Paradox doesn’t do casual games, but if they did, they’d probably... well, look exactly like Leviathan Warships. Leviathan Warships is a great example of a game that’s deceptively complex – fairly simple, no fuss concept that leads to endless amounts of tactical micro-management and customization. For those of you who haven’t read up much about it yet, allow me: taking command of a flotilla of ships (typically can go from 1 ship up to around 6, depending), you must navigate through a small-ish map to seek and destroy your opponents flotilla of ships. Simplez.