Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is a cyberpunk-themed action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set two years after Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Quote: Wikipedia

"The development team are currently aware of some graphical issues for UltraWide displays. We are looking for a way to resolve this and hope to be able to release a patch that will fix any issues for this. we would like to thank you for taking the time to report this to us, we do appreciate our customer's feedback." - Statement from Square Enix technical support

Steam ID's:

337000, , , ,

Comparison Screenshots

4:3 Screenshot

16:10 Screenshot

16:9 Screenshot

Ultra-Wide (21:9) Screenshot

Super-Wide (32:9) Screenshot

Eyefinity / Surround Screenshot

Solutions & Issues

Baseline (Widescreen) Solution & Issues

No issues reported

Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Markers for things such as enemies, objectives and grenades appear a good distance to the right of the actual object. Problem gets worse the further from center the object is.
Full screen HUD elements such as screen reddening when taking damage, fogging when in gas, and some scene transitions cover 16:9 areas of the screen only.
3D models in cutscenes are not optimized for 21:9, meaning objects can clip into the camera, or appear while on the periphery of the shot, before entering the 16:9 section of the screen

Eyefinity / Surround Specific Solution & Issues

Fixed in Patch 542.7
FMV and in Game Cutscenes still Pillarboxed.

4k UHD Specific Solution & Issues

Stereoscopic-3D Solution & Issues

3D Vision (Nvidia) works out of the box if game is running in Exclusive Fullscreen.
Implementation is good (Not perfect though).

Expand all screenshots and resolution details

Gameplay Screenshots

4:3 Screenshot

16:10 Screenshot

16:9 Screenshot

21:9 Screenshot

32:9 Screenshot

Eyefinity / Surround Screenshot

In-Game (Rendered) Cut-Scenes

4:3 cut-scene

16:10 cut-scene

16:9 cut-scene

21:9 cut-scene

Eyefinity / Surround cut-scene

FMV Cut-Scenes

4:3 cut-scene

16:10 cut-scene

16:9 cut-scene

21:9 cut-scene

Eyefinity / Surround cut-scene

Menu Screenshots

4:3 menu

16:10 menu

16:9 menu

21:9 menu

Eyefinity / Surround menu

4k UHD Screenshots

There are no images currently submitted.

Additional Screenshots

Inventory Screens 4:3

Inventory Screens 16:10

Inventory Screens 16:9

Inventory Screens 21:9

Door lock HUD marker not lined up with actual door lock on 21:9

LiDAR Mark-Tracker not lining up with enemy its marking on 21:9

Damage/low-health overlay covering only 16:9 area of screen on 21:9

Camera clipping into character's head during conversation cutscene on 21:9