1) Blizzard removes old content.2) Players complain about old content being gone.3) Blizzard revamps old content, brings back with relevant loot drops and all new reasons to run old content.4) Players complain about old content coming back.

Many of the items found in Zul'Gurub and Zul'Aman will have identical or similar art to the original items which dropped in these dungeons, as though they're thematically linked to their environments. ;)

Many of the items found in in Zul'Gurub and Zul'Aman will have identical or similar art to the original items which dropped in these dungeons, as though they're thematically linked to their environments. ;)

Bump up the Ilevel and keep the gear exactly the same. Didn't see that coming...

lolwut?

Is this the part where people say "I DONT MIND THEM RELEASING OLD CONTENT AS NEW BECAUSE THEY CAN RELEASE NEW RAID CONTENT FASTER"? New content = fire legs on Rag.

Jek'lik's Crusher (from the original ZG) looked like garbage. Please tell me you at least made it better for the new one. I would also suggest that a crit/mastery weapon shouldn't have a haste socket bonus, but that's less important.

Many of the items found in in Zul'Gurub and Zul'Aman will have identical or similar art to the original items which dropped in these dungeons, as though they're thematically linked to their environments. ;)

I don't get it. Is there a memory strain on adding too many models to the game or something?

I liked the old artwork, but this smacks of corner-cutting by the art team. It's becoming quite the habit in end-game content.