Contents

Description

In Space We Brawl is a local multiplayer, twin stick shooter with more than 150+ different combinations of spaceships and weapons. Up to four player can join a fight, picking one of the 13 vessels and equipping it with 14 tools of space destruction. Are you going to drive an agile (but fragile) Pulsar ship with a deadly Plasma Sword? Or do you want to fully take advantage of the energy generators of the Cypher ship? The sniper rifle would be a nice match, considering that its insane damage output is balanced by a high cost for each shot. Players can choose their play style, fighting in 8 different battlegrounds, each one defined by specific space hazards such as solar winds, black/white holes and deadly alien nests.

History

In Space We Brawl started on a stormy flight from Milan to Cologne. After that unusual brainstorming session, a first prototype was coded using very old assets straight from the 80s. The versus beat’ em up format, with its classic roster of fighters transformed into spaceships and cosmic weapons, proved to be a winning formula. Developers gradually added contents, taking the game to squares and hangout places for what was called “Street Playtesting”. Basically we're speaking of a recreation the couch multiplayer atmosphere in Milan, Turin and Florence with a laptop, four gamepads, a small table and four camping chairs. After hundreds of hours of playtesting, In Space We Brawl has been officially announced as a PlayStation timed exclusive at the Sony press conference that opened Gamescom 2014 in Cologne.

Bounty system: each player can place a bounty on him/her or someone else. If he/she survive with bounties, they are claimed as points; if he/she kills a player with bounties, they are claimed as points.