Tagged Questions

Polyhedral solids used to generate random numbers. In tabletop RPGs, dice are the most common means of introducing chance into the proceedings. Many players enjoy collecting dice of varying colors and shapes.

I was reading some articles the other day about Gary Gygax, Dave Arneson and the history of Dungeons and Dragons. I started to wonder: Where did these guys from Wisconsin get the now iconic polyhedral ...

If someone doesn't have any fudge dice, what are the best methods to replace them and why?
Term: Fudge Dice are six sided dice with two sides labeled with a +, two sides with a -, and two sides that ...

I am looking to start playing dungeons and dragons and was wondering if I can use the Dungeon masters kit with the 4th Edition players handbook and the monster manual and can I play with
one set of ...

As a GM, I'd like to give my players a lucky item, one that improves their dice rolls. However, I don't want them to immediately realize that the item is improving their rolls.
One thought I had was ...

Does anyone know any fun dice/card/gambling games that i can throw into my campaign for some good flavor?
Here are a few links to a Reddit post that I posted and a WOTC list of dice games.
If you've ...

I suspect my players may be fudging their rolls in an online IRC and Skype game. While I can't confirm this (for obvious reasons), I'm highly suspicious.
I logged all their rolls over the course of ...

I currently use a Chessex Dice Boot for rolling dice at the table. It's fairly compact, very portable, and does a great job of minimizing the table area required for a good roll of the dice.
There's ...

I recently played a game on the board-game simulator Vassal that simulated the game's custom d6s. I'm wondering if anybody knows of a similar program (or even a module for vassal) that lets a group ...

So I am starting in the world of pen-and-paper RPGs, and sometimes the material I read mentions a natural roll, like a natural 1 is always a miss, and a natural 20 is always a hit.
I understand that ...

I'm about to start running a game of Dogs in the Vineyard. Having never done so before, I'm curious for an estimate of how many (and what type) of dice I'll wind up needing. Each of my players has a ...

Scenario: player rolls to attack, rolls a 1. Next round, rolls a 1. Round after that, rolls a 1. Fourth round, rolls a 2.
This really happened today. He was going back and forth between two different ...

In 2nd edition Legend of the Five Rings, is there a penalty for rolling too many tens in a row (like in monopoly for rolling doubles 3 times in a row)?
For some reason I'm convinced there is, but it ...

In the past I've toyed with playing games using dice numbered from 0 instead of 1.
So, for example, playing a d20 system game with 3d8, numbered 0 to 7, treating a roll of 21 as an automatic success ...

I am new to both Shadowrun and GM in general. I want to run a one-shot of Shadowrun with four players. In that aspect I was asked, how many dice should be needed for a basic run. Based on the examples ...

A friend of mine is an aspiring game designer and is currently looking at the mechanism used in the newest iteration of Warhammer Fantasy where players have multiple dice pools of differing kinds of ...

With reference to this question and this answer, I wonder if ubiquity has a rolling up mechanic, to allow the slight possibility of exceptional successes. So,
Is it possible in Ubiquity to get more ...

I know they have 100 sided dice. I know we usually do the 2 d10 approach. I was tempted to get one. but it seems like it's almost a ball and doesn't seem very effective.
For anyone that has one, what ...

I once saw dice with a "cylindrical" shape, and numbers printed on the sides. The friend who had them called them "clippide", although a google search returns nothing. What is the real, official name ...