By the way, i think that this Phoenix emu is most suitable for learning on how-to code for Saturn. If you (and maybe me ) sometimes complete this emulator and sources will be freely available for public it will helps to many ppls who just want to start code for Saturn (it uses controls, gfx, file loading just all that need by any emulator)

Funnyly enough, I was considering the same thing ^o^, and was going to ask you for using parts of the code in the 3rd SGL tutorial... My original 3rd tutorial, that basicly covers the same stuff, has problems with an slDMACopy() function