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Izakku's Activity

You cannot make me advertise for you, unless you pay me @BlackDesertOnline

Here is the screen shot you requested

Region: NACharacter name: Izakku

I use the Taiwan watermark because it's an option
And another thing while I'm here, this is the tulip screenshot contest, and no where does it say "take a screenshot of your character in the tulips" which you placed all over the server for this event.

instead you want people to put on their best costume, aka buy something, and then tell all our friends in the hopes they go "oh, what game is that?".
the amount of times you say facebook and twitter in the event rules out number the times you mention tulips in the event rules, you know the tulip screenshot contest
please enjoy this sheep

I don't think I've ever had an issue with having more PvP modes.If KEKao games could afford using a separate server for PvP, whether that PvP be instanced arenas like the example above;whether that PvP be nodewar-specific channels, it could potentially help reduce the lag everyone experiences in game. Fact of the matter is, we'll never avoid afk players in a game that encourages such a variety of input-less activities, and as such PvP is going to suck regardless of what pipe dreams we (as a player base) have. but I digress

A PvP arena could easily have a toggle for anything people currently dislike. Don't like potion spam? turn off items. Don't want some idiot interrupting your matches? turn on the password, or turn off late joining. Your gear sucks? make it equalized. You want to "put someone in their place";You want to show off the months of Epeen buffing you did? you better believe there's a toggle for that. Have some complaint that didn't get listed? explain your issue, and then solve your own problem by suggesting a toggle for it.After that's all said and done, what is left for people to fight over with regards to PvP?Class imbalance? ice skating opponents? skills that just plain don't work right?actual issues!?

Yuria all the way man, Sausans/pirates count as human mob type, and due to the nature of PvE involving PvP over contested spots, you're better off with Yuria anyway. ulti it, and slap a +2 attack speed on your weapon/gloves

I like PvE content that requires team work to reach a common goal, be it special equipment or rare drops. Current world bosses and dungeons just aren't cutting it in my opinion. Yes, each world boss gives players a chance at boss gear, but it's very first come first serve(hell, if you don't have alt characters sitting at bheg/tree/mudster, don't expect to get there in time). The "dungeons" we have currently expect you to already be "end game" with your equipment. I think the main issues in this game are the lack of "equal opportunity", and lower level content to keep people engaged. There is very little reason to work together during PvE content in Black Desert, and most players understand that "might is right" rules over all the open world grind locations. This statement is experienced by many players across all servers, and it can best be described by higher geared players that "got there first". For some players, this means the farther behind you are(both in level, skill points, and gear), the farther behind you are going to get. The whole point of a Raid is giving players that "got there first" a reward for the time and effort they put in to an MMO. Raids are difficult, and require team work or godly gear to have any hope in completing them. For people that aren't "ahead of the curve", you have dungeons. Dungeons are a way to collect materials(be it equipment, or enhancement material) to handle Raids. Dungeons are generally easier than Raids and give newer players a way to practice both team work, and skill. Both give players a reason to work together, whether it's with fellow guild members or P.U.G.s, and I think that's something worth while.

What the arguments for or against Raids/Dungeons really comes down to: The rewards you are getting for this kind of content, and how often you're able to get those rewards.