Generally, data is broadcasted through high downlink channel capacity. The capacity of this channel is very large when compared to the uplink channel capacity. This method is best suited for mobile computing environment. Here the server continuously broadcast and the client listens and downloads the required data. In this scenario, when the client requests the required data, it should be able to access within a minimum time. So, the primary goal of mobile computing is to achieve minimum access time. This paper discusses various research concepts where the readers can proceed with the research work.

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