Warhammer Quest: Silver Tower was one of the highlights of last year’s Warhammer Age of Sigmar releases (and that’s saying a lot, because there were some great ones). The return of the classic format, but set in the Mortal Realms, was an instant hit, and we’ve been bombarded ever since with questions about a follow on game.

Well, today we’re delighted to reveal that one is on the way.

Warhammer Quest Shadows over Hammerhal will be an entirely self contained game with a whole new cast of heroes and villains.

We’re very excited about this for all sorts of reasons. The game will obviously see new quests and challenges for gamers, but perhaps just as excitingly, this set will have an even more involved narrative, and will explore the dark labyrinths beneath one of Sigmar’s new Free Cities: Hammerhal, the twin-tailed city – a metropolis that is built around a Realmgate and sprawls across two realms!

This new set is a little ways off yet, but we were super excited, and we just wanted to share it with you.

Animal rights organisation PETA has asked Warhammer publisher Games Workshop to remove the depiction of characters wearing fur from its range of miniatures and games.

PETA, which has become well-known for its anti-fur campaigns involving celebrities and its calls for the humane treatment of animals both in reality and fiction, said that it had written to Games Workshop CEO Kevin Rountree to request a ban on the portrayal of fur clothing in the Warhammer and Warhammer 40,000 universes.

The move is likely to rile up some fans of the series who see the ethical treatment of animals in real life and the depiction of fur and animal suffering in fictional worlds as different, a stance that PETA acknowledged in a statement.

"From the mighty Leman Russ and Horus Lupercal to Chaos Warriors and the Sisters of Silence, Warhammer features an abundance of characters who wear what appear to be animal pelts, which just doesn't add up,” it said.

“These battle-hardened warriors are known for their martial prowess – but wearing the skins of dead animals doesn't take any skill.

“Draping them in what looks to be a replica of a dead animal sends the message that wearing fur is acceptable – when, in fact, it has no more place in 2017 than it would in the year 40,000.”

Although it is yet to make a similar move into the tabletop industry, PETA has become a publisher of several video games dedicated to parodying famous titles such as Mario, Pokémon and Cooking Mama and promoting its pro-animal principles.

Animal rights organisation PETA has asked Warhammer publisher Games Workshop to remove the depiction of characters wearing fur from its range of miniatures and games.

PETA, which has become well-known for its anti-fur campaigns involving celebrities and its calls for the humane treatment of animals both in reality and fiction, said that it had written to Games Workshop CEO Kevin Rountree to request a ban on the portrayal of fur clothing in the Warhammer and Warhammer 40,000 universes.

The move is likely to rile up some fans of the series who see the ethical treatment of animals in real life and the depiction of fur and animal suffering in fictional worlds as different, a stance that PETA acknowledged in a statement.

"From the mighty Leman Russ and Horus Lupercal to Chaos Warriors and the Sisters of Silence, Warhammer features an abundance of characters who wear what appear to be animal pelts, which just doesn't add up,” it said.

“These battle-hardened warriors are known for their martial prowess – but wearing the skins of dead animals doesn't take any skill.

“Draping them in what looks to be a replica of a dead animal sends the message that wearing fur is acceptable – when, in fact, it has no more place in 2017 than it would in the year 40,000.”

Although it is yet to make a similar move into the tabletop industry, PETA has become a publisher of several video games dedicated to parodying famous titles such as Mario, Pokémon and Cooking Mama and promoting its pro-animal principles.

Im surprised given how huge Guilliman coming back is that Black Library havnt been all over the fall of caida/gathering storm from the get go, a series of books in the vain of The Beast Arsises would have been great, guess theres still plenty of time for that though

Voldus: newly-promoted to the sacred office of Grand Master, Voldus has nevertheless served the Imperium for many decades. Wielding a massive Nemesis force hammer, he is the first Grey Knights character we’ve ever made in plastic, and like their line-infantry, his armour is an artificer’s masterpiece, decked out in the holy icons of the Emperor and his secretive Chapter.

Cypher:

Speaking of secrets, they don’t come more secretive than this guy. Is he good? Is he evil? Cypher is an enigma wrapped in a riddle, wrapped in a mystery (that’s probably what his cloak is made of…). This model is a full re-imagining of Warhammer 40,000’s most notorious gunslinger and legendary Lord of the Fallen Angels. The detail on this model is incredible, from the archeotech-plasma pistol to the massive primarch-sized sword on his back – he is every inch the fallen hero of old Caliban.

Ultramarines Primarch Roboute Guilliman:

Roboute Guilliman returns to the Imperium after several millennia in stasis, resurrected by arcane Imperial artifice and fell xenos sorcery (which we’re pretty sure some in the Imperium are very much not ok with). His suit of armour is a marvel to behold – the pinnacle of power-armoured technology (courtesy of Belisarius Cawl) while his blade is no less than one of the blazing swords once carried by the Emperor of Mankind himself. Crowning his armour is a celestial halo, an obvious symbol of the Emperor’s blessing, perhaps gifted by some other hero of the Imperium [aka Saint Celestine].

Interestingly, in the old days he was the Primarch who's legion destroyed a city for worshipping the Emperor as a god as a warning to the Word Bearers (the Emperor never wanted to be worshipped), what will he make of the Imperium now?

The Imperium of Mankind is in turmoil. Warp storms rage across the galaxy, tearing holes in reality through which spill legions of heretics, traitors and Daemons. The Maelstrom waxes strong, spreading tendrils of empyric energy across the Ultima Segmentum, while the Eye of Terror has grown larger than ever before, eclipsing the Cadian Gate and swallowing the planet of Cadia.

Imperial forces race to the breaches in realspace, determined to ensure that Abaddon the Despoiler’s 13th Black Crusade goes no further, but they are sorely pressed, for the Warmaster’s forces have appeared across the galaxy and have even laid siege to Macragge, home world of the Ultramarines Chapter of Space Marines. Besieged, the Ultramarines do not know why they are under attack, yet they will find out soon enough, for an unusual delegation has arrived…

‘Gathering Storm: Rise of the Primarch’, is the third book in the Gathering Storm series, concluding the story arcs that began in Fall of Cadia and Fracture of Biel-Tan. The heroes from both books – including Saint Celestine, Inquisitor Greyfax, Belisarius Cawl and the Ynnari – continue their quests, travelling through the Eldar webway to arrive in the Ultramar system. As you can probably tell from the title of the book, their arrival sparks one of the most miraculous, game-changing events in the history of Warhammer 40,000 – the resurrection of the Primarch Roboute Guilliman, who must then come to terms with what the Imperium has become in the 9,000 years he’s been in stasis. Alongside the book comes a trio of brand-new miniatures, first among them Guilliman himself – marking the first time a loyalist Primarch has been made in plastic. It’s a monumental event with massive repercussions, as you’ll soon find out.In the darkest hour…

March sees the release of Rise of the Primarch. Like the preceding two books – Fall of Cadia and Fracture of Biel-Tan – the title is pretty blatant, and the front cover leaves nothing to the imagination – Roboute Guilliman, Primarch of the Ultramarines Chapter, is reborn! This 136-page hardback book follows the introduction of Roboute Guilliman to the grim darkness of the 41st Millennium and the monumental task he has ahead of him – that of saving the Imperium. Alongside a cracking story, you’ll find rules for using Guilliman and his advisors in your games of Warhammer 40,000, plus maps, ’Eavy Metal showcases, epic illustrations, new missions, army-building options and plenty more besides.

The realm of Ultramar is the setting for the third book in the Gathering Storm series. The book contains a star map of the entire region, detailing the many worlds that Roboute Guilliman must rescue from the clutches of Chaos before he can look at saving the rest of the Imperium.

Rise of the Primarch includes five Echoes of War missions that follow the events that take place in the story and three Cataclysm of War missions that introduce new ways to play, including Stratagems – assets that you can use before or during the game to give you the edge over your opponent. These rules can be combined with those found in Fall of Cadia.

The Triumvirate of the Primarch

Roboute Guilliman, Primarch of the Ultramarines is reborn! For close to nine millennia, his body was held in stasis, caught in the heartbeat before death. Now, through the artifice of the Martian Tech-priest Belisarius Cawl and the alien sorcery of the Eldar Yvraine, he returns to the Imperium in its darkest hour.

Clad in the Armour of Fates and wielding his father’s flaming sword, Roboute Guilliman is a demigod of war, a symbol of freedom and Humanity’s best chance of saving the Emperor’s legacy. However, his noble countenance is troubled by the terrible state of the Imperium, and he must put aside his fears if he is to save Mankind. But first Guilliman must fight the war to end all wars. It could take many mortal lifetimes.

Alongside Roboute Guilliman, this plastic set also contains Grand Master Voldus of the Grey Knights – one of Guilliman’s new and most trusted advisors – and the enigmatic Cypher, who joins Guilliman on his quest to save the Imperium. Or does he…?

Garth wrote:Interestingly, in the old days he was the Primarch who's legion destroyed a city for worshipping the Emperor as a god as a warning to the Word Bearers (the Emperor never wanted to be worshipped), what will he make of the Imperium now?

Garth wrote:Interestingly, in the old days he was the Primarch who's legion destroyed a city for worshipping the Emperor as a god as a warning to the Word Bearers (the Emperor never wanted to be worshipped), what will he make of the Imperium now?

He's going to end the threat of Chaos, then he's going to destroy the Adeptus Terra - mainly the Ecclesiarchy - and work towards restoring the Emperor.

Didn't they figure out a cure for the Emperor not long after he was enthroned, but chose not to use it because the High Lords of Terra preferred how things were going with the Imperial Cult?

The Visarch is Yvraine's chosen champion. He epitomises the matchless grace of the Aeldari in form as well as deed. Clad in baroque armour of the ancient Bel-Anshoc style, the Viasarch wears many faces upon his battle place, just as he channels many souls within his mortal form.

Yvraine, Daughter of Shades, walks with regal grace across a waste-ground of corpses. Clad in the style of the ancient Aeldari and accompanied by a psychic familiar known as a Gyrinx, Yvraine is a magnificent sight, her courtly attire and perfect poise commanding respect.

With a hideous tearing sound, the corpse-strewn battleground cracks and glows white, a towering form bursting from the blood-soaked earth amongst an ectoplasmic storm. The Yncarne has come, bane of the lesser races and icon of rebirth for the mighty Aeldari.