On 1.10.2009 15:28 NiJabbieJabba wrote:The sequel to my sad departed Fingwind sets forth. Was lucky to find the Phial fairly early - nothing else very noteworthy yet, as of 750'. I'm determined to be more paranoid about item destroyers in this incarnation.

On 1.10.2009 21:25 Roch wrote:Good to see you back on the horse! I can't believe you have 2 _ of id already. I am so jealous.

On 2.10.2009 04:31 NiJabbieJabba wrote:Thanks, Roch! Right after I read your comment, amusingly, a third dropped. I have no huge gripes so far, although I'm praying for a better weapon or launcher. I'm at 900' with a Spear +2,+5 and a Sling +1,+2. My damage output is pretty poor, and it will be a real problem if I don't find an upgrade in the next few levels.

On 2.10.2009 05:57 NiJabbieJabba wrote:1000' has been a good level to me so far. Ring of Strength +2 brings me to 3 attacks per round, helping with low damage issues. Also found Thranduil in a small vault. Telepathy rocks. The level is filled with fire hounds, which terrifies me as I fear for my spell books, but I've been playing ultra-cautiously around them. It's much easier to do so with Thranduil.

On 2.10.2009 17:04 NiJabbieJabba wrote:Found Angrist on 1150', which is a HUGE increase in damage output. And nobody ever sneered at +4 speed. It should serve me well for quite a while. I've been paranoid about spellbooks, and none have been destroyed, but I've only found a total of 2 PB1 and 1 PB2 at this point. Countless mage books, of course.

On 2.10.2009 19:15 NiJabbieJabba wrote:1500' registered as "uninteresting", but a quarter of the way through it, I've found two stat potions, Hithlomir, and two other artifact daggers that I'll probably throw away. All dropped by orcs. Egads.

On 2.10.2009 20:01 NiJabbieJabba wrote:PB3 and PB4 both turned up! I can't even use the latter yet.

On 2.10.2009 21:35 murphy wrote:nice, thats an awesome weapon for this stage of the game

On 2.10.2009 23:53 NiJabbieJabba wrote:Yeah, it really is. I carve right through almost everything with Angrist. Found PB7, threw it away since the only useful spell doesn't show up until clvl 45. More noteworthy was finding Dal-i-thalion at 1800'. I'd trade it for speed boots given the chance, but it's still a very nice item.

On 3.10.2009 00:16 NiJabbieJabba wrote:WOW! 1850' brought me speed boots +7. I should say things like that more often. I guess Dal-i-thalion stays along as a swap item. But should I keep Holhenneth as well?

On 3.10.2009 01:37 NiJabbieJabba wrote:The run of good luck continues. Found PB6 in a small vault at 2000' right next to Celegorm. No more worries about scarce identify items, and it freed up a lot of inventory slots. I tossed out my identify scrolls, staffs, and PB1. And the same vault coughed up a ring of poison that may help in avoiding my last character's fate.

On 3.10.2009 18:32 NiJabbieJabba wrote:2350' was an eventful level. Found a very welcome potion of Augmentation in an orc pit. Also met my first drolem, which I was able to kill rather than flee from because I have that Ring of Poison Resistance. And on a darker note, a Master Lich drained my wand of Teleport Away.

On 4.10.2009 23:41 NiJabbieJabba wrote:Currently uploaded in the middle of clearing a greater vault at 2500', which has been an eventful level. Killed Smaug outside. The vault contained around 6 uniques, including the Phoenix, the Balrog of Moria, the Lernean Hydra, Saruman, plus a whole pack of time hounds. I cleared as many as possible with *Destruction*, and have been teleporting away other scary individuals. Lots of equipment decisions upcoming. Found the Arkenstone, Thunderfist, Rohirrim, Robe of Permanence, Careth Asdriag, one of the Thancs, and I haven't even opened one of the halves yet.

On 5.10.2009 02:16 NiJabbieJabba wrote:Finished clearing out that vault. Found two rings of speed, although the +5 one is lying on the ground. I'm making some tough inventory choices here. The Short Bow of Amrod was a welcome discovery, as was Orome. Glaurung was yet another unique in the vault that I neglected to mention earlier. I have some tough weapon choices in Orome, Angrist, and Thunderfist.

On 5.10.2009 16:16 murphy wrote:excellent progress, your speed should be a huge asset, something I was never able to find. looking very strong, keep it up!

On 6.10.2009 03:16 NiJabbieJabba wrote:Thanks! Ever since clearing that vault, it's been very smooth sailing - currently down to 3300'. I found Cubragol not long after the vault. With high speed and a good collection of resists, I chew through most guys pretty fast. It would be nice to find a source of disenchant resist, but the lack is not a gamebreaker. 2850' was a noteworthy level - not a single vault or anything, but I killed 6 uniques there.

On 6.10.2009 03:17 NiJabbieJabba wrote:Addendum to the previous comment - I've been killing fire breathers by carefully dropping all of my town spellbooks, scrolls, staffs, and ammo well out of the way. Possibly dangerous, but I just like having them gone. It's served me well so far.

On 6.10.2009 03:57 NiJabbieJabba wrote:Lost both my staves of speed and rods of teleport away to carelessness. I should manage without, but I'm annoyed. On the upside, I just found an amulet of Trickery +4 at 3500' - I'd never seen a bonus of better than +3 before, and hadn't even known they existed. It gives me permanent rPoison, without the need for a swap item. Probably less likely to die to carelessness that way.

On 6.10.2009 04:18 NiJabbieJabba wrote:Cambeleg is a nice upgrade in the glove slot. I'd found nothing but trash there until 3550'. That, along with some recent potion finds, brings me high enough on constitution that I can finally ditch the +6 con ring and put something more exciting in that slot, while maintaining max hp. A decent ring of slaying or one of the rings of power would be nice.

On 6.10.2009 05:22 NiJabbieJabba wrote:Lots of scary uniques slain in 3600' and 3650'. I carelessly forgot to swap in my Weaponmastery amulet at the beginning of the Gabriel fight, and he got one disenchant in on my main weapon. Thunderfist SHOULD be replaced with some kind of upgrade before the endgame, but I guess I could get unlucky. Felt sort of stupid about that. My permanent speed is ridiculous, and I'm hoping for something else I can wear in a ring slot soon.

On 7.10.2009 03:33 NiJabbieJabba wrote:I'm annoyed at myself - this was a stupid death brought on by cockiness. I was overpowered, and had killed every unique so far without much trouble. I had incredible damage output, resists, and speed. But Ancalagon breathes too hard, and I should have known better than to go toe-to-toe. Even had I won, the fight would have chewed through priceless consumables. The smart play was to teleport him away. Bah. This guy should have been a winner.

On 7.10.2009 04:24 murphy wrote:Noooo! I was hoping to see you win it all. Well I'm still impressed with this great effort, congratulations!

On 7.10.2009 05:11 fizzix wrote:that was a good run. I was rooting for you too.

On 7.10.2009 05:50 NiJabbieJabba wrote:Thanks guys. As I've said, I really *should* have won with this guy. He really had no weak points. Just blew it. Bah.

On 7.10.2009 09:55 Psi wrote:Sorry to see your char fall. However congratulations on putting down an excellent marker - you must be in with a good shot of winning the comp with this one.

On 7.10.2009 22:49 Roch wrote:Man, that's rough. At least you bought it against a worthy foe. I think the old cliche 'live and learn' should be 'die and learn' when playing *bands. Congratulations though on a great effort.

On 7.10.2009 22:52 Roch wrote:Man, that's rough. At least you bought it against a worthy foe. I think the old cliche 'live and learn' should be 'die and learn' when playing *bands. Congratulations though on a great effort.