Sandbox Location Editor PreviewGolem now recovers health and power properlyUnits now recover health when no enemies in range but stalking an enemyVSync now mandatoryReduced memory usage for shadows; now all shadows are softFirst time game starts it should now run full-screen at native resolution

Love the way the game is coming along and hope really that everyone on your team can keep up there spirits while developing the game and listening to community feedback and act upon as possible. :)

But for a matter of fact, I really hope that graphic settings will be able to be adjusted at one point in order to allow the game to be played on aging machines.In particular forcing vSync on; my machine overheats (older laptop) while playing Folk Tale or other games, which often can be prevented by lowering the actual graphics (shadows, blossom, vision range, anti allias, multisampling, high versus. lower poly model versions...) and or such.

Those kind of changes are perhaps not the very first to be done but, like in my case, it would really help to be able to play longer sessions of the game or just having a smoother experience with older hardware.

Other then that keep up the good work and looking forward on how the game shapes form!

I won't lie. I was one of the nay-sayers tha this project had gone anywhere - and had infact just taken our money and died altogether. But however, on the contrary, here thy is with the location editor! I must say! Well done indeed. I appluad you good folk @ Foundry Studios and continue to wait for the full release of this game (Or something more complete) because I have completed the tutorial and am awaiting for more.