World Skills

World Skills features three skill lines: Soul Magic, Vampire and Lycanthropy (Werewolf).
In ESO everyone has access to Soul Magic, but you can only become either a Vampire or a Werewolf depending on how you’ve chosen. You can cure yourself from Vampirism and Lyncanthropy, which gives you the chance to become a vampire instead of a werewolf and vice versa.

Soul Magic Skill Line

Soul Magic skills revolve around soul gems. Soul gems are used for two purposes: charging your weapon enchantments and reviving yourself or other players.

Soul Magic Skill line is increased by completing Main story quests. You can rank Soul Trap up just by putting it on your action bar, though. Advancing in skill line rank does require you to advance in the main quest line.

Vampire Skill Line

Vampire skills seem powerful at a glance, but you should know that there is a twist. When a player becomes a Vampire in ESO, they take 50% more damage from Fire sources. This is a major disadvantage against certain monsters and players, such as Scamps, Fire Destruction Staff users and Dragonknights in general. Burning oil in Cyrodiil also classifies as Fire Damage, so you better stay away from oil.

Vampirism consists of four stages of hunger. If you don’t feed within 30 minutes, you will enter the next stage. Each stage decreases your Health recovery by 25% and reduces the Magicka cost of Vampire skills by 20%. To maximize your damage as a Vampire, you want to enter stage four because it reduces Magicka cost of vampire skills by a hefty 60%, allowing you to use them more often.

Lycanthropy Skill Line

Like vampires, Werewolves in ESO do have a major cost to their extra set of skills. Werewolves receive 50% more Poison Damage whether they have transformed into a werewolf or not. Poison Damage is nowhere near as common as Fire Damage. Many Bow skills deal Poison Damage.