This will never happen of course since Nintendo isn't exactly a forward thinking company. They don't pay attention to the wider gaming world. They have theirs heads in the sand and just do what has worked for them in the past. They fail to see that their adherence to tradition is what is slowly killing the company.

Clearly you're in denial , nintendo is falling behind . From a Zelda , pokemon & mario love. They can at least throw in some voices ... It is pretty annoying and if you say you've never pondered the thought you're lying lol

BS. Link having a voice does not mean "progress" or "Forward". It's just an alternative storytelling mechanic. I'm fine with everyone else talking ( suffice the acting is up the par ). But I most definitely don't want link to open his mouth.

@saiyan , so what happens when freeman doesn't have a voice if Half Life 3 ever comes out, will that be valve falling behind even though if HL3 ever does release, it will be the pinnacle of videogame technology at the time. You cleary don't play a lot of games outside of the usual AC,COD ,and ND games....

and yes i have ponderd the thought, but what i imagined it woud be like i didn't like, although if they did do it, Nintendo would pull it off.

Just like nintendo, who makes new IPs, but you guys dont acknowledge them as a new IP. What was Wii Sports? A new game, that just sold over 80 million times, but because Sony gave you guys The Last of Us, this counts for being a new IP 2 gens in a row.

So I guess you still watch silent films right? Matter-of-fact why have Nintendo put that much effort in it. Since we are using our imagination when it comes to dialogue, why not use our Imagination when it comes to visuals as well. How about nintendo just show us a few pictures for evrry level of the game, and we GUESS what happened right? Wrong, video games, cartoons, comic books, movies, snd the recent push towards virtual reality etc. are all part of trying to evolve entertainment to a more immersive experience, the only reason Zelda is AAA, without voiced dialogue, is because reviewers CHOOSE to only rate a game based on what it TRIES to do. For example, Killzone 2 had pretty generic dialogue(I felt Killzone 3 did much better) but they had such little dialogue in the game, they COULDN'T factor it into the score much, and it rate a 92 overall. So you may not care for dialogue, but most core gamers, want a good story, likeable characters, and enjoyable interractions between characters, if I can take the liberty of making a pretty easy gyess. Not saying a game can't be good without it, but it can be a very forgettable experience with out these things. Because scientifically speaking, humans DO NOT think in words, we think in picture, SOUND, and feeling.

I guess you don't remember Spyro The Dragon or Crash Bandicoot. Playstation has plenty of RPGs as a matter of fact they have TONS of JRPGs that's what the Vita is coated in. Nintendo tries to do nothing but sell nostalgia and talk mad $hit like they are the best around and it's pretty funny. They are doing worse than Sega did with the Dreamcast, and keep proving that the stigma/stereotype that they are only for children proves to be true.

Sure they have backwards compatibility this gen, they have a blatant copy of Skylanders called Amibo. Sure they have a terrible network infastructure, and little to no dlc support and over priced marketing techniques but they lack variety. If Nintendo would just improve the variety of genres on their system and actually care about their hardware that goes into their machine and target more than just the average 13 year old they would be a lot better off.

Nintendo should -Improve their infrastructure -Improve their hardware (It's 2014 and you have no Ethernet port integrated or dedicated to your console)

-Allow people to buy gamepads if they wish (Can only get a new one if you call them when yours breaks)

-Improve support for Wii U Pro Controller for those who don't like the tablet controller

- Allow HDD to be upgraded without having to buy an external

- There aren't any true hardcore JRPG's on the console so get some for it.

- Stop making shovelware products/games

The reason I don't care for Nintendo is for all I have listed, and the fact that their games are way too easy and only encourage people to buy their games for nostalgia and simplicity. Nintendo has become a extremely casual gamer company and I refuse to play games made by them that are solely for casuals. I didn't purchase my PS4, or Vita, or 3DS, or Dreamcast, N64, PS3, Gamecube to play games with a learning curve as low as Angry Birds.

@telekeneticmantis "so you still watch silent films" yes i do , matter of fact The Artist( a silent film) was the best Film of 2011, easily...

Zelda may not have words but itdefinitely has sound and feeling as you say, if you knew anything about good cinema, which you cleary don't, you would get that silent characters done right is such a beautiful thing. Skyward Sword's charm and humor are on par with old pixar.

We aren't using our imagination when it comes to dialogue, Nintendo is a master at using sounds and music to establish a mood and what a character is feeling. see Fantasia, see most pixar or disney's shorts, see any sergio leone movie.

Nintendo has a lot to improve on... but the quality and innovation of their games is not one of them.

LMAO! But OF COURSE you watch silent film right? Just so happens you are a Nintendo enthusiast, and a HUGE silent film consumer right? Lol. Man the wonders of google. Oh, oh, let me try... Welp turns out from 1990 to 2013, ALMOST ALL "best picture" winners, were films with voiced dialogue, you know the way us humans choose to communicate with eachother(lemme guess, you speak in sign language aswell right?). Matter-of-fact 22 out of 23, were voiced dialogue movies, outside of the film you googled, lol. Man you guys would say anything to defend your purchases, I rather VOICE my opinion, instead of being SILENT, and force these companies to release better products.

Voices aren't something I'm expecting for the next Zelda game for Wii U. Open world give us new possibilities and that's what I want, something more ambitious for Zelda. Putting voices to the characters doesn't necessarily improve quality. I mean, Nintendo can put them, I'll be okay with that, but at the same time I won't care.

@Chrischi What are you talking about, we don't acknowledge Nintendo games as new ips? if its new then its new despite fanboy logic. I don't see the last of us as a new IP twice. You're not really making sense, I see Nintendo's incredible quality of games, I was just responding to dudes comment about Sony only having games without gameplay (kinda stupid logic is that).

@telekeneticmantis. Just because they don't come out frequently doesn't mean they can't be on par with other movies. good silent characters , or the use of silence is an Art form in movies. Do you even know who charlie chaplin is? It saddens me that there are closed minded people like you thar believe if it doesn't have big explosions and voice acting it can't be a good story or better than a story with them.Books have no voice acting, its all our imagination. so why with little exception don't Videogames put out Novel quality stories. Or maybe you don't read much, i wouldn't be surprised

and no i'm not a Nintendo enthusiast, I'm unbiased unlike you, it just so happens that Nintendo makes a lot of my favorite games, it may be foreign concept to you but someone can love somthing without being a fanboy.

I disagree. I don't think that file size is really the main issue nor is it something that is relevant to the point I'm making in the editorial. I see your point in that the game would be a bigger size on a disk, but games like Mass Effect have a ridiculous amount of VO lines and still manage to be a great gaming experience, regardless of how big the game may be. The VO in the game added to the total cinematic experience and helped enhance the storytelling. Its something that Zelda can greatly benefit from. You can even still have more tracks on top of the VO for characters, again Mass Effect had the same thing.

Link doesnt speak because you the player are Link. Hence why you can change his name to anything you want. His "voice" is your voice. If he was to be given a voice, it would then make him separated from the player playing the game. It is intentionally kept this way so the player feels like they are the hero !!

And lets be honest, do we want another Link to sound like the one from the cartoon series??

"Well excuse me princess" is something that is imbedded into many gamers brains forever !!

But,as for all the other characters...they could be voiced with little damage to the series. Link must stay silent.

Link had a voice once. Now we pretend he never did because we don't want to remember how horrible it was.

Besides, there's good reason behind Link's silence. This isn't like a silent film, where the narration is needed; it's a stylistic choice meant to increase immersion, and to match up to his name, as he is a "link" between the player and the world of Hyrule. I happen to like it as-is, personally, because it gives me the time to catch everything that's being said without any awkward pauses in voice dialogue to worry about.

Why should Link talk? Silent protagonists aren't all that bad. I would prefer the other characters to have voice actors but that's just me. Link can stay mute though since I think it creates a good storytelling dynamic.

Some people really dont think around the first corner or just want to destroy a franchise for fun. There is a reason, why many people prefer books over watching movies, same thing happens with Zelda. Your imagination will do the rest and at its best, no dumb voice acting could increase that appeal. Of course to understand something like this, you need to read a book first, one with a story you might like, not some dumb story from school.

Having a voice wouldn't make the series "evolve into something better". That's just delusional.

Having more innovative dungeons to explore, items to use, and a deeper storyline that actually gives Link some much-needed romantic progress would be the better options for making the series evolve into something more. Perhaps the next 3 Zelda games could be done as a series with each story inter-"linked". It would be a real first for the series, because honestly, the closest we've gotten is OOT and MM, but even their storylines weren't as closely tied as they could have been. Having a trilogy of games that continue through into one long storyline would be a grand undertaking for the story direction of the Zelda series, and if they do it right then it could be an outstanding achievement.

I like having silent protagonists, it let's me be the character instead of me playing as a character. It's a shame people always want voice acting in everything, I find it jarring if it's not done well or if the personality that gets assigned to the character winds up coming off as douchey or lacking in authenticity. The silent character isn't good for everything, but I think it's still useful for lots of different kinds of games, and Zelda is one of them.

Other M doesn't exist. I don't know what game you are talking about or why you would mention that abortion gone wrong of the Metroid series. Team Ninja is a terrible dev and they ruined that series with that game.

I would like for the cast to have voice casting. To play every Zenda game where everyone either just moans and groans for every dialog pop-up bubble is too much of an old school concept to hold on to. Nintendo you're using a modified Blu-Ray, put it to used. At least have the option to mute voice overs for those who like that.

Link should stay silent because, let's face it: he's not really a character. He's a role. Compared to all other characters in the Zelda series, Link generally has a pretty slim amount of personality, sticking to simple expressions. Link is there as an avatar for the player and giving him a voice has the potential to alienate a player's relatability to Link's role.

A big part of what makes Zelda Zelda is the atmosphere, and a lot of that comes from the sounds all the characters makes in the game. It`s about the imagination in yer own mind. But I understand many people needs everything fed by a spoon in their mouth.

For every Zelda game I played, I felt that Link didn't need any voice acting to have a personality. Every Zelda game I played, it seemed that Link had a different personality. In Wind Waker, Link was curious, a little frightful but always kept trying. It Twilight Princess Link was cool, tempered and epitomized fortitude. In Skyward Sword, Link was a bit hotheaded, always wanting to rush in headfirst but he always was caring and understanding.

Link in Zelda games is meant to be an avatar for the player. His name, Link, says it all. He is the LINK between the player and the game world. The player is meant to be the hero, not Link himself. The player is actually the character, not Link. By giving Link a voice and his own dialogue, it takes away from the player being the character. This would work against what the Zelda games are trying to do, which is make YOU, the player, feel like the hero.

I think most Zelda fans understand this.

As for the other characters having voice overs? I don't know. I kind of feel like a lot of the charm of the Zelda games are the sound effects of these characters, so I'm not so sure its necessary, although I wouldn't be opposed to the idea either, at least to see how it feels.

Nintendo doesn't like to embrace change. Their fans are the exact same way because every year they prove this theory by buying the exact same Mario games repackaged to be new experiences. I would like to think that both the Toad and Splatoon games will change this dynamic and sell well. However, we all know that they will never sell as much as Mario and Zelda games because people are fans of the characters more than anything else. If Nintendo decided to add voiceover to a Zelda game that would be interesting, but we already know it won't happen because they won't change what is already making them a ton of money.

yeah no he should NEVER EVER SPEAK. part of link is that YOU EMBODY HIM throughout the game. its part of the game's allure if ya didnt know that..SFX are ok though..and more sexual elements with Zelda..(he's been saving her for what? 27 goddamn years now?)

Once you start giving link a voice, you then need give him a Personality. Without a voice he can be anyone you like. Sound like who you think he should sound like, not what someone else thinks he should. adding a Voice would open up a can of worms and cause more problem.

Some of you people crack me up lol "Why doesn't Nintendo do better" really?...smh "Nintendos failing" I did not know that, thanks for the heads up lol guess this means failing and why I hate my Xbox One...