SFML is a portable and easy to use multimedia API written in C++. You can see
it as a modern, object-oriented alternative to SDL.
SFML is composed of several packages to perfectly suit your needs. You can use
SFML as a minimal windowing system to interface with OpenGL, or as a
fully-featured multimedia library for building games or interactive programs.

2013-11-15 - Michael Schwendt <mschwendt@fedoraproject.org> - 1.6-3
- Move headers to /usr/include/sfml1/ so SFML 2.x can be fixed to use
default install locations as used also by its CMake script (#1023572).