CHALLENGE: Press Any Button

Some of the best moments of 80s were when you finally saw the title screen of a Commodore 64 game after a really long wait.

This week, we want you to draw a title screen of a game for Commodore 64. The game can be an original one you imagined, or an existing one with a different title screen. You must use the C64 palette with fat pixels (2x1 horizontal pixels) and C64 resolution.

Here's what I got so far, a C64-style title for the game I'm working on, Latka.
I don't know why, but I'm having a transparency issue with the silhouettes in the background. They say they're at 255 opacity but if you use the fill bucket you can tell there's different colors in there. Also the transparent pixels around their outlines are completely unintentional.

Grafx2, Aseprite and of course Photoshop all have pixel aspect settings, so you make a 160w 200h image and display as 2:1. Make sure to export the stretched version as well if you want it it show up right on PJ!

Grafx2, Aseprite and of course Photoshop all have pixel aspect settings, so you make a 160w 200h image and display as 2:1. Make sure to export the stretched version as well if you want it it show up right on PJ!

For photoshop users, you change the pixel aspect ratio while opening a new doc.

Coming along! Decided to mash up two existing games both featuring characters designs by Amano (FFVI and Kartia). Kept the green hair from Terra's sprite and will probably take a few more liberties before we're finished...

You can also change the pixel ratio in the "view" menu post-creation; Since it is only used for preview purposes (and is not encoded with the image). This is v convenient but does mean you have to resale when exporting!

Coming along! Decided to mash up two existing games both featuring characters designs by Amano (FFVI and Kartia). Kept the green hair from Terra's sprite and will probably take a few more liberties before we're finished...

Thanks @railslave, but we have a ton of talented low-spec artists lurking around here that could teach me loads (yourself included!), not to mention I have to finish + submit before I'm even in the running ;)

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