Let kids learn to code just by playing. No need for a screen, a keyboard or literacy. Kids will program a robot, create music and art!

216% funded on Kickstarter, 562 backers, moving on...

A lot of fun & inspire creativity

Code to take adventures

Code to compose music

Code to create arts

What is MatataLab？

MatataBot

MatataBot is a robot can challenge adventure, sing and draw. It is ready to partner with kids to learn about STEAM (Science, Technology, Engineering, Arts and Mathematics) and develop problem-solving skills.

Command Tower

With image recognition, It can tell MatataBot wherever to go! You can also personalize little figures in the command room with your favorite Lego figures.

Place the blocks on the board to conquer stages together with MatataBot. Hit the big button and MatataBot executes your very first program.

Adventure Maps and Map Books

A series of adventure maps with various degrees of difficulty, waterproof and vivid. And the step by step map books help you to learn to code from beginning to advanced level. Sharpening your logical thinking during playing.

"Colourful, creative, hands-on.MatataLab’s“Coding like ABC” takes coding to kindergarten level. Using game-based, hands-on coding, even the youngest children can start developing an understanding for computing in the most playful way.This is a relevant step in supporting future coding talents from an early stage on."

- Beate Jost, Technical Manager at Open Roberta, Fraunhofer I​AIS

"The most important value of the solution you are developing is the tactile learning that is involved and the modular growing complexity of the learning activities that a student can engage with while using your tools."

- Tommaso Dalla Vecchia, Future Classroom Lab

"This is a very innovative concept to learn logic and coding in an intuitive way, without knowing how to write or read! No computer, no screen, no complicated setup, teachers are going to love it!"

- André Bernot – A4 Technologie |France

"The possibility of learning computer logic through tangible play, without the use of a digital device, will be appealing to many educators. The playful look inspires engagement and makes children want to come back to this tool. The expandability that the product offers is also very important and adds to its appeal."

MATATALAB CO., LTD. Is a young start-up company, founded in early 2017 by a team of four robot developers who, faced with their own children entering kindergarten age, dreamt of combining their passion with their children’s education. Partnering with great educational minds, and with a background at the world’s biggest internet companies, the team behind MatataLab strives to provide an equal opportunity learning experience for children through simple logic and robotics.