We usually always get the short end of the straw, one chance would be enough to experiment with the market down here and see whether or not there's potential money to be made for games like DJMAX. With the Vita so early in its life it's the perfect time to release a game like this, have some flashy adverts and show off something cool and I'm sure enough people would buy it, especially since the current lineup of Vita games is pretty poor, there's very little of interest and anything that is interesting is either still in development, waiting release or not in this region. Time Travelers will probably never see the light of day over here, Gravity Rush is out now isn't it? right now would be a perfect chance to get some popularity to the DJMAX series, get other people interested, otherwise you'll never get another chance like this.

Quote: al2k4

"we can't find a publisher". Okay, WHY can't you find a publisher? Is it because the publisher won't accept the terms you put to them or what? At least some more transparency here would be nice rather than making the same excuses all the time and at least we'll know for 100% certain whether the game will be released in the EU or not rather than giving us false hope all the bloody time. I

Why can't they find a publisher? they probably haven't tried, they just don't want to tell us that they don't give a shit about a small country like ours compared to the US. We got Project Zero 2 - Wii Edition, whereas the US didn't, what did Koei/Tecmo do that for? maybe they saw that we were more profitable, perhaps they could do as they did and give us a chance with DJMAX but I think it's them not wanting to spend the extra money and get the scare of losing it all on a game that may or may not sell over here.

Back in school kids were getting more tech savy each year, to the point where they were the ones helping me with PSP hacks, so naturally they'd be downloading games that they'd otherwise not be able to get in this region, DJMAX was among the games, along with some RPGS and whatnot. Now if there are kids downloading games like DJMAX (and quite a few of them too) then aren't they potential buyers? I mean they enjoyed the PSP games and I'm certain they're not the only ones who enjoyed them enough to consider buying them if they were actually released here. Maybe because Pentavision don't have any sales figures to go on apart from that failed attempt at releasing fever on the store which wasn't advertised and was actually pulled from the store as far as I know? then they'll never be able to determine whether this game will sell or not, unless they actually put some effort into it.

All I ask for is one chance, let us have one go at the game, the time for releasing it is now, put some nice flashy trailers on the store with interview videos, some cool music videos and maybe some of people playing and whatnot, that'll get people interested, let people know about the game, maybe the game will sell better here than it will in the US, you never know till you try.

If it's a lack of publisher, mark it as an indie game and put it on the store, what's the harm in doing that, it'll cost a lot less and you can see how many people are interested and make a decision for the next game based on the sales for this one.

It'll be just way too inconvenient to keep switching back and forth. Considering I have Japanese games saved to my card such as pop'n music portable 2 (with all DLC), Ridge Racer, Gravityy Daze, Ragnarok Odyssey, etc. Sticking to the import will ease things. Sucks for Europe though, what a shame Pentavision giving you guys the finger with this. I mean they can't even fund a PSN only release with this, pathetic.

I have a few concerns about this game. I doubt it but I hope unlocking stuff won't be a major pain in the ass. Games such as Portable 2, 3, Trilogy, they're hiding all the features like they're freaking gold. Especially with 3, we can all agree that game was lackluster, 37 freaking songs yet it takes way too much time and effort to unlock everything, for such a small game is pathetic. It sounds like I'm just not up to the challenge but I feel that there should be some concessions made. Game saves will be locked due to the vita's nature but I hope the game will be more easier to fully unlock all things.

Is this common practice in Korean game design? Games such as pop'n music 9 &10 CS were notorious for their unlock system but you could always import a save from elsewhere. With PSP DJMAX, Pentavision's gone into great lengths by locking save files on non jail broken PSPs.

I have Trilogy but I stopped playing at around level 30. Again, because it's grinding to no end.

Pentavision Global has finally set a release for the North American version of Technika Tune Set for release on October 26th. Preorders will open on Monday September 24th for both the standard copy and the Limited Edition. Check the link for more info.

And you thought the shipping prices were bad? Look at Pentavision trying to hastily defend it badly. And then the community brown-nosing to put down anyone who dares think this is in some way a bad deal.

And you fucking well know that if this was coming out in Europe and they tried pulling this on America, there'd be another Rainfall.