Series hero Garrett returns to the Gothic, industrial metropolis known simply as the City to steal any and everything that will make him richer. Unfortunately, the City is broiling with social tension as it is ravaged by a plague and lorded over by a political tyrant known as the Baron. In order to survive his adventures, Garrett will have to pay attention to his environment and make use of the may possible paths through each of the game's levels.

Square Enix plans to release Thief for PS4, PC, and other next-gen platforms sometime in 2014. Check out our coverage trailer for a taste of all the content you can look forward to absorbing over the next month.

Jerykk wrote on Mar 5, 2013, 12:30:The chances of this being a pure stealth game are slim to none. It'll most definitely make combat a more viable option than it was in the previous games.

I'm betting you're right. Which is a shame. Dishonored had some great stealth gameplay but I felt the design and gameplay options they added to support full combat weakened the game. I know everyone loves Dishonored and I enjoyed playing it but there was some element of "meh" to the whole thing I can't quite put my finger on. Something a little too Harvey Smith minimalist about it a la Deus Ex Invisible War. Like he applied his philosophy of boiling everything down to the absolute core elements needed and discarded anything else as distractions. Maybe it's that half the equipment and powers were useless to me. Yet when I compare stealth features of Dishonored against those of Thief they come out about even. Like I said, I haven't put my finger on it yet.