I think the upcoming Cyberpunk 2077 might have interesting social interactions. I'm just making a guess judging by what the devs are saying and how the limited gameplay trailers look like. Probably not to the extent that you're describing, but at least more interesting than most games.

Holy Schutte, a comment that's not spam. Welcome

I've heard good things about them, but I haven't played any CD Projekt games in depth enough to know if they can pull it off. It'll be interesting to see what they make of it.

However, the answer is complicated, because there are security restrictions in Firefox, IE, Chrome, etc. that present you from adding a URL outside of adventurecow.com. Two possible solutions to that, for now:

If you're only using the story for a class, you can get Chrome to disregard those security restrictions temporarily, by following the instructions here. Then you'll be able to use the macro as shown above.

Adventure Cow is looking for a community management intern to promote our new interactive short story, Strayed!

We are looking for someone interested in being the voice of Adventure Cow, helping manage and develop Strayed's presence on social media, forums, and our blog. You'll be helping to craft our message and connect it to our audience.

Applicants should have good writing skills, an interest in story-based games, and also an interest in social media marketing and community management. Email hiring [at] adventurecow.com to apply with your short (!) cover letter; include a resume. Applications due July 4th.

I'm here! I've been investigating all of these and I noticed something interesting the "Brain Drain" bug:

Quote

Brain drain (mo): You may spend magic to increase your damage score. For each magic point you spend, you may increase your damage score by 1. You can spend up to a maximum of 5 magic points (increasing your damage score by 5). Your magic is restored at the end of the combat. You can only use this ability once per combat.

I think I misread this, because a buff that increased damage for one round only, at the cost of a combat-long reduction to magic, seemed weak to me. I suppose this would only make sense as a brawn user, because at least in that case you wouldn't lose damage forever to get damage once!