Some parameters for the Hit System have been adjusted (This makes the PS4 version and Steam version identical).

Comment from Developers

After releasing version 1.1.1, many users voiced the opinion that, “It’s too hard to react to Teleport ground version and air version.” Now, many players choose to just back-jump to avoid this, and we find ourselves thinking, “Hasn’t this made the mind games less interesting?” It’s a very selfish decision on our part, but we decided to remove the ability of Teleport to appear in mid-air. At the same time, there was also the problem of it being difficult to react to due to the presence of Network Lag, so in order to make it more fair to the players we have slightly increased the startup of Teleport as well as added a small punishable window to its recovery. Here at Arika, we will continue developing on the edge between “Fun” and “Broken”, so please kindly watch over us.

Fighting EX Layer is available now for PlayStation 4, PC, and Japanese arcades.