Trine 2's tailor-made adventure will delight platform and puzzle fans alike, and the game becomes a surprisingly viable option for multiplayer bashes, too. Not the longest of games, but a beautiful ride while it lasts.

Trine 2 has aged exceptionally well. This Finnish platformer is one of the best looking Wii U launch titles, although it's initial appearance happened over a year ago. This game is a solid platformer, which combines action and puzzles in just the right proportions.

The Director's Cut of Trine 2 is not a flawed version of a good game by any means. It's just the simple fact that Trine 2 wasn't all that good to begin with. Sure, the game looks fantastic, and it's general platforming sections handle great with the trio of protagonists, but the game's remaining two thirds are majorly flawed. The combat is bland, and the riddles are disastrously bad.

With challenging puzzles, beautiful visuals, the inclusion of previously released DLC , a bonus Wii U level, and local/online play, Trine 2: The Director's Cut is well worth the purchase price. This downloadable title is easily one of the best games available on the Wii U.

Trine 2 is a magical game with a lot of great and colourful
environments. The puzzles are challenging and demand inventive ways of
using the characters. Thanks to the different skills of the
characters, the co-op mode is a game in itself. And since Trine 2
doesn't use uncomfortable motion controls, it is perfect for just
playing on the GamePad.

Trine 2: Director's Cut is a seriously recommended title. The enthusiasts of the modern platform will find a fascinating product, characterized by a delicious artistic direction and an intelligent gameplay.

Trine 2: Director's Cut is an excellent game and an absolute must-own if you don't already have it for another console. If you've already got the 360, PS3, or PC versions of the game, I'm not quite sure if the additional content is worth $20 – that will really depend on how much you liked it. If you're a casual fan of the series, then it's probably not worth full price, and if you've got a good enough PC to run it, then your best bet is to stick with that unless you're dying for something to play on the Wii U. It looks and sounds great on the Gamepad, and is one of the most amazing titles to see running on the device.

Trine 2 is best when digested and enjoyed slowly, but even if you choose to blast through the game, you will surely have fun with its multiplayer, visuals, and puzzle design. This early eShop title is certainly worth any adventurous player's purchase.

Aesthetically speaking, Trine 2: Director's Cut borders on perfection and deserves nothing less than to be framed and mounted, but the unfortunate news is that this quality does not permeate the game as a whole. Uncomfortable controls and puzzles that don't actually adhere to sensible solutions, but instead allow you to force your own answer on them, mar the experience and slow the game down in a significant way. It's not likely that this release will win new fans to the genre, but anyone who already enjoys physics-based puzzle platformers will definitely want to check this one out. Or maybe everyone should just buy this game simply to look at the environments. Have we mentioned how good it all looks?

This is arguably the definitive version of Trine 2, offering more content and the ability to draw and aim with a touchscreen. While some of those controls can be a bit finicky when in the heat of battle, it does offer a fun and interactive way to play this brilliantly crafted game. Trine 2: Director's Cut does the Wii U's eShop a favor in creating a platformer that's both luscious and well designed and could easily go as a standalone product in some capacity. Even if you own the original, this is definitely worth checking out to see the enhancements.

It's surprising to realise that one of the most gorgeous-looking games in the entire early Wii U library is merely an e-Shop release. Trine 2:It's surprising to realise that one of the most gorgeous-looking games in the entire early Wii U library is merely an e-Shop release. Trine 2: Director's Cut offers puzzle-platforming action that is rendered significantly better by the sheer beauty of its scenery. Be it marching under the incredible light of the game's morning sun or sneakily jumping along rooftops on a medieval city's night, the visuals are nothing short of amazing, and are one of the best reasons to keep getting back to the game.

The actual gameplay, however, ends up justifying the lack of a full-fledged retail version. This is not to say Trine 2 is a bad game; it still offers a good amount of decent ideas often implemented in fun ways. The further you delve into the game, however, the more things start to drag along.

You play as a trio of heroes (a wizard, a knight, and a thief), each with their own abilities and expertise to help you solve puzzles. Things work well enough for the more action-based knight and thief characters, and their sections are often the most enjoyable. The wizard, however, requires annoying control mechanics to fully use his powers of telekinesis and conjuring objects out of thin air. That's a big shame, because those mechanics are by far the most interesting the game has to offer.

Perhaps the adventure would get less boring over time with a slightly bigger number of much shorter stages. The ones on display here have a tendency to overstay their welcome, which often made me go load up other games rather than start battling my way through a newly-unlocked Trine 2 stage.

Again, there is definitely enjoyment to be had here, especially thanks to the game's overall atmosphere of a mythical medieval quest. Levelling-up and unlockable new abilities are a nice touch, often prompting you to extend the play session just a bit more. Still, it's glaringly obvious that this game could have been much more than it is, if only its gameplay mechanics were half as jaw-dropping as its graphics.

I really enjoyed Trine 2. It's a 2.5D puzzle platformer with some fighting in the mix. The core mechanic of the game is, at the tap of aI really enjoyed Trine 2. It's a 2.5D puzzle platformer with some fighting in the mix. The core mechanic of the game is, at the tap of a button, switching between 3 main characters to solve puzzles and defeat enemies. Each character has their own personal abilities. One you use to fight enemies while the other may not be a good fighter but is agile etc. One of the best things about Trine 2 is that even though the developers designed the puzzles to be solved in some particular way, there is always a chance you could come up with your own solution. That in itself makes the gameplay very fun and addicting, I was constantly trying to find my own solutions. The games environments are also very beautiful. They take you through lush forests, castles, from sunny beaches to snowy capped mountains. I can forgive the games length for its price. It can last up to about 6 hours and there is extra content at the end. I loved the off screen play too, you can control things with the stylus, a perfect way of handling point and click which standard console controllers have not handled as gracefully. Overall it was a very fun experience and definitely worth the small price. As of writing this review it's currently on sale. Pick it up!…Full Review »