Pre-Pre-Production
- Made up stupid fanfic for Captain N, postulating what kinds of things could have been done wrong to Kirby if he was in the show.
- Combined this with Ronin Catholic.
- Gave him Tanooki form for SMB3 episode.
- Made sprites for the "game" the character was supposed to be from; divorced idea from Kirby.
- Made comics using said sprites, to varying levels of success.

- Saw clips of Pom Poko on YouTube. Looked up tanuki on wikipedia.
- Decided to make pink raccoon-dog character unrelated to the original Ronin Catholic. Declared him half human, giving him disadvantages compared to members of either race, because that seemed like an interesting concept.
- Decided he needed a mate; asked female friend I have a crush on to pick a youkai. She asked for more variety to choose from; I gave her a much wider array of mythical animals I could be attracted to. She found an even better one I'd missed: the Cu Sith.
- Loaded cow-sized green dog with shapeshifting power (to take on humanoid form), and just about everything I found sexy. Made the vice she struggles with gluttony, her favorite flavor human.

- Gave up looking at vore for lent; wrote poem/drew comic about it. Drew "NO EAT" panel to signify my inner struggle between wanting to imagine myself being eaten and wanting to abstain from something I loved. Used as thumbnail to attract vore-loving furries who might look at my page while I abstained from FurAffinity during same lent.
- Took note when line caught on in OHR community.
- Drew morepictures using the line and situation; asked otherartists to do so anytime I won art freebies.

Pre-Production
- Had pleasant dreams on this game's subject matter.
- Misplaced sprite sheet of Ronin/Tendo.
- Edited sprite of ROLF from RetroRPG into Tendo instead.
- Drew concept art.
- Drew Title screen based on concept art.
- Drew some pictures of Aine and Tendo interacting in my usual manner, but in 320x200 resolution instead of 800x600.
- Traced a picture of a wolf and a picture of a human woman, both to draw Aine for different frames.
- Had more pleasant dreams on the game's subject matter.
- Talked in IRC.

10/3/11
- Opened Custom and created "NO_EAT.RPG"
- Palette stuff. Stat names.
- Imported a bunch of stuff, including my Tendo sprites, Jormungandling's Belly tileset, and the backdrops.
- Defined the items Empty Bottle, Saliva, Living Water, Stomach Acid, Half Axe, Ham-Ham Ring, and Lock Pick.
- Defined attacks for the weapons.
- Gave Tendo stats.
- Wrote textboxes for the out of battle use of Saliva, Living Water, and Stomach Acid.
- Went to IRC, got more ideas.

10/4/11
- Imported more graphics.
- Wrote and linked together textboxes to make the opening cutscene.
- New item: Wine.
- Defined attacks for in-battle use of Saliva, Living Water, and Wine.
- Mapped the mouth level.
- Recorded squishy sound effects.
- Recorded and edited voice clips for tendo; seven or eight in total.
- Showed off four screenshots in IRC; two of them are appropriate to share on a forum such as this.

10/5/11
- Had another great dream. Hope this becomes a pattern.
- Imported the sound effects and placed them on the text boxes.
- Defined several enemies, including the first boss.
- Defined the spells Heal, Cure, Disrupt, Armor, Shield, and Flash.
- Defined the attack for Stomach Acid.
- Defined more textboxes.
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10/6/11
- Imported and utilized more attack graphics.
- Scrapped the idea of using voice acting. Imported some of my other sound effects, these sounding like regular game sounds.
- Mapped the stomach.
- Lots of fixing needed doing to make the scenes going from the end of the boss into the stomach work.
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10/23/11
I know I haven't posted in this journal for a while; I've been more busy working on the game and hyping it up elsewhere. Basically, this is what I have left to do:
- Draw the ending cutscene
- Link together textboxes to make said cutscene
- Hope the people I sent this game to for testing already actually give me feedback
- Assuming I receive feedback, act on it
- Upload...somewhere. Or get the email address of everyone who wants to play it.

10/25/11
I need exactly one component to finish the game. Once Fuzeblu sends me a replacement Chimera sprite, the game will be complete.
Her art is used as the ultimate reward of the game's ending, too, right after the scene that I drew takes place.
My art*
Her art*

* Link possibly NSFW depending on where you work, but you shouldn't be goofing off on an internet forum while being paid to do something else anyway._________________

10/26/2011
The game is finished. I replaced the chimera sprite, tweaked the price of the inn, made the wine treasure chest non-infinite, and probably a half dozen other things no one would have noticed if I didn't say I did it here._________________