The Harrowed Halls of Duhn Korinth

Thovar Stonefire

Description:

The scene in Loak’s Legacy was as it is every other night. high energy, high spirits, mostly false hopes heightened by the alcohol. out of place only by stature an old and hardened dwarf, not off in a corner, not brooding to himself. Loud and boisterous was this little dwarf among giants, the standard amid the loud and rowdy adventurers all vying for attention, everyone shouting tales of their deeds to the nearby townsfolk who would hear the deeds. but he, not even waist high amid the troll skyraiders sharing drinks and slapping each other in fits of strength that would bruise a normal man. curious was the scene only to me, as he did not boast his own deeds, only those of his companions. obvious to a veteran such as myself the fiery red hair and scythan accent were out of place and he rubbed most people wrong.
Something is still out of place his limp was old a reward for some heroic deed, surely he had tales of wonder, legends of adventure, tales of honor. but there he sits amid the torrent of emotions, the magic of friends and does not take part to be one of them. content to be nearby. my little windling eyes see even though he sits and listens to the stories he is still searching, waiting, lost and blind in a labrynth of sadness.
ah, I see it now, it has been so long. His journey is not over, and here he sits waiting to hear an adventurer regale a fallen brother, seeking someone who believes in more than themself.

DESCIPTION

NAME: Thovar Stonefire

DISCIPLINE : Sky Raider (3)

RACE: Scythan Dwarf

AGE: 32

Height: 3’11” ft

Weight: 196 lbs

ATTRIBUTES

Attribute

Step/Dice

Dexterity (16) :

7 / 1d12

Strength (19) :

8 / 2d6

Toughness (24) :

9 / 1d8,1d6

Perception (10) :

5 / 1d8

Willpower (15) :

6 / 1d10

Charisma (8) :

4 / 1d6

RACEABILITIES

Heat Site

CHARACTERISTICS

Defenses

Initiative

Armors

Capacity

Karma

Movement (Land)

Physical : 10

Step : 4 (7-3)

Physical : 9

Carrying : 230 lbs

Dice : 1d6

Rate : 5

Spell : 9

Dice : 1d6

Mystic : 3

Lifting: 460 lbs

Max : 12

Social : 5

DAMAGE

Death Rating

Wound Threshold

Unconscious Rating

Recovery Tests

Recovery Step

82

14

67

4

1d8,1d6

TALENTS

Talent

Rank

Disc.

Karma

Action

Strain

Dice

1st Circle

Air Sailing

(3/Wil) 9

Yes

No

Standard

0

1d8+1d6

Battle Shout

(3/Cha) 7

Yes

No

Simple

1

1d12

Fireblood

(4/Tou)13

Yes

No

Standard

0

1d10+1D12

Karma Ritual (Sky Raider)

(3/Cha)7

Yes

No

Sustained

0

1d12

Melee Weapons

(4/Dex) 10

Yes

No

Standard

0

2d8

Parry

(2/Dex) 8

No

No

Free

1

2d6

2nd Circle

Great Leap

(3/Dex) 9

Yes

No

Free

1

1d8+1d6

Durability(8/6)

3

No

No

NA

0

NA

3rd Circle

Shield Charge

(2/Str) 10

Yes

No

Free

1

2d8

Wind Catcher

(1/Wil)7

No

No

Standard

0

1d12

SKILLS

Skill

Rank

Action

Strain

Dice

Artisan: Cartography

(1/Cha)5

Sustained

0

1d8

Artisan: Acting

(1/Cha)5

Sustained

0

1d8

K: Barsaive History

(1/Per)6

Free

0

1d10

K: Scythan Lore

(1/Per)6

Free

0

1d10

K: Horror Lore

(1/Per)6

Free

0

1d10

Animal Handling

(1/Per)6

Standard

0

1d10

Bone Carving

(1/Dex)7

Sustained

0

1d12

Hunting

(1/Dex)7

Sustained

0

1d12

Navigation

(1/Per)6

Sustained

0

1d10

Speak Languages

(4/Per)9

Sustained

0

1d8+1d6

Scythan, Throalic, Theran, Troll

R/W Languages

(2/Per)7

Sustained

0

1d12

Throalic, Theran

ARMOR

Armor

Physical

Mystic

Penalty

Note

Storm Plate

9

0

4

Raspinor

WEAPONS

Weapon

Damage

Forged

Dice

Note

Scythan Axe

(5/Str)13

0

1d10+1d12

‘Kneecap’

Battle Axe

(7/Str)15

0

2d6+1d12

Belongs to Rok

EQUIPMENT

Backpack

Bedroll

Flint & Steel

Lantern

Waterskin

Sack

Artisan Tools (Cartography)

Dagger

Traveler’s Garb

Dwarf Rations OOOOO

100’ Rope + Hook

Esperaga Teeth

Ogre Teeth

Rakken Teeth/Eye

Lockable Cart

Draft Horse

Medallion (Kalorin symbol) 2

Theran Slaver Insignia

War Dog

Travelling Cloak

Treasure

24 Silver

Legend

Unspent Legend Points

Spent Legend Points

Legend Point Total

Legendary Status

800

4,110

4,910

Novice

Bio:

Thovar stands waist high to most of the giant heroes of the lands of barsaive, and is almost as wide as he is tall, Lightning Dances across plated armor a storm trapped within the chaotic energy it shows belies his stoic appearance, his fiery red hair drowns out his almost glowing Eyes, the masses of scars he has endured as a child, and out of place adventurer have naturally grown Lighter in color, but have been mostly hidden under the Runic tattooes he has adorned himself with. Some designs interlink his scars, showing to a skilled interpreter their story. -—————

The Summer night was cold, an unnatural wind caressed the streets of the kaer, it was under the full Waxing moon and rising sign of the Storm in the season of Fire. The decendants of the Troll Kaer that had taken in a family of dwarves during the time of the scourge had adepts skilled in the reading of signs. But this birth was filled with a mix of the fire of battle and the gloom of death. Even though they were dwarves the Trolls had grown to accept them as friend and looked upon them as brethren in the long generations of the Kaer. And now that the Town was flourishing and they had been taught the ways of the Raiders. But still they remained the only dwarves and hoped that after the kaer opened that their path would be other than the simple life in the mountains, the destiny of their people who had survived. The Journey to their home was not far but the path was treacherous, after the sundering of SCytha it was no longer able to reclaim a lost kingdom. they had to wait and so they waited too long to return and attempt to rebuild their lost home.
A young Thovar grew up in the sky raiders path and felt a longing in each footstep being torn between the deck of a skyship and the whisper of the wind from a still cavern. All his life his parents told him stories passed down from generations how they were the sole survivors and heir to the throne of scythan. But as it was his heritage, it was also his curse the weight of a decision had to be made. Should their ancestors return the Scythan’s of old, or should he being the strongest heir to the throne ascend the path to seek out the crown and prove his lineage. His only clues were the diary he clung to and the memory of the banner that surely no herald would remember from an age so long past. How would he if he took the weight of that destiny upon himself and sought to unite his people? The weight of the world on atlas’s shoulders, seemed the same weight as this decision to the young dwarf. But time went on and fate took its course. Friends raiding the lands wide eyed brought news that Rollo Redbeard claimed lineage!
The decision was made, he would confront Rollo and walk the path of the noble. But as the passions would have it, that is not the way destiny is to be played. Amiable and charismatic as Redbeard was Thovar felt the chilled wind as they talked, and did not realize until later that they were inside Rollo’s personal chamber when the breeze blew, a sign that the passions tried to warn him of the treachery. That very night a thief from the shadows took Thovar by surprise, a dagger to his shoulder. Obviously not an adept the assassin’s blade was caught in the armored scales of his regalia, his long fiery red hair had obscured the assassin’s strike, as he looked up into the short human’s face he realized this was but a man, not a killer, still having accepted the responsibility to remove thovar from Rollo’s “problems” was not a decision Thovar could let go…
A dwarf of such small stature should have the earthen fortitude of an obsidiman, but the gauntlet of assassins in the coming weeks continually tested even the unatural constitution of a dwarf, and so he fled. Realizing too late that Rollo had no intention of handing over the right of nobility to him, he hid. With such a powerful enemy how could he prevail? The crown, he had to find it…but how?