In Cybernoid, pirates have raided the storage depots of the Federation and stolen minerals, jewels, ammunition and the latest battle weaponry. The Cybernoid ship has been dispatched with instructions to retrieve the stolen booty and to return it to storage within a specified time limit. The cybernoid needs to battle the pirates and their planetary defense systems in order to retrieve the stolen booty.

Cybernoid is split into levels with each level consisting of several screens which are travelled via a flick-screen system of play rather than scrolling. The hazards in each screen can be different – some will have just enemy pirate ships, some homing missiles, some gun turrets, some indestructible enemies on fixed-paths that have to be traversed and some a mixture of these. The Cybernoid ship can collect power-ups for assistance (including a rear-gun and a giant spiked ball which flies around the ship) and also use a variety of built-in special weapons such as shields and homing missiles.

Shooting pirate ships often leaves power-ups or jewels which Cybernoid can then collect.

The NES version was made by Studio 12 productions, consisting of Chris Harvey as the programmer and Adrian Carless for the graphics. They put a few in-jokes into the title page, the main one being that the Cybernoid ship was designed by “M.Sugden”, referencing the British Actress Molly Sugden, who played Mrs Slocobme on the TV series Are You Being Served?.

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Cybernoid is an excellent PC remake of a classic Spectrum/Commodore shooter. It offers a well-designed balance between strategy, action and even puzzle elements that will keep the action experts happy for hours on end.

Cybernoid 2 :

>The classic C64 – Amiga – 8 bit space shooter ,

Galactic pirates are pillaging the universe. Time to take some of it back I think… Strap into your ship and enter the Pirate space fortress for some pillage of your own..

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Once Again the Pirates have returned, however this time the Cybernoid Pilot has Infiltrated their main planetary base complex.
Deep within this base, the pilot discovers the very heart of the pirates stash of valuable that have been plundered from the Federation Storage Depots around the galaxy.
You’ve been commissioned once again to retrieve the stolen cargo. You’ve been given a ship and an additional arsenal of special weaponry to aid you in your quest. However, the risks themselves are just as perilous.