While I really looking forward to this game, there is still so little information about it.What rpg system does it use?How combat works?What is this game about( is it epic adventure with a lot of character interactions like BG or something more dungeon crawling like icewind dale)?I really want to know more...

dmonkoff:While I really looking forward to this game, there is still so little information about it.What rpg system does it use?How combat works?What is this game about( is it epic adventure with a lot of character interactions like BG or something more dungeon crawling like icewind dale)?I really want to know more...

What RPG System? A proprietary one developed by Obsidian. It isn't D&D or any PnP.

dmonkoff:While I really looking forward to this game, there is still so little information about it.What rpg system does it use?How combat works?What is this game about( is it epic adventure with a lot of character interactions like BG or something more dungeon crawling like icewind dale)?I really want to know more...

There are 74 (seventy-four) lengthy updates on the project on their Kicksarter page. There is even already a wiki on the game, most likely collating the information in the aforementioned updates...

If you had really wanted to know more, you would by now; it took me all of a minute to find this out.

dmonkoff:While I really looking forward to this game, there is still so little information about it.What rpg system does it use?How combat works?What is this game about( is it epic adventure with a lot of character interactions like BG or something more dungeon crawling like icewind dale)?I really want to know more...

So little information...?Just earlier this week, I got update #74 on the game. And each of the updates are lengthy, with plenty of explanation about what they're doing. As far as I'm aware, no other game has ever had this much communication with its audience prior to release of an alpha/beta/full game. This information is not only available, it's actively handed out to anyone who wants it. If you have ANY inclination to know more about this game, just google 'Eternity'. That is literally all you have to do.

I didn't really give it much thought but Paradox do actually publish an interesting catalog of titles, if only for letting many of its studios "do its thing", since they themselves do theirs to the audience that they, not shameless "broad appeal". I can't get into their grand strategy games as of now but I do like that they are there.

NuclearKangaroo:you got 4 million freakin' dollars from people on kickstarter, how even dare say something THIS fucking stupid:

"they both agreed that this kind of partnership might be the only way a niche game concept like Eternity might actually get installed on players' computers."

i have no words, you guys are idiots, actually i dont give a crap about this partnership, but if this is the reason why its happening, it makes so sense

it is happening so that Obsidian can focus on the game and all of the money goes to the game, while Paradox will deal with fulfillment of the various backer stuff, like if you paid enough to get a physical copy of the game, a map, a art book, etc. Paradox will be the ones flipping the bill for all of that stuff. Paradox will also be responsible for advertising, and taking care of the steam and GOG licensing. this way all of the cash goes to the game instead of miscellaneous nick nacks, licensing, and advertising.

I confess to being a total Obsidian fanboy, if only because in an era where RPG seems to refer to a linear experience where you're character can do everything off the bat and upgrades are only unnecessary but cool bonuses, Obsidian seems to actually get where WRPGs shined; a detailed world to explore, important choices, and making character specialization count. Paradox seems to come from a similar vein. Their games may not be for everyone but they don't water the experience down in order to get that "wider audience" bull crap.

"Niche" is a dirty word to most publishers because it means "this isn't a clone of a game that sold at least 6 million copies in it's first week and we are incapable of coming up with a budget of less than $50 million".

NuclearKangaroo:you got 4 million freakin' dollars from people on kickstarter, how even dare say something THIS fucking stupid:

"they both agreed that this kind of partnership might be the only way a niche game concept like Eternity might actually get installed on players' computers."

i have no words, you guys are idiots, actually i dont give a crap about this partnership, but if this is the reason why its happening, it makes so sense

it is happening so that Obsidian can focus on the game and all of the money goes to the game, while Paradox will deal with fulfillment of the various backer stuff, like if you paid enough to get a physical copy of the game, a map, a art book, etc. Paradox will be the ones flipping the bill for all of that stuff. Paradox will also be responsible for advertising, and taking care of the steam and GOG licensing. this way all of the cash goes to the game instead of miscellaneous nick nacks, licensing, and advertising.