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PGM is all set for February. This month, we're playing through a game known as Eevee's Tile Trial. If you wish to earn rewards, please head over to our event thread by clicking on the provided link and give yourself a shot at the game!

Hey Unregistered! How fast can you game? The Marathon II is up and running in Video Game's - compete against your friends to see how quickly you can complete sixty intense in-game challenges. See you there!

Just finished yesterday, the storyline s good, and i love it's retro graphics! Your sense of humor is amazing with this game. You sir, are quite a wizard with this program of yours!

I Eagerly await the next release of this fantastic game! Best one ive played yet. (it was a bit buggy, (never could get the Flux Capacitor to Oak ") but it's an Alpha version, and the bugs weren't terrible at all! Ya!)

The story's interesting, the retro graphics work well with the 2k3 and I really like your humour.

Anyway there are some "bugs" you should fix:

Earth Crystal Problem:
The imo worst bug I found so far. After you obtain an Earth Crystal (refining Item), and try to refine it, it won't vanish. This means in fact you can have an indefinite amount (well, not quite, let's say until you get bored) of TM Terra Rift, Dig and Earthquake.

Flux Capacitor Delivery
As Dragenrder said it is not possible to deliver it to Oak. Instead, you can have 99 of those if you want them. ^-^

Geodude, Graveler, Golem
This was mentioned before, too, I think. You mixed them up at a few points in the game.
If you take a look at the Geodude you defeated at the PC, it's showing a Golem, not a Geodude.

Weedle + Limit Break
I don't know if it is in every case but wild Weedles Lv4 do always attack with Limit Break for a reason I do not know. xD

Manman2000 -> -6 HPDon't know if it is a bug but why does it have sometimes negative HP?

According to your blog, you will just be releasing version 0.8 by the end of the year instead of the segments? Awesome news indeed. I really enjoy this RPG, minor bugs aside, looking forward to more of this.

found and finished the game so far yesterday xD got an imgur album of a few bugs I noted. in summary:

-Jolteon occasionally warps somewhere or gets stuck somehow. yet to notice it with other evolutions. maybe its just me. (EDIT happened again with vaporeon)

-girl in imbibo lake is stuck in trees, forces you to reload

-had to reload and do connecting caves puzzle when it did nothing the first time.

-sprite mix-up in dialogues.

-(undocumented) when fighting Lion, I seemed to be doing multiple 300s after poisoning him with poison sting... every attack would register, then a 300 would appear after.

all in all, the game is incredible. the combat can be fast paced at times, and speed means so much more now. I honestly cannot wait for the next segment!

edit: decided to look around after the end of bate, 2 more bugs:

-Almost all corrupt pokemon previously where hard, awesome battle. Fighting flaffy though seemed too easy, and while the abra was a nice touch it was also a little meh (maybe it was just me missing it from before). as for the sprite, cant even be sure if the sprite for flaffy was intentional or not, but if so I LOVE the turn for a properly glitched/corrupt look instead of what passes for dark pokemon in pokemon XD.

-if we are not meant to fight the master in the body and mind challenges, maybe make him refuse to fight you until you have 5 badges so as to not get a "no party found" error

The poison seems to kick in at the end of every combatants attack phase, so if you have a party of 4 and you poison one opponent and your party gets 2 attacks each and the enemy gets 1 turn, the poisoned victim will have taken 9 turns of poison damage. I think this should be corrected and just deal damage every few ticks of in-battle time.

If he's going to do that, he might as well just put in a proper team for the game to reference, fighting that guy with level 30 pokemon is fun. At 5 badges it's too easy.

I haven't played this since Version 0.5 over a year ago. Looking forward to trying it out again, as the first time I enjoyed it so much I burnt myself out amidst getting pulled into the realities of life. I do recall there were a few bugs I experienced myself, but it was still a very enjoyable experience, and something new from what I'm generally seeing, with a hint of nostalgia.~

Yes, it's definetly still active, I've been working on the game a lot in the last few weeks. adding new features, and really nailing down the storyline.

I will be releasing a v0.7b soon, hopefully before the end of the month, but im not exactly sure.

While v0.7a focused mainly on the rebalance, 0.7b will focus on accessibility and polish. Im jam packing the game with tutorials so veterans and rookies alike will be able to grasp the new mechanics included in the game.

Unfortunately, no. v0.7b will go up to the 2nd hypervisor, Basically goes up to the 5th gym badge.
0.7c, whenever that comes out, should go up to v6. but with all the upgrades the new versions bring.

The reason I did the whole 0.7 update was because I wanted to polish up the game. this included rewriting most of the dialouge, and rebalancing the game. because i found v0.6 becoming mundanely boring. It ended up taking a lot more effort that i initially expected (it's really mind numbing going over old content) so i decided to split it up into 3, since it would take so damn long.

Quote originally posted by Mononoke Hime:

It looks really cool. I just love eevees and eeveelutions so I'll try it out in a few weeks.

If i were you, I'd probably wait until 0.7b, as it has some new stuff that you'd have to start a new game to see. It's mainly just story stuff though, but there are a few annoying bugs that it fixes too.

I was very reluctant to play this game, but i finally started and I love it!
But just now I got stuck in a spot. I came out of the cave near imbibo lake. There is a women in the trees on this route and when I walked past her while i was walking right beside the water and I froze.(If I walk near the tree It starts the battle) I can still equip my bike and go through the menu, I just cant move.

The game is great, but I have one problem. When I save the game, it saves, but when I close the game out and come back later; I boot up the game and I'm given New Game or Quit Game. Continue (even though I saved) is grayed out and unusable. Help?

This game is one of the best I've played in a long time. The incredible. [S]ground/S] fourth-wall breaking story, the eight-way battling and the extroidinarily different method of obtaining pokémon (No pokéballs? Say WHAT?!)... Seriously, this game is... Well, I'd compare it to an island in a sea of mediocrity, but the fangames round here are genrally something else so I guess that isn't the best metaphor.

If you haven't done so already I seriously advise you to download this utterly incredible fangame. I'd wax lyrical about it, but my singing is trubbish.

So, onto the glitches and design flaws. First of all, it has to be said that this game is one of the very few that can pull of the "it's not a glitch, this is normal gameplay" so maybe this isn't a glitch, but... In the Otherworld, whenever you click a pokeball (that is, the non-corrupted versions) you get transported into a full screen of the code background and nothing else. Weird. :/

And... you can't heal in your bed? I don't mind the fact that you have to pay to use the pokécenters, but being faced with the message "Nah, I'm not tired" is REALLY iritating. Especially as your mum says you can. It isn't cruical, but I'd really apreciate it.

All in all though, Super Pokémon Eevee Edition is definately one to keep an eye on.

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