Interdimensional Games Inc.

Consortium: The Tower Early Access ALPHA 1.5 is live. Lots of bug fixes and general gameplay and content improvements and polish. Estimated amount of gameplay for Act 1 is 15-20 hours viewforum.php?f=157

It still feels as if having full energy from game 1 import doesn't really give an edge. Unless energy drains while repairing have been changed. Which it seems it has. Seems as if I should be able to repair the CEAR sooner, and end up with more energy, than before, when I started around 35% energy.

https://youtu.be/E5o23h7M-yk?t=811
This tunnel intersection still confuses me. It feels as though through one vent the air is going away from you, yet I can't go in that direction and get pushed back.

Ford pointed this out to me, I never noticed with how fast things happen. But when you get pushed out of the vent it looks like there is a ledge with a railing here. Is that supposed to stop you from falling below like I did?

► Show Spoiler

https://youtu.be/E5o23h7M-yk?t=1040
Rook 25 says I need to repair my gear. And yet I have everything set to repair. If they can track my suit during the new intro during the lightning strike, then they should be able to know I am currently repairing my gear, and not tell me to repair my gear. Also, no CC when she says this.

https://youtu.be/E5o23h7M-yk?t=1906
This is the first time I noticed an unconscious marker way below. No clue how that happened. At no point during the play did I notice anyone fallen off. Also, eventually that unconscious should eventually stand back up. But nope, stays forever a yellow target.

https://youtu.be/E5o23h7M-yk?t=2101
Another view of the marker, still yellow, way below me. And supposedly only 1 merc somewhere. That I cannot find anywhere marked as red to be able to fully clear the top.

After the Steam patch I decided to load the game and keep it going. Early this morning after midnight. Per the previous video I was on Session 59. At the end of this morning's play I did not have a Session 60. And yet the game seemingly, eventually, loaded the saved, played for an hour, and quit without it crashing. I should have a new Session correct?

The goal of continuing was just to explore and try to fill out the map and try to find any hidden areas. Which I really failed.

First thing I do is to load the last save. Look carefully, and I click on the first ( in the (2 Logs). And it depresses like there is a button. Get the list of red errors, and a weird end game Universe Log. Was able to close that.

From the main menu I try to load it again. This time I clicked on the word Universe and it loaded things properly. I didn't quite notice there was a difference on where you clicked until Ford pointed that out.

https://youtu.be/m7bDONipOzg?t=42
During the load, every single time I get the annoying beep (annoying as in everything is silent, then suddenly BEEP) and still get the (###) INTERACTION messages in the middle.

I notice right off that I am unable to pull down the big list of Alignments.

https://youtu.be/m7bDONipOzg?t=60
Before leaving the Save Zone from loading, can look down and see the mercs appearing to stand up. They will collapse after getting in visual range.

https://youtu.be/m7bDONipOzg?t=212
I notice a couple of times in this play, that once at the top of the ladder, it seems to not want to let me walk off it, but instead jump up off it and grab the bar above it.

https://youtu.be/m7bDONipOzg?t=236
I think I have noticed that there are some ledges that show up on the map, and some that do not. Maybe this specific type of ledges just simply do not? Should they?

https://youtu.be/m7bDONipOzg?t=614
First time (and in fact I think this play through once inside) is I think the first time I noticed weapons mainly underneath all the turrets. This one, however, I could loot. It says Strommon Assault Rifle, but it has a blank inventory icon. When right clicking on it the square icon is blank, the info text is different, and even the Upgrade tab is different (Accuracy Factor), than a normal rifle. When I drag it, nothing is attached to the mouse. Also when I drag it to my hand nothing is shown in my hand slot in the inventory, not even the orange empty square. But outside of inventory the gun is pulled out.

https://youtu.be/m7bDONipOzg?t=713
I eventually start to get a disconnect action, I guess for going too far. Is that the invisible wall of sorts here? I should not be able to walk around up here past a point?

https://youtu.be/m7bDONipOzg?t=761
I already destroyed this turret during the first part of this run, before loading. Here the turret is sticking out of the ground, look undamaged, but when zooming in it does say damaged turret.

https://youtu.be/m7bDONipOzg?t=804
Here is an example of a ledge showing up on the map. Where some ledges like the above example do not. If ALL ledges should be showing up on the map, then those can be individually pointed out in future runs.

https://youtu.be/m7bDONipOzg?t=918
Another merc that goes in and out of visual sight. But hovering over it with the mouse shows the game knows it is there, it is just not always drawing it at all times.

https://youtu.be/m7bDONipOzg?t=969
Public Opinion is 80%. Simply by looking inside Elon's Supply Chest it drops to 68%. Looking again it drops to 58%. And I get the X01 talk, without any CC dialogue. But, after that, the N Alignment option finally shows up after I respond and get an alignment change.

BTW, I have no idea how I got out of the bad health hole I dug myself in. That was very tense, and looking for any table scraps to get any amount of energy, to just repair body damage just an extra percent. Recycling every little bit of spare things I have. And that choking and breaking of the Bishop is just a very nice touch.

https://youtu.be/m7bDONipOzg?t=2877
After destroying this turret, one of the armour pieces, looks either see through or has a big hole in it. Doesn't batch the same shell looking pieces as the others. Could be an internal component?

Been playing around the Elon/Odin quest line. On one play-through I reached where Elon was in the vents after the explosion, but I couldn't see him, he could speak with me but I was unable to do anything. This occurred after I had saved, exited and came back later on reloading my save.
- Sometimes when I speak with Odin lines from One and Two (the two bodyguards) are skipped over completely, they come up in the captioning but they don't actually say the lines, I find this occurs if you antagonise Odin about his real name. I can video this if that would help to for better explanation of what lines?
- Not a bug just a story observation. In this quest line I took the option of discovering the gun had been tampered and went back to Odin, after this and some talking with him he told me to still go speak with Elon and come back, I went and spoke with Elon and was slightly surprised that there was no choice to let him know I had discovered that the assault gun had been tampered with, I would have expected the option to be able to tell him about this especially if you're trying to "play" nice with all factions.

I have attached a screenshot of the vents I can get stuck in where I fall down and can't jump up as the vent fan is pushing down on me and there is no other way out.

- Not a bug just a story observation. In this quest line I took the option of discovering the gun had been tampered and went back to Odin, after this and some talking with him he told me to still go speak with Elon and come back, I went and spoke with Elon and was slightly surprised that there was no choice to let him know I had discovered that the assault gun had been tampered with, I would have expected the option to be able to tell him about this especially if you're trying to "play" nice with all factions.

Actually, you ARE supposed to be able to tell him if you so wish. So this clearly IS a bug, we're looking into it....