Revision: 17364
http://svn.sourceforge.net/gaim/?rev=17364&view=rev
Author: seanegan
Date: 2006-09-26 13:37:54 -0700 (Tue, 26 Sep 2006)
Log Message:
-----------
news
Modified Paths:
--------------
web/htdocs/news.txt
Modified: web/htdocs/news.txt
===================================================================
--- web/htdocs/news.txt 2006-09-26 20:14:06 UTC (rev 17363)
+++ web/htdocs/news.txt 2006-09-26 20:37:54 UTC (rev 17364)
@@ -1,3 +1,7 @@
+Planet Gaim
+September 26th, 2006 - 1:33PM PDT
+Since we've started going longer periods of time without releasing, as we finsh up 2.0.0, people have been wondering how we're progressing. To answer these questions, I've started a development blog. I've encouraged other Gaim developers to do the same and have set up <a href='http://gaim.sf.net/planet'>Planet Gaim</a> to aggregate everyone's development updates on a single page.
+#
MSN Crashing
August 16th, 2006 - 6:58PM PDT
Yesterday, Gaim started crashing for a bunch of people (most notably Windows users) when trying to connect a MSN account.
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.

Revision: 17359
http://svn.sourceforge.net/gaim/?rev=17359&view=rev
Author: seanegan
Date: 2006-09-26 12:23:53 -0700 (Tue, 26 Sep 2006)
Log Message:
-----------
My first blog post.
Added Paths:
-----------
web/htdocs/sean/images/
web/htdocs/sean/images/buddyiconselector.png
web/htdocs/sean/images/gaimtext.png
web/htdocs/sean/images/groupindent.png
web/htdocs/sean/posts/a_new_blog.txt
Added: web/htdocs/sean/images/buddyiconselector.png
===================================================================
(Binary files differ)
Property changes on: web/htdocs/sean/images/buddyiconselector.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: web/htdocs/sean/images/gaimtext.png
===================================================================
(Binary files differ)
Property changes on: web/htdocs/sean/images/gaimtext.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: web/htdocs/sean/images/groupindent.png
===================================================================
(Binary files differ)
Property changes on: web/htdocs/sean/images/groupindent.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: web/htdocs/sean/posts/a_new_blog.txt
===================================================================
--- web/htdocs/sean/posts/a_new_blog.txt (rev 0)
+++ web/htdocs/sean/posts/a_new_blog.txt 2006-09-26 19:23:53 UTC (rev 17359)
@@ -0,0 +1,90 @@
+Gaim Development Blog
+<p>
+Hi! A lot of people have been e-mailing and IMing me asking for updates about Gaim development:
+how things are going, what features we're working on, when it 2.0.0 will be released. Rather than
+responding to them all individually, I decided to start a blog where I can post regularly about
+what's going on and inform lots of people at once.
+</p>
+
+<p>
+I've also set-up a <a href='http://gaim.sf.net/planet'>Planet</a&gt; so other Gaim developers can follow
+suit and post about their own developments.
+</p>
+
+<p>
+We'll be releasing a fourth beta of 2.0.0 soon (hopefully this weekend), and here's a glimpse of some
+of the new stuff we've worked on:
+</p>
+
+<h3>Global Buddy Icon Selector</h3>
+
+<img align='right' src='images/buddyiconselector.png'/>
+
+<p>
+There are about 5 questions that I get asked over and over and over again, and I've recently been
+taking steps to keep people from asking them. One of the questions I hear over and over and over
+is "How do I set my buddy icon?" The answer (Tools ⇨ Accounts ⇨ Modify) is hidden in an account
+setting and, apparently, very difficult to discover. An additional inconvenience is that people
+who want to use the same icon for each of their accounts have to set it individually, for each of
+their accounts.
+</p>
+
+<p>
+2.0.0beta4 will introduce a global buddy icon selector in the buddy list. Accounts will now use
+a single, global, buddy icon (unless otherwise configured), which is visible in the lower-right-hand
+corner of the buddy list, next to the status selector. Clicking it brings up a file dialog to select
+an icon, and you can also drag and drop an image onto it to set your icon. If you still want to set
+your icons individually by account, the Modify Account dialog still allows you to set one to use
+instead of the global.
+</p>
+
+<h3>Buddy List Group Indenting</h3>
+
+<img align='left' src='images/groupindent.png' />
+
+<p>
+Another thing people complain to me about fairly regularly is the indentation of buddies within a group.
+Some people like to keep their buddy list very narrow and this empty space keeps them from keeping it
+as narrow as they like.
+Because this indentation isn't drawn by Gaim directly, but by GTK+ (the library we use to draw our
+interface), the best answer we've been able to give is to edit the settings of that library. The details
+of exactly how to do so are tricky, and can vary from machine to machine.
+</p>
+
+<p>
+For 2.0.0beta4, we've changed the way we use this library to make the margin very small: as small as the
+little expander arrow (any smaller started to look funny). With the margin gone, we've given the groups a
+different background color to (hopefully) make it just as easy to differentiate between them, while making
+more efficient use of space.
+</p>
+
+<h3>libgaim and gaim-text</h3>
+
+<img align='right' src='images/gaimtext.png' />
+
+<p>
+I can't take much credit for this one personally, but it's too cool not to mention. 2.0.0beta4 will
+be the first official release of <code>libgaim</code>, the core functionality of Gaim, as a library
+for other programs to use. Other IM programs (e.g. <a href='http://adiumx.com'>Adium X</a>,
+<a href='http://meebo.com'>Meebo</a&gt;) already exist using incomplete versions of <code>libgaim</code>,
+but 2.0.0beta4 will include a completed version of this library. Hopefully this will inspire even
+more programs to take advantage of <code>libgaim</code>.
+</p>
+
+<p>
+Gaim 2.0.0beta4 is actually two programs, both using <code>libgaim</code> as their backends. In
+addition to the standard Gaim graphical UI we have a text version of Gaim, written by Sadrul Chowdhury.
+<code>gaim-text</code> is really useful for UNIX users who can login to their computer remotely and
+run Gaim in text mode from anywhere. Sadrul's done a great job of making a really usable text-based
+application; hopefully he'll post about it some more himself.
+</p>
+
+<h3>2.0.0 Release</h3>
+
+<p>
+We're hoping beta4 will be the final beta before the final release of 2.0.0, but it's always possible
+one or more will be needed. I can't yet say when 2.0.0 will be released, but we're definitely getting
+really close. The current development releases are really good, and very stable. If you're here, you're
+probably interested in Gaim development, so please, install beta4 when it's released and let us know
+what you think.
+</p>
Property changes on: web/htdocs/sean/posts/a_new_blog.txt
___________________________________________________________________
Name: svn:mime-type
+ text/plain
Name: svn:eol-style
+ native
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.