Honored To Have Gamed

Recently, Brat-halla was listed as a rolplaying resource at the Game Examiner website. As a gamer, this was probably one of the best things I could find out there–that Brat-halla is considered a source of inspiration for gamers. Some of my knowledge of mythology comes from early research for campaigns I ran… looking for ideas and inspiration.

And even though I rarely play these days (time and my former gaming groups separated by vast distances and conflicting schedules), I still have fond memories of the games I enjoyed in my day… D&D (from Basic to early 3rd Edition), Shadowrun, Robotech, Rifts, Gamma World, Twilight 2000, TMNT, After the Bomb, Marvel Super Heroes, Heroes Unlimited, GURPS, MERPS, Star Wars, Rolemaster, Alternity, The Arcanum, my friend Mike’s modified version of D&D, and a gaming system that I developed (but never published).

I’ve also played my share of computer RPGs, but I’ve always enjoyed gaming in-person. When you have good players and a crafty DM, the scope of your adventures is unlimited and boundaries are nowhere to be found. If the characters want to burn down the inn where all the villain NPCs happen to be staying, you can adapt and move on. If a character wants to make a wish that sends the entire party to an alien world/realm, you can move your dungeon and change up the monsters/encounters/treasure.

The only limit was our creativity and imagination and in the groups I played with, those traits were very much in abundance. And it forced my creativity to grow… some of the comics you’re reading here at Brat-halla are due to my early "training" with my friends and our RPGs (Arazel and Xarenia were actual characters in our games).

So, I’d like to do a shout-out here. Gaming comrades of my past, it was an honor to have gamed with you:

I played my share of RPG’s and agree with you. The Computer RPG pales in comparison with a paper and pen game. The only problem is that it depends a great deal on the Gamemaster and the players, whereas a computer game is preset.

I have fond memories of early editions of AD&D, Earthdawn, Star Wars (the old D-6 one, not D-20) Gamma World, BESM (believe it or not) and more recently, FATE (a cool variant of FUDGE)