Maya Render Farm

RebusFarm is your render farm for Autodesk's Maya

Autodesk Maya is a 3D leading software for animated films, TV series, video games, and visual effects among others. RebusFarm is supporting this software with a large number of Maya versions. Our Maya render farm also serves you with all widely used render engines like V-Ray, Redshift, Mental Ray, Octane and many others.

Maya Render Farm Software 3.0

Download Render Farm Software for PC and MAC

The industry leading Rebus Farminizer plugin self-installs into Autodesk Maya. The very intuitive and easy-to-use plugin embeddes in Maya as a shelf and the menue. The Farminizer checks all render settings of your scene and uploads the renderjob on the quick to the Maya render farm to render the scene with our light-fast CPU or GPU machines. Test it with a 27 USD free trial with registration. If you have any further question our support team will be avaiable for you 24/7.

Supported Releases of Maya

Supported Render Engines

Supported Plugins

Golaem

Vray Scatter for Maya

Vray Pattern for Maya

Mgear

Ornatrix

PhoenixFD

Fume FX

If you have questions about our software and versions, just write an email to This email address is being protected from spambots. You need JavaScript enabled to view it.. Our support team is always happy to help you!

Specific features of RebusFarm for Maya

Maya version 2014-2020

V-Ray Multiversion

Distributed Rendering

Software directly integrated in Maya for Windows and MAC

Reference scenes supported

One-Button fully automatic asset repath for export

Redshift Multiversion

Octane Render support

3rd party plugins supported

Easy one-button submission

Full support of your own render settings

All image formats supported

Render Layers supported

Automatic download into your configured destination folder

Featured projects of RebusFarm with Maya

The Heart of an Artist | "In my Heart" | Pedro Conti

The well-known and passionate CG artist Pedro Conti took advantage of the massive render power of RebusFarm to render his music video „In My Heart“ by musician Ron Artis II. All parts of this video has been rapidly delivered from the Maya render farm to bring his creativity and ideas to live.

Virtual Creatures with Maya | Massimo Righi

MAYA | MUDBOX | ZBRUSH | PHOTOSHOP

Massimo Righi is an Italian artist living in Thailand who is specialised on the creation of virtual creatures. His work is an example for render intensive assets which demand for the massive render power of the Maya render farm.

How to use Maya with RebusFarm

How to use Autodesk's software Maya with our render farm? In this video tutorial you will learn everything you need to know to easily and quickly render your Maya job at RebusFarm.
The RebusFarm software is directly integrated into Maya, which makes it easy to use. Before you send the job to the farm, our strong recommendation is to use our integrated Render Cost Estimation to calculate your costs with a few test frames. Afterwards you can use our QuickCheck to check if your job can be sent to the render farm without any problems. As soon as the job is uploaded, the render process starts automatically. You are in full control the whole time and have an overview of your Maya Render jobs in our ControlCenter.
Find out in our tutorial video how easy it is to render and download your render jobs at RebusFarm. Register and benefit from our 25 RenderPoints free trial. Happy Rendering!

Advanced Tutorials

Tutorial: Maya & Redshift - Job Submission

This video shows you how simple a Redshift with Maya render job submission with RebusFarm render service works.

Tips: Maya & Redshift - Proxies and MASH

This video shows you the things to take on count while working with Redshift, RS-Proxies, Maya, and MASH while rendering at RebusFarm the render service.

Tutorial: Maya & V-Ray - Job Submission

This video shows you how simple a Redshift with Maya render job submission with RebusFarm render service works.

Tips: Maya & Octane - Render Layers

This video shows you the steps to render an Octane with Maya project at RebusFarm, the render cloud service.

After a few minutes getting acquainted with Rebus I had everything set up and I was absolutely floored on how intuitive and easy it was to use. I just cannot put in words how valuable this service is to a small team like ours. The customer service is incredibly fast and professionally.

We’ve always had a great experience with RebusFarm. The software is very intuitive in its various platforms and made it very easy for us to maintain total control over the quality and render speed at all times, allowing us to properly manage our deadlines.Technical assistance was flawless: very responsive and efficient.

Thanks to RebusFarm, I’ve started working remotely most of the time. It’s a real game changer and allows me to indulge in my love for travelling and being able to work on big projects at the same time. I’m really happy to have such a platform.

Compared to other cloud renderers, we found RebusFarm particularly stable and reliable. We actually found that the rendering broke on other cloud render farms. Everything is just so reliable: from uploading our project and textures to downloading the render file. The tools are all carefully explained on the website and in the video tutorials as well.

We were really impressed by the speed, the reliability and the support in getting every frame crunched on the about 200 machines running the project. This was something we definitely could not have done without, and are really thankful to RebusFarm for all the incredible help and support on this project!