3+ SRV

Time of occurrencevarious

Frequency10+

Locationall

Ship/SRV?SRV

Ship Type

DescriptionThis is a note to confirm that the 3+ SRV bug is still an issue and is having serious consequences for the community at large. I am a member of several community groups and have watched Xbox players gradually migrate to PC or leave the game entirely due to this bug. Most of the major community gatherings happen on planet surfaces and feature SRVs, but this engagement has not happened on console since 3.0 was released. Countless bug reports have been filed, and we constantly get the standard answer - "We are actively investigating".

This problem has been 'actively investigated' for almost a year, and has forced planetary exploration to become a solo event. In a couple of months, the largest community led event in Elite Dangerous history will launch, and a large quantity of events will include SRVs. As the Console community representative for Distant Worlds 3305, I really must insist that we have further dialogue from the development team as to the progress of the fix.

Is a fix possible, or has ED hit the graphics limit for the consoles?
What is the timeframe for a fix?
Is anyone actually investigating this, or is the standard 'actively investigating' answer a load of tosh?

I have sunk thousands of hours into this game, and it is still the only game I play, even after all these years. Unfortunately, this is a PC-led development team, and I feel that the console community is being ignored.

I will accept a conversation either openly here, or via e-mail. I'll even travel to the office if required... but please address this issue with more than just the 'actively investigating' reply. Do not flush your reputations further down the toilet.

Any news on this? It was a constant issue on the Beagle Point Expedition earlier this year - Xbox meet ups on BPE were general quite small... with 2 cmdrs in SRVs it was fine... but if another cmdr joined it was stable for a bit... then the framerate would drop and we'd all get binned back to the Xbox menu...

Given the expected much larger numbers of cmdrs expected on DW2 this is going to be major problem during meet ups and will significantly effect the social in-game elements of the expedition.

Just a quick note to let you know that we’ve been working on a fix for a widely-reported issue where the game would crash if multiple Commanders playing on either PS4 or Xbox One were on a planet surface in their SRV. We’re pleased to let you know that the fix will be included as part of the Beyond – Chapter Four update.

This fix will stop the crash, but we will be keeping an eye on the issue, and will be looking to improve performance of SRVs while on surfaces in the future.

Thanks for your patience, and feedback. Your crash and bug reports were absolutely essential in getting this fixed.