Thursday, May 21, 2015

Sylph Fusion of Fire + Electro Guide

Hey guys, Chinese Wartune recently got the “5.0 Patch” that included the long waited feature, “Sylph Fusion of Fire + Electro.” This seems to be that last sylph fusion but who knows, maybe they might add a “Water + Fire” in the future 😛 .

Note: This may or may not come but this is based off of Chinese Wartune.

Thor – Red Fused Fire + Electro Sylph:

This sylph, Thor does not look anything like it is shown in the wallpapers. I mean, where is Thor’s hammer? 😛

Requirements for the Fire + Electro Sylph:

Unfortunately I do not have a image of the Red Fire/Electro Fusion Panel since I do not have Zeus/Aries but if I get a hold of one, I will update you guys in a new article.

Level 80

x1 Red 2nd Evolved Fire Sylph (Aries)

x1 Red 2nd Evolved Electro Sylph (Zeus)

20,000 balens

x1,000 Nucleus of the Sun

x1,000 Flame of the Sun

x500 Emblem of Fire and Electro

Just like the other Fused Sylph, you cannot use bound balens to fuse your Fire + Electro Sylph.

Nucleus of the Sun:

Flame of the Sun:

Emblem of Fire and Electro:

Where can you get Emblem of Fire and Electro, Nucleus of the Sun and Flame of the Sun?

Almost all of these materials can be easily gained from big spenders and recharge events but for the free players/mild cashers, getting all of these materials will be a bit challenging.

Nucleus of the Sun can be gained from the Titan War Shop and Chaos War Shop.

Flame of the Sun can also be gained from the Class Wars Shop and the Cross Server Guild Battle Shop:

Emblem of Fire and Electro are not in free events but they can be dropped in Sylph Expedition.

Tyre – Orange Fused Fire + Electro Sylph:

Doesn’t this sylph look like Genghis Khan? 😛

Requirements:

x1 Orange Hercules

x1 Orange Cerberus

20,000 balens

x500 Nucleus of the Sun

x500 Flame of the Sun

x300 Emblem of Fire and Electro

Level 70+

Almost everyone has Hercules these days and getting them to orange (legendary) won’t be a big deal for the next 3-4 months but the the 20,000 balens will be a problem. 20,000 balens is just too much for a Orange Fused Sylph. What do you think?

Yes you can convert Tyre to Thor. Unfortunately, I do not have a image for it but here are the requirements for conversion:

x1,000 Balens/Bound-Balens

50 Million Gold

x5,000 Moon Rock

x5,000 Moon Dust

x1,000 Emblem of Fire and Electro

Sylph Tyre needs to be RED

The moon dust and moon rock will be common once Sylph Fusion System comes out but the Emblem of Fire + Electro will be a challenge to many players.

Skills of Fire + Electro Sylphs.

Once you fuse your Sylphs, your skills will be replaced with random Fire/Electro Skills. If you want to replace a skill, you cannot use the old Fire Skills of Electro Skills on the Fused Sylphs that cost 395-774 balens. For an example, if you want to buy another skill like “Vulcan’s Judgement” you would need to buy the “Required Level: 70/80 Fire and Electro Vulcan’s Judgement” which costs 2,000 balens/bound balens instead of the “Required Level 50: Vulcan’s Judgement.” .

When Chinese Wartune got the Fire + Electro Sylph Fusion System, they did not include all of the Fire and Electro Skills because they just want you to buy the new skills! The bad thing is that all of the Fire + Electro sylph skills do not accept bound balens .

Molten Force – Fire and Electro:

Skill Effect: User’s damage increases by 5% with each action, stackable up to 20 times. Can be dispelled.

Requirements: Level 80 + Thor

Price: 5,000 balens

Lightning Scatter – Fire and Electro:

Skill Effect: Every attack has a chance to make an additional random target receive 50% damage.

Requirements: Level 80 + Thor

Price: 5,000 balens

My Thoughts:

Hercules and Cerberus are very easy to get, to make and to upgrade but when it comes to fusing sylphs, it requires cashing. If you are one of those “One time” cashing person, this would be a great place to do so because now days, it isn’t all about the players strength but the sylphs strength. If you are a non-casher, just go with the flow and make your sylph stronger because there are lots of non-cashers out there in Chinese Wartune that have stronger sylphs then the players with fused sylphs. Hope you guys liked this piece of info and be sure to comment/ask question below 😀