Visceral Reveals 10 Changes Coming to Battlefield Hardline

Based on player feedback.

Visceral has revealed ten changes it's planning to implement in Battlefield Hardline before the game launches in October.

The full list on the Battlefield Blog reveals what players have been asking for following last month's beta test, and how the studio plans to act on these.

First up the frequency of explosives is being reduced, while the use of them is much more believable so as to avoid it being too detrimental to the gameplay. Next up the Mechanic class has been improved and will also be renamed, it isn't clear what to yet. The in-game HUD and Customise Screen will also be getting a revamp to make them both clearer and more of a departure from what we've seen in Battlefield 4.

The fifth change posted reveals a desire to make the world more interactive by adding items like doors, radios and ammo lockers, while alteration number six will see both Heist and Blood Money rounds last longer. Transport vehicles are receiving more health, while audio cues in the environment are being tweaked to make them more valuable to conveying situational awareness.

The penultimate change coming is more of a bug fix, and means medkits and ammo boxes will no longer cause line of sight issues when you're trying to revive players. Change number ten will see Interrogation improved, making it both more useful while also reducing its power slightly.