Crazy Taxi only had like, four songs on its soundtrack, all from The Offspring. So if you played it for any significant amount of time, you'd hear this song (along with the others) quite a few times. For an arcade it may not have been too bad, but playing it for hours on the Dreamcast would burn those YAH YAH YAH YAH YAH into your brain forever.

Crazy Taxi only had like, four songs on its soundtrack, all from The Offspring. So if you played it for any significant amount of time, you'd hear this song (along with the others) quite a few times. For an arcade it may not have been too bad, but playing it for hours on the Dreamcast would burn those YAH YAH YAH YAH YAH into your brain forever.

If we ever get a Crazy Taxi 2, they better give us a soundtrack selection like in GTA. Put Judas Preist in that radio:

Crazy Taxi only had like, four songs on its soundtrack, all from The Offspring. So if you played it for any significant amount of time, you'd hear this song (along with the others) quite a few times. For an arcade it may not have been too bad, but playing it for hours on the Dreamcast would burn those YAH YAH YAH YAH YAH into your brain forever.

If we ever get a Crazy Taxi 2, they better give us a soundtrack selection like in GTA. Put Judas Preist in that radio:

There was a Crazy Taxi 2 and Crazy Taxi 3 for the Xbox. The original was ported to the PC, however it doesn't have the original music or the original brands. The original had a great many real-world brands (some of which aren't even around anymore). There's a reason why games generally don't do stuff like this anymore aside from the biggest budget games like GTA and sports games, and that's because brand and music licensing is a gigantic headache.

I think the three panel structure is a mistake for this strip. It worked for previous Critical Miss because they were self contained episodes but this strip is trying to establish a story and three panels per episode is too slow.

"...Ana' a robotic arm who is also a dead wife" is the kind of thing you would laugh off as over-the-top if it were just satire. The fact that it's a reference to the storyline of a relatively high-profile game that was actually sold to the public is just hilarious.

Crazy Taxi only had like, four songs on its soundtrack, all from The Offspring. So if you played it for any significant amount of time, you'd hear this song (along with the others) quite a few times. For an arcade it may not have been too bad, but playing it for hours on the Dreamcast would burn those YAH YAH YAH YAH YAH into your brain forever.

If we ever get a Crazy Taxi 2, they better give us a soundtrack selection like in GTA. Put Judas Preist in that radio:

There was a Crazy Taxi 2 and Crazy Taxi 3 for the Xbox. The original was ported to the PC, however it doesn't have the original music or the original brands. The original had a great many real-world brands (some of which aren't even around anymore). There's a reason why games generally don't do stuff like this anymore aside from the biggest budget games like GTA and sports games, and that's because brand and music licensing is a gigantic headache.

Well, good to know one of the Crazy Taxi drivers is still getting regular work.