To fill in the mechanics one person usually the gm plays the master everyone else is a Maid or if there is enough maids a one uno butler. Most of the game seems to come though the fact that players trying to get favor will beat each other senseless though the stress system. Witch turns out into hilarious scenes like them sabotaging each others dresses pranks or just good old fashioned being better and the more players can come up with excuses they can use their better stats like waking up the master. All the other maids used affection to try to wake him up but one wanted to use her athletics so she just yanked him out bed.

The translators for the Maid RPG hang out at www.storygames.com, and there's been a number of discussion threads about the game there. I have to admit I've been tempted to order it myself, but haven't been able to convince myself I'd ever run it. The question is, I guess, if it's worth getting just to read.

That being said, I'd probably have issues with a more dramatic system because I have plot issues. I'd probably be up for a one-shot, but that's probably all I could be good for.

I find this interesting, though

Quote:

Also, please don't be a total dick and post the PDF online. Every dollar we get means that there's that much more of a chance that we'll be able to afford to bring more interesting Japanese RPGs over into English.

Now, does that mean MAID isn't interesting enough? :3

_________________Joe_Mello: Could you make a common sense roll, please, Ryu?
Ryushikaze: With Smart?
Joe_Mello: Sure
*Ryushikaze rolls*
Joe_Mello: SHE'S DEAD!

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