The following quests were not able to be completed if a player’s inventory was full:
My Feisty Little Chocobo / Double Dragoon

The cutscene for the "He Ain't Heavy" quest would be canceled when receiving damage.

When challenging a boss during a FATE, the reward received when the FATE was unsuccessful was incorrect.

There were cases where monsters in the Aurum Vale instanced raid would not use specific moves and the server would go down under certain circumstances.

Searching for items on the markets that are available in large quantities would cause the game client to shut down.

When stepping into an unknown land, players were able to obtain experience points repeatedly.
* We will be correcting the data for players that were affected by this issue.
If you received experience points in regards to this issue, please contact a GM via the Support Desk, or wait for an official announcement regarding the situation.

A solution has been implemented to address the following issue:

Monsters would occasionally not appear during quest battles, which would prevent progression in the quest.

FINAL FANTASY XIV: A Realm Reborn Hotfixes (Sep. 12)

An auto-logout feature has been introduced wherein characters that are inactive for 30 minutes will be automatically logged out of the game.

The following adjustments and countermeasures have been implemented:

Changes have been made to the behavior and mechanics of the enemies found within the “The Wanderer’s Palace” and “Amdapor Keep” dungeons to counteract instances of players running through the dungeon without engaging enemies on the way to bosses.
As advancing through dungeons without defeating enemies is not an intended strategy, we plan to continue making further changes in the future to discourage this type of behavior.

The number of Allagan coins that can be obtained from treasure chests found within "The Wanderer's Palace" and "Amdapor Keep" have been increased.

Reduced the amount of gil required for repair fees and materia removal as follows:

A temporary countermeasure has been implemented for the following issue:

For the issue wherein the “Manor Sentries” found within the Haukke Manor dungeon could become stuck and prevent players from progressing through the instanced dungeon, we have changed the original location of “Manor Sentries” to the second floor.

The following issues have been addressed:

The server would crash under certain conditions during instanced dungeons.

Characters would sometimes get stuck in the “Binding Coil of Bahamut” dungeon after the party was wiped out.

[NA] FINAL FANTASY XIV: A Realm Reborn Hotfixes (Oct. 15)

The quest required for promotion to second lieutenant within a Grand Company has been changed.

Before Changes

After Changes

Quest Name

Twisted Beliefs

→

Gilding the Bilious

Requirement

Clear Amdapor Keep

→

Clear the Aurum Vale

Quest Level

Level 50

→

Level 47

* Players who have accepted the quest Twisted Beliefs but have yet to clear Amdapor Keep are required to abandon the quest and accept the quest Gilding the Bilious.

Airships and ferry fares have been reduced.* Chocobo porter fees will remain the same.

Experience received from miner and botanist guildleves has been increased.

Additional details regarding quest progression have been added to the journal entries for the subquest A Relic Reborn.

Battle System

In addition to improving instance server stability, additional servers have been added for the following duties:

The Wanderer's Palace

Amdapor Keep

The number of Allagan Tomestones of Philosophy awarded for completing the following duties has been increased:

The Wanderer's Palace

Amdapor Keep

The number of Allagan Tomestones of Mythology awarded for completing the following duties has been increased:

The Wanderer's Palace

The Howling Eye (Hard)

The Navel (Hard)

Enemies in the following duties will now drop gil.

The Wanderer's Palace

Amdapor Keep

Castrum Meridianum

The Praetorium

Mechanics and enemy positioning have been adjusted in the following duties:

The Wanderer's Palace

Castrum Meridianum

Karakul can now be found in the following areas:

Coerthas Central Highlands - Dragonhead

Coerthas Central Highlands - Whitebrim

Coerthas Central Highlands - Providence Point

The respawn rate of diremites in the North Shroud has been adjusted.

Items

The following changes have been made to the materia melding interface:

The order of categories in the pulldown menu has been adjusted.

A confirmation window will be displayed when converting currently equipped gear into materia.

Unused gear will be bound to a character after engaging in battle, crafting, or gathering even once, regardless of item level.

Walnut bread is no longer sold by the Shopkeep NPC located in Eastern Thanalan - Drybone (X:13, Y:24).

System

Experience gained by botanists and miners from level 16 onwards has been increased.

The locations of level 30 gathering points in the Central Shroud have been adjusted.

Enhancing effects and enfeebling effects applied to another player or enemy by your character will now always appear to the left of all other status effects underneath the target bar.

Players will only be allowed to create a maximum of eight characters per service account every twenty-four hours. * We have confirmed that RMT groups have been abusing low-level quests to acquire gil by repeatedly recreating characters. We realize this change also affects our customers, and we ask for your understanding as we continue to implement measures to prevent RMT activities.

The following issues have been addressed:

An issue wherein players were able to abandon the quest to unlock levequests.

An issue wherein a player walking within range of a FATE while progressing certain levequests would cause information such as the timer and progress counter to not update properly (PlayStation 3 version only).

An issue wherein players were unable to join an instance via the Duty Finder under certain circumstances.

An issue wherein players occasionally got stuck in the terrain while using the Chocobo Porter.

An issue wherein players were detected by monsters while using the Chocobo Porter.

An issue wherein aggro lines would occasionally not display properly during the instance "The Howling Eye (Hard)."

An issue wherein players were able to fight monsters in the instanced dungeon "Amdapor Keep" without taking any damage.

An issue wherein the Duty Finder would replenish party members for the instanced dungeon "Amdapor Keep" after defeating the last boss.

An issue wherein monsters in the instanced dungeon "Binding Coil of Bahamut - Turn 5" became immobilized under certain circumstances.

An issue wherein pets were unable to enter a specific room in the instanced dungeon "Haukke Manor."

An issue wherein chests in the instanced dungeon "The Sunken Temple of Qarn" did not include thaumaturge and arcanist weapons within the list of possible rewards.

An issue wherein players were not weakened after getting raised.

An issue wherein players were unable to use their pet’s actions while casting a spell.

An issue wherein the target rings and area-of-effect predictors did not display under certain circumstances.

An issue wherein Eos/Selene did not use Embrace to heal players under certain circumstances.

An issue wherein if a player crafted immediately after receiving benefits from food, the effect of crafting actions were increased by one turn.

An issue wherein players occasionally lost the ability to control their character when trying to meld a materia that was restored from a cracked materia.

An issue wherein a player’s game client would crash, or they would lose control of their character, if they initiated a trade with another player and the opposing player canceled the trade.

An issue wherein a player changing areas after their companion is KO’d would not be able to summon their companion.

An issue wherein players were able to target their minion even if it was filtered through the character configuration settings.

An issue wherein a player would occasionally target a pet before an enemy when attempting to target the nearest NPC/object.

An issue wherein if a player attempted to perform a ground-target action, a point on the ground was selected before the player actually chose it.

An issue wherein the game client would occasionally crash if a player inserted text via the “Enter” key under certain circumstances.

An issue wherein a player’s game client would occasionally crash if they moved the Duty List while in the HUD layout mode and then logged out of the game.

An issue wherein if a player had their screen resolution set to 480p, their chat window would shift to the right every time they logged into the game (PlayStation 3 version only).

An issue wherein the directional pad of a gamepad would be non-responsive when using a certain gamepad (Windows version only).

An issue wherein a character’s face would occasionally not display properly if the character was created using saved appearance data.

An issue wherein a player would occasionally lose control of the game during the character creation process.

An issue wherein a player would occasionally lose control of the game if they continuously attempted to login to a World that is full.

An issue wherein the MP value displayed on the “/macroicon” icon does not change when a player gained a level.

An issue wherein the text command “/macroicon ‘Jump’” did not display the correct icon.

An issue wherein the icon displayed via “/macroicon” did not turn red when the target was not within range.

An issue wherein a player would occasionally lose control of the game when they executed the text command “/hotbar” or “/crosshotbar” via their chat window.

An issue wherein the job levels (summoner and scholar only) displayed in the Edit Search Info interface was incorrect.

Grammatical errors within the text found in the Duty List, Journal, and NPC dialogue.

Countermeasures have been implemented for the following issues:

An issue wherein a player would occasionally not be able to progress within an instanced battle.

An issue wherein an NPC would occasionally become non-responsive while progressing a quest.

An issue wherein the background music and the sound effects would not play properly under certain circumstances.

An issue wherein the opening would not play under certain circumstances and prevented the game from starting properly.

FINAL FANTASY XIV: A Realm Reborn Hotfixes (Oct. 17)

The following feature has been implemented.

- A maximum limit has been placed on the number of players who can be in one area.
* If you attempt to move into an area which has already reached its maximum limit, you will receive a message saying you cannot enter that area. Should this happen, please wait awhile and try again.

The following issues have been addressed.

- When leaving the Duty Finder under certain circumstances, the player sometimes became undetectable to monsters.

- In the instanced dungeon "Amdapor Keep," monsters would become immobile under certain circumstances.

- After the 2.05 patch, players would occasionally receive the “90000 Error” or “Square Enix Account Authentication Error” and be disconnected from the server.

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