Re: [Bug-gnubg] Handling ambiguous checker moves

From:

Massimiliano Maini

Subject:

Re: [Bug-gnubg] Handling ambiguous checker moves

Date:

Fri, 10 Apr 2009 09:47:03 +0200

My 2c on the subject:

I agree gnubg should somehow signal
ambiguous situations and not play them silentlyin one way or the other. On the other
hand, a pop-up every time there's an ambiguousmove will be a hassle (at least to me).

Personally I would buy the following:

- do not allow to drag and drop to final
destination- left click plays higher roll if possible,
lower one else- right click plays lower roll if possible,
higher one else- double click plays higher than lower
if possible. If not possible, it plays lower than higher, if possible.