Thirteen Heirs is a team game where typically there is six players on each side. However, the game can be played with any amount of people. Down to 1v1s all the way up to 13v13. Thirteen balanced characters have been created for this game, each of them with unique abilities that defines them a specific playstyle.

The current map has been built by SuperRM_D, it will remain as the default map until we can gather a group of builders to help construct a new map.

FRANZ (TANK):Health: 14 HeartsSword: Wooden sword (Sharpness II)Bow: Average BowAbilities:- Has three close range bombs to throw (10 seconds cooldown)- Has potion that can make him 40% more resistant (20 seconds cooldown)- Has armor that protects better from arrows

YOMI (Scout):Health: 14 HeartsSword: Stone sword (Sharpness II)Bow: Average BowAbilities:- Levitates people with arrows to make them take fall damage (5 seconds cooldown)- Can Levitate himself and his team to grant more vertical mobility (10 seconds cooldown)

MAXENCE (Healer):Health: 12 HeartsSword: Stone sword (Sharpness II)Bow: Power IAbilities:- Has a lingering potion of Instant Damage III for area denial (40 seconds cooldown)- Has a potion that heals allies and damages enemies at the same time (24 seconds cooldown)