Mods

M.O.D.S (Magical Offensive/Defensive Subroutines), or simply "Mods" are passives to most equipment that can be moved to equipment of the same type eg. Helmet to helmet,weapon to any weapon, but not helmet to boots. More M.o.d.s can be found in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient power.

Chips

Name

Effect

Campaign

Chaos 1

Chaos 2

Chaos 3

Chaos 4

Chaos 5

Chaos 6

Chaos 7

Chaos 8

piercer chip

hero projectiles pierce shields and do X% of their damage

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tripal chip

+X damage to triple projectile weapons

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tenacity chip

+X% duration of negative status effects

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exploit weakness chip

+X% damage to weak points

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Servo

Servos are M.O.D.S for defenses only. they can be identified by having the suffix servo and being on relics