While investigating the Forsworn Conspiracy at the request of Eltrys, the Dragonborn is either imprisoned here; framed for murdering several notable members of the Silver-Blood family; or infiltrates the mine intentionally, hoping to meet Madanach and disable Forsworn influence over Markarth.

If the Dragonborn returns to Markarth after they have completed the quests that occur at Cidhna Mine and have a bounty, choosing the 'go to jail' option will transport them to Cidhna Mine. To leave the mine, activate one of the ore veins using a pickaxe, triggering an option to serve jail time.

Finding a shiv, wielding a pickaxe, or using spell to attack any of the inhabitants of the mine provokes everyone nearby to relentlessly strike back at the Dragonborn, with many using magic. Sneaking or Invisibility effects allow picking off the inhabitants more easily as the Dragonborn's lack of armor, accessories, and strong weapons leaves them vulnerable to multiple attacks. Another alternative solution is if the Dragonborn is either a Werewolf or a Vampire Lord, they are able to transform in the mine which is useful for escaping, general combat or killing Madanach if needed.

It is possible to escape the mine after completing the Forsworn Conspiracy mission. Usually, the body of Grisvar the Unlucky still remains, so if the Dragonborn has kept Borkul's key and Madanach's key, they can return through the escape route used in the above mission, plant the keys (and some items to help in fighting) on the body and get out.

Contrary to popular belief, it is possible to escape Cidhna Mine using a glitch. If the cart found near Duach is pushed into the corner of the wall that leads to the dead end, the Dragonborn can fall through the map and land on the other side of the door they originally entered through. Outrun the guards, or kill them with magic through the side of the door. Once the mine is left, the Markarth Guards will not be hostile. Another way to escape is to hold a pickaxe aloft in the air and place it on the door next to Borkul and then run into it until glitching through, then repeat the process by using the bucket on in the left hand alcove then follow the route out of the Markarth Ruins.

If the Dragonborn manages to get into the mine without being arrested, interacting with the ore within the mine will grant the option to sleep. The Dragonborn can then use the ore as a bed. The people within the mine may be hostile, regardless if the Dragonborn has spoken to them or not.

Down the hill from the entrance to Cidhna Mine, by the water, not far from where the silver-workers work the forges, a dead Breton can be found hanging in a cage a few feet above the water. There is nothing on his person to suggest why he was killed as such, but (as he is a Breton, a native of the Reach) a good guess would be that he was thought to have been helping the Forsworn.

This section contains bugs related to Cidhna Mine. Before adding a bug to this list, consider the following:

Please reload an old save to confirm if the bug is still happening.

If the bug is still occurring, please post the bug report with the appropriate system template 360 / XB1 , PS3 / PS4 , PC / MAC , depending on which platform(s) the bug has been encountered on.

Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.

360 PS3 It is possible that when returning to the mine, after mining all ore veins during No One Escapes Cidhna Mine, it is impossible for the Dragonborn to serve their sentence, leaving them stuck in the mine. It is possible to escape the mine using Madanach's tunnel by killing Borkul the Beast and grabbing his key.

There have been instances of the Dragonborn's quest items vanishing after escaping their sentence, along with (what seems to be) every other quest item in the game, such as Thieves Guild quest targets, The Jagged Crown, and the Elder Scroll. The only way to fix this is to load a previous save from before the mine was entered.

PS3 If the Dragonborn enters the mine and kills any of the Silver-Blood mercenaries on guard before the initiation of the quest No One Escapes Cidhna Mine, upon leaving the mine through the main entrance the game will glitch and the screen will go black, without the possibility to load requiring the player to reset the game. The same goes for if the Dragonborn steals the key to the mine from any of the guards and uses it to open anything within the mine.

PC If the Dragonborn enters the mine before starting No One Escapes Cidhna Mine, the other prisoners will not do any mining animation and will only stand still until the Dragonborn initiates the quest.