Videogames

Sony gave a first look at Killzone: Shadow Fall during its PlayStation Meeting 2013 earlier this week, but late night host Jimmy Fallon actually got to get his hands on it on live TV. Both he and actor Anthony Anderson don't exactly show off any serious skills, but hey! Non-Sony, non-NDA'ed humans have played the PS4 and lived to tell the tale!

It was pretty clear at the Sony event that Killzone really was a live demo, but this Fallon appearance proves it beyond any doubt. It's the same chunk of game that was revealed at the PlayStation Meeting (no surprises there), so don't expect to see new footage. They do call attention to a slow-mo feature -- though it's not clear if this is a debug option for demo purposes only -- and you get to see a lot of melee kills. Shadow Fall is definitely looking sharp.

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We've reached the end of all things (for Mass Effect 3). BioWare and Electronic Arts announced the final DLC blast for the 2012 RPG in a press release, with the multiplayer-focused Reckoning set to arrive on February 26, 2013 and the campaign-focused Citadel to follow one week later, on March 5.

Reckoning is yet another free Galaxy At War add-on, bringing an assortment of unspecified "new firepower and character kits" into the co-op survival mode. BioWare will offer a peek at the content on February 25 via its Twitch channel at 9:30am PT. Citadel is a $14.99 / 1,200 MS Points add-on that returns Shepard and his crew to the Citadel for one last hurrah.

CD Projekt Red is getting a bit more specific now with its plans for The Witcher 3: Wild Hunt, confirming that the open world RPG will be coming to PlayStation 4, PC, and "all high-end platforms available" in 2014. The press release doesn't come out and say that the game will come to the next-gen Xbox, but the writing between the lines is clear enough.

Interestingly, the press release mentions a few of the other developers who were offered early access to PS4 hardware for work on titles "shipping early in the PlayStation 4's life cycle." All of the names that you'd expect are there, but they're joined by LucasArts. The Star Wars 1313 dev has yet to confirm release timing or platform availability for that game, but this suggests we may be seeing the underworld shooter again soon.

CDPR's press release only mentions a 2014 launch for Wild Hunt, though the wording of the press release suggests as well that it could surface in the early days of the PS4 as well. Q1/Q2? Perhaps. We'll have to wait and see.

Sony revealed the first details on Guerilla Games' Killzone: Shadow Fall at the PlayStation 4 reveal, and now Guerilla Games producer Steven Ter Heide confirms on PlayStation Blog that the game will be a launch title. There's no release date yet, for either the console or the game, but we'll no doubt hear more info on that count in the months to come.

Killzone: Shadow Fall picks up 30 years after the events of Killzone 3, with the world split up between the Helghast and Vektan factions, living side by side in a future city that is cut in half by a giant wall. You play as the Shadow Marshal, "the most special of special forces," as you're tasked with keeping the peace.

Based on Sony's brief look at the game during PlayStation Meeting 2013, you're not very good at your job. But hey! Shooting things!

It's official: the PlayStation 4 will NOT block the playing of used games. Rumors had suggested that it would in the weeks and months leading to Sony's PS4 announcement, but Sony Worldwide Studios boss Shuhei Yoshida confirmed that that is not the case, in an interview with Eurogamer.

"So, used games can play on PS4," he responded after conferring with PR reps when pressed for confirmation. It doesn't get much more straightforward than that. Eurogamer also learned that recently discovered Sony patents that suggest used games COULD be blocked has nothing to do with the PS4.

Gamers, breathe easy. Just remember that the relief you're feeling is nothing compared to the relief that GameStop execs must be feeling at this news.

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BioShock Infinite fans will have a chance to continue their adventures in the floating city of Columbia thanks to a newly announced BioShock Infinite Season Pass. Irrational Games and 2K Games are planning three DLC drops that "will provide hours of additional gameplay and continue the player’s journey in the sky-city of Columbia with new stories, characters, abilities and weapons."

Remember that BioShock Infinite has no multiplayer or co-op modes, so any add-on content will likely be purely story-driven. Season Pass holders will also receive the Early Bird Special Pack, containing four pieces of exclusive gear, Machine Gun and Pistol damage upgrades, a gold skin for both of those weapons, and five Infusion bottles that offer players the choice between boosting their health, shield, or Salt (used to power Vigors) capacity.

BioShock Infinite launches on March 26, 2013, and the Season Pass will be available that day as well for $19.99 / 1,600 MS Points.

Sony's much-publicized PlayStation Meeting offered up the first details on what the company's plans are for the next hardware generation, the centerpiece of which is a new PlayStation 4. The console is built on PC architecture as opposed to the Cell processor that beats at the heart of the PS3. The PS4 also sports significantly more memory than its predecessor -- 8GB -- and an unnamed, high-end graphics processor.

The switch from Cell to x86 architecture and the memory boost were both informed by early R&D interviews that Sony conducted with its development partners. The PS3's design has proven itself to be a bit of a stumbling block for multi-platform devs, so the PS4's "supercharged PC" is meant to address that.

Sony just announced the PS4 and said it will be available this Holiday Season (2013).

We'll have a much more detailed breakdown of Sony’s (2 and ½ hour) announcement for you shortly but the biggest takeaways were Sony’s laser focus on streamlined social integration, connectivity options even when you are away from the console, and upgraded background processing (reduced download times). A few new games were announced (Killzone: Shadow Fall, inFamous: Second Son) and Chris Metzen from Blizzard revealed Diablo 3 will be coming to the PS4 and PS3.

Nothing during the announcement knocked my socks off but it’s still early and we don’t know much.

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Amnesia: A Machine for Pigs won't be making its previously promised early 2013 release, with Frictional Games confirming that the plan is now for a Q2 2013 launch. This is actually the game's second delay, after it was pushed out from a planned 2012 release. Don't freak out though. It's for good reason.

It seems that A Machine for Pigs had originally been planned as a "short, experimental game," but the team at thechineseroom went a little nuts and filled out a lot more content than was originally planned. So instead of waiting less time for a shorter, potentially less satisfying game, you're waiting more time for a full, proper GAMER'S game. Or something.

The point is... you'll be able to get your freak-out on a few months later than expected.

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The prequel campaign in Gears of War: Judgment promises to satisfy longtime fans of the series on the story side, but for many, multiplayer is where the fun really begins. This new, Baird-hosted trailer runs through an assortment of facts and figures covering Judgment's online play, revealing a few tidbits that hadn't been discussed much previously.

Versus, for example, offers Team Deathmatch, Free-For-All, and Domination (think Call of Duty) match types. There's also a peek at the Markza rifle, a new standard loadout weapon for sharpshooters with a medium-range sniper scope and more stopping power than your typical assault rifle. Pass sentence on Gears of War: Judgment yourself when the game arrives on March 19, 2013.

Square Enix hasn't even shown Murdered: Soul Suspect publicly yet, but the mystery game now has a release window set for early 2014, the publisher confirms. The game is coming to PlayStation 3, Xbox 360, and Windows PC platforms, and there's no hint in the press release that it might also be headed to other home consoles, perhaps unannounced home consoles.

The hook in Murdered is that you're trying to solve a murder mystery in which you yourself are the victim. It's not an entirely original idea, but it's a neat one with a lot of potential for cool ideas to emerge. Find out more about the game at its official website, on Twitter, and on Facebook.

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There's been a flurry of unconfirmed news about Ubisoft's E3 2012 charmer Watch Dogs in recent days, including some indication that the game is coming in fall 2013 and news of a possible Wii U release. First came the release window, via marketing materials that were leaked to Kotaku. They even make reference to my own Watch Dogs preview for G4 from E3 last year.

The promo materials suggest that the game is heading to "all home consoles," a rather vague description when you remember that Ubi previously confirmed plans to release Watch Dogs on PlayStation 3, Xbox 360, and PC. In related news, newly discovered product listings at GameStop, Amazon, and Best Buy suggest that a Wii U version of the game is coming as well (via All Games Beta).

Ubisoft confirms none of this, though a statement released to Kotaku offers more than your usual "no comment," as you can see right here: "Ubisoft is pleased with the response for Watch Dogs from media and fans. The game is an original IP that has been created from the ground up at Ubisoft Montreal with inspiration from many titles and ideas the studio has worked on throughout the years."

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Today sees the release of The Tyranny of King Washington: The Infamy, the first of three episodes in a solo play-focused DLC campaign for Assassin's Creed 3. Ubisoft's alternate history story -- because, you know, that stuff with Connor Kenway is TOTALLY true -- posits that George Washington establishes himself as a monarch in the post-Revolutionary War America.

Two more episodes -- The Betrayal and The Redemption -- will follow on March 19 and April 23, 2013, respectively. They'll be available individually for $9.99 / 800 MS Points or as part of the $29.99 / 2,400 MS Point Season Pass. Get a peek at the first DLC episode in the launch trailer up top.

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The Majestic DLC pack for Halo 4 will be released on February 25, 2013, Microsoft confirms. This second of three planned War Games Map Packs brings three new multiplayer maps into the game along with two Majestic-specific playlists and a new free-for-all game type, Infinity Rumble (basically, FFA with ordnance drops), that will be exclusive to Majestic "for a limited time."

The Majestic DLC, developed by Certain Affinity, is filled out by small- to mid-sized maps that are all playable in small team and free-for-all modes. Landfall brings the fighting to a war-torn city's port authority, Monolith is an arena-style map set on a wide-open asteroid, and Skyline offers close-quarters rooftop action.

Majestic will be available for 800 MS Points, though those who bought Halo 4's Limited Edition release are entitled to it as a free download, part of their War Games Map Pass. The Map Pass can also be purchased separately, for 2,000 MS Points.

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Irrational Games has its marketing machine cranked up to 11 now on BioShock Infinite, with a new trailer to greet you today only days after the latest 'Truth From Legend' mockudoc appeared. This 'Lamb of Columbia' trailer is all about Elizabeth and her unique role in the floating city of Columbia.

This trailer is much more straightforward than the neat Truth From Legend shorts have been, but there's not much to complain about. BioShock Infinite is in stores on March 26, 2013 -- delayed a full month from the release that had been previously set -- and any fresh look helps to cut down on the pain of waiting.