Posts tagged millions-of-us

This week, we cover the final installment of our summarized history of Second Life and Linden Lab (check out the first installment or the second, if you missed them). It's only possible to cover a tiny fraction of the events that took place in the space we have here, but the highlights paint an int...

Forget for a minute that this is an advertisement for the virtual worlds development company, Millions of Us. It's also a great video that discusses the future of these emerging platforms. Narrated by Reuben Steiger, the CEO of MoU, we're taken on a journey through the three major past, present, and...

Christian Lassonde, of Millions of Us, appeared on the Real Biz in SL show to discuss their work in Second Life. They recently announced that they would be bringing celebrity likenesses into virtual worlds, including SL. Cybergrrl Oh grilled Chris on the important questions, including their investme...

And not just likenesses. Metaverse developer Millions of Us intends to market likenesses, hair-styles, catchphrases, dance moves, signature moves, clothing lines, furniture collections -- you name it -- based on well-known celebs all under the banner business name of Virtual Greats. These appearance...

According to a recent report from the Virtual Worlds 2008 conference, Millions of Us, an advertising agency specializing in the production of marketing campaigns in virtual worlds, is already hard at work developing projects for Sony's Playstation 3-based Home. According to Millions of Us presiden...

Two hospitals opened up in Second Life today. Except only one actually did any opening. IBM's Virtual Health Center actually isn't open to the public. Rumors of its opening seem to be greatly exaggerated, and are largely confined to the press-release and coverage by folks who didn't actually try to...

We spent most of Monday ensconced in the GDC Worlds in Motion summit track, which made "standing room only" seem extremely spacious -- most of the sessions were packed to the gills and then some. It seems like more than a few industry types are interested in the intersections between gaming and vir...

At last, we have a conclusion to the Sand series. Episode 3.5, also directed by PG Provenzano, while short, answers all the questions from earlier episodes. While two of the Colonists are struggling for control of the weapon that was previously aimed at Gwen, the third works on releasing her. As she...

We're down to the last two episodes of the Sand saga. In Episode 3, directed by PG Provenzano, we learn that the mysterious lady's name is Gwen. The Colonists find her in a sleep chamber, but she communicates with them through a video screen nearby. She explains that the war for sunlight saw many vi...

The plot thickens as Episode 2, directed by Trace Sanderson, of the series sheds more light on the downfall of Scion City. The citizens relied on the sun for power, but when a great darkness came over the island, they only had one hour of it per day. Some colonists fled to the outer asteroids, which...

Episode 1.5, also directed by Michael Verdi, was originally part of Episode 1, but they broke it up in order to keep them short. So far, the story has taken us to a hatch, which they've attempted to open with the vehicle that they found. As they peer down the now open hatch, another transmission fr...

If you're just tuning in, we've been following the storyline of Scion City in Second Life. So far, they've discovered a vehicle that allowed them to uncover a transmission device. A mysterious woman transmits a message to them, but it is not yet clear what she wants ... Episode 1, directed by Michae...

It looks like Millions of Us has some kind of Alternate Reality Game (ARG) going on in Scion City. They are encouraging user submissions in order to uncover clues about what went on in the fictional Second Life city. The first video release is a promotional commercial about the origins of Scion City...

This is the second of two parts to the Fireside Chat between Second Life's Philip Rosedale (aka Philip Linden) and San Francisco Mayor Gavin Newsom at the New Globe Theater, a meeting held and sponsored by Millions of Us, a metaverse development company (MDC), with Reuben Millionsofus as moderator...

As reported here, today saw the meeting of minds between Second Life's Philip Rosedale (aka Philip Linden) and San Francisco Mayor Gavin Newsom at the New Globe Theater, a meeting held and sponsored by Millions of Us, a metaverse development company (MDC), with Reuben Millionsofus as moderator. Th...

Mayor Gavin Newsom's not completely a stranger to Second Life, having been interviewed by Reuters' Adam Pasick in Second Life at the WEF media event in Davos, twelve months ago.
Well, Newsom's back at the New Globe Theater in Second Life for an discussion with Philip Rosedale over the parallels, op...

Warner Brothers created a promotional Machinima showing the Metaverse Mod Squad making over a newbie in Second Life. It is narrated by Gossip Girl, the character in the TV show that anonymously blogs all the happenings in Manhattan's Upper East Side. She starts out by explaining that there was an as...

Aspiring Machinimists, this is your chance to show the world your unique vision. The 48 Hour Film Project is an event meant to showcase the creativity and innovation of filmmakers around the world. The idea is simple: you have a weekend to create a movie. On Friday night, you get a character, a prop...

Do you want to help make Second Life a sweeter place? Well now you can. Once you've logged on to your avatar, simply go to Splenda Island. Once there, click on the caramel apple, and you'll be provided with the information you need to submit your suggestions to the Millions of us team on how to make...

I know what you're thinking. This isn't Machinima! That's the beauty of vlogging, though. It could be. Vlogging, short for video blogging, is just that; a spoken blog entry recorded on film. It might consist of words on your screen, footage of your real life typist, Machinima of your avatar, or all ...