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Well I thought I answered the question posted above but 3yrs late go wacom with paint tool SAI or Clip studio. If you have a GPU and cpu with enough power corel painter or whomever owns it now. Dunno where the old reply went.

Started blocking out the 3d model today. Clearly I had not worked out the rear end well and am considering other changes. I am also using bits of the old model as stand ins. (mostly grav engines and the obs deck tower.) ATM I am unhappy with the overall feel as it is a lot like the other ship in looks and feel. It just looks like the same races ship with different FTL drives tacked on. I might just abandon them and figure something else out.

As for the grav drive and other sublight drives I have not fully decided on the look. The planetary sublight units are just flared sticks atm lol. You do not want to be using gravity sublight drives in a system or near stations or other ships.
Also some things are a bit off scale too such as the cut out and the ball weapons. It needs to be made larger and that means redoing bits so I put it off for now. Probably using a plane with the image mapped would have helped but max SUCKS for doing detail maps in viewport as they are all scaled down to something gross like 512 or 1024. Quite useless for working off of I can do a high rez mapping but that lags max horribly like.005fps, move a vert and I have to wait 4min for it to move. Oddly the ball cannons can almost face forward anf fire so least the ship has directional fire coverage with the main weaponry besides torpedos/missiles out the front end.

Lots of work ahead to work out funky shapes and angles. Anything wonk in the modeling is just due to it being a quick mock up and me not wanting to invest time to model things that req too much work and would cause a lot of rebuilding to change.

Stuff mostly from last night, new conning tower and gubbins. Spent way too much time on that glow dome as it is ugly so that will be replaced. Though I dunno what it is or would be so maybe itll become something else. Again large parts are subdiv atm so there is detail yet to come.