Hi guys,Ok so here is the capx file I created about the hang & climb action.It's still need some adjustments (the animation don't really fit for now) but the main idea is there. In fact I created a new group for the climb action, it's used when the player enter in collision with a small trigger on the platform. It set the player sprite collision on the trigger point instead of the player controller.Check the file to get what I mean

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