How one of the PlayStation 2’s best RPGs turned into a dancing game

There aren’t many Japanese RPGs to get excited about nowadays, which is why Persona has become such a cult phenomenon. The third game in the series was a breakout hit on the PlayStation 2, and Persona 4 further cemented the series as a genre standout thanks to its disparate combination of high school life simulator and dungeon crawling RPG. That success has let the series expand in weird new ways: Persona 4 was turned into a traditional 2D fighting game in 2012, and today sees the launch of Persona 4: Dancing All Night on the PS Vita. It’s part rhythm game, part visual novel, and all fan service. With the delay of Persona 5, it's also the only game in the series we'll see this year.