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I seem to recall playing G-Loc and being spinned upside down. I recall it being more of a barrel roll than what this kid is doing. I'm pretty sure I was in an R-360, because I don't recall any other setup that spun you around.

A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."

When I was a kid, the arcade inside Tomorrowland at Disneyland had two units that were very similar to this. they were like $5 a game and had an attendant. I don't remember if they were Sega R-360s, but I always thought they were super cool.

I played G-Lock on an R360 at the Trocadero arcade in London England in around '92 or '93. I still have my arcade credit card from that trip! It was quite cool and I remember thinking about it quite a bit after the experience was over. One of the first things I looked up on the early internet (pre web) when I got my first modem at age 13 was information about G-Lock - the phenomena, not the game. I considered writing my class speech on it, but wound up talking about my braces instead.

I was also lucky enough to also play at Trocadero, the insane Namco Galaxian3 theater game. Incredible. It was also an eqrly game that I purchased from my Playstation when it came out to relive the experience.

It was spring break 1995 and we had taken a family trip to Las Vegas. Back then, Vegas had RIDICULOUS arcades. Like all the super deluxe versions of every game you've played, had em. Giant simulators that you've never heard of, had em. VR Wolfenstien, had it, played it. In the hotel we were staying at, the MGM Grand, their arcade was truly exceptional (although one hotel, I forget which one, had a "World of Sega" type deal that was excellent.) One of the main attractions was R360. It cost $5 to play and there was a panic button on the inside that you can hit if things got too crazy. What I didn't know was that it ended your turn and you lost your money from it so I only made that mistake once. Once I got over the entirely new feeling of full rotation (the closest thing I'd done to this at that point was the full Afterburner II cab that tilted side to side) it was pretty awesome. While the game itself was a generic flight game ala Afterburner, being able to just pull the stick back and do infinite back flips, doing straight up barrel rolls and flat spins, was NUTS. The game was timed and didn't care how well you did. It was clearly done more as a ride than a game. Wannabe Mavericks weren't able to plunk down $5 and play through a long game. There were lines of kids and money to be made.

Outside of Vegas, the only other place I saw one was at Adventure Land on Long Island. It wasn't in the main arcade, which was also a kick ass arcade in the 90's, but rather off to the side in the main section. There it was $3 a game but everything else was the same. Too bad they don't make cool shit like that anymore as that is something that would actually benefit greatly from modern graphics.

The last hurrah for like crazy simulator and VR arcades I remember was this place XS that was in midtown Manhattan in '99. Got to play VR Pac Man where you WERE Pac Man. I really wish they would do shit like that stateside again as it seems to be coming back in Japan.

Anyways, R360 was pretty unique and awesome. I must have dropped like 40 bucks on it that vacation, but it was totally worth it.