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Sony Corporation and Sony Interactive Entertainment (SIE) today announced that SIE Deputy President Jim Ryan will be appointed President and CEO of SIE effective April 1, 2019. Current SIE President and CEO John (Tsuyoshi) Kodera will dedicate his focus on creating innovative user experiences and further enhancing the network area as Deputy President of SIE. At the same time, Jim Ryan will also assume the role of Representative Director and President of SIE's Japan-based legal entity, Sony Interactive Entertainment Inc., and John Kodera will be its Representative Director and Deputy President. Jim Ryan will report directly to Kenichiro Yoshida, President and CEO of Sony Corporation.

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Speaking from his office in San Mateo, California, just up the road from other massive game makers like Nintendo and Electronic Arts, Layden didn't discuss the new device [PS5].
But he did say new technologies that could replace home consoles, like game streaming technology similar to Netflix, are still years away from mass adoption. He also hinted that Sony's ready to buy up other game makers as it looks to expand the types of games it makes.

With games like Fortnite: Battle Royale becoming so popular, how do you decide what types of games to make? Whether it's creating a direct competitor me-too type game or something different?
I don't want to get into me-too, it seems like I think the world's got all the battle royale it needs right now.
I think we've done a lot over the last three or four years to get us to a place right now where we're building fewer games per year than ever before, but we're spending more time, more energy, certainly more money, on making them.

So we're striking on all the beats that we want to, and we're getting both critical and commercial acclaim. Let's see now what we might add to our arsenal.
I've looked at some opportunities in the past, it's an opportunity to look for the ones that are the best cultural fit.

How do you decide what game makers you'll buy?
We're always exploring opportunities. If we found a partner or a team or a game that we felt was particularly meaningful and interesting in a service area, we will look to bring that in. We're always open to that kind of experience.

We try to make it really easy for our teams to focus on what our vision is for the future. And we have simplified it to "first, best or must."

If your title is going to be "first" and creating a genre, or "first" and creating a new game activity, let's look at that. If you're going to make an action adventure game, It better be "best" in class.
And we have the third category called "must," which is we must support the platform, we must be present when new technology comes out.

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He's made some stupid comments to cover for things that didn't make sense. He said that PlayStation wasn't allowing crossplay because they had to protect children and said something about older generation games looking ancient and asked why would anyone want to play them? I personally agree with him when it comes to really old dated looking games, trying to play a sub 720p game on a 4K screen doesn't look very good, his fake reason for crossplay was ridiculous.