Head E and then NE
towards the 2nd entrance, noted on the map. The first
obstacle is the camp to the east. Sneak up and engage
them from a distance. By now you ought to have 2 good
snipers (you and Farsight, if you're a sniper) and a 3rd,
Rebecca, might be available at the base. The others ought
to be at least passable at the rifle, as well. If you're
not too close, they likely won't hit you.

Follow the same
idea for the next group to the NE. They'll probably run
out into the field, and you can hit them from there. When
they're down, you can head NE, to the E of the garbage
wall. Watch for the sniper post across the street to the
NE. There's a guy with an AK up there and he has buddies
in the building below him. Take him out and then approach
the building slowly to get his friends (2). You should
get 2 AK's from this; if you're into automatics, they'll
be your friends for a while. I prefer the hunting rifle
with a secondary automatic weapon myself, or a shotgun.

Go N to
the car wall, and then around it to get the crate in the
SW corner, made by the L of cars. Be aware that there is
a raider there with an auto-matic weapon, which you might
not have seen if she was crouching.

Head N to
the gap in the wall crouched. Set to aggressive, and then
stand. You might to see some guards and shoot them. Once
done, head around the perimeter wall around back, and
beware of the mines there. The slower you go, the more
mines you'll discover with your eyes, rather than your
feet. You probably don't have anyone who can disarm them,
so just leave them be.

Going down
on your belly makes it easier to spot land mines.
----2.2----

Now you
can head NW towards the gate control if you like. Pick
the door if you can to get at the gate control. From
there, you can get into the area with the boss raider.
Once through with him, we can proceed to clean up the
rest of them.

You can
either go in the ground floor or the top floor. The
ground floor is locked, and might pose a problem, so you
may have to go upstairs; ware the sniper there.
Downstairs, 'Jesse' might be able to shoot at you through
obscure mapping errors. Specifically, there is a spot to
the right of the door that allows you to shoot at the
second floor. If you feel lucky, put your best shot there
and take care of the 2 guys upstairs.

Eventually
you should get into the door, and make sure everyone is
lined up outside to see in and set to aggressive. If you
can't you'll have to to upstairs and then down the indoor
stairs, a dicey proposition at best. Of course, if you go
in the ground floor and then upstairs, you'll have 2 or 3
enemies to contend with, which is also a pain. It might
be best to go up the outside stairs and take care of them
through the door. Of course, then you have to contend
with the enemies on the balcony. You can also hit guys on
the walls from the balcony, a good idea in my opinion,
allowing you to get up on the walls and fire at them.

Inside the
small room is a safe which eluded me for some time. I
tried clicking on it and it said 'out of reach', but it
can be accessed. You must move the character to the left
of the safe; in fact, put them right on the left side of
the safe. Then use picklocks to try to open it. I picked
it on my first try, but this might be an anomaly. Rebecca
is good for that, with high picklocks and possibly a kit
you should have bought at the base. Inside are ring
pulls, RadAway, and a Traps book. As with most books,
either give it to the expert or your main character. As
you likely don't have a trap character yet, it should go
to the main character or be saved.

Next you
ought to get up on the wall to fire at your the nearby
field. Make a complete circuit of the 'C' and then go
down off the wall and back out to the mine-laced area. Go
into the field next to the brahmin building and shoot at
the guy in the building to the W ('Bo the Raider'). Make
sure to loot him because he has several grenades on him.
There is also a locked chest with a science book in it.

Head out
into the parking lot area to the SW. Go to the yellow-lit
building to the S and assault the guy there. Open his
chest and take the fruit (?) and equipment. Also loot the
bookcase for healing supplies. Then go around the corner
to deal with 'Daisy the Raider'. It's a real pain in the
neck because she has so many guys to help her that you
can't go around the corner without getting shot to hell.

Your best
shot is to move in a crawl or prone, and move slowly so
as to only activate the two guards nearest to you, and
hope you don't get hit too bad; it helps to be against
the wall farthest from them (the S wall). When done, loot
the bodies BUT DON'T FREE THE GUY YET; he'll head for the
gate and get shot to heck by the guards there. Free him
later. From Daisy you get the gate key, so if you
couldn't pick the door up north near the beginning of
this mission, you can use this key to open it.

In the one
mission with Daisy the raider, I've found that if you put
everyone into a crawl position and stealth mode, you can
move right up the first barrier within the room without
being detected. Nightime seems to work best. I group my
people together, put them in offensive mode, and raise
them to a kneel at once. Good results this way. Special
Note, before the patch you could switch stances to aviod
damage but now you can't. So the lay/kneel/shoot/lay
tatic does not work. The enemies go into overwatch and
shoot as you kneel back up again. Best to stay kneeling
and keep shooting.
----2.2----

Cross the
road to the NW and head to the building there, flanked by
skull torches. It is literally full of guards, so be
careful. In here is Luke, the last of the raider bosses.
Kill him and you get a pile of XP, enough to go up a
level, usually. There's also a shelf and a bookshelf here.

From here
head east to the next yellow-lit building. Loot the table
and head north to the room with the cell door. Don't miss
the chest out front. Use the key from the raider in the
last building to unlock the door, and talk to the guy
there. Now you should head out the front gate to make
sure the coast is clear. The best way to do this is
actually to go up on the wall again and clear everyone
away.

Once
you've done this, head out the gate and shoot the guys in
the green escape area; there are several, unfortunately.
Don't miss the chest by the gate; it's on the right side.
When the gate is clear, go get the scientist and Nanuk.
Before you leave, make sure the clear out the NW section
(a small parking lot-type area) for XP and loot.