Buzzard

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.

Contents

Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: Ishukone

The Buzzard was developed according to the exacting specifications of Admiral Okaseilen Fukashi, head of the Caldari Navy Recon Division, and was the first production level ship specifically built to take full advantage of the cloaking breakthroughs achieved by Project Mirage at Crielere.

Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.

Drones

No drone bay.

Drone Capacity

Drone Bandwith

Fighters

Fighter Bay Capacity

0 m³

Fighter Squad Tubes

0

Light Fighter Squad Limit

0

Heavy Fighter Squad Limit

0

Support Fighter Squad Limit

0

Targeting

Max Tgt. Range

50.00 km

Max Locked Targets

5

Gravimetric Sensor

24 points

Sig. Radius

50 m

Scan Res.

405 mm

Structure

Structure Hitpoints

316 HP

Mass

1,270,000 kg

Volume

19,400 m³

Cargo Capacity

190 m³

Capacity

{{{extrahold2type}}} Capacity

0 m³

{{{extrahold3type}}} Capacity

0 m³

Shields

Shield Capacity

528 HP

Shield Resistances

EM

0

THR

30

KIN

40

EXP

50

Armor

Armor Hitpoints

316 HP

Armor Resistances

EM

50

THR

55

KIN

25

EXP

10

Summary

The Buzzard has an extra mid slot and one less low slot compared to most covert ops frigates, making it less agile than the other covops frigates due to losing a nanofiber. It is difficult to fill the Buzzard's mid slots without running out of CPU or using co-processors, making it perform below average for a lower skilled pilot, but for a pilot with Covert Ops V and top notch fitting skills it can be the best in its class.

Skills

It is essential to train Cloaking IV in order to use the Covert Ops Cloaking Device II.