If I teleport an object on the floor from inside the cathedral, does it make the town hostile? I realize i could check this myself rather easily, but I am not going to get a chance to play until at least tomorrow.

Nope, you cannot dip a wand into bottles and after a few experiments it seems a wand also cannot become coated in acid via acid rain or holding it when I broke a bottle of sulfuric acid over myself.
If there's some way to get them coated I sure as hell can't find it. Maybe if I kill an assassin with one...

EDIT: Nope, seems you can't actually spill any liquid on wands.

System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.

If we're just trying to steal stuff via teleportation, what about eddies? They randomly teleport stuff they're floating above. You could zap one with a polymorph and tame it (can't be tamed usually) to make it follow you back to Attnam.

If we're just trying to steal stuff via teleportation, what about eddies? They randomly teleport stuff they're floating above. You could zap one with a polymorph and tame it (can't be tamed usually) to make it follow you back to Attnam.

Wow, I think Joke's idea might need to get listed as an exploit - I definitely did not know that worked.

System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.

It doesn't really matter that it teleports stuff randomly, given you have all the time in the world to wait for it to grab what you need. As Pent's screenshot shows that allows you to also drain the shops of all their money so that's basically a more complex library exploit.
I suppose it could also teleport some of the more dangerous NPCs in the cathedral around - does a friendly Eddy still do this when it'd otherwise cause hostility? Or does it only teleport people by attacking them?

System would indicate in graphic if person is mounted on horse or not.
Same system also show if person mounted on boar, elephant, polar bear etc.
Or if person mounted on ass.
Ivan find mounting on ass funny.

The only real downside to the random teleports is how all those amulets are likely to be picked up by a passing farmer before you get to them. Waiting longer obviously also needs a food source of some sort. Eddies also work for shoplifting, if it wasn't already obvious.

The NPC teleportation only happens as a melee attack.

capristo wrote

What happens if it polymorphs back into an eddie while in the world map?

Joined: Dec 3, 2007
Occupation: Chaos Weaver
Location: Standing between all life and death
Posts: 2,825

4zb4 wrote

It doesn't really matter that it teleports stuff randomly, given you have all the time in the world to wait for it to grab what you need. As Pent's screenshot shows that allows you to also drain the shops of all their money so that's basically a more complex library exploit.

With all the time in the world you can empty their gold reserves with lanterns too. I wouldn't call that an exploit.

Batman? wrote

there are two of them, odds are one of them has a wish.

I am well aware that there are two lamps. More often than not they're both duds. At least in my experience, and I have quite a bit of WM experience with various shenanigans (one such includes a hedgehog run, in which I attempted to let my spikes do all the killing).

Uchuudonge wrote

creating stable chaos
making patterns where there should be none
sewing order into the chaos
you spit in the face of random numbers, of chaos