I decided to learn some car modeling as ive never done any before, so i thought i'd go further and test some anim too. Just needed some good advice on how to go about rigging a car. Should i use reactor, the toy car thing or wheel contraints and is there anywhere i could find a good tutorial ?

It's an incredible (and free!) plugin that assists in rigging cars. Also, it has the ability to let you drive the car, in the viewport, in real-time (with physics and collisions and terrain-following and everything)...and then bake the animation to keyframes.

I've used it extensively and I think it's terrific.

iwkya

61 posts

22 Jun 2009

Wow nice one T,

I'll get this now and give it a whirl tomorrow..

Hopefully i'll post an anim.

Oh, since you replied, i wanted to ask, in your basic car hitting an object you say its with rigid body deformations. What are these ? I just assumed the smash was a particles sys

I just did Tyson's tutorial for this. It's listed first in his html tuts on his site. Though it's not a car crash, it's just a teapot crashing into the ground.It's still very cool and would be very easy to apply to a car hitting something.Thanks Tyson! You're work is amazing.

This is my first reply here so hello all.

iwkya

61 posts

30 Jun 2009

Hey there Joe and welcome,

Thanks for pointing this out i'm going to take a look at this later ..