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Dragonskull Summit Discussion

2 days ago

Your land base needs more dual lands or some basic mountains, islands, and swamps to be viable.
Dragonskull Summit
,
Drowned Catacomb
, and
Sulfur Falls
are not nearly effective enough with only 6 lands which can allow them to enter untapped in a deck with 26 lands. I would cut one of each of those and the
Memorial to Genius
since you are already running plenty of draw and two
Arch of Orazca
and add two additional lands either a basic island and a basic mountain or two more shock lands of some combination to allow your lands to more consistently hit the play-mat untapped.

For more upgrades you're going to however want to move away from just GRN and RNA cards, but this doesn't mean you have to spend a lot of money for upgrades. There's budget ($5 or less per card) upgrades you can make. I put a star (*) in front of the best upgrades of these suggestions.

3 weeks ago

LitillStaralfur I like to think of my land needs in terms of percentages, Plus or Minus depending on Mana Symbol intensity of spells.

(for instance if you're 50/50 on White and Black Spells, but you're running a playset of
Murder
which uses 2 Black in the Mana Cost, you will need more Black Mana Sources than White Mana Sources early on, so something closer to a B/W, 60/40 split in your Lands makes more sense.)

The spread of your mana is a tricky thing and it is highly dependent on WHEN you need the mana as well as how much of it you need overall. If you need Red on turn 3 to hit your Curve with Judith, then that takes high priority, meaning you'll need to include more Dual-Color Sources so you can Play a Turn 1
Hunted Witness
(W), Turn 2
Pitiless Pontiff
(BW), Turn 3
Judith, the Scourge Diva
(1RB).

The best thing you can do is obviously have as many Untapped Dual Mana sources as possible as they fill the requirement of two of your color needs. Unfortunately running 12 Shock Lands means red decks will run over you, especially with the inclusion of new Pseudo-Lightning Bolt,
Skewer the Critics
. Which means you'll need a healthy blend of Shock Lands for consistency, Check Lands such as
Clifftop Retreat
and
Dragonskull Summit
, and Basics.

I would proxy up your Mana Base before buying. Play test it, and see what needs tweaking.

If you go the Judith route, it's worth noting that Tokens are no longer a sacrifice-to-damage option, so use them as your Frontline with Judith's Anthem effect in play. I'd Try something like this.

Give 2x
Glass of the Guildpact
a try if you find that a true Sacrifice-to-Damage style Aristocrat deck isn't getting you all the way. It gives your deck a lot of Range to compete against the Life Gain decks floating around.

I didn't feel Sacred Foundry was Necessary or Advisable. You're not gaining Life with this deck. Hammering yourself with 12 Shock Lands will get you killed incredibly quickly, either due to self-inflicted life loss, or due to Tempo loss from having to play them tapped when you're nearly dead.

4 weeks ago

Hey, keep the mana curve low... Mostly one, two and three drop Vamps to take more advantage of Edgar's eminence.
Sanctum Seeker
and
Malakir Bloodwitch
could be the two along with Edgar top end Vamps because their abilities are very good since they hurt all your opponents at once. Start by maxing out on all the one drop and two drop Vamps.

4 weeks ago

In commander, the mana base is usually the thing that costs the most to get right. But it's one of the first things you should address to make any deck better. By mana base, I include things like
Sol Ring
, the signets (such as
Orzhov Signet
),
Chromatic Lantern
, and limit the lands that always enter tapped. Such as
Dragonskull Summit
. Land count of about 36 should work. To start, I'd stick to mainly low cast vampires with good abilities, cards that pump your creatures up, or benefit from them dying.

Commander decks like things that speed up your mana(ramp), draw you cards, recur cards from graveyard, and having removal for threats.

1 month ago

This is the current deck I'm running because I don't have all the cards that I want for this and i've gone 25/2/0 in MTG Arena so far - I'm thinking of switching this up to UBR but this idea can really just work for any colors you prefer, I just Like the combo with white because of return creatures I need and low cost damage spells for creature removal similar to red but triggers at different times.

It's been 5 years since I've last played and I'm really enjoying this block so far in standard - any help is much appreciated.

As of release for Ravnica Allegiance Day one this is what I currently have for it, I'm just so sick of everything being so creature aggro based I figured i'd put together something to mess with people's heads if they play that way.

Dragonskull Summit occurrence in decks from the last year

Commander / EDH:

Modern:

All decks: 0.67%

Rakdos: 9.13%

RBW (Mardu): 0.82%

Legacy:

All decks: 0.04%

Standard:

All decks: 0.81%

Rakdos: 7.2%

U/B/R (Grixis): 4.13%

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