"The XCOM universe is expanding," boasts a recently added post on 2K Games' official blog. It seems we can expect more information on the continually delayed XCOM shooter soon—a welcome change after the complete silence following the sudden disappearance of the game earlier this month.

The beloved but dormant X-COM series, the strategy game franchise created by Mythos and Microprose, is getting a revival in the form of a first-person shooter next year, offending the sensibilities of old-school PC gamers. Why would 2K Games do such a thing?

The Official Xbox Magazine got the first look at 2K's upcoming XCOM title this month, with the first details on the game revealing that there's cause for both hope and concern among fans of the original's strategic twist.

The Rapture Metro pack, previously scheduled to arrive this week for BioShock 2 fans hungry for more of the multiplayer action they so desperately crave, will miss its stop. 2K Games has pressed pause on the downloadable map pack's release.

Now that BioShock 2 is out, a sequel that didn't initially didn't seem "necessary" but, upon release, sure played like it, what's next for the franchise? Can BioShock 3 return once again to the underwater city of Rapture?

We at Kotaku now know what it's like to have a release date slip. Tomorrow, thanks to the melting of yesterday's New York blizzard, we'll finally do our live weekly podcast. Bioshock 2's creative director will take your calls.

Steve Gaynor, a designer at 2K Marin, understands that he works in an entertainment field, and provides a product nonessential to basic human needs. That doesn't mean video games - and their makers - have no obligation to the public.

A month before its release, specialdeliveries from the BioShock 2 viral website are still showing up at people's doors. This time, the packages contain a chess piece and a coded telegram from the "International Order of the Pawns."