There are 2 Cinema 4D files. One with displacement map use, and the other one with normal and bump maps. Both gives perfect quality on your renders. Preview images are rendered with normal map and bump map.

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-Standard Low-poly mesh with specified poly count.-Displacement map for all the subtle details for close up high polygon renders.-Normal map and bump map for faster renders and also for game engine use. -All textures are 4096x4096 for maximum detail, can be easily altered to lower resolutions-Cinema 4D R13 Advanced Renderer used to render the Cinema 4D file.-Everything seen in the rendered scene is included-Lighting setup on renders are included.

All preview images are rendered with Cinema 4D R13 without any plugins. So you can click render button and get the same result with preview renders. No postwork on any of the images.

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Total polycount of the model with subdivision turned off: 4180 faces, 4219 vertices

Lighting setup and sky with full of nice stars is a bonus addition to get nice renders immediately by clicking render button. The lights and sky can be deleted easily and the moon model can be used in another scene withinyour game, movie or animation.