Each attack adds to the Melee Combo Counter; however, radial damage from slam attacks does not.

Melee range bonus per strike is affected by Power Range, while the maximum melee range bonus is not.

Each hit on the Melee Combo Counter corresponds to the number of additive stacks from the melee range bonus (e.g., with five hits on the counter and a maxed Stretch, a rank-3 Primal Fury will have a melee range bonus of 0.20 × 5 × 1.45 = 145%). The melee range bonus will reset when the Melee Combo Counter resets.