Enemy in Sight!

Enemy in Sight!

Enemy in Sight, originally called Cutthroats and Cannons, was two years in the making.
It is a fast paced card game with a good mix of strategy and luck of the draw.
Each player starts with a fleet of six ships and six cards. As your ships are destroyed your hand size diminishes as well.
One of the most unique characteristics of the game is the walking disasters. The red cards in EIS move around the table from player to player until resolved.

Enemy in Sight, originally called Cutthroats and Cannons, was two years in the making.
It is a fast paced card game with a good mix of strategy and luck of the draw.
Each player starts with a fleet of six ships and six cards. As your ships are destroyed your hand size diminishes as well.
One of the most unique characteristics of the game is the walking disasters. The red cards in EIS move around the table from player to player until resolved.

Enemy in Sight, originally called Cutthroats and Cannons, was two years in the making.
It is a fast paced card game with a good mix of strategy and luck of the draw.
Each player starts with a fleet of six ships and six cards. As your ships are destroyed your hand size diminishes as well.
One of the most unique characteristics of the game is the walking disasters. The red cards in EIS move around the table from player to player until resolved.

Enemy in Sight, originally called Cutthroats and Cannons, was two years in the making.
It is a fast paced card game with a good mix of strategy and luck of the draw.
Each player starts with a fleet of six ships and six cards. As your ships are destroyed your hand size diminishes as well.
One of the most unique characteristics of the game is the walking disasters. The red cards in EIS move around the table from player to player until resolved.