Struggle for Peace

Author

File Description

VONNER

Posted on 06/15/03 @ 12:00 AM

File Details

Map Size:

400x400 (Large)

Difficulty:

Normal

This is the second map from a series of 5 that I will be submitting the next few weeks. The success of downloads from the Multiplayer map called “Split Valley of Deception” has inspired me to create a series. The series will cycle thru all map types. This map starts from the ending of Valley of deception. After winning the long struggled battle in the valley. The winning lord travels beyond the mountain range following the River and settles on the other side. He finds himself struggling to keep peace thru numerous tragic events. This map has a completed castle with plenty amounts of resources. This map has been tested 5 times resolving several bugs with a success of 2 wins. I my self have not won the campaign. ( hehe). I would not rate as Hard but the player definitely must account for all possible events. Easily frustrated players should take a shot at it. But don’t blame me for broken monitors or keyboards… hehe…The tasks at hand are great but I am sure you can accomplish them... Good luck and have fun…..

VONNER

P.s. Early” Troops” and “Wells” is a suggestion…. Muahahaha

Updated 6-25-03.. The third map in the series is now uploaded.. its called "Conquest of freedom" It is an Invasion map... Good luck and have fun.... peace .. VONNER

Updated 7-12-03.. New map in Seige area... Title of map is "Castle of the Damned"....Good luck.. Peace VONNER

This has to be one of my favorite maps! Expect a very long play time, though.

Very good balance of good & bad events. The very long play time is due to the iron & sword requirements, given the scarcity of iron. The bandit attacks were quite a handful too!
Playability & Balance: 4

Beautiful map! I loved the aquaducts/irrigation system inside the castle. Lots of room to build and farm, which was good, since I had to increase the population way past the requirement in order to meet the other goals!
Creativity & Map Design: 5

Could use a minimap, but the story on the description page does a great job of explaining why the existing buildings are there.
Story/Instructions: 5

peter2008

Posted on 04/01/09 @ 05:00 PM

Ok, it is a big map with big goals. A huge castle is already running.
The main iron deposit is very far away from the keep. Hidden in a cave, only a systems of stairs gives access to it.
Meanwhile, I did not dare to commit sacrilege and entirely rebuilt the castle. The stockpile away from the main raw material, that's out of place. Relocated the stockpile, farms and processing buildings on the other side of the map. Thus, time to finish the interesting but average scenario became bearable. Best played with -5 fear factor and game speed 90.

VtArcher

Posted on 10/24/09 @ 02:51 PM

I like this map there is only 1 minor problem it is impossible to win useing the (very hard) setting as you only have 2 Armories and disallowed the making of any more. Unless someone can tel,l me a trick thatll put 200 swords in 2 armories its a bust srry