Entire terrain data is organized per layers. Novel layered system that facilitates operations on multiple zones at once while still allows individual zone settings.

Multiple layers of heightmaps that can be used to separately operate on distinct terrain geometrical features.

Unlimited layers of textures with various shading settings to add realistic color details. Arbitrary oriented texture mapping that can be used to map textures vertically, horizontally or with any rotation on terrain slopes.

Multiple selection layers that can restrict terrain geometry operations only to desired areas.