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During his battle with the Black Mage, Luminous along with the other Heroes, managed to seal him away. But not before the Black Mage could impart some of his darkness on to Luminous. Luminous must now learn to control the awesomely terrifying power of the Black Mage before it threatens to consume his soul and plunge him into the world of darkness.

Good thing Luminous will have some help on his journey! His trusted (and see-thru) helper, Vieren, and the first person he met after fighting the Black Mage, Laina. With the help of Vieren and Laina, will Luminous learn to wield the powers of both Light and Dark to defend Maple World before it is too late?

The Global MapleStory version of Luminous is a bit different from the version of Luminous in the Korean version of MapleStory.
In this version, the quests and skills have been modified to adjust gameplay flow. You won't choose between light/dark in the beginning tutorial, and there will only be one story. The story will be based on the Dark side, wherein Luminous is conflicted about the darkness within him. You will have access to light and dark skills, with the ability to switch between the two and activate buffs that will enhance one or the other attribute.

You will gain the light vs. dark gauge when you complete your 2nd job advancement, at which point you will also be able to switch between light and dark modes.

When switching between light and dark modes, you'll briefly enter an Equilibrium state.

Equilibrium:

Power Stance has a chance to be activated for a brief period, preventing you from getting knocked back.

Attacking monsters with light skills will recover 1% of your HP.

Dark skills will use 0 MP.

Both effects for light and dark will be applied for attack skills that have an equilibrium attribute.

Light Wash - Passive Effect: 10% of enemy DEF is ignored when you attack. You can eventually share this ability with one of your other characters in the same world.

Eclipse (obtained at 2nd job advancement) - While Eclipse is active, you deal 50% more damage with Dark Magic attacks and they cost 50% less MP. Use Dark Magic attacks to charge Eclipse. Cannot be applied at the same time as Sunfire or Equilibrium.

Sunfire (obtained at 2nd job advancement) - While Sunfire is active, you deal 50% more damage with Light Magic attacks and they cost 50% less MP and recovers 1% of HP. Use Light Magic attacks to charge Sunfire. Cannot be applied at the same time as Eclipse or Equilibrium.

Equilibrium (obtained at 3rd job advancement) - While Equilibrium is active, you will receive 1% HP per cast, 100% Bonus Damage and no cooldowns for 10 seconds. This allows you to use your most powerful spells for that duration. Cannot be applied at the same time as Eclipse or Sunfire.

Light Speed - Teleport in the direction you want. You will be invulnerable for a short time after teleporting. Passive Effect: Increases Movement Speed by 20 and Jump by 10, MP Cost: 20, Master Level: 10.

Pressure Void - [Dark Magic] Direct an orb of darkness to batter enemies. You can move the orb by holding the skill key and steering with the directional keys. At Master Level: Damage 168%, Max Enemies Hit: 8, Maximum Range: 350 to right and left of character, MP Cost: 15, Master Level: 20.

Black Blessing - A dark orb forms when you evade attacks for a short time in battle. Accumulating orbs will also increase Magic ATT. If you take damage, one orb will be destroyed and absorb some of the damage. At Master Level: 1 Orb: 50% increase in Magic ATT, 2 Orbs: 30% increase in Magic ATT, 3 Orbs: 20% increase in Magic ATT, Master Level: 20.

Dark Crescendo - Has a chance to increase damage with each consecutive hit for a short period of time. At Master level: For 180 secs, chance to increase Damage with each hit: 80%, Damage 1%, can stack up to 30 times. MP Cost: 80. Master Level: 30. Requires Mastery Books to obtain max level.

You know Maplemas and reindeer and snowmen and presents,
Quests and buffs and items and experience.
But do you recall
The most famous MapleStory Christmas of all?

Happville the town of Christmas
Has come back around this year
And if you ever been there
You would say it’s full of cheer
All of the other towns
Are available all year round
They never let poor Happyville
Stay a... ummm... this is hard...

That’s right, Happyville is back! This year we have several Holiday themed events.

Accept the quest from the star notifier on the left-hand side of the game window.

Collect 100 Jolly Stamps from monsters no more than 11 levels lower or 21 levels higher than you to exchange for 1 Tempest Coin.

[Christmas] The Stocking Song

Requires: Lv 10 or above.

Accept the quest from the star notifier on the left-hand side of the game window.

Complete the quest by hanging empty Christmas Stockings in your Item Pot (Y) and "feeding" it ETC items until it is full. You receive 1 from Cassandra at the start of the quest, but others will drop from monsters.

Accept the quest through the event notifier on the left of the game window.

Reward: Luminous Ring - REQ LVL 50, STR/DEX/INT/LUK +3, Weapon/Magic ATT +2, Weapon/Magic DEF +10, Accuracy +10. When your job is Luminous(3) or Luminous(4) Magic ATT +5. You can use a Sharing Tag to move it once within your account and in the same world via the storage system.

When it is winter in the Northern Hemisphere, it is summer in the Southern Hemisphere. Because of this, Cassandra decided to pack up a bunch of ice chests with some summer goodies. But some monsters came and stole the ice chests from her before she could give them out.

Collect ice chests from any monsters you kill (most monsters drop them), and Cassandra will let you keep the contents for yourself!