List of weapon buff materials, effects and how it can be durango wild lands

Weapons are one of the most important elements in durango games,
whatever we do in the game definitely requires weapons. whether it's
fighting, taming dinosaurs, collecting materials to make items done
with weapons and tools.

therefore almost most of the durango players end up choosing wpc as
their main job.

but there are many things you need to know in making weapons, one of
them is a buff.

there are many types of buffs for weapons in this game, all buffs are
divided into 3 ie buff (marked in yellow) debuff (marked by ash) rare buff
(marked in green).

well this time we will discuss the yellow and gray buff, for the green buff
I have previously discussed so you can directly read it by clicking the
link below.

Buff from raw materials

I. Buff from Bones:

1. Firm (strong)

Material:

Tarbosaurus bone (large bone, leg bone, ribs)

Sabertooth bones (skull, leg bone)

Effect:

The effect of this buff is as an additional attack when
you make any weapon with a hard buffed bone then the weapon will get
additional damage buff to the enemy, so very useful in all weapons, ranging
from arrows to melee weapons. to further enhance the effect you can combine
with the buff str of the food.

2. Compact structure (compact structure)

Material:

Stegosaurus bones (large bones, leg bones, ribs)

Tuojiangosaurus bone (large leg bone)

Effect:

The effect of this buff is as an active buff lethality (death) . the effect of the
self-mortality buff is to add a critical chance so that when you fight the
enemy you are likely to issue a greater critical effect. You can maximize
it by eating DEX berth food.

3. High Density (High density)

Material:

Centrosaurus bones (large leg bones, ribs)

Effect:

The effect of this buff is as the addition of durability
to the weapon / tool you will make. this is what makes these buffs suitable
for use in weapons and work tools, extending the durability of weapons
means that the weapons you will make can last longer and of course the
price of weapons is also much more expensive.

4. Leightweight (Light)

Material:

Parasaurolophus (large leg bone, ribs)

Effect:

The effects of this buff are very useful for long-range weapons such as bow
and xbow users, since the effect of this buff is an increase in Accuracy so that the attack is not missed.

II. Debuff from the Bones:

besides the buff there is also a debuff name, as I said above, this debuff
is the negative effect (inverse) of the buff. I will give a short list
below

1. Low Density (Low Density) (Debuff Durability)

ingredients:

Dilophosaurus bones

Bone tarbosaurus

2. Weak structure (Deformed structure) (Debuff Death)

Material:

The bone of sabertooth

Bone Parasaurolophus

3. Soft (soft) (debuff attack)

Material:

Centrosaurus bone

4. Heavy (weight) (Debuff Accuracy)

Material:

Stegosaurus bone

Tuojiangosaurus bone

III. Buff from Mine:

1. Compact struct (compact structure)

Material:

Brass (fusion of iron ore + zinc)

Effect:

The effect of this buff is as an active buff lethality (death) . the effect of the
self-mortality buff is to add a critical chance so that when you fight the
enemy you are likely to issue a greater critical effect. You can maximize
it by eating DEX berth food.

2. High Density (high density)

Material:

Bronze (fusion of iron ore + tin)

Effect:

The effect of this buff is as the addition of durability
to the weapon / tool you will make. this is what makes these buffs suitable
for use in weapons and work tools, extending the durability of weapons
means that the weapons you will make can last longer and of course the
price of weapons is also much more expensive.

3. Firm (strong)

Material:

Iron (iron ore) that has been rifined into the furnace

Effect

The effect of this buff is as an additional attack when
you make any weapon with a hard buffed bone then the weapon will get
additional damage buff to the enemy, so very useful in all weapons, ranging
from arrows to melee weapons. to enable this buff you need to merefined the
iron ore into the furnace first, or this buff will not appear.

When making weapons try to eat dex and willy bacon foods, why? because
the buff can increase the result of the weapon to be made

Buff from Processing

I. processing of bone material

1. Material Compression (material compression)

Effect:

The effect of bone through this process is as the addition of durability to the weapon that will be later,
so after the bone in the trim / cut then you proceed into this process then
your weapon will get additional durability, the more diperoses the
durability given the longer.

2. Material surface (surface material)

Effect:

The effect of bone through this process is as an increase in the accuracy of the weapon, I suggest if
you want to make a bow then perbanyaklah this process because the more the
process then the accuracy is also given greater.

3. Percision material (processing with speed)

Effect:

The effect of this processing is the addition of the death buff that will
be useful to increase the chance of the release of critical effects

4. Debris material (debris)

Effect:

The effect of bone that is first processed by processing in is the
increased attack of the weapon that will be produced later, the more this
process then the weapon produced will have a large damage as well.

II. processing of Mining materials

1. Smelt Metal (melting material)

Effect:

The effect of minerals through this process is 2 at the same time that the
increase of the death buff as much as 2 levels and the increase of
accuracy buff as much as 1 lv
. so stay only how many times you process it, if 2x means death buff lv 4
and buff accuracy lv 2, and so on.

2. Carbonized Metal (reducing carbon level)

Effect:

The effect of this processing is the addition of attack ,
so the damage generated to the enemy is greater, the more repetition of
this process then the resulting damage is also greater.

3. Desulfurized Metal (removes sulfur)

Effect:

the effect of this one metal processing is the provision of additional durability to the weapon so the
weapons produced can last longer, the more you repeat this process the
longer the durability of the weapon.

Buff from the decoration

if the buff of the weapon ornament you can directly apply with the bone /
stone usual and the result will add the buff to the weapon according to
modification, so I just give the list briefly.