About this mod

Mods requiring this file

Author's instructions

File credits

This author has not credited anyone else in this file

This mod adds a few craftable junk weapons to New Vegas.To install the mod, place the ESP file you want to use in your Fallout New Vegas Data folder and check mark it in your game launcher.Place the meshes and texture files in your data folder and have them copy over into the originals.

The are two ESP files:

Scrap Weapons Complete - The mod as I play it. You start out with the scrap weapon Doc gives you based on your tagged skill.Energy weapons = Zap PistolGuns = Zip GunIF you do Sunny's tutorial, she gives you a Pipe Rifle regardless of your tagged skill.You still get the guns in leveled loot and can still craft them too.

Scrap Weapons recipes only - All you can do is craft the scrap weapons with this file. Should be the most compatible version.

UPDATED TO VERSION 1.4

Added 3 new weapons and some weapons mesh and texture changes.

Laser Revolver - Junk laser pistol. Uses 2 energy cells per shot with a 12 round capacity.Damage is close to a 44 revolver, but with max charge ammo can compare to a .308 sniper.Not as accurate as one due to its construction.Can be modded with the Bottle Sight mod.Craftable with 2 Scrap Metal, 3 Scrap Electronics, 1 Knife, 1 Wonderglue, and 1 Pilot Light.(Plays well with the Energy Visuals Enhanced mod for some awesome laser criticals.)

The Fire Hose- Junk flame thrower. Craftable with some tin cans, a fire hose nozzle, a pilot light, scrap electronics and a paint gun.-You can also create a extra tank mod for it from a depleted fuel tank, a wrench, scrap metal, and some wonder glue.-The fire hose can use flamer fuel and homemade flamer fuel, but it will last longer if you use junk fuel.-Junk fuel can be crafted at a reloading bench with whiskey, scotch, vodka, or moonshine and wonderglue.-The better the booze, the more fuel it will make.

Scrap Shuriken- Throwing stars cut from tin cans.( I had some trouble creating these. Sometimes when you hit something with one and throw another one, the projectile is not visable. Using another projectile weapon fixes this.) They still work and can be quite effective if you poison them. Craft them with tin cans or bent tin cans with a hammer.

Homemade C4 and dynamite- Crafting a Chemical Extractor and having it in your inventory will enable you to craft some homemade explosives.-Craft a Chemical Extractor with a coffeepot, drinking glass, pressure cooker, wonderglue, patriot's cookbook and a hot plate .-You will need to find some plants high in nitrates, pinto beans will do in a pinch, but Xander root and carrots will yield 3x as much.Then follow this chain of crafting:

Don't have a Detonator the trigger the C4 with? You can create a Junk Detonator with scrap metal and electronics, wonderglue and an energy cell.It won't last as long as the real thing, but it will detonate any explosives a vanilla Detonator will.

UPDATED TO VERSION 1.2

The starting weapons do not do a lot of damage, so don't expect to take down anything armored with them easily. They are more for making the start of the game more challenging.

Weapons added in version 1.2

Scrap Heap Reaper. A scythe crafted from a crutch and a lawnmower blade wire wrapped and glue together.

5.56, .357, and 308 pipe rifles. Larger versions of the basic 9mm version. They can all be modded with pipe rifle mods.

Junk ammo (Normal and Depleted Uranium) for each of the pipe rifles, the zip gun. zip submachine gun, and junk AK. It does not do as much damage and it will tear your gun apart faster.

New way crafting is organized:

All recipes have (JW) in the name so you can find them easier.

You have to find a copy of fixin things and open it to get your free hobby knife. You will get a used copy of fixin things so you can still read it. You will need at least a hobby knife in your inventory to be able to see any of the crafting recipes, except the shiv.

You will need a barrel kit to craft larger pipe rifles and break them down into parts for making others.

Some high end junk weapons like the .357,.308 pipe rifles, and Junk AK will require decent repair skill and a advanced crafting kit to create. Because the advanced crafting kit requires a Dean's electronics to craft it can be broken down so you can read it later.

I also added a bonus weapon to a certain abandoned shack near Goodsprings.A unique 9mm Pipe Rifle, it was my attempt at making a pipe rifle mesh in blender closer to the fallout 2pipe rifle. If you like it, you can put normal pipe rifle mods on it, its damage is a bit higher then a normalpipe rifle and its spread is not as bad.

Weapons added in version 1.1

Potato Launcher: a bulky spud cannon, firing three potato based ammo types with a room for 2 rounds.It has a +2 round ext clip mod made from a tin can, bobby pin and a Prewar Toaster (not the more common postwar ones)

Baked potato - a fresh potato with a stick of dynamite inside.

Hot potato - a sticky mixture of InstaMash, Abraxo and flamer fuelwith a 20 gauge to send it burning over long distances.

Chip Shot - (WARNING:this ammo do not work as intended at the moment, not that it is not lethal,it just does not poison) potato crisps powdered with abraxo and dynamite with a 10mm for propellant.

Railway Rifle: an old friend from fallout 3,made with the same parts, a steam gauge assembly,crutch,pressure cooker and fission battery. you can keep it firing junk spikes using 5 piles of scrap metal at a reloading bench.

Incendary Frag Grenade: use scrap electronics to wire up a tin can, coffee mug and flamerfuel, with 15 bbs taped to the side for even more limb damage (you must have duct tape in your inventory to see this recipe)

Crap Cudgel: a lead and scrap metal filled plunger with a bonesaw glued to the side.

Shiv: no skill needed here, just scrap metal and duct tape and you will have just the thing for getting your point across.and you get the tape back.

Molotov: a mixture of turpentine and detergent in an empty soda bottleyou will need a tin can for measuring but you will get it back.

Irradiated 9mm round: a nasty round only the pipe rifle can fire without jamming. Constructed from 5 hollow point 9mm rounds, a fission battery and dynamite, (makes 5 rounds) they are like dirty bombs in bullet form. (don't use in close courters if you don't like radiation)