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Game Informer's series of Witcher 3: Wild Hunt video interviews continues. In this video, two CD Projekt developers discuss the game's monster hunting mechanic. In keeping with the theme of Geralt's quest becoming more personal again, The Witcher 3 will see a return to the core concept of the Witcher as a "professional monster slayer".

Takeaways from the interview:

The game will feature detective-style investigation of monster "crime scenes". Geralt will need to discover which monster from his bestiary is responsible for murdering townsfolk, before he can track it down to its lair and slay it.

There will be a greater emphasis on preparation before monster battles. The developers imply that there will be multiple ways to prepare for each monster, one of them being learning its internal anatomical details (which kinda reminds me of the alien autopsies in X-COM).

Another way in which The Witcher 3 will be returning to the roots of the Witcher concept is that monster hunting will be your primary source of income, and also your primary source of crafting materials and mutagens.

There will be unique "boss" versions of monsters in the game, like in the original Witcher. The developers are quick to reassure that there won't be any arcade-style "epic" bosses like Witcher 2's infamous Kayran, though.

Sounds cool. What I like about the Witcher world is this "gruesome fairy-tale" atmosphere where for example a town is plagued by a single, mysterious threat that turns out to be a monster that lives in some nearby cave and abducts villagers. I really like the focus on single monsters, the need to prepare for those encounters etc.
The investigation part sounds intriguing, would love to hear some more details on that.

Sneering will only get you so far, fellows. Sooner or later somebody will ask you to elaborate and discover you basically adhere to any idea that is presented on television. That's not a rationalist. It's insane.

whats wrong with Kayran? I liked it
I hate this open world approach. I've yet to see an open world game that delivered in story plot memorable characters.

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Red Dead Redemption has both good story and memorable characters as an action game. Also Assasins Creed 2-3 is good on that parts too (minus the future part)
Gothic 1,2,3- Risen 1 are good canditates as RPG. There is even Dragons Dogma on consoles (OK this one mostly fails at plot and characters )

Sounds great. TW2 was good, but it didn't really explore the strengths of the Witcher setting in its political emphasis. If they maintain the eldritch ambiance of the first town in TW1 over the entire storyline, and manage to make the gameplay and story serve that end, it'll be brilliant.

Josh Sawyer's words of wisdom (that he failed to live up to with Pillars of Eternity 1.0 but succeeded with 3.0):

(regarding crpg rulesets) "Pretty much all games get it wrong."
"Honestly, I think it's really sad that RPGs essentially get a pass on having fundamentally junk core gameplay. And yes, I do consider combat to be a core gameplay element of most RPGs."

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Swen Vincke's words of wisdom: "I like Roguey's posts. I don't always agree with him, but I respect him."
Chris Avellone's words of wisdom: "Roguey has it right" "I did not want to be a lead writer at Obsidian."

The game will feature detective-style investigation of monster "crime scenes". Geralt will need to discover which monster from his bestiary is responsible for murdering townsfolk, before he can track it down to its lair and slay it.

The game will feature detective-style investigation of monster "crime scenes". Geralt will need to discover which monster from his bestiary is responsible for murdering townsfolk, before he can track it down to its lair and slay it.

Don't you go all smartass on me, Infinitron. I bought both games on release and liked them a lot (even though W1 had a fucked up ending). I do hope they keep the no-quest-arrow approach, but my inner skeptic remains, well, skeptical.

Hellhound is lightyears better than Karyan. You can use any of your abilities on him including stunning it with Aard and 1 shotting its sorry arse.
Sadly there is only 1 (one) way to defeat Karyan, trap and "disarm".

Open world role-playing game The Witcher 3: Wild Hunt is headed to the PS4, the game's developers revealed today. And boy do they seem excited!
"We were thrilled when asked, several months ago, to be one of the developers who were granted early access to the PlayStation 4," said Adam Badowski, head of CD Projekt RED studio. "It was an exciting moment to be invited to be in the company of other legendary developers like Bethesda, EA, LucasArts, Ubisoft or Activision as one of the teams working on titles shipping early in the PlayStation 4's lifecycle."
"The new hardware gives us the opportunity to create something great," added Badowski. "We are able to work with the new console from its birth and this allows our in-house REDengine 3 to push the graphical limits of what the PlayStation hardware can display. The console is fresh and has some innovative solutions that we're looking forward to using in our game."The Witcher 3 will be out sometime this year on "all high-end platforms available."