Verdun

Heads up for some updates

As you probably know, Verdun is one of the few Early Access games that is almost entirely bug free and certainly crash free. However we do have a few annoyances that can be easily fixed.

This week Mike will be focusing on bug hunting so you might see one or two updates every day. The two biggest issues that we want to have addressed are the rank reset and the frontline "server is full" error (This'll be an exciting fix as it'll finally make the frontline mode really enjoyable).

The game automatically sends us errors and exception logs which we can monitor live. These need to be reduced to 0. Right now we see 20k errors and 270 exceptions in the last 30 minutes. Luckily most of those are duplicates and harmless. Tomorrow these numbers should be reduced by 90% already!

Before we forget: You can keep playing, there won't be any downtime whatsoever.

Thanks for rank reset. I'd like for Bayonets to kill on contact, I've been getting shot and killed after the thrust and noticed that bayonet melee is only lethal when the animation is complete. Also, I'm ashamed to say I've been killing people whose movement is hung up on a prop. They're animated as running, but because of an object blocking them there's no movement.