Archeblade

ArcheBlade is a free to play 3D multiplayer fighting game that captures the essence of combo-based fighting games combined with unique game modes. Play as one of many characters and master your skills to become the best fighter.

Hey, this is just a quick heads up on why you're getting an update for your game!

We've gone ahead and decided to push out this bugfixes early since they are minor fixes and can be done without worrying about client/server compatibility. Since this is only a minor patch, updating is not required and you'll still be able to play on previous patch servers and vice versa! Most of these fixes are on the new Ruins map in the game, patching a few more bugs found in the arenas! You can see a list of fixes below.

If you ever come across any more bugs or glitches, report them on the forums and we'll work on stomping them out of Archeblade! ~ːelrathː

Bugfixes:

Fixed some bugs with heroes being instakilled when using abilities in arenas (Elika, Gaspar, Renny)

Fixed a bug with arenas not closing properly

Fixed an issue with taunt priority not actually being the lowest

Fixed an issue where knockup could be canceled in bizarre circumstances

A comprehensive overview of the various characters, game modes, and basic tactics for beginners. Includes damage values and other nuances for virtually all attacks, and up-to-intermediate strategies for characters. Please recommend to newbies you see ingam...

This guide covers the updates on Meceta and Consumable Item System. Players are now rewarded with Meceta based on their playtime and performance. Players can now also purchase recipes for consumable items with Meceta.

Archeblade feels fresh and interesting at first but it soon degrades into a crazy melee of characters jumping around and attacking as clunky animations prevent the game from really capturing what is so unique about it. Overall it’s hard to recommend a game that feels so lacking, both in terms of quantity and quality.

Have you stayed loyal to your waifu since the beginning, or have you dropped her for someone else?
Remember that ArcheBlade waifus have feelings too, you know. ^^; Try to treat your ArcheBlade waifu with the proper respect she deserves. ^^

It is located on the first floor. Maybe it depends on the selected character.
http://steamcommunity.com/sharedfiles/filedetails/?id=1315561465
http://steamcommunity.com/sharedfiles/filedetails/?id=1315561361

So when exactly is this going to be fixed?
It's been a few years now and it still happens.
I know it aint really something thats not allowed but seriously, the mode is free for all, everyone vs everyone.
IF yer gona team why not play TDM or anything else?...

Hello again fellow Archebladers! It's now time for the first update of this year! Update 1.0.5 brings with it some much needed bugfixes, as well as the first balance changes to the game in almost 4 years!

Code wise the game should be much more stable now as we have managed to squash several new and old bugs from the code! Hopefully this means everyone will have a smoother experience playing the game (Yes we know about the lag and desync and are working to improve that as best we can!). In terms of balance, we've taken community feedback and input into our first round of character changes. The characters we focused on in this update are Ridika, Cezanne, Gaspar, and Dic. Hopefully you all will find these balance changes to be a step in the right direction, and even if not, be sure to let us know your thoughts on the forums!

As always more updates are on the way, as we move into creating more content for Archeblade as well as continue to work on improving and optimizing servers for the game! If you happen to come across any bugs in this patch, please report them on the forums and we'll be sure to push out hotfixes as fast as possible! That's about everything to say for now, enjoy the game! ~ːelrathː

Join the Discord: https://discord.gg/M3ye9hs

Patch Notes V1.0.5.0020

MapsNew Content

New BGM added for Ruins

Ambient sound added to maps

Ruins Invulnerability now works consistently

Fixed a bug which instantly killed Cezanne when using shift, or Renny when using Q

Patches

Ruins BGM is now properly affected by the "music" slider

Fixed Altar of War crash

Fixed collision detection in several maps

GameplayPatches

Fixed taunts not being properly canceled when performing another animation

One taunt can now cancel another (e.g. Canceling F1 with F2)

Fixed freezing upon respawn if you died while blocking

Balance Changes

Ridika

HP changed from 1950 to 1450

AP changed from 1300 to 1150

Reduced altR damage from ~695 to ~570

Reduced RR damage from ~335 to ~290

Reduced RaltR damage from ~615 to ~480

Changed altRaltRDuring the use of RR, only one R may use super armor. If the first R uses the super armor, even if used in rage mode, the second R will not use super armor. If the first R does not use super armor, then the second one will. altRaltR will still move and deal increased damage, but will lack super armor and cost only 20SP instead of 30SP.

Gaspar

Mines now cost 2RP to place

Fixed the duration of LLR's hitbox to better match the animation

JaltR now costs 20SP instead of 15

Dic

Totems now have 6000HP

Reworked how totems functionTotems now have a decaying lifespan instead of a set duration. Every second, the totem will lose 50HP (1/120th of its max HP). Undamaged, a totem will last for 2 minutes. Damage done will reduce the lifespan of the totem.

Cezanne

Reduced the fire delay on R by 15%

Damage done by Drain Life Aura (F ability) no longer restores RP

Elika

Adjusted the hitboxes of shiftR so that it hits more consistently in desync

Damage dealt by shiftAltR has been reduced to 370 from 540

The hitbox of RR has been matched to the lasers from the animation. Now slopes downwards and has a range of 1350 instead of 1000

Adjusted the hitboxes of LLR so it hits more consistently in desync

Sewon

Fixed the hitbox duration of LLL to better match the animation

Other

Removed infinite juggles from: Gaspar, RennyF, RennyG, Dic, Valle

Archeblade

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Update 1.0.5 Coming Soon...

Jan 19

Join the Discord: https://discord.gg/M3ye9hs

Hey everyone! It’s been a while since the last update, but I'm happy to say that another one is on the way! This next update will bring with it a lot of bug fixes as well as some new content in the game. All of the maps have been touched up in order to remove holes, as well as add some new atmosphere to the game. This includes new ambient sounds, as well as a new soundtrack coming to the game!

What is going to be most exciting is that this update will be the first round of balance changes we're making to the game! The changes aren't anything crazy, we want to start off slow and test the waters of balancing Archeblade, but hopefully they should bring some immediate changes to the balance in game. We're always looking for your feedback and suggestions on the game, so if you have any ideas about balance, please discuss it with us and the community either on the forums or the (un)official discord!

This update will be releasing very soon, it is scheduled to drop on January 22nd 12am GMT! http://www.timebie.com/std/utc.php?q=0

Hope you're all looking forward to the update! ~ːelrathː

For Server Owners:

If you are a dedicated server host and want to get an early copy of the build, please contact us through the forums or the (un)official discord group. https://discord.gg/M3ye9hs