Zombie Game (Pre-Alpha 0.1.1) now Released!

Introducing the Powerups Update! This is one of our largest updates yet, adding a variety of powerups to “Endless” mode!

This is our first major update to the game since its inception, bringing real variety to Endless mode and making it a more fun game overall.

In addition to the new powerups, we’ve added various visual features, namely fullscreen mode (Currently in a very buggy state – Scaling is a pain right now.) and the ability to use your mouse in game menus.

As for the powerups added, there are a total of 4 new powerups included in the game with more to come:
Velocity – Speed boost. Self explanatory.
Vitality – Makes you not die as quickly. (More Health)
Invulnerability – Ever used a star in Mario? Like that, but less cheerful music and colours, and more zombie killing action, as opposed to koopa troopers and the like. (Grants you a shield which kills zombies on impact)
Nuke – Also self explanatory. (Kills everything on screen.)

Stay tuned for the next update, as there’s more things to come! And, as always, if you find any bugs at all with the current build, as simple as it may be, report them here. It is better to catch even the smallest of bugs as soon as possible. We rely greatly on the communities feedback, suggestions and reports of bugs.

Changelog:

Menu:

Added back arrow to options menu

Added second page to options

Added change log to options

Added controls to options

Added fullscreen to options

Added new in-game cursor

Added “More games” to options

Added mouse support for menu

Buttons slowly flash in menus if they are selected

Buttons get slightly larger if they are selected

“Press start button” text in gamemode welcome screens is now flashing

Fixed credits spelling mistakes

Added Bryce to credits – “Technical Shizzle Wizzle”

Changed “Piquant Team” to Team Piquant in credits

Recentered credits

Aesthetics and Sound:

Changed placeholder screenshot position in arcade and survival

Changed font of FPS and MUTE

Updated Bg.png

Changed FPS and mute text color, font and position

Gameplay:

Fixed crashing bug when enemy touches you in stuckmode

Added “Color Goes Here” easter egg

Added Digging Sim 2015 easter egg (hint – press F to dig)

Added new powerups – invincibility, vitality, velocity and nuke

Changed spawnrate of minigun

Changed spawnrate of smg

Changed game over zombie behaviour

Code and Misc:

Screen scaling for draw items in menus

Added fullscreen support in areas (still in progress, currently slightly broken)