Great review once again Yahtzee! I think all games should strive to be reviewed by you, it's like a rite of passage for good games to be ravaged by you. It's like a roast almost. Anyways, loved the game, loved the review, nice day to all!

Edit: Forgot to mention, hey feminism, notice how no chicks in tomb raider died? NOT ONE. Of all the deaths, good guys and bad guys, THEY WERE ALL MALE.

Machine Man 1992:Captain Walker (i.e. me) didn't decide to use white phosphorus. The developers forced us to use it.

Captain Walker was not meant to be you, he wasn't a blank slate protagonist like off of Skyrim or Dragon Age. His character did decide to use the white phosphorus in the same way that any fictional character in any medium choses to do the things that they do.

Machine Man 1992:Captain Walker (i.e. me) didn't decide to use white phosphorus. The developers forced us to use it.

That is true, except in using that example, Yahtzee was talking about character in-game choice, not player choice. In the setting of Spec Ops, Walker, as the army Captain investigating Dubai that he is, chose to use the white phosphorus while his squad objected to it, saying they had other options. You as a player don't technically have other options, but, in the scale of Spec Ops, the character of Captain Walker did.

That being said i was quite impressed with the first 10 minutes and then i remembered what the developers of the game said at a panel "we wanted it to be realistic but we didn't want it to be a whole survival documentary with bear grylls". call it a hunch but thats a bit contradictory dont ya think?

I respect that, near the end of the review, he was able to identify the problem with the industry right now.There may not be a man pulling her strings, but females still remain reactionary. No agency in their lives.In this case the "man" is just replaced with "the universe", and that's not an improvement. It's a sidestep of progress.

I started playing Tomb Raider and it's a lot of fun and beautiful. Buuuut, you are playing 2 different games: Tomb Raider: The sad story of survival of Lara Croft and Tomb Raider: I pressed Y motherfucker. The game mechanics are completely separate from the story. As every other review mentioned, one minute you're crying for taking a human life, the next you receive bonuses for headshots. Still, it's a lot of fun, and a good origins game. I'm looking forward for the next one.

EDIT: I fully support changing the game title to "YOU CAN DO THIS" or "hhmm..ohh...<whimper>"

Also, I'm glad to see I'm not the only one who's missing games challenging me. (well, within reason. RE4 on professional mode is just plain SICK in terms of difficulty, even WITH the superior air of a wii-remote. x_x)

Also, I don't remember making you the official Decider of What Is and Isn't Valid Critiques.

It's a valid criticism of the game (in that it condemns you for the action without giving you any other choice) but it wasn't entirely appropriate in this context. Just because we, the players, didn't decide to use it doesn't mean that Walker didn't.

I have to agree with a lot of people this game was very fun, but like was said in the review I was not invested in her emotionally during the gameplay. Though I will say there were some touching moments when she was interacting with her friends (friends by the way that I thought were 100 times more interesting then Lara and wanted to know their story, RIP stereotypical Irishman).

Also something he didn't touch on in the review, did anyone else notice this game suffered from some completely useless skills? Why would you offer me to point out all the optional tombs on the map when the game will do that for me anyways if you get within a mile of them?