Posts Tagged ‘BIS’

We revealed the new Arma 2 expansion a couple of weeks back: Private Military Company is BIS’ take on the murky world of the mercenary companies working in modern warzones. The latest trailer is one dressed up in the style of media coverage of the activities of these soldiers of fortune, which implicates someone or other in some kind of badness. Hmm!

Up now on Eurogamer (yes, you’re allowed to read it even if you’re not a Europerson) are the word-fruits of my recent hands-on time with a near-finished version of ArmA II. It’s the second spiritual sequel to Operation Flashpoint, nasty old Codemasters having nicked the name from original developers Bohemia Interactive Software, but reportedly it’s the first true sequel – the first ArmA having been something of a stopgap release primarily aimed up updating the tech available for the enthusiastic community to tinker with. Arma II, though – that’s definitely a whole new game. And an incredibly ambitious one too, as you’ll read in my EG piece. I’m massively excited about it, even if I am a bit frightened by the obtuse controls and punishing difficulty – but unlike ArmA 1, I reckon I will get into this. Read why here.

We’ll also have some bespoke RPS coverage on ArmA II soon – Jim and I are going to sit down and have a chat about our individual impressions of what might be a landmark videogame. Beneath the digi-hurdle, you can find some recent footage of this huge, strange thing.Read the rest of this entry »

I don’t play Armed Assault, bar a disastrous tinker with the demo, which resulted in me holding my head in my hands, rocking, sobbing gently and begging that a passing member of PC Gamer help me, oh God won’t they please help me. I very much feel as though I should, and I’ve been told or sent links to any number of incredible tales of high heroism and astonishing accomplishment that sound impossible in any other game. Unfortunately, I am scared and stupid and all-too-brief of attention-span, so I shall leave the game to men of greater resolve than I.

Nevertheless, I remain fascinated to hear about it, and the new mode in its just-released latest free update certainly sounds fairly remarkable. It’s shaking off the shackles of first-person shooter oppression and running for the real-time strategy hills.Read the rest of this entry »