301 & 501 (Teams)

Number of Players: 2+ individuals or 2+ teamsNumbers in Play: All numbers are in play. All numbers may be used to throw the necessary doubles in the game.

Rules: 1. Individual or team play. 2. Each player starts with 301 points.

Start A. Goal is to reach zero B. Subtract the current [turn] score from previous [turn] score. C. Player cannot start subtracting until player doubles in (hits one of the doubles (Cap orientation inverted)) on the target including the bull D. Once the double is hit (Cap orientation on correct color), then all scores count.

Finish A. To finish, the player must also double out. i. If player has 32 left, player will need to hit a double 16 to win. Ii. If player hits more points than player has left, then player has ‘busted.’ Player’s turn is over. Iii. Player resumes with the player’s original score. Iv. If player hits the double, this leaves player with zero points. Zero points wins the game.

501 Number of Players: 2+ teams Numbers in Play: All numbers are in play. All numbers may be used to throw the necessary doubles in the game.

Rules: 1. Team play. 2. Each player starts with 501 points. Game rules follow rules for 301.

About

Help

Games

Social

Shopping Cart

x

Cart empty

Please wait

Contact Info

Dipolegames™ offers plenty of options for your company, social club, pub/bar, sports team or any other organization, customization options for any of our products. If you have any questions please contact us through one of these options.