At my direction, our team at CRS has restored perpetual Free Play to WWII Online, effective immediately. I'd like to go into detail as to the available access Free Players will receive, discuss the big picture of Free Players and how they will be integral to the WWII Online experience, and share some insights and reflections that I have had reviewing recent decision making. If you've created a Free Play account now - or in the past, it should now be active and available for you to play. Continue reading for the details on this significant announcement.

In case you haven't heard yet, we're moving the server base to Portland, Oregon. Since the beginning, the servers have been in Dallas TX, so why the move? Continue reading to find out more, and support this effort (along with others) directly by contributing to the WWII Online funding campaign.

WWII Online is currently conducting an internal funding drive using our built in subscription system. This is a great way to consistently support development of WWII Online and ensure the Rats get the resources necessary to fuel development / operations. The Hero Builder Subscription is bar-none the very best method to help the team, and you'll be rewarded with in-game units only available to Heroes and recognition only available to Builders. Our Hero Builder sub goal is at 9% and needs some additional backing by the community. Keep reading to learn more about what you get and how this makes a big help. Remember: WWIIOL is 100% community funded - support the Rats! Check out our Subscriber Drive Announcement (here) to learn more about our current effort. To become a Hero Builder (subscribe here).

In this weeks Community News we will update you on the progress of Campaign #166 and announce two Top Killer player awards so far in the campaign. We are also announcing our next live server event Operation Silent Inferno" which is scheduled for Sunday, August 4th and finally, more Game Trainer volunteers are needed. Step up vets and help the newbies!

Today is the last day of the year 2018, and I wanted for all of us to take a moment and reflect on what we have accomplished. There have been some major milestones, several roadmap deliveries, increased productivity and understanding of systems and code, and new roads paved for us to make 2019 another year of tremendous progress. Please join me in this review and let us not forget how much ground has been gained. Do note, a Roadmap outlining 2019’s objectives will be a separate article, but I’ll quickly cover what we are working on at this moment. May you have a very Happy New Year, S!