@sculptor The only skin-tight bit so far are the shoes which were drawn as new lathes.
The rest of the body is still a single mesh, I've not got round to cutting it up yet (I just "Reduced" the belly button and smoothed it out to remove it).

When I do need to split the mesh (for materials/texturing) I'll probably just delete part of a copy of the mesh, "cap holes", and use the sculpt tools to shape the new end.