The Gallimaufry of Frostfell'sMagic Tomes~•~Asheron's Call has the most advanced and
complex magic system of any online RPG, and has spawned a great effort
to share discoveries online with other players. The Gallimaufry's
Magic Tomes are an effort to compile the simplest yet most complete database
of all magics across the four magic schools. These are SPOILERS
and only intended to supplement your own spell research!~•~Note: All Level VII spells are
now in the game!

Level VII War Spells: Give a level
VI War Scroll (available in Steel Chests in the Obsidian Plains, opened
with SIKs) of the same nature to the Essence of Strife
(located at 73.5N, 3.2W), which will automatically put the Level VII version
of that scroll directly into your spellbook. There is no skill check,
so a level 5 unarmed fighter with no magic could theoretically learn Ilservan's
Flame (but would not be able to cast it, of course).

Level VII Item Spells: Turn in
a Level VI Item Scroll (found in Steel Chests) to the Essence
of Artifice at (86.7S, 10.4E) to receive the level VII version of the
spell on the scroll.

Level VII Creature Spells: Turn
in a Level VI Creature Scroll (found in Steel Chests) to the Essence
of Enchantment at (52.8N, 62.4E) to receive the level VII version of
the spell on the scroll.

Level VII Life spells: Turn in
a Level VI Life Scroll (found in Steel Chests) to the Essence
of Verdancy at (30.5S, 74.3W) to receive the level VII version of the
spell on the scroll.

To aid your spell research,
we recommend SplitPea. If you want to cheat and get all tapers immediately,
get SpiltBeans (note spelling - SPILTbeans is an AC utility, SPLITbeans
is a virus).Spellcasting
and Research Information~•~

Taper Shifts

Skill Levels

The "first taper" listed in the tables
shifts according to this table from one level to the next highest.
For example, a Level II spell with a Red taper would have a Pink taper
in the same spot for the Level III version of the spell. This pattern
only works for the FIRST taper, it will NOT work for "personal" tapers.
Calculating personal tapers is only possible with programs like SplitPea.

Level X

>

Level X+1

Red

>

Pink

Pink

>

Orange

Orange

>

Yellow

Yellow

>

Green

Green

>

Turquoise

Turquoise

>

Blue

Blue

>

Indigo

Indigo

>

Violet

Violet

>

Brown

Brown

>

White

White

>

Grey

Grey

>

Red

Each spell level requires that the
character have a certain skill level in that school of magic. The
regular spell levels I through VI follow a similar pattern of skill requirements
listed below:

The first number is the lowest level casting
is possible (very high fizzle rate/component burn), the second is the level
at which almost no fizzling occurs. Some spells are more difficult
than others of the same level, so this is just a general guide.

The skill level required for spells outside
the normal spell level hierarchy, i.e. Portal Spells and Ring/Wall Spells,
are listed under their entries in the above table.

The Language of Spellcasting

Spellcasting involves not only the
use of spell components and magic skill, but the utterance of a magic phrase
that correlates to the components. Although the spellcaster does
not have to worry about what words he says (spell component order takes
care of it automatically) it can still be helpful to know the language
of spellcasting.

All spellcasting phrases consist of three
parts that compose two words, with only one exception (Recall the Sanctuary).
The first word is the Herb, and is disyllabic. The second word consists
of two syllables as well, the first one corresponding to the Powder, and
the second to the Potion. Scarabs, tapers, and talismans have no
effect on spell language.