Author
Topic: The wealth bearer (Read 1982 times)

Hi, I'm getting into this contest to try Substance, for almost my first time seriously.

So i'm creating the wealth bearer, a titan who wander around the world since its creation. While nobody seems to care about what he is doing, almost everybody try to follow his trail to scavange the gold nugget, and gemstone that fall from his body. It is said that the platform fixed in his back is a construction from people who tried to mine out directly from his back.

Even if he sometimes destroy a building or a herd, there is usually enough ore in the rubble to make up for it.

It's been a while since I started this, it's time to show my progress. Here are my Hi res model and the lowpoly, with the current state of the texture (i'm still tweaking it form time to time) and the start of the pedestal still in substance. If you guys have any advice about the amethyst, i'd be glad to listen. Othe comment or critics are also welcome.

I think I got my final pose for my titan... now i need to devellop the pedestal again, those bushes are really dull.Also, I tried to export an .sbsar, just to try what you can do with it, but I have an error. I read it's due to difference between texture size inside the project, but now everything is clean and i still got some error. any idea where does that come from?thanks.

Hi, so i getting to close to the end, even if a friend of mine give me a few idea of details to add, but 99% of the work is there. So if you have any advice, critics, or comment, or even question, do not hesitate please.