Expeditions are unique gameplay sections with a mixture of exploration and battle. Rather than the usual AP costs, actions during an expedition consume TP, starting with a pool of 120 (70 in Hard and Extreme Mode). Running out of TP will force a retreat.

Every stage is broken up into 3 sections, with a selection of locations to explore and an objective to complete to continue into the next section. Completing the objective on the third map will complete the expedition by reaching a checkpoint, unlocking the next stage for the next expedition. Every third stage contains a boss on the final section.

Objectives can be:

Finding and defeating a specific monster encounter

Defeating every monster on the current map (not counting possible special encounters such as mimics)

Destroying every Sephira spirethorn on the current map

Defeating a boss (only on the final map of the 3rd, 6th and 9th stage)

It's also possible to have no objective at all

After completing an objective, it is still possible to fully explore the current map before carrying on. It is not possible to return to a prior map.

The expedition starting point determines the Arcarum boss in stage 9-3 and generally seems to influence the element of enemies encountered. The final reward chest rewards also appear to be based on the displayed Arcarum.

Route

3-3 Boss

6-3 Boss

9-3 Boss

Point Aquila

Discarded Puppet Discarded Puppet

Discarded Puppet Discarded Puppet

The Hanged Man The Devil The Sun

Point Bellator

Discarded Puppet Discarded Puppet

Discarded Puppet Discarded Puppet

Justice The Moon Judgement

Point Celsus

Discarded Puppet Discarded Puppet

Discarded Puppet Discarded Puppet

Death Temperance The Tower The Star

The displayed Arcarum appears on that route only. If you get the wrong one, you can try again at the cost of another Arcarum Badge. The same Arcarum may still appear the next day.

Once the boss of stage 9-3 is defeated, the expedition point resets back to stage 1-1. All three points on Normal difficulty must be cleared before Hard difficulty is unlocked, and all three points on Hard difficulty must be cleared before unlocking Extreme.

Every location except the starting position has to be explored to reveal its contents, which costs 1 TP and can contain one or several of:

Monster encounters

Treasure chests

Sephira spirethorn (only if they are the objective)

Every one can be tackled freely in any order once revealed, though treasure chests, Sephira spirethorns, and Do or Die! conditions can trigger a fight that must be completed before any other action can be taken. Such a fight can also occur at the starting location. Some locations can also be blocked (signified by clouds hovering above them) until monsters with a "Bound" name add-on are defeated at a nearby location.

Boss maps are different in that they only contain one location besides the starting location with no exploration necessary and containing just the boss.

During an expedition, support summons are not available and no regular healing items are usable. To make up for this, a variety of healing and buff items can be bought in the item shop. Entering a battle costs 1 TP. Every turn taken also costs 1 TP, though it is possible to save TP by defeating enemies with damage skills alone. Monster encounters can range from 1-3 enemies, with their elemental icons visible on the map along with an indicator of health and attack power of the encounter. Each battle is separate, meaning every battle starts with the party at full health and skills/summons at their default state.

Retreating from a battle costs 0 TP and will not result in failing an expedition. You may attempt the same battle again, or skip it if it is not required by your map objective..

After fully clearing a route on any difficulty, points on that route and difficulty can also be cleared through the Fast Expedition option. Doing so will instantly clear the stage without any battles or other player actions, though without experience gains and generally fewer rewards (both loot and arcapoints) than a regular expedition. Rewards also don't count towards any trophies. Fast Expeditions also still cost a badge to start.

Fast Expeditions will only clear the first two stages on points with bosses (points 3, 6 and 9).

The Item Depot contains all items owned that are exclusive to Expeditions. A set number of each type can be carried into an expedition. This does not consume the items until they are used by the player.

Lets you fight against a different Arcarum.Appears in the shop after clearing all 3 expedition points on Normal.Usable only on Stage 9-3.Globes bought during an active expedition will be immediately added to the expedition's item depot.