This card often wins a lot of tempo for hunter as it prevents opponent from having favorable trades to maintain board control. As soon as hunter puts a secret on, it always makes me assume it's this one preventing me from trading any of my expensive minions. This card should only work when attacking enemy heroes imo, like Explosive Trap which can give more space for trading.

I think this card is very overrated and whatever the amount of people using it is, it should be smaller. I see its uses obviously, but you only have 30 cards at your disposal and I guarantee that the vast majority of the time there are better cards you could be using in your deck than this one.

This card completely shits on tempo... Overrated? If you're playing a brainless zerg deck then yeah, you couldn't care less about one of your 5 1-mana minions having its attack canceled and returned to your hand, but this card is an absolutely ridiculous counter to control and tempo playstyles.. <snip>

So it says "Owner's Hand" but if you get to freezing trap something that was taken with Mind Control or Slyvanas, it goes to the controller's hand.

The reason is the game has no memory of who owns which card, only who currently has it under their control.When A creature is mind controlled, it no longer is your card and is now owned by the player who cast Mind control.

Hence why a Shadow Madness death-rattle creature (like harvest golem for example) dies the player who killed it gets the 2/1 minion not the original owning player .