This is a blog about the board games my son Tyler and I play, and humorous stories when applicable. We will both give reviews from our perspectives. Spoiler alert: I mostly lose, no matter what the game is.

Friday, October 21, 2016

Kickstarter Review - Crazier Eights Camelot

When we were young (maybe not you younger kids with your tablets, and the Interweb and such), most of us learned the classic card games from our parents. Go Fish, Crazy 8's, 3 Card Monte...errr sorry that last one was probably just my dad....anyways what if someone took one of those staples of early games and updated it? gave it a gamer's touch? What you would get is Crazier 8s: Camelot

* A review copy of the game was provided

A
shedding card game. Players take turns drawing a card, discarding a
card, and playing a card for an effect. The first player with zero cards
wins. Unlike the original Crazy Eights game, every card can have a unique effect on the game.The characters and card effects incorporate fantasy elements, such as
a Dragon card and a Death card (which destroys characters and castles).

The game went back and forth, seemingly like a standard game of discarding cards. It got down to where Ty had 1 card left and I had 4. I played THE ROUND TABLE, which makes you take all the cards, mix them, and redistribute, making us even at 2 each. And that's when the game got interesting. Tyler made me take an extra card, then I did it to him. then it was me at 5 cards and Tyler at 2. Then we were 3-3? What? What is going on? I had a side victory condition in front of me where if I had 4 assets, I would automatically win, and I was one card away. Ty had 3 cards left....and if you have ever read this blog before you know what happened. He played a card that let him have another turn and then discarded down to zero and won.

"Corbenic Castle was mine. It helps to have a card that lets you discard extra cards."

Dad:

"This game seriously took me by surprise. At first it seemed like it was just going to be a straight forward race to get down to zero cards but as the game developed there were more paths to victory and you needed to watch very carefully what cards your opponent had played. Also the art is incredible. Very solid game.

4/5

Tyler:

"I like the initial win condition being to get down to zero cards. The ability to change the victory condition is great. I also thought the art was really really cool."