After the successful premiere of the Electronic Sports Competition (ES_COM) by ISPO Digitize 2019, the development of the "LAN of the future" was the next project within the eSports activities of ISPO Digitize.

Within the MultiBall Hackathon, eSports enthusiasts, sports scientists, game developers and graphic designers had the opportunity to develop the sports of the future on the hardware and software basis of the interactive gaming wall "MultiBall".