BioWare has officially confirmed that Commander Shepard won't be the central
character in the next Mass Effect game.

"This is really our starting point. Now the Mass Effect universe is vast, and
very, very rich. So at this point in time, we don't even know what kind of time
frame we're going to be in. All we're doing is more gathering ideas from the
teams," says BioWare Montreal's Fabrice Condominas.

"So first, we don't want to make 'Shepard 2', or Mass Effect 4 with like, 'oh
there's no more Shepard but you're a soldier in the universe'. So this will
be a very, very different context for sure, and nothing has been decided on
the rest," he added.

Wasn't this old news? Like, didn't they say this around the release of ME3?

I still hope they go down the character creation route of like Dragon Age where you can actually choose the different alien races to play as and situations play out differently than other races. One reason why I like playing the multiplayer of ME3 once in awhile.

The next Mass Effect game will not feature commander Shepard but his space monkey, Koko, a highly trained primate with special ninja abilities, which commander Shepard kept hidden in his closet in the previous 3 episodes of the series.

Don't you get sick of Stars Wars games? There's roughly eleventy-billion of them released every year.

It's vogue for y'all to hate on BioWare here on AT, but the objective reality is that continuing to develop and expand the Mass Effect IP represents much more artistic ambition at this point than just trotting out yet another derivative Stars Wars game.

However, if you were to complain that BioWare should start on an all new IP of some sort, I'd be more sympathetic to that sentiment.