For those who are looking for a quite addicting and cheap ($20) game that has a wonderful Dedicated Server support system (Unlike Modern Warfare 2), Shattered Horizon (SH) is worth the purchase.

Not being set in a "modern" war zone, SH offers a new take on the concept of "zero gravity" and space fighting. Being the first game out of Futuremark Game Studios, the graphics are well done and the game can easily serve as a benchmark game too. That is if you have Vista or 7, for this game does NOT have any support for DX9...thus no XP.

I encourage those with the rigs that meet the min requirements to get this game...or at least check it out.

What's your system like, and how does it run? I'm curious how it scales down; they say a minimum requirement is a Geforce 8800GT or Radeon 3870. Those cards are pretty beastly to be minimum requirements. That seems to say that "if you have any mid-range card slower than a Radeon 5770, you might as well move along". I might be wrong, but a Radeon 3650 or 4670 is probably not enough.

I do not understand what I do. For what I want to do, I do not do. But what I hate, I do.

My 4870 just does not like AO...at all. Even on Stalker: Clear Sky when I turn AO on, the fps performance just plummets. AO alone on SH takes me from 40-60fps to a near constant 24fps. AO to me though is just eye candy...I don't HAVE to have it enabled.

derFunkenstein wrote:What's your system like, and how does it run? I'm curious how it scales down; they say a minimum requirement is a Geforce 8800GT or Radeon 3870. Those cards are pretty beastly to be minimum requirements. That seems to say that "if you have any mid-range card slower than a Radeon 5770, you might as well move along". I might be wrong, but a Radeon 3650 or 4670 is probably not enough.

From what I have been told, a 3850 will play the game (on low settings) but to get the full graphical features of DX10, something much better is STRONGLY recommended. Like I said, my 512MB 4870 playes the game just fine cranked up with AO off however. And I don't see the difference with anything beyond 2x AA in this game.

SNM wrote:Tech Report article with ambient occlusionAmbient Occlusion is not an Nvidia-only feature; you may be thinking it is because Nvidia added forced AO to their control panel a few revisions ago, enabling it in games that don't support the feature natively.

However, even on Nvidia hardware the performance hit is an estimated 20-40% and this may well be a feature that responds well to certain sorts of hardware design.

You're right, I was going only from memory, associating it with Nvidia. Leet Gamer, I don't know what you're trying to defend; I've already made my reasoning clear. And I'm fully aware that this isn't related to tesselation at all, I was just responding in kind.