I'll start off with a ship that can steal other ships, kind of like a mind control pod but for ships. Any way to keep that balanced? Maybe slow capture and move speeds. But once the ship touches the other ship, there is no stopping it unless another ship attacks it.

Man it feels good to have Empire mode out the door, so I can do some small fun things This morning I added the healer ship (I called it Maintenance ship). I gave it a slow laser gun as well so it wasn't quite so crappy.

And I added a new Space oddity! Probably the lamest one yet, but still, it's good to add some new content

Snoddasmannen wrote:Man it feels good to have Empire mode out the door, so I can do some small fun things This morning I added the healer ship (I called it Maintenance ship). I gave it a slow laser gun as well so it wasn't quite so crappy.

And I added a new Space oddity! Probably the lamest one yet, but still, it's good to add some new content

Well it was start going supernova, which has a lot of potential but turned out just a bit boring :/

But this morning I added something much cooler: Worms, or maybe Dragons (I didn't decide yet what to call them) that are basically chains of circular blobs. The head meanders around, and the rear ones follow the one in front of it.

The one at the back eventually spawns a new one to go behind it (until the Worm is 8 segments long).

If you kill a middle blob, it splits into two worms.

If you kill the head, the one after it becomes the new head.

Oh, and they all shoot green missiles and take damage ignoring tech levels, so it doesn't matter which tech levels the humans have.

I'm trying to balance it now so it doesn't end up with worms taking over the whole galaxy. I have some fun ideas on how to end their reign of terror at least

Snoddasmannen wrote:Well it was start going supernova, which has a lot of potential but turned out just a bit boring :/

But this morning I added something much cooler: Worms, or maybe Dragons (I didn't decide yet what to call them) that are basically chains of circular blobs. The head meanders around, and the rear ones follow the one in front of it.

The one at the back eventually spawns a new one to go behind it (until the Worm is 8 segments long).

If you kill a middle blob, it splits into two worms.

If you kill the head, the one after it becomes the new head.

Oh, and they all shoot green missiles and take damage ignoring tech levels, so it doesn't matter which tech levels the humans have.

I'm trying to balance it now so it doesn't end up with worms taking over the whole galaxy. I have some fun ideas on how to end their reign of terror at least

Worms seems like a nice name. But most likely will take over the galaxy due to dumb ship AI