April 28, 2013 // 9:26 pm - Following up on the previous updates, here are some new revisions of the PSP2PS3 and PSPtoPS3 utilities alongside some related PS3 homebrew applications which utilize the new PSP Remaster method as demonstrated in the video below.

Updated seboot with the "mod" version from RikuKH3 (now allows to use seboot or prxencrypter)

Other changes:

Added option to create PKG to update MINIS2.EDAT when a PKG was created and MINIS2.EDAT is updated. (click on the blue message when it appear for the options)

Added option to restore the MINIS2.TXT if it is not the default file.

Fixed ICON0 for icons 80x80 (minis)

Added ability to cancel the process

Added progress bar for CSO and PKG

I hope that the addition of seboot help to improve the compatibility a bit more, without having to use additional commands.

Note: The PKG to update MINIS2.EDAT is useful to test MINIS2.TXT parameters without having to rebuild the whole game. It creates a GameData package only with the EDATs. The Make PKG option can be used to rebuild the whole game with the updated MINIS2.EDAT

The issue was that when you selected the media file, the dialog was also changing "current directory" from the temporary folder to the used last folder. This issue should be fixed now in the build 2.0.6.

It now supports PIC2.PNG (right-click on the right bottom area of the preview holding Ctrl or just drag & drop a PIC2.PNG). There is no preview of this image.

Other random fixes in the GUI

The templates of MINIS2.TXT was updated. The tool now auto selects the template based on the content id/title id of the current game, only if you enter to the MINIS2 dialog and save the new MINIS2.TXT

The link is updated... the images were not refreshing properly. I added a PARAM.HIP, so you known what tool you used to convert the PKG. It was still not refreshing properly... I hope this version does it fine.

Here is a PSP2PS3 Compatibility List, and from the ReadMe File: PSP2PS3 package by szczuru v1.8.1 (2013-04-27) mod by aldostools. Credits also to: Pink1, arnold, zecoxao, tpu, and doobz

1. Obtain PSP game in PKG format and put it in this directory. (Only for DEX users - you need also make_edata_npdrm.exe - put in tools dir)

IF YOU WANT TO USE ISO INSTEAD OF EBOOT.PBP

Copy ISO file here

RUN ISO2EBOOT (name output PBP as EBOOT.PBP)

GO TO STEP 3

IF ERROR APPEARS THAT ISO IS TOO BIG TOO FAKE THEN TRY TO DELETE FROM ISO UPDATE DIRECTORY IN PSP_GAME/SYSDIR USING UMDGEN.

IF ERROR APPEARS THAT EBOOT ISN'T SIGNED THEN UNPACK ISO WITH UMDGEN, DELETE FILE OPNSSMP.BIN FROM ISODIR/PSP_GAME/SYSDIR/ (THIS FILE COULD NOT EXIST SOMETIMES). COPY EBOOT.BIN TO PSP2PS3 DIR AND RUN SIGN_EBOOT.

REPACK ISO USING UMDGEN WITH SIGNED EBOOT.BIN (OVERWRITE OLD ONE). WORKS ONLY IF GAME HAVE SIGNED MODULES (SIGNEM MODULES STARTS WITH "~SCE")

2. Put pkg in PSP2PS3 dir and run EXTRACT_PKG

3. Run MAKE_EDATS_[CEX/DEX]

4. Run MAKE_PACKAGE (after packaged is created script will ask to transfer pkg to PS3 via FTP)

(IMPORTANT FOR DEX USERS! If you have "Package Manager" [eg in Rebug FW] and you want to install package you'll see only "Please Wait" message. Wait till message dissapear then go to Package Manager -> PlayStation Network Content and install your package from there). Tested on Rebug 4.30.2 CEX/DEX.

From aldostools: The "warning" about informal options is due the pkg is created using the -n parameter, which allows to bypass some validations made by psn_package_npdrm. This is needed to allow the creation of the PKG for the unsupported category "PE" (PSP Remasters). Here are some examples of settings for MINIS2.TXT (more here: ps3devwiki.com/wiki/Emulation#PSP_Minis):

If you have qa flags enabled, in the ★ Debug Settings under the Settings column, you will find a "PSP EMU menu" option. If you enable it, you will get 4 new options under Settings > Game Settings. One of them is PSP Remaster - Screen Mode, which let you change the resolution of PSP Remasters to Full Screen or Normal while you're playing.

To quote, roughly translated: Developed by djpopol member of our forums, Ez PSP2PS3 is a program designed to simply convert ISO PSP Minis PSP or PSP Remasters. Its major asset is its intelligence because its code was developed so that almost everything is automated. The detection of the ISO is for example made by the program, you do not even need to define if the game requires a signature.

Other features of the application are many, you will find a non-exhaustive list below. Supported formats are. DAX. CSO and. ISO, knowing that it is possible to convert .DAX / .CSO in games. ISO in manual mode. Three languages ​​are available: English, French and Spanish. Note that the program requires. NET Framework 4.5 to run.

Main functions:

Conversion DAX CSO or ISO PSP Minis or PSP Remasters (optional)

Choose between two modes: automatic mode and manual mode

Compression EBOOT. PBP

Generation and ISO.BIN MINIS.BIN files from the EBOOT. PBP

Fix backup

Customization of PKG to generate

Conversion DAX / CSO to ISO (manual mode)

Extracting ISO (manual mode)

Creation and extraction of PKG (manual mode)

Creation and extraction EBOOT. PBP (manual mode)

Creating ISO. BIN (manual mode)

Creating EDAT (manual mode)

Choice of three languages: French, English and Spanish

Customization of the UI

Version 1.3 released today is characterized by the contribution of many changes, the most notable are rewriting the code and support the conversion of games PSP Remasters.

New in this Version 1.3

Code completely rewritten.

Support the method "remaster" and can choose the MINIS2.TXT (for create, see minis2 examples.txt-file). Otherwise, the program uses the default options (see MINIS2.TXT)

Support for PBP.

New manual.

Checking size of the ISO, which must not exceed 1775861760 bytes.

Signing with ISO necessary. In automatic mode, the program will directly but not on the original ISO. In manual mode, you are asked whether you want to sign up or not, if yes, it is possible to choose the path of the new ISO (it is possible to resume the original ISO).

For manual mode, creating images to the required size, with visual and save wherever you want (except for PIC0.PNG if it does not exceed the MAX (1000x560) dimension. If it exceeds the MAX size, then it will be resized the MAX size). Supported formats are: BMP, GIF, JPEG, PNG, TIFF.

Important Note: Windows Unicode should be using English locale and VB5 Runtime must be installed. Tools Included:

PS3 Game Updates

PS3 Game Database

PS3Rip

Create PS3_EXTRA

PS3 Game Intergrity

PKG ContentID

PKGView

PuPView

Param SFO Editor

PS3 File Splitter

PS3PSARC GUI

PS3 DISC SFB edit

GetConsoleID

Fat32format

Cheats and Saves:

Bruteforce Save

BSD Patch Creator

PS3 Cheat Editor

PS1 Memory Card Manager

HxD

Bruteforce Tools:

Bruteforce Klicensee

Bruteforce Dev Klicensee

Edat Toll GUI

Scetool GUI

Conversion Tools:

PS2 Classic GUI

Edat Tool GUI

UMDGen

PKG Viewer

PBP Unpacker

PSP2PS3 GUI

Remote Access:

PS3 Ftp Client

PS3FtpDataSync

PS3 NET Server

mmRAs server

mmRAS

multiMAN Tools:

lastGAME Customuzer

Game Settings Manager

mmTM GUI

PS3 Cover Uploader

DEX Tools: DEX Game Mounter

PS3 Bruteforce Save Data 3.8.5

It's a frontend for flatz save data tools 0.2.3. It finds the keys of several games in seconds and let you resign your saved games and trophies. A wide selection of cheats for 410 titles is also available ready to be applied to the saves.

Features: Resign trophies or saves, preview images of trophies, direct FTP download/Upload saves or trophies from/to PS3, unlock saves/trophies to work on any PS3 account, unlock saves/trophies with FAKE account id, added support for Game Genie cheats, fixed issue with patch SFO, improved load time. Multiple saves can be resigned in a single step. Direct update of the repository of cheats from ps3cheating.net. Patch Creator 1.3.1 plugin to assist in the creation of save patches.

New in this version: Fixed a bug recompressing files using packzip. Added settings for selection of recompression method.

TIP: After you resign and replace your trophies, it is required to Rebuild Database through Recovery Menu, and launch a game that will do "Sync Trophies" on it's startup in order to get the trophies working properly.

Based on the awesome scripts created by szczuru, and the tools created by Pink1, arnold (swapperneger), zecoxao, tpu, doobz, sandungas among others devs. This "mod" tries to streamline the process of conversion of PKG / ISO / CSO / PBP to PSP package for PS3. Latest versions include a GUI and improved compatibility.

Changes in v1.8.1:

Added mapping of d-pad arrows to right analog stick in MINIS2.TXT for PSP Remasters (thanks to lex3a for the tip).

Includes a patched version of PSPtoPS3-b22 by Doobz (fixes type and a complain about version in SFO).

It's a revamped and easy to use GUI for the command line EdatTool recently released. Now you can resign your Edats in an easy way.

Note: Some edats require a Dev Klic that can be obtained using Bruteforce Edat.

PS3 Cheats Editor 3.0

Edits the cheats database for ps3usercheat (st.dat). Allows export/import cheats to the database in text and binary formats. 3.55 CFW is required.

Now the cheats compatible with the EBOOT hack can be identified easily. This version includes a cheats database for 557 games compiled by gingerbread at ps3hax and a link to his discussion thread. Thanks to SkillerCMP now the EBOOT patcher supports code type: 0T00 (8bit), 1T00 (16bit), 2T00 (32bit), 4T00 (Serial codes), 5T00 (Copy codes)

New features: Creation of PKG for patched EBOOTs, improved tagging for cheats compatibility with EBOOT patch, updated the cheat database with gingerbread's update containing 560 games, fixed issue with version numbers and creation of PKG for disc EBOOTs. Update the database directly from PS3Cheating.net

Special thanks to skillerCMP, gingerbread, BahumatLord, haxxxen and bungholio for the tutorial about converting CU codes.

PS3 Covers Uploader 1.01

This is a specialized FTP client that auto-converts any image (PNG, JPG, GIF, BMP, TIF) to the proper cover size of 260x300 used by multiMAN, and auto-upload it as JPG to the proper covers path. Supports: drag & drop of multiple files, browse dialog, copy & paste image or URL from clipboard.

Note: Use multiMAN as FTP Server. It's a great companion for Tidy CoverAgent.

Tidy CoverAgent is a tool that lets you find the latest Ps3/Wii/WiiU/Gamecube/Xbox cover art work , that you can print out , collect or use in loaders such as MultiMan. Just enter game code and let it find what your looking for. Also you can can now download roms and there original box art work

Change Log v1.2:

Added - Update System
Added - Download retro roms for various systems ( You should own the original game to use the roms )
Added - Now find XBOX covers (Requested)
Fixed - Better scans of harddrives
Fixed - Better speeds

Enjoy

Update: USBPSPCommunicationDriver is used to connect PSP with PS2/PS3 (via wololo.net/talk/viewtopic.php?t=31344).

I tried psp2ps3 v1.7.3 and some games work but I have no luck with saving or loading my old psp saves... I heard that I have to create 3 folders (open_tmp, load_tmp, save_tmp) in the usrdir directory but I still have the same problem...

Also is there any chance of increasing the compatibility? I mainly intersted in Dissidia 012 but that doesn't work.

Hiyas, do I still need a dongle to play these? I got a few installed, some black screen, some work fine. My real issue is nothing will let me save... I looked through this post and a few others, is there a step I'm missing to create a "psp" memory card on the ps3?

Following up on their previous update, today Italian PlayStation 3 developers at BiteYourConsole have updated their PSP Minis on PS3 application dubbed PSPMinis / PS3Minis / Bite to version 1.3 followed by v1.3a with the changes below.

To quote, roughly translated: BiteYourConsole releases to the public a new update of Bite, this is the version 1.3 which contains many good news.

The program allows you to play your backups on ps3 psp. This new update using the program PSP2PS3 arrived at version 1.7.3a, below you will find the changelog and the various features of the program.

Changelog:

MOD Aldo alias aldostools

Simplified the procedure to process the PKG with a simple click

Automated procedure

Added theme music

New GUI (Form of PSP)

Added "select" button to create a PKG file for console DEX.

Adding a video guide directly from the application, viewable by clicking on the circle

Adding English version

Increased compatibility for games

Features:

Possibility to convert our backup PSP for PS3

Possibility of extracting the files PKG

Possibility of converting a file format ISO CSO

Possibility to create a PKG file from an ISO file

Ability to create a PKG file (Console DEX)

Ability to raise or lower the music volume with the + and - just like on the PSP

The ability to create pkg file for games over 700 mb

Guide:

Enter a file format CSO, ISO or PBP renaming it 'NP' in the program window, click the X button in the PSP, you can see a video guide by clicking on the rim.

From this screen, we can extract the files from a PKG convert a CSO to an ISO file or create a PKG placed directly from an ISO file, also clicking button we can select the steps console DEX.

In the program we have also added a musical theme, you can edit the buttons indicated by the arrows.

Video Tutorial:

Finally, from aldostools: I uploaded a new "mod" of PSP2PS3 1.7.3d. The problem with the save is caused by the load_tmp/open_tmp/save_tmp folders. They fix some games like LocoRoco Midnight Carnival, but also can affect the save of other games like Dissidia: Final Fantasy.

So, the script now asks if you want to add or not the load_tmp/open_tmp/save_tmp (if you press ENTER when prompted, the default is NO)

Bruteforce Edat 1.0.3

It's a dev klicensee bruteforcer that can be used to find the klicensee used on edat files. It uses BuC's dev klicensee validator to test the potential keys. The tool works in a similar way as Scetool/Bruteforce tool used to find regular Klicensees.

Changes in v1.7.3d mod by aldostools:

Fix: Added option to include or not the load_tmp/open_tmp/save_tmp in the placeholder (The load_tmp/open_tmp/save_tmp fixes some games like LocoRoco Midnight Carnival, but also affect the save of other games like Dissidia: Final Fantasy)

Added support for context menu: run "Right_click_context_menu - CSO & PBP.bat" as administrator

The PKG now uses the original name of the CSO

ISO2PBP.bat now uses the old version of fake_np 1.0 if the ISO image is smaller than 133.4MB (this helps to speed up the conversion & makes the PKG smaller)

Disabled the question about upload the PKG to FTP (it can be enabled commenting the goto ftp_no in 3. MAKE_PACKAGE.bat)

Improved the speed of MakeEDATs.exe (now should work better)

More bug fixes

Changes in v1.7.3e mod by aldostools:

Fix: Added option to include or not the load_tmp/open_tmp/save_tmp in the placeholder (The load_tmp/open_tmp/save_tmp fixes some games like LocoRoco Midnight Carnival, but also affect the save of other games like Dissidia: Final Fantasy)

Added support for context menu: run "Right_click_context_menu - CSO & PBP.bat" as administrator

The PKG now uses the original name of the CSO

ISO2PBP.bat now uses the old version of fake_np 1.0 if the ISO image is smaller than 133.4MB (this helps to speed up the conversion & makes the PKG smaller)

Disabled the question about upload the PKG to FTP (it can be enabled commenting the goto ftp_no in 3. MAKE_PACKAGE.bat)

Improved the speed of MakeEDATs.exe (now should work better)

More bug fixes

Changes in v1.7.4 mod by aldostools:

Added resign method suggested by Celebratesparta. Thanks to Romangelo for the more clear tutorial (posted below).

CSO2ISO now calls SIGN_EBOOT.bat instead of 1b. ISO2EBOOT.bat

SIGN_EBOOT.bat now extract EBOOT.BIN from NP.ISO, decrypt EBOOT.BIN, resigns EBOOT.BIN and add EBOOT.BIN, BOOT.BIN and blank OPNSSMP.BIN back to ISO

Added: WQSG_UMD_R31.exe, eboot_decrypt.exe to tools folder

Removed save_tmp/open_tmp/load_tmp from root folder of template

Extended wait time on MakeEDATs.exe

With the new process I could even resign games patched with Prometheus.

Some games that previously didn't work for me, that now work are:

Vanguard 1

Hot Shots Shorties Blue Pack / Green Pack

I haven't tested more... but it seems the compatibility is really improved. Brief Guide:

1. Download and extract PSP2PS3_v1.7.4_CEX-DEX
2. Run Right_click_context_menu - CSO, PBP & PKG.bat (with administrator privileges)
3. Right click on a CSO and select "Convert CSO to PSP2PS3", answer some y/n questions and wait until the program finish.

If you have an ISO, put it in the PSP2PS3 folder, rename it as NP.ISO, run 1b. ISO2EBOOT.bat, answer some y/n questions and wait until the program finish (if you want to resign the EBOOT.BIN in the ISO, rename the ISO to NP.ISO and run SIGN_EBOOT.bat).

If you have a PKG for PSP downloaded from PSN, right click on the pkg, select "Convert PKG to PSP2PS3", answer some y/n questions and wait until the program finish. If you have the EBOOT.PBP already extracted and signed, put it in the folder, run "2. MAKE_EDATS_CEX.bat", answer some y/n questions and wait until the program finish.

PSP Emulator Tutorial by Romangelo

1. extract EBOOT.BIN from the game ISO
2. use eboot_decrypt.exe to make BOOT.BIN from EBOOT.BIN
3. rename BOOT.BIN to EBOOT.BIN
4. use SIGN_EBOOT.bat to sign EBOOT.BIN
5. put it back to the game ISO
6. convert the game to PS Mini

Update: Here's my tutorial for people who still can't do it (using FF3 for the example):

1. extract EBOOT.BIN from FF3 ISO, using WQSG_UMD
2. put EBOOT.BIN in the same folder as eboot_decrypt.exe (from DNRiper) then run eboot_decrypt.exe, you'll get a BOOT.BIN file.
3. delete EBOOT.BIN (to avoid confusion)
4. rename BOOT.BIN to EBOOT.BIN
5. run SIGN_EBOOT.bat (from PSP2PS3 1.7.3a), you'll get a signed EBOOT.BIN
6. extract OPNSSMP.BIN from FF3 ISO, open it in hex editor, delete everything and save it as a 0 byte file. (you can keep this file and use it with the other games)
7. put the signed EBOOT.BIN and the 0 byte OPNSSMP.BIN in WQSG_UMD (with FF3 ISO opened) then close the app.
8. convert the fixed ISO to PS Minis.