According to Bloodborne‘s official story trailer, the hunt for blood is on, but it will more than likely claim your life or your humanity. Either way, the story seems to be just as strange and obtuse as Demon’s Souls and Dark Souls before it. You’ll be browsing item descriptions for some semblance of a coherent story when Bloodborne is released exclusively for the PlayStation 4 on March 24, 2015.

By the way, we were originally led to believe that the game would not have any sort of defensive options as far as shields are concerned, but SCE Japan has confirmed they will be included in the final game. They will not, however, be used to the same effect as they were in Dark Souls as continuously blocking will only lead to your death. Being overwhelmed by foes will happen often as From Software has created a very specific pace to the combat. It prioritizes speed and aggressiveness in keeping with the wild beast theme, so staying put behind a shield for too long will only do more harm than keep you alive.

Update: Thanks to IGN, we now have a featurette of the nefarious creatures patrolling Yharnam. There is one thing you can always count on from the fine folks at From Software and that is creature design. They’re big, they’re mean, they’re scary, and they will kill you. You will read the words “You Died” a lot this spring. You may as well accept it now.