Xenoblade Chronicles 2 is a Top Seller in December

According to a report from Gematsu, Xenoblade Chronicles 2 has sold over 100,000 units in its first two weeks alone.

That makes it one of the bestsellers on the Switch for the month of December, and puts it well ahead of the first week sales of the first Xenoblade Chronicles on Wii (71,000) and Xenoblade Chronicles X on the Wii U (86,000), compared to Xenoblade Chronicles 2 first-week sales of 97,732.

At this rate, the game will likely outsell the first two games’ total sales within its first month, and that likely has something to do with Switch’s general success and high sales numbers.

Although Xenoblade Chronicles 2 was developed by Monolith Soft, Nintendo themselves are closely involved in the development of games within the Xenoblade franchise, given that the franchise is considered a central franchise for Nintendo. Xenoblade Chronicles X was one of the few original and exclusive RPGs released on the Wii U, and experienced critical success but because of low sales for the Wii U in general, sold relatively low.

Nintendo is wise to support the franchise given that it offers something markedly different from their fantastic line-up of first-party franchises like Mario and Zelda-related titles. By closing out the year with a game like this, Nintendo has shown that the Switch can be a great console for people looking to play the games of well-known and established Nintendo franchises, while also being able to play a deep, 50+ hour long JRPG such as Xenoblade Chronicles 2, and that’s a very good sign for those that are weary of Mario-related games and the like being the driving force of the console.

All-in-all, Xenoblade fans should be very happy to see the game being supported in the way it is, with everything from free DLC in Zelda: Breath of the Wild even going as far as to advertise the game by way of free gear that resembles Rex’s outfit in Xenoblade Chronicles 2 showing Nintendo’s support. There’s even an awesome Xenoblade themed Pro controller. Compared to the way in which the first game was only released in North America after an extensive fan-driven campaign to have the game localized and release, this is a turn for the better for Xenoblade.