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Whenever the player wins a battle, the party members will strike a victory pose (also known as victory dance). In the earlier games these were generic and universal across all characters, but as the series progressed the characters began to have unique victory poses, with some even changing as the story progresses.

Contents

I
In the NES version, characters simply use their spell-casting poses alternating with their standing poses. In the cases of non-casters, unique poses were created to fill the blank. In later releases, the victory poses are universal across the jobs. The characters simply raise their arms a few times in time with the "Victory Fanfare".

II
Following the original's format, most characters raise their arms a few times, as casting poses were not diversified. Guy, Ricard, and Josef only raise one arm. The party now runs across the battlefield to exit, indicating the enemies were blocking the way. Somewhat humorously, unconscious or petrified party members will be left behind as the rest of the party leaves the screen, and party members afflicted with Toad or Mini will move more slowly than the rest of the party.

Dark Knight - Cecil puts his sword on his shoulder and crosses his arms. He will raise his shield to the side when he levels up.

Paladin - Cecil moves his sword in a circular fashion and slashes the air. When he levels up, he will raise his sword.

Kain spins his weapon around and stands in his iconic pose. When he levels up, he will shift the equipped weapon to his left hand and will raise it, similar to Paladin Cecil's level-up pose.

Rydia has two victory poses depending on whether she is a child or an adult:

Child - Jumps twice and takes a spin, cocking her head to the side. When she levels up, she will put her hands over her heart (similar to Rosa's normal victory pose) after she takes a spin.

Adult - The normal victory pose is similar (excluding the head cock), but the level-up is different: she will take a spin and hold her whip to the side instead of to the front.

Tellah beats his chest twice. When he levels up, he will scratch his head after.

Edward wipes his forehead and dusts off his clothes. When he levels up, he will nod.

Rosa dusts off her cape, and puts her right hand over her heart. When she levels up, after dusting off her cape she will hold her bow down to the side instead of over her heart.

Yang stretches and takes a bow. When he levels up, he will punch the air once.

Porom spins once and jumps twice. When she levels up, she will put her hands over her heart, similar to child Rydia and Rosa's level-up poses.

Palom spins once. When he levels up, he will cross his arms after spinning once.

Cid shakes his stomach six times. When he levels up, he will crouch for a second and shake his head after he rises.

Edge does a backflip, jumps with one sword in the air and places said sword on his shoulder. It is similar to Zidane's victory pose in Final Fantasy IX. When he levels up, he will show off his equipped katanas, slashing one to the left and another to the right.

Fusoya places his weapon in front of him, puts it aside and crosses his arms.

Each character has a unique victory pose which plays when s/he is alive at the end of a battle. None of Vincent'sLimit Break transformations have victory poses, and will continue to use their battle animation after a victory.

There are a number of circumstances in which the party will not perform their victory pose and in these scenarios the "Victory Fanfare" will not play. The party will not pose after defeating Reno at the Sector 7 Plate Support tower. Cloud will not pose after defeating Rufus. Barret will not pose after defeating Dyne. The party will not pose after defeating Jenova∙LIFE. Yuffie will not pose after defeating Godo. The party will not pose after defeating the two Submarine Crew enemies before boarding the submarine. The party will not pose after defeating enemies on the Coal Train across Mt. Corel. The party will not pose after defeating the Turks in the Sector 8 tunnels beneath Midgar. The party will not pose after defeating the Proud Clod in Midgar.

Cloud pumps his fist twice, spins his sword in one hand, and then places it on his back.

Barret squats, stands and punches the air with his normal hand. His victory pose loops.

Sephiroth swings Masamune in front of him twice, flips it over in his hand, and slides it curve-up against his waist so the hilt rests at his side and the blade faces up at an angle behind him.

If a character is in Frog status at the end of the battle, they hop once, then backflip in a looping victory pose.

In the 1996 demo version the characters perform the victory pose toward whatever direction they were facing when the battle ended.

During the minigame in which Cloud poses as a Shinra soldier, he teaches two other Shinra soldiers his victory pose. It is then designated as the "special" for the sendoff of Rufus Shinra and earns the player a large point bonus if executed correctly with Cloud facing the correct direction.

VIII
Pre-battle poses begin before an enemy is engaged during an encounter, and the animation features the character(s) readying his or her weapon(s) leading into their main battle stance. It's the only game in the main series with this distinction.

Marcus slashes the air in front of him with his sword in an X-shaped pattern and holds it at his side.

Cinna will jump once while stretching his right arm into the air, and will place both hands on his hips after landing.

In some cases, a character may not celebrate after battle, depending on a point in the storyline, meaning the character is facing a heavy emotional frustration or distress. Only Zidane, Freya, Quina, and Eiko will pose consistently.

After Dagger loses her eidolons, she will not pose until after the party's first visit to Conde Petie. Later, when she loses her voice, she will not pose until after the battle with Meltigemini.

When Vivi is growing more depressed at Queen Brahne's use of black mages during their escape from Alexandria, he will not pose until after the party's first visit to Conde Petie.

When Steiner is in Alexandria Castle while Zorn and Thorn hold Garnet, he will not pose until he entrusts Zidane and Vivi with her as the three escape the castle.

From the time he joins the party in disc 2, up until the events at Ipsen's Castle, Amarant will not pose. This is likely due to not considering himself a true member of the group.

This gallery is incomplete and requires Beatrix's victory pose, Blank's victory pose, Cinna's victory pose and Marcus's victory pose added. You can help the Final Fantasy Wiki by uploading images.

Seymour holds his staff in his right hand places it in his left hand. Seymour doesn't perform his victory pose when he joins the party as a temporary playable character. His victory pose can only be seen via hacking.

When the party arrives at Zanarkand, no one will pose, but keep their battle stance. This is likely due to the solemnity of Yuna's impending fate drawing near during the party's first visit, and a reminder of her avoidance of that fate in later visits. The aeons also do not pose while in Zanarkand or after they defeat Belgemine's aeons in Remiem Temple.

XII
After defeating a mini-boss or a non-storyline boss, the party members still alive, including guests, perform their victory poses. The party stands in a formation—depending on how many have survived the battle—and the camera pans across each of them on the Congratulations screen.

The pose they perform is either a weaponless pose or specific to the weapon type they are holding, including if they fight barehanded. Each character has two weaponless poses, each performed with a probability of 1/6. There are also special cases where a character will only do their weaponless poses after defeating certain bosses.

XIV
After the party finishes an instanced dungeon, a scene showing them using the "/joy" emote as a victory pose plays, first showing the other party members posing, then focusing on the player's character, who poses while "Duty Complete" appears on screen.

In the 3.2 patch, the "Victory" emote was added, which depending on the player's class/job at the time will make them replicate the victory pose of one of several Final Fantasy characters (ex. when used as a Dark Knight, the character will mimic Cloud's victory pose from Final Fantasy VII).

This article or section is a stub about Final Fantasy XIV. You can help the Final Fantasy Wiki by expanding it.

The Warrior of Light holds his sword up in the air before lowering it to chest height, closing his eyes.

Firion collects all his weapons and stands with his hands on hip, matching his Amano artwork.

The Onion Knight jumps about, throws his sword and balances it on the tips of his fingers. In his ninja outfit, he balances one sword on top of the other. In his sage outfit, he balances his staff.

Cecil has two victory poses, depending on what job he was in when he struck the final blow:

As a Dark Knight, he lifts his sword/spear off the ground, then he performs a slash, turning his back to the camera. In Dissidia the sword/spear exudes some dark energy, this was removed in Dissidia 012.

As a Paladin, he levitates onto the ground and then twirls his holy sword/spear around his body, mirroring his 3D pose.

Kain - In a pose similar to his victory pose in the 3D remake of Final Fantasy IV, Kain spins his spear around before stabbing it into the ground and standing with his arms crossed.

Bartz slashes Warrior of Light's sword in the air, makes it disappear, then places his hands on his hips, striking a pose similar to his Amano artwork.

Terra floats onto the ground, places her hand on her chest, and stares upward.

Cloud's victory pose is identical to his Final Fantasy VII pose. He spins his sword above his head and then rests it on his back.

Tifa's victory pose is also identical to her Final Fantasy VII pose; she stretches her arms and cracks her back.

Squall's victory pose mirrors his Final Fantasy VIII pose. He slashes the air with his gunblade twice before resting it on his shoulder. The camera moves around him as he stands.

Laguna's victory pose mirrors his Final Fantasy VIII pose. He punches the air, then raises his machine gun above his head.

Zidane's victory pose is similar to the one he does while wielding a dagger in Final Fantasy IX; he backflips, and then lifts one of his Mage Mashers above his head. But this time, he connects his two daggers while doing the backflip and splits them to raise his right hand up with the dagger.

Tidus's victory pose is a combination of his two poses in Final Fantasy X. He does a somersault in the air, then throws his sword in the air, catches it, then slashes in front of him.

Yuna raises her left hand, and a random aeon appears in the air beside her.

Garland throws his sword (which is glowing red) up into the air, and then places his hand over his chest.

Emperor throws his staff in front of him leaving it to float next to him. He then levitates in the air, appearing to sit with his legs crossed and his left hand on his head, as if sitting on a throne.

Cloud of Darkness comes from floating upside-down and spinning right-side up and ending with her arms open and her head looking up with her eyes closed.

Golbez floats in mid-air and puts his hand close to his forehead, seems staring at his palm. It symbolizes the Final Fantasy IV logo in the 3D version.

Exdeath's pose is his throwing his cape behind him and making his sword spin in front of him, ending with one hand on the sword and the other on his side making him resemble his original sprite from Final Fantasy V.

Gilgamesh thrusts his left arm out and assumes a kabuki-like pose while confetti and applause appear.

Kefka's pose is him starting to laugh eventually bending backwards. He then pulls a hand face gesture (making a face with his hands to the sides of his face, then bending his fingers repeatedly), then quickly spins and ends up floating in the air on his side with one hand on his head, one hand scratching his butt, and his leg scratching the other leg.

Sephiroth's pose is based on his original pose, in which he simply stands while he swings his Masamune behind his left hip.

Ultimecia's victory pose is similar to the pose she does in Final Fantasy VIII after her first form is defeated in the final battle. She crosses her arms then floats in the air slowly before opening her hand and staring upwards.

Kuja flips his hair onto his back, poses front of the camera, keeping one hand parallel with his chest and mockingly looking at the camera.

Jecht throws his sword into the ground, and then puts his foot on it. He leans down, and puts his arm on his knee.

Gabranth poses his sword in front of him, then pulls them to his sides and looks upwards, similar to his pose on the Final Fantasy XII game cover.

Feral Chaos lands on the ground on all fours, quickly spins around to face the other direction, and roars.

Additionally, the game introduces "defeat poses" that usually involve the player's chosen character staggering and falling to the ground as the camera circles around him/her.

There are generally four types of defeat poses, although two characters have unique defeat poses exclusive to themselves:

The first defeat pose depicts the character struggling to stand up again, then falling straight down onto their left knee, sometimes dropping their weapon in the process. This is the most common of the four defeat poses, and is shared by most medium-sized male characters, as well as Lightning.

The second defeat pose depicts the character falling onto their back with their legs in the air, and then sitting up with their head down. This is exclusive to smaller characters such as Onion Knight, Zidane, Tidus, Prishe, and Vaan.

The third defeat pose is exclusive to Kefka, the Cloud of Darkness, and most female characters (Terra, Ultimecia, Tifa, and Yuna) and depicts the character falling down to their knees more slowly than the male characters, with their head and torso moving slightly up and down once they are bent over, likely to emphasize either shortness of breath or crying, which appears to be looping.

The fourth defeat pose shows the character immediately falling down onto one knee, dropping his weapon in the process, then raises his hand to his face as if he is staring at it. This is exclusive to large characters, namely Garland, Golbez, Exdeath, and Gabranth.

Shantotto has a unique defeat pose, exclusive only to her, which depicts her turning into a doll.

Gilgamesh also has a unique defeat pose, exclusive to him, in which he comically falls to his hands and knees.

Garland: Garland spins his weapon around in a red aura while making a skyward scream before the camera leers over to his helmet as he lurches forward.

Ramza Beoulve: When turning around, he then strikes a pose with his sword.

Kefka Palazzo: Kefka walks over to the "camera" (implied to be the defeated character's head) and readjusts it and then walks back to make a pose before it, only for the camera to fall out of alignment.

FFRK
Humanoid characters perform a pre-PlayStation style victory pose where they raise their hands. Red XIII has a unique victory pose where he performs a howl. Sazh'schocobo chick, though just a pixel wide, will pop from his afro as he poses.

Each Final Fantasy VII character will perform their victory pose upon winning their match against their opponents while playing the victory fanfare. Cloud, Tifa, Yuffie, Vincent, and Sephiroth will make their iconic victory pose from their game while Zack uses the same victory pose as Cloud.