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Considering the GTX 965M has 1024 CUDA cores many felt it would use GM206 as well, but that didn’t happen; in a similar fashion, those expecting (hoping) GTX 960M and 950M would use a derivative of GM206 are also going to be disappointed and it continues to use the GM107 chip.

Interestingly, the clocks and core configurations mean that potentially the GTX 950M is actually a bit slower than GTX 850M (640 cores at 936MHz + Boost compared to 914MHz + Boost), but NVIDIA doesn't disclose the full range of base clocks and Boost clocks so the 950M will hit higher clocks on average compared to 850M.

Despite their same name, mobile GPUs are always way below their desktop counterparts for obvious reasons, and while that might happened before, the new Maxwell 2.0 changes everything and closes the relative performance gap placing the performance of the mobile GTX 980M at around 80 percent of the GTX 980.

Efficiency is quite impressive considering the GPU is still based on the 28nm manufacturing process.

While we already did a drop, scratch and water test to see if the smartphone could sustain a few hits here and there; iFixit’s One M8 teardown would show you what to expect realistically when you have a broken or damaged HTC One M8.

IFixit also notes that the repair work is made harder by the use of copious amounts of tape, adhesive, and copper shielding.

The GTX 780M is not quite the mobile equivalent to the desktop GTX 680, but NVIDIA is matching it up against AMD's 8970M GPU and claims that it can run games like Sleeping Dogs, Assassins Creed 3, and Borderlands 2 at Ultra settings (1080p).

NVIDIA is now adding higher-end mobile GPUs to the 700M family with the GTX 760M, GTX 765M, GTX 770M, and GTX 780M.