After the events of Space Jockeys, the end of time finds its third chapter. Now footed on Nibiru, the survivors must face the Anunaku in an epic fatal struggle.
Please see changelog for hints on how to navigate Wormwood.

-Very creative and unique approach
-Bosses
-T2's are almost a requirement, whereas most maps they just make them easy and boring. So the difficulty is a huge plus in my book
-Basketball

Cons:

-Bland design
-Couldn't finish the map?

Conclusion:

On an earlier playthrough with just 2 people we died (and hadn't found a certain secret) so we just had too much trouble. Recently we did it with three and discovered the secret so we made it through the map with some semblance of ease. Lots of horde and lots of tanks. The AK's just shred everything so that's not really the map makers fault no marks there. But after completing all of the puzzles we could not put all of the pieces onto the thing in the center. We searched extensively for 20+ minutes to make sure we hadn't missed anything else we simply could not place the fourth puzzle piece onto the monolith. Is this by design? If so please notate somewhere that it requires four players to complete! Otherwise I suppose we experienced an obscure bug that disallowed us to place the final piece so I'm not sure what to make of that, so I'm scoring this on what I did play of the map, and marking off slightly for the puzzle piece issue. If it is a requirement to have four players, and you explicitly state that in the description then I will revise my review. I do recommend this to anyone looking for a "different" way to play L4D2 with your friends, but I urge you to bring four people either way as the bots are incredulously worthless either way.

Thanks for all of ther reviews, daUHMSTAR. Most of them are too kind. I did indeed break this particular map not too long ago when I made an update to it by mistake but I've corrected its issues with my last update a week ago. I've tested the current release many times now and it has been working fine for me. It must have been frustraiting on a map like this to go the distance only to find yourself unable to progress. I don't blame you for the low score but I'd like to let others know that the current release works fine.

Thank you for your reply and your professionalism. I have revised my score as it should by no means prevent others from trying these great series. I hope the issue is/will be resolved so it aligns with my score. Hoping to see more interesting maps/campaigns from you!

+ as for all maps in these series, great and unique game mechanix
+ every submission in this is also really unique
+ healing altar
+ secret room once again worth everyones time
+ hardcore
+ bosses: jockeys in cute miniature private space ships, a giant double ender dildo, the easter egg easy one and then of course Squidwards house

Cons:

- issues regarding faulty gate mechanics at the time of my/our playthru

Conclusion:

Never before seen uniqueness in custom maps contributing to a very entertaining and challenging series of events.
At the time of our playthrough however we were withheld the ability to actually finish due to failing gate mechanics, twice.

-Very creative and unique approach
-Bosses
-T2's are almost a requirement, whereas most maps they just make them easy and boring. So the difficulty is a huge plus in my book
-Basketball

Cons:

-Bland design
-Couldn't finish the map?

Conclusion:

On an earlier playthrough with just 2 people we died (and hadn't found a certain secret) so we just had too much trouble. Recently we did it with three and discovered the secret so we made it through the map with some semblance of ease. Lots of horde and lots of tanks. The AK's just shred everything so that's not really the map makers fault no marks there. But after completing all of the puzzles we could not put all of the pieces onto the thing in the center. We searched extensively for 20+ minutes to make sure we hadn't missed anything else we simply could not place the fourth puzzle piece onto the monolith. Is this by design? If so please notate somewhere that it requires four players to complete! Otherwise I suppose we experienced an obscure bug that disallowed us to place the final piece so I'm not sure what to make of that, so I'm scoring this on what I did play of the map, and marking off slightly for the puzzle piece issue. If it is a requirement to have four players, and you explicitly state that in the description then I will revise my review. I do recommend this to anyone looking for a "different" way to play L4D2 with your friends, but I urge you to bring four people either way as the bots are incredulously worthless either way.

+ as for all maps in these series, great and unique game mechanix
+ every submission in this is also really unique
+ healing altar
+ secret room once again worth everyones time
+ hardcore
+ bosses: jockeys in cute miniature private space ships, a giant double ender dildo, the easter egg easy one and then of course Squidwards house

Cons:

- issues regarding faulty gate mechanics at the time of my/our playthru

Conclusion:

Never before seen uniqueness in custom maps contributing to a very entertaining and challenging series of events.
At the time of our playthrough however we were withheld the ability to actually finish due to failing gate mechanics, twice.

One single extremely long chapter
Is probably inaccessible to inexperienced players
Bots are completely useless
Several areas where zombies get stuck and can't be shoved
No direction whatsoever

Conclusion:

This map isn't like any other you've played, but that might be a good thing. Bots can't contribute and die off very fast, zombies get stuck in areas you can't push them off, there's one chapter, and there's no direction- one of those campaigns which is fun at first and then gets frustrating, especially if you don't know the map or are not playing with a human team.

A creative work consisting of many fresh ideas e.g. custom bosses, a big map involving multi-stages etc. One can experience a very special fight which cannot be found in official campaigns. However bots are not reliable and the neverending spawning of hordes sometimes cause frustration. Overall this map is great. I'd recommend it.