The requirement for participating in certain difficulty levels in public games has been changed from current Paragon Level to highest solo Greater Rift clear, as follows

Torment I – VI: No Requirement

Torment VII: Solo Greater Rift 30

Torment VIII: Solo Greater Rift 35

Torment IX: Solo Greater Rift 40

Torment X: Solo Greater Rift 45

Torment XI: Solo Greater Rift 50

Torment XII: Solo Greater Rift 55

Torment XIII: Solo Greater Rift 60

Note: This change only applies to players on PC / Mac

Additionally, several quality of life changes have been made

The frequency of several tilesets in Greater Rifts has been adjusted

Caves, Keep Depths and Zoltun Kulle’s Archives will appear less often

Stinging Winds, Festering Woods, Pandemonium, Tristram Cathedreal, Arreat Crater and Realm of the Banished will appear more often

The Flooded Causeway and Westmarch locations will no longer appear on the first floor of Greater Rifts

The number of Spear Throwing Goatmen and Skeleton Archers that appear in Greater Rifts has been reduced in certain enemy populations

Set Dungeons

Unhallowed Essence

The upper right tile for this dungeon has been replaced with one that affords more space for monster spawning as a quality of life improvement

Armor of Akkhan

The number of times Condemn must hit 10 or more enemies to complete the objective has been reduced from 12 to 10

Delsere’s Magnum Opus

The required number of enemies players must hit at once with Slow Time has been reduced from 30 to 20, and the number of times they must be hit has increased from 3 to 4

Uliana’s Stratagem

The minimum number of enemies players need to hit with a single Exploding Palm for the first Bonus Objective has been lowered from 21 to 15 and the number of times it must be performed has been changed from 3 to 4

Bounties

Bonus Acts have been removed

With this change, completing five bounties in any act will now grant you a Large Horadric Chest containing the same contents as the Horadric and Bonus Caches

Bug Fixes

Fixed an issue that caused a specific enemy population of Triune Cultists in Greater Rifts to spawn the wrong ratio of minions