While I'm learning new hobbies and sports in this lovely Finish land, such as ice swimming, ice hockey or cross-country ski, I’ve had enough time to paint and prepare a painting guide of an interesting Panzermech from ClockWork Goblin miniatures. I love this topic!. In the past I painted a couple of walkers from DreamPod9, and nowadays I try to paint as many E-series tanks as I can from Forged in Battle or Heer46. All in 1/100 scale or 15mm, of course!, my preferred scale.

It's very common to observe impressive streaking effects on vertical surfaces in Flames of War vehicles. However, we can't apply the same effect on horizontal panels, because the gravity result is different, obviously. Here, I want to explain different ways or tools to work the horizontal panels.

Because I'm currently living in Finland, from a while I wanted to paint a Finish vehicle. First, I thought about a captured soviet T-26 tank. But the Stug III G it’s more impressive!. And I decided to display it in a dusty road.

One month ago I prepared a videotutorial about how to paint faces, which was published in a new blog, ModelBrush, created beside some friends. And I wanted to share it in my personal blog, in order to complement another old article about the same topic, but based in a different painting style (in Spanish): como pintar caras en 28mm. The comparison between both techniques it could be interesting!.

One of the most interesting weathering effects on vehicles is the dust, above all if our model has fought in wars with few paved roads, like the Spanish Civil War o the Second War World in Russia or Africa.However, first and foremost we have to think about several points. 1) Where is placed our model. For instance, isn’t the same the dust generated in the African desert than the dust generated in an European road. 2) How many dust we want to represent, a soft effect to avoid masking other details, or a strong effect. And 3) decide the method which we want to use: there are many ways to recreate the dust effect, and in the next lines I want to explain one.