Category Archives for Research

Realtime

3D Animation

Our research and development team has created a seamless workflow to render 3d animations for television shows using Game Engines. This has enabled us to output high quality content at phenomenal speeds and we can spend more time on improving the quality of the animations rather than waiting for renders to happen.

The above video showcases our progress towards making a complete eco-system from development to production that leverages the realtime capabilities of a game engine. A 5-minute 3D animated show can take almost 26 days to render on a single machine and with our realtime pipeline we can render a 5 minute show in 5 minutes. The above video is completely rendered inside a game engine.