Looking for input on what you need to make a module you want for Quest. I don't expect anyone to make it, myself, and friends will, just looking for ideas.

Planned:Entities (EntityMoveListener/Event) plan to add entities including items, monsters, and other misc key itemswill need listeners for entity movement, and other actions as well as accompanying eventsCombat (Player/EntityCombatListener/Event) plan to add combat between monsters and players, and possibly PvPwill need a listener and event for damage dealt, received, and status effects .. maybe other stuff

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