So I decided while working on my platformer that I need to reduce the number of jobs I'm undertaking while I program. In order to do that I'm dropping creative director and am instead recreating classic titles. I'm still project manager since I need to manage my time and my development goal has to be playability if I'm ever going to get anything playable.

The below list contains all the 2D video game genres I can think of. I'm going to pick a game and spend a few weeks recreating it and then move on to another game in a different genre. I hope to learn the different challenges associated with each genre and what game mechanics cross genres. I have other long term goals but i'll worry more about those once I have a few games playable.