STRETCH GOALS

Planet Editor and Live News System

$450,000.00

This Stretch Goal unlocks: The Universim Live News System and Planet Editor Toolset. Create amazing stories in the Live News System and design your own planets using a special in-game editor. Share them with the community!

Singularity Add-On

$500,000.00

The "Singularity" stretch goal is an expansion to the current research system, allowing Advanced AI and Robotics.
This will open up new ways to play the game, and even offer a few benefits over a normal civilization.
AI can be a dangerous thing when you push it too far, and it's up to you if you can keep them in check or they end up destroying everything you've worked hard to create.

WANNA BE A GOD?

If so, then look no further. We’ve got you covered! The Universim has been designed from the ground up to offer a very different take on your typical God Game. At its core, it offers
all of the juicy features that long-time fans of the genre have come to know and love. But, this isn’t just a simple genre revival, it’s a reinvention! Take control of a dynamic,
evolving gameplay experience as you advance your civilization from stone to the stars above. The fates of entire planets rest in your hands. With an AI that makes dynamic decisions, and
a world that is forever changing, the possibilities are endless. So, what will it be? Will you guide your people towards prosperity, or merely watch as they descend into ruin? This is your power. This is the power of a god!

Conquer planet after planet as you expand your influence throughout the universe.

Take control of a dynamic, living world simulation.

Advance your civilization from the Stone Age all the way to the Space Era, and beyond!

Endure a wide range of dynamic events and brutal natural disasters.

Delve deep into the intricate research and civilization customization systems.

Explore beautiful, diverse, procedurally-generated planets.

Wield the immense powers of a god, ranging from restorative to destructive.

Intricate Research System

The key to your advancement

There are few systems in the game as important as research. This is your ticket to making the absolute best civilization the universe has ever seen. Unless you’re a terrible decision-maker, of course. You need to have priorities. Sure, there is going to be a lot of cool stuff to research down the line, but it may not be as crucial to your civilization’s survival as something else. It will be awfully sad to have an amazing new batch of gadgets lying around, but nobody alive to use them.

Survival Aspect

Survive Intense Winters

The dynamic nature of the world will have a major effect on the advancement of your civilization. When disaster strikes, the survival of your people is entirely dependent on the amount of preparation you have made. Wild animals can be easily fended off by watch towers and fire, but can pose a major threat if such things do not yet exist. The same logic applies to events like the coming of winter. Winters work differently in The Universim, but vary per planet. The starting planet, for example, will have a chance to generate a very long and brutal winter. Adequate warning will be given, and it is up to you to ensure that your civilization prepares sufficiently for this major era event.

AI THAT MAKES ITS OWN DECISIONS

The Universim is a God Game with a twist; your citizens have the ability to make some very unexpected decisions. This particular feature goes hand-in-hand with our approach to dynamic gameplay and events. You will still have complete control over your citizen’s assigned tasks, as well as civilization research, progression, and overall management, but citizens will perform tasks in their own way. Although, knowing people, they may require a little divine intervention now and then!

“
We love the innovation & exquisite design of The Universim ”

- Microsoft

“
The Universim Aims To Be The Biggest God Game ”

- Rock, Paper, Shotgun

“
The Universim Is The End-all God Game
You’ve Been Dreaming Of ”

- IGN

“
The Universim Looks Great.
Like, really Great ”

- PC GAMER

“
The Universim Looks Like Everything
I want From A God Game ”

- KOTAKU”

RESERVE YOUR COPY TODAY

DISCOUNTS AVAILABLE FOR LIMITED TIME ONLY

SPORE EDITION

FULL GAME

Full Game

$25

PLEDGE NOW

IGUANA EDITION

BETA ACCESS

Full Game

Beta Access

$30

PLEDGE NOW

COELACANTH

ALPHA ACCESS

Alpha Access

Full Game

Beta Access

$40

PLEDGE NOW

DIMETRODON EDITION

ART BOOK AND SOUNDTRACK

Full Game

Beta Access

Soundtrack

Alpha Access

Wallpapers

Art Book PDF

Digital Guide PDF

$60

PLEDGE NOW

BRONTOSAURUS EDITION

CREDIT AND FAMOUS BUILDINGS

Forum Badge

Full Game

Beta Access

Soundtrack

Alpha Access

Wallpapers

Name in Credits

Art Book PDF

Digital Guide PDF

Famous Buildings

$100

PLEDGE NOW

Limited edition 15 out 50 taken

$200

PLEDGE NOW

T-REX EDITION

DEDICATE A PLANET AFTER
YOU OR A LOVED ONE

T-Rex Forum Badge

Full Game

Beta Access

Alpha Access

Name in Credits

Soundtrack

Art Book PDF

Digital Guide PDF

Name a Planet + Certificate PDF

Famous Buildings

Limited edition 15 out 50 taken

$250

PLEDGE NOW

Mammoth Forum Badge

Full Game

Beta Access

Alpha Access

Wallpapers

Name in Credits

Soundtrack

Art Book PDF

Digital Guide PDF

Name a Planet + Certificate PDF

Famous Buildings

MAMMOTH EDITION

IMMORTALIZE YOURSELF

BY NAMING A CITIZEN

GET THE GAME NOW WITH ABSOLUTELY
NO MICROTRANSACTIONS OR PAID DLC IN THE FUTURE

One purchase. One game. No smoke and mirrors. Purchasing The Universim now or in the future
earns you exactly what you pay for. Simply pick the tier you want and follow the instructions to complete
the purchase.

Dynamic Planets

Each Planet is Unique

With the power of Prometheus, every planet you encounter in the game will be unique, vibrant, and
full of life. No two planets will ever be the same, and each will offer entirely new challenges for
players to overcome. Every planet is made up of a number of biomes and environmental
characteristics, as well as a set of dynamic events that best suit the type of planet generated.
Planets are essentially made out of building blocks that are chosen at random to create something
entirely new each time, and, in doing so, ensures exciting new experiences lay around every
corner.

Dynamic Events

Prepare for the unknown

Prometheus may be in charge of giving life to every planet in the game, but that doesn’t mean it
lacks the power to destroy everything you have built. It’s quite an unpredictable system,
actually. You never know when it may develop homicidal tendencies and decide to bombard your
civilization with a meteor strike, or unleash the wrath of nature upon unsuspecting citizens.
Not all dynamic events are out to kill you, though. Prometheus also occasionally likes to show
up at the door with a few gifts in-hand, when the mood strikes. Besides, we built a pretty nifty
research system to help you counter a lot of the negative stuff. Don’t say we never did anything
for you.

WHY TRUST US?

We’re Indie Devs.
You help us stay creative!
Independent development isn’t always filled with sunshine and rainbows, especially when you consider the
fact that we’re trying to hit what some might call “AAA Quality.” That expression is used all too often in
Indie development, but it’s a benchmark that is continually raised by talented individuals and teams all
over the world. We don’t want to fall behind. Players expect quality, and we demand quality. It’s as simple
as that. In order to get it to that level, though, we need your help. We have avoided signing up with any
publishers as we want to maintain our creative freedom. We want to make this game alongside the community,
without any restrictions. Thus, we want YOU to be our publisher. Every bit of funding goes a long way, and
we really mean that.

PLATFORM AVAILABILITY

Available for Download from the Platforms Listed Below

Possibly more in the future

WHY PRE-ORDER?

Some People Hate Pre-Orders

It’s different With Us

As most of you know, pre-orders are not a necessary aspect of the gaming industry, but rather
a marketing ploy implemented by publishers with the sole intention of getting as many
pre-release sales as possible. Typical pre-orders have many incentives to draw in an
audience, and usually always include in-game content. We don’t have any such incentives.
When you purchase The Universim, you will receive absolutely every bit of content available
in the game, regardless of whether you pre-order or not. Additionally, these pre-orders are
not considered sales at all. Every pre-order adds to the funding pool that we are using to
make the game, which includes the implementation of new features and overall polish. The
profits will only come if we succeed in releasing an amazing product at launch. That way, we
both win.

A Great Deal

Limited Time Low Prices

The game is available for purchase at a discounted price as a thank you to everyone who wants
to support us in the earlier stages of the game’s development. You are willing to invest
money into the game’s development, and that means the world to us. We look forward to having
you join us on this journey!

Early Access

Access to Alpha & Beta

Purchasing the Alpha/Beta tiers gives you immediate access to the latest builds of the game,
as soon as they become available. This is top-level access, which means that you can
directly influence the development of the game as you play. We will be involving the entire
community in the game’s development with polls and other community questions, but those who
have access to the early builds will be able to help even more. It will be buggy, maybe even
ugly, but that’s what it’s all about!

Exclusive Rewards

Special Early Backers Rewards

Beyond the discounts we discussed above, we will also be offering a few additional rewards as
a huge thanks to our early supporters. We offered a lot of exclusive rewards to our
fantastic Kickstarter backers, and the same thing applies here. Every tier gives you access
to a special forum badge, which is tied to your account forever. We are also offering some
major rewards in the higher tiers that will no longer be available after the game’s launch.
These include the ability to name a planet after yourself or a loved one, to name an in-game
citizen, and the option to have your name in the credits, depending on which tier you
purchase. They will be available in the final game for all to see.

FREQUENTLY ASKED QUESTIONS

Below is a list of frequently asked questions. If you can't find an answer to your question, please head over to our
Forums
and ask us there .

When is the game coming out?

The game will be released in different stages,
beginning with the Alpha which will be available sometime in 2015. The final release date is
currently TBD.

What engine are you using to make the game?

We are using Unity 5 to build the game.

Wait, isn’t Prometheus the game engine?

No, but we get this question all the time.
Prometheus is an in-game engine used for the simulation of planets and dynamic events. Think of
it as somewhat of a plug-in/extension of Unity3D.

What platforms are you targeting?

We are currently developing for the PC (Windows
7/8/10), Mac, and Linux. Other platforms might follow after launch.

Are you planning on releasing the game on all platforms at the same time?

Yes, we certainly are!

Have you considered any kind of VR implementation?

It is way too early to say for certain if we will
support VR, but we are experimenting. Who knows, we might surprise you.

What are the minimum/recommended system requirements?

The exact requirements have not yet been determined, but you can test your system by downloading the visual prototype
from
here .
If your PC can run this unoptimized build, the final game should run even better!

Isn’t it risky to support you?

It’s always risky to support a start-up Indie
team like ourselves, you never know what might happen. The zombie apocalypse could be upon us at
any time! However, in all seriousness, we operate under ‘Good Faith’ business principles and
promise to take this game through to full release. The team is currently going very strong, and
we don’t anticipate any hurdles in the road just yet. We will keep everyone updated on how
things progress throughout development.

Do you have a composer?

Yes, we do! If we ever have a job opening, we will
be sure to let you know.