UE-77543

Sharing Material shaders wastes memory and disappears from the memreport

Sharing Material shaders wastes memory and disappears from the memreport

Description

Enabling bShareMaterialShaderCode breaks memory tracking and wastes memory due to issues in ShaderCodeLibrary. It is also worth noting that after cooking with bShareMaterialShaderCode enabled causes the tracking for the pixel and vertex shaders to disappear from the memreport.