This is the list that I used to win the Gencon 2019 Jonah’s Alliance event. This was an iteration of the deck I’ve played the last couple years to top 8 finishes at previous Gencons. Sadly I don’t get to play Doomtown that often so I wanted to play something that I knew was tried and true. The idea behind the deck when I first created it was I wanted a deck packed full of cheap chuds with multiple bullets that I could easily turn into studs and bully people with them. But what do you do when people try to slide against a deck filled with guys with no influence? Two words: Amazing Grace. Hands down the best miracle in the game. It lets you do something that normally couldn’t be done before, it lets your 0 influence dudes threaten your opponent’s deeds. I’ll make another post after this breaking down my matches the best I can remember.

Round 1: AJ playing Morgan Stables. I can’t lie, when I first sat down I couldn’t figure out why someone would play Morgan Stables over Morgan Regulators as it seems like the better home. AJ quickly showed me why after he moved Jarrett into the shootout and then immediately shotgunned blasted my poor Randall in the face as he was sitting around the campfire telling stories. I completely forgot about the Morgan Stables react of getting to make another play during a shootout. I had an Unprepared ready but it didn’t matter. After losing Randall I didn’t make the same mistake again and played around the home as best as I could. I remember killing off some of his key dudes early on with some taking ya with me’s and then eventually taking control of enough deeds in play to seal the win. Good hard fought match on both sides.

Taking a look at your deck, I notice that there's no other Blessed besides Mr. Lyndon...did you ever run into issues with him getting discarded/aced early, and not having a way to cast Amazing Grace again?

Taking a look at your deck, I notice that there's no other Blessed besides Mr. Lyndon...did you ever run into issues with him getting discarded/aced early, and not having a way to cast Amazing Grace again?

I never did. The deck will fight to its last dude to protect him, no matter the cost. If he goes away the deck loses a lot of power. That being said I never had anyone try and kidnap him either. Probably because I was so aggressive the decks that would normally try to kidnap him didn’t have to worry about it because I would get in gunfights with them anyway. Also, Stevie being a Q helps out a lot so people can’t shotgun or soul blast him typically so he’s pretty safe from that kind of stuff.