Wargame: AirLand Battle

Just had a Siege 3vs3 with 2 friends against 3 Bots (Medium,Medium, Hard) and we lost hard.

Then I looked at the replay and while one of the bots had barely any units, an other bot had way, way more than he should have. Ok maybe it was the hard bot and in many games the AI gets more resources on harder difficulties but this one enemy had more units than 2 of us combined?! What's happening on Very Hard then?

Additionally, one of his tank squads just spawned in the middle of the map and attacked us from behind while the tanks itself were invisible (but we could see the squad logo).

Can you please send the replay to this email eugsupport@eugen.fr ?I'm one of the AI programmer team and the AI is not allowed to spawn unit without reinforcement point. If this happens, it's a bug :sAbout the AI, it has of course some "bonuses" in the beginning of the game depending its level (very hard are much more beginning points than easy at the start of the game)But, to be clearer, AI needs to see targets to fire on, except for the smoke, but it will be corrected soon (with the ability of a player to choose wich 'pre-deck' he wants to play against)

So it is impossible to set an ambush. Anyway at least MP is pretty fun. @Eugen Team: Dont forget to reomove the Change Nicknamebutton or introduce a Blacklist and also give W-Germany the F4 Phantom please.Merci d'avance

Thanks for the replay :)So, I have watched the replay and it's a bug. The AI wants to merge some STRV-104 units into company but the units are far from each others (one on the east side and one on the other side) so after the merge, the icon are in the barycenter of the units : in center of the map !!! That explains why you think that a squad tanks appears in the middle of the map and you can't see it ^^I correct this soon to disable the ability of AI to merge units that are too far away