The Baby bronze dragon (Light Umber 'd')=== Num:574 Lev:9 Rar:2 Spd:+0 Hp:88 Ac:30 Exp:35 This hatchling dragon is still soft, its eyes unaccustomed to light and its scales a dull bronze. This evil dragon is normally found at depths of 450 feet (level 9), and moves at normal speed. It may carry up to 4 treasures. It can open doors and bash down doors. It resists bright light and rock remover, and cannot be confused. It tends to overlook intruders, which it may notice from 200 feet. It may breathe confusion (14); 1 time in 12. It can claw to attack with damage 1d3, claw to attack with damage 1d3, and bite to attack with damage 1d5. (Angband 3.1.2v2)

The Baby bronze dragon (L.Umber 'd')=== Num:141 Lev:9 Rar:2 Spd:+0 Hp:100 Ac:30 Exp:35 This hatchling dragon is still soft, its eyes unaccustomed to light and its scales a dull bronze. This evil dragon is normally found on dungeon level 9, and moves at normal speed. It may breathe confusion about 8 percent of the time. It can open doors and bash down doors. It cannot be confused. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 3 treasures. It can claw to attack with damage 1d3, claw to attack with damage 1d3, and bite to attack with damage 1d5. (NPPangband 0.5.0-WIP8a)

The Baby bronze dragon (L.Umber 'd')=== Num:218 Lev:9 Rar:2 Spd:+0 Hp:100 Ac:30 Exp:35 This hatchling dragon is still soft, its eyes unaccustomed to light and its scales a dull bronze. This evil dragon moves normally. It is always created sluggish. It may breathe confusion; 1 time in 12. It can open doors and bash down doors. It cannot be confused. It tends to overlook intruders, which it may notice from 200 feet. It will carry up to 3 treasures. It can claw to attack with damage 1d3, claw to attack with damage 1d3, and bite to attack with damage 1d5. (T.o.M.E. 2.3.5)

The Baby bronze dragon (L.Umber 'd')=== Num:574 Lev:10 Rar:3 Spd:+0 Hp:100 Ac:30 Exp:23 This hatchling dragon is still soft, its eyes unaccustomed to light and its scales a dull bronze. This evil dragon is normally found on dungeon level 10, and moves at normal speed. A kill of this creature is worth 230.00 points for a 1st level character. It is threatening at its native depth. It may breathe fire or confusion powerfully; 1 time in 12. It can bash down doors and track you over land, but not through water. It is immune to fire. It cannot be confused. It tends to overlook intruders, which it may notice from 200 feet. It may carry up to 3 precious metals. It can claw to attack with damage 1d3, claw to attack with damage 1d3, and bite to attack with damage 1d5. (UnAngband 0.6.2)