By the way, You can make your own demo movies, it's a hidden feature in the game.It can be activated in game by pressing F8. (See the developer documentation for or the malvado.prg file details). However, you need to rename the fpg file or recompile the game.

Also, the levelpasswords are the same as my favorite nes game, mission: impossible.I used these passwords because I can memorize them easely. The music I made a few years back with magix musicmaker. Orginally I made these tunes for another project.

And, there's also a cheatmode, enter "GODS" as password. I hope the new levels are not too hard. I tried to make thegame's difficulty a bit more balanced.

Yes you can easely adapt it to your projects too, the demo movies are simply fpg's. The game has a build-in screen grabber.

It captures a screenshot every frame, by using the screen_get() function. Then,each frame is added to an fpg file called "movie.fpg". The movie recorder stops when it reaches 999 frames (max. number of graphs in an fpg archive).

The demo routine simply plays every frame of the fpg file. I know, in the past they would have done this differently (using a computer controlled player, playing loggedkey events). This methode wouldn't have required a lot of disk space, but it's harderto implement then a movie recorder/player.