If you fit into any one (or more) of these three categories… You like tabletop RPGs You build Xaml applications You build Html/JS applications 1. RPGWithMe For some time I’ve been cranking away building my company’s first real product...

I started work with “Xaml-based” platforms in the pre-Beta days of WPF, so I’ve been working with this technology longer than most. Back then I was utterly awed and inspired by it’s capabilities. Today I’m frustrated and...

I’m extremely pleased to announce the release of Caliburn.Micro v1.3 . This is a great release with many bug fixes and several API improvements. We also support several new platforms. Here’s the highlights: Support for WP7 Mango Support for...

Today I’m happy to announce the release of Caliburn.Micro v1.1 . You can get it on our project site or by using Nuget . We’ve had a number of bug fixes, general improvements and a few new features added. Here’s the highlights: For WP7...

Today, I'm happy to make available the Release Candidates for both Caliburn 2.0 and Caliburn.Micro 1.0 ! The docs for both have been updated significantly, though they will continue to evolve over the coming months. Get em' while they're hot...

One of the main features of Caliburn.Micro is manifest in its ability to remove the need for boiler plate code by acting on a series of conventions. Some people love conventions and some hate them. That’s why CM’s conventions are fully customizable...

Up until now I’ve been focusing on fairly simple usage of Screens and Conductors. In this article, I want to show something a bit more sophisticated. This sample is based loosely on the ideas demonstrated by Billy Hollis in this well-known DNR TV...

Let’s look at another example: this time a simple MDI shell that uses “Screen Collections.” As you can see, once again, I have kept things pretty small and simple: Here’s a screenshot of the application when it’s running...

Previously, we discussed the theory and basic APIs for Screens and Conductors in Caliburn.Micro. Now I would like to walk through the first of several samples. This particular sample demonstrates how to set up a simple navigation-style shell using Conductor<T>...

We briefly introduced actions in Pt. 1 , but there is so much more to know. To begin our investigation, we’ll take our simple “Hello” example and see what it looks like when we explicitly create the actions rather than use conventions...

In the last part we discussed the most basic configuration for Caliburn.Micro and demonstrated a couple of simple features related to Actions and Conventions. In this part, I would like to explore the Bootstrapper class a little more. Let’s begin...

In this tutorial we will learn a few of the basics of Caliburn.Micro . Let’s start by getting the framework. Head on over to http://caliburnmicro.codeplex.com/SourceControl/list/changesets Either use Mercurial to clone the repo or click on the link...

When my “Build Your Own MVVM Framework” talk was chosen for Mix10, I put a temporary hold on this series of blog posts. I wanted to dedicate significant time to working on a sample framework and demo that would make a top notch Mix presentation...

Today I worked on statements. They flow pretty naturally out of the sessions functionality. I still have a lot of work ahead of me, so fortunately I only found two new issues today. I was able to rework Xaml in both cases fairly easily. Binding in it’s...

I started working on the most complicated part of the UI: Sessions. There are a lot of different view models and views related to this part. Fortunately, by now, I think I have found most of the issues. But I’m still encountering a few new issues...