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Computational photography is based on capturing and processing discrete representations of all the light rays in the 3D space. Compared to conventional photography, which captures 2D images, computational photography ...

Polygonal meshes are nowadays intensively used in many different areas of computer graphics and geometry processing. In classical CAGD polygonal meshes developed into a valuable alternative to traditional spline surfaces, ...

The area of illustrative visualization is concerned with developing methods to enhance the depiction of scientific data based on principles founded in traditional illustration. The illustration community has century-long ...

This tutorial will cover the foundational elements of advanced material appearance models. For many years appearance models in computer graphics focused on general models for reflectance functions coupled with texture maps. ...

Extensible 3D (X3D) graphics is a collection of open-standards that define a system that integrates network-enabled 3D graphics and multimedia. X3D applications are real-time, interactive, animated systems that can run ...

In this half-day tutorial, we give an overview of the uses of knowledge about the human visual system, as applied to several aspects of computer graphics. In particular, we show how human visual perception applies to the ...

The tools and standards of best practice adopted by natural science and cultural heritage (CH) professionals will determine the digital future of natural science and CH digital imaging work. This tutorial discusses emerging ...

Immersive multi-projection environments are becoming affordable for many research centers, but these solutions need several integration steps to be fully operational; some of these steps are difficult and not in a common ...