The guns in this game are WOW! The SMG's you can never go wrong with. MP7, PDW, MSMC, CHICOM CQB. The Assault Rifles are all very good as well. AND for the first time ever LMG's are not bad. You can actually mow people down with the LMG's. Good job Treyarch! All we need now is that matchmaking patch and this may very well be the best COD EVER!

There is no balance when an SMG can not be stopped by an assault rifle from long range. I have lost more gun battles than I care to admit at long range due to the low recoil and endless clips of SMGs. My accuracy is probably around the 25% range so its not that I am not shooting them. Paired with poor hit detection all other gun classes are basically not competitive at this moment.

They definitely need to look into the possibility of increasing the bullet spread when fired over a distance for SMGs. Right now it seems that 90% of the players are using SMGs. That coupled with the fact that Treyarch has been determined to make the pace of the game resemble a room full of A.D.D kids with no riddlin, something has to give. Either buff the AR's damage to give us a fighting chance against the merciless clip of the MP7 or reduce the effectiveness over a distance for SMG.

Ive been using primarily SMGs (always have) but Ive had to switch to using atleast SOME ARs; specifically because of the lack of power when I try to shoot someone from long range with a SMG.

You can take somebodys head off very easily with significantly less bullets using a AR than you do can with an SMG, from long range.

you can also use an AR as primary for long range and an SMG as your secondary when you run around and risk running into somebody and need to shoot fast. or you can replace your SMG with a shotty in this case

Every gun in this game requires no skill to use . Just hold down the trigger. There is no recoil , no center placement because it never leaves and oh dont get me started on sniper rifles that part is a joke. There made for a 6 yr old.

I just love the fact that when you call a UAV red dots galore. Love this fast paced shooter.

Yeah I accept i'm lit up and just play around with the black hat 90% of the time it finishes hacking just as the enemy reach the area and they lose you so you can pop out as the mini map doesn't seem as detailed as MW3 although that might just be me.

Look I understand what ur trying to say and I totally agree i mean i find it easy to take out SMG and AR players with ease with a pistol, a pistol people. i enjoy using small arms in shooter games its fun for me and in black ops 2 my dream has come alive pistols with the exception of machine pistols were not very competitive only a few were good like the Deagle or revolvers but in this game almost every gun is the same.

I think does as well. I fell into the idea that SMGs were dominant and heavily favored as did most people. But once you are able to see the huge impact map design has on weapon balancing then you start to understand that it's not the gun as much as the environment.

i am conviced that despite the lag and the campers and the other things that make this game a bad experience the one thing going for it is gun balance. this is a good and bad thing. good because it gives every player an even and fighting chance and bad because weapon specs and roles make no sense when i can dominate a sniper's long lines of sight with a pistol or take out a CQC beast like a sub-machine gun or shotgun with an AR. To most this does not seem fair. What i have come to understand in this game is that it received so much negative feedback the game has been patched and fixed and given so much attention to make it a more enjoyable experience.