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Topic: Updates on Moparscape 02/06/17 (Read 3668 times)

- New donator zone.- New skilling zone.- Herblore shop works now.- Zulrah reworked.- Godwars safespots fixed.- The Void Knight Mace should no longer give a 13 additional damage when wearing void- Some fixes with antipoison and antivenom.- Fixed issues with dialogues where it will sometimes ask to teleport you.- Fixed Issues with these Items w/Wielding Reqs.- Fixed Animations for the following Spells These include: Bind, Snare, Entangle, Confuse, Weaken, Curse, Vulnerability, Enfeeble, Stun, and all Wave spells.- Fire Wave Fixes it so you can now cast fire wave.- Overload effects no longer work in the wilderness.- Fixed abyssal dagger spec so if it hits a zero both hits are zero.- Special attacks now actually increase damage against NPC's.- Fixing the herb-store not opening and decanting potions including noted potions.- Imbue Rings Fixed the problem with tyrannical and treasounous rings mixed up.- Toxic Staff of the Dead Bug Made it to where you can uncharge it.- Toxic staff of the dead (Uncharged) can now be dismantled and the magic fang and staff of the dead is retrieved.- Venom will now go away on death.- When a player is wearing a trimmed or untrimmed cooking cape whatever they are cooking will never burn.- You can now achieve Max cape now without needing construction or hunter.- Proper Formula for Sanfew/Super Restore/Prayer Implemented(edited).- Bronze Dragon no longer drops Dragonic Visage.- You can now use poisoned dragon spear specials.- Vengeance, chilvary and piety now take in consideration your defence lvl instead of current defence lvl.- Fish is now percentage based instead of cycle based like it should be. In average the amount of fishes cached is still the same.- You can no longer fish while bank spamming.- If You are wearing a "Charged" Serp helm you are immune to both venom and poision.- Players using combat spells when wielding the "Toxic Staff of the dead" have a 25% chance of inflicting venom on their opponent.- Toxic Staff of the dead - When a combat spell is cast with the staff, there is a 1/8 (12.5%) chance that the staff will negate the rune cost for that spell.- Trident of the Swamp - Has 25% chance to inflict venom on an opponent.- Added Wishing well. Basically, throw money into edgeville well to boost whole server xp by 50%.- Quest tab now shows xp bonus such as wishing well and xp weekend when enabled.- ItemOnObject interaction is now better and you can now interact with objects such as the well in edgeville.

There will come more updates this week so come play and try-out the new features.

Nieve's Slayer Cave is now finished and all objects work, and addition to that you need a slayer task of the NPC you attempt to attack to be able to attack it here. Still needs the NPC's spawned. Talk to Nieve to get here!