Kazei 5 (HERO System)

Only human is not good enough. Want to be stronger? Faster? Smarter? You can, provided you are willing to pay the price... your humanity.

Cybernetics allow you to punch harder, shoot straighter, run faster, and even think better. And if that's not enough, you can become a full-conversion cyborg, sacrificing mere meat for cutting-edge machine.

You might opt for a genetic upgrade, a reworking of your DNA with the intent of "fixing" all of nature's mistakes. Or you might be a replicated human, vat-grown and computer-designed for a specific purpose.

Still not satisfied? You can take on the role of an esper, a living weapon with powerful psychokinetic abilities.

Kazei 5 presents an original near-future campaign setting designed for use with the HERO System 6th Edition ruleset. Recommended for experienced GMs and players looking for an anime-themed cyberpunk setting, this world book includes:

Created by the author of The Asian Bestiary (Volumes I & II) and Ninja Hero, Kazei 5 is a setting that's been a decade in the making. Enter a world of cyborgs, cybernetics, genetic enhancement, and replicated humans, where the entire idea of what it means to be a normal human is in question.

Technology is making man obsolete. The choice is yours, upgrade or die.

I recently purchased Kazei 5 for a couple of reasons. I’m a hero system player and aspiring GM but don’t really have the skill in the system to work out the true crunch of the system – so I need a framework to hang things off of. Secondly, [...]

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