As I said in TRT, I'm currently playing on "Hard" and it dosnt feel anywhere near as big of a challange as Deadspace 2 way. Also not enough story IMO..then again constant action is good! What does everyone else think? Also does anyone know the estimated total game time?

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As I said in TRT, I'm currently playing on "Hard" and it dosnt feel anywhere near as big of a challange as Deadspace 2 way. Also not enough story IMO..then again constant action is good! What does everyone else think? Also does anyone know the estimated total game time?

What is the difficult difference between the 2? Hard on DS2 and hard on DS3 can you give an example?

For example, as you familure with those necro's that regenerate themselves that you usually experiance near the end of the game? They regenerate slower for one and have far less health resulting in limbs falling off easier. For normal necro's They made it "Harder" to kill them by making it so you have to remove more limbs before they stop getting back up but it would seem they also made it easier to remove limbs yet again. I played through the whole of DS2 over the weekend so I have it all fresh on my mind.. Everything is just easier to kill, but more of a pain in the ass.

Edit: This all could be a delusion and I'm just back up to pro status from playing all of DS2.

Edit2: I like the new left stickright stick hacking thing they added on top of the normal hacking system its interesting.. but easy.

If you've been playing DS2 for a while the scare factor disappears because your no use to it... if i picked up DS3 now i'd be sh*tting my pants until i get used to the monsters...

Nah.. it really isnt that bad... Like, youremember in DS2 when walking down a hallway they would have maybe a can roll across the floor or maybe a necro would run past super quick? They have that in DS3 but its few and far inbetween.

Oh and if there is one thing above all others that leaves me with dissapointment. On "Big" creatures the ones where their limbs have the explosive yellow flesh stuff you have to shoot. Like the giant brawlers/boss monsters. ITS WAY TO EASY TO HIT! in DS1/2 those things never stood still they where always moving or doing something. Now they just sit there waiting for you to hit them.

Remember the first day Halo came out and you experianced your first hunter? Remember how hard it was to kill before you discovered hitting them in the orange flesh 1 hit them? Now they are lol easy and you laugh when its time to fight one. Yeah same thing. They are THAT easy now.

If you've been playing DS2 for a while the scare factor disappears because your no use to it... if i picked up DS3 now i'd be sh*tting my pants until i get used to the monsters...

Every review I have read HATES the lack of what made the original games scary. DS3 uses more REAL guns then futuristic industrial mining weaponry, as well as fighting more enemies (including humans) then ever before. I think the workbench custimzation sounds cool but from all I have seen this iteration is a far cry from the DS 1 and 2 of old. The EA model is definitely present in this game :'(

I think this go around was meant to be just action packed. I think they gave up on the scare factor after DS2. Also on a side note I heard they were going to implement micro transactions did that make it into the final game?

I think this go around was meant to be just action packed. I think they gave up on the scare factor after DS2. Also on a side note I heard they were going to implement micro transactions did that make it into the final game?

Yes they did. It is just for materials you can get in game. Annoying but not game breaking. Just minimizes the feeling of achievement more then anything.

Personally I'm really enjoying it. It's certainly more action packed than the previous games (lots and lots of enemies, quite a few set pieces, etc) but at the same time it looks great and has some cool new ideas like the fast travel system and side quests. Sure its not as scary (the regens did make me jump a few times mind...) but its still really fun, especially now you can craft your own weapons using any resources and upgrades you find.

I suppose the easiest way to put it is: Resident Evil 6 didn't feel like a Resi game, Dead Space 3 definitely still feels like a Dead Space game - albeit one with some changes to the core formula.

The previous 2 games were simply suberb imo. A lot of people complained that 2 wasn't survival horror but then not many games are when you start them on Easy. I've just finished another Zealot run (no DLC or NG+ there!) of DS2 in preparation for this and am looking forward to firing up DS3 on hard for my 1st playthrough.

I'm hearing a lot of different thoughts from previous players of the series so think I'm just going to reserve judgement until I play.

Hardcore sounds interesting on this.. better and worse than DS2 at the same time!

I've never managed to do a zealot run... Hard is as far as I have gotten then again I never put a lot of time into it... Once I beat this one on hard (at about. 50%) ATM ill do the hardest setting for but flexing reasons

I would try a Zealot run but i seem to make simple mistakes like not noticing big ass glass windows that like to suck you out right next to the club handed exploding ones...

That doesn't matter on Zealot as you restart from the last checkpoint, it's only scarce on drops and harder hitting necros. Hardcore would put you back to your last manual save (you're only allowed 3). I didn't find that too bad until I died 3 times in a row trying to reach Ellie at the very end!

Maybe it's more action packed now because there is Coop mode? i mean 2 people = needs more monsters too shoot at right?

But they can't change the entire scare factor for coop and single campaign .. so i can understand why it's more action packed... also your fight the source of the corruption so there will be more enemy's to fight... on the first DS1 your just figuring the corruption out... finding a derelict ship where the corruption has gotten hold of, DS 2 the corruption has spread so more enemy's but your still investigating = scare factor... Now on DS 3 you know your enemy and you have found the source so enemy's will be pouring out every door and corner... so i can understand why it's become more action packed then scare...

I haven't played 3 yet so cannot comment on the jump/scare/action content. Games evolve, that's life. The need for Co-op in games is getting greater, as someone who plays coop quite a lot I know there is far more choice in new games now than just 2 years ago. With regards to action over survival I can't help but think the CoD series has a lot to answer for, other developers/publishers look at their sales and want a piece of that.

You can't have a survival horror coop for obvious reasons. Again as I haven't played DS3 I cannot comment on how well implemented it is all I know is that I will be playing solo, on hard and trying my best to enjoy what comes up... after that coop.

For those that are playing or intend to, I hope you enjoy it! It's been a great series so far...

Maybe it's more action packed now because there is Coop mode? i mean 2 people = needs more monsters too shoot at right?

But they can't change the entire scare factor for coop and single campaign .. so i can understand why it's more action packed... also your fight the source of the corruption so there will be more enemy's to fight... on the first DS1 your just figuring the corruption out... finding a derelict ship where the corruption has gotten hold of, DS 2 the corruption has spread so more enemy's but your still investigating = scare factor... Now on DS 3 you know your enemy and you have found the source so enemy's will be pouring out every door and corner... so i can understand why it's become more action packed then scare...

EA is what slowly made it more action packed, do not kid yourself unfortunately.

Just picked up a copy on Origin this morning, it's downloading and installing while I am at work today. Can't wait to get home tonight. Going to draw the curtains, turn off all the lights, and play all night long tonight. From what I have heard from reviews, it is a great game, and well worth the money.

Basically, the story at this point has gotten kind of muddled and crazy, and it seems like they are focusing more on it being a fun action game than a super scary game, which is fine - 1 and 2 were scary as hell. So scary at times that I had trouble bringing myself to play them. No games have gotten my heart pounding / adrenalin pumping with fear like those first two. It will almost be kind of nice to play a more action oriented fun game... but man I will miss some of those super tense scenes from 1 and 2 (train ride from hell anyone?).

The game more than makes up for the shortcomings of the scares and story with raw, awesome action and gorgeous graphics though (or so I am told). If anyone hasn't played through DS1 and 2, get them, it's worth it still, and they are still very nice looking graphically and scary as hell.

Basically, the story at this point has gotten kind of muddled and crazy, and it seems like they are focusing more on it being a fun action game than a super scary game, which is fine - 1 and 2 were scary as hell. So scary at times that I had trouble bringing myself to play them. No games have gotten my heart pounding / adrenalin pumping with fear like those first two. It will almost be kind of nice to play a more action oriented fun game... but man I will miss some of those super tense scenes from 1 and 2 (train ride from hell anyone?).

So many tense moments from 1 & 2. In DS1 I can remember not wanting to enter the quarantine room on my hard play through as I knew what would happen.

Just picked up a copy on Origin this morning, it's downloading and installing while I am at work today. Can't wait to get home tonight. Going to draw the curtains, turn off all the lights, and play all night long tonight. From what I have heard from reviews, it is a great game, and well worth the money.

Basically, the story at this point has gotten kind of muddled and crazy, and it seems like they are focusing more on it being a fun action game than a super scary game, which is fine - 1 and 2 were scary as hell. So scary at times that I had trouble bringing myself to play them. No games have gotten my heart pounding / adrenalin pumping with fear like those first two. It will almost be kind of nice to play a more action oriented fun game... but man I will miss some of those super tense scenes from 1 and 2 (train ride from hell anyone?).

The game more than makes up for the shortcomings of the scares and story with raw, awesome action and gorgeous graphics though (or so I am told). If anyone hasn't played through DS1 and 2, get them, it's worth it still, and they are still very nice looking graphically and scary as hell.

*shudder* origin can go jump in a volcano and die!!! hate that resource hogging program!