ISUE

Interactive Systems & User Experience Lab

Kinect Football

A work in progress, this demo showcases a full-body natural
user interface for a game of football. The goal of the
project is to develop a realistic interface that fully
immerses the player and allows control of every
aspect of the game. Shown here is the mechanism for
controlling the quarterback, including speech recognition
for audible plays, navigation in the pocket, upper-body
mapping, and passing to receivers.

If you want to create your own games using the Microsoft
Kinect and the free Unity 3D game engine, download the
dll plugin. Created for the Kinect Football project, this initial
version supports joint position data for one player and
is compatible with the latest versions of Unity and the
Microsoft Kinect SDK. Check back for updates, as we will
be adding more to the plugin... including speech recognition,
two player mode, and video streaming!