3D scanning, modeling and printing in the museum. The use of 3D technology in current museum communication

3D scanning, 3D printing and 3D modeling are becoming available digital technologies, also for museums. Economic and technical, these methods are now within reach, and several museums, in Denmark and internationally, experiment with the use of 3D technology to enhance the quality of cultural representation online as well as to create distinctive experiences in the physical exhibitions. With 3D printing museums can re-materialize objects and invite users to touch, use and re-model archaeological findings, works of art and natural heritage. The technology offers new and interesting perspectives on the concept of 'digital re-enactment’, and it opens new opportunities to develop mental health through object handling. However, the development also calls for a critical analysis and discussion of the communicative benefits and challenges of using 3D technology as a form of representation in the museum context. The goal of the study is to establish exchange of experiences between cultural and natural history museums and art museums on the use of 3D technology. This is done by identifying the main existing Danish and international initiatives and through follow-up research on ongoing development projects in order to point towards best practice in the field.