Originally Posted by jucei admit that i have not read the press realeses or reviews from game magazines. I did watch a couple of videos that were posted on the Internet. It is, of course, too early to say anything definitive, but from the experience of the past few years, the pattern was always the same: new game, very high expectations, many changes in the game (GOOD), but not in the aspects that improve gameplay. For me PES2008 - PES2010 gameplay-wise is pretty much the same, and it does not have a feel of a football match. It's a delicate balance, and i'm not suggesting it is easy to do, but i think we all know what Konami is capable of. Opinions differ on whether PES5 or PES6 was the best, but overall consensus is that the gameplay in those two games was far superior to the current next-gen series.

Konami do not want to release a mediocre game, i think you're misunderstanding what i said. PES2010 is a very good game, and there is every chance that PES2011 will be even better. The problem for me with these games however, is that there is too much focus on the visual presentation and not enough attention to try to make the gameplay more believable, more football-like. Gameplay is a combination of graphics, animation, physics, tactics, and many other small things. It is VERY DIFFICULT to find the right balance and have the game feel like it is a football match. Konami had done it with PS2-generation of games, but not with the new-gen (IMHO). And for me, that is the deciding factor. You can have all leagues in the world, balls, kits, tournaments, stadiums, extremely deep management in Master League - but ultimately it all doesn't matter, if when you play the match you don't believe it is football.

Unfortunately, it seems that Konami is currently concentrating on perfecting the visual aspect of the game. It is of course an important part. However, the very fact that people still play PES5 and PES6 is a proof that the hard-core fans of the series want the gameplay, not graphics. You would think that if Konami wanted to target that audience, they would put most of their efforts into improving animations of players, physics and collisions, and also going back to implementing little things right, that combined make a huge difference (like when ball is out of play, the clock shouldn't stop). That is not the case though, so that is why i'm saying that Konami is going after a wider audience - people who don't necessarily want to spend hundreds of hours of playing the game, but for whom graphics and sound is very important, because it is the first thing they see. Again, i'm not saying Konami is right or wrong to **** a particular audience. It is THEIR game and THEIR business to run. But personally, i'm one of those who don't like the direction in which the game is going. That's all.

As for Kitserver future, I honestly do not see myself doing a Kitserver for 2011 - for variety of reasons. I'm sorry if this is disappointing news. Actually, I really wish i had stopped earlier - perhaps after PES2008, but what's done is done. That is not to say that the Kitserver project is necessarily doomed. If there is enough interest, i think there is a chance that a version for PES2011 will be released - i've been in contact with a couple of very bright folks, who have the skills to **** up the project and continue with it.

As for Kitserver future, I honestly do not see myself doing a Kitserver for 2011 - for variety of reasons. I'm sorry if this is disappointing news. Actually, I really wish i had stopped earlier - perhaps after PES2008, but what's done is done. That is not to say that the Kitserver project is necessarily doomed. If there is enough interest, i think there is a chance that a version for PES2011 will be released - i've been in contact with a couple of very bright folks, who have the skills to **** up the project and continue with it.