If you thought this would be about the cartoon series The Mysterious Cities of Gold, sorry! It's about the same basic premise, though: a bunch of European types heading to the New World in search of riches. And carnage.

Get past the crude graphics - it was released in 1984, after all - and you can see a vision and scope there that other developers wouldn't be scratching at for another decade. At the earliest.

The game was rich in customisation, strategy and exploration, and also touched on a period in history that few other games at the time (or since!) bothered with. You can see where Bunten's friend Sid Meier got a lot of his ideas from, as anyone who has played both Cities and Meier's Pirates! will see the influence.