I saw this project on Kickstarter and after reading all the info and watching the pitch video I am very excited to see the end product. I also spoke to the Inkarnate guys at GenCon and they said they were probably going to switch from a subscription fee system to another system because of feedback from players who would like to see another revenue model.

Heres the overview:

InKarnate is a video-game-like interface for playing the world's most popular fantasy RPG. This fully-integrated web application frees GMs and players from tedious number-crunching and stat-tracking, so more time is spent weaving epic tales of saving the world and exploring dark, deadly dungeons. InKarnate also helps you visualize your adventures with character portraits, item portraits in an equip screen, custom made maps, and more. With InKarnate, our goal is to make it easier and more fun for you and your friends to sit around a table and role-play. Here are the key features we are currently building for our launch product:

•CREATE AND RUN CHARACTERS--Roll characters in minutes. Pick a portrait, select skills, and equip your PC with illustrated items. Then run your character with the playable character sheet while the rules are calculated under the hood.

•BUILD INTERACTIVE MAPS--Create world, wilderness, city, and dungeon maps. Then link them all together to quickly and easily navigate through your entire campaign.

•LIVE EPIC CAMPAIGNS--Run your games in a shared, virtual space around a physical table or over the internet. Roll dice (or input physical rolls if you prefer), place character tokens, and more.

The $100,000 funding goal will allow us to deliver the features above with a target date of August, 2013. If we can raise additional money, estimated at $200,000, then we will also deliver:

•WRITE GRAND ADVENTURES-Writing and organizing simple encounters or epic dungeon crawls has never been easier. You'll be able to bring in and edit encounters, monsters, treasure, and NPCs, write descriptive text, and link encounter keys digitally to your maps for easy navigation.
•UPGRADED VIRTUAL GAMESPACE-- Put a party together and run your game virtually. Reward treasure, reveal maps slowly as they are explored, tie into the adventure editor to easily scan and run encounters, and much more.
•ADDITIONAL RULE SETS AND CONTENT--This one is self-explanatory. The more funding we receive, the more cool features, new rule sets, and art we can add to make the app even better.

We already have the first of these components--the Character Creator--up and running and so we can share some specifics on its features:

•InKarnate currently supports the 3.5 rule set of the original medieval fantasy role playing game. We hope to add other rule sets in the future.

•As a web app, InKarnate will run on all major browsers and platforms: Safari, Chrome, Firefox, etc., and will work on PCs, Macs, iPads, and Android Tablets. InKarnate has not yet been optimized for smartphones, although this is a feature we are currently working on.

•The Character Creator allows you to roll up heroes from any of the core classes and races in a quick and intuitive manner. Choose a portrait and equip illustrated items as you prepare to slay dragons and dungeon delve.

•With the flexible, Playable Character Sheet, keep track of every bit of information related to your character. Roll initiative, skill checks, damage, etc., while rules are calculated for you. Memorize and access spell information from your spellbook. Buy new items and goods and add them to your inventory.

9 days but only 12% of their financing--I think it's safe
to say it isn't going hit its funding.

There have been some analytical papers published on funding
trends that I saw linked to through ENWorld, but the gist
is that products that don't hit specific financing goals
within particular time windows of the campaign aren't going
to be successful.

Here's one of the analyses -
http://www.appsblogger.com/behind-kickstarter-crowdfunding-s tats/

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