Another Ludum Dare, another Phaser.io powered game. I didn't have much time for it this weekend however as the subject was “The future is now”, I had to give it a go. Several years ago I worked on a game called Avoid for pc, xbox and mobile. At the time...

The Weekend is over, and for me so is the jam. Its been an incredible weekend using Phaser (phaser.io) again to produce a fun little HTML5 game. We sourced a large amount of our resources from OpenGameArt.org and below you’ll find a list of thank you’s...

At the end of last month (March 21st – 23rd) Edwin Jones and I decided to give the mini Ludum Dare a go. Despite both of us being fairly limited on the amount of time we were able to commit that weekend, we decided to give not only a new SDK a go ( Phaser )...