What is Twin TIGER Assault? Twin TIGER Assaults are short competitions based around two different themes, of which you may choose one or both for your entry. The emphasis is on collaboration, sharing, and, most of all, the completion of projects. I.e., it's an exercise in making small, tight, enjoyable/interesting games that can be played from beginning to end. There are no prizes involved.

What is Free Form? Any format goes! But the game should at least run on Win32 platforms.

This is TIGSource's first dual-theme competition. You may choose one of the themes for your game, or incorporate both.

The two themes are adult games and educational games. Many of us have played both types of games growing up. So what do Leisure Suit Larry and Mavis Beacon have in common? What would happen if Custer got his revenge in the middle of the Oregon Trail? Maybe nothing. Maybe a LOT. The choice is yours.

The fact is that most game designers shy away from sex and education. They're difficult topics to sell directly in mainstream entertainment. But why not sex and education in games? Both are better when you're interacting with them.

Be crude, be funny, be smart, be sexy, be informative... This could be the most challenging compo yet. Are you up for it, TIGers?!

Start Date: Sunday, June 28th

End Date: Sunday, August 9th (Around Midnight)

Rules:

- Entries should be started and ended within the time frame of the competition to be considered for judging (but it's OKAY if you start thinking/prototyping a bit earlier).

- Using pre-existing game engines is OKAY.

- Entries must be made for the competition only (but you can do whatever you wish with them once they're finished).

- Submit your game by declaring "[FINISHED]" in the subject heading of your game's thread. Include the download link to the latest version of the game somewhere where I can find it.

- Due to the potentially offensive nature of the Adult theme, please make use of the [NSFW] and [18+] tags when necessary. Use the correct message icon, too (Adult/Edu, Adult, or Educational). Nothing illegal or hateful, either. Use your head.

If you're wondering why it isn't B-Games II: I read some people's thoughts about it and thought about it myself... basically I feel like the B-Games concept has made its way into all the competitions in some way, shape, or form. Which is fine and good, but it makes me less interested in it as a compo theme in and of itself. I'm not even sure what a B-Games II compo would be like now.

When something is really amazing sometimes it's best not to spoil it with a sequel! Let's move forward to new things!

I am tired of compos that seem dominated by solo entries. I would enjoy being part of a team. I can code in Python or C++ (rusty) but will learn anything that's not too complicated, can do very basic 3D modelling and texturing, and can write music (sort of poorly).

You would be a god of mine. Actually, you kind of already are. You would be my entire religion.

I apologize, Flashbang Studios. Not even those who made the game starring the ever-magnificent x-ray fly-pack, propelling his improbable sidekick, the apatosaurus named Brontosaurus... wait, I got sidetracked. What was I talking about? Ah, fuck it, I'm just going to look at some potentially enjoyable images and call it a day.

Great! I'm going to try to submit an entry to this compo! I was thinking to solo it, but I could relatively easily be cajoled into teaming up. If anyone wants to I'm wizard-level in C++, for 3D code OGRE and native Direct3D, and know my way around artsy apps too.

And yeah, this compo would be excellently combined with the infographics suggestion for a glorious triple whammy!

Logged

\\\"There\\\'s a tendency among the press to attribute the creation of a game to a single person,\\\" says Warren Spector, creator of Thief and Deus Ex. --IGN<br />My compilation of game engines for indies