Last night, members of the GamerGate campaign exploded with glee as they read through a brand new set of damning, dramatic allegations that seemed to prove serious wrongdoing in the indie game scene. Here it was. A smoking gun.

Video games have their rockstars. But they're not the same kind of rockstars as the ones who strut around in dresses made of meat or go on talk shows to argue about their Twitter feuds. Compared to pop music or Hollywood, games often seem like they have a culture of celebrity that's far more subtle. Nonexistent, even.…

If the past week has taught us anything it's that people take imaginary guns really seriously, enough to say some really vile things. We also found out that saying some not very nice things can lead to games getting cancelled and in that situation we all lose.

The things I said were out of line and the mouth that said them would soon be out of alignment, too. That's the polite version of a one-way conversation about 20 years ago in a far off arena, when the difference between criticism and a harangue was expressed to me in very physical terms.

Polytron, the studio behind the indie hit Fez, announced over its official Twitter that development on Fez II has been canceled. It appears to be related to a very heated Twitter argument between Polytron founder Phil Fish and an Internet personality who sharply criticized him today.

Fez will be patched, fixing a potential game-breaking bug, now that Microsoft is no longer charging studios for title updates. Fez creator Phil Fish tweeted the news on July 4, saying the patch would take "a couple of months."

When a rare—but utterly game-breaking bug—crippled the indie sensation Fez, its maker said it would issue no patch to fix it. That's because Microsoft would have charged "tens of thousands of dollars" to put out the patch out over Xbox Live. Yesterday, the company revealed it did away with those charges back in April.

A while back, Fez developers Polytron released a shirt featuring a not-real gaming handheld called the Polytron Portable Pro. It's now been upgraded to two newer, more contemporary ideas for a not-real handheld.

When she reviewed Phil Fish's critically acclaimed indie gameFez earlier this year, our own Tina Amini noted that she experienced a few crashes while playing through the game. The intermittent glitchiness were a known issue and dev studio Polytron has been working on a title update to fix it.

Microsoft press release today: "Microsoft today announced that Minecraft: Xbox 360 Edition, the console adaptation of the hugely popular PC game developed by Mojang, has broken all previous digital sales records, selling more than any other title in the first 24 hours on Xbox LIVE Arcade." [That's an excerpt.]

After its launch on Friday, "about TWENTY THOUSAND PEOPLE (!!)" supplied "more testing" than the game had received in the past five years, according to Polytron programmer Renaud Bedard. "So, as it happens, bugs popped up. Some pretty serious."

Fez, the perspective-shifting platformer and poster-child for independent games development hell, is ready to go and will arrive April 13, says its studio, Polytron. That's Friday the 13th, a fitting irony for something that's been in production for more than four years. The game will be offered over Xbox Live Arcade…

Phil Fish doesn't want to talk about Japanese games anymore. Like, really. The Fez creator's been smothered by haters after his controversial remarks earlier this week. But he does want to set the record straight on some things.