BM Tanking Currently?

How is Brewmaster Tanking right now? My friend says BM suck compared to all other Tanks. Granted he only plays WW and only PvPs. I am about to level a BM Monk with a buddy via RaF and now I hear this....

dunno about heroic progression but i thinks its really good on normal content and such. our lacks are armor and a antistun button, which is going to be fixed in 5.2. anyways i enjoy playing it, not a easy one but a rewarded and fun spec to play

Don't listen to your friend in the matter he has only heard of. My main is a brewmaster which replaced my prot paladin (tanked with which since tbc).

At the beginning it felt a bit supbar in comparison to other tanks. However know that I'm more geared (492 av. ilvl) I don't feel being 'worse'. I could even say that thanks to the mechanic that let us cut our dmg taken by half (stagger, shuffle) it's in many situations easier to heal me then other (dk, warrior) tanks.

I believe that brewmaster requires more 'skills'. You have more buttons to click and there is no 'wait time' when you do nothing. Basically monk tank is the essence of 'active mitigation tanking'.

The only flaw we have is lack of anti-stun mechanic which in combo with low armor is quite deadly in challenge modes. Aside from that I don't see any issues.

My monk currently has an ilvl of 480 and I have to say its the funnest class I've ever played and I love everything about it besides rarely being chi starved at heavy stagger but it gets worked out...at first at 90 its rough til you get gear after that your good

BrM tanking is fun, and on par with other tanking specs. The DPS potential is simply awesome, and the mechanics really make it a blast to tank with. After tanking with my BrM, I just couldn't go back to tanking on my Warrior and Paladin. They were just too boring IMO.

BrM is often undervalued because people aren't aware of their mechanics when comparing them to tank specs that have been around for years. Their damage taken will feel 'different' than other tanks, in much the same way that a bear and blood dk feel different.
I'd put all tank specs on a fairly even level each spec having different strengths and weaknesses and all being 'viable' options for current content. I can't think of any fights this tier that a BrM would feel exceptionally weak (like say... blood DKs on garajal).

5.2 looks as though it will bring some nice QoL changes to brewmasters as well as fixing some of the kinks (stuns)

I'm a bit confused here. Why would a spec that can continuously hit Garajal putting up a shield big enough to not take any damage from his swipes then procede to cleave and multidot at the same time be weak on that fight?

Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. " [What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."

Actually, our DK takes more damage on Gara'jal than I do. From what he says, his shield doesn't get consumed by his Swipes. Our healers even say that it's harder to heal the voodoo targets when he's tanking vs when I am.

Actually, our DK takes more damage on Gara'jal than I do. From what he says, his shield doesn't get consumed by his Swipes. Our healers even say that it's harder to heal the voodoo targets when he's tanking vs when I am.

His swipes under shadowed strikes is shadow damage and thus not mitigated from blood shield. He should be rotating his cooldowns to mitigate magic damage instead.

Actually, our DK takes more damage on Gara'jal than I do. From what he says, his shield doesn't get consumed by his Swipes. Our healers even say that it's harder to heal the voodoo targets when he's tanking vs when I am.

Guess who confused Gara'jal with Garalon? (In my defense, I was just in an annoying LFR with that one.)

Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. " [What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."

LOL. I was kinda curious how Gara'jal benefits classes that can cleave and multi-dot :P

Brewmasters, in heroic raids, take ridiculous spike damage and have lots of trouble handling high tank damage. They rely almost completely on healers, but on the other side they bring high dps (actually most tanks played well bring pretty good dps) and random raid protection (guard). That being said, they lack good CD's and have no raid CD's like other tanks bring (avert harm is no where near as good as demo banner). Our guild used a BrM for progression, but it's been significantly easier to heal him on his lesser geared paladin than his BrM. Also, paladins make H sha a joke, whereas BrM often just get one-shot lolol.

Gara'jal, monks are good (warriors are best). But that's old content at this point, for my guild anyway. Warrior > monk > paladin > dk for gara'jal. Most other fights DK's are the best for tanking high damage...except when it gets to burst damage paladins are the best (shield of the righteous).

Anyway, BrM can tank anything, and you won't technically be holding your raid back as a BrM, there are some fights where BrM are good and some where others are good. But warriors are pretty imba atm.