Wednesday, 3 September 2014

Beginning Programming with Java For Dummies, 2nd, 3rd and 4th Eds

Book Description

Java is the predominant language used to program Android and cloud apps, and its popularity is surging as app demand rises. Whether you're just tooling around, or embarking on a career, Beginning Programming with Java For Dummies, 4th Edition is a great place to start. Step-by-step instruction, easy-to-read language, and quick navigation make this book the perfect resource for new programmers. You'll begin with the basics before moving into code, with simple, yet detailed explanations every step of the way.

Table of Contents
Part I: Getting Started with Java Programming
Chapter 1: Getting Started.
Chapter 2: Setting Up Your Computer.
Chapter 3: Running Programs.
Part II: Writing Your Own Java Programs.
Chapter 4: Exploring the Parts of a Program.
Chapter 5: Composing a Program.
Chapter 6: Using the Building Blocks: Variables, Values, and Types.
Chapter 7: Numbers and Types.
Chapter 8: Numbers? Who Needs Numbers?
Part III: Controlling the Flow.
Chapter 9: Forks in the Road.
Chapter 10: Which Way Did He Go?
Chapter 11: How to Flick a Virtual Switch.
Chapter 12: Around and Around It Goes.
Chapter 13: Piles of Files: Dealing with Information Overload.
Chapter 14: Creating Loops within Loops.
Chapter 15: The Old Runaround.
Part IV: Using Program Units.
Chapter 16: Using Loops and Arrays.
Chapter 17: Programming with Objects and Classes.
Chapter 18: Using Methods and Variables from a Java Class.
Chapter 19: Creating New Java Methods.
Chapter 20: Oooey GUI Was a Worm.
Part V: The Part of Tens.
Chapter 21: Ten Websites for Java.
Chapter 22: Ten Useful Classes in the Java API.

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