I have been playing versions of the Battletech RPG for about a decade now and this is by far one of the best organized and thought out. The way characters are generated is more even (a single dice roll can no longer really hurt your character durring character creation). I also like how it is much more compatable with the actual Battletech game. It still has it's bugs (the description of how dice rolls work takes several read-throughs to fully grasp how difficulties work, or how contested rolls work. It can take some flipping through the book a little to track down how certian related items work together, etc...), but is still an improvement compared to previous editions. It also is missing items within the equipment section (desriptions of what coolant vests, clan coolant suits, neurohelmets, etc...) that would be beneficial to to players that enjoy playing both the RPG and Mini game. All in all I like how this version has been improved, and forsee many enjoyable games down the road; but like the vast majority of games out there I can see room for improvement.