From the makers of "I Have 1 Day" and "Don't Shit Your Pants" comes a new take on Tower Defense. This is a Tower Conquest. Be the villian instead of the hero, siege instead of defend, and take over the world, one kingdom at a time.

Rather than building towers and defending against hordes of monsters, you are given the reins of an evil mage that builds his army from the ground up to dominate the lands. You must unlock new units, learn new spells, and think up unique summoning strategies to overcome the defenses of your foes.

Credits:
Developed by Cellar Door Games
Art by Gilbert de Vera (grifter101)

Rated 0 / 5 stars2011-08-11 22:08:53

Rated 5 / 5 stars2011-08-11 21:39:26

woderfully original

This was delightfully original and it worked so very very well. The controls were good, the setup was fantastic, the skill tree is a hoot, and the throne room is a nice cherry on top. The different tower types are also challenging and fun to plan around. The only thing I would add to this is the ability to assemble waves of different types and numbers of monsters instead of one wave over and over again.

I anticipate you making a modern day version of this were instead of an evil mage, you play an African warlord or something similar trying to raid different villages and military bases that have modern-themed tower defenses.

Rated 5 / 5 stars2011-08-11 20:45:57

Original

I like this game for it's simple originality. As much of a tower defense lover I am, it was nice to take the opposite role for a change. It's very reminisce of line-tower defense on Warcraft 3 and Starcraft 2.

To the people complaining about "OMG I LOST ALL MY STUFF THIS SUX OMG"; you have your browser set to delete cookies/cache on exit. That's not the game designer's fault, that's your own. If you set it to delete the cookies/cache, the game information is saved there. That means it deletes the game information on exit. I just opened my game up after closing it about sixteen hours ago and lo and behold my saves were still there.