I’ve recently discovered the culture of Private Game Servers for popular MMO and other games where the rules are broken to make the game experience different. Usually the EXP, loot and currency drop rates are multiplied by 200 – 1000x to make the game less of a “Grind”. Many Asian MMOs are one awful grind, meaning it takes hours or days to level up or collect the loot or currency you need by killing monsters. A couple of years ago I played 2Moons [Dekaron] for almost a year and never got above level 85.

On a private server for Dekaron I now have 7 characters above level 170.

Well, it turns out that the accounts were saved. You can transfer the characters to new accounts at GameHi. So they apparently saved the database, and now Dekaron [and the other game] at GameHi, are Free to Play. Surprise Surprise. At the time that 2Moons was released, I understood that Dekaron – which was popular in Korea – was a subscription game, which is why Acclaim’s FTP version was IP checked for US only IP addresses.

The EXP factor varies from place to place. For example, in Frozen Forest lvl 40 it appears to be 60X, but in Heiharp lvl 25 it appears to be 40x. The DIL factor varies as well. To calculate the rate, watch the EXP and DIL drop for a monster and then do the math based on a Wiki like the 2Moons wiki which has a very nice Monster Detail section. Here’s the section for Heiharp.