(1) What difficulty level and version of Wesnoth have you played the scenario on?
1.10.7 Difficult

(2) How difficult did you find the scenario? (1-10)
4.

(3) How clear did you find the scenario objectives?
Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Things start to get interesting around this point. The changing of the names of all the unit types from the custom names used for the previous two maps to the generic outlaw units was a really nice touch as well.

(5) What were your major challenges in meeting the objectives of the scenario?
It's a two front battle against a large force of level 1 orcs and a small force of level 2 saurians. It could have been rough, except there was plenty of good defensive terrain to fight the orcs in, and my ally was capable of holding off the saurians long enough for me to defeat the orcs and bring my army to bear.

(6) How fun do you think the scenario is? (1-10)
7. It's a good solid battle.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
It's fine as it is.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No.

(1) What difficulty level and version of Wesnoth have you played the scenario on?
1.12.0 Hard no reloads

(2) How difficult did you find the scenario? (1-10)
Solid 7. The saurians killed my ally every single time I left them alone to play (more or less fast depending on if my ally starts recruiting a T3 unit). But giving up 3 Footpads and Harper left me vulnerable on the orc frontier. As it turned out recruiting nothing but Poachers to make use of the terrain (Thugs just die way too fast) finally did the job.

(3) How clear did you find the scenario objectives?
Clear enough.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
They were okay I guess. It was interesting to have a saurian and an orc join forces to take care of some bandits, but it was fine.

(5) What were your major challenges in meeting the objectives of the scenario?
Not having the orc front crumble while part of the money flows towards keeping the saurians in check.

(6) How fun do you think the scenario is? (1-10)
7 - it can be a real challenge but I really dig the terrain where you fight against the orcs. Swamp is fun

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Give the ally a reliable better initial recruitment. Maybe swap places with the ally and have him help against the orcs where his arrows actually make sense.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Lucky orcs during the night. Orcs in general just smashing through one part of the defense and everything died.

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

(1) What difficulty level and version of Wesnoth have you played the scenario on?
Difficult, version 1.14.5.

(2) How difficult did you find the scenario? (1-10)
7, since my southern front almost collapsed, and finishing within turn limit was pretty hard, too.

(3) How clear did you find the scenario objectives?
Clear as can be.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Harper says in the dialog that several riders escaped the battelfield of the scenario before. Maybe this could actually be made part of the storyline before?
Apart from that, both dialog and storyline are fine.

(5) What were your major challenges in meeting the objectives of the scenario?
Reaching the Saurian leader in time, after almost all my forces where bound on the Southern front. I left most villages to Relana, though, since I felt like she needed them more.

(6) How fun do you think the scenario is? (1-10)
It’s a nice two-front battle on interesting terrain under time pressure, so I’ll give it a 7.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Having the Saurian head-quarter a little closer by would have been nice.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Not this time, no.