Content by Ben Gremillion

If you need a design writer, you’ve come to the right place. I’m a content strategist with a design and development background. See where I’ve written, check out my background on LinkedIn, email me, or read samples of my work below.

As part of the Grawlix CMS team, I am responsible for writing, editing, and curating the system’s documentation. The docs take cues both from my knowledge of the product and questions most often asked in the forums.

I used to have many files scattered across my desktop, making my immediate files easy to find. Or so I thought. When fighting tight deadlines, I came to realize that finding that one vital file was a slog.

Yes, but does it scale … responsively? I reviewed web designs to analyze techniques and shortcuts in the wild. We covered workflow, mobile-first design, navigation, technical execution, and typography.

Lettering is an integral part of making comics, either web or print. But can it be more than words on a page? To find out, I talked to two artists about typography — digital or hand-drawn — in webcomics.

Based on principles derived from centuries of print design, floats and clears worked well enough — even though they weren’t meant for that purpose. But the future of web layout is bright, thanks to Flexbox.

The idea of a designer as a hero isn’t meant to boast about their world-saving skills. The best designs go unnoticed, keeping their identities secret. This checklist will help you find your inner hero.

In 2016 I wrote an “owner’s manual” to UXPin. Over time I also added new chapters as the app evolved. My work included researching, writing, and animating techniques for building interactive prototypes.

From April to November 2016, I published a series of weekly “pro tip” posts that explored a technique, shortcut, or did-you-know point in UXPin. I wrote, illustrated, and animated a new post every Monday.

The most useful wireframes you can create are interactive. Even simple actions give design teams a head start. This ebook walks through the design process of turning static mockups into active wireframes.

Open offices were once billed as a revolutionary step in improving teamwork. Yet over time, people noticed lags in productivity. To learn more I talked to architect Ela Mrozek about designing a workspace.

While not everyone expects full-page comics to look great on iPhones, it’s hard to ignore the potential readership we could earn if our sites, at least, didn’t require 21” Panasonics. So what do we do about it?

Multistate elements are a great way to switch between “sets” of elements in UXPin. But they don’t have to just appear and disappear. Watch an animated weather app come together in this time-lapse video.

Learn how to choose the best interface design pattern for a given problem. But don’t rely on other people; go on to prototype, customize, and create your own pattern library in this easy-to-digest ebook.

Foundation’s grid is based on tried-and-true CSS — specifically, floats and clears. Its codes determine how layouts should change depending screen size. I wrote a beginner’s tutorial to explain it all.

Web designers use CSS frameworks to focus on design, not code. But when a medium changes, what happens to its tools? I talked to three experts about the issues and challenges facing grids for web design.

In CSS, float and clear serve for layout much the same way as the tables they replaced. But they’re still limited. It may require a new way of thinking, but one promising solution is to stay Flexboxible.

Responsive web design typically thinks from the top down: design for desktop, then pare back content and resources for mobile devices. But there’s a smarter approach. A smaller approach. A mobile approach.

It’s hard to remember how much trouble computers once caused people. In the early days, interface designers used visual analogies to help people relate to abstract computer functions. Then realism got old.