Libraries list

Starting from version 2.5.0 wxWidgets can be built either as a single large
library (this is called the monolithic build) or as several smaller
libraries (multilib build). Multilib build is the default.

wxWidgets library is divided into libraries briefly described below. This
diagram show dependencies between them:

wxAui

This contains the Advanced User Interface docking library.

wxBase

Every wxWidgets application must link against this library. It contains
mandatory classes that any wxWidgets code depends on (e.g.
wxString) and portability classes that abstract
differences between platforms. wxBase can be used to develop console mode
applications, it does not require any GUI libraries or running X Window System
on Unix.

This library contains simple classes for parsing XML documents. Note that
their API will change in the future and backward
compatibility will not be preserved. Use of this library in your applications
is not recommended, it is only meant for use by XML resources system. Future
versions of wxWidgets will contain new XML handling classes with DOM-like API.
Requires wxBase.

wxCore

Basic GUI classes such as GDI classes or controls are in this library. All
wxWidgets GUI applications must link against this library, only console mode
applications don't.

Miscellaneous classes related to multimedia. Currently this library only
contains wxMediaCtrl but more classes will be added in
the future.

Requires wxCore and wxBase.

wxGL

This library contains wxGLCanvas class for integrating
OpenGL library with wxWidgets. Unlike all others, this library is not
part of the monolithic library, it is always built as separate library.
Requires wxCore and wxBase.