lib2d is a 2D drawing and animation library for games. Both the C and Python
API are given equal love and is suitable for games made with either language.

lib2d is not a standalone game engine. An OpenGL context will need to be
created before instantiating a lib2d scene. SDL2 is used by the example
programs, but lib2d’s only dependency is OpenGL.

Rabbyt’s spiritual successor

lib2d doesn’t attempt to mimic Rabbyt’s API or feature set. Instead, lib2d
tries to learn from Rabbyt’s mistakes while retaining the same goals and ideas.
lib2d is as close to a Rabbyt 2.0 as you’ll get.