Evol is a new multi-Type archetype that contains the Dinosaur-Type "Evolsaur" monsters. The Reptile-Type "Evoltile" monsters Special Summon ('evolve into') "Evolsaur" monsters, triggering the Evolsaur effects. For example, if an "Evoltile" monster 'evolves' into "Evolsaur Diplo", it can destroy an opponent's Spell/Trap Card. The Dinosaur-Type "Evolsaur" monsters are primarily used as Xyz Materials for the Xyz Summon of Dragon-Type "Evolzar" monsters. For example, "Evolzar Laggia" requires 2 Level 4 Dinosaurs, and it can detach both its Xyz Materials to negate and destroy a Spell, Trap, Normal Summon, or Special Summon.

One unique Dinosaur-Type monster, "Tyranno Infinity", gains a massive 1000 ATK boost for each banished Dinosaur-Type monster, making Dinosaur-Type monsters viable even with the debilitating effects of "Macro Cosmos" and related cards. "Tyranno Infinity" also works extremely well with "Survival Instinct"; the two can end games in one blow if used at the right time. "Babycerasaurus" can be combined with "Skull Lair" to simultaneously recruit and power up "Tyranno Infinity".

Playing style

Dinosaur-Type monsters have very little support that is useful at a competitive level, but the support of EvolzarXyz Monsters (using "Rescue Rabbit" to make them) has helped make Dinosaurs more viable.

"Rescue Rabbit" can Summon two Level 4 Normal Dinosaurs from the Deck to Xyz Summon either "Evolzar Laggia", which can negate the Summon of a monster or the activation of a Spell/Trap Card, or "Evolzar Dolkka", which can negate the activation of monster effects.