Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup.

Devil Fruit Description: This Devil Fruit grants its user the ability to assume the form and powers of the Bake-Danuki, or “monster raccoon dog.” Bake-Danuki are sorcerous creatures of folklore which can shapeshift themselves into people or objects, or leaves and other rubbish into great treasures of gold or banquets. The user, likewise can transmogrify themselves into nearly any person, creature, or inanimate object they can imagine that is within the limits of their overall size and weight, and turn foliage into money or simple tools to assist them.

Devil Fruit Passive Abilities:Shapeshifting: The user is able transform and reshape their body at will, taking on another form that is within the limits of their size. This allows the user to impersonate other people or species, as well as creatures or inanimate objects, either for deception or for combat, going beyond the the three basic forms a Zoan Devil Fruit bestows - for this reason, the user’s Beast and Hybrid Forms are not listed. They can even become smaller and lighter, change their voice, and at Tier 4, grow extra limbs on their body. Unlike the Mane Mane no Mi, which allows its user to become a perfect physical double of another person in terms of body type, strength, flexibility, and non-Devil Fruit abilities, the Bake-Danuki’s transformations are mostly superficial, and do not replace the user’s natural abilities or bestow new ones. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user takes leaves a pair of tanuki’s ears and tail on the new form. Transformations cannot be maintained if the user is submerged in water.

Foliage Transformation: The user is able to create simple objects using plant leaves, based on other quintessential tanuki legends. These objects can range from money (both coins and paper), to clothing, and even tools, so long as the user is able to hold what is created. Creating something from a leaf requires that the user inscribe the respective kanji for the object onto the leaf (for example, 皿 for a plate) with a clear image of the item and its intended use in their mind. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. It is possible to create single-use non-mechanical weapons that impart no special effects or bonuses, but they are Technique-specific. Their strength depends on the user’s level (maximum of Tier/2 rounded down) as well as the Technique being utilized. The leaves’ transformations are short-lived; “money” disappears as soon as the user leaves the premises, and “tools” and “weapons” are gone as soon as their one purpose is fulfilled or denied.

Prehensile Tail: In all forms, the user sports a giant, fluffy tail that can be as long as they are tall. Aside from assisting with balance, it is also strong enough to support the user’s weight with ease. When transformed as an inanimate object, the user can use the tail to move the rest of their body. It can also be used to grab and hang on to ledges or sufficiently strong branches, or otherwise serve as an extra arm. This stems from the abilities of mythical and ostensibly male tanuki, who could accomplish the same feats and more using . . . more ballsy methods.

Modified Claws/Nails: Tanuki possess dexterous paws and sharp, curved claws which they use to climb trees regularly, being the only species of canine besides the gray fox known to do so regularly. The user likewise gains sharp and sturdy nails (which become fully fledged claws in Beast and Hybrid Forms) that can be used to grab onto surfaces considered difficult, or even impossible, for an ordinary human to traverse, and do so with the finesse of an expert climber. They also serve as improvised weapons in a pinch. In Beast Form, the dewclaws serve as opposable thumbs, allowing for greater dexterity.

Fighting Style: Elusive! The Uncaught Tanuki’s MasqueradeWeapon Utilization: VarietySpecialization: Melee FocusDescription: Combining her Devil Fruit’s ability with various applications of Life Return and Rokushiki (the latter which she had learned partially from Mazin), Laurel’s fighting style is highly unorthodox, even for a Zoan. She highly values having a psychological advantage over the opponent by changing the “flow” of battle whilst striking at them as they adjust, and creating chaos which she can take advantage of. By changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she pries for openings in the enemy’s psyche to help her better get into their heads and figure out the best way to tear them apart.

Techniques

Light Attacks:

Paws for ConcernTechnique Level: 1Technique Range: MeleeTechnique Cooldown: 2 postsTechnique Description: Laurel transforms her hands into large tanuki paws and takes a series of swipes at the enemy, mauling those who get too close.

Bantam BouncerTechnique Level: 1Technique Range: 10mTechnique Cooldown: 3Technique Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head (provided they aren’t taller than the technique's range); once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.

Mysterious StrangerTechnique Level: 5Technique Range: SelfTechnique Cooldown: 2-20 posts | 1 to 10-post durationTechnique Description: Using a variety of her abilities, mainly Devil Fruit powers, Laurel adopts a disguise that completely changes her appearance, shapeshifting her body, transforming leaves into functional clothes, and even changing her voice to better blend in to her environment. This skill allows Laurel to easily infiltrate otherwise hostile territory (she’s gotten away with pretending to be a Marine Captain more than once), but she would need to be wary about impersonating people who happen to be well-acquainted with those around her. As always, it’s important for her to stay conscious about her ears and tail.

Killer Raccoon DogTechnique Level: 20Technique Range: SelfTechnique Cooldown: 2-10 posts | 1 to 5-post durationTechnique Description: Laurel’s natural Beast Form, a tanuki as large as a red fox, seems adorable . . . until it starts talking, standing upright, drinking and smoking, and transforming into other small animals to scratch up and bite the opponent. In essence, this is Laurel’s Beast Form, modified for offensive purposes. As a small target with sharp weapons, Laurel’s Attack and Reflex rise by 15%, but Defense is lowered by 30%.

Fathom the FlaskTechnique Level: 40Technique Range: MeleeTechnique Cooldown: 2 postsTechnique Description: Laurel decides to take it easy and grab a swig of alcohol from her flask. Besides emptying the flask for a quick refreshment, thereby stopping almost any action she had been doing prior, she gives herself an excuse to swing the flask at a nearby target, after which it shatters to pieces without wasting a drop of booze.Nobody knows where she gets a new flask soon after, but Laurel is not only assaulting her target, she’s littering. The fiend.

Medium Attacks:

That’s Not A ToyTechnique Level: 1Technique Range: 10mTechnique Cooldown: 5-15 posts | 1 to 3-post durationTechnique Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for “spear” (矛), sword, (刀), or scepter/mace (笏) on the leaf, transforming the leaf into a weak weapon of that type that can be used for one basic attack. The weapons can also be thrown. This technique can be used up to three consecutive posts, with Laurel pulling out and inscribing a new leaf to transform in order to maintain pressure. After the weapons makes contact with something, whether that be the target or something intercepting the attack, it reverts back into a leaf.

VolareTechnique Level: 5Technique Range: 50mTechnique Cooldown: 7 postsTechnique Description:An advanced form of Bantam Bouncer which utilizes Geppou. Instead of bounding above the enemy, Laurel simply leaps towards them in record speed to deliver a vertical kick. If Laurel’s Attack exceeds the enemy’s Defense, the kick brings the enemy in the air and Laurel pursues in her spinning furball form. From here, checks for Laurel’s Attack versus target’s Defense are made; if the enemy’s Defense is <75% of Laurel’s Attack, she is able to strike the enemy again and send them even higher, and continue pursuing using Geppou; if their defense is <50% of Laurel’s Attack, she strikes again and juggles them even higher, and once she reaches them again, or in the event that her opponent’s Defense exceeds one of the previous two checks, she strikes the target back down to earth.

The Real Bad News BearsTechnique Level: 20Technique Range: SelfTechnique Cooldown: 5-15 posts | 1 to 5-post durationTechnique Description: Laurel transforms into a large animal - about as big as a bear, but could be any “scary” predator - and uses the new body’s teeth, claws, and other potential weapons to attack. Aside from the potential panic this form could cause amidst NPCs, the form increases Laurel’s Attack and Defense by 15% as long as it’s in use, but lowers Reflex by 30%.

A Conveniently-Shaped StatueTechnique Level: 40Technique Range: SelfTechnique Cooldown: 6-9 posts | 2 to 3-post durationTechnique Description: Laurel transforms into a Jizo statue (well, almost any kind of statue, really) of her natural size and hardens her body using Tekkai, increasing her physical density and the hardness of her body greatly; using this technique in midair causes her to fall rapidly, and potentially crush an unsuspecting opponent (complete with comical anvil sounds!). It may also be used to hide from potential enemies, changing her ears and tail (which don’t leave) into the same color as the statue form. In either case, the use of Tekkai means Laurel’s Defense rises by 100%, but it also renders Laurel immobile, effectively dropping her Reflex to 0.

Heavy Attacks:

Crimson Hell’s Needle HillTechnique Level: 1Technique Range: MeleeTechnique Cooldown: 10 postsTechnique Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them. With a swing of her hips, her tail, now made a weapon comparable to a giant cactus, swings towards the enemy to mangle them. If it connects, the strands of fur that made contact with the target’s skin detach from the tail and embed into the skin, potentially causing severe pain, and attacks made against the affected area double in damage output. This effect, of course, is useless against opponents who are armored, including through Tekkai or the defensive use of Busoshoku Haki.

Frozen Hell’s William TellTechnique Level: 10Technique Range: 100mTechnique Cooldown: 10 postsTechnique Description: Laurel uses Soru in a way it probably wasn’t meant to be used: rapidly pulling up to ten leaves from her robe pocket, inscribing them with the kanji “刀”, then throwing them all at her target. The leaves transform into knives which fly at the enemy, such that the reflection from the blades resemble a burst of snow, albeit with increasingly dubious accuracy the farther away the enemy is. The knives revert back to leaves after they’ve hit something.

Tanuki’s Monstrous Night ParadeTechnique Level: 40Technique Range: SelfTechnique Cooldown: 10-25 posts | 2 to 5-post durationTechnique Description: Using Life Return while in Beast Form, Laurel greatly expands her muscle mass and density and takes on a much larger size: 3 meters tall at the shoulder, 6 meters in length, and four meters wide. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a tanuki’s predatory instincts and molding Laurel’s body and mind to the animal’s--its “Monster” part especially. While using this ability, Laurel’s Attack, Defense, and Reflex rise each by 30% as a result of the increase in bulk, and the strength and agility to move faster than normal despite her larger size, but it also robs Laurel of most of her ability to reason and draws her mind closer to a simple animal’s, lowering her Willpower by 90%, including the ability to use Haki. If Laurel’s Willpower should fall to 0 for any reason, she would snap back into her Human form in a state of paralysis for as long as the force influencing it lasts.

AOE Attacks:

I Can Stop Anytime I WantTechnique Level: 1Technique Range: 10mTechnique Radius: 2.5mTechnique Cooldown: 20 postsTechnique Description: Having used up her last draw for her pinch of tobacco, or deciding to make a new one, Laurel empties her kiseru by flicking out the ash and other residue from its bowl . . . only the flick turns out to be a Rankyaku slash aimed at the target, with the compressed air exploding on contact. Then she lights up a new pinch, ‘cuz quitting is for wimps.

Laurel announces to all nameless, neutral NPCs within earshot a false challenge “created” by her target (even better if she can use her Devil Fruit powers to mimic their voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in the target’s vicinity. Each affected NPC is placed at Level 1, with 50 points in each stat. The technique radius is indicative of how many people were ultimately caught up in the mayhem, whether they wanted to be or not; ideally, up to 50 NPCs are focused on the target. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to be allied with the target, and it is even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs would trust.

Last edited by Laurel O’Halloran on Wed Jan 04, 2017 11:49 am; edited 1 time in total

Although it is always enjoyable to read your content, I did warn you that I'd be nitpicking on your fruit~

1. While it is clever, you blindsided me with the ability to reduce the size of your tail and ears using life return. One of the main reasons why I agreed to Bake-Danuki was because we came to an agreement that the ears and tail would remain a major flaw in her disguise. While it is acceptable to attempt hiding them using clothing and headgear, it is not okay to minimize their sizes in an attempt to close the gap between Mane Mane's disguising ability and yours.

2. That's not a Toy: It states in the description that your weapon lasts for one basic attack, and yet the technique has a duration. I'm confused as to why that is. Does it imply that for that duration, you are free to grab as many leaves as you like and create a new weapon for each attack? (Which is totally okay, but some clarification would help us plebians. XD)

3. A Conveniently-Shaped Statue: Raising your defense is okay (even by 100%, if you'd like, since you're giving yourself a 100% reflex debuff) but let's remove the 50% damage reflection. While it makes sense for someone to be hurt when hitting something really hard, that could be implied to just about anyone who has a really high defense in comparison to their assailant, even if they weren't actually made of stone (or whatever it is the Jizo Statue is made of).

1. Shucks. Welp, it was worth a shot! Removed that and its references in tech descriptions.

2. Ah, this was bad explaining on my part. The post duration is meant to explain how long the weapon will stay as a weapon before it changes back into a leaf from idleness, although I guess that's a moot point if it stays in her hand the whole time, lol. But the idea of being able to stay on the offensive in this manner for a brief time is appealing, so I'll keep the duration with that as the basis.

3. Tweaked the modifications - the damage reflect was meant to be in the same vein as Lucci's Tekkai "Utsugi", but double defense is nothing to sneeze at in its own right!

4. The only thing I regret is these fights cannot always be accompanied by a piano rag in a bar. T_T

Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup.

Devil Fruit Description: This Devil Fruit grants its user the ability to assume the form and powers of the Bake-Danuki, or “monster raccoon dog.” Bake-Danuki are sorcerous creatures of folklore which can shapeshift themselves into people or objects, or leaves and other rubbish into great treasures of gold or banquets. The user, likewise can transmogrify themselves into nearly any person, creature, or inanimate object they can imagine that is within the limits of their overall size and weight, and turn foliage into money or simple tools to assist them.

Devil Fruit Passive Abilities:Shapeshifting: The user is able transform and reshape their body at will, taking on another form that is within the limits of their size. This allows the user to impersonate other people or species, as well as creatures or inanimate objects, either for deception or for combat, going beyond the the three basic forms a Zoan Devil Fruit bestows - for this reason, the user’s Beast and Hybrid Forms are not listed. They can even become smaller and lighter, change their voice, and at Tier 4, grow extra limbs on their body. Unlike the Mane Mane no Mi, which allows its user to become a perfect physical double of another person in terms of body type, strength, flexibility, and non-Devil Fruit abilities, the Bake-Danuki’s transformations are mostly superficial, and do not replace the user’s natural abilities or bestow new ones. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user takes leaves a pair of tanuki’s ears and tail on the new form. Transformations cannot be maintained if the user is submerged in water.

Foliage Transformation: The user is able to create simple objects using plant leaves, based on other quintessential tanuki legends. These objects can range from money (both coins and paper), to clothing, and even tools, so long as the user is able to hold what is created. Creating something from a leaf requires that the user inscribe the respective kanji for the object onto the leaf (for example, 皿 for a plate) with a clear image of the item and its intended use in their mind. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. It is possible to create single-use non-mechanical weapons that impart no special effects or bonuses, but they are Technique-specific. Their strength depends on the user’s level (maximum of Tier/2 rounded down) as well as the Technique being utilized. The leaves’ transformations are short-lived; “money” disappears as soon as the user leaves the premises, and “tools” and “weapons” are gone as soon as their one purpose is fulfilled or denied.

Prehensile Tail: In all forms, the user sports a giant, fluffy tail that can be as long as they are tall. Aside from assisting with balance, it is also strong enough to support the user’s weight with ease. When transformed as an inanimate object, the user can use the tail to move the rest of their body. It can also be used to grab and hang on to ledges or sufficiently strong branches, or otherwise serve as an extra arm. This stems from the abilities of mythical and ostensibly male tanuki, who could accomplish the same feats and more using . . . more ballsy methods.

Modified Claws/Nails: Tanuki possess dexterous paws and sharp, curved claws which they use to climb trees regularly, being the only species of canine besides the gray fox known to do so regularly. The user likewise gains sharp and sturdy nails (which become fully fledged claws in Beast and Hybrid Forms) that can be used to grab onto surfaces considered difficult, or even impossible, for an ordinary human to traverse, and do so with the finesse of an expert climber. They also serve as improvised weapons in a pinch. In Beast Form, the dewclaws serve as opposable thumbs, allowing for greater dexterity.

Fighting Style: Elusive! The Uncaught Tanuki’s MasqueradeWeapon Utilization: VarietySpecialization: Melee FocusDescription: Combining her Devil Fruit’s ability with various applications of Life Return and Rokushiki (the latter which she had learned partially from Mazin), Laurel’s fighting style is highly unorthodox, even for a Zoan. She highly values having a psychological advantage over the opponent by changing the “flow” of battle whilst striking at them as they adjust, and creating chaos which she can take advantage of. By changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she pries for openings in the enemy’s psyche to help her better get into their heads and figure out the best way to tear them apart.

Techniques

Light Attacks:

Paws for ConcernTechnique Level: 1Technique Range: MeleeTechnique Cooldown: 2 postsTechnique Description: Laurel transforms her hands into large tanuki paws and takes a series of swipes at the enemy, mauling those who get too close.

Bantam BouncerTechnique Level: 1Technique Range: 10mTechnique Cooldown: 3Technique Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head (provided they aren’t taller than the technique's range); once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.

Mysterious StrangerTechnique Level: 5Technique Range: SelfTechnique Cooldown: 2-20 posts | 1 to 10-post durationTechnique Description: Using a variety of her abilities, mainly Devil Fruit powers, Laurel adopts a disguise that completely changes her appearance, shapeshifting her body, transforming leaves into functional clothes, and even changing her voice to better blend in to her environment. This skill allows Laurel to easily infiltrate otherwise hostile territory (she’s gotten away with pretending to be a Marine Captain more than once), but she would need to be wary about impersonating people who happen to be well-acquainted with those around her. As always, it’s important for her to stay conscious about her ears and tail.

Killer Raccoon DogTechnique Level: 20Technique Range: SelfTechnique Cooldown: 2-10 posts | 1 to 5-post durationTechnique Description: Laurel’s natural Beast Form, a tanuki as large as a red fox, seems adorable . . . until it starts talking, standing upright, drinking and smoking, and transforming into other small animals to scratch up and bite the opponent. In essence, this is Laurel’s Beast Form, modified for offensive purposes. As a small target with sharp weapons, Laurel’s Attack and Reflex rise by 15%, but Defense is lowered by 30%.

Fathom the FlaskTechnique Level: 40Technique Range: MeleeTechnique Cooldown: 2 postsTechnique Description: Laurel decides to take it easy and grab a swig of alcohol from her flask. Besides emptying the flask for a quick refreshment, thereby stopping almost any action she had been doing prior, she gives herself an excuse to swing the flask at a nearby target, after which it shatters to pieces without wasting a drop of booze.Nobody knows where she gets a new flask soon after, but Laurel is not only assaulting her target, she’s littering. The fiend.

Medium Attacks:

That’s Not A ToyTechnique Level: 1Technique Range: 10mTechnique Cooldown: 5-15 posts | 1 to 3-post durationTechnique Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for “spear” (矛), sword, (刀), or scepter/mace (笏) on the leaf, transforming the leaf into a weak weapon of that type that can be used for one basic attack. The weapons can also be thrown. This technique can be used up to three consecutive posts, with Laurel pulling out and inscribing a new leaf to transform in order to maintain pressure. After the weapons makes contact with something, whether that be the target or something intercepting the attack, it reverts back into a leaf.

VolareTechnique Level: 5Technique Range: 50mTechnique Cooldown: 7 postsTechnique Description:An advanced form of Bantam Bouncer which utilizes Geppou. Instead of bounding above the enemy, Laurel simply leaps towards them in record speed to deliver a vertical kick. If Laurel’s Attack exceeds the enemy’s Defense, the kick brings the enemy in the air and Laurel pursues in her spinning furball form. From here, checks for Laurel’s Attack versus target’s Defense are made; if the enemy’s Defense is <75% of Laurel’s Attack, she is able to strike the enemy again and send them even higher, and continue pursuing using Geppou; if their defense is <50% of Laurel’s Attack, she strikes again and juggles them even higher, and once she reaches them again, or in the event that her opponent’s Defense exceeds one of the previous two checks, she strikes the target back down to earth.

The Real Bad News BearsTechnique Level: 20Technique Range: SelfTechnique Cooldown: 5-15 posts | 1 to 5-post durationTechnique Description: Laurel transforms into a large animal - about as big as a bear, but could be any “scary” predator - and uses the new body’s teeth, claws, and other potential weapons to attack. Aside from the potential panic this form could cause amidst NPCs, the form increases Laurel’s Attack and Defense by 15% as long as it’s in use, but lowers Reflex by 30%.

A Conveniently-Shaped StatueTechnique Level: 40Technique Range: SelfTechnique Cooldown: 6-9 posts | 2 to 3-post durationTechnique Description: Laurel transforms into a Jizo statue (well, almost any kind of statue, really) of her natural size and hardens her body using Tekkai, increasing her physical density and the hardness of her body greatly; using this technique in midair causes her to fall rapidly, and potentially crush an unsuspecting opponent (complete with comical anvil sounds!). It may also be used to hide from potential enemies, changing her ears and tail (which don’t leave) into the same color as the statue form. In either case, the use of Tekkai means Laurel’s Defense rises by 100%, but it also renders Laurel immobile, effectively dropping her Reflex to 0.

Heavy Attacks:

Crimson Hell’s Needle HillTechnique Level: 1Technique Range: MeleeTechnique Cooldown: 10 postsTechnique Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them. With a swing of her hips, her tail, now made a weapon comparable to a giant cactus, swings towards the enemy to mangle them. If it connects, the strands of fur that made contact with the target’s skin detach from the tail and embed into the skin, potentially causing severe pain, and attacks made against the affected area double in damage output. This effect, of course, is useless against opponents who are armored, including through Tekkai or the defensive use of Busoshoku Haki.

Frozen Hell’s William TellTechnique Level: 10Technique Range: 100mTechnique Cooldown: 10 postsTechnique Description: Laurel uses Soru in a way it probably wasn’t meant to be used: rapidly pulling up to ten leaves from her robe pocket, inscribing them with the kanji “刀”, then throwing them all at her target. The leaves transform into knives which fly at the enemy, such that the reflection from the blades resemble a burst of snow, albeit with increasingly dubious accuracy the farther away the enemy is. The knives revert back to leaves after they’ve hit something.

Tanuki’s Monstrous Night ParadeTechnique Level: 40Technique Range: SelfTechnique Cooldown: 10-25 posts | 2 to 5-post durationTechnique Description: Using Life Return while in Beast Form, Laurel greatly expands her muscle mass and density and takes on a much larger size: 3 meters tall at the shoulder, 6 meters in length, and four meters wide. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a tanuki’s predatory instincts and molding Laurel’s body and mind to the animal’s--its “Monster” part especially. While using this ability, Laurel’s Attack, Defense, and Reflex rise each by 30% as a result of the increase in bulk, and the strength and agility to move faster than normal despite her larger size, but it also robs Laurel of most of her ability to reason and draws her mind closer to a simple animal’s, lowering her Willpower by 90%, including the ability to use Haki. If Laurel’s Willpower should fall to 0 for any reason, she would snap back into her Human form in a state of paralysis for as long as the force influencing it lasts.

AOE Attacks:

I Can Stop Anytime I WantTechnique Level: 1Technique Range: 10mTechnique Radius: 2.5mTechnique Cooldown: 20 postsTechnique Description: Having used up her last draw for her pinch of tobacco, or deciding to make a new one, Laurel empties her kiseru by flicking out the ash and other residue from its bowl . . . only the flick turns out to be a Rankyaku slash aimed at the target, with the compressed air exploding on contact. Then she lights up a new pinch, ‘cuz quitting is for wimps.

Laurel announces to all nameless, neutral NPCs within earshot a false challenge “created” by her target (even better if she can use her Devil Fruit powers to mimic their voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in the target’s vicinity. Each affected NPC is placed at Level 1, with 50 points in each stat. The technique radius is indicative of how many people were ultimately caught up in the mayhem, whether they wanted to be or not; ideally, up to 50 NPCs are focused on the target. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to be allied with the target, and it is even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs would trust.