SpeedRunners

Update r13 - Added a new map!

We just published an update to the game that introduces a new map and includes a tutorial.

The new map is called Silo and is very different from the previous maps, as it's vertically oriented. It's still in prototype phase, so let us know what you think of this one, as we're looking forward to hearing your feedback!

The new tutorial can be selected from the main menu, and will auto-start for new players. You can check it out if you like, but if you already know the basics of the game it's probably not that interesting ;)

The Silo is really fun, though I find that my friends and I almost exclusively take the right path in the vertical area, not because it's faster but because it feels way more consistent.

Though the one major thing I've noticed is that I've seen at least 4 or 5 instances where the runner in 1st goes off the right side of the screen and dies when entering the boost tunnel when they have a big lead. It's not too common, but after the first few times it stopped being hilarious and started being a bit annoying.

@DJKac: yeah the bots are dumb/easy in the tutorial on purpose :)@Empty Pockets: there's a bug that causes the level to be invisible sometimes when you alt-tab. We're working on fixing that one. In the meantime, if you get it often, you can temporarily fix it by setting "+windowed" (without the ")as the game's launch options (right click on SpeedRunners in your Steam library > properties > set launch options

It's an awesome map, the bots get a bit confused if they respawn in between the jump between the spikes (some on top and some on the bottom) and the ground on the floor and they just run backwards and forwards trying to work out which way to go so you get a free win. Lol.Loving the game and the free updates though! ;D