the real question is, why FF is still the same? with nerf to dispell it should have been nerfed serverly; imagine if mind numbling poison would prevent druids from shapeshifting for 40 sec, oh yeah, fair, isn't it?

FF needs to last like any other CCs max to 8 sec and have CD in pvp

or they also could make it like hunter's mark, you are visible but can actually stealth

Creamo, on 09 June 2013 - 02:05 AM, said:

No one ever complained about FF before the pandas came. I've only really noticed people complaining since they took cloak off prep, and since I saw that Swifty boomkin video where he finally figured out what it does. Some of us enjoyed FF for years before that, thanks alot Swifty.

that is not true, i personally hated it since i started to play this game but it was somehow managable because:

1. rogue moblity wasn't so shitty compared to other classes and CCs were actually their niche, now everyone flies around the map with the speed of nitro boost and has as much and sometimes more effective CCs than rogues
2. rogue's sustained dmg was pretty good so they didn't have to rely on restealth like now
3. rogue surivivability was actually ok and even too good in some patches
3. DISPELL DIDN'T HAVE CD

Idk why people keep suggesting that, because ferals already have it that way and it's exactly the same, just a bit less annoying. 8 second CD would do nothing. Make it 8 sec duration, 30 second CD. It shouldn't be a fire and forget (at least the anti-stealth mechanic) spell, and having it timed like that would make it more skill oriented.

Reirei, on 09 June 2013 - 02:47 PM, said:

this ability is still in game because of pve....

the real question is, why FF is still the same? with nerf to dispell it should have been nerfed serverly; imagine if mind numbling poison would prevent druids from shapeshifting for 40 sec, oh yeah, fair, isn't it?

FF needs to last like any other CCs max to 8 sec and have CD in pvp

or they also could make it like hunter's mark, you are visible but can actually stealth

that is not true, i personally hated it since i started to play this game but it was somehow managable because:

1. rogue moblity wasn't so shitty compared to other classes and CCs were actually their niche, now everyone flies around the map with the speed of nitro boost and has as much and sometimes more effective CCs than rogues
2. rogue's sustained dmg was pretty good so they didn't have to rely on restealth like now
3. rogue surivivability was actually ok and even too good in some patches
3. DISPELL DIDN'T HAVE CD

Exactly. I really hated the ability since I started playing the game, but it was more manageable because of how dispel was. The only time it got really annoying was in random BGs after owning a druid only to have them FF you before they die. But those cases aren't a big deal because who cares about random BGs.

Snuggli, on 09 June 2013 - 03:26 PM, said:

I don't think FF is really the issue. Maybe how badly it effects Rogues is the issue because of how heavily they rely on restealths and how crippled they are if they can't restealth over and over.

Well that's another reason why rogues are noticing it more, but it's also because dispel has a CD now so you can't have it removed. And either way, I don't see how you find a 35 second, no CD, anti-stealth ability as fair?? That's not balanced at all. It basically guts a rogues restealth ability.

This statement is so fucking awful in so many ways that even though I haven't played retail in nearly a year now I still can't let it just pass me by.

I don't mean to be offensive, but this is a prime example as to why members shouldn't be granted automated posting rights. There are going to be beginners who'll browse these forums for general advice and may succumb under the impression it's fine to use a 1 minute cooldown in order to use a 2 minute cooldown instantly afterwards.

Recklessly spamming cooldowns is bad. Time your cooldowns and look to gain advantage by forcing your enemies out of their defensive cooldowns by using the least amount of offensive cooldowns yourself.

I know this is way off topic, I just felt compelled to reply on the matter.

I wasn't suggesting use vanish for no reason all willy nilly. If you HAVE to use vanish I.E. to get out of harms way when someone training or any time that you would NEED to vanish you can use cloak so you can if you have NO dispeller. Again i was talking about 2v2 when you don't have a dispeller to remove it. 2v2 is a joke anyways you will have a dispeller in 3v3, 5v5 or rbg 99 percent of the time.

Why do you keep posting on rogue threads just to disagree with people?

I was not aware that I kept posting on the Rogue forum? Further more, am I not allowed to post if I have an alt Rogue? Honestly though, I think most of you are a bunch of hyprocrits, just wanting to deny how many seasons of fortune you actually had.

So what you are saying is that everyone who played a rogue until this post didn't already understand how brutally stupid an ability that can completely negate and break one of their core mechanics. Thank god we never had to choose between Combat Readiness or Cloak every 2 minutes or we probably would of realized sooner how stupid that ability actually is!

I never really understood the idea behind Faerie Fire, it just completely counters and prevents rogues from playing the class. I wanted to compare it to something else, but there's just nothing in comparison to what it does to Rogues. Hopefully it'll just be 8 seconds or something in 5.4

Braindance, on 22 June 2013 - 07:05 AM, said:

The current season is at a very good spot balance-wise. There is a comp variety that hasn't been seen in the game since s8.