Lately I’ve had a bit of time to start back up on some Forza-related research, and thought this might be useful to a few of you, so I figure I’ll go ahead and share early. Eventually I plan on integrating texture rendering/extraction support into Forza Studio, but for now, I’ve decided to release a standalone tool just for texture extraction. It’s use is fairly simple and straightforward, just open up any of the supported file formats (.zip, .xds, .bix), and right click the rendering window of the selected texture to save. As usual, I’m releasing the source code for anyone else interested in using any of it in their own projects. Any questions, feel free to ask, otherwise enjoy… :)