Contents

Biography

Origin

Gandalf was a Maia named Olórin before leaving the Undying Lands

As wisest of the Maiar, Gandalf was originally a Maia of Manwë the Wind-King, Varda the Star-Queen, Irmo the Dream-Master and Nienna the Weeper named Olórin, meaning "dreamer". When the Valar decided to send the order of the Istari (also known as Wizards) to Middle-earth, to counsel and assist all those in Middle-earth who opposed the Dark Lord Sauron Manwë and Varda decided to include Olórin among the five who were sent.

Arrival in Middle-Earth

When he arrived to Middle Earth he received Narya, the ring of fire, from Cirdan the Shipwright. Olorin, renamed Gandalf, meaning "wand-elf", by the Noldor, spent many centuries walking among the elves as a stranger, learning from them and teaching them. He later revealed himself as one of the Istari, and eventually became known as the wisest of and most powerful of that order. He joined the White Council, which was formed to investigate a dark power in Dol Guldur, of which Galadriel wanted him to become the leader, yet Saruman came to lead the Council instead of him.[1] Although Saruman was at first more powerful, was more knowledgeable about many matters regarding Sauron and the Rings of Power, and was head of the White Council before the War of the Ring, he later grew jealous and afraid of Gandalf,[2]which was the reason of his betrayal.

Quest to Erebor

Gandalf invites Bilbo on an adventure.

In The Hobbit, Gandalf appears to the Hobbits of the Shire (where he spent a great deal of time) as little more than a vain, a fussy old conjurer who entertained children with fireworks during festivals and parties in the eyes of many hobbits.[3] He partially reveals his true nature and power to Bilbo Baggins when he arranges and partially accompanies Bilbo and a band of thirteen dwarves (i.e. "Thorin and Company") on a quest to regain the Dwarvish treasure of the Lonely Mountain, which was stolen many years before by the Dragon Smaug. It is on this quest that Gandalf finds his sword, Glamdring, and that Bilbo finds his sword, Sting, and the One Ring (though at the time it is mistaken for a lesser ring).

In 2850 Third Age, he encountered Thráin II, father of Thorin Oakenshield, dying in Dol Guldur. The Dwarf king entrusted Gandalf with a map to Erebor. As Dol Guldur had once been one of Sauron's strongholds, Gandalf feared that Sauron's agents were at large again.

Gandalf met Thorin years later and agreed to go on the quest as a way to investigate further. He insisted, however, on bringing Bilbo along as a "burglar", someone who could sneak into places Dwarves couldn't access and gather information.

Gandalf joined the quest in order to investigate what he suspected to be the resurgence of Sauron (or the "Necromancer", as he is referred to in The Hobbit) in Mirkwood. During the Dwarves' quest, Gandalf vanished twice — once to scout their path, the second time to "attend to other pressing business", the nature of which he refused to discuss. He was actually attending a meeting of the White Council. When Bilbo found the One Ring, Gandalf was immediately suspicious of the Hobbit's story of how he acquired it. He privately confronted Bilbo and forced the truth out of him, and is deeply troubled by his story of the Ring's powers as they seem eerily familiar. Perhaps even more troubling to him is that Bilbo, a proper, honorable hobbit, would uncharacteristically lie about his story.

Galadriel and Gandalf

Gandalf abandoned Thorin's company when they reached Mirkwood to participate in the White Council's assault on Dol Guldur. The attack appeared to drive out The Necromancer (Sauron), though he immediately retreated to his long-prepared stronghold of Barad-dûr. Gandalf rejoined Thorin's company at the very moment the Battle of Five Armies breaks out, bearing news of the arrival of a goblin and warg army. Gandalf fought in the battle, and helped destroy the goblin threat. Following the battle, Gandalf accompanied Bilbo back to the Shire.[4]

Return to the Shire

Gandalf spent the years between TA 2941 - TA 3001 travelling Middle-earth in search of information on Sauron's resurgence and Bilbo's mysterious ring. He spent as much time as he could in the Shire, however, strengthening his friendship with Bilbo and befriending Bilbo's nephew, Frodo, while simultaneously becoming suspicious of Saruman and his allegiances.

Gandalf returning to the Shire.

In TA 3001, around the time of Bilbo's "Eleventy-First" (111th) birthday party, Gandalf returned to the Shire, bringing along many fireworks for the occasion. After seeing Frodo and visiting Bilbo again, Gandalf attended the party.

During Bilbo's speech, he put on a mysterious ring and disappeared, as a joke on his neighbours. Later as he was bidding farewell to Gandalf, who had known about his plans to leave, Bilbo began to change his mind about leaving his ring to Frodo, as he had earlier agreed. When Gandalf tried to persuade him to leave it, Bilbo became hostile and accused Gandalf of trying to steal the ring for his own benefit, which he referred to as his "precious." Horrified by Bilbo's outburst, Gandalf stood to his full height and appeared menacing, frightening the hobbit. This brought Bilbo back to his senses; he apologised, admitted that the Ring had been troubling him lately, and left the ring behind. Bilbo and Gandalf bid each other goodbye, before Bilbo left the Shire for his journey.

Gandalf mulling over Bilbo's erratic behaviour.

Troubled by this, Gandalf mulled over this. Before finally leaving the Shire, Gandalf gave the ring to Frodo, advising him to keep it safe. Over the next seventeen years, Gandalf traveled extensively, searching for answers. Having long sought for Gollum near Mordor, he met Aragorn, who had captured the creature in Mirkwood.

Gandalf interrogated Gollum and learned that Sauron had forced Gollum to tell what he knew about the ring under torture. Gandalf left Mirkwood soon after, and left Gollum with the Wood-elves of Northern Mirkwood.

Saruman's betrayal

Gandalf telling Frodo about the Ring.

Upon returning to the Shire, Gandalf immediately went to Frodo and confirmed his suspicions by throwing the Ring into Frodo's hearth fire, which revealed, in Black Speech, the inscription upon the ring.

Gandalf then told a dumbfounded Frodo about the One Ring and its history, and how Sauron would seek to regain it. Instructing Frodo to go to Rivendell with the ring, Gandalf told him to make arrangements to leave the Shire quietly.

Leaving a note for Frodo with Barliman Butterbur, an inn-keeper in Bree, Gandalf left for Isengard to speak with Saruman. Once there, however, Gandalf discovered Saruman had made his own ring of power and declared himself Saruman of Many Colours. He tried to convince Gandalf to either join with him in service to Sauron, so that they could eventually control the Dark Lord and thus achieve good ends thought through evil means, or to help him find the One Ring so they could take power from Sauron. Gandalf refused, and was held prisoner at the top of the tower Orthanc.

Journey to Rivendell

Gandalf being rescued.

After spending a while as Saruman's prisoner, Gandalf was eventually rescued by Gwaihir the Eagle. The great Eagle set Gandalf down in Rohan, where he appealed to King Théoden for a horse.

Grima Wormtongue, a spy of Saruman, allowed Gandalf to take any horse he desired, but only to do so quickly. There, Gandalf chose the horse Shadowfax. Riding for the Shire, Gandalf arrived too late for Frodo; he had already set out.

Knowing that Frodo would be heading for Rivendell, Gandalf began to make his own way there. Shortly after arriving in Bree, Gandalf learned that the Hobbits had already began travelling to Rivendell with his ally and old friend: Aragorn. Subsequently, Gandalf was confronted one night by Sauron's Nazgûl at Weathertop. After an all-night battle with the Ringwraiths, Gandalf was able to eventually escape, though four of the nine Nazgûl pursued him.

Several days later, Frodo, Aragorn and company stayed at Weathertop and were confronted by the remaining five Nazgûl. Despite their escape, Frodo was stabbed in the process by the Ringwraith leader, who used the Morgul-blade. Gandalf was able to evade the four Nazgûl and successfully reach Rivendell. However, several days later, an injured Frodo arrived at the Ford of Bruinen, though the Nazgûl pursued him all the way there. Gandalf, along with Elrond, saved Frodo from the Nazgûl by enchanting the water and sweeping them away.

Forming of the Fellowship

At Rivendell, Gandalf, along with Frodo, Bilbo and many others, attended the secret Council of Elrond. There Gandalf explained to the others how Saruman had imprisoned him and how the White Wizard was creating his own army of orcs to rival Sauron's.

As everyone at the Council debated over the ring, Frodo offered to be the ring-bearer and take it to Mount Doom to be destroyed. Gandalf volunteered to help and protect Frodo on his quest, along with Aragorn, Boromir, Legolas, and; Gimli. Sam snuck in and was allowed to go because of this.

Gandalf leading the Fellowship.

With this the Fellowship of the Ring was formed, with Gandalf as its leader. Gandalf later convinced Elrond to allow Frodo's cousins, Merry and Pippin, to join the Fellowship. Subsequently, after preparing for the journey, the Fellowship left Rivendell.

Gandalf took leadership of the Fellowship, leading the group south after leaving Rivendell. He and Aragorn led the hobbits and their companions on an unsuccessful effort to cross Mount Caradhras.

War of the Ring

Mines of Moria

They then took the "dark and secret way" through the Mines of Moria, much to Aragorn's discomfort, though he had passed through the Mines once before, he had no desire to go through them again, and he feared for Gandalf if they did so. As they tried to leave the mines, at the Bridge of Khazad-dûm, Gandalf faced a Balrog, known commonly as Durin's Bane. This was one of the Maiar corrupted by Melkor in the early days of Arda.

"You cannot pass," he said. The orcs stood still, and a dead silence fell. "I am a servant of the Secret Fire, wielder of the flame of Anor. You cannot pass. The dark fire will not avail you, flame of Udûn. Go back to the Shadow! You cannot pass."

Gandalf stopped on the Bridge, standing in the middle of the span, allowing the others to escape. He leaned on the staff in his left hand and held the sword Glamdring, gleaming cold and white, in his right. The Balrog stepped onto the Bridge, facing Gandalf, and the shadow about it reached out like two vast wings. It raised its whip, and the thongs whined and cracked. Fire came from its nostrils. But Gandalf stood firm and declared that the Balrog could not pass. They fought, and the Balrog's sword was destroyed. Then the Balrog leaped full upon the Bridge, and Gandalf lifted his staff and smote it upon the bridge. His staff shattered, but the Bridge cracked at the Balrog's feet. The stone beneath the Balrog broke and fell, taking the Balrog with it into the abyss, but the thongs of its whip snared Gandalf about his knees, and Wizard and Balrog plummeted together into the depths of the mountain. Galdalf cried, "Fly, you fools!" and was gone.

"Fly, you fools!"

Gandalf and the Balrog fell for a long time, and Gandalf was burned by the Balrog's fire. Then they plunged into water at the bottom, which Gandalf later said was cold as the tide of death and almost froze his heart. There they fought until the Balrog fled into dark tunnels, where the world is gnawed by nameless things, older even than Sauron. Gandalf pursued the creature until it led him to the spiraling Endless Stair, and they climbed it until they reached Durin's Tower in the living rock of Zirakzigil, the pinnacle of the Silvertine above the clouds. There they fought until at last Gandalf threw down his enemy, and Balrog broke the mountain-side as it fell. Then darkness took Gandalf, and he passed away. His body lay on the peak. The entire battle, from the confrontation on the Bridge of Khazad-dûm to the mutual demise of the Balrog and Gandalf, had taken ten days.

"Then darkness took me, and I strayed out of thought and time, and I wandered far on roads that I will not tell."

—Gandalf the White.

Twenty days later Gandalf returned to life, and lay in a trance.

"Naked I was sent back – for a brief time, until my task is done. And naked I lay upon the mountain-top. … There I lay staring upward, while the stars wheeled over, and each day was as long as a life-age of the earth."

Three days later he was found by the windlord Gwaihir, the Lord of the Eagles, who had been sent by Galadriel to find him. Gandalf was carried to Caras Galadhon in Lothlórien, where he was healed, and clothed in white, and thus became Gandalf the White.

In Fangorn forest he encountered Aragorn, Gimli, and Legolas, who were tracking Pippin and Merry, who had been captured by Orcs in Gandalf's absence.

Rohan

"Keep well the Lord of the Mark, till I return. Await me at Helm's Gate. Farewell!"

—Gandalf to Aragorn and Éomer and the men of the king's household.

Revealing himself to the three, he explained how he had survived and returned. There, Gandalf tried to persuade Aragorn to go to Rohan instead, insisting there are other pressing matters, such as the War coming to Rohan and the impending attack on Edoras by Saruman.

While Théoden and the Rohirrim rode to Helm's Deep and battle with the hordes of Isengard, Gandalf rode to Orthanc and asked Treebeard to encourage the Huorns to Assist him in defeating Saruman and his Uruk-hai. He also rode to find Erkenbrand and his Men to and persuaded them to ride to Helm's Deep.

Siege of Gondor

After overthrowing Saruman, Gandalf broke his rival's staff and banished him from the Order of Wizards. Then, against his counsel, Pippin glanced into the Palantír of Orthanc that he recovered from Saruman and made contact with Sauron. He then took Pippin with him to Gondor to aid in the defense of the city. Along the way, Gandalf gave Pippin a brief history of Palantír, mentioning Feanor, and how it was fortunate that Pippin made contact with Sauron instead of himself, since he was not yet ready for a meeting with Sauron. Arriving at Minas Tirith, he met with Denethor II and tried to give him counsel.

After Faramir's charge, the Morgul host assaulted the city. Gandalf provided valuable aid to the White City and bought precious time allowing the Rohirrim to save Gondor during The Battle of the Pelennor Fields. When the battering ram Grond, breached the gates of the city, numerous trolls rushed through, attacking the defenders, however Gandalf rode in and helped kill a few. Gandalf alone stood in defiance of the Witch-King, however Gandalf's power was never tested, with the timely arrival of Rohan the Witch-king left to deal with the new threat. With the arrival of Rohan, and the pleas of Pippin concerning Denethor's intention to kill Faramir and himself, Gandalf rushed to Faramir's aid. Gandalf took Faramir from the pyre and tried counseling Denethor to not commit suicide. However, driven mad by his grief and Sauron's messages via the Palantír of Minas Tirith, Denethor set the pyre aflame while looking into said Palantír. In grief, Gandalf closed the doors of the chamber. Denethor later gave out a cry and said no more. Soon afterward, Gandalf delegated the control of the city to the Prince of Dol Amroth.

The Fall of Sauron

Gandalf, alongside Aragorn, led the final battle against Sauron's forces at the Black Gate, waging an all-out battle to distract the Dark Lord's attention away from Frodo and Sam, who were at the very same moment scaling Mount Doom to destroy the Ring. Though the forces of good were heavily outnumbered, they were able to hold back the enemy until the hobbits reached the peak of Mount Doom, and the ring was destroyed when Gollum bit off Frodo's finger which had the ring on it, and Gollum, with the ring, fell into the fiery volcano. Without Gandalf's efforts, Sauron might have learned where the two hobbits were and killed them before they could have completed their task.

Departure

Four years after the ring was destroyed, Gandalf spent some time with the "moss gatherer" Tom Bombadil, then, after having spent over 2,000 years in Middle-earth, departed with Frodo, Galadriel, Celeborn, Bilbo, Elrond, (and presumably Shadowfax) across the sea to the Undying Lands, and was never seen again in Middle-earth.

Weapons

Gandalf primarily uses his staff but also carries a sword in combat. Sometimes during combat, Gandalf can be seen dual-wielding both weapons against his enemies.

Staff

Gandalf utilises his staff for various spells and abilities against his enemies. He didn't use it just as a weapon; he also utilised a staff as if it were a walking stick. He initially had an old wooden staff which he lost in the Mines of Moria while fighting the Balrog. He used a new one upon becoming Gandalf the White. In the extended film adaptation the Witch-king of Angmar seemed to know the 'activation word' for the staff - shattering it and leaving Gandalf exposed for a moment - during the Battle of the Pelennor Fields, in Minas Tirith.

Glamdring

This was the sword of Gandalf which he found in a troll cave. From then, he used this as a weapon to complement his staff. He wielded the sword using the same skill as he employed with his staff. In many cases, he dual-wields both weapons in combat.

Different names

Olórin, his name in Valinor and in very ancient times. "Olórin was my name in my youth in the West that is forgotten". It was Quenya, and its meaning is associated with dreams (perhaps "dreamer" or "of dreams"), from the root ÓLOS-.

Mithrandir, his Sindarin name, used in Gondor and by the elves, meaning White Pilgrim or Grey Wanderer.

Stormcrow (a reference to his arrival being associated with times of trouble), often used by his detractors to mean he is a troublesome meddler in the affairs of others.

Incánus (in the south), of unclear language and meaning. Tolkien several times changed his mind about it, varying between the Latin word Incanus (meaning Grey and a possible Westron invention meaning "Greymantle"), a word Ind-cano (meaning Cruel Ruler), or even a form of Southron meaning "Spy of the North".

Gandalf the Grey, and later Gandalf the White after he was reborn as the successor to Saruman.

Within the Tolkien Legendarim, "Gandalf" translates an unknown name of the meaning "Wand-Elf" (alternatively cane/staff) in old northern Mannish. Most denizens of Middle-earth incorrectly assumed Gandalf was a Man (human), although he was really a Maia spirit (approximately equivalent to an angel). However, a less common misconception that occurred during the beginning of his career in Middle-earth was that for someone to be immortal and use as much magic as he did, he must have been an elf, although it soon became apparent to all that he couldn't be an elf, as he was old and elves don't generally age. Even because of this, the nickname stuck with him. He later gave it as his name to others he met who didn't know its original meaning.

Character Development

"Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgment. For even the very wise cannot see all ends."

Mythical roots

The Old Norse name "Gandalfr" appears in the list of dwarves in the Völuspá of the Elder Edda; the name means "cane-elf," or "wand-elf." Tolkien took the name along with the dwarves names when he wrote The Hobbit in the 1930s. He came to regret the creation of this "rabble of eddaic-named dwarves, [...] invented in an idle hour" (The Return of the Shadow:452), since it forced him to come up with an explanation of why Old Norse names should be used in Third Age of Middle-earth. He solved the dilemma in 1942 by the explanation that Old Norse was a translation of the language of Dale. The figure of Gandalf has other influences from Germanic mythology, particularly Odin in his incarnation as "the Wanderer", an old man with one eye, a long white beard, a wide brimmed hat, and a staff. Tolkien states that he thinks of Gandalf as an "Odinic wanderer" in a letter of 1946.[5] Gandalf is also similar to Väinämöinen, a Bard in Finnish mythology.

Der Berggeist

Der Berggeist

Tolkien had a postcard labelled Der Berggeist ("the mountain spirit"), and on the paper cover in which he kept it, he wrote "origin of Gandalf" at some point. The postcard reproduces a painting of a bearded figure, sitting on a rock under a pine tree in a mountainous setting. He wears a wide-brimmed round hat, and a long cloak and a white fawn is nuzzling his upturned hands.

The original painting was auctioned at Sotheby's in London on July 12, 2005 for 84,000. The previous owner had been given the painting by Madlener in the 1940s and recalled that he had stated the mountains in the background of the painting were the Dolomites.

Appearance

Gandalf is described as an old man with a pointed grey hat, a long grey cloak, and a silver scarf. He had a long white beard and bushy eyebrows that stuck out beyond the brim of the hat.

After he is resurrected, the change of his signature colour from grey to white is significant, for he was sent back to replace the corrupted head of the Order of Wizards and leader of the White Council Saruman as the Chief of the Order of Wizards. In the book, he says that he has himself become what Saruman should have been.

Círdan the Shipwright seemed to have foreseen this, for he entrusted the care of Narya, the Ring of Fire (one of the Three Rings of the Elves) to Gandalf rather than Saruman.

Portrayal in adaptations

Hobbit and Lord of the Rings film trilogies

"I gave you the chance of aiding me willingly, but you have elected the way of pain!"

—Saruman to Gandalf.

Sean Connery was originally considered for the role of Gandalf, but turned it down because he didn't want to spend so long in New Zealand, where the film was shot. McKellen's interpretation of the role was widely praised. He was nominated for an Academy Award for his portrayal of Gandalf in The Lord of the Rings: The Fellowship of the Ring, making him the only individual cast member to be nominated for his performance. Christopher Lee, a lifelong fan of the books, had hoped to be cast as Gandalf, but due to his advancing age, he instead opted for the role of Saruman, as Gandalf required more horse riding and more sword work.

Ian McKellen reprised his role of Gandalf the Grey for the three-part adaptation of The Hobbit, noting in early interviews that he preferred portraying Gandalf the Grey to Gandalf the White, as Gandalf the Grey required a more nuanced performance. He maintains, however, that he enjoyed playing both Gandalf's, but felt Gandalf the Grey was easier and calmer to portray.

Video games

The Hobbit video game

He organizes The Quest of Erebor with Thorin. He is not a playable character, but gives Bilbo different jobs and helps him against the powerful and unexpected goblins at the end of the level Over Hill and Under Hill. He appears in a few levels and guides Bilbo.

Two Towers, Return of the King and Third Age

Console Versions: PS2, Xbox and Gamecube
Gandalf appeared in the action adventure video games The Two Towers (2002) and The Return of the King (2003) both games follow Peter Jackson's Rings Movie Trilogy and the games were made by New Line Cinema (owned by Warner Bros.) published by EA Games and licensed by various companies such as Nintendo, Microsoft and Sony. Each RingsTrilogy actor reprised their orignal role and added voice to the character in the game. For Sir Ian McKellen who played Gandalf reprises his role of Gandalf and is narrator for both games.

Gandalf is only playable in the The Two Towers Gameboy Advance game. While he is indeed in The Two Towers console video game, he is computer controlled and therefore is a non-playable character in the PS2, Xbox or Gamecube console versions of The Two Towers game. However, he is playable in The Return of the King video game for (PC, PS2, Xbox, Gamecube and Gameboy Advance.) He also appears in The Lord of the Rings: The Third Age (2004) video game based on the Lord of the Rings Movie Trilogy for (PS2, Xbox, Gamecube and Gameboy Advance) which is a turn-based game. In the console version he is an important ally in Berethor's quest; he is used twice when fighting specific enemies the game. For example in Eastern Moria as Gandalf the Grey, where the party will help him vanquish Durin's Bane (The Balrog of Moria) before the party exits the dwarf city. He also makes a one time appearance in a scene in the Plains of Rohan warning you of orcs that the party encounters along the path they're taking. You fight with him again in the Minas Tirith level, as Gandalf the White where the party aids him in fighting the Witch-king of Angmar.

The Gameboy Advance or handheld version of The Lord of the Rings: The Third Age follows a different style of gameplay while still being a turn-based game like the console versions. However major differences do occur between the console and handheld versions. The difference between the console and handheld versions is that in the console version you follow a character and form a fellowship along the way, and go through the same missions as the Fellowship of the Ring with variations of missions and alter in the story. The handheld version of The Third Age game takes a somewhat different approach while still retaining some similar features on the console version, but not entirely similar to the console version of the game.

The Lord of the Rings: The Third Age

"The game is organized into three episodes that corresponds to events from each of the three The Lord of the Rings movies. Each episode contains up to eight missions. By claiming victory in battle you unlock further missions in the storyline. After selecting NEW GAME from the Main Menu, the Commander screen appears. Choose between playing the forces of good and evil by selecting one of six commanders: Aragorn, Gandalf the White or Elrond on the side of the good, and Saruman the White, The Witch-King of Angmar or The Mouth of Sauron on the side of evil (page 7)."

Each of the Main Hero's or villains have special abilities that a player uses to there advantage in the game.

Gandalf has the following abilities each ability increases per level and are earned with EXP earned in battle:

Evasion - allows Hero +1 move through enemy units with no penalty

Stealth - Takes 33% less damage from missile attacks

Inspire - adds +1 command point per level to given command points the with the maximum of +2 command points +1 command point to each flank

Blinding Light- all enemies on Gandalf's flank may flee based on morale with higher likelihood per level

There is a Good Skill Set and a Evil Skill Set of Abilities for Good and Evil found in the pause menu during a mission they can be found in the Glossary. For example Unit Talents which are as follows: Elf Archery, Magic Attack, Double Move, Shrarpshooter, Regeneration, Shock, Trample, Inaccurate and Shieldmaiden. There are also Events that take place for example all of the following are events in the game that can take place at any time in a game: Free Move, Onslaught, Rally, Recovery, Disorder and Willpower and last but most importantly Items and are as follows: Kingsfoil, Lembas Bread, Elven Phial, Galadrim Lock, Entwater, Troll Meat, Hand of Saruman, Shelob Poison, Berkserker Root and Spoils of War.

The player enters a mission with a randomly given amount of command points (CP) to each flank, for example the side of Good has 1 CP on the left flank, 1 CP on the right flank and 5 CP in the middle once these numbers reach zero then Good ends its turn and Evil takes its turn and visa versa. With each turn each side is also given a free move which costs zero CP points to start and the CP number is green when a free move is available. Usually in the game on one side are the good units and on the other is evil with The One Ring's inscription as the boundary line between flanks. The terrain is indicated with an X which restricts a units movement, with shields indicating its protective value.

As the player excels in the game at times certain missions will not require companions instead only the main hero or villain is required or in some cases a mission automatically already has a non-specfic Good or Evil commander provided. However, other missions in order to be successful companions are required to command flanks of units. The Companions for Good are as follows: Legolas, Gimli, Eoywn, Eomer, King Theoden, Boromir, Faramir and Haldir for the side of Good, and Shagrat, Sharku, Lurtz, Gothmog, Gorbag, Grishnakh, Ugluk and Grima Wormtonuge for Evil. The objective of the whole game is simple save or destroy Middle Earth.

The Hobbit Console and Handheld Games

Consoles: Windows, PS2, Xbox, Gamecube, and Gameboy Advance
Gandalf from J.R.R. Tolkien's book also makes in appearance in The Hobbit video game based on the book in 2003 by Sierria Entertainment released on Windows, PS2, Xbox, Gamecube, and Gameboy Advance.

Handheld Game Appearances

Consoles: Windows, Mac, Xbox 360, PS3, Playstation Vita, Nintendo 3DS, Nintendo DS Gandalf is also a very important character in The Battle for Middle-earth series. Making an appearance in both The Battle for Middle-earth (Only for PC/Windows) and The Battle for Middle-earth II (Only for Windows & Xbox 360) and is one of the most used heroes in the good campaign of The Battle for Middle-Earth. In The Battle for Middle-earth II, he is in none of the campaigns and is only used for skirmish and War of the Ring modes.

Another appearance Gandalf makes is in The Lord of the Rings: Conquest (For PS3, Xbox 360, Windows and Nintendo DS) as a mage type hero. Gandalf is used in the good campaign in Isengard to defeat and kill Saruman, the purification of Moria to kill the Balrog (this time with more power), the Siege of Minas Tirith to defend the city's higher gates from the forces of Mordor, and as one of the main heroes at the Battle of the Black Gate. In the Evil Campaign, the player kills Gandalf as Sauron and the last defense of the Shire thus Middle-Earth falls and is covered in second darkness.

Gandalf's latest appearance is in LEGO The Lord of the Rings: The Video Game (For Nintendo DS, Nintendo 3DS, Wii, Wii U, Playstation Vita, Microsoft Windows, Mac OS X, Xbox 360 and Playstation 3) as a playable minifigure. Players will first be able to play as Gandalf in the level titled The Black Rider where he will fight Saruman in the throne room of Orthanc at Isengard. Gandalf's staff has similar abilities to Saruman's staff. It can lift and/or build LEGO objects, give off light in dark places, shoot out bolts of energy in battle, and make a shield that repels orcs and protects from most projectiles. Gandalf can also be unlocked as Gandalf the Grey and Gandalf the White. He has the same abilities either way.

Magic and Abilities

Illumination

As Gandalf the Grey, Gandalf was not capable of very powerful spells, though he still had potency up to an extent. One of his simpler spells was illumination. In Moria, Gandalf was obliged to light his staff so that the Fellowship could find their way out of Moria. Because of the light provided by Gandalf's staff, the Fellowship was able to pass over many dangers and eventually find their way out of Moria safely.

Magical Kinesis

Gandalf the Grey was also capable of pushing his foes back with his staff, as shown in the movie when he battles Saruman in Orthanc. He tried to defeat Saruman as best as he could, but the White Wizard's power was too great for him to withstand. Eventually, Saruman stole Gandalf's staff and transported him to the top of Orthanc. In The Hobbit: The Desolation of Smaug he is shown to push back Azog with his staff, when he is ambushed by them.

Calling Gwaihir

When times grew desperate, Gandalf contacted Gwaihir, Lord of the Eagles, by means of a small, grey moth. Gandalf had saved the great Eagle from a poisoned arrow long ago, and as a result, Gwaihir was eager and ready to help out his own friend whenever he needed to. Gandalf called Gwaihir multiple times, in places ranging from Orthanc to the Black Gate of Mordor. Though not so much a magical ability as an extra lifeline, Gandalf knew exactly when he needed help and when he should call Gwaihir to get it.

It was Radagast the Brown who told the eagles that Gandalf had visited with Saruman in the books; in the movie, Gandalf is seen speaking with the moth.

In the Hobbit film adaption, Gandalf is seen talking to a red-orange butterfly instead of a grey moth to call Gwaihir.

Sword of Power

In the film adaptation of The Two Towers, while Gandalf was facing the Balrog, he charged his sword Glamdring with lightning. He then struck his foe and killed him. It is unknown whether Gandalf actually summoned the lightning or simply attracted it toward Glamdring, but either way, his sword had extra power, enough to slay the Balrog of Morgoth.

Call Shadowfax

Although not magical as such, Gandalf develops a friendship with the "Lord of horses", Shadowfax in both the books and the films. After Gandalf takes Shadowfax from King Theoden's stables in Edoras, the horse develops a bond with Gandalf which meant that nobody else could ride or even touch Shadowfax, besides him. In the second film, Gandalf calls to Shadowfax by whistling just outside of Fangorn. Such is the bond between them that Gandalf rides Shadowfax without any harnesses and can direct him with his mind.

Counter-Spell

As seen in the first movie, Gandalf can counter any magical spell. As Gandalf the Grey, this ability is much weaker. When the Fellowship passes through the mountains, Saruman tries to bring it down. There Gandalf attempts to counter the spell, but fails.

Lightning Strike

This power is clearly described in the book The Hobbit in the Misty Mountains while escaping from an orc horde (obviously as Gandalf the Grey). He kills a few orcs and temporarily hides. The cartoon version of The Hobbit also boasts him using it during the Battle of Five Armies. In the Two Towers film adaptation, Gandalf slew the Balrog with lightning strikes repeatedly through Glamdring.

Blinding Light

Gandalf's second skill was Blinding Light, with which he would strike his foes blind with a blast of light resembling a magnified sunbeam. Though this particular attack did not deal much damage to foes in itself, it allowed any soldiers or cavalry to cut their enemies down with little to no resistance. Gandalf uses this spell once in the movies against the Fell Beasts of the Nazgûl so that Faramir's company could retreat to Minas Tirith safely. Gandalf did not use this Skill during the Battle of Helm's Deep, as is erroneously claimed, as the blinding light was caused by the rising Sun rising in the East ("On the morning of the fifth day, look to the East"). Blinding Light is quite possibly a much stronger version of Illumination.

In The Lord of the Rings: The Third Age (GBA) game, one of Gandalf's four skills is Blinding Light. All Evil Units on Gandalf's flank (except Fearless ones) would have a chance of going into morale failure depending on their morale, becoming useless the next turn. The higher the level of the spell, the more likely the morale failure. Some players choose Gandalf mainly because the morale failures would either play strategically into their hands or force the enemy heroes to join the fray, which would increase their chances of being killed and getting Good one-step closer to victory.

In The Hobbit trilogy, Gandalf uses this ability to blind the Goblins so the Dwarves can grab their weapons and fight for freedom, as well as well as blind Azog during his investigation in Dol Guldur.

Shield of the Istari

Gandalf can also conjure up a magical shield to protect himself from enemy attacks. It is shown in the movies only once, when Gandalf stands against the Balrog's flaming sword. However, on the extended version of The Return of the King, Gandalf uses the shield of Istari to protect himself from a spell cast by Saruman. In The Hobbit Trilogy he used it once again against Sauron while fleeing from Azog and his orc army. A different version is used by him that expands and dissapates to remove a spell of concealment in Dol Goldur as well.

Fire

Gandalf uses the power of fire in the Hobbit, to light pinecones in multi-colored fire and to throw them at wolves; he also uses fire in the Fellowship of the Ring to cast ablaze a bundle of wood, and a large cluster of trees to stay warm, and to combat more wolves. However, his ability with fire may be enhanced due to his possession of Narya (the Ring of Fire).

Destructive Blast

By far Gandalf's most devastating power is the destructive blast. Gandalf initiates this by raising his staff into the air and slamming it down on the ground. The weaker version of it is enough to break the Bridge of Khazad-dum, but at full power it can send surrounding legions flying into the air, instantly destroying them. In the Hobbit film, he used it to blasted away goblins and stun them long enough for the dwarves to rally themselves.

In the The Return of the King video game, the spell (from weak to full power) is known as Fog of War, Wrath of Anor, and Flame of Udun. This would imply that Gandalf could use Shadow powers as well as Light powers, though this is unconfirmed and at any case highly unlikely.