Another interesting thing is that we did not explore whole Vasily. Vasily also has some more windows from the outside.

So Margot Carvier's Apartment was supposed to be in the Derelict Apartment Block building? Hmm I wonder what made them change its location.

Oh my god! This is why the police finds Lara in the first level. Because Carvier sent them there. See it could be that we were meant to visit Carvier in that building in the first floor, the door to the left that doesn't open. Then Carvier calls the police, we exit her apartment, we go upstairs because of the smoke bomb (or we fight the police instead), go through Industrial Rooftops and in the end, instead of falling in that dumpster, Lara falls inside the old train. The one in Parisian Ghetto. This could be something to consider!

So Margot Carvier's Apartment was supposed to be in the Derelict Apartment Block building? Hmm I wonder what made them change its location.

Oh my god! This is why the police finds Lara in the first level. Because Carvier sent them there. See it could be that we were meant to visit Carvier in that building in the first floor, the door to the left that doesn't open. Then Carvier calls the police, we exit her apartment, we go upstairs because of the smoke bomb (or we fight the police instead), go through Industrial Rooftops and in the end, instead of falling in that dumpster, Lara falls inside the old train. The one in Parisian Ghetto. This could be something to consider!

Yeah That's always irked me a little, the way the flow doesn't seem right. Industrial Rooftops coming after Cavier's Apartment always made more sense to me even when I first played it. In fact I think (I can't check right now) in the playstation, using the code to access the level list, Industrial DOES come after Carvier. I don't know why that should be - if it means anything or not.

Obviously the first level is the first level (?), but it is confusing to make what appears to be a circle - escape from apartments (in cutscene - was that Von Croy's apartment block right there? My mind is fuzzy, and I know we're playing a flashback for the first part of the game), backstreets, more apartments, rooftops, then more apartments (Carvier's) and randomly waking up in a train. Also that back section of Carvier's being explorable/interactable, but never actually used in gameplay or cutscene, makes me wonder if there were orginally two ways out.

__________________
"Whatever this is, this thing that now I've become..."

So Margot Carvier's Apartment was supposed to be in the Derelict Apartment Block building? Hmm I wonder what made them change its location.

Oh my god! This is why the police finds Lara in the first level. Because Carvier sent them there. See it could be that we were meant to visit Carvier in that building in the first floor, the door to the left that doesn't open. Then Carvier calls the police, we exit her apartment, we go upstairs because of the smoke bomb (or we fight the police instead), go through Industrial Rooftops and in the end, instead of falling in that dumpster, Lara falls inside the old train. The one in Parisian Ghetto. This could be something to consider!

Yes, Margot Carvier's Aparment was in Derelict Apartment Block building. You should watch this video. Paris probably was not that huge at that time but for some reason they kept making unnecessary changes instead of finishing single version of the game. The worst thing is that the best content was removed and we got nothing!

The building's different windows matching Carvier's Aparment can be seen in this video on 3:08 too.

It also really bugs me that Industrial Rooftops came after Carviers Apartment. But, on the other side, when Lara falls of the roof into a bin, she reads a paper with probably Carviers adress..

This is what originally was planned for the start of the game;

'Early Events at Von Croy's Apartment.

- Lara argues with Von Croy.
- Von Croy is incoherent with fear and waving a gun about. Lara picks up a torn fax with a symbol on it.
- During the confusion Lara gets struck on the head from behind. There are gunshots.
- Eckhardt 'takes care' of Von Croy.- The gunshots have alerted the neighbors who call the police.
- People are banging on the doors Eckhardt exits.
- Lara is concussed. She exits just ahead of the police but gets ID'd.
- She makes it to the street.
- Start of the game with Lara in the courtyard'