http://www.moddb.com/mods/insolence/images
Images RSS feed - Insolence mod for Half-Life 2: Episode Two - Mod DBSubscribe to the Mod DB Insolence mod for Half-Life 2: Episode Two image feed, and get the latest eye candy as it is posted.en-usThu, 22 Feb 2018 07:02:30 +0000Copyright 2018, DBolical Pty LtdMedia180Images RSS feed - Insolence mod for Half-Life 2: Episode Two - Mod DBhttp://static.moddb.com/cutoff/images/logos/rss.pnghttp://www.moddb.com/mods/insolence/images
12090New Crematorhttp://www.moddb.com/mods/insolence/images/new-cremator
Mon, 10 Apr 2017 15:41:34 +0000media1776957More to come..... Eventually I'll bust out the defibrillator on this]]>New CrematorMore to come..... Eventually I'll bust out the defibrillator on thisGet Your Free Goddamned TVshttp://www.moddb.com/mods/insolence/images/get-your-free-goddamned-tvs
Thu, 24 Mar 2016 07:51:50 +0000media1524181]]>Get Your Free Goddamned TVsc17_06http://www.moddb.com/mods/insolence/images/c17-06
Wed, 02 Mar 2016 23:43:25 +0000media1509289]]>c17_06Dead? Says who?http://www.moddb.com/mods/insolence/images/dead-says-who
Thu, 10 Sep 2015 16:59:15 +0000media1393438]]>Dead? Says who?c17_02http://www.moddb.com/mods/insolence/images/c17-02
Tue, 05 Aug 2014 07:10:21 +0000media1145499There is still a lot of work to be done on this map before it's releasable.]]>c17_02There is still a lot of work to be done on this map before it's releasable.New Shotgun Model by Mambridgehttp://www.moddb.com/mods/insolence/images/new-shotgun-model-by-mambridge
Tue, 11 Feb 2014 23:49:50 +0000media1034196As the title states, this is the replacement of JoshZ's E3 2002 Shotgun which was implemented prior to the mod. While the shotgun we were using beforehand was and still is a perfect, bugless model, we needed to replace it though due to the hands being from the beta and not from the retail.
While Mambridge was replacing the model and doing needed edits for Attachments he swapped out the stock to the retail and the shotgun shell casing to use the retail also.
Because lets face it: the beta one was... sub-par compared to the retail.
Credits
JoshZ - Textures
Mambridge - Stock Replacement, Attachment placing
Valve - models/v_shotgun_dx7.mdl
Valve - Animations ]]>New Shotgun Model by MambridgeAs the title states, this is the replacement of JoshZ's E3 2002 Shotgun which was implemented prior to the mod. While the shotgun we were using beforehand was and still is a perfect, bugless model, we needed to replace it though due to the hands being from the beta and not from the retail.
While Mambridge was replacing the model and doing needed edits for Attachments he swapped out the stock to the retail and the shotgun shell casing to use the retail also.
Because lets face it: the beta one was... sub-par compared to the retail.
Credits
JoshZ - Textures
Mambridge - Stock Replacement, Attachment placing
Valve - models/v_shotgun_dx7.mdl
Valve - Animations Development Screnshots (WIP)http://www.moddb.com/mods/insolence/images/development-screnshots-wip2
Thu, 30 Jan 2014 23:53:41 +0000media1026236Some development screenshots of what we are cooking up at the moment.]]>Development Screnshots (WIP)Some development screenshots of what we are cooking up at the moment.Development Screnshots (WIP)http://www.moddb.com/mods/insolence/images/development-screnshots-wip1
Thu, 30 Jan 2014 23:53:41 +0000media1026235Some development screenshots of what we are cooking up at the moment.]]>Development Screnshots (WIP)Some development screenshots of what we are cooking up at the moment.Development Screnshots (WIP)http://www.moddb.com/mods/insolence/images/development-screnshots-wip
Thu, 30 Jan 2014 23:53:41 +0000media1026234Some development screenshots of what we are cooking up at the moment.]]>Development Screnshots (WIP)Some development screenshots of what we are cooking up at the moment.Canals_01http://www.moddb.com/mods/insolence/images/canals-012
Fri, 30 Aug 2013 23:35:29 +0000media920411I haven't been able to work on this in a while due to personal matters and as a result this map is still in a heavy WIP phase, but I figured I'd upload pictures of what I've done so far.
TODO:
-Remove that disgusting 3d skybox brush with the composite city texture.
-Improve the texturing on some brushes.
-Do a detail pass if needed.
-Use a less featureless skybox if needed.
-Fix the Vertigo skyscraper in the 3d skybox so that it doesn't look oddly proportioned. ]]>Canals_01I haven't been able to work on this in a while due to personal matters and as a result this map is still in a heavy WIP phase, but I figured I'd upload pictures of what I've done so far.
TODO:
-Remove that disgusting 3d skybox brush with the composite city texture.
-Improve the texturing on some brushes.
-Do a detail pass if needed.
-Use a less featureless skybox if needed.
-Fix the Vertigo skyscraper in the 3d skybox so that it doesn't look oddly proportioned.