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Binge is when someone overdoes something. Binge drinking for example, normally results in more sporadic behavior; anger/rage being the most likely.

Gamers, are known largely for raging in general. So the emotion ties in nicely with the culture.

Gaming brands are generally more serious. The unemotional, or smiling/crying/hippy controller would be less likely to fit with gaming

Professional gaming is starting to grow in the US. The school I attended, actually sponsored me to play Halo 3 (Full Sail) for a little while.

And, I agree the Bunny Ears still works with the TV, as does the controller with gaming. I think the concept is pretty accurate guys, you are welcome to continue there but I'd rather focus on the design aspect itself. Or if we are too continue critiquing my direction at least provide an alternative one.

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Come on, you aren't even trying to provide a solution, you are just attacking the idea.

Rage / raging is culturally internal to gaming which players will relate to, there are countless meme's of gamers raging out, it's common. The "Raging controller" is not an implication that by following my videos will result in losing more, lol, it's just an icon to bridge Gaming/TV/Binge together and overlay over videos, websites, maybe get thrown on some merchandise here or there.

But we are spinning our wheels here, you are saying I've addressed Binge in a poor way even though binging is almost always associated with drinking. If you have a better alternative, just suggest. By all means.

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As someone who has experienced hardcore gaming, watched tournaments of professionals (yes seamas, as crazy as it is, there are professional gamers), and who has both raged and been raged at in a game online, I think your concept is solid. The jarring effect you are going for with the broken lines as well as the angry controller work for your target audience and for what you are doing. To those saying it's unwise to use a negative sterotype--perhaps the stereotype IS negative, but gamers know it all too well and it's often a subject of amusement. Gamers will identify with it (and most not really in a bad way), making it an effective communication piece.

HOWEVER, I definitely think this needs a lot of work. The idea is there, but the execution is not. The choppy thing with the controller is too messy. I really think you could smooth up the controller and leave the "angry eyes" and you'd get the same effect in a cleaner way. I'd also play with the text a lot more. You could work on getting that jarring effect with your text instead of in the controller, leaving the controller even more free to be smoother. You could even ditch the controller and work on just a wordmark, though I rather like the idea of an angry controller.

Ultimately, you said this is for you, so take everyone's criticism with a grain of salt. Everyone has valid points, but as you are designing this for yourself, if you can work up to something you are happy with and that you know your audience likes, then you have done your job.

I'm also going to add the extra disclaimer of: I am not a professional (yet...) so my advice should be heeded even more carefully.

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I was simply stating that the concept, while simple and kind of obvious... works. You need to go back to the sketchpad on the execution, looks like a bunch of random shapes to me. Maybe you had some other sketches or roughs you'd like to share?

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My impression of our society just got 25% more obese just imagining that!

Lmao. Somehow all the ones I've actually watched in tournaments are in surprisingly good shape. It's truly hard to believe that people make a living off playing video games, but it's hard to believe you can make a living playing basketball, football, etc. too. At least professional gamers don't make THAT much...at least I hope not. :P

"I want to make beautiful things, even if nobody cares."--Saul Bass

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As someone who has experienced hardcore gaming, watched tournaments of professionals (yes seamas, as crazy as it is, there are professional gamers), and who has both raged and been raged at in a game online, I think your concept is solid. The jarring effect you are going for with the broken lines as well as the angry controller work for your target audience and for what you are doing. To those saying it's unwise to use a negative sterotype--perhaps the stereotype IS negative, but gamers know it all too well and it's often a subject of amusement. Gamers will identify with it (and most not really in a bad way), making it an effective communication piece.

HOWEVER, I definitely think this needs a lot of work. The idea is there, but the execution is not. The choppy thing with the controller is too messy. I really think you could smooth up the controller and leave the "angry eyes" and you'd get the same effect in a cleaner way. I'd also play with the text a lot more. You could work on getting that jarring effect with your text instead of in the controller, leaving the controller even more free to be smoother. You could even ditch the controller and work on just a wordmark, though I rather like the idea of an angry controller.

Ultimately, you said this is for you, so take everyone's criticism with a grain of salt. Everyone has valid points, but as you are designing this for yourself, if you can work up to something you are happy with and that you know your audience likes, then you have done your job.

I'm also going to add the extra disclaimer of: I am not a professional (yet...) so my advice should be heeded even more carefully.

THANKS! I'll be sure to add some modifications and post them in this thread. I've got my Adobe suite up out here in the desert , I'll be sure to keep plugging away at it and see if I can't make it less "choppy".

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It's truly hard to believe that people make a living off playing video games, but it's hard to believe you can make a living playing basketball, football, etc. too. At least professional gamers don't make THAT much...at least I hope not. :P

Truth has spoken. People playing games make more money than those saving lives. Its just not entertaining to watch the process of saving a life… boring – put the ______ in goal – much more entertaining and worth the couple million. Though the only way the medical industry could be payed what they deserve would be to up insurance and that would suck. So I'm fine with undervaluing important industries in comparison to sports. Sports are much more important anyway when we get down to it.

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Cool.
Are you just getting it down in B&W first before delving into colour, as I see your first posts are single colours? Maybe make Binge one colour and Gaming a different colour to separate the ideas but not the word?
The font is pretty close to Bajoran font (from Star Trek) maybe just clean the two N's and the B up and leave the G's the way they are. Less is more...

I like the whole thing but what would really make it punch is is somehow the whole controller could be a solid colour and maybe use the lines you've got as detail? If that makes any sense...