This is a project I started on and off about a year ago to see what my custom snow themed sides would like on GAB's already great Alzoc Blizzard Map. It strays away from the style I did with the empire rising mod and so I went with some SWBF EA/ DICE battlefield class/gameplay elements. I felt over time as I was developing this gameplay, it felt somewhat off and I thought it would be great to get other opinions other than my own. This beta has heavily edited skin textures, edited/new effects, and new sounds. I would appreciate any critizism, feedback and bug reports as those are highley valued and it would help shape this mod. The only modes for this are conquest and HQ as of right now. The videos are fairly old and there is more polish with this beta release, keep that in mind. You are free to post videos of what the actual gameplay is like now since I didnt have the time to make something for this beta.

==CREDITS==

Hidden/Spoiler:

-GAB For allowing me to release this map with the edited sides.-Kinetosimpetus- Imperial Heavy Repeater model.-Nedarb7- For the new shooting animation.-MilesHighGuy - Being gracious enough to release his ninja pack so that I could edit some animations.-Jedimoose- Correcting/Rounding the SWBF1 laser canon model. A request I made in 2014, sorry for the wait for the use of this asset.-Unit33- for various weapon textures and scopes.-Sereja- Various models.-Pandemic Studios for the mod tools.-Krome Studios for various TFU Models.-GGCTUK- For several conversions of TFU Models.-AQT- For allowing me to use some older ODFs.-Tirpider- For the SWBF Renegade Sqaudron model hex edits. (Promise ill make good use for those in more upcoming projects)-Clonetrooper163 for ripping/providing SWBF3 textures and for giving the community a chance to use what never came to be.-Free Radical- Some assets and im sorry your game never got to see a final release. -Deviss- For several weapon assets and for the twilek model. You have been a great Help!-Gametoast- Various knowledge and help. (And for whoever it was who was nice enough to edit the backpack off of the rebel snow trooper.)-Andwidget- For the DL-44 Model.-George Lucas/Lucas Film- For several sounds that I cut up for use in this mod.-Anyone whom I cant remember that helped. You will have to forgive me as I went through a lot of assets, deleting, modifying and loosing trackof a lot. Please contact me if you see something you made was being used in this mod, I want to be able to give appropriate credit.

If I remember correctly it's something I edited/experimented with from the stock darth maul animations. You should check out the run animation I edited for him, its a whole lot better than that wierd slow mo jedi run animation that looked wierd on regular running units. Im considering releasing munged versions of it for modder use.

If anyone can help with answer this question I would be very appreciative. Some of my blasters arnt cuasing damage to vehicles and im not quite sure why. Does anyone know the line that determines vehicle damage or where I can find it?

in the weapon ord odf, the scale is a multiplier for damage. So if your blaster does 100 damage it'll do 100 damage to people, but only 10 damage to vehicle (which is nothing given that most have over 1000 health). Most blaster weapons are set to something like this, if you change the vehicle scale value to 1.0 or even greater you'll see more damage done to vehicles. If something is set to 0.0 it does no damage to that particular healthtype.