Here’s a look at some of the parts, and all 3 modes now that it’s all put together.

Here’s the tools I used. Glue is needed in a couple places on the body, and for the figures.

I put on the most noticeable water slides for the pictures, and figured I’d put the rest on after and then topcoat. But doing the transformation took a bit of a toll on some of them as you’ll see.

Empty plates are always fun, because they lead to fun layouts like these.

Very well done in terms of plate planning. One leg = one half of the plate.

The legs bend well enough when they’re not connected. The way this hips split at the top is intriguing.

Lots of connectors, 2 extra fixed position hands, and Lynn Minmay is somewhat recognizable in 1/72 scale. You can choose what angle to glue her left arm on.

Fighter Mode

With just a few water slides on, and a fair bit of time spent on lining, the overall effect is very pleasing. The proportions look fantastic, and it would look good on any shelf next to models of real fighter planes I think.

With the tail section swung forward.

Gerwalk Mode

Looks as it should, with some weight issues that can be overcome with patience.

Is there anyone out there that would consider buying three kits to show off this mode in addition to the other two?

Battroid Mode

With the lining, water slides, and shiny stickers on, he’s looking very good in terms of anime accuracy, while still keeping the proportions modern.

A height comparison with my Crossbone X0, due to their shared love of the skull and crossbones.

When it’s in Battroid mode though, don’t expect any stability. The shoulder connectors that keep the chest in place fall out easily.

The hips will collapse fairly often out from the nosecone, but surprisingly do a decent job of staying in place when it’s standing in place on the ground.

Be careful before you topcoat!

Swap the heads off for the VF-1A if you want it to look less humanoid, and more like a security camera.

The hands fold in neatly to the forearms, but overall feel skinny as expected. They move relatively well, but do catch in a few places when you try to position them.

Will going aerial help with the loose seeming hips? The connector won’t fill you with confidence when you attach it.

And the loose hips don’t lie. Going aerial doesn’t increase the posability, it just makes them dangle like wet noodles.

The hands do a poor job of keeping the fingers in place, and holding the weapon, but the colors work well.

Two hand poses work, and help keep the Gunpod up.

Though the legs are a bit awkward on the ground, they still work, and maintain a pose while the weight of the body pushes down and keeps them relatively stable.

Ah, space fighter planes are always fun!

The salute hand is a nice touch.

Pro 1: A lot of effort went into getting things right, from the package to the manual and seals.
Pro 2: When lined and with seals added, looks great, thanks to the perfect proportions.
Pro 3: The fighter mode looks fantastic, and may just have stolen the show from the Battroid for me.

Con 1: You have to like lining and lots of decals to bring out his best look.
Con 2: The transformation is tricky, and will be frustrating.
Con 3: Very flimsy when in Battroid mode.

Overall: Due to the fun build and overall great looks in all three modes, if you’re a fan of Macross I think this will please you greatly to put on your shelf.

Finally, he will fall down, but you’ll pick him up again, because he looks so good! But eventually will it end up back in the awesome fighter mode?

Would I buy three Bandai valkyries just to display one in each mode? Probably not. Bandai’s Valk is kind of expensive… Wave and Hasegawa both sell fighter and battroid Valk kits which are cheaper (and better-looking) than the Bandai, and they can be combined to make gerwalk (OOB with Wave – more of a kitbash with Hasegawa) I could build all three modes with Hasegawa for 8800 yen, or with Wave for 9600 yen. With Bandai it’s 13500 yen if I want to build all three modes…
There is a benefit to Bandai’s model that offsets the disadvantages and the price difference – it transforms. If I were building three modes for display and planning not to transform them, that advantage would be wasted.

I like the looks of everything except that 1S head. It’s just too big for this body. A slightly smaller head plus a neck would make a huge difference in the battroid mode. As it is, I’ll stay with my Yamato 1/60 VF-1.

The battroid flimsiness looks like a huge disappointment. It brings back bad memories of Master Grade Zeta Gundam 1.0. Initially I was thinking of skipping it because the arms looked too skinny but later pictures had me fooled that it was just a bad pose. Now it looks like the arms were the least of the problems. Unfortunately I already have one shipping from hlj.com.

Wow. I thought the Battroid was the only flimsy thing. I have built Gunpla for 20+ years. Up until now I had always thought the Zeta 1.0 was the worst kit I had ever built in regards to failed execution from the start but this one trumps it in spades. The build of the torso is absolute hell. The wings kept popping out. Then the nosecone popped off and I can’t get it to stay back in. THIS IS ABSOLUTELY THE WORST KIT I HAVE EVERY ATTEMPTED TO BUILD!!! Avoid it at all costs.