Technologies

Senior Developer,
Popcap

Full stack, developing an unannounced social title targeting the Facebook platform. Areas of concentration include:

End to end pipeline solution
Developing a CI solution for the game, to get from developer machine to EC2/S3.

Client and server side development based on production requests

Conducting candidate interviews

Evaluation and integration of third party packages in order to avoid rebuilding the wheel when it can be avoided

Electronic Arts – Software Engineer II – UX Group,
Electronic Arts

November 2010 - Current

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Part of a team of senior engineers, artists and managers tasked with redefining UX (user experience) development across the EA Sports label, encompassing EA Canada (Burnaby, BC) and EA Tiburon (Orlando, Florida).