Since it's hosted on Tumblr, you have to "follow" the blog for 2 weeks before you can comment. Unfortunately, that's not something I can change. However, you can "ask" me something by clicking the little question mark icon that points to http://warpets.info/ask and I'd be happy to elaborate on anything that needs clarification

i'm supposed to be working but i risked a glance at it... you did a great job there! i didn't go through all of it yet but it looks extremely well done, full of invaluable information. i just learned that i've wasted a dragonkin stone on a infinite whelp, gosh. i'll definetely go back.

oh yeah, i've started to use green battle stones on rare spawning pets with good breeds because i simply don't have the time to camp them all for rare+best breed. however i only do this on pets that are on my list of around 20 pets i priorize now to have good tamer duos for fast levelling and more stones later.

"Even when you are winning soundly, you must always give your opponent a way to retreat with honor. If you don't, then he has no reason to surrender. He will fight until the bitter end, and you will pay a larger price for victory."

So I'm following the blog, and I'm following the instructions therein.

For the most part, the Tamer strategies work flawlessly - there are several really good ideas in there that I hadn't thought of. I ended up leveling several pets I'd been ignoring (Viscidus, Spirit Crab, Anubisath) in order to use the strategies.A few don't seem to work very well for me (the Fire Spirit strategy - at least for me - seems to hinge on the dragon missing on his lift-off; if he connects, It causes a chain reaction where I don't have enough health left for my other pets to make it through the fight), but most of them are spot-on. I need to run through a few of them a few more times before I comment in-depth, however.

Also, I'm sure the video guides are very useful, but for whatever reason I'm somewhat averse to video guides. That's just me, though - many people love them and prefer them to written guides. I just like the written stuff myself.

The strategies seem to work out very well, thank you for making it easier for me to level my pets!

The one against Mo'ruk seems to be very luck based though, and after using the Fluxfire and Nexus Whelp and lost 9 battles in a row I decided to try to improve it and came up with a one that seems a lot more reliable!

I follow the first part of your tactics, but once the Fluxfire dies I send in a Onyxian Whelp instead, using Lift Off to avoid Lightstalker's Moth Dust, then just dpsing him down with Tail Swipe and use my Healing Flame if necessary. Then I just repeat the tactic for Needleback, using the Lift Off to avoid Headbutt and just dps and heal if necessary, and it works like a charm.

Jin wrote:The strategies seem to work out very well, thank you for making it easier for me to level my pets!

The one against Mo'ruk seems to be very luck based though, and after using the Fluxfire and Nexus Whelp and lost 9 battles in a row I decided to try to improve it and came up with a one that seems a lot more reliable!

I follow the first part of your tactics, but once the Fluxfire dies I send in a Onyxian Whelp instead, using Lift Off to avoid Lightstalker's Moth Dust, then just dpsing him down with Tail Swipe and use my Healing Flame if necessary. Then I just repeat the tactic for Needleback, using the Lift Off to avoid Headbutt and just dps and heal if necessary, and it works like a charm.

Hope it can be of any help!

Another option which has been very reliable to me is:1) Lowlvl pet (soaks the first attack - might need a bit of HP to survive, and with higher HP it can soak the burrow)2) Emerald Proto Whelp [4] (emerald bite, emerald prescence, emerald dream) - finishes off the moth and grub and perhaps the last pet3) Spawn of onyxia [4] (tail sweep, healing flame, lift-off) - takes down the last pet if RNG kills off your emerald proto, or you let the emerald proto die to finish off the last pet faster. Could also use Infinite Whelpling [4] (tail sweep, healing flame, early advantage) - though you would be best served by killing the second pet with Infinite whelpling to get the dragonkin bonus dmg for early advantage (can take off about 1k hp from the last pet in one hit, depending on your hp compared to the enemy pet).

Also, Jade Oozeling [4] (absorb, corrosion, acidic goo) is extremely effective against a lot of trainers. Especially vs Zusshi, Yon and Aki. Start with acidic goo, then corrosion (reapply if the enemy avoids it with liftoff/burrow/miss), then do absorb to heal for about 330 hp for two rounds, at which point the dot's tick their last tick and the enemy should be dead). Usually paired with fluxfire feline [5], though that may change with the fluxfire nerf in 5.2 (whereupon fluxfire feline [4] might compensate for the nerf at the cost of speed).

I am looking forward to the legendary pet battles, just to try out ghostly skull (ascension for +25 % dmg for 9 rounds) paired with jade oozeling which then would gain an obscene ammount of dmg and self heal.

Anubisath Idol will basically solo the Fire Spirit, if you Reflect the 2nd half of Lift-Off against the dragon, and then reflect conflags against the spirit (he tends to do Conflag, heal, Immolate, pass, pass, Conflag, etc.--it doesn't matter if you reflect the first one since you won't be immolated at that point, and he's going to heal right after anyway). Sandstorm prevents nearly all damage from the fly at the end, but this part is slow so you might include a 2nd pet that can kill it faster.

Scourged Whelpling can also take out the first two pets without much trouble (keep up plagued blood, finish the dragon with Darkness, and swap out if conflag is going to hit you with immolate up), but the fly will murder it, so again you'd want something like an Emerald Proto for that part.

Mo'ruk is annoying due to the moth: usually I use Darkmoon Zeppelin and Emerald Proto. If you start with Zeppelin against the grub, then Missile, Decoy, Missile, Missile, Missile, you'll kill the grub while taking <500 damage, barring miss/dodge. Emerald Proto then kills the moth, but it's a bit slow because you really want to finish the moth with 800+ health, so depending on Moth Dust luck you may need to heal a couple times. Then just swing away at the turtle--Emerald Proto takes a decent chunk out of him due to dragonkin passive, so lowbie+Zeppelin should have no trouble wrapping up.

Other dragons can work (Sprite Darter Hatchling/Nether Faerie Dragon, Lil' Tarecgosa, Nexus Whelpling), but if the moth gets lucky with moth dust it can kill these guys. Emerald Proto is slow but he never loses.