This is a presentation given at the Bay Area DotNetNuke User Group (baydug.org) on March 6, 2012 by Adam Humphrey (adammer.com). This discussion will cover both basic and advanced real world skinning techniques and methodologies with an emphasis on web standards and design flexibility/fluidity. Unencumbered by past precedent, this promises to be a lively and informative discussion, even for the non-technical.