CGCookie - Understanding Sprite Workflow in Unity With the introduction of Unity's 2D toolset they also debuted a new ‘Sprite' texture type. This series is intended to outline the various ways sprites can be imported and used in your game.

A few things we will be covering in this course is: Multiple ways to import sprites into Unity Slicing sprite sheets Unity's Sprite Packer Sprite animations Mecanim's state machine for animation transitions Top down character controller

Once completed, you will have a basic understanding of the new Sprite Texture type for use in your own game.