Updates to Half-Life 2, Portal, Half-Life: Episode One and Half-Life: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2, Portal, Half-Life: Episode One and Half-Life: Episode Two

Better support for Intel Sandy Bridge based machines

Fixed a bug where some video configuration could get reset by restarting the engine

Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Fixed door getting stuck as metro-cop behind it opened it in d1_trainstation_01

Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Updates to Half-Life 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2

Fix getting stuck after doing level transition from d2_prison_08 to d3_c17_01, the Nova Prospekt end battle

If you have a save game that causes you to be stuck in the teleporter with Alyx after this level transition you will need to manually restart this level to continue. To do that enable the developer console and type "map d3_c17_01" to load into this map.

Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2

Fixed crash due to long hud hint messages, seen when playing in French

Fixed Lambda logo at end of credits being cut off (Mac)

Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)

Performance improvements when using anti-aliasing on ATI GPU's

Half-Life 2: Episode One

Fixed localized content not loading properly resulting in English audio

Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)

Performance improvements when using anti-aliasing on ATI GPU's

Half-Life 2: Episode Two

Improved frame rate on opening map

Fixed localized content not loading properly resulting in English audio

Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)

Performance improvements when using anti-aliasing on ATI GPU's

Portal

Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)

Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Fixed crash on launch (Mac)

Fixed main menu not rendering on 10.5.8 when anti-aliasing is enabled (Mac)

Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Updates to Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2

Added support for Mac

Added Steam Cloud support for save games

Added new achievements

Improved graphical effects

Half-Life 2: Episode One

Added support for Mac

Added Steam Cloud support for save games

Added new achievements

Improved graphical effects

Half-Life 2: Episode Two

Added support for Mac

Added Steam Cloud support for save games

Note: Save games for Half-Life 2 and Half-Life 2: Episode One will go through a transition. The current level you are on will be saved, but not the exact position in the level.