- Adjusted the weapon damage bonus formula to scale more gracefully for low damage weapons. This should result in damage bonus values that are more in line with the old formula for older items.

*** Spells ***

- Fixed a bug that caused spells with a recourse component to cause triggered spells to hit the caster rather than the caster's target. This is most notable in the case where the wizard claw line of spells would cause effects such as Pyromancy to harm the wizard rather than the wizard's target.
- Bard - Corrected an issue with a number of spells that were not behaving as intended. A notable example of the fix is that Selo's Kick will once again be usable while under the effects of Frenzied Kicks.

*** AA ***

- Beastlord - Made rank 2 of Shrink available to Beastlords.
- Cleric - Bestow Divine Aura has been renamed Bestow Divine Aura Azia and Cascading Divine Aura has been renamed Bestow Divine Aura Beza to simplify the categorization of the abilities.
- Cleric - Adjusted ranks 10-12 of Ward of Purity so that these abilities provide an improvement over rank 9.
- Shaman - Restored the missing rank 2 of Shrink.
- Warrior - Quickened Howl of the Warlord has been fixed to correctly apply its spell haste to all ranks of Howl of the Warlord.
- Warrior - Ranks 2 and 3 of Merciless Blade have been fixed to function on 2-handed slashing weapons. Previously it would only function on 2-handed blunt and 2-handed piercing weapons. Renamed this ability to Merciless Grip to better reflect its ability to increase the damage of all 2-handed weapon types and updated the description.
- Warrior - Corrected a bug with Combatant's Pact that prevented it from having any effect and updated its description. It will now increase the amount of health healed by promised heal triggers.
- Warrior - Updated Hastened Unbroken Attention to also function on the level 102 skill Unflinching Attention.
- Wizard - Changed the way Frenzied and Sustained Devastation consume limited use charges. Charges will now be consumed based on the number of spells cast and not the number of targets hit. This corrects an issue where spells that hit multiple targets would consume as many charges as there were targets hit by the single spell.
- Wizard - Spells that meet the Frenzied and Sustained Devastation focus criteria that are triggered from twincast or from spell triggers (such as the second spell from Ethereal Weave) will consume a limited use charge.
- Wizard - Removed the mana preservation suppression component from all ranks of Frenzied Devastation and Sustained Devastation.

*** Progression Servers ***

- Items introduced with the 2003 revamp of Veeshan's Peak will no longer drop on Progression Servers until Legacy of Ykesha has unlocked.