Here you'll find a list of hotfixes that address various issues related to the recently-released World of Warcraft Pre-expansion Patch. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Additional information about the patch could be found below.

July 25

Bug Fixes

Achievements

Players can again earn "Fire in the Hole!" by stepping on six Superheated Crawler Mines during the encounter and then defeating Iron Juggernaut in Siege of Orgrimmar.

Players should now receive a Feat of Strength for all of the Collector's Edition and BlizzCon Battle Pets.

Classes

Corrected bugs that caused many ranged player abilities (examples: Sidewinders, Black Arrow, Death Coil) to auto-acquire a nearby target if used without an enemy targeted.

Mage

Flurry now properly activates the Bone Chilling talent.

Fixed a bug that was closing the loot window when Frozen Orb dealt damage.

Paladin

Fixed a bug that was interrupting player loot windows when Consecration was active.

Rogue

Between the Eyes is longer resets the swing timer on auto-attacks.

PVP

For Restoration Shamans, Healing Surge now heals for 20% more in PvP combat, Healing Wave heals for 35% more in PvP combat, and Healing Stream Totem heals for 25% more in PvP combat.

Every Many for Himself can no longer be activated during crowd control effects it is not able to break.

Dungeons and Raids

Removed the requirement to have completed Silver Proving Grounds in order to queue for Warlords of Draenor Heroic Dungeons.

In Serpentshrine Cavern, Lady Vashj’s Coilfang Striders should no longer be able to consecutively fear players.

Quests

Players can again interact with the Antediluvean Chest during the quest "The Secrets of Uldum".

User Interface

In many circumstances, camera shake has been reduced.

Ashran raid leaders can no longer queue for dungeons or raids.

July 22

Bug Fixes

Classes

Death Knight

Death Strike is now calculated at 45 Runic Power for purposes of abilities that base their functionality off of Runic Power spent.

Druid

Restoration Affinity now properly increases the healing done by Rejuvination.

Prowl and Dash can now be activated while the Druid is in Cat Form or Bear Form.

Hunter

The visual for Glyph of the Skullseye now properly disappears when the buff runs out.

Mage

Mages are now able to purchase Mystical Tome: Arcane Linguist, Mystical Tome: Illusion and Familiar Stone from Endora Moorehead in Dalaran as intended.

Monk

Chi Orbit is now only visible to the casting Monk and hostile players.

The Jade Serpent Statue now properly assists the Monk when casting the Ancient Mistweaver Arts variant of Soothing Mist.

Paladin

Fixed a bug preventing Divine Steed from working at the proper level.

Shaman

Casting Riptide directly after a Chain Heal will now award two stacks of Tidal Waves.

Warlock

Drain Life and Drain Soul now consider Mechanicals to be valid targets.

Warrior

Anger Management should reduce the correct amount of the remaining cooldown on Battle Cry, with the corresponding amount of Rage spent by Execute.

Pants and weapons are no longer changing appearances after entering Defensive Stance.

Dungeons

In Razorfen Downs, Death Speaker Blackthorn and Amnennar the Coldbringer no longer respawn following their deaths.

In Raid Finder, entering the second wing of Heart of Fear should place players in the proper instance with appropriate enemies spawned.

Items

Chef’s Hat again speeds up cooking.

Invisible fist weapons are now eligible to be transmogrified.

Mobs

Razor Net Trap in Tanaan Jungle is now doing its intended amount of damage.