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Re: The Silver WIPs: Dr. Wily and Central Museum

On another way, the only stuff left were the elemental mines, the ligthning spark, the sight and homing bombs from Wily War hyper, and the "Blue & Purple-ish" effects like Skull Cannon and the new grab move - as the last two are straight based on MM8, I could give an excuse to emphatyse the backstory a bit and say they don't really need color variants as a result of originating from the Evil Energy.

I made the possible to ensure a palette spot for everything else not mentioned (besides MvC system fx), so in a way, he can still have a cool palette index that cover a lot of his energy attacks, and still use the more simple palette ordering from SFFv1.

So yeah, I'm pretty much stuck between using the old .act files, or dealing with the new color system from 1.0 and so on.

Re: The Silver WIPs: Dr. Wily's mad palettes

Yay, that's badass. I was secretly hoping that someone would come up with a Rick palette

I'm with a little dilemma now. It's known that one of the special traits of Dr. Wily is the ability to create a huge ton of minions to reach his plans, and while doing a fan project I feel I should implement something to represent that. Something that always seems like a cool thought is the idea of making something close to the MvC assists system (can call them in a set amount of times for each match).

I could already sketch some cool ideas to go as Wily's assists, but that would take a quite amount of time to be truly accomplished for spriting reasons. So, my dilemma was between to hold the project until I get a reasonable set of sprites to make a consistent job, or to achieve all this as an update, some time after the first release. But just today this third option popped up:

What if I take the "cheap" route and make Dr. Wily minions going full-nostalgia and show up as their 8-bit counterparts? They could as well be sorta "robotic ilusions" if you think some crazy backstory has to be added. A quick mockup to show how the main candidates for the assists could appear:

Spoiler, click to toggle visibilty

So yeah, I'm considering any feedback from you folks regarding the last part of the project. If no one manifests, I will be inclined to take the 8-bit scheme before heading to the Doctah's 1st public release.