No, we’re not done with Luna Engine. There’s still tons of things to do and I have work deadlines. Instead have some art where I totally wasted time because I wanted to have an outlet and I’m tired of doing correct anatomy and some such -w-)

I had a talk with the very lovely people, Neon Black and Fomar0153. Both of them agreed to make their scripts compatible with Luna Engine. We’re still on heavy beta testing phase as well as being bombarded with so much work. BUT, here’s a GREAAATT present from the awesome Neon Black.

CTB FULLY WORKING AND WITH CPBE!!!!

As far as I know, There is a CTB and ATB by Neon Black and Fomar has an ATB.
and that’s my news for the day.

I added a new script in the scripts section called Icon and Face Utility. I merely translated it. The script originally came from Half a Life. The site’s terms allow distribution as long as the script’s copyrights are retained. Now I can make facesets for all my materials easily haha.

I also got interviewed by thatbennyguy. If you are interested, you can read it over here: RMW, RMN.

I was talking to Indrah about Tree Canopies, and I said, it shouldn’t be hard to copy the tree canopies and make them not square right? Oh how wrong I was. This is also not an edit, uh, it’s made from scratch. It probably doesn’t tile, I didn’t really test it, but it’s made with parallax (or prerendered for the picky ;D) mapping in mind. But anyway, have some! The cliffs are edited ofc. ‘w’)b

So busy and broken tablet is not fun. However! I managed to finish at least some ReStaff things. Thankfully I’m used to the touchpad due to my habit of drawing with it during programming classes lol. Everyone should check out the November release! It has some awesome scripts and resources in it! I also made a sprite, you can see it below~

Grandma~

I know I said I won’t sprite VX(Ace) style ever again, but ReStaff called for it. Those poor awesome battlers without any sprites… ;_;)