New Scientist has details on an interesting overture to software pirates in Syndicate that was found in Starbreeze's newly released first-person shooter by reddit's MikkelManDK. Apparently legit copies of the game include an .nfo file that would normally be found in a cracked copy with two simple instructions: "1) Insert disc 2) Play ;)". This apparently also offers pirates the chance to apply for jobs and asks them to consider the years spent by hundreds of people making the game before stealing it.

They already set that up in the intro mission though and it was OK a setup there, but 3 times within less than 3 hours?

Also in the Intro mission we did not have any gameplay yet so as a cutscene and mood setter that was legit story telling, but in the train they explicitly take away our control so we don't interfere with their mass-murder sequence. That's something I expect from 4rd grade slasher movies, not a AAA (supposedly) Game in 2012.

It's like whoever wrote this story had never heard of interactive storytelling before, or maybe they just didn't get their point through when they got funded by EA, or maybe they just cut some massive corners.. in any case a huge disappointment... could have been a DX HR like game, is just yet-another-failed-cod-clone a tube-shooter of the worst kind.