Dungeons & Dragons Online Interview with Ken Troop at Computer and Video Games

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The Lead Designer fields a handful of queries pertaining to Turbine's interpretation of the popular fantasy universe.

By IGN Staff

In an interview materializing today, the team lead discusses various aspects of the online world project. In this excerpt of the session, he states the manner in which the title adheres to the D&D ruleset:

Basically, we want to use as much as possible from the core books, especially as it applies to the characters. Classes, feats, skills, spells - we want people to look at their in-game character sheet, and their pen and paper character sheet, and understand what they're doing.

At the same time, it's never been our goal to make a line-by-line recreation of the pen and paper game.

We can't replace the pen and paper game - there's something special about having dice in one hand and cold pizza in the other at 3am with your gaming buddies, which no computer game can replicate.