when Tyri comes out continue with breath > Dragonling with most likely die and resurrect on Tyri's Call Darkness > Dragonling's 2nd life will soak Surge of Light >

bring out Rapana Whelk when Dragonling Dies or when stunned by Surge of Light>Shell Shield > Absorb spam while using Shell Shield when at 1 charge left>

Tyri will probably die with Rapana Whelk having 50% more health due to Absorb>Puzzle comes out > due to Puzzle's speed he can have dodge up 2 turns (the turn he casts it and the next )>Use ShellShield on the turn Puzzle comes out , Puzzle will dodge>on the 2nd turn of dodge use Dive>

keep using Dive and SHellshield as fillers while dodge is up while spamming Absorb when its not > defending on RNG rapana whelk can still solo Puzzle>

if not , bring out mr grubbs , which is probably almost half health now due to Tyri's Omnislash> use the same strat as rapana Whelk ...

*** Note : I chose Mr. Grubbs (or Xu-fu) due to him being beast , resisting Tyri's Omnislash ... the 3rd pet is really optional as you'll rarely use it

Comment by Ravenlok

I was able to solo all three with Ruby Droplet. I used Absorb, Bubble, and Drain Blood. Started with Bubble and Absorb until health was going to be low enough to justify using Drain Blood. Then I just cycled the cool downs.

The fight order was the same as listed in Jensketch's write-up above (Deebs, Tyri, and Puzzle). With all the self healing abilities of Ruby Droplet, I was never in threat of that pet dying.

Now, when Tyri kills your Whelpling and he comes back for one round, refresh Plagued Blood. When the Whelpling goes down bring out your Gnome and use his Build Turret. For each hit of the turret your Gnome will restore health. Immediately switch to your Dragonling and use Decoy to soak some damage and then Bombing Run. When off cooldown, switch back to the Gnome and build another turret. Switch back to the Dragonling and Decoy when that's off cooldown. Continue this strategy for Puzzle and you should be just fine.

Comment by Snupsen

1shotOnly used 2 pets withScorurged Whelpling and Stitched Pup

so last was a backup / could be a leveling pet

Shadowflame Dnd plagued bloodDiseased bite Howl and Consume Corpse

Only Comsume when Tyri was dead and the Puzzle used his dodge =)

Comment by Coralorchid

Found it was pretty easy with just the Mechanical Pandaren Dragonling and a Rapana Whelk.

Comment by Sluggzo

- Deebs: Open with Plagued Blood, then spam Tail Sweep until Deebs is dead.

- Tyri: Your Whelpling should survive long enough to die to Tyri's first Surge of Light stun. This is important because it gives your Ghostly Skull a window to quickly kill Tyri with 2x Shadow Slash and a Ghostly Bite.

- Puzzle: Your Ghostly Skull should have plenty of health left for Puzzle and its annoying dodge ability. Keep spamming Shadow Slash, and you probably won't need a third pet.

Comment by cjk718

Going into more detail with Snupsen's comment:

Using this method will allow you to consistently level up another battle pet. Make sure you have your safari hat equipped and use one of the food treat buffs from the vendor right next to the ring.

Your carry pet must be able to survive ~351 damage so starting from level 1 is not possible due to Tyri's cleave. Make sure your carry pet has at least 360 health. Dragonkins will need a higher starting health pool because Tyri's cleave is strong against them.

Scourged Whelpling 1-2-1Stitched Pup 1-2-1Carry Pet

Start with your Scourged Whelpling (mine is a guardian, can't say how the other breed would perform, if the p/s breed is faster than Deebs, his ability will hit harder and probably kill your whelp too quickly).

1. Start with Plagued Blood2. Death and Decay3. Shadowflame until Deebs dies (If you're well above 500 health and will kill Deebs next turn, pass as many turns necessary so that you will be sub 500 when Deebs dies)

4. Tyri comes out (Your whelp will need to have less than 500 health to ensure it dies with Tyri's Call Darkness)5. Use whichever ability you'd like, I use Death and Decay6. Tyri uses Call Darkness and kills your Whelpling, Whelpling comes back and uses Death and Decay.7. Use whichever ability, your Whelpling will get stunned and die

Note: It is necessary for the whelp to die when Tryi uses her stun ability on the 2nd turn. If that doesn't happen, you will need to start over. Without the free switch you gain from the whelp dying, your carry pet will take more damage and your pup will get stunned before tyri dies due to the loss of turn you would take from switching and it's very unlikely the pup will survive against Puzzle long enough to finish.

Update 1: There are some slight variances that can happen here. Your whelp might crit Deebs and thus finish the first fight with more health making it so the whelp lives past Tyr's stun. This should only be an issue if your carry pet is still very low. Just swap your pup in ASAP after Tryi's stun and you might be able to kill Tryi before she uses a second Call Darkness. If she does get a second Call Darkness off, your pup might not be able to last long enough to finish the fight. Just restart assuming you aren't very unlucky, the fight will go according to plan.

8. Tag in your Stiched Pup9. Use Howl (Howl has a chance to miss here, if it does, just restart the fight.)10. Use Dieased Bite until Tyri dies (Diseased bite has a chance to miss, if this happens just restart the fight.)

11. Puzzle comes out12. Switch to your carry pet13. Puzzle uses dodge14. Swap back to your stiched pup15. Use Howl16. Use Diseased Bite17. Diseased Bite - Puzzle will either die here, or use Portal before this Diseased Bite goes off. 18. Puzzle will use Dodge here if he made it through last round, use Consume Corpse19. Diseased Bite - Puzzle will dodge.20. Diseased Bite - Puzzle should die here.

Enjoy your quick power boost method!

Comment by zinseng

I used Scourged Whelpling, Clockwork Gnome, and Ghostly Skull. All rare, all lvl 25.

Whelpling opens with Plagued blood then shadowflames first enemy down. Was able to put up plagued blood again on second enemy before Whelpling died.

Clockwork Gnome used Turret. Switched to Ghostly Skull.

Skull used Ghostly Bite, then Death Coil until near death. Used Unholy Ascension.

Gnome swaps back in to finish the fight with Turrets and Metal Fist. Was able to repair twice but only needed it once.

Battle was short with this comp and a one shot.

Comment by Entilzha2161

This one seems easier compared to the others, you can probably beat it with the mechanical pandaren dragonling and most 2 decent undead pets, just use the boxes after the first pet goes down to protect your undeads.

I just beat down the first magical pet with the dragonling's breath, using the AOE when possible. Put up the boxes and bring in the Valkyr. Pop curse of doom and go nuts with Shadow Shock. Unholy ascension when low and bring in the Crawling Claw to clean up. The last pet has a dodge move which makes for a good time to heal.

Comment by blarrick

Scourged Whelpling; Tail Sweep, Death and Decay and Plagued Blood.Snail (any should do, mine was only level 24 as well); Absorb, Shell Shield and DiveLeveling pet (only needs to be high enough level to absorb the backline AOE damage hes going to take from Tyri, and the single shot from Puzzle. Mine was level 21 and had health to spare)

After Deebs is dead, try to get Plagued Blood and Death and Decay off on Tyri before you die. You should only have enough HP to get one move off before you get stunned and killed.

Now bring out your Snail. Start with Shell Shield and proceed to spam Absorb. Whenever you see Darkness (the weather) has 1 turn remaining, cast Dive to dodge the incoming Call Darkness. Otherwise, continue spamming Absorb until Tyri is dead.

Once Tyri is dead Puzzle will come out. Swap to your leveling pet, cast any move, then swap back to your Snail. Keep in mind Puzzles Dodge spell has a 4 round cooldown. On the turn the cooldown is up (you can watch the video to get the timing down without testing it yourself) cast Shell Shied, and the turn the actual dodge is active youll cast Dive. Otherwise, youll be spamming Absorb until Puzzle is dead.

And thats it! Hope I was able to help. If I was feel free to upvote :)

Comment by varenne

Comment by krhudsn

This strat works fairly consistently and tries to eliminate the variance with possible misses from Darkness being the weather. Without terrible RNG (misses), the fight can be won with two pets (Frosty and Unborn), so you can possibly put a leveling pet in place of Bone Spider. The Bone Spider, however, helps with the RNG by giving you a practically full third creature at the end of the fight to clean up the mess. Basically, if the Curse of Doom misses on Tyri, you will need the Spider to do a few more attacks at the end.

Frosty(Health + Speed)Frost Breath / Shriek / Ice Tomb

Unborn Val'kyr (Speed)Shadow Slash / Curse of Doom / Haunt

Giant Bone Spider(Balance)Bone Bite / Sticky Web / Leech Life

1. Start with Frosty and cast Shriek.2. Cast Frost Breath twice followed by another Shriek.3. Cast Frost Breath until Deebs dies.4. Cast Ice Tomb as your first attack when Tyri comes out.5. Cast anything with Frosty, he will get stunned and die permanently.6. Switch to Val'kyr and cast Curse of Doom.

ICE TOMB HITS7. Ice Tomb will hit and then Puzzle comes out. Continuously spam Shadow Slash until Puzzle dies or Tyri switches back in. Regardless of which opponent is in, just keep slashing until they are both dead or Unborn dies.

Swap in Forest Spiderling. If he gets stunned by Surge of Light just Pass.Use Brittle Webbing. It will proc every time Tyri hits something, including the pets on the bench. Keep it up, but you will probably not have to refresh it unless you get RNG'd. (Random Number Generator'd)Use Leech Life every cool down.Use Poison Spit as filler.

4. Unborn Val'kyr vs. Puzzle A. If you are still faster than Puzzle due to Moon Dance, cast Curse of Doom, otherwise, cast Shadow Shock (it will be dodged due to Puzzle's Dodge move). B. Once Dodge falls off, you will most likely be on the ropes, cast Curse of Doom if it is off-CD or you hadn't used it earlier, otherwise, spam Shadow shock. C. Upon Resurrection, use Unholy Ascension

5. Landro's Lichling vs. Puzzle A. If Curse of Doom is on target, use Death and Decay. Otherwise, lead off with Curse of Doom. B. Spam Shadow Slash

This is a down to the wire fight, but it has worked multiple times amongst my 4 Level 3 Menagerie's. Bad RNG/ Crits can disrupt this or cause it to fail, but I want to say around 75% to 80% of the time, I've won with this strat.

Comment by diet

Ruby Droplet can very slowly solo this one, if you're looking to level, but keep in mind the second pet is going to be smashing your back line, so they will have to be high level.

Comment by hootstwo

Not that any more strategies are really needed, but I used Mechanical Pandaren Dragonling and an SS Death Adder Hatchling (1, 1, 2).

Start with MPD and put up Decoy, then Thunderbolt then Breath. First pet down no problems. Do as much as you can with the second pet with your MPD.

Out comes DAH, basically, just get the dots on and save the blind for when you're in for a big hit. Wasn't even close. :)

Comment by Brunhill

for this fight you want a mechanical pet and two beast pets.My team consisted of:Blackfuse BomblingDesert SpiderDirehorn Runt

----------------Blackfuse BomblingBombing RunBurnBurnBurn till my death is imminentArmageddon, npc kills me, i revive and do massive damage to their team!----------------Desert SpiderBrittle WebLeechPoisonBrittle WebLeech Poisonrepeat pattern till you or the npcs are dead---------------if third npc is still alive thenDirehorn RuntTrihorn ShieldHorn Attack-------------I ran this team thru twice, first time i needed my third pet.Second time through, spider killed both npcs. Your mileage may vary.Enjoy!

Comment by Byanca

I had Disgusting Oozeling as the third pet, but I did not need to bring him in.

edit: Update: I did this again with The Spirit of Competition & Macabre Marionette and did have to bring in my 3rd pet (which happened to be a Tranquil Mechanical Yeti with Metal Fist, Call lightning and Ion Cannon active. I still beat the team, I just wanted to notify that you may have to bring in the 3rd pet to finish).

Ok, who wants to Farm some bosses on Torment VI? With this guide it'll feel like you're knee-deep in Greed's domain, and she's about to Make it Rain.

We all know Squirt used that gold we sunk into her to get a Tyrael's Hilt off eBay, but with this setup you won't have to spend 1800 bucks of your parent's money AND you'll be able to level a pet with it as well. Ready? Let's all head on down to to that Secret Cow Level.

The reason I'm not listing turns, is because I've seen this happen by turn 5, and I've seen it take upwards of turn 8 or 9. Just spam cast Shadowflame until Deebs dies. If you die before Tyri shows up, forfit, heal up and try again.

This is VERY important: If you kill Deebs with your health at 500HP or greater, forfit and try again. You'll see why in a moment.

Once Tyri joins the fight, cast Death and Decay. He will one-shot you with Call Darkness BUT your undead ability will bring you back immortal so you'll get that cast off no matter what.

Whatever you do here, he will hit you with Surge of Light and you'll go down for good.

Now, since the weather is Darkness, you have a 10% chance to miss (so does he, but that is negliable). If you miss ANY of your Diseased Bite, forfit and try again. You cannot do this (unless your carry is level 20+, and even then it'll be by the skin of your teeth and a decent sacrafice to the RNG gods).

Once he's dead, Puzzle will pop in. This is where you'll swap in your carry pet and Puzzle will use Dodge. Immediately swap out your carry and bring back Stitched Pup.

This is where the fight can get easier, or annoying depending on how you look at it. Use the Howl and Diseased Bite combo again. He's then most likely use Portal along with his Dodge and spam you with Coin Toss. What works best for me is to use Consume Corpse RIGHT after the Howl Diseased Bomb; since he's going to dodge anyway you'll be doing yourself a solid and no letting your poor Scourged Whelpling go to waste. Plus, I hear they taste like Westfall Chicken.

Spam Diseased Bite until he dies. Even if he kills you, you an usually get one solid hit off, and your carry will survive for the XP.

I had luck at this point that Diseased Bite has hit critical. In the normal case an another Diseased Bite . should Puzzle be still alive, it is at this point unassailable. I bypass this with and send a afterwards.

Comment by LukeFRAGWARS

Comment by Superfluowow

Comment by Malachi68

All I have to say is this:

People who write Battle Pet strategies that use either Anubisath Idol or any other very difficult to get Battle Pet should be slapped with a wet noodle and then banned from making any comments for three months.

Comment by CatDuridForFite

This strategy, adapted from those of blarrick, cjk718, and drjefferson, works for me >90% of the time. My Scourged Whelpling is rare quality, but I'm not certain how much that matters as I didn't test with uncommon.

Comment by Starista

I used a rare level 25 Scourged Whelping against Deebs. > Death and decay > Plagued blood > Spam tail sweep until Deebs is dead.Once Tyri is up: > Death and decay > Plagued blood.I had to swap, so I swapped to my rare level 25 Clockwork Gnome.I didn't make an attack, when available I switched back to my Scourged Whelping. > Tail sweep until Scourged Whelping is dead.

Comment by dhrake

As of the 6.1 experience nerf, this battle still awarded me 2850 XP for a level 14 pet. You won't be able to level a level 1 pet since back row pets take damage but so far this is the only one I have seen that still gives decent XP. Get it while you can!

Dragonling Choices:1.) Wild Crimson Hatchling: easy to get at The Arboretum in Jade Forest, only comes in the S/S breed. Get any rarity, use 15 Pet Charms to buy the Marked Flawless Battle Stone to make it rare.2.) Yu'la, Broodling of Yu'lon: hits hardest on the Lift-Off on Tyri. Get some use out of those Celestial rewards!3.) Albino Chimaeraling: use the P/S breed, it hits harder than the Wild Crimson Hatchling but has a wider damage spread, can buy a level 25 out of AH.

There is no reason not to use Ghostly Skull. Its a vendor sold pet, easier to get than any other choices.

Squirt is the only option left to repeatedly powerlevel pets with in Garrison battles post 6.1 patch.

Comment by Taojnhy

**Be sure to mark December 20, 2016 on your calendar; this will be the next date that you can fight this team during the triple pet battle exp event!

Easily soloed with a Mechanical Pandaren Dragonling (make sure to upgrade it to Rare quality), 1/2/2:

If you want to powerlevel a pet, I recommend swapping it in when Tyri dies, then swap back to MPD. It isn't necessary to make the leveling pet attack; just swap in, Puzzle casts Dodge (it's always his first move), then you swap back to the MPD and kill Puzzle off.

If your carry pet doesn't have enough health to eat a couple of Omnislashes, then I recommend using Crobb's strat; it's slower so you won't want to use it for pets with enough health, but it works pretty well for the level 1-5 pets! Be sure to upvote him as well!

Alternatively, if you have an Enchanted Broom pet, then you could consider using Docnsane's strat; it works very similarly to Crobb's in that you kill Tyri using backline damage, but differs in swapping Deebs for Puzzle and all but guarantees that Tyri never enters the field. Be sure to upvote Docnsane's comment also!

Comment by Blightman

Lil' Xt(lvl 25) + Festering Maggot(Lvl 25) + anything else

Lil' Xt

Heartbroken

Tympanic Tantrum

repeat until Deebs dies,

Swap to Festering maggotAlternate Consume and Leap

Lil Xt' might die if the no retreat debuff is on him but other than that it is easy. His tantrums will almost kill the whole opposing team and the maggot's consume is strong against the other 2 leaving him at pretty much 100% health post fight.

Comment by nastydeath

EASIEST: Mechanical Pandaren Dragonling 1/2/2 is capable of soloing this or at least killing first two pets and bringing the last one to either 600 or 300 hp depending on luck on hits during darkness, and first three offensive spells.

Mechanical Pandaren Dragonling 1/2/2,Deebs: needs to die within four hits, so breath/decoy/breath/breath is your rotation - if at least one hit is a critical, it should work.Tyri: comes up, spam breath until tyri dies. if he stuns you, just pass.(Pray to RNGeesus to not miss a lot during darkness)Puzzle: If your game was ideal, and you didn't miss more than once during darkness, you will most likely end up around 400-300, if you missed twice, 600-670ish. If you don't miss at all however, you won't even make use of your mechanical ress, because you will have decoy up for the last 2 hits.

Hope this helps, worked for me 7/10 times, while testing along writing this comment.

Comment by Astarsia

Took a few things other people said, and adapted it to the pets i had on hand.

Actually for a lot of these garrison menagerie quests, i tend to stick with this group - occasionally swapping pet 1 if needs be.. but generally this group works okay (by okay i mean sometimes i may lose a pet or two but generally i always win)

so pet 1 against deebs is rare25 treasure goblin. the irony, considering Puzzle is the treasure goblin.. but anyway...I always start this pet with dodge. then wild magic and then magic sword. I then spam magic sword. this worked well.

Tyri came in and got in a wild magic from my treasure goblin before i swapped to rare25 wild crimson hatchling. Even though i did this, tyri got to my secondaries, and my treasure goblin died as a result. No matter, because i could do a bit more damage with my hatchling.I first used lift off, because he tried to evade my attack but lift off takes two turns so this worked in my favour.then i spammed breath until he died.

I still had more than half health left on my rare25 wild crimson hatchling, so i kept doing the same routine with Puzzle. A few times he evaded my hits with a portal and a dodge type attack. That was okay, because you can just pass if you want, or use lift off if that is up. other than that, i didn't even have to use my 3rd pet, which was a uncommon25 wild golden hatchling.

piece of cake.

Comment by crobb

*Updated as at 17 Oct 2015 - slight efficiency improvement**Please note that on 15 Nov 2015 this menagerie battle is available and it is also during the Pet Battle Bonus event! The triple XP event with both pet treat bonuses rewards 8374 pet XP to a level 1 Carry Pet, bringing it to level 15**

Take note that this daily is still a good way to level your pets. I was told that this is the only menagerie daily that has not had pet xp gains nerfed.

To give you an idea, doing this with a single level 1 Carry Pet, Safari Hat applied but no Lesser Pet Treat or Pet Treat used, will result in said pet gaining around 2400 xp (bringing it up to level 9).

Comment by mcrowden

Tyri enters: Cast Wild Magic (Voodoo dies and rezes. Cast ROT: Voodoo dies. As Human Tyri takes a big hit from ROT (taken down to about 624 health), but MOST importantly changed to Undead. If ROT misses because of Darkness. Forfeit and redo, but I have only had that happen a couple of times..

Bring in the Rabbit and Flurry Tyri to death (takes ONE, sometimes 2 hits depending on if Flurry hits 2 or 3 times).Puzzle enters: Bring in Level pet while Puzzle casts Dodge.

Switch back to rabbit. The rest of the battle has to be managed as Puzzle seems to change rotation. But generally it is: Burrow, Flurry, Flurry, Dodge, Flurry, Burrow. Just remember to ALWAYS cast Dodge after he casts dodge. Being faster you avoid his attack and his dodge will be gone for you the next round. Takes 18-19 Rounds.

Comment by PurpleMadness

H/S Spider, H/P Snail and low level pet (can take ~500 damage or so)

To be honest, with good RNG the spider might be able to finish off Puzzle by himself.The Dive on Puzzle with the snail isn't really needed either since the snail/whelk hits hard and self heals with Absorb ability.Used a H/S Amethyst Spiderling which is 305 speed. It's important to be faster than Tyri's 276 to get the Brittle Web and Leech off first before he starts killing himself!The low level pet will need to take about 500 damage from Tyri and one hit from Puzzle.Use a standard power level pet rotation with spiders (Brittle Web, Leech Life, Strike, Leech Life, repeat) Two good spiders are my goto to continue killing most wild stuff with a lower third and avoid needing to heal pets very often...

Deebs: Brittle, Leech, Strike, Leech, Brittle,Leech, StrikeTyri: Brittle Immediately, Leech Life to bring your health up, Pass through stun, Leech (He will pretty much kill himself with his team striking and minimize the amount of damage your low level pet must take.Puzzle: Immediately swap in low level since dodge is his first, Any one ability, Swap in snail/whelk and absorb, dive if wanted.

Comment by pennsygurl

This fight not only gives you experience with the daily but when you battle them anytime. You could, with the right two pets, and a leveler. raise a pet from level 1 up to level 25 in a few rounds. and you can do this with a cpl different pets every time this trio is in your menagerie.

Comment by pattymayo

This is ONE petable with Mechanical Pandaren Dragonling (Breath, Thunderbolt, Decoy). Use thunderbolt and Decoy on CD and just breath breath breath the rest away. Killed it without even using my rez round.

Comment by Dreaddead

It recently came to my attention that this fight is one of the few which still give exp. Sadly, all the tactics to powerlevel pets presented here require mechs/magic or mid level carrieds. Therefore i came up with a way to powerlevel any pet.

Tactic:Starting with MPD, just thunderbolt on cooldown and breath Deebs away. When Tyri comes out to play, you'll want to pop a decoy and switch your MPD with the Runt. Both Darkness and the stun will be blocked. Frost Shock Tyri while he does his AoE goodness (which won't be enough to down your lvl 1 pet). Now Tyri's slower than your Runt and you can Freeze it. Send him a takedown which will be intercepted by Puzzle. Puzzle will dodge the next round so switch to your leveling pet and switch back to MPD. Thereafter it's just thunderbolt on cooldown and breath as a filler to destroy whatever health is left of both his last pets.

Disclaimer:I'm not 100% sure this will work every time as I only had time to do 10 battles. If anyone encounters a problem in the tactic, being it critical hit unluckiness (both yours or opponent's) or breed specificness, hit me up and I'll see if it's possible to improve it. For the record, both my carriers are rare lvl 25s, with MPD being s/s and Runt b/s.

Have fun <3

Edit:Funnily enough, I went to do my 11th battle to be sure and found a flaw. When your Runt sends the Shock and Freeze, Tyri's Darkness is active. Therefore, there's a slight and meager chance they can miss. If this happens, restart the fight or continue at your own risk. Sorry I can't be more helpful :)

Comment by Carissabelle

This fight is a great excuse to use the new, cute puppy pets added with this expansion! My team for this fight is Cinder pup, Fel Pup and Lost netherpup in that order. The abilities I use for cinder: Flame breath, Crouch and howl. For fel: Diseased bite, Crouch and howl. You dont ever usually have to use the lost netherpup for this fight but I use Shadow shock, howl and dark flame just in case. At the start, I crouch and then howl. After that i just use the flame breath til Deebs dies. My Cinder pup was the same speed as Tyri so a lot was rng based with how that went but usually, I continue to crouch, howl and then flame breath until my puppy dies, which is usually at the same time Tyri dies from the flame debuff IF rng works out.There are some instances where with his Call Darkness your attacks miss on a bunch of turns since blizzard seems to think 90% hit chance is super low. If this happens you sometimes wont get his health down at all before dying, but fear not! You still have two puppies left! Because the cinder pup and Tyri have the same speed, sometimes Tyri will go first and it also will have an effect on how far you get before your pup dies. Whenever he got stunned i just passed and resumed my rotation as normal. His aoe is so minimal with damage you can usually get a few more turns in with less than 80 hp left =D. Whether rng is on your side or not with the Cinder pup, i bring out my Fel pup I do the same rotation. Crouch, Howl and diseased bite. If you can, try to time your crouches with Puzzle's dodges so you dont waste a howl or damage attack. You should be able to solo puzzle with this one pet, but if not, just bring out the last pup and continue howling and shadow shocking! Cute fun.

Swap to your carry pet. Puzzle will do his evade move. This will count as your carry's action.

Swap to Weebomination. Puzzle will attack.

Cleave

Cleave

Cleave

Cleave

Cleave

Cleave

Cleave Deebs and Tyri will die around here, depending on crits.

Cleave Weebomination will probbaly die here, but then revive himself.

Cleave Weebomination will die. If you get lucky with crits, Puzzle will also die.

Swap back to Enchanted Broom. Puzzle will probably vanish.

Broom Puzzle and he dies

Revive your pets at your Garrison master

Load your next video content in your favorite online streaming service because it's going be a long night.

Notes

Occasionally Weebomination will die the first time before Deebs and Tyri. This is not a concern as they will die on the resurrection cleave.

Occasionally puzzle has enough health to requires a 2nd broom attack

If you don't have an Rare quality Enchanted Broom, it will not be fast enough to go first against Puzzle at the end, and will likely get hit a few times. It may die if you are unlucky. It's highly recomended to invest in an upgrade for it.

Many strategies above are great, but this is the only one so far that requires almost zero attention and has a zero chance of failure (if you upgraded the Broom)

Comment by Kiyosue

Using the Enchanted Broom/Weebomination/Carry strategy listed here: this can easily be done in under two minutes per fight. Using the Safari Hat, Lesser Pet Treat, and Pet Treat, a level 1 carry pet will gain enough experience from a single fight to jump to level 11.

Comment by Kiyosue

Using the Enchanted Broom/Weebomination/Carry strategy listed here, this can easily be done in under two minutes per fight. Using the Safari Hat, Lesser Pet Treat, and Pet Treat, a level 1 carry pet will gain enough experience from a single fight to jump to level 1 to 11.

Edit: Just tested leveling a pet from 1-25 using this method. It took 6 total fights and roughly 11 and a half minutes. If you have tons of extra Flawless Battle-Training Stone, you can save yourself one fight and use 2 stones to max out the pets level. Using the two stones per pet to max them out would almost save you enough time to level another pet before your treats run their duration.

Comment by Kiyosue

Using the Enchanted Broom/Weebomination/Carry strategy listed here, this can easily be done in under two minutes per fight. Using the Safari Hat, Lesser Pet Treat, and Pet Treat, a level 1 carry pet will gain enough experience from a single fight to jump to level 1 to 11.

Edit: Just tested leveling a pet from 1-25 using this method. It took 6 total fights and roughly 11 and a half minutes. If you have tons of extra Flawless Battle-Training Stone, you can save yourself one fight and use 2 stones to max out the pets level. Using the two stones per pet to max them out would almost save you enough time to level another pet before your treats run their duration.

vs. Deebs:Tail Sweet 3 timespassElementium BoltRollThe reason for passing is that if you don't, the Weakness debuff from Deebs will still be on when your Elementium Bolt lands. Very rarely (happened to me once in over 100 battles) Deebs will crit you a few times in his rotation and kill you before you do. Just restart battle)

Bring out Creepy Crate as Tyri is still K.O., cast Curse of Doom as he's being swapped out.

vs. Puzzle:Puzzle gets the Curse of Doomswap your leveling pet in (Puzzle dodges), immediately bring Creepy Crate back outBonestorm (buffed by Greedy from Puzzle) hits both Puzzle and Tyri, killing the latter.Darkness is still up so there's a 10% chance Bonestorm will miss Tyri, which doesn't really matter.Creepy Chomp until everybody is dead, which happens right away if Curse of Doom hits, and takes a little longer if it misses due to Darkness and if Puzzle gets a chance to Dodge again.

The strategy works too if you skip Curse of Doom and just stick to Creepy Chomp and Bonestorm. It just usually takes a little longer as it definitely enables Puzzle to dodge and use his portal.

Comment by Skracher

Worked perfectly about 90 pct of the time only missing a few because of some really bad RNG. Leveled about 20 pets from 6-25 in a few hours using Safari Hat and Double Experience event was taking place on November 15th. Much better than flying around Pandaria all day battling tamers and Aquatics.

Comment by Kandango

** Edited on 07/27/16 to change the schedule.

Hello all, I came up with some information about this fight during the Pet Battle Bonus Event.

ExperienceHere are some information about experience with 1 carry pet.

ScheduleThis combo happens only few times per year. Squirt team is spawned 1x per 15 days and event was 1x per 7 weeks in WoD.When pre-patch came, the event schedule changed and we don't have the schedule for 2017 yet.

Comment by ladytremere

The Spectral Spinner is pretty good for this fight as well.

Comment by Goodwinn

For developers looking for this pet's species id it's 1400.

Comment by anjeliekha

Can take out the whole team with just one pet, Mechanical Pandaren Dragonling. You can then fill the other two spots with leveling pets must be about level 6-9 to withstand Tyri's group attacks. Leveling pets between 6 and 16 can gain two or more levels a fight, if they are the only leveling pet brought into the battle.

Strategy:Start with Mechanical Pandaren Dragonling. Thunderbolt, breath, breath, breath, breath (last one only if needed) until Deebs is dead.

Decoy, thunderbolt, breath till Tyri is dead. (If not dead by 4th breath plan on restarting, this happened very rarely when breath and/or thunderbolt missed more than once).

Bring in leveling pet, if leveling two at a time bring in other leveling pet right afterward (will need to take about 200-300 points of damage).

Switch back to Mechanical Pandaren Dragonling: thunderbolt, decoy if less than 300 health, or breath till puzzle is dead for the win.

Happy leveling.

Comment by Chrosta

Squirt and his team has best XP reward in Pet Battle-Ring in Garrison. - He spawns every 15 days and in combination with Pet Battle Bonus Event and some PetXP food you need only few fights to take your new pet to maximum level. One of these "superXP days" comes now.

Comment by Wowpixel

Use Taojny's Tips at the top of the comments but add Stitched Pup for 100% quick wins.

1. After Tyri dies switch leveling pet in and out (don't have to hit to count).2. Switch to Stitched Pup.3. Disease Bite until Dodge is on Count 2.4. Howl @ Dodge count of 1.4. Fortified Disease Bite when Dodge is off Puzzle.5. It will either one shot Puzzle (< 1150 HP) or leave a max of ~400 XP, that a regular Disease Bite can finish off Puzzle.

Even with the worst RNG (back-to-back misses and Tyri getting crits in, you will win 100% with any Level 3+ pet).

BTW, Level 1 pets with 153+ HP can be leveled. Just RNG will be the factor if Tyri gets an crit backline hit or not. But Level 1-14 in one game, who's complaining, right? ;)

Comment by mcrowden

First - I would like to bow down and offer homage to TAOJNHY who's hard work made this comment possible.

However, I would like to add a small tweak that I think speeds it up a bit. Switch your Mechanical Pandaren Dragonling to Bombing Run (3 round CD to) instead of Thunderbolt (4 round CD).

Deebs: Hit with Bombing Run first. After three breaths from MPD the Run will kill Deebs at end of Round 4. Tyri: Decoy, Bombing Run, Breath till dead. Usually the Bombing run will finish him off after Round 9. Sometimes if crits are bad or you miss you will need an extra breath, but it does not effect the rest of the battle.Puzzle - Hit with Bombing run, switch to carry pet, Switch back. Breath till dead. Usually 16-18 rounds. Very rarely if Bombing Run misses on Puzzle you will need to throw in an extra Decoy and BM, but that is rare. You can always carry a Weebomination or Stiched Pup just in case.

Comment by broodcaladan

Cinder Pup 2 1 2Fel Pup 2 1 1

Howl and Flame Breath to take out Deebs.

Most of the time Tyri will kill Cinder Pup on 2nd attack, absorbing the Stun.

Bring out Fel Pup. If Tyri has high HP left and if he already doesn't have the Howl Debuff from Cinder Pup, then howl and finish off with Diseased Bite. If he does already have debuff, and/or low HP, then just use Diseased Bite.

Use Diseased bite first on Puzzle. He will dodge your second attack so don't use Howl. Then Howl and finish off with Diseased bite.

Occasionally the Cinder Pup will take out both Deebs and Tyri. Just swap him out for Fel Pup on Puzzle when that happens. Sometimes you will get really bad RNG and can lose both pups before Tyri goes down. If you are running a leveling pet you may have trouble. But this rarely happens.