We’re extremely excited to announce today the launch of PS4 Attitude, the next generation of news, reviews and articles for PS4 and PS Vita. It’s an exciting new chapter for the team here at Attitude Towers, and we’re so happy to see it finally ‘in the wild’.

Articles in Previews

We are in the marketplace, four of us, and tens of bony, nimble aliens are surrounding us. They’re clinging to the walls and hurling themselves at us, while we’re desperately trying to survive by pumping a truckload of lead into them. It’s dark; the pace is fast; there is destruction everywhere; and we’re having a lot of fun.

We’re playing Red Faction: Armageddon’s Infestation co-op mode. It is essentially a Gears of War-style Horde mode, which – for non Xbox-owning readers – is similar to Call of Duty’s Nazi Zombies, Uncharted 2’s Siege mode and Bulletstorm’s Anarchy mode. It has you fighting wave after wave of aliens (about 30 waves per map) with increasing difficulty the more you kill.

When 505 Games announced Supremacy MMA last year, our first thoughts were not positive. We won’t lie; we didn’t think we needed another MMA game. THQ has that genre sewn-up with their UFC games, and EA Sports’ MMA is a very good alternative. We could not see what Kung Fu Factory could do to supplant them.

So what gives them an edge? “We’re not beholden to any sort of brand or organisation, we’re here to make all of our decisions and at the top of the list is great gameplay”, explains Ricci Rukavina, founder, CEO and creative director at Kung Fu Factory. In front of us is the game and Ricci is showing us its ins and outs. It is not what we expected.

Mars is once again in chaos, 50 years after Alec Mason united with the Marauders in Red Faction: Guerrilla to liberate its people from the tyranny of the EDF. This time a cataclysmic event has rendered the surface uninhabitable, forcing everyone to relocate underground. Clearly there are evil people behind this.

When Marvel vs. Capcom 2 arrived in 2000, its three-on-three gameplay, super-fast action and spectacular moves went down a treat. It was fresh and exciting. Some argued that it favoured style over substance – after all, it did feature simplified casual-friendly controls – but even so, it was still a hit with hardcore and casual crowds alike.

If the series has such a cult following, why then have we waited so long for a sequel? One reason is that Capcom lost interest in fighting games, and they only regained their passion for them following the success of Street Fighter IV (a game they were initially reluctant to make). The other answer is also quite dull: Capcom lost the rights to use Marvel characters, and you cannot have Marvel vs. Capcom 3 without that crucial Marvel presence. It has been an agonising decade-long wait for the fans, many of whom lost faith in ever seeing a sequel, but we suspect the reward for their patience will be great.

The first Dead Space was a brilliant game that brought fear and anxiety to another level. If the demo is any indication, the sequel is going to be just as good, if not better than the original. Were you expecting otherwise? Probably not.

If you haven’t had a chance to try the demo for yourself yet, we have a gameplay video that shows you just how exhilarating and terrifying Dead Space 2 truly is. Oh, and Isaac goes a bit crazy attacking babies. Hey! They came after him first!

A game as deliciously messy and silly as Bulletstorm is shouldn’t be played alone, and we’re glad developer People Can Fly agrees. The studio is adding co-op multiplayer to Bulletstorm so you can “kill with skill” with your friends.

The first thing that you will notice about Venetica – the upcoming fantasy role-playing game from German developer Deck 13 – is its low production values. It looks old, there’s no escaping it, but if you can look past those smudgy textures, you might appreciate its large scale, strong lead character and interesting setting. There is potential here to offer a rich and rewarding experience to the sadly underserved fans of the fantasy genre.

Earlier this month, EA announced Shift 2: Unleashed, the sequel to last year’s simulation racer Need for Speed: Shift. Curiously, there appears to be less emphasis on “Need for Speed” in the title, although it still comes under the Need for Speed branch of games, and this (along with the suggestive title “Unleashed”) gives us the impression that EA has different plans for the game – that they want the name “Shift” to become famous in its own right, separate from their other arcade racers.

Gran Turismo 5 will be hitting stores tomorrow, much to the delight of PlayStation 3 owners around the world. It’s the latest in a series that dates back to 1997, when Gran Turismo first arrived on the PSOne. However, Gran Turismo is actually much older than that; Kazunori Yamauchi (and his team of seven) started developing the original back in 1992. Yes, a staggering 18 years ago.

On Wednesday, we were given the chance to play Modern Combat Domination, Dungeon Hunter Alliance and Blokus; all made by Gameloft which, up until now, has focused on mobile gaming. So how do their first console entries fare? Lets find out.

On Wednesday, we were given the chance to play Modern Combat Domination, Dungeon Hunter Alliance and Blokus; all made by Gameloft which, up until now, has focused on mobile gaming. So how do their first console entries fare? Lets find out.

On Wednesday, we were given the chance to play Modern Combat Domination, Dungeon Hunter Alliance and Blokus; all made by Gameloft which, up until now, has focused on mobile gaming. So how do their first console entries fare? Lets find out.

Visceral Games created one of the most supremely terrifying and atmospheric games in history with Dead Space 1, and, from what we’ve played of it, it looks like they are about to do the same again with Dead Space 2. However – that’s all good for singleplayer – it takes more than a great setting and mood to create an interesting multiplayer experience; it needs to be competitive and moreish. Is Visceral up to the task?

EA has recently released two new multiplayer modes for Medal of Honor, appropriately called Clean Sweep and Hot Zone. The former is a freebie, but the latter, which we’ll describe in more depth, will set you back $9.99.

A couple of months ago, BlazBlue:CS received its first downloadable character in the form of Makoto. She’s an awesome character to play as and is definitely worth the price. At the end of September, BlazBlue’s second downloadable fighter, Valkenhayn, was released on the PSN. Unsurprisingly, the DLC is once again priced at $7.99.

Don’t cry just yet. This butler is easily one of the most interesting characters in the game.

Hunted: The Demon’s Forge is a modern co-op cover action game that looks to revive the memories of old dungeon crawlers, such as Wizardry and Bard’s Tale. Dungeon crawlers were massive in the 80s and 90s but it’s rare to see them these days.

When the guys at InXile were playing and creating these great fantasy games of the past, they always imagined what they would be like with better technology. In a sense, they are living this dream with Hunted.

PS3 Attitude got an early look at Deus Ex: Human Revolution’s gameplay at the Eurogamer Expo. The game was getting put through its paces in front of an audience of earnest gamers, and to say that it pleased the crowd would be an understatement.