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New in v0.1.13: Weapon unlock system. Access the weapons tree through Menu > Character Menu > Weapons to unlock weapons for SP when you reach the required level. Leveling up will show you which weapons are available. Icons will be fixed later.

About
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A .NET GTA V mod which adds typical RPG features such as leveling, questing, non-linear dialogue, skills, looting and more. Dialog
at the moment is a 'first' try and will be improved later on. Currently a Work In Progress with many features planned such as:

Known bugs: Character may be invisible after character select, seems like GTA doesn't like you having certain models. For me moment till it's fixed you'll need to create a new character. New game key is F10

Support
---------
Any support is definitely welcome, feedback is an important part of the process of creating this mod. If you are kind enough to donate, please let me know if you'd like to be included in the game as a character ,contribute any suggestions or something else.

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540 σχόλια

New in v0.1.13: Weapon unlock system. Access the weapons tree through Menu > Character Menu > Weapons to unlock weapons for SP when you reach the required level. Leveling up will show you which weapons are available. Icons will be fixed later.

About
-----
A .NET GTA V mod which adds typical RPG features such as leveling, questing, non-linear dialogue, skills, looting and more. Dialog
at the moment is a 'first' try and will be improved later on. Currently a Work In Progress with many features planned such as:

Known bugs: Character may be invisible after character select, seems like GTA doesn't like you having certain models. For me moment till it's fixed you'll need to create a new character. New game key is F10

Support
---------
Any support is definitely welcome, feedback is an important part of the process of creating this mod. If you are kind enough to donate, please let me know if you'd like to be included in the game as a character ,contribute any suggestions or something else.

I just started my game today, completed the beginning mission and have the ability of playing Franklin in freeroam. After that I downloaded and installed all files. ScriptHookV, ScriptHookV.Net were both installed and placed into GTA folder where scripts are. Both Microsoft files were already installed/have the latest version when trying to install. When starting up the game, I press Y and nothing happens. The native trainer does work when i press F4 but Y does nothing. Cant figure out whats wrong as ive watched multiple videos.

could or do you allow multiple of each skill to learned (Only at first does one pick their starting skill Slowmo Drive, Slowmo Aim, Rage). I wanted to make a mod called 3 Amigos where Franklin, Michael and Trevors skills can not only be used on foot/driving only, but could be combined when working together, though in your case 2 skills stack cause a combo skill when on your own

Franklin - Slowmo Drive + Better Handling while Driving (On Foot = Nothing)
- On foot: every moves slow, but Franklin is moving faster than usual (Enter the Matrix said if you run while in Focus, your actually moving faster)
- + Trevor = Road Rage: Vehicle becomes invincible and Player takes no damage from crash (no Flying out of Seat)
- + Micheal = Auto Shot: When skill is activated during Frank's skill, if player's cross-hair hovers over tires or people then Michael will shoot

What is NAaudio.DLL ? When i search it from google it look like it's installer but when i see it in description it look like it's only dll that you can copy in gtav folder? Teach me please. No tutorial vid all mod works for me but this mod look like it's hard to do

For anyone wo, like me, would like to play the RGP Mod with custom playermodels: I took the Deadpool and Widowmaker models and checked which models I needed to overwrite to make these appear in the Character Creation menu.
- The archive I tested was \update\x64\dlcpacks\mppatchesng\dlc\x64\models\cdimages\mppatches.rpf, because the peds I downloaded should end up there anyway. They are listed in the order they appeared in my Character Creation menu.
- Please note that finding the right model's filename can be some work, as some have several versions (for cutscenes, for example). Pay close attention to the name below, you should be able to piece together the filename of the ped by comparing with the archive's contents.
- The new models appear to take over the animations and voice of the overwritten model. One of the Tourist females, for example, has an accent and is quite chatty, but doesn't have an interesting idle animation, while Bride is mostly mute but does have a different idle pose.