Tbh was never a big fan of these types of games but am willing to try esp as its still a new game! Id let you decide which is best, if it plays better at 12fps go for that or 8fps is still fine then go for it :-)

Me neither really but Road Avenger is a favorite of mine, from the awesome into song (exclusive to Sega CD), the absurd anime physics, and well I don't know, it just feels more playable to me than most other laserdisc games.

What a great idea!
Moreover the HAM mode is ideally suited to fast image filling for animated cartoons like this.

Note that the license was still exploited actively in 2009 by the rights-holder (cf link below) and they made an iOS version of it not too far ago. Maybe they would be willing to license it cheaply for the Amiga? Definitely worth asking in my opinion.

What a great idea!
Moreover the HAM mode is ideally suited to fast image filling for animated cartoons like this.

Note that the license was still exploited actively in 2009 by the rights-holder (cf link below) and they made an iOS version of it not too far ago. Maybe they would be willing to license it cheaply for the Amiga? Definitely worth asking in my opinion.

Well the SNES version got released with no news of lawsuits, i don't imagine a lower key CD32 release would have any problems.

I also think the odds of a lawsuit are inexistent.
But I was actually more focused on the possibility of an official CD32 release which would be newsworthy. Moreover, the support lends itself nicely to an inexpensive physical distribution.

Road Avenger is on my todo-list as well, so when its turn comes, if Earok hasn't asked, I will.
(Note: it is very very far down the list, won't touch it for several years at least unless my productivity mysteriously jumps up.)

Cut from one video scene to another without the screen going blank while loading next scene

Oh right, I follow now.

I think it's hard to avoid skips between clips. In Road Avenger a single perfect play is all in one clip so there's no lag if you're playing perfectly, but I think there is a short delay if you get killed as it jumps to the death scene.