Geist Pushed Back

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Whoops. Another delay. Find out when Nintendo's spooky shooter is coming out now.

By Matt Casamassina

Nintendo of America has officially delayed the US launch of the GameCube first-person shooter Geist. The spooky title, initially set for a May release before being moved to late June, will now ship in early August, according to the company.

In Geist, developed by n-Space, players assume the role of John Raimi, an FBI agent turn ghost after he is murdered while investigating the mysterious Volks Corporation. Gamers control Raimi in ghost form through the location as he struggles to discover what happened to him and why. The character is able to possess the bodies of scared humans and animals, and can even take over inanimate objects. This dynamic enables a unique in-game mechanic, as Raimi takes control of rats in order to progress through tiny corridors or of an armed guard in order to turn the soldier against his allies.

Despite a very cool premise, Geist has still not overly impressed us from a technical standpoint. Play tests with the game at E3 2005 showed a promising project that still lacked polish. Our hope is that the extra two-month delay will be used to clean everything up before Geist hits store shelves.