Glade of Dreams is a unique singleplayer/co-op campaign map featuring "Adaptive Survival" gameplay: instead of fighting against the clock like in survival, you fight against series of waves, and you win the map by defeating every wave, including a confrontation with a final boss! In addition you'll be assisted along the way by an NPC ally with their own set of scaling weaponry, Tidus from Final Fantasy X. The map has various custom enemies as well, such as Super Kamikazes, Sinspawn Spiders, Ancient Boob Dragons, and more...

You need the two resources listed above to run the map. Recommended to be played on Normal difficulty. For online play you may want to set the difficulty higher and give enemies extra health to compensate for added players.

==============================================CREDITS:

Map and all design by me, FinzyTidus player model by PanConverted SSHD textures by Solais (thx for editor help also!)FFX Battle Remix and peace music remixes "Valley of Avalar" and "FFX-2 Eternity Memory of Lightwaves" by HighwindIV (YouTube)Other custom music from the Final Fantasy X (+ small victory fanfare from Dissidia: Final Fantasy)Tidus sound SFX from Dissidia Final Fantasy (YouTube)All audio resources taken from YouTube using YouTube Downloader and copyrighted by respective owners.Paintings in Tidus's cave taken from Google images (searchword: "Final Fantasy X").+ also has a couple of custom sounds from Serious Sam 2. :PMenu thumbnail taken and edited from Desktop Nexus wallpapers.Caladbolg sword model from Dissidia: Final Fantasy.