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Durani, the so-called “Gilded Codex”, are a sight to behold - their armor golden in the sunlight, festooned with jewels and precious metals. You stand, mesmerized by their awesome beauty. And that is your undoing...

Excerpted from “The Unlikely and Fanciful Boasts of Master Ranqay, the Ever Humble” as recorded by Urtu the Scribe:

On the edge of the Great Waste, south of the ul-Napur Mountains, squats the miserable Hamazi outpost of Tel Najar. To visit Tel Najar is to know what it is like to yearn for another place. During the day the sun heats the streets until they very nearly glow. At night the strange predators of the Waste hunt the alleys for the unwary. Always the wind blows. All of Tel Najar is scoured by windblown sand from the Waste. The sand gets in one’s boots and one’s food, it settles in the most unpleasant places in one’s breeches.

Yet rising above Tel Najar’s squalid, huddled streets, is the mighty domed tower called the Great Beacon. At the top of the Great Beacon is the treasured Great Map Room of Aistika, an enduring vanity of the third Raja of the United Empire. The main floor of the Map Room is covered in a beautiful map of all of Eretsu, fastidiously described by Hamazi mages in rich lapis, , and polished jade. Around its borders sit low-backed chairs meant for the scholars, who, I am guessing, took one look at the map, got up out of their chairs, and left Tel Najar from someplace better.

Above the glorious map are three more large open floors that look down from behind a tall colonnade. Each of these higher floors is lined with deep shelves full of rare illuminated maps, each one a treasure that took a scribe years of his life to finish. It is on this top floor, in the Map Room, in the recently-conquered offal pile that is Tel Najar, in the dry shadows, that I hide.

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