Posts tagged server-merge

Last week, Turbine announced that it plans to address Lord of the Rings Online's ongoing population problems. New executive producer Athena "Vyvyanne" Peters wrote, "We're taking measures to get everyone onto the more populous servers" and "working on [...] improved server transfer tools." And late...

The fifth inner skills for each of the eight schools are arriving in the next Age of Wushu update, and if you're a player, you'd probably like to know what they do, wouldn't you? I mean, one of them might instantly kill everything in a seven-meter radius, and the other might summon a moderate quan...

If you've played City of Steam in the EU and thought to yourself, "Man, there are just too many servers for this game right now," the developers agree with you, which is why the server list is being consolidated down to a single server as of December 22nd. Characters will be automatically transferr...

Carbine has just announced that WildStar's megaserver implementation, first revealed in September, will deploy this Wednesday. Megaservers are intended to increase server capacities and deal with fading populations without disrupting players, though they have the side effect of muddying server comm...

Server merges, megaservers, connected realms, server consolidations -- call them whatever you want; a server merge is a merge, and it means a game's population has shrunk and servers need to be shed. Usually, MMO gamers take that as a herald of doom and race to the forums and blogs to argue over th...

Players have cast their votes for the new megaservers coming to WildStar, and the decisions have been reached. In North America, the PvE server will be Entity and the PvP server will be Warhound. European players will soon be hanging out on Jabbit (PvE) and Luminai (PvP).
WildStar previously ann...

We had an interesting question come up in the office the other day concerning all of the open world housing in ArcheAge. What if the game (perish the thought) shrunk in population and then faced server merges. How would the studio handle merging populations that had equal claims on housing plots?...

WildStar will be cleaning up its server list and condensing populations in the future, as Carbine Studios announced today that it will be implementing megaservers for the game. The team did caution that it "still some ways away" from the change but wanted to get the news out now.
"Going the megas...

July 3rd is reunification day for European RIFT players, according to a news blurb posted yesterday on the fantasy MMO's web site. All Euro Ascended will play on a single cluster and will be able to transfer "between European shards to participate in activities on whichever shard they choose."
Tri...

Usually a server merge is a somber affair, but the team at PlanetSide 2 views the upcoming consolidation between Waterson and Mattherson as an opportunity for a cage match to the death. The prize? The right to retain the winning side's server name following the merge.
SOE is planning a "ServerSmas...

One hundred and thirty-five bucks -- that's what Lord of the Rings Online charges for six character transfer tokens to move your fleet of alts from a dying server to one with a bright future. Nevermind that you weren't the one who turned the server into a ghost town and that it's entirely within a...

Allods Online is on the cusp of reverting operations from Webzen back to the original owners, Mail.ru. The firm has a couple of posts up to answer questions about the transfer.
The transfer will happen sometime this month and it will involve both European and North American accounts. The creators...