Ever wondered what a cross between Tetris and Lemmings would look like? Well, wonder no more, 'cause... MouseCraft is here! MouseCraft is an A to B puzzle game where players help mice in their relentless quest for cheese by stacking the world's most famous blocks: Tetrominos.

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“MouseCraft is a game that manages to take inspiration from two classic titles and create something fun. The fact that I became obsessed with making sure every mouse made it through the obstacle course tells you how addictive this game can be. Of the 80 levels included, there are a few that can stop you in your tracks and put you off from returning, but that minor flaw aside, MouseCraft is a great game that puzzle fans should take a look at.”
9/10 – The Sixth Axis

“If you’re a fan of puzzle games, don’t miss Crunching Koalas’ brilliant remix. MouseCraft drops you into a series of challenges that will initially make you feel like a mouse trapped in a maze. But after working your way through these environments, you’ll feel like a mad scientist who can’t be stopped.”
8/10 – Game Informer

“Offering up a new experience every time the mice finish their well-deserved cheese, MouseCraft is a refreshing experience for those in need of a complex puzzle game. It may not be has light-hearted as it could have been, but Mousecraft succeeds by making the player think instead of laugh. With fresh ideas in every level diminishing the possibility of boredom, who needs simplicity?”
8/10 – HardcoreGamer

Про цю гру

Ever wondered what a cross between Tetris and Lemmings would look like? Well, wonder no more, because... MouseCraft is here!

Help Schrödinger, the crazy cat scientist, in his cheesy experiment and lead a group of mice in the most puzzling experience this year.

MouseCraft is an A to B puzzle game where players help mice in their relentless quest for cheese by stacking the world's most famous blocks: Tetrominos. Gather collectibles, fight enemies, use different types of bricks, blow things up and avoid enviromental hazards in 80 handcrafted levels.

Key Game Features:

Experience a remix of two classic gameplay mechanics: Pile up Tetromino bricks to create a safe path for as many mice as possible.

Discover an epic tale of a crazy cat scientist who is striving to unlock the potential of a mysterious, mice-powered machine.

Defeat obstacles, overcome gaps and gather collectibles by using different types of blocks, be them explosive, crumbling or even jelly ones.

Prove your stacking skills in your own style- freeze the game by using the Active Pause feature or increase the speed any time you want.

Get involved by creating your own maps and show off your creativity by sharing them with our community.

Chill out while listening to our funky soundtrack scored by Mikolai Stroinski, the composer for Dark Souls 2, The Witcher 3 and The Vanishing of Ethan Carter.

Its good looking puzzle game. Its just too easy. For 80 levels i had to think a little bit harder about maybe 4 or 5 of them.

+ simple game mechanics have great potential to create something amazing (maze + tetris like pieces with different functions),+ you can to do it yourself in built in level creator (huge plus for implementing this),- to unveil its true value this game should have Steam Workshop!!! I would love to see what puzzles were created by other people!!!

I had some fun with this little game, but if you are looking for something challenging - it is not the game you are looking for.

Bought this a while back when it was early access because it looked so amazing and I finally got around to playing it. I have to say, it's highly amusing and entertaining. Of course the first levels are simple, as with any game you have to understand the basics. This actually reminds me of the gifted program IQ testing, being able to predict an outcome many steps ahead (except with much less mouse death). I find some levels incredibly easy and others I rage at and have to walk away from for a few minutes. At one point I was yelling and calling the developers of the game some choice names... all in good fun. I wouldn't exactly compare it to tetris, its about using your pieces wisely, not fitting them together neatly. If you are actually trying to complete all of the goals (all three mice, all the shards) it can be challenging... and I feel for the first mouse, who I have dubbed "bomb squad mouse," for good reason.

Summary:

PROS-Adorable graphics-Yes, it is actually challeging if you seek perfection-No crashes, well made-I'd call it a brain game, exercising logic, prediction and cause/effect-Mice. And Schrödinger.-Is nothing like a phone game in my opinion. And may it never become one.

CONS-May cause shouting at inanimate objects-Really that's it, except a minor bug. After level 30 or so my game stopped showing "perfect score" at the end of a level, the little TV says 0/3 etc, though the Stats accurately show scores so it's hardly a big deal. If anyone else has encountered this problem and fixed it let me know.

I like the game! It is so much fun! The trailer is funny and fo 4$ I bought the game when it was on sale. Played some levels, got really hard sometimes if u want to catch all crystals. I like the simple design and the non-bloated graphics, the sound is great and not annoying! Thumbs up!

MouseCraft is a puzzle game that should appeal to casual gamers and hardcore puzzle enthusiasts alike. Finding one solution to pass a level is usually trivial, but if you aim to collect every anima shard and get all three mice to the cheese, you might be in for a challenge.

The first stage is relatively simple and does a good job of introducing you to the gameplay mechanics. By the end of stage two though, I found myself genuinely stumped at some of the puzzles. I probably spent a good ten minutes or more figuring out some of those last challenges.

The game also has a cutesy story in between stages that I found charming in a quirky way. If you've played these kinds of puzzle games before, you probably know what to expect in terms of exposition. It's never going to win a video game award for best story, but it serves its purpose in providing some small reward for progression.

Overall, the 80 levels should take 6-10 hours to complete, depending on your skills with puzzle solving, and there's enough variation to keep you entertained throughout the game. There is also a very good and intuitive level editor that should provide additional content through Steam Workshop when support for it is added. In the meantime, it's possible to share and download player created levels via a Dropbox account the developer has set up.

It's a game I don't hesitate to recommend and it is among my absolute favourites in the puzzle genre.