Evilswarm Azathoth
Flip: Target 1 Special Summoned Monster On The Field; Shuffle That Target Into The Deck

Runs 0-1 This Cards Effect Is Good But It Desn't Get To Normal Summon Anything Else

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Evilswarm Castor
During The Turn This Cards Was Normal Summoned You Can Normal Summon 1 " lswarm " In Addition To Your Normal Summon/Set ( You Can Only Gain This Effect Once Per Turn )

Key Card Runs 3 This Card Helps You Get Evilswarm Opion Out And Any Of You Xyz's You Just Need Another Lv 4 Evilswarm Monster In Your Hand

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Evilswarm Cercyon
You Can Banish 1 " lswarm " Monster From Your Graveyard To Target 1 " lswarm " Monster In Your Graveyard; Add That Target To Your Hand. This Effect Of " Evilswarm Cercyon " Can Only Be Activated Once Per Turn. During Your Main Phase 1, If You Used The Effect This Turn: You Can Normal Summon 1 " lswarm " Monster, As Additional Normal Summon. ( You Can Only Gain This Effect Once Per Turn. ) During The Turn This Card Is Sent To The Graveyard, You Can Normal Summon 1 " lswarm " Monster With 1 Less Tribute Than Required. ( You Can Only Gain This Effect Once Per Turn )

Key Card Runs 3 This Card Just Like The Lst One Helps Xyz Plays Which Is What Most Of The Key Cards Do And Add Another Evilswarm Card To Your Hand To Get Even More Monsters Out To Xyz With

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Evilswarm Coppelial
Cannot Be Special Summoned. When This Card Leaves The Field By Your Opponent's Card ( Either By Battle Or By Card Effect ): Target 1 Face Up Monster Your Opponent Controls; Gain Control Of It Until Your Next End Phase.

Runs 0-1 Well This Could Be A Good Tech Card But We Already Have A Bunch Of Cards That Let You Gain Control Of An Opponents Monster Easier Like One Of The Xyz's Called Evilswarm Bahamut It's Better

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Evilswarm Golem
Once Per Turn: You Can Target 1 Face-Up Level 5 Or Higher Non-Dark Monster On The Field; Destroy It.

Runs 0-1 This Would Be A Very Good Card In These Decks If It Didn't Take A Tribute

Evilswarm Salamandra
Up To Twice Per Turn: You Can Banish 1 Monster From Your Graveyard; This Card Gains 300 ATK Until Your Opponents End Phase.

Runs 0-1 This Card Would Be Awesome At 3 If It Had An Effect That Also Lets You Normal Summon An Additional Time

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Evilswarm Thunderbird
During Either Player's Turn, When The Effect Of A Spell, Trap, Or Effect Monster Is Activated ( Except During The Damage Step ): You Can Banish This Card You Control. During The Next Standby Phase, Return This Card That Was Banished By This Effect On The Field, And It Gains 300 ATK. The Effect Of " Evilswarm Thunderbird " Can Only Be Activated Once Per Turn

Key Card Runs 3 This Card Is Like Are Wind-Up Magician

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Evilswarm Zahak
When This Face-Up Card On The Field Is Destroyed By Your Opponent's Card ( Either By Batlle Or By Card Effect ) And Sent To The Graveyard: Target One Face-Up Special Summoned Level 5 Or Higher Monster On The Field; Destroy That Target.

Decent Card Runs 0-1 Once Again This Card Would Be Awesome At 3 If It Had The Normal Summoning Effect It's Effect Isn't Fast Enough To Be Used

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Evilswarm-O'-Wisp
If This Card Battles An Opponent's Monster, That Monster's Effect Is Negated After Damage Calculation

Runs 0-1 Once Again This Effect Is To Slow It Happens After The Damage Calculation

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Evilswarm Bahamut
2 Level 4 "lswarm" Monsters
Once Per Turn: You Can Detach 1 Xyz Material From This Card To Target 1 Face-Up Monster Your Opponent Controls; Discard 1 "lswarm" Monster, And If You Do, Take Control Of That Opponent's Monster.

Evilswarm Nightmare
2 Level 4 DARK Monsters
When Your Opponent Special Summons A Monster(s): You Can Detach 1 Xyz Material From This Card; Change That Special Summoned Monster(s) To Face-Down Defense Position.

Decent Card Runs 0-1 We Have Maestorke The Symphony Djinn For That

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Evilswarm Ophion
2 Level 4 "lswarm" Monsters
Neither Player Can Special Summon Level 5 Or Higher Monsters While This Card Has Xyz Material. Once Per Turn: You Can Detach 1 Xyz Material From This Card; Add 1 "Infestation" Spell Or Trap Card From Your Deck To Your Hand.

Key Card Runs 3 Makes Your Opponent Not Be Able To Special Summon Level 5 Or Higher Monsters And You Can Get An Infestation Spell Or Trap To Your Hand Which Makes It Even Better

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Evilswarm Ouroboros
3 Level 4 Monsters
Once Per Turn: You Can Detach 1 Xyz Material From This Card; Activate 1 Of These Effects. Each Of These Effects Can Only Be Used Once While This Card Is Face-Up On The Field.
*Target 1 Card Your Opponent Controls; Return It To The Hand
*Send 1 Random Card From Your Opponent's Hand To The Graveyard
*Banish 1 Card In Your Opponent's Graveyard

Key Card Runs 1 This Card Can Help With Destruction And Making Your Opponent Lose Their Best Cards This Card Would Be Even Better If It Only Took 2 Level 4 Monsters

Key Card Runs 2-3 Helps You Use Their Effects And Attack Without Any Worries

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Rescue Rabbit
Cannot Be Special Summoned From The Deck. You Can Banish This Face-Up Card You Control; Special Summon 2 Level 4 Or Lower Normal Monters With The Same Name From Your Deck. Destroy Them During The End Phase. You Can Only Use The Effect Of "Rescue Rabbit" Once Per Turn.

Key Card In Pure Evilswarm Runs 2 This Card Gets Out Evilswarm Heliotrope And Xyz's With The Two Cards

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Effect Veiler
During Your Opponent's Main Phase You Can Send This Card From Your Hand To The Graveyard To Select 1 Face-Up Effect Monster Your Opponent Controls. Negate The Effect(s) Of That Monster Until The End Phase