In a recent interview with the BioWare founders, GameIndustry.biz discussed with them the maturing of the videogame industry. Is there a possibility that as videogames mature, violence will be seen less.

That is not to say that violence will completely be dropped from games, but that games will use violence less and less as a way to attract crowds. Most of us don’t remember the original MK for being a solid fighter. It was about being able to rip your opponent’s head off.

The same goes for the original GTA series (although, I always found myself having more fun with those). The first few games in the franchise were top-down views, and had no story whatsoever. Yet somehow, they got us playing.

Even today, a lot of the people who enjoy Grand Theft Auto enjoy it because it lets them blow things up and shoot people. I guess that’s fine, but it’s never been enough to keep me entertained for more than an hour. Don’t even get me started on the missions.