A roleplaying game about being at the bottom of the food chain

Tag Archives: playtesting

One night, after a couple of bourbons each, we got to chatting about our plans for Goblins. We had been inspired by the release of Heros Against Darkness by Justin Halliday. His excellent role playing game had been released using a Creative Commons licence and it had got us thinking. Here was a fully thought out role playing game thoroughly put together and out there for people to play for free.

The role playing industry is too small to support all the wonderful indie games out there financially in any meaningful way. It is barely big enough to support the full time developers for big companies. We decided we’d follow Justin’s lead and release Goblins! on this site for free. When we’re done, we’ll still do a self-published hard copy of the rules (mostly for ourselves) so that people can buy a copy if they’re interested.

So, without waffling on anymore, here’s the current version of Goblins! Feel free to download and play it. Please remember, this is still a far from finished version of the game. We still have a few things to fix up. The combat chapter, for instance, is a little thin on details. We appreciate any and all feedback. You can use the comments below to let us know what you think of the game, what you think works and what you think doesn’t. Those groups who provide us significant and useful feedback will be given credits in the rule book.

During one of our playtesting sessions for Goblins! the following conversation took place between Gnashknob and Piddlepants (these Goblins being much like the two Grumpy Old Men in The Muppets). I liked it so much, I wrote it out as quickly as possible. This little conversation is quite indicative of the character of some of the Goblins we have to work with…