I have to agree, Malazan Book of the Fallen, while incredibly dense, is fantastic. The first book is 400~ pages on Ebook, and the subsequent 9 are 800~, but don't let the size daunt you. If you do start to read Gardens of the Moon(the first book), and feel lost, don't worry the story starts in media res. Now, if someone told me all this, I would have been intimidated to start, and truth be told, the sheer size and the name(Malazan, while it has grown on me, gave off bad vibes and still is not the most catching) scared me into reading The Kingkiller Chronicles. While that was certainly a good read, Malazan, in my opinion is a far better story. It may take a little bit of powering through the beginning(Like it did for me), but the payoff is worth it.

Or hey, you may love it right off the bat like a friend of mine, and you're really in for a treat.

EDIT: Still looking, the Letherii was Aranict though. She references this in chapter 18 or 19, so it needs to be before this.

EDIT2: Searching through DoD doesn't seem to yield much success. but Aranict references learning about Hood, learning the curse "Hood's frantic balls on fire" and then she swears by the "Errant's bouncing eye"

Divine (both of which exist and are called that because at the end of the day, if we're gonna play DnD, I'm not gonna rework everything mechanically, just lore wise)

and Spirit, which is my own creation.

All magic basically works off the premise that there is a large amount of power to be accessed but, trying to simply reach in and grab power will destroy you and probably the land around you.

In theory, anyone can get access to magic, but arcane magic is incredibly dangerous, as it focuses around creating rituals that make magical power trickle out, and single error could destroy you. Divine magic focuses on dedication, to the caster's god(which may or may not exist) who metes out power to the caster. The closer the caster is to the ideals of their god, the stronger the magic will be. This is hard in its own right because gods are effectively Flanderized emotions and traits.

The final type is spirit magic which is the closest to hereditary magic that exists. This magic focuses on binding or appeasing spirits of the land or ancestral spirits to help conduct your magic. This is also the progenitor of Arcane and Divine, as Arcane takes the concept of binding to an extreme and Divine takes appeasement to an extreme. Due to the fact that your ancestor spirits help grant magic, each successive shaman would be more powerful in theory. Of course, this doesn't always work out because the spirits retain their personality, and may not cooperate with the shaman. Despite the fact that each generation of shaman isn't necessarily stronger, this doesn't stop that idea from being spread out around people, and the Spiritslayers of Kar Devoth seek to end lines of shamans who have persisted for too long. For elemental spirits may need to be appeased, and should you try to bind one, they will fight back. Spirit magic may be the easiest to learn, it is rife with its own dangers.

Oh, and each type of magic can always fall back on blood sacrifices, or even better, self-sacrifice, to enhance their magical powers as blood and magic are two sides of the same coin.

Ganoes enters the sword, then tricks the Hounds into jumping into the Warren of Darkness. The person in question probably didn't know that Ganoes saved them, considering he didn't go and tell everyone. RAFO to find out the rest of their story.

Not sure, I would imagine the answer is that it wouldn't open for them.

I feel like this is explained in the book, but I forgot.

A rogue wizard gone mad from working the Otataral mines magicked them away.

RAFO

Usually it means they were present for the Tellann ritual. Anyone who persists after death would also be undead.

I think they did? They summoned spirits of the earth to scout and help fight.

Me too, man. I had to check the wiki, because I vaguely remembered Duiker being Dal Honese. I also forgot Kellanved was Dal Honese.

EDIT: Oh man, I just remembered this. When I first started reading GotM, when Topper was introduced, they talk about his love of wearing green. Combined with the fact they mentioned Moon's Spawn, and that Napan's were blue, I thought Topper and the Claws were a race of green aliens.