I suppose if the comic is infamous for one thing, it's the long, meandering storylines. Definitely an artifact of making the comic on a daily basis rather than planning everything out with a script, storylines could take months to work themselves out as I tried to figure out what to do next.

As you can see here, even the first few storylines were subject to this malady. Rather than just getting on with the story of what happened prior to the first Megaman game, the comic had already veered away, with Mega Man running off and the appearance of the Author. So I suppose it's no surprise that things were off schedule, assuming there was a schedule in the place.

To be honest, part of the reason for this style of storytelling, especially early on, was my short attention span. I'd work on one part of a storyline for so long, then get bored with it, or get writer's block, and decide to come up with something completely random to give myself more time to think about how to resolve whatever problem I was having. You'll see plenty of examples of this in the next seven years of comics, I guarantee. I'll try to point some of these out as we go along.

Nevertheless, this is still one of my early favorites. I'm not sure if I came up with the last panel before I started working on the comic or not. It was probably one of those situations where I found myself staring at a blank fourth panel, trying to come up with something funny when this idea popped into my head.

Also, the title was something of a parody of "Everybody's Free (To Wear Sunscreen)", which was quite the hit at the time.