This is a small review my first year as a Freelance Game designer / Indie Developer. It briefly looks at what I was able to accomplish and what I learned doing it. It was originally posted on my studio website www.tiebreakerstudio.com

Nice Piece r n r nAlways wanted to have a game company and be able to live off of it. Tried it for 2 years and it failed. r nI went back to work as a contractor, but I kept making game on my own as a hobby. Never been ...

Thanks for the post, r n r nAnother thing that bigger studio taught me was being able to meet deadline and respect a daily schedule. r nWhen you go indie it 's easier to become a bit lazy and start cutting hours or procrastinating. It 's even harder if you ...