Thx for the info.I'm not sure how to calculate in the 3 sec cd on Colossus but considering our 3.6 speed data worked out to 3.6-speed 2H axe: 15.27% +/- 0.69%, ~2.55 PPM, the logs that I did for that had no haste so couldn't of dropped under the 3 sec cd. Just doesn't look to be 3PPM from our data.Elemental Force at 5PPM, unless they've changed it in the last month that's just not even close to the 3PPM that ppl here have reported.

Daishan"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it." -- Terry Pratchett

I am trying to match the paladin avoidance values from this thread with prot warriors, and they all fit pretty good. Thanks for all the work, that makes me feel more confident about my own values.The only thing that is different is block, for warriors there is a hefty reduction factor.On the upside, critblock chance = mastery

mythor wrote:I am trying to match the paladin avoidance values from this thread with prot warriors, and they all fit pretty good. Thanks for all the work, that makes me feel more confident about my own values.The only thing that is different is block, for warriors there is a hefty reduction factor.On the upside, critblock chance = mastery

What is the Mastery rating conversion for Prot Warriors for Block, like for Paladins its 600 Rating per 1% Mastery (and Mastery = Block as well), knowing that would help me make my add-on much more accurate. (Your code looks like Warrior Mastery -> Block is Mastery%/4.75 or Mastery% * 0.2105, which matches my ~0.2 modifier)

mythor wrote:I am trying to match the paladin avoidance values from this thread with prot warriors, and they all fit pretty good. Thanks for all the work, that makes me feel more confident about my own values.The only thing that is different is block, for warriors there is a hefty reduction factor.

Your DR equation is exactly the same (postDR=1/(1/149.1+0.885/preDR)). You just have a much worse mastery->block conversion factor than we do.

It shows how sleepy I was yesterday, I used dodge/parry data gathered from my paladin instead of warrior. Now that I do use my warrior data I see that both parry and dodge grow slower compared to the paladin data.

Parry data shows the same k discrepancy, given the known value of str->parry conversion factor. It's not clear if the parry cap is subtly different than the paladin one, or if we're just limited by noise and a small data set.

That doesn't really narrow down C much better than our earlier data sets though. If we knew a exactly that would help - didn't GC give us that number?

Not sure when they'll be shutting down the beta (assuming tuesday), but I can try to get some more data, if you think it'll help. Not sure what kind of spread I can get, or if you have a particular area that's poorly fit I can try to construct sets with numbers in that range.

That doesn't really narrow down C much better than our earlier data sets though. If we knew a exactly that would help - didn't GC give us that number?

Not sure when they'll be shutting down the beta (assuming tuesday), but I can try to get some more data, if you think it'll help. Not sure what kind of spread I can get, or if you have a particular area that's poorly fit I can try to construct sets with numbers in that range.

The more data at the extremes, the better. Here's the surface fit plot I have right now:The places for improvement would be:

2) high parry rating, increasing STR (i.e. take the above gear set and start swapping in prot/ret pieces) - fills out the last side of the square

3) push for maximum parry - get as much high-parry, high-str gear as possible to try and push your overall parry% as high as possible. This could include using the Deathwing stacking STR trinket and parry on-use trinkets. I may try and do a little of this today, if I can find a parry on-use trinket.

4) fill in more data points in the center - not as useful, but every little bit helps

<edit> I was going to copy my Pally over again so I could have it at level 85 with all the DS hm gear but the character copy looks to be broken atm.Want we to use the level 86 copy I have already for the high strength gear sets or will doing it with a Level 86 just make it over complicated?

Daishan"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it." -- Terry Pratchett

daishan wrote:<edit> I was going to copy my Pally over again so I could have it at level 85 with all the DS hm gear but the character copy looks to be broken atm.Want we to use the level 86 copy I have already for the high strength gear sets or will doing it with a Level 86 just make it over complicated?

Can't use 86 data - the STR->Parry conversion will be different, and I don't know the ratio.