Project: The Entanglement Engine

A digital world comprised of pure data, navigated by 3D motion capture.

title:

The Entanglement Engine

platform:

Processing, SuperCollider, Max/MSP, Arena

created:

2010

Designed as a showcase for the Goldsmiths Digital Studios at GDS Expo 2010, The Entanglement Engine uses full-body motion capture to intimately link a participant's physical activity to an immersive virtual space, populated by dynamic visualisations of the system's own sensor readings.

Sound, video and movement are continuously captured and quantified according to a series of high-level metrics, each of which is denoted by a glowing graph within a 3D world. The participant's movements around this world are effectively exploring a landscape created by their own behaviours, forming an illusory terrain of pure data.