[RISING THREAT]Non-Unique[Attacker | Mission] Put this Ninja card in play from your hand: All your "Anbu" Ninjas get +1/+1 during this turn.

"Should we not provide support?"

2

x

Biscuit (FotS)

Card Number: FotSN-902

Rarity: Common

Card Type: Ninja

Symbol: Fire / Lightning

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 2

Healthy Stats: 0/3

Injured Stats: 0/1

Card text:

Leaf | Mental Power: 1 | Animal | Ninja Dog

[RELIABLE TRACKER]TrackingDuring your Mission Phase, if this Ninja card is in your Chakra area or Discard Pile and you have 3 or more Ninjas that share a Symbol with this Ninja card, you can put this Ninja card in play (Entrance cost must be met).

"You're such a snappy female, as usual."

1

x

Ink Fish (SL)

Card Number: SLN-1386

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ink

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 2/2

Injured Stats: 0/0

Card text:

Leaf | Animal

[BEAST SCROLL]Non-Unique[Attacker | Mission] 3 : Put this Ninja card into play from your hand.Valid: When this Ninja is put in play, draw 1 card.

3

x

Ink Leech (I)

Card Number: IN-1294

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ink

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 1/1

Injured Stats: 1/1

Card text:

Leaf | Animal

[BEAST SCROLL]Non-UniqueWhen this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

[EYE THAT DETECTS FALSEHOOD]Valid: This Ninja cannot be affected by the effects of Jutsu cards used by your opponent's Ninja that do not have a "Genjutsu" Combat Attribute.

"It's because I saw your Jutsu with my eye..."

2

x

Kankuro (ANC)

Card Number: ANCN-461

Rarity: Super Rare

Card Type: Ninja

Symbol: Wind

Combat Attribute: Manipulation

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 3/3

Injured Stats: 2/2

Card text:

Sand | Male | Jonin

[TACTICIAN]When this Ninja is deployed, you can search for 1 "Puppet" Ninja card with an Entrance cost of 3 or less in your Deck and place it in your hand. Then, shuffle you Deck. Valid: During the exchange of Jutsu, you can place 1 "Puppet" Ninja card with an Entrance cost of 3 or less from your hand in this Ninja's Team in any position.

"I knew it…"

2

x

Koharu Utatane (Childhood) (FP)

Card Number: FPN-699

Rarity: Common

Card Type: Ninja

Symbol: Earth

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 0/0

Injured Stats: 0/0

Card text:

Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane

[PROMINENT INTELLIGENCE]While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

1

x

Salamander (ANC)

Card Number: ANCN-486

Rarity: Uncommon

Card Type: Ninja

Symbol: Wind

Combat Attribute: Weapon

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 1/4

Injured Stats: 1/4

Card text:

Puppet

[LIFELESS WARRIOR]Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute. Durning the Exchange of Jutsu, you can place this Ninja in 1 of your Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.

"Gigiiii…"

2

x

Sasuke Uchiha (FP)

Card Number: FPN-653

Rarity: Rare

Card Type: Ninja

Symbol: Water

Combat Attribute: Weapon/Genjustu

Hand Cost: 0

Entrance Cost: 4

Healthy Stats: 6/0

Injured Stats: 2/0

Card text:

Sound | Rogue Ninja | Male | Sharingan Eye | Growth | Mastery

[SEVERING THE BOND]During the Exchange of Jutsu, if this Ninja was sent out to Attack this turn, you can make 1 Ninja Battling against this Ninja's Team with a printed Entrance cost of 2 or less a Stand-By Ninja.Valid: This Ninja is considered to have "Jonin".

"That's why I severed it."

1

x

Sasuke Uchiha (Childhood) (WOF)

Card Number: WOFN-795

Rarity: Common

Card Type: Ninja

Symbol: Fire

Combat Attribute: Flame/Weapon

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 3/0

Injured Stats: 0/0

Card text:

Leaf | Ninja Academy Student | Male | Name: Sasuke Uchiha | GROWTH

[HIGH POTENTIAL]Valid: When this Ninja is discarded due to the Showdown, move this Ninja to its owner's Chakra area instead. In that case, discard 3 card from the top of either player's Deck.

"Big brother…why do you always treat me like just a pest?"

1

x

Shikamaru Nara (EA)

Card Number: EAN-634

Rarity: Super Rare

Card Type: Ninja

Symbol: Earth

Combat Attribute: Shadow

Hand Cost: 0

Entrance Cost: 2

Healthy Stats: 0/3

Injured Stats: 0/2

Card text:

Leaf | Chunin | Male | Mental Power: 4 | Growth

[UNWILLINGNESS]During the Mission Phase, you can select 1 of your opponent's Ninjas with an Entrance cost of 2 or less. In that case, that selected Ninja and this Ninja cannot be sent out to Battle during the turn.

"This is gonna be a real pain in the neck…"

3

x

Tsukado (I)

Card Number: IN-1285

Rarity: Common

Card Type: Ninja

Symbol: Fire

Combat Attribute: Weapon

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 3/0

Injured Stats: 2/0

Card text:

Male

[CARRIER OF VENGEANCE]Valid: When this Ninja is sent out to Attack, place a +1/+1 coin on this Ninja.

Requirements: 'Jonin" or higher rankTarget: 1 NinjaEffect: Move the target back to the top of its original owner's Deck.

"One ninja faced the Nine-Tailed Fox in mortal combat: he sacrificed his life to capture the beast and seal it in a human body."

2

x

Fear By Genjutsu (BP)

Card Number: BPJ-640

Rarity: Super Rare

Card Type: Jutsu

Symbol: Fire / Wind

Jutsu Cost: 3

Card text:

Target: Every Ninja Battling against the userEffect: The target becomes a Stand-By Ninja. Additionally, if the user has a "Genjutsu" Combat Attribute, give 1 Damage to the target.

"Nooooooooo!!"

3

x

Izanagi (AvW)

Card Number: AWJ-953

Rarity: Super Rare

Card Type: Jutsu

Symbol: Fire

Jutsu Cost: Fire Fire

Card text:

While this Jutsu is on the Chain, players cannot play cards or activate effects.Requirements: "Sharingan Eye" + Entrance cost of 5 or moreEffect: Negate and discard 1 Jutsu or negate every other Jutsu on the chain and end the current turn (Skip the rest of the Battle Plase and the rest of the current player's turn).Expert [Danzo]: You can remove 1 "Sharingan Eye" Ninja card in your Discard Pile from the game. In that case, move this Jutsu to its owner's hand.

Counter Permanent (2)Target: 1 NinjaEffect: Attach this card to the target. The target's effect text is changed to the following: "Valid: This Ninja cannot become the user of Jutsu cards with 1 or more specific Symbols in its Jutsu cost."

"This fire Change in Chakra Nature is strong against the wind next to it, but weak against the water on the other side."

3

x

Just Like Drifting Clouds (TC)

Card Number: TCM-US086

Rarity: Rare

Card Type: Mission

Symbol: Fire

Hand Cost: 1

Entrance Cost: 1

Card text:

Permanent (2)Effect: During your mission phase, you can exchange all the cards in your hand with the same amount of cards from the top of your Deck. In that case, shuffle your Deck and draw 1 card.

"Eatin' chips and watchin' clouds... man, this is the best." "Yep!"

2

x

Long Awaited Reinforcements (ANC)

Card Number: ANCM-411

Rarity: Rare

Card Type: Mission

Symbol: Fire / Earth

Hand Cost: 1

Entrance Cost: 2

Card text:

Effect: Search for 1 Ninja card in your deck, show it to your opponent, and place it in your hand. Then, shuffle your Deck. At the end of the turn, if you didn't put in play a Ninja card with the same name as the Ninja card that you searched for this turn, discard all the cards in your hand.

"Well, you know… I asked you to take care of those two earlier…But I gess I got a little worried."

[THE EYES OF PAIN AND PRIDE]You can Squad this Ninja with just 1 of its listed Ninjas. At the start of the turn, if your Turn Marker is odd, draw 1 card. If your Turn Marker is even, move your opponent's Turn Marker down by 1.

Personally, I would try and add another Hanare (imo, it's one of the best 0 E. Cost cards ever). If you do, I would either get rid of a Kisuke or Temari probably, since you run a lot of them. Otherwise, if you think 3 Kankuro Tactician is necessary, and since you're Jutsu and Mission lines are pretty solid for Freedori, nice deck.

Kankuro is banned to one, and that Sasuke is banned completely because he could use the chidori that can be used from you chakra area over and over and over. I not sure if you knew this or not but thought I would mention it.

Kankuro is banned to one, and that Sasuke is banned completely because he could use the chidori that can be used from you chakra area over and over and over. I not sure if you knew this or not but thought I would mention it.

I'm guessing he knew, but sometimes people just want to play casually.