Tag Archives: sordid dystopia

The city of Al Lagosa, New Xexoria. Half submerged, the once great city hunkers on the shoreline, bustling with trade and a steady flow of immigrants. Corruption and conflict are rampant, in both the North and South districts. In the middle of this sits a small island of hope: Little Cizok.

Inspectors Attan and Trudeau, hardened upholders of the law, receive a telegraph call from the Chief Inspector, into one of the districts deep in Al Lagosa, near the new railway. Their investigation will lead them through the worst of Al Lagosa.

Several weeks after the encounter with the Exiles, Paskal runs through the town, calling a town meeting. Roland is about to reveal the true nature of the Umbra to the gathered masses. His message will trigger the wrath of the Exiles. Nachsun stands on the brink of civil war. Diplomacy is impossible.

Nachsun’s choice is clear: wait for war to come to their doorstep, or travel to Vaden and slay the Exile King. The final battle looms. The fate of the Umbra hangs in the balance. Things are sliding. The tipping point will come soon.

Last time, the gang went to the strangest place in the world, and chose not to be eaten and digested in blissful ignorance for hundreds of years. Roland has also suffered the worst string of misfortune ever, and is still sans a house.

Lejune’s off to scout for more horrible denizens of the island, and leaves Roland behind to babysit. Again.

We also learn about 18th Century gun safety! And St. Cat Robbelson is adorable as ever. It is just another day in Lejune’s Home for Displaced Umbra.

The gang survived the Shade incursion. Sasha’s gone missing and Paskal believes the only explanation can be conspiracy! Lejuene is no help, and it’s up to the gang to figure out what’s going on in their strangest adventure yet.