Aura of Dexterity - Increases dexterity of all friendly units in range.Aura of Fast Fighting - Increases fight speed of all friendly units in range.Aura of Fast Walking - Increases walking speed of all friendly units in range.Aura of Flexibility - Increases agility of all friendly units in range.Aura of Light - Casts hallow at all undead targets within range.Dispel Black Aura - Dispels one black magic aura spell on the target.Hallow - Does good damage, but only affects undead targets.Invulnerability - Target becomes invulnerable for a short time.

Black Magic

Death:

Area Pain - Does damage to all targets within area.Aura of Weakness - Lowers strength of all targets in area.Aura of Suffocation - Reduces the max HP of all targets in range.Death - Causes immense damage to target (Level 12 Death hits for ~300)Extinct - Causes all units in range with less than a certain amount of health to die instantly.Pain - Causes damage to target (Level 12 pain hits for around 150)Pestilence - Does damage over time.Suicide Death - Like Death, but uses caster's HP to minimize Mana use.

Fire Elemental - Summons a fire elemental ally.Fireball - Twice as powerful as fireburst. Hits for about 100 at level 12 and does 15 damage per hit when burning.Fireburst - Damages target and sets them on fire, causing continual damage for several rounds.Fireshield - All enemies attacking the target take damage and may be set on fire.Illuminate - Lights up an area of the map, increasing visibility at night.Melt Resistance - Increases target's fire resistance.Rain of Fire - Rains fire down over a large area. Any units struck by a bolt of fire take damage equivalent to a fireburst of the same level and may be set on fire.Wave of Fire - Hits all enemies within a certain range of the caster with fireburst.

Ice:

Blizzard - Rains ice down over a large area. All units struck by a bolt of ice take damage equivalent to an iceburst of the same level and may be frozen for a short time.Chill Resistance - Increases the target's ice resistance.Fog - Creates fog in an area of the map, lowering visibility.Freeze - Freezes the target in place for a short time.Ice Elemental - Summons an ice elemental ally.Iceburst - Causes damage to the target and may freeze the target in place for a short time.Iceshield - Causes damage to all units attacking the target, and may freeze them in place for a short time.Wave of Ice - Hits 3-7 enemies within a certain range of the caster with an iceburst.

Earth:

Conservation - Creates a shield around the target which absorbs a certain amount of damage.Decay - Lowers the armor rating of the target.Detect Metal - Shows the location of all iron and moonsilver on the overhead map.Earth Elemental - Summons an earth elemental ally.Petrify - Freezes the target in place for a long period of time.Rock Bullet - Does damage to the target.Stone Rain - Rains boulders down over a large area. All units struck by a boulder will take a great deal of damage.Wave of Rocks - Hits all enemies within a certain range of the caster with a rock bullet.

Mind Magic

Enchantment:

Befriend - Target is hypnotized and forgets aggressive actions.Charisma - Increases the target's charisma.Charm - Temporarily charms a unit.Disenchant - Dispels any charm effects on the target.Distract - Makes enemies prefer to attack units other than the caster.Dominate - Permanently charms a unit.Invisibility - Makes the target invisible as long as he takes no action.Self Illusion - Creates illusory versions of the caster.

Offense:

Amok - The target can no longer distinguish friend from foe and will attack the nearest target.Aura of Hypnosis - All nearby units will be hypnotized.Confuse - Target cannot cast spells for a short time.Demoralize - Causes target to flee.Disrupt - Interrupts units casting spellsHypnotize - Unit is paralyzed for a short time.Shock - Damages the target. Damage depends on enemy's intelligence valueShockwave - Damages all targets within range of caster. Damage depends on enemy's intelligence value

Defense:

Aura of Brilliance - Increases the mana reserves of all friendly units in range.Aura of Manatap - Steals mana from nearby enemies.Detect Magic - Shows the location of all aria and lenya on map.Enlightenment - Increases caster's wisdom and intelligence.Manadrain - Damages the mana of the targetManatap - Steals mana from the target.Meditation - Instantly recharges caster's mana.Sacrifice Mana - Transfers a portion of the caster's mana to the target.

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