Most games do not give much more then a 15 min warning about an update. As a ex server owner I took the responsibility of saving my files 1nce every 2 weeks and deleting the ones out of date for this reason. If you make it a habit then you won't have to worry so much about how much you might have lost from your servers changes, map list or ban list.

That's why my entire server restarts @ 5am every day. Once windows starts up again it triggers steamcmd and re-validates the entire game and updates if needed. Once that is complete my aapg server starts back up. It would be cool if they had a simple web service or page to query with the current game server number or something. I could monitor that every 5 minutes and update as soon as required.

VOIP logging? like keeping recordings of voice comms.. using them for publicity purposes?

Yeah, I'm also wondering what exactly does this mean?

or is it a fancy way of saying that they're going to be keeping VOIP logs in order to make sure that people aren't using the game to conduct shaddy business over VOIP. Wasn't there some sort of terrorist attack was planned over VOIP in a game recently?

You joined the world's greatest army to become a graphic artist? Outstanding!

I'm not going to speak for the Devs as to purposes or usage, but I will head the 'recording' line of questioning off at the pass: The logging is just an addition to the logs like any other entry, showing that the channel was used and no actual chat, voice or text, is recorded.

You and I BOTH question the utility of it, but someone wanted it for stats.

In fact, since it's now in game, have a server owner parse the log to prove it!

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