Munchkin Gift Pack includes three hard-to-find Munchkin games (Munchkin Lite, Munchkin Grimm Tidings, and Munchkin Spell Skool), already giftwrapped for your convenience! Just stick one of the enclosed gift tags on the box of your choice and give it to your favorite Munchkin fan!

Also includes five new Munchkin cards, illustrated by Len Peralta, and a holiday greeting card!

Three giftwrapped Munchkin games: Three perfect gifts!

Three giftwrapped Munchkin games with gift tags, one greeting card, and five new Munchkin cards, all in a single box.
Stock #3936,
ISBN 091037863638.
$54.95.

The best Munchkin fights are the ones in which everyone plays cards to keep the levels bouncing up and down! But it can be hard to keep track. Now you'll never have to stop and recount again!

With the Munchkin Shakespeare Kill-O-Meter, whenever a card hits the table, you turn the dials to keep track of your new total. You don't have time to stop and count when the show must go on!

The Munchkin Shakespeare Kill-O-Meter also comes with four special Munchkin Shakespeare bonus cards, and it's all illustrated by Lar deSouza! So let the curtain rise, and consider the only question that really matters: To loot or not to loot?

These six pawns show Flower in full Shakespearean finery. You can use them to track your Level in Munchkin Shakespeare Deluxe or some other Munchkin game with a board . . . or to mark your place in any game. For more munchkinly ways to use them, look inside.

Also look for the Munchkin Shakespeare Pawns: Spykespeare!

Six plastic Munchkin Shakespeare: Flowerspeare Pawns, in six different colors, in a blister.
Stock #5619,
ISBN 091037863461.
$6.95.
Buy Now!

These six pawns show Spyke in full Shakespearean regalia. You can use them to track your Level in Munchkin Shakespeare Deluxe or some other Munchkin game with a board . . . or to mark your place in any game. For more munchkinly ways to use them, look inside.

Also look for the Munchkin Shakespeare Pawns: Flowerspeare!

Six plastic Munchkin Shakespeare: Spykespeare Pawns, in six different colors, in a blister.
Stock #5620,
ISBN 091037863539.
$6.95.
Buy Now!

Reality won't bend itself.

Books and brews and alternate views! The world of magic just got bigger with this issue of Pyramid, the PDF magazine for roleplayers. Unleash new alchemical wisdom that challenges adventurers to think on their feet to do the impossible. Lash out against arcane enemies with the mage-hunter for the Dungeon Fantasy Roleplaying Game. With this issue, imagine the unimaginable like never before!

Storm Dungeons, Slay Monsters, Seize Treasure

A fun hack 'n' slash campaign challenges heroes with clever dungeons. To get the most out of your fantasy adventures, you need a game that lets you customize and perfect characters, monsters, treasures, and traps.

That's where the ready-to-play Dungeon Fantasy Roleplaying Game comes in. It harnesses the customizing power of the award-winning Generic Universal RolePlaying System (GURPS), and streamlines it so you have exactly what you need to take fully-realized characters on fantastic adventures.

Choose from 11 classic professions and nine races. Tailor your hero using quick-start templates and the time-tested GURPS point-build system. Gear up with a massive list of customizable armor and weapons. Pick from over 400 spells. Then battle foes chosen from more than 80 monsters.

All this power guarantees epic games in no time . . . starting with the new adventure that comes in the box!

The Dungeon Fantasy Roleplaying Game is designed to run quickly, but why not step up your game? The Dungeon Fantasy GM Screen pulls together key information for the GM who likes to keep the action moving. Say goodbye to page-flipping for important tables and modifiers!

This handy screen will also foil the classic hack 'n' slash tradition of "accidentally" glimpsing the GM's notes, so the players will have to satisfy themselves with the beautiful full-color art on their side. But they're welcome to exploit the included 16-page booklet, which speeds up character creation and advancement by summarizing all the abilities in one place . . . or the second booklet of 13 ready-to-use heroes.

Old-school hacking and slashing calls for the right accessories -- and this one is perfect for the GM who wants to set a swift pace and keep a few surprises hidden away!

Three PDFs (totaling 44 pages) in a single Zip file.
Stock #31-1006,
$10.00.

If you're looking for adventure, welcome to the club . . .

The local tavern gets an update for modern times in GURPS Encounters: Harrowed Hearts Club. Quickly design your own establishment (including features and details), then fill it with interesting staff and patrons. Add paranormal elements to the club with appropriate powers and random supernatural events. A sample club history and four encounters make this a ready-to-use resource for GURPS Action, GURPS Monster Hunters, GURPS Horror, and other modern or near-modern settings. Each encounter includes the key events and actors, plus insight into how heroes and campaigns might best approach it. There's always time for another round of adventure, compliments of the club!