The Fellowship of Flint and Steel

Quests

Augrek Brighthelm’s Quest

Hoping to win favor with Sheriff Southwell but unwilling to leave her post, Augrek Brighthelm asks the characters to meet with one or more representatives of the Brighthelm clan in Ironmaster and ask her clanfolk to send reinforcements to Bryn Shander. She warns the characters that the dwarves of Ironmaster don’t allow non-dwarves inside their lands. But, she says, if the characters travel toward Ironmaster, stand next to one of its menhirs, and wait, some dwarves will eventually approach them.

Beldora urges the characters to head southwest and take Ten Trail through the mountains to the mining settlement of Hundlestone. She suggests they make contact with a gnome named Thwip Ironbottom, who lives there year-round.