how to manually setup a libgdx project (desktop only).
create new project, in the buildpath add necessary external jar:
for the resources/assets folder, right click on the project and add a new "source folder",
give that folder a name, here i've chosen "Assets". Then finaly you can access your data:
Here's a minimalist libgdx test project. it should open a window and display a pic.
davedes on java-gaming.org