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Posts Tagged ‘Game Boy Advance’

This track was originally submitted for (and was the winner!) of a Phoenix Wright Arrangement Competition over on Gyakusheets, a Phoenix Wright sheet music website. I’d been meaning to play the Phoenix Wright games for some time but when I finally played them the thing that struck me most wasn’t the funny writing, the nice sprites or the clever (if simple) gameplay, but the amazing, amazing music.

This track is a pretty much direct cover of the music heard when you’ve finally got your suspect ‘Cornered!’ in court and they’re beginning to panic and weave even more far-fetched lies. We make use of our staples – Guitars, Organs, Drums, Bass, a bit of soloing, 3 part harmonies – all the stuff a lot of you have come to expect from our tracks.

Believe me when I say that the game itself is as exciting as the music that’s used. There’s many, many more standout tracks from Phoenix Wright, and I recommend you try it. We’re almost certain to pick out some more Phoenix Wright music in the future… it just rocks that much.

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Did You Know?
The Phoenix Wright games in the USA were released on DS, but the series actually began life on the Game Boy Advance in Japan. The first three games were later ported to the DS with touchscreen functionality added.

We’re back with yet another Battle Theme from the end of the Final Fantasy series now officially definied as ‘retro.’ Sandwiched between the fourth and sixth entries in the series, Final Fantasy V is often majorly overlooked, but if anyone remembers one thing from FF5, it’s this – The Clash on the Big Bridge.

Literally taking place on an area of the map called “The Big Bridge”, this section sees you going through continuous battles with this track looping until you reach Gilgamesh in his first of many appearances in the FF series. This track is a classic, really, yet another piece of true genius from Nobuo Uematsu. Because of this, we don’t mess with what isn’t broken, and do a fairly straight cover of the original – two loops – a second pass so that Lloyd can solo a little, as he so loves to do.

I’m really pleased now as I’ve finally managed to perfect an organ sound I like, and one that mimics the Black Mages a little, great for use in those Final Fantasy battle tunes. Expect to hear the organ a lot more in the future! The organ is the sole synth part in this, though… we wanted to keep it simple. Or as simple as you can get with three guitars, two organs, bass and drums. Which isn’t very when you’re mixing it!

Remember to check out Our MySpace! We’ll gladly accept requests and suggestions from people who add us there, or via the contact page here on our website!

Did You Know?
Gilgamesh is now one of the most recurring characters in the Final Fantasy series, appearing as both an enemy and a summonable esper.

It was quite recently that we noticed we’d produced nearly 20 tracks (we haven’t yet released them all!) and a grand total of none of them were Final Fantasy battle themes. Considering the scope these pieces have to be awesome on guitar, our love for the Final Fantasy series and simply how many there are, this was a shocking and unacceptable fact. So we decided to change this.

We started out with our intent as purely covering The Decisive Battle, but there was a feeling amongst the band that The Decisive Battle is a track that is covered an awful lot by rock groups, and we should try something different. A long version of decisive with many solos and original sections – tried and tested. A short mini-version? Also tried. We ended up merging Decisive with a more ignored track, “Battle Scene (VI)” and wound up with this, The Decisive Battle Scene. There are still some solo sections, of course.

Another favourite of many fans, Nobuo Uematsu‘s Final Fantasy VI score is argued to be one of his best. We love them all too much to judge, but we’re happy to say that The Decisive Battle is definitely, definitely one of our most loved Boss Battle themes. The rest of the OST rules, though, and expect to see more FF6 in the future…

-Alex

Did you know?
Final Fantasy VI hasn’t actually ever had a really successful release in our home country – the SNES original never made it over, the PS1 port was arguably painful to play, and the GBA version was released several years after the GBA had faded from stores, and never even ranked on the charts.

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