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Always good to see more Mata Nui Weekly... speaking of which, I might have asked this before, but where are the very very earliest MNW posts? Like, before January ( the first ones on the blog)? I remember that there was one in which my character, Torvoth, was described as following Ardoku home in a very creepy and amusing manner.

Always good to see more Mata Nui Weekly... speaking of which, I might have asked this before, but where are the very very earliest MNW posts? Like, before January ( the first ones on the blog)? I remember that there was one in which my character, Torvoth, was described as following Ardoku home in a very creepy and amusing manner.

Does anyone have suggestions on how to effectively play a menti with the willhammer discipline? I have been wracking my brain on how i would rp out using the power but when I try I realize it involves alot of auto-hitting perse. So any help would be appreciated. Also gravity read the post.. avak in a coconut bikini... something i never wish to experience yet found fun and entertaining to read even if i had to reload the page 4 times to read the topic on my 3DS. Was worth it.

Does anyone have suggestions on how to effectively play a menti with the willhammer discipline? I have been wracking my brain on how i would rp out using the power but when I try I realize it involves alot of auto-hitting perse. So any help would be appreciated. Also gravity read the post.. avak in a coconut bikini... something i never wish to experience yet found fun and entertaining to read even if i had to reload the page 4 times to read the topic on my 3DS. Was worth it.

Haha, thanks. ;3

As for not auto-hitting with a telekinetic power, it really all comes down to wording. For example, I could say

CHARACTER 1 activated his Matatu, telekinetically picking up CHARACTER 2 and throwing CHARACTER 2 against the wall.

Versus,

CHARACTER 1 activated his Matatu, focusing his telekinetic energies on CHARACTER 2, which would slam CHARACTER 2 into the wall.

In one, the action already happened and thus would be autohitting. In the second, the action has yet to happen and thus gives the opponent the choice of whether or not it hit.

Willhammer powers typically manifest in a signature way and are not direct like, say, telekinesis or such. For an example, Kuno's power is perceived by the target in the form of water that comes in first as an eddy and then gradually builds force before it drowns the thoughts of the target and Kuno then has control. Yumiwa's works similarly though her power is seen as the color red; it paints over the target's mindscape, turning it crimson bit by bit like an unseen painter brushing broadly until everything the person thinks is red.

The idea way to roleplay Willhammer powers is therefor not by playing a straight-on attack but a subtle, unseen force that builds gentle pressure in the target's head and takes over. This allows for an internal struggle that the target character can struggle with in his/her mind and either successfully parry or, depending how things work out, become overwhelmed by. It's far more subtle and slow than a straightforward "I throw a rock at you" sort of attack, really, and will take practice to handle well.

Does anyone have suggestions on how to effectively play a menti with the willhammer discipline? I have been wracking my brain on how i would rp out using the power but when I try I realize it involves alot of auto-hitting perse. So any help would be appreciated. Also gravity read the post.. avak in a coconut bikini... something i never wish to experience yet found fun and entertaining to read even if i had to reload the page 4 times to read the topic on my 3DS. Was worth it.

Haha, thanks. ;3

As for not auto-hitting with a telekinetic power, it really all comes down to wording. For example, I could say

CHARACTER 1 activated his Matatu, telekinetically picking up CHARACTER 2 and throwing CHARACTER 2 against the wall.

Versus,

CHARACTER 1 activated his Matatu, focusing his telekinetic energies on CHARACTER 2, which would slam CHARACTER 2 into the wall.

In one, the action already happened and thus would be autohitting. In the second, the action has yet to happen and thus gives the opponent the choice of whether or not it hit.

Oh I do know what an auto-hit is.. Heck I avoid auto-hits enough in bionifight.. I was wondering how one could use willhammer without it becoming an auto-hit.

Willhammer powers typically manifest in a signature way and are not direct like, say, telekinesis or such. For an example, Kuno's power is perceived by the target in the form of water that comes in first as an eddy and then gradually builds force before it drowns the thoughts of the target and Kuno then has control. Yumiwa's works similarly though her power is seen as the color red; it paints over the target's mindscape, turning it crimson bit by bit like an unseen painter brushing broadly until everything the person thinks is red.

The idea way to roleplay Willhammer powers is therefor not by playing a straight-on attack but a subtle, unseen force that builds gentle pressure in the target's head and takes over. This allows for an internal struggle that the target character can struggle with in his/her mind and either successfully parry or, depending how things work out, become overwhelmed by. It's far more subtle and slow than a straightforward "I throw a rock at you" sort of attack, really, and will take practice to handle well.

Hmm.. This is an intrigueing way to think of it and I never really thought of it this way.. So it's like water eroding at stone..

However I am wondering.. Would the target of the willhammer know the identity of the willhammer? I mean obviously if they say their name or something it would give them away but If they didn't? would it be able to be traced back to them?

Hmm.. This is an intrigueing way to think of it and I never really thought of it this way.. So it's like water eroding at stone..

However I am wondering.. Would the target of the willhammer know the identity of the willhammer? I mean obviously if they say their name or something it would give them away but If they didn't? would it be able to be traced back to them?

Depends on the Willhammer's level of ability. A stray thought could tip the target off of the user's identity, especially if the target is actively fighting back.

What EW says is correct; also, like he pointed out above, each Willhammer has a particular style and flavor to their mental entry. Even though every Willhammer is trained basically in the same way at the Yards, their styles end up wholly discrete; no two Willhammers "feel" the same in someone else's head. This is because every thinking being has a distinct Feel on the mental plane. Like psionic DNA, or a sense of the soul, the Feel is something unique and immediately identifiable about that person. This is how Menti can tell who is communicating to them through Ideatalk, and how they may be able to vaguely sense other Menti around them.

For Willhammers, the art of untraceable manipulation is twofold: on the one hand, Willhammers must be excellent arguers, cunning logicians, and possess a great wisdom about people and their desires (and, even better, a preexisting intimate understanding of their targets); on the other, Willhammers must become proficient in hiding their feel from the attention of their victims. This can be achieved a number of ways - distraction, brute force, a subtle takeover of the mind - but it requires great skill to do successfully, especially upon exit. It's generally easier for a Willhammer to batter their way into a victim's inner mind (if that victim isn't also a Willhammer) and force them to obey than to perform an Inception-esque mind trick on that same victim.

Another thing that Willhammers must be wary of is that once a being has "Felt" another being, they will always associate the Feel with that being. So, if a Willhammer is careless, and makes her Feel conspicuous during a period in someone else's mind, she can be easily identified by the victim of their entry at a later time, if the two cross paths.

Hmm... dang very difficult to be a willhammer it sounds like.. And if a willhammer can get into a person's mind are they able to input full fledged conversations in the mind or is it more like what teridax did to the piraka where it was vague images and what not?

Good question! Since Kuno got his invite I suppose it's only fair for everybody else to get theirs. So here're the deets!

ATTENTION: ANYONE WITH AN IMPERIAL NOBLE CHARACTER:

IT'S PARTY TIME!!

your character(s) will now be getting a note delivered to them with the following text:

*•*•*•*•*•*•*•*•*• [OMG IMAGINE ALL THE GREAT AND FANCY DECORATIONS THAT ARE NOT ACTUALLY HERE] •*•*•*•*•*•*•*•*•*

By the command of

Her Imperial Highness the Chōjo, Umbraline Yumiwa

The presence of your person and a guest is cordially requested for a festive night of refreshment and conviviality in

the Dragon Hall of the Imperial Palace on the second day following the full moon.

This note permits admittance.

Addendum: Please dress in masquerade.

*•*•*•*•*•*•*•*•*• [IF A PRINCE HAS NO LAND BUT A REALLLLLY NICE SWORD IS HE STILL A GOOD MATCH?] •*•*•*•*•*•*•*•*•*

Key points:

The invites will be delivered by Umbraline messengers.

The invites will go to toroshu, the clan's first sons, direct family members of the toroshu, court members and VIPs of society. Effectively, if your character has a position of status in society then you're invited.

The invites are for the invited and a guest. This can be the handmaiden, a relative or anyone you please. Protip: If your character isn't blueblooded enough to get an invite maybe you can leech off a better and get in that way.

The whole date thing is made up: The party will occur soon, basically whenever Yumi gets around to hosting it. I'll post here again when it goes down.

It's masquerade-themed, so this means pack a festive costume or wear a fancy adornment for your kanohi or something. Everybody needs to have something. (If you don't have something, I'm sure Clan Plangori can come up with something for you—for a price.)