'The phrase “learningobjectives” gets thrown around a lot in discussions about training and development. Courses are supposed to have learningobjectives, competencies should be related to them, quiz questions should assess how well they’ve been met, and more. But what are learningobjectives? By the end of this post, you will be able to define “learningobjectives,” recognize why they are important, and create them. . Learningobjectives are mini learning promises. That’s a learningobjective!

In the Big Question launched by Tony Karrer this month , he wonders what the success factors are of our successful learning projects? He also links to some great eLearning examples: : Elearning samples and eLearning Examples. There are a few more to be found via eLearning Case Studies on the eLearning Learning site. It will also make your complete plan stronger.

Find a sample group representative of the final audience, put them through the sim in as accurate to the final deployment as possible, and then test them afterwards for new conviction and competence. If the learning goals are met, move on the the next step (make any small changes if necessary). If learning goals are not met, make necessary changes and redo this step. Of every step and every audience, this is the group to rigorously test. Use intrusive and possibly expensive methodology, including 360's and interviews.

Are you passionate about learning and technology? If you want to work with a team of like-minded people, focused on transforming learning to change lives, then Digitec Interactive has a career for you. We’re re-inventing the future of learning, and we need your help. The candidate will report to a project manager and perform instructional design tasks, following the ISD process to design and write e-learning modules, courses, and game-based learning experiences. Write learningobjectives, assessment activities and test questions. Job Description.

'The Knowledge Guru® Game Creation Wizard is a fast, easy-to-use tool you can use to create learning games. The Game Wizard is crucial to most of these steps, but taking time to do a design meeting and plan out the topics and learningobjectives FIRST is essential to success with the Wizard. Your answers will help you define the game’s topics and write learningobjectives.

Why are games so popular, and how can we leverage gamification for association learning? Like any effective learning project, it’s critical to define your audience and determine if gamification is a good fit. Game developers like Ubisoft, Activision, Blizzard spend millions of dollars on research to learn what game play elements engage which demographic. It doesn’t matter.

'Most L&D departments are shifting from “just sit down and take this course” to “just-in-time learning.” We like to call them “learning snacks.” Courses are becoming more scenario based with the learningobjective being to “find and locate.” new emphasis on creating a learning environment with job aids available to learners where and when they need them. With more modalities than ever before, how do you know what learning solution to create and when? ” More reference guides. Which Do I need?
MORE >>

On our weekly twitter learning fest, #lrnchat , I regularly identify myself as a learning experience design strategist. First, I think it is important to stop thinking about content, and start thinking about learning experience. Also, it helps focus on the conative side of learning, the motivation for and anxiety about learning when you think about the learner experience. When you think about creating learning experiences, you are talking about design. How do you create effective and engaging learning experiences?
MORE >>

Principle #1: Problem-Centered Learning – Engage learners in solving real-world problems. Principle #2: Activation – Relate learning to previous knowledge and experience. Corollary #1: Previous Experience – Direct learners to recall previous knowledge, so they can use that as a foundation for learning new knowledge. Corollary #2: New Experience – Provide learners with new, relevant experience to use as a foundation for learning new knowledge. Principle #3: Demonstration – Demonstrate what learners must learn rather than simply telling them. By Shelley A.
MORE >>

Comment: Video should be used to demonstrate key concepts in the learning. Here is a sample video tutorial we have built to demonstrate how to add a Glossary to an Articulate Skin. Summary: Storytelling incorporates facts and concepts learned, and should contain characters that the learners can identify with. Always focus on the same characters throughout the entire course…this allows the learners to keep building on concepts already learned. Summary: All test questions must correspond to the learningobjectives in the course. Writing On-Screen Text.
MORE >>

Synthesis: In a rapid, constantly-changing, technology-enabled work environment, which one works best – linear or random learning? How do we rethink or reformulate to make the linear content friendly to random learning? How does this benefit instant learning for busy learners? Which image helps instant learning on sexual harassment? Five Steps in Formulating Instant Learning 1. One small idea Identify from your content a small piece of idea you want learners to learn. Embed Play the event and look for opportunities to embed the idea to be learned.
MORE >>

eLearning Learning can personalize the content based on your interests,
your LinkedIn profile, what you share on Twitter and LinkedIn, and what content people
similar to you are sharing. More on Content Personalization

Sign-in using your social networks so we can begin to personalize your experience.

We need your email and password to allow you to log into your personalization features.