Video Games Create An Unrealistic Body Image For Men

Published March 18, 2018

Today’s video games are doing an absolute horrendous job in portraying real men. Their depiction of the male form is, to say the least, cruel. The amount of damage to a young boy’s mind is tantamount to seeing his parents having sex.

Ryu: Street Fighter

We have to be honest that a man, in no way shape or form, can ever look like Ryu from Street Fighter. To even imply that proper diet and healthy exercise will even allow you to remotely look like this is asking for the moon. Look at those biceps!

Nathan Drake: Uncharted

The propagated fantasy that certain men, like Nathan Drake, who is a treasure hunter that goes out on dangerous excavation across the world, climbing mountains and swimming deep into oceans, would look anything like this must be out of their minds.

Solid Snake: Metal Gear

I have never understood why people in the video game industry portrayed soldiers of war as some sort of muscle bound killing machines. Yeah, he went through years of training doing special operations in the Green Beret, was part of numerous wars becoming a living legend and is also a clone of one of the greatest soldiers that ever lived, but can we at least be realistic with the abs? Real men don’t have six packs and he would’ve been much more relatable if the artists introduced love handles to his design.

Kratos: God of War

Kratos is a man picked by the Gods to do their bidding who has been nick named the Ghost of Sparta. Covering yourself in your dead family’s ashes will simply never look this good. It’s unrealistic and what the game doesn’t tell you is that it’s smelly, too.

Anthony Pettis: EA Sports UFC

Last we have Anthony Pettis on EA’s UFC. This is clearly creating an unrealistic goal for men because…oh, wait, that is the real one.

Ah, here is the video game version. I’m at a loss for words, it makes me sick.
Developers today need to focus more on making these pixelated video games with dragons, space fighting, aliens, and zombies more realistic. When creating a virtual character they shouldn’t focus on what their profession may be or how they imagine them and should instead focus on the feelings of those who are playing the video game.