Metal Gear Rising: Revengeance was released yesterday (Currently $29.99, though it was like $17 a week ago pre-order).

Konami has admitted there is an "Always Online DRM Bug" that has been fixed, and I guess a patch should be pushed out soon if it hasn't already which restores off-line gameplay. The game is also currently resolution locked to a maximum of 1080p, though workarounds are available and there seem to be suggestions going around that Konami may patch it up to 4K in the future.

I finally decided on a monitor a few weeks ago but never got around to posting impressions. My tower that I posted pics of a page or so back has been waiting a while to play some games on. I finally went with the Asus 1440p monitor instead of three 1080p monitors. WOW!!!! First game I played was Bioshock, which is what 6-7 years old? Quality was amazing. Going to be hard to go back to consoles now.

I've also decided to migrate more into PC gaming, although I will still get a PS4 to take full advantage of my PS+ sub and system exclusives. I already had a tower, so I hooked it up to my TV, and ordered a wireless dongle for my 360 controller.

The wireless dongle works surprisingly well. In many games you can turn the controller on during the game and it'll automatically map out the controls and change all the in-game icons to correspond to it.

I've actually had the 360 dongle for a few years and it just sat here waiting for me to build a computer. I have to say getting used to using a keyboard and mouse is the biggest issue for me but it's not as hard as I thought it would be.

I've tried keyboard and mouse setups and they've always diminished the fun factor for me. I like controllers. I realize that this would make me less proficient in multiplayer settings, but I don't do multiplayer, so that's not an issue for me.

I have the wireless dongle and 360 controller and use it for a few things, but I still love the keyboard and mouse for a lot of games. And I'll always prefer it for first person shooters, but then again I grew up playing PC games so i'm used to it as an input device for anything and everything. I guess working in IT and being in front of a computer 12+ hours a day helps too, as does working at PC gaming companies the last 9 years.

Also, if you did the Kickstarter for Broken Age, Part I should be available today.

God this guy is a class a prick:

Candy Crush dev now trying to block Banner Saga trademark

Candy Crush Saga developer King is playing hardball. Early this week we learned King successfully trademarked the word "Candy" in the US as it pertains to videogames (and clothing!). It already owns the "Candy" trademark in Europe. It proceeded to strong arm developers with "Candy" in their app name to change titles.

Now it is going after games that use the word "Saga," including the lovely, recently released The Banner Saga, Venture Beat reports. When independent Banner Saga developer Stoic went to file a trademark for its game, King filed an opposition.

King has not and is not trying to stop Banner Saga from using its name. We do not have any concerns that Banner Saga is trying build on our brand or our content. However, like any prudent company, we need to take all appropriate steps to protect our IP, both now and in the future.

In this case, that means preserving our ability to enforce our rights in cases where other developers may try to use the Saga mark in a way which infringes our IP rights and causes player confusion. If we had not opposed Banner Saga’s trade mark application, it would be much easier for real copy cats to argue that their use of ‘Saga’ was legitimate.

This is an important issue for King because we already have a series of games where ‘Saga’ is key to the brand which our players associate with a King game; Candy Crush Saga, Bubble Witch Saga, Pet Rescue Saga, Farm Heroes Saga and so on. All of these titles have already faced substantive trademark and copyright issues with clones.

King admits it doesn't "have any concerns" about brand confusion in this statement, but is opposing -- and screwing over a small, indie team -- Banner Saga merely to set precedent. Of course, the legal opposition filing says otherwise, hilariously stating, "The Banner Saga mark is confusingly and deceptively similar to Opposer’s previously used Saga Marks," and "is likely to cause confusion or to cause mistake or deception in the trade, and among purchasers and potential purchasers."

Because someone searching for Candy Crush Saga might mistake a Disney-looking viking strategy RPG for a game about crushing candies. Given the use of the fairly extensive use of the word "Saga" as it relates to videogames, this makes even less sense than King's "Candy" dominion, and strains credulity in the "just protecting their trademark as US laws dictate" argument.

Stoic co-founder Alex Thomas responded in a statement:

Two years ago, the three of us at Stoic set out to make an epic viking game: The Banner Saga. We did, and people loved it, so we’re making another one. We won’t make a viking saga without the word Saga, and we don’t appreciate anyone telling us we can’t. King.com claims they’re not attempting to prevent us from using The Banner Saga, and yet their legal opposition to our trademark filing remains. We’re humbled by the outpouring of support and honored to have others stand with us for the right to their own Saga. We just want to make great games.

Need for Speed: Rivals is $18.18 on Amazon right now, I think it's part of the Editors Choice thing so maybe as low as $13.18.

It was a half-assed release (no wheel support, only supports the Xbox 360 controller, 30 fps frame lock) but I still highly recommend it. It's a hell of a lot of fun, especially considering it costs about as much as a downloadable Arcade game these days, and is one of the best looking PC games out there (it got me interested in some older NFS titles, Most Wanted looks horrible by comparison, same goes for Grid 2). Just be sure you have a 360 controller.