Warning!: This Guide is still a work in progress and will take weeks to fully complete!!

1.5 Complex Guide to Everything!

The Purpose: To assist anyone and everyone who has a question or needs help with any content from the newest 1.5 update. This is a work in progress and any contributions are more than welcome! This guide will be updated daily and will include more and more content, so please make sure to check back frequently!

Completion:I. Updates and Changes: 67%II. Where Do I Start in 1.5?!: 37%III. Full Item List and Locations: 38%IV. Useful Guides: 100%V. Epilogue: 100%

Contributors:Katt_YoseiHotasfire0CoolasiceLH_AnechiShekkaTCG_Japster

Table of Contents:I. Updates and ChangesA. Class Changes1. Justicar 2. Shadow Walker 3. War Mage B. Updates and Gameplay ChangesII. Where Do I Start in 1.5?!A. Quests1. Story 2. Daily B. Workshop Crafts1. Enchanting 2. Crafting C. Class Builds1. Justicar 2. Shadow Walker 3. War Mage D. Items and Consumables1. Potions 2. Blessings 3. Runes E. Weapons and Armor 1. Justicar 2. Shadow Walker 3. War Mage 4. Accessories F. Gems: Tips and Availability 1. Gems Available 2. Justicar Usage 3. Shadow Walker Usage 4. War Mage UsageIII. Full Item List and LocationsA. Crafting B. Quest C. Consumable D. Boss E. MiscellaneousIV. Useful GuidesV. EpilogueA. Sources B. ConclusionWithout further ado, I present the 1.5 Complex Guide to Everything! Thanks to everyone who contributes/contributed to this guide, and I will work my very hardest to assist as many people as I can with this guide. More colors and content will be added as time goes by. Remember to just Search for text using the Table of Contents, to more easily go from section to section! Happy Hunting Heroes!

I. Updates and Changes: In this section we will be going over the newest additions to the Book of Heroes. If you have questions about your class, what was added to the game, or just tips on how to survive in 1.5, this is a great section for you!

Skill Formulas are as follows:Name: [Cooldown] Effect.Cast Time will not be listed since it is effected by Haste. Otherwise, If someone wants to give the base Cast Times, then I will be more-than-happy to list them.

A. Class Changes

1. Justicar

Welcome, all you heroes who embody Justice! Who want to take hits, just as well as dish them out! Raise your shields and clash your swords, rejoice in your newly acquired skills!

Seismic Slash: [6.0s] Deals 40%/50%/60% weapon damage to all enemies and pushes back their ability timers by .75/1/1.25 seconds. Cannot be used within the first 1 second of combat. (Has no effect on stunned enemies).

Rend: [Passive] Grants a 20%/35%/50% chance for any successful attack to apply a stack of Bleeding to the target, causing 75% weapon damage over 5 seconds. (Currently doesn't tick if you re-apply bleeds before a second passes.)

Acid Spray: [2.0s] A Nature attack that drenches your foes in a searing acid, dealing 50/65/80% weapon damage and applying a stack of Poisoned that reduces resistance to nature damage by 15%.

Smoke Bomb: [6.0s] Create a smoke-screen, decreasing your ability cooldown timers by 1 second and increasing enemy ability timers by 0.5/0.75/1 seconds. Cannot be used within the first 1 second of combat.

New Abilities

Dual Wield: [Passive] Increases damage from your offhand weapon attack by 100%. (EDITOR NOTE : I have been informed this passive only affects your basic 'attack', and is therefore not worth it in the long run.)

As of 1.5 we have a brand new story-line and a brand new zone to explore! The Undrian Plateau! As this Quest section becomes more and more complete, there will be full explanations of each quest, what they are, and how to complete them! Look forward to this section the most, there will be a lot of effort put in here .

a. Incursions

b. Blood Fang

c. Craft-man's Table 2. Daily

3. Side

B. Workshop Crafts:

Each character is given a free workbench. Two additional workbenches can be rented for 5 and 10 Gold Shields respectively, in order to craft more items simultaneously.

Crafting and Enchanting takes a certain amount of time which can be sped up by using Catalysts. Catalysts cost 5 Gold Shields each and speed up time by 1 hour.

When a project is complete, you must return to the Workshop in order to finish the task and pick up your item/enchantment.

Recipes for crafting specific items or Runic Enchantments are available from a variety of sources. Some may be received from quests as rewards, or drops from high-ranking monsters/bosses.

1. Enchanting:

You can now apply Enchantments on your equipment in order to further improve your character at the Workshop.

These Enchantments are fixed to the specific piece of equipment you attach them to.

Having higher level Enchantments will increase your Might rating.

There are 3 different types of Enchantments: Skill, Power, and Magic.i. Skill Enchantments can be placed on Helmets, Gloves, and One-hand/Two-hand Weapons. ii. Power Enchantments can be placed on Chest Armor, Leg Armor, and Boots. iii. Magic Enchantments can be placed on Amulets, Cloaks, and Rings. iv. Off-hand Weapons and Shields cannot be Enchanted.

The way I'm going to set up the builds is the way I set them up in the game itself. There will be a Title and Description of the build itself, then I'll have the numbers tiered and listed. It's up to you from there to allocate the points.

1. Justicar

a. Wave of Power - Made for grinding through monsters and questing. Strong with AoE and not bad defensive capabilities. This is a physical build, meant to adapt and survive as necessary. Tier 1: 3-3-3-3 Tier 2: 1-1-0-3 Tier 3: 0-3-0-3 Tier 4: 1-0-3-3Contributed by: Katt_Yosei2. Shadow Walker

It is theorized that Trask will drop T4 Blue Gems, Goblin King will drop T4 Red Gems, and Lord of Blades will drop T4 Yellow Gems. This makes sense from the current Gem Drops list that we have and the fact that they drop the respective colors as shards

B. Epilogue: Thanks again to everyone who has contributed or taken the time to read this guide. A lot of effort has been put into it and is continued to be put into making this the best guide 1.5 has to offer. If you have any questions, feel free to message me in game at Katt_Yosei. If you wish to contribute to make this guide better, please feel free to post in this thread.With BoH Love~

~~Katt

Last edited by Katt_Yosei on Sun Jan 06, 2013 3:08 pm, edited 18 times in total.

What I have so far in this guide and all of the organizing to actually put it together took me about 6-ish hours. I just know i started working on it around 2pm and ended up getting so over-loaded that I had to stop around 9pm xD.

If you could gather any data for the guide Hotasfire0Coolasice, that would be incredible. I will take all the help I can get, and this will definitely end up being a community project.

Thanks for the warm reply and compliment, that makes all the work worth the effort!

Acid Spray [2.0s]: A Nature attack that drenches your foes in a searing acid, dealing 50/65/80% weapon damage and applying a stack of Poisoned that reduces resistance to nature damage by 15%.

Smoke Bomb [6.0s]: Create a smoke-screen, decreasing your ability cooldown timers by 1 second and increasing enemy ability timers by 0.5/0.75/1 seconds. Cannot be used within the first 1 second of combat.

New Abilities

Dual Wield : Increases damage from your offhand weapon attack by 100%. (EDITOR NOTE : I have been informed this passive only affects your basic 'attack', and is therefore not worth it in the long run.)

Hotasfire0Coolasice, your post was perfect. I was easily able to edit it in and that adds even more-so to the completion of the guide. Thank you very much for your help. I noted your contribution in the guide, but even moreso the community as a whole thanks you

Hotasfire0Coolasice, your post was perfect. I was easily able to edit it in and that adds even more-so to the completion of the guide. Thank you very much for your help. I noted your contribution in the guide, but even moreso the community as a whole thanks you

No problem, and there will be more to come, but my 'device' is practically dead so I can't gather in-game data.

Block: Increases your chance to Block with a Shield. Goblin KingBlock Power: Increases the amount of damage a Block will mitigate.Defense: Increases your Armor's defense.Knockback Resist: Decreases the amount of time you get knocked back by abilities that have knockback. BuyableResilience: Decreases the chance that you will be hit by a critical strike. DirehornStatus Resist: Reduces the chance a negative effect can be placed on you. Quest