Spell shields will block the application of the debuff, but will not block the detonation of a mark.

Additional Information:

The damage dealt by Sunlight's mark is credited to the allied champion, not Leona. As such, the magic damage will benefit from their magic penetration and will apply any spell effects they have, including spell vamp.

Sunlight does not stack. Further applications of the debuff only refresh the timer.

Sunlight has a hidden passive which causes champions wearing sunglasses to take 1 less damage from Sunlight, such as Vayne. This extends to champion skins as well, even if their default skin does not normally wear sunglasses, such as Surfer Singed.

Shield of Daybreak

COST: 45 / 50 / 55 / 60 / 65 mana

COOLDOWN: 11 / 10 / 9 / 8 / 7

Active:Leona's next basic attack deals bonus magic damage to her target and stuns them for 1.25 seconds.

Shield of Daybreak will reset Leona's attack timer on cast. Additionally, it has a reduced delay between the next attack, allowing Leona three rapid autoattacks in succession.

Leona's basic attack range is increased by 30 (155 total range) while the effect is active.

Despite being an on-hit effect, Shield of Daybreak's damage will trigger spell effects as a single-target spell, including spell vamp, Rylai's slow and will cause Muramana's bonus damage to trigger twice with one autoattack.

Eclipse

RANGE: 275

COST: 60 mana

COOLDOWN: 14

Active:Leona charges herself with sunlight, gaining bonus armor and magic resistance for 3 seconds. She then erupts at the end of the duration, dealing magic damage to all nearby enemies and keeping Eclipse's bonuses for an additional 3 seconds if she damages at least one target.

Champion clones such as Wukong'sDecoy will be damaged by Zenith Blade but will not trigger the dash.

Leona will automatically attempt to attack the target she dashes to.

Solar Flare

RANGE:1200 / 250 / 100

COST: 100 mana

COOLDOWN: 90 / 75 / 60

Active:Leona calls down a beam of solar energy to the target location after a 0.625-second delay, dealing magic damage to all enemies it hits and slowing them by 80% for 1.5 seconds. Enemies in the center of the flare are stunned instead for the same duration.