it just needs the reload nerfed like half a second. It still shoots too fast for a tank as mobile and well camo'd as it is. The tank is dumb in the hands of anyone that knows basic camo mechanics and has camo trained. It can out-dpm pretty much everything it sees, and can't be spotted because the camo is so good. Its only real downside is 350hp...

Look at this site
T67 is far from unique in Damage expected other T5 tanks no one is calling OP have similar expectance, the US T5 Arty has 20% more

T67,E25, UDES ..... All sneaky TDs in general are newbie hunters that punish YOUR mistakes but fail miserably when faced with people that learned how to play
You essentially are requesting from WG to nerf tanks and other aspects of the game because of your inability or unwillingness to improve

And with 10k+ games you are not a baby seal, if you are getting clubbed it is you

Yes. Nerf it. Way too many seal clubbers in T67s making tier 4/5 unplayable. Victory depends on which team gets more T67s, or the better platoon of T67 seal clubbers. The rest of the team is meaningless.

This is just crap. Lower tiers(4-6 mainly) need better players playing at those levels. Its how you yourself get better by learning that you just cant drive anywhere you want, you have to think about your tank and what it can and about other tanks and what they can do. Learning strategy, learning opposing tanks from good players will eventually make you a better player.

The t67 may be able to hide but rarely can it kill you outright, generally a one shot kill with HE with t5 tanks.

This is just crap. Lower tiers(4-6 mainly) need better players playing at those levels. Its how you yourself get better by learning that you just cant drive anywhere you want, you have to think about your tank and what it can and about other tanks and what they can do. Learning strategy, learning opposing tanks from good players will eventually make you a better player.

The t67 may be able to hide but rarely can it kill you outright, generally a one shot kill with HE with t5 tanks.

Leave It as is.

Hey got that right, even with a nearly full up crew, my t67 gets spotted real easy, you just have to work as a team, and you will spot em... Then they are easy pickins, I cannot even begin to tell you how many times ive been one shotted by 105 Shermans and PZIVs, even Hetzers. Learn the maps, there usually is not many places a t67 can hide, they took most of that away.. So send those scouts out, if they keep getting killed, then try scouting a different way, It took me over 5 years in my t67, to get her where she is.. It is all about, adapt and overcome. If you learn the t67, you learn the essence of tanking, so try it on sometime.

The problem with the 67 is the combination of great things about it: very mobile (better mobility than mediums in tier) with great camo, and it also gets great DPM and gun handling to go with that. Keep the camo and DPM to allow it to still play like a sniping TD, but nerf the mobility and gun handling as right now it can play like a better medium than same tier medium tanks.

Fast reload and aim do not equal great gun handling. With a BIA crew the T67's dispersion is .38, with food it only improves to .37. Soft stats suck as well with crazy bloom. I'm shooting O-I's at 250 meters and cant reliably land a shell on a weakpoint without taking careful aim, hope he doesnt move forcing me to let the server reticle catch up, then saying a prayer to RNGesus.

Better medium than what tier 5 mediums? Show me one with a turret that turns like the T67. The T1, KV1, and 30.01 (H) have faster HULL traverse than the T67's turret. The BISHOP turns its hull faster than the T67 can turn its turret. I cant name a tier 5 Medium that doesn't have a faster hull traverse than the T67's hull traverse. View range, T67 340, Wolverine 370, M4 370, M7 390, We'll not even go into the health pool and complete lack of armor. I was recently one shot by a Cruiser II, yeah, a Tier 3. What Tier 5 medium has ever had that happen without being set on fire. Please name for us the T5 mediums that can be out mediumed by the T67.

Not to defend the purple one, but the E25 is in fact quite balanced, as opposed to the T67. A 50% player can expect 50% in the E25, 52% player 52% etc. while in the T67 a 50% player can expect 53%, a 52% player can expect 56% etc.

I would leave the T67 alone; it adds interest to the game (if everything ends up too homogeneous, the game gets dull), plus it's a really good learning tool, to demonstrate to people at lower tiers the importance of spotting.

If people in randoms bothered to systematically spot/worked together, T67s would be far less able to run riot than they currently can (assuming a good driver; a weak driver will be just as dead as in anything else).