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Category: Rib Archives

With help from Michal aka ogre over on the 3delight forum I was able to get this technique up and running. I was looking for a way of offsetting the start frame for animation loops in each DRA (Delayed Rib Archive)and also to specify when a sequence would start in the parent timeline of maya.…

1 – create and output the Hi-res geometry under 3delight render output – rendermode – rib archive 2 – create the lo-res geometry to fit around the border edges of the hi-res 3- create a geometry attribute and attach to the lores geometry (done through the 3delight menu) 4.- add in the following in ‘post…

Uploading a sample of what needs to be done to loop an animation using a library of RIBS. Props to Bertrand and all. Using Rib Archive offers the benefits of low calorie geometry duplication – good for crowds. 1. Output RIB sequence (this assumes that 0 is set up as the start frame of animation,…