Calling all GameSalad Success Stories!

Recently, GameSalad has been ramping up our marketing and press efforts! While we have been talking with media outlets, we have been getting more and more interest in hearing about the personal success stories of our GameSalad developer community.

So, we would like to hear from you!

If you are having success with your GameSalad made games or have an interesting developer story that you think is notable, please send us an email to Community@gamesalad.com.

Comments

If you have a success story, please send it in as soon as possible. People are welcome to send in their success stories to us always- but for our current media needs, we would request that you submit stories within the next week- two weeks.

I think I emailed someone about this before too. Or was that for something different? Anyways I'll send an email about the $25K prize I won from last year's National STEM Video Game Challenge for the best teacher-made video game.

This sounds sweet. I don’t want to be overly complicated, but one must ask; “What exactly constitutes success”?While I would love to become successful, unfortunately that currently is not the case for me. )-:

@poorcollegedevIt's obviously an amazing success for you, and please accept my congratulations! I can remember how I felt when I released my first game.On the other hand, I'm pretty sure, that this is not the Success Story they are looking for Keep up the good work, and you can be the best someday!

Well - I downloaded GameSalad on April 25th and built my first game called 'Identity Parade' a few days later. I uploaded it to Apple on the 1st of May, and I just heard today (May 8th) that it's going into the iTunes store, so I guess that's a kind of success? So that's 6 days to build it and 7 days to get through the approval process!I am 59 years old, and recently retired from teaching Art, and I wanted to do something different, so about 2 months ago I bought an iPhone and knew I just had to get something of my own on there! My app is more 'arty' and 'cartoony' that 'game' but I still enjoyed the steep learning curve (made rather less steep thanks to GS!).I have an update already in preparation and also a couple of new games/apps on the drawing board. Thanks, GS, I couldn't have done it without you!Link - http://itunes.apple.com/us/app/identity-parade/id524068841?ls=1&mt=8