Starts the capture of a profile log. for example p_logall 0 to capture everything

p_endlog

Ends the log started with p_logall and writes it to a file

sv_test_event

Event check list

record

[<filename>]

Starts demo recording. Filename is optional. Must enter the record command before connecting to a server (at main menu). Type stop in console to stop recording. To replay a demo type play <filename>. To exit playback mode, type disconnect in console. Playback of a demo requires the same build version as it was recorded.

Keyboard Controls (during playback):

Spacebar: Toggles time synchronization. When disabled, the playback will occur as fast as your computer will allow (usually faster than it was recorded)

p: Brings up the profiler

r: Brings up stats (r_stats)

loadtimes

true/false

models and textures load times

togglebadgerequest

Something to do with badges. May turn them off.

soundgeometry

Toggles sound occlusion geometry. Shows a popup where a sound was triggered, and prints in console as well. May cause script errors.

debugnotifications

Prints out information about notifications to console

pathingfill

?

outline

Something to do with hivesight effect toggle.

test_events_opacity

<float>

?

resettipvids

Resets tip videos

reset_help

Resets help widgets

resetcommandertutorial

Resets commander tutorial

cents

Prints Client entities

changegcsettingclient

<settingName> <newValue>

Something to do with garbage collection

tracereticule

Toggles tracereticule cheat

gothere

Tells AI unit to go to location of crosshair

drawdecal

<material> <scale>

Draws a decal at the location of the crosshair

gothere

Tells AI unit to go to location of crosshair

debugpath

?

followandweld

Makes a MAC follow and weld target

distance

Prints out distance from the crosshair to an object. Point to an entity to print out information about that entity.