I created is mostly around Purple troops that can respawn or summon more Purples, otherwise I only tried to use all mana colours (almost successfully, only Green is lacking ). Surprisingly it has almost 1:2 win:lose ratio (9:19 at the moment) - although it may have something to do with server issues (disconnections).

Fewer random abbreviations please when discussing team builds. I hate it whenever someone describes The Dragon Soul as "DS" (rather than, say, TDS) because despite us having both Dark Song & Dwarven Slayer troops, the first thing that truly pops into mind is the Nintendo handheld gamepad instead!

EDIT sorry this was in response to the SD, GT, DK etc team posted 2 hours ago. Carry on!

I personally feel on-death summons to be more effective (for the purpose of snotstones) than spell summons, since they don't require the enemy casting. you may get an extra stone or two even if the enemy didn't get a single turn.

As such, I think it will be more beneficial to put 4x Succubus rather than 4x Dark master, or at the very least put one Succubus in front of 3 Dark masters, since the top one can never summon anyways (no room until someone dies).