Taking Any suggestions/advice for my business

uix_expanduix_collapse

New Member

Right now me and my best friend for about 3 years have decided to start our gaming business. The problem is we're basically running on fumes because we have no money and no programs. The stuff we do have is the talent, imagination, and determination to actually stick this thing through to the end. We are still working on our first project, we're getting the site soon, we are also planning on getting the name copyrighted soon. I would like to know your personal opinion of our situation, and if you have any advice to offer.
Thanks!
~Mr. Topatoe

uix_expanduix_collapse

New Member

So what are your plans? Are you planning on building a website on gaming niche?
Or make a flash gaming site so visitors can play online? Or making a site for a game you recently developed?

Click to expand...

The website is basically going to serve as an hq for all our games. Then we make each game a site, but just have it on a sub-domain from the original. Our first few games might be kind of small, so yeah, the userbase may be able to play a few online. Also we are planning on setting up a forum for it!

uix_expanduix_collapse

Active Member

The website is basically going to serve as an hq for all our games. Then we make each game a site, but just have it on a sub-domain from the original. Our first few games might be kind of small, so yeah, the userbase may be able to play a few online. Also we are planning on setting up a forum for it!

Click to expand...

That's such as good plan. However, you need to really spend time on the forum if you really want to run the forum at the moment you launch your game site. I will suggest not go for forum too fast, try to focus on your game and get some member before start the forum.

That's such as good plan. However, you need to really spend time on the forum if you really want to run the forum at the moment you launch your game site. I will suggest not go for forum too fast, try to focus on your game and get some member before start the forum.

Click to expand...

ATM The plan is to have the site up until the first SMALL release is up, then we plan to open up the forum.

uix_expanduix_collapse

Active Member

The website is basically going to serve as an hq for all our games. Then we make each game a site, but just have it on a sub-domain from the original. Our first few games might be kind of small, so yeah, the userbase may be able to play a few online. Also we are planning on setting up a forum for it!

Click to expand...

That seems to be really cool. Gaming sites are really popular nowadays.
I'm wondering if you are also planning to have these games be available for download? For free or a certain license fee?

uix_expanduix_collapse

Premium Member

Premium Member

Have you decided on who your target market will be and how you will service them, better than the existing competition?

Do you intend to create a business plan for the business? It really doesn't have to be that difficult, we can help you with any questions you might have and you should find the business plan template links in our Useful Business Resources / Links thread helpful.

uix_expanduix_collapse

New Member

Have you decided on who your target market will be and how you will service them, better than the existing competition?

Do you intend to create a business plan for the business? It really doesn't have to be that difficult, we can help you with any questions you might have and you should find the business plan template links in our Useful Business Resources / Links thread helpful.

Click to expand...

At the moment, we are just trying to develop. Once we have done so, we are going to work on marketing. And right now i don't have the time, but i wish i did, to develop a business plan, you are welcome to help!

uix_expanduix_collapse

Member

My son was telling me some sites give the basic game away free and you pay for add-ons.

It's usually in the form of points or some other virtual currency that has to be purchased with actual money. If you buy them, you can have them credited to your user account for the games, and in the games, you can purchase certain exclusive items or exclusive areas.

Shin Megami Tensei: Imagine for example allows you to purchase equipment that is above average and have unique or unusual combinations of statistics that would be difficult or impossible to get otherwise. That's the game he plays.

I thought it was an interesting business model. You might want to consider something like that.

uix_expanduix_collapse

Active Member

there are lots of game scripts available online, you might just want to check those rpg games and revise some.
i have mine actually, online-arcade.info
its wp. the competition is just too much that i can't even find mysite in the serps

uix_expanduix_collapse

Active Member

My son was telling me some sites give the basic game away free and you pay for add-ons.

It's usually in the form of points or some other virtual currency that has to be purchased with actual money. If you buy them, you can have them credited to your user account for the games, and in the games, you can purchase certain exclusive items or exclusive areas.

Click to expand...

Those are pretty much available on all FTPMMORPG or Free-to-Play Multiplayer Online Games like RAN Online.
They have a site where in you can purchase in-game items and valuables using E-Cards. You can buy these E-Cards using your own money. And here's the catch. Most in-game items you can bought can only be used on a certain time span like 1 to 7 days. Honestly, I have spend all of my allowance in high school when I was still playing this game.

uix_expanduix_collapse

Member

I have tons of substantial advice I can give you...though I'd need a bit more specifics in order for me to provide you the right insights.

First off, where are you based? where will you initially kick start beta testings or alpha testings of your game/s?

I suggest start local, then go global...but do it strategically. Start with some key local communities. Partner with a local internet cafe and put out invites for students to have mini tournaments/competitions and allocate a budget for prizes for the top 3 highest scorers/most victories. Make a series of weekly or semi monthly tournaments.

Then as your base expands, tap support from advertisers. Propose co-branding or logo placements in the game or game merchandising or your tournament ads/promo materials. I recommend try and tap local PC or gadget device companies to advertise or sponsor some tournament dates (and prizes for winners.)

Try and tap local media for casual mentions/exposures to raise awareness and information about the game/s and the community tournaments.

Then...once you have many sponsors, plan and have a mega event tournament in a well known venue. Tap up and coming local music artists to perform during the quarterfinals or the championship round of the tournament.

The key here is...at every stage, you need to have social media or traditional media exposure. Use facebook, twitter, etc to spread the word, and drive traffic to your website.

Hope these few tips are a start.

I really hope you succeed on this. I'm a huge fan of video games, PC or handheld or PS2/PS3

uix_expanduix_collapse

New Member

Even I think that social media will be the best to go with. Good way to stay in front of or stay in touch with those you have an established relationship, but getting new clients who don't already have a relationship with you is difficult through social media but still possible.

About Us

Business Advice Forum is a very active, friendly webmaster and business forum, where members can get advice and support for their small business or website. The majority of our discussions relate to online business, with the majority of the members being webmasters.