Fetzie wrote:The Defias Brotherhood is back, and this time they are acting as racketeers in Goldshire. Anybody wishing to dance for money must now pay them protection money or be charged triple the normal amount when repairing.

The Defias Brotherhood is back, and this time they are acting as racketeers in Goldshire. Anybody wishing to dance for money must now pay them protection money or be charged triple the normal amount when repairing.

GC tweeted about it a few times yesterday, trying to corral the runaway speculation train... he shoulda done that long ago, or kept his mouth shut. Now it seems like he's not gonna say which feature is the "unannounced one" once 5.4 does hit the PTR..

Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.

halabar wrote:GC tweeted about it a few times yesterday, trying to corral the runaway speculation train... he shoulda done that long ago, or kept his mouth shut. Now it seems like he's not gonna say which feature is the "unannounced one" once 5.4 does hit the PTR..

I'm amazed they let it go this long... seriously, PR folks spend a lot of time managing hype so as to not get a widespread 'meh' when you inevitably fail to impress. I suspect whatever it is will elicit a 'oh neat' at best.

halabar wrote:GC tweeted about it a few times yesterday, trying to corral the runaway speculation train... he shoulda done that long ago, or kept his mouth shut. Now it seems like he's not gonna say which feature is the "unannounced one" once 5.4 does hit the PTR..

I'm amazed they let it go this long... seriously, PR folks spend a lot of time managing hype so as to not get a widespread 'meh' when you inevitably fail to impress. I suspect whatever it is will elicit a 'oh neat' at best.

heh if we took it further the 2-faction system being gone would certainly blow my mind(personally I feel this 'simple' thing prevents a lot of interesting development lore and gameplay-wise). That'll probably happen shortly after we get a PVE endgame that doesn't solely revolve around raiding though, and definitely after GC gives us a moose

What would blow my mind is being able to transfer an account across regions. I've moved me, my wife, three kids, a container of furniture, numerous household accoutrements, a bit of money and a whole lot of books across the Atlantic, but apparently it is impossible to migrate a tiny bit of electronic data from a Blizzard server in Europe to one in the USofA.

Given that they are now having a sale on character services, I would not be surprised if it was a grab at some money for realm transfers before they implement cross-server mailing of BoA gear.

Then there's this idea: Horde and alliance fight cooperatively to overthrow Garrosh, King Wrynn dies in the battle, and Thrall returns to unite the factions into one: The People of Azeroth. Now you can join with your previously Horde or Alliance buddies for instances and raids.

Koatanga wrote:Given that they are now having a sale on character services, I would not be surprised if it was a grab at some money for realm transfers before they implement cross-server mailing of BoA gear.

Then there's this idea: Horde and alliance fight cooperatively to overthrow Garrosh, King Wrynn dies in the battle, and Thrall returns to unite the factions into one: The People of Azeroth. Now you can join with your previously Horde or Alliance buddies for instances and raids.

This kind of change would easily keep me playing this game.

As it is, I have 1 good buddy I play horde side with, while much of my old guild has since rerolled alliance on some other server. If I could xrealm/xfaction party with them, holy shit the possibilities...

Koatanga wrote:Then there's this idea: Horde and alliance fight cooperatively to overthrow Garrosh, King Wrynn dies in the battle, and Thrall returns to unite the factions into one: The People of Azeroth. Now you can join with your previously Horde or Alliance buddies for instances and raids.

oh man, the rage that scenario would generate in the community would probably make the servers hosting the official forums burst into flames.

Koatanga wrote:Then there's this idea: Horde and alliance fight cooperatively to overthrow Garrosh, King Wrynn dies in the battle, and Thrall returns to unite the factions into one: The People of Azeroth. Now you can join with your previously Horde or Alliance buddies for instances and raids.

oh man, the rage that scenario would generate in the community would probably make the servers hosting the official forums burst into flames.

GC dampening down the speculation about the unannounced feature suggests to me that it is not scaling old raids but something smaller and more "quality of life". Being able to play all old raids at an appropriate level of challenge at the end game would be a massive innovation, so wouldn't require lowering expectations. I do think they could and should do it, at some stage (currently, it just seems such a waste of awesome content), but it sounds like it won't be just now.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

Yes and no: of course, you'll have a vocal group of people flaming pretty much any change in the game. I imagine there are some die-hard 'keep the Warcraft in WoW' folks who would probably be against getting rid of the 2-faction concept (and probably also hate the 'non-canon' playable races mucking things up).

Personally, I find the current telling of the horde/alliance story to be terribly boring... precisely because of the various hoops that need to be jumped through to create a scenario where the horde (or to some extent the alliance) don't just fall apart or seek other alliances, and to fill time to the last raid patch. It also doesn't help I really can't think of Garrosh as a good villain, and I think a lot of good material introduced in various places was left to rot on the vine or undermined by the so-far kinda lame Kill Garrosh story. And because we have to have 2 factions who are nominally against one another, I feel like we (as in both sides) get a less interesting story in game at least. Some of the ebbs and flows of alliances seem to play out but never work out (because they can't) in the other media.

As for complaints about the barrens, aside from the usual pasttime of complaining, I do think that the Barrens alliance side is pretty anticlimactic (except maybe the Sha of Pride and Shao Hao bit), and really doesn't seem worthy of granting a title like 'Hordebreaker' (which I'd expected to be the raid title granted after, you know, breaking the horde leadership). Can't speak to the horde side or how it compares. I am glad I can get the weekly done in about 2 hours though

benebarba wrote:... I do think that the Barrens alliance side is pretty anticlimactic (except maybe the Sha of Pride and Shao Hao bit), and really doesn't seem worthy of granting a title like 'Hordebreaker'

I agree. While the gameplay of questing has improved a lot in the last two expansions, the story telling seems very weak compared to WotLK. Horde side, it may be more fun as you suggest.

I am glad I can get the weekly done in about 2 hours though

Why do you want to do the weekly? I've done it once, but I can't see why I should do it again. The rewards are underwhelming and it seems a very time inefficient way to get VPs. Grinding 600 mobs is pretty much the nadir of MMO design IMO. (It reminds me of LOTROs "feats", killing 200 boars or whatever).

Well you do it once for the achi and pet, second time for the brawler guild boss, then done i guess.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

Why do you want to do the weekly? I've done it once, but I can't see why I should do it again. The rewards are underwhelming and it seems a very time inefficient way to get VPs. Grinding 600 mobs is pretty much the nadir of MMO design IMO. (It reminds me of LOTROs "feats", killing 200 boars or whatever).

Why do you want to do the weekly? I've done it once, but I can't see why I should do it again. The rewards are underwhelming and it seems a very time inefficient way to get VPs. Grinding 600 mobs is pretty much the nadir of MMO design IMO. (It reminds me of LOTROs "feats", killing 200 boars or whatever).