No, you need the current update.rpf in there. The mods folder does not rely on ScriptHookV - only dinput.dll which does not need to be updated with game updates.
There shouldn't be any reason that this doesn't work with the latest update.

Instead of asking for handouts and complaining when you don't get them, why don't you try looking yourself? I don't code at all and it took me 5 minutes to find a native you can try for props. Most people who develop for GTA learn based on experimentation. Try something, if it doesn't work, try something else. Google is your friend. You won't learn anything new by asking for people to do the work for you.

Hi everyone, it's your beloved Community Manager here.
I'd like to quickly thank everyone who applied for Community Moderator in November - we got 4 times more applications this time than last time! There were a lot of good ones in there and it was tough to just pick out a few, but we managed to narrow it down. With that, please join me in welcoming @0taku and @WillUnderscore to the LSPDFR Community Team. They'll be starting out as Junior Community Moderators, which is considered their training phase. After that, they will be global Community Moderators like the rest of the team.
We are also welcoming @c13 back into his old position as Community Moderator after a hiatus due to work.
Again, thanks to all who applied, especially those who took the time to speak with us. We hope to bring additional staff in once everyone is settled into their new positions.
-willpv23

How exactly would you define "first class ones" though? They can't exactly pick and choose developers based on their own personal preference as that wouldn't be fair to the ones they don't pick. Giving the mod to all developers early just isn't viable.
You also do not need ScriptHookV for LSPDFR. ELS is a completely separate modification from LSPDFR. Plus there is an alternative while you're waiting for ScriptHookV to be updated.