Chargin up celestial energy may take some time, but once you succeed in doing it your opponent will be cast into an abyss of nothingness. But just to be safe, we also learn a little anti grappling at GSD. The best way to get out of an armbar, for an example, is by tickling your opponent under his legs.

"The best way to get out of an armbar, for an example, is by tickling your opponent under his legs."

Ok, now I'm convinced this is a huge joke on us. Ha Ha, good one you got us.

What, the last 15 pages didn't convince you? This guy started out good but then he went too far with the BS and now doesn't even bother to be logical. Still, I have to give this one a 9/10. Next time, don't blow your cover by being over-the-top. Keep it believeable, and we'll keep biting.