Play line sounds way too powerful for a 1/1. Also Elemental Shaman gets a lot of value from their elemental bonuses so often times they will have tons of card advantage and thus can use that on this card.

After playing with this card for a bit I have decided that it is weak. You're lucky if you hit 3 things with this. Running 2 in a deck is foolish. If it had Mechwarper stats it would be an auto-include.

The problem with it is that it's not always ramp. If it was 0 or 1 mana, then it would be ramp, but with the initial investment being 2 mana, you need to have 4 more elementals in your hand to get a 2 mana bonus from playing this card, and just how likely is that to happen?

Wild Growth is different though... you actually get that mana crystal advantage until turn 10, whereas here you are just putting in mana early to use it later. You really need to get 4 mana cost reduction in total for it to be worth it.

I have played this card a lot since the cards have been released, and you can get sick draws, but only when you have enough targets. I have had games where I just simply ran out of gas, and my early tempo lead didn't matter.

The card is interesting - it can get some very powerful elementals out a turn earlier, but the card isn't ramp. And even though that Fire Elemental comes out earlier... remember, your turn 2 basically stunk. Druids have to catch up after a wild growth, and so does the Shaman playing this card too.

It's not really ramp though. It's not horrible, but it's not great. It's a small tempo gain in very small windows. You really need 4 targets for it to feel like you did a good play. to make up for the abysmal turn 2. In that way, this card is more like innvervate than wild growth.

I think people are missing the part where you can Coin this out on Turn 1, then play a discounted 3-Drop Elemental on Turn 2. Also, this can allow you to play Servant of Kalimos on Turn 4 where it's more useful on an Elemental synergy curve, instead of Turn 5.

Agreed, I think this will be a bad card for a while until we start seeing more elementals, especially in Wild.

With how defensive the Shaman elementals are, it's not too hard to disbelieve that the turn 1-2 tempo loss can't be made back up, but there just aren't enough of them to be consistent T2 at the moment.