Disable Animation For Certain Sprites

Is there any way to do this?The reason I ask is because I've replaced certain Pokemon with ones for a later generation, which means they lack a moving sprite when the battle startsI don't want to disable the animations for all Pokemon, just the ones I've added

As of right now, the battle starts, the Pokemon appears, then bits of the pokemon flash as if it had an animation.

Re: Disable Animation For Certain Sprites

Edit the files gfx/pics/anims.asm and gfx/pics/extras.asm. Replace each Pokémon's "INCLUDE" line with just "endanim". You can also edit bitmasks.asm, kanto_frames.asm, and johto_frames.asm, removing the "INCLUDE"s entirely, since they're no longer needed.

I've used this method to disable animations for specific Pokémon, since I only have their static sprites.

(Correct me if I'm wrong and it no longer works that way with more recent pokecrystal updates.)