Nick “the newibe” Marinelli talks MAGFest: a long weekend of playing the Atari 2600 all the way through the PlayStation 3, listening to bands like Minibosses and Earthbound Papas, cosplaying, attempting game challenges, watching discussion panels featuring Sid Meier and Chris Hazard, and drinking with abandon.

China’s most valuable Internet company, Tencent, is continuing its invasion into the U.S. gaming market in a big way today. Epic Games, maker of popular titles like Gears of War, announced today that Tencent has made a strategic minority investment in the company.

Today, Unity Technologies announced plans to update its Unity development tools and graphical engine. A graphical engine like Unity is a piece of software that lets a developer make a game without having to program all of the graphics from the ground up.

Yves Guillemot, the chief executive of French game publisher Ubisoft, belives that traditional game companies will be able to meet the challenge of the changing game business, which is being disrupted with new business models and platforms. Ubisoft’s position is to create as many games as it can at the beginning of new platforms, establish a foothold, and then monetize the market with sequels after the new platform becomes established. We caught up with Guillemot on Sunday for an interview. Here’s an edited transcript.