Dota 2 Update - July 28th, 2012

Product Update - Valve

28 iul., 2012

GAMEPLAY- Fixed being able to miss Vendetta- Fixed Meld sometimes not hitting if you moved quickly after attacking- Fixed some FOW issues with Spirit Form Illuminate- Fixed Soul Assumption gaining charges from Illusions- Fixed some movement formation issues with Familiars- Fixed Stone Form stun not going off if a Familiar died while casting it

DOTA 2 BOTS- Fixed bots never using Cheese.- Fixed bots never using TPs to get back to base.- Bots will no longer figure out illusions based on the damage the potential illusion is doing.- Lowered bot farm desire at low health.- Lowered retreat desire just to pick up items.- Added a mild distance factor to Roshan desire.- Baseline push desire is now calculated using the opposing team's total offensive power rather than a constant value (so bots will want more power later in games).- Bots now just want to equalize power when defending, rather than overwhelm.- Capped maximum defend desire so that it doesn't trump their attack desire.