This is a DOOM2 remake of my DOOM single player level, APOCLPSE. New creatures were added, old DOOM textures replaced, a few new secrets, and the SSG. Note: this WAD is much harder than the DOOM version was. Good Luck.

Credits:

Dave King, for playtesting for me. The authors of DEU, and BSP, and of course, ID software.

Base:

New level from scratch, approx 30 hours.

Build time:

Editor(s) used:

DEU 5.22 and BSP 1.2

Bugs:

One strange one I can't get rid of... In the elevator room before the blue doors, the player's perspective seems to sink as though stepping off of a stair. However, the entire room has the same floor height. You appear to 'sink' into the floor! Anybody know what causes this? Other than that, no known bugs.