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piracy cost makes the PC version is uncertain Stanislas Will creative director still working on the viability of the port.

The next action title I Am Alive could be headed to XBLA and PSN, but a PC version of the game has not yet been announced. The reason for this, as creative director of the game, Stanislas will IncGamers is that the PC version is still uncertain.

PC port

Am Alive I can not see the light of day.

Before a recent update of this article, said he was aware of Will PC players voice with respect to any statement on the PC version of the game

"We heard loud and clear that PC gamers complain about the lack of a version of them," said Will in the original article. "But these people are simply making noise because there is no version or it's a game you really want to play? Do you want to buy it if it did? "

Will

also said he believes it is difficult to port games to the PC platform for piracy, after weighing the cost of purchase against the cost of doing so.

"Maybe only 12 boys will have three months for the PC game port, there is a huge expense, but it's always a cost. If only 50,000 people bought the game and then not bother . "

Will

later sent to IncGamers, saying he was "misunderstood" in relation to their position in the PC version of the game and PC games as a whole. The email reads as follows: