Category Archives: Press

CNN’s Larry Frum lists Escape Plan as one of the Top-Ten Best Games of 2012

It isn’t often that independent developers get to join in the company of such amazing big-studio franchises as Halo, Mass Effect or Far Cry – but Fun Bit’s break-out hit on the PSVita, Escape Plan, has been listed as one of the Top 10 Best Game experiences to enjoy in 2012. The style and humor of Lil and Laarg captured Larry Frum’s heart, as he stated: “Escape Plan still gets played in my house months after its release — plus, seeing Lil on his coffee buzz is just laugh-out-loud funny.”

Thanks again to all our fans and supporters out there, we hope even more people get to enjoy Escape Plan in 2013!

After attending Gamescom 2011, the team has returned to see an avalanche of positive reviews from our unveiling of Escape Plan. CNN has named the title as one of the stand-out games of the show: CNN Gamescom 2011. We are jazzed by all the positive responses and coverage we’ve received from press, so we look forward to bringing you more news in the near future…

Escape Plan features two hapless characters, Lil and Laarg, who have been captured and need your influence, skill and brainpower to escape from a dark labyrinth of irreverent puzzles and traps. By interacting with the environment and influencing Lil and Laarg, only you can help them survive each deadly room before their captor and nemesis, Bakuki, recycles them and turns them into his minions… or sheep.

Using a high-contrast chiaroscuro style, Escape Plan takes advantage of the PlayStation Vita’s multitouch display, rear touch panel and gestural swipe interfaces. Swipe, squeeze, poke and slap these little guys to manipulate and interact with the diverse environments. Escape Plan gives players unique and memorable moments throughout the gameplay, whether it’s the triumphant thrill of victory or the hilarious agony of defeat.

In just a few days, we will be announcing our next exciting new project, currently being developed here at Fun Bits Interactive.

We’re drinking lots of coffee, squashing bugs, brushing up on our German and then packing our bags to head to gamescom 2011; the world’s largest trade fair and event highlighting interactive games and entertainment.

Gamescom takes place in Cologne, Germany – and Fun Bits will be there to announce this whole new project to the world. We’re excited to finally talk about what we’ve been up to and we’re looking forward to sharing all the juicy details with fans next week. Until then…

It has been an exciting first year here at FBI, filled with Fat Princess and new development projects. Thank you to all the fans and supporters of Fat Princess, we couldn’t have done it without you.

We look forward to 2011, as the FBI team will be working away like Christmas elves on our next big project. We look forward to sharing all the awesome details of this fantastic new development, but it will be a little while longer before this present can be unwrapped.

We’d also like to thank our friends at KOTAKU for posting our Holiday Card this year, you guys rock!

Mundy and Millar Discuss Development Issues and Successes at Casual Connect 2010

July 20, 2010 – Seattle, WA. John Mundy and Chris Millar presented “Cake 4 Everyone,” the behind-the-scenes story of production challenges and successes during Fat Princess development. The Founders Room was full of game developers, fans and publishers; all attending to learn more about the initial inception of Fat Princess (once called “Siege”) through it’s developmental evolution.

The talk covered the Dev Team’s “play, refine, repeat” strategy and how it helped to evolve Fat Princess from a casual 12-player online cooperative game to the 32-player class-based battle royale we have today. We also covered our goals behind “Free DLC” for the fans along with the tremendous fan support that helped fuel the creation and ultimate release of the Fat Roles DLC.

Two weeks away from our one year anniversary of Fat Princess’ release, it is awesome to look back at the growth of this game; from the tiny first glimpse at E3 2008 during the Sony Keynote, through the continued sales success of FP today. It has been a fantastic journey and we’re keen on continuing forth to create great games for our fans.

Atomic Operations is proud to announce

Fat Princess Fat Roles!

The Ao Team has returned from an AMAZING week at E3. While at the show, we showed off all the new features and content of Fat Roles to the Press. We have added a ton of new elements and fan-requested designs into Fat Princess, such as 4-Player Co-Op and Clan Tag support! Along with the awesome new Pirate, Ninja and Giant classes, we have also added new trophies, private servers and more! The team is now gearing up for the launch of the DLC and Patch 1.06 coming VERY VERY VERY soon to a PS3 near you!