Translation: â€œWeâ€™re using PS3 graphics on the 3DS.â€ Hardcore graphics fans, you have no reason to fear the 3DS now.

After reading this I knew I wasn't going to like this post. I mean I HATE mobile game platforms, Graphics sure a small factor, but just because I LIKE CONTROLLERS AND KEYBOARD AND MOUSE CONFIGURATIONS.

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Youâ€™ll notice weâ€™ve got some rim lighting effects

Umm what? Didn't know EA or Nintendo used slang, if this is even slang.

Ok I personally don't think this is legitimate. I mean Crytek hates consoles, so what do you think they think of handhelds? even one as AWESOME as the 3DS. And Capcom even if Capcom really said that, WHO THE HELL CARES ABOUT CAPCOM. I mean most of the games they dish out are trash. Take Resident Evil 5 for example. Now I know that my above thoughts are just personal opinions but who really cares about what Capcom has to say about the 3DS...

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Epic Games, go play on your shiny touchscreen phones all you want; you clearly have no idea what youâ€™re missing out on.

Umm you're saying that the creators of the best mainstream engine out there don't know what they are missing out on? I read the other article talking about EPIC GAMES not working on a 3DS adaptation of the Unreal Engine and I don't even have to know the specs, to know that the 3DS can't handle it. Hell my PC has trouble!

Rest of the article is really just talking about how Madden is old as my cats ass (and it's old) so I won't really get into that but really this is so un-legitimate. Not going to happen, and besides I don't even know these guys! If IGN or Gamespot did this i would at least take the article seriously.

you guys forget that the resolution will be a lot lower, so it could achieve the look of a ps3, however, it'll most likely have the resolution of an iphone.

This doesn't really matter though. Lets say the resolution was the generic 320x180. In order to achieve PS3/Xbox Graphics you would need a great deal of Anti Aliasing done. So no matter what resolution it is on, the GPU is still not sufficient.

This doesn't really matter though. Lets say the resolution was the generic 320x180. In order to achieve PS3/Xbox Graphics you would need a great deal of Anti Aliasing done. So no matter what resolution it is on, the GPU is still not sufficient.

Actually less anti-aliasing at a lower resolution isn't as noticeable as at a higher resolution. The 4x anti-aliasing the the 3ds can handle is more than enough.

But i seriously doubt it will look like a ps3 considering it can't push neraly as many polygons. The things going for it are lighting and high res textures.

nintendo has never made a system to support high graphics its always been about attracting families so they put out mostly family type games for their demographic knowing that the avg family doesnt give a crap about graphics,

Disagree. SNES, N64, and Gamecube were all about "high graphics" for their time