One of the best games in the GBOH series. The rules are simple but the tactics availability makes this a real test of skill. "moved" counters may well have made it easier, but you could just use any other .5" square counters from another game. There is also none of Berg's typical anti-Rome bias.Was this comment helpful?
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2. Fabrizio on 11/8/2008, said:

very funny... maybe some form of "moved" counters to help control the situation about "gone" squadrons on large scenarios would have helped... Was this comment helpful?
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3. Jacques on 8/12/2008, said:

Simply the best game available for antique naval warfare. Older games are, imo, awkward and don't provide as much fun as this one. Was this comment helpful?
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War Galley is the seventh volume in the multi-award winning Great Battles of History (GBoH) series, but the first to venture entirely into the waters of the Mediterranean Sea. It is also the first historical boardgame published, in two decades, to address galley warfare. As such, GMT's War Galleyis almost a complete history fo this era of war at sea.

What is best about War Galleyis how easy it is to play-- the rules are about half the length of the usual GBoH game-- and that means that most battles can be complete in several hours, at the most. The battles themselves, cover all aspects of galley tactics, from the line against line of big ships at Salamis (Cyprus), to the Chase, Turn and Fight of Chios, to the Line Astern vs. Line Abreast at Side, to probably the most unusual of all ancient battles, the Roman arrowhead against the Carthaginian Lines Astern at Drepanum in 249 B.C.