BioWare fantasy role-playing game Dragon Age 2 has a whopping 103 minutes of cutscenes.
The impressive figure was revealed by the BBFC, which has given the game its expected 18-rating certificate for "strong bloody violence".
Dragon Age 2's 103 minutes of cutscenes eclipses Killzone 3's 70 minutes worth, revealed by the BBFC earlier this month.
Dragon Age 2 was cleared for release with no cuts made.

Well, what exactly do they mean with cutscenes here? Is it a movie? or 103 minutes of in game cutscene…. theoretically if it is in game cutscene… it would play each time you innitiate a conversation and the game zooms in on the face of the person you are talking to before the conversation begins and so on…..

Originally Posted by GothicGothicness
Well, what exactly do they mean with cutscenes here? Is it a movie? or 103 minutes of in game cutscene…. theoretically if it is in game cutscene… it would play each time you innitiate a conversation and the game zooms in on the face of the person you are talking to before the conversation begins and so on…..

Yeah, if it includes everything, 103 minutes is absurdly short. I think I could spend an hour just in conversations in some parts. Or was that Mass Effect. And I like it that way!

As long as its cut to short enough pieces instead of long uninteractive monologues I dont really mind it.

-- “I've learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel.” - Maya Angelou
"Those who dont read history are destined to repeat it."– Edmund Burke

One of the Bioware devs. (I think it was Luke Kristjanson?) commented on this on the Bioware Social Network. He said something like that a is something that is both línear and cinematic. So all the cinematic conversation in Dragon Age: Origins also count as cutscenes. And this includes everything meaning that say Hawke's conversation as a mage, as a rogue or as figther, will be counted as three cutscenes…