Redes:
Healing — The chimera may heal its own wounds, or those of another. It may even heal non-chimerical injuries, if it also has the Wyrd Rede.
Chimera Point Cost: 5
Use Cost: 1 per Health Level healed

Possession — The chimera can possess another sentient creature of the Dreaming with this Rede. The chimera must touch the target. The Storyteller makes a Glamour roll (difficulty of the target’s Willpower), resisted by the victim’s player rolling Willpower (diffculty of the chimera’s Glamour)
Chimera Point Cost: 3
Use Cost: None

Weaponry — The chimera manifests a physical, melee, or ranged weapon from its body. Common examples are swords, claws, horns, and spears. The manifested weapon inﬂicts the chimera’s Strength + 1 in base damage, but may cause more if the chimera has a more powerful version of the Rede.

Redes:
Healing — The chimera may heal its own wounds, or those of another. It may even heal non-chimerical injuries, if it also has the Wyrd Rede.
Chimera Point Cost: 5
Use Cost: 1 per Health Level healed

Possession — The chimera can possess another sentient creature of the Dreaming with this Rede. The chimera must touch the target. The Storyteller makes a Glamour roll (difficulty of the target’s Willpower), resisted by the victim’s player rolling Willpower (diffculty of the chimera’s Glamour)
Chimera Point Cost: 3
Use Cost: None

Weaponry — The chimera manifests a physical, melee, or ranged weapon from its body. Common examples are swords, claws, horns, and spears. The manifested weapon inﬂicts the chimera’s Strength + 1 in base damage, but may cause more if the chimera has a more powerful version of the Rede.