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We use the FSX-SE built-in shared cockpit facility for training on VATSIM. Works marvellously well for the most part, except all VATSIM traffic is duplicated for both users (in other words -- both pilots are seeing other nearby aircraft twice).

I can only assume it is FSX-SE picking up aircraft that have been injected by vPilot and injecting them separately across the multiplayer session, but I can't seem to come up with a way around it. Any thoughts? In FSX Boxed it was possible to eliminate this by ensuring that the host connected in vPilot as an observer, but this doesn't seem to work in SE.

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