* '''Definitely Not Dominion:''' Known simply as '''Dominion''' in it's original incarnation. A capture-and-hold game where players must fight over control of five "capture points" on the map. The Nexus is not attacked directly, but damaged over time depending on how many points are controlled. Champions start at Level 3 and gain gold and experience far more quickly than normal, leading to a more action-packed match. The dedicated map for this mode is called "The Crystal Scar". This was originally one of the three main game types alongside Classic and ARAM, but was discontinued after four years in February 2016 [[http://eune.leagueoflegends.com/en/news/game-updates/features/retiring-dominion due to a lack of interest]]. [[{{Irony}} Ironically]], fan outcry about its removal eventually saw its inclusion in the Rotating Game Mode queue. Riot remastered the assets, did a few tweaks, and added it to the rotation.

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* '''Definitely Not Dominion:''' Known simply as '''Dominion''' in it's its original incarnation. A capture-and-hold game where players must fight over control of five "capture points" on the map. The Nexus is not attacked directly, but damaged over time depending on how many points are controlled. Champions start at Level 3 and gain gold and experience far more quickly than normal, leading to a more action-packed match. The dedicated map for this mode is called "The Crystal Scar". This was originally one of the three main game types alongside Classic and ARAM, but was discontinued after four years in February 2016 [[http://eune.leagueoflegends.com/en/news/game-updates/features/retiring-dominion due to a lack of interest]]. [[{{Irony}} Ironically]], fan outcry about its removal eventually saw its inclusion in the Rotating Game Mode queue. Riot remastered the assets, did a few tweaks, and added it to the rotation.

* LinearWarriorsQuadraticWizards: Inverted very literally. While LoL was the first MOBA to give mages item-based scaling with AP, the defining feature of "attack-damage carries" is their quadratic scaling off of several multiplicative stats, giving them incredibly high damage when fully built.

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* LinearWarriorsQuadraticWizards: Inverted very literally. While LoL ''VideoGame/LeagueOfLegends'' was the first MOBA MultiplayerOnlineBattleArena to give mages item-based scaling with AP, the defining feature of "attack-damage carries" is their quadratic scaling off of several multiplicative stats, giving them incredibly high damage when fully built.

From April 2016 onward, the most popular modes are featured in a special Rotating Game Mode queue, where it is available for play during the weekend. So far, Ascension, Legend of the Poro King, One For All, Hexakill (Twisted Treeline), and Ultra Rapid Fire have been featured.

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From April 2016 onward, the most popular modes are featured in a special Rotating Game Mode queue, where it is available for play during the weekend. So far, far on this list are: Ascension, Legend of the Poro King, One For All, Hexakill (Twisted Treeline), and Ultra Rapid Fire have been featured.Fire, Hunt of the Blood Moon, All Random Ultra Rapid Fire, and Dark Star: Singularity.

** '''Star Guardian:''' Lux, Lulu, Janna, Jinx(!), and Poppy live in a modern day world, school students by day, and [[MagicalGirlWarrior Magical Girl Warriors]] by night.** '''Pentakill:''' Mordekaiser, Yorrick, Karthus, Olaf, and Sona as members of a DeathMetal rock band. [[{{Defictionalization}} Defictionalized]] with Riot's in-house band Pentakill releasing an actual album, with songs named after various items, gameplay features, and lore pieces.

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** '''Star Guardian:''' Lux, Lulu, Janna, Jinx(!), Jinx, and Poppy live in a modern day world, school students by day, and [[MagicalGirlWarrior Magical Girl Warriors]] by night.night. They will soon be joined by Ahri, Miss Fortune, Soraka, Syndra and Ezreal.** '''Pentakill:''' Mordekaiser, Yorrick, Karthus, Olaf, Sona, and Sona Kayle as members of a DeathMetal rock band. [[{{Defictionalization}} Defictionalized]] with Riot's in-house band Pentakill releasing an actual album, with songs named after various items, gameplay features, and lore pieces.

* DevelopersForesight: If the opposing team has a Kha'Zix and if both him and Rengar are level 16 (Kha'Zix needs to have all 3 evolutions and Rengar needs to have at leat 10 Trophies), a mini-quest named 'The Hunt is On!' is triggered, and it only ends when one kills eachother. If Rengar gets the kill, the Necklace gets turned into Head of Kha'zix, gaining an additional, 6th stack. If Kha'Zix gets the kill, he gets his fourth evolution.

Reason: This seems to be an example of Developers Foresight, so I'm moving it from the Characters/ pages.

* TheDevTeamThinksOfEverything: Bots in Co-Op Vs. AI mode will occasionally comment at the beginning of the game, saying something generic based on their lore and personality. If one of the players is playing a champion that has lore with one of the bots (such as Kayle and Morgana), there's a chance that bot will instead call their rival out by name with a different line.

* DamnYouMuscleMemory: If you happen to be a purveyor of multiple MOBA games, it can be frustrating to instinctively hit "D" or "F" to get out of a bad situation only to realize that, no, you do NOT have Flash at your disposal. Similarly, getting used to certain configurations for item hotkeys (especially with the addition of Trinkets) can lead to screw-ups like hitting "4" to place a ward and accidentally using your [[{{Dota2}} Blink Dagger]] prematurely.

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* DamnYouMuscleMemory: If you happen to be a purveyor of multiple MOBA games, it can be frustrating to instinctively hit "D" or "F" to get out of a bad situation only to realize that, no, you do NOT have Flash at your disposal. Similarly, getting used to certain configurations for item hotkeys (especially with the addition of Trinkets) can lead to screw-ups like hitting "4" to place a ward and accidentally using your [[{{Dota2}} [[VideoGame/{{Dota2}} Blink Dagger]] prematurely.

* PlanetOfHats: The different regions of Runeterra generally don't have stict gameplay "themes" as such, with a wide variety of different champions coming from each one- with the primary exception of [[GrimUpNorth Freljord]]. Basically all of the champions designed as Freljordians (as opposed to being {{Retcon}}ned into being from there, such as Olaf) are defined by one recurring concept- ''monumental'' amounts of CC. An all-Freljordian team consisting of an Ashe ADC, Braum support, Anivia mid, Sejuani jungle and Lissandra top could potentially keep you from moving for a combined total of ''15.75 seconds'' from the various combinations of stuns, knockups and roots available to them[[note]]Ashe's Enchanted Crystal Arrow can stun for up to 3.5 seconds at long range, Anivia's Flash Frost stuns for up to 1.5 seconds, Lissandra's Ring of Frost roots for 1.5 seconds and her Frozen Tomb stuns for 1.5 seconds, Braum's Concussive Blows passive stuns for up to 1.75 seconds and his Glacial Fissure can knock you up for up to 1.5 seconds, and Sejuani can knock you up for 0.5 seconds with Arctic Assault, stun you for another 2 seconds with Permafrost, then finally stun you again for up to ''another'' 2 seconds with Glacial Prison[[/note]], and that's ''without'' taking into account the endless slows and Anivia's Crystallize wall.

* EvilVersusEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions. This is especially true with Ionian baddies, and even Noxians tend to strife among themselves.

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* EvilVersusEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions. This is especially true with Ionian baddies, and even Noxians tend to strife have conflicts among themselves.

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