Pydgeon is a simple GPU-based discontinuous Galerkin code loosely based on the [[http://nudg.org|MATLAB codes]] from the [[http://www.amazon.com/Nodal-Discontinuous-Galerkin-Methods-Applications/dp/1441924639|DG textbook]] by Jan Hesthaven and Tim Warburton. It is based on [[http://mathema.tician.de/software/pyopencl|PyOpenCL]]. It is discussed in detail in an [[attachment:gcg-dg.pdf|article]] in the [[http://www.amazon.com/GPU-Computing-Gems-Jade-Applications/dp/0123859638|'Jade edition' of the GPU Computing Gems series]] edited by Wen-mei Hwu.

Pydgeon is a simple GPU-based discontinuous Galerkin code loosely based on the [[http://nudg.org|MATLAB codes]] from the [[http://www.amazon.com/Nodal-Discontinuous-Galerkin-Methods-Applications/dp/1441924639|DG textbook]] by Jan Hesthaven and Tim Warburton. It is based on [[PyOpenCL]]. It is discussed in detail in an [[http://arxiv.org/abs/1304.5546|article]] in the [[http://www.amazon.com/GPU-Computing-Gems-Jade-Applications/dp/0123859638|'Jade edition' of the GPU Computing Gems series]] edited by Wen-mei Hwu.