Been away from the game for a long while...reading a book on Kursk sparked my interest to play again. Much has changed the last 4 years.

Anyway, I used to tool around with making German SUs playable on the map. I used to have to trick the engine by making them "Regiments" as Battalion units would disappear. Now it is possible to use battalion sized units on the map.

This first variant is your normal 41-45 GC, but all German SUs that use AFVs are playable on map.

I created a standard 41-45 GC that gives all Axis SUs this multirole function.

Excerpt from the patch notes:

"Added the ability to define some combat or support OBs as multirole. This allows to convert units, using those OBs, between combat and support roles. This operation is allowed only once per turn, disabled for units performing a HQ Build Up, units attached to cities, or support units which changed their HQ this turn. Units involved may not be frozen, routed or loaded. To convert from a support unit to a combat unit, there must be free space in the hex in which the parent unit is located. To convert from a combat unit to a support unit, both units must be located in the same hex. No actual TOEs were defined as multirole, so this is only an option for modders."