Contents

ePSXe is a plugin-based PlayStation emulator (includes internals plugins for sound and CD-ROM, and GPU in Linux and Android versions). It supports multiple CD-ROM formats (bin/cue, multibin/cue, mdf/mds, ccd/bin/sub, iso, ecm, pbp, etc), including subchannel support and PPF patching on the fly. The newer version (ePSXe 2.0) now supports pad plugins. Multitap up to 8 players are supported too.

There are versions for Windows (free), Linux (free) & Android (pay)

PC version 1.9.25 introduced HLE support, so an original PlayStation BIOS is not absolutely required anymore. However, a real PlayStation BIOS is recommended as the HLE is known to break some games.

Currently there is a known bug with the Windows version- the emulator does not have the CPU overclocking option set to 1x by default, so the user must select it manually otherwise the emulator will freeze or crash upon starting a game.

Replace the stock kailleraclient.dll inside the emulator folder with the multiplayer version (Jul-2011) IF you want to play with more than 2 players, OR you have horrible ping while using the P2P version.

Replace the stock kailleraclient.dll with the P2P version (v0r7) IF you just want to play with 2 players AND you have a >100ms (>150ms tops).

F7 - Toggles between primary and secondary GPU plugin while playing a game.

Game-specific configurations can be easily saved using the ePSXeCutor frontend.

GameFAQs saves are in the dexdrive format (.gme), ePSXe can read those files, just select it as a memory card. If you plan to use the files in some other emulator use MemcardRex to convert it to .mcr or any filetype that is required by that emulator.