For starters, you can now choose to lock the release’s framerate in the options menu, providing a smoother experience in the single player campaign. With the feature disabled, the title jumps between 30 frames-per-second and 35 frames-per-second, but this update will keep the experience steady at the former figure, meaning that you won’t notice any judder. The multiplayer will still run at an unlocked 60 frames-per-second.

Won't find out... Only played it during 3 days of Free Multiplayer of being thrown in not knowing how to play at all and getting fragged the second you spawn only to have it happen again a few seconds later= Delete.. Not Fun.. Butthurt

@charlesnarles The only downside is the lock at 30fps for the single-player portion of the game. Well, that's if you consider a locked framerate to be a bad thing anyway lol with how well received AC4 was on Ps4 with its locked framerate I'm guessing it's a good thing

@AdelineZ Well like each and every game it takes time to learn the ropes. Sorry for your rough entrance but if you want instant win and gratification you should probably look to the .79 cent games on your iphone. You missed a great lot of fun with Killzone mate.

I would have sworn that the game ran at 60fps or, at least, something significantly higher than 30. I've played through it twice now, and never noticed a single bit of slowdown - it's always been super responsive and smooth. I even booted up multi-player to see what the game is like actually running at 60fps, and it looked and felt exactly the same as the single-player campaign. Although, now that I think about it, it was actually the offline Botzone mode. I guess maybe that mode runs at 30, too. I don't know. I haven't ever actually played online. Anyway, it's clearly smoother and more responsive than a lot of 30fps games.