Yes, I totally agree. 250 wins has a great reward, and 10 wins per week has a decent reward. After that, it's just pitiful.

Tamers give a bag plus a large chunk of XP for one fight (that is also typically much easier than a PvP match). But tamers are very boring after you've beaten them a few times, and the travel time compounds the problem. PvP is much more fun, but if you want to grind out pet levels and battlestones, you have to do the tamers. If they want to keep people engaged in pet battles, they really need to think about allowing people to progress their pet collection by choosing either tamers or PvP as a viable route.

comments made on this threat made me wonder how many people have all pets max (25) and rare quality .... i do the pet battles (pvp) only because of the 5k achievement and the points i get from it (and 1k+title is on the way to 5, so will get that as well) and have no interest in the stones or treats as i dont need either of those.

Before people say to 'hoard' the treats (or even stones) for the next patch(es) ... leveling 20ish pets (in 5.4) will hardly take any time, even with/without the boosts when u fight pandaria tamers.

Elmarc wrote:comments made on this threat made me wonder how many people have all pets max (25) and rare quality .... i do the pet battles (pvp) only because of the 5k achievement and the points i get from it (and 1k+title is on the way to 5, so will get that as well) and have no interest in the stones or treats as i dont need either of those.

Before people say to 'hoard' the treats (or even stones) for the next patch(es) ... leveling 20ish pets (in 5.4) will hardly take any time, even with/without the boosts when u fight pandaria tamers.

I am not sure what other types of rewards they could give. They kind of need them to remain pet battle oriented. I for one technically don't need the treats or stones either, but I use them to level duplicate pets in order to sell them. I do however realize that most people probably aren't as much of a completionist as I am, so I am sure they could use the rewards to level their collection.

I would love to see a reward for the 1000+ PvP wins achievements. I would love a lot of pet treats (10-25) as reward.Pet treats are a physical reward for people who go for it, while they do not provide anything unique (250 pet battles is a chore for some).

The problem is that exactly .. a lot of us are only doing the PVP to get to the pet. We're completionists. We only are doing it to get the pet. Hence, punks like Saa make their comments. So now let's flip it to the alternative ... can you imagine if there was a reward that was level appropriate for 5k wins? If it was even vaguely worth it (read in: another pet), then the people who say that they want to earn every pet would now be "obligated" to do it, and those of us who dislike the PVP would have a much steeper hill to climb and a LOT more complaining to do on the way up.

I love PVP for PVP sake. I love rewards. I love new pets. I'd love to have more of all of them. Not in appropriate but what's wrong with a new pet for every 250 wins. If you love pvp one of the things you want are new pets for new teams.

I started this thread because I love all aspects of the WOW pet world. Longbefore getting into pet pvp I had a plan to build up a strong stable of the best pets to battle with and I enjoy pvp a lot for the dynamic aspects and strategy ...I disagree with some people who claim it's 85%luck ... so often a win hinges on whether or not you resist swapping and get in the extra attack.

I love the collecting aspect, trading and connecting with people from this site etc.

I simply think that if Blizzard offers rewards for any aspect of the game then they can easilybe " weighted" according to the time and effort involved in completing the challenge.

I love the pet 50% bonus Xp treat and would LOVE to see a change whereby you could exchange50 or 100 lesser charms for a petXP treat to faster level

Worgenbait wrote:I didn't even realize you could get other stones besides the uncommon boosters from PvP battles. Even then I've only gotten 3 of them after 150 battles.

Yup, keep at it, my luckiest find was a flawless stone from some random that left the second he saw i was rocking my switch team.

Saa

haha, that is too funny. Just tonight, I received my first blue stone from pvp.. and it was the same thing.. someone that fled at the very beginning. I was sure that because they removed EXP from fights that lasted less than a minute, that they would also remove the chance to get stones. I am selling it on the AH as we speak.

As to the OP, I am in the same boat.. I really like to accomplish two things at the same time if I can. To me, the 250 wins acheive was terrible because there is nothing else you are accomplishing while doing it. You aren´t leveling pets, you aren´t going to get any real amount of stones ( compared to what I get doing dailies). The only thing I found useful is this past week I´ve leveled two level 89s ( I don´t like Dread Wastes quests).

Pvp battles have lost some (a lot) of their appeal for the simple fact that I don't enjoy having to face the same 2 or 3 teams over and over. People who say they enjoy pet battles, and yet refuse to come up with different, original teams and merely rely on FOTM / OP pets are just hypocrites and make boring opponents.