A brand new take on the existing Spirit Fighter game brought to full neon Virtual Reality life!

ABOUT THE GAME

Sprint across a futuristic neon rooftop jumping across vertiginous drops and collecting power-ups. It’s instantly addictive! Always running, he gets faster and faster, as the VR action gets more frenetic. Can you beat the system and keep Spirit Runner alive?

“I am ashes waves of light…I am the echoes of the night…I am all that I can feel and not outrun. We are dreams so undefined, we are fragments lost in time.“

Warped into an electronic world by an unknown evil force, Spirit Runner is destined to an eternity of fending off evil spirits of the night in a battle he can’t win.

Endlessly running his life has become a torment of constantly outrunning these fragments of people’s dreams.

“Am I alone…am I alone…am I alone.“

Built in Unity 3D, specifically for Google Cardboard!

We’ve used the latest Unity 3D game design technology to create a new take on an existing game, Sprit Fighter, but built it to work with the cheap and easily available Google Cardboard technology. We’re also one of the first companies in the UK to fully launch a VR Game to market across both iOS and Android platforms.

Switching seamlessly between VR and Full Screen mode allows you to experience the frenetic game with our without the use of VR goggles. Switching also changes the interface experience, from look to jump in VR mode to swipe in Full Screen, so each game play can be a different experience for the player. Can you beat your VR highscore in fullscreen mode?

THE RESULT

What started as an R&D task during our VR Jam Day, has turned into a full game for our client Vanishing PoYnt. Plus it is one of the very first Virtual Reality games launched here in the UK.