I think it was 2.4GB, but had unused assets from the original Amnesia game. I'm guessing 1.5-2.0GB if you removed old assets not used, aamfp really does have very little content from the original game!

Wow, that's a shock. I just finished replaying it and it really felt there was a lot added. I mean, from the furniture which all looked new, to all the Machinery of each level and all the added sound effects to accompany it all.

I wasn't a fan of TCR "locking/blocking" a lot of things like furniture and doors. But in retrospect I understand why they did it, since they wanted to create something that felt like a huge vast processing plant and therefore such a place needs a lot of doors and gates, and to have them all accessible to the player would have made the game world humongous.

Glad to see so far that in SOMA there appears to be similar design from TDD where you won't run into arbitrary locked doors blocking your way (ie. they're locked for reason and not just to "stop" the player from going places).

(08-15-2015 03:35 PM)Slanderous Wrote: You've got to realise that Steam already downloads the whole game instead of setup.exe, as shown on Traggey's pic, Overture IS over 700 MB.

That might be correct, but the Overture installer is smaller.
I don't have Overture on Steam, I have the retail CD with the setup.exe on it and it's just 350 MB. Included multilingual voice synchro!

You are absolutely correct Googolplex. Compressed size was always what was discussed and you joined in with the correct compressed sizes of the old games for comparison. Steam uses compressed files, and the unpacks them after download.

So the nice thing to take from this debate: Amnesia ≈ 1GB compressed, SOMA ≈ 11GB compressed. The sound folder alone is larger in SOMA than the whole game folder of Amnesia. There is quite a lot more stuff in SOMA compared to anything we released before!

Not to mention Steam, uses gzip compression for its download streams by default.
I assume unpacked SOMA (pure game cache on disk) will be around 20GB?