Dead Space 2 PS3 Cheats

PS3 Cheat codes

Dead Space 2 PS3 Cheats

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Hand cannon:
Complete the game under the Hardcore difficulty setting and upgrade the plasma
pistol. Go to the first shop to find the one hit kill hand cannon. This weapon
resembles a foam finger, and when fired Isaac makes "Bang Bang" and "Pew Pew
Pew" sounds.
Prequel bonuses:
Complete Dead Space: Ignition in single-player Ignition mode to unlock the
Hacker suit, a Hacker-themed Contact Beam weapon skin, exclusive audio logs, and
extra power nodes, health packs, and credits.

Refurbished Plasma Cutter:
Have a saved game file from the original Dead Space to unlock the ability to
purchase the Refurbished Plasma Cutter from the store at the start of the game.

Unlockable suits:
Unlock the following suits by performing the corresponding tasks:

SUIT - HOW TO UNLOCK
Arctic Security Suit - Complete the game under the Zealot difficulty to unlock
it at the store
Elite Advanced Suit - Find the schematic in New Game + mode during Chapter 11.
When the yellow lift reaches the top, turn around to find it on the ledge
between the elevator and wall.
Elite Engineer Suit - Find the schematic in New Game + mode during Chapter 2,
just before the first short outer space section.
Elite Riot Suit - Purchase at the store in New Game + mode or log into the same
EA account in the iPod/iPhone Dead Space game.
Elite Security Suit - Find the schematic in New Game + mode during Chapter 9.
After you exit the tram, search over the railing.
Elite Vintage Suit - Find the schematic in New Game + mode during Chapter 6.
Search the area where you fight the tank before the end of the chapter.
Hacker Suit - Have a saved game file from Dead Space - Ignition to unlock it at
the store.
Soldier Suit - Complete the game under the Hardcore difficulty to unlock it at
the store.

Hardcore difficulty:
Complete Campaign mode to unlock the Hardcore difficulty setting. This mode only
allows you to restart from the last save game and only three save slots for the
entire campaign will be available. You also cannot start this difficulty from
the "New Game +" option.

New Game + mode:
Complete Campaign mode and load the cleared saved game file. This mode allows
access to your all the weapons and items in the store and your inventory.

Chapter 7: Peng's treasure:
Find the mainframe room where ANTI is located. The circuit room that is to the
left has breakers that also turn blue in addition to green or red. Insert the
four breakers in that circuit room to change them to blue. Follow the access
tunnel to reach Peng's Treasure.

Chapter 7: Respec:
Isaac can re-spec his weapons, stasis module, and RIG at the start of the
chapter. Note: Each item re-spec costs 5,000 CR.

Extraction: Change weapons:
Note: This only affects the current level. Exit to the main menu, then return to
the level. You can use the the weapon loadout screen to change weapons. You will
resume with the default ammunition for that weapon. Note: You can only select
the left special weapon; the other two special weapons are deleted from your
inventory.

Extraction: Expert and Impossible difficulty:
Complete Chapter 10 "Secrets And Salvation" to unlock the Expert and Impossible
difficulty settings.
How to kill Stalkers:
Use the Line Gun against Stalkers. Find an area to hide and then wait and aim.
They will pop out and run at you.
Restoring health:
To restore your health, use the shop and the work bench. When you wear a suit
for the first time your health will be restored.

To restore your health, purchase the Respec ability for 5,000 credits. Remove
the Power Nodes from the Rig and replace them to receive full health.

Use the shop and the work bench to restore your health. When you wear a suit for
the first time your health is refilled.

Purchase the Respec ability for 5,000 credits. Remove the Power Nodes from the
Rig and replace them for full health.
Unlimited credits:
To get unlimited credits, purchase the Supernova or Martial Law downloadable
content. Go to the store and purchase the Detonator weapon for free. Fire the
mines at a wall, then deactivate them and collect them. Do not reload the
Detonator. Sell the mines and Detonator for credits at the store. Buy the
Detonator back for free and it will be fully stocked. Repeat as desired.
Schematic locations:
Find the following schematics in the corresponding locations:Chapter 2
Power Node: Found in the first Power Node locked room you find. You can open the
locked door with a Power Node. One can be found on the ground through the door
to the left of the closet.
Hacker Suit: Found at the end of the tram walkway area, near the location you
encounter the Fire Sack Necromorphs.
Stasis Pack: Found on the tracks by where the flaming train passes you for the
first time.

Chapter 3
Pulse Rifle: Once you are out of the train, it is in a corner just behind where
the train is hanging.
Javelin Spears: Found behind the big marker statue towards the windows on the
left.
Chapter 4
Security Suit: Found on the top shelf of the room just past the door that you
must slow down to walk through.

Chapter 5
Ripper: In the multi level room, ride the elevator down, then go to the right
side of the room.
Medium Health Pack: After turning off the gravity and going through the holes in
the ceiling, it will be floating in the middle of the room.
Line Gun Ammo: After crawling through the duct and falling, you will go through
a storage room. You will find it behind some shelves on the right side.
Detonator: Found in a room at the top of the church by the save station.

Chapter 6
Seeker Rifle: On the path at the start of the chapter, enter the door to the
right. You will be on a balcony and the schematic will be on the far right side
on the ground.
Pulse Rounds: When you first meet Ellie, she will unlock the gate. Instead of
going through the gate behind her, follow the path around to the right where it
is blocked by debris
Flame Thrower: After you exit the gym, follow the path and go into the classroom
to find the "Kids Gone Crazy" text log. In that same room, there is a smaller
room on the right side with blood on the wall. The schematic is on the ground.

Chapter 7
Ripper Blades: At the start of the chapter when you enter zero gravity, the
schematic will be floating at the bottom of the room.
Force Gun: After you exit the elevator, turn left. You will find some yellow
lockers. The schematic in the second locker from the left.
Contact Beam: The schematic is in the locked closet to the left of the location
where you first see the save station on the wall. Use a Power Node to open the
closet and get it.

Chapter 8
Vintage Suit: Found in the first locked door in this chapter.
Detonator Mines: When you first talk to Ellie and Stross, go to the next room,
and take a left. The schematic is beside a body.
Large Med Pack: Found in the room where you first meet Ellie. It is located past
the table in the corner. Use kinesis to move the table.

Chapter 9
Flame Fuel: When you encounter the laser traps, take a right from where they
were located. You will see a few crates lying around. Use kinesis to move them
to find the schematic and an audio log.
Seeker Shells: Found behind the guardian mounted near the exit door of the room
where you fight Stalkers and Cysts.

Chapter 10
Force Energy: When you reach the zero gravity area, go to the lower level to
find it on the ground.

Chapter 11
Contact Energy: In the zero gravity station where you move the lasers to gain
access to the shaft that leads inside, look outside from the inside of the shaft
to find it.
Advanced Suit: Enter the locked room opposite of the detonator mines trap. The
schematic is inside this room, but you need a Power Node to open this locked
room.
Hidden Necromorph messages:
Move around the menu areas to find the following hidden messages. Use the Right
Analog-stick to look around the menu areas.

Main menu
Upper left: "In the end, It all comes down to just one little thing..."
Bottom right: "Unity after death, Unity forever."

Multiplayer menu
Upper middle: "It's not over between us, you can't run from me forever"
Bottom middle Make us Whole"

Quick Match menu
Bottom right: "We must believe in it and bend ourselves to its will and then it
will heal us"
Leaderboard menu
Right: "The answer is in chicxulub"

Extra menu
Left: "Welcome back Nicole Brennan"
Controller Map menu
Bottom right: "Let us fear nothing. Death is only a transition to the unity
beyond"
Trophies:

Bronze trophies
Made Us Whole - Complete the game on any difficulty setting.
Romper Stomper - Stomp 10 Containers.
Vacuum Cleaner - Decompress 20 Necromorphs without getting sucked out yourself.
...And Stay Down - Kill 25 crawling enemies with Stomp (single player only).
Think Fast - Kill 30 Necromorphs with Kinesis objects.
The Nanny - Kill 30 Crawlers without detonating them.
Frozen in Time - Kill 50 Necromorphs while they are in Stasis (single player
only).
First Aid - Use Quick Heal ten times (single player only).
Looking good - Purchase the Advanced Suit.
Fully Outfitted - Upgrade your RIG and Stasis completely.
Picking favorites - Upgrade 1 Weapon completely.
Fully Loaded - Simultaneously have four completely upgraded weapons.
The Sampler Platter - Kill a Necromorph with every Weapon in the game (single
player only)..
Lightspeed de Milo - Dismember the Lightspeed Boy Statue.
The Librarian - Collect 100 logs.
My Boom Stick - Kill 6 enemies at once with Line Gun's Alt-Fire (single player
only).
Shock Therapy - Impale an enemy with the Javelin Gun and use its Alt-Fire to
shock 3 others (single player only).
Lawnmower Man - Kill 4 enemies with the same Ripper blade.
It's a Trap! - Kill 20 enemies with Detonator Mines in a deployed state.
Necro Flambé - Kill 50 enemies using the Flamethrower.
Peek a Boo! - Kill a Stalker with the Seeker Rifle while in Zoom Mode.
C-Section - Knock down an enemy with Contact Beam Alt-Fire then kill it with
Primary Fire befire it stands up.
Going for Distance - Imaple an enemy and make him fly through the air for 17
meters - it must stick to the surface.
Taste of your own Medicine - TK Impale a live Slasher to a surface using a
Slasher's arm - it must stick to the surface.
Skewered in Space - Impale an emey into a Decompression Window to cause it to
blow out.
Clean Cut - Sever all three tentacles of a Lurker with one Line Gun Primary Fire
shot (single player only).
Brute Juke - Kill a Brute without taking damage.
Shoot the Limbs! - Dismember 25 Necromorph Limbs (single player only).
Bouncing Betty - Kill a Cyst by catching its Mine and throwing it back.
Patient on the Loose - Get your first Suit.
Derailed - Survive the Train Sequence.
One Small Step - Get through the first Zero-G area.
Clever Girls - Survive your first encounter with Stalkers.
Torment Me No More - Kill the Tormentor.
The Graduate - Win the fight at the School.
Elevator Action - Knock off every Tripod during the Eleveator Sequence.
Shut Down - Defeat the AI.
Powered Up - Complete the Solar Array Puzzle.
Hornet's Nest - Destroy the Tripod Nest.
Operation! - Snare the Shard with the Ishimura.
Knock Knock - Complete the Drill Ride.
The Final Sacrifice - Destroy the Marker.
Cross your Heart, Hope to Die - Survive the Eye Poke Machine.

Gold trophies
Mission Impossible - Complete the game on Zealot setting.
Hard to the Core - Complete the game on Hard Core setting.
The Fugitive - Escape the Facility.
Platinum trophy
The Final Frontier - Earn all Bronze, Silver, and Gold trophies.