Reading Verge (one of my favorite tech websites), they are reporting that Cloud Gaming is finally getting embraced by Microsoft as well.

I remember when we started on the Cloud Gaming journey several tech directors went on record saying it would be impossible. (So much so it was scaring investors.)

Today it’s not only possible, it’s following the path of all other media, where convenience is not to be underestimated. YouTube made watching videos easy, Netflix made watching movies easy, Spotify made listening to music easy, why not games?

If we’ve learned one thing from free-to-play games, saving time is actually the most valuable thing to people, and gaming itself can’t avoid this paradigm.

Our vision at Gaikai was very simple, we wanted every game ever made, available on every possible device, instantly. We were acquired by PlayStation when big companies like Samsung & LG decided to buy into the vision and so I still consider it inevitable.

So my daughter Emmy wanted to recorder herself singing a cover of the song “Sorry” by Halsey. (By the way the latest Halsey concert was really great!) So our friend producer Brandon Jung recorded her in his studio, and I brought my video camera. I did the edit using Adobe’s Premiere Pro.

Just came across this review of my book (via Everipedia.org) by Johnn Four on YouTube. He really brings up an interesting point I’d never considered, that all the lists in there could help with tabletop games as well. Thanks Johnn will keep that in mind when we do the Second Edition. 🙂

Our new company VYRL.co builds technology for Influencers, so last night the team decided to work late to help Casey Neistat, he’s raising money on eBay for Puerto Rico and so we built a page to help track the progess in realtime.