Shack News reported today that Rockstar Games is bringing the original Max Payne to mobile platforms. The game will have enhanced graphics, “customizable controls with wire controller support, and connectivity to the Rockstar Games Social Club.” They haven’t announced when the game will come out, or whether it’s coming to iOS, but if it’s being ported to mobile phones it seems likely.

Max Payne is a third-person shooter from 2001 that tells the noir-ish tale of an undercover DEA agent trying to bring down the mafia. The gameplay relies heavily on the player using bullet time to slow down the action, a mechanic that has been used in many games since. In fact, Gameloft used Max Payne as the inspiration for their iOS shooter 9mm.

We’ve reached out to Rockstar Games for confirmation on whether or not Max Payne is headed to iOS. We’ll update this article when we hear back.

148Apps takes a look at the recently released $2.99 racer Impulse GP and generally likes it. Praise for the controls, both in their accuracy and in the variety of options. The main downside is the silly AI, which seems over simplistic.

FarmersOnly.com has nothing on this game. With this update you can farm with a friend on local multiplayer. If farming simulators are your thing, and I can see a certain draw, give this a shot when it comes out on August 6th.

Kingdom Clicker, the latest in the auto RPG / clicker-typer genre was released last week. This one comes with a twist — PvP battles.

In Kingdom Clicker the usual clicking is done to gather coins, which are used to buy buildings and power-ups that auto-generate coins. It’s a well worn mechanic and implemented very well here. The graphics are good, the game plays well. But the interesting new thing here is that once a certain size kingdom is built, players can battle other players to attempt to steal part of their bank.

I’ve been playing this for a few days and find myself drawn back to it a few times per day. My only concern with this game is that same for many, I wish the battle were more intuitive — they are basically just a dice roll. That said, it’s a fun game, well done, and worth a try.

The original Mos Speedrun was one of those nearly perfect games that absolutely nailed exactly what it was going for: creating a super tight platformer that was designed for speedruns. The sequel is coming soon, and this new trailer shows what to expect.