Version 1.5.0 update notes:
- Added the Shinigami mission.
- Health display on the chart now updates instantly when selecting a difficulty.

No lvl 5 death though, needs an overhaul of save files etc, so you just got to pay attention to that... But I bet people will forget about it and complain...

More missions can be added, though since I don't have the elemental formula any mission with an element can't be added, the results just wouldn't be correct... For multi enemy missions the basher would need a slight recoding, but should be pretty simple.. All I need is the health (WM guide got that), tai, nin and seal.

To get the nin and tai all you have to do is beat the mission over and over without any immunities etc, writing down the min and max attack for each attack until you're certain you got all of them. Then to get the seal you need some tai or nin immunity, like 50% or 100% and yet again write down the attack. 100% nin immunity would make it easy since the tai is flat. After that it's easy to calculate the seal.

I can't gather data atm since I have all FNG's and would just get a useless Naruto FNG by default.. So until more FNG's are added I wont be able to get any more missions.

Or you could just pester Udon for the elemental formula and WM data... :|

i love you for this xD
I'm using it as we speak, so i guess for shinigami the "4th" and "8th" hits are technically the rerolls he can get with each character

4th and 8th hit is exactly that and don't really mean anything for shinigami, every 3rd hit is a big random one

Quote:

Originally Posted by MoonTiger

Just a heads up, the .rar file is set to private, so we are unable to download it. The .zip works absolutely fine, big kudos for that :)

Mediafire somehow gave me the address for the old 1.4.2 file.. Fixed

Oh and, atm the number of attacks possible against the enemy is 60.. Pretty much all teams fail after 30, max 40.. But if anyone manages to get past that somehow (like massive immunity+endurance or something) let me know :|

Trying to get some standardization to the enemy stat input, but with various enemies having a recurring attack at various intervals it gets weird with the layout...

Hello again aeno it' s always me bothering about the basher.
i'd like to know if there is a sizable* version of the basher even an old one cause i got a little laptop and i cannot see the whole basher.
thanks
*(dunno if sizable is good but i made it clear i think)

Such a rare stat (like 3 abilities had it) that I didn't feel like shoving in yet another 2 input boxes just for it. Only slightly skewed result, less skewed than what you get from the weird coding in NM though :|

-Enemy stamina could just as well be combined into the stamina one, though it's far more common so to avoid confusion there's a box for it