ZDoom

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.

-the raising animation post attacking is faster, -there's less of a delay between attacks - the window of a second slash is pretty much as high as it can be - -and holding the attack for a bit makes for a wide-angle attack. Though it does do ~50% more damage.-The afrit fatality is much faster

-Blox's changes-Ready code rewritten so that flechette is WAY more responsive, though I likely screwed up the frame display-altfire shield bashes while holding fire protects with the shield while you're charging up