Operation Flashpoint: Red River

Operation Flashpoint has one thing going for it — realism. It’s not a exactly a military shooter like Call of Duty: Modern Warfare, and it’s not about running and gunning like Halo. At its core, this first-person shooter by Codemasters is a sim focused on replicating actual combat.

That means bullets fly in arcs instead of straight lines. The projectiles bounce off the ground and can be a deadly danger for allies. When players get hit by bullets, where it impacts has an effect on movement or aim not to mention that players will have to stop the bleeding and heal themselves before going on.

I recently had a chance to play Operation Flashpoint: Red River, the upcoming entry into the series. It was my first time playing an Operation Flashpoint game, and within the first five minutes, I died a horrible, gruesome death. Immediately, I knew that this was a shooter that I’ll have to get used to. Some of the rules I learned playing other games wouldn’t apply here.