Jet Star- rather slow on the ground, but gets a boost of speed when going off jumps. Able to climb vertically for a few seconds. HP: 4; Speed: 2; Glide: 4; Offense: 2; Control: 3. Bulbajer’s rating: 9th

Bulk Star- has to charge up in order to move; uses charge as fuel, which runs out in a few moments. Neither picks up nor leaves star trails. Sturdy and top speed is very high, but very poor practically. HP: 5; Speed: 1; Glide: 1; Offense: 3; Control: 1. Bulbajer’s rating: 18th

Hydra – legendary vehicle in City Trial. Must charge up to move, which takes a long time, but speed and offense and sturdiness are unimaginable. Very difficult to control. One of Bulbajer’s personal favorites. HP: 6; Speed: 7; Glide: 3; Offense: 6; Control: 1. Bulbajer’s rating: 2nd

Dragoon - legendary vehicle in City Trial. Very difficult to control, but speed is very high on land and unimaginable in the air. Gliding power is unimaginable. Able to climb vertically. One of Bulbajer’s personal favorites. HP: 5; Speed: 6; Glide: 7; Offense: 4; Control: 1. Bulbajer’s rating: 1st

Meta Knight – no Kirby rider, so when in City Trial Free Run, you will not able to get off or recover from being knocked out. Not available in City Trial Start Game mode. Neither picks up nor leaves star trails; can not charge up. Has perpetual Sword ability. Quick-Spin is unique. Fast and dangerous. One of Bulbajer’s personal favorites. HP: 3; Speed: 4; Glide: 2; Offense: 5; Control: 4. Bulbajer’s rating: 4th

King Dedede – no Kirby rider, so when in City Trial Free Run, you will not be able to get off or recover from being knocked out. Not available in City Trial Start Game mode. Has perpetual Mallet ability. Similar to Wheelie Bike, except heavier. HP: 4; Speed: 3; Glide: 1; Offense: 4; Control: 2. Bulbajer’s rating: 11th