John D. Gwinner wrote:
> The pavement is very good looking.
Thanks!
> I'm not sure about the autobahn, but normally worn asphault has a > pattern of cracks that I haven't found a good way to simulate.
Yes, I also tried that with the crackle pattern, but without much
success... so I didn't use it for that image. But after you mentioned
it, I played with the metric of the crackle and it looks now a bit more
credible, so I included it on the last version.
--
Jaime

St. wrote:
> I think I would add some off-yellow and grey foliage under the bushes> in that central reservation .
Yes, you are right... only with 2 different colorations it looks much
better now. And it was not that hard without consuming much additional
memory: on the mesh include generated by POVTree, I changed the
placement of the textures statement from inside the FOLIAGE object to
the object instance on the TREE union, and created another union TREE2
with a different texture.
Thanks!
--
Jaime

Greg M. Johnson wrote:
> breathtaking.
Thanks!
> From my wacky perspective, somehow this would be even cooler if you > were to add to it something that ain't photorealistic or overly > stylized in construction. That would make it extra cool. If you > were to say put this image as-is on a subway billboard > advertisement, who'd care-- it's just a photograph.
The problem is my imagination... for that kind of touch it's really
poor... but let me see what I can do. :)
--
Jaime

Thanks to all for the criticism! I've corrected some of the flaws
mentioned and will be working on the rest for the final version, ASAP.
I'm sending a test without radiosity nor focal blur, because with
area_light is taking now *very long* to render (10 hours so far, and it
didn't complete half of the image).
--
Jaime

Jaime Vives Piqueres wrote:
> Thanks to all for the criticism! I've corrected some of the flaws> mentioned and will be working on the rest for the final version, ASAP.>
Damn. I'm wordless now.
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethiszbxtnetinvalid

Jaime Vives Piqueres wrote:
> Thanks to all for the criticism! I've corrected some of the flaws> mentioned and will be working on the rest for the final version, ASAP.> > I'm sending a test without radiosity nor focal blur, because with> area_light is taking now *very long* to render (10 hours so far, and it> didn't complete half of the image).> > -- > Jaime> > > ------------------------------------------------------------------------>
Some comments:
1.- Thanks God I was sit in my chair when I saw it.
2.- My wife said "... and?"; "It's 3D" I answered; "Whoao..."
3.- My little daughter couldn't believe the trees and the cars were done
on a computer.
4.- I'm very proud of you. Great job Jaime.
5.- Sure it's redundant but "Stop posting photographsssssss" ;-)
... keep it up
________________________
Txemi Jendrix
www.txemijendrix.com

"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> a écrit dans le message
de news:42767763@news.povray.org...
> Thanks to all for the criticism! I've corrected some of the flaws> mentioned and will be working on the rest for the final version, ASAP.>> I'm sending a test without radiosity nor focal blur, because with> area_light is taking now *very long* to render (10 hours so far, and it> didn't complete half of the image).>> --> Jaime
Wow that's even much better :-)
I don't know if it is the no radiosity option but wet can see a lot more
details.
When I compare our 2 images, it's definitely the last which is a photo ;-)
Marc

Yadgar <yaz### [at] gmxde> wrote:
> High!>>>> Ever heard that German 15th century painter Albrecht Dürer is considered> to have invented raytracing?>> See you in Khyberspace!>> Yadgar
Woodcuts --> Raytracing ??? :-)
I’ve got a book of Dürer prints although I’ve not looked at it in ages.
Shame on me!

Jim Charter <jrc### [at] msncom> wrote:
> Stephen McAvoy wrote:>>> > This goes down the old "we see what we expect to see" road, which is> > fascinating.>> All it takes for me, is that I get "turned around" in my sense of> directions. Suddenly an environment I am used to "looks totally> strange". Yesterday I was walking around a park here called Marcus> Garvey Gardens.
That renowned son of Jamaica has a garden in NY? Fame!
>It lies directly across 5th Avenue. The avenue just> stops at one side then continues again on the other side. I was on the> north side of the park where 5th abutts but I *thought* I was on the> south side. Total disorientation.
It generally takes mothers little helpers (if your mother is Jamaican) to
get me in that state:-) Seriously tho’ Seeing things through a child’s eye
is one of the wonders of “the” artist. Putting the view on canvas (?) is
another.
> IMHO Huxley (A) was on the right path when he said that> > the mind is a reducing valve to the universe. It enables us to have an> > understandable view of it.>> I loved Huxley's writings on art. I especially liked the line that went> something like: "If religion is the opiate of the masses, then surely> draperies are the opiate of painters".
LOL in fact I had to leave the office I was giggling so.
>Loved his discussion of the late> work of Goya.>
Missed that.

It is amazing!!
Just two little corrections... :)
1) There is no speed limit on this high way.
2) It is not realistic because it can not be that the white markings on the road
have faded spots. at least not in Germany...:)
When I teach my students some CG and ray tracing, I always show them the work
here.
Eyal