Joule is an incredibly flexible hero who can adapt to your preferred position and playstyle. She’s viable in Lane or Jungle. Despite her natural short range, she can be used as a mid-range poke-and-harass hero. She can look to isolate vulnerable targets—or jump feet-first into teamfights and scramble the wits (and health bars) of opponents.

Send a bolt of energy directly in front of Joule. When this strikes an enemy hero or creature, the next Thunder Strike within 7 seconds will deal bonus damage and cost extra energy. This stacks up to 6 times and is lost when stunned or if you miss and strike nothing. When maxed, this ability can crit weapon damage.