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You can get instant access by purchasing a founders pack for $20. I did that a few nights ago, really enjoying the game so far. Has a few bugs here and there but overall its awesome combo of mmo and fps.

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I ended up with the same impression many of you did and ended up a bit bored after a few days of only an hour or two a day. I'd avoided installing the beta a year and a half ago to give it some time to be fleshed out after reading their forums back then, even now it feels like it's still got a long way to go.

Not a bad game by any means, it has plenty of potential but i'd have expected them to be further along by now.

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Not my type of game to be honest. They did marry shooter in mmo pve enviroment similar to mmorpg games.

I am not saying this is bad thing, because it is not. I am sure there are people that will like it. I am just saying I personally am not attracted to something like that. So I did play few times for few hours and unintalled. Not for me.

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Was pleasantly surprised by Firefall as well. The outrageous accents of the characters and over the top artstyle somehow fit the world perfectly. An open world which is pretty impressive as well for a F2P game and one that is filled with public event type things and fun story quests.

The PvP is also fun and fast paced and reminds me of a mix of global agenda / TF2 with older shooters like quake 3.

Firefall doesn't try to be the next ultra realistic shooter where you have to deal with recoil and reticle bloom etc, that's a great thing imo.

Like others in this thread, I do see the game getting old fast without some super challenging group PvE content or some persistent ongoing PvP.

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I'm enjoying my time with the game as well. I was pleasantly suprised that I really liked the graphics and art style when I got in game. I usually hate cartoony graphics but these seem to fit the game well and it does seem like an exotic alien world that is quite immersive (especially at night). Nice to have the option of first person and a type of third person. I've not had a lot of time with the game so I haven't been able to experience most things. Just a positive first impression.

I do have a few concerns. I think this game needs a tutorial. The inventory and ui are odd along with the character "progression" system for an MMO. Talk of the world being really tiny has me worried though...tiny game worlds are rarely a good thing. Not sure why PvE seems to be taking a hit due to PvP reasons once again. Separate the mechanics already.

I couldn't care less about PvP so no open world PvP initially doesn't bother me. Although I would like to see them add some PvE group stuff (dungeon type areas).

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Originally posted by SiveriaI dunno, I found the game quite boring to be honest, it felt like tabula rasa minus all the parts that made tabula rasa decent. Its still in beta so it can only get better but the game is going to need some major changes if it plans to hold peoples interests for more than a short time.

I'm glad someone felt that way too. It definately has a Tabula Rasa vibe to it. I guess it is mostly how the mobs you fight are and the dynamic minievents. When you are fighting anything that has ranged attacks at some point they will shoot an unavoidable shot at you and you will take damage no matter how much you are trying to avoid it. And with the dynamic events or whatever they are calling them, they are fairly simple destractions that don't make for very interesting content yet. So far I've done thumpers, Chosen droppods, LCV wreckage, scanning for a mage boss dude, and the purple vortex mini events. Each one is somewhat fun but there's not enough to them.

I haven't even bothered to look at PvP because well... Planetside 2. Nuff said.

Overall it is OK. Not enough of my type of game to put money down on it. For those that really loved TR I suspect they will like this.

Let's build the ultimate MMO 1 feature at a timehttp://www.mmorpg.com/discussion2.cfm/thread/398555/page/1