An Interview with WP7 Developer Jeff Brown from Robot Foot Games

1)Have you developed Apps for any other platforms before?If Yes What are they?

I have 2 games on the Xbox Live Indie Games marketplace, Nomis: Legacy Islands and Space Swine. This is my first time working with on a mobile platform though.

2)Why did you choose WP7 as a platform of your choice?

I’m familiar with XNA so it was a no brainer to jump on something that I already know how to use.

3)Which one do you think as the single most feature you liked in WP7?

XNA integration is awesome as it allows developers familiar with XNA and Xbox Live to make, or port, games with something they’ve worked with before.

4)Are you satisfied with WP7 Platform development tools?

It’s still pretty early to give a full opinion but if you’re coming from an XNA background you should have no problem jumping right in and making games.

5)What are the Apps you are developing now in WP7?

Currently I’m working on something I’ve called ‘Puzzler’ (not sure on the name yet) which is similar to a sliding puzzle type game but you only have one move to complete each puzzle. You can slide your finger along the correct path to solve increasingly difficult puzzles.

Scrambler,You can think of Scrambler as a combination of a maze and a game of memory. You have to navigate from start to finish and if you hit a broken piece you must start the puzzle from the beginning again. Remember where that broken piece was because you’ll have to avoid it to win! Harder difficulties have more broken pieces..

and I have more ideas for future games but I haven’t started working on anything yet.

6)In what way Microsoft can improve their WP7 or What does WP7 lacks from?

Start getting phones to more and more developers so they can make the highest quality titles possible. There will be an obvious difference between the emulator and actual devices and the more developers that can test their apps/games to prevent any performance issues will only improve the platform.

7)Future Plans of you?

I plan on working with WP7 and Xbox Live Indie Games side by side and we’ll see where that takes me!

Thanks Jeff for sharing with us.

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