Switch did generate some good hardware numbers, though; while PS4 took the crown as the best-selling console of the month, Switch was the “primary catalyst” for a 7% year-on-year increase in total hardware spend.

That’s not to say the rest of the hardware scene is looking bad. NPD analyst Mat Piscatella said that the combined install base of PS4 and Xbox One is 29% greater than the previous generation at this point in its life cycle.

While hardware and accessories bumped upwards thanks to Switch, general and software spend fell across the board. To be fair, May 2016 it was a tough month to compare to, with Overwatch, DOOM and Uncharted 4 giving great results.

Software

Injustice 2 and Prey were the only triple-A releases of May 2017, and couldn’t perform as well as the big three of May 2016.

We’ve already mentioned Injustice 2’s stellar performance, but Prey doesn’t have as pleasant a story to tell. The sci-fi immersive sim came in fifth place, behind the year’s old GTA 5 and Nintendo-exclusive The Legend of Zelda: Breath of the Wild. Unless Prey had stacks of digital sales, it looks a bit grim – which is a shame, as it’s really good. Never mind Prey; perhaps cult status will give you a long sales tail.

Although the growing current-gen install based, launch of Switch and some top early 2017 releases have cheered everyone up, the fact is that software sales year to date for 2017 are flat against 2016 – no growth at all.

Here’s the full top 20 software chart from the May 2017 NPD. No digital sales data was available for titles marked with an asterisk, while Overwatch has two asterisks to indicate Battle.net sales data was unavailable.