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Dugtrio is a revenge killer and will not be switching into an attack unless it is locked into an Electric-type attack. Dugtrio is faster than Emboar and thus will not fear Scald, which can't garauntee a OHKO without a Sp.A boosting nature or an item (defensive stats are 35/50/70). Flare Blitz is far more dangerous to Dugtrio.

Ok, So that pretty much means Dugtrio is pretty situational. Any choiced pokemon using an electric move is doomed not just emboar anything minus Zapdos,anything that floats or has magnet rise.
and thats pretty cheap, he can just throw out some stealth rocks while he's at it.

Work up increases atk and spatk which improves his mix attacking capabilities And the rest is mostly down to preference wheather you want to have more physical attacks or more special attacks. The reason I have not properly explained each move is because they have been covered already by other people.

Yerrr...Emboar's gonna be compared to the the other fire starters...Emboar doesn't quite match up to it's fellow starters..Charizard has the Belly Drum Niche,Blaziken has Swords Dance,Typhlosion has Eruption...and Infernape is Infernape..Does the pig have anything that can match the others?,Apart from the Reckless Ability =/

His only serious drawback is his speed. Combine this with the fact that most of his attacks won't hurt allies, Emboar would fit very nicely in double or triple battle with a classic TrickRoom team, putting him in a niche that Blaziken and Infernape can't touch with their speed. Plus, a a partner can give him healing support to help counter his Reckless recoil.

Also? His design is not that bad. But his typing is unoriginal and he has a lame name.

A power sweeper set maxing out attack and using powerful moves. Reckless to double the power of Flare Blitz, Head Smash and Wild Charge with Superpower giving STAB. Leftovers can heal recoil, White Herb for recovering stats reduced by Superpower but probably best using Choice Band or Life Orb for additional power!

A set which involves reducing Emboar's Speed to increase the power of Gyro Ball. The Brave nature works well as while increasing Emboar's Attack while lowering its Speed to further increase the power of Gyro Ball. Curse reduces Speed and increases Attack and Defence, Hammer Arm also decreases Speed while inflicting damage. Flare Blitz for STAB and increased power by Reckless.

Yerrr...Emboar's gonna be compared to the the other fire starters...Emboar doesn't quite match up to it's fellow starters..Charizard has the Belly Drum Niche,Blaziken has Swords Dance,Typhlosion has Eruption...and Infernape is Infernape..Does the pig have anything that can match the others?,Apart from the Reckless Ability =/

A VERY empressive movepool compared to the others, wild charge,Scakdm Heat Stamp,Head Smash,Stone edge and yawn. He may be slow but hes the hardest hitting physically of all the starters, and he doesnt lack special attack. Emboar isnt that bad, He could actually work pretty nice in a trick room team running Brave with no speed investment.

His only serious drawback is his speed. Combine this with the fact that most of his attacks won't hurt allies, Emboar would fit very nicely in double or triple battle with a classic TrickRoom team, putting him in a niche that Blaziken and Infernape can't touch with their speed. Plus, a a partner can give him healing support to help counter his Reckless recoil.

This is true: Emboar is slow enough to function well in Trick Room. The only problem is in order for him to be good in Double Battles, he needs a healing partner which makes him a very inflexible member of the team. Why use him when you could use Rhyperior, Reuniclus, Scizor, or Machamp who don't require a Heal Beam every turn?

Originally Posted by Rockleon

A VERY empressive movepool compared to the others...

Emboar cannot compare to Infernape's impressive movepool (SD, NP, Close Combat, Stone Edge, Encore, Stealth Rock, U-Turn, Endeaver, the list doesn't stop). Emboar does, however, have many options that his abiliy can assist and so he is the most focused, I would say, in terms of the starter movepools.

Pure Power Emboar

Bringer of Fiery Demise!
-Earthquake
-Flare Blitz
-Poison Jab
-Brick Break
A straightforward pure physical set, and makes use of STAB. Not much to it, just a simple set that uses Emboar's impressive attack.

Emboar cannot compare to Infernape's impressive movepool (SD, NP, Close Combat, Stone Edge, Encore, Stealth Rock, U-Turn, Endeaver, the list doesn't stop). Emboar does, however, have many options that his abiliy can assist and so he is the most focused, I would say, in terms of the starter movepools.

Not gonna argue, Infernapes movepool is pretty sexy, but I am mostly talking about not having to rely on thunder punch for electric coverage, and being the only fire type able to learn boiling water makes him ok in my books. I wish he was a fire steel type so people would stop comparing him to the other to though.

Emboar Counters

Emboar Counter:

I think that Chandelure would be a great counter. It can switch in to a hammer arm/ superpower or a flare blitz. If Emboar is locked into hammer arm it’s game over. If it has flare blitz, Chandelure can burn Emboar and practically absorb its attacks. Gliscor also resists both stab moves plus wild charge so can switch in to all. Then Gliscor can get easy KO with earthquake. I think Chandelure is better though. What do you think?

New Bible Verse of the Week: Zephaniah 2:3
Seek the Lord, all you humble of the earth who have carried out His ordinances; seek righteousness, seek humility. Perhaps you will be hidden in the day of the Lord’s anger.

I think that Chandelure would be a great counter. It can switch in to a hammer arm/ superpower or a flare blitz. If Emboar is locked into hammer arm it’s game over. If it has flare blitz, Chandelure can burn Emboar and practically absorb its attacks. Gliscor also resists both stab moves plus wild charge so can switch in to all. Then Gliscor can get easy KO with earthquake. I think Chandelure is better though. What do you think?

I agree, both would work well as counters. Especially Chandelure (who makes a fantastic revenge killer in general). My set for him includes Psychic, which should be able to net an OHKO. As for Gliscor, there is very little that Emboar has that poses a threat to him (barring Scald), so he'd get a very easy switch in.

I agree, both would work well as counters. Especially Chandelure (who makes a fantastic revenge killer in general). My set for him includes Psychic, which should be able to net an OHKO. As for Gliscor, there is very little that Emboar has that poses a threat to him (barring Scald), so he'd get a very easy switch in.

That's why I recommend against just slapping a Choice Item on Emboar, as it does not really function well with one.
Chandlure Burning Emboar...lol.
Gliscor DOES fear Scald, although a STAB Fire Blast or even Flare Blitz WILL do a lot of damage (Gliscor does not resist Fire).

Pre-Evolution Corner
Anyway, Pignite, point for point, outdefends Emboar when Pignite has an Eviolite. On the other hand, Pignite does not have access to Scald or even Bulk Up (it gets Curse and Work Up though). Pignite exchanges Reckless for the polar opposite Ability Thick Fat, although with Pignite's natural resistances this is rather moot. Still, if you would like to use defensive Pignite, play at your own peril. Should Emboar find itself banned from the lower tiers, Pignite can also find itself utilizing the Flame Charge or Choice sets, albeit with significantly less power due to no Reckless.
Tepig does not have a niche to find itself in for LC. If you wish to utilize Tepig, Curse, Flame Charge, and Choice sets are all still perfectly viable. After all, Tepig does still have access to Flare Blitz, Head Smash, Wild Charge, and Superpower.