Your post history isn't something to gloat about either there bud. I apologize for typing while tired sometimes but I think my grammar and spelling are just fine for the most part. Any other silly personal slights or are you finished for the evening?

Ok, I'm not going to get really hung up over, it's a comment from an interview.

i agree it has been said before, hell its a fuckin cliche at this point - im just puzzled why you cant accept the fact that Valve said something derogatory about a console.. or is it because hes talking about a ps3 and you own an xbox? because that would be fucking retarded

Ok, I'm not going to get really hung up over, it's a comment from an interview. If you want to really read into it then go crazy. Regardless of whether he's dissing the PS3 or not, his point is solid and nothing that hasn't been said about the PS3 in the past.

You mean except for the proprietary CPU and proprietary architecture, which is HUUUUGE.

That is exactly the reason most devs do not like coding for the PS3, everything has to be done differently. Going from the PC to the 360, or vice versa, is relatively simple as most of your code ports fine.

The Xbox360 peripherals are a ridiculous ripoff but to be fair to MS, their system is easy to modify for piracy purposes and having standard hard drive attachments would let people build up a 1TB library of games far too conveniently. It doesn't excuse their prices one bit though. The PS3 can get away with standard connections because of the architectural barriers that have thus far prevented all piracy on the system.

Interestingly enough, the PS3 versions of Linux are locked out from accessing the Blu-Ray device and low level Cell functions.

He didn't make any backhanded remark, he said the PS3 is a difficult platform to program for. That's just telling the truth, I can think of few developers who have commented positively on it and many who have commented in the negative. He wasn't insulting the Playstation 3, he was just saying why Valve does not make titles for it.

Typical forum poster: always jumping to conclusions and making wrong assumptions. I was commenting on his backhanded remark towards the PS3. If the guy doesn't like or prefer to code for the PS3, fine... don't code. But why does everyone in the industry feel the burning desire put someone down all the time.

It's bad enough we have PC/PS3/360/Wii/DS/PSP fanboys running around mouthing off all the time, all the while having gaming "journalists" fueling the fire with their inept and derogatory articles.

My post wasn't a bitch about the PS3, I think the PS3 as a system is fine, I was just stating that devs have been pretty noisy about it being a pain in the ass to work with. I am not a dev but I have heard that the Cell CPU is essentially single core, the other units are dedicated to other functions and that the audio is single threaded which explains why PSN voice functionality isn't a standard preset for every game, it has to be coded in by the devs who reportedly have had some problems with it.

In terms of everything else the PS3 is superior in terms of hardware and accessibility, standard USB ports, non-proprietary connections and such. That I like about it. I prefer the 360 because I think the overall package is better, hardware isn't everything if the software isn't there to back it up.

I'm also not convinced on the graphical superiority of the PS3 in general. Most cross platform games look identical or even better on the 360 due to the AA. I find the 360 to have more problems with pop-in than the PS3 though. I look at stuff like GT5 and I think "ok you made pretty cars at the expense of everything else". Show me a game like Fuel that looks like GT5, that would impress me. Infamous is about the best looking game on the system and I've seen better looking PC games from three years ago.

Anyways this is turning into a rant post when that wasn't really my intent so I'll stop now.

I agree. Even though I loved the PS & PS2 to death and planned to be all about the PS3 this time around, I get the feeling Sony just dumped the PS3 out there to win the BR vs HDDVD. It is losing what exclusive titles it has, is overly expensive, several system sellers STILL aren't out (GT cough), and it just seems that developers hate working with it.

Maybe the PS3 does have some great power that is untapped, but we haven't seen any signs of it yet. And developers seem much more fond of working with the 360s triple core 3.2 GHz PowerPC than the mess that is the Cell. I guess we should have all seen that coming though. Look at how few games on the PC really take advantage of quads let alone the tangled web that is the Cell Broadband Engine.

A lot of studios contract their ports out, they don't do them in-house. That's why you often see 5 logos when you start up the game. Valve tried this with the 360 but were really unhappy with the porting job the studio did, so they try to do as much themselves as possible. They don't really have the resources to delve into the PS3, they are already spread pretty thin. Look how long it took Sony's own first party devs to get a handle on the system. It's a complicated system to program for and it's quite notorious for that problem. This should be no surprise to anyone, devs were really bitchy about the complexity of the PS2 as well.