"This
product is quite remarkable. In a crowded field of revision aids this one is
outstanding"The Guardian

Science Issues and the
National Curriculum

A multimedia learning package to help
students understand the scientific ideas behind a wide range of environmental
issues, including pollution, biotechnology, global warming, habitat loss,
fossil fuels, nuclear power, agriculture, your home, the way your body works
and transport. These issues together enable this CD to cover almost all the
topics of the England
and Wales National Curriculum for secondary science. An easy to access index
allows you to enter this package either through one of the issues or through
a National Curriculum topic.

Many people find scientific ideas hard to
grasp - this is not surprising as they are often quite contrary to our
everyday ideas. Based on research into young people's often naive scientific
notions, this learning package helps students develop their understanding by
exploring the science behind a range of environmental issues.

Taking full advantage of the potential of
multimedia, Science Issues uses a range of interactive animations, games and learning
activities. These bring basic science to life for learners aged 14 upwards -
from GCSE, further and higher education students, to teachers and intending
teachers (both primary and secondary).

Education Guardian CD of the Week
The following evaluation is taken from Education Guardian CD of the Week,
Tuesday 13th July 2004:

"All of the topics are covered in
great detail, and the authors have catered for a wide range of learning
styles, using animated scenes, video footage and textual information (also
available in spoken form). This is incredibly useful as it means there is no
reliance upon a single style of presentation to get an important point
across.

"The content is of an extremely high
quality. The narration is clear and sounds as though it is by a lecturer [it
is!] rather than a voiceover expert, thus helping the user to feel confident
about the information given.

"When animations of experiments are
played, the user is asked stimulating questions in order to provoke thought
or discussion. In addition, a series of questions arise which the user can
attempt to answer if they wish. The language used is extremely encouraging
and will aid the most reticent of students."