Game of the year! Coolest game mechanic I've seen my entire life!

We'll be emailing you your rewards as Steam keys and digital downloads as soon as the game's ready. We'll be releasing SUPERHOT in 2015 with an exclusive beta available at Early Bird tier a few months before release.
You'll get digital goodies and exclusive supporter forum access within a day of making your purchase.

We'll honour and process any and all refund and cancellation requests within 10 days of contacting us at [email protected] - just let us know if you change your mind and we'll sort it out.

ABOUT SUPERHOT

SUPERHOT is a unique, stylish first-person shooter game where time moves only when you move.

With this simple mechanic we've been able to create gameplay that's not all about reflexes - the player's main weapon is careful aiming and smart planning - while not compromising on the dynamic feeling of the game.

Take your time. You have as much as you want.

It started out as a 7 Day First Person Shooter (7DFPS) game jam project made by a group of friends in August 2013. After releasing the prototype of SUPERHOT to the Internet, it quickly became very popular - the game was featured on sites like RPS, PCGamer, GiantBomb and more!.

Thanks to the support of our fans, SUPERHOT went through the Steam Greenlight process during a single weekend. This allowed us to expand the team and start remaking the prototype into a full-blown game.

On May 14th, 2014 we launched a Kickstarter campaign which was funded within the first 23 hours. In the end we received over $250,000 from our community - many thanks to all who backed SUPERHOT!

The game's target release date is June 2015.

The SUPERHOT guys

The development is led by a small team - you can find their profiles below!

Piotr Iwanicki

Game Director

Piotr is a seasoned team leader with a portfolio that pushes the experimental boundaries of puzzle games in titles such as Rektagon and Tetravalanche.

Marcin Surma

The Art Style Person

Marcin is a visionary graphics artist with a flair for experimental video game design and theatrics. Illustrates comic books when noone's looking. See his art on xulm.pl!

Jakub Ziembinski

The Graphics Guy

Jakub is an experienced programmer with a portfolio of games released for various platforms, including PC, PSVita and Nintendo 3DS.

Marek Baczynski

The Practical Problems Dude

Marek is an electrical and software engineer with a track record of crazy projects like an iPad-integrated cat feeder, smoke emitting helmet or a baloon controlled flappy bird.

Tomasz Kaczmarczyk

The Office Chap

Tomasz is a co-founder of our partner company Blue Brick who worked with and managed international teams developing big R&D projects - from mobile and automotive to telecom.

Piotr Kosmala

The 3D Fellow

Piotr has ten years of artistic experience in video games and animation, he creates awesome things in 3D and walks his dog in time left to spare.

SuperHot history

The game started as a small prototype made during the 7 Day FPS contest. We've been quite busy since then.

2015

SUPERHOT release

If all goes well, this is where we release the full, finished game to the public.

Summer 2015

Kickstarter Beta

We're planning to release a playable beta to even more of our backers.

Early 2015

2014

Kickstarter Alpha

We're planning to release the first alpha version of the game to a limited circle of backers before the end of the year.

Fall 2014

Nordic Game SUPERHOT

We visited the Nordic Game Indie Night in Malmo and Shayla Games in Kopenhagen!

21 - 24 May 2014

SUPERHOT on Kickstarter!

The campaign is finished - thanks to your overwhelming support we got $253,227, breaking past several stretch goals!

May 2014

Making more friends

Thanks to Unity and Bandello we were able to go to the Nordic Game Jam, where we gave a talk about SUPERHOT.

February 2014

2013

Working on Oculus Rift support

We received development kits from Oculus and started experimenting with VR in SUPERHOT.

October 2013

Steam Greenlight

With a whopping 95% of "YES" votes, SUPERHOT becomes the fastest game to get greenlit ever!

September 18th 2013

Building momentum

Over 3000 players online at the same time! SUPERHOT takes over the internet!

September 16th 2013

WGK Developer Showcase

The prototype as-you-know-it is released publicly! Meanwhile, we win the Grand Prix at WGK.

September 6th 2013

7DFPS Challenge

The first prototype is finished and released, getting a small amount of coverage on sites like GiantBomb and Rock, Paper, Shotgun.