Skills

I’ve been using C++ since 4 years back. First as a student in DAE and now as a professional at electric square

4

Visual Studio

All my windows development is done using Visual Studio. It’s a fantastic ide that I have learned the ins and outs of by working on projects

4

Unity

A game engine that I’ve learned to love for making quick prototypes.

3

Unreal Engine

Another Engine I’ve used for making maps and gamejams. Started using it professionally when working with Electric Square

3

Autodesk 3ds max

At howest we were thaught 3D modelling using 3ds max. We’ve also used max to learn about the game art pipeline

3

Version Control (Git/perforce/mercurial)

At Howest DAE I learned how to manage version control using Git and mercurial. Later I discovered perforce when joining Electric Square next to that I use Git for all my personal projects.

3

Professional Experience

Timespan

Company

Description

2017 – Now

Programmer at Studio Gobo

Working on a unannounced project as a programmer doing core technologies, render technologies and tools using Unreal Engine. The flat hierarchy allows me freedom to grow as a game developer and take responsibilities.