Blocks That Matter is a puzzle/platformer in which a tiny driller robot travels underground in order to save its creators, kidnapped by someone who wants to steal their work. The robot can drill blocks of matter, collect them, recycle them into new pieces and destroy lines.

Gameplay Footage

Our intention is exactly the same than the one we had when we created Tuper Tario Tros.: we want to create a unique game experience mixing games elements and mechanics. The mash-up concept is a popular genre and that’s something we really like because it allows players to see how games that seem different at first can share the same DNA.

The game will be released in the middle of April 2011 on the Xbox Live Indie Games channel, and a few weeks later on PC, Mac and GNU/Linux. The price isn’t set yet but you can expect it to be available for less than 5 dollars.

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Here are some precisions:
- The game was released the 12th May on Xbox Live Indie Games (XBLIG)
- This delay was due to the fact that we take a week to polish the game as far as we could, and another week was due to the fact that we failed some checklist requirement for Xbox (Memory Unit pulling, some not live account handling)
- I’m currently working on the port, this will be a Java port using hardware acceleration
- The port will be complete during June I think.