Dark Souls - Hands-on @ RPS, Eurogamer

August 9th, 2012, 22:20

Originally Posted by CountChocula
Good lord, this must be the worst console port in the history of gaming. I've never heard of any PC game being locked to a low res like that. Why on Earth would Namco do that?

I was going to pick this one up on sale, but it seems not even worth $5-10.

What is even the point of the fake resolution settings? You can already choose to run any game at 1024x720 and it will always scale to your display. This game sounds like a complete POS.

Probably to cut costs… It's easier and cheaper to stretch the thing than it is to write a few more lines of code I guess.

Originally Posted by borcanu
i preordered it a week ago on steam. More to show respect than from excitement Besides GFWblabla its all good in my opinion

Also, you should consider that besides the port, they put some serious resources in that DLC. So they've shown enough love

Pre-ordered the Steam version on GMG myself with a good 25% off deal. In fact the Steam version also includes the GFWL code which means that if you have the retail disk or data, you can use the code to activate the game without the Steam DRM.

One thing that I heard on forums that I liked about the game is that you have the option to grind to increase your stats and proceed well into the game, or rely on your combat skill to pass through. Option seems to be a feature in this game.

Originally Posted by elkston
I have a question for those that have played this on consoles:

Can you save anytime you want to? Or is this one of those "checkpoint" save systems?

Checkpoints. The game would absolutely blow if you could save anywhere, it would be like having a save-anywhere feature in a Rouge-like game, it would defeat the very purpose of playing the game. Saving at the bonfire camp resets the level and enemies will spawn again (not bosses though).

If the game's all about making the same twitchy run at the same boss mob 20 times just so you can figure out the pattern to its power attacks or whatever, I think I'll pass. Sounds like it has a well-imagined, fantastical world, though, which I like. Maybe I'll get it in a sale down the road.