The Humble Indie Bundle 6 is now available, offering the chance to get a good deal on some indie games while doing a good deed for charity. Here's word on the new bundle:

Humble Indie Bundle 6 features six fantastic titles and five breathtaking soundtracks. Name your price and dive into the critically acclaimed action-RPG Torchlight; the rugged sci-fi action platformer Rochard; physics-based brick breaker Shatter; top down space combat sim Space Pirates and Zombies; and steampunk puzzle platformer Vessel. Customers who beat the average price will also get the incredible frantic acrobatic platformer, Dustforce!

Jerykk wrote on Sep 19, 2012, 01:28:I don't think you actually need any upgrades to beat the game. The upgrades just make it easier to solve some puzzles. The upgrade that lets you create a blob thing from nothing is especially handy.

Yeah, I know you don't need the nozzle upgrades. But do they make a simpler solution possible? or do they just make it easier to implement the solution? If it's the first case, I might not want the upgrade because I want an intellectual challenge... but if it just makes the controls easier, I want it.

Maybe the level design had to be looser to accommodate the different options?

Jensen wrote on Sep 18, 2012, 23:30:Vessel is a neat, but flawed, game.The way the liquids interact and seamlessly transform into creatures is really cool.

It has an optional nozzle upgrade system. This just makes no sense to me for a puzzle game. It would be like Portal having an in game system to craft upgrades like boots that can let you jump 20% higher.

It also has a bit of backtracking. I don't want that in a puzzle game, I want a level at a time, each with it's own discreet set of puzzles. I think I spent some time trying to solve a puzzle that wasn't possible because I didn't have some upgrade.

I got stuck on a puzzle and never finished. It looked like I was about to get some new abilities. Perhaps I should just look at.a guide.

Rochard was fun but stretched thin. Sometimes I wish a developer would just release a 2 hour game instead of streatching out a concept for several hours.

I don't think you actually need any upgrades to beat the game. The upgrades just make it easier to solve some puzzles. The upgrade that lets you create a blob thing from nothing is especially handy.

I already have Rochard, Shattered and SPAZ. I got them all during various Steam sales. I enjoyed Rochard. It wasn't very hard, and the puzzles were quite easy, but I want to play through again and find the two hidden places I missed. Shattered is a good time waster game if you just need to kill some time and don't want to get into something complicated. I really like SPAZ. It's the kind of game you think you're just going to play a bit of, then you just can't stop.

The only game on there I have interest in is Vessel. I was hoping to get it during a Steam sale. I think it came up as a flash sale during the Summer sale. I guess I might as well toss in $5 for the bundle just for Vessel since that's probably what it would go on sale for anyway.

Vessel is a neat, but flawed, game.The way the liquids interact and seamlessly transform into creatures is really cool.

It has an optional nozzle upgrade system. This just makes no sense to me for a puzzle game. It would be like Portal having an in game system to craft upgrades like boots that can let you jump 20% higher.

It also has a bit of backtracking. I don't want that in a puzzle game, I want a level at a time, each with it's own discreet set of puzzles. I think I spent some time trying to solve a puzzle that wasn't possible because I didn't have some upgrade.

I got stuck on a puzzle and never finished. It looked like I was about to get some new abilities. Perhaps I should just look at.a guide.

Rochard was fun but stretched thin. Sometimes I wish a developer would just release a 2 hour game instead of streatching out a concept for several hours.

Vessel is great if you enjoy puzzle-platformers. Really nice music too. I thought Rochard was pretty fun too, though not as good as Vessel. SPAZ was fun for a bit but then the randomly generated content fatigue sets in and it feels like a grind.

Disappointing that the bundle doesn't include the soundtrack for Vessel.