Runes of Magic

Runes of Magic is a free massively multiplayer online role-playing game
(MMORPG) developed by the Taiwanese developer Runewaker Entertainment
and adapted for the English and German speaking market by German
company Frogster Interactive. After going through an open beta phase,
the game was launched on 19 March, 2009 and Chapter II - The Elven
Prophecy was launched on 15 September, 2009. The game client is free to
download, and there is no monthly subscription fee, because the service
is funded by real money transactions (RMT) in the Runes of Magic Item Shop.

The Runes of Magic client will attempt to update itself after installation (in most cases) and periodically as updates are released. If the updater crashes while attempting to update exit the program and re-open it. In most cases it will continue where it left off and complete the update.

Quick how to do, I insist on RIGHT MVC libs!

Install Wine (tested with 1.5.1 32 bits Debian sid)& winetricks (for Debian sid 32bits need to patch wineserver patch from /usr/lib32/wine-unstale to /usr/lib/wine-unstable or make sln)
Install .net 2.0 or mono
Install DirectX 9
Install corefonts
vc2005, 2008, 2010 (Have 3 installed for cross compile, no idea what one is working)
All IE family (needed by updater/launcher), what one is working, I don't know because have all installed
Install the game (tested with slim installer), with shortcut created on desktop
Edit shortcut ... end of command shall looking like:
Runes of Magic.exe" -game -opengl
Call regedit and now be careful because error of typo & ....
--------------------------------------------------------------
Add the following to HKEY_CURRENT_USER\Software\Wine\Direct3D (create if it doesnt exist)
Add New String
Name = Multisampling
Data = enabled
Add New String
Name = UseGLSL
Data = disabled
--------------------------------------------------------------
In case of error "err:module:import_dll Library DNSAPI.dll (which is needed by..." (Voice chat), copy dnsapi.dll from existing zindoze installation and set to native
Vivox pre-builds are known to been only 32 bits then voice chat may acting strange on 64 systems
Choose right resolution once game working because wrong one may make fps falling to 4-5...
Thanks to all people helping me with linux on my vm...

Information about the item shop

Note to all potential players:

A recent update to the item shop being web based has broken it for our fellow Linux users, and the GM's have stated that fixing it will not be of any priority, so I would not expect a fix at all.

The item shop will fail to open on any WINE version. The screen will simply be black or white and will not load. This is due to the publisher (at the time of this writing, Gameforge) forcing a change to the item shop interface to make it easier for them to manage outside of Runewaker (the developer's) involvement.

As of yet, the game is still playable on all current WINE versions and OS's, but the item shop is unable to be used.

A good way around this is to sell your diamonds for gold, then ask a diamond seller in game to buy stuff with the gold. If you get an even trade, you should come out even. Unfortunately trading of diamonds directly is not supported.

This is a very good guide. One thing to note is that you should use ie7, And do not install ie8.
I was able to get it running perfectly, Including the installer in Linuxmint 17 32 bit by using this guide, And instead of disabling dbghelp.dll I set it to native then built in. I also set zlib.dll zlib1.dll d3dx9_26.dll d3dx9_30.dll d3dx9_31.dll to native then built in, Just to be sure.
I did not use any registry hacks. No special setup for sound cards or anything else.
You should be able to get this running in a 64 bit os the same way by creating a 32 bit wine prefix, And then installing all the software mentioned in the setup above.

The problem is impossibility to unpack s3tc compressed textures.
If it does not work out of the box, you need to have libtxc-dxtn (providing libtxc_dxtn_s2tc.so) installed, and you need to have it installed for arch of your winearch.
Google under s3tc + wine / linux / your graphics card.
Most of the property graphics drivers seems to be able to unpack this s3tc somewhere in the binary driver blob, so this seems to affect only some graphics card drivers.

Browsing through web, note for ubuntu users: your package may be missing some symlinks to work.

For gentoo users, assuming you have WINEARCH=win32, 1) you need to profile unmask abi_x86_32 use flag (unless you already are a happy user of true multilib)
# mkdir -p /etc/portage/profile/
# echo '-abi_x86_32' >> /etc/portage/profile/use.mask
2) now emerge both 64 and 32bit version of the decompression lib:
USE="abi_x86_32" emerge media-libs/libtxc_dxtn

Not quite working on latest version with wine 1.7.8 by John Mish on Sunday January 19th 2014, 9:50

So I've been racking my brain trying to solve this for almost 48 hours now on my Fedora 20 machine.

The game patches, loads, installs, all that good stuff. It launches, but there are no textures! Everything is white. I've tried reinstalling, repatching, let it run the patcher with manually downloaded patches or let the patcher download them itself...still same thing. >.<

During running, all wine spits to the terminal is:

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

the audio is VERY slightly studder-y but I can live with that.

I have effects, my skill icons all show up. No textures, maps, the character previews don't work...

RE: Not quite working on latest version with wine 1.7.8 by John Mish on Sunday January 19th 2014, 11:53

Additionally, what's weird is the music from the game comes from the fdb folder, //fdb/music.fdb and the textures come from the same folder, //fdb/texture[0-6].fdb. The music works, textures do not. While the game is playable, I'd be forced to rate it as garbage for the simple fact that without a minimap or any maps, it makes the game very difficult, if not almost impossible to play.

RE: Still working for anyone? by Evil on Sunday January 27th 2013, 12:02

Ah... this seems to be a but with the native urlmon.dll, which apparently I had installed into the prefix either as part of the instructions above, or to work around some other issue over the years. I have individual prefixes for each game, but I've had this one installed for a looong time.

I created a fresh prefix for the game, and the patcher seems to be working fine again.

Anyway, with the current wine version 1.3.23, the game has cursor problems - cursor disappears and appears. The only known wine version without this problem, where game runs fine is 1.3.20

After you install and update the game, which is described in other places in this page, the easiest and fastest way to deal with this problem is to simply install PlayOnLinux. Install it, run it once and use "Tools > Manage Wine Versions" to add new wine version 1.3.20. After that PlayOnLinux is no longer needed.

After you do above steps, there should be wine 1.3.20 binary in /.PlayOnLinux/WineVersions/1.3.20/usr/bin/wine
Simply replace "wine" in the application launcher/shortcut, created when you installed the game, with that path and the game should run without mouse problems.

I've tried running RoM on my Mac using several different engines through wineskin, but I keep running into the same issue. It installs fine, loads fine, I can log in, but I'm unable to control the camera. I can move my caracter with wasd, but every time I try to move with the mouse or try to move the camera, it switches to an arial view and my charater runs in circles.

I looked through the other posts, but nobody seems to have had my particular problem (and most people seem to be on a Linux system). Any ideas?

Hello. I have problem with mouse, cursor is dissapearing. I have to move mouse around all corners, and after couple of seconds cursor shows back. While cursor is dissapear, I receive tons of this errors:

err:d3d_surface:surface_load Not supported on scratch surfaces.

After cursor is back, I receive single line of:

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

Any ideas how to fix it? I have Wine 1.3.21 with winetricks ie6 wininet. I tried Wine compiled from Git, same result.
Debian Testing AMD64 + Nvidia card

Hello. Thank for your response.
I forgot to wrote - yes, vcrun2005 was installed.
Now, I created again clean wineprefix. I instaled winetricks vcrun2005 ie6 wininet.
I run Runes of Magic installer again and install game.
Game update itself (it took long time) successfully. When I run game from Launcher and login: I still have same issue with mouse cursor, It stop following my mouse for 5-10 seconds and return back.
I tried many different graphic options for game and wine, like playing in window, fullscreen, emulate virtual desktop in wine options, automatically capture mouse in full-screen windows. None of them make change in cursor rendering. When cursor is stuck, it looks like this:
img69.imageshack.us/img69/6840/cut1.pngCursor with black background around it, not following mouse movements.
All i receive in terminal is:

No, just in Runes of Magic.
I played League of Legends (before they update launcher), Icewind Dale 2, World of Warcraft - all without problems with cursor.
I'm using Debian Testing AMD64 with GeForce GTX 460.

Can you tell me how to provide info from winedump or any other tool, which can help you recognize what is going on?

I think I know now when cursor back again to work. It's happening as soon I move mouse to any gather resource like herb or deposit (zinc etc). When mouse is over one of them, then cursor instantly shows back and start working again. When I left click somewhere then it dissapearing again until I find another herb or deposit. Everything can be confirmed by reading terminal, as they errors comes only when cursor is in stuck.

I have wine 1.3.19 for gentoo portgage, and all work fine. I have slim client.
In all tray different wine ver. 1.3.17-21, tray slim client, be careful in setting before install.
P.S.: I don't have problems with mouse, I'm not sure that my answer could help. This is what I would do in this situation.

Thanks for your reply.
I also have installed another system in my computer - Ubuntu 11.04 AMD64 with Wine 1.3.15. And mouse cursor can be seen all time. I really don't know why it didn't work on Debian.
I tried Wine compiled from git (yesterday last commit), I tried Wine 1.3.20 from dev.carbon-project.org/debian/wine-unstable/, I switch with three Linux kernels (2.6.32, 2.6.38, 2.6.39), I tried Nvidia drivers 270.41.19-1, 275.09-1 (from experimental).
Can anyone send me configuration files for Wine from /home/.wine catalog? I just wan't to be sure that my configuration for Wine, virtual Windows settings (registry etc.) are fine. Please zip those files (everything except game catalogues from Program Files of course:P) and send to me pioruns@gmail.com. Thanks in advance.

I'm playing with newest, compiled version on Wine from git, of course with this commit removed, and everything work perfectly.
I was trying to contact author of this commit to say about that, but he wasn't interested enough even to respond me.

I though I was alone with this problem:) I just noticed it early, because I'm using version compiled from Git.
Ok, we can confirm it - it's a regression from Wine 1.3.19.
Currently I compiled it to git revision wine-1.3.21-310-g7cd20a4, problem still here.

Hello guys.
I can confirm it now - I just reverted and recompiled my Wine to wine-1.3.19 (commit 7b3c1738) and it works. I can again play smoothly on Wine. Bug it between 1.3.19 and 1.3.21 - somewhere!

Hi so i followed the set up process and i get the game all the way patched up then i open game, starts up then it takes forever to get background loaded screen stays black for maybe 10 15 secs and after that its running fine but i cant login because the login screen isn't appearing any ideas?

Hi I have a problem with the game, the game turns up to log into the server then the whole system stops.
I can not do anything. I have the latest drivers from AMD's 11.2
I have heard that this may be a fault of drivers.
Sometimes the game turns on properly.
But often stops at the login screen.
I would like to know if anyone has the same problem as me with drivers from AMD.
Perhaps this is due to something else.
The game is run on Wine 1.3.15 ubuntu 10.04Lts

I have just installed wine and winetricks on slackware 13.1 32 bit and whenever I try to run the game I get this error:

fixme:win:EnumDisplayDevicesW ((null),0,0x33a428,0x00000000), stub!

I managed to get as far as the patcher once, but that was after the install when I chose launch runes of magic. This could be related to me updating my nvidia drivers after the install but I got a much bigger error message before that.

maybe someone here can help me, no matter what i do i always get an error message when pressing start game. i have installed winetricks along with ie6 and vcrun and all that, tried downloading the dll and placing it in the rom folder, nothing works.

ROM runs almost identical to Win7 by John on Tuesday December 21st 2010, 11:58

hi,

I am unsure why this has a 'Gold' Rating instead of Platinum.

Playing on both Ubuntu/Mint and Windows 7 and windows vista, both work exactly the same. It actually seems like Windows 7 crashes more than Ubuntu running the latest version of WINE. I will be submitting a few application test results later.

both seem to crash on loading a new zone or just normal play, but it's usually when teleporting or entering an instance.

Im not sure whats going on, but every time I try to run the game, this happens. Im not sure if its running in the background because of the line "Connection: keep-alive" but the space on the screen where the update window was is frozen.

I am using wine 1.3.8 and I did the winetricks wininet vcrun2005 ie6 and got the 8 .bin files from a windows partition. Im using gentoo also. Please any help would be more than appreciated

too hard to read in the big thread... by doh123 on Thursday October 21st 2010, 21:20

There is some errors in communication here between Wine and Wineskin... using Wine is a bit different on Macs... pretty crappy overall, which is why I make Wineskin. Wineskin is currently Mac OS X only... its made to basically bundle up a Windows program and make it act and work like a Mac program... you get a normal .app program you double click and run... the wineprefix and Wine build and X server and everything is contained inside. This isn't a concept that even works on other OSes because they do not work the same way (there is no .app)

There are no X11 drivers for Macs... it simply has a passthrough to use the native quartz display... do not worry about graphics drivers at all, just keep it updated through Apple software Update.

Macs do not use X11 for windowing. Wineskin has a built in X server that runs when you launch a wrapper. If you get Wine errors saying the X server was not available, then there is a problem with the X server ending too soon, or crashing. Normally in Wineskin the X server only shuts down if the wineserver that was started in the wrapper shuts down.

In WineskinSettings screen options you can set things for virtual desktops or fullscreen Mode. Wineskin 1.x doesn't have an X server with randr, it cannot change between window and fullscreen modes. If you launch in fullscreen mode in Wineskin stays in a fullscreen mode and handles changing global resolution to keep up with what Wine wants... (You can use Wineskin 2.0 beta if you need RandR)

If you want to use winecfg virtual desktop setting, set WineskinSettings Screen Options to Rootless (windowed) with normal windows... if you set a virtual desktop in Screen Options it should override anything you set in winecfg, but it will auto resize as programs try to adjust resolutions.

Wineskin has "engines" and not just Wine versions because an engine is the x server and its dependencies as well as a Wine build and its dependancies all bundled up in a single package (WineskinEngine.bundle). The name tells you the specific Wine build in the engine... unless you've made a custom engine from source to use. WS4Wine1.2.1 is the WS4 engine base, with Wine 1.2.1 in it. (though you should probably use WS4Wine1.3.5

I couldn't read any more because of this forum, but you might want to ask me directly (portingteam.com forums in the Wineskin section, or the Contact Form on wineskin.doh123.com) if you need Wineskin specific help. While default engines for Wineskin use standard Wine builds, there are still specific differences in using the software.

I have spent my time attempting to Install Runes of Magic on several distributions and Wine versions. I wanted to create a methodical post covering the average of what has been common in all installations so far.

Here is a list on what I've found to be used as a reference. Time will prove my information to be "false" as new updates will make this obsolete.

1) Please make sure you have at least Wine 1.2.x. I am stating this because so far I've have found more stable results with in-game performance. Runes of Magic is a game from 2009 and thus requires as much optimization as possible.

2) Winetricks ^_^ You will need vcrun2005, ie6 and wininet.

3) In a lot of versions I failed going from the launcher to the login screen. Search the internet and download dnsapi.dll This solved the problem with launching the game. Download this file and place it in your main game directory (the one that has the all the executables.

4) Wine Configuration is important. I made sure that I tested with a 1024 x 800 window with everything set to it...

5) For those who own Top of the Line Nvidia cards. nvidia-settings set to Adaptive will only give you Performance Level 1 in-game. You will need to set your video card for Maximum Performance. RoM will drain you.

Control + X = The command that shows your ping and framerate.

On Windows, I find the framerate to be higher, but the ping is also higher as well. On Linux I find the average ping to be lower than on Windows. Afterall Linux was made for networking and serving files.

If you find that raising all settings to maximum or minimum result in the very same performance as far as framerate goes and you are overclocked like I am with quad cores..It is actually the video card downclocked holding you back.

In Game:

I did not find any problems in the game so far. However, I did find some quirkiness. This is isolated as I have played a lot with the Wine Registry due to optimizing other games.

The order of Installation should be your video drivers first, Wine, Winetricks and everything mentioned. Update the game itself and then put the dnsapi.dll in the main game directory. Run the game..

Note: If you get a white splashscreen and a crash message...Winetricks to install all three again with dnsapi in the directory. It tends to solve things.

Can you tell us where you downloaded your dnsapi.dll file? I found one online here: www.dll-files.com/dllindex/dll-files.shtml?dnsapi, but I'm not sure if I got the right thing, because now my Runes of Magic Wrapper won't even load up the launch screen. When I take the file out, the launch screen loads, but I can't get past the client updater.

I believe I have the rest of the wrapper built correctly, using Wineskin 1.2, engine WS4Wine1.3.5, and the three winetricks listed in your post. But I must be missing something. Can you post your wrapper specks? Or post one for download?

Afterwards my Launcher kept failing. I then downloaded from the same link you posted...my dnsapi.dll file. I took the file and put it in the Runes of Magic Directory where the Runes of Magic.EXE is located.

So far, so good right?

Another problem then occured...I launched the game AFTER UPDATING IT and found the Launcher (the one that has the Start button and region selection before you enter the gamelogin screen displayed in White, almost like it was stalled by something.

What I did was Reinstalled from the Command Line the three winetricks (vcrun2005, ie6 and wininet..and afterwards the game actually launched and worked.

What I am currently using in my WINE installation for most of the games I play are vcrun2005, ie6, wininet and direct x 9.

Here is a screenshot of running four games in their windows, Runes of Magic being one of them.

I think my problem might be in my winetricks. I went back and to reload them after placing the .dll file. I did it in wineskin config, not the command line. I do not know how to do it in the command line, but that might help. I had a problem with vcrun2005, getting this message:

Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.

Note: command 'wine vcredist_x86.exe' returned status 199. Aborting.

I thought Direct X 9 might help, so I tried loading that, too. :) But I got this message back:

You probably shouldn't be using this, It's VERY invasive.
Use 'winetricks d3dx9' instead.
…….
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.

$Display problems occur if a driver is not working correctly or if there is something missing...Like the people who try to get a game working by not installing it and just running it by right clicking on the exe and running it in the Desktop Interface and it looks for a resolution the monitor does not support.

The four games in my last screenshot all worked with d3dx9, vcrun2005, ie6, wininet. Of course dnsapi.dll caused me to reinstall the others again. I ran the game through right clicking on Launcher.exe rather than Runes of Magic.EXE

What are your system specifications?

I am sitting here wondering what is truly going on at your end. Are you also using Ubuntu 64 bit and similar hardware? I should mention I ran everything from the 2D Desktop Environment Gnome.

Your suggestion about not actually installing the program may have some weight. I got the setup.exe and setup folders by running the single installer file from the Runes of Magic page with a trial version of Crossover Games. Perhaps I should go back and download each file independently just to make sure I have everything. Then I can rebuild the Wrapper with .dll file in place.

Download all the files from the site including the setup.exe so you have the files locally on your machine to install. Make sure you get an MD5 checksum of the files, since the game is as large as an Operating System.

8) Launch the game through Launcher.exe and press "Start Game", you can also try Runes of Magic.exe but I run it from the launcher...like most MMORPGs go through a launcher that activates the game's main EXE.

Stop right there ----

If ---> The launcher screen is all white, then quit out of there and apply all the winetricks again...The game should run.

Your video card, the 8600M is capable of OpenGL 2.1. Mine is capable of OpenGL 4.1 and above...There is a wide gap there...between our OSes, drivers and technologies..

I am hoping this works for you, specially the regedit tweaks because opengl becomes important for many games.

Once I am done helping you get your game working, I will write a clearer report and conclude my testing. :) I feel I need to rewrite this report.

0) Downloaded Nvidia driver 195.55 and ran it with Wine 1.2. Setup claimed there was no hardware suitable for the driver and shut down. I am not sure how to incorporate the driver in the runes of magic wrapper under Wineskin, or if that's what you really meant. Everything else is done through Wineskin.

1-4) Smooth sailing.

5) I had to select the "Emulate a Virtual Desktop" option under winecfg in order to set the window size to 1024 x 800. I did this. Is this right?

6) I let the game patch.

7) Placed dnsapi.dll file. When I opened the Wine Regedit (through Wineskin control panel) a Direct 3D folder already existed, but it was empty. So I created the Strings exactly as you wrote them out, and as individual strings.

8) I lanched through Launcher.exe. The launcher appears inside a black window. The launcher screen is white with a file download warning. It wants to download an .html file, but is asking if I want to open it, save it or run it. I select Open because I believe it is trying to load information from the Runes of Magic website that is constantly updated. It returns with a DDE error, the window closes, and the launcher remains white.

Then I select Play Game. The launcher disappears, and the screen adjusts to 1024x800 in fullscreen mode. My cursor changes to the in-game cursor, music plays, and a single line appears toward the bottom of the screen. This is all I get. Randomly clicking around the screen doesn't help either! :)

Something that did make a big difference was loading the winetricks BEFORE installing the game. I picked that up from Paulthetall.com, on one of his instructional videos for Fallout 3. Just doing that got me all the way through patching and to the launcher screen.

Another note is that the launcher window loads just fine if I run runes_of_magic.exe through Wine 1.2. When I hit Play, the screen goes to fullscreen, white, there's music, and the cursor changes, but nothing else. Don;t know how much that helps, but it did make me wanna ask, what engine did you use in your wrapper? I am using WS4Wine1.3.5.

I simply took a FRESH INSTALLATION of UBUNTU LINUX 64-bit 10.04. Updated it. Installed Wine (tried three wine versions, all three worked. RIGHT NOW I am testing with Wine 1.3.5 before I was testing with 1.2 and 1.1.42

Your video card is limited to OpenGL 2.1

By Engine, what exactly are you asking me? Not a Game Engine, are you asking me for the Kernel I am using? If that is your question, then its:

"2.6.32.25-generic*

The good thing about your post was that you managed to actually launch the game. You did not see much in there, and heard music...But you still passed the entire Installation + Update Phase of the game...

What people try in WINE are their optimizations in RegEdit to get the game under control to display correctly. Some try higher version numbers.

The reason I believe I am having success is because a lot of what Linux uses is OpenGL to cover the slack of using D3D. My card is capable of running OpenGL 4.1 which means I can use anything added into Wine on the OpenGL side of things.

Did I forget to mention that Apple likes to modify and optimize OpenGL that they run on their platform which sometimes causes conflicts between Khronos Foundation specification for OpenGL?

I am glad I am headed in the right direction! Any ideas about the DDE error? I did notice that in my Drivers folder, located in the same Wine folder as the Direct3D folder in RegEdit, I have an audio driver installed (coreaudio), but nothing for video. How would I go about installing a driver within this wrapper?

When i asked about engines, I was referring to which Wineskin Engine you were using. But perhaps you are not using Wineskin at all. Are you working in Wine directly? If so, why do you work in Wine instead of using Wineskin, or something equivalent? These questions probably belong in a different forum. Perhaps you could email me directly, or answer in another forum here.

Thanks again for all your help so far. I have learned a lot from your instructions!

You will have to find a way to really get OpenGL to work through it....A lot of Wine Software relies on it. You did get far. I work in Wine itself, not Wineskin.

Regardless the Engine, Wineskin or Wineprefix/Wineversion at the very end of the day one needs either Direct X or OpenGL. Windows based OSes are heavily built around Direct X, but OpenGL is used in the professional graphics market and has many advantages to Direct3D, but its demands are a lot higher and using its API is more complex.

The first rule of thumb to any gamer on any platform is allowing a fully compliant video card driver which has full support for OpenGL or Direct3D. Practically every non-windows platform goes the OpenGL route.

If you can't get a wrapper to work on video (which winecfg - graphics) has things, or DirectDrawRenderer - opengl (or the others), no game will run stable on it without more software rendering being involved which really eats up your resources.

I did try to help but I did not understand enough about mac os x wine. I tend to not deal with macs for many reasons that are beyond the scope of our exchange.

I installed and updated Runes Of Magic without any problems but when I run the game music starts to play and my mouse pointer changes but it doesn't look like it takes me to the login screen like I've seen on youtube videos instead I go to a screen with a archer and idk what els something els is infront of him and there is wind that blows between the archer and the other thing I've seen peoples vids on youtube loging in I've never seen it on theirs maybe its a opening video that gets stuck has anyone els had this problem?

I have the weirdest connexion failure with Runes of Magic. I've been playing it for several months without any major issue, but for the last few weeks, i can't connect my main character. When i click "Enter", the loading screen shows up, and sends me back to the login screen after a couple of seconds. This problem only happens with my main character, not the others. This problem happens even with a new wine prefix, even with a new fresh RoM install. However, the problem does not happen on another computer on Windows.

The terminal shows no error, only a few fixme that happen with my other characters as well. Can anyone help me find out which debug to active to get more information ? WINDEBUG=+relay just takes far too long to load the game. Oh, and if anyone encountered the same problem, i'd be glad to hear more.

I quit testing after the 5th random crash (which at least nicely asked if I wanted to send a bug report to the game developers).

There were also a lot of graphical glitches that appear randomly throughout the game. Basically the graphics look great at first, then seem to get more and more corrupted as you change zones. I saw tons of headless people, other people that were only heads, and completely invisible bear cubs.

This could, of course, be due to the 256.53 Nvidia drivers. I'd be interested to hear the results of others using the same.

At any rate, I'm reluctant to score this anywhere near gold. If someone else doesn't submit a new review, I will probably do so next weekend after Ubuntu 10.10 is officially released.

ROM does not capture the mouse by Alexander Tomczak on Saturday July 3rd 2010, 15:32

I have just a little problem. Every time i move the mouse to one side of the screen ROM lose the mouse focus. That is not a big problem but when you what to turn around your character you always have to turn your mouse back to screen.
Other wine apps work without any problem. Any sollutions?

Game crash when clicking "Start Game" by James on Thursday June 17th 2010, 9:48

err:module:import_dll Library DNSAPI.dll (which is needed by L"C:\\Program Files\\Runes of Magic\\vivoxsdk.dll") not found
err:module:import_dll Library vivoxsdk.dll (which is needed by L"C:\\Program Files\\Runes of Magic\\Client.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Runes of Magic\\Client.exe" failed, status c0000135

The game installed correctly, I got it to patch, and now the patcher is right. When I click Start Game, this is what my terminal tells me, and nothing happens.
I installed vcrun2005, ie6 and wininet. It solved the error message problem. However I can't seem to start the game. Any ideas?

ROM installed beautifully... runs great, too--however, I DO have this weird issue (ALL throughout the game, in fact) where my mouse clicks don't register. I'm new to Linux as a whole, so I confess it may be something I failed to do--but it ONLY does this on ROM.

Launcher not showing completely by James on Tuesday June 15th 2010, 20:07

The game installed fine. However when I launch launcher.exe it opens the launcher and only renders the upper left part of it. I can't see the entire thing, and it only seems to update 1/10 tries I even hit it.

hy everyone.after having alot of issues with making this game work iv finally done it.the game works with no bugs at highest settings.used linux mint 9 x64 my pc is a core2duo e7200 2.53ghz 4gb of ram running in dual channel and a nvidia geforce 9500gt video card with the latest drivers from nvidia.what i did to make it run after a failed try i unninstaled everything.wine,the game and everything that had to do with these.after that reinstalled wine 1.2 and installed vcrun2005,ie6 and wininet through winetricks.installed the game left it patch and just clicked start.works like a charm.if anyone wants some screenshots feel free to ask.maybe il do a video too soon with a how to:).btw im playing the european version.

Got it to install and update after some holdups. When I launch it with "start game," however, it remains stuck at a lovely but useless yellowish 3D view of a woman aiming an arrow at something. Is this the background behind the login screen? I don't remember. Anyway, that's where I'm stuck.

The problem that you are experiencing is because of your ATI drivers.Alot of ppl using an ATI video card have the same problems.The solution for you is either wait for a new driver or get an nvidia graphics card.

ROM auto-updated to Chapter III today and although the update went smoothly, I am having problems logging in. The game often freezes up at the character selection screen. When it doesn't freeze, the "Send Error Report" box pops up and I am able to successfully log in and play the game with no problems. This problem was fixed a few patches ago, but has returned with Chapter III patch. Is anybody else experiencing this? Has anybody found a work-around?

I'm mystified with folks that say their ROM works in wine > .37; what's their secret; I use PlayOnLinux to launch ROM; ran it in debug mode to capture the freeze this am and it came right on up with no freeze?!?!

PlayOnLinux has a debug tool in the GUI; yea, I suspect it may have something to do with timing or an instruction not on a word boundary or such; I like you have seen this behavior in a previous client; their bugs seem to reappear at times....

Game instal with no problem - just go step-by-step with instal notes. Update also works but when I go into game, enter login and password, choose serwer I can't click "accept" - button is unactive. Any ideas ?

RoM doesn't work no more on wine... by Mariano on Sunday March 7th 2010, 6:48

Wine 1.1.37 is the last version so far where the game works. It suffered a regression on 1.1.38 and in 1.1.40 hasn't been repaired yet.

If you have the game installed, you'll be able to start the launcher, but when you hit either the "Start Game" or the "Quit" buttons, the program clientupdate.exe crashes and sometimes it doesn't even close the app correctly (needs a console "kill -15" command).

Hope this regression is repaired in the next version, since this is a very good FREE mmorpg.

RE: ROM not working in 1.1.38 by Evil on Saturday February 13th 2010, 14:31

Just now took a quick glance. I'm not familiar with shdocvw, and the change comment is sparse, so it will take me time to get up to speed and understand if all all the changes I see are intentional.

For instance: WebBrowser_OleObject_Destroy is now calling release_dochost_client(&This->doc_host) first thing (without checking to see if it's null), when it wasn't before. WebBrowser_OleObject_Destroy only gets called right after a call to DocHost_Release(&This->doc_host) which itself already calls release_dochost_client(This). If that's not (a/the) problem, it is at least redundant and confusing.

configuration from launcher by Drakmor on Friday February 5th 2010, 20:26

So, I've got ROM working install wise, but to run it, I need to reduce the graphics settings, as my computer is just barely over the min reqs. How can I access the settings/ configuration from the launcher (not ingame)? I know there's a button, but its greyed out so I cant click it.

new wine, new problems by Jeffrey Parke on Saturday January 9th 2010, 12:21

I upgraded my version of wine to 1.1.36, and now runes of magic will not load. I'm running arch linux on a quad core phenom x4 system. I've posted the output to pastebin. The errors start towards the bottom. Anyone else having this problem with this version of wine?

RE: new wine, new problems by zweistecken on Saturday January 9th 2010, 16:23

hm... but the problem resides with vcrun2005 for sure (MSVCR80.DLL is vcrun2005) ... so you probably have to fiddle a littlebit with installing, removing, overriding this. There also should be a msvcr80 folder in the runes of magic folder, maybe take a look at this as well.

or maybe make a backup of the vc80.crt folder in runes of magic and then delete it, maybe the updater will replace it with a correct manifest... hmmmm... well... maybe someone else has an idea?

RE: new wine, new problems by Jeffrey Parke on Saturday January 9th 2010, 21:18

where is that vcrun2005sp1 installing to? I deleted the folder (after backing it up) and reinstalled the vcrun2005 package with winetricks and I don't see that folder in the ROM folder; where does it go to?

no problem. Thanks for the link. I followed some steps inside since it's very similar to MacOS X.

But no way, I have this error :
fixme:d3d_surface:surface_load_ds_location (0x1c6148) Not supported with fixed up depth stencil
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4347

First of all, I have to confirm the "Terms of Service" every time I start the game. I haven't played this on windows so I don't know if the user needs to confirm this every login. Next, I keep getting an "Account or Password error" message. I can't login to the game but I can login to the website through my native browser. Does anybody have any suggestions? Thanks in advance.

As far as I've seen it, you can create one account for each region, but the game will work with one acc only. For example, if you create an acc in the homepage for EU, and you install the game, when you want to play, you MUST use the EU servers, or else your pass will fail (since you don't have an acc in the other servers).
If you want to play in US (I do), create one acc in the US servers (in the homepage select US, not LAUS), and then when you start the launcher, make sure you select the US region. After that, the game will start in the US servers and you can use whichever you want. :)

Oh, BTW, you have to accept the ToS at the beggining of the game ALWAYS. It's part of their policy, you can check the forums for that (I've seen a couple of post from one of the GMs, "Eres", about that). :)

I seem to be having a similar issue to the graphics bug where you can only see hills n such. However I see nothing but a blank black screen. I can hear the ambient music and the cursor changes to the game cursor however the screen remains black.

Graphics issue at EULA by Jonathan on Sunday November 22nd 2009, 13:16

I don't believe this is the same issue as reported in the bug because I can actually see the EULA. However, it does not let me scroll the EULA or click either button on it. I attempted to follow the suggestions in the bug with no help (in fact, one of them brought up an error and wouldn't even load as far).

I get *some* of the background, it looks like hills, the rest is black, with the EULA showing up in front of it. The mouse has the graphic that it is supposed to. Moving a window over it leaves a trail of that window, but after a few minutes the EULA screen will refresh and give the original part again. Music plays in the background.

first i was realy surprised, because the setup routine did work
but finaly all a waste of time (have not sleeped yet)

during the online update it crashed about 5 times, what i could
always restart with no problem... i can also start the aplication...

but i get some realy strange looking picture. it is like the
background picture is ok, but all the probably moving stuff (3D) is
brocken. i also can not see any input Fields or what ever... i cant
click anything

i had the same strange stuff once in windows with perfect world to,
even reinstalling grphics card druver and dx9 or the game it self
couldnt fix it. only after i had reinstalled the pc the error was
gone.

i tried some winetricks stuff, like dx9, but hmm i cant say if it is
a compatibility issue or the configuration. i guess this error is
allready known...

i use a AGP HIS Radeon HD 2600XT something as far as i know, openSuse
11.0, AMD 64 2,2 Ghz CPU

hey everyone,today i installed and played runes of magic on ubuntu 9.04
i have geforce 8600gt graphic card and i used wine version 1.1.31 + winetricks. i only installed directx9 and fonts.
game runs fine only fps is lower than on windows,but its playable :)

At first i got the same problem with the eula-screen.
After it I installed dotnet 2.0 - 3.0 (with lang packs),
a new dx9c(march), XML-Parser, Flash Player, Windows Script 5.6,
any fonts, VC++ Runtime 6, VC++ Runtime 2005 and VC++ Runtime 2008.

Now there are (I dunno why on every start) the eula and login screen :)

Rom runs but bay graphic and gameplay! by Tobias T. on Tuesday September 29th 2009, 11:38

hello everybody,
i using since 3 days ubuntu 9.04 and the new version of wine (1.1.30)
the game runs and with the winsock.dll there are no problems to launch the serverlist etc!
but i have many problems with my graphic, the game runs not constantly liquid, shadows etc not available, i have the newest nvidia linux drivers! my system:
ubuntu 9.04 mit wine 1.1.30 auf amd athlon64 x2 2.6ghz mit gforce 9800gt pcie!
can everyone help my out there? =)

RE: Crashes on wine 1.1.29 by Adria on Tuesday September 8th 2009, 8:15

I forgot to submit more information:
The game installs perfectly.
I can also start the game, and when I'm on the first screen, to create a player, it crashes after 15 seconds or so.
If i do things faster, I can get to more places, because it crashes after 15 seconds, once I've chosen the server.

Thanks, and I hope this is useful

(I'm using bin32-wine on arch64, and have guild wars installed and works perfectly)

good to see that others have the same problem. I'm on Arch64, too, and I can confirm that the game crashes after 15 seconds. But only with the bin32-wine package. So I installed the bin32-wine-suse packege and with this version the game runs perfectly. (I don't know if a lib32 package is missing or something)

If you use the bin32-wine-suse package you'll also need to install lib32-libxcursor because otherwise the mousecursor is not shown correctly...

I'm seeing identical symptoms on Fedora 11 64-bit. I can login, get past the EULA (on my 8600GT -- my 7300GT gets stuck at the EULA) etc, but once I choose a server I have roughly 15 seconds. I can choose a character and login to the game world, or just sit there, it doesn't matter wine crashes back to the console with a err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x689d6f23

Thanks for the libXcursor tip, though, mouse pointer looks much better. Anyone solved this in a non-distro specific way?

works fine on 1.1.25/ Crashes on 1.1.26 by Agito on Monday July 20th 2009, 10:03

works fine on 1.1.25 but does not work with wine 1.1.26
I the game crashes at the loading screen after selecting char and entering the world.
I manually installed 1.1.25 and it works fine again, no reinstall required

RoM runes flawlessly expect for 1 small issue. The mouse won't stay in the screen correctly. While mouse looking (hold down right mouse button) once the invisible cursor goes outside of the boundary of the window, the sensitivity gets way too fast and keys will get stuck in ON mode when the mouse comes back. I noticed that the mouse look will work ok if I only move the mouse slowly, otherwise it can't keep it with the warping or whatever it is doing and it gets choppy/too sensitive.

It means I have to hit all the keyboard keys to get them to reset to a off status once the mouse returns to the screen boundary. Hope this makes sense, it may be more of a wine issue then a RoM issue though.

Welcome to Runes of the Magic Bot(Rombot) free Open Beta! by powerlvl on Wednesday June 10th 2009, 20:50

Welcome to Runes of the Magic Bot free Open Beta! We hope you enjoy the botting!
Please post your feedback and discussion on our forum:www.botsmall.com/forum
We are awaiting your participation and thank you for your attention.

RE: Welcome to Runes of the Magic Bot(Rombot) free Open Beta! by powerlvl on Wednesday June 10th 2009, 20:54

Welcome to Runes of the Magic Bot free Open Beta! We hope you enjoy the botting!
Please post your feedback and discussion on our forum:www.botsmall.com/forum
We are awaiting your participation and thank you for your attention.

I am using Ubuntu 9.06 64bit with latest wine.
I installed RoM but when the launcher comes up, i can not type in the fields to enter login/pwd, i can select the fields but whenever i type, no characters appear
Can anyone help?

1. Create an account in the Frogster website account.frogster-america.com/ 2. Verify your created account in the email that you provided. Go to your email and click the provided link, that will send your account for processing and later on activation.
3. Wait for the system to activate your account it can take some time. (Noted in later post, Created is the same as Active)
4. Log into the Frogster website. Logout if you are already logged in, and relog. This will tell you whether or not you have the correct Login/Password information.
5. After you successfully log into the account in Frogster go to the Runes of Magic website: www.runesofmagic.com/us/index.html 6. Log into the website. If you are successfuly logging into the website you have created an account for the right server/Country.
7. Attempt to log into the game.
8. Please read the instructions ..... [in post linked above. has screen shote of the site and file locations]

MY US COPY of the RuneDev.ini file:

[Path]
Resource=.\

[Server]
IP=rom-enus-srv.runewaker.com
Port=21002

[ErrorList]
PosX=0
PosY=0
Width=960
Height=752

[ChatLog]
Chatlog=1

[Option]
Glow=1

[Locale]
Language=enus

If you register with the wrong Frogger site, then you will not get past Getting Server List, at least that was my problem before I found this.

I have changed nothing. I used a clean wine version (source code) and there was no problem to install it, in fact I tried many wine versions (ubuntu 1.0.1, source 1.1.17 and source 1.1.18) with my ubuntu 8.10 and it installs every time I tried it. I hope this will help you.

I can install and update the game. However, when I try to start the game all I get is a scene in the woods with a river rushing by. Is there supposed to be some kind of login screen or something? It seems like people have been able to get it to work. Do I need to install something extra?

I'm running wine 1.1.14 as that is what seems to work for WOW and Ventrillo. I was able to install runes of magic, but am stuck at the obtain server list. Below is an extract of the issues that wine is having with the winsock:

different behaviour in similar setups by inf loop on Monday March 23rd 2009, 16:47

I'm in a serious wtf here.
I've installed RoM on 2 very similar machines. Both PCs (same intel processor and intel chipset) are running Debian Sid (both updated), gnome wm, the same winehq wine package, clean .wine. At the first pc fitted with a NVIDIA QUADRO NVS 290, RoM installs and runs flawlessly everything is perfect, gecko is installed at the beggining, the web content in launcher shows up and patching works.
On the second pc fitted with a NVIDIA GEFORCE 8800 GTS, RoM installs, but when run for the first time, gecko installs but the launcher crashes as soon as web content starts to show up. Patching can only be finished if I previously download manually the patches. If I press "Start Game" before the launcer crash the game is started but crashes as soon as music gets played.

If it's not a gfx card bug I suspect that this may be some kind of weird networking bug. I ran wine with WINEDEBUG=+relay,+seh,+tid, the log is 90MB on pc2 and 150 MB on pc1. Can send if requested

For me, with a Nvidia 8800GT it appeared, and now with a 7300GT it doesn't. I think it can be because of the 7xxx cards because alll the ppl i know that the windows doesn't appear have 7xxx cards. Btw, I know ppl with older cards (6xxx) and the windows appear.

I am also experiencing this problem with a Geforce 7300 GT,
However I have seen others who had this problem in windows and it turns out they had corrupt fdb files... I don't know if it is related or even the same problem. But they claimed to fix the fdb files and got the logon screen to show.

I get a problem when I try to start the game (I click on START GAME in the update program), there appears a messagabox saying: DIRECT3D VERSION DOES NOT MATCH REQUIREMENTS. I click on OK. Then there is a second messagebox saying: DIRECT3D INTERFACE DOES NOT EXIST.

I am using (newly installed) wine 1.1.17 and ubuntu. Then I installed DIRECTX in wine, that had no success.

Before wine 1.1.17 I tried the wine version in the ubuntu reposities. With this the game startet and froze after typing account name and password, while it was submitting the data and getting the server list.

Welcome to Runes of the Magic Bot(Rombot) free Open Beta! by powerlvl on Wednesday June 10th 2009, 20:53

Welcome to Runes of the Magic Bot free Open Beta! We hope you enjoy the botting!
Please post your feedback and discussion on our forum:www.botsmall.com/forum
We are awaiting your participation and thank you for your attention.