Collect dosh while it remains hot, my tune fouled by the war-horn, and then flee to the gate.When encountering the goblin legions, punch one in the face, sling my deployable cover at the ground to distract them and leap away towards some kind of handhold on the city's wall.

Dovreaux: (4+6) Your catlike reflexes and extreme prowess in movement and cutlery allow you to swiftly deliver a coup de grace to 4 out of 10 orcs, and slip back into the shadows without being noticed. You manage to steal a few pieces of equipment in the process, but you dont have time to check what they are right now.

Kris: (4+2) As you are dashing toward the gates, you slug a puny goblin straight in its giant crusty nose, shattering the bone. It sheds a single tear as you run away. As you approach the gate, a orc warlord swings his mighty axe at your neck, but you manage to duck and he accidentally lodges it in a nearby goblin. You use this moment of distraction you fire your deployable cover at his face, embedding it with shards of glass and creating a smoke cover. You spot a ladder and begin scaling it.

Hektor: (6+2) You do some basic tumbling, which draws the attention of 10 goblins and 1 orc warlord. They begin charging at you, but stop in their tracks when you create a wall of fire in front of them. You then draw this fire into your wand, and expel it in a bird-like shape, then shoot some colorful fireworks out of the tip of you wand. They applaud your spectacular performance and the orc warlord sheds a grey-brown tear of amazement. You scoop it up in a small cup, because orc tears are magical. The crowd cheers for an encore, and you give them one, keeping them quite distracted and pacified for the time being.

Allya: (4+4) You open up a can of whoopass and use the sacred-fist techniques you learned in the temple to smash up some goblins with your iron fists. You punch so quickly and effectively, the goblins cant hope to track or dodge your punches and are sent flying in various directions. You eliminate 6 goblins.