UPnP entries not clearing

I use UPnP for utorrent and other stuff, but after a while the ports stop getting forwarded because the old entries don't clear out unless I do it manually. I heard miniupnpd could correct this; how would I go about implementing it?

What problems did you have? Because that would be strange. Perhaps if you post them, we might help. Most of us find Victek's version stable and much more useful! If not, you'll have to wait until Tomato 1.24 ....

Sorry for the late reply. Anyway, the problems I have with Victek's mod is generally slow browsing speed and unbearable lag in online games, with the exact same configuration I had on the original firmware (which works fine except for the UPnP issue).

Scary, the slowdown you describe is not normal, Victek's mod is if anything usually rather faster for many of us than the standard one. So I wonder what is causing the problem. Did you erase your NVRAM after flashing Victek's version, and reconfigure from scratch? Failure to do so is the usual cause of weird problems. If you complied, but still have the problem, then a bit more head-scratching is needed, but there has to be a reason for it

I use Victek's mod RAF and it has been working just fine. I have not noticed any lags or slow browsing internet.
And the miniupnp works fine, but the Skype connection always get trapped, and it will not be cleared as the other ones.
Actually I get skype and teredo connections that will not clear from upnp. But I think the teredo is a Windows 7 ipv6 bug.

I'm using Victek's mod, v1.23.8513 RAF ND. I find it to be substantially faster than stock. I am also an avid gamer. As far as the UPNP ports not closing, I have noticed one thing with gaming consoles... the Xbox360 does not release the IP address lease when you shut it off. The PS3 does. The UPNP ports that the 360 opens remain on the list for as long as the 360s lease remains. The PS3 actually releases the IP address lease when you shut down the unit and the UPNP ports that were opened clear out almost immediately.

PC game ports that are opened on the router seem to act the same way, but erratically. Sometimes the ports stay open as long as the PCs lease exists, sometimes they close shortly after the gameplay has ended.

I'm on a fat connection, 5up/30d, QOS & Vegas running. Using both buffalo and Linksys routers in a complicated configuration. Buffalo HP as the main. I've only had one day of laggy performance that turned out to be LIVE's trouble.