Yo!
I'm sort of confused on what you mean by "sell chest"? Do you mean like the option to trade in your chest for shards or something else? However, the prices that you are listing above is way too much and isn't balanced with each other so depending on what you main idea is, that would need some adjusting.

The only problem selling chests can combat is dire unawareness, where if the player does not pay attention at all. There is already a confirmation upon purchasing chests that tells you what is being bought. One may argue that a player wants to indirectly trade chests for better ones but your prices given does not make that a very wise idea. Essentially, you can trade 2 old treasure for just 1 which nobody in the right mind would do. There are no real ground-breaking benefits to this idea and is not worth the effort implementing.

Eh, I don’t see much of a benefit in trading in chests for shards. Plus, since chests are purchasable in the actual shop that wouldn’t really work, at least to me it wouldn’t. I can see why it would benefit players who can’t open chests, and it’s probably been suggested before. However, I don’t agree with it personally. It wouldn’t make sense to be able to change them back into shards, since likely players made the decision to purchase the chest (or got them through their monthly bonus). You would just never get back the full amount of shards that you originally put into the chests. This is just my opinion, I’m sure maybe it could be worked out, but I don’t see it really happening. -1

I just don't see a reasoning for it. You need to usually buy these chests with your shards, so selling them would be pretty useless since you did buy them. Other times you might get them might be from an event, but that is pretty rare so I would just keep it and open it if you had it from that. If you bought it from the shop, then you used money to buy it, so I really don't see why you would do that if you just want the chests.

Everyone who pours money into the server faces the issue of too many illuminateds and omegas, with some players having hundreds of illuminateds that they can't open, with me personally only having 27 illunminateds that I can't open. I'd love to see refunds available for only chests you can't open so it isn't accidental, but for other chests, I just don't see a need.
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For the vast majority of the playerbase this change would hardly be used/noticed.
If you changed the sell prices you supplied (they're quite unbalanced as TeaSpiller said) maybe the idea could be considerable, but for now the addition would be unneccesary and unbalanced.

I don’t really think selling chests would benefit anyone. It’s basically just buying chests for another price. Since buying crates from the store is already an option, there really no need to add this. I feel like it would ultimately be unused. Personally, buying crates with shards the old way and buying them from the store is more convenient than buying them from someone else, as the prices may or may not be cheaper. Don’t really see this as a necessity to be added.

I don’t think this is really necessary or crucial. I feel as though it wouldn’t work out the best. Plus people would just be giving away chests for shards... which they purchased anyway. It’s not really beneficial to people who can just buy them and I’m not sure if people would use this feature a lot. There would also have to be a secure way of trading to make sure there would be no scamming and such. Overall, I just can’t see this working out. I don’t think the prices are reasonable either and therefore I have to give this a -1.

Personally I don’t think this is necessary to add. Like mentioned above, shards are mainly used for chests. In most cases it really isn’t worth it to trade chests back in for a lesser amount of shards. In addition to this, players with ranks could sell their chests each month in exchange for shards. That kind of defeats the purpose of the monthly bonus, since you’re supposed to only be able to obtain those specific chests, nothing else. (I.e ranked players could trade in their mythical chests and purchase illuminated chests).
Because of that, and what was said above, I have to give the suggestion a -1.

I personally think this idea could work. Some people including myself have hundreds of old chests, however, I do not have a use for them. If I traded in my old chests for shards I would be able to use the shards to buy a Mythical or Illuminated Chest. However, to keep the system balanced, I would suggest around only 100-200 shards per old chest.

I don’t see the point in selling the chests to get the shards back. It really defeats the purpose of the chests system. I have like about 100 unused chests I have, and I can open some of them anytime I want. Once you bought a chest or you claimed it from the monthly bonus, it’s all yours. I’m going have to disagree with selling chests. -1

I can understand why you'd want to be able to sell chests, especially as a ranked player who gets chests that they don't want from monthly rewards, but I think that overall the idea isn't really needed.

If a player purchases a chest that they don't want, as far as I'm concerned, they should just open it. It might have been a mistake, but being able to refund the chest shouldn't be necessary in this scenario.

If the player gets a chest that they don't want from their rewards, then they should just upgrade their rank to a rank where they get a chest they want, or just open the chest anyway. There's no need to add a new feature just for players in this scenario.

I understand that you come across a fair share of cheaters whilst playing the server, and it does get annoying and frustrating. The only advice I can give you in using either of the following.
1. The /report feature in game.
2. Record the cheater and report on the forums
3. Join the StaffRequest community in game, this community gives you a higher chance of getting a staff member in game as…

I remember first playing mineplex many years ago. The first games I played were One In The Quiver and Turf Wars. It's good to see that these games are still on the server. I also played a lot of Micro Battles years ago but overall Turf Wars and One In The Quiver are the first ever games I remember playing.…

Yeah, as said by Tay, StaffRequest is pretty much the only community with this particular problem, and things can go off topic from there but it's more of a mentality problem than a flawed system. If mini modding was not allowed in the community then nobody would make a fuss out of one or two off topic messages, so I can see that as a way to solve that, but in general it's just too…

Hii there!
I absoloutley loved building with you. These came out looking so nice, I love them so much! It was such a pleasure <3 You're super talented in building these too, and they're all super creative and unique. Keep it up amazing!…

This is my first time asking for buffs and nerfs to anything. (Note that all of this is my opinion and I haven't played a lot of SSM for most of these suggestions to be agreeable. Especially since I don't have Sir. Sheep and Villager)But without further ado, here are some needed Nerfs/Buffs for SSM kits. (Also note that not all…

I agree with this, and I feel that enderman is kind of underrated. Not many people use it but the ones I do see using it are super powerful with it and it's really annoying to fight when it can drain half of my life in two hits. And I don't even use chicken. I use squid. So yeah I do think some things should be nerfed. For starters, I think that the melee damage should be reduced and…

Hey!
I actually made a thread on this awhile ago that I will link here.
The answers I had gotten seemed to tell me it was a bug and it might be the version of Minecraft you play Mineplex on (Java Platforms). If you wanna submit a bug report, you can do so here. If you choose to submit a bug report, I would recommend reading over the…

Heres my strat.
Strategy 1: get emerald beacons or tell your team to do that. Once you have enough resources attack other bases. Best done with teamate.
Strat 2(for pvp gods): Get pickaxe, sword and wool and rush to other teams and kill them all. Them get emeralds and kill the other teams.…

"That feed only exists because it ships with xenforo." via wanderer.
We won't be removing it. You can choose to use it as it is or don't use it at all. You can try caching your own requests if you know how to.
Message me with further questions or concerns.…

Hey!
I personally don't think this idea is neccessary.
As @SpyNinja__ mentioned, NANO game's "quick" already has a lot of Bawk Bawk's games implemented, I also think that "quick" is way too similar to Bawk Bawk. I think adding Bawk Bawk games would also be too long for a NANO game. The purpose of NANO games is to be quick/short mini-games…