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Xamarin 2.0, Their New Code IDE Is Not For Linux

Phoronix: Xamarin 2.0, Their New Code IDE Is Not For Linux

Xamarin, the company founded by Nat Friedman and Miguel de Icaza for driving the development of Mono, has introduced a new Integrated Development Environment (IDE). They have also introduced a Component Store and made other changes for what they are calling Xamarin 2.0...

And this is "Linux hardware reviews, benchmarking, and gmaing"...how!?

Might as well start posting news about new releases of Garageband and Internet Explorer while you're at it, Michael!

Seriously, why is Miguel De Icaza still on the GNOME team? Besides the glaringly obvious conflict of interest and all-round horrible decisions, he's clearly on the front lines of Microsoft's old Triple-E (Embrace, Extend, Extinguish) tactic, and is no doubt receiving money to do so from MS themselves.

Might as well start posting news about new releases of Garageband and Internet Explorer while you're at it, Michael!

Seriously, why is Miguel De Icaza still on the GNOME team? Besides the glaringly obvious conflict of interest and all-round horrible decisions, he's clearly on the front lines of Microsoft's old Triple-E (Embrace, Extend, Extinguish) tactic, and is no doubt receiving money to do so from MS themselves.

Indeed. Thank god Gnome didn't follow the Mono. De Icaza and Mono had become Microsoft's Trojan horse and they do indeed receive $ from Microsoft. According to M$ “Every piece of code written to our standards is a small victory”

and then there's Qt5

With Qt 5.1 there will be Qt for both Android and iOS so Mono can go and .... themselves together with all other MS stuff. Too bad cause actually C# isn't that bad a a language but ... oh well. With Qt I've found that C++ is pretty fun too.

With Qt 5.1 there will be Qt for both Android and iOS so Mono can go and .... themselves together with all other MS stuff. Too bad cause actually C# isn't that bad a a language but ... oh well. With Qt I've found that C++ is pretty fun too.

Also, writing qml interfaces to fit on every device I target is much less painful than doing Mono's GTK# nonsense. I think this basically spells the "go fuck yourself Mono" nail in the coffin of any interest I had in it.

Though C# is a nice language. Much nicer than Java at least, in that "tons of LoC for no purpose other than to make programs look big" camp of static bytecode languages.

Also, writing qml interfaces to fit on every device I target is much less painful than doing Mono's GTK# nonsense. I think this basically spells the "go fuck yourself Mono" nail in the coffin of any interest I had in it.

Though C# is a nice language. Much nicer than Java at least, in that "tons of LoC for no purpose other than to make programs look big" camp of static bytecode languages.

What is a "static bytecode language"? The only thing that is static is a compiler. If i write a C++ program i can staticaly compile it for x86 for example, or i can compile it with LLVM if i have a C++ front-end for LLVM and the binary will be equaly fast wile halfe the size.