TOPIC: That The Show's gameplay is MLB 18 stubs

That The Show's gameplay is MLB 18 stubs as good as it's ever been an important statement to make up front. Hitting feels a bit more natural and slightly less bothersome, without feeling overly easy. A redesigned feedback platform, apparently borrowed from the legendary MVP 2005, quickly and easily lets you evaluate swing time and contact.

Once placed in to play, the ball travels more naturally than previous decades, even more so than at the very great MLB The Display 2017, thanks in big part to greater hit variety and more realistic physics. I'm seeing far more evaporating line drives and balls which hug the fouls lines. Weak hits around the plate additionally reveal more variety.

Fielding also seems tighter, with players acting more like their real-life counterparts. Rangy shortstops will make the drama that journeyman infielders won't. This shows up in cases like my Phillies franchise, even where Rhys Hoskins, a first baseman playing the outfield, has a far harder time closing in on ground balls than his natural-outfield teammates. Catchers respond quicker to balls in the dirt than previously; if you are utilized to employing slow catchers, prepare yourself to get chucked out more frequently. I have also seen more fluid tags all over the area, even though there are still some occasional robotic animations.

Beyond gameplay enhancements, there are plenty of nice visual tweaks. The most evident for me was the way that uniforms are now manufactured from different textures. Uniform numbers glow just a tiny bit, exactly like in real life.

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