“After discussing this further with my colleagues, we have decided to not implement this feature. This is the studio’s take on this matter, and I support this decision:

“As a studio, it is extremely important for us at DICE to have a unique identity in our games, not only from a gameplay perspective, but visually as well. While we appreciate that some players might want a slightly different look to the game, we are proud of the visual identity of Battlefield 3 and do not wish to change it.”

I apologize for getting anybody’s hopes up, and if you have any further questions on this subject, I will refer back to the above statement.”

On the last day of the Game Developers’ Conference here in San Francisco, we managed to catch DICE’s panel on how it sought to improve the Battlefield experience between 3 and 4 –by giving everything a realistic bent.

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Am I the only person that likes the colour grading in BF3? I really dislike 90% of graphics mods that try to change the lighting in games – they usually clamp it way too tight and blow out the whites, or over saturate because they think that more colours = better.

I’d personally take artistically considered colour grading over blue skies any day. My favourite traditional artworks usually have one dominant colour that unifies the picture, whereas the worst, most amateur deviantart paintings try to cram every saturated colour in there.

Sigh, frankly i think it’s time for me to give up on DICE, i was somewhat entertained with BF3… for some time at least, got enough of my money on it, but when they make statements as dumb as this?

Yeah, forget about it… you know what? Plenty of games to fill in the FPS hole, now that i realized there are many options available now and coming in the future, so they can keep their color grading in their BF3 till the end of time if they want.

Argh, over it. DICE are just annoying the shit out of me now. I think it’s time to bury the BF3 hatchet and get back to games I enjoy and seem to have give a toss about the community. Civ 5, CSGO and LoL here I come!!

I don’t have a problem with colour grading in BF3, it looks fantastic and feels unique. Also realistic.

I do however hate studies citing “artistic integrity”. If it makes your customers who paid money happier with your product, why the hell not? Obviously this doesn’t mean you can add a weapon which kills everything on the map when you simply click, just because a lot of people want it. But for something like this I think it’s silly.

“There will be a console command for disabling the color grading entirely in the game included with the next PC game client update,” writes Mikael Kalms, senior programmer at DICE, on the Mordor HQ forums. “We believe that turning it off gives no major competitive advantage/disadvantage. IRNV scope and a few others which turn the image into greyscale or greenscale don’t work properly without color grading and will look real ugly.”

Awesome, it shows DICE really listens to the community, and…

“After discussing this further with my colleagues, we have decided to not implement this feature. This is the studio’s take on this matter, and I support this decision:

“As a studio, it is extremely important for us at DICE to have a unique identity in our games, not only from a gameplay perspective, but visually as well. While we appreciate that some players might want a slightly different look to the game, we are proud of the visual identity of Battlefield 3 and do not wish to change it.”

I apologize for getting anybody’s hopes up, and if you have any further questions on this subject, I will refer back to the above statement.”

…then proceed to troll the living daylights out of it for no reason! Awesome DICE! Developers of the century! YAY!

Gave up on this probably over 6 months ago now, interesting to see DICE just as deeply retarded as ever. I don’t know the details about the latest colour grading mod, but ages ago someone released a legit FXAA injector (I think) which (AFAIK) didn’t modify any files. It made everything extremely vibrant and it also allowed for sharpening or different AA methods as well. I just used it to give the game normal colour.

I like having options but colour-grading is a pretty insignificant aspect of games to me.

A lot of the screenshots from that mod looked quite off anyway, with some things overly saturated and others washed out. Probably because the developers designed the look of everything for a particular visual style.

I think the only island that benefits from such a thing is wake island which is a tropical island and needs more colour but other than that I don’t see much of a reason. It is however quite stupid that they have changed their decision several times.

yurtles:
Most likely Dice was going to do what they said but then marketing at EA heard about it and told them not to “dilute the brand” or something similar…

i highly doubt that…its a game they made, they have their look and feel, they don’t want to change it. I don’t see the issue? it’s not even that bad, the color of the game never bothered me or most people, i can’t believe how fussy a few people are lol

Yes, I see what you mean. All of this saying they’d change it and then reversing that announcement really does show true commitment to a single strong vision of their product. I don’t know how I missed that.

but at least with this precedent we now know what to expect from BF4 so that’s one title i can safely take off the list, spent a bit more on BF3 than i expected but at least i think most of us got our money worth out of it.

Artistic integrity is great we can all respect that, it’s just harder to swallow when they flipflop on the issue.

Time to coin a new term: Devflip – when a developer cites artistic integrity as a reason to not do something previously promised/promoted. Not to be compared with the variation of devflip known as Biodevflip- which is citing artistic integrity as a cornerstone of your work and then flipping anyway.

What’s entitlement got to do with anything? I think people are more annoyed about how DICE have approached the whole situation rather than a high demand to remove the filter to be honest.

How they handled it? Yes they originally wanted to allow to enable/disable the color filter…but as they said “After discussing this further with my colleagues” they decided against it.

Once again, the people in the team that designed/spent time to give the game the look/feel wanted it to remain untouched…good on him for backing what his fellow works wanted…

Sure he could have asked first but for the love of god, to say the way this was handled is annoying people is so embarrassingly pathetic lol Gamers whinging for the sake of whinging…plenty of worse things to be annoyed about at this world lol