The first half shows a small team making its way through a ruined space base, looking for contacts. The second half goes into zero-G combat, with the players and tangos soaring across a ship hangar like a clunky Ender's Game outtake.

The team leader sounds like he's former U.S. military or at least SWAT, calling out commands like he's got America's Army on his side. Role-playing is adorable.

Star Citizen is still for the PC, and still a couple years away from retail.