The Eye of Occu’thar shared cooldown on Focused Fire has been increased, while eye health has been decreased.

Firelands

Ragnaros

Molten Elementals can no longer be knocked back while having the Molten Power buff. Molten Elemental move speed has also been decreased by 15% on Heroic difficulty. These adjustments will require a realm restart to take effect.

Rhyolith

Concussive Stomp damage has been increased on Heroic difficulty.

Eruption now increases fire damage taken by 5% per stack, down from 10%.

The Eruption debuff is now cleared when transitioning into phase 2 of the fight.

Shannox

Successful attacks on Rageface will now always be critical strikes while he is channeling Face Rage.

Players on the legendary quest Delegation should now be able to get the Dull Emberstone Focus charge off of Shannox’s spear more easily, so long as it’s placed within 50 yards of the spear.

Quests & CreaturesHyjal Regrowth & Molten Front

Players should no longer experience performance issues when the Fire Hawk Egg Carry Ping spell is cast while on the quest Peaked Interest.

"Incentive to explore older raids in the future"
Besides, there should be some added incentive to explore those older raids in the future anyway. (Blue Tracker / Official Forums)

Valor Points
That's a significant part of the thought process, yes. Also, Valor Points are intended to reward top quality items, and we don't think that they should be trivial to obtain in any significant numbers. Allowing them to persist in older content once new raids are added would defeat that purposes. (Blue Tracker / Official Forums)

Ask the Devs #11
Ask the Devs #11 answers are currently scheduled to be posted tomorrow, Friday the 15th. (Blue Tracker / Official Forums)

Real ID Party as a "Premium" feature
I said this as a response on the blog and I'll post it here as well:

We greatly appreciate constructive feedback about this, but as we mention in the FAQ above we'll have information about a cost for premium services at a future point in time. For now, all anyone is able to do is "guess" at what this could mean. Let's focus on testing for now and avoid supposition about any sort of cost at this point in time. It's too easy for people to get involved in hearsay that is inaccurate or misleading.

We know people have concerns over this and get a bit itchy about the word "premium", but for now the answer we can give is the one in the FAQ. Your constructive feedback though is helpful in the testing of the feature and will help us make sure it's serving the community in the best possible way. What we want to avoid is people getting ahead of themselves and guessing at prices or spreading misinformation or rumor. We want this to be successful. We want the community to find value in it being available to them.

This is just one of several ways in which people can get together with their friends whether that includes them relocating realms and factions or not. It's simply an additional choice that will hopefully make your time in the game more enjoyable for you and your friends. It's not any more sinister than that. (Blue Tracker / Official Forums)

Real ID Party cost
In other words, we have not announced an associated cost with this at this point in time and it's free for testing currently. Anything beyond this is merely conjecture on people's parts. (Blue Tracker / Official Forums)

Leading a Real ID Party / Dungeon Finder
It should be restricted to you (as the party starter) as the primary Real ID holder and passing the group lead should not allow the other person to invite additional RID people of their own. That's my understanding of it and why we updated that question a bit to make it more clear. Now, should you find that it's working otherwise, I'd love to hear of it.

Essentially, you as the originator of the group have Real ID. You have friend A on one realm and friend B on another but you're RID friends with both (they would need to have RID enabled too), even if they don't know each other, you can invite them because YOU are RID friends with them both. You can then invite additional people from your own realm (if you don't have any other RID friends to fill it in with) and go into the dungeon, or you can choose to enter the Dungeon Finder and let it do the work of filling in the rest of the group.

Arena / Battlegrounds / Raid / Cross-Faction RealID Grouping
This is as of yet to be determined, much like the requests for Real ID Party for Battlegrounds, Arenas or Raids. There are a lot of technical limitations to consider and try to work within. We'll keep everyone informed should any of these come to pass as something we plan to add as a part of the feature. (Blue Tracker / Official Forums)

RealID Party and multiple WoW licenses on the same Battle.net account
There's a known issue that doesn't allow the feature to be used at all if someone is logged into multiple World of Warcraft licenses on the same Battle.net account. It has nothing to do with inviting yourself, multiboxing, etc.

Priest (Forums / Talent Calculator / Skills/Talents)Divine Aegis using the Power Word: Shield Animation
Divine Aegis using the Power Word: Shield animation is just temporary. The problem with the old animation was that Divine Aegis is used so much it caused for a bit too crazy of a light show. We love having awesome spell effects, but they can easily be overwhelming in a dungeon or raid situation with boss and player spell effects firing off like mad.

"Incentive to explore older raids in the future"
Besides, there should be some added incentive to explore those older raids in the future anyway.

Very droll, didnt they just reduce the gold looted from older raids?
What can Bliz do? Add moar epic mounts in with 1% drop rate?

That's a significant part of the thought process, yes. Also, Valor Points are intended to reward top quality items, and we don't think that they should be trivial to obtain in any significant numbers. Allowing them to persist in older content once new raids are added would defeat that purposes.

Right, raiding older tier raids for valor is defeating the purpose, while queuing up for 5man heroic (old content) and get the 980 valor cap without raiding at all is the purpose.
FYI,
4.0 5men heroic x6 = 420 (hell, its faster than the 4.1 heroics too)
4.1 Z heroics x4 = 560

Besides, raiding a boss only get us a "significant" 10 more valor than an hour in the repeatable zul' whatever.
If you remove the epic loots in fireland boss, no body will raid them for valor because they are not even as easy as doing a few 5men heroics.

We greatly appreciate constructive feedback about this, but as we mention in the FAQ above we'll have information about a cost for premium services at a future point in time. For now, all anyone is able to do is "guess" at what this could mean. Let's focus on testing for now and avoid supposition about any sort of cost at this point in time. It's too easy for people to get involved in hearsay that is inaccurate or misleading.

Why not just say "there will be no permium based service coming for this feature"? Because ppl would hang him up at his balls for saying such a thing at this point. Well played, sir.

We want the community to find value in it being available to them.

Valuable it will be... for you, if we have to pay for it. Less LFG tool usage for some. More valuable for everybody with real id enabled and ppl on his list spread across several servers for free. Are they that desperate to get our money if they want to make it premium based? Is blizzard having red numbers lately? How much are we paying each month all together? 100mil (8mil subs *12,99) ? And still they think about getting their hands on more of our money. Greedy bastards. Damn them because I like to play.

Very droll, didnt they just reduce the gold looted from older raids?
What can Bliz do? Add moar epic mounts in with 1% drop rate?

Right, raiding older tier raids for valor is defeating the purpose, while queuing up for 5man heroic (old content) and get the 980 valor cap without raiding at all is the purpose.
FYI,
4.0 5men heroic x6 = 420 (hell, its faster than the 4.1 heroics too)
4.1 Z heroics x4 = 560

Besides, raiding only get a "significant" 10 more valor than an hour in the repeatable zul' whatever.

Very droll, didnt they just reduce the gold looted from older raids?
What can Bliz do? Add moar epic mounts in with 1% drop rate?

Right, raiding older tier raids for valor is defeating the purpose, while queuing up for 5man heroic (old content) and get the 980 valor cap without raiding at all is the purpose.
FYI,
4.0 5men heroic x6 = 420 (hell, its faster than the 4.1 heroics too)
4.1 Z heroics x4 = 560

Besides, raiding a boss only get us a "significant" 10 more valor than an hour in the repeatable zul' whatever.
If you remove the epic loots in fireland boss, no body will raid them for valor because they are not even as easy as doing a few 5men heroics.

Good job on comprehension. They are talking about old raids (T11 content)

Bottom line is nobody care for how much valor they got from new or old raids, because everyone can get to cap in heroics. (bold for those tl;dr)
It is the epic loots that we are raiding for.
We still raid heroic t11 raids, not because that 35 valor worth our time. Its because there are some epics are still missing for some of our raiders.

Originally Posted by Tierbook

then why does it say 5men heroics

Their reason for taking valor off t11 raids is because they are t11 contents (or "old" contents).
However 5men heroics are t11 contents too and they also give out valor.
Therefore their logic is flawed.

Originally Posted by Andelormon

Good job on comprehension. They are talking about old raids (T11 content)

Obviously I am aware of that. Learn to read.
By the way, how about enlighten us with 3 logical reasons why t11 5men should reward valor but not t11 raids?

Bottom line is nobody care for how much valor they got from new or old raids, because everyone can get to cap in heroics. (bold for those tl;dr)
It is the epic loots that we are raiding for.
We still raid heroic t11 raids, not because that 35 valor worth our time. Its because there are some epics are still missing for some of our raiders.

Their reason for taking valor off t11 raids is because they are t11 contents (or "old" contents).
However 5men heroics are t11 contents too and they also give out valor.
Therefore their logic is flawed.

Obviously I am aware of that. Learn to read.
By the way, how about enlighten us with 3 logical reasons why t11 5men should reward valor but not t11 raids?

Because Daily Heroics have always offered Badges/Points. Why would they stop now? The reason they changed T11 raids is because they didn't change the type of Badge/Point they give like they did in Wrath. It prevents people from getting the next tier of loot from "Old" raids.

Edit: Aslo if you raid what do you care? 7 Fireland bosses = VP cap. 7 Zandalari Heroics = Cap. You don't have to set foot into them because you get your points and your raid gear at the same time.

Because Daily Heroics have always offered Badges/Points. Why would they stop now? The reason they changed T11 raids is because they didn't change the type of Badge/Point they give like they did in Wrath. It prevents people from getting the next tier of loot from "Old" raids.

True, but the point is people can still get to cap with only heroics without raiding.
With the 980 cap on valor, we cant "farm" badges like we do in TBC karazhan.
There isnt a cap in Wrath or TBC, so we have to raid for moar badges.

Oh btw, I am not saying I want valor in t11 raid or we get back to "Hey guys and girls, lets raid Kara for badges".
All I am saying is Blizzard's explanation of this matter is flawed. Thats it.

EDIT:
Exactly, it is the epic loots that give us (or at least some of us) the incentive, not the valor.

True, but the point is people can still get to cap with only heroics without raiding.
With the 980 cap on valor, we cant "farm" badges like we do in TBC karazhan.
There isnt a cap in Wrath or TBC, so we have to raid for moar badges.

In TBS they didn't add better than T5 gear from badges till the Sunwell was open. So badge farming was for gems only.

In Wrath they didn't make all the badges the same untill ICC. So you could only get badges from the current tier and the daily Heroics.

I am not sure why they hard capped points, but those that just do their 7 heroics and call it a week will not ever out gear a raider. They just get the VP stuff and some gold from selling bracers.