I've read that, but when I use "/affinity 0xAA" in my command line, the CPU usage spreads between cores 2, 4, 6 and 8 pretty evenly. I'm not well versed on this subject, but is that not multicore support? I can visually see the CPU usage increase in those 4 cores by assigning them to those cores. I just want to understand this better so I can improve the performance of my servers.

Just thought I'd put this here. The top stats are for my Tanoa server. The bottom for my Chernarus server. With almost the same number of players and objects, HUGE difference in server FPS. Both servers run on my dedicated box.

You didn't mention server FPS. You only said that using -enableHT uses significantly less CPU so I didn't understand. So, you have to decide, do you want to use 20 - 30% more CPU to save 4 or 5 server FPS?

Sometimes pbo's don't get packed properly. There were times where I had to use a different pbo program to get it to work. Try another program and see if it works. I know that doesn't make sense but lots of things don't make sense when it comes to Arma 3.

About Exile Arma 3 Mod

It is the year 2039. After the resource depleting conflict in Greece, Europe suffers from a new deflation crisis, leading the crime rate to a new peak in history. Members of the North Atlantic Treaty Organization Security Council are forced to react. Being a desperate alternative to overcrowded and prohibitive prisons, offenders are now being sent to EXILE.