I started out by drawing comics and developing indie games in Game Maker, both of which I've continued to do up to the present.

My artistic influences include the colourful and stylised anime imagery of Tetsuya Nomura and the dark, biomechanical style of H.R Giger. I've been inspired by various game series including Final Fantasy, Sonic the Hedgehog, and Mass Effect.

I have recently graduated from Anglia Ruskin University's Computer Games Art course, which has given me experience with UDK, Unity, Maya and Zbrush. I also have experience working in Photoshop and After Effects.