Tau are getting a lot of the same in terms of units,
wargear, abilities and points cost which is good and bad. Existing Tau players
won't have to restructure their entire army, just add in some of the new cool
goodies. But, it also means they'll have many of the same strengths and
weaknesses they've always had which is frustrating a bit.

However, the new Formations do look REALLY powerful. Many
are being immediately drawn to the Optimized Stealth Cadre for good reason.
One, it includes the beautiful Ghostkeel kit (one of which we gave away to a
lucky watcher on our Twitch
channel last Tuesday!), but it also gives them the very powerful Ignores
Cover USR and they automatically hit vehicles on their rear armor...wow! That
is scary. Combined with their high cover saves and the Ghostkeels amazing
ability to essentially go Invisible to shooting to one unit once per game and
you have a nasty, self contained group of units that is going to be doing work.

That is just one of many Tau tricks coming your way! It's
going to be a new landscape here very shortly, are you prepared? Here are some
easy steps to get yourself up to speed and ready for battle:

Read the Tau rules. Knowledge is power, grasshopper! Nothing
worse than getting blindsided by something when it is too late to alter your
plan.

Learn how to use tricksy ticks to stop or diminish
overwatch. There are LOTS of little tricks of the trade with model positioning
that can mitigate Tau's brutal overwatch capabilities such as only leaving a
single model in LoS when overwatch is resolved so that only that poor sucker
can get vaporized, leaving the rest of the unit free to make the assault! For reference,
you only need LoS to the target unit when you declare a charge for it to be
legal. Also, sacrificing a unit in an attempted multi-assault to force the Tau
player to waste their Overwatch helps a ton to allow you harder hitting units
to go in to melee after the suicide squeeze play, unscathed.

Be prepared for massive Interceptor. Tau get Interceptor for
5pts per model on units that pack some serious heat. It's brutal if you are not
ready for it! Come in from reserves in position to hide from that crazy hitting
power, or simply do not reserve at all. Another cool trick is to have a unit such
as a vehicle move in front of your unit that just came out of reserve, cutting
off LoS to it from the Tau units. As Interceptor is resolved at the end of the
movement phase, you can save your units from getting pummeled before they get
to do anything. Then, have the vehicle Flat Out of the way in your shooting
phase before the unit that arrived from reserves activates, and it can shoot
per normal. Now you see me, now you don't!

Break their morale! Tau have the inbuilt weakness of poor
leadership for most units. Exploit this. Tank Shock them, hit them with
leadership attacks, pin them, etc. Also, do not forget, many of their MCs are
NOT Fearless. That is very, very important to keep in mind.

Punch them. Well, duh!, right? Everyone knows this, but remember
it. Even your weak units are usually going to steal the lunch money from most
Tau units. Go hell bent for leather to get those Space Commies locked in combat
as fast as you can. It also protects you form being shot! Multi-assault in
almost every possible situation you can. Remember, their MCs are not usually
fearless. Catch a Riptide with a unit of Firewarriors, smack the Firewarrionrs,
win combat, run the Riptide down. It is immensely satisfying!

Apply pressure. It can be intimidating to face Tau firepower
and many players will hold back. Don't! Go balls to the wall for the throat.
Bum rush them and if even a few units make it into melee or simply force them
back into a corner, it can win you the game. When the wheels fall off the bus
for Tau, things tend to fall apart pretty quickly. So even if it feels like you
are getting obliterated, stay focused and if you can get across the table with
even a few stragglers and you win some multi-assaults, the tables can turn in a
flash.

Play to the mission. Tau often are not very good at grabbing
objectives, particularly if you use progressive objectives. They want to stay
away from you so play aggressively and go for board control. Keep in mind and
while you may be eating Pulse rounds like they were candy, so long as you have
a single model left on the table and more mission points, you win the game!

Now drop and give me 20! You're ready to face those fish
faced aliens and give them what for!

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