Difference between Jquery and Javascript

1.Developers need to handle by writing their own Javascript code whereas JQuery is a multi-browser JavaScript library designed to simplify the client-side scripting of HTML.

2.If you use JavaScript, you need to write you own scripting which may take time.Whereas If you use Jquery, you need not to write much scripting which already exists in JQuery.

3.JavaScript is a language. Example: JQuery like a foriegn language which is already built by Javascript which is unknown to you what kind of JS is written there, you are just using it.JQuery is a framework built with JavaScript to help JavaScript programmers who are doing common web tasks. Example: But if you goto a country where it is spoken, a guide can still help you along, making your journey easier. jQuery is one of many frameworks which provide help in areas that can be frustrating when writing plain JavaScript.

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Difference between Jquery and Javascript
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Client side java script comprises the basic language and predefined objects which are relevant to running java script in a browser. The client side java script is embedded directly by in the HTML pages. This script is interpreted by the browser at run time.

Server side java script also resembles like client side java script. It has relevant java script which is to run in a server. The server side java scripts are deployed only after compilation. (More...)

Inner HTML is not standard, and its a String. The DOM is not, and although inner HTML is faster and less verbose, its better to use the DOM methods like append Child(), first Child.node Value, etc to alter inner HTML content. (More...)

jquery.min.js is the minified version, where as jquery.js is the non-minified version. In your production website always use minified files as they download faster and consumes less bandwidth. (More...)

Difference between body onload() functi and document.ready() function in jQuery is as below

1. We can have more than one document.ready() function in a page where as we can have only one onload function. 2. Document.ready() function is called as soon as DOM is loaded where body.onload() function is called when everything gets loaded on the page that includes DOM, images and all associated resources of the page. (More...)

.Delete table is a logged operation, so the deletion of each row gets logged in the transaction log, which makes it slow.

. Truncate table also deletes all the rows in a table, but it won't log the deletion of each row, instead it logs the de-allocation of the data pages of the table, which makes it faster. Of course, truncate table cannot be rolled back.

. Truncate table is functionally identical to delete statement with no "where clause" both remove all rows in the table. But truncate table is faster and uses fewer system and transaction log resources than delete.

. Truncate table removes all rows from a table, but the table structure and its columns, constraints, indexes etc., remains as it is.

. In truncate table the counter used by an identity column for new rows is reset to the seed for the column.

. If you want to retain the identity counter, use delete statement instead.

. If you want to remove table definition and its data, use the drop table statement.

. You cannot use truncate table on a table referenced by a foreign key constraint; instead, use delete statement without a where clause. Because truncate table is not logged, it cannot activate a trigger.

. Truncate table may not be used on tables participating in an indexed view. (More...)

assembly manifest - An integral part of every assembly that renders the assembly self-describing. The assembly manifest contains the assembly's metadata. The manifest establishes the assembly identity, specifies the files that make up the assembly implementation, specifies the types and resources that make up the assembly, itemizes the compile-time dependencies on other assemblies, and specifies the set of permissions required for the assembly to run properly. This information is used at run time to resolve references, enforce version binding policy, and validate the integrity of loaded assemblies. The self-describing nature of assemblies also helps makes zero-impact install and XCOPY deployment feasible.

metadata - Information that describes every element managed by the common language runtime: an assembly, loadable file, type, method, and so on. This can include information required for debugging and garbage collection, as well as security attributes, marshaling data, extended class and member definitions, version binding, and other information required by the runtime. (More...)

An argument passed to a ref parameter must first be initialized. Compare this to an out parameter, whose argument does not have to be explicitly initialized before being passed to an out parameter. (More...)

The struct type is suitable for representing lightweight objects such as Point, Rectangle, and Color. Although it is possible to represent a point as a class, a struct is more efficient in some scenarios. For example, if you declare an array of 1000 Point objects, you will allocate additional memory for referencing each object. In this case, the struct is less expensive.

When you create a struct object using the new operator, it gets created and the appropriate constructor is called. Unlike classes, structs can be instantiated without using the new operator. If you do not use new, the fields will remain unassigned and the object cannot be used until all of the fields are initialized.

It is an error to declare a default (parameterless) constructor for a struct. A default constructor is always provided to initialize the struct members to their default values.

It is an error to initialize an instance field in a struct.

There is no inheritance for structs as there is for classes. A struct cannot inherit from another struct or class, and it cannot be the base of a class. Structs, however, inherit from the base class Object. A struct can implement interfaces, and it does that exactly as classes do.

A struct is a value type, while a class is a reference type. (More...)

(Class constructor method is also known as type constructor or type initializer)Instance constructor is executed when a new instance of type is created and the class constructor is executed after the type is loaded and before any one of the type members is accessed. (It will get executed only 1st time, when we call any static methods/fields in the same class.) Class constructors are used for static field initialization. Only one class constructor per type is permitted, and it cannot use the vararg (variable argument) calling convention. (More...)

Class instances often encapsulate control over resources that are not managed by the runtime, such as window handles (HWND), database connections, and so on. Therefore, you should provide both an explicit and an implicit way to free those resources. Provide implicit control by implementing the protected Finalize Method on an object (destructor syntax in C# and the Managed Extensions for C++). The garbage collector calls this method at some point after there are no longer any valid references to the object.In some cases, you might want to provide programmers using an object with the ability to explicitly release these external resources before the garbage collector frees the object. If an external resource is scarce or expensive, better performance can be achieved if the programmer explicitly releases resources when they are no longer being used. To provide explicit control, implement the Dispose method provided by the IDisposable Interface. The consumer of the object should call this method when it is done using the object. Dispose can be called even if other references to the object are alive.

Note that even when you provide explicit control by way of Dispose, you should provide implicit cleanup using the Finalize method. Finalize provides a backup to prevent resources from permanently leaking if the programmer fails to call Dispose. (More...)

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