Pocket Dungeon Pachinko is a decent barebones pachinko game with enough tilting to give any control freak some satisfaction. The game has spot on physics and the tilting works great, but it lacks enough depth to be compelling enough to keep people coming back. Add in some role playing elements, level variety, power ups, and more of a purpose to play and the game could potentially be a winner.

Pocket Dungeon Pachinko is a decent barebones pachinko game with enough tilting to give any control freak some satisfaction. The game has spot on physics and the tilting works great, but it lacks enough depth to be compelling enough to keep people coming back. Add in some role playing elements, level variety, power ups, and more of a purpose to play and the game could potentially be a winner.

Thanks for taking the time to leave such detailed impressions. I am finishing testing some great additions and hope to submit to Apple on Monday.

New Room
Over 10 unlockables based on performance.
Each room will have a Leader board and a glitch has been fixed that allowed unreal scores.

I hope those of you who have played the game will hang on for a couple more weeks, I will try to make it worth your while

I like this game, particularly the movement of the ball, bumpers and tilt response. The idea of mixing pachinko and a dungeon game is really cool.

I think the colour scheme could be brighter (I struggle a little to see the grey ball on grey background) The characters look fun, but are quite small on my iPhone 4S. I keep thinking this game could do with some eye candy and sound effects to make it more exciting (I have Spsce invaders extreme in mind)

I would also like to have missions, extra balls, bonuses, weapons/armour and a feeling of progression through the dungeon with different areas.

It is not evident from the start that it is possible to tilt the screen. A tutorial would be good.

I like this game, particularly the movement of the ball, bumpers and tilt response. The idea of mixing pachinko and a dungeon game is really cool.

I think the colour scheme could be brighter (I struggle a little to see the grey ball on grey background) The characters look fun, but are quite small on my iPhone 4S. I keep thinking this game could do with some eye candy and sound effects to make it more exciting (I have Spsce invaders extreme in mind)

I would also like to have missions, extra balls, bonuses, weapons/armour and a feeling of progression through the dungeon with different areas.

It is not evident from the start that it is possible to tilt the screen. A tutorial would be good.

Thanks. A new update is waiting for review.

New Sand Dungeon Room
Unlockable Helmets via shop
Fixed a scoring glitch
Instructions on tilting to control the ball added to the main menu.
4 New areas created where new rooms will be added.

About Us

"TouchArcade covers the latest games and apps for Apple's iPhone and iPod Touch. We are the largest site dedicated
to iPhone and iPod Touch gaming."

Promotional Codes

While we now accept iTunes Promotional Codes for games, we can't guarantee that your app will be reviewed or covered. Only one promotion code is required. Feel free to send promo codes to tips@toucharcade.com.

While we appreciate the promo codes, notable app pre-announcements and preview copies are also of interest to our readers. Please feel free to contact us at the same email address about these opportunities.

Note: we rarely (if ever) solicit developers directly for promo codes. If you receive such an email, please contact us.

Advertising

We have advertising opportunities available to iPhone and iPod Touch developers. If interested, please contact us at ads@toucharcade.com.

Press Contact

We welcome news releases, previews, screenshots and video links for existing or upcoming iPhone and iPod Games. We can't promise a personal reply but we do try to evaluate every title submitted. Please send press releases or general inquiries to tips@toucharcade.com.