Comments

Comment by Moar

In other words, global cooldown reduced to 0,5 seconds.

The real question here is if this glyph effect is calculated before or after haste calculations. Since haste cannot reduce the global cooldown below 1 second currently, if the game first calculates haste for a spell, and then reduces the global cooldown left by 1 second, it would theoretically be possible to get a GCD near 0 seconds.

Comment by Crimsonlord

Comment by Southrncomfortjm

When this glyph works as intended, making the global cooldown .5 seconds (maybe faster if haste can push the GCD below .5), earth shock will become the #1 priority attack for enhancement shamans, even before a 5 stack MW lightning bolt. This is because you will be able to get more attacks off per battle the more you use earth shock. Combine this glyph with the stormstrike glyph and elemental fury and its a pretty devastating amount of synergy.

Comment by Brachamul

I just realized this Glyph made Earth Shock an extremely powerful spell to use in an elemental Shaman's rotation. When we look at Caster damage, we use DPS in terms of Damage per second of casting. Usually, instant spells like shocks involve 1.5 casting, as it is the amount of cast time you "lose" when casting the spell (GCD). But if you reduce that opportunity cost in cast time by 1 second, you are in effect tripling the DPS of this spell. I'm making calculations right now, but I'm pretty sure than when I'm done it will be obvious that using Earth shock on every cooldown, as long as Flame Shock is up, will be the best way to maximise DPS.

Comment by masacru

Enh shamans with 2/2 in Improved Stormstrike and 0/5 in Reverberation will not see any difference in their spell rotations or dps from this glyph.

Comment by mrrgl

Just tried this out, and it is still bugged. It takes the GCD to 1 second, not any less.

Until it's fixed its not worth a glyph spot.

Comment by fabul

it would make me want to spec reverberation again. possible to get 3 shocks inbetween flameshock upkeep?

Comment by Chatole

Not being trying to be rude, but you don't follow Enh theory crafting do you?

The Flameshock rotation is dead. As an Enh Shaman you want to follow a priority list of dps skills, pressing each skill as soon as they come off cooldown.

And I am assuming you talking about Enh here, because if you are talking about Ele, well we have bigger problems.

Comment by uffdabock

When (and when I say "when" I mean "if") they fix this glyph it would be really fun as an Enhancement Shaman to be able to macro earth shock to your Stormstrike in PVP for some great burst. Or when in a 10 / 25 man with bloodlust up you wouldn't have to skip any skills due to an overwhelming amount of maelstorm procs.

Comment by dwinks

Absolutely NOWHERE does reverberation say anything about lowering the GLOBAL cooldown. right now shocks have a 6 second cooldown, with 5/5 reverberation it's 5 seconds, but the GLOBAL cooldown is still 1.5 seconds (Earth Shock should be 0.5 with this glyph).

While some seem to be focusing on the PvE aspect of this, the PvP side it where this really seems to be aiming for. Currently Earth Shock (in PvP) does the following:

1) some damage2) interrupts the target for 2 seconds3) interrupts the CASTER for 1.5 seconds (GCD)

Now if you are casting it just to interrupt someone, it really only slows them down by 0.5 seconds more than it slows you down, with the added bonus of doing a decent amount of dmg to them. This glyph significantly increases the amount of "time difference" created when interrupting someone, from 0.5 seconds to 1.5 seconds.

Comment by Southrncomfortjm

Enhancement shamans don't cast flameshock as part of their regular "rotation" anymore. Earthshock benefits from the 20-28% (with glyph) damage increase from stormstrike and the entirety of the damage can crit, whereas the dot portion of flameshock cannot crit.

Comment by Tockley

the reasoning for this is that if theoretically your shocks were not on cooldown and maelstrom had just hit five stacks, you'd be able to hit earth shock and then lightning bolt almost as fast as if you were doing them at the same time. It's not a question of which does more damage, it's about being able to do the damage quicker. Otherwise there'd be next to no reason to take this glyph at all as an enhancement shaman.

Comment by hiimjosh

This will be sweet for Ele PvP once it's out: EM+Trink, LB, LvB, ES, NS+CL can take someone down very fast.

Comment by Jordaeh

Is this glyph fixed yet in the upcomming patch?

*EDIT*

Seems they are changing the description to this but leaving it as it work right now.

Comment by skribs

In live, it's 1 sec.

Comment by Atmosfear

Currently on Live, this is the 3rd best glyph for any enhancement shaman as this will improve your DPS since you will "clip" your priority rotation much less often. Can't tell you guys how many times I've waited for that 5th stack of maelstrom, decided to Earth Shock, and then the last stack lit up only to realize I was restrained by the GCD.

Comment by Enevold

If this gets fixed, I can see a great PVP advantage in this. Usually, when you shock an enemy spell (with Earth Shock), that specific school is locked out for 2 seconds, and you are "locked" out of casting for 1.5 seconds. This allows the shaman 0.5 seconds of casting where (let's say you hit the mage's arcane school) they can't be interrupted. With this glyph, this turns into 1.5 seconds, allowing for a fast heal or damage spell, without the possibility of being interrupted.

While true that it would require catlike reflexes and 0 MS to start the spell exactly after the 0.5 second GCD is terminated, your opponent is (hopefully) also human, and has an earthly internet connection, leaving you almost sure to be able to finish off a fast spell ;)

Comment by tbblizzard

WF, SS are givens. The third glyph is preference. It's an oversight to say it doesn't increase dps. If you can get your lightning bolt off quick its increasing your dps since you're tossing out that 5 stacks of mw so you can stack another 5 that much faster.

Personally don't use this glyph, I prefer to use FT since 2% more spell crit gets me closer to proc'ing elemental devastation.

Comment by Kouh

This glyph is absolutely useless really.. I have the same global cooldown as normal(with out it). It isn't worth the money. If you really need to lay down totems fast why not try creating a macro such as...

Comment by falrinth

This is not among the major glyphs...can anyone on the PTR confirm that it:

exists

reduces the GCD to 0.5 sec, not by 0.5 sec

The question is, for abilities that do invoke the GCD, can the GCD ever be less than the 1 sec hard limit? It seems that the current implementation of this glyph is that the GCD cannot go below 1 sec, even if your hasted GCD is lower than 1.5 sec.

Comment by gtox11

I would like to point out the viability of this glyph for Elem specs as well.

As long as range is not an issue, there is no reason that an Elem shaman should not be rotating in a shock every six seconds. If you notice, during clearcasting (atleast with my spec) the mana cost of Shock spells goes from 332 mana down to 36 mana (at lvl 78).

Adding in this glyph saves you 1 second for every 6 seconds.

That means that over 6 minutes of dps'ing a boss you have saved an entire 60 seconds to spend on LB and Lava B. Assuming a rotation of 4 LB for every 1 Lava B and .5 per shock, you have gained roughly 24 LB and 6 Lava B casts. (A rotation including CL would improve the dps by a good amount, but cost a lot more mana)

The only requirement for this added dps is vigilance in rotating shocks in exactly on the cooldown. This, of course, will be affected by haste rating.

These calculations are not taking into account haste (additive), hit (deductive), or other glyphs.

Feel free to reply with any corrections as it is no doubt that I could have made a mistake somewhere, though I did leave a lot of details out, so I might have calculated something without actually writing it down.

Comment by Jurius

In game the glyph says the GCD reduction is "to 1 sec.". I thoght they forgot to change the wording on it, but after some testing at appiers the GCD is reduced only to 1 sec as the tooltip says. Very disappointing :(

Comment by Jurius

In game the glyph says the GCD reduction is "to 1 sec.". I thought they forgot to change the wording on it, but after some testing at appiers the GCD is reduced only to 1 sec as the tooltip says. Very disappointing :(

Comment by donofthedead

This is currently not bugged. As the description states, it reduces the gcd after using any Shocking spells to 1 second, regardless of how much haste you have.

Comment by pairaka

I just learned this glyph and the tooltip says "Use: Reduces the global cooldown triggered by your shock spells to 0 sec."

Yes, 0 as in zero.

Is this a tooltip error?

Comment by DrakeWurrum

The main reason we USED to have Flame Shock in our rotation, in a raid environment, is thanks to a Mage's Improved Scorch improving ALL fire damage against a target. That has been changed, however, and it only makes spells on that target 1% more likely to crit. This is why Flame Shock was phased out of our rotations.

Comment by bj91x

What exactly is this glyph supposed to do? Based on the descriptions, I thought it meant that if I cast Flame Shock, I can cast another shock (for example, Frost Shock) 1 second later. However, it's still 6 seconds before I can cast another shock spell.

Comment by Tripster

Since this glyph says "to 1 sec", I'm assuming that the less haste you have, the more effective this glyph is. Since you probably will have at least one enchant/trinket/somthing else that increases your spell haste, and since (from what I understand) spell haste also reduces global, there really isn't much point getting this from a PvP Enh perspective unless there really isn't any other glyphs. And there definately are other glyphs.

Comment by toTHEn1ne

In my experience this glyph is best suited for an elemental shaman in pvp. I use it in conjunction with 5/5 points in Reverberation (reduces shocks to 5 seconds) and 2/2 points in Booming Echoes (reduces flame shock and frost shock CD by an additional 2 seconds and increases their direct damage by 20%). This brings your Frost Shock down to 3 seconds. With the glyph it causes a 1 sec GCD leaving room for a quick chain lightning.

It not only makes for quicker Flame Shock >> Lava Burst crits... but helps dramatically when kiting. Frost Shock >> Chain Lightning every 3 seconds is enormous. Especially useful if you're good at kiting with EB totem and ghost wolf. I've pwned numerous rogues and warriors this way (some of the toughest opponents for an ele. shaman). This glyph gets 2 thumbs up for me.

Think of it this way. With this glyph, you're .5 seconds ahead damage-wise of any opposing ele. shaman who doesn't have this glyph.

Comment by toTHEn1ne

In my experience this glyph is best suited for an elemental shaman in pvp. I use it in conjunction with 5/5 points in Reverberation (reduces shocks to 5 seconds) and 2/2 points in Booming Echoes (reduces flame shock and frost shock CD by an additional 2 seconds and increases their direct damage by 20%). This brings your Frost Shock down to 3 seconds, cause a 1 sec GCD leaving room for a quick chain lightning.

It not only makes for quicker Flame Shock >> Lava Burst crits... but helps dramatically when kiting. Frost Shock >> Chain Lightning every 3 seconds is enormous. Especially useful if you're good at kiting with EB totem and ghost wolf. I've pwned numerous rogues and warriors this way (some of the toughest opponents for an ele shaman). This glyph gets 2 thumbs up for me.

Comment by Jakobud

I think that patch 4.0.1 brought the global cooldown down from 1.5 to 1.0 seconds for everything now anyways. So basically this glyph doesn't do anything.

Comment by akira2a

Correct me if I am wrong but the 6 Second Global Cooldown for Earth Shock, Frost Shock, Flame Shock, means when you use a 'Shock' spell ALL three go into a 6 Second GCD at the same time. SO with this Glyph you can change the GCD to 1 Second. Right?

Comment by gamedisciple

As I did not see this mentioned above and am currently re-spec'ing my resto shammy, here's an interesting synergy in my opinion:

Focused Insight used during my rotation means I'm burning a GCD (1.5 seconds) each time my shock comes up. Glyph of Shocking allows me to cut that time by 30% which, over the course of fights means more time healing!

Comment by lexxerd

I just took this glyph on and off and it did not change my shock global cooldown at all. They stayed at 5sec. What a waste.