Sep 6 2016

My understanding from reading the standard is that yes, DCI-P3 would then require a colorspace definition (it doesn't have this). Ideally, I suppose it should have one, but I wanted to make as few changes as possible.

Apr 28 2016

Did you add lights? Is there any ambient world lighting (that'll be under the Earth icon in the properties panel)? Which render engine; Cycles or Blender Internal? Graphics Card or CPU render, if in Cycles?

Mar 23 2015

As mentioned, it did end up working; it could be an update or me just not touching anything. The .blend itself could also be the culprit; I did mess around quite a bit with a lot of pieces during that project. In any case, I haven't personally had problems with the fluid simulator since.

Mar 18 2015

Netrender has not been updated in quite awhile. While what is there is commendable, personally I've gotten tired of waiting for some very needed fixes, and started writing my own solution. The Blender Foundation itself is doing the same (see flamenco.io).