Welcome

Keyboard Shortcuts

Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.

- [Ryan] Hi, I'm Ryan Kittlesonand welcome to ZBrush 4 essential training.In this course I'll show you everything a beginner needsto get started using ZBrush to expand their artistic skillsinto the digital world.First I'm gonna explain the interfaceand help you make sense of how ZBrush worksto get what's in your head on to the screen.Then I'll show you not only how to create and sculpt a modelbut how to export it for games or animation.I'll cover the whole pipeline of model creation in ZBrushfor making a basic form, to refining details,and painting textures.

This course hits all the important features.ZBrush is an amazing programthat can seem intimidating at firstbut I'll focus on making sense of the core featureswithout getting bogged down in unnecessary functions.Well I'm excited to start ZBrush 4 essential trainingand I hope you are too.Lets go to it.

Resume Transcript Auto-Scroll

Author

Updated

5/7/2015

Released

4/8/2011

In ZBrush 4 Essential Training, Ryan Kittleson introduces ZBrush to artists making a transition from another sculpting program or who may just need some help with the finer points of this powerful digital arts package. The course covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export the models and texture maps to other programs for use in games, film, fine art, or 3D printing. The course also highlights the new features in ZBrush 4, such as ShadowBox, clip brushes, and LightBox. Exercise files are included with the course.