yone joined Dec 25, 2008

Quite astonished after seeing Euro Truck Simulator 2 multiplayer mod on the first place. But if it is there it is worth it. Then, Stalker Lost Alpha looks outstanding, specially for being standalone. Finally, it is so amazing how science fiction topics are well-fitting with mods, we only need to check Star Wars and Star Trek environments.

The way younhave described the game and its community gets me fancy to try this. I have never played it, because I started playing since the following battlefield title, but I would like to try it yway-

1, If I were a Tomb Raider I would choose to go to Gibraltar, because I feel curious about knowing if Ẏabal Tāriq, the historic arabic leader, had his own tomb there, or not.

2, I would take with me a kris, which is an Indonesian weapon like an asymetrical dagger. Even more it has a watered effect on the weapon's surface which I could use to reflect my lamps' light on to whatever enemy I would find on there. Also, I could use it has a lever to push doors or desactivate traps, as well as handle it to defend myself.

3, Assuming Tomb Raider's skills are, puzzle-solving, flexibility and properly weapons' usage, I would be not so top, just a different type of Tomb Raider. My skills are, being adaptable to all types of hot weathers, from the mild ones to the desertic ones. Also, I am quite pacient and mild-tempered. So in conclussion I would be a great partner rather than a better Tomb Raider by myself.

1 The first game I like was Battlefield 2142, that was so nice.
2 Nowadays I prefer coop games such as Mario Galaxy on wii, or even Sport games.Especially I like FIFA on NDS, because it reminds me those olden Playstation titles, where all the players had the same face and so on.

1. I do need to look carefully around and check if there is an extinguiser around, and if it yes I would take it and check if you get propeled as you would do with a jetpack too.

2. I am going tonp help only if I do tiuch or smell him, because I don't want to fall into a mirage... Nothing worse than being dead by an illusion.

3. If those monster are any sort of humanish way of life I would bribe them with... My spaceship, anyway it's infected by dozens of them so possibly it will be excited to proclame itself "The ******* king of this spaceshit"
If that fails, I would fight by myself unitl the end.

All cultural products have a message. Not so long, this topic was a discuss' topic on a games' radio's program,and the examples given were games like Sims. It's message is fairly seen when you try to make your chatacter a "bad guy". After swearing six or seven times, or doing something bad, the character itself refuses to do those acctions and starts to take care of his children or even repair some funitures here or there. Also, otherexample could be Portal. The story leads you to look for a way to escape from a gian robot which tries to let you infinitely completing "experiment tests" like those ones rats are forced to do in a laberynth to get the cheese, you have a Portal gun to succes on every level. So, in cinclussion we could see the first example lets you some freedom but it forces you to maintain a "healthy behaviour" and on the second one, it leads you to "find freedom"... and I really enjiyed Portal, it's so emotive, and it gets you thinking about how impirtant freedom is and so on.

Curious... Thinking about female characters I thought about Portal's main character - Chell - so far from being a sex thingy. Also' I like games' eecially multiplayer ones by the oportunity to meet people from far away fancy to share some minutes playing some cool piece of art. So I am truly dissapointed about singleplayer games, so I really miss multiplayer good ones' especially shooters.

Yes that's mostly true. Some years ago I really abused gaming but after accept that I need to have a balance between gaming and socializing it's way funnier. At first I clearly started to play battlefield to satisfy my curiosity' soon it became a place to rest from an unfulfilled life' and then' whem I met some guys online who had the same likes' I really enjoyed gaming. Now' after completing my secondaries studies and passing over a year without really playing' I need to get an overhaul into this hobby' which is sadly and honestly too much expensive' considering my PC is broken now.

Too few shown. Are those images gameplay I mean, will this game be in third person camera or first? Also dimensions' change is intendeed to be from a character to another only or is it a 3d to 2d concept?

Mainly a nee game is not defined why is it, it's by what are the differences between this new "project's" community and the compared one. As a valid example I am taking BF2/BF2142.They are mainly classic battlefield games developed with a year of differerence and even the second one grew since a "futuristic mod" perspective.However, both communities are clearly different:

The bf2 one sticks around popular modifications like forgotten hope or project reality and some heavily vanilla populated servers. On the other hand bf2142 community sticked around vanilla and - in a minority proportion - around competitive mods.

So, considering how huge both communities differences are, and even how bigger bf2 is - like thousanda of players - comparing to 2142 one -which is around hundreds of players -, I confirm that only the community is the one which can spot a new project like a game.

In fact, even more differences between gamrs, more uniques communities will spawn around them, but considering that 2142 has only one main different feature: titan mode, it means that the line between a game or an expansion is darkly hidden.

The images look darkly imoressive. Do you devs know how sky can be programmed to be dynamic, I mean I liked when I played for the first time this game seeing some maps skies, like the Suez one, when those clouds were moving on, how is it possible? Knowing that commonly skies are only 2D images, I dunno how is possible to achieve movement on it, maybe a gif, or is it coded?

I suppose you are offering somewhat a help linking that server's company with fist strike. Someway I don't trust on this option cosidering that group has opened 2142 servers allowing pirate gamers play there...

I think being indie is trying new things beign -as a dev' alone, or as a team small and new-. For example, a game like faster than light, which I haven' t played but Im aware they have released a free DLC, cosidering that game' s sell value, about ten euros, doing something like that could be a nonsense, but realizing players oftenly reccomend games to their acquitances, makes it clear for having a huge player base.

I opine criticism is the best, even better you have added what things were bad in your opinion. Sincerely I haven't playednstalker before, but it promises great gameplay. But I recognize, singleplayer is not my laugs provider into games. Anyway, your blog looks well written and organized, nice.