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I have to ask, what difficulty would you recommend for a person that hasn't played this game in ages and would eventually like to play it again? Obviously "Psychotic chaos mode of doom" doesn't seem like the right one, but "easier than Vanilla" seems... Not very fun.

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Easy is roughly where vanilla would sit, imo, and that is where I'd send a real beginner.
Well, vanilla minus some crap with the vanilla Lv3 tech formula that had a chance to give you a gameover when two random endgame enemies decide to give their FST; you know the 500+ damage to the whole team, just because, even against maxed defense.
In this hack, you should be able to survive two of those FSTs even on hard, at least if you've given defense some thought.

On normal I already expect you to make use of buffs and/or debuffs. On hard they are the bare minimum later.
If you find yourself needing to use a buff even for random fights come Lv50+, that is par for the course.

Of course this isn't a free win. Dolan will probably win at least once even on the easiest setting.

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Magus' final weapon "Dragon Rod" now allows multi-targetted damage spells to deal damage as if they were single-targetted

Vanadise's final weapon "True Spear" now fakes the element of non-elemental spells according to the active saber element for resistance, weakness and immunity purposes but not absorb, reflect or hp/mp heal

Starlancer's final weapon "Stargazer" now grants quick casting speed and a small increase to spell damage

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the game is already dieing when spells are used; just go 10h without save/load, just with savestates, the game will hard crash every other spell cast. I once read an article that this also happened on console. this would make it 10 times worse

horribly unbalanced: if it works like in SOM1, target being completely frozen and everyone else can still act/attack, well, easy mode would be understatement of the year; also boring.

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Yep. Well, not sure if it did that much damage (the numbers come out way too fast and I freak out too much over my HP to read them), but the damage was solid and we definitely freaked out a little too much about trying figuring out a 'way around this guy's mechanic'. Ended up just attacking a lot and it worked out. Still super painful tho and the win was kind of a fluke. Good times.

On 23/05/2017 at 11:16 PM, praetarius5018 said:

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Did you use Lv2/3 techs against Mispolm and see it deal regular+999 damage?

Edited May 26, 2017 by Kanji

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Shit, still playing this awesome hack regularly with friends. Really impressive what you've done since I first stumbled upon it back in 2015, super excited for what's to come! Particularly Angela's remaining weapons since I have an inclination towards playing her, hah.

I apologize if it's been asked already, but would you be willing to do anything with the 3-player hack to disable automatic character takeovers? Figuring out controller shenanigans over netplay mid-fight is the only legitimately frustrating thing about multiplayer, but I know you generally want nothing to do with that madness - just figured I may as well ask and see where you stand on this issue specifically, and whether removing the death heirarchy is simple or not.

In any case, thank you for the weeks of entertainment and nostalgia you've provided! You clearly have a talent for game design.

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I can't figure out what causes Spiral Moon to do 999 damage. At first I thought it was dependent on how much damage I deal and that I need to slow roll the fight, but it seems that no matter what eventually he casts a 999 damage version that I can't deal with at all.

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I apologize if it's been asked already, but would you be willing to do anything with the 3-player hack to disable automatic character takeovers? Figuring out controller shenanigans over netplay mid-fight is the only legitimately frustrating thing about multiplayer, but I know you generally want nothing to do with that madness - just figured I may as well ask and see where you stand on this issue specifically, and whether removing the death heirarchy is simple or not.

I already tried to have a look at the controls to enable L/R/select switching off a character that is casting. the results were... weird. and headache inducing.
So, probably not. Sorry.

9 hours ago, WarpedLichen said:

Anybody got any tips on Dolan?

I can't figure out what causes Spiral Moon to do 999 damage. At first I thought it was dependent on how much damage I deal and that I need to slow roll the fight, but it seems that no matter what eventually he casts a 999 damage version that I can't deal with at all.

999 damage is a reaction to something he did and you didn't do.
Try to look closer what happens before the 1st and 2nd spiral moon. And then think of an "answer" to it.
It shouldn't be spoiled too much if I say that any party composition can deliver that "answer".

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Do you have the bosses with special conditions documented somewhere in a text file? Like at least a hint so people know what to expect? I doubt the game itself gives warnings, like with Ludgar and now that boss.