Комментарий от Turron

Комментарии

Комментарий от ShadeofChaoS

Why blizz don't wanna add crits to lock AoE??Gief plz :D

Комментарий от darkarsenic

Basic AoE, does have a 1-2% chance of stunning the mobs every pulse with Pyroclasm. Hellfire does do more damage, but hurts you in the process, use this if you are low on health or don't want to damage yourself.

Комментарий от Carighan

The new spell-coefficient after 2.0.1 for Rain of Fire is:229% base (100% per 3.5s channeling time) * 33% for being an AE spell * 25% for being split over 4 waves.For 19% total. Means that per-target, per-wave, you get 19% of your total firedamage + generic spelldamage gear added to Rain of Fire.

(Old one was 100% * 33% * 25% for 8% scaling)

Комментарий от skitzosmeagol

The only channeled spell that can critically strike, is arcane missles, which until 2.0 was rarely used. Note that in addition to KnThrak's post AOE damage on an excess of 10 mobs damage is reduced on those mobs over 10 (has been confirmed by blizzard). So dont think its a bug when your aoeing multiple mobs in raids and you damage isn't ticking for as much.

Комментарий от along

im guessing its praticly the same thing as the mages blizzard spell only its with fire

Комментарий от Tagara

The only real use I have found for this spell is in SM:Armory, when your group kill Herod and a small army of low lvl apprentices rush you since they path together and are weak enough to be hurt by this spell.

Комментарий от Rainyd

As of patch 2.4:This spell spawns at small pile of bones in the middle of the target area, after the spell is over it despawns. Unsure if this is intentional to be used as a guide for dragging mobs into the damage or if this is just a small visual bug.

Комментарий от joeyboyle

LOL is this perhaps a joke of Reign of Fire? Or am I totally off?

Комментарий от Doomwalker

Any one else seen the little skeletal remains that spawn on the point where you cast the spell?It's cool.

Комментарий от Felrath1

Spellpower coefficient changed in wotlk beta to 115% over 8 seconds (or about 29% per tick). This can now also crit and being a destruction spell means it benefits from Ruin and Devastation.

Комментарий от Drunkard

This can now crit, and therefore affected by ruin.

Комментарий от aarbgick

This spell combined with other Destruction talents = major DPS. While doing some AoE pulls I was doing almost 3k damage each time this thing ticked and crit, and 1500 when it didn't crit.

RoF is amazing now that it can crit.

Комментарий от Limbero

This spell has a new animation as of 3.0.8.

Комментарий от Derreklock

Very cool, the pyrotechnics display is worth the mana cost. :)

This spell is a targeted AoE. Point-and-click mass destruction! =P

This does not apply a DoT on the targets ( although that would be a nice upgrade, considering what Mages get with Blizzard ).

Not as good as talented-up Blizzard that mages get for soloing, but absolutely wonderful when you have a good tank with you. VW and Felguard should work well with this, provided you watch the threat meter. The damage output does not justify the channeling time you lose when there are mobs hitting you.

Most of you have seen Rain of Fire at one time or another. You can't miss it. A hail of flaming meteors falling from the sky.

Patch 3.0.8 significantly upgraded the graphical effect. It used to be exactly as described above from start to finish. Now, there is a small explosion at ground-level, followed immediately by a glowing red magic circle that starts small and rapidly expands to cover the entire Area of Effect. At the same time, flaming meteors begin to rain down from the sky. The meteor shower falls at a slight angle to the ground, but is contained inside the magic circle. Upon impact, the meteors explode into globs of hot rocks. When the spell ends, the meteors stop falling and the magic circle fades away.

I like the new magic circle effect, but some people complain that now the Horde people can see exactly where the AoE is targeted and simply avoid the red circle on the ground. The same applies to Mage's Blizzard ( they got the same kind of effect upgrade, only blue and icy and somehow more magic-ey looking ).

Very useful in all instances and battlegrounds.

Three cheers to whatever genius at Blizzard Entertainment thought this up.

Комментарий от Toldry

Before the fiery circle animation starts, there will be a small combustion animation at the place you cast the rain of fire spell.

Комментарий от silkfire

Комментарий от Triumphator

Комментарий от rebornMCW

They look like garbage now. Change em back!

Комментарий от epd19

If you're uncertain if you should be using rain of fire or hellfire, here's why you should use rain of fire:

1. Rain of fire can crit, hellfire cannot.2. Rain of fire's tooltip shows a lower dps than hellfire, but rain of fire has a higher spell power coefficient. The exact amount of SP depends on your crit %, but if you have around 2000 spell power rain of fire will do more dps than hellfire.3. Rain of fire can be used from a range. If you're far from enemies there's a higher threshold for pulling aggro than if you're standing next to them.4. Obviously, rain of fire doesn't hurt you. Hellfire does.

Both deal fire damage so I don't think there are any talents that affect one spell and not the other.

Комментарий от akanibbles

Of the few times I've used ROF, on trash mobs, I've been hit with 'ROF.... WTF?' 'ROF? funniest thing I've seen for ages' type comments in chat.

Why does it generate this reaction? As a demo lock, I use Hellfire but generally only in demon form. Just feel ROF would save me health at times, but reactions like this make me hesitant - am I missing something on the DPS output?

Комментарий от Allyosaugh

I was disappointed that 4 infernals didn't spawn from my 'rain' of fire spell.

Комментарий от Alnair

At the moment, Rain of Fire has been reverted to a base-line AoE spell for Demonology while in caster form instead of Hellfire, however Rain of Fire does not currently yield any demonic fury.

The Harvest Life talent, on the other hand, yields 10 fury per tick per target (or 60 fury per target). it also moves as the targets under its effect move (unlike RoF which is static), It can be used in both caster form and Metamorphis, and provides the caster with 18~27% of health, all of which make HL grossly outmatch RoF.

I feel like Rain of Fire and Harvest Life will need to be normalized in order not to make Harvest Life a mandatory talent for AoE. Theoretically Harvest Life is not supposed to be a dps gain over baseline AoE because of its healing effect and because the other two talents in the tier with which it competes are not dps gains at all.

Комментарий от Alnair

Destro Locks cast this instantly and do not need to channel it, which means you can cast Rain of Fire over several areas at once so that the attack covers a vast portion of the terrain. For example, you can preemptively place several RoFs along the path you expect moving targets to run.

However a target can only recieve damage from one cast of RoF at any given time so there is no point to overlapping two different casts of RoF on the same pack of mobs.

Комментарий от Nazarene83

Now in M.o.P. rain of fire is castable as desto and u can re cast to have multiples going at the same time and they do multiply the damage if they are all hitting the same target you can also cast them in multiple spots to cover a larger area

Комментарий от Pipkins

When targeted on the corner of a wall the meteors will sometimes all fall on the same spot.

Комментарий от LafinJack

Crits on critters does build .1 ember.

Комментарий от demisemelody

the buff's spell id is 104232, if you need addon to keep it.

Комментарий от Strumbeard

11/25/14 - "Rain of Fire's damage has been reduced by 60% and no longer generates Burning Embers."

Well then. There goes that utility. Wonder why they chose to nerf it so bad?

Комментарий от Jaymacibe

"no longer generates Burning Embers"

I'm burning inside >:(

:(

Комментарий от Skullhawk13

It seems the intended AoE is to use fire and brimstone with immolate, then use this mixed with havoc. It's a lot slower without burning embers coming from Rain of fire though.

Комментарий от Bogdanov89

Note that currently (patch 6.1) Rain of Fire is balanced around max level, when it is instant and complimented by other spells.

If you are leveling as Destruction then Rain of Fire will be absolutely useless to you.It's damage at below-max levels is incredibly weak and bad, especially since you have to channel it for 6 seconds.

Комментарий от Ametrine

This has been nerfed literally to the point of uselessness.

Not only has it's only really useful trait - being a quick way to build up Embers on mob packs - been entirely removed, but at level 100, in LFR-quality gear, this hits for a staggeringly-awful amount - about 3.1K damage over six seconds, or around 500 per tick.

It's basically only good for AOEing trash in old raids during transmog runs now.

Pity, as it used to be one of the most iconic spells for the class. Now it's not even worth putting on your ability bar.

Комментарий от rodalpho

The devs told us exactly how 7.0 Rain of Fire works at the link(s) below.