Blah blah Apple whines about a bunch of software patents again. Go cry in a corner, Jobs. Either find a strategy that counters the rise of Android, or just suck it up and be a man about it. Oh, HTC is the target this time around. Again. Whatever.

Oh how cute; how about checking the study just recently in regards to the 'Angry Birds' creator - oh thats right, anything that shakes your convictions that Android will steam roll the market you simply ignore in favour of whining about iOS and the 'evils' of the 'walled garden'.

The cold and harsh facts from reality are this: despite years of talk from Apple fanboys about how the Android Market would never reach the levels of popularity the iOS App Store has, the fact is that the Android Market is incredibly packed - App Store-like profits or no.

The cold and harsh facts from reality are this: despite years of talk from Apple fanboys about how the Android Market would never reach the levels of popularity the iOS App Store has, the fact is that the Android Market is incredibly packed - App Store-like profits or no.

That doesn't then include the lack of quality free applications - I can log onto the AppStore and see my bank offering me an application (ASB Bank), the ebay equivalent in NZ called 'TradeMe' offering a iOS application, a television guide that allows me to setup my set top box to record the shows I like (SkyTV) etc. etc. You tell me about the thousands of applications that are available and I'll be my bottom dollar most of their are pointless shit that are of no use to me or the system requirements are high enough which exclude a good portion of end users anyway!

how about checking the study just recently in regards to the 'Angry Birds' creator

Curious to know about this study... Everything I've seen shows Rovio generating $1M+ per month in ads, equating to about $2.00 generated per year for each download. Not only is the "free" app generating more revenue per download than on iOS (especially after Apple's cut), but the ad-driven model generates a recurring revenue stream as opposed to a one-time purchase that the developer has to continue supporting. People are actually requesting a paid-version, but Rovio isn't providing one.

There's quite a number of high quality apps that are ad-driven, some offer a paid ad-free version, some don't bother. Given the growth of apps in the android market, and the improving quality:crap ratio, I don't believe the platform is having trouble attracting developers.

On the ad front, I think it's also telling to note that Apple had to quietly slash the prices they were charging for iAd, pretty substantially. Advertisers were resisting the premium price for a service that was limiting them to a single platform for viewers.