MAAAN, PS2 remasters are sooOOooooOo last gen. PSX remasters would be the thing to bring back from yesteryear.

I'd be okay with this. They wouldn't even need a full graphics upgrade, just the ability to be upscaled without looking horrible and blurry. Which, in itself, is a graphics upgrade I suppose, but they wouldn't need to remodel everything. It would probably take a good deal more work than the PS2 remasters, though.

"The E3 demo of the title only offered an introductory vertical slice of FFX, but we also know some of the additional features the title will offer.

Both are based off the 'International' versions of each game – meaning that there are additional features, quests, bosses, enemies and other balance tweaks and changes throughout both games.

For FFX this will be new for Americans, but not for Europeans, who got the International additions the first time around. FFX-2's International additions will be all-new for everyone in the West – and even includes a strange additional mission with a completely different gameplay style."

I don't know if I should take this info as reliable yet since is a guest article for Nova Crystallis that a guy from another site wrote, but for now though this is the closest thing to a confirmation I've seen.

And still not get the International version for the price of admission? No dice.

Nobody has said anything official anyway.

Right. As I said before, I'm not supporting squat until something official comes out (and I'm still not going to support squat if this turns out to be Squeenix nickle and dimeing us; seriously, FFXII vanilla wasn't worth the original $60 dollar price of admission when it first came out (as evident by the $20 dollar price drop the collector's edition had not more than a week after launch), let alone having to pay that again, plus the adjustments for PS3/Vita/whatever the hell they're porting this to releases at (because you know they're going to charge full price for this), plus the cost of having to buy the international version changes as DLC (and god damn them if its piecemeal); its Capcom levels of sleazy and I'm straight up not supporting that, let alone an HD remaster of an okay PS2 launch title and a piece of shit).

And still not get the International version for the price of admission? No dice.

Nobody has said anything official anyway.

Right. As I said before, I'm not supporting squat until something official comes out (and I'm still not going to support squat if this turns out to be Squeenix nickle and dimeing us; seriously, FFXII vanilla wasn't worth the original $60 dollar price of admission when it first came out (as evident by the $20 dollar price drop the collector's edition had not more than a week after launch), let alone having to pay that again, plus the adjustments for PS3/Vita/whatever the hell they're porting this to releases at (because you know they're going to charge full price for this), plus the cost of having to buy the international version changes as DLC (and god damn them if its piecemeal); its Capcom levels of sleazy and I'm straight up not supporting that, let alone an HD remaster of an okay PS2 launch title and a piece of shit).

FFXII was $50 at launch IIRC, the $60 launch price didn't start until this gen. The price drop was likely due to the fact that the current gen was gaining momentum and people were buying previous gen games less and less. Tales of the Abyss got a price drop almost immediately after release and that game was worth every penny.

I doubt the International version changes will be DLC, but we'll see. I also have my doubts about the game being full price (most HD rereleases have been around $40), but again, we'll see when the games come out.

Square has basically already said that the HD remasters are going to be $40 for the pack on PS3 and $20 each on Vita.

And yeah, outright attacks are no. I completely disagree with him on everything he said, but you can't tell people to go fuck themselves here. If you disagree, you can say so.

And Aeolus, whether or not you like FFXII is completely irrelevant. The game is massive and saying it was somehow cheating you by being full-price at launch is... well, disingenuous. Maybe you didn't like it, but the game was not incomplete. It was much improved by the IZJS version, but it isn't at all a Capcom-level "hey here's the same game 8 months later at full price but we tweaked it." The game was still better than most games and packed with stuff to do.

If any single-player FF game released in the last 10 years has been worth its full price at launch, it's FFXII. It has an amazing amount of content. The main storyline may get horrible halfway through, when you can tell Matsuno left, but arguing it's not content-filled seems silly to me.

And still not get the International version for the price of admission? No dice.

Nobody has said anything official anyway.

Right. As I said before, I'm not supporting squat until something official comes out (and I'm still not going to support squat if this turns out to be Squeenix nickle and dimeing us; seriously, FFXII vanilla wasn't worth the original $60 dollar price of admission when it first came out (as evident by the $20 dollar price drop the collector's edition had not more than a week after launch), let alone having to pay that again, plus the adjustments for PS3/Vita/whatever the hell they're porting this to releases at (because you know they're going to charge full price for this), plus the cost of having to buy the international version changes as DLC (and god damn them if its piecemeal); its Capcom levels of sleazy and I'm straight up not supporting that, let alone an HD remaster of an okay PS2 launch title and a piece of shit).

FFXII was $50 at launch IIRC, the $60 launch price didn't start until this gen. The price drop was likely due to the fact that the current gen was gaining momentum and people were buying previous gen games less and less. Tales of the Abyss got a price drop almost immediately after release and that game was worth every penny.

I doubt the International version changes will be DLC, but we'll see. I also have my doubts about the game being full price (most HD rereleases have been around $40), but again, we'll see when the games come out.

I specified the Collector's Edition for a reason. -_-;

But yes, FFXII has an absurd amount of content (even if most of it requires a guide and an absurd amount of grinding to even have a chance at getting at). I wasn't going at the amount of content per say to begin with so much as the fact that it took a massive price drop a week after release (and the MMO levels of horrible grinding, and the crappy ATB system disguised as a free roaming MMO style combat system, and the shoddy plot and characters).

I know people here have bitter feelings about the Star Ocean series, but I still feel they're incredible titles that require more than level grinding to win the day (and take place in usually pretty fancy settings), so even trademark "news" gets me pretty darn excited. x)

Hopefully any new Star Ocean doesn't have the major 3 problems I had with Star Ocean 4:

-Generic characters-Insanely long dungeons-Battle trophies based purely on grinding and luck

I found the BT's were more tedious than luck/grinding (the 7777, 8888 damage ones aside) -- even still, it was pretty easy to manage to get *at least* half so you can hit the level cap (that, if anything, was an annoying idea; but you could beat the game within the cap they give you).

Chracters were definitely a bore; they really shouldn't have tried to give a sci-fi videogame "anime-souls". SO3 had vaguely better characters because they didn't try to pull any punches with them or use many stupid gags.

One thing I am loving about Eternal Sonata is that save points are literally EVERYWHERE. SO3 was probably the bigger offender for "long dungeons" mainly because they had no problem with "consecutive" dungeons.... *that* sucked.

Even if it's an HD release, I don't care. I'm one of few people who are perfectly happy being perfectly bias towards the series.

I know people here have bitter feelings about the Star Ocean series, but I still feel they're incredible titles that require more than level grinding to win the day (and take place in usually pretty fancy settings), so even trademark "news" gets me pretty darn excited. x)

Calling it now, reboot with the main cast from 1 as a result of someone time travelling.

Side note: I mentally correlate Star Ocean games with Star Trek series/movies. Last Star Ocean game was the Enterprise game, so the next one has to be the reboot one.

I know people here have bitter feelings about the Star Ocean series, but I still feel they're incredible titles that require more than level grinding to win the day (and take place in usually pretty fancy settings), so even trademark "news" gets me pretty darn excited. x)

Calling it now, reboot with the main cast from 1 as a result of someone time travelling.

Side note: I mentally correlate Star Ocean games with Star Trek series/movies. Last Star Ocean game was the Enterprise game, so the next one has to be the reboot one.

Doesn't explain Star Ocean 3.

But admittedly the Matrix was still popular at the time (before the rest of the trilogy kinda ruined it).