Blade And Soul News

smaller zones and more choke points are needed if you want pvp to happen further from towns. I like in the trailer everybody matters, where the bandits are waiting on a bridge to Buy Albion Online Silver. How many actual zones in the game have those funneled/choke points for ambushing? Maps are too big and open.

Moongates – these were guarded to some extent, but for the most part were pvp havens. You could use them to get to further parts of the map quickly, but they were still far away from cities that you couldn’t just pop around all over the map, in albion if these were added it could solve the walking problem and also increase pvp in different areas of the map, if implemented correctly. IE: don’t put moongates near chest maps or castle maps.

I also think ading 5-6 more chests that spawn at the same time and every 1 hour would also create PvP hotspots. The last patch did this right now there just needs to be a bit more areas with chests so that guilds/players spread and compete for the content of those chests. I ve participated in a few of those battles and it can be great fun for small guilds and roaming groups.

Redisigning some maps so that there are 2-3 briges that have to crossed etc is also a good idea but would require a bit of work to redesign the zones. I think we will see it happen either shortly after launch or during the Beta.

It actually has sense. Black zone without Cheap Albion Online Gold, red and yellow capped will give a different kind of game play.

Ps: I would work on something like :

Yellow capped at 5.2
Red capped at 6.2

The territory gives some kind of reward in resource. You have to fight for this reward, not really for the gear.

In gvg there should always be the possibility to execute ppl. In yellow zones too.

It doesn’t matter that it’s in beta, if the game is enough fun to last as a long term MMO, this sort of mass exodus of players after only a few months should be worrisome at best.

Most people I have played with love this game for what it could be but have been continually disappointed that the changes it truly needs appear to be just not being made anymore to Buy Albion Online Gold. The ones that were made have been rather on the late side IMHO and I think this also contributed to the loss of activity for many guilds. As you said, this diminishes the player base’s ability to test the large scale effects of any new mechanics or features. I could write a list of such things and give my opinions but I think I’ll wait until I have the time to contribute that in a constructive way to feedback.

Anyhow a wipe is a good hook for getting a lot of those players (and new players) to come back and it’s disappointing to hear that it is not being considered for multiple months. That either means nobody in charge is seeing the value of a wipe, or they don’t have the capacity to get to a meaningful place in terms of game mechanics to wipe for several months. Both prospects have me questioning this game’s future, unfortunately. Here’s hoping that it happens sooner rather than later.

I think these beta periods are too long for this type of Albion Online Powerleveling. I mean in the end this is game offers endless war for long term of gameplay but do you really commit fully now when there is always that incoming wipe and progress going to be deleted? We have seen these wars and we have tested a lot stuff but is it worth to commit fully for months and months just to get all that stuff wiped sooner or later. No.

Games like these needs shorter periods for beta if you want to keep player-base interested. Either make smaller updates more frequently or just add small stuff/fixes evenly and when it’s time to add bigger update make it with wipe.

Yes this game needs lots of content and rework and you don’t really want to keep wiping progress frequently but 6-12month beta in game like this won’t be healthy for game in long term for sure.

This is now a long Beta, with many changes in the works, that will require a lot of time to be implemented. If you check the fame board in game, 7400+ characters gained fame this week. There are still a lot of players in game. Bercilak stated early on, that this Beta test would run until Cheap Albion Online Gold. That is a test in itself, SI keeping the servers running 24/7 with a short 1hour daily maintenance.

Nah, it’s actually not the length of the skirts, though far too many outfits in the game are not Period costuming (a pity, because the costuming is beautifully done) and are jarring, I it is the way they all walk, the beast mechanics (and that’s why all my chats are males) and the fact that basically all the plot important NPCs are babes or male rodents BNS Gold. The game does try to tiltilate a male player, and saying that it does not is simply untrue. Save for general Han’s short appearance, I haven’t so far encounter a male equivalent to Soho or Yehara, but been saving babes in distress or watching cutscenes of their amazing awesomeness all the way….and, well, since the company does that, why forbid the users the same stuff.

We don’t have an official response to it yet, as to why. But I’m sure it’s not because of the softcore ones they’re bothered about. It’s more of the pure hardcore, explicit porn ones that are around. I mean, Mosh one day was looking at someones profile during an Arena match, and that person had a hardcore porn gif as their profile pic, and that was shown all across Twitch.tv and across the stream.

I would not call BnS design mature, or adhering to good taste. Neither is displaying porn in a profile. So, again, they rip what they want more Blade And Soul Gold. Where they classy, and respectful of the setting…. Well, at least they would have had a case for sitting that high horse.

Well just look at korean rankings list and check their profile pics. There is no nudity at all (barely). And most of the pics are somehow related to their ingame character. Like picture of how their character look ingame or fanart of their blade and soul character. Barely anyone got pictures from anime that got absolutely no connection between blade and soul or your character. There is also many using their real life pic as char pic tho.

I can understand banning blatantly pornographic images, but knowing how pc NA has become…….we’re talking about the country where they use boobs to sell everything from pizza to beer to Buy BNS Gold, but if a woman breastfeeds her kid in public she’s a pervert, so you know what I mean

I keep noticing a few things that don’t make sense, but if the game we got in North America was different in other-ways besides just a translation difference these things would make sense.

For starters, just saw the Anime, and frankly I think that was suppose to be the main story line for a Yon assassin, which isn’t a possible class race combo with Blade And Soul Gold. And the names are out of sink, and the order in which she hits the zones and what happens. Basically she does what we do, sort of, in a very different order, and some major conceptual differences.

So I got to thinking, what if the game we got is not the original concept. To me it seems like the game has 4 different start zones, and many of the main quests make no sense what so ever.

All of these issue would make sense if the game was intended to have 4 start zones, with two different story paths, based on dialog choices on the main quest. It seems like the NA version of the game is glued together in a haphazard way.

If you mean whether the story wasn’t meant to be the way it is… Well you’re right.

Originally the story wasn’t meant to be a linear story to begin with, it was a choice between a Good or Evil path. You could choose to continue the path of Hongmoon and reject Mushin’s assistance or you could choose to go with BNS Gold. The problem with the choice however was that choosing Evil (going with Mushin) meant Team Bloodlust would have to make an entirely different scenario for Evil players to progress as the Path of Light was pretty much a finished story back then.

The story itself was changed in order to fit Mushin’s dark path into the storyline. This changed the story’s original concept of choice. If I recall correctly, the reason you have things such as the Blackram Uniform, Talus Uniform and so on was that it was a choice to support the evil causes in order for the character to pursue revenge but it was scrapped so now those outfits are nothing more than fancy PvP outfits that serve no other purpose.

Mass Effect (whole series) rates an 8, for me. WOW was a 6, but in the last few years has dropped to a 4. BnS has clear 8 moments, but over all it’s a 2 at best. Mainly because I can feel the gaps in the story narrative, where they intended to give you agency with Blade And Soul Power leveling, I feel less important to the the progression of the story the way they have the story flow R4PG BNS Gold. Frankly, the sinker is not allowing the players to respond correctly to certain characters, and not giving us a good reason to play nice. Yonkai would be dead the second I saw him if I was writing this story. Yet we work for him all over the place, and then the main bad gets to kill that weasel. So yah, I have been wondering if the translation was right from the get go, then I see the Anime, and realized it’s not a prequel, it’s supposed to be the personalized story of a player character. Only nothing is right besides the looks, clothing, setting, moves, and everything besides names and story. This caused me to realize, Hey if the Anime is so far removed from what I’m playing, how far removed is this game from what was released in Korea, and what was the original Script for the game.

I love the playstyle, and the prospect of being able to solo (cheese stealth your way through) everything looks good to me, SIN is also quite reasonable to PvP in higher ping (I have ~190ms in NA, ~60ms in TW), so it’s definitely my first pick.

However, I do am quite worried about the viability or more of ‘effectiveness’ of the class for group PvE. I have friends that I’m going to play with later in NA release (which is why I’m swallowing the big latency hurdle BNS Gold), they’re mostly going to play KFM or BM. From my experience, SIN doesn’t really do ‘well’ in group play, especially 2 man, even in low level content, due to how we deal DPS in PvE. I found it actually easier to solo the content rather than playing with others, which annoys me quite a lot. I can stealth through and cheese my way out of most dungeons in NA, and almost every vid about SIN I’ve seen in youtube for PvE were mostly solo stealth kills, and while those Mushin kills in seconds without taking any damage impresses me a bit. It adds to my worry.

So, back to the question? and yes, I’ve read several topics about PvE content with SIN in this subforum, but none answer this question directly (I do apologize if I missed some), how do you deal with R4PG BNS Gold? how viable it is and how much does SIN actually contributes to a party PvE? and can 2 man with SIN be done for 4 man dungeons later on? or should I just drop SIN and go with a Destroyer instead?

Assassin is a good DPS class. You don’t need to worry about people kicking you out just because of your class, unless it is a dungeon that requires certain party support skills like lift, Soulblade protection, Ice Flower, etc.

As for 2 man or even soloing dungeons, any class can do it if they are geared and skilled enough. Exceptions are certain dungeons with party-specific mechanics.

Last patch there were like no FMs once you got past 1800 so I dealt with it. Now they’re fucking everywhere just at BNS Gold. I’ve been using almost the same spec as summoners and trying to PvE them down but even then it feels like it’s not working at all. I know to vary up my Decoy timings so they can’t abuse that, but every time I hit into them they freeze themselves, or if I hit them OR decoy them I get frozen.

Dude I just stepped into the arena after they fucked up all my current set talents and i noticed they changed a bunch of stuff I can’t even make a dent in players who are 45 (I can cc chain them but the damage isnt adding up when i fight them im still only hitting them for about 50 – 100 with weapon fully repaired) honestly i thought they were supposed to even out stats? and i have that issue with force masters early on. I wait to follow up when going stealthed at first so i can try to avoid being frozen but its just STUPID how fast they can pull that off. I’ve done all my timing and i just have nothing but trouble. I get cc locked moment mine ends and it becomes an unending cc train to them. I fucking hate what they did

FMs were always the counter class to sin if played well – they are even more annoying than summoners and i’m absolutely serious now.

I hit Blade & Soul Gold yesterday with 12 wins and 2 looses and 1 of those looses was against a FM.
I played good against him overall but still i lost the 3rd round because the kit of a FM is just very, very annoying against sins.
1 frost stack alone disables your most important opener (tab switch – infiltrate) and it is much to easy to get it on you.

I’m trying some different builds now and maybe i’m planing to go for the “hit and run” technique against them because playing aggressive just won’t work out against them (especially because they have 2 escapes).

You need to think of tech support like this, they have a very long word document of responses, that certain buzzwords trigger, exceptions include things like refunds. When you said “Gameguard is MIA” (summarized), they don’t have an answer to give you that has been approved by the management. So they have to ask you to send information regarding it (see SS’) so they can present it to staff to create a demand for said change.

When your question isn’t being answered directly, it’s not that they are not reading it, they just don’t currently have a response to give you. So follow the instructions as they give them (IE take a picture of no gamegard in task manager). Something like this will require an announcement if enough people actually reflect this information.

Actually, Gameguard really is gone, at least for me. When launching the game the process is not usually hidden so you can see if it’s running or not in task manager. To verify if it was actually gone or not I deleted my BnS GameGuard folder and not only does the game launch without Blade & Soul Gold being there (it doesn’t trigger file check as it would in virtually every other game with GG either), the game actually launches even faster without the folder somehow.

If they don’t have information to give me then they could at least make the effort to tell me that they don’t have information to give me and that they would like me to provide them with information on the situation. Simply responding to me in a way that makes me uncertain if my questions are actually being read does not make me eager to comply with their request since it makes me feel like I’m giving them personal information for no real reason.