Fat Kitty Inc.

I'm confused about how the staff at CCP see their jobs, and the customer.

Why would the game spawn sites that have no loot, enticing players to engage in PVE that must be extremely frustrating, and turn them away from the game?

Don't get me wrong, I'm not suddenly bitter because of one bad site. i haven't lost a ship, or even too much time. I've learned long ago not to do data sites in null, or at least to scan every can and only take the 1 in 100 that is worth the time. Today I scanned down a Limited Sleeper Site, a level 4 data site in nulsec. OK, I thought. TAKE A SCANNER.

for those who don't know, this is a "highly valuable site". Very rare, very exciting, apparently.

So I went in and scanned all the cans. There was nothing of value. There was literally not one can worth hacking. I scanned them all twice, because I could not believe it was true. It was true. So, I left. thank god I had a scanner, I thought. I would have been enraged, had I wasted all that time on a broken game mechanic.

Why?

Why bother spawning the site in the first place? It doesn't make sense. Why not spawn nothing at all, and let the player seek some other avenue that will not waste their time for zero result?

Did some person think about this issue? Did a person actually decide "Yeah, that's a good idea. Let's spawn site with nothing in them, out in null, and let's call them Level 4." Surely not? it's perverse. I think the only answer is that nobody has even looked at the issue, despite thousands of complaints.

I wonder if the staff are still being paid their salaries. This is a quality issue. The game is not being maintained. It isn't fit for purpose. The staff are not doing their jobs.

Nobody in Local

Of Sound Mind

Sleeper caches are different beasts than your regular hacking sites. You need to hack cans in order to disable the various traps scattered around, to activate gates, and to make other cans show and/or become lockable.

I'm guessing you scanned the initial first can, which opens up a gate (at first invisible) to a second room with more cans. It does not contain any loot, you're basically hacking the lock on the front door.

Imperial Shipment

Amarr Empire

Did some person think about this issue? Did a person actually decide "Yeah, that's a good idea. Let's spawn site with nothing in them, out in null, and let's call them Level 4." Surely not? it's perverse. I think the only answer is that nobody has even looked at the issue, despite thousands of complaints.

You must be new or something, mate!

These are the things CCP considers good ideas.

-Incarna (if you remember this OP, i apologize for the are you new thing)-Ghost Training-Broken Ship distribution from EVE Fest-1% of 1%

Everything is considered a good idea by normal people get you terminated in iceland.

however i do support the other reply here about bad RNG - this happens often, i do Data sites in WH which really is the same as null and sometimes it's good and mostly it's not.