It touches on the biggest gaming fallacy, which is that companies are in it purely for the love of games and to spread joy and wonder to all humanity. See: the random Nintendo defense of "they have millions in the bank they can just burn through to support the Wii U!"

I never believed it myself until I took the plunge, but it really is a deal in a league of its own. I've only been signed up for about 3 months and already I've had my money's worth tenfold and have more to play than I know what to do with. They aren't stingy with what they put up either.

I'm far from convinced they'll have bad surprises for us. Given their current sacrosanct reputation, they can only disappoint. And if they should dominate the market again, they could do with us whatever they want again.

Still, currently it looks a lot like they're concerned for some time now about providing better service, while MS seems to have gotten aware of the importance of service and satisfaction only after the XBone reveal backlash.

That there are no/few good or hardcore games on iOS. All I use my iPad for is games and I play it a hell of a lot more than I ever used my Vita and probably as much as my 360 or PS3 without ever resorting to tower defence, freemium, endless runners, angry birds or casual/social games in general.