I have to say, the one thing that did peak my interest was the "Time increasing Wanted Level" script. That is something I haven't seen done, but then again, I've been out of the mod community for a while now... I would like to see how you work out Most Wanted's hiding spots and those things you could drive into to wreck the police into this. Most Wanted was one of my favorite Need For Speed games.

yeah it works out well and makes some of the controls much easier to manage, IMO, but then again, I've always been a controller kind of person and not very good at some games with keyboard and mouse controls.

This actually is a great working mod. I personally love it and think it would help HV out alot. (It could also help the KR mini mod with its use of custom weapons and weapon on car animations and things.)

So I'm sure this is old news, but I'd figure I would share it anyway. I have recently discovered that the GInput mod made by Silent at the GTAForums actually works really well with the Hill Valley mod. I know for a fact that it looks great with the xbox buttons, mainly because I use a xbox 360 wired controller. I don't know how the playstation buttons look, but I would imaging they look just as good. The great part is that I didn't have to reassign any buttons in Vice City's controller options, just changed to classic mode and bam, works like a charm.
I would have made a video, but my PC isn't very good at doing videos, so sorry.
Here is the link to GInput http://gtaforums.com/topic/562765-reliiivcasi-ginput/
Make sure you download the Vice City version.
Here are some sample pics from Hill Valley 0.2e tutorial:

Correct me if I'm wrong, but a Stock DMC-12 doesn't have a max speed of 132. I believe it was in the Bonus features of BTTF1 that they said the car's engine was such low performance that it could never actually reach 88 mph. Or something like that.