Chaos

What is Chaos?

Chaos is the element that effects the actions and reactions of the characters in Dishonored. it controls the way the story unfolds and Corvo's environment. It affects the number of guards in each area and the strength of their forces, and increases the quantity of rats and weepers encountered during missions. It is mostly calculated by the number of people Corvo kills, but is also influenced by several side objectives.for high chaos to be achieved more than 50% of the human population seen in Dishonored must die. this throws Dunwall into chaos and the more negative ending is shown.

High Chaos

High chaos is the most violent path Corvo can take. High chaos results in higher rat and weeper populations, more enemies in Corvo's way, and dark changes in Emily's behavior.

Low Chaos

Low chaos requires Corvo to avoid Killing both Civilians and enemies (non-human enemies such as Rats and River-Krusts dont count; however weepers do). When Chaos is low there are significantly fewer enemies in Corvo's path, Emily also exhibits more positive behavior; such as not telling Corvo that when she becomes empress she's going to make people scared of her, just like they are of Corvo.