He shows off a decent amount of abilities. He speaks a different language, but he still mouses over the tool tips before he uses the ability and in full screen the picture is clear enough to read what it does.

I was bored last night and went through the Videos listed in our Video thread and watched this , and it really grabbed me, i just wish there was some actually Thief gameplay that i cant seem to find (but i may be blind). But yeah it's changed my mind about them for sure.

Who doesn't love Infiltrator's Arrow or all of the shortbow skills in general? I mean the possibilities are endless. Arrow up to a roof so melee can't attack you, if they leap up to you just jump down and you'll have enough initiative to hope back up while their leap is still on cd. Then there is the possibility of using it to explore. If you look at this video imagine how easy it would be to get to higher places easier, faster and safer. The range on your IA is quite long so in that video, at 2:45 you see an area that the necro can't get to because it doesn't have that kind of mobility in any of their skills. You can just explore to new heights with it.

Then there is the dagger/dagger skills the mobility of these skills when facing opponents is astounding. You can throw your dagger to cripple them, leap over them to dodge enemy attacks all while doing damage and you can stealth to appear out of nowhere and surprise your enemy.

To me the pistol/pistol combination doesn't look all that exciting. However it does have a lot of conditions that it applies, bleed, blind, daze and vulnerability. I'm going to need more gameplay footage before I make my decision on it. Unload does look pretty beast though.

The Sword was the big shock for me, I didn't think it would be that cool at all but after seeing the footage of it it has sparked some interest in me. I approve of the changes made to it.

Wishlist:

So far I just really hope for some great footage to come out soon about the Thief so I can learn more about their intricacies in both PvE and PvP. Even though I know it won't happen I am really hoping for another weapon to be available for the thief. Currently we just have 7 combos, compared to the 10 and up of the other professions, and I feel that an offhand sword would be great a addition. With just that weapon you would have a total of 10 different weapon combinations, but again that's just my 2 cents.

Ah I thought it was that stab and stealth ability-- don't remember the name and kit. That skill you describe seems nice. But I like perma stealth so I can just ignore stuff indefinitely. :>

Well you idd need to stab somebody for it to work Means if you are too far away or enemy dodge and your skill didnt hit a target no stealth is happening But this is idd not the only way how to get into stealth. You still need to be carefull with this ability because its not cheap on initiative and as it stands now missed skill costs the same amount.

If you want massive mobility I would go for the Sword/Dagger combination with Shortbow to switch out with. With Shadowstep as one of the utility skills. Then you have tons of ways to move around. This is the combination I know I will use. I will obviously unlock all skills possible and might change my mind. Though I know for sure the mentioned combination is what I think sounds best right at this moment.

I was bored last night and went through the Videos listed in our Video thread and watched this , and it really grabbed me, i just wish there was some actually Thief gameplay that i cant seem to find (but i may be blind). But yeah it's changed my mind about them for sure.

I haven't really seen any with a decent thief PoV, but there's a couple decent ones where a thief kills the player that's doing the recording.

Shortbow looks absolutely sick. The option to detonate your shots early and rain shrapnel down or fire an arrow to a spot and port there. Only thing is it seems the dual pistol route is a bit more 'on your feet' vs. shortbow. One requiring more proactive planning than the other essentially.

Shortbow looks absolutely sick. The option to detonate your shots early and rain shrapnel down or fire an arrow to a spot and port there. Only thing is it seems the dual pistol route is a bit more 'on your feet' vs. shortbow. One requiring more proactive planning than the other essentially.

short bow comes off more of an area ranged weapon where pistols is more single target

Shortbow looks absolutely sick. The option to detonate your shots early and rain shrapnel down or fire an arrow to a spot and port there. Only thing is it seems the dual pistol route is a bit more 'on your feet' vs. shortbow. One requiring more proactive planning than the other essentially.

I'm aware of that. There are also, as mentioned, traits that restore initiative when you stealth, increase your initiative restore ratio when stealthed and restore initiative when scoring a crit. Even then 20 seconds (I used a watch, it's really 2 second per point) look like an awful amount of time specially looking at how fast the combat is