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General Information

On this page, you will learn how to optimally play Azmodan
in a competitive environment in Heroes of the Storm. Everything you need to know
is explained, from general gameplay to specific tips and tricks.

The other pages of our Azmodan can be accessed
from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly
15 years. He has coached some of Heroes of the Storm's most prominent North
American players and teams alike, including Team Liquid. As a Diamond Flex
player, he enjoys playing all Heroes and roles.

Azmodan's backline role throughout all stages of
the game is to use his scaling damage to push and poke
from a safe position due to his relative clumsiness and immobility. Though his Basic
Attack is not as strong as that of other Specialists or Assassins, his abilities
are certainly impactful from a raw damage standpoint. This aspect makes him more
reminiscent of caster-type Heroes, such as Jaina or Kael'thas. His damage is a tool
that is useful beyond raw Hero killing power, too: Azmodan can waveclear like
no other Hero can, and All Shall Burn decimates Structures,
Mercenaries, and Map Objectives alike.

In general, make sure that there is always something friendly — allied Heroes,
Structures or Minions — standing between you and your opponents' Heroes. This makes
it much harder for them to use their dangerous crowd control abilities against
you. This becomes especially important as the game progresses, and as stronger
initiation abilities become available, even though Azmodan is seldom
a focus target due to his large Health pool.

A common mistake made by Azmodan players is to blindly use Globe Of Annihilation
in the late game. Take your time; even one proper hit against a few Heroes can
swing a team fight into your team's favor.

2. When Not Team Fighting

Azmodan has an extremely strong lane presence that requires a response from
your opponents from the very start of the game. This is partly due to the fact that
hindering Azmodan's Taste for Blood stacking is generally a good way of controlling
his scalling, and that he can take down unattended Structures with great efficiency.

Whenever there is a lull in team combat or objective-related action, your priority
is to last-hit lane Minions with your Taste for Blood-talented
Globe Of Annihilation. Not only does this effectively push
whatever lane you are currently occupying, but it also permanently increase your
damage output. Gathering Taste for Blood stacks can be difficult in the early stages
of the game, while your Globe Of Annihilation does not deal much damage, and while
you do not yet have access to Black Pool. Optimally, you
would communicate with an allied player your need for assistance, so that they may
use their abilities against Minions to damage them, allowing you to then finish
them off easily. This is, however, not always possible, and you might have to rely
on your own Basic Attacks and summons to perform this task.

Last-hitting with Globe Of Annihilation has a steep learning curve; newer players
might get harassed as they try to attack Minions, whereas even veterans may underestimate
their damage and miss their kills by a frustratingly small margin. Remember that
you do not have to last-hit every Minion in a wave for Taste for Blood to be effective;
you should generally aim to gather at least two stacks per wave so that you have
about 40 by the time you reach Hero Level 10. Once Black Pool is acquired,
Globe Of Annihilation usually deals enough damage to kill 3 or 4 Minions per wave,
making stacking up much easier.

Azmodan is not a very good roamer; avoid traveling between lanes while unaccompanied.
You are at your best near your Minions. There are times, however, where you must
still leave the relative safety of your lane. Your sustained damage output can greatly
help your allies to take down Mercenary Camps and enemy Structures. Certain map
objectives will also require you to join your team for impending skirmishes and
team fights. Good Azmodan players know just when to stop their stacking process
to help out their teammates, and this knowledge comes with sheer experience.

3. Team Fighting

Team fighting as Azmodan is straightforward: use Black Pool to empower your
Globe Of Annihilation, and aim to hit as many enemies as possible.
While Orb Of Annihilation is on cooldown, use a mix of Summon Demon Warrior
and All Shall Burn to focus down crowd-controlled foes.
Repeat the cycle as Orb Of Annihilation and Black Pool come off cooldown. Try and
remain behind your frontline; your abilities have plenty of
range for you to play safely. In certain scenarios, however, you may want to use
Azmodan's large collision to body block for allied Heroes.

4. Summary of Tips and Tricks

Ask for help to gather stacks of Taste for Blood; the more you gather, the easier
it becomes to gather more.

Use General of Hell whenever it is available; prioritise
empty lanes with plenty of Minions.

Alternatively, General of Hell can greatly empower your allies' summons.

Keep track of enemy crowd control so that All Shall Burn is not interrupted.