Abilities

Every second enemies within 500 range of Dundo recieve 0.6% / 0.9% / 1.2% / 1.5% of their current health as magic damage.

Coldsnap

RANGE: 700

COST: 80 / 90 / 100 / 110 / 120 mana

COOLDOWN: 16 / 14 / 12 / 10 / 8

Active: Dundo blows a gust of frozen wind in a cone Dealing magical damage, stunning all enemies hit within 300 range and slowing all enemies hit.

Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 30% AP)

Stun duration: 0.5 / 0.75 / 1 / 1.25 / 1.5

Slow duration: 1 / 2 / 3 / 4 / 5

Movement speed slow: 10 / 13 / 16 / 19 / 22%

Frozen Shards

RANGE: 1100

COST: 100 mana

COOLDOWN: 11 / 10 / 9 / 8 / 7

Active: After a 0.75 Second delay Dundo makes it rain giant frozen shards from the sky in a line in front of him dealing magical damage, immobilizing all enemies hit for 0.75 seconds and leaving behind an impasible terrain of frozen shards for 0.75 seconds. Frozen Shards does 10% adittional true damage to stunned enemies.

Magic Damage: 90 / 140 / 190 / 240 / 290 (+ 90% AP)

Soothing Winds

RANGE: 600 / 700 / 800 / 900 / 1000

COST: 60 mana per second

COOLDOWN: 4

Toggle: Dundo heals nearby allies within range and does magical damage to slowed enemies within range.

Magic Damage per second: 20 / 30 / 40 / 50 / 60 (+ 10% AP)

Healing per second: 20 / 30 / 40 / 50 / 60 (+ 10% AP)

Wandering Blizzard

RANGE: 400

COST: 500 mana

COOLDOWN: 120

Active: Dundo Summons growing blizzard at his target location who slowely starts moving in target direction until it hits the edge of the map. The blizzard does magical damage per second and slows the movement speed of all enemies within its range. Every second its range increases by 50 and its damage per second by (2% AP).