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The exo-skeleton is the prize winner for Sledgehammer Games' first attempt at the Call of Duty franchise as it allows for some pretty different maneuverability. Players can now quick strafe in any direction as well as use the exo's battery power to hover. If Halo and Call of Duty had a baby, this would be a close cousin.

The development team also added some events that cause massive chaos and changes the landscape around them. In one map shown, there is a massive wave that overtakes the level and changes the landscape drastically. It can be most comparable to something out of Battlefield 4's "Levelution" but, luckily, not named that at all.

During the exclusive Gamescom reveal, Sledgehammer also showed off a number of customization options and some gameplay options that may or may not put a smile on fans of the franchise. What do you think? Sound off below.