New instances and raids are fun and all, but let's not forget what we're all here for: the loot. With the new patch out on servers, there's a whole slew of new items and gear to win and collect. Here's a quick roundup of everything we know about the new loot coming in patch 3.2, from the badges you pull from dead bosses' bodies, to the sweet epics you can turn them in to get.

Emblem changes

Before we even start talking about gear, let's make sure you're aware of the biggest change to endgame loot in this patch: the Emblem changes. Here's how things dropped before patch 3.2.

Heroic 5-mans and 10 and 25-man Northrend content (save Ulduar and the new Coliseum instance) will all drop Emblems of Conquest.

The 10- and 25-man raids (both Heroic and normal versions of each) in the Crusaders' Coliseum will drop Emblems of Triumph.

And you'll also be able to obtain Emblems of Triumph from the daily dungeon quests, two from the daily Heroic, and one from the daily normal.

The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.

So what's the big change here? Players who usually only run Heroics and/or 10-man instances will be able to jump a level in gear, and start getting gear equivalent to the gear that came from 25-man Ulduar, simply by running Heroics and 10-mans. Of course, all of the badges will still be able to be traded down (in case you're still working for something you need to get from a lower level of badges), but this will help to close the gap between people just coming up to the endgame, and raiders who've been on the current tier of content.

Gallery: Patch 3.2 Triumph Gear | 41 Photos

Tier 9 is the latest ilevel (item level, an internal number that describes how powerful the gear is that you're wearing) of gear in the game. It's actually available in three flavors from the Crusaders' Coliseum raid instance, one for the regular 10-man version, one shared by the 10-man Heroic and the 25-man normal versions, and one for the 25-man Heroic version.

Additionally, Tier 9 will be the first set of gear to use a universal armor token -- instead of waiting for a headpiece to drop, one token can buy any piece of the set, so you'll be able to choose right away which upgrade you need instead of waiting for a specific piece to drop.

Players with the Crusader title will get a new banner, and a tabard that will port you to the Argent Tournament.

Players who complete the "Undying"-style achievements for the new dungeons will get a Crusader's Warhorse. This is as close as we'll ever get to getting that pony Ghostcrawler promised us.

And the Tournament will now offer mounted squires to those players who've reached the Crusader title. It's not cheap -- 150 Champion's Seals -- but it will be summonable for three minutes every eight hours, and while summoned, offer up the services of a mailbox, a bank, or a vendor.

There are also new instances in the Tournament, all called the Crusaders' Coliseum: a new 5-man raid (with a Heroic option as usual), and 10-man and 25-man instances, each with their own difficulty (see above, under Emblem changes). The 5-man dungeon will have three encounters, and reward Champions' Seals for each.

Gallery: Trial of the Crusader 5-man Normal Loot | 7 Photos

The Heroic mode instances will have a new "Tribute run," in which the instance counts the number of attempts on the instance. Clear the place out with fewer attempts, and you'll gain an extra tribute of loot.

Heirloom items

Finally, there will be a slew of new heirloom items added to the game. Chest pieces were announced early on, and we've been told that they will stack with the other 10% bonus XP buffs from the rest of the set.