Greenawalt says team has ‘proven it can deliver a sim no-one else can touch’.

Forza franchise director Dan Greenawalt told VideoGamer.com at E3 that the development team has “proven” that it can deliver a “simulator no-one else can touch”.

During Microsoft’s E309 media briefing last week, Greenawalt took to the stage to confirm the latest iteration in the Xbox-exclusive racing sim, Forza 3, would be released this October.

Greenawalt said: “Basically we’ve proven ourselves, that we can deliver a simulator no-one else can touch. For this version we made improvements but we’re actually running out of improvements to make because no-one else is doing the stuff we’re doing.

"I’ve made my job much, much, much harder. And that was the goal, right? In this version we’re saying we’ll perfect the racing game and start taking it beyond. What other racing game features do I want to do? Yeah there are a couple of little things, very small. They’re not easy, but they’re small.”

When asked if Forza can improve graphically on the Xbox 360, Greenawalt revealed that because Turn 10 is a first-party developer it’s able to “reap the benefits” of what other developers have learned while creating games for the system.

“It’s like Tetris and you’re learning how to fit the pieces in better,” he said. “It takes time and you’ve got to just keep massaging it and massaging it until you get more pieces in. Now, it is an exponential curve. So in the first year you learn a lot. Next year a little bit less. We’re now four years into this cycle. Have things started to stabilise? Yes. And we’re reaping the benefits of a lot of what Epic has learned, a lot of what Bungie has learned, and some of the beautiful games like Mass Effect, what BioWare learned. We reap the benefits of that.”

He added: “The truth is there will be continued improvements. As first-party, we’re not cross-platform, we can use every improvement that’s made. So if someone figures out how to make… you name it… something they’ve done specifically for their game, we can figure out a way to make that work on ours.”

What improvements would you like to see in the Forza series? Let us know in the comments section below.

User Comments

you can make the game run 1080p native. Gt5 runs at 1080p 2xAA at lease the demo if u want to beat Polyphony Digital u need true 1080p not upscale 1080p. when you make a true 1080p game u are showing the quality of your code and the power of the console.

Improvement 1: Google Street View + Ordnance Survey Data + Nifty bit of software = I could drive a Dodge Viper down my own street, others could do the same and I could point out my house to them and they could all laugh at the Citroen C3 parked outside.

Improvement 2: Ability to flip the bird at the push of a button.

Improvement 3: Trueskill ranking displayed as the last two digits of a car number plate.

More race events, and while racing in a current 24hr Le Mans endurance race. You should be able to save it, and then continue when loaded back up again. Though, you would have to start from the pits if you have saved it.