Steps to reproduce:
1. Create an empty project
2. Build to iOS & open in Xcode
3. Set up the project for uploading to iTunes Connect (Display name, bundle identifier, Capabilities etc.)
4. In top menu, click Product->Archive
5. Once building is done, click "Upload to App Store..."
6. Follow through the upload wizard with default steps

Result: Warning "Missing Marketing Icon - iOS Apps must include a 1024x1024px Marketing Icon in PNG format. Apps that do not include the Marketing Icon cannot be submitted for App Review or Beta App Review." is thrown.

Note: There is no 1024x1024 Marketing icon in Unity's Player Settings.

Comments (32)

Really impressive post.
I read it whole and going to share it with my social circles.
I enjoyed your https://www.creativedestructionpc.com/ article and planning to rewrite it on my own blog.

martinajain11

Sep 28, 2018 12:20

I have marketing icon issue in iTunes connect. I was on my way to push out a new version so I was getting an iTunes error 14 after up-gradation. Maybe this not what I am looking for, but this might be helpful to me, https://www.mactechnicalsupportnumbers.com/blog/fix-itunes-error-14/ I hope this could be the possible reason & solution to iTunes error

Another workaround is to check Icon > Overwrite for iOS, and drop your hi-res icon into the top slot for each category, all the way down to the 1024x1024 slot.

abhijeet1001

Nov 18, 2017 19:42

Once xcode project is generated > open the project > select "Images.xcassets" from hierarchy > click on app icon > scroll down > assign your 1024x1024 icon by dragging and dropping on that last > now archive > submit . No errors :)

marcinzmijewski

Nov 09, 2017 15:23

I see it the fix (possibility to set 1024 iOS icon) is available in 5.6.4p1.
It is not available in 5.5.5p1.
But having it in 5.6 is ok for me.
Thank You.

Cec

Nov 06, 2017 19:23

I though paying Unity a monthly subscription would avoid that kind of issue and being always up to date... still a move behind every Apple whims... and the fix is on a version not yet available. Very disapointing...

marcinzmijewski

Nov 06, 2017 12:30

Can we have this fix in any of the Unity 5.X version?

Lajo

Nov 02, 2017 11:09

Xcode has created problems for me to upload my game onto my iPhone for testing. Everything was fine just before that. Now I am uploading Xcode 9.2 with hopes things will be better. I wish the Unity team would be ahead of the curve and find and make fixes for these problems. They did a great job with the ad SDK and I will surely use that in my next game if I am able to solve the Xcode and Unity compatibility problem