160 Actions

Is there a limit to how many Fate Points can be spent in a single round?Mostly we saw it in combat; i.e., "I attack the Ghoul, and spend fate points on his aspects of 'dazed', 'tripped', 'disoriented', and 'concussed' for +8 to the roll". I just wanted to be sure that this was an expected combat tactic (i.e., the party stacks aspects via maneuvers and one player goes for mass roll) and not some sort of accidental unbalancing exploit in the system.