I can be wrong here, But doesnt shield chance caps at 50%? That would mean you can trade some for other stats.

Im not sure though, so perhaps someone can confirm wether it is wrong or not.

Shield chance caps at +50%. So if you got 50% just from rating alone, then you wouldn't be able to get any higher. You get a certain amount just from equipping a shield generator+ from talents, so once you get ANOTHER +50% you're capped.
Not the case with me yet! :P

Tanking stats go like this, too (how they made mods/enhancements):
-Shield or Accuracy
-Defense or Absorb

So I traded all of my accuracy for shield, I can't trade it to anything else besides accuracy. So it's staying shield.

Defense and absorb, though... not sure how much I should put in each, and if I should take some hp augments out and replace with either defense or absorb augments.. not sure.

Reason is I parsed EC mox results, And most dmg cant be shielded. But all attacks can be dodged, so I added more defense.
But Im not 100% sure of this, So I tried balance it a bit anyway.
You know if this is the case?
Also DR is nasty at 400-500 defense, maybe increasing hp is better?

I did something similar but went almost full defense and some absorb augments.
Relics:
Use: Campaign Relic of Imperiling Serenity (+ defense on use)
Stats: Battlemaster's Relic of Imperiling Serenity (+103 defense, augmented so +121 defense)

I'm waiting until I've bought all the black hole gear to re-augment as the stats balance is definitely going to change, but it might be time to go for HP? I'm not sure. Can anyone confirm if those are truly the caps?

I'm waiting until I've bought all the black hole gear to re-augment as the stats balance is definitely going to change, but it might be time to go for HP? I'm not sure. Can anyone confirm if those are truly the caps?

Once you look at your rating and it says that you got:
1. +30% defense from JUST RATING
2. +50% absorb from JUST RATING
You'll then be at the cap, it won't go higher than that.

We start out at a base of 17% defense or so, so once you get +30% ADDITIONAL defense (47% defense) you'll be at the cap. You can't currently get that much. Once you do, you'll notice, since if you had that much defense you'd see +30% defense from rating, and it wouldn't go higher no matter how much more points you put into it.

We start out at a base of 24% absorb or so, so once you get +50% ADDITIONAL absorb (74% absorb), you'll be at the cap. You can't currently get that much, yada yada yada. :P

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Anyway, I swapped out some things, but since I'm not tank spec right now I don't remember the exact percents and ratings of everything.

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The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.