Enjoy the vast selection of building materials to customize your dungeon and complete quests to access the rarer items from the wide array of weapons, armor, and accessories to upgrade your warrior.

Trade dungeons - Utilize network connectivity to trade dungeons with a friend. Show off your dungeon creation skills and explore a friend's dungeon to see what kinds of monsters and treasures lie inside.

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Product description

An original title developed specifically for the PSP® (PlayStation®Portable) system, Dungeon Maker: Hunting Ground offers addictive gameplay with a simulation dungeon creation element and real-time battles hunting for monsters to collect gold and items, and complete various quests offered by the townspeople.

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I may be playing this PSP game for months! The dungeon design engine is fantastic, very easy to learn, and forgiving of the novice. I am having so much fun building dungeon levels and waiting to see what inhabitants I will discover when I return. Beautiful graphics abound, and the monsters AI is much better than many other games. It is actually hard to trick these guys into getting stuck on a square table while I keep shooting arrows across at them, or into staying still so I can hit them with my axe or sword. The quests start out fairly simple, but keep getting tougher. There is always someone asking you for help, or offering hints. Each level of the dungeon maze is rated so you can see what improvements effect your rating. Really fun and I highly recommend it to anybody who enjoys a good dungeon crawl, or is an aspiring designer.

This is an excellent game, which combines elements of a Tycoon "builder" game with a classic Dungeon Crawler RPG. Your task is to build the kind of dungeon that will attract the best monsters. You need lots of twists and turns in corridors and nice rooms for the monsters to stay. The better the dungeon, the better the class of monster you attract and the more loot you get from killing them.

The fighting elements are classic Dungeon Crawler RPG, with magic spells and special attacks, combined with various weapons and armor types. You can only enter the dungeon once per day, and each day you can make a meal, which will improve your ratings after sleep.

While it is nothing groundbreaking in any area, it is a fun and easy combination of gaming types. Very much a casual game, also very easy to get caught up and play for hours.

An addictive dungeon crawler. If you ever took the time to design and draw out mazes on graphing paper for your home or after school DnD campaigns with friends, you are going to love this game. Design your own multi-level dungeon and wait for the baddies to come. Real time combat set in your dungeon.

For me I am not that detail oriented nor do I care to be creative. I only gave it 2 stars because I wanted something dungeon related but not this much... others will undoubtedly give it 5+ stars because it will appeal to them more than me.

This is, as the title says, one of my favorite PSP RPGs, next to Joan of Arc and FF Dissidia 012.

It is available in UMD form (to buy as a game) for the PSP or you can download it to your PSP, as well as Vita or PS3 from the playstation network.

This is a blast to create your own dungeon, and the graphics are very good. If you like dungeon crawlers, or particularly ever played any of the Etrian Odysseys for the DS and liked them (you don't create the dungeons in E.O. games, but you are responsible for mapping them), you'll enjoy this. As stated, the E.O. series wasn't dungeon creating but rather dungeon mapping, the dungeons were already developed, but they're similar enough that most who like one will like the other.

There are plenty of other elements to the game to keep you busy... quests (see complaint below), different ways to power up your character aside from just weapons/armor/accessories, such as bracelets, rings and most interesting and fun "roots" which you foster and upgrade with special items you find in the dungeon. This is a great game to come back to and continue at any time without really losing too much feel of where you left off. That's not to say the game is too simple either, like I said, its got enough layers beside just building mazes to make it a lot of fun.

The quests are mostly fetch quests, nothing too in depth. Find such and such an item and bring it back. Others are find a specific monster and slay them (aside from the game's bosses). On an RPG scale I'd give this game maybe 3 or 3.5, but compared to what is available for the PSP in terms of good RPGs, I decided to give it a solid 4.

Another important thing to note is that I tend to shy away from games with real time based combat. I much prefer either grid based battle or head to head menu - either way, turn based battle where I have time to make my choices, I'm very old school in that way. Although you can use magic and items in Dungeon Maker, it is real time action based combat, you swing with your weapon, there are special moves based on the weapon, and you can pause battle to cast a spell or use items. The battle is simple but well done, enough to make even me enjoy the battle element of the game.