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During development, a multiplayer mode was suggested as a last-minute addition for Seeds of Evil, due to fan-demand and the recent rise of popularity for including multiplayer modes into first-person shooters, the latter being caused by RareWare's best-selling FPS competitor, GoldenEye 007, that was released several months after Turok: Dinosaur Hunter's release.

The mode features up to 11 playable characters, all with unique stats and appearances. Some of the characters include Tal'Set, Adon, the Campaigner, and even a Raptor. The multiplayer features three different modes, including the standard Team Deathmatch and the unique Frag Tag.

Multiplayer is a very customizable experience, allowing the host to choose which weapons will or will not be available in the match. The mode also has a variety of stages and can change the theme of the arenas, which basically changes the texture pack of the stage. The player even has the option of changing the speed of all characters.

The multiplayer features up to 10 weapons, all from single player but altered for balancing reasons.

The Nintendo 64 version of Seeds of Evil differs greatly from its PC equivalent. Most notably, all of the stages are entirely original, and none are taken from the single-player. It allows for up to a total of four player splitscreen gameplay.

This version has a total of 11 characters and features two unique weapons that are not available in single-player.

The console version of this mode is much faster paced than single-player mode. All characters have unique stats and can carry up to 10 weapons. The arenas feature a variety of different elements such as water, lava, ladders, and portals.

As far as features go, the mode has three different modes, the main modes being Blood Lust (Deathmatch) and Team Blood (Team Deathmatch). Seeds of Evil's multiplayer introduces a unique mode known as Frag Tag, where one player is transformed into a monkey and cannot use weapons. The player can alter the time limit in any of these modes.

Lastly, the N64 version includes a very strange glitch where bosses can be fought with two players.

While the console multiplayer offers four-player splitscreen gameplay, the PC port of Seeds of Evil differs greatly in terms of features. All stages have been replaced with arenas based on areas visited in single-player, and rather than splitscreen play, the entire mode is played online between other players.

This version includes 11 playable characters that retain their stats from the console version. Instead of having eight modified weapons for multiplayer, 20 weapons from single player are available, including underwater weapons.

These weapons all retain their functions seen in single player, with the exception of the Scorpion Launcher, which had its lock-on feature removed. Other weapons, such as the PFM Layer and Razor Wind, have been removed due to balancing reasons.

The PC port of Seeds of Evil's multiplayer is highly expanded upon; it now features four new multiplayer modes, including four extra downloadable modes, adding up to a total of nine different modes. Unlike the N64 version, this game lacks Frag Tag. Like before, the pace of the gameplay has been tweaked to be much faster and frantic.

The game retains its character roster, arenas are now larger and open, and 20 weapons are available from single-player mode. The arenas are modified versions of areas visited in single-player, an example being the City Gate stage, which is based on the "Slaughter by the River of Souls" level and has been downscaled for faster navigation throughout the arena.

Along with new stages, the four new multiplayer modes include Rok Arena, a mode where two players face off in a duel and the winner fights the next player in line while the loser sits out and waits for their turn to come up again. If the winner loses, they must also sit out and so on.

Lastly, up to 16 players can be in a server at once, and communication is done via text chat. By typing any number between 1-80 in the text chat and pressing Enter, a character-specific Taunt will play.

Frag Tag - One player is transformed into a monkey and must reach a certain spot to return to normal. Another player then becomes the monkey and so on.

Last Turok Standing - All players spawn with all weapons and 250 health. The last player alive at the end of a round wins.

Rok Mix - Deathmatch mode, but each player spawns with a random weapon. Nintendo 64-specific weapons, such as the Assault Rifle and the single rocket variant of the Scorpion Launcher, are also included in this mode.

Insta Rok[1] - Deathmatch mode, but each player spawns with a Plasma Rifle with infinite ammo as their only weapon. Additionally, each player has only one health point.

Raptor Fest[1] - One or more players faces off against never ending waves of enemies from the single-player game.

This strange character appears to be an average man sporting blue jeans, a white T-shirt, a backwards red cap, and tennis shoes. Iggy's name is an allusion to Iguana Entertainment's mascot, and during gameplay, Iggy's face texture will randomly cycle through the faces of various Seeds of Evil development team members upon each death.

Turok 2: Seeds of Evil's multiplayer was met with generally positive reactions by fans and gamers alike. The electronic entertainment website IGN praised the amount of freedom to customize the matches and its cast of playable characters. Most attention was drawn towards the successful integration of a playable raptor character into the roster. The maps were met with positive reception, too, mostly due to all arenas featuring different hazards and environments, and praised for having diversity in the arenas.[5]

Not all of the features were well received, however; many criticized the fact that 4-player matches frequently drop in frame rate due to the game trying to process the hi-res graphics while the players fight. It was noted that 2-player matches would run much more smoothly than 4-player matches and would only drop frame rate on occasion.

The character Iggy wears a t-shirt with the Turok 2 logo on it. This caused some speculation that Iggy was supposed to be either a Turok fan or an Iguana Employee. To add to the confusion, the Acclaim-published strategy guide for Seeds of Evil writes that this character is Joshua Fireseed's civilian identity.

Turok 2: Seeds of Evil would later become the only Turok game of the original series to support online play.