Dev Blog #19 – Visual Improvements and Gameplay Changes

First off, we’ve finally become a Twitch affiliate and the Subscribe button is now live on Boomzap’s official Twitch channel! Subscribers can now get double the boombux (which gets you into the beta) and we’ve also got some sub-only emotes up.

Back to the game: we’ve made visual improvements and gameplay changes.

Because of the feedback from last time, we’ve changed the way fog of war displayed and replaced our old, blocky user interface. Passive traits, structure powers, and unit abilities are now clearly separated.

You’ll also notice that there is now only one hero per regiment, and we’ve added units from a mercenary faction that can be used in a regiment without hiring a second hero.

We are also playing around with Build and Raze abilities for all units.

We’ve also removed cooldown for powers and made it gold dependent instead.

Watch the video for the full breakdown.

Next week, we’ll be having our last dev stream for the year. We’ve also been doing some silent gameplay streams if you like to check out our multiplayer testing. See you on Twitch!