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SOF2 Multiplayer Test - Fixes

Since the SoF II test was release Raven Software has recieved a few hundred emails with suggestions and comments for improvements. The following is a list of what has been fixed, changed, and or updated since the test build was made available. Note, this does not mean Raven are releasing a patch for the test, instead its simply an update to let everyone know what we have been up to.

run animations revamped to help eliminate foot sliding

new lean animations added

fixed bug that prevented you from seeing yourself type a chat message

server option to disable specifc votes

now says who killed you above scoreboard after dying

added affirmative and negative radio messages

thermal and nightvision goggles are now visible on players

flags and briefcase show up as icons now in radar

added "knife" keyword to "weaptoggle" command

"weaptoggle" command now accepts a single parameter (ie, weaptoggle primary)

sort columns on server browser fixed

password protected column added to the server browser

server browser screen enlarged to allow more info to be displayed

flashbang cheat fixed

grenade timer reduced from 5 seconds to 3 seconds

flame grenade effect now more accurately represents the damage area

can no longer easily stand on another players head

should not be able to identify enemies in deathmatch through walls

when hitting esc after connecting to a full server you will be placed back into the joinserver screen.