I've been playing M:tG for nearly a decade now. I understand the rules very well, I've participated in a few draft tournaments, and I've built a few decks that I'm very proud of.
Nonetheless, I seem ...

I never played Magic. I briefly tried the original Vampire: The Masquerade (V:TM) themed CCG (Jyhad?). I had some Illuminati: New World Order (INWO) cards. I bought and listlessly toyed with a deck of ...

I have been working on putting together a Mill deck and it occurred to me that there are likely much faster Milling decks out there. So, what is the fastest Milling win condition that can be achieved?
...

How many creatures should the average, typical draft deck contain?
Obviously this depends on a multitude of factors, including the kinds of creatures in your deck, the kinds of non-creatures you have ...

Dominion is the specific example I would like to play with but this certainly applies to any game that involves decks of cards being shuffled and drawn.
I often see references to various simulations ...

One of the keys to tournament performance in Magic is proper sideboarding. This seems to be a point of failure with many Magic players that want to move up from casual play and compete in tournaments ...

In MTG, there are several ways to win that don't involve damaging your opponent. The most prominent is milling (running an opponent out of cards to draw), but there are also special cards like Felidar ...

In Magic, there's a style of deck known as "aggro-control", which plays a mixture of cheap threats and disruption (especially counterspells). Against a pure control deck, aggro-control seeks to set up ...

I have done numerous Google searches, and come up with nothing remotely definitive for the reason for the name MUD given to MUD decks.
The definition of MUD appears to be, an artifact deck, that uses ...

I've been building a Modern control deck based around the Gifts reanimator engine. The general gameplan is to slow your opponent using counters and removal until you can reanimate a big creature for ...

One common mistake in MTG is to overvalue life-gain cards (at least in 2 player games) because they don't do anything to actually help you WIN the game, and only make you lose slower. This makes them ...

"Jund" is the red-black-green shard from Shards of Alara.
More importantly, however, it's a term for a midrange archetype in those colors, using a mixture of quick disruption, multi-faceted removal, ...

I'm building my first EDH deck and have chosen Thraximundar (Grixis) as my general.
My deck has a lot of synergy centered around sacrificing creatures. I find it easy to benefit from sacrificing and ...

I just got the game, and haven't had a chance to play yet, but I did a quick run through on the decks (I got the basic version; no expansions yet), and it seemed like some of the combinations might be ...

In collectible card games there is usually a maximum number of each card one can use in a deck for constructed formats. As a reference, take Magic: The Gathering where most formats allow for 4 of each ...

I'm constructing a mono-red deck and I was wondering whether there are any options for land search / ramp for this kind of deck? I don't want to combine my deck with green for land searching.
I was ...

I have always been fascinated with MTG milling decks and, since Ravnica, have wanted to build a fast Glimpse the Unthinkable based mill deck. I've tried numerous times but the deck is always too slow, ...

I play Magic: The Gathering, one of my son's plays Pokemon, and the other plays Yu-Gi-Oh!
I got a deck building tool for my iPad to build Magic decks, but I am curious if there is an app for building ...

I've just recently regained interest in MtG and was overwhelmed by the quantity of new collections and the amount of cards.
I stopped playing MtG when the Fallen Empires expansion was just out.
One ...

Although I'm not that bad at sealed deck format (I usually end up in the first 5 places) I suck at draft. This is my first attempt to build a T2 deck.
I need help because I think the deck is too slow.
...

Magic's Modern format has a rather large card pool, including 90-ish counterspells with a good variety of mana costs and limitations. Assume you're playing a control deck that can fairly reliably take ...

I currently own Chronicle of the Godslayer and Return of the Fallen, which are a paired set, so they work very well together.
I'm having trouble locating a copy of Storm of Souls, but I could pretty ...

what games are there that use a point buy system for deck building instead of a card limit?
what are the obvious effects this would have on the style of play?
I am only currently aware of one example ...