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Hi! I am still suffering with Visual C++ 6.0, and I decided today that it was enough. I have to upgrade. As a student, I don''t have a very big budget (~80$) for a new compiler. I would really love a compiler with proper template support (ie.: template > preferrably), as I just hit a situation where it would be quite useful. Finally, I''m going to use DirectX, so Linux solutions are out of question.
Visual C++ 7 seems to fit the bill decently, but it doesn''t compile Loki, so I guess its template support must be lacking. Apparently, an intermediary release is on the way, but I don''t know when (anyone does?). I know it''s hard to ask for a good compiler at a low price, but I''d like to have a few suggestions. If there is nothing better than VC 7, I''m going to settle for it (I think I can get it for 50$ as a student), but I''d love to use Loki in my projects. Any ideas?
Thanks for any answer,
Cédric

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What kind of trouble are you having with 6? I still use it and have never had a problem with it. Maybe your just missing something? I don''t mean to be a zealot, but the difference in capability from one compiler to another is very minimal. The only advantage you might get moving to another IDE is support for other languages. If C++ is your mainstay, you''ll notice next to no difference.

And is there actually a version 7? I was under the impression that the version after 6 was .NET.

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quote:Original post by Landsknecht What kind of trouble are you having with 6? I still use it and have never had a problem with it.

You''ve never done any advanced template programming have you ? I''ve heard that the new version fixes many of the template issues, but I can''t speak on that myself. I know that I''ve never had any real template issues in GCC, and it''s free, so it fits his budget really well.

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go with gcc, since i am pretty sure you can use gcc from within the vc++ ide with some tweaking of configurations. if it dont work out, you dont lose any money at all, so you can still afford to go for vc++.net if you want.