About Me

I played and modded mafia on mafiascum from November 2015 to September 2018. I am now retired from playing, but you may see me around occasionally, especially during the summer and during Christmas time.

I feel like we could've won if I just gave it some more thought/didn't act quite as impulsely. That said, I hate being conftown in LyLo because that means you have to make the decision, and if you are wrong, well people are likely going to be angry at you. Both nomnomnom and OkaPoka played strong games, so I'd say they deserved their win nonetheless.

Part of this loss was due to arguing within our faction. I figured one way would be better, and they disagreed. Nevertheless, the other people on the villains team did a great job even despite my lynch D1.

Besides getting lynched D1, I don't think this game was that bad. I was correct about one of the scum D1, and I had fun with Nancy in the Dead PT after the lynch. The only real complaint I have is the number of replacements.

Though it can be argued the setup was townsided, this win is definitely the result of the town outplaying the scum durinng the day. My reads were pretty good this game, but I ended up getting killed night 1 by mafia (which rarely happens to me).

Not sure about everyone else, but I had a lot of fun. I managed to get by with an even-night jailkeeper claim. The mod error though really had an adverse effect on this game, but everyone makes mistakes. Also would like to note that it's been awhile since I was alive at the end of the game.

Not a good game. I lost interest as scum and that ultimately led to shos rolecopping me as Bus Driver. Nonetheless, scum didn't communicate well and that ultimately led to us losing. Town deserved this win.

Ugh, really bad game for me. I did a FN fakeclaim D1, which kinda worked til I retracted it in Twilight of N1. Then I voted Fart D2 because I strongly townread Eddie, but that was the wrong thing to do when I had not read the previous 20 pages; just bits and fragments of it. Titus vigged me for it which imo was not a good shot because Eddie had been really townie D1 whereas Fart was really scummy D1, and Gunsmith could've been a fakeclaim imo.

I guess I'm boasting a bit, but I did a very good job figuring out a lot about the setup. I didn't realky take it seriously til the final day, but my conclusions Day 4 prob. made the difference between town winning and town losing. The strangest thing (and also why I was able to poe the last scum using mass-claim) was that the game was multiball, and both scum factions targeted the same player as I did resulting in the player dying despite doc protection.

Definitely one of my better games (regardless of what others think); I did a reasonable job of developing (wrong) reads (occassionally sheeping Titus's reads; I did way less of that than Titus thinks....) and I avoided the lynch (despite getting run up early D1). I got killled N3 by the SK, but if it weren't for that, I'd probably survive to LyLo. The scum tea, did awesome here, and this was a truly remarkable game.

Meh, an oversight on my part regarding the rules (but I fundamentally disagree with the rule that led to the modkill. There's a difference between disagreeing with whether the modkill was valid (it was) and whether the underlying rule is valid (which like I said, I disagree with the underlying rule).)

Probably one of my better games. I did manage to track scum N1. Too bad the Doc didn't manage to survive long enough for me to clear people, but I guess I did pretty well regardless. Skill-wise, I do think I'm starting to improve.

I feel it was townsided. Between power-heavy town, a 4p scum team with a voteless double day mafia member, and the fact that town literally were given 1 scum in a pool of 4, I feel town had the edge. First scum game on the site btw.

So close... Yet so far.... KAAG played well and deserved to win.... So did smith. While I won't blame it all on them since I did get lynched, I really feel that Almost's entrance & Eggman's not very stellar behavior kinda lost it for town. Also, tenth town game and still no scum games and another loss... I'm 2-8 right now.......

If I could, I would nominate this game for a "Worst Game of the Year" scummy. The scum seemed to enjoy themselves, but that is imo not very important when compared to the fact that town just gave up on this game cuz there was so much nonsense going around. It was not fun for town who wanted to play an actual game of Mafia, and to make matters worse, the mod had to be replaced.

Got freaking deathtunneled by scum D1 for RVS-related stuff and I died cuz everyone for some idiotic reason sheeped scum and completely ignored me. All of you who think you've caught scum!Ircher within the first 2 pages of a game need to drastically reconsider. 9/10 times you're wrong.

I should've won this one. First of all, I had PoE'd massive as the final scum. Second of all, RC had roleblocked me when only 1 mafia was left, so I shouldn't've been lynched (RC shouldn't argue -- You don't articulate reasons clearly cuz you are just right most of the time). Lastly, Pisskop ended up in LyLo and ofc, massive easily pocketed him (especially after Axle's push on me the day before.) The only reason Heat ended up NK'd was cuz of what I said before being lynched. I would like to thank AlwaysInnocent D1 though from keeping town from lynching me D1.

This is probably one of the least fun I have ever had in a marathon. I'm not going to explicitly name any players, but a certain player was rather toxic and constantly spreading false accusations at both other players and me.

This setup is based off the Light Town/Dark Town mechanic I ran a long time ago in MT1310: Light and Darkness Mafia. Instead of pre-deciding light/dark affinities, it is done in a cult-like way. Too bad there was a breaking strategy in this version, but it still works well, and if I ever get a chance to, I will run Light and Darkness 2 using a fixed version (i.e.: non-breaking strategy) of the mechanic I used here.

Fire accuses me of commiting mod error. I didn't fall for it -- Giving a direct response could've possibly (wrongly) confirm him as town, and keeping such mod wifom out of the game is definitely not mod error.