Current Caps

Humans all Resists are capped at 70
Elves all resists are capped at 70 except Energy which is 75
The 3 stats are all capped at 150, however you can go past these but they won't show.

Defense Chance Increase is capped at 45%.
Hit Chance Increase is capped at 45%.
Faster Casting is capped at 2.
Faster Casting Recovery is capped at 6.
Hit Point Increase is capped at 25
Lower Mana Cost is capped at 40
Spell Damage Increase from items is capped at 15 in PVP, no cap in PVM

There is NO hard cap for mana regen however it is subject to diminishing returns IE... The difference between 0 MR and 3 MR is substantially greater than the difference between 15 MR and 18 MR

Stratics VeteranStratics Legend

Humans all Resists are capped at 70
Elves all resists are capped at 70 except Energy which is 75
The 3 stats are all capped at 150, however you can go past these but they won't show.

Defense Chance Increase is capped at 45%.
Hit Chance Increase is capped at 45%.
Faster Casting is capped at 2.
Faster Casting Recovery is capped at 6.
Hit Point Increase is capped at 25
Lower Mana Cost is capped at 40
Spell Damage Increase from items is capped at 15 in PVP, no cap in PVM

There is NO hard cap for mana regen however it is subject to diminishing returns IE... The difference between 0 MR and 3 MR is substantially greater than the difference between 15 MR and 18 MR

Click to expand...

the cap are the same, except MR that is 30 included the scale factor based on meditation and focus.

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