Hunted: The Demon's Forge - Walkthrough (PC)

Hunted: The Demon's Forge - Walkthrough v.1.02
By: -=Aesorei=-
New in version 1.01:
Corrected spellings of 'Dragon Stone' to 'Death Stone'
For consistency, set all references to 'Death Stone corpse x' where x = the
numerical count.
Found secret in section 1.1
Found secret in section 1.2
Found Death Stone corpse in section 1.3
New in version 1.02
Added Prologue section
Found secret in section 2.2
Found Death Stone corpse in section 4.6
This walkthrough is made strictly for assisting players with the game Hunted:
The Demon's Forge.
Please feel free to make your own copies, but do not edit in anyway. This
walkthrough will originally be posted on IGN's site, please look there for any
updates.
Please note that this is an incomplete walkthrough:
Dragon Tears Found: 13 of 13
Prisoners Saved: 32 of 32
Secrets Found: 31 of 32
Puzzles Solved: 8 of 8
Death Stones Found: 53 of 53
*Spoiler Alert* In case you were wondering.
Please also note that this is just a walkthrough to help get through areas some
find difficult and to find all the hidden items and such in the game. There is
very little here on how to defeat enemies. Nor is there anything about weapons,
armor, stats, or what you will unlock.
Points to take into consideration:
You can tell which barrels are breakable as they will have 3 planks missing
from them.
Apparently our protagonists are unable to maneuver while running with ranged
weapons equipped.
Equip your melee weapons when you need to run.
Equip (ready) spells when you need light, Chain Lighting (Dragon's Breath)
maxed out provides the most lumens. Torchlight still has a larger radius though.
This walkthrough was made while playing the Old School 'difficulty'. I do not
remember having to loot keys when I played through on hardcore, so disregard
the keys if you do not find you need them to continue through the levels.
Now for the Walkthrough:
Prologue
Death Stone corpse 1 after acquiring the Death Stone
Secret behind tall grass you need to cut down.
Secret behind the large statue in the large chamber of candles after you fall
down and have to fight skeletons after getting the Dragon's Breath chain
lightning spell from Seraphine.
Chapter 1: Town of Dyfed
Section 1.1 - Town Entrance
When you first get control of your character, look right at the building
with the sign over it and shoot the rope holding up the sign to break open the
door and find your first secret. After you get through the first door, look
behind and to your right for your first Dragon Tear. Free first prisoner
hanging from a rope. Find and activate Death Stone corpse 2. Across the wooden
beam, shoot the rope holing up the sign to get to your first secret area and
two magic weapons. Don't shoot the ropes suspending the bridge if you want to
get to the urns across the way. Go through door, there is a rest area with a
level up and character swap crystal.
Section 1.2 - Smithy
Down the way from the swap crystal, find prisoner 2 and free him.
Continue on destroying a bit of a building and defeating a small horde of
Wargar. When you get to the second story of the house you destroyed a bit of,
look down and to the left to see some explosives. Shoot it, then jump down and
retrieve the crystal there. Continue up. After you make your jump onto the
collapsing platform and Caddoc makes his comment about the dog being upset, go
to the courtyard and look for another sign over a door and shoot the rope to
have the sign break the door and rescue prisoner 3. In the backyard is a chest
with gold. Continue on through the courtyard with the burning pyre and through
the door. Set the hanging brazier on fire and follow the tunnels to your 2nd
Dragon Tear. If you run out of fire arrows, use the fire here to relight it for
the upcoming puzzle. Next, break through the sealed passage and go down to get
to your first puzzle. Caddoc is to stand on the pressure plate while E'lara
shoots the unlit eye with a fire arrow. Continue down the long passage and
collect your treasures. In the back of the treasure room is another, smaller
chest with a key in it. Don't forget to pick it up, you'll need it to continue.
After leaving the tunnels and fighting off another group of Wargar, close to
the fountain there is a barn with a cart and some barrels blocking the way.
Jump over the cart and go through the barn jumping another cart, circle around
jump a small wall, or you may be able to glitch over the barrels by the first
cart, then rescue prisoner 4 as well as some treasure and a nice shield.
Continue on through a couple of cut scenes, then have Caddoc push the cart onto
the bridge and light it with E'lara's fire arrow to destroy the middle bridge,
continue across, up the stairs to the top of the ruined tower and shoot the
explosives to destroy the upper bridge. Continue on till you get to the gate
house and the next rest area.
Section 1.3 - Dyfed Inn
In the rest area, look to the right of the level up beam to find Death Stone
corpse 3 Keep going through till you get to the ballista. Have some fun, then
talk to the guards. After talking to the guards, don't continue just yet, go
back down to the lower courtyard by the gate and find another sign over a door,
shoot the rope to open the door and go collect some loot. Now continue on.
In the courtyard with the statue facing the stairs, there is a tower with a
sniper in it. You can shoot the second level wall facing the courtyard with the
statue with and explosive arrow to bring down the floors or you can shoot the
sign into the door and shoot the explosives in the tower just beyond the door
and on the second floor. Go down to the bottom floor and collect your loot.
After the rest area and after you walk up the stairs to the big courtyard with
the statues with balances in their hand, there are some burned out buildings to
your left as you ascend, go through them to get to a chest. Then, go across the
lower courtyard and head left when you get to the top of the other side, there
is a tablet for you to read for your second puzzle dealing with the statues.
Have Caddoc push the cart out of the way, light an arrow, then go back down to
the courtyard, light an arrow, and have E'lara shoot one of the unlit balances
in the statues hand. Go into the secret area and pick up your 3rd Dragon Tear.
Continue through to the rest area.
Section 1.4 - Town Center
Go take down the bell tower and watch the cut scene to finish up this section.
Section 1.5 - City Exit
In the same room as the swap stone, find Death Stone corpse 4. Note the
unlit braziers, but don't worry about them yet. Go down the corridor and hang a
left before going up the stairs. At the end of the corridor is a room with a
chest. Go back, then climb the stairs to start the next puzzle. After hearing
the Stone Face, have E'lara light her arrow nearby. Return to the unlit
braziers and light one. This will start the three brothers' quest. Go behind
the tomb and read the plaque on the collapsed column. Collect the first, red
rune stone nearby. Round the corner and go down to the next corner, then have
Caddoc push the wall there. You'll know the wall as it has what looks like
wisps of wind coming from it. Go down, watch out for the trap, continue down to
find the next, yellow rune stone. Then have E'lara light her arrow with the
azure fire in the large brazier. Mind the spider. Continue up the other set of
stairs through a wall that opens, there's a wall that Caddoc can push on, but
don't worry about it just yet. Instead, head left and go down till you see the
big unlit brazier on the other side of a grate. Have E'lara light it with her
azure lit arrow. Turn around to notice the opening in the wall and go through.
Hang a right to find a chest, hang left to find the third, purple rune stone.
Now, go back that that wall just beyond by the grate with the crystal on the
other side that Caddoc can open and have him push on it. Mind the trap, then
once outside, loop right to find the fourth and last, green rune stone. Get the
chest, then go over to the other side of the little ramp. Fight the skeletons,
then go into a side room to find two more chests. Go into the corridor. Take
the left path to get the crystal you saw earlier, then , continue down the
corridor, drop down and then open the rune locked door. Grab some magical
weapons if you'd like, as well as loot the chest for the key, then defeat the
first brother and collect the first, blue orb. Leave the tomb, head right, up
the far stairs, then light the Stone Guardian's eye. Continue on through to the
next section. Once outside, go past the house down to the barn to get a chest
and free prisoner 5. Go back to the house and defeat the armored Wargar the
burst out. Before going upstairs, go out the other hole in the wall to find
Death Stone corpse 5 outside. Go back in then up the stairs, break through the
weak wall up top, then outside to fall back down by the field. In the first
clearing, notice the two scarecrows, between them are some crops you can cut
down, beyond is your next secret area. In the next clearing, there are two more
scarecrows with the weak crops between them. Cut through to yet another secret
area in the fields. Continue on through the castle gates.
Section 1.6 - Keep Entrance
Continue through the rest area into the keep, fight the horde, then watch
the cut scene and that closes up the first chapter.
Chapter 2: Dungeon of Dyfed
Section 2.1 - Well of Sorrow
At the bottom of the well, break through a weak wall to find a couple of
weapons racks before continuing on. Round a few corners and find Death Stone
corpse 6. Go down the corridor to free prisoner 6. Continue across the bridge
to the end of the corridor, stand under the brazier dropping embers and have
Caddoc push on the wall to get to the treasure room. After you get ambushed in
the big room with the large circular gate in the floor, head left through a
door to get a magic weapon. Then go back to the main room, and just to the
right will be a set of stairs leading up. Halfway up is Death Stone corpse 7.
At the top of the stairs is another door leading to a room with a treasure
chest and a brazier. Light an arrow, then go to the door with the two bars
across it. To its left is a hole in the wall, shoot through it to the unlit
brazier beyond to open it. Collect the treasures and continue on.
When you continue through, the right path leads to a dead end without much
there. Explore if you like, then take the left path and encounter Death Stone
corpse 8. When you turn around from the corpse, if you look up, you'll see an
unlit brazier. When you light it, it will only stay lit for a short time, so
you may want to have a lit arrow or torch with you. When you reach the bottom,
just past the set of statues there is a path to the right for another secret
area with a magic weapon. If you get caught in the dark, just ready a spell.
Follow the corridor, then drop down into a lower room. Near a corner opposite
the glowing web, you will find Death Stone corpse 9. Then find the corridor
that has been sealed. Break through the barrier to find Dragon Tear 4. Continue
down the spiral stairs till you find a tome on a pedestal for your next puzzle.
Take either path then step onto the floating pedestal. The pedestal glitched
on me once and I was unable to step onto it, if this happens just reload the
game and it should fix it. You start right in front of the tome, so there is no
real loss of progress. There are a total of 10 bells here. It is a 3 x 3
configuration with the 10th bell at the bottom middle, similar to the number
key pad on a standard keyboard. You shoot the bell that is in the direction you
want to travel. There are 3 paths to choose from. The order doesn't really
matter, but in this walkthrough we'll go clockwise, and I'll use the number pad
configuration to indicate which bell to go to:
7 8 9
4 5 6
1 2 3
0
First, let's get under bell 4. Explore around, there's some treasure and such.
But the main thing is to have Caddoc step on the circular pressure plate, while
E'lara lights her arrow and shoots the body to burn it to ash. Pick up the ash
pile and head back to the floating pedestal.
Second, go to bell 9 and talk to the cryptic stone head, then head to bell 3 to
get some loot and a key.
Now, go to bell 0 and open the door in front of you just as you step off of the
pedestal. Collect the item in the chest and head back to the talking head at
bell 9. Past the head, have Caddoc step on the pressure plate while E'lara gets
the second pile of ash.
Head back to the tome, sprinkle the ash, collect the treasures and key. Now go
back up and open the door to continue on. After crossing the bridge in the big
silo, there's another timed brazier you can light. Head down into the lower
chamber, fight the creepy crawlers, then find Death Stone corpse 10. Continue
on to the next section.
Section 2.2 - Prison
After the rest area, go through the narrow passage into the prison area.
Before opening the portcullis with the winch wheel, look for a couple of
levers, one between cells 1 and 2 on your right, and cells 2 and 3 on your
left. Use them, then free prisoners 7 and 8 as well as find Death Stone corpse
11. Now, open the portcullis and head up, don't worry about the second
portcullis just yet. Up top there is a pressure plate, beyond that is a
prisoner in a cell as well as a brazier in the corner. Near that brazier is a
lever, go ahead and use it and light E'lara's arrow while you're there. Free
the prisoner 9, then go stand on the pressure plate. Across the way, just above
the cell with the Dragon Tear, a corner grate will open, shoot the skull to
open the way to the Dragon Tear. Before heading down, turn around and go free
Prisoner 10. Collect Dragon Tear 5 then go through the other portcullis to
continue to the big caverns. At the top of the first set of stairs is a boarded
up hole in the wall. Note the highest bridge here. After you cross it, but
before you take the next set of stairs up, there is a boarded up hole in the
wall. Continue on up to the highest point where there is a seal on the floor
and a gargoyle nearby. Turn to your left when you reach the seal and look for
three skulls on a wall. Shoot all three to open another secret path and find
Death Stone corpse 12, then have Caddoc press on the wall opposite the corpse.
Get a chest near the platform you shot the skulls from, and continue on.
Section 2.3 - Crane Room
In this cavern area E'lara needs to stand on the platform while Caddoc turns
the crank. Once E'lara is at the bottom, she needs to shoot the explosives that
are under a large column so Caddoc can cross. Back together again, continue
pass the rambling peasant and under a fallen column, then look for the boarded
up hole to your left and a small chamber further down to your right where Death
Stone corpse 13 lies. Next up, rest area. Continue on, jump the lava flow, then
beat up on some Crawlers. Here there are paths to the left and right of the
main path. At the end of the right path is a chest of gold.
Section 2.4 - Descent
Now you'll find yourself in a very large cavern. Head down the ramp, but
before continuing down further past the two gargoyles, detour right into the
cave there to find a bow by Death Stone corpse 14. Continue down and through
the door into and through the torture chamber, fight some Wargar, pass over the
rambling peasant, ever down and through another door. Back into the main
cavern, go down to where the spider-like insect just left and look for the hole
in the wall. Head in for a wee bit o' gold. Then continue on down and through
the door. Cross the bridges, don't worry if the bridges break, you'll not fall
to your death here. Beat up some mobs and head through the next door. Make
your way to the bottom of the well, get Death Stone corpse 15, then shoot the
explosives to make your way to a crystal. Down the passage, if you look out and
down, you'll see some shinies, worry not, you'll get to them soon enough.
Continue on through the cavern area. Once you make it through the fallen beams,
look right to find and rescue prisoner 11. Continue down the arched ramps, beat
up on some Wargar, then walk over to the cliff with the 'glowering' Gargoyle
looking out. Notice the explosives and have E'lara shoot it. Shinies exposed.
Head on down to collect the newly exposed loot and Dragon Tear 6. On your way
there, activate Death Stone corpse 16. Head through the large opening with two
braziers and activate Death Stone corpse 17, then continue on. Get spotted,
head through the ruined gatehouse, and down some more. At the bottom is a cave
with some items, and a door to continue on into a rest area.
Section 2.5 - Ballista City
After you rest and collect some loot, go through the crack in the wall, then
charge the ballista at the end. Then use the ballista to have some fun. Don't
stray too close to where the bridges were, or still are depending, I glitched
and fell down a bit and was unable to continue without reloading. Continue on
through the next door. Defeat the Wargar then look behind you above the portal
you just came through, shoot the skull above the doorway. Then, go down the
stairs before crossing the bridge. Free prisoner 12. Shoot the explosives by
the wall nearby, collect the shield and then shoot the skull on the wall. Run
out through to the other side, beside the door under the bridge with rubble in
front is a skull on the wall to the right of the door. Shoot the skull then
continue on to the left. Shoot the last skull over the barred door to gain
access. Collect your spoils then continue across the bridge and on through the
next door. The two archer platforms in the next room hold nothing special,
explore if you like, then use the lever and head down. Continue on till you
find a boarded up path in front of you, break through and continue down the
side tunnel. Once down, switch characters if you want, then fall into the
nearby hole in the floor for another ability crystal. Once back in the crypt
with the swap crystal, head into the tunnel under the far statue. Here lies
brother's tomb number 2. Stand on the pressure plates then head down. Continue
down one of the far tunnels into the massive cavern. Further in, note the
skeletal framed door. To its left is a room with a chest. Continue further in
past the waterfall and explore around till you find the stone capstan, turn it
to stop the waterfall. Find your way back to where the waterfall was, having
E'lara light her arrow on the way back, and light the brazier hanging there. Go
through the newly accessible path to gain a skull. Return to the skeletally
lined door to unlock it and go through to get some treasures and the purple
flower. Go back to the giant stone head and throw the flower into the fire. Use
the lever, grab a bit o' gold, then go fight brother 2. Collect the treasure
and key in the two chests, don't forget the orb the brother drops, then head
out and continue on through the next door. Drop down into the rest area and
find Death Stone corpse 18. Then it's off and through another door. Ah, the
silver liquid. I'm guessing there are three or four endings based on if you
decide to drink the liquid or not. So drink or not depending on what ending you
want to see. Not drinking it leads to a good ending, drinking it leads to one
of several bad endings, depending on who drinks and who doesn't. After fending
off the waves of Wargar, continue on through to the next area. Once you defeat
the Wargar priest, have E'lara light an arrow, then stand on the seal in the
floor and notice the large gargoyle statue behind you holding a brazier. Light
it to open a portcullis on the other side of the altar. Get your gold and
continue on.
Section 2.6 - Spider Lair
Run, pelt the spider-bug with stones, call it a few names, then squish it.
Then it's on to the next area.
Chapter 3: The Wilds of Govad.
Section 3.1 - Bridges
Continue across the bridges, stopping just long enough to collect the chest
of gold and freeing prisoner 13. Continue past the rest area and rescue
prisoner 14. Continue deeper into the forest until you drop down into a set of
ruins. Look right and notice some tall, dry grass that needs some mowing. Cut
through, collect, continue. After you talk to the guard, but before continuing
on, mow down the grass in the area to find Death Stone corpse 19. Notice the
explosive on the bridge nearby and shoot it. Run up the ramp and nab some
nifties, then continue through the door. Make your way to the catapult,
flanking them as Caddoc recommends, bombard the Wargar and the debris blocking
your path, then continue.
Section 3.2 - Descent
Past the rest area and just past the rambling peasant, there is a cranny off
to the right with Death Stone corpse 20. Continue on, fight a horde of Wargar,
then hang a left at the bottom into a cave to find a small camp with some
lootables. Continue on, jump a small chasm, then turn right after the bridge to
get behind the waterfall there. Collect loot, continue. Fight another horde,
loot the campsite, then continue. Just before you drop into the clearing, turn
left and head up the rock strewn stream for a chest. Note the cave to your
left as you drop down. Head in and free prisoner 15. Beat up on some waves of
Wargar, then continue on through the gate. After going through the door, look
right and notice Death Stone corpse 21. Continue on and take out the Wargar at
their camp. Go into the pretty cave and rescue a shield and prisoner 16. Head
back and go through the now open gate.
Section 3.3 - Encampment
Continue over a stream to a rest area and note the sealed off area just to
the right of the door. Cut and mow your way to a little camp to find Death
Stone corpse 22. Go through the little opening between the bamboo looking
foliage, and head up the cliff side to another clearing. Step on the two
pressure plates to open the portcullis. Listen to the stone head, then head
back to the camp. When you drop down, cut your way left to find you flowers.
When you make it back to the little camp, look over the dried out grass to see
a crow sitting on a limb, then shoot it, then go collect your feather. Cut your
way further in through the dried stalks of grass to a cave with ember amber and
grab a chunk. Return to the camp, and use the camp fire pit. Have E'lara light
an arrow, then return to the stone head and light up an eye socket. Collect
your loot and a key, head back to the rest area and through the door there.
-- To the Temple --
Head down the path then turn left at the big rock and grab Dragon Tear 7.
Next up will be a series of Wargar camps. Take out all the Wargar while keeping
them from the horns. Only after the camps are clear of Wargar should you free
the prisoners, otherwise the Wargar will kill them. After clearing the first
Wargar camp, free prisoner 17, then continue on to the next camp.
Clear camp 2 and rescue prisoner 18. In camp 3, the horn is located toward the
left side of the camp, guard it will clearing the camp, then rescue prisoners
19 and 20. Now to camp 4, the horn will be on the right side of camp by the big
tree. After clearing it, rescue prisoners 21, 22, and 23. Now on to camp 5,
looting a chest en route. Here you will have 2 horns you need to guard, luckily
they are spaced pretty close together in the center of camp on either side of
the camp fire. Once you clear the camp, rescue prisoners 24, 25, 26, and 27.
Before going through the portcullis out of camp 5, cut through the dry grass to
the left to find a small camp with some loot. Continue on, squeeze between some
rocks, then, before going into the ruins, go up the small hill to find Death
Stone corpse 23. Now, into the ruins for some loot, then through the door and
on to the Temple. After making it through the portcullis of the temple, but
before going through the door, head to the right to find Death Stone corpse 24.
Section 3.4 - Temple Puzzle
You start off in a beautiful and large rest area, with nothing but the
sounds of water, insects, birds and a confused man. When you're ready, continue
on to the next area. Door's locked, but what's this, explosives by some
rubble, make it all go boom, then go work the winch on the other side of that
ridiculously large chain. With the seesaw in place, get on, balance it, and
continue on to the next. Once you are past the second seesaw, before you head
up the stairs, turn left and head down a set of stairs that leads back toward
the first seesaw, there you will find Death Stone corpse 25. One crow is on the
top of the nearest column where the first seesaw is located. The second is in
the tree between the seesaws. The third can be found along the wall you are
nearest, across the gap on the set of stairs; to the right of the path that
leads further into the temple. The last crow is on a section of bridge across
the seesaw. Once you have gotten all 4 feathers, talk to the corpse again.
Continue halfway up the long staircase and have Caddoc push on the hole with
air breezing out of it. Loot the treasure and pick up Dragon Tear 8. Continue
the rest of the way up and through the door, then through the next door. Fight
a few enemies, level up, then fight a horde of enemies.
Section 3.5 - Temple Slope 2
Continue through the rest area. At the end of the collapsing corridor, you
will find Death Stone corpse 26. Continue on through the next door. After you
have some fun, tread carefully as you make your way to the gate, the little
explosions from the holes in the earth hurt. Continue down the path till you
see and talk to Death Stone corpse 27. Then, turn to your left, cut down the
tall weeds, then head up to find Death Stone corpse 28. Then continue on and
face a horde of mobs.
Section 3.6 - Docks
After you're done, go through the gate, jump the crevice, then go read the
plaque. The heads face in the direction of which head is to be lit next, so
just let the light streaming from their eyes and mouth lead you to the next
head. Have Caddoc stand on the pressure plate, then have E'lara light the
heads. After the fifth head is lit, have Caddoc push the wall the last head
points toward. Collect your loot and talk to Death Stone corpse 29. Then, go
across the way and break down the sealed passage way and head on down. At the
bottom, head right and go all the way down to find Death Stone corpse 30. Mind
the trap. Go back to the last intersection and go to the water's edge to hear
some funny dialogue. Turn around, go straight through the intersection, and up
the ramp to a tomb with a tome. Read the tome, then have Caddoc press on the
discolored wall there. Loot the chest there for a key, then head back past the
entrance passageway to the area blocked off with a portcullis, the key works
there. Mind the other trap. Head around the pool and take the first passage
that branches off to the left, use the winch capstan to stop this waterfall,
then go back, follow the path the rest of the way, have E'lara light her arrow
and shoot the logs on the boat, then listen to the talking head. Once the
portcullis opens, have E'lara shoot the brazier at the end of the corridor with
a lit arrow, then have Caddoc stand on the pressure plate. If you're E'lara,
go across the bridge, and once you are on the other side, pull the lever on the
wall to your left. Then have E'lara light her arrows again. The tapestry
banners in the room with the winch on a capstan are burnable, light them on
fire and collect your loot from the two rooms that branch off. Return to the
flooded passage, as it should no longer be so, and head down into its dank
depths. At the end are a couple of chests, one with a key, and some other
lootables. Then go up via the newly opened side passage, and back to some
fresh air. If you return to the crypt, your companion will say there may be
more treasure there, if there is, I have yet to find it. Anyway, continue on
through the door to the next area. Defeat the bad girl and it's off to the next
chapter.
Chapter 4: City of Lyr
Section 4.1 - The Landing
Look behind and notice the crystal container, we'll get there soon enough.
Continue along the water's edge and up the stairs. When you spot the swap
crystal, head toward the right and behind a ruined wall is blocked passage that
needs clearing, clear it and go through. Go to the far right, passing the
plaque for now, then fall down to retrieve the crystal container I mentioned
earlier. Go back and read the plaque. Head right into the big arena and stand
on the two pressure plates there. Have E'lara light the braziers on the 3
stationary pillars, while having Caddoc move the 3 other pillars nearby so they
line up with the stationary pillars. Then, go fall in the newly opened up hole.
At the bottom, turn left and head over to the burning brazier, have E'lara
light her arrow then continue down to the water's edge and have E'lara light
the brazier in the middle of the room. Once the bridge is up, head to the
center and have E'lara light the brazier near where you first entered. Go along
the path of the two new bridges that the lit brazier activated and go to the
end till you see another brazier on the far end of the room. Head over the last
bridge that activated and all the way to the end of the room opposite the head
to open a chest containing a key. Once you defeat the last of the 3 brothers,
don't forget to pick up the orb. Go to the stone head and grab some loot. Then
head over the first and last bridges that were activated to find the door out
of here. Once through the door, use the Death Stone on corpse 31. Then head up
the stairs, but before continuing through the door, look behind and go into
atrium behind you where the large arch is and find Death Stone corpse 32. Loot
the chest, then continue on through the door. Watch the cut scene
Section 4.2 - Black Hearts and Red Blood
After the dragon gets the beat down, and you defeat some enemies, go up to
the gate and activate Death Stone corpse 33. Now go to the hearth with the
skull on it and activate it. Go to the opposite corner of the destroyed house
to find bones 1. Then go out and head left toward the shield between the two
arches where you will find bones 2. Turn to your left and notice the shield
with the black heart, remember it. Now turn once more to your left and head all
the way across to the other side to find bones 3. Then turn almost all the way
around to your left and head toward the corner with a hole at the top to where
you will find bones 4. Go back to the hearth and talk to it. Have E'lara light
her arrow, then head up the stairs to your right, go all the way to the wall,
and look down into the room behind the hearth to find another hearth. Have
E'lara shoot the pile of timber. Head into the newly exposed room, loot it,
then talk to hearth 2. Remember that shield with the black heart I asked you to
notice, head there, jump over the small wall, then have Caddoc push on the back
wall with the shield. (It will be to your left as you leave the house.) Collect
Dragon Tear 9. Head back up the stairs where the hearths are and through the
hole in the wall. Head up some more stairs, go about halfway across, then
notice the chest on the opposite side. The floor will collapse, so just keep
moving until you get to the chest to loot it. Then drop down and come back up
the stairs only to head all the way over to the other side to fall down on the
side that lets you continue. Fall down a couple of levels, wait for the
catapult shot to break the wall, then continue on. After defeating the head on
a stick lady, head opposite the tower that collapsed earlier into the building
where there is a second story fire, and free prisoner 28. Then go through the
door just across the alley from you.
Section 4.3 - Arches of Fire
Once you make it to where the minotaur are fighting the Wargar, find the
wall with some explosives, behind there will be an ability crystal. Continue on
until you have had to jump a small crevice and dropped down into another
building. Fight off the Wargar and minotaur, then go the corner of the building
behind a hole in the wall to find Death Stone corpse 34. Leave the building,
then loot the chest to the left of the portcullis. Watch the ogre, then
continue on. Once through the portcullis, head left to get another ability
crystal. Then continue on till you talk to the guard.
Section 4.4 - The Scarlet Maid Tavern
After the cut scene, find Death Stone corpse 35 as well as a chest across
from the inn. Once in the inn, head to the opposite corner from the entrance
and find Death Stone corpse 36. Behind you there is a hearth with a shelf
nearby, one urn is on that shelf. Head toward the front of the inn, toward the
windows, then look left to find urn 2 on a table. Then head to the opposite
corner to find urn 3 under the stairs by the fire. On the wall behind you in
the corridor that dead ends is the tapestry of the scarlet lady. Have E'lara
light her arrow in the hearth at the other end, then come back and light the
tapestry on fire. Loot and grab Dragon Tear 10. Continue up to the 4th story of
the inn, circle to the other side, then drop down. Head through the door and
free prisoner 29 then continue on.
Section 4.5 - The King's Tale
After you cross the aqueduct, find your way through the building and onto
the street below. Toward the end of the street, look in one of the buildings to
your right to find Death Stone corpse 37. Then look into one of the buildings
on the left and free prisoner 30. Then continue on through the arches at the
end of the street. Read the plaque at the end of the corridor, then head out to
your right and watch a cut scene.
-- Slow Boat to Kala Moor --
Head up the stairs and at the top have Caddoc push on the wall behind the large
statue. Head in, collect the gold and read the book, then head up the ramp then
down to the end of the platform and loot the chest at the end. Drop down, head
out of the building. A little to your left is another building. Go in to find
prisoner 31 hanging near the rear of the building. You'll probably want to free
her after taking care of the Wargar though. So, go take care of the hordes of
Wargar near the auto arrow launcher, then have some fun on the rest that come
swarming in. Then rescue prisoner 31 if you haven't done so yet. Before going
through the portcullis, head toward the river, have E'lara light her arrow,
then have her shoot the brazier on top of the wall by the river. It's on the
same wall as the portcullis. And the lady's spirit comes from the sea. Grab the
shield to finish the quest, pick up your old one if it is better. Nab the
nearby crystal and continue on through the portcullis.
Section 4.6 - The Library
Start out in the rest area, look to the left of the stairs to find Death
Stone corpse 38. Go to the courtyard, win the fight, then on to the next chapter.
Chapter 5: The Walls of Kala Moor
Section 5.1 - Forest
You start off in a rest area, go ahead and max some of those abilities you
like to use. Once you make it through the hole from the rest area, there's a
rocky ramp to your right, it leads to another secret area, don't forget to go
up after dealing with the Wargar. After getting some loot, continue on till you
are in the area where you need to take a ramp up to a covered bridge. Before
heading up, look under the bridge to find Death Stone corpse 39. Then run up
and have some fun on the auto arrow launcher. When you're done, look in the
ruins behind you for some weapon upgrades, then head across and down to the
next clearing. Go through the drawbridge, and once you get under the thick
canopy, look to your left to find Death Stone corpse 40. Then jump the gap and
through the tall grassâ€¦
And into another horde. Clear the clearing and go through the portcullis. To
your right, find Death Stone corpse 41. Then go through the door to the next
rest area.
Section 5.2 - Quarry
After looking out over the quarry mines, head to your left to find a chest.
And climb over the rocksâ€¦. Wait, that's not thrilling enough, slide past them
instead. Circle around the large vat, and back outside. Head right to find
Death Stone corpse 42. Continue on till you're at the next door, but don't go
through yet. Head away from the door then turn left and head through the door
by the brazier. Go through, hitch a left, and grab some loot. Now continue on
through the door and into another arena fight. Mop up, continue on. Once you
make it through the hole, continue to opposite side to collect some loot, then
continue through the next door. Make your way down and hitch a left into the
hole in the wall for some more loot. Head further down, then either make a run
for the hole under the bridge, or take out the mob at the ballista and clean up
before continuing on. Once through the bridge, head to the right to find Death
Stone corpse 43. Continue through the sewer grate and to the next rest area.
Section 5.3 - Sewer
Once you get into the large sewer chamber, go to the lower part and destroy
the wall that has a conveniently placed explosive, then collect your loot
before continuing on. Mind the traps. In the next large chamber, find Death
Stone corpse 44 to your right in the water. Then continue through the door. In
this chamber, head into the water and shoot the explosive by the two heads
draining water into this room. Grab more loot and continue through the next
door. Time for E'lara to have some fun, then up the ramp you go. Woot, now you
get to free your last prisoner, number 32. Loot the chest, then leave. Then
fight your way to the next door. Next, work your way up till you're at the top
of this series of scaffolding ramps. At the top, notice the wall with skeletal
remains in it. Finish up the Wargar here, then come back to it. Have Caddoc
push on the wall besides it. Shoot the explosives behind it, then go down the
scaffolding ramp to find some loot and Dragon Tear 11. Continue the rest of the
way up, and through the door to the next section and rest area.
Section 5.4 - Bridges
The Inner Defenses. Go through a hole, jump a gap, fall down at the bottom
of a couple of stairs, then down some more stairs. When you reach the bottom,
look under the stairs you just came down to find Death Stone corpse 45. Then go
stand on the pressure plate till the portcullis opens, and go through the door.
Grab some loot, then head up the stairs. Before crossing the bridge, head down
the other set of stairs for another crystal, then it's across the bridge and
through the door, to the next rest area.
Section 5.5 - Wall Top
Head through the door at the top of this rest area, then fight your way up
to the next area, where across the way you will find Death Stone corpse 46.
Head up the next set of stairs and through the next door. Fight your way to the
auto arrow launcher then have some fun. After you're done, had to where the
gatehouse where the minotaur were attacking from. Without going in, head to the
edge and fall off, collect some gold, then follow the path to find Dragon Tear
12. Fall down then continue up the stairs and through the next door. Have some
fun raining death down from the balcony, then when you're done, drop down the
hole at the end of the pathway. Continue through to the ruined cathedral where
you'll find Death Stone corpse 47 in the apse. Continue on and fall through the
obviously weak floor. Beat up some mobs, then make your way through the door.
Loot the chest, then up the spiral staircase. At the top, before going into the
room with the swap crystal, find Death Stone corpse 48. Continue into the rest
area, then through the door when you are ready.
Section 5.6 - Dragon Boss
Fend off the hordes while slowly making your way to the next door, then
stand on the pressure plate till the portcullis raises, then enter. When you
are ready, open the door and continue. Defeat the beast to continue.
Chapter 6: Kala Moor
Section 6.1 - Kala Moor Entrance
Head down and across the bridge then down to the next area. Before continuing
on between the braziers, head to your right to find Death Stone corpse 49.
After you get sealed in, turn left before the portcullis to encounter another
talking head. Head in, read the tome by the swap stone, then go into the next
chamber and shoot the ropes supporting the big shields. Find the two pressure
plates and stand on them, they are opposite each other in the room. Have Caddoc
push on the non-lit pillar while E'lara shoots through the other brazier to
light the face. Then have E'lara do the same on the other side. Cross to the
far door, survive the encounter then grab the crown and go to the other door
and open it. Then, have fun looting. When you're finished, continue on through
the broken portcullis. At the far end of the slave pens on your right, find
Death Stone corpse 50. Then continue on through the next broken portcullis and
down the platform elevator to a rest area.
Section 6.2 - Lower Holding Pens
On to the next area, then across a bridge. Before going up the far ramp
after leaving the bridge, turn right a little sooner, then head up another ramp
to get on some slave pens. After you get to the very top, turn left and head
into a little passage for a weapon and some loot. Then go down the other ramp
for another weapon. Return to the area after the bridge and head up the ramp.
After you learn if you are a cannibal or not, head right when you enter the
large cavern to loot a chest. Just before the gap you can't jump turn left into
a side passage and arrive at a rest area.
Section 6.3 - Elevator Pens
Before going down the elevator, find the offshoot passage almost opposite
where you entered, have E'lara light an arrow at the brazier there, and just
opposite the brazier, there is an easy to miss path into an area with a dragon
skull chained to the wall holding a brazier, have E'lara light that brazier.
Then have Caddoc break down the wall just to your left, you'll have to return
to the elevator chamber to get to it. Run down the ramp and find your last
Dragon Tear (13) under the dragon skull. Now use the elevator.
In the slave pen area where you fight the horde, don't miss the chest along the
wall. Then continue through the rest corridor. Continue forward andâ€¦ oh look,
another auto arrow launcher! Once you're done, head outside then left to find
Death Stone corpse 51. Then head over to the next rest section.
Section 6.4 - Depths
Head down, across a bridge, see a weapon cage, down another ramp. Past yet
another weapon cage, then into an arena with a sleg pot. When you're done
putting the mobs to shame, head to the next area. When you're ready, continue
on across a bridge and through the large door at the end.
Section 6.5 - Dungeons
In the rest area use your Death Stone on the dragon skull to get Death Stone
corpse 52.
-- Heart of Evil --
Continue through to the large chamber with sleg pools. Once you finish your
battle, head up the stairs and through the left portcullis that is now open.
When you see the dragon skull over the passage to your right, look left by the
large column and find Death Stone corpse 53. Continue through the passage
beneath the dragon skull.
Section 6.6 - The Forge
And here you are, have Caddoc push down the pillars while E'lara shoots his
heart, and you've finished the campaign.