Sergiu

One Artwork (Furore GT), unreleased screenshots, alpha gameplay footage, late alpha Luigi and, of course, an unreleased bonus archive, we keep that for a more special release, anyways, that'll be in a few days or so. (I'm really bad at teasing)

This is a pile of rubbish. Firstly, the 'message.txt' files are all written by 'HazzardX' (which is nothing but a ripoff of a more capable and respected previous member called 'HazardX' who actually did contribute stuff) as proven by certain posts of his using the same improper capitalization outside of sentence start and proper nouns and comma writing issues.

In addition, the RW formats are mostly consistent with PC files, which is weird for 1999/2000 files, as GTA III (and GTA:3D, which was a marketing name used for the concept that would eventually become GTA III) was initially developed for the PS2 -- and if 'GTA:3D' was to be developed for the PC first, RenderWare would not have been used, as it was primarily used for its PS2 compatibility - it was known as 'what Sony did not provide themselves'.

Also:

Made by: CRAIG FILSHIE 1/11/2000
Player body skin,sorry for the delay,model in progress.

... Craig Filshie was a .sc programmer - he developed the game missions. That IMDB lists him under 'art / designer' doesn't mean he did any art; that's just generic categorizing for 'designer', as his VC credit is correct:

Craig Filshie ... mission designer

I doubt people jump around from art to low-level script programming that much.

Also, how was 'GTA:3D' a myth? It was confirmed by multiple credible gaming sites/magazines in the day as an actual concept DMA was working on.

Sergiu

This is a pile of rubbish. Firstly, the 'message.txt' files are all written by 'HazzardX' (which is nothing but a ripoff of a more capable and respected previous member called 'HazardX' who actually did contribute stuff) as proven by certain posts of his using the same improper capitalization outside of sentence start and proper nouns and comma writing issues.

In addition, the RW formats are mostly consistent with PC files, which is weird for 1999/2000 files, as GTA III (and GTA:3D, which was a marketing name used for the concept that would eventually become GTA III) was initially developed for the PS2 -- and if 'GTA:3D' was to be developed for the PC first, RenderWare would not have been used, as it was primarily used for its PS2 compatibility - it was known as 'what Sony did not provide themselves'.

Also:

Made by: CRAIG FILSHIE 1/11/2000
Player body skin,sorry for the delay,model in progress.

... Craig Filshie was a .sc programmer - he developed the game missions. That IMDB lists him under 'art / designer' doesn't mean he did any art; that's just generic categorizing for 'designer', as his VC credit is correct:

Craig Filshie ... mission designer

I doubt people jump around from art to low-level script programming that much.

Also, how was 'GTA:3D' a myth? It was confirmed by multiple credible gaming sites/magazines in the day as an actual concept DMA was working on.

I guess you're all falling for it, as usual.

Well, I'm sorry to break it to you but, IMDB says:
I can also confirm that none of this was made by HazzardX.
I guess nothing but the gameplay itself can prove you wrong now, alright, I'll go look for it even further.

The in-game credits state him as a general 'designer', which is a role shared with only 2 other people - nothing about art there. In addition, one of these people (in fact, William Mills, the designer of the 'wil.gmp' level and related script set) has worked on GTA2 *levels* before, including the related mission scripts. Weird to be moonlighting as an artist, all of a sudden, don't you think?

The in-game credits state him as a general 'designer', which is a role shared with only 2 other people - nothing about art there. In addition, one of these people has worked on GTA2 *levels* before, including the related mission scripts. Weird to be moonlighting as an artist, all of a sudden, don't you think?

Also, half the files say 'William Millis'...

+

I can also confirm that none of this was made by HazzardX.

Says the person who's cooperating with him in posting this. Right.

I guess you're right on this one, I'm not the one in position to mark his words.
But still, you do not have any further proof of anything. Plus, the files, are, well, real. Look at them.

Since when an entire English-speaking department can't write in proper English?

I'm looking in the GTA 3 game manual because that's the only one I'm taking seriously now, Craig Filshie just shows up as a designer. In VC, he just shows up as a mission designer. I would've taken a picture but my camera's messed up

E. Who's to say you didn't forge the files, like NGClan faked that code for the North Yankton DLC for example

//XP//

This is a pile of rubbish. Firstly, the 'message.txt' files are all written by 'HazzardX' (which is nothing but a ripoff of a more capable and respected previous member called 'HazardX' who actually did contribute stuff) as proven by certain posts of his using the same improper capitalization outside of sentence start and proper nouns and comma writing issues.In addition, the RW formats are mostly consistent with PC files, which is weird for 1999/2000 files, as GTA III (and GTA:3D, which was a marketing name used for the concept that would eventually become GTA III) was initially developed for the PS2 -- and if 'GTA:3D' was to be developed for the PC first, RenderWare would not have been used, as it was primarily used for its PS2 compatibility - it was known as 'what Sony did not provide themselves'.Also:

Made by: CRAIG FILSHIE 1/11/2000
Player body skin,sorry for the delay,model in progress.

... Craig Filshie was a .sc programmer - he developed the game missions. That IMDB lists him under 'art / designer' doesn't mean he did any art; that's just generic categorizing for 'designer', as his VC credit is correct:

Craig Filshie ... mission designer

I doubt people jump around from art to low-level script programming that much.Also, how was 'GTA:3D' a myth? It was confirmed by multiple credible gaming sites/magazines in the day as an actual concept DMA was working on.I guess you're all falling for it, as usual.

1.I found all those files on a very old website..we aren't 100% sure if the files are all real,but, the gameplay footage i have seen and downloaded,prooves that the files can be real
2.I didn't ripped off any member, I found out about Hazard,just after i changed my username
3.So what if they are in pc format? Now,you might say that filip's files are fake because they work on pc? Renderware was used in PC titles,even before gta3

Sergiu

Fun fact, the previous major 'leaked files' hoax featured "teasing with files which soon will be uploaded" too.

Fine, have it your own way, I was teasing this. Period.
Until further proof (such as gameplay) I know, you guys will consider it all fake. Please take a moment to look through the files and think it all once again, heck, even compare with the actual screenshots, you have the files, you decide what to do with them.
Gameplay along with the other media will be posted as soon as we can find it once again. Thank you.

Sergiu

Gameplay along with the other media will be posted as soon as we can find it once again. Thank you.

Did you lose it behind the fridge?

Yes, you could say that. Probably formatted in the old hard drive.
Now honestly, just because someone said something, do all of you's follow it? I agree, he's a rather high ranking member.
But, ask yourself again, why in the name of * would I post such files if they were fake? Trolling is meaningless; useless.

universetwisters

But, ask yourself again, why in the name of * would I post such files if they were fake? Trolling is meaningless; useless.

That's the whole point of trolling. If you will, look up the North Yankton DLC Hoax and tell me what you think. It's not whether or not he's a high ranking member, but rather he holds legit evidence, whereas you're just posting a few pictures and saying "wait for pictures etc. etc." Maybe my mind will be changed if, and IF, you find the gameplay, but until then I'm taking this whole thing with a grain of salt.

Sergiu

But, ask yourself again, why in the name of * would I post such files if they were fake? Trolling is meaningless; useless.

That's the whole point of trolling. If you will, look up the North Yankton DLC Hoax and tell me what you think. It's not whether or not he's a high ranking member, but rather he holds legit evidence, whereas you're just posting a few pictures and saying "wait for pictures etc. etc." Maybe my mind will be changed if, and IF, you find the gameplay, but until then I'm taking this whole thing with a grain of salt.

Alright, then that shall be it, I agree, if I were you I'd be thinking the same, so, I agree.
He's not holding legit evidence either, as the Craig Filshie one got debunked, there's still the side notes. Gameplay should get that off.

I know how you's feel and how paranoid are about this whole thing. It's not something that hasn't been, at least, tried to be fake before.
Until further proof, consider whatever you feel like. Technically, I can vouch that Edi (Hazzard) cannot do such things.

Sergiu

I know how you's feel and how paranoid are about this whole thing. It's not something that hasn't been, at least, tried to be fake before.

Until further proof, consider whatever you feel like. Technically, I can vouch that Edi (Hazzard) cannot do such things.

It's not so much as I'm paranoid, but the cheek of trying to trick people into going through some fake files & rumors. Especially seeing as there's no proof that GTA 3D even existed to begin with.

Indeed. But what if we got fooled ourselves in the 1st place, let's say, in the case they're fake?
sh*t happens. Still, I can't believe they're fake. My sole opinion. I've compared, for example, the pants to the actual alpha screenshots, they're about the same. It wasn't me nor Edi the ones who designed them, nor wrote anything but well... serving files in someone's face isn't as easy as supposed.