If this continues there soon won't be a single multiplayer game left that we can use ReShade on.
I personally don't use the zoom feature (I don't think it's really useful anyway) but I really don't want to miss out on all the other shaders that make games look so much better (as can be seen in the screenshot thread). Games are almost always looking "flat" until you work some magic with ReShade.

on another note, I do know about FreeStyle of NVIDIA but that is still in the early stages and not everyone has an NVIDIA GPU. I can't use it myself, it causes stuttering and I lose a ton of fps (15 average fps) so that's not an alternative (yet). It's a shame to see ReShade go if this continues.

It's a mix of "he's better so he must be cheating" which leads many players to assume others are cheating and false information.

PUBG devs did NOT say they blocked ReShade on purpose, they merely stated the new anticheat measures could affect ReShade (which they don't, I can still use it just fine).
One random game magazine merely interpreted it that way (most "journalists" are morons there) and as they all copy content, the tale of PUBG blocking ReShade spread everywhere. So yeah, SQUAD devs read this and consequently blocked ReShade.

Zoom hacks are nonsense. I tried to use this in the old sweetfx days on BF3, it's just not working. As you cannot amplify the resolution of the image, you get not more detail, quite the contrary actually, it looks blotchy and downright confusing, advantage is negligible but people still try it. You can get the same result by using a bigger screen, it's similar to people using 4:3 ratio on 16:9 monitors in CSGO.

So I hope devs of other games aren't gullible enough to believe it and if they do, well, what can you do.

It's a mix of "he's better so he must be cheating" which leads many players to assume others are cheating and false information.

PUBG devs did NOT say they blocked ReShade on purpose, they merely stated the new anticheat measures could affect ReShade (which they don't, I can still use it just fine).
One random game magazine merely interpreted it that way (most "journalists" are morons there) and as they all copy content, the tale of PUBG blocking ReShade spread everywhere. So yeah, SQUAD devs read this and consequently blocked ReShade.

Zoom hacks are nonsense. I tried to use this in the old sweetfx days on BF3, it's just not working. As you cannot amplify the resolution of the image, you get not more detail, quite the contrary actually, it looks blotchy and downright confusing, advantage is negligible but people still try it. You can get the same result by using a bigger screen, it's similar to people using 4:3 ratio on 16:9 monitors in CSGO.

So I hope devs of other games aren't gullible enough to believe it and if they do, well, what can you do.

^^ This.
Honestly, direct the devs to this post. The ban is based on FUD, not facts.

If you run DSR, or something of the sort, you *could* get a 2x zoom out of it, kind of. Except you'd need a beefy PC for that, which in itself is already an unfair advantage. Also, I'd argue there's little point in doing so, gameplay wise, and the performance hit is just not worth it.

That said, certain games do benefit from adjusting image color, but you can do that easily with the monitor, or your GPU's control panel.

I think they are shooting the wrong target.
ReShade is easy victim to just show "look! we are doing something to fix things", where in fact they are making more problems.
Zooming? Well how about putting magnifying glass on the tripod.
They are fighting the wrong thing, ReShade gives same advantage as painting red dot with Sharpie on the screen or changing monitor hardware color settings.