Bethesda was strongly hinting at an official Rage 2 announcement today, but someone pulled the trigger early.

The reveal trailer for Rage 2 made its way on YouTube earlier, but was quickly pulled. Not before it was mirrored, though, and we have one for you below.

This is a live-action, tone-setting trailer. It only helps establish the game’s (probably) sassy attitude and wasteland setting. It sadly doesn’t mention the developer’s name, give a release date, or confirm platforms.

Loved the original RAGE (initial few weeks of tech issues aside) it was a solid shooter with some great enemy AI and excellent game design. Word is the sequel is possibly being handled by DOOM's core tech team so yeah...bring it on. Expect an official reveal tomorrow.

Going to side with Prey on this one, I enjoyed Rage, in addition to the shooting some of the little gadgets you could craft on the fly were pretty fun and innovative, and the inclusion of an enjoyable CCG was unnecessary yet something I played a silly amount of. For whatever reason I've never replayed it (though reading this thread has made me eye it with a thoughtful stroky-chin face a couple of times), but I'd consider buying a sequel, sure.

We also have some detail on the game. It's due out for PC, PlayStation 4 and Xbox One, and it's an open world first-person shooter. Here's the official blurb:

"Dive headfirst into a dystopian world devoid of society, law, and order. Rage 2 brings together a true open world FPS experience where you can go anywhere, shoot anything, and explode everything."

The decision to go with Avalanche for Rage 2 makes a lot of sense. The studio has a huge amount of open world blow 'em up experience with the Just Cause series, but it also made an open world Mad Max video game for publisher Warner Bros. The first Rage game seemed inspired in part by Mad Max, and Rage 2, based on its teaser video, looks like it's heavily-inspired by Mad Max: Fury Road.

It also solves the mystery as to why Avalanche went off the radar right after Mad Max released and what they have been working on since 2015. Someone at Bethesda stood up and took note of their hard work and landed them the gig no doubt and it will also have something to do with them using Avalanche's very own engine rather than anything id tech based as they obviously already have the perfect tools to make such a game that can handle both large open worlds and masseev explosions.

Mad Max if anything was pretty much a prototype for whatever this turns out to be and considering that was my favourite game of 2015 I can't help but be very excited now for tomorrow's unveiling.