He pulls himself up out of the water cursing both the stone, the water and the snake. He turns and judges the distance and determines that everything will be done, one way or the other, before he can cross the stream now. He pulls out both of his handaxes from his belt and takes a deep breath to calm himself before squinting at the snake, pulling back and hurling first one and then the second axe at the thickest part of its scaly body.

Syli whips around to see what the commotion is about, her fur standing on end. With a hiss, she darts back up the tree, making a mad dash across the canopy. She wasn't going to be much use unless she could get on the other side of the river...

If she makes it across, she positions herself on one of the sturdier boughs, reverting back into an elf positioned above the fight.

Syli--Dash: Speed increased (+40 Land, +30 Climb)--Acrobatics (+2):7 (If a dex check is called for on top of that: 4)--(If she makes it across): Drop wildshape (Bonus Action)

((...okay, seriously? I was going to stick with Unseen Servant, since I don't like bouncing back and forth between dice rollers, but of the 12 rolls I've made so far, NINE of them have been 7 or less. Not statistically impossible, but the odds of it can only be expressed as a fraction of a percentage. I don't know if this is just an absurd run of bad luck or if something's screwed up with Unseen Servant, but either way, this is my last roll on there.))

My characters:Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

((The snake has the higher DEX score (+2), so it will go first, then Mehriv is up))

((PS - Spider, I made a roll error on the last snake attack. It should have been 2d6 instead of 2d8, so you should only have taken 11 HP damage that round, not 13 HP. It doesn't do you much good I'm afraid, but my bad!)).

Keeping its head perfectly still as it keeps perfect eye contact with Korrik, the huge snake slithers its body around and tries to grab him with its tail while Korrik is distracted by the toothy end, squeezing the air from his lungs as blackness fills his vision and his body goes limp.

((Two things... First, that doesn't trigger my held attack to attack when it attacks/gets close enough to hit? Second, I did Dodge with my bonus action, being super wary, so disadvantage on attacks against me?))

My characters:Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)

((I don't know if I'll be available to post when my initiative count comes back up, and since my action's probably going to be pretty much the same regardless of what happens next, I'll just leave it here in advance))

On her next turn, Syli once again desperately doggy-paddles toward the far shore... and the desperation of the situation seems to fill her feline paws with a rather surprising vigor!

If she makes it to shore safely, she'll transform back into her elven form.

Kal says a quick prayer and then throws himself into the water, striding through the waist-deep water as fast as he can, managing to keep his balance as the water tugs at his and more of the swirling shapes bump into his legs. He makes it 30 feet across the river (10 feet to go).

Varsk hurls two throwing axes at the beast, both of which bite into the snake's hide and stick. The snake turns its attention to the group in the water, apparently sizing up its options.

Gwen blasts the giant snake with her magic again. It is looking really rough...

Korrik needs a death save.

Syli the wet cat paddles desperately to the far bank while small creatures and weeds bump into her paws. She makes it safely to the bank however, and hauls herself out, collapsing onto the river bank and reverting to her elvish form.

(You've used your full movement, and a bonus action to turn back into an elf but you still have your action to spend if you'd like).

My characters:Tugs Tails, the goblin that was sort of a trapper and wears a bear's tail at his neck, for some reason - Lair of the Mountain King (Run by Thinks)Alex Sparo, A city boy, poor of sight, who has learned to manipulate people and make the most of what he, and others, have - Trinity Isles (Run by Mort)Mehriv Turajin, a Noble Dragonborn Sorcerer sent from his clan because he wasn't dragony enough. - The Wandering Archipelago (Run by Thinks)