I'm indie developer and I want to introduce to you my first puzzle game for iPhone and iPad.

Game description:
Color Worlds is a unique puzzle where you will be able to visit our unusual painting Museum. Itís not just a museum. Itís the Museum of emotions and the mood. To dive into the world of each painting and to understand the mood at the moment of its creating by the painter you will have to go a hard way. Using intuitive game controls transfer the paints in the right places. It will allow you to open previously shaded area of paintings and in the end you will see the whole painting.

Can you explain the gameplay? Looks interesting, but I'm having trouble understanding your game mechanic from the video.

Here it is.

The game begins with the location of the "Museum." This is an interactive room, which presents ten paintings depicting fantastic stories - worlds. The player can scroll the museum right or left to view all paintings. Some area on the paintings are missing (not painted). Therefore, to see the whole image at first impossible. These missing areas are game levels. To see what is depicted in the painting, player will have to pass them all.

Levels in the game are the playing field of 5x5 wooden cells on the board. On the game board lays colorful strokes of paints, that shows the correct arrangement of colors in the game. The same information is contained on a miniature image to the right - the level map. The player must transfer color paints on the board in accordance with this order. However, this is not so easy. Only one cell is opened on the playing field. On that cell can be transferred only the one nearest color paint, thus releasing the next open cell. The mechanics of the game vaguely reminiscent of the classic "Fifteen", but here the player rearranges color paints instead of numbers.

For completing of each level of the game player is given from one to three tubes of paint. They needed to unlock new paintings in the museum. One tube is given to the player for the correct placement of the paint, the second - if the player is complete the level within a certain time, and the third - if the player complete the level with the open cross symbol hidden somewhere on the board.

The pictures look nice. The story or concept seems fun. I am still a little unsure regarding game play but it does intrigue me.
I guess I'll wait for some feedback after it is released.
I suggest that you make and post a video that better describes the how to of the game play.
And; if you already had people testing your game, maybe requesting some feedback from them that they or you could post here and any where else you have announced your game. If not, maybe find a couple of people (family, friends or actual gamers from here or a different forum) willing to play the game so they can provide some good feedback in the forums for you. It does really help keep your game alive longer when TA members post feedback/impressions.

Some questions:

If it is levels... How many levels are there?
Cost? Premium or freemium?.
If it is free/freemium, will there be an iap to remove ads?

Good luck to You!

P.s. If someone sends you a pm asking to try your game for free because I wrote this, ignore them and report the post.
No one here appreciates beggars or people taking advantage of someone.

Hi!
My name is Anna. At the request of Andrey, the developer of the game Color Worlds,
I would like to share with you my opinion about this game. I had the opportunity to test beta version of the game before it was sent to Apple.
In my opinion the game was very exciting! On the surface it looks like a "Fefteen" and seemed very simple, but after a few levels I realized that I was wrong. It is necessary to think. Very easy at first levels, but after that, when I had feeling that I beat the game quickly, begins a surprise. We have to prepare our brains. Apart from the fact that you need to think logically, you need to care about the changes, taking place in the museum. But I will not reveal all the surprises, that await players.
I liked the fact that each level is a part of the big picture, and I wanted complete all the levels of painting quickly to to see all reproduction entirely. I seen. But I wanted to see the next picture and the next one. Seemed to me, each painting is very unique and curious. In general, the game took my time. Encouraged that each painting has its own musical composition and quote of great men.
In general, I liked it very much. I think that fans of puzzles, which are able to find a way out of even the most complex situations, it is necessary to taste)

I love puzzle games. From the video alone, it is hard to understand the gameplay, so I would also suggest to post a gameplay video explaining the controls. For now: congrats on your first game and good luck. Btw. imho going free + yap for full is a good way to go.

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