1 comment:

Actually, that second graphic is brilliant. If only I was able to intuitively think in those terms, I could visualize a campaign "world" as a relative choices graph like that. Of course, to be true, it would need to be several orders of magnitude more complex, since in the graphic provided, each choice is binary (you either choose it or you don't) and there's no possibility of going back or of reaching the same destination by more than one path.

Still, it would be useful for understanding relationships in a scripted story arc (or, if you prefer, a "railroad")....