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The Mass Effect FPS that almost was

OK as if more weird things couldn’t have happened with Mass Effect it would revealed in Geoff Keighley’s Ipad app The Final Hours of Mass Effect there was at one time a team based FPS created in the Mass Effect universe. It was called “Mass Effect Team Assault” and you’ll never have your hands on it.

Keighley reports that they were looking to “to create a standalone multiplayer experience in the Mass Effect universe that would mix the play styles of Unreal Tournament and Battlefield 1943 — and likely be released as a downloadable game.”

It was apparently in development for four months and was created due to the lack of the engine being able to support a co op mode. As one could imagine this was the genesis for the co op mode we see in “Mass Effect 3” today. From what we’ve seen it definitely stays in line with the Mass Effect aesthetic and it could be interesting the use bionic powers in first person. Also it appears from further shots that vehicles would have played a part (no Mako please), mining was also no where to be seen.

It’s hard to say if it would have been any good but gosh darn would it have been interesting to play.