That said, it's not inspired by that hack, it's from a Super Mario Bros X graphics pack. There's a surprising amount of interesting tilesets you can get in that community, and this game uses a fair few of them.

Still considering the level design a bit more for this one though, I like the new aesthetics and animations, but I feel the obstacles need reworking.

Edit: Jesus Christ would you look at the date on the first post in the topic. It's nearly been 5 years, and this thing is still nowhere near done. Hopefully I get it finished in a shorter time frame than Mushroom Kingdom Fusion (at least 12 years) and Brutal Mario (at least 13 years).