DmAngle3d

Updated

January 07, 2020 07:56

DmAngle3d creates an angle constraint between faces and/or edges of 3D solids, WCS subentities, and subentities of a coordinate system of a block. Creates a Planar Angle constraint by default: coordinate planes of the WCS are used as third reference objects whenever possible. It also allows you to control the top angle of a cone.

Accessing the Command

Angle

Cone angle

command bar: dmangle3d

menu bar: Parametric | 3D Constraints | Angle

toolbar: 3D Constraints | Angle

ribbon:

Home | Parametrize | Angle and Cone angle

Solid | 3D Constraints | Angle and Cone angle

Surface | 3D Constraints | Angle and Cone angle

Sheet Metal | 3D Constraints | Angle and Cone angle

Assembly | 3D Constraints | Angle and Cone angle

Quad cursor menu: Constraints | Angle and Cone angle

: dmAngle3d

Prompts you in the command bar:

Select first entity or specify [cone Angle constraint/World/Block]: (Select a face or an edge.)

Entities/subentities in set: 1

Select second entity [WOrld/BLock]: (Select a face or an edge or select an option.)