yea true Cu Alter is just an beast and i love how survivable he is, and i thought he was better then heracles?

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They both perform the same role as a long lived zerker, and for the most part Calter is stronger, but no one is a better last man standing than Bond 10 Herc due to the way guts functions when you only have 1 char left.

I’d argue that Herc and Calter have both a slightly different role. Calter shines most as a long lived front line zerker. Basically, you always want to drop him in your front line so you can spread the damage among teammates and maintain PfA for as long as you can.

Herc won’t shine nearly as much until you manage to get his bond ce. When you do, he’s the best backline zerker you can imagine, due to how the guts mechanic work. If he is the last man standing, the enemy turn will end when herc dies. As result, you can dish about 5x BBB chains before he bites the dust permanently.

As for what you should pick, personally I’d go for Herc. Kuro von Einzbern (a free 4*) will come fairly soon after the summer events and she is arguebly the best 4* archer.

Bond 10 is... Going to take a while. It takes weeks, if not months, to get a 5* to Bond 10. Just stick on a suitable craft essence for him, like one that increases his damage or gives him starting NP, and focus on levelling his Protection From Arrows skill for 'dat dodge surviving.

Definitely NP2'ing my Herc, as I already have EMIYA and Carmilla at NP2 and the other 4 stars don't appeal to me.

huh im looking at bond 10 cu alter and thats a good skill, 30% dam on NP and guts that brings you back to 20% health

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Actually, its not that good. Cu doesn’t have that great NP gain so you won’t benefit that much from NP damage and 1x guts isn’t that good. Moreover, due to the nature of bond ce you won’t gain much base stats which matters a lot.

The best CE for calter is probably Volumen Hydrargyrum. It tremendously boosts Cu’s survivalbility allowing him to dodge 7+ hits. For the damage, I would probably consider Limited Zero Over as Calter benefits most from buffs to his buster cards (from a damage perspective).

Actually, its not that good. Cu doesn’t have that great NP gain so you won’t benefit that much from NP damage and 1x guts isn’t that good. Moreover, due to the nature of bond ce you won’t gain much base stats which matters a lot.

The best CE for calter is probably Volumen Hydrargyrum. It tremendously boosts Cu’s survivalbility allowing him to dodge 7+ hits. For the damage, I would probably consider Limited Zero Over as Calter benefits most from buffs to his buster cards (from a damage perspective).

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yeah i was giving him one that did +15% to buster and stars each turn. im waiting on the x3 skill up to i can lvl my servents and crafts--- Post automerged ---
should i grail Cu lancer to 90? or save and keep him at 80?

yeah i was giving him one that did +15% to buster and stars each turn. im waiting on the x3 skill up to i can lvl my servents and crafts--- Post automerged ---
should i grail Cu lancer to 90? or save and keep him at 80?

There won’t be a solo rate up. It will have a few shared rate ups, but those are still long way off, unless they decide to do a sudden random Fate/Extella Link banner.

Usually anything related with Fate Extra will have it on shared rate ups. The only definite case is when BB appears as a wellfare, which is still a year away.

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Yeah, checked the summoning campaigns up through the end of the year and didn't see it anywhere.

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On a different note, with the content starting to finally get more difficult - In what classes do you find your lineup lacking? And who are you hoping to pick up to correct that?

For me it's Lancers and Riders. Rider has been carried by Salter, she's great for farming... but I'd like someone a bit stronger in single target damage . Lancer has just been best boy Cu, who I love but am unwilling to Grail.

Hoping for Ozy to fill in my Rider slot, and Summer Tamamo for Lancer. I have AOE if necessary, getting a few more heavy hitting single target servants is the goal.

Yeah, checked the summoning campaigns up through the end of the year and didn't see it anywhere.

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On a different note, with the content starting to finally get more difficult - In what classes do you find your lineup lacking? And who are you hoping to pick up to correct that?

For me it's Lancers and Riders. Rider has been carried by Salter, she's great for farming... but I'd like someone a bit stronger in single target damage . Lancer has just been best boy Cu, who I love but am unwilling to Grail.

Hoping for Ozy to fill in my Rider slot, and Summer Tamamo for Lancer. I have AOE if necessary, getting a few more heavy hitting single target servants is the goal.

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I'm dearly dearly missing Lancers. I only have a Grailed Cu and maxed Leonidas and ProtoCu. The free SR will be good to shore up that, with at least a decent AOE Lancer in the form of Idol Liz.

In the other hand, I have plenty of leveled up archers, with Nobu and EMYIA being decent AOE archers but far from anything special (Nobu can be great, but she needs stars and/or facing a divine enemy and I don't have a single fucking 2030 to help her, and Merlin is far off). I do have Euryale and Robin for ST, and while both have very good roles, they're shit outside their NP in Robin's case or against Male Sabers for Euryale.