As you might recall last week, I obtained my first real seafaring ship: the clipper. One of ArcheAge's biggest selling points, at least in my eyes, is the crafting and trade game. There are two ways to go about it too: the safe way where you don't have to worry about danger (but get less reward), or the dangerous way where you have to go into enemy territory (but the payoff is significantly larger). This past week, I learned the difference between the two the hard way.