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Hey Shane, I think it's farming all the currency level design that he mostly hates. The game has more of an RPG feel rather than an action platformer feel like the original did. I can only assume the game was modestly received when it came out. Then Symphony of the Night came out and became a sleeper hit. Konami has been trying to feed off it's explosive popularity since.

Helllllllo and welcome to our special blend of madness!!! *gives you marshmallows* They're made right in my faerie lair... ;) So... do you believe in faeries? And magic? *grins* Anyways, I'm looking forward to seeing you every day in Misc as well as our other forums...