they end up destroying any sandbox attempt by bashing it till it's dead.

They then feel that, because they don't have any decent sandbox, the players that actually enjoy Theme-park games, should not enjoy them because they think theme-park games should not exist.... I swear, I never met so self-centered, jealous people...