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Binks' Emblem is a grand tale about a green-haired mercenary. Binks, after being killed at Carcino, decides to buy a fortress in Renais and retire with the rest of his mercenaries. Life seems decent enough, until tax collectors hired by Pablo arrive, taking Binks' 5000 gold for "taxation". Infuriated, Binks goes on an adventure with trusty confidant Damian to find "that stinkin' Pablo" and take revenge for this misjustice.

On the way, Binks recruits many comrades, such as the knightly Innkeep, college roommate Knoll, and Samson and Adon from Chou Aniki. Everyone will have some wierd personality or quirk. The different routes will have unique exclusive characters to encourage replay value.

Now, onto the technicalities. Binks' Emblem is a simple modification of FE8. I hope to include these changes.

A new story and script for Eirika's path, meant to reflect Binks' adventure for money. Also, Ephraim's route shows the adventures of Innkeep, trying to aid Binks in defeating Pablo.

Class modifications. Monsters will become more powerful, and some classes will have different names and properties. Some classes will even be brand new.

Every playable character will be changed or modified. Erika becomes Binks and Seth into Damian, for example.

A balanced, entertaining gameplay that both casuals and hardcore gamers may enjoy.

Flashbacks detailing Binks' life in Carcino before being owned. Or just flashbacks of the previous chapters for idiodic reasons.

And most important, a new, hilarious story bound to bring a smile to your face.

Some screenshots for you, too. ^_^

You can find the patch for Binks' Emblem here. It goes up to most the end of Chapter 10, Binks' Path. Enjoy! ^_^