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I have been a fan of Final Fantasy for over two decades now and fell in love with the the cross over work done in the original Dissidia on the PlayStation Portable. Dissidia: Final Fantasy NT finally hit the PlayStation 4 after a few years in development and an arcade release over in Japan. This installment is the third title in the Square-Enix brawler mashup sub-series named, Dissidia. With having an arcade version, they were certainly able to get the gameplay fine tuned and with fans eagerly clamoring for it to be brought to consoles and when it was announced for a release on PS4, the game was destined to be great...not so fast.

There is so much potential here and it's tough to not be critical of NT when there have already been other phenomenal releases in the series, on comparatively inferior hardware (such as the PSP). NT does a fine job of giving every character a full list of moves and the combat is perfectly fine, even if it is gimped vs the first two titles in the Dissidi…

Sega has announced that Shenmue will be returning sooner than the Shenmue 3 release. At Sega Fes 2018, Sega said the collection will release this year and physically for consoles and digitally everywhere. And in a move that isn't too surprising, Shenmue 1 and 2 will release exclusively on PS4 in Japan.

Shenmue and Shenmue 2 were both released originally on the Dreamcast in 2000 and 2001 (in Japan, Shenmue 2 didn't release for the Dreamcast outside of Japan) respectively, but Sega ended up pulling the plug on the Dreamcast in 2001; ultimately ending their time as a hardware manufacturer as well. As a result, they shopped around for the best ecosystem to put their games; deciding on Xbox for the release of Shenmue 2.

In most circles, Shenmue is seen as the Sega killer. Despite the fact Sega's demise as a hardware manufacturer (and eventually software developer/publisher) was all over the walls in the 90's. It was well ahead of it's time and established what many mod…

Welcome to another installment of Just 1 More Interview!
Today I've got the owner of Sameed's View, your one stop shop for all things big screen. I had the pleasure of working with him a few years back and now he's on the fast track with a hit website, so welcome Sameed Siddiqi!

Jeff - Let's dive into who you are, what's a little bit of your backstory.

Sameed - My name is Sameed Siddiqui. I live in Tulsa, OK. I was born in New York City and raised in Philadelphia. I am currently a junior in Northeastern State University. My degree is IT (business). My favorite movie is Jurassic Park. My genre in music is rap and Pakistani music. I am a big listener of Meek Mill, Kendrick Lamar, J. Cole, Future and Coke Studios.I love sports and I am also a huge sports fan especially for teams like Philadelphia Eagles, Sixers, Houston Rockets and Astros

Jeff - Before we go too far, Sameed's Views, let's talk about it; where did the inspiration come from?

I Am Setsuna gained quite a following when it originally released, being localized for platforms such as the PS4 in 2016. The Switch version didn't see a physical release outside of Japan, but still features an English translation on the cartridge and with the system not being region-locked (meaning my North American Switch can play Japanese formatted games), this is how I'm reviewing I Am Setsuna now, thanks to a friend letting me borrow his copy.
From the very beginning of booting up I Am Setsuna, the golden-era of RPGs were on display. The soundtrack brings me back to a time that felt magical and pure, the entire soundtrack is piano based. Making for a beautiful experience throughout the game. And while I Am Setsuna doesn't "re-invent the wheel" necessarily, it does a great job of showcasing the best of what the genre has to offer. Combat has vibes of Chrono Trigger and the story pulls the strings similar to Final Fantasy X (both owned by Square-Enix incident…