I really can't understand the exact meaning of those "huge craters" that appears on the planets (On Deserts,they might act like basins; on Terras and Titans, they are some kind of lake?) . Their existence makes these planets seem strange

While I do agree that their frequency should be lower than it currently is on some planets(primarily titans), I don't think they should be removed outright. Some of them may be younger, and even if all of them are ancient, we don't know whether a planet has active plate tectonics or not - I doubt atmospheric weathering alone would be enough to get rid of a crater of that size in a long,long time.

While I do agree that their frequency should be lower than it currently is on some planets(primarily titans), I don't think they should be removed outright. Some of them may be younger, and even if all of them are ancient, we don't know whether a planet has active plate tectonics or not - I doubt atmospheric weathering alone would be enough to get rid of a crater of that size in a long,long time.

This is right. While I think it's unlikely to have multiple gigantic craters on the same planet, the odds of the universe alone make it still possible. And while not that big, Hellas Planitia on Mars is a prime example in real life. If to be terraformed, it'd look like one of those giant lake craters. It's the largest visible impact crater in the solar system and much like what DarkenTerra, is referring to.

You can always run directX diagnostic tool. just type "dxdiag" in search bar or in "run" (if you're running XP). Under display tab (header of the window) you'll find information about your device (GPU).

Giant impact basins are quite common, actually. Think Caloris Planitia, the Aitken Basin or Vastitas Borealis. Heck, even here on Earth there are such structures. One in North America, one in South Africa and one somewhere in Russia.On some of the smaller moons you can see craters half the size of the object (Mimas!).

I have reinstalled windws (7x64sp1) because I bought new HDD (ssd). I reinstalled SE 0974 patch 8 (install 0972 then 0973 patch on top, then 0974 patch 8) and now I can not set SE to work with extended native resolution I was using before format: 5760x1080 surround.GPU Drivers are clean installed and other games can play at 5760x1080. Desktop resolution is also 5760x1080. SE defaults to a max of 4000smthing x 700smthng. Can anybody shed a light in this? I include se.log

Giant impact basins are quite common, actually. Think Caloris Planitia, the Aitken Basin or Vastitas Borealis. Heck, even here on Earth there are such structures. One in North America, one in South Africa and one somewhere in Russia.On some of the smaller moons you can see craters half the size of the object (Mimas!).

DarkenTerra is talking about giant impact basins on terras and titans, which have an atmosphere, hydrosphere and possibly plate tectonics that may mess the impact basins up by varying degrees. As I said in a previous comment, I think(though I could easily be wrong) that weather and a hydrosphere aren't enough on their own to mess up such huge structures, but active plate tectonics definitely are.

Giant star rendering has been updated. The size of the convection cells now depends on the star's surface gravity, and to a lesser extent its temperature. This gives a smooth continuum of appearance from dense small giants like Alnitak and Saiph, which look like main sequence stars, to diffuse large giants like Betelgeuse and NML Cygni, which look like red giants from previous versions.

Here is a compilation of various giant stars, including some famous catalog stars like Betelgeuse and Deneb as well as procedural stars, to show how the new giants look:

Note: since these screenshots were taken, the code was updated to have smaller convection cells have an inverted color scheme, like on main sequence stars.

Interface

The HUD and other interface elements can now be colored in the interface skin config files.

You can now select units of pressure, in addition to distance and temperature.