Dai-Yokai (3.5e Race)

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This page is incomplete and/or lacking flavor. Reason: Is animal Sp or Su? How does it work? Why is the poison Su, and what is the DC, and why doesn't it use the normal poison duration rules? Why does Regeneration refer to shifters?

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Dai-Yokai often resemble an oriental half-elf, with the skin, eyes and hair of those from the east, but also with elvish shaped ears and razor sharp claws. Some Dai-Yokai may also have unusual eye or hair color that further extinguishes them from the other races. Dai-Yokai are often of similar size as humans, 4'5" to 5'5" and 100+ lbs., whilst females tend to be of a smaller stature. But with size as with other things, it varies. Their alternate animal form is usually kept secret.

Regeneration- A shifter can shft wounds closed and gains about 3 hp every round when wounded, and may regenerate limbs 2-3 hours

Razor Sharp Nails(Ex): A Dai-Yokai's unarmed strike deals lethal damage and becomes a piercing type weapon. A player may choose to perform a nonlethal damage using an unarmed strike, but take a -4 penalty on the attack roll and the damage type becomes bludgeoning.

Energy Whip(Su): A Dai-Yokai Can materialize an energy whip that can do 1d6 damage, and grapple on to things.

Poison Claws(Su): A Dai-Yokai's claws can do 1d3 constitution damage for 1d4 rounds.

Healing Waters (Su): A Dai-Yokai with a Wisdom score of 12 or higher can heal wounds (her own or those of others) by touch. Each day she can heal a total number of hit points of damage equal to her HD × her Wisdom bonus. She may choose to divide her healing among multiple recipients, and she doesn’t have to use it all at once. Using lay on hands is a standard action. Alternatively, she can use any or all of this healing power to deal damage to undead creatures. Using healing waters in this way requires a successful melee touch attack and doesn’t provoke an attack of opportunity. She decides how many of her daily allotment of points to use as damage after successfully touching an undead creature.