I am not too familiar with many of the Heralds of Galactus, such as Aegis. Is she an old or new Herald? Isn't there another Herald who is sort of an energy creature similar to this Aegis? I thought Terrax was the Herald with the Axe, but then I saw Morg. I mostly know of SS, Nova and Terrax. And someone told me there was another Herald so powerful from far in the past, that even Galactus was no match for him and was afraid to face him. Any ideas on these?

Aegis is not an Herald at all, she's a proemial god, one of the many kind of space gods from the MU. The character you're thinking about is probably Stardust. Aside from that, both Morg and Terrax used an axe (they even fight over Terrax weapon after Galactus destoryed Morg's).

Actually, I think he's referring to Tyrant, who wasn't actually a herald either, Galactus just gave him nearly equal power so he could help him out, but things didn't work out like Big G planned.

It turns out that Stardust is who I was referring to looking similar to Aegis, but I didn't know the name. The link for Stardust was helpful and also gave me info on Firelord and another Herald I had not heard about, Red Shift.

I will look into this Tyrant, as I don't know the name and neither did the person who told me about him---just that there was such a being. I will see if there is any info for Tyrant. I don't think I have seen any profiles on him.

COMPLICATIONS:Enemy: The Fantastic FourObsession: The Cosmic Control Rod is his obsession, and he is constantly paranoid that someone is coming to steal itRivalry: BlastaarWeakness: If he loses the Control Rod, he starts aging rapidly, and all of his physical traits become impaired within a day, disabled within a week, and debilitated within a month

Comments: The rest FF book I ever read as a kid in the 70’s I believe was the 2nd time the FF had to go into the Negative Zone to confront Annihilus. Sue was pregnant with Franklin and was in bad shape and Reed found out that it was the cosmic radiation they had all absorbed during their fateful space mission and that if it wasn’t dealt with, both Sue and Franklin could die. And the cure could be found in the Cosmic Control Rod, which of course the Big A was not going to give up willingly. So the 3 guys went through the portal, big fight ensured, Reed siphoned what he needed form the Rod and all was well. Fun Silver Agey stuff.

So of course, Annihilus has been a fave of mine ever since and I love it when he shows up. Only money has kept me from the Annihilation series and once Uncle Sam pays me back, it will no longer hold me back! Annihilus is a pretty simple build, really. The Rod enhances his abilities and he can actually hang with a couple of the FF members for a while without it, but with it, he can take the whole FF on his own. I think I will whip up an Annihilation Wave version just for Mike5000us once I have the books. That should be fun.

Clean Up 2/17/13: I finally read Annihilation and I loved it. I haven't really altered my Annihilus build much yet, I might raise him up a PL for an Annihilation version, though I don't think this far off. It's mainly Big A's resources that made him a massive cosmic threat. I've been playing around a little bit with the Mass Combat stuff from the Gamemaster's Guide and I really like it. While I will build some Arthrian archetypes for minions, I wanted to use those Mass Combat rules for them as well, since the battle scenes in the book are pretty much all mass combat with the rare exceptions of when the heroes faced Ravenous, the Centurions, some of the mind controlled cosmic characters or Annihilus himself.

Clean Up 2/28/13: Finally got around to more of the Annihilation Wave crew for Big A. In addition, I pumped Annihilus himself up a PL15 to make him more of threat on his own. I left my original PL14 version of him on the bottom of this for future reference. But here are more members of the Wave:

Comments: Annihilus’ queens who have the Hive Mind that drives the Annihilation Wave. Once Firelord took one of them out, the United Front realized the squads would fall apart and with enough firepower, you could easily scatter them. I need to add a note somewhere to note that if whichever of them is coordinating the Mass Combat squad falls, their Morale drops to -5.

COMPLICATIONS:Enemy: The Fantastic FourObsession: The Cosmic Control Rod is his obsession, and he is constantly paranoid that someone is coming to steal itRivalry: BlastaarWeakness: If he loses the Control Rod, he starts aging rapidly, and all of his physical traits become impaired within a day, disabled within a week, and debilitated within a month

Since I was re-reading Annihilation for Tenebrous and Aegis, I decided to do some more work (again) on the Annihilation Wave and Big A himself. I upped him a PL, and added his queens, whose Hive Mind guides the Wave, and did some archetypes of the Arthrians. I didn't bother with the Wave ships, the archetypes in the Handbooks would cover those from what I could tell.

Thanks to some snowed in nights (and insomnia ) J-Mart is going to be hitting another one of our favorite specials, IF YOU LIKE IT, THEN YOU BETTER PUT A RING ON IT! We're fixing up a lot of items, and we've got some new items to add! Let's start off with this GREEN LIGHT SPECIAL!

Dude rumbles with Darkseid fairly regularly. And he's alive. Maybe I should raise his PL?

COMPLICATIONS:Enemy: Darkseid and his ElitePower Loss: The power ring needs periodic recharging and issues a warning as its power runs lowResponsibility: To protect the people of ApokolipsWeakness: Green Lantern power rings depend on the willpower of the wearer; the maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of self-doubt or hesitation can cause the ring to fail

Build Comments: One of my all-time favorite Lantern stories is the one of Raker Qarrigat, the GL from Apokolips. I have been trying to find it in TBP, but I haven’t been successful. I’m not going to go into it lot, but basically, the ring finds him, he decides to defend the Lowlies of Apokolips under Darkseid’s nose, he gets into it with Darkseid, the Guardians get involved and things get crazy. But any dude willing to buck the Apokolips order is a true hero in my book.

Considering that he’s one of the oldest operating Lanterns, I made him PL13 because in my limited reading of him, he was definitely at Rayner’s level.

Secret Origins: Raker Qarrigat is a member of the Green Lantern Corps assigned to the Fourth World planet of Apokolips, recruited from his home planet of Woolson.

The Story so Far: Seeing Darkseid's machinations as a threat, the Guardians of the Universe had sought ways to deal with him. A Manhunter and a previous Green Lantern failed. Raker fought his way to Darkseid. Darkseid mocked him, crushing his hand and ring, then had him sent back to Oa to tell of his failure.

The Corps greatly expanded after Raker's initial mission to Apokolips. He was then sent back with a group of Lanterns that he had drilled for battling in Apokolips.

Darkseid was prepared. He had Desaad study the remains of the destroyed ring. A horde of Parademons were given yellow coatings to limit the effectiveness of the rings. Many of the Lanterns were slain in battle. Those taken as prisoners were tortured, killed, then their bodies were displayed as a warning to those who opposed Darkseid. Cut off from recharging, Raker and the remaining members used Parademon weapons.

Raker was leading a last desperate attack when the Guardians intervened. Darkseid agreed that as long as the Corps did not oppose his rule he would not interfere in their patrolled sectors. Raker was to remain a prisoner on Apokolips, but he was secretly given back his ring and a new Power Battery by his trainee Ash-Pak-Glif. He eventually was able to escape and hide underground, helping the Hunger Dogs when he could.

Until Orion and Kyle Rayner encountered this 'forgotten Green Lantern', he was largely thought of as nothing more than a fairy tale. Raker, too, was unaware of events that had happened. He was shocked to learn of the destruction of the Corps and Oa. He helped Rayner and Orion escape.

Characterization: Raker truly has an indomitable will and is one of greatest living Green Lanterns.

Friends and Foes: He is completed committed to ending Darkseid’s rule over Apokolips and constantly works against him.

Last edited by Thorpacolypse on Sun Feb 23, 2014 5:39 pm, edited 2 times in total.

COMPLICATIONS:Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.Responsibility: To protect their space Sector.Weakness: Green Lantern power rings depend on the willpower of the wearer; the maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of self-doubt or hesitation can cause the ring to fail.

Comments: Standard Green Lantern just in case it's needed for a big rumble or test or something. I'm going to doing the same for all the Corps except the Black Lantern and White Corps, for obvious reasons.

Build Comments: Manifold is a fairly new character, basically replacing Gateway as the Marvel U’s top mutant mass teleporter. He was part of Fury’s Secret Warriors for a while, but now he’s part of the Avengers team assembled as part of Marvel NOW!

My only concern with this build is his Portal part of the port. The normal Portal is 5 ft wide and his seem much bigger so I added some ranks of Increased Mass to simulate the larger portal. But I wonder if there is another way to do that.

Secret Origins: Next to nothing is known of his childhood except he was an aboriginal familiar with the mutant Gateway, often ally of the X-men. When his powers manifested he was sent to learn the proper use and application of it with Gateway. Despite his aboriginal upbringing, he had dream of being a famous rock star and lead guitarist.

The Story so Far: Eden has assisted the X-Men from time to time as his mentor did and recently was recruited by Captain America to join The Avengers.

Characterization: Manifold is an accomplished hunter and tracker, able to survive in the wilderness of Australia unaided.

Friends and Foes: He was close to his mentor, another mutant teleporter, Gateway.

Last edited by Thorpacolypse on Tue Apr 08, 2014 6:55 pm, edited 5 times in total.

COMPLICATIONS:Power Loss: Indigo Power Rings exhaust their power with time and use. It needs to be recharged using an Indigo Lantern Staff. Using the ring’s Space Travel power drains its charge substantiallySecret: Indigo-1 is cautious with the secrets of her Tribe. She will often not share the full details of events and plans that concern her people even with trusted alliesWeakness: Indigo Lantern power rings depend on the ability of the wielders to feel compassion. The maximum rank of the ring’s effects is equal to the user’s Will Rank to reflect the ability to control and summon up these feelings, but thoughts of cruelty or callousness can cause the ring to fail

Comments: So here is Indigo-1 for my setting. I’m not sold on that Indigo Ring/Staff setup that I took from the core build, so that might change. But I am keeping her as a big hitter because she laid out some people during the War of Light.

Clean Up 2/28/13: Took Iroque up to PL14 to be in line my other Corps leaders.

The Indigo Tribe gets some looks while I'm going through the Lantern-verse. Iroque here goes up to PL14, and Munk moves to PL13 while I cleaned up their arrays a bit.

COMPLICATIONS:Power Loss: Indigo Power Rings exhaust their power with time and use. It needs to be recharged using an Indigo Lantern Staff. Using the ring’s Space Travel power drains its charge substantiallySecret: The Indigo Tribe is cautious with the secrets of their TribeWeakness: Indigo Lantern power rings depend on the ability of the wielders to feel compassion. The maximum rank of the ring’s effects is equal to the user’s Will Rank to reflect the ability to control and summon up these feelings, but thoughts of cruelty or callousness can cause the ring to fail

Comments: Standard Indigo Tribesman. Their origin in the new GL book was well done, even if it did drag on for too many issues.

Sidebar: We finally found the origins of the Indigo Tribe in Green Lantern last year. Basically, a being named Natromo helped Abin Sur forge the Indigo rings to teach compassion to Iroque, who was a career criminal who killed Abin’s daughter. Over time, the Tribe expanded to include other hardcore criminals and miscreants who were saved from themselves by the power of Compassion.

If the Indigo battery is out of commission or a member of the Tribe loses their ring, in addition to losing their powers, they revert to their former violent personality, unless they make a DC10 Will check (without their Enhanced Awareness) to show that the ring has truly changed them and shown them how to feel true compassion.

COMPLICATIONS:Enemy: The Red Lantern CorpsPower Loss: The power ring needs periodic recharging and issues a warning as its power runs lowRelationships: She has a long running on and off relationship with Hal JordanResponsibility: To run Ferris Air and carry on her family's legacySecret Identity: She tries to keep her identity as Star Sapphire secret from the public at largeWeakness: Star Sapphire power rings depend on the ability of the loser to feel love and that is represented by the user's Will rank. The maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of loss of belief in love can cause the ring to fail

Comments: Carol Ferris, the leader of the Star Sapphire Corps. In my setting, she is splitting more time between that duty and Ferris Air after a good while of denying her Star Sapphire responsibilities. During that time, she brought Ferris Air back from the brink of bankruptcy and has made a small fortune for herself and her stockholders.

Along the way, she had a short fling with Tony Stark, which led to a good old fashioned hero vs. hero fight (yes, I'm considering that test, just seems like too much fun) when Hal Jordan found out, even though in the end, he knew he was wrong. She and Hal are still on the outs, but Miri Riam and the Zamarons know that her heart will always belong to him.

Clean Up 2/28/13: Some tweaks to Carol. All my Star Sapphire Array points were off.

While our IF YOU LIKE IT, THEN YOU BETTER PUT A RING ON IT SPECIAL continues, we're giving some love (pun intended) to the Star Sapphire Corps. I realized that I wanted Carol to be a little more powerful, so changed her offense from +11/+15 to +10/+16 and I also I realized that all of the Star Sapphire Crystallization points were off. Its' off in the H&VII book as well, but I added 3rd condition to their Affliction which added 10 pts, making it a whopping 50 pt Affliction. I fixed Miri and Miss Bloss as well. Now for some a couple more builds for their Corps...

kenmadragon wrote:While you are at the Lantern Corps, would you accept a request for a build for Mogo?

I most certainly would and as a matter of fact, he (or she, according to Fatality in one of the most recently GL Corps books) is in process. I am just fighting myself on PL. I think I can build her/him at PL15, but I think he's going to come out PL18 at least. Taliesin was able to build him at PL11 in 2E, but I took some serious tradeoffs to do so. I kinda think having a negative defense is a no-no so I'm trying to avoid that, but still make Mogo's Toughness at least Earth level, which Kenson estimated at +35, but Batgirl III disputes. Her Mogo has like a +80 Toughness, which I think is too high. I think planetary Toughness should be somewhere in the middle of that.

COMPLICATIONS:Relationships: Her feelings of hatred for John Stewart have been replaced with strong feelings of love.Responsibility: As one of the Star Sapphires, Fatality has responsibility to other wielders of the violet light of love.Weakness: Star Sapphire power rings depend on the ability of the loser to feel love and that is represented by the user's Will rank. The maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of loss of belief in love can cause the ring to fail.

Build Comments: Fatality is an interesting character. I was originally going to build her as a Sinestro Corps member, which she was for a while, but she’s won me over as a Star Sapphire so far, so I’ll go with that for now.

Even without a power ring, she was able to give John Stewart and other GLs a hard time, so I probably undersold her fighting abilities, but I figure like most people that get a new toy, she probably uses that more now than her main abilities. Still, unlike the other Star Sapphires, if she loses her ring, she can still fight for love pretty dang well.

Secret Origins: Yrra Cynril is originally from the planet Xanshi - a member of one of the quasi-human races among the numerous forms of sentient beings living there. Her claim to fame was that, as the eldest child of a royal family with a gift for warfare, she was the first of her kind to be educated off-world. She was sent to become a student for the Warlords of Okaara, apparently during the same period of time as Starfire.

The Story so Far: When the Green Lantern Corps is rendered powerless, Fatality views the last Green Lantern, Kyle Rayner, as her ultimate prize. Their conflict takes them from Earth to a desolate planetoid, where during combat she discovers Stewart was to blame for Xanshi's destruction. Fatality seemingly perishes in the battle, though no body (save a severed arm) is recovered.

Fatality later appears on Earth, having acquired a prosthetic arm and a Qwardian yellow power ring. She again fights Kyle Rayner, who convinces her to remove the yellow ring. The Qwardians had booby trapped the ring, causing it to explosively teleport away after being removed. This destroyed Fatality's remaining arm.

After being imprisoned on Earth for a while, she was released by the villain Major Force. She has since been seen working as a bounty hunter in the Vega System in the Green Lantern Corps: Recharge mini-series.

Later, she was captured by the Zamarons and experimented upon, and became the Star Sapphire of Sector 1313. Influenced (essentially brainwashed) by the violet light of love, she is now set on forgiving her nemesis, John Stewart, for whom she claims to have romantic feelings. She finds him on Okaara fighting Larfleeze, also known as Agent Orange, and his Orange Lantern Corps, isolating him with crystals and kissing him. She also encourages him to forgive himself as she's absolved herself of her survivor's guilt. Before departing for Zamaron, she tells him that she has forgiven him as well.

Fatality reaches Zamaron just in time to defend the planet against an attack by members of the Sinestro Corps who had come to retrieve their captured female members. Even though she was originally one of them, she had already been converted by the Star Sapphire Corps unlike many of the others.

Fatality was the Star Sapphire representation in the New Guardians, having become a provisional member of a makeshift 'team' consisting of one representative from each of the seven Corps, including Kyle Rayner of the Green Lantern Corps, Arkillo of the Sinestro Corps, Bleez of the Red Lantern Corps, Saint Walker of the Blue Lantern Corps, Larfleeze's Orange Lantern construct Glomulus, and Munk of the Indigo Tribe.

Characterization: Fatality has super human strength, speed, reflexes and reactions, and endurance. She has been trained by the fabled Warlords of Okaara and is an expert in all forms of combat and the use of many weapons. She is one of the best warriors in the universe.

Friends and Foes: After being converted by the Star Sapphires, she has become attracted to John Stewart, although he is currently torn with his feelings for Katma Tui and Shayera Hol.

Last edited by Thorpacolypse on Wed Feb 19, 2014 7:28 pm, edited 1 time in total.

COMPLICATIONS:Relationships: All Star Sapphires have a great love for someoneResponsibility: As one of the Star Sapphires, Fatality has responsibility to other wielders of the violet light of loveWeakness: Star Sapphire power rings depend on the ability of the loser to feel love and that is represented by the user's Will rank. The maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of loss of belief in love can cause the ring to fail

IS it just me or should DC have just let the rainbow corp thing end when they got to the end of the corp war?

“Anti-Intellectualism has been a constant thread winding its way through our political and cultural life nurtured by the false notion that democracy means that ‘my ignorance is just as good as your knowledge’.”-Isaac Asimov