Greenberg: Reach, not GT5, will win 2010

Halo: Reach will be the biggest game of 2010, Microsoft’s Aaron Greenberg’s assured Gama, and not Polyphony’s GT5.

“Is it launching next year?” he joked of the racer.

“I’ve seen years and years of mini-games, but I haven’t seen that the game is done. They just released the PSP version – maybe that’s what they’ve been working on. I feel confident that there’s nothing that will compare in size. Halo: Reach will be the biggest game of 2010.”

Reach is expected towards the end of next year: GT5 is slated for a March launch in Japan.

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Seems a bit rich to knock a long development time on one game with another game that has no released *game* information (or footage) and no release date either for the one he’s championing. Also Mr Greenberg should perhaps consider Alan Wake and Magna Carta 2 before mocking games with long development times on rival platforms.

As #6 points out “biggest” is conveniently open to interpretation too. Biggest sales? Biggest content (not that GT5 appears to be slender on content. And perhaps APB should be considered in the definition too). Biggest marketing spend?

And why is Mr. Greenberg coming out so aggressively in this manner when he could be crowing about NPD. I hear the best form of defense is attack.

Anyway, chances are Wii Fit+++ will be the most succesful game of 2010.

Are you insane? Man, for PS2 (and installed base is more than 100m) GT 3: A-Spec sold 14m; you think with me: the installed base of PS3 is 25m, so GT5 will sell something around 4 or 5 millions. Halo: Reach will sell around 8 or 10 m.

I don’t think it’s quite as clear cut as that ricardolessa (edit – damnit, re post #13). Game sales don’t generally scale linearly with installed base, though arguably GT5 would scale better than most as it has a lot of casual appeal.

I doubt it’ll outsell any of the old GT games, but it certainly has a chance of pulling in something like 8 million.

Maybe you be right, Psychotext. Maybe. But GT5 sells more than Halo: Reach? Halo: ODST (a low-budget game, made for Bungie’s B team) sold 2 millions in two days. Halo: Reach (huge budget, new graphic engine) will be (like the others Halos) a phenomenon.

I don’t think either game will win 2010.
MS are way into their prick phase now and need to get their heads out of their asses if they want to keep their lead over Sony.
Only Kaz Hirai says stupid stuff for Sony. Everyone at Microsoft seems to have their cunt mouth on.

It’s kind of dull that they keep going back to Halo whenever they try to prove this point. If they hadn’t noticed, the Sony product they’re ultimately comparing against in each case has been different each time. Different series, different genre. Variety, Microsoft. It’s the spice of life.

The whole ‘you can only get shooters on 360′ argument is basically dead in the water when you consider that 90%+ of the games released get ported to both platforms. So if it was true for one then it would equally have to be true for the other.

That said, I think Sony do a better job with their first-party stuff. Microsoft does have a better variety mix than they used to have, but Sony still give the impression that they have a better mix.

Gt P sold 4m copies and that was bascally the same kind of thing as Halo Odst. And ill point out it sold 4m copies when the Ps3 install base was ony like 19m. Id say Gt 5 will easly do 10m as Gt sells quite a lot in Japan.

If MW2 only did 1.87m in the US, month 1 (see NPD data today), then GT5 isn’t getting anywhere near that. And whoever said it’ll reach 10m sales WW is dreaming. There are only 25m PS3s or so worldwide – no way more than 1 in 3 people will buy it.

Halo: Reach will outsell GT5, no doubt, but then MS does have far more consoles in circulation, and FPSs always sell more than racers, no matter how big.

GT P sold 4m when the Ps3 was being hammered every month robo, In europe its massive, in Japan its massive, In Na is big but Halos bigger. Life time sales for Gt 5 will be 10m of course it wont do that in one day

I must admit that the Castlevania trailers have looked good, and the voice work is of sterling quality, but with the amount of hack and slash games next year I truly don’t see what Castlevania has going for it that the other titles don’t.

To be honest though.
Aren’t Halo fanboys the only ones actually interested in getting a new Halo now?
From what I’ve seen over the interwebz a lot of people are united in the idea that Halo is in decline.
Then again, I’m only talking about the snapshot I’ve seen.

I like Greenberg too. Of course he is all up about Xbox, because that’s his job, but he tends to comment more as if he and a friend of a similar position in Sony are having a friendly competition than anything cuntish.

I agree I think its a streatch to see Zelda next season. But all the Wii needs is one game. In the end, a few years from now, don’t be amazed if The New Super Mario Bros Wii doesn’t outsell and out distance every other game that launched this year. Including, but not limited to CoD MW2. Mario is good as any game I have ever played. And being on the Wii and from nintendo that baby is gonna have legs.

Not alot of Nintendo love in here lol.
I am not a fanboy of any system.
I just think that fun isn’t that hard to manage. Some games hit fun squarly on the head. Tetris for example is Tetris. It is simple, fun, and doesn’t need retooling to continue to be fun. Alot of games are like that. Beyond the window dressing they are at their core unchanged from what made them fun to begin with. Newer doesn’t mean better.
By the same type of thinking every new game that came out would be amazing. They would be leaps forward. They would be heaps more fun then anything before them. But of course thats not always the case. I have many older games that I still play to this day.
I still play activly, nearly daily. Phantasy Star Online(GC on my Wii). I still do monthly Mechassult Lan parties. My wife just recently bought Bust a move for the XBLA, nothing new in that game but a new coat of paint. She loves Zuma, pretty basic game, no need or room realy to be retooled. Sometimes updating an old game is all that is needed. I still play Civilization, of course now it is CiV 4. Lots of cases of new not equaling better. Just as many cases of new equaling improvments too. But often that is all it is, improvments. Fundamentaly speaking, is UC2 any different then UCone? Any different then Tomb Raider? Its Indiana Jones in a video game. After Castle Wolfenstin, came Doom, Came Quake, came Unreal, fastforward comes Call of Duty, comes Halo … what comes next owes so much to Castle Wolfenstin and its 8 3.5inch floppy discs so many years ago.
What you call progress, Pud, I call evolution. We are all still playing Poleposition, Venture, and Pitfall. Except now we call them GT5, Dragon Age:Origins, and Super Mario Bros.
You see it in movies too. First of all, my wife and I watch White Christmass every year. Its a family tradition, I think that movies was made in the late 50s or early 60s. But you need only to look at old movies being remade, from the literal ones like War of the Worlds)Tom Cruise) to hard to identify ones. Such as old stories retold in new movies. The themes, human experience, and basic stories don’t change too much. The window dressing, that is the settings, special effects, and technology in which they are delivered does. Apply the samething to video games. Esp, in this case to Nintendo and their “dated franchises”.
Sure it is a Zelda game. Boy saves princess from a big bad. Pretty universial theme if you ask me. Its Zelda, but the manor of wich the game is delivered is going to change. Toss is a few twists and tweaks while leaving the fun untouched and unchanged….that still works. Why because in the end like Zuma, PSO, Tetris, and Zelda the game is fun to play.
Video games are really not that complicated. The tricky part is convincing consumers that they need to play and buy new ones all of the time.

Evolution is often progress. Sometimes it’s changes, to suit the times, but fundamentally, it’s making things better.

If you see things thematically, then I can’t help you, but the ludic aspects are fundamentally different nowadays, from how they were even 5-10 years ago.

It’s clear to me the games you listed, support your argument, but they are 3 of the most archaicly designed games/franchises still around. GT, virtually unchaged since it’s inception, Dragon Age: Baldur’s Gate in 3D, Super Mario Brothers, is just that.

And even then, those quasi-retro games are still FUNDAMENTALLY different from games we played 20 years ago. Due to the times, due to innovations, due to fads, due to genuine progress/evolution.

Outside of what you want to call it, if you can’t FEEL the evolution, then your handle seems only to be factually correct. You’ve missed out on observing your hobby, this medium of entertainment/expression grow.

No he was a good guy. I’m not saying he wasn’t. Just because a guy prefers the 360 over PS3 does not make him a bad guy!

I wish people stop accusing me of disliking people like that. I have friends who feel the same way in real life and it’s a blast to just joke about shit like that while in Bestbuy or anywhere games are stationed.

One of my best friends here on this site prefers the 360 over the PS3 and that crazy nut would be G1GA . Hell I turn on my 360 just to watch him play MW2 even though I’m still on my PS3 at the same time getting trophies.

I wish pracer would come back though, I hope he’s ok and well. He just fell of radar….

Edit – The comment I had here makes no sense after what Pud just wrote. Also, I’d like to take this opportunity to completely disassociate myself from what Pud just wrote. It is nothing more than an attack on my otherwise pristine reputation!

I think you complety miss the point Pud. Worse it is the point you made, or tried to make.
I post 80 your responded to me. I said that if it works why change it? If it wasn’t broken, why fix it. I think there is a vast difference between keeping something true to its core fundamentals(the parts that work) and changing it just for the sake of changing it. Tetris fro example, simply doesn’t need changing. It works. It is the personification of fun boiled down. Simplicity. And it works. It has spawned several “takes” on itself. From Tetris 2 to Puzzle Fighters. But falling blocks, to create lines with increasingly quick decents/challange has not been changed. I think we both agree there. The samething can be applied to almost any game you can name. All of them have their roots somewhere else and sometime else in the past. Very few games(I can’t think of a single one) that don’t have roots. Movies for that matter are just books in motion. Books are witten recorded stories. Etc. Progress. Evolution. Whatever.
My point was simple. And is rock solid. If a game has(at its core) a working model for fun, be it CoD, GT5, or one of Nintendos franchise games, why mess with that? You critized Nintendo for putting out the same game franchises. I asked why not? They are fun to play. And Nintendo knows that millions of kids(gamers that not yet played every Zelda game ever made) turn ten each year. And each year those same kids pick up a controler, maybe for the first time, and they can experience the fun to be found in a Zelda game.
I think it is a great stratgey. While I may be burnt out on Zelda, I know my kids aren’t. They love the games. More power to them. To them and Nintendo for understanding that and providing a solid game experience.

My point was not necessarily a criticism. My point was that Citizen Kane is virtually unwatchable by today’s standards, and yet it paved the way for much of today’s standards.

I was saying if something isn’t broken, it should still be fixed. Becuase fixing things is evolution, it’s the change, and it’s the progress.

Sure, every kid who’s turned ten, can play Super Mario Brothers, into the future, but if these archaic game designs are kept always, then those ten yer olds will always turn into the same Miyamoto-inspired designers when they grow up.

What you miss is the games that aren’t archaic, most importantly, the new design ethics. Miyamoto’s era of gaming was fun, games and gamers want games to break free of JUST fun. Refined fun. People want more now. Things aren’t broken but there is change. And it has been due for a while.

Pud, I am not 100% sure I agree with your pov. To me what your saying is that games NEED to offer more then just fun. I think in today hyper serious world, a good dose of simple fun is the real needed thing. I think when devs go such realism and life reflecting issues in game content, for me, much of the imerssion factor gets lost. I can get lost in a Mario or Zelda World, I can get lost in a tolken inspired setting, but when faced with terriorst(for example) I am all too often reminded of headline news. To me, thats not fun.
I do however totaly understand your pov. I think you are also feeling that games can define themself as a more mature and hard hitting media. And in that respect they can show room for progress and have indeed come a long way from their simple line creating, key collecting, time trial beating, and princess saving past. Understood.
I am just not sure if I feel that those progresses are fully a good thing. I hope there will always be a place for a Miyamoto inspired adventure in our gaming world.
Good chat, always nice to talk about games.

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Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

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Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn.
pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

“Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]