Anti-Thieft Triggers

When new players play, sometimes they are absolutely new to the world of Achaea and MUDs. They were playing an MMORPG and saw a banner with an image they thought was cool and clicked it. They found out that it wasn't a Android App game and kept reading on into the website.

about 30 minutes later they are registered an account, reading about classes, races, cities.. and creating a character..

Again, they have Zero knowledge of MUDLET .. or MUDs..

They begin to play and have tons of fun, then they notice that the people of their city want them to start coding triggers in MUDLET, but they are new and have no clue how to do that, they aren't explained how to, except pretty much told to google it.

My question is.. (after giving some background that there are true newbies in the realm)..

Does anyone know where I can find Anti-Theft triggers or examples? I'm tasked with setting myself up so if I'm hypnotised by a Serpent that I can put my gold back in my bag, but I have yet to get anyone to try it on me so I can figure out what text I'm trying to capture.

I have come across some things that have Anti Theft in them, but they charge 125 dollars to use their product, and I just am learning, I'm sure I can make a simple trigger, I just don't know what text I'm looking for.

Best Answers

wow 125 dollars? that's insane, not even sure what they are for! Anti theft triggers are simply things to aid with preventing sneaky snakes stealing your gold, such as learning SELFISHNESS in survival, and some failsafes, such as triggering to put your gold back in your pack when you take it out, then using queuing to buy things. A simple anti theft trigger would be:

Also, try to use a container within a container, so say a coin box or a kitbag in a pack, so you put gold in kitbag, put kitbag in pack, if you do that, then instead of "put gold in pack" you'd do "take kitbag from pack/put gold in kitbag/put kitbag in pack" to make it harder for thieves to access it.

Also try to avoid carrying too much stuff ON you, only what you need, keep stuff inrifted and groups of things in your pack!

If you use mudlet, this will get around most attempts.

(Mhaldor's Next Top Model): Taryius says, "Oops, thats not a foray. Thats two novices going at it in the wilderness."

For any novice that reads this, make sure you use sovereigns or cash, not gold. Gold can end up putting a commodity away and not your money, but if you use something more specific to something monetary that can't be confused with commodities that is the more safe option to go with. Serpents can secret you items like commodities so it's better to have your triggers and aliases dealing with sovereigns to be more cash specific.

Answers

I also have triggers for rewearing containers:^You remove a bag of stasis.$ -> send("wear bag")

I don't know if thieves can make you give them containers, but I was told to do that.

also I have:^A soft tug upon your apparel grabs at your attention, and in an instant you realise that your inventory is lighter.$send("selfishness")

should probably also highlight that - that's a successful theft. But they can only steal so much gold at a time, so if you see that you can get away quickly and they won't have gotten much. (Is it 5k at a time?)

I've successfully thwarted an attempt to steal from me with these triggers. (I was not afk at the time.)

I also have triggers for rewearing containers:^You remove a bag of stasis.$ -> send("wear bag")

I don't know if thieves can make you give them containers, but I was told to do that.

also I have:^A soft tug upon your apparel grabs at your attention, and in an instant you realise that your inventory is lighter.$send("selfishness")

should probably also highlight that - that's a successful theft. But they can only steal so much gold at a time, so if you see that you can get away quickly and they won't have gotten much. (Is it 5k at a time?)

I've successfully thwarted an attempt to steal from me with these triggers. (I was not afk at the time.)

Careful about selfishness on snap if you ever raid/combat, when you need to toss a mono down and they've snapped your selfishness up and you can't can get you. I forgot about the remove trigger, so that is super helpful. Definitely DO NOT do the CT one in Mhaldor, other cities might be ok with it but yeah, not in Mdor .

(Mhaldor's Next Top Model): Taryius says, "Oops, thats not a foray. Thats two novices going at it in the wilderness."

Adding announce to CT/CLT on snap will just get a thief to snap you 50 times for giggles and your city very mad

As far as triggers, Whispaire, if you're on mudlet all you gotta do is trigger the lines that people ask you to prepare for. You can ask IC fairly easy for what it is you have to prepare for, but as far as making triggers itself, you'll basically have what Minifie said. Make sure you pick 'perl regex' from the dropdown at the side if you're using Mudlet.

Will 100% abuse anyone who I learn ICly has a "ct help" trigger for snap, and will regret nothing.

As for triggers, I wouldn't do what @Cailin is suggesting and reflex "selfishness" to snap and such things. Its far too abusable in combat situations, and it won't really help you to protect your stuff in the long run. You're better off using the triggers @Minifie provided, and making sure you automatically keep selfishness up. Do that, and your gold will be pretty much completely secure.

Adding announce to CT/CLT on snap will just get a thief to snap you 50 times for giggles and your city very mad

As far as triggers, Whispaire, if you're on mudlet all you gotta do is trigger the lines that people ask you to prepare for. You can ask IC fairly easy for what it is you have to prepare for, but as far as making triggers itself, you'll basically have what Minifie said. Make sure you pick 'perl regex' from the dropdown at the side if you're using Mudlet.

I did that a few times today, but no response. People get busy and honestly, I figured that forums have helpful folks and I don't have to be worried about accidentally saying something out of character. hey someone else can benefit from the post! So that's a good thing.. it's now in the archives of the forums ..

Adding announce to CT/CLT on snap will just get a thief to snap you 50 times for giggles and your city very mad

As far as triggers, Whispaire, if you're on mudlet all you gotta do is trigger the lines that people ask you to prepare for. You can ask IC fairly easy for what it is you have to prepare for, but as far as making triggers itself, you'll basically have what Minifie said. Make sure you pick 'perl regex' from the dropdown at the side if you're using Mudlet.

I did that a few times today, but no response. People get busy and honestly, I figured that forums have helpful folks and I don't have to be worried about accidentally saying something out of character. hey someone else can benefit from the post! So that's a good thing.. it's now in the archives of the forums ..

It happens, plus sometimes just before you message I could duck out briefly, come back and your message is gone from all my chats, but never be afraid to poke my ass IG about stuff, I'm pretty rigid on trying to help novices, they are our lifeblood!

(Mhaldor's Next Top Model): Taryius says, "Oops, thats not a foray. Thats two novices going at it in the wilderness."

You're gonna want to change it from 'Snaps' to 'snaps' else it's not gonna work. Case sensitivity is a thing in Mudlet.

I would highly consider setting a separator via CONFIG SEPARATOR, then using that instead of sendAll, so that all your actions get sent at once without any delay whatsoever in between.

EG:

config separator :: --This would be what you use now, to separator commands server-side. Do this in-game, not mudlet.send("get box from pack::open box::put sovereigns in box::close box::put box in pack")

That would make it show as:

You take a box from your pack.You open the box.You put gold in box.You close the box.You put the box in your pack.<--prompt line goes here-->

Rather than having it send individual commands and be like:

You take a box from your pack.<--prompt line goes here-->You open the box.<--prompt line goes here-->You put gold in box.<--prompt line goes here-->You close the box.<--prompt line goes here-->You put the box in your pack.<--prompt line goes here-->

I'm not the only thief in the game, and getting help is not the same as posting your triggers and details verbatim. The latter is is what makes you a target, you should generally not share that kind of thing publicly imo.

To take on to the thread, but in a different direction.... you shouldn't need to pay for scripts for mudlet. For the basic to intermediate things there will already be free scripts available here and on the mudlet forums or people willing to point you in the right direction. Just ask.

without getting into too much details, it helps to be more specific when you want to put your hard earned SOVEREIGNS in YOUR pack and wear YOUR pack. Ask people you know if they can help, most people don't mind speaking about these things totally out of characters. When it comes to help a new player I find that's even more the case

You're usually good Antidas. Even when you've stolen from temp alts I've played, you were willing to negotiate. I'm talking about thieves that rob people blind then completely ignore any attempt at conversation afterwards.

I made a small add-on for anti-theft triggers and aliases for the new players (of which I am one of them)

You set the name of your container using 'gg (container)' without the parenthesis e.g. 'gg pack'.

If you type 'gg' it quickly puts away gold in your inventory in your container.

If you type 'gg (amount)' it will get that amount out from your container without triggering the anti-theft triggers.

Typing 'gg (amount) (object ID)' will get that amount out and buy the object if you are, for example, at a store

It will automatically 'wear pack' if you are made to remove it.

It will alert you if someone snaps at you (and color their name if you use NDB or have them set as target variable) and also if someone successfully steals from you.

If you go to a store and type wares, it will let you click the object ID to probe it and click the gold amount in the last column to buy it. Thing you cannot afford with the amount of gold on your person is colored dim_gray and are not clickable.