Bugbear goes "retro flat-out"

Hey, everyone! Since we’re currently running a Kickstarter campaign for our Next Car Game, we thought it would be a great time to share something very special with you.

You can now download a prototype that we created over 10 years ago that has never been shown publicly. The prototype is a little rough around the edges, but it served as an initial actualization of our vision for a reckless racing game, and despite the humble beginnings, it later grew into a game franchise loved by millions of fans.

The foundation for our proprietary physics engine was laid down in the prototype, and even today, the physics engine we use is based on the very same core. Actually, even the code wizard who developed it over ten years ago is working on our amazing Next Car Game!

Now we want to bring our original vision back to life on PC and next-gen consoles and make a racing game offering unparalleled racing simulation, spectacular crashes and in-depth car upgrading. You have never seen anything like it, but we can only do it with your support!

To make things clear, this is NOT the sneak peek technology demo of the Next Car Game. It will be released right after the Kickstarter campaign has ended so that you can get a taste of things to come and help us develop the best demolition racing game ever!

Great old prototype, really captures the unique feeling that went into rally trophy and flatout. Upon playing this for a while I think a huge part of that is making the FPS > 30 and being able to see opponents in the distance crashing through debris.

What's the reasoning behind waiting until *after* the Kickstarter to release the tech demo? Wouldn't that be a great way of generating attention during the usual "halfway through the Kickstarter" slump?

I remember how amazed I was when I first saw some of your tech demo's (early 2000's). One I can remember looked like a car was next to a tall structure that came crashing down on it. Parts of the car would dent or break off. IMO it still holds up today, because we do not often see good vehicle damage in games.