New Models

We have the 3D models for the new shop mount and Heroes of the Storm promotional pet .

It's interesting to note that is the first shop mount that can't fly, as seen in the buff . However, this model comes with some very striking flying animations. Click on the images below to view them in our 3D modelviewer.

Build Highlights

's single-day requirement has been removed.

requires you to take a selfie at many more locations, click on the achievement for the full list.

Classes

:Frost, Unholy:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Blood:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies.Blood:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies.

:Frost, Unholy:Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (33.3% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.

:Frost, Unholy:A powerful disease that deals (3.2% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.

: Places a spell on a party or raid member that heals them for the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 105 times and lasts 30 sec after each jump.

NPC Abilities

This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.View changes

:Frost, Unholy:A powerful disease that deals (3.2% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.

: Places a spell on a party or raid member that heals them for the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 105 times and lasts 30 sec after each jump.

:Frost, Unholy:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Blood:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies.Blood:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies.

: Picks up an enemy and smashes them against his highest threat target, dealing 100 Physical damage.Physical damage equal to the maximum health of the picked up enemy.

:Frost, Unholy:Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (33.3% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.

: Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (33.3% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. EnemiesBloodEnemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.

:Frost, Unholy:Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (33.3% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.

:Holy, Protection:Hurls a magical hammer that strikes an enemy for (200%240% of Spell power) Holy damage Only usable on enemies that have 35% or less healthRetribution:Hurls a magical hammer that strikes an enemy for (200%240% of Spell power) Holy damage and generates a charge of Holy Power Only usable on enemies that have 35% or less health or during Avenging Wrath

:Frost, Unholy:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Blood:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies.Blood:Continuously deals (100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. Deals reduced damage to secondary targets. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 10% of spell damage dealt by afflicted enemies.

: The Massive Shattering Smash inflicts 548437 to 576563 Fire damage instantly and an additional 87750 to 92250 Fire damage every 1 split evenly among all targets within 6 yards, knocking the targets back and creating a Slag Crater.Blackhand will gain Energy if fewer than 4 enemies are hit.

: Summons and dismisses your Trained Snarler.Mystic Runesaber.

: A powerful disease that deals (3.2% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. YouBloodYou gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.

: A powerful disease that deals (3.2% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. YouBloodYou gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.

: Places a spell on a party or raid member that heals them for the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 105 times and lasts 30 sec after each jump.

: Places a spell on a party or raid member that heals them for the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 105 times and lasts 30 sec after each jump.

: Places a spell on a party or raid member that heals them for the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 105 times and lasts 30 sec after each jump.

GlueStrings:

New:

Changes:

February 6th Hotfixes

Rygarius

Raids, Dungeons, and Scenarios

's Black Iron Plating is now removed by . 's damage dealt to s now scales up based on the number of players in the Raid. To adjust for this change, damage dealt to s has been reduced for by 20% and by 30% (but damage still scales up based on Raid size).

's effect should no longer be incorrectly removed by abilities that remove damage-over-time effects.

Shaman's Searing Totem and Liquid Magma should now correctly target s while on the balcony.

Fixed an issue where may sometimes not trigger or deal damage during the transition to Stage Two.

s now self-destruct on Heroic difficulty when a player with Engineering uses .

Battlegrounds and Arenas

: Fixed an issue where Horde players were unable to capture the flag at Mage Tower.

Blue Tweets

Blizzard's @WarcraftDevs account has been quite active answering questions on Twitter recently. We've highlighted the important ones below and you can parse all the Blizzard employee tweets and filter for the important ones over at our Blue Tweet Tracker.

Commentaire de lankybrit

What's with the fishing filleting going back and forth? Can't they make their minds up?

Commentaire de Bullfish90

on 2015-02-07T02:59:13-06:00

So Dk's will be pushed to use Death Siphon instead of Conversion probably since Necrotic Plague is nerfed hard.

Commentaire de TheWheatOne

on 2015-02-07T04:01:53-06:00

Great, so I have to wait for 6.1 to finish the apex daily achievements

Commentaire de Viterzgir

on 2015-02-07T04:12:25-06:00

They should have added more weapon strikes to Blood DKs.

Commentaire de Shashos

on 2015-02-07T04:19:00-06:00

Per The Longest Day achievement being changed... Judging by comments, there were people as far back as Patch 5.4 noticing that they didn't have to do all the dailies in one day. I know I didn't have to do all the quests in one day myself. I did a few about a month ago and finished off the rest just now.

Those I did previously were checked off as completed the entire time I finished up the rest. I didn't bother with those checked off. Still got the achieve. Patch 6.1 hasn't even dropped yet.

Commentaire de perculia

on 2015-02-07T07:30:20-06:00

To explain the Runesaber/ground mount thing more--if you look at spells associated with ground mounts like Destrier de la mort cramoisi, they only mention ground speed at 60%/100% in the tooltip. But if you look at something like Deckstrier ailé, a pony that can sprout wings and fly, you'll see there's another line for "Increases flight speed by 150%/280%/310%." Right now the Mystic Runesaber is missing that line--of course it could be an oversight and added in a future build.

Commentaire de AvalonBouncyElf

on 2015-02-07T08:35:57-06:00

I think the Runesaber mount should fly like the Jeweled panthers do, just running on air.

Also, i think there should also be a tiny pet version of the Runesaber mount :)

Commentaire de simpetar

on 2015-02-07T09:22:33-06:00

So Dk's will be pushed to use Death Siphon instead of Conversion probably since Necrotic Plague is nerfed hard.

Assuming you are talking about pvp.

From pve point of view, these changes to tier 7 talents are just revoking of buffs that did not make sense on frost and UH DKs in the first place. WoD version of Conversion was a joke: it has exorbitant RP cost and the healing is pathetic. As for NP and BoS, both are getting quite substantial buff in numbers to make them more competitive with Defile in DPS.

Commentaire de oedura

on 2015-02-07T09:33:19-06:00

Graves isn't a mini Marrowgar?Interest lost.

Why on Earth would you want it to be a mini-Marrowgar? Looks great the way it is.