Here are the steps I took:- Recorded a take where a scout comes running into the intel room- Went into game-mode, changed to engineer and built a sentry- Spawned a bot, changed it to the other team and fixed whatever weapon I wanted him to equip- Recorded a take as the engineer and teleported the bot in front of the sentry.

After this I cut up the shots to time everything correctly, I also changed the initial scout's skin because I was playing the same team as the engineer >_<The shot I recorded with the engineer was actually a copy of the shot where the scout ran into the intel, this way I could time the bot_teleport properly.

For the record, I did this on ctf_doublecross at the blu intel room, the bot teleport command I used was:bot_teleport Bot01 1553.642578125 2316.6352539063 -31.96875 0 135 0

It was shot from outside like in the right viewport and the blue scout would be invisible (ignore femscout lol.)Image[dl.dropboxusercontent.com]

Bots and SFM

Bots in SFM don't have the AI we see in TF2 (the 'tf_bot_' commands). They are just puppets and require manual input to actually do something, instead of receiving input from the AI controller seen in TF2.To spawn an engineer bot named Loser on the red team, use this command: