The Advanced Duelmasters Arenas

There are eight separate Advanced Duelmasters arenas. These arenas are as
follows:

DM 100

Advanced Duelmasters

"The Talahya Arena"

DM 101

Veteran A.D.

"The Home Guard Arena"

DM 102

Elite A.D.

"The Primus Arena"

DM 103

Independent Nations A.D.

"The Free Blades Arena"

DM 104

Delarquan Federation A.D.

"The Darkholm Arena"

DM 105

Andorian League A.D.

"The Andorak Arena"

DM 106

Slow Advanced Duelmasters

"The Crysalis Arena"

DM 107

Adantri A.D.

"The Lirin Kiv Arena"

Characters who have newly graduated to Advanced Duelmasters will fight in the
Talahya arena (DM 100) or the Crysalis arena (DM 106), depending on whether
they come from a regular or slow arena, until the next transfer time, unless
you want them to transfer to their regional arena (to do this, fill out their
A.D. Arena Selection Sheet). When we announce each Grand Tournament, we will
mail a new A.D. Arena Selection Sheet for each active warrior. It will show
if your warrior has been inducted into Primus and, if not, to which arenas
your warrior may transfer. Qualification for and induction into Primus
and qualification for Home Guard depends on the following:

The warrior's number of skills

The warrior's number of expert skill ratings

The warrior's number of attribute increases

The warrior's number of fights

The warrior's win-loss record

Each of the eight Advanced Duelmasters arenas has a different flavor of play,
though they all have the same rules. Some managers choose to play only in one
of the A.D. arenas, and others play in more than one, even in all eight,
because they enjoy the varied atmospheres and levels of competition among the
arenas.

DM 100, The Talahya Arena. This arena is the central arena of Advanced
Duelmasters. All warriors graduating from non-slow Duelmasters arenas will
first be placed in Arena 100, the Talahya arena. Every six months (before
each Grand Tournament), when all warriors are evaluated, all warriors not
inducted to Primus will have the opportunity to stay in or move to the Talahya
arena, if they so desire.

DM 101, The Home Guard Arena. Veteran A.D. is intended for those legendary
good (but not great) warriors who have risen far, more on account of the
school of hard knocks, than on account of their initial capabilities. The
Home Guard arena is a place where warriors in this category may seek
distinction among comrades of comparable capability. All warriors that
qualify for the Home Guard will be notified on their overview.

DM 102, The Primus Arena. Elite A.D., or Primus (pronounced "PRIME-us") is,
in Greywand's words, "The sharp point of the Alastari Spear," the forum of
conflict for the finest of the finest. There are two ways a warrior can go
into this arena: by automatic induction or by choice.

Warriors who meet or exceed the induction criteria at the time of warrior
evaluation are automatically transferred to Primus. Those who meet the
induction criteria between evaluation times will not transfer to Primus until
the next of warrior evaluation, provided they still qualify. Warriors who
qualify will be informed of this fact on their overview at the time of warrior
evaluation. It is possible, however, for a warrior that was previously
qualified to be inducted into Primus to no longer be qualified at the time of
the next warrior evaluation. Warriors inducted to Primus may not transfer to
any of the other five Advanced Duelmasters arenas.

Warriors who have not met the induction criteria for Primus but are otherwise
qualified to participate in those games may choose to transfer to the Primus
arena. This choice is not final, i.e., a qualified warrior may choose to
transfer to Primus and then at the next time of evaluation choose to transfer
to a different arena (assuming the warrior has not meanwhile met the Primus
induction criteria).

DM 103, The Free Blades Arena. This is the national Advanced Duelmasters
arena sponsored by the confederation of cities known as "The Independent
Nations." This arena is intended for those warriors interested in combat with
comrades/enemies hailing from their home arena or in forming alliances with
old comrades against the warriors of other arena cities of the Independent
Nations. A warrior who chooses to transfer to the Free Blades arena may, at a
subsequent evaluation time, choose to transfer to a different arena that the
warrior is qualified for. All warriors hailing from the Free Blades cities
(except those who have been inducted to Primus) may choose to transfer to
the Free Blades arena.

DM 104, The Darkholm Arena. This is the national Advanced Duelmasters arena
sponsored by the Delarquan Federation. All warriors who hail from the
Delarquan Federation cities (except those who have been inducted to Primus)
may choose to transfer to the Darkholm arena.

DM 105, The Andorak Arena. This is the national Advanced Duelmasters
arena sponsored by the confederation of nations known as "The Andorian
League." All warriors who hail from the Andorian cities (except those who
have been inducted to Primus) may choose to transfer to the Andorak arena.

DM 107, The Lirin Kiv Arena. This is the national Advanced Duelmasters arena
sponsored by the empire of "Lirith Kai." All warriors who hail from the
Lirith Kai cities (except those who have been inducted to Primus) may choose
to transfer to the Lirin Kiv arena.

Arena Cities of The Free Blades Arena

Game #

City

Game #

City

Game #

City

9

Zukal

31

Chimlevtal

50

Snowbound

12

Riztab

32

Arvat

55

Khalani

13

Dullens

33

Niytyole Island

56

Rocanis

15

Malcorn

34

Monuntial

61

Jurine

16

Willaf

35

Murska

64

Kurukar

17

Aljafir

43

Veastian

67

Barikala

19

Zuwayza

45

Stormcrowe

70

Sentern

28

Morya

47

North Fork

73

Erinika

29

Lapur

49

Vithicar

Arena Cities of The Darkholm Arena

Game #

City

Game #

City

Game #

City

1

Mordant

18

Talcama

54

Trocar

2

Niania

21

Sunset

58

Delarq Tor

3

Osksi

36

Jhans

59

Illis

4

Jhelum

37

Sibikhas

62

Valamantis

5

Kaltos

38

Cliffhome

69

Cimmariac

6

Transel

39

Xochithlan

72

Dragonhead

7

Bonsur

42

Rodeki

10

Kolact

51

Tricorus

Arena Cities of The Andorak Arena

Game #

City

Game #

City

Game #

City

8

Arkers

26

Caleam

52

Fratsfa

11

Aruak City

27

Point

53

Khalhums

14

Tobir

30

Iaye

57

Andor

20

Seam

40

Zensu

60

Aradi

22

Solven

41

Kati-Tei

63

Amen-Tei

23

Ti

44

Krill

66

Tarrgir

24

Zorpunt

46

Ardivent

68

Firehold

25

Lyratilan

48

Caer

71

Kyr'terr

Arena Cities of The Lirin Kiv Arena

Game #

City

Game #

City

Game #

City

65

Dal Shang

76

Simtakka

79

Miroi Chang

74

Daiyla Kiv

77

Mazgourrah

75

Terna Lyrl

78

Lin Tirian

Each warrior (with the exception of those who have been inducted into Primus)
will have the choice of at least three arenas in which to fight: the Talahya
arena, the Crysalis arena, and their national arena (the Free Blades arena,
the Darkholm arena, the Andorak arena, or the Lirin Kiv arena). Most warriors
will also be eligible for either the Home Guard arena or the Primus arena.
The mini-overview sent at the time of warrior evaluation will show to which
arenas the warrior may transfer at that transfer time.

DM 106, The Crysalis Arena. This arena is the slow turnaround Advanced
Duelmasters arena. All warriors graduating from slow arenas in regular
Duelmasters will first be placed in Arena 106, the Crysalis arena. Warriors
from all nationalities may fight in this arena, unless they are inducted into
Primus. Warriors may fight in this arena even if they don't hail from a slow
arena in Basic Duelmasters.