I mean, I'm not mad at it...totally different business models, but it's just funny how companies play these games. I bought GW2 on release and just like the original, couldn't get into it...I just don't care for the world like I do for Final Fantasy. The lore isn't as engaging. Anyone who isn't in EA going to play it this weekend to kill time?

I mean, I'm not mad at it...totally different business models, but it's just funny how companies play these games. I bought GW2 on release and just like the original, couldn't get into it...I just don't care for the world like I do for Final Fantasy. The lore isn't as engaging. Anyone who isn't in EA going to play it this weekend to kill time?

It's actually good business. Like how premium cable channels give you a week/month of service for free every year. Or that old crack dealer cliche', "First taste is free". Even if only 15% of these new players sign up and purchase after the trial, it's profit.

That said, not my cup of tea either. I'll be busy wearing my moogle cap along with half my server.

I mean, I'm not mad at it...totally different business models, but it's just funny how companies play these games. I bought GW2 on release and just like the original, couldn't get into it...I just don't care for the world like I do for Final Fantasy. The lore isn't as engaging. Anyone who isn't in EA going to play it this weekend to kill time?

It's actually good business. Like how premium cable channels give you a week/month of service for free every year. Or that old crack dealer cliche', "First taste is free". Even if only 15% of these new players sign up and purchase after the trial, it's profit.

That said, not my cup of tea either. I'll be busy wearing my moogle cap along with half my server.

I wasn't suggesting have a free trial was desperate...I was just saying that doing it this particular reason seems like a desperate attempt to keep people from FFXIV. Free trials cost the company nothing...and anything they collect dollars wise is pure profit.

I mean, I'm not mad at it...totally different business models, but it's just funny how companies play these games. I bought GW2 on release and just like the original, couldn't get into it...I just don't care for the world like I do for Final Fantasy. The lore isn't as engaging. Anyone who isn't in EA going to play it this weekend to kill time?

I played Guild Wars 2 for a few months. It was ok but got boring pretty quickly. I think the problem was that you could gain every ability for every weapon you could equip by the first 5 levels. Because nothing new gets added into the mix as you level combat gets repetitous. You'll be using the same moves and rotation for the rest of the game. The only carrot on the stick at that point is better gear and maybe access to the raids. Also the classes are homogenized as hell. I hear PvP is lopsided though to be honest I never got into it.

I think FFXIV addresses those concerns by having classes and jobs with a specific identities and adequate rewards for level progression, not only abilities but gameplay elements and content unlock as an incentive to grow your character. Gear is a part of progression, not the only reason to level. The Armory system gives players many options to customize their character. Story is told by more than just two people facing each other on a flat background. Lots of things about FFXIV that really draw me into the game compared to Guild Wars 2.

I played Guild Wars 2 for a few months. It was ok but got boring pretty quickly. I think the problem was that you could gain every ability for every weapon you could equip by the first 5 levels. Because nothing new gets added into the mix as you level combat gets repetitous. You'll be using the same moves and rotation for the rest of the game. The only carrot on the stick at that point is better gear and maybe access to the raids. Also the classes are homogenized as hell. I hear PvP is lopsided though to be honest I never got into it.

I think FFXIV addresses those concerns by having classes and jobs with a specific identities and adequate rewards for level progression, not only abilities but gameplay elements and content unlock as an incentive to grow your character. Gear is a part of progression, not the only reason to level. The Armory system gives players many options to customize their character. Story is told by more than just two people facing each other on a flat background. Lots of things about FFXIV that really draw me into the game compared to Guild Wars 2.

You made a very excellent point and I never realized it until you said it. I was getting bored with GW2 and I didn't even know why.

Just uninstalled GW2 right before the P4 beta. I hadn't played in months. It was a fun game to log into and dink around with, but the storyline was awful, the characters were forgettable and there seemed to be no sense of progression. I didn't care at all about my character, and I never had a reason to communicate with anyone else.

Why hasn't anyone who bought GW2 complain that suddenly other people who didn't buy now get to play for free for the weekends? Why aren't they complaining they are being punished for buying the game 1 year ago? Come on, where are the dramas? Boring.

Why hasn't anyone who bought GW2 complain that suddenly other people who didn't buy now get to play for free for the weekends? Why aren't they complaining they are being punished for buying the game 1 year ago? Come on, where are the dramas? Boring.

Just uninstalled GW2 right before the P4 beta. I hadn't played in months. It was a fun game to log into and dink around with, but the storyline was awful, the characters were forgettable and there seemed to be no sense of progression. I didn't care at all about my character, and I never had a reason to communicate with anyone else.

One of things that annoyed me is it went from being YOUR story to all about Trahearne and you were his errand boy by that point. It blew.

GW2 takes the edge off waiting for other games to pop. Box cost and no sub along with fairly regular updates means it'll stay on my computer. It is rather lifeless but as a single player RPG with other player running around the same areas, it was worth the cost and HDD space.

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"We're getting close, real close. And now for some more bad news... Ready?" -- Egg Shen

Not desperate at all... lol It's a buy once play forever model. It's not really even in the same league. GW2 has had free days a couple times now. It didn't quite life up to the hype it promised but for what it is and no sub fee it's been worth the price of admission. =)

I mean, I'm not mad at it...totally different business models, but it's just funny how companies play these games. I bought GW2 on release and just like the original, couldn't get into it...I just don't care for the world like I do for Final Fantasy. The lore isn't as engaging. Anyone who isn't in EA going to play it this weekend to kill time?

It's the one year anniversary of GW2's launch, and it's not a subscription game.

I played GW2 for 2-3 weeks before losing interest as well. I also uninstalled it right before P4 to free up SSD space.

I got about 3 months out of it but when they decided that the solution to their low player retention numbers was to introduce ascended gear for (eventually) every slot, I bailed. The game isn't deep enough to justify grinding. Very good PvP, IMO, but I wasn't really looking for a PvP game and they killed the casual friendly nature without making the game deep enough to justify being hardcore about it.