Since both of those Archetypes have a fairly free choice of skills, they can take something else there.

But it only says "may" not "must" or "does." Obviously if you take the talent after character creation even a martial or expert would get the extra point (since that clause only specifies "if this talent is chosen during hero creation..." so it seems wrong to penalize one for taking it during creation vs. other times.

Of course, the 4 skill point max would still apply during character creation, but I would think this skill point could be one of them as well as the one gained from archetype.

_________________AKA Kavaris, awakened "Human" from the Hinterlands, psionic transmutation specialist, adventurer, and no one important

Since both of those Archetypes have a fairly free choice of skills, they can take something else there.

But it only says "may" not "must" or "does." Obviously if you take the talent after character creation even a martial or expert would get the extra point (since that clause only specifies "if this talent is chosen during hero creation..." so it seems wrong to penalize one for taking it during creation vs. other times.

Of course, the 4 skill point max would still apply during character creation, but I would think this skill point could be one of them as well as the one gained from archetype.

Agreed. By taking the skill point earlier, it may help you get to 3/4 ranks. Or qualify for talents earlier. But you don't have to take the point at Archetype (for example if you already have one there).

_________________Eric Gorman

AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage. . . and Sir Szymon val'Holryn, Order of the PhoenixFormerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen

Effects: The effects of both maneuvers are combined. Single target maneuver effects are applied to all targets when combined with a multiple target maneuver. If a multiple target Maneuver is combined with a Two-Weapon Fighting Maneuver, only the first attack applies to all targets.

I would like it to read as follows.

Effects: The effects of both maneuvers are combined. Single target maneuver effects are applied to all targets when combined with a multiple target maneuver. If a multiple target Maneuver is combined with a Two-Weapon Fighting Maneuver, only the first attack applies to all targets. When creating an Advanced maneuver that uses Two-Weapon Fighting, you choose whether to apply the additional effects and/or targets to either the first or second attack, but not both.

It would be nice to apply additional effects to either Spinning Strikes or Trap & Cuts second attack. I do not feel this is over powering in anyway. No more than Mighty Swing + Powerful Thrust.

I thought there was clarification for how to determine which maneuver or spell is slower by combining the speed and recovery/strain. Am I mistaken in this? As written you would just use the maneuver/spell with the slower speed.

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