We will look at c sharp code of The Composite design pattern in object oriented design which arranges structured hierarchies so that single components and groups of components can be treated in the same way. Typical operations on the components include add,…Read more ›

We will look at c sharp code of the Proxy design pattern in object oriented design creates objects that control the creation of and access to other objects. The proxy is often a small (public) object that stands in for a…Read more ›

Decorator design pattern in object oriented design enables a way of attaching new state and behavior to an object dynamically. The object does not know it is being “decorated,” which makes this a useful pattern for evolving systems. A key implementation point in the…Read more ›

We will see c sharp implementation of Abstract factory design pattern in object oriented design that supports the creation of products that exist in families and are designed to be produced together. The abstract factory can be refined to concrete factories, each…Read more ›

The Factory Method design pattern in object oriented design is a way of creating objects, but letting subclasses decide exactly which class to instantiate. Various subclasses might implement the interface; the Factory Method instantiates the appropriate subclass based on information supplied by the…Read more ›

The Adapter design pattern in object oriented design enables a system to use classes whose interfaces don’t quite match its requirements. It is especially useful for off-the-shelf code, for toolkits, and for libraries. Many examples of the Adapter pattern involve…Read more ›

This is an automatic widget added on Third Bottom Widget box (Bottom Widget 3). To edit please go to Appearance > Widgets and choose 3rd widget from the top in area second called Bottom Widget 3. Title is also manageable from widgets as well.