Quadpanels – Fast easy detailing for scifi meshes

I’d like to announce the v1 release of Quadpanels, my fast scifi mesh detailer for LightWave Modeler, v9.0 and up. It’s an Lscript so it works on all platforms.

The plugin was created as a solution to the problem of adding nurnies/greebles to a surface. Adding random ‘bits’ to a surface can result in unrealistic geometry including deep intersections where some geometry is hidden under others etc. Quadpanels uses an iterative subdivision scheme to add details without overlaps and can maintain proportions of the various detail elements.

The evaluation version is limited to working with 6000 poly meshes, bugs you for a serial number often, only works with single polygon selections ( as opposed to detailing any number of polygons at once ) , and occasionally doesn’t do what it’s asked.

This is a commercial Lscript plugin available exclusively through Liberty3d.com for just $19.95US. The evaluation version of Quadpanels requires a serial code to unlock it, based on the LightWave dongle ID of the installation it is to be used with. Email your dongle id to jamesw (at) symmetrix3d . com to receive your serial code once you’ve made payment through Paypal.

Bumping on nyclightwave.com
I might try to use the evaluation copy at the User Group Meeting Tomorrow.
But it’s so last moment, I’ll see.
Let me know if you want me to change anything at nyclightwave.a

Looks great in the video, and it would be awesome to use your own nurnies.
I remember a greeblies plugin let you put in your own stuff in a second layer, or something like that.

Odd bug… I did 8 polys as Random Panels, which worked perfectly. Then I tried to do another 8; got the error “Line 271, invalid control identifier provided to getvalue()”. I’m still in the same session, and it’s both drawing the control panel wrong (controls overlapping, etc), and when I hit Okay, I get that error either in line 271 or 272.