Evidently, core game sales aren’t the only way the studio will continue to rake in the dough. According to a new report, microtransactions in Grand Theft Auto Online are no longer a rumor. Players will be able to spend between $2 and $13.50 in real world cash to purchase in-game currency cards.

Eurogamer cites “a source with early access to the mode” who claims there are four different currency cards available for purchase in Grand Theft Auto Online:

$2 for $100,000 in-game cash

$3.50 for $200,000

$7 for $500,000

$13.50 for $1.25 million

The source also claims that prices on items like cars and homes are vastly lower in GTA Online than in the campaign, while weapon and car mods are more expensive. The source also notes that the vast majority of items are behind level locks, so players won’t be able to drop in, spend a bunch of real-world cash, and instantly become Tony Montana in GTA Online.

Personally, I don’t like the idea of microtransactions in GTA Online. The entire point is to amass a massive fortune. Paying real cash to do that seems like cheating.

We’ll see how these microtransactions impact play for ourselves when GTA Online launches on October 1.

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