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Arcane Staffs

Arcane Staffs

Arcane Staffs are Mage weapons that do limited damage but have excellent utility. They can shield your allies, boost their damage, or cleanse them of stuns and other negative effects. In addition, they can purge an enemy's positive effects, increase damage done to them, or drain their energy. Arcane Staffs are unlocked by the Arcanist node on the Destiny Board.

Casts a shield on an ally that lasts 4s and absorbs up to 519 damage (before Armor reduction). If the target is wearing plate armor, their threat generation is doubled, and if the target is wearing any other type of armor, the target's threat generation is halved.

Third Slot Abilities

Shoots a sphere in the targeted direction, which detonates on enemy impact in a 6m radius. Deals 203 magic damage. and removes all enemy buffs except healing effects. Additionally also silences for 2.34s (Silence duration is doubled against creatures)

Creates a corridor of altered time. Inside it, you and your allies' move speed is increases by 60% and normal attack speed is increases by 45%. Meanwhile, enemies' move speed is decreased by 30% while inside it. The corridor collapses after 8s as reality reasserts itself.

After 0.5s, creates an area which removes all positive effects from enemies and removes all negative effects from allies, while also increasing resistances of allies by 226. While channeling, the area grows from 3m up to 10m radius, and collapses once the channeling ends. The channel can't be interrupted and lasts for 6s.

Cast Time

channeled

Range

15m

Cooldown

40s

Ability Unlocking and Availability

Abilities become available at the following mastery levels. The item icons on each line indicate the lowest tier of each type of weapon that has access to the indicated ability.