Does not follow usual aggro system.Will aggro on the player who disrupts the Inhibitor Pinion.

On the second rotation, the boss will gain fire aura which deals damage to nearby players if the Pinion is up.

On the fifth rotation, the boss will gain icy fire aura which also slows down nearby players if the Pinion is up.

After every eight rotation, the boss will lose his aura, fall to the ground and give two random players a debuff that changes their screen looks and gives them the ability to destroy randomly appearing portals. Portals will summon Ads if not being destroyed

Lightening Atronach will be randomly summoned which will shoot lightening beam to a random player while moving toward him, if the Atronach is not dead before reaching its target it will explode and deal huge damage to every member.

When the boss falls to 60% and 30% HP, he will become immune, summon Lightening Aspects and shoot waves form the center,

At 30% HP the boss will summon two lightening lanes and Lightening Atronachs.