shakedown: hehee, in terms of gameplay it has little meaning… and I said “useless”, not useless ;)

]]>By: Shakedownhttp://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131475
Tue, 28 Oct 2008 18:46:56 +0000http://www.gameproducer.net/?p=1686#comment-131475Useless details!? I’m sure dancing was at the top of Blizzard’s “Features to Implement” list. Besides, what else would people do while their party member had to pause the raid to go eat dinner with mom and dad?

Great video too.

]]>By: Jake Birketthttp://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131470
Tue, 28 Oct 2008 09:38:32 +0000http://www.gameproducer.net/?p=1686#comment-131470Cool! Thanks. I spend a LONG time getting all those sounds just right with headphones on in the middle of the night. Think I logged over 50+ hours getting the sounds right for the game.
]]>By: Juuso Hietalahtihttp://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131443
Mon, 27 Oct 2008 17:25:08 +0000http://www.gameproducer.net/?p=1686#comment-131443Well, you can add to those that my wife loves the game and really enjoys all those ‘tiny’ sound effects that come when you swing, or when you play a good round etc…
]]>By: Jake Birketthttp://www.gameproducer.net/2008/10/27/your-games-useless-tiny-details-might-help-promote-your-game-big-time/comment-page-1/#comment-131441
Mon, 27 Oct 2008 17:11:44 +0000http://www.gameproducer.net/?p=1686#comment-131441Indeed. I’ve received many comments about Fairway Solitaire and some that keep cropping up are about the tiny details that we could have made into more of a feature. If we ever make a sequel …
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