@Upgoat Those are usually popular because they're extremely easy, so shutting out all newcomers is really counter-productive. For example, the primality catalog got a stellar Hexagony answer from a 1 rep user. I'd rather deal with a few sub-par answers than shutting out newcomers altogether.

@Quill e.g. I have a class. I'll name it "A". I want a property on it, for example: A.foo. Now let's say I create another class, B, that extends A (class B extends A) I don't want B to inherit the foo prop

In the field of artificial intelligence, a genetic algorithm (GA) is a search heuristic that mimics the process of natural selection. This heuristic (also sometimes called a metaheuristic) is routinely used to generate useful solutions to optimization and search problems. Genetic algorithms belong to the larger class of evolutionary algorithms (EA), which generate solutions to optimization problems using techniques inspired by natural evolution, such as inheritance, mutation, selection and crossover.
== Methodology ==
=== Optimization problems ===
In a genetic algorithm, a population of candidate...

Genetic drift — along with natural selection, mutation, and migration — is one of the basic mechanisms of evolution.
In each generation, some individuals may, just by chance, leave behind a few more descendents (and genes, of course!) than other individuals. The genes of the next generati...

@quartata Check out the shadertoy frontpage. However, I really dislike shadertoy. It's impossible to browse. If one shader has an error, the whole tab crashes. I like glslsandbox.com better (from a technical view, they have less good examples).