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LBA: The Great RebellionA game, made on the LBA 1 engine, and set between LBA 1 and LBA 2, in middle of the outbreak of a mass rebellion, and Twinsen has to end the rebellion. (homepage)

Hello.
I was thinking about an idea that may help the game alot.
Unlike other LBA games. I think that this one should have some end-game events (Dont know really how to write it).
But once you have finished the game. You should be able to continue playing. Maybe have some achivements to complete or something. And of course, be able to run around the whole planet or whatever place thats accessible in the game.

But also the achivements. Once you finish some of them you should be given rewards, both cinematics and funny items.

And equippable armor/weapons that would be displayable on the character . Ofc the armor should only be aquireable after the game so it wont affect the Story .

These are my ideas I think it could affect the game possitively

Since these are multiple ideas Id like to know what ideas you like and dislike

Armor and weapons are very hard to impossible to handle by just modifying the original LBA files without touching the engine.
Achievements and events sound like a lot of work we only should consider when we've worked out the game itself. To remind you, the project has not seen any major progress for an entire year. We've still got to figure out how to do story-coding.
Making the entire world available to you after completing the game sounds fine. I always wanted to have that myself. Whether it's worth the work depends on how much scripting will be needed in the end to make that work.

The greater the explorability of a game...any game...the better, imho.

However, this dosnt just mean the size of where you can walk...it means the amount of stuff about TO explore

True. It wouldn't be good if the world after the main storyline was the same as before. There would have to be something new in order to keep people to continue playing - and that could be done better in a sequel.

wrong my brother! they said that only clones can use the telepads but wait then why can funfrock use em? was that a clone in the principle island jail fprtress thingy?

Funfrock said it was dangerous/potentially lethal for ordinary folk, not that they can't. I assume he said that to discourage people using it and messing with him as well... I'm pretty sure Orani is correct in his assumption.

In regards to the actual topic, I think being able to access previously inaccessible places would be interesting.

EDIT: What do you call those polls that you can multi-pick? Yea I think it should be one of those... Otherwise we're stuck with dissing or supporting one/all ideas which is a bit limiting...

Last edited by LethalSwordsMan; 2009-04-18 at 15:47.
Reason: Late on polls

The Elves seem to be randomly teleported, though. Raymond says so when he gets teleported into the prison at Fortress Island. They show some unwanted interaction with the teleportation system, apparently.
Yeah, but I agree with Medur, it's probably only propaganda to keep people from trying to use the telepods.