With modern paintings utilising many techniques, I'd like to see a painting broken down into
its various elements, be they photography, painting, 3D etc.. and then how these are all
brought together seamlessly. Obviously any little shortcuts or tricks would be useful but Im
mainly interested in seeing how you work with light and colour, and your approach to the
mood and atmosphere of the painting. Maybe at the end you could go over some of your
thoughts on what makes the difference in quality between a student painting and that of an
industry professional. Coupled with common errors that you've seen beginners make.

I have and love the Dusso DVDs, my matte paintings have gone from good illustrations to almost photoreal.
The most complex thing is colour and creating a balance.
Covering that would help more.
Dusso just picks the right one without explaining.
I suppose because it looks right!?! Were not that good yet, and would like to know why. Colour theory etc..

Covering oblique, aerial perspectives and getting a sense of 'epic' in your matte painting would be nice. Mine always seem a little closed.

A range of paintings; industrial in the day!
Forests and valleys at night w/mountains in the background.
Underground city in the caves. <weird lighting.

I think you shouldn't bother with brushes as you can make your own in photoshop. I have loads of cool ones already.
Infact I wouldn't use anyone elses.

Sorry for the complete lack of updates and news regarding my dvds. We had a lot of technical hurdles to jump through to do these DVD's properly. I am doing editing and audio this week. I don't want to announce an official release date, because things are always changing.
I have read all of your comments and I am taking as many of them to heart as I can. Thanks again for all of the great suggestions. I think most of you will be very happy with these dvd's. I am doing three total right now. The first two are introductory, one on landscapes, the other on cityscapes. These will discuss both starting from scratch and from a plate. I will also discuss how to set up a painting and how to plot perspective. Each of these is around 3 hours. The third dvd will be a full on, giant matte painting. I recorded over 17 hours for this one and it got sped up and edited down to just over 4. I go into all of the nuts and bolts of photomanipulation, integration, etc. It will be fairly high speed, but will slow down to talk about certain techniques.
All the dvd's will include my full PSD's and reference photos.
Thanks for being patient.
More news soon.

I think the problem is that you're essentially trying to merge 3 different categories that comprise teaching DVDs:

1. The artists interpretation of the creative process at hand
2. The viewers anticipated level of knowledge in design theory by the artist
3. The viewers anticipated level of knowledge of the software used by the artist

Each category could take volumes to anticipate. No one has that much time to spend on selling a DVD that will sell for $69. Additionally, in my case, some artists can only work at a certain speed that coincides with the needs of their own developed processes. If I can't do it quickly without much interuption, I trail off, click close, don't save. Hmmm, then again that's why people like me don't succeed, but I sure seem to think I know what I'm talking about sometimes.