@Physically_Insane White space is horribly abused in recent "mobile friendly" redesigns I have seen. The Guardian website is a low-density, difficult to navigate disaster since its trendy responsive redesign. Reply0

My guess is an AMD design with ARM CPUs. A53 CPUs in the handheld, A57 CPUs in the home console, with varying numbers of GCN shaders in both. It's similar to the ARM7 instruction set that 3DS developers are familiar with, and lets XBox/PS4 developers reuse shaders optimized for the GCN architecture. Reply+2

Utterly ridiculous lawsuit. He's a famous historical figure who has been dead for almost 70 years. What right do any of these people have to claim ownership of him, and earn money off the back of his fame and achievements? This kind of parasitic behaviour genuinely sickens me. Reply+4

Please, please, please bring this to PC! I tried playing The Longest Journey recently, but the early polygon models are just a little too painful to look at these days. I have no problem playing classic pixel art adventure games like Gabriel Knight, but 3D's early days have a lot to answer for.

I'd give this a miss to be honest. Android TV is coming next year, and will probably get much more app support than this thing. Amazon's app store just doesn't get as much love as Google's, and a lot of apps need rewriting to not use Google's APIs. Reply+3

The software is what it all comes down to. The form factor, the performance and even the price are right here... but where are the games?!

It's a shame NVidia couldn't get Intel to let them make x86 CPUs. This hardware running Windows would be amazing. Ah well. Here's hoping AMD get their stuff together and release a good tablet part soon. Reply+2

Microsoft are making sure that people can still play their games, even though it is costing them money from a division which will now never make money ever again. Why are people saying that this is a bad thing? Do you want people to lose their games? Reply+3

That doesn't look like any police force I'm aware of. "I'll just murder this guy with a shotgun while his back is turned!" I know America's police are getting more militarised, but come on. This is the same thing that turned me off Watch_Dogs- violence is not the answer to most situations, and going in guns blazing makes you a murderer. Reply+4

This sort of ridiculously overpowered laptop does have it's niche. Imagine you're an oil-rig worker, away from home for weeks at a time, who wants to take his gaming with him- this is a monster gaming rig that you can carry on a helicopter. Reply+27

A disc-free version might work well in markets with good internet infrastructure, like South Korea- make a new version with no disc drive and no HDMI-in capability (as I doubt the TV features work any better in Asia than they do in Europe). Reply+7

@DanSmith09 For this given price? No, it's not a lower end product. Fewer PCBs, custom cooling and layout specifically designed for this chassis... If you want a PC "console" and aren't interested in upgrading, then this is flat out a better design than otherwise. Modularity has its costs. If this was the only option on the market then I would understand the outrage- but it's not. It gives people the option to buy a non-upgradeable but more tightly integrated system if they want to. If that isn't what you want, then buy a different system. Reply+1

They're using a custom built motherboard with soldered down components to reduce size and construction costs, so that they can provide a cheaper, smaller, quieter end product. It's a valid approach, and as they point out- if you want an upgradeable gaming PC, they offer the (frankly rather good) X51 based on a standard mini-ITX motherboard.

This is the way that they can offer a smaller, better looking Steambox than their rivals, and at a lower price point. I don't know why this is a surprise to anyone, it should have been clear the moment you saw the rear port layout. Reply+12

@Caimbeul The PC Lara was the same model that they used on the last-gen consoles, just with the shader settings turned up to 11. They wanted to go build a whole new, higher fidelity model for the next gen consoles. (Although yes, they did re-use the TressFX hair technology from the PC version.) Reply0

The next gen version makes a lot of sense- they need to make a next-gen engine and high fidelity Lara assets for the sequel, so they might as well use those to make a high quality port of the original game. Reply+3