First composition test, i'll work more on the kids and the compo perspective...

c&c are welcome

Virtuoso

03-23-2005, 10:39 PM

Sebastien.............happy to see you back for some fun.......

I like your concept,both the drawing and the idea......Lots of potential to be both nice to look at and emotional.....A fun and nice idea......I like the realistic toon approach too.....very nice going........And all the best to you..... Bonnne chance!:arteest:

ace4016

03-23-2005, 10:50 PM

I like the grandma concept, but mayeb the grnadmas face could be a bit more innocent looking (like Granny from Tweety and Sylvester). Poor grandma.

sonicstrawbery

03-24-2005, 07:44 AM

Virtuoso : Thanks for the kind comments, this contest will be awesome for everybody, happy you're there too :buttrock:

ace4016: yeah i see what you mean, i'm still working on the pose and try to find the best one !

More compo tests coming soon !

jmBoekestein

03-24-2005, 08:26 AM

Funny to see you change something completely innocent looking into a complete warzone! Very cool!

Another kind of compo i have in mind, only the grandma and his little b.stard...

I think this one fit well to the subject and seem more clear at the first see... tge other was a bit messy..? what do you think guys ?

Virtuoso

03-24-2005, 09:12 PM

I think he really is a bastard.....;) .......very nice and funny (a bit sad too) but a real interesting approach......I still like the one with the kids a bit more....but this last one does have alot of potential too........very emotional.......nicely done Sebastien......:arteest:

pigwater

03-25-2005, 12:46 PM

hey cipher ... i just found this thread ... i like the idea alot, and the characters are great (especially like the kid) ... on the last sketch i prefer the top one .. she is waiting on his response, a definite act of survetude ..

going good and looking forward to some poly's popping soon :thumbsup:

smaddl

03-25-2005, 01:07 PM

i like your second idea very funny :thumbsup:. nice exaggeration. i prefer the firts one

Lemog

03-25-2005, 01:21 PM

I prefer a little bit the last one...but maybe with a sofa more confortable...

...long years of servitude... that's horrible...

Perfect subject man :thumbsup:

eYadNesS

03-25-2005, 01:23 PM

Wow, nice grand'ma, nice cartooni face, she will be very nice in 3d.. good luck mate :thumbsup:

sonicstrawbery

03-25-2005, 02:14 PM

Thanks a lot guys, your comments are precious and help me to point in some directions...
Actually i'm between the 2 compo, i got a preference for the 2nd type but i want to add something... so i think i'm gonna try making a mix of these 2 compositions...

In the foreground the little bastard and his grandma (don't know which actions for the moment...) and in the background 2 or 3 kids making bad things :) I want to make this picture entertaining...many things happen at the time but there's 2 distinct groups...

Lemog : Yè i know for the sofa... don't worry, if i'm gonna make one the bastard's gotta have a sofa tout mou ...and everything for the perfect lazyness ;)

jddog

03-25-2005, 04:19 PM

excellent idea !!! hahahaha... :thumbsup: I think this can come out als an amazing and so funny work... :applause:

Painting it to get an idea of colors and mood... So the scene will be quite simple about the visual aspect but as it's cartoon i'll try to put all my work on the character expression/pose...

I begin to work on the 3d grandma face, long time not having a good modeling session...

c&c are welcomes

Lemog

03-25-2005, 10:15 PM

We see your experience of life Séb... :D

All agree me, the subjet, the toon style... but only one thing, you must certainly try to find something better for the framing... I know, you have time to think to that... and you can start modeling anyway... good work man.

sonicstrawbery

03-25-2005, 10:29 PM

jddog and DaddyMack : Thanks guys, glad you like it ! i will be all my possible to make it in 3D now :twisted:

Lemog : "We see your experience of life Séb... :D" Really ?? Well i must admit...i'm lazy...but i never made work my grandmother for me...i promise... About the framing you're right but this will come during the character posing yup..

Ooo...I totally forget, thanks Lemog you made me think

TO ALL OLD PEOPLE, GRANDMOTHER/FATHER WATCHING THIS THREAD, I'M SORRY IF THIS OFFENSE SOMEBODY, THE EVENT ON THIS PICTURE IS IN ANy CASE RELATED TO REAL PERSONS, IF YES, THIS IS TOTALLY HAZARDOUS.

Leionaaad : You're right about that, grandmas are kind of species really strange :D

jmBoekestein

03-26-2005, 07:05 PM

Haha, really cool Cipher!

Love the grandma, full of character. I'd be worried about the sharp angles but they seem to work.

Virtuoso

03-26-2005, 08:36 PM

We have 3D lift off........And it's a cool lift-off......Funny and expressive already.Well done Sebastien.......Like your concept from the start,it's nice to see you get it going into the 3D World...:arteest:

arLutiK

03-27-2005, 02:33 AM

Really nice modeling :thumbsup:

Kanga

03-27-2005, 03:08 AM

He he great stuff man!

Reminds me of Mordillo which I like alot.

I'd get rid of the convex shapes in the face, most rolls of fat and sagging is convex.

Keep em comin!

sonicstrawbery

03-27-2005, 10:45 AM

jmBoekestein : Thanks, yup you're right about the sharp angles, on the eyes they seem good but i'm working on the ones around the mouth, it's not clean at the moment...

Virtuoso : Glad you like it, thanks for your support man :buttrock:

arlutik : thanks ! :)

Kanga : wow i didn't knew this artist, i made a search on google and found pretty funny pics thanks for the info ! I'm working on the face and body...cleaner update should coming ;)

Thanks a lot, more updates coming today :wip:

bealobo

03-27-2005, 11:48 AM

c'est magnifique!
hehe
the character is going on really well. I think the cartoon style matches perfectly, her hair is just hilarious, great!
I just find that the perspective doesn´t look ok, I think it´s too flat, maybe putting the camera at the corner of the room would be best, but anyway you can try that once you´ve got everything modelled.
I should start modelling so... á la prochaine.

A little update where i corrected the pose and added some pleats to the dress... i'm currently working on the textures, i wanted to use zbrush for some parts but i think i should learn it better first...

sonicstrawbery

03-29-2005, 02:50 PM

thanx guys

ninox,it's funny because at first those balls was just to get the proportions of the hairs but yes they're adding a cartoon touch, actually i'm playing with paint fx to see what i could do...

still working :wip:

jmBoekestein

03-29-2005, 02:58 PM

could you use those balls to "cut" the hairs? Shag has a function like that, a few booleans and you'd be done!

Very cool model btw. Damn it, I'm falling way behind.

mecman

03-29-2005, 03:07 PM

hahahaa, nice character, very funny pose!:D

smallone3d

03-29-2005, 03:15 PM

Glad you stuck with the first idea...
Love it..wow...so much imagination in this forum....

Love the short torso grandma...great modeling.
Based on the final(?) sketch... I thinnk it could get very busy... my 2 cents

sonicstrawbery

03-30-2005, 08:56 AM

Thanx again guys, you rock !

jmBoekestein :Hey come on, you're not falling way behind, instead of saying such bu...sh..t, open photoshop and work on your compo man, i look at your work :thumbsup:
Hmm this shag function seems interesting but i don't have shag...i have no choice i think i should steal it to someone :shrug: ... no seriously... i found a great way to make the hair with fur, just attached furs to the balls and tweak some attributes, it looks cool...

I'll update today if granny wants...

Virtuoso

03-30-2005, 09:04 AM

Poor Grandma......I would like to take those kids to the wood shed for a bit......;)

Nice update Sebastien.......Looking fun and well done....:arteest:

Lemog

03-30-2005, 09:17 AM

Nothing to crit... very funny, I like that...

just one thing... perhaps more drink and food on the plate ? a mountain of food ? very heavy ?

Good contunation Sébastien :)

overcontrast

03-30-2005, 10:40 AM

wow u have done a lot so far... nice modleing and lighting man...keep updating, will b wating for more updates :thumbsup:

Ok here is a first test, hair made with fur and only bumpmap for the face, i'm working on colors...

If someone could help me it would be cool, i got some trouble to render fur in layer with maya... actually this image is a kind of fake...let me explain, i use GIJoe in my scene since the beginning but i don't want to use it to render fur cuz it's too much render time and gives a too lighten hairs...I tried to put the fur feedback in a layer and the face in another but this seems not working... so how would you do to render in separate layers properly when you have fur ?
This image is the fusion of 2 renders tweaked in photoshop :) had no other solution for the moment...

Crits and comments a welcome guys!

sonicstrawbery

03-30-2005, 11:01 PM

Virtuoso : Hehe, yeah surely a better place for them, thanx guy !

Lemog : thx a lot...Sure there will be plenty of stuff on the tray , burgers, chips, popcorn, drink, icecream..BEURK:drool:

Overcontrast and Ludal : Thanx guys:thumbsup:

Virtuoso

03-30-2005, 11:12 PM

Wild hair to the "maximus"....funny and interesting.....I like it....:arteest:

alex.h.

03-30-2005, 11:15 PM

sorry i dont use maya but i love your grandma (the pic) :scream: see you and :thumbsup:

SDIMIS

03-30-2005, 11:17 PM

How you tried to render with layers?Use background shader for the faceis a solution.You can turn off the reflactivity,and leave primary visability,cast and receive shadows.I think it will work.

yeray

03-30-2005, 11:21 PM

The hair this very well, exchange the bump map and to make deep the wrinkles ;)

rusaru

03-30-2005, 11:33 PM

it was reale funny to read this thread.
the next cg challenge should be one with funny content ... to see some more like yours

Neeno

03-31-2005, 01:12 AM

hair looks great.......:thumbsup: .....reaally good

Kanga

03-31-2005, 02:50 AM

Sorry cant help you with the hair gotta solve that one myself :)

Diggin the eyes and expression tho!

Lookin good!

bealobo

03-31-2005, 01:07 PM

she´s looking great! I suppouse you haven´t put any textures (maybe just bump) but I like her not to have make up, like she doesn´t have time for herself with all these little dictators around.

sonicstrawbery

03-31-2005, 07:07 PM

S.DIMIS : Oh man you're a genius ! I hadn't think about that before, thanx a lot it works well now :bounce:

bealobo : Interesting idea, in fact i'm gonna put here just red tint on the mouth and the rest will be 100% natural , wrinkles of course :D

Virtuoso, alex.h, yeray, rusaru, Neeno, Kanga, thanx so much ! i'm working on the textures and as you know the unwrapping process is a lot of work :eek::banghead: ....... i'll update as soon as possible !

After several tests i got this...honestly i don't really know wher i go with this textures...maybe it's too much realisitic type for this cartoon modeling... tell me what you think, inputs are really welcome on this one as i'm still beginner on texturing, thx a lot !

pigwater

04-01-2005, 12:50 PM

this is hilarious cipher ... haven't seen the thread for a few days .. love the grandma poses

as far as tex and bump and hair ... can't help ya .. never used maya ... but actually i like the untextured, sphere-head grandma ... gave it a real 50's cartoony look

i'll be lookin out for more :thumbsup:

smallone3d

04-01-2005, 07:04 PM

Hey Chiper...

Good job so far.. The UV is good.

The wrinckles have to go. See where the mouth wrinkles on the face and fo forth.
The bump then shows up even stronger on those areas that are "not supposed" to have
wrinkles...
I know the lighing is temp, but the main light is pretty strong might want to change it a bit

cesar

collings

04-01-2005, 07:31 PM

Yeah good work cipher ! i really like your style man :buttrock:

Looking forward to seeing next update

Virtuoso

04-01-2005, 09:34 PM

Hi sebastien.............grandma..............is fun.I like the concept as you know......As for the texture i would ease down the bump about 50%,lower the wrinkles amount and intensity 50 % too.....give it a more subtle or soft touch....make it visible to see but more gentle and not as strong.......................use the lights to soften the scene,less glare.more for the mood........It's just some tweaks...we all got to do them.....I'll be around.looking for more from poor ol' grandma......:arteest:

jmBoekestein

04-02-2005, 10:16 AM

Either ease down on the bump or go for extremely toony look and reduce the amount of wrinkles or have mor depth variation in them. It'll be better then, more of an effect.

bealobo

04-02-2005, 11:51 AM

I agree with that, ease the bump a bit and make some wrinkles more visible than others by means of the depth or even the width. These main wrinkles should be at the mouth and the eyes.

conundrum

04-03-2005, 03:30 PM

awesome stuff, i agree with all the comments about the face texture, right now id say it needs some work to reach the quality of the modelling. Which is certainly top notch, a great base to work from, you just need to keep testing out ways to get the right skin effect. Im still in awe of how you manged to put her in that position and still make her look balanced. Keep it up, i'm really looking forward to your progress.

Lemog

04-04-2005, 07:27 AM

The wrinkles seem to be placed in all the directions, and to not follow the lines of the face. It would be certainly interesting to model them, relatively deep, but not inevitably also many. The bump makes this aspect a bit granitic, but immediately doesn't make think of wrinkles. There is the impression of a mixture of 2 styles. In any case, your way of the toon family is very very good, I'm sure that next update will be wonderful... bon courage pour la suite :thumbsup:

Climax

04-04-2005, 08:03 AM

• LOL Looking cool! keep it up! :thumbsup:

sonicstrawbery

04-04-2005, 12:45 PM

WOW Thanks alot guys for all the kind comments and critics....YOU rock :bounce:

Okay, i'm really experimenting with the textures right now, i want to really thanks all of you and especially jmBoekestein for having spend some time to point me on the right directon about the bumpmap :thumbsup:

I reworked totally on the face texture, now it looks better i think, more soft and more clean wrinkles... i'll send an update today;)

In fact i\'m not gonna worrying about texturing anymore until i have my scene fully modeled with environnement and characters...then i\'ll go seriously in it, because actually i don\'t have my final lighting setup so i can\'t really see what is good or bad...

So next step...kids and living room ! :)

Hope u like it, c&c are welcome guys !

ihamid

04-04-2005, 10:14 PM

hey cipher...nice and funny concept and not far from reality!.....coming up real well:thumbsup:!....ill follow this!

pitiwazou

04-04-2005, 10:19 PM

ha ha ha terrible !!

Virtuoso

04-04-2005, 10:26 PM

Hi Sebastien................Heres a good tip....at least I think so......for when you get back into texturing this ol' girl down the road.............

Follow the facial contours.....#1.......Using the "burn" tool with a 16 or so pixel brush diameter paint 4 or 5 vertical lines along the side of her face.......remember to follow the contours of her face........Thes lines have to be soft or light.................................

Now get the "Dodge" tool out....... and with a 25 or 26 pixel brush and paint real fine light spots in-between the cracks......this will raise the tissue a bit.

Now select the "Burn" tool once again............ and with a small 3 pixel brush in diameter and an exposure of about 15% paint a bunch of super tiny criss cross strokes to help create tiny cracks in the skin......Dont over lap these strokes....it has to be soft and gentle,real subtle.....

....................This is a start....a main step in the overall texture work for a very wrinkled person......After this you can give more layers to your lady individually....like around the eyes and around the lips etc.etc...Just ask.....I might be able to help you........Anyways.....keep it coming,and hope to see more as you move forward....really like the concept and fun factor........Poor ol'Granny.....:thumbsup:

smaddl

04-04-2005, 10:46 PM

great ! she is funny and moving .

Kanga

04-04-2005, 11:33 PM

Great characteristic modelling and posing!

Comin along very well :thumbsup:

melkao

04-05-2005, 02:19 AM

hey your grandma is very funny...i really like the model.
(that sexy legs, and her cute face...jajaja)

Here is the first bastard on wich i'm currently working...trying to take the expression of the sketch, hope it works... more updates soon !

DimitrisLiatsos

04-05-2005, 11:26 PM

HAHAHAHAAHHAHA....Grandma rocks BIG TIME....weeeeeeeeeeeeeeeeee

hahahha....bastard #1 too...hhahahahahah:scream:

sonicstrawbery

04-05-2005, 11:34 PM

Virtuoso : Big thanks to you man for this little tut you gave me, that's a bit the same thing Jan mark told me...using the burn and dodge tool help alot ! I'm gonna make this seriously when time will come, i'll contact you for sure if i encounter problems.....I'm glad you like the project and i hope i'll give you satisfaction :thumbsup::buttrock:

jmBoekestein : thx, yes a haircut is in progress, don't know if i'll use Fur or textured poly though...

melkao

04-06-2005, 08:50 PM

i like how youre making your escene, nice the old man too:scream:

Lemog

04-07-2005, 06:33 AM

Hahahaha... very good... the little bastard make me feel really to a person of my family... very good vision of the real life... bon suitage l'ami :thumbsup:

ninox

04-07-2005, 02:34 PM

your grandma's wrinkles are much better now. I like her pose and her brand new dress, we can see that she is suffering, poor old lady. May be you should add some gray hairs to her hair cause right now it is too white.

The lazy guy is well done,
great job so far, keep it up:scream:

sonicstrawbery

04-07-2005, 07:19 PM

melkao : thanks :beer:

Lemog : Merci mister, really ? You should take him in holidays with you so ... :D

Yeah, like your concept and your modeling ! ha, ha... I'm doubled up with laughter by the face and the expression of your grand'ma ! :) The little bastard empty eyes are good rendered too ! Don't be worry, it works ! Very expressive, so cool and personal cartoon style ! :bounce:

Alright coming along real nicely Sebastien......Fun and the scene is really come to life and has a nice fun touch....it's fun to follow....keep this up as you are......

He is never going to join the challenge is he?.....Too much work....he has it made in the hammock....;)

Keep it coming...nice and fun....:arteest:

sonicstrawbery

04-10-2005, 12:18 PM

Hehe yeah, he really has to finish some episodes before :)

Thanks mate :buttrock:

conundrum

04-10-2005, 12:36 PM

thats coming along really well, the characters have turned out great. i know that you're in an early stage of compositon but i think that the sofa takes up too much space, and sought of detracts from the characters, i think making them a bigger focus in the scene would help. thats just my opinion though, im sure you'll manage to develop a good composition anyway. keep it up:thumbsup:

pigwater

04-11-2005, 12:20 PM

cipher .. this really. really is coming along good .. i love this last post showing the whole thing together ... tons of character with a great premise

one thing though is the hammock ring on the left .. it kinda looks like it's floating in mid-air ... well, just a thought i had

great stuff :thumbsup:

sonicstrawbery

04-11-2005, 04:40 PM

Conundrum : Thanks man, yeah you're right about the sofa but i think that this problem will disappear when i'll put the 2 other characters on it... btw, i have another type of composition i'm working on maybe i'll post it today... the grandma and the hammock guy on the right, the sofa behind and the kids disturbed cuz the grandma is in front of the TV...

pigwater : Thanks to you, no the hammock ring is not inthe air, it's just because there's no shadow casted with this kind of lighting...

Ok i'll stop lurking a bit on the net and try to work :) , thanks again ! :buttrock:

d-tox

04-11-2005, 04:43 PM

lol, very funny, every guy's dream ain't it:D look good man

monsitj

04-12-2005, 02:05 AM

ha ha , fun story ! and I like how you approach with this cocept , modeling is nice , suit with your style , but I have some point about composition , now the perspective look strange, the wall look like 1 point perspective , but the chair make image look like 2 point perspective , maybe you have to chang angle of camera to make it more dynamic

Hi again cipher, this is really progressing along well:thumbsup: I'd reall mess this place up, especially around where eac character dwells. I think the hammock should have an exposed mount to the roof and more tension in its fabric. I really enjoy the comical sense of style you're using on this piece so far mate :thumbsup: Keep it coming

tilite

04-13-2005, 09:39 AM

hehe such a cool concept...

is there a reason the his arm has drooping buldges in it and same as the couch... lol

I only think the camera angle could be more dramatic, I mean more depth. That would bring out the interplay between the characters out more. Something like tilting the camera a bit or elevating it. Putting something "alive" like one of those kids near the camera or shooting from behind grandma. Just a thought though, it looks like a rough so who knows where you're going with this.

Cheers!

JamesMK

04-13-2005, 10:42 PM

Looking good :thumbsup:

I do think you should aim for a closer shot, framing the characters more, and the environment less. And the way the hammock is hanging down needs more sense of weight from the slacker in it.

Neato otherwise, and the old bag has a great pose (it's a little hard to read her face though, don't know what you think about that bit)

sonicstrawbery

04-14-2005, 09:37 AM

Thanks so much guys for your feedbacks, i really appreciate it :thumbsup:

dtox : hehe but take care ! the grandma will rebel against us one day :twisted:

jmBoekestein, JamesMK : Thanks a lot guys, i see what you mean about this f@#$ing camera problem, i'm gonna work on compo today as i don't have course (weeeeee !), i'm planning to do my 2nd compo idea, 2 principal characters at the foreground and the 2 others behind doing bullshits ! i hope it will add more depth and actions, as i said in the beginning i want it to make entertaining, i don't want it to be boring...

Love the poses and the expressions. I like granny's clothes also. Just one observation so far: Since the first kid looks really big, and grandma doesn't have any white hair, does't it look that mother is the servant and not grandmother?

fer

smallone3d

04-25-2005, 07:14 PM

Hey, love it, how it is taking shape.
Like it has been said the camara angle needs tweaking. How about a skewed perspective view.
Also , would like to see more on the expression of the characters...good stuff

sonicstrawbery

04-26-2005, 12:45 PM

Thanks guys for your comments

fer3d : As they're long to render i didn't put the hair on this update, you can see them in the previous updates to see how it will be ;)

smallone3d : working on this perspective actually, characters closer to the camera :)

I finally get time to send updates, this week and the future month will be more and more difficult for me in this challenge...

long time didn't visit your thread. it's coming along greatly. very funny. this hammock across the room caring the big master, the grandma pose and expreesion..:bounce: great start on the kid. he looks very bored and lazy :thumbsup:

melkao

04-26-2005, 03:45 PM

jaja man. very cool the model.:scream:

yeray

04-26-2005, 04:47 PM

hahaha i like the face, very expresive, good modeling, :D

sonicstrawbery

04-26-2005, 09:33 PM

Thanks so much for the kind comments guys, i really appreciate them :)

It's been awhile since I last saw this and you're really made some good progress! New kid is great - love his expression of lack of interest. Very good, keep it up! :thumbsup:

Virtuoso

04-29-2005, 12:46 AM

Yes sebastien......you are doing it in fine fashion and with a fun and interesting appeal.......real fine effort and results are coming along with it......Keep it strong to the end....you are pretty close now.....nice job and,I wish you the best continued results....."Bonne chance"////// :arteest: :thumbsup:

melkao

04-29-2005, 04:22 AM

hey durand....thats pretty cool. But i think that you need to improve the textures:buttrock:

During the render time in which you could see the last textures work, i made 3 compo test that seems the most interesting for me... my favorite for the moment is the 2nd one and i'm rendering the scene with it now...

So crits and comments are welcome on this ones, point me which one you like more, help is really appreciated !

Cya

melkao

05-04-2005, 03:52 AM

:shrug: well..for me looks better the first one, because it gives a better panoramic and perspective of the escenary

monsitj

05-04-2005, 04:00 AM

yes, I choose the second too! but I think you have more space on ceiling area ,maybe you can add something to it , texture, neon light or something to add detail! good luck Durand!

ace4016

05-04-2005, 04:22 AM

I haven't replied here in a while, I'll try to reply mroe often. I think I like the second comp too, can't expalin it really but it just fits the best to me. Your screen caps look better then my renders, lol. Godo luck cipher, and keep going, only a few more days left.

Lemog

05-04-2005, 05:10 AM

Without doubt... the First for me... the second one was less interesting, because too much ceiling is seen, which is not really interesting, whereas for the first, we see more the ground, which is covered with the objects of the offence :scream:

sonicstrawbery

05-04-2005, 09:53 AM

Thanks a lot for the reaction guys :thumbsup:

After some meditation i think i'm gonna go with the 1st one...as you said it's because of the ceiling, this drives me nuts ! :twisted:

What is sure is that it's gonna be a vertical composition... i wanted to ad a lustre but haven't got the time now, i must hurry ...work on textures and lights !

this composition is much more dynamic and interesting!
it looks great and the textures are going ok! the poses and expressions fit perfectly,
I like the way you can think on two different relationships of M&S:
grandma-bastards
bastards-tv
It´s fun!

keep up the good job!

monsitj

05-05-2005, 04:17 AM

after look at your work , I think I'm wrong to choose number 2 , because you do a great job on number 1 and you can add more detail on the floor,! great Job!

DaddyMack

05-05-2005, 05:16 AM

Hey Cipher, the new angle works for me... and the lighting is coming together great..You still going for a fourth character?

sonicstrawbery

05-05-2005, 07:47 AM

Thanks for the feedback guy and girls !

bealobo:hehe...it ws not intentional at the start but yes it's a thing i developped, it's a 2-in-1... :D

monsitj : glad you like it in this way :thumbsup:

DaddyMack : No fourth character...don't have time... :(

Ok, i must finish this picture maximum tomorrow morning...so it will be very very hot today, i must send my rendering and composite updates...i'm scared :eek:

Added some objects on the ground and sofa... tried to make it more dynamic...

what do u think ?

DaddyMack

05-05-2005, 02:13 PM

what do u think ?... I think it looks great! I really dig the expressions and clutter...Keep it coming..

melkao

05-05-2005, 03:10 PM

HI....i like the perspective of "Characters+env....more obkects", i think that it is great.:twisted:

and very cool the reflection of the tv on floor....good work:thumbsup:

sonicstrawbery

05-05-2005, 03:42 PM

DaddyMack, melkao thank you guys !

I'm in hurry now you can't imagine...not sure if i'll finish it...my first test is saturday...arghhhhhh:banghead: :banghead:

Hope i'll get something tonight

sonicstrawbery

05-06-2005, 07:15 PM

Time to say that i will officialy not finish this challenge... i could finish ti if i had 2 or 3 days more but now it's dead...i'm sending this message from a cybercafe :cry:

I'll look at the entries anyway and will continue to encourage some of my favorites because they really deserve it, cya guys and good luck to all !!!

About the image i'll finish it surely later and will post it on CGTalk maybe, i can't leave it like this... :)

CYA !

jmBoekestein

05-06-2005, 09:36 PM

Damnit, I thought I'd check in and see how you're doing, and you're in this pickle.

Maybe you can still finish though. :shrug:Well anyway, glad to hear you're going to finish it! And really like the progress here!:thumbsup:

DaddyMack

05-06-2005, 09:57 PM

Geez cipher, didn't you get a cgartist rule book when you started...
It's like...rule number 1... "A CGartist must not have a life outside of their projects"

It's a shame you wont be able to evolve the image any further for the comp... I feel for you, you put in some great hours there mate... I hope you're still going to submit what you have as the final for the comp.. Good luck with the tests..

May the force be with you

pigwater

05-06-2005, 10:11 PM

cipher .. it's a shame about the sudden time loss thing .. but this piece is has turned out really great .. so close to to being finished too .. it IS a shame ...

the clutter really boosted the scene up a notch .. and all in all i think it's one of the best in terms of concept and projecting that idea

will keep lookin in to see how this turns out

Virtuoso

05-06-2005, 11:36 PM

Sebastien........Common finish....You have done too much not too......Just cut out some extras you had planned......The image will still have the meaning and idea you have come up with,and the work you have already shown will get it's justice......You can finish this......then later add details and you're overall original idea and take this to the gallery.......

.......I think you are quite close,and with extra effort you can do it.......We can cross that finishline together in the last hour........I'll be here,hoping for more.....Best of luck to you.......:arteest:

JRBRAZ

05-07-2005, 07:22 AM

Hey Sebastien, really cool characters. Don´t give up man, you have a great idea in your hands ...

Just a little updates, and you finish this one ... We waiting for more ... :bounce:

:thumbsup:

ace4016

05-07-2005, 07:56 AM

Thought you were just a tweak and render away. It's too bad you can't finish this. I hope you try to with any extra time you have to finish. Best of luck to you.

Gunilla

05-07-2005, 03:33 PM

No, Sebastien , this is really bad news... you can't stop now. So little left and it is indeed so promising. Hope you find some way of closing it - I'd really like to see this one finished.

jmBoekestein

05-07-2005, 04:33 PM

Don't make us throw vain threats at you, this should be finished:scream:.

bealobo

05-08-2005, 11:25 PM

what!?

oh no! it is a pity you don´t finishing it! you´re almost done!
I hope you can find the time to make it! Your idea is original and well executed.

Lemog

05-09-2005, 06:10 AM

Maybe you can't do exactly what you want for your final picture... but now, when I see where you are on your project... that's a real shame you don't finish in time.
Remain you not too much work... your project is fantastic with a true original idea... then, you must find time to finish :bounce: :bounce: :bounce: ... for you... and for us :thumbsup: