Today is the North American release day for Dragon Age II, BioWare's role-playing sequel, which will be available in Europe on Friday. In addition to the retail edition, the game is also available online from the EA Store, Direct2Drive, GamersGate, Impulse, and Steam. Also, the BioWare Social Network offers a high-resolution texture pack for the game. Here's word on the 1.08 GB patch: "Using high-resolution textures requires a graphics card with at least 1024MB video memory. Most of the benefits from the Hi-resolution textures will only be seen if you are able to run the game in DirectX 11." For those interested in sampling the game, a playable demo was released last month.

Elessar wrote on Mar 8, 2011, 13:04:*shrug* I'd rather interact with a game than watch a guy auto attack. I agree that building up combos would be deeper, but watching a game is way more boring than at least initiating each the attack.

To each his own I guess, I can relate to console players there. No reason the game shouldn't make it a toggle. Mashing A between ability cooldowns(which are fairly fast anyway) isn't really interaction imho, there's no thought behind the process. You can do that in games for sure but the rest of the combat system needs to accommodate it to make it interesting and enjoyable instead of brain dead busywork.