Maker's Lair is the current studio behind 'Wicked Evolving For A Broken Future'. We're hoping to have the game stretch-out in all aspects of design, including AI design and program writing.

We're looking for AI programmers (And programmers) to design the new set of integrated AI for Wicked Evolving For A Broken Future.

#1 - Role:

Your role would be to program and design the coding for WEBF'S AI system, this could work one of many ways;
You work from your own bases from other productions
Work from the default 'Source-Engine' filing
Or to simply re-create NPCs & AI, which are being worked on from the default 'Source-Engine' stockings. - For Maker's Lair's 2009 - 2016 production; 'Wicked Evolving'. This would entail the design of code for the AI and NPC bases.

Your working time will be quite short, we are fully prepared and ready to hire a programmer and designer.

#2 - Experience:

Understanding of C++, Source-Engine, Source-Engine AI/ NPC Work
Be able to communicate with the lead manager and director, along with being able to build the code from their idea & style.

No work with VS or Visual (Model) design included/ necessary.

#3 - Work, it-self:

We would like to clarify the positions stance. A very short amount of your time will be used to design the coding, depending on your schedule.

- And we'll offer you a very interesting work style.

#4 - Benefits:

This position is voluntary and you will only receive artificial benefits.

For your time, work and production; we can offer a possible recommendation for your Resume` or CV, as we are a licensed employer and studio, full credits of your name and affiliates, public recognition through the use of articles or updates/ showcases.

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Thank you very much for reading. Please do contact if you have any questions!