Played the server load test beta a few weeks ago. Made a Daemon Hunter who was pretty awesome. The Witch Doctor class uses a Poison BlowGun and made me think of a Skink everytime I shot anyone with it.
Was a lot of fun but co-worker who was up all night playing said there is offline play. It is all online so if server down no playing. Kind of a drag.

My oldest son wants GW2 as well. I have heard on other sites that there were problems until 3 a.m. trying to log onto the servers because they were overloaded.

I will wait.

Click to expand...

I just looked up some Amazon reviews. It's designed to need constant internet access to run as an anti-piracy measure. This is bad in general if the servers can't handle the amount of players attempting to play (which has been happening), and really bad for the customer if they don't happen to have high-speed internet at that moment but want to play.
Apparently as a game it's pretty good, but yeah, if I wanted a free-to-play Online game, I'd stick with an actual free-to-play MMO.

Wow, I was not aware of this. I was expecting it to be a standalone game. Is it different if you purchase the hard copy, what with the CD key and all?

Click to expand...

According to 1 review, key data (he claimed parts of monster AI) is not on disc; connecting to the servers is what allows the game to run. Truth be told, it's an interesting anti-pirate measure, only we don't live in the fantastical super-world with high-speed internet available to everyone, everywhere, at all times, and never goes down, that it needs to exist in to be "customer friendly".
What I find most amusing is that this is a PR nightmare waiting to happen, a month after Blizzard made a jab at Bioware's PR nightmare in March.