We are currently looking for Citadel posted Location descriptions of Cities, Towns, and/or businesses inside them that can stand on their own. We are compiling submissions to use in our first ever ebook and are excited to see your favorites. (We may need some NPCs as well so if you see good ones that can be used with the locations, add that too.)

The specific requirement for the location is that you can take it and plop it into almost *any* currently running game. It can have unique features and specific requirements but the submission needs to be entirely self contained. Basically like a random encounter. I can have my players traveling, roll a die, and that location can be plopped into my setting. Once there you can do any number of things and hooks are essential to be used with it, but when they leave that area, they should be able to leave it without having to adapt their current storyline too far.

Please reply with the

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in this thread.

XP will be awarded on usefulness, uniqueness and quality of the find. I will edit each submission and award the XP inside each post vs. replying.

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

3. Malver's Way by Wulfhere , Siren no Orakio, Pieh, Chaosmark, Murometz, valadaar http://strolen.com/viewing/Malvers_WaySummary:A neighbourhood combining more 'pretentious' businesses and the common or even "unsavoury"

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:1. Finally killing an incredibly powerful, lucky, annoying player's character.2. Finally achieving a TPK (Total Party Kill)3. Finally achieving a TPK using only traps4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

This city is built of wood from the forests round about, and whilst the winters and springs are wet and rainy the summers and autumns are often hot and dry. As a result, despite an efficient Fire Department, fires are a big problem and over the centuries, there have been at least three major fires that have burnt large parts of the city down. Despite repeated Mayors Orders to stop building with wood and thatch, these orders are widely disregarded by the vast majority of the citys residents.

Recently one of the Small Town Festivals, a holiday celebrating victory in a battle centuries ago, has been banned despite widespread opposition by those determined to celebrate come what may. The problem is that it involves widespread use of firecrackers and other fireworks and with the summer as dry as it is, there is a great worry that the entire city risks going up in flames. The underworld of the city, because of the money they can get, have started a black market in fireworks which the City Marshals are trying their hardest to clamp down on. The PCs might either be trying to organize an illegal fireworks display or be trying to clamp down on it.