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Get Out is a comic film. Get Out is a horror movie. Get Out is serious commentary. It’s hard to say what exactly Get Out is, but it is definitely a blockbuster. Which is surprising, because it was made by a company which totally rejects the blockbuster model: Blumhouse Productions.

Blumhouse, run by Jason Blum, makes movies on tiny budgets. They make a lot of movies, and many of them sneak straight to video, if you know what we mean. But somehow, they keep making hits. And it’s happening more often. Get Out, for example, cost about $4.5 million to make, which is extremely cheap for Hollywood. Since it opened in February, it has grossed nearly $150 million.

In this episode, Stacey Vanek Smith and Steve Henn go to Blumhouse and found out how they work, following the director of Fast and Furious as he learns to make big movies on small dollars.

In this very special episode of the /Filmcast, David Chen, Peter Sciretta, Devindra Hardawar and Adam Quigley are joined by writer/actor/director Kevin Smith to discuss Zack Snyder’s Watchmen. In this epic, 1 hour and 45-minute long discussion, the five of them delve into the faithfulness of the film adaptation, the effectiveness of the film’s soundtrack, the controversy surrounding the film’s ending, the sexuality of Rorschach, and the resemblance between Zack Snyder and Jesus.

In this week’s episode of the /Filmcast, Kevin Smith joins us to geek out about the new Watchmen and Terminator trailers, and Kevin offers some reflections on the old Tim Burton Batman films. We also review The Dark Knight (SPOILERS INCLUDED). Have any questions, comments, or suggestions? Want to sponsor or advertise with the /Filmcast? Feel free to e-mail us at slashfilmcast@gmail.com. You can also reach our voicemail number at 781-583-1993.

Join us next week as we broadcast the /Filmcast live on TUESDAY (NOT Monday) night at 10 PM EST / 7 PM PST to review the new X-Files film.

Everyone has a great idea, a great script, or a relationship with a great actor. But that rarely means you can make a film if you don’t have the money! So what are your options when it comes to financing? What do you need in place before you even think about looking for money? Alex and Trevor chat with Greg Gertmenian, Head of Development at Slated to answer these questions and more!

In this episode, we discuss:

How Slated is used by independent filmmakers currently.
How script coverage fit into the filmmaking process.
The debate about doing comps when pitching or writing a logline.
Current trends seen in the industry

This is a special introduction episode of Saturday Night Rewind podcast featuring the origin story behind Fright-Rags. In this episode, Ben Scrivens talks how and why he began Fright-Rags and reflects on the past 15 years of being in business. He also discusses why he is creating this podcast and the reason behind the name Saturday Night Rewind.

Make sure to check out FRIGHT-RAGS for kick ass horror shirts and accessories at www.fright-rags.com and follow them on social media:
Facebook: www.facebook.com/frightrags
Instagram: @frightrags
Twitter: @frightrags

Welcome to a special feature here at the Misan[trope]y Movie Blog!
Recently, I had a chat with one of the best known cult movie writer/directors: Larry Cohen.

Cohen has had a career that has included hit television shows, blaxsploitation classics, and blockbuster screenplays, but he carved his unique place in film history by writing and directing memorable b-movies like The Stuff, It’s Alive, and Q: The Winged Serpent.

For more on his career, check out the Larry Cohen Collection here at Misantropey, where I have been working through his entire filmography.

International Tabletop Day, is a worldwide celebration of tabletop gaming for all members of our incredible community. In its seventh year, the day-long event is filled with gaming events, charity fundraising, and collaborative online entertainment. Join C. and the other Monkeys while we talk about board games and Escape Rooms with Professor Scott Nicholson, Professor of Game Design and Development at Wilfrid Laurier University in Brantford, Ontario and the director of the Brantford Game Network game lab (BGNlab).