so, much more complicated than it seems. this is why I try not to make suggestions in modding threads...lol

Ah, I didn't mean to discourage you. You don't have to worry about making suggestions (here especially) if you don't understand the code behind them. For example, you could still ask for a swimming pool even if you couldn't give your contractor any technical advice on how to build it

I actually appreciate the answer, I have a better understanding of what I suggested.

ah...seems I found a conflict with the hedges mod . I'm thinking it has something to do with the hedges using fences not playing nice with the changes you made to how fences work? your mods work together, but limits hedges to one type..I guess it disables the meta data for that block or something... I posted to them about it as well, but given a couple days now they have yet to post a fix. (not sure if they just haven't had time) ((or if I'm way off base with my guess lol ))

it looks like better blocks and items mod, i mean all your mods, its a diffrent crash but it crash with everyone of them. dosent are compatibel with the mod autoswitch, here are the crash report:

---- Minecraft Crash Report ----
// Don't do that.

Time: 29.12.12 18:23
Description: Failed to start game

java.lang.IllegalArgumentException: Can not set static AutoSwitch field AutoSwitch.instance to vanillawithsprinkles.betterblocksanditems.mod_BetterMisc
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(Unknown Source)
at java.lang.reflect.Field.set(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:402)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:335)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:456)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

i get this crash if i take in the fancy fences mod, the other two work fine (metal rods and better blocks and items)

---- Minecraft Crash Report ----
// Why is it breaking

Time: 29.12.12 19:10
Description: Failed to start game

cpw.mods.fml.common.LoaderException: java.lang.VerifyError: (class: vanillawithsprinkles/fancyfences/modRenderFences, method: renderInventoryBlock signature: (Lamj;IILbaq;)V) Incompatible argument to function
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.VerifyError: (class: vanillawithsprinkles/fancyfences/modRenderFences, method: renderInventoryBlock signature: (Lamj;IILbaq;)V) Incompatible argument to function
at vanillawithsprinkles.fancyfences.ClientProxy.registerRenderInformation(ClientProxy.java:19)
at vanillawithsprinkles.fancyfences.mod_FancyFences.load(mod_FancyFences.java:70)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
... 5 more

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

Using Better Blocks & Items (12-20) v.2.1 on a 1.4.6 server with forge 483, the stairs look really nice, but it seems like the other parts of the mod are very broken
*clicking with dye on wool crashes the server
*clicking a noteblock crashes server
*shift-clicking a sign gives a lot of spam ("Unable to locate sign at ...")
*bonemeal part just doesn't work

Those crashes persist even if the modules are turned off in the configs.

Hello again. Sadly, I have a bug to report. Nothing very serious, but I think it should be taken care of.
The thing is, since I installed the mod(s) (ModLoader version, 1.4.5 - so perhaps it's fixed now), when two or more Noteblocks are placed on each-other, normally they would play a bass sound. But now when they are right-clicked, the game crashes. Here is the crash report:

---- Minecraft Crash Report ----
// I blame Dinnerbone.
Time: 1.1.13 20:36
Description: Exception in server tick loop
java.lang.NoSuchMethodError: anm.changePitch(Z)V
at vanillawithsprinkles.betterblocksanditems.modBlockNote.a(modBlockNote.java:35)
at ir.a(SourceFile:239)
at iv.a(NetServerHandler.java:487)
at fl.a(SourceFile:58)
at cf.b(SourceFile:55)
at iv.d(NetServerHandler.java:74)
at iw.b(SourceFile:39)
at bdr.b(SourceFile:84)
at net.minecraft.server.MinecraftServer.r(SourceFile:769)
at net.minecraft.server.MinecraftServer.q(SourceFile:686)
at bdo.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)

I seem to be having a bug with the latest better blocks&items mods where the default stairs take precedent over the new stairs when crafting them from their related blocks, specifically the sandstone and stone brick variants. I'm sure I'm missing something somewhere, but there's no ID conflicts with the other mods I have installed and I uninstalled mods to see if they were inherently conflicting.

This was mentioned once about two months ago in reference to better blocks and your rotation key, so just to let you know, your Fancy Fences and better walls also disables CTM on its affected blocks. I tried disabling certain parts of your mod to see what the conflicting feature is, but it had no impact. As far as I can tell you are taking over the drawing of these objects? I have assume this because I tried configuring CTM for both the terrain indice AND the block, and neither fixes it. The makes me think your block, or likely blocks, are using their own rendering. This is kind of a big deal, and I hope you can come up with a fix.

I'm using your ModLoader 2.4 package with Forge #497; btw, the 'forge' package simply crashes the game. Kudos for integration though, removing it caused my fences to simply become vanilla ones. Reinstalling it even converts them back. I'll check back occasionally to see if this behavior has been fixed, but the mod is removed for now. CTM is kind of a big thing for me.

I seem to be having a bug with the latest better blocks&items mods where the default stairs take precedent over the new stairs when crafting them from their related blocks, specifically the sandstone and stone brick variants. I'm sure I'm missing something somewhere, but there's no ID conflicts with the other mods I have installed and I uninstalled mods to see if they were inherently conflicting.

I can't thank you enough for the Useful Storage mod, it's saved me so much space in my valuables chest.

I wondered if you could come up with a block storage for rotten flesh and seeds though? Those are the other ones that I have chests full of, but nothing to do with them. I have no idea what seed blocks could do for the side effect, but here's an old idea for rotten flesh blocks.

Honestly though, I personally don't care if they "do" anything, I just want a more compact way to store them. I have 2 crystal chests (IronChests mod) for seeds and 3 for rotten flesh. x.x

I can't thank you enough for the Useful Storage mod, it's saved me so much space in my valuables chest.

I wondered if you could come up with a block storage for rotten flesh and seeds though? Those are the other ones that I have chests full of, but nothing to do with them. I have no idea what seed blocks could do for the side effect, but here's an old idea for rotten flesh blocks.

Honestly though, I personally don't care if they "do" anything, I just want a more compact way to store them. I have 2 crystal chests (IronChests mod) for seeds and 3 for rotten flesh. x.x

Allow Zombies to break trapdoors by jumping on them (otherwise Iron Trapdoors wouldn't have a purpose)

Add gold doors and trapdoors (basically an Iron Door that can only be opened by hand, not redstone)

Add gold bars (Like Iron Bars, not Gold Ingots)

Better Blocks & Items

Better Stairs: Add Dirt, Grass, Mycelium, & Glowstone Stairs

Better Sticks: Add Spruce, Birch, & Jungle Sticks, for Spruce, Birch, & Jungle Fences & Torches (You could argue that this belongs in Fancy Fences because of the fences, and you might be right, but I think it should be part of Better Blocks & Items because of the sticks & torches)

can you fix compability to the mod auto switch? i have forge 497, minecraft 1.4.7 and 120 mods installed. it works perfectly when just have autoswitch or just have your mods.

---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 11.01.13 15:23
Description: Failed to start game

java.lang.IllegalArgumentException: Can not set static AutoSwitch field AutoSwitch.instance to vanillawithsprinkles.fancyfences.mod_FancyFences
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(Unknown Source)
at java.lang.reflect.Field.set(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:404)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:337)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:463)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:479)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

How about no? Not to be rude, but not everyone uses, or wants to use those mods.
Alternatives are a good thing.

The link doesn't work for me, but I see a rotten flesh block as mob bait.
I can't picture a block for seeds, but what about an item? Say, nine seeds makes a Seed Pouch, which is essentially seeds in tool form, with a durability and nine uses (maybe not full durability, either, so you can combine multiple pouches to "store" even more seeds).