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SCS Software, responsible for trucking games European Truck Sim 2 and American Truck Simulator, have released a batch of screenshots from the upcoming New Mexico DLC...

Scheduled to become the latest map expansion for the American Truck Simulator game, New Mexico looks well set to add a touch of character when it makes its debut later this year. From some iconic sights to the long and lonely roads of the outback, New Mexico could well be one of the more impressive map expansion releases produced in the short life of American Truck Simulator.

Now whilst we don't yet know when it will be release or indeed how much it will cost, judging by the steady increase of previews from SCS it's probably fair to say the new content isn't a million miles away from finished and ready for a public beta deployment.

In the latest preview image reveal from SCS Software, the developers focus on some of the more unique and detailed looking rest stop locations forming part of the new driving environment. As always the attention to detail lavished on the game is something to behold, so have a good look at pictures and read up on what SCS Software have to say about progress so far below:

We are always thinking of opportunities to make our tech more flexible, to help us bring the "touch of real trucking spirit" into our virtual worlds. Besides driving, the places to stop and rest are an integral part of a driver's life. We have decided that they deserve our focus now as we work on New Mexico DLC for American Truck Simulator.

Even smaller rest areas for New Mexico are now being created as custom works. Instead of monolithic prefabs used repeatedly across the world, we are now combining smaller building blocks into unique sets for each location. This approach also makes it easier to mix in location-specific objects.

An even greater amount of care is given to big truck stops. They are truly vast unique locations that are recognizable as real world landmarks. We have separated petrol stations for passenger cars and trucks. There are dedicated spots offering virtual drivers complete services as they are: fuel, repairs, rest, and services. This required a bit of technical innovation - we had to teach the AI drivers to navigate around the sprawling rest stops. The invisible AI guidance "rails" were historically only created in Maya or Blender as part of one-piece prefabs, but now the map designer will be able to flexibly lay them where needed. That should push the immersion depth and the overall feel of our truck stops to a new level.

American Truck Simulator and European Truck Simulator 2 are both available to purchase for Windows PC exclusively on the Steam Network. Additional DLC for both titles can be purchased via the Steam Store.

At RaceDepartment we have dedicated sub forums for both American Truck Simulator and European Truck Simulator 2. Here you can find a wide selection ofmods for the game, from new skins, trucks and even maps. If you want a cool place to catch all the latest news and engage with the ever faithful community around these two games, head over to the sub forum and get involved today!

Looking forward to doing some big riggin in New Mexico soon? Which state(s) would you like to see added after this release? Let us know in the comments section below!

Thanks for the update. I can't wait for this DLC.
I think the next area they should focus on is the Pacific Northwest. Oregon would be the logical place to start. It would be nice to see some areas that aren't primarily desert. Add Oregon and then Washington and you would have a nice long drive from Southern California to the Canadian border.