Pages

Tips

Please take your time and read the blog rules

Feb 19, 2013

19.2.2013

(not many today)

- according to Storm, ramming collision model works fine (SS: player was complaining that tracks eat up way too much ramming damage)
- Storm is testing, whether the new Nvidia drivers from yesterday work properly with WoT (SS: so far, according to Russian feedback, the new drivers work just fine)
- apparently, there is no "excessive" damage, external modules don't eat damage (SS: players were complaining about tracks and gun eating damage and only the leftover damage being transferred to the enemy tank HP, Storm says there is no such thing)
- track repair time based on the speed the vehicle was going when detracked won't be implemented
- later vehicles such as Abrams, Challenger and T-72 will NOT be implemented
- it's not yet decided how the EU tree crewmembers will work, it's too soon to tell

T-72 was mainly designed as a simple and cheap replace of T-55 and T-62 and wasn't meant to fight western modern tanks. The main force against modern tanks should have been the T-80."Meetings" of T-72 and M1/M60/Challenger weren't successful, but i have no references to that.

Guys, remember there are different ammo types. AP ammo can't do less than minimum damage, as you say. But HE ammo can, and I would say that's the source of confusion and questions asked by people who don't understand the battle/penetration mechanics. You can't assume that the question silently implies AP ammo. For example, if you'd expect your KV-2 to do somewhere around 700 dmg or nothing, and you see 200 smd dealt, you'd be "WTF, how, what, where?" - if you didn't know the mechanics, that is.