The Last Of Us - Leaked Details Suggest DayZ Style Multiplayer

With the release date of The Last of Us right around the corner, Naughty Dog still hasn't revealed any solid details confirming what we can expect from the games multiplayer. So far the only thing we've heard from The Last of Us developers is that the multiplayer will be "very unique" and "very fun."

Naughty Dog did however release a very exclusive beta demo of The Last of Us singleplayer, which was pretty much exclusive to only larger gaming networks, and within the code of this demo was found some pretty interesting details about The Last of Us multiplayer. These details suggest that the multiplayer will be very similar to the Arma 2: DayZ Mod, which if you don't already know, is a highly popular zombie apocalypse style game. If you'd like, you can check out the full code from the demo here, however we have a nice breakdown for you courtesy of Gamespot's Tonitorsi right here.

Multiplayer Leak wrote:

"SURVIVE 12 WEEKS"

"A small group of Infected have been spotted heading in our direction. Improve the training of the clan to fight off the Infected and attract new members."

"You gained [A] clan members by fighting off the Infected attack."

"You were able to partially improve the training of your clan. You gained some clan members by fighting off the attack.

"You were able to dramatically improve the training of your clan before the Infected attacked. As a result, you gained the maximum new clan members. Marauders have been raiding camps in the area. Improve the training of the group to fight off the Marauders and attract new members."

The Last of Us - Summary of leaked multiplayer details

New feature called "Clans"

The clan-based system and recruiting is essential to survive hordes of infected (possibly AI or player based clans)

Possibly free-roam / Big open maps

You can Craft weapons / Items in Multiplayer from all the supplies you gather

The Multiplayer has certain random events (sort of like RDR) that happen in your playthrough. Some of which can threaten or help your clan

The Multiplayer has mini-missions structured for you like surviving a certain amount of time, etc

You can train Clan members (in what way, is still not clear)

Depending on how well you train your clan members, you can do rescue missions to free hostages taken during the outbreak

You'll need to gather supplies to survive (you clan can gather supplies too to be well equipped)

You can aquire medicines / antibiotics from looting dead bodies throughout your playthrough

You have 3 matches to complete a Mission (how this works its still unclear)

Uncharted 3-like, Loadouts makes a comeback

Character Customization possibly back too list of usable items for crafting/weapons for MP (This is a bit Spoiler-ish, so be careful)

Crouching makes you more accurate by reducing weapon sway

Mission performance determines how many people you gain or lose

Mission performance also determines how many One-Use Boosters you earn

You can spawn next to your teammates

Boosters are back from UC3, but completely redisigned and works in a colossally different way (non-spammable and some are one-time use)

There might be certain parts of the maps that are contaminated with viruses, you'll need to search/loot for masks or risk getting infected

Your teammates / Clan members can get infected

Please keep in mind that these details are not 100% confirmed, and we won't know anything until it's announced officially by The Last of Us developers. However, if Naughty Dog can pull of a DayZ style multiplayer for PS3, I have a feeling The Last of Us is going to be, by far, the game of Summer 2013.

What do you guys think The Last of Us MP will be? Would you like a DayZ style game for your PS3? I know I would. Let us know your thoughts in the comment section!