This will be an addition to out line, both ADDAC101 .WAV Player & ADDAC111 Ultra .WAV Player will be available.

br> br>

br>Paranormal Patroler

br>M a s s i v e br> br>

br>bj_gzp

br>
Ah everything i wished for that was missing in the 101. Except for the v/oct control. But I can't have it all

May the force be with you on that one.
Hoping for a fast introduction to the market.

BJ br> br>

br>Paranormal Patroler

br>

bj_gzp wrote:

May the force is with you on that one.
Hoping for a fast introduction to the market.

Darth Vader voice samples is where it's at! br> br>

br>Kent

br>Fooooook!!! br> br>

br>bj_gzp

br>You can't believe how hot i'm on that one. The direct triggers make it much more useful than the 101.
Will make a nice combo, 101 to cheat and 111 to rock

I hear already a KP patch using samples as drivers, up to 8 different attack sounds to get the virtual string going

BJ br> br>

br>Paranormal Patroler

br>

bj_gzp wrote:

I hear already a KP patch using samples as drivers, up to 8 different attack sounds to get the virtual string going

BJ

I'd be really interested to see what you have in mind. Can you be more specific? br> br>

br>bj_gzp

br>mmmh i have plenty of ideas not sure if this is the right thread for details.
In short, you make a normal KP patch, but in the place of noise impulses you use samples. Having different length/timbre samples as drivers permits to vary the attack sound a lot, without having to adjust envelopes/filters. basically you record the pulses and trigger them in the sampler as needed.
I had some interesting results with longer samples to make it sound bowed and not plugged as with a pulse.

BJ br> br>

br>Paranormal Patroler

br>

bj_gzp wrote:

mmmh i have plenty of ideas not sure if this is the right thread for details.
In short, you make a normal KP patch, but in the place of noise impulses you use samples. Having different length/timbre samples as drivers permits to vary the attack sound a lot, without having to adjust envelopes/filters. basically you record the pulses and trigger them in the sampler as needed.
I had some interesting results with longer samples to make it sound bowed and not plugged as with a pulse.

BJ

It's relative to the module so I don't see what we can't converse here. I see your point and it does make sense; I'll try it out if I get my hands on one. I love KP, it's the reason why I'm using modular in the first place. br> br>

br>bj_gzp

br>The fact that samples are now addressable with CV control and Gates makes it a different tool than the 101.
What could be fun is a sequencer on the Gates in for some simple monophonic drum beats.

Did you change the SD card format? The card-slot seems to be a bit short for a normal SD card. I hope it will stay the same format as for 101. I just stocked up on SD cards.

BJ br> br>

br>numan7

br> so this is capable of 8 note chords with arbitrary wave files for each note.... which meansI can has multi-timbral sequences of maj/min/aug/sus/dim/etc (using the file cv to sequence both the timbres of the notes and their intervals with respect to the root cv-in?!

bravo addac!

cheers br> br>

br>bj_gzp

br>

numan7 wrote:

so this is capable of 8 note chords with arbitrary wave files for each note.... which meansI can has multi-timbral sequences of maj/min/aug/sus/dim/etc (using the file cv to sequence both the timbres of the notes and their intervals with respect to the root cv-in?!

bravo addac!

cheers

NOPE!
It's just a monophonic wave player like the 101 with much more sophisticated control on sample selection.

sorry to shoot you down :(

bj br> br>

br>mDang

br>did i understand correctly, now we'll can chose the sample with a cv ? br> br>

br>bj_gzp

br>

mDang wrote:

did i understand correctly, now we'll can chose the sample with a cv ?

Yes with CV over the playback modes, in the 101 you have only the frontpanel switches for it.
The Gates are for direct access of the first 8 files...

bj br> br>

br>numan7

br> so the gate inputs on the expander override file-cv on the main 111 panel when any of them is held high? and what happens when more than 1 gate input is active simultaneously?

interesting!

cheers br> br>

br>mDang

br>greaaaaat news
i love the error's led !!! haha ! br> br>

br>bj_gzp

br>

numan7 wrote:

and what happens when more than 1 gate input is active simultaneously?

I have the same question! I suppose there is a logic like for monophonic keyboards. Not sure if highest or last File has prio.

Cheers,
BjÃƒÂ¶rn br> br>

br>awoke

br>please stop. my finances can't keep pace here! br> br>

br>ersatzplanet

br>I would love to have built in or as an expansion board a LED numeric readout of the file name being played (for queuing up a sound before playing it). If the file naming format is the same as the 101 all that is needed is a standard single 8 segment LED (use the period for double characters - A. for AA or 1. for 11). Performance wise this would help ALOT. br> br>

Why not? If I buy one I won't need the expansion since I could just sequence it using one cv and one gate out of my Cirklon. It's nice to have the possibility to decide depending on your needs. Somebody who doesn't need the 8 gates is going to save 4HP and some money while you're just going to need four extra screws. br> br>

br>Ucture

br> br> br>

br>Selador

br>This is a game changer for me... The Phonogrne came close to achieving the same sample manipulation I do in a DAW, but this ADDS to what I have in my toolbox. You earned this bacon.

br> br>

br>DoctorDoolittle

br>

bj_gzp wrote:

mmmh i have plenty of ideas not sure if this is the right thread for details.
In short, you make a normal KP patch, but in the place of noise impulses you use samples. Having different length/timbre samples as drivers permits to vary the attack sound a lot, without having to adjust envelopes/filters. basically you record the pulses and trigger them in the sampler as needed.
I had some interesting results with longer samples to make it sound bowed and not plugged as with a pulse.

BJ

will someone please point me in the right direction? I'm trying to find a working definition of "KP patch" ..... is this a total noooob question? br> br>