the problem with this minion i see is it works in warrior if the minions it spawned weren't really bad in warrior. i could see a priest deck buff it a bit and put taunt on it but besides that it is meh at best. overall i would say there is just better things from classic packs.

I don't see much potential in this card but who knows people could get creative and make this card great. Don't judge a card before it's released. This card could be bad or be good we will have to wait.

This is by far the worst 1 drop in the game and one of the worst cards in general. you will never ever see this card played. Enrage cards like worgen infiltrator are never used in constructed because theyre way too slow and they rely on your opponent not being able to remove them on their turn which is very likely because rage minions have lower stats than other ones for balance purposes. But with worgen infiltrator, when youre lucky enough for it to survive and have an activator, you gain windfury and 8 damage minimum to face or something else. With this, it doesn't even attack, so you have to use a spell or a buffer card like argus, taskmaster, or dire wolf to even have it attack a minion, and the chances of it finding a 1 damage minion to do that are extremely slim. And when you do get it to go off, you get a 2 1 HOORRAY. the vast majority of 1 drops are already 2 1 minimum, but they have abilities to go along with it. You can't even combo this with anything. It's being suggested as a warrior card, but the whelps all die to whirlwind and death's bite. The absolute dream is to play turn 1 dragon egg, then your opponent coins or plays a 3 2 and you use cruel task on it and then trade, and thats the absolute perfect circumstance. Soooo many things have to go perfectly for that to happen and all you get in return is two 2 1s on the field, so basically it's just 2 2 1s for 1 mana IN THE PERFECT CIRCUMSTANCE. turn 1 zombie chow is still 10x better in any situation and only relies on 1 card and no circumstances other than drawing it. For dragon's egg to be viable, the whelps would need to be 2 2s, and for the egg to have 4 HP. And it still wouldnt be that great of a card, because people would trade into it without taking damage on their minion.

I believe you are referring to Raging Worgen. The difference between a normal 1-drop and Dragon Egg is the fact that the combined stats of Dragon Egg is at least 2/3. And that's just the minimum. If you can get it to proc twice, (for example as Warrior you could drop this turn 1 and turn 2 Cruel Taskmaster - this gives you a total of three 2/1s), you can easily earn full value. Heck, three 2/1s is much higher than a normal 1-drop's value, and all this comes from one other card, just like Nerubian Egg. It doesn't even have to be perfect as you described - if you have Cruel Taskmaster and Dragon Egg in your starting hand, then it will be a profit regardless. It's a bit like Blademaster + Circle combo for Priest, or Coin + SI.