Since CC added the possibilty of displaying armies color code, I think map making should evolve.Every new map should be able to display a 3 digit army including color code "legs" (green, yellow, pink).Now the minimum size is 24 pixels wide and 15 pixels high, 18 if you want to have the numbers centered vertically.

pamoa wrote:Since CC added the possibilty of displaying armies color code, I think map making should evolve.Every new map should be able to display a 3 digit army including color code "legs" (green, yellow, pink).Now the minimum size is 24 pixels wide and 15 pixels high, 18 if you want to have the numbers centered vertically.

pamoa wrote:Since CC added the possibilty of displaying armies color code, I think map making should evolve.Every new map should be able to display a 3 digit army including color code "legs" (green, yellow, pink).Now the minimum size is 24 pixels wide and 15 pixels high, 18 if you want to have the numbers centered vertically.

Exactly, because "888" is 24 x 12 pixels and "g33" is 24 x 15 or even 18 if you want to have the same space above and below the numbers (vertically centered).On some "old" small maps it is allready a problem.The test should even be with 4 digits "g333" to ensure legibility!

I made the test on a map I'm currently editing and it's BIG! The white rectangle is 26 x 20 pixels.

question:i just read about an XML centering problem with 2 and 3 digits numbers. It says the 3 digits is not centered but aligned left with the 2 digits number. How does it work with armies color code ?

pamoa wrote:question:i just read about an XML centering problem with 2 and 3 digits numbers. It says the 3 digits is not centered but aligned left with the 2 digits number. How does it work with armies color code ?

I believe it's centered around the letter and first digit. For example:1 is centered on the 1g1 is centered between the g and the 112 is centered between the 1 and the 2g12 is centered between the g and the 1.123 is centered between the 1 and 2.g123 is centered between the g and the 1

At least, that's what appeared to be the case when I went and flipped the color codes on and off a bunch of times on one of my games with 3 digit armies.

pamoa wrote:question:i just read about an XML centering problem with 2 and 3 digits numbers. It says the 3 digits is not centered but aligned left with the 2 digits number. How does it work with armies color code ?

I believe it's centered around the letter and first digit. For example:1 is centered on the 1g1 is centered between the g and the 112 is centered between the 1 and the 2g12 is centered between the g and the 1.123 is centered between the 1 and 2.g123 is centered between the g and the 1

At least, that's what appeared to be the case when I went and flipped the color codes on and off a bunch of times on one of my games with 3 digit armies.