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Product Details:

The Legend of Zelda: A Link Between Worlds is a new game with a new storyline set in world of the Super NES classic The Legend of Zelda: A Link to the Past.

Game Informer Platinum

Hyrule's Epic History

Heroes of the Past

In a time of great turmoil, the seven sages of legend sealed away the evil Ganon and restored peace to Hyrule. Many generations later, the kingdom is at peace under the benevolent rule of Princess Zelda.

Dark Wizardry

On an errand to deliver a sword from the blacksmith's shop, Link stumbles upon a magical attack. The sorcerer Yuga transforms a young girl - the descendant of a legendary sage - into a living painting, defeats Link, and vanishes.

Mysterious Benefactor

An oddly dressed stranger returns Link to his home and gives him a mystical bracelet that will prove invaluable in the adventure to come.

A Stranger in Lorule

Granted the power of interdimensional travel and equipped with items rented from Ravio, Link must travel between Hyrule and the dark mirror world of Lorule. Its dungeons are treacherous, but they lead to an even more ominous confrontation

Characters

Link

A humble hero, thrust into a dangerous quest.

Princess Zelda

A regal heroine, targeted by Yuga.

Yuga

A nefarious wizard, bent on returning Hyrule to darkness.

Ravio

A mysterious merchant, invested in link's success.

Princess Hilda

A beseiged ruler, trapped in the middle of Yuga's scheme.

Two Worlds Collide In Three Dimensions

You may have visited Hyrule before, but you've never seen it like this. The gorgeous, updated 3D graphics will make you want to stand and gawk, but you've got things to do - at 60 frames-per-second.

Puzzles with Depth

Another dimension means new opportunities for puzzle solving and exploration. Launch yourself between dungeon levels and stay ahead of shifting platforms.

Pop-up Storytelling

The classic top-down Hyrule from The Legend of Zelda: A Link to the Past gets a 3D makeover that turns treetops into a lush forest canopy and dungeons into ominous, multi-level mazes.

Rising Threats

The 3D is more than just a cool effect. It gives you a sense of your position relative to flying enemies and a greater awareness of dangerous ledges.

More to Explore in Lorule

Hyrule is only the beginning. The kingdom also has a dark side - a parallel world known as Lorule that has its own princess and its own troubles. It doesn't have its own Link to save it, however. That's up to you.

Flat-Out Amazing Gameplay

Everything that made previous Legend Of Zelda games great can be found in A Link Between Worlds, along with clever innovations that make it unlike anything that has come before it.

Wall Merging

Link's most powerful tool in this 3D adventure is the ability to go 2D at critical moments. It adds a new dimension to the tricky dungeon puzzles that have been the hallmark of the series. Nowhere to stand? Just jump into the wall as a living painting and scoot around the corner to a safe ledge. Careful though - you can't hang out on the wall as long as you'd like.

Merging with walls is handy trick for getting through dungeons and evading enemies, but its most important use might be inter-dimensional travel. Flatten yourself out to slip between the cracks that connect Hyrule and Lorule.

Weapons Rental

Any fan of the series knows that completing a dungeon often required specific items, and you needed to complete tasks in a certain order to get the items. Not anymore. All of the basic items you can equip are available at Ravio's Shop - you just have to pay for them. That gives you the freedom to explore the world and try out dungeons as you see fit.

When you rent items from Ravio, there's a catch: you'll lose them if you get defeated in a dungeon. You do have the option to buy them later in the game, if you have the Rupees to spare.

Features:

A daring adventure awaits Link in Hyrule, where he can use his new
ability to become a "drawing" and move along walls of dungeons. This
opens up ways to explore and puzzle elements that give Link access to
locations he could not otherwise reach.

The game brings this top-down, 2D world to life with elevation
and depth made possible by the Nintendo 3DS system's stunning 3D visuals
that reinvent classic Zelda game play at a constant 60 frames per
second.

Using the touch screen, touch and drag the item from the items window and switch the item assigned to the X and/or Y buttons.

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Game Informer Rating:

Rated 10 out of 10 by Game Informer.

Rated 9.1 out of 10 by 90
reviewers.

Rated 10 out of 10 by MasterKennedy A Link Between Worlds - Game Review
A Link Between Worlds is an instant classic and it is going to be a huge influence for future gaming. It had a perfect balance with retro gameplay and modern gameplay as well. I love the creativity with the portrait effect. The orchestrated music is so amazing. I love how in every situation it would switch the soundtrack constantly. There are lots of enjoyable mini games with nice rewards at the end. Of course, you can enjoy the adventure throughout the light/dark world in 3D. I'm glad that they took advantage with the 3D because it's like a cherry on top of a magnificent sundae. Now the only complain I have is that game isn't as challenging, or as difficult as other Zelda games. I didn't feel the urgency or the edge of the seat situation like I had with "A Link to the Past" or "Ocarina of Time." (especially on dungeons and boss battles.) But yet again that is why they added "Hero Mode" just for hardcore gamers like myself. To make a long story short... its a must buy!!
10/10
2/11/14

Rated 10 out of 10 by Zeldagamer An enduring top-down perspective!
While it saddened me to learn that Zelda Link Between Worlds wouldn't be developed in the 3D perspective like its modern counterparts, I wasn't about to pass up a new Zelda game. This game utilizes the top-down perspective in ways I could've never thought possible, and the 3D is particularly stunning in this form. The mechanics of being able to merge into walls is a blast, and temporarily renders the perspective to something of 3D as I mentioned earlier (not to be confused with the 3D effects of the system itself). I'll admit this game is not as challenging as many past titles, but regardless it is a fun ride with enough references to A Link to the Past to make any Zelda veteran feel right at home. The open world concept gives a broader sense of freedom and exploration, which I love. My only complaint is the inability to connect across wifi for shadow battles. Streetpass is a cool feature, but I'll never understand why it seems to take priority over online features. But regardless, this Zelda title is a joy to play and worth your time!
3/1/15

Rated 10 out of 10 by SynisterSeven Fantastic! Give it a chance.
First off, it's a sequel to my favorite Zelda game, so it has a lot to live up to. I think this game is fantastic! Creative puzzles, fantastic music, tough boss battles, and the visuals are a great melding of old and new-school Zelda art styles. If you remember Link to the Past, running around Hyrule will send you on a great nostalgia trip. The item renting system initially bothered me, but I grew to enjoy it, as it allows you to complete the dungeons in any order you see fit. You can buy the weapons you rent for about 800 rupees (some for a little more), but you find money stashed in so many different places that this isn't a problem. There is even a cool upgrade system for the weapons and gear you accumulate. GIVE THE GAME A CHANCE before you complain about the changes made to the standard Zelda formula, as many are doing. I really think any REAL fan of the series will enjoy this game, as well as anyone who appreciates a well put together action adventure game.
11/26/13

Rated 9 out of 10 by Pokeman42 Fun!
This game is great, and has a wonderful story to follow. You travel between Hyrule, and the newly discovered kingdom Lorule.
5/14/15

Rated 10 out of 10 by Suspence95 Great installment to the Zelda franchise
Acting as a sequel to The Legend of Zelda A link to the Past, A Link Between Worlds presents itself as a great game for fans of the series. The plot for the game will keep you captivated throughout, with the final scene leading to the battle with the final boss presenting a huge plot twist. The 3D feature adds a lot to the game, as players visit Hyrule and Lorule in 3D and merge in and out of painting form in 3D. While there aren't many items in the game, the ones offered are some of the my personal favorite, like the fire rod and the tornado rod. All in all, this game is one of my favorite Zelda games. The dungeons were masterfully done as usual, the 3D made the game so much better, and the plot was one of my personal favorites in the franchise.
2/19/15

Rated 10 out of 10 by dukeofcheese Color of the case is no differant than the game
Thats right. This game is GOLD. People need to stop complaining that the game is too ''easy'' or the dungeons are to ''easy''. Why don't people actually pay attention to the game play? The game has a unique and breathtaking experience. You can go IN walls, and walk while you are in one, to help you get places. In the dungeons, you need to merge into the walls and go to another corner to get to a platform, to get to some stairs that were out of reach before. There are also new weapons such as
- the sand rod
- the tornado rod
- the ice rod
and the fire rod.
The music is stunning, (in a good way) it is done by a different composer than previous Zelda games, but thankfully, they picked a good one. The Lasting appeal takes so long before it goes away. A lot of people have been saying this game is worse than previous Zelda games, that things have changed, but in my opinion, video games can't always be the same thing, over and over again, and that it IS good to change. Thats something that a lot of gamers don't get these days. Sometimes, video games need to be worth their color. Gold.
11/26/13

Rated 9 out of 10 by NewbornRiddler A game worth obtaining!
The Legend of Zelda series has few games that should not be owned and pretty much none by hardcore LoZ fan, this is no different. This game was truly epic and came with everything I wanted in a LoZ game! The gameplay is fun and very easy to pick up, sound is great with epic music and such, animation is great with a classical feel to it. The storyline at first was kind of throwing me off a bit, but once you get deeper into it; it'll not only hold your attention, but make you want to keep playing. My biggest struggle was to remember I could paste myself to a wall to get around and avoid enemies. This is because I'm used to having to fight/roll away or something. Being able to go into the wall creates a whole new style of playing and is a great/easy addition. While some parts might be frustrating just keep in mind it is LoZ and there is always a way to solve the puzzles.
9/16/14

Rated 6 out of 10 by GamerMan1 For Kids
As a Zelda fan, I've been very excited for this to come out for about a year when Nintendo was making a big deal over it. When the day finally came, I traded two games towards this. I played it, and I was having a good time. Five days after release, I finished it. I couldn't believe how easy it was. For crying out loud Nintendo, first Luigi's Mansion: Dark Moon was too easy and short, and now a ZELDA title?! Where are the development masters from 1998? I honestly don't see why a bunch of people are rating it 10 out of 10. Oh, and did I mention that I beat it in less than 17 HOURS. AND I didn't use a strategy guide or ANY guide. The only reason I haven't gotten rid of it yet is because I want to try to finish the Hero Mode. It's very rage-activating, but that's Hero Mode. I think there's too many giveaways in the dungeons. I'd say this is for kids 8-12 years old or so.
12/3/13

Rated 4 out of 10 by Skyril Disappointingly Easy
What can I say? It isn't what I was expecting. I'm an extreme Legend of Zelda fan, and I'm used to them having puzzles and challenges. I'm used to spending ages in a dungeon, trying to figure it out. I'm used to fighting tricky bosses. So far, this game has none of that. The dungeons are frustratingly easy; I finish them in half an hour. I haven't gotten stumped once, and the bosses have no chance against me. Fairy? Why would I need a fairy? I can kill a boss and barely be damaged. Actually, I beat a boss yesterday WITHOUT losing hearts. I like the new power this game brings, and I like the music, but that's about all I can say about it... I don't like the idea of renting items either because then what satisfaction do you have in solving a dungeon? I'm used to beating a dungeon, and then being excited because now I can go do some side mission with my new item! Not anymore. One more thing, what's this about having unlimited arrows and bombs? All I have a hope of getting from any chest or person is gold or a heart piece. I miss finally beating that mini-game and getting a bigger quiver! How fun it was. ~sighs~ I feel as if this game is geared towards children, and I'm, like I said, disappointed. Please give me a Legend of Zelda game like Twilight Princess, Skyward Sword, Spirit Tracks, Ocarina of Time, etc. Don't make the games easier, I beg of you.
12/29/14

Rated 10 out of 10 by Wolfmoon OMG
Just amazing, everything is perfect. If you are a fan of the series just buy the game now and stop reading. Fans of A Link to the past... this is a love letter to us all! One of the best games in the entire series is reinvented and it's absolutely stunning. Graphics, music, controls, the 3D, the innovations are all 10/10. BUY! NOW!
2/23/15