Monday, December 15, 2014

At a very young age Montu was apprenticed to a medicine man. He learned of the spirits and the land. As exiting as it was, Montu was a restless young man and had dreams of his own. He often sought out those that traveled the trade routs and told tales of the foreigners and foreign lands.

Montu's life changed the day the British explorer and occult hunter Alister Cunningham stopped in the village to rest on their way to far off places. Alister told tales of the world he had seen and Montu was transfixed. Montu disguised himself as a servant in the caravan and stowed away.

Over the next years Montu proved himself an able spirit guide and warrior, saving the life of Alister and his men numerous times. Montu has made a place for himself within Alisters inner circle of explorers. Montu is Alister's most trusted confidant and adviser on all things to do with the spirits and the land.

Hindrances:
Curious (ma) Montu wants to see the world.
Loyal (mi) Ones traveling companions must all trust on another in the dark places.
Pacifist (mi) kill in defense only, Even the scorpion has a job to do in this world.

Samual Magnas is the second son of Lord Tyeston of Wellstead. Being the son of a poor nobleman he was without destiny. His father gave him up to squire for the crown prince feeling that if he could not be destined, at least he could be near it and bring glory to his name and lands.

Then the blight wars came and soon young Samual found himself in the chaos of battle, fighting at the side of his lord. On the tragic day his lord was cut down Samual was again without destiny. Even with his valor and respect he had earned, it was not the same as having true destiny.

Samual was approached by the High Bishop himself to join a new order, One made up by all manor of freemen. The orders ranks were filled with skilled freemen and second sons like himself. Yet all were equal and brothers. An order that with the backing of the temple of Everlight might create its own destiny and turn the tide on the darkness.

Hindrances:
Heroic (ma) Would rather die fighting the good fight than live a coward. And no better way to go than helping those in need.
Code of honor (ma) Keeps his word, and keeps the peace.
Vow (Mi) To the temple of the Everlight. To put dont the blight.