Mana Vortex: Choose 2 fire creatures in your mana zone and put this creature into the battle zone on top of those creatures.Meteor Burn: When this creature attacks, you may put 1 card under this creature into the graveyard. If you do, destroy all of your opponent's creatures with "Blocker" that have a cost of 3 or less.Double Breaker

2

x

Battle Meteor Night Screamer (VH)

Collector Number: 38

Rarity: Rare

Type: Evolution Creature

Race: Phoenix/Tyranno Drake

Power: 11000

Cost: 7

Civilization: Darkness/Fire

Artist: hippo

Card text:

This card is put into the Mana Zone tapped.Vortex Evolution - Put on one of your Darkness creatures and one of your Fire creatures.When this creature attacks, if your opponent doesn't have a God or Phoenix in their battle zone, your opponent chooses an untapped creature they control and destroys it.Double Breaker

Vortex Evolution: Put on one of your Samurai creatures and one of your Knight creatures.

When this creature attacks, you may cast 1 spell with "Shield Trigger" from your mana zone without cost. Then, you may put 1 cross gear into your battle zone from your mana zone.

Triple Breaker

3

x

Soul Meteor Balfart (VH)

Collector Number: 7

Rarity: Very Rare

Type: Evolution Creature

Race: Phoenix/Arc Seraphim

Power: 7000

Cost: 5

Civilization: Light/Nature

Artist: EDA

Card text:

This card is put into the Mana Zone tapped.Vortex Evolution - Put on one of your Light creatures and one of your Nature creatures.When this creature would be destroyed, put all cards under this creature into your Mana Zone, then add this card face-down
to your Shields instead of into the Graveyard.Double Breaker

4

x

Supernova DEATH Dragerion (DM-30)

Collector Number: S3

Rarity: Super Rare

Type: Evolution Creature

Race: Zombie Dragon/Phoenix

Power: 11000

Cost: 8

Civilization: Darkness

Artist: Toshiaki Takayama

Card text:

Mana Galaxy Vortex: Choose 3 darkness creatures in your mana zone andput this creature into the battle zone on top of those creatures.Meteor Burn: When this creature attacks, you may put up to 3 cards under this creature into your graveyard. If you do, until the end of this turn all creatures in the battle zone, get -3000 power for each card you put in the graveyard in this way.Double Breaker

4

x

Ultimate Galaxy Universe (TDN)

Collector Number: S1

Rarity: Super Rare

Type: Evolution Creature

Race: Phoenix

Power: 17000

Cost: 5

Civilization: Light

Card text:

Evolution - Put on one of your Phoenix.Meteorburn - When this creature attacks, you may send a card under this creature to the Graveyard. If the last card put into the Graveyard is a Phoenix, you win the game.Triple Breaker (This creature breaks 3 shields.)

3

x

Zero Phoenix, Phoenix of Darkness (PH)

Collector Number: S3

Rarity: Super Rare

Type: Evolution Creature

Race: Phoenix

Power: 11000

Cost: 7

Civilization: Darkness/Fire

Artist: hippo

Card text:

This card is put into the mana zone tapped.Vortex Evolution: Put on 1 of your darkness creatures and 1 of your fire creatures.Double BreakerWhenever this creature would break a shield, your opponent puts that shield into his graveyard instead.When this creature leaves the battle zone, your opponent chooses 2 cards from their hand and discards them. Then, you may choose 2 cards in your opponent's mana zone and put them in its owner's graveyard.

Type: Spell (14 cards)

4

x

Dance of the Sproutlings (FBoIR)

Collector Number: 47

Rarity: Common

Type: Spell

Mana Number: 1

Cost: 3

Civilization: Nature

Artist: Akifumi Yamamoto

Card text:

Choose a race. You may put any number of creatures of that race from your hand into your mana zone.

"It is time for a new forest. It is time for the sproutlings. I'll go get the freaky golden head-statue thing we always use for that." -Fighter Dual Fang

4

x

Evolution Blueprint (GG)

Collector Number: 40

Rarity: Rare

Type: Spell

Cost: 2

Civilization: Nature

Card text:

[Shield trigger] Shield TriggerReveal the top 6 cards of your deck. Put all evolution creatures from the revealed cards into your hand, and put the rest on the bottom of your deck in any order.

2

x

Logic Cube (SWotSR)

Collector Number: 20

Rarity: Common

Type: Spell

Mana Number: 1

Cost: 3

Civilization: Light

Artist: Atsushi Kawasaki

Card text:

Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)Search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck.

4

x

The Universe Gate (TDN)

Collector Number: 17

Rarity: Rare

Type: Spell

Cost: 6

Civilization: Fire

Card text:

Reveal the top 3 cards from your deck. For each Phoenix revealed, you get an extra turn after this one.

Deck Statistics

Distribution by Civilization

Darkness

4

10 %

Darkness/Fire

2

5 %

Darkness/Nature

3

8 %

Fire

8

20 %

Fire/Darkness

3

8 %

Light

6

15 %

Light/Nature

3

8 %

Nature

11

28 %

Distribution by Cost

2

4

10 %

3

6

15 %

5

7

18 %

6

7

18 %

7

12

30 %

8

4

10 %

Distribution by Power

-

14

35 %

11000

16

40 %

12000

3

8 %

17000

4

10 %

7000

3

8 %

Distribution by Race

-

14

35 %

Phoenix

14

35 %

Phoenix/Arc Seraphim

3

8 %

Phoenix/Knight/Samurai

3

8 %

Phoenix/Tyranno Drake

2

5 %

Zombie Dragon/Phoenix

4

10 %

Distribution by Rarity

Common

6

15 %

Rare

10

25 %

Super Rare

15

38 %

Uncommon

3

8 %

Very Rare

6

15 %

Distribution by Type

Evolution Creature

26

65 %

Spell

14

35 %

Rating

Current score for this Deck, based on 14 votes:

5.00

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sorry I dont play ocg much but as far as the rule of duel masters go, an evolution creature needs a normal creature and this deck has absolutely no creature. please someone mail me the reason/way to evolve without a base creature.

No doubt this deck. is awsome but like all other decks it has its weaknesses . i found it out bcoz i.made the exact copy of the deck.to try it out and i was able to win a duel in the 3rd turn BUT i found that its weakness are simple removal cards like intense vacuuming twist , terror pit , aqua surfer etc and thats bcoz after u attack with dragerion and meteor burn all cards under . and apply its effect then if opponent gets aqua surfer in shields and sends dragerion to.hand so then its like cing all the way down to step 1 and then.its hard to ssummon dragerion or ares bcoz of mana decrease and tgen.the deck is useless against rushers bcoz UGU is far away .