ADDED- Yup, that's what that's a reference to! It also was handy to make things look more "mysterious" via the keyhole.

Any chance of doing an extra video of the keyholes with the red lights included? I definitely appreciate the removal for added detail (since we can see exactly what Reeve's parents really look like- that belongs on the FF wiki for sure!) but I think the red lights also help to capture the ongoing moods of the people in each room.

As for Shinra- yeah, something "risque" is definitely going on. If it was just a big cosplay scenario then his wife wouldn't mind so much, and he's clearly not doing anything with the Honey Bee girl in the room.

The Honey Bee Inn really was one big troll for the player- you have all these hot girls running around in skimpy bee outfits and the player's expecting something to happen, but it's really just a gay brothel with female hostesses and a single deluxe room for couples. I think people who pay for memberships (like the dude who gives away his card) know what it really is, but Cloud doesn't know cause he's just given a card.

Maybe all the girls surrounding the place are meant to hide the fact that customers to the club are looking for guys? (The people outside don't know that Cloud isn't a girl dressed up but they still all oo and ahh over him, suggesting they don't know what's really in the club.)

One more question- does the President's reference to a "curse" and "needing to remove it" have any in-game symbolism or significance? And is the "Knight" supposed to represent anything?

I know that Cloud gets heavily sick later in the game from Mako poisoning, there could be some kind of reference to that there. Not sure if the "Knight" is meant to be Tifa or something.

The Gold Saucer King is gay as well like the one getting risque with the guy in armor- if Cloud kisses him (I think Cloud only kisses the girls on their hands but he smooches the king on the lips) the King confesses that he loves Cloud.

Cloud also doesn't seem to mind crossdressing, kissing Don Corneo or all the stuff at the Honey Bee Inn. No matter how hard you slice it, Cloud's definitely batting for the other team.

Thanks, that was really interesting! Nothing looks too risque except for whatever the King is doing with the Knight in armor. (which apparently is the worst job there) I think something "risque" is happening there, even if Square didn't fully animate it. (not that I want them to!)

I've heard some people debate whether or not that's Shinra (they think he's the President of another company) but I'm inclined to believe he is, since the Shinra are so obsessed with The Promised Land. The "dead" girl is impossible to fully see without all this stuff.

Please, did you even bother to expend the absolute minimum effort and look into the damn gameplay release forum?Theres not one but closer to a dozen FF7 difficulty mods and a bunch of FF8 difficulty mods

There's a goddamn FF8 difficulty mod listed AS THE FIRST RESULT ON GOOGLE when you google "Final Fantasy 8 difficulty mod"

It should be a CRIMINAL OFFENSE to be this goddamn lazy

I get really sick of people not only not reading but not even LOOKING either

And don't even get all uptight on me for giving you sh*t. There's a limit to how much laziness is humanly tolerable and this is way beyond it

Jesus, calm TF down homey.

I checked out the mods section on Steam and didn't see any mods specifically for difficulty there. I didn't realize that not all the mods for the game were listed in FF8's mods section there.

It'd be nice if it had 3 difficulty settings- normal (original), hard and insane. FF7's "difficulty mod" is really just insane! (several hours of grinding just to beat that robot in the first factory?!)

Aali has told me it is possible to use the modpath with the sounds separate but whether he will implement it or not I dunno. There is no point starting this project otherwise, as the real issue here is the adpcm we are currently forced to use.

If Aali did that (please do so good sir/madam) would it still be necessary to note where every sound effect in the game takes place?

The best way to do that would probably be someone doing a LP of the game- one in which they do everything (every special attack, move, spell, etc.), every action, every quest and fight every monster that also does every special move.

This game certainly didn't skimp out on designing lots of SFX for this game! It even makes the amount in FF7 seem pathetic in comparison, I'm really impressed!

Btw, thought this would be of interest to the FF7 modders.... FF8 may finally get its SFX properly done in the future! (cross your fingers)

If that happens than an audio mod for FF7's SFX (the PS1 SFX are better than the PC versions) won't be too far behind. You guys are lucky compared to us, FF7 only has about 1/2 the amount of SFX so designing such a mod would be a piece of cake in comparison.

Well, Aali has informed me that getting PCM into the game via the modpath (individual effects) is actually pretty easy. Whether he will do that or not I dunno :p That would still leave the very time consuming task of recording/extracting them from PSX version, though.

Please, please, please do it good sir. The audio for this game is almost perfect but it'll never be there entirely until the SFX are properly fixed up. Godhood (and having Squaresoft developers replay this game on their PCs with a J. mod that credits you and is basically a translation of your work) awaits you if you can win the trial.