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About The IGF

IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

Spotted on TIGSource, Clawhammer's Chroma is a puzzle platformer where players control a light and dark version of their character to explore. As shown above, the light version creates shadows on which the dark character can move.

Chroma is described as a "journey through loneliness and darker emotions, emerging through a more positive outlook towards the end." Clawhammer has chosen to represent these emotional aspects through light and shadow.

The art isn't all monochromatic, as revealed in this colorful chest image. However, Chroma is listed as 10% done, so much could change. Mark Foster told IndieGames he is aiming for an early 2013 release on Windows, and he's "99% sure it'll be released on Mac as well, Linux *could* be a possibility too."