sire of the iron hands - ferrus manus has relentless and smash special rules ( the latter may be used in conjunction with any of his close combat weapons or attacks) and shooting attacks against him suffer a -1 penalty to their strength

all models with the special rule legiones astartes ( iron hands ) in an army containing ferrus manus gain the feel no pain ( 6+ ) special rule . (unless they already possess a superior version of this rule )

master of mechanisms - possesses battlesmith special rule and passes repair rolls on a 3+ in addition , any vehicle with at least one armour facing of 13 in a primary detachment containing ferrus manus gain the ' it will not die ' special rule

very bulky

Konrad Curze

wargear: the nightmare mantle provides 2+ armour save and 4+ invulnerable save , grants hit and run , and hammer of wrath special rules ( inflicting d3 HoW hits instead of the usual one )

sire of the night lords - acute senses , night vision. may always elect to have the first turn in any game that uses night fighting rule. a night lords force containing konrad curze gains the fear special rule for any unit with the legiones astartes ( night lords ) special rule. any afflicted units that already have the fear special rule now impose a -1 penalty on the leadership ofany enemy unit testing for fear against them.

the king of terrors - fear tests taken against him are subject to a - 3 penalty . in addition , should he part of an assault where any enemy unit is destroyed outright all enemy units subject to fear within 12 " and with line of sight to the combat must take an immediate morale check or fall back

( earthshatter - instead of attacking normally , place a blast template ( 3" ) anywhere in base to base contact with him that does not cover any friendly models , all models under the template suffer a single automatic strength 8 ap 3 hit with the strikedown special rule )

( line of effect draw a line from the primarch 1 mm wide and 18" long to determine the weapons area of effect , all units crossed by the line suffer a number of hits equal to the number of models in the unit the line crosses , this line may not pass through friendly models

Living Icon - all models in the same detatchment with the legiones astartes ( word bearers ) special rule who can draw line of sight to Lorgar , gain +1 to their charge distance rolls , and are immune to fear , and gain a +1 bonus to their total score of determining the result of an assault

Sire of the word bearers - lorgar has the crusader special rule and confers this to any unit he joins , while he is on the table ( not in a transport ) all models with the legiones astartes ( word bearers ) special rule may use his leadership for all morale and pinning tests

Dark fortune - may re-roll any failed deny the witch rolls , once per game , lorgars player may elect to force a single enemy unit or model to re-roll all rolls of 5 and 6 to hit and to wound in a single player turn. the use of this power must be declared before the attacking player rolls any dice for the nominated model that turn

erratic psychic power -level 2 psyker who may choose to roll powers from either telepathy or telekinesis disciplines , however when using said powers , must roll 3 d6 and take the two highest dice results

bulky

( Lorgar transfigured . may elect to use lorgar after the begin of his fall to chaos , if so , this rule replaces erratic psychic power. level 3 pskyer who may select ( not roll , SELECT) three powers in any combination from the telepathy and telekinesis disciplines at the start of the game . in addition lorgar rolls 3 d6 and chooses the two lowest dice lorgar transfigured is treated as an upgrade that costs [ REDACTED]"