Dinner Time

A small group of cannibals has started roaming farther out from their remote home and have come into contact with some farms.

A small group of cannibals has started roaming farther out from their remote home and have come into contact with some farms. What the cannibals do is wait till dark and all the farmers have entered their home then they raid the place killing everybody. Once that is accomplished they stoke the fire of the home they just invaded and proceed to cook the former occupants and have a grand meal.

Characters can find farm houses ransacked with cooked and half eaten farmers strewn about the house. The perfect time to catch the cannibals is in the middle of one of their dinners.

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This group of cannibals seems rather wasteful for someone who eats people. Why do they eat people? It doesn't seem like they are trying to gain the strength of a defeated foe, farmers at the end of a day are rather tired and not a worthy opponent.

Maybe they just like the taste. If they didn't have any other source of meat for a while, maybe that drove some of the past generations to cannibalism and now it's a way of life. If they could be convinced to eat some chicken maybe they'd go "Hey, this tastes just like Bob!" and the spree is ended.

Some canibalistic tribes on this earth simply resort to canibalism as they think their gods feel them to be more worthy if they eat other people.
The victim does not have to put up a fight, just the eating itself is a act of "power".

One twist here could be the "confusion" surrounding who the "foe" actually is...perhaps there are rumors/assumptions of trolls, orcs, demons, etc (take your pick) and the PCs assume the worst when reports of half-eaten farmers reach their ears. This could lead to some surprises if the PCs prepare for horrid "monsters", but instead find perfectly "normal" appearing people. This would work best perhaps, if the cannibals are not caught "dining" in-situ. I can see the exchange between PCs and Cannibals taking place on the road. The cannobals have dined and now return to their villages. The PCs warn the cannibals (who appear quite normal it must be stressed, not as deranged bone-in-nose types) about "farmers being attacked" in the area. The cannibals thank the PCs for the warning, nod, and go on their way. Much later the PCs sheepishly realize what is going on.

This seems so uninspired I am not sure what to make of it. The cannibals have no motivation to make them interesting, the farmers have nothing for players to empathize with, it's simply a scene of gore. This post would work better as an idea.

The Citadel was a different place in 2002, with something this short its kind of important to check when it was done. We are currently in the third incarnation of the Citadel, and this came from the original iteration.

Magical Fiends: When a mage or wizard casts a spell and draws more energy than s/he needs Magical Fiends are drawn to that spot and they feed of the extra magic as long as they can. When someone's magic is being fed off of they can't cast spells as well and they feel weaker. The only way to remove a magicial fiend is for it to be drawn away by someone else's power or to go to the very spot you first cast the spell and kill them