Help::Auto-Download

When the slider is in the ON position clicking the download link will download the craft and open the download tab so show you more info

When the slider is in the OFF position clicking the download link will just open the download tab without downloading the craft

erm....why?
Once you've downloaded a craft the slider will automatically move to the OFF position, so you can then open the download tab without re-downloading the craft each time.
If you want to re-download the craft there will be a link in the download tab

It also acts as a visual que to remind you which craft you've already downloaded, if it's in the OFF position (red) you've already downloaded the craft.
As you are not logged in it will only remember what craft you've downloaded in this session.
Login
if you want KerbalX to remember your downloads between sessions.

Paste a url where

this mod

can be downloaded

Description

This is the future. The Carathusia AMRD-1a. AMRD is short for: Advanced Multi-Role Drone. This has all the capabilities, and none of the morals. Very good yaw and roll, impossible to tail for any length of time. Can go into a flat spin and recover instantly. Feel free to attach weapons and surveilance equipment.

Press 9 to toggle afterburners for the Panthers, press 0 to toggle both all engines, and press 8 to turn off Wheesleys.

EXTRA NOTES: No matter how many intakes you add to this thing, the Wheesley engines always cut out at about 800m/s. I’ll add a toggle so you can cut the engines out manually, because why not.

You can easily repurpose this for millitary use, simply replace the nosecone with one of those radial things. You can add extra fuel tanks, ammo, ect.

FINAL NOTES: For actual combat, turn on afterburners. Don’t just leave them on the whole time, you just waste fuel. If you’re cruising to a place, leave the Wheeleys off. If you get caught off-guard, activate them so you can accellerate faster, and get to about 5-700 m/s, where you have the advantage. Activate your afterburners as well.

If just trying to evade, just do unpredicatble rolls as you speed up to throw off aim, and use countermeasures if needed. You’ll outspeed them or outmanuver the enemy in most cases. Not in a flat turn, but in things such as rolls, and half turns, ect.

If you have no choise but to engage in actual combat, just use your stupidly amazing roll and yaw to get behind them, accelerate to their backsides, then blast away.

Feel free to modify, and that is all for now.

A mod aircraft called Carathusia AMRD-1a [x]. Built with 73 of the finest parts, its root part is probeStackSmall.