BRIKWARS is the plastic-brick tabletop wargame
that throws the peaceful worlds of construction toys into wanton chaos
and destruction!

Bring and build your own armies, vehicles, and monsters in an all-out war
for construction toy glory, with a robust system to incorporate whatever
you create. If you can build it, you can bring it to battle in BRIKWARS!

In case you didn’t know, I love a well printed stat card. Coming from a background in graphics I think everyone who plays Brikwars should have the very best resources to play with. What ever your skill is with ‘the photoshops’ or with GIMP check out some links below to help you make your games better.

A few in the forums have been playtesting a great new way of playing Brikwars: Objective Cards. If you play often, these are a great way to add a bit of variety to the game. Heck, even if you don’t play often it’s a fun way to create a situation that forces a player to choose whether to kill their best friends or push on to collect those extra hot dogs they needed.

Sir Sporktimus, whose work I love, has a great thread about his game plus another where stubby and I talk about various ways of assigning point values. Everyone loves points!

There was a time when few people made statcards for their units because it was a tedious process. Too many layers to work with, too much CP to calculate, and too much effort to put into something that could be easily written down on paper.

That time has ended.

Forum user WestNordOst has gone through the effort of creating a full-fledged statcard generator. Just enter the unit’s Structure, Propulsion, Weapons and other features, and watch as it instantly calculates the unit’s CP and adds the information to the card. Then, pimp out your statcards by changing the coulours and adding flavour text and a picture of your unit. Hit the Print button and BAM, you’ve got yourself a sweet statcard that took about five minutes to make.

Link is provided below, as well as the link to the thread so you can see any future updates.