Actually, now I remember what was causing me so much trouble -- it wasn't
building the .DLL itself, so much as it was getting debug info. The changes
I made below are mostly geared toward making ode.dll accessible to the VC6
debugger.
But I'm still not clear on where the *AutoDisableSF1 functions are supposed
to come from.
-- jm
> -----Original Message-----
> From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of John
> Miles
> Sent: Wednesday, January 14, 2004 10:41 AM
> To: ode at q12.org> Subject: Awkward Win32 build procedure (was RE: [ODE] Trimesh collision)
>>>> > P.S. BTW compling the ODE library as a dll was quite a drag. My teammate
> > Zahid compiled it by changing/adding many config settings and parameters
>> Agreed. The supplied makefile.msvc-dll doesn't even come close to working
> as-is with MSVC6. Here's my edit, if it'll save anyone else the trouble:
>>