I was wondering a few things that google can't seem to help me with. I don't really know anything about this game, but hopefully someone in here can get my references by knowing both games, at least some-what.

1.) Are there sites similar to magiccards.info and mtgsalvation.com, I remember these two sites very well from years and years ago when I was learning the game and they are the only reason I have made it this far. I still use them today. (One is just a search engine that has an simple index of all cards, says what they do and how much they cost $, the other is forums with a very large and active community.)

2.) I am looking in your sidebar about best decks, and legal cards, this is helpful, but what is the Mono-Red of the format? If anyone is familiar with MTG from most eras there is almost always a deck that is just red and is often as competitive as the others while getting around a high price tag by not needing certain types of cards, such as multi-color lands. Last season in MTG this deck was Mono-Green Infect, but they are mostly common/uncommon decks of a single color that end up taking down the tournament tables. Is there that in this game?

3.) Are their alternate formats, such as commander and pauper? In MTG pauper is my absolute favorite, every card in the game is legal, with one restriction, it has to be a common. It makes for very diverse and cheap decks. (Commander is a format where your deck is 100 cards but none can have the same names, makes for much slower, casual gameplay.)

Thanks, I'm sure you get this a lot, and I'm probably all up in your subreddit russeling your jimmies, but I wanted to find out some how, hope to hear from you guys soon!

Sadly I know nothing about magic and don't understand half of what you're posts say.

When people ask me I tend to just tell them Rule books and starter decks - for the beginner. These'll help you get a grasp on the basics. My 'teach' style tends to be "I'll show you resources, but you gotta learn for yourself". I'd say Versilaryan already listed good stuff for once the basics are down and understood.

Question for you:
How hard is it getting into Magic? I've been rather interested in learning it.

It's not bad. If you have a good group of friends to play with it is very accessible. In super competitive play it can get mind boggling when it comes to really obscure card interactions, but between friends it can be solved with a flip of the coin. Buying singles is pretty nuts as some of them are way too much and are so widely needed for competitive decks.

Oh, well that dramatically changes things. I definitely know the feeling all too well though. I played a lot of Mtgo (magic's virtual tcg client) when I was in the middle of nowhere. Best bet is to get other friends interested and have a nice little romp with them. I don't think anyone would turn down a free card game, that is you buy a couple of decks and just kinda fool around with them. Barring that.... move closer to the card shops, lol.

As for mtg, to me it seems really easy and simple, but it might be like teaching 'simple algebra' to a little kid. Who knows.

Lands are mana, mana casts 7 types of spells, there is also 20 life, blocking and tempo, which i believe are all different than pkm and ygo. I would be happy to hop on to aim or skype chat and teach you if you would like.

It's not too bad to get the hang of as I have also made the switch. My local FNM started to be full of tools and douche canoes so I decided to switch games.

As for alternative games... Definitely have to set it up yourself. I loved drafting but I have yet to find any information or any sort of guide for a pokemon version for it. Prerelease limiteds are pretty much the exact same though, so I'd imagine it couldn't be too bad to draft with.

I've watched a few magic games on youtube just to get a general grasp of how things work. From an observing stand point i can kind of draw lines between all three games, but they all are very different. But overall it seams like it isn't to hard to wrap ones head around the concepts of the game. I wouldn't mind learning more though.

1) Bulbapedia has scans and information on every card printed. It's the site I use most of the time if I have to look up a card. Bebe's Search has an interactive list of cards so you can search for cards that do specific things. Bebe's Search has prices, IIRC, but I wouldn't trust them. Only thing you can trust are Ebay completed listings.

As for forums, Pokegym and SixPrizes are pretty good. There are a handful of other ones, like HeyTrainer you might want to check out. Of the three I mentioned, Pokegym is by far the biggest one and is as close to officially affiliated with Pokemon you can get. I wouldn't trust their deck help forum, though, and be wary of anything that gets hyped there. People pick up on good cards pretty quickly, but at the same time, that forum is as notoriously circlejerk-y as parts of Reddit.

2) Straight Darkrai/Sableye, maybe? Pokemon always seems to have a problem where there's some staple or another that's more or less required in every competitive deck, so it ends up costing at least $10 a pop. (Pokemon Catcher's $14ish right now, and there's not a single deck in the format that would suffer from running 3-4 of those.) Even with Darkrai/Sableye, you need Pokemon Catcher and possibly Terrakion NVI (which I'd highly recommend), which will run you quite a bit. There's also straight Empoleon, but that's completely outclassed by Empoleon/Landorus (which ends up being at least $70 more expensive, depending on how many Landorus EX you run), and it isn't even considered that good of a deck..

Garchomp/Altaria is also fairly cheap. Garchomp are around $7 each, and Altaria are around $3, and you'd still run 3-4 Catcher, but that's a lot cheaper than the EX-based decks where you've got 7-10 $14 Pokemon in addition to the trainers and supporters.

3) The only sanctioned tournaments are in Limited (Black/White-on) and Sealed (prereleases, basically). Basically, Limited is the only officially supported format, and any other formats you play in you'll have to organize play by yourself.