Learn A Bit More Of The RPG Mechanics Coming In Assassin’s Creed Odyssey

by David 'Hades' Becker [ Monday, 6th of August 2018 - 07:00 PM ]

Assassin’s Creed

The first “Behind The Odyssey!” video for Assassin’s Creed Odyssey is here to explain how the RPG mechanics will change this Assassin’s Creed title for the better

It is time again to go behind the curtains of our video games and take a look at Assassin’s Creed Odyssey in terms of the RPG mechanics that will be in the final game. If you would prefer, we are talking about the first behind the scenes video that Ubisoft has put out there for the game and all focus on the new mechanics that could drastically change the franchise forever. That is at least if you want to start looking at Assassin’s Creed and an RPG instead of a murder-sim with some basic history mixed in. You do have time to figure all of that out before October 5th though, so let us take a look at where things are now.

Here we get to see the reasons why and a little on how Assassin’s Creed Odyssey will be implementing this new system to the franchise. Obviously, being able to select your character from the start, even with only the two options, is the first step there. It also dives further into the fact that we can make dialog choices along the way that can guide the story a bit toward the various different endings we can get to. That would be another thing that the Assassin’s Creed franchise has yet to fully go into. It seems like the right thing to do, but it is such a deviation from the formula it is hard to figure out how that could play out. I mean, unless we are not replaying the memories of the past that are set in stone…

Assassin’s Creed Odyssey — RPG Mechanics

Watch the first episode of “Behind The Odyssey!” In this episode, our developers discuss how the player's choices make big changes that determine how your Odyssey is written!

In the end, it is nice to see that Ubisoft is at least attempting to push forward with the development and style of the franchise with Assassin’s Creed Odyssey. It was feeling stagnant for a while and then when Origins shook things up, it brought life back into it all for many gamers out there. Let us just hope that this is the first, of hopefully many, changes coming to the franchise and universe so we can keep seeing it progressing well into the future. If they are able to innovate and keep the storytelling going, I do not see the fan burnout for Assassin’s Creed coming back any time soon.

All of that said, how do you feel about the RPG mechanics in Assassin’s Creed Odyssey as they lay here? Do you think it will be a great addition to the game and franchise or will it meddle with the formula many have become accustomed too? How do you see the multiple endings working out in the long run or will it still have the same global ending with just a bit of a difference for the character you have opted to bring up? Talk about it down in the comments and get the discussion flowing. When we have more to share for Assassin’s Creed Odyssey, we will share it here. Just be sure to keep your eyes on the site so you get them all.