Removed the include\sys directory from default auto includes. It was conflicting with ctime/time.h.

Updated a few English window and control captions.

Removed a faulty cast the Delhpi Debugger pointed me to.

Projects now open the first instead of no file in the list by default.

When switching between files, the statusbar (line:col and number of lines) now gets updated automatically.

Added formatting for "error: candidate is:".

Fixed a bug in the directory scanner: it used to omit every first file in any given directory.

Block indentation is now only triggered by tab when multiple lines are selected.

devDirs now saves relative paths too.

Important notices

The options format has changed. If you want to reuse an old pre-4.9.9.3 config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3+ project file.

This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.

This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select "Portable" or "Minimal" in the setup options.

For ultimate portable programming, please launch devcppPortable.exe.lnk located in the main folder of the portable zip download. This will make dev save its configuration files in the same folder as the executable.

DownloadThe setup can be downloaded here. The Portable zip version can be downloaded here. The source code can be found here.

Problems

FIXED: The uninstaller's version string is lagging (it reports 4.9.9.5).

Wednesday, July 20, 2011

Well, times for some fixes then. This version fixes all the bugs I'm aware of and comes with an upgraded versioning system.

Changes - Version 4.9.9.6 - 20 Juli 2011

Fixed the language option in the executable information tab. It didn't properly set the listbox to the saved setting (losing settings upon next save).

Fixed a bug in the file association code: icons were missing.

Lines like 'in member function', 'in constructor' and 'in destructor' are now properly formatted in the Compiler Tab (no line and col numbers anymore).

Added line and column formatting for 'In static member function'.

Fixed the file version string: it now keeps in sync with incremented build numbers.

The spin edits which control the Project file version are now kept in sync with the strings below.

Added an option to synchronize product and file versions.

Set the default installation directory to C:\Program Files (x86)\Dev-Cpp instead of C:\Dev-Cpp.

Important notices

The options format has changed. If you want to reuse an old config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3 project file.

This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.

This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select "Portable" or "Minimal" in the setup options.

For ultimate portable programming, please launch devcppPortable.exe.lnk located in the main folder of the portable zip download. This will make dev save its configuration files in the same folder as the executable.

DownloadThe setup can be downloaded here. The Portable zip version can be downloaded here. The source code can be found here.

Saturday, July 16, 2011

Yes, another update. This one comes with a few more urgent fixes and a portable version (the previous setup left some marks on PC's) can be downloaded in a zip format.

Changes - Version 4.9.9.5 - 16 Juli 2011

Added column reporting for a few more error types.

Made a proper portable version this time: it comes in a 7zip file, saving a few more registry entries compared to 4.9.9.4's portable setup.

The uninstaller now adds itself to Windows' "Programs and Features" list.

Important notices

The options format has changed. If you want to reuse an old config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3 project file.

This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.

This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select "Portable" or "Minimal" in the setup options.

DownloadThe setup can be downloaded here. The Portable zip version can be downloaded here. The source code can be found here.

Problems

FIXED: The NSIS installer overestimates the installation size before unpacking by 50MiB. Don't have a clue why.

FIXED: Some old (pre-4.9.9.3) setup code forces users to not install Dev in a path which includes spaces. However, when I tried running the portable version from inside "Program Files (x86)", everything worked just fine. Bottom line: I need to do some housekeeping in that NSIS code.

Wednesday, July 13, 2011

Time for an update then. The last version was not-so portable in many ways. This one is. Together with doing a lot of portablizating, I've done a bunch of cleaning up, housekeeping and restyling.

Changes - Version 4.9.9.4 - 12 Juli 2011

Added a %path% macro to every path. Use this string in the config files to add relative paths to Compiler Directories.

Fixed a bug in the Code Completion Cache Creator (CCCC :D): it used to add 2 copies of every file (one relatively referred to and one referred to with a full path).

Cleaned up a few duplicate and unused headers and binaries. The installer is now a whopping 200KiB smaller.

Updated the make.exe searcher to check for GCC 4.5.2's make.exe.

Added a few install profiles: minimalist and portable.

Fixed a few grammar errors.

Updated the About window.

Added an icon to the installer.

Important notices

The options format has changed. If you want to reuse an old config file (NOT recommended), or, more importantly, when you're overriding Compiler Options in your project, you need to re-set these project settings once and save the project. You'll then have an updated 4.9.9.3 project file.

This version has GCC built-in instead of being an aditional package. It also contains D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.

This version is now fully portable. If you also don't want Dev to leave anything behind in the registry, please select "Portable" or "Minimal" in the setup options.

DownloadThe setup can be downloaded here (includes full and portable versions). The source code can be found here.

Problems

FIXED: Need to add some processing code for a few rare output messages new to GCC 4.

Awards

Translators needed

Dev-C++ is looking for translators, because the author doesn't master all thirty languages Dev-C++ is (partially) translated in.

So, if you're willing to translate Dev-C++ into a language or update the existing translation, don't hesitate to open up YourLanguage.lng and start translating/updating, using English.lng as the reference language.