In the midst of Spider-Man mania, Danny Fingeroth caught up with two of the most popular producers in showbiz Laura Ziskin and Avi Arad to talk about box office success, becoming a geek, creative changes and the new animated television show.

Greg Singer visited this year's Game Developers Conference and reports on the breadth of events and insights. From testing out the latest games to discussions of Wittgenstein as a means for simulating sophisticated social activity among game characters, there was something for everyone.

So, you've been reading the articles about how much work there is in gaming, but you don't know if your skills will cross over? Sylvia Edwards gives us an overview of the gaming production process and where its similarities and differences lie from more traditional animation fields.

Is Adobe's After Effects 5.5 upgrade a significant improvement for animators? George Maestri thinks so. Version 5.5 expands on Version 5's introduction of 3D and now contains over 90 different effects.

Want to get started creating animation on your own computer? John Edgar Park tells you how to start from scratch. Let's find out how to select and assemble the correct components and then get them working!