Here's a game I made last year, but since it was my first stab at a game I was too embarrassed to upload it. I've since started to seriously pursue game development and with that being more open about the games I create. I hope you enjoy Lobster Tank!

Development for Lobster Tank began in 2015, when other people’s creations inspired me to make my own game with Pico-8. I was really into Granada on the Mega Drive and decided to make an approximation of the game systems set in a different environment. After finishing the core systems, the project sat on the shelf for a while. In March 2017 I returned to Lobster Tank with a week of spare time dedicated to the project, determined to see how far I could get in development with a limited time frame. In this week the bulk of development was completed, but over the following weeks little things were still being polished and flourishes like the tire tracks were added.