I've never been a huge fan of racing games, but there's always been something about Hydro Thunder that captivated me. As a teen, it was one of my favorite games, and I've kept up with the franchise as much as possible over the last several years. Naturally, this means I've spent a more-than-ample amount of time playing Riptide GP, the mobile-equivalent to Hydro Thunder.

The first Riptide was one of my favorite games to emerge from the Tegra 2 era, and Vector Unit maintained fantastic support over the past two years, even updating it to support enhanced graphics on the Tegra 3 chip.

In an impromptu Reddit AmA earlier today, Vector Unit – the development team behind Riptide GP, Beach Buggy Blitz, and Shine Runner – announced that Riptide GP 2 will be hitting the Google Play Store on July 23rd for just $3.

You may remember Riptide GP 2 from its debut on NVIDIA's SHIELD back in March, which showed off the game's updated effects, physics, and overall improved gameplay. Naturally, GP 2 is optimized for NVIDIA's Tegra 4 chip, which means that it will be one of the many games pushing SHIELD to the max once it's released to the masses.

Vector Unit – the development team behind Riptide GP, Shine Runner, and Beach Buggy Blitz – has long been taking advantage of NVIDIA's Tegra processors. In fact, Riptide was one of the games used to show off the power of the Tegra 2 back in the day, and it was even updated to add enhanced graphics for the Tegra 3, once again highlighting the power of Tegra.

Now, NVIDIA has released a teaser video showing off Riptide GP 2, which will of course be optimized for the Tegra 4 and its 72 GPU cores.