News Story

Creative patch Total War: Shogun 2, lays siege to "desynchronisation"

SEGA and Creative Assembly have issued the latest patch for Total War: Shogun 2 and one of its chief highlights will be the assault the dev team took to online campaign desync troubles.

Should you still get desynchronisation then at least error messages have "been localised" to French, and other lingos. Also touched up are those lighting shaders for better "lighting in battles".

It's a great time for the patch too as the Steam summer sale promotion currently has the latest Total War'er at 40% off, with the occasional 75% discount.

Creative Assembly has of course announced Total War: Rome 2 which looks set to melt our eyes with loveliness, and boil our brains with stupendousness. There's a lot of 'ness' coming is what you can take from that. Until then you'll have to make do with feudal dustups in Japan with the latest patch, of which the changelog is as follows:

• Lighting shader tweaks to improve lighting in battles throughout the game.

• A Multiplayer crash on host machine when searching for a 4v4 Set-up team siege battle has been fixed.

• Fixed crash when attempting to play Fall of the Samurai Historical Battles when players owns the stand alone Dragon War Battle Pack and not Total War: SHOGUN 2 Fall of the Samurai.

• Fix for players becoming stuck during the Avatar Multiplayer Tutorial after searching for a Match Made battle.

• The "Season" drop down list should now display correctly after changing map in a multiplayer Battle List battle.

• Wako pirates now have the correct banners in naval battles via the Campaign.