Palette editor

The palette editor is a tool for SWR and Soku which allows you to modify the palette data of characters' in-game sprites. This can be done by either editing the color yourself or applying pre-made palette data. Here's a quick instruction on how to get it working.

Note: You need to have either .Net Framework 1.1 or above installed or have msvcr71.dll (included in zip) in your system folder.

1. Put all your palettes to a directory of your choice.

2. Go to パレットリスト(L) -> 参照フォルダ設定(S) and select the directory you chose above.

3. (SWR ONLY) From the list of palettes at the bottom, highlight the file of your choice and press any number from 1 to 9 to assign a key. Up to 9 palettes can be used for each character.

3. (SOKU ONLY) Press the spacebar to "set" the palettes you want to use.

4. With the palette editor still running, launch SWR/Soku. This will hide the palette editor window.

5. From character select screen, press the assigned key number for SWR (Ctrl+assigned key in case of 2P) before selecting a character to use the desired palette This has to be done after every match if you want to continue using the palette. Press 0 to return palette selection to default. For Soku, you can just cycle through the palettes until you find your own.