-I notice that sometimes I'll press "jump" the instant sonic lands on a surface, and the press doesn't register- like there's occasionally a delay between when he lands and when the game decides he's able to jump again

-The flippers in Collision Chaos don't trigger when you're on the hinge

As mentioned before, a restart button should be added, but it especially should be added in Time Trial mode. I never understood why the lives counter even existed in Time Trial mode (It's removed when playing online in Generations for example)

Also when playing as Tails, if you fly into a giant ring the propeller sound will continue to play while the results screen is tallying up.

Speaking of which, it'd be nice if you could press A and all the numbers were added up automatically instead of having to watch the numbers count down.

When you're charging the spindash/peelout on a crumbling ledge, the characters will stay on the charging pose while falling (that's normal), but they won't boost forwards when touching the ground below.

Although this is well-intentioned, I'd recommend renaming this thread something like "Sonic CD (2011) Post-Release Bugs/Fixes/Suggestions". This is not a beta release, the game is out there for people to buy, and though I can't speak for Taxman, I'd find it offensive to call something I shipped, knowing it was ready, still in the beta phase.

Taxman, this is a great game you and your team have put out, and 99% of the game is exactly what we want. But we being Sonic fans, we'll make that 1% look like a festering sore. So don't get the wrong idea, we really want to make this polished game shine so bright it gives the Ark a run for its money in face-melting glory.

Although this is well-intentioned, I'd recommend renaming this thread something like "Sonic CD (2011) Post-Release Bugs/Fixes/Suggestions". This is not a beta release, the game is out there for people to buy

Good point, title changed.

Scarred Sun, on 15 December 2011 - 04:15 PM, said:

Honestly, I find the notion that Taxman even has any intention or ability to patch the game post-release to be more than a little presumptuous. Slow your roll, homies.

This is why I hadn't made such a topic until now, but Taxman himself said he was taking notes from what people was reporting.

In any case, all this info could be useful for future releases or other Sonic games that might get ported.