Software Engineer, User Interface Development

Department: Engineering

Location: 320 Congress Street, Boston MA 02210.

Join a company and be a key part of the Engineering team that provides the hardware, software, and certification platform that brings AI to aviation applications and enables unmanned air vehicles to be used for transportation and
other missions.

Autonodyne is a well-funded young company focused on becoming the kernel for unmanned aerial flight. With a world-wide perpetual software license in place with Avidyne that covers $100M in aviation technology IP, expertise in aviation
system certification, and a growing customer set, Autonodyne will develop, and if desired by the customer, certify systems and software for civil and defense aircraft that operate without a traditional pilot. While there are many
companies providing products and services to the growing UAS market, we already have all of the necessary building blocks and move at higher clock speeds than the competition and are unique in that we are also experts in national and
international certification which allows these products to be flown anywhere. Autonodyne is located in Boston, Massachusetts (and has a presence in Concord MA, Burlington MA, Dayton OH, Colorado Springs CO, and greater Los Angeles CA)
and is looking for software engineers who are passionate about artificial intelligence algorithms and the UAS/UAV/Unmanned space. This position reports to the Vice President, Engineering.

Position Summary:

As a Software Engineer or Designer specializing in user interface, you will be responsible for designing and implementing various advanced graphical techniques and presentations of information to be hosted in airborne vehicle mission
computers and control stations. These systems are designed for UAS/UAV/Unmanned aviation applications ranging from small, single-person vertical takeoff and land (VTOL) aircraft to multi-passenger air vehicles of varying design to high
speed military drones. The job will entail integrating the pilot/controller user interface with the vehicle autonomy and AI in aviation applications. The emerging Urban Air Mobility class of aircraft is a focal point as well as
many defense-related projects. You should also expect to interact directly with customers and assist in business development efforts.

The Autonodyne products are currently a mix of existing product sets and many that are under development or haven’t started yet. We place a strong emphasis on graphical user interfaces (GUI) and natural user interfaces
(NUI) and are seeking to integrate some forms of naturalistic interfaces like speech and gesture recognition with augmented reality devices to create a next-generation of control stations and on-board control panels.

Single operator control and management of n >> 1 vehicles (e.g. swarming) is an important part of the job. Simplified Vehicle Operations (SVO) for more traditionally manned aviation will also require new ways to present aviation
and vehicle state relevant information.

These user interfaces can be on the airborne vehicles themselves, on fixed location ground stations, or on mobile device control stations.

We will be a focused team of engineers primarily based in the Boston area working on a number of rapid-paced, high-energy programs. In short, you will be at the center of making the products a reality.

Responsibilities:

Analyze problem space and design requirements to determine the optimum human-machine interfaces to apply to autonomous or non-traditionally piloted aircraft