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The Specials: Push

So, I have tried this roleplay a few times, but I figured why not give a go again. This time, I plan to use a different character with a different spin. Just to liven things up a bit. Hope you enjoy.

The Specials

You're running. Your heart is pounding and your pulse is racing. You turn down an alleyway. Your not sure which way to run. All you know is you have to get away, fast. Because they are coming.

Your palms feel cold and clammy. The sheen of sweat coats your forehead, the perspiration rolling down your cheek. You don't know who they are. You don't know what they want. You don't even know if your thoughts are your own. What is real and what isn't? All you know is you have to run.

You continue down the alleyway, but they are already there. Their suits look out of place in the grimy street and their dark shades and matching sneers are menacing. You cry out, begging for them to stop. To leave you alone. They don't listen. You call for help, trying to run the opposite way. But no one can hear you. No one can see you. No one can help you now.

When you wake up, there is a blinding light. You are dressed in hospital robes and there are tubes everywhere. The doctors have on masks and are injecting you with something. You have no idea what. All you can feel is the burning. It starts in your arm and moves through your veins, incinerating your insides until you can feel the flames licking every inch of your skin.

You beg for the pain to go away. It only gets worse.

You wake up to find yourself in a room. You are given a bed. A uniform. An id number. A new life.

They say welcome to the Division. They mean welcome to Hell.

Rules:
-Obviously no godmodding, taking control, etc…
-Please don’t use the same character you have on every other RPG, it makes things boring and confusing
-BE CREATIVE, this is supposed to be fun so go crazy with it!
-Nobody is perfect so make flaws! The more the better!
-If you want to drop out please tell me first, I want a smoothly running rpg where it will last more then two pages
-Be literate; please no little one or two line posts, at least a paragraph or two, preferably more!
-Please color code either your text or your speech so we can easily differentiate between thoughts and speech
Ex. Jill ran down the street yelling "I love apples." While thinking 'I hate apples.'

This is a roleplay about a group of teens who have special powers. Psychic abilities if you will. They are running from a secret government organization that is trying to build a super army of these specials and destroy all the psychics that stand in their way. This evil power is known as " The Division". It is based out of China, in the major city of Beijing.

The different types of abilities are ...

* Movers can manipulate inanimate objects at varying distances. The actual technique is known as kinetic signature control, where the mover is trained to "hear" and identify the specific atomic frequency of any given material, and alter the gravity wave around it, usually producing the nearby air to appear "warped". Advanced movers can work at the molecular level creating protective shields in the air around them. This is basically telekinesis.

* Pushers can "push" specific thoughts, memories, and even emotions into their targets. This technique can be used to gain a subject's trust, or to have them perform any action, thinking it was their own agenda.

* Watchers are trained to self-induce visions of the future, very much like a prolonged sense of déjà vu. The technique of following the future, either of a person or object, is called subject tracking. A Watcher's skill is primarily rated by how far they can see into the future.

* Bleeders have the ability to emit high-pitched sonic vibrations that cause ruptures in a target's blood vessels. This can knock you someone unconscious or even destroy someone.

* Sniffs are highly developed clairvoyants who can track the location of either people or objects over varying distances. Like psychic bloodhounds, their tracking ability is increased if they have tactile access to an object that has been in direct contact with the subject. Sniffs receive information based on images, not specific addresses, which is why identifiable landmarks help increase their effectiveness.

* Shifters can temporarily shift patterns of light on any object to create illusions to the naked eye. They work mostly on a touch basis, but once the illusion is established, it remains with the object for short periods of time. For example, a Shifter could momentarily touch a one dollar bill, altering its light pattern to appear as a one hundred dollar bill for hours, until the effect expires. The length of the shift is based on experience and ability.

* Wipers are skilled at either temporary or permanent memory erasure, an invaluable asset in espionage. Experience will dictate the accuracy of their wipes, though the danger is always present that they will eliminate a desired memory.

* Shadows are trained to block the vision of other clairvoyants such as Sniffs, making any subject within their target radius appear "dark". Experience will enhance the size of the area they can shadow and the intensity of their shielding effect. Shadows need to be awake to perform their ability, and it is common for a detail of two Shadows to operate in shifts while protecting a person or object for extended periods.

* Stitchers are psychic surgeons trained to quickly reconstruct cells to their previous or healthy state. Using only their hands, they can heal and even "unheal" whatever they have done. For more detailed work, Stitches use a silver based cream on their hands which acts as a conductor to their ability.

* Blockers are unaffected by other psychics, although not entirely. Most can only block when concentrating. At high levels, they are trained to disarm others powers that are around them and shield others. If trained well, this shield can expand for miles.

*Jumpers are most like nightcrawler or spectre from x-men is the best description. They can move through walls, buildings, or just around in a set area. They must see or know where they are going but they can "warp" or "teleport" to that place. Most can move within a block radius but at higher levels they may move up to a few miles.

*Leeches have the ability to draw and absorb the energy around you and convert the energy into any bladed weapon. This blade is visible to all and can deflect projectiles depending on the strength of the blade. With the more energy absorbed, the blade becomes stronger. One with this ability can activate it while in an environment without energy around them by using their own energy. This can tire an individual, but is very useful in combat.

*Ghosts feed off of others energy. They can sap your energy, destroy it, or even steal it if they are weak. They can drain you emotions and enjoy causing pain to others. At high levels they can even feed off of your soul and eat away at your morals.

*Paradoxes have the ability to induce the opposite of nearly any effect. One with this ability could jump off a building and instead of breaking something (or dying) they would be fortified against breaking limbs, or any already-broken bones that the user lands on would be healed. One with this ability could hold fire to a burn wound and the wound would be healed instead of worse damaged, and the like. One with this ability could even cause injuries to feel good or normally-pleasurable things to be extremely painful, and the like. This ability may be accompanied by Power Reversal or the ability to reverse some other process/effect. This is the hardest to control. One false move to try and heal yourself and you could end up dieing. This is the hardest to train.

Now for the fun part, Character Descriptions!
Note:::: only one of each type so it's first come first serve

Character Sheets:Name: Nickname:Patient Number: (101-500)Specialty, Power, and Class: Classes rank from 1 to 5, 5 being novice and 1 being ultimate. Note::: There are no level ones for characters being accepted, only characters you will later face in the roleplay. You may raise to the rank of class one through progress.
Ex. Class 3 Blocker with a speciality in shielding those around them from psychic attacks.Age: (13-19)Appearance: Please elaborate. Add any photos to the end. No pictures are required, but if so please make them "real-life"Personality:Bio/History: How they ended up at the Division or how they evaded the Division or why the Division is now looking after them? Why are they working for the Division or why are they running from the Division?Other:

(I know I am going against my own rule of not using another character from another roleplay, but to be fair that roleplay never began so I don't really see myself as breaking the rule quite yet.)

Name: Anastasia Pérez-Dubrovskaya

Nickname: She rarely goes by a nickname, preferring her own name to any nickname anyone has ever attempted to give her. But some refer to her as Ana.

Appearance: Her statue is tall and statuesque. She is about 5ft 10inches and 150lbs. She is slim built, tall, and almost willowy in nature. Her body consists of mostly muscle, but they do not bulge. They are long, sinewy muscles that give her figure an elegant sort of edge to it. Her skin is bronze toned and nearly blemish free- unless you count the scars that cover most of her torso and extremities. Her hips are average size, her waist a little slimmer, and her bust nothing above average at all. Her face is mostly symmetrical with high cheekbones and low eyebrows which she keeps trimmed neatly. Her eyes are a watercolor palette of greys, greens, and blues, giving her strong features an even more piercing look. Her gaze is matched by her even, full lips which are most often seen pulled down in a scowl or pressed together as her face remains stoic as a rock. Her piercing, hard features and her statuesque build, and her deep toned skin make her resemble a serious, bronze statue. Her hair is a wild mess of ebony tendrils that linger midway down her back, brushing against the underside of her shoulder blades. She often has her hair pulled back into a messy bun, rarely caring to think of her appearance. Her posture is erect and firm, almost rigid, yet she is still able to move with stunning, almost menacing grace.

Personality: Anastasia grew up with a void inside of her. Having lost her parents at such a young age, she became detached and emotionless. Although she can experience empathy and caring, these feelings are very rare and even then she won't outright express them. She is cold and bluntly honest. She can be skilled at lying when the time presents itself and because of her stoic nature, she is very hard to read, but she feels it unnecessary to spare anyone's feelings by telling petty white lies. She is very intelligent and has a very good memory. Don't cross her. She can definitely hold a grudge, and won't blink when using your mere paper cut to reduce your hand into a bloody, mangled mess.

Bio/History: Anastasia lost her family when she was very young. Her last memories are of her mother, a beautiful, bronzen woman who she believes to be from hispanic decent, and her father, a tall, broad shouldered man with fair skin and eyes who spoke only in Russian.

Their faces seemed panicked now that she thinks about it, as they hurried down a back hallway. She doesn't recall where she was as her small, toddler body was carried through the darkness. She clung tightly to her father's shirt, her mother's warm hand caressing hers. A small smile was upon her lips as she kissed the child before turning back to face their pursuers. Anastasia's father turned a corner as her mother faced their attackers, the last glimpse of her hurling a beautiful, bright light of energy from her palms.

Her father finally stopped running, placing the child on the ground a kicking open the air duct. He told her in a hushed, hurried voice to crawl. Crawl through the vents and not stop. Not for anyone. And once she got out, to just run as far as she could. Nodding her dark curled head, she followed his orders. Her last image was of her father. He smiled, his eyes crinkling at the corners a bit. They seemed to be a little wet as he kissed her on the forehead before closing the vent without even touching the metal.

Anastasia did as she as ordered, crawling and crawling. Even when she heard her mother cry out. Even when she heard her father's voice yelling at their attackers. Even when they both fell silent. She crawled until the duct opened up, and she stumbled out into the alleyway. There she ran, her small legs taking her through the crowds of people. After what felt like forever, she finally collapsed on a bench in a park she had never seen before. Her small frame shook with tears and heart-wrenching sobs until she passed out from the exertion.

There is no rest for the wicked, however. Soon Anastasia found herself in the custody of two field agents, the Division having "sniffed" the girl out thanks to a forgotten teddy bear left in their abandoned hotel room.

Other: Anastasia became one of the first test subjects in a project known as "Project Omega" and classified as was one of the first to be "helped" by The Division; if you can call constant tormenting, injections, training, beating, and near death "help". As she grew and finally became mentally powerful enough to overcome their constant brainwashing, she came to realize that her sole purpose for being captured by the Division was to be tested on to harness powers for their cause. Breaking the barrier into free thought came with its consequences, and now she experiences major headaches and random blackouts.

Growing up, Anastasia was always quiet, almost emotionless. When she does communicate with others, she can come off as cold and condescending. She has trouble making friends or trusting others. She doesn't have many connections with others and, although a few have tried, she hasn't been in a relationship.

She has a knack for remembering things, even the most minute details. She is not physically that strong, but years of training have allowed for her to be fast, agile, cunning, and ruthless.

Im making a shifter sheet as we speak lol. Ill edit it into this post.

Where eyes should have been to empty sockets were, the most dark feature of the girl in front of her. It seemed as if she was talking, but when she looked closer she saw the thick black thread that stitched the girls mouth together. ~BLU By LDM

Specialty, Power, Class: Class 4 Paradox, whose Specialty is to drink and not get drunk, but it be like medicine.

Age: 16

Appearance : Thorn has shoulder length platinum blond hair. She prefers to keep the bangs over her eyes so that if she has to close her eyes and think, she can without looks. Her face shape is circular, with a rounded jaw and chin. Her eyebrows match her hair, and they are long and arched at the top. Her eyes are different colors, one gray due to childhood injury. They other eye is a normal green. Thorn's cheekbones are the norm, nothing special about them. Her nose is round, and her lips are plump and pinkish. Thorn has a tall slender body, her height is five eight, and she weighs one hundred thirty two pounds. Her shoulders are broad, and her arms are in a good shape. Her stomach is flat, and her legs are long and muscular. Thorn has very pale skin. You can see her veins in many places on her body.

Personality: Thorn has a very go with the flow attitude, and hates making decisions. She is extremely indecisive. She hates it when people cuss. Thorn doesn't like it when people are hurt, or they need help. She tries to help people on the street. She rarely follows in gossip or celebrity talk, because she could care less. Thorn is pretty intelligent, she remembers trivia and has much more street smarts than book smarts. If you try and pick a fight with Thorn she will not fight back initially, unless someone's life is endangered or her life is.

Bio / History : Thorn was born to a wealthy family in the 90210 district. She had one brother, he was older by ten months. His name was Troy, and they were best friends. When Troy disappeared, Thorn was the first person to search for him. Thorn knew that Troy had recently been mixed up with some methamphetamine dealers. She found the address, and was at the site within ten minutes. She found Troy dead. Turns out, it wasn't meth. It was drugs that had the same effect as acid. She hunted for a week, before finding a man named Klaus. He was part of Division. Thorn killed him, just by paradoxing the baggie of pills that had killed her brother, and throwing it into the man's face.
Thorn was fourteen, and she was so frightened that she hastily left a note to her parents stating that she found Troy and they were running away together. Thorn told her parents that she loved.them. And to not worry.
Thorn has been living in the upstairs of a bar. She works as a waitress and makes good money for alcohol and pot.
Unfortunately Division has caught wind of Thorn. She has been laying low, throwing the sniffers off her trail by sending her items and empty bottles overseas to Greece, where she hasalways wanted to go.

Other : Thorn has a list of locations she wants to visit. As soon as she gets the money, and is safe from Divison, Greece is the first place she will go.
Thorn wants to be an astronomer. She loves watching the stars.
She enjoys abstract art. She loves to draw on the sidewalk outside of the bar.
Thorn played many sports in her rich life (tennis, soccer, softball, and danced ballet)

Specialty, Power, Class: A class three Bleeder, with a specialty in breaking glass

Age : Fifteen

Appearance: Eve is of Hawaiian and Japanese decent. She has an almond shaped face, and dark chestnut hair. It is past her shoulders and she has natural waves. Evie is short, around five feet tall. She has powerful legs and arms. She is a black belt in karate and she has an anxious walk. She is always looking around and waiting. Her eyes are squinted and a dark chocolate color. Evie has a long and graceful neck. Eve's skin color is tanned, with a Hawaiian tone. Her skin has many scars, surf and karate injuries. Her lips are dark pink and thin. Her bust is a bit above average, causing many looks from the boys.

Personality : Eve grew up in a full family, and Eve has a mothering quality. She will take care of people. She is kindhearted and full of life. She is patient, and many of her friends came to her with problems, seeking advice. She was very popular in school, and she is easily loved. She isn't very particular but she does like things a certain way. She loves balance.

Bio/History: Eve was the fourth out of eight children. She has two older brothers, one older sister, and two younger sisters and two younger sisters. They all live in the same mansion with both sets of grandparents and three uncles and two aunts along with their parents. They live in Oahu, Hawaii,where her mother,s side have always lived. Her father's side originated in Beijing, China, where two of her aunts still live. Around the age of ten, when her siblings would pick on her, she would let loose an ear splitting scream. Division contacted her parents, who said that if they didn't give Eve up, they would kill everyone. Eve's Uncle Suhu decided to hide her away, to run and keep their family safe.

Other: Evie knows fourteen languages, among them are Latin, Chinese, Japanese, Hawaiian, and Tao.
Eve knows how to surf and has a black belt in karate.
Eve is learning martial arts from her Uncle.

Appearance: Aulis has short dark hair, with light gray eyes. A Thin Goatee covers his rounded chin. Around five feet nine inches, Aulis may be smaller, but he makes up for it in strength. Not too many scars only a few on his chest. His sharp features and muscular body make him naturally persuasive, with his ability this is enhanced greatly.

personality: Aulis is very flirtatious at times, and he uses his ability mostly for personal gain, but when he sees an oppurtunity to help others, he takes it. Surprisingly.

Bio/History: growing up on the streets of Phoenix, Aulis learned who to avoid, the hard way. Though it seems, that after a few years, beatings every few days and lack of food wouldn't lower his spirits at all. Finally as soon as he got a good job at a major security firm, working in part with the government he found he could persuade those above to promote him and those below to do his work. after being caught by some of the governments agents, he ended up sneaking out the back door. He has found a place under the divisions nose to hideout for a while, or so he thought. As he finished work and got to his "safehouse" two field agents burst in...

@Jarhead: Not a problem at all. Just please submit a new character sheet or resubmit the old character sheet so everyone can get a little background information about your character.

@bloodyjane22345: If you still wish to join the roleplay, please submit your character sheet before posting.

Now without further ado, I believe it is time to start up this roleplay. Enjoy! And please, feel free to ask any questions you may have.

A constant ringing in her ears was a bit of a nuisance. It was loud- obnoxiously so. Sterile sounding. And downright annoying. If it were a person, she would very much like to punch them in the face. However, Anastasia didn't have much time to ponder the annoyance as she raced down the hallways, her raven locks cracking at her nearly bare back like a whip as she rounded a corner rather abruptly.

She was the cause of this disturbance. Her escape really. The alarm had began sounding exactly fourteen seconds ago. Twenty seconds ago she was strapped to the gurney in the secure research ward. Eighteen seconds ago her eyes fluttered open as they plunged the needle into her skin. Sixteen second ago she incapacitated the researchers and physicians in the room before bolting out the door. Fourteen seconds ago she accidentally tripped the alarm as she tore out of the hospital section of the facilities like a bat out of hell. Now she found herself frantically searching for her escape. Anastasia didn't like this; she didn't like the idea of not being in complete control, of not knowing what to expect, of not having a solid plan. She could feel the adrenaline coursing through her veins as her "fight or flight" response kicked in to high gear.

A sharp pain registered on her jaw as it made contact with the butt of a gun, the sound echoing a menacing crunch as the alarm filled the background with its annoying wail. She was startled at the attack, but quickly regain her composure as the Division security guard swung the weapon around for another blow. Dodging the next attack, she quickly assessed the situation as her brain rattled out the calculations and details in less than a second.

Dodge another swing. Block his punch. Block another punch. Right hook. Left jab. Roundhouse kick. It was a matter of seconds before the officer was on the ground, followed by his companions.

Taking no time to admire her handy work, the stitch found herself propelling even faster down the hallways, her eyes scanning the horizon for any means of escape. She could hear the calls getting louder. The footsteps heavier, closer. She needed an exit and she needed it now. And she found it. The glass of the second story window glinted as the late morning light hit it just right. The janitors had just finished shining it; which must have taken a while considering how very large it was. A smile played around her lips. This was slightly ironic, seeing as how just as they would finish, she would break it. Lengthening her strides, Anastasia pushed with all the force her legs could manage, gaining speed. A few hands dove, grasping the air where she had been only moments before as her agile body flew gracefully out the window. Glass shattered all around her as she crashed through the second story window, falling to the streets below.

Her landing was just as graceful. A quick tuck and roll and the bronzen girl was on her feet. Moving from the crouch with quick, lithe movements, Anastasia continued down the street. She wouldn't be safe in these back alleys. There weren't enough people, enough witnesses. She needed to find a crowd cover fast. She sprinted gracefully through the streets, keeping to the lightened streets rather than the dark alleys. The Division wouldn't dare pounce on her directly in broad daylight. After she had covered enough ground, maybe a few miles or so, she finally allowed herself to slow her pace to a brisk walk.

She was now heading towards the center of the city, the outskirts filled with random office building, street vendors, and convenience stores. Apartments lined the farther sides and large oak signs hung from the posts. Bejing. Freedom was going to be nice. After a few awkward looks from by-passers, Anastasia glanced down, realizing she was still in a hospital gown, some wires dangling from her arms and hands. She flushed, something she didn't do often, and ripped them all off in one swift movement. Now that she had escaped, she needed to find a safe house. But first, she needed to blend. Glancing around once more, she ducked into a near-by clothing store.

Aulis quickly pushed into their minds and found that the agents were a sniff and a mover. 'Ha, this'll be easy' he thought. He attempted to persuade them, he heard movement from behind, then a shifter broke stealth and knocked him out. When he woke up, he was in a strange room, with wires in his arms and a hospital gown on, but he had the feeling he wasn't in a hospital. He then saw the shifter that had knocked him out earlier. The shifters name was agent Marley. Aulis got Marley to shift him, and he then knocked marley out in the same way marley knocked him out, payback. After taking some money from Marley an alarm sounded, and Aulis decided to get out of there. He ran down the hallway, knocked out two guards, and saw a tall beautiful bronze skinned woman jump elegantly through a window. He stopped to admire her, as a mass amount of guards came running down the hallway, he was forced to jump out of the window. Aulis followed the woman, she was like him. He saw her get dirty looks from people, and he saw Agents drive upto the corners. She walked into a clothing store He followed her in. He hid in a rack broke his stealth and pulled her in. "You were in that place too, weren't you?"

Thorne woke with a headache. The sound of glass shattering, and alarms blaring weren't pleasant. She rubbed her eyes and realized she had no idea where she was. She looked around, she was in a hospital like room. Nobody was around, probably investigating the disruption. She jumped out of bed, noticing the wires and IV's. They must have realized that medicines worked like herion and crack cocaine to her. A bottle of Jack was her vitamins. She smiled and pushed back her hair, that was sticking to her face. She was sweating, and breathing hard. She ran toward the comotion, not bothering to look behind her. She knew men in uniforms were throwing bullets, and tranquilizers. Hell, let them. They would only make her stronger.

Thorne looked up and to the right, an emergency escape in case of fire. She ran down what must of been eight flights. Or so it felt. She was still weak, and drowsy. Finally she burst through, the street was flooded with light. She shielded her eyes, and followed her instincts. Beijing, it had to be. That was hopeful, she had been through here once, and remembered a discount store and McDonalds right beside each other. That was where she met the only other Special, Ewan. He died. She shook that memory from her mind and made her way to the familiar setting. It was cold, and breezy. She then realized she was only wearing a hospital gown.

She entered the store, it was almost empty. She stole a black tee and jeans, and went to the dressing room. She dressed and lay down on the small carpeted area. She saw footseps under the door, and she backed away, calculating her chance of survival if she broke the mirror off the wall and used it to bang up the person. But she just layed there, breathless and still.

Last edited by Aevi_Thorne; 07-10-2012 at 09:07 PM.

Duct tape is like the force. It has a light side, a dark side, and it holds the world together.