A quick update on our Summer of Sound sale, which went live earlier this week. While the sale has already been active both on our website and with retailers worldwide, we felt that it was not the right time to do any marketing around it. We felt that there were more important voices and messages that needed to be heard during this time.

We know that this a popular sale and that many of our regular customers look forward to this event each year, so we just wanted to let you know why we have not communicated about it so far. All communication will be going live on Monday, in the meantime, we hope that you will find something in our sale that excites you. Stay safe and happy music making.

Moonbeam's mods v2, beta 1

Wow... apart from checking my stuff out on TP3.2.1 I've not had time to do much with Traktor recently... I suppose I ought to get my mods onto github if people are starting to improve them - a5tr0 & Michael Niotakis thank you for giving me some much needed motivation. I'll aim to perhaps do the following and release an update before the New Year

The Cue Point editing popup I was working on still needs a bit of bug fixing.

I plan to implement some adjacent key matching stuff to bring the next release in line with TP3.2

I've given up with parallel waveforms - there's still in TP3 that I can't access to do this properly

I have to add, that my edit of your mod I mentioned in my previous post have some flaws. Firstly, it's available only for decks C & D - this is by intention, because i need this "live input mixerFX" functionality available only on these decks. Secondly, on C/D, it interferes with "freeze mode" and with "remix mode" as well: While "long push DECK", pads are still in remix/freeze mode. And after releasing "long push DECK" it won't rewrite pads to their "active mode colour" back (so, for someone who uses remix/freeze on C/D, with my edit it can be really messy). If you look on my "//", you'll see it is really dirty way to do it, but as i wrote, it fullfills my needs, because i don't use freeze/remix modes on C/D - with this in mind, it is unsuitable for any future "release candidate" i think I'll try to find out the right way, but I am not sure if I can handle it (i did not "deep dive" to the code so far - it was only try/error method and i was lucky).

I got another thing - I hope it is only "TP 3.2.1" issue (and i did not screw something), but i can not see "key" under deck letter (see attachment). I jumped from "TP 2.11.3" right to "TP 3.2.1", so i don't know, wheter it was ok in previous version.

Cheers and Happy New Year!

EDIT: Hello, I just fixed those "long push deck" issues I mentioned, see the attached zip
affected file: "qml\CSI\Common\Deck_S8Style.qml"
cheers

I think I have fixed missing key display in TP 3.2.1, I mentioned in my previous post. I just compared qml files TP 3.1.0 / TP 3.2.1 and I found change in variable name: changed from ".key_for_display" to ".resulting.precise". It would be nice to have Nick to look at it, but I hope it is ok (i would not think it would be that simple).

Hey a5tr0 - 3 weeks later than I'd intended I've just started to pick up on things! Thanks for the fixes you have done. I've just done a compare on my current source and had forgotten how much stuff I'd already changed - my next release had a lot of changes on the deck header to ensure the Roboto font is used throughout and if shift is pressed then A B C D change to another set of 1 2 3 4 to show which FX units are enabled (rather than assigned to the deck)! I also want to make the 3.2 changes configurable to maintain backward compatibility with 3.1 who knows maybe by the end of the week I'll release a beta of the next version

Oh and I've just remembered - one of the things I've added is a less obtrusive minute marker display that includes the minute number (scales for longer tracks/podcasts)

Hi Nick great you're back. I wanted to see slightly bigger waveform on displays... I fiddled with "BottomControls" litlle, so I'm sharing my solution, if someone's interested...
("qml\Screens\S8\Views\Overlays\BottomControls.qml")

... & just one tiny touch I forgot: change in minutemarkers; 2 shorter vertical lines instead of 1 whole & if track is longer than 30 min, minute-markers are set to every 5 minutes instead of 1 minute and they will get dimmer. (I know that Nick fiddled with it too, but long time no speakin).

Hi Nick great you're back. I wanted to see slightly bigger waveform on displays... I fiddled with "BottomControls" litlle, so I'm sharing my solution, if someone's interested...
("qml\Screens\S8\Views\Overlays\BottomControls.qml")

Click to expand...

I've been thinking about doing something along those lines for a while, but also thinking about a total new design that would split the info I show to use both top and bottom... Thank you!

Hi a5tr0 thank you for the messages. The universe obviously decided we should catch up today - the chances of us both being around at the same time are not high lol. Myself and my family have managed to stay healthy during this difficult time, I've had 3 friends who haven't, thankfully they are through the worst of it. I hope you and your loved ones are ok too.

I eventually (after many recoding attempts) sent Aleix Jiménez a beta copy of my mods with (hopefully) fully working hotcue editing mods - that was about a month ago, I see he's online too so hopefully he is ok too. Last 3 weeks I have been working very long hours - 70-odd colleagues were sent to work from home and I'm one of 3 people helping run essential operations from the office. The business directly supports education, specifically 2,500+ London school internet connections, so with schools closing we're actually busier than ever getting their remote access working as they need as well being in the middle of line upgrades for every school. I feel quite privileged to be able to get out of my home every day. The downside has been am exhausted most days when I get home...

I'll send you a copy of the latest mods so you can review the hotcue editing side of things. You will be pleased to learn I have moved to 3.3 as well! I've not tested the latest mods on Windows yet...

I look forward to looking at what you've done... After I do a podcast as been too long for that as well...

Hi a5tr0 thank you for the messages. The universe obviously decided we should catch up today - the chances of us both being around at the same time are not high lol. Myself and my family have managed to stay healthy during this difficult time, I've had 3 friends who haven't, thankfully they are through the worst of it. I hope you and your loved ones are ok too.

I eventually (after many recoding attempts) sent Aleix Jiménez a beta copy of my mods with (hopefully) fully working hotcue editing mods - that was about a month ago, I see he's online too so hopefully he is ok too. Last 3 weeks I have been working very long hours - 70-odd colleagues were sent to work from home and I'm one of 3 people helping run essential operations from the office. The business directly supports education, specifically 2,500+ London school internet connections, so with schools closing we're actually busier than ever getting their remote access working as they need as well being in the middle of line upgrades for every school. I feel quite privileged to be able to get out of my home every day. The downside has been am exhausted most days when I get home...

I'll send you a copy of the latest mods so you can review the hotcue editing side of things. You will be pleased to learn I have moved to 3.3 as well! I've not tested the latest mods on Windows yet...

I look forward to looking at what you've done... After I do a podcast as been too long for that as well...

Nick

Click to expand...

Hello Nick

Great to hear you are ok. Now I understand you are so busy. Man, that amount of responsibility you have - and as you wrote - you feel quite privileged - just wow! I wish you a lot of strength, cause this will be most likely a long run thing... And don't burnout! I live in Slovakia/Bratislava and we have quite low numbers of ill so far - I just hope it is not because we are so lame at testing (but there are many aspects of it, for example we are not so overpopulated and maybe not so interesting for foreigners, who knows...)... I work in media-monitoring agency and what I observe is loss of clients due to reconsidered expenses - but we have some government clients, so we run our service nonstop and paradoxically we have more work... (checking press conferences and statements from representatives about state of the state and corona guidelines all day long and than mentions of this in the media as well). In my country there is online education aswell, but it is so underfunded I can't imagine kids today learning at all... But teachers are doing everything what is in their skills (even they are underrated)... So, I wish you good luck!

Many thanks for your mod you have sent me - it runs well on Windows 10 great work! I like those minute markers as well But i found some glitch, i'll write private message.

Just one note, which is not related to your last update (i will try to explain): when you hold [DECK] and you will hit fourth pad (Filter ON/OFF) couple of times and than you will hit corresponding "Filter button" couple of times, and when you'll repeat that process, filter will become strangely behaving - it will need double hit to operate (it seems it is random, but i think it has a pattern). See images...

Stay safe

Attached Files:

Chaps, I just wanted to show my appreciation for the effort / skills you guys are putting to this.
Initially I found kokernutz mods (out of wanting S5 mixer FX control) and found them great but then he couldn't update for various reasons, and it became frustrating when Traktor updated and I couldn't have what I'd got used to. Then Disco Danny stepped in to the breach, and now this. The improvement is immense, especially to the screen layout refinement. No more blobby waveforms! Every one of you guys who helped get it here have my utmost admiration. Thanks again, and where's the tip jar?

i found, that Nick forgot to add some lines of code (for B,C,D ) in the S5 section. Now I tried to fix it. Just download attached zip file and replace original file (qml\CSI\S5\S5Deck.qml) with the one you download "fix_for_s5_deck2mixerfx_a5tr0.zip\qml\CSI\S5\S5Deck.qml" . There is a possibility, that it will cause some error Just give it a try - and report here Problem is, that I have no S5 to test it While I was altering Nicks files I was focused to S8 functions mainly.