Overview of session (DM narrative)

. . the remainder of the fight was brutal and hard, the party trying to get around the area effect spells of the bandit leader while his bodyguards inflicted telling hit after hit. Luckily in this battle of attrition the superior healing abilities and support capabilities of the Paladins and Warden together with the timely intervention of the stranger Nathian turning the tide.

The first to die was the quicksilver half elf, felled by lightning arcing from Ben’s Daggers, next was the hulking brute of a barbarian. The matched bodyguards with longspears gave a good accounting of themselves but they too fell under the combined swords and spells of the party.

As the last of his bodyguards dropped the bandit leader yielded with a wry smirk on his face, he knew he could not get away.

Looking over the bodies revealed little, the barbarian was Blue Bear but none of the others carried identifying marks, items or papers. The leader had a pouch which was taken by Nathian on the basis that he had been commissioned by Lord Serdral to track down these bandits and return with their stolen gold.

Nathian turned over two good sized rubies to Oryeh for safekeeping and also revealed the map which the leader had been using, it had five other bandit camps marked on it.

Questioning of the prisoner at this stage revealed nothing except for the fact that he was not worried about being captured, seemingly confident of rescue or reprieve. Possbily through the imminent arrival of reinforcements.

A short period of organisation at the cabin saw the party head out again with prisoner in tow. Tom (now armed) accompanying them.

What gear could be carried was and the party headed back to Silverymoon. Along the way questioning of the prisoner revealed:

XP

Between Sessions:

Treasure selling and split:

Below are estimates on value, please advise what you will try and sell together with who will do the selling, I’ll make rolls and adjust prices accordingly. If selling on black market a Streetwise roll is needed, if selling in Markets or to Merchants a Diplomacy Roll will be required.