Strategy/Sim

This week we attempt to scratch the mountain that is the GameCritics.com backlog by getting to some of those titles that we've always wanted to play, but never made the time for. Now, we have made the time, at least for three of the games. The crew dishes on I Am Alive, Sleeping Dogs, and Heavenly Sword, and more, plus a What We've Been Playing roundtable. Featuring Sinan Kubba, Chi Kong Lui, Brad Gallaway, and Richard Naik.

A belated but always beloved E3 shindig for the GameCritics.com podcast team takes in the meandering of Microsoft, the smackdowns of Sony, and the no-shows of Nintendo in a thorough examination of the platform holders' performance at this year's conference. Strap yourselves in for a marathon effort from Sinan Kubba, Chi Kong Lui, Richard Naik, Mike Bracken, and Brad "The Bone" Gallaway.

It's the end of a generation, and the GC crew takes a look back at the era that was. We throw out our Most Overrated and Underappreciated games of the past gen, and somehow we were all still on speaking terms afterwards. Also, some bonus talk on the magic of Pokémon. With Sinan Kubba, Chi Kong Lui, Brad Gallaway, Mike "I Hate You All" Bracken, and Richard Naik.

Extra Credits talks about the "exposition dump." What is that, you ask? The "exposition dump" is one of the easiest ways with which a developer can tell a story, explain a game world or explain a game world's rules. Even lauded game designers like Hideo Kojima use this method to tell a story—and why not, if Metal Gear Solid's success is any indication, there are few repercussions for overusing it. Thankfully, there are examples of doing the opposite and being rewarded for it. The Half-Life series, Fallout 3 and Journey are examples of doing it right.

Why have we become to concerned with a zombie apocalypse? What about the much more likely—or at least more interesting—prospect of an alien invasion? But before we even talk about a defense system to fight back that alien attack, Extra Credits asks if there are even any aliens to worry about.

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