My board game has changed a lot. It used to be set on the high seas, but now it's in space. It used to have its board randomly generated, but now it's fixed, and it used to have random cards to draw every time you landed on a planet that would help or hurt you. I've removed almost all randomness from the game except for the "mining", which is necessary for upgrading your ship.

It's come a long way, and it might still have one or two more iterations, but I think it's finally almost there...