This thread will be sink for icons for the different theories associated with each of the five catagories.Because we need so many, keep in mind that the icon designs might not end up being used for the theory that inspired its creation.

edit(pd): The Icons will be shown on the research screen and will be 128x128 in resolution. You should work with 2 or 3 colors at most(black bg, white logo and possibly a grey shade too). They will be colored by code with the category color.Anyone is welcome to take part and create icons.

Please refer to this page about all technologies, their descritions and missing icons.

Simply reply to this thread, mention the theory and post your icon, thanks.We would be very thankfull to receive sketches too, no need for finished icons.

Last edited by Obiwan on Thu Jun 09, 2005 8:03 am, edited 8 times in total.

Asteroid Mining
note: i know it's pretty detailed and doesn't fit the style we are aiming for. but when reading 'Asteroid Mining' a had instantly this image in mind, so i had to create it. maybe we could use it later for an application, until then it's a placeholder for this theorie.

Deep Core Mining

Interstellar Co-Production
newForce - Field Assembly

Economics

Market Economics

Planned Economics

Galactic Monetary Policy

Economic Fluidity

Economic Prescience

Interstellar Trade

ConstructionnewOrbital Construction

Last edited by pd on Sat Sep 16, 2006 9:23 pm, edited 14 times in total.

I'm using a monitor setting of 1280x1024. Based on that i would say, if fo use those icon in game at 1/4 size as they are now displayed they would be quit large. I would expect that those icon will be displayed around 32x32. At some placed maybe 64x64.

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Can COWs fly?

it's not a waste of space, because in the same area there will be displayed a picture for applications and refinements. having a picture/icon for techs was planed since the beginning and isn't debatable. also i want to have a stylistic difference between theories and applications -> icon-, symbolic-like pics for theories and rendered or painted pictures(atleast more colorfull and detailed) for apps.

Last edited by pd on Thu Mar 10, 2005 2:06 pm, edited 1 time in total.

... having a picture/icon for techs was planed since the beginning and isn't debatable. ...

hehe, i already told that i was mistaken by my assumption that those icons are category icons . If they are tech icons that's fine (also the size). Yet, i don't see the need for iconish tech pictures, but i guess you will show me .

OK, no need to discuss any further, there are many tech icons missing ;-P

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Can COWs fly?

Yet, i don't see the need for iconish tech pictures, but i guess you will show me.

theories aren't manifest and as i understand usually only unlock other things, so they don't correspond to 'real' objects like buildings, ship components, etc. which are applications.

I like the basic idea, but you should keep in mind that there might / will eventually be application techs for non-tangible stuff, like governments or espionage attacks or automatic instant benefits that don't require a building to get. This probly doesn't apply to v0.3 though.

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