Propel (4e Power)

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As the sword comes down, you grab your target's wrist, and with a twist of your hips, using its own momentum, sends him away from you, knocking everyone on the way.

Encounter Martial, Weapon

Immediate Interrupt

Melee weapon

Trigger: One creature attacks you.

Target: The attacking creature.

Attack: Dexterity Vs. Reflex

Hit: Take half damage from the attack. Push target 10 squares in a straight line. Every creature on the path is pushed one square (out of the way), and takes 2d6 damage, while the target takes 1d6 damage for each creature on its path.