Recently a friend of mine said, “When I think of makerspaces, I don’t think of history classes. I picture areas where kids are playing with toys and stuff.”

This comment resonated with my own experience. The first time I heard about makerspaces, I thought, “That’s awesome and I’d love to have something like that, but I teach social studies.” I had a mental block that kept me from seeing the bigger picture around makerspaces.

So, I started with the most natural tie-in. We did an economics unit where students used design thinking to build a product. After redesigning the space, I realized something:

We should learn from experiences, particularly if those experiences show our previous beliefs to be untrue. So why are people so easy to fool when it comes to beliefs about learning?

For years, a stream of articles have tried to dispel pervasive but wrong ideas about how people learn, but those ideas still linger. For example, there is no evidence that matching instructional materials to a student’s preferred “learning style” helps learning, nor that there are “right-brain” and “left-brain” learners. The idea that younger people are “digital natives” who use technology more effectively and who can multi-task is also not supported by scientific research.

According to a study from Oxford University and the Oxford Martin School, 47% of jobs in the United States are "at risk" of becoming "automated in the next 20 years." PwC has similar findings, estimating that 38% of U.S. jobs are at risk of being replaced by robots and artificial intelligence in the next 15 years. And while two-thirds of Americans believe robots will take over most of the workforce in the next 50 years, they're also in denial: 80% say their job will "probably" or "definitely" be around in five decades.

Here are five robots that are coming to take some jobs from unsuspecting humans:

High-speed networks, digital devices, and creative applications are revolutionizing education. Students can be empowered to take their learning to deeper and deeper levels while developing essential skills that will prepare them for success in the 21st century.

For example, our once-isolated classrooms now can connect students to authentic audiences around the world, leading to a deeper understanding of global issues. Powerful yet easy-to-use software tools can empower educators and students alike to create top-quality digital tutorials to contribute and build much more support for all learners. Our students now have access to primary source materials that would have been beyond the imagination (and limited education budgets) without high-speed networks. We can now support our special education students and have them collaborate where they were once isolated. Virtual reality tools allow us to explore objects where a human being could never physically visit, such as the sun or the center of a nucleus. We have technologies that can make abstract concepts accessible and exciting.

When some objects are plucked or hit, they vibrate at a particular set of frequencies. If you shake an object, or otherwise make it vibrate at one of those frequencies, it will start to vibrate more and more, often violently enough to break.

The wonderful world of automata is filled with humor and whimsy, but when it comes to making one yourself for the first time it can seem a little scary. Our advice is to 'go for it' ~ don't fret too much, take the leap and just try making one. You'll be able to really start tinkering once you get that first one out of the way. Whether it’s the cardboard variety we make in the Tinkering Studio or you decide to jump into using found materials, you’re in for a mechanical adventure. Try thinking as expansively as possible about the type of materials you could build with.

Hoaxy visualizes the spread of claims and related fact checking online. A claim may be a fake news article, hoax, rumor, conspiracy theory, satire, or even an accurate report. Anyone can use Hoaxy to explore how claims spread across social media.

We know how to help kids develop into powerful learners. Now, we just need to make that happen in schools.

"A parent of two teen-agers, Will Richardson has spent the last dozen years developing an international reputation as a leading thinker and writer about the intersection of social online learning networks and education.

Will has authored four books (with two more on the way), including ""Why School? How Education Must Change When Learning and Information are Everywhere"" (September, 2012) published by TED books and based on his 2013 TEDx talk in Melbourne, Australia. ""Why School?"" is now the #1 best-selling TED book ever.

A former public school educator of 22 years, Will is also co-founder of Modern Learner Media and co-publisher of ModernLearners.com which is a site dedicated to helping educational leaders and policy makers develop new contexts for new conversations around education.

In recent years, libraries have broadened their scope of offerings to the local community to involve more making activities like 3-D printing and sewing. Some libraries even have a facilitator for maker projects.

At Millvale Community Library in Pennsylvania, maker program coordinator Nora Peters saw an opportunity to better connect the activities of the maker space with the library’s mission to promote literacy. So, she set out to build a bridge between making and reading by creating maker activities for children’s books.

Billy’s history with littleBits started in 2015 when he heard about littleBits at an ISTE conference and won a free kit later that Summer at an education conference. That fall, Billy applied for a Donor’s Choose grant and was able to start his small collection of littleBits which he used with his Gifted and Talented students. Billy slowly built his collection the following year with a donation from the Home and School Association. Students loved exploring and learning with the kits.

Billy and I were thrilled to as being selected as one of 20 participants in the littleBits Lead Educator program that took place back in May and June of this past school year. As a result, we were one of the very first educators in the world to get the new littleBits Code Kit and had the opportunity to test the kit with their students and create resources and activities to use in the classroom.

With regard to technology, education has to be in this for the long haul regardless of short-term loss as everything seeks to reconcile itself with everything else, much in the same way that the purpose of education is long-term–it should seek to improve the arc of students’ lives and the condition of their communities.

How much work it takes to make that happen is only one part of the timeless struggle of raising human beings.

"Using technology in class should always be motivated by a real need to optimize students' learning and to enhance your teaching. Every time you want to digitize a teaching task ask yourself the following questions: what are the added advantages of integrating technology in this task? And what are the alternative plans if things did not go as planned? The purpose is to make sure your use of technology is pedagogically sound and that it aligns with your own teaching goals. There are actually several ways to integrate technology in your classroom from collecting students feedback to grading paperlessly. In today's post, we are sharing with you this handy visual that features10 good examples of how you can put technology to serve your teaching. This visual is based on Marcus Guido's blog post "25 Easy Ways to Use Technology in the Classroom". We have done little bit of tweaking (with permission) on Marcus original list and ended up with the list below."

In recent years, libraries have broadened their scope of offerings to the local community to involve more making activities like 3-D printing and sewing. Some libraries even have a facilitator for maker projects.

At Millvale Community Library in Pennsylvania, maker program coordinator Nora Peters saw an opportunity to better connect the activities of the maker space with the library’s mission to promote literacy. So, she set out to build a bridge between making and reading by creating maker activities for children’s books.

Standing at the front of her classroom this past February, the public high-school English teacher Jana Rohrer wrote the words “American Flag” on the board and asked her ninth-grade students to tell her what came to their minds.

Over the past six years Rohrer has used the exercise as part of a lesson to help explain symbolism in Harper Lee’s classic To Kill a Mockingbird. And over the past six years, the students’ answers had become routine: Freedom. Independence. Patriotism.

This time, there were new words mixed among the more familiar responses: Hate. Racism. Danger.

“It was like when you hear a record scratch and the music stops,” said Rohrer, recalling the moment from the classroom exercise. “I was just floored.”

"So, you feel like you've moved on from being an Instagram newbie and want to know the more advanced tips and tricks? You've come to the right place. Here's what you need to know to step up your Instagram game."

In its early days, Evernote was a simple note-taking app. Since then, it’s turned into a productivity powerhouse that can help you capture, organize, recall, and work with your information.

All that power is great — but it doesn’t make for an easy learning experience. Learning how to use Evernote on your own takes a long time, which is why we’ve put together this tutorial that will show you how to take full advantage of the most important Evernote features.

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