Johnston wrote the first Dead Space and plotted out much of the narrative featured in Dead Space 2 and Dead Space 3, but didn’t write the second two games.

“I’m personally a big fan of old-school survival horror, and that was one of the main reasons I wanted to work on Dead Space. So the greater emphasis on big action in the sequels means they’re not really for me,” he told NowGamer.

But Johnston admits that adding more action sequences was “a necessary evil in order to broaden the fan base”.

“It’s a very difficult balancing act to pull off. So far, I think Visceral has done an admirable job of maintaining that balance,” he said.