We review Hitman Absolution VGA Graphics benchmark performance and test it with 20 graphics cards. The new and heavily awaited Â*title is a great looking game. But how will it perform on a selection o...

The game has really is an AMD title as it is in their gaming evolved
package.

(in the final words and conclusion part).

I think you were trying to say something along the lines of "the game has AMD in the title and this is shown by the results and it is a good example of what they are trying to do, moving forward, with their Gaming evolved package/design"

Wonder how it performs with using Radeon Pro's SMAA turned on, and FXAA/MSAA in game turned off? (on a HD7870 for example). Was just thinking it's a balance between using 'high' instead of 'ultra' fand using MSAA etc, or using SMAA, no MSAA/in game FXAA, and using 'ultra' for some of those settings.

I ask instead of seeing for myself as I haven't bought the game yet! and was just curious.

Hilbert, i'd advise featuring some kind of Ultra preset benchmarking, even if the average frames would be 30fps with a 680 or the like it's the Ultra preset we're interested in after all.
As it is i dunno if my card could manage a decent framerate with my usual Ultra setting without AA nor blur effects.
I imagine that if Ultra was tested with this game the nvidia cards would have looked even worse than they do currently, if this game is a stubborn hog on nvidia cards folks gotta know.

The first tutorial level then into the main game, settings maxed but no blur, dof, GI, nor AA used, this is what it took to hold 60fps.
I got the game running really nice, i'll maybe look into tweaking the bloom laters.