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I don't see those as cons - Map Forge uses wonderful art from a wide variety of talented mapping artists in a wonderful way - the 4g is not relevant as users of FG make maps outside of the FG program - and must then then resize and import them accordingly (less than 2600x2600px) to meet the restrictions imposed by the program.

The 4GB limit is a relevant con - it's not directly to do with the 4GB Fantasy Grounds memory issue, but it is related. It's to do with any 32-bit application having memory limits (2GB or close to 4GB depending if the executable is made large address aware). If a 32-bit application loads a lot of stuff into memory it can start having issues in the 3GB+ memory use zone - @gtw2017 remember some issues you've have when working on very large maps in 32-bit GIMP?

Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

The 4GB limit is a relevant con - it's not directly to do with the 4GB Fantasy Grounds memory issue, but it is related. It's to do with any 32-bit application having memory limits (2GB or close to 4GB depending if the executable is made large address aware). If a 32-bit application loads a lot of stuff into memory it can start having issues in the 3GB+ memory use zone - @gtw2017 remember some issues you've have when working on very large maps in 32-bit GIMP?

MapForge now support variable-size map canvasses, so if you use the smaller canvas sizes you won't be getting near the upper limit of allocated RAM, even when using multiple layers.

In any case, I suspect the vast majority of FG users will be using MapForge unlicensed (there's little need for high-res output if you're just going to be reducing a map to 50 dpi for use in FG), so they'll never even use 2 GB of RAM.

Although it isn't exactly mapping it is more of a world creation / building tool, you can make some absolutely incredible things with this, relatively easily. It's called Flowscape and can be found here: https://pixelforest.itch.io/flowscape

You can create maps with it and I did not see it listed here, which is why I mention it.

Although it isn't exactly mapping it is more of a world creation / building tool, you can make some absolutely incredible things with this, relatively easily. It's called Flowscape and can be found here: https://pixelforest.itch.io/flowscape

You can create maps with it and I did not see it listed here, which is why I mention it.