* In order to stay on schedule we will not be having a set lunch break. Please look at your match schedule and plan your team’s lunch accordingly.

We will be playing a slightly modified version of FIRST Power Up.Game Modifications:

G25. PLATES are moved by POWER CUBES, not ROBOTS. Except via the weight of placed POWER CUBES, ROBOTS may not directly or transitively cause or prevent the movement of PLATES to their ALLIANCE’s advantage. Movement, or prevention of movement, of PLATES because of momentary ROBOT action resulting in minimal PLATE displacement is not a violation of this rule. A ROBOT forced to affect the position of a PLATE because of contact by an opponent ROBOT either directly or transitively through a POWER CUBE or other ROBOT (e.g. a ROBOT wedged underneath the SCALE by the opposing ALLIANCE either intentionally or accidentally) is not a violation of this rule.

A04. Stay out of your opponent’s side of the FIELD. During AUTO, no part of a ROBOT’S BUMPERS may pass from the NULL TERRITORY to the opponent’s side of the FIELD. Violation: FOUL. If contact is made with an opponent ROBOT in their side of the FIELD (either direct contact or transitive contact through a POWER CUBE), TECH FOUL and YELLOW CARD. If the contact prevents the opponent ALLIANCE from achieving the AUTO QUEST, the associated Ranking Point will be granted automatically.Alliance Selection
Battle at the Border will use three-team playoff alliances. All rules governing their selection and operation will be identical to those for Championship playoff alliances in section 10.11.1 in the official manual.

Concession Stand

Open 10:00am – 5:00pm selling Burgers, Pretzels snacks and drinks

Battle at the Border Charity – American Cancer Society

Again for the 2018 Battle at the Border we are bringing back the “Mentor Challenge”! The mentor challenge will be a tournament to see which mentors can play Power Up the best. All proceeds from the Mentor Challenge will go toward the American Cancer Society.

Rules To Participate:
Teams of 2 Post-High School Mentors
$25.00 entry fee pay morning of or send in ahead of time to guarantee your spot via PayPal- donations@team1538.comSpace for up to 32 teams of mentors. First come, first serve. Mentors do not need to come from the same team. If there is space the day of the event, walk up teams will be accepted.

Alliance Selection
At the end of the robot qualification rounds, there will be an alliance selection for the Mentor Challenge. The #1 ranked mentor team will have first pick, we will go down the team ranking
Alliances will consist of 2 mentor teams (the captain and their pick)
FRC Alliance selection rules apply for accepting/declining, etc.
At the end of alliance selections there will be 16 alliances formed.

Tournament
The elimination tournament will be a single elimination tournament with 4 rounds: Round of 16, Quarterfinals, Semifinals and Finals.
Matches will be held in between robot elimination matches on the competition field. Having fun is highly encouraged, but please do not damage the field.

Match Play
Each match will be 1 minute long.
Each team will place 1 mentor behind the driver station to feed cubes to the mentors on the field
The mentors on the field will race to stack cubes on the switch or alliance scale at the opposite side of their drivers station.
Mentors on the field can only carry/control 1 game cube at a time.
Cubes must be entered through the Chute.
Game pieces cannot be dragged across the field (please respect the tape lines).
Only humans are allowed to participate. Mechanisms and/or robots to assist with stacking and transport are not allowed.
Scoring will be the same as regular robot matches

Looking forward to seeing everyone on October 20th! For any questions about the event, please don’t hesitate to reach out to us at