There are so many content curation pros that it can seem too good to be true. This one time, your suspicions just might be wrong. The below content curation pros are getting results for thousands of companies. It’s a somewhat new idea for content marketing, but the principle is old and has worked for a very long time.

Crucially, the outcome of being digitally fluent relates to issues of responsibility, equity and access. We all have the right to fully participate in a digitally-enabled education system and in an increasingly digitised society. If we work with fluency in the way we use technologies, we are able to keep ourselves safe online and take full advantage of life chance opportunities such as being able to apply for work, manage our finances, or be part of our local community

Yesterday we published the article, “Coding for the Common Core – Apps for Integrating Coding With Math and ELA“, in which we shared numerous programmable robots and insights and lesson plans that offer ideas for how they can be used on classrooms teaching various subjects.

Today, we share 15 different iPad apps (many of them are free!) that can help teach coding skills while reinforcing related skills like mathematics, logic, reading, and more! These apps are geared toward students of elementary through middle schools ages.

Within the evolution of technology in education, Learning Analytics has reserved its position as a robust technological field that promises to empower instructors and learners in different educational fields. The 2014 horizon report (Johnson et al.,

Tips and Resources for Using Free Video Conferencing Tools in Your Classroom Video conferencing and chat tools can be a wonderful instructional resource, as most educators know. You can bring the outside world and guests into your classroom, enable a

Not so much a 'Quick Guide' as an in depth guide, really! Looks of detailed explanation and screenshots giving a solid overview of a whole host of tools. Much more useful than a list as you can read and look and get a clear idea of what the tool is and how it might be used.

Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners.

When gamifying a classroom there are several things you’ll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you’ll need to figure out how to organize and assess new material. You’ll also need to consider your students. What kind of learners are they? What information do they already know? You’ll need to have a basic understanding of your students’ technology skills and how much support each student may need. You’ll want to consider putting together a training manual or some other support system for students who may need extra help. You’ll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest.

Sharing your scoops to your social media accounts is a must to distribute your curated content. Not only will it drive traffic and leads through your content, but it will help show your expertise with your followers.

Integrating your curated content to your website or blog will allow you to increase your website visitors’ engagement, boost SEO and acquire new visitors. By redirecting your social media traffic to your website, Scoop.it will also help you generate more qualified traffic and leads from your curation work.

Distributing your curated content through a newsletter is a great way to nurture and engage your email subscribers will developing your traffic and visibility.
Creating engaging newsletters with your curated content is really easy.