us.asciiroth.client.core
Class CombatStats

A constants class that brings together combat and damage numbers from
across the game so it is easier to tweak.

CTBH = chance to be hit, the percentage chance that the agent will
be destroyed when struck by a bullet, sword, etc. A weapon's damage is
added to this number for the final percentage that is tested against
(the higher the number, the more likely the agent will be destroyed).
For example, an arrow against a triffid (20 + 20) should lead to a
40% chance of destroying the triffid on each hit.

Against the player, weapon damage is subtracted from the player's
health.