One game i did't like the colors. It just doesn't look like the arcade. So i followed earok's tutorial and changed the colors to match the arcade as much as possible. Only play area changed, not tested thoroughly. In the zone as
Cabal (1988)(Ocean)_arcade colors [cr MAD][t +2 Avenger].adf

Well, I think Amiga version was slightly better because of toned down colors and better sounds. Saturation like this may be done with CRT display but it's useful if you are using WinUAE with LCD. It's well done but Cabal need more better controls (grenades) than color control.

Thierry had to use those colors because the game had to be also portable on the atari ST, in 16 colors.

Cabal graphics were done on an Atari ST, so degas elite, so 512 colors palette, so more or less shit palettes (due to constraint), and the game had to run in 512kb of ram. With 1mb, i'm sure they would have gone 32 colors.

Nobody's incentive is good to me. Cabal weakness is really its crap color scheme.....