RADAR™ GROUP ANNOUNCED

Scottsdale, Ariz., March 17, 2008– Radar™ Group announced today its official public launch, coinciding with the launch of its website, www.radargroup.com, and the announcement of its first three game projects—Earth No More™, Incarnate™ and Prey 2™. Founded in June 2007, Radar Group co-creates original IP, designed from the ground up, for successful leveraging in game and film markets.

Original Thinking™ is Radar’s mantra. Making a clean break from games based on licensed intellectual properties (IP) and created using internal development, Radar only works with passionate development teams looking to establish themselves with original IP. Radar believes that independent studios must maintain part ownership of their homegrown IP in order for studios, and the gaming industry as a whole, to thrive financially and creatively in the long-term.

“We’re something our industry desperately needs,” says Scott Miller, Radar’s Chief Creative Officer.“Radar is teaming up with many of the industry’s top independent studios to help them

create original IP in which they own a substantial ownership stake. Why is this important? Because in today’s industry it’s nearly impossible, unless you’re Epic or Valve, to create original

games and not give away full IP ownership to the publisher. Radar believes that creators should share ownership, and all of the long-term benefits that come from that.”

In the film space, Radar works with its valued partner, Depth Entertainment. Based in L.A. and helmed by film industry veteran, Depth president Scott Faye, Depth exists to carry out the linear leveraging strategy for many of Radar's interactive game properties. Faye is currently producing the film adaptation of the award-winning and multi-million selling Max Payne, starring Mark Wahlberg (The Happening, Shooter) and Mila Kunis (That 70’s Show, Family Guy), which is currently in production in conjunction with 20th Century Fox.

More about the three game projects in development— Earth No More, Incarnate and Prey 2.

Earth No More

Earth No More does away with the“lone-hero” shooter archetype, instead focusing on the dynamic between an ensemble cast that must learn to work together to survive the threat of an environmental extinction event. As Will Foster, a DHS chemical weapons specialist, you are among the first to respond to a gas attack on Washington, D.C. However, it soon becomes clear that the gas attack is a cover-up for something much more sinister. Earth No More is currently being developed in close collaboration with Recoil Games and is slated for release on next-gen consoles and PC.

Incarnate

Incarnate poses the question: Can evil ever die? The re-incarnated souls of history’s most evil people are converging on present-day Chicago. As Thomas Ludlow, you are recruited by a secret organization to hunt down and capture these‘Incarnates’. But the further you dig into the reasons for their arrival, the more you learn of the true nature of your efforts and your own connection to the events unfolding before you. Stalk your prey in the wide open city, search for them in the dark

places, and maybe you will survive long enough to solve the mystery of your own past. Can you break the chains of destiny, or will you let them bind you to your doom? Incarnate is currently being developed in collaboration with a yet-to-be-announced studio.

Prey 2

The follow up to“Action Game of the Year” (PC Gamer), reprise your role as Tommy, the native warrior who saved Earth from alien invasion in Prey. This time, abandoned and framed for the

disappearance of his family and girlfriend, Tommy escapes an Earth that no longer wants him for a future that cannot survive without him. Building on the mind-bending portal and gravity-defying gameplay of the original with several innovative new twists, Prey 2 promises to once again take players into a compelling science-fiction world with breathtaking visuals and adrenaline-pumping action gameplay. Prey 2 is currently being developed in cooperation with Human Head studios and slated for Xbox 360 and PC platforms.

For more information about Radar Group, a full list of Radar’s founders and leaders, and for details and artwork related to current Radar projects, please visit www.radargroup.com.

About Radar™ Group

Radar™ Group is a unique brand management company for original video game properties developed specifically for cross-media leveraging in the video game market and other ancillary media markets, such as film, TV, music and other emerging online markets.

About Recoil Games

Recoil was founded in 2006 by ex-Remedy staffer Samuli Syvähuoko with the purpose of creating innovative original IP (intellectual property) action-adventure games for the latest generation of consoles and the PC. A core goal for the company is to push emotional drama and believable narrative forward in games. For more information, visit http://www.recoilgames.com

About Depth Entertainment

Depth exists to carry out the linear leveraging strategy for many of Radar's interactive game properties. Through strategic partnerships with major Hollywood production partners and film

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