Phil Spencer (born January 12, 1968) is an American business executive, who is the current executive vice-president of Gaming at Microsoft.[3] He is currently the head of the Xbox brand and leads the global creative and engineering teams responsible for gaming at Microsoft.

Spencer joined Microsoft in 1988 as an intern and has worked in a number of technical roles, leading the development of Microsoft's first CD-ROM-based titles (such as Encarta), development manager for Microsoft Money, and general manager of Microsoft's online and offline consumer productivity products including Microsoft Works and Microsoft Picture It! [4][5]

Spencer served as general manager of Microsoft Game Studios EMEA, working with Microsoft's European developers and studios such as Lionhead Studios and Rare until 2008, when he became the general manager of Microsoft Studios, eventually becoming the studio's corporate vice president a year later.[5][6] He has participated in Microsoft's E3 conferences since 2010.[7][8][9][10]

Shortly after his appointment, in an interview with Larry Hryb, Spencer stated that there were some wrong decisions regarding the direction of the Xbox One and that the console would focus more on video games instead of general entertainment.[12] In September 2017, Spencer was promoted to the Senior Leadership Team, gaining the title of Executive Vice President of Gaming within the company. He reports directly to CEO Satya Nadella.[13]

In 2018, Spencer delivered the keynote address at the 2018 DICE Summit.[14]