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Defenders are off-hand equipment that are wielded in the shield slot and provide positive offensive and defensive bonuses. While these offer both armour and attack stats, defenders are considered weapons when using abilities. Their damage style is stab. To wield a defender, a player must have an Attack level high enough to wield a weapon of that metal and a Defence level high enough to wear armour of that metal. The look of the defenders were updated on 9 August2011. Three more melee defenders were added on 30 November2015. A week later on 7 December2015, high level Ranged and Magic defenders were added, Reprisers and Rebounders respectively.

The Flameburst defender is a defender obtained in Dungeoneering. Like all other Dungeoneering equipment, it can only be used within Daemonheim, and cannot be removed from a dungeon. Unlike normal defenders it requires only a defence and magic level to wield, and does not act as a shield.

When wielded with a Frostbite dagger, the dagger has an accuracy boost of 10%, however its normal maximum hit is decreased by 10.

Defenders are non-tradeable members-only items. The metal defenders (bronze through dragon) can only be obtained by killing the cyclopes or the cyclossus on the top floor of the Warriors' Guild. Twenty warrior guild tokens (or 15 if in multitoken mode) are used up for every minute spent in the cyclops room. Eventually, a cyclops will drop a bronze defender, and when a player has this, they need to show that to Kamfreena who is located just outside the room. The next time that player enters, Kamfreena will inform the player that the cyclopes will now drop the next-tier (iron) defender. The player will then have to kill cyclopes until they eventually receive this drop. This process is continued for steel, black, mithril, adamant, and rune; until the player finally gets to the dragon defender.

The time needed to obtain a defender varies and it generally takes between 700 and 2,400 tokens (about 1–4 hours) to get to a rune defender. However, it may take over 10,000 tokens to get to Rune, if you are extremely unlucky.

A Ring of Wealth does not affect the chance to receive a defender. However, the 'increased chance of defenders dropping' from multitoken mode appears to be very significant, and it is recommended that this method be used if hunting for defender drops.

If a player loses their defender, they will need to start over. Because of this, it is wise for a player to keep duplicate/lower-tier defenders in their bank, so that they can show Kamfreena and start on the defender they dropped. For example, if a player loses his or her dragon defender, but has a rune defender in the bank, the player can show Kamfreena the rune defender and not be forced to start over. Alternatively, the player can obtain two or more dragon defenders which only take up one bank slot.

Once you've got a certain level of defender, you can still get a lower level of defender. By using a lower level defender on Kamfreena, she will put out cyclops that drop one higher than that level, for instance, if you have a rune defender, and want more rune defenders, wield your rune defender, but use the adamant defender on Kamfreena. The new cyclops will drop rune defenders.

Defenders seem to be based on a main gauche (left hand), or parrying dagger, which is a defensive weapon used in fencing and rapier duels.

After an update on 9 June 2010 the inventory icon was slightly altered.

Several years ago it was possible to alch defenders, rune defenders alching at 30,000, adamant at 17,000, and anything below that anywhere from 300 coins to 7,000. This was before dragon defenders were released.

Defenders gained the ability to use defence abilities on 30 November, 2015. The same update added level 70, 80, and 90 melee defenders, with ranged and magic versions following shortly afterwards.

Currently there is a bug with the damage of magic and ranged defenders. The damage from levels and equipment is halved. The damage (for both ability damage and off-hand damage) on the equipment interface shows the damage of an off-hand weapon of the same level as the defender.