* @param isEnabled * @desc Sets whether this plugin will be enabled * It'll be stored as a boolean, and will be regarded as true if and only * if it's true * Don't change this during the same battle unless you really know what * you're truly foing * E.g.: Setting isEnabled as false will disable this plugin * @default true * * @param textColor * @desc Sets the text color of the text showing the number of turns needed to * cooldown the skill/item user on the skill/item window * It'll be stored as a Number * Don't change this when it's shown to ensure proper text displays * E.g.: Setting textColor as 26 will set the text color of the text * showing the number of turns needed to cooldown the skill/item * user on the skill/item window as 26 * @default 19

* # Skill/Item Notetags: * 1. <item cooldown: turns> * - Sets the number of turns needed to cooldown the skill/item user * after using it as turns * - E.g.: * <item cooldown: 1> will set the number of turns needed to * cooldown the skill/item user after using it as 1 * - Only the 1st notetag will be used

* The skill/item window cooldown turn display can be problematic if the * number of turn's 1000 or above * The default plugin file name is DoubleX RMMV Item Cooldown v100a * If you want to change that, you must edit the value of * DoubleX_RMMV.Item_Cooldown_File, which must be done via opening this plugin * js file directly

* 1. Commercial use's always allowed and crediting me's always optional. * 2. You shall keep this plugin's Plugin Info part's contents intact. * 3. You shalln't claim that this plugin's written by anyone other than * DoubleX or my aliases. I always reserve the right to deny you from * using any of my plugins anymore if you've violated this. * 4. CC BY 4.0, except those conflicting with any of the above, applies * to this plugin, unless you've my permissions not needing follow so. * 5. I always reserve the right to deny you from using this plugin * anymore if you've violated any of the above.