ok to compile to a seprate directory as a External Application First type cd /c/CSthen type scripts/jamtemplate.sh(where can I tell it where to place the compiled program?)

That doesn't make a compiled program. That script justs sets up a project so that you can compile programs. So after running createproject.sh you need to run configure and jam to build the program. Only then do you get an executable.

Ok I typed cd/c/CS then scripts/jamtemplate.sh and it said the file did not exsist. So I tried createproject.sh and that doesn't exist, so I tried /scripts/createproject.sh and it doesn't exist either.

(If I can get to building a small game and complete a small game I will Build an entire manual on how to build a small game for you, I know how to work with webapges (html) so if you can help me compile and build a small game along with the manual already created I will build an entire manual from start to finish on how to build a small game, how to compile and everything.)

Ok I typed cd/c/CS then scripts/jamtemplate.sh and it said the file did not exsist. So I tried createproject.sh and that doesn't exist, so I tried /scripts/createproject.sh and it doesn't exist either.

(If I can get to building a small game and complete a small game I will Build an entire manual on how to build a small game for you, I know how to work with webapges (html) so if you can help me compile and build a small game along with the manual already created I will build an entire manual from start to finish on how to build a small game, how to compile and everything.)

You have to read what I said. There is a script called 'createproject.sh' in '/scripts/jamtemplate'. So what you need to type in msys is:

./scripts/jamtemplate/createproject.sh

Btw, this process is documented in the manual (the howto on how to make your own project).

ok because I was looking in the title named Creating an External Crystal Space Application because my find (ctrl + F) didn?t see a "How to make your own project"

(it still did explain the directory though)

I got to the end of the page and it says that the jamtemplate.sh takes advantage of the jam command so after I ran it and saw it only made a few files (c++ and others in a new folder I attempted to run the file named jamfile, it said it wasn't correct, and the jam command would not compile it either. (I was in the test game subdirectory of CS)

ok because I was looking in the title named Creating an External Crystal Space Application because my find (ctrl + F) didn?t see a "How to make your own project"

(it still did explain the directory though)

I got to the end of the page and it says that the jamtemplate.sh takes advantage of the jam command so after I ran it and saw it only made a few files (c++ and others in a new folder I attempted to run the file named jamfile, it said it wasn't correct, and the jam command would not compile it either. (I was in the test game subdirectory of CS)

Ok, I have no backround in compiling so I just need it layed out straight, I got through some main compiling at the beginning now I'm trying to make a exeI wentcd /c/CS./configure./scripts/jamtemplate/createproject.sh

it made a folder called hiI went there and when I didcd /c/CS/hiJamfile.in

it did thisIt's a little longer than a page but this is the end of what it gave me (there are only a few lines before this)

You need autoconf/automake packages together with mingw. Those are seperate installs from www.mingw.org. I forgot to tell you about those. After installing those you should be able to run ./autogen.sh right before ./configure to get started.

On the subject of compiling...WHAT THE HECK DO I DO TO INSTALL CS ON A MAC? ive gone through like a lot of tuts but i am totally new to C++ so can someone plz explain the mac installation in common English.

On the subject of compiling...WHAT THE HECK DO I DO TO INSTALL CS ON A MAC? ive gone through like a lot of tuts but i am totally new to C++ so can someone plz explain the mac installation in common English.