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Nintendo was proud to announce a new mythical Pokémon by the name of Meltan. According to what they have released so far, it is a Steel-type, Hex-Nut Pokémon with the height of eight inches and weight of 17.6 pounds.

“Most of Meltan’s body is made from liquid metal, and its shape is very fluid. It can use its liquid arms and legs to corrode metal and absorb it into its own body.

Meltan generates electricity using the metal it absorbs from outside sources. It uses this electricity as an energy source and also as an attack that can be fired from its eye.

Clearly a curious Pokémon, Meltan is very expressive and shows an interest in all kinds of things.”

I’ve got to admit, I haven’t been playing Pokémon Go as much as a Pokémon fanatic should considering the pending Pokémon Let’s Go: Eevee!/Pikachu! to be released in November 16, 2018, but imagine my surprise when I open up the app to be greeted by these nut-shaped creatures.

At first I thought this Pokémon was a Unown, but after a few minutes of squinting and inquiring my friend about this critter, we came to the conclusion that this was possibly a new Pokémon? Perhaps Nintendo is laying breadcrumbs for their fans to follow. Even Global Marketing Lead for Pokémon Go, Kento Suga, posted a picture of the new creature with the caption “???”

It has been a long time coming, but Nintendo announced that the Nintendo Switch will be releasing an Animal Crossing game! In the clip Tom Nook mentions Isabelle joined the fight in Smash, and even acknowledges the Animal Crossing mobile app.

They have not revealed any details about the upcoming game other than that it will be coming out in 2019. If you liked what you read, feel free to follow us @TehLunchboxPub!

In recent months, we’ve seen Nintendo slowly get comfortable with the idea of publishing games and apps to mobile devices. We’ve seen Miitomo earlier this year, and their partnership with Niantic and The Pokémon Company to bring out the super popular Pokémon GO. Now, it’s time for one of their main stays to have a crack at the mobile limelight.

Yesterday during Apple’s iOS conference, we received a surprise visit from famed Nintendo developer Shigeru Miyamoto where he unveiled a new game, Super Mario Run for iOS. The game is runner, similar to that of the recent Rayman mobile games, where you swipe and tap to run, jump, and ground pound through various levels. The game will have various modes, including one that will race the time of other players and collect coins in doing so. While the game possibly might have IAPs, the game will be a paid app (at a yet undetermined price) that will not require additional money to complete and enjoy. The game is set to release on iOS first this December, with release for Android early next year.

On top of this, there was also the announcement of Pokémon GO soon to be playable on Apple Watch. While the details were very slim, it should be a full port of the popular game tailor made for the Apple Watch experience, so you won’t have to keep your phone in your hands at all times.

Excited to see more Nintendo representation on your mobile devices? Let us know what you think!

Yesterday, Nintendo Direct revealed new amiibo figures coming soon this holiday season and what better way to celebrate 30 years of The Legend of Zelda franchise.

That’s right folks, four new TLOZ amiibos are coming soon. Ranging from 8-Bit Link, Link from the Legend of Zelda: Ocarina of Time, and both Toon Link and Zelda from The Legend of Zelda: The Wind Waker.

Each of these amiibos are compatible to Super Smash Bros., but the biggest surprise has to be the ability to use these characters for the next installment in the series, The Legend of Zelda: Breath of the Wild.

Nintendo has been gaining major flak lately for their lack of communication about upcoming releases. While they’re not yet ready to pull back the curtain on the NX, they granted us a new Nintendo Direct focusing solely on 3DS titles. Here’s a detailed list of the things they showed during the presentation:Continue reading →

Hot off the presses from the Pokémon Direct earlier in the week, Nintendo just released a whole new, very meaty, direct dedicated to Wii U and 3DS games planned to release this year. But did it deliver?Continue reading →

This week, Nintendo put together what they call an “RPG Showcase” to touch on upcoming RPGs set to be released for the 3DS this year.

To start off, Nintendo announced that they will be releasing a Fire Emblem Fates themed New 3DS XL system. The system will feature a two toned black and white color scheme, with artwork based on the game on the front of the system. Unfortunately, the system will not be sold with either version of Fire Emblem Fates. It will, however, be released on February 19th, the same day as the game itself.

Next up, Nintendo announced that the upcoming Square Enix RPG, Bravely Second: End Layer, will be released on April 15. With that, they plan to release a Collector’s Edition of the game. Inside the box contains the game itself, a 10-song soundtrack sampler featuring music by composer Ryo from Supercell, and a 250-page art book, all for $69.99. If you’re still unsure about picking up the game, Nintendo will release a free demo soon, entitled Bravely Second: The Ballad of the Three Cavaliers. The demo will feature an original story not found in the main game, but will give you the option to transfer content to it.

Lastly, Nintendo touched on a few release dates from a few smaller titles, with Final Fantasy Explorers releasing on January 26th, Project X Zone 2 on February 16th, and the original Pokémon games on the Virtual Console on February 27th. Although vague, we finally got revelation that Dragon Quest VII will release this summer, with Dragon Quest VIII releasing later in the year.

This year is looking quite good for fans of RPGs on the 3DS. Which game are you most looking forward to?

Source: PR email

Alex D is a contributing Editor for Teh Lunchbox Publications. Follow him on twitter @tehlunchboxpub

Ever since E3 2013, game director Masahiro Sakurai has been constantly giving the public various trailers for Super Smash Bros. for Nintendo 3DS & Wii U, revealing new characters and stages along the way. Now, a year after the game has been released Sakurai has released one final presentation demonstrating the new content soon to be released.

To start, it was announced that Corrin, the protagonist of the upcoming 3DS game Fire Emblem Fates, will be a brand new playable character. This makes Corrin the sixth playable character from the Fire Emblem series. The character does have a swappable gender, like Robin from Fire Emblem Awakening and Wii Fit Trainer, so you can choose to play as a boy or girl. Outside of standard sword slashes, Corrin’s main draw is various temporary dragon transformations. Corrin’s Final Smash, Torrential Roar, sucks in anyone nearby and blasts them away with a giant whirlpool of water. Corrin won’t come with a new stage, but two new music tracks from Fire Emblem Fates will be added to the existing Fire Emblem stages. Corrin will be available for download in February 2016.

As announced in a previous direct, Cloud from Final Fantasy VII, will be added to the roster as well. Cloud was revealed to be the most requested character from the Final Fantasy series. He will appear in both his FFVII outfit, as well as his look from FFVII: Advent Children. Cloud’s attacks feature wide, fast slashes from his Buster Sword, and a Limit Break that works similar to Little Mac’s KO meter. Unlike Little Mac, however, Cloud can charge his Limit Break meter through his Down Special. Bringing the Limit Break meter to full charge will allow one Limit Break attack, stronger than his normal attacks. His Final Smash is Omnislash, which works very similarly to Ike, which will bring an opponent to the air and thrusted back down after a volley of attacks.

Cloud will come along with a new stage based on Midgar. In the stage, Materia will appear randomly. If a player collects enough Materia, they’ll be able to bring forth a Summon, which will cause various destructive hazards to appear. Ifrit, Ramuh, Odin, Leviathan, and Bahamut Zero are all confirmed to appear. The Midgar stage and all its functionality is confirmed to appear in the 3DS version of the game. Unlike Corrin, Cloud and Midgar will be available immediately.

Sakurai then showed off a wealth of new Mii Fighter costumes, as this will be the last wave in the Mii Fighter releases. This time around, we have Geno from Super Mario RPG, Chocobo hats from the Final Fantasy series, Bionic Armor for the Brawlers, Takamaru from The Mysterious Murasame Castle, Ashley from WarioWare, Inc., Gil from The Tower of Druaga, and Tails & Knuckles from the Sonic The Hedgehog series.

In one final announcement, Sakurai revealed one final character, and the winner of the previously held Smash Bros. Fighter Ballot: Bayonetta. Unlike most of the roster, Bayonetta is a combo fighter as she is in her respective game. She can fire her guns in the middle of combos, grant herself midair combos with Witch Twist and AfterBurner Kick, and summon Madama Butterfly through her Smash attacks. When countering opponents, Bayonetta can use Witch Time to slow them down and get the upper hand. Her Final Smash, Infernal Climax, puts everyone under Witch Time, allowing you time to strike your opponents enough times to summon Gamorrah to chomp at anyone who opposes her. Like Cloud, Bayonetta comes with a stage: the Umbra Clock Tower, a platform of a falling broken clock tower seen in the first stage of the original Bayonetta. Bayonetta and the Umbra Clock Tower stage will be available for download alongside Corrin in February 2016.

To close out, it was announced that amiibos of Roy, Ryu, and Famicom R.O.B. will be released on March 18, 2016, with Cloud, Corrin, and Bayonetta amiibos currently in development.

While development of overall productivity of the game is winding down, it was revealed that all DLC was created after development of the main game was finished, a rarity in this current gaming climate. With a game that is already so feature rich on its own, the announcement of today’s DLC, as well as all previously released stages and characters, made for a fitting send off to a well-produced game. We thank and salute you, Sakurai.

Now let’s start campaigning for Shantae to appear in the next Smash…

Matthew G. is the head of Teh Lunchbox Publication’s Twitter and Contributing Writer. For more up to date information, news, previews, and reviews, keep it here on tehlunchboxpub.wordpress.com and LIKE and FOLLOW us on Facebook, Twitter, Tumblr, Instagram, YouTube, and Twitch!

This may not be the worst news in the world, but it’s never good to hear that a project won’t be able to meet its expected release date and that seems to be the situation for Star Fox Zero. A statement posted to Nintendo’s Facebook page by creator Shigeru Miyamoto announced that the games release on the Wii U has been delayed into 2016. For those who can’t read the announcement on Facebook (for whatever reason that may be) you can read it in its entirety below.

“We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.

To the people looking forward to the launch of the game this holiday season, I am very sorry.

Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.”

While it sounds a bit disconcerting, it is great to see that the company is more than willing to delay the release if it means putting out a product to be proud of when the time comes. It seems like the fans will be handsomely rewarded whenever Fox McCloud and the crew make their highly anticipated return to a major Nintendo platform.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub