We are a small group of people who is developing a game and we are looking for people to help us with some 3D modeling, programming, texturing, and sound design.We have made a short description of what the game is all about, to provide you with a little more information about the game/project:

The temporary title of the game is âTrapped Insideâ, and is about an American marine soldier who, after his return home, experiences mental problems and problems with his family. The game is set in 2007.The game takes place in his apartment as one explores to learn his story, from the very beginning of his career, to his trip abroad, to his return home where all of his problems begin. Every time you finish exploring the apartment and the current âepisodeâ of his life, you progress by leaving the apartment and entering the hallway. In the hallway you go down to the next floor and enter the next apartment, which âtransfersâ you back into his apartment. This will trigger the next âepisodeâ of his life. Each iteration shows the different struggles of his life, and they will become more and more violent/fierce.

We are already working with 3D modeling, level design in Unity, and further specifications of the story. We are following PBR principles with the 3D modeling, and making the models and textures as realistic as possible.We are currently using Autodesk Maya and Ddo2 plugins for Photoshop. If you are using other software it is of course no problem, as long as the style is the same.

NB: Unfortunately, we are not in a place where we can offer payment for the work. we can, however, offer you your names in the credits list.

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