Thank you for the scenario. I've a light bug to place German reinforcements at the beginning of the game : reinforcements area doesn't appear before placing one unit in one of the for available road hex in the low map. I've a question about Agressive armor : is it for all scenario of the game or just for this one when you put the AI script labelled Agressive armor into Matrix games/COHAwakeningtheBear/Data/Scenarios/Scripts/AIScriptlists ? I will try your scenario during the next week.

A lot of tinkering DD. You can place any png graphic in it. Original game places the map, I decided to try something different. You just have to name it " scenarioname_Intro_00 " and place it in with the scenario files. Play around with it, it's pretty cool. If you want some copies of the counters, just pm me with your email and I'll send them to you.

Hey Charly, I don't think it's a bug. Pak 38 and Halftrack have only a few choices for placement. The AI script will be in with all the other scripts and will be available for other scenario design

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ORIGINAL: Charly G

Thank you for the scenario. I've a light bug to place German reinforcements at the beginning of the game : reinforcements area doesn't appear before placing one unit in one of the for available road hex in the low map. I've a question about Agressive armor : is it for all scenario of the game or just for this one when you put the AI script labelled Agressive armor into Matrix games/COHAwakeningtheBear/Data/Scenarios/Scripts/AIScriptlists ? I will try your scenario during the next week.

Hello Jamm Very nice scenario and thanks for the time spend on producing this scenario. I have played this scenario as the German commander, and when the Russians receive turn 4 reinforcements they are place among the German forces. For example one of the KV tanks appear right next to a pioneer squad. I would think this to be a bug. --Christohper

Hey Christopher, I just checked the scenario file in my dropbox and the reinforcements are correct in the xml file. I also quickly retested and it seemed to be working fine with the Russian reinforcement areas well back of the German lines. Unless your copy got garbled somehow and had the reinforcement placed in a German reinforcement area. You could open up the scenario with the scenario editor and make sure the Russian reinforcements arrive in the Russian Reinforcement region. Or open up the scenario XML file and double check the region they arrive in. Hope this helps.