I remember my first time playing multiplayer and I built one of each unit producing building and some walls...then I got utterly destroyed by the guy who just built like 10 each of like 2 types of unit producing buildings and overran me in seconds.

You gotta get into the opposing teams trade route and jack up their caravans.

RolandDeschain wrote:I'll never understand why Warcraft was so popular. I did not care for it. The strategy part of AoE II trumped the holy hell out of Warcraft times a thousand.

The Warcraft series were popular because they were the best RTS if you wanted something a little less serious, more straight-forward, and dumbed down than AOE. I will agree, though, that AOE and especially AOE II were much better games in terms of strategy and involvement.

Starcraft, on the other hand...I cannot for the life of me understand why anybody ever liked that game other than the fact that it was full of cool, futuristic-looking buildings and vehicles that took place in space. Other than that the game was boring and broken as hell in so many aspects. I didn't play 2, but I can say that the breakdown of 2 in the post above pretty much sums up the original Starcraft.

LAN parties were always fun until people started playing Starcraft. Half of the people hated the game so they wouldn't play it and the other half would be stuck playing one match for hours.

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