Taiko no Tatsujin V-Version is the only Taiko game for the Vita, and only the second entry in the series to release on a Sony platform after 2006. Although only one other song has even two versions unlocked from the start ("Senbonzakura") and no other game or anime has multiple versions, the game features no less than three covers of the Ridge Racer theme, two of which have the "RIIIIIDGE RAAACER" vocals. Coincidence?

(maybe Namco will bring Taiko to the West again if I talk about it more. Come on, guys - the handheld games were one thing, but how am I ever going to fit those Wii and Wii U kits in an airplane bag?)

Taiko no Tatsujin V-Version is the only Taiko game for the Vita, and only the second entry in the series to release on a Sony platform after 2006.

Okay, you have me...

Although only one other song has even two versions unlocked from the start ("Senbonzakura") and no other game or anime has multiple versions, the game features no less than three covers of the Ridge Racer theme, two of which have the "RIIIIIDGE RAAACER" vocals. Coincidence?

...you lost me. What do other games and animes have to do with what? What's the coincidence?

I left out a word. Meant to say that no no other game or anime song has multiple versions. Ridge Racer is the only time they repeat source material with the starter songs, and they repeat it three times.

Sega of America was approached by Silicon Graphics (who ended up working with the n64) for its third generation console. Sega of America gave the idea to its Japan team, who rejected the idea out of jealousy with SOA's success. What came out of all this? The Sega Saturn of course, one of the biggest failures in the console market. So yeah, you can blame Sega's failure on pettiness and internal jealousy.

Every time you collect a Power Moon in Super Mario Odyssey, Mario will randomly make a rock, paper, or scissors sign.

So this one is true, but it’s actually a little deeper than that. The Fist, Open Hand, and Peace Sign aren’t just Rock-Paper-Scissors, but also the different hand signs Mario has used in previous games when collecting power stars/shines. Mario 64 was he peace sign, Mario Sunshine was open hand, and Mario Galaxy was closed-fist.

For three months during the troubled development of GoldenEye 007, Nintendo ceased funding the project due to concerns that Rare wouldn't be able to iron out the glitches and produce a functioning game in time. Rare apparently didn't tell its employees and continued to pay the devs without Nintendo's support.

There are some... interesting choices about what to represent on that map. Italy has certainly made more (and much better) games than Lords of Football, which was given the entire country, and even if we're limiting it to AAA studios, Driver: San Francisco and Alien vs. Predator hardly seem like the most notable UK games after Rockstar. Quite a few of the countries they left unfilled could've been marked with games that don't seem any less-known than, say, HAWX 2 or Blitzkrieg.

Neat idea, but I'd probably be somewhat offended if I were a game developer from a number of countries on the map.

Regal's Flanoir scene is faster than other characters' by a decent margin. Furthermore, the most ideal route as far as speed is concerned is to have Colette be at the highest affection up until the Flanoir scene to cut down on extra dialogue, and to have Regal pass her at that point.