Dusters

Dusters

We’re in the very preliminary stages of planning at this point. Probably two, possibly three planning meetings in a couple evenings in September to continue fleshing out the world are in the works.

The predominant feel of Dusters is one of a futuristic dystopia, a very Aliens meets Starship Troopers horror mashup. With a little bit of space cowboy dark sarcastic comedy thrown in. If you haven’t seen them, a watch list for players/developers should be:

Alien

Aliens

Starship Troopers

Serenity/Firefly

Blade Runner

Fifth Element

Equilibrium

Brave New World

The image of the universe is of a disillusioned humanity. Unlike a Star Trek universe of “boldly going forth”, the idea of Dusters is a “been there” “seen that” got shot at along the way type feel.

Dusters will utilize a heavily modified D20 Future system. We will be adapting the usual Str,Dex so on system, with d20 DC checks vs Skills. Building a ground up combat system around projectile weapons, space fighters, squad based tactics and futuristic combat.

The storytelling design for Dusters is Episodic. Each player will make 3-5 characters who will be interchangeable for each episode. They will fulfill a variety of roles, skills and relationships within the corps of Dusters who operate the Mercenary group. Players will not be required to attend every session, owing to the episodic nature of the story. Hopefully it will pan out to be an interesting, casual experience in world-building, storytelling, and good natured survival-horror fun.

All players at this point are welcome to edit, develop and help grow the universe. Note that Lester/Will may make ongoing changes to any written material to make it conform to the writing, tone and story of the setting. Confer with either of them about what areas you can start to develop though and bring your own interests in to the fore!

Please don’t delete anything though, just insert comments if you have questions/concerns about anything.