If a chest with more than one item is not fully looted, it will respawn the contents after fast traveling. Some chests contain the Amulet Of Power, which gives the main character or their followers an extra +1 skill point, depending on which character the amulet is available for. When a chest is found with multiple items inside including an Amulet Of Power, this glitch will work. Only take the Amulet Of Power, leave the other item(s), then fast travel back to Skyhold. Return to the original location, and the Amulet Of Power will have respawned. To use this glitch in the Village of Crestwood, first unlock the "Deft Hands, Fine Tools" perk in the Secrets Inquisition tree. You need four other perks in the Secrets section to unlock that perk. It allows Rogues to open Masterwork Locks. Leave Skyhold, and go to to the Village of Crestwood with a Rogue. If you fast traveled to the village, turn right, and go up the steps to find a locked shack. Open the door with your Rogue. Loot the floor near the fireplace to find a container with a Gold Amulet and Amulet Of Power. Take the Amulet Of Power, but leave the Gold Amulet. If you take both items, this glitch will not work. Next, fast travel back to Skyhold or any location outside the Crestwood area. Then, return to the Village of Crestwood, enter the previously locked shack, and loot the floor container again to find the Amulet Of Power has respawned. Repeat this process as many times as desired to earn an unlimited number of skill points. Note: This glitch was performed on an unpatched version of the game.

Infinite gold

Mark a metal or leather item as valuable. Go to any store, and press [Sell All] (Y), then [Sell] (A) in quick succession. Go to the buy back screen, and the item will have doubled or increased by 100. Repeat this as many times as desired. Note: This glitch was performed on an unpatched version of the game.

Infinite gold and crafting materials

First, clear out all your valuables items by selling, turning in research, destroying, etc. Take the crafting item you want to duplicate (it is recommended anything from a dragon for money), and put it into valuables. Enter any store, and go to the sell valuables section. Press Y, then A in quick succession. It will sell all, and bring up the sell how many window if you had more than one. Sell all with that too. Go to the buy back area to see double what you had available to buy back. Buy it all, and double sell it. Repeat this as many times as desired. Note: This does not work with herbs. Additionally, this glitch was performed on an unpatched version of the game.

Maximum Influence and Power

To quickly max out the "Influence" and "Power" stats, first reach Skyhold. Then, go to the merchant in the southwest corner of the courtyard (Farris the Representative). Select "Buy/Sell", enter the "Other" section, and purchase any of the Influence/Power items that you can afford. Do not exit the merchant after buying the items. Go to "Sell", and sell the item back to the merchant. Repeat this as many times as desired. When you exit the merchant "Buy/Sell" screen, you will get the accumulated Influence and Power from all your purchases, even though you sold the items back to the merchant. Note: This glitch was performed on an unpatched version of the game.

Easy money and experience points

After reaching at least Level 13, travel to The Hissing Wastes, and go to the oasis at the far west area on the map. Kill the enemies in that area, and collect the Wyvern Scales that are dropped. They can be sold for approximately 4,000 gold. Leave the area, then return for the enemies to respawn. Repeat this as many times as desired. Note: This is also a good method to farm experience points.

Easy climbing

When climbing steep slopes, take note of the other characters in your party. The CPU will select the optimal route. When someone reaches a good position, swap to that person, then back to your original character for both characters to now be at that location. Repeat the process as many times as needed.

Treasure map locations

Search the indicated location to find a treasure map, then follow it to get the corresponding loot:

Farmland Cave: The Farmland Cave map can be found in Hafter's Woods. To find the treasure, travel towards Redcliffe Farms. From Redcliff Farms, move west to reach Dead Ram Grove with some enemies. Explore the area for a cave on top of the hill. There is another small cave at the south side of the cavern on top of the hill. Enter that small cave to find the treasure.

Halin Sulahn: The Halin Sulahn map can be found in Ghilan'nain's Grove, at the hunter's camp. You may need to fight or sneak past a dragon to get the map. After obtaining the map, travel towards the Dalish Camp at the southwest edge of the Exalted Plains. Move towards the waterfall south of the Dalish Camp. Go to the right side of the waterfall, then climb the mountain next to it. The treasure is at the top of the mountain, next to the waterfall.

Watcher's Pass: Speak to Fairbanks in Emerald Graves, then explore the camp to find the map in one of the nearby shacks. To find the treasure, travel towards the west side, and reach the westernmost rift near the "Rush Of Sighs". Climb the large mountain next to the Fade Rift, then follow the path on the left side of the large lone tree. Collect the treasure, and close the Fade Rift (if desired) before leaving the area.

Waterfall: The Waterfall map can be found at the upper lake camp in the Hinterlands area. To find the treasure, travel towards Lake Luthias, and take the "West Road". Continue along the path to reach the broken bridge shown on the map. Then, follow the eastern path to reach to the waterfall displayed on the map. Note: You will have to batle Templars in this area. After killing them, follow the path at the rear of the Templar Encampment to get under the waterfall. Search for an out of place dirt patch in this area to find the treasure.

The Sweetish Fingers: During Templars In The West in The Hinterlands, it can be dropped by the Elite Templars.

Axe Of Green Edges: It is obtained from the Fade Rift beneath Crestwood.

Greatswords

Gift Of The Mountain Father: It is obtained from the Avaar in Zombieland.

The Last Stand: It is dropped by Elite Avaars.

Rebuke Of The Sunderland: Travel to the Emprise du Lion, and go to the tower where you placed the note for the infected lover.

Certainity: Defeat Samson.

Siege's End: It can be purchased from a merchant in the Skyhold.

Axe Of The Dragon-Hunter: It can be purchased from Bonnie Simms in Skyhold.

Render's Blade: It is dropped from a Giant in the Forbidden Oasis.

Verdict: Travel towards the Forbidden Oasis, and go towards the southeast edge from the first Inquisition Encampment. Search for the Hidden Cache in this area to find it.

Staves

Staff Of Aidahn Allied: It is a DLC exclusive.

Wrath Of Lovias: It is obtained during the "Slaughter The Apostates" cave quest in The Hinterlands.

Staff Of Stasis: It is found in "The Hushed Whispers".

Tempest: Travel towards the Still Ruins in the Western Approach, near the dungeon where time gets to the resting phase.

Bloodwake: Travel towards the Ventatori Camp in the Hissing Wastes, where it can be randomly obtained.

Staff Of Tylda Bright-Axe: Unlock all landmarks in The Hinterlands, and successfully complete the War Table mission.

Staff Of the Void: Travel towards the Hinerval in Emprise du Lion.

Daggers

Blade Of Tuhna Allied: It is a DLC exclusive.

Nightslayer: It is obtained from the Valeska's Watch in Emprise du Lion.

Bows

Bane Of Red Crossing: It can be randomly looted from the chest in the Storm Coast.

The Trepanner's Requital: It is found in the Winter's Palace.

Grunsmann's Bow: It can be purchased from Bonnie Simms in Skyhold.

Longbow Of The Griffon: It is found in the Temple Of Mythal, after speaking to Abelas.

Farslayer: Travel towards the Exalted Plains, and cross the bridge. Remain on the north side along the river.

Shields

Shield Of The Emperor: It can be purchased after acquiring active merchant perks.

Wintersbreath: It is obtained from Valeska's Watch in Emprise du Lion.

Magehunter: It can be purchased from Bonnie Simms in Skyhold.

Dirthamen's Wisdom: It is obtained during a quest chain starting in Shrine To Sylaise in Exalted Plains. Start by lighting a Veilfire torch, and collect all glyphs, which will unlock a new area. Then, travel towards the Skyhold, and go to the Lost Temple Of Dirthamen using the War Table. After defeating the Boss, check the door behind the Boss area.

High Dragon locations

Search the indicated area to encounter the corresponding High Dragon:

Ferelden Frostback: Lady Shayna's Valley, The Hinterlands. It is resistant to fire and vulnerable to cold.

Gamoran Stormrider: Crow Fens, The Exalted Plains. It is resistant to electricity and vulnerable to spirit.

Greater Mistral: Emerald Graves (northern-most area). It is resistant to cold and vulnerable to fire.

Northern Hunter: Crestwood. It is resistant to electricity and vulnerable to spirit.

Sandy Howler: Hissing Wastes. It is resistant to fire and vulnerable to cold.

The Abyssal High Dragon: Western Approach. It is resistant to fire and vulnerable to cold.

The Highland Ravager: Emprise du Lion. It is resistant to fire and vulnerable to cold.

The Hivernal: Emprise du Lion. It is resistant to cold and vulnerable to fire.

The Kaltenzahn: Emprise du Lion. It is resistant to cold and vulnerable to fire.

Vinsomer: Dragon Island, Storm Coast. It is resistant to electricity and vulnerable to spirit.

Wedge Of Destiny cheese shield

The Wedge Of Destiny is a shield made of cheese. It resembles a cheese wheel with one wedge missing. It can be found randomly on picnic tables in Crestwood and chests around Crestwood. There is a chest on a high mount above one of the Crestwood camps. From the starting camp, look for the next closest camp, then search the high ledges nearby to find the chest. The Wedge Of Destiny stats are as follows:

Type: Off Hand Shield

Armor: 14 – Front

Level: 9

Restriction: Warrior Only

Requirement: Level 6

+6% Bleed on Being Hit

+30% Front Defense

Heal +15% of damage taken over 10 seconds

Getting the War Nug mount

Travel to Val Royeaux, and look for a vendor named Deraboam in a small store with a blue door. Interact with the chest to find "The Mystery Box" unique item, which costs 10,000 coin. Buy it to unlock "The Big One?" mission on the global war board. Then, send one of your advisors to complete "The Big One?" mission, and they will return with the giant War Nug mount.

Getting a free horse

Once you reach the Hinterlands zone, travel to the far western corner to investigate the "Master Of Horses" side-quest. It is west of the Redcliffe Farms Camp. You can see the large stables from a distance. Travel up the hill to the large homestead, talk to Master Dennet, and agree to his terms to get a free Ferelden Forder. You can collect the horse with the saddles in the stables to the right of the path as you exit the house.

Mounts

Successfully complete the indicated task to unlock the corresponding mount for purchase from the Horsemaster Store in Skyhold:

Chasind: Successfully complete the Avvar Tribesman judgment, who is captured at The Fallow Mire after the "Lost Souls" quest.

Ferelden: Successfully complete the Mayor Dedrick judgment, who is captured after "Still Waters" in Crestwood in the War Table missions.

Mage: Successfully complete Vivienne's Inner Circle quests.

Orlais: Successfully complete the Mistress Poulin judgment, who is captured at Emprise du Lion because of her business dealings with the Red Templars.

Qunari: Successfully complete the Iron Bull Inner Circle quests.

All companion locations

Go to the indicated location to find the corresponding companion to join your party. There are a total of eight companions that can join your party, not including your character. Each companion has unique skills and stories, as well as their own romantic interactions and side-quests. All companions except for Cassandra, Solas, and Varric are optional.

Sera: When entering Val Royeaux, the capitol of Orlais, there will be a glowing red arrow near your character. Find all the arrow messages around the city to meet Sera. Note: You must complete the "A Friend Of Red Jenny" quest before you can recruit Sera.

Lady Vivienne: When you reach the opening courtyard in Val Royeaux, look for a messenger near the fountain on your way out of the city to get the "Ghislain Estate" quest. He will give you an invitation to meet with Lady Vivienne at her estate.

Iron Bull: Go to the gate doors outside the Chantry in Haven. Wait until a messenger appears and invites you to the Storm Coast. Note: You must complete "The Captain Of The Chargers" quest in the Storm Coast before you can recruit Iron Bull.

Blackwall: After Leliana gives you "The Lone Warden" quest, you can find him in the Hinterlands area.

Dorian: After Fiona requests for the Herald to meet with a faction of Mages, you can find Dorian in Redcliffe.

Cole: Later in the story, Cole will appears in Haven. He cannot be missed or acquired early.

Inquisition Agent locations

Successfully complete the indicated task to recruit the corresponding agent:

Connections Agents

Barter By Belle: Go to Val Royeaux. Belle can be found on the lower floor in an outdoor store stall after confronting the Chantry and Lord Seeker Templars in Val Royeaux. Talk to her, and she will join.

Enchanter Ellendra: Go to Hinterlands. Loot Templar bodies in the Winterwatch Tower area, then return to the Crossroads. Ellendra can be found in a cave. Have Cassandra convince her to join.

Fairbanks: Go to Emerald Graves. Speak with Clara in Argon's Lodge to get the "Noble Deeds, Noble Hearts" quest. Fairbanks will offer to join the Inquisition or become a Noble.

Florianne: Go to Halamshiral. During the quest that involves preventing the assassination on the Empress Of Orlais, reveal Florianne as the conspirator. Then, return to Skyhold, and use the throne. You can now force her to join.

Sky Watcher: Go to The Fallow Mire, and rescue the soldiers at Hargrave Keep. You will find Sky Watcher near a Rift on the way out. Close the rift, then speak to Sky Watcher to get him to join.

Forces Agents

Clemence: Go to Redcliffe, and meet with Alexius and Fiona early in the Mages alliance quest. Then, travel to the Gull & Lantern tavern, and speak with Clemence to get him to join.

Corporal Vale: Go to Hinterlands. Successfully complete multiple quests in Hinterlands to save refugees, and Vale's Irregular troops will offer to join. You can select a coin reward, increase your Inquisition power, or get them to join for a Forces agent perk.

Michel de Chevin: Go to Emprise du Lion, and speak with the soldier near the village. He will ask you to defeat Imshael at Suledin Keep. Talk to the NPC before defeating Imshael.

Loranil: Go to Exalted Plains, and travel to the Dalish Camp. Successfully complete multiple quests or favors in that area. Once enough favor is gained from Keeper Hawen, Loranil will join.

Ser Barris: Go to Therinfal Redoubt, and form an alliance with the Templars. Then, successfully complete the "Champions Of The Just" quest, and Ser Barris will join.

The Blades Of Hessarian: Go to Storm Coast, and craft and equip the "Mercy's Crest" item. Enter the bandit camp, and challenge the leader. Speak with any bandit after defeating him to get The Blades Of Hessarian to join.

Secrets Agents

Ritts: Go to Hinterlands, and speak with the Inquisitor Scout near the White Pass Camp to start the "Strange Bedfellows" quest. Bring Varric or play as a dwarven Herald to convince them to join.

Tanner: Go to Hinterlands, and defeat Templars to find a note detailing Tanner's association with smuggling. Speak with Tanner with Cassandra in Redcliffe, down the path from the Chantry, to convince her to join.

Jana: Go to Crestwood. Bring Solas to the North Gate Camp to find Jana. Speak with the NPC. Solas will convince them to join.

Frederic: Go to Western Approach. Successfully complete the Dragon Hunter Frederic's quest chain, ending with "The Abyssal High Dragon" and defeating the monster.

Alexius: Go to Redcliffe Castle, and confront Alexius and work with the Mages in Redcliffe. Allow him to live where he will be brought back to Skyhold. Enter the "Sit In Judgment" sequence, and sentence him to serve the Inquisition. Note: This requires the "Arcane Knowledge" perk.

Servis: Go to Western Approach, and speak with Servis to bring him into custody. You can conscript him into service during a "Sit In Judgment" throne sequence in Skyhold.

Inquisition Agents

Horsemaster Dennet: Go to Horsemaster Dennet at his ranch on the western side in Hinterlands. Have Vivienne or Cassandra speak to him, and he will provide a perk for the Inquisition.

Forces and Connections Agents

Lord Berand: Go to Hinterlands, and speak with Berand at the Dwarfson's Pass enclave to start his quest. After completing it, he will offer to join either Cullen or Josephine (either joining personally or working for the Inquisition with his influence).

Connections and Secrets Agents

Speaker Anais: Go to Hinterlands, and successfully complete the "Praise The Herald Of Andraste" quest to be able to select one of two options that will add her perks to the Inquisition roster: "Spread the word..." or "Listen and gather..."

Romance restrictions

The following characters will only develop romances with the indicated types of characters:

Blackwall: Interested in only female characters.

Cassandra: Interested in only male characters.

Cullen: Interested in only female elves and female humans.

Dorian: Interested in only male characters.

Iron Bull: Interested in both male and female characters.

Josephine: Interested in both male and female characters.

Sera: Interested in only female characters.

Solas: Interested in only female elves only.

Perks

You get one perk point when you advance to a new rank. There are four perk categories: Forces, Secrets, Connections, and Inquisition. They correspond to Cullen, Leliana, Josephine, and yourself. Since perk points are scarce, you can expect to only obtain approximately 10 to 12 perk points during a standard game. Each perk costs one point, except for Agent perks. Agent-based perks do not cost perk points, but will count toward the total points required to unlock advanced perks. Thus, try to recruit as many agents as possible.

Force (Cullen)

Advanced Focus: Increase maximum Focus from 100 to 200. Second-tier focus effect for abilities can now be triggered.

Antivan-Stitched Saddle: Tack of fine Antivan leather, custom-fitted to both horse and rider, which significantly increases resistance to being unseated.

Clemence, the Tranquil (Agent): Reduces the time it takes for Cullen to complete operations by 5%.

Loranil (Agent): Reduces the time it takes Cullen to complete operations by 5%.

Lord Berand (Agent): Reduces the time it takes for Cullen to complete operations by 5%.

Mage Schematics: Many mages from all over Thedas have joined the Inquisition, hoping for some degree of order and protection. Reverse engineering their robes and staves will provide new, rare schematics.

Forward Scouts: Reveals additional landmarks and points of interest on the maps of every area.

Frederic of Serault (Agent): Reduces the time it takes for Leliana to complete operations by 5%.

Master Herbalists: Combat training, top-line equipment, and experience in both allow Inquisition herbalists to find the rarest of specimens. A large collection of rare herbs will be delivered for personal use.

Optimal Cutting: Grants a 10% chance to receive herbs with each harvest.

Servis (Agent): Reduces the time it takes for Leliana to complete operations by 5%.

Smuggler Tanner (Agent): Reduces the time it takes for Leliana to complete operations by 5%.

Speaker Anais (Agent): Reduces the time it takes for Leliana to complete operations by 5%.

The Eager Recruit (Agent): Reduces the time it takes for Leliana to complete operations by 5%.

Trainee Herbalists: Gain a collection of tier 1 herbs.

Veteran Herbalists: Survival and harsh environment training will push Inquisition herbalists to gather more exotic and rare plants. As part of the training push, a large collection of uncommon herbs will be delivered for personal use.

Witty Ritts (Agent): Reduces the time it takes for Leliana to complete operations by 5%.

Connections (Josephine)

A Favor For A Favor: From an expanding network of contacts among artisans, suppliers, and noble patrons, merchants will offer the Inquisition a 10% discount on their goods.

Barter by Belle (Agent): Reduces the time it takes for Josephine to complete operations by 5%.

Elite Clientele: Shops offer to buy and sell for 15% better prices.

Enchanter Ellendra (Agent): Reduces the time it takes for Josephine to complete operations by 5%.

Exacting Buyers: A little shrewd negotiation will allow Inquisition procurers to buy a shipment of high-quality materials for their craftspeople.

Fairbanks (Agent): Reduces the time it takes for Josephine to complete operations by 5%.

Friends in High Places: Merchants will send messengers when they have sales at their stores, in hopes the Inquisitor will put in an appearance.

Lord Berand (Agent): Reduces the time it takes for Josephine to complete operations by 5%.

History Knowledge: Grants an additional +50% experience for each codex entry found.

Horsemaster Dennet (Agent): Dennet lends his considerable experience with the training and handling of various steeds for the Inquisition.

Imperial Court Tailoring: Increases inventory capacity by 15.

Tempered Glass Flasks: Adds one more potion slot for all party members.

Weapons and armor crafting

You can craft weapons, armor, and potions. To craft a particular item, it requires a recipe and crafting materials. Recipes are obtained by buying schematics from shops, glyphs illuminated by Veilfire, and scrolls discovered in treasure chests.

After forming the Inquisition, you can have your smith craft armor and weapons. The smith can also craft weapon and armor upgrades, which can be placed into specific slots. However, to add elemental effects to your armor or upgrades, you must find a dwarf named Dagna.

The schematics required to make equipment are divided into three tiers. A higher tier schematic will always result in better gear. However, they will also require more material per slot to craft.

Tier 1 schematics have 2 slots.

Tier 2 schematics have 3 slots.

Tier 3 schematics have 4 slots.

The available slot types are:

Defense: Provides resistance against elemental attacks and damage-type resistances. You can also cause enemies to gain certain status condition. For example, bleeding when they melee attack.

Masterwork: High tier weapon or armor have an additional Masterwork slot, which requires masterwork crafting material. This slot provides bonuses such as chance-on-hit damage and unique buffs after absorbing damage. These may also add up to a 40% chance of critical crafting (increases all stats of a particular weapon or armor by 10 per cent).

Upgrade: Armor has up to two upgrade slots and weapons have up to three. The materials can greatly improve the quality of the armor and weapon upgrade.

Rune: Does not depend upon the quality of the crafting material. All you need for rune crafting is a rune schematic.

Rare crafting ingredient locations

Search the indicated location(s) to find high tier and rare crafting ingredients:

Cloth

Dragon Webbing (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, The Hissing Wastes. It provides a very high armor rating and 1 Willpower/1 Magic.

Craggy Skin (Tier 3): The Exalted Plains and The Hissing Wastes. It provides a high armor rating and 1.75 Cunning.

Dragon Scales (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, and The Hissing Wastes. It provides a very high armor rating and 1 Cunning/1 Dexterity.

Dragon Bone (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, and The Hissing Wastes. It provides a very high armor rating/damage and 1 Constitution/1 Strength.

Everite (Tier 3): Crestwood, The Western Approach, The Exalted Plains, and Emerald Graves. It provides a high armor rating/damage and 1.75 Strength.

Nevarrite (Tier 3): The Hissing Wastes. It provides a high armor rating/damage and 1 Strength/0.75 Constitution.

Silverite (Tier 3): The Arbor Wilds. It provides a high armor rating/damage and 1 Strength/0.75 Constitution.

Stormheart (Tier 3): Emerald Graves, The Arbor Wilds, and Crestwood. It provides a high armor rating/damage and 1.75 Strength.

There are three types of potions. Potions that recover HP and magic, tonics that increase resistance and combat, and grenades that deal area of effect damage. Each potion can be upgraded for increased effect and duration.

Potions

Healing Potions: Instantly restores 385 HP.

Increased Healing I: Increases healing done by 50.

Increased Healing II: Increases healing done by 67.

Regeneration Potion: Restores 26 HP after every two seconds for a minute.

Healing Mist: Creates a healing mist near the point of impact that heals allies for 289 HP.

Increase Healing I: Increases the healing amount by +38.

Increase Healing II: Increases the healing amount by +50.

Healing Mist: Healing mist can revive and heal fallen allies.

Jar Of Bees: Summon a horde of bees at target, which attack enemies for 163 damage per second for 15 seconds. Each enemy attacked by bees has a 10% chance of panicking.

Increase Panic Chance I: Increases panic chance by 10%.

Increase Panic Chance II: Further increases panic chance by 10%.

Increase Duration I: Increases total duration of effect by 5 seconds.

Increase Duration II: Further increases total duration of effect by 5 seconds.

And Some Wasps: First enemy to approach the swarm experiences the full effect of the grenade.

Cross class attacks

The following combo attacks use one class to inflict an enemy with a negative status, and then follow it with an attack from another class:

Mage Freeze: Impact Detonator (Warrior, Shatter) followed by:

Precision Detonator (Rogue, Shatter)

Eldritch Detonator (Mage, Basic combo)

Mage Paralyze: Impact Detonator (Warrior, Discharge) followed by:

Precision Detonator (Rogue, Discharge)

Eldritch Detonator (Mage, Basic combo)

Rogue Sleep: Impact Detonator (Warrior, Rupture) followed by:

Precision Detonator (Rogue, Basic combo)

Eldritch Detonator (Mage, Nightmare)

Warrior Stun: Impact Detonator (Warrior, Basic combo) followed by:

Precision Detonator (Rogue, Rupture)

Eldritch Detonator (Mage, Weakness)

All Astrarium locations and solutions

Search the indicated locations to find all 15 Astrariums. Follow the indicated instructions to solve all 15 Astrarium puzzles and get the "Stargazer" achievement. Astrariums can be found in The Hinterlands, Storm Coast, Crestwood, The Western Approach, and Emerald Graves. Each area contains three Astrariums. They are represented by a star icon on your mini-map. Finding and completing one will display the remaining Astrariums in that area on your map. All Astrariums, except for two in the Western Approach, can be accessed as soon as you unlock that specific area. Two of them in the Western Approach require that you first unlock two operations. Astrariums are puzzles that require you to connect the stars. They range from easy to advanced. You must copy the exact image of what is displayed in the bottom right corner of the screen. Count how many lines are connected to each star. If all the stars have an even number of lines connected, it means you can start the puzzle anywhere desired. The puzzle will also end at the same dot as where you started. If there are stars with an uneven number of lines connected, start there. If there are multiple stars with uneven lines connected, start at any of them and end at the remaining one. Each area, except for Crestwood, has one puzzle with extra stars that are not part of the actual puzzle. Once you have completed all three Astrariums in one area, a dungeon will open with loot inside. These dungeons will be marked on your map, but they are not required to get the "Stargazer" achievement.

Skyhold customizations

Successfully complete the indicated task or spend the indicated amount of gold to obtian the corresponding customization:

Banner Topper

Chantry Topper: Unlock Chantry Garden.

Circle Of Magi Topper: Unlock Mage Tower.

Dalish Topper: Unlock Exalted Plains.

Dwarven Topper: Unlock Storm Coast.

Ferelden Topper: Unlock Crestwood.

Free Marches Topper: Unlock Storm Coast.

Grey Warden Topper: Unlock The Forbidden Oasis.

Inquisition Topper: Capture all the keeps.

Orlesian Topper: Unlock Villa Maurel.

Templar Topper: Unlock Templar Tower.

Tevinter Imperium Topper: Unlock Hissing Wastes.

Bed

Dwarven: Purchase for 713 gold from Val Royeaux.

Free Marches II: Purchase for 713 gold from Val Royeaux.

Orlais: Purchase for 713 gold from Val Royeaux.

Orlais II: Purchase for 713 gold from Val Royeaux.

Orlais III: Purchase for 713 gold from Val Royeaux.

Drapery

Andrastian Chantry: Purchase for 356 gold from Val Royeaux.

Chasind: Purchase for 356 gold from Val Royeaux.

Circle Of Magi: Purchase for 356 gold from Val Royeaux.

Dalish: Purchase for 356 gold from Val Royeaux.

Dalish II: Purchase for 356 gold from Val Royeaux.

Dwarven: Purchase for 356 gold from Val Royeaux.

Ferelden: Purchase for 356 gold from Val Royeaux.

Free Marches: Purchase for 356 gold from Val Royeaux.

Grey Warden: Purchase for 356 gold from Val Royeaux.

Inquisition: Purchase for 356 gold from Val Royeaux.

Orlais: Purchase for 356 gold from Val Royeaux.

Qunari: Purchase for 356 gold from Val Royeaux.

Templar: Purchase for 356 gold from Val Royeaux.

Tevinter Imperium: Purchase for 356 gold from Val Royeaux.

Window

Andrastian Chantry: Purchase for 1,568 gold from Val Royeaux.

Boon Of The Serault Glasswork: Successfully complete the Serault Operations with Cullen.

Dalish: Purchase for 1,568 gold from Val Royeaux.

Dwarven: Purchase for 1,568 gold from Val Royeaux.

Ferelden: Purchase for 1,568 gold from Val Royeaux.

Orlais: Purchase for 1,568 gold from Val Royeaux.

Qunari: Purchase for 1,568 gold from Val Royeaux.

War Table Operations

Successfully complete the indicated task to unlock the corresponding War Table Operation, then finish it to receive the listed reward:

Dwarf

The Carta Gets Its Cut

Pre-requisite: Be a Draft Inquisitor.

Reward: Influence. Using a Secrets specialist is recommended.

Business with the Carta

Pre-requisite: Do not take Cullen's option during The Carta Gets Its Cut.

Reward: Bladed Greatsword Grip. Using a Secrets specialist is recommended.

The Dasher

Pre-requisite: Successfully complete Business With The Carta and Wicked Eyes And Wicked Hearts.

Reward: Dwarven Longsword Grip.

Elf

Contact Clan Lavellan

Pre-requisite: Be an Elf Inquisitor.

Reward: Blood Lotus and Influence. Using a Forces specialist is recommended.

Pre-requisite: If a world state where Sebastian was recruited was imported, if Redcliffe or Therinfal Redoubt is complete.

Reward: Connections.

Aiding Kirkwall

Pre-requisite: If the Inquisition accepted Sebastian Vael's friendship, Inquisitor deal with the Grey Wardens at Adamant, Inquisitor returned from the ball at Halamshiral, a world state where Anders was executed was imported.

Reward: Secrets and Influence.

Annexing Kirkwall

Pre-requisite: If the Inquisition accepted Sebastian Vael's friendship, Inquisitor deal with the Grey Wardens at Adamant, Inquisitor returned from the ball at Halamshiral, a world state where Anders lives was imported.

Reward: Connections.

Michel de Chevin Operation Group

Assigning Michel de Chevin

Pre-requisite: Helped Michel in Emprise du Lion and gained him as an agent.

Pre-requisite: Successfully complete New To The Crew: A Young Hopeful with Cullen. Speak to Sutherland at Skyhold, and tell him to keep training. Telling Sutherland to return the gear will end the operation chain.

Reward: Forces.

Outfitting the Crew

Pre-requisite: Successfully complete A Patrol For The Crew. Speak to Sutherland at Skyhold.

Reward: Influence.

A Test of Mettle and the Crew

Pre-requisite: Successfully complete Outfitting The Crew. Speak to Sutherland and his crew at Skyhold.

Reward: Connections and Influence.

A Crew of Ambassadors

Pre-requisite: Successfully complete A Test Of Mettle and The Crew with Leliana. Speak to Sutherland and his crew at Skyhold.

Reward: Connections and Notched Longbow Grip.

A Crew of Adventurers

Pre-requisite: Storm Coast open. Successfully complete A Crew Of Ambassadors. Speak to Sutherland and his crew at Skyhold.

Reward: Secrets and Firm Two-Handed Haft.

Sutherland and Company Missing

Pre-requisite: Successfully complete A Crew Of Adventurers. Go to speak to Sutherland, but find a worried squire in their place.

Reward: Forces and Influence.

A Company of Heroes

Pre-requisite: Successfully complete Sutherland And Company Missing, and rescue the team on the Storm Coast.

Reward: Connections and Heavy Shield.

Dragon Age: Origins references

Dagna the Dwarf is originally from the "An Unlikely Scholar" quest in Dragon Age: Origins. She is now a weapon-enchanter in Skyhold.

Connor was a small boy in Dragon Age: Origins. He is now grown up in Redcliffe.

At the end of the Mage Redcliffe events, King Alistar and Queen Anora will visit you.

Varric discusses Hawke's companions.

Mass Effect series references

In the "Orlesian Chateau" multiplayer map, search the mansion for a room that is connected to a large chamber with a fireplace. Go through the blue doorway to reach another room with three animal heads mounted on the wall. The top head is from a Krogan, the violent aliens from the Mass Effect series. You can also find a Krogan head mounted during "Promise Of Destruction" in the Castle Of Caer Oswin. Go to the eastern end of the hall from the area where you meet Cassandra's Apprentice to find it.

Movie and game references

Talk to Cole in Skyhold. His dialog will at times refer to movie and video game lines, as listed below:

Fight Club: "There is no other man. He becomes the other man to the things he can't."

Soylent Green: "It's made of people."

Star Wars: "He didn't kill his father. He was his father."

Star Wars: Knight Of The Old Republic: "He was their enemy the whole time, but she made him forget, so he could change."

The Sixth Sense: "He was dead the whole. He didn't know."

Plants vs. Zombies references

You will find a note that reads "Plants vs. Corpses from one Daveth the Mad" in Crestwood. Additionally, travel south from Three Trout Camp, and go towards Linden Farm. At Linden Farm, you can find a row of large sunflowers near a crumbling wall.

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

The Wrath of Heaven (15 points): Progress the story to unlock this achievement.

Opposition in All Things (15 points): Progress the story to unlock this achievement.

In Your Heart Shall Burn (15 points): Progress the story to unlock this achievement.

Wicked Eyes and Wicked Hearts (15 points): Progress the story to unlock this achievement.

Here Lies the Abyss (15 points): Progress the story to unlock this achievement.

What Pride Had Wrought (15 points): Progress the story to unlock this achievement.

On Burning Wings (15 points): Progress the story to unlock this achievement.

Doom upon All the World (100 points): Progress the story to unlock this achievement.

The Brightest of Their Age (30 points): Progress the story to unlock this achievement.

Beloved and Precious (15 points): Progress the story to unlock this achievement.

They Who Stand (15 points): Progress the story to unlock this achievement.

Speak Only the Word (15 points): Progress the story to unlock this achievement.

Saddled Up (15 points): Purchase or secure five different mounts of any kind.

Well-Prepared (15 points): Craft a weapon or piece of armor in single-player mode.

Customized (15 points): Enchant or upgrade a piece of equipment in single-player mode.

Commander (15 points): Complete a timed mission on the war table.

Trailblazer (15 points): Discover a campsite and establish an Inquisition camp in any wilderness area.

Sharp-Eyed (15 points): Find and recover a shard identified by an ocularum.

Well-Read (15 points): Discover a veilfire rune.

Skilled (15 points): Upgrade any ability once in single-player mode.

Specialized (15 points): Choose a specialization class.

Cavalier (15 points): Secure a mount.

Synergized (15 points): Trigger a cross-class combo with a character you control in single-player mode.

Botanist (15 points): Harvest 50 herbs from Skyhold's garden in a single playthrough.

Wyrmslayer (15 points): Kill a high dragon in single-player mode.

Decorator (15 points): Purchase any new decoration element for Skyhold.

Belle of the Ball (15 points): Gain the full approval of the Orlesian court.

Hard Hitter (15 points): Land a single blow in excess of 1,000 damage in single-player mode.