Experimental project where Action, RTS and RPG gameplay elements are combined in one space epic. You can build bases, manage armies, and then come down to keep the enemies at gunpoint, gain experience in dynamic battles and customize your main characters and vehicles.

This project is being developed by one person - Cyril Megem, who is both artist, game designer and programmer in this project. He worked hard to implement many his and community's innovative ideas in this game.

Yes and No. I'm focused on enjoyability and fun gameplay. I wish to achieve a very pleasing and interesting stylized universe, both graphically and in gameplay. But I'm working on realistic graphics, FX, postprocessing and other that makes real presence of the player in the game.

Because of rebranding. I think that new title is more suitable for Steam marketing by many reasons, such as length and originality. At the same time, I like the old name. So I save it for the standalone version.

The game is in Early Access because it is playable but not currently feature-complete and not represent its full potential. I develop this indie project single-handed, with the involvement of the community. So, Early Access is a necessary step on the way to my ambitious goal - create together with players a new genre of the games that includes Action, RTS and RPG elements in one.

Finished version will contain much more content and some new interesting features suggested by community. My plans are ambitious, but since the development of WARSHIFT is a one-man operation, I encourage to be realistic in your expectations. Note, that this is a very experimental project, so that its conception could be unpredictably changed in the future.