You may remember (or can read right here) about some of the cool stuff we’ve unveiled for Sly Cooper: Thieves in Time, chief among them the announcement that we’ll be supporting Cross Buy! But we’ll also be offering up some really cool AR features that you’ll be able to experience with your PS3 and PS Vita.

The Augmented Reality feature uses the PS Vita system to help you collect some valuable items as you play through the PS3 version of the game. Using the PS Vita system as a set of X-ray goggles, you can look into Sly’s universe to help track them down.

Simply point the PS Vita at the TV screen and press the button to lock onto the image, and the X-ray overlay will pop up and highlight all of the hidden treasures in orange throughout the world. The PS Vita player simply taps on the front touch screen to display a pointer on the TV that will show you where to look for the hidden loot!

To show you exactly how this works together, we had Glen Egan from Sanzaru Games sit down and walk through a demo of this cool technology with Frank Simon from our Product Development team:

Pretty cool, huh? You can also use Augmented Reality to help you collect ancient hidden art treasures as you play through the game. There are dozens of beautiful tapestries, paintings, mosaics and other ancient artworks scattered through the game.

You can use the camera on your PS Vita to snap photographs of these as a way to “collect” them and earn more money. Just point your PS Vita at the TV to aim, press the button to take the photo and bingo – Sly collects the loot!

Add that alongside with Cross Save and Cross Buy and you’ve got an incredible amount of connectivity and value packed into every copy of Sly Cooper: Thieves in Time!

PS3/Sony or WiiU/Nintendo this is just not interesting to use the Vita as a secondary screen, gaming is being attentive to what's happening on the big screen not being distracted by the erratic use of a gimmickthat the developers will lose time to put into the game instead of refining the whole game.

PS3/Sony or WiiU/Nintendo this is just not interesting to use the Vita as a secondary screen, gaming is being attentive to what's happening on the big screen not being distracted by the erratic use of a gimmickthat the developers will lose time to put into the game instead of refining the whole game.

ahh, you're not forced to use it and it comes free with cross buy as an extra treat. What's the problem?

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