Plot:
so, one day. mario and luigi had nothing to worry about (they newly beat bowser for the 1000000th god darn time. lmao)
when suddenly -- a huge island looms over their land and lots of crazy stuff happen! , knocking both luigi/link/mario to the ground. they woke up, in some random cave.

Please, constructive criticism would be lovely!

DISCLAIMER:
please, don't be too harsh, it WILL have its screw ups here and there. but i will attend to them as best as i can.
also , about the sprites. i literally just ripped them from the game so gimme a break!

There's a lot of 1x1 and 4x4 pixels in the screenshots, and the screens themselves look kinda flat. I would recommend making the graphics the same pixel size and making the screens less flat. For example, you could add some slopes in the 2nd screen and make the surface less square-y in the 1st screen.

The screens look bland. The map could be less of a square, and yes you do need to get rid of the white bit or cover the screen with the white. There is a lot of clash in the screens also (I.E: That weird cave entrance thing clashes with the ground that it is on).

yeah, there are three problems here, the first one is about the world map, the white needs to be removed, and replaced with black or transparency.
the second is not enlarging a tile and turn it into a background, you need to loop it.
third one is that there are 1x1 pixel sprites AND 2x2 pixel sprites, fully 2x2 pixels.

and this is criticism, it is not meant to offense or demotivate you, but to help you improve.

my signaturemy discord server. we have a WIP episode there too, so you can join if you're interested.

Snessy the duck wrote:There's a lot of 1x1 and 4x4 pixels in the screenshots, and the screens themselves look kinda flat. I would recommend making the graphics the same pixel size and making the screens less flat. For example, you could add some slopes in the 2nd screen and make the surface less square-y in the 1st screen.

ahh ok , will try that immediately! ^_^ thanks for the advice

King of Eternity wrote:The screens look bland. The map could be less of a square, and yes you do need to get rid of the white bit or cover the screen with the white. There is a lot of clash in the screens also (I.E: That weird cave entrance thing clashes with the ground that it is on).

okay! ^^

amine_retro wrote:yeah, there are three problems here, the first one is about the world map, the white needs to be removed, and replaced with black or transparency.
the second is not enlarging a tile and turn it into a background, you need to loop it.
third one is that there are 1x1 pixel sprites AND 2x2 pixel sprites, fully 2x2 pixels.

and this is criticism, it is not meant to offense or demotivate you, but to help you improve.