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GameSetWatch.com is the alt.video game weblog and sister site of Gamasutra.com. It is dedicated to collecting curious links and media for offbeat and oft-ignored games from consoles old and new, as well as from the digital download, iOS, and indie spaces.

But how can you begin to ennumerate the changes? As Jensen, who works at Spacetime Studios for her dayjob, explains, a particularly data-hungry World Of Warcraft forum-goers has "...listed every class change made since the beginning of recorded history (i.e. early beta), and he’s categorized it by buffs, nerfs, bug fixes, changes, new features, and overhauls." Jensen has crunched that all into a very interesting set of graphs, showing that, for example, the Warlock has the most changes, but the Druid has been buffed the most in Blizzard's gameplay tweaking.

In comments, 'Scott' provides some useful color: "So, the biggest problem is that there’s no relative weight to the buffs/nerfs, so the nerf to Dire Bear armor in 2.0 is assigned the same weight as no longer being able to teleport to Moonglade while in tree form. Of course then you start having to assign subjective weight", adding: "The real interesting data points you’re missing are of course class population overlaid on these figures." Good points all!