First I want to congratulate you guys for the game and the work. I logged today after a long break and saw that the community is much bigger now than ever. I hope you guys can make them stay to the game.

Now about the last patch: I did a pvp and that bug didnt happen again. About the chat, I noticed that changing font size seems to not working... I dont know if I have to relog but nothing happens and I really wish to make font bigger. I also dont know if I can change players name color, wich would help me a lot since that kind of blue is hard to see in elven layout. Also , /who global still not working, however I think that wasnt included in this patch, I just had some hope...

Besides that skills are fixed now and everything works fine. Im not sure about my city resources because I have such low resources for stones and meat and has been so long that I didnt playe, so I guess its not gathering during my offline time. Maybe this is only happening to my city dont know, but has been I while since I noticed that but Ive never reported it.

Now I would like to ask if you guys have any plan for fix elven arrow/bolt thrower fire shots, since this is a big desadvantage for elves, and fog of war? I mean, IMO fog of war is a master piece for strategies, without it we cant flank and make surprise attacks.

Pvp aswell as Pve seems to run smoother, and the fact, that we got way more storage now, is awsome. (while it still seems to have the same sound file like before, since it warns me, i aint got no space in storage, when it is 2/3 full.

I ve only tryed out the dragonSlayer so far, and found the issue, that he doesnt stay in fire, in many cases.
While i highly welcome that at other units, i was thinking, this guy is fireImmun, why would he run out of the fire?

From what i ve heared so far, all heroes are quite "standard", and i guess thats because of balance issues, but i would still hightly recommend to implement some more "colorful" stuff, like...

... Mby a mounted hero, or a draken-riding one (ofc weaker than other heroes, since he can fly), or some more spellcasting. A ranged hero would be nice too - Riflemen would fit quite well. Giant wolves, or hydras, rocs, giantEagles... i guess there is much we will see in future.

There was really a huge improvement in quite a short time, and i guess, u guys will just go on. awsome stuff

Location: Somewhere between the Westcoast of the USA and the Eastcost of Japan

Posts: 455

New Hero Classes ?
Very Nice got to take a look at that

__________________
In the Shadow of the Black Cross. We Fullfill our Duty in your Name.
And Look forward to the Day we Return to your side Silvanos.
Watching over our Comrades as they Fullfill their Duty in your Name.

I'll leave wether or not you want to remove the one in suggestions up to the mods

Quote:

Originally Posted by Kajanov

Hi all,

It's been a while since I played before (at launch and a few weeks after) and I decided to try the game out again this tuesday, which was 2 days before the new patch(yay So this patch has brought us among other things the new chat system window, which has some nice new features, but some, I feel are not working as intended. I'd like to consolidate them here. Please move this if you feel this place is inappropriate for it, however I hope to provide some suggestions as well.

- Some people feel, that the new chat window is too big. I personally couldn't care less, as long as it doesn't get in the way of the game, which it sometimes does(covers at least 2 buttons when entering a city to trade and such). - suggestion: make the chat gui movable/scalable?

- If you /whisper someone if you are not in the friends tab, it persists in the tab you were in and you have to change back to the channel you want o type to. - This may have been fixed, but I did not specifically test it.

- Battle chat is glorified world chat and is viewable by everyone - nuff said (When Konstantin found out his words were "This is just wrong...")

- General tab does not show general chat by default, you type and see world channel and also see, I think, system and help channels all in 1 colour - suggeestions: obviously make general the default and viewable channel in the general tab by default, also colour code the chats(though you can do it yourself and I do like the customizability)

- A personal suggestion not affecting people who do not see timestamps(there is a toggle for it in the game options) Please make at least minutes and seconds have leading zeros if they are not 2 digit.

- I have not tested this at great length, hoewevr I am no able to type in my region's chat as is noone else and everyone who still can(I'll get to why I can't later) types in southmont making the region chat rather useless in it's current state. I tried several commands I found in /help (or is it /?) including, but not limited to /local and was it /hr? the one that should make you join your home region's chat all with zero results though I did put text right after, maybe you have to type the command on it's own and then your messageafter sending the command

And at the end not exacly related to just chat - Why oh why does every game save your options(including chat optuions) at graceful game exit? I've had this problem with games like oblivion and skyrim and quite a few others. I fussed arround with the new chat system for a good 30 or so minutes, had everything nicely coloured the way I wanted ahd a new tab for help, general was able to at least see general and stuff like that and then the game frose on me on the loading screen, so I had to go to windows and kill the process via taskmgr... guess what wwhen I loaded the game back up everything I had customized in chat was gone...

Please do not assume that I dislike, hate, or just plain don't want this new chat system. I feel it is an overall positive step, however it needs a little bit more love.

Please feel free to comment on the above and add your own suggestions.

Location: Somewhere between the Westcoast of the USA and the Eastcost of Japan

Posts: 455

Now all thats missing are those two for the Story to be round :P

Implementing the Possibility of Naming your own Hero

Implementing Quest Lines which reward you by getting another Immortal Companion at the End (hopefully one you can Name as well :P)

__________________
In the Shadow of the Black Cross. We Fullfill our Duty in your Name.
And Look forward to the Day we Return to your side Silvanos.
Watching over our Comrades as they Fullfill their Duty in your Name.