1.0.6 Patch Notes

Version 1.0.6Major Features/Content:

Added a new Intelligence skill - Summon Raging Spirit: Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies cannot directly engage these spirits and can pass through them.

Added a new Dexterity/Intelligence skill - Desecrate: Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area.

Added a new Intelligence skill - Bone Offering: Consumes a corpse, temporarily granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.

Summon Raging Spirit is first available to the Templar and Witch from the "Breaking some Eggs" quest on Normal Difficulty.

Desecrate is available to the Templar, Shadow and Witch from the "Delving Into Sin" quest and to the Ranger from the "Lost in Love" quest on Normal Difficulty.

Flesh Offering and Bone Offering are first available to the Witch and Templar from the "Lost in Love" quest on Normal Difficulty and to the Shadow and Scion from the "A Caged Brute" quest on Cruel difficulty.

Added five new Unique items, two of which were designed by supporters.

Added two new Achievements: Band Together and Full Clear: Ship Graveyard Cave.

Added two new vendor recipes.

Minor Features/Content:

You can now add notes to people on your friends list. Right click the contact and select "Edit Note". By default, new friends now have a note saying what their character name was when you added them.

You can now only run a maximum of two copies of Path of Exile simultaneously on one computer.

Hillock now uses the same triggered effect that the Blacksmith does, in Cruel and Merciless difficulties. The damage of the poison cloud produced by his zombies has been reduced in all instances (including Maps).

The Blood Weta Pet has been renamed to the Gore Weta Pet.

The client now fetches the next Daily Deal when the current one ends.

Minion Balance:

The life progression of all player summoned minions and totems has been changed. Minions and totems now have more life at lower levels (+50% at level one) and around the same life by approximately gem level 21.

The damage of Raised Zombies has been increased by around 50%. The additional damage bonuses at higher levels of the gem have been removed.

The mana cost of the Summon Skeletons skill has been reduced at all levels. Summoned skeletons now do around 40% more damage at all levels.

The Animate Weapon skill now adds a flat physical damage to the weapon. The animated weapon has had its innate elemental resistance values increased.

"When I close my eyes, I see this thing, a sign, I see this name in bright blue neon lights with a purple outline. And this name is so bright and so sharp that the sign - it just blows up because the name is so powerful... It says, "Diamond Supporter."

What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?

For real? You still didn't fix the race rewards messing up all forum linking bug? It's been 8 days since you said it was fixed locally. Really hoping this is just an oversight in the notes, because it's a pretty big deal. Gonna have to shelf this one for a while if it's not addressed.

8/8 Challenges Anarchy/Onslaught
8/8 Challenges Domination/Nemesis
[quote="I_NO"]They say every time Chris Wilson cries those tears form into exalted orb's that drop onto the game itself.
[/quote]