...Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.

It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox...

I personally don't understand why people got so infuriated whenever they found this out though; the company's only other games are mobile games, right?

So the problem people had with this exploration game (that has literally lifetimes upon lifetimes of exploration) is that there wasn't much more to do than explore? Am I understanding? Because that's infuriating.

This game is outstanding looking, and I've only seen about 2 hours worth of stuff. To think that there is literally decades worth of content extra is mindblowing. EVEN if the main differences between planets are slightly different looking flora and fauna, you get to look for your favourite among them all, and still have a chance to see one you like more. Not to mention the ones that will be absolutely amazing, but you'll never see them. I'm getting excited just thinking about it.

...Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.

It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox...

I personally don't understand why people got so infuriated whenever they found this out though; the company's only other games are mobile games, right?

So the problem people had with this exploration game (that has literally lifetimes upon lifetimes of exploration) is that there wasn't much more to do than explore? Am I understanding? Because that's infuriating.

This game is outstanding looking, and I've only seen about 2 hours worth of stuff. To think that there is literally decades worth of content extra is mindblowing. EVEN if the main differences between planets are slightly different looking flora and fauna, you get to look for your favourite among them all, and still have a chance to see one you like more. Not to mention the ones that will be absolutely amazing, but you'll never see them. I'm getting excited just thinking about it.

...Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.

It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox...

I personally don't understand why people got so infuriated whenever they found this out though; the company's only other games are mobile games, right?

So the problem people had with this exploration game (that has literally lifetimes upon lifetimes of exploration) is that there wasn't much more to do than explore? Am I understanding? Because that's infuriating.

This game is outstanding looking, and I've only seen about 2 hours worth of stuff. To think that there is literally decades worth of content extra is mindblowing. EVEN if the main differences between planets are slightly different looking flora and fauna, you get to look for your favourite among them all, and still have a chance to see one you like more. Not to mention the ones that will be absolutely amazing, but you'll never see them. I'm getting excited just thinking about it.

I mean, if getting excited to see the same thing with different limb/color combinations is your thing, enjoy.

It's pretty good if you ever wanted to buy one of the freighter ships or build a home base. Freighters aren't pilotable and don't seem to attack anything, but are still very useful since each inventory slot holds twice what a starship can and can be summoned to low orbit for easier stocking. The bases snap together pretty quick and have some useful features unlocked by building certain consoles, finding an alien to run them, then completing the tasks given by the alien you 'hired'(for free). Features are nice like hydroponic farms, storage, galactic market access nodes, and landing pads. You can also build a base inside your freighter.

They also added a recharge shortcut (d-pad down) so you aren't flopping through menus trying to find oxides for your ship's shields (massive quality of life upgrade). Also added a creative mode with unlimited resources and a survival mode with increased difficulty. Survival was pretty brutal. It was very hard to find time to make units because most of my time was spent crafting shielding sheets and searching for more materials.

From what I've seen, it introduced a lot of new features and makes the game significantly better than release, but it is still missing a huge portion of the content that players were initially expecting.

My Thoughts On The Foundation Update The Foundation Update seems like it adds a lot of things that was missing from the initial release, I see it as Hello Games version of a "Olive Branch" of sorts to appease the people who didn't like the game for the lack of content that was promised while the hype train was on fire. I played a little of it and surprise surprise..still seemed boring and monotonous. Don't get me wrong I love the premise of it, and the first 30-60 hours I played were one of the most enjoyable experiences throughout my entire gaming history.

Not to mention I think how it was designed is revolutionary, ARK is 30-50GB and the exploitable open-world isCONSIDERABLYsmaller than the one of No Man's Sky. Although to be fair, the difference is..a lot. But in general you know there are games bigger than No Man's Sky that have 1 hour of gameplay to it's name. I admire that such a small team has created something even the biggest companies couldn't do, or didn't care enough to do or what have you.But there is not enough content, despite the update, to entice you to keep playing the game. It just gets monotonous after a while, like paperwork. Unlike paperwork however, it's fun at first but gradually declines in thrills..

The building mechanic, one of theBIGGESTenhancements to the game, I have to say was implemented pretty much how Bethesda integrated the mechanic for Fallout 4. There was little to no tutorial, everything is learned from trial and error. Unlike Fallout 4 however they gave you a Creative Mode so as to sort of take on the aspect of Halo's forge. Build whatever you want with no resource prerequisites, learn what stuff does by playing with the controls, and after 7 hours of experimentation you get something that you are more-or-less satisfied with.

I like how the aliens are now hireable..most of them anyway..only the ones on space stations, not the ones on bases located on planets or on freighters or anything like that. And what do you do after your base is all done and upgraded to your desires? There is nothing left but find a new place and start all over again..tedious and boring. To be fair, for the first of "many" free updates to the game, this one isn't too bad if they are trying to set a first-impression of what their updates offer. Rather than pump out a few a week addressing minor issues like bug fixes and minute modifications, they pump them out every few months, kind of like Minecraft, but they add A LOTof new features. Not a bad tactic, but for a game that was delayed BEYOND reasonably..patience is something I don't have for this one anymore.

Performance still remains a big issue, HOWEVER it's not that bad. I mean when ARK: Survival Evolved came out it ran..terribly, I'm talking you're lucky if you got 10FPS with SLI Titan X's. But over time it got better and better and I went from an R9-290 getting 20FPS on Low Quality to an R9-290 getting 83FPS on Epic Quality. Appreciate it Wildcard Studios ^.^

I could go on and on, but now is not the time or the place. I was bored and figured hell why not write? So I just clicked on a topic, No Man's Sky (great topic btw), and here is my little LITTLE tiny synopsis on their new update.What do you think of my judgement? Too bias? One-sided? Ill-supported? Or perhaps..Agreeable? Fantastic? Little of both?That is up to you. But hell if you got this far without dying from your 8 second attention spans..good for you.That is proven by the way, the average human attention span is 8 seconds..1 second lower than that of a goldfish. Pretty depressing huh?

Anywho, going to wrap this up. Lemme know what you think of my "opinions/judgements" and stuff like that, I don't take sides and I don't reinforce a specific party. Whether you agree with me or not is up to you, whether I agree or not with your judgement on my judgement is..debatable to whether I care enough to consider it. Nevertheless, if you like reading. You're welcome!