Survive and Thrive: A Minimalistic Adventuristic, In Depth but Simplistic, Realistic Survival RPG(listic).

// I'll make sure to think up a better game description

Hey everyone, thanks for checking out Survive and Thrive. Survive and Thrive started as a rushed school project I thought of after the main project I was working on was scrapped by my teacher.

I've been coding in Java for about 10 months now, so I have very basic knowledge of the language, and in coding in general. In my eyes, I see Survive and Thrive as a learning tool, as well as a game project. I'm always thinking of different ways I can incorporate new ideas into the game.

Anyways, no more digression... let's begin.

You wake up... everything's a blur as you look around.As you regain consciousness, you find yourself disoriented... Nothing familiar.Birds Chirp.Water rushes.The subtle hints of life, all around you.You check yourself.....You find a backpack with some basic supplies and rations.It seems that you're here all alone...better get moving.

In Survive and Thrive, you are placed in right in the wilderness made to defend yourself from:

Everything in the random(ish)ly generated(kinda) world interacts with all other aspects of the world, such as the temperature effecting the chance of fish being caught, or the amount of wild game is out in the forest.

That's enough reading, now here's some images showing gameplay:

The Most Graphical Screen in The Game

The Main Screen of The Game(You'll be seeing it a lot, so get used to it)

I don't even like mushrooms

Doesn't it suck when you're terrible at your own game?

That's a lot of ores, maybe after I exit the MINE, I can CRAFT some items

I lied about no more reading, but thanks for reading my about my WIP game! In return, here is the original version of Survive and Thrive that was my school project. Anyways thanks, and good luck surviving!

I played the game for a bit, it definitely has the text-based adventure feel.

Quote

In my eyes, I see Survive and Thrive as a learning tool

Yes. This on its own isn't exactly the most complex game compared to a FPS, etc., but it definitely teaches you the basics of programming in general. The amount of detail in the game found from just reading the description really makes me feel you put a lot of effort into this.

Some things I noticed were that with every action you do, it became hard to see where the "action" began. That is, there wasn't really any space between the main screen (list of actions) or between battle movements (damn cookie monster ). A simple line with some hyphens would work.

Other than that, don't get discouraged. Like you said, it's a game to help you learn the basics of Java programming.

And please... use a different image hosting site... Tinyurl is riddled with ads; if you use imgur's direct linking and with the [ img] tags you'll be able to embed images right into the post.

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