The Assassin

The Assassin is the evil end of the spectrum for the Rogue class. They have learned to kill with expertise. They view Killing as an Artform. The weapons they use, even if it is their hands, become tools of destruction. They can cause additional damage with their chosen weapons.

They can wear very light armors, gaining D1 on the meter. They prefer to use one-handed weapons. They are allowed 3 Weapons of Choice. This can include any weapon including bows and crossbows, except the Arcana (Arcana are books, scrolls, wands, magical staves, etc). Assasins can use Critical Strike Daggers. Any Class can use a Staff as their Chosen Weapon.

They can use potions and poisons. It is common for them to use smoke bombs and powders to effect escapes. They are masters of the night and can fade into the shadows. Locked doors pose no problem to an Assassin.

Because of a Rogues penchant for Poisons they are allowed the use of progressively more dangerous poisons to use on their daggers. (This allows them the use of Poison Daggers.)

Some examples of Poison daggers for an Assassin are:

Stun Dagger

Asphyxiation Dagger

Starvation Dagger

Weakness Dagger

Bleed Dagger

Crit strike weapons are also allowed to a rogue at level 2-5. At lvl 2 they get a +1 crit weapon, at lvl 3 they get a +2 crit weapon, at lvl 4 they have access to +3 weapons. a level 5 retains the ability to get a +3 crit weapon if they desire over the ArchType Weapon