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I have a div which contains a list. This list contains multiple drop-down elements. When the drop-down elements towards the bottom of the list are selected, the list expands in size to accommodate for these new elements. However, these elements are also hidden unless the user scrolls down to click on them. The preferred solution would be having the drop-down elements appear above all others on the list. However, attempting to do this through z-indexing and absolute/relative positioning doesn't appear to work no matter what combination I attempt. Is there any fix to this problem that I am missing?

A solution I am considering is using javascript to generate a similar drop-down menu above all the other divs. Unfortunately, I am not sure on how to begin doing this. If anyone has any ideas on how, please let me know.

I'm having a problem, i want to check the routes just after the state of my application let it happen, i have that state saved on Redux and i want before any history.push() to check if the state of the application could allow it and do the change of route or not.

I have tried Prompt but that still let the users the decision of proceed or not. I want to forbidden it at all.

I was thinking about changing the definition of history push since it's defined in its self contained file:

So I have a reducer that has 50% of the data in common between the client side and server side, but then client has some keys and server side has some others.

For the time being the unused keys are left as the default, but feels weird.

I also use typescript and I was thinking to have 2 type states for the reducer: StateClient, StateServer. But then all the selectors will need to handle different States, will get tricky. Any other better way to organise this?

I'm doing a game where some actions are sent by websockets and the state of the game has to be kept both on client and server side.

I'm trying to dispatch an action after other two actions were dispatched AND the state was changed because of those actions. I've read about redux-saga but I'm really looking forward to do it without it if possible (currently we're using redux-thunk).