Polygon

- [Instructor] This video is on the Polygon tool.…Go to Sketch, to Polygon.…So we'll start with Circumscribed Polygon.…I click on the center.…It goes to the midpoint, so halfway between…the two kind of points and you can define…what the radius is of this.…Now, we say 100 millimeters and press tab.…We can also say how many points we want.…We could say nine points, or if we want to make a triangle,…we would say three points.…

And you're made a triangle.…Go back to Sketch, Polygon, so Inscribed Polygon,…kind of similar, but it puts the point upwards,…and instead of doing the midpoint,…you're doing the very, very top point of it.…So again, I just press tab and say three,…you can make a triangle pointing whichever way you want.…Like that.…The last one here is Edge Polygon…when you care about the length of the edges.…

So you can say, I want this to be, let's say 50…and now I want it to be at a very specific angle.…And then, how many edges you want of that.…So something like three will create…a triangle with 50 millimeter edges,…

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Author

Updated

6/15/2018

Released

8/15/2017

Design differently with Fusion 360. This cloud-powered tool from Autodesk—the makers of AutoCAD, Inventor, and Maya—is the key to instant 3D creativity, used for computer-aided design, manufacturing, and engineering (CAD, CAM, and CAE). This essential training gives you the expertise to use Fusion 360 to turn your ideas into ready-to-manufacture designs. Nick Kloski provides an overview of all the basic operations in Fusion 360, including sketching, extruding 3D objects from sketches, 3D modeling, sculpting, and surface modeling. He explains the functions of the software, while providing a solid foundation in the basics of effective 3D design. Learn how to plan a project; model your ideas; work with sketches, meshes, and surfaces; generate files for 3D printing; and run simulations on your designs.

Note: This course was created and produced by HoneyPoint3D. We are honored to host this training in our library.

Topics include:

What is cloud-enabled CAD?

Converting models for Fusion 360

Using Fusion 360 environments

Extruding 3D objects from sketches

Turning a sketch into a surface

Adding and subtracting objects

Creating a joint between bodies

Using the sketching, modeling, and sculpting tools

Surface modeling

Generating and downloading meshes

Converting and importing complex meshes

Inspecting a model

3D printing

Patching models

Working with simulations

Skill Level Intermediate

11h 20m

Duration

482,442

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Q: This course was updated on 06/15/2018. What changed?

A: The following topics were updated: hole, sweep, and patch. In addition, new videos were added that cover Fusion 360 in the browser, cutting text into curved shapes, tangent constraints, and the Simplify workspace toolbar.