<Omega Enchantment Stones>, on the other hand, offer a greater chance of success, as well as boosted critical success. As such, they are less common to come around (only dropping from high level instances) and more valuable. They are, additionally, the only stones which can be used after Amplification.

Commonly referred to as disenchanting or just DEing, extraction refers to obtaining <Enchantment Stone Dust> from armor and weapons. By combining 1000 units of this dust, players may receive an <Enchantment StoneEnchantment Stone (item)>. Depending on the level, grade and current enchantment level of the item, players will receive a random amount of dust.

Extraction can be done by opening the Gear Modification window, selecting the Enchantment Extraction tab and registering the piece of gear on the slot. After pressing the button in the bottom and confirming the action, the item will be destroyed and the player will be rewarded appropriately.

Lower level gear will offer around 20-40 dust, and more than 100 in lucky cases. As the gear increases in level, the amount of dust is increased, sometimes reaching 2,000 pieces of dust. The amount is also slightly affected by the enchantment level of the item in question. However, this boost is generally dismissed.

Introduced in 4.7, this system would replace the level-based by taking them and grouping them within six groups, each group represented by a single enchant stone. The order and names would follow the Greek alphabet. from Alpha to Epsilon, followed by Omega. This system was later replaced by the current active one in 5.0.