Warrior- For Arms, we are going to try Overpower proc'ing Sudden Death instead of autoattacks. This will make haste slightly worse (which we can fix) but we hope will help make the rotation slightly more compelling, since autoattack procs can feel really random. With Overpower you can anticipate it a little more.

Warrior- For Arms, we are going to try Overpower proc'ing Sudden Death instead of autoattacks. This will make haste slightly worse (which we can fix) but we hope will help make the rotation slightly more compelling, since autoattack procs can feel really random. With Overpower you can anticipate it a little more.

Maybe I'm wrong; but I would guess that no one fully understands the relationship between defensive stance and resilience. Both reduce damage, but if you are in 70% resilience, in defensive stance, its not a 95% reduction to damage. I imagine that the 10% damage reduction lost from defensive stance will not be as significant as everyone is making it out to be.

I like the changes to our regen abilities, they are nerfing second wind (but only while stunned?) but they are opening up other options. Enraged regen was absurd because of the rage cost, but now it is manageable. Impending victory is definitely viable against opposing melee teams (especially a DK team).

Should be a fun season!

I'm not the only one bored of shockwave and avatar am I? Its BLADESTORMBOLT TIME