War Report

The long harsh winter is soon to be over, and when we take back our city, it must be in perfect order. The Legate and I have been apalled at our economical situation. The rate of Equuins to Drakes has become three to one within the past month. The reason for our currency inflation was only recently discovered. Hidden in the woods, there was a Bandit King forging Equuins. The Legion took capable care of these charlatans in a timely manner, taking their equipment from them. Now that we are aware, we may restablize our currency.

Strength through Unity,
Page Talifer Impetus du Brume

The following has been declassified after the arrest of the known traitors:

When the Bandit King and his forces mounted a counter-offensive, they did not reclaim their equipment, but a cleverly glamoured device of my design. This allowed us to listen on them and gather information. When the time was right, we performed a surgical, extra-judicial attack. Many traitors were eliminated today. The legion has my thanks.

The news of the war is long, and so far, many have given their lives all over our lands. Last week, Legate Glenalth and a small group traveled to the Kingdom lands to seal Pandora's box. While they were away, we found one of the keeps we reside in was haunted by a Dullahan. Luckily, it has been purged, and should never trouble us again.

Today a campaign marched to Gryphon's Aerie. The many gryphons that once made their home there appear to have flown in the wake of raids and devastation. Our task was to secure a cave network, held by bandits. We routed them, and began gathering supplies into this cave network. Through much toil, we managed to secure a large amount of supply carts, despite being beset by more raiders and goblins.

While the goblins are occupied with their sacking of our castles and land, they lack the numbers to protect their villages well. We took the opportunity to launch a surprise attack and destroy one of their strongholds. The goblins seemed to have been tinkering with the Doomstaff, gaining odd magical knowledge. This could not halt us as we unlocked their door, and destroyed the goblins, the raiders, and their chieftain.

The evacuation was a success, and finally a victory has been secured. The goblins were ill-prepared as we burst from the city, loaded our citizens and children onto the escape carts, and burnt the city to the ground. They shall find no security and no wealth there. When we return triumphant, the city shall be rebuilt greater than ever before the land has been known.

Upon learning Dragonspine's forts had been seized by bandits, we quickly sent two strike teams. The bandits put up a fight, but they were routed with little loss of life on our side.

In these trying times, we must stay strong, and stick together. Death to Ogga! Long life to our Legate! And may Pegasus Valley live forever!

Research continues on Talifer's "Force Wall" barrier, unfortunately several key elements required by the ritual were destroyed during the previous goblin attack. It is unknown at this time if the barrier to surround the duchy can be completed.

I dispatched the legion to recover ancient magics to use in defense of the duchy. Two control circlets were captured along with some monstrous undead things. These undead will bolster our ranks against the sheer numbers of goblins that have been encroaching upon our great land.

Once we have captured more magics, we will take this fight to the fell beasts and rid the lands of their kind forever.

We received reports of another frontier keep attack. These goblins were supplied with a large amount of explosives made by unknown suppliers in Pegasus Valley. They attempted to explode the barricades of the keep, but were quickly thwarted. Due to this unknown treachery, and the insecurity of our borders, Legate Glenalth has instituted martial law, effective immediately. An active curfew at sundown in now in place. I will be aiding Prefect Belthil and Xantcha in enforcing this curfew, with a contingent of summoned creatures, watchful drones, and the reports of our good populace.

Last night we had an outbreak of guild warfare, but it was swiftly quelled, and many of these offenders were caught and jailed. However, a small group evaded our grasp and made off with contraband and guild property. This criminal activity and infighting within our city will not be tolerated. We must all do our part to be strong and keep our populace safe by reporting law-breakers and obeying the law.

Previously our forces were routed when sent to clear out some farmlands and other outlying areas of monsters.
Some troops and supplies were left behind enemy lines and needed to be retrieved, including the court wizard, Talifer.

After gathering fresh troops and letting the monsters disperse a bit, Duchy forces attempted a rescue. All of the supplies were recovered. However during her escape, Talifer was forced to reveal our plans to convert the Shield of Reflection into a "force wall" that would keep the nasty beasts out of our great Duchy forever.

The goblins sprang into action, staging a hasty attack against the nearby keep where the supplies and the shield were moved. Luckily Talifer arrived before the attack to muster forces and begin the ritual to convert the shield.
The goblins pressed the attack and took the keep, killing most of the defenders and stopping the ritual. Fortunately Squirrel managed to grab the shield and escape.

With our Legate off on foreign affairs, we attempted to take back a small, monster infested village. The numbers were against us, as Goblins sprung from their hiding holes, more aggressive than usual. The ankle biters, coupled with a marauding Orc band, and one very angry Troll, drove us out. A small contingent managed to stave them off in the safety of the farm, and a few enterprising adventurers retrieved a chest of Equuins from under the nose of the Troll.

Our losses were too great, and we are in full retreat. We request full military action from the Duchy at once.