I'm looking for on-screen feedback text that is clear and succinct for a Latin game. Any suggestions on the following?
Oportet indices retroactiones in quadro quas ludo meo latinÃ¨ quaeso esse compendiarias clarasque. Quid de his putatis?

My only question is whether keys like "pugnare" should be imperatives, because in a way you're telling your 'avatar' to do these things by pressing keys. I noticed Vicipaedia stays with the infinitives, but some other languages choose imperatives (e.g. "search" button).

I was thinking about the distinction between mouse buttons and keys on a keyboard. Functionally they are equivalent (i.e. their purpose is to be pressed, which in turn sends information to the computer), yet they have, for historical reasons, different names in English, and no doubt many other languages. Some languages have the same word, however; for example, in German, if I'm not mistaken, they are both Tasten.

Is the distinction necessary to uphold in Latin, and if so, is malleus/clavis vs. globulus the best words? Specifically, are the buttons on the mouse more akin to "small balls", than are the keys on the keyboard? I don't know what the best solution is, but it might be something to think about. Some other words that might be suitable for either meaning are pulsabulum (my favourite) and malleolus. In either case, you could specify globulus/pulsabulum/etc. muris to make it clearer what is meant.

What is the syntax of the constructions regula spatium and malleus/clavis mandatum?

Alatius wrote:I was thinking about the distinction between mouse buttons and keys on a keyboard. ...Is the distinction necessary to uphold in Latin, and if so, is malleus/clavis vs. globulus...In either case, you could specify globulus/pulsabulum/etc. muris to make it clearer what is meant...What is the syntax of the constructions regula spatium and malleus/clavis mandatum?