Elder Evils provides DMs with 160 pages of truly wicked threats to challenge high-level heroes. Each "elder evil" described in this nightmarish tome comes with a detailed description, stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, adventure seeds, and maps of the elder evil's lair (complete with encounters and room descriptions). The book also provides guidelines to help DMs create their own unique elder evils as worthy campaign villains and endgame encounters.</td/</tr></table>

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There are dangers so great, so primal and powerful, they are referred to as elder evils. This month, we speak with Robert Schwalb, one of the designers for the latest sourcebook, Elder Evils.

fmitchell

12-16-2007, 01:27 AM

On the one hand, I like the idea of a fantasy campaign culminating in some Lovecraftian evil awakening. Especially if this book actually offers advice for such a campaign over and above its specific examples, it might be worth a look. (From the TOC, though, this section looks only ten pages long.)

On the other, I'd probably never GM D&D, so I wonder what this book could offer someone who already has Call of Cthulhu and has read more than enough Lovecraft, Ligotti, and R. E. Howard to come up with his own ideas. The idea of giving Elder Evils stat blocks also doesn't sit well with me: if you can kill them, how did they get so old?

Before I spend money, I'll have to peruse this book in the store.

rabkala

12-16-2007, 11:11 AM

I think it could be useful in giving more focus to a long term campaign. I frequently have some grand scheme or design, but it is more flexible or malleable. That way if I don't like how things are going, I switch gears and hope the players don't notice the seam. You could probably make a more dynamic over arching path (like Dungeon was doing) with better design at the onset of the campaign.

Lovecraftian elements can be fun in doses. I don't like the feel of Cthulhu games which, in my experience, seem an exercise in futility. I tried a vile campaign after BOVD, but was disappointed in the outcome as well as the feats from that source.

starfalconkd

12-16-2007, 06:03 PM

I'm looking forward to purchasing this soon. It should be a nice companion piece to Lords of Madness.

Experienced adventurers wanted! The foes found within Elder Evils can provide higher-level adventurers a challenge or two -- though it never hurts to introduce them early in your campaign. You can view some of these foes in our online art gallery.