[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)-card with "Revenger" in its card name] When this unit attacks a vanguard, if the number of rear-guards you have is more than your opponent's, you may pay the cost. If you do, this unit gets [Power]+5000/[Critical]+1 until end of that battle.

[AUTO](VC):[Choose one of your <<Shadow Paladin>> rear-guards, and retire it] At the beginning of your main phase, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, and retires it.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose two of your rear-guards with "Revenger" in its card name, and retire them] This unit gets [Power]+10000 until end of turn, if the number of cards in your opponent's damage zone is four or less, choose one of your opponent's vanguard, and deal one damage. (Perform a damage check.)

[CONT](VC):If you have a card named "Illusionary Revenger, Mordred Phantom" in your soul, this unit gets [Power]+2000.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):When your "Blaster Blade Liberator" is placed on (RC) from your deck, this unit gets [Power]+10000/[Critical]+1 until end of turn.

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (3) & Soul Blast (2)] Put all of your rear-guards and locked cards on top of your deck in any order, look at five cards from the top of your deck, search for up to five cards with "Liberator" in its card name from among them, call them to separate (RC), and put the rest on the bottom of your deck in any order. This ability cannot be used for the rest of that turn.

[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your rear-guards.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a <<Kagerō>> rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[AUTO](VC):[Counter Blast (1) & Choose a <<Kagerō>> from your hand, and discard it] At the end of the battle that this unit attacked a rear-guard, you may pay the cost. If you do, [Stand] this unit. This ability cannot be used for the rest of that turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)".

[AUTO](VC):When this unit attacks, if the number of rear-guards you have is more than your opponent's, this unit gets [Power]+2000 until end of that battle.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose one or more of your <<Kagerō>> rear-guards, and lock them] If the number of locked cards you have is five or more, until end of turn, this unit gets [Power]+10000 and "[AUTO](VC):[Choose two <<Kagerō>> from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit. This ability cannot be used for the rest of that turn.

(Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)".

(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)

[CONT](VC):If you have a card named "Dragonic Overlord" in your soul, this unit gets [Power]+2000.

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When your unit with "Я" in its card name is placed on (RC), choose one of your opponent's rear-guards, lock it, and this unit gets [Power]+5000 until end of turn. This ability cannot be used for the rest of that turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)

[CONT](VC):All of your rear-guards with "Я" in its card name is also a <<Link Joker>>.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)-card with "Silver Thorn" in its card name] Soul Charge (2), choose up to five <<Pale Moon>> cards with the sum of their grades being 6 or less from your soul, and call them to separate (RC). This ability cannot be used for the rest of that turn.

[CONT](VC):If you have a card named "Silver Thorn Dragon Tamer, Luquier" in your soul, this unit gets [Power]+2000.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose one of your rear-guards, [Rest] it, and lock it] When this unit attacks a vanguard, if it is the fourth battle of that turn or more, you may pay the cost. If you do, until end of that battle, this unit gets [Power]+5000/[Critical]+1 and "[AUTO](VC): At the end of the battle that this unit attacked, if the attack did not hit during that battle, draw a card, choose one of your opponent's rear-guards, and retire it.".

(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)

[CONT](VC): If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[AUTO]:[Choose a card named "Blaster Blade Liberator" from your soul or drop zone, and put it on top of your deck] When this unit is placed on (RC), if you have a <<Gold Paladin>> vanguard, you may pay the cost. If you do, shuffle your deck, look at the top card of your deck, search for up to one <<Gold Paladin>>, call it to an open (RC), and put the rest on the bottom of your deck.

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC), if you have a <<Kagerō>> vanguard, you may choose a card with "Overlord" in its card name from your drop zone, and put it on the bottom of your deck. If you put a card on the bottom of your deck this way, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)-card with "Machining" in its card name] When this unit attacks a vanguard, if all of your opponent's vanguard and rear-guards are [Rest], you may pay the cost. If you do, until end that battle, this unit gets [Power]+10000/[Critical]+1, and choose one of your opponent's rear-guards, and that unit cannot [Stand] during your opponent's next stand phase.

[ACT](VC):[Soul Blast (1)-card with "Machining" in its card name] [Rest] all of your opponent's rear-guards, and this unit gets [Power]+2000 until end of turn.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a <<Megacolony>> rides this unit, choose your vanguard, that unit gets [Power]+10000 until end of turn, and [Rest] all of your opponent's units, and all of your opponent's units cannot [Stand] during your opponent's next stand phase.

[CONT](VC):During your turn, if all of your opponent's vanguard and rear-guards are [Rest], this unit gets [Power]+2000.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)