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» INTERVIEW: Keith Young talks about his Space:1999 Blueprints and the Revival you never got to see

INTERVIEW: Keith Young talks about his Space:1999 Blueprints and the Revival you never got to see

Saturday, August 1, 2009 - 00:00

Republibot 3.0

Republibot 3.0:
With us today, we've got Keith Young, a science fiction draftsman who's been producing some high-quality blueprints for the fan community for most of the last couple decades. Keith, thanks for being with us today.

Keith:
Hello, and thanks for having me.

Republibot 3.0:
Just to set the stage for our readers: back in 1975 Franz Joseph published "The Starfleet Technical Manual," and also the blueprints of the original USS Enterprise. In so doing he created an entirely new sub-sub-genre in Science Fiction: the whole 'tech manual' thing where we get to see how the few sections of ships and space stations we've seen fit together in semi-plausible fashion. Joseph's stuff ended up being surprisingly popular, and there was a mad dash to crank out as much 'drafting'-related SF product as possible, a trend that remains today with the 'cutaway' Star Wars books from DK, and of course other tie in books to
other shows as well. Was that initial Franz Joseph "Treknical" stuff an influence for you, Keith?

Keith:
Oh yeah. Definitely! I was 13 when I first saw them. I had never seen anything like that before and I thought it was really cool. I remember they had it at our local GEMCO and every time I went with my parents to shop I would go directly to the book section to check the manual out again and to check out that packet of blueprints.S:1999 Plans
The Enterprise blueprint package was sealed and I was dying to see what the inside of the Enterprise looked like. I finally got both for Christmas that year and was thrilled to have them. Still have both to this day.
On my geek side I colored my Enterprise blueprints so I could read them easier. Like I colored the elevator shafts to make them more distinguishable from the corridors. I even colored the markings on the exterior hull including the rarely seen underside of the nacelles and underbelly of the ship. So I imagine this is where it all started for me.

Republibot 3.0:
As part of that first rush to get more technical SF stuff out there, in 1978, Starlog publications came out with the "Space: 1999 Technical Notebook," most of which is now online here. http://www.space1999.net/catacombs/cybermuseum/MATN/matnindex.html Unusually for the format, this came in a 3-ring binder, rather than a normal bound book form, and there was a note explaining that they intended to update the manual periodically with new sections, new pages, additional information, and so on. As a kid I excitedly waited for the updates, but they never came. That nagged at me over the years, until, at some point in the 80s, in my dim little geek brain, I finally realized it was an abandoned project and it was just never gonna' happen. And then you took it upon yourself to pick up the torch and run with it - take us through that: how did you decided to expand a long-forgotten fan publication?

Keith:
When I got the SPACE:1999 tech manual I was excited and disappointed at the same time. Several prints were incorrect such as Main Mission and the Travel Tube. The interior corridor set up bugged me because the corridors themselves were not to scale. And nothing resembled the corridor map that Prof. Bergman uses in the episode FORCE OF LIFE to track down Anton Zoref. And the number of levels below the surface did not allow for the five story Eagle hangar bays .S:1999 Plans by Keith Young
So, for my own satisfaction , being an artist I thought I could draw better prints than what STARLOG did.
I corrected the blueprint errors. And added them to my book. Like many others I waited and waited for the next batch of prints from STRALOG and like you figured out that there would be none. From what I understand STARLOG artists were rushed to get the artwork done. Which resulted in the errors. And sales were not what they expected and the supplement packages were canceled.

In 1981 I decided to expand on the blueprints by drawing other sections of Alpha for my own use. Then in the mid 80’s I was visiting a 1999 friend, Mark Korba in LA who had a 1999 friend staying with him for the weekend. That being Erwin Stank. I had brought my blueprints with me and Erwin was so taken by them he suggested that I should sell them . So that’s how the process started. Thanks to Erwin.

Republibot 3.0:
Man, you were prolific with this stuff! I'm looking at my Technical Notebook now, and more than half the pages are all new and crisp and white and the rest are the old yellowed ones that came with the book when I
bought it new. I don't even have every expansion you published, but I think if I did I wouldn't be able to close the binder! So how many updates did you do, and how long did it take you to do them?

Keith:
Altogether including key and history pages there are over 300 pages combining all current 5 sets. Which is about the thickness of a telephone book. And I'm really into detailing the drawings. One major reason some of the sets took forever to get released.

Set 1 included the already finished drawings I drew for myself which were not all drawn at the same time until set 2 came around. This set probably took me about a year to draw. Research back then was from TV recorded videos and pictures from the novel books. With today’s digital technology and the internet Researching isn’t that hard. But back then, fast forwarding through video tapes was a bitch. And generally when you paused the the video the picture tweaked out. This resulted in drawing sketches while the video was in play, and then rewinding that scene again until I got all the info I needed.

Set 3 was basically the Eagle set which took less time to create since I had already drawn most of the exterior views of the Eagle. I’d have to say it took 5 month to draw the additional Eagle material for that set.

Set 4 was drawn in the late 80’s with set 5 done in the early 90’s. Both taking about 8 months to research and draw.

Set 6 which will be released this year nearly 16 years since the last release. This set has been plagued with problems since the beginning. Many of the drawings which were started in 1987 were very difficult to draw due to lack of info available. This is when the defense tanks and Hawk were first drawn. I had drawn and redrawn the tanks so many times I got tired of them and they got shoved away in the " to do" drawer.
I continued on thru the early 90’s just with the tanks. Several other Alpha plans had been drawn at this time too.

Then I fell into burnout! I was tired of SPACE:1999. Tired of making countless trips to Kinko’s spending hours there printing up orders for all 5 sets per order. Also at this time I got into retail management which basically mean you have no personal life anymore. On top of that several members of my family died right after one another including my dad. I had less and less time to fill orders and got backlogged. Some orders got messed up and some have claimed they never received their order. With all of this on my table I decided to quit selling the prints and I dropped out of fandom altogether and fell into the black hole of retail.

Then with the 1999 con my interest in the show was renewed and I have been drawing more prints since for set 6.Moonbase Alpha, drawing by Keith Young
Republibot 3.0:
How did you decide what to depict, and what to leave out?

Keith:
Well, first off I’m a YR 1 fan so I started off with the sets from that season. Typically the Medical units were the first to be researched and drawn since there were so many different sets used. But deciding which sections of Alpha to draw first was a random thing. I just wanted to document in blueprint form everything that was shown on the Series. With YR 2 I started with the new hardware such as the Limpet Transmitter.
As far as the floor plans go, the areas not seen by the camera I tried to draw keeping in context with the unit Itself. And within the reality of the 1999 universe. Take for example the episode SPACE BRAIN. They bring in a huge meteorite into one of the technical labs. Yet the 3 walls we see are either solid or have the basic 4ft X 8ft door panel. Just how exactly did they get this meteorite into the room? Especially when they say they had to reduce the gravity to get it into the unit. So I decided that this tech unit would be located on the side of the building and I added a huge airlock to explain this.

Republibot 3.0:
I always assumed the entire floor in that room was an elevator, you know like the big deck elevators they have on aircraft carriers? Or else the ceiling rolled away and there were cranes and things above it. As I got older, I noticed that some of the 'official' blueprints from the original book were kind of inaccurate. Was that a consideration of yours? To sort of try and 'right that which was drawn wrong?'

Keith:
Definitely!

Republibot 3.0:
What was your method of researching all this stuff? The sets themselves are decades since torn down. Did you have any access to the set plans, or people who worked on the show? How did you figure this stuff out?

Keith:
No contact was ever made with anyone directly involved with the show . My earlier drawing as I mentioned were drawn from video taped episodes and the pictures in the novelization. The moonbase units and corridors were fairly easy to figure out since each wall panel is 4ft x 8ft. But the tricky part of drawing the moonbase units, if I can explains this clearly enough was this. You have two sides to the wall unit. The corridor side and the room side. Well as you draw the corridor side and add a rounded corner panel the room side then becomes out of sync with the corridor side unless the room side curves too. But typically
All the units had direct angle corners. So you have to figure all of this out in order to fit a unit within a corridor setup.

In the early 90’s I meet Martin Willey who is responsible for THE CATACOMBS web site. And thru him I obtained numerous photos of 1999 props including pics of all three tanks, which allowed me to finally finish those drawings. Martin is also a blueprinter in sketch form and sent me many copies of his work which was very valuable in researching my drawings.

Republibot 3.0:
There were some pretty wide discrepancies between the different miniatures they used for the moonbase - for instance, the 'roundhouse' building they showed in a lot of the close ups that was always conspicuously absent in the long shots - did this kind of thing present any problem for you?

Keith:
If you are referring to the monitoring depots seen here and there like with the laser batteries and at AREA TWO Not really. With my corrected building shape blueprint of Alpha which will be included in set 6 I show these depots in the mountain rage around the Alpha site. I also show the extra launch pads seen in Year2.

Republibot 3.0:
Maybe that was it. You know, I loved the look and feel of the show - not so much the uniforms, frequently not the stories - but I loved the look of it, the plastic sets, the modular nature of everything, the Eagles, the fact that they were very clearly trying really hard to make Moonbase Alpha feel like a place, rather than just a set, and to make it's construction feel plausible. Of all the parts of the station that we saw on the show, what was your favorite?

Keith:
Like you I was drawn to the show by the look of Alpha. Exterior and Interior. I loved when they showed corridor scenes and follow the Alphan. By redressing the corridor with every turn you got lost and I found that fascinating. To me, Alpha was a real place. And the look of the movie 2001 is clearly seen. Plus the cinema quality of the show impressed me. I was not drawn by the stars of the show.

I would have to say I have two favorite sections of Alpha. Which were extremely fun to research and draw.
And that’s NUCLEAR GENERATING AREA 3 being #1. Closely followed by the Hydroponics unit in The episode TROUBLED SPIRIT. Both sets were very complex. Having corridors outside the units themselves.
This really helped in believing Alpha was a real place.

Republibot 3.0:
For me, it was always the massive underground eagle hanger. So, just like Franz Joseph before you did with the Enterprise, you invented a few locations that we never actually saw nor heard of on Moonbase Alpha, but which make sense being there. My personal favorite of these is the massive recreation center you concocted, with swimming pools, racquet ball courts, a dramatic balcony area, a sweeping view of the lunar surface, and even a deli. And then you tied all that in with the Solarium set that we actually saw in the show. That was very clever! It seems like it must have been fun to cook all that up. So what did you decide to invent for your expansions? And what did you *want* to invent, but didn't get to do?

Keith:
Ah, Biosphere 4. That was based on an actual science project going on in Arizona in the 80’s. My general idea to create this was based on two things from YR 2. First Maya’s transformations into creatures indigenous to Earth. Where did she learn of the creatures and how to transform into them. I figured there had to be someplace on Alpha where she could study the real thing. Where else but in a Biosphere that contains all forms of life to make the eco system work. (I ignore the fact that she turns into Earth creature in THE METAMORPH) and to back the Biosphere unit idea there is THE MARK OF ARCHANON which shows a unit with doves in cages. So there is some sort of animal life on Alpha .

The deli also was influenced by this episode since Carter states that just down the corridor there’s a hamburger joint.I first drew the Recreation Building from the Starlog blueprint of Alpha. But have recently obtained photos of the original Alpha model and have corrected the buildings and have had to redraw this whole setion of the building. I have drawn up a sketched plan of what’s all in this building which will be released probably in set 7. But included are a movie theater, bowling alley , billiards, a path for jogging (Dianna Morris - “Do you jog?)

I have also created ideas for an area called TIMES SQUARE within the building. This would be a market area for the Alphans to purchase goods from Earth including clothing magazines, DVD’s, CD’s and so on. It would also be a tourist center where future tourist to the base could by their Eagle and moon base Alpha model kits. And my technical prints. LOL. had the moon not left earth. This idea is based on some of Keith Wilson original pre production art which included a center called CENTRAL PARK. Drawings that were drawn and then dumped. I drew several layouts of the first couple of levels beneath the lunar surface showing the manufacturing plants with hardware. These drawings became so grand in scale that it was becoming the Death Star. LOL. So I had to rethink it all. I had thought of drawing alien spacecraft but they were directing me away from my original goal to document the interiors of Alpha. So that got dumped. The only alien craft I have drawn is the Caldorian ship from EARTHBOUND. One major idea that was dumped was to try and draw the catacombs. Forget it.

Republibot 3.0:
You also added a spacecraft section, which was sorely missing in the original notebook. Thank you for that! I know you and Roberto Baldassari know each other - we actually tried tracking you down through him some time back - did you guys exchange information at all, or were both your Eagle drafting projects completely independent?

Keith:
Yes I do know Robert, but have since lost contact with him because of my 90’s dilemma. I believe he used my prints of the Eagle cutaway poster as a guide. Being a truly great artist himself rightfully had his own insights on how to draw his eagle. One difference being where the moon buggy was stowed. He shows it within the walls of the passenger module. My area being in the section where the generators are at. I put it there because in TESTAMENT OF ARKADIA You see the hatch at the back of the passenger module open where two Alphas are standing in the doorway. Right next to them on their left you see the front of a moon buggy. My thinking is, if it's seen in the series, that's the way I’ll draw it. Robert designed the interior of the terminal building and boarding tube from my blueprints. He also credits me on the poster. I was really flattered. There was talk about him doing a cutaway poster of Alpha but don’t know if that’s something he’s still considering.

Republibot 3.0:
Is there much of a Space: 1999 fan community? What kind of reception has your work gotten? Is there a demand for more? Have you had any interaction with the studio or the rights-holders for the original show? Are there other fan-based projects like yours?

Keith:
Yes indeed there is a huge fan following. And I’m quite surprised that several people regard me and work “legendary”. I don’t see why I have that status with many fans. Just because I draw blueprints from the show. Some treat me like a celebrity and that’s something that I don’t understand. I have even had a stalker if you can believe that.

Republibot 3.0:
Oh, I believe you, man, I believe you. I’ve got one of those myself….

Keith:
No interaction with the right holders. But FANDERSON is aware of my work. And yes there are several other 1999 related projects being done by others. Several books on the show I know have been published.

Republibot 3.0:
I spent probably the second half of the 90s trying to get copies of your work, but they appear to have gone out of print pretty quickly, and I always turned up too late or too early at conventions to buy 'em, and you
were kind of hard to contact during that period. But I understand that you're going to be releasing your plans in a digital format? Can you tell us a bit about that? When do you expect 'em to be available?

Keith:
Yeah sure. Set 6, finally after almost 20 years of fighting with it will be released this year, 2009 on CD around September or October. The drawings are all done. I just need to finish scanning them into the computer. This set will include a corrected exterior plan of Moonbase Alpha. A print showing the area surrounding Alpha,

A print showing Alpha within the crater Plato. All levels from A to Q are shown in plan view. The interior of the Residence Buildings will be shown, All three defense tanks and the Hawk will be included along with side top and end views of the interior and exterior of the Travel Tube Car. 6 passenger and 4 passenger versions. Main Mission computer wall in color along with desks. And a few more things. There’s a lot of color in this set.

The first 5 sets will be released hopefully on one CD in early 2010. All prints will be updated and with color. If anyone is interested in more info they can contact me at boobums@verizon.net.

Republibot 3.0:
So what's your whole take on the "Space: 1999 is a sequel to UFO" question - which side of the argument do you take?

Keith:
While I like UFO and know that SPACE:1999 started out as a new UFO series in concept. I do not consider the series having anything to do with UFO. Lew Grade and Gerry scraped that idea when UFO ratings dropped in the US. and went with a new idea for a series to save the amount of money already spent to create UFO 2. I feel that if SPACE:1999 was a sequel to UFO there would have been some reference to S.H.A.D.O.W. or S.I.D. in orbit. And even a mention of the moonbase itself. And every girl on Alpha would have purple hair. LOL.

And on this issue Year 1 vs. Year 2. I am a Year 1 fan. And I consider Year 2 basically a show loosely based on the television series SPACE:1999 created by Gerry and Sylvia Anderson. Basically because there is no continuity between the two seasons.

Republibot 3.0:
That’s funny. That’s exactly my take on “Galactica 1980.” And four of the six Star Wars films, now that I think about it…

Keith:
Year 1 established a time line with the second to last episode of the season DRAGON'S DOMAIN at 877 days since leaving Earth. With 2.5 years in space everything that happened to the Alphans within that time span sounds plausible. Then comes Year 2 and the opening episode THE METAMORPH stating that is just under a year since leaving Earth at 342 days. So we the viewers are suppose to forget the time line of Year 1 and believe it all happened just within a year or we are forced to believe that none of Year 1 happened. And yet the last Year 2 episode THE DORCONS it is around 8 years since the moon left Earth. I can't understand why then they had to change the time line between the 2 seasons. If Year 2 had stated it was maybe something like 4.5 years after leaving Earth that would have been more acceptable and explain all the changes to the show from Main Mission closing down and Command Center being opened underground for safety reasons. The uniform changes, which I don't understand why they did that. They should have just made the Alphans more comfortable with regular casual clothing since they were no longer tied to Earth Command. It also would have been nice too if they explained what happened to Prof. Bergman, Paul Morrow, David Kano and Tanya Alexander, Alphans that I truly miss in Year 2.

Republibot 3.0:
I’m told they actually *did* shoot a scene where they mention Bergman’s death, but it got cut from THE METAMORPH because they thought it might confuse people who hadn’t watched the first season.

Keith:
All it would have taken was a sentence here and there which would have satisfied me. And if they did start the show at 4.5 years after leaving Earth that would also explain the Alphan's other adventures mentioned in the show such as the mission to Chrone 2 where they learned about the coming of the peace bringers the Archanons . Sadly to say the only thing I really like about Year 2 is Maya.

Republibot 3.0:
I’ve never been able to find any specific information about it, but I’m told that they wanted to do a spinoff with just Maya. If Space: 1999 had gone to a third season - which they were talking about at one point - it would have been without her.

Keith:
I hardly ever watch any episodes from Year 2 because it's a little embarrassing to watch it. The whole show kind of turned into LOST IN SPACE so to say.

Nothing against that show as I am a fan of it too having introducing me to Sci-Fi in the 60’s.But that kind of story telling was expected from LIS. Nothing in Year 2 seems real. Koenig is not the same character I loved in Year 1. Dr. Russell is hard to believe as a doctor without her cool hard demeanor. I kind of feel SPACE:1999 lost it’s elegance with Year 2. All the mystery and wonderment was now gone from the show. And guest stars were not very impressive or talented than those in Year1. Or they had so little of a role they couldn't show their talent such as Sarah Douglas. But I have to say that Hildegarde Neil's performance as Elizia in DEVIL'S PLANET was brilliant. She played a damn good bitch. LOL. And her banter between her and Crael before she steps into the transference device is fantastic!

I do however have some favorite episodes from Year 2 which are AB CHRYSALIS, DEVIL'S PLANET, SEANCE SPECTRE and IMMUNITY SYNDROME. For me those episodes look and feel like the show was trying to get on track again and move away from the earlier episodes of the season which seem more like Saturday morning kid programs rather than an adult show.

I do realize though that a lot of the problems with Year 2 stemmed with Gerry’s bitter divorce from Sylvia. He lost interest in the show and thus gave it to Freddy Freiburger to do what ever he wanted. I also know that the Landaus' were not happy with the way Year 2 was going story wise. At THE CATACOMBS web site there is a notation by Martin Willey that Martin wrote some damning comments on his A MATTER OF BALANCE. Here's that passage.

>>>Martin Landau's wrote comments on the script as follows: I'm not going out on a limb for this show because I'm not in accord with what you're doing as a result...etc I don't think I even want to do the promos - I don't want to push the show anymore as I have in the past. It's not my idea of what the show should be. It's embarrassing to me if I am not the star of it and in the way I feel it should be. This year should be more important to it not less important to it....I might as well work less hard in all of them

And it's funny that the interview on the DVD set with Martin Landau and Catherine Schell was conducted while filming this episode. And both of them put on their smiley faces and ever thing is great about the show. Interesting to know how at least one of the main stars felt about the series.

Republibot 3.0:
I’m given to understand that a lot of it had to do with a smaller budget, too. So what was your favorite aspect of "Space: 1999?"

Keith:
I really enjoy the so called “Mysterious Unknown Force” that is guiding the Alphans in YEAR 1 And that the laws of the universe are not what we think they are. Gives YEAR 1 that great strange atmosphere

Republibot 3.0:
My own personal retcon to explain the difference in quality between the seasons is that after TESTAMENT OF ARKADIA, the Mysterious Unknown Force was done with them, and in second season they’re on their own, without a Guardian.

It seems to me your work would be a treasure trove for anyone who wanted to do a Space: 1999 fan film. Have you ever been approached by anyone about that? Any interest in fan films, yourself?

Keith:
In 1999 I was approached by a fan who was in direct contact with original script writers Johnny Byrnne and Christopher Pennfold. He basically said that there was an interest between the two men to revive SPACE:1999 picking up several years after the last episode of YR 2. And they wanted me to do some pre production type art of a totally updated Moonbase. I was only able to get one drawing done and colored due to limited time. And that was of a totally new Main Mission where the window wall was replace by one huge glass wall overlooking the base per their instructions. I had other pencil sketches of the exterior of the Main Mission tower with new design shape. They wanted the surface travel tube tunnels to be clear and the travel tube car to have windows. There were also other ideas they thru my way like making the base have Eagle type structure supporting around the buildings. I did several sketches of this idea for them but dumped them because it looked totally ridiculous.

Republibot 3.0:
Man, I’d love to see your work on that stuff! Can we show it to our readers?

Keith:

Main Mission from proposed Space:1999 Revival, drawing by Keith Young
Then I flew to meet Johnny and Patrick at the 2000 New York con. They saw my work and were impressed even with what little I came up with. But as it is, nothing ever resulted from the revival idea and Johnny has sadly since passed on. But I was surprised and flattered that I was asked to be involved.

Artist / author Shane Johnson who put out SCOTTY’S GUIDE TO THE ENTERPISE and a STAR WARS blueprint book contacted me in the 90’s about plans to do his own SPACE:1999 blueprint book. I sent him a complimentary set of all 5 blueprint sets to help in his research. But nothing ever materialized from him. Don’t know what happened. I was kind of looking forward to getting a copy of his tech book..

Republibot 3.0:
Man, that woulda’ been cool. I really like his work.

Keith:
And last year I was contacted by fan Ian Nelmes who had contact with those running FANDERSON and that they were interested in showcasing one or two of my blueprints in their magazine. This still in the works. And thru all of this Ian has become my best friend which is cool.

Republibot 3.0:
so tell us a little bit about yourself - what's your day job, what other SF shows and/or movies do you like? What kind of books do you read? What attracted you about Space: 1999 above other SF shows? Having spent a couple decades working on this project, and now on the threshold of re-releasing it in a new, more versatile format, what are your reflections?

Keith:
Well, I’m 47, single and live with my 4 cats in my home in Lancaster CA. I am retired due to health related issues. Not life threatening. As Data say's to Lt. Yar, "I am fully functional" LOL. I’m an ABBA fan like many 1999 fans. I find that very strange. But my musical taste cover basically everything accept rap.

Keith:
I tend to like most Sci-Fi shows. LOST IN SPACE introduced me to Sci Fi and from there I moved on to STAR TREK, SPACE:1999, (being my favorite sci-fi show) The original BIONIC WOMAN, BATTLESTAR GALACTICA, I’m a big STARGATE SG1 fan. Being my 2nd favorite series. I like the new DR. WHO and PRIMEAVAL. Some of my favorite Sci-Fi movies are LOGAN’S RUN, WHEN WORLDS COLLIDE, SUNSHINE, DONNIE DARKO, NIGHT OF THE COMET, 28 DAYS LATER, 28 WEEKS LATER, DAWN OF THE DEAD 2004 if zombie flicks are considered Sci-Fi, FORBIDDEN PLANET, CLOVERFIELD, DARK CRYSTAL, ET. CONTACT, DEEP IMPACT, And damn yeah for the new STAR TREK movie. What a blast!

I like all types of book subjects. I’m into the Titanic and other ocean liners. Love art deco, Into ancient Egypt. Currently getting into a graphic novel series called THE WALKING DEAD. And if you haven’t guessed already, yes I’m a Big zombie fan. I have several books on outer space and such. Some of my favorite novels are EON by Greg Bear, The Neverending Story by Michael Endd and the novels of When Worlds Collide and it’s sequel After Worlds Collide.

Republibot 3.0:
One of the great regrets of my life is that George Pal was never able to film the sequel. He tried, you know, but the project fell apart.

Keith:
Reflecting back, it would have all been so much easier a road had DVD’s and computer’s been around. [Laughs] I never would have thought that I’d still be drawing SPACE;1999 blueprints and the interest in them being higher than ever in my 40’s. What a journey it has been.
.
Republibot 3.0:
Finally, are there any other projects you're working on? Aside from the Space: 1999 stuff, do you have any other projects looming in your future that you can tell us about?

Keith:
The only other hobby I have is building ocean liner models so, no there’s nothing else but SPACE:1999 currently. I would like to build a moonbase corridor diorama for my 1999 figures someday with lighted wall and ceiling panels.

Republibot 3.0:
That would rule! Ok, well, thank you very much for being with us today, this has been a lot
of fun and it's answered some questions that I've had lingering for a decade or so. I really appreciate it! Please be sure to let us know when your new blueprints become available, and we'll be sure to give all our
readers information on how to find 'em! Good luck to you!

Keith:
Thanks, It was a pleasure. You're always welcome for another interview anytime if you like. And best of luck to you too.

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