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I grew up on the original, so I eagerly bought the 64 version when it was released. I enjoyed it, but nowhere near as much as the original to be honest. The graphics were great for the time, and the racing mechanics seemed spot on. What did you all think?

I loved Excitebike 64 and really liked that it had the original in the game. I really enjoyed the racing, I raced motocross at the time so I was very into these types of games. I loved the soccer and hill climb challenge as well. Really fun multiplayer game.

I bought this one sometime last year, but haven't really played the main game all too much. If memory serves, I remember playing a few races and liking the tracks okay enough, but ultimately gravitated back to EA's Supercross 2000 for some reason. I think it had something to do with how the bikes controlled. :/

Now that I think about it, I spent a lot more time on the original Excitebike game (which comes with Excitebike 64). It's so simple yet so thrilling to try to reach the finish line in time.

I really like Excitebike 64 the controls feel good, tracks are decent, graphics aren't bad there isn't much fog like some racers either. Offers something different to the other racer games on the system. I haven't played the predecessor so have nothing to compare it to.

Follow my N64 Instagram - milage007_n64

Tupac Shakur - 'You know itís funny, when it rains it pours they got money for wars but canít feed the poorí

Back in the day I recommend Excitbike to some mates.They were all into motorbike and that and this game had the best reviews They loved it, and I enjoyed it when I played but couldn't compete with them.

Got the game for myself in 2007 for a great price and have loved playing it.Much like Wave Race and 1080 it has that perfect learning curve and fantastic physics.Easy to learn, hard to master.Played through the first cup last night and eased back into it on Ametuer difficulty.Won the cup pretty easy and broke my old record for Leftys Mill!I love how I manage to retain my skills pretty well 😎

I will post my time tonight.Wonder if there is PAL/NTSC time difference?

@Buddy: Yeah it's a great game.The physics and the courses are great.Oh! Did I mention that there is a track editor!Had great fun with that back in the day.Kinda makes me wish the Dex Drive or something similar took off.

Hey mate. I'm working on F-1 Racing Championship records. Nillew opened a section on Cyberscore, so I want to set some ultimate times.I'm battling against an incredibly good Italian gamer. Unfortunately my thumb is now injured, due the battle haha. And the thumbstick is gone. So I have to wait for a new controller and I have to make my thumb rest for a while :-P

I just added this to my collection. Never played it as a kid. So far I am admittedly unimpressed... Seems good enough but the tracks so far aren't anything super interesting and the controls are a little hard to get used to. Still fun, but not as much fun as I was expecting from all the positive things I hear about it. Then again, racing games aren't really my thing usually (except kart racers) so that could explain it.

Yes, in order to have fun with this game you have to learn:- how to do sharp curves (with R if I don't remember wrong)- how to use (and how to save) the turbo before jumps- how to jump in order to land in the right point (for example, if there are 4 dunes, you have to land in the downhill between the second and the third)- pay attention to your opponents and try to hit them

Those things are pretty much it.The way taking out opponents works is quite brutal, especially when it happens to you.Basically, if the back wheel touches someone else's front wheel, they "*eat dirt!" (As the commentator says).Can be frustrating but once you learn it and use it to your advantage it's all good.Mostly because you get all your Turbo back!Sort of like how F-Zero X rewards you with a little energy and a life for every 5 kills...Nintendo's way of rewarding you for being super violent in a racing game 😊😁

Played it for the first time a couple years ago, enjoyed it but never sunk enough time into it to get really good.

I think I spent the most time just blasting around in the infinite desert landscape mode. The handling and suspension physics really flaunt their stuff on that terrain, great sense of speed too. Not sure if any of the tracks really took full advantage of the mechanics in a similar way.

I have not played Excitebike nearly as extensively as the original on the NES, but it's interesting to see how the gameplay ties into the original even though the graphics are completely different, especially the use of turbos, overheating, attention to landing angle and crashing.

@TofuJunky87, played 10 minutes of this for the first time last night and so far "i dont get it" so I will take your advice and try the tutorial seems pretty good though

I felt the same way the first time I played it. While I liked the overall game and what they were trying to accomplish, I didn't understand how to play it properly because I couldn't make bigger jumps and land on the far side of the burms, and I had trouble making sharp corners. I found it frustrating...

...until I played the tutorial, which taught me turbo, preloading the suspension for higher jumps, using the sharp turn buttons, and so on. Then it "clicked" and suddenly I loved it. The tutorial also teaches you stunts but stick to the general controls first to run fast laps. Performing "Supermans" will come later