Blender Cloud means inspiration, knowledge, and tools in one place.Started in 2014, it has been pushing the meaning of recurring crowdfunding ever since.By subscribing to Blender Cloud you support the creation of open content,the development of high-end production tools like Blender and access aunique set of learning and creative resources.

Meet a restless team of artists and developers
wants to share their work with you.

Blender Institute

Amsterdam, The Netherlands

Ton RoosendaalCEO Blender Foundation. Producer Blender Institute

The Netherlands

Francesco SiddiPipeline Tools & Back-end Web Development

Italy

Hjalti HjálmarssonDirector. Animation. Layout.

Iceland

Pablo VázquezLighting, Rendering. Front-end Web Development

Argentina

Andy GoralczykShading, Lighting, Rendering, FX

Germany

Sergey SharybinBlender & Cycles Core Developer

Russia

Sybren StüvelBlender Cloud Developer

The Netherlands

Dalai FelintoBlender Developer

Brazil

Online Collaborators

Contributing to Blender Cloud from all over the globe.

David RevoyIllustrator & Concept Artist

France

Sebastian KönigVFX

Germany

Gleb AlexandrovLighting & Shading

Belarus

Midge SinnaeveMotion Graphics

Belgium

Juan Pablo BouzaRigging

Argentina

A bit of History

Launch at SXSWMarch 9th, 2014

First happy cloud video and crowdfunding for Cosmos Laundromat Pilot.

Gooseberry | Cosmos LaundromatMarch 10th, 2015

Weekly folders with updates for subscribers. Initial development of Attract, which will become the new cloud some months later on.

Glass HalfOctober 30th, 2015

Introducing integrated blogs in Blender Cloud projects. Glass Half is the first project fully developed on the new Blender Cloud. It's also the first and only project to have share itsanimation dailies! But the biggest outcome from Glass Half was definitelyFlexirig.

Art GalleryNovember 19th, 2015

Learn by example. Introducing a place for amazing artwork to be shared, along with its blendfiles and breakdowns.

Blender Institute PodcastNovember 24th, 2015

With so much going on in the Cloud at at the studio. The Blender Institute Podcast was born! Sharing our daily studio work, Blender community news, and interacting with the awesome Blender Cloud subscribers.

BlenrigDecember 1st, 2015

The most powerful and versatile rigging framework for Blender, used and tested through Cosmos Laundromat and the Caminandes series, is now part of Blender Cloud!

Texture LibraryDecember 23rd, 2015

The biggest source for CC0/Public Domain textures on the interwebs goes live. First as beta, as a quick gift right before Xmas 2015!

Character LibraryJanuary 5th, 2016

High-quality, animation-ready characters collection from all the Blender Institute open projects, plus a brand new one: Vincent!