The main changes are a couple of options to control merging behavior. The first is the ability to prevent normal melee swings from being merged. The second is the ability to disable the merge trailer that is shown after merged events (e.g. [10 Hits, 3 Crits]).

Trigger changes include the ability to detect refreshed auras and a default trigger for Predator's Swiftness.

Finally, some code optimization and updates for API changes in Patch 3.3 were made along with treating HoT crit events like other crits (sticky style, crit font settings, etc).

New feature overview:

Added an option to disable regular melee swings from being merged.

Added an option to hide the merge trailer that is shown when multiple events are merged.