Hitman: Absolution Video Shows Stealth, Combat

IO Interactive has been on quite a ride with the first demo of Hitman: Absolution – touring the world with the code, showing it off to hundreds of thousands of excited people. The response was so overwhelming, we decided to release the full playthrough a few weeks ago. And now, after having captured two of the most busy gentlemen on the team, we are following up with a new video to ensure everyone gets the full experience.

Join Game Director Tore Blystad and Gameplay Director Christian Elverdam as they take us all behind-the-scenes of the award-winning Hitman: Absolution, with a full 17-minute commentary version of the “Run For Your Life” playthrough. The commentary will let you learn first-hand what it takes to create a living and breathing world. The aim is for the fans to gain new insight into the creation and ambition for the game and get a taste of what players can expect when they enter the mindset of the original assassin: Agent 47. We hope you will enjoy it!

I’ve been looking for a great stealth game since Splinter Cell: Chaos Theory, I’ve never given the Hitman series a chance, but this game may be worth picking up. I’ll be keeping an eye out for the demo.

ThoRuGer: I was just about to ask the same thing. There seems to be several seconds where it looks paused too. Hope this is a YouTube error and not a problem with the game. I have SO been waiting Agent 47 to arrive on the PS3!

I’ve been a Hitman fan since the first game. Admittedly, I’m not too crazy about the new instinct system, as it sort of makes 47 feel more like a superhero. I just wanted to know if it’s possibly to go through entire game without using it? Everything else looks phenomenal, I can’t wait to play it! Also, Blood Money had one of the best endings in video game history, I hope you guys have something special planned for the ending of Absolution.

It looks amazing, but I hope they fix how 47 runs into walls and doors for a little bit before actually coming to a stop. Its hard to explain but it seems like a movement mechanic that they would have fixed since the old games. Also the fact that some doors can magically open on their own without 47 lifting a finger. The game looks amazing besides those two small details. I can’t wait!

Great port really, but I’ll stick with the PC version… some game must be played there, with my DS3 controller conected to the PC ^^… Sony must release some official drivers to use Dualshock controllers on PC…