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Salamangreat Fennec

Ready to search Fusion of Fire?

DANE-JP003 Salamangreat Fennec
Level 3 FIRE Cyberse Effect Monster
ATK 1600
DEF 200
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or your opponent’s effect while this card is in your hand or GY: You can Special Summon this card, but banish it if it leaves the field.
(2) If this card is sent to the GY as Link Material for the Link Summon of a Link 2 or higher Cyberse monster: You can add 1 “Salamangreat” Normal Spell from your Deck to your hand.

It special Summons itself, always good. And it searches Salamagreat Normal Spells. This, again, showcases the limits of the designers intend for their Spell and Traps to be searchable. It can only grab Normal Spells and there are only 2 of them (one of which, granted, is Fusion of Fire, which can be powerful in the right circumstances). The other Spell and Traps must be gathered in more hard-working ways. Also, they balanced the search by only triggering when it is sent to the GY (for a Link-2 or higher). This means that if you Summon it through its effect, no search. Realistically, you'd need to Normal Summon this most of the time to get that search.

Still worth 1 or 2 slots. Especially for me, as I limited Fusion of Fire to 1 copy in my Deck, which means I don't see it too often. This'll make seeing when I want to even easier. Same goes for Salamangreat Recurrence.