im rebuilding my fire tao (tro-warr-fire) from full mag attack no defense (only mag att and mstrike in jang) to regular build in jang (m att-immu-hp)
my mag att 53.5k (399BP with mentor on 398 without)
i was full spg now i use 6 STG (and ive another +12 cap with 2stg for reach 8 stg )
my wichery only lev 4 but 6 stg more more better than full spg (consider that my hp still low because 1,5 stage of jang still epic mstrike)
btw how u can fight against WW with unlimited revenge tail? i tought that it worked only against p att but since he reflect up to 22k is impossible for stg tao (and even full spg its hard to deal 22k without strike)

It lasts for 5 seconds and has a cooldown + most WW i play against don't activate it whenever possible because they think they can kill me lol

also when you hit vs revenge tail you both get points i believe so you don't really fall that far behind

Quote:

Originally Posted by USER1_74

another question : how it work witchery with fire curse blue rune?
i mean : i will hit 15k including the fire curse damage or 15k + the extra damage deal by fire curse (fixed 3k for 1 target that become 5k)?

you will cap at 15k dmg but with FOH skill you will add extra dmg 15k + (blue rune)

same with flame lotus, it caps at 40k dmg + (blue rune) on top ( so mine does 40k +10k = 50k dmg haha)

You can build a Firetao Team, yet they have no kill potential ... so your building around a "point team" which can easily lose against a kill potential Team.

About the thing with Macro Potting... TQ can resolve the issue with macro potting... they have to lower the damage taken in the game. As Matches Would be over within 3-5 sec... Any low pinged Player can do easily 2-3 hits within 4-5 sec ...