* Each character can move and take one action each turn.
Actions include Basic Attacks and magic.
(There is no Action Power in TBS.)

* When it is a character's turn to move, green squares display their range of movement.
A character may only move before they take their action for that turn.

* Red circles indicate the character's attack range. kThese squares will appear after your character has moved or when you hold down the Ctrl key.
Different characters have different attack ranges.

* Move the mouse cursor to a square within the movement range and hold the Ctrl key to see your character's attack range from that square.

* If you are able to move and the monster is close enough, you can attack the monster by clicking on it. Your character will move the minimum necessary distance and attack.

* Each spell has a different effective range. If you press a spell's shortcut key, its range will be displayed. If a monster is in range, you can simply right-click to use the magic assigned to shortcut key Q.

* When a spell is selected, its range is shown in light blue and its area of effect in dark blue. The area of effect will follow your mouse cursor.

* Press ESC or right-click to cancel magic.

* If you want to set a trap during battle, you need to have one in your inventory.

* A weather display in the upper-right indicates the direction and strength of the wind and the weather.
Fires spread faster when winds are strong, and continuous rain will trigger floods.

* A dungeon that uses the TBS instead of the standard battle system when you fight an enemy.
* Unlike missions, you can use 9 characters including your main character in battle.
* Due to its difficulty and high monster reinforcement rate, Party Play is highly recommended.
(No monster reinforcement in under Lv. 50 dungeons.)

* After crafting a trap and putting it in your inventory,
you can set it during TBS (Shortcut Key S).
* If you are attacked while setting a trap, placement will be canceled.
* Traps will disappear after 10 turns.
* The maximum number of available traps may be limited depending on the battle.

4. Contribution

* Contribution is the standard that shows how much a player
contributed to victory.
* Increase your contribution by damaging enemies, healing yourself and allies,
or attacking enemy buildings.
* Victory experience is distributed according to contribution.