Gaming

Boasting over 100 million players, Minecraft is an online virtual reality game where players create online worlds by placing and breaking blocks, surviving monsters and sustaining life. The game takes up where Second Life left off — but is so simple kids can build worlds in it. Beloved by children and parents alike, the game has been lauded and awarded by education groups for teaching STEM and code skills while encouraging social collaboration.

Social Gaming Network (SGN) and Fox Digital Entertainment teamed up for the recent release of a new game called The Book of Life: Sugar Smash. The game is based on Fox Digital Entertainment’s new computer animated film, The Book of Life, and launched for the iOS with an Android and Facebook version in the works.

With giant conferences like E3, showing off the coolest new video games to the world, very few innovations arrive in the game industry that’s off the screen. Enter Doozy, an interactive, life-sized board game for everybody ages 8 through 88.

E3 brings out developers to show off their future games to the masses. One of the biggest events in the gaming industry, E3 sets out to give gamer’s a look into some exclusively announced games and a preview of what the future has in store for the industry. Techzulu presents a quick first look into a few games coming out in the near future.

E3 officially started yesterday. Thankfully gamers and the media were able to experience what would be coming in the next couple days at E3 and beyond from Microsoft, Ubisoft, EA Games, and Sony’s press conferences. Here’s a quick look and grades of each of the press conferences.

The lack of child obedience – when it comes to dental care – could create future problems and an expensive bill for many parents. Dr. Yong-Jing Wang, founder of Grush, saw the importance of children needing to build an early and healthy dental habit. To succeed, Dr. Wang built Grush.

As you might recall, our first installation of REACH, was back in November and covered disruptive technology in the gaming industry. While gaming shared the stage with other industry tracks for last week’s event: REACH | The Connected Future, it was well represented through the insights of a varied panel of experts, covering a wide range of gaming’s different moving parts.

The Annual TechZulu Startup Forecast is one of our most anticipated events. It’s about as close as you can get to a macro-level crystal ball for the tech industry, expressed through a rapidfire string of insights from the minds of some of tech’s biggest investors, founders, and gamechangers.

Join us February 27th as TechZulu & Gadget Review present REACH: The Connected Future. During this half day event (including an evening party), you’ll get a glimpse into the future of connected devices, courtesy of the industry’s thought leaders.