Documentation

Compatibility Inventory Tweaks works with almost any mod, and even allows to sort the most popular mod containers. The main conflicting mod is Convenient Inventory, though there might be others. Note that servers can block InvTweaks from working correctly by using anti-cheat plugins. In the case of NoCheatPlus, "inventory.fastclick" and potentially "combined.improbable" have been reported to cause conflicts with the mod's rapid movement of items.MagicLauncher Please don't unless you know exactly how to work it. Installing Forge is quite different as of 1.6 and it is extremely easy to mess up if you are not using the Forge installer and the vanilla launcher.

FAQ

I have a bug to report/suggestion to make!

If you find a bug or have an idea to improve this mod, contribute to the issue list!

I want InvTweaks in my mod pack!

Inventory Tweaks, being under the MIT License, is frequently used in modpacks. Feel free to redistribute it! My only request is to provide a link to either this thread or the mod's website.

I want to contribute!

If you feel like doing some modding, the source code of this mod is freely available here. Feel free to improve it by adding new features or fixing bugs! Some ideas are already listed in the "issues" section.

Special Thanks

to jimeowan for creating the mod,

to cpw and Fostenel for their code contributions,

to Ahmaz, AJFire and Larandar for their long-time support and feedback,

to DoingIt and Tain101 for their videos that helped the mod become popular,

I understand it has been a while since you worked on this, and if youve left the project I 100% understand.

I was hoping to be able to use the configuration files to address the offhand and armor slots, and I tried to go though the code to add it myself, and simply couldn't figure it out. Looking at the way you set up the guis, are the armor slots simply locked off unless you are in the inventory window?

Anyhow, I'd love it if this could be added, as they are slots that I use incredibly often, and it would be great to be able to control them with the same system.

Pretty major bug. Sometimes, it's randomly deciding to pick up my armor pieces as if they're blocks I'm using, meaning I don't have it on, and if I open and close my inventory, on some servers where they cancel drop events, I lose the armor completely.

Replacement items, for example the Birds Nest mod does this weird thing - tries to load into hotbar for use, hotbar shows empty slot, go to inventory & item is in my hand, if that makes sense? Items seem to be in this in-between state is another way of putting it I guess.

Is there a way to configure in single player mode the ability to swap tools out when they actually break?

For example: using a shovel when you have 3 in your inventory will swap out when one 'breaks' but it actually isn't broken, it's down to 1% durability or something to that effect. You have to go into your inventory and manually re-equip the tool to use it to it's breaking point.

I've looked through the configure files and haven't found anything regarding durability, or using an item until it's actually broken.