Will run full speed with 4x Intenal Resolution (2560x2112) , no AA , 16x AF
Zelda SS is GPU intensive game . If you don't get full speed with 4xIR , you will need to lower IR to 3x
Multiplayer - Dolphin is very demanding on CPU side . For Example : Your CPU will run Brawl full speed with 1 player but you will need i5 3570k @ 4.2GHz for 4 players . Note that "players" are real human (controller that connect to your PC) , "CPU players" do not count

Quote:Skies of Arcadia

Full speed with HLE
Half speed or lower if you use LLE back end , doesn't matter if you lower IR or not

Quote:Zelda: twilight princess

Have slowndown in Hyrule Field , this game need "EFB copy to Ram" for the map

Will run full speed with 4x Intenal Resolution (2560x2112) , no AA , 16x AF
Zelda SS is GPU intensive game . If you don't get full speed with 4xIR , you will need to lower IR to 3x
Multiplayer - Dolphin is very demanding on CPU side . For Example : Your CPU will run Brawl full speed with 1 player but you will need i5 3570k @ 4.2GHz for 4 players . Note that "players" are real human (controller that connect to your PC) , "CPU players" do not count

Quote:Skies of Arcadia

Full speed with HLE
Half speed or lower if you use LLE back end , doesn't matter if you lower IR or not

Quote:Zelda: twilight princess

Have slowndown in Hyrule Field , this game need "EFB copy to Ram" for the map