Each year, we do our best to keep up with the games released so that we can make educated decisions when it comes to accurately rewarding titles a spot on our annual Top 50 list. Unfortunately, while the early months can be simple to stay on top of, we can quickly find ourselves buried under the avalanche of games as the year progresses, and several games wind up not having enough people organically playing it to argue for their spot on the Top 50. That's why we've done the Fight for the Top 50 each year in the lead up to our Game of the Year discussions. The goal is for a Game Informer editor to challenge another one to play a game they think was underplayed by the rest of the staff that deserves consideration for the Top 50.

Even for a horror game, Anatomy is strange. Rather than escaping from a haunted house or insane asylum, you play as someone skulking around a house with no plan to leave. The game plays out as a VHS tape, with all the fuzzy edges and static lines that entails. Instead of giving you breathing room between horrific encounters with monsters, it asks that you consent to delving back into its unsettling brand of weird over and over, trying to make sense of what’s going on around you.

It’s 4pm on Thanksgiving Day. You’re probably stuffed with turkey right now, or in the process of stuffing yourself with turkey, or still waiting to stuff yourself with turkey. (If you ate ham, get the hell out of here.) You know what that means? It’s time to make hats!

Making turkey hats is an old Thanksgiving tradition. It’s not hard to see why; turkey hats combine two of our favorite things: food and fashion. Hats also make your head look bigger, which will convince people that your brain is huge.

People who wear hats are often the life of the party. Need proof? Check out this picture of Spock.

It’s 4pm on Thanksgiving Day. You’re probably stuffed with turkey right now, or in the process of stuffing yourself with turkey, or still waiting to stuff yourself with turkey. (If you ate ham, get the hell out of here.) You know what that means? It’s time to make hats!

Making turkey hats is an old Thanksgiving tradition. It’s not hard to see why; turkey hats combine two of our favorite things: food and fashion. Hats also make your head look bigger, which will convince people that your brain is huge.

People who wear hats are often the life of the party. Need proof? Check out this picture of Spock.

Like all Pokémon games, Sun & Moon includes a plethora of new creatures alongside the classics (spoiler: Pikachu can be caught in Alola). Some, however, stood above the rest for me. A few were revealed in the marketing lead-up to the game, but some were only revealed once the games hit players' hands. Here are 12 of my favorite.

This list is presented in alphabetical order. Feel free to tell me how I am wrong in the comments, though I would prefer a list of your favorite new Pokémon in Sun & Moon.

CrabominableCrabominable is the evolved form of Crabrawler, who was shown off pre-release. I like Crabominable because he is not what I expected the boxing crab to turn into. He's basically an abonimable snowcrab, which is unexpected, and ultimately very cool.

Like all Pokémon games, Sun & Moon includes a plethora of new creatures alongside the classics (spoiler: Pikachu can be caught in Alola). Some, however, stood above the rest for me. A few were revealed in the marketing lead-up to the game, but some were only revealed once the games hit players' hands. Here are 12 of my favorite.

This list is presented in alphabetical order. Feel free to tell me how I am wrong in the comments, though I would prefer a list of your favorite new Pokémon in Sun & Moon.

CrabominableCrabominable is the evolved form of Crabrawler, who was shown off pre-release. I like Crabominable because he is not what I expected the boxing crab to turn into. He's basically an abonimable snowcrab, which is unexpected, and ultimately very cool.

Each year, we do our best to keep up with the games released so that we can make educated decisions when it comes to accurately rewarding titles a spot on our annual Top 50 list. Unfortunately, while the early months can be simple to stay on top of, we can quickly find ourselves buried under the avalanche of games as the year progresses, and several games wind up not having enough people organically playing it to argue for their spot on the Top 50. That's why we've done the Fight for the Top 50 each year in the lead up to our Game of the Year discussions. The goal is for a Game Informer editor to challenge another one to play a game they think was underplayed by the rest of the staff that deserves consideration for the Top 50.

For my game, I've decided to champion Remedy's innovative title, Quantum Break. With a big-name developer behind it and a unique concept that intertwines video games and a television show starring established acting talent, the title was shown off as one of the flagship titles for Xbox One leading up to the console's launch. Unfortunately, with it hitting a few years after the console's launch, I feel like a lot of the enthusiasm surrounding it fell off. Regardless, I feel it deserves a spot on Game Informer's Top 50 Games of 2016 list.

Each year, we do our best to keep up with the games released so that we can make educated decisions when it comes to accurately rewarding titles a spot on our annual Top 50 list. Unfortunately, while the early months can be simple to stay on top of, we can quickly find ourselves buried under the avalanche of games as the year progresses, and several games wind up not having enough people organically playing it to argue for their spot on the Top 50. That's why we've done the Fight for the Top 50 each year in the lead up to our Game of the Year discussions. The goal is for a Game Informer editor to challenge another one to play a game they think was underplayed by the rest of the staff that deserves consideration for the Top 50.

For my game, I've decided to champion Remedy's innovative title, Quantum Break. With a big-name developer behind it and a unique concept that intertwines video games and a television show starring established acting talent, the title was shown off as one of the flagship titles for Xbox One leading up to the console's launch. Unfortunately, with it hitting a few years after the console's launch, I feel like a lot of the enthusiasm surrounding it fell off. Regardless, I feel it deserves a spot on Game Informer's Top 50 Games of 2016 list.

Lists take a long time to work and are hard to get approved. Once we get the green light from the overheads, we get the privilege of bringing you some quality journalism in a numbered format. They are totally not for filling space in during the holidays when we are out of the office. We have made a list of great scary games for Halloween and holiday-adjacent games for the winter holidays. But Thanksgiving has us dumbstruck because there are no good Turkey Day games. But that has not plugged our list-making efforts because we can make a list about anything, even if it is a list about why we can’t make a list. Here’s are the best reasons of why there aren’t any good Thanksgiving games.

Lists take a long time to work and are hard to get approved. Once we get the green light from the overheads, we get the privilege of bringing you some quality journalism in a numbered format. They are totally not for filling space in during the holidays when we are out of the office. We have made a list of great scary games for Halloween and holiday-adjacent games for the winter holidays. But Thanksgiving has us dumbstruck because there are no good Turkey Day games. But that has not plugged our list-making efforts because we can make a list about anything, even if it is a list about why we can’t make a list. Here’s are the best reasons of why there aren’t any good Thanksgiving games.

Our month of Mass Effect Andromeda coverage isn’t over yet, but we’re in the home stretch. We’ve covered a lot of ground on various topics, but during our time visiting BioWare and talking to the team, we learned some interesting information that doesn’t fit neatly into our bigger features.

Because Mass Effect fans are hungry for any new knowledge about BioWare’s next installment, we didn’t want to leave this info on the cutting-room floor. Instead, we’ve collected this loosely organized assortment of quotes and facts that might shed some additional light on the aspects of Andromeda you’re most curious about.

1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.”

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Jun 7, 2017Updates and bug fixes OTW.

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Jun 7, 2017Updates and bug fixes OTW.

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