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View Poll Results: When would you like a regular gathering to play Mechwarrior Online to take place?

Q: Will the 'early bird' benefit of 30 Days Premium Time also be awarded also on Oct 15th?
A: No, the 30 Days Premium Time from the early bird special will be awarded on our next regularly scheduled weekly maintenance period after you place your order, and will be available for you to use immediately after it is applied to your account.

I keep meaning to join you again one of those evenings but I started Dark Souls a few weeks ago and can't seem to stop playing it. And my headset is dead anyway. And my push-to-talk key was also firing my medium lasers for some reason which made it inconvenient to speak to begin with :D.

Gameplay
• New Movement Archetypes.
o Mechs are now unable to traverse slopes greater than 45°
o Mechs will now slow down when climbing slopes from 20° to 45°, depending on mech size.
• Critical Heat Damage System.
o Mechs reaching 120% heat will start taking damage to their center torso at (0.75 damage + (0.001 damage per tonne) + (0.001 damage per engine rating)) / 1.5 sec.
o The damage will continue until heat drops below 100%. This damage will occur both during an automatic shutdown and when overriding shutdown.
o To indicate this heat damage is being applied, a yellow siren light will turn on inside the cockpit.

User Interface
• Now showing all three lances on the EoR Screen.
• Changed all references to "Team Commander" to "Company Commander".
• Minor clean up for Lance UI.

Bug Fixes
• Quickdraw will now have jump jet effects.
• Fixed an issue where LRMs shot at close range & off target were causing the missiles to perform a gravity whip maneuver.
• Heavy Metal will no longer play it's on kill music if the mech if it's not fully powered.
• Fixed an issue where LRM volleys would share the same spread pattern when firing from a weapon with a small tube count - ie. LRM15 from a 6 tube launcher. Subsequent volleys will now have a different spread.
• Fixed an issue with SRMs and closed weapon doors. SRMs would launch instantly on the client from a weapon with closed weapon doors; however, the server would properly delay the shot to simulate the weapon doors opening. This could result in missiles colliding on the local client but not register any damage. This fix will now open the doors properly before firing. Please NOTE: This issue ONLY occurred with SRMS being fired from launchers WITH CLOSED weapon doors.

General
• Jenner Founder has a new pattern, with this pattern comes the ability to color it as well. Other Founder Mechs will be getting the same treatment and will come in later patches.
• Added environmental sounds to the levels.
• Updated spawn locations so lance mates will spawn together.
• Improvements to 'Mech damage glow.
• Re-enable F9 button to display the FPS and users location.

If you could actually choose which mech you get I might have been tempted, but I could care less about the Locust[...]

Pretty much this. The lower tier phoenix mechs look pretty crap and the higher tiers are out of my price range. I'd been thinking out dropping some more money on this but a straight purchase of MC feels like better value.

I play mostly for the looks and all of those new mechs look good enough to me. On the other hand I would like to be able to kill anything while driving one of those and with my crappy skills I need a rather good mech...

I play mostly for the looks and all of those new mechs look good enough to me. On the other hand I would like to be able to kill anything while driving one of those and with my crappy skills I need a rather good mech...

The four phoenix variants are on smurfy already, ramirez. What you could do is tinker in smurfy and if you find a build you think might work for you go for that package.

Well, what do you know ... sorry, wrong reference! Well, what don't we know - seems like that's the credo for July but given that PGI don't know anything themselves that might actually be a good thing. I guess this is why people who want to actually make the game better are the ones paying for it. This here LINK(kindly provided by our very own Swayze Express) contains more good thoughts on how to improve the current meta and the game in general than any of the Ask the devs and design updates of the past ever did, and it's been compiled by a player ... food for thought.

In any case, I still love playing Mechwarrior with all you fine people and tonight, as many of you know, is Mechwarrior Wednesday,so get that XL out of storage, warm up the reactor and join us!

The only proper way of winning a match is without side torsos by either running the enemy base and taunting their remaining Stalker as he'll never get back on time, or making that Stalker blow up with the small laser mounted in your head. I laugh at you and your XL engine!