Charity declines money from group associated with Gygax

Gamers raised a boatload of cash in Gary Gygax's memory, but his favorite …

Many of us were saddened to hear of Gary Gygax's passing earlier this year, partially because so many of us had grown up playing the man's creations and partially because we were simply mourning the loss of a truly decent human being. Many gamers obviously felt the same way, because a charity auction held at GenCon this year ended up raising over $17,000 in his memory.

However, in a rather surprising turn of events, the charity that was originally selected to receive this money ended up declining the group's offer. Gygax's favorite charity, the Christian Children's Fund, was the initial choice to donate the money to, but the group ended up passing on the offer. As a result, the money was instead donated to the Fisher House, a group that helps people live near hospitalized family members. When a member of Giant in the Playground's community asked the Children's Fund why they refused the donation, he received the following reply:

"Christian Children's Fund made the decision to decline the gift from
Gen Con, LLC as the request presented to us gave the appearance that
CCF (the organization) was an endorser or supporter of a gaming
convention, which CCF was not. As many non-profit organizations, CCF is
selective in its endorsements or support in order to maintain the
integrity of its name and logo. We cannot lend our name to an event for
which we have no involvement. This decision should in no way be
interpreted as CCF holding an opinion on Mr. Gygax, gaming enthusiasts
or the game Dungeons and Dragons."

While the Children's Fund could very well have meant no insult to the Dungeons & Dragons community, it unfortunately comes across that way: a Christian charity refusing money associated with the D&D franchise immediately smacks of the religious criticisms that have been leveled against the game for years.

Latest Ars Video >

War Stories | Thief: The Dark Project

1998's Thief: The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so well-known for was also the game's biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief: The Dark Project, and how its AI systems had to be completely rewritten years into development.

War Stories | Thief: The Dark Project

War Stories | Thief: The Dark Project

1998's Thief: The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so well-known for was also the game's biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief: The Dark Project, and how its AI systems had to be completely rewritten years into development.