Saw this on altered time, didn't know if anyone here has tried it yet (just recently started testing, maybe I'm late to the party)--- they call it shatterspiking, and it's a method you can use to shatter both glacial spike and ebonbolt (also deep shattered frostbolts). In short, you end up casting GS or EB with an active brainfreeze proc, casting flurry, and shimmering TOWARDS the target so that you overtake your GS or EB projectile and your first flurry bolt strikes the target before the EB or GS does and applies winter's chill, thereby shattering the GS/EB.

In slightly longer form:

Get brainfreeze proc.

Cast EB/GS.

Immediately cast flurry using the brainfreeze proc.

Immediately shimmer towards the target.

When the first flurry bolt launches, you are closer to your target than you were when you cast EB/GS.

Jaime is a FOTM scumbag,LSD easily the most AIDS team,Oh god, random lava bursts and it seemsWe lost again, MOP is such a drag.Now Warlords is out, fuck this shitty lag,Will Ele shamans continue the dream?Jaime whines about mastery, he deemsThe spec broken--- raise high the melee flag!

But I am totally gay for Jaime,I'll ride that 3k dick all night, despiteThese haters pointing out that a trained chimpCould have hit glad on Ele, cockamamieIs what I call it, you keep up the fightBuddy--- remember, you a playa pimp!

Did you really take the time to try to lecture what is the best talent when all I asked was about the damage performance would be for a certain setup? If you can't answer a question correctly, don't bother wasting your time or others with an opinion that wasn't asked.

umadbro &etc.

No need to get salty, I'm at work and last time I checked the servers were down for a new build anyway. Check your rage factor, and when I get home I can report on some numbers. Furthermore, you're not the only person reading these forums and my comment wasn't for your eyes only. Have a nice day sunshine~~~

Really, I've longed for Combat being viable ever since it's s2 glory days, but it's honestly a gimmick in more cases than it's not. Assassination being the PvP damage tree and Sub being the control PvP tree should be the norm, and Combat should remain PvE king.

Yeah but here's the deal--- assassination is boring as fuck with their 30% free gcds and sub is still balanced around FW and restealth. I prefer combat because my dong is large and I will face the enemy like a man rather than sprint over to a pillar for a re after my opener is up.

I do not mind having a harder time to stick to ranged. I do mind however that warrior is the only class that recieved mobility nerfs.With no other melee recieving any legit nerfs. They all basicly got buffed since all their ranged counterparts got nerfed due to having to cast.

I can't imagine ever getting some away time as a mage vs a ret or feral. How will the mage ever get a breather? One deep every 30 seconds? Please make roots matter vs those classes otherwise were in for a silly season.

You can't escape a feral as a mage. I've spent a lot of time playing arcane on the beta and it's pmuch the only class I can't 1v1. Feral is the spec that everyone is whining about in general chat.

I wouldn't have so much of a problem with the mobility thing if you actually hit decently hard once you connect with someone, but I start to nerd rage when I spend 8s in a root, waddle over to some dude wearing a bathrobe and then hit him once or twice for 50k if I'm lucky.

A BoS mechanic useable only when enraged and ticks rage away for a sprint (not a full sprint obv just some speed increase) would be decent. Sort of a deaths advance/BoS combine.

How about this: charge stuns again, Warbringer changed to a passive such that you can't be reduced below 100% speed while enraged. Enrage uptime is reduced drastically from live since crit is so much lower, and since fury mastery scales so much more poorly it adds a little more value for mastery for that spec. Also fits flavor wise with the unstoppable juggernaut concept.