Size Isn't Everything! - Solo and Jungle Quick-Guide

Purchase Order

Final Build Example
Notes Standard Build for a Ratatoskr solo. The last item is totally situational, in this case I chose Magi's Cloak to avoid hard cc.

Acorn of Yggdrasil

Void Shield

Ancile

Brawler's Beat Stick

Mantle of Discord

Magi's Cloak

Starter
Notes Standard start to stay alive until you get your acorn online. You don't need Mana Potions because you have blue buff and also don't need to return base to buy your acorn, so buy a lot of sustain. You can also buy some Tier 1 Defense and less potions.

Magic Acorn

Warrior's Blessing

Chalice of Healing

Healing Potion

Healing Potion

Healing Potion

Bridge Items
Notes Items to help you at early game with a consider stats and passives for the price but not so helpful at late game so consider replacing it.

Gladiator's Shield

Runic Shield

Defensive items
Notes Pestilence is a core item if you are fighting against a healer. This items will offer the protections you need or other important stats for a solo such as health pool.

Bulwark of Hope

Pestilence

Stone of Gaia

Breastplate of Valor

Hide of the Urchin

Mantle of Discord

Spirit Robe

Magi's Cloak

Lono's Mask

Genji's Guard

Oni Hunter's Garb

Hide of the Nemean Lion

Ofensive Items
Notes Some damage items to help you. Brawler's Beat Stick is a core item if vs. Healers. The preference here, for a solo build is always those items that offer protections too

Brawler's Beat Stick

Masamune

Titan's Bane

Void Shield

Shifter's Shield

Ancile

Extreme Tank build example
Notes Situational build. The recommended is always a bruiser build. This build will max you tank capabilities and you will use your kit for the utility proposes only 'cause your damage will be too low. You will not be able to secure a kill easily or do a decent damage like you would if you did a bruiser build.

Damage build example
Notes If you got brainless enemies and/or the match is too easy, you can rush more damage than the normal.

Acorn of Yggdrasil

Void Shield

Ancile

Jotunn's Wrath

The Crusher

Brawler's Beat Stick

Ratatoskr's Skill Order

Dart

1X

315161819

Flurry

2A

146710

Acorn Blast

3B

28111214

Through the Cosmos

4Y

59131720

Array
(
[minor] => Array
(
[0] => Array
(
[god] => Array
(
[god_id] => 94
[display_name] => Achilles
[url] => achilles
)
[scoreVal] => 4
[notes] => Maybe his stun be a problem to you. Avoid his ultimate waiting he press the button, then you dash out of his range. He has damage but you have more, probably you won't have problems to kill him/win the lane.
)
[1] => Array
(
[god] => Array
(
[god_id] => 32
[display_name] => Aphrodite
[url] => aphrodite
)
[scoreVal] => 4
[notes] => She will not die until you have [[brawler's beat stick]] but also will not be a problem. Her main damage source can be avoided by just walking away. Just be careful with her ultimate. Try to force it before go to a final strike (a tower dive for example).
)
[2] => Array
(
[god] => Array
(
[god_id] => 90
[display_name] => Artio
[url] => artio
)
[scoreVal] => 4
[notes] => [[Ancile]] is a must item when fighting against her. Although she is annoying to fight is not too difficult since she do not have a high damage early game and his skills can be countered by [[ancile]].
)
[3] => Array
(
[god] => Array
(
[god_id] => 35
[display_name] => Fenrir
[url] => fenrir
)
[scoreVal] => 4
[notes] => Take a beads and use your ultimate when he uses your. Your [[acorn blast]] can stop his [[brutalize]]. Just be careful with his jump.
)
[4] => Array
(
[god] => Array
(
[god_id] => 14
[display_name] => Guan Yu
[url] => guan-yu
)
[scoreVal] => 4
[notes] => Hard to kill but easy to put pressure. Avoid his ultimate using your or dashing away. Remember his ultimate does a lot of damage if he hits all attacks so, be careful.
)
[5] => Array
(
[god] => Array
(
[god_id] => 10
[display_name] => Hel
[url] => hel
)
[scoreVal] => 4
[notes] => She has a good damage but she need to get close of the wave to clear it, so you can attack her easily. Also she has one of the lowest health pool in the game. Just be careful she can be cc immune with her 2 while in light.
)
[6] => Array
(
[god] => Array
(
[god_id] => 11
[display_name] => Odin
[url] => odin
)
[scoreVal] => 4
[notes] => Avoid his jump and he has nothing to offer to you. You can get out of his ultimate using TTC.
)
[7] => Array
(
[god] => Array
(
[god_id] => 16
[display_name] => Sun Wukong
[url] => sun-wukong
)
[scoreVal] => 4
[notes] => He has a very good kit and probably you won't be able to kill him, but also he does not have nothing that can kill you easily.
)
)
[even] => Array
(
[0] => Array
(
[god] => Array
(
[god_id] => 96
[display_name] => Baron Samedi
[url] => baron-samedi
)
[scoreVal] => 3
[notes] => One of the worst mages to fight against. Extremely annoying. Avoid his ulti with yours and dash away from his root. Try to avoid his 2 to don't heal him. Remember that if he hits his 1, he will decrease your attack speed and damage (why? I don't know why a mage does that but, he does). "Every nerf on him makes him need more nerfs".
)
[1] => Array
(
[god] => Array
(
[god_id] => 63
[display_name] => Bellona
[url] => bellona
)
[scoreVal] => 3
[notes] => Bellona is a freaking horse at early game. Avoid fighting without [[gladiator's shield]] or some defenses and you will be ok. Just try to avoid being pressured by her and is more than enough.
)
[2] => Array
(
[god] => Array
(
[god_id] => 93
[display_name] => Cerberus
[url] => cerberus
)
[scoreVal] => 3
[notes] => He steals your healing so be careful, heal yourself far from him. Due he is a very big target I'm almost sure you will hit all your skills.
)
[3] => Array
(
[god] => Array
(
[god_id] => 47
[display_name] => Chaac
[url] => chaac
)
[scoreVal] => 3
[notes] => A fairly pair. You both have damage early game. You will not be able to put pressure but at least you won't will suffer. Remember that your ultimate makes you immune to cc, so you can cancel his silence/slow, but you take the damage anyway. [[Gladiator's shield]] here is essential to heal yourself.
)
[4] => Array
(
[god] => Array
(
[god_id] => 3
[display_name] => Hades
[url] => hades
)
[scoreVal] => 3
[notes] => Very strong wave clear. Since you won't have physical protections until mid game, be careful with the minions. Avoid his silence and escape of his ulti with your dash/ultimate.
)
[5] => Array
(
[god] => Array
(
[god_id] => 9
[display_name] => Sobek
[url] => sobek
)
[scoreVal] => 3
[notes] => Avoid stay close to his tower and be careful with his ulti that you can't avoid easily. He has a anti-heal in his kit so pay attention.
)
[6] => Array
(
[god] => Array
(
[god_id] => 41
[display_name] => Tyr
[url] => tyr
)
[scoreVal] => 3
[notes] => High CC and a good early damage. Beads are essential here. Avoid stay close his tower to don't be pushed and try to avoid his [[fearless]].
)
[7] => Array
(
[god] => Array
(
[god_id] => 42
[display_name] => Zhong Kui
[url] => zhong-kui
)
[scoreVal] => 3
[notes] => High damage and high healing. Avoid his paper and be careful with his ultimate, he gains double protections.
)
)
[major] => Array
(
[0] => Array
(
[god] => Array
(
[god_id] => 89
[display_name] => Cu Chulainn
[url] => cu-chulainn
)
[scoreVal] => 2
[notes] => A tough guy for you. Be careful with his anti-healing with his 1 and his transformation. DO NOT FIGHT WHEN HE IS A MONSTER, mainly on early game or you will die.
)
[1] => Array
(
[god] => Array
(
[god_id] => 78
[display_name] => Erlang Shen
[url] => erlang-shen
)
[scoreVal] => 2
[notes] => Very difficult to play with him. His CCs and high damage makes a difficult battle to your side try to play more passive.
)
[2] => Array
(
[god] => Array
(
[god_id] => 28
[display_name] => Hercules
[url] => hercules
)
[scoreVal] => 2
[notes] => His knockup and dash with a stun will put you in serious problems if you get too close of his tower. Try to play a little passive against this guy and due the healing he has, killing he will probably be almost impossible.
)
)
[tiny] => Array
(
[0] => Array
(
[god] => Array
(
[god_id] => 72
[display_name] => Amaterasu
[url] => amaterasu
)
[scoreVal] => 5
[notes] => Her high speed and heal will make kill her a hard task but her kit has nothing that can be a really problem to you, although her ultimate will be something annoying to deal with.
)
[1] => Array
(
[god] => Array
(
[god_id] => 83
[display_name] => Nike
[url] => nike
)
[scoreVal] => 5
[notes] => She has a bad kit that has no problems to you. The only thing that can be a problem is her ultimate, [[sentinel of zeus]] that provide a ridiculous shield, saving her life most times.
)
)
[extreme] => Array
(
[0] => Array
(
[god] => Array
(
[god_id] => 40
[display_name] => Chang'e
[url] => change
)
[scoreVal] => 1
[notes] => High damage, high healing, can easily avoid your attacks with her 2. Chang'e is a counter of a solo ratatoskr in my opinion. Play safe against her in any circumstance.
)
[1] => Array
(
[god] => Array
(
[god_id] => 12
[display_name] => Ymir
[url] => ymir
)
[scoreVal] => 1
[notes] => High CC and High damage. Fight against an Ymir is a true hel. Just accept that you lost the lane and play safe to stay alive.
)
)
)
1

Ratatoskr' Threats

Maximum

2

Major

3

Even

8

Minor

8

Tiny

2

Click each Level on the left to view Ratatoskr' threats

Achilles | Minor

Maybe his stun be a problem to you. Avoid his ultimate waiting he press the button, then you dash out of his range. He has damage but you have more, probably you won't have problems to kill him/win the lane.

Array
(
[god] => Array
(
[god_id] => 94
[display_name] => Achilles
[url] => achilles
)
[scoreVal] => 4
[notes] => Maybe his stun be a problem to you. Avoid his ultimate waiting he press the button, then you dash out of his range. He has damage but you have more, probably you won't have problems to kill him/win the lane.
)
1

Aphrodite | Minor

She will not die until you have Brawler's Beat Stick but also will not be a problem. Her main damage source can be avoided by just walking away. Just be careful with her ultimate. Try to force it before go to a final strike (a tower dive for example).

Array
(
[god] => Array
(
[god_id] => 32
[display_name] => Aphrodite
[url] => aphrodite
)
[scoreVal] => 4
[notes] => She will not die until you have [[brawler's beat stick]] but also will not be a problem. Her main damage source can be avoided by just walking away. Just be careful with her ultimate. Try to force it before go to a final strike (a tower dive for example).
)
1

Artio | Minor

Ancile is a must item when fighting against her. Although she is annoying to fight is not too difficult since she do not have a high damage early game and his skills can be countered by Ancile.

Array
(
[god] => Array
(
[god_id] => 90
[display_name] => Artio
[url] => artio
)
[scoreVal] => 4
[notes] => [[Ancile]] is a must item when fighting against her. Although she is annoying to fight is not too difficult since she do not have a high damage early game and his skills can be countered by [[ancile]].
)
1

Fenrir | Minor

Take a beads and use your ultimate when he uses your. Your Acorn Blast can stop his Brutalize. Just be careful with his jump.

Hel | Minor

She has a good damage but she need to get close of the wave to clear it, so you can attack her easily. Also she has one of the lowest health pool in the game. Just be careful she can be cc immune with her 2 while in light.

Array
(
[god] => Array
(
[god_id] => 10
[display_name] => Hel
[url] => hel
)
[scoreVal] => 4
[notes] => She has a good damage but she need to get close of the wave to clear it, so you can attack her easily. Also she has one of the lowest health pool in the game. Just be careful she can be cc immune with her 2 while in light.
)
1

Odin | Minor

Avoid his jump and he has nothing to offer to you. You can get out of his ultimate using TTC.

Array
(
[god] => Array
(
[god_id] => 11
[display_name] => Odin
[url] => odin
)
[scoreVal] => 4
[notes] => Avoid his jump and he has nothing to offer to you. You can get out of his ultimate using TTC.
)
1

Sun Wukong | Minor

He has a very good kit and probably you won't be able to kill him, but also he does not have nothing that can kill you easily.

Array
(
[god] => Array
(
[god_id] => 16
[display_name] => Sun Wukong
[url] => sun-wukong
)
[scoreVal] => 4
[notes] => He has a very good kit and probably you won't be able to kill him, but also he does not have nothing that can kill you easily.
)
1

Baron Samedi | Even

One of the worst mages to fight against. Extremely annoying. Avoid his ulti with yours and dash away from his root. Try to avoid his 2 to don't heal him. Remember that if he hits his 1, he will decrease your attack speed and damage (why? I don't know why a mage does that but, he does). "Every nerf on him makes him need more nerfs".

Array
(
[god] => Array
(
[god_id] => 96
[display_name] => Baron Samedi
[url] => baron-samedi
)
[scoreVal] => 3
[notes] => One of the worst mages to fight against. Extremely annoying. Avoid his ulti with yours and dash away from his root. Try to avoid his 2 to don't heal him. Remember that if he hits his 1, he will decrease your attack speed and damage (why? I don't know why a mage does that but, he does). "Every nerf on him makes him need more nerfs".
)
1

Bellona | Even

Bellona is a freaking horse at early game. Avoid fighting without Gladiator's Shield or some defenses and you will be ok. Just try to avoid being pressured by her and is more than enough.

Array
(
[god] => Array
(
[god_id] => 63
[display_name] => Bellona
[url] => bellona
)
[scoreVal] => 3
[notes] => Bellona is a freaking horse at early game. Avoid fighting without [[gladiator's shield]] or some defenses and you will be ok. Just try to avoid being pressured by her and is more than enough.
)
1

Cerberus | Even

He steals your healing so be careful, heal yourself far from him. Due he is a very big target I'm almost sure you will hit all your skills.

Chaac | Even

A fairly pair. You both have damage early game. You will not be able to put pressure but at least you won't will suffer. Remember that your ultimate makes you immune to cc, so you can cancel his silence/slow, but you take the damage anyway. Gladiator's Shield here is essential to heal yourself.

Array
(
[god] => Array
(
[god_id] => 47
[display_name] => Chaac
[url] => chaac
)
[scoreVal] => 3
[notes] => A fairly pair. You both have damage early game. You will not be able to put pressure but at least you won't will suffer. Remember that your ultimate makes you immune to cc, so you can cancel his silence/slow, but you take the damage anyway. [[Gladiator's shield]] here is essential to heal yourself.
)
1

Hades | Even

Very strong wave clear. Since you won't have physical protections until mid game, be careful with the minions. Avoid his silence and escape of his ulti with your dash/ultimate.

Cu Chulainn | Major

A tough guy for you. Be careful with his anti-healing with his 1 and his transformation. DO NOT FIGHT WHEN HE IS A MONSTER, mainly on early game or you will die.

Array
(
[god] => Array
(
[god_id] => 89
[display_name] => Cu Chulainn
[url] => cu-chulainn
)
[scoreVal] => 2
[notes] => A tough guy for you. Be careful with his anti-healing with his 1 and his transformation. DO NOT FIGHT WHEN HE IS A MONSTER, mainly on early game or you will die.
)
1

Erlang Shen | Major

Very difficult to play with him. His CCs and high damage makes a difficult battle to your side try to play more passive.

Hercules | Major

His knockup and dash with a stun will put you in serious problems if you get too close of his tower. Try to play a little passive against this guy and due the healing he has, killing he will probably be almost impossible.

Array
(
[god] => Array
(
[god_id] => 28
[display_name] => Hercules
[url] => hercules
)
[scoreVal] => 2
[notes] => His knockup and dash with a stun will put you in serious problems if you get too close of his tower. Try to play a little passive against this guy and due the healing he has, killing he will probably be almost impossible.
)
1

Amaterasu | Tiny

Her high speed and heal will make kill her a hard task but her kit has nothing that can be a really problem to you, although her ultimate will be something annoying to deal with.

Array
(
[god] => Array
(
[god_id] => 72
[display_name] => Amaterasu
[url] => amaterasu
)
[scoreVal] => 5
[notes] => Her high speed and heal will make kill her a hard task but her kit has nothing that can be a really problem to you, although her ultimate will be something annoying to deal with.
)
1

Nike | Tiny

She has a bad kit that has no problems to you. The only thing that can be a problem is her ultimate, Sentinel of Zeus that provide a ridiculous shield, saving her life most times.

Array
(
[god] => Array
(
[god_id] => 83
[display_name] => Nike
[url] => nike
)
[scoreVal] => 5
[notes] => She has a bad kit that has no problems to you. The only thing that can be a problem is her ultimate, [[sentinel of zeus]] that provide a ridiculous shield, saving her life most times.
)
1

Chang'e | Maximum

High damage, high healing, can easily avoid your attacks with her 2. Chang'e is a counter of a solo ratatoskr in my opinion. Play safe against her in any circumstance.

Ymir | Maximum

High CC and High damage. Fight against an Ymir is a true hel. Just accept that you lost the lane and play safe to stay alive.

Array
(
[god] => Array
(
[god_id] => 12
[display_name] => Ymir
[url] => ymir
)
[scoreVal] => 1
[notes] => High CC and High damage. Fight against an Ymir is a true hel. Just accept that you lost the lane and play safe to stay alive.
)
1

Purchase Order

Standard Build Example
Notes An Standard build for a jungle Ratatoskr. Everything you need: Cooldown, protections to still alive at late game and power. You can change the order of Transcendence and Hydra's Lament if you want.

Defensive Items

Bruiser Items
Notes Items that provide power and defenses. If you do Gladiator's Shield, consider replace it late game.

Masamune

Shifter's Shield

Void Shield

Runic Shield

Ancile

Gladiator's Shield

Alternative Build Example
Notes Shifter's shield provides a very good amount of damage for an early game and if you start to die, it provides some defenses.

Acorn of Yggdrasil

Shifter's Shield

Ancile

Hydra's Lament

Masamune

Spirit Robe

Full damage build example
Notes Warning! With this build you can kill a lot at early and mid game but you will die a lot at late game and won't be able to do anything.

Acorn of Yggdrasil

Transcendence

Hydra's Lament

Jotunn's Wrath

The Crusher

Bloodforge

Alternative Build Example 2
Notes This build you will do to eat some ***es on early game and when mid/late game comes you build some protections to stay alive. You can change Jotunn's Wrath in Hydra's Lament but if you do, build Transcendence first. Recommended when the mid and/or other mages are behind.

Acorn of Yggdrasil

Jotunn's Wrath

Transcendence

Void Shield

Masamune

Mantle of Discord

Tank Build
Notes Situational build. Do when you are being focused or you feel you are tanking too much damage. Extremely tank but not so powerful.

Acorn of Yggdrasil

Shifter's Shield

Ancile

Breastplate of Valor

Bulwark of Hope

Mantle of Discord

Ratatoskr's Skill Order

Dart

1X

315161819

Flurry

2A

146710

Acorn Blast

3B

28111214

Through the Cosmos

4Y

59131720

Intro, Quick Infos and Quick Tips

Heeeelllooo!

My name is x MysTeRioN z, and I'm here to bring you this quick guide to play with Ratatoskr on solo lane and jungle.

My objective here is be as quick as possible, so I don't want make a long guide (such as Love, find your mark!). I want to pass everything you need to know about this cute little guy to play with him in solo or jungle and without wasting time.

So, Let's GO!!!!

Pros and Cons

solo

Pros:

High damage

Excellent escape

Excellent chaser

Good pressure in lane

Excellent wave clear

Complete kit (stun,slow,knockup...)

Cutest character in the game

Cons:

Not so tanky

Easy target without ult

High Cooldowns

Needs game sense to be played in solo

Damage potencial fall at late game

Mana hungry if without blue buff

Hirez keeps nerfing him >:(

.
.
.

Jungle

Pros:

Excellent early/mid game

Excellent escape

Excellent chaser

Good pressure with almost global ulti

Very good kit (stun, knockup, slow...)

Burst power

Cutest character in the game 2.0

Cons:

"Not soo good at late game"

Squishy

The passive could be a little better

VERY HIGH COOLDOWNS

Damage potencial fall at late game

Mana hungry if you cast unnecessary skills

Unnecessary nerfs keep coming >:(

.
.
.

quick infos

Base Stats

Health: 493 (+73)

Mana: 281 (+41)

Speed: 375

Attack/sec: 1.02 (+2%)

Basic atack damage: 39 (+2.25) + 100% of physical power

Attack chain: 1x, 0.5x, 0.5x, 1.25x (Last hit is in area)

Physical protections: 12 (+3)

Magical protections: 30 (+0.9)

HP5: 9.7 (+0.7)

MP5: 5.06 (+0.46)

Quick tips

Your job as solo is now start fights, tank a little and help your team get kills. You are NOT supposed to be totally tank and frontline in a team fight like a Nike can be.

Help people whenever is possible. Remember you have Through the Cosmos, one of the best ultimates in the game, so USE IT.

Hold your ultimate in case of ganks (if solo), or hotter situations, 'cause you can really save yourself. I strongly recommend you do some cooldowns.

If solo, you can be aggressive and push your lane against your enemy tower and if you see yourself in trouble just retreat using your ultimate or Dart. Doing this you will force your enemy solo stay near the tower more than the normal, lowering the possibilities of he gank/help other lanes.

Skills and Combos

Ratatoskr replaces boots with a powerful accorn from the tree of world. He can upgrade this acorn from anywhere and when fully upgraded, each time ratatoskr hits anything with a skill he is healed.

details

Useful passive that increases your early pressure. The healing helps at early, plus you can upgrade it out of base, so with a lot of sustain with healing potions and blue buff you can stay much longer at early game than almost any other solo.

In jungle, this passive is questionable. Since you need to return base after the first rotation most times, to heal yourself/get some mana, the possibility to buy the acorn outside it does not make that difference. It does difference, but not as solo. The good point is that the minor healing it provides help you clear the camp (almost) without lose HP.

Ratatoskr go ahead dashing forward passing through minions and stopping after traveled 55 unities or hit an enemy god, what happen first. If he hits a god, the god are also slowed for 3 secs.

details

A decent dash with a high cooldown. Use only to escape/slow your target. The slow provided is good, but this is your 3rd priority. Be careful using this cause this dash is not so consistent. Sometimes you pass through the god, sometimes you hit (if you have a high ping, such as people from console in South American continent, that are forced to play in NA servers). Also be careful using it to escape, if an enemy god pass in front of you, your dash will be stopped.

Each time the other skills successfully hits an enemy, the Dart cooldown is reseted by 1 sec.

Ratatoskr spins around himself in a area of 20 unities, doing damage and reducing enemy physical protections up to 4 times.

details

On solo, it's a decent damage in area capable of clear the entire wave/do a good amount of damage. Also you reduce enemy protections, useful in your fights. This skill is your 1st priority.

In jungle, still useful due the protection reduction and clear almost the entire camp with a single. Although I've seen people upgrading the Acorn Blast first in jungle, I recommend prioritize this one.

Ratatoskr chagers up and jump in a branch of tree of world. He can jump in more 2 branches and then choose a land location. Rat can stay 5 secs on the branches reseting 3 secs for each jump. When landing, rat does damage and knockup all enemies in the area. You can also cancel this skill to jump at current location and if marked an invalid location, rat will land in last valid location.

details

Upgrade this skill as soon as possible to reduce its cooldown. This is where rat shines, his ultimate is a large distance ultimate that can travel a very good distance in seconds giving him a high mobility. This can be used to gank, surprise enemies, secure kills and also to save you. One of the best ultimates in the game.

Skills Leveling Order

Although is write in each skill what should be prioritize, asked by the big muffin I will put the order here.

Solo

Solo

(For wave clear/protection reduction)

(For wave clear/damage)

(For slow)

As soon as possible: (To reduce its cooldown as soon as possible)

Obs: You can delay TTC leveling if you want.

jungle

Standard Jungle

(For camps clear/protection reduction/high enhancement)

(For the insta damage/ nice enhancement)

(For slow)

As soon as possible: (To reduce its cooldown as soon as possible)

Alternative Jungle

(For insta damage/stun)

(For camps clear/protection reduction)

(For slow)

As soon as possible: (To reduce its cooldown as soon as possible)

Skills Combos

Solo

Wave clear

More than enough to clear the wave. Go in the middle of the wave between the melee and ranged minions and use Flurry. After it, go in the front of melee minions and hit them with Acorn Blast that will also hit the minions behind. Finish with basic attacks if you need.

Attacking the enemy solo

The combo to kill an enemy. Remember that MINIONS ARE PRIORITY AT EARLY GAME. Do not fight while the enemy has minions. Start with Flurry to reduce the enemy protections. Then Acorn Blast to stun. After Dart and basic attacks. Remember to use auto-reset(a basic attack after every skill used to enhance your damage). If you think you can kill him, Through the Cosmos and repeat the combo, but be careful, don't be suicide, don't dive towers without physical defenses and at early game.

Ganking other lanes

The combo when you are ganking an lane. First of all, be sure the enemy is in the lane. Use Through the Cosmos a little far from the lane (to don't be spotted by wards) and if possible behind the enemy or at least by his side (never use it in front of enemy), then land on him. Use Acorn Blast to get an stun, then Flurry to reduce the enemy protections and finish with Dart and basic attacks. Remember to use auto-reset(a basic attack after every skill used to enhance your damage)

jungle

Clearing Camps

The combo when you are clearing a camp. Use Flurry only at the beginning of the match, then start to use Acorn Blast first, hitting all 3 minions and then flurry to finish. Be careful wasting too much mana, use only these 2 skills if you want to be fast, if not, uses only [[flurry and basic attacks to clear the camp.Remember to use auto-reset(a basic attack after every skill used to enhance your damage)

Ganking lanes using TTC

The combo when you are ganking an lane. First of all, be sure the enemy is in the lane. Use Through the Cosmos (TTC) a little far from the lane (to don't be spotted by wards) and if possible behind the enemy or at least by his side (never use it in front of enemy), then land on him. Use Acorn Blast to get an stun, then Flurry to reduce the enemy protections and finish with Dart and basic attacks. Remember to use auto-reset(a basic attack after every skill used to enhance your damage)

Ganking lanes without using TTC

The combo when you are ganking an lane and your ultimate is down/ you don't want to use it. Start with Dart for some slow, then Acorn Blast for a stun and finish with Flurry and basic attacks. Remember to use auto-reset(a basic attack after every skill used to enhance your damage)

How to play

solo

Early game

Watch you Health and Mana closely: Watch closely your health and mana bar. Rat without mana is nothing and with a low health bar is an easy target at early game. Don't try to force, if you se yourself without sustain (health/mana) return base. BETTER SAFE THAN SORRY!

Be careful with the mini-gods...I mean minions: Early fights usually happens with minions around. When you attack the enemy god, their minions turn to you and start to hit you. Be careful. Minions at early game are almost like gods and can do more damage than the enemy god (mainly the ranged ones) so be careful fighting around enemy minions, also you can use this tactic in your favor, trying to force the enemy fight near your minions.

Be aggressive: At early game you do a lot of damage, even if you have only your acorn, use it at your advantage. Just a few characters can beat you on solo lane at early game (like Chang'e, Geb (he won't die for you :p), another rat...)

Attack the enemy tower: When you reach level 8~10 when you will have you first defense item, attack enemy tower as soon as possible putting pressure. If you see things getting too hot for you Through the Cosmos to get out of there.

Never dive a tower at early game: Diving a tower at early game is a difficult task even to warriors/guardians (true tanks), so think now about you...No way. NO MATTER WHAT EASY THE KILL IS, DON'T GO.There are high chances of dying in the process and even die without the kill. A tower shot is half of your HP (or more) at early game.

Mid game

Your rotations are important: As soon as possible (when you destroy the enemy tower) start to rotate and gank other lanes. Remember: Your ultimate is so powerful and useful so don't be afraid of use it.

Invades: Invade is the tactic of try to steal farms of the enemies such as buff and jungle camps. Rat can easily do it and mainly if you have cooldown you can try do this. Remember that your lane is priority so invades are only possible after clear you wave just because the wave gives much more XP and gold. Your priority to invade must be the enemy blue buff. A lot of characters are mana hungry and controlling it can be a nice way to win the lane/force your enemy retreat or play safer. You can risk yourself and go to steal other camps like the enemy speed, but only goes if TTC are online, due the obvious reason that you can easily escape with it.

Help your teammates with their objectives: Although you are not a carry, you have a nice damage on basic attacks, so use them in your favor.

Diving towers: Dives are possible now are possible now that you have physical defenses. Let the enemy with low health and finish him with Through the Cosmos and the other skills ( Flurry and the acorns) then use Dart to get out of the tower.

Combining skills and Defending Objectives: Try to combo your skills with your teammates to defend/attack objectives such as Gold Fury. Use TCC to land into the battle surprising the enemies.

Late game

Tanking: At late game be careful because you are not a true tank. Focus in eliminate the enemy squishy targets (usually the jungler, adc and mid). Be careful tanking objectives as Phoenixes or the Titan, you can't hold them much longer.

Focus the Squishy targets: You usually (using the standard build) still have damage and still tank, so squishy targets, although they have a good damage, probably will suffer in your hands since you do a considerable damage and do not take that much damage.

Spliting Push: Your ultimate at late game will give you a nice split push capacity. Try to split other lanes and if they come to you use your ultimate to escape, but be careful, your team will miss you a lot in a teamfight, so don't forget your team to do this, it does not worth.

Do the camp next to mid (if one is already done, move to the other (the circle))

Follow the map.

When your acorn and some other part of an item is done, do the camp marked with an square.

After all 3 base skills are online, be aggressive. The early game is yours so be aggressive and make some early ganks if the enemy are at a bad position.

When TTC* are online, is when the real fun begin. Start ganking using it/escape.

Focus in farming and get bigger. Rat has very good clear wave and can easily stay 2 or more levels ahead if played right.

Mid game

Start to rotate. Usually the solo is the most independent lane, so prioritize the Duo Lane and Mid Lane.

Pay attention on the lanes. Lower the pressure by making a gank if you see your ally is being forced play too much passive.

Unless you have some physical protection as Void Shield, try to avoid tower dives. But if you trust on your skills and you are totally sure that you will get a kill and get out alive, then good luck!

Late game

This is where you fall apart. If you did a bruiser build, you probably are not doing a good amount of damage, and if you did full power you probably are dying for anything.

Stay close to your team and help them do the remaining objectives. Try to use you kit to help them get kills and Secure some people trying to get out alive using TTC.

You can be a good distract, since you pretend do a split push and when enemies came to your position you get out of there using TTC and a teammate can do a real split push on the opposite side. If no one comes, you can destroy the tower/phoenix.

Builds

solo

Standard Solo Build Example

This build will provide to you some good damage on early and mid game and some tank capacities on late game with a decent power. Void Shield will combo with your skill reducing a good amount of physical protections, Ancile will break magical combos, Brawler's Beat Stick will reduce enemy healing since almost any solo laner has a healing source (can be change if you feel you don't need anti healing), Mantle of Discord will provide a CC immunity and a stun in area when dieing, perfect to escape, and for last but no least, Magi's Cloak will provide you CC immunity with a reasonable cooldown, stopping hard CCs that can make you die easily. If you are fighting against a magical enemy, rush Ancile before Void Shield.

Extreme Tank Build Example

This build will provide to you a very good tank capacities. You DO NOT DO A GOOD AMOUNT OF DAMAGE, as probably you are used to with rat, bbbbuuuuutttt, you also will not die easily and can be a front line with this. The Breastplate of Valor will provide everything you need against a physical enemy (cooldown/physical protections/mana and MP5). If you are not facing a physical enemy, rush Pestilence and if the enemy also is not a healer maybe Genji's Guard or Oni Hunter's Garb are better options to rush first than breastplate. After you have both magical and physical you can go for midguard mail, to counter basic attack gods as Erlang Shen, Kali, Cernunnos, Apollo... Mantle of Discord will give you a good amount of protections combined with a stun and cc immunity when you reach a low health stats and for last but not least Lono's Mask will make you an EXTREME TANK mitigating a very good part of the damage you take but alto you won't be able to do damage since it removes your damage on the other hand.

Normal Tank Build Example

A normal tank build, I called it "Ratatank". Protections everywhere to keep you a tank and some power using Masamune (can be changed in Brawler's Beat Stick and/or be built early if needed). The damage here is ok while your tank capacities are also ok. An standard solo laner. The Breastplate of Valor will provide everything you need against a physical enemy (cooldown/physical protections/mana and MP5). If you are not facing a physical enemy, rush Bulwark of Hope (maybe Genji's Guard or Oni Hunter's Garb are better options to rush first than breastplate). Magi's Cloak will stop hard CCs that makes you die easily. Same for Mantle of Discord when you are dieing with a plus that this item is offering high defenses and Masamune for last, will provide you some power to help you with your scales without forget to give to you health and more protections based on how much enemies are near you.

Damage Build Example

Use this build ONLY IF YOU AND YOUR TEAM ARE VERY AHEAD. Some extra damage to kill the brainless enemies you will be fighting. If you feel you need some protections then do it, even ahead. DO NOT WAIT START TO DIE A LOT TO CHANGE THE BUILD. This build is very situational, be careful using it.

jungle

Standard Build Example

Standard Jungle Build. Void Shield and Ancile helps with early protections on early game and some power. Void provide a good protection reduction that combined with Flurry will make you (almost) do true damage. Ancile stops enemy combos, plus the cooldown and power with protections are also welcome. If you are facing multiple magical enemies, rush this item first. Maybe gank middle lane (usually where mages are). Hydra's Lament enhance you damage potential drastically since auto-reset in a rat is extremely easy to do and necessary to blow enemies with your burst potential. Transcendence will give you the power you need when you start to fall at late game + a lot of mana, and Mantle of Discord helps giving you more protections and a very nice passive, capable to save your life. Everything you need: protections, mana, damage and cooldown.

Alternative Build Example

An alternative way to go jungle. Shifter's Shield provide a big power on early game (35 + 35 with its passive) allied with protections if you start to die. This early build was used at SPL and the guy simply destroyed the enemy team. Then comes Ancile to stop magical combos plus the power and protections with some little cooldown to help with your ultimate (unnecessary nerf provide by hi-rez). Hydra's Lament enhance you damage potential drastically since auto-reset in a rat is extremely easy to do and necessary to blow enemies with your burst potential. Masamune to keep some tankiness with power and movespeed and for last but not least, Spirit Robe providing protections with cc reduction, cooldown and mitigation when affected by CCs. If the enemy team does not have a lot of CCs then go into mantle of discordia way.

Full damage Build

A full power build that can really explode the enemy. Early/mid game, with this build, you will easily win, but late game you can't jump into a fight without dying. So this build is recommended when you get brainless enemies and you get ahead of them.

As you can see you can build whatever you want on a rat and it still working :p
Beside the funny video, yes, rat is an Tier A/A+ solo, trust me! If you don't want to trust me, then look this (Jump to 26:00 to see ratatoskr part ;) ):

Check my other Guides:

Art by Zennore via DeviantAr

Mini Changelog

changes

12/18/18 - Updated other guides section and added tips about invades on solo

12/14/18 - Updated and added some tips to the Solo How to Play

11/28/18 - Updated the title to match new SF design

11/26/18 - Updated jungle build descriptions to make it more clearly to understand

11/22/18 - Updated solo build descriptions to make it more clearly + other guides section.

11/21/18 - Updated a lot of things based on bran's feedback.

11/19/18 - Changed some builds and updated their descriptions + updated how to play.

11/13/18 - Added a Jungle part in all sections of the guide.

11/05/18 - Updated the mention to other guides. Added some videos proving rat is a solo laner.

In your build example writeups, you may think about discussing the specific merits of your item choices in those examples. For instance, your 2 tank builds start with Breastplate of Valor, which is obviously for facing physical Solos...but the other part here is that you start out with high CDR, which might allow you to change your gameplay up a bit. But you don't talk about the early CDR at all. That's just one example.

Other choices are definitely situational, but your Extreme example has both Pest for anti-heal, and Midgardian for anti-basic attack. Fine examples, but only if you're facing multiple basic attackers, for example, and the Support doesn't get Pest themselves.

Your Jungle alt build example 2 overcaps CDR...just FYI.

In your ability chapter, your blue grammar "This skill resets Dart cooldown in 1 second" makes it sound like you use the ability, and Dart becomes available in 1 second. Obviously that's not the case. The statement you want to use is "This skill reduces Dart's cooldown by 1 second."

Feel you should offer an example of skill leveling. It's fine that you describe in the writeup, but quick reference at the top is important.

Spoilers within spoilers don't work, unfortunately. Suggest getting rid of those as it just adds clutter.

Since Rat's strength is in early-mid, you may consider talking about trying to steal farm in those sections of the game. Would allow you to place some aggressive wards as well.

SmiteFire & Smite

Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.