Summary:Several years after preventing Arfoire's revival, Gamindustri has remained at peace without any major issues. The CPUs and their younger sisters have been enjoying their quiet lives for a while... Then one day, the CPU of Planeptune-Neptune-is sent to another dimension. This new dimensionSeveral years after preventing Arfoire's revival, Gamindustri has remained at peace without any major issues. The CPUs and their younger sisters have been enjoying their quiet lives for a while... Then one day, the CPU of Planeptune-Neptune-is sent to another dimension. This new dimension feels very much like her own...except it has only progressed to the Gamindustri of the 1980s. In this dimension, a group of villains calling themselves the "Seven Sages" are trying to create a world without CPUs. With help from her new friends, including that dimension's CPU of Planeptune-Plutia-Neptune begins her quest to protect a totally different Gamindustri in her brand-new adventure!…Expand

An hilarious RPG that tries to be light-hearted, yet deep at the same time. Those who love Compile Heart style RPGs will fall in love with this sequel, but detractors will turn their nose up at it. Great for the fans but not a gateway game to bring non-fans into the fold.

Hyperdimension Neptunia Victory is in the middle as far as how well it stacks up to the previous titles. I still prefer Mk2’s battle system over Victory’s simplistic nature. The story and character interactions are well improved in Victory, and these aspects kept me playing. Victory is not a bad game by any means, but it is a clear example of changes made in all the wrong places.

It's better than the previous game, and if you like that one, then nothing should stop you from getting this. However, there are better options out there, and this seems to be focused for those looking for a very different JRPG.

On paper it’s wrong in far too many ways to count, but in practice it’s actually pretty fun overall. The strong battle system manages to salvage Neptunia’s faults, and once you fall into the game’s tempo, the story is light and fluffy rather than the cliched obnoxiousness it could be.

This is, by far, the most otaku game I've ever come across. So much so, that its blend of pervy silliness and fan service for hikikomori lovers can run on one's nerves pretty quickly. And since this RPG hasn't got much else for itself than its busty manga babes and pseudo games system (in truth, a pretty empty one) when you factor in that it's ugly, poorly produced, and has frame-rate issues as well as the dullest plot ever, I don't see how it could appeal to anyone.

Gameplay 10/10. Graphics 10/10. Sound 10/10. Overall 10/10. If you like the series for what it is, you probably won’t find anything toGameplay 10/10. Graphics 10/10. Sound 10/10. Overall 10/10. If you like the series for what it is, you probably won’t find anything to complain about here. This is probably the peak of the series. They've perfected Neptunia's formula.…Expand

If it weren't for the game play of the first game I would have a harder time saying this, but HDN V is definitely the best game of the seriesIf it weren't for the game play of the first game I would have a harder time saying this, but HDN V is definitely the best game of the series at the moment (Rebirth should change that)
Best game play by far though I would say not as charming as the first game.

If you've played the Japanese version or read the original script you'd know the terrible localization NISA gave this game which is one of my biggest complaints easily.

Either way best game of the series, but definitely don't start playing the series from here and going backwards, it's hard to adjust to the game play getting worse.…Expand

This is an underestimated game due to what you can see on images and reviews but behind Hyperdimension Neptunia Victory there's a deep systemThis is an underestimated game due to what you can see on images and reviews but behind Hyperdimension Neptunia Victory there's a deep system that many games classified as RPG nowadays doesn't have.

If you played mk2 you should know that this game is very similar to it but with many improvements. So if you enjoyed the previous title, this game is a must play. If you're new to the series you will be able to understand the universe and the story but be aware that you must at least enjoy niche JRPGs and/or anime style. This is not an AAA title and has many aspects that you may classify as boring and poor.

Graphics in cutscenes and events have been improved because now they use 2D animation instead of the cel shading, which works better with the anime style. On the other hand, 3D graphics have not become much better than mk2. Speaking of cutscenes, that's when I say that you must enjoy japanese humour. They are long, with many dialogs that sometimes doesn't add content to the main story. Not that it isn't good. Characters are charismatic, full of personality and the jokes are funny with metalanguage, something you usually don't see on games (Metal Gear Solid has some of it).

The battle system is turn-based with free movement over the environment. It is fun and there's a good number of skills that you can use. There's also combined skills, something that I always enjoyed since Chrono Trigger. You can also transform the characters into stronger forms. One bad thing is that bosses usually do the same thing: one strong simple hit. I missed their use of skills to make the battle more dynamic. Frame rate drops during the animation of the skills but it's not a big deal.

There's a lot of sidequests that you can make and items to find and forge. Secret monsters and areas can be activated by the Scout system and there's also an affection system to unlock combined skills. Like I said before, there's many content to find in the game if you have time to spend.

There's a disadvantage for those who play only the main story without looking for extra content. The normal ending is disappointing and leaves many gaps in the story. It happens suddenly, making you ask "Wait, did I finish the game? That's it?". In order to have a better experience you need to spend more hours to watch the other endings, so I recommend looking for a guide to know exactly what you gotta do.

Unfortunately, the game suffers from recycled content. Different dungeons have the same design and they change only the enemies. The game is cheaper than the standard price, and that may justify the use of the same objects. And even having some ecchi moments in the game, I don't think they're the focus.

If you're looking for a great strategy JRPG and enjoy the anime style you should take a look at this game.…Expand

Adore Games with empathy for the characters
The Japanese fantasy is very beautiful, and gives a good impression
The best I have saliva whenAdore Games with empathy for the characters
The Japanese fantasy is very beautiful, and gives a good impression
The best I have saliva when it is in the level of development
note Game you need a little development to become a series of play…Expand

The Hyperdimension Neptune series is, as far as I'm concerned, one of the best surprises of this gen. Despite harsh criticism fromThe Hyperdimension Neptune series is, as far as I'm concerned, one of the best surprises of this gen. Despite harsh criticism from «professionals», it keeps going on and I'm tremendously happy to enjoy this 3rd entry.

The first contact is disappointing though. Graphically speaking, the game is roughly the same as Mk2 3D modeling is sometimes poor and the game still has the bad habit of going below 30 images/sec. on some occasions. Worse, the dungeons look more or less the same! On the other hand, fans will surely be delighted to see the return of 2D animated dialogs, which are waaaaay cuter than the ones in Mk2. Neptune Victory still looks good generally speaking, but Compile Heart has clearly been saving some money on the technical side.

The story is pretty bad. It looks like it was written on a tablecloth between main dish and dessert. The references to the world of gaming are not always clear (7 sages? Edin?) despite good interpretation of the market from the 80's to date. This is hardly a problem, because the scenario is just a convenient way for delivering to most delicious Japanese humor there is. Let me get this straight, Hyperdimension Neptune Victory has been a huge laugh from A to Z! Pururuto, a new central character, is especially funny she's naive, lazy in her human form and talks slooooooooowly. While in goddess form though, she... well I'll let you find you by yourself. Let's stress that this newest episode has a LOT of (very long) dialogs. It therefore mainly addresses than fans of the genre, because the level of moe can be lethal for others.

It's on about gameplay that I was the most curious about, because Mk2 was too easy when grinding a bit. Victory fixes this with higher difficulty. Common foes can wipe your party out in a flash if you don't pay attention. Bosses all have auto-heal and can OHKO your characters every turn, so that you actually HAVE to grind. The bad thing is that the boss fights are pretty much one-patterned, that is to say fill your EX jauge, break the enemy's guard and unleash your ougi. To achieve that sequence though, you'll have to fully understand how guard breaks works, because now you have to be VERY precise in the timing. Like in Mk2, you have to be careful where you place your characters. This is even more crucial in the True End path, because the fights become even harder, breaking the repetitiveness because you have to carefully think your way to victory. This is especially for the final boss which demands a long preparation and a solid strategy. The ougi are as impressive as ever, and there are more than ever.

Hyperdimension Neptune Victory has more. I've been working on some trophies after the True End, and the internal clock shows 94h. It is far longer, richer than Mk2. There are a lot more side quests, trophies hunting will take half of your life (I'm only around 50%!), and it has 3 different endings. Victory introduces a «scout» system in which you send the inhabitants of the various towns to search the dungeons. They will discover new dungeons, special bosses, rare items, XP bonuses and such. This is a central feature, very addicting and essential to fully enjoy the game. Item creation also get more interesting and important, whereas I wasn't of much use in Mk2. Sadly, there are fewer character than before 6 during most of the story, 10 if you get to the 10th chapter on the True End path IF and Compa who are optional as a paid DLC).

Despite some disappointing aspects, Hyperdimension Neptune Victory felt as great as the previous episodes. It goes further than Mk2 in many ways, and is therefore a good pick for the fans of the series and JPRG gamers as a whole.…Expand

Hyperdimension Neptunia Victory is a step up from Hyperdimension Neptunia Mk2. The most important thing, in my opinion, is that the disgustingHyperdimension Neptunia Victory is a step up from Hyperdimension Neptunia Mk2. The most important thing, in my opinion, is that the disgusting white and black text box and the 3d models from Mk2 are gone during dialogue sections. We're back to our nice 2D sprites.

The gameplay is great, the story is great, the art direction is fantastic, and we still have the one thing we wanted; Cute girls doing cute things in cute outfits and battling monsters. I recommend you ignore the "professionals" and buy this game.

Although i think its about time they took a break considering we've had a Neptune game every year, i want my Disgaea 5. Please~.…Collapse

This review contains spoilers, click expand to view.
Another poor excuse of "RPG"

Story: Bland and boring. Detailing, in the eyes of CEOs and companies, why the Atari gaming industry fell. As far as I know, lack of good games. Flood of bad games (this is one, ironic, right?) Consumers lack of money and unwilling to pay top dollar for garbage games. But! in their eyes, it was because the consumers went against the poor console. Uh... NO.

Graphics: ... I think they are moving... why are they moving too much? Okay... the game is for perverts that want to look at the chest of girls while they talk nonsense. And watching the chest of a girl that moves for every action is just wrong. I mean, if I wanted ecchi in my games, I'd play an ecchi game (that has better story than this game.)

Music and voices: ... I won't listen to them... I muted them. I learned my lesson on the first game. So... dunno.

overall: Another repetitive and gross game for people that want to look at little girls or look at the chest of girls.... do they know that this is just a game? the girls depicted in the game DO NOT EXIST.…Expand