This looks really cool! I’ll do a more detailed playthrough when I’m free!

I choked on my water laughing at the naming part. Xiao means ‘Little’ (小) in Chinese, or ‘Crazy’ in Hokkien, depending on the intonation. Then my brain misread ‘Guotin’ as ‘Guotie’ which means ‘Fried Dumpling’ (锅贴).

So now I can’t unhear the fact that my character can possibly be called ‘Little Fried Dumpling’ or ‘Crazy Fried Dumpling’

That might be added later. I’ve got to figure out a fighting system that will work first.
Though, I may end up having too simplify the classes. If that happens I’ll expand on making more detailed background/careers that can add certain benefits to gameplay.

Scale, feather and fur color options were added to race creation.
Dragon born now has scale color choice instead of hair.
Careers are currently only three because they are going to be in depth and integrated into the campaign.
Fighting has been temporarily taken out as I work out the kinks.
Story continues to a small part of the next “Session” and Adrien is introduced.

On that note would people like to create the names for your characters past connections in their Career or would you rather that be preset?