Scott Rohde talks to IGN about the departure of one of Naughty Dog's most prolific employees.

By Colin Moriarty

A few days ago, we revealed that storied game writer Amy Hennig was “pushed out” of Naughty Dog. Hennig has had a long career in the gaming industry before joining Naughty Dog back in 2004.

Hennig is best-known for creating and writing Sony’s ultra-popular, hugely successful Uncharted trilogy, and her exit from the studio – on bad terms, according to our sources – left a lot of people scratching their heads.

In a conversation with IGN, Sony’s Scott Rohde, the man in charge of software development for PlayStation’s roster of first party studios, said that Hennig’s exit wasn’t quite as dramatic as it seems.

“Amy’s one of my favorite people,” he noted. “[I] love Amy. How can you not love Amy, right? [She was] an amazing contributor to Naughty Dog and PlayStation. I’m always going to have the deepest admiration for her. But things change, and sometimes change involves very high profile individuals. That’s all that’s happened here. There’s nothing else. There’s no more to dig at.”

Pressed for more information on the fact that Hennig was seemingly fired – our sources note that she didn’t leave on her own accord – Rohde said that he’s “never going to agree with the term ‘pushed out’” when it comes to Hennig.

“I’m gonna go back with what I said before, and say that, again, people change, business changes, things change. And again, it just happened to involve a very high profile individual right now.”

Both Rohde and accompanying Sony PR reiterated that Hennig’s departure from Naughty Dog wouldn’t hinder Uncharted 4’s progress, and that its development “is unchanged completely.”