NVIDIA Announces the GeForce RTX: 10 Years in the Making

NVIDIA today unveiled the GeForce RTX series, the first gaming GPUs based on the new NVIDIA Turing architecture and the NVIDIA RTX platform, which fuses next-generation shaders with real-time ray tracing and all-new AI capabilities.

This new hybrid graphics capability represents the biggest generational leap ever in gaming GPUs. Turing — which delivers 6x more performance than its predecessor, Pascal — redefines the PC as the ultimate gaming platform, with new features and technologies that deliver 4K HDR gaming at 60 frames per second on even the most advanced titles.

“Turing opens up a new golden age of gaming, with realism only possible with ray tracing, which most people thought was still a decade away,” said Jensen Huang, founder and CEO of NVIDIA, speaking before Gamescom, the world’s largest gaming expo. “The breakthrough is a hybrid rendering model that boosts today’s computer graphics with the addition of lightning-fast ray-tracing acceleration and AI. RTX is going to define a new look for computer graphics. Once you see an RTX game, you can’t go back.”

GeForce RTX – New Family of Gaming GPUs

The new GeForce RTX 2080 Ti, 2080 and 2070 GPUs are packed with features never before seen in a gaming GPU, including:

Hardware support for USB Type-C and VirtualLink (1), a new open industry standard being developed to meet the power, display and bandwidth demands of next-generation VR headsets through a single USB-C connector.

New and enhanced technologies to improve performance of VR applications, including Variable Rate Shading, Multi-View Rendering and VRWorks Audio.

Designed by NVIDIA for Gamers
NVIDIA is releasing special Founders Edition versions of the new GeForce RTX GPUs. Designed and built to the company’s high standards, the GPUs’ key features include:

Factory-overclocked design out of the box, with a next-gen 13-phase iMON DrMOS power supply and sub-millisecond power management for maximum overclocking.

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