I'm trying to compile r27737 with the patch posted above by Patagonicus. I'm not a Windows or C++ dev, so Visual Studio is a scary beast for me and I'm running into problems, I'm hoping someone can shed some light

When importing, I retarget for VS2017 and that seems to work OK. However, when I try a build with "x86" & "Release" selected, I receive the following errors:

Looking at the file paths and Googling the missing file, it looks like these are all non-Windows dependencies, so if that's the case, I'm not surprised it's failing.

I'm sure this is a completely n00b question, so apologies for that. But how would I go about resolving this. It feels like I should be able to ignore missing libraries that don't apply to the platform I'm building for, but I freely admit my ignorance on the subject!

Thought I should share them here if you're interested. The fixes I included (from his Git log):

Fix main pane of departure boards window not being mouse-wheel scrollable.

Fix crash when a station is deleted with the departure boards window open.

Fix departures_widget.h being missing from source.list.

Fix whitespace issues.

Fix timetable rounding depending on the client time display mode setting. This causes desyncs if clients and the server have different values for this client setting.

Fix departure boards with orders with timetabled 0 travel times, e.g. those with depot service orders.

The full patch updated to (as of writing) newest trunk is attached.

Sorry to sound stupid but I have downloaded the .diff file, and do not know how to open it in the game. I am using the latest version of the game on Windows, and would love to have departure boards again.

You can't open a patch with the game, you need to apply it to the source code and compile the game yourself, see https://wiki.openttd.org/Patches. You might find that a bit tricky to do, unless you're experienced in software development.

Sorry to sound stupid but I have downloaded the .diff file, and do not know how to open it in the game. I am using the latest version of the game on Windows, and would love to have departure boards again.

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