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- Port net/slurm 0.3.3 does not display the interface speed correctly
for at least some gigabit NICs (and, I suspect, all of them on FreeBSD).
Specifically, I know it doesn't work for Intel gigabit NICs that i
use the em(4) driver.
This appears to be due to dodgy bitwise math in the upstream code.
However, I note that the website given for the upstream code no
longer appears to be working, so I'm not sure that there IS an
upstream maintainer any longer.
PR: ports/190160
Submitted by: Rob Levandowski <robl@macwhiz.com>

1. Merge fixes for long known bugs from hackndev[1] version
3507529 64bit fix ... now works on amd64 as well ;-)
95d2af2 Replaced all those insecure sprintf's with snprintf's (partial)
33a1a8d Fix sigsegv on hero reaching topmost or leftmost border of the game area
436bbfc Push back network stack underflow bugfix
160e4d6 Prevent buffer overflow
ee911ba make the server invulnerable to long names
2. Add patch from gentoo linux[2] to use unmodified game data.
3. Support staging
4. Use options framework
[1] https://github.com/hackndev/0verkill
[2]
http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/games-action/0verkill/files/0verkill-0.16-gentoo-paths.patch?revision=1.1&view=markup
PR: ports/184252
Submitted by: Vladimir Kondratiev <wulf@cicgroup.ru>

- add port svndelta
svndelta helps control Subversion-managed projects. svndelta summarizes
project changes (including lines of code) and also adds to and removes
from Subversion the files that have been added and removed locally.
svndelta filters project changes by using .svnignore files, both
system-wide and locally. Thus, for example, svndelta will not attempt to
add backup files or object files to a project, or include them in
summaries of changes.
WWW: http://www.incava.org/projects/svndelta/