I've started forcing Delita down mines, mostly because I don't feel like leveling orlandeau when next batch will probably have Tidus, Queen and Rem for me to level and theres orlandeaus everywhere. Had no other doubles this batch lol

His kit is so awkward, Karma blade is pretty strong as a finisher especially after the first use since it imperils dark 120%, but his mp isn't sustainable so needs to make use of his LB which is thunder... Northern sky and karma both would probably benefit from dual wield too (since second hit on karma would get the imperil) but his traits revolve around DH. I guess falling into the support category and being able to finish every other turn is pretty nice though. Also I got a friend request from a 7 star ramza and felt compelled to accept lol

Final Fantasy Brave Exvius is a mobile (iOS and Android) based RPG set in the world of Lapis. It features original characters, story, and locations while also featuring familiar elements such as heroes and villains from main-line Final Fantasy titles that can be summoned ("Visions") to battle, each with their own unique skillsets and talents. It is a mobage, meaning that to get characters you must gamble for them with in-game or real life currency. More on this later.

The Characters: Exvius features characters from across the Final Fantasy series as well as a suite of new, original characters. Each character comes with its own set of abilities, spells, traits, equipment affinities, and "Trust" gift (more on that later). Characters are rated between ☆ and ☆☆☆☆☆☆ (currently, only characters up to ☆☆☆☆☆ are available in Global). This ☆ level generally depicts a character's maximum level and general power compared to other characters (with some exceptions).

Evolution: Characters each have their own cap on what ☆ level they can reach, however a ☆☆☆ character that has the potential to reach ☆☆☆☆☆ (for example) can be upgraded to that point with no loss in stats or abilities. For example, Cecil can reach up to ☆☆☆☆☆ in Global, however you can draw him as low as ☆☆☆. Using the Evolution system, you can increase his ☆ rank all the way up to ☆☆☆☆☆ (and later, ☆☆☆☆☆☆) and he will have the same stats as if you had drawn him naturally at ☆☆☆☆☆. Characters gain different abilities, spells, and Trust gifts depending on their ☆ rank, generally getting better with the upgrade. The only time that you would ever want to keep a character at a lower level is if you want to min/max your Limit Break evolution. More on this below.

Trust System: Each character has a Trust level. Upon reaching 100% Trust with that character, you will unlock a special weapon, armor, accessory, ability, spell, or trait to use on any character in your team that meets the equip criteria. To increase trust, you either need to fuse identical characters (i.e., Cecil + Cecil) or get a 10% chance proc of +0.1% Trust at the end of a battle. The Trust process takes a very long time to complete, it is generally an endgame goal unless you get lucky draws. It is worth noting that accumulated Trust on each character being fused carries over, i.e. 25% Trust Cecil + 25% Trust Cecil = 55% Trust Cecil (25 + 25 + 5). There will be additional ways to gain Trust in the future.

Limit Breaks: Among each character's ability set is a unique Limit Break. These are normally quite straightforward, however what isn't mentioned very plainly in-game is that these "level up" along with their use. The level/potency of a Limit Break will increase at a 1:1 ratio with use, i.e. 1 use of that Limit Break = 1 Limit Break EXP, and the amount of EXP required to master the Limit Break is based on rarity. This means that a ☆☆☆ character will level their Limit Break up far faster than a ☆☆☆☆☆ character, so some players opt to leave their strongest Limit Break bearers at ☆☆☆ to maximize the Limit Break's level before Awakening them. (Usually, it goes ☆☆☆ = 100 uses, ☆☆☆☆ = 200 uses, ☆☆☆☆☆ = 300 uses, etc.)

Espers: There are currently four Espers available in Global: Siren, Ifrit, Golem, and Shiva. Espers serve as effectively another piece of equipment for your character in addition to another set of abilities. Your Espers can be leveled up and upgraded using Magicite. As they gain levels, you will be granted SP which can be spent on skill trees for your Espers. Skill trees grant that Esper higher stats and new abilities: these abilities and 1% of the Esper's stats being passed on to the character equipping it. Please note that there is currently no way to respec an Esper and you do not get enough SP to buy every node, so be careful when allocating your points. After an Esper reaches level cap for ☆ (Level 30), you can rechallenge the Esper in the dungeon that you originally recruited it. If you defeat the Esper in battle once again, you unlock its stronger ☆☆ form which grants 40 more levels (resets to 1 during the upgrade), each giving more SP on top of what you got during the first 30 ☆ levels in addition to an expanded upgrade grid with more abilities. It is always advised to unlock an Esper's "Killer" (i.e. Stone Killer, Beast Killer, etc.) abilities and then grab the best/most usseful abilities after that, getting whatever stat nodes are directly on the path to those abilities and ignoring the rest.

Vortex Dungeons: Every day you may unlock one Vortex for free (additional unlocks cost 100 Lapis, it is unwise to spend Lapis on these). The Vortex will remain open until the next daily reset and you may use it an unlimited number of times (as energy permits) during that span. Vortex dungeons offer unparalleled amounts of EXP (outside of certain events) and evolution/crafting materials and are well worth the energy investment if you need the things that they offer.

The Farplane: The Farplane houses unique and advanced challenges. Boss fights located here cost no energy to attempt, and victory generally entails a very sizeable reward. Defeating the White Dragon, for example, proffers the player a unique weapon: Murasame.

Events: Now that the game has launched, we will be seeing two types of events: Special Events and Story Events. Special Events entail things such as Cactuar Dunes (very high EXP payout via Cactuar units that drop from the event battles), Gil Snapper Caves (moderate Gil gain via the Gil Snappers that drop from event battles), Crystal Caverns (very high Magicite drop rates), Lands of Plenty (Low to mid tier crafting materials in droves), and Friend Point Summon Boosts (these come in the form of either a 5 times multiplier on Friend Points gained from bringing Friend List Companion Units to battle or bonus units being drawable from Friend Point summons such as EXP cactuars and Gil snappers; generally these two events happen simultaneously). Story Events involve a set of dungeons with unique rewards and usually come along with special Rare Unit Draw banners that introduce new characters in the theme of the event, i.e. a Final Fantasy Tactics event will add new Final Fantasy Tactics characters. Events are almost always worth doing, and they are always worth clearing at least once since completing all three tiers of any event rewards you with Lapis and occasionally other items or recipes.

Currently Available Characters: Currently the following characters are available to draw in Global: Cyan, Shadow, Shantotto, Vivi, Fran, Edgar, Rydia, Sabin, Kain, Maria, Penelo, Galuf, Krile, Exdeath, Cecil, Firion, Bartz, Cloud of Darkness, Kuja, Vaan, Zidane, Garland, Terra, Celes, Leo, Luna, Russell, Anzelm, Clyne, Bedile, Rakshasa, Roselia, Klein, Cerius, Duane, Xiao, Gilbert, and Miyuki. Generally, these are the ones you want to aim for as the best possible if you want to min/max:

Best: Vaan, Exdeath, Bartz, Cecil, Cloud of Darkness

Noteworthy: Firion, Garland, Terra, Roselia

Useful: Cyan, Miyuki, Edgar, Shantotto, Krile, Vivi

Here is a list of characters that will be receiving a ☆ cap boost in the future:

1. What are the Gacha rates like?
1a: ☆☆☆ 83%, ☆☆☆☆ 17%, ☆☆☆☆☆ 1%. Character drop rates vary based on individual character, generally speaking there are two "tiers" of drop rate: less powerful characters (generally ones that cap at ☆☆☆☆ or lower) having a 5-6% drop rate while stronger characters (usually the ones that go to ☆☆☆☆☆ or ☆☆☆☆☆☆) have a far lower 1-2% drop rate. Rate Up banners will start coming in to play that boost certain units to a much higher rate than the others while that banner is active.

2. Should I reroll?
2a: That's up to the individual. If you want a head start or a specific character, it's the easiest way to go about it.

3. What is Star Quartz?
3a: Star Quartz can be used to buy certain items from the Fat Chocobo in Lost Village of Marlo. Eventually there will be more Fat Chocobos that sell different items.

4. What's the best way to get EXP/EVO materials?
4a: Outside of special events, Daily Vortex dungeons! You can open one Vortex dungeon per day for free. I do not recommend spending Lapis to open additional ones.

5. Well what should I spend Lapis on then?
5a: After you have 60-70 material slots and 70+ friend slots, draws and only draws. Right now I would save for rate up banners and characters that you really want badly. Lightning (the first ☆☆☆☆☆☆ character) is also a nice place to dump your draws.

6. What are friend points?
6a: Friend points can be used to draw low quality (☆, ☆☆, and ☆☆☆ only) characters. 200 friend points = 1 draw. This is a good way to get some decent Trust gifts as well as a nice method of getting Gil early on (level a ☆ or ☆☆ up to level 15 and then sell them for mad profits!)

Rerolling is a term used to describe the process of hard resetting your game file in order to reroll your initial tutorial gacha. By the end of the second dungeon (the forest), you will have enough Lapis to perform a single rare character draw. This process usually takes between 10 and 15 minutes to complete and is worthwhile as long as you have spare time.

1. Proceed to get your first 500 Lapis.
2. Draw. If you don't get the character you're after, proceed to step 3. If you do, proceed to step 6.
3. Log in to Facebook; the button is in the Menu (upper right corner of the Home screen). I highly suggest using a dummy account (one made specifically for this) as you can not overwrite the data saved to a Facebook account, so your primary Facebook should be for your final save. I recommend logging in to this dummy account on your phone's Facebook app (or mobile browser) in order to prevent having tot ype in your login info every time. Exvius will always use the Facebook account that is currently linked to your phone in this manner.
4. After the game restarts, log out of Facebook (same place).
5. The game will restart again and you will have a fresh save. Repeat from step 1 until you get the character you're after.
6. Once you have the character you want, log out of your dummy Facebook account in your phone's mobile browser(s) and Facebook app and then log in to your real Facebook account. Log in via Exvius, and this is now your final Exvius save.