After the Holocaust
Addenda and Errata (as of 25 Jan 77)
Post-production playtesting has shown that a small number of errors
are present in the components.
The Map
Control Center 1524 starts the game in the hands of the Northeast
(should have an "NE" in the hex).
Control Center 1016 starts the game in the hands of the Midwest
9should have an "MW" in the hex).
There is an obvious typographical error in the Midwest Fuel Sector
Labor and Mech Track (i.e there are two "4"'s and no "5"). Also, on
the MW Farm Sector Output Track, the zero is missing.
Counters [and Case 3.42 of the Rules]
Mech Points on the Trade Mech & Plant Track of the Transport Sector
should be recorded using a "Trade x1" marker rather than the "Mech
x1" marker indicated in the rules.
Rules (by case number)
[5.1] Initial Resources Chart
[Correction]: The FW Player actually starts with nine (9) plants in
his region.
Note also that the chart is correct concerning the number of starting
Areas for the MW and NE (see Map corrections above).
[10.1] Trade Movement
[Addition]: mech Points may be shipped in inter-Regional trade at a
rate of five (5) Mech points per Transport Point.
(Clarification): A single Transport Point may carry a mixed load so
long as its total capacity is not exceeded. For example, it should
carry three Metal Points and Four Consumer Points at the same time.
[21.2] Shrinkage Table
[Correction]: the third line under the column headed "Metal or Fuel
Pts" should read "8-12" rather than "5-12".