Virtua Racing and Forumla doesn't seem to recognize their communication boards. Setting the communication to 'master' or 'slave' will load the cancelled screen instead of the network check screen even with a proper config. Happened since 0.196. Comm board emulation for these two games worked fine before. System 32 and Model 2 games are unaffected. Wing War, running on the same hardware, reads its comm board fine.

My guess is something happened so that the communications board ended up being undetected so both games think they don't have a comm board installed.

Flags

Regression Version

0.197

Affected Sets / Systems

vr, vformula

Attached Files

Relationships

There are no relationship linked to this issue.

Notes

4

No.15159

Tafoid

Administrator

Jun 10, 2018, 22:52

edited on: Jun 10, 2018, 22:52

Confirmed vr with the examples provided. Also tested 0.196 to see how it should work and it indeed has regressed.

No.15162

Hydreigon

Tester

Jun 11, 2018, 02:07

edited on: Jun 23, 2018, 03:06

My guess was vr initially didn't have a comm board installed in mame and could be changed via "machine config" option ingame but that never came to be. The reason was because the upright and 16:9 screen versions of vr didn't have comm boards installed unless operators wanted to pay extra to install the comm boards. From what I heard, the twin version was more favorable.

vformula on the other hand has a comm board installed by default because they were only sold as linked units.