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i've tried to everyday since Jan 28th.....even though it was obviously not the right time to do so. from what they said on the main website and the card itself, it'll start IN February. doesn't mean the 1st of February. heck, it could be the 28th before they do anything.

The combat system is divided in two categories: Range and Close, depending on how close you're of your opponent the controls will change completely, so keep that in mind. The camera angle will change when you enter the Close combat range, take that as a signal so you won't be off guard when that happens.

Range Combat Controls:

Square: Basic Projectile (Accel Shooter, Plasma Lancer, etc). You can charge it to release more beams. It'll follow your opponent and it's a good way to catch someone offguard when there's lots of smoke on the screen.

Triangle: High Projectile (Divine Buster, Arc Saber, etc). Your most damaging move, you can charge it to increase the number of hits it'll do, but since it tends to be slow I'd recommend to not do it unless you catch the opponent in a Bind.

Circle: Bind Type Spell (Restrict Lock, Lighting Bind, etc). Basically the thing you should be more afraid of and your best ally in range combat. Every bind of the game starts as a large circle around your opponent that gets smaller until you catch him, but it's easily dodgeable so it's not broken or anything like that. There are different classes of binds, for example, Nanoha's Restrick Lock only stuns you so she can have plenty of time to charge a Divine Buster and get quite a hit on you. Fate's Restrick Lock is combined with Thunder Rage so you can't do anything else to the opponent but it does very nice damage for a unblockable move anyways.

Close Combat Controls:

Square: Melee hit/Combo starter. If you connect the first hit on your opponent you have a bunch of different chains to select:

These are the key of your gameplay if you're using a melee fighter like Signum, Fate or Zafira. Can be quite dangerous if you don't know how to block them properly, as they can drain your magic meter easily.

Triangle: Protection. Counter-melee move, if you successfully counter an opponent melee attack you will send him flying, leaving you a good chance for a free hit with projectile moves.

Circle: Grab. Self Explanatory, move that can't be blocked or countered. Best use it when you catch a opponent in a failed counter attempt.

Universal Controls:

X: Dash Step. You can do it up to 5 times, it will save you from anything but you can't spam it, unless you want to be caught in a free bind. The gauge will recover when you're not doing anything, so keep that in mind. You have infinite dash meter in the Full Drive state.

L: Activate Full Drive/Special Move. When you activate the Drive State, you'll recover and get infinite dash and magic evergy, your attack will be more powerful and you'll be able to use your Special Move. Just hit L when you're in Drive Mode and you'll to a special hit, if it connects you'll attack your opponent with a quite damaging move (Starlight Breaker, Plasma Zanber, etc.) You can only enter Full Drive mode 2 or 3 times per round, depending on your character.

R: Barrier. Self Explanatory, blocks all your opponent moves, except Binds. Each time you block an attack you'll lose magic energy, if it depletes your barrier will be crushed and you'll be unable to do anything for quite some time. Be careful with that. If you manage to block an attack with the perfect timing you'll perform a EX BLOCK, which will give you a bit of magic energy and will give you the chance to counter attack. Try to master this as soon as possible.

Auto Guard: Literally what it says, Auto Guard. Of course, there's a price to pay. Your MP loss from guarding an opponent's attack is significantly increased.Cross Range Defense: Damage is reduced when receiving attacks from the opponent at Cross Range.

DriveEX (Critical): Your attack's damage is increased during Full Drive.DriveEX (Long): Full Drive duration is extended.

Healing: Recover some HP when you perform a successful EX Guard.Drive Loader: Drive Stocks are fully replenished at the start of every Phase.

*Note*
- Long Range is when you can use the Long Range skills (duh), Cross Range is when you can't (typically called the 'melee range' but take note, not all characters attack physically even at Cross Range).
- Combo Power increases your Full Drive Burst's damage.
- Auto Guard will not activate if you're attacking when the opponent's attack hits you.

I think Heavenwargod did these all except menu translation. *scratches head*

Quote:

Originally Posted by Kikaifan

Hopefully someone will do script translations eventually. Maybe on gamefaqs or something...

Well if there's a way to extract the script from the game Uh, I could probably take out the text from a route and find someone to translate it, inserting the few CGs where they're needed.

Quote:

Originally Posted by uragayduck2

irom what they said on the main website and the card itself, it'll start IN February. doesn't mean the 1st of February. heck, it could be the 28th before they do anything.

I'd lol. I keep thinking Feb 10th, but that could just be me thinking of Silent Bible's release date.

Edit:
Oh, forgot to say. Vita is so tsundere. <3

And fcuk Zafira with Combo and Cross Range Power. FDB does so much if you land a hit, lolol.

Also, Nanoha can be really cheap; caught CPU in bind, FDB'd, re-binded, timed Axel Shoot and Bind to keep CPU trapped and ended up with a 42 hit combo. I had MP Cut on, but no Combo Power. It's weak and boring, but funny. e_e

Yeah, I thought they were all Norse... well Graf Eisen is German of course... and all the devices speak German. But German mythology is only a few steps removed from Norse (Odin -> Woden etc) but Irish mythology seems like a bigger step to me.

i just finally found out why i was having such a hard time in story mode when i first started playing. apparently, they felt the need to hack off 1/3 of your life bar versus the full bar that your opponent gets. that sucks very much if you're trying to not lose a round and finish off with a full drive if you heard about the awesomeness of Material L and are trying to unlock her.

all i have to do right now is finish every character's arcade mode to unlock their character views. there's was one thing that i was trying to figure out that i haven't seen yet. when in Fate's character view, one of her voice samples has her saying "Saber Slash" which i have not seen yet. i'm guessing it's a move, but i haven't been able to do it yet. anyone know how it's done?

i just finally found out why i was having such a hard time in story mode when i first started playing. apparently, they felt the need to hack off 1/3 of your life bar versus the full bar that your opponent gets. that sucks very much if you're trying to not lose a round and finish off with a full drive if you heard about the awesomeness of Material L and are trying to unlock her.

If you use custom skills, you get less health.

Quote:

all i have to do right now is finish every character's arcade mode to unlock their character views. there's was one thing that i was trying to figure out that i haven't seen yet. when in Fate's character view, one of her voice samples has her saying "Saber Slash" which i have not seen yet. i'm guessing it's a move, but i haven't been able to do it yet. anyone know how it's done?

I've been wondering that myself. Probably one of the cross range combos that I don't use.

ooooooh, now that makes sense. that could've helped when i was doing Shamal and Chrono's routes. Chrono is freakin weak which didn't help much against those hard hitters.....or hard to hit.

Quote:

Originally Posted by LVD

I've been wondering that myself. Probably one of the cross range combos that I don't use.

And can't be arsed to use. w

i've practically tried every button combination for melee attacks, but i get nothing. the Fate fan in me makes me too stubborn to give up on finding out, but the other side of me is going bonkers because of my Fate fan side. maybe it happens after a Catch move? i've only mashed Triangle every time i do happen to execute one at the right time since that takes a chunk of life away.

by the way, has anyone noticed the Bind Breaker mini game that'll be available with the Digital Nanoha contents? i'm assuming it'll be available via the PSN Store, but i was wondering if it's actually playable on the PSP or if it's another cell phone game that Westerners will never get to play with our archaic phone services. that game is dangerous to play in a very public area.......but there's different characters that'll be available and well, can't pass up at the certainty of Fate as another character to....uhh, play with.

Is the game still worth importing/ getting from the store if you can't understand a word in the game?

If you're a big Lyrical Nanoha fan and a gamer, then yeah go ahead and get it. It's a good fighting game, but it's not very combo based. (to be honest, spamming square gets tiring after awhile, but hey, it's a lot better than spamming circle in Naruto Shippuuden Narutimate Accel 3). The story only makes up a small part of the game. And there is a menu translation on this page.

Just finished Nanoha's story a minute ago and boy am I glad I didn't play this on the bus

mmmmm, the art book isn't all that great. it's basically 2 pages dedicated to each character with a brief history and some screen shots from the game. also a full sized character portrait in said pages, but that's about it. i dig the cover though since it's an enlarged version of the game cover.

and yes, Vita's route was the best story wise and the funny moments. i think Zafira had a similar incident in his route but with Shamal as the one who got confused.

Quote:

Originally Posted by LVD

So before I go even more off-topic, anyone else lol at I think the last three sound files for Fate in the character model thing? 8)

And I just saw a picture of the Bind Breaker thing. That's scary. ._.tokuten = in-store promotions, basically extra stuff you get if you buy something.

Fate oppai mouse pad is from Gamers. The clear file is from AmiAmi.

hmmm, were the last 3 sounds really laugh worthy? i think it was more of a "aww, cute" more than "bwahaha" funny. then again, i can only remember the last one since it's the one you hear her say all the time in all the series.

yes, Bind Breaker is definitely not safe to play outside where eyes can see. odd how Nanoha is in her first season barrier jacket since the game is based on the A's timeline. hopefully they'll throw in some StrikerS era Fate then all will be fine without the guiltiness ( ^ _ ^ )

mmmmm, the art book isn't all that great. it's basically 2 pages dedicated to each character with a brief history and some screen shots from the game. also a full sized character portrait in said pages, but that's about it. i dig the cover though since it's an enlarged version of the game cover.

.... Really? Okay, not getting the box unless I can get mouse pad, which I most likely won't be able to~

Quote:

hmmm, were the last 3 sounds really laugh worthy? i think it was more of a "aww, cute" more than "bwahaha" funny. then again, i can only remember the last one since it's the one you hear her say all the time in all the series.