One time there were fresh pups that were in a card board box. They were all adopted and then became puppers. Then they soon started to become different doggos, like borkers, woofers, and yippers. Indeed, the dogs grew to be the social hierarchy of the town.

Until one day, out of a dark ally... CATS appeared. They brought their yarn, and they brought their cat nip, to destroy the dogs and become the ultimate pets.

Who will stop the evil cats?

This is standard Mafia, except instead of starting off with a night kill, we will go on a bit of a witch hut at the beginning! The Doggo's goal is to kill the cats and keep their social hierarchy as the best pet before the cats kill them. Whoever achieves that goal is gonna be the best pet.

Doggo Roles:

Doggos: Just normal dogs. They enjoy treats and belly rubs.

Woofers: They're big doggos. They can protect any player 2 times per game.

Wolf: The scariest doggo. Has the ability to kill only one player.

Cat Roles:

Cats: They're the standard mafia players. They vote each night to kill a doggo.

Fat Cat: They're the leader of the pack; can instate a double kill on the night of their choosing, but only once.

Per usual, the game will start off when we have enough players (let's say 15, and if there is more we'll take them).