Comments

Comment by Nulgar

Well, in a guild 5man, you can keep this up 10 out of 15 minutes. Though I doubt you can reach friendly status with your guild in the first week or Cataclysm, at least on Beta the rep gained is rather low. Might be helpful for alts levelled within the guild though.

Comment by Nulgar

Well, in a guild 5man, you can keep this up 10 out of 15 minutes. Though I doubt you can reach friendly status with your guild in the first week of Cataclysm, so it doesn't matter for the initial levelling progress - at least on Beta the rep gained is rather low, might change though. However, helpful for alts levelled within the guild, especially with higher-level chars helping.

Comment by loktar09

Seems to remind me of Warhammer

Comment by feldaemon

It currently has a price for the horde version, but not the ally version. What is blizz trying to tell us?

Comment by TheFireSeeker

Does anyone know if this only works on experience gained from killing, or on quest hand ins too? Because this would be very nice at quest hubs if it works for the latter.

Comment by deadcarrot

Heres the main question if you have one out and so does your guildie next to you does the effect stack?

Comment by GoldenSin

This has some interesting shared cooldowns...

It does seem to favor PvP though, as it remains useful to a fully-85 group (unless this effects guild EXP gain, in which case it's balanced). If Tol Barad remains as defense-heavy as it currently is, these will be pretty significant. Get 7-8 people on rotation with these dropping and enjoy the honor increase.

One question though. Does the item itself have a preset model, or is it a banner that matches the guild tabard? I assume the latter, but one can never be too sure.

Comment by Elizeya

In the upcoming patch these will also increase reputation gains. (Source.)Also the boost will be upped from 6% to 15% - making these near mandatory to take with you on any battleground, or in rotation on a Heroic guildrun.

Comment by Erethzium

Now that these grant Reputation gain increases, can you like, drop one when you're about to turn in some quests, and get increased rep from those quests?

Comment by Glocken

Doesn't affect guild rep at all, apparently.

Comment by Thortok2000

Let me try to answer all possible questions.

It is not consumed when used. Buy it once, use it forever.

It works on all guildmates, even those who are not in your group.

It only increases gains that occur from kills. So xp, rep, and honor gains from KILLS ONLY are increased. This does, however, extend to bosses. It does not extend to quests, either normal or daily. It does not extend to bonus honor gained from any method other than kills.

Due to the internal nature of the way that Guild rep works, Guild rep does not actually trigger on a 'kill': it triggers on completing a 'criteria'. Even if that 'criteria' is to 'kill' something in a guild group, such as a boss in a heroic run or raid, the mechanics of Guild rep means that the banner will not increase it, even from 'kills.' It's unclear if this is intended or not or if it will be 'fixed' in a future patch. Every other rep possible to be gained from a kill (including those triggered/adjusted by tabards) works with this banner fine.

It does not stack with other guildmates' banners, or other guilds' banners, etc. However, the more of your guildmates that have one, the more likely that one of you will be able to place one when the others have theirs on cooldown.

Does not activate global cooldown as it is an item, so can be used in macros fairly well. (/use itemname)

I can see the most common use of this item being plopping it down right before a boss that gives rep is killed. For instance, those who grind reps can plop this down right before a boss in a heroic run. Depending on how long the run takes they could do it multiple times in one run, or other guildies can use theirs on other bosses. This works with all tabards (except Guild rep tabards), and also works with rep from kills that don't require tabards, for instance Classic and BC raid zones which give rep. I used mine on as many Molten Core bosses as I could when I was farming it. Every little bit shaved off that grind helps.

The second most common use will be in PvP (although for those more PvP oriented, this will probably be their most common use). When defending an objective, especially in a place like Tol Barad or any place a large amount of kills occur in the same spot, plop it down for the extra honor. The banner cannot be targeted or killed by the enemy faction, but if they kill you, your banner gets removed. (The banner disappears if you go an extended distance from it, or die.)

Finally, I expect the least common use will be when leveling or grinding a rep from killing small trash mobs. Unless you're in a group with other guildies who will use their banners too, or you spend extra time and effort to stay with your banner, you will only have periodic coverage. However, since you can macro it into a spell, you can use it on cooldown without really paying attention and pretty much forget you even have it. You'll occasionally get some extra rep or xp, but it won't be a constant benefit. If this is all you plan to use it for, the item's really not worth it, but if you're already carrying it around for one of the first two reasons, you may as well use it for this too.

Oh. And it makes for good screenshots too, especially for 'first kill' screenshots for your guild's raids. ^_^

Comment by Mairin

Requires Guild Reputation - Friendly

This is correct on the item itself but currently it won't show up on the vendor until honored (states honored on the guild rewards tab too).

Comment by cywang86

This standard will unshift you.Do not think of dropping this while tanking a difficult raid boss.

Comment by HelloKitty

I believe it's a glitch.

The +15% rep gain doesn't seem to apply to quest reputation. However, the +10% rep gain from the weaker standard DOES (Or, at least in the last patch (confirm?), DID) apply to quests.

I feel as though it's completely bugged, but nobody seems to be experiencing the same problems?

Comment by AeroKargath

These banners do increase *rep* at the very least when turning in quests.

I've used them at the quest hubs in Tol Barad and received bonus rep for all of the turn-ins. I can not confirm if they increase the XP but I can't imagine any reason they wouldn't increase both.

Comment by AeroKargath

- It only increases gains that occur from kills. So xp, rep, and honor gains from KILLS ONLY are increased. This does, however, extend to bosses. It does not extend to quests, either normal or daily. It does not extend to bonus honor gained from objectives or quests.

This is incorrect.

This banner increases honor gained from Victory in Tol Barad, increases Rep gained from turning in quests, and I would imagine XP gained from those quests as well.

Using it for levelling would be difficult because getting up to Friendly with the guild takes a while if you're not 85. None of my 80-85 grinds have gotten to friendly before hitting 85.

Comment by taggme

yes.. the banners have a 'two minute' internal cooldown between each other (like how you cant use two on use trinkets within 30 seconds of each other)

However! ... on the patch notes the Banners are now finally going to last the full 10m duration(possibly more) which will allow you to keep the banner 100% uptime within an area... which will help tremendously farming 'kill the mob' reps such as ravenholt(to honored), Skyguard, raid reps, and... steamwheedle/booty bay! ^_^

Comment by ZeroPoint

Since launch of 4.3 this Standard has the following changes:

lasts 15 minutes (up from 2)

has a range of 100 yards (up from 45)

This is great since I'm finishing up my Steamwheedle rep and Insane achievement.

Although, using it today I have noticed it had disappeared early and at random times (8 min, 2 min, 1 min). Maybe I was going out too far, but I don't think it was excessively far. I went ahead and brought with me the Standard of Unity for when Battle Standard of Coordination disappeared. During those couple of runs, Standard of Unity had not disappeared doing the same routes.

Comment by Arkian

I just tested it then and the Battle Standard of Coordination does vanish as soon as the person who dropped it leaves the 100 yard range and drops the buff OR until the player who dropped it dies. This includes vertical range so keep that in mind if, like me, you float up into the air to AFK for a minute while rep grinding. Otherwise it will remain there for the entire 15 minute duration. This makes the item very useful for mob grinding in small areas. However the key advantage would be that you can now place a standard early on in a boss fight instead of having to remember to do it while tunneling a boss in a burn phase.The Standard of Unity appears to have a slightly larger range but it too will vanish after the player who dropped it travels far enough away to loose their buff.

Interestingly the Standard of Unity can be placed at the same time as the Battle Standard of Coordination, however the buffs do no stack and you'll simply recieve the higher of the two. This makes both the 5% and 10% banners almost completely obsolete which frees up an inventory space or two.

Interestingly, if one of the banners is within its 15 minute cool-down window, the 2 minutes will not be added to the timer.

Comment by skuggfax

To all you people that have been struggling with the issue of the flag disapearing if you move too far away from it, I was gonna use it myself in a dungeon to farm reputation and I was gonna pull mobs to it since they were more than 100 yards away from it, though when I came to the flag with a pack of mobs it was gone...so anyways I contacted a GM about this and he told me it's a known issue that they are trying to fix and it is NOT intended that the flag shall disapear even if you move more than 100 yards from it, even if you would say put it in Stormwind and then take the boat to Darnassus and then HS back it shall still be there. Really annoying bug though :(

Comment by Cakechart

It does work for increasing the final honor gain in Tol Barad, Battlegrounds (place right before they end), and also for at least some daily quests that grant honor, such as the ones in Grizzly Hills.

Comment by Darkfriend

If dropped before winning tol barad, it will increase the honor gain, as well as if dropped before turning in the "victory in Tol Barad" quest.

Comment by cecilszivos

I'm a little surprised that no one has mentioned that this item will actually give the extra 15% honor within Alterac Valley when Captain Galvangar, Drek'Thar and the towers are killed/destroyed. While it isn't that much extra honor (only about a total of 25 honor) it is definitely worth doing especially when it is AV weekend because your banner should be off it's cooldown every new match and the honor will begin to add up.

Without the banner's buff Captain Galvangar and the towers give about 30 honor | With the banner's buff you receive about 34 honor.Without the banner's buff Drek'Thar will give about 39 honor | With the banner's buff you receive about 45 honor.

I do also have the guild perk buff to honor, so if your honor ends up being a little lower that is most likely the reason.

The strategy I personally use during Alterac Valley is rush down to Relief Hut, cap the graveyard and defend it. If you are quick enough you will be able to get down there before Galvangar is even killed, so you do not miss out of his honor. The best placement for the banner in my opinion is against the building that Drek is within because the banner/buff will not end up disappearing because of your range when you go in to kill him at the end. You can also place the banner between one of the Frostwolf towers and Drek's building if you choose to rather cap/defend a tower than the graveyard. Once again if placed well, there should be no problem with the banner/buff disappearing when you go inside to kill him.

I decided to post this because I was surprised at how little people knew about this on my server. I hope this is helpful for people who did not realize that the banner's buff would apply to Alterac Valley because lets be honest, who wouldn't want extra honor when all you have to do is click an item, heh.

Comment by erro3

Dropping the banner in LFR Throne of Thunder DOES NOT give an extra 15% rep for killing a raid boss for Shadopan Assault. I would assume this would be the same for normal and heroic. I have not tried this on trash (already friendly before I tried the banner).

Comment by rockforce

I can confirm this works for honor gained via the PvP quests on the Isle of Thunder.

Comment by amgyn

Requires Honored with the guild to purchase - friendly to use.

Comment by Thunderbearz

Comment by Jerodast

THIS ITEM IS NOT CONSUMED ON USE. That's the most important thing to know that may not be apparent from the tooltip. I didn't understand how this could be a good investment until I realized this fact :)

Now, AN UPDATE on the "STANDARD DISAPPEARS if I move out of range" issue: I did a little casual testing over the past couple days. The news is perhaps not perfect, but great for instance farmers.

Planted it while in a raid group (no guildies) waiting to attack Galleon, flew to Halfhill, and came back immediately. It was gone.

A less extreme test: planted on the south side of the Celestial Court (Timeless Isle). Didn't check, but probably no guildies around. Definitely a lot of OTHER people around. Keeping banner selected, started riding away. It was still selected and not even off my minimap when it disappeared; rode back and it was gone. It probably slipped away the moment I was out of range (possibly even earlier than that?). I only made it about 2/3 the width of the Court (south side) before it vanished.

So at least in crowded areas, with no guildies around, and a low end computer, it's quite fragile. That's the bad news.

The good news is I went into Shadow Labyrinth to farm Lower City rep and pulled the first two rooms into the hallway between bosses 1 & 2, where I dropped a standard and killed them. Bags were full so I stepped outside to sell purples and mail greens to my disenchanter, and went back in expecting to have to wait on the cooldown. Not so! Even after a good 5 minutes outside the instance, the standard was still where I left it.

I had similar luck in Molten Core by pulling Gehennas, Garr, Baron Geddon, and Shazzrah (one at a time) into "the tunnel" where I had dropped the banner. All four bosses got bonus, only planted it once.

Hope this info helps & reassures.

Comment by cUnAzeroth

Once you place Battle Standard of Coordination you will see a visual buff in the upper right hand corner that shows you when you are in range of the banner. If it disappears you are out of range. It seems if you are out of range long enough then the buff is gone all together, but you banner will remain on CD (cool down). (Don't stray too far for too long!) Remember your target does not need to be within range of the banner only you do to get the increase. Ranged spells are most helpful in these cases.