Cons: was 18 at one time,they wrecked it,first couple holes ok,then 5,6 long walk back in woods ,then walk back cross brigde walk down to 7 play 8 then 9..then walk way way way back to car....thick rough...at one time when it was 18,maybe was not so bad

Pros: I couldn't give the course a "0" because atleast it has baskets and its a place to practice. Like others said; hole 1 - 3 arent terrible. 4 was easy to find and that's where the "fun" ends.

Cons: Punishing rough (Although I kept all throws on fairway/not deep in the rough, I could see how it could be bad for other players, especially beginners). After hole 4 it's just kind of a guessing game to find the next tee. My brother and I took the logical trail after hole 4 and ended up at 11. Confusing since it was supposedly a 9 hole course. We walked ahead to try to find the basket and couldn't. (Luckily my wife decided not play and stayed in the car and sent us a pic of the map and we eventually found "5". And even better is that she drove to the other parking lot to pick us up after hole "9".)

Other Thoughts: Super muddy. Terrible signage. Terrible rough.
Could potentially (maybe it used to) be awesome.
They could easily fit 2 holes before the first tee. And atleast one long hole in between hole 1 and 2.
If signage was fixed and maintained a little more it would be pretty fun.
Also if more holes were added in between other holes there could be a lot of ace attempts.
Until then, I would never go back nor recommend to any other players.

Cons: The layout
The layout
The layout
The thorny rough
The mud
The disappearing tee gravel

Other Thoughts: 3 courses in 1... 1 park that is, housing what for all intents and purposes are 3 separate courses. If you are trying to play this course in order 1-10 you are going to have a really long walk for not a whole lot of disc golf. There were 18 holes here originally, but then the neighbors sued to have the course removed, they seem to have gotten 8 baskets. The ten that are left are in a well maintained park, I've seen storms make fairways unplayable with fallen trees but they are always cleared and the grass is always mowed everywhere. The rough though, is completely insane! I have a friend that learned to play here, he said he just thought it was normal to lose a disc every round, like losing a ball or three in that other game that calls its self golf.

Holes 1 and 2 are super short little straight throws. The walks from the parking lot to hole 1 and then from hole 1 to hole 2 are at least 4 times longer than the holes themselves. Don't lose your throws left into the woods, you might not see it and even if you do, you might not want to get it (Yes, the thorns are that thick!)

Hole 3 is a decently long shot with trees choking down the fairway about half way to the hole. The rough is super rough so stay on the fairway.

There's another sizable walk between 3 and 4 bringing you to another really short hole.

It's a crazy long walk to hole 5. Holes 5, 6 and 7 play in a remote section of the park, the only group not accessible from a close parking lot. They are longer, relatively straight fairways with 7 having a hyzer finish to the basket. If you just want to go somewhere that you can be totally by yourself and throw 3 decent up and back holes for a while to work on some things, this is a great spot to do it. One quirk here is that hole 7's tee sign says hole 14 and the next tee arrows point to parts of the course no longer there. If you're playing a round, this is where you walk back to hole 4... Yes, all the way back to hole 4 and then over the bridge to the back 3. The gravel tee pads in this section have long since washed away, can't even tell where 7's should actually be so I just throw from next to the sign (that says 14).

Again, the walk from those 3 holes over to 8, 9 and 10 takes you all the way back to hole 4 to cross a bridge. You are almost at 9's tee (labeled 8) when you cross the bridge, but if you turn right and go past first tee you will find basket 8, keep walking up the fairway and eventually you will come to 8's tee (labeled 7). Whatever you want to number them, these last 3 holes play up a manicured grass fairway with a creek running along the left side.

8 is an anhyzer (rhbh) throw with the pin being about 30' off the fairway to the right in the woods.

Hole 9 has some brush and trees guarding the basket offering a couple of lines depending on which side you want to go around them.

Hole 10 is basically a straight throw/slight anhyzer that finishes very close to a parking lot. Unfortunately, it's not the one you're parked in... You're about &#8532; of a mile from there. I've parked on this side and just played these 3 holes before, but it's a one way walk and not really playable in reverse.

I don't know what this course was like before the other baskets were pulled, I bet it was pretty decent. What they left behind really isn't. There are some nice holes here in a nice park, but the ridiculous amount of walking between holes and after you're done makes it not worth playing. The next closest course to me is more than double the drive that Windlestrae is and yet I never even consider this one when I want to go out and play. Ever. Basically the only time I stop here is when I'm on my way home from the disc store and don't have enough time to get to a real course before dark and I can't wait until the next day to hit trees with my new plastic.
At this point it's been 8 years since this course was put in and probably almost that long since the configuration was changed to the frustrating mess it is now. The "Course Guides" section was recently updated for the first time since then and now says that people are working on the course. YAY! Like I said, some of the holes here are really nice, it's mostly the flow of the course that kills it. The only thing I could see making this a course worth coming to is adding back enough holes to get rid of the 5 minute walks between holes in the middle and not leave players with a 20+ minute walk at the end of their round back to where they parked. There is a new map online showing exactly where the holes are and how far you have to go between them. It doesn't show old hole 7 (8 in the current ten hole form) though. It makes navigation much simpler, but it's still a major hike for a minor course.

In the end, I would love to come here because of how close it is to where I live, but it's so bad I almost never do. Having played 3 actual 1-10 rounds here and throwing at different parts of the course 3 other times over the past 2½ years, I honestly can't imagine coming here to play another round. Might still stop by when I just need to throw at a basket for a few minutes, but even that's pretty doubtful. Did I mention how muddy it can be?

Pros: Holes 1 - 3 are actual good holes. They are short and in the open. Holes 7 & 9 are decent if you can find them.

Cons: This used to be an 18 hole course and many of that signage is still around making life confusing. I only found 10 baskets. I think the park only 'maintains' 9 baskets now. Most of the fairways have had no maintenance and they need it. The flow of the holes makes no sense and sucks.

Pros: Majority of the holes are short, par 3s. Great for practicing, as the park is usually empty on most weekdays. Most of the tees are easily visible and made of crushed stone, and the baskets are in good condition. There are new, helpful tee signs beside the tee on each hole.

Cons: Holes are very spread out, with minimal direction in between. The fairway on holes 5-9 Is unkept/overgrown, with low hanging branches and thorns on either side. There is a long walk back to the parking lot after completing hole 9.

Other Thoughts: I hate to reiterate what many others have said, however I wanted to give an updated review of the course.
To start, there is often nobody at the park. The parking lot is empty at most times on weekdays. This is good, as I often just play hole 1 to practice putting and mid range shots, but I miss the community I may get at other courses.
Once you locate hole 1, holes 2-4 are pretty easy to find, however they are quite spread out. After hole 4 you can see hole 8 across a creek, however if you follow the largest trails you can get to hole 5 (another option is to just go to 8 and walk beackwards to get to 5). There is no signage along the way.
The fairway on 5 is overgrown, with tall grasses and low hanging branches. Holes 6-9 were more of the same, I almost lost my disc on the fairway a few times. After hole 9 it's a long trek back through long grasses and pine groves to the big field and the parking lot.
Windlestrae is a large park with tons of potential for an 18 hole course. I'm disappointed that the locals were not more committed to the course, which is falling into disrepair. I will not consider playing holes 5-9 until those holes are maintained into good condition again.

Pros: very nice park, easy to get there, park has lots of potential. those are all of the pros. First few tee pads were very nice.

Cons: Horrible signage. This is something that could quickly improve this course. At least proper navigational signage would be a huge improvement. The layout is also a large con. They could have fit at least one if not 2 solid holes between holes 1 and 2.
Fairways are a descent size and you must stay on them or you will have a very long day looking for discs and avoiding poison ivy.

Other Thoughts: This course was ridiculous from the begginning. Sign at front has map of course that is absolutely useless. First hole is about 150 yards from that sign. First few tee pads are nice made of crushed rocks. Tee signs are average. Hole 1 sign has an arrow pointing into the woods for the next tee. next tee is actually 500 yards down the perimeter of the woods. Whole course is like this. basically just wandering around until you happen on a tee pad. Like others I found hole 8 while looking for 5. I eventually found hole 5 and then happened on a tee sign for hole 15 which was useless. After reading previous reviews I figured that this course could not be as bad as everyone is saying. I quickly found out that they were all correct and that this course is awful.
Here are some directions if it helps anyone.
Hole 1. Directly behind sign in parking lot about 150 yards.
Hole 2. Follow woods until you see tee sign in the distance. Do not enter woods.
Hole 3. Directly right when facing Basket 2
Hole 4. Over bridge
Hole 5. Take bridge to the right of basket 4. Take the first possible path to the right follow path for about 5 minutes until you might happen upon hole 5
Hole 6. To the left around trees from basket .
Hole 7. Not sure this is where I got lost
Hole 8. If you go past the turn off for hole 5 you will end up at tee 8. Go find basket before you throw.
Hole 9. Back to the fairway after hole 8 then is is on the left on the edge of the woods.
To return to the parking lot I had to retrace my steps past baskets 4 - 1

Pros: The park itself is very easy to get to as it is located on a well-known road. The open areas of the course, park, and bridges are well maintained. The baskets at Windlestrae park are in great shape. The tee signs look nice (see below). There is some variation to the fairways from length and doglegs. The portions of the course that were playable seemed to be a safe distance from other pedestrian areas of the park.

Cons: Navigation at Windlestrae Park is the biggest hot mess of a train wreck I have ever seen. The problems start as soon as you leave the parking lot. There is a small sign that points you to the first tee, but it fails to note that it's probably 1,000' or more. Going from hole 1 to hole 2, there's no indication that it's another 1,000' to the next hole. After that, you need to turn around to get to the third hole. Going from hole 4 to hole 5 is an excercise in poking around in the woods and following paths until you stumble on the 8th hole or the 5th hole (if you're lucky). Another wandering walk (possibly through someone's back yard) is required to find hole 6. The tee for hole 7 isn't as tough to find as hole 6, but the location of the basket is a total mystery. While searching for the 7th basket, I came across a tee sign for the 14th hole...which blew my mind because it's supposed to be a nine-hole course. When (IF) you finish your nine holes, it's a 15-minute walk back to the parking lot...without any signs to get you back there.

The rough on this course was pretty rough. There are tons of briars and overgrowth; enough to swallow a disc thrown off the fairway while slicing and sticking the thrower trying to find it.

In terms of design, the course is flat and doesn't really incorporate any elevation changes. Further, there is water running through the park, but from what I could tell, it doesn't really factor into the design of any of the fairways.

Most of the tees were overgrown. Some to the point where they had virtually disappeared.

Other Thoughts: With all the room available at this park, it's really hard to figure out why this course was limited to nine holes and why those nine holes were seemingly dropped into the park at random. Moreover, it's terribly disappointing that the course is riddled with such serious navigation problems. Several attempts were made to contact the township to find out additional information about the course and its layout, but no response was received.

This is the first course where I got fed up and walked off before completing my round, although I was able to walk the whole course because I was so turned around due to the navigation mess that is Windlestrae.

If the fairways could be cleaned up, the remaining holes added, and for god's sake, if they could publish some kind of map, this course would have potential to easily be a 3.0 in an area sorely lacking solid disc golf. That said, despite the length and challenge of many of the holes at this course, unless being frustrated and pissed off is your thing, I'd recommend playing any of the other short, mediocre nine-hole courses in the area for a much more enjoyable round.

Cons: Longs walks between holes and from finish back to the car. Difficult to navigate. Holes are generally short and straight, with a few exceptions. Poor quality tee pads, except on the first two holes.

Other Thoughts: Being the closest course to my house, I would love to see this develop into a playable course, but as it stands now it's in pretty sad shape. The key word is potential. The park is big, and could easily have 18 great holes. If the parks dept put back in the original 18, the course would actually get visitors, a club, and people (like me) willing to volunteer to keep this course nice.

Pros: Park was nice, quiet and clean. Old wooden structures made the environment on the course interesting.
The crushed stone tees were nice.

Cons: Navigation was very confusing (Even with a map) After the 3rd or 4th hole you come to a creek with no clear way across. I could see a tee on the other side, but but no way to cross the 25ft of water. After consulting the map It seemed there were holes in another direction with a more narrow place to cross. From there walking trails went in multiple directions with no hole in sight and no clear marker for which direction to go. Next hole turned out to be a couple hundred yards away down a small muddy trail.

Confusion continued this way, not helped by the fact that the course is in a trial period and not all holes have baskets on them (From what I understand the baskets get rotated around.) Now I'm not saying the trial period is a con, if baskets moving around from hole to hole is how it has to be then alright. The problem was there is no way of knowing which did have a basket and which didn't. Marking the tee signs would be simple and could save a lot of wandering around, checking multiple pin locations.

Also confusing and possibly do to redesign (?) The signs at the tees did not go in numerical order and led me to believe I had missed holes, though I could not find any other obvious trails.
The holes were not very interesting. Basically wide, straight shots with intense rough on both sides (except for first to holes which were near the woods but straight open shots.) The single wooded hole I played had no real fairway to speak of. The drive was a toss and a prayer. After that I came to a section of parallel holes divided by dense trees and rough that were straight away shots with not much to them.

The course starts a good hike from the parking lot, which isn't a bad thing, but the current layout has you finishing way far from where your car is. The layout isn't anywhere close to a loop and I'd have to say you'd be looking at a good half hour to walk back once completing the course.

Other Thoughts: All of this, confusing layout, lack luster holes, getting lost and the inevitable long trek back to the car led to my first ever course walk off. Perhaps if I had all afternoon to spend there I would have taken to time to figure it out, but I was spending way more time looking for holes and baskets than playing and the holes I had played were not inspiring me to look for more. And I'm pretty good with maps and finding my way around. I sometimes take part in orienteering competitions.

The course has a lot of problems, and it seems that if the park won't embrace it, improvements can't be made. Not just help with navigation issues, but clearing of fairways (possibly even carving out a few from scratch) to make more interesting holes and the addition of signs and bridges. I hate to say it, but some land just isn't suitable for DG and some courses just weren't meant to be.

Pros: It's in a nice park with several soccer/football fields. The course is segregated from the fields, so little to no other foot traffic on the course. It has 10 holes (a bonus hole between #4 and #5). Excellent tee signs with hole number, distance and next tee location. There isn't a map available, so this information was very helpful traversing the course.

Cons: There were a few things I didn't like about this course. To begin with, the walk from the parking lot to the first tee is very long. In addition, you must make this same long walk back to your car from the course, so it's impractical to leave supplies/food/water/etc in your car while playing, you have to bring them with you.

There seemed to be unnecessarily long walks between holes. Several times I thought, when going to the next tee, this area would make a cool/unique hole, only to find I had to walk way past it to get to the next tee. Not sure if this is a park restriction.

Although there are next tee signs, they are small and seem to blend in to the background/vegetation quite well, and are sometimes difficult to see. Course navigation is kind of confusing. There are two hole #5 (one's a bonus hole I found out later) and tee for hole #14 in the middle of nowhere.

Other Thoughts: This wasn't an overly difficult course, it does offer a nice mix of wooded and semi wooded holes. You will need to be able to throw both left and right shots, and there is some water that needs to be avoided.

My biggest concern was that hole #9 ends in the middle of nowhere, with no direction on how to get back to hole #1 and/or the parking lot. Being from out of town, nearing dusk and being a little disorientated playing the course, I was a little concerned about getting back to my car. I was dreading traversing the course backwards to get back to hole #1. Luckily, near the tee for #8, is the basket for #3 across the creek.