Mod Compatibility List for TSLRCM 1.8.5

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If a mod is added to this list, it MUST have a link to the place where it can be currently downloaded. If a mod is no longer able to be downloaded, it will not be on this list.

In addition, the mods listed below individually work with TSLRCM but may not work with each other. Deadly Stream holds no responsibility for mod's interaction with each other. Keep in mind that some mods in the Compatibility List have extra requirements which are indicated next to the title.

For mods hosted on Deadly Stream itself, check the YES/NO to TSRLCM compatibility, listed on each page. They will not appear on this list.

Improved AI by Stoffe (AKA RevanAnt) - While this mod mostly works, it cause some problems with one scene on Nar Shaddaa (you might be unable to select a third teammember during a cutscene so have to do some hard battles with just Bao-Dur and Atton).

Enhanced Merchants by Shem - We've modified many of the merchants, for the modified loot drops and other fixes, which will most likely be undone by using this mod. So be aware of that!

Floating Lightsabers by Darth333 (The mod itself needs a small fix to work as intended though. First of all, install the mod as usual. Then open Spells.2da from your Override folder and find the lines FORCE_POWER_D3_SABER_1 to _3. Remember their line numbers or simply keep the 2da file open. Next, go to the d3_saber_source folder found in the mod file and copy the d3_saber_force.nss somewhere else to edit. (You can also edit the one in the source folder, but I prefer keeping the mod files intact.) Open it using Kotor Tool's text editor or any other editor of your choice and replace 997 with the row number of FORCE_POWER_D3_SABER_1, the two instances of 998 with the row number of FORCE_POWER_D3_SABER_2 and the two instances of 999 with the row number of FORCE_POWER_D3_SABER_3. Once that's done, compile the script and place it in your Override, replacing the script already there.)