This is a pretty useful pdf. I was keeping track of my campaign details in a spiral notebook, but over time it became a little difficult to find the name of that NPC who did that thing back in that town like ten weeks ago and who my PCs suddenly felt the need to talk to RIGHT NOW. But this campaign record makes it much easier to find information like that. It also contains lots of neat little extras like the pickpocket table and the tavern name generator. Excellent resources, both.

My big complaint, however, is that the pdf is laid out for book printing and does not take advantage of the pdf format. For instance, there are two pages where you can track PC stats such as defense scores and passive skill values. The field for PC names only exists on the first of those two pages. This layout only works if you have printed out both pages and bound them together facing one another as they would be in a book. I supposed you could print them out double-sided and place the pages in a three-ring binder and that would solve the issue, but that's not how I use my pdfs. I either print them out single-sided and staple them together or else I just view them on my computer. This pdf does not work well with either of those viewing methods.

I feel sort of bad rating this item so low because it does a lot of things very well. But its layout issues make the item almost unusable for me. Here's hoping they release an update where they reformat the product to take advantage of the pdf medium instead of simply being the source file for the product's print version.

I love products like this, especially those that are form-fillable, because it makes my life so much simpler. As a DM, I have a lot to keep track of, even in a relatively small campaign setting, and having a folio that I can record pertinent information in makes it much easier. The DM's Campaign Record is just such a folio.

It has space for just about every aspect of a campaign that you might need to reference. There is a page for published resources that you are permitting in the campaign, a world overview that includes the names, religions, capitals, population, alignment, and governmental systems, spaces for major deities, holy days, currencies, geography, guilds and organizations, churches and cults, towns and cities, taverns, inns, and shops, and other important locations.

One page is devoted to plot development, through all three levels of play--heroic, paragon, and epic. There are spaces for major and minor NPCs, as well as a player character quick-reference. Never again will you need to ask a player what their character's Fortitude save is. There's also a space to record PCs deaths, including the location and circumstance.

A 3/4-page hex grid gives you plenty of room to sketch out the campaign area, while the calendar page will not only help you develop a calendar for your campaign, it will help you track the passage of time. The session history page insures that you will never forget an important detail from a previous game session ever again, and there are custom encounter tables and a blank page for recording house rules.

Ah, but that's not all! You also get a random table of results for picking pockets (based on the social status of the victim), a tavern/inn name generator, and an NPC generator that provides enough info to handle a brief, spur-of-the-moment encounter, or can act as a springboard to design a more memorable NPC.

Overall, I am very pleased with the product. My only complaint is that when I fill out one block of a form, the result duplicates on every single block of the same page. If I drop to the next line and make a change, the change replaces previous entries. Aside from this minor issue, I highly recommend this product for any GM who wants to put more time into creating the campaign, and less time into worrying about where you put that sheet with the information on the local cult.