Those svg icons look good. And best of all they look good without ripping off another os.

With that talk a while back about unifying themes, I think a great looking svg theme like this would be a good thing to settle on. Now we are not there yet, the svg libraries are new, and scalable gorilla needs more icons, but I can dream.

What is SVG? KIllustrator apparently knows how to export "Scaleable Vector Graphics," and if that is the same thing, that means the SVG icons are, um, scaleable vectors. (And the big mystery is how to reimport the SVG, and if the export works at all.)

Vector: the thing KIllustrator does so that a line is a line, not a diagonal row of dots.

Scaleable: keeping the vectors as vectors so that the line doesn't become a diagonal row of large dots.

Sort of... Scalable Vector Graphics described in XML is a more acurrate description of it. However, you can do a lot more than just making pretty icons with it. Think flash (yuck, propiery stuff ;-).

The thing about it is that it is a free and open standard. See www.w3c.org if your interested. Adobe is supposed to have a "refence" implentation of it and I also believe that Mozilla have some support for it (I also believe that a native plugin/kpart/whatever is being worked on for konq).

Please note though that I am not by any means an expert on this area, so please correct me if I'm wrong...

From what I can tell SVG is basicly an easier to parse postscript... It has some nice features of XML though, too so I wont be too critical. It will be great to have scaleable icons again, like on my "slab", haveing gone about 5 years without them you miss the little things ;)

I probally talking something stupid, but sometime ago gnome and kde people who have neet each other on a meeting (I think it was a gnome meeting) agreed they needed some new font system on X, because true type isn't 100% free fonts, etc.
So, why not using svg in this case? true type are verctorial too, so I belive it whould be possible to use svg as to build fonts.
(I hope someday we'll just have to drop some files in a folder to get new fonts without having to restart x/xfs).

That would actually be a cool idea, but I think that would make for a very slow system. Since (niko correct me if i am wrong) but each SVG object has its own DOM.

The nice thing about TT fonts is they are everywhere, I mean, $15 and I have some very sexy ones for my desktop, or free if I use the ones that came with my MacOS.

But yes, it is an issue for those users who do not have MacOS or Windows. I could have sworn thought that both Mandrake and SuSE had special TT fonts in their pro versions... I never looked into it much but that is another route to go too.

Yep, the best and most used ttf fonts are free, but they can't be freely distributed, you have to download from the original maker (mostly microsoft).
This makes time for distros, so a 100% free solution would be better.
Anyway, maybe using SVG as it is isn't the solution, but using only their "soul" a XML system that describes vectors.

I wonder, how GNOME ripped off Mac OS X since I find no icons that look like the SVG default theme *and* that most, if not all, Mac Os X icons are photo-realistic, while GNOME's SVG theme isn't. If it's a rip off, every thing is an rip off.

sweet svg,
Dude, MAC OSX is a "rip off" of FREE-BSD and various X Windows offerings. You do understand that the MAC OSX is just another unix-like OS running a window manager right? No, you probably don't since you are a simple minded MAC user.

The difference is that OSX has a focussed and managed project for the window manager, unlike linux, and BSD variants. Any "rip off" is just all the good parts. Everyone who uses Max OSX smiles and just knows what a smelly piece of shit windows is.

I'll take a CVS snapshot of HEAD and update my KDE3 packages (including making it use the faster malloc), as soon as I get the 2.2 packages finalized ... I also intend to package some parts of kdenonbeta, including Kolf and Atlantik; maybe even Kue if it's ready. We'll have to see.

Oh yeah, and I have working qt3/kdelbis4/kdebase3 packages. Stay tuned for a URL.

I am also having this problem. I also compiled QT with freetype support. If you start a KDE app from a Konsole do you get alphablending in the toolbars, but still no AA fonts? Do you also have AA fonts in qtconfig but not in any KDE apps? Are you using Debian? Maybe we can get to the bottom of this.

Yep, I'm using Debian, but I didn't create deb packages.
In qtconfig antialiasing is indeed working, so I could
be a dependency problem. What do you mean with starting
a KDE app from a Konsole to get toolbar alphablending
working?

For example, if I hit the Konqueror icon on Kicker, the resulting window's toolbar icons are not alphablended. If I start one from the command line in Konsole, it gets alphablended toolbar icons! (but still no AA fonts!) I wondered if you experienced the same phenomenon. My guess is that it has something to do with the kdeinit hack for speeding up application start times. Does any KDE developer have any hints about how I might find out for sure, and maybe try to fix this problem? Is there a way to turn off kdeinit when configuring?

Whoops, I was misled by Konqueror's config dialog, which isn't part of the same process as Konqueror itself. Actually, apps started from a Konsole _do_ get AA fonts (marked as [xft]) in addition to alphablended toolbar icons. Now, my only question is why do apps started with kdeinit not get XRender-enhanced? I have confirmed that this is what is going on: from a Konsole "kdeinit_wrapper kcmshell fonts" results in no alphablending or AA fonts in the resulting window, while "kcmshell fonts" results in AA fonts being available and alphablending being used. (for me, YMMV). I'm using a qt-copy snapshot that is QT 3.0.2-20020219.

It sounds like a linking problem,
possibly by use of kdeinit the
apps are being linked to the wrong
libraries, just a guess.

I'd like to check this myself as
well, I only need to recompile
KDE3 again, would take me about
5 hours to have it running properly.

Do you know if I check KDE3 out from CVS
and compiled it once, I can do incremental
compilation from then on without compiling
the whole source tree again.I never tried
but know it should be possible,
any experience with that?

Ys, there are some problems with alpha-blending and AA in kde3beta2, but I am sure that developers are aware of this problem. Some icons have screwed semitransparent shadows and some not (especially when you resize windows) and semitransparent shadows are darker then in kde2.2 although they have same values. Switching to 'Show hidden files' (and vice versa) doesn't show hidden files unless you click on the refresh button, desktop icons don't appear on desktop when you create new file on the desktop - you have to log out/in to acomplish that, changing fonts (from one Xft to another Xft) removes AA so you have to log out/in to get your AA back with new fonts, etc. etc., but this is not bugs.kde.org, and we are talking about beta software :)

there is a bug in versions of XFree86 <4.2 that causes AA to sometimes fail due to an unitialized variable. if this is indeed your problem, the attatched patch may fix it. the patch, which applies to qapplication_x11.cpp, was written by puetzk and recently posted to kde[-core]-devel.

well, the patch is actually pretty innocuous. it just makes an array of 50 longs on the stack and initializes them, thereby ensuring that the memory location XFree86 will then use is set to a known and sane value. it isn't pretty, but it isn't unsafe or doing anything overly bizarre either.

Eh, I think they're just SVG that he found off the web or made himself. Somebody with decent fan level talent did them, although realistically, they aren't in the 'anime/manga style', so it's a bit of a misnomer - where that term means a certain western definition of styles that originated primarily in Japan (of course, several Japanese works aren't in that "style", most notably Akira, and the style has quite a few very distinct subclasses from Tezuka to Miyazaki to Go Nagai and then to the modern studio synthesizers and innovators in Studio Gainax and Studio Bones). Of course, by a strict "proper" (i.e., literal) meaning of the word, it's dead on... as are Peanuts and Sandman, as well as all animated works (many amotaku don't know that manga covers animated as well as still art).

Um, yeah... let me back away from fandom in general and just say: They aren't really very "Mangaish" anyway. And those who wouldn't know that wouldn't know what "Manga" means. But hey... they are SVGs, and right now the format is kinda rare. I wonder what the archetypal SVG will be (a la the cad nozzle)?

When i want to do things in kcontrol menu that needs to be root, is bored to log as root and run kcontrol.Would it be difficult to add kdesu in the parts of kcontrol that needs to be root to use this modules? On Windows 2000 they implement this feature.