A hand-picked variety collection of designed sounds and field recordings covering numerous categories. Each volume brings you 1,000 general sound effects at 44.1kHz and 16/24-bit stereo recordings, or you can grab both volumes at once for a discounted bundle! Here are some sound categories that can be found in each volume:

Glacier Ice is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.

The library contains sounds of all dimensions, from ice cubes being dropped in a drink to a designed iceberg collapsing.

The majority of the material was recorded at 192 KHz with a Sanken CO100K and a stereo pair of Sennheiser MKH8040, making this library greatly flexible for pitch shifting and all sorts of heavy processing.

A small section recorded at 96KHz features sounds recorded exclusively with contact microphones placed directly on the surface of a frozen water stream.

Bonus: Two extra libraries included for free:

This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.

The Soundcatcher visited an old abandoned theatre and recorded “The Glas Smash Sessions“. It contains a lot of great material for your next smash project where you need massive impacts and splintering sound effects.

Glass and Metal Clouds are the result of experimenting with the tonal and noise elements of a glass or metal impact via granular processing. Various household objects were struck and recorded, ranging from metal shovels, desk legs and brass ornaments to glass and crystal objects – basically anything that would ring after it was struck.

The recordings were then sent through ‘Clouds’ and processed with gentle, chaotic modulation by a combination of sloth chaos modules and standard cyclic modulation resulting in drones that gently sweep between musical tonal sounds and the random noise produced by the strike and are ever evolving; some more than others.

Sometimes some surprising sounds came out of the drones and I let them run, some were kept quite constant with only a subtle amount of modulation so there is a lot of variation in the pack.
The sounds came from my need as a sound designer to embed strange mood, emotion and feeling of uncertainty into everyday ambience.

The sound effects offer up lots of creative sound design uses, and work well when layered with another sound texture or material, and as a standalone sounds too. Samples were recorded at 24 Bit, 96 Khz.

Bonus – Free whooshes:
When you buy Glass Door Slides, you also get the Whooshers SFX pack for free – a collection of 150 long, medium, short and ricochet whoosh type sounds which can be used for all purposes.

The main part of the library consists of glass clink and ring sounds. The library features 16 different glasses with a lot of variations.

The second part of the library consists of bowed effects, performed with wine and whisky glasses. These sounds are more experimental and have an almost creature-like moans and groans-feel to them. Very useful sounds for otherworldly sounds, or if you want to add some unique layers to your creature sounds.

You get the sounds in two formats: 96 KHz 24 bit and in 44.1 KHz 16 bit, for more convenient ways of utilizing the sounds in games and other media.

Don’t forget to check out the ‘Glassware Resonance Bundle’ which gives you both of the libraries with a special bundle discount price!

The ‘Glassware Resonance bundle’ combines ‘Glassware Resonance‘ and ‘Glassware Resonance Two‘ libraries together and brings you over 750+ high quality rings, clinks and bowed effects recorded with 38 different glass objects.

The ring and clink sounds are really useful when you want to add that high frequency impact layer to your user interface elements or even experiment with the tail sounds to create otherworldly drone ambiences.

The bowed effect sounds are more experimental and have that almost creature like moans and groans feel to them. Very useful sounds for example if you want to add some unique layers to your creature sounds.

The Boom, Crackle and Scream library is the first in a planned series of Glitch Factory mini libraries. This library uses sounds recorded of Fireworks ranging from large booms to small sparklers and mangles them into interesting textures in varying degrees.

The sounds have been manipulated using analog synthesizers, custom Reaktor instruments and other types of granular processing. They will work well for Sci-Fi weapon layers, user interface sounds and more.

THE GLITCH sound library brings you highly twisted, glitchy, twitchy, gritty, grimy audio madness perfect for various music genres like dubstep, EDM, IDM, hardcore, darkcore, electro-industrial, hardstyle, glitch hop, downtempo, drum‘n’bass, hybrid cinematic music, but also very useful sonic tool for sound designers, editors, and pretty much anyone who likes to play and try different things with sound!

These warped and mangled glitch sounds always work great as a source of inspiration and new ideas as they tend to induce more experimental approach to music making, thus helping in achieving unexpectedly creative and original results. A must have for every producer, musician or sound designer, these glitch sound effects will instantly find a way into your production and bring some serious edge to it!

GRANULAR is the ultimate source library for anyone looking to add compelling and distinctive granular textures into their sound design; it contains designed sounds, a large collection of processed sounds, and some additional raw recordings.
This library is the culmination of many hours of exploration and experimentation in the area of granular sound processing, using a variety of plugins, audio tools, recording techniques and processes.GRANULAR features 395 24bit / 96kHz WAV files, each embedded with full metadata.

To build the range and palate of character that we needed for this collection, we transformed community park and green-way bridges into large-scale percussive instruments. We sought out 12 very special bridges in particular locations and sampled many different performances on them to elicit the right sorts of impacts that we were looking for. Each performed impact has 3 layers, 2 mono and 1 stereo, all with different perspectives due to mic placement. These sounds are highly dynamic, containing an artful blend of the locale they were captured in, and can add some very rich color to any explosion, impact, or crushing event in your editing mix. Go ahead and do your best (or worst)!

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What others are saying:

With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.

There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!

A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.

And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!

David Farmer

Sound designer:Lord of the Rings & The Hobbit trilogies

A Sound Effect is a great resource for keeping up on what's out there in the SFX library world. The site is well organized and it's easy to find stuff.

I love the behind the scenes articles - and the ability to purchase directly through the site is super convenient. The process is very straight forward and painless. I recommend it all the time.