Suggestion: tanks can't drown

None of us seem to like tanks that intentionally drive into the water. But it happens a lot.

Make it so that they are stuck immobile, but not drowned - so they can't leave the match early without penalty, they can still get shot. Think this would be an improvement for most, except the tanks doing it.

If you leave a tank alive, there's always the possibility that the guys on the other team will manage to kill themselves trying to kill it. How many stuck tanks do you want in the water? Anyway, most of the tanks in the game would leak like sieves if they immersed themselves fully in water without extensive preparations, so drowning the crew is not unrealistic.

None of us seem to like tanks that intentionally drive into the water. But it happens a lot.

Make it so that they are stuck immobile, but not drowned - so they can't leave the match early without penalty, they can still get shot. Think this would be an improvement for most, except the tanks doing it.

None of us seem to like tanks that intentionally drive into the water. But it happens a lot.

Make it so that they are stuck immobile, but not drowned - so they can't leave the match early without penalty, they can still get shot. Think this would be an improvement for most, except the tanks doing it.

I believe they already get penalized with zero XP, although somebody would have to confirm that.

The whole reason to go in the water is not to give the satisfaction to the enemy in a lopsided game. Even if the player can't "drown", what stops them from just going F it and leave and hop in another tank for another match. 0 credits and 0 XP doesn't really matter. You don't even feel the effect of that penalty. This also wouldn't make sense based on reality, water would seep in and drown the crew.

it is not always intentional you know I can see people who are trolls abusing this by siting in the water and becoming immobile on purpose. I have sank in water accidentally a few times when driving my light tanks and once on that waterfall map not on purpose. Things should just be left be how they are .

I think tanks should only be able to drown in like... the waters surrounding a map, or the very obviously deep waters, like on lakeville, or the edge of windswept. However my issue with the game is when you're driving through what appears to be shallow water (like the river north of the city on windswept) and die just because you're trying to exploit a flank or reposition. Despite WG's tale that they're trying to promote "dynamic" gameplay they sure put a lot of crap in your way to do it. I think tanks should be able to drown in certain areas... but losing your tier 9 TD just because its slow to what looked like a shallow stream is just [edited]stupid map design, especially when it's in the middle of the map.

I think tanks should only be able to drown in like... the waters surrounding a map, or the very obviously deep waters, like on lakeville, or the edge of windswept. However my issue with the game is when you're driving through what appears to be shallow water (like the river north of the city on windswept) and die just because you're trying to exploit a flank or reposition. Despite WG's tale that they're trying to promote "dynamic" gameplay they sure put a lot of crap in your way to do it. I think tanks should be able to drown in certain areas... but losing your tier 9 TD just because its slow to what looked like a shallow stream is just [edited]stupid map design, especially when it's in the middle of the map.

If it's too deep to ford, it looks dark blue on the minimap. If it's shallow enough to ford, it's a lighter shade of blue. You can tell by looking down at the water itself too: when it's shallow enough to ford, you can see a shade of dirt through the water.

it is not always intentional you know I can see people who are trolls abusing this by siting in the water and becoming immobile on purpose. I have sank in water accidentally a few times when driving my light tanks and once on that waterfall map not on purpose. Things should just be left be how they are .

No, it's not always intentional. A small percent are accidental, and you can sit there for the mistake so that the large majority of the time when it's not accidental can be incented to not do it.

The whole reason to go in the water is not to give the satisfaction to the enemy in a lopsided game. Even if the player can't "drown", what stops them from just going F it and leave and hop in another tank for another match. 0 credits and 0 XP doesn't really matter. You don't even feel the effect of that penalty. This also wouldn't make sense based on reality, water would seep in and drown the crew.

You're taking 'realism' a bit far there.

Why can't the crew get out of the tank and swim to shore? Why are they invisible?

Well that's just silly. If you drown yourself, you should get zero XP and zero credits. Some people might say "it's an accident!" Well, too bad: zero XP/credits is not a death sentence. Just learn from it and don't do it again.