Heroes

SotIS is a game revolving around player-controlled heroes. Each player on each team selects or is randomed a hero. Heroes have special abilities which allow them to do numerous things: farm creeps, heal allies, etc... When a hero dies they respawn at their team's pool after an amount of time depending on their level. The following information is here to help you understand the individual heroes better and to help you decide what role you would like to take up as part of a team.

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Defeated and drained of his powers at the hands of Raynor's Raiders. Gravitus seeks redemption in the eyes of the Xel'Naga.

In his search for Raynor's fleet, he encounters Ulrezaj, who is fascinated at how powerful and how capable the Dominion seemed at manufacturing such a creature. Ulrezaj takes Gravitus under his wing to learn more about the Dominion's connections.

Possessing both immense brute fortitude and psionic lethality, many come to wonder how Gravitus was defeated in the first place.

After the Skirmish at the Koprulu Sector with the New Trinidad Pirates during Mercenaries II, recruiters left Zyrkhan's Legion for dead to avoid excessive fees. Zyrkhan now sails the vast expanse of space to rebuild his legion and execute a personal vengeance on those who have dearly wronged him.

Centuries of combat have jaded Zyrkhan's senses, thus he often throws himself into the heat of battle without heed for life or limb.

Once rooted in the fiery depths of a sun, a solar flare ejected Infernal Mandrake onto land. With a subsistence that once depended on the intense flames of a star, he now roams the land seeking sources of heat to fuel his dying form.

Mandrake is a creature native to stars, but can sometimes be found residing within the cores of planets, where the intense heat is an adequate habitat for the beast.

In a past life, Kerrigan was a Ghost working for the Confederacy under Emperor Mengsk. After her abandonment on New Gettysburg, she was consumed by the Overmind and transformed into the Queen of Blades. Purposed with aiding the Overmind to avert the extinction of the Zerg, she rose through the Zerg heirarchy to lead them to an uncertain future.Kerrigan is armed with bladed anatomy and cancerous regeneration, allowing her to craft serrated bone, with which she can manipulate psionically to cut down her enemies.

After the Arakkoa takeover of Sketti land, Grunty found himself with no home or family in the Outlands. During a brief visit to Shattrath, Raynor found Grunty crawling across the Bone Wastes, and decided to take him along to the outer reaches of space.

Grunty has adapted well to interstellar weaponry, swearing never again to find himself defenseless against the elements.

He is equipped with a full arsenal of standard weaponry from stasis traps to rocket propelled inflatable Tychus explosives.

After Raynor's expedition in the Outlands, several Confederate scientists travelled into Horde territories to observe native inhabitants, eventually coming across the muscular beauty of the Tauren tribes. Intriugued by their physique, they offered a select few Tauren the opportunity to travel into space to test their extraordinarily high-specced suits.

A shaman in his own right, TBone has fully synergized his shamanistic rites with the Confederate power suit, amplifying his ability to form the earth itself into sculptures of his affection.

Once a great underground boxer working for the criminal organization Shadaloo, Balrog was captured and mutated by a small invasion of Zerg forces back on home planet earth. He now employs his legendary boxing skills to strike fear in the enemies of the Overmind.

Balrog is an unstable damage dealer with great sustainability so long as he can continue his onslaught. His erratic damage patterns can catch enemies off guard, and his high lifesteal percentages are strong enough to bring him back from the brink of death with but a few swipe.

Terran marine with a larcenous attitude.tychus is released from New Folson Prison by the moebius Foundation on orders to find and execute Sarah Kerrigan. To this end, he is locked into a highly advanced marine suit with functions far surpassing that of his peers.

Tychus is equipped with extensive life support systems and weapon augmentation systems. his is issued a minigun, as opposed to a standard-issue Guass Rifle. His highly rainforced battlegear allows him to stand adamant at the front lines of battle.

Discharged from the Dominion for being too aggressive even by their standards, Rancor sets out on his own, on a road to success in the wake of chaos and destruction. He is paid handsomely by corporate powers, as an operator who specializes in whole-world annihilation, to open new trade routes. Armed to the teeth with nuclear weapons, Rancor visits various planets throughout the solar system, providing destruction wherever it is needed.

A master of information acquisition and subterfuge, Rancor is your standard ghost with nuclear warheads up the wazoo.

Once a Zer'atai templar, Boros swore off the traditions of his past after an incident that consumed his brother and created Shadow. He founded the Dark Templar clan in his namesake, and is known for shunning the traditions and warfare of his origins.

Despite being a Dark Templar, Boros is still capable of focusing psionic energies, albeit less than his zealot counterparts. As a result, his blade burns a bright orange instead of a steely blue. Much of his fame is attributed to this visual effect, as his blade's glow is unique to him alone.

One of the first Spectres ever produced by the Dominion, Tosh was crafted with the most unstable, untested terranize serums. As the leader of Project Shadow Blade, he eventually found motives to become opposed to his employees, turning the Spectre class into a subversive rebel group. An outcast even from mercenaries, Tosh roams the galaxy with his pirate gang and rock band “Tosh and the Screamers” to slake their thirst for terrazine.

Zerg development of creatures with new forms of resilience has resulted in Toximancer. Appearing on Sanctum, Vespus finds immediate purpose in his existence, as he is plunged directly into combat in the midst of an epidemic.

The first of his kind, Vespus's entire body is coated with toxins and all forms of airborne disease. Intoxicating fumes blind enemies and erode their internal organs, all the while causing them to struggle with the phantoms of their hallucinations.

The Zer'atai have always been known for their tradition of adorning armor with the bones of slain Zerg. However, such traditions would not serve this ill-fated templar well, as a lapse in judgment permanently fused the templar to his armor. Stripped of his name, his sanity and his origins, Shadow entered The Void itself, where he was greeted warmly by the Dark Voice.

The Dark Voice channels energy through Shadow, allowing him to blur the lines between reality and The Void.

One of the Dark Voice's many manifestations, Valedict emerges from The Void as one of the Dark Voice's first etheral-bodied prototypes. An incomplete Archon, Valedict continues to consume and merge with unwilling souls. He is capable of manipulating posthumous energies, allowing him to disregard the need for energy reserves of his own.

Valedict's deep connection to The Void grants him access to spatial manipulation. By compressing accumulated energies, he can create quantum singularities to ravage his enemies.

A scientifically bred soldier by the Dominion Advanced Research Projects Agency and named thusly, Darpa is employed as an expendable assassin to be used against foreign powers. He is equipped with primitive but powerful equipment, such that enemies capture will not jeopardize the profile of Dominion technologies.

Darpa is equipped to chase and kill. His abilities protect him in the heat of battle and allow him to catch up very quickly with enemy targets.

A network of the undead, Unix is unique for having consumed enough humans to become a sentient Zerg strain. Separated from the Overmind, Unix seeks to expand his network beyond anyone's wildest imaginations, to eventually overtake the Overmind as the universe's most developed operating system.

Unix excels at cycling his vitals to produce an endless army of Infested Terrans. When he or is allies are weakened, he can restore or drain vitals from or to others to make best use of its vitality.

When Erekul died during the Zerg invasion of Aiur, Zukar Parasites brought his remains back to life against his will. Now Erekul walks the storms as an entity that is neither Protoss nor Zerg, neither Erekul nor Zukar, seeking an end to his misery.

A natural hybrid entity, Erekul commands Nydus younglings to attack from the nether depths. The symbiotic relationship forces Erekul to lash out at those who would release him from his mortal coil, with lethality that is amplified by his rage and anguish.

Coming from a family of renowned miners and engineers, Rory Swann is a master engineer in his own right. Having been notified of Garamond's potential presence at the Imperial Sanctum, Rory enters the battlefield in search of his long lost brother in arms.

Rory is equipped with an arsenal of small, deployable weapons of his own design. However, this usually racks up an unreasonably large bill, which stands to reason why he typically doesn't participate on the battlefront.

Amongst the Protoss, Dark Templar who retain their psionic prowess are rare, and even rarer are those who retain their abilities posthumous. Cyprus is amongst the few and far between, capable of manipulating the very earth he walks upon to his advantage.

The earth that Cyprus raises is infused with alkali metals at its very core. By cracking them open and exposing them to an intensely humid atmosphere, he turns his terrain deformations into much more than an obstruction.

A nameless scientist, Jackson eludes the warriors of the battlefront. Unbeknownst to those who do not recognize the consequences of his presence, Jackson commands the very epidemics that they believe him to be victim to.

Jackson's suit allows him to manipulate the polarity of electrons in the atmosphere, giving him control over electricity and magnetism. With this, he can disrupt the operation of weapons, as well as immobilize biological structures with radiation.

Starting out as a Dominion Scientist, Egon found his way into Raynor's Raiders after a fornate encounter at Deadman's Port. Often shut away in the laboratory away from the heat of battle, Egon studied supportive technologies that would focus on saving his allies such as medical salves and time warps.

Egon is equipped to save allies and hinder enemy aggression. His abilities allow allies to fully rejuvenate on the field and escape otherwise devastating ambushes.

James Eugene "Jim" Raynor is a former terran marshal turned rebel, who has became one of the major figures in the Korprulu Sector due to his struggles against the Confederacy. A charismatic figure to his unit, Raynor left the Confederacy with a full movement of armed rebels.

Raynor is equipped with heavy ranged artillery, and a following of soldiers dropped from his battlecruiser the Hyperion. Raynor commands the field, helping his allies identify who to kill, and finishing off the job should his enemies attempt to escape.

A scrappy engineer who is known for overdesigning even the most rudimentary tools. Garamond was employed by the Moebius Foundation shortly after destroying a city block with an overspecce butter knife.

Garamond operates a VASTLY overspecced Mule, equipped with an SCV production facility and gallons of oil to spare. He supports the forward ranks with expendable machines, allowing his allies to push into enemy battlements with ease.

A scrappy engineer who is known for overdesigning even the most rudimentary tools. Garamond was employed by the Moebius Foundation shortly after destroying a city block with an overspecce butter knife.

Garamond operates a VASTLY overspecced Mule, equipped with an SCV production facility and gallons of oil to spare. He supports the forward ranks with expendable machines, allowing his allies to push into enemy battlements with ease.