I've been noticing that occasionally, my whole list will be comatose for 2 or more minutes while I wait for a chance to burn BA. Now, today, I burned a few and then went AFK to settle a crying baby and I come back to the following:

B Ark

Reda Luu

B Ark

15

3:20 PM EST

B Ark

Reda Luu

B Ark

17

3:19 PM EST

B Ark

Reda Luu

B Ark

17

3:19 PM EST

NWO

Reda Luu

NWO

6

3:19 PM EST

NWO

Reda Luu

NWO

5

3:19 PM EST

B Ark

Reda Luu

B Ark

18

3:18 PM EST

B Ark

Reda Luu

B Ark

15

3:17 PM EST

Reda Luu

Miscellaneous Debris

Reda Luu

8

3:17 PM EST

Reda Luu

Shadow Lord

Reda Luu

6

3:17 PM EST

Notice at then end how I was attacked 4x in one minute while away and not fighting. Has anyone else noticed weird timings on their fightlists in the last month or so ?

Since I usually come online to find myself staring at 160 BA and a 10-man fightlist usually (but sometimes as low as 5 and as high as 15, depending on period), I have noticed that the "30 seconds" rule doesn't really apply all that often, at least to me.

It's like the server "freezes" sometimes, and won't "respawn" the targets for up to two minutes, then suddendly afterwards it respawns them very fast, even in as little as 5 or 10 seconds.

Yeah, that's the other side of it. After a 2 minute wait, the list usually refreshes before I can get half way through it.
I just thought it odd that nobody had mentioned it before (as far as I knew anyway)

Since you can easily go through targets at one-per-second (plus 2-3 seconds for botchecks, if any), it's very hard to miss it when your entire list won't respawn at all for a couple of minutes, or when all of them are miraculously alive and ready to be fought non-stop 3-4 times in a minute (and you're the only guy attacking them, and they're all offline, in both cases).

Doesn't happen all that often, but it does happen, and it's seemingly random.

I've noticed that, if you fight and kill someone, and at the same time they fight someone else, you can get unlimited hits in on him. You just need to time it right. I've gotten 8-10 hits in a row on the same guy multiple times.

That's a completely different thing when the target is online - each time he clicks "fight", he heals himself, so you can keep attacking him a lot.
What we're talking about here however is your ENTIRE list (consisting of only/mainly characters that are offline) may take much longer or much shorter than the expected 30 seconds to revive.

I agree with GL. The server probably gets stuck every now and then running a cpu-intensive script, and all other scripts (like the one that refreshes the comatose list) get queued until it's over, or just run more slowly.

This thread is closed to new posts.
However, you are welcome to reference it
from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002aV4">Weird "comatose" timings</a>