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I started playing MP last night (still doing the SP mind) and as soon as I started the map, I thought "Heh, Borderlands!" It seemed cel-shaded, which was weird. Good map design though. BioWare really nailed it with that one.

Every time I see a racing game like that I think back to early Need For Speed games which did exactly what I wanted: Exotic cars in exotic locales. That puts them entirely in contrast to games like GRID or your Formula One game as those games so lovingly craft, with exceptional eye for detail, utterly boring professional racetracks.

NalanoH. Wildmoon
Director of the Friends of Nalano PAC
Attorney at Lawl
"His lack of education is more than compensated for by his keenly developed moral bankruptcy." - Woody Allen

Hah! I've tried, and failed, to explain the reason for my interest in the "utterly boring professional racetracks" more than enough times to know that it's not everybody's cup of tea! Still, for what it does, Ferrari VA 2010 is quite good - and it has the added bonus of not trying to do more. I like racing games that really nail their particular niche (however big that might end up being). Which is why I like sims like Ferrari VA 2010, as well as games like Burnout and indeed the (earlier) NFS games, but the somewhat bloated Codemasters titles not so much.