Borderlands 2 – New Gameplay Video and Stash Feature Detailed

With the release of Borderlands 2 approaching it’s release date of September 18th, Gearbox Software shows off some brand new gameplay during this year’s Comic-Con event.

First off, we take a look at gameplay featuring a new and improved Sanctuary:

Here’s a quick run down of this new video:

Cities like Sanctuary are more vivid and feel more alive then their counter-parts in Borderlands.

This time around, we will venture off and experience the many different terrains available on Pandora, such as jungles.

Characters from the first Borderlands are returning, such as Dr.Zed.

Handsome Jack is one of the main villains.

Since the release of Borderlands on October 20, 2009. fans have been pitching their ideas when it comes to improvements that could be implemented in the next installment of the series. Lucky, Gearbox Software has been listening and has announced a new feature making its way to Borderlands 2 called “Stash.”

Stash is a feature that allows players to share all of his/her loot and ultra rare weapons that they have collected during their journey on Pandora with all of their characters. This means that your powerful level 40 character can share some of it’s ultra rare weaponry with their level 2 weakling to make the task of killing enemies found on Pandora much easier.

At first, I thought the Stash featured sounded a bit odd. It seemed like it would make the game way too easy for your other characters. However, if I remember correctly, the first Borderlands game issued level requirements to weapons and other items. Meaning, if you weren’t a certain level or rank with your character, you wouldn’t be able to use that specified weapon or item. I suppose that would make the Stash feature much more understandable.

IcyGuy

You do remember correctly: every gun, shield, grenade mod, and class mod had a level requirement. They were going to have a feature that would allow you to equip higher-level weapons if your proficiencies were high enough, but it was cut. Sort of. You probably noticed that weapon level requirements sometimes change for no apparent reason after you equip a weapon. This is why.

The Stash sounds like it’ll be amazing. No more having everyone drop what they’re doing so you can swap characters to trade something that you aren’t going to use right now! Of course, this would be even sweeter if they gave us a storage bank with a higher capacity than the Underdome one…

In an exclusive interview with GamerZines, Gearbox’s VP of Marketing Steve Gibson has revealed that a recent playthrough of Borderland 2′s campaign took around 58 hours. For any kind of shooter that running time is impressive, especially when you consider that run was only with one of the game’s five different character classes.We imagine those 58 hours will be much more enjoyable, if you have a bunch of friends to roll with.“What we like to think about it is, Borderlands is a hobby. Some guide guys just did a playthrough ofBorderlands 2 and they reported back to us that it takes 58 hours to play through the campaign – and that’s just one playthrough with one character,” Steve revealed to us proudly.“So the depth with which people can get into that…Yeah we look at it as a hobby, and that isn’t even counting the new Badass Points system and how that’ll affect every character you do. We want it to feel like you get more for your money, we’re happy for people to pay their money once and feel that they get ongoing value.”First person shooters have become notorious for having short campaigns, with the running time of many releases barely passing the 10 hour barrier – we’re looking at you Call of Duty. Obviously the nature of Gearbox’s big looter shooter sequel does allow the developer to extend the game’s running time with quirky quests and activities designed to get you to go the extra mile for more loot, nevertheless it still boasts an abundence of content for a big modern blockbuster release.No PvP? No problem, as long as we get more inspired original creations like Tiny Tina.What’s even more impressive about that running time tally is that all of Borderland 2′s gameplay will be PvE orientated, with Gearbox electing to drop the previous game’s PvP element simply because it wasn’t popular enough.We asked Steve why Arena mode was dropped:“It was hardly used, so what we invested in instead was the co-op stuff. The Badass Ranking System is kind of a measure stick which says, ‘Look how awesome I’m doing in this world.’ So what we’ve invested in rather than Arena stuff is drop-in/drop-out split-screen co-op, and being able to re-adjust your questline a little bit to match up with other players.”The Badass Ranking system allocates players tokens when they perform feats in Borderlands 2, which can then be spent on increasing fire rate, damage dished out, special abilities and other buffs. However what makes this system interesting is that these abilities can be stacked and are persistent across all player characters, so it’ll reward combatents for their time invested in the game even if they’re starting a class they’ve never played as before. Neat right?
SOURCE: http://www.gamerzines.com/playstation/borderlands-campaign-hours.html

since you guys didn’t post it thought i would

Beanz3

Thats actually my next article, lol. I just decided to publish this one first since it contained gameplay video.