Revision as of 08:07, 9 May 2019

More the demo test, than the game, however, Stuck in Castle Nessenstein also can make fun.

The genre of the game looks like FPS, but because this game was never ended, it's hard to give the genre to this game.

Actually the game has only title screen and the first level. The in-game GUI looks like the version in the Wolfenstein 3D (DOS) game, but it's actually fake. You cannot change your weapon, increase or lose health (it's always "6502 %"), life (you'll always have 3). You cannot fight, and the sprite of your fist can't move. The GUI shows the sprite of Mario from Super Mario Bros. (NES) istead of Willian Jozepf Blazkowicz.

There are no enemies - only the map and the first level. No sprites on the level, no chance to exit without the reboot of the system or emulator itself. The walls have no shading or picture on it - only colored with one or two colors. But the game is the very nice trying of making Wolfenstein 3D engine-style pseudo-3D raycast on NES platform.