Stasis is a 2D isometric, point-and-click adventure game for Windows & OSX, set in the distant future on a desolate spacecraft. John Maracheck must interact and solve puzzles to save his family, while uncovering horrific experimentation, illicit research and an ever deepening mystery.

Recently there has been an exciting resurgence of the point-and-click adventure genre. Standing on the shoulders of greatness, Stasis follows the game-play mechanics of classics like Space Quest, Kings Quest, the Monkey Island series, The Dig and Day of the Tentacle.

The critically acclaimed, Sanitarium - a psychological horror adventure game - used a similar graphical setup to Stasis. Stasis follows this unique visual aspect to bring the terrifying tale to life.

Stasis EXISTS and is playable. Several chapters have been fully completed, remaining areas have been technically planned and large portions of graphics have been created. Experience Stasis for yourself, by clicking here to download the Alpha.

Stasis hopes to reinvigorate the mature isometric adventure gaming genre by combining an exciting sci-fi, horror story and awesome graphics with classic game-play.

You direct John using the classic point-and-click interface. John must explore his environment by walking around, using equipment and interacting with the computers, machinery and the inhabitants that populate the spaceship.

Stasis also features an inventory system (Quantum Storage Device) that allows John to utilize items that may be useful. These items can be combined with each other to change their function and accomplish complex tasks. Various puzzles and problems must be solved to progress further into the bowels of the Groomlake. A rich story is weaved through the puzzles and environments while several characters push the narrative forward to an horrific conclusion.

The Environments:

The Level of Detail:

The Musical Score:

I am extremely proud to announce that STASIS will be scored by composer, Mark Morgan; whose unknowing influence on my game was evident from the first time I sat down to create this world.

Mark Morgan has musically illustrated so many of the worlds that I have been lost in: Zork Nemesis, Zork Grand Inquisitor, Planescape Torment, Fallout 1, Fallout 2 and Fallout: New Vegas (to name but a few). Now with future work to look forward to - the soundtracks ofWasteland 2, Project Eternity and Torment: Tides Of Numenera.

Mark Morgan says, “At my first glimpse of STASIS, I was completely blown away by its Deep Beauty. This is destined to be EPIC!"

Media Coverage:

John Maracheck awakes from Stasis on the Groomlake, a seemingly derelict spacecraft. This re-purposed mining ship, conveniently outside the jurisdictional influence of Earth, is in a decaying orbit around gas giant, Neptune.

Cayne Corporation is a trillion dollar, multinational company which has played a pivotal role in human technological, medical and scientific advancement for decades. The Groomlake is operated by this conglomerate and provides a secret platform for horrific experimentation and illicit research.

John is in tremendous pain. His wife and daughter are missing and time is running out, as the Groomlake plunges further into the swirling blue methane clouds…

Inspired by sci-fi classics like Alien, Event Horizon and Sunshine - Stasis is set in a time of blurred morality, where corporate pursuits of profit outweigh the rights of the many.

We have thought long and hard about the rewards that we would like to receive. Stasis features both digital and physical rewards from awesome Polo shirts with an embroidered logo to a boxed copy of Stasis, 3D sculpt and even a classic adventure game hint book.

Chris has maintained a game development blog for years. See the development history of Stasishere: http://www.stasisgame.com/blog/ Chris is an architectural 3D artist with more than a decade of production experience. His résumé includes film 3D set construction, 3D visualization of large scale urban developments and commercial architectural animated films. He spends the rest of his waking moments being inspired by games, obsessing over sci-fi films & TV series and creating 3D art.Chris and Nic (the other brother) have been making games together for twenty years and Stasis is a culmination of their passion for story telling and world building.

The Brotherhood hopes to create many worlds for you to explore, but first need to bring Stasis to life.

Stasis is a 2D game and as such it will run on most setups from the past few years - that being said, Stasis has a massive amount of animation and this animated content does require some juice to run smoothly and reduce load load times between areas.

Kickstarter is not a store.

Pledge $59 or more
About $59

BETA ACCESS

Same rewards as DEVELOPERS EDITION, but ACCESS TO THE STASIS BETA - You will be able to play the BETA of Stasis at least a month before we release it publicly. Your final comments will aid us to polish Stasis even further. You will also be listed as a BETA TESTER on our website and in the Stasis credits.

Kickstarter is not a store.

Pledge $99 or more
About $99

CLASSIC EDITION DELUXE

Same rewards as the CLASSIC EDITION but you will also get an extra pretty version of the STASIS box. This Special Edition box has a foil design, embossed logo and polished high gloss surface. The Deluxe Box design is Kickstarter Exclusive and won't be available after the campaign ends. Reward Tiers above $99 will automatically receive the Deluxe box.

Kickstarter is not a store.

Pledge $249 or more
About $249

COLLECTORS EDITION

ALL PREVIOUS REWARDS &
your boxed copy of Stasis will be SIGNED and numbered.
An exclusive STASIS CANVAS print, signed and numbered.
The DEAD BODY BONUS - your name on a corpse.
An EXTRA digital download on release.
UNOBTAINIUM CREDIT, the highest thanks possible on our website and in the game credits.

Kickstarter is not a store.

Pledge $975 or more
About $975

You ALSO get THE GROOMLAKE 3D SCULPTURE, printed in color (images on the left).

Plus a random (original) page from the spiral book
that Chris has used as the Design Document for Stasis.

You will get a personal hand-written letter from Chris, thanking you for your support.

You will get a personal Skype-to-Skype chat with Chris after Stasis is released.

You will also get an additional 3 digital keys for Stasis.

A name of your choice (a real first, middle and surname) will appear in the game, on the board of executives of Cayne Corporation. Names from this tier will be used in the history and lore of the Stasis universe.