ListenToMePlayGames Super Metroid Podcast Part 1 of Metroid 3 was posted a ways back, finally here part 2! Thanks to Kira for her interested and requesting me to finish up this podcast series for Super Metroid. Something I had intended to finish way sooner but never got around to it. If it wasn’t requested I don’t know how long it would’ve been before I actually recorded this second part, so thank you Kira!

Click the above link to download the podcast, you can then listen to it whenever you want at your leisure! Alternatively, here is the podcast in video form via youtube!

In this final installment of ListenToMePlay Super Metroid, we start off from where I last ended in the first podcast, in the underwater world of Maridia. We begin here, and we make our way towards defeating the Maridia boss Draygon. We also get a number of new power-ups in this video including the Spring Ball, Plasma Beam, Hyper Beam, Screw Attack and Space Jump! We also find every Item in the game and beat it with 100% completion, face Ridley in an epic encounter at Ridley’s Lair, and eventually make our way to the Mother Brain, the Master of the game!

In part 6 we make tons of progress and finish the entire second half of the game and most of disc two!

We see a ton of new areas, fight an all-new enemy, face-off against a classic boss, meet up with Enrico (the guy who is assassinated in Resident Evil 1), explore several all-new environments, including a couple that fans of Resident Evil 2 will be proud of, save Billy, solve puzzles, play with leeches, discover the truth about Marcus and more!

Make sure to tune in tomorrow for the conclusion of Resident Evil 0 in the final podcast episode!

Enjoy!

A cute girl cosplaying as Rebecca Chambers doing her photograph pose from RE2!

In part 5 we make tons of progress. We fight another giant new boss, open a completely new pathway to new areas including a church, locate all of the tablets, fight a returning enemy, use the oft-forgotten Hookshot once more and get attacked by multitudes of Leeches!

There’s one glorious scene where we get to stare at the expansive sky above, full of ominous gray rain clouds and lightning! It is rare that you get to see the sky in Resident Evil games, and this scene is beautiful given the high-quality graphics that really seal the deal.

In part we learn new information about Billy Cohen and his backstory… Is he really a murderer?

We see a new cutscene with Albert Wesker and William Berkin together, fight an all-new ape-style enemy that’s extremely deadly, open the way to the Facility basement, save Rebecca from certain death, and solve the devious animal survival of the fittest puzzle! I also use my Grenade Launcher for the first time, and get eaten by damned dirty apes! Woo-hoo!

This entry sees us facing up against another boss fight against a giant insect of some kind. This time, instead of a Scorpion, we go up against a giant Centipede or Millipede! This takes me quite a while to defeat, as I go against it several times, once with the Hunter’s Rifle Shotgun, and the other with the regular Shotgun. I forgot I had grenade rounds….

From this boss fight with get our hands on the Fire Key which allows us to explore new areas of the Umbrella Training Facility, including the Kitchen. Although we don’t actually go into the kitchen yet. We solve the puzzle in the Classroom, which opens up all of the doors guarded by giant knight statues who bar the entrance with their swords. This allows us to actually go outside and explore the front of the Umbrella Training Facility, although there isn’t much to do there.

This episode isn’t very long, but we explore much more of the Training Center. Lots of Item Management in this one as I head back to pick up the Hunter’s Rifle and the Hookshot at the location where the train crashes. I also reach the Clock Tower and prepare myself for a boss fight.

In this introduction podcast I finally start the much-anticipated Resident Evil Zero! Infamous for opening on a moving train, we start the adventure and find out how the Bravo Team helicopter crashed and what the team did directly following.

We climb aboard a train, meet a felon, encounter deadly leeches and a mysterious, white-coated, supernatural individual… Discover Wesker and William Birkin (?), fully explore the train, find a Hookshot, battle a giant Scorpion and kill it with a Hunting Rifle, stop the speeding train and crash it, and explore the beginnings of an all-new mansion…. Or is it? Actually it’s an Umbrella Training Facility. We also meet James Marcus… or do we? This marks the first time he has ever been shown in a Resident Evil title…. Having previously only been mentioned.

RE0 is the first ever prequel to the Resident Evil series, taking place before the first Resident Evil (Resident Evil ’96 for PS1 and Resident Evil Remake for GameCube) and starring Rebecca Chambers and newcomer Billy Cohen.

This game sheds light on what happened before the Alpha Team (made up of Chris Redfield and Jill Valentine) was sent in to rescue the Bravo Team, wherein eventually Rebecca meets up with Chris to become his partner character in the plot of the first game. Resident Evil 0 also sheds new light on the creator of the Mansion from the first game (James Marcus) and the origins of the T-Virus.