Friday, December 30, 2011

Well 2011 is almost over, and I'm pretty sure I only just got used to writing 2011 instead of 2010 on my daily to-do list. I know every year we say "wow, now those twelve months sure did go by quickly", but I'm pretty sure our planet has encountered some kind of spacial... timey-wimey anomaly or something, because I'm confident it should still be March.

That said, despite the days not being nearly long enough, I have managed to finish a few things, and will show them to you...

NOW!

First I've got my finished Action Analysis. I'm about... 50% happy with it. I could have done more, I could have made it NOT about a dog humping a piece of furniture, and I could have not resorted to Yoshi jumping sounds, but the work-load otherwise was already painful and, for now, I am only just one person, and that one person had a killer migraine toward the end. I'm pretty pleased with the layouts, at least.

Now I am devoting my break to coming up with several useable portfolio pieces for co-op, concentrating mainly on character design, story, and layout. This is the first piece I've actually finished, though I've got a bunch more in progress. I'm trying to have fun with it, draw things I've wanted to draw for a while. I'll hopefully be able to throw The Awakened and Ghost of Man in there somewhere, and squeeze in some film pieces.

That said, it's been a kind of depressing holiday again (we always seem to lose the ones we love during Christmastime), so I'm not as artistically enthused as I was hoping. If anyone out there has got ANY suggestions for themes or something you'd like to see me draw, I'd appreciate any and all input.

Wednesday, December 14, 2011

I feel like I have not stopped moving in weeks, but I'm sure to still be living--and I like to live--I've managed to do so now and again. But Christmas break is on the horizon and I will soon have, well, at least a week to relax (before two weeks of my break are then hijacked by co-op portfolio work).

A few things to share (there's a whole truck-load more but honestly I don't know where to begin and I'm not sure all of it would be terribly interesting).

First I've got the layout for my Action Analysis:

This was my first real serious attempt at a lineless painting in Photoshop. I learned a LOT from beginning to end and started to develop my own method of doing things. I'm really looking forward to trying some more of these over the holidays, now that I have a vague idea of what I'm doing.

And here's the whole thing composited:

I've also got a little illustration here from the People and Places assignment. We kept sketchbooks this term of people we'd observed, and I'd been watching some travel documentaries... ... ... ... okay so it was Destination Truth. Regardless, I saw some rad Romanian dancers and thought the portly fellow with the beard was particularly adorable, so I chose to develop him a bit. Then I felt generous, so I gave him a fine lady to dance with.

Got a little more to post, but I'll save it for now. MORE HOMEWORK TO TACKLE, AHOHOHOHO--*weep*

Wednesday, November 16, 2011

A couple assignments here done for Life Drawing. The first are some anatomical studies. We were supposed to choose a part of the body that we have difficulty with (oh such joke potential--but no time!). I chose the feet because, while they're my favourite thing to draw, they're easy to draw poorly. I figured practice could not hurt at all.

And the second assignment is a drawing done for the Royal Winter Fair, as has become the yearly custom! This year we were to focus on story-telling with our drawings. I chose to be cruel (also now tradition). But seriously, it's next to impossible to get close to the pigs with all the little poky children crowding around.

Wednesday, October 19, 2011

So our group film has come a long way since my last post about it. We've got a much firmer story now, and we're moving into finalizing designs. I've been managing the story team and this week we'll be submitting our film's design pack, so we handled the coloured story beats. I did the first two:

I will leave these completely vague and without description, because not only will that potentially heighten anticipation for the film itself, it will also confuse and annoy!

I also had some fun with the design pack and caricatured our entire team as ghosts:

Wednesday, October 5, 2011

Most recent project was the "Heroes and Villains" assignment for life drawing. The idea was to take three drawings we had done in class or at Extra-Life and mimic the poses whilst creating a character who either embodied that of a hero or a villain.

Saturday, September 24, 2011

Here's my completely inept and dorky prince Laurent somehow managing to look rather suave as he gets frisky with Jessica Channer's character Rin the blind but extremely competent assassin (except where cats are concerned).

The scene didn't end well, but freeze this moment and they almost look normal.

Friday, September 23, 2011

I never really know what to post when a lot of time has passed since my last update, because of course I've been drawing every day since my last update and now there's just so very much to get caught up on.

Second year of animation came to an end, and I again worked full-time over the summer at Sheridan for facilities management, cleaning and painting and making the school all sparkly and majestic for the next year. This success is of course foiled within the first day, when students smear their conte-laden fingers across the wall, doodle genitalia over every available surface in the most permanent of inks, and cover everything else with masking tape and stickers.

But I digress. Here have some art!

A bunch of stuff from my sketchbook drawn over the summer.

And with the third year of animation comes the infamous.... GROUP FILM! I was lucky enough to end up with an incredible batch of talented individuals, and I think we've got a pretty spiffy story with a lot of potential for some exciting art, effects, and animation. In short, this year is all about improving my skills, expanding my portfolio, and pushing myself to try new things.

Here's a little of the art I've done so far, for our as yet untitled project.

And finally, some random art I've drawn recently of mine and my friends' original characters (Shaari from the first image belongs to Jessica Channer, and Tinette is of course property of no one, but is imagined with caution by Annie Hughes)...