AbilitiesCute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.Klutz: (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. Limber (DW Locked): (Innate) This Pokemon’s body is well trained and immune to paralysis.

Brains the Metagross(Move your mouse to reveal the content)Brains the Metagross (open)Brains the Metagross (close)

Metagross [Brains] (Genderless)Nature: Careful (Adds One (1) Rank to Special Defense; Substracts One (1) Rank from Special Attack)Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Ability 2: Light Metal (DW) [unlocked]
Type: Innate
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Welcome back, me, to Reffing! Let's see if we can get to the end of this battle without having to get a subref! Gogogo!

Action 1:

Peach, sensing impending doom, bunny-hops into the Stratosphere. (Bounce)Brains is frustrated, and smashes the ground where his opponent used to be. (Hammer Arm Missed)
Returning to the field of battle, Peach lands on the Metal Spider. The Damage is minimal.

Action 2:

Peach, playing the numbers game, throws lightning at Brains. (Thunder Wave)
It does the trick. Brains' joints fail to move. (Paralyzed)

According to the DAT, Abilities that can be Disabled can only be disabled when ordering first. Doorknob, you'll have to wait until next round to invoke it, although I suppose Lopunny'll eat straight away, won't she?