getAccessibleStateSet

Get the state set of this object. The AccessibleStateSet of an
object is composed of a set of unique AccessibleState's. A
change in the AccessibleStateSet of an object will cause a
PropertyChangeEvent to be fired for the
ACCESSIBLE_STATE_PROPERTY property.

getAccessibleChild

Return the specified Accessible child of the object. The
Accessible children of an Accessible object are zero-based,
so the first child of an Accessible child is at index 0, the
second child is at index 1, and so on.

isVisible

public boolean isVisible()

Determine if the object is visible. Note: this means that the
object intends to be visible; however, it may not be
showing on the screen because one of the objects that this object
is contained by is currently not visible. To determine if an
object is showing on the screen, use isShowing().

Objects that are visible will also have the
AccessibleState.VISIBLE state set in their AccessibleStateSet.

isShowing

public boolean isShowing()

Determine if the object is showing. This is determined by
checking the visibility of the object and visibility of the
object ancestors.
Note: this will return true even if the object is obscured
by another (for example, it to object is underneath a menu
that was pulled down).

getSize

Returns the size of this object in the form of a Dimension
object. The height field of the Dimension object contains this
objects's height, and the width field of the Dimension object
contains this object's width.