Background:This is the winning entry of the Papua New Guinea Graphics Contest. I did the graphics, not the gameplay. If you are the guy behind the gameplay and want to be added to this post – let me know.

I like the bottom map facts, it is a nice touch to the aesthetic of the map. I also am warming to the idea of no bonus legend, since you put the bonus numbers on their respective bonus zones, but the empty space of the map seems like it could handle a legend somewhere.

How are bonus zones going to be defined in the xml, and appear in the game log? What names will they have? Are they named after the region with bonus number on it? I.E. Bonus Zone/Continent Tari, Balimo, Kimbe, etc?

AndyDufresne wrote:I like the bottom map facts, it is a nice touch to the aesthetic of the map. I also am warming to the idea of no bonus legend, since you put the bonus numbers on their respective bonus zones, but the empty space of the map seems like it could handle a legend somewhere.

How are bonus zones going to be defined in the xml, and appear in the game log? What names will they have? Are they named after the region with bonus number on it? I.E. Bonus Zone/Continent Tari, Balimo, Kimbe, etc?

Keep it up.

--Andy

Good point Andy. We must be able to refer to a specific bonus region in game chat as well...

For the sake of formaliaties here are your stamps. Feel free to present them on the first post of this thread:

THere are not final seals of approval. So if any concerns are raised about gameplay they will still have to be addressed. Also you haven't filled out your distribution section in the original post. Also remember that when you update your map it is best practice to both post the image in a new post (within this thread) as well a updating the first page with the most recent update.

I would personally identify two things that might need tweaking insofar as graphics/presentation:

1) I'd look for a new font for the territory names. It just looks like a placeholder and very basic at the moment. I think a strong font could add flavor to the map.

2) I wonder if the impassables need to be defined in a key. They do seem pretty obvious to me, but we've had some more obvious maps "idiot-proofed" in the past, so it's probably at least worth the discussion now before we get too far along.

gimils wrote:... Also you haven't filled out your distribution section in the original post ...

Good luck with your first venture ndrs.

Thanks, gimil Need to know the number of neutrals before I fill it out. With 57 territs I guess there will be at least one neutral?

Peter Gibbons wrote:Very happy this one won the competition. Congrats, ndrs.

I would personally identify two things that might need tweaking insofar as graphics/presentation:

1) I'd look for a new font for the territory names. It just looks like a placeholder and very basic at the moment. I think a strong font could add flavor to the map.

2) I wonder if the impassables need to be defined in a key. They do seem pretty obvious to me, but we've had some more obvious maps "idiot-proofed" in the past, so it's probably at least worth the discussion now before we get too far along.

Thanks, Peter Very good ideas. I agree. *adding to the list*

--

Lots of other things going on lately – but I hope to have a new version out after the weekend.

AndyDufresne wrote:How are bonus zones going to be defined in the xml, and appear in the game log? What names will they have? Are they named after the region with bonus number on it? I.E. Bonus Zone/Continent Tari, Balimo, Kimbe, etc?

Maybe you could place the names of those region bonus in the same way you did for the bonus. It could be with a different font with some transparency.

AndyDufresne wrote:How are bonus zones going to be defined in the xml, and appear in the game log? What names will they have? Are they named after the region with bonus number on it? I.E. Bonus Zone/Continent Tari, Balimo, Kimbe, etc?

Maybe you could place the names of those region bonus in the same way you did for the bonus. It could be with a different font with some transparency.

You could do it like the Macedonia map I believe, where one of the terts within the region is the region name and it's in a larger/bolder font so people know.

Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls

It's passed a month and this thread has just 16 post?what happened to all the people who voted for this map?

You should try to keep it updated or it will stay at the bottom of the foundry. Try to push the map production in the direction you want to see it developed. People can't help you if you don't show them the way.

Nobodies

I do NOT visit this site and I'm NOT Team CC anymore.All PMs are autobinned. If you need to contact me, you should already have a way to do it without using this site.Thanks to those who helped me through the years.

thenobodies80 wrote:It's passed a month and this thread has just 16 post?what happened to all the people who voted for this map?

You should try to keep it updated or it will stay at the bottom of the foundry. Try to push the map production in the direction you want to see it developed. People can't help you if you don't show them the way.

Hey guys, thanks for your support. I've been busy with work and life overall, but I do not intend to bin this project.I plan to pick up the map making again after the holidays.

And yes, obviously some of you will feel that some other map was better – I did not win with 100% of the votes.But remember, with meaningful input you can all help steer this map in a direction of your liking.

To show some good faith, here is some work I did on the map before I ran out of free time:

Click image to enlarge.

I was planning on giving it a board game feeling with a deck of cards, some dices, etc. A couple of turned over cards could hold the region bonuses and so on.

A revamp of the texts is in the making as well.

Last edited by ndrs on Tue Jan 10, 2012 8:46 pm, edited 1 time in total.