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Not so much a question, more an observation and a whinge. I was playing 3.5 the other night, I had a ranger, 5th level. Best he could do was 2 attacks a round with his bow, doing 1d8 damage on both attacks. Pretty lame I thought. Especially as the cleric, two fighters, and even the thief were doing considerably more damage.

Now for a question. I heard there was a Pathfinder Basic game in the works. Is this true, if so, when can we expect to see it?

Your 3.5 rules guy should be helping you out here. They can only keep up with the fighter when fighting a favored enemy or if you use the guide variant, but even without it they should still be able to out damage a cleric.

I think a lot of my misgivings, or all actually of it, stems from the fact that I like my players to have a healthy respect in combat. Not running scared, just enough to make them reallise, that guy with the dagger 'could' make my life very difficult. The fact is, right now, a dagger wielding opponent is more or less laughed at.

Any weapon can be dangerous. It all depends on the build, more than the weapon(melee) to be honest.

I'm confused with how many spells a sorcerer has at first level, and how many she can cast.

PAGE 71: [A] sorcerer can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table 3–14. In addition, she receives bonus spells per day if she has a high Charisma.

Then

PAGE 71: Unlike spells per day, the number of spells a sorcerer knows is not affected by her Charisma score; the numbers on Table 3–15 are fixed.

Assuming a Charisma 15 then:

A Sorcerer can cast FOUR 1st and ONE 2nd per day, but knows only FOUR 0 and TWO 1st?