Donâ€™t give him ideas =P .. this is not a mod, itâ€™s a tool, and as such is in the perfectly right place here. (There may be a Tools downloads section too at some point if it looks like we need one, but right now there isnâ€™t.)

Thank you so much for this! It has proved most useful for something I wanted to try out.

ETA: Just wondering, is it possible to create String replacement mods without having to include EVERY string in the game? When I attempted to include only the strings that I had edited it caused all in-game text to appear as **[random number]** instead.

While the tool is great for looking at the Strings_ENG_US.package, there is no search functionality, or ability to create a stbl with one key/string in xml format. If I import one xml entry I can't save it as a new stbl. If I try to save the application states I have no stbl open.

I don't want to add or modify a key in the original package, since it is like a core change. Am I missing something in either this tool or s4pe?

For Menaceman44, are you sure you preserved the key/hash on the string you are trying to replace?

Thank you so much for this! It has proved most useful for something I wanted to try out.

ETA: Just wondering, is it possible to create String replacement mods without having to include EVERY string in the game? When I attempted to include only the strings that I had edited it caused all in-game text to appear as **[random number]** instead.

I have a nearly-blank string table and it seems to work. Just replace my entries with the ones you want. Just make sure the instance number is different from the original string table.

For Menaceman44, are you sure you preserved the key/hash on the string you are trying to replace?

I have no idea. This is rather new territory to me. I extracted the STBL file and opened it in Notepad where I altered the text I wanted to change and deleted all other text in there before re-importing it all.

I'm thinking you mean how to disable an interaction from showing up in the pie menus? If so that has nothing to do with the string tables themselves, you should probably post your question in the Modding Discussion forum.

Guys, i really need your help. There is an stbl file, which translated. I know, i can add new strings but how i would know what i gonna add? I wanna update old translated file but the strings, which came with new updates, are randomly placed?

14.0 - Now itâ€™s possible to open STBL and PACKAGE files with TS4-STBL-Editor via Windows command â€śOpen With â€¦â€ť
12.1 - Fixed elements on Editor window.
12.0 - Now itâ€™s possible to delete many of selected string rows at time, not only one row per deletion.
Added a new one File menu item â€śPackage Files - Mass insert of copied valuesâ€ť - to paste copied values into the STBL objects of the .package file.
CTRL+A to select all STBL items from .package file.
11.0 - Added base version of the editor with s4pi to edit STBL files directly from .package files.

16.0 is out!
- Reworked main menu
- Added test functional to add STBL objects into the .package file.
- Reworked save functional to allow future changes for adding STBL into the packages.
- Added a new functional â€śCreate a new STBL file in .package fileâ€ť in the main menu of the MainUI - to create a new STBL record in .package file.
App page and downloads are HERE.
15.0 A lot of changes:
Fixed bug, when STBL with count of element = 0 was not saved.
Now packages and STBL files are properly closed, when a new one opened in the same app session.
Now it's possible to drag and drop on the programm not only STBL files, but .PACKAGE files too.
Added a new Link Label on main form - it will be showed, when .package file was open. This Link Label will allow you to open another STBL element from opened .package file.
In Editor you will be able to use Delete button on keyboard for deletion of the rows.
Added a new functional "New SBTL File" in main menu of the MainUI - to create a new .stbl file