27 June 2014

Earthdawn 4E: Example Character 19 - T'skrang Beastmaster

This is the nineteenth Example Character in an ongoing series about Earthdawn. Introduction and Index.While a t'skrang may not seem a natural choice for a Beastmaster, it is actually a good fit. They have bonuses to Dexterity, Toughness, and Charisma, which are all important to a pet-style Beastmaster. Additionally, their Tail Combat racial ability is a natural fit with the Beastmaster's default Unarmed Combat.

Each Circle saw this character improve one attribute and take a new Talent Option. There are no Thread Items on this character, however unlikely it may be. Note: The entries in this series may be updated periodically as I master the coding to fit all eight of the Circles in a fashion which doesn't result in eye melting. Consider these living entries. Please leave comments if there is anyway this could be made more useful.

Here is an adept built around having animal companions. They are quite effective in a fight as well, but all of their talent options have been invested in having pets, or supporting them in some way. Leaving alone the world of selecting your animal companions and how to improve them with Animal Training and Enhance Animal Companion, there isn't much to say here.This adept is still offensively powerful, but defensively weak, though this variety doesn't have quite the mobility of the pure combat ork Beastmaster. Along with the Initiative and additional defensive talents (Acrobatic Strike and Lion Heart). Though a properly selected and trained menagerie can supplement all of these activities and provide support in some unexpected ways.

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As a gamer for over 25 years, I would love nothing more than to chat with people about games. Always looking for new folks and new games and I'm writing a blog about gaming. What are your favorite games?