Serialization

The serialization function of game objects is used for saving game scenes, saving prefabs, copying and pasting nodes on the hierarchy panel. Briefly, QICI Engine can serialize and deserialize any game object, including all the descendants and scripts.

Serialization Sample

Let's create a sample to serialize and deserialize a game object for understanding the internal. Normally the users don't need to write the code below, QICI Editor will do the jobs.