One Night in Karazhan Guide – Hearthstone Adventure and Information

One Night in Karazhan was officially announced on July 28th/29th, 2016! This is the fourth Adventure for Hearthstone, and will include 45 new cards, a new game board, and new card backs! One Night in Karazhan will be released on August 11th, 2016 and will include a free Prologue to the event that will reward you with two new cards: Enchanted Raven and Firelands Portal.

One Night in Karazhan Wing & Boss Information

Prologue

The Prologue is free and if you complete it you will get two new cards: Enchanted Raven and Firelands Portal. You’ll play as Archmage Medivh and find out what happened to him before the party.

Official Description: The lights are bright, the dance floor is open, and the catering is truly magical. The greatest get-together Azeroth has ever seen is about to kick off with a bang; what a shame it’d be if anybody tried to crash this party!

The Parlor (Wing 1)

Marose greets you early to help, the silverware has merged together and formed a Silverware Golem (First Boss). The Magic Mirror (Second Boss) has started to insult the guests, you will have to dispatch him next. The famous Chess Board is the third boss where you will take on the Black King. The chess pieces attack automatically at the end of the turn, and will attack the minion directly in front of it (a chess piece will attack two pieces if their are two in front of it).

Card Rewards

The Opera

Barnes runs the Opera and he’s super excited about the event. Barnes wants to run one last rehearsal, so you have to help Barnes put on three great plays. Act One is the great love story of Romulo and Julietta. Act Two is the mysterious Big Bad Wolf. Act Three you’ll have to defeat The Crone with the help of Dorothee. You’ll want to keep Dorothee on the board because The Crone’s Hero Power reads: “Deal 100 damage. Can’t be used if Dorothee is in play.”

Card Rewards

The Menagerie

Medivh’s Menagerie contains creatures from all over the world! The Menagerie is tended to by the massive Curator, without Medivh around the Curator has gone haywire and started letting the creatures loose! You will have to reprogram the Curator and he will help you wrangle the escaped creatures. The first creature on the list is the Dragon, Nightbane. The second creature that requires your attention will be the Demon, Terestian Illhoof.

Card Rewards

The Spire

The very top level of Karazhan is Medivh’s private quarters. This is where Medivh opens portals to far off lands. The creature that helps control those portals is the Dragon, Netherspite. Portals with beams empower Netherspite that occupy your side of the Hearthstone game board, but you can play your own minions in the path of the beams. Every Wizards Tower needs a ghost and the Shade of Aran haunts the top of Karazhan and prevents intruders from accessing Medivh’s experiments. If you make it passed Aran, you’ll have to use portals to find Medivh and save the party!