UnderrailHosted forum for Styg's tribute to Fallout, moderated by the developer.<br />
<i>Moderators: <a href="http://www.rpgcodex.net/forums/index.php?members/styg.12294/">Styg</a></i>Mon, 19 Mar 2018 14:13:38 +0000Mon, 19 Mar 2018 14:13:38 +0000rpg codex > FLARGULARGLFDJKDHASUHKHUFUHEBUHMEMhttp://www.rpgcodex.net/forums/index.php?forums/underrail.109/
Dev Log #56: Experimental Branch with Version 1.0.3.13Fri, 16 Mar 2018 07:14:19 +0000http://www.rpgcodex.net/forums/index.php?threads/dev-log-56-experimental-branch-with-version-1-0-3-13.119472/
http://www.rpgcodex.net/forums/index.php?threads/dev-log-56-experimental-branch-with-version-1-0-3-13.119472/invalid@example.com (Styg)Styg
To play experimental branch on Steam, you right click the game in your library and go to "Betas" tab. To do so on GOG, you select the game and choose More->Settings. Make sure you don't override all your live version saves just in case something goes horribly wrong.

]]>6931Underrail builds. Let me post my fav one to get going.Sun, 04 Mar 2018 17:38:18 +0000http://www.rpgcodex.net/forums/index.php?threads/underrail-builds-let-me-post-my-fav-one-to-get-going.106547/
http://www.rpgcodex.net/forums/index.php?threads/underrail-builds-let-me-post-my-fav-one-to-get-going.106547/invalid@example.com (Chaotic_Heretic)Chaotic_Heretic
I finally landed up with a psionic/melee hybrid that pulverizes shit once it gets its thing going after 100+ hours of playing.

When attacking an illuminated target from out of the darkness with a ranged weapon you ignore half the target's evasion and your critical chance is increased by 20% plus 0,3% for each stealth skill point.

Click to expand...

Well, I think this feat is retarded cause in 10+ hours (maybe more) the Ambush combat text appeared exactly ONCE!! That's the natural occurrence pattern for this feat usage ......

Ambush Feat is useless]]>24Patch NotesTue, 26 Dec 2017 12:46:23 +0000http://www.rpgcodex.net/forums/index.php?threads/patch-notes.106442/
http://www.rpgcodex.net/forums/index.php?threads/patch-notes.106442/invalid@example.com (Styg)StygThis is where the change logs for smaller patches will be posted.

This is where I'll be posting all patch notes from now on (January 20th, 2017).

Current live version: 1.0.2.4
Current experimental version: 1.0.3.20]]>13Dev Log #55: Global MapFri, 22 Dec 2017 05:34:41 +0000http://www.rpgcodex.net/forums/index.php?threads/dev-log-55-global-map.118773/
http://www.rpgcodex.net/forums/index.php?threads/dev-log-55-global-map.118773/invalid@example.com (Styg)Styg
While our development is mostly focused on the expansion there are a couple of issues that we wanted to address before its release as we think that they will greatly influence the experience of playing the DLC as well as the base game.

First of these is the global map. This was a contested issue since the alpha versions and is probably the most frequent complaint we get from the people that have a positive view of the game as a whole. Some people may be wondering if the global map...

Dev Log #55: Global Map]]>24Dev Log #54: Specialization and Veteran Level ChangesSun, 13 Aug 2017 01:32:57 +0000http://www.rpgcodex.net/forums/index.php?threads/dev-log-54-specialization-and-veteran-level-changes.117700/
http://www.rpgcodex.net/forums/index.php?threads/dev-log-54-specialization-and-veteran-level-changes.117700/invalid@example.com (Styg)Styg
First of all, player will continue to receive the normal amount of skill points when leveling up even on veteran levels now. Also, derived stats such as health, detection and such will scale normally on veteran levels as well. However, players will also gain a feat every even level instead of every level when leveling on veteran levels. So basically everything is going to work as with normal...

I guess the first question is if you can steal oddity like robot part from unsuspecting robot]]>28Complete Underrail Map.Wed, 26 Jul 2017 13:49:40 +0000http://www.rpgcodex.net/forums/index.php?threads/complete-underrail-map.107263/
http://www.rpgcodex.net/forums/index.php?threads/complete-underrail-map.107263/invalid@example.com (ghostdog)ghostdoghttp://www.mediafire.com/download/ekc9u64i33ek382/UNDERRAIL_MAP.xlsx

I'm probably missing a couple of secret areas since my char didn't have perception. The map is in excel since I wanted to have a grid to draw upon and also have separate sheets for each big area, because combining all of them into one is a pain in the ass. I've found that this way it worked very good. I've named the areas with various shit that helps me...

Just wanted to let you all know that, even though we've been quiet, we're working hard on getting all the content for the expansion done, now that all the new mechanics have been implemented. The good news is that the the bulk of the main quest,...

Since the expansion takes place on Black Sea, naturally you will need a way to travel between all the small islands, bays and between far shores. You will be able to do this on a dozen of different jet skis, ranging from super light racing jet skis to mini-destroyers, which you can further customize...

First, let's talk about leveling. Once your character levels past level 25, they become a "veteran" character. To gain veteran levels, a character will require significantly more experience (both oddity and classical) than for regular levels. Player can gain a maximum of 5 veteran levels, so the...

In interest of creating a space where our collective mental breakdown over how awesome Underrail is, doesnt hamper our discussion of gameplay mechanics, quest solutions and general crafting dumbfuckery, this here info was shamefully pulled from magnificently thorough Underrail Wiki
The wiki is a great source of info, so go there to get more up to...

Underrail - Serbian pillow talk, turning Tricks, taking tips]]>800Making Underrail run faster on weaker computersTue, 28 Mar 2017 20:13:53 +0000http://www.rpgcodex.net/forums/index.php?threads/making-underrail-run-faster-on-weaker-computers.113849/
http://www.rpgcodex.net/forums/index.php?threads/making-underrail-run-faster-on-weaker-computers.113849/invalid@example.com (The Brazilian Slaughter)The Brazilian Slaughter
So, my netbook is a piece of junk and it makes the game run slower in some areas. Running outside of the real system's resolution does not help, but I cannot play otherwise.

I want to run it faster. Any tweaks to do so?]]>18My soft criticism of Underrail.Thu, 23 Mar 2017 17:20:12 +0000http://www.rpgcodex.net/forums/index.php?threads/my-soft-criticism-of-underrail.106467/
http://www.rpgcodex.net/forums/index.php?threads/my-soft-criticism-of-underrail.106467/invalid@example.com (roshan)roshan
1. There's not much meat to the story, plot and world. There aren't enough characters to interact with, not enough...

An expansion for Underrail is probably on its way]]>20Goral - One Broken Man courtesy of Deep CavernsSat, 18 Feb 2017 10:09:36 +0000http://www.rpgcodex.net/forums/index.php?threads/goral-one-broken-man-courtesy-of-deep-caverns.112978/
http://www.rpgcodex.net/forums/index.php?threads/goral-one-broken-man-courtesy-of-deep-caverns.112978/invalid@example.com (toro)toroRPS article about the game where I noticed a suspicious poster:

Well, the bum was rekt-ed by the other poster therefore a global crisis was averted

Then I checked the discussions on Steam and the same fucking thing happened....

Goral - One Broken Man courtesy of Deep Caverns]]>53Additional content: What would you like to see?Mon, 13 Feb 2017 13:50:07 +0000http://www.rpgcodex.net/forums/index.php?threads/additional-content-what-would-you-like-to-see.106689/
http://www.rpgcodex.net/forums/index.php?threads/additional-content-what-would-you-like-to-see.106689/invalid@example.com (toro)toro
Think about this:
- Proper ending slides (quite a big deal ... or they should be),
- Additional quests for Oculus/Gorsky (imho these quest-lines are ending too sudden),
- Perhaps also some more meat on the Free Drones/Protectorate quest-line (on my 3rd playthrough and I still cannot decide why I should choose either one of these sides!? need some...

Additional content: What would you like to see?]]>97Dev Log #50: Experimental Branch with Version 1.0.2.2Sat, 21 Jan 2017 08:37:24 +0000http://www.rpgcodex.net/forums/index.php?threads/dev-log-50-experimental-branch-with-version-1-0-2-2.112755/
http://www.rpgcodex.net/forums/index.php?threads/dev-log-50-experimental-branch-with-version-1-0-2-2.112755/invalid@example.com (Styg)Styg

To play experimental branch on Steam, you right click the game in your library and go to "Betas" tab. To do so on GOG, you select the game and choose More->Settings. Make sure you...

Controls: Hold down the right mouse button to move (WASD or ↑↓←→) and look around.
Сlick on a block to see a screenshot of the relevant location....

Underrail 3d map]]>7Loose ends / things to do after the endgame (spoilers)Sun, 11 Dec 2016 09:25:06 +0000http://www.rpgcodex.net/forums/index.php?threads/loose-ends-things-to-do-after-the-endgame-spoilers.111979/
http://www.rpgcodex.net/forums/index.php?threads/loose-ends-things-to-do-after-the-endgame-spoilers.111979/invalid@example.com (PlanHex)PlanHex )
Couple of things nag at me and wasn't able to find much on google or the wiki:

Abram going to Junkyard. You can talk to him about Wyatt, he mentions wanting to go and see for himself. Does this happen? He seems to just stare at his map, endlessly taunting me with the fact that I don't have a map and can't use the one he's looking at.

Eidein's quarters down in the Deep...

Loose ends / things to do after the endgame (spoilers)]]>7How much of the skills do you need?Thu, 01 Dec 2016 15:53:54 +0000http://www.rpgcodex.net/forums/index.php?threads/how-much-of-the-skills-do-you-need.112218/
http://www.rpgcodex.net/forums/index.php?threads/how-much-of-the-skills-do-you-need.112218/invalid@example.com (roshan)roshan
How much more should I invest in them? Or should I start working on some other skills? I'm guessing I can put points in Biology or Chemistry, but the truth is such skills are really not useful for my knife build.]]>4Underrail worth it?Thu, 24 Nov 2016 18:00:52 +0000http://www.rpgcodex.net/forums/index.php?threads/underrail-worth-it.111052/
http://www.rpgcodex.net/forums/index.php?threads/underrail-worth-it.111052/invalid@example.com (Shape)Shape39Dev Log #49: Temporal ManipulationSat, 19 Nov 2016 09:10:57 +0000http://www.rpgcodex.net/forums/index.php?threads/dev-log-49-temporal-manipulation.112089/
http://www.rpgcodex.net/forums/index.php?threads/dev-log-49-temporal-manipulation.112089/invalid@example.com (Styg)Styg
In the expansion, we'll be adding a new psionic school called "Temporal Manipulation", which will primarily feature delayed damage and buffing/debuffing abilities.

This psi discipline will, probably more than any other, will function well as a support skill that can be incorporated into other builds, rather than a primary skill around which a build is made, though I have no doubt that some of you...

Dev Log #49: Temporal Manipulation]]>5Dev Log #47: Announcing Underrail: ExpeditionSat, 22 Oct 2016 23:29:32 +0000http://www.rpgcodex.net/forums/index.php?threads/dev-log-47-announcing-underrail-expedition.111401/
http://www.rpgcodex.net/forums/index.php?threads/dev-log-47-announcing-underrail-expedition.111401/invalid@example.com (Styg)Styg
It's been almost eight months since the last formal dev log. That doesn't mean we haven't been busy working on new stuff, however, and now at long last we can announce the first Underrail expansion - "Expedition".

So I'm having a little trouble on my most recent playthrough with the raider leader + two raiders on the lowest level of the GMS Warehouse.

I can kill two of the three reasonably easily, but when I go to kill the third (Aimed Shot or just a standard crossbow bolt) the game crashes. I've tried killing them in a different order but I've had five crashes in a row when trying to kill the third enemy, regardless of which one it is.

Any ideas?

Pic for reference:

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

About to finish the Foundry, the tedium is getting to me. Guide me to the fun parts]]>26The Ghostdog Challenge, aka: Hard difficulty, talker playthroughMon, 08 Aug 2016 10:25:23 +0000http://www.rpgcodex.net/forums/index.php?threads/the-ghostdog-challenge-aka-hard-difficulty-talker-playthrough.110020/
http://www.rpgcodex.net/forums/index.php?threads/the-ghostdog-challenge-aka-hard-difficulty-talker-playthrough.110020/invalid@example.com (MediantSamuel)MediantSamuel
So as this is more of a summary and a highlight reel of my attempt at finishing a Hard difficulty, talker (pass all Persuasion, Intimidate, Mercantile & Will / Resolve checks) playthrough I figure it'd suit this forum rather than the Codex Playground.

Side notes:

I will be killing things in this playthrough. Underrail is very combat focused and I actually wouldn't be able to finish the game if I refused to kill anyone or anything. Plus I'd be majorly experience starved without...

The Ghostdog Challenge, aka: Hard difficulty, talker playthrough]]>14This game would really benefit fromSun, 07 Aug 2016 04:39:44 +0000http://www.rpgcodex.net/forums/index.php?threads/this-game-would-really-benefit-from.110257/
http://www.rpgcodex.net/forums/index.php?threads/this-game-would-really-benefit-from.110257/invalid@example.com (cherry blossom)cherry blossom
So what have you been doing, Styg? What are you up to now?]]>3[Bug] All creatures/pc vanishSat, 06 Aug 2016 18:42:34 +0000http://www.rpgcodex.net/forums/index.php?threads/bug-all-creatures-pc-vanish.110059/
http://www.rpgcodex.net/forums/index.php?threads/bug-all-creatures-pc-vanish.110059/invalid@example.com (Ivan)Ivan...

[Bug] All creatures/pc vanish]]>5Virgin RunSat, 06 Aug 2016 00:51:23 +0000http://www.rpgcodex.net/forums/index.php?threads/virgin-run.109934/
http://www.rpgcodex.net/forums/index.php?threads/virgin-run.109934/invalid@example.com (Ivan)Ivan58Normal versus HardWed, 03 Aug 2016 03:46:14 +0000http://www.rpgcodex.net/forums/index.php?threads/normal-versus-hard.110120/
http://www.rpgcodex.net/forums/index.php?threads/normal-versus-hard.110120/invalid@example.com (roshan)roshan10Melee build?Thu, 14 Jul 2016 18:35:52 +0000http://www.rpgcodex.net/forums/index.php?threads/melee-build.107081/
http://www.rpgcodex.net/forums/index.php?threads/melee-build.107081/invalid@example.com (Major_Blackhart)Major_Blackhart
What are some great examples of melee builds that are effective enough in terms of stats?
What armor type should I focus on, metal or leather or tactical?
Sledgehammer or knives?
Critical focused or just plain damage?]]>38[BUG] Can't save the gameWed, 15 Jun 2016 10:16:29 +0000http://www.rpgcodex.net/forums/index.php?threads/bug-cant-save-the-game.109296/
http://www.rpgcodex.net/forums/index.php?threads/bug-cant-save-the-game.109296/invalid@example.com (Azael)Azael
I installed some incline on my fiancees shitty laptop, so that I have something to play when she borrows mine or when away and such. The game runs just fine, but whenever I try to save I get "Error. Failed to save the game". Funny thing is, I did manage to save the first time I ran the game, just past the opening tutorial. If I have autosave enabled, the game just locks up during area transitions. Any ideas?]]>1Hard mode pro tipsThu, 02 Jun 2016 21:30:17 +0000http://www.rpgcodex.net/forums/index.php?threads/hard-mode-pro-tips.108945/
http://www.rpgcodex.net/forums/index.php?threads/hard-mode-pro-tips.108945/invalid@example.com (Snufkin)Snufkin
1. Always get 6 agility and 7 dex for quick tinkering. Being able to make instantly a bear trap in tight places on lvl 4 is very important, and sprint allows you to run away and hide behind corner. Quick tinkering is best feat in game hands down. DONT play those 3 dex/3agi builds you see over internet!
2. 3 Strenght for knife/unarmed builds, 5 for snipers, 7 for SMG/Assault rifles, 10++++++ for...

Spoiler(Move your mouse to the spoiler area to reveal the content)Show SpoilerHide Spoiler

The thing is, I've wiped off the Ironheads. So this was quite a WTF moment. If they were meant to be more than a local gang, spread out all over Lower Underrail instead of being based on one base, this wasn't communicated well in the game.]]>1[BUG] (DC) Where is your robe, sister?Wed, 01 Jun 2016 18:29:17 +0000http://www.rpgcodex.net/forums/index.php?threads/bug-dc-where-is-your-robe-sister.109017/
http://www.rpgcodex.net/forums/index.php?threads/bug-dc-where-is-your-robe-sister.109017/invalid@example.com (cherry blossom)cherry blossom