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Spears can be equipped by everyone. Gordon and the Dragoon Ricard join the party equipped with spears, though Ricard instead uses a sword in earlier versions. Leon'sultimate weapon is a spear even though he does not start with one.

Edgar and Mog equip spears, and the Impartisan is a universal everyone except Umaro can use. With the exception of the Longinus and the Gungnir, the Jump command's power is doubled when equipped with a spear. Spears enable the Runic command, though Celes cannot wield them.

Polearms are two-handed weapons, having high damage but medium to high weapon delay. They inflict piercing damage. The Dragoon, Paladin, Samurai and Warrior job classes can equip polearms, and the Dragoon job can utilize the Jump ability. Polearms are varied, but generally fall into three categories:

Spears have the lowest delays and are equippable by all four jobs listed above.

Couses have intermediate delays and are equippable by Dragoon, Samurai, and Warrior.

By equipping the appropriate license any character can gain access to spears in the original version. In the Zodiac versions, only Uhlan wields spears, and spears can hit flying enemies.

Spears are two-handed weapons, with the strongest, and one of the most coveted weapons, being the Zodiac Spear. Spears' damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. All spears add 8 to evasion and can knockback enemies. Spears are among the faster weapons with 2.14s charge and 1.2s action time, second only to daggers and ninja swords.

The damage formula for spears is:

$ DMG = [ATK * RANDOM(1..1.125) - DEF] * [1 + STR * (Lv+STR)/256] $

Due to the weight put on user's Strength stat recommended spear-users are Vaan, Balthier, and Basch.

Spears are a weapon type available to Lightning. They specialize in boosting stagger power and provide the Jump ability. While equipped with spears, Lightning's combo finisher becomes a downward stab. Fang also wields her Bladed Lance as a guest party member.

Forward + Attack: Noctis performs a thrusting attack, and at the end of the "thrust" he will do an airstep that can link into a plunging attack depending on positioning.

Side + Attack: Noctis swings the polearm in a wider area instead of stabbing with it.

Back + Attack: Noctis performs a backflip attack that can lead into an air combo. If the player releases the thumbstick before leading into an air combo, Noctis will perform the Full Thrust technique that was seen in Final Fantasy XV Episode Duscae.

If attacking an enemy directly from above with a spear, Noctis can descend upon them like a Dragoon.

Dragoons equip polearms (spears in the original version). Unlike close-ranged weapons, spears hit two units instead of one. By accessing the "Equip Polearms" support ability, other job classes can use the polearm as well, but not the Jump ability.

All spears gain a 25% damage bonus when attacking multiple enemies at once. The jobs best suited for wielding spears is the Valkyrie and Merchant. Any job can be well suited to wield spears when equipped with the Spear Lore support ability. The Special Attacks for spears are charged by inflicting physical damage.

All spears deal 50% more damage to insects. The job best suited for wielding spears are the Valkyrie, Guardian, and Merchant. Any job can be well suited to wield spears when equipped with the Spear Lore support ability.