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Mecha Wonder Woman's Trap

Mecha Wonder Woman's Trap primes faster.

Gain 3 charges that are spent to place Traps (1 second to prime) that last for 45 seconds and are triggered by the next enemy Champion to step on them. They will be Rooted for 1.5 seconds and revealed for 5 seconds. Up to 2 Traps may be on the battlefield at once. You renegerate a new Trap every 45 seconds or by returning to base.

Glaive Storm (Q)

Cooldown: 8.0s50 Will

Mecha Wonder Woman launches 3 glaives in a wide spread. Each glaive deals 10 Attack Damage to the first enemy it hits. A single target cannot be hit by more than 1 glaive.

Enemies struck by a glaive receive 1 stack of the Judgment effect.

Damage:

10

30

5

70

+ 100% Total Attack Damage

Cooldown:

8

7

6

5

Cost:

50

55

60

65

Afterburn (W)

Cooldown: 20.0s85 Will

Mecha Wonder Woman rushes to the target location. She leaves a trail of scorched earth in her wake that deals 90 Power Damage over 3s.

Damage Over Time:

90

180

270

360

+ 105% Power Damage

Cost:

85

95

105

115

Cooldown:

20

18

16

14

Celerity (E)

Cooldown: 16.0s60 Will

Mecha Wonder Woman gains 15% Attack Speed for 4s. If a target reaches 3 stacks of Judgment during this time, Celerity's duration is increased by 1s, up to 3 times.

Attack Speed:

20%

30%

40%

50%

Cost:

60

75

90

105

Tempest (R)

Cooldown: 120.0s

Mecha Wonder Woman channels for 2s, blasting the battlefield in a cone in front of her and dealing 300 Attack Damage over time, and applying Implacable Judgement every 0.25s. During this time, Mecha Wonder Woman cannot move.

Using the knowledge and martial skills of the Amazons that resides within her memory banks, Mecha Wonder Woman has sworn to avenge the brutal slaying of her mistress, Queen Hippolyta. Mecha Wonder Woman began her life D1A-NA, a diplomatic robot in the service of Hippolyta, queen of the Amazonian warrior women of the island nation of Themyscira. Queen Hippolyta was an idealist who sought to end war and corruption across the globe, and D1A-NA was programmed to assist her in this quest. D1A-NA's long service to the queen led to her developing a personality that reflected the idealistic queen's feelings on justice and equality. Accompanying the queen on an errand of mercy to another country, D1A-NA saw Queen Hippolyta brutally murdered by assassin bots built by the Doom Legion.

At that moment, D1A-NA was transformed. An iron will developed within her, and she vowed to avenge the Queen and continue her quest. With the help of the Justice Consortium, D1A-NA has remade herself, far exceeding her creator's original design. Thanks to the Amazonian knowledge in her memory banks, she is now a warrior robot with the prowess of an Amazonian warrior who seeks to bring peace and justice to a corrupt, violent world.

Basic audio

Champion select

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Rejoining the fight (respawn)

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Victory over another champion

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Level up / new abilities

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Using an ultimate ability

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Full list of champions

Latest comments

Why would you tell people to mod Royal Seal over Prism. Until 2.0 sometime in the distant future, it is broken and should be modded in every tank set until it is fixed. I would also put priority in E since it has such a long cooldown, and is probably

Great guide, this is how I usually play her! But I'd recommend getting the Disintegration 2 mod for Cosmic Staff over 350 Credits off Starheart. Also if you're going defensive, Cosmic Belt is better than Ruby of Life in that it also gives you Power D