I have used mia_material_x shader for a character, and am trying to animate the transparency from solid see-through....thought this would be easy enough but im getting this problem - see attached. Thought it was a backface culling issue so i turned that on in the Advanced Refraction option, it helped but still shows inside of mouth and arm on the other side etc.

Im not a material guru so be gentle!

hope you can help.http://img177.imageshack.us/my.php?image=miaxtransparencyissuejh2.jpg

cheers,
James

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