Divine Attend
While spell is effective, there is a chance of gradual HP regeneration when damage is taken. Divine Breath - Gradually regains a fixed percentage of HP. Can be triggered up to 10 times.

Stance level

Skill Level

MP used

Casting (sec)

Delay (sec)

Cooldown (sec)

Effect

Duration

Range

AOE

1

220

1063

0.1

none

60

+2% HP each second for 3sec

5 min

Self

-

2

230

1215

0.1

none

60

+3% HP each second for 4sec

5 min

Self

-

3

240

1394

0.1

none

60

+4% HP each second for 5sec

5 min

Self

-

4

250

1592

0.1

none

60

+5% HP each second for 6sec

5 min

Self

-

5

260

1984

0.1

none

60

+6% HP each second for 7sec

5 min

Self

-

Sacred Shield
The shield's energy channels through the wielder and increases Max MP. While spell is effective, MP decreases gradually and damage taken is offset with MP . You can not be silenced while the shield is up. (can not be used with Spike Shield)

Stance level

Skill Level

MP used

Casting (sec)

Delay (sec)

Cooldown (sec)

Effect

Duration

Range

AOE

1

220

1595

1.0

0.8

38

-7% MaxMP/2sec
Dmg Absorbed:60000

30

Self

-

2

230

1825

1.0

0.8

36

-6% MaxMP/2sec
Dmg Absorbed:72000

30

Self

-

3

240

2091

1.0

0.8

34

-5% MaxMP/2sec
Dmg Absorbed:84000

30

Self

-

4

250

2388

1.0

0.8

32

-4% MaxMP/2sec
Dmg Absorbed:102000

30

Self

-

5

260

2976

1.0

0.8

30

-3% MaxMP/2sec
Dmg Absorbed:120000

30

Self

-

Spike Shield
When damage is received, there is a chance of dealing damage (percentage of attacker's max HP) to the attacker, with a 30% chance of decreasing the enemy's Melee and Spell Attack. Can be triggered up to 10 times (Can not be Used with Sacred Shield)

Stance level

Skill Level

MP used

Casting (sec)

Delay (sec)

Cooldown (sec)

Effect

Duration

Range

AOE

1

220

1063

0.1

none

38

Atk:-5120
Spl Atk:-3800

30

Self

-

2

230

1215

0.1

none

36

Atk:-10240
Spl Atk:-7700

30

Self

-

3

240

1394

0.1

none

34

Atk:-15360
Spl Atk:-11500

30

Self

-

4

250

1592

0.1

none

32

Atk:-18432
Spl Atk:-13800

30

Self

-

5

260

1984

0.1

none

30

Atk:-25600
Spl Atk:-19200

30

Self

-

Shield Wall
Hold the shield up, so that you are immune to melee and spell damage, but your Melee Attack and spell Attack are weakened.

Stance level

Skill Level

SP used

Casting (sec)

Delay (sec)

Cooldown (sec)

Effect

Duration

Range

AOE

1

220

1

0.1

none

60

Atk:-96000
Spl Atk:-67200

3

Self

-

2

230

1

0.1

none

60

Atk:-86400
Spl Atk:-60480

3

Self

-

3

240

1

0.1

none

60

Atk:-76800
Spl Atk:-53760

3

Self

-

4

250

1

0.1

none

60

Atk:-67200
Spl Atk:-47040

3

Self

-

5

260

1

0.1

none

60

Atk:-57600
Spl Atk:-40320

3

Self

-

Divine Roar
A furious roar that inflicts damage and knocks back surrounding enemies.

Stance level

Skill Level

SP used

Casting (sec)

Delay (sec)

Cooldown (sec)

Effect

Duration

Range

AOE

1

220

1

0.1

none

3.0

8300

-

Self

6

2

230

1

0.1

none

3.0

8578

-

Self

6

3

240

1

0.1

none

3.0

8856

-

Self

6

4

250

1

0.1

none

3.0

9134

-

Self

6

5

260

1

0.1

none

3.0

9687

-

Self

6

Shield Bash
Hurls the shield at enemies and stuns them on impact. Reduces Accuracy and Agility of target. (80% chance)

Stance level

Skill Level

SP used

Casting (sec)

Delay (sec)

Cooldown (sec)

Effect

Duration

Range

AOE

1

220

1

0.1

0.3

2.0

3283
Rigor/Agility
-200

10sec

8

-

2

230

1

0.1

0.3

2.0

3764
Rigor/Agility
-400

10sec

8

-

3

240

1

0.1

0.3

2.0

4261
Rigor/Agility
-600

10sec

8

-

4

250

1

0.1

0.3

2.0

4771
Rigor/Agility
-800

10sec

8

-

5

260

1

0.1

0.3

2.0

6067
Rigor/Agility
-1500

10sec

8

-

Target is still able to move.

Mana Flow
While spell is effective, there is a chance of gradual MP regeneration when damage is taken. Can be triggered up to 10 times.