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Mesa 7.5.1 Brings Bug Fixes

Phoronix: Mesa 7.5.1 Brings Bug Fixes

As a follow up to the Mesa 7.5 release that occurred back in mid-July, Brian Paul has now announced the release of Mesa 7.5.1. This point release brings a number of bug fixes and minor improvements, while a plethora of new work over the past few months has been going into what shall become Mesa 7.6.Among the fixes making up Mesa 7.5.1 is eliminating the swap-buffers jerkiness with the Intel driver in Doom 3 and other games, minor GLX memory leaks, a few Gallium3D bug-fixes, and miscellaneous OpenGL bug fixes...

No problem, try using mesa for what it is meant, you will quickly find out that it doesn't even support hardware OpenGL 2.0 or Shaders. And what is its purpose? Draw, perform, or render something useful, instead of a triangle. What's wrong with X? Nothing really.

No problem, try using mesa for what it is meant, you will quickly find out that it doesn't even support hardware OpenGL 2.0 or Shaders. And what is its purpose? Draw, perform, or render something useful, instead of a triangle. What's wrong with X? Nothing really.

Whining is easy. Why don't you try writing a driver for a modern GPU to see what it takes?

The developers are working on OpenGL support, but stuff like this isn't implemented out of thin air.

Whining is easy. Why don't you try writing a driver for a modern GPU to see what it takes?

The developers are working on OpenGL support, but stuff like this isn't implemented out of thin air.

Isn't it as easy as adding this to the driver code:

Code:

sudo support={openGL 3.2}

I'm not a real h4x0r or even a codemonkey, so I wouldn't know for sure..

/end joke

Anyway, I'm very happy to see my X1600 now supporting openGL 1.5 in Ubuntu Karmic, since AMD gave up supporting my card (though I will probably get a new system before real solid 3d acc. arives for this chip). But this is through 7.6, right? Where will the 7.5.1 end up - will distros using 7.5 upgrade?

No problem, try using mesa for what it is meant, you will quickly find out that it doesn't even support hardware OpenGL 2.0 or Shaders. And what is its purpose? Draw, perform, or render something useful, instead of a triangle. What's wrong with X? Nothing really.