What Is It?

Supermodel emulates Sega's Model 3 arcade platform, allowing you to play a number of ground-breaking arcade classics
on your PC. It uses OpenGL and the SDL library, and can run on Windows, Linux, and Mac OS X. The source code is freely
available under the terms of the GNU General Public License.

Model 3 first made its debut in 1996 with Virtua Fighter 3 and Scud Race, and for the subsequent
two years boasted the most powerful 3D hardware of any gaming platform. Developed by Real3D, then a Lockheed Martin company,
and with a heritage rooted in advanced flight simulator technology, Model 3 featured capabilities that would not appear on PCs
for several years. Using an on-board scene graph and geometry processor, it could store, transform, light, and rasterize
tens of thousands of polygons per frame at a fluid 60 frames per second.

The aim of the Supermodel project is to develop an emulator that is both accurate and playable. As with virtually all arcade
hardware, no public documentation for the Model 3 platform exists. What is known so far has been painstakingly reverse engineered
from scratch. There is still plenty left to figure out and the emphasis at this early phase of development is toward accuracy rather than speed and
usability.

Presently, Supermodel is in a very early "alpha" stage of development, meaning it lacks many planned features. It does not
yet have a user-friendly graphical interface, game compatibility remains low, and all CPUs are emulated using straightforward (and slow) interpretation
rather than fast just-in-time translation. Carefully reading the documentation and Help pages is highly advised. Nobody said making it
to the catwalk was going to be easy!

Which Games Are Supported?

Below is a matrix of all Model 3 games and their compatibility status. In order to use Supermodel, you must possess ROM images of Model 3 games.

Title

Graphics

Sound

Playable?

Daytona USA 2 Battle on the Edge

Mostly good, isolated problems.

Yes.

Yes.

Daytona USA 2 Power Edition

Mostly good, isolated problems.

Yes.

Yes.

Dirt Devils

Shading problems, encrypted 2D graphics.

Yes.

Yes.

Emergency Call Ambulance

Severe geometry problems.

Yes.

No.

Fighting Vipers 2

Good.

Yes.

Yes.

Get Bass

N/A (does not boot).

N/A

No.

Harley Davidson & L.A. Riders

Severe geometry problems.

Yes.

No.

L.A. Machineguns

Severe shading problems.

Yes.

No.

Le Mans 24

Some texture and fog problems.

Yes.

Yes.

Magical Truck Adventure

N/A (does not boot).

N/A

No.

Scud Race

Good.

Yes.

Yes.

Scud Race Plus

Good.

Yes.

Yes.

Sega Bass Fishing

Mostly good.

Yes.

No.

Sega Rally 2

Numerous geometry glitches.

Yes.

Yes.

Ski Champ

Severe geometry problems.

Yes.

No.

Spikeout

Texture problems.

Yes.

Yes.

Spikeout Final Edition

Texture problems.

Yes.

Yes.

Star Wars Trilogy

Mostly good with some problems.

Yes.

Yes.

The Lost World

Some texture and fog problems.

Yes.

Yes.

The Ocean Hunter

Severe geometry problems.

Yes.

No.

Virtua Fighter 3

Numerous texture and geometry problems.

Yes.

Yes.

Virtua Fighter 3 Team Battle

Same as above, slow game play.

Yes.

Yes.

Virtua Striker 2

Mostly good, some texture problems.

Yes.

Yes.

Virtua Striker 2 '98

Mostly good, some texture problems.

Yes.

Yes.

Virtua Striker 2 '99

Mostly good, some texture problems.

Yes.

No.

Virtua Striker 2 '99.1

Mostly good, some texture problems.

Yes.

No.

Virtual On Oratorio Tangram

Encrypted 2D graphics.

Yes.

Yes.

Who Made It?

Supermodel was written by Bart Trzynadlowski and Nik Henson. It is based on the findings of the original Supermodel effort by Ville Linde, Stefano Teso, and
Bart from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by
ElSemi. Development began in January 2011.