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Call of Juarez: Bound in Blood transports players from a ravaged Civil War-era Georgia to the Aztec ruins of Mexico. In the wildest West ever depicted, players can embody both McCall brothers in an intense Wild West storyline full of greed, lust and lawlessness that takes place during a legendary period of American history.

Call of Juarez: Bound in Blood is the prequel to the Wild West action shooter Call of Juarez. As the McCall brothers, players enter a doomed quest for the legendary Gold of Juarez leading them from a ravaged Georgia during the Civil War to the Aztec ruins of Mexico. They make their lawless trail into the wildest West ever depicted, using their gun-slinging skills and killing all of those that stand before them. But when the brothers face lust, their bond of blood feels thinner than ever.

The one-stop destination for Call of Juarez: Bound in Blood creative community! The site allows users to easily upload, download, search, rate and comment user-created maps. Forums will bring all the creators in touch with each other and with the gamers to fuel creativity and facilitate teamwork.

In time, additional material will appear on the site. Currently planned is a series of tutorial videos by Techland’s level design team. Written support documents (FAQs, feature descriptions) will also be added at a later date.

The highlight of the Modder’s Pack is the powerful ChromED editor. It’s a complete solution for creating and modifying fully functional multiplayer and single-player maps. It offers two modes of operation. In Simple Mode (default setting) it offers a step-by-step wizard which guides users through the process of establishing all basic parameters of the map and features a simplified interface. The Advanced Mode boasts full capabilities of the professional tools used in the development of CoJ: Bound in Blood. It’s recommended for experienced modders and offers unrivaled power and control over the content.

Together with ChromED, Techland provides an exporter for the industry standard 3D Studio Max, allowing users to import their own models into the game (custom textures, animations, effects, music and sounds are also supported).

In addition, the editor puts all the content of Call of Juarez: Bound in Blood at its user’s disposal. All the assets used to build the game can be rearranged, combined and used in new creations.

Features:

A streamlined and user friendly interface in Simple Mode and the full might of professional game development tools in Advanced Mode

Supports single-player maps and all 5 multiplayer modes of CoJ: BiB

Three predefined environmental tilesets: Arizona, Mexico and California, each with three prearranged terrain maps (including blank)

Built-in asset manager for quick and easy selection and placing

Brushes: a hassle-free method of placing combinations of foliage, tiny objects and textures on the map, with predefined palettes and the ability to design custom sets

Easy to use selection linker which instantly combines highlighted pieces into working quests

One-click Publish Map functionality integrated with the community site

A powerful validation tool for troubleshooting

One-click export into the game for instant playtesting

All the content of Call of Juarez: Bound in Blood as an asset repository plus support for user-created graphics and audio