java.lang.NoSuchMethodError: java/util/Vector: method add(Ljava/lang/Object;)Z not found at com/threed/jpct/VisListManager.getVisList at com/threed/jpct/World.renderScene at com/algodes/jpct/JPCTApplet.mainLoop at com/algodes/jpct/JPCTApplet.run at java/lang/Thread.run

I am creating the mesh with code. My first attempt was using a plain and just assigning a texture but without finding a way to rotate the texture I have created the mesh myself using u v texture mapping. It is sort of working but I seem to have some rounding errors or some other mistake.

In order to do this one must first have the code. In the license it states that one may not decompile the code. I don't wish to change the code but I would love to read it to see how JPCT works. I find this a great way of learing a new library.

I have just started using JPCT having used processing for a long time (open source) and am very impressed by its quality. Could you please just place the code somewhere for download. As stated about this doesn't have to change any of the points you have mentioned.

I would like to create an object with a texture mappling as showen in the image below. Projecting an image from the top onto a plain is no problem but I would like to project it from the side. Can someone please tell me what I am missing?