Skyrim:Kyne's Sacred Trials

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Visit Froki's Shack and speak to Froki, a hunter. He will lament the worship of the Divines and pine over the old Nordic traditions that honor Kyne. If you agree, he'll grant you a blessing to seek out the guardian beasts of Skyrim and perform the Sacred Trials of Kyne. All the guardian beasts are unseen until you engage in the quest and inhabit areas populated by normal creatures of their same species. You'll have to go out and hunt the lesser beasts first before he gives you the set of greater beasts to hunt. The final trial is to hunt and kill Kyne's troll champion. If you struggled with the guardian mammoth, this part is potentially even more difficult. The troll spirit is inside Graywinter Watch and will almost immediately attack alongside two other normal trolls making this a tough fight for lower level players. It is a very small cave and if you sneak on entering, all three can be picked off from the entrance (fire bow recommended). Any sort of fire damage is useful on all the creatures involved in this quest, especially the trolls. Two dead bandits have minor loot, alongside Froki's bow (on a barrel). Froki will reward you with Kyne's Token upon completion of the quest.

From the guardian sabre cat follow the face of the ice wall southwest. A novice-locked chest and a copy of 2920, Rain's Hand, v4 can be found in a small alcove to the southeast.

Difficulty for this quest is based on the ability to kill a mammoth. If you're able to kill one in open combat you should be able to handle this quest. Alternatively, the mammoth can be killed by ranged attacks from the hill to the north.

Despite being spectral in appearance, the guardian spirits seem to retain all aspects of their represented species and are killable with normal weapons. They leave behind ghostly remains, but the loot table matches their represented species as well.

If you decline this quest, Froki will not offer it to you again, but the decline option remains in your dialogue choices.

If you back out before Froki offers the quest, it is as if you declined the quest.

Running "setstage dunHunterQST 21" should allow you to do the quest if you are in this situation.

If you own Lakeview Manor, on your return it may be attacked by bandits, which can engage in combat and kill Guardian Wolf and his pack. Still, the quest will progress as normal.

Although Froki says "you can count me as a friend" upon completing the quest, there is no change to his disposition, and low-value items in his house are still marked as stolen.

Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game.

Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.

Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.

If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.

On the PC, it is possible to use the console to advance through the quest by entering setstage dunHunterQST stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest using resetquest dunHunterQST.