This 35-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details thirty new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.
The contents of the Archetype Archive Collection originally appeared in Archetype Archive, Volumes 1, 2, and 3.... [click here for more]

The widely acclaimed d20 super-heroes PDF comes to RPGnow.com with a huge new revision! 376 pages chock full of detail, complete with 15 character classes, nearly 300 feats, 180 general super-powers, 119 original spells, an original psionics system, and updated equipment lists, vehicle systems, and combat rules for three styles (Classical, Modern, and Gritty) of comic-book action!
Deeds... [click here for more]

This 14-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.
The archetypes inside are:
Android - a machine in human guise that combines the best qualities of both.
Bulk -the unstoppable force and the immovable object combined... [click here for more]

This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain.
The archetypes inside are:
Arrogant Paragon - destined to rule all "lesser beings."
Cosmic Herald - the World Devourer's advance scout.
Criminal Prankster - the clown... [click here for more]

Are metal miniatures too expensive for you? Do you need armies of miniatures? Look no further...
Disposable HeroesÂ® are downloadable paper miniatures that can be printed and then assembled for your wargaming or roleplaying needs. No other brand can offer the quality and flexibility of Disposable Heroes...
One download includes everything you need:
30 different MODERN GANG figures... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City.... [click here for more]

Say Hello to the New Meat!
Lockdown: Gen-Pop, an expansion to the Mutants & MastermindsLockdown supplement, introduces six newinmates to Buckner Ridge. The inmates can be used as new or existing prisoners in a Lockdown-focused campaign, or as villains to oppose the heroes in a more general campaign.
Each inmate is presented on two pages -- including an illustration... [click here for more]

A Super Sheet for Your Superhero!
Your mighty superhero deserves deluxe treatment and that's where the Mutants & Masterminds Second Edition Character Record Folio comes in. Say goodbye to cramming your notes and super powers onto a single character sheet. The folio is designed to handle your superhero for the entire campaign. Its 16 pages include great add-ons, like record sheets for your... [click here for more]

This 14-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.
The archetypes inside are:
Agent - skilled and experienced enough to take on anymission.
Angel - divine purpose descended from... [click here for more]

This 14-page Mutants & Masterminds supplement, written by Michael Hammes, offers a total of ten archetypes and legacies for the Freedom City campaign setting. Now players can play such Freedom City archetypes as the Rogue Grue and Lor Star Captain or take on the mantle of heroic Freedom City legacies such as the Freedom Eagle and Champion of Light. Gamemasters... [click here for more]

This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games set in Freedom City. All archetypes include the full stats and backgrounds specific to Freedom City. Although designed specifically for Freedom City street-level games the archetypes are also useful for... [click here for more]

The Freedom City Atlas is a series of products
intended to flesh out and further detail the award-winning
Freedom City setting for Mutants & Masterminds.
In this series, we "zoom in" to look at different facets of
Freedom City in detail, providing you with all the
information you need to know about them to make them
centerpieces in one or more adventures set in the... [click here for more]

Are metal miniatures too expensive for you? Do you need armies of miniatures? Look no further...
Disposable HeroesÂ® are downloadable paper miniatures that can be printed and then assembled for your wargaming or roleplaying needs. No other brand can offer the quality and flexibility of Disposable Heroes...
One download includes everything you need:
30 different superhero figures,... [click here for more]

The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.
In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city of heroes.
Freedom... [click here for more]

The Freedom City Atlas is a series of products
intended to flesh out and further detail the award-winning
Freedom City setting for Mutants & Masterminds.
In this series, we "zoom in" to look at different facets of
Freedom City in detail, providing you with all the
information you need to know about them to make them
centerpieces in one or more adventures... [click here for more]

Super Mecha Roleplay is Go!
Japanese manga and anime have become hugely
popular in the English-speaking world and now they
are here for the Mutants & Masterminds roleplaying
game! Mecha & Manga takes M&M from its Silver Age roots into a
whole new style of comics, the realm of manga. Inside you'll find:
Characters! All the information you need to create characters... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

This 13-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.
The archetypes inside are:
Amphibian ? at home both above and below the sea.
Archer ? Robin Hood's spiritual (or perhaps real)... [click here for more]

This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games. In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-level... [click here for more]

The third in the series, Metahuman Mystics & Supernatural Supers 3 brings you new ways to look at magic and the paranormal in your 2e Superlink game.
Within you will find four new PL-10 character archetypes focused on the various facets of mysticism and/or the supernatural. But these aren’t the simple archetypes you’ve come to expect because each provides information... [click here for more]

This Mutants & Masterminds supplement offers Gamemasters a total of ten new villainous archetypes to challenge the heroes with. Each villainous archetype features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain.
The archetypes inside are:
Beast Lord - thinks humanity are the real animals
Disdainful Psionic - capable of some very dangerous... [click here for more]

Misfits and Menaces is a new sourcebook series for the M&M Superlink rules. Each offering will focus on a number of villains and/or one or more villainous organization that may be inserted into most super-heroic campaigns with little effort. Each villain/organization not only comes with full game statistics and back story, but also with several adventure ideas to help introduce the character... [click here for more]

Ten Exchange Students For Your Hero High Game.
A Mutants & Masterminds Supplement
Written by Michael Hammes
Created by Ronin Arts
Produced by Green Ronin Publishing
This Mutants & Masterminds supplement offers
Gamemasters a total of ten possible exchange students for
their Hero High game. Each student is built at
PL8/120 pp making them both ready-to-play... [click here for more]

The Freedom City Atlas is a series of products
intended to flesh out and further detail the award-winning
Freedom City setting for Mutants & Masterminds.
In this series, we "zoom in" to look at different facets of
Freedom City in detail, providing you with all the
information you need to know about them to make them
centerpieces in one or more adventures... [click here for more]

Misfit Studios authorizes the use of its "OGL Supers 2e" logo without charge, with the following conditions:
1) Use is restricted to legacy products that continue to utilize the second edition Super-Link rules following suspension of the latter's trademark and logo for third party use. This logo may not be used for any products beyond this sort.
2) The following must clearly and legibly... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menances. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City.... [click here for more]

This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for streetlevel (PL 6-8) games.In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-level... [click here for more]

This Mutants & Masterminds supplement offers Gamemasters a total of ten new villains for their Hero High game. Each villain features suggestions for variations as well as a trio of villain-appropriate capers. The villains make use of the Attack/Defense trade-off rule to adjust their maximum attack, defense, damage, and Toughness save bonuses. Skills are listed with the number of ranks... [click here for more]

A Mutants & Masterminds Sword & Sorcery Sourcebook
Not all comic books are about costumed heroes fighting
crime; many classic comics have featured the fantastical
adventures of sword-wielding and spell-casting heroes. Now
Warriors & Warlocks takes the Mutants &
Masterminds RPG to the realm of fantasy. This
beautifully illustrated sourcebook includes information on... [click here for more]

Iron Age:
Vigilantes & Villains provides GMs of Freedom City games set during the city's Iron Age with statistics and expanded backgrounds on ten of the era's most notorious villains and vigilantes. Note that this supplement is written to coincide with the time frame of the Freedom City chapter of Iron Age. As a result, a number of the individuals... [click here for more]

While some super-criminals make do with a flophouse, cheap
motel, or abandoned squat in the heart of the city, having a
true lair is a sign you have truly arrived in the world of
supervillainy. Master-criminals often have complexes to
rival powerful nations, hidden away in mysterious and
inaccessible parts of the world, or else hidden in plain
sight, right under the heroes' noses, perhaps... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

Quickcards are back! And this time, they mean business! (or something.)
It's what you've come to expect from the original M&M quickcard set, plus the bonus quickgear set, all updated for third edition, and yes, in fact, it's CHEAPER than before!
Quickcards are 3.5x2.5 character sheet cards that include extra backs for displaying your character's powers, skills, advantages, and... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American
Elite Government Intervention Service, the government agency in the
World of Freedom tasked with handling super-powered menaces. In
particular, initial Threat Reports deal with increased activity coming
out of Emerald City on the west coast, to tie-in with the forthcoming
Heroes Journey adventure series, also set in Emerald City.... [click here for more]

The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City.... [click here for more]