Fundamental Chess Endings A New Endgame Encyclopedia for the 21st Century

Catalog Code: B0109GB

In a major event in chess publishing, two German endgame experts have produced a masterly one-volume encyclopaedia that covers all major endgames. This is the first truly modern one-volume endgame encyclopaedia. It makes full use of endgame tablebases and analytical engines that access these tablebases; where previous authors could only make educated guesses, Muller and Lamprecht have often been able to state the definitive truth, or get much closer to it.

The Survival Guide to Rook Endings A Practical Course in the Most Important Type of Chess Endgame

Catalog Code: B0115GB

For all chess-players - from beginners to grandmasters, and whatever their style of play - one thing is certain: rook endings will arise in a great many of their games. Yet it is precisely in this area of the game that many players give away hard-earned points, either through lack of knowledge or inadequate understanding. Most previous books on the subject have been extremely technical and theoretical, but this one is different. John Emms provides the essential specific knowledge and explains the key concepts that will enable readers to find the right plan in most common types of rook endings.

Understanding Chess Endgames Featuring the 100 Most Important Endgame Ideas

Catalog Code: B0171GB

One of the world's foremost chess writers provides everything you need to know about chess endgames!

Assuming no specialized endgame knowledge, John Nunn presents 100 key endgame concepts, and explains how they are used to win games or save difficult positions. He covers all the main types of endgames and typical thinking methods, and so equips readers with all the skills needed to excel in this vital phase of the game up to good club level and beyond.

In this major two-volume work, renowned endgame theoretician John Nunn teaches the skills that are most important to success in practical endgames. Going beyond standard texts, Dr Nunn shows how to apply knowledge of standard endgames to find the right methods in tricky real-life practical situations - even when they differ greatly from the idealized forms given by traditional endgame manuals.

In this major two-volume work, renowned endgame theoretician John Nunn teaches the skills that are most important to success in practical endgames.

Going beyond standard texts, Dr Nunn shows how to apply knowledge of standard endgames to find the right methods in tricky real-life practical situations - even when they differ greatly from the idealized forms given by traditional endgame manuals.

Chess Camp is a new training system for beginning chessplayers, and for the parents and coaches who teach them. Starting with simple problems to illustrate key concepts, and then progressing to more complex positions, the student will learn by doing, methodically integrating new information with previous knowledge while building effective thinking habits at the board.

Chess Camp is a new training system for beginning chess players, and for the parents and coaches who teach them. Starting with simple problems to illustrate key concepts, and then progressing to more complex positions, the student will learn by doing, methodically integrating new information with previous knowledge while building effective thinking habits at the board.

Rabinovich raises the beginner’s understanding of the endgame to a sophisticated level, starting with elementary checkmates and then moving on to the principles for handling complex endgames and advanced concepts in king-and-pawn endings, such as the theory of corresponding squares.