balala wrote:theAzack9, this would be a great plugin, but now I have a problem. Could I achieve somehow to blur not what I have behind the skin, but the images on the skin? This would be useful for me now.
Thanks.

Sorry for a late answer...

The thing with the magic that is done in c++ is that it is all or nothing, so there isn't any way of choosing a part to blur. :/

This method will only set the blur to the entire skin window, there is no way at all to ever 'control' the blurring with this method.

The only work around I could see if you made a 'dummy' skin that you control its location and dimensions from another skin - but even this method would probably have some problems (like dragging the skin to a new location).

Brian wrote:This method will only set the blur to the entire skin window, there is no way at all to ever 'control' the blurring with this method.

The only work around I could see if you made a 'dummy' skin that you control its location and dimensions from another skin - but even this method would probably have some problems (like dragging the skin to a new location).

-Brian

Hmmm, it could work by making hwnd's that always stays behind the skin, but i don't think that is a good idea at all. (plugin-wise) Though it would certainly be possible, but really hacky...