Freelancer

Ronaldo Felipe

I Gaming

Passion for Coding

Game Developer

Ronaldo Felipe

I am a software developer with 7 years of experience. I have worked on several kinds of projects
such as Game projects, Website projects and Iot projects. Recently,
I've been focusing my career on game development and Unity3D game engine, which uses C# as the main programming
language.

What I Do

The skills that make me an exceptional developer.

Testing

As a Java Developer, one of my many responsibilities was building a high number of automated tests based
on JUnit and Selenium. Moreover, I have experience and knowledge about test-driven-development, so
if your company uses this technique, I can quickly adapt.

Architecture

My knowledge in UML, MVC, and design patterns support me to build scalable solutions. These techniques
help development teams to communicate and reduce maintenance costs overtime efficiently.

Coding

Not only do I have 6 years of coding professionally, but I have also studied coding languages by myself
for many years. A short list of the languages that I have either used or studied for fun: Java, C#,
Javascript, C/C++, Python, PHP, Ruby, Pascal, VBA, PL/SQL, Haskel, Assembly for MIPS processor and
BF.

Analytics

Large enterprises demand reports for decision making and Petrobras is no different. While I worked there,
I built systems for extracting data, processing them and generating reports. Furthermore, I analyzed
the retrieved data from their business to find a handful of opportunities to reduce costs and improve
quality.

Glitch Tower Defense

This is a tower defense game that is mostly based on the game artwork of Glitch.

Gathering the Pieces

I used most of the artwork from the game, Glitch; though I looked for other Creative
Commons artwork to use.

I Learned Aplenty

Git flow during its iterations, Unity Remote and Bone Animation are just some of the
examples.

I Had Published

For me, it was a victory because I had to manage my 'free' time carefully.

The Community Decides

I intend to improve this game according to the people's feedbacks because delivering
an excellent experience to the people is my goal.