THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/03/2005 at 13:03, xxxxxxxx wrote:

Channels are simply groups (tabs) within the main material description. Unfortunately there's no way to control which tab is shown afaik. To show the actual shader set in the channel you can use chan->GetShader() instead.