Ohhh. I was confused before I read your comment. I read the quote to be “we’re destroying natural habitats like we need food urgently, and we need to stop doing that, because this quarantine has shown that we don’t actually need to produce food that urgently, there’s enough food to go around even with reduced production/delivery. But it’s okay to destroy natural habitats at a moderate pace.”

I mean that OP referred to his own gf as his SO, in “I vented to my SO about it”. Aren’t we talking about the OP being a teen here? We’re not talking about the cheater or what the cheater calls people.

Woooooo boy you are in for a treat 😀Look up some youtube videos on white palace, path of pain, also look up the flower quest.

HK is an intense platformer. Some of the tough platforming challenges are optional, but those above really showcase the extreme of the gameplay mechanics.

Yes this game is hard. It puts you through a lot of bullshit and sends you back a lot. There will be lots of attempts. But it does reward you and it’s still super fun! Get some mods, no shame in that. They’ll let you enjoy the game so much more. We don’t all have to be gamers with excellent handeye coordination and controller finger finesse! I come from playing games like Sherlock Holmes, Plague Inc, Cloudpunk, Invisible Inc. Playing HK without mods... eh it would be too difficult for me I would just not enjoy it and I wouldn’t have bought it.

The mod installer lets you manually give it the location anyway. If you don’t know where it is, you can find out by installing another game. When steam pops up a window prompt about starting the download it shows you where you’ve set the steam library.

Go to it in Windows explorer and navigate through SteamApps > Common > Hollow Knight.

I’m in bed right now and just going off by memory but I hope this at least points you in the right direction.

If you absorb better from watching than reading, I’d suggest finding some youtube videos on the fight, you may be better able to spot patterns when you’re a third party person, and also recognize any strategy the player is using (find a game in chinese/korean UI, or one where there isn’t a streamer with their webcam set up and giving commentary. Look for no commentary speedrunners instead of let’s players).

Otherwise, the wikia lists the patterned behaviour of the boss and follows with advice on strategy:

Behaviour and Tactics

Having Grimmchild equipped is required to start the fight.

The fight functions similarly to the Dream Bosses. The base fight remains similar, although it is much faster paced, and most attacks gain new properties:

Fire Bats: Now, Nightmare King Grimm will send out 4 Fire Bats instead of 3. They travel in a pattern: first and third bats go high, second and fourth go low, with a wide gap in the middle. If the Knight gets within his arm's length before he ends the attack, Nightmare King Grimm will teleport and send 2 more Fire Bats, one high and one low, simultaneously.

Dive Dash: During both dive and dash, Nightmare King Grimm is followed by a flame tail that deals damage. The Flame Trail generated by the dive will disappear after he lands on the ground.

Dash Uppercut: The pause before Nightmare King Grimm launches himself into the air is shorter. NKG will burst six fireballs instead of five.

Cloak Spikes: The spikes will become dangerous in a shorter amount of time. Nightmare King Grimm is not present during the attack

Flame Pillar: Nightmare King Grimm summons 4 large pillars of flame. He remains stationary in the air throughout the attack. The pillars are summoned one after another. Each pillar starts forming where the Knight was and reaches the top of the arena. As a pillar begins to blench away, a wide, shorter flame appears and remains on the ground for 1 second.

Flamespawner: The Fireballs travel at a considerably faster speed.

Teleport: Nightmare King Grimm will teleport to a random place in the arena to perform an attack.

Skitter: Nightmare King Grimm will skitter away from the Knight before starting an attack if they are too close to him. It may happen that NKG will begin to telegraph for one type of ground attack, skitter away, and change to another ground attack.

It follows to give some advice:

Similarly to the first battle, it's all about reading what attack is coming and knowing how to dodge and/or retaliate. The only catch is that he is much faster this time, the windows for attacking him are smaller (or in case of Cloak Spikes, completely removed), and Nightmare King deals two masks of damage opposed to Grimm's one mask of damage. Shade Cloak can be invaluable for this battle, as the Knight can dash through most of Nightmare King Grimm's attacks if timed properly.

Fire Bats: Short jump over the 2nd Fire Bat and then dash while in the air to avoid the 3rd and 4th Fire Bats (this is safest with Shade Cloak). Knights can follow this dash up with Descending Dark, Shade Soul, any Nail Art, or regular Nail strikes. If the second Fire Bat is jumped over, staying still on the ground will allow the next two bats to fly over the Knight without being damaged.

Dive Dash: Dash, walk, or jump to avoid the Dive once it starts. It is best to jump over the Dash. The Knight can also time a down strike on Nightmare King while he's dashing, or Great Slash to stall in the air and hit NKG as he stands up. Double jumping, while NKG is dashing, allows the Knight to stay aloft long enough to avoid the flame trail.

Dash Uppercut: If possible, dash away from NKG, then attack or Great Slash him when he finishes his dash and before his leap into the air (or hit him with Abyss Shriek). If there is not enough room in the arena to dash away from him, the Knight will have to pause and wait for about half a second before trying to shadow dash through him. Otherwise, he will skitter away and leave the Knight in a precarious position (to avoid damage in that scenario, jump straight up as quickly as possible). If Sharp Shadow is equipped, due to the increased dash distance, it would be wiser to dash straight through NKG. After dashing through him, dash back to the spot the Knight came from, which will now be one of the empty spots in between the incoming fireballs of the second part of NKG's attack.

Flame Pillar: There are many options here. Slowly move in one direction so pillars will erupt behind the Knight, try avoiding being stuck in a corner of the arena (if necessary Shadow Dash through a Pillar). With this method, try to strike NKG a couple of times with the Nail. And/Or use Great Slash. Or double jump and downward slash to bounce on Nightmare King Grimm, moving left or right as necessary to avoid the next Pillar(s). Abyss Shriek is also good to use after the fourth pillar has started.

Pufferfish: It is best to stay close to the wall but not to stick to it as the Knight needs to move back a little to dodge a fireball. The best way to dodge this without taking damage is to make small jumps so the Knight doesn't accidentally hit the fireballs flying over their head. Another way is to climb the wall and jump onto to Grimm and use down strikes to bounce on him. Though to do this the Knight must take damage to take advantage of the invincibility frames or be really quick as soon as he starts the attack. With proper timing and a bit of luck, Shade Soul and Abyss Shriek can be useful here.

Healing: Without any healing charms, the Knight can heal: once right after the last flame pillar begins to form, once by jumping over one firebat and then immediately healing (the next low firebat will have had its flight pattern altered by its homing ability and will fly over the Knight's head, allowing time to heal possibly even twice) or as quickly as the Cloak Spikes attack starts though the timing on this combined with the positioning aspect makes it more tricky. Three heals are also possible during the stagger as long as the Knight starts healing as soon as the stagger starts and is prepared to move as soon after the third heal.

Shape of Unn can be used to heal under the Firebats attack as long as the Knight immediately starts healing once the attack starts (as the animation to transition into a slug takes enough time that healing too late will cause the Knight to be hit instead). In addition, healing in cape spikes is made easier with Shape of Unn, and healing is possible during the Flame pillars attack with the same conditions as healing during the Firebats attack.

The Knight can also heal by dashing away from his uppercut usually putting them in a safe position and immediately heal. The combination of Quick Focus and Deep Focus allows the Knight to heal 2 hitpoints at a time during all of these no-charm healing opportunities.

Charms: Dreamshield blocks the Firebats attack.

Sharp Shadow helps with attacking during the Firebats attack since the Knight's dash is slightly longer and it's easier to hit Nightmare King Grimm from farther distances. Sharp Shadow is a double-edged sword if used with improper spacing because the Knight will end their dash in Nightmare King Grimm, resulting in taking damage.

Nailmaster's Glory, Fragile Strength / Unbreakable Strength, and Mark of Pride can be very helpful for reaching and damaging him.

The Minion Build is a popular option, allowing Knights to focus on dodging. Weaverlings can damage Nightmare King Grimm during the Pufferfish attack, as well. The Minion build (in full) is Weaversong, Glowing Womb, Grubsong, Sprintmaster, and Defender's Crest (as well as Grimmchild).

I’ve only been playing HK for 30 hours in 2 weeks but I’ve binged watched so many speedruns and other challenges. There’s one doing a floor is lava challenge, another doing hitless, and another doing the flower quest through deepnest plus other insane detours.

Your comparison to Undertale kinda makes me think you don’t have a good idea of the gameplay mechanics of Hollow Knight. Find a speedrun video on youtube and skip along for bits and pieces of how the gameplay is like without getting too spoiled.

The boss fights are also hardly the most difficult part of HK. Keep in mind HK is also a platformer and has tricky terrain. You need a lot more hand eye coordination and controller/keyboard finger finesse in HK than in Undertale.

I say speedrun videos because I’ve been binge watching a lot of them and I find them well suited for showcasing the mechanics the game demands of you. Speedruns are jam-packed with action without most of the lore, so you can hop to any spot in the run and get a good enough eyeful/understanding in 5 seconds.

But I’ll point out that one thing you mentioned about Undertale is entirely true of HK: you will be making multiple attempts 😅. But you’re well rewarded for it!

That said, please don’t let the speedrunners turn you off, they are really good and probably practiced for ages. Even if you think you can’t be as good you can still get 112% enjoyment out of HK because mods exist (not on steam workshop though). They can make your frustrating experiences much easier and let you enjoy the other parts of the game.

Also, the discord is suuuuuper active. You can always go there for tips/advice.

I’m not from a culture that generally eats burgers (I’m Singaporean/Malaysian/Japanese mix) so I’m genuinely curious! Are the people in here saying “chicken burgers” don’t exist because burgers are beef only, or are you saying “burgers” require a lot more than what‘s in OP‘s situation?

Someone else here asked what‘s wrong with the “patty” in OP’s burger but afaik “patty” exclusively refers to beef. (And “filet” for chicken/fish, I think?) So that makes me think when you hear “burger” you expect beef. Unless I’m also wrong about the afaik.

(Tbh I’m now living in Australia so I agree that is not a burger, but I’m someone who lived 28 years not eating beef and not having burgers/hamburgers/cheeseburgers in my diet/vocab.)

Must all lawyers have a firm? Can some lawyers freelance? Be a solo trader? I thought that was what “solo practitioner” meant when LAOP said that, so I’m confused, if he was a solo practitioner why did he also work in a firm? Or do all lawyers, at least those that deal with court related stuff like LAOP’s, need to operate within a firm even if he could be the only lawyer there?

If it came with a neat cap collector and shipped to Australia I would be all over this. Don’t have a patio but it looks like it would fit around a tree branch or a shelving frame in the garage workshop.

I disagree. The car represented a commitment for a decade, but now after the photo what it represents has changed.

Imagine being the son, at 10 years old, your dad said “do well at school and you’ll have the shop and the car”. Since 10 years old, you’ve been holding on to a connection with your dad, a connection that you had very good reasons to assume went both ways.

You worked hard. You got into Uni. You looked to your dad, no car. Probably no praise either. Ok, maybe dad has higher expectations for me. Work harder, be best in my class. Dad? No, still no car. You’re still holding onto that connection. You’re still thinking that Dad is also holding onto that connection. You’re thinking that Dad has to be seeing what I’m achieving and just not deeming me good enough. Ok man, I’ll work even harder and show you what I’m made of!

That connection you’re holding onto has weight. For a decade you’ve been holding onto it, thinking your dad was too.

Then it happens. You receive that photo. In a moment that car in that photo went from representing that connection you were holding onto, to nothing more than a prop that tore down the curtains between you and your dad and revealed that he hasn’t EVER been holding onto the same connection you were.

He was never monitoring your studies, your achievements, he wasn’t just being a strict, overachieving, “son I know you can do better than this” father, no, he just wasn’t ever in the same loop you were. For a decade, he had been weight-free, connection-free, hadn’t been holding onto anything related to you, when he saw the car he didn’t see you associated to it, whereas for the same decade you’d dedicated your hard work and life choices to him and what he meant to you and you thought he knew. But now you realize he didn’t. He wasn’t. He’d never.

That‘s what that car means now. It’s NOT going to fix anything. The promise wasn’t broken by the car being given to someone else. The car can’t fix a broken promise because the car didn’t break the promise. The car revealed that there hadn’t been a promise at all.

If you cut a clove of garlic and bound it to the sole of your foot, within a day or so you’d taste garlic in your mouth. The garlic molecules really are that tiny they just move through all your cells!