You play an unassuming green blob named Filo who has an incredible ability: to control his many, many clones -- called the “ME.” These clones possess all sorts of fun abilities that can be used to solve puzzles throughout the game. As you progress further through Filo’s adventure, you will find a variety of new types of clones. Understanding and harnessing their unique powers are key to your success.

Filo’s multiplicitous adventure takes him to a fantastical world, presented in a fun art style that combines adorable characters with the world’s mysterious atmosphere.

Reaction quotes and photos from the showcase

Our team has always loved puzzle games, and marrying them to platformers has always been a natural combination that’s given us such games as The Lost Vikings, Braid, and Portal. Our ultimate goal with So Many Me is to create a brand new and fun puzzle-platformer that takes what we love from the genre and wraps it around a fresh new mechanic that players haven’t seen before.

Will you be able to get the item in the room behind the enemy ?

Because we love So Many Me, and we want to not only deliver the best possible gaming experience, but we want as many players as possible to be able to try it for themselves.

The game is now 80% complete for PC/Mac/Linux! We've spent the last two years building the game from the ground-up, and we couldn't be happier with how it looks -- but as game developers and enthusiasts alike both know, that last 20% is always the hardest part!

With Kickstarter and your own feedback, however, the possibilities for that last 20% are near-endless. With your support, we have a chance to not only finish the game, but to make the entire game better. We’re not just talking about polishing bugs -- we’re talking about adding new material, new gameplay, and even brand new mechanics to the game!

In addition to that, a successful Kickstarter campaign means we can achieve our dream of releasing So Many Me on as many different platforms as possible, including Playstation 4, Playstation Vita, and the Wii U (complete with unique Wii U GamePad functionality).

Our plan on using the money (In case the project is funded:)

No matter what happens, we at Extend plan to build and release the best possible game with all the resources available to us.

So Many Me presents a fun new gameplay mechanic that grows across the adventure as you explore the world and solve progressively intricate puzzles.

The ME

You start with a single character, Filo. As he travels through each level, he will discover more ‘ME’. The ME are creatures that look exactly like Filo, replicated by an unknown ancient power. All of them, including Filo, will follow each other’s move and repeat each other’s action.

Filo and the ME move in sequence. You will take control of whoever is at the front of the group and the rest will follow one by one.

Transform and Recall

Your first ability in the game allows you to create platforms anywhere you want at the expense of a ME. Every ME can Transform themselves into a stone block, letting the rest of the group latch onto it and get up to higher areas that would normally be unreachable.

Once you've transformed a ME, you can use the Recall ability to reverse the transformation and return the ME back to the group. You can Transform and Recall multiple ME at once, gaining access to higher and higher areas as you progress through the game.

The image is compressed to optimize the file size

And More Powers!

Aside from Transform and Recall, you will discover new transformation abilities as you progress through each chapter. Learning the master these forms and use them in sequence is key to solving the game’s many puzzles.

For example, these red flowers dot the landscape and can shoot out deadly poisonous spores that can prevent you from using ME abilities. The only way you’re getting past them is to distract them with your Luna form, using the moonlight to change the direction of the spores and move safely past!

Join The Ride!

Filo and his army of ME aren't the only things you’ll be able to use to complete your quest -- there are TONS of interactive objects you’ll run into in So Many Me. Some are obstacles that need to be bypassed, while others are keys that help you solve puzzles. One of the devices we’re introducing through this Kickstarter is the Gene Splicer, capable of creating massive and powerful creatures that Filo can ride.

That’s right! RIDES! Each rideable creature has its unique abilities, but are limited in mobility thanks to the bigger size. Use rideable creatures to solve special puzzles and to smash through pesky obstacles on your way to the goal!

Earn Your Rewards!

In addition to completing So Many Me’s Story Mode, each level also contains three secret items for you completionist-types out there! Some of these are easy to find, others are well-hidden, but all of them require you to solve a puzzle before you can collect them! Find an Ark Seed to increase the number of ME you have! Find an Artifact to gain a unique new skill! Find a Costume and customize the appearance of your ME!

Speaking of costumes, there are also all sorts of them just waiting to be found! Each individual ME you find can be customized with outfits, and you can earn special outfits depending on your pledge tier!

Giant Boss Monsters!

Filo’s adventures take you all across a sprawling fantasy world, and you’ll end up facing more than just tricky puzzles and pitfalls during your quest! Case in point: While exploring a deep cave system in the first chapter, you soon come face-to-face with a massive plant-monster with a particularly strong desire to devour all intruders that venture into its lair!

This is just one of our boss levels that lie at the end of every chapter in So Many ME. Right now, the game is planned to have five chapters -- but depending on how much support we get during this Kickstarter, that number can go up!

The story takes place on the lush fragment world of Xio, one of many smaller pieces of a larger world that have broken off into orbit.

Our Art Director has worked very hard to create a visual feel for the world of Xio and So Many Me that is as unique as possible, pulling inspiration more from his own childhood adventures than any game or film. The result is a warm and inviting palette, a cozy atmosphere, and a sense of fun and mystery that harkens back to our formative years, when the world was still big and ripe for exploration.

This approach to the game world has also helped drive the design of the game and feeds directly into the allure of puzzle-platformers: to explore a fun new world, discover new and exciting things in it, and then to understand how all the pieces all fit together.

The storyline is divided into five chapters, each taking place in its own distinctive environment. Whether it’s a mysterious forest on a sunny afternoon, or a midnight trek through an old abandoned mine, each chapter has been built from the ground up to look and feel different, complete with its own fun musical accompaniment and special puzzle mechanics.

Chapter 2: Just another sunny afternoon in a mysterious forest!

Chapter 3: Take a dive down a dangerous old mine!

Chapter 4: Take flight on giant birds to explore the mysterious Sky Factory (work in progress)

Chapter 5: Try to stay cool as you explore the molten depths of an active volcano (work in progress)

Our good friends at HyperDuck Soundworks are working with us once again, providing the beautiful sound design and amazing soundtrack for So Many Me! These crazy ducks are responsible for the soundscapes of some of this generations hottest games, from Dust: An Elysian Tail to Mojang's Scrolls.

Believe it or not, we've actually been working with them since 2008 on the sound design for So Many Me. If you’re a fan of the Ducks, let it be known you're going to hear a totally new sound from them that will blow you away. The lovingly crafted soundtrack will have you hopping and bopping in your chair, but don't take our word for it! Check out the previews for yourself!

These are old mixes but they will be mixed again and re inserted in the final version of the game! Take these are rough drafts for now though, and enjoy!

We are a close-knit team of designers, programmers, artists and business folks. We may come from different backgrounds and all across the world, but we share the same heart when it comes to producing great games. Our Asia team is responsible for designing the characters, iterating on the gameplay mechanics and piecing the game together, while the US team gathers and organizes community feedback, brainstorms new ideas, and manages studio PR.

Extend studio (x10) was founded in 2008 and immediately began development on our first self-funded title, A.R.E.S. Extinction Agenda. Thanks to everyone’s support, the game was released on PC in 2011 and was a marked success for x10. It didn't take long before we were tossing around ideas for a brand new project, and soon it became official: So Many Me would be our next adventure!

A 2.5D hardcore action-packed side-scrolling platformer, in the traditions of retro classics, A.R.E.S. Extinction Agenda released on Steam and Desura in 2011

The recently released XBLA title is the definitive, extended version of A.R.E.S. Extinction Agenda! New features include new playable characters, new missions, new equipment, and new high-resolution textures and cutscenes!

The award-winning classic board game for your iPad. Solve unique puzzles and create original designs in beautiful high definition with multiple jigsaw cutting techniques like Trick Edge, Spiral, and Rose cuts.

Join Filo and his many ME on PC, Mac, Linux and Wii U!

The Chrono Castle is one of the most mysterious places in all of Xio! Navigate your way through 30 brand new levels packed with strange and exotic items you won’t find anywhere else!

Some gamers simply prefer to play their platformers on consoles, and we don’t want to leave them out! Help us reach this stretch goal and we’ll unleash Filo and his ME into your living room PS4 (and wherever else you bring your PS Vita)

Customize your own ME costumes and share them via the in-game marketplace!

With this bonus chapter, you’ll be able to prove yourself as the Master of ME in the game’s most dangerous puzzles ever! Impossible Island unlocks when you reach the final chapter of the game.

Everybody loves secrets, right? If we hit this stretch goal, we’ll add all sorts of fun new hidden passages throughout the game world, adding tricky new puzzles to solve, new areas to explore, and new rewards to find as you travel across the world of Xio.

Show the whole world your incredible ME skills! Competitive Mode adds time trial gameplay to some of the most difficult levels in the game. Beat them and show off your scores on the online leaderboard system.

Want endless replay? We do! If we hit this goal, we’ll release an easy-to-use level editor that lets you create your own game levels, design your own puzzles, and share them through the in-game marketplace!

Wow, these two are big! If we hit these lofty goals, we will enhance the game with .................. that surely surprise YOU, Filo and his many ME!

Risks and challenges

Making a great game is hard!

In order to make So Many Me the best game we can, we have been doing many development iterations. Each development loop consists of designing, coding, visualizing and playtesting. The good thing is we are a small team of close friends so we are quite agile and can quickly implement any changes. The less-good thing is we have a pretty tight budget at the moment, so we don’t have many resources to hasten or streamline this process. However, thanks to our past experience developing and releasing games, we’re confident that our process will yield the best possible game no matter what stretch goals we may hit. This Kickstarter represents the final development loops for So Many Me, and we’d like you all to be a part of them!

Marketing a great game is even harder!

Obviously, spending over two years developing a game is hard work. All sorts of problems can arise during the development process, but one of the biggest doesn’t make itself obvious until the game is nearly complete: marketing. Ideally, marketing is something you’ve been building up to over the course of development -- something you start at the same moment you start working on your game. We’ve been working to build a small but passionate community of fans over the course of SMM’s development, and we want to grow it even further to help get the word out -- both to help make this Kickstarter a success, but also to make sure we’re staying in constant contact with our fans and players.

We’ll do our best to get the word out, but we’re also counting on fans and supporters to spread the word. That’s really all there is to it! Pledge, Share, Like, Tweet, Post and tell your friends about us! We at Extend Studio, Filo, and all his ME have faith in you :)

Our concern with the Wii U is that we've never developed on this platform before so we think we will need much more time to try and experiment many things, plus we would like to focus as much as possible on the main platform and its improvement, so that's why the stretch goal is there.

Anyway, if the goal is funded but not the Wii U stretch goal. This topic will be surely in our team discussion again. We will try our best to release the game on as many platforms as possible :)

Rewards

$2 reward

Thank you SO MUCH for your support! In return, you’ll be getting a whole lot of really cool So Many Me backer-only wallpapers and your name will also be listed in the Backer Credits!

Estimated delivery:Dec 2013

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$10 reward

219 backers
Limited (781 left of 1000)

EARLY BIRD

Get all Supporter rewards and a DRM-free digital copy of So Many Me on your platform of choice! We’ll be hitting PC / Mac / Linux no matter what, and depending on which stretch goals we hit, that can also include PS4 / PS Vita / WiiU versions! Estimated retail value is $15, so get in early and save some money!

You’ll also get printable box art and a Kickstarter-exclusive ME costume.

Estimated delivery:May 2014

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$15 reward

15 backers

DIGITAL COPY

Missed the early bird specials? That’s okay, we’re still throwing in a few bonuses as thanks for your support!

You’ll get all Supporter rewards and a key to download So Many Me on your platform of choice! That’s PC / Mac / Linux no matter what, and depending on which stretch goals we hit, could also include PS4 / PS Vita / WiiU!

As in the Early Bird tier, you’ll also receive printable box art and a Kickstarter-exclusive ME costume!

Estimated delivery:May 2014

You selected

$25 reward

5 backers

EARLY ACCESS

Aha! So, you want to get in SUPER early? Well, we’ve got just the pledge tier for you! Get everything in Digital Copy tier and also receive PRIVATE EARLY ACCESS builds for PC / Mac!

The first Early Access Build will contain CHAPTER 1 and CHAPTER 2 in FULL, and we’ll be updating it every month with either a NEW CHAPTER or a NEW FEATURE!

This tier lets you participate directly in the game’s development process, receiving our most-polished version of the latest builds and helping us nail down fun gameplay and kill bugs before release!

Estimated delivery:Feb 2014

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$25 reward

4 backers

DOUBLE COPIES

Double the Filo! Double the fun! Get all Supporter rewards and 2 keys to download So Many Me on your platform of choice based on the stretch goals we hit! That’s PC / Mac / Linux no matter what, and PS4 / PS Vita / WiiU depending on the goals.

Of course, you’ll also get printable box art and a Kickstarter-exclusive ME costume for BOTH copies!

Estimated delivery:May 2014

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$30 reward

7 backers

EARLY ACCESS + SOUNDTRACK

Awesome soundtrack comes included here, along with early access!

Get everything in the Digital Copy tier, PRIVATE EARLY ACCESS builds for either PC or Mac, AND a key to download the game’s soundtrack!

Estimated delivery:Feb 2014

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$30 reward

5 backers

EARLY ACCESS + DIGITAL PUZZLE GUIDEBOOK

Worried that a puzzle will leave you stuck in a rut and/or flummoxed? Ever wish the developers came up with a fun guidebook for their own game that didn’t cost a ton? Well, this tier has you covered!

Get everything in the Digital Copy tier, PRIVATE EARLY ACCESS builds for PC or Mac AND receive the OFFICIAL digital puzzle guidebook!

Estimated delivery:May 2014

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$40 reward

17 backers

DIGITAL COMPLETE PACK

For the potential pledger who wants it all! This tier is jam-packed with awesome!

Get everything in the Digital Copy tier, PRIVATE EARLY ACCESS builds for PC or Mac, a key to download the game’s soundtrack, a digital puzzle guidebook PLUS a DIGITAL HI-RES POSTER FILE!

Estimated delivery:May 2014

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$80 reward

1 backer

DIGITAL COMPLETE PACK + SIGNED POSTER

So you want a physical tier reward, eh? This tier has you covered! You’ll get everything in the Digital Complete Pack AND an A2-size Poster signed by the entire x10 team!

Estimated delivery:May 2014

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$90 reward

1 backer

DIGITAL COMPLETE PACK + T-SHIRT

Emblazon your torso with our awesome So Many Me shirt to show your support! You’ll receive everything in the Digital Complete Pack AND a super-limited-edition So Many Me T-Shirt!

Estimated delivery:May 2014

Ships anywhere in the world

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$100 reward

1 backer
Limited (199 left of 200)

DIGITAL COMPLETE PACK + PAPERBACK PUZZLE GUIDEBOOK

A physical reward tier for the inquisitive bookworm or puzzle-solving completionist!

You’ll get everything in the Digital Complete Pack AND a physical PAPERBACK puzzle guidebook that outlines the many secrets and hidden treasures of So Many Me!

Estimated delivery:May 2014

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$140 reward

3 backers
Limited (97 left of 100)

COLLECTOR’S PACK

The benchmark tier for pledgers who want all those awesome physical goods listed above!

You’ll get everything in the Digital Complete Pack, the limited-edition T-Shirt, an A2-size Poster, AND the paperback puzzle guidebook!

Estimated delivery:May 2014

Ships anywhere in the world

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$180 reward

3 backers
Limited (47 left of 50)

TINY ME COMPANION

Bring Filo home! Put him on your shelf or desk and he’ll remain obediently in that spot!

By pledging to this tier, you’ll get everything in the Collector’s Pack PLUS a limited-run 4 inch-tall Filo figurine.

Estimated delivery:May 2014

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$250 reward

4 backers
Limited (46 left of 50)

LIFE-SIZE ME COMPANION

Bring Filo home -- only bigger! This plush toy stands 15 inches tall and is perfect for squeezing. Go on, you know you want to.

You’ll also get everything in the Collector’s Pack, AND the 4-inch tall Filo collectible figurine.

Estimated delivery:May 2014

Ships anywhere in the world

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$350 reward

1 backer
Limited (34 left of 35)

ULTIMATE PACK

For the So Many Me fan that wants it all, and has a respectable amount of shelf space!

You’ll get the 4-inch tall Filo figurine, the 15-inch life-size Filo plush toy, everything in the Collector’s Pack above, AND a digital copy of So Many Me for EVERY SINGLE PLATFORM WE RELEASE ON!

We’ll go one better and say any future DLC we may come out with down the line will ALSO be included here!

Estimated delivery:May 2014

Ships anywhere in the world

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$500 reward

0 backers
Limited (5 left of 5)

FASHION LEADER

Get everything in the Ultimate Pack and help us design a ME costume from the ground up! You come up with the style, we’ll work with you to make it awesome, and then you can name it!

You’ll also receive 3 extra copies of the game on your platform of choice, so you can share your awesome fashion sense with your friends and family!

Since you’ll be contributing content directly to the game, your name will also be listed in the credits as a Co-Designer.

Estimated delivery:May 2014

Ships anywhere in the world

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$600 reward

0 backers
Limited (4 left of 4)

LEVEL ENGINEER

Get everything in the Ultimate Pack and work with our crack level designers to help us create an extra level. We’ll help you fine-tune the specifics and make it fun, then we’ll let you name it!

You’ll also receive 4 extra copies of the game on your platform of choice, so you can share your level design expertise with friends and family!

Since you’ll be contributing content directly to the game, your name will also be listed in the credits as a Co-Designer.

Estimated delivery:May 2014

Ships anywhere in the world

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$750 reward

0 backers
Limited (3 left of 3)

CO-DESIGNER PACK

You’ll practically be a member of the EXTEND team! Get everything in the Ultimate Pack and help us design both an original ME costume AND an extra level, then name them both!

In addition to the above, you will also receive 5 extra copies of the game on your platform of choice and have your name listed in the game credits as a Co-Designer!

Estimated delivery:May 2014

Ships anywhere in the world

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$1,500 reward

0 backers
Limited (2 left of 2)

ANCIENT SMITH

Get everything in the Co-Designer pack, then design your own NPC with your own voice and name! Your digital So Many Me avatar will serve as the blacksmith in the mysterious Horizon Ruin.

You’ll receive 10 extra copies of the game on your platform of choice so you can share your performance with friends and family, and your name will be listed in the game credits both as a Co-Designer and as a Major Contributor.

Estimated delivery:May 2014

Ships anywhere in the world

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$1,500 reward

0 backers
Limited (2 left of 2)

CROSSROAD DEALER

Get everything in the Co-Designer pack, then design your own NPC with your own voice and name! Your digital self will portray the devil shop owner in Horizon Ruin.

You’ll receive 10 extra copies of the game on your platform of choice so you can share your performance with friends and family, and your name will be listed in the game credits both as a Co-Designer and as a Major Contributor.

Estimated delivery:May 2014

Ships anywhere in the world

You selected

$3,000 reward

0 backers
Limited (1 left of 1)

THE CREATOR

Get EVERYTHING in the Co-Designer pack AND help us create a statue of your digital So Many Me self within Horizon Ruin! The people of Xio will speak of you in reverent tones as a grand hero of a long-lost civilization. The statue is interactive and contains a brief description that you will help us create!

In addition to becoming an ancient hero of the realm, you’ll also receive 20 extra copies of the game on your platform of choice, so you can share your digital exploits and heroic status with friends and family.

Your name will be listed in the credits both as a Co-Designer and as a Supreme Contributor.

Estimated delivery:May 2014

Ships anywhere in the world

Funding period

Nov 12, 2013 - Dec 16, 2013
(34 days)

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