Recording of a 1942 M10 tank destroyer, also known as the Wolverine and the TD, with two GM 6046 two-stroke inline six Detroit Diesel engines.

The American 1942 M10 tank destroyer sound library gathers 303 clips in 20.19 gigabytes of field recordings. Also known as the Wolverine and the TD, it showcases the sound of two GM 6046 two-stroke inline six Detroit Diesel engines performing a wide variety of maneuvers.

This mini -library contains sounds from a reptile shelter. They take in injured, negelcted or abandond reptiles and take care of them. They finance through a small zoo and due to corona had significant loss in income. 50% of the sales of this library will directly be donated to the shelter. For more information check: https://www.reptilien-auffangstation.de/

The recordings contain sounds from 14 different species. With the focus on reptiles, it also features amphibians, mammals and birds.
Ever needed a realistic hiss of an Arabian Cobra, the roar of a Nile crocodile, the sweet chirping of a Djungarian hamster, or the whistling sound of a Reticulated Phyton coming out of cold water? Here you go. With two mic positions in 192kHz I followed around the tails of big (Diamondback-) and small (Massasauga-) Rattlesnakes. I even recorded the purr of giant lizards (monitors).

If you don’t need these specific animals, these growls, sizzling, and calls are a great source sounds for dragons, dinosaurs, monsters and other beasts. Also great to add as a layer in vehicle sound design or as sweeteners to add the noise of a dart frog to your jungle atmo.
These recordings are hard to come by and my mics were nearly hit by poison, that crystalizes and stays venomous for years to come as well as they got nearly eaten by a crocodile (was very scary indeed with me at the other end of the (way too short) boom pole)

The best part, the handling with the animals was very thoughtful. No animals were tortured or stressed. They had some great animal voices at the shelter, that didn’t want to speak during the recording session, so we let them sleep and didn’t take any animals away from their hide.

The Decal Audio team are all too familiar with fast turn around jobs where a full foley session is sadly just not an option. We need quality, practical sounds that can be called on in a flash and dropped in with minimal editing required.

The Take a seat library from Decal Audio is here to assist and brings you over 600 individual chair, sofa and bed sounds. The library is fully organised into actions covering, pick ups, put downs, sits, stands, scrapes and sweeteners, covering multiple chairs and multiple surfaces, providing a construction kit to allow for the tracklay of any number of different seating scenarios.

We have also included some designed elements created utilising the sounds found in the library.

All audio was captured in mono, 48kHz/24bit using a Rode NTG 3 directly into focusrite preamps or a Sound Devices MixPre.

Want that sound that’s made between the Optometrist asking if a or b is better? Want to hear what it sounds like when your eyes are being scanned and tested? Hear your glasses being adjusted before you get to wear them? The optometrist equipment library has all of this ready for you to use. This small boutique library covers a range of equipment used everyday to help optometrists figure out how well we see. Whether you’re using the machine noises to cut an optometrist scene or if you want to take the many mechanical sounds and design them into something other worldly it’s all there for you.

Alchemy of Guns is a comprehensive weapon laboratory of single sounds made to be mixed, assembled and fit with each other.
We built the library as an array of modular layers, each one bound to a specific alchemical element, each one made with a specific Xfer Serum setup, and since we enjoyed finding ourselves sketching on paper combinations of elements according to the combinations of the samples, we kept this general structure.

“The Shoe Collection: Soft Hardwood – Women’s Keds Sneaker“ by Periscope Post & Audio, provides 22 high quality footsteps on soft hardwood floors with the women Keds sneaker. The audio files are recorded at 24bit, 192k with mono and stereo recordings. The Sennheiser MKH-60 was used for the mono files with a slightly more distant mic placement than the stereo files, which were recorded with the Sennheiser MKH8050 and the Sennheiser MKH-30 near the shoe. From different walking speeds, to jogging, sprinting, jumping, hard stops, scuffs, and more! There are several performances with each file to fit the right action you need. That’s a whopping 392 footsteps between the mono and stereo files!

Subaru Legacy 2.5 GT sound library features 109 high quality files recorded with multi mic setup. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (3 engine microphones, 2 exhaust microphones). Additionally this library features exterior recordings (passes, manoeuvres, approaches, engine start and such).

• In Giant Pinecones, get a visceral collection of scraped and eviscerated pinecones from the gray pine trees of Northern California. Scrape the razor-sharp hooks of the cone petals and hear guttural scrapes crackling with energy. Hear rolling cones popping and fluttering with rich stuttering tones. Hear fully open cone pedals squeaking with woody vocalizations like supernatural animals and hardy crunches filled with organic grit.
• This library offers you an extensive collection of sounds from a unique organic sound source. Digger pinecone sounds are incredibly soft and intimate in real life, but when recorded from two inches they morph into a unique wooden sound source brimming with powerful glitchy and stuttering textures.

2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
• Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
• Carbon offset credits were purchased to offset my field recording travel for this library.

Distortion and saturation play a very important role in music production. From subtle, clean and warm tube or tape saturation to the wildest multiband guitar amp effects: FabFilter Saturn 2 delivers.

Saturn 2 introduces a host of new features such as a redesigned interface with modulation visualization, new subtle saturation and linear phase processing for mastering, many new distortion styles, and more.

Warmth, harmonics, color and dynamics

FabFilter Saturn 2 offers a range of different high quality distortion models, inspired by the vintage sound of tubes, tape, transformers and guitar amps. In addition, you get five creative FX distortion styles to mangle your sounds in weird and unexpected ways.

With its multiband design and per-band feedback, dynamics, drive, tone and modulation options, Saturn 2 will bring a unique flavor to your music.

Bring your sounds to life

Add life and depth to your music using the extensive modulation section. By applying subtle modulation to crossover frequencies, dynamics, band levels or tone controls, great warmth and definition can be achieved.

With all the XLFOs, EGs, XY controllers/sliders, envelope followers and MIDI sources you will ever need, you get practically unlimited modulation possibilities. Creating new modulation connections could not be easier: just drag and drop. And Saturn 2 visualizes all modulation in real-time to show exactly what’s going on.

Cricket – Junior & Senior is our latest SFX library toolkit, created to cater to cricket specific sounds. We have covered a broad range of specific sounds that differentiate Cricket from other batting sports. Included are sounds for Cricket Gear, Movements, Batting, Bowling, Fielding and Other Miscellaneous sounds.

An ice hockey game is an exciting, dynamic and powerful sonic experience. From the thunderous crack of a puck hitting the boards at full speed to the gentle scrape of a stick on the ice, this library contains a complete range of the game’s on ice sounds, all captured with natural reverb in an indoor arena.

Included are a range of performances of skate, stick, puck, and whistle sounds, as well as rink door opens and closes, and various board, glass, and ice impacts.

The skate sounds include starts, stops, turns, and pass bys, as well as single steps and scrapes for detailed editing and layering. Stick sounds include different kinds of shots, passes, drops and scrapes, and impacts with other sticks, the boards, and the ice. Puck sounds include impacts with the ice, boards, skates, the goal metal and net, and even goalie pads. Rink sounds include the opening and closing of doors, impacts with the boards and glass, and a goal horn. Two different types of whistles were recorded, with varying durations.

Each sound effect performance was recorded from multiple perspectives – a stereo ORTF pair of Lewitt LCT 540s microphones, a closer wide XY from an Audio Technica BP4025, and a close mono Schoeps CMC6/MK41 – either stationary or following the action on a boom, depending on the type of sound. The ratio of direct to reverberant sound differs between these perspectives, offering a variety of options when editing to picture.

Also included are quad-channel room tones from two different ice rinks, and a special onboard recording of a puck, made by taping a Sony PCM-M10 to a puck and sliding it across the surface of the ice.

The actions were performed at a range of speeds and energy levels, with multiple takes for variety. Please refer to the sound list pdf below for details. Captured at a sampling rate of 96kHz, these recordings contain detailed information above 20kHz, expanding the possibilities for manipulation when slowing and pitching them down.

“The Shoe Collection: Soft Hardwood – Men’s Sneaker“ by Periscope Post & Audio, provides 22 high quality footsteps on soft hardwood floors with the sneaker. The audio files are recorded at 24bit, 192k with mono and stereo recordings. The Sennheiser MKH-60 was used for the mono files with a slightly more distant mic placement than the stereo files, which were recorded with the Sennheiser MKH8050 and the Sennheiser MKH-30 near the shoe. From different walking speeds, to jogging, sprinting, jumping, hard stops, scuffs, and more! There are several performances with each file to fit the right action you need. That’s a whopping 686 footsteps between the mono and stereo files!

Mazda RX-8 231HP RENESIS sound library features 129 high quality files recorded with multi mic setup. Incredible high reving rotary engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (2 engine microphones, air intake and 2 exhaust microphones). Additionally this library features exterior recordings (passes, approaches, engine ignition and more).

Fight is the second library in a comprehensive melee and hand combat series from Black Edge Sound Studios (formerly Output Audio). Recorded at Universal Sound, a dedicated foley stage in Amersham, UK with a wealth of experience in crafting sound for feature film, TV and video games.

The library has an extensive collection of of punch, kick, cloth, breaks, gore, whoosh and body fall. This includes all the core elements and original recordings needed to build bone crunching fist fights and ultra realistic combat action, whilst providing polished compositions and arrangements of key combat moves in the designed section for quicker results.

The library metadata has been designed to provide a fast, efficient workflow to picture and video game, ideal for quick turn arounds.

Expanding the selection further with the original recordings means that editors can quickly create mixes and then refine and stylise. A Pro Tools session is included (2020.3) that takes all the effort out of arranging the content for mixing. The recordings have been edited and aligned with a choice of microphones. You can drop in your own routing, processing and mixing touches according to taste and quickly establish a new sound set for the picture or video game you are working with.

The Kontakt instrument allows you to adjust the sound with a custom scripted GUI.

Key Features

48 total wav samples

Microphone and Pickup recordings (sources can be mixed in the gui)

2 round robin

3 dynamic velocity sample (soft, medium, hard)

3 convolution with noises: Grain (the noise of coffee grains handling to give a granular and organic feel), Moka (the noise of coffee pot boil to give a sense of motion), Gas (the noise of cooker to give an airy hissing taste)

ADSR Envelope

Low Pass and Hi pass Filters

Drive and Reverb FX

MOKARPA WORKS ONLY WITH FULL KONTAKT 5.8.1 or ABOVE (NOT COMPATIBLE FREE KONTAKT PLAYER)

Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

[Use them again and again]
Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

Go for a ride on one of Japanese engineering’s finest motorcycles! The Honda Rebel 300 has a classic sound, classic look, and at 192 kHz sounds surprisingly heavy for a 300 cc engine. In this library you get all the options with onboard mic recordings ranging from 0 to 50 mph, engine breaking, gear shifting, slowing down, hitting turns and curves, accelerating, decelerating, and idling. You get isolated key turns, kickstand, and gear shifting. On board files are mono and pass bys and “drive aways” from 0 to 40 mph are in stereo recorded using mid-side technique for a great realistic stereo spread. You get separate left to right and right to left pass bys and drive bys at 10, 20, 30, and 40 MPH. Isolated stationary revs and idling recorded at different angles of the bike give you all the perspective you need whether you need up close and personal detail or sounds from a distance. This library gives you everything you need to recreate a good ride on this fine motorcycle! Enjoy the Honda Rebel 300 Motorcycle sound library!

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Sound designer:Lord of the Rings & The Hobbit trilogies

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