Inside the Gamers Studio is the podcast where we get to know the people behind our favorite games of old, new, and upcoming. This episode features Eric Mack. He is the concept artist turned full on g...

We like PewDiePie More Than Nintendo. Kind of.
Waiting4Player2 is the new podcast where your comments shape the show. Instead of just listening to their dumb faces, your comments and reactions are th...

E3 2015 is in the books, and this year we at 4LOG are gonna try something new.
We will start out with what we have been playing like always.
Cory got his hands on the Elder Scrolls Online, and Devil ...

Killer Instinct Season 2 is everything fans and players wanted, creating one of the best fighting games on the market today for Xbox One.
Killer Instinct on Xbox One has been a crazy ride. It started...

Inside the Gamers Studio is the podcast where we get to know the people behind our favorite games of old, new, and upcoming. This episode features Eric Mack. He is the concept artist turned full on game dev of Doko Roko. Don’t be fooled by the hyper stylized mega man inspired action. Doko Roko features a rich plot, ever changing battleground, roguelike exploration, and more.

Waiting4Player2 is the new podcast where your comments shape the show. Instead of just listening to their dumb faces, your comments and reactions are the conversation. The best part about being apart of the show is you can win some cool prizes. Each week, the user who has comment of the show will get something good (or ridiculous) to add to their gaming collection.

Part 1: Your very Ubisoft Insider, Mattshotcha is back from E3 and ready to tell you all about it. You may have seen his name on the trailer for the new Ghost Recon. Mattshotcha brings his hands on impression with Ghost Recon, Rainbow Six, For Honor and more.

Part 2: E3 settled down for another year and the wrap begins. Overall feels are shared and Nintendo gets beat up again. Badly. Not because they want to, they have to. Everyone came to play except nostalgia central.

Part 3: Your comments are back! And you could not be more ridiculous. Why all the PEwDiePie hate? No one in the crew could spend more than two minutes on any of his videos but he earned his $7 million as about as much as any other internet entertainer. Oh yea, then Nintendo gets beat up again. Because, why not?

Killer Instinct Season 2 is everything fans and players wanted, creating one of the best fighting games on the market today for Xbox One.

Killer Instinct on Xbox One has been a crazy ride. It started out as a game that was destined to fail in many people’s eyes. It was coming from Double Helix, who wasn’t known for having high quality games, and their resume wasn’t filled with well known games. yet, somehow Double Helix successfully rebooted Killer Instinct on Xbox One. While the roster was a little light only having 6 characters at launch and 8 by the time the season ended in March, Killer Instinct was an extremely solid game that mechanically was very fun, and also had some of the best net code in existence for fight games. For the price of only $20 it was a great game, but it was obvious the game needed more content to be considered a fully fledged fighter.

With Killer Instinct Season 2, not only do we have 9 new characters to play with, but Killer Instinct also has a new developer since Double Helix was purchased by Amazon. Iron Galaxy is now the developer on this fracnhise, and they have stepped in to hopefully make the game even better. Season 2 has brought a ton of new things to the Killer Instinct Package. All of the old characters received new moves and were rebalanced to try and make things more fair for not only when facing old characters, but the new characters as well.

Inside the Gamers Studio is the gaming podcast that features the people behind the games. The goal is to get to know these people and find out what drives them to create the hobby we love.

The guest today is Nick of Cloud Runner Studios. The former physics teacher turned game developer. With his beginnings in Zimbabwe, Nick studied physics to the point of becoming a physics professor in the UK. Writing stories and playing games was just a hobby until he realized his potential as a game developer. With the help of a small group of talented group of artists, composers, and programmers Cloud Runner Studios was formed. And Melancholy Republic, the story driven adventure in the style of a JRPG was imagined and successfully funded.