Middle Earth: Shadow of Mordor talks a big game

Listening to someone else describe Middle Earth: Shadow of Mordor really makes it sound like a truly revolutionary title. Not graphically, mind you, but in its gameplay and its concept of "enemy AI."

The so-called Nemesis System, for example, is said craft enemy AI in highly realistic ways making for a different experience every time you play. It does this by giving every enemy a unique set of personality traits and characteristics. It makes them an individual and when you, as the ranger Talion, kill them, it affect the rest of the in-game world permanently.

Wow. That sounds freaking amazing, doesn't it? Here's to hoping the Nemesis System lives up to the hype and isn't just another example of smooth marketing.

Other key facts:

Talion:

Players take the form of Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance.

Mordor:

Set between The Hobbit and The Lord of the Rings, Middle-earth: Shadow of Mordor begins on the night of Sauron’s return to Mordor, throwing the region into turmoil.Nemesis System

Discover a powerful and dynamic next-gen gameplay mechanic that allows players’ actions to shape enemy relationships and characteristics, creating personal and unique stories and gameplay arcs that remain persistent even after death.

Wraith abilities:

Players command Wraith Powers to orchestrate and execute their vengeance to outwit enemies, infiltrate the ranks, and dominate within an adaptive world.

Melee combat:

A multitude of enemies will require different tactics, encouraging the player to advance their skills, abilities and weapons to become legendary through a system of rune rewards crafted according to the player's strategy.

Middle Earth: Shadow of Mordor has no release window yet, but is set for release on the Xbox One, PS4, Xbox 360, PS3, and Windows PC.

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