Now that I got that meme out of the way...well, I'm hard pressed to say I care about Guild Wars 2. Not because I have some sort of irrational hatred of MMOs but rather, they fail to interest me. So in a way, it seems like I will be missing out on something really interesting.

It's almost a shame..

Well, back to playing my mindless space marine shooters until somebody actually adds something significant to the genre!

So, its trying to be a multiplayer S.T.A.L.K.E.R. MMO? Yeah, I will play that as long as atleast 20% of what was promised gets done right(I mean the AI. AI is THE most important thing a MMO needs. WoW has the AI of a dead ant on fire)!

Guild Wars is and will always be my MMO. It's about the only one out there that I can actually say I own, that I don't have to pay someone else for the privilage of playing after I've paid a months worth of my car insurance already to get. Even if it is just a clone of the first guild wars, I'll be happy with it.

To be honest, when I first read the comic I though it was bitter cynicism in the guise of Irony, because I played a trial version of the first guild wars and it was a load of ass. The sequel (or at least it's goals) sound really exciting though, I'm very intrigued...

If this could actually come true, it'd be like Cake and Blowjobs everyday in the game industry. Now I'm interested in how they're going to do it. I, for the life of me, can't stand Warcraft for the reasons you state. It's like they're Microsoft and Google the upstart is about to take them down.

KaiRai:That was awesome. "They will collect their dead in real time, and hold funeral comforting the widows, and swear vengance on YOU, the player!"

Imagine if a game did that? Be kind of crazy. I hope you've given game developers an idea that snowballs here Seamus.

Dude, that would be awesome... Hell it would encourage me just to go out and slaughter every male enemy I see. That way I'll feel warm and fuzzy inside each night, knowing some virtual lass is sobbing over her dead npc husband, and their kids swearing revenge. Then you know what I'll do? I'll run into the village next day, start /slap'ping and /flirt'ing the widow, and /laugh at the kid!

Gindil:If this could actually come true, it'd be like Cake and Blowjobs everyday in the game industry.

Wow... that could get really messy... but damn does it sound awesome...! Can me and the chick both have the cake? I like to share ya' know...

And Shamus, I don't blame ya for liking this game. I saw their manifesto trailer, and all I could say was "tell me when I can pre-order my master...". ArenaNet has yet to disappoint me. Hell I remember the between quest for the prophecies campaign, where the world goes from Pre-Searing to current day... my god...

dfcrackhead:A MMO without grind is less likely than an honest lawyer turned politician in a sexless marriage(oh yeah, a decent analogy, finally!)

Also, I never played Guild Wars, I usually only play completely f2p mmos like Maplestory and Perfect World. But maybe if this one turns out to be good, I might check it out

Hmmmm... I'm not sure how I should put it other than you should definitely play Guild Wars. Any one will do, though Nightfall is the most beginner friendly and has a really decent story. Their are some quests in the beginning that are slightly grindy. Such as two where you have to kill 10 of a certain type of monster, but they are mostly for the player to get the hang of the game. After the beginning, most quests and missions have no grindy aspect to them.

I used to play Guild Wars... Had a maxxed out Dervish and Elementalist. And there is just as much darn grind as anything else. Oh sure, they make a big deal out of not having a lot of quests where you have to kill/collect a certain number of X; but instead they have vendors who only sell items for a certain number of X. Six of one, half dozen of the other. All racks up the same. Plus, since in GW, everything that happens outside of a city is in your own little instanced version of the world... most of the social aspect of any game like this goes right out the window.

When I used to play WoW, I met most of my friends by randomly helping out in fights that I'd come across while exploring. Hmm, you seem pretty hurt, have a free heal. Drive by buffing, and much fun was had. But GW, you're either in your own instance, or in a city chock full of people, with so much spam chat you couldn't carry on a conversation outside of PMs if you tried.

Edit:

Not to mention that the end game content is entirely grind based. If you want to purchase any of the end-game items you have to run the missions dozens of times. Uggg. That's why I uninstalled the game.

In all honesty, he got me fairly interested. There is one game I really am fond of, it's free and is depending on microtransactions. It's hack-n-slash where YOU control the action in a Team-deathmatch kind of gameplay.

Rakion is the name of it. The entire concept reminds me of it but then in a MMORPG setting. I shall be on the lookout.

It's creators dubbed it a "CORPG," or "Competitive Online Roleplaying Game." The distinciton is subtle, but it's there. Whether or not GW2 will be a true MMO, I don't know, I haven't been paying that much attention to it.

dfcrackhead:A MMO without grind is less likely than an honest lawyer turned politician in a sexless marriage(oh yeah, a decent analogy, finally!)

Also, I never played Guild Wars, I usually only play completely f2p mmos like Maplestory and Perfect World. But maybe if this one turns out to be good, I might check it out

Hmmmm... I'm not sure how I should put it other than you should definitely play Guild Wars. Any one will do, though Nightfall is the most beginner friendly and has a really decent story. Their are some quests in the beginning that are slightly grindy. Such as two where you have to kill 10 of a certain type of monster, but they are mostly for the player to get the hang of the game. After the beginning, most quests and missions have no grindy aspect to them.

Also, yes that analogy has granted me respect for you good sir.

You think killing 10 is grindy? I've done quests that required me to collect well over 1000 of one items that isn't always dropped when you kill a monster and I've recently been killing this one monster over and over again trying to grind my way to 10 million of the in game money(each kill gets >250, you do the math, I've made 2 mil already)

KaiRai:That was awesome. "They will collect their dead in real time, and hold funeral comforting the widows, and swear vengance on YOU, the player!"

Imagine if a game did that? Be kind of crazy. I hope you've given game developers an idea that snowballs here Seamus.

Dude, that would be awesome... Hell it would encourage me just to go out and slaughter every male enemy I see. That way I'll feel warm and fuzzy inside each night, knowing some virtual lass is sobbing over her dead npc husband, and their kids swearing revenge. Then you know what I'll do? I'll run into the village next day, start /slap'ping and /flirt'ing the widow, and /laugh at the kid!

Or, alternatively, you could go and ruin a genuine funeral ceremony in an MMO: