Can you guys stop making pointless posts? Did you even read the original post? This isn't about me getting killed, it's about the properties of the EMP being too forgiving for players who don't use it with precision.

Doesnt make any sense? Your saying its over powered, I assumed when I read the topic that this was about destroying equipement, instead its more about emp'ing yourself and others. and the range. EMP's aren't there to STUN you. They are there to destroy the ELECTRONICS. You can COUNTER EVERYTHING in the game, Make a class if your in a lobby where its being used a lot, instead of ******** about the EMP's you CAN counter it. People cried about TF well, cold blooded fixes that but they didn't wanna use CB cuz they wanted a different perk instead, you don't wanna use HW cuz you wanna use a different perk. Your choice of perks. You CAN fight the emp's you CHOOSE not to....So in short, quit ******** bout a device when you have the full potiental to combat it.

You mean like having 50 round magazine SMGs? But, in all seriousness, the range is quite big and it's spherical. I don't how big the radius is though. The other tacticals can't be compared by range because they do different things. Plus, if their range was smaller, you'd see a lot more shock charges and bouncing betties on maps.

Also when you EMP yourself, your not ment to be stunned! Its not a concussion, or a stun nade, its an EMP if you got TF or any sort red dot or anything ELECTRICAL it temps its usage, if you got a bb down or a claymore, it destorys it. I've taken out team mates electrical stuff on accident. But then again, thats on HC, your video is on Core, which i guess equipment works differently on core.

*Shock charges --> All lumped under tactical mask. Even without tactical mask => Insane loud crackling noise so you can shoot it.

EMP on the other hand, you just get EMP'd. EMPs really shouldn't have such a big range BECAUSE THEY CAN GO THROUGH OBJECTS, is the point that's being made here. Flash and Stuns on the other hand you have to actually land them in the general vicinity of the enemy player. You can't land it on the other side of the bus and have it affect them.