A new version of the dedicated server is available. This version was made by EnEsCe (http://www.enesce.com) which is cooperating with me on this. So if you're a server admin grab this version now. Here is the list of changes:

The ASE stuff is also broken, at least for the Linux dedicated, I didn't try the Windows one.The standard ASE packet is divided in three parts:1- server info2- rules3- players

The first and second parts seem to be ok, but the bytes that tell where part 2 ends (and 3 starts) is wrong.You can't see the players even if you use the official All Seeing Eye software.And you're also sending each player's Team twice and using a string (Alpha, Bravo..), in 2.4.9 teams are sent as numbers (1, 2..)

Logged

<@Evil-Ville> Expect a picture of Chakra` holding his fleshlight soon!

The ASE stuff is not broken, http://www.int64.org/docs/gamestat-protocols/ase.html.The teams are meant to be sent twice because they are 2 different fields, 'TEAM' and 'SKIN'. You obviously havent even tested this theory properly, because I just loaded up ASE and found the output just fine.

lol 67 is the Bitmask for each of the players information, the old ASE stuff only showed score, deaths, and name thus making the bitmask 27, but now its 63 because all fields are filled in. As I said, research the protocol abit more before saying its wrong