Shamelessly copied from old megathread's op to make up enjoy free scII melee lessons from your God King - Jack Of Trades

Starcraft II is a real time strategy game produced and developed by Blizzard Entertainment as a sequel to one of the most popular and best selling games of all time, Starcraft.

Part One of the three part Starcraft II series is currently released. The other two (Heart of The Swarm and Legacy of the Void) have no planned release date.

The Races

Lead by the former human ghost Sarah Kerrigan, the Zerg remain a strong opponent in the Starcraft Universe. Their numbers rival any other race and they swarm like a disease across space. Striving for perfection, the Zerg assimilate other races into their own to create different strains of the insectoid race. Instead of having a democratic system, the Zerg are led by Kerrigan and think as a Hive Mind (one being).

The Terran are the human fictional version of us. They are nomadic and often move around to different areas to gather and deplete areas of resources just to stay alive. They are also the most dangerous in terms of loyalty. It is not uncommon to find the Terran fighting with each other for dominance despite the Zerg infestation.

Considered to be the perfect race and the most technologically advanced. Despite their warrior like ideas and tribal instincts, the Protoss remain neutral only for the protection of the galaxy and life itself. Because of their perfection and intelligent attributes, they are the targeted race for the Zerg to assimilate into.

The Galaxy Editor is a part of Starcraft II if you have purchased the game or have downloaded the beta. It is considered one of the most robust RTS editors in Blizzard's history. With more options to change units and structures, more emphasis is focused on producing custom games that move further and further away from the RTS gameplay.

Here is a demonstration by Blizzard at Blizzcon to show how much you can do:

The possibilities are endless. If you have any ideas, feel free to share them and try to help each other produce maps.

More will be added to the OP as time goes on. I created this thread because we only had the other 'Who's Ready' thread. If you have pictures from the beta or the full game, private message me with a link to the picture so that I can put it in.

Now for a AD for my Starcraft II Campaign - The Harbingers
Map 1 is released ON US(type The Harbingers)
I currently need testers for Map 2, SO PM me if interested.
Also if you get invited you get into a fancy steam group

i only use the female avatars so i can get the psychological advantage from the get go "OH i'm vsing a girl???? this will be easy!" or they will think i'm a sexy lady and focus on trying to get in my pants and then their macro will slip

i only use the female avatars so i can get the psychological advantage from the get go "OH i'm vsing a girl???? this will be easy!" or they will think i'm a sexy lady and focus on trying to get in my pants and then their macro will slip

I take it its unfinished because I just got to the orange base and that was that. All there was left was empty map.

It has that SC1 feel where you establish a base and you actually have to defend it as the AI sends small squadrons of units to destroy it.

For some reason a lot of the buildings can't lift so I ended up mining myself out and not being able to float my 2nd OC that I built inbase to the next mineral patches Stim and Combat Shields don't work.

I take it its unfinished because I just got to the orange base and that was that. All there was left was empty map.

It has that SC1 feel where you establish a base and you actually have to defend it as the AI sends small squadrons of units to destroy it.

For some reason a lot of the buildings can't lift so I ended up mining myself out and not being able to float my 2nd OC that I built inbase to the next mineral patches Stim and Combat Shields don't work.

Combat shields work for me, Stim I have yet to try, Flying CC's I accidentally took that out, its already back in. Anyway here is a screen shot of the editor, im about 70% done with the map terrain I think.

Speaking of terrain, for anyone that played map 2, do you like the terrain?

Combat shields work for me, Stim I have yet to try, Flying CC's I accidentally took that out, its already back in. Anyway here is a screen shot of the editor, im about 70% done with the map terrain I think.

Speaking of terrain, for anyone that played map 2, do you like the terrain?

I can confirm stim doesn't work after a few uses. I remember having it and then it randomly disappearing after I used it once or twice.

I hate any campaign that has you fight marines vs marines because microing marines vs marines is borderline impossible. :(

I only play campaign because it's fun to destroy the map with some micro since Blizz intended it for casuals.

Edited:

Still though, quite amazing for a 1 man project.

I remember playing the campaign when I first got SC2. I played it on normal and got damn it was hardcore as shit.
Then a month or so ago I played a mission on hard, I just kept making SCVs, Marines and Medics. Suddenly the 3 mutas that come don't seem so scary...