For strings defined in XML markup in a <children> element, or <interface> element field strings, the strings will be automatically translated by the Scene Graph application, if translations of the string exist in the localization files. If no translation file exists for the current locale, or no translation of the string exists in the translation file, the original string will be used.

the docs are pretty unclear regarding localization of scenegraph xml files: [...]What does that mean? Which attributes on which components are localized and which are not? How does a translations.xml file need to look like to make this work? Does it work at all?