Why the hell not clean it from whatever may be floating in and feed dwarves with the most poisonous substance out there cleansed by pure dwarven engineering? Genius. Use a perpetual motion machine to clean that water? Dwarven outright. Thusly, a set of ramps, a reservoir, few sets of gears were built, and it was good. Except one part. The cleaning station was 3 z-levels below the fortification - which served as a secure entry point for the water. I leave the part of imagining the immense water pressure washing away dwarves and crushing them against walls to you, but thankfully, I selected a z-level already turned into a huge miner playground for my base of operations. While water flooded relatively irrevelant places, I just made a well, created a drainage device, and waited. Two months later, the area was remotely safe, so I made a device to drain the water some more (see: water atomsmasher, level ~-76) and proceeded to build my quarters and make a device to bring power to the water wheel to kickstart all that hoping it won't overflood with a screw pump already in space with it's impassable tiles and all that jazz. But then I breached the area where the FBs laid waiting. Well shit, one miner dead, calling down whatever military I had at hand. Some time after that I decided to screw that, retreat whatever forces were left - we were winning the battle admittedly, 7 dwarves for more than 10 FBs, but the syndrome of majestic fuckall was on the ground waiting. Calling in a miner squad to breach the magma sea, another squad to engineer an obsidian wall creation plan, and the military to a relatively safe place, z-level 88 was thorougly flooded with necrowater, magma, and a touch of obsidian in between. And that's the tale of the Flooding of 529, gentledwarves. 21 dwarves dead total, three permamently damaged, and a spoiled fucker who profited from it all - LordSlowpoke, the Magnfiicent Bastard.

Before I begin the introduction, I must first recount to you the tale of Battlefailed. Seventeen years ago, Her Humanity Led Shakeoars, queen of The Sword of Boots, grew tired of the company of dwarves, and sent seven of our kind to establish a dwarven colony in the Plains of Ooze where it bordered the terrible Blueness of Malodors. This fortress, named "Battlefailed," saw much life in the next sixteen years... but far more death. Last year the dwarven caravan arrived and was ambushed by kobolds before even reaching the gates. This was taken as a sign that the fortress had either fallen or been abandoned, as no living fortress would tolerate the existence of such petty scum. A followup expedition later confirmed the deaths of everyone in the fortress. Thus was the fortress of Battlefailed considered lost. If the rumors are to be believed, their fate was far worse than mere goblins or wildlife.

Our Goal

We have been sent by Her Bitchiness the Queen to succeed where Battlefailed, well, failed. We are to build a fortress near the ruins, to remind the world that we dwarves do not surrender, and that we will persevere. There was also something about getting out of the Queen's sight and dying in the wilderness, but that's normal for her...

The Site:

I have found a suitable site for our new city, about a day's travel north of the ruins. Its location is marked on the enclosed map.

I invite you to join the fortress of Ungègugath, "FailCannon" in the common tongue, and help remake history.