Yang And Yun Added To Super Street Fighter IV Arcade Version

Capcom are presently conducting location tests for Super Street Fighter IV in Japanese arcades, and Event Hubs report that Yang and Yun are now confirmed to be amongst the roster of newly-added characters to the game’s latest iteration.

There’s a lengthy report spanning numerous characters that you can read up on at Event Hubs, but here’s an excerpt or two. Keep in mind that this information comes from a location test and it’s possible (and likely) that some of these features may not make it into the final game:

All Yun’s specials from Third Strike are in the game. Including his Palm, Flip Grab, Dragon Kicks, Shoulder Attack, etc. Light Punch Palm is a fake, Medium and Hard change the distance the opponent flies away. This move has a really big hit box.

Yang’s command dash was in and crossed up like Ibuki’s in SSF4.

Seth’s Jumping Hard Punch is gone, the stretchy arm one copied from Dhalsim. Now Seth does something akin to Guile’s Crouching Hard Punch.

Unfortunately, you’re seemingly out of luck if you’re a Sakura player — no changes have been reported in either her case or Balrog’s thus far. Other new character additions are being kept under wraps for now as well.

We’ll I’m sure this is great for the Street Fighter Community but I still ended up having to stop playing the game because it just did not feel like Street Fighter to me. If all the changes made are put into the console version (it better) ill test it back out and see if I should bring Vega back from retirement.

I’m not a big fan of Yun and Yang, but I absolutely loved Super Street Fighter IV (probably second only to Alpha 3, in my opinion), so I certainly hope that these, and any additional characters, are made into DLC. I still would’ve preferred Rolento and Karin, though.