Abilities:Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Korlyam the Arcanine(Move your mouse to reveal the content)Korlyam the Arcanine (open)Korlyam the Arcanine (close)

*<Arcanine> [Korlyam] (Male)Nature: NaughtyType:Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Lasfirlian the Weavile(Move your mouse to reveal the content)Lasfirlian the Weavile (open)Lasfirlian the Weavile (close)

<Weavile> [Lasfirlian] (Male)Nature: Lonely (+1 to Attack, -1 to Def)Type:Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:Pressure:(Innate)This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.Pickpocket:(DW)(UNLOCKED)(Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

VonKarma the Seviper(Move your mouse to reveal the content)VonKarma the Seviper (open)VonKarma the Seviper (close)

Seviper [VonKarma] (M)
Nature: Brave (+*Att, -15% speed)

Type: Poison
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings

Abilities:
Shed Skin:
Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Infiltrator (DW):
Type: Innate
Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Abilities:Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Contrary:(DW)(UNLOCKED) (Can be Enabled.)This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Togekiss [Togekissu] (F)Nature: Modest (+1 SpA, -1 Atk)Type: Normal/FlyingNormal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)Super Luck (DW): (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Revenankh [] (M)Nature: Adamant (+1 Atk, -1 SpA)Type: Ghost/FightingGhost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Abilities:Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).Wonder Skin (DW): (Innate) The Pokemon's skin has an agent that heaviliy resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Abilities:
Magma Armor: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).Anger Point (DW): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Abilities:Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.Analytic (DW): (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Carracosta [Abagoora] (M)Nature: Adamant (+1 Atk, -1 SpA)Type: Water/RockWater: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).Study: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

"Alright, I want a good, clean old fashioned brawl! No aiming for the crotch, no hits below the belt, and most of all, no remorse! While we await for our players to get in position, a word from our sponsors."

"Do you ever wake up tired in the mornings? Perhaps the stress of work is just too much, or your loved one is giving you grief, and all you can do is stay awake in bed restlessly. Well, now DrinkCo has a solution! With new and improved Berry Energy! Harvested from only the finest shuckle, Berry Energy is bound to make you feeling nice and fine!

In fact, it's so fine, that they have totally not paid me off to declare my love for Berry Energy and make it the first event! A pile of Berry Energy has been dropped in the center of the arena. Any pokemon may grab some, but it takes a full action to do so and ensures that any attack aimed for that pokemon hits and deals a extra point of damage! However, taking Berry Energy has +1 priority! That's right, it's so delicious your pokemon can't wait to just snatch it up! You only have until the end of the round to grab some, so get it soon! Berry Energy, so delicious and energizing!"

"And we're back! It seems the challengers have begun to fight! Lasfirlian starts us off by dashing straight out of the gate and delivering quite the fake out punch to Bakuuda, causing the dumb beast to stagger into a wall! That looks like it hurt! While he's recovering, his team mates are at work supporting the rest of the team! Morufon is letting loose what looks like some sort of powder from its wings...oooh it's all in the enemy team's eyes! They look really pissed off at Morufon! Revenkah crosses his arms and summons what appears to be some sort of energy barrier. It doesn't look very powerful, but I bet it'll knock away some of those lesser multitarget moves!

Abagoora makes a grab for that delicious Berry Energy (Go buy some!), picking it up and then retreating back to the confines of his team. Lionheart charges forward and slashes at Morufon with a shadowy claw! Ouch, that look like it stung! Korlyam barks fire at elevator music's team, but it just bounces right off that shield! Oooh, I bet that Korlyam is feeling really embarrassed! PorygonZ appears to be charging up, and WOOOAH it fires a huge beam of energy at Korlyam! That looks like it REALLY hurt! I can't believe Korlyam is still standing after that blow! Looks like it took a lot of out PorygonZ, as it looks like it's busy panting and recovering!

Togekissu appears to be charging something in his...huh? Oh, I've just been informed that Togekissu is actually a FEMALE. Well that keeps this from being a total sausage fest. Anyways, seems she's charging up great balls of fire in her wings...which she flaps, dispersing a intense wave of heat over the arena! Looks like she nailed Lionheart, Lasfirlian, and Serperior! Lionheart looks like he suffered some nasty burns from that, and OOOH it looks like Serperior is flailing in anguish! That must of hit him where it hurts! Sumvin tries to shoot a gout of water at elevator_music's team in vengeance, but it simply bounces off the forcefield.

With all that flailing, the storm of leaves that Serperior just shot off COMPLETELY missed Morufon! That must feel like a real kick in the down under. Not only do you get hit really hard for super effective damage, you miss! What's next, the heavens smiting poor Serperior down with thunderbolts? VonKarma twitches his fangs back and forth, doing what appears to be some sort of snake-like curse to Morufon, who now looks rather pissed off. So pissed off, in fact, that it stops its dive for some delicious Berry Energy! That must have been some real taunt to keep the Venemoth away from its delicious Berry Energy (oh Arceus buy some)!

Seems the barrier faded, just in time for Abagoora to throw up another! If I'd wager a guess, I'd say those forcefields are critical to elevator music's plans. Togekissu does some sort of...*nosebleed* Um, let's just say it's a very alluring dance, and that The Royal Guard's team is gunning for Togekissu now. Lasfirlian tries to slam a shadowy claw into Togekissu, but it just phazes through the sexy bird! Remember kids, ghost type moves do jack shit to normal types! Lionheart gets in some...um, let's just call it close combat with Togekissu, leaving himself way open for attacks. He rubs his burns in anguish, looks like he's really feeling that heat wave.

Korlyam bites Togekissu with a flaming fang, causing a cry of anguish from the bird as he bites her right in the wing! Ouch! PorygonZ spits some stars out of itself as it nurses its hangover, battering Korlyam, Sumvin, and Serperior. Seems like that fixed its hangover issues, as it's fully back up on its feet! Serperior looks really pissed off as he throws a series of hugeass vines at Togekissu, looks like we might have a hentai scene on our hands...but no, Serperior misses again. Wow, you can just SEE the rage oozing from the snake's eyes! Sumvin goes for another gout of water at elevator music's team, but once again it simply bounces off the force field surrounding them. The Royal Guard better do something about those things and quick!

VonKarma raises its tail to catch the deflected water and collects it into a globe, which it proceeds to smash into Togekissu...umm, yeah. Smash. Let's go with that. Bakuuda finally got his act together it seems, as pillars of magma shoot out of the humps in its back, smashing into Lionheart, Lasfirlian, and Serperior for MASSIVE DAMAGE! Finally, to end us off, Revenkath slowly lurches his way over to Lasfirlian and punches it in the face, dealing a HUGE chunk of damage! Quadruple weaknesses baby!

Ding Ding! That's the end of the round! For the next round, I'm going to want some audience participation! My lovely assistants Necty and Calvier will give you a choice of items to throw. You may throw one item at each team, and may choose which pokemon gets hit by it. Choose wisely!"

Febreze
Grants +10% accuracy and +1 damage to the pokemon's next three actions.

Horse Lemonade
Grants +10 ENG and +10 HP, but confuses the target for 1a as they ponder where the sweet lemonaid came from.

"Fuck that, let's kick them while they're down! Schadenfeude, baby!"

Salt
Gets in wounds, dealing 3 damage as well as increasing all damage taken by 10% for 3a.

"Speed"
Does the exact oppisite of its name, slowing down the target pokemon and subtracting 1 stage of priority from all of its moves for 3a (0 becomes -1, +1 becomes 0, etc)

Cocaine
Makes one feel invincible, lowering all damage taken by 2 but decreasing accuracy by 30%. Withdraw is suffered after 1a, confusing the target for 2a.

To throw a item, in bold, say Throw <item> at <pokemon>. The exact wording does not matter, what does matter is saying it in bold, saying what item you throw, and saying who you want to throw it at. You may throw one item at one pokemon on each team, or a total of two items. You may start throwing items after I declare "Unleash the Audience," which will occur after both teams have sent me their orders. You will have 24 hours after that point to throw shit.

"Well folks, a bunch of you threw crap at the poor pokemon this round! Eirlasdar opens his maw, gleeful to devour the chocolate, PorigonZ starts snorting the cocaine (holy fuck that pokemon has a problem), Lasfirlian has salt tossed in his wounds (OH THE HUMANITY), and Abagoora gets Febreze chucked at him, making him smell about 20% cooler. Lionheart starts us o-

Oh wait nevermind, Revenkah just reinacted gundaman and dashed over at lightning speed, knocking out Lasfirlian with a mighty blow. That looks like it…hurt, paramedics go make sure Lasfirlian is ok. Meanwhile Togekissu is doing another sexy dance…excuse me for a minute, pause the match!

*3 minutes later*

Um..ok, I’m back. Resume. Lionheart proceeds to go in for another round of “Close Combat” against Togekissu, if you know what I mean, dropping its defenses even further! Also, more agonizing burns. Morufon makes a u-turn-round that would make even scatman john proud, whamming Eirlasdar for massive damage and breaking the flying bug’s taunt. Korlyam bits into Togekissu again, who flies upward to only be glanced by the lightning-infused fang. Sure, it still hurt, but Togekissu ain’t gettin’ bit in the wing again!

PorigonZ is officially tripping balls, as he’s staggering everywhere WOAH HOLY FUCK ANOTHER HYPER BEAM RIGHT IN SUMVIN’S FACE! Damn those are exciting! PorigonZ starts shuddering after that…looks like he’s suffering from withdrawal! Sumvin yawns, seemingly unfazed by the hyper beam to the face, causing Togekissu to start getting drowsy… Um, no, this rope isn’t for her, don’t be silly. VonKarma tries to shoot a gunk of venom at Togekissu but misses! The gardener isn’t going to be a fan of replacing those plants…oh well. Bakuuda blows his load yet again on The Royal Guard’s team, shooting hot sticky magma onto VonKarma, Eirlasdar, and Lionheart. Abagoora goes in to smack Lionheart with a water covered tail, dealing a decent chunk of damage.

Revenkah has to chill out after that massive punch. Morufon is there to cover his ass, as he drops another wave of aggravating powder OOOH RIGHT IN THE EYES AGAIN of The Royal Guard’s team. Pissed off beyond belief at all these misses and powder in their eyes, they move to beat the shit out of Morufon. Lionheart, staggering, on his last legs, launches a lightning-infused punch at Morufon, dealing…well, as much damage as you would expect a staggering pokemon to do. Korlyam runs past Lionheart’s fist to shroud himself in lightning and rams himself into Morufon, wincing lightly as the lightning courses though his body, taking a light bit of damage and knocking the moth back a bit.

PorigonZ manages to still spit stars at The Royal Guard’s team despite suffering withdrawal and tripping balls, slicing and dicing VonKarma, Sumvin, and Eirlasdar, cutting the grass snake so hard that it finally goes down. At last, Eirlasdar gets to chill the fuck out. Togekissu fires a..absolutely amazing Hyper Beam at…Sumvin and…hang on, gotta get a paper towel for my nose, it’s bleeding like mad. Alright, there we go, VonKarma smacks Morufon with a gob of poison, which Morufon just…shrugs off. Can’t make poison types sick VonKarma! Sumvin fires off two massive jets of water from his back cannons…which both miss Togekissu, who doges with perfection. I think I’m in love.

Huh, what? Oh right the match! Bakuuda cracks open the ground with one stomped hoof, causing it to glow gold as the arena…um, vomits? a mixture of various dirts and mud, blasting Korlyam right in the face and dealing a huge chunk of damage to the poor fire dog. Finally, Abagoora hunches over and summons a giant wave of water…and yes! At last, he knocks out the poor Lionheart, who gets flung into a corner. Paramedics, make sure Lionheart is fine. Aaand…cut to commercial.”

Round 3: Get Up and Slam!

“WHAT ARE YOU FOOLS DOING!? IS THIS WHAT I, CHARLES MOTHER FUCKING BARKELY, WOULD HAVE DONE?! OF COURSE NOT! WATCH HOW I DO IT!”
Charles Barkley used Point!
“Everybody get up it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance do your dance at the Space Jam
Alright....
Come on and slam and welcome to the jam
Come on and slam if you wanna jam
Hey you watcha gonna do
Hey you watcha gonna do
Hey you watcha gonna do
Hey you watcha gonna do
Party people in the house lets go
It's your boy "Jayski" a'ight so
Pass that thing and watch me flex
Behind my back, you know what's next
To the jam, all in your face
Wassup, just feel the bass
Drop it, rock it, down the room
Shake it, quake it, space KABOOM...
Just work that body, work that body
Make sure you don't hurt nobody
Get wild and lose your mind
Take this thing into over-time
Hey DJ, TURN IT UP
QCD, goin' burn it up
C'mon y'all get on the floor
So hey, let's go a'ight
“Wave your hands in the air if you feel fine
We're gonna take it into overtime
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright...
C'mon it's time to get hyped say "Hoop there it is"
C'mon all the fellas say "Hoop there it is"
C'mon one time for the ladies say "Hoop there it is"
Now all the fellas say "Hoop there it is"
C'mon and run, baby run
C'mon, C'mon, do it, run baby run
Yeah, you want a hoop...so shoot, baby shoot
C'mon and slam, and welcome to the jam
C'mon and slam, if you wanna jam
C'mon and slam, and welcome to the jam
C'mon and slam, if you wanna jam
Slam, Bam, Thank you ma'am
Get on the floor and jam
It's the QCD on the microphone
Girl you got me in the zone
C'mon, C'mon and start the game
Break it down, tell me your name
We the team, I'm the coach
Let's dance all night from coast to coast
Just slide, from left to right
Just slide, yourself the night
QCD, drop the base
3-point-1 all in your face
Jam on it, let's have some fun
Jam on it, One on One
You run the hole and I run the "D"
So C'mon baby just jam for me”

“SO SHUT UP AND SLAM! AND WELCOME TO THE JAM!
COME ON AND SLAM! IF
YOUWANTTOJAM!"

For the duration of the round, working basketball flavor into your moves will grant benefits based on the ref’s discression and how great the flavor is. In addition, all pokemon have a 5% chance of their moves being replaced by Jamming, and all crits will be replaced by Chaos Dunk.

"Venemoth starts us off by throwing MORE enraging powder into The Royal Guard's eyes! They might need glasses after this... Revenkah throws up yet another forcefield around Eelevator Music's team. Arcanine charges forward into Venemoth to try and score a last minute kill...but it seems it didn't hurt him that much. PorygonZ makes turtle soup by blowing up blastoise with a hyper beam to the face! Paramedics are on site to treat to Blastoise.

Seviper makes a desprate jab at Venemoth, but the bug isn't particularly bothered by the poisonous assualt. It proceeds to slam Seviper into the wall with a psychic blast, and PorygonZ cleans up, knocking out Arcanine and Seviper with Swift.

That's it!

Elevator Music wins 6-0!

...

Togekissu, I just met you
and this is crazy
but here's my number
so call me maybe?"

Rewards:
I get 14 UC
Both contestants get 4 CC
All competing pokemon get the standard rewards: 1 EC, 1 DC, 2 MC if they are not EC/DC capped, 3 MC otherwise.