Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.

Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.

Fixed crash when setting custom decals.

The same patch went out to other games built on the Half-Life engine: Counter-Strike, Counter-Strike: Condition Zero, Day of Defeat, Half-Life: Blue Shift, Half-Life: Opposing Force, Team Fortress Classic, and yes, even Deathmatch Classic and Ricochet.

Vintage Counter-Strike is still one of the most popular games on Steam (yesterday it peaked at 19,554 people in-game at the same time) so I’d guess that was the main motivation behind this patch. It’s nice that other games benefit too. Thanks, CS.