Shockwav3: 8MB? I can't think anything in the code, why it would require more than a few hundred KBs. Have to investigate this, maybe there's a bug somewhere. The development-Amiga has 128MB tho', so it's possible I overlooked something. :)

jack-3d: Actually, this one is in E, using the ECX compiler. But previous BX Amiga releases were in PowerD. (Except BX-GL1, which is in Pascal!) I left thanks to PD author in the nfo, because PD was still used to compile some additional tools for this intro.