Overview

Shenmue III is the long awaited third installment of the Shenmue franchise. Continuing from where Shenmue II left off, protagonist Ryo Hazuki travels to Guilin China in order to trace his father's murderer, shadowy Triad boss Lan Di.

Development

After the commercial failure of Shenmue II, SEGA put the series on indefinite hiatus. However in June 2015, its Kickstarter campaign was announced at Sony's E3 2015 press conference, by creator Yu Suzuki and Sony representative Adam Boyes. The Kickstarter's initial starting target was $2,000,000, which was reached within just 8 hours of the announcement, breaking records for being the fastest game ever to reach $1 million and then $2 million on Kickstarter, and the second fastest Kickstarter campaign ever to reach $1 million (after the Pebble Time smart watch). The Kickstarter would go on to finish at a recording breaking $6,333,295. Yu Suzuki would later receive Guinness World Record certificates for Fastest $1million pledged for a crowdfunded videogame and Most money pledged for a Kickstarter videogame.

In September 2015, a Slacker Backer website was unveiled due to fan demand to contribute via PayPal. As of March 2017, it has accrued another $400,000 in development funds. Both the PS4 and PC versions of the game, along with selected Kickstarter rewards tiers, are available to order via the Slacker Backer website.

The press release states the game is licensed by SEGA, and developed by Ys Net and Neilo Inc.

There was some confusion and controversy regarding the funding of Shenmue III and who its external backers were, with many assuming Sony was footing the bill, but early in the second week a budget statement was released that clarified Sony's position as marketing and publishing assistance. This would be later substantiated when Shenmue III's Producer Cedric Biscay stated via Twitter that his company Shibuya Productions were the "main investor", and again when he called Sony's role a "marketing investment".

In October 2016, during the Unreal Fest event in Yokohama for Unreal Engine developers, YSnet released a recruitment leaflet soliciting applications from programmers and cutscene artists ahead of the team entering full production in 2017.

In March 2017, YSnet released a short development video showing the game designers working on mini-games for the newly confirmed in-game arcade, testing "Quests", and having a play-check meeting with Yu Suzuki.

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