Fan Controlled Football League (FAN)

Overview

The Fan Controlled Football League (FCFL) is a video game brought to life. Using our app, fans from across the globe can livestream our games and vote on play calls in real time.

Project stage

Working product

Detailed description

The Fan Controlled Football League (FCFL) is the first professional sports league truly designed for the digital blockchain age – putting fans in control of their sports entertainment experience. Player personnel and real-time play calling decisions are all made by fans via the league’s blockchain platform, making fans the coach and general manager for their team. Fans will no longer be just viewers; rather, they will be active contributors to the games they are watching.

This is a transformational shift in the way sports fans engage and interact: no more sitting back and passively watching as a team’s roster takes shape or a game unfolds. They will be essential to the league’s product both on the field and off, and certain fans will even be rewarded for their success by sharing in the $1,000,000+ championship purse. This is the democratization of sports, and it’s about to be realized through the most innovative sports league ever created, thanks to decentralized blockchain technology.

Problem

Professional sports teams create and inspire passion in their fans, and the revenue streams fueled by that passion are stronger and more diversified than ever before. Yet professional sports have been slow to implement new technology and are severely lacking when it comes to fan interaction and engagement. Fans yearn to have a say, but they have little voice in the organizations they support. As teams and leagues grow larger and more popular, billions of dollars of franchise value and wealth is being created from the passion (and spending) of fans, yet only a chosen few get to enjoy the dream of being a team owner and wield the decision-making power ownership provides.

Solution

The FCFL will deliver a compelling football product tailor-made to captivate a broad digital audience. It will feature fast-paced, high-scoring, seven-on-seven action that embraces the spread-football evolution of the NCAAF and NFL games while enabling a diverse set of styles and strategies on both sides of the ball. Each FCFL game will be a unique and captivating contest, delivered in one hour eSports-style presentations where the action never stops.

But while every other sports league asks fans to simply sit back and watch the action, the FCFL invites them to lean forward and take part in the unparalleled interactive experience – actually taking control of each team and what happens on the field. Fans of each FCFL franchise will call their favorite team’s plays through a groundbreaking mobile app and streaming interface, creating a completely unique real-time experience. The FCFL blends traditional sports, fantasy sports, and esports to create the most immersive experience for sports fans on the planet.

Features

Fans can accumulate FAN tokens by watching games, calling plays, proving their knowledge, making team decisions and competing against rival fans. Certain top fans of the team that wins the title get a cut of the $1,000,000 and growing championship prize pool and bragging rights over the rest of the league.

Show details

Additional links

Token details

Token symbol
? Token symbol — a shorten token name. It is used during an ICO and after the coin listing at the cryptocurrency exchanges. :FAN

Fundrasing target ? Fundraising target — the maximum amount of funds to be raised during an ICO. When it is reached, the developers stop selling the tokens because they do not need to raise more money for the project development. : 50,000,000 USD

Token type ? Token type — a platform for a startup launch that influences the stability of blockchain operation, the speed of transactions and the fees. :Ethereum (ERC20)

Soft cap ? Soft cap — the minimum amount of funds to be raised for the project development. Sometimes when the soft cap has not been reached, the money is returned to the participants. :50,000 USD

Role of token ? Role of Token — type of token depending on the opportunities it offers to its owner. Utility tokens give their owners a right to use the project services, security tokens are aimed at bringing profit, and currency tokens are a money substitute. :Utility token

Total supply ? Total supply — a total amount of tokens that will be released by the developers. :NA

Escrow agent ? Escrow agent — a qualified agent who has the right of signature in a multisig wallet. An escrow agent participates in an ICO, monitors the financial operations of the developers and confirms their fairness. :No

Tokens for sale ? Tokens for sale — the number of tokens offered to the participants of an ICO. :NA

Whitelist ? Whitelist — a list of participants, who get an opportunity to buy tokens. To be whitelisted, you need to register on time because the number of participants and the registration period are usually limited. :Whitelist Closed

Additional emission ? Additional emission — an additional release of tokens. It can be done once after the crowd sale or on an ongoing basis. In the projects with a limited emission there is no additional emission. :No

Exchange listing ? Exchange listing — an assumed date when the token will be listed at a cryptocurrency exchange. The developers usually indicate it in a roadmap and a white paper. :NA

Accepting currencies ? Accepting currencies — cryptocurrencies and fiat currencies that can be used for buying the project tokens. :BTC, ETH, FIAT,

Can't participate ? Can't participate — the countries where it is prohibited to buy tokens. These can be countries where ICOs are prohibited altogether, or countries that have the requirements that a particular project does not meet. :No

Know Your Customer (KYC) ? Know Your Customer — a verification procedure for ICO participants, during which the developers can ask for personal data, a photo and a scanned copy of a passport of a potential investor. :No

Activity

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