Werewolves 73 — The Medium Place — Day Two

Hi again!

Everything is okay.

Good morning! Please enjoy this free continental breakfast from a roadside Days Inn in Reading, Pennsylvania, while you have a coffee to prepare yourselves for the day. Sorry, we only have decaf here in The Medium Place.

Last night was a very medium night. So it could be worse! It also could be better. I found two of you dead in your rooms this morning. That’s the bad news.

The Beast is a rogue demon who has decided to incite the apocalypse. That’s a bad thing, even for The Bad Place. Not existing is, obviously, not ideal. The Beast needs to first claim four souls to be its Four Horsemen before they can destroy Earth, The Good Place, The Bad Place, and everything in between.

The Beast is more powerful than demons, and therefore can only be killed by the Crusader or via lynching. The Beast cannot be lynched on day one.

The Beast is an SK and wins the game by killing four players to claim as their Four Horsemen. If the kill is stolen by angels or demons, then it does not go towards The Beast’s count.

Souls that are claimed by The Beast do not go to the Graveyard, but instead join The Beast’s QT to assist with their horrible plan. If The Beast brings about the apocalypse, those four players join in the victory.

Town Roles

Mindy St. Clair

Mindy is the only human who has earned her own “Medium Place”, which is beyond the reach of any angels from The Good Place or demons from The Bad Place. She is unconcerned with the actions of angels or demons, but The Beast presents a threat, so she needs to find the killer before he ends her mediocre eternity of People magazine, naked gardening, and Eagles music.

Mindy is out of the reach of the agents of The Good Place or The Bad Place and therefore cannot be killed by angels or demons, but can be killed by The Beast. Mindy cannot be lynched on day one.

Mindy is desperately attempting to find The Beast. Each night she can investigate one player. She will be informed if that player is or is not The Beast. She doesn’t care if players are an angel or a demon, and her results will only read “The Beast”, “human”, or “not human”.

Angels

The angels are the agents of The Good Place and are seeking to save all the poor souls who have been caught in this predicament. If the angels can help the dead souls ascend to The Good Place, they will end the plans of The Beast and the demons and earn victory for The Good Place.

Angels share a QT and are Town-aligned. If the angels win, Town wins, and vice versa.

The angels have divine protection, but only for a short time. Angels cannot be lynched on day one or killed during night one.

The Inquisitor is an angelic detective who can find only demons.

The Guardian is an angelic jailer who can block a single player each night. Jailed players cannot use or be the target of night actions.

The Crusader has two vigilante kills to be used at any time.

Demons

Demons are agents of The Bad Place. The Beast is running amok, so the demons are taking the opportunity to steal as many souls for The Bad Place as possible. If the demons manage to outnumber the remaining Town players, they will overpower the remaining souls and claim victory for The Bad Place.

Demons share a QT.

Demons share a night kill.

Shawn is the boss demon and has a one-shot recruitment ability. If Shawn targets The Beast or any roled Town player (Mindy St. Clair or an angel), the recruitment fails.

Trevor is a douchebag, even as far as demons go, and has a one-shot ability to steal The Beast’s kill. On the night Trevor chooses to steal The Beast’s kill, the demons lose their own night kill, but The Beast’s kill does not become one of the Four Horsemen. The kill is automatically stolen (that is, Trevor does not pick a target; simply activating this ability means The Beast’s kill becomes the wolves’ kill), unless otherwise affected via angel actions.

Vicky is an aspiring actress demon and shows as Town when investigated.

Glenn is a biter. He likes to bite. (This has no effect on the game and is simply flavor text.)

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Additional rules:

Killed players will be roleclaimed.

At twilight, the player with the most votes will be lynched. Ties will result in all tied players being lynched.

DO NOT EDIT POSTS! DO NOT QUOTE DIRECTLY FROM YOUR QT! Doing so may get you modkilled and end up hurting your team and the game overall.

Feel free to ask any questions in your personal QT or on the game thread.

The game was expanded at the last minute. As a result, some rules may be added (such as two lynches per day) if the game is dragging. I will make it clear if I am adding additional rules in order to speed up the game.

Attack arguments, not people. Everyone has a different play-style. Be accommodating to them.

Spoilers note: This game is modeled after The Good Place. While I do not plan on any blatant spoilers (beyond the oblique spoilers in these rules), I cannot promise this game will be 100% free of spoilers for the show. Participate at your own risk.

Finally, this is a beginner-to-moderate level game, but returning players are encouraged to bring back their favorite characters from past games. After all, you’re in the afterlife! (Obviously, this is not required and new players are also welcome.)