I'm trying to make a squad of superhumans to fight the alien scum. To that end I would like to maximize my soldiers' will by reloading at the end of the mission until I'm satisfied with the result. ...

I'm on the last mission of XCOM: Enemy Unknown. I just defeated two Sectopods, and now I'm not sure how to go any farther. The area up ahead is dark, and the game won't let me move any further. Here ...

They were hardly useful in original game, but with introducing mech soldiers which plays the same role (can't use cover, more hp, first-line warriors) does anybody ever bother to build/research them?
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When a solder is augmented and becomes a MEC trooper, they lose their old skills (except for the single trait based on what class they were before), but do they lose their rank as well? If I augment a ...

I'm on my first play through of enemy within and currently have a MEC unit and am aware that you can upgrade them using the rank, but I was wondering is there a way to either unlock additional armors ...

As soon as you use MELD to manipulate a soldier genetically, he gets new armor. All of the new armor-decos are sleeveless. How does it look when I equip a genetically manipulated soldier with carpace ...

From my first two EXALT missions, it seems that EXALT agents cannot be stunned, and that EXALT weapons do not give weapon fragments and are not especially useful. So, is there any reason for me not to ...

XCOM: Enemy Within introduced several new toys for the player to use, including the ability to genetically modify your soldiers. Most of the new gene mods are straightforward but there are still a few ...

I obtained some Exalt weapons.
According to the stats (at least those visible on the loadout screen), they seem to be identical to the conventional weapons which are available in unlimited quantity. ...

Some of the skills from XCOM:Enemy Unknown keep the same names but have modified effects in the Enemy Within expansion.
This question is not asking about new features or abilities from Enemy Within. ...

According to the description, the Kinetic Strike Module lets Mecs punch stuff and increases mobility. What exactly are the effects? Is the number of uses limited in some way? How much damage does it ...

Ever since downloading Enemy Within, launching the game via steam shortcut instead takes me to a launcher where I must specify Enemy Within or Enemy Unknown.
Is there a way to skip this middle step ...

I seem to be stuck in an extraction mission (rescuing some general) after (seemingly) killing all aliens and bringing the VIP to the SkyRanger (to the marked area).
I think I killed all the aliens, ...

When an ethereal dies, there is an animation where it is consumed by purple light. Does this do any damage to surrounding units?
I had always assumed that it was purely a visual effect. However, an ...

Somehow, I can't figure out how to open the exterior door of a UFO. I'm pretty sure this thing opens; I've seen enemies open it, and I've seen Youtubers open it. Nevertheless, the usual door-opening ...

I'm playing Classic Ironman difficulty on my iPhone. My XCOM base is in Germany. Russia's panic reached 5 and I was unable to deploy a satellite before the Council Report came in. I was then shocked ...

A critically wounded soldier who recovers gets a permanent Will penalty due to the psychological trauma. Does this stack for each time the soldier has to recover? If so, what's the limit on how low a ...

I recently completed the game on Normal difficulty and now just began a new game at Classic difficulty on Ironman. I'm slowly working on getting up my satellites and have only just now unlocked the ...

Assault soldiers reaching the rank of Lieutenant can choose between Flush or Rapid Fire. I chose Flush for my first Assault soldier and used it probably twice; my second Assault class took Rapid Fire ...