ProMod Beta 2 is finished, and has been sent to both jkii.net and fileshack.com. The files should be available any time now. There's a HUGE list of changes, that you can check out at the official site, which I am now updating.

If you can't wait for the sluggish jkii.net files section to update, try logging into the official game server (ip in my sig below), which has autodownload enabled. There's quite a few people in there right now, actually.

So what's changed? Tons. Here's an abbreviated, generalized list:

- New Offensive/Defensive Bonus system and Bonus Meters in the HUD.
- All movement now has an effect on your Combat Bonuses--watch your Meters as you move around.
- Force Sight now has difficulty seeing higher levels of Mind Trick.
- Force Sight's ability to dodge sniper fire is now dependent upon the Combat Strength Crosshair (CSC).
- Saber Defense's ability to block sniper fire is now dependent on the CSC.
- New console variables allow you to customize the ProMod HUD elements, including the color of the CSC.
- All saber damages (including saber throw) have been increased by 50% versus anyone wielding a gun.
- All private FFA duels end with the winner receiving 100 health and 25 shields.
- All reported bugs from Beta 1 have been fixed.
- Many more...

There you have it. Enjoy, and as always, contact me with any comments or suggestions: arsartifex@msn.com