Last edited by Tari on 18 Oct 2011 07:30:21 pm; edited 1 time in total

A couple more...
This one's a bit boring on its own, but might work well with arbitrary horizontal spacing and something in the middle.

Really like this one, especially the eyes.

This one's a design for a t-shirt, which I had been asked to remake from an older low-res design, to clean up the details and reduce color depth to something more suitable for printing. Played with a couple new techniques, such as a radial gradient for the vignette effect and clipping masks to get the color-change in the text.

So in honor of the new Winnie the Pooh movie coming out I decided to vectorize Sir. Edward Bear in a memorable pose. I figured it would be a good place to start and I could work up from there so yeah here he is.

I'm debating whether or not to include the rain or not as that would add much complexity to the image and be much more difficult to make look right.

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

<Michael_V> or create a Borg collective and call it The 83+
<Michael_V> Lower your slide cases and prepare to be silent linked. Memory clears are futile.

I've got several large vector works in progress, but here's a quick one that I whipped up in around 30 minutes- I discovered some good uses for the align/distribute toolbox in Inkscape while working on it.
Extra points to anyone who recognizes that symbol.

Looks very good, Tari, right down to the slight blush on the cheeks! You are an excellent vector artist. Now we just need you to start vectoring original works.

Heh, I'm getting pretty close to where I think I could come up with something decent from scratch. Even with this, I came up with much of the detail on my own- you mention the blush, but that was one of my additions.

The eyes especially, I spent a couple hours tweaking to get just right (..and I'm still not exactly happy with them), as each eye is about ten pixels square in my source:
That bit has been scaled 400% larger than the original, which is itself an aspect-corrected photo. In short, I took a lot more artistic liberty with this one than most others I've done.

Been a while since I posted in here. Vector projects are not dead, but I've been productive with a number of other things as well, so progress is slower.
I've showed off a little of this one on IRC, but here's a rather out-of-date render.
I've been experimenting with gradients more than before on this one, which requires more work when doing the fills (to the extent that I need to create the fill paths, then I make them some unique hideous color so I can tell what groups need to have common gradients), but it's thus far looking subtly more complete.

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