This was our first time out and we had a great time. Though our ISK efficiency could have been better, we made up by having fun. ✔ (Positive stuff) Fun!✘ (Negative stuff) We could have performed a little better, but this was sort of just getting to know ya sort of time.

this experience so far, I think because the group is small, is giving me a better feel for different ship strengths. Actually getting fond of flying the brawly Punisher, and I haven't quite run out of them either.

We first tried the FW systems near Cloud Ring but after fruitless searching, wound our way towards Tama. We tried to tackle someone inside a plex but they got away. We noticed Hookbills inbound. They landed about 30 off of us, but eager for content by now, we decided to chase in our comets. We closed on one Hookbill, but the other one was able to hit us at some leisure. After I went down, Mikus finished off our primary before he died.

This guy was over by a Roid Rage. A member of team 3 assured us the rats wouldn't target us, but it wasn't true! HMMMMMMMMM..........Enigmatic and I were kind of outtracking ourselves but luckily Reise arrived and put the hurt on the Corax.

This Wolf did some damage but we brought it down. A Hookbill appeared on grid initially but left right away. Once Enigmatic warped off to rep himself (he was damaged into structure) and we were down to one Comet and Malediction, the Hookbill came back with a Cruor. This was the same pair that Mikus and I had engaged earlier today, actually. We were getting near breaking the Hookbill, but when Reise went down, I figured I wasn't finishing it off before they took me down, and I warped off.

The roam began with a dance between tactical bookmarks as we attempted to engage with a gnosis in Heydieles before ending in a tragic loss of Glen's exequror, but after a quick re-ship, the roam began in earnest.

Glen masterfully baited a Megathron Navy Issue into a fight just off an infrastructure hub. He got it well and truly tackled and we sprung our trap. The account looks like it just logged in for anniversary festivities, as its last activity before May 5, 2019 was May 5, 2016! Uni members Chrispin and Exosphere happened to be passing by and were quickly recruited to add a little DPS and help us finish the job.

Overall evaluationpre-planning or strategizing based on our comp would have helped us make decisions on what to engage, or plan to disengage depending on where we landed

✔ (Positive stuff) - I added Overall evaluation section to my AARs! - we are good at communicating, not getting far from each other - impromptu pew formed up quickly ✘ (Negative stuff) - I could have done better with range control: first death, my mistake was getting in short range of catalyst, should have kited; another mistake was staying on a target when I was MWD fit and the rest of us were AB fit and not able to get in range

We got busy in Vli, it was hopping. Lots of systems nearby were dead though, sad. I was delighted to get the Punisher & Comet, they are names I recognized as pewing in BR all the time. Rematches are fun!

I think opinions will differ here, but I think the Damavik was too tough for us for speed reasons as we were mostly AB fit, and we probably should have left sooner. "Probably should have left sooner" is kind of my middle name.

✔ (Positive stuff)- I figured out how to add color to this section- It was totally fun to spontaneously roam with people from different campuses- once again, the time from 'shall we pew?' to getting out there and roaming was fast✘ (Negative stuff)- overall communication was strong, but broke down at least once, where I didn't catch someone was outside a plex and I could have helped, and also one of us went in and one stayed out. It definitely gets more challenging to keep communication smooth the more people there are

Positives - we still form up fast, come up with a desto, move on quickly and communicate pretty well.Negatives - work on identifying a higher risk engagement and being ready to disengage sooner. recognizing better when someone is not going to break anytime soon.

✔ (Positive stuff)- planned out our group comp before heading out, aligned on type of prop mod, planned what scripts for ewar ship etc- always communicating on comms plus all had fun!- out there recruiting ;D

✘ (Negative stuff)- area pretty dead- I was being alert enough near the end hence getting blown up. Not being alert enough is the key to getting blown up in dumb ways!