As part of a studio overhaul, Rockstar Games is considering making the next "Grand Theft Auto" game a relatively smaller release built out over time, according to a new report.

Efforts to improve working culture at giant "Grand Theft Auto" and "Red Dead Redemption" developer Rockstar could involve a significant change in how the next "GTA" is released, per Kotaku.

"Grand Theft Auto V" debuted in 2013, with subsequent PlayStation 4 and Xbox One editions in 2014 and a PC version in 2015.

"Red Dead Redemption 2" then landed in 2018 on PS4 and XBO with a PC variant released in 2019.

Naturally, the expectation is that a new "Grand Theft Auto" will follow, though the report tells us it's still early in development.

When a sixth core "GTA" arrives, it could well be as "a moderately sized release (which, by Rockstar's standards, would still be a large game)".

Size and scope would then expand through "regular updates over time," an approach that could help reduce stress and extended overtime, the report contends.

Such a development model is already widely dispersed throughout the video game industry.

"No Man's Sky" famously turned an arguably overambitious space exploration venture into a community experience populated with new and previously missing features thanks to four years spent delivering major updates for free.

Lavish multiplayer sci-fi space ninja escapade "Warframe," free and powered by micro-transactions, has also significantly expanded its original scope with six big-ticket updates since emerging in 2013.

Others have championed a season-pass model that is intended to keep players involved and supports longer-term, post -elease development, with "Fortnite," "PlayerUnknown's Battlegrounds," "Destiny 2" and "Tom Clancy's Rainbow Six Siege" among them.

Currently Playing:

10 year wait for a sequel that sounds like it will be smaller than GTA V on release. Still no reputable Bully 2, LA Noire 2, or Midnight Club rumors. GTA Online has killed Rockstar for me, the huge amounts of money it brings in per year has allowed them to basically ignore releasing new singleplayer focused games on a regular schedule.

10 year wait for a sequel that sounds like it will be smaller than GTA V on release. Still no reputable Bully 2, LA Noire 2, or Midnight Club rumors. GTA Online has killed Rockstar for me, the huge amounts of money it brings in per year has allowed them to basically ignore releasing new singleplayer focused games on a regular schedule.

I feel exactly the same.

I'm actually surprised they even released RDR2, which was in development hell and took almost 9 years to release.