Tying parts of a game that you do not wish to participate in, to further a different part of the game, is simply poor judgement on the part of KI. Other major games learned a hard lesson about this. (it cost them subscribers). Myself and others posted numerous times about this problem, and we were quickly ignored. I understand your frustration, as you have a valid point.

Why do I have to pvp for a crafting quest?! Bad enough I got the quest in Mirage but it requires stuff in the next world. I honestly hate pvping I'd much rather coop with players than fight them.

Simple answer - you don't!

It's a PARTICIPATION trophy, not a PVP trophy.

It's just a reagent (required for an optional side crafting quest - skipping this quest does not affect our ability to progress in the storyline or crafting). It isn't ONLY available through PvP, that just happens to be the quickest way to get arena tickets to buy them...at the moment. They are also awarded for participating in daily assignments.

There have been many other reagents that have limited availability when they are first introduced. They are always given better availability and more options of how to obtain them later. When they are considered 'high level content' they have to give enough of a challenge to satisfy the many players who complain things are 'too easy' and claim to have 'completed everything' (even though they really mean they have completed everything they feel like completing).

Think of the potent trap...for a long time it was not a quest reward and was not available through gardening. It was a ridiculously rare drop from max level bosses and the easiest option was potentially via PvP (and that was at a time when PvP always cost crowns). How about amber, vines, braided vines, agave nectar, sunstone (all purchasable with arena tickets when they were highly desired and very limited elsewhere)?

Perhaps if we stop talking about it as if it were a 'PVP trophy' and started recognising it as a 'PARTICIPATION trophy' we would stop focussing on what we don't want to do and start focussing on what we want to happen - more drop opportunities for participating in things. There are loads of potential opportunities to have this in the drop table, from fishing to dungeons etc... For all we know, KI might already have a dungeon planned where it will be an auto-drop every time we complete it.

If it's too frustrating or tedius, wait for it to become more widely available...reagents always start off limited then become easier to obtain

It's just a reagent (required for an optional side crafting quest - skipping this quest does not affect our ability to progress in the storyline or crafting). It isn't ONLY available through PvP, that just happens to be the quickest way to get arena tickets to buy them...at the moment. They are also awarded for participating in daily assignments.

There have been many other reagents that have limited availability when they are first introduced. They are always given better availability and more options of how to obtain them later. When they are considered 'high level content' they have to give enough of a challenge to satisfy the many players who complain things are 'too easy' and claim to have 'completed everything' (even though they really mean they have completed everything they feel like completing).

Think of the potent trap...for a long time it was not a quest reward and was not available through gardening. It was a ridiculously rare drop from max level bosses and the easiest option was potentially via PvP (and that was at a time when PvP always cost crowns). How about amber, vines, braided vines, agave nectar, sunstone (all purchasable with arena tickets when they were highly desired and very limited elsewhere)?

Perhaps if we stop talking about it as if it were a 'PVP trophy' and started recognising it as a 'PARTICIPATION trophy' we would stop focussing on what we don't want to do and start focussing on what we want to happen - more drop opportunities for participating in things. There are loads of potential opportunities to have this in the drop table, from fishing to dungeons etc... For all we know, KI might already have a dungeon planned where it will be an auto-drop every time we complete it.

If it's too frustrating or tedius, wait for it to become more widely available...reagents always start off limited then become easier to obtain

Well lets see it requires pvp tickets so it's automatically pvp but it's be great if the guy next to the bazaar sold these.