I’ll admit the game isn’t what I initially envisioned it to be– I wanted a much deeper level of gameplay and replayability, and there’s a whole lot of stuff I wanted to add that was half-finished. I took it all out at the last minute before the release, so the game in its release state is super simple. A lot of the art is also placeholder that I never had time to redo (clouds and splats to name two). I’d like to add other types of modes and expand on the core gameplay mechanic, so if you’ve got some great ideas you’d like to see in the game, let me know and the next update could very well include your meaningful contributions!