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Game Designer & Developer

Welcome To My Portfolio

I'm a game designer and developer based in Connecticut.

I focus on the "Is It Fun" aspect of design. This includes producing ideas for narrative, mechanics and features. As for development and programming, I'm comfortable with and capable of front and back-end implementation.

After achieving a Bachelor's in both Computer Science and Game Design & Development from Quinnipiac University In 2015, I co-created Rookfall which launched in late 2016.

I thrive in creative and collaborative environments where ideas and feedback can be provided by everyone and enjoy the camaraderie that working in a team creates. I currently work at SphereGen Technologies as the Unity and Mixed Reality Studio Team Lead.

In my free time I can oft be found working out implementations for unique features and machinating my next project.