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The culmination of 24 years of pen and paper design. A balanced classless system designed from the ground up.

Aspect has an easy to learn combat system that uses the same basic mechanics for physical, mental, and social combat - allowing you to play as a diplomat, sage, warrior, or anything you can dream of, and still contribute to the adventure in exciting ways.

I am working on an updated book that has an additional 30 pages including the new monsters, a few new powers and talents, a few new gentle races (more faetouched, deep dwarves, shadow elves), and other nice things (like an improvement to the introductory chapter), and the new book uses my new name for all my credits.

I am working on an updated book that has an additional 30 pages including the new monsters, a few new powers and talents, a few new gentle races (more faetouched, deep dwarves, shadow elves), and other nice things (like an improvement to the introductory chapter), and the new book uses my new name for all my credits.

Keep us posted. I may spring for an updated hardcopy.

Oh, BTW, I think the character sheet should be double-sided, with more room for powers. Especially if you want to note stats for all the default and skill-based powers over and above the power-set based ones.