Here is a random thought. If the web-space provider supports PHP/MYSQL, we could install MediaWiki on it and only give our group members edit access and everyone else only gets reading rights. I thought about doing that on my page for quite some time already but never get around to it._________________0xDB

Oh god, this is bad. I'm already starting to think about C64 demos again :|_________________NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)

SiroccoModeratorJoined: 19 Aug 2005
Posts: 9470
Location: Not Finland

Posted: Wed Aug 19, 2015 1:46 pm Post subject:

I think it's safe to say we have kicked off our next demo. We're still resting up from the last one, and will start doing something tangible in the next few weeks._________________NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)

SiroccoModeratorJoined: 19 Aug 2005
Posts: 9470
Location: Not Finland

Posted: Sun Aug 30, 2015 3:25 pm Post subject:

SNES development looks interesting.

*cough*_________________NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)

Been deep inside the pixel studies the entire year so far (I'm afraid nothing useful for the old Commie...) and started compiling knowledge about Pixels And Art into a glossary. The prospect of coding more demos is something I think about almost everyday... though... it still feels more like something I want to keep procrastinating on rather than picking it up again. :/_________________0xDB

SiroccoModeratorJoined: 19 Aug 2005
Posts: 9470
Location: Not Finland

Posted: Tue Mar 29, 2016 9:24 pm Post subject:

Quote:

The prospect of coding more demos is something I think about almost everyday...

Me too, and had 2016 started out less weird than it did, we'd have been working on one by now. There are more demos in our future..._________________NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)

Yes! And it's probably better to not stress out about it anyway. We can just start whenever we feel ready and then pick an event for release when it's done. Demos which have been in production for several years are not unheard of in the scene (I think I recall reading something about 7 years in one of the best C64 ones out there)._________________0xDB

PoVModeratorJoined: 21 Aug 2005
Posts: 10971
Location: Canadia

Posted: Wed Mar 30, 2016 11:03 am Post subject:

When I can justify the time, I want to start experimenting with something shiny running in either WebGL or on Vulkan.

I'm not sure I'm actually that interested in making a 3D game anymore, but 3D demo, that's a different story. #TechFun_________________Mike Kasprzak
'eh whatever. I used to make AAA and Indie games | Ludum Dare | Blog | Tweetar

SiroccoModeratorJoined: 19 Aug 2005
Posts: 9470
Location: Not Finland

Posted: Thu Mar 31, 2016 8:54 am Post subject:

I would like to do one demo a year, and attend one party a year, and that was perfectly feasible in 2015, but this year is another kettle of fish. I have no clue what's going on in my life right now :D

Things are getting much, much better for me, but setting aside large chunks of time for demos is iffy at the moment._________________NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)

In a half-assed attempt to get into the groove I looked at the source (and all the hoops we jumped through) for Pimp My Bento again today. Brain gave up after a few minutes, telling me to go f' myself. Uncooperative brain is uncooperative. Well... maybe the idea to do something will grow on it again, must give brain more time._________________0xDB