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Category: Xamarin

I had to implement universal links functionality in Xamarin iOS this week and boy… that didn’t go well for what was a simple issue in retrospect. This blog post will describe the integration in quick summary as there’s enough documentation to find on the web and it will also describe the problem I had. How… Continue reading Setup universal links in Xamarin iOS

In the previous post I talked about setting up your environment with different build configurations so you can easily switch between an alpha, beta or production iOS/Android build. This time I’ll talk about creating a build script which you can use with your CI implementation. Our weapon of choice? FAKE. “FAKE – F# Make” is… Continue reading Continous integration with Xamarin, TeamCity and FAKE – Part 2