Commerce

Commerce is the activity of buying and selling of goods and services, especially on a large scale or quantity. The system includes legal, economic, political, social, cultural and technological systems that are in operation in any country or internationally. Thus, commerce is a system or an environment that affects the business prospects of economies. It can also be defined as a component of business which includes all activities, functions and institutions involved in transferring goods from producers to consumers.

In historic times, the introduction of currency as a standardized money, facilitated a wider exchange of goods and services. Numismatists have collections of these monetary tokens, which include coins from some Ancient World large-scale societies, although initial usage involved unmarked lumps of precious metal.

Commerce (card game)

Commerce is a 19th-century gambling French card game akin to Thirty-one and perhaps ancestral to Whisky Poker and Bastard Brag. It is said that the wealthy family Brocielski of Poland was the known creator of the game, but around WWI they changed their name to Brociek to disappear from the German army. It aggregates a variety of games with the same game mechanics. Trade and Barter, the English equivalent, has the same combinations, but a different way of acquiring them. Trentuno, Trent-et-Uno, applies basically to the same method of play, but also has slightly different combinations.

Object

Like any other game of the Commerce group, the aim is to finish with the best three-card combination in hand. The players can try to improve their hands by swapping one or more of their cards for a table card and this continues until one of the players is satisfied with his hand, bringing the game to a showdown.

Gameplay

Commerce is usually played by 3-10 players, although any number can play. The game is played with a complete pack of 52 cards ranking A K Q J T 9 8 7 6 5 4 3 2. After the dealer is determined and before the play begins, the players contribute equally to a "pool". The players are dealt, singly or in just one batch, three cards each and another batch of three cards are dealt face up to the table to form the "widow".

Building

A building or edifice is a structure with a roof and walls standing more or less permanently in one place, such as a house or factory. Buildings come in a variety of shapes, sizes and functions, and have been adapted throughout history for a wide number of factors, from building materials available, to weather conditions, to land prices, ground conditions, specific uses and aesthetic reasons. To better understand the term building compare the list of nonbuilding structures.

Buildings serve several needs of society – primarily as shelter from weather, security, living space, privacy, to store belongings, and to comfortably live and work. A building as a shelter represents a physical division of the human habitat (a place of comfort and safety) and the outside (a place that at times may be harsh and harmful).

Ever since the first cave paintings, buildings have also become objects or canvasess of artistic expression. In recent years, interest in sustainable planning and building practices has also become an intentional part of the design process of many new buildings.

Buildings (album)

Buildings is the debut album by Northern Ireland trio General Fiasco, and which was released on 22 March 2010. The band launched the album at the Mandela Hall in Belfast on the night of 21 March. The album appeared briefly at number 77 in the UK Albums Chart.

Background and Recording

Between 2009 and 2010, the band were constantly recording, and by mid-2009, they planned to release their debut album independently but the independent release was scrapped after being signed to Infectious Records in 2009, many songs that were re-recorded, the first of which was 'We Are The Foolish' and was released as the band's first single's through Infectious Records. There were over 20 songs recorded for the album but only 12 made the cut. Omitted tracks included: "Sell Yourself," "Maybe I'm A Little Bit Strange," "I Like It When You're Naked," "Get Me," "Little Doors," "A Wise Decision," and "Desert Hearts." The first official single to promote the album was Ever So Shy. The single was a success which earned the band daytime airplay on stations such as BBC Radio 1 and regularly being featured on MTV. Owen Strathern said in an interview "(the album) reflects the frustration felt watching friends succumb to alcohol and doing nothing to better their lives. It's all quite upbeat, poppy and rocky but the contents are all pretty bleak," says General Fiasco's Owen Strathern, "It was being aware of everybody wrecking themselves and not realising it. I'm sure everyone has something they really want to strive for, something they really want to achieve and it's the frustration of not being fit to achieve it yourself and watching people not even try." The album was launched at a sell-out gig at the Mandela Hall in Belfast on the night of 21 March 2010 and was released in HMV the following day.

Description

Buildings 1992 depicts the frames of four tall, rectangular buildings. Each building has two doors at its base. Two of the buildings have triangular roofs. One has an arched roof. The entire work rests on a square concrete base.

Commerce

Commerce is the activity of buying and selling of goods and services, especially on a large scale or quantity. The system includes legal, economic, political, social, cultural and technological systems that are in operation in any country or internationally. Thus, commerce is a system or an environment that affects the business prospects of economies. It can also be defined as a component of business which includes all activities, functions and institutions involved in transferring goods from producers to consumers.

In historic times, the introduction of currency as a standardized money, facilitated a wider exchange of goods and services. Numismatists have collections of these monetary tokens, which include coins from some Ancient World large-scale societies, although initial usage involved unmarked lumps of precious metal.

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