Susanna Huhtanen adventuring in software

Adventures in Summer of Code

So, my project the Tablet of Adventure – a location-based social adventure game, got accepted as a part of Google Summer of Code for Maemo. And this time ‘flip bits, not burgers’ really came true, my other summer job option being a local burger joint. Oh lucky me.

The Tablet of Adventure is a tool for generating and sharing location-based adventures with Maemo devices. The adventures may be manually created or follow the Geohashing “automatic adventure generator” concept as popularised by the xkcd comic (#426)

The program would be written in Python and developed out in the open using the Maemo garage or GitHub. Libraries utilized in the project include libchamplain for map visualization, Midgard2 for storage and GeoClue or liblocation for user location.

Since I have been planning this application I’ve stumbled upon few very interesting articles about location-based software.

SCVNGR has the idea where you just don’t share your location, you can do more. Users can make small tasks for each other. I think that is a brilliant idea. There would be use for something like this in my application, but I think that will be left for future development of my application. And SCVNGR has one other aspect they are right on the money with: why rely on one person to come up with ideas and implementations when you can have an whole lot of people inventing an involved in the process.