It was rather late last night when we released the new VU and public client. In dire need of some sleep we decided to delay the official release notes, until now that is. We know that a lot of people were eager to test underground mining so we expect you will enjoy version 0.5.5 and the sound of the underground.

Cleaning up some litter left over from the last update we are ready to release the new client in public.

Most important fix applied is the shader and fallback shader for bumped terrain which caused problems with intel graphics. This has been tested on a couple of setups and worked like a charm. If you experience any problems then we'd rather not hear about it...

There were some issues with the server connectivity while the provider was upgrading. Server login and client downloads are disabled for now. The new connection is up and running and the new update is being tested and released as soon as possible.

Shortly after launching the VU 0.5.3 we received some reports about graphical issues. We investigated the matter and it appears to be related to the used shader in combination with Intel graphics adapters. Since we're lacking the funds to provide everyone with a decent graphics adapter, we tweaked the ATSv2 shader to support a fallback shader which actually preserves the textures. This new setup has been successfully tested on an intel platform and will be released a.s.a.p.