Any%

Safe

We swap to Diddy at 0:33 since Diddy's hitbox is smaller. This makes the end of this level easier.

This level is deceptively hard. Not touching any walls/corners is difficult to achieve, and requires a ton of practice.

You can manipulate the puffer explosion in the final room and not have to wait for his spine to go by while going up the final tunnel. To do so, hug the corners seen below when entering the area and move quickly past the puffers:

Puffer Manip

Alternatively, if you did not despawn him but are still going fast enough, you can go up the tunnel before the spine hits you.

On Virtual Console, Glimmer does not blind the screen when moving the light left to right like he does on SNES.

This may seem like a good thing for VC, but us SNES players firmly believe that the each white flash makes us stronger speedrunners, making up for the billion frames lost due to poor load times.