There’s an inherent problem with that when you’re trying to foster an MMO community, but it seems that Blizzard are completely uninterested in fixing this, and even discussion of it is just dismissed as “Don’t you have something better to do?” by the community.

I started reporting this player behaviour for 8.2 also a few weeks ago, and yeah they don’t care or don’t know how to make fun content anymore that’s get played for more than 2 a 4 weeks. Release patch in the last month of the quarter so you can report gains and record subs then don’t care that in less or in around a month’s time the majority start raid logging or not unsubbing. Quarterly reports were good.

Btt:
I understand people leaving, cause bfa really sucks, i couldnt wait till i can finish my pathfinder… now i am just leveling alts and doing old raids, cant remember doing a bfa raid or dungeon in a while

Just hit the boredom stage 1 month into 8.2. Cleared heroic raid, and got 4 charas 435+ all 1k io. Not much I want to do now, other then keep gearing alts up. Which is mega boring and pretty pointless lol. Could do mythic raid or PvP, really cba though. Patiently waiting for classic…

Because at the start everything is new and fun and then after 2 weeks it turns into a massive boring grind of everything.

Clearly they cannot really balance the pace of the content with the skill of the players and their need to have people subbed.

That’s a VERY big part of it.

Destruct:

I started reporting this player behaviour for 8.2 also a few weeks ago, and yeah they don’t care or don’t know how to make fun content anymore that’s get played for more than 2 a 4 weeks. Release patch in the last month of the quarter so you can report gains and record subs then don’t care that in less or in around a month’s time the majority start raid logging or not unsubbing. Quarterly reports were good.

Basically WoW’s patches are a huge spectacle but the gameplay isn’t there to back it up.

Every time Blizzard releases content, it surges wildly, and then it falls all the way back down.

There’s an inherent problem with that when you’re trying to foster an MMO community, but it seems that Blizzard are completely uninterested in fixing this,

They’re not trying to fix it; they’re trying to encourage it.

After the course-change following the cancellation of Titan that we saw manifest in Warlords, their focus has been on encouraging the in-again, out-again people to sub for a month or two each patch. They thought they could do that without losing their persistent subs. Maybe they were, and are, right about that; I don’t know.

I do know that it’s a deliberate policy, with continuous and accelerated catch-up, which leaves the game between patches feeling meaningless.

They can’t. MMORPG’s unique selling point is fundamentally creating a strong social fabric first and foremost. If WoW can’t do that because people are going in and out through revolving doors, WoW doesn’t have a future.

I should also point out that every time they gain players, they gain less than last time, and every time they all leave, there’s less of them. This has been going on since WoD.

GamesBeat: To what do you attribute the post-expansion drop in World of Warcraft subscribers?

Hazzikostas: Inherently, I think that things are cyclical.

Especially nowadays, players aren’t necessarily viewing World of Warcraft as a year-round lifestyle so much as a game that they love, where they’re going to check in, see what we’ve got, play the content in a patch, go off, play some other great game that just came out, and then come back when we have something new to offer them. And to some extent, that’s OK. We don’t want to prevent people from enjoying the game that way.

so i noticed there are many people kinda leaving wow again. me including seems like many came back to give 8.2 a try and now its emptying already XD so whoever will be playing until 9.0 hits live good luck to you guys

To be honest I got bit bored so I came back to get flying, the moment I get the pathfinder I am never touching nazjatar and mechagon ever again and probably wont be back until new expansion … maybe if I get bored pop one more token before BFA ends …

I would only like to tell you one of my thoughts:
Modern games work this way, they are here to fill 1-2 months for you before you throw them away and jump to new one, new generation of gamers is rarely interested in a game you need to spend 20 hours every day and play it for several years (also because there are tons of easily accessible games these days), if you played one season of wow you saw the 14 years, so people just hop in for a few weeks and then after getting bored move to new game …

Yep thats why people spend months and months playing fortnite, vannila wow or leqgue of legends. No. This trend in wow exist becouse is way too accessible and easy to finish. And by finish i mean clearing lfr. People are not interested replaying same content on higher difficulty levels for gear what resetets every patch, mount, pets and achievements what have no value anymore and content what is looks exactly same but its harder now. People play to see and experience content. They can do that i barely 4 weeks playing casualy.

Thats why classic content for most people last super long. Most people didnt even finished thay conteny befor new one released. Ans thats why people kept playing game for longer period of time. Becouse they never run out of content. And no new difficulty isnt new content.

In the past I would do content with all chars, not all with all. But every char did reps (at it’s own time) or atleast had full HC dungeon gear (Cata was the last time). They did their profession content and the weekly VP cap (after main got boost for alts). Now? Not touching Mechagon with more than two (main and achievement char) and Nazajar achievement grind (bar PvP ones) is only done on achievement char. The rest of the chars only do pearl stuff and target a specific weekly labratory elemental (for a mog and for inscription also glyph). And I still hate it.

But I also loved it way better, normal was for leveling and HC dungeons for max level. No M+ or mythic. Ignored normal and just did HC. We weren’t forced to log daily aswell, I just could say: “On sunday I will do my weekly profession charges and play the AH and tommorow I will play my rogue!”