EA decided to release Army of Two: The Devil's Cartel on the same day as another game you may have heard of, so you may not have heard much about it this week. We like to cover every notable release that we can, and Test Chamber is your chance to see the newest releases in action. This week's...
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Earning cash has always been an important part of Army of Two games, as it’s your means of acquiring new weapons and modifying your current ones. Suppressors, stocks, and attachments were available in spades to make that assault rifle or grenade launcher even more deadly. While you’ll still...
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The Army of Two series has never been known for its story, but Visceral Montreal repeatedly stressed that a mature story is a key pillar to the upcoming release of Army of Two: The Devil's Cartel. With a controversial setting in Mexico, the game is aiming to shift the tone of the series even further...
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There was a clear divide in the response to the unveiling of our cover story for Army of Two: The Devil's Cartel. There's a strong percentage of people that play game that look down their nose at the series, seeing it as a "dude-bro" festival of bullets with no redeeming value or creativity...
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While not technically a reboot, the developers at Visceral Montreal are keen on emphasizing the differences between The Devil's Cartel and the last two games in the series. While visiting the studio we spoke to executive producer Julian Beak and lead designer Julien Lamoureaux about their fresh approach...
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Throughout our month of online coverage for Army of Two: The Devil's Cartel you can expect articles and videos that dive in to the details of the latest game in the series from Visceral Montreal, but if you are looking for a glimpse at the amount of explosions in the game then you've come to...
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Audio director Francois Lafleur is passionate about the sound of Army of Two: The Devil's Cartel ( as evident in this video feature ), but one of the topics that he was most eager to discuss was the involvement of composer Brian Tyler. From his work on films like the Fast and the Furious series and...
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You might not know the name Francois Lafleur, but this gregarious French-Canadian is the mind behind the audio in some of the most memorable games ever made. Defining the soundscape of the classic SSX, Need for Speed, and Skate series, Francois brought his unique flavor of sound design to Army of Two...
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You might have heard that Visceral Games is developing the latest entry in the Army of Two series, but you might be confused as to what this means for The Devil's Cartel. While the game is being developed in the same location as the last two entries, a majority of the team is new and has been rebranded...
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