Word of warning, and for some this might keep them from buying...the voice acting is beyond horrible.

It reminds me of the old Saturday morning Kung-Fu movies on USA (or whatever TV network that was).

I've come to expect as much from games made outside the US or UK... unfortunately they are rarely able to get convincing voice talent for the English translation.

It sounds like the game is a good buy (I'll only play it for SP), but it can't come close to the bargain that FoW was for me. I found it for abut $5 on Circuit City's website (back before they went bankrupt), and I was pleasantly surprised by the number and length of the SP missions.

If you did not like Faces of War you probably will not like this game.

This game is better than FoW by a mile though, and I like it a lot.

1) 3 Campaigns (Russian, German, allied), and a bonus campaign.....just with bonus missions. A lot of missions and SP game play.....which I like.2) The game feels more polished and I have not seen any bugs so far. For instance repairing tanks, or laying mines seems easier.3) Another thing I noticed is it seems a lot harder to rush tanks and gun emplacements now, which is good.

Men of War is similar in many ways to the previous two games in the series, espeically Faces of War. In fact, it's really an expansion-of-sorts to FOW (at least it was in Russia), a streamlined and fully awesome expansion. My review is going up Monday, the day before the U.S. release.

It was also in Faces of War and I think Soldiers: Heroes of WW2 (which I didn't play), the developer's previous games. I haven't found a review yet that compares Men of War to their two previous games, and I'm curious what's new in it. Anyway, it was a cool feature in Faces of War, but I wonder what has changed. I'll probably still get this even if it's just more of the same, but I'd most likely wait until it's cheap.

I read your review, but I assume you were not reviewing the PC version, as there was no mention of the various technical problems. I'm running the game on a PC that is under spec, but I've gotten through 30% of the game before being stopped by missions with a timed element. Because my FR will often drop so badly I can't complete missions like Red Asphalt or shooting down the six helicopters since I need a minimum FR to aim or move fast enough to get to the end goal. This is really strange since a great deal of the time my FR is perfectly adequate on a P4 with a 7800 vid card. Maybe there is a memory leak somewhere in the code causing the problem?