>>57963169>>57963230Regarding ratios, is there a standard? I just looked at some primers and tried to establish some ranges. Like 36-41 mana, 12-19 draw power, 9-16 mana effects, etc. Seems like tentpole decks are the most common so not sure if they require significant alterations.

What's your excuse for spending so much money on this game when you could win with a $70 deck and put all that money to way better things like a nice guitar, a stand up paddleboard, a nice road bike, months worth of martial arts training... I mean fuck, most of you idiots could sell off 10% of your gay collections and fund a top of the line cruise entirely with money gained from selling cards to other idiots.

But you don't. Why? Because you're boring and lame, anti social and out of shape. A bunch of uninspired, unmotivated dweebs who use this game as a way to compensate for your complete and total lack of life skills & basic hygiene. You for whatever reason believe that winning a casual game in a casual format will bring you some newfound happiness, even though you're playing in a situation where nothing is on the line and the difference between winning and losing is simply the amount of time it takes to start another game up.

You pop pills for your "depression" and blame a chemical imbalance even though the true source of your depression is a lack of exercise and clean air. You eat hot pockets at the LGS with the other losers, some of whom you call "friends" even though you only ever see each other at FNM and have nothing in common beyond your mutual inability to wash yourselves.

You're afraid to sell off these cards because you'd have to come to the realization that without them, you suck at this game, and if you suck at this game, then you're literally not good at anything in this world. And that's too much to handle for someone like you, isn't it? You'd end up going on a killing spree once you realized that the only thing you found solace in is actually just a lack of skill covered up by the fact that this game is pay to win and the makers of this game have one intention in mind when making these cards; The money of fools like you.

>>57963712They gave me the impression this was sort of a friendlier format. Though I wasn't aware of how common they were until reading the thread for ideas, I really want the deck to be as close to an incarnation of flavor as it can be while still playable. Also, I wouldn't feel very comfortable making people sit around while I solitaire.>>57963782I'm not Eric, but if he has made a similar deck and posted his results online I'd appreciate a link. Was this person a former wowtcg player? Most of my build is trying to emulate the feel as players are exceedingly rare in my area.

>>57964011There's literally a million decks someone could post that are sub $70 that can win regularly in EDH. It's a casual format, most decks SHOULD BE around that much, albeit $70 is on the low end. $70-$150, anything more than that and you're just throwing money away to over compensate for some self esteem issues.

I made a deck that had Doran the Siege Tower as the technical commander, but the real commander was Evershrike. It was all about getting Evershrike in the graveyard as quickly as possible then jamming it out with auras. It was stupid, but a lot of fun. I unfortunately never built it with paper cards and lost the decklist when my computer bricked, but I've been thinking of putting it back together just for the hell of it.

>>57966351Ideally, you run all relevant fetches and duals, some City of Brass type lands if you're in 3 or more colors, maybe a couple utility lands, and the rest basics. People always overload their decks with utility lands that either come into play tapped or don't produce colors.

>>57966379if they're willing to learn, go for it. give them other things to learn from, like some youtube tutorials and articles as well. if they're really interested, they're going to have to do some learning in their own time

of course, the best way to join a new playgroup is to just go to a lgs. check the ones close to you, see if they have dedicated edh nights (they probably do) if not, leave a comment on one of them asking if anyone wants to play sometime

>>57966616too tempting to blow up for people who are bad at assessing threats. as >>57966646 said, you don't want to fetch every land, but even getting 5 lands exiled forever kinda sucks. the card is good tho, at least when it works. work on your begging voice before sleeving it up

"oh come on guys, seriously, the U player is just going to drop mystic remora next turn, just let me make my land drops, it that too op to you?? is this card just too fucking nuts to let me have?? making sure i play a land for the next few turns, shit you're right, gotta keep me in check, i understand :/"

>>57967096I don't think they will ever have a creature worded in such a way. If it was about hitting a player for an effect it would say that, otherwise it would just be "whenever ~ deals combat damage, do x" and it would trigger on creatures too.

>>57964145have you ever felt what it's like, to see some one cast a pull from the deep to return a cyclonic rift and a wrath, just after playing one?There are no permanents on the board. There hasn't been all game, he just keeps playing wraths everyturn, then returning them with soursery recursion then wind falling.Just playing his one land perturn and letting his grave slowly fill with auras, some one tried to bojuca bog it but he just countered, then returned the disallow to his hand.Not a real, no one gets to play deck but a, do what you want it wont last a round deck.

yeah unfortunately there's no single piece that stops all kinds of gy hate, and they all seem to be too narrow and mediocre, witchbane orb for bojuka bog and tormod's crypt. ground seal for scooze and drs (but it can turn off your own stuff)

and worse still is that there isnt any good card for stopping rest in peace, which is the most important one, outside of nevermore/meddling mage type thing. best i've come up with that isnt just a purely rest in peace dedicated slot is presence of the master, which seems almost playable because often the kind of deck with rest in peace might also be running other kinds of hateful or staxy enchantments

>>57968007I really hate combo m8. No, salty jund fag who spent time getting a phat board only to get virtually no reward and the player to cast scramble to get nothing and lose only achieving to fuck me over.It is the suicide bomb of magic cards.

she is a pretty bad commander, reason being, everybody has 40 life and you have to kill multiple people, so even if you slow everybody down massively, you're not gonna be able to close the deal fast enough for somebody kills your pressure, and then the game is over for you because an aggressive mono white deck has no ability to comeback whatsoever, it must win the game by jumping ahead and closing the deal before the opponent can get things together, which is impossible in commander

>>57968458He's being a faggot and telling you to burn your deck because free 1/1 vamps are too OP for his craw wurm meta to handle.You'll want to do some basic upgrading to the deck, like taking out some of the higher CMC vampires for some more impactful, low cost vampires - go check out Edgar on EDHrec.com to see what other people are playing in the deck.As for gameplay tips, don't over-extend yourself unless you have protection for your army of vampires, or can recover quickly with lots of card draw: getting boardwiped and having nothing will seriously set you back.

The most important thing to remember is to have fun. Welcome to Magic, newfriend!

Any experiences playing pic related? I like the idea of running tons of mana dorks early game and putting tons of counters on them to swing for the win late game, but I'm not sure how well it'd work. I mostly just want a deck that plays tons of really cheap creatures an draws tons of cards to fuel it.

On a completely different note, how's RIX draft? I heard Ixalan was pretty shit.

>>57968359>What tips do you guys have for that deck?You will not win many multiplayer games, since Edgar is a very aggressive general and you will make many enemies very quickly.

As a general strategy tip, at the start of the game pick one player. Typically, pick the player you know has the best deck/is the most threatening to you. Everything you do the entire game should be to kill that player, until they are dead. Then pick a new player. You are an aggro deck. Do not split your damage between players, or you will have no hope of winning. Kill one, then kill another, and then finish the third.

Do not dump your entire hand like a madman, unless you have card draw (Like Skullclamp, for example) ready to go. You will very likely get board wiped. Establish a board that can kill someone as fast as you can, but no more. If you dump everything and get board cleared, it will be hard to recover.

In multiplayer EDH, Edgar isn't there to make friends or play politics. He's there to savagely murder as many people as possible as fast as possible. Like Infect.

>>57968359o, I definitely agree with the other guy too. The first cards you should be looking to cut are cards that cost a lot to cast. Vein Drinker, Crimson Honor Guard and Butcher of Malakir are easy cuts. Butcher is very powerful, but much too slow.

The first card you probably want to bring in is Shared Animosity. It can lead to some really ugly turn 4 or 5 kills against unprepared players.

>>57968721it needs so much set up, mana doublers, ramp, and creatures just to achieve the point, to put down creatures and buff them.But it's just not that effective when with other decks, when they get their goal they just win.

You want to storm off and play a bunch of cheep creatures and draw more to never stop?Freilise is great, when specifically made "non-infinite capable" it'll draw away some hate giveing you the 5 turns you need to play your whole deck

>>579705113/4th of my decks are theros gods or HoU gods and the resilience of them is definitely a reason for that. I hate having to pray for my commander to survive a rotation to be able to do something of interest.

>>57970511>his meta isn't filled with exile based wraths, and edicts Just run whatever commander you want. In general, run something that's cheap, nonthreatening and provides utility, or is an essential combo piece. I often run a commander specifically to bait removal, then smash face.

>>57970511>find a commander in colors I want that is hexproof or indestructible, severely limiting my building optionsThere are the gods for each mono, allied, and enemy colorThere's easy options for rainbow (Sliver Hivelord, Progenitus)So you're only out on wedges, shards, and quad colors, which are cancer anyway because everyone's playing UGx goodstuff.

>>57971942Run big creatures, ideally with trample. Xenagod is is one of the few commanders that can make something resembling a "craw wurm" deck viable.

Extra spice: Damage doublers including the ability to grant Double Strike. Extra combats (Aggravated Assault. Sieze the day is good here since you want to go to town with one creature anyway) Tanglesap is fun if you do go in full on trample.

>Big and beefy>God that literally exists to murder other gods>Just gets back up on its own if it ever dies>Running Black, so you can Toxic Deluge and Black Sun's Zenith to kill just about anything in the entire game and probably draw cards out of the deal>Access to Hatred, Tainted Strike, and red damage boosts like Psychotic Fury and Fatal Frenzy to instagib players out of nowhere

>>57972358>Omnath literally returns for the sole purpose of killing otherworldly monsters>Elemental token shitting can give you lethal on anyone at the table within two turns>if you get wrathed you get to gigabolt someone in the goddamn face

My friend hates Gideon. He hates the Planeswalker, he hates the flip Planeswalker, he hates his stories and he hates any spell attributed to Gideon. He also loves Jace.

How viable is a Gideon themed deck? I wanna make a deck that oozes Gideon. I wanna make a deck that if you took out the Gideon cards, someone could look at all the non-lands and go;>wow, if this deck was piloted by a particular established Planeswalker as opposed to the player oldwalker-esque archetype that they currently are, it would be Gideon

>>57973467Literally look up every card that that has Gideon's name on it, every card that has flavor text that is either attributed to him or mentions him and every card that has him in the picture. Then, you will be full Gideon.

>>57973297Ramos or Progenitus as your commander.A few enchantress cards goes a long way.Standard mana fixers. Vizier of the Menagerie. Maelstrom Nexus.Then all 15 Theros gods, and whichever Amokhet gods you want as they're less necessary. Stir in some typical destruction wraths so you can keep em all.General goal, maintain loads of devotion.

>>57973620Yeah had that planned. Just white weenies and goodstuff really. with some taxation effectsMy favourite part is going to be acting like a hero and protecting the underdog and then all of my friends eventually dying as I live, just like Gideon.

>>57974088Yes he is, but one day me and a friend sat sound and placed voices to planeswalkers and Gideon as a scotsman was one of the more amusing ones. We did base it more on the scotsman from Samurai Jack so there could just be nostalgia factor.

>>57975692Infernal Darkness, Koskun Falls, No Mercy, Polluted Bonds, Wound Reflection... you have some options. Though I guess I wouldn't make it TOTALLY creatureless; Crypt Ghast, Magus of the Coffers and Nirkana Revenant are very useful to your ends.

>>57975734Yeah I'll run some doublers. Magus is a good pick too since Contamination turns off Cabal Coffers. Aw man this might be a cool deck, and if it sucks I can just turn it into a better Chainer deck

How do you guys talk yourselves into spending big money on this game? Every time I put a $30 card in my cart on tcg I end up taking it right back out because I just can't bring myself, as a responsible, normal adult, to spend that kind of money on this game.

>>579758401) It's not often I've gone for a $30 card, so I guess we're in similar boats? But I fully justify shocks and the occasional mana vault (10-15 for those sorts of purchases) which makes me a "high roller" by some peoples' standards.

2) M:tG (and other /tg/ related material) is basically my only vice. I don't drink, smoke, or anything like that, I can cook my own damn meals, and I don't go out a whole lot.

3) I set myself a monthly budget for entertainment. As long as I stay inside that I'm comfortable with myself whether I blew it all on a piece or two of reserved list tech, a zillion cheaper cards, some trips to the movies, or what have you.

>>57975840There's literally no risk to buying reserved list cards. They're always going to go up in value. I've bought a ton of duals and Legends/Antiquities shit over the years. Thousands of dollars on singles. I could sell my collection for current buylist prices and make a profit. And that's while playing with all of them over the years.

Conversely, I never spend more than $10 on a card that's not on the reserved list.

So I am building 3 decks to try and have some variety to play in my local group, because right now I pretty much only play some of the out of the box commander decks. What I am looking to build at the following:

>Kaseto, Orochi Archmage UG Snake Tribal / Voltron

>Mathas, Fiend Seeker WBR Vampire Politics / Group Slug

>The Scarab God UB Zombie Combo / Control

Is this enough variety to be enjoyable? Are any of these really bad generals?

>>57968359black market pulls a ton of weight in that deck late game. the deck itself goes in too many directions, like it wants to be a lifegain aggro midrange control deck. first thing you want to do with the deck is figure out your strategy, whether it be straight aggro, lifegain, voltron, token swarm, aristocrats, etc.

if this is your first deck, don't completely disassemble it and start from scratch. start with taking out a few cards at a time (starting with the curses and very high cmc cards) and replacing them over time.

Edgar is the only really feasible commander for the deck, as Licia is just a worse version of Zurgo Helmsmasher. Marthas is a bit strange to work around, and kind of requires some really old cards.

go to edhrec, they have tons of resources for deckbuilding, including articles and podcasts on the commander format.

>>57975840I don't really have any other hobbies, and it's something I want.

Buying a cart full of $30 cards is stupid. Buying 300 $1 cards is also stupid. Buying one $100 card once in a while is something a reasonable adult does with their free time, if they so choose, instead of another equally frivolous hobby, like sneakers.

I'd like as much detail as you can muster. Is there a new chance to get extremely niche expensive chinese foils? Are you saying there's going to be a FTV: Jace Instants? WHAT IS THIS COMMANDER ANTHOLOGY 2? WILL I GET A TRUE NAME NEMESIS?!?!?!

This. Legit everything else in life, I get for as cheap as I possibly can. I'm looking around my room and all of my furniture/big things (three book cases, a dresser, a bed, an end table, mirror, wall mounted shelves, desk, computer) cost me a combined maybe $400 at most. I get all my books second hand (unless there's a specific translation I need that I can only get new.) I've stopped buying video games except maybe once a year to get something new to do multiplayer with friends who've moved to other parts of the country. Thrift store for clothes.

When you live cheaply and have little vices, it's okay to splurge on a card every now and then. Especially since, in my meta of BIG MONEY decks, you have to spend at least a little to even enjoy playing.

I've got three EDH decks currently, at ~$700 cost to myself. One of my friends in the meta has 5 decks and he thinks altogether they might sell for ~$3000.

>Choose your commander and carve your path to victory in this unique multiplayer Magic format. Call on powerful planeswalkers and deploy their signature strategies to make sure you're the last player standing.

>>57976675>GS: Jiang Yanggu & Mu Yanling>Global Series: Jiang Yanggu and Mu Yanling introduces two new Planeswalkers to the Magic Multiverse. These two 60-card decks were originally designed by a team of Chinese artists, writers, and folklorists to explore a new branch of Magic lore rooted in Chinese aesthetics and mythology.It sounds pretty good.

>>57977413>planeswalker 1 with eminence>planeswalker 2 enters the battlefield with X loyalty counters where X was the mana spent to pay it>Planeswalker 3 can be played from the command zone for reduced mana and slightly less loyalty counters>a Jace

does anyone have the list as to what wotc said they wanted to do with commander it was like>ally>enemy>mono>tribal>4 coloretc etc i need it to explain to a friend why a colorless walker won't be one of the commander decks in C18

He wasn’t a walker. Phyrexians and Undead straight up can’t be Planeswalkers. That’s why Yawg had to use Planar Portals to get around. Part of his story is dissecting a Walker to try and find the “Planeswalker Organ”.

>>57977109If dominaria is anything to go by, those are their known walkers.>Urza>Karn>Venser>Embereck>Masrath>Tessebik>Jaya Ballard>Bo Levar>Freyalise>Kristina,>Teferi>Tevesh Szat>Lord Windgrace>Dyfed>Jeska>Serra>Liliana Vess

>>57977954I don't think you understand how strong Yawgmoth and Urza were at their respective peaks. Yawgmoth reanimated literally every single dead thing on an ENTIRE PLANE the second he entered it so it could all fight for him. Urza existed for thousands of years and devoted almost his entire existence to fighting Phyrexia.

>>57977956>>57978026>>57978037>>57978025i always liked that about oldwalker powerlevels. you don't get cool villains like yawgmoth anymore because walkers are just normal ass faggots now. when you learn about oldedwalkers for the first time and then learn how powerful yawgmoth is in comparison it always makes you go "holy shit that's terrifying, what if he was a planeswalker?"

>>57978256Probably.>We will never have art like >>57978231>Instead every other card has to be a fucking woman of colorAmonkhet was probably the saddest, we barely got any Jackals or Minotaurs in favor of shit like Samut.

>>57978271Commander Anthology is a just a reprint. And Battlebond will be sell terrible either way, they are trying to push 2hg because they think that people play Commander exclusively for being a multiplayer game.

Signature Spellbook and Global Series are the only actual releases there, and most likely SS will just be a FTV with Jace on every card.

Buying a few expensive cards is far more efficient, even if you balk at how much it is for just one card. If you feel you need a card, fork out the money for it, and don't buy cards that you don't need.

That said $30 for a card is a line that I'm not ready to cross myself. Right now, I'll go right up to $20 cards, but I haven't done more than that on a single card.

I want to get a Kumena, at least for sentiment because I really dig the Aztec and Mayan shit and like Legendaries of characters that actually do something in their block's story, but committing to Merfolk tribal feels like such a bandwagon and I already have one simic deck already. I'm too stingy to get a second Breeding Pool yet.

Which reminds me, I need to bite the bullet and get a few more ravnica shocklands. >Dual lands:>good >cheap>enemy color pairs>Pick two.

>>57975840Don't buy packs. Buy singles, and be sure of your decklists beforehand. Get what you need for your deck, not what you just want to have in your collection.Play non-rotating formats. Don't get stuck on the Standard treadmill and spending far more money in the long run on cards that will be useless later.Price changing is also worth paying attention to. Better to buy some cards you need quickly if you have reason to believe that they'll spike up in value in the near future. Sometimes better to wait for certain cards to get cheaper if they spiked recently.