What do you mean by scaling mob spawns? mobs become harder the higher level you are?

No. They become stronger and loot more based on how many players fight them.It is based on the same system as our alignment improvement, where the game will look at who is active in a fight and act accordingly.

What do you mean by scaling mob spawns? mobs become harder the higher level you are?

No. They become stronger and loot more based on how many players fight them.It is based on the same system as our alignment improvement, where the game will look at who is active in a fight and act accordingly.

Is the mob scaling in the game right now? I remember it was not like that in the original DF.

Yes, it still is our expectations.The security distraction has delayed us by a couple months, but we still intend to have InDev last 6 to 9 months, and these are still what we consider our strict minimum.We've actually done some decent progress since we had the code, so we're confident that our roadmap is more than feasible,

Where does adding the new title system or at least a few new titles fall into the list of priorities? I think it's pretty important to have the title system in to snag players who are considering the game but want to play their favorite archetype.

Where does adding the new title system or at least a few new titles fall into the list of priorities? I think it's pretty important to have the title system in to snag players who are considering the game but want to play their favorite archetype.

because its one of the major constructs of DND and makes sure that no player is forced to GRIND everything like in dfo (which failed obviously)

Quote from: Ub3rgames

Examples of titles

Please keep in mind this is a temporary list just to illustrate the concept.None of the numbers presented are final and neither are the titles guaranteed to end up being implemented at launch.There will be balance betas to decide on those points.

It depends on our velocity. What you are seeing here is the strict minimum necessary before us shuting down InDev.Ideally we would want all our roadmap completed yesterday, but titles fall right after this list in terms of priority.