In this case quite literally, as artist Aram Bartholl explores in his exhibition called Hurt Me Plenty, which uses games like Duke Nukem 3D and Doom as a case study in perspective and immersion.

In this clip, Bartholl takes you on a tour of the exhibition (which is running in Berlin until November 1), explaining the process behind it and showing you how some of the more involved stuff - like a section where you can destroy hard drives - works.