Unreal Engine 4.15 is out

New features in the latest version of Epic Games’ game engine and development tools include: compile times for programmers reduced by up to 50%, ability to reload content while Unreal Editor is running, reroute nodes in Materials, new Blendspace Editor, Texture Streaming system overhauled, animation blending now possible in Sequencer, developing for Nintendo Switch available as experimental, GPS data now accessible on IOS and Android, HDR display output available in an experimental state, and the ability to use Playstation VR Aim Controllers is also added. Read the full release notes on Unreal Engine’s website.