Started off as an idea for the Top Designer contest, but couldn't get ones into the card text, so it's going here instead.

Budget Butchery — Sorcery (R)Council's dilemma — Starting with you, each player votes for poverty or ignorance. For each poverty vote, choose an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents that voter controls and that voter sacrifices the rest. For each ignorance vote, look at that voter's hand and choose a card from it. That voter discards all but the chosen card.

Uplifting Sermon — Sorcery (C)You gain 5 life.Déjà Vu — If you cast a spell named Uplifting Sermon during your last turn, instead you gain 10 life."Pastor Varingham's sermons may be repetitive, but oh how they lift my spirits!"

Yesterday's Epiphany — Sorcery (C)Draw two cards.Déjà Vu — If you cast a spell named Yesterday's Epiphany during your last turn, instead draw four cards."That reminds me of an idea I had just yesterday!"

My Brother's Murder — Sorcery (C)Target creature gets -2/-2 until end of turn.Déjà Vu — If you cast a spell named My Brother's Murder during your last turn, that creature gets -4/-4 until end of turn instead.Of all the ways to die, Stefan always dreaded meeting the same gate as his brother.

House Aflame — Sorcery (C)House Aflame deals 3 damage to target player.Déjà Vu — If you cast a spell named House Aflame during your last turn, House Aflame deals 5 damage to that player instead.Flee from a burning house once, and you'll live in fear of having to flee another.

Memories of Vitality — Sorcery (C)Target creature gets +2/+2 until end of turn. Déjà Vu — If you cast a spell named Memories of Vitality during your last turn, that creature gets +4/+4 until end of turn instead."I haven't felt this good since... Have I ever felt this good?"

Very neat mechanic idea and flavorful too! I wonder if there's a way to get around memory issues? It looses the "next turn" effect but you could do a Grandeur-esque effect and exile a copy from the graveyard to activate Déjà Vu.

That would remove the memory issues. I like it! I'd probably end up wording it as a keyword ability instead of an ability word oyn that case, though, so Déjà Vu wouldn't be the best word choice anymore. Something like this:

Yesterday's Epiphany — Sorcery (C)Recollect (As an additional cost to cast this spell, you may exile a card from your graveyard with the same name.)Draw two cards. If Yesterday's Epiphany was recollected, draw four cards instead."That reminds me of an idea I had just yesterday!"

Nice! Good keyword name choice. Interestingly enough recollect could be used on any card type. You could recollect a creature and it "remembers the lessons of fallen heroes from its tribe" and it comes into play with +1/+1 counters or gets an ETB effect. Neat!

Doomsday would still fall into the paradigm in the same way Mystical Tutor does. You shuffle the rest of your library and put the those cards on top on any order. Since there's no library left to shuffle, there's no reason to print it on Doomsday.

Intensifying Turmoil — Enchantment (U)If an opponent would discard a card, instead that player reveals that card and another card from their hand. You choose one of them. That player discards that card.

Delicate Inquisitor — Creature — Azra Advisor (U)2/1If an opponent would discard a card, instead that player reveals that card and another card from their hand. You choose one of them. That player discards that card.Her subtle questions pry out even the most secluded secrets.

I agree with Silly that this is a nice ability so would benefit from having something more.

Putting it on a creatures makes it valuable to an aggressive discard strategy which is likely the best place for this effect anyway.

Still another option would be to give it another synergistic ability. That way the card becomes more flexible.

E.g.When ~ enters the battlefield, target opponent discards a card.If an opponent would discard a card, instead that player reveals that card and another card from their hand. You choose one of them. That player discards that card.

I was suggesting the additional ability instead of making it a creature.

Delicate TurmoilEnchantmentWhen ~ enters the battlefield, target opponent discards a card.If an opponent would discard a card, instead that player reveals that card and another card from their hand. You choose one of them. That player discards that card.

Agree that textbox is wordy tho. advantage is it's more flexible in the kinds od decks it can go into.

Spellborn Hellkite — Creature — Dragon (R)0/0FlashFlyingSpellborn Hellkite enters the battlefield with X +1/+1 counters on it.You may cast Spellborn Hellkite without paying its mana cost of you cast four or more instant and/or sorcery spells this turn. If you do, X is the number of instant and/or sorcery spells you cast this turn.

Revised it a couple times. Here's what it turned into:

Spellborn Enigma — Creature — Elemental (R)0/0This spell costs less to cast for each instant and sorcery spell you've cast this turn.Flying, hasteSpellborn Enigma enters the battlefield with X +1/+1 counters on it.Formed by calm and awoken by storm.

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