PBE is pretty much just the bottom half of the PAE chart for finalists. But since it represents the people who underperformed before the jury, we broke it off into a separate table (and listed the scores from the largest underperformance on down to the smallest). In seasons 1-29 there were 32 overperformers (positive PAE score) and 40 underperformers (negative PAE). We've listed only the "bottom" 25 here. Sorry, other 15 barely underperformers (including Brian Heidik, S20 Parvati Shallow, S2 Colby Donaldson, and S13 Ozzy Lusth).

Again, PAE uses the "No jury" score (ChW + wTCR). First, we calculate "expected" jury score (ExJ), which is the number of jurors (TotJ) times the ratio of the player's No jury score (NoJ) divided by the sum of all the NoJ scores of the finalists (SNoJ). Basically, in a jury of the size the player saw, they should receive ExJ votes. ExJ = TotJ * [NoJ/(SNoJ)].

Then, PAE is simply the actual number of votes received (JVF), minus ExJ, then divided by the number of jurors, or:

PAE = (JVF - ExJ)/ TotJ. (PBE is just the subset of PAE scores that are below zero.)

So these are the 28 worst PAE scores. Our condolences to all those listed. There are many, many reasons you could end up here: (1) You actively antagonized the jurors, daring them not to vote for you; (2) you did fine, the jury just really, really liked one or more of your opponents better; (3) you rode coattails the entire way, and nobody voted for you; or (4) the most popular excuse... bitter jurors. Feel free to choose whichever or as many as you see fit.

ChW: Challenge Wins. For tribal challenges, a contestant earns a fraction of 1 win, depending on if they participated (no points for sitting out). So in a five-person tribe's win, each participant gets (1/5) of a point, or 0.2 points. Duels (or individual RCs as in Ep1) at Redemption Island count as half a challenge (and half a win). Individual challenge wins count as a full point.

ChA: Challenge Appearances. Used to calculate ChW%. Fractional for tribal challenges (same as ChW), except sit-outs get charged for an appearance, because they could have participated.

VFB: Votes For Bootee. The number of times the contestant has voted for the person who was ultimately voted out. Applies only to initial votes (no points for revotes in case of a tie). Special case: In a final three TC, where only one vote is cast (by the F3 IC winner), only that vote counts.

VAP: Votes Against the Player. The total number of tribal council votes cast against the contestant. Again, only initial votes count (no penalty for revotes), and here a hidden immunity idol (if played) erases the votes. In the special case of a final three tribal council above, only the F3 bootee receives a vote against.

TotV: Total votes cast during the tribal councils the player has attended (again, only initial votes count). Used to adjust for different vote totals as tribes shrink.

TCA: Tribal council appearances. The number of times a contestant has attended tribal council (at which they voted).

wTCR: weighted Tribal Council Ratio. Very similar in intent to TC%, but calculated as a ratio of VFB to VAP, while also scaling to a uniform number of TC appearances. The formula is as follows: wTCR =2* [VFB / (4+VAP)] x (14/TCA). I originally tried (1+VAP) to avoid dividing by zero, but this overly rewarded getting zero votes against relative to just one vote against, which seemed silly. (4+VAP) scaled that effect back comfortably. 14 was used as the scaling factor for TC appearances because there are usually 14 episodes, then a final scaling factor of 2 to bring maximal scores up to roughly even with ChW and JV% high scores.

JVF: Number of jury votes for the contestant to win. Maximum nine (Earl Cole, Fiji), theoretically.

TotJ: Total number of jurors. Necessary to not punish unanimous 7-juror winners (JT Thomas, Tocantins).

JV%: The percent of total jury votes cast for the contestant, or Jur% = JVF/ TotJ. This number is used, raw, in SurvSc, and is scaled in SurvAv (multiplied by six) to make it similar in size to ChW and wTCR.

SNoJ: (Should be SigmaNoJ, but this is the web) Sum of the NoJ scores of the two or three finalists.

ExJ: The expected number of jury votes the player might receive, based on NoJ. ExJ = TotJ * [NoJ/(sum of all NoJ of the finalists)].

PAE: As described above, PAE = (JVF - ExJ)/ TotJ. It shows the percentage of the players jury vote above (or below) that earned by challenge performance and/or tribal council record. It functions as an estimate of social game.