Comentários

Comentado por ricardobchaves

Comentado por nekorius

25h Shannox is soloable as a spriest. I had some trouble at first with Rageface, so I killed it first, then burned Shannox. Casting is enough to heal yourself completely, since the damage you can do alone is way higher on low lvl units. So, after Rageface dies, cast your DoTs and burn Shannox while casting Devouring plague only when necessary. Be aware he gets stronger, so try not go get under 30%. Reminder: After the fight, you'll keep getting damage from Ferida Grotesca for seconds, and receiving lots of damage from the stacks. So heal the heck out of you until it finishes.

Comentários

Comentado por Grizzlynick

It's weird to think that hunters next tier basically takes the head of one of these guys and wears it as a helm.

Comentado por OptimusJ

Indeed weird... We should return to the old ways wearing Murloc's skulls.

Comentado por anubalabeloralon

They should call it Shannox Stalker. No idea why they ditch the **** stalker naming.

Comentado por Fulgorater

Going from the Dungeon Journal, basic Idea is to get Boss to 35-40% or so, kill both pets so they don't see Boss hit 30% and activate their mini-enrage, and you have 30 seconds to burn boss before the adds respawn?

Comentado por Balthus93

Well, he seems to love his dogs alot, almost feeling sorry for him when they die.

Comentado por iamleejn

Any word on whether or not his traps can be used against him and/or his dogs? If the dogs are vulnerable to the crystal prison trap it would provide a good way to prevent the frenzy from triggering.

Comentado por Nethris

Short fight tactics, updated for live

-Dont run in to traps. Kite the dogs in to them. Immolation for damage, crystal for resetting dog buff stacks/resetting tank debuffs.-To reset stacks, keep Shannox/Riplimb separate (~55y) and raid in between. When Shannox throws spear, make sure Riplimb runs in to a crystal trap on the way back to Shannox and youll have enough time to reset stacks on both tanks. Slow Riplimb as well.-Hit Rageface for 30k+ single hit dmg when he uses Face Rage on someone. Immolation trap debuff helps. -Dont get hit by spear or by the spears lava waves.-Kill dogs before Shannox reaches 30%. Probably best start is to zerg Rageface, split on Shannox/Riplimb, then kill Riplimb before 30%.-Burn after dogs die to prevent too many spear stacks.

Heroic: Its all about the tanks and the one breaking Face Rage. Proper kiting of dogs to crystal traps is all thats needed. Actually rather simple for a heroic boss. You might want to have a paladin bubble up and clear out immolation traps if you for some reason end up with them in the wrong places (cant kill dogs anyways).

Comentado por DarkDawn

He has nipples...

Comentado por Koper

test test

Comentado por Ashelia

Testing

Comentado por Tareku

On live servers the three of them are inmune to taunt.

I took this strat from the wow forums, that seems to work well on live servers

1. Start the pull, but put a 55-60 yard separation on Shannox and Riplimb. Exceed 60 yards and they both enrage.

2. Kill Rageface first. The Shannox tank gets hit much harder as a result, but it's easier to deal with that than whatever Rageface will dish out.

3. AFter Ragefce dies, melee go to Shannox while ranged go to Riplimb.

4. When Shannox throws his spear, the Riplimb tank immediately runs towards Shannox. This causes the spear and Riplimb to be 30 yards apart when the spear lands, so Riplimb has to run 30 yards just to get to the spear, then another 60 yards to get back to Shannox. If you can slow Riplimb, or even get him in a crystal trap in the path he takes to run to the spear and back, will give both tanks enough time to lose their debuffs. In the event that the Shannox tank doesn't lose his debuff completely, he should still be able to survive until the next spear throw

5. DPS Shannox down to 35%, then DPS Riplimb down to death, then kill Riplimb, pop Lust and cooldowns, and kill Shannox.

Comentado por Thediss

Tanks are spread out to drop Jagged Tear debuff.The rest pretty much sums the fight up.

Comentado por DarkDawn

His are like SO big.

Comentado por tehcrash

10 min enrage timer on 25 man

Comentado por EmberDione

Shannox doesn't seem to spawn until you have cleared about 25 trash mobs.

He says the line "Yes I smell them too..." When he has spawned. He pats around the main circular path.

Comentado por Dukotar

I wrote this out a few days ago, but then wowhead freaked out & wouldn't let me post, so there may be bits of information that other people have already said:

A few things about engaging the boss:

He spawns after a certain amount of trash has been killed (I don't know the exact details yet, just kill things until the hunter's horn emote has happened 3 times).

He can be tanked anywhere you want, he doesn't leash to any specific area. Make sure you have a large area of trash cleared, you could easily use a lot of space fighting Shannox.

He pats around the main ring road. Watch out for him while clearing trash!

Make sure you're ready to pull when you see him coming, since he takes a looong time to do a full lap of the road, so if you miss pulling him into your trash-free area, you'll be waiting a while.

The tank swapping method is needlessly difficult as neither Shannox or Riplimb can be taunted. How we did it was to have one tank on Riplimb, & one tank on Shannox. When Shannox throws his spear at the ground near riplimb, the riplimb tank needs to move as far away from the rune on the ground (where the spear will land) as possible, making sure to keep within 60 yards of Shannox at all times. Riplimb will fetch Shannox's spear & return it to him. While this is going on, neither will be able to use Ferida Grotesca, since Shannox needs his spear, & Riplimb won't be attacking anyone. Riplimb should be positioned so that he will run over a Crystal Prison Trap on the way to Shannox, freezing him in place for a good 5 seconds. When Riplimb is slowed, he gains Determinação Implacável, which will increase by 5% increments until it reaches 100%, & after he is trapped will gain Desconfiado, meaning he cannot be trapped again for 30 seconds. Shannox should be kited away from Riplimb while he is returning his spear. With any luck, both tanks' stacks should have fallen off by the time Riplimb returns to his tank.We killed Rageface ASAP, as dealing with Rasgar Rosto was more difficult on the healers than sustained increased damage on the boss tank.Other than that, avoid traps; fire. If someone hits a crystal prison trap, break them out. They work like Ice Tombs on Sindragosa.

Comentado por sureshot

Did the strat listed above last night,

1. Start the pull, but put a 55-60 yard separation on Shannox and Riplimb. Exceed 60 yards and they both enrage.

2. Kill Rageface first. The Shannox tank gets hit much harder as a result, but it's easier to deal with that than whatever Rageface will dish out.

3. After Ragefce dies, melee go to Shannox while ranged go to Riplimb.

4. When Shannox throws his spear, the Riplimb tank immediately runs towards Shannox. This causes the spear and Riplimb to be 30 yards apart when the spear lands, so Riplimb has to run 30 yards just to get to the spear, then another 60 yards to get back to Shannox. If you can slow Riplimb, or even get him in a crystal trap in the path he takes to run to the spear and back, will give both tanks enough time to lose their debuffs. In the event that the Shannox tank doesn't lose his debuff completely, he should still be able to survive until the next spear throw

5. DPS Shannox down to 35%, then DPS Riplimb down to death, then kill Riplimb, pop Lust and cooldowns, and kill Shannox.

Worked well, we had to burn Shannox down to 40% instead of 35% due to the fact he went down too fast and would enrage Ripface prior to the puppy dying.

Went well, downed him after 5-6 attempts, only thing that wiped us was too many people getting crystal trapped causing more time in fight which made the healers mana poor. Only issue is the crystal traps are a bit unstable, sometime you get the 2 sec arming to move, other times it popped almost immediately which made it impossible to get away.

But he died and the strat works very well.

Comentado por kerstmangang

focus on something else then xD his badass shoulder maybe

Comentado por killars

Shannox Video Strategy Guide

www.Learntoraid.com has a great guide for Shannox and some of (soon to be ALL of) the other Firelands bosses including Ragnaros! Here's the link for this boss video guide:

There is also a complete 25 Normal / Heroic listing for all T11 bosses in case you are still having trouble with the previous tier of content.

GLHF

Comentado por Sapper123

Just downed him 10 minutes ago. Be aware that Shannox circles the paths in Firelands in a counter-clockwise direction so don't be surprised if you have cleared trash close to Rhyolith and then suddenly have him attack your group from behind like what just happened to us xD

Comentado por Ksynix

Comentado por hakwea

His spawn is triggered based on the amount of "beast" trash you kill. Turtles, scorpions, corehounds etc.

Comentado por Gohei27

A tip if you're having issues with the jagged tear debuff stacking and are concerned with separation anxiety. When Shannox throws his spear towards the Riplimb tank, when avoiding the spear's impact, pull him towards Shannox. This will buy you some extra time since he will now have to run back towards the spear before taking if back to Shannox. Same gimmick can be used when Riplimb is taking the spear back to Shannox, you can pull Shannox in the same direction Riplimb is walking. Helps when Riplimb is getting wary from immolation traps, preventing you from imprisoning him and dropping the stacks easy.

We also got our kill using the strat posted above. However we kept melee on Shannox from the start while having the range dps down Rageface first, then Riplimb. Rageface was dying roughly 65-70% of Shannox's health. While Shannox would be 35-40% when Riplimb was dying. This was consistent with our attempts that went into phase 2.

Comentado por thxyoutoo

Please both boost my rating on wowhead and like the video on youtube if this helps you!

Comentado por diredragon

One tank method used by my group:

We used three heals (pally, disc priest, and druid).

One tank picks up both Shannox and Riplimb. Rageface runs rampant per usual. All ranged stack loosely around an empty area. Dps focuses on burning down Rageface first thing. The tank (being me in this case) will be taking both debuffs but don't panic! You shouldn't get more than 5 stacks if you do this right.

As soon as you (the tank) see Shannox readying to throw his spear, you need to strafe kite around the area the dps and heals are gathered. I say around because when we did a straight line, the healers couldn't keep up. Careful to avoid traps on the way. As soon as he throws the spear, call out for slows. Yup, you heard me. Slows. Riplimb is vulnerable to slows while carrying the spear. Kite Riplimb in a big circle until your stacks fall off, then stop and wait for Shannox to throw the spear again.

Now, if you DO happen to fail at resetting the debuff, just kite Riplimb over a crystal trap to lessen your damage intake.

Rinse and repeat until Rageface goes down. Have a dps call out when Rageface is about to kick the bucket so you can pop a cooldown when he dies. This way your healers have time to pick up the extra damage. Then have melee focus Shannox and ranged focus Riplimb. Make sure the dps STOP damaging Riplimb while he's carrying the spear or else the tank WILL lose aggro. A few dots from the tank will keep the demonic dog happily chasing after his/her flesh.

And then go back to the same routine of stopping and kiting until Shannox reaches 35%. Then massacre Riplimb. Soon as Riplimb is down, use Heroisim/Time Warp and kite to avoid traps. Just avoid the fire on the ground and you should be free and clear to stomp this boss into farming status.

A note, save your cooldowns as much as possible until that last phase and only start using them when Heroisim/Time Warp wears off. Your healers will thank you.

Comentado por Rennegade

We used a very similar strategy, except with two tanks instead of one. (Brief note: we fought him in the area to the left of instance entrance, once you walk down the pathway and kill the Molten Lord and Nagas, that huge area south of the road between entrance and Beth's lair area.).

On the initial pull, have the Main Tank pick up Shannox, have the Off Tank pick up Riplimb. OT should Riplimb a fair distance away from most of the raid to start. All DPS nuke Rageface ASAP. As previous posts have noted, this causes the MT to take more damage, but it is WELL worth the tradeoff. The raid takes minimal damage after Rageface is dead.

Once you get into the swing of things, OT needs to change tactics a bit. In order to reset the stacks of Jagged Tear, you need to be a bit crafty. Find a Crystal Prison trap, and tank Riplimb close to it. As soon as Shannox throws his spear, trap Riplimb in the prison. (His spear always seemed to land near me when I was OT). After you've made sure Riplimb is trapped, run away from Shannox. Don't go nuts and run outside the entire raid and far away from your healers, but far enough so that Riplimb won't get back to you before Jagged Tear wears off. This is very important because this is also how the MT is getting his Jagged Tear reset. This will get easier as the raid goes on, because there will be many more Crystal Prison Traps to find. One thing you have to keep in mind is that you don't want Riplimb to be hitting any Immolation Traps, because he'll gain a buff Wary, which prevents traps for affecting him for 25 seconds.

Quite often Rageface or (hopefully less often :P) a raid member will wander into the Crystal Prison Trap you plan to use, and you have to scramble to get to another one. Thats fine. You've got nothing to really do except find another prison, no DPS are hitting Riplimb, so you don't have to work at all to hold aggro. As a side note, if a raid member does get trapped in a prison, help free him, because you really have nothing better to do.

Once Rageface is down, nuke Shannox down to around 35% hp, then all dps switch back to Riplimb. Continue to trap him in the crystal prison at the appropriate times, because once Shannox gets his second enrage, you don't want the MT to have more than one or two stacks (hopefully zero stacks).

Try to have everyone topped off once Riplimb is about to die, because once he does, things go nuts. Pop Lust, Heroism, TimeWarp, whatever you have. If you're a pally tank, get ready to throw up Divine Guardian , Divine Protection, Guardian of Ancient Kings, Holy Radiance, etc. OT just DPS the hell out of Shannox. This phase can get a little nuts, because you also have to make sure you don't step on traps.

Another note, to help with trap avoidance, MT might want to slowly kite Shannox as the fight goes on, so all the traps don't pile up in one area.

Comentado por GraveDiggerX

Below I have written a guide as well as demonstrate how we did this boss.

Our Group:

2 Tank - | Druid | DK |

3 Healers - | Paladin | Shaman | Priest |

5 DPS - | Warlock | Mage | Hunter | Death Knight | Rogue |

General Boss Information:

In order to get to Shannox, you must clear a large amount of trash all throughout the zone until he finally come out from behind Baleroc's gate. He will then patrol around in a large circle.

It is probably best to clear out the main front area of the zone to have ample room to do this encounter.

---Phase 1:

P1 begins as soon as you engage Shannox. Have one tank pick up Shannox, while the other picks up Riplimb. Rageface will run around the raid at will and cannot be tanked.

All 3 mobs are IMMUNE to taunt.

When you pull, spread Shannox and Riplimb apart due to Shannox's ability Hurl Spear. At this time, he will trow his spear at a random target on the ground after a few seconds, dealing major fire damage and causing fire fissures that erupt after a few seconds. Avoid them. The spear will remain on the ground until Riplimb fetches it for his master.

Now, you want to spread the two apart, because Shannox cannot do Arcing Slash (Which places a stacking Jagged Tear debuff on the tank) without his weapon. Also, while fetching the spear, Riplimb cannot Limb Rip and will not place Jagged Tear on the off tank. It is imperative that the tanks drop their debuffs off periodically.

Along with throwing his spear, Shannox will frequently throw 2 different traps on the ground.

Immolation Trap - A fiery trap launched at a random player... after a few seconds it will activate and deal fire damage and place a DoT on the player. Avoid them. You can kite the dogs through this trap.

Crystal Prison Trap - A crystal trap launched at a random player... after a few seconds it will activate and imprison a player or dog in crystal with ~700k HP. They will remain trapped until the crystal prison is killed.

Don't get hit by these traps. While it is bearable if someone gets hit, do everything you can to try and not get hit.

Finally, the last thing you need to look out for is Rageface. As stated above, he will run around the raid attacking random players. However, periodically, he will cast Face Rage, launching himself onto a random player and raging his face off. To break this off, you need to hit him with a single spell for 30k+ (45k 25m). This CAN be Ice Blocked/Vanish/BoP off, so be ready to use one if needed.

After someone breaks the Face Rage, he will Rage on the player that broke him out. Make sure to heal this person... it's not much.

---Phase 2:

Phase 2 starts as soon as either dog dies or as soon as Shannox hits 30% HP.

Due to the multiple ways to enter P2, you want to make sure all 3 mobs go down evenly.

Once you kill the dogs, Shannox will Frenzy, so don't kill the dogs too early.

As you transition into P2, make sure you use all available CDs to keep the main tank alive. Since he is untauntable, your offtank will not be able to pick him up so have your raid do anything they can to drop aggro.

Make sure you continue to avoid his spear, and keep the tank up.

Once you are settled into this phase, it is just a burn. Pop Bloodlust and bring the hunter down.

Tips:

Don't be a bad and get trapped in a crystal (Like me)

Have your tanks drop their debuffs as much as possible

Don't be bad.

I wish you the best of luck, and feel free to critique my post and ask any questions.

Please uprate if this helped at all!

A link to our video on YouTube is HERE so you can see how it's done. Please rate and subscribe to see our upcoming videos!

Comentado por XSt0n3rX

My guild (which isn't very geared yet) downed Shannox last night after about 8 or 9 attempts. We used the method of killing Rageface right off the bat; afterwards, all the DPS went to Shannox until he got down to about 37-40% health, at which we switched to and killed Riplimb. The second phase was what was difficult for us; it is IMPERATIVE to avoid all traps throughout the whole fight, but ESPECIALLY in the second phase. Losing even one DPS can cost you this fight on 10 man, that's how unforgiving the enrage mechanics are on Shannox.

It's important to note as a rDPS that you not only need to be standing far away from the crystal prison traps, you also need to move around so that it's not in your line of sight when DPSing Rageface. The sooner he can go down, the better, and crystal prison traps greatly infuriate people. If your healers are good, then there's no reason for the crystal prison trap on Rageface.

I can confirm as a Hunter that Deterrence negates the damage Rageface does as well as Magma Rupture, so during the second phase it is very useful to use if you are misplaced for some reason and already have a stack of the debuff.

Comentado por hawke

We downed Shannox in a complete PuG last Thursday. Took us around 10 attemps to do so, and his a really easy encounter.

Like Xst0n3rX, we killed Rageface right off the bat, switch to Shannox until ~35% and then kill Riplimb. Riplimb need to be separated. However, I recommend to trap Rageface whenever it's possible. The traps are there for this purpose, and it's a healer mana sink to NOT do it. We tried both, and as a healer, I can tell you that the fight is WAY easier with the trap, but doable without it. There is just no point not using them tough.

When Riplimb goes to fetch the spear for his master, that's when the kiting began for the tank, to let them have enough time to loose their stack. Pretty easy fight actually. Just make sure to spread out a bit to make sure you can see the traps.

Comentado por Pantyraider

Comentado por Gyaris

Comentado por hobbes365

Rogues are able to disarm both Immolation and Crystal Prison traps, great for dealing with cluttered areas of traps perhaps especially around the tank.

Disarming a trap applies Nervoso preventing the rogue from disarming another trap for 15 seconds.

Comentado por Goldschakal

Dropped a t12 heroic Leg Token (Warrior,Hunter,Shaman) for us.

Edit: Why downrate? I posted it when Leg Tokens wasnt in the loottable.

Comentado por FireKatKid

Sometimes after a bossed based on a class is old news, the class seems to get skills based on that boss. Anyone else hoping Beast Master Hunters will be designed around having two pets now, a frenzy when one or both are killed, and a spear attack that launches your melee weapon with RAP scaling, combined with the melee weapon's dps in the future? Would certainly at least give that stat stick a use.

Comentado por lethargy

If Army of the Dead is active when pulled, Shannox will be chain taunted by the ghouls for the duration that they live and then him and Rageface will ignore the tanks and just murder everyone.

Comentado por Ahroun

I've found it easier to tank Riplimb next to a crystal and kite him over it as soon as you know the spear is coming. Then while he is playing fetch move to the next crystal and wait for him to come back.

This part in particular was helpful. Making absolutely sure Riplimb gets trapped ended up being more important for my group than trying to always have the maximum run distance.

Comentado por Eubanks

For heroic mode, we ignored the dogs from the most part, and had the entire raid on the boss. We had the dog tank keep Riplimb as far away from Shannox as possible without causing the enrage, and had two rogues disarm any fire traps near the boss(this isn't needed, but it can clean the area up and prevent dogs from hitting the wrong trap and getting the debuff where they can't be retrapped for a period of time). An Arcane mage was responsible for damaging Rageface to make him switch targets so he wouldn't kill one person. I don't think the Dogs actually enrage when Shannox gets low like they do on normal, and if they did, we didn't seem to notice, so its really only a decent length, one phase fight.

We went back and forth on which Dog to trap in Crystal Traps, starting with Riplimb I believe and then Rageface, and back and forth throughout the entire fight, which let the Dog tank drop his DoT stack before it got too high every time along with dropping the damage buff off of Riplimb. After Rageface was trapped, everyone needed to make sure they weren't near him so as to make sure his buff fell before he picked and attacked a new target. On a similar note, our Shannox tank kited him around a bit after he threw his spear to prevent him from getting it back as long as possible to have his own DoT stack fall. Tank burst is insanely high at times in the fight; from what we could tell, he can chain an autoattack and the cleave back to back, which is pretty redic if the attack isn't avoided or absorbed.

Anyways, probably one of the biggest things to note is nobody can afford to get hit by a Crystal Trap(any trap really, but Crystals need to be kept unused for the Dogs). People need to pay attention, because having to break someone out of it is a complete waste of damage and is also a waste of a valuable trap to get the Dogs in, which is required to keep their damage manageable for the duration of the fight, so watch your feet basically. Other than that, the biggest part of the fight really comes down to the tanks. Keeping Riplimb as far away from Shannox as possible when he isn't being trapped makes the spear get thrown fairly far away, which makes the Shannox tanks life a lot easier in getting his Rend to fall, and keeps the fire at a pretty big distance from the raid, which lets most of the raid completely ignore it(I remember only having to avoid one ring of fire the entire fight as melee at least).

EDIT:Found out later one thing to note, from what I know there aren't enough traps to alternate trapping the Dogs the entire fight on 10man, so I'm told you have to trap Rageface, and slow Riplimb whenever he goes to grab the spear and give it back to Shannox. If done correctly, there should still be enough time between him grabbing it and giving it to Shannox to let both tanks have their DoTs fall, and I think if you keep him slowed after, enough time to get his damage increasing buff to fall each time as well.

Comentado por armrule

Comentado por margeman2k3

From July 14 Hotfix:Successful attacks on Rageface will now always be critical strikes while he is channeling Face Rage.

Should make him a bit easier.

Comentado por zomg5

is there a possible alternative way of doing this boss encounter as in killing riplimb first then rageface? people may think this is not a great idea but i just want to know if this is possible without failing

Comentado por Okacz

With my guild we easily magane to get to Phase 3 (P1 - kill Rageface, P2 - Shannox to 35%, kill Riplimb, P3 - kill Shannox). However, we find it nearly impossible, thanks to overwhelming tank damage and this nasty 75k on every raid member every time he drives the spear to the ground. Any1 knows a solution to make healers life easier and this fight survivable?

Comentado por menollycaelestrz

Do Shannox, Riplimb and Rageface run around or straight through the Lava Pools?

I ask because we are successfully fighting the boss in the cleared space on the Western side of the zone (between the entrance and the first spiders). If they have to avoid the lava then you can increase Riplimb's run time with the spear by tanking either side of the pools near Baleroc's gate.

1 tank on Riplimb. Make sure to try trap him in Crystal Prison Traps when Shannox throws his spear.

1 tank on Shannox. Moving out of traps and keeping an eye on distance to the offtank with Riplimb.

DPS kill Rageface ASAP, have assigned ppl to crit the 30k+ when he does Face Rage.

Move to boss, get the boss to about 35%-40%.

Kill off Riplimb.

All explode when Riplimb is down, pop TW etc and kite the boss outta traps and don't stand in the fire :)

Good luck to everyone!Also, if you still want to build rep or get a shot at trash epix (rep, at least from the big trash after hitting Honored), then leave Shannox alive while killing/working on other bosses, reset to get trash back or come back some other day and you get some nice extra rep while still killing bosses with nice drops.

Comentado por irobeth

We had great luck last night with Shannox simply kiting him in circles (strafing with Q/E) when Riplimb is trying to return the spear. This deprived Shannox of the spear until the cooldown for the throw was up, at which point he'd just materialize a spear and toss it. It also meant the Riplimb tank had nothing to do for half the encounter, as Riplimb was always trying to return a spear to Shannox or fetching one.

Comentado por zim57398

Something to note for tanks holding Shannox is that he occasionally loves to place Immolation traps under you in rapid succession. If you don't have a boss addon to warn you really keep an eye on your feet at all times, as taking one of those can hurt a lot while the boss is beating on you. It's easily survivable as long as you can a CD ready, but it's something better avoid nonetheless.

Comentado por Agalloch

My two cents about the traps. DO kite Rageface on Immolation traps but NEVER kite Riplimb on it. When a dog steps on a trap, it gets 30 seconds buff that makes it immune to traps.

You want to have Rageface on Immolation traps, because it gives +40% damage buff that helps with releasing its target with one blow.

As Riplimb tank, all I did was kite him clear of traps and tank him close to a Prison Trap. When the boss hurls his spear, simply move him to a prison trap. No need to slow or anything. Your tanks will never go above 4-5 stacks and lose the stack after each spear throw. That's the key to the fight.

Comentado por bluewyvern

Note that the dungeon journal is incorrect regarding the Jagged Tear debuff applied to the tanks. It only lasts 20 seconds on normal but 30 on heroic (the journal indicates 30 on both modes). This means that the strategy of tanking riplimb and shannox as far apart as possible to reset stacks when he throws the spear is significantly harder to pull off on heroic. You need to kite shannox while riplimb is delivering the spear to delay him as much as possible.

Also note on heroic that riplimb can and should be snared, but only the moment that the spear lands and riplimb attempts to get it. Before the spear lands, riplimb is immune to snares, and after it lands, he gets a rapidly stacking buff limiting his minimum movement speed, so you have a limited window of time in which to snare him and keep him snared. Chains of ice is particularly good at this job.

On 10 man heroic the most difficult part of this fight is the beginning. You will have so few crystal traps that you can't afford to miss or make mistakes with any of them or rageface will gain enough damage stacks to start 3 shotting people. If he goes through an immolation trap, ranged do not find the trap in time, riplimb gets trapped, somebody else gets trapped, or rageface refreshes the stacks after leaving the trap (if his target is close enough) then you will almost certainly wipe.

Comentado por social3ngin33rin

easiest fight in the dungeon ^_^

Comentado por TankadinXRogue

Attained my first Shannox kill today as my guild has been a little slow lately with most of our core raiders either on vacation, studying for school and what not .. I play a pally tank .. and I'm curious for those of you tanks that have done Riplimb, did you have a hard time getting the traps to trigger when you ran him over them? It seemed like I had to rerun him over multiple times and then when it didnt matter if he was incased or not he decided to trigger -_- .. Just curious, Thanks!

Comentado por Talvias

When they run over a trap, they get a debuff that makes them immune to triggering traps for a short while. That's what's happening.

Comentado por andymcca

I just wanted to correct some poor linking here. The Immolation Trap has been mis-linked in multiple comments, as well as the boss ability descriptions. This is partly Blizzard's fault for not calling it Face Immolation Trap, or something else not-already-used.

Hope this helps you if you were having trouble getting it to display in your addons!

Comentado por Darththeo

My guild seems to think Shannox is a ranged DPS friendly fight **partly due to the GM being a Mage** ... I see it as not favoring either since their logic is that range can be spread out while Melee is not and thus it is "easier to get Rageface to hit the Immolation trap and avoid crystal." When I pointed out that would also spread out Crystal traps and make it harder for the Riplimb tank to trap Riplimb they ignored it.

I also mentioned that if Ranged isn't paying attention, they could have Rageface hit a crystal trap instead and thus defeat what they are trying to do. Am I wrong in noticing that doesn't favor range over melee?

Comentado por aweus

Just beware, dogs enrages at exactly 30.4% of Shannox HP, not 30.0% as one would assume. The function which checks for this must be rounded from decimals. We wiped today becouse our tank was chipping the boss HP from 31% to 30% very slowly and at 30.4% Riplimb went mad and raped the raid in few seconds.

Comentado por Ravagus

on hard mode when you want as few people to dps rageface as possible, the easiest way to deal with face rage is to have an ele shaman charge up 9 stacks of lightning shield and earth shock rageface when he's channeling. for added dmg have a warlock put CoE on him. i'm in about 269 ilvl equipped and i'm hitting about 55k fulminations. it helps to open with elemental mastery and glyph for unleashed lightning.

Comentado por shakmin

Running 10 man normal, am I the only one who haven't seen Living Ember drop from this guy?

Comentado por BrutalFx

A tip for Death Knights,

Use Anti-magic Shell and run over flame traps to dispose of them, the DoT won't be applied and the trap will disapear. This trick has really cut down on our melee's damage taken. But I haven't tested it for crystal traps yet though.

Comentado por Hanz0

Pro tip: You can stop rageface's doing his special facerage ability while he is jumping, the +100% chance to deal a critical gets activated on him the moment he jumps not when he starts hitting the player meaning you can completely negate the facerage

Pay attention to your DBM and do any kind of instant that deals over 15k normal dmg as crit will make it deal 30k enough for him to stop

Comentado por SimonEddie

is it just me, or does the voice acting of this guy sound like such a blonde?

Comentado por cozzy2002

does anyone know if you can clear the jagged tear with paladin bubble?

Comentado por nater131

Hotfix 9/20Health and damage have been reduced by 15% on both normal and Heroic difficulty.Riplimb's health has been reduced by 15%.Rageface's health has been reduced by 15%.Magma Flare damage and Hurl Spear damage have been reduced by 15% on both difficulties.

Comentado por Vegasboy

so with the hotfix ,can we now just burn the boss and simi trap the dogs?

Comentado por incesterar

On 10 man hcs you dont kill rageface, but rageface will use and ability that is called facerage. He will randomly jump a player and eat on them. This hurt badly so you want 2 people to free the players that are "eaten". When you attack Rageface you will always crit so get a dps that have and ability to crit 30k+.Then you do a macro that is like this:/#showtooltip Starsurge/cast Starsurge (Replace Starsurge with the spell you want to use)

Then do /focus on Rageface.

This is not about maxing your dps for shannox, you always need to save this ability to be able to free someone from facerage.

Comentado por Palapower27

This guy kinda reminds me of a character from the Dark Elf Trilogy (Book 3), Roddy McGristle, what with the two ugly dogs, the scar, and the reputation of being a bounty hunter (or in this case, a hunter).

Also, the name "Riplimb" could be a reference to the end of the third novel, when Bruenor takes a leg off the surviving dog.

Just a thought.

Comentado por tippy7

"Oh, you murderers! Why? Why would you kill such a noble animal? "

"Riplimb! No... no! Oh, you terrible little beasts! How could you?"

I always feel kind of bad killing his dogs. We're killing his pets! That's so harsh. He sounds so upset when they die. Poor Shannox :(

Comentado por GeneralK

just to note. since the nerfed have occured on 4.2 jagged tear no longer poses much problem.

i have tanked this fight purely on shannox and even going up to 8 stacks (24,000 dmg every 3 seconds) theres really no need to move the boss at all. this is normal mode of course.

stacks tend to reset easily and shannox really doesnt hit hard at all. the majority of the dmg comes from people accidently stepping on traps (ops!) or accidently burning shannox below 40% so the riplimb enrages. (dont do that)

overall its a very easy fight and jus requires dps to switch targets correctly.

Comentado por Nnyco

i was wonderin: can dwarfs remove the bleedin with stoneform ?

Comentado por Solon1

This guy is mentally imbalanced, i.e.completely insane.

Comentado por DivineIxen

Argh, I hate this fight with a passion only because it seems that even nerfed people can still fail hardcore on this fight. Either people don't step out of crystals traps thus wasting dps time, not hitting those 30k hits needed to get Rageface off his target, to standing near crystal traps and getting Rageface trapped when the Riplimb tank REALLY needed that trap, etc. etc.

I hate this guy even more then I hate Beth only because I really do think that Shannox is one of those idiot check fights in Firelands. Can't get past him? Don't even bother going further in Firelands.

Comentado por SSTHZero

What we do for 10man heroic

-We pull him near 39,61 and use that area.-2 heal it.-Me, as Arcane Mage, stay forever attacking Rageface and kitting him. I keep looking for Crystal Traps to trap him.-The best moment to trap him is right after you break Facerage. If he get too many stacks and you can't trap him, blink (Improved Blink plz) far away from your raid and run and Ice Block.-Let someone for backup if the Mage is the target for Facerage.-When Rageface is trapped, everyone move and let him alone (you don't want him attacking as soon he break the trap).-Avoid using traps for Riplimb, the tanks need to keep kitting. Some slow may help.-Sometimes we let Riplimb eat some immolation traps to clean the area (we don't use any player to clear traps).-All DPS just zerg Shannox avoiding near immolation traps.-30%-25% for Blood Lust.-?-One-shot it.-Get your loot.

Comentado por nayrb

Yep, just pee'd my pants I was laughing so hard.

Comentado por nayrb

By arkpaladin (1,367 – 5·12) on 2011/07/02 (Patch 4.2.0)look at this from the mob's point of view they see a raid coming and think "OH MY GOD THAT GUY IS WEARING JOE!"

Yep, just pee'd my pants I was laughing so hard.

Comentado por TheHeroOfTheDawn

It seems the Separation Anxeity doesn't happen anymore- but if they're too far apart, Shannox WILL NOT Throw his spear, meaning lots of stacks and dead tanks.

Comentado por Vanquisher

What happened to the articles for each raid encounter? There used to be articles that were written from which I was able to develop my strats from before and now I have to decipher everything from the Encounter tab. Please bring back the articles!

Comentado por Asbat

Comentado por WoWman95

Just soloed it as a 572 combat rogue and its DIFFICULT. In order to not die my total dps was 398k and hps was at 23.1k. In order to do this I had my flask, instant poison, and leeching poison. I pre-potted and blew everything on Rageface. I started with KS then IMMEDIATELY went into my AR/SB combo (I didn't empty my energy bar before hand). After this it's a race against his enrage which HURTS. After the dog is down I used Combat Readiness. Once it has about 10 sec left of the buff, I popped smoke bomb. After those I used my glyphed cloak. By the end of this I had sub 50% so I used my two evasions (don't clip them even by a second). I killed him with about 25% health left. Good Luck

Comentado por KlikVox

Just soloed as a 587 Priest, and wanted to give a quick guide to what I did:

Burn Rageface on pull, as he's the biggest thread to your survival. I did multidot, and the dog died with Shannox still at 70ish%.

After Rageface dies, cleave/multidot the boss and the remaining dog, killing the dog when Shannox is around 30%. During this burn, you may want to reset your stacks when you reach about 15; to reset, you'll need to use all forms of personal speed boosts, running away from the boss.

As the dog dies, you'll want to pop your potion and other CDs, and probably some health CDs as well. I used VE just before the dog died, because I was in danger of dying, but I believe it would be nicer to have after the boss goes berserk.

Comentado por Claircy

Tried to solo Firelands in 6.0 and when I got to Shannox I got killed by Face da Fúria's ability Rasgar Rosto, so I went to kill Rageface first and later on Shannox and it was successful. Just a tip if anyone more got trouble on this boss.

Comentado por Painted0nMyHeart

As an ilvl 537 destro warlock soloing Shannox all I did was made sure I had full embers before engaging and was specced into Dark Bargain. I pulled Shannox with Immolate, then used conflagrate. After that I spammed my Chaos Bolts buffed with Dark Soul and when Rageface started Face Rage I popped Dark Bargain and continued to burn down Shannox. Easy kill. :) Hope it helps.

Comentado por benx2011

I just solo it as a Firemage. You gotta kill Rageface asap or you will get yourself in trouble. In case you get pinned down, either use Ice Block or Blink away. In the beginning of the fight cast Living Bomb on Rageface. then cast Mirror Image to lose your aggro. then nuke down Rageface asap. Once he's killed, just nuke the boss. As in 6.02, as a 562 Firemage, it's only takes like 20 seconds to kill it. Hunter would probably kill faster.

Comentado por leowow

Being SP I cant solo him in 25 man N. When you kill rageface hes still hitting like a truck.

Comentado por zunguslengteng

just soloed heroic 10 as hanceypants shammy ilvl 523

after running this previously as current content and just now reading comments for soloing i figured i needed to spank Rageface first. low on health by the time the dog would drop and Shannox would just blow me over everytime.

decided to try burning Shannox and ignore the mutts... it worked. started with flame elemental and kept my healing stream totem steady rollin', when it got dicey around 30% i popped earth elemental, feral spirit, ascendance, shamanistic rage... everything, and put him down. died shortly afterwards but i got the 'roic 'chieve.

Comentado por Mikula

572 elemental shaman, level 94 - this is actually impossible.

Nuke rageface? Sure. You gotta pop BL on the pull, but it's doable. Drop water totem and Astral shift, try to aoe the two of them down?

Oh, riplimb still has 3m health when shannox reaches 40% and goes ape@#$%.

Of course if you do no damage to shannox and nuke both dogs you suddenly have to deal with him dealing 60% more damage and attacking 60% faster. Whatever I do he just seems to get a massive damage boost around 40% and I get melted.

Comentado por Mydge

Soloing Heroic Mode with 100 Feral Druid:

Take down Rageface asap, I used "Rip" so as I got pinned down it would continue to tick.

Shannox's enrage I didnt seem to notice without using any cooldowns, easy tank n spank after that.

Comentado por Juggernautis

Soloed it on him on heroic 25 with my DK,

Go Unholy Spec, DPS down shannox and put your Ghoul on Ripface to break the stun.

Comentado por Dreambox

Solo'd as a Shadow priest on 25 heroic. Just keep a dot on Rageface to break the stun and nuke down Shannox. Easily healed through the damage with devouring plague. My iLvl is only 626.

Edit: Like people are saying in reply to my comment, while this strat worked in the time I posted this, it no longer does. I'm not sure what they've done or why it was necessary to change it, or if it's just a bug. :l

Comentado por Alacor

Anyone having trouble soloing this can just get the buffs from Alysrazor. Clear out the trash so Shannox starts running around. Engage Alysrazor stack your buff to 25 and keep flying until Shannox walks past Alysrazor. Drop down on top of Shannox and nuke. Anyone can kill 25 Hc this way. Even level 90's.Alysrazor will reset so you can get her buff again and use it to kill Baleroc.

Comentado por Alacor

Anyone having trouble soloing this can just get the buffs from Alysrazor. Clear out the trash so Shannox starts running around. Engage Alysrazor stack your buff to 25 and keep flying until Shannox walks past Alysrazor. Drop down on top of Shannox and nuke. Anyone can kill 25 Hc this way. Even level 90's.Alysrazor will reset so you can get her buff again and use it to kill Baleroc.

Comentado por LafinJack

Was he changed? I just did all of 25H the other day very easily, ~615 protection paladin, and didn't know there was a special mechanic for him. All I did was attack Shannox himself and use my normal AOE abilities like a regular fight.

Comentado por Ikagos

If you're having trouble doing this, try using the haste buff given from flying into the rings during the Alyzrazor encounter. Simply start it and gather 15-25 stacks then fly out when Shannox is on the path just outside. With the stacks you'll be able to nuke him down quickly.

Comentado por LiriellGarrosh

If you are trying to solo this boss on a low dps toon (take disc priest, for example) kill Rageface first. I made the mistake of thinking that my priest would have no trouble like my DK and druid, even though both of them are dps. Rageface is not hard to kill, took less than 30 sec (I was able to use Power Word: Shield twice) and was immensely easier than dealing with him stunning me and eating me to death. Twice. <.<

Comentado por createdbyx

I tried killing this as feral kitty cat at lvl 100 with 640 ilevel and was unsuccessful every time due to Rageface's Face Rage ability.

I finally tried it as guardian druid and as it turns out it seems if you are in an actual tank spec Rageface does not cast Face Rage on you. At least it didn't for me and it took a good 2+ mins or so to kill shannox without even having to kill Rageface at all.

Comentado por duranox

HC seems impossible to solo as a rogue, no dots can break the stun on you.

Comentado por yuriken

Others mentioned this below as well. If you are soloing this and talent-spec'd as a tank (and in the right stance/form/presence/whatever) you will not be targeted by Rageface's Face Rage.

I discovered this only because I had been soloing it for weeks in Defensive Stance (with no issue), and then one time I tried it in Gladiator Stance and got owned. Switching back to Defensive Stance did the trick.

I've confirmed with others as well and this seems to work.

Comentado por jtriano21

After being ragefaced to death as a Frost DK, I finally went Unholy and made a short macro for that stupid dog demon thing.

/tar rageface/cast summon gargoyle/petattack

One button the gargoyle and ghoul went after rageface and ate his face dead and I finally killed that one eyed goon.

Comentado por Mystterious

2. USE YOUR MIRROR IMAGE ASAP AND MOVE FAR AWAY (Shannox and the other dog will aggro your mirror image)

3. Kill Shannox ASAP, not the other dog, SHANNOX. If you see a TRAP on the GROUND, blink! Because you already used your cooldown, you will deal less damage on Shannox, so the Mirror image will dissapear and Shannox won't be dead. So, when my Mirror images dissapear, Shannox and the other dog was running + attacking me. So,

4. I walked from behind while sending the things I can send moving, ice lance, frozen orb, comet storm if possible. If I had I Ice Floes, this spell could help me out here. With this spell, you will be able to cast her frostbolts instead of ice lance while moving when Shannon will pursue you. Here, Ice Floes represent a little boost of damage but anyway, like I said I didnt use it and shes dead, now, in front of me!

After all, good game, good luck and have fun!

Comentado por Henderman

He won't drop the traps if you are solo and don't have a pet out.

Comentado por ucplayer

As a rogue in 25man HC:

Use talent SHADOW REFLECTION before the add Rageface stuns you.You will get out of the stun ;)

Comentado por gummiebear007

If you are Feral and struggling with this, respec for Treants. Keep on up on Rageface and it will keep him from locking you down. You can quickly dispose of Shannox this way. I read about it on another forum, tried it, and am pleased to say it works.

Happy farming!

Comentado por Pinkpaw

Can confirm what the others are saying. Got eaten by rageface so i swapped to protection on my paladin and he no longer tries to eat me :D (25man hc)

Comentado por Jarrior

On my 616 Boomkin. I got Shannox(25H) down to 6% before I died from to much damage. I used my Trents to hit Rageface every few seconds, Id use one so I had a very high up time with Trents. If I had a little more gear I would have downed him.

Comentado por wowogamer

Comentado por aprildawn567

Shadow Priest, level 100, how to Solo Shannox:1. Kill his dogs before hitting Shannox. 2. Kill Rageface.3. Kill Riplimb.4. Kill Shannox. It was super easy, and I was never stunned once.

I tried several times and went for Shannox first, and was stunned every time and died.

Comentado por JakkFrost

As a rogue, just make sure a 5-point recuperate goes up just before Facerage stuns you, you'll live through it.

Comentado por RagingDs

If your trying to solo as a warrior one neat trick I have found is to use ravager and sit inside it. If rage face tries to eat you it breaks almost instantly and lasts long enough for me to just burn him.

Comentado por gojtron

Rageface isn't very clever...or is it he's too clever?Prot Warriors in Gladiator stance do get eaten.

Comentado por Baalah

As an ilvl 610 rogue (you should have time walking or pvp gear) i kept dying on H25M to rageface's stun. So i put it down to 25m normal (can't go to 10m) and just bursted down rageface with killing spree + adrenaline rush. He dies very quickly with only 3mil health instead of 14mil on heroic. Shannox will enrage but leeching poison is enough to heal it up. Then you can just switch it back to heroic for the rest of the bosses. Easy peasy.

Comentado por Oxithius

As a combat rogue stealth and open with Gorrate, and focus to kill rageface, when he cc's and it breaks, simply vanish and re-apply Gorrate, rinse repeat until rageface is dead, then take on Shannox himself, he enrages, but with leeching poisson you easily outheal that

Comentado por eric0707

Comentado por Samwg

What the $%^& did you retards at blizzard do to this boss, everytime I run this raid he dies within 20sec, Ive upgraded my gear and now I cant get him below 50% without getting %^&*ing raped by rageface

Comentado por Almachai

For those having trouble soloing Shannox because of Face da Fúria's stun, I have a few strategies to get past it.

The trick is to kill Face da Fúria, but there are dps issues even in Warlords of Draenor.

Paladins: Both of your bubbles will get Face da Fúria off of you.Hunters & Death Knights: Your pets can help dps Face da Fúria. Its ability fades if it is damaged a certain amountNon-Paladin Healers: Use HoTs so that Face da Fúria can't kill you even if he uses his spell through its entire duration.

Still having trouble? I have another, fool-proof strategy that any class can do. Even if you can manage to get the dog down, Shannox and Ranca-membro has a bleed (Ferida Grotesca) that can turn deadly, so killing Shannox as quickly as possible is key.

Here is what you do:

1.) Summon Shannox by clearing trash, but don't engage2.) Do Alysrazor first. DPS her slowly while accumulating haste buffs from going through her rings. When you reach 24 stacks, you get an extreme boost in both critical strike and the haste you built up from the rings. 3.) Finish off Alysrazor (If you right-click her as she's falling, you can loot her in the air), then fly to Shannox. I would time killing Alysrazor when Shannox is getting close to her part of the raid.4.) You will damage Shannox so fast, he will die before Face da Fúria even casts his stun kill.

As a paladin, I don't have a problem with Shannox, so I use this trick with Alysrazor in order to kill Balroc before he casts Golpe Dizimador, as it can cause me problems.

Comentado por Trevir

A tip for shamans :

If you choose Primal Elementalist, your Fire Elemental will now have a DoT that he can apply to Rageface which WILL get him off you so I do suggest switching to Primal Elementalist just for this fight.

Comentado por Aliandrin

Buff up. Focus Rageface. Pop everything.

You're welcome.

Comentado por Mykee

I had trouble killing him, even with a gear of 705 as a shadow priest, because I ignored Rageface. You don't have to burst it down, simply putting dots on will interrupt his stun in like 1 or 2 seconds, so you can keep on focusing Shannox, without having to worry about the constant CC.

Comentado por TheCrosshare

To any druid doing this after Legion pre-patch, or 7.0 if you will, as feral; I know, without tree friends, pain in butt.

Here's how it's possible though, done with 690 gear/no ring/sets. Respec before you even leave for the place; Bloodtalons, Elune's guidance, incarnation; king of jungle and balance affinity in talents.

Select rageface and get ready for some druid trickery; pop into boomkin form, cast healing touch to proc bloodtalons. Do this as they get close. Then it's go time! Sunfire, moonfire, switch to kitty, pop elune's guidance, rip, rake, incarnation and then smash buttons like your life depends on it(it does). Refresh rip/rake asap at full, then pop survival instincts, hopefully timing it around facehugging time.

Now it's going to be close depending on your gear, but spam your healing touch in advance(just so you get it straight out of stun) and you should be fine. Rageface died when i was at 9% so, eesh.

Then it's just clean up duty. Kill other hound and then Shannox. Rest of the place goes with any talents really, so respec when back home.

Comentado por MordredAlixander

For Demon Hunters wishing to solo this in the prepatch and keep getting Rageface'd, he casts the ability 15 seconds from the start of the encounter. Wait until the second he's going to cast it, and hit Blade Dance; you'll dodge the ability and be able to finish off Shannox; no need to focus Rageface.

Comentado por Zaydene

Is it possible to do 25H as a rogue without Shadow Reflection (at level 100)?

Comentado por cjivan

As a Demon Hunter, your DPS needs to be pretty high (over 700 iLVL) or else you'll run into multiple Face Rages. I got him down to 5% after dodging the first Face Rage and didn't realize he did it again.

Honestly, for DHs, your best bet is to follow other people's advice about tank spec and just go Vengeance spec. Even if you have no idea what all the buttons do. I switched to Vengeance, spammed buttons and easily beat him. I maybe lost 10% of my total health.

Comentado por Zaydene

As a Demon Hunter fighting 25H Shannox is fairly easy if you can time Rageface correctly.

Do as much DPS as you can until the enrage timer has 9:50 left (make sure you have DBM). When the timer hits 9:50, stop DPS completely, make sure you have 35+ fury and wait until the timer hits exactly 9:44. The moment DBM shows 9:44 on the enrage, use Dança de Lâminas and it should negate Rageface completely, allowing you to finish killing Shannox.

I switched to Assassination, took Vigor, Internal Bleeding, Agonizing Poison and Death from Above. Since I don't have any daggers, I used my Axe/Sword combo with Garrote as opener, Poisoned Knife as CP generator and Rupture as CP spender.

This ticked the damage even while pinned down and even broke his Face Rage.

After that, Shannox enraged and I took him down with Evasion and Crimson Vial.

Comentado por HeKol

On an average of 10 runs Shannox 25HC rewards 184 gold, 66 silver and 55 copper after vendoring dropped gear.

Comentado por Evilry

I'm level 100 feral druid, unable to kill it (25H).Then people suggest me to switch to Guardian then Rageface will not stun me. Yea, it didn't stun me and I killed it. However, I at the same time switched to 10H, will update next week on 25H result.

Comentado por torque6

Am no longer able to solo Shannox (Firelands Heroic) as rogue as of 7.0.3 with the removal of shadow dance at level 100 ilevel 705.

There had been tips on using dots to break him, but having farmed him for more than 2 years now, neither rupture nor any poisons has ever work to break his stunt for me. Tested again last night with 8 deaths in the new assasination spec, with full uptime on rupture and poisons. Nothing worked as I watched my health melt away.

Alysrazor buff is too inconsistant as well. I had 13 stacks for 30 sec, but when i killed Alysrazor, Shannox was too far away. By the time I reach Rageface, my buff had only left 5 secs, so I died again.

I had no choice but to downgrade the instance to 25man normal to finish the raid.

Thank you blizzard.

Comentado por sccoaire

In case you come here to find out how to get him to spawn and don't want to go through years of comments to find out... You have to kill enough trash until you see a yell message say:

"Shannox yells: Yes, I smell them too, Riplimb. Outsiders encroach on the Firelord's private grounds. Find their trail. Find them for me, that I may dispense punishment!"