Mýthos of Legends

Harpies

LanguageStandard (Common and Feral)
with a high Intelligence Scores can choose the following:
(Draonic, Gnoll, Dwarven, Orcish, Goblin, Elven, and Sylvan)

Offense TraitsPrimary Natural Attack – 2 Talons (1d4)

Sense Traits
Darkvision (60 Feet)

Magical Traits
Entralling Song
All Harpys have the power to infect the minds of those the hear it, A number of times per day (The Harpies Charisma Modifier) all creatures aside from other harpies within a 100-foot spread must succeed on a (DC 10 + 1/2 Character Level + Cha Modifier) Will saving throw or becoming entralled. A creature that successfully saves can not be subject to the same harpy’s song for 24 hours. This ability otherwise functions as the ‘Enthrall’ spell.