Far cry 5 review

When I played Far Cry 3 way back then, sneaking my way through outposts, driving and eliminating the red bandit enemies one by one was one of my favorite things to do in video games. I’m happy to say that systematically taking down murderous thugs is just as fun in rural America as it is in the Himalayas in far cry 4, and that Far Cry 5 is another great game in the open-world series Ubisoft seems most willing to have fun with. It may be playing a familiar tune, but all of these combat, physics, and wildlife systems all mix together to create unexpected moments of intense action.

This time around we play as a sheriff’s deputy, part of a task force sent into the fictional Hope County, Montana. Rural America may not be quite as exotic or exciting a playground as a tropical island or a secluded mountain, but it’s a gigantic open world where things are constantly blowing up, wild animals are pouncing, and a never-ending supply of cultists are lining up to be your target practice. The mountains, valleys, plains, forests, rivers, lakes, and caves of Hope County make it a place where there’s never a dull moment.Hope County is divided into three regions, each controlled by a member of the Seed family. Defeating them requires first collecting resistance points in their regions, which come from completing missions, liberating captured locals, destroying the cult’s resources, and conquering their outposts. Between these objectives you’ll have countless random skirmishes, as traffic, enemies, rebels, citizens, and wildlife constantly converge and clash. It’s a busy wilderness. You’re constantly swiveling your head around to see where the gunfire is coming from or what people are yelling about, and amusingly, the NPCs react with the same panicked urgency when noticing an enemy plane circling as they do when spotting an approaching skunk.If you’re a Far Cry veteran, this probably all sounds familiar, and Far Cry 5 follows the same blueprint as Far Cry 3 and 4 with a few new tweaks but no massive changes. I’m good with that: Ubisoft refining its wild and turbulent sandbox formula rather than reinventing it suits me just fine.

Far Cry’s emergent gameplay recipe remains addictive, there is a certain amount of sameness to it. The tasks required of you, the weapons at your disposal, and the now-cliche supernatural dream sequences are all so similar to Far Cry 3 and 4 that there isn’t much by way of surprises in store. It’s still a blast to play, and the brutal combat remains ever so satisfying no matter where you are, but Far Cry 5 doesn’t feel like a revelation because it doesn’t do a lot to set itself apart.Another significant change is that while Far Cry has always been – and still is – primarily about playing as a one-man (or woman) army, here you spend less time alone than in previous games. There are more NPC allies to meet, all of whom are well-written and acted.

Not forgetting the entire story can also be played cooperatively with a real-world friend, and that’s when Far Cry 5 achieves a whole other level of crazy. Two players generate twice as much chaos, and it’s really fun around Montana with a buddy leaving destruction in your wake. It’s a drag that only the host player will get credit for completing missions. The guest will have to finish them again on their own (or go through again as host). To what I have seen and played I’d say far cry 5 is a good game to play for those fans who like to follow the ubisoft series of far cry.