History:During the first contact war Vax was a simple recruit for the Turian armed forces and sent to Shanxi after the Turian fleet had won. It was to be an easy assignment until the Second Fleet arrived. Vax was on the ground for the most part, rather unsettling when you can watch your ships exploding high above you.

Vax was with his commander when the humans simply appeared on the ridge, and he immediately turned and ran for cover, most of the humans ignored the recruit running for cover and those that didn't managed to miss. After the slaughter of the entire team the humans moved into the camp to claim anything they could find, as they celebrated though the human commander suddenly fell forward with a quarter sized hole in his forehead.

When the battle was over Vax stood in a field of dead bodies but he had left one human alive to inform his superiors, and sent word that his team had been eliminated and he needed evac. Within days he was returned to Citadel Space and made a Specter. From that point on he was never seen on the battlefield, but the humans knew when they were being hunted by the Phantom.

Vax was appointed to the team as the Council Representative.

~Additional~Personal log on Humans:Log - 5379-4883I have spent years hunting these humans, years of my life spent watching them bleed, seeing them survive a battle that should have been lost, taking away there last shred of hope and yet they kept fighting.

These creatures have been my prey for so long that I know them, yet I have never asked myself how I felt about them. They killed people I cared about, they took from me my safety, forced me to grow up and improve myself before I thought I was ready, they made me who I am so it's only fair I judge them accordingly.

Time and time again I have heard of how these humans pull themselves up from the grave and seen how a single human after I have gunned down his fellows somehow manages to find strength in his loss, these creatures have earned there respect from the Turians by showing us we aren't invincible.

I would be happy to see them as part of the Citadel races, though I suspect I would have trouble working with them, partially due to the fact that I have worked alone for so long now, but mostly for fear that they would judge me as most of my race judges humans.

So I've been spending today looking up timeline info on Mass Effect to better plan out my character, yeah? Uh . . apparently none of us humans can be biotics. The oldest THEORETICAL biotic would be 11, maybe 12 years old, at this point in time. Element Zero was only first discovered in the tiniest trace amounts in 2147 after all.

Aaaand here's my character for now, assuming everything is okay. Expect her to have a skillset that's sort of a cross between Tali and Mordin, in terms of abilities. I only gave her three abilities, but i'd appreciate the okay to give her some more . . especially since she's going to be not-exactly-great at straight-up gun combat. Also, rather than a Heavy Weapon, she just has grenades. >.>

Rebecca is unusually gifted in her ability to keep up with the quickly advancing field of robotics, and specializes in drone combat and hacking.

Appearance:

The one in the middle, with the freckles. >.>

History: Rebecca Hackett is an army brat, born and bred, back on good ol' Luna's Armstrong Outpost. Despite being in a predominantly military family, and making a splendid showing in the Alliance's Luna Naval Academy, she ended up choosing to become a scientist instead.

She was stationed on Arcturus Station during the First Contact War, and ended up not being a part of any significant action. Instead she continued studying and developing medical and military tech. By the time humanity began it's in-depth studies into biotics, Rebecca decided to switch to studying xenobiology instead. She was one of the few who believed that the First Contact War was a terrible mistake made by people with itchy trigger fingers, and that if the various races were going to live together in the galaxy, they'd need to understand each other better.

For the last year she's been working with human interests on the Citadel, studying various alien races (Specifically the primary races of the Citadel Council) and helping to vie for an embassy on the Citadel. Her unique perspective on Turians, along with her remarkable skills with technology (Weapons and medical) made her an unusual, but valuable choice for the Corvinus Mission.

Biotic Powers: None. Rebecca is too young to be a Biotic, and the rumors of cruel biotic research from some of her scientist friends are disturbing her . . . but she does have a bit of a fascination with the Asari's natural biotic gifts.

I was debating it, though, i'm pretty sure at this point in the timeline the only way they'd be related would be for Admiral Hackett to be her older brother by a few years. (WHY IS THERE NO OFFICIAL AGE FOR HIM? D:< )

As far as I am concerned he's pretty much an old geezer in the games. The First Contact War was in 2157 while the games take place in 2183. Hackett is mentioned in several sources, one such remarking on his success as a Rear Admiral in the First Contact War. As for his age he is supposed to be around 70 in the first game. That would mean he was around 44 during the First Contact War and as such 46 in our scenario, so he could be either or really. Father, brother, cousin or none, whatever suits you.

"Haha! Your dad never attends father-daughter dances!""O . . oh yeah! Well my dad is the youngest admiral in the fleet, and he protects the entire Arcturus Station from badguys!"". . . So what?""HE HAS GIANT GUNS AND HE'LL SHOOT YOU!""WAAAAH~"

In approximately 21 hours (that is 00:00 GMT +1 around here), I will post the first part of the adventure. It will start a bit mellow with a "cinematic cutscene" of Admiral Hackett recieving a mission from the Council, asking him to choose a Commander and a team for taking down Casca Corvinus covertly. Then the real "gameplay" will start, beginning on the bridge of the experimental frigate Arnhem (not given an SSV-signing due to it's covert mission) where Admiral Hackett welcomes the team aboard and gives them their sealed orders. This will be the introduction. If Aoife and Glyph doesn't submit a character before then they will still be able to join at a later stage (not too late, don't worry).

Shine up your characters with details please, that will give me something to work on in form of personalized content in the mission.