They shouldn't, because it's taxed by BackerKit andKickstarter already. And even then, they are digital rewards paid under US jurisdiction.
In the invoice sheet written on the package, no digital rewards are included as well, so they shouldn't be allowedto tax it.
We also updated the decals so it's also declared $10,and addeda "+$1" for rewardswith the stickers so it matches the values.
Please keep us posted about this.

That's an old post. What we have now is matching the invoice attachedwith the packages. Please do not change it.
@jevitsjOkay, if customs decided a value and did not ask for the proof of payment... They still should've based it off the physical rewards total ($130) since the invoice attached with the packages should have the same declaration values. In which case, we still averted them from taxing the full pledge amount.
If possible, can you ask them to send you the invoice sheet? We're quite curious as well how they made the computation.

Yup, some digital rewards don't have values declared with them.
There are also physical rewards that's supposed to be combined with another item,
for example: Raptor American Style Decal is part of "TSF Raptor with signed sticker,"weseparated them because the warehouse staff requested it.

Hi everyone, if DHL/customs needs a response asap, please show them the "Order Confirmation" page in your personal BackerKit link.
It's the page with the full list of order details, and we've added the declared values recently to both physical and digital rewards.
-Jason

@jevitsjcan you pm me youre-mail address registered in Backerkit?
Also, the update is postponed, we're triple checking if the instructions we'llbe postingin the update and here in the forumswill be accepted by customs.
We expect this to be done within 24 hours or less.

Updated - Please refer to this link on how to obtain your keys:https://steamcommunity.com/gid/103582791461730113/announcements/detail/3810487099337876070
Our trusted comrades at Sekai Project have begun working on the third party solution using Steam API, to help distribute the live version Steam keys to the original AppID owners. It may take around the 4th week of April for them to complete it.
However, as the announcement title says, the original owners can already get their live version Steam key(s)!
1. Just simply send us an e-mail attanaka@ixtl.jpwith the following details:
a. link to your Steam user account.
b. (optional) if you have reviewed the game(s), send us a link to the review(s).
2. Addhttp://steamcommunity.com/id/tanaka_muvluv/as a friend
3. Once the friend request has been approved, send them a private message containing your email address.
It'll take around 1-7 business days for us to send the key, depending on the amount of requests.

Most of the FAQ contents in the forum are related to Kickstarter.
You can check the Muv-Luv game FAQ here:
http://steamcommunity.com/app/802880/discussions/0/1696040635903157377/
and Muv-Luv Alternative game FAQ here:
http://steamcommunity.com/app/802890/discussions/0/1694914736009877104/

All bug reports and feedback for Muv-Luv Alternative BETA release goes here.
For bug reports, kindly follow thisformat:
Bug/Issue
Details
Date (determines the version of the build)
Screenshot
and try to searchexisting issues using the search bar on the top-right to avoid duplicates/reposts.