<type name="NBCPantsGray">
<nominal>4</nominal> <----------------------- This should be the maximum amount that will appear on the map
<lifetime>2700</lifetime>
<restock>0</restock>
<min>2</min> <------------------------ Minimum amount that should appear
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost> <---------------------- This should be how much priority the object has to appear or disappear
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Military"/> <------------------------ Where can you find
<usage name="Medic"/>
</type>

You also have to consider modifying the file "cfgSpawnableTypes". If you want to modify which objects have loot inside and what possibility they have to appear.

and a tool to do it [?] (with explanations, the guy below claims) - but I've NOT checked him out at all - it's a "Whole Server Customiser" for Standalone - but no idea if -or how well- it works, or what freedom it gives you. { -<added>- You can see WHAT it changes in standalone and work from there back to your server modding values (?) } - It links from here.. to an interesting looking site (and that's all I know 'bout it) :

- damn, I'm going to have to get involved in modding myself, I can see it coming - (I swore I'd given up anything to do with programming/scripting LONG LONG ago.. and FAR AWAY)
but what the hell .. it's getting TEMPTING

and a tool to do it [?] (with explanations, the guy below claims) - but I've NOT checked him out at all - it's a "Whole Server Customiser" but no idea if -or how well- it works, or what freedom it gives you. It links from here.. to an interesting looking site (and that's all I know 'bout it)

This tool is very good as it shows Types.xml in a compact and intuitive way, you can modify the values independently or use the tools above to modify a whole column with all the available items in your Types.xml, it only works for Types.xml .

There are more files that are used to modify the loot according to your preferences.

cfgspawnabletypes.xml to modify the loot of the objects that can contain loot, for example Sweater_Blue.
If you want the Zombies to wear loot or not or modify what loot you want them to have.

The web tool https://dayz.skyn1.se/ goes well as I said this is more compact and intuitive, if you want to modify the loot more intensively you have to modify other files too.

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tested little and noticed that these things were quite usual that i found in civilian buildings.

but thanks for your efforts to make some hc server.something different than eternal stamina and 78x loot.
i just hope that some modder is now working on true hardcore mod.

Hey, I'm not begging you to play on my server lol and I''m sure someone out there will be dedicated enough to not turn this into another boring looter shooter. If tweaking the config files inst't changing loot spawns than that's a problem on BI's end and no modder will be able to fix that.