I have extended main.scm from gta SA with approximately 60000 LOC of automatically generated code. SannyBuilder is capable of compiling the code with the following statistics: MAIN size is 728958; Largest mission: 68445; largest script 35122.

When I increase the size of additional code, for example 70000 LOC, then I get the following crash:

And is added to main.txt using {$INCLUDE statements.txt} before Mission 0.

Please note, the problem occurs also when the maximum size of each mission is not execeeded. For this simply use a smaller number of statements in the Python loop (e.g. 30000) and add {$INCLUDE statements.txt} in several missions. Now the size of the missions is not too big, but the compiler still crashes.

Additional Information

Please help, because this issue is an urgent problem for me. I want to compile a main.scm which is much bigger than the normal main.scm from GTA SA. The reason is that I'm merging the main.scm from SA, VC, and LC into one using some advanced SCM refactoring tools that I'm developing. Using fastman92limitadjuster the game will be able to handle the code at runtime. The problem is really that SB cannot compile it.