One of the Qt 5.12 new features is Qt Quick WebGL platform plugin (also known as WebGL streaming). It was actually available as a technology preview from Qt 5.10 already, but starting with Qt 5.12 it is a released feature. TLDR Intro What is WebGL streaming How to use it Some demos Device Information Camera […]

A frequently requested feature by Qt customers is the possibility to access, view and use a Qt-made UI remotely. However, in contrast to web applications, Qt applications do not offer remote access by nature as communication with the backend usually happens via direct functions call and not over socket-based protocols like HTTP or WebSockets. But […]

Greetings! It’s not a big secret that both the industrial and infrastructure sectors will be far more automated in the future. The main trends that drive this movement are the ubiquitous Digital Transformation, as well as standardization within the industry 4.0 and upcoming industrial IoT technologies. Side note: if you’d like to learn more about […]

Following the previous blog posts related to the Qt WebGL plug-in development updates, we have some features to show. As a quick recap: Qt WebGL QPA plug-in is a new platform plug-in which will allow your Qt Quick applications to be streamed and ran directly into the browser using streaming of OpenGL calls and rendered […]

Some time ago I published a couple of blog posts talking about Qt WebGL Streaming plugin. The time has come, and the plugin is finally merged into the Qt repository. In the meantime, I worked on stabilization, performance and reducing the calls sent over the network. It also changed a bit in the way the […]