Crew skills and perks

increases repair rate. Effect is cumulative with
a Toolbox. The effective training level is averaged across the entire crew

+1% to repair tempo

+100% to repair tempo

Firefighting

Skill

Skill increases the crew's ability to put out fire. The effective training level is averaged across the entire crew

+1% to firefighting tempo

+100% to firefighting tempo

Camouflage

Skill

Skill decreases the vehicles perceptibility. Effect is cumulative with
a Camouflage Net. The effective training level is averaged across the entire crew. Commander bonus of up to 10% is also considered

+0,75% to vehicle's camouflage value

up to +81% to vehicle's camouflage value on vehicles with 5 crew members

Brothers in Arms

Perk

This perk improves the training level of each crew member's major qualification by 5%. It also improves the Repair, Firefighting, and Camouflage skills by
5%.it also improves commander's Mentor skill. Effect is cumulative with
Improved Ventilation and
Extra Combat Rations,
Chocolate,
Case of Cola,
Strong Coffee

no effect

All crew members receive 5% bonus to major qualification and Repair, Firefighting, and Camouflage skills, also gives 5% to commander's Mentor skill

Sisterhood of steel

Perk

This perk improves the training level of each female crew member's major qualification by 5%. It also improves the Repair, Firefighting, and Camouflage skills by
5%.it also improves commander's Mentor skill. Effect is cumulative with
Improved Ventilation and
Extra Combat Rations,
Chocolate,
Case of Cola,
Strong Coffee

no effect

All female crew members receive 5% bonus to major qualification and Repair, Firefighting, and Camouflage skills, also gives 5% to commander's Mentor skill. It is not compatible with Brothers in Arms perk

Mentor

Skill

Skill gives additional experience to all crew members except commander

Indicator appears on your screen three seconds later after being spotted by the enemy

Eagle Eye

Perk

Allows commander to identify damaged modules by enemy vehicles. Enemy should be visible to your own vehicle

no effect

works after 4 seconds of continuously targeting on enemy

Jack of All Trades

Skill

Enables the Commander to fill in for knocked-out crew members. Only major qualifications are substituted. Less effective since more crew members
are knocked out (25% each for two, 16.67% for three, 12.5% for four, etc.)

+0.5% to major qualification of a crew member

+50% to major qualification of a crew member

Armorer

Skill

This skill reduces the accuracy penalty of a damaged gun. Cumulative with
Vertical Stabilizer
If two Gunners have this skill, only the higher rating is effective

-0.2% to damaged gun's accuracy penalty

-20% to damaged gun's accuracy penalty

Deadeye

Perk

increases the chance of critical hit on the enemy - either module or crew member. It does not work with HE ammunition.

no effect

+3% chance of critical hit

Snap Shot

Skill

Improves the accuracy during turret rotation. Cumulative with
Vertical Stabilizer
If two Gunners have this skill, only the higher rating is effective

+0.075% to accuracy during turret rotation

+7.5% to accuracy during turret rotation

Designated Target

Perk

Allows you to see enemies in your reticle for additional 2 seconds
If two Gunners have the perk, the effect is not cumulative

Improves the accuracy during the vehicle's movenment. It doesn't affect the accuracy during vehicle's rotation and accuracy of stationary vehicles.
Cumulative with
Vertical Stabilizer

+0.04% to accuracy during movenment

+4% to accuracy during movenment

Off-Road Driving

Skill

Skill reduces terrain resistance of soft and average terrains. It improves maneuverability and acceleration. Effect is cumulative with
Additional Grousers

+0.1% bonus on soft terrain
+0.025% bonus on average terrain

+10% bonus on soft terrain
+2.5% bonus on average terrain

Controlled Impact

Skill

Skill reduces ramming damage of own vehicle and increases the enemy one. There is no effect on collisions with allied vehicles

+0.15% bonus to ramming damage on enemy
-0.15% to own damage

+15% bonus to ramming damage on enemy
-15% to own damage

Preventative Maintenance

Perk

This perk reduces the chance of engine fire by preventing gas or oil leakage in the engine compartment. It is cumulative with
Automatic Fire Extinguishers

no effect

-25% to engine fire probability, if enemy hits engine

Signal Boosting

Skill

This skill increases the radio signal range
If two Radio Operators have this skill, only the higher rating is effective

+0.2% to radio signal range

+20% to radio signal range

Situational Awareness

Skill

This skill increases the view range
If two Radio Operators have this skill, only the higher rating is effective
effect is cumulative with
Recon skill

+0.03% to view range

+3% to view range

Relaying

Skill

This skill increases the signal range of allied vehicles which are in your signal range radius.
If two Radio Operators have this skill, only the higher rating is effective

+0.1% to signal range of allied vehicles

+10% to signal range of allied vehicles

Call for Vengeance

Perk

This perk allows a Radio Operator who survived the destruction of his vehicle to report enemy positions for an additional two seconds. If two Radio
Operators have the perk, the effect is not cumulative.

no effect

extra 2 seconds of "spotting"

Safe Stowage

Perk

This Perk increases ammo rack durability. Shells are loaded in such way, that they don't touch one another. If two Loaders have the perk, the effect is
not cumulative. The effect is cumulative with a
Wet Ammo Rack

no effect

-12.5% to ammo rack explosion chance

Adrenaline Rush

Perk

This Perk increases reload rate of a damaged vehicle, if its hitpoints are lower than 10%. If two Loaders have the perk, the effect is not cumulative. The
effect is cumulative with a
Gun Rammer

no effect

+9.1% to gun's reload rate, i.e. if your vehicle has less than 10% of its hitpoints left, reload time will be shortened to 90.9% of initial value

Intuition

Perk

This Perk gives a chance to instantly switch the shell type. After the perk takes effect, the gun must be completely reloaded before it can take
effect again.

no effect

gives 17% chance, for two loaders gives 34%

Name/Alias

3 + 3 =

1

Message

Caius_Martius

Brothers in Arms and Sisterhood of Steel are now compatible. Thank you for your website...cheers.

07.11.2017 20:23:27

Kuruc

"+9.1% to gun's reload rate, i.e. if your vehicle has less than 10% of its hitpoints left, reload time will be shortened to 90.9% of initial value"

please correct it to "reload time will be shortened to 90% of initial value"

12.07.2017 10:58:28

pilotlnavigator

why (if anyone knows) I lost all my experience and lost my BiA for my commander, I was upgrading some perks and skills, decided not to use that many points, so I clicked off, then the 40,000 + credits went away, it said "reset" so, me being dumb as hell, I clicked on it and all my skills and perks for the commander went away.

11.12.2016 22:03:34

TheBerserkPanda/TheLoneNoobie

Is there a way of earning gold in world of tanks or I just have to spend money? And another question is there still a way of getting the tog 2? I love the tank but you can't buy it in the premium shop any more! All my friends that have played the game for many years have it but i started playing recently and would like to own one too!

22.07.2016 12:59:55

Sh_Stein

Why would my WN8 increase by 20 or 30 for one time, it should change smoothly. This happened to me for 2 or 3 times, although an increasing WN8 is delightful.