New AU/bins are up.I don't know when US Leet will update, but it will probably be soon as I believe AU is enabled.Groentjuh and I agreed on a compromise that he gets to test the server bins for 2 days before having to enable AU on G&G - so expect G&G back on XR1.0 in 2 days.

What has changed since the last big update, you ask?

Bug fixes:

/ref switchteam being too strict (this includes some improvements to how team joining works).

MACOSX being kicked for a wrong hash (sometimes).

Shadows not scaling correctly (at all) with object scale.

Server rules bugged.

Players using "BALL" as name showing up as Sweet's footy mod's ball icon on minimap.

Cvar 'sound_voipEnabled' to disable (with 0) VOIP. Reducing volume to 0 doesn't disable it; this cvar does. (Mainly a workaround so MACOSX can turn it off to prevent crashing.)

Improvement:

Greatly reduced the load that AI units (e.g. workers and monkits) have on server performance.(Stress tests showed that having 50 active AI around used up 100% of a weak server's CPU. Now it only takes up 4%. Obviously the real servers use less active AI and are stronger than our private testing server. )

!search now uses an inbuilt own sorting algorithm instead of the slow one, thus using up less performance.

!spawnobject now adjusts the spawned object's rotation to the object that is spawning it.

It's most likely true. Open console with ~ key and type /login your_username your_password. If there's no such account create one with /register your_username your_password and then use /login to make sure.