Notes

Notes

Multiplayer locality (As of Arma 3 v1.24):
Effect of this function is global, it should be executed consistently for JIP otherwise insignias are gone after respawn, so they have to be reapplied afterwards (On all machines again).
This would apply insignia "111thID" to player unit on all machines (incl. Join In Progress):
[[ player, "111thID"], "BIS_fnc_setUnitInsignia", nil, true, true] callBIS_fnc_MP;