Congratulations to ROOT MaSa, Ender's Game on Blu-Ray Tournament Champion!

Final Standings:

Following the success of our recent StarCraft II GameOn Invitational, MLG is collaborating with Lionsgate and OddLot Entertainment, on the Ender’s Game on Blu-Ray Tournament. MLG, in partnership withGameOn, will hold the Ender’s Game on Blu-Ray Tournament: MLG Round featuring 16 top StarCraft II players including Scarlett, InControl, Kane, State, desRow, Major, Nony, Hendralisk, Vibe, Masa, Hitman and Avilo. MLG invited 12 players and fans will vote on the remaining four players to compete for $5,000 in prizes. Voting takes place February 3rd to 5th at http://gameon.gg/.

From February 11-16, viewers can watch the Ender’s Game on Blu-Ray Tournament: MLG Round live on www.MLG.TV with commentary bywell-known StarCraft personalities Catz and Destiny and other guest hosts.

The winner will advance to the Ender’s Game on Blu-ray Tournament: Championship Roundon February 22 to compete for a grand prize of $7,000 and a runner-up prize package of $3,000. For more information on the Ender’s Game on Blu-Ray Tournament, check out the complete press release here.

About Ender’s Game on Blu-Ray Tournament: MLG Round

VOTE: February 3-5 – Visit GameOn's web site (http://gameon.gg/) to vote for your favorite players to take one of the last four spots in the competition. Voting will close at 5 pm EST on Wednesday, Feb. 5, so make sure you vote every day.

FORMAT: The players will begin in WCS-style Group Play (Ro16) with the top two players in each Group advancing to a 2nd Round of Group Play (Ro8). Finally, the top two players in each Ro8 Group will compete in a 4-player single elimination bracket.

PRIZES: 1st place - $3,000 and advances to compete in the “Championship Round”; 2nd place - $1,000; 3rd and 4th place - $500/each

VOD: VOD will be uploaded to YouTube after every match.

REPLAYS: Replay files will be released nightly.

CASTERS: The event will be cast by Catz and Destiny along with other guest hosts.

StarCraft 2 – Event Format

1. The Event will support 16 Players and will be separated into two Group Stages and a Single Elimination Bracket.

2. In the first Group Stage, 16 Players will be divided among 4 Groups of 4 Players each. Each Group will follow this schedule of Matches:

Match 1 = Player A vs. Player B

Match 2 = Player C vs. Player D

Match 3 = Match 1 winner vs. Match 2 winner

Match 4 = Match 1 loser vs. Match 2 loser

Match 5 = Match 3 loser vs. Match 4 winner

3. Players who win two Matches in the first Group Stage will advance to the second Group Stage. Players who lose two Matches in the first Group Stage will be eliminated from the Event.

4. In the second Group Stage, 8 Players will be divided among 2 Groups of 4 Players each. Each Group will follow the same schedule of Matches as the first Group Stage.

5. Players who win two Matches in the second Group Stage will advance to the Single Elimination Bracket. Players who lose two Matches in the second Group Stage will be eliminated from the Event.

6. Players who lose a Match in the Single Elimination Bracket will be eliminated from the Event. The winner of the Single Elimination Bracket will be crowed the MLG Ender’s Game on Blu-ray Tournament Champion and be set to play a Match against the Twitch Ender’s Game on Blu-ray Tournament Champion.

7. All Group Stage Matches will be Best of 3 Games.

8. The Single Elimination Bracket’s Semifinal Matches will be Best of 5 Games.

9. The Single Elimination Bracket’s Final Match and the MLG Champion vs. Twitch Champion Match will be Best of 7 Games.

10. Players will be drawn into Groups for the first Group Stage so that each Group has three Players who were invited by MLG and one Fan Vote Player. An effort will be made to maintain racial balance within each Group.

11. In the second Group Stage, Group A will include the following Players from the first Group Stage: Group A 1st place, Group B 1st place, Group C 2nd place, and Group D 2nd place. In the second Group Stage, Group B will include the following Players from the first Group Stage: Group A 2nd place, Group B 2nd place, Group C 1st place, and Group D 1st place.

12. In the Semifinals, both Matches will include a 1st place Group Player and a 2nd place Group Player, from the second Group Stage.

13. Players will be seeded randomly and keep their Seed throughout the Event.

Registration & Replacement Players

1. There is no Entry Fee for the MLG Ender’s Game on Blu-ray Tournament.

2. Players must confirm their participation in the MLG Ender’s Game on Blu-ray Tournament by 5 PM EST on Friday, January 31st.

3. If a Player confirms their MLG Ender’s Game on Blu-ray Tournament participation and then decides not to participate, MLG reserves the right to replace the Player.

StarCraft 2 – Rules

1. Players must provide their own Battle.net account, with an active Starcraft 2 license.

2. Any sign of cheating may result in a Forfeit of a Game(s) and/or disqualification.

3. Players who are disqualified prior to the start of a Game will not be allowed to play in the Game. Players who are disqualified during a Game must quit out of the Game. Players who are disqualified won’t receive any benefits (seeding, prize, etc.) for their ranking in the Event. Such Players may also be subject to a Temporary Ban from MLG’s Network of Websites and/or a Ban from a future Pro Circuit Event(s).

4. Players may not play a Match ahead of its scheduled start time, or delay the start of a Match beyond its scheduled start time, without the approval of a Tournament Official.

5. Players have a 15 minute Grace Period, after their Match’s scheduled start time, in which they must contact their opponent or a Tournament Official. Players who fail to contact their opponent or a Tournament Official, during the Grace Period, may Forfeit their Match.

6. Players may delay a Match between Games for up to five minutes. Players can request that a Tournament Official enforce this five minute time limit. After five minutes of a Tournament Official enforced delay, if the delaying Player is not present, they will Forfeit the Match.

7. Players must not share the information stored on their MLG Username with another person. This includes, but is not limited to Passwords, Battle.net Accounts, and Email Addresses.

8. Individuals may not use another Player’s Battle.net Account in a Game. Individuals may not allow another Player to use their Battle.net Account in a Game.

9. Players may not verbally abuse a Tournament Official.

10. Players who break a General Rules #7-9 may be disqualified.

11. In order to dispute Game results, Players must notify a Tournament Official that they would like to Protest the Game before a new Game has begun. In order to dispute Match results, Players must notify a Tournament Official that they would like to Protest the Match no longer than 15 minutes after the end of the Match.

12. Players may request that they be allowed to concede victory of a Game. Players may request that their opponent not receive a Forfeit penalty or a penalty associated with receiving a Technical Foul.

13. Requests made pertaining to General Rules #11-12 will be decided upon by the Tournament Director.

Gameplay Rules

1. All Games must be played on the NA Server.

2. The exact GHLight Map version must be used for all Games.

3. The higher seeded Player must play as the Red team and the lower seeded Player must play as the Blue team. The highest seed is 1.

4. If a Game ends in a tie, it must be replayed. The Tournament Director may also declare a tie.

5. Both Players may switch their Race after each Game.

6. No warm-up or practice Games are permitted once the Match’s first Game has begun.

7. All Games will be hosted by a Tournament Official.

8. Players who quit out of a Game before it has ended, without a Tournament Official’s permission, will Forfeit the Game.

9. Only Tournament Officials may connect to a Game as a Spectator or Referee. Inviting someone other than a Tournament Official into a Game may result in a Forfeit of the Game.

10. If a Player or Tournament Official loses their connection to a Game during the first minute of the Game, the Game must be restarted from the beginning.

11. If a Player or Tournament Official loses their connection to a Game after the first minute of the Game, the Tournament Director reserves the right to rule that the Game should be recovered, replayed, or that a winner should be declared.

Map Selection

1. All Map Vetoes and Map Choices must be made prior to the start of a Match.

2. For all Matches, the higher seeded Player must choose to act as Player A or Player B.

3. For a Best of 3 Games Match, Player A must veto one Map first, then Player B must veto two Maps, and then Player A must veto one more Map. The vetoed Maps will not be played in the Match. Player B must choose the Game 1 Map and then Player A must choose the Game 2 Map. The Game 3 Map will be the Map that hasn’t been vetoed or chosen for Games 1-2.

3. For a Best of 5 Games Match, Player A must veto one Map first and then Player B must veto one Map. The vetoed Maps will not be played in the Match. Next, the Players must alternate choosing each Game’s Map, starting with Player A choosing the Game 1 Map. The Game 5 Map will be the Map that hasn’t been vetoed or chosen for Games 1-4.

4. For the Best of 7 Games Final Match, no Maps will be vetoed. The Players must alternate choosing each Game’s Map, starting with Player A choosing the Game 1 Map. The Game 7 Map will be the Map that hasn’t been chosen for Games 1-6.

5. No Map may be played more than once in a Match.

StarCraft 2 – Prizes

2014 MLG Ender’s Game on Blu-ray Tournament - SC2 HotS Prizes

MLG Prizes

1st = $3000

2nd = $1000

3rd = $500

3rd = $500

MLG Champion vs. Twitch Champion Prizes

1st = $7000

2nd = $3000

StarCraft 2 – Pro Circuit Official Rules

2014 MLG Pro Circuit

Official Rules

VOID WHERE PROHIBITED

Major League Gaming Inc. (“MLG”) will conduct this 2014 MLG Pro Circuit (including MLG GameOn Invitational Competitions, MLG Ender’s Game on Blu-ray Tournament Competitions, and Winter Invitational Competitions) (each competition or collectively referred to as the “Pro Circuit”) in accordance with these Official Rules, unless otherwise indicated. By participating in a Pro Circuit competition (each a “Pro Circuit Competition”), each participant (each a “Player”) agrees to abide by the terms of these Official Rules, the decisions of MLG (which shall be final and binding in all respects) and to be contacted by MLG or their agents by email, mail and/or telephone regarding the Pro Circuit.

1. Eligibility

All Players in a MLG GameOn Invitational, MLG Ender’s Game on Blu-ray Tournament, or Winter Invitational must be at least 13 years old as of the date of registration. Children under the age of 13 are not eligible to win prizes. If requested by MLG, winners must provide a copy of his/her government-issued photo ID with proof of age. All Players in a MLG GameOn Invitational or MLG Ender’s Game on Blu-ray Tournament must be a resident of a North American or South American country.

Employees of MLG and their respective affiliates, subsidiaries, parents, representatives, advertising, promotion and publicity agencies, sponsors (collectively, “MLG and MLG Pro Circuit Entities”) and the immediate family members and persons living in the same household of each are not eligible.

Void where prohibited or restricted by law. All federal, state and local laws and regulations apply.

2. Entry for All Competitions

Players must have a valid MLG user account. Players without a valid MLG user account can create one here: https://accounts.majorleaguegaming.com/account/new.

All entries become the property of MLG and will not be returned. MLG is not responsible for technical, hardware, or software malfunctions, lost or unavailable network connections, or failed, incorrect, inaccurate, incomplete, garbled, lost, illegible, altered, defaced, mutilated, misdirected, ineligible, or delayed entries or other communications or other technical problems related to website entries. MLG, in its sole discretion, reserves the right to disqualify any person who tampers with the entry process, the operation of the MLG websites, including but not limited to majorleaguegaming.com and gamebattles.com, (collectively, the “MLG Sites”), or who otherwise violates these Official Rules.

In order to participate in a MLG GameOn Invitational or MLG Ender’s Game on Blu-ray Tournament Competition, a Player must be invited by MLG. Limit one registration/entry per person, per MLG GameOn Invitational or MLG Ender’s Game on Blu-ray Tournament Competition. No other methods of entry will be accepted.

4. Entry for Winter Invitational Competitions

There will be Winter Invitational Competitions for Call of Duty: Ghosts on the 2014 MLG Pro Circuit.

In order to participate in a Winter Invitational Competition, a Team must be invited by MLG. Teams must then submit a roster of Players. Limit one registration/entry per person, per Winter Invitational. No other methods of entry will be accepted.

5. Prizes

Please see the Prizes documents for more information on the prizing for each game title featured for the specific Pro Circuit Competition.

Prizes are non-transferable and not exchangeable for any other prize. In the case of unavailability of prize, MLG reserves the right, in its sole discretion, to substitute a prize of equal or greater value. All taxes, gratuities and unspecified expenses are the sole responsibility of winner. Winner assumes all liability for use of the prize. Each winner is solely responsible for any and all applicable taxes. Any person winning over $600 in prizes from MLG will receive an IRS form 1099 at the end of the calendar year and a copy of such form will be filed with the IRS. MLG and MLG Pro Circuit Entities are not responsible for any unspecified expenses which shall be the responsibility of winners. MLG reserves the right to withhold from the prizes any prize amounts required to be withheld by any applicable tax laws and regulations in any applicable jurisdiction.

All winner(s) will be required to complete and sign an Affidavit of Eligibility and, except where prohibited, Liability/Publicity Release (in addition to the Appearance/Participation Release submitted as part of Pro Circuit registration), in the form provided by MLG, within 10 days of winning in order to claim prize. If a minor wins a prize, it will be awarded in the name of the minor’s parent or legal guardian, who will also be responsible for signing any necessary releases, consents and affidavits. If any winner(s) cannot be contacted, is contacted and does not respond as directed within 10 days of attempted notification, refuses the prize within ten days of notification or is ineligible to accept the prize, prize may be forfeited and awarded to an alternate winner. Winner(s) may be required to provide a U.S. shipping address to claim prize. Allow 4-8 weeks for delivery of prize.

6. Right to Use Player Name and Photograph

By entering the Pro Circuit, each Player agrees to the posting and use of his or her name and/or photograph on MLG’s and/or MLG Pro Circuit Entities’ website and in any and all media in and in connection with promotion, publicity and advertising for this Pro Circuit or other promotions by MLG and MLG Pro Circuit Entities without any further attribution, notification or compensation, except where prohibited by law.

MLG and MLG Pro Circuit Entities may film, record and/or take photographs during the Pro Circuit, and may use the resulting footage, recordings or photographs for a range of purposes, including, without limitation, for marketing and promoting MLG and MLG Pro Circuit Entities and its products and services. By attending the Pro Circuit, each Player authorizes MLG and MLG Pro Circuit Entities to film, record and/or photograph his or her voice and likeness ("Image"), and also grants MLG and MLG Pro Circuit Entities the irrevocable right to use any footage, recordings or photographs of him or her recorded or taken during the Pro Circuit, or any reproduction or modification thereof (collectively, the "Recordings") in any manner and medium throughout the world an unlimited number of times in perpetuity for advertising, trade, promotion, exhibition or any other lawful purpose except where prohibited by law. By attending the Pro Circuit, except where prohibited by law each Player further waives any right of inspection or approval of the uses to which MLG may put the Recordings, and releases MLG from any and all claims arising out of or in connection with the Recordings, the Player’s Image or MLG’s use thereof.

7. Release

By participating, each Player and winner waives any and all claims of liability against MLG, its parents, subsidiaries, affiliates, subsidiaries, suppliers, and related companies, its sponsors, advertising and promotion agencies and partners, and any of their respective officers, directors, employees, representatives, and agents , from any and all liability for any loss, harm, damages, cost or expense, including without limitation property damages, personal injury and/or death, arising out of participation in the Pro Circuit or the acceptance, use or misuse of the prize. If any part of these Official Rules shall be held or declared to be invalid or unenforceable for any reason by any court of competent jurisdiction, such provision shall be ineffective but shall not affect any other part of these Official Rules and the invalid portion of any provision shall be deemed modified to the least degree necessary to remedy such invalidity while retaining the original intent of the parties. The failure of MLG to partially or fully exercise any rights or the waiver by MLG of any breach of these Official Rules by Player, shall not prevent a subsequent exercise of such right by MLG or be deemed a waiver by MLG of any subsequent breach by Player of the same or any other term of these Official Rules. The rights and remedies of MLG under these Official Rules shall be cumulative, and the exercise of any right or remedy shall not limit a right to exercise any other right or remedy hereunder.

8. Conditions

MLG is not responsible for any incorrect or inaccurate information, whether caused by users of the MLG Sites or by any of the equipment or programming associated with or utilized on the MLG Sites or in the Pro Circuit or by any technical or human error, which may occur in the processing of registrations, entries into the Pro Circuit or otherwise in connection with the Pro Circuit including, without limitation, any technical limitation or other event that results in the disqualification or loss of ranking status of any participant in the Pro Circuit. MLG assumes no responsibility for any error, omission, interruption, deletion, defect, delay in operation or transmission, or communications line failure relating to the MLG Sites or the Pro Circuit, or for any theft or destruction of or unauthorized access to, or alteration of, any registration materials or entries. MLG is not responsible for any problems or technical malfunction of any telephone, network, satellite, cable or lines, computer, on-line-systems, servers or providers, computer equipment, software, failure of e-mail, registrations or entry submissions on account of technical problems or traffic congestion on the Internet or at any web site or combination thereof in connection with the MLG Sites or the Pro Circuit, including, without limitation, any technical limitation or other event that results in the disqualification or loss of ranking status of any Player in any game. MLG is not responsible for injury or damage to participants' or to any other person's computer related to or resulting from participating, downloading or uploading materials from the MLG Sites or in connection with the Pro Circuit. Any use of robotic, automatic, micro, programmed or like entry methods will void all such entries by such methods, and disqualify any person using such methods. If, for any reason, the Pro Circuit, in MLG's sole opinion, is not capable of running as planned, including, but not limited to, by reason of infection by computer virus, bugs, worms, tampering, unauthorized intervention, fraud, technical failures, or any other causes beyond the control of MLG which, in the MLG's sole judgment, corrupts or affects the administration, security, fairness, integrity or proper conduct of the Pro Circuit, MLG reserves the right at its sole discretion to cancel, terminate, modify or suspend the Pro Circuit and proceed in such a manner as may be deemed fair and equitable by MLG in its sole discretion.

IN NO EVENT WILL MLG AND THE MLG PRO CIRCUIT ENTITIES, ITS PARENTS, AFFILIATES, SUBSIDIARIES, SUPPLIERS, AND RELATED COMPANIES, ITS SPONSORS, ADVERTISING OR PROMOTION AGENCIES OR PARTNERS OR ANY OF THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES, REPRESENTATIVES AND AGENTS, BE RESPONSIBLE OR LIABLE FOR: (A) ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES OF ANY KIND UNDER ANY THEORY (WHETHER CONTRACT, TORT, WARRANTY OR OTHERWISE), INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS OR COMBINE PRIZES, ARISING OUT OF ANY PLAYER'S ACCESS TO AND USE OF THE MLG SITES OR PARTICIPATION IN THE PRO CIRCUIT OR (B) FOR ANY DAMAGES OF ANY KIND IN EXCESS OF ANY FEE PAID BY PLAYER (IF ANY) TO ENTER THE PRO CIRCUIT. WITHOUT LIMITING THE FOREGOING, EVERYTHING ON THE MLG SITES AND IN CONNECTION WITH THE PRO CIRCUIT IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OR EXCLUSION OF CERTAIN LIABILITY OR WARRANTIES SO SOME OF THE ABOVE LIMITATIONS MAY NOT APPLY TO PLAYER. IN SUCH JURISDICTIONS, MLG AND THE MLG ENTITIES’ LIABILITY IS LIMITED TO THE GREATEST EXTENT PERMITTED BY LAW.

9. Conduct and Decisions

By participating in the Pro Circuit, Players agree to be bound by the decisions of MLG and Pro Circuit Admins. All decisions of the Pro Circuit organizers or of their representatives regarding the Pro Circuit are final and without appeal. Players must conduct themselves in a reasonable manner, maintaining a friendly and polite demeanor to competitors, the Pro Circuit officials, and to other Players of the Pro Circuit. Players who violate any rule, gain unfair advantage in participating in the Pro Circuit, or obtain winner status using fraudulent means will be disqualified. Unsportsmanlike, disruptive, annoying, harassing or threatening behavior is prohibited. MLG will interpret these rules and resolve any disputes, conflicting claims or ambiguities concerning the rules or the Pro Circuit and MLG's decisions concerning such disputes shall be final. If the conduct or outcome of the Pro Circuit is affected by human error, any mechanical malfunctions or failures of any kind, intentional interference or any event beyond the control of MLG, the Company reserves the right to terminate this Pro Circuit, or make such other decisions regarding the outcome as MLG deems appropriate. MLG reserves the right, in its sole discretion, to disqualify any individual it finds to be tampering with the registration or entry process or the operation of the MLG Sites or the Pro Circuit, acting in violation of these Official Rules, to be hacking, or to be acting in a non-sportsmanlike or disruptive manner, or with intent to annoy, abuse, threaten or harass any other person, or to have provided any false or misleading information as part of the registration process including, without limitation, any false names, addresses or e-mail addresses. All decisions will be made by the MLG and are final.

ANY ATTEMPT BY A PLAYER OR ANY OTHER INDIVIDUAL TO DELIBERATELY CIRCUMVENT, DISRUPT OR DAMAGE ORDINARY AND NORMAL OPERATION OF THIS PRO CIRCUIT TELEPHONE SYSTEMS OR MLG SITES, OR UNDERMINE THE LEGITIMATE OPERATION OF THE PRO CIRCUIT IS A VIOLATION OF CRIMINAL AND CIVIL LAWS AND SHOULD SUCH AN ATTEMPT BE MADE, MLG RESERVES THE RIGHT TO SEEK DAMAGES FROM ANY SUCH PLAYER TO THE FULLEST EXTENT PERMITTED BY LAW.

10. Miscellaneous

If for any reason, the Pro Circuit, in MLG's sole opinion, is not capable of running as planned, including, but not limited to, by reason of infection by computer virus, bugs, worms, tampering, unauthorized intervention, fraud, technical failures, or any other causes beyond the control of MLG which, in the MLG's sole judgment, corrupts or affects the administration, security, fairness, integrity or proper conduct of the Pro Circuit, MLG reserves the right at its sole discretion to cancel, terminate, modify or suspend the Pro Circuit and proceed in such a manner as may be deemed fair and equitable by MLG in its sole discretion.

11. Arbitration and Governing Law

Any controversy, claim or dispute arising out of or relating to the Pro Circuit shall be settled by arbitration administered by the American Arbitration Association in accordance with its Commercial Rules including Emergency Interim Relief Procedure in New York, New York, except that, to the extent any Player, winner or guest has in any manner violated or threatened to violate MLG’s intellectual property or confidentiality rights, MLG may seek injunctive, monetary or other appropriate relief in any state or federal court in the state of New York (and MLG may assert both intellectual property causes of action and other appropriate causes of action in any such action), and Player consents to exclusive jurisdiction and venue in such courts. The arbitrator's award shall be binding and may be entered as a judgment in any court of competent jurisdiction. To the fullest extent permitted by applicable law, no arbitration under this Agreement shall be joined to an arbitration involving any other party subject to this Agreement, whether through class arbitration proceedings or otherwise.

12.Use of Data

MLG will be collecting personal data about Players online, in accordance with applicable laws and its privacy policy. Please review MLG’s privacy policy at https://accounts.majorleaguegaming.com/privacy_policy. By participating in Pro Circuit, Players hereby agree to MLG’s collection and usage of their personal information and acknowledge that they have read and accepted MLG’s privacy policy.

13. Rules and List of Winners

For a copy of the rules, or a list of winners, please send request within thirty (30) days of the end of each Pro Circuit Competition by mail with a stamped, self-addressed return envelope with the Pro Circuit Competition name and addressed to: 2014 MLG Pro Circuit, c/o Major League Gaming Inc., 3 Park Avenue, 32nd Floor, New York, NY 10016.

14. Sponsor

The tournament administrator and judge for this Pro Circuit is Major League Gaming Inc., 3 Park Avenue, 32nd Floor, New York, NY 10016. Activision Publishing, Inc. is not a sponsor of this contest. Activision’s name and logo, and/or the “Call of Duty: Ghosts” name, logo, and/or materials are used for purposes of promotion and/or prize description only and such use is not intended to suggest or imply Activision’s participation, sponsorship, endorsement, or approval of the Pro Circuit.

StarCraft 2 – Pro Circuit Conduct Rules

1. Players may not use vulgar language in excess. Excessive use of vulgar language is defined as consistent use of vulgar language that is audible to Spectators.

2. Players may not chat about companies, sponsors, or products. Starcraft 2 Players may not chat excessively.

Technical Foul Rules

1. Players may not verbally abuse a Tournament Official. Verbal abuse of a Tournament Official includes, but is not limited to, the use of vulgar language directed at a Tournament Official, the use of insulting words or gestures directed at a Tournament Official, and excessive argument with a Tournament Official that results in the delay of a Match.

2. Players may not direct vulgar language at another Player or a Spectator.

3. Players may not taunt or celebrate in excess. Excessive taunting/celebration includes, but is not limited to, post-Match taunting or celebration directed at or referencing an opponent(s). Post-Match interactions between opponents must be limited to acts of sportsmanship.

Additional Rules

1. Players may not intentionally Forfeit a Game or conspire to manipulate Rankings or Brackets.

2. Players are expected to treat all members of MLG Staff, and Sponsors, with respect.

Penalties

1. Players found to have broken a Foul Rule will be issued a Foul. For every two Fouls that a Player receives, they will be issued a Technical Foul.

2. Players found to have broken a Technical Foul Rule will be issued a Technical Foul. If a Ghosts Player receives a Technical Foul, the opposing Team will be allowed to switch the hosting Team for 1 upcoming Game in the Match. If a Starcraft 2 Player receives a Technical Foul, they will lose their next opportunity to Veto a Map. Instead, their opponent will be given the opportunity to veto an extra Map. If necessary, these penalties will be carried over from one Match to the next or one Pro Circuit Event (Online or Offline) to the next. If a penalty is carried over from one Pro Circuit Event to the next, it will be carried over by only the Player who received the Technical Foul.

3. Ghosts Players who receive three Technical Fouls in one Match will be given a One Minute Penalty. After three Technical Fouls, each subsequent Technical Foul in the Match will result in another One Minute Penalty. If a Player receives a One Minute Penalty, they will be instructed by the Match’s Referee to keep their Character still on their spawn for the first minute of their next Game.

4. Starcraft 2 Players who receive three Technical Fouls in one Match will be given a One Game Penalty. After three Technical Fouls, each subsequent Technical Foul that the Player receives in the Match will result in another One Game Penalty. When a Starcraft 2 Player receives a One Game Penalty, their opponent will be allowed to select one unit, other than Probe, Drone, SCV, Zealot, Zergling, Marine, Overlord, Queen, or Mothership Core, that the Player with the One Game Penalty won’t be allowed to create during the upcoming Game. If the Player with the One Game Penalty creates that unit during the upcoming Game, they will Forfeit the Game.

5. If necessary, One Game and One Minute Penalties will be carried over from one Match to the next or one Pro Circuit Event to the next. If a One Game or One Minute Penalty is carried over from one Pro Circuit Event to the next, it will be carried over by only the Player who received the Technical Fouls. Players who fail to follow a Tournament Official’s instructions regarding a One Game or One Minute Penalty may be Disqualified and may also be subject to post-Event penalties such as a Temporary Ban from MLG’s Network of Websites, Forfeit of a Prize, and/or a Ban from a future Pro Circuit Event(s).

6. Players found to have broken one of the Additional Rules may Forfeit their current Match and all future Matches in the Event (Disqualified). Their Team may also be forced to continue shorthanded.

7. Players who receive five Technical Fouls during a Pro Circuit Event will be Disqualified and their Team will be forced to continue shorthanded.

8. Players found to have broken any Pro Circuit Conduct Rules may be subject to post-Event penalties such as a Temporary Ban from MLG’s Network of Websites, Forfeit of a Prize, and/or a Ban from a future Pro Circuit Event(s).

9. Tournament Officials may issue a Foul, Technical Foul, or Disqualify a Player/Team for acts of misconduct not listed in the Pro Circuit Conduct Rules.

Technical Foul Penalties - Post-Event

1. All Technical Fouls that a Player receives will be added up over the course of the 2014 Pro Circuit.

2. Players who receive a Technical Foul will receive an email warning them of the penalties associated with receiving additional Technical Fouls.

3. Players who receive a 5th Technical Foul over the course of the 2014 Pro Circuit will Forfeit their next earned Paid Travel. Every additional 2014 Pro Circuit Technical Foul, after the 5th, will result in the Forfeit of another earned Paid Travel.

4. Players who receive a 10th Technical Foul over the course of the 2014 Pro Circuit will be banned from the next Pro Circuit Season, including all Online and Offline Events. Every additional 2014 Pro Circuit Technical Foul, after the 10th, will result in a ban from another Pro Circuit Season.