The latest Flash Player 14 builds are now available. You can download Flash Player here: http://www.adobe.com/go/flashplayerbeta.

New Features for Flash Player 14:

PPAPI Content DebuggerWe are pleased to announce the immediate availability of the PPAPI Flash Player content debugger. For the first time, Flash developers can debug their content using the PPAPI interface on Chromium based browsers. Please note that at this time, only the Chrome Canary build (M36 or higher) is required to use the PPAPI debugger.

To use this plugin in Google Chrome, please install the debugger using our stand alone installer available from labs.adobe.com and navigate to the chrome://plugins/ page. On the Chrome Plug-ins page, expand the plugin details and enable the debug version (noted in the Plug-in description) of the Shockwave Flash.

When configuring remote debugging, please navigate to Flash content and select the "Debugger" menu item from the Flash Player context menu.debugger-dialog-pepper.png

Once set, these settings will take effect when the page is refreshed or the next time Flash content is loaded. For additional configuration options, please visit our Flash Player debug help page. Content displayed using SwfObject may encounter problems with the version number check. We are aware of this issue (see known issues below) and will address this in an upcoming build.

Anisotropic FilteringThis new texture sampling filter can enhance the image quality of textures on surfaces that are at oblique viewing angles. There are two ways to enable this feature:

In AGAL, set one of the values – "anisotropic2x", "anisotropic4x", "anisotropic8x", or "anisotropic16x" to the filter option in the sampling instructions, or call Context3D::setSamplerStateAt with the 3rd parameter "filter" being one of the values defined in Context3DTextureFilter - "ANISOTROPIC2X", "ANISOTROPIC4X", "ANISOTROPIC8X", or "ANISOTROPIC16X"

New Stage3D "Standard" ProfileDevelopers can now request this high level profile when creating Context3D. Three new features are available in this profile:

Multiple render target allows to you to draw geometry to multiple outputs (up to 4) during one drawingFloating point texture allows you to create Texture, RectangleTexture and CubeTuxture with the RGBA16F folder.AGAL v2 contains these improvements:Increased register sizePartial derivative instructionsFragment depth outputConditional forward jump

Known Issues:PPAPI Debugger - Chrome incorrectly reports the installed location of the plugin in chrome:pluginsPPAPI Debugger - ESPN does not correctly detect the Flash Debugger Plug-in (3755128)PPAPI Debugger - Some content using SWFObject is not loaded correctly (3755345)