A Grain on the Scale

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Every campaign gets an Adventure Log, a blog for your adventures!
While the wiki is great for organizing your campaign world, it's not the best way to chronicle your adventures. For that purpose, you need a blog!
The Adventure Log will allow you to …

Here is the "Loot List":https://spreadsheets.google.com/spreadsheet/pub?hl=en_US&hl=en_US&key=0AqgE7lLyDTJXdG9MdzZFYnNOYS16M1YzS2dwcWc4aVE&output=html
p. While Elric, Nala, Nyan, and Suska busied themselves with saving a besieged village from a pack of …

We had finally tracked the Duke's errand boys down, riding them to the point of two of their horses dropping. I feel bad for their mounts, but there was nothing for it, we did what had to be done. Before engaging with them we let [[:ingo-gertroy | Ingo …

Note to all players: Saturn Neko and I are going to draw all of the characters and some scenes from game play, so if everyone could provide a sufficient description on their character's page that would be essential. It should include race, class, height, …

Autumn, the Kobold caves North East of Hind, AT 342,
I am Ingo Gertroy. I do not think you believe that I am writing this for you, just as I am certain I do not know who I am writing this for. But the last entry of Nalaena’s journal should be written; …

exp for now, but more to come, 4,200 to all players, 800 more for those who went after the tree, 1000 for those protecting the children, and Lumas gains 500 additional for saving team members without risk to himself. Oh and Elric gets 50 for foolhardy …

A fig for joy a fig for woe
If you can't buy you can owe,
and death brings together high and low.
exp. gain is 1000 for all. Lumas gains 500 additional for exceeding all but Tek's expectations, Elric gains 250 for holding his own, and Tek gains 150 …

The Vetasin Empire has tough decisions to make. You will play a powerful roll in a pivotal age. Your choices will have echos and repercussions: interpersonal and extra-personal.
Arc 1: The Trouble with Grains
Protection has a price, but is it too …

The Vatasin Empire is a war torn country that is still recovering from its two year war with [[Acanthia]] fifteen years ago. The Acanthians forced the Vatasins to pay a yearly tribute in order to maintain their autonomy. A further stipulation limited the …

Bokel is a harsh cold land filled with people of a similar ilk. Few things grow in the frozen barrens of the north, so the Bokel people have made due by raiding. The people of Bokel speak Moolenroy a harsh dialect that has its name taken from the oldest …

The stronghold of the North. Rohgan is home to the Rohgan Weather Stone. It is this national treasure that keeps [[Bokel in game | Bokel]] at bay, and has allowed for a peace between the two counties. Rohgan remains relatively small despite its importance …

The oldest city of [[Bokel in game | Bokel]], it has fallen on harsh times due to its inland location. It is the traditinal home of the [[Örebar | Örebar]], an ancient order of druids and the lore keepers of [[Bokel in game | Bokel]].

The Örebar are a powerful druidic order. They are the keepers of [[Bokel in game | Bokel's]] lore and history. No [[Raid Lords | Raid Lord]] has attained the High Lord status without an Örebar adviser.

The harsh leaders of [[Bokel in game | Bokel's]] raiders. They contently vie for power, trying to bring other lords under there sway. A high lord is one that has undified the other Raid Lords under his rule. This has not happened for many years and has …

The highest order a knight of the [[Vatasin in game | Vatasin Empire]] can enter. It has three branches: the shield, sword, and lance. The shield is given the responsibility of protecting the King. This protection goes beyond merely keeping the King from …

Acanthia is a land rulled by city states. This fact caused [[:everard-reinhardt-ii | King Everard Reinhardt II]] to think he could expand his empire by attacking a single city state. But the Acanthians saw an attack upon one city as a threat to all. They …

Capital of the Empire and home to [[:everard-reinhardt-ii | King Everard Reinhardt II]] and his [[The King's Arms | Order of The King's Arms]]. Even if it were not the capital, it would still be a powerful city for no other reason then it is the closest …

The Sikaiana islands are an archipelago rich in spices and rare animals. No ruller lays claim to more then three islands. The constent infighting has made the individual islands easy pickings for [[Bokel in game | Bokel]] raiders.

Lecrotia is a land of decadence. Its bourgeois class has long ruled though technically Lecrotia is still a monarchy. The merchants control the politics and raise personal armies to protect their interests. Powerful and advanced, the only thing that has …

The Southern border of the [[Vatasin in game | Vatasin Empire]], the Polver Mountains are truly daunting. they divide Vatisa from [[Lecrotia in game | Lecrotia]] with only a few small passes. The chief pass is

h1. Overview
Tiefenstein pass is the only pass through the [[Polver Mountains | Polver Mountains]] that allows for an army to pass through in large numbers. [[Tiefenstein | Tiefenstein]]proper stands at the Northern mouth to the pass and prevents …

h1. Languages
Common does not exist. The [[Vatasin in game | Vatasin Empire]] speaks Vatasin a Germanic sounding language, the people of [[Bokel in game | Bokel]] speak Moolenroy a harsh Nordic based language, the people of [[Lecrotia in game | …

There is no limitation for the[[rules in question or questions on rules | rules in question or questions on rules]]page. If any one wishes to alter any other wiki pleas check with the GM first. Before you begin alteration pleas print out a copy of the …

h1. The Man
Leheirgen Rainier was a minor knight before his ride. He was a true and talented equestrian: most of his limited wealth came from the breeding of horses. His work as a breeder was largely over looked by the aristocracy. The broken wooded …

The Games of Chivalry is a collective term for the many competitions within the [[Vatasin in game | Vatasin Empire]]. They are large fairs that draw people from other countries. The Dukes of the land compete to outdo the Games of their compatriots, often …

-King:
-Grand Duke: there are only three corresponding to [[Rohgan | Rohgan]], [[Tiefenstein | Tiefenstein]], and [[Vetisa | Vetisa]] which are the seats of the three marches. This title is held for life, but is not hereditary: an Grand Duke's son will …

The cliffs are a natural wonder of the world. They are almost impossible to reach by any other means then the dwarven tunnels. Manny a noble and even a few locals have made the journey down to the base of the cliffs though. At the base it is said that one …

The Kover Peninsula extends slightly beyond the continental shelf. This small portion of the peninsula is called the cliffs over the deep. The cliff dives 100 ft. below the surface of the water then doubles back leaving nothing but an oceanic expanse …

Drecham, it is said, is an oracle of unsurpassed ability, but he is also possessed of incurable lunacy. Some claim he has lucid moments and at these times his divination is clear and true. Many have made the treck to the frozen North to hear his rantings; …

The Dwarf King’s personal forge, those who see it are said to be granted the ability of a master smith. All lands have sent emissaries to the King in the hope that he will admit them in and show them his forge. Many claim the honor, but few can prove it.

Hind is a rather unspectacular town. It is the the seat of a large Barony, one that takes its name from the town. And still it is plan. It is one of the smallest seats of Barony in the land. This is largly due to the fact that it is well inland and far …

(true neutral) Lashen: The Mind God. He is an Elvin god with an enlarged head and a linguistic corona. He is often depicted with books or in a circle of scholarly figures. He is the High elven god of intellect, problem solving, research, and scholarly …

h1. Pre-Vatasin History
The High Elves ruled what is now the [[Vatasin in game | Vatasin Empire]] centures before the humans gained any form of power. They ruled from their Island of Telabelshen. The name Telabelshen is an amalgamation of their gods …

The Elf Towers are all that remains of Telabelshen. The rest of the city is deep beneath the waves. High Tower is the central tower and is surrounded by the towers of the magi. High Tower is the seat of the high elfs, and a large portion, 65 of its 100 …

Many rest easy in the Northern portion of [[Vatasin in game | Vatisa]] becuse becuse they know their cost is kept safe by the Rohgan Stone. Some though fear that another stone exists. Some clam that the second stone is a duplicate of the Rohgan Stone and …

[[Isca Iuniemagus]] Named after a wizard of unique creativity, the city continues on in her ideology.
[[Hippo Portus]] at the eastern coast it is one of the few city states that has a cavalry.
[[Myra Nartius]] Home of the Nartian Oracle, the town is a …

Brave, chivalrous, strong, gallant in every sense of the word. That is what "Sir" Elric Yori strives most to be in life, a knight. A young man from a village in the northern reaches that barely merits a name, he has made everything he has in this world …

Raised in a traditional dwarven home, Suska Goodkind was taught that community, hard work and discipline above all else were the keys to a stable, fulfilling life. Not one to upset clan order, she kept to her work and studies with a stubbornness and …

When Tec was growing up, he was often bullied by the other children. This was due to two main factors: he was weak, and he was usually able to talk himself out of any trouble that he got into. As his magic ability began to manifest, he spent much of his …

Nalaena, or Nala as she is more commonly called, is a young woman working as an upper-class prostitute. Her personality is sarcastic and sassy, but she rarely expresses her honest opinion. Though outgoing in work (or play?), she seldom becomes close to …