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you merely adopted pc gaming, I was born into it, molded by it. I didn't play in a console until I was a man and by then it was nothing to me but BLINDING.

I finished half life in 1999 I played the cstrike mod before it was even 1.0, I played it all before steam.

To state that cstrike holds a FUCKING candle to mw2 or black ops is an ABSOLUTE JOKE. Fucking idiots and I was quite good at cstrike but there's no comparison to the rythm of mw, everything about MW is ages ahead of cstrike.

if crusader kings 2 is anything like the first one then it is a piece of shit LIKE YOU

I can't speak for everyone but...
....what do you know about games?
A bunch =)

... you merely adopted pc gaming, I was born into it, molded by it. I didn't play in a console until I was a man and by then it was nothing to me but BLINDING.
Not sure what you're going for here but I think you mean you're pre-atari in gaming which I can respect.

...I finished half life in 1999 I played the cstrike mod before it was even 1.0, I played it all before steam.
Yeah, I remember having cstrike lan parties, Steam seemed like mean DRM when it came out because we all needed legit copies, again I can respect this of you.

....To state that cstrike holds a FUCKING candle to mw2 or black ops is an ABSOLUTE JOKE.
Eh, I think they mean the game play which I can actually side with. I own all the CoD games since MW. I actually liked WaW the best but just cause I like WW2 era. Doesn't matter been the same game for how many iterations now?

... THERE ARE REALLY GOOD GAMES FOR LINUX ALREADY
World of Goo, Crayon physics,Xonotic, UrT, AoE yes all VERY good, is it a crime to want more?

Let's break it down even smaller. The following guy had more sales on Linux than Mac, 16%. Defender's Quest

Yes more people use Windows, but when XP and 7 finally have their support ended, the people using those Microsoft platforms will be forced into using precisely what they are avoiding, the 'modern' interface. It's going to be interesting to watch if they move to Mac, Linux or suck up to Microsoft and push themselves into that new UI.

Let's say they pushed themselves into that new UI. Now after months and years of using that, they will be hooked into it by Microsoft's hooks. At that point, switching to Mac or Linux would be extremely difficult due to the extreme UI differences. It would be devastating for the future of Linux without a similar UI, that's what worries me. For Linux to have any future, the users of these OS's which support is ending, need to jump in our (Linux) lake and let their feet get wet.

That's how I'm thinking, it may be difficult for some to understand what I mean. In any case, Defender's Quest shows that there is money in the Platform.

It's not only about UI, but about performance as well. I suppose Mac is the slowest in graphic while Linux is the fastest when using Nvidia drivers. For example: Wargame:EE runs far better in Ubuntu than Win7 on my box. I have to note I was using different driver versions, but it shouldn't matter much in this case, because Nvidia had a lot of time to optimize their drivers for Windows and Wargame.

I guess there is going to be "big news" when Linux surpasses OS X on Steam. If the trend continues, maybe we'll know May 1st, maybe it will be a little later.

It's still too early to tell. I think we'll find out where Linux settles in six months or so.
As I posted earlier, in the couple of months following steam launching for osx, mac users made up more than 8% of it's users.

There is only one truth for software development: The good program or game is platform independent. That means Operating_System independent and Instruction_Set independent. That also doesn't cost more money or development time, its a lie when you hear otherwise. For Open_Source its easy because you have the source to compile as you want, and its made with free software that can use with any OS. For Closed_Source things are a little more difficult. For OS independence its easy, you just have to use some open things like OpneGL, new graphics_engines (even if you program for D3D) they do that automatically if you want. Also you must not use Microsoft_Compilers if you want Wine to have it easy, just use Intel's for closed_C++ and Mono if you stupid enough to need NET. For Closed_Source Instruction_Set independence you need ether to have many builds (x86 and Arm are the most wanted), or you need to write to C-C++ and compile with LLVM. If i was developer, i would only program OpenGL-LLVM games, for all OS and ISA available (for example Android_LLVM). Why this isn't happening not even to the minimum? Because of a big Cartel (Mafia), with many big companies inside. They even have intrude schools and universities.