I must confess that I've actually been looking forward to this game
for quite some time... nearly 10 years because that was the last
time both Marvel and Capcom characters graced the same game. With a
new slick new interface and more characters than you can poke a
fanboy stick with, Marvel vs. Capcom is oozing with fighting
goodness and from the very first moments of the game, you
immediately know that you are in for a treat. Just look at these
lovely screenshots!

More importantly, the game is very good... and I seriously mean
that! Just like Capcom's award winning Street Fighter IV that proved
the faux 2D/3D fighting genre was not dead, Marvel vs. Capcom 3:
Fate of Two Worlds take a leaf out of the same book.

So
what brings these characters together again? The answer is Doctor
Doom who decides that his universe is not big enough for him but
when the giant and godlike Galactus comes on the scene, it will take
a team-up of epic proportions, both heroes and villains alike to
foil his world crushing plans. The story may be clichéd and
generally not that important to the game but where this title shines
is through myriad of characters from two diverse universes, one of
comics and the other of gaming.

With 36 characters available to player (two more available via DLC),
gamers can enjoy pummelling the AI, friends and online gamers with
fan favourites such as The Hulk, Spider-Man and Phoenix. Although
playing the Marvel characters was a real hoot, what impressed even
more were the diverse Capcom characters such as Dante, Viewtiful Joe
and my favourite, Arthur from Ghosts 'n Goblins.

A
special mention should also be made for Deadpool who still brings a
fat smile to my face from his over the top and ridiculous one-liners
plus sexy looking cinemas. I'll spoil one character from the game
however... Arthur. Our little friend from Ghost 'n Goblins is able
to call his magical golden armour, just like the arcade game as a
special attack and if he gets beaten too much, he loses his armour
and fights the rest of the round in boxer shorts. Now don't tell me
that is not perfect because it is.

The gameplay of Marvel vs. Capcom 3: Fate of Two Worlds is a
traditional fighting game that lends itself from Street Fighter,
however this is a three-on-three fight. Initially the game is like a
fighter on Ritalin due to the speed and so much going on at once but
when you distance yourself a little, things rapidly begin to fall in
place. If you can pick up a controller and handle yourself in most
games than this title won't pose any issues to you. Even those who
have never played a fighter before will easily be able to jump
straight in by mashing buttons together. Yes, the game can be played
as a button masher (for a short while) but as you progress, you will
need to work out all the combo attacks and your special manoeuvres.

The controls have definitely been streamlined from the previous
Marvel vs. Capcom game that works quite well. With that said, there
are four main attacks that include light, medium, hard and special.
But by linking them together or jumping in the air, they create
something special and increase your damage as do your hyper combos.
Skill is definitely a key asset here. You also have access to the
X-Factor and by pressing all four attack buttons, it literally turns
your character into a superhero for a limited amount of time. Great
for when your getting your collected hides handed to you.

There is a training mode but nothing is more fun than jumping
straight in the deep end because this is a game that is more fun by
doing so. Another highlight is that each character is vastly
different that will ensure a high replay value and definitely value
for money. The three-on-three system is entertaining to use as you
call on back-up or swap between characters to beat the absolute
living daylights out of your enemies. The boss fight at the end of
the single-player game however is quite frustrating due to the
"size" of the enemy but think of it as a challenge.

Online play (Ranked Matches, Player Matches & Lobbies) is just as
fun as playing against the AI or another human player in the same
room but generally gives you more satisfaction when you beat a
real-player. By playing online and if you're good, you will be
ranked accordingly and needless to say, there are plenty of kickass
player out there.

Graphically, this is game is eye candy. The attention to detail is
amazing and all the characters look like their comic or game based
counterparts. The backgrounds are well animated and sometimes there
is too much going on at once, hence the warning at the start of the
game. One issue I had with the graphics is that sometimes the
characters go out of the screen which does cause a few gaming
problems and they appear a little too big on screen. Thankfully it
did not pose that much of an issue.. maybe a little. Voice acting is
brilliant and once again, Capcom go over the top and boy does it
pay! :)

Conclusion

This game is just good, plain and simple. If another game knocks
Marvel vs. Capcom 3: Fate of Two Worlds off its perch this year, I
will eat by socks. I haven't had so much fun in a fighter in quite
some time. With lots of fan service, perfect controls and graphics
to die for... not to mention some voice acting treats, Marvel vs.
Capcom 3: Fate of Two Worlds definitely made gaming fun again as you
pick up the controller and get lost in this wonderful universe of
two worlds. Definitely go out and buy this game now because there is
a new fighter in town.