House of Pain: A Script for Cthulhu Live 3rd Edition

It’s the autumn of 1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in smoldering ruins. The Soviet Union is suffering its death throes. Germany has been reunified. Africa is aflame with small bush wars. Across the world, the balance of power is shifting. Old powers are dying out and the playing field of the future will be a chaos of warlords and rogue states.

In this full-length adventure for Cthulhu Live 3rd Edition, the players are power-brokers who have been invited to a private summit to help form the geopolitical landscape of the next century. But while they plot their moves and hide their secrets, they may find that they themselves are pawns in a much larger, more ancient game.

This adventure includes:

• Suggestions for props, costumes, and atmospheric effects.• World-spanning conspiracies.• 42 Pre-generated characters, each packing hidden agendas and deadly secrets• Two versions of the adventure: one optimized for reading on-screen, and one optimized for printing.

Skirmisher Publishing always has at least a couple of items discounted and you can view them on our dedicated Sales section! Our sale items are usually thematic in some way, and might tie in with holidays, other events, or the topic of the weekly "d-Infinity Live!" gaming webcast (e.g., discounting by 50% 10 items with "Monsters" in their titles in support of the Monster Development episode of the show).

Another Solid offering from Skirmisher Publishing. House of Pain has a lot going for it and only a few detractions. The massive character list and ease of adding in more characters if needed along with the ability to run it in one large room easily len [...]

Skirmisher Publishing provides the Cthulhu Live community a fine scenario with House of Pain. Set in 1991 between the first Gulf War and the fall of the Soviet Union, House of Pain presents an excellent mix of Cold War espionage paranoia and Lovecrafti [...]

This is the first time I've gotten a product like this, and I was not at all disappointed. First, the game is well written and interesting. This also stands out as being written for a large scale game. This would normally be an intimidating prospect, [...]

I found the structure and design of this game to be very detailed and useful especially to the first-time game master. The setting is a fun one set in the 1990s with everything from Russians to NASA to Nazi war criminals. The design is excellent for a [...]

This is an interesting product because it is very rare to see scenarios made with convention games in mind. It gives interesting insight on how the people who run convention games think about their scenarios and is tailored to accommodate a large group [...]

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