Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : 1,440 total damage
2 points: 2,880 total damage
3 points: 4,320 total damage
4 points: 5,760 total damage
5 points: 7,200 total damage
Cooldown is reduced by by 1 sec for every combo point you spend.

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : 1,440 total damage
2 points: 2,880 total damage
3 points: 4,320 total damage
4 points: 5,760 total damage
5 points: 7,200 total damage
Cooldown is reduced by by 1 sec for every combo point you spend.

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : 1,440 total damage
2 points: 2,880 total damage
3 points: 4,320 total damage
4 points: 5,760 total damage
5 points: 7,200 total damage
Cooldown is reduced by by 1 sec for every combo point you spend.

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : 1,440 total damage
2 points: 2,880 total damage
3 points: 4,320 total damage
4 points: 5,760 total damage
5 points: 7,200 total damage
Cooldown is reduced by by 1 sec for every combo point you spend.

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : 1,440 total damage
2 points: 2,880 total damage
3 points: 4,320 total damage
4 points: 5,760 total damage
5 points: 7,200 total damage
Cooldown is reduced by by 1 sec for every combo point you spend.

Back

Adaptation

(Passive)

Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Back

Dagger in the Dark

(Passive)

Passive

Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.

Back

Honor Among Thieves

(Passive)

Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Back

Phantom Assassin

(Passive)

Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.