Trouble logging in?If you can't remember your password or are having trouble logging in, you will have to reset your password. If you have trouble resetting your password (for example, if you lost access to the original email address), please do not start posting with a new account, as this is against the forum rules. If you create a temporary account, please contact us right away via Forum Support, and send us any information you can about your original account, such as the account name and any email address that may have been associated with it.

Slowly. I sorta pumped that prologue chapter out without too much effort, but now I'm sitting back and taking a look at where I want the series to go. It's mostly plotted out, this being just the A's timeline I'm working on and not the whole thing, but there are still some details that need to be hashed out before I keep going.

Initially, for instance, I had pinned Alex at being a pretty decent fighter as Nanoha's main characters go, but then I thought it would be better for him to be completely outmatched by the Wolkenritter, at least in melee skill, even with the cartridge system installed in Scarlet Thunder; which makes sense, after all he's a self-taught street punk and the Wolks are elite knights. The only major role he's slated to play in A's is to support Vita during her initial battle with Nanoha, and then help her fight off Arf when episode 2 rolls around. He spends most of the series trying to get up to Signum's and Zafira's levels in melee skill, then lends Nanoha and Fate some support in the battle with the BoD.

There's also a possibility that he'll wind up being Yuuno's 'rival' for the duration of the series, with Yuuno getting himself an S2U to be able to keep up with Alex. I may not think too much of ferret boy, but he does deserve a little more time in the spotlight... so long as he doesn't get between Nanoha and Fate....

I've also been giving more thought to how exactly his rare skill works and what the effects are. At present the best thing I could compare it to would be the SEED Factor, sans the jewel effect.

Anyways... I've also had my attention diverted in the past few hours by a new character concept for an OC who gets introduced in the timeskip, but I want to work out her character concept with Kero and Kha before I go off half-cocked and post anything about her here; we all know what happens when I post a character concept without completely thinking it through...

There's also a possibility that he'll wind up being Yuuno's 'rival' for the duration of the series, with Yuuno getting himself an S2U to be able to keep up with Alex. I may not think too much of ferret boy, but he does deserve a little more time in the spotlight... so long as he doesn't get between Nanoha and Fate....

I'm fine with Yuuno getting some time in the spot light and all but he doesn't need a device. This is the guy who was able to tank vita with one hand while still working out the way to get out of the barrier at the start of A's.

If he can do that with Vita, I'm sure he's able to defend against your OC... who you've already said isn't as good as the knights melee wise. Sure he's not going to do much damage either but that's a different story.

Quote:

Anyways... I've also had my attention diverted in the past few hours by a new character concept for an OC who gets introduced in the timeskip, but I want to work out her character concept with Kero and Kha before I go off half-cocked and post anything about her here; we all know what happens when I post a character concept without completely thinking it through...

I'm fine with Yuuno getting some time in the spot light and all but he doesn't need a device. This is the guy who was able to tank vita with one hand while still working out the way to get out of the barrier at the start of A's.

Yeah, about that...

I'd like to remind all the Yuuno fans that Nanoha did almost exactly the same thing while blocking one of Vita's Swallow Fliers without transforming... or at least for a few seconds. Also, Vita didn't have any cartridges backing that attack up, nor was she using any melee-enhancing spells like Shiden Issen or Haken Slash. Alex, by comparison, has a pair of device units linked to a single AI core, with a cartridge system in each one, giving him a significantly larger storage capacity than Levantine or Graf Eisen.

Quote:

If he can do that with Vita, I'm sure he's able to defend against your OC... who you've already said isn't as good as the knights melee wise.

Not exactly. He's not as good in melee, as in sword-to-sword or fist-to-fist with another knight or one who has emphasized the martial arts. The Takamachi siblings, for instance, could rip him to shreds in a pure no-magic sword fight. On the other hand, he's perfectly capable with the spells that he has, and if his attacks hit, they will hurt as much as Signum's or Vita's attacks. It's not a matter of power so much as technique and strategy, and Yuuno is going to have to either tank his hits or start using binds and fighting smart, hence the S2U to help expand his capabilities a little.

(Hayate could probably do it... but she's admitted she's got bad accuracy without Rein, PLUS she uses the wrong tactics. I'm thinking of something that orbits a target area and just puts down a lot of fire.)

I actually wanted to stick a retracting side cannon of some kind (pulse cannon, laser cannon, whatever.) on the Deep Sky back when I was dragging concepts out, just so it could play the mock role of Gunship... but I knew that would get shot down if I armed the thing.

Jumping on Hayate just because we saw her fire Hraesvelgr once is a bad conclusion. Besides, she was S-rank at the time, so in my case, I'd say that high-ranking Mid mages (say, AAA or higher?) should be able to emulate most of the things an AC-130 can do. Mid mages specialize in long-range and wide-area attacks after all.

Give about a year, and we should be able to start landing on Northrend to attempt any remote form of defrosting, if WotLK isn't vaporwared again.

*flails in ice*

Come save me, quick!

Quote:

Originally Posted by Tk3997

You have seen harem and romantic comedy anime before haven't you?

To be honest ... no.

Quote:

Originally Posted by Tk3997

I'm pretty sure I've said it before, but the old Pixy was NOT a nice person at all...

Yep, you said it loud and clear. Though, with Vita around, he seems to mellow quite a lot ...

Quote:

Originally Posted by Tk3997

Not exactly...

Spoiler for No Mercy:

“God you suck its 50 meters away how can you not hit it?!” Felix cursed as he watched several more shots fly wide to the left, right, and above the holographic silhouette about fifty meters down the shooting range.

“It’s moving around to much!” Rebecca complained though not a complainer by nature even she had to limits and she’d passed them sometime about an hour ago…

“Of course it’s moving around or do you think the enemy is going to stand still so you can shot them?!” Felix countered in disgust.

“We’ve been out here four hours as it’s miserable out and it’s getting dark!” She whined again referring to the rain pouring down around them. “Can’t we just call it a day?”

Felix rolled his eyes yeah it was raining but they we’re in a covered stall no she was just making excuses… “Yeah I guess we can quit for the day.” He seemed to concede. “Long as you don’t mind not eating until tomorrow.” He added off hand.

“But that’s?! You can’t do that!”

“Yes I can I was given wide latitude in my training methods… Besides if you want to eat all you need to do is hit the damn target once and you can stop, but you’re ass better hurry because it’s gonna get a whole lot harder once it gets dark!”

“You’re mean!” Rebecca informed him indignantly like it was a brutal insult.

“Wow it took you this long to figure that out?” He regarded her with a raised eyebrow as the insult utterly backfired. “Now chop, chop no hits no dinner!”

Felix is like Nanoha only meaner and with far less compassion for those under him, but he’s mean because he cares; probably…

This gave me quite a laugh! So, when he's mean, he cares, eh? That means ... he cares A LOT for Vita.

This is giving me some sad, painful feeling, but at the same time, it has a small touch of hope in it.

And that music ... it's divine!

Quote:

Originally Posted by Kha

Might just be me, but I smell EVE Online.

And that idea of surviving bloodlines in secret works a lot, and for Albion it looks alright. It certainly is a lot better than Khrack flying about of the Sankt Kaiser leaving behind a bloodline that exists to this day, and so the Inquisition wishes to purge her, the Nod want to turn her, and Kha'd wondering what is the most appropiate way out of the mess...

It's really fun Khrack, but it's the first Khrack of its kind that could turn everything the Belka believed in on its hea--!

ZOMFG Plot Mindburst!

...
...
...

PEEEEEEFLAAAAAARE!!!

What in the world just struck Kha?!

Quote:

Originally Posted by Nightengale

Good... but I don't like it. Nothing against you though.

These are the kind of parts in books I dislike the most, especially if they're LOOOOOOOOOOOOONNNNNNNNNNNG. I feel that such reflection doesn't need to be explicitly over-pushed, personally.

Ah, not to worry about this. Transition chapters are supposed to give you a first-person view from the character's personal experience, therefore shedding some light into how they are interconnected. I have to admit that this particular one is longer than expected, though.

Quote:

Originally Posted by SpaceBrotha

Oh, and this is the longest chapter so far, with 6800 words, have fun.

A rather interesting chapter, detailing a possible route to Precia's insanity and Alicia's "death". I rather liked the Bear and the Wall, they're growing very much closer to one another.

A little into the lab's destruction didn't make sense to me, though. I didn't really get how the "accident" happened; it seems as if the materials that Alphonse had Alicia bring with her were reactive to something, and it reached even to Davram's underground chamber?

That said ... LITTLE FLAT-CHESTED IMP FTW!

Quote:

Originally Posted by Kyral

Huff... finally!

I really stuck here but I'm happy that I was able to finish it.

So... here is Part 4 of my main story! Enjoy!

Spoiler for Part4:

-snip-

Ah, we get to see some "more normal" side in this one (I was still reeling from the darker future), though it seems that Elric's "conditions" are being revealed, and they are ... nasty.

Rinya's getting all better, and Elric's forming new bonds with a new friend and colleague. This sets the stage for the future enhanced bond known as girlfriend and boyfriend, no doubt!

*FLEES AT EPIC SPEED*

Quote:

Originally Posted by Tormenk

*pops in*

Quick present then.

Spoiler:

-snip-

Wordier than I expected but I felt like it so what the heck.

*pops out*

Awwwwwwwwwww~ Nice, warm, and fuzzy.

So, the future kid for this fated couple is a cute, adorable, Mommy-and-Papa-doted child called Lily. And Hayate and Grandis share a most loving relationship.

I'd say that this scene earns the OC Award of Best Present for Hayate.

Quote:

Originally Posted by Aaron008R

~MSLN GenerationS~Chapter 3Part 1[/CENTER]

Spoiler for GenerationS: Chapter 3.1:

-snip-

Well. That ended up longer than expected.

But that's not the end of it!!!

Please wait for the second part of my assortment of presents for Hayate!

Shamal getting ... teased this badly is new.

I'd say that Hayate's pranks are getting more flavorful, and by the time she meets with Grandis, the fireworks are well-maintained. The reminiscences on Aurion is a good touch (and it serves as valuable reference).

The only thing missing from this chapter is ... THE NEXT SCENE!

Quote:

Originally Posted by Kyral

W00t! New photoshoped image!

Hm... I'm getting better...

Spoiler for Heavily modified fan-art:

The Girl to the right is a new, yet unnamed OC of mine.
(Yes! I'm always doing the designs first!)

It seems like Elric has begun the harem of his own ...

*FLEES!*

Quote:

Originally Posted by Tk3997

Well I got inspired today and went on a bit of a writing binge managing to pound out quite a bit so I present:

Chapter 3.2: SNAFU Part 2(the big text makes it harder to miss!)

Spoiler for SNAFU Part 2:

-snip-

That one was a bit heavier then the last but not much about 5,400 words total though it's not over yet obviously! But at least at long last the fight scene has begun! Took my ass long enough to get it rolling. Given that I've already got a few thousand words done for the next segment it should come quicker god willing.

Well, well, it seems that we have the Return of the Drones. And they seemed rigged up a little better than their predecessors.

Felix seems to be in a lurch right now, confounded by illusions and jams. Miller and Keller (whoa, they rhyme ) took out their batch of Drones with aplomb, though the devastation it entailed ...

Anyway ... do I smell electronic countermeasure wars coming up?

Quote:

Originally Posted by Evangelion Xgouki

*spreads some crack in here, too*

Spoiler for Battle Speech:

-snip-

*RUNS LIKE HELL*

I AM BEFRIENDED!

*flails from his icy prison in Northrend*

... If someone would release me from this damned ice-cube, that is.

Quote:

Originally Posted by XenahortCharybdis

Ahem, Double Post. Sorry, AS really didn't like the length of my post

The ZENITH Project~Act One, Scene One~

-snip-

Hmm, hmm, so this is the real chapter, eh?

Interesting start, and I can note the rivalry radiating from you against me. I won't lose!

The starting girl/woman seems to strike a resemblance to a certain someone I have a hunch on, but we'll see how later.

Death Surgeon, Serpent, seems like Ashcroft lives by a lot of aliases, eh? And Acous's friend, too. This is bound to be interesting development.

Ashcroft seems a little nonchalant in the battle with Cecile, though that's probably because he already knew how Cecile would react in the spar. Credits for Ashcroft's ability to maintain the fight, and Cecile wasn't too bad (but the ratio wasn't helping much ).

Quote:

Originally Posted by dkellis

Spoiler for Trailer:

It is a tale of gods and men and hubris.

Enim vero di nos quasi pilas homines habent.

The great philosopher-king led his people from their land, choosing exile over death and slavery to their gods. Long did they trek through the endless void, seeking refuge and sanctuary where they may rest their weary souls. Many died on that journey, though we may never know what fraction of the whole was left when the few set themselves down and beheld their new home.

The land was green and peaceful, but the philosopher-king despaired, for his people were sick in spirit and weary in faith. They cried unto him, "How may we live when we have forsaken our gods?"

And the philospher-king said, "We must make our own gods. We shall create our new gods with our hands, such that we know of what we worship, and never shall we be deceived by our gods again."

The people considered this and agreed that it was wise, and they set to work building a machine in which to house their new god. From the most skilled artisan to the lowest labourer, all sweated and bled to construct their god-machine, which rose to the heavens, challenging the old pantheon with its glory.

Exegi monumentum aere perennius.

The god-machine ruled wisely, and the philosopher-king was glad, for his people were prosperous. They lived their lives as according to the dictates of the god-machine, who guided with justice and mercy to all. And the people multiplied, and grew complacent, having forgotten the hardships they had left behind, and unable to live without the guidance of the god-machine.

It came to pass that a champion, grown arrogant with praise and victory, said, "Why should we remain here when our brethren still toil under the old gods? Should we not liberate them from their oppressors?" And he questioned the god-machine closely, and the god-machine gave consent to war.

The old gods were wroth, and they sent their followers to do battle. Nine times the followers of the god-machine sallied forth, and nine times they were beaten back. Their lands were razed and their homes destroyed; the old gods took no prisoners, gave no quarters, and the god-machine's followers asked for none.

The aged philosopher-king sought counsel from the god-machine, demanding to know why it had brought his people to folly and ruin.

"The matter admits to no explanation," was all the god-machine would say.

Amare et sapere vix deo conceditur.

Seeing that there was no more hope for his people, the philosopher-king gathered his wisest and greatest magicians, and together they wrought a working to save those that they could.

What they had done, no one would ever know. They vanished forevermore from our world and our histories, never to return.

In girum imus nocte et consumimur igni.

The followers of the old gods found the god-machine, and burned it to the ground. But they did not know that what they had destroyed was only a shell, and the true god-machine dwells still in the spaces between.

The people of the old gods and the god-machine alike have been forgotten. Time sweeps her scythe without favour or regard to station, and the old wisdoms give way to new follies.

The god-machine waits.

Ecce Homo
Ecce Machina
Ecce Ens Entium
Ecce Dei
Ecce

Lyrical Envy:The Fall of Babel

God-machine kind of reminds me of the Sapphire Rose by David Eddings, for some peculiar reason, and a little tied to Tengen Toppa Gurren Lagann. The philosopher-king, on the other hand, seems to be Ancient Belkan, even Al-Hazardian. Mayhap the ancient kings of the world suffered because of their meddling in technologies far beyond their comprehension? This sounds like an epic work in progress.

P/S: The Latin makes them sound even ... more epic.

Quote:

Originally Posted by Sheba

Only prosecutor we have is krisslanza, and she is only interested into making Phean's life a living hell. And PFlare fails as attorney. NYAAAA!!!

You don't have to put it that way.

I failed only because Suzaku admitted to her own contraptions, thereby invalidating my defense.

Quote:

Originally Posted by Kyral

Somehow I have now the impression that Aaron is one of those nice, cute characters who, when they explode, are so scray that you shit your pants...

I don't think you're wrong.

In fact, I think you're ... ABSOLUTELY RIGHT!

Quote:

Originally Posted by Tk3997

Entirely possible to use modern police as an example if a police force wants to operate in another's jurisdiction it plays totally by the home teams rules and conditions, and this is acutally pretty rare to start with as most police forces will want to handle it themselves.

Exactly my idea.

Quote:

Originally Posted by Comartemis

As we've already established/theorized, the navy places less stringent requirements on the balance of power in its' fleets, so Hayate has little trouble getting the crew to stick together, though Fate, as an Enforcer, will have to float around the fleet and do time serving on some of the other ships every now and then. Nanoha, Signum and Vita serve as commanders for the ship's sizable garrison of combat mages, while Shamal is the leading medical officer and Rein II is the ship's first mate.

Sorry for throwing monkey wrenches only after this long.

Canonically speaking, Nanoha is one of those mages who like the fly in the sky, not in space. It's been detailed quite extensively in both anime and manga that she likes and wants to be an Air Force mage. If you were to make her into a Navy/Enforcer, this would certainly entail some extensive modifications to her profile in your timeline. I'm not saying that it cannot be done, but it requires you to provide some backstory for support.

Quote:

Originally Posted by Keroko

The coin is still up in the air on that one. I'm not sure myself.

Well, I suppose I can work out their relationship a little more in the coming chapter, then (and pretty much, everyone else's). If you don't mind, that is.

Quote:

Originally Posted by Tormenk

@PF: Mighty late but to answer your query from the breaker on the first page, Warding Swarm is limited to the likes of barriers and jackets. The spell's primarily used to break contact so it's made towards attacking the user in the immediate vicinity to get them to back off instead of threatening everything else, which would be too complex for the spell to break down anyway.

Ah, don't worry too much about it. I kinda forgot about them myself. And the reply is reasonable enough, so I'm fine with it.

Jumping on Hayate just because we saw her fire Hraesvelgr once is a bad conclusion. Besides, she was S-rank at the time, so in my case, I'd say that high-ranking Mid mages (say, AAA or higher?) should be able to emulate most of the things an AC-130 can do. Mid mages specialize in long-range and wide-area attacks after all.

Hayate behaves more like a flying MLRS than an AC-130.

I'm not jumping on her per-se. She specializes in wide area devastation attacks, we know that.

But she SAID herself that her accuracy isn't too good. (She's clumsy with ranged shots.) And that's at a standstill.

Neither of these are good in an urban combat area where one needs careful precision firepower. For the most part, almost all the combat in strikers took place in an abandoned city, where the only friendly fire concerns were other mages who could clear the area.

Transpose the canon shooting pair to some place that's very busy. Instead of Fate jumping them at close range and spooking them.... have someone stand off at three miles and pick them off with a rooftop smashing attack, while still on the move, perhaps circling. Even then, I don't see a mage managing that kind of firing pattern. Concentraiting on a target area several miles away while circling at high alltitude is a bit of a split in concentration.

(While hovering in one place does make a more stable firing platform, I don't see it as a good idea for a mage to sit in one spot taking 'potshots', especially when you're busy looking at an FOV the size of a pen-cap. But then, I don't see mages able to focus on long range targets while skeetering around in the sky at high speed usually wanting either out of necessity or instinct, to watch where they're going.)

On top of this, I just don't see the group of Aces we know utilizing a tactic that conflicts with their natural tendancies this much. Put it one way, Tiana should have been acting as the Forward Observer for either Hayate, or Nanoha, who would fire from way beyond even scope ranges and with her guidance, pluck a target off before it even knew it was under attack. But that never happened.
(There are a lot of shoulds, that weren't. But that's neither here nor there.)

I thot it was just Fate, unless you started counting the older OCs. But you can see that I went and made something bigger out of it, as usual.

Another thing is, that by hiding in Jail's bases, TSAB won't know they are there, no? And since Jail and Skane are in cahoots,

And I don't quite think Skane failed in StrikerS too.

However, I could use the rest of this, with some modifications. Woud you mind?

Skane partially failed. The idea was to use Jail as a leverage for his own goals, but with Jail's failure, that plan went down the drain. Fundings were lost, but the loss of NOD members was non existant, even the risk of exposure that exists for Uomo turned out to be false, as Cinque chose not to reveal Uomo nor his true alliance.

Quote:

Originally Posted by Liingo

It's been at least a year since I first posted my characters in the thread, but in light of information discovered since then, I'm currently in the process of rebuilding my entire cast. Creating a new branch for my OC's is just the first step towards doing this and more will be done as I get the time to do so. Pretty much just bear with me until this is complete (Might take a while so I'm apologising in advance )

If you see any problems with anything or would like to suggest something, please comment on it and I'll get to it when I can. Also the info for EU85 (the designation for pretty much all my OC's) is still not fully complete, so I'll be updating this post as time goes on.

-Liingo

Not the most imaginative name but...

Introducing the Naval Support Offfice

Spoiler for Naval Support Office:

Naval Support Office
The Naval Support Office (NSO) was initially set up to help enforcers in the field, however their role gradually expanded into complementing the general naval fleet as their success became apparent. The initial concept was in fact not from the navy, but from the air force and their highly respected AAS and SAFA divisions.

The branch was started in MC0018 with 9 units. These units comprised of the enforcers handpicked teams that had helped out in combat and investigation support. It wasn’t for another 5 years that the branch morphed into supporting the entire naval system, similar to role of the AAS. The creation of the SIO, specialist investigations around the same period meant that the branch leant more towards combat support in the 2 decades following the conception of the branch to avoid unnecessary conflicts. To this day, there’s still 60/40 split in terms of combat and investigative emphasis. However, each member is capable of each duty to varying degrees of competency.

These early years yielded positive results given the composition of the new units. The need for members to be released from their individual units meant that much of the time, the pool of candidates was comprised of mainly trouble makers, characters that the officers had been trying to find a way to get rid of, with a sprinkling of willing participants. By the late 20’s this problem had more or less disappeared, largely due to the expansion of the office’s mission outline to encompass naval ops, letting squadron leaders experience the benefits that a NSO unit provided.

Spoiler for Selection and Training:

Selection and Training
A pool of candidates is drawn from ships within the local patrol region, which are then screened via further testing. This group is then culled down to 15-20 over a week selection trial. Finally around 5 months of combined training and fleet duties then decides the final members of the unit, roughly half that number (7-10). Those who pass the initial screening but don’t make the final cut are usually recommended to try again in the future, with extra points for those few who make it to the last stage before bowing out of selection.

The initial pool is made of candidates who:
-Have been serving with the Navy for a minimum of 9 months
-Possessing magical ability of at least B rank.

-Selection
5 day simulated exercise covering both investigation and combat, based on common mission scenarios put together by current serving members of the branch, who then oversee the exercise with the help of at least 1 SIO member. Approximately 60% of the candidates drop out in this section. Another 10-20% is then culled from the group after the ordeal is over based on information gathered during the skirmish.

Sample exercise:
It starts off in testing their investigation capabilities. Candidates are split into equally sized groups, normally numbering around 10 in number. They are then to work as a team to gather intelligence and put together a raid. Everything else is then up to the members of the group to plan, with no help from the outside, except for equipment procurement which is handled by a contact in the navy (In reality, another member of the NSO). Members who don’t make an attempt to work / can’t work with the team won’t make it past this stage at all, regardless of how well they do in the investigation and combat. In most cases they are informed after the exercise is complete. Only rarely will they be pulled during the exercise itself.

How the intelligence is gathered, the quality and accuracy of it is assessed. This is in addition to their skill in magical combat, if they’re aware of their surroundings, as well as teamwork. However in most cases, preference will be given to those who have demonstrated an ability to use their heads in formulating the plan, even if they didn’t score spectacularly in intelligence and combat. Such skills can always be trained and refined afterwards, but they still have to possess a passable level in each area.

-Training
Once the team is selected, they are partnered with an older, more experienced unit. Usually the one that ran their selection trial, but in other cases units that need the extra manpower immediately. Then for the next 5 months, they will be trained on the job so to speak. More sensitive matters such as intelligence gathering and off world missions are limited to things that they won’t screw up first up, but by the 4th month, they will be just about ready to go. By this time, there are normally just one or two members that will oversee the duties, providing help when necessary.

In the typical case, things will go roughly like this.
-First 3-4 months: 2-3 days working with their assigned ‘buddy’ unit, gaining relevant experience in each area. The rest of the week is assigned to various classes and exercises: a day for theory/ learning to use equipment and the other 2-3 days devoted to group exercises and training.
- Midway through 4th month until the end of their training: Tasked to work on cases deemed ‘simple’ and ‘moderate’ by the office by themselves, under minimal supervision. Training continues in the form of advanced techniques for combat and intelligence. As they approach the end of their 5 month training period, they will be then given a ‘hard’ task from the office (still under supervision). Once this is successfully completed, training is officially over.

It is at this point that unit leaders are finalised, based on observations in the training period. Up to this point, everyone is treated as private second class (low pay, etc.), but afterwards, all will be promoted to a minimum rank of specialist including one ranked officer (lieutenant) as well as at least one NCO (sergeant). The rank of corporal is also awarded if there are more than 2 sub groups in the unit.

EU85
EU85 was set up in MC0059-MC0060 due to expansion of the administrated areas, meaning that the ships of the fleet were forced to cover a greater area, stretching their already thin resources. EU85 would be the 5th of such new additional units sent to training within 2 years and within 3 years of their initial deployment, the number of units had swelled to 90. Initial selection occurred during September (9th) of 0059, with the final members decided by February (2nd) the next year. The 85th finished training with a squad size of 10 members, all hovering around A rank, with one possessing AA power, but lacking the skill to utilise the power efficiently.

Reforms introduced by command (mage rank caps, etc.) in the late 60’s meant that many of the units within the NSO, EU85 included were suddenly above the limits prescribed by HQ. To counter this threat to their ability to function, many just rebranded the subgroups present in each unit as separate squads (Spellweavers and Spellhunters).

Just recently in MC0075, a new squad has been added to the unit’s rosters, the Spellblades and are currently still in training.

I'm not jumping on her per-se. She specializes in wide area devastation attacks, we know that.

But she SAID herself that her accuracy isn't too good. (She's clumsy with ranged shots.) And that's at a standstill.

Spoiler:

Neither of these are good in an urban combat area where one needs careful precision firepower. For the most part, almost all the combat in strikers took place in an abandoned city, where the only friendly fire concerns were other mages who could clear the area.

Transpose the canon shooting pair to some place that's very busy. Instead of Fate jumping them at close range and spooking them.... have someone stand off at three miles and pick them off with a rooftop smashing attack, while still on the move, perhaps circling. Even then, I don't see a mage managing that kind of firing pattern. Concentraiting on a target area several miles away while circling at high alltitude is a bit of a split in concentration.

(While hovering in one place does make a more stable firing platform, I don't see it as a good idea for a mage to sit in one spot taking 'potshots', especially when you're busy looking at an FOV the size of a pen-cap. But then, I don't see mages able to focus on long range targets while skeetering around in the sky at high speed usually wanting either out of necessity or instinct, to watch where they're going.)

On top of this, I just don't see the group of Aces we know utilizing a tactic that conflicts with their natural tendancies this much. Put it one way, Tiana should have been acting as the Forward Observer for either Hayate, or Nanoha, who would fire from way beyond even scope ranges and with her guidance, pluck a target off before it even knew it was under attack. But that never happened.
(There are a lot of shoulds, that weren't. But that's neither here nor there.)

Either way, Hayate's no AC-130 in performance.

Well, we know that both move-and-fire and move-and-shield is possible (A's and some scenes in StrikerS show this, albeit rarely) so its easier to write that of as an animation choice then an imposibillity (the studio thought 'FIRING DA LAZER!' was cooler then a tactical battle) and chose to do it like that.

And do note that I said Hayate wasn't a good choice because we hardly got to see her do anything, plus the fact that she's a Belkan mage, while I noted that the ones best suited for this task would be Mid mages.

Quote:

Originally Posted by krisslanza

Not to argue but thats not the best example considering this is when Nanoha is a very famous combat instructor and the "Ace of Aces". In A's I meant

Good point. Allright, better example, in Season 1 she was able to block Fate's Photon Lancer: Phalanx Shift, while trapped in a Bind no less. Someone who sucks at Shield spells should not be able to do that.

Quote:

Originally Posted by krisslanza

I'd also imagine she may be better then Yuuno by StrikerS considering all Yuuno does now is use search magic and stuff to find things in the Library.

*sigh* We'd have known that if Seven Arcs allowed Yuuno to do something.

I mean, right now we're shooting in the dark. For all we know yuuno kept up with his own training in-between his work, but we don't know.

Good point. Allright, better example, in Season 1 she was able to block Fate's Photon Lancer: Phalanx Shift, while trapped in a Bind no less. Someone who sucks at Shield spells should not be able to do that.

She blocked it? I thought she took every single hit during that attack hence why when she came out she was all beaten and damaged. Since the bind wore off AFTER the spell was done.

Quote:

*sigh* We'd have known that if Seven Arcs allowed Yuuno to do something.

I mean, right now we're shooting in the dark. For all we know yuuno kept up with his own training in-between his work, but we don't know.

True, true... I suppose it depends on how busy he is with his library work and his exevactions (Can't spell that word )

Good point. Allright, better example, in Season 1 she was able to block Fate's Photon Lancer: Phalanx Shift, while trapped in a Bind no less. Someone who sucks at Shield spells should not be able to do that.
:

Wait...

I could have sworn she didn't block the shot... just tanked it head on and kept up out of sheer determination. Nanoha did that again with Vivio in StrikerS. (Smashed into walls and stuff... but kept on trucking.)

Nanoha seems like the type who would keep on coming at you like an avalanch even after you took off an arm.

I could have sworn she didn't block the shot... just tanked it head on and kept up out of sheer determination. Nanoha did that again with Vivio in StrikerS. (Smashed into walls and stuff... but kept on trucking.)

Nanoha seems like the type who would keep on coming at you like an avalanch even after you took off an arm.

In any case, we know this for sure: Mess with Nanoha, you're screwed in the end XD At least in a plot situation :3

The OC I mentioned in one of my last posts is slated to be an artificial mage used as a guinea pig by a TSA scientist secretly involved in illegal research on AMs, artificial linker core enhancements, and unison devices (He's getting away with this because he's got the Main Branch's Regius-equivalent covering his ass for him. He's also connected to the guys who made/experimented on Agito). The plot I have laid out for her involves her being used as a test subject for a new Unison Device which goes far better than her captors expected. She busts the limiters placed on her wide open before losing consciousness, whereupon her Device initiates a Unison Accident and blasts a path out of the lab. Shortly thereafter, the two are encountered by Hayate (who was visiting the lab for a surprise inspection on account of an anonymous tip pointing to the scientist's experiments), who talks down the Device after a short but intense battle and takes both the device and the mage into protective custody.

Now the question is: if a person were to suffer some sort of severe, personality-altering trauma (such as being raped or subject to prolonged excruciating pain) and then have their memories of that trauma erased via Repressed Memory-type amnesia, would their personality reset to the way it was before the trauma occurred or would it remain the same?

The OC I mentioned in one of my last posts is slated to be an artificial mage used as a guinea pig by a TSA scientist secretly involved in illegal research on AMs, artificial linker core enhancements, and unison devices (He's getting away with this because he's got the Main Branch's Regius-equivalent covering his ass for him. He's also connected to the guys who made/experimented on Agito). The plot I have laid out for her involves her being used as a test subject for a new Unison Device which goes far better than her captors expected. She busts the limiters placed on her wide open before losing consciousness, whereupon her Device initiates a Unison Accident and blasts a path out of the lab. Shortly thereafter, the two are encountered by Hayate (who was visiting the lab for a surprise inspection on account of an anonymous tip pointing to the scientist's experiments), who talks down the Device after a short but intense battle and takes both the device and the mage into protective custody.

Now the question is: if a person were to suffer some sort of severe, personality-altering trauma (such as being raped or subject to prolonged excruciating pain) and then have their memories of that trauma erased via Repressed Memory-type amnesia, would their personality reset to the way it was before the trauma occurred or would it remain the same?

From what I understand of psychology, it differs from person to person. However in this situation, having her personality reset would not be out of place. She could retain fragments of her previous personality, a subconscious change, or just completely revert to her pre-trauma personality.

Or you could toss it all into the wind and create the Third personality, the persona spawned after the amnesia to cope with the current outside world. This would make original and the altered personalities suppressed unless a certain even triggers those repressed memories.

Before we dive into that, I want to scroll up a bit and ask a question: How important to the overal plot is to to have the TSAB involved in this experiment? The guys that experimented on Agito, for example, were not related to the TSAB. Having this Regius-ish guy connected to them is... well, more info is needed on this. For personal curiosity, really.