King appears first as a villainous character in Art of Fighting, where her gender was a secret, evidently to keep her safe in the mean streets of Southtown. The revelation of her gender was revealed if she was defeated with a Super Move, in which her shirt is ripped open, revealing her bra underneath. My first exposure to her, however, was in King of Fighters, where early on her appearance was already more feminized. Now she is generally portrayed as an attractive woman who happens to have short hair and wears men’s formal wear.

She fights to make her younger brother proud, but otherwise has little story connection to the events of the Orochi saga. She is also attracted to Ryo Sakazaki.

As a character, she is fairly straightforward to play. The only thing that is slightly tricky is that most of her Special Moves are L4 or L5, requiring consistent Control, but that’s not likely to be an issue with her Speed and Control Bonus. I made her Combo Skill low, but her damage is pretty high.

King is awesome. Just a kick-ass design (though she may have set off a storm of SNK characters fighting in well-tailored suits), and one of the few Muay Thai fighters in Fighting Games to actually stand out from the crowd. And it's funny how she went from ridiculously boyish (her facial features are distinctly, if softly, "male" in the first Art of Fighting) to basically a more mature version of every other gorgeous girl in the series.

This guy. This guy doesn’t even appear in the Orochi saga; his only appearance in a “canon” installment of KoF is ’94. So why is he here? He’s an early Christmas present (Advent present?) for Jab, who requested the Sports Team.

Brian Battler was the MVP of his team, and somehow got invited to the King of Fighters tournament. Evidently, according to a running gag in the series, the American Sports Team consistently gets invited to all of the KoF tournaments, but then gets beaten up and their invitations stolen.

Personally, I think this guy’s moves are pretty ugly and weird, but here he is.

This sheets are great. Knowing the official interpretation of these moves is a great baseline for creating characters. Seeing Yamazaki's Sadomaso statted out makes it obvious how I'm supposed to build other moves of that types, and interpreting King's Double Strike as having the Hard To Evade element is a tremendous insight. Can't wait to see Heidern.

SCarterE wrote:This sheets are great. Knowing the official interpretation of these moves is a great baseline for creating characters. Seeing Yamazaki's Sadomaso statted out makes it obvious how I'm supposed to build other moves of that types, and interpreting King's Double Strike as having the Hard To Evade element is a tremendous insight. Can't wait to see Heidern.

Thanks so much for commenting! For anyone else who checks in, I have not quit (I'm working on the next one presently), but I still haven't found a way to hit a stride on these.

SCarterE wrote:This sheets are great. Knowing the official interpretation of these moves is a great baseline for creating characters. Seeing Yamazaki's Sadomaso statted out makes it obvious how I'm supposed to build other moves of that types, and interpreting King's Double Strike as having the Hard To Evade element is a tremendous insight. Can't wait to see Heidern.

Thanks so much for commenting! For anyone else who checks in, I have not quit (I'm working on the next one presently), but I still haven't found a way to hit a stride on these.

It's a tough balance. I remember when people were wondering why Taliesin was so "slow" on the old ATT forum- I was like "the dude ONLY stats up popular characters- that takes forever". I mean, a Hawkeye build takes me five times what it takes to build one of the Death-Throws. There's no way I could post quickly if I was statting up big names like you've been doing (well... big names and Brian Battler).

Plus, FIGHT! seems to take much longer to stat up guys than M&M- you have to stat out their individual moves one at a time, there are Combat AND Narrative Skills, then three separate additional categories for other quirks & problems.

Wolfgang Krauser is the final boss of the second Fatal Fury game. He isn’t as important as Geese, and his role in KoF is even smaller, but he remains popular beyond his importance. I think some of that has to do with the 2nd Fatal Fury OVA; certainly this version draws heavily from that movie (and that movie, for all its flaws, was also instrumental in by desire to write Fight! in the first place).

Krauser only appears canonically in KoF ’96, as part of Geese’s Boss Team. Geese is using both the Earl of Stroheim and Mr. Big for his own purposes, but Krauser desired a rematch with Terry after his defeat at the Lone Wolf’s fists. In this small sense, he is arguably the most honorable of the boss villains.

As a character, he’s remarkably straightforward. He doesn’t really have any tricks or special ways to play – just a decent amount of mobility and a tremendous amount of damage.

Man, I know I've said it multiple times already, but maintaining these threads is *hard*! What was I thinking saying I could do 4 of these per month? Hell, for now, I'll settle for one a month and work up from there!

I think I still have a request kicking around to work on. Originally I was going to mix requests with less popular guys, but if I'm actually getting requests, that means people actually care about who's posted here, so that seems like a better route for me to go.

Man, I know I've said it multiple times already, but maintaining these threads is *hard*! What was I thinking saying I could do 4 of these per month? Hell, for now, I'll settle for one a month and work up from there!

I think I still have a request kicking around to work on. Originally I was going to mix requests with less popular guys, but if I'm actually getting requests, that means people actually care about who's posted here, so that seems like a better route for me to go.

Don't worry - you'll be up to my posting speed before you know it .

Nice Krauser- FF2 was my first Fatal Fury. As a result, i always assumed that he was the true boss of the franchise, not Geese. Though his design is really, really plain- SNK kinda got lazy, there. The Fatal Fury games were often stricken with that- great designs mixed with "meh- that's good enough".

I saw the OVAs long before I ever played any of the games - and I saw the 2nd one first. So I too thought Krauser was the "real" boss instead of some idiot named "Geese." Geese corrected my misinformation when I finally got around to playing the games.

I also agree that his video game visual is fairly vanilla (though his music and stage were cool). But again: his OVA presentation was pretty cool.

Jubei, Mai's ninja mentor, testing her adolescence by grabbing her boobs, was my first exposure to the oddity of anime.