Star Ocean: The Last Hope[7](スターオーシャン4,Sutā Ōshan Fō?) is an action role-playing video game developed by tri-Ace and Square Enix who also published the game, initially only for the Xbox 360, and the fourth installment in the Star Ocean series. Famitsu revealed that the battle system featured four party members, and was more team-oriented. The game also features more of a sci-fi emphasis than past titles with the ability to control your own ship. This ship is quite large, and is able to land on at least 5 planets or other space-based destinations. Players are able to travel through the "star ocean," jumping across planets.[8] The game takes place a few centuries before the original Star Ocean (around S.D. 10, or approximately 2087 AD).[9] The game's plot revolves around Edge and his crew combating a mysterious threat called the "Grigori".

An international version of the game was released by Square Enix as a worldwide PlayStation 3-exclusive on February 9, 2010.[5] Officially known as Star Ocean: The Last Hope International, the game contains both Japanese and English voices as well as new content that is exclusive to the international version of the game.[10]

Contents

The Last Hope utilizes the same real time battle system like previous games in the series, new features include a new Rush Gauge and Blindsides. The Rush gauge allows players to perform a preemptive strike against his opponent or use a special ability or attack. Each character will have and utilize their own individual Rush gauge. Blindsides allow the player to counter attack an enemy who is targeting the player by slipping behind the enemy quickly out of his line of sight and launching a preemptive strike on the enemy from his back. One noteworthy change in the system is the number of characters that can be controlled and fought with in battle returning to four, as in the first two Star Ocean games (it was limited to three in the previous title, Star Ocean Till the End of Time).

Edge, Faize, Reimi and Lymle attacking enemies in Star Ocean: The Last Hope International

A new feature in The Last Hope is allowing the player to take the role of captain of the spacecraft, the SRF-003 Calnus, which has been sent to scout new frontiers by the USTA. The Calnus possesses a flight deck where the player can select which planet he would like to fly to, a recreation room where the player's teammates can hang out and interact with one another as well as a conference room where the player gathers with the crew to come out with new ideas for Item Creation. The battle arena contains the battle simulator, a feature from previous games such as Star Ocean: Till the End of Time, which allows the player and his teammates to practice combat. The crew's quarters allows the player to choose which characters share the same room, and the correct pairings can lead to special actions between characters known as Private Actions.[2]

The Private Action system (often shortened to PA) is a feature that returns from previous games in the Star Ocean series, where the main protagonist, Edge, can interact with his teammates. PAs consist of actions such as conversing with them during rest after exploration or battle, the player can form a rapport with him/her, which increases the member's affection or respect for the main character. Choosing the correct choices during actions would unlock special events or cutscenes between Edge and the team member. Placing characters in the same room also builds up rapport and unlocks even more PA events. If a member is severely injured in battle, a special "Rage" mode can be unlocked which allows close members to attack enemies with more power. PAs are also able to change the ending of the game with different cutscenes being shown, there are a total of about 100 PAs which can be unlocked in the game.[2]

The Battle Enhancement Attribute Type (BEAT) System is a new feature in The Last Hope which allows the player to choose the preferred type of fighting styles of team members, these include offense, defense, sneak attacks, etc. As combat experience increases, the team can achieve higher combat rank statuses, which unlock advanced styles, known as Action Upgrades.

BEAT.S is a type of offense fighting style, which is actually a special Blind Sides technique. In effect, the team member forgoes defense and initiates multiple Blind Sides to confuse the enemy, then unleashes a flurry of highly damaging attacks while also raising your offensive stats (ATK, INT, HIT).

BEAT.B is a type of defense fighting style, a special Rush mode power play style. The team member fights the enemy directly in front with special attacks. During this time, the member is almost invulnerable to enemy attacks while raising your defensive stats (HP, DEF, GRD).

BEAT N is a neutral style of fighting as it doesn't upgrade any particular ability, but combines the stat enhancements from the other BEAT styles. It also does not upgrade with battles since it takes on the parameter boost of BEAT S and BEAT B. This is often used as the default BEAT for a character and the player can change it at will.

New special attacks can be unlocked for team members as their levels increase such as long-range, melee or area attacks can be performed. Link combos can be performed through chaining special attacks together. Symbology or Heraldry allows characters to cast symbols which may use up more MP depending on the type of users; for example, melee-orientated fighters would use up more MP rather than spell casting orientated-ones. The casting times of symbology vary according to the statistics of the user, Link Combos can also be combined with Symbology to create multiple chains of Symbology attacks.[2]

The Last Hope takes place on Earth in the year S.D. 0010 where the world is on the brink of destruction. In A.D. 2064 World War III broke out after several clashes between the World Republic Federation, the ruling government body on Earth, and its enemies around the world. Weapons of Mass Destruction were utilized by both factions of the war without hesitation, razing the lands on Earth. The declining situation lead the people to believe that the end of the world was nearing, but the critical situation forced both factions to declare a ceasefire. In the aftermath of the war, most of the Earth's population has been killed and the natural environment was deteriorating at an alarming rate.

The surviving population of mankind were forced to live in the confinement of underground cities and the countries banded together to form an organization known as the Greater United Nations. The Universal Science and Technology Administration or USTA was established by the Greater United Nations, its mission was to locate a new home planet for mankind in the far reaches of outer space. A.D. 2087, Professor Trillas Bachtein succeeded in his warp drive experiments which was a breakthrough in space travel. In S.D. 0001, the first year of the newly established Spacedate calendar, the USTA secretly put in motion its Space Reconnaissance Force or SRF project which would then in S.D. 0010 send the first human expedition into outer space to locate a suitable planet for the relocation of mankind.[2]

Edge Maverick is a member of the Space Reconnaissance Force (SRF). Along with childhood friend Reimi Saionji, he embarks on the first interstellar travel conducted by humanity to discover other hospitable worlds and possibly another home for humanity. Edge's best friend, Crowe Almedio, is a Captain in the SRF and is also assigned on the mission. Departing the Lunar base, Reimi and Edge are assigned as crew members on board the "Calnus", while Crowe is given command of the "Aquila". Shortly after launch, the ships shift into hyperspace. However, there is a meteor shower in the middle of the path and all ships, except the Aquila, crash-land on the planet Aeos. The Captain of the Calnus, Grafton, gives Edge and Reimi the assignment of exploring the planet and searching for the other ships. While searching, the two discover a downed SRF ship and a dying crew member. He warns the two about a meteor fragment his team collected, saying that he had to kill his team because of it. Shortly after, a large monster materializes. With the help of an unknown man, they defeat the creature. The man introduces himself as be Faize Sheifa Beleth, an Eldarian and an ally of Earth. The trio head back to the Calnus, where a large base has been built by the Eldarians. It is revealed that the Eldarians and Earth have been allies for several years, and the Eldarians actually gave Earth the interstellar travel technology. With a lot to clean up, Captain Grafton gives command of his ship to Edge, with Reimi and Faize accompanying him. With a repaired Calnus, the trio head outward.

With the help of SRF operator Welch Vineyard, the trio continue the mission of exploration. They head to planet Lemuris and begin exploring. The group meet Lymle Lemuri Phi, a little girl and grand daughter of the village elder, Ghimdo, who is suffering from an illness that's slowly turning him to stone. The group eventually discover a crashed alien ship and also discover the source of the illness. The alien ship is revealed to be a Cardianon ship, who were using the populace to experiment on. Lymle joins the group and they head off to the Cardianon mothership, as the Cardianon have no homeworld. On the mothership, they discover more experiments turning the Cardianon into monsters, using these strange energy stones they call "Epiphanies of Guidance". Eventually meeting up with Morphua cyborg Bacchus D-79, the group flee the ship as it begins to hyperjump into an unknown section of the galaxy. The group agrees that they need to return to homebase and inform the Eldarians, Morphus, and Earth of the Cardianons' experiments. While attempting to hyperjump, the group are trapped in a strange vortex and land on an unknown planet.

After some initial exploration, the group determine that they somehow landed on Earth in the year 1957. Not knowing how they traveled through time, they determine the best course of action would be to leave. However they are too late, as the government have captured the Calnus and Reimi. Meeting up with a scientist named Klaus Bachtein, the group are told that they are in New Mexico. They are also told that Klaus used to work for the government, in a base dedicated to investigating extraterrestrials. The group devise a plan, using Bacchus' cloaking ability, Klaus will pretend to "capture" the extraterrestrials. Once inside the facility, the group meet Meracle Chamlotte, a cat-like humanoid who has been imprisoned for several years. Meracle joins the group, who promise to help her escape. Upon running into Commander Milla, revealed to be Klaus's wife, Edge is given a choice. He can either fight his way out, killing several people, or allow them to use his ship's superior technology to help the Earth make advancements. Edge agrees, only to be double crossed by Milla, who uses the Calnus's power source to power an experimental device of hers. Disheartened, Edge and company are imprisoned in Reimi's cell. Klaus manages to break them out, and the group manage to escape as the device destroys the whole Earth in a huge explosion, expelling the Calnus back to their time period.

Bacchus deduces that, since Edge and Reimi are still alive, they were in an alternate Earth. Despite that, Edge is distraught over the massive loss of life that he credits to himself, having enabled Milla. Deeming Edge unfit, Reimi takes command, and the group land on the planet Roak to explore and gather supplies. Edge continues to have trouble with his decision, which hinders the groups exploration a lot. The group meet a local tribeswoman and rescues a Featherfolk named Sarah Jerand from kidnappers. The team discover that a mysterious cult has been kidnapping people and are asked to consult with the local seer Eleyna Farrence. Sarah is kidnapped by the cult again. The group run into Myuria Tionysus, another Morphus who believes Crowe to have killed her husband, Lucien. She forces herself into the group. Eleyna tells the group that the cult is meeting in a tower called "The Purgatoriam", and also helps Edge move on from the Earth tragedy. Entering the tower, the group fight to the bottom and encounter the cult leader Tamiel. The group defeats him, and Edge saves Sarah. Faize is grief-stricken when he discovers that the cultists have slaughtered the tribe that helped his group earlier.

Edge has come to terms with the alternate Earth situation, and takes command once again. Bacchus reveals his mission, to eradicate items known as "The Grigori", objects that force evolution and mutation in animals (it is revealed that several of the games bosses have encountered these items and were mutated). Welch contacts the group with information that the Aeos command center has stopped communications and orders the group to investigate the situation. The group head back to Aeos Command Center, which has been attacked by a mysterious force and destroyed. Eventually the team run into ships and troops that appear to be SRF. However, Myuria explains that they are enemies known as "Phantoms". Eventually, the group is rescued by Crowe and an Eldarian, Arumat. Crowe reveals to Myuria that he tried to save Lucien, who was shot down by a Cardianon ship. He also tells the group that he has abandoned his mission and is seeking to destroy the "Missing Procedure", the source of the Grigori. Arumat proceeds to explain how the Eldarian homeworld, Eldar, was attacked and destroyed by the phantoms, prompting Faize to join Crowe while Arumat heads on with Edge. Crowe heads to space, where he engages hostile phantom ships in an attempt to save and protect the Eldarian refugees. Helplessly, Faize watches as one after another, Eldarian refugee ships are shot down and destroyed. Unable to continue watching the scene unfold, Faize enters his Sol to join the combat to Crowe's dismay.

Edge's team destroys the Grigori on Aeos and convince Arumat to join them. Bacchus informs them to head to the Morphus homeworld, En II. On En II, the group learn that the Missing Procedure is an entity that lives in another dimension and that, if left unchecked, will consume their dimension. Just then, the planet is attacked by the Phantoms and the group successfully defends the planet. As the Calnus is transformed into a warship, Edge has misgivings of abandoning his mission. Although he knows he is fighting for what is right, he feels discouraged in seeing the Calnus, a once peaceful exploration vessel transformed into a warship. The group is informed that the Missing Procedure itself is nigh impossible to destroy. However, there was a source dubbed the "Nox Obscurus" that amplifies the energy corrupted by the Grigori and feeds it back to the Missing Procedure, which in turn produces more Grigori. The group formulate a plan to destroy the Nox Obscurus, and destroy the entity. The combined force of the Morphus armada and Earth fleet attacks Nox Obscurus, which defends itself, resulting in the destruction of the Earth Lunar base. Crowe reveals himself to be alive, and sacrifices himself to take down Nox Obscurus's external security measures, allowing the Calnus entry. Inside, the group learn that the Cardianon mothership composes most of the structure, with many of the monsters inside creations that it has come up with. After traversing several layers, the group enter the Palace of Creation and meet the Apostle of Creation. The Apostle tells them that their assimilation is inevitable, and to stop fighting. Upon his defeat, he is revealed to be Faize, having given into the Procedure and assimilated. Faize is assimilated into a monstrous being and fights the group once more.

The monster is defeated, and the moon begins to crumble. Not willing to leave Faize behind, Edge attempts to rescue him, but both fall into a dimensional portal. Edge awakens floating in a separate dimension, where Crowe and Faize tell him they are fine and will always be looking after him. Edge happily reunites with everyone back in his own dimension aboard a USTA spacecraft. Commander Gaghan of the Eldarians reveal that Lymle's homeworld, Lemuris, was the planet that they had sought for many years and where some of their ancestors had migrated to long ago. Thus the inhabitants of Lemuris and the Eldarians shared common ancestors and they planned to colonize and make Lemuris their new home. Commander "Lightspeed" Kenny offered Edge and Reimi the opportunity to travel to other planets and spread their technology to create a more peaceful universe. Edge gives a passionate speech about how their actions were exactly as the same as the Missing Procedure and how giving advanced technology to civilizations that were not ready for it would only spell disaster. The Morphian representative concedes that Edge is correct about his argument and the Morphus would continue to monitor the Missing Procedure without interfering with other lifeforms in the galaxy. The Eldarians also agree and decide that once on Lemuris, they would strip themselves of their advanced technology and begin anew. The humans were left with what they knew of Eldarian technology and were left alone to advance at their own natural pace.

Edge's crew disbands and each member returns to their respective homes and families. Faize manages to return from the other dimension and finds Lymle talking to the stone remains of her grandfather. Myuria goes on to find her own happiness and Bacchus undergoes a procedure to becoming flesh and blood again to be with his wife. Arumat becomes a wanderer through space, protecting those he encounters. Meracle returns to live with Eleyna and Sarah is finally able to fly. Crowe washes up on the shores of Roak and is implied to have married Eleyna soon after. Edge and Reimi, once again the only two passengers aboard the Calnus mach II, head off with expectations of one day meeting their old comrades and with excitement of exploring the great Star Ocean.

Edge starts out as a ship hand but very early in the game becomes the captain of the SRF-003 Calnus, a spaceship, who is an honest young man with a strong sense of responsibility and justice. He initially volunteered to take part in the maiden voyage of the SRF to save mankind from the brink of extinction and soon becomes captain of the Calnus after the events of the first mission. He is rather impulsive and jumps into things headfirst without considering the consequences; his age has also caused him to be underestimated even by some of his inferiors in the SRF. Edge wields a sword as a weapon and also learns symbology. Edge's in particular is based around light.

Reimi is the childhood friend of Edge as well as an inaugural member of the first SRF mission. She was chosen to join the SRF after she passed the USTA's examinations with flying colors. Her skills with a bow are like no other, having mastered both Western and Eastern styles of archery. Although she always appears to be a cheerful person to her friends, she treats herself very harshly. It is also assumed that she has had feelings for Edge since she was a child. Her parents serve as board members of the Space Development Division of the USTA. She is one of the only three characters that does not learn symbology. Her weapon is a special futuristic bow and while she cannot wield symbology, she learns many useful special attacks.

Faize is a young man from the planet Eldar and is part of its Planetary Exploration Team. He treats etiquette with the utmost importance and often holds in high regard those who possess skills and abilities which he does not. He is the first extraterrestrial that Edge and Reimi meet and was deeply impressed by Edge's swordsmanship and strong leadership. He is often calm and collected and possesses vast talents such as calculated reasoning and engineering talents which enabled him to build his own spacecraft. Faize uses a rapier as a weapon and his symbology is centered around earth and ice.

Lymle is a young girl who lives in the village of Triom on the planet Lemuris, she lost her parents at a young age and has since been raised by her grandfather, Ghimdo, the village chief. She has had the ability to use Symbology from birth. She is a spoiled child who is often mischievous. She ends most of her sentences with "kay?" Due to an incident when she was younger, she has closed the world out and behaves younger than her age. She took an immediate dislike to Faize when they first met on Lemuris due to his first impression of her. Lymle's weapon is a wand and her symbology is centered around fire, wind and thunder. She can summon a demon beast known as Cerberus, who she affectionately calls "doggie".

Bacchus is a scientist from the planet En II, which possesses the latest cutting edge technology which is miles ahead of that of Earth. He is the oldest of the group and voluntarily transformed his body into a cyborg to handle more complex thoughts and calculations. However, this has led him to lose the ability to easily express his emotions, though he still has a strong sense of justice. His cyborg body has also allowed him to be the most resourceful of the group as he has the ability to camouflage himself. He is one of three characters who cannot use symbology. His weapon is the laser arm attached to him, and he possess high HP and defense.

Meracle a.k.a. Merry, is a cat-like human female, she is always the most cheerful of the group. She was initially kept a prisoner on an alternate version of Earth as an experiment due to her alien origin. As she has an animal-like nature, she tends to have cat-like qualities such as higher hearing and smelling senses as well as a strong sense of curiosity. She has a big appetite and is constantly hungry, always shouting out "Yummy!" whenever she sees food or something similar to it. On occasion, she turns into a small house cat (a trait of Lesser Fellpool). It is heavily implied that she begins to develop romantic feelings for Edge, which results in several humorous cutscenes with Reimi who walks in on them "behaving inappropriately". She is one of three characters who cannot use symbology. Meracle uses claw gauntlets as a weapon.

Myuria is a researcher and combat fighter born on the planet En II, the same planet as Bacchus, though they have never met before. She has a very determined personality, never giving up on whatever she has set her heart on accomplishing, and is very agile and battle fit. She also appears to have a calm personality to her friends, but becomes serious in grave situations. Her ship crashed when she was on her honeymoon when it was caught between an alien spaceship and Crowe's spaceship, the SRF-001 Aquila. Myuria wields a staff as a weapon and wields symbology centered around the thunder, ice and dark elements.

Arumat is a warrior from the planet Eldar. After genetically mutating himself, he was gifted with extraordinary fighting abilities even by Eldarian standards. Unfortunately, due to the mutation of his genetics, his muscle cells are breaking down, which has forced him to choose between giving up his current body or dying an early death. He chooses to live out his life for the men he has lost along the way. He was 17 years old when his entire troop was destroyed after a battle with the phantoms, leaving him as the only survivor. Arumat has a giant laser scythe for his weapon. His symbology revolves around fire and earth magic.

Sarah is a Winged Featherfolk who grew up on the planet of Roak without ever leaving her village once, living in virtual isolation. Unlike other Featherfolk she is unable to fly for short periods of time for unknown reasons. She was later assigned as an envoy to the kingdom of Astral, as the Featherfolk are revered as sacred people. Though she is very naive, she possesses a great sense of kindness, love, and compassion, and often has a motherly attitude to those she comes across. Sarah has a spear for a weapon. Her attack symbology is centered around light, wind and thunder, but she tends to function primarily as a healer who can enhance the party's abilities.

Crowe is not a playable character, and is a childhood friend, rival, and big brother to Edge beating him in almost every aspect most of the time. He is the captain of the SRF-001 Aquila and was also part of the maiden voyage of the SRF. However, he was separated from the rest of the fleet after a warp anomaly. Crowe attained the rank of Captain at the age of 21 due to his exceptional talent and leadership abilities. His quick thinking allows him to remain calm and analyze situations carefully. Crowe's reason for joining the SRF is to help open a new chapter for Earth and mankind in the aftermath of World War III. Crowe uses dual laser swords for weapons.

Star Ocean: The Last Hope was originally announced at the "Star Ocean Special Stage" at the 2007 Square Enix Party as the tentatively titled Star Ocean 4 with no platform.[11] An Xbox 360 release was revealed during the 2008 Xbox 360 RPG Premiere. In a special interview with Xbox Japan, weeks before the game's release, game producer Yoshinori Yamagishi revealed that the team began planning out Star Ocean: The Last Hope immediately after they finished developing Star Ocean: Till the End of Time, so actual development time took about 5 years. The game uses an improved version of the game engine used in Infinite Undiscovery. He also mentioned that the biggest problem the team encountered while creating the game is capacity, as making a RPG on a seventh-generation console requires vast amounts of data and coding thanks to the complexity of graphics and animations. The game also runs at a constant 60 frames per second. Pre-rendered movies are done by a collaboration between tri-Ace and Visual Works, while character design and illustration (only in the Japanese version) is handled by Katsumi Enami, best known for his illustration work in the light novel and anime series Baccano!.[12][13]

When asked whether the title would release on the PlayStation 3, Square Enix producer Yoshinori Yamagishi replied "We can say that it will be released first [on the Xbox 360]. Whether we'll release it on the PS3 is undecided. We may release it, we may not."[14] Square Enix and The Last Hope's development team later stated that there were no plans for a PS3 version.[15][16] In an interview, Yamagishi said that Xbox 360 was the first seventh generation console to come out, and its "extremely well-made hardware", from a developer's standpoint, as the reasons why he choose it to develop Star Ocean: The Last Hope on.[17] In a test play session held for Microsoft Japan employees and some prominent bloggers, when asked if Star Ocean: The Last Hope follows after Star Ocean: Till the End of Time's plot twist, Yamagishi stated in a Q&A session that the world of SO4 exists in a parallel universe from the one in the first three Star Ocean games.[18] When asked if tri-Ace will remake the first three games on a new generation console, Yamagishi stated that he would rather work on a new sequel to Star Ocean than develop remakes, as the development time for them would be very consuming.[19] Since then Yoshinori Yamagishi has stated that he finished with Star Ocean after achieving all he set out to do with the series.[20]

On September 14, 2009 Star Ocean: The Last Hope International was announced in Japanese gaming magazine, Famitsu, exclusively for the PlayStation 3.[10] Released in February 2010 on a single Blu-ray Disc, it contains additional content not found in the Xbox 360 version, such as dual voices (Japanese and English), original illustrated character portraits for dialogues, and multiple new soundtracks.[10][21]

The music for Star Ocean: The Last Hope was composed by Motoi Sakuraba, who has worked on the soundtrack for the previous Star Ocean games and many other games developed by tri-Ace. The soundtrack will be released in two parts:

Star Ocean: The Last Hope Original Soundtrack - A 3-CD set containing all the music tracks in the game, with a total of 71 tracks. It also contains a DVD extra of an interview with Sakuraba himself, plus video footage of his workshop and some original music performed by him.[22]

Star Ocean: The Last Hope Arrange Soundtrack - A selection of tracks from the original soundtrack performed in different remixes.[23]

Famitsu awarded the game a total of 34/40, composed of a 9/9/8/8 score.[36]

Overall, the game was far better received than Square Enix's other next-gen console RPGs such as Infinite Undiscovery and The Last Remnant, both of which had mixed reviews from critics. IGN awarded the game a score of 8.0. In its review, IGN stated that despite the rough pacing in the storyline that could be told in a much more engaging manner, tri-Ace and Square Enix's latest RPG holds together quite well with action-packed gameplay. One of the small annoyances encountered during the game is the disc-swapping, which requires players to switch discs if they need to travel between planets later in the game. The review also feels that the Japanese voice track should have been included as an option in the North American version, as the English voice track and lip-syncing are horrendous. IGN gave The Last Hope International an 8.5, applauding the inclusion of the Japanese voices, and the original anime portraits. X-Play gave The Last Hope 4 out of 5, stating that the story is epic, engaging and well-paced from start to finish, and combat is frantic, complex and smooth. X-Play criticized the game for having bad voice acting, and objectives that aren't always clear to lead the player. TeamXbox awarded the game with a score of 8.5, praising the balanced and addictive combat which allows the player to bring both strategy and gaming skill to the fray. The Official Xbox Magazine gives a score of 8.5, citing the addictive mix of combat, quests and storyline as a plus, but criticizes the long stretch of cutscenes and a lack of save points around.

The game has sold 166,027 copies in its first four days on the Japanese market placing it in third place behind Blue Dragon and Tales of Vesperia for sales of Xbox 360 games in Japan. 24,584 Xbox 360 units were also sold during the week of February 16, 2009.[37]The Last Hope has since become the best-selling Xbox 360 game in Japan, with 208,438 units.[38] As of May 31, 2009, the game has sold 450,000 copies worldwide.[39]

GameZone's Steven Hopper gave The Last Hope International an 8.5/10, saying "With the inclusion of the Japanese voice track, this is the definitive version of The Last Hope, and a worthy purchase for Japanese-RPG fans. While the core game hasn’t changed from the original 360 version and there are a couple frustrating issues, this is definitely a solid RPG and a good investment of time."[40]

PixlBit gave The Last Hope International a 4/5 stating, "If you own a PlayStation 3 and Xbox 360 and are looking for the definitive version of Star Ocean: The Last Hope, look no further. The PlayStation 3 version has no disc swapping, while the Xbox 360 version spans 3 discs, and it also features Japanese voice-overs. Finally, the game features a variety of other small enhancements that improve the overall experience in the PlayStation 3 version."[41]

1UP gave The Last Hope a letter grade of B- and The Last Hope International a letter grade of B stating about The Last Hope International: "The PS3 version of Star Ocean 4, while coming out a year after its 360 counterpart, at least brings a few highly desirable additions. For one, you can listen to all the game's dialogue in Japanese -- a feature more games should include (It even made me want to play through the game without the voiceacting turned off completely!). And you can swap the game's menus to a brighter, more anime-inspired look. If, like me, you thought the 360's 3D character portraits looked out of place, it's nice to switch over to the original Japanese art."[42]