One weekend sounds like they rushed through the game getting the bare amount of moons needed to go to the next stage ignoring 80% of what there is to do in each world just to see the credits roll (and then ignoring all post credit content).

i.e. doing it wrong.

To each their own but I don't understand why anyone would do that, the game is pure fun, take your time exploring every nook and cranny solving each thing you come across.

One weekend sounds like they rushed through the game getting the bare amount of moons needed to go to the next stage ignoring 80% of what there is to do in each world just to see the credits roll (and then ignoring all post credit content).

i.e. doing it wrong.

To each their own but I don't understand why anyone would do that, the game is pure fun, take your time exploring every nook and cranny solving each thing you come across.

that's exactly how my kid and I played. We beat it 3 days after release. Admittedly I'd be taking it a bit slower if it was just for me but he was playing while I was adulting around the house so after finishing the story we've both gone back through each world and discovered waaaaaay more awesome stuff.

(also, probably a question for another thread - but given you have a wii u and a fighting game enthusiast, did you ever play Pokken Tournament? loving it on switch so far)

I really wanted to play it but nobody I know had it as nobody else I knew had a Wii-U. I have zero interest in playing against a CPU opponent so I passed. All the feedback I saw on it from known fighting game players was great though.

Back on topic I would like to play Super Mario Odyssey but there is a good chance someone I know with a Switch will let me borrow it in the future when they are done with Mario and don't have anything new to play.

Looks awesome but I still can't bring myself to buy a Switch for a game that people at my work finished in one weekend.

I think I beat it in a very hardcore weekend. But that was me fast-tracking it straight to the boss on each level and then the final areas etc. That is about 10% of the game. It really gets fun when you try get the almost 1000 moons - some of which require some incredible acrobatics.

I was not convinced by this game. I played 2 hours and didn't come back to it.

That's not enough time, but fair enough if you can't be bothered. The fun factor really explodes as your skill level goes up - there is a lot to learn in terms of being super acrobatic and transitioning between moves on the fly etc.

I think I beat it in a very hardcore weekend. But that was me fast-tracking it straight to the boss on each level and then the final areas etc. That is about 10% of the game. It really gets fun when you try get the almost 1000 moons - some of which require some incredible acrobatics.

That's not enough time, but fair enough if you can't be bothered. The fun factor really explodes as your skill level goes up - there is a lot to learn in terms of being super acrobatic and transitioning between moves on the fly etc.

It's not really a matter of being bothered, at 42 I don't have a lot of time for games anymore so things like get 1000 moons just eat up to much of my time, it's completionist stuff that doesn't add much more to the experience of the game, it feels like post-game busy work.
It took me 6 months to get through Zelda: BOTW without looking for any extra Korok seeds or going out of my way to complete dungeons I didn't need to etc.

It's been a long time since I had the chance to 100% any games. Funnily enough I think the last one was Mario 64 when it came out.