Actually, LJ isnt worth the damage bonus anymore, and the only 1-handed axe I can think of is the War Axe which doesnt get the LJ bonus cuz its a mace wep. So like the other poster said, do away with the LJ unless you want to gather wood b/c there are better skills worth 100 points.

Thanks for the template help, that is absolutely correct. I am not picking LJ to try and uberfy my warrior, i am picking swords to try and defend my miner/LJ! Hah. =)

I I used to run mining on my crafting character but then I said to myself that I wanted each of my characters to have the opportunity at getting a fame / karma title, so I created a new guy, transferred mining / LJ over.

I guess you could say im interested in skills that will allow me to PvM well (for a title and a bit of variety) and help me defend myself against players (not necessarily going to charge in and try to kill people, will probably be attempting to flee).

Seems like when someone approaches they always throw out a paralyze right off the bat, so maybe resist magic would be good to have?

With your resist, you won't die every time to paralysis/mana drains/vampires. With your swords/bushido parry you can use evade.

Easy method. You see red guy running at you. You hit Evade then journey away. This gives you max defense (make sure you have max DCI, dont worry about hci). So on your mining suit you want max resists and max dci. Those are the 2 main items. HCI, etc isn't important because you aren't going to be fighthing alot. Healing is done with potions/chivalry. If you want to fight, pick another template. If you want to survive easy gathering resources, this is a great template. You can even handle elementals with a decent suit/axe.

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