Artificial Intelligence for Games

Welcome

Thanks for stopping by, this is the website for the book
Artificial Intelligence for Games, Second Edition by Ian
Millington and John Funge, published by Morgan Kaufmann in
2009.

This site contains the errata for the book. You can also see
other books we recommend, and keep up to date with any news on the
book.

But most likely you're here to get the source code
for the book. The source code is open-source and hosted by
GitHub. You can find it by clicking "Source
Code" at the top of the page.

Source Moved to GitHub

As of March 6, 2010, the source code accompanying this book
has been moved to GitHub from google code. This is because it
is far easier for you to get hold of the code and play with it
when it is hosted on a distributed version control system. It
doesn't make much sense, I don't think, to have open
source projects hosted on a centralised version control
system.