The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.
[XSplit][DirectX 12 games such as Rise of the Tomb Raider]: Games experience poor performance.[1882697]
[GeForce GTX TITAN X][SLI][Battlefield 1- XP1 Update]: Shimmering occurs on grass and trees with SLI and in-game TAA enabled. [200289721]
[GeForce GTX 1070][Serious Sam HD]: Heavy flickering occurs in the game with V-sync enabled. [1881405]
[GeForce GTX 980 Ti]: The GPU occasionally gets stuck in a low power state after pressing Alt-Tab while playing a game.[1832415]

Changes and Fixed Issues in Version 381.89 (04/19/2017, 22.21.13.8189)

The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.

NVIDIA today released GeForce 397.93 WHQL "Game Ready" drivers. The drivers come with optimization for "The Crew" closed beta and "State of Decay 2." SLI profiles are either added or updated for "DRG Initiative," and "Star Wars: Battlefront II." The drivers also introduce CUDA 9.2 support. In addition, the drivers also address a number of bugs.

You now no longer need to close Steam to enable/disable SLI. A "Wolfenstein II: TNC" bug that causes the game to freeze in the Roosevelt area, is fixed. A critical issue is fixed on machines with both "Pascal" and "Kepler" GPUs installed, in which the driver fails to load. Green flickering noticed in "Far Cry 5" when using HDR on non-native screen-resolution, is fixed. Grab the drivers from the link below.

NVIDIA today released its latest version of GeForce software. Version 417.71 WHQL is the first public driver to add support for the new GeForce RTX 2060 graphics card. More importantly, it makes good on CEO Jen-Hsun Huang's promise to make NVIDIA GPUs, "Pascal" and "Turing," compatible with VESA Adaptive-Sync (AMD FreeSync) monitors. NVIDIA maintains this repository of monitors it has tested to support Adaptive Sync, although any compatible monitor meeting the cable requirements can be made to run G-Sync. The only feature only supports single-displays for now, and NVIDIA plans to add multi-display Adaptive-Sync support later.