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ArenaNet's Colin Johanson briefly introduced the brand-new dungeon as one that gets more challenging the farther in you go. Conventional wisdom would suggest that that's nearly always the case, but Johanson left out a key detail: In the Fractals of the Mists dungeon, you can go indefinitely farther in.

The Fractals of the Mists is made up of nine mini-dungeons, each with its own story and environment. A party of five will enter the dungeon and be faced with a random set of three of these dungeons at a time. Upon completing those three, the party will be transported to a hub to rest, repair, and merch -- and the difficulty scale for the dungeon will be raised. Every time the difficulty scale is at an even number, players will face a special boss encounter.

With great challenges come great rewards. The patch will introduce ascended items. Ascended armors are "slightly more powerful than exotics" and can, in some cases, hold slots for infusions. Infusions will allow you to increase your character's power. Guild Wars players are familiar with infusing armor, although I'll be my hat that the process doesn't involve creepy Seers this time 'round."

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The truth is there always was some vertical progression. you got green>yellow>exotic. But since getting exotics is so incredibly easy (ok it might cost you a little bit of gold) no one was thinking about it as vertical progression. I wonder what exactly infused armour will do. In GW1 it allowed us to fight a specific enemy (mursat), will it allow us to fight this new enemies?

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Its better to have gear to grind for than just having the grindNow if they could just add some progression to leveling beyond 40 the game might actually manage to keep my interest beyond a couple of hours a month (if that)

Sorry - now GW2 is just like EVERY other game out there. They caved to the hardcore whiners and not worrying about the casual player. That is sad.

It's not even that, Its logical sense in an rpg to have continual character progression.

Striving for statistical parity is nonsense in a rpg, May as well play a shooter.