Each bonus area only gives a bonus if it's corresponding capital is held, with exception of Wa, which gives a bonus if you hold both territories. If you hold either Wa territory and any capital, you get a negative bonus (troop penalty).

My main concern is with all the striped territories, pretty much only one maybe two people will be able to hold a bonus at one time. In addition, Goguryeo would be impossible to hold, and the bonus would only be used as overkill.

The title would benefit from capital letters and you wrote it in Chinese, not Korean. One would think Korean would be more appropriate But overall, I'm glad to see some effort to bring foreign language into CC.

Mountains are gorgeous... if anything let the texture of the map come through more.

Those capitals and castles that you apparently copied are just little ditties I threw in the gameplay map... this might take some research into what a Korean Castle and capital look like. Perhaps even into what Pyongyang looks like versus Seoul.

The stripes... I think diagonal might look more dynamic. Regardless, I think the outline scheme kind of clashes with the filled in scheme of the stripes. I wonder if there is a better way to depict the regions and the dual regions.

And the colors... I'd be in favor of desaturating them. I think we're going for the old map look, so the colors ought to look old and worn as well.

My fault but, Kaya in the legend should be Gaya.

As for gameplay, I'm thinking Hanju ought to border Ungjin Baekje is a little bottled up there.

Kyushu and Honshu should border... maybe draw a little line or something?

When ever it is that you feel like you wanna put neutral values on there, territories with castles or capitals start at 3 neutral.

Gaya... I figure we'll need two neutrals or four starting positions... maybe make it six starting positions if we include Wa.

And in the legend, Wa's bonus needs to read something closer to -4 for holding a capital and either Honshu or Kyushu... its my original bad wording, I know, sorry.

Industrial Helix wrote:Those capitals and castles that you apparently copied are just little ditties I threw in the gameplay map... this might take some research into what a Korean Castle and capital look like. Perhaps even into what Pyongyang looks like versus Seoul.

I actually did draw them myself, but yeah, I used your design. Yes, we should look into it.

Industrial Helix wrote:The stripes... I think diagonal might look more dynamic. Regardless, I think the outline scheme kind of clashes with the filled in scheme of the stripes. I wonder if there is a better way to depict the regions and the dual regions.

If we have to choose between outline/filled, I'd go with outline for this map... If we can just think of something for the double regions.

Industrial Helix wrote:And the colors... I'd be in favor of desaturating them. I think we're going for the old map look, so the colors ought to look old and worn as well.

My fault but, Kaya in the legend should be Gaya.

Will do.

Industrial Helix wrote:Kyushu and Honshu should border... maybe draw a little line or something?

In that case, I'd suggest we replace the red & green junks with line routes as well... if there's going to be sea routes represented by lines, then we might as well make those connections easier to see.

Industrial Helix wrote:And in the legend, Wa's bonus needs to read something closer to -4 for holding a capital and either Honshu or Kyushu... its my original bad wording, I know, sorry.

Ok.. can you find out what the Three Kingdoms were called in old korean? And how it was spelled? I'll adjust the text accordingly.

You're right about using both lines and junks, I think I'd prefer Junks. Go back to the original scheme and add in two more connecting Honshu and Kyushu?

Ok, that seems reasonable.

As for the starburst style you showed me via PM... i'm not really feeling it.

Yeah that was just an experiment...

What do you think about getting as many names onto the territories represented as possible? I think it might make things a little more streamlined.

Way ahead of you... they will be in the next update

Also, what about the Kaema/Salsu border? Should Kaema border Salsu only, or should the border be lower so that Kaema borders Lelang? The shape of Salsu as it is now seems a bit... well, convoluted. And Kaema is a dead end...

Ok.. can you find out what the Three Kingdoms were called in old korean? And how it was spelled? I'll adjust the text accordingly.

...and as it turns out, the Koreans used Hanja before they developed Hangul to express their phonetics. Kind of like how the Japanese use Chinese characters but ascribe totally different sounds to them. So, in short, using Chinese characters is totally time appropriate.

I dunno if you knew that and just sent me on a goose chase to prove your point, lol. But point taken.

Industrial Helix wrote:...and as it turns out, the Koreans used Hanja before they developed Hangul to express their phonetics. Kind of like how the Japanese use Chinese characters but ascribe totally different sounds to them. So, in short, using Chinese characters is totally time appropriate.

I dunno if you knew that and just sent me on a goose chase to prove your point, lol. But point taken.

No I didn't, I swear... I mean I did think that chinese characters were used but I thought maybe you knew something I didn't...

ofcourse I saw your start in HCS, but I had not energy and time to comment or help you. great gameplay, great graphics. I more like version where all regions are stripped, so not only borders. it is much more "redable".also the change of font helps.

one question: did/do you think to do castles "independent" areas? it should be fine.

I had broken my right hand (4-5 month ago) and now I have wrong adherent knucklebone of the thumb. therefore I have some problems with it and I must end my works on maps.sorry my english

natty_dread wrote:Maybe if I make the coloured area thicker for the striped areas?

That might do it... I was thinking maybe a sort of dashed outline might work as well (alternating colors).... which now that I think about it, is essentially what you have now. Maybe make the lines longer?