Speed through highways with Traffic Racer for Windows Phone 8

If you’ve got the need for speed, you’re going to like Traffic Racer. The endless racing game has been available for iOS and Android, but it’s now on Windows Phone 8 as well. Drive your car through highway traffic, earn cash, upgrade your car and buy new ones. It has great 3D graphics with smooth and realistic car handling.

Head past the break for our hands on video and walkthrough.

Here are some of the key features:

19 different cars to choose from

4 detailed environments: suburb, desert, snowy and city night

4 game modes: Endless, Two-Way, Time Trial and Free Ride

Basic customization through paint and wheels

Over 15 different models for traffic

You start the Traffic Racer with only one car available. As you earn more points, you can unlock more cars, paint, wheels, and upgrades. You can increase speed, handling, and braking for each car. When you click the play button, there are four modes to choose from. We recommend starting out with the Endless One-way mode.

Touching the right side of the screen accelerates the car, while touching the left side slows it down. Tilt your phone to steer. You can change to touch steering and automatic acceleration in the settings.

Want to earn score and cash quickly? The faster you go, the more scores you get. When driving over 100 kmh, overtake cars closely to get bonus scores and cash. Driving in opposite direction in two-way mode also gives extra score and cash.

Overall, we think you’ll like Traffic Racer. The developer promises to update the game constantly, so we’ll be following it closely. The current version, 1.7.0.1, still has a couple of things missing, but they’re not deal breakers. It currently does not have leader boards and achievements.

Traffic Racer costs $0.99 at the Windows Phone Store and we have confirmed that it also works on devices with 512 MB memory. Unfortunately, there’s no free trial available yet. Check it out and let us know what you think in the comments!

^^^ This. Could not agree more. I'm sick of people complaining about being charged for less than a Pound (£) for an app or game for their phones. Do these same people expect to walk into a coffee shop and get free coffee? Of course not, but they expect all applications to be free.

Well, if you were in my country (Syria) you won't be able to buy with Credit Cards (we have none)
Paypal ? you can't charge your Paypal account
and Syria is not the only Country which doesn't use credit cards
so making it free with ads, and in-app purchase is much better !

as i said before, making it free with ads and in-app purchase will do the same purpose
and it will increase the downloads of the app
if all the people who bought it really like it, they will pay for the ads free version !
so it's win win for both sides.
and by the way, it doesn't really matter for us, because believe it or not
80-85% of the arab world use illegal (pirated) copy. so free app with ads is much better than pirated

Is it difficult for developers to include trials? I understand a lot of these games are direct ports but how hard is it to add that in? Recently got burned on another highly recommended by WPCentral non trial game that I bought and played for a minute or two before deleting it.

Was so close to downloading until I saw there was no free trial. Do developers seriously expect an up-front, no-trial payment for a car-based endless runner when you can get a real racing game like Asphalt 8 for free? =/

Asphalt 8 is free because it's backed by a major software developer who can afford to offer some of their games for free.
This game is by an indie dev who needs to make a living from his hard work.
I tell you what, why don't you give up weeks or months of your personal time to create an application or game for us, then let us know if you are comfortable and happy to give it away for free.

Believe it or not, yes. Android and IOS don't have a built in free trial system, so they usually have their free trials, if any at all, listed as separate apps with "free" or "lite" after the name. Still, I don't usually buy games without free trials either. I wanna know what I'm getting for my $$, ya know?

Yes, obviously, the point is for the developer to add the trial component regardless, they are developers are they not? If they want to be totally lazy and just do a direct port then make it free with Ads with purchase to remove. And for those that say that it is just .99 cents it's not. Buy 100 apps without a trial to find they suck is $100 wasted.

When an app is submitted to the store, there is an option for allowing ad-supported trials. I see both sides to the argument, but as a consumer, I don't want to pay anything for a GAME until I've tried it. Games are very subjective. If you made a calculator, and in the reviews, multiple people agree it will tell me 1+1=2 <--- that's not subjective. If that's exactly what I'm looking for, I'll pay the $1. Not paying even $1 for a game until I've tried it out. Sorry...

Spent waaaay too much time last night playing.....so, umm, yeah - its a fun little game. Ran fine on my L928. Only nit would be brake pedal a little hard to reach while holding phone. Just had to learn to drive better without it!