OpenEXR support in third party applications

Here is a short list of third party applications, mainly compositing applications, and a summary of their ability to read OpenEXR:

Blackmagic Fusion 9.x

Reads RGBA and “deep” channels, R, G, B, A, Z, pixelCover, objectID, materialID, U, V, NX, NY, NZ, velX, velY
Any channel of the file may be assigned to any of the deep channels used by Fusion.
Fusion is available for free at http://www.blackmagic-design.com (also for commercial use) and highly recommended by us.

Nuke

Extended OpenEXR support, reads up to 64 arbitrary channels of an OpenEXR file, supports layers/grouped channels.
Single channel buffers should be saved using “A” as the channel name, Nuke will then interpret them as masks and read them properly. You can use the layer name to differentiate between different buffers.

Older Applications

Digital Fusion 4

Reads RGBA only.

Fusion 5+

Reads RGBA and “deep” channels, R, G, B, A, Z, pixelCover, objectID, materialID, U, V, NX, NY, NZ, velX, velY
Any channel of the file may be assigned to any of the deep channels used by Fusion 5.
A channel may only be assigned once in version 5.01 or earlier of Fusion.

Shake 4

As far as we're aware it only reads RGBA, but allows the user to define which channels of the source file to use