Console Corner: Super Meat Boy FINALLY lands on Sony

Damien Lucas

The day has arrived... finally after five years Super Meat Boy will be unleashed on Sony platforms.

What started off as an Adobe Flash game put together over three weeks by independent developers Team Meat has grown immeasurably into a critically acclaimed platformer with an average review score of 9.5/10.

On Tuesday (October 6), after starting its console life in Xbox Live Arcade, Super Meat Boy has finally arrived on PlayStation 4 and PS Vita as a Cross Buy title.

By way of an apology to fans who have had to wait so long for Sony to get the game on its platforms, Super Meat Boy is going to be free to download as part of October’s PlayStation Plus line-up.

For those of you that never played Super Meat Boy, you’re in for a real treat.

The game is renowned for having the tightest and best controls and level design this side of 1988.

So what is Super Meat Boy? Well it is a platform game in which players control a small, dark red, cube-shaped character named Meat Boy, who must save his cube-shaped, heavily bandaged girlfriend Bandage Girl from the evil scientist Dr. Fetus.

The game is divided into chapters, which together contain over 300 levels and players attempt to reach the end of each level, represented by Bandage Girl, while avoiding crumbling blocks, saw blades, and various other fatal obstacles.

The player can jump and run on platforms, and can jump off or slide down walls.

The core gameplay requires fine control and split-second timing, and has been compared to, regarding both gameplay and level of difficulty, classic platformers like Super Mario Bros. and Ghosts’n Goblins.

There is one big change for the Sony version, though, because the firm could not secure the rights to use the original game soundtrack.

So Sony teamed up with artists who worked on the musical scores for games like Hotline Miami, The Rapture and Plants vs Zombies to give it a whole new sound.