Official Blizzard Quote:

Player versus Player
Stamina increased by 10% for all specs.
Primary stat (Strength/Agility/Intellect) decreased by 5% for all non-healing specs.
Damage reduced by 5% for all healing specs (Restoration Druid, Mistweaver Monk, Holy Paladin, Discipline Priest, Holy Priest, and Restoration Shaman).
Players can no longer interact with flags in Arathi Basin when Greater Fade is active.

Druid
Balance
Echoing Stars now deals 25% less damage to players.
Starfall now deals 25% less damage to players.

because they received feedback that games are ending too quickly, and pvp templates enable them to make ezmode one size fits all pvp changes that fix whatever problems exist in pvp

exDee

0

No because the difference is when I play a comp i play it close to skill cap

if anyone needs to be banned, it's you. You do nothing but sit on AJ being a passive aggressive idiot that nobody likes, sorry you stink of washing up liquid.

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world

let's make 41414% stamina more & 414141 stat reduction and every fucking dumb healer that received 3 kicks in a row will feel fine
ofc that better than be so lazy to nerf OP ability directly than -2031% of Main stat

Still a better than idiot melees raping a healer without even landing a single fucking kick cause they get 100-30% in a stun and THEN have to Start fake casting. Or caster oneshotting