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POKEMON ADVANCE WALKTHROUGH
By Paradisio
Version: 1.95
Copyright 2003 Chris Speight AKA Paradisio
paradisio15@houston.rr.com
TABLE OF CONTENTS
1. Version History
2. Walkthrough
A. Badge 1 (complete)
B. Badge 2 (complete)
C. Badge 3 (complete)
D. Badge 4 (complete)
E. Badge 5 (complete)
F. Badge 6 (complete)
G. Badge 7 (complete)
H. Badge 8 (complete)
I. Elite 4 (complete)
J. Sky Pillar (complete)
K. Regis
L. Latios/Latias (complete)
M. Battle Tower
N. Safari Zone
O. Optional Areas
3. Berry Section
4. Shops (complete)
5. Contests
6. Personality (complete)
7. FAQ
8. Trick House (complete)
9. Pokemon Items
10. Evolution Chart
11. Feebas Section
12. Ruby/Sapphire Differences (complete)
13. Pokemon Attributes (complete)
14. Secret Base
15. TMs/HMs
16. Currently Uncatchable Pokemon
17. Credits
18. Contact Info
This guide is for use exclusively on gamefaqs. Pokemon is copyright of Nintendo
and I make no claim on it.
-------------------
1. VERSION HISTORY-
-------------------
.01 - First 2 gyms of walkthrough
.02 - More walkthrough, decided to remove trainer money as it was consuming too
much time and I often missed it and had to restart. I may re-add it when I
finish it. Also I made some corrections about my improper use of team rocket.
Started Pokeblock Section. Added table of contents at top. Also, added
several new sections, which I am working on.
.5 - Adding a lot to the walkthrough. Up to about half the game now. I skipped
a lot of info in these sections that I will go back and add once I finish the
walkthrough.
.7 - More walkthrough added.
.9 - Basic Walkthrough is almost complete.
.92 - Increased organization, added more walkthrough as well.
1.0 - Walkthrough basic is complete, woohoo! Now I will go back and fill in
puzzle directions, trainers, items, and pokemon for the areas I have not done so
already with.
1.1 - Finished shop section completely.
1.2 - Added Sky Pillar section and added more to berry section. Also added more
to the trick house section.
1.3 - Added more strategy, and added several of the details to Badge 4 Section
1.4 - Added a lot in general, a few new sections as well. Still trying to get
this posted.
1.5 - Updated several sections. This is now posted at gamefaqs as well. I
finished another complete badge and the next one should be up soon as well.
1.6 - Fixed errors, almost done with complete sixth gym.
1.7 - Added several new sections, and a lot of content. Thanks to some
contributors.
1.8 - Finished up a couple of sections, added a pokeblock section to the
personality section. Finished seventh gym. Completed the trick house for the
most part, but I still need to go back and add the final solutions for the last
couple of puzzles. Added ruby/sapphire differences section. Still working on
evolution chart. Added attributes section!
1.9 - More Walkthrough Added, preparing for the big 2.0! Hope maybe to reach 150
KB for it
1.95 - Added a lot of stuff, getting ready for the big 2.0
---------------
2. WALKTHROUGH-
---------------
BIG NOTE: Most of this information was acquired on the sapphire version, so if
there is any discrepancies with the ruby version please email me at
paradisio15@houston.rr.com
Professor Birch will greet you and you can pick your gender and name, gender
has no real effect on the game so do not fret about which to choose.
-----------
-----------
A. BADGE 1-
-----------
-----------
~~~~~~~~~~~~~~~~~
~LITTLEROOT TOWN~
~~~~~~~~~~~~~~~~~
You will then appear in Littleroot town, your' new home, but not for long.
Go upstairs and set your clock and then go back downstairs to speak with your
mother again.
NOTE: Check your computer and withdraw a potion!
Go next door and speak with your neighbor/rival they will be the opposite
gender of you.
Male Rival- Brendan
Female Rival- May
He/she is professor Birch's son/daughter, which increases the pressure on you.
But
unlike the other games your rival is actually friendly.
Go to the top of the town to find Professor Birch being attacked by a dog
pokemon. Pick a starter Pokemon, you get to keep this pokemon, all of them are
good. You can get either Torchic the fire pokemon, Treecko the grass pokemon,
or Mudkip the water pokemon. As there are very few fire pokemon in this game,
you may want to pick Torchic.
After you pick you will automatically engage Poochyena, he is level 2 and your
pokemon is level 5. It should be a very easy fight. Just your basic attack
and he should go down in 2 to 3 hits.
You are then transported to his lab where he will compliment you and give you
the pokemon formally. Then go meet Birch's Son/Daughter.
~~~~~~~~~~~
~ROUTE 101~
~~~~~~~~~~~
POKEMON: Wurmple, Zigzagoon, and Poochyena
Pokemon are levels 2 to 3
You don't have any way to catch them yet so just level up your starter one or
two times to get an advantage on the battle ahead. The trainers here will give
you some tips but will not fight you.
~~~~~~~~~~~~~
~OLDALE TOWN~
~~~~~~~~~~~~~
Heal up your pokemon at the Pokemon Center first of all. Talk to the lady next
to the house near the entrance to get a complimentary potion. Nothing really
to do here but go up (left exit it blocked for now.)
~~~~~~~~~~~
~ROUTE 103~
~~~~~~~~~~~
POKEMON: Zigzagoon, Poochyena, and Wingull (rare)
Pokemon are levels 2 to 4
Items: Guard Spec.
Berry: 2 Leppa and 4 cheri
Your first trainer battle with your rival, if you got a few levels it should be
easy enough.
If you picked torchic the opponent will be mudkip.
If you picked treecko the opponent will use torchic.
And if you picked mudkip the opponent will use treecko.
So your pokemon always has the type disadvantage. Their pokemon will be level
5 also.
PKMN Trainer May/Brendan
Torchic/Treecko/Mudkip level 5
If you have a type attack other than the basic normal attack (such as scratch)
do not use it, as he has a type advantage over you. So just use your basic
attack, the fight shouldn't be too difficult. Return to Oldale town.
Note: You can not get to these trainers at this time, you can get to these
trainers from route 110.
TRAINERS:
Aroma Lady Dai
Roselia, level 16
*Twins Amy and Liv
Plusle, level 16
Minun, level 16
*Pokefan Miguel
Skitty, level 16
Fisherman Andrew
Magikarp, level 5
Tentacool, level 10
Magikarp, level 15
~~~~~~~~~~~~~
~OLDALE TOWN~
~~~~~~~~~~~~
Talk to your rival. And then head home to Littleroot. Just go back the same
way you went.
~~~~~~~~~~~~~~~~~
~LITTLEROOT TOWN~
~~~~~~~~~~~~~~~~~
Just head back to the lab. Where you receive your pokedex (yay.) Your rival
will give you 5 pokeballs to start with. Time to catch some pokemon! On your
way out your mom will give you running shoes so you can run faster. Catch
whatever pokemon you desire on your way. I would suggest getting Wingull (from
route 103) if you picked a non-water starter. I suggest picking up some more
pokeballs in Oldale Town pokemart also, as there are lot of pokemon ahead.
Back in Oldale Town the left route is now open.
~~~~~~~~~~~
~ROUTE 102~
~~~~~~~~~~~
Pokemon: Lotad (sapphire), Seedot (ruby), Poochyena, Wurmple, Zigzagoon, Ralts
(rare), and Surskit (rare)
Pokemon are levels 3 to 4
Berries: 2 Oran berry and 2 Pecha berry
Items: Potion
I would definitely suggest picking up at least Ralts, as it is the first
psychic pokemon. It'll be a few levels before it has a psychic attack or any
attack though, but it is worth it. Also, you may want to pick up Lotad, as he
is a grass Pokemon.
TRAINERS:
*Youngster Calvin
Zigzagoon, level 5
Bug Catcher Rick
Wurmple, level 4
Wurmple, level 4
Youngster Allen
Poochyena, level 5
Taillow, level 3
Lass Tiana
Zigzagoon, level 4
Zigzagoon, level 4
~~~~~~~~~~~~~~~~
~PETALBURG CITY~
~~~~~~~~~~~~~~~~
Items: Max Revive
You probably look at the gym and think "yay, my first gym battle." Sorry my
friend, you are mistaken but you will return here later to face... YOUR FATHER!
Yes, your father is the gym leader here. Stop by the gym, and talk to pops.
Wally will pop in, and you will help him catch a pokemon, but it is really just
a tutorial for you. When you return Wally will thank you and your father will
instruct you to go to Rustboro City to further you training and challenge
Roxanne, the gym leader there. If you are wondering why you can't fight him
now, it is because he would whoop you easily. And you can return once you have
4 gym badges.
~~~~~~~~~~~
~ROUTE 104~
~~~~~~~~~~~
Pokemon: Zigzagoon, Wurmple, Taillow, and Wingull
Pokemon are levels 4 to 5
Berries: 2 Oran Berry and 2 Pecha Berry
Items: pokeball (must go through forest)
Nothing to do here except fight a few trainers. You may want to pick up
Taillow, as it is a fairly good bird pokemon.
Also note this location, as you will have to return to here shortly to use the
docks.
TRAINERS:
Youngster Billy
Seedot, level 6
Taillow, level 8
*Rich Boy Winston
Zigzagoon, level 7
~~~~~~~~~~~~~~~~~
~PETALBURG WOODS~
~~~~~~~~~~~~~~~~~
Pokemon: silcoon, zigzagoon, cascoon, shroomish, wurmple, taillow (rare), and
slakoth (rare)
Pokemon are levels 5 to 6
Items: Paralyz Heal, Ether, Great Ball, X Attack, and Miracle Seed
You may want to grab 2 Slakoths as you can trade one for a fighting pokemon
soon. You may also want to grab a shroomish for a grass pokemon for your team.
As you go through the forest, you will stumble upon a man looking for a
Shroomish. Then a member from the new team Aqua/Magma, who has been waiting
from him, got impatient and decided to attack him in the woods. The man is
some
kind of researcher for the Devon Company and has some important papers the team
Aqua/Magma member wants. You must protect the man!
The Aqua/Magma Grunt
Poochyena, level 9
Your starter is probably higher level than his Poochyena if you have only been
using him. But you should have much more firepower than this pooch.
After you defeat the loser, the researcher will thank you and give you a great
ball. The team Aqua/Magma member also says they are after something in
Rustboro, a foreshadowing of things to come.
TRAINERS:
Bug Catcher Lyle
Wurmple, level 3
Wurmple, level 3
Wurmple, level 3
Wurmple, level 3
Wurmple, level 3
Wurmple, level 3
*Bug Catcher James
Nincada, level 8
~~~~~~~~~~~
~ROUTE 104~
~~~~~~~~~~~
Pokemon: Wurmple, Zigzagoon, and Taillow
Pokemon are levels 4 to 5
Items: TM09 (given,) potion, X Accuracy
Berries: 4 Cheri Berry, 2 Oran berry, 2 Leppa Berry
Before you venture I suggest putting your two best pokemon at the front of your
pokemon selection, as you will soon be in your first 2 on 2 battle (exciting!)
Stop by the flower shop, talk to the ladies and pick up a random berry and the
Wailmer Pail. Fight your way to the bridge and talk to the twins, double
fight! It should be no problem if you carry a fire type and some decently
leveled pokemon. Talk to the old lady by the other berry bush for a Chesto
Berry.
TRAINERS:
*Lady Cindy
Zigzagoon, level 7
*Lass Haley
Lotad, level 7
Shroomish, level 7
Twins Gina and Mia
Lotad, level 8
Seedot, level 8
Fisherman Ivan
Magikarp, level 6
Magikarp, level 6
Magikarp, level 6
~~~~~~~~~~~~~~~
~RUSTBORO CITY~
~~~~~~~~~~~~~~~
Items: X Defend, Premiere Ball, HM01, and Quick Claw
Lots to do here, go talk to everyone, there are lots on knowledge and a few
items to be collected.
Next to the gym a little girl wants to trade her makuhita for your slakoth.
Hopefully you picked up two slakoths like I suggested earlier. Makuhita is a
pretty good fighting pokemon, and may be a good addition to your team. In
addition fighting pokemon get a hefty experience bonus, so they level up very
quick. On the downside if they level up too high they may disobey you, which
is not good.
Also, you can get your first HM, HM01 here, which is required for the game.
HM01 is cut. It lets you cut down trees. But to use it you need the first gym
badge and to have taught it to a pokemon. You can pick this up in the house
next to the pokemon center.
You have two options; you can go to the gym or you can do events. For the sake
of the guide lets do the gym first. But if you do not feel you are ready you
can continue to route 116 and get some more pokemon and train.
~~~~~~~~~~~~~~~~~~~~~
~GYM NUMBER 1- Rock ~
~~~~~~~~~~~~~~~~~~~~~
This is the rock gym and there are at least 5 pokemon you could have gotten so
far that would be useful. Any of these would work, as rock is susceptible to
rock and grass attacks:
Surskit
Treecko
Mudkip
Wingull
Lotad
Shroomish
Try to have your pokemon around level 10.
Makuhita with his arm thrust attack (level 10) could be useful. Problem is it
will level up too much and will begin to disobey you, which is just annoying.
Out of that list I would definitely suggest wingull if you do not have mudkip.
Just use water/grass attacks on all the trainers and they should fall easy
enough. You can go heal up in between fights also, so do not worry about
having to start over.
Youngster Josh
Geodude, level 10
Geodude, level 8
Geodude, level 6
Water gun his geodudes to nothing. His sad rocks should go down in about 1 hit
each.
Youngster Tommy
Geodude, level 11
He is not a challenge to water attacks either.
Leader Roxanne
Geodude, level 14
Nosepass, level 15
Things get interesting here. This geodude will take out Wingull and Surskit
easily, due to his powerful rock attacks. So if you have mudkip it'll help, or
a good grass pokemon.
Nosepass is incredibly strong. The only real option is to pound it with grass
and water attacks and hope you can hold out until it is dead. You may also
want to use Makuhita if it comes to that.
Congratulations on your first badge, the stone badge. It enables you to use
the cut HM outside of battle, so you can cut down the little trees, which will
enable you to get some old items. Roxanne also gives you TM39, which contains
the rock tomb technique, which you probably saw her use in the battle.
-----------
-----------
B. BADGE 2-
-----------
-----------
~~~~~~~~~~~~~~~
~RUSTBORO CITY~
~~~~~~~~~~~~~~~
Back in the city you will see a small event take place as you leave the gym
vicinity. It appears the team Aqua/Magma got the "goods" he was looking for.
After you heal up at the pokemon center and ready your team, go after him.
He is at the top right of the town, the team Aqua/Magma member took the DEVON
GOODS! Oh no!
~~~~~~~~~~~
~ROUTE 115~
~~~~~~~~~~~
Items: Super Potion
Just quick stop; just collect the super potion, nothing else to do. If you have
trouble finding it, it's on the back end of the beach. Go back to Rustboro and
head to the right.
~~~~~~~~~~~
~ROUTE 116~
~~~~~~~~~~~
Pokemon: Whismur, Nincada, Zigzagoon, Taillow, and Skitty (rare)
Pokemon are levels 5 to 8
Items: X Special, Repel and Ether
Berries: 6 Pinap and 4 Chesto
You need to use cut to reach some of the stuff.
Make your way to the cave and talk to the old man. Apparently someone has
stolen his Peeko! Yes, you probably know who took it.
TRAINERS:
Bug Catcher Jose
Wurmple, level 8
Silcoon, level 8
Nincada, level 8
Youngster Joey
Zigzagoon, level 8
Machop, level 10
Lass Janice
Marill, level 10
Hiker Clark
Geodude, level 8
Geodude, level 8
Geodude, level 8
*School Kid Jerry
Ralts, level 10
*School Kid Karen
Shroomish, level 9
Whismur, level 9
~~~~~~~~~~~~~~~~
~RUSTURF TUNNEL~
~~~~~~~~~~~~~~~~
Pokemon: Whismur
Pokemon are levels 6 to 7
Items: Pokeball
Nothing to do but engage the scoundrel. Time to take back all that he has
stolen. Should be an easy fight.
Team Aqua/Magma Grunt
Poochyena, level 11
After you smite him and his pooch he reluctantly hands over the Devon Goods.
Then the old man comes in and reclaims his Peeko. His name is Mr. Briney and
you will be seeing more of him soon. Nothing more to do in this cave, head
back to Rustboro.
~~~~~~~~~~~~~~~
~RUSTBORO CITY~
~~~~~~~~~~~~~~~
Just give the guy back the goods (literally.) He will thank you with a great
ball (yea...wow.) He then escorts you to the Devon Corporation where you get
your next mission. Seems you have been hired without being asked.
You need to deliver the goods to the shipyard in Staleport. Also you need to
stop to deliver a letter to Steven in Dewford. As a pre-reward (yes, nothing
like getting paid before you do the work) he gives you the pokenavi.
NOTE: Comes back here after you deliver the letter and the goods for an EXP
Share.
This nifty device includes a map and some other interesting items, which should
be pretty self-explanatory. But I will explain the more advanced features as
we come to them.
You need a ride to Dewford, head back to the docks on route 104.
~~~~~~~~~~~
~ROUTE 104~
~~~~~~~~~~~
Hop inside the old mans cottage and he will happily give you a ride to both
places, but you must go to Dewford first.
~~~~~~~~~~~~~~
~DEWFORD TOWN~
~~~~~~~~~~~~~~
Items: Silk Scarf and Old Rod
Talk to the fisherman for the old rod, he is walking around near where you
disembark.
Well you need the gym badge so you can use the flash HM (don't worry, we
haven't gotten to getting it yet.)
So head for the gym! To be prepared, do not take any normal type pokemon, and
try to have a psychic pokemon such as Ralts. As it will devastate the feeble
minded fighters.
~~~~~~~~~~~~~~~~~~~~~~~~~
~GYM NUMBER 2- FIGHTING ~
~~~~~~~~~~~~~~~~~~~~~~~~~
TRAINERS:
Battle Girl Laura
Meditite, level 14
This is not a fighting pokemon, lying guy at the front of the gym. This is
actually a psychic pokemon, you probably have no way to deal with this yet, so
just beat it up using whatever you can.
Battle Girl Tessa
Meditite, level 12
Meditite, level 12
Machop, level 12
Yep, even more of the annoying non-fighter meditites. But they also have a
real fighting pokemon, machop. Just use a strong pokemon for the meditites and
a psychic for the machop.
Black Belt Hideki
Machop, level 14
Level 9 or greater ralts = dead machop
*Leader Brawly
Machop, level 17
Makuhita, level 18
I would recommend having a level 13 or so psychic pokemon. They should whoop
him fairly easy. But he is still kind of tough.
Brawly hands of the Knuckle Badge after you rip him a new one. This makes all
pokemon up to level 30 obey you. So you can now use the traded makuhita
without him disobeying you for a while. This also enables you to use flash to
light up caves, which we will need shortly. He also gives you TM08, bulk up,
which raises both attack and defense when used in battle.
-----------
-----------
C. BADGE 3-
-----------
-----------
~~~~~~~~~~~~~~
~DEWFORD TOWN~
~~~~~~~~~~~~~~
Nothing new to do here, you may want to use your old rod to catch a magikarp
and a tentacool if you want. Head north; time to deliver the letter.
~~~~~~~~~~~
~ROUTE 106~
~~~~~~~~~~~
Just fight the trainers and enter the cave.
TRAINERS:
Fisherman Ned
Tentacool, level 12
*Fisherman Elliot
Magikarp, level 11
Tentacool, level 8
Magikarp, level 11
~~~~~~~~~~~~~~
~GRANITE CAVE~
~~~~~~~~~~~~~~
Level 1 Pokemon: Makuhita, Zubat, Geodude and Abra
Level 1 Pokemon are levels 6 to 9
Level 1 Items: Escape Rope
Level 2 Pokemon: Makuhita, Aron, Abra, Zubat, and Sableye (rare, sapphire)
Level 2 Pokemon are levels 9 to 11
Level 2 Items: Pokeball
Level 3 Pokemon: Zubat, Abra, Sableye, Aron and Nosepass (rock smash)
Level 3 Pokemon are levels 10 to 12
Level 3 Items: Everstone
Guy at entrance says he saw Steven go into the caves. He gives you HM05,
flash, so you can also go through the caves with some light. Teach it to a
pokemon and prepare to use it. Make your way through the caves; it should be
plenty easy to figure out once you use flash.
There are plenty of new pokemon here as well. I would suggest picking up a
few, especially abra, aron, and sableye.
Also, make sure you pick up a geodude, it will be instrumental for fighting the
electric gym leader, which is still a bit away, but it is good to be prepared.
Just make your way through the caves and talk to Steven. For your good work he
gives you TM47, steel wing.
Now go back to the docks in Dewford, and go on to the next city.
~~~~~~~~~~~~~~~~
~SLATEPORT CITY~
~~~~~~~~~~~~~~~~
Items: Soft Sand, Sooth Bell, and Pokeblock Case
You can defeat the trainers in the beach house for 6 sodas. This is technically
route 109 but I didn't feel a need to make a new section for it.
You'll probably notice team aqua/magma surrounding a building; we will get in
there soon enough.
Buy a harbor mail the first chance you get as we will need it at the next city.
Some lady in the contest house will give you an item if your pokemon love you.
She gave me a Sooth Bell.
Also, stop by the contest hall at the north end of town, a girl will give you a
Pokeblock case, which you need for contests.
After you do all that funky stuff, head to the large building with the boats
near it. Talk to the man near the entrance and he will tell you to go find
Captain Stern. Head to where you saw the team Aqua/Magma members earlier in
the city. If you missed them it's a green building on the right side of town.
You have to pay a few bucks when you enter; it's only $50. Talk to the first
guy in front of you, it's the same guy you fought earlier. He is scared of
you, so he gives you TM46 and then runs away. Head upstairs after that.
Talk to the only person here, it is Captain Stern. He is happy to see the
goods. But it looks like team Aqua/Magma has other plans for the Devon Goods,
time to battle.
Team Aqua/Magma Grunt
Carvanha/Numel, level 15
Team Aqua/Magma Grunt
Zubat, level 14
Carvanha/Numel, level 14
A higher member comes in after you defeat them and says they won't be so easy
on you next time, but they will let you off because you are just a kid. Now
that you have no more errands for now, back to your quest to become the pokemon
master. Head north out of town.
TRAINERS:
Sailor Huey
Machop, level 14
Sailor Edmond
Wingull, level 12
Wingull, level 12
Machop, level 12
Sailor Dwayne
Wingull, level 11
Machop, level 11
Tentacool, level 11
Tuber Simon
Azurill, level 12
Marill, level 12
Beauty Johanna
Goldeen, level 13
*Tuber Lola
Azurill, level 13
Azurill, level 13
*Tuber Ricky
Zigzagoon, level 14
Note: The name rater/changer is also in this town.
~~~~~~~~~~~
~ROUTE 110~
~~~~~~~~~~~
Pokemon: Electrike, Plusle, Zigzagoon, Minun, Wingull, Oddish, and Gulpin
Pokemon are levels 12 to 13
Items: Dire Hit and Rare Candy
Berry: 9 Nanab, 4 cheri, and 2 Leppa
You can't use the bike route for now, so do not worry about it, we will be able
to soon.
Note, to get to the next area, you need to take a right at the trick house. But
you can take a left at the trick house for some extra battles. I have included
them in this section as well.
As you head north, you will encounter your rival!
Pokemon Trainer May/Brendan
If you picked Tochic they will have:
Shroomish, level 18
Marshtomp, level 20
Numel, level 18
If you picked Mudkip they will have:
Wailmer, level 18
Grovyle, level 20
Numel, level 18
If you picked Treecko they will have:
Combusken, level 20
Shroomish, level 18
Wailmer, level 18
Wailmer is water and Numel is fire. I recommend geodude for Numel and just
about any pokemon with a decent grass move for wailmer. You probably don't have
a lot of ways for dealing with shroomish. Marshtomp is part ground so don't use
electric attacks, but grass attacks will whoop him. Combusken won't be a
problem if you have any decently high water pokemon. Grovyle might be tough,
but do your best.
As reward for winning, you get the itemfinder. Continue Up
Another note, if you try to get a perfect score on the bike course with the mach
bike you get nothing... Stinks.
TRAINERS:
*Pokefan Isabel
Plusle, level 15
Minun, level 15
Youngster Timmy
Poochyena, level 12
Aron, level 16
Electrike, level 14
*Collector Edwin
Lombre, level 14
Nuzleaf, level 14
Psychic Edward
Abra, level 16
Fisherman Dale
Tentacool, level 12
Wailmer, level 15
Tentacool, level 9
Tentacool, level 12
BIKE ROUTE TRAINERS:
*Triathlete Abigail
Magnemite, level 17
Triathlete Anthony
Magnemite, level 16
Magnemite, level 16
*Triathlete Benjamin
Magnemite, level 17
Triathlete Jasmine
Magnemite, level 15
Magnemite, level 15
Voltorb, level 7
Triathlete Jacob
Voltorb, level 7
Magnemite, level 15
Voltorb, level 7
~~~~~~~~~~~~~~~
~MAUVILLE CITY~
~~~~~~~~~~~~~~~
Items: X Speed and HM06
In one of the houses at the front of the city a man will give you the rock smash
HM which is vital to our mission. Also pick up a bike at the bike shop. You can
exchange your bike for another bike at any time. There are two bikes, acro and
mach. The mach bike is for speed and the acro bike is for tricks, we will need
the acro bike later, but for now pick whatever one you would like, they both
have their uses.
Stop at the casino, you need a coin case. To get one go back to Slateport and
buy harbor mail if you didn't buy one as I previously instructed. Give it to
the girl in the first house. Yay, now you can gamble! Also talk to the girl in
the back for a free doll, the doll will be your starter, now you don't have to
spend one.
Go to the gym and fight Wally, he should be no problem.
Pokemon Trainer Wally
Ralts, level 16
Gym Time!
~~~~~~~~~~~~~~~~~~
~GYM 3 - ELECTRIC~
~~~~~~~~~~~~~~~~~~
Try to have a pokemon with a good ground attack, such as a level 20 or so
geodude. Geodude with magnitude will rip up these guys, you can pick him up in
granite cave where you met Steven.
The switches are very easy to figure out, I don't even have to tell you.
Guitarist Kirk
Electrike, level 18
Magnemite, level 18
Youngster Ben
Zigzagoon, level 19
Battle Girl Vivian
Meditite, level 19
Guitarist Shawn
Voltorb, level 17
Voltorb, level 17
Voltorb, level 17
*Leader Wattson
Magnemite, level 22
Voltorb, level 20
Magneton, level 23
Yay, you now have the dynamo badge. Also he gives you TM34, shock wave. Now
exit the city to the left.
-----------
-----------
D. BADGE 4-
-----------
-----------
~~~~~~~~~~~
~ROUTE 117~
~~~~~~~~~~~
Pokemon: Volbeat, Roselia, Oddish, Illumise, Marill, Surskit, and Zigzagoon
Pokemon are levels 13 to 14.
Berry: 9 Wepear
Items: Revive and Great Ball
Defeat the trainers, the daycare center is also on this route. It is useful if
you plan on breeding pokemon, but don't tell the daycare man, he acts like he
doesn't know how pokemon reproduce.
TRAINERS:
*Sr. And Jr. Anna and Meg
Zigzagoon, level 16
Makuhita, level 18
*Pokemon Breeder Lydia
Wingull, level 12
Marill, level 12
Goldeen, level 12
Shroomish, level 12
Roselia, level 12
Skitty, level 12
*Triathlete Dylan
Doduo, level 18
*Triathlete Maria
Doduo, level 18
Bug Maniac Derek
Nincada, level 15
Beautifly, level 15
Dustox, level 15
*Pokemon Breeder Isaac
Whismur, level 12
Aron, level 12
Makuhita, level 12
Poochyena, level 12
Zigzagoon, level 12
Taillow, level 12
~~~~~~~~~~~~~~~~~
~VERDANTURF TOWN~
~~~~~~~~~~~~~~~~~
Item: TM45
Pick up a contest pass at the contest hall if you ever plan on entering
contests.
A girl in the contest house will give you TM45 as well.
The lady in the bottom left-hand house will rate your pokemon happiness as well,
good for pokemon that evolve by happiness.
Nothing much to do here. Just enter the tunnel in the back.
~~~~~~~~~~~~~~~~
~RUSTURF TUNNEL~
~~~~~~~~~~~~~~~~
Items: Max Ether and HM04
Yes this tunnel again. Go rock smash the rocks so the lovers can be rejoined
again! The boyfriend gives you HM04, Strength, which allows you to move
boulders, extremely useful. You can also access early parts of the game easily
now. Head to the left of where you entered a minute ago and exit the cave.
Note: This is a great opportunity to head back to Rustboro and get the exp.
share from the Devon Corporation president. Also near the Rustboro cave the man
you saved earlier should give you a repeat ball. After this you can buy
repeater and timer balls in Rustboro.
TRAINERS:
Hiker Mike
Geodude, level 16
Geodude, level 16
Machop, level 16
~~~~~~~~~~~
~ROUTE 111~
~~~~~~~~~~~
Items: HP Up and Black Glasses
Some guy will be looking for his glasses. Just walk around him and push A, and
you should find them eventually (They are four tiles to his left.) Then you
should walk up to him, he will say something about how those aren't his, and
then he will scuttle off. Now go back to Mauville and head north.
Equip these glasses on a dark type to increase the power of dark type moves.
~~~~~~~~~~~~~~~~
~ROUTE 111 MAIN~
~~~~~~~~~~~~~~~~
Items: HP UP
Pokemon: Geodude (rock smash)
Engage the man in front of the house for several battles in a row. Talk to the
defeated family for the macho brace item.
Smash your way through the boulders and fight the trainers.
You can't get into the desert for now, it is an optional area for once you get
the special goggles.
Note: you also face the 2 on 2 interviewers here, after you beat them they will
interview you, and what you say will appear on TV. I am pretty sure this has no
effect on the game, but you can fight them several times throughout the game
TRAINERS:
Winstrate Victor
Taillow, level 16
Zigzagoon, level 16
Winstrate Victoria
Roselia, level 17
Winstrate Vivi
Marill, level 15
Shroomish, level 15
Numel, level 15
Winstrate Vicky
Meditite, level 18
Interviewer Gabby and Ty
Magnemite, level 19
Whismur, level 19
Picnicker Irene
Shroomish, level 18
Marill, level 18
Camper Travis
Sandshrew, level 19
~~~~~~~~~~~
~ROUTE 112~
~~~~~~~~~~~
Pokemon: Numel and Machop
Pokemon are levels 14 to 16
Near the end of the path go into the tunnel to your left, as you can not use the
lift yet. You will need to return hear in a bit though, so do not forget this
location, as it is instrumental to the story.
Also there are a couple of fire pokemon here you may want to pick up, but there
are plenty more in the cave ahead.
TRAINERS:
Camper Larry
Zigzagoon, level 18
Nuzleaf, level 18
Picnicker Carol
Taillow, level 18
Lombre, level 18
*Hiker Trent
Geodude, level 16
Geodude, level 16
Geodude, level 16
Geodude, level 16
Hiker Brice
Numel, level 18
Machop, level 18
~~~~~~~~~~~~
~FIERY PATH~
~~~~~~~~~~~~
Pokemon: Machop, Grimer, Numel, Slugma, Koffing, and Torkoal
Pokemon are levels 14 to 16
Quite a few fire pokemon here. I would suggest picking up one to round out your
team.
Torkoal is pretty good even without TMs. There are also a couple of poison
pokemon here as well, if you like them.
You can not use your strength HM yet so just go through to the next route.
~~~~~~~~~~~~~~~~~~
~ROUTE 112 Again ~
~~~~~~~~~~~~~~~~~~
Berry: 4 Rawst and 4 Pecha
Pokemon: Numel and Machop
Pokemon are levels 14 to 16
Head about 30 feet to your right to enter the next area.
~~~~~~~~~~~
~ROUTE 111~
~~~~~~~~~~~
Items: TM43 and Razz Berry
Berry: 6 Razz and 4 Oran
To the south is the desert that you still can not enter, so head north.
Near where you entered this area you should see a man standing by a tree, he
will give you TM43, secret power, which allows you to make your own base!
Talk to the girl by the berries for a Razz berry.
Note: If you have the mach bike you can go up the mud slopes to go to new areas.
Near this area is a house you can rest up in. Just keep going into the next
area.
TRAINERS:
*Cool Trainer Wilton
Electrike, level 18
Wailmer, level 18
Makuhita, level 18
Black Belt Daisuke
Machop, level 19
*Cool Trainer Brooke
Wingull, level 18
Roselia, level 18
Numel, level 18
~~~~~~~~~~~
~ROUTE 113~
~~~~~~~~~~~
Pokemon: Spinda, Sandshrew and Skarmory
Pokemon are levels 14 to 16
Items: Ether, Super Repel, Max Ether, TM32
Well this place doesn't look too friendly. The vegetation is dead and it looks
to be raining ash. Nothing really special here, just make your way to the next
city.
As your go through the route you come to a house. This man turns volcanic ash
into items. He will give you a soot sack item to collect the ash in. You
compile ash as you walk around in the dirty grass. These items are for your
secret base and the flutes do a variety of different things.
Blue Flute
Yellow Flute
Red Flute
White Flute
Black Flute
Pretty Chair
Pretty Desk
NOTE: Make sure to check the piles of ash as they hide items, but they also
conceal trainers, but you can see the top of their head if they are.
Just keep going left and you will get to your next destination.
TRAINERS:
Youngster Neal
Trapinch, level 18
Linoone, level 20
*Ninja Boy Lao
Koffing, level 17
Koffing, level 17
Koffing, level 17
Koffing, level 19
*Parasol Lady Madeline
Numel, level 20
Twins Tori and Tia
Whismur, level 20
Whismur, level 20
Ninja Boy Lung
Nincada, level 19
Ninjask, level 19
Youngster Dillon
Aron, level 20
~~~~~~~~~~~~~~~
~FALLABOR TOWN~
~~~~~~~~~~~~~~~
Visit the pokemon center first, the storage system inventor (Lanette) is there
on the computer, talk to her and she will scuttle off.
The move tutor also lives here, but you need a heart scale for him to teach your
pokemon a move they once knew. Boring town, move on!
~~~~~~~~~~~
~ROUTE 114~
~~~~~~~~~~~
Pokemon: Seedot (ruby), Lotad (sapphire), Nuzleaf (ruby), Lombre (sapphire),
Seviper (sapphire), Zangoose (Ruby), and Swablu
Pokemon are levels 15 to 17
Items: TM28, TM25, Rare Candy and Protein
Stop by the first house you come to for TM28, dig. Then leave the house.
Talk to the next guy you see, he will give you TM05, roar.
Across the bridge stop by the house for a lotad (sapphire) or seedot doll (ruby)
for your secret base. Sweet!
Near the house talk to the guy walking around for a berry.
Just make your way through the area and up the mountainous region to the cave.
TRAINERS:
Fisherman Nolan
Barboach, level 20
Fisherman Claude
Goldeen, level 16
Goldeen, level 16
Barboach, level 18
Goldeen, level 16
Picnicker Nancy
Marill, level 19
Lombre, level 19
Sr. and Jr. Tyra and Ivy
Roselia, level 19
Graveler, level 21
Camper Shane
Sandshrew, level 19
Nuzleaf, level 19
*Pokemaniac Steve
Aron, level 20
*Kindler Bernie
Slugma, level 19
Wingull, level 19
Hiker Lucas
Geodude, level 18
Geodude, level 18
Geodude, level 18
Hiker Lenny
Machop, level 19
Machop, level 19
~~~~~~~~~~~~~~
~METEOR FALLS~
~~~~~~~~~~~~~~
Level 1 Pokemon: Zubat, Solrock (ruby), and Lunatone (sapphire)
Level 1 Pokemon are levels 14 to 20
Level 1 Items: Full Heal, and TM23 and Moon Stone
Level 2 Pokemon: Golbat, Solrock (ruby), and Lunatone (sapphire)
Level 2 Pokemon are levels 31 to 40
Level 3 Pokemon: Golbat, Solrock (ruby), and Lunatone (sapphire)
Level 3 Pokemon are levels 31 to 40
Meteor Falls Deep Pokemon: Bagon (rare), Golbat, Solrock (ruby), Lunatone
(sapphire)
Meteor Falls Deep Pokemon are levels 33 to 38
Meteor Falls Deep Items: TM02
Your next team Aqua/Magma confrontation. The opposite team will come to the
rescue. They plan on using the meteorite at mount chimney. Head back to route
111 and up the lift!
Return here after you get the waterfall TM to explore a much larger area.
In an area surrounded by water with the TM02 you can catch Bagon. The area
looks like this.
L= Land
W= Water
LLLLLLLL
LLLLLLLL
WWWWWWWW
WWWWWWWW
WWWWWWWW
WWWWWWWW
WWWWWWWW
WWWWWWWW
LLLLLLLL
LLLLLLLL
TRAINERS:
Old Couple John and Jay
Medicham, level 40
Hariyama, level 40
Dragon Tamer Nicolas
Altaria, level 38
Altaria, level 38
~~~~~~~~~~~~
~MT CHIMNEY~
~~~~~~~~~~~~
Team aqua and magma are having a small war. It appears the opposite team is
trying to harness the meteorites power. Stop the bad guys... whatever team may
be.
After you defeat the leader by the device they will cower away. This isn't the
last time you will see them. While you're at it remove the meteorite from the
machine.
Make your way out of this fire hole and down south to the Jagged Path.
TRAINERS:
Team Magma/Aqua Grunt
Zubat, level 20
Poochyena, level 20
Magma/Aqua Admin Tabitha/Matt
Numel/Carvanha, level 20
Poochyena, level 20
Numel/Carvanha, level 20
Magma/Aqua Leader Maxie/Archie
Mightyena, level 24
Camerupt/Sharpedo, level 25
Golbat, level 24
TRAINERS AFTER TEAM LEAVES:
Beauty Shirley
Numel, level 22
Beauty Sheila
Shroomish, level 22
*Expert Shelby
Meditite, level 22
Beauty Melissa
Marill, level 22
~~~~~~~~~~~~~
~JAGGED PATH~
~~~~~~~~~~~~~
Pokemon: Numel, Spoink,
Pokemon are levels 18 19
Items: Burn Heal
Just jump down the ledges and fight whatever trainers you please.
You can use the acro bike to go up the ledges. Just hold b down until you start
hopping to use it.
TRAINERS:
Hiker Eric
Baltoy, level 21
Baltoy, level 21
*Picnicker Diana
Shroomish, level 24
Oddish, level 20
Swablu, level 20
*Camper Ethan
Zigzagoon, level 21
Taillow, level 21
~~~~~~~~~~~
~ROUTE 112~
~~~~~~~~~~~
Items: Nugget
The nugget is on the ledge on the right, but you have to go through jagged pass
again to get back.
Just go left about 5 feet to the next town.
~~~~~~~~~~~~~~~~
~LAVARIDGE TOWN~
~~~~~~~~~~~~~~~~
Item: Ice Heal
Finally another gym town!
Talk to the lady by the spring for a Wynaut egg, carry it around in your party
till it hatches.
Go into the pokemon center and out the back and search the water for an ice
heal.
Then go into the herb shop and talk to the old man for a charcoal.
~~~~~~~~~~~~~~
~GYM 4 - FIRE~
~~~~~~~~~~~~~~
Bring a water pokemon this time, you'll steam this place up. Just try to have
your water pokemon around level 30.
This gyms' puzzle is annoying but simple, but here is the solution if you need
it:
Take the left pool
Then take the only pool you can...
Take the top left pool
Take the pool above you
Take the left pool
Take the pool above you
Take the top right pool
Take the right pool (only one you can)
Take the bottom left pool
Take the pool below you
The gym leader should go down as easy as anyone else in this cesspool should.
Flannery will hand over the heat badge easily. All pokemon up to level 50
should obey with no problem as well. Also she hands over TM50, overheat.
Exit the gym and your rival will pay you a visit as well. No battle, they will
actually give you a present, the go-goggles, which will allow you to go into the
desert.
Next go all the way back to your father's gym in Petalburg City, it is quite a
nice jog all the way back to this point in the game. I suggest taking the
Verdanturf tunnel.
TRAINERS:
Kindler Cole
Slugma, level 22
Slugma, level 22
Numel, level 22
Cool Trainer Zane
Kecleon, level 24
Kindler Axle
Numel, level 23
Slugma, level 23
Battle Girl Sadie
Meditite, level 24
Kindler Andy
Slugma, level 23
Numel, level 23
*Leader Flannery
Slugma, level 26
Slugma, level 26
Torkoal, level 28
-----------
-----------
E. BADGE 5-
-----------
-----------
~~~~~~~~~~~~~~~~
~GYM 5 - NORMAL~
~~~~~~~~~~~~~~~~
Bring a fighting type as they do the most damage to these normal creatures. You
can go through either door or both at the entrance. It doesn't really make a
difference what route you take to get to your father. You should probably have
your main pokemon around level 30 at least to stand up to slaking.
After you defeat his terrible Slakoth evolutions he shall succumb to you and
hand over the balance badge. You have defeated your own father! You can also
now use the surf HM out of battle. He also gives you TM42, facade.
The trick to beating slaking is exploiting the fact it loses every other turn,
try to hit it hard then or use items to recover.
After you heal up, go next door and pick up HM03, surf, from Wally's folks.
Now head back to Mauville City and surf to the right!
TRAINERS:
Cool Trainer Mary
Delcatty, level 27
Cool Trainer George
Linoone, level 27
Cool Trainer Randall
Delcatty, level 27
Cool Trainer Parker
Linoone, level 27
Cool Trainer Lori
Linoone, level 27
Cool Trainer Berke
Zangoose, level 27
Cool Trainer Jody
Zangoose, level 27
*Leader Norman
Slaking, level 28
Vigoroth, level 30
Slaking, level 31
-----------
-----------
F. BADGE 6-
-----------
-----------
~~~~~~~~~~~
~ROUTE 118~
~~~~~~~~~~~
Pokemon: Zigzagoon, Electrike, and Wingull
Pokemon are levels 24 to 26
Items: Hyper Potion
Berry: 4 Sitrus
As soon as you cross the small body of water talk to the fisherman for the good
rod. You can catch much better water pokemon now!
As soon as you enter the grassy area Steven will jump you and talk to you about
nothing... Move on.
TRAINERS:
Interviewer Gabby and Ty
Magnemite, level 27
Loudred, level 27
Fisherman Barny
Carvanha, level 26
Carvanha, level 26
Bird Keeper Chester
Taillow, level 26
Swellow, level 26
Bird Keeper Perry
Wingull, level 27
~~~~~~~~~~~
~ROUTE 119~
~~~~~~~~~~~
Pokemon: Linoone, Oddish, Kecleon, and Tropius
Fishing: Carvanha, Tentacool, Magikarp, and Febass
Pokemon are levels 25 to 27
Item: Super Repel, Hyper Potion x2, Elixir, and Zinc
Berry: 2 Sitrus and 2 Leppa
Keep making your way up, the path is not very complicated.
Eventually you will come upon the weather institute, a large building with the
bad team to the right of it. Head in
To the left of the entrance is a bed you can rest up in and a computer if you
wish to change pokemon.
Team Magma/Aqua Grunt
Numel/Sharpedo, level 28
Team Magma/Aqua Grunt
Zubat, level 27
Poochyena, level 27
Team Magma/Aqua Grunt
Poochyena, level 27
Numel/Sharpedo, level 27
Team Magma/Aqua Grunt
Poochyena, level 26
Numel/Sharpedo, level 26
Zubat, level 26
Magma/Aqua Admin Courtney
Numel/Sharpedo, level 28
Mightyena, level 28
After you defeat the Admin, Team Aqua/Magma will leave and the scientist will
give you the Castform pokemon if you have a free space in your party.
After you rest up head east of the center.
Your rival will soon encounter you, TIME TO DUEL! Please excuse that Yu-Gi-Oh
line.
Pokemon Trainer May/Brendan
If you picked Torchic they will have:
Shroomish, level 29
Marshtomp, level 31
Numel, level 29
If you picked Mudkip they will have:
Wailmer, level 29
Grovyle, level 31
Numel, level 29
If you picked Treecko they will have:
Combusken, level 31
Shroomish, level 29
Wailmer, level 29
After you win you get HM02, fly, of course you can't use it until you get the
badge at the next city.
TRAINERS:
Bug Catcher Greg
Volbeat, level 26
Illumise, level 26
Bug Catcher Kent
Ninjask, level 26
Bug Catcher Taylor
Wurmple, level 25
Dustox, level 25
Cascoon, level 25
Bug Catcher Doug
Nincada, level 26
Nincada, level 26
Bug Catcher Brent
Surskit, level 27
Bug Catcher Donald
Wurmple, level 25
Beautifly, level 25
Silcoon, level 25
Fisherman Eugene
Magikarp, level 30
Carvanha, level 24
Tentacool, level 21
Feebas, level 25
*Pokemon Ranger Catherine
Gloom, level 27
Roselia, level 27
*Pokemon Ranger Jackson
Breloom, level 28
Bird Keeper Hugh
Swellow, level 27
Ninja Boy Takashi
Nincada, level 25
Koffing, level 25
Ninjask, level 25
Ninja Boy Yasu
Ninjask, level 27
Ninja Boy Hideo
Koffing, level 26
Koffing, level 26
~~~~~~~~~~~~~~
~FORTREE CITY~
~~~~~~~~~~~~~~
Yes you probably headed strait to the gym only to find yourself blocked by some
invisible force, I know, we shall deal with it temporarily.
In the first house to the north, a girl wants to trade your pikachu for a
skitty.
In the second pick right, right, left, for TM10, hidden power.
So head to the east of town.
~~~~~~~~~~~
~ROUTE 120~
~~~~~~~~~~~
Make your way around to the bridge through the tall grass to meet Steven again,
he will battle you and you will then be able to see the invisible barrier and
get past it. Battle time!
You will engage a kecleon; these are what have been blocking your path.
Now simply go back to the barrier and push A on it and you will engage more
Kecleon.
~~~~~~~~~~~~~~~~
~GYM 6 - FLYING~
~~~~~~~~~~~~~~~~
Bring a pokemon with some good rock moves or a high powered electric type to fry
some birdies. I suggest graveler/golem for these battles. He should wipe them
out in one hit or two hits. He may have trouble with some of the water birds so
just switch to an electric type or any other high powered pokemon are wipe them
out.
After you defeat the bird lady, Winona, she gives you the feather badge. This
allows you to use the fly HM and all pokemon up to level 70 will also obey. She
also gives you TM40, Aerial Ace as a reward.
Now head past the area where you met Steven.
Bird Keeper Jered
Doduo, level 30
Picnicker Kylee
Swablu, level 30
Camper Terrell
Taillow, level 29
Swellow, level 29
Bird Keeper Will
Wingull, level 28
Pelipper, level 28
Swellow, level 28
*Leader Winona
Swellow, level 31
Pelipper, level 30
Skarmory, level 32
Altaria, level 33
-----------
-----------
G. BADGE 7-
-----------
-----------
~~~~~~~~~~~
~ROUTE 120~
~~~~~~~~~~~
Pokemon: Linoone, Absol, Marill, Zigzagoon, and Kecleon
Pokemon are levels 25 to 27
Fishing: Goldeen, Barboach, and Magikarp
Berry: 6 Aspear, 3 Razz, 3 Nanab, 3 Pinap, 3 Wepear, and 6 Pecha
Items: Nest Ball, Hyper Potion, Random Berry, Full Heal and Nugget
Surf on the first body of water and enter the cave for TM11.
Keep heading south through the rain.
When you reach the sunny area past the grass maze you know that you are making
good headway.
Eventually you will be able to go right or left. You need to go right to the
next city or you can go left and fight a couple of trainers, it's your choice.
TRAINERS:
Parasol Lady Clarissa
Goldeen, level 29
Wailmer, level 29
Interviewer Gabby and Ty
Magneton, level 30
Loudred, level 30
*Bird Keeper Robert
Swablu, level 30
Bird Keeper Colin
Natu, level 29
Swellow, level 29
Parasol Lady Angelica
Castform, level 30
Ninja Boy Tsunao
Nincada, level 28
Koffing, level 28
Ninjask, level 28
Cool Trainer Jennifer
Milotic, level 31
Pokemon Ranger Jenna
Lotad, level 29
Lombre, level 29
Nuzleaf, level 29
Pokemon Ranger Carlos
Seedot, level 29
Nuzleaf, level 29
Lombre, level 29
*Bug Maniac Brandon
Surskit, level 28
Surskit, level 28
Surskit, level 28
Ninja Boy Keigo
Koffing, level 29
Ninjask, level 29
Ruin Maniac Chip
Sandshrew, level 28
Sandshrew, level 28
Sandslash, level 28
~~~~~~~~~~~
~ROUTE 121~
~~~~~~~~~~~
Berry: 2 Rawst, 2 Chesto, 2 Aspear, 6 Nanab, and 2 Persim
Items: Carbos
Pokemon: Kecleon, Gloom, Zigzagoon, Wingull, Duskull, Oddish, and Linoone
Pokemon are levels 25 to 28
Make your way to the right, more trainers and new pokemon to deal with as well.
Eventually you will see the bad team scurry off, they are obviously up to some
mischief. Also in this area is the new safari zone, where there are lots of new
pokemon to catch. They headed to Mt Pyre, which you need to surf to reach. You
can go now or head to the next town first. But you will need to go to Mt Pyre.
Simply surf south to reach the island. Then surf around to the entrance.
TRAINERS:
Hex Maniac Tammy
Ralts, level 30
Duskull, level 30
*Beauty Jessica
Kecleon, level 30
Seviper, level 30
Sr. And Jr. Kate and Joy
Spinda, level 30
Slaking, level 32
*Gentleman Walter
Menectric, level 31
Pokefan Vanessa
Pikachu, level 31
~~~~~~~~~~~~~~~~
~INSIDE MT PYRE~
~~~~~~~~~~~~~~~~
Level 1 Pokemon: Duskull
Level 1 Pokemon: levels 27 to 29
Level 1 Items: Cleanse Tag
Level 2 Pokemon: Duskull
Level 2 Pokemon: level 24
Level 2 Items: Ultra Ball
Level 3 Pokemon: Duskull
Level 3 Pokemon: levels 26 to 27
Level 3 Items: Super Repel
Level 4 Pokemon: Duskull
Level 4 Pokemon: levels 24 to 28
Level 4 Items: Sea Incense
Level 5 Pokemon: Duskull
Level 5 Pokemon: levels 25 to 28
Level 5 Items: Lax Incense
Level 6 Pokemon: Duskull
Level 6 Pokemon: level 25 to 27
Level 6 Items: TM30
The inside of Mt Pyre is completely optional aside from the entrance, to get to
the outside simply go left on the first floor to get to the side of the
mountain.
TRAINERS:
Pokemaniac Mark
Lairon, level 32
Young Couple Dez and Luke
Delcatty, level 32
Manectric, level 32
Psychic Kayla
Kadabra, level 32
Psychic William
Ralts, level 31
Kirlia, level 31
Black Belt Atsushi
Makuhita, level 30
Machoke, level 30
Hariyama, level 30
Hex Maniac Tasha
Shuppet, level 31
Kadabra, level 31
*Hex Maniac Valerie
Sableye, level 32
~~~~~~~~~~~~~~~~~
~OUTSIDE MT PYRE~
~~~~~~~~~~~~~~~~~
Outside Mt Pyre Pokemon: Duskull, Vulpix, and Meditite
Outside Mt Pyre Pokemon: Levels 25 to 27
Outside Mt Pyre Items: TM48, Max Potion, Ultra Ball, and Max Ether
Mt Pyre Summit Pokemon: Duskull, Shuppet and Chimecho (rare)
Mt Pyre Summit Pokemon: 24 to 29
Mt Pyre Summit Items: Zinc
Head up the mountain to find team aqua/magma.
You only have to fight three trainers before you reach the top. As you reach
the top the enemy leader takes one of the orbs that keeps the world at peace,
you must retrieve it. For now you get the opposite colored orb.
Note: There are several items in the tombstones
Head to the next town.
Team Aqua/Magma Grunt
Zubat, level 30
Zubat, level 30
Zubat, level 30
Team Aqua/Magma Grunt
Poochyena, level 31
Numel, level 31
Team Aqua/Magma Grunt
Numel/Sharpedo, level 31
Numel/Sharpedo, level 31
~~~~~~~~~~~~~~~
~LILYCOVE CITY~
~~~~~~~~~~~~~~~
Items: Max Repel, TM44 and a berry
The move deleter lives in this town.
Well if you surf to the team aqua/magma base in the water to the east of town
they will tell you the boss has gone off to find a submarine or something to
that extent.
So head to the department store and fight your rival and then shall deal with
the team. Their pokemon have not changed very much.
Pokemon Trainer May/Brendan if you picked Torchic
Swellow, level 31
Shroomish, level 32
Numel, level 32
Marshtomp, level 34
Pokemon Trainer May/Brendan if you picked Treecko
Swellow, level 31
Shroomish, level 32
Wailmer, level 32
Combusken, level 34
Pokemon Trainer May/Brendan if you picked Mudkip
Swellow, level 31
Wailmer, level 32
Numel, level 32
Grovyle, level 34
For now head back to Slateport City, so we can deal with
the submarine issue.
~~~~~~~~~~~~~~~~
~SLATEPORT CITY~
~~~~~~~~~~~~~~~~
Head to the building surrounded by reporters and talk to Captain Stern. The bad
guys have other plans for the submarine. Time to head back to the base in
Lilycove City, the bad guys are after the slumbering pokemon.
~~~~~~~~~~~~~~~
~LILYCOVE CITY~
~~~~~~~~~~~~~~~
Head to the base on the right side of town, you have to surf to reach it.
~~~~~~~~~
~HIDEOUT~
~~~~~~~~~
Items: Master Ball, Nest Ball, Max Elixir and Nugget
Head north into the main room. There is a bunch of pads, similar to previous
games that teleport you to different rooms, just keep guess and you should find
your way around, but it'll probably take a while.
Make sure you grab the masterball, you won't get another chance. You should see
a cluster of 4 items, you can pick all 4 so don't fret but 2 will be electrodes.
Ouch!
Eventually you will make your way to the submarine room and have to fight off a
slightly tougher grunt, but he should still fall easily to your might.
After you defeat him you will find that he was just stalling you and the boss
has already taken off! This is not good news! Time to get out of here, don't
forget anything as soon you will not be able to come back.
Back in town, the team has abandoned it...the only choice now is the wide open
sea, surf east! To victory!
TRAINERS:
Team Magma/Aqua Grunt
Poochyena, level 32
Poochyena, level 32
Team Magma/Aqua Grunt
Zubat, level 33
Team Magma/Aqua Grunt
Poochyena, level 31
Numel/Carvanha, level 31
Numel/Carvanha, level 31
Team Magma/Aqua Grunt
Numel/Carvanha, level 32
Zubat, level 32
Team Magma/Aqua Grunt
Zubat, level 30
Poochyena, level 30
Numel/Carvanha, level 30
Poochyena, level 30
Team Magma/Aqua Grunt
Numel/Carvanha, level 33
Magma/Aqua Admin Tabitha
Numel/Carvanha, level 32
Mightyena, level 32
Camerupt/Sharpedo, level 32
~~~~~~~~~~~
~ROUTE 124~
~~~~~~~~~~~
Truthfully, the sea to the east is not that large. There are a few trainers on
the way, but just keep heading east till you reach the next town.
The treasure hunters house is on this route on a small island, he can change
shards into stones like this.
Red Shard = Fire Stone
Yellow Shard = Thunder Stone
Blue Shard = Water Stone
Green Shard = Lead Stone
TRAINERS:
*Swimmer Jenny
Wailmer, level 35
Swimmer Roland
Carvanha, level 35
Swimmer Grace
Marill, level 33
Wailmer, level 33
Wingull, level 33
~~~~~~~~~~~~~~~
~MOSSDEEP CITY~
~~~~~~~~~~~~~~~
Items: Net Ball, HM08, and Sun Stone
In the northwest home you should find Steven, who should give you the Dive HM08.
No need for a submarine now. But we need the next badge first. So head to the
gym, only 2 badges left!
You can also snag a super rod in the house a bit West to the space center. Good
find!
~~~~~~~~~~~~~~~~~
~GYM 7 - PSYCHIC~
~~~~~~~~~~~~~~~~~
Bring a dark type pokemon to overcome these so-called psychics. The arrow
puzzle is very annoying, flip the switches as you come to them as they will open
up new paths.
After you solve the riddle of the arrows, make sure your two strongest pokemon
are at the front of your party as this gym leader is 2 on 2.
After you defeat the psychic duo, you get the mind badge. They also give you
TM04, Calm Mind.
Flip the switch in the middle of the main room.
Take the bottom right path and flip the switch.
Go to the path to the right of the switch.
Go back to the beginning.
Take the bottom left path.
Go directly down but stop before you do. Go to the arrows going left.
Flip Switch, head back down.
Take the bottom right path again.
Head strait up.
Go right.
Take the up arrows.
Flip the switch.
Head back to the beginning.
Take the bottom left path!
FIGHT!
Psychic Fritz
Natu, level 35
Girafarig, level 35
Kadabra, level 35
Psychic Maura
Kadabra, level 36
Kirlia, level 36
Psychic Preston
Kirlia, level 37
Psychic Virgil
Ralts, level 36
Kadabra, level 36
Psychic Samantha
Xatu, level 37
*Leader Tate and Liza
Lunatone, level 42
Solrock, level 42
-----------
-----------
H. BADGE 8-
-----------
-----------
~~~~~~~~~~~
~ROUTE 127~
~~~~~~~~~~~
Head south from the city until you see a white ring with darkness in the middle,
do not dive here but a bit south of it. You shall be next to a cave underwater,
enter this to find the submarine.
Simply surface next to the submarine to enter the next area.
TRAINERS:
Bird Keeper Byron
Swellow, level 34
Pelipper, level 34
Triathlete Connor
Wingull, level 25
Wingull, level 25
Staryu, level 33
Staryu, level 33
Fisherman Henry
Tentacool, level 31
Tentacruel, level 35
Carvanha, level 33
Fisherman Jonah
Wailmer, level 34
Wailmer, level 30
Tentacool, level 32
Sharpedo, level 32
Fisherman Roger
Magikarp, level 15
Gyarados, level 35
Magikarp, level 45
~~~~~~~~~~~
~ROUTE 128~
~~~~~~~~~~~
This is where the sub area is.
TRAINERS:
Triathlete Isaiah
Staryu, level 36
Triathlete Katelyn
Staryu, level 36
~~~~~~~~~~~~~~~~~
~SEAFLOOR CAVERN~
~~~~~~~~~~~~~~~~~
Pokemon: Golbat and Zubat
Pokemon are levels 29 to 35
Items: TM26
I will tell you the most direct route.
In the first area, go up and use rock smash and push the rock next to it up
Then go through and push the next rock in the indentation
Go into the first cave
Push the first boulder up one
Go Left
Push the boulder left one
Go up and take a right
Push the boulder one right
Go up and push the boulder up one
Go left and rock smash
Push the boulder by it left one
go up and enter the cave
Just surf around, DO NOT ENTER THE ISLAND CAVE, you want to go to the other side
Enter the cave
Push the first boulder up one and enter the other cave and come back in
This puzzle is a bit complex so I will describe it like numbers on this chart
1 2 3
4 5
6 7
8
Push 8 left 1
Push 6 left 1
Push 2 up 1
Push 3 up 2
Go up to enter the next area
Another chart for this area
1 2 3 4
5 6 7
8 9
10 11 12
Push 11 up 1
Push 10 left and 12 right
Push 11 to the right
Push 6 up 1
Push 7 to the right and 5 to the left
Push 2 and 3 up
Push 6 to the right
Enter the cave
Grab TM26
Rest should be self explanatory
You must solve numerous puzzles here that are complex in nature to enter the
next area.
At the end of the cavern you will come upon the legendary pokemon. But the
enemy leader has plans to stop you. Defeat him.
After you defeat him the orb activates and the legendary flees. Apparently
things aren't good outside either. Time to get out of here quick!
The good team comes and you are transported outside. The weather isn't very
friendly now.
Steven comes and tells you your next destination, Sootopolis. I would recommend
flying back to the previous city to heal up before heading on.
Then go surf south as if you were returning to the ring but instead head west
and you should find a big white island, dive in the waters next to it. You
should find a cave if you dove near the south of the island, simply enter this
and surface to be in the city.
TRAINERS:
Team Magma/Aqua Grunt
Poochyena, level 37
Numel/Carvanha, level 37
Team Magma/Aqua Grunt
Numel/Carvanha, level 38
Team Magma/Aqua Grunt
Poochyena, level 36
Numel/Carvanha, level 36
Zubat, level 36
Magma/Aqua Admin Courtney
Camerupt/Sharpedo, level 38
Mightyena, level 38
Magma/Aqua Leader Maxie/Archie
Mightyena, level 41
Camerupt/Sharpedo, level 43
Crobat, level 41
~~~~~~~~~~~
~ROUTE 126~
~~~~~~~~~~~
Pokemon: Clamperl, Chinchou and Relicanth (rare)
Pokemon are levels 20 to 31
Items:
This is the area surrounding Sootopolis city.
TRAINERS:
Swimmer Dean
Carvanha, level 33
Wingull, level 33
~~~~~~~~~~~~~~~~~
~SOOTOPOLIS CITY~
~~~~~~~~~~~~~~~~~
Go around the city till you meet Steven, talk to him and enter the cave to stop
the nonsense.
Many of the doors will not open until you fix the weather, so do that first.
The girl on the left side of town will give you 2 rare berries a day, good deal!
But she will not appear to you straiten things out also.
There are two guys in a house competing for the sizes of shroomish and barboach,
they will give you a mediocre item if you bring them one to look at.
You can get a wailmer doll in one of the houses as a gift.
A karate guy will give you TM31
~~~~~~~~~~~~~~~~
~CAVE OF ORIGIN~
~~~~~~~~~~~~~~~~
The cave is very simple, just travel around, pick up HM07 as well. Then time to
fight and collect the legendary, MAKE SURE YOU CATCH HIM! You only get one
chance to get him. He is very powerful, and will make an excellent addition to
any team, but some people say he is cheap, because he is too powerful.
After you defeat him leave to find that all is well in the world again, your
only objective now is pokemon league.
After you recover from that battle head to the gym for the last badge! Steven
will congratulate you on all your efforts before you enter.
~~~~~~~~~~~~~~~~~~
~LAST GYM - WATER~
~~~~~~~~~~~~~~~~~~
By now, I shouldn't have to tell you how to defeat water-based pokemon. Whoop
'Em good, you're almost at the end of the road!
As far as the ice puzzles go, you simply can not step on the same tile more than
once. And you must touch all tiles before the staircase will appear.
Puzzle 1:
57B
543
B12
Puzzle 2:
6 7 8 19 18 17 16
5 B 9 10 11 12 15
4 3 2 1 B 13 14
Puzzle 3:
31 32 35 36 39 40 17 16 13 12 11
30 33 34 37 38 B 18 15 14 B 10
29 28 25 24 21 20 19 4 5 6 9
B 27 26 23 22 1 2 3 B 7 8
After you defeat Wallace, you get the Rain Badge, this makes all pokemon obey,
lets you use the waterfall HM, and you get the water pulse TM03, good deal!
Congratulations, you have done well to make it this far!
Simply exit the city and swim southeast to reach pokemon league. Check your
navi if you have any trouble finding it.
Or you can go to where you found the sub and simply surf east.
Surf up the falls and prepare for victory road!
TRAINERS:
Beauty Bridget
Azumarill, level 41
Lady Brianna
Seaking, level 41
Beauty Connie
Goldeen, level 40
Wailmer, level 40
Lass Andrea
Luvdisk, level 41
Lass Crissy
Wailmer, level 40
Wailmer, level 40
Beauty Olivia
Lombre, level 41
Pokefan Marissa
Azurill, level 36
Marill, level 38
Azumarill, level 40
Beauty Tiffany
Carvanha, level 39
Wailmer, level 39
Sharpedo, level 39
*Leader Wallace
Luvdisk, level 40
Sealo, level 40
Milotic, level 43
Whiscash, level 42
Seaking, level 42
-----------
-----------
I. Elite 4-
-----------
-----------
~~~~~~~~~~~~~~~~~~~~~~~~~~~
~EVER GRANDE CITY ENTRANCE~
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fishing: Luvdisk
Use the pokemon center, and then enter Victory Road.
~~~~~~~~~~~~~~
~VICTORY ROAD~
~~~~~~~~~~~~~~
Level 1 Pokemon: Makuhita, Lairon, Golbat, Aron, Whismur, Hariyama, and Loudred
Level 1 Pokemon are levels 36 to 40
Level 1 Items: Max Elixir and PP Up
Level 2 Pokemon: Lairon, Hariyama, and Golbat
Level 2 Pokemon are levels 38 to 42
Level 2 Items: Full Restore
Level 3 Pokemon: Lairon, Golbat, Hariyama, Mawile (ruby), Graveler (rock smash),
and Sableye (sapphire)
Level 3 Pokemon are levels 32 to 42
Level 3 Items: Full Heal
This is also a good training spot as there is a pokemon center relatively close
as well. You need about every HM to navigate through this area. I would
recommend leveling all your pokemon to at least level 50, as the elite 4 will be
your most challenging battle yet.
When you enter go under the bride and up the stairs and curve around to the
ladder.
Now use flash. Then use strength the push the 2 boulders into the wall
indentations. Then rock smash the first rock you come to and go up the stairs
and cross the bridge. Go down the other stairs and go all the way down and to
your left to enter the next ladder.
Now go up and use surf. Use waterfall to go up the...waterfall. Then go left
and go down the waterfall. And then go right and use the ladder. on the
island.
Now go down and to your right (don't jump off ledge). Smash the top left rock
and then move the boulder where the rock you smashed just was. Then smash the
other rock and then go up to the ladder.
Go up the stairs and go across the bridge, then go down the stairs and go up.
Near the exit Wally will fight you.
Pokemon Trainer Wally
Altaria, level 44
Magneton, level 41
Roselia, level 44
Delcatty, level 43
Gardevoir, level 45
After the fight exit the cave to the right. You are so close now.
TRAINERS:
Cool Trainer Albert
Manectric, level 43
Muk, level 43
Cool Trainer Hope
Roselia, level 44
Cool Trainer Shannon
Claydol, level 44
Cool Trainer Samuel
Dodrio, level 42
Kadabra, level 42
Lairon, level 42
Cool Trainer Julie
Sandslash, level 43
Ninetales, level 43
Cool Trainer Owen
Kecleon, level 42
Tentacruel, level 42
Rhyhorn, level 42
Cool Trainer Caroline
Mawile, level 43
Sableye, level 43
Cool Trainer Vito
Swellow, level 42
Kadabra, level 42
Manectric, level 42
Shiftry, level 42
Cool Trainer Michelle
Nosepass, level 42
Medicham, level 42
Ludicolo, level 42
Cool Trainer Edgar
Cacturne, level 44
~~~~~~~~~~~~~~~~~~
~EVER GRANDE CITY~
~~~~~~~~~~~~~~~~~~
Not really a city per se, but it has enough to get your ready for the pokemon
league.
Also, if you are wondering, you can fly to either pokemon center on the island
after you use them. So you have access to victory road for training easily.
After you are prepared for the toughest battles ever with a good balanced team
of everyone at least level 50 talk to the two guards who will confirm your
badges and let you enter.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~*ELITE 4 BATTLE 1 - SIDNEY~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This guy uses a variety of pokemon of the dark type, so just do what
you can. But several are dark type.
Mightyena, level 46
Cacturne, level 46
Sharpedo, level 48
Shiftry, level 48
Absol, level 49
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~*ELITE 4 BATTLE 2 - PHOEBE~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ghost types, hope you have a good psychic. I am still wondering why the ghost
trainer has a Hawaiian outfit on.
Dusclops, level 48
Banette, level 49
Sableye, level 50
Banette, level 49
Dusclops, level 51
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~*ELITE 4 BATTLE 3 - GLACIA~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Great, Ice Types... These are very annoying, they like to freeze you as well.
Glalie, level 50
Sealo, level 50
Sealo, level 52
Glalie, level 52
Walerian, level 53
~~~~~~~~~~~~~~~~~~~~~~~~~~~
~*ELITE 4 BATTLE 4 - DRAKE~
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dragons... have an ice type to counter these monstrosities.
Shelgon, level 52
Altaria, level 54
Flygon, level 53
Flygon, level 53
Salemence, level 55
~~~~~~~~~~~~~~~~~~~~~~~~~~~
~*ELITE 4 BATTLE 5 - CHAMP~
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Yes, the champion is none other than Steven! I bet you didn't expect that at
all. I know I didn't. Hopefully you have a pokemon with strong ice and water
moves to make this easier.
Skarmory, level 57
Aggron, level 56
Cradily, level 56
Claydol, level 55
Metagross, level 58
Armaldo, level 56
After you defeat the champion everyone comes in to congratulate you on your
victory. After that, you are welcomed into the hall of fame! And then the
credits roll, but there is still much to do on your journey!
When you load the save game after the credits you will be back home. If you go
downstairs your father will give you the SS Ticket which will allow you to
travel to a couple of new places. Also talk to your mother for an amulet coin.
-------------
-------------
J. SKY PILLAR
-------------
-------------
Pokemon: Claydol, Golbat, Mawile (ruby), and Sableye (sapphire)
Pokemon are levels 48 to 53
You need the mach bike for this.
Go east from Pacifidlog Town and hug the north, eventually you should come to a
island cave entrance. Go in and enter the sky pillar.
On the second floor of the sky pillar you need to use the mach bike to cross the
shattering floors or you will fall to the previous floor. You have to go the
whole way at once or you will not get enough momentum and you will crash
through, took me about 20 tries to get across.
The third floor is easy again.
The fourth is another mach bike annoying event. You have to intentionally fall
through the far on the far side of the room to reach the stairs on the floor
below.
The fifth floor is also easy.
And the sixth floor is where you meet your destination! Rayquaza, The sky
dragon! And he is level 70! I hope you are prepared for potentially the
hardest catch in the game. This may be a good time to use the masterball but I
would save it for latios/latias.
I must congratulate you on capturing this monstrosity!
---------
---------
K. REGIS
---------
---------
Head west from Pacifidlog Town
Keep south until you get to a spot you can dive to surrounded by rocks
Dive
When you see Braille dive up
When you are in the cavern go up to the Braille at the end and use dig in front
of it
If you go inside the place you dug up with a Relicanth in front and a wail lord
last in your team you will unlock the three chambers to the Regis
Wailord, which is the evolved form of Wailmer at level 40
Relicanth can be found where the grass is in the ocean floor around Sootopolis
City.
From the route in between Petalburg and its forest surf to the sea go to the
very west and go north. You will see a chamber. Walk in front of Braille and
stand there for a few minutes after you wait regi ice's room will be revealed.
You need go goggles to reach the desert. You will easily find the chamber. Enter
and from in front of the Braille go right, right, down, down and use strength.
The regi rock's room will be revealed.
Regi steel is in route 120. You will eventually find the chamber. When your in
go to the middle and use fly and regi steel will appear in the room.
Info credited to cowman43543643
-----------------
-----------------
L. LATIOS/LATIAS
-----------------
-----------------
After you defeat the elite 4 and head downstairs in your house, you will see a
show speaking of a mysterious pokemon flying around this is Latias/Latios.
In Ruby version, Latios will be random.
In Sapphire version, Latias will be random.
When they appear they will be level 40.
As you walk around in tall grass or surf in the oceans you have a small chance
of seeing them. They will run from battle, so make sure to have a move that
will prevent escape.
The trick to seeing them is using repel and putting a high level pokemon (less
that 40) and walking around. This will make it so low level annoying pokemon
will not both you.
The trick most people are using is using the acro bike with repel. Go into a
grassy area next to a building. Hold down B to hop for a couple of minutes, and
go inside and come out and do this until Latios/Latias appears.
You can get the Latios/Latias not usually in your version on the southern
island, but there is no way currently to get the Eon ticket (what you need to
get there) legitimately, and I do not suggest or will I provide the cheat codes
for it.
----------------
----------------
M. BATTLE TOWER
----------------
----------------
More info to be added...
---------------
---------------
N. SAFARI ZONE
---------------
---------------
The trick for the Safari Zone is to just stand in one spot and lightly tap the
up/down/left/right button so you face that direction, but don't move. Pokemon
can still attack you, but you will not waste steps.
Kess [digitalkess@msn.com]
You can also use the acro bike hop ability, by holding down B.
You can get different pokemon by using the mach bike and acro bike.
---------------
---------------
O. OPTIONAL AREAS
---------------
---------------
~~~~~~~~~~~
~ROUTE 118~
~~~~~~~~~~~
This route is optional but you can get some extra experience for your team here.
This area is to the right of Mauville.
TRAINERS:
*Aroma Lady Rose
Shroomish, level 16
Roselia, level 16
Fisherman Wade
Carvanha, level 16
*Guitarist Dalton
Magnemite, level 15
Magnemite, level 15
Whismur, level 15
~~~~~~~~~~~
~ROUTE 115~
~~~~~~~~~~~
Item: Great Ball
Berry: 6 Bluk
This area is completely optional, to get here go down from meteor falls.
You can jump down the ledges back to Rustboro, but it's a long way back.
TRAINERS:
*Black Belt Nob
Machop, level 20
*Battle Girl Cyndy
Meditite, level 19
Makuhita, level 19
Collector Hector
Seviper, level 20
~~~~~~~~~~~~~~~~~~
~DESERT/ROUTE 111~
~~~~~~~~~~~~~~~~~~
Pokemon: Trapinch, Baltoy, Sandshrew, and Cacnea
Pokemon are levels 19 20 21
Items: Stardust, Claw/Root Fossil, and TM37
This area is completely optional, but it could be a good place for you to gain
some experience and new pokemon.
All pokemon except rock, steel, and ground will take damage in battle from the
sandstorm.
In the top right corner of the desert there are two fossils, claw and root
fossil. The claw fossil turns into Anorith and root fossil turns into Lileep.
You get the fossils turned into pokemon on the second floor of the Devon
Corporation building in Rustboro City.
TRAINERS:
Camper Cliff
Baltoy, level 22
Sandshrew, level 22
Baltoy, level 22
Picnicker Heidi
Sandshrew, level 23
Baltoy, level 23
Camper Drew
Sandshrew, level 24
*Ruin Maniac Dusty
Sandslash, level 24
Picnicker Becky
Sandshrew, level 24
~~~~~~~~~~~
~ROUTE 125~
~~~~~~~~~~~
This area is optional, to get here simply go northeast (surf) from Mossdeep
City.
TRAINERS:
*Sailor Ernest
Wingull, level 33
Machoke, level 33
Tentacool, level 33
Swimmer Tanya
Luvdisk, level 35
Swimmer Sharon
Goldeen, level 34
Seaking, level 34
Swimmer Cody
Staryu, level 34
Wingull, level 34
Swimmer Stan
Horsea, level 35
Sr. and Jr. Kim and Iris
Swablu, level 34
Numel, level 36
~~~~~~~~~~~~~~
~NEW MAUVILLE~
~~~~~~~~~~~~~~
Pokemon: Magnemite, Voltorb
Pokemon are levels 23 26
Items: Escape Rope, Ultra Ball, Paralyz Heal, and Thunderstone
This is another optional area.
Return to Mauville and you should find Wattson walking around. Talk to him to
get the key to New Mauville.
Go down to route 110, use surf, and go to the right and enter the cave.
Enter the locked door
Step on the switch
Go Left
Hit Switch
Go left and Up all the way
Head Right (Do not hit switch)
Grab Item (Escape Rope)
Go right for ultra ball item
Hit switch where escape rope was
Go to newly opened room (northwest)
Go past the items and
Head into the next room with two items (left is Paralyz Heal)
Take the right one and hit the switch
Go Up and right
Hit Switch in front of generator to shut it off
Grab item to right of generator (thunderstone)
Get out
NOTE: Several of the items are Voltorb
Return back to Wattson to get TM24, Thunderbolt.
~~~~~~~~~~~
~ROUTE 123~
~~~~~~~~~~~
Item: Ultra Ball and some random berries
Berry: 8 Grepa, 8 Qualot, and 14 Pomeg
This area is optional, it is right of route 118.
Lots of berries here!
Stop by the berry house to receive two random berries. Give the other lady a
good saying for another berry.
You can return here and get berries from each of them each day. They are the
only way to get some of the berries.
Go back to route 118 and head north.
TRAINERS:
Twins Miu and Yuki
Beautifly, level 27
Dustox, level 27
Aroma Lady Violet
Shroomish, level 25
Breloom, level 25
Gloom, level 25
~~~~~~~~~~~
~ROUTE 123~
~~~~~~~~~~~
Berry: 4 Leppa, 2 Pecha, 2 Sitrus, and 2 Rawst
Items: TM19, Elixir, Calcium, and Rare Candy
Pokemon: Oddish, Duskull, Linoone, and Wingull
Pokemon are levels 26 to 28
This area is completely optional, to get here simply go south of Mount Pyre.
Hex Maniac Kindra
Duskull, level 31
Shuppet, level 31
Cool Trainer Wendy
Mawile, level 31
Roselia, level 31
Pelipper, level 31
Cool Trainer Clyde
Swellow, level 29
Trapinch, level 29
Wailmer, level 29
Magneton, level 29
Shiftry, level 29
*Psychic Jacki
Kadabra, level 31
Lunatone, level 31
*Psychic Cameron
Kadabra, level 31
Solrock, level 31
~~~~~~~~~~~~
~SHOAL CAVE~
~~~~~~~~~~~~
Pokemon: Spheal, Golbat and Zubat
Pokemon are levels 28 to 32
Items: 4 Shoal Shell, Rare Candy, Ice Heal, 4 Shoal Salt, Focus Band, and Big
Pearl
Frozen Cavern Pokemon: Spheal, Zubat, and Snorunt
Frozen Cavern Pokemon Levels 26 to 30
Frozen Cavern Items: NeverMeltIce and TM07
This is another optional area, this cave in on the north end of route 125.
There is an old man near the entrance who will make items from the items you can
find daily in the cave. He will make you a shell bell from 4 shoal shells and 4
shell salts.
The tides change occasionally and open up new areas and a new pokemon.
From my sources the tide changes every 6 hours and there is a low tide at 6 PM.
So I devised this small chart from it.
12 AM = High Tide
6 AM = Low Tide
12 PM = High Tide
6 PM = Low Tide
~~~~~~~~~~~
~ROUTE 105~
~~~~~~~~~~~
Item: Iron
Another optional area
To get here surf south from the Petalburg docks.
TRAINERS:
Swimmer Dawn
Marill, level 27
Swimmer Beverly
Wailmer, level 26
Wailmer, level 26
Ruin Maniac Foster
Sandshrew, level 26
Sandslash, level 25
Swimmer Austin
Magikarp, level 25
Tentacool, level 25
Wingull, level 25
Swimmer Luis
Carvanha, level 27
~~~~~~~~~~~
~ROUTE 106~
~~~~~~~~~~~
Items: Protein
Yet another optional area, just surf south from route 105 or west from Dewford.
TRAINERS:
Swimmer Nicole
Wailmer, level 27
Swimmer Douglas
Tentacool, level 26
Tentacool, level 26
~~~~~~~~~~~
~ROUTE 107~
~~~~~~~~~~~
This route is east of Dewford
TRAINERS:
Swimmer Beth
Marill, level 25
Wingull, level 25
Goldeen, level 25
Swimmer Darrin
Tentacool, level 27
Sis and Bro Lisa and Ray
Goldeen, level 28
Tentacool, level 26
Swimmer Tony
Carvanha, level 27
Swimmer Denise
Wingull, level 27
~~~~~~~~~~~
~ROUTE 108~
~~~~~~~~~~~
East from route 107
TRAINERS:
Swimmer Tara
Horsea, level 26
Marill, level 26
Swimmer Jerome
Tentacool, level 26
Wingull, level 26
Swimmer Missy
Goldeen, level 24
Marill, level 24
Wailmer, level 24
Wingull, level 24
Swimmer Matthew
Carvanha, level 27
~~~~~~~~~~~~~~~~
~ABANDONED SHIP~
~~~~~~~~~~~~~~~~
Items: Harbor Mail, Escape Rope, Revive, TM13, TM18, Water Stone, Luxury Ball,
and Dive Ball
The big...abandoned ship on route 108...
Considering this area is completely optional, I am not going to go into much
detail here.
You can get the storage key by the scientist looking for the scanner on the
upper deck.
You can dive in the cabin middle deck.
When you get to the locked door section go into the other cabins and look for a
sparkle, it will be the key.
Sometimes the key will be in the trash can and not the sparkle. The room 2 key
is the hardest to find. I found it in the left large connected room in the row
of tiles for the top left trashcan.
In room 2 you get the scanner, give it to the scientist guy for one of the items
that will evolve clamperl. He will tell you to deliver it to Captain Stern. He
is at the Slateport docks currently if you did not know.
TRAINERS:
Sailor Duncan
Wailmer, level 26
Machoke, level 26
Tuber Charlie
Marill, level 27
Young Couple Lois and Hal
Volbeat, level 27
Illumise, level 27
~~~~~~~~~~~
~ROUTE 109~
~~~~~~~~~~~
Items: PP Up
Just go south from Slateport City.
TRAINERS:
Tuber Carmen
Marill, level 27
Tuber Gwen
Marill, level 27
Swimmer Alice
Goldeen, level 25
Wingull, level 25
Goldeen, level 25
Fisherman Carter
Tentacool, level 23
Tentacool, level 25
Wailmer, level 24
Tentacool, level 24
Young Couple Mel and Paul
Dustox, level 27
Beautifly, level 27
Swimmer David
Wingull, level 26
Carvanha, level 26
~~~~~~~~~~~
~ROUTE 129~
~~~~~~~~~~~
Just head south from where you dove to enter the submarine.
TRAINERS
Triathlete Allison
Wingull, level 25
Staryu, level 33
Wingull, level 25
Wingull, level 25
Swimmer Reed
Carvanha, level 32
Carvanha, level 32
Spheal, level 32
Sharpedo, level 32
Triathlete Chase
Wingull, level 27
Staryu, level 35
Swimmer Tisha
Chinchou, level 33
Luvdisk, level 33
Pelipper, level 33
~~~~~~~~~~~
~ROUTE 130~
~~~~~~~~~~~
Head west from route 129
TRAINERS
Swimmer Katie
Goldeen, level 33
Chinchou, level 33
Spheal, level 33
Swimmer Rodney
Horsea, level 34
Gyarados, level 34
~~~~~~~~~~~
~ROUTE 131~
~~~~~~~~~~~
Head east from Pacifidlog Town or west from route 130.
TRAINERS
Swimmer Kara
Seaking, level 35
Swimmer Herman
Wailmer, level 34
Tentacruel, level 34
Swimmer Susie
Horsea, level 33
Wailmer, level 33
Pelipper, level 33
Swimmer Richard
Pelipper, level 35
Sis and Bro Reli and Ian
Azumarill, level 36
Wingull, level 34
~~~~~~~~~~~~~~~~~
~PACIFIDLOG TOWN~
~~~~~~~~~~~~~~~~~
To get here go west from Route 131
On the western house, a man will be talking about seeing mirage island, if he
can see it, consider yourself extraordinarily lucky, at the time of writing
this, I have yet to see the mirage island for myself.
One person will trade you a Corsola for a Bellossom.
Make sure to use the pokemon center so you can fly back here.
The chairman's son of the pokemon fan club lives here, and will give you TM27 if
your front pokemon is happy.
Not a lot to do, just talk to people for some game hints about legendaries and
so forth.
---------
3. BERRY-
---------
Berry Number, name - firmness, flavor
Number 1, Cheri - Soft, Spicy
Number 2, Chesto - Super Hard, Dry
Number 3, Pecha - Very Soft, Sweet
Number 4, Rawst - Hard, Bitter
Number 5, Aspear - Super Hard, Sour
Number 6, Leppa - Very Hard, Spicy/Sweet/Bitter/Sour
Number 7, Oran - Super Hard, Spicy/Dry/Sweet/Bitter/Sour
Number 10, Sitrus - Very Hard, Spicy/Dry/Sweet/Bitter/Sour
Number 11, Figgy - Soft, Spicy
Number 14, Aguav - Super Hard, Bitter
Number 16, Razz - Very Hard, Spicy/Dry
Number 18, Nanab - Very Hard, Sweet/Bitter
Number 19, Wepear - Super Hard, Bitter/Sour
Number 20, Pinap - Hard, Spicy/Sour
Number 21, Pomeg - Very Hard, Spicy/Sweet/Bitter
Number 22, Kelpsy - Hard, Dry/Bitter/Sour
Number 23, Qualot - Hard, Spicy/Sweet/Sour
Number 25, Grepa - Soft, Dry/Sweet/Sour
Number 26, Tamato - Soft, Spicy/Dry
Number 28, Magost - Hard, Sweet/Bitter
Number 29, Rabuta - Soft, Bitter/Sour
Number 30, Nomel - Super Hard, Spicy/Sour
---------
4. SHOPS-
---------
NOTE: Assume towns with no location to be pokemarts.
~~~~~~~~~~~~~
~OLDALE TOWN~
~~~~~~~~~~~~~
Poke Ball....$200
Potion.......$300
Antidote.....$100
Parlyz Heal .$200
Awakening....$250
~~~~~~~~~~~~~~~~
~PETALBURG CITY~
~~~~~~~~~~~~~~~~
Poke Ball....$200
Potion.......$300
Antidote.....$100
Parlyz Heal..$200
Awakening....$250
Escape Rope..$550
Repel........$350
X Speed......$350
X Attack.....$500
X Defend.....$550
Orange Mail..$50
~~~~~~~~~~~~~
~FLOWER SHOP~
~~~~~~~~~~~~~
Red Plant........$3000
Tropical Plant...$3000
Pretty Flowers...$3000
Colorful Plant...$5000
Big Plant........$5000
Gorgeous Plant...$5000
~~~~~~~~~~~~~~~
~RUSTBORO CITY~
~~~~~~~~~~~~~~~
Poke Ball.....$200
Timer Ball....$1000 (same time as repeat ball)
Repeat Ball...$1000 (not available until given to you by man you saved)
Potion........$300
Super Potion..$700
Antidote......$100
Parlyz Heal...$200
Escape Rope...$550
Repel.........$350
X Speed.......$350
X Attack......$500
X Defend......$550
~~~~~~~~~~~~~~~~
~SLATEPORT CITY~
~~~~~~~~~~~~~~~~
Pokemart:
Poke Ball.....$200
Great Ball....$600
Potion........$300
Super Potion..$700
Antidote......$100
Parlyz Heal...$200
Escape Rope...$550
Repel.........$350
Harbor Mail...$50
Energy Guru:
Protein.....$9800
Iron........$9800
Carbos......$9800
Zinc........$9800
Calcium ....$9800
HP UP.......$9800
Doll Vendor:
Azurill Doll...$3000
Marill Doll....$3000
Skitty Doll....$3000
TM Vendor (not open until you get secret power TM)
TM10....$3000
TM43....$3000
Secret Base Vendor (not open until you get secret power TM)
Red Brick........$500
Blue Brick ......$500
Yellow Brick.....$500
Red Balloon......$500
Blue Balloon.....$500
Yellow Balloon...$500
C Low Note Mat...$500
D Note Mat.......$500
E Note Mat.......$500
F Note Mat.......$500
G Note Mat.......$500
A Note Mat.......$500
B Note Mat.......$500
C High Note Mat..$500
~~~~~~~~~~~~~~~
~MAUVILLE CITY~
~~~~~~~~~~~~~~~
POKEMART:
Poke Ball......$200
Great Ball ....$600
Super Potion...$700
Antidote.......$100
Parlyz Heal....$200
Awakening......$250
X Speed........$350
X Attack.......$500
X Defend ......$550
Guard Spec.....$700
Dire Hit.......$650
X Accuracy.....$950
GAME CORNER:
TM32.......1500 coins
TM29.......3500 coins
TM35.......4000 coins
TM24.......4000 coins
TM13.......4000 coins
Treecko Doll.......1000 coins
Torchic Doll.......1000 coins
Mudkip Doll........1000 coins
~~~~~~~~~~~~~~~~~
~VERDANTURF TOWN~
~~~~~~~~~~~~~~~~~
Great Ball.....$600
Nest Ball......$1000
Super Potion...$700
Antidote.......$100
Parlyz Heal....$200
Awakening......$250
Burn Heal......$250
Ice Heal.......$250
Repel..........$350
X Special......$350
Fluffy Tail....$1000
~~~~~~~~~~~~~~~~
~LAVARIDGE TOWN~
~~~~~~~~~~~~~~~~
Pokemart:
Great Ball.....$600
Super Potion...$700
Antidote.......$100
Parlyz Heal....$200
Antidote.......$100
Parlyz Heal....$200
Awakening......$250
Burn Heal......$250
Revive.........$1500
Super Repel....$500
X Speed........$350
Herb Shop:
Energypowder......$500
Energy Root.......$800
Heal Powder.......$450
Revival Herb......$2800
~~~~~~~~~~~~~~~~
~FALLARBOR TOWN~
~~~~~~~~~~~~~~~~
Great Ball.......$600
Super Potion.....$700
Antidote.........$100
Parlyz Heal......$200
Escape Rope......$550
Super Repel......$500
X Special........$350
X Speed..........$350
X Attack.........$500
X Defend.........$550
Dire Hit.........$650
Guard Spec.......$700
~~~~~~~~~~~~~~
~FORTREE CITY~
~~~~~~~~~~~~~~
POKEMART:
Great Ball.......$600
Ultra Ball.......$1200
Super Potion.....$700
Hyper Potion.....$1200
Antidote.........$100
Parlyz Heal......$200
Awakening........$250
Revive...........$1500
Super Repel......$500
Wood Mail........$50
SECRET BASE ITEM SHOP:
Small Desk.......$3000
Pokemon Desk.....$3000
Heavy Desk.......$6000
Ragged Desk......$6000
Comfort Desk.....$6000
Brick Desk.......$9000
Camp Desk........$9000
Hard Desk........$9000
Small Chair......$2000
Pokemon Chair....$2000
Heavy Chair......$2000
Ragged Chair.....$2000
Comfort Chair....$2000
Brick Chair......$2000
Camp Chair.......$2000
Hard Chair.......$2000
~~~~~~~~~~~~~~~
~LILYCOVE CITY~
~~~~~~~~~~~~~~~
DEPARTMENT STORE LEVEL 2:
Poke Ball......$200
Great Ball.....$600
Ultra Ball.....$1200
Escape Rope....$550
Full Heal......$600
Antidote.......$100
Paralyz Heal...$200
Burn Heal......$250
Ice Heal.......$250
Awakening......$250
Fluffy Tail....$1000
Potion...........$300
Super Potion.....$700
Hyper Potion.....$1200
Max Potion.......$2500
Revive...........$1500
Repel............$350
Super Repel......$500
Max Repel........$700
Wave Mail........$50
Mech Mail........$50
DEPARTMENT STORE LEVEL 3:
X Speed.........$350
X Special.......$350
X Attack........$500
X Defend........$550
Dire Hit........$650
Guard Spec.......$700
X Accuracy.......$950
Protein......$9800
Calcium......$9800
Iron.........$9800
Zinc.........$9800
Carbos.......$9800
HP Up........$9800
DEPARTMENT STORE LEVEL 4:
TM17.......$3000
TM20.......$3000
TM33.......$3000
TM16.......$3000
TM38.......$5500
TM25.......$5500
TM14.......$5500
TM15.......$7500
DEPARTMENT STORE LEVEL 5:
Surf Mat..........$4000
Thunder Mat.......$4000
Fire Blast Mat....$4000
Powder Snow Mat...$4000
Attract Mat.......$4000
Fissure Mat.......$4000
Spikes Mat........$4000
Glitter Mat.......$2000
Jump Mat..........$2000
Spin Mat..........$2000
Ball Poster......$1000
Green Poster.....$1000
Red Poster.......$1000
Blue Poster......$1000
Cute Poster......$1000
Pika Poster......$1500
Long Poster......$1500
Sea Poster.......$1500
Sky Poster.......$1500
Pika Cushion...........$2000
Round Cushion..........$2000
Zigzag Cushion.........$2000
Spin Diamond Cushion...$2000
Ball Cushion...........$2000
Grass Cushion..........$2000
Fire Cushion...........$2000
Water Cushion..........$2000
Pichu Doll $3000
Pikachu Doll......$3000
Marill Doll.......$3000
Jigglypuff Doll...$3000
Duskull Doll......$3000
Wynaut Doll.......$3000
Baltoy Doll.......$3000
Kecleon Doll......$3000
Azurill Doll......$3000
Skitty Doll.......$3000
Swablu Doll.......$3000
Gulpin Doll.......$3000
DEPARTMENT STORE ROOF:
Fresh Water....$200
Soda Pop.......$300
Lemonade.......$350
~~~~~~~~~~~~~~~
~MOSSDEEP CITY~
~~~~~~~~~~~~~~~
Ultra Ball.....$1200
Net Ball.......$1000
Dive Ball......$1000
Hyper Potion...$1200
Full Heal......$600
Revive.........$1500
Max Repel......$700
X Attack.......$500
X Defend.......$550
~~~~~~~~~~~~~~~~~
~SOOTOPOLIS CITY~
~~~~~~~~~~~~~~~~~
Ultra Ball....$1200
Hyper Potion..$1200
Max Potion....$2500
Full Heal.....$600
Revive........$1500
Max Repel.....$700
X Attack......$500
X Defend......$550
Shadow Mail...$50
~~~~~~~~~~~~~~~~~~
~EVER GRANDE CITY~
~~~~~~~~~~~~~~~~~~
Ultra Ball....$1200
Hyper Potion..$1200
Max Potion....$2500
Full Restore..$3000
Full Heal.....$600
Revive........$1500
Max Repel.....$700
------------
5. CONTESTS-
------------
Contests are fairly simple. You enter your pokemon in a contest in hopes of
winning a ribbon, there is no other prize, it is just a mini-game.
There are two rounds to each contest, in the first round your pokemon is judges
by its stat in the contest in comparison to the other contestants, so the hire
the contest stat you are in, the more love you get. Of course, to raise this
stat you must feed the pokemon pokeblocks you get from using the berry blender.
The second part is the real challenge. You must perform moves your pokemon
knows. Each move has its own type besides the elemental, and performing moves
that are the same type as the contest you are in will get you additional points.
If you are the fifth person to make the crowd go wild you get a ton of points.
Each move has an appeal rating and you will get that many points for performing
that move. Performing the same move twice in a row will also decrease the
amount of appeal/points you will receive. Power up moves also does work so you
can execute combinations.
Several moves can remove stars from the other contests or make them not
participate at all.
I hope this helped.
~~~~~~~~~~~~
~POKEBLOCKS~
~~~~~~~~~~~~
BLOCK COLORS:
TYPE - CONTEST STAT RAISED
Spicy - Cool
Dry - Beauty
Sweet - Cute
Bitter - Smart
Sour - Tough
-----------------
6. PERSONALITIES-
-----------------
10% Attack Bonus
-----------------
Hardy: No Bonus
Lonely: -10% Defense
Brave: -10% Speed
Adamant: -10% Special Attack
Naughty: -10% Special Defense
10% Defense Bonus
---------------
Bold: -10% Attack
Docile: No Bonus
Relaxed: -10% Speed
Impish: -10% Special Attack
Lax: -10% Special Defense
10% Speed Bonus
-------------
Timid: -10% Attack
Hasty: -10% Defense
Serious: No Bonus
Jolly: -10% Special Attack
Naive: -10% Special Defense
10% Special Attack Bonus
----------------------
Modest: -10% Attack
Mild: -10% Defense
Quiet: -10% Speed
Bashful: No Bonus
Rash: -10% Special Defense
10% Special Defense Bonus
----------------------
Calm: -10% Attack
Gentle: -10% Defense
Sassy: -10% Speed
Careful: -10% Special Attack
Quirky: No Bonus
Basic list provided by spacemanspiff989 on gamefaqs message board.
~~~~~~~~~~~~~~~~~~~~~~~~~
~POKEBLOCK PERSONALITIES~
~~~~~~~~~~~~~~~~~~~~~~~~~
Nature: Likes
Hardy: Neutral
Lonely: Red
Brave: Red
Adamant: Red
Naughty: Red
Bold: Yellow
Docile: Neutral
Relaxed: Yellow
Impish: Yellow
Lax: Yellow
Timid: Pink
Hasty: Pink
Serious: Neutral
Jolly: Pink
Naive: Pink
Modest: Blue
Mild: Blue
Quiet: Blue
Bashful: Neutral
Rash: Blue
Calm: Green
Gentle: Green
Sassy: Green
Careful: Green
Quirky: Neutral
-------
7. FAQ-
-------
Q: What are those notches in the walls?
A: They are for your secret base, you use the secret power TM on them.
Q: Can I go to Johto or Kanto?
A: All current signs point to no.
Q: How many pokemon can I catch?
A: Between the 2 versions (ruby/sapphire) there are 200 catchable pokemon.
Q: What are personalities?
A: See personality section.
Q: Why did they exclude a lot of old pokemon?
A: Most likely, a marketing ploy so you have to buy more games. Such as
another GBA game or a gamecube game.
Q: Where can I get the pokeblock case?
A: Slateport City contests hall.
Q: Why can't I feed my pokemon any more pokeblocks?
A: Once they eat so many, they wont eat any more... EVER.
Q: Where is the name rater?
A: Slateport City
Q: Where can I get heart scales?
A: From luvdisks.
---------------
8. TRICK HOUSE-
---------------
The trick house is directly above Slateport City. Basically you run through a
maze or solve a puzzle for a prize.
After each trick go back inside, if he is standing there that means you have to
come back after you get more badges.
~~~~~~~~~~~~~~~
Trick Number 1
~~~~~~~~~~~~~~~
Badges Needed: 1-2
Items: Orange Mail
Techniques Needed: Cut
Reward: Rare Candy
Check under the table, the trick master should talk to you, then go into the
back room. Just use cut on the trees. I would fight all the trainers here as
you may not be able to go back here again. Also make sure you activate the
scroll on the right side of the complex. Then just talk to him in the backroom
for your reward, then leave. The reward is a rare candy.
Solution: When, you enter, go right. Then make your way around to get the
orange mail. Then go back to the entrance and make your way up. Then take your
first available right. Then go all the right so you can reach the scroll. Then
go back to where you took a right and then go all the way up and then to the
right and enter the door.
TRAINERS:
Lass Sally
Oddish, level 16
Youngster Eddie
Zigzagoon, level 14
Zigzagoon, level 16
Lass Robin
Skitty, level 14
Marill, level 14
Shroomish, level 14
~~~~~~~~~~~~~~~
Trick Number 2
~~~~~~~~~~~~~~~
Badges needed: 3
Techniques Needed: None
Items: Wave Mail and Harbor Mail
Reward: Timer Ball
He is on the plant to the right plant. Talk to him to enter the next puzzle.
Just push the buttons and make your way to the scroll and then to the door like
the previous puzzle.
Solution: Swing around to the item (wave mail) and then head for the bottom
left corner switch. Then head up the left side of the room and take the right
after the door you closed and head down to hit the next switch. Then go up to
get the harbor mail, then head to the other side of the room to cross the newly
closed door. Take a left after it. Then head around the corner for the next
switch. Then hit the switch at the very top and then go hit the scroll and then
head out the door at the top.
TRAINERS:
School Kid Ted
Ralts, level 17
School Kid Paul
Numel, level 15
Oddish, level 15
Wingull, level 15
School Kid Georgia
Shroomish, level 16
Beautifly, level 16
~~~~~~~~~~~~~~~
Trick Number 3
~~~~~~~~~~~~~~~
Badges Needed: 4
Techniques Needed: Rock Smash
Item: Wood Mail and Shadow Mail
Reward: Hard Stone
He is in the dresser this time.
Solution:
Use rock smash to smash the rocks by the entrance.
Push the only switch you can.
Then head up the left side to get the wood mail
Push the switch by the hiker.
Then push the other switch by the hiker
Get scroll
Get shadow mail by hiker
Push the switch in top left corner (smash rock first of course)
Push switch southeast of hiker
Enter door
TRAINERS:
Camper Justin
Kecleon, level 24
Picnicker Martha
Skitty, level 23
Swablu, level 23
Hiker Alan
Geodude, level 22
Nosepass, level 22
Graveler, level 22
~~~~~~~~~~~~~~~
Trick Number 4
~~~~~~~~~~~~~~~
Badges needed: 5
Techniques Needed: Strength
Item: Mech Mail
Reward: Smoke Ball
He is at the left window this time. Just push the boulders to make your way
around.
Solution:
Push the boulder that is higher than the others up one
Push the next boulder down
Push the other boulder into the wall indentation
Go up now and get the Mech Mail
Push the next boulder to the right one space
Now push the boulder near the bottom down
Push the boulder up but not all the way
Go to the left and use the scroll
Push the boulder in front of the door one space to the right
Enter the door
TRAINERS:
Black Belt Yuji
Makuhita, level 26
Machoke, level 26
Battle Girl Cora
Meditite, level 27
Battle Girl Jill
Breloom, level 27
~~~~~~~~~~~~~~~
Trick Number 5
~~~~~~~~~~~~~~~
Badges needed: 6
Reward: TM12
You must answer every question they ask you correctly.
One of these pokemon can use scratch. Which one is it? Nincada
One of these pokemon are not found on route 103? Which one is it? Nincada
One of these pokemon is not the grass type. Which one is it? Nincada
Which pokemon is offered for a trade at the Pokemon Trainers School? Seedot
In Prof. Birch's bag, there were 3 pokemon. Which one was at the right? Mudkip
The Devon Researcher was looking for what pokemon at Petalburg Woods? Shroomish
Sell one escape rope and buy one antidote. How much money remains? $175
Which costs more? Three Pokeballs or one super potion? Super Potion
Do one full heal and great ball cost more than 1 revive? They will cost less
The first trainer in Dewford gym was male or female? Female
Rustboro gym leader Roxanne used geodude. Was it male or female? Female
In Dewford Hall, were there more men or women? Males
How many bikes does Rydel have on display outside his cycle shop? 8
How many signs are there in Lilycove City? 8
How many people give you berries at the Pretty Petal flower shop? 1
~~~~~~~~~~~~~~~
Trick Number 6
~~~~~~~~~~~~~~~
Badges needed: 7
Items: Glitter Mail
Reward: Magnet
He is in the cupboard this time, in the far right hand corner.
This is just like the sixth gym... It is a bit more complicated but it is still
easy to figure out, and to be honest it would be near impossible how to explain.
TRAINERS:
Pokemon Ranger Sebastian
Cacturne, level 39
Pokemon Ranger Sophia
Swablu, level 38
Roselia, level 38
Bird Keeper Benny
Swellow, level 36
Pelipper, level 36
Xatu, level 36
~~~~~~~~~~~~~~~
Trick Number 7
~~~~~~~~~~~~~~~
Badges needed: 8
Items: Tropic Mail
Reward: PP Max
He is at the right window this time.
It's just like gym 7...but much worse.
Go up on the left arrow
Push the switch
Go back to beginning
Go up the right arrow
Go around and push the next switch
Go one the arrow you just changed
Use the line of 3 down arrows next to the switch
Push the switch
Use the red pads to hit the scroll
hit the switch again and use the pad to teleport to the start
Go around and hit the switch on the right side
Go around using the bottom pads and hit the switch by the trainer and item
Go up and engage the trainer and grab the item
Use the pad going right in the corner by the trainer
Fight the trainer if you want and go through the door
TRAINERS:
Psychic Joshua
Kadabra, level 41
Solrock, level 41
Hex Maniac Patricia
Banette, level 42
Psychic Alexis
Kirlia, level 40
Xatu, level 40
Kadabra, level 40
~~~~~~~~~~~~~~~
Trick Number 8
~~~~~~~~~~~~~~~
Badges needed: Defeat the elite 4
Items: Bead Mail
Reward: Blue Tent
He is beneath the bottom left table cushion.
Ah...memories from the past... Annoying Ice Games! This is the easiest of the
past few challenges and you shouldn't have much trouble.
Congratulations on completing all of the trick house. You earn a nice item for
your secret base!
TRAINERS:
Cool Trainer Leroy
Mawile, level 46
Starmie, level 46
Cool Trainer Vincent
Sableye, level 44
Sharpedo, level 44
Medicham, level 44
Cool Trainer Elaine
Lairon, level 45
Manectric, level 45
-----------------
9. Pokemon Items-
-----------------
Geodude - Everstone (Rare)
Skitty - Leppa Berry (Rare)
Kecleon - Chesto Berry (Rare)
Shuppet - Spell Tag (Rare)
Girafarig - Persim Berry (Rare)
Abra - Twisted Spoon (Rare)
Magnemite - Metal Coat (Rare)
Gulpin - Big Pearl (Rare)
Aron - Hard Stone (Rare)
Lairon - Hard Stone (Rare)
Whismur - Chesto Berry (Rare)
Gravelar - Everstone (Rare)
Corsola - Red Shard (Rare)
Cacnea - Poison Barb (Rare)
Dusclops - Spell Tag (Rare)
Sandshrew - Quick Claw (Rare)
Relicanth - Green Shard (Rare)
Zigzagoon - Oran Berry (Rare)
Banette - Spell Tag (Rare)
Solrock - Sun Stone (Rare)
Horsea - Dragon Scale (Rare)
Bagon - Dragon Scale (Rare)
Chinchou - Yellow Shard (Rare)
Doduo - Sharp Beak (Rare)
Dodrio - Sharp Beak (Rare)
Koffing - Smoke Ball (Rare)
Loudred - Chesto Berry (Rare)
Numel - Rawst Berry (Sometimes)
Trapnich - Soft Sand (Rare)
Clamperl - Blue Shard (Rare)
Spinda - Chesto Berry (Rare)
Hariyama - King's Rock (Rare)
Pikachu - Oran Berry (Sometimes), Light Ball (Rare)
Staryu - Stardust (Sometimes), Star Piece (Rare)
Grimer - Nugget (Rare)
Poochyena - Pecha Berry (Rare)
Linoone - Oran Berry (Sometimes), Sitrus Berry (Rare)
Duskull - Spell Tag (Rare)
Luvdisc - Heart Scale (Sometimes)
Lunatone - Moon Stone (Rare)
Magneton - Metal Coat (Rare)
Vulpix - Rawst Berry (Sometimes)
Roselia - Poison Barb (Rare)
Thanks to SybreTiger at gamefaqs for this list.
--------------------
10. Evolution Chart-
--------------------
Treecko - At Level 16 - Grovyle
Grovyle - At Level 36 - Sceptile
Sceptile - Doesn't Evolve
Torchic - At Level 16 - Combusken
Combusken - At Level 36 - Blaziken
Blaziken - Doesn't Evolve
Mudkip - At Level 16 - Marshtomp
Marshtomp - At Level 36 - Swampert
Swampert - Doesn't Evolve
Poochyena - At Level 18 - Mightyena
Mightyena - Doesn't Evolve
Zigzagoon - At Level 20 - Linoone
Linoone - Doesn't Evolve
Wurmple - At Level 7 - Random, Silcoon or Cascoon
Silcoon - At Level 10 - Beautifly
Beautifly - Doesn't Evolve
Cascoon - At Level 10 - Dustox
Dustox - Doesn't Evolve
Lotad - At Level 14 - Lombre
Lombre - Water Stone - Ludicolo
Ludicolo - Doesn't Evolve
Seedot - At Level 14 - Nuzleaf
Nuzleaf - Leaf Stone - Shiftry
Shiftry - Doesn't Evolve
Taillow - At Level 22 - Swellow
Swellow - Doesn't Evolve
Wingull - At Level 25 - Pelipper
Pelipper - Doesn't Evolve
Ralts - At Level 20 - Kirlia
Kirlia - At Level 30 - Gardevoir
Gardevoir - Doesn't Evolve
Surskit - At Level 22 - Masquerain
Masquerain - Doesn't Evolve
Shroomish - At Level 23 - Breloom
Breloom - Doesn't Evolve
Slakoth - At Level 18 - Vigoroth
Vigoroth - At Level 36 - Slaking
Slaking - Doesn't Evolve
Abra - At Level 16 - Kadabra
Kadabra - Trade -Alakazam
Alakazam - Doesn't Evolve
Nincada - At Level 20 - Ninjask/Shedinja, have free slot open
Ninjask - Doesn't Evolve
Shedinja - Doesn't Evolve
Whismur - At Level 20 - Loudred
Loudred - At Level 40 - Exploud
Exploud - Doesn't Evolve
Makuhita - At Level 24 - Hariyama
Hariyama - Doesn't Evolve
Goldeen - At Level 33 - Seaking
Seaking - Doesn't Evolve
Magikarp - At Level 20 - Gyarados
Gyarados - Doesn't Evolve
Azurill - Friendship - Marill
Marill - At Level 18 - Azumarill
Azumarill - Doesn't Evolve
Geodude - At Level 25 - Graveler
Graveler - Trade - Golem
Golem - Doesn't Evolve
Nosepass - Doesn't Evolve
Skitty - Moon Stone - Delcatty
Delcatty - Doesn't Evolve
Zubat - At Level 22 - Golbat
Golbat - Friendship - Crobat
Crobat - Doesn't Evolve
Tentacool - At Level 30 - Tentacruel
Tentacruel - Doesn't Evolve
Sableye - Doesn't Evolve
Mawile - Doesn't Evolve
Aron - At Level 32 - Lairon
Lairon - At Level 42 -Aggron
Aggron - Doesn't Evolve
Machop - At Level 28 - Machoke
Machoke - Trade - Machamp
Machamp - Doesn't Evolve
Meditite - At Level 37 - Medicham
Medicham - Doesn't Evolve
Electrike - Level 26 - Manectric
Manectric - Doesn't Evolve
Plusle - Doesn't Evolve
Minun - Doesn't Evolve
Magnemite - At Level 30 - Magneton
Magneton - Doesn't Evolve
Voltorb - At Level 30 - Electrode
Electrode - Doesn't Evolve
Volbeat - Doesn't Evolve
Illumise - Doesn't Evolve
Oddish - At Level 21 - Gloom
Gloom - Leaf/Sun Stone - Vileplume/Bellossom
Vileplume - Doesn't Evolve
Bellossom - Doesn't Evolve
Doduo - At Level 31 - Dodrio
Dodrio - Doesn't Evolve
Roselia - Doesn't Evolve
Gulpin - At Level 26 - Swalot
Swalot - Doesn't Evolve
Carvanha - At Level 30 - Sharpedo
Sharpedo - Doesn't Evolve
Wailmer - At Level 40 - Wailord
Wailord - Doesn't Evolve
Numel - At Level 33 - Camerupt
Camerupt - Doesn't Evolve
Slugma - At Level 38 - Magcargo
Magcargo - Doesn't Evolve
Torkoal - Doesn't Evolve
Grimer - At Level 38 - Muk
Muk - Doesn't Evolve
Koffing - At Level 35 - Weezing
Weezing - Doesn't Evolve
Spoink - At Level 32 - Grumpig
Grumpig - Doesn't Evolve
Sandshrew - At Level 22 - Sandslash
Sandslash - Doesn't Evolve
Spinda - Doesn't Evolve
Skarmory - Doesn't Evolve
Trapinch - At Level 35 - Vibrava
Vibrava - At Level 45 - Flygon
Flygon - Doesn't Evolve
Cacnea - At Level 32 - Cacturne
Cacturne - Doesn't Evolve
Swablu - At Level 35 - Altaria
Altaria - Doesn't Evolve
Zangoose - Doesn't Evolve
Seviper - Doesn't Evolve
Lunatone - Doesn't Evolve
Solrock - Doesn't Evolve
Barboach - At Level 30 - Whiscash
Whiscash - Doesn't Evolve
Corphish - At Level 30 - Crawdaunt
Crawdaunt - Doesn't Evolve
Baltoy - At Level 36 - Claydol
Claydol - Doesn't Evolve
Lileep - At Level 40 - Cradily
Cradily - Doesn't Evolve
Anorith - At Level 40 - Armaldo
Armaldo - Doesn't Evolve
Igglybuff - Friendship - Jigglypuff
Jigglypuff - Moon Stone - Wigglytuff
Wigglytuff - Doesn't Evolve
Feebas - Get 170 Beauty, Evolves at Next Level - Milotic
Milotic - Doesn't Evolve
Castform - Doesn't Evolve
Staryu - Water Stone - Starmie
Starmie - Doesn't Evolve
Kecleon - Doesn't Evolve
Shuppet - At Level 37 - Banette
Banette - Doesn't Evolve
Duskull - At Level 37 - Dusclops
Dusclops - Doesn't Evolve
Tropius - Doesn't Evolve
Chimecho - Doesn't Evolve
Absol - Doesn't Evolve
Vulpix - Fire Stone - Ninetales
Ninetales - Doesn't Evolve
Pichu - Friendship - Pikachu
Pikachu - Friendship - Raichu
Raichu - Doesn't Evolve
Psyduck - At Level 33 - Golduck
Golduck - Doesn't Evolve
Wynaut - Friendship - Wobbuffet
Wobbuffet - Doesn't Evolve
Natu - At Level 25 - Xatu
Xatu - Doesn't Evolve
Girafarig - Doesn't Evolve
Phanpy - At Level 25 - Donphan
Donphan - Doesn't Evolve
Pinsir - Doesn't Evolve
Heracross - Doesn't Evolve
Rhyhorn - At Level 42 - Rhydon
Rhydon - Doesn't Evolve
Snorunt - At Level 42 - Glalie
Glalie - Doesn't Evolve
Spheal - At Level 32 - Sealeo
Sealeo - At Level 44 - Walrein
Walrein - Doesn't Evolve
Clamperl - Trade w/Deepseatooth or Deepseascale - Huntail or Gorebyss
Huntail - Doesn't Evolve
Gorebyss - Doesn't Evolve
Relicanth - Doesn't Evolve
Corsola - Doesn't Evolve
Chinchou - At Level 27 - Lanturn
Lanturn - Doesn't Evolve
Luvdisc - Doesn't Evolve
Horsea - At Level 32 - Seadra
Seadra - Trade w/Dragon Scale - Kingdra
Kingdra - Doesn't Evolve
Bagon - At Level 30 - Shelgon
Shelgon - At Level 50 - Salamence
Salamence - Doesn't Evolve
Beldum - At Level 20 - Metand
Metang - At Level 45 - Metagross
Metagross - Doesn't Evolve
Regirock - Doesn't Evolve
Regice - Doesn't Evolve
Registeel - Doesn't Evolve
Latias - Doesn't Evolve
Latios - Doesn't Evolve
Kyogre - Doesn't Evolve
Groudon - Doesn't Evolve
Rayquaza - Doesn't Evolve
Jirachi - Doesn't Evolve
Deoxys - Doesn't Evolve
Thanks to Dmon2 for original list
-------------------
11. Feebas Section-
-------------------
Feebas is one of the most elusive pokemon in the game. So I thought it would be
a good idea to include him in the guide as people have so much trouble to catch
him.
Feebas only appears on route 119 by fishing. To make it even more difficult he
only appears on certain tiles, meaning you need at least surf and/or waterfall.
There are 6 tiles it will appear on. He appears on these tiles about 75% of the
time.
It can be caught with ANY rod.
The tiles stay the same unless you change your Dewford Town trend.
My strategy is to fish in two to three tiles in every row, this will be less
time consuming and you still have a pretty good chance in finding one of the six
tiles.
To evolve feebas you need to max out its beauty score and level it once. If it
does not evolve then you did not raise his beauty score enough.
Of course, you must raise the beauty score with pokeblocks. Blue pokeblocks
will raise the score the most.
------------------------------
12. Ruby/Sapphire Differences-
------------------------------
In ruby the bad team is team magma and in sapphire the bad team is team aqua.
In ruby the bad team uses Numel/Camerupt and in sapphire they use
Carvanha/Sharpedo.
In ruby the bad team awakens Groundon and in sapphire they wake Kyogre.
In ruby the bad team tries to make the volcano explode and in sapphire they try
to make the volcano become dormant.
In ruby version, after you defeat the elite 4, Latios becomes random, and Latias
is at the southern island.
In sapphire version, after you defeat the elite 4, Latias becomes random, and
Latios is at the southern island.
In ruby you can catch Seedot, Nuzleaf, Shiftry, Mawile, Zangoose, Solrock and
Groudon.
In sapphire you can catch Lotad, Lombre, Ludicolo, Sableye, Seviper, Zangoose,
Lunatone, and Kyogre.
-----------------------
13. Pokemon Attributes-
-----------------------
Ability/\/\/\/\Effects
(Pokémon {National} Number) (Pokémon Name)
--------------------------------------------------------------------------------
Stench/\/\/\/\If the Pokémon is in the lead spot, chance of
encountering a wild Pokemon lowers.
No.88 Grimer
No.89 Muk
--------------------------------------------------------------------------------
Drizzle/\/\/\/\Rain falls when the Pokemon enters battle.
No.382 Kyogre
--------------------------------------------------------------------------------
Speed Boost/\/\/\/\Speed increases by one stage each turn.
No.193 Yanma
No.291 Ninjask
--------------------------------------------------------------------------------
Battle Armor/\/\/\/\The opponent's moves cannot Critical Hit.
No.140 Kabuto
No.141 Kabutops
No.347 Anorith
No.348 Armaldo
--------------------------------------------------------------------------------
Sturdy/\/\/\/\One-hit knock out moves have no effect.
No.74 Geodude
No.75 Graveler
No.76 Golem
No.81 Magnemite
No.82 Magneton
No.95 Onix
No.185 Sudowoodo
No.204 Pineco
No.205 Forretress
No.208 Steelix
No.213 Shuckle
No.227 Skarmory
No.232 Donphan
No.299 Nosepass
No.304 Aron
No.305 Lairon
No.306 Aggron
--------------------------------------------------------------------------------
Damp Neither/\/\/\/\side can use Explosion or Selfdestruct.
No.54 Psyduck
No.55 Golduck
No.60 Poliwag
No.61 Poliwhirl
No.62 Poliwrath
No.186 Politoed
No.194 Wooper
No.195 Quagsire
--------------------------------------------------------------------------------
Limber/\/\/\/\Cannot be Paralyze condition.
No.53 Persian
No.106 Hitmonlee
No.132 Ditto
--------------------------------------------------------------------------------
Sand Veil/\/\/\/\ During a sandstorm, evasion rises.
No.27 Sandshrew
No.28 Sandslash
No.50 Diglett
No.51 Dugtrio
No.207 Gligar
No.331 Cacnea
No.332 Cacturne
--------------------------------------------------------------------------------
Static/\/\/\/\The opponent has a 30% chance of being induced with PARALYE
when using a direct attack against this
Pokémon.
No.25 Pikachu
No.26 Raichu
No.100 Voltorb
No.101 Electrode
No.125 Electabuzz
No.172 Pichu
No.179 Mareep
No.180 Flaaffy
No.181 Ampharos
No.239 Elekid
No.309 Electrike
No.310 Manectric
--------------------------------------------------------------------------------
Volt Absorb/\/\/\/\Healed by up to 1/4 maximum Hit Points when hit with
Electric-type moves.
No.135 Jolteon
No.170 Chinchou
No.171 Lanturn
--------------------------------------------------------------------------------
Water Absorb/\/\/\/\Healed by up to 1/4 maximum Hit Points when hit with
Water-type moves.
No.60 Poliwag
No.61 Poliwhirl
No.62 Poliwrath
No.131 Lapras
No.134 Vaporeon
No.186 Politoed
No.194 Wooper
No.195 Quagsire
No.226 Mantine
--------------------------------------------------------------------------------
Oblivious/\/\/\/\Cannot be Attract condition.
No.79 Slowpoke
No.80 Slowbro
No.108 Lickitung
No.124 Jynx
No.199 Slowking
No.220 Swinub
No.221 Piloswine
No.238 Smoochum
No.320 Wailmer
No.321 Wailord
No.339 Barboach
No.340 Whiscash
No.322 Numel
No.314 Illumise
--------------------------------------------------------------------------------
Cloud Nine/\/\/\/\Is not effected by weather.
No.54 Psyduck
No.55 Golduck
--------------------------------------------------------------------------------
Compoundeyes/\/\/\/\Accuracy is raised to 30% in battles.
No.12 Butterfree
No.48 Venonat
No.193 Yanma
No.290 Nincada
--------------------------------------------------------------------------------
Insomnia/\/\/\/\Cannot be SLEEP condition.
No.96 Drowzee
No.97 Hypno
No.163 Hoothoot
No.164 Noctowl
No.167 Spinarak
No.168 Ariados
No.198 Murkrow
No.353 Shuppet
No.354 Banette
--------------------------------------------------------------------------------
Color Change/\/\/\/\Becomes the type of a damaging move that hits it.
No.352 Kecleon
--------------------------------------------------------------------------------
Immunity/\/\/\/\Cannot be POISON condition.
No.143 Snorlax
No.335 Zangoose
--------------------------------------------------------------------------------
Flash Fire/\/\/\/\Fire-type moves deal 1.5 times damage. Immune to damage
from Fire-type attacks.
No.37 Vulpix
No.38 Ninetales
No.58 Growlithe
No.59 Arcanine
No.77 Ponyta
No.78 Rapidash
No.136 Flareon
No.228 Houndour
No.229 Houndoom
--------------------------------------------------------------------------------
Shield Dust/\/\/\/\Opponent's move do not have an additional effect.
No.10 Caterpie
No.13 Weedle
No.49 Venomoth
No.265 Wurmple
No.269 Dustox
--------------------------------------------------------------------------------
Own Tempo/\/\/\/\Cannot be confusion condition.
No.79 Slowpoke
No.80 Slowbro
No.108 Lickitung
No.199 Slowking
No.235 Smeargle
No.327 Spinda
No.325 Spoink
No.326 Grumpig
--------------------------------------------------------------------------------
Suction Cups/\/\/\/\Cannot be switched by the opponent using Roar or
Whirlwind.
No.224 Octillery
No.345 Lileep
No.346 Cradily
--------------------------------------------------------------------------------
Intimidate/\/\/\/\Upon entering battle, the opponent's Attack lowers one
stage.
No.23 Ekans
No.24 Arbok
No.58 Growlithe
No.59 Arcanine
No.128 Tauros
No.130 Gyarados
No.209 Snubbull
No.210 Granbull
No.234 Stantler
No.237 Hitmontop
No.262 Mightyena
No.284 Masquerain
No.303 Mawile
No.373 Salamence
--------------------------------------------------------------------------------
Shadow Tag/\/\/\/\The opponent cannot run nor switch.
No.202 Wobbuffet
No.360 Wynaut
--------------------------------------------------------------------------------
Rough Skin/\/\/\/\The opponent is hurt by 1/16th hit points of recoil when
using a direct attack against this Pokémon.
No.318 Carvanha
No.319 Sharpedo
--------------------------------------------------------------------------------
Wonder Guard/\/\/\/\Only harmed by Super Effective damage.
No.292 Shedinja
--------------------------------------------------------------------------------
Levitate/\/\/\/\Damage dealing Ground-type moves have no effect.
No.92 Gastly
No.93 Haunter
No.94 Gengar
No.109 Koffing
No.110 Weezing
No.200 Misdreavus
No.201 Unown
No.343 Baltoy
No.344 Claydol
No.329 Vibrava
No.330 Flygon
No.337 Lunatone
No.338 Solrock
No.355 Duskull
No.380 Latias
No.381 Latios
No.358 Chimecho
--------------------------------------------------------------------------------
Effect Spore/\/\/\/\The opponent has a 10% chance of being induced by
PARALYE, POISON, or SLEEP when using a direct attack
against this Pokémon.
No.46 Paras
No.47 Parasect
No.285 Shroomish
No.286 Breloom
--------------------------------------------------------------------------------
Synchronize/\/\/\/\When the Pokemon becomes Poison, Paralyze, or Burn, so
does the opponent.
No.63 Abra
No.64 Kadabra
No.65 Alakazam
No.151 Mew
No.177 Natu
No.178 Xatu
No.196 Espeon
No.197 Umbreon
No.280 Ralts
No.281 Kirlia
No.282 Gardevoir
--------------------------------------------------------------------------------
Clear Body/\/\/\/\Opponent's moves that lower ability values have no
effect.
No.72 Tentacool
No.73 Tentacruel
No.374 Beldum
No.375 Metang
No.376 Metagross
No.377 Regirock
No.378 Regice
No.379 Registeel
--------------------------------------------------------------------------------
Natural Cure/\/\/\/\Status is healed when withdrawn from battle.
No.113 Chansey
No.120 Staryu
No.121 Starmie
No.222 Corsola
No.242 Blissey
No.251 Celebi
No.333 Swablu
No.334 Altaria
No.315 Roselia
--------------------------------------------------------------------------------
Lightningrod/\/\/\/\Electric type moves are drawn to it.
No.104 Cubone
No.105 Marowak
No.111 Rhyhorn
No.112 Rhydon
No.309 Electrike
No.310 Manectric
--------------------------------------------------------------------------------
Serene Grace/\/\/\/\The chances of a move having an effect doubles.
No.113 Chansey
No.175 Togepi
No.176 Togetic
No.206 Dunsparce
No.242 Blissey
No.385 Jirachi
--------------------------------------------------------------------------------
Swift Swim/\/\/\/\When rainy, Speed doubles.
No.116 Horsea
No.118 Goldeen
No.119 Seaking
No.129 Magikarp
No.138 Omanyte
No.139 Omastar
No.140 Kabuto
No.141 Kabutops
No.211 Qwilfish
No.226 Mantine
No.230 Kingdra
No.270 Lotad
No.271 Lombre
No.272 Ludicolo
No.283 Surskit
No.370 Luvdisc
No.349 Feebas
No.367 Huntail
No.368 Gorebyss
No.369 Relicanth
--------------------------------------------------------------------------------
Chlorophyll/\/\/\/\When sunny, Speed doubles.
No.43 Oddish
No.44 Gloom
No.45 Vileplume
No.69 Bellsprout
No.70 Weepinbell
No.71 Victreebel
No.102 Exeggcute
No.103 Exeggutor
No.114 Tangela
No.182 Bellossom
No.187 Hoppip
No.188 Skiploom
No.189 Jumpluff
No.191 Sunkern
No.192 Sunflora
No.273 Seedot
No.274 Nuzleaf
No.275 Shiftry
No.357 Tropius
--------------------------------------------------------------------------------
Illuminate/\/\/\/\If the Pokémon is in the lead spot, chance of
encountering a wild Pokemon raises.
No.120 Staryu
No.121 Starmie
No.170 Chinchou
No.171 Lanturn
No.313 Volbeat
--------------------------------------------------------------------------------
Trace/\/\/\/\Special ability becomes the same as that of the opponent.
No.137 Porygon
No.233 Porygon2
No.280 Ralts
No.281 Kirlia
No.282 Gardevoir
--------------------------------------------------------------------------------
Huge Power/\/\/\/\ Attack power is doubled in battle. It will return to
normal if special ability is taken.
No.183 Marill
No.184 Azumarill
No.298 Azurill
--------------------------------------------------------------------------------
Poison Point/\/\/\/\The opponent has a 30% chance of being induced with
POISON when using a direct attack against this Pokémon.
No.29 Nidoran?
No.30 Nidorina
No.31 Nidoqueen
No.32 Nidoran?
No.33 Nidorino
No.34 Nidoking
No.117 Seadra
No.211 Qwilfish
No.315 Roselia
--------------------------------------------------------------------------------
Inner Focus/\/\/\/\Will not flinch.
No.41 Zubat
No.42 Golbat
No.63 Abra
No.64 Kadabra
No.65 Alakazam
No.83 Farfetch'd
No.149 Dragonite
No.169 Crobat
No.203 Girafarig
No.215 Sneasel
No.361 Snorunt
No.362 Glalie
--------------------------------------------------------------------------------
Magma Armor/\/\/\/\Cannot be FREEZE condition.
No.218 Slugma
No.219 Magcargo
No.323 Camerupt
--------------------------------------------------------------------------------
Water Veil/\/\/\/\Cannot be BURN condition.
No.118 Goldeen
No.119 Seaking
No.320 Wailmer
No.321 Wailord
--------------------------------------------------------------------------------
Magnet Pull/\/\/\/\Steel types cannot run nor switch.
No.81 Magnemite
No.82 Magneton
No.299 Nosepass
--------------------------------------------------------------------------------
Soundproof/\/\/\/\Uneffected by sound moves.
No.100 Voltorb
No.101 Electrode
No.122 Mr. Mime
No.293 Whismur
No.294 Loudred
No.295 Exploud
--------------------------------------------------------------------------------
Rain Dish/\/\/\/\A little bit of HP is restored every turn that it is
raining.
No.270 Lotad
No.271 Lombre
No.272 Ludicolo
--------------------------------------------------------------------------------
Sand Stream/\/\/\/\Sandstorm blows when the Pokemon enters battle.
No.248 Tyranitar
--------------------------------------------------------------------------------
Pressure/\/\/\/\When hit by a move, the opponent's PP lowers by 2 rathern
than 1.
No.140 Kabuto
No.141 Kabutops
No.347 Anorith
No.348 Armaldo
--------------------------------------------------------------------------------
Thick Fat/\/\/\/\Fire and Ice-type moves deal 50% damage.
No.86 Seel
No.87 Dewgong
No.143 Snorlax
No.183 Marill
No.184 Azumarill
No.241 Miltank
No.296 Makuhita
No.297 Hariyama
No.363 Spheal
No.364 Sealeo
No.365 Walrein
No.298 Azurill
No.325 Spoink
No.326 Grumpig
--------------------------------------------------------------------------------
Early Bird/\/\/\/\SLEEP conditions lasts for half as long.
No.84 Doduo
No.85 Dodrio
No.115 Kangaskhan
No.165 Ledyba
No.166 Ledian
No.177 Natu
No.178 Xatu
No.203 Girafarig
No.228 Houndour
No.229 Houndoom
No.273 Seedot
No.274 Nuzleaf
No.275 Shiftry
--------------------------------------------------------------------------------
Flame Body/\/\/\/\The opponent has a 30% chance of being induced with BURN
when using a direct attack against this Pokémon.
No.126 Magmar
No.218 Slugma
No.219 Magcargo
No.240 Magby
--------------------------------------------------------------------------------
Run Away/\/\/\/\Except for trainer battles, can always run from battle.
No.19 Rattata
No.20 Raticate
No.77 Ponyta
No.78 Rapidash
No.84 Doduo
No.85 Dodrio
No.133 Eevee
No.161 Sentret
No.162 Furret
No.190 Aipom
No.206 Dunsparce
No.209 Snubbull
No.261 Poochyena
--------------------------------------------------------------------------------
Keen Eye/\/\/\/\Opponent cannot lower accuracy.
No.16 Pidgey
No.17 Pidgeotto
No.18 Pidgeot
No.21 Spearow
No.22 Fearow
No.83 Farfetch'd
No.107 Hitmonchan
No.161 Sentret
No.162 Furret
No.163 Hoothoot
No.164 Noctowl
No.215 Sneasel
No.227 Skarmory
No.278 Wingull
No.279 Pelipper
No.302 Sableye
--------------------------------------------------------------------------------
Hyper Cutter/\/\/\/\Opponent cannot lower Attack value.
No.98 Krabby
No.99 Kingler
No.127 Pinsir
No.207 Gligar
No.341 Corphish
No.342 Crawdaunt
No.328 Trapinch
No.303 Mawile
--------------------------------------------------------------------------------
Pickup/\/\/\/\May find an item after battle or while walking around.
No.52 Meowth
No.190 Aipom
No.216 Teddiursa
No.231 Phanpy
No.263 Zigzagoon
No.264 Linoone
--------------------------------------------------------------------------------
Truant/\/\/\/\Cannot attack consecutively.
No.287 Slakoth
No.289 Slaking
--------------------------------------------------------------------------------
Hustle/\/\/\/\Damage from attacks is 1.5 times, but average accuracy is
only 80%.
No.175 Togepi
No.176 Togetic
No.222 Corsola
No.223 Remoraid
No.225 Delibird
--------------------------------------------------------------------------------
Cute Charm/\/\/\/\The opponent has a 30% chance of being induced with
ATTRACT when using a direct attack against this
Pokémon.
No.35 Clefairy
No.36 Clefable
No.39 Jigglypuff
No.40 Wigglytuff
No.173 Cleffa
No.174 Igglybuff
No.300 Skitty
No.301 Delcatty
--------------------------------------------------------------------------------
Plus/\/\/\/\When battling with Minus, Special Attack becomes 1.5
times.
No.311 Plusle
--------------------------------------------------------------------------------
Minus/\/\/\/\When battling with Plus, Special Attack becomes 1.5
times.
No.312 Minun
--------------------------------------------------------------------------------
Forecast/\/\/\/\Its type and figure change with the weather.
No.351 Castform
--------------------------------------------------------------------------------
Sticky/\/\/\/\Hold Item cannot be taken.
No.88 Grimer
No.89 Muk
No.316 Gulpin
No.317 Swalot
--------------------------------------------------------------------------------
Shed Skin/\/\/\/\Every turn, it has a 1 in 3 chance of healing from a
status condition.
No.11 Metapod
No.14 Kakuna
No.23 Ekans
No.24 Arbok
No.147 Dratini
No.148 Dragonair
No.247 Pupitar
No.266 Silcoon
No.268 Cascoon
No.336 Seviper
--------------------------------------------------------------------------------
Guts/\/\/\/\Attack raises to 1.5 times when induced with a status.
No.19 Rattata
No.20 Raticate
No.66 Machop
No.67 Machoke
No.68 Machamp
No.214 Heracross
No.217 Ursaring
No.236 Tyrogue
No.246 Larvitar
No.276 Taillow
No.277 Swellow
No.296 Makuhita
No.297 Hariyama
--------------------------------------------------------------------------------
Marvel Scale/\/\/\/\Defense raises to 1.5 times when induced with a status.
No.350 Milotic
--------------------------------------------------------------------------------
Liquid Ooze/\/\/\/\When the opponent absorbs Hit Points, the opponent
instead loses Hit Points.
No.72 Tentacool
No.73 Tentacruel
No.316 Gulpin
No.317 Swalot
--------------------------------------------------------------------------------
Overgrow/\/\/\/\When HP is below 1/3rd, Grass's power increases to 1.5
times.
No.1 Bulbasaur
No.2 Ivysaur
No.3 Venusaur
No.152 Chikorita
No.153 Bayleef
No.154 Meganium
No.252 Treecko
No.253 Grovyle
No.254 Sceptile
--------------------------------------------------------------------------------
Blaze/\/\/\/\When HP is below 1/3rd, Fire's power increases to 1.5
times.
No.4 Charmander
No.5 Charmeleon
No.6 Charizard
No.155 Cyndaquil
No.156 Quilava
No.157 Typhlosion
No.255 Torchic
No.256 Combusken
No.257 Blaziken
--------------------------------------------------------------------------------
Torrent/\/\/\/\When HP is below 1/3rd, Water's power increases to 1.5
times.
No.7 Squirtle
No.8 Wartortle
No.9 Blastoise
No.158 Totodile
No.159 Croconaw
No.160 Feraligatr
No.258 Mudkip
No.259 Marshtomp
No.260 Swampert
--------------------------------------------------------------------------------
Swarm/\/\/\/\When HP is below 1/3rd, Bug's power increases to 1.5
times.
No.15 Beedrill
No.123 Scyther
No.165 Ledyba
No.166 Ledian
No.167 Spinarak
No.168 Ariados
No.212 Scizor
No.214 Heracross
No.267 Beautifly
No.313 Volbeat
--------------------------------------------------------------------------------
Rock Head/\/\/\/\Does not receive recoil damage from moves such as
Double-Edge and Volt Tackle.
No.74 Geodude
No.75 Graveler
No.76 Golem
No.95 Onix
No.104 Cubone
No.105 Marowak
No.111 Rhyhorn
No.112 Rhydon
No.142 Aerodactyl
No.185 Sudowoodo
No.208 Steelix
No.369 Relicanth
No.304 Aron
No.305 Lairon
No.306 Aggron
No.371 Bagon
No.372 Shelgon
--------------------------------------------------------------------------------
Drought/\/\/\/\Sunlight shines when the Pokemon enters battle.
No.383 Groudon
--------------------------------------------------------------------------------
Arena Trap/\/\/\/\The opponent cannot run nor switch. Flying-type Pokemon
and Pokemon with the Levitate special ability are
uneffected.
No.50 Diglett
No.51 Dugtrio
No.328 Trapinch
--------------------------------------------------------------------------------
Vital Spirit/\/\/\/\Cannot be SLEEP condition.
No.56 Mankey
No.57 Primeape
No.225 Delibird
No.288 Vigoroth
--------------------------------------------------------------------------------
White Smoke/\/\/\/\Opponent's moves that lower ability values have no
effect.
No.324 Torkoal
--------------------------------------------------------------------------------
Pure Power/\/\/\/\Attack power is doubled in battle. It will return to
normal if special ability is taken.
No.307 Meditite
No.308 Medicham
--------------------------------------------------------------------------------
Shell Armor/\/\/\/\The opponent's moves cannot Critical Hit.
No.90 Shellder
No.91 Cloyster
No.98 Krabby
No.99 Kingler
No.131 Lapras
No.138 Omanyte
No.139 Omastar
No.341 Corphish
No.342 Crawdaunt
No.366 Clamperl
--------------------------------------------------------------------------------
Air Lock/\/\/\/\Is not effected by weather.
No.384 Rayquaza
--------------------------------------------------------------------------------
No Ability/\/\/\/\No special ability
No Known Pokémon yet.
--------------------------------------------------------------------------------
Thanks to CrazzyWarrior for attribute list!
----------------
14. Secret Base-
----------------
In Progress!
Desks (8/10):
Small
Pokemon
Heavy
Ragged
Comfort
Brick
Camp
Hard
Chairs (8/10):
Small
Pokemon
Heavy
Comfort
Ragged
Brick
Camp
Hard
Plants (6/10):
Red
Tropical
Pretty
Colorful
Big
Gorgeous
Ornaments (6/30):
Red Brick
Yellow Brick
Blue Brick
Red Balloon
Blue Balloon
Yellow Balloon
Mats (18/30):
Glitter
Jump
Spin
C Low Note
D Note
E Note
F Note
G Note
A Note
B Note
C High Note
Surf
Thunder
Fire Blast
Powder Snow
Attract
Fissure
Spikes
Posters (9/10):
Ball
Green
Red
Blue
Cute
Pika
Long
Sea
Sky
Dolls (17/40):
Pichu
Pikachu
Marill
Jigglypuff
Treecko
Torchic
Mudkip
Duskull
Wynaut
Baltoy
Kecleon
Azurill
Skitty
Swablu
Gulpin
Seedot
Wailmer
Cushions (9/10):
Pika
Round
Zigzag
Spin
Diamond
Ball
Fire
Water
Grass
------------
15. TMs/HMs-
------------
There are 50 TMs and 8 HMs.
TMs can only be used one and HMs can be used unlimited times.
Both can only be taught to certain pokemon obviously.
I will list the TMs and HMs, where to get them and etc.
TM01 (Focus Punch)
PP: 20
Max PP: 32
Bas Damage: 150
Accuracy: 100%
Type: Fighting
The user charges up the first turn, then lets out a great punch at the enemy
on the second turn. If the user is attacked on the turn it is charging, the
move will always fail.
TM02 (Dragon Claw)
PP: 15
Max PP: 24
Base Damage: 80
Accuracy: 100%
Type: Dragon
Attacks and causes damage.
TM03 (Water Pulse)
PP: 20
Max PP: 32
Base Damage: 60
Accuracy: 100%
Type: Water
Has a chance of causing confusion.
TM04 (Calm Mind)
PP: 20
Max PP: 32
Base Damage: n/a
Accuracy: n/a
Type: Psychic
Increases both Special Attack & Special Defense by one level, can be used a
maximum of six times. Switching removes this effect.
TM05 (Roar)
PP: 20
Max PP: 32
Base Damage: n/a
Accuracy: 100%
Type: Normal
When used on a wild Pokemon, it will become scared and run away from the
battle. When used in a trainer battle, the active Pokemon will become
frightened and be switched with another of the opponent's Pokemon. This
move
always goes last. If the opponent trainer has no other Pokemon, the move
fails.
TM06 (Toxic)
PP: 10
Max PP: 16
Base Damage: n/a
Accuracy: 85%
Type: Poison
Opponent is poisoned. The damage from the poison begins at 6.25% of the
user's health, then doubles after every turn. The poison becomes normal
poison if the affected Pokemon is switched out. Fails against Poison and
Steel type Pokemon.
TM07 (Hail)
PP: 10
Max PP: 16
Base Damage: n/a
Accuracy: n/a
Type: Ice
Much like Sandstorm, this move does damage to non-Ice types after every
turn.
Will cancel any other weather affects.
TM08 (Bulk Up)
PP: 20
Max PP: 32
Base Damage: n/a
Accuracy: n/a
Type: Fighting
Increases the user's Attack and Defense by one level. Can be used a maximum
of six times. Switching removes this effect.
TM09 (Bullet Seed)
PP: 30
Max PP: 48
Base Damage: 10 (per hit)
Accuracy: 100%
Type: Grass
Attacks for two turns (minimum) to five turns (maximum). Each hit has a
base
damage of 10.
TM10 (Hidden Power)
PP: 15
Max PP: 24
Base Damage: 31-70 (varies)
Accuracy: 100%
Type: Normal (Effective type varies)
The type and damage are determined by the user's DVs, or IVs. The attack,
when used, can take any type except for Normal. However, since the base
attack itself is a Normal move, any type of Hidden Power, regardless of
effective type, can be Countered. It is never Mirror Coat-able.
TM11 (Sunny Day)
PP: 5
Max PP: 8
Base Damage: n/a
Accuracy: n/a
Type: Fire
Lasts for 5 turns with the following effects: the power of Fire type moves
is
increased by 150%, the power of Water moves is halved, Moonlight, Synthesis,
and Morning Sun recover full health, Solarbeam fires without any previous
charging, and Thunder becomes 50% accurate. All other weather effects are
cancelled.
TM12 (Taunt)
PP: 20
Max PP: 32
Base Damage: n/a
Accuracy: 100%
Type: Dark
Forces the opponent's Pokemon to use only attacks that deal damage.
TM13 (Ice Beam)
PP: 10
Max PP: 16
Base Damage: 95
Accuracy: 100%
Type: Ice
Very accurate Ice move with a 9.8% chance of freezing the target.
TM14 (Blizzard)
PP: 5
Max PP: 8
Base Damage: 120
Accuracy: 75%
Type: Ice
A powerful but inaccurate Ice move with a 9.8% chance of freezing the
target.
TM15 (Hyper Beam)
PP: 5
Max PP: 8
Base Damage: 150
Accuracy: 95%
Type: Normal
User fires beam on the first shot, and recharges from the attack on the
second turn.
TM16 (Light Screen)
PP: 20
Max PP: 32
Base Damage: n/a
Accuracy: n/a
Type: Psychic
Halves the damage to the user taken from special-based attacks. It lasts
for
five turns.
TM17 (Protect)
PP: 10
Max PP: 16
Base Damage: n/a
Accuracy: n/a
Type: Normal
Always goes first. The opponent's next attack will always fail. The first
time you use this move, it works 100% of the time. Second turn in a row, it
works 50% of the time. Every sequential time the attack is used, the
success
rate is halved. The rate returns to normal after using another attack.
TM18 (Rain Dance)
PP: 5
Max PP: 8
Base Damage: n/a
Accuracy: n/a
Type: Water
Torrential downpours begin. This move lasts for five turns with the
following effects: Water attacks now do 150% of their original damage and
Fire attacks do 50% of their original damage. Morning Sun, Moonlight, and
Synthesis recover 25% of the user's health. Solarbeam's base damage is cut
to 60 and requires a three-turn charge. Thunder's accuracy is increased to
100% and hits regardless of accuracy raisers or boosters. All other weather
effects are cancelled.
TM19 (Giga Drain)
PP: 5
Max PP: 8
Base Damage: 60
Accuracy: 100%
Type: Grass
The user recovers half of the damage dealt to the opponent.
TM20 (Safeguard)
PP: 25
Max PP: 40
Base Damage: n/a
Accuracy: n/a
Type: Normal
The user is unaffected by status changes for five turns.
TM21 (Frustration)
PP: 20
Max PP: 32
Base Damage: 1-102 (depends on happiness)
Accuracy: 100%
Type: Normal
The more unhappy your Pokemon is, the more damage it will do. The maximum
possible base damage is 102.
TM22 (Solar Beam)
PP: 10
Max PP: 16
Base Damage: 120
Accuracy: 100%
Type: Grass
User charges on the first turn, and attacks on the second. Changes in the
weather affect the power and amount of time required to charge.
TM23 (Iron Tail)
PP: 15
Max PP: 25
Base Damage: 100
Accuracy: 75%
Type: Steel
Has a 9.8% chance of lowering the opponent's Defense by one level.
TM24 (Thunderbolt)
PP: 15
Max PP: 24
Base Damage: 95
Accuracy: 100%
Type: Electric
Powerful, accurate Electric attack with a 9.8% chance of paralyzing the
opponent.
TM25 (Thunder)
PP: 10
Max PP: 16
Base Damage: 120
Accuracy: 70%
Type: Electric
Powerful, somewhat inaccurate Electric move with a 29.7% chance of
paralyzing
the opponent.
TM26 (Earthquake)
PP: 10
Max PP: 16
Base Damage: 100
Accuracy: 100
Type: Ground
Deals double damage to Pokemon who are underground during Dig, but does not
affect Flying-type Pokemon or Pokemon with the Floating characteristic.
Also
deals damage to the user's partner in a 2 vs. 2 battle if the partner is not
a Flying-type or has the Floating characteristic.
TM27 (Return)
PP: 20
Max PP: 32
Base Damage: 1-102 (based on user's happiness)
Accuracy: 100%
Type: Normal
The happier the user, the more damage dealt. Can have a maximum base damage
of 102.
TM28 (Dig)
PP: 10
Max PP: 16
Base Damage: 60
Accuracy: 100%
Type: Ground
User digs into the ground the first turn, and attacks the second turn.
TM29 (Psychic)
PP: 10
Max PP: 16
Base Damage: 90
Accuracy: 100%
Type: Psychic
Powerful Psychic move with a 9.8% chance of lowering the opponent's Special
Defense.
TM30 (Shadow Bal)
PP: 15
Max PP: 24
Base Damage: 80
Accuracy: 100%
Type: Ghost
Has a 9.8% chance of lowering the opponent's Special Defense.
TM31 (Brick Break)
PP: 15
Max PP: 24
Base Damage: 75
Accuracy: 100%
Type: Fighting
Somewhat powerful Fighting move that will break Reflect and Light Screen
when
it is used.
TM32 (Double Team)
PP: 15
Max PP: 24
Base Damage: n/a
Accuracy: n/a
Type: Normal
Raises the user's evasiveness and can be used a maximum of six times.
TM33 (Reflect)
PP: 20
Max PP: 32
Base Damage: n/a
Accuracy: n/a
Type: Psychic
The user takes half damage from physical attacks for five turns.
TM34 (Shock Wave)
PP: 20
Max PP: 32
Base Damage: 60
Accuracy: 100%
Type: Electric
This move never misses, also regardless of accuracy raisers and lowers.
TM35 (Flamethrower)
PP: 15
Max PP: 24
Base Damage: 95
Accuracy: 100%
Type: Fire
Has a 9.8% chance of burning the opponent.
TM36 (Sludge Bomb)
PP: 10
Max PP: 16
Base Damage: 90
Accuracy: 100%
Type: Poison
Powerful Poison attack with a 9.8% chance of poisoning the opponent.
TM37 (Sandstorm)
PP: 10
Max PP: 16
Base Damage: n/a
Accuracy: n/a
Type: Rock
This move creates a Sandstorm that lasts for five turns and hits all non-
Rock, -Ground, and -Steel Pokemon after every turn. This move takes away
12%
of the Pokemon's health and cancels out all over weather changes.
TM38 (Fire Blast)
PP: 5
Max PP: 8
Base Damage: 120
Accuracy: 85%
Type: Fire
Very powerful, reliable Fire move with a 9.8% chance of burning the
opponent.
TM39 (Rock Tomb)
PP: 15
Max PP: 24
Base Damage: 50
Accuracy: 85%
Type: Rock
Lowers the opponent's Speed.
TM40 (Aerial Ace)
PP: 20
Max PP: 32
Base Damage: 60
Accuracy: 100%
Type: Flying
Never misses, regardless of accuracy raises or drops.
TM41 (Torment)
PP: 15
Max PP: 24
Base Damage: n/a
Accuracy: 100%
Type: Dark
Prevents the opponent from using the same move twice in a row. All the Info
I have(not sure if it works for more then 2 turns or if switching cancles
the effect or anything like that).
TM42 (Facade)
PP: 20
Max PP: 32
Base Damage: 70
Accuracy: 100%
Type: Normal
Deals more damage if the user is poisoned, paralyzed, or burned.
TM43 (Secret Power)
PP: 15
Max PP: 24
Base Damage: 70
Accuracy: 100%
Type: Rock
Depending on the area you're fighting in, the attack will have different
effects. For example, in tall grass, the attack has a chance to put to
sleep. On dirt, the attack has a chance to paralyze. In caves, the attack
has a chance to flinch. The attack animation also changes along with the
area you're fighting in. The attack's actual type and damage do not change,
however. Out of battle, it is used to drill holes in the walls to make your
secret base.
TM44 (Rest)
PP: 10
Max PP: 16
Base Damage: n/a
Accuracy: n/a
Type: Psychic
User recovers all health and status, then falls asleep for two turns.
TM45 (Attract)
PP: 15
Max PP: 24
Base Damage: n/a
ACC: 100
Type: Normal
When user, the opposite gender of the user is infatuated and attacks half of
the time. Switching either Pokemon ends this effect.
TM46 (Thief)
PP: 10
Max PP: 16
Base Damage: 40
Accuracy: 100%
Type: Dark
If the user is not holding an item and the opponent is, the user steals that
item and makes it its own.
TM47 (Steel Wing)
PP: 25
Max PP: 40
Base Damage: 70
Accuracy: 90%
Type: Steel
has a 9.8% chance of raising the user's Defense.
TM48 (Skill Swap)
PP: 10
Max PP: 16
Base Damage: n/a
Accuracy: 100%
Type: Psychic
Swap Characteristic with opponent.
TM49 (Snatch)
PP: 10
Max PP: 16
Base Damage: n/a
Accuracy: 100%
Type: Dark
Steals the effects of the move the foe is trying to use..
TM50 (Overheat)
PP: 5
Max PP: 8
Base Damage: 140
Accuracy: 100%
Type: Fire
Halves the Special Attack of the user after the attack is done.
HM01 (Cut)
PP: 30
Max PP: 48
Base Damage: 50
Accuracy: 95%
Type: Normal
Used to cut down small trees blocking the way, or even small patches of
grass
outside of battle.
HM02 (Fly)
PP: 15
Max PP: 24
Base Damage: 70
Accuracy: 95%
Type: Flying
In battle, this is a two-turn attack which the user flies up on the first
turn and attacks on the second turn. Outside of battle, the user can fly to
a different location on the map very quickly.
HM03 (Surf)
PP: 15
Max PP: 24
Base Damage: 95
Accuracy: 100%
Type: Water
Powerful, accurate attack in battle. Outside of battle, you can transport
yourself over water.
HM04 (Strength)
PP: 15
Max PP: 24
Base Damage: 80
Accuracy: 100%
Type: Normal
Outside of battle, the user can move large rocks out of the path.
HM05 (Flash)
PP: 20
Max PP: 32
Base Damage: n/a
Accuracy: 70%
Type: Normal
In battle, this attack lowers the opponent's accuracy. Outside of battle,
this move lights up dark caves.
HM06 (Rock Smash)
PP: 15
Max PP: 24
Base Damage: 20
ACC: 100
Type: Fighting
In battle, this attack has a chance of lowering the opponent's Defense. Out
of battle, this move will shatter cracked rocks that block your path.
HM07 (Waterfall)
PP: 15
Max PP: 24
Base Damage: 80
Accuracy: 100%
Type: Water
Out of battle, this move is used to climb up waterfalls.
HM08 (Dive)
PP: 10
Max PP: 16
Base Damage: 60
Accuracy: 100%
Type: Water
In battle, this is a two turn attack where the user goes up on the first
turn and dives down on the opponent on the second. Out of battle, you can use
this to dive in deep water areas.
Thanks to CrazzyWarrior for list.
----------------------------------
18. Currently Uncatchable Pokemon-
----------------------------------
At the time of writing this the following pokemon can not be caught in ruby and
sapphire.
Bulbasaur
Ivysaur
Venusaur
Charmander
Charmeleon
Charizard
Squirtle
Wartortle
Blastoise
Caterpie
Metapod
Butterfree
Weedle
Kakuna
Beedrill
Pidgey
Pidgeotto
Pidgeot
Rattata
Raticate
Spearow
Fearow
Ekans
Arbok
Nidoran
Nidorina
Nidoqueen
Nidoran
Nidorino
Nidoking
Clefairy
Clefable
Paras
Parasect
Venonat
Venomoth
Diglett
Dugtrio
Meowth
Persian
Mankey
Primeape
Growlithe
Arcanine
Poliwag
Poliwhirl
Poliwrath
Bellsprout
Weepinbell
Victreebel
Ponyta
Rapidash
Slowpoke
Slowbro
Farfetch'd
Seel
Dewgong
Shellder
Cloyster
Gastly
Haunter
Gengar
Onix
Drowzee
Hypno
Krabby
Kingler
Exeggcute
Exeggutor
Cubone
Marowak
Hitmonlee
Hitmonchan
Lickitung
Chansey
Tangela
Kangaskhan
Mr. Mime
Scyther
Jynx
Electabuzz
Magmar
Tauros
Lapras
Ditto
Eevee
Vaporeon
Jolteon
Flareon
Porygon
Omanyte
Omastar
Kabuto
Kabutops
Aerodactyl
Snorlax
Articuno
Zapdos
Moltres
Dratini
Dragonair
Dragonite
Mewtwo
Mew
Chikorita
Bayleef
Meganium
Cyndaquil
Quilava
Typhlosion
Totodile
Croconaw
Feraligatr
Sentret
Furret
Hoothoot
Noctowl
Ledyba
Ledian
Spinarak
Ariados
Cleffa
Togepi
Togetic
Mareep
Flaaffy
Ampharos
Sudowoodo
Politoed
Hoppip
Skiploom
Jumpluff
Aipom
Sunkern
Sunflora
Yanma
Wooper
Quagsire
Espeon
Umbreon
Murkrow
Slowking
Misdreavus
Unown
Pineco
Forretress
Dunsparce
Gligar
Steelix
Snubbull
Granbull
Qwilfish
Scizor
Shuckle
Sneasel
Teddiursa
Ursaring
Swinub
Piloswine
Remoraid
Octillery
Delibird
Mantine
Houndour
Houndoom
Porygon2
Stantler
Smeargle
Tyrogue
Hitmontop
Smoochum
Elekid
Magby
Miltank
Blissey
Raikou
Entei
Suicune
Larvitar
Pupitar
Tyranitar
Lugia
Ho-oh
Celebi
------------
17. Credits-
------------
Thanks to Nintendo and the creators of pokemon for supplying these great games.
Thanks to gamefaqs for hosting this guide.
Thanks to all the stupid newbie questions on the gamefaqs message board which
spurred me to create this guide.
Thanks to MJ/Dmon2 for the blunt of the evolution chart.
Thanks to Kess for his tips.
Thanks to SybreTiger at gamefaqs for the pokemon items list.
Thanks to cowman43543643 for the information on the Regis.
Thanks to spacemanspiff989 for the basic personality list.
Thanks to CrazzyWarrior for attribute and TM List!!
------------
18. Contact-
------------
You can contact me on AIM at Paradisio17
You can contact me via email at paradisio17@houston.rr.com