Replacing character cards from other editions of Munchkin with characters from the hit Cartoon Network show, Munchkin Adventure Time drops three to six players into the world of Ooo! Like every version of Munchkin, this mathematical addition of the game is playable as a stand-alone experience or slammed together with any previous version!

Warhammer 40K gets a lot of love on here, so it’s time to swing that spotlight in Warhammer Fantasy‘s direction. Another in a line of exquisite, deluxe hardcover volumes, the Nagash: The End Times hardcover is out this weekend. Collected in this slipcase, double volume edition are the details of Nagash’s return to the land of the living (explained in a full-art 296 page booklet) and the rules and scenarios to field Nagash and his followers.

Who cares that you never went to college or that you’re five months past due on rent, anyone can be a superhero!

Heroes Wanted is a hand management card game for one to five players about the process of becoming Zeta City’s most beloved crime fighter! Players design their own personal costumed vigilante with the selection of two unique hero cards, then set out to defeat major bad guys and their hordes of evil minions. The player who does the best, gaining the most victory points, will become the champion of Zeta City! The Extra! Extra! and Champions and Masterminds expansions are also available!

Taking place in the wreckage of a post-interstellar war, Among the Stars is about rebuilding the galactic alliance. Two to four players represent various alien races attempting to keep the peace by constructing trade-based space stations. Players draft cards in order to attain important components for the space station’s construction, which then are represented by a tile-laying component.

Hot on the heels of Pathfinder the Adventure Card Game and D&D Lords of Waterdeep, Shadowrun Crossfire is the newest board gaming experience born from a popular roleplaying system. Shadowrun Crossfire is a cooperative deck building game where players work together as a ragtag group of shadowrunners completing shady missions and taking down evil corporate entities. Players earn upgrades for their characters as they progress and complete missions.

Speaking of the Pathfinder Adventure Card Game, Skull and Shackles, the newest base expansion for the highly popular RPG card game releases this weekend. If you’re unfamiliar with the game, Piazo Publishing has adapted their popular RPG system into card game mechanics, with a group of players using decks of cards to represent their characters. As the players fight their way through the adventure path (competing against NPC decks of cards), their decks grow by gaining additional stat cards. The Skull and Shackles base set provides the additional cards needed to begin running this particular adventure path.

The star of Gen Con is here! The Pathfinder Adventure Card Game is out!

Blending living card games with roleplaying games, the Rise of the Runelords base set is the first in a series of Pathfinder card game releases. Players will work through the exact adventure from the RPG game, but in card form, playing their characters as decks of cards. Each deck contains weapons, actions, spells, and other options, based on the character’s race. Released alongside this base set is the first expansion for the game, a must-have collection of three new characters (Barbarian, Druid, Monk) as well as method of expanding the game up to five or six players. Also, the box for the base set is built to hold ALL future expansions!

With the original Shogun dead and his young son in power, the title is up for grabs. Will your clan be the one to take it?

In Yedo: Rule from the Shadows, up to five players compete as rival Japanese clans to take control of the Shogun title. Gaining prestige points leads to victory, but in order to gain them you must complete missions, outwit your opponents, and acquire any needed resources. Basically, a feudal Japan version of the hit D&D boardgame, Lords of Waterdeep, Yedo has been generating tons of buzz all over the Intro-webs of late!

You gained the four artifacts, you made it back to the helicopter, and you escaped the Forbidden Island before it sank.

Now, your ship has crashed in the Forbidden Desert and the adventure begins anew. GameWright‘s second use of the Forbidden Island mechanics, Forbidden Desert begins where the previous game left off, but this time you and your crew are stuck in a vast desert contending with sandstorms and drought. Instead of the board sinking, tiles shift around as you attempt to rebuild your crashed ship with the scattered pieces. A perfect cooperative gaming option for families and friends, Forbidden Desert quenches your thirst for survival!

After reprinting and updating the previous expansion for Pandemic, On the Brink, Z-Man releases an entirely new expansion today, called In the Lab. Within this sick (see the level of punery going on there?) expansion, players gain three entirely new ways to approach the classic game. First up is a lab challenge where viruses are taken back to a decontaminated environment to be investigated for cures. Second, is team mode, where players group up to compete against rival scientists. Third, the long awaited solo mode has been activated, leaving you all on your own to contend against a world of sickness.

Warmachine stomps into the realm of board games and deck builders with High Command.

In the tradition of Dominion, Ascension, Thunderstone, and all the rest, High Command has players buying character and action cards from a community pool in the center of the table in order to strengthen their steam-powered decks. Whether you’re a fan of deck builders or Warmachine, High Command commands you to pay attention!

Scoundrels of Skullport adds brand new content for the award-winning, bestselling board game, Lords of Waterdeep. It’s not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport.

Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue and Quest cards.

Owners of Lords of Waterdeep can use one or both of these new subterranean locations to add depth to their game experience. There’s also a new faction, the Gray Hands, so now a sixth player can join in the fun! - http://www.wizards.com

Star Trek Attack Wing

For all the Trekkies out there who’ve gotten tired of hearing their Star Wars fan buddies rant and rave about the greatness of the X-Wing miniature game, now is your time to gloat! Going boldly where previous miniature games have not, Star Trek Attack Wing applies Heroclix mechanics to a ship-to-ship battle game. Also, the Trek ships are accurately depicted in both size, speed, and maneuverability.

Keyflower: Key Celeste

With Key Celeste added to the game, players bid for the Key Celeste tile and obtain the ghost in the same way that they bid for the turn order tiles. The owner of the ghost can use it to frighten away and replace another player’s winning bid. The player who played the ghost takes the replaced worker(s) and places them behind his screen. These workers are now available to play by that player in the usual way. Points are available at the end of the game for the owner of the Key Celeste tile and additionally for the ghost if they own both.

Key Celeste adds more interest and considerations to Keyflower and changes this popular game in more ways than gamers are likely to initially anticipate! - http://www.kickstarter.com

Star Wars: The Battle of Hoth Force Pack

In The Battle of Hoth, massive and heavily armored Imperial AT-ATs march forward in inexorable waves while Rebel snowspeeder pilots employ daring group tactics to slow their advance. Meanwhile, the desperate fight on the desolate ice planet of Hoth is destined to have tremendous repercussions throughout the galaxy. Will the Empire’s AT-ATs and stormtrooper legions surround, siege, and destroy the last remnants of the Rebellion? Or will the valiant sacrifices of the Rebel Alliance’s rearguard hold the lines long enough for their allies to find safety?

Inspired by the early scenes from The Empire Strikes Back, the five new objective sets in The Battle of Hoth allow players to recreate the movie’s events or to imagine alternate outcomes. This Force Pack could witness the end of the Rebel Alliance, or it could open an opportunity for its noble spies and smugglers to conduct critical espionage while the Empire’s eyes are turned toward Hoth. With the fate of the galaxy on the line, can Rogue squadron’s snowspeeders actually win the day and strike a massive blow to the Empire’s aspirations for galactic domination? – Fantasy Flight.com

Mascarade

The goal of the game is for players to gain the most gold pieces that they will amass either by telling the truth, or alternatively, bluffing. Players each receive a Character card, that they will switch, or not, with their opponents throughout the game play. At each turn, players have the option to either announce who there are, and therefore are able to activate the power of that Character, as long as none of the other players challenge them; to secretly look at their card; or to swap their card with another player. – Asmodee.com

Cosmic Encounter: Cosmic Storm expansion

The galaxy is trembling in Cosmic Storm, the newest expansion for Cosmic Encounter. With twenty-five new aliens and thirty-five new cards, Cosmic Storm adds more variety than ever. The addition of space stations, each with unique abilities, shakes up the game even more, with the Space Station Conquest variant introducing a new win condition. One thing’s for sure – after Cosmic Storm, the universe will never be the same. – Fantasy Flight.com

Dungeon Roll dice

A tiny treasure chest full of dungeon crawl-y goodness, Dungeon Roll dice blends classic RPG adventuring with dice rolling and card games. Similar to Zombie Dice and Martian Dice, Dungeon Roll has players rolling sets of creature and character dice in turns to improve their abilities and fight their way through a dungeon. Each player also receives a specific character card (with 8 extra hero cards included in the Hero Booster Pack) that can be upgraded throughout the game.

The odds are in your favor today, dear readers, for we have two Hunger Games…uh, games…freshly in stock.

The Hunger Games: District 12 is strategy heavy survival game where you and up to three other players attempt to remain alive in the harsh conditions of District 12. Fight to collect clothing, food, and other items as you try to avoid The Reaping. Or be sent to the Hunger Games as punishment.

Or, option 3, you could try the Jabberjay game. This Hunger Games…game (there’s no good way to say that) is two card games in one. The first game is similar to BANG! in that players each control a different Capitol or District Citizen, hiding their identity from all other players as they also attempt to make them flee. As the first game plays 5-12 people, a second 2-4 player game is also included. It is a cooperative game where players work together to protect citizens from the Peacekeepers.

If you remember the instantly addictive tile battling game, Pocket Battles, from a year or so back, you’ll be excited to hear there’s a new expansion deck out today. This time around it’s Macedonians versus Persians. If you haven’t played the game, it’s based around opponents creating armies out of their various tiles, then pitting against each other on three separate fronts. Pocket Battles is an easy game to pick up, in large part due to the fact that you can begin with any of the Versus Packs.

Next up we have two new additions to the insanely popular Agricola. These two individual decks of cards add a completely new experience to the classic board game. First, is the World Championship WM Deck. This deck was created at the first ever Agricola World Championship by its very own fans and players. The deck contains 115 new cards divided into five individual decks comprised, overall, of 60 Minor Improvements and 55 Occupations. Second, we have the NL Deck with 120 new cards. This deck adds a whole new thematic setting to the game, introducing players to the Netherlands. Both of these will expand and enliven the game, adding a whole new level of play.

Booze can also enliven any gaming experience, especially a full glass of wine. But what about a game about wine? Vinhos is just that game, being a resource control scenario where each player builds a wine empire over the course of 6 years/rounds by purchasing vineyards, gaining a reputation, and establishing a market. If you’re a lover of games like Belfort and Le Havre, Vinhos is you cup of…wine.

Similar in mechanics, but vastly different in theme is Lords of Waterdeep, a Dungeons & Dragons board game. Controlling a Lord of Waterdeep, players compete by purchasing buildings in the city, assigning agents to do your bidding, and spreading your influence further over the city. Offering a play style you’ve never experienced in the world of D&D, Lords of Waterdeep combines fantasy with strategic gaming.

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