Additionally, the map was purposefully set up into a bowl shape, which made it so you could basically see the whole province regardless of where you were That was also done to simplify setting up the navgrid for AI pathfinding. Case in point, in Skyrim, where the landscape has more variance in heig...

I've had a very similar problem to the one NullCascade currently has (the game loads and stays on the loading screen with exploration music playing), but it was with vanilla engine + MGE XE. IIRC it had to do with shaders, turning them off or using different ones fixed it.

And even back in Daggerfall's or Battlespire's time, I remember there being a CG video with a blink-and-you'll-miss-it flyby, where you can see the titles of books for chapters on the Elder Scrolls, and it clearly labels Morrowind and Oblivion as 3 and 4. Really? I never heard of this before, proba...