Some of you may know me from my previous game, Boost 2. For those of you familiar with the game, it’s a similar idea – easy to pick up and play yet difficult to master. But with Kayos I wanted to boost up the intensity to a whole new level. It’s even more challenging and chaotic than anything I’ve made before. The adrenaline rush is insane, and the graphics are really sharp and smooth (not even the trailer gives it enough justice). Playing this on an iPhone 6 Plus is quite an experience.

We enjoyed playing Boost 2 after it was originally released in 2011, and Kayos looks to be a nice follow-up with even more flying fun. We’ll definitely let you know when we hear more information about the game.