Posts Tagged ‘GW’

We’re excited to announce the first Toronto event of the year, taking place on April 30th and May 1st, 2016! We will once again be returning to the Best Western Plus in Milton Ontario. Registration information will be forthcoming.

This event will be the traditional 1500 point tournament.

At this time we are working on plans for a second Toronto event later in the year with somewhat different format. More details on this later in the year as we put it all together.

As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed. I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed. I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed. I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

As Imperial Guard players transition to the new Astra Militarum codex, while much may seem the same, many things have changed. I’ll be posting a series of articles about some of the units which have seen changes and hopefully provide some insights, tactics, and general information about how the unit has evolved.

Like this:

With the latest Apocalypse release, we’re excited to incorporate these new rules into one of our flagship scenarios:

Sink The Baneblade!

This Scenario has evolved over the years from the original 3rd edition scenario which made its debut at the very first Astronomi-con event in 2001, but the story is the still the same: Two forces are moving into position to engage in battle, when a runaway Baneblade shows up to make the situation even more desperate. Both players will need to take on the enemy as well as the Baneblade to prevail.

It has been less than a week since GW released the Iyanden Supplement (webstore only) release.

It is already sold out in North America and will need to be restocked before people will be able to order it once again.

This can be viewed as a good thing, for GW, as the demand for these supplements appears to have been greater than initial projections – or perhaps it is more likely the case that GW has limited the availability of these products to generate a false sense of demand. If it is in fact the former, then we can expect to see more of these sorts of releases.

The fact that these are Direct Services only releases which actually contain playable army lists and rules is a bit troublesome when you consider that up until now all core rules have been available for purchase at GW retail stores as well as independent retailers. Combined with a price-point that is the same as a full codex, it this leads to some questions about the way GW is handling this line of business and how this will project into future releases.

This on the heels of GW’s latest Iyanden “One Click” Ghost Warrior collection offer. Interesting to note that the Iyanden Supplement isn’t included!

While the naming convention and release order may lend itself to a bit of confusion, there is none when it comes to the reason behind this book being the second one to get the v6 treatment to produce a Second Edition. The main force featured in the book is the Tau. With their recent codex release and massive popularity, it makes great sense to have the complete Tau range of models available with updated rules for sixth edition. In addtion, this book also has a new Elysian Drop Troops army list, and rules for fielding Tallaran Desert Raiders using Codex: Imperial Guard. The Imperial guard dovetail well with the recently released Imperial Armour Volume One Second Edition – Imperial Guard.

Seeing these Imperial Armour books being updated for sixth edition is an important factor in getting more players using these great models in their games of 40K, and will undoubtedly help bring these units more into the mainstream and the greater tournament scene. Note that units from this book will be allowed for the upcoming Astronomi-con tournaments in Toronto and Vancouver.

It would stand to reason that the other Imperial Armour Volumes will receive similar treatment as 40k codices are released. However, with the upcoming Eldar codex, should we expect a Second Edition for Imperial Armour Eleven – The Doom of Mymeara?

Bob Naismith had a hand in designing the very first metal and plastic Space Marines such as RBT01 and RT01. He also designed many of the original Rogue Trader miniatures such as the Adventurers series.