Tidy Plates: Minimal

At 100% HP, nameplates are fully transparent, and become more visible as a unit's HP decreases. I find this makes it easier to focus on targets with low HP and doesn't clutter your screen in busy areas like cities.

One request, are you able to make a version of this that maintains the same look but instead of fading, have it turn on when in combat with no fading effect and turn off when out of combat? What you have here is great for PvP, but for PvE it becomes a pain as the mob nameplates disappear when you get close and it can sometimes make it harder to target them

Originally posted by Annekynn One request, are you able to make a version of this that maintains the same look but instead of fading, have it turn on when in combat with no fading effect and turn off when out of combat? What you have here is great for PvP, but for PvE it becomes a pain as the mob nameplates disappear when you get close and it can sometimes make it harder to target them

This feature is not yet possible within Tidy Plates. If you want, you can post the request here for the main mod's author.

Originally posted by Kouri This feature is not yet possible within Tidy Plates. If you want, you can post the request here for the main mod's author.

Alright well ive gone ahead and fiddled with it myself and am quite happy with the results and just have one issue that I thought id run by you. Do you know of any way to have the names (turned them on) always show up under what the mob cons to you instead of white by default? They change after you engage but it would be nice to see that color before hand. Also, do you happen to know how I can address the issue whereby once I attack the mob, the default text is replaced by the con text but also gets the transparency/fading applied to it. Any way to separate the transparency between the bar and the text?

Or maybe have a way of having this mod not affect names at all, show blizzard defaults, and just show the health bar ever more so as their health goes down?

Originally posted by Annekynn Alright well ive gone ahead and fiddled with it myself and am quite happy with the results and just have one issue that I thought id run by you. Do you know of any way to have the names (turned them on) always show up under what the mob cons to you instead of white by default? They change after you engage but it would be nice to see that color before hand.

I'm guessing that this could be handled with some changes to TidyPlates' ApplyFontStyle() function, but you might want to run that by danltiger first.

Wow ok nm, guess I just woke up or am retarded, but what I mentioned below (this being awesome for PvP) is exactly and only reason I got this in the first place, and it is PERFECT for that since I couldnt care less about the names of the players im killing and im not sure why I was trying to get this just right for PvE where it dont matter at all to me really. Awesome mod, my "problems" solved

I just tried the following code in PvP and it seemed to work a bit better. They are barely visible from the start to make it easier to spot bad guys in close proximity and below 40% the bar lights up a whole lot more. I dont know much about LUA so if that code is abysmal id appreciate a fix