Taken on a drunken shakedown cruise at 5 bells on Thiefsday after it’s delivery by Kaolin and Ozzy (after Brawl Night at the Rockrat…) One Week before the Olympiad Primo of Bral.
Valis (Mineral QuasiElemental-Ethership Power Core)

A single fist sized Emerald set in a special silver mount crafted with smooth simple lines.Within it the elemental spirit, Valis, has been bound. The process is akin to that required to animate a golem. It weighs about 1 pound and is the size of a human fist. She hails from “The Mine” {Quasi-Elemental Plane of Mineral (Earth & Positive Energy)}

Tactical Speed; 440 feet + Dweomer Boost Estimated Helm Value: 12,100,000 gpCruising Speed: A spelljamming helm with this very popular property is able to propel the ship to a cruising speed of 100 million miles per day as long the ship is not within an gravity plane of a planet or another object of huge size or larger. Typically an gravity plane is 4,000 feet diameter around objects of huge to titanic in size; celestial bodies, such as planets, have thicker gravity planes.

Ultra Cruising Speed: Most spelljamming helm are not equipped with this property and those that are become legends very quickly as being known as the fastest ships in the sphere where it does business. The ship can cruise at a speed of 200 million miles per day as long the ship is not within an gravity plane of a planet or another object of huge size or larger. Typically an gravity plane is 4,000 feet diameter around objects of huge to titanic in size; celestial bodies, such as planets, have thicker gravity planes.
Strong transmutation; CL 20th; Craft Spelljamming Helm, Craft Wondrous Items, Enchant Helm, Limited Wish; Price +3 bonus

Dweomer Boost: The helmsman when sitting in the helm is able to augment the helm by the spell potential that the spellcaster has still available to him. Add up all the casters spell level (treat 0 level spells as ½ level spells for determining total) he can currently cast and cross reference the chart below to find out how much more speed the helmsman gains. Moderate transmutation; CL 20th; Craft Spelljamming Helm, Craft Wondrous Items, Limited Wish; Price +1 bonus.

Total Spell Levels

Increase in Speed

10-39

+40 feet

40-80

+80 feet

90-159

+120 feet

160-249

+160 feet

250-359

+200 feet

360-489

+240 feet

490+

+280 feet

Example: A fifth level wizard with 16 intelligence score would have 18 spell levels (this includes bonus spells for high intelligence), giving him a +40 feet of movement to the ship. If latter in the day he cast two 3rd level spells, one 1st level spell and all his cantrips, this would drop him down to 9 total spell levels and he gains no increase in speed for the ship.

One with the Ship: This helm does more then just moves the ship; it allows the helmsman to see and hear into all rooms of the ship and onto the deck from just sitting in the spelljamming helm.
Moderate divination; CL 20th; Craft Spelljamming Helm, Craft Wondrous Items, Clairvoyance/Clairaudience; Price +1 bonus.