Comment by midder

Comment by Tombsv

Ugh, were hoping to save some bagspace by not having to switch gear out after changing spec.

Comment by Kryonyx

on 2018-04-04T11:29:55-05:00

I never thought I could be this underwhelmed by an expansion, but BFA is really doing a good job so far.\r\rYou're underwhelmed by content that is still in development?

Comment by Mightylorddk

on 2018-04-04T11:33:39-05:00

I know its really early but I liked that circle UI instead of this pyramid

EDIT: nevermind, just read the blue post that UI is a placeholder.

Comment by 68doc

on 2018-04-04T11:34:45-05:00

I never thought I could be this underwhelmed by an expansion, but BFA is really doing a good job so far.\r\rThere's still 6 months to go and not everything has been released or tested yet. Relax.

Comment by FlameStream

on 2018-04-04T11:38:27-05:00

This can get pretty powerful and overwhelming over time, maybe in a good way.\rConsidering that these choices are made per gear, I can imagine some trait combination synergizing in a way that can swing choices in many directions instead of a single one. Time will tell with more revealed.\r\rIn a way, what we're seeing so far is not too different from 2-pc set effects.

Comment by ZodiarccWoW

on 2018-04-04T11:46:40-05:00

I know its really early but I liked that circle UI instead of this pyramid\r\rNote that some elements are still placeholder (including the UI)\r\rNo further comment..dont flame if you dont read.

Comment by PuuhaPerkele

on 2018-04-04T11:58:15-05:00

So what I'm reading is that they are throwing away the whole idea of taking something that the players "need" from this tree and just slapping spec specific @#$% in there and with filler abilities so that the even most casual player won't @#$% it up. This is not the way to go blizzard. Please make them interesting and unique. Not this. If you put this in, it will be a waste of development time and no one will be happy to have this. No one.

Comment by Gloriandus

on 2018-04-04T12:09:42-05:00

So, artifact weapons, legendaries, and the Netherlight Crucible, just remixed?

Comment by Paladinmaster44

on 2018-04-04T12:13:25-05:00

So what I'm reading is that they are throwing away the whole idea of taking something that the players "need" from this tree and just slapping spec specific @#$% in there and with filler abilities so that the even most casual player won't @#$% it up. This is not the way to go blizzard. Please make them interesting and unique. Not this. If you put this in, it will be a waste of development time and no one will be happy to have this. No one.\r\r\rTranslation: "Wah blizz i want you to focus on me not the casual players. Make it more interesting for ME not THEM! Waaaahhhhhhh....."

Comment by Ugathor

on 2018-04-04T12:14:00-05:00

This is quite literally the first iteration of this feature, with basic talents put in probably to test the thing out, and y'all are freaking out as if this is gonna make it all the way to live.\r\rCome on now.

Comment by Quatin

on 2018-04-04T12:26:04-05:00

Shadow priest's screwed over yet again

Comment by Gressie

on 2018-04-04T12:31:21-05:00

and as usual blizz wont listen to the feedback remember how warlocks were not even changed from legion alpha beta even live legion. took them until nighthold to fix us warlocks

Comment by Makorus

on 2018-04-04T12:38:21-05:00

IT'S BETA is the mantra of today.\r\rBut what will be the Mantra of release?\r\rThey ain't gonna change @#$%. Artifact Trees barely changed in Alpha.

Comment by darquis

on 2018-04-04T13:02:02-05:00

I very much like the "contributed to death" idea instead of killing blow for the healing and other procs

Comment by Vindal

on 2018-04-04T13:09:43-05:00

So I guess that the first layer of traits right now is just placeholder, because you won't have to chose between obvious spec choice (like you won't take the disco trait instead of the mind sear one as a SP). And that traits change between specs, because otherwise it will be very boring soon.

Now something bothers me a lot, so far the heart of Azeroth goes to level 10. But once you reach this level there's no need to go higher as you unlock the maximum traits for ALL your Azerite gear?We don't know the pace at which we will level up but the way it seems to go is that the system is regressive (as in the number of choice decreases so that you can't go further than level 10 in this layout). Whereas artifact weapons were growing outward and it was easier to implement new traits (as we saw throughout legion).So I fear that the system as it is now will not be very long lived. I think they should reconsider the way you gain options\/ new traits as you level up your artifact neck.

And I know that it's still Alpha and that this is still early stages of development, but it's something I started thinking about whilst watching Blizzcon last year and I feel comforted in my opinion now.

Comment by yoppa74

on 2018-04-04T13:25:58-05:00

these are probably the first and weakest and least complex azerite traits you will get in the entire expansion... i expect raid pieces to have something much better

Comment by Fairelmaine

on 2018-04-04T14:05:31-05:00

when people can't appreciate a great expansion

Comment by Unus

on 2018-04-04T15:21:25-05:00

I never thought I could be this underwhelmed by an expansion, but BFA is really doing a good job so far.\r\rYou're underwhelmed by content that is still in development?\r\r\rYUP... I have seen NOTHING that makes me say... WoW I cant wait. and before you say.. "then dont play". I am still on the fence as to weather I will or not. I dont want to quit wow. But I am NOT going to play if I dont enjoy it.