4) Copy the CARS folder from either "512X Vinyls" or "1024x Vinyls" folder into your NFSMW Installation directory. - If you are using High Quality Vinyls v1.0 or 1024x version of NFSMW Recompiled Vinyls, use 1024x Vinyls to avoid crashes. - If you are using original vinyl files from the game or 512x version of NFSMW Recompiled Vinyls, use 512x Vinyls.

6) Add other required stuff in game files using ReCompiler by MWInside: 1) I have included a version of it, but download the latest version from the link, just to be on the safe side:https://mega.nz/#F!6WhVjL4D!yB6lgaNAgYMSKYDne3XOuA 1a) If you downloaded the newest version from the link, extract "NfSMW - ReCompiler.exe" from it into "ReCompiler" folder. 1b) If you used the tool before, copy the contens of "ReCompiler" folder into yours. 2) Run the tool using "NfSMW - ReCompiler.exe" file. 3) From the menu bar, click these options. (Wait for the notification sound, it indicates that the operation is done.) - FRONTEND > FRONTEND - GLOBAL > GLOBALB - ADD > LANGUAGE 4) The files should get created in the folder you used the tool. 5) Quit the tool. 6) Copy the files into corresponding locations in your NFSMW Installation directory. - FRONTEND: FrontA.BUN - GLOBAL: GLOBALB.BUN & GlobalB.lzc - LANGUAGES: Chinese.bin, Danish.bin, Dutch.bin, English.bin, etc. 7) Open FRONTEND\FrontA.BUN using NFS-TexEd and save it without making any changes. (If you don't do it, the logos will be invisible.)

7) If this is the first mod you are installing, copy the contents of "Unlocked Memory Files" folder into your NFSMW Installation directory.

8) Run your game and create a new save game. - Or you can somehow add the car into your car lot. - Protip: Find B02FFF5BB02FFF5B01 in game memory and replace it with 726790A3726790A301.

9) Enjoy your new car!

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Changelog:(+ Addition, * Change, ! Attention, - Deletion)

2018/11/02:! Initial release.

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Credits:

- 379Felipe for tire texture and his huge help on VLT data, which made the car fit more into the game.- Arushan for NFSMW Mod Tools, which lets us transfer any car model into the game.- MWInside for ReCompiler, which lets anyone add cars and vinyls into their favourite racing game.- nfsu360 for NFS-VltEd, NFS-TexEd and NFSU2/MW Texture Compiler, which make modding the game just easier.- Oleg Melashenko for ZModeler v1.0.7a, v2.2.5 and v2.2.6 (Build 992), where most of the conversion work is done.- nlgzrgn for NFSMW Unlimiter and converting the car.