What do you think of how the Charr males stand on two feet/swing weapons/stance? I really love the run on all fours, but when they assume a regular standing position their back really bothers me. I've got this new affinity for Charr and their whole backstory, so I want to play one.. do you ever think ANet will change the composition of their bodies?

Becuase right now, I don't think I could stand to look at a hump-back Charr for a long time

Uh...I don't even think I can find this a problem... I can't even understand how this is a problem... xD! Tell me what bothers you about their stance?

I actually love the way they look, they remind me of beast from beauty and the beast. Are you wanting them to be on all fours all the time? Or evne more slouched? Or awkwardly standing straight like a human? <---- doesn't work anatomically if we're going realistic on this which I believe what the concept artists were going for.

Well... they don't look like worgen; that's for sure. Aside from that, the way they look is based off the same style in GW1, so it wouldn't make sense to change them (Not to mention the amount of resources that would be wasted on it.)

It's highly, highly doubtful Arenanet will change the posture of friendly charr. This is partly because GW2's charr are based off of the ranger charr in GW1, partly because standing upright was what distinguished Flame Legion shaman from the others (which I think they kept in GW2 to a degree), and partly because the charr's anatomy does not allow them to stand upright comfortably without impacting their ability to fight. Plus charr are top-heavy as it is and hunched down lowers their centre of gravity as well as protects their belly from most attacks -- if they stood upright without losing a lot of their upper body weight, their centre of gravity would be such that one strong attack would knock them off balance.