Marvel vs. Capcom 3: The Fate Of Two Worlds Set For Spring

Marvel vs. Capcom 3: The Fate of Two Worlds is about a year away. Capcom’s press release notes the game is slated for spring 2011. A new team lead by Tatsunoko vs. Capcom producer Ryota Niitsuma is developing the game for PlayStation 3 and Xbox 360.

“We are so pleased to be working with Marvel again. Marvel vs. Capcom 3has been one of the most requested titles for us to produce by our fans,” said Christian Svensson, Corporate Officer and Vice President of Strategic Planning and Business Development at Capcom. “Our Capcom development studio is creating the most epic fighting game ever developed and Marvel’s input into that process has been invaluable.”

Marvel vs. Capcom 3: The Fate of Two Worlds, like Marvel vs. Capcom, uses a 3-on-3 tag team system with aerial raves, hyper combos, assist attacks, and wild hyper combos. Sprites are out. Marvel vs. Capcom 3 has 3D graphics, but Capcom says The Fate of Two Worlds will blur the lines between 2D and 3D with a living comic book art style.

Yay! except for the fact that it’s slated for next year, I’m hoping it’s better balanced than MvC2.

Saturnus

I hope they actually balance the characters, so there isn’t like 4/a lot (forgot what was the total, like ~40? >_> ~50? anyway) that are used. Made online kinda meaningless when all I’d be up against is Storm/Cable/Magneto or Storm/Cable/Sentinel.

It would be nice if they can accurately recreate Shinkiro’s 2D artwork in perfect movement.

This is what I always wanted 3D wise for King of Fighters or the artist that did the Castlevania covers

fallen

I’ve heard two things regarding character count:
1.) Due to time constraints, the team shot for a paltry 30 characters.
2.) A game producer saying something like, “The amount of characters in this game will blow fans away.”

…So which is true? After MvC2, they have to be aware that 30 characters will not be blowing away very many peoples’ expectations, regardless of how awesome the roster is, right?