After having its released pushed back last year with the game a mere seven bugs from being completed, Timeshift has been completely rebuilt from the ground up. While the basic premise, an FPS with time control abilities, remains the same, just about everything else has been changed. Can an extra year make a difference?

In short, yes it can make a huge difference. This is a new screenshot of the game courtesy of IGN.

And this is what the game looked like last year.

Character models have been bumped from 2,500 polygons to 5 million polygons, and the colorful world of the original build has been replaced with a dark, gritty environment that is becoming so popular in modern FPS games. The gameplay is also being tweaked, and players will no longer have the ability to choose which time related ability they use. Now the AI will decide whether you need to stop, slow or rewind time for you. This change stems from playtests of the game where players relied solely on the time stopping ability, and neglected the other two, and then couldn’t figure out how to get past obstacles that required the use of the other timeshifting powers. Look for more info on Timeshift as the Sierra Spring Event continues.

16 comments on 'Timeshift revamped'

honestly, i preferred the original graphics in the old demo. i’m getting tired of this hardcore, dark look, you can still have blood AND colorful environments. the game, imo, only needed a more stable frame rate and a little improvement to the controls and it could’ve been fun.

They changed the whole game because when they released the demo last year, Everyone had the same re-action: Are you f@cking kidding me?
The game looked like a N64 title and played like a SNES title.
If they would have kept things the way they were, This game would have come and gone faster than Malice for the xbox.
Fortunately, Someone up in the ranks saw this and did something about it.
Anything they did to change this game was for the better. Without a doubt.
Was it enough to make this a fun, Playable game?
Lets hope so…

kinda reminds me of how much they changed dark sector i really liked the idea of the original don’t like the look of how it is now… this game I’m unsure about again like the idea but i dunno have to play a demo or something…

Oh great, a game with a little more challenge than shoot-everything-that-moves has to get dumbed down because the play testers are too stupid to figure out when to use with of 3 powers. What is the point of having 3 if the computer just picks the right one for you?