Why isn't this achievable? I think Blizzard North did it back in 2000 when they created Diablo 2. The game had huge replayability, not just gameplay-wise but story-wise as well. The same can be said for games like Mass Effect, Dragon Age, The Witcher (funnily enough, all RPG's). What is sad for me is the realization that game companies today with all this new technology and huge teams that are backed by investors with money piles can't seem to grasp concepts that worked 10-15 years ago. Replayability isn't that hard to achieve - give players multiple endings, more choices and overall - better gameplay experience. Reply+10

Complicated my balls. It would have been simple if they hadn't become so greedy (courtesy of Activision) and base their entire game around that piece of crap. See how people love the game on consoles, without the RMAH? The solution for making the next expansion work on PC - remove the damn thing. Reply+9

Why, why wouldn't they make a sequel to Bloodlines? A sand-box MMO is just... well, for starters it's going to have people running around doing stupid shit which will ruin the immersion, hence the atmosphere (the MAJOR selling point of the series) will be buttfucked, and lastly... it's a fucking MMO.

I am sorry if I appear a tad jaded. I've been waiting for a sequel for that game for a decade now. Reply-3

Why... wait, why on earth are they playing in the same room? Wouldn't the constant shouting and swearing be enough to interfere with, well, about anyone's play? Even Starcraft players are in different booths. This just looks inhumane and down right, stupid. Reply+2