Sandbox III: Revenge of the Sandbox

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SCP Sandbox

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Special Containment Procedures: SCP-XXXX is to be kept in a standard lockbox when not used for testing purpose. When performing tests with SCP-XXXX, any device capable of cassette tape-playback may be used; however, only personal headphones are to be used to listen to the audio contained on SCP-XXXX. At no time is SCP-XXXX to be played without headphones except by written permission of Level 3 or higher personnel. Any personnel exposed to the audio of SCP-XXXX outside of testing is to immediately report for targeted amnestic treatment and observed for no less than two weeks for any indication of mental deficiency or psychotic episodes.

All test subjects for SCP-XXXX are to undergo Memetic Treatment Gamma-7 to enable observation of the instance of SCP-XXXX-1 they manifest.

Description: SCP-XXXX is a TDK A60 Type 1 casette tape, with "Throwback Jams '82-'84" written on its label in black permanent marker. The tape itself exhibits no anomalous characteristics, other than a seeming inability to be disassembled in any fashion. When SCP-XXXX is played for at least one human being, it begins to manifest the first of its anomalies. A single song which changes after each listener is produced, (the audio produced seems to always shift to a song which the previous listener found incredibly significant; when acquired by the Foundation, "Sunglasses at Night" was the current song). Anyone hearing the audio will begin to experience a sense of nostalgia and relaxation, and after approximately thirty-seven seconds, will appear to enter into a state of trance with eyes fixed forward. At this time, the listener will enter into a lucid-dream state, referred to hereafter as SCP-XXXX-1, based upon what each person describes as a happy memory of deep importance to them.

SCP-XXXX-1 appears as the setting of this memory, with all persons that would normally occupy it removed. Listeners are able to move freely about this setting and interact with any object as normal, but have invariably reported a slight feeling of dread. After a period of time between six and fifty-three minutes, a single living creature will appear that was particularly important to the memory, (test subjects have stated seeing both people and animals). The individual, SCP-XXXX-2 will observe the listener for a few moments before rushing toward them. Reports indicate SCP-XXXX-2's physical movements do not seem to correlate with its speed; being able to cover more than twenty meters in a second.

Upon reaching the listener, they abruptly awaken from the trance state with varying degrees of stress, some noticeably shaken and sweating with others exhibiting panic attack symptoms and prolonged episodes of screaming. After this time, SCP-XXXX will cause the player to stop and rewind, with its audio having changed according to parameters stated above.

All subjects affected by SCP-XXXX report that they are unable to recall the memory associated with SCP-XXXX-1 without feelings of panic, stress, hopelessness, and other associated negative psychological effects.