The Quest for Eldinor

While wandering the streets of Imperia Istorum, Derris is goaded into playing the Limpest Legion by a gang of drunk anti-Imperialists. Unfortunately, the City Watch overhears this display and despite all efforts at diplomacy, Derris finds himself in the middle of a full scale brawl. Caught in a vulnerable situation, he attempts a risky maneuver by injuring one of the City Watchmen in order to avoid being targeted by the drunken brawlers so that he can summon backup. The situation gets even worse when the leader of the anti-Imperialists drives a dagger into the other Watchman’s heart just as another patrol finds the scene. The brawlers scatter, leaving Derris with a dead body, the murder weapon, and a member of the City Watch as a material witness against him. Briefly believing he can talk his way out of the situation, Derris’ hopes are quickly shattered, and a quick Daze spell casting affords him the distraction he needs to escape. Now Derris is a wanted man, and he must flee the area or risk arrest and execution.

A blog for your campaign

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.