General Information / Changes

Charts with Hold Markers have a Hold Marker logo at the song select screen.

If the song (either old or new) already has a normal chart set, their Hold Marker charts are also denoted by a [ 2 ] after their titles, and will appear in the jubeat prop folder.

Note that to unlock any Hold Marker chart, you must reach Step 20 or higher.

A new unlock mode, Step, is added. It is similar to the Class unlock system of jubeat and jubeat ripples.

The jubility rating has been replaced by Step levels.

Emblems has been introduced in the game, and will be displayed when matching with people.

Returning songs that haven't been unlocked yet can be also unlocked on Step.

Licensing credits are now shown at the end of a game session (after "Thank you for playing") if any licensed songs were played.

COURSE MODE was removed at launch. It was re-implemented on September 1st, 2015. Along with all returning courses from jubeat saucer fulfill, HIT CHART COURSEs (eight additional courses containing the game's most played songs) have also been added.

First jubeat title since the original to not have an expanded version (called APPEND, or fulfill in the case of jubeat saucer.)

With a 23 month gap between its launch and its OST release, jubeat prop currently holds the record for the longest pause in BEMANI history between an arcade BEMANI game's launch and the release of an OST for said game (not counting the SOUND VOLTEX soundtracks).

Unlockable Songs

Step

Step is the first unlock system of jubeat prop, and works similarly to the Grade systems in jubeat and jubeat ripples. Step levels also replace the jubility rating system.

As you play, experience points are gained from each song. Once you have enough experience points, you need a Bead to go to the next level, or Step Up. Beads work like ACHIEVEMENTs in previous games, requiring players to complete certain tasks, and a new set of tasks is given every 10 Steps. At every 9th Step (9, 19, 29 etc.) up to 99, you need to clear an Unlock Challenge in the next credit in order to unlock the next Step. Unlock Challenges are similar to REFLEC BEAT groovin'!!'s REFLEC Dojo, where a fixed set of songs are to be cleared. Note that once an Unlock Challenge is initiated in that credit, it cannot be exited.

ARENA MODE

ARENA MODE was added on September 7th, 2015. This mode works as a class ranking system, similar to beatmania IIDX 17 SIRIUS' LEAGUE MODE.

Every Monday, a new course of 3 set songs is made available to play in ARENA MODE for one week. By playing the course, your class in the mode will change accordingly, depending on your performance in the course. Also, inactivity in the mode for more than 2 weeks will automatically cause a demotion. Past jubility ratings are converted into one of the classes during the first play.

Classes range from Amateur (the lowest) to Legend (the highest), which are then split into five sub-classes in each (except for Legend).

All charts played are on EXTREME difficulty for all classes except Amateur, whose players will play on ADVANCED difficulty (since November 2nd, 2015).

In addition, the FINAL TUNE of the first ten weeks/courses is a brand-new song. These songs can be unlocked for playing in NORMAL MODE by playing each of them once in ARENA MODE when it's available and it will be unlocked in the next week after a course is reset. They can also be unlocked via WEEKLY BONUS MUSIC 5 weeks after their debut.

From the twelfth week onwards, for 3 consecutive weeks, the FINAL TUNE of each course is a previously BONUS TUNE-only song. On December 18th, 2015, these 3 songs were unlocked and can be played in NORMAL for anyone who entered ARENA in these 3 weeks consecutively.

From March 7th, 2016 to March 13th, 2016, Too Late Snow [ 2 ] can be unlocked for playing in NORMAL MODE by playing Too Late Snow in ARENA MODE once. Too Late Snow [ 2 ] will then be unlocked on March 14th, 2016.

BONUS TUNE

The BONUS TUNE system returns from jubeat saucer fulfill. BONUS TUNE is similar to the EXTRA STAGE systems of other BEMANI games. To access it, you must fill a circular gauge that appears on the result screen of every TUNE by acquiring BONUS TUNE POINTs. To acquire BONUS TUNE POINTs, you must meet certain conditions:

On May 28th, 2015, the WEEKLY BONUS MUSIC unlock system was added. Any song that hasn't been unlocked may randomly appear on the BONUS TUNE (one at a time, up to 5 a week). Once played, they will be unlocked. Songs will cycle every Thursday at 5 a.m. JST.

These, however, do not include the following songs/groups of songs, as of January 14th, 2016:

On December 18th, 2015, the three BONUS TUNE-only songs were made available for normal play if one has played them in ARENA MODE. They can also now be unlocked via WEEKLY BONUS MUSIC for players who haven't unlocked them.

Smith no kimagure gentle (スミスのきまぐれジェントル)

After choosing a CD on the event official site, players have to fill the INSTALL gauge up to 100% by playing jubeat. Once the gauge is full, press the Presentiment of a masterpiece!! (名曲の予感!!) button to unlock the song in both jubeat and a specified BEMANI game.

Hinatabi chikuwa-hime ketteisen (日向美ちくわ姫決定戦)

This event ended on December 1st, 2016, in jubeat Qubell. Since then, the Music GET songs can be unlocked via jubeat Qubell's dig dig Qubell.

Music GET

To unlock the following songs, players must raise the Chikuwa Gauge (ちくわゲージ) playing ひなビタ♪ songs. Do note that each song has its own Chikuwa Gauge, and that the songs must be unlocked on each participant game (progress does not carry over to other games).

Only 日向美ビタースイーツ♪ songs are eligible to raise the Chikuwa Gauge (except キモチコネクト, ツーマンライブ, and songs unlocked through this event). Depending if the 日向美ビタースイーツ♪ song features a solo member (i.e. neko＊neko), two members (i.e. 滅びに至るエランプシス), or all members (i.e. チョコレートスマイル), the Chikuwa Gauge will raise by different amounts:

Solo songs will raise 2/3 of the Gauge for the character featured on the song.

Duet songs will raise 1/3 of the Gauge for both characters featured.

Group songs will raise 1/8 of the Gauge for all five characters.

Support the chikuwa princess

From February 24th to March 16th, 2016, players could vote for one of the 日向美ビタースイーツ♪ members in order to get her respective cover song from the Five Drops albums into each participant game. Players had to get a Membership Card by introducing a serial code given on the respective member's Five Drops album, or by filling the respective Chikuwa Gauge of the member on at least two games, and then collect chikuwa by playing 日向美ビタースイーツ♪ songs or by voting on the event website once per day.

The winner, Rin Shimotsuki, was announced on March 16th, 2016. Her cover song 黒髪乱れし修羅となりて～凛edition～ was added by default on April 18th, 2016 in jubeat Qubell.

Event only songs

Utakatsu! Super Live 2015 Event Only Songs (ウタカツ！スーパーライブ2015会場限定曲)

The following songs could only be played on the Utakatsu! Super Live 2015 event on March 22nd, 2015, in both jubeat prop and jubeat plus.

All songs are made for the COPEN XPLAY PROJECT, an event for the new DAIHATSU car, COPEN. Each song is composed by a famous VOCALOID composer and performed by a famous NicoNico singer. The songs' lyrics are all about car driving.

There are currently no plans for adding these songs into normal jubeat arcades or mobiles so far.

Song

Artist

BPM

Level

Basic

Advanced

Extreme

ウタカツ！スーパーライブ2015会場限定曲 (only available on the event on March 22nd, 2015)