So far besides Jedi and Sith we have "Bounty Hunter" and "Trooper" Classes. The starting planets will be Jedi "Tython" the birth place of all force users and "Korriban" (obviously) for the Sith, also two new plants have been announced in there Dev videos "Hutta" The Scum center of the Galaxy and "Ord Mantell" One big war zone. With all this content and the ability to make your own story in an MMO, don't be discouraged that its not an RPG. I myself can't wait to play it.

Now, this may be a slight bit pedantic, but this is meant to be set some 3,000 years before the events of the OT, but most of the spacecraft glimpsed at the end looked more like a further evolution of the ships from episodes 2 & 3.

1. That's what I had hoped the current Clone Wars animated show would look like. That was amazing.2. If there's never another live-action Star Wars film made, they NEED to do something with this style of animation. The Old Republic story potential is wide open. Anything could happen.

I want more.

Achievement Unlocked: TOTAL DOMINATION (Win a Werewolf Game without losing a single player on your team)

What the fuck is Lucas & Co. thinking?!?Both of those trailers look amazing. Both of those show things that every Star Wars geek wanted to see in the Prequels. The animation in those is amazing. The action is amazing.They need to make movies of THAT SHIT!!! Animated or live action, it really doesn't matter as long as it has all of the badassery of those two trailers.

Achievement Unlocked: TOTAL DOMINATION (Win a Werewolf Game without losing a single player on your team)

please do not pre-order the "digital deluxe" edition from Origin. I'm aware that Origin is the only place to get it, but you're all aware that EA are fucking gentlemen.Lets just call it quits & move on.

Ben Fritz and Alex Pham wrote:It may be the largest entertainment production in history. More than 800 people on four continents have spent six years and nearly $200 million creating it. The story runs 1,600 hours, with hundreds of additional hours still being written. Nearly 1,000 actors have recorded dialogue for 4,000 characters in three languages.

The narrative is so huge that writers created a 1,000-page “bible” to keep the details straight, and the director recently asked a colleague not to spoil moments he hadn’t yet seen.

It’s not a movie or a TV series. It’s Star Wars: The Old Republic, the most expensive, ambitious and riskiest video game ever produced.

Before I get directly into the rumor, which showed up in a rather elaborate email today, let me talk a bit about what is going on at LUCASFILM right now. When AICN ran this rumor by some trusted sources, the only thing we got was a statement that there is literally a ton of activity going on regarding a whole bunch of ideas for Lucasfilm. Essentially, we are living in a time - where there are multiple generations of filmmakers, screenwriters and artists at all levels of film and media production - that have a very real opportunity to try out their ideas. So yes, there's all manners of fantasy dream projects regarding a long time ago in a galaxy far far away. But the only project that has hardcore active development is EPISODE VII - it is the only STAR WARS project that is beyond the treatment stage. SO - even if this is true, there is zero guarantee that any of the projects that we're hearing about outside of EPISODE VII will actually come into being. That said - this is one of those dreams that seem to be being pursued, but isn't confirmed yet.

Now for the rumor. Drew Karpyshyn - the man that created the scenario and much of the dialogue in the STAR WARS: KNIGHTS OF THE OLD REPUBLIC. He also worked on JADE EMPIRE and STAR WARS: THE OLD REPUBLIC. Along with writing MASS EFFECT and MASS EFFECT 2. Well he left BIOWARE back in February of last year to work on "screenwriting" and it seems that BIOWARE is a hot bed of rumor regarding the notion that Drew Karpyshyn is working up a screenplay for a film version of KNIGHTS OF THE OLD REPUBLIC. Is this true? Or just the idle gossip of hard working game designers at BIOWARE? I've reached out to Drew Karpyshyn and as of this posting I've yet to hear back. On his personal website he states that he has not yet produced or sold any screenplays and that he's nearly completed his first script and will be looking for an agent to sell it shortly. With his rather all-star status in games, I'm sure whatever Drew is working on currently is likely to be something worth looking at.

So - what is you folks' opinion on a KNIGHTS OF THE OLD REPUBLIC flick? Is that something you'd love to see?

Anyone ever play the MMO? I did and really liked it. But I couldn't keep paying $15 a month for something I eventually only ended up playing for one or two days a month (after months of hard playing, I needed a break). I went back in after the free-to-play option went live and was disappointed to see my character gimped. Everything was so much harder than it used to be. Free-to-play or pay-to-win? Maybe I just wasn't used to the changes, so I'll read up in more detail on what those changes were and try one more time, but if I can't do a stupid side mission anymore without feeling naked and exposed then there's no point in continuing. I'm not paying to get certain powers back or upgrading my armor.

RogueScribner wrote:Anyone ever play the MMO? I did and really liked it. But I couldn't keep paying $15 a month for something I eventually only ended up playing for one or two days a month (after months of hard playing, I needed a break). I went back in after the free-to-play option went live and was disappointed to see my character gimped. Everything was so much harder than it used to be. Free-to-play or pay-to-win? Maybe I just wasn't used to the changes, so I'll read up in more detail on what those changes were and try one more time, but if I can't do a stupid side mission anymore without feeling naked and exposed then there's no point in continuing. I'm not paying to get certain powers back or upgrading my armor.

I really wish they just did a KOTOR III proper instead of the MMO...

I never played it when it was pay-to-play. I bought a copy of it last December when it was $5 on Amazon and free to play. I played it pretty regularly for a few weeks and then completely lost interest. I might get back into it, but it really does seem that in order to succeed you need to drop some money, and I'm just not about to do that. I just hate the thought of leaving a game behind, especially this game...

I too wish they would have done KOTOR III. They could have done both. It didn't have to be this way.

Achievement Unlocked: TOTAL DOMINATION (Win a Werewolf Game without losing a single player on your team)

The initial install disc (versus downloading everything). It's now $13.85, btw. I honestly didn't even think about the possibility of it being free to download at the time (still not 100% sure if it is free to download?). Just saw it on sale for $5 and said "why not?"

Achievement Unlocked: TOTAL DOMINATION (Win a Werewolf Game without losing a single player on your team)

I would hope that would come with some full subscriber access or it's really not worth purchasing. When I bought the game it came with 60 days of access.

Yeah, I just checked Amazon and it comes with 30 days of full access. So after that, if you don't pay, you're stuff will be downsized to the F2P version, I guess. And it is a free download, BTW, just not full access unless you pay for it.

Yeah, I should have mentioned the limited access. Once it was up it was like being neutered. I couldn't even tell you everything I lost, but abilities on a grand scale were gone (movement, time lapse items, etc.). It was like logging in one day and being naked. It just highlighted the problems I had with the gameplay - guess I'm not a big MMO fan, and further highlighted my desire for a proper KOTOR III.

Achievement Unlocked: TOTAL DOMINATION (Win a Werewolf Game without losing a single player on your team)

Yeah, I agree. F2P just removed so much from the experience there's no point. Shouldn't F2P be a good experience for people and then you pay for extra levels, special armors, more crew, etc.? I mean, I'm no CEO, but it seems like if you entice a large number of people to play your game, even if it is for free, if they like the experience and wish to fill out more they'd be more inclined to do micro-transactions. But they're juggling F2P with a subscriber model and I guess in an attempt to keep their low number of subscribers happy (because, let's face it: if there were a large number of subscribers they wouldn't have gone F2P to begin with) they're totally gimping the F2P experience. Dungeons and Dragons Online, while a game I'm only mildly fond of playing (I mainly just do it to have some fun with an out-of-state friend of mine), doesn't make me feel like I'm missing a whole lot playing the free version. Sure, there are upgrades and extra missions and stuff I could pay for, but as a casual gamer it doesn't interest me. So I'm satisfied with my casual F2P experience. Bioware could learn a thing or two from them.