Grand Theft Auto IV came out quite a few years ago, and I remember playing the multiplayer incessantly. What I enjoyed most was the open world structure of the multiplayer. Being able to use the city as a tactical advantage, using enter-able buildings, and chasing down opponents across miles of highway. This combined with the pure joy of messing around with friends in free roam.

Later in GTA IV we were given DLC which extended the life of Multiplayer as well as single player. Here is my problem, after the DLC's came out I found myself going back to the original game's multiplayer. I fould The Lost and the Damned bearable, but The Ballad of Gay Tony was just awful. Joining Team Deathmatch and other competitive modes on TBOGT players were pinned in to a certain area of the city, and in close proximity to other players. This ruined the online for me, if Rockstar had kept the same online mechanic as IV, there is a possibility I would still be playing.

The thing that scares me is that Red Dead Redemption followed the same online formula as TBOGT. RDR offered the open world mutlplayer interaction, but when you went to a competitive game mode the map size and scope was significantly reduced, removing the strategy and fun (in my opinion).

And with the release of Max Payne 3 and the crew system I can't think of a worse idea for GTA V than it becoming a cordoned, close-quartered affair. I want to keep the joy of the hunt, chasing down fleeing opponents and holding my own against them across the wide open city. Why take the best thing about GTA, the wide open free roam feel out of the multiplayer? What do you all think? What do you want to see out of GTA V's multiplayer?