I did not check expansion new lands/housing - because we don't need new land or housing. The beginning of plans for a new expansion could begin in 2010 (and i'd be happy with this); however, 2011 or 2012 is more realistic for any possible expansion. The existing lands could be used for the expansion, similar to how Mondain's Legacy was released.

on a side note - ML and SA helped the current UO fan base. I feel we'd add to our subscriptions if the next expasion involved Pirates. That would grab people who may have never picked up UO in the first place.

Fix cheating. That alone will bring back players. We don`t need more land,we don`t need more marketing. They need to focus on whats here and make it better without adding more and more.

Figure out a way to perma ban credit cards,that way if ya get caught scripting/cheating on one account...ya lose all accounts associated with that CC. No second chances. Maybe a combination of things IP ban CC ban,account deletion and whatever else the devs can think of.....maybe have ONE guy per shard just be the private eye of the GM`s for that shard. Someone who`s perpetually stealthed with GM or above powers. That in itself would be a fun game(to be the private eye) for any non cheater. Slinking around in the shadows collecting evidence so ya can BAN the ******* for good.

I will admit there is no way to eliminate ALL cheaters but taking a huge chunk of them out of the game would draw back alot of players. It also would send the message to said cheaters.... We (EA) ain`t puttin up with this any more...cheat at your own peril. So any left would be very careful and not so freekin obvious like they are now.

The enforcement of the rules in regards to cheaters atm is laughable and almost non existant. Why would anyone want to stay in a game like that?

All I can say is than god for Siege or I would have quit again. Prodo shards are a joke,a cheaters paradise. Yes I`m sure SP has a few,but compared to prodo shards its almost non existant.

Such a huge difference in the fun factor and I`m not even a PvP`r. I may pick it up later but to be honest I`m having fun being a crafter/resource gatherer/seller.

Yet dozens of F2P games with almost zero marketing manage to get a huge playerbase.

Word of mouth is a wonderful thing,especially with the interweb. I agree UO has close to none,but as I search the web for games that might spark an interest, UO has come up on serveral mmo lists. Its out there.

Yet dozens of F2P games with almost zero marketing manage to get a huge playerbase.

Word of mouth is a wonderful thing,especially with the interweb. I agree UO has close to none,but as I search the web for games that might spark an interest, UO has come up on serveral mmo lists. Its out there.

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Yep... Reason why UO's subsciption base has went so low isnt cause lack of marketing, but cause this game isnt that good at the moment. This game has great potential to it, and it WAS a great game back in the days.

With marketing we EA could increase the playerbase, but is this game good enough atm to keep those players, or would it just be a peak? I'm pretty sure it would be a peak and waste of money in that matter.

I've always thought Orcs should have been a playable race implemented, indeed, before Gargoyles.

I don't know exactly what you have in mind regarding pirates, but in the pre-Trammel days, we used to make up our own pirates, sea battles and coastal raids. Of course you needed to use mages or archers to fire projectiles at other ships. Seems like we have a lot of ocean space that's only really used by fishers at the moment. Would be good to see that space made more appealing for use.

Land expansions and housing - On most shards, I think there's sufficient at the moment. Players who interact with others will always find space for houses. I moved to Europa recently and a new guildmate pointed me in the direction of two 18x18 plots, perfectly side by side for my two accounts to place.

I appreciate on some of the more heavily populated shards it can be a problem, but throughout even the peak years, I've never had a problem finding a free spot, even though it might be small. My first UO house was a tiny little tower on Great Lakes Fire Island in Felucca.

You might not always get to place exactly where you want to place, but there's always space somewhere.

Stratics Veteran

Yet dozens of F2P games with almost zero marketing manage to get a huge playerbase.

Word of mouth is a wonderful thing,especially with the interweb. I agree UO has close to none,but as I search the web for games that might spark an interest, UO has come up on serveral mmo lists. Its out there.

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There, the bolded part says what the difference is! Free to Play!

If you want to get any real numbers of new players into a game that has:
1) A price for the game itself
2) A monthly charge to play the game
You need to actually promote it! A shelf presence and actual box would help, but any marketing attempt at all would be better than what we have.

Stratics Veteran

If you want to get any real numbers of new players into a game that has:
1) A price for the game itself
2) A monthly charge to play the game
You need to actually promote it! A shelf presence and actual box would help, but any marketing attempt at all would be better than what we have.

Just my 2c

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They cut half the Dev Team, you really think they're gonna bother with marketing? Besides... how would that work? What current gen gamer is going to see the graphics of UO and go "OH MY GOD! 20th CENTURY ARTWORK!? YES! I"M BUYING THIS GAME!" Word of mouth is the best you can ask for. The only people who will join UO are people who are looking for this type of game, you're not going to be looking in the back end of a computer gaming isle at Walmart for it, searching the Interwebz is the best bet.

Less story. Less explanation. Less spoon feeding - Like you saw how everyone got pissed about red crystals. Just make it like well...a unique world that doesnt have Gods and Dem-Gods telling us everything. Or would the be seers.

GovernorStratics VeteranAlumni

I liked the event last night. The stag, instead of just handing stuff out at Luna, sent a general chat message (I assume they could spam all channels) saying look in the woods outside of Brit. The beauty of that is it sure beat the cluster that is Luna, gave everyone a chance to spread out and hunt for items, instead of standing on top of each other hollering MEMEMEME.

I liked it, hope its done that way from now on =). Just move it from town to town on occasion...Nujelm sure is pretty =)

I really do think that you should have had the option "UO still around this time next year". That is my greatest hope, and far from certain.

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Yeah I actually had that option on the poll and removed it last second... I was trying NOT to start another doom and gloom thread about the future for UO. New year's resolutions need to be positive so I am POSITIVE that UO will still be here alive and well this time next year.

I've always thought Orcs should have been a playable race implemented, indeed, before Gargoyles.

---AGREED--- I used to love throwing on an Orcish Kin mask on my archer/ranger and head out to the Orc Forts. Even more fun back during the Orc invasion and Orc/Savage wars.

I don't know exactly what you have in mind regarding pirates, but in the pre-Trammel days, we used to make up our own pirates, sea battles and coastal raids. Of course you needed to use mages or archers to fire projectiles at other ships. Seems like we have a lot of ocean space that's only really used by fishers at the moment. Would be good to see that space made more appealing for use.

---Exactly--- I think a Pirate Expansion could even just be a minor expansion not a major one like SA and still add new areas/items/creatures etc that make better use of the maps we already have and encourage more sailing, fishing, etc maybe a hidden water dungeon only accessible by boat?

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