SWERY Chats About The Missing, First Game of His Studio White Owls, with a Video Message

Today, Arc System Works America published a video message from Hidetaka Suehiro, nicknamed SWERY. The interview focuses on his studio White Owls’ upcoming game, The Missing: J.J. Macfield and the Island of Memories.

SWERY goes over the game’s story and what pushed his twelve-person studio to develop it. Nine of them worked on the game in total. Some of them were a bit skeptical at the beginning, with SWERY’s idea of an immortal main character hurting herself to solve puzzles, but they all gradually got into it and brought up even crazier ideas.

SWERY also notes how Deadly Premonition released in 2010, and D4: Dark Dreams Don’t Die in 2014, meaning he’s only been able to release one game every four years. He explains that fact with how he puts everything into his games, and that The Missing will have a deep, meaningful message resonating with everyone, like his previous games.