QQQQQQQQQQQQ they be killin our imp swarm QQQQQQQ
I must say that is an unwelcome change.... nerf to burst, probaly in place because you can sync up 2 imp swarms in a row with 2 dark souls cuz of the new AV. Sigh, makes me cry...

Try to look at encounters from the perspective of someone progressing on them for the first time while undergeared, rather than while overgeared farm having cleared it for a while. Most of those statements are assuming a lot of things about strat and guild gear/skill level.

I am. And Im still right, watch any of the top guilds progression kills, they were doing the things I mentioned. If / when they played demo.

Ireland, home of the Potato, Whisky, Drunks and Drunk Fighting Tournaments

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498

Originally Posted by TylerN

Yes, but you can't utilize the full AoE toolkit demo has while you are not in melee. That's what it's all about.

Arguably, they could add a channeled AoE to Demo that's Harvest Life without the health gain, adjusted to be as good as hellfire, giving good Fury generation and being able to be used at range, and not able to be used while Immo Aura in Meta is on to prevent double dipping.

Arguably, they could add a channeled AoE to Demo that's Harvest Life without the health gain, adjusted to be as good as hellfire, giving good Fury generation and being able to be used at range, and not able to be used while Hellfiring in Meta to prevent double dipping.

Could also add a glyph to make it targetable like they did with HoG or allow us to target a mob and have that be the center of the Aoe. Either one would really fix the issue.

Ireland, home of the Potato, Whisky, Drunks and Drunk Fighting Tournaments

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498

Originally Posted by Hatelocker

Could also add a glyph to make it targetable like they did with HoG or allow us to target a mob and have that be the center of the Aoe. Either one would really fix the issue.

True, simpler, maybe I just like the idea of the multiple streams of death... I'd personally argue for the targetable glyph rather than the mob-centered glyph, as it'd give a little more anti-rogue features in BGs, but it's six of one half a dozen of the other in most other cases.

also is it just me that thinks demo needs their aoe changed to being solely ranged aoe? not like they cant change immolation aura into a ranged aoe that makes your target burst with fire instead of yourself, the problem with demo aoe is that its mainly melee based but i guess thats mainly personal thing.

i can't believe they're taking away harvest life, that was a big helper in doing good aoe damage as demo, and frankly i loved using it as my aoe for demo since our hellfire still damages us for outrageous damage. now when i do old raids or just pull a big group of adds i have no aoe to use because using hellfire just with adds just kills you instantly without a healer.

i don't even understand why we're getting so many nerfs this class isn't godly in pvp, and pve they're not like the most op class in game.

again drastic changes on the playstyle forthe last raid tier, tbh i'm getting bored of it, in the edge of really thinking to reroll.

As someone said, 3s SS, how about qwon or megaera soulswap, or fights in SoG which are similar?
how about aoe'ing when not in meta?

i really don't get where they want to put our class and i'm jealous of other classes that have *full* revert of some changes not half rollback like kjc, which needed a fix, but hell, in the next expansion.
Damn Xelnath explained us the way it's designed, or redesigned, they would have had the time to do it for the next xpac :-(

because i'm pretty sure that they ll change the warlock playstyle in next expansion ... once again.

(ps : i wish the leishen trinket was never implemented, coze the demono gameplay + glyphing is entirely based on it, so rng, so frustrating, so top dps if Lucky, all of it is just the contrary of the blizz/GC speech about rng, fun, etc.
And i have the feeling that it ll last more than we think , just like MWC did)

and frankly i loved using it as my aoe for demo since our hellfire still damages us for outrageous damage. now when i do old raids or just pull a big group of adds i have no aoe to use because using hellfire just with adds just kills you instantly without a healer.

b)
You should always be in meta form when you're doing Hellfire, because you generate more Demonic Fury than Metamorphosis is draining; resulting in more damage done and less damage taken. I suppose you could pop in and out quickly for Hand of Gul'dan.

a)
Your Hellfire spell doesn't do any damage to you when you're in meta form, due to the Metamorphosis: Immolation Aura passive ability.

b)
You should always be in meta form when you're doing Hellfire, because you generate more Demonic Fury than Metamorphosis is draining; resulting in more damage done and less damage taken. I suppose you could pop in and out quickly for Hand of Gul'dan.

Immolation Aura doesn't generate any Demonic Fury, it consumes 250 of it (25/s for 10s).