Zero Ballistics

Zero Ballistics is a unique blend of multiplayer first person shooter and tank combat game. Easy to learn, difficult to master was our mantra during the development of the game. Set in lush alpine environments covering all seasons, playing Zero Ballistics is as thrilling as it is relaxing.

Beautiful, idyllic level settings meet armed to the teeth and highly detailed tanks. Combat is as intense as it gets with three different main and three different secondary weapons. Mastering the main weapon's ballistic trajectory, judging the distances correctly and estimating the opponent's advance all add up to a demanding but nevertheless rewarding game experience hardly found anywhere else.

Explore 81 different tank setups to be ready for any given combat situation. If you want to be sneaky, use mines and the heal skill to wreak havoc among your unsuspecting enemys. You are more the frontal assault type? Combine the ram bucket and the flamethrower to eliminate your enemies up close and personal.

Tired of modes like capture the flag, control the fortress or similar well known game modes? Try our Beaconstrike mode that combines the best of all known worlds (ok, modes). It provides fast and easy gameplay but also a huge amount of teamplay and controlled action.

While playing with bots (4 or 5 maximum) on localhost the game freezes and if i look in the console i see the following line repeating several times:Warning : Connection problem.
And after many lines like that i see this:History consumed. Bailing out.

Of course after this incident the game runes fine; it happens from time to time and is a bit noisy. Any idea what`s causing this ?

it depends a lot on the definition of poweruser, you are absolutely right if you use it in a genuine way. i was making a rather paraphrased difference between a user how is happy when stuff works and calls their ex if something is broken and a user who is not afraid of a terminal and knows some linux vocabulary like alsa, pulseaudio and apt ;) (understanding is a whole other matter, agreed)

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2015-02-0716:17:05berserk9779Pixel dungeon is really cool, but does it belong here?

2015-02-0716:17:30berserk9779I couldn't run it on linux, it is an android game

2015-02-0716:30:42LeMasberserk9779< I couldn't run it too. It is an android game. So I don't think it belongs to here. Let's wait for an Administrator.

2015-02-0716:35:45LeMasYou need android or an emulator to run this game. And thats why I don't think the game is on the right page. LGDB is for native linux games only.

2015-02-0804:45:03nullzerotechnically there is a desktop version for Pixel Dungeon ([url]) and Shattered Pixel dungeon ([url], with an .jar java executable. I tried both and they worked!

2015-02-0804:46:10nullzerothey werent marked as executalbe, and somehow changing the permissions in Thunar didn't quite work, but running them with "java -jar <filename>" ran both games sucesfully

2015-02-0910:48:58AkienI played pixel dungeon on desktop quite a bit (see nullzero's links), so IMO it deserves to be here.

2015-02-0910:51:01LeMasOk, you are right. I got it too. So it works fine and it deserves to be here. Sorry for my mistake, I just didn't found the desktop download :) Nice game

2015-02-0910:53:04AkienThough sadly the desktop version is stuck at 1.7.2a, even though the android version is already at 1.7.5. But I'm not fluent enough in Java to package the 1.7.5 desktop version from source.