The Nerubian Assassin starts off by wearing his opponents down early on, burning their Mana for damage, keeping them fairly useless and vulnerable. With a Vendetta against living things, he can become invisible, travel faster, and deal great damage to the next thing he hits. Following up with his powerful line stunning impale and then Mana Burn is a combo most will instantly fall victim to--hard to see it coming and difficult to escape. His Scarabs can spy the lay of the land to alert him to danger or his next victim.

Anub'arak was once the greatest champion of the Nerubians, but fell in the Second War of the Spider. He was resurrected by the Lich King Ner'zhul, who promised him eternal undeath in exchange for his unswerving loyalty. When threatened, he shoots these spikes through enemies, maiming and disorienting them. He channels his dark powers into a bolt of disarming negative energy, and those who witness him blending into the shadows of the frozen tundra have never lived to tell the tale.

Impale

Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake.

Level

Mana Cost

Cooldown

Casting range

Area of Effect

Duration

Allowed Targets

Effects

1

95

13

700

125

0.75 seconds

Enemy unit

80 damage and stun

3

115

13

700

125

1.25 seconds

Enemy unit

140 damage and stun

2

135

13

700

125

1.75 seconds

Enemy unit

200 damage and stun

4

155

13

700

125

2.25 seconds

Enemy unit

260 damage and stun

Notes

• Damage type: magical• Hit units will fly for 0.52 seconds before the real stun is applied.• Can hit enemies up to 825 units away.• The wave of tendrils moves at 1600 units per second.

Mana Burn

Ability Type: Active

Targeting Type: Unit

Ability Hotkey: R

Sends a bolt of negative energy that burns a target enemy unit's mana based on its Intelligence. Burned mana combusts, dealing damage to the target equal to the amount of mana burned.

Level

Mana Cost

Cooldown

Casting range

Area of Effect

Duration

Allowed Targets

Effects

1

100

28

600

N/A

N/A

Enemy heroes

Burns Mana equal to 3.5 times the target's Intelligence

2

100

20

600

N/A

N/A

Enemy heroes

Burns Mana equal to 4 times the target's Intelligence

3

100

12

600

N/A

N/A

Enemy heroes

Burns Mana equal to 4.5 times the target's Intelligence

4

100

4

600

N/A

N/A

Enemy heroes

Burns Mana equal to 5 times the target's Intelligence

Notes

• Damage type: magical• Damage dealt is proportional to mana lost

Spiked Carapace

Ability Type: Active

Targeting Type: Instant

Ability Hotkey: D

Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 2.25 seconds.

Level

Mana Cost

Cooldown

Casting range

Area of Effect

Duration

Allowed Targets

Effects

1

40

23

N/A

N/A

1 instance (per enemy) reflected or 2.25 seconds

Enemy units

Prevents and reflects 100% damage, stuns for 0.6 seconds

2

40

20

N/A

N/A

1 instance (per enemy) reflected or 2.25 seconds

Enemy units

Prevents and reflects 100% damage, stuns for 1.2 seconds

3

40

17

N/A

N/A

1 instance (per enemy) reflected or 2.25 seconds

Enemy units

Prevents and reflects 100% damage, stuns for 1.8 seconds

4

40

14

N/A

N/A

1 instance (per enemy) reflected or 2.25 seconds

Enemy units

Prevents and reflects 100% damage, stuns for 2.4 seconds

Notes

• Damage type: pure• The damage reflected is calculated after all reductions (magic resistance, armor...).• Will only trigger on damage caused by an enemy player.• Will affect each enemy at most once.

Vendetta

Ability Type: Active

Targeting Type: Instant

Ability Hotkey: V

The Nerubian Assassin turns invisible for a short period of time, and can break his invisibility with an incredibly damaging attack.

Level

Mana Cost

Cooldown

Casting range

Area of Effect

Duration

Allowed Targets

Effects

1

160

70

N/A

N/A

20 seconds

Enemy unit

Deals 250 backstab damage. 16% movement speed increase

2

210

60

N/A

N/A

35 seconds

Enemy unit

Deals 400 backstab damage. 18% movement speed increase

3

260

50

N/A

N/A

50 seconds

Enemy unit

Deals 550 backstab damage. 20% movement speed increase

Notes

• Damage type: normal• If Nerubian Assassin's invisibility expires, the bonus damage will not be dealt to the next target.• Nerubian Assasin is revealed when he damages the target, not at the beginning of his attack.• Has a 0 second fadetime.