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It would be nice if we could have a headbutt on ground when we kick, but on the air we could still have the normal kick.
If we can't have COMPLETELY new moves because we can't come up with anything else melee can do, we may atleast add new moves that do the same.

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Merged a new take on an idea with an already existing thread.
Since melee can look a little static sometimes (I only mean looks, not the gameplay), I think it would be great if we had different animations for the same attacks. It would also look better if one-handed weapons were actually handled...

I have got an idea. As the title says my idea is taunts in SFD. I have just played a game called Broforce and there was a menu you can open, a taunt menu. What about to do the same in SFD? Instead of walking, grabbing crap you don't need in the end of every round maybe you should Moon Walk your way...

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Merged a new take on an idea (if you can call it that) with an already existing thread.
Taunts or how I will work for you as slaves in the Middle Ages
I will work for you like a slave in the Middle Ages every single day every damn animation.
Why is this game without taunts ?!
If you interested my...

I'm sure it's a popular opinion, I'm sure it's been discussed (I hope so).
Granade stuns guarantee for easy hits when you time it right (e.g. cook the first a little, throw the second and or third shortly after). In the game meta, the stun makes sense, so I wouldn't remove it competely. I was...

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I assume that works best with good ping, the worse the ping the more disadvantages you have. Considering the fact that a ping of a 100 is already pretty bad, I hate it.

You guys made me realize my short sight here. I just got back into the game, only getting started guys :)
See I love low-HP...

BOTS . I like this feature a lot, sometimes it's even more fun playing with bots instead of real players.
But they still can't replace players. I'm sure they never will. But I have a suggestion with which you will get even more fun experience!
The thing is: I've been playing with bots all day, and...

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Gurt has since moved the thread and stickied it in the main SFD sub-forum. You can find it here:

How about adding a winchester rifle to the game?
The stats will be as follows:

Damage 45
shoots once every half second
Clip, 2 cartridges
Cartridges for reloading 16, Reload as a shotgun
Shoots one cartridge per shot.
Not automatic

You can change something in the stats, As you want

Also write...

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I like the idea, but I think it would be better with maybe 8 cartridges. A gun I think would be fun to have in a game would be a gun that doesn't do as much damage as sniper, but still a decent amount of damage with a higher per shot time (Maybe make it 1 shot per magazine) with really high stagger...

I won't be able to present you my idea optimally, still the content is there.

The camping issue has been addressed several times, the most common suggestion against camping was redesigning the maps and spots. The developers have already implemented the timer to stop games from lenghtening into...

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it's very simple and not as funky as my idea but its a start, thanks

For the very most part I am fine with the way official maps are, I'd rather add new features that moderate all problems left. Having created some official type maps myself (Outskirts Industry my baby) made me fathom what works...

MIND YOUR SURROUNDINGS!
The levels are semi-randomized and contain many objects that can be moved, destroyed, used as cover, set on fire, wielded, thrown, and/or dropped on enemies. Learning to adapt, improvise and use the environment to your advantage is key to survival. to quote the steam...

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I thought of that too. Perhaps being able to switch selectables per shift or alt while standing still at the spot where the multiple selectables are- would be a helpful addition at this point. Though I think we shouldn't even go so far as to mining that many selectables (im starting to like that...

I'm no good at writing, especially when it comes to technical stuff like this. Anyway

Anyone who has fought against a good melee player (or good player in general) has seen the massive damage and combos they can deal in such little time with little to no room for you to react and counter. I'm...

How about adding a utility to create your own texture pack? It would be easier than taking a converter, convert to png, edit png, move back to , or why you can't just use png files for reskines? You create a png file, make a reskin there, and paste it into a specific folder, if the names are the...

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Exactly, but the folder tree need to be recreated inside the document folder of SFD and NOT inside the steam game folder.

I checked the steam workshop for any textures but couldnt find any
does that mean retextures arent allowed anymore or you just forgot to include it as a category

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We have no native support for re-textures in the Steam workshop as we don't recommend it.
But we have added this:
* Added basic support for custom textures. Place any .png files in the same relative path in your own documents \Documents\Superfighters Deluxe\Content folder matching the installation...

Hey, I just want to start by saying I really love Superfighters Deluxe. I remember playing and loving the first Superfighters and when I saw that you made a second one with PvP I was stoked. And let me tell you, you did not disappoint. I love me some Superfighters Deluxe.

Let me also start off by...

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when i saw this old topic in the recent topics bar i was really hoping someone had just replied because they made new bots in the beta but youve got a point the new bots are WAY better than the ones from the original superfighters.

How about adding darkness to the game? There will be two ways to add it, 1 Method, Use a marker in the Map Editor, 2 method,
Put a tick on Automatic distribution of darkness in map maker (Located next to the weather switch)
When a player enters the darkness, he has a contour, which is
Visible only...

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To clarify, the mechanic is called fog of war . Parts of the map which the player does not have direct LoS over are greyed out and even though an overview of the map itself may be shown to the player, objects and other players will be essentially hidden.

Too many people in SFD are ruining our game experience. There's certain players that would act out normally as they should. I know since I don't use forums a lot I tend to not know any resolutions on how to report people from being toxic. People who are being toxic would say in chat, AHAHAHA or...

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Voting for player ban is absolutely rediculus. I used to be kinda onboard with the others but now I see how it can be abused. I’m sure there is a script or something that can be made if people actually want this.

So, just to put it in context, recently I've figured out what was the source of problems I have regarding gaming performance, and it seem to be related to audio.
In fact, the problem is great to an extent that it looks even worse in a recorded video at times I'm not even freezing, the audio is just...

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It could be that this audio issue is not the reason of the problem but a consequence of it. If you've seen the video you're gonna see how pain in the *** it's been to try to play the game with this audio. Although, I'm pretty sure this option would greatly amenize this problem.

you see with the upcoming grappling hook i think we need a staionary zipline emplacement that fire a zipline it can be climbed up (i have not much of a word to describe it) but it'll be slower than ziplining down this'll make a custom map more advanced and much more unique , it should ONLY attach...

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I was in need of a static emplacement for my custom map just yesterday, so I support that idea. Ziplines could be cool, but idk if they would be worth the effort

Man, it's been a while since I've done this sort of thing. I remember when I first posted on the old forums like a dumb-dumb and got shit on in the aftermath for not following the rules. Anyways, this game has come a long way and I'm that many of you would probably make this some sort of script, if...

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Im going to be honest with you, I am too lazy to sort out some of the scripts I have in this folder. I made this folder in the past in order to allow Gurt to diagnose a problem that happened that may or may had not been attributed to a script. I believe the script you are looking for is called HP...

When the Assault Rifle first got released, I was hoping it would be a burst weapon. Think CoD's M16, the three round burst weapon. As we all know, the Assault Rifle is currently an automatic weapon that works well at middle to long range, sporting great damage per shot AND second, paired with...

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Thanks for making that clearer.
I thought about how this would be implemented in the game overnight, and realized a impractical but funny way would be to make it so that burst fire was an actual power-up item like a Slow-mo, so that when people think they can hit their shots, they could activate...

In version (1.2.1) and older, player that wanted to play with host who used a custom map had to downald this map.
But after (1.5.0?) update there is no need to downald custom map if you want to play with host who use this map.
So... Da greatest creators of da SFD worl made some kind of... Transfer...

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So since this topic is like a yearly reoccurrence I have merged all the existing threads that propose creating custom clothing/object editors all in one place for the convenience of everyone involved in the discussion. The devs were generally against the idea - as can be seen in a couple of merged...

I thought of this since like you can just shoot and jump but what if you can aim and shoot, that would be cool.
So like you can jump in mid air and shoot the person in front of you before you die or whatever?

It would be nice if you can have more sorting options for game browsing. As it is now, the only filter you can have is based on how low you want the ping to be, and whether you want to show full servers. However, it would be nice if it was sorted in order of lowest to highest ping as opposed to a...

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Oh! Yeah that would be nice. The other day actually I joined a server called “(EA) Johnny” assuming it was my fellow clan member, and to my surprise it was who had admitted to clickbate. This is a nice suggestion especially now with the Game releasing on steam. A steam account is Required in order...