Yeah.
To be honest, I was just talking about the degenerate strategy that started occuring in Town of Salem where players would verify a target's claimed role by asking for specifics about the original role's PM.

So what is the flavor of the narration going to be? Are we going 'old-school' late 17th Century Witch-Trials era?
Seeing as this is a bit more elaborate than a lot of the other phalla's I've been in I'd like to at least be in a 'soft' character.

Organs. Organs everywhere. I don't think I realized the human body contained so many organs, but the coroner assures me that all of the parts we found splattered across the mayor's bathroom belonged to him. Funny thing is, we found that amulet of his sitting on the counter. You know the one he's always spouting off about - how he inherited it from his grandmother, how it offered "magical protection." Must have taken it off before he got in the shower. Crying shame, too...for all the hot air, the mayor really was a good man.

Soundtrack:

Live list: 23

Brody

Gizzy

kime

38thdoe

Kilnaga

Auralynx

ObiFett

AustinP0027

MamaWolf

Green

Grunt's Ghosts

JPants

premium

WACriminal

Raiden333

Cythraul

corvidae

discrider

Moridin889

Preda

MagicPrime

chamberlain

JusticeForPluto

Votes needed to execute: 12

Day one business:
In addition to the regular vote to Execute a player, on the first day the town votes on a player to receive the mayor's Amulet of Protection. Note that the Amulet vote works a little bit differently - it goes to whoever has the most votes (not necessarily a majority). If there's a tie, whichever tied player received a vote LAST claims the Amulet. For more about how the Amulet works, refer to the OP.

Day end:
Wednesday, approximately 11PM Eastern USA (~62 hours from this post)

Day phase order of operations
1. Results phase: any results of the night, private or public, are posted
2. Players vote to select a target to Execute.
3. At the deadline, if a majority has been reached, the vote target is killed, otherwise no target is killed. If it is Day One, the player with the plurality of votes for the Amulet of Protection claims it.

Random Vote
A so-called random vote is one made very early in the game with no serious reasoning given.
At the beginning of a game of Mafia, each Townie has precious little information about the setup. As a result, the first set of votes are made with either no reasoning or humorously flawed reasoning.
The purpose of random voting (and the so-called Random Voting Stage or RVS) is to spur the game into action by causing players to act in revealing ways. For instance, a wagon on someone may cause them to panic, or a player may become a bit overeager in wanting to put votes down on players, or a player may suggest a Policy Lynch on another one (with some players agreeing and some disagreeing), etc. In this way, events of significance can come about. The first time many players find something they seriously want to lynch someone over, they will remark that their vote is "no longer random".
One common trope of the RVS is that scum players will vote for each other or otherwise start their distancing early. For some time, this was a commonly applied tell.
One criticism of the random voting stage is that the votes are meaningless and pressureless, as players do not tend to have any real attachment to their vote or wanting to lynch the player being voted for. The solution to this is to up the stakes. It is not at all unheard of for a random vote wagon to reach a lynch, or for a Policy Lynch to occur with little to no discussion, and so forth. By raising or even possibly enforcing this possibility, the RVS can become more serious.Note that truly random voting, as with the dice tag, is strictly frowned upon. A vote that is demonstrably random carries no motivation to be read into, and is completely informationless. This is not the intent of the "random voting stage".