The White City

The Keys

"They are literally keys to the city. I hope that properly exhibits the level of trust we're putting in you."

Category:

tool

Description:

The Music Box – Handle is a music box. Paralyze one enemy once per day.
The Songbird – Handle is a sparrow. Perfect bluff once per day.
The Stopped Watch – Handle is a broken watch. Player is granted a free move action once per day.
The Hidden Blade – A hidden blade is in the handle. One D4 of damage.
The Shocker – Handle can taze a victim. One D4 of damage per day.
The Crux – Heal 1d6 per day.
The Pentagram – Rage for 1d4 per day.

Bio:

Given to the party by Burnham they are specialized keys giving you access to the entire fairground and Burnham’s personal office. Each key was designed by Nikola Tesla and has a specific attribute to compliment its owner. These keys are also bound to the owner, no other person can use them. They are worn on a heavy chain around the neck and also serve to inform the Fair’s police that the wearer is one of Burnham’s personal task force.