Survarium Update 0.44

The List of Changes in Survarium 0.44f

Gameplay

Changed the way player rating works (used to balance the teams during matchmaking). Now each player has a different rating for every game mode in random matches and ranked matches.

Bots (computer controlled characters) can now sprint.

The number of matches for newcomers was reduced from 10 to 5.

User Interface

In the killcam AI characters now have the prefix.

Changed the icon (page indicator) in the Shop.

Tips with the information about ranks and stars are now not displayed in random battles (you will see those tips only in the ranked battles).

Technical Changes

Fixed performance issues (fps drops) during intensive shooting.

Reduced the server's load when a resynch is sent to a player. This results in a much better experience for all players.

Improved multithreaded rendering in the renderer for the Low-End PCs. Video memory usage and command queue were optimized.

Fixed the algorithm for determining optimal visual settings. Instead of going for maximum frames per second, it now looks for a balance between visual quality and game performance.

If you are in a squad, the game automatically changes the match type to a random match (because ranked matches are not available for squads).

Bug Fixes

Fixed various issues on game locations (changes are introduced to all levels except London and Vector Laboratory).

Fixed an issue when it was possible to queue into a random match while selecting only one game mode.

Fixed an issue when purchased camos and decals were unlocked only after relogin.

Fixed an issue with disappearing equipment icons when switching between the old and the new equipment shops.

Fixed an issue when embedded modifiers in the shop were displayed as undefined.

Fixed an issue when a 3 man squad was disbanded in the following situation: squad leader kicks the player who leaves the squad himself at the same time.

Fixed an issue when a high-level player in a squad with a newcomer was matched into a battle for newcomers. Now in similar cases the players will go into a standard match.

The List of Changes in Survarium 0.44e5

22.11.2016

Bug Fixes

Fixed an issue when the game might not start up if the renderer for slow PCs was chosen.

The List of Changes in Survarium 0.44e4

21.11.2016

Bug Fixes

Fixed an issue when the client crashed while reconnecting into the match.

Fixed an issue with FN Scar-H camo.

Fixed various issues in the user interface.

Improved Spanish localization.

The List of Changes in Survarium 0.44e3

16.11.2016

Bug Fixes

Reduced amount of RAM the game uses on 64bit systems.

Fixed unlocking progress of weapon modules after a match ends.

Fixed an issue in matchmaking which led to one team being empty.

Fixed various issues in the League UI.

The List of Changes in Survarium 0.44e

11.11.2016

Gameplay

November Seasonal League has started.

To participate in ranked battles you need at least equipment tier 5.

To speed up matchmaking there are only two equipment brackets available: equipment tiers from 8th to 10th (bracket #1) and equipment tiers from 5th to 7th (bracket #2). For instance, if you queue into a ranked match with equipment tier 9, be ready to fight in a battle with players equipped with items of tiers 8 to 10.

For reaching rank #1 in the season you will receive an FN SCAR-H with a unique camouflage skin. It will not be obtainable in any other way!

Premium boosters were added as prizes for reaching ranks from #4 to #1.

You will get 50% more experience, reputation and silver for ranked battles. Moreover, kills for unlocking weapon modules in ranked battles will be counted with a x1.5 coefficient (for instance, 10 kills in a ranked match will be counted as 15 kills for a module unlock progress).

You can now view previous leagues history, i.e. ranks you’ve achieved before. You can access not only your history, but also your friends’ and clanmates’ history.

You can now lose a rank, but this applies only to the ranks 2, 3, 4. You cannot lose rank #1 and cannot fall down from the rank #5.

Bug Fixes

Fixed matchmaking interface.

Fixed collision issues with С-4, PMN, and MON-50.

Fixed АК-74N '82 camoflage.

Fixed an issue when bots were using APS on lower equipment tiers.

It's now impossible to increase equipment tier during matchmaking.

Fixed Champion achievement.

Added "Time before a match starts" functionality for newcomers.

Removed an incorrectly displayed line in the Shop.

Fixed overlapping text in the Shop.

Fixed matchmaking for squads.

Fixed Survarium client behaviour when you have no game server selected.

Fixed Survarium client behaviour when you have no game mode selected.

The List of Changes in Survarium 0.44d7

02.11.2016

Technical Changes

Optimized RAM volume used by the game.

Improved perfomance under 32bit operational systems and on PCs with less than 3GB of RAM.

The List of Changes in Survarium 0.44b

Gameplay

Changed the tutorial: the first battle against bots is now player locallly.

Technical Changes

Updated BattlEye anticheat libraries.

Bug Fixes

Fixed an issue causing the game client to crash when loading in fullscreen mode if the game was inactive for some time before.

Fixed an issue causing the game to crash when picking up an artifact in French localization.

Fixed Ukrainian localization.

The List of Changes in Survarium 0.44a

22.09.2016

Survarium 0.44 Highlights

Client-Side BattlEye Anticheat

The game client is now protected by the BattlEye system! The system will detect the hackers and automatically ban them. Other players will be notified accordingly in the match or in the game lobby. Our goal is to ensure fair play for all the players in Survarium, therefore we'll stay vigilant and continue fighting against cheaters. Play fair and win gloriously in Survarium!

Treasure Hunt Weekly Event

Search for trophies after battles is no longer available, and there is a weekly event instead called Treasure Hunt with better loot! Now there is always a high quality item (unique or premium) as the best possible reward. The number and quality of the prizes depend on your character's maximum rank in a faction. You will be able to get a couple trophies for free (using free stash maps), and the rest of the prizes by using stash maps as usual. If you are lucky, you'll get the best trophy for free!

C-4 Plastic Explosive

C-4 explosive with a remote detonator is available on equipment tier 8 at Black Market and takes the whole slot for explosives. We hope you will like new tactical opportunities that present themselves with the introduction of this special item.

High Level Pistols

Survarium never used to have effective pistols on the higher equipment tiers, and now there are 4 tier 7 pistols in the game. Three were added in the update: Italian Beretta 93R, Czech CZ-75, and Russian MP-443 Grach. Moreover, Colt Python revolver was moved to tier 7 and its stats were adjusted accordingly.

Bots (AI Opponents) for Newcomers

Starting with Survarium 0.44, all newcomers will play their first matches against bots.They will not be able to challenge the players, since initially AI's abilities will be limited. But the bots will become ideal sparring partners for the new players, so they can learn the game mechanics in a less stressful environment. Additionally, Training vs. Bots is available for all equipment tiers.

The Complete List of Changes

Gameplay

Weekly Treasure Hunt event has been introduced into the game instead of location search after each match. The main prize and the number of trophies in Treasure Hunt depend on the maximum faction level of your character.

You will now receive an additional reward (silver and spare parts) for wins.

You will now have a chance to get a free stash map for a win. You can get up to 2 free stash maps per week. You can have up to 2 free stash maps at any moment (the restriction applies only to stash maps you get for free).

Grenade toss time decreased to 0.8 sec.

Changed the time required to swap a weapon. The heavier the weapon, the more time it takes to pull it out or holster:
For weapons lighter than 1 kg: pull out – 0.6с, holster – 0.4 sec.
For weapons from 1 to 2.5 kg: pull out – 0.7 sec, holster – 0.5 sec.
For weapons from 2.5 to 5 kg: pull out – 0.9 sec, holster – 0.5 sec.
For weapons from 5 to 8 kg: pull out – 1.1 sec, holster – 0.6 sec.
For weapons heavier than 8 kg: pull out – 1.3 sec, holster – 0.7 sec.

Mines and explosives now can be destroyed by a bullet. Explosives won't detonate in this case.

Mines and explosives now detonate when they are in an explosion radius of other explosive upon its detonation.

You can now disarm explosives and traps while holding Glow of the Forest (Artifact Hunt mode).

Decreased the health threshold below which the character's hands are considered broken.