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Anadvisory for LinuxQuake 3: Arena versions 1.29f and 1.29g was sent in tothe BUGTRAQmailing list last night, which states that the dedicated server daemon is remotely crashable:

However, we have discovered a new one whichsegment faults the servers cleanly (it gives backthe memory it had taken before, which is a lotsince Quake 3 is a memory hog). If the serveris logging, it will segment fault before it hasa chance to append it to the log file.

The e-mail goes on to state that 1.17 seems to be unaffected; as soon as this issue is fixed,we’ll let you know.

Yet another new release of penguin capturing sim, IceBreaker (screenshot). Version 1.2.1 brings these changes:

fixed minor bug where highest-score line cut off letters that dip below the baseline (gjpqy…). Thanks to Jonathan DePrizio for catching this.

tiny little bugfixes, makefile cleanup

switched to much more sensible linux-kernel-style numbering scheme.(n.oddnumber.n for development releases, and n.evenumber.n for stable “production” releases — for example, 1.2.1 is a stable release, so any excitement/surprises should come from the game, not from bugs. 1.9.0 will be a devel release, and some features may not work completely, or at all.)

Karl Garrison let us know thatthe Pingus project is looking fornew coders; if interested, e-mailIngo Ruhnke @ grumbel@pingus.cx. Pingus is an open sourceLemmings clone; moreover, version 0.5.0pre2 was released over the weekend.

The Team Aerial Combat 2: The Ground Assaultteam has released version 0.40 of theirTribes 2 mod, in which cooperativevehicle use is heavily emphasized. Note: the Linux package was built with the wrongtac_shapes.vl2 file, so you’ll need to download that update as well. Screenshots canbe found here.

The Q3F team has posted seven weaponwallpapers from their Team Fortress-inspiredQ3A mod, which showcase the arsenal that willbe available in their next beta release (thanksPlanetQ3F, who alsorecentlyinterviewedthe Q3F lead mapper, BirdDawg).

Versions 1.4.2 (stable) and 1.5.1 (beta) of Steve Baker’s PLIB have been released. Version 1.4.2includes fixes for RedHat 7.x and there is no need to upgrade to it unless youhad problems compiling 1.4.0 or 1.4.1. Version 1.5.1 includes “all sorts ofnew goodies” that will be included in the next stable branch (1.6.x) so it is,therefore, an experimental/unstable release.

GarageGames’ Tim Giftupdated his .planwith a SITREP on their efforts to prepare their site for theV12 Engine’srelease; developers will be able to license the engine, first used in Tribes 2, for $100 US.

Sierra’s Alex “Marweas” Rodbergposted info about a T2 demo and the next patch on the TW forums:

There’s actually a good bit more coming in the next patch. We talked about this at the TsN interview. Here’s a summary of some of the things we discussed:

Playable demo:- beta version releasing very soon so we can test it online with lots of people and lots of different systems.

Next patch:- VCR record function (like T1 demo’s)- serious cheat preventions- a number of other fixes/improvements- going to beta in the next week or two

Finally, Sierra, D-Link, andVitalStream haveannounced thatthey will be conducting Tribes 2 5v5 CTF and DM tournaments over the next few weeks… if interested,you can sign up at