1). Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified.

2). You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.

3). Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified.

4). You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified.

5). Post only one image submission per entry which must be no larger than 1024x768 pixels in either landscape or portrait format with a file size of no more than 195k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified.

6). The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time.

7). Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizable.

8). Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one.

These rules apply to everybody taking part there will be NO exceptions!

Please Be Seated: Chairs of all shapes and sizes, makes and models. We want you to model your favourite chair, the chair you're sitting on right now, or even a racing car seat. There's plenty to choose from moulded chairs to ornate thrones, office leather business chairs, a comfy Victorian armchair, a wooden kitchen chair to a rocking or even a deck chair! Be Creative.

Hot dang, that's a good one. With the US Thanksgiving vacation, I should have some time to enter. :dance:

justus_jonas

27-11-2008, 07:14 AM

That should be fun!
A fine model and amazing texture-work CG!!!
Cheers

DaddyDoom

27-11-2008, 08:19 AM

Coolio CG.
Maybe the floor and the sofa needed a bit more of color contrast between them, because the tones are very similar. But the model itself is a rocker!

ClassicGamer-3DT

27-11-2008, 08:52 AM

Cheers guys, I agree about the texture for the armchair, I might re-render it as leather or something later, but only had a short amount of time last night.

I'm looking forward to seeing what you guys come up with for this SMC, there's so much potential here and certainly alot of different styles to choose from.

CG.

Adroit.jrk

27-11-2008, 11:17 AM

wooo CG great model.

Zikco

27-11-2008, 12:04 PM

Great Work, CG!
Way beyond what I can eke out in the alotted time.... yet.;P

Here's mine.
You guys would probably whip one of those out in a couple of minutes, whereas I used up nearly all the alotted time on it.:crazy:
Allow me to present: The Ball chair! (some know it as The Globe.)

justus_jonas

27-11-2008, 02:48 PM

Hi!
I guess it´s safe to say, that the guy who designed this is NO butt-lover. Ayway, it looked cool so i modeled it.
Cheers

Psycho Mantis

27-11-2008, 02:59 PM

hey hey - this looks already like the vitra manufacture. great entries of yous. i´m deeply impressed what kind of design you made, with so little geometry. great work everybody.

TheDarkKnight

27-11-2008, 05:39 PM

My first entry for this one.

Will probably do another one

Medusa

27-11-2008, 10:43 PM

I finally had some free time this evening, so here's an armchair :)

hammering3D

27-11-2008, 11:59 PM

Hello everybody :wave:

Really fun theme, I coudn't resist :roll:

so here it is mine:
modeling time: 50min
software: 3ds max

Adroit.jrk

28-11-2008, 09:30 AM

hi hammering3D for a long time I have not seen you. very nice entry.

ClassicGamer-3DT

28-11-2008, 09:45 AM

Hello everybody :wave:

Really fun theme, I coudn't resist :roll:

so here it is mine:
modeling time: 50min
software: 3ds max

Simple, but very effective, gorgeous reflections on the wood.

Good to see you back :dance: :wave:

hammering3D

28-11-2008, 11:29 AM

Thank U Adroit.jrk and ClassicGamer

Adroit.jrk - yes, I was here watching the competition from the shadows :D and see everybody entries but I didn't find time to join it in long time. Glad to see U are still around here to.

ClassicGamer - is good to keep it simple for an rusty man like me, I lose my touch in modeling quick, some time ago I could manage to do that chair in 10 min :), well maybe I can find time in weekend to model more entry's.

Freespace-3DT

28-11-2008, 12:05 PM

Cool theme, CG!

Of all the entries so far, the coolest in terms of "chair I've never sat in" goes to Zikco, and the most comfortable in terms of "chair I'd like to melt to sleep in" goes to Medusa.

Good luck everyone, let's see more!

$imon

28-11-2008, 12:33 PM

Here an older chair for ya..

40 minutes modeling
3d studio max + Vray render

base mesh was done in 15 minutes, the rest of the time was for beveling edges to get them sharpened once subdivided :P

.GizmO.

28-11-2008, 12:35 PM

After allot of struggeling with my 3ds max (crashing because of memory errors)
I finished my model.

http://img510.imageshack.us/img510/4029/entryml3.jpg

It's al lovely heineken beercan chair. It includes 148 cans
The final model is not textures because my max kept crashing.
Blegh!

Good luck everyone

$imon

28-11-2008, 12:36 PM

Haha that doesnt look too comfortable Gizmo ;)

en die schoenen zou k niet eens willen winnen!

Old_Nick

28-11-2008, 01:55 PM

.GizmO. : That's an original idea. You need to drink a lot of beer to be able to build one of those :)

Aramor

28-11-2008, 03:10 PM

Nice entries! :)

I've got an idea already but I just spent some time modelling low poly props, so I'm done with Max for the day :P

$imon

28-11-2008, 04:15 PM

Made another one :P enough for today now haha

50 minutes modeling
3ds max + Vray render

edit: sorry made one image out of it :roll:

H2O-3DT

28-11-2008, 05:36 PM

Loving what is comming in so far. But please go back to page 1 and re read the rules about posting.

H2O

Marty_McFly-3DT

29-11-2008, 04:28 AM

Ohh... my turn, my turn... :wave:

BikerNut

29-11-2008, 02:30 PM

Here's my entry. The Sci-Fi 'repulsor' chair. :lame: Good luck all!

Kåre

29-11-2008, 02:38 PM

Hi. Nice subject this week! I did the chair I was sitting on while I read the subject. It's designed by Ray & Charles Eames.
Modeling in Blender: ~45 min.
Rendered with Indigo.

Hello everyone. First post, and first entry here. Looking back, I could have used the remaining time I had to touch up the model a bit more...I hope you guys like my choice in rendering (Did not use Ink and Paint). (I hope I entered right.)

Well, I've decided to take a break from Warhammer Online for a while
in order to preserve any sanity I may have left. The plus side is I have
all kinds of spare time now. . . . :D

Simple chair for this week.

NeXt 0ne

30-11-2008, 09:51 PM

My entry. Hope you like. It's my design .

hammering3D

01-12-2008, 12:22 AM

I made an other one :wave:

Time: 60min
Soft: 3ds max

justus_jonas

01-12-2008, 07:28 AM

hammering3D:beautiful work man. I love it.
Cheers

fundagenie

01-12-2008, 07:40 AM

Hi All :wave:

Been a long time since I posted anything in the forums.
Also been some time since I did some modelling. So thought I will give it a try this time.

Thought I will start off with a very common office chair.

Thanks
FundaG

Adroit.jrk

01-12-2008, 08:08 AM

ok here is my 3rd entry:
3dmax = 35min
Render = Vray

Neil_F01

01-12-2008, 09:08 AM

some great entries so far.. am dead impressed with these.. will hopefully have a spare bit of time today to take part but you never know... anyway keep up the good work..

BikerNut

01-12-2008, 09:23 AM

Woah, hammering3d that is really great. Those images could be photo's. Awesome work man. :dance:

hammering3D

01-12-2008, 09:31 AM

justus_jonas and BikerNut thank U guys :D, I am glad U like it, maybe I will make other one's

BikerNut

01-12-2008, 11:20 AM

justus_jonas and BikerNut thank U guys :D, I am glad U like it, maybe I will make other one's

See I'm torn here, I want you to make more stuff but it's making me look bad. ;P

hammering3D

01-12-2008, 12:19 PM

See I'm torn here, I want you to make more stuff but it's making me look bad. ;P

:crazy: U made a nice model, and in only 25min :lame:

BikerNut

01-12-2008, 04:39 PM

:crazy: U made a nice model, and in only 25min :lame:

Thanks man, yeah was the quickest speed model ever. I was 'in' the zone man! :dance:

Old_Nick

01-12-2008, 04:48 PM

hammering3D: Amazing entry. Texture work is really great.

SR_6274

01-12-2008, 07:32 PM

My entry for this week. Hopefully will get time to do at least one more before this one is over.

Oltskul

01-12-2008, 09:43 PM

wouuu:D
here it comes!
Another Oltskul´s cr*p :D
128813

I hope you like it :)

ill

02-12-2008, 03:01 AM

So, here's my first entry for this one

hope you like it a bit

Shur'tal

02-12-2008, 06:55 AM

this is my second entry into a speed modelling challenge, i havent gotten the hang of modelling ot texturing yet, hence theyu are only grey.
awesome entries, im no where near that good.

fundagenie

02-12-2008, 08:18 AM

Another one from me... :dance:
Chair with suspensions for your butts....
Move back, front, left or right - the chair cushions you.....

FundaG

wintermute

02-12-2008, 09:31 AM

Haven't done a comp in a really long time. No time for it... Unfortunately, my speed has suffered accordingly. Haha

I ran out of time for a lot of details and the headrest. Good thing the Klingons aren't all about comfort.

A lot of really great entries this time around guys! Nice to see so many new faces around here.

Cheers!

DaddyDoom

02-12-2008, 02:40 PM

Buuuuuhuhhhuhuh
I miss these so much....
Great work guys!

DD

ass3t

02-12-2008, 04:33 PM

Here is my first entry.

Daye

02-12-2008, 04:55 PM

Sitting in my cubicle wishing I was elsewhere :|

More of a lounge chair than a ' chair ' I think.
Tried to remember how to duplicate an object
along a path in XSI without it going all crazy.

Failed. lol

Ended up moving the damn cushions into place
manually :D

betasoft

02-12-2008, 05:07 PM

after long time i am back... here is my first entery... i hope rules are still same :)

DaddyDoom

02-12-2008, 05:49 PM

Wow!

rocneasta-3DT

02-12-2008, 06:40 PM

i'm thinking of concocting a chair of my own... go all out!

ClassicGamer-3DT

02-12-2008, 08:18 PM

after long time i am back... here is my first entery... i hope rules are still same :)

A blast from the past! so good to see you back!

What a great entry too, nicely done.

CG.

Mr. Bluesummers-3DT

02-12-2008, 08:31 PM

The happy faces in the lights are a nice touch. ;)

betasoft

02-12-2008, 08:48 PM

The happy faces in the lights are a nice touch. ;)
:) happy faces are done by shadow on lightbulb sleeve :))))

betasoft

02-12-2008, 08:52 PM

A blast from the past! so good to see you back!

What a great entry too, nicely done.

CG.

thanks ;) good to see such a nice quote... it is 30 weeks since my last entery i think.

Aramor

02-12-2008, 11:02 PM

That is really awesome.

justus_jonas

03-12-2008, 07:22 AM

Man, it is good to see so many people coming back to the SMC´s.
This is some serious competition and YEAH, the happy faces are a real treat.
Cheers

hammering3D

03-12-2008, 08:47 AM

hammering3D: Amazing entry. Texture work is really great.

:wave: thank u, actually the materials I use are from http://www.vray-materials.de/, but some of them I modified to render more faster, get read of displacement maps and use just bump or nothing, and they are not unwrapped, they are just uvw map and tiable textures in the mats :roll: I am lazzy to texture :P

betasoft :wave: glad to see u again in SMC, I myself I come back in not long time ago, very nice render, I enjoy u'r entry.

Kåre

03-12-2008, 01:13 PM

There's really some nice entries coming along. I'm here with my third already. I think it's the first time I do more than one and I do three :). This one is designed by Verner Panton.

BikerNut

03-12-2008, 01:49 PM

Great use of lighting betasoft and awesome render.

Mousek

03-12-2008, 02:36 PM

betasoft ... cool dark entry. :dance:

betasoft

03-12-2008, 03:00 PM

mousek: thnx

and as i see, you have just contributed by your work to this smc :) nice modelinh and awful typography ;)))

hammering3D: astonishing second entery... i love that textures and lightening :)

h2o: wow, you have "3dt" cognomen now? that is really interesting for me :)

justus_jonas

03-12-2008, 03:51 PM

Hi!
2nd entry: surfchair.
Cheers

Aramor

03-12-2008, 05:13 PM

Okay, here's my entry. I'll probably make some more, I really like this subject.

Kåre

03-12-2008, 05:22 PM

Nice one justus_jonas. Very hightec. Nice and clean Aramor.
I'm on the fourth now. Just a quick one and no particular this time. Just inspired by some pictures. Half an hour of modeling in Blender:

SR_6274

03-12-2008, 05:34 PM

My second entry this week. Keep em coming guys, there are some very nice entries for this one.

Aleg8r

03-12-2008, 05:46 PM

Entry number 1

got some really nice entrys this time Good Luck ALL :wave::wave::wave:

(note to self check spelling b4 posting LOL)

Mr. Bluesummers-3DT

03-12-2008, 06:04 PM

SR_6274: Very nice! Crisp, clean, direct. Love it.

betasoft

03-12-2008, 06:18 PM

Here is my second entery. This one was done little bit faster, but i hope you like too :) I'll try to make third entery in end of the week.

betasoft

03-12-2008, 06:19 PM

Nice one justus_jonas. Very hightec. Nice and clean Aramor.
I'm on the fourth now. Just a quick one and no particular this time. Just inspired by some pictures. Half an hour of modeling in Blender:

Great render, colors and lights :)

H2O-3DT

03-12-2008, 10:26 PM

Nice to see you back betasoft.
Yes Together with Classic Gamer i have joined the dark side :)

ClassicGamer-3DT

03-12-2008, 10:34 PM

Mwah ha ha ha ha ha ha, you must give into the darkside little one. It's warm and cosy here on the other side and we have stolen Jedi Mind tricks into thinking we actually know what we are talking about.

CG.

Aleg8r

03-12-2008, 11:59 PM

Entry Number 2

betasoft

04-12-2008, 01:36 AM

Nice to see you back betasoft.
Yes Together with Classic Gamer i have joined the dark side :)

i am back probably only for this week (i have lot of work regrettably, lot of programming) , but who knows :) and about CG i knew it, but not about you :)

2135

04-12-2008, 06:26 AM

Well time for my submission. I haven't competed in one of these in well over 2 years. As my first submission back I give you the chair I'm sitting in right now. It's not very complicated or interesting, but it's right here, so I thought I'd model it.
Made in 3DS Max 9
Modeling: 24 minutes
Texturing: 8 minutes
Rendering: 9 seconds

Mr. Bluesummers-3DT

04-12-2008, 08:03 AM

Just had to play in this one, but I esd getting really sleepy so I cut out early. :xx:

SR_6274

04-12-2008, 02:04 PM

This is my attempt at commenting on all the entries so far. I love it when others do it for my work, so it's my turn to return the favor :dance:

#7 Zikco : Very clean and well modeled. It looks really comfortable, although I would never be able to get out of a chair like that.

#8 justus_jonas : Very interesting design. I love how you got the "strings" to fit perfect onto the base and supports.

#10 TheDarkKnight : Perfect entry. So simple, but very very effective. Very clean mesh, great render and materials. This is one of my favorites.

#11 Medusa : Nicely modeled and good render, but I think it looks very uncomfortable lol. Overall a nice job.

#12 Hammering3D : Beautiful work. Absolutely love the material on the chair. Very clean mesh and looks good from any angle.

#17 $imon : Very nice. Great lines and the setup is great. It reminds me of an old game called Ultima Online. There used to be a chair like this made up of the initials of the game, UO.

#18 .Gizmo. : Doesn't look comfortable at all, but I bet it would be fun as hell to create in real life lol. Would of loved to see a render of the whole chair with the textures.

#22 $imon : Another good entry from you. Looks very comfortable, but the material throws it off a bit for me. Reminds me of my grandmothers house where all the furniture is covered in plastic lol.

#24 Marty_McFly-3DT : So simple, but so beautiful. Perfect render setup and materials.

#25 BikerNut : Very interesting design. This looks like it would make a great gaming chair. Good job.

#26 Kåre : Looks like a good combination of old meets new. The old plastic chair, with a new modern feel. Very nice entry.

#27 Adroit.jrk : Looks like we modeled the same chair, except yours has materials. Very clean, nice work.

#28 Adroit.jrk : Now that looks like a very fun chair to sit in. Excellent work on the materials and the model.

#29 Kåre : Awesome entry. Beautifully modeled and rendered. This is another of my favorites.

#30 ArcAngelArtemis : Nice design. I would be worried that everytime I stood up from it I would hit my head on the top lol. Good choice in render, it looks great.

#31 Mousek : Nice entry. The base looks a little small to me, but excellent work on the model.

#32 H2O-3DT : Beautiful design. I think we all have sat in one of these at one point in our lives. Awesome material and great render.

#33 BikerNut : I love this chair. It just looks like it would be super comfortable to sit in. Great job.

#35 Daye : Another simple but effective chair. The cushions look a little stiff for me, but excellent model and render.

#36 NeXt 0ne : Great chair. Looks like something a tyrant would need to have. Something big to stroke his ego lol. Excellent design and build.

#37 hammering3D : All I can say is WOW. That looks absolutely amazing and lifelike. I like the top material, but the leather one works as well. This is by far my favorite.

#39 fundagenie : Don't we all love this chair. It usually means we are sitting at work and are bored out of our minds lol. Interesting base design. Nice entry.

#40 Adroit.jrk : Simple and clean. Looks like a very modern chair. One I would like to have lol.

#49 Oltskul : Love this one. Again, very clean and simple design. Not too crazy about the color, but would never have to worry about getting stains on it, who would see them lol. Nice job.

#50 ill : Reminds me of a dentist chair so I cringe when I see it lol. Very clean entry.

#51 Shur'tal : Looks like you got the hang of modeling to me :) Very nice, looks like any bench you would see in a park. Good job.

#52 fundagenie : Very interesting. I like the idea of shocks for my chair. Once I'm in it, I would probablly never want to get up lol. Nice model.

#53 wintermute : Nice entry here. Those Klingons don't like anything comfortable, but it looks like you made it a litty cushy for them.

#55 wintermute : Very nice for a first post. Excellent model and render.

#56 Daye : Very cozy lounger. I could easily sleep in that thing lol. I bet it took a while to place all of those cushions, but you did a great job.

#57 betasoft : Welcome back, and what an entry to come back with. Looks like a great entertainment set-up. Great job.

#67 Kåre : I love this entry. Very simple, but looks amazing. Another one of my favorites.

#71 justus_jonas : Interesting concept. Not too sure how my back would feel about this chair, but the modeling is very clean. Nice job indeed.

#84 Guy BlueSummers-3DT : Very nice model. Love the cushions and the materials are spot on.

Wow, after typing all of this up, I really appreciate you guys when you do it on a regular basis. I feel sorry for the judges this time as there are a lot of really nice entries here.

justus_jonas

04-12-2008, 04:17 PM

Thanks SR_6274! There was a lot to comment on. Great job!
Cheers

hammering3D

04-12-2008, 04:21 PM

Thank U SR_6274, is nice U take time to comment everybody work, U done a very clean model and nice render, is perfect

Aleg8r

04-12-2008, 06:10 PM

Thanks SR_6274

Entry Number 3

Mr. Bluesummers-3DT

04-12-2008, 07:22 PM

Agreed; that's pretty rockin' of you SR. :) Thanks for the comments!

SR_6274

04-12-2008, 10:12 PM

Thanks. I remember when I was doing these more often ClassicGamer would do that every competition without fail, and I never forgot how nice it was to see somebody comment on your work. So now that I have the time to do it (dam slow work) I would try to give back to the community that has helped me out greatly.

hammering3D

04-12-2008, 11:15 PM

:wave: my third entry

Time: 60min
Soft: 3ds Max

prophet74

05-12-2008, 05:45 AM

Beautiful work H3D.

Adroit.jrk

05-12-2008, 06:38 AM

cool hammering3D

ClassicGamer-3DT

05-12-2008, 09:13 AM

I would like to bring back my comments page, but as you've found out for yourself they can take a long time to do.

They will return one day, maybe even on this SMC, but only when i've got enough time free i'm afraid.

All I can say at the moment is that there is some quality modelling going on at the moment aswell as some beautiful renders to help illustrate them also :)

Kind Regards

CG.

Adroit.jrk

05-12-2008, 01:54 PM

ok my one more entry:dance:
3dmax=60min
render=Vray

Neil_F01

05-12-2008, 03:17 PM

wow...some really good entries in this ocmp.. is a shame i'm too busy to take part had a killer of idea... perhaps i will get some time over the weekend to do something quickly.. fingers crossed..

Kåre

05-12-2008, 04:01 PM

Thanks for the nice comments SR_6274, and great job commenting everybody!
Really nice entries hammering3D and Adroit.jrk. Sweet renders both of them!

stroggtank

05-12-2008, 04:06 PM

Woow! there is a LOT of entries here!! i need to think in something through the day...maybe an electric chair or something :D
congratulations everybody!! read you later...

carlos

ClassicGamer-3DT

05-12-2008, 04:16 PM

Well I thought bugger it, i'd bring back the comments page as I'd got the free time this afternoon. Sadly I thought this would only take about half an hour, but it's taken 3 Hours!!! 3 Bloomin' hours! so I hope it's appreciated.

So here goes.

Post #07 - Zikco

Modelling - Ah the good old ball chair, nicely done a good chair to start off with, the modelling is well thought out, good clean mesh building all round. The cushioning is modelled nicely, good curavature to the whole chair really.

Texturing & Rendering - Not used Mental Ray myself, but I've seen some good stuff done with it, i'd include your render in that statement aswell. I like the background colour and the material used for the cushioning and inner lining of the chair looks both good and realistic. Nice soft lighting and shadows too. Make this a lovely start to the SMC's.

Post #08 - justus_jonas

Modelling - Interesting design, as mentioned in your original post the guy that designed this chair certainly didn't consider the comfort into the design. I like the curvature of the bottom supports, and the whole mesh looks clean and well detailed.

Texturing & Rendering - Not too bad materials and the wood and concrete materials work alright. I'd suggest trying area lights or maybe soft shadowed lights in the future though, or possible a studio setup. The overal look of the render it pleasing enough though and it's certainly an interesting design, I like it.

Post #10 - TheDarkKnight

Modelling - Beautiful design on this chair, the bends and the sweeping nature of the chair looks really very inviting and looks like it really would be comfortable to sit/lie on. The modelling looks nice and clean, good quads modelling all over. Your wireframes are a little dark n my monitor that might just be my end, but i'd suggest you brighten up the wireframe screengrab just incase or you're entry might be disqualified, and i'd hate that to happen because it's a solid entry apart from that.

Texturing & Rendering - Vray oooohh vray how I love the beauty shots vray can produce, you've gone for a photoreal studio shot here and it's done wonders for the relatively basic chair modelled. The chrome looks perfect and the cusioning material for the chair itself looks good and has a nice subtle highlighting to it. The lighting of course is spot on with vray being used. This is a gorgeous looking entry, well modelled and well made.

Post #11 - Medusa

Modelling - Not seen you here for some time, good to see you back on the SMC's and what a nice entry to return with too. Great shape and structure to this chair, well produced, good forward thinking about the design of this chair, good clean modelling.

Texturing & Rendering - Nice lighting, especially the shadowing love the look of the shadows coming off the side of the chair, the material used for the chair looks kinda old fashioned which works well. Nice entry indeed. I hope to see more stuff from you soon with future SMC's.

Post #12 - hammering3D

Modelling - Brilliantly constructed chair, deceivingly complex actually, I tried this style of chair myself and came out about the same time frame as yourself, the curvature and shapes created look perfect, nicely quad modelled too.

Texturing & Rendering - Beautiful wood material, love the subtle reflections on it too, I like the fact that you've added a chair fallen over to give more views of the chair aswell. The lighting is subtle yet effective and nice shadows also. A great entry.

Texturing & Rendering - Nice lighting again subtle but effective, great wooden material, although it does appear to be tiled a little, but the reflections are a nice touch. Good overal entry though.

Post #18 - .GizmO.

Modelling - Interesting idea to have a chair made out of beer cans, you'd have to drink alot of cans to construct that, the modelling looks pretty good from what I can tell, you're wireframes are far too small though i'm afraid, and you're composite resolution is incorrect, you need to change your composite to 1024x768 for this entry to be accepted, and your wireframes need to be better visible.

Texturing & Rendering - Wonderful texturing of the can in closeup, strange that you didn't feel the need to map the cans themselves on the chair, the lighting and reflections on the can look great aswell. Just sort out those problems i've outlined and you'll have a great entry there.

Post #22 - $imon

Modelling - Now no offence but this entry kicks the hell out of your first entry, the construction of the back padded cushioning is superb, very well modelled and nice clean modelling also.

Texturing & Rendering - Nice material of the chair if a little too reflective, to me i'd have the reflection the same but add about 20 to 40% dispersion for added realism, this will probably slow down your render times but it'll work wonders for your render. The chrome and the wood looks great though. This is a crackin' entry. Love it.

Post #24 - Marty_McFly-3DT

Modelling - As always mate, perfect construction of the subject matter, lovely quad modelling all over, great curvature and shape aswell as style.

Texturing & Rendering - Gorgeous materials aswell, that's good old vray studio setup working out brilliantly for you. Off topic, I see you've got Mirror's Edge banner at the bottom of your page, what a stunning game, from what I've seen so far it's going to be a Christmas smash! It's out December 12th I beleive and wow, that's all I can say about it, stunning visually and the camera movement involved is incredible. Ahem.....now back on topic, great entry mate :)

Post #25 - BikerNut

Modelling - Cool entry, now that's what I love about these SMC's is that it brings out the creativity in members who take part. Thsi Sci Fi chair looks rockin' I can happily see this in a cool Sci Fi game of movie, the modelling is beautifully done, really very well constructed with a clean mesh all over.

Texturing & Rendering - Well none to mention really, but the clay render brings out the detailing very nicely, this Reuplsor chair is really cool and I only wish i'd thought of it lol.

Post #26 - Kåre

Modelling - Great entry here, nicely constructed using the symmetry object in Blender, good clean quad modelling on the mesh. Nice style and shape to the moulding chair itself.

Modelling - Lovely design, I beleive this is the kind of wooden chair you get for your garden, all made from wood and very comfy too. Great seat curvature and the blocking of the rest of the wood works well. I'd personally bevel or chamfer the edges of the solid wood blocks a little, but still looks good to me to me.

Texturing & Rendering - The lighting is lovely, nice and soft and subtle, that wood texturing is so natural and looks superb. And of course having vray makes this look cool anyway. A really nice entry from you.

Post #28 - Adroit.jrk

Modelling - You're second entry here then, and a much softer and comfier entry by the looks of things too. again really clean and well thought out modelling, well constructed and looking very natural and realistic.

Texturing & Rendering - Love the red material of this one, looks so very soft and warm and makes you wanna go and lie/sit of it and relax reading a book with a drink :) Lovely render.

Post #29 - Kåre

Modelling - Wowzers what an entry! This is brillaintly done, such a clean mesh and really well modelling, I adore this entry it rocks.

Texturing & Rendering - Beautiful materials the chrome is perfect and the leather with that sublte soft highlights makes this look so realistic. This is a fantastic entry and work to be proud of.

Post #30 - ArcAngelArtemis

Modelling - A Warm welcome to the forums, nice to see you here. And so your entry then, very interesting design here. Well made, with good clean mesh all over. You're composite is slightly wrong, it's 1027x768 just shave 4 pixels off and get it 1024x768 and you'll be all set.

Texturing & Rendering - You say that this isn't Ink & Paint to render so it's really clever to do this with the default renderer, I like this look, it kind of reminds me from something out of the Dr Zuess, Grinch/Cat in the Hat Universe, it's really nicely done. I look forward to seeing more from you in the up and coming SMCs.

Post #31 - Mousek

Modelling - Wow this is a chair and half, i've always liked the nurbs modelling power of Rhino, you can create some amazing things in Rhino, only Moi3D can rival it I think and this is so well modelled, looks almost flawless to me.

Modelling - About time we saw you're entry matey, beautifully done as always, really well constructed and very clean mesh building.

Texturing & Rendering - Stunning wooden materials, lovely lighting, you've made the mistake I did by having materials too similar on the chair itself and the flooring and the chair is getting slightly lost in the render, but hell who cares it looks great.

Post #33 - BikerNut

Modelling - What a delightully simple chair, and yet it works so well, if even looks like it'd be nice and comfy too.

Modelling - Nice design here, great high backing and wonderful armrests, the modelling is spot on, especially the supporting chrome plinth. Looks like a superb mesh.

Texturing & Rendering - Gorgeous wood for the armrests, nice falloff on the lighting, good studio backdrop, good reflection on the black material for the moulded chair and the chrome is perfect. A really great entry here.

Post #37 - hammering3D

Modelling - Woah Woah Woah, Wow! what an entry, this looks so simple and yet once mesh smoothed it transforms into a superb model, this just rocks, it's so good.

Texturing & Rendering - And wow the texture work on here is outstanding, I really like both versions of texture you've displayed here. It really works very very well. And of course superb lighting, I love this entry, it's fantastic.

Post #39 - fundagenie

Modelling - Good to see you back on the forums, nice returning entry too, really good clean mesh building with great structure and style to the chair.

Modelling - 3rd entry from yourself then, another really nice entry too, great shape and style to this one.

Texturing & Rendering - Nice GI render with reflections all over, not sure i'd have gone for everything reflective but still it looks like a very nice entry. Well done.

Post #48 - SR_6274

Modelling - It's been a while since you've been on these SMC's, it's really good to see you back on these challenges. And a really excellent entry to return with too. Really quite simple modelling, but works really very well and nice and clean mesh building also.

Texturing & Rendering - Not too bad materials used here, I can waht you've done here by have the chair look worn out a little over use etc, and it works pretty well too, I think that you're other cushioning material looks a little bit stretch in places and the bump map might be ever so slightly high, but other than that and overal this is a solid entry.

Post #49 - Oltskul

Modelling - This looks great, nice shape and style to the chair, the subdivisions look a little high, maybe you've had to make the mesh smooth editable to get the shape which is fine but if not, please amend the wireframe to show unsmoothed meshes.

Texturing & Rendering - Interesting colour scheme, like something from the 70's, very bright and loud colour scheme, I like the overal look of this though, and some great lighting going on here too.

Post #50 - ill

Modelling - A warm welcome to the forums, always good to see new members particpating in these challenges. You're entry looks pretty good aswell. Nicely modelled, it looks pretty basic actually from your wireframes screengrab. Great style and shapes going on too.

Texturing & Rendering - Well apart from chrome I can't see much materials wise for this render and yet it still works, it kinda reminds me of the sterile dentists chair or something along those lines. A solid entry and I hope to see more from yourself in the future SMC's.

Post #51 - Shur'tal

Modelling - Not a bad entry here, although we will probably have to discuss this one as it's not strictly a chair, it's a bench lol. The modelling is well done though nice and clean meshes all over.

Texturing & Rendering - As you've mentioned on the original post, there's no texturing as you haven't got a hold of it properly yet, don't worry not many of us have lol. Practice makes pefect they always say. So keep going.

Post #52 - fundagenie

Modelling - Cool model here. With that blue cushion in the middle it kinda reminds me of a toilet lol. But good solid modelling again, very clean mesh building and looks good, a clever idea to have suspensions all around.

Texturing & Rendering - Nice lighting and good materials all over. Not bad at all.

Post #53 - wintermute

Modelling - Good to see you back on the forums again. Great returning entry there aswell. The good old kingdon chair, blocked out fairly well, good little detailing and a clean mesh.

Texturing & Rendering - Not bad lighting, good backdrop and the material look ok, the red is similar to the lighting you get in the klingon spacecraft so I assume that's why you've textured it that way aswell. Good entry, don't leave it so long nect time.

Post #55 - ass3t

Modelling - A warm welcome to the forums, Very good first entry, good clean mesh and well constructed peices all over. Good shape and scale and size.

Modelling - Well considering you had to manualluy place each cushioning section along the curvature of this chair, you've done really well with it, that would be very time consuming I bet. Great modelling as always and a great style of chair.

Texturing & Rendering - Lovely backdrop and good lighting, the chrome looks like and the red material is very bright, maybe try toning the red down and addind some reflections with dispersion of highlighting for that little extra bit of realism. Really nice entry though.

Post #57 - betasoft

Modelling - I'll just repeat what I said originally when I saw this entry, it's A blast from the past! so good to see you back! What a great entry too, nicely done. Modelling is excellent as always and always very clean mesh building.

Texturing & Rendering - Amazing lighting work and gorgeous materials, a joy to see your work back, don't leave it so long nect time matey.

Post #67 - Kåre

Modelling - The Panton Chair has to be a brilliant style of chair and also a really really very tricky style to get right, and you've got it spot on here, very well produced and a good clean mesh.

Texturing & Rendering - Almost photoreal, needs to anti aliasing in places but other than that a really beauty shot, excellent lighting and a fantastic entry.

Post #71 - justus_jonas

Modelling - The Surfchair, now this would be a chair i'd love to own, a great idea. Modelling is superb, well constructed and a good clean mesh.

Texturing & Rendering - Not too bad texturing the floor tiles look a little too small to me, but I like the lighting and the overal look of this chair is appealing to look at.

Post #72 - Aramor

Modelling - Wow great simple entry, really nice small foldaway chair for camping and the like. Good constructions and excellent wraparound seating section.

Modelling - Wow such a simple model for your fourth entry, but it works really well. Again nice and clean modelling, really good work in Blender here.

Texturing & Rendering - Beautiful render, spot on sublte lighting and I love those different coloured plastic materials especially the caustics coming through onto the floor, visually very nice this one.

Post #74 - SR_6274

Modelling - You 2nd entry here then, going for the garden chair, the design of these chairs are excellent and you've got this one down to a tee. Lovely modelling and perfect clean meshbuilding, love this little chamfers/bevels on the edges, it works beautifully for the final scene.

Texturing & Rendering - Consdiering it's only a clay render style shot, it still looks wonderful, the details comes out very nicely here and it's a stunningly lit scene. Great stuff.

Post #75 - Aleg8r

Modelling - Coooool entry! Really nice entry here, kinda like a matrix chair, on the same lines as justus_jonas's surfchair, you could have this for TV etc.

Texturing & Rendering - I love the glow/glare coming off from the TV screen the most in the render, whether you've added it in post or whatever it doesn't matter, I like the GTA IV poster in the background, a cool entry.

Post #77 - betasoft

Modelling - Yay a 2nd entry from betasoft, what a celver entry too, I don't know whether you've seen this online of if it is you're own creation but I love it, modelling is flawless as always, great scene and just looks brilliant.

Texturing & Rendering - I love this style of render too, those overhead lights are stunning, they really works very well. I don't know whether you've had a chance to try R11 demo yet, but you're renders are beautifully done.

Texturing & Rendering - Nicely done on the render with this one, lovelt lighting on the stage style scene, and the materials work very well. I love the snapshot style polaroid photo style you've produced here for the composite, it works really well :)

Post #83 - 2135

Modelling - Good to see you back on the forums. Please read the rules though, you've got 2 seperate images posted here, please composite them into an image no larger than 1024x768 in either portrait of landscape with the total file size no bigger than 147kb. Back on topic, you're chair is really nicely modelled, very clean mesh and great shape and style to it.

Texturing & Rendering - A 9 second render wow, that's a pretty good render to 9 seconds! Love the wooden material and the lighting is subtle and clean. A good entry, just sort out the problems i've outlines and you're all set.

Post #84 - GuyBlueSummers-3DT

Modelling - Gorgeous model, excellent mesh very clean and love the lining and studs on the cushions. You've got loads of extra room for a bigger composite though, you're only using 400 of a possible 1024 pixels. :)

Texturing & Rendering - Beautiful lighting, works really well and even though you've got a white material or cream as the case may be, it looks very modern. Love this entry though, great to see.

Post #88 - Aleg8r

Modelling - Woah this has some style to it doesn't it, it kinda reminds me of a style PC mouse which has been hollowed and cushioning added lol. Great celan modelling and the shape rocks.

Texturing & Rendering - Nice wooden flooring there, good lighting and a basic but effective room built around aswell. Good entry.

Post #91 - hammering3D

Modelling - You're 3rd entry, this I have to say is my favourtie entry so far from yourself. The little detailing on this such as the side screws looks beautifully done.

Modelling - Wow best entry so far here! this is clever lol. I love this design, I want one lol. Reallt inspired modelling, all clean mesh building and so very well constructed.

Texturing & Rendering - Also you're best render by far, great lighting, superb reflections all over. Beautiful carpaint on the wheel arches. This is a brilliant entry.

Righto then, that's gonna have to be it for today, apologies for any spelling mistakes and indeed if i've missed anyone out. These comments pages aren't easy to do, having to check the post, read what's been said and of course looks at the models created.

I hope to bring the comments page back more frequently, but for now this'll have to do.

Kind Regards

CG.

Adroit.jrk

05-12-2008, 04:28 PM

thanks CG and Kåre

betasoft

05-12-2008, 05:46 PM

I am working with cinema 10.008 and i am fully satisfied with this. If i consider that first cinema i have ever had was cinema 7.1, it is really great progress on this software. especialy on render possibilities and quality. as i remember (and if i remember well), in 7.1, there was no area lights or GI. Are there some significant improovements on editor and render in c4d 11? i am glad too i am back. after i saw these reactions to my "comeback" and to my works, i was and still i am really happy. now i am working on my next entry :)

thanks again

Well I thought bugger it, i'd bring back the comments page as I'd got the free time this afternoon. Sadly I thought this would only take about half an hour, but it's taken 3 Hours!!! 3 Bloomin' hours! so I hope it's appreciated.

So here goes.

Post #57 - betasoft

Modelling - I'll just repeat what I said originally when I saw this entry, it's A blast from the past! so good to see you back! What a great entry too, nicely done. Modelling is excellent as always and always very clean mesh building.

Texturing & Rendering - Amazing lighting work and gorgeous materials, a joy to see your work back, don't leave it so long nect time matey.

Post #77 - betasoft

Modelling - Yay a 2nd entry from betasoft, what a celver entry too, I don't know whether you've seen this online of if it is you're own creation but I love it, modelling is flawless as always, great scene and just looks brilliant.

Texturing & Rendering - I love this style of render too, those overhead lights are stunning, they really works very well. I don't know whether you've had a chance to try R11 demo yet, but you're renders are beautifully done.

I hope to bring the comments page back more frequently, but for now this'll have to do.

Kind Regards

CG.

DaddyDoom

05-12-2008, 06:32 PM

CG, u're nutz man...
But then again, Nuts make great mods, and mods need great nuts...

ClassicGamer-3DT

05-12-2008, 07:13 PM

Are there some significant improovements on editor and render in c4d 11?

Yeah they've competely redesigned the interface, and the way in which you load and render with GI. GI uses Irradience Mapping now aswell as bucket rendering. There's loads more but i'm still discovering it myself.

Kind Regards

CG.

2135

05-12-2008, 08:01 PM

Thank you for pointing that out CG. The new file is up and replacing the last one.

There are some great chairs in this. I'm not sure if I would like to sit in all of them, but they look fantastic. Good job guys!

NeXt 0ne

05-12-2008, 09:19 PM

Hey, Thanks CG. Very apreciated.

tokai

06-12-2008, 05:17 AM

... almost a full year since my last entry. Before it actually becomes a full year I decided to have some fun in Cinema4D again for a change. :xx:

The single seat chair didn't made it to the picture, because it didn't fit visually (my original idea was different), so you only can see it as wireframe. Just imagine it looks like the two seater chair in the picture.

Ok, now dropping off again (hopefully not for almost a full year again :roll: )

regards,
tokai

ClassicGamer-3DT

06-12-2008, 08:16 AM

tokai - Welcome back matey! dude you gotta share that light setup with me it's beautifully done! Good to see you back and a beauty of an entry to return with. Don't leave it so long next time please.

Kind Regards

CG.

Neil_F01

06-12-2008, 10:47 AM

yeah really nice kob you did there tokai.. great stuff..

betasoft

06-12-2008, 07:03 PM

i am glad to see you back :) nice work and especialy render and lights :)

... almost a full year since my last entry. Before it actually becomes a full year I decided to have some fun in Cinema4D again for a change. :xx:

The single seat chair didn't made it to the picture, because it didn't fit visually (my original idea was different), so you only can see it as wireframe. Just imagine it looks like the two seater chair in the picture.

Ok, now dropping off again (hopefully not for almost a full year again :roll: )

Here is my second entry into the challenge. Hope you all like it.
Made in 3DS Max 9
Modeling time: 43 minutes
Texturing time: ~30 minutes or so
Rendering time: 27 seconds

vladoportos

07-12-2008, 10:54 AM

One simple chair from me... got older version of modo 301 now so it don't crash as much from crash every minute to crash every 30 minutes is not bad :roll:

So I found this on google images as a chair and I love the design... easy modeling... just frame, inside rib which were cloned and scaled..., legs holder also copy and scale... and legs they are made by tube in modo ( you can draw the tubes free hand.. something like making renderable spline in max... )

Modeling: under 45 minutes ( been watching SG-Atlantis at the same time and was kind in 3/4 when I finished )
Rendering: under 1 min
Soft: Modo 301, PS

vladoportos

07-12-2008, 01:25 PM

Another one from me... quick one and not so good one :cry: but anyway here it is..

Been fooling around with sculpting tools too long and run out of time :cry:

Rendering: 3min
Soft: Modo 301, PS

Medusa

07-12-2008, 06:12 PM

SR_6274: Thanx, glad you like it. You think it's uncomfortable? Freespace said the opposite :haha:.

ClassicGamer: Wow, how long did it take to write all those comments? Thank you very much. I couldn't participate in the last SMC because I was pretty busy, but I watched its "evolution" :)

Tokai: Damn, that couch looks great!

Here's my second entry:

2135

07-12-2008, 06:32 PM

I'm glad to see someone else watches stargate while they model...

Medusa

07-12-2008, 06:43 PM

I'm glad to see someone else watches stargate while they model...

Hello 2135, are you talking about my chair? 'cause I haven't watched Stargate in a long time :).

2135

07-12-2008, 07:43 PM

I was actually talking about vladoportos. He said he was watching SG:A while he was modeling. I do like your chair though. Although, I am slightly creeped out by it. ^_^ It looks very cool though. The joint at the shoulder seems a little odd. That could just be the lighting though.

Medusa

07-12-2008, 07:57 PM

Ooops! I thought you were talking about me because your post was right after mine :).

Regarding the chair... some parts look weird because I haven't planned the overall shape for it when I started and the result is that I ran out of time before fixing the mistakes. Lesson learned! Anyway... I still wanted to share my idea with you :D.

vladoportos

07-12-2008, 10:01 PM

Yeah I love SG and SG:A, I usually watch it during modeling.... well more listen to it during it... I need some voices in background :)

ma.ku

08-12-2008, 09:33 AM

Hello,
here is my (very) first entry.

ClassicGamer-3DT

08-12-2008, 09:47 AM

A warm welcome to the forums.

Fantastic first entry, great texture work, great clean modelling and great detailing with Zbrush.

I look forward to seeing more from you in this and future SMC's

hammering3D

08-12-2008, 11:42 AM

So here goes.

Post #12 - hammering3D

Modelling - Brilliantly constructed chair, deceivingly complex actually, I tried this style of chair myself and came out about the same time frame as yourself, the curvature and shapes created look perfect, nicely quad modelled too.

Texturing & Rendering - Beautiful wood material, love the subtle reflections on it too, I like the fact that you've added a chair fallen over to give more views of the chair aswell. The lighting is subtle yet effective and nice shadows also. A great entry.

Post #37 - hammering3D

Modelling - Woah Woah Woah, Wow! what an entry, this looks so simple and yet once mesh smoothed it transforms into a superb model, this just rocks, it's so good.

Texturing & Rendering - And wow the texture work on here is outstanding, I really like both versions of texture you've displayed here. It really works very very well. And of course superb lighting, I love this entry, it's fantastic.

Post #91 - hammering3D

Modelling - You're 3rd entry, this I have to say is my favourtie entry so far from yourself. The little detailing on this such as the side screws looks beautifully done.

Thank U for taking time and comment to all peoples entry's, it take time and effort and I appreciated it very much.
Thank U for appreciating my entry's.

At my first entry I take so much time, cause many times I finis the model more faster than 60 min, but because I have time left, I don't stop modeling and I continue and make finals modification, but some time I just move vertex in left then move it back and so on and time fly :):roll:

About lighting, all models where render in same scene but at first 2 entry's I didn't use an plane under models to render more fast and then render the shadow in scan line and compose it in PS :crazy:

A the last model I render the shadow on the plane direct in vray and it look much much better.

Abut the textures and materials, like I said in other post I use materials from http://www.vray-materials.de, I like materials from there, I just get rid of displacement maps, and lower the settings for faster renders, and make tweekings to suit my needs, and because maps are tiables, I just use uvw map, I don't unwrap the model cause I am lazzy :)

:wave:

ma.ku

08-12-2008, 12:44 PM

Hi ClassicGamer-3DT,

many thanks for receiving me so cordially. At first i have make excuses for my bad english (but I will improve :-) ). I´m shure we can understand us correctly.

All the works i´ve seen here are grandiose. Great people here!!!

I am pleased about the future exchange with you all.

Many greetings,
Martin

3Dvirus

08-12-2008, 03:09 PM

Hi guys...nothing fancy from me...just a little practice model,i'm starting to get rusty :).It's not an original model,found a picture while googleing.

Darchand

08-12-2008, 06:38 PM

ClassicGamer-3DT and SR_6274, you are both crazy. I enjoy being able to give people comments and I have done mass comments before and I would like to for this one to but there are so many entries.

Oh and here is one more.

Allegro

08-12-2008, 09:18 PM

Been a while since I've had any time to spare, but here's an entry from me!

Some really amazing entries in this fortnights challenge.
I found some time between playing Crysis to model an entry :o A simple Rocking Chair designed almost completely with splines and then converted to an Editable Poly for final modifications.

Entry: Rocking Chair
Program: 3D Studio Max
Modelling Time: 60mins

Neil_F01

09-12-2008, 01:30 PM

great entry there darkboost.. impressive stuff...

anyway can't be bothered to comment on all.. (no offence intended).. but the following list really stuck out in my mind as great entries.. (apologies if you not mentioned) i'll try and put them in order of appearance

$imon -- nice effort there
Bikernut - Prefered the first entry but both are nice clean models
Kare - You've done so many i dont know which one is which,, but loved the Barcelona Chair :D
H2O-3DT - Brilliant model, great render
Daye -- great stuff..
NextOne - again nice and clean
Hammering3D -- Love the 3 piece suite.. top notch.. :D
Adroit.jrk -- 3rd entry.. its like something out of a sci-fi film.. great.
tokia -- unbelieveable how detailed it is.. love it.. :D
Vladoporots -- a few small glitches in the models.. but nevertheless great stuff..
Darkboost -- see above comment.. :D

vladoportos

09-12-2008, 07:38 PM

Vladoporots -- a few small glitches in the models.. but nevertheless great stuff..

Heheh thanks... they are not really a glitches in mesh... it just look strange cause, it started as low poly than I switched to smoothed mode and rain destruction on it with sculpting tools so after I switched back to normal mode that mesh look kind of ugly :crazy:

hammering3D

09-12-2008, 07:59 PM

Hammering3D -- Love the 3 piece suite.. top notch.. :D

:wave: thank u man

vladoportos

09-12-2008, 10:10 PM

Last one from me before I go sleep :xx:

This one is inspired by one chair I seen on google... something like Splash chair... cant remember the name...

Modeling very easy... just base made out of "Soild Sketch" something like zSphere in Zbrush I think... and than just push, smooth, bend with sculpting tools...

To be honest it is one ugly chair but I wish I had it at home... just to freak out guests :crazy:

Modeling: not more than 40 min ( SG-Atlantis was under attack by Wraith so one eye on movie and one eye on modo :roll: )
Soft: Modo 301, PS

DarkBoost

10-12-2008, 05:03 AM

Neil_F01 | Thanks for the kind words. Where is your entry this fortnight?

justus_jonas

10-12-2008, 07:56 AM

Hey CG: Top notch comments!!! Really helpfull to get such a detailed feedback from one of the judges. Thanks a lot!
Cheers

Adroit.jrk

10-12-2008, 10:32 AM

Adroit.jrk -- 3rd entry.. its like something out of a sci-fi film.. great.
thanks

ClassicGamer-3DT

10-12-2008, 11:25 AM

Hey CG: Top notch comments!!! Really helpfull to get such a detailed feedback from one of the judges. Thanks a lot!
Cheers

My pleasure :wave:

undivided809

10-12-2008, 12:17 PM

Awesome entries guys! Here's my shot at it. :) i hope you like it.

tokai

10-12-2008, 02:37 PM

A second entry, because I was in the mood for it (probably wouldn't have done it, if I had knew how long it all took together; I never work on a model only (that's just waste of time), but always with a whole picture in mind. Also I experimented a bit more with GI indoor light setup and ended up having a night without sleep). :crazy:

In the scene I try to catch the spirit of 'Streamline Moderne'/ late 'Art Deco'.

regards,
tokai

ClassicGamer-3DT

10-12-2008, 03:12 PM

Some beautiful entries coming in guys, really inspiring work, i love the newest two by vladoportos & undivided809 there are top notch entries. :dance:

And well....... quite simply tokai...............................SUPERB! that night's sleep was worth it because wow! this is just brilliant, very good accurate and clean modelling, gorgeous environment and lighting to compliment the excellent style of chair(s).

Very good work, work to be proud of.

Kind Regards

CG.

rocneasta-3DT

10-12-2008, 05:17 PM

once when i get the knowledge to master the materials/reneder/lighting i'll make some models worth presenting

but just to be in the loop of things he's an Extra fast & simple model of a traditional chair which is really unstable, about 20-30 cm in height (average 10 inches) and is easy to make so that's why you can still find these in small villages...

i hope that i understand your post correctly. In this case im telling you: EVERY result is worth to presenting.

At my beginning in 3D i posted a many stuff in forums and get great tips from the professionals what on my scenes can be improved. That was truely very important, in order to extend my abilities.

I find the stool looks good!

regards,
Martin

rocneasta-3DT

10-12-2008, 05:55 PM

Thank you for a pat on the shoulder and for comforting words; but it's just that i taught Acad for 4 years on my college to younger generations, and i grew accustomed to it. I made numerous models and with the new versions modeling is not that hard and it expanded it's spectrum lately. But when it comes to making that solid into a picture that can appeal to the masses and to the professionals it lacks and it's so far it's nearly impossible to find good and suitable literature about materials/render/lighting to get the effect you guys are producing daily.

When thinking of ditching it and making it from scratch in 3dmax, maya, bryce or some other 3d program, i would fail in time consumption, and if i were to export models from cad to another 3d program just to render and apply the materials most of the people i spoke to found it to be a problem.

But this is not the topic for this, and i hope to be able to contribute in any way. Hopefully it's not in vain :) perhaps it will remind most of you lads to the days you were beginning and it would bring some good old memories

vladoportos

10-12-2008, 06:02 PM

Thank you for a pat on the shoulder and for comforting words; but it's just that i taught Acad for 4 years on my college to younger generations, and i grew accustomed to it. I made numerous models and with the new versions modeling is not that hard and it expanded it's spectrum lately. But when it comes to making that solid into a picture that can appeal to the masses and to the professionals it lacks and it's so far it's nearly impossible to find good and suitable literature about materials/render/lighting to get the effect you guys are producing daily.

When thinking of ditching it and making it from scratch in 3dmax, maya, bryce or some other 3d program, i would fail in time consumption, and if i were to export models from cad to another 3d program just to render and apply the materials most of the people i spoke to found it to be a problem.

But this is not the topic for this, and i hope to be able to contribute in any way. Hopefully it's not in vain :) perhaps it will remind most of you lads to the days you were beginning and it would bring some good old memories

I personally recommend for you to look at Rhino ( my favorite ) or Catia... it is nice transition from CAD to 3D package with some better render capability i found Rhino very similar to CAD but there is Vray render for it, or other thing is Maxwell render as stand alone... but I have no idea if it is possible to export from CAD to Maxwell but it should be possible, I think is better to check google :wave:

Darchand

10-12-2008, 06:55 PM

I would like to spend some more time working on the environment and lighting of this one. This is an old swing back at my parents home.

Old_Nick

10-12-2008, 07:06 PM

tokai : Perfect entry, really good work on that render.

Darchand

10-12-2008, 07:33 PM

I wanted to do one last one, other than this one. I don't know why no one else thought of it but a toilet was needed in this comp. I would do it but I don't have the time :(

PAQUITO

10-12-2008, 07:38 PM

Here is mine. nothing fancy, just a stylized modern chair. :)

Oltskul

10-12-2008, 08:59 PM

last moment:
prety random shape :D129343

Oltskul

10-12-2008, 09:00 PM

is it in time?

Darchand

10-12-2008, 09:02 PM

is it in time?

Time hasn't been called yet so...

Yes

Allegro

10-12-2008, 09:12 PM

is it in time?

and I thought my chair was abstract :dance:

rocneasta-3DT

10-12-2008, 09:38 PM

Originally Posted by Allegro
and I thought my chair was abstract

at least his chair can cause some high velocity damage uopn impact

ClassicGamer-3DT

10-12-2008, 11:00 PM

OK this challenge is now over, the next one is up and running.

Thanks for the entries on this one guys, let's hope the next one is just as popular or even better :dance:

Kind Regards

CG. :wave:

Neil_F01

11-12-2008, 09:13 AM

Neil_F01 | Thanks for the kind words. Where is your entry this fortnight?

well i'd like to say that i was busy or somehting along those line.. i just didn't get inspired by chairs this time around.. i thought about a blowup inflatable chair.. but lost motivation..

but next comp should be up and runnng soon... so should be in on that..

The 1st place winners can get in contact with jo@3dtotal.com and supply their contact details which CD they would
like and which weeks challenge they were winners of we'll get your prizes out as quickly as possible.
Be sure to post a link to this page to Jo to show what challenge you've won!

Hey cg - you are on judging fire he? Congrats to the winners. well done.

justus_jonas

13-03-2009, 03:20 PM

Congrats to the winners. Well deserved.
Great judging-job guys.
Cheers

DarkBoost

13-03-2009, 09:32 PM

@vladoportos... Congratulations man nice win!

Thanks for the 3rd place :cool:

vladoportos

13-03-2009, 09:46 PM

Oh man, thanks a lot... This definitely made my day, lately I had lots of work cause I study new language ( Japanese ) so school is hard and not much time for 3D but I try to find some time to participate more ;)