This page is intended to provide a brief overview of all the various projects and there intended purpose.

Example
Projects Silverlight
BasicBindings_ExampleSL
Demonstrates the use of the
ActionManagerComponent provided by the CBX.XNA.SL project.
GameScreens_ExampleSL
Recreation of Microsoft's xna game screen example code running under Silverlight.
Ohsai_ExampleSL
Demonstrates a few artificial intelligence examples using code found in the CBX.Xna.SL project. AI modeled after Microsoft's Kodu project.
QuadMenu_ExampleSL
Demonstrates a simple quad menu popup system running under Silverlight.
SimpleInput_ExampleSL
Demonstrates the use of the IUserInputService interface for capturing user input under Silverlight.
XNA
BasicBinding
Shows how to use the ActionManager to handle events raised from abstracted user input.
ChatBoxExample
Simple demo of the in game chat box message system. Similar to Zelda: A link to the past.
ChatBubbleSample
Simple demo showing how to display chat bubbles above a toons head. Chat bubbles will auto arrange them selves so they do not overlap.
CommonExampleProjectContent
Common game assets used by various xna example projects.
DirectInput
Simple example of how you can integrate other device/framework input systems into the ActionManager to handle user input. Uses SlimDX DirectInput to raise mouse
events. GameScreens
Recreation of Microsoft's xna game screen example code running under xna using CBX.Xna library.
ObjectBinding
Shows how to use the ActionManager in conjunction with ObjectBindingManager to bind named user input events to a object that implements the IObjectBinder interface.
PathFindingExample
Demonstrates AStar path finding provided by the CBX.Xna library.
Quatmenu_Tester
Demonstrates a simple quad menu popup system running under xna.
QuadMenu_Tester_Content
Contains game assets for the QuadMenu_Tester example app.
SimpleGui_Example1
Demo of the simple gui controls provided by the CBX.Xna library.
SimpleGui_Example1_Content
Contains game assets for the SimpleGui_Example1 example app.
SimpleGui_Example2
Demo of the WinForm style user controls provided by the CBX.Xna library.
SimpleGui_Example2_Content
Contains game assets for the SimpleGui_Example2 example app.
SimpleInput_Example1
Demonstrates the use of the IUserInputService interface for capturing user input under xna.
SpriteAnimation_Example1
Demonstrates frame based sprite animation capabilities of the CBX.Xna library.
TiledMap_Example1
Demo of the tile mapping capabilities found in the CBX.Xna library. (Currently not working)
Tiledmap_Example1_Content
Game assest for the TiledMap_Example1 project.
XNAVisies_Example1
Simple demo app where you can place breakpoints and view the VS.net XNA debug visualizers provided by the XNAVisies library.
XNAVisies_Example1_Content
Some game assets for the XNAVisies_Example1 project
xSLXGC
xSLXGC_ExampleContent
Game assets for the xSLXGC_WinodwsExample project.
xSLXGC_SilverlightExample
Silverlight example app showing how to use the xSLXGC library to emulate XNA framework in Silverlight.
xSLXGC_WinodwsExample
XNA example app intended to show code comparison with the xSLXGC_SilverlightExample project.
Membership
cbxMembership
Provides a IMembershipService interface for objects to implement membership services in there applications.
cbxMVCMembership
Intended to provide SqlCe 4 membership/role providers for asp.net mvc.
cbxSqlCeMembership
Intended to provide SqlCe 4 based membership/role implementation by implementing the IMembershipService found in the cbxMembershipService.
SqlCeMembership.Tests
Unit test project for testing the cbxSqlCeMembership project.
cbxXMLProviders
A xml file based asp.net roles and membership providers.
cbxXMLProvidersUnitTests
Unit tests for testing the cbxXMLProviders project.
Neoforce
Controls
The NeoForce controls library. Found here
http://neoforce.codeplex.com/Importers
The NeoForce imports library for importing NeoForce game assets.
NeoForceXAMLExample
Demo app showing how easy it is to load XAML game asset files and use them as for UI within xna.
NeoForceXAMLExampleContent
Contains game asset files for the NeoForce examples.
NeoForceXAMLPipeline
Contains the pipeline code for importing and processing the XAML files.
NeoForceXAMLReader
Provides a reader for reading the XAML files and building NeoForce controls from them.
XAMLSourceApp
WPF example application used as the source of the XAML markup files. This application is duplicated by the NeoForceXAMLExample project running under xna.
Tools
cbxSpriteAnimationEditor
An editor tool used to edit frame based animation for Zider. Uses the IntermediateSerializer for saving and loading the animation files.
cbxTileExtractor
A tool for extracting unique tiles from a image using primitive image recognition system via CRC comparisons. Allows you to attach properties the the tile as well.
CBXVisies
A project that provides visual studio debug visualizers.
ConsoleApplication1
Just a application for testing serialization and deserialization of objects. Not intended for anything else.
ImageSetBuilder
A tool for generating a single image file from multiple animation frames.
QuadMenuBuilder
A tool that will be used to build quad menus. (This project will probably be removed)
SimpleGuiEditor
A WYSIWYG tool for creating ui from the simple gui conponents found in the CBX.Xna library. This tool will probably get scrapped in favor of using a XAML importer that
will translate XAML markup into simple gui controls. TileInfoEditor
A tool intended for editing tile data files but may get scrapped. The current tile mapping system need to be re worked into a more simpler solution.
XNAVisies
A project that provides visual studio debug visualizers for xna types.
Zider
ImportersExporters
GameDataImporterExporter
A project that provides import and export capabilities for Zider GameData types.
ZiderMapExporters
A tool for exporting zider tile maps.
Plugins
ZiderEd
A zider plugin for editing zider game assets.
ZiderEdContent
XNA content project containing game assets for the ZiderEd plugin project.
ZiderTesterPlugin
A placeholder plugin for testing various zider systems.
DefaultGameContent
A content project used by the Zider project and is intended for testing purposes.
Zider
Main Zider game exe project. Virtually all game engine related code is contained in the Ziderlib project.
Zider.Pipeline
Provides content pipeline importers and processors for the Zider game engine.
ZiderLib
The core Zider engine library containing all relevant game engine systems.
Zider
Silverlight Plugins
StandardAreaShapes
Provides additional area shapes used by the ZiderEdSL plugin project.
ZiderEdSL
Silverlight based plugin for the Silverlight build of the Zider engine.
BubbleBobbleClone
A clone of the Bubble Bobble game by Taito. This is intended to be a research project for testing various ideas and Zider systems.
CBX.Xna.SL
Silverlight version of the CBX.Xna project.
cbxFarseerPhysicsBehaviors
Project that provides Silverlight Behavior implementations that allow you to attach a farseer behavior to an object in XAML markup.
cbxMVCExtentions
Provides MVC based extension methods and other utility based code.
cbxSLCotrols
Custom Silverlight based user controls used by the ZiderEdSL project.
cbxSLEffects
provides additional Silverlight based pixel shader effects.
cbxUserVotes
A simple asp.net based user vote tracking library intended to provide a way of recording user votes used by Zider.Web using SqlCe 4 and Entity framework.
DebugView
Silverlight
Debug visualizer for Silverlight that allows you to visualize various Farseer physics objects on screen.
Farseer
Physics Silverlight
The Farseer physics library.
http://farseerphysics.codeplex.com/SilverFlow.Controls
Provides floating window support for Silverlight and is used by the ZiderEdSL plugin.
http://jevgenijpankov.heliocode.com/Windows.Toolbar
Provides office style toolbar for Silverlight and is used by ZiderEdSL.
http://wintoolbar.codeplex.com/xSLXGC
Project that mimics the functionality of Microsoft's XNA framework in Silverlight. This allows you to run your xna games under Silverlight. This project is not feature
complete and aspects of the graphics system will change when Silverlight 5 becomes available.
Zider.Web
Asp.net MVC website that is being built and will be used as a community gamming portal for a xna/silverlight based single player rpg and latter a mmorpg that will be built
on top of the Zider engine. ZiderFarseerLib
Provides farseer physics types used by the Zider engine.
ZiderLibSL
Silverlight based implementation the ZiderLib project.
ZiderSL
Silverlight based implementation of the Zider project.
ZiderXAMLMaps
A project that provides XAML based mapping support for Zider.
CBX.Xna
Provides various game related functionality from AI, GUI, path finding, tile maps, abstracted user input etc.
CBX.Xna.Content.Pipeline
Content pipeline project for importing and processing game assets for use by the CBX.Xna library.
CBX.Xna.Input.DirectInput
Contains device and binder types for use with the ActionManager and ObjectBindingManager found in the CBX.Xna library. Utilizes SlimDX DirectInput for capturing user input.
CBX.Xna.Tests
Test cases for testing various aspects of the CBX.Xna project
WFXNAGraphics
(WinForms XNA Graphics) Contains code that allows you to embed a winform control in your winform apps to display XNA based graphics. This project is used by the XNAVisies and cbxSpriteAnimationEditor projects.