Greetings, dear readers! I’m back from Gen Con with most of my sanity and some of my health, so it’s time for a big ol’ pictorial recap. This year’s show was the 50th anniversary, and it was huge! Every badge was sold out, and there was a record 207,000 visitors. It was truly a legendary show, and I did my best to capture some of that in the pics below.
As usual, we had a car full as we set off for Indianapolis! Lillian made the trip with us this year for her first Gen Con ever.
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I’ve been recording The State of Games for over 6.5 years now, and there have been many great milestones, and also a lot of bittersweet goodbyes. I’m so thankful to have recorded so many episodes with so many great people over these years. And, so, it is with a heavy heart that I find the need to say goodbye to yet another era in the podcast’s storied history. Exactly what does that mean? I guess you’ll just have to listen and find out!
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Greetings dear listeners, it’s time to sit back and take a trip with us to Columbus, Ohio for one of our favorite cons of the year – Origins Game Fair! This will be the sixth Origins that we’ve covered on the podcast and we discuss many familiar things like the Three-Legged Mare, late-night gaming, and tons of great unpublished games on the tables. However, this is the first Origins where we had a near-death experience on the podcast! We can laugh about it now, but we thought we had lost Eric Handler there for a minute or two – you’ll just have to hear it to believe it.
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Hello dear readers! Hopefully by now you’ve all noticed the festivities going on around here for Dice Hate Me’s 7th anniversary. Well, because I want the party to be a big one, I’m giving away a big present with all sorts of goodies! And there are several ways to enter.
First off, the stuff. The winner of the 7th Anniversary giveaway will receive a brand new copy of First Class (in honor of the latest review on the site), my personal copy of Red November (the actual one I played 7 years ago to write the first review for the blog!), a copy of Angry Dice, a Dice Hate Me t-shirt, and an opportunity to appear on an episode of The... Read More

Greetings, dear readers! It’s been awhile. I’ve missed you.
I’ve gathered you here to celebrate the anniversary of Dice Hate Me. Exactly seven years ago today, I posted my first game review on dicehateme.com – and since then what a long, strange trip it’s been. Over the past three years, this site has been mostly a repository and rally point for The State of Games podcast. The podcast has evolved over the past few years and I still enjoy gathering to talk and laugh about boardgames, but I miss sharing my passion for games and the hobby through written journalism. So, from this point forward, consider the old Dice Hate Me back in... Read More

The first rule of Bridge Club is you don’t talk about Bridge Club. The second rule of Bridge Club is you don’t talk about Bridge Club. The third rule of Bridge Club is you absolutely talk about board games in which you can talk about anything and everything while playing, including Bridge, Diamonds, Fleet, Vegas, Uno, Cacao, Thurn & Taxis, Ticket to Ride, and a whole bunch more.
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Completely rudderless without our podcast editor, Jessica, Darrell, TC, and I decide to go completely off the rails and talk some inside baseball about game design. Don’t worry, though, it’s not too dark down that rabbit hole, and you may just find a wonderland of marvelous fun and information!
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Many of us on podcast attend a ton of conventions during the year, but none are as relaxing or as enjoyable as PrezCon. There are no work duties, no meetings, no networking – nothing but kicking back, playing games, and spending some quality time with old friends. This year’s con was a bit sleepier than most, but all the usual suspects were still around to make sure it was just as memorable a tradition, as always.
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We love having special guests on The State of Games, and this time around we get to talk to the always awesome Chris Matthew of Panda Game Manufacturing. We take a big look behind the green curtain of game production and all the decisions that go into which components are the best for a game, and how to keep costs down while making sure the production is awesome. We also talk in-depth about some of the changes in the industry over the past couple of years in terms of component quality escalation and how it can affect the board game market. Oh, we also talk about awesome games we’ve played, so there’s that.
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It’s the most wonderful time of the year, and what better way to spend it than with some good friends and great games! We’re all about tradition around here, and one of our greatest traditions is the annual holiday retreat each year at Casa de Louder. We had an amazing time sharing stories, swapping gifts, and, of c0urse, playing some amazing games – and it’s not even over! So sit back, grab some egg nog, have a listen, and, above all, have a great holiday and a Happy New Year!
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Whether 2017 was great or terrible for you, there’s no denying that there were a ton of new game releases last year – more than any year on record, in fact. Add those to the already hugemongous collection of quality game titles from the past few years and gamers had a cornucopia of gaming goodness [...]

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