Posts tagged snake

David Hayter, the voice of Snake since 1998's Metal Gear Solid, won't reprise his role in Metal Gear Solid 5: The Phantom Pain – and that sucks, Hayter writes in an elongated Twitter post. "If it were my choice, I would do this role forever," Hayter says. "To hear anyone else's voice coming f...

Metal Gear Solid 5 is definitely a thing and is set to use Kojima Productions' new Fox Engine, Hideo Kojima told French games magazine IG, CVG reports. Kojima sneaked in a few gameplay and story details as well: "About Metal Gear Solid 5, I can tell you two things," Kojima said. "There will be much...

Sharing a flimsy, cardboard box with another soldier is sure to be an inexhaustible supply of awkward discomfort. Aside from the clear violation of personal space, there are two major concerns for the occupants of Metal Gear Solid's iconic camouflage: (1) Who's driving this thing? And (2) that bet...

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Coming up with headlines is tough -- except in the case of these new MGS: Peace Walker screens from GamesCom. There are plenty of screens to ogle (ten, to be exact!), but none tug at the heart strings more than the screen you see above. There's something magi...

Snake?! Snake?! SNAAAAAAAKE?! news now with Konami's financial results for its first quarter (which ended June 30, 2009) showing a notable decrease in revenue, both company-wide and within the video game sector. Edge reports that overall revenues sank 21 percent to $535 million, while sales accrue...

Remember when Kojima's countdown ended ... and started another countdown? Man, that was fun! The creator of the Metal Gear series seemingly had a big laugh as he teased gamers all the way to his E3 announcements: Metal Gear Solid: Peace Walker for PSP, Metal Gear Solid: Rising for PS3 and Xbox 360...

Snake is still getting the job done, with Metal Gear Solid 4 publisher Konami forecasting an optimistic increase in profits, largely thanks to the senior stealth citizen's shenanigans. The company expects its financial results for the first-half fiscal year (due next week) to show an 88% rise in p...

A brief interview with Hideo Kojima at Variety isn't so much full of megatons – he hasn't read much Haruki Murakami but he does enjoy Phillip Dick and Kurt Vonnegut – as it is with some insights into the supposed "end" of his Metal Gear Solid series. Kojima shares some of his thought p...

The character creation tools of Soulcalibur IV look to be rather robust. Kotaku's CB has created facsimiles of our favorite Metal Gear Solid characters, Snake and Raiden, using the in-game system. While not 100% spot-on, these renders do add a distinct Metal Gear flair to the classic fighter. Seei...