The AV Club's newly-relaunched games section, the Gameological Society, explores one of the greatest single examples of voice-over work in the history of the industry: Last Alert, a shooter for the TurboGrafx-16.

A game renowned the world over for just how shitty its localisation work was, just about everything that could go wrong does go wrong, with bad lip-syncing, bad writing and even worse voice acting.