Category Archives: Misc

I went through all my game catalog and removed all links to Dropbox. Those old games have been moved to Github now. This affects mostly old Flash and Html5 games that I made some years ago. Once upon a time, … Continue reading →

Some days ago I was looking for some way to quickly check the documentation for some of the languages / frameworks that I use, specially when I am offline. I came across Zeal, which integrates well with many text editors. … Continue reading →

As you might know, there’s this game I published almost a year ago called “Because this is literally the best we could come up with: retribution“. Over time, a few youtubers have made videos of the game. The fact that … Continue reading →

These are two small lua utilities that I wrote myself, which I find extremely useful when I’m writing games with Löve2D. I guess you could call them “libraries”. I think that they could be useful to other developers, so I’ve … Continue reading →

I’ve always taken care to classify the posts properly by tagging them with the right category label. At the right side of the blog you can see all the categories and how many posts are available under each one. Single … Continue reading →

In May 2013 I attended the second Processing Code Jam, organized by some friends in collaboration with Open Tech School. It’s a similar concept to our Berlin Mini Game Jam, with the difference that the focus, instead of games, is … Continue reading →

Let’s say that you attend a game jam and a theme is selected, and the theme is… I don’t know… “Portals”, for example. So, what do you do? What game do you make? Some people draw inspiration from games they … Continue reading →

About

My name is Christiaan Janssen. Dutch by birth, raised in Barcelona, and currently living in Berlin. This blog is about the games I make in my free time, just for the fun of it.

All games are free software under the GPL 3.0 License unless explicitly stated otherwise. You are free to copy, share, and modify them. All assets (graphics and audio) under Creative Commons V3.0 BY-SA, unless explicitly stated otherwise.