but if you want to make anything outside of obscure electronic-y genres then you need to know more than basic rhythm (which you need for everything but it's very easy to learn and requires practically no effort)

i've written little classical compositions and punk crap when i was younger which required knowing how to read sheet music, basic knowledge of harmony and counterpoint (just pick up some music theory books for all of that, they're not very hard either)

if you're gonna use FL studio (just pirate it lol) then just look up some youtube tutorials for how to do stuff or play around with it on your own (most of what i've done with FL studio is entirely self-taught without practically any usage of tutorials because it's pretty simple to use)

Try making electronic music strictly with samples, no pre-made loops, no 80's song stretches, etc. I appreciate some vaporwave and it's not super-easy to make, depending on how the person made it, but it's hard to know how the person made it sometimes. Like there's some very good original vaporwave out there. But there's also some folks who just take some 80's song and stretch it and fuck with pitch a little and act like they're making some pure-original stuff.

But idk. I mostly use other peoples samples and only recently started making my own. There are people who know the math involved in waves and shit. I'll get to that point some day, but not quite yet. I'm still focusing on making my own samples and sounds. Getting melodies right. Making stuff original and less copied.

Despite what it may feel like, there's still plenty of originality to be had out of a guitar or a violin, if you learn the technical aspects behind it. There may not be a way to invent your own chords, but you can sure as fuck make an original song. When it comes to comp00ter musik and samples, there are infinite possibilities.