Patch 1.05

For anyone still interested in S4 info. I just checked on the SOCOM forums to see whats up and seen a couple things regarding the patch.

*The DLC is coming out around the same time as 1.05 and will include at least 1 new game mode. (Most likely new maps, and guns too)*The patch will be out around mid-sept*There will be a game queue with "no boom" (About time) *and with 1.05 it will be easier for them to update/add queues without having to use a patch.*There are apparently "a million" little fixes in 1.05 *The patch notes should be available by the end of the week

Im definitely going to check it out, just to see what the patch fucked up. Or maybe its an amazing patch that actually makes the game enjoyable and bring back the SOCRACK. We'll see... In a months time, I might just see myself playing once or twice a week

1.05 UpdateThis patch is still a work in progress, so not everything that will hopefully make it in when it's done is included here (and I'm not going to call out each of the minute bug fixes), but we wanted to give everyone some idea of the bigger things to expect from 1.05:

Party leader may now optionally allow other party members to invite other players into the partyClassic mode mic system changed to be openKnife swipe exploit fixed (the knife no longer silences footsteps)SMG accuracy reduced over distance - tuned for up-close battles rather than long-distance killsFixed Classic Bomb Squad double round win bugFixed grenade launcher bug where firing over cover or at long distances could kill youFiring mechanic changes introduced in 1.04 have been rolled back (tapping to fire is now more accurate again)Several level collision issues fixedGames queues will be able to be adjusted much more easily and quickly (i.e. we'll be refreshing the queues right after launch)

There have also been lots of bug fixes to the party system, clan system, UI in general and between-round transitions (i.e. less crashes).