Level Design with Blender and Unity 3D Online Course

Level Design with Blender and Unity 3D Online Courses in Mauritius

Design your own
worlds and work with them in Unity 3D.
Level design is a critical component to all games, but a component
that can be difficult to get right. Anyone with graphics experience
can in theory create a functioning single level game; but creating a
game that's interesting and enjoyable as well as functional takes
some finesse. Mastering Blender and Unity 3D is a sure fire way to
make your game level design all of this, and more. 2KO International offers services, consulting and training in both the business and IT space. Our training can be delivered either as full-time classes or as online e-learning.

Develop your level design skills to the highest standard

Understand game level design in both conceptual and practical
terms

Design 3D models for game levels

Create textures through Photoshop

Construct and operate a full game level on Unity 3D

Construct multi-level games using versatile
programs
Blender and Unity 3D are both open source programs used by games
designers all over the world. Developed by their community of users,
they construct games that operate on almost all platforms; from
consoles and desktops to mobile and websites. Gaining a knowledge of
both programs is hugely beneficial to any game developer, as it
fine-tunes your insight and intuition for creating multi-faceted,
compelling and exciting game levels. Whether you're still coming to
grips with level design or already have a wealth of experience under
your belt, learning level design with Blender and Unity 3D will
ensure your skills are up to date and flawless.

Course OverviewThis course includes over 66
lectures and 5 hours of content, suited to anyone with a basic
understanding of Blender and Unity 3D. If your interests lie in
level design, 3D modelling or texturing, then this course is for
you. You'll first learn about the concepts and best practices of
level design, from setting goals and getting references to planning
and mapping out your level in Photoshop. You will then move on to
modular design and complete basic object manipulation tasks; the
first step to creating a full game level. You will go through each
aspect of level design in detail; floors, ceilings, walls, focal
points, props and other objects, filling in your level as you learn.
Then, you'll add intricate texture to each of these elements,
bringing your level design up a notch from basic to something much
more professional looking. Reviews and quizzes have been
incorporated into each section of this course so that the material
covered is constantly refreshed. On completion, you will take away
an up to date skill set in Unity 3D and Blender. You will have an
understanding of graphics software, game engines, game level design,
and how all of these elements work seamlessly to create fun and
engaging games.