"Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet.. You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."

- 3DS version will include a feature that "acts as a separate mode from the standard versus play."
- character customization will alter character performance, though in what way is still unclear
- currently considering customizations from the 3DS versions to be brought over to the Wii U version

Not everyone spoils the cutscenes via Youtube or NicoNico video or whatever.

Cutscenes weren't a "reward" for playing SSE, they were part of the story. I liked Subspace having a story and connecting the characters. I watched the cutscenes IN-GAME. I am extremely bummed because of how stupid the reasoning behind this is.

OH, PEOPLE SPOIL THEMSELVES, SO I DECIDED TO NOT HAVE A STORY. So I guess all games should get rid of the cutscenes since people spoil them?

Also "considering customizations to be brought over from 3DS to Wii U".

If they aren't, then why are we using the same roster again? I thought that was a huge part of it? Having that compatibility for a useless addition nobody's going to use?

It wasn't because of the cutscenes. It was because Subspace Emissary was literally an entirely different game. The physics and engine were NOT the same as the main game and it had to accomodate for the stickers and various other changes. It was because it was designed to work like an adventure game as opposed to a party fighter.

I'm kind of disapointed. I thought SSE was okay, but the cut scenes are one of my favorite parts of Brawl. We can see Nintendo characters interacting with each other in epic, cool, or sometimes even funny ways. I hope they at least have individual cutscenes introducing characters. Like the one they had for Wii Fit Trainer, just with the rest of the characters.

I personally enjoyed the cutscenes, no other game would u ever see all those characters interact in that form.

The internet thing just seems like a lame excuse not to include them, as you would be naive to think if you were developing Brawl (in the era that we live in) and not expect someone to upload them lol. I feel like they are just opting to not include them not for the internet reasoning, but to cut development time down, to get the game out sooner.

Why not just say, "We want to put those sorts of resources into creating new game content such as characters and stages?"

That at least doesn't make your company (which already has a reputation for this) sound like they're baffled as to what this MYSTICAL thing called..."THE INTERNET"...is.

In seriousness, I do like Sakurai a lot, and I usually agree with his ideas, but this idea that cutscenes become pointless if they're also online is just odd to me. People uploaded entire playthroughs of KI:Uprising, and did Nintendo get upset abo--...OH WAIT, they did, didn't they? =P Oy.

If Nintendo is wary and confused by the simple act of videos online, it makes me worry for the state of SSB4's online play, which I would very much to NOT suck balls like SSBB's did. That is still my only real disappointment in that game. I loved it quite a lot, but I have no one to play it with in my adult life now, and the online is garbage. So I hope Sakurai and his team actually make it work this time and don't just look at it as an afterthought.

people upload everything on the internet though. Even the whole game walkthrough videos. Well this isn't as stupid as his reasons for brawl having no online scores because he didnt want to hurt peoples feelings.

This seems like a cop-out. Sakurai seems to be making a lot of decisions that just don't make sense. He doesn't want to add many third party characters (Sonic was "an exception last time", but what about Snake?), he's going to "not increase" the number of characters very much (...why?), he doesn't want to have cutscenes with characters interacting (admittedly the ONLY good part of SSE), doesn't want to add costumes (they take away from what makes each character unique? No, just don't give them costumes of other characters!).

I am beyond excited for this game, but I just wish I could sit down with the man and talk some sense.

I'm sorry, but that is the dumbest fucking excuse to not include something in your game, of all time.

I love Sakurai, but his logic on just about everything this time around for Smash Bros. honestly seems pretty horrible. What it seems like to me, is that he is very bored doing Smash Bros., doesn't REALLY want to do it anymore, and so thus is trying to come up with ways not to make "more interesting" for GAMERS, but for himself.

And I'm sorry, but being "okay" with the Wii U SB not having ANY kind of Adventure Mode, if I'm hearing/reading correctly? Just dumb.......

P.S. To me, personally, SSE was the best part of Smash Bros., I played through it solo AND with a friend, loved it both times, and the cut scenes were also awesome. That is all.

I could give a crap about a 'story' in Smash Bros. Just make an Adventure Mode similar to Melee's but with stages more like Mushroom Kingdom and the Labyrinth, and make it so there are branching paths. SSE, to me, was a giant waste of time for something not really executed that well (particularly because it just took place in some generic world instead of all of the really cool Nintendo worlds that Smash Bros is supposed to celebrate).

Spend time adding new characters, improving old ones, and creating a great mix of stages, items, and other features. Make Break the Targets fun again, bring back Race to the Finish, and maybe add a few other things. And put some cool, unique Nintendo bosses in the Adventure Mode. Ta-da! Smash Bros.

ModestMr.Green wrote:I could give a crap about a 'story' in Smash Bros. Just make an Adventure Mode similar to Melee's but with stages more like Mushroom Kingdom and the Labyrinth, and make it so there are branching paths. SSE, to me, was a giant waste of time for something not really executed that well (particularly because it just took place in some generic world instead of all of the really cool Nintendo worlds that Smash Bros is supposed to celebrate).

Spend time adding new characters, improving old ones, and creating a great mix of stages, items, and other features. Make Break the Targets fun again, bring back Race to the Finish, and maybe add a few other things. And put some cool, unique Nintendo bosses in the Adventure Mode. Ta-da! Smash Bros.

I think some modes could be revamped. Like the classic mode introducing some of new events, add bosses, and race to the finish. Event mode felt more fun and challenging in Melee. I always hate All star because of AI and some stage hazards (which were very mean in Brawl). As for extras I will have liked to be able to zoom in on the stickers, and being able to have breakable pieces in stage customization mode.

NeroSuferoth wrote:I don't get it.. Pretty much every comment coming out of this man regarding Smash WiiU/3DS sounds stupid.

The cut scenes were uploaded to the internet? is he for real?

The only game where you could see Nintendo's mascots interacting with each other in some way at least, and he's scratching that because the cutscenes eventually got to the internet.

Seems childish and arrogant of him.

I don't know about childish and arrogant, but definitely out of touch. The only people who would have looked up the videos on the internet, would be people who weren't going to bother playing through the adventure mode anyway.

And to me, the videos never felt like "rewards" for getting through the game, I just thought they were a neat way to tell the story, like little comic book scenes. This new game seriously better still have SOME kind of Adventure Mode, and it better still have some real substance to it, otherwise I'm personally going to be pissed. I get that some people don't seem to care whether or not Smash has a ton of content and single player modes, but I do, and I know a lot of other people really enjoyed it too. The first Smash Bros. was cool, but it got boring fast BECAUSE it really had nothing to keep you coming back solo. Melee actually had that, but it still ran dry pretty quickly. Brawl, on the other hand, had a SH*T-TON of stuff to do solo, and it gave you plenty to play for a long time, not merely just versing people.

NeroSuferoth wrote:I don't get it.. Pretty much every comment coming out of this man regarding Smash WiiU/3DS sounds stupid.

The cut scenes were uploaded to the internet? is he for real?

The only game where you could see Nintendo's mascots interacting with each other in some way at least, and he's scratching that because the cutscenes eventually got to the internet.

Seems childish and arrogant of him.

I don't know about childish and arrogant, but definitely out of touch. The only people who would have looked up the videos on the internet, would be people who weren't going to bother playing through the adventure mode anyway.

And to me, the videos never felt like "rewards" for getting through the game, I just thought they were a neat way to tell the story, like little comic book scenes. This new game seriously better still have SOME kind of Adventure Mode, and it better still have some real substance to it, otherwise I'm personally going to be pissed. I get that some people don't seem to care whether or not Smash has a ton of content and single player modes, but I do, and I know a lot of other people really enjoyed it too. The first Smash Bros. was cool, but it got boring fast BECAUSE it really had nothing to keep you coming back solo. Melee actually had that, but it still ran dry pretty quickly. Brawl, on the other hand, had a SH*T-TON of stuff to do solo, and it gave you plenty to play for a long time, not merely just versing people.

I meant childish because of the reasoning behind his logic, you can also add greedy at that. Based on his comment, I also feel like he didn't put much thought into deciding to do away with the cutscenes and simply shut down any chance of including them.

But I agree with you 100%, this game better have a ton of complemental content to make up for what he's excluding.

Mochlum wrote:Still kind of sounds like Sakurai is choosing what HE wants in the new Smash Bros, not what everyone else wants (more characters, cutscenes, etc.)

Which ironically enough goes against what he has said in past interviews, about his approach to games. He said he doesn't make games he wants to play, he makes games the way he knows the fans want them.