Halo: Reach co-op hard drive requirement unresolved, no ETA on fix

Joystiq writes: "Following the launch of Halo: Reach, we reported that the game's co-op functionality requires an Xbox 360 hard drive. This was of particular concern to those who had purchased one of the newly released 4GB Xbox 360 S models. At the time, we were told that the issue was "temporary" and that Microsoft was "working to resolve it."

But he's talking about legally owning a game, and not being able to play it w/o a HD.

Really, it's more of a way for them to get an extra ~$120 out of you to cough up for a HD.

The better question, is why did they bother releasing a 4GB system that's flash memory, and NOT a HD, if they make it so that you have to have a HD to play some of the recent games coming out to begin with?