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i'm sorry, don't fricking put a yellow bar on both sides of the target line if you don't want us to think we can hit the notes anywhere in there!!!! this issue is in both 2 and 3, haven't touched 4 in a while, so can't remember if this is a problem there too

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Difficulty curve goes from medium -> impossible which is immediately going to turn away anyone not familiar with these types of games. Having a bigger group of slower songs to begin with and then transitioning over to the faster, more complex key combo songs would have been a smoother balance. The same can be said of nearly every Super Crazy Guitar Maniac installment though. You get one song you can possibly get close to perfect on (if you're willing to practice on it), then the rest end up putting your fingers through the wringer.

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This game would be a lot easier if the songs weren't so incredibly long, and if there weren't insane input lag. Having to press the keys slightly before the correct beat is absolutely killing me. A rhythm game has one job, to make sure you input the correct key directly on the beat. And this doesn't even manage that.

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I actually found this easier than SCGMD2. I'm not sure why, but I think that it's because the second had only 2 rows, for two buttons each, and that sort of confused me. Also, the amount of space that you had available to press the button on was smaller than in this game. I was only one song short of beating SCGMD2. For SCGMD3, I beat the entire thing, but on the downloaded version. :( Now I have to turn my remaining 6 Gold songs in Perfects. lol

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With all due respect, this series is awesome, but can Kongregate stop making these Games of the Day? We had SCGMD2 three weeks ago. Once in a while is fine, and to be frank I believe that the haters flamming the game are just frustrated. But- Not everyone's fingers are nimble enough for these games. Just saying, but personally I think that they should not be GotD so frequently. The purpose of Games of the Day is to let us experience new games and attracting potential players. In this case, the Kongregate staff failed miserably. Although, I must repeat, I have nothing against the game, and if played with the aim of pure enjoyment instead of earning badges this game is wonderful.

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The main thing i could say about this game, is that the first songs you play are pretty "hard" when you haven't practice for a while. But the SCGMD are pretty good serie of game.

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I loved the first one, and this one has a lot of improvements, but oh my god the mute/dull string pluck sound when you mess up annoys me so bad and makes me mess up way more.

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