If you haven’t been following the news, Muellni and other devs have been working on a new connectivity solution for FA – one that will hopefully lead to less connection issues, much more reliable reconnecting and easier LAN games. This work, along with exhaustive testing and bug fixing, took over a year – and is almost at an end.

As a final test, we are releasing the FAForever ICE connectivity client to the public. We encourage you to try it out and see if you have no trouble playing games with it.
The installer below will install the ICE beta client alongside your regular client and connect to our test server – you won’t lose your old installation, downloaded maps or mods, and any games you play won’t affect your rating. Note that the test server does not have functional IRC! We decided not to connect to the regular IRC chat in the beta to avoid confusion between the two servers.

We expect to run the public ICE test for at least this weekend, possibly longer. If we decide that there are no issues with ICE, we will roll out a client and server update. Have fun and stay connected!

UPDATE: fixed the client not to prompt for additional updates at launch!

Our team has made a few updates with bug fixes and fresh content for your enjoyment. Here are a few brief posts to update you all on what has been happening.

Developer Call

The team are hosting a call on the Tuesday the 30th at 20:00PM UTC + 1. If anyone would like to suggest any topics for us to discuss, feel free to do so. You can reach us on Discord, IRC or the forums if you wish to suggest a topic. This call will be streamed to Forged Alliance Forever YouTube channel.

IPv6 Bug

Brutus has made some changes to fix this issue, this should fix various issues with the client that you may have been having. If you are still experiencing issues due to this bug, feel free to let us know over on the Tech Support forums.

Balance Beta

The FAF Beta game has been updated with some new balance changes that are up for testing. We’d appreciate your feedback about these new changes. We have an active forum thread here where you can post your feedback. If you would like to view the changes that have been made, you can find the patch notes here.

Coop

A fix has been deployed for Coop that has fixed issues with the mission: Operation Rescue. This mission has been updated and you are now able to host this mission in the coop tab. You can find this new mission under the “Custom Missions” tab.

as you may know, some people have experienced graphics bugs with the newest 0.16 python client release that made the client to appear frozen.

There is now a possible fix for that.

So that we can bring a new and improved 0.16 client to all of you, testing is needed. So please update to the new client version 0.16.1-rc.1 that is now available both via the client updater as well as for direct download from Github.

If you have problems with this version, you can downgrade back to version 0.14 or 0.16.0 by downloading and running the installers.

Update: The new client version appears to be incompatible with Windows 10 “Creators Update” version 1703 for some users. There seem to be ongoing issues with Windows 10 version 1703 so for now we can only recommand that if you haven’t upgraded to the Windows Creators Update version you should be prepared to roll back.

we have released version 0.16.0 of the FAF Python Client.

We made no changes to the last preview version 0.16.0-rc.2 as there have been no new reports of issues that we want to fix before this final release; we are simply promoting this version to final release status.

Some users have reported that Forged Alliance will fail to start if the client is run in full-screen mode. We have confirmed that this is an issue happening on some system configurations. We are working on a fix, but if you have this problem, for now you will have to run the client in windowed mode.