>No, that violates the rule about "thou shalt not attempt to modify
>anything more than once without an intervening sequence point", or more
>precisely:
>...
>Even if you make that problem go away by adding some sequence points,
>thus:
>...
>That still has the sequence point problem, and this time it can't be
>fixed without a temporary variable. It also has overflow and loss of
>precision problems.
okay, so it only works for small, local values of silly. :P
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