Indie games are making a strong comeback these days thanks to services like Steam and Xbox LIVE, as well as sheer internet word-of-mouth fandom. It’s one thing to make a popular game, but quite another to run a successful indie game company. Check out this article that touches on five solid pillars of wisdom for making it in the indie game scene. Gamasutra has the story.

Even big studios should pay attention to these lessons. The collapse of 38 Studios after their successful Kingdoms of Amalur release is an excellent example of how the game you want to make might not be the game you can afford to make. It’s easy to lose sight of the ground when you’re chasing rainbows.