Basics- Get it on Bananas or http://bundles.openttdcoop.org/iron-hor ... es/LATEST/- Support for station refitting (autorefit)- Compatible with all known cargos- One roster of trains (more in future): roster is UK-ish, features steam, diesel, electric, metro and narrow gauge trains- Parameter for cheating- GPL v2 license

Some trains won't be available if you don't have the right railtypes.Termite track grf is designed specifically for Iron Horse, and gives you the railtypes you need, plus new depot graphics. Get Termite on Bananas.

BAD FEATURES to know about

- reefer cars and edibles tank cars have a cargo decay rate bonus.- Double Juice loco has more power on electrified rails.- cabeese do nothing, just eye candy.- tank engines have randomised forward / reversed graphics.- wagons are randomised 1st / 2nd company colour. If you don't like the effect, set 2nd company colour same as first. - Metro and Narrow Gauge vehicles show up if you have an appropriate track set (Termite is recommended).- Cargo Sprinter loco hides intermediate cabs if you add them consecutively to a train.- there's a parameter for capacity (bigger / correct / smaller).

Bug Report: No locomotives are shown when selecting a filter for "none" cargo, but when "passengers" are chosen, all locomotives are shown, even though their capacity is reported as "N/A". Is that by design?

thaaan: is it intended that the waggon color in the buymenu/shed-menu (i mean the dialoque if a train is inside the depot. how is this called?) are different from this ones seen on the track? and that the liveries of the combined mail/passenger waggons seems also to be random?

- randomly chosen 1st or 2nd company colour for hopper cars- open wagons load state graphics for default and bulk cargos- close mail car doors when 100% loaded- increase Double Juice diesel power (a lot) and electric power (a bit) for game balance- introduce Gridiron 5 years earlier for game balance

*Fixes*

- Northock 2-8-2 not 4-8-2- correct smoke position for engines with random graphics variations (reversed tank engines)- wagons and cargo sprinters now use loaded graphics in depot if they are loaded

*Code Changes

- removed a bunch of strings relating to buy menu extra text- decided we'll never show buy menu extra text, sign of BAD FEATURES; read the docs instead- made it easier to support tanktainer on cargo sprinter, and opening doors on box and reefer cars- cleaned up some other nonsense around visual effects and power- extended the Pixa pipeline for cargo recolouring to also handle 1cc/2cc swap

Who is online

Users browsing this forum: No registered users and 4 guests

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum