Hey OP, I was looking at Rise of the Tomb Raider and I thought it had substantial frame pacing issues in the 4K checkerboard mode? I have not played my copy since the Pro's launch day, was this addressed in a patch?

Hey OP, I was looking at Rise of the Tomb Raider and I thought it had substantial frame pacing issues in the 4K checkerboard mode? I have not played my copy since the Pro's launch day, was this addressed in a patch?

The Pro version launched with no framepacing issues at all. However, the 1.05 patch introduced pacing issues to all versions of the game, both on Pro and base PS4. That's unfortunate, but the Pro (in all three modes) remains the best option.

Is it me or i see very less red markings , Looking at some recent threads on Gaf I thought the no. would be higher??

Keep in mind also, a few of these games have undergone multiple 'Pro-related' patches that in some cases have improved and cleaned up some of the major nitpicks GAF whinged about at launch. (Deus Ex being one example)

And as mentioned, the vocal minority leaps on a scant couple examples of Pro-related issues, while most games are actually improved. Even in those cases, the problems are rarely as dramatic as the internet makes it appear.

For games you do have, you can post 4K screenshots. I can try pixel counting from those (or you can, using the method I described long ago in this thread).

Knack
- Choice between High Framerate mode (1080p/60fps) and High Resolution mode (only at the beginning of the game - there's no toggle after that).
- High framerate does not seem to be a solid 60fps. I noticed quite a few drops.
- High resolution appears to be limited to 30fps, but I still noticed a couple drops.
- Based on some screenshots I took, I'm estimating that Knack is in fact rendering at 4K on the high res mode (albeit with checkerboard rendering - there's artifacts/dithering all over the place)
- No other graphical improvements as far as I can tell... this game is even uglier than I remember lol
- No HDR

Mafia III
- I'm guessing 1800p (native upscaled, definitely not using checkerboard), but very unsure about this so please check the screenshots. Actually 1440p - thanks Liabe Brave.
- Graphical improvements as listed on the official site - "increased graphical fidelity and effects, including motion blur, depth of field, visual effects, and more"
- I played through the entire campaign when it first came out, and it looks AMAZING on PS4 Pro in comparison

Sword Art Online: Hollow Realization has unadvertised Pro support. The framerate in town is increased from 30FPS on 60FPS on the Pro, graphics seem a bit better but I'm not sure if the resolution is actually increased or what.

Sword Art Online: Hollow Realization has unadvertised Pro support. The framerate in town is increased from 30FPS on 60FPS on the Pro, graphics seem a bit better but I'm not sure if the resolution is actually increased or what.

It's a disappointing list so far, and very hard to justify the price tag, especially on a 1080p screen.
I was expecting more support from Sony, but i hope they'll pick up the slack better, in 2017 and beyond.

So far the only real reason i'd buy this is to have Last Guardian and FFXV at stable 30fps, which is laughable.

played Batman Arkham Asylum yesterday to check out the PS4 pro patch..

I got the impression this was rendering above 1080p (maybe 1440p) and was downsampled as I couldn't spot any shimmering or jaggies in the image. Game ran close to (as far as I can tell..I'm not a good metric) 60fps