There will be just one model of the Oculus Rift when the VR headset is
released to consumers next year, Oculus CEO Brendan Iribe explains to
Engadget, clarifying that there will not be separate versions of the Rift
for PCs and Android. They also clarify that Android support will be "slim" to
begin with, and John Carmack describes it as a "PC-based product with Android
compatibility," and the implication seems to be that Android support will also
require a computer: "That's why we're optimizing for Android, but the Oculus
Rift will have a cable that goes down to another device which provides the
CPU/GPU computing -- whether that's a laptop, a desktop, or potentially a mobile
device, that's always been our focus for V1, that continues to be our focus for
V1." They also touch on a future vision of a standalone unit, but stress that
their main focus is to get their V1 units into consumers' hands at some point
next year. Thanks nin via
Shacknews.

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Beamer wrote on Nov 3, 2013, 15:42: Even its usage is limited - games where you have a first person view. It makes no sense for most strategy, sports, board, or third person games, and it makes even less for any other computer use.

I've read that one of the most impressive demos on the Rift is a virtual movie theater. You could recreate any screen setup within the Rift.The biggest problem is that you'll need something like an 8K 500hz screen to effectively emulate a real screen in virtual space.