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Zany Touch

Description

“An Excellent Bop-It Style Game!”

Now features Apple Game Center integration.

Test your reflexes against faster and faster challenges. Listen for the instruction and do it as fast as you can -- touch, swipe up, swipe down, swipe left, swipe right, shake, pinch, and two finger touch. A pulsing sound track keeps the game moving. How many challenges can you make it past? 10? 20? 30? 40? Insane speed starts at the 50th challenge. Can you make it to 100?

A simple, yet challenging game for all ages. Easy to play and addictive! The whole family can play against each other.

With Apple Game Center you can now share your score with friends and see your rank in the leaderboards. Earn up to 40 different achievements.

Post your score to Twitter and Facebook.

Can be played with one hand in Easy mode. Includes voice and visual prompts so you can play with the sound off.

Tracks high scores and previous scores for each difficulty setting on the device.

Post scores to Twitter and Facebook.

Post scores and check your rankings with Apple Game Center leaderboards and achievements.

What's New in Version 1.4

First we want to say "Thank You!" to all our Zany Touch users who sent in feature requests and feedback. We really value your input!

This version now integrates with the iOS Voice Over accessibility feature so Zany Touch gestures and Voice Over gestures no longer conflict. We hope that this makes the game more playable and enjoyable for the blind and visually impaired.

In addition we added 40 achievements to Game Center. You can now earn achievements for reaching certain score levels, five-game score averages, number of plays per day, and for playing each day of one or more weeks.

The last major update is a new game pause feature. By pressing the screen with one finger you can now temporarily pause the game to take a quick break if things start to get too stressful. You can also use it to skip challenges like "Shake" that may be distracting to others. However there is a point penalty for pausing so don't pause for too long!

Finally, we've made some other minor updates and bug fixes to improve performance and stability.