Hey PURDooM - will you have the black skin in reloaded? I think it looked pimp!

09-29-2005, 12:07 PM

PURDooM

Quote:

Originally Posted by chiefwigms

Hey PURDooM - will you have the black skin in reloaded? I think it looked pimp!

Its just a matter of me changing the images when im done, so eventually yes I will.

09-29-2005, 07:14 PM

gizak

b8bboi, regarding the local database idea, I was thinking of trying to create a macro to do that myself, but couldn't find a free database I could download and store locally. I was gonna try to set up a search interface to the POI database, pull the address and have it enter into iGuidance.

09-29-2005, 07:24 PM

PURDooM

Quote:

Originally Posted by gizak

b8bboi, regarding the local database idea, I was thinking of trying to create a macro to do that myself, but couldn't find a free database I could download and store locally. I was gonna try to set up a search interface to the POI database, pull the address and have it enter into iGuidance.

If you could access the data from the POI database in any way, I could use that code (or even notes on how all the ig poi files relate to eachother) to make a searchable POI that enters coordinates or addresses to navigate to.

If not, I am going to make a searchable window with all the categories so you can type in "Gas station" or "mexican food" and it will hop through the appropriate menus for you.

09-30-2005, 08:40 PM

m2x0p9x

Just wondering...in the new igmod release...is igmod going to be "ontop" on iguidance so you wont see the iguidance windows flash before the current igmod window comes up? Im using CF would like to see only CF and iGmod...

Also...the new menu looks great but..what if some people use iguidance full screen not in the smaller window like in the screen shot...the menu would look out of place...will there be an option to have the menu center screen when in full screen and have it as pictured above when not in full screen?

10-01-2005, 12:50 AM

PURDooM

Quote:

Originally Posted by m2x0p9x

Just wondering...in the new igmod release...is igmod going to be "ontop" on iguidance so you wont see the iguidance windows flash before the current igmod window comes up? Im using CF would like to see only CF and iGmod...

We will see. This time around the current iguidance menu wont always reflect the open menu in iguidance. For example the main menu or the enter address window will be open when no menus are open in iguidance. This means you just see the next menu, there is no weird alternating menus (except possibly hints of them when entering new destinations)

Quote:

Also...the new menu looks great but..what if some people use iguidance full screen not in the smaller window like in the screen shot...the menu would look out of place...will there be an option to have the menu center screen when in full screen and have it as pictured above when not in full screen?

The menu stays centered over wherever the frontend moves the igmod window too. I also plan on making a trigger for igmods skins to know when they are in full screen (so I can program a larger menu for the osk when the avaliable menu space increases)

I was never really happy with the default iGuidance MAP button. It's a little confusing, I would have just called it CANCEL since it effectively takes you back to the original screen, no?

10-01-2005, 02:50 PM

justintime

Hey PurDoom... looks like you wouldn't be taking advantage of the iGuidance built-in text-matching. How would this work if I typed a number that does not exist in the database? Or if I type a Street name that is not listed?

You know what I'm talking about, right? As you type in iG, it starts matching the existing entries for you. So you can't really type something that does not exist in their DB....