Ruins/Structure Generation Minecraft PE Mod 1.12.0, 1.11.1

This is a new version of world generation mod for Minecraft PE. Addon will generate random structures, or to be more precise - the ruins in all biomes of the game. Inside the ruins you can find treasures and monsters that guard it.

In the old version, the java script mod this worked a bit incorrectly because the structures were generated randomly in all biomes. Now this is fixed and depending on the biome the addon generates the certain ruins.

Mod Features

Pyramid - this ruin is generated in desert biomes. Inside there are various traps and a lot of treasures

Fake Baobab - someone built something like a tree, but thus hid the chicken farm upstairs

Tower ruin - a huge fortress, which is generated in the taiga biome. It is teeming with monsters, but if you clean all the floors, then it can become your home.

The castle ruin is also randomly generated in the taiga, but the physical dimensions are larger than those of the tower. Inside you can find a variety of treasures and a bunch of monsters

Abandoned flower bed - someone tried to propagate flowers here, but just gave it up. You can find a flower bed in plain biome.

How To Install Mod?

For owners of iOS and Android devices install guide is the same

Download .mcaddon

Find it and run, thus importing into the game

Open the game and go to the settings of the world

In the "Resource Packs" and "Behavior Packs", select the imported addon or mod