Buy Vessel

Recommended By Curators

Reviews

““Just like Portal 2, Vessel is about a universally recommended game as can exist. It’s charming, entertaining, stimulating, and a hell of an experience for the price point.””
9/10 – Machinima

““One of the best puzzle games since Little Big Planet or Portal. Yeah, it's that good.””
5/5 – Piki Geek

““Vessel is around a quarter of the price of a AAA game, but it contains more flair and ingenuity than most blockbuster games can muster.””
9/10 – GameSpy

Steam Big Picture

About This Game

Living liquid machines have overrun this world of unstoppable progress, and it is the role of their inventor, Arkwright, to stop the chaos they are causing. Vessel is a game about a man with the power to bring ordinary matter to life, and all the consequences that ensue.

Key features:

Liquid Gameplay - Vessel is built on an optimized liquid simulation featuring flowing water, scalding lava and steam, reactant chemicals,glowing goo, the mysterious 'protoplasm', and more. Each liquid has unique properties and mixes with other liquids for dramatic effects.

Bring Liquid to Life – Interact with 'Fluro' creatures that are formed entirely from simulated liquid. Each retains the properties of the liquid they're made of, giving them the ability to melt, reform, absorb, explode, and more.

Unique Puzzles – Solve puzzles by combining the unique behaviors of each creature with the fluid they're created from. Every aspect of the world is physically simulated, and all puzzles are based in the liquid simulation. Drop a 'Drinker' Fluro and lure him by spraying goo. Create a 'Dark Fluro' and chase him with light. Liquid and physics are not an aesthetic in Vessel, but the foundation of gameplay.

Vessel is a really neat physics based puzzle platformer with the primary mechanics revolving around fluids and these cute little fluid creatures that each have specific AI depending on the material they’re made of.

I admit, because it’s an indie puzzle platformer this game sat around on my metaphorical steam shelf and collected dust for quite a long time. I don’t enjoy these types of games and I tend to find them overly frustrating or convoluted for the most part. Vessel certainly is not a cake walk by any means, and there were a few moments when I felt like progress was impossible, but it was nice because the reason I was having trouble was simply because I lacked a tool that I had not unlocked yet. The puzzles made me think but did not feel ridiculous or malicious, being able to progress through the game at a moderate pace really made the whole title so much more enjoyable.

I didn’t complete the entire game, but it was not for a lack of enjoyment or a spike in frustration. Vessel is a wonderful game and deserves to stand out amongst the other physics puzzle platformers.

I really liked the atmosphere, i.e. the music, sound, and visual style. The puzzles are creative and always seem reasonably challenging. I always felt a sense of accomplishment as I played through the game.

Unfortunately, the game has two very frustrating sections that can definitely ruin the experience, so I'll just warn you about them. The second and third numbered puzzles in the mines seem to require that you make the nozzle that lets you create fluro blobs, but there's no indication from the game that you will ever need a certain upgrade in order to progress. You need that nozzle because it lets you shoot fluros through the grates, but there's no hint from the game that you can do that. It's very frustrating if you get stuck and keep trying to shoot green goo through grates, which you're clearly not supposed to really be able to do. Also, on the section with ladders, it turns out that you can use one of the nozzles (the one that propels you a little bit) to make the jumps easier, but the game doesn't really hint very well that you can use that nozzle to do that.

Secondly, for the final part of the game (the accelerator) you should probably just use a walkthrough to figure out what you're supposed to do. The requirements to complete it are very unclear and don't make a lot of sense.

Other than that, the game was one of the most enjoyable puzzle platformers I've played. I'd say I liked it more than games like Braid, Waking Mars, and Fez.

This is a fantastic puzzle platformer, especially if you love puzzle platformers. You have a backpack which can suck up different colored goo, and the different colored goo has different properties as well as different reactions when they are combined. The puzzles are really fun to work through. And while they aren't really too hard (but just challenging enough), they are fun to explore and try different things. The graphics are also beautiful and the fluid simulation is absolutely amazing. I really enjoyed the theme and the entire world presented, and I would definitely recommend you give this game a try.

Vessel is a fluid based puzzle-platformer in which you play as M. Arkwright, an inventor who created an automaton called a Fluro. They were created to help out with laborious tasks which they can perform better than humans. Only problem is they start evolving and running amok so you need to go through the world of Vessel to fix what they have broken.

To help you out in the game you get a liquid gun with a tank attached to it. You can either spray liquid or suck it into it. It’s also upgradeable with different nozzle tips and larger tanks. With this and the Fluros you will be able to complete the puzzles throughout the world.

You’ll play through three different areas where you will need to repair machinery that the Fluros have broken. The levels consist of a factory, orchard, and mines. Through these levels you will discover new types of Fluro that you can use. You also need to capture each type which will then give you a seed. The seeds can be thrown on the grown and spray with liquid to form whichever Fluro it is. These vary from ones that like to press switches, chase you, collect liquid till they pop, hide from light, or go to the light.

The puzzles in the game are challenging and fun to do. I had a few that really made me think but the fun was in discovering how to get the different Fluros to work for you. The story also wasn’t too bad and did add a little to the game but it was really all about the puzzles. Overall Vessel is a fun challenging puzzle game to play and should not be missed.

Vessel is a challenging physics-based platform puzzler. The puzzles are pleasantly difficult, and it features an attractive steampunk aesthetic.

The gameplay in Vessel is mostly about using giant steampunk factory machines and manipulating creatures made out of water (and later, other materials) into doing your bidding. Some creatures are dangerous, but death isn’t a major obstacle in Vessel; it just resets the current challenge.

What makes Vessel so fun to play, though, is the wonderful sloshy water mechanics. It's really fun to splash through this game. The level design is creative, and the puzzles are thoughtfully made.

If you like puzzlers, Vessel is definitely worth a look. It's creative, polished, entertaining, and difficult. It's a bit pricey at $15, but look for a sale.

Good game. Puzzles are fun but not real difficult. If you are looking for a long term challinging puzzler, look elsewhere. Most people won't be getting agrovated at not being able to solve a certain puzzle. Because of this, you can very easily blow through the game. While there isn't very much content gameplay wise, the game is beautifully done. Everything looks great and the mechanics of the game are fun to play with.

Intro------Bought Vessel on the humble bundle store for a couple of quid. Looked like a decent puzzler. Was looking for a game which could run on my laptop. This seemed perfect.

Gameplay-----------I played with Xbox 360 controller and it was very responsive. Full controller support i believe. Graphics are nice and colourful. Slightly cartoony and cute but HD. The music was not annoying although i think it looped throughout the game. The fluid mechanics are nice. The difficulty curve is good, starting off with simple puzzles and moving onto more complex ones. Some of them were quite difficult at first, but after a bit of trial and error and sometimes looking at everything from a distance the solution comes forth! Very rewarding feeling on completing the game.

I will look at other games this developer has made as I like his style and enjoyed this game a lot. First game on steam to unlock all achievements too after investing 30 hours on it.

Conlcusion------------A very good game overall, i would give it 9/10.

Bugged Achievement (Internal Rejection)?---------------------------------------------Some people say one acievement is bugged, the one where you have to create a dark fluro out of green glo goo (Internal Rejection). The achievement is not bugged, you have to put some green and some blue on the floor, then put the dark fluro eye in to start creating the dark fluro, but the trick is to start sucking up a little bit of it as it is being created, if not, it will not sustain itself and explode / die. 50% of each green and blue and then eye and then suck up a bit of the blue so it is more green than blue...... worked it out after 5 mins of trying....

I had a really hard time understanding Vessel for the first few hours. The fluro storyline makes this a daftly weird game. However, after struggling through the initial learning curve, Vessel turned into a decent puzzle platformer. The different fluid combinations and eyeballs types make for some interesting gameplay. Basically you use fluros to stand on buttons, engage switches, explode, or create steam by shooting water at lava fluros enabling some machinery to open a door. Then, later on in the game, there are much more interesting fluros offering new elements that keep the puzzles fresh. Overall, a good challenge and a fun experience.

This is a 2D puzzle platformer with a Victorian era Steampunk setting. You have discovered how to animate water and an industrial revolution occurred because of it. But now your animated “Fluros” are acting a bit off and you've got to fix them.

While I didn't find the puzzles to be very difficult, I Still enjoyed the game. There is a kind of laid back feel to the game and completing the puzzles still gave a feeling of accomplishment. I've come to expect excellent music from indie games and the soundtrack is pretty good here. Wish a soundtrack came with the Bundle. While the controls are clunky; It only affected a small part of the game. The main character kind of reminded me of a puppet on strings, For some reason.

It is an amazing physics puzzler that reminds me of the oddworld games.

You control a scientist that can make little critters out of different types of liquids, they all do different things and they react to eachother in different ways (sometimes explosively) and you use them to solve puzzles, you also have a gun that squirts and sucks up different liquids, and the liquids are simulated brilliantly.

The game doesn't have tutorials in the strictest sense but you are always being taught new ways to use your critters and liquids and you are constantly unlocking new things to do.

Very interesting game with nice, but not optimized water physics, which made my computer lag sometimes in case of complexity of the game...maybe my PC is that bad or it's just the game...stopped playing this after couple of hours, but anyway i strongly recommend checking it!

This is a very creative game which makes you think a bit. If you like puzzles and 2D platformers, I would highly reccomend. Another nice thing is there is a very small learning curve, but they throw new things at you often enough to make it interesting.