Salvations Reach

After an enforced rest on Balhaut, the Tanith First-and-Only are eager to embark on a mission that only they can complete. The space hulk debris belt of Salvation's Reach hides a deadly secret that could change the course of the Sabbat Worlds campaign, and Colonel-Commissar Gaunt is tasked with getting it before the forces of the enemy. But there may be a traitor amongst the Tanith. Stalked by secrets from the past and perhaps harbouring the taint of Chaos itself, Gaunt and his Ghosts embark upon what might be their finest hour - or their final mission.