The Elves of WAR: Sorceress levels 6-10

The first five levels of the Sorceress class outfitted her with the basics spell-wise. These next five levels, however, add plenty of tricks into the mix. There's still more direct damage to be had, especially with your first morale ability. However, a lot of what you're getting in levels six through ten are buffs and debuffs or Augmentations and Hexes, as Warhammer Online likes to call them.

Umbral Strikes is going to be your bread and butter buff for a while after you get it, as the spell gives everyone in your group a 25% chance to cause extra damage whenever they attack. One particularly interesting ability allows you to deal slightly more damage to a target of your choosing over a period of time, but less damage to everything else as a cost. This one seems like an obvious choice for epic monsters or maybe that particularly annoying tank in RvR. Your level ten spell is probably the second most important spell, next to your brand new buff. It's a classic AoE root that no spellcaster should be without, really.

Level 6 - Umbral Strikes30 AP no rangeInstant cast, no cooldownEveryone in your group is filled with dark energy for 1 hour, giving them a 25% chance to deal an additional 20dmg any time they deal damage.

Level 7 - Word of Pain20 AP 100ft rangeInstant cast, no cooldownBuilds 5 DM, can backlashReduces your target's Willpower by 2 for 10s, and can be stacked up to 3 times. When this effect ends, the victim will suffer 39 Spirit dmg for each application that was stacked.

Level 9 - Obsessive Focus20 AP 100ft rangeInstant cast, 60s cooldownYou become obsessed with your target for 20s, dealing 10% more dmg to them, but 10% less dmg to everyone else. Even if the target dies, your obsession will persist for the full duration.

Level 10 - Grip of Fear30 AP no rangeInstant cast, 20s cooldownAll enemies within 30ft become Rooted, making them unable to move for 5s. Rooted targets have a 50% chance to break free when they suffer damage.