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Of course, what else would I spend money on other than precious Biribiri. I'm buying everything at the same time ofc. One mass order. Oh, any news on that Railgun PSP game? It was delayed and I haven't heard anything about a release since.

Of course, what else would I spend money on other than precious Biribiri. I'm buying everything at the same time ofc. One mass order. Oh, any news on that Railgun PSP game? It was delayed and I haven't heard anything about a release since.

I meant, do you have a particular model in mind, or are you going to walk in and say, "EVERY THING IN THE BAG NOW!"

When I say I'm going to buy every Misaka, I mean every single one. Not sure about which Index model I'll buy, I'll just pick w/e prolly.

If possible, I would suggest this one:

But I think it's already out of stock or something... There's another one with Index strolling, similar to one from an offical pic... I can't find picture of the figurine, but it looks exactly like this:

Hmmm... Following the pattern, I thought they would do a cover for the Italy Arc... You know something with Itsuwa since Agnese and Orsola were on the vol 2 cover... Oh well, I forsee Vol 7 will be Accelerator and Last Order, and Vol 8 will be Touma/Accelerator/Shiage.

Off topic I know, but I've been wondering- how does this work? Does a company have a set pool of talents to choose from that's on their payroll? Or do they go out and 'recruit' them?

...Erm, did I make sense ?

It depends on what studio we're talking about. Studios like ufotable, P.A.Works, Kyoani, and some divisions of Sunrise, BONES, and Production I.G. have their own in-house animators who they shift around to do production work. Studios like J.C.Staff though mostly outsource their work to other studios, which is why some of their stuff comes out looking derp-y. That said, most chief animation directors (which is the position I was referring to) have some kind of history with the studio they're working with on the project they're the animation directors for, even if they aren't full employees of the studio itself. Also, technically, I should have said "I wish J.C.Staff would get an Animation Character Designer..." instead of animation director, but the two positions are often held by the same person; though in Index's case they aren't.

Quote:

Originally Posted by I_am_Kami

1. Why are Haimuras DVD drawings a bit different than the others? You can see the difference with Mikoto here and the Love letter story.

? They look pretty much the same in drawing style to me, the color scheme is just a bit different.

Quote:

2. To reply to the bold.

They were weren't they? You could see the thing Haimura does with the cheeks where they are round.

I didn't say Haimura's style was completely lost in the transition to the anime, but you can definitely see the difference. Just look at novel Touma compared to anime Touma, or for more extreme examples, novel Aqua and Shiage to anime Aqua and Shiage. For one, the hairstyles in the anime look too stale in comparison to the novels, where Haimura's drawings really give a sense of movement and flow to the hair. The facial structure on the characters are also more distinct in Haimura's drawings and you can really see the difference in how the characters look from each other, while in the anime that is lost *looks at the picture of Mikoto and Kuroko that was posted*.

Also, Haimura's eyes are much more lively and unique than the anime's generic "anime eyes". And don't get me started on the body structure in the novels compared to the anime.

That said, I'm not bashing the anime designs; in comparison to a lot of other series they're really good, but a lot of Haimura's style is lost in the transition from anime to manga.