JackDole, I'm not entirely sure what graphics card I have. but I don't think its my graphics card is the problem because all other add-ons I have work fine without TPE add-on, but once I install TPE, not just TPE planets are ghosting but so are planets from other add-ons. it only happens after I install TPE.

JediTrekkie, did my proxima.sc file from my previous post work for you?

Also, your se.log also might have that Information. Can you load my mod into your game, visit proxima, and then exit? Immediately after doing so, go to SpaceEngine's system folder and look into the se.log file using a text editor such as notepad.

Also, your se.log also might have that Information. Can you load my mod into your game, visit proxima, and then exit? Immediately after doing so, go to SpaceEngine's system folder and look into the se.log file using a text editor such as notepad.

I did so and I didn't notice anything in SE.log but I will check other way Doctor mentioned. also I checked the in-game errors and I found this:

I have several new spacecraft models, that were originally created by third parties for Microsoft Flight Simulator, but converted for use in Space Engine by me. Credits at the bottom of the readme. They have a max Warp/Hyper Factor of 24, so I highly recommend using the mouse wheel to adjust the warp factors, to avoid overshooting.

I have several new spacecraft models, that were originally created by third parties for Microsoft Flight Simulator, but converted for use in Space Engine by me. Credits at the bottom of the readme. They have a max Warp/Hyper Factor of 24, so I highly recommend using the mouse wheel to adjust the warp factors, to avoid overshooting.

After posting my earlier troubles in the help thread, I have persevered and have managed to make a decent ship that is essentially the flagship fleet of the TPE. Its on the front page, in the main Ships post.

It has come to my attention that the file paths for my Tri Ship addon are done wrong.

Specifically, in the textures folder, there is no spacecraft folder, but still a triship folder. This is wrong, obviously, but unfortunately I am unable to upload a fix at this time due to severe and prolonged connection issues (yay data caps amd throttling /s). However I can provide instructions on how to fix it yourself.

1. Move the .pak file to a temporary location, such as the desktop or a temporary folder.

2. Open the .pak file with 7zip or your preferred zip program. (Alternatively, rename the File Extension from .pak to .zip and then open it.

3. Extract both the models and the textures folders back to your addons folder, say yes to overwite and merge things.

4. Enter the addons\textures folder. Move the triship folder to the addons\texture\spaceship folder.

The tri ship mod should now work. I will attempt to upload my fixed pak file when I finally do have proper internet again.