One of WoW and Warhammer's distinctive features is racial differentiation, something Guild Wars does not do. If you're not familiar with either of these games, it's something Bioware(with the exception of Nwn2) also didn't do, sorta.

In a nutshell, they have multiple, and generally distinct races, ones that unlike say, human and echani, when put next to each other, it's pretty obvious they're really different.

So, on the main page of starwarsmmo.net the image that cycles at the top has one with a Twi'lek female and another with a Togruta female. These could however, simply be NPCs or neat promoshots.

So what do you think, will they give us the option to pay a distintly non-human race, do you think they should?

"So if you go to Washington, it's buildings clean and nice. Bring a pack of matches...and we'll burn the White House twice!"

"Nobody's talking about extermination. No one ever does. They just do it." - Magneto

"Don't solicit for your sister, that's not nice, unless you get a good percentage of her price."

I certainly hope we'll have different species, even if it is restricted to those species we saw in K1 and TSL as Jedi or Sith (namely humans and twi'leks). However, I'd really like to see new species - like the Chiss (even though they rarely leave the Ascendancy), or Muuns. Or going by JKA, Kel-Dor and Rodians.

As Sabretooth said, a galaxy full of humans would be unconvincing. And would make it much more likely to see a copy of yourself.

I'd like to see the "classic" species--Rodians, Twi-Leks, etc, each with their own racial abilities/handicaps/stat sheets and also maybe a few non-traditional species, like Sith(I know it's a stretch) or maybe Catharr.

That would be a good addition, seeing only one has been included in one game so far! (I mean KotOR - I don't know if they were in Galaxies or not.)

Also, let's have a few 'just-for-fun' characters - like Jawas, or other more dangerous peoples like te Sand People - regardless of whether or not they usually stay on Tatooine. Maybe those kinds of species could be stuck on their home planets at the beginning, and have some quest to get off-world?

I would think the usual suspects would all get a look in (a la Galaxies) with a few ring-ins to tie into LF's marketing for the Clone Wars and the TV series. So far in the pics they've released I've spotted Human, Mon Calamari, Twi'lek, Togruta, and Kel Dor (the last two being blatant nods to Clone Wars). They've also said you can play a droid (which I assume would some sort of HK model). I would think Rodians are likely, with Ithorians, Trandoshans, Wookiees, and Sullustans possible. It would be nice to see some other well known races like Quarren, Aqualish, Duros, Gamorrean, Bith, Gran, and Nikto, but those all seem unlikely.

I would think that they'd want to stick to primarily humanoid races (at least at release) to minimise the amount of extra models required for bodies and clothes/armour.

In addition to different races, I would really like to see something done with humans other than making them the vanilla that the other flavors are compared to. Maybe make slight variations depending on which planet you start on in order to reflect different cultures, such as the Mandolorians, the Corellians or some near-human races like the Echani.

In addition to different races, I would really like to see something done with humans other than making them the vanilla that the other flavors are compared to. Maybe make slight variations depending on which planet you start on in order to reflect different cultures, such as the Mandolorians, the Corellians or some near-human races like the Echani.

It would be nice if every race had a couple "sub-race" options. ie: you could go twi'lek, and then Lethan which would enchance your dark-sidedness. Or you could be "human-echani" and you'd be better at hand-to-hand or more agile.

It would be a fun way to diversify the races without having a single selection screen with a hundred choices or only 6 "generic" species.

ALSO: I hope they don't do "ugly" transitions like they did in the other Kotor games. Those were so dumb and backed up by no canon whatsoever. Instead of evil=ugly, I'd like to see more tattoos show up. Sure you may not see them, but "sith" has in a lot of other canon, been associated with excessive ritual tattooing.

"So if you go to Washington, it's buildings clean and nice. Bring a pack of matches...and we'll burn the White House twice!"

"Nobody's talking about extermination. No one ever does. They just do it." - Magneto

"Don't solicit for your sister, that's not nice, unless you get a good percentage of her price."

ALSO: I hope they don't do "ugly" transitions like they did in the other Kotor games. Those were so dumb and backed up by no canon whatsoever. Instead of evil=ugly, I'd like to see more tattoos show up. Sure you may not see them, but "sith" has in a lot of other canon, been associated with excessive ritual tattooing.

I whole-heartedly agree.

I was a little disappointed when I saw the grey-skinned Sith in the artwork for TOR. It would be even better, in my opinion, if we were to be given the three options to choose from with transitions - mangled and mottled, Sith Eyes, or tatoos.

the great thing about sub-types is that it provides more options with little or no extra cost in art resources.

Yeah, I suppose just a texture in many cases or a slightly different model. And given that so many of the other races are human subtypes, I'd really hope to see a lot of them in-game. (Mandalorians, Echani, Chiss, etc.)