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Magic Fluid Controls animation at SIGGRAPH 2007 Animation Festival

I was looking through the SIGGRAPH Animation Festival schedule and discovered that Nils Thuery's Magic Fluid Controls Animation starring Mancandy is on the list. Nice to see a Blender animation at SIGGRAPH. You'll find it listed about two thirds of the way down on the site.

Nice work, good to see blender being used as the base of operations for demonstrating these complex calculations that would give many non-open source CG apps a run for their money. Maya 8.5 cloth was apparently bashed together in 30mins (initially) and it's hellish to use! lol.

Actually, he is pretty much staring and not really looking... I guess people are to busy looking at the tech specs and not the emotions of this movie. That is probably also why elephants dream was not selected last year. Not enough technical innovation for a techy entrance, and not entertaining enough for the theater. There is no art category at the Special Interest Group on Graphics.

ERM:
If I remember right, this guy is responsible for the current fluid simulator in blender (a GSOC project a few years ago). And if memory serves me right, he has continued to maintain the fluid simulator since.

Blender is a perfect vessel to carry you research on, and I think Nils knows this. I believe he will continue develop the fluid for Blender time permitting.
I think other researchers should follow suit and give Blender a try. Blender as a kick ass OSS platform is ideal to test a research in tandem with all feature of that software package.

@toontje:
nils' code exists already although I'm not sure if it is actually compiled into blender - I think I heard somewhere that it's only really the UI that is lacking since nils used blender to make those technical movies anyway but you'd have to ask him yourself probably lol.

just a test - sorry bart - I really don't trust you do I! - was reading about type 2 XSS on wikipedia lol...
-epat. :)