The total amount of rounds are increased and the Attacker/Defender role swap is changed to 5. That means: Teams will start out as either attack or defense and will stick to the same side for the first five consecutive rounds. After that teams will switch sides. The first team to win 6 rounds will win the map. At a score of 5-5 there is an overtime with max. 3 rounds.

New Operators (Para Bellum) are allowed

New operators may encounter glitches. Exploiting glitches may result in disqualification - use new operators at your own risk

The team that did NOT ban the last map will choose the starting side. In a Bo3, a coinflip will determine the starting side.

There is no limit to the number of shield operators that can be used. All shield operators are allowed to be used

*The Credits and Charms will only be paid out to the teams who place 1st, 2nd, 3rd and 4th at the end of the qualifiers. Prizes will be paid out at the completion of the Challenger League.
Match Settings: