Agile Development

Idea Fabrik fully embraces the principles of Agile software development for HeroEngine and extends them to game and simulation development using HeroEngine. HeroCloud PaaS enables revolutionary level of cross-functional team collaboration. The continuous evolution of HeroCloud PaaS in real time enables delivery of the most up to date tools and services 24/7.

Disruptive Development

HeroCloud brings disruptive changes to the game development industry by leveling the playing field for developers regardless of size, funding, or experience. With HeroCloud, even the smallest independent studio can compete by utilizing the same level of tools with their larger competitors.

Dedication to Development

Idea Fabrik is dedicated to continuous HeroEngine development, as well as assisting our clients in the realization of their projects and providing an infrastructure to aid them in successful game releases.

Scalable Environment

HeroEngine framework is used by top developers of Simulations, MMO games, virtual worlds, and social games.

Real-time Simulations

A complete suite for 3D game making tools, so that game developers remain focused on building great games.

Game Development

We manage servers, bandwidth, hosting, billing, etc. so our developer clients do not have to.

HeroCloud for Academia

We provide educators with the all-in-one ready to use platform needed, so they can focus on education.

Idea Fabrik unveils new cutting-edge features to its All-In-One game development platform.

2011HeroCloud Platform

Idea Fabrik announces the HeroCloud platform based on HeroEngine Technology.

2011Starwars The Old Republic Released

BioWare and LucasArts brings Star Wars: The old Republic launch.

2010HeroEngine Revealed

Idea Fabrik unveils the HeroEngine platform to the public for sales.

2009Idea Fabrik, PLC Incorporated

Idea Fabrik PLC incorporated on December 9th 2009.

Testimonials from our valued Clients who used HeroEngine to build great games.

EA Games/BioWare

"HeroEngine provides a powerful, flexible paradigm for content development that I have not seen elsewhere. No other middleware that we evaluated offered the level of prototyping power that HeroEngine offers. It enabled us to build a game from scratch very quickly." -Technical Director of BioWare Austin.

Forever Interactive

"This API alone has allowed us to have an amazing workflow with some ends of development and is a big reason as to why we are able to exist as a collocated team across not only the US, but other countries as well." -Steve Chepp

Triad Game Studios

"HeroEngine, allows us to prototype, build, and test on a single platform, without the concern of build revisions. This allows us to work with our developers around the world in real time, increasing our development time exponentially." -Craig Bond

Zenimax Online/Bethesda

“ZeniMax Online selected HeroEngine because we determined it will serve our needs best. That fact that we can get up and running with meaningful art and content in the near term makes the HeroEngine a perfect fit for us.” -President of ZeniMax Online

Stray Bullet Games

“HeroEngine allows us to spend our time thinking of fun and challenging gameplay. We find the User Interface to be intuitive, so Designers are wrestling with ‘Is the idea fun?’ rather than ‘How do I do this?’” -Stray Bullet Games