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Brain candy for Happy MutantsSat, 10 Dec 2016 03:17:38 +0000en-UShourly1https://wordpress.org/?v=4.6.187954168Tinyhack: minimalist adventure half the size of a faviconhttp://boingboing.net/2011/06/20/tinyhack-minimalist-1.html
http://boingboing.net/2011/06/20/tinyhack-minimalist-1.html#commentsMon, 20 Jun 2011 00:00:31 +0000Amazing favicon hacks such as Matheiu Henri's Defender of the Favicon made me wonder: just how small could a game go? I'm not much of a coder, but over the weekend I had a go at making an adventure game only 8x8 pixels in size.
It's barely-playable and has all the charm of a malicious lite-brite. But once you've found the sword, shield and the all-important, all-healing pub, you can dash through it in a few minutes. I bet a really great programmer could fit a proper roguelike into the same space!
As it seems more like a 1970s electronic toy than a video game, I also made sure to include the original box, which explains exactly what those meaningless pixels are. (And you can refresh the page for a randomly generated one)
Play Tinyhack
]]>Amazing favicon hacks such as Matheiu Henri's Defender of the Favicon made me wonder: just how small could a game go? I'm not much of a coder, but over the weekend I had a go at making an adventure game only 8x8 pixels in size.
It's barely-playable and has all the charm of a malicious lite-brite. But once you've found the sword, shield and the all-important, all-healing pub, you can dash through it in a few minutes. I bet a really great programmer could fit a proper roguelike into the same space!
As it seems more like a 1970s electronic toy than a video game, I also made sure to include the original box, which explains exactly what those meaningless pixels are. (And you can refresh the page for a randomly generated one)
Play Tinyhack
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