In a lot of cases a T95 is pretty scary - it hits hard and has a VERY high chance of bouncing its shell of its front. If your in a position to get flank or rear shots on the T95 then it isn't in the least scary, but if you are going head to head and will be shot by its very powerful gun then it is as scary as hell.

In arty it is the enemy's fast scouts that scare me.

In the T95 it is the arty and flankers that scare me, in the T110E3 this is even more the case.

In tier 2 it is the high pen enemy tanks that scare me, the Tetrarch and the tier 2 TDs can fire shells that will rip right through whatever I'm in.

Of course I also have many tanks that are the stuff of nightmares for my enemies.
My 704 has 2-shot an IS-3, it can't be nice to face that BL-10!
My T92 has the biggest gun in the game and I've done a lot of damage with it, luckily for you pubbers I pretty much only use it in clan wars. But in clan wars I fire gold shells and use the case of cola to speed up the reload and aiming.
My Maus can withstand a LOT of firepower and hits back pretty good.
My T110E3 is fricken awesome and there isn't much it can't kill, I have little fear of a tank like the IS-7 when I'm in my E3.

Yeah, not so much. Very consistent armor from the front. I hear people talk about shooting the turret cheeks, but that hasn't helped. Similarly I hear about HE to the turret, but so far, this has yielded very minimal damage, and a lot of time watching in post-mortem mode for me.

T28 proto has a slight area between turret and most of front plate that is very weak if at a good angle. E75 you shoot the hatch (still ~200mm iirc) or the 'bulges' on the turret cheeks, they're rounded so hard to hit right but only 160mm i think. Other than that aim at lower plate and pray the person doesn't angle it enough or sides if hes angling too much

in my T2 LT, just about any tier 4 tank light or otherwise. Doesn't matter how many rounds you put into a tanks weak spots 2 tiers above you, it won't die. the BT-2 and BT-7 are horrible too, nearly as fast, better gun, far more armor. If you're aim sucks, chase me please! I'm sure something I lure you into will kill you.

As for higher tier, in the Lowe, nearly anything Tier 9+, any TDs, and any arty. It's a paper tank with a sniper gun. Hide, shoot, collect credits. Scouting... anything and everything that isn't a Batchat or lower, my 13 90 can handle those small fries. As for the rest, I'll light you up, but get ready for some b****-run maneuvers soon after.

Seriously though coming around the corner to one of those especially in a T6 or T7 battle makes me slam on the breaks every single time, Hell even in my tier 10's when someone drags one up i'm cautious around them, I think there the only T6 in the game that T10's actively fear.

KVs. I will always have a deep seated fear of them. They have an incredibly thick and bouncy armor for Tier 5. The profile is also very good as the hull is close to the ground. Then there's the fact it's very easy to shoot through the suspension of the KV-1's side rather then the actual hull. Also has a pretty good choice of weapons and the 85mm is nothing to sneeze at. Even though it has been "nerfed" it's still the boss of Tier 5. The T1, Churchill, and BDR don't even compare. It's the one thing I go out of my way to avoid in my Hetzer. I still have nightmares of the old "KV" with the super derp canon. Granted it still exists... but at least it's Tier 6 now.

*In my Tiger P*
"Yes I am invincible! Oh look it's a KV coming straight at me. This puny Tier 5 is no match for me! FEAR ME!!!"*Gets hit by derp for 700 damage*
"Lucky bass tart! Have a taste of the long 88mm!"
WE JUST DINGED HIM
"Right well I certainly nail him good next shot."
IT BOUNCED OFF
"Hah no matter! He won't get through my front armor again."*Gets hit by derp for 800 damage"
"NOOOO!!!"

Ever been shot in the side by a KV-2 when your going up against another T10 or a T9? Took 700 off my IS-4 and killed 3 crew ontop of setting it on fire.

KV derps ****** up anything they hit granted 1v1 a T10 is going to shit on the KV but in a heated battle with a smart KV who takes advantage of the distracted T10's and pokes in or flanks he's going to do a LOT of damage VERY quickly.

T28 proto has a slight area between turret and most of front plate that is very weak if at a good angle. E75 you shoot the hatch (still ~200mm iirc) or the 'bulges' on the turret cheeks, they're rounded so hard to hit right but only 160mm i think. Other than that aim at lower plate and pray the person doesn't angle it enough or sides if hes angling too much

I'll give that a shot on the t28proto.

E-75 hatch... IS/IS-6 has 175mm avg pen and only 217 with gold rounds. That hatch is non-starter with AP rounds, and about a 50/50 penetration with a perfect hit and gold rounds.

Löwe has the penetration - I managed to turn around and put one right into the cupola for 350 damage on an E-75 that popped up behind my Löwe in Ruinberg yesterday. I was pleased with myself, till I realized that a) he still had roughly the same number of HP I did, and b) he then put a round through the thick part of my front glacis, killing crew and doing a bunch of critical damage. It took about another minute for him to finish killing me.

I know the answer is 'hang back and snipe', but the battle had already moved towards the cap, I'd moved in to snipe from just past the meadow/city line, and the E-75 was on the other side of the map. But he killed the heavies he was fighting, and swung across to clean up.

Hoping the IS-3 is better about this, at least once I get the BL-9, though the sense I get is that it's still just OK on penetration, and accuracy isn't great for weak-spot penetration at ranges beyond 'very close'.