Side project of mine

17 Replies - 1347 Views - Last Post: 29 June 2009 - 09:43 AM

Character chooser

Posted 11 May 2009 - 01:30 PM

Don't know what it's gonna be called yet, but.... oh well. Project: N00b has been kinda at a stand-still. So, I decided I was gonna work on my own little mini project. I had in mind a little character chooser/creator for an rpg (maybe even morpg or something. Gabe's inspired me lol). I'm working on some generic sprites to load into it. They suck. Lol. I only have 4 done.

What I want it to do:
-player can pick class
-pic of character of that class will display in same screen
-player can pick characters name
-characters stats will display under name, which is under the pic

What I might do in the future:
-make changeable gender
-make changeable equipment
-make changeable colors for under armor and hair
-make changeable hair styles

I'm planning on doing this in Java so far, with GUI. By the time I finish the sprites though I might be on my way with c++ lol. I'm going to be working on an archer, black mage, white mage, and maybe a monk or something.

Re: Character chooser

Posted 31 May 2009 - 09:05 AM

Okay, so this is a giant learning process, as I have no one to help me (and don't really want any) so it's not very efficient yet. I realized my handling of the jobs was kinda... lame.... and then it hit me! Inheritance! What a dope. Ha ha why didn't I think of that before. <3 I'm still figuring out what to do with my town. I'll figure it out as I go through it. <3

Re: Character chooser

Posted 04 June 2009 - 07:38 PM

I submitted this project to sourceforge. It's still pending. Working on actually building this chooser now. Worked on the library enough for now x__X I'm thinking about using DirectX instead of just using Java awt/swing.

Re: Character chooser

Posted 06 June 2009 - 10:55 PM

SixOfEleven, on 31 May, 2009 - 10:36 AM, said:

Cool beans!

@SixOfEleven: Replying in a thread about a Java project with that...is amazing. Whether you get the joke or not.

@NeoTifa...if you want to collaborate on this project, I have a lot of experience with stuff like this. I've written a character creation dialog in 3 languages, remarkably similar to the one you're making, actually. (Java, VB.NET, C#.NET) -- granted, the GUIs were much easier in the .NET ones...as you can probably imagine.

I can certainly help with the backend code if you'd like, and leave the GUI solely to you. I know you said you didn't really want any help with this, but I would only do what you tell me to do. I can just work on cleaning stuff up, or helping you realize efficiency problems/upgrades, or whatever, I'm just eager to help.

Re: Character chooser

@SixOfEleven: Replying in a thread about a Java project with that...is amazing. Whether you get the joke or not.

@NeoTifa...if you want to collaborate on this project, I have a lot of experience with stuff like this. I've written a character creation dialog in 3 languages, remarkably similar to the one you're making, actually. (Java, VB.NET, C#.NET) -- granted, the GUIs were much easier in the .NET ones...as you can probably imagine.

I can certainly help with the backend code if you'd like, and leave the GUI solely to you. I know you said you didn't really want any help with this, but I would only do what you tell me to do. I can just work on cleaning stuff up, or helping you realize efficiency problems/upgrades, or whatever, I'm just eager to help.

If you'd like my assistance, let me know.

@bold text LOL if a monkey can do it... Yea, you can be my Java goto guy. *nudge* lol get it? Am I on the right track, do you think?