This spec will parse the highest as of 8/14. At the current moment this spec is leading BM by 200-400 DPS. I would like to give credit to Frootloops for inspiring me to make this macro setup/build. There are many different ways to macro your rotation, but I believe this macro setup will give you the most DPS. Here are a few sample parses from a Sicaron Kill on 9/21/11: Raid Rifts - ACT. Please feel free to contact me with any feedback, questions, or theorycrafting on my character Valthirus (on Seastone as a Guardian).

If you have the HK 2 Set bonus this will also be the best AOE DPS Spec.

I do now have a video of this rotation and it is located on my Youtube Channel.

Q: What is the best parsing Single Target DPS Spec?
A: If done correctly, this spec will parse the highest (some fights being an exception).

Q: What is the best parsing AOE DPS Spec?
A: BM is the highest AOE DPS at the current moment (with no Synergy Crystal). With the Champion Synergy Crystal from HK, Rising Waterfall will also be the best AOE Spec since the 2 set Synergy bonus allows Bladefury to be spammed.

Q: What is the 4 set rotation?
A: Same spec and swap Power Strike for Mighty Blow.

Q: Should I spam Fiery Burst?
A: Yes. 3 Fiery Burst per rotation while you are above 30 power. Try to do 2 Fiery Bursts when you are around 40 after doing a 3 point on your first Fiery Burst.

Q: Should I keep Rising Waterfall and Power Strike in the same Macro and how much DPS will I lose from doing this?
A: There have been many tests done with Rising Waterfall and Power Strike being in the same macro and results in a big DPS loss (100-200) due to Macro Lag (thanks Rizaz). If you want the most DPS - Use these Spec/Macros.

Q: What do I do if I don't get a WM proc?
A: If you don't get a WM Proc then you should do 2 point Fiery Bursts in that SLI. Just ignore your WM procs.

Q: What should I be parsing?
A: Refer to 1.3 - What you should be parsing (Goals).

1.3 - What you should be parsing (Goals):

These are goals you should set for yourself using RW. Keep in mind gear can make a difference (100 higher/100 lower) as well as Crit RNG. These are very rough estimates on what you should be parsing. These parses are with 730 AP/930 Crit (no buffs). I've also included a Gear Guide below.

Gear/Stat Guide for interpretation of the Parse Goals:

Full T1 Dungeon Gear - Subtract the Goal Ranges by 300-400 each.

Full T2 Dungeon Gear - Subtract the Goal Range by 200-300 each.

Full T1 Raid Gear - Subtract the Goal Ranges by 100 each.

50% HK Gear - These goals were done with 50% HK Gear so you don't really need to adjust the goals.

These are the macros that you use for the Rising Waterfall Spec. Macros are used to more efficiently manage rotations. Some skills in this build (Rising Waterfall/Mighty Blow/Bladefury) do not to be macroed due to the fact that there aren't any skills that need to be macroed with them.

loadequip # (refer to the tutorial below if you do not know what this is)

2.3 - Loadequip Tutorial:

Loadequip is a quicker way of switching gear and weapons. In this build you will use loadequip in order to do more DPS at ranged. When saving or loading a build you must choose a number you would like the "equip" to be.

Method A Thread:

This way of doing it makes it much easier. You can use your normal keys to use ranged attacks.

1. Equip all your items that you would like to load. Once you have done this type the command "/saveequip 1" (or whatever number you wish to use).
2. Make a macro called "loadequip 1" (or whatever number you used).

Make sure to repeat these steps in order to have an "equip" with Duel Wield weapons and one with a 2 Hand.

2.4 - Skill Explanations:

Power Strike (PS) - Your Attack Point builder; this is used to proc Rising Waterfall. No Cooldown.
Rising Waterfall (RW) - Your Followup skill; use this after a Power Strike. No Cooldown.
Frenzied Strike (FS) - Your off GCD damage skill that is procced off a critical strike. 6 Second Cooldown.
Bash/Flinching Strike - Another off GCD damage skill that you only use manually (seperate key) while above 50 power (or whatever you feel comfortable with). Make sure to combine these skills in one macro. 6 Second Cooldown.
Fiery Burst (FB) - A finisher bleed tick; you will use 2 of these per Strike Like Iron (below) cycle. No Cooldown.
Strike Like Iron (SLI) - A big damage buff - It is vital that you refresh this whenever it comes off cooldown. 12 Second Cooldown.
Mighty Blow (MB) - Your AOE Attack Point builder. No Cooldown.
Bladefury (BF) - Your AOE Finisher. 8 Second Cooldown (4 with Bladefury Synergy Crystal).
Weapon Master (WM) - A 50% chance of generating a 2nd AP point.

1st Fiery Burst Explanation: Try to get your 1st Fiery Burst ASAP. - This is critical in order to not let Strike Like Iron drop off; If you don't get a Weapon Master Proc (50% chance for a 2nd AP point) then hit a 2 point Fiery Burst.

2nd Fiery Burst Explanation: With plenty of time before Strike Like Iron comes off cooldown go for 2 Rising Waterfalls. You should nail the first RW right before the half way mark and your 2nd before 75% of the SLI cooldown.
Also make sure to hit a 2nd/3rd Fiery Burst when you are above 30 power. It gives you an extra tick or so of Fiery Burst.

Note: If you do not make these time checks in time you will most likely end up with a clipped 4th RW in an SLI.

SLI Explanation: Build 3 AP quickly in order to catch Stike Like Iron right as it comes off of cooldown. If you don't get a Weapon Master Proc (50% chance for a 2nd AP point) then go ahead and hit another PS OR a 2 Point SLI.

Tip: Hit SLI right as PS is about to come off cooldown to give you an extra 1-2 seconds in the next rotation.

3.5 - AOE Rotation Cycle (if you NEED to and you have no 2 Set HK Synergy Crystal):