--- RELEASE #003 On GoogleDrive 22/12/2017 ---------------------------------- LIST OF UPDATED FILES Ansi.hws Debug.hws G2D.hws HGui.hws Tables.hws TextProcessing.hws 12/12/2017 FIX : There was missing parameters when the callback 'OnChange' for TreeView items was called. NEW : Added flag 'selectGroups' on TreeView class(default to True): if it is set to false the group items cannot be selected. 07/11/2017 FIX : ListView's :set() method. When using the special tag 'selected' to pass a single item to be selected (a numeric value), there was no check to see if the ListView was allowing 'multi-selection'. This was causing multiple selections on 'single-selection' ListViews using this specific tag. 08/11/2017 NEW : ListView -> Added method :Insert() to add a single record, this is an additional way to add items (see special tag 'insert' of the :set() method for further details). NEW : ListView -> Added event 'OnInsert' raised when an item has been added to the ListView. DOC : Improved the HGui.Window:InputBoxNew(params) documentation. NEW : Added new method HGui.Gadget:freeChildren(refresh) to free all children attached to a gadget. This is usefull when you have to create gadget groups at runtime.

-----------------------------------------------------This demo has been originally made with Hollywood 6.1and recompiled later with Hollywood 7.0Web : www.hollywood-mal.com-----------------------------------------------------

What's new?- Added Lifes counter- Added collisions between rocks & player ship- Player ship explodes when hitted by a rock- Player ship respawns with a grace time- Game Over scene and back to Title scene- Source code available for Patrons

Next steps?- I'd like to add an animation when player ship respawns- Level completed scene- Mechanics for next levels- Flying saucers

DISCLAIMER : Graphics are not mine, they are taken from internet and will be replaced before the public release!