Besides a swap in ability points, geting a magic item or other thingy that grants some kind of Alter Self spell effect, a level dip in something that grants an humanoid form or some other stuff, there is always the less awesome feat "Alternate Form" by Prime32 in the monster feats section. Not as good but doesn't have any requirements.

I got a few versions of the character done but no matter how I much I tone it down I still feel like an asshole for even considering to play it.

Unless for some reason you are comfortable with the idea of the Regeneration ability carrying over to a mecha. It falls under what I like call the "Atropal Tank" situation; a character with both regeneration and nonlethal damage immunity.I know that I would hate to face an encounter with creatures that can be damaged by only one kind of damage type so I don't want to use it if it isn't the kind of hell you'd unleash upon your players.

I got a few versions of the character done but no matter how I much I tone it down I still feel like an asshole for even considering to play it.

Unless for some reason you are comfortable with the idea of the Regeneration ability carrying over to a mecha. It falls under what I like call the "Atropal Tank" situation; a character with both regeneration and nonlethal damage immunity.I know that I would hate to face an encounter with creatures that can be damaged by only one kind of damage type so I don't want to use it if it isn't the kind of hell you'd unleash upon your players.

I guess I should've seen that one coming as soon as I said "immune to nonlethal damage".

I do not see why.It offers the same kind of disguise check to avoid being recognized for what you are (which doesn't change the fact they have to succeed a knowledge check to even know what they recognized and they still don't see your ugly form) and if taken at 1st level it is also considered to be your true form.

Raineh Daze:I had been preparing to advance this round and noticed you invested extra tentacles on the grapple.

However, you can only choose to do so if you're going with the "Don't count as grappled but take a -10 penalty" option. In this case it probably won't do much difference, but something to remember in the future.

Look up the grapple rules. As soon as you start grappling, all your combat options change (though can do a few things you otherwise couldn't normally do, usually after a pin). You are severely limited in your actions, but usually so is the grappled dude.

I suppose that grappling whilst not, strictly speaking, seeming grappled is going to actually mean you do better if you're a nightmarish tentacle creation than wrapping yourself around the person. Tentacles need room.

That is why feats like Multigrab and Greater Multigrab (Serpent Kingdom) can make tentacle grappling a world easier. One does the grappling and the others can do the murdering. Or they all grapple something different and you sit back as they squeak.

Osle, can Alan tell if any of the enemies can see him? He'd like to be able to sneak up closer to the raider threatening the hostages, but if he has any inkling that he's been spotted he wouldn't go for it unless it was one of the guys he hit with the Scrambler.

Ok, player call! Who's still around for this? Been over a month now and only RD shows signs of life.

If just Raineh Daze, then I've got a couple propositions for you:-We turn this game into a solo campaign. Missigno assimilating her personal army, carving her own story.-You downgrade your character to a level 6 and join the Legend of Griselda. A(nother) game glitch will be the explanation.