Stat: Stat needed to roll for the ability. (Stat means that it equals the base stats from the weapon and can vary per weapon).

Type: There are three types: Magic, Physical or Special, the latter not being a damage skill.

Target: There are sixtypes: 'Cast on friendly' = Party or Friendly or Self and 'Cast on enemy' = Single or Group. Lastly the illusive Splash Damage stands for Single + 50% splash (even when not perfect)

Rolls: Amount of rolls needed.

Accuracy: Roll influence based on stat. (ex. if stat = 80 and Accuracy = stat - 20, you will have 60% chance to hit a roll)

Gamepedia

Tools

Content is available under CC BY-NC-SA 3.0 unless otherwise noted.Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved. This site is a part of Curse, Inc. and is not affiliated with the game publisher.