To add to this already volatile situation, FFX contrasts this aspect of religion with a protagonist who sees no use in any form of belief. By "digging up the dirt" concerning religion and clashing it against modern day mentality, Squaresoft offers one of its most appealing and addictive stories ever in a Final Fantasy game.

SpyHunter is a decent remake and given the competition, is perhaps one of the better ones. Paradigm Entertainment managed to keep the arcade gameplay in tact—for better or worse—and put together a good game. Ordinarily all you can ask is that they at least match whatever positives were in the original, but in the case of SpyHunter that means it hasnt risen about a primitive arcade game released almost two decades ago. SpyHunter is little more than a graphical update to an arcade classic.

I'll admit that I'm not much of a fan of fighting games on consoles. I usually spent my time playing the Street Fighters and Tekkens in arcades because I believe the experience of a fighting game is much more exciting when you're actually playing against a human opponent. Considering that most of the people I hang around don't really care for video games, it's been hard for me to ever have a good experience with a fighting game at home. I always end up convinced that the computer cheats and is out to get me (which aggravates me to no end).

I'm a little loath to admit it, but I'm definitely old (or should I say ancient?) enough to remember SpyHunter from its arcade days. It was never a favorite of mine, but I did enjoy plunking a few quarters into it every now and then. While my score and Dale's aren't too far apart, I think that I ended up liking the game a lot more than he did.

Sometimes great games have bad stories, and sometimes great stories accompany bad games. However, I have never seen this distinction become more acute than with Soul Reaver 2 for PlayStation 2, Crystal Dynamic's long awaited sequel (actually third in the Legacy Of Kain series) to their 1999 vampire epic.

I think Matt did a great job pointing out the good versus the bad in Soul Reaver 2, so there's no need for me to elaborate on any of that. But I would like to expound one of his points—the balance between story and game, which is Soul Reaver 2's most glaring flaw.

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