Notes for this version: Changes:
Fuel-ing
You and your opponent now have an amount of fuel, which will decrease while accelerating.
In the middle of the screen is a rotating Fuel-Barrel which will increase your fuel amount again.
If you fuel-up, the Fuel Barrel is locked for you for 10 seconds.
You can see your and the opponents fuel amount.
There is now a new Button/Key, called Harakiri. If you ran out of fuel, you can kill yourself with this.
Of course, when you kill yourself, enemy scores one. So, try to keep an eye on you fuel.
AI(Red Baron by default) will kill itself if it has no fuel anymore.
I think this is a nice feature and make the game more challenging. I will made it configurable in the next release.
I have now one codebase for all the supported and tested platforms, which are:
GP2X
Linux x86
Win32(tested with Wine, sorry!) x86
PSP
It is configurable if you want a small Version (320x240) or a big version (800x600), via "airstrikerc" -> version.
GP2X and PSP use "small" by default.
Music:
Place an mp3 in data/music named song.mp3 . It will be looped till the game runs. This is disabled for PSP.
For some reason it stutters on PSP. Bad implemented smpeg I guess.
I played around with some Trackers/Drum Machines to create a song, but this could take a while.
_
GP2X Controls:
Start - Toggle Menu
Menu:
Use B to choose
Steering:
LEFT/RIGHT - UP/DOWN
X - Accelerate
L - Fire
R - Drop bomb
CLICK/HAT - Harakiri
PSP Controls:
Start - Toggle Menu
Menu:
USE Cross to choose
LEFT/RIGHT - UP/DOWN
Cross - Accelerate
Left-trigger - Fire
Square - Drop bomb
Triangle - Harakiri
PC (Linux and Win32) Controls:
ESCAPE - Toggle Menu
Menu:
USE Enter to choose
LEFT/RIGHT - UP/DOWN
, - Accelerate
RShift - Fire
SPACE - Drop bomb
RCTRL - Harakiri
You can edit + save the controls via menu.
Please report bugs and wishes.
regards,
paines (anes.lihovac@gmail.com)