Latest update on my map can be found here:
http://www.mediafire.com/download/hsuu6zzfshjgbhk/boaredhymnfix1.wad
Thanks for all the feedback and sorry that I haven't given any. Pretty busy till the end of june.
Cheerio!

It is so much fun to read the comments about my maps (I am Habich). I made these maps when I was 14-15 and for me they have that nostalgic feel. These where the first maps I ever made public and I still think I did a decent job (I still love to play them).
Most of the flaws you mention are spot on. Some design decisions where awful and I must admit at some point I did feel sorry for you guys (the caco trap, never heard from max-uv). But the important part for me was that I had fun making the levels and sometimes I miss the simpler times.
So thanks for making me laugh and insulting some of my designs.
Cheerio!
Habich

I have been keeping track of progress but I was quite inactive for the past few months The busy life as a teacher makes for less free time. If my map is accepted I will bugfix/balance things.
Hope we will get enough decently finished maps
Cheerio!

@cacowad: I didn't aim for realistic, I tried an artistic aproach. I kinda think it looks cool and original without being ugly (At least that's what I aimed for ;) )
Btw difficulty is not implented yet (forgot to mention that). As I said it's a rough version which needs some playtesting. Hopefully more people will finish their wads and I can playtest them :)
Cheers!

@ Egregor: I would like some critique cause then I can fine-tune the level
@ cacowad: Looks nice but (there is always a but ;) ) in the last shot you should allign the textures properly
@ Walter confalonieri: I was afraid of that because vanilla heretic can't cope with textures which are not 128 pixels high. The textures in the shot are 64x64.

Here is a rough version of my map. Still needs some finetuning but I will do that later after some feedback.
Screenies:
http://i.imgur.com/TvqMg.png
http://i.imgur.com/yqUhk.png
http://i.imgur.com/qojsn.png
http://i.imgur.com/KVmie.png
Downloadlink:
http://www.mediafire.com/download.php?8k1w7kjc7121w07
Cheers!

This level is now available on idgames: http://www.doomworld.com/idgames/index.php?id=16990
Next up:
Currently working on a level for HYMN, the heretic community project (although I did not anounce anything yet ;) )
Still working on my doom 2 megawad, will resume work after the heretic break.
http://www.doomworld.com/vb/wads-mods/61784-megawad-project-boared/
Cheers!

Just played your level today and it's a nice litte map. Not too hard, but also not dull. Nice detailing, looked like classic doom I made for doom II (but more detailed ofcourse). Music goes haywire in zdoom but plays nicely along in pr-boom+ (v2.5.1.3).
Cheers!

I really enjoy watching your demos Memfis, they really give me insight in how other people play without knowing what is coming.
About closing the way back. This is partly because I first wanted to make a real trap but figured the map didn't need it and partly because I really wanted people to visit that area and get the plasmagun.
I will replace the invuln sphere in the last room and maybe mark the secret (Or remove it I don't know yet).