BostonHerald.com has word that The Rhode Island Economic Development Corp. is deferring until Monday any decision on how best to deal with apparently cash-strapped developer 38 Studios, who are already carrying $75 million in debt to the state. Having met with 38 Studios about the matter, they will now look to use this extra time to consult with industry experts, with Gov. Lincoln Chafee saying, "we’re making a good decision by not making a decision," adding: "There’s not a great pool of advisers in this industry, but we’ll find them." The report says the governor confirmed that the company missed a $1.125 million payment to the state scheduled for May 1st, and is now asking for more money. 38 Studios founder Schilling refused to answer questions about this for reporters after his meeting, saying: "My priority right now is to get back to my company. My priority right now is to get back to my teammates." Thanks Nomaar.

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theyarecomingforyou wrote on May 17, 2012, 03:50:What the hell did they spend money on to lose $75m?

Big names require big paychecks. RA Salvatore doesnt come cheap, even if he does some very cheap work on KoA. And having much money to begin with leads to spending too much money on unimportant stuff, spending too much money on management, spending too much money on creating assets with no or little importance to the game itself.

Why are indie games often more fun than their triple A brethrens the majors churn out? Because their creators dont have much money, so that every pixel, every game mechanic, every bit has to count. Look at Grimrock. This game has only a limited set of sounds and textures, a limited set of features, but EVERYTHING helps perfectly in creating a fun and engaging game.