Progress on re-making strike is going well. We’ve got over half of it done now and with some great changes which you’ll love (I’ll go into that at the end). There however are some other interesting changes which we are forced to do because of Mojang removing features but we’re working around them to make it better.

Since I posted update news there has been a bit of confusion about a few things. Firstly I didn’t really make myself clear when I used the phrase “server merge”. I should have used a better word there but at the time I felt it was good enough. So, what is happening is that we’re remaking Strike from scratch, this is because it will then be compatible with the Noxcrew Factory server. Strike will continue to be online until I feel the new version is as good, if not better than how Strike currently is. When that time comes we’ll forward the IP directly to Strike’s new Hub.

Also just to inform some of you guys who felt strike was being “pushed into a corner of the...

I guess the title might have worried some of you but don't be scared as it's all part of my 'dastardly plan' which I mentioned in the last news post.

So, what's the change you're wondering. Well, it's good just not expected. Some of you may have seen that at Minecon the Noxcrew announced their own server network. It just happens for the last 6ish months I've been the person designing that server.

So, as I mentioned before I spoke to EllisVlad about the server, from there I started to form the idea of how to revive strike the best way. There were many discussions on how best to keep strike running and the community alive. One issue we faced is the slowly decreasing player count whilst if we did update Strike it still might not get the coverage it needs. Also once the Noxcrew’s server opens most of my time would be spent working on that, I feel that I'd not be active enough to maintain Strike. Another big issue we faced were the frequent crashes as currently there are no...

So roughly 6 weeks ago I informed you guys that I’d make a post on the current situation of Strike. Today I bring you that news which has been eagerly awaited.

Firstly I’d like to update you guys on what has happened to Strike over the last 7 months. Yawkat, who was the main coder, started to become increasingly more busy with his education and left the project as he wanted to put his time into studying rather than coding for strike. Struan who had left the team continued to work on strike when he had time however eventually also found little time to make changes to strike. This left strike, as many of you know, with no coders.

Noxite decided to leave the project aswell so he could focus on the Gameshow Season 1 which is when I took the reins. Strike continued to stay online due to the many generous donations from you guys. We ran a few competitions and also released new maps as there was not much else we could do, we loved the community and we didn't want to lose it. However...