FEATURED: Hangman RSS by Finger Arts Games - Play Hangman with real-time news!

If you have an iPhone or iPod touch, chances are, you've played at least one of Appy Entertainment's innovative apps - or at least heard about them. Serving pizzas to hungry undead customers, punching opponents with customized faces (using an enemy's picture is especially satisfying), drawing tunes with your finger - they all sound extremely fun, right? We have the following codes to give away:

"I'm really excited for this project. Tulipdancer, Princess of Unicorns, is a character that really connects with our core iPhone audience and adds to the iconic line-up of the Seremeres brand,"says Kai Hutchence, Seremere's Chief Creative Officer and developer of the Tulipdancer character. Seeing a big future for the IP he explained "I think we'll really see a deep connection with the character when people play through the story."

Beyond iconic character design PTMLHA revolutionizes adventure gaming with a focus on emotion. Multiple characters are managed through the "Our Special Friendship" system highlighting dynamic ability and action linking between party members. As well spell-casting is done through the "True Feelings" system that allows characters to explore their character's emotions and ambitions as a source of power for their magical powers. "We feel it's important to shift the dynamic in video gaming and provide a way forward to more personal, existential storytelling, and the focus on exploring feelings and relationships in PTMLHA I think will be remembered for years to come as a truly influential development" Kai mused.

The project is promising a great future for Seremeres games, massively expanding their potential audience by being their first release on XBox Live. "We're thrilled to finally have a product on the system and we're sure that our core iPhone audience and our new fans-to-be on XBox Live will really latch on to this heartwarming adventure about discovering the meaning of true friendship," exclaimed company CEO Serena Samborski. Princess Tulipdancer: Magic Love Harmony Adventure has begun its final production cycle as is expected out in Fall 2010.

Seremeres Games is a small independent game development company based in London Ontario. Started by two game professionals wanting to pursue their own game ideas and without the influence of outside investors, Seremeres Games is committed to producing compelling quality games. Their philosophy is outlined here: http://games.seremeres.com/?page_id=2. They released their first game, SpinPuzzle for the iPhone and iPod Touch in February 2010 and are looking for a mid-2010 release date for the first episode of their flagship episodic action-RPG Ruby Rust.

The thrilling bloodthirsty-combat shoot'em up was just submitted to the App Store

~Gamers Beware~

Storyline:

After his bride is murdered by a vampire, Vincent, (a dangerous hunter for a secret organization) sets out for revenge against the monster that killed his wife. Poisoned by hatred and driven by rage, Vincent wages war on the plague of vampires that has infested and destroyed all that was good in the world.

Game Features:

- Take control of Vincent in the most intense survival horror ever to hit the iPhone and iPod touch.

What's good: Since the success of casual gaming phenomenon Diner Dash on the PC, game developers have been churning out hundreds of titles that utilize the same concept across a variety of platforms. The iPhone, of course, is no exception, and after playing through dozens of apps in this genre, we can confidently say that Crazy Carpenter's G.Blacksmith tops the list in terms of innovation and art design.

The game looks nothing like traditional time management games, which are usually shop-based progressive stories with colorful illustrations more suited for female players. Instead, the entire app is rendered in shades of olive and army green, making for a unique and visually pleasing experience. Meanwhile, the characters and animations are detailed and excellently done in a fun cartoon style, and coupled with upbeat yet somewhat mysterious background soundtracks, G.Blacksmith manages to strike a perfect balance between elements that makes it appealing to gamers of all types and ages.

The gameplay itself is complex and fast-paced, as it should be. You are a goblin, and, shrewd as you are, you venture to make a living out of digging for treasure to be sold to various customers. Starting with a simple underground mining camp with only a single drill, a voracious troll useful for disposing unwanted goods, and a straightforward processing machine to turn items into more refined products, you slowly expand your business as you serve customer orders as fast as you can to earn the required amount in order to unlock the next level. Find rough-hewn obsidian, lapis lazuli, pyrite, and crystals, then turn them into an assortment of tools and weapons items that include shurikens, spears, lances, shields, helmets, and breastplates. As you progress, your machines likewise become more powerful and efficient, giving you the ability to mine more gems at once as well as create new and more expensive items for sale. You will also get a storeroom to stock goods, a siesta room for quick naps, engraving equipment to produce high-quality jewlery, and a makeshift barbecue grill to cook rats and keep customers happy in order to stay on top of the increasingly hectic and complicated demands.

After every level set, a mini game needs to be successfully completed in order to move on. Your mission here is simple: stop thieves from stealing your hard-earned gold by throwing your weapons at them before they get too close. Many of these dishonest characters sport head or body shields, so it's up to you to quickly spot and target their weak spots.

With so many things to manage, players need to be quick and coordinated. Dally or make too many incorrect moves and unhappy customers will give you fewer tips or eventually storm away in anger. On the other hand, planning carefully and serving orders in chains earns you combos and more points to boost your score, which is a necessity if you want to hit the expert mark after a hard day's work. Apart from all that, there are tons of features and surprises packed into the game, but we'll let you discover them on your own. This polished content-packed title is currently priced at $ 2.99 on the iTunes AppStore, and we're positive you won't regret it if you check it out.

Suggestions for improvement: One major thing we found missing that's basic to all time management games is a status bar of some sort to show players customer happiness and the rate at which it declines. The way items are stored and/or retrieved from the storeroom is also rather confusing, which results in a moderate amount of unintended action that sets players back.

Breathe Carolina And blessthefall Latest Bands Featured By Tune Runner

Fearless Records is the latest music partner to join micropublisher Appy Entertainment to use the new iPhone game, Tune Runner, as a discovery platform for promoting new music and bands.

Starting today, "Hey Baby, Here's That Song You Wanted" by blessthefall, and "Hello Fascination" from Breathe Carolina are featured atop Tune Runner's Hot List. "Part of the joy of Tune Runner comes from discovering new music through our Hot Tunes list, where we feature tracks from exceptional bands we know our players will love," said Appy Entertainment CEO Chris Ulm. "These songs aren't just great Tune Runner levels -- these are great tracks, and we're pleased to showcase this music to the hundreds of thousands of fans playing Tune Runner."

Released last month for Apple's iPhone and iPod touch, Tune Runner is the musical shape-drawing game where every song you own creates a unique game level. The game has been downloaded over 200,000 times, and thousands of fans around the world have posted their scores for songs by artists across the musical spectrum, from contemporary pop hits to classic rock.

"Fearless Records is very excited to work with Tune Runner," said Nate Matzelle of Fearless Records. "Music applications are such an important part of music discovery because they bring a new level of interactivity to the fan and we feel Tune Runner is just that."

"Tune Runner is a different kind of music game, one where players can experience levels created from any song they own," said Paul O'Connor, Brand Director for Appy Entertainment. "Appy is an independent game developer, and we've found kindred spirits with Fearless Records. We're proud that fresh and original artists like blessthefall and Breathe Carolina have chosen Tune Runner as the vehicle to bring their music to interactive life on the iPhone."

Breathe Carolina got their start recording tracks on Apple's GarageBand in their Denver, CO home before gaining nine million plays of their music on MySpace, setting the stage for their debut album, "It's Classy, Not Classic," in 2008. Their song for Tune Runner -- "Hello Fascination," is the title cut from their latest album, and the band is presently on a North American tour that will see them play three dozen cities before the summer is through.

blessthefall is a Phoenix, Arizona post-hardcore band that's bootstrapped themselves from selling out hometown shows to touring Canada and the United States, playing cuts like "Hey Baby, Here's That Song You Wanted" from their new album from Fearless Records, "Witness." blessthefall is a scrappy and forward-looking band that has endured internal repairs and come out stronger for the experience, and represents the kind of startup spirit exhibited by Appy Entertainment, a new developer entering their second year in the iPhone app marketplace.

"We always dreamed that Tune Runner would be more than a game -- that it would be a way for people to connect with music in a new way, and to discover new bands and new music to change their lives in fundamental ways," said Appy Project Director Emmanuel Valdez. "Now that dream is becoming a reality. With bands like Breathe Carolina and blessthefall getting on board Tune Runner, we're just getting started on an amazing trip, and there's no telling where it will lead."

About Tune Runner

Tune Runner is the musical shape-drawing game for your iPhone, iPad, and iPod touch. Turn any music you already own into a Tune Runner level -- there are no additional tracks to buy. Post scores to worldwide leader boards and send musical challenges to friends. Tune Runner is a free download on Apple's iTunes App Store.

About Appy Entertainment

Appy Entertainment, Inc. makes games as personal as your iPhone, iPod touch, and iPad. Founded on Halloween in 2008, Appy's first four original games -- Appy Newz, FaceFighter, Zombie Pizza, and Tune Runner -- have been downloaded over three million times.

What's good: If you played the fun casual game Knights Onrush published by Chillingo in June of last year, you will no doubt recall the sheer fun of flicking little knights to their death. But imagine using a similar concept and replacing it with a much more interesting theme - one where it's always nighttime and zombies are out to get you.

Coming at your little house right and left, these hordes of hungry undead are deathly committed to one single goal: to break down your walls and eat you alive. There's your average Zombie Joe who moves at a normal pace and possesses no special abilities, screeching Zombie Lucy with her incredible speed, gun-wielding sharpshooter Zombie Tom, bomb-clutching ex-Redneck Zombie Dewey, and more. They sound horrifying, but if there's one thing that can defeat them, it's your finger. There's not much time to lose though, so swipe, flick, drag, and tap at the screen as quickly and accurately as you can to send these invaders flying all over the place before they get too close to your doors and windows.

When you make a kill, you'll earn stars that you can use (in accumulated quantities) to buy house and weapon upgrades, and you'll also periodically get cool items to use against your foes, including stones, rifles, mine blasts, grenades, giant concrete blocks, and huge wrecking balls. Apart from utilizing these awesome tools to blast, sweep, shoot, rip, and tear zombies into bloody pieces, you can also freeze them into stiff ice statues or burn them to a crisp. Use defenses in combination and discover effective killing techniques as you progress through thirty one nights of horror and humor filled scenarios.

Apart from Campaign, there's a fun Sandbox mode where you get to pick the zombie line-up, the number of groups that rush at you, and the type of weapon you want to experiment with. An unlockable endless mode is also available for those who are curious to know just how long they are able to survive against continuously approaching mind-eating minions of evil. Needless to say, ZombieSmash promises long hours of intense action that expertly combines elements of tower defense and god game genres. Add to that an amazing original soundtrack, great graphics, and realistic physics, and you've got yourself a real winner. If you don't believe us, why don't you check it out for yourself?

Suggestions for improvement: Campaign mode could use more levels, and we'd love to see more scenarios as well as new zombies and items.