**: For more info see [[Cameras and Accessories#USB controllers|USB controllers]]

−

**:{{Important|Kinect 2 for Windows, Kinect for Xbox One requires USB 3.0 controller. Kinect SDK 2.0 currently supports only single sensor on one PC.}}

+

**:{{Important|Kinect 2 for Windows, Kinect for Xbox One requires USB 3.0 controller. Kinect SDK 2.0 supports only single sensor on one PC. [[Multiple_Kinects_v2_on_a_Single_PC|Libfreenect2]] supports multiple sensors on one PC.}}

** ''ExpressCard'' or ''eSATA'' slot (for laptops)

** ''ExpressCard'' or ''eSATA'' slot (for laptops)

**: Optional, but highly recommended. It allows to install external USB controller in case of compatibility issues between cameras and built-in USB controllers, or if all USB ports are in fact connected to a single USB controller

**: Optional, but highly recommended. It allows to install external USB controller in case of compatibility issues between cameras and built-in USB controllers, or if all USB ports are in fact connected to a single USB controller

Important! Kinect 2 for Windows, Kinect for Xbox One requires USB 3.0 controller. Kinect SDK 2.0 supports only single sensor on one PC. Libfreenect2 supports multiple sensors on one PC.

ExpressCard or eSATA slot (for laptops)

Optional, but highly recommended. It allows to install external USB controller in case of compatibility issues between cameras and built-in USB controllers, or if all USB ports are in fact connected to a single USB controller

Storage system: HDD or SSD or RAID with write speed:

For Kinect 2 for Windows / Kinect for Xbox One sensors:

2 sensors — not less than 66,0 MByte/sec

3 sensors — not less than 99,0 MByte/sec

For Microsoft Kinect sensors:

2 sensors — not less than 55,0 MByte/sec

3 sensors — not less than 82,5 MByte/sec

Note: If your write speed is lower, you can use can use background subtraction mode. Alternatively, you can use compressed mode (that gives 3-5 times lower required write speed, but the CPU performance may become a bottleneck)