On September 7th, Sony announced at their PlayStation Meeting that they would be releasing two major upgrades for the PlayStation 4. During their rather sedate conference, Sony showed off the PS4 Slim and the PS4 Pro.

But is it worth the money, either for gamers who already own the PlayStation 4, or those who haven’t taken the plunge? Here are the details of the conference, and what they mean for gamers and their wallets.

The Slim will be about 30% smaller than its older brother, but will otherwise be the same console. It’s also the “new standard” for the PS4, which presumably means it’ll be the primary one manufactured going forward. It also comes with a new DualShock 4 controller which has a light bar where the player can more easily see it.

However, the Slim seems to be aimed at those who do not already own a PS4, and aren’t interested in the flashier item that Sony announced next. If you don’t own a PS4 but wish you did, the Slim is a good option. The PS4 Slim will be available to buy on September 15th for $299.

PS4 Pro

The major feature of the show was the unveiled PS4 Pro, formerly known as the Neo. This is a new, more powerful PS4 designed to run games at 4K resolution with HDR graphics.

The PS4 Pro specs, released just after the conference, indicate it’ll be fairly powerful — more so than the original machine. Sony proudly showed the beauty of the graphics with Horizon Zero Dawn, For Honor, and Uncharted 4.

The conference focused mostly on the visual power of the Pro.The aforementioned games were shown in allegedly improved resolutions and framerates (it was hard to tell on a Twitch livestream). Also, PlayStation VR was only mentioned in the briefest of words, but supposedly the Pro will better support VR graphics than the original PS4.

What they showed certainly looked very pretty. Here’s footage of Mass Effect Andromeda running on a PS4 Pro:

That said, there were three key words missing at the show: frames per second. No one actually said whether the PS4 Pro will be able to play all of its games at a 60+ FPS framerate. With the specs it has, I would certainly hope so.

What Does This Mean for Xbox?

There was definitely an undercurrent of competition to the PlayStation Meeting. Both of their new products sounded very similar to both the Xbox One S and Project Scorpio. And apparently Xbox was watching.

So what does this mean for Xbox owners and fans? The simple answer is: nothing much, because the PS4 Pro just isn’t as tempting as what Xbox is offering. The final tally of common capabilities between the two consoles leaves both the PS4 Slim and the PS4 Pro lacking something. The lack of ability to play UHD Blu-ray is the most obvious sticking point.

The Xbox One S (CA/UK) also costs less than the PS4 Pro, and is the same price as the PS4 Slim. It boasts the same upgrades as both machines — 4K compatible, smaller than the original — and in one package. And while we don’t know much for sure about Scorpio, its reported power eclipses that of the PS4 Pro.

That said, there is one advantage that both PS4 devices have over the Scorpio: they are both coming this year, and before Christmas at that. The Scorpio will not be available until late 2017. The Xbox One S is currently available, and it remains to be seen how the two will compete during the Christmas season.

What do you think of the PS4 Slim and PS4 Pro? Are you excited or disappointed? Will you be buying either one? Let us know in the comments section below!

Rachel is MUO's Gaming Editor, from Austin, Texas. She spends most of her time writing, gaming, reading, and writing about gaming and reading. Did I mention she writes? During her freakish bouts of non-writing, she plots world domination and does a dead-on Lara Croft impersonation.