As Grend says even small changes does big things, just look how Treeman flaggelant armies where suddenly the big thing last tournament because treemanwas cut down t 1 pts. Before treeman was 1 it never happened

Now imagine the uncontrollable scale of this many untested changes, its got more the taste of a remake that a balancing act.

If thise changes as suggested is "a jump to future" then let me stay in the past with what works relatively well

Everything cannot be balanced either, there has to be room for inventing new army builds and unexpected army builds