My extra crispy 2019 playlist

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It took me a while to get this set up as time was pretty tight in January. But I finally settled on my 2019 starter playlist. I’m not including any backlog games I own yet, until we can get a better idea of exactly what is coming out in 2019 or not so it’s not the complete list at the moment. 2019 is shaping up to be the best year yet for PS4 gaming so I can't wait to see what other games start to pop up on the already busy release schedule for the year.

Of course, the one thing i'm really hoping to hear more of is the announcement of the Playstation 5. It would really make my gaming year to get more news on that from Sony.

A note about my 100th Platinum:

The first part of my 2019 gaming journey will be to reach 100 Platinums - something which has been in the making since November 2018. I made it to 99 platinum trophies, but really wanted my 100th to be the Resident Evil 2 remake as the original was the first survival horror game I played and completed multiple times. Only problem was, when I hit 99, the remake was a few months away at the time. So I ended up playing games till then to as close to completion as possible without getting the platinum, it was frustrating, but also really fun to plan out games so that all I'd need to do was jump back in and do a simple thing to finally get the platinum i'd paused on.

Anyway - this is the list I came up with so far in terms of things that look interesting, games I don't own but would really like to play and some DLC I need to get on top of throughout the year.

We only just started the year and I already experienced a game that could be my potential GOTY. I loved every minute of this game and there were some segments that really brought back memories from when I played the original years ago. I think my favourite storyline was Claire's, she was so much better than Leon, even though Leon was pretty cool as it stands. I also got the first 2019 gaming feat that i'm really happy with - which was to get S+ Rank on Standard & Hardcore difficulty across all playhroughs.

I can't wait for the free story DLC that's coming out this year, it'll be great to see some of the events that occurred outside of the adventures of Leon and Claire.

I really enjoyed the Zelda-like mechanics of this game, mixed with some hack n' slash combat and light RPG mechanics. The art style is probably one of my favourite as it's also by one of the all-time greatest comic book artists - Joe Madueira ( or -Joe MAD!- as he signs his art). The story is interesting and everything feels chunky and heavy, like you are playing with your favourite action figure as a kid. The music is truly epic and it also has Mark Hamill rolling up as The Watcher.

Platinum #102 - Darksiders 2: Deathinitive Edition

'BFA Unlocked Everything'

This one seemed to be a little more divisive than the 1st game. The Zelda-like mechanics were still there, but they really opened up the RPG elements by bringing in stat based gear and weaponry. Also the game is massive, there are side missions, mini-dungeons and distractions, all woven into the main overworld. When I first played this, I actually wasn't a fan, the visual aspect of it is much much darker, it feels less like you are playing a comic book that's come to life like in the first one. It took me a few tries where I'd pick it up, then drop it, then pick it up again only to drop it once more. But eventually it stuck and by the end of it, I loved it. Michael Wincott is the voice of Death in this game. He was the main villain in the 90's movie 'The Crow' (the one where Bruce Lee's son - Brandon Lee died on set). He was also the space pirate captain in Alien:Resurrection and the only cool bit of that movie imo. All in all, I loved the extra depth that Darksiders 2 had on offer and there were some truly great set pieces and boss fights in there.

Platinum #103 - Darksiders 3

'BFA Unlocked Everything'

Whoa now, this one took a very different turn to it's predecessors mechanically. While Darksiders 2 iterated on what was built in Darksiders, the third installment went in a completely different direction - in that it lifted a huge amount of influence from an unrelated franchise - Dark Souls. It seems to have completely divided fans because of that. It's technical stabilty and graphical fidelity are a little sub-par - possibly because this was developed by a largely different group on a smaller budget - you can really see that it is sometimes with lock ups due to load times, pop-in issues in cutscenes and some texturing problems. I really like Dark Souls mechanics, so I took to this quite easily. It might look a bit rough sometimes and it's definitely a much much smaller adventure in comparison to Darksiders 2, but in my opinion it hands-down had the best story, dialogue, music and Horseman of the entire franchise so far. Plus, we actually get to see Strife, fully rendered as an actual character model who I've been waiting to play since I saw his silhouette in the first game.

Edited February 11 by Crispy_Oglop

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I wanted to get this done in time for Metro: Exodus. I'm a sucker for a post-apocalyptic world and Metro was a really interesting spin on the genre. The survival elements were really engaging and the game world was very interesting, mainly because it was a location other than somewhere in America. I liked the idea that remnants of the Communist and Nazi army were also stuck down in the tunnels and this underlying supernatural element with the Dark Ones and the Anomalies that would show up at points in the story. I'm super psyched for the next game now!

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It took me probably 6 tries picking this game up and putting it down before it clicked with me and I stuck through it to completion. By the time the Platinum popped i was really invested in all of the characters and the plot. The 'true ending' was pretty cool too and really set the scene for FC: New Dawn. The game was glitchy at times and the co-op host/guest set up was a little bit of a pain but the game environment, music and activities were all fun and engaging in my opinion. Now that I'm done, i'm actually missing some of the characters.

In terms of the Far Cry Arcade mode, I will say, i'm not usually a fan of these bolted on Multiplayer modes that Ubisoft seem to do quite a bit. But FC Arcade is incredibly fun to play. Now the games been out a while there is so much content and user content to experience. I played some genuinely inventive and creative player made maps.

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Are you going to finish off the Zombies DLC and do a NG+ run to get 100%? If so, I wish you luck! Make sure you use the mars weapons on your NG+ run.

I might come back to it for that eventually, I heard the alien weapons make NG+ a much smoother experience Might just be me though, but it feels a bit odd for there to be a NG+ for this particular game, not sure why it feels weird. I dig that Zombie DLC though so at the very least I'll mop up those last two trophies later on in the year.

Edited Wednesday at 08:32 AM by Crispy_Oglop

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I might come back to it for that eventually, I heard the alien weapons make NG+ a much smoother experience Might just be me though, but it feels a bit odd for there to be a NG+ for this particular game, not sure why it feels weird. I dig that Zombie DLC though so at the very least I'll mop up those last two trophies later on in the year.

I recently 100%'d the game and let me tell you the NG+ feature is utterly pointless. You start off with all your old skill points and all previously completed challenges still completed. Because of this I didn't get any new challenges, therefore I didn't get any new skill points so my build was the exact same as it was in the normal play through. I suppose I could have tried to get new challenges but on Infamous difficulty I just wanted it to be over and done with and didn't want to spend any more time on it than I had to.

I'm getting a little tired of the NG+ trophy DLC fad that's happening now. I still have Horizon and Last of Us to go back to.

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I recently 100%'d the game and let me tell you the NG+ feature is utterly pointless. You start off with all your old skill points and all previously completed challenges still completed. Because of this I didn't get any new challenges, therefore I didn't get any new skill points so my build was the exact same as it was in the normal play through. I suppose I could have tried to get new challenges but on Infamous difficulty I just wanted it to be over and done with and didn't want to spend any more time on it than I had to.

I'm getting a little tired of the NG+ trophy DLC fad that's happening now. I still have Horizon and Last of Us to go back to.

Yeah, it's a bit if a bandwagon now for sure. I'm the same with Horizon, which i'll probably pick up again to clear once the inevitable sequel is close.