Got another question, again regarding BW 2010 but I think it was also unclear for 2005. Perhaps I just didn't see it in the rules.

Consider the situation in the photo:1. Can the minifig fire his two pistols at the tank in his round? Any mali involved?2. The flak tank is equipped with two Size 3 machine guns, one Size 1 gun and a size 2 launcher loaded with six size 1 explosives. Can the gunner now shoot at the minifig with 2 explosives, one size 1 gun and 2 size three machine guns in his round?

The answer to your question is death and dice. If it takes too long to figure out the exact rules, fudge it up. The is the most important rule. If this were an actually game, would you really want an argument over what the exact rules are. No, of coarse not, fudge it up.

I do expect there is a more exact answer, but my answer is the best. Fudge everything.

5.3: Ranged Combat wrote:Minifigs may make only one Ranged Attack per turn, and they may not make any Ranged Attacks on the same turn in which they are engaged in Close Combat, either before or afterwards.

I should clarify this to say that they can make only one Ranged Attack with one weapon per turn. We've tried for years to come up with good dual-pistol rules, but never come up with anything I liked.

8.6: Manning Guns wrote:Firing WeaponsIn normal situations, firing a large weapon is just like firing a small one, except with bigger numbers attached. The attacker chooses a single target and may fire any number of weapons of a single weapon type (either ranged or melee) at it, up to his Weapon Size limit (8.1: Weapon Size).

The Gunner may fire as many of the tank's ranged weapons as he likes at the minifig, up to the size limit of the tank. The tank looks like it's about size 3", so it would be able to fire 6" worth of guns - for instance, the size 2 launcher, the size 1 gun, and one size 3 machine gun (2+1+3=6"). The Launcher can be counted as a Missile Rack (see the Missile Rack example under 8.4: Heavy Explosives), allowing it to fire two size 1 Explosives at once.

5.3: Ranged Combat wrote:Minifigs may make only one Ranged Attack per turn, and they may not make any Ranged Attacks on the same turn in which they are engaged in Close Combat, either before or afterwards.

I should clarify this to say that they can make only one Ranged Attack with one weapon per turn. We've tried for years to come up with good dual-pistol rules, but never come up with anything I liked.

I ignore this rule. If the minifig was supposed to only use 1 weapon a turn, then why did Dread Pirate 2x2 give each minifig 2 hands?

5.3: Ranged Combat wrote:Minifigs may make only one Ranged Attack per turn, and they may not make any Ranged Attacks on the same turn in which they are engaged in Close Combat, either before or afterwards.

I should clarify this to say that they can make only one Ranged Attack with one weapon per turn. We've tried for years to come up with good dual-pistol rules, but never come up with anything I liked.

I ignore this rule. If the minifig was supposed to only use 1 weapon a turn, then why did Dread Pirate 2x2 give each minifig 2 hands?

When it comes to dual-wielding, I always said that if a minifig has two of the same weapon (i.e. two pistols) he can fire them both at the same target if he moves, but only that target. If he doesn't, he can shoot at whoever he wants to with either of them.

Zupponn wrote:If the minifig was supposed to only use 1 weapon a turn, then why did Dread Pirate 2x2 give each minifig 2 hands?

For it was said that the pistol was too small and girly a weapon to kick serious ass in the name of the brikFor it was said that the minifigs shall take up bigger guns to remedy the situationFor it was said that the minifigs should put both of their hands on the guns and shoot them.

Technically, a compensating heavy counts as if he's size 2, right? So he could fire two pistols if he's standing still.

Zupponn wrote:If the minifig was supposed to only use 1 weapon a turn, then why did Dread Pirate 2x2 give each minifig 2 hands?

For it was said that the pistol was too small and girly a weapon to kick serious ass in the name of the brikFor it was said that the minifigs shall take up bigger guns to remedy the situationFor it was said that the minifigs should put both of their hands on the guns and shoot them.

That third line makes very little sense. It would be far more badass to give the minifig 2 bigger guns than 1 bigger gun.

Zupponn wrote:If the minifig was supposed to only use 1 weapon a turn, then why did Dread Pirate 2x2 give each minifig 2 hands?

For it was said that the pistol was too small and girly a weapon to kick serious ass in the name of the brikFor it was said that the minifigs shall take up bigger guns to remedy the situationFor it was said that the minifigs should put both of their hands on the guns and shoot them.

That third line makes very little sense. It would be far more badass to give the minifig 2 bigger guns than 1 bigger gun.

That's the next step in the "badass" progression.

This should be in the Rulebook somewhere:

"Any problem on earth can be solved with the careful application of high explosives"
-Valkyrie (the movie)