The E:SRS project takes advantage of 4th axis CNC fabrication technology, extracting these infinite patterns from the virtual simulation & rapidly translating digital form into unique physical objects. The final sculptural wall system takes periodic samples of the E:SRS system and outputs them directly to RhinoCAM for CNC programming. Each component runs through a prototyped toolpath system before being carved from solid stock material in a single cutting operation on NYCCT’s two Roland MDX540 4-axis CNC routers.

The result is a pseudo-modularized paneling system generating quick infinite surface and formal variation straight through to production. Material expressions, material behavior.

sP: What or who influenced this project?
rB: Originally abandoned research from studio with Hernan Diaz Alonso at GSAPP, I was inspired to re-explore the synaptic deformations while setting up NYCCT’s 4-axis CNC machines. The initial inspiration was the disconnection between the cyborgs bio-mechanical structure and living skin in the final confrontation of Ghost in the Shell.

sP: What were you reading/listening to/watching while developing this project?
rB: Reading: Xenocide by Orson Scott Card; Left Hand of Darkness by Ursula K. LeGuin; The Call of Cthulhu by HP Lovecraft; and Extreme Programming Explained by Kent Beck. Playing:
Syndicate. Watching: Ghost in the Shell.