Author Archive

The Blender Gamekit book update project is now in its last stage. We’re reviewing the designed pages, finishing the cd for the book, and hopefully within one or two weeks it goes to print! (But you know, planning doesn’t match human limitations always!)

The long wait is almost over, today the dvds were delivered to the Blender Institute. Tomorrow we’ll pack them all for our sponsors/customers, monday it gets picked up by the Global Mail service.
Delivery is usually 2-4 days for countries close, 1 week for rest of Europe, 2 weeks for USA and rest of world.

In case you’ve moved to another place after ordering, make sure the e-shop knows! (Mail shop at blender.org order number and new address).

With all great improvements in the Blender Game Engine we’re getting flooded with positive response all over, including professional game makers, colleges and studios. It really looks like this poor neglected part in Blender has love and attention again from everyone! A 3D creation tool combo with a GE is still a great concept, opening up new opportunities and markets for Blender artists.

I’m very happy to announce that Carsten Wartmann, writer of many Blender books and main author of the Blender Gamekit, has accepted to start working on a fully updated version of the Blender Gamekit! This project, including DTP/design by Samo Korosec, is scheduled to finish during november. Should be in time for Santa to deliver it under the Christmas trees.
The updated Gamekit will cover all new functionality, glsl materials, multilayer texture, character animation and logic states and bricks. Carsten will also clean-up the old tutorials to make them work well and add new ones, also based on Yo Frankie! As soon as the first tangible results come back from the designer, and we know more about final scheduling, we’ll add the new book in the store for pre-ordering.

As for all recent Blender Foundation/Institute products, we’ll publish it all under an open license too: the Creative Commons Attribute. The work Carsten realizes will also be provided to the wiki team.

This also means that’s it is about time to make the old Gamekit pdf + CDROM freely available too. Download the pdf and the cdrom (includes Blender 2.25) here:

As on special request (thanks for the hint Bart!) I decided to organize a small party for the last Apricoters (Chris & Pablo & Brecht). Just intimous, for those who were involved and dropping in regular anyway! But nevertheless, it was awesome and give the team the right incentive and drive to make the final presentation a perfect premiere!

In the vimeo clip you can see a complete 6 minute walktrhough the main game levels. This, plus more goodies is going to be finalized on the DVD. Hopefully in 2 weeks it’s ready for print. End of september we then can ship it to everyone!