Lance of Yaggai

Larger and heavier than javelins, spears are melee weapons that do far higher damage than javelins, but can not be thrown. Spears are stabbed with from the side, and have excellent reach, able to hit monsters on the other side of a friendly player, or to stab a monster while it is still too far away to strike you. Their striking speed is not as fast as smaller weapons such as swords or blunts, but they are not as slow as the massive axes or polearms, and will not have very high strength or dexterity requirements, making them useful weapons for every character class.

Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.

Clvl Req: Your character must be this level or higher to equip the item. No Uniques had Clvl requirements prior to v1.07 D2.

Range: Goes from 1 (least) to 5 (most), and is identical for all melee weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.

Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most weapons have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.

Weapon Speed (WSM): A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.

Swing Speed: The speed shown in-game for each character using this melee weapon. This speed is mostly meaningless and is included for completeness only. Characters are abbreviated to their first letters, with Amazon = Am and Assassin = As.