I just recently got the one involved with getting the Golden Claw for the merchant at the first town I was taken to and to get to it I had to walk past a stone table, with a locked (I think it was locked) chest next to it. Now, keep in mind I sneak pretty much everywhere. I get the word, turn around, and the table I had JUST FINISHED SNEAKING BY WITH NO PROBLEMS turns out to be a coffin and a **** zombie lunges at me. Edit: *And I don't mean just once. I walked around that thing like a dozen times looking for loot.* @#%^er I just looted your room and you napped through the whole thing, I just got a major spell/ability and you didn't even snore, but as I leave and take a step in some water and you're suddenly wanting to shove your two handed rusty giant sword up my orcish ***?!

@#%^ you.

Edited, Nov 15th 2011 8:44pm by lolgaxe

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George Carlin wrote:

I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.

I'm gonna remake my character. I've only got a few hours into it (playing during the week is hard).

I found out that even if I steal **** when people can't see me, they will still try to get revenge. I think the old lady in the Inn in Riverwood found out I robbed her room while she was asleep. Hired thugs showed up at Winterhold and raped me rightly about 4 times in a row before I finally was able to defeat them. My level 3 Dark Elf Thief/Caster combo wasn't working out too well.

If undetected thievery makes people send these strong thugs and assassins after me... that kind of makes thievery not a good idea at low levels.

Started spamming my way to 100 Smithing, I still need a few more levels, but it's going surprisingly quick. I've also taken to farming Giants for fun and profit. Dual casting Lighting Bolt is fairly damaging, and the stun affect from the Impact perk keeps them from catching up to me. They usually have a couple hundred gold and a fair amount of miscellaneous loot on them.

I only have Fus (as in one word) right now. At best all the enemies just momentarily twitch.

Go visit the Graybeards and fetch the horn. You'll get the other two parts of the shout. It's actually a fairly easy quest, the hardest part of it is climbing up to High Hrothgar. There are some fairly nasty critters on the steps.

Not sure if this is truly a bug or not, perhaps maybe limited to just myself I don't know.

Have a bow equipped, equip your arrows you want. Sell the arrows to the merchant and then go killing with your invisible never ending arrows.

Seems like a bug, but a good find. Are you sure they're the same arrows/damage, and not like 1 damage arrows? I think the companions use default arrows if they have no weapon equipped; could be the same kind of thing.

Anyone else notice that when you get shot by an arrow, sometimes it ends up in your inventory? I kept wondering where I was picking up these random iron and steel arrows from...

Having just re-read Berserk, I decided I'd roleplay Skyrim as Guts from Berserk.

So...at level 2 that consists of having a Big *** Greatsword & some cool armor I found in a mine just off the main road to the first town you go too. I like the game, it's gorgeous on my new rig, but I'm not loving 2 handed combat.

For all it's faults, Dead Island did first person combat really, really well. Skyrim? Pretty much a clone of Fallout 3/NV's melee combat, which is/was underwhelming.

Hoping for a mod to make melee more interesting.

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"The Rich are there to take all of the money & pay none of the taxes, the middle class is there to do all the work and pay all the taxes, and the poor are there to scare the crap out of the middle class." -George Carlin

If Lydia tells you she has a bad feeling about something, you may want to listen to her. Yesterday was the first time I had heard her say that and I sure got 1 shot by the guy we were creeping up on.

Oh.. And she's a freaking idiot! I told her to stay there while I tried to get a zombie to run into a trap that makes a spike door slam on them. I get it's attention and everything is going great until she decides to come running up and spring the trap. Killing me!

I got one of the dogs yesterday. Like 10 mins after getting it, I was already telling it to go home. Way to annoying and idiotic to be worth the trouble.

Ran into my first dragon priest last night (Krosis). Man, that guy packed a punch! Had to reload once because Vigilence died Second time I managed to do just fine; used a level up bonus for an instant health-refill. The mask you get from him is amazing for rogues; 20% bonus to alchemy/archery/lockpicking. I didn't even know he was a dragon priest until I looked up information today; just thought he was a very tough undead mage. I guess there are 7 more out there guarding word walls... fun...

Wish they'd made melee combat more interesting (combo/chain system, for instance) and wish they'd implemented some kind of multi-layer damage system like that in Dead Island. It kind of sucks that stuff just falls over dead when you roast them in fire or chop them in the head with a big axe.

Seems a shame that a visually impressive game as Skyrim doesn't have more gibbing.

From what I've gathered, Skyrim uses the Havok engine, so it should be entirely possible for them to implement gibbing outside of fatalities. Fallout 3 and Fallout: New Vegas used Havok as well and gibbing is present in those games.

Edited, Nov 16th 2011 3:01pm by Mazra

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Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.

Anyone else notice that when you get shot by an arrow, sometimes it ends up in your inventory? I kept wondering where I was picking up these random iron and steel arrows from...

hahahah, I never noticed that. Pretty funny and cool.

Quote:

Have a bow equipped, equip your arrows you want. Sell the arrows to the merchant and then go killing with your invisible never ending arrows.

Meh, I never have a problem with running low on arrows. I've been using the default arrows the entire time so far and I have at least 300.. and then I have at least 100-200 arrows of 5 other different types <.<;

Word of warning for people on PS3--the game doesn't seem to want to keep autosaves from different characters. Also, it deleted my old saves for the last character (I'm positive I didn't save over them). Apparently, this is a known issue--only known way to avoid it atm is to have different accounts for each character.

Word of warning for people on PS3--the game doesn't seem to want to keep autosaves from different characters. Also, it deleted my old saves for the last character (I'm positive I didn't save over them). Apparently, this is a known issue--only known way to avoid it atm is to have different accounts for each character.

Ran into my first dragon priest last night (Krosis). Man, that guy packed a punch! Had to reload once because Vigilence died Second time I managed to do just fine; used a level up bonus for an instant health-refill. The mask you get from him is amazing for rogues; 20% bonus to alchemy/archery/lockpicking. I didn't even know he was a dragon priest until I looked up information today; just thought he was a very tough undead mage. I guess there are 7 more out there guarding word walls... fun...

I've got two of the masks myself, Krosis and Morokei. Morokei gives a +100% mana regen, so it's pretty awesome for mages.

If you were wondering where to find Morokei, he's The second-to-last boss of the College at Winterhold quest line.

While combat isn't the main draw for me towards Elder Scrolls games, I do think they could have done more with it. At least the weapons have more of a feel than in Oblivion, but I don't see why they couldn't do something more with it. I'd like to see more fluid animations for swinging a weapon multiple times in a row.

Ran into my first dragon priest last night (Krosis). Man, that guy packed a punch! Had to reload once because Vigilence died Second time I managed to do just fine; used a level up bonus for an instant health-refill. The mask you get from him is amazing for rogues; 20% bonus to alchemy/archery/lockpicking. I didn't even know he was a dragon priest until I looked up information today; just thought he was a very tough undead mage. I guess there are 7 more out there guarding word walls... fun...

I've got two of the masks myself, Krosis and Morokei. Morokei gives a +100% mana regen, so it's pretty awesome for mages.

If you were wondering where to find Morokei, he's The second-to-last boss of the College at Winterhold quest line.

Has anyone collected all 8 yet? I have those two as well and I'm pretty sure I know where another one is--where Enthir's staff is.

While combat isn't the main draw for me towards Elder Scrolls games, I do think they could have done more with it. At least the weapons have more of a feel than in Oblivion, but I don't see why they couldn't do something more with it. I'd like to see more fluid animations for swinging a weapon multiple times in a row.

Sneak arrowing people off things has been my absolute favorite thing to do, ever since I offed a bandit who was singing a song about killing people, sending him toppling over the edge of the tower he was guarding.

All I do is sneak arrow people with the 3x perk it's pretty **** awesome.

Another little thing about that arrow bug I found, if you reload a save, quit and come back into a saved game it will fix itself and you'll need to reequip different arrows.

Couple things of note, while doing some quest last night I happened across a book that gives me the quest for Forbidden Legend so I figured lets go treasure hunting! I've done two of the three parts of the quest the last part is to get into Saarthal which appears you need a key from the mage guilds quest, but! In doing the first two parts I was able to get some of the weapons the bosses drop. One was a 34 damage magic bow which I recently picked up the arcane armorer perk and was able to smith to like 40+ damage (I cannot remember for the life of me what it was called!) I have this absolutely ridiculous high damage bow now and I'm just sniping things like its no one business.

PS: Smithing was the best thing I've ever put perks into.

EDIT @ Locke: It's the arrows you had equipped, you can actually pick them up after shooting them. I'll have to test it tonight now to see if you can basically give yourself unlimited arrows.

I have Krosis and Vokun. I didn't realize these guys were considered "Dragon Priests", but I do know that they're the toughest enemies I've faced. I might have to go hunting for the others now.

Also, got my smithing up to 93. Gonna finish it up when I get home then make my dragon scale set (sans headpiece which I randomly found in a giant's chest while running around hunting for souls) so I can get back to questing :D.

EDIT @ Locke: It's the arrows you had equipped, you can actually pick them up after shooting them. I'll have to test it tonight now to see if you can basically give yourself unlimited arrows.

It's not. I've never carried nor used steel arrows (used Iron until I got Nord, then threw the iron ones out), but I often find 1-2 in my inventory after taking some shots from enemies. The only other way it could happen is picking them up off the ground and not noticing; but that seems unlikely, as I always carefully choose what to pick up.

In the same way that some enemies you hit with arrows will have them in their inventory, when you're hit with arrows by an enemy, it will occasionally appear in your inventory. It was the same in Oblivion.

I like to imagine an arrow embedding itself into my mage's forehead, him yanking it out, shrugging, wiping it off, and sticking it in his pocket.

I'm taking my new character through both the college and the Companions (originally it was going to just be the college, but since my PS3 deleted the last save, I decided to just go through the companions as a caster).

I'm playing as a Breton. People asking if I'm sick is going to get old, fast. Especially since his skin is darker than my Nord's had been. Also, he ended up looking extremely Turkish. A lot like a fusion of Altair, Ezio and this guy, actually. But he has a more intense beard.

Oh, and useful link is useful. It's a list of the guardian stones and their effects. People who don't mind learning stuff outside of the game would do well to check this out.

Examples of why this is useful: Say you are going to be clearing a bunch of enemies out of a dungeon. You are probably gonna want a combat or skill-buff guardian stone. So either the 20% buff to a school, 15% buff to all, or maybe the damage protection or magicka regen buff, etc. So now you come out the other side, but you had to leave a lot behind, right?

That's fine, go back through using a skill to buff your carrying weight!

And if you are really obsessed with efficiency, you can go through again after that with a thief skill buff to get the most from lockpicking. And if there's an expert lock in there you can't pick, you can grab an ability to do that from a stone.

And you might have found some tasty crafting goods, right? Well, fast travel to the stones outside Riverwood and grab the relevent buff and then go craft it up.

Now, you just grab the Thief buff and sell it all, enjoying your speech skillups.

To be fair, 20% is a pretty huge buff. So this isn't really all that crazy, as long as you do it properly and do things in bulk. I wouldn't grab the Warrior buff to craft one dagger, for instance. I would grab it if I was crafting 3-5, though.

Etc.

I'm going to find all the stones I care about as soon as I get home. Then I might go check out some Daedric Shrines. Have to see how my bfflkin Nocturnal is doing, and if she has another awesome goody for me this time.

I'm taking my new character through both the college and the Companions (originally it was going to just be the college, but since my PS3 deleted the last save, I decided to just go through the companions as a caster).

I'm playing as a Breton. People asking if I'm sick is going to get old, fast. Especially since his skin is darker than my Nord's had been. Also, he ended up looking extremely Turkish. A lot like a fusion of Altair, Ezio and this guy, actually. But he has a more intense beard.

They're not telling you you look sick because you're Breton. They're telling you you look sick because you got diseased by something and didn't realize it. Drink a Cure Disease potion (or get a god shrine buff).

At the very top of the Throat of the World even higher than Parthanax. I found a magic pickaxe with + smithing results enchant (Makes your armor turn out stronger) in front of a Ebony Ore vein.

I'm afraid to break it down becuase it's just such a cool random thing. So I am still keeping my eyes out for a pair of smithing gloves. Also there are potions to increase smithing results.

If you check the wiki, you can actually see the skill thresholds for various items. The highest is Legendary, but damage/armor buffs will vary hugely from the start of the legendary tier to the top of it. I don't know if you can continue to buff gear after you hit a tier, so I would advise waiting to upgrade your endgame gear until you have capped smithing, a serious smithing gear set, and the best smithing potions you can make.

[...] I'm going to find all the stones I care about as soon as I get home. Then I might go check out some Daedric Shrines. Have to see how my bfflkin Nocturnal is doing, and if she has another awesome goody for me this time.

Something tells me you haven't done the Thieves questline yet, if you don't know how Nocturnal is doing. :)

I'm taking my new character through both the college and the Companions (originally it was going to just be the college, but since my PS3 deleted the last save, I decided to just go through the companions as a caster).

I'm playing as a Breton. People asking if I'm sick is going to get old, fast. Especially since his skin is darker than my Nord's had been. Also, he ended up looking extremely Turkish. A lot like a fusion of Altair, Ezio and this guy, actually. But he has a more intense beard.

They're not telling you you look sick because you're Breton. They're telling you you look sick because you got diseased by something and didn't realize it. Drink a Cure Disease potion (or get a god shrine buff).

...

Oh.

That's actually a little surprising, since I tend to use my summons pretty aggressively to distract enemies from attacking me.

[...] I'm going to find all the stones I care about as soon as I get home. Then I might go check out some Daedric Shrines. Have to see how my bfflkin Nocturnal is doing, and if she has another awesome goody for me this time.

Something tells me you haven't done the Thieves questline yet, if you don't know how Nocturnal is doing. :)

lol, nope. But a little bit of googling revealed to me that it was involved in it. I also found out about my favorite Daedric artifact.

But I don't intend to do the Thieves' guild on this character (and I'm not starting another toon until the save bug is fixed) so she's gonna have to wait.

Yeah playing on Adept(default). But at level 28 I am already starting to feel OP sometimes. Earlier on I occasionally ran into a WTF strong something but not as much now. Going to probally keep it adept though for the first play through. I will most likely crank it up for play 2 but the scaling is hard to predict in such a non linear game like this.

Well non linear the way I play it. Since I like to wander allot in between picking up parts of the main quest line again.

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An old silent pond... A frog jumps into the pond, splash! Silence again.

It's not just wandering that will get you into those oh-sh*t moments. A lot of quests from Whiterun will send you to some really difficult places, and that's super early. ****, good luck clearing the saber cat caves for the companion quest if you are a magic user. Those teeth HURT--they ripped through my Oakflesh spell and all 3 early destruction spells barely scratched them.

I wasn't sure how rough things would be, so I left it on whatever the default was. (I think Adept?)

idiggory, King of Bards wrote:

It's not just wandering that will get you into those oh-sh*t moments. A lot of quests from Whiterun will send you to some really difficult places, and that's super early. ****, good luck clearing the saber cat caves for the companion quest if you are a magic user. Those teeth HURT--they ripped through my Oakflesh spell and all 3 early destruction spells barely scratched them.