update 1.15 and XenoBloom

Hope you are all doing well. I just wanted to let you know about a few things.

First, if you missed update 1.1 , you can find it on the right side of this page.

Next, I am already working on 1.15 , which includes collectible officer uniforms and "alien spaceships now have a chance of leaving a race-themed shipwreck behind when destroyed" !

Finally, and this is not actually AI-related, but is personal for me: I've been working on a small game with a new group of people, and it just hit Steam Greenlight. It's called "XenoBloom", and is a relaxed "gardening" game, where you tend an alien ecosystem.

What I think is so great about XenoBloom is that it's driven by cellular automata, and the user can adjust the rules. So it's not just a game, its a scientific playground :)

What i'm asking is for you to sign up for my "thunderclap": it's a free and easy way to spread the word about XenoBloom, and just requires a few clicks today, nothing else ever, and a one-time message will be sent in your name on a specific day. Please consider joining right now.

Thanks a lot, and have a great weekend (i know it's only thursday, but for me, here, it's spring break!).

Comments

Well, i'm pretty sure that once a developer has one game on steam, they have a "direct line" , and a much easier time getting thru the process, and can sometimes skip it altogether.
Therefore i suggest riding this small wave of popularity, and many all good things will come to those who have waited :)