The Village Square: March 13, 2017

Be sure to follow the iSlaytheDragon.com Facebook page, where we post reviews, photos, and other random goodies like our favorite solo games on #SoloSaturday.

Foxy
Renegade Games Studio and Foxtrot Games announced The Fox in the Forest, a two-player trick-taking game to be released this summer. According to Foxtrot Games President Randy Hoyt, “The custom deck, the special abilities on the cards, and the high-low scoring all bring the tension and surprises of trick-taking into a great two player experience.”Source: http://us9.campaign-archive1.com/?u=e7f51ce684ac7db3828dfd1ed&id=5876a4fc10&e=af9b94af91

Portal Video
Portal Games recently started its video series on youtube. In the first episode of Portal Games Informant there’s a behind-the-scenes look at the company and an interview with designer extraordinaire Eric Lang.Source: https://youtu.be/0zd2K-lSFVs?t=3m5s

Legacy
Good interview with Seafall/Pandemic Legacy/Risk Legacy designer Rob Daviau. “I just didn’t realize how foolish it was to try to run before I even knew how to crawl, or before I even had feet [while designing Seafall]. That’s what made it take so long, and that’s why I think I ended up with some systemic issues that should have been teased out by extensive playtesting of game one.”Source: http://www.glixel.com/interviews/meet-the-man-behind-the-most-acclaimed-board-game-in-years-w471091

Research and Development
On foxtrotgames.com there’s an interesting look at the research process for World’s Fair 1893. “You will probably end up researching many things that you don’t end up using. That’s a natural part of research. … I also followed a lot of rabbit trails that ended up not making sense for the game. It’s the nature of research to explore the nooks and crannies of a topic, to find the edges, and to consider whether or not certain aspects of the theme make sense to include or not.”Source: https://blog.foxtrotgames.com/2017/03/07/thematic-research-worlds-fair-1893-part-2/

Logging
I enjoyed this piece on why we should log our board game plays. “There are many reasons why a gamer would want to identify the unplayed game in their collection. Perhaps the space to store games is running short, money for new games is required, or there is simply the desire to cull games that you will never play. The ability to quickly identify the games that you have never been played is invaluable.”Source: https://venturacountyboardgamers.com/articles/logging-your-game-plays/