"I agree with what you're trying to do. What I don't agree with is the way you go about doing it."-trachy
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Activity by trachy

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Wall for trachy

For anybody interested in playing Magic the Gathering Arena, here are four decks I would suggest building towards. Choose one and use your wildcards to obtain the pieces for it. Each of the builds is only one way to make the deck, and you can use a variety of alternate cards. The decks I give are just a suggested baseline. In Magic Arena, there are Wildcards which can be traded for any card of the corresponding rarity. Managing your wildcards is important to having a fun and effective Magic Arena experience.

Mono-Blue Aggro: https://www.mtggoldfish.com/deck/1420014#paper
- This is an aggressive deck, the easiest of the decks I'll list to build towards. It requires no mythics, no nonbasic lands, only a few rares are needed, and it has a good split of commons and uncommons so your wildcard usage isn't skewed too much. The deck is probably the least competitive of the four decks I listed, but it can still put up a good game against the top meta decks. Gameplay with the deck has you play a bunch of cheap, difficult to block creatures and protect them using your countermagic while building up a board presence fueled by card draw.

Izzet Drakes: https://www.mtggoldfish.com/deck/1460962#paper
-This deck is an aggressive deck that works a bit like a combo deck. The plan is to play a bunch of cantripping (for new players, that means a cheap spell that draws you a card, effectively replacing itself) in order to fuel your drakes. You also want to dump your Phoenix into the graveyard and have an explosive turn where you cast three spells and bring back all your Phoenix. The only rares required are the lands, which can be replaced with tapped lands or just with basics while you wait for the Rare Wildcards you need. The Phoenix are integral to the deck, and require Mythic wildcards. However, going up to the full four Enigma Drake in the meantime while you wait for your playset of Phoenix is still a viable deck. The deck uses a lot of commons, which is good, since these next two decks are very uncommon heavy. This is the second easiest deck to build towards.

Golgari Midrange: https://www.mtggoldfish.com/deck/1436045#paper
-This is the deck I am using right now. I have not gotten all the Wildcards I need to finish the deck. Ideally, I would have +1 Carnage Tyrant, +1 Vraska's Contempt, +3 Overgrown Tomb, and +2 Woodland Cemetery with taking out -1 Ravenous Chupacabra, -1 Midnight Reaper, -3 Forest, and -2 Swamp. The deck is midrange, which means decently aggressive but able to play the control game. It uses the Explore mechanic to filter through the deck to the cards needed, and has powerful planeswalkers and removal options. The deck is very Uncommon focused, as Merfolk Branchwalker, Ravenous Chupacabra, and Wildgrowth Walker are all key cards. It also needs rares though, between the lands and the Find // Finality. Mythic wise, you get one Carnage Tyrant from the decks you are given by the game early on, so that's nice, and the others aren't as important and can be mixed and matched with the other Vraska from Guilds of Ravnica. There are plenty of cards that can be put into the deck while you wait for the wildcards, and a GB Midrange deck can be functional very early on while the other decks will take a while to get going, although it takes longer to get to it's highest point than Mono-Blue or Izzet.

Boros Aggro: https://www.mtggoldfish.com/deck/1460878#paper
-A very fast deck, and arguably the strongest deck in the meta right now (although since Standard is in a very healthy place right now, there are many decks that can compete and win against this deck). It is very easy to play, you basically just keep on swinging. You can go with more of a Mono-White build while you wait for your RW lands, also meaning you can wait on Aurelia. You might still want to splash Red for Heroic Reinforcements though, because it is a very powerful card. Spend your mythics on History of Benalia first and your rares on Benalish Marshal and then Legion's Landing. Tocatli Honor Guard is a meta card, it completely hoses Golgari Midrange but can be bad against other decks. This is the hardest deck to build towards, but not much more than Golgari Midrange.

First time I actually read your wall; relizes your the most "cultured" person I know by having all 3 Bioshock's and Chrono Trigger in best games (and a lot more stuff, but those are the most rare I see in particular) :P