Bio

Samuro once lived in a village with his brethren. Unfortunately for him, a bloodthirsty Wildkin known as Bloodbeak destroyed his village. With vengeance in mind, Samuro hunted Bloodbeak until he finally met with success. Bloodbeak was slain, and Samuro could pay attention to his newly assigned task of sabotaging a Kul Tiras base camp near the coast.

[FEAT] Way of Illusion - Quest: Every time one of your Images Critically Strikes a Hero, gain 0.5 Attack Damage, up to 20.Reward: After hitting 40 Heroes, gain an additional 20 Attack Damage. [FEAT] Three Blade Style - Your Images gain an additional 50% of your Health, and last up to 32 seconds.

Abilities

Advancing Strikes

Mirror Image

Create 2 Mirror Images that deal 30% of your damage and have 50% of your current Health. Images last up to 16 seconds, and only two can be active at any one time.

Critical Strike

Your next Basic Attack within 8 seconds will be a Critical Strike, dealing 50% increased damage. This also applies to Images, and does not break Wind Walk.Passive: You and your Images deal a Critical Strike on every 4th Basic Attack.

Wind Walk

Enter Stealth for up to 7.94 seconds or until you attack, use an Ability, or take damage. While Stealthed, your Movement Speed is increased by 30% and you can pass through other units.Damage taken within the first 1 second will not break Wind Walk.

Bladestorm

Become an Unstoppable whirlwind of death, dealing 548 (260 + 4% per level) damage per second to nearby enemies for 4 seconds.

Illusion Master

Switch places with the target Mirror Image.Passive: You can control Mirror Images separately or as a group, and they deal an additional 20% of your damage.