These Two Generals From Battle Princess of Arcadia Love Women

In Nippon Ichi Software’s upcoming action-RPG, Battle Princess of Arcadia, you control Plume, the Battle Princess of the kingdom of Schwert. Along with Plume, the kingdom is protected by five armies, plus two intelligence gathering teams led by the characters introduced below.

Marianne

Marianne is the leader of Schwert’s intelligence gathering team responsible for inspecting outside the kingdom’s borders. She is bold, intelligent, and skilled in combat. However, she hates men, like King Sygt, and loves women, like Plume, whom she affectionately calls her “Petit Princess”.

In battle, Marianne fights with a gun and bayonet, allowing her to execute swift close-range combos and fire magic bullets for long-range combat. Her ultimate attack is Lapin Reine, in which she unleashes a series of shock waves, destroying everything in her path.

Dice

Dice is the leader of the intelligence gathering team within the kingdom’s borders. He is a polite and diligent officer, but like Marianne, he loves women and sometimes makes flippant remarks (i.e., sexual harassment).

In the southeast corner of the kingdom of Schwert is a freezing cave. Long ago, this cave was occupied a humans who built a large city, which now lies deserted and frozen, occupied only by monsters, including one of the giant boss monsters. Taking the form of an enormous crab, it can deal heavy damage with a single snip of its claws. To defeat this ancient monster, not only do you need to level up, but you must strengthen your weapons and bond with your allies.

Battle Princess of Arcadia is scheduled to be released on September 26 for the PlayStation 3.

Yuri option~? Also, while Marianne and Dice both sound like they could be quite fun(ny), I hope they don’t get carried away with Dice’s dialogue (especially the localization team).

CirnoTheStrongest

They can get carried away with Marianne’s though right!!?

puchinri

Yes! Certainly! (Okay, well, to an extent~.)

WyattEpp

“I love my little princess more than anything in the world!”
Filly approves.

Demeanor

More like “The legendary sekuhara drunkard Tiffany approves” XD

Milla

Skipping on this game for now… might get it at a later date.

CirnoTheStrongest

This game keeps on getting better and better! Easily the best game to come out of NIS’ anniversary thing so far! Though Witch and the Hundred is no slouch~

Arcana Wiz

yay! yuri options, ^.^
talking bout it lately there was a rising on yuri vibes on games that i’m playing…. weird.

TheExile285

Lol Arc

Atelier Meruru has some blatant yuri vibes…. *cough*Filly*cough*

CirnoLakes

This is the game, that in my opinion, Dragon’s Crown should have been.
I know I’ve said this before, but while I love Princess Crown, and Odin Sphere is okay, Dragon’s Crown doesn’t really appeal to me that much.

People often repeat how it is a George Kamitani work. But George Kamitani’s work has certainly changed. I miss Princess Crown.

And while people sing a lot of praises of Atlus and Vanillaware, people also sing praises of Nippon Ichi. And I hope they still do. People have been urging Nippon Ichi to “make something different” for a long time now. Well, this is clearly something very different from the Disgaea formula. I’m proud of Nippon Ichi for doing this, and I’m really confident they can do the side scrolling RPG genre very well.

almostautumn

Maybe I’m missing something, but the gameplay here looks remarkably similar to Vanillaware titles like Princess and Muramasa. Side-scroller but with a type of ‘heaviness’ to it.
I like it here; the colors are bright and anime-like, but if you’re not into Vanillaware titles I really don’t see what you think makes this title look anything other than a Vanillaware-like title. Not saying it’s a ‘clone’ or anything derogative— but it really looks extremely similar.

CirnoLakes

I’m not sure what you’re trying to say.

Kevin Schwarz

Maybe one of the very very few disappointed that DC didn’t have an anime-ish plot?

Solomon_Kano

He feels the gameplay looks similar to a Vanillaware game, so he’s not understanding where this appeals to you that Dragon’s Crown or Odin Sphere (to your admittedly lesser extent, unless I’m reading “okay” wrong here) doesn’t.

Essentially, he’s begging the question “If you don’t like Vanillaware game X, what makes you like this?”

Wtv

It’s because Dragon’s Crown has a more western style than others Vanillaware games. This is what he meant, I think. This game looks more like the olds ones.

But I think that in nature it looks exactly like a NIS game…and that’s okay.

Shippoyasha

Dragon’s Crown is meant to emulate the Dungeon and Dragons style of artwork, hence it feeling not quite as anime-esque as his works usually are. I personally have a huge fondness for D&D history so if you don’t have that going for you, maybe you can’t tell where Kamitani is getting his inspiration from.

Also, it’s worth noting that Dragon’s Crown is easily the deepest game Kamitani has worked on. It feels more like a Diablo title with the loot and character building than his former works. It has a lot going for it and I’m sure when he returns to a more anime esque style, he can bring all things he learned from Dragon’s Crown.

MrSirFeatherFang

Would you change your opinion if NIS wasn’t making this? I know they have influence as the publisher… but just so ya know, Apollosoft is developing this.

Solomon_Kano

NIS is only publishing this, so they really aren’t making something different. They’ve always published a variety of titles, but this doesn’t really address the people asking them to actually “make something different.”

And it’s less that Kamitani’s work has “changed” as that he doesn’t have a singular style. Did you know that Kamitani worked on Capcom’s Dungeons & Dragons: Tower of Doom before he ever joined Atlus to make Princess Crown? Dragon’s Crown is unabashedly inspired by Kamitani’s earlier work on that title, from its base gameplay to its art direction (taking cues from the works of Frank Frazetta).

You’re free to miss Princess Crown, but saying Kamitani’s work has “changed” is an inaccurate statement when the game isn’t meant to remind you of Princess Crown beyond the title. If you aren’t aware of that, I suppose it may feel like something’s changed but, even then, I’d have to return to Kamitani not having a singular style. GrimGrimmoire is certainly a far cry from anything he did before or after, no?

Using DC to say Kamitani’s work has changed by comparing it to one particular past work of his inherently fallacious. Again, I’m not saying you HAVE to like Dragon’s Crown, but do understand that’s it’s not a “change” in his style but, rather, a return to a work that predates even Princess Crown.

In the very literal sense of it not being the same, change is accurate, but the implication of your post is that he’s doing something different stylistically now than he was then. And that isn’t accurate.

CirnoLakes

Well, I guess it’s not Nippon Ichi developing then.

Well then, I at least trust them as a publisher to be scouting out great talent. This game looks fantastic.

Shady Shariest

Roll the Dice!
…Down the hill
…Trough the forests
…From a top the mountains
…To the sea
….And from there
….To your big TV-screen!

KuroNathan

What a coincidence, I too love women. I think we’ll get along just fine

SuBw00FeR

NIS why do you love my wallet so much? :(

Demeanor

I’m not sure Dice is a fair English counterpart for her name (gorgeous design btw, imo > Marianne) unless you’re pronouncing it in Italian; I see the JP sound is “dee-che” (che like the ‘cha’ in ‘chain’ I guess), so what would be a closer name? Deitche? This is a tough one for a non-englishborn XD

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