Bungie Answers Your Destiny Questions – IGN

Ryan McCaffreyNaturally, Destiny's big new world elicits a lot of questions. As does Bungie's new approach to first-person shooters in general. We thought we'd help get some answers, so we solicited your questions and sent them Bungie's way. Bungie's Eric "urk" Osborne was kind enough to answer them.

Bungie has been a bit misleading imo. For one the E3 Demo sure made it seem like you could go and explore those mountains in the distance and that the game was going to be a "massive universe" when it turns out theres only one area per planet and the distance you see that i thought was going to be explorable isn't interactible and blocked off by invisible walls. Really thought the game was going to be alot bigger conisdering it was Bungie themselves who hyped the planets up to be "the size of Halo Reach" that couldn't be anymore untrue Bungie.

I agree on the first part but on the second part the person quickly moved in to correct what was being spread around like with a lot of articles there's always some misinformation floating around. I believed that it was going to be huge as well in general I thought that we wee only going to be visiting earth only honestly back then until a bit later on as i researched the game and what not and from then on once i realized it wasn't like i thought it was from the E3 reveal I quickly moved on with my gaming life and played it for what it was a really great game.

I wonder size wise what would be acceptable to people ? They say they want big but how big, they spout out making some procedural generated stuff or making more of the area ( that we haven't even fully traversed yet) as if that's like doing the basic programming of the Hello world practice.