The whole idea is not in the spirit of Salem,I know things are partly harsh for a new player, but the things needed would be a better and slightly bigger tutorial, and pointing at the wiki and forums,anything else you need to get from there by yourself,and if you don't, this game might not be for you,and if you die young, good thing, you have not lost much.

Protecting new players any more would just give them a false first impression of the game.

Also, it would be very, very hard to implement any kind of newbie protection that could not be exploited in some way.

Need something? Here is my Shop (Including some useful info for new/returning players at the bottom of the first post)

Interesting but the implications would be difficult to manage with people making alts. There are enough protections, I think, to cater to players early on in most situations. In the event the main town claim didn't exist and the server was much smaller, I would be more pro-this stuff.

Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.

well lets be honest, licking moldy boards, checking bee skeps, the threat of death really is everywhere.

Darwoth wrote:easily the best and longest standing rivalry i have ever had in a single game.Thanks for being a top quality nemesis and group leader on both servers, the best 1v1 pvp opponent i have squared off against as well.