Update after six-ish weeks of Switch ownership: it's a pretty cool console. I think I've played more Zelda in handheld mode than I have on the TV, just because it's so convenient. If I want to throw a bit of time at Hyrule, it's like three seconds away thanks to Standby Mode. Have I mentioned how much I like consoles with Standby Modes? It's so good. If I'd bought Zelda on Wii U I'd be waiting for that agonizingly slow system to start up every time, and I'd probably just end up doing something else instead because it'd be a hassle.

It seems like Nintendo is fixing the left JoyCon sync issues if you send yours back to them, or you can pop them open yourself and stick some foam in there, so if I ever really want to use those things separately I might give it a try. My biggest problem with the thing right now, is that the WiFi chip is terrible and I get really inconsistent internet connection when I have the Switch docked. If I physically bring it closer to my router it's fine, but then I'm sitting at a table with my Switch kickstanded, squinting at the tiny screen, which is just dumb. This is only really a problem for playing online games, though, and I don't really do that, but I'd have to warn anyone who did plan on playing'em.

And, of course, it has no gaemz. I've played Zelda for over 85 hours now, and there's still a bunch of stuff I want to do in it, but it's not going to last forever. Neither Splatoon 2 nor Arms really does anything for me, so I'm going to be playing that hot new release The Waiting Game for a fair while. I actually gave some brief thought to selling my Switch while they're still rare and then buying one again once they've gone down in price and have more games, but I don't think it would really have worked out in my favour. There'll be games in the future, and basically it's just going to be a Wii U situation again with maybe three games a year I actually want, but I knew it was going to be like this.

It seems like it's doing pretty well for Nintendo, though. They've sold 2.4 million in the first month, which I imagine is every single one Nintendo actually made. They also sold more copies of Zelda for Switch than actual Switch consoles in the US, which I suppose is down to people buying one copy of the Collector's Edition to hang on to and one normal version to play, or people buying the game to have it ready for when the Switch is actually in stock.

Instead of having some sort of bulky gamer headset, you’ll be able to do it right off your smartphone, put in your earbuds that you use for your standard mobile device. We think that’s a pretty sweet solution. That’s part of the overall opportunity that we see in a subscription service.

Good grief, Nintendo. I know I say this all the time, but why are you like this?

In other news, they've announced the details of their paid online service (remember, you have to pay for the privilege of using that setup now). It's $20 a year, and it starts in 2018, so Switch online will be free until then. They're now saying it comes with a 'compilation' of NES and SNES games, so it seems like they've changed their tune from the original plan to give you access to one per month for only that month. This sounds more like a Netflix-esque service for the Virtual Console, which could be pretty cool.

But then you have to wonder if the Switch's Virtual Console is going to be a drip feed of one game every couple of months like it was on the Wii U. At least it's cheap, I suppose?