Introduction: Where's my Online Experience?

It's been over a year since Twisted Metal's release, and the quality of fun in online multiplayer matches is on the decline. Apart from server issues, being able to play the game types we want to play with players of the same skill level is the biggest issue we face, as it takes longer to get the players who will stick around for a couple games, and because of a player's impatience for a room to become populated - In other words, the community is growing smaller, and everyone is looking for a "quick fix".

It is understandable that you as a player would not want to stick around for 10 minutes after creating a lobby, thinking you have a game on your hands because players showed up finally, but then a few decide there is a better lobby to play in, then the whole lobby leaves - Wash. Rinse. Repeat. It is such a time waster.

Has this happened to you? Yeah. Have you done this?

Yeah. We have all done it.

It is rumored that Sony will shut the Twisted Metal server down if there isn't at least 200 players online weekly.

We don't want the server to get turned off, and neither should you, because the online portion of Twisted Metal is where the action is - it is the core, and while you might have a new favorite game to play, wouldn't you still like to play Twisted Metal online periodically, from time-to-time?

With your help and determination, we can build an elaborate event system at Twistedclans.tk which allows everyone to see ahead of time what games/events are worth jumping on Twisted Metal for, giving us "the players" an edge and having the game work for us rather than having us work for the game. - All it takes is some follow through, and the admins at Twistedclans.tk has a set of guidelines and rules for players using our system so they cannot abuse the event system or neglect the events they are proposing to host. Before we go into the rules and guidelines, let's quickly go through a breakdown of the three-step process.

Plan it... - Gather any and all necessary information you need to have a successful event.

Date/Time

Type of Event - Battle, Scrimmage, Open-Invite/Predetermined, etc.

Gametype

Rules/Exceptions

Miscellaneous Details - Minimum Attendees Required to start event, if you are Live Streaming the event etc.

...Submit it... - Submit an event form whether you are looking to have an open-invite battle/scrimmage with a rival clan or a player looking to have a Deathmatch with players of your skill. Please make sure you give us at least a 24 hour notice prior to the desired event starting time.