Thatís right, this is actually happening - DayZ will be developed as a standalone game, with me as project lead, by Bohemia Interactive. This is the fairy-tale outcome for a mod that many would have said impossible four months ago.

Development and updates of the mod will continue in parallel with the development of the game, so anyone who is playing the mod now will be able to continue to do so. The project will follow the Minecraft development model; fast iterations with the community alpha available for a heavily discounted price.

I realize people will have many, many questions - but we wanted to let everyone know the announcement now. Over the coming weeks, these questions will be answered. The game will have itís own site, www.dayzgame.com and the mod will continue at itís present link.

ďNow this is not the end. It is not even the beginning of the end, but it is, perhaps, the end of the beginning.Ē - Winston Churchill

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Now that the mod has graduated, maybe they can make it a consistent experience. Cuz right now, it's a pain in the ass to run: Maybe it connects, maybe it doesn't, maybe it'll run at 7 fps, maybe it'll run at 30, etc.