Darkfall’s highly anticipated new Siege System has been deployed on live servers today, completely revamping siege mechanics. The plan was outlined a few months ago and today specifics were revealed, giving players something to pore over while necessary server maintenance is underway.

Siege mechanics are an integral part of what Darkfall has to offer, with these changes designed to further refine and improve the experience.

Here are the changes below:

Resource changes:

Clan-stone hamlet, health decreased.

Clan-stone city, health increased.

Small siege-stone, health decreased.

Small siege-stone, maximum binds increased.

Large siege-stone, health decreased.

Medium siege-stone now “useless”, can be sold back to NPC Vendors for full-refund.