Tuesday, October 6, 2015

A (Long Overdue) Update!

Hey all!

So, a lot has happened in the past few months, in terms of the Chang-e's development and new features!

- Thanks to some optimizations in the JFramework Engine (Github), levels have increased in size, by almost 4x!
- Clouds will automatically render on the overworld map.
- Areas can have unique enemies. No random battles!
- Battle system overhaul to be a bit better.
- NPC controllers now set animations for the characters that they control.
- Enemies have abilities in combat unique to them!

A lot of progress has been made, as proof, here is an image of one of the new areas:
(Remember, this stuff belongs to me blah blah, DON'T STEAL IT!)

There's plenty more where that came from! I'll show more as I gain confidence to show it all. This is moving along nicely and I'm excited to show you guys more of what I'm making!