At this point, we begin to get into optional data elements essential for
character development, but not to the basic character creation. If you are
in a hurry to create a character, you may skip this Section and got to Section
I.

Birth Order:

For birth number, characters roll on this table; there are racial adjustments to this and the marital status table as follows:
Dwarf, -15
Elf -20
Gnome -20
Half-Elf -10
Half-Orc +10
Human 0

Die Roll

Order of Birth

01-05

Only Child

06-10

1

11-20

2

21-35

3

36-50

4

51-65

5

66-80

6

81-85

7

86-90

8

91-94

9

95-97

10

98-99

11

100

12

For number of children in the family, if the character is not indicated as an only child, roll again, including racial modifiers, but add +20 to the roll. If the number is greater than 100, the number is 12+ the number which would be indicated if the roll were the amount over 100, that is, a roll equivalent to 120 would be 12 for the 100, plus 2 for a roll of 20, equals 14. If the number is equal to or less than the child number of the character, the character is the last child (that is, there are as many as his number and no more), unless he is a first and not an only, in which case there are two children.

Parent's Marital Status

Dwarf, -15
Elf -20
Gnome -20
Half-Elf -10
Half-Orc +75
Human 0

Die Roll

Order of Birth

01-80

Married Parents

81-100

Unmarried Parents

For parents' marital status of characters, roll a percentage, and modify for race as above. Any result over 80 indicates unmarried parents.