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I was trying to say that if nVidia releases drivers that fix their Thief issues,

At this point I would say "and pigs might fly" as nVidia seem to be doing the complete opposite and breaking their drivers even further - Forceware 169.21 completely breaks thief as well as lots of other games (Avp, Stalker, Doom, CoD, ) - go toi the nVidia forum and you`ll see what I mean.

What about Dromed?

Hi everyone, I have just downloaded and applied the fix.
Strange things happened though. I had the no CD fix, so I reverted to the original Thief. exe, darkinst.cfg and install.cfg, but the patch didn't apply. It keep saying that I didn't have the original, or that the patch could not apply to my version....bla bla bla.
Since I only have XP SP1, I thought that that was the reason and I reverted all again to the no CD fix.

I wanted to try again though, and this time it worked! (with the no CD) I went in game and I finally saw the original beautiful sky with stars AGAIN!
There is one problem though, the fix doesn't seem to work in Dromed. I have hoped to see the sky settings for my new mission, but unfortunately I keep on seeing the same old ugly sky and I can't understand if it's good or not.
Has anyone a solution for this problem?

Excuse me if it has already been asked I just didn't feel lile read all these pages.....

I already posted it in a different place, but this seems like the best place to report unexpected behaviour of DDFix (which is a great creation BTW and I love it ).
For the record I have 7300GT (temporarilly downgraded from 8800GT to play SS2 and Thief series).
1) I cannot set 1280x960 or 1152x864 - when I do the DDFix.exe crashec upon loading the mission. 1280x1024 and 1024x768 works fine though.
2) When DDFIx is installled custscenes are choppy - fraps shows 5fps. When fix is off they play normally.

Simplex, the pixelation issue has been discussed before. This is due to DDFix (can't quite understand or remember what ddfix does exactly, something with rescaling the textures or something), and as I understand it, there is nothing you can do about it but remove the patch if it bothers you so much. DDfix itself has problems you know, such as the texture thing, and no fog. Too bad Timeslip wouldn't work on this further. But I think he gave up on that stuff.

Originally Posted by Simplex

It helped. Thanks a million! I thought it was fraps related but did not know how to fix it. I wonder what do I tell fraps to do (or not to) by pressing Scroll Lock.

Fraps has nothing to do with the laggyness of the movies. With DDFix enabled this happens - I'm not sure why it happens, but yes, pressing the scroll lock key on your keyboard when watching the movies should fix it. The other way mentioned, which is less effective and quite annoying, is to move your mouse constantly when watching the video to speed it up. I'm not sure I understood your question statement( ), but fraps is not the culprit, and unless you havee a key in fraps bound to scroll lock, it won't affect fraps when you press it.

Simplex, the pixelation issue has been discussed before. This is due to DDFix (can't quite understand or remember what ddfix does exactly, something with rescaling the textures or something), and as I understand it, there is nothing you can do about it but remove the patch if it bothers you so much.

It does not, It is only so pronounced on this particular type of doors. Besides, crappy sky bothers me more, as well as resolution change (I explained that below)

DDfix itself has problems you know, such as the texture thing, and no fog. Too bad Timeslip wouldn't work on this further. But I think he gave up on that stuff.

Pity, but what he did is remarkable anyways. One of the things that was really frustrating me in thief was that every time I switch to map or go to menu, the resolution would change to 640x480 and it takes my LCD about 2 seconds to switch. Then when I come back to the game I had to wait 2 seconds again, which meant that I was basically blind for 2 seconds. DDFix fixed that and for just this one thing I am eternally grateful to its creator (not to mention fixing the sky ).

I'm not sure I understood your question statement( ), but fraps is not the culprit, and unless you havee a key in fraps bound to scroll lock, it won't affect fraps when you press it.

I didn't make myself clear, but I thought that fraps is the culprit and that pressing scroll lock flips some options in fraps that makes choppiness go away.
Ok, I press scroll lock. choppiness goes away. My inquisitive nature makes me wonder what command is given to what entity (to DDFix I guess, if you say its not fraps) so that the problem is fixed? Curiosity killed the cat

Pity, but what he did is remarkable anyways. One of the things that was really frustrating me in thief was that every time I switch to map or go to menu, the resolution would change to 640x480 and it takes my LCD about 2 seconds to switch. Then when I come back to the game I had to wait 2 seconds again, which meant that I was basically blind for 2 seconds. DDFix fixed that and for just this one thing I am eternally grateful to its creator (not to mention fixing the sky ).

Yes, that was a pain - that is good ddfix corrects that.

Originally Posted by Simplex

I didn't make myself clear, but I thought that fraps is the culprit and that pressing scroll lock flips some options in fraps that makes choppiness go away.

No, as I said, fraps is irrelevant. It is not the culprit here. Scroll lock was a fix recommended by someone that is part of ddfix, has nothing to do with fraps. I hope that makes more sense.

There is one problem though, the fix doesn't seem to work in Dromed. I have hoped to see the sky settings for my new mission

Originally Posted by Nameless Voice

You need to manually apply the fix to DromEd.exe, but it makes DromEd totally unusable after going into game mode.

No, DromEd can be made to work perfectly with the DDfix applied:

Originally Posted by qolelis

Another fix is to set Fullscreen=0 in ddfix.ini, which makes DromEd enter game mode in windowed mode. When you return to edit mode, everything works fine even if you switch focus.

I'm using DromEd with the DDfix applied without any issues. Another advantage (with or without the DDfix applied) with entering game mode in windowed mode is that switching back and forth is quicker.

The issue that Nameless Voice is referring to happens only in fullscreen mode, not in windowed mode. If you absolutely need to run in fullscreen mode, you can restore the DromEd window by switching to game mode and back again, but I would recommend using windowed mode.

For reference, this is what happened for me when using fullscreen mode:

Originally Posted by qolelis

I start DromEd and go into game mode.

I go back to edit mode and the DromEd window is left unchanged and I can use it normally.

Everything is okay until I switch focus (making the DromEd window lose focus) and then go back to the DromEd window. It's when I go back to DromEd that the DromEd window gets screwed up.

Disclaimer: DromEd and DDfix works together perfectly for me. They may not do so for you, however, but chances are that they will.