What is a trainer? A trainer is a program written to intercept and alter the memory addresses of games that are running in the background. Usually trainers contain such features as GOD MODE, UNLIMITED LIVES and others. Since trainers address specific memory locations, they are usually written to only support a specific version of a game.

Devil May Cry 4

There are technically 2 endings in the game. To see the "extended version" of the ending, you must protect the character Kyrie from being damaged for at least a minute and a half as the credits run. If you manage to do this, the rest of the ending is thereafter revealed. Otherwise, you will have to win the last boss once more and try again.

There are 3 "elite" difficulty levels that can be unlocked in the game. Once you have unlocked Son of Sparda mode, you can play through it. If you get through it, 2 more difficulty levels will be unlocked -- Dante Must Die and Heaven or Hell. If you get through either of those subsequent difficulty levels, you will unlock the final difficulty level -- Hell or Hell.

Description: There is an easy way to get a lot of orbs!Location: Mission 7

It will only take about twenty seconds to get about 4,000 orbs. At the beginning of the mission, break the egg-like objects to your left. Now, head forward to a tunnel and break more of the same egg-like objects. Turn right at the end of the tunnel, and you will see a gem. Execute a streak with the Exceed Gauge full, and then immediately use the Devil Trigger and combo it. When the gem finally breaks, you should have around 4,000 orbs. After that, all you have to do is retry the mission and do it over and over again as needed.

Nero & Dante can perform a launch jump that sends them flying far forward, much further forward than a normal jump. This launch jump can be used to collect secrets and sometimes shortcut secret missions.

How to perform it: Stand facing a nearby ledge that you can jump off of. Perform the Streak or Stinger attack (while locked up, press UP + Attack) and Nero or Dante will dash forward--the ledge cuts off the attack animation and instead launches the character far forward.

Description: Here is a way to cheat at the boardgame in the Game Room.

How to: When you roll the dice, you can actually predict the number you will roll every time. The number showing on the die before it's rolled is the number that will show up if you count properly. So, for instance, if you would like to roll the number three, simply way for the "3" to show up on the top of the dice. Count 6 rotations before you strike the die, and you will have rolled a "3"! This is great for exploiting the game to win extra orbs.

Description: Here is a way to collect a lot of orbs. After you finish the game's 3rd mission

Location: Mission 3

How to: go back through and play it again. From the start, run past the statue into the 1st hall, where you can kill enemies to collect experience points and orbs. Now, seek out a hallway where a wooden wall stands. Break through the wall, where you can find a crystal. Break the crystal to collect an automatic 1,000 orbs. Now, exit the mission. This is a quick way you can repeat over and over again to collect as many orbs as you'd like (and some experience, too).

Another Method: The technique is similar enough in the beginning to the one above -- you will want to seek out the same wooden wall that can be broken down. Kill the enemies there after breaking down the wall, then backtrack to the red crystal in the area. Hitting it with your sword will give you 850 orbs right off the bat. But if you power up (using Devil Trigger) and attack it, you will get over 3,000 orbs! This only takes a couple of minutes to accomplish, and like the technique above, can be repeated at will.

Late in the game, you will occasionally see fault enemies appear from underneath you--they sort of warp up from the ground and try to ensnare your character. If you manage to kill a fault, you will always be rewarded with a free health orb. If you're low on health, look for faults to kill and get their health.

Unlock more difficulty levels:
There are three hard core difficulty levels. Son of Sparda,
which then unlocks Dante Must Die and Heaven or Hell.

Unlock full ending:
To see an extended version of the ending, prevent Kyrie from being
hurt for at least a minute and a half as the credits run. If you
manage to do this, the rest of the ending is shown to you.

Viewing the full ending:
Once you defeat the final boss, the game plays the ending. That is only
the partial ending. During the credits if you manage to protect Kyrie for
90 seconds, the credits will finish and you'll get to watch the rest of
the ending. Otherwise the credits will just end prematurely and you'll
have to defeat the final boss again and have another shot at protecting
Kyrie.

In any mission you go to the middle of mission or for more proud souls near the end of the mission go to the pause menu then to systems and say retry mission. Now you wil see your proud souls increasing.

Does anyone know if theres any mods for this game? like maybe different skins, different DT looks etc, it would be cool to see things from previous games that this doesnt have, like the old "Air Raid" styles Answers: 1

Can any body know that how can I find a way in mission 8, when I have reach in the 3forest part I can not find a way Answers: 2