artist and software developer in Santa Cruz, CA

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After fighting the inevitable for way too long, I submitted to the wisdom of the theorem that limt->∞(programming lanugages) = JavaScript With that in mind, I started to learn D3 and WebGL and React and… oh my. Here’s my first WebGL sketch worth showing. It’s a bit 80’s but what the hey. Code is here. […]

I’ve been the lead developer on Molecule World, a fantastic iPad app by Digital World Biology for visualizing complex biological molecules, since the spring of 2014. Brad Larson wrote the first version (based off his Molecules app, which set the bar for 3D visualization on iPhones), but I’ve added quite a lot of neat features since. It’s a […]

Back when I worked for Promega Corporation, I created a bunch of molecule renderings for their marketing materials, using Blender and Modo. Some of my favorites, however, were never used for any campaign. This rendering of the AKT protein, done in Blender, reminds me in style and mood of some of my favorite Escher prints. […]