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In a world of magic vs machine, you have learned to completely intertwine magic and science in a new form: MechroMagik. Using this new form of magik, you will use the cold sheer power of science to amplify your magik and build yourself up as a Miner of magic and science.

Alpha 0.0.8 and 0.0.9 are gonna take quite some time to come out, since I want to add a ton of content (specifically on the science half, since I've been kinda neglecting it) to those and make the Beta 0.1.0 update to just be bug fixes and optimization. I hope 0.0.7 will hold your excitement, but there isn't too much so I won't be surprised if some of you get bored quickly.

Note: If you want to make a mod review, please hold on a bit till Beta 0.1.0. What you can do is make a brief video touching upon it just to get the news out, but don't do a full on review just yet.

For the sake of fun, I will only tell you in what each item/block does. You'll have to find out the recipes on your own (*cough* TMI/NEI *cough*). After each update, I will reveal the recipes added/changed from the previous.

Current Build: Alpha 0.0.7

What's done right now:

Worked a bit more on the API for an upcoming feature in the mod

Added the Piras Oven multiblock structure. It doubles the output of whatever you're smelting with a small chance of tripling your output. The chance of this can be increased via special upgrades

Wands now have a use in creating the Piras Oven and Piras Varinha

Added new blocks to build with, and in my opinion they look nice.

Previous Builds

Alpha 0.0.7

Worked a bit on the API to give fellow modders more options when making addons for the mod.

Added some wands, though they have not use ATM

Changed the RPGer's Sword to Sir Spencer's Blade, finally made it work after tons of procrastination, but had yet to make a recipe

Mancery Glass and Stone have higher blast resistance. They can even withstand Nuke explosions from IC2.

Piras Varinha has been changed in two ways. One, different recipe

Two, there is now an option in the config to disable it's fireball ability, due to potential greifing problems.

Alpha 0.0.5

Solar Mist Collector

Will collect Mist in the day time. Will not function at night or during rain storms.

Dark Matter

Deprived GlowStone

Light Hungry Plates

And the API was released.

Alpha 0.0.4

Solar Mist Collector(no recipe)

[*]Solar Mist Collector and Kinetic Generator had GUIs

Alpha 0.0.3

Just bug fixes, nothing special

Alpha 0.0.2

Piras Varinha

Allows you to fire ghast fireballs

Alpha 0.0.1

Mancery Block and Mancery Glass

They are used in one of the upcoming multiblock structures.

Place Mancery Glass on Mancery Block, then right click the block

After

Iron Sticks

Iron Rings

Enchanted Diamond

Flying Ring (Name pending)

Uses GlowStone, Char/Coal, and Redstone to refuel it, with glowstone giving the most Mist back and redstone giving the least

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It definetely sounds liek a cool idea, but where do i learn about the mod?

PS- i would love to have a Mech with magic powers

I'll put up a wiki soon on how to use the mod, but I'm hesitant as it is still early in development, and thus the concepts could change at any time (such as right now, I have an idea to two types of Mist, Positie and Escuro)

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It definetely sounds liek a cool idea, but where do i learn about the mod?

PS- i would love to have a Mech with magic powers

I'll put up a wiki soon on how to use the mod, but I'm hesitant as it is still early in development, and thus the concepts could change at any time (such as right now, I have an idea to two types of Mist, Positie and Escuro)

Edit: Created a wiki, though it's incomplete.

Thats fine if it changes, the concept right now is pretty simple.

Although i was kindof hoping to have help with the tools and ores ^.^;;

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Alpha 0.0.8 and 0.0.9 are gonna take quite some time to come out, since I want to add a ton of content (specifically on the science half, since I've been kinda neglecting it) to those and make the Beta 0.1.0 update to just be bug fixes and optimization. I hope 0.0.7 will hold your excitement, but there isn't too much so I won't be surprised if some of you get bored quickly.

Note: If you want to make a mod review, please hold on a bit till Beta 0.1.0. What you can do is make a brief video touching upon it just to get the news out, but don't do a full on review just yet.

Alpha 0.0.7 released

Worked a bit more on the API for an upcoming feature in the mod

Added the Piras Oven multiblock structure. It doubles the output of whatever you're smelting with a small chance of tripling your output. The chance of this can be increased via special upgrades

Share this post

Link to post

Share on other sites

Alpha 0.0.8 and 0.0.9 are gonna take quite some time to come out, since I want to add a ton of content (specifically on the science half, since I've been kinda neglecting it) to those and make the Beta 0.1.0 update to just be bug fixes and optimization. I hope 0.0.7 will hold your excitement, but there isn't too much so I won't be surprised if some of you get bored quickly.

Note: If you want to make a mod review, please hold on a bit till Beta 0.1.0. What you can do is make a brief video touching upon it just to get the news out, but don't do a full on review just yet.

Alpha 0.0.7 released

Worked a bit more on the API for an upcoming feature in the mod

Added the Piras Oven multiblock structure. It doubles the output of whatever you're smelting with a small chance of tripling your output. The chance of this can be increased via special upgrades