Map name : NeodriveMap creator : Kirill [TristamK] KolesnikovMap version : r59Date of start creating : 06/07/2012Last ver. date : 29/07/2012Links :http://www.mediafire.com/?k51weer6n0ojfjuAbout map from author :This map have a very compactly placed rooms (after typing /newmap i didn't increase map), nice particles and good gameplay (all can play here. For current configuration of map gameplay is better is this a possible). Also this a first map for time-trial where i use a lightfx . So i suggest you try it .

UPDATELink :http://www.mediafire.com/download.php?54xd3ut4y2tkc04What i did :-outside i place a sky texture-teleport look better now . Maybe not much but better-Size of the last checkpoint increased-In some places curved cubes removed -Platforms in middle remaded .(About screenshot - yes , this a possible to pass this part on it .)-Place where player can struck changed -Radius of sound entitys increased .-Idk how did this particles better . i try to create illusion of "blowing smoke in fans" but it look like before .-color of water changed 0x009900 -> 0x007700-color of waterfall changed 0x00ff00 -> 0x00dd00 . That all i think .interesting : when i change a color of particles to 0x00c7c8 (then i change color of water too) me and other ppls get a big fps drops ...

After the corrections, this map seems good even for new players who just learn how to use double jump and wallrun. It's well playable. Maybe just the water color and color of effects on waterfall could be different in my opinion.

Last edited by D.A.M.I.E.N. on 10 Aug 2012, 09:54, edited 1 time in total.

D.A.M.I.E.N. {l Wrote}:This map seems good even for new players who just learn how to use double jump and wallrun. It's well playable. Maybe just the water color and color of effects on waterfall could be different in my opinion.

+1, I'm quite the noob when it comes to the parkour stuff, I love it but I'm not used to it.