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Another note on the smoke grenades, the HS/NV sight works through smoke. This can be great for clearing rooms full of icky elmos or smurfs. The HS/NV sight is pretty great in general. Makes all infantry stand out as bright white, but anything past about 150m becomes murky and obscured.

Another note on the smoke grenades, the HS/NV sight works through smoke. This can be great for clearing rooms full of icky elmos or smurfs. The HS/NV sight is pretty great in general. Makes all infantry stand out as bright white, but anything past about 150m becomes murky and obscured.

that is ace advice. if we can get enough people together with that upgrade, we can use smoke to our wonderful advantage.

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it." - The Conclave

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it." - The Conclave

Thought I'd just chime in regarding weapons...
The VX6-7 is the best shortrange weapon in the game, with the fastest Time To Kill of all infantry weapons. It's insane!
It's been like that since launch, and the only thing that has changed is that it has a higher reload time now..
The main drawback of the gun itself is that it eats through bullets, but since you are engineer, it's not much of a problem.

I am considering the Solstice SF for the attachments, and it does sound fun with the smoke/NV combo (don't use the NV on the VX6-7 though, prefer Reflex scope). But the pure power at short-mid range of the VX6-7 is too good to pass up. Infact, I'm almost positive it will recieve a nerf to the damage it does.

I also don't bother with laser dots since I always (unless I'm like 3m away) aim down sights. I find that the red laser spoils my position too much. Instead I use the foregrip, but it really doesn't do any difference to the recoil.
I also got soft point ammo, but don't use it since the lack of long range / really short range dmg is impaired. And I kill stuff fast enough at mid-range anyway...

Yeah, that's precisely the use for the Eidolon, I think. Stay back, repair your vehicles, use the rifle to dissuade heavies from popping off rockets at you. You won't get many kills with it -- or at least, I don't, unless someone decides to trade fire with me at medium range. But it does enough damage even with a body hit to make people think seriously about snuggling a rock.

I like it quite a bit, but it is highly situational, and if you don't enjoy that role, or don't play it often, then spent the certs/SC somewhere else.