Please help me out with this as I've been enjoying Zbrush a lot but can't seem to export displacement maps for Maya :)

razeverius

04 April 2010, 02:30 PM

Can anyone help me out with this problem please? I'd really like to learn how to use this program:sad:

ezekiel66

04 April 2010, 03:03 PM

In your UV map, some points might have been placed exactly on the edge of the UV space. Scale the UV islands/ move these points away a little so theres padding/ space between the points and the border.

razeverius

05 May 2010, 01:17 AM

hi, thanks for the reply :), now my problem is it does export but nothing shows up. What's up with that? I don't get the error that I posted in this thread but whenever I export the .tif nothing shows up:shrug:

ariian

05 May 2010, 12:07 PM

I think the problem is that you try to make the disp map from the high res model. Do it in the lowest res!

razeverius

05 May 2010, 05:04 PM

hi. I've already lowered down the model to low res, fixed the uv's in maya. but still gives me the same error

http://i618.photobucket.com/albums/tt265/razeverius/06-5.jpg

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