Heroes of Zendikar

Deadly perils. Priceless treasures. Zendikar is a wild, untamed world fabled among planeswalkers. Ancient forests conceal trapped ruins. Catacombs leak poisonous vapors into the sky. Magma bursts unexpectedly from a placid lake. The landscapes are breathtaking—if you can survive the dangers. Zendikar hides treasures beyond imagining, but only an elite few can survive long enough to find them.

This is a place where rules are broken: Violent forces roll across the horizon, constantly altering the shape of the land. Massive stones float on air. Vampires dwell in cultured, decadent cities. But elsewhere, the trappings of civilized life are rare. A sturdy machete will keep you alive longer than a chest full of gold.

Even Zendikar’s mana is unique—more intense, more powerful, more desired by those who know how to wield it. Like other planes, the lands flow with mana that mages use to power their spells. But Zendikar’s mana is different from other planes of the Multiverse. Crackling with spell-like effects, the land pulses with incredibly potent mana. Planeswalkers flock to Zendikar in search of these remarkable—and dangerous—locales.

Fall of the Eldrazi

Powerful planeswalkers, in concert with the defenders of Sea Gate and Zendikar, managed to destroy the Eldrazi Titans Ulamog and Kozilek in a desperate final gambit. A gambit that actually worked, destroying the Titans. Even Emrakul, the Aeons Torn, is nowhere to be seen. Zendikar, for the first time, is entirely free of the Eldrazi threat.

Though the Roil has shown signs of lessening, it is still a force to be reckoned with. And reminders of the Titans can be found everywhere: twisted landscapes, scarred heroes, and the vast Eldrazi Wastes. But where once the folk of Zendikar concerned themselves with bare survival, now they look toward the future. Mages have already been looking at ways to permanently tame, or at least hinder, the Roil. The races talk about reclaiming homelands and founding new settlements. And above all, the talk of new ruins and expeditions is on the tongue of everyone.

This is a time for new beginnings. It is a time for exploration. For rebuilding. It is a time for new heroes. Are you one of them?