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Originally posted by Derebus

It is an old argument, but you can't ignore it. You know why? Because MMO's needs cash. Lots of cash. So, the more players playing on it, the higher the income. Not all players can run on those settings, and, not only that, not all SERVERS can maintain large quantities of players with all that weight from the engine. So MMO's companies tend to use an engine that can answer to both those issues.

How many people would buy a game that can't afford to get a good computer? Hardware is very cheap today and getting cheaper all the time. In the old days, I had a 486DX PC with a 460MB HDD and 32MB RAM and it cost $3000. Those days are over.

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Originally posted by TE5LA

Not many people can afford a Ferrari, but they still continue to make and sell them. Why does a game need to be playable by everyone? If you want to play the best games, find a way to upgrade your computer. Why should those who have the hardware and spent good money on it be held back by those who don't? Besides, those who can afford the better computers are the ones most likely to spend money on the games.

I currently play games like Guild Wars 2 and Battlefield 3 at the absolute highset setiings and get 100-180 fps consistently. I think I could play an MMORPG based on Frostbite 2 (or 3).