I admire SEGA for settling. Now GBX can be left to defend themselves in isolation on the matter while SEGA has essentially bought themselves out of the hassle. Clearly they do not want to stand beside GBX since it seems like they were screwed too.

I hope the plaintiff goes all the way and the court finds GBX liable for misleading the public.

After 6 years and $60,000,000+ from the publisher it still was not enough to get the game looking like AAA instead of a budget title? ...and you claim you put EVEN more of your own money into it to get it releasd?

Something wrong right there.

Oh, by the way... How's that new $60,000,000 office building coming along for you?

I think this was simply the best option for Sega from a financial standpoint. if they hadn't done this, then it would be a risk that they would have to pay more down the line. It also shakes Gearbox off of them. $1.25M is something Sega can easily make back, anyway.

After 6 years and $60,000,000+ from the publisher it still was not enough to get the game looking like AAA instead of a budget title? ...and you claim you put EVEN more of your own money into it to get it releasd?

Something wrong right there.

Oh, by the way... How's that new $60,000,000 office building coming along for you?

WoW, We will never likely get a real technical specification as to what the hell is going on REALLY but this is how I see:

Sega opted to use an advanced version of unreal Engine 3 ( considering the neat illumination and water effects in the demo look just like the ones on Arkham Knight), then told Gearbox to get on it with a surprise twist : Wii U.

Hense the Wii U cancellation and the outrageously low quality engine we got which was probably done on purpose to test on Wii U.

I like to think this as the logic behind the lawsuit since the reports are downright stupid allegations that don't add up to an actual reason. The reports are beginning to sound like some douch bag costumer is suing over an unintended use of bump maps and solar flares effects in the game.