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Help needed to build a full orc warband

Tof

Posted 27 September 2010 - 10:47 AM

Tof

Speckled Bloodshade Fungus

Grotz

24 posts

Gender:Male

Location:South of France

Army Name:Freebooterz

My friends and I have decided to start playing at Mordheim for a change. As an avid 40K ork player, I would like to set up an orc warband to enter the upcoming campaign. Main opponents will be Skaven, Empire and Elves.
Could you please tell me what do you think about this list? I would like to keep some variety for modeling purpose.
Ork Boss with axe, sword and bow
Ork Shaman with sword and bow
Two Big Uns with sword and axe
Three Boyz with clubs
Two Boyz with bow
One Boyz with axe
One Boyz with spear and shield
Total is 499 GC.
Headcount is 11 orcs.
Thanks.

Dahag

Posted 17 December 2010 - 08:49 AM

Dahag

Throws the bomb, not the pin.

Grotz

1 posts

first of all, congratulations for the first two victories
however, I'd suggest some changes that would still be possible to make rulewise although your first game is over already:
No bow on the shaman (he can't only cast a spell OR shoot (at least that's how we play it)).
any future orc boys you may want to buy: put them into groups of 1 to maximize your chances to get your 5th and 6th hero as soon as possible. Many heroes allows to get more experience more quickly and first of all provides you with more money (as only heroes can look for wyrdstones).
squigs are really awesome, especially at the beginning of the campaign. so I would try to get 2 goblins and 2 squigs at sometime in the near future.
but first of all I would endorse your plans to buy a troll. It's a pain to get those 200gc together. but once you're in possession of one the real fun is just going to start
be aware though that your funds will be charged with 15gc after each game, so financial progress from that point on will be a little slower than before buying the troll...
anyway good luck with your greenskins!
btw. what do you mean with "empire"? mercenaries? (which ones if so?)