As Smiley & Lucca said, you can get your first dragon right away - in Garotte Gorge. The second one is in Shadowspire in the cave north of the town, but you have to be around level 29-30 to get him to join you. The 3rd dragon, Duroth the Eternal, is on Regna Island, but you have to have sunk the Regnan fleet first. I think there's one more dragon - in Ilsingore's Cave in Ironsand Desert, but I've never tried to get him. 3 is enough to handle everything in the game!

Barb

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"Christof, do not play with thy food. 'tis unseemly".

Thanks for all the advice. So I can get a dragon in Garrotte Gorge at my current level 12. I think I will replace Simon Templar with him. I didn't see that sailing schedule before. Now I know what days to sail. My vampire has levitate but we don't rise from the ground, merely keep from sinking in the water. Is this how it works? I thought I could levitate over enemies.

I like this game but it has too much running around trying to find everyone in a town and searching out trainers for skills. Too much bookkeeping. I need more action.

Well here I am coming to the table late again. I thought I 'd join the fray while waiting (impatiently) for what I hope is a 20 Mar Oblivian arrival date.

As usual I'm confused. I have a Dark Elf as my main character and have gotten to level 5 water magic and bought expert. I purchased an Acid Burst spell book and tried to click it on my Dark Elf character and the game tells me I can't learn that spell. My character started out with the water magic skill. Acid burst is in the water magic area so I'm wondering why my Dark Elf can't learn the spell.

Also I've read the manual as best I can since it is on disk and not a hard copy and I can't find a calender as was in the previous games. So is there any way to know what day of the week it is, Sun - Sat. Since the coaches and boats only run on certain days this is nice info to know.

It's probably plain as the nose on my face but I can't find it.

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You laugh because I'm differentI laugh because you're all the same

Hi, Oldman. I think acid burst might be a master level spell. Unlike m&m6, you can't learn all the spells at once, there's some spells you don't get until you've got expert, master or grandmaster.You can also tell the date by clicking on the rest thingie, it tells you the date, I don't know if there's another way, there probably is.

The only way I've been able to tell what day it is has been on the load screen. Just do a quick save and check.

I found the level needed for spells on the MM8 site link in this thread. For water magic, Town Portal is master and Lloyd's Beacon is grandmaster. It does look like you should be able to use Acid Burst at the expert level.

Thanks Lucca and Pokey. I have the levels figured out now. I thought I was expert but I must have reloaded a game before I bought expert or something. I went to the trainer and rebought expert water and now have acid burst.

I really want Town Portal so guess I'll work on master level.

I didn't notice the day on the load screen. Guess if I want to check which day it is to catch a coach I'll have to save and load. Odd that they left that out in this game.

Thanks again for the help.

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You laugh because I'm differentI laugh because you're all the same

Hi John, you should be able to see what day it is just by moving the cursor over the little map in the bottom right corner. Have you picked up a necromancer? They can grandmaster air, fire, & water magic. Your dark elf can only get expert in those skills.

Barb

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"Christof, do not play with thy food. 'tis unseemly".

Dark elf can get master elemental magic, so they can get town portal. I made do with just town portal until I could get Lich in Shadowspire (I think his name's Vetrinus) to join me. Lloyd's beacon makes things much easier.I'm almost finished, I just need to save those elemental Lords from their prisons as far as I remember.Barb, what are we playing next?

Here I am again trailing far behind. I never found the shield "Eclypse" in the Necramancers Guild. I think that's where it was supposed to be. I've been in several times and I can't find it. Do I need to worry about it?

Also, I have lots of Liche Jars, and I have already handed over the book of Khel, but when I talk to Lathean in Shadowspire he/she says I need one for each necromancer in my party. How many do I need? I'm confused.

Also, when do I get to go to Regna Isle? Sorry to be such a winer.

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Always tell the truth; you'll have less to remember!

Hi Pat;You just need to give the Lich jar to the Necromancer in your party, make sure the Lich is carrying it, that's all. I never found the shield either, so I just skipped that quest. You can only get to Regna after you've got the alliance together, then you have to go through the Pirate stronghold in Dagger wound, and take the submarine.Pokey, I don't know if there's a road up there, I just flew. Did you get your dragon yet?

Originally posted by babyblair: Here I am again trailing far behind. I never found the shield "Eclypse" in the Necramancers Guild. I think that's where it was supposed to be. I've been in several times and I can't find it. Do I need to worry about it?

If you still want to grab the "Eclypse" shieldCheck out the pic at my photo gallery and the shield will be in a chest in the room marked "C"