OTHER GAMES

See the Fate Core page for a list of other Fate Core commercially available game supplements and spinoffs and the Fate RPG page for a list of commercially available other Fate Games, supplements and adventures.

OTHER GAMES

See the Fate Core page for a list of other Fate Core commercially available game supplements and spinoffs and the Fate RPG page for a list of commercially available other Fate Games, supplements and adventures.

The Phoenix Aftermath: Firestarters, Inc — Dan Hall: Postapocalypse post-First Contact Singapore. The year 2259CE. Twenty percent of the human population develop psychic abilities following a global apocalyptic explosion known as the Phoenix Event.

The Phoenix Aftermath: Firestarters, Inc — Dan Hall: Postapocalypse post-First Contact Singapore. The year 2259CE. Twenty percent of the human population develop psychic abilities following a global apocalyptic explosion known as the Phoenix Event.