Comment by Tigerstripes203

Comment by Mefirst

Comment by Fauh

Either this or the Frenzyheart version seems to be very nice while AoE-Grinding. Especially the Frenzyheart one (if the buff does indeed stack).

Comment by OzArk

This one is the only way to go for pvp. It grants the buff on an honor kill. The frenzyheart counterpart only gives its buff on a kill that gives experience. They have level 70 requirements because it is possible to get exalted with these guys before you hit level 80.

Comment by Selenir

You require more Vespene Gas. Harvest more gas.

Comment by Cryogen

Is there a cooldown on the restore effect?

Comment by Evian

Why it require level 70? why not 80?

Comment by Bosque

so this trinkets, either the frenzyheart or the oracle`s won`t work if u are a lvl 80 raiding?

Comment by jojomexi

This should work just like the items from bc. As long as the mob is at least green to you, you'll gain the bonus

Comment by Saigio

BUT WE NEED MOAR VESPENE GAS!

Comment by omgusernametaken

anyone try using this in a BG yet?

Comment by bluescreen

The mana return is 5% of your total mana, with all gear and talents calculated. There also appears not to be any kind of cooldown on the restore as of now.

Taizen - Al'Akir-EU

Comment by ChaosShadow

Restores 40 Runic Power when a mob is killed.

Comment by Veuyon

how much rage?

Comment by iylich

Does this trinket require exalted to use or just to buy? If you buy it and switch factions can you no longer equip it?

Comment by Swanheart

Items with "Requires <faction> Exalted" does require the exalted status in order to be of any use to you, if you swap faction it will stay equipped but you dont gain any benefit from it.

Comment by nofax1

I'm going to assume that the level requirement is a typo and it should actually be 80 instead of 70.

Comment by zivadira

Is it correct that in PvE it is useless when you hit 80 becuase you dont get any more XP at that point so the trinket wouldn proc?

Comment by Ilenus

Can anyone specify exactly what it means by "kill"? Does that mean you yourself have to deliver the killing blow, or will it proc if your group in general kills a mob that would have given XP to you?

Comment by zingar

warning that the item requires the reputation to equip it also, so if u reroll factions later it becomes useless.

Comment by elekk

Using 2 of those is great while farming, they both proc :) ~1000 mana every mob for me (hunter not very well equipped)

Comment by Elciar

Can anyone confirm for certain if this item will only proc if you land the killing blow, rather than just involvement in a kill. It is of great difference with regard to the use of the item in large trash aoe pulls in raids, as if it procs only on the killing blow, it greatly diminishes it's usefullness

Comment by Wilia

Farming, farming, farming...It is not as good for farming as it may be for some raid bosses. Does boss adds count for it? On bosses with many adds like Gluth this would be unlimited mana.

Comment by Selezar

I'm curious, in a group will this proc if you are just healing? If it does this trinket would be phenominal for healers when a raid is clearing adds or fighting a boss that spawns adds.

Comment by dahawk

This candy gives 1,55% critical strike chance at lvl80 and more than 3% if equipping 2 of em.

Comment by Cuandoman

For final clarification:

Does it proc when you:

1 - Dmg a mob and don't get the killing blow?

2 - Are in a party with another player who kills a mob of appropriate level & you don't touch the mob or heal?

3 - Are in a party with another player who kills a player of appropriate level & you don't touch the mob or heal?

4 - Are in a party with another player who kills a mob of appropriate level & you heal the player?

5 - Are in a party with another player who kills a player of appropriate level & you heal the player?

Comment by Kerghan

From a warrior's perspective, 10 rage seems pretty stingy compared to 30 energy and 40 rp. Can't say I'd recommend this for warriors over +crit trinkets that also have nice procs such as Mirror of Truth or Meteorite Whetstone .

Comment by free4life

With my mage sitting at a little over 17k mana, I get 855 mana back for every kill. Here's a few things to note:

1. It ONLY procs when YOU land the killing blow on the mobs that yield xp while wearing the trinket. Even if you are in a party or raid, only YOUR killing blows trigger the proc.

2. the proc has NO cooldown, you can aoe a pack of 20 mobs that yield xp and get mana back from every killing blow you get. Which makes this trinket absolute THE best piece of gear to use while running Culling of Stratholm. Every zombie in there can be killed with 1 arcane explosion and with this trinket you would never ever run out of mana.

3. you can wear 2 trinkets at the same time and both would proc (doubling the mana you get) if you land a killing blow on a mob that yield xp.

Edit: just to mention the same rules apply in pvp. You have to land the killing blows on targets that yield honor for it to proc.

Comment by Pallis

Nobody noticed that this item, that requires EXAULTEd by a NORTHREND faction only requires level 70?

Comment by Hime

It seems resto your 5% Maxium Mana when you killing a mob/player gain the exp or the honor

Comment by Hobbitlauncher

just to make sure, can someone confirm the previous posters statement that it DOES require killing blow? great for grinding, sure, but where's the trinket love for healers?

Comment by Juilliard

I do not think it requires the killing blow, only that you tag the mob. My pet can finish them off and I will get the mana.

Comment by Hobbitlauncher

alright, so we still have one guy stating he's done his work and shows it requires killing blow, but nobody to back up.. and then some correlation and "seems like" reports on it not requiring killing blow.. where are all you testers at? I don't have mine yet, or I'd post my numbers, gimme a few days =(

Comment by Fenrari

Please note that the text specificially says "When you kill a target." As such mobs your party kills for you and that you contribute nothing towards shouldn't proc this.

Comment by Hobbitlauncher

the problem with that assumption is that it is where we get a bit dodgy with wording, Blizzard tries with most abilities to be explicit with the words "killing blow" to signify you must be the one to kill it, but oftentimes "kill a target" actually refers to anything in which you get a share of the honor or XP.

I will be buying one of these trinkets today and do some testing(Edit): hey now, no downranking for stating a fact, blizzard has been slowly cleaning up these messy wordings but frankly, there ARE slipups. See below post for my test results

Comment by Corilithon

These are pretty nice for trash pulls, never have to worry about drinking ever again!

Comment by Hobbitlauncher

my tests confirmed that it only works on killing blows sadly. I believe there may have been a hotfix on it to do that since many people have mentioned not even really checking recently and being surprised by my results.

I got about 4.9-5.1% max mana per killing blow, i did the following tests:

Comment by bj91x

Tested this with my Hunter. It sounds odd to me that it requires the killing blow from the player for this to proc. With my Hunter (not in a party), I got the mana even when I didn't attack the target at all.

My test consisted of me sending in my pet to fight alone with me only using Mend Pet to heal it. I did not attack the target at all. Since I didn't tap the target, I was not able to loot the corpse or skin it. However both my trinkets procced and I received 10% mana back when my pet killed the target.

EDIT: Tested in a group and in a group, it didn't proc when I didn't get the killing blow. At least for solo Hunters, your pet can get the killing blow for it to proc. I'd assume the same will be the case for other pet users.

Comment by DocKro

"Ablution"

1. The act of washing or cleansing; specifically, the washing of the body, or some part of it, as a religious rite.

2. The water used in cleansing. "Cast the ablutions in the main." --Pope.

3. (R. C. Ch.) A small quantity of wine and water, which is used to wash the priest's thumb and index finger after the communion, and which then, as perhaps containing portions of the consecrated elements, is drunk by the priest.

Comment by brusko

Comment by Huifkar

Do you need to get the Killing Blow for it to activate like the Skyguard trinkets from TBC? That would definatly put me off buying this.

Comment by DrPancake

Incorrect. Do not spread Misinformation, it occurs when you get a killing blow on something that would yield honor or experience.

Comment by DrPancake

A Deathknight with Two of these and Butchery restore 100 Runic Power whenever they kill a target.

O.O

That would be nuts as deep frost, as three Glyphed Frost Strikes will usually kill a target for only 96 Runic Power.

Comment by Vorsen

IMHO this would be so much better if it was bind on account.I don't see the point in the level 70 requirement (Oracles Quest Chain is at least 76)and the benefits of the proc effect are relatively useless compared to other endgame trinkets.

Comment by LeviGratton

Why is this item 70 when the quest to get the faction is 76?

Comment by Ashek

Wintergrasp was kind of hectic, but to the best of my knowledge, I never saw it proc off siege equipment once.

Kinda figured as much anyways since they neither grant you XP or an Honor Point, but I'm sure someone out there is wondering this exact question so there it is.

Comment by vanleeuwenhoek

lol@soosad for spouting off about an item he hadn't tested.

I swear, it's like some of you have never doubted Blizzard's tooltip wording before.

<.<>.>

Comment by maxisawesome

It does not say "When you land a killing blow...." I.E. You would either need too damage the enemy (AOE once to hit a bunch of them, imo, then all of them would give mana/runic power/rage/energy, then focus on one if you need to), or if a mob dies, when tapped by your group, within looting range it will give you the mana/runic power/rage/energy.Because of this, I think it would be an excellent trinket for almost half of the bosses in Naxx, the ones that summon adds. I, a MM hunter, am grinding for this trinket. I currently have http://www.wowhead.com/?item=40684 and http://www.wowhead.com/?item=39257. I'll prolly switch Loatheb's Shadow with this trinket on Bosses with adds for the extra mana.

Comment by drakemaster

This trinket its rather useless and the time spend to achieve exalted with better spend farming for honor or mats for the titanium rings :

1. no real use in raids cause you don`t need that much mana/energy/rage on trash and very few bosses have adds (and even if they do i see little joy in getting 10 energy/rage/runic power after killing a mob with 500k hp)

2. in pvp you usually die or kill before you run out of mana (even if you do run out of mana during a fight you actually need to kill the other guy to get some)

3. with no resilience or hit ratting it`s very easy to find a better trinket then this one.

Comment by 1001100

I have a LvL 80 DPS DK, well geared. I have to say, I wish this was a LvL 80 item, with a little more Crit Rating...

I can spam multiple DC at trash mobs with the help of this trinket. I confess it done nothing in boss fights (until they die), but when wearing a faction tabard in lvl 80 dungeons, as long as I tap the enemy first, it usually refreshes.

I am Blood/Frost spec with 130 Runic power. Along with 2 points in butchery, I generate 60 RP for each kill. That is 1 DC and a Mind Freeze. If I'm killing 2 targets, I can use DC to pull another another mob, or a bad guy off my healer.

Before v3.1, this would rarely work. The whole give honor requirment mad it fairly usless once hitting 80, bit blizz kinda fixed this with the honor rule. Catch is, target has to be an 80 as well.

Here is the combo that makes this talisman invaluable:

2 points in butchery2 points in Runic power mastery3 points in morbidityWearing a rep tabard in all 80 dungeons

Blizz, please make another type of talisman like this @ LvL 80. I would do the happy dance.

Comment by Kazmaki

Would this be good for hunters?I think it kinda would but someone else down the comments said it woulden ve well...Anyones else opinion?

Comment by spweasel

This trinket its rather useless

That's a really odd way to spell "best grinding trinket ever". Seriously, with two of these it's nigh impossible to run oom while killing mobs, at least if you have a reasonably large mana pool.

Even in the lvl 78 crafted gear, Hunters with two of these on will even be able to Volley as much as they like, and as long as they average one kill per Volley they will gain mana.

I know on my DK that Butchery is actually decent, so I would assume that 100 RP per kill is nothing to scoff at (Butchery + 2x Talisman); it's enough for 2.5 Death Coils/Frost Strikes. That's kinda silly.

While this isn't designed for raiding/PvP, it's by no means useless. I'd probably leave at least one on for heroic trash to help minimize downtime as well. As DPS, you will probably get roughly 1/3 of the kills, more if you are good at timing your finishers.

Comment by oombulance

Comment by d3xx

The text says "when you kill a target that grants honor or experience". How does this work at level 80 when a kill grants neither?

Comment by Qoko

I think I'd add this I have not seen anything for rogues about this. These trinkets are, as for pretty much any class, insanely good for grinding, farming and doing solo dungeons/raids. You can FoK through any group whilst walking because when you kill one you will gain insane amounts of energy. The biggest problems I find with grinding is that I have to stop using FoK after two as I'm out of energy, or I have no opening energy on a new mob.

The benefits of one trinket is 1.55% critical strike (3,1% for two) and 30 energy per killing blow. With two, this in fact does go to 60 energy per killing blow (!) aside the fact that there is a slight delay between the first and second +30 energy. This delay is roughly a tenth of a second so it shouldn't matter much. Equip two, FoK in a group, once you kill one mob you can do another FoK, and from that point on your group should drop within a matter of seconds, giving you instant full energy at the end of the group killing.

For groups and raids the effect is a little different as has been said earlier. Even though FoK should provide you some killing blows, even in a very large group getting a killing blow is pretty random. That, and the fact that group and raid mobs have much more hp and usually take much longer to kill would suggest you lose the benefits of better trinkets (Herkumi War Totem, ICC drops, etc) in the long run. When soloing dungeons or raids, these trinkets are beneficial in large groups where certain mobs die earlier than others and are recommended, not for bosses or large mobs as you won't get any easy killing blow.

Getting two of these at 80 without any other 200 trinket would definitely be the best to do, though. Just my two cents.

Comment by Kheldul

Hunters were changed to use "focus" in 4.x. I tested this item and have no mention of regaining focus in my combat log. The spell effect of when it would bestow the class resource does still occur though.

So, the only reason I got their rep was for this trinket and it no longer works for exactly one class: mine. lol

Comment by Kheldul

Hunters were changed to use "focus" in 4.x. I tested this item and have no mention of regaining focus in my combat log. The spell effect of when it would bestow the class resource does still occur though.

So, the only reason I got their rep was for this trinket and it no longer works for exactly one class: mine. lol

Comment by Chungking

Tried these out for a long period on my hunter(20mins), on mobs, no proc.

Think Focus has been forgotten in trinkets like this, or maybe +focus proc is just too powerful?

I will not send a GM ticket on this subject/trinket, expect a standard "It is working as intended" reply-and that GM's hardly know half of whats going on.

Its not their fault, Blizz doesnt hand them more info then the patch notes....

Comment by Kimba

Tried it with a hunter and it doesn't give focus back...

Comment by Outlaw73

Does anyone know if this trinket was usable beyond 80 in the Cataclysm Beta?

Comment by zannis

For an Arcane Mage, these are still perfect for Solo Grinding at level 85. In addition, depending on how many killing blows you can snipe in a 5 man, these could theoretically allow for unlimited Arcane Blast spam during trash. Just remember to equip your real trinkets for bosses.

Lastly, these are great for Fire Mage AoE farming, which can be a bit of a mana drain.

I could see these being useful for solo farming for a wide variety of specs at lvl 85. Even warlocks having to lifetap less means less downtime.

Comment by sohleks

Not a single comment on this item after 4.0? I am curious on the overall functionality of this trinket particularly for energy and focus based classes. I've got a toon revered with the oracles to keep hatching eggs. A shaman wouldn't be very interesting choice to experiment with this trinket though.

Comment by Eillesthis

As a Survival Hunter, this thing kicks ass on boss fights with lots of waves of lots of adds.Lava Parasite on MagmawBlood of the Old God on Cho'gallCinderweb Spiderling on Beth'tilacWith two of these equipped you can fire off Multi-Shots almost continuously, as the Auto Shots between them help kill off your target quickly, refreshing you for the next Multi-Shot. If you're laying traps the free s from accelerate the process. Once you get going your new target is that much closer to death from the previous Multi-Shots, so at the end the adds are dying in rapid succession and you're only limited by GCD.

The benefit for these specific fights far outweighs the loss of two 359 or 378 trinkets.

Comment by Farelf

I just went to get this for my Hunter and was attacked!

I had forgotten that I had started to rep grind with the Frenzyhearts..... ;(

Comment by Onimirtachi

How much focus does it provide a Hunter?

Comment by halflife

It restores 30 per kill on the beta right now, some guy is streaming it to ~3,000 people at the moment, so naturally someone watching said stream made a topic about it in the bug section so if Blizzard didn't know about it they do now so don't depend on this come MoP

Comment by winzhi

Changed in Patch 5.0.5 Hotfix - September 18

Oracle Talisman of Ablution now diminishes in efficiency as its owner levels up.