Apple Games has published a new feature article showcasing the soon to be released Mac version of Brothers In Arms: Double Time, developed by Gearbox and brought to Mac by Feral Interactive. The article includes an overview of the game, comments from Producer Mike Wardwell, writer Mike Neumann, and writer/adviser Col. John Antal, as well as a variety of tips, tricks, cheats, and history.

From Apple Games:

The Gearbox team decided to focus on the Normandy Invasion from a different perspective because, as Wardwell says, “Omaha Beach has been done.” He continues: “But what about the paratroopers who landed behind enemy lines and helped make the beach landing a possibility? The 101st also played a critical role in taking the city of Carentan, which was the Allied forces’ first foothold in Europe.”

Brothers in Arms: Double Time tells its story in two parts: Road to Hill 30 delves into Baker’s trial by fire while Earned in Blood portrays Hartsock’s determination to prove himself. “Each game explores separate themes,” Neumann explains. “Road to Hill 30 is really all about Matt Baker coming to grips with becoming the leader and sole person responsible for the lives of his men. What kind of leader can someone be if they never wanted it? The answer: a damn good one.”

He adds: “Earned in Blood was quite the change-up from Hill 30. Switching the perspective to Hartsock made for an interesting change of story scenery: this was a man who always wanted to be Sergeant and was jealous when Baker got it instead. Since the game takes place before and after that happens, it was about exploring what it actually means to become the leader. Earned in Blood was a very literal title in that the victory at the end of the game was a major sacrifice for all involved, a sacrifice that Hartsock has to believe in and deal with as time moves on.”