You'll notice on the outside of the lower leg in the reference picture there's some interesting detail there. Looks like some access panels or armour plates or something. Then look at the same spot on your leg; no such details. Try to replicate some of that detail on your leg to spruce up the bland wall of flat blocks.

Also that yellow hazard plate looks really out of place. There's no other yellow in the build (yet?) and it clashes with the orange.

I'd be more concerned about it's stability, the toes look like they're cosmetic and can't take a load very well. I'd focus on getting the upper done to check the load on the legs. You can always greeble it up after.

The front toes are separated in the reference pictures, but you are right, I need to beef up the heel.

Try to replicate some of that detail on your leg to spruce up the bland wall of flat blocks.

You are right. I tried doing something like this while I was building it, but got fed up and quit. The way I built the lower part is pretty convoluted and didn't allow for much greebling I though about using stickers, but don't have any on hand, and don't know which ones would look good. It would be cool if I had an actual working panel there. just imagine an enemy soldier running up, opening the panel, and dropping a grenade inside.

I'd be more concerned about it's stability, the toes look like they're cosmetic and can't take a load very well.

You are absolutely right. The toes are 100% cosmetic. The foot was pretty hastily built and i'm relying on a 2x4 brick with smooth plated on the bottom for my connection with the ground. what bricks would you use to make the toes take more of the weight, while still allowing them to move?

I'd focus on getting the upper done to check the load on the legs.

That's what I was thinking. I need to build the other leg, then the middle joint.

I might just end up rebuilding the bottom leg from scratch. What do you guys think? Keep the suggestions coming!

morganm wrote:You'll notice on the outside of the lower leg in the reference picture there's some interesting detail there. Looks like some access panels or armour plates or something. Then look at the same spot on your leg; no such details. Try to replicate some of that detail on your leg to spruce up the bland wall of flat blocks.

This was going to be my suggestion. There's a really easy way to do it, too. Just take a couple of these:

Then put them on some bricks/plates with bars, and just work it into the leg. It may not be functional, but it will look nice.

You have a couple of options, you could either make the toes static & unmovable which will defenatly give you a solid base (moveable toe look nice but not really needed). Or increase the surface area of the bottom of the foot where the toes meet (it looks like you only have a 2x4 area that touches the floor securely) but the problem with that is how much more can you increase it without looking odd. And lastly you can try and limit the movement of the toes. Make them only capable of pointing downward but limit it's upward movement to being flat and flush with the rest of the foot.

morganm wrote:You'll notice on the outside of the lower leg in the reference picture there's some interesting detail there. Looks like some access panels or armour plates or something. Then look at the same spot on your leg; no such details. Try to replicate some of that detail on your leg to spruce up the bland wall of flat blocks.

This was going to be my suggestion. There's a really easy way to do it, too. Just take a couple of these:

Then put them on some bricks/plates with bars, and just work it into the leg. It may not be functional, but it will look nice.

That's a good one. I was thinking put bricks with studs on the side in the leg, make the panels out of plates or tiles.

In all seriousness, it looks pretty good so far; the addition of greebles only makes it better. Is that walker come kind of cross-breed between the BF2142 walkers and the new Hawken mecha? It looks pretty cool, can't wait to see it in lego. The toes are really cool.