Absorption shield

Absorption shields refers to the game mechanic which grants temporary health to a champion for some time. These shields absorb a set amount of damage before it disappears, whether because it reached its capacity of damage absorption or because its duration ran out. It is marked by an extra white bar in the champion's health bar.

目录

Absorption shields are classified by the type of damage they absorb. Most of them absorb all types of damage, including true damage. Magic shields absorb only magic damage, so physical and true damage will just ignore the shield.

All absorption shields take the champion's resistances on account when receiving damage to the temporary health. [TESTED]

Spell shields, which allow to completely block the effect of one single ability, are not considered a type of absorption shields.

Some "shields" such as 蕾欧娜的Eclipse grant armor, magic resistance or damage reduction when activated, but as these don't give any "temporary health" they are not considered absorption shields.

Note: Only the shield effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

布里茨的Mana BarrierMana Barrier creates a shield to protect him for damage equal to 50% of his current mana for up to 10 seconds. This happens when his health falls below 20% and has a cooldown of 1 minute after it activates for it to be available again.

黛安娜的Pale Cascade shields herself from up to 55 / 80 / 105 / 130 / 155 (+40% AP) damage. If all three spheres are triggered, the shield is refreshed.

拉克丝的Prismatic BarrierPrismatic Barrier throws her wand to a target location and back protecting herself and any champions it touches them from 80 / 105 / 130 / 155 / 180 (+35% AP) damage for up to 3 seconds. The shield refreshes if the champion is touched again by the wand.

墨菲特的Granite ShieldGranite Shield passively shields him with a layer of rock which absorbs damage equal to 10% of his maximum health. If Malphite has not been hit for 10 seconds, this effect recharges.

莫德凯撒的Iron Man passively gives him a temporary shield equal to 35% of the damage dealt from his abilities, absorbing incoming damage. Shield strength is capped at 90 + (30 × level) and shield generation is half effective against minions and monster. Shield decays at 3% per second.

慎的Stand United places a shield on an allied champion that will protect them from 250 / 550 / 850 (+150% AP) for up to 5 seconds.

赛恩的Death's Caress surrounds himself with a shield which absorbs 100 / 150 / 200 / 250 / 300 (+90% AP) damage for up to 10 seconds. You can deactivate it after 4 seconds or it will destroy by itself after 10 seconds if not destroyed before hand. It deals damage when deactivated.

Hexdrinker: Unique Passive - Lifeline: If you would take magic damage which would leave you at less than 30% of your maximum health, you first gain a shield which absorbs 250 magic damage for 5 seconds. 60 second cooldown.25 attack damage, 25 magic resistance. 1350 gold.

Maw of Malmortius: Unique Passive - Lifeline: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 400 magic damage for 5 seconds. 60 second cooldown. 55 attack damage, 36 magic resistance. Unique Passive: +1 Attack Damage for every 2.5% health missing. 3200 gold.