hmmmm, I suggest trying to find better ways to make use of what you're mostly likely to get. For the knight focus On ether building up his charater tree or find an axe and get good with it. Rouge good with everything so I recommed scavaging for anything you can find to make your self stronger, I usually get farsight and pumping my arrow tree to the max or level up my stealth tree so I can steal anything I want from the catacombs and dark cave, haven't really made it past the dead dragon though. again if you wanna be boss then level up knight or get good with axe, but if you wanna be good get good with rouge. I have no experence with wailding and I never made it past the caves with mage. Finally you don't have to fight any of the bosses but you'll lose your boss key, it's better to try anyways cause sometimes those personal special items can be really good. good luck.

Not saying that, I am just saying if you happen to have a decent int level (like you are playing mage or something) put it to use against the worm, int is probably the least useful stat if you were to ask me.

Describe the second area boss you were talking about, I might be able to help.

All bosses except the bandit boss are hard as ♥♥♥♥ if your anything but mage or rogue (to hide)

You will get better with persistance I guess? The Rogue's acrobatics abilities are extremely powerful, although not listed if you roll and jump with acrobatics do you will go much higher. You can jump while using most weapons, you can use that to your advantage to dodge an attack when you don't time a hit correctly, or if you get better with it you can hit an enemy again and again without being hit yourself. If the Golem boss is what you meant when you said:

I'd recommend against leveling int just to use frost nova. It deals very low damage either way...The strategy for both worm and dragon is the same: hide when they're shooting, attack when they're not. Against the dragon I recommend NOT charging towards it after it stops shooting -- make it come for you and strike when it passes by your corner.

For the forest area, I have these tips: Golem(mushroom boss) - Don't get too close when attacking with your weapon. If it sends an earthquake, run back then jump towards the boss again to evade it. Bombs work nicely and so does the wand of digging. Spriggan(plant boss) - Using a light weapon (not an axe) is recommended. Keep watching the plant heads while attacking. Whenever they will attack they bite the air then charge in a straight line, so you can easily evade if you see where the head is "pointing" to. Having poison resistance helps. Wisp boss(white ball boss) - Attack ONLY after it has fired the smaller wisps. Whenever the smaller wisps stop moving(not frozen), the boss will begin firing wisps at you, so back the hell away so you can evade. Freezing the boss helps getting a few more seconds to hit whenever it's vulnerable.

By the way, if you reach the Catacombs (area after the forest) and see a tentacle boss, don't bother fighting it. That thing is broken and you will surely die if going melee only without freezing spells.

Dragon is usually easy, find a big pool and hit him when he's in it. He can't hit you with the fireballs. If there is no pool, just wait for him to shoot fireballs then move to a corner out of his line-of-sight. Once he comes around the corner, hit him once or twice & repeat.

For worm, you will need a bit of experience. I personally try to look for a platform near the outer walls so when it pops out, its head is level with the platform. That way, after I find somewhere close to hide from the poison, I can hit the head without having to jump or use ranged attacks.

Goblin King is the same thing. Wait for him to use his moves then move in to hit him a couple times. He jumps three times. When he kneels, he's going to charge. If you see him raise a giant hand, be prepared to dodge him as he'll grab you and throw you against the wall or worse, a spike trap.

Raff.run() has some really good strategies for the forest area.

I can't really say that I have good strategies for catacomb area. I usually just go balls deep and whack the♥♥♥♥♥♥out of the bosses. Necromancer is usually the easiest since all he does is run away and teleports, just gotta kill summons in your way.

For the ruin area:

The Behemoth is super easy, especially with Knight or Wildling. I can just bounce on his head with a down+attack (knight) or aim my pummel downwards (wildling). He has no attacks that pursue you while you are doing this.

The Floating God is a bit tricky. You just have to watch where his hands are going to end up. Usually, when his fist is straight up & down, he'll pound straight down and cause a quake. If his fist is rotated diagonally, he'll do a diagonal swipe. After you render both hands, he'll slowly float down so you can go to town on his head. After a short period, his hands will rejuvenate and he'll repeat his attack patterns.

The Dark Knight is especially hard. I had to either rely on lifesteal and/or high crit chance for melee or have a infinite jump/feather-fall build with a homing arrows. In the case of the latter, he will teleport above you and attempt to stab downwards. REPEATEDLY. If you allow him to stay on a platform while you float around him, he will shoot fast arrows at you that hurt tremendously.

I've only completed the game with the Knight, so I'll just cover that.

Rushing 4 points into sword is usually the easiest way to buff yourself up. You get to spam the sword like it's a dagger, so you can just face-tank everything after you get it to level 4. Naturally, the exceptions exist; the high-health mobs/bosses might need you to go in and out a bit.

Frankly, fire and lightning damage spells are useless, if you're going knight. The only spells you really need are ice ones to freeze bosses/shop keepers and movement ones in case of falling.(The fire shield spell is good as well. Free defense).

Personally, I usually just kill the shopkeeper with a spike or something, or I freeze him and chop him up. Save your money for the healing fountain instead. If there isn't something to kill him in the before you have the 4 points in sword, you can just ignore him or buy the items.

Skill point wise, I'll usually go this:4 Sword > 1 holy > 5 Vit/Luk (Vit if you don't have much health, Luk for dodging attacks, and crits)You could also invest into the defense tree, but I personally don't. You're too busy spamming the sword usually. Good for multiplayer though.