My 1.5 year old Intel drivers ran the game, but then I upgrade to drivers that were up to date within the month, and WO no longer works. I tried the drivers one step below them, and it still won't work. People on your forums told me my card couldn't handle Wurm, but with the old drivers it could. Do you think Wurm will ever have better support for the Intel Extreme Graphics chipset?

PBuffer inited----------------Link warnings for /programs/water.vertex.shader + /programs/water.fragment.shader----------------Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware.----------------

It has been a year since we moved Marathon to GLSL and not only it has never worked 100% bug-free on ATI cards, it actually seems to be getting worse with each Catalyst release. They're supposed to have been working on it all this time, fixing bugs (I have personally reported ~6), but no apparent progress has been made (at least on what we need). The most critical bug (and our major showstopper) was fixed just last week, which means we'll get it in an official driver in two months (minimum).

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