basmach писал(а):If there were drastic improvements in 4.13.3-4.13.4, we would definetely upgrade. While most of the players play vanilla version, including myself, there is stil a minority which play mods, which greatly enhance the look and feel of the game. I would not want to risk losing them.

Moin basmach,if the server would run on version 4.13.4 without mods, the players will hardly stay away because of the lack of alternatives.This is my opinion.

basmach писал(а):If there were drastic improvements in 4.13.3-4.13.4, we would definetely upgrade. While most of the players play vanilla version, including myself, there is stil a minority which play mods, which greatly enhance the look and feel of the game. I would not want to risk losing them.

Moin basmach,if the server would run on version 4.13.4 without mods, the players will hardly stay away because of the lack of alternatives.This is my opinion.

There is a never-ending and heated discussion on the topic in Russian portion of the board, you can scroll through with Google translate. It is fair to say, that the majority of players share your opinion. However, all players who still stream il2 1946 on youtube play mods, because vanilla is just plain old, nomatter how much we love it.Mods have better chances to attract new players imho. On this assumption I hold on to 4.13.2. I maybe wrong through.

Moin basmach,I do not quite understand how airfields are conquered.Are there any attack units that attack the airfields or defensive positions that defend the airfields?It is difficult for me to understand how the conquest of the airfields works.Any help is welcome.

Amarok писал(а):Moin basmach,I do not quite understand how airfields are conquered.Are there any attack units that attack the airfields or defensive positions that defend the airfields?It is difficult for me to understand how the conquest of the airfields works.Any help is welcome.

two ways to advance1) if defensive front is placed, you move only 1 field if your front troops exceed enemy's ones by 100 points and more2) if attacking front is placed, you get 1 field for every 100 points advantage.

Defensive fronts are covered by both high caliber 85-88 mm AA and small caliber (12-20mm) and tend to have more soft targets. Attacking fronts only have small caliber AA, consist of armoured units predominantly.

Default type of front is defence. Type of fronts are decided by voting (<attack or <defend commands to server), alternatively are placed if the team completely wipes out the other team's troops, or attacking fronts left are stronger than defensive.

Another thing: The flak is too strong at the targets. Looks like sniper flak.It is impossible to attack the targets.No matter how you approach, angle, speed, altitude, you are always hit.Very frustrating. Is the flak on ace?

Amarok писал(а):Another thing: The flak is too strong at the targets. Looks like sniper flak.It is impossible to attack the targets.No matter how you approach, angle, speed, altitude, you are always hit.Very frustrating. Is the flak on ace?

Front Sky AAs are known for their brutality. They're veterans though. It takes some habit, try&error to get to troops, that's right. Here how it could be done on Bf109e, works for me, but my comrades pilots laugh at me

Amarok писал(а):Thank you for answer, but I think I don't understand right.

If you have defence front, it takes 1 field if strength points left at the end of the mission exceed enemy's strength by 100 and more. Only 1, even if you managed to exceed enemy fronts by 600pointsIf you have an attack - you get 1 field for EVERY 100 points above enemy fronts. So 1 field advance for 100 points, 2 fields for 200 and so on

Amarok писал(а):Thank you for answer, but I think I don't understand right.

Another thing: The flak is too strong at the targets. Looks like sniper flak.It is impossible to attack the targets.No matter how you approach, angle, speed, altitude, you are always hit.Very frustrating. Is the flak on ace?

If you try to beat flaks alone on Bf109 or Ju-87, of course its usually impossible - like it was in real life. You must attack the front in group of fighters (5-7) or from 3000-4000 meters by Ju-88, He-111.When your play red side, tactics different, it is usually group attack from low altitude, and all depends from cooperation between teammates in TeamSpeak, todistribute gun fire flaks etc. When you in group, all things possible, when you alone, its only high altitude bombing available without losses. Like it was in real life.

Thanks for the help basmach and Fadeev.Does it exist a description with graphics / images showing the conquest of airfields.I still do not really understand it. If not, it's good too.In any case, thanks for the effort.

Amarok писал(а):Thanks for the help basmach and Fadeev.Does it exist a description with graphics / images showing the conquest of airfields.I still do not really understand it. If not, it's good too.In any case, thanks for the effort.

Very simple you attack the ground enemy units. They cost some points (from 1 to 10 each). When you destroy it, points decreasing. When you destroy total 100 points in enemies ground units, you win 1 field. Its very simple really

Amarok писал(а):Thank you for answer, but I think I don't understand right.

Another thing: The flak is too strong at the targets. Looks like sniper flak.It is impossible to attack the targets.No matter how you approach, angle, speed, altitude, you are always hit.Very frustrating. Is the flak on ace?

If you try to beat flaks alone on Bf109 or Ju-87, of course its usually impossible - like it was in real life. You must attack the front in group of fighters (5-7) or from 3000-4000 meters by Ju-88, He-111.When your play red side, tactics different, it is usually group attack from low altitude, and all depends from cooperation between teammates in TeamSpeak, todistribute gun fire flaks etc. When you in group, all things possible, when you alone, its only high altitude bombing available without losses. Like it was in real life.

But if you are alone in the mission and once in the minus is with the points, you have no chance to get back in the plus,because you can take only inferior aircraft and with these you are shot down by opponents or flak. So you can actually stop and start again at the next war!

You can take He111 h2, take off the field at some distance, climb to 6km, take long trip to target, drop bombs.You get 1point per minute flown, provided you are not shot or crashed. + results of bombing.Agree, being in negative score is not pleasant.

basmach писал(а):You can take He111 h2, take off the field at some distance, climb to 6km, take long trip to target, drop bombs.You get 1point per minute flown, provided you are not shot or crashed. + results of bombing.Agree, being in negative score is not pleasant.

You get 1 point per minute only for the first flight,after the first flight you get 1 point per 10 minutes if I right understand.

basmach писал(а):You can take He111 h2, take off the field at some distance, climb to 6km, take long trip to target, drop bombs.You get 1point per minute flown, provided you are not shot or crashed. + results of bombing.Agree, being in negative score is not pleasant.

You get 1 point per minute only for the first flight,after the first flight you get 1 point per 10 minutes if I right understand.

you get 1 point per minute as long as you are an unteroffizier and do not lose an aircraft.