Crateria

After a brief cutscene Samus will land on the planet Zebes. This particular area is Crateria--the surface area of Zebes. Jump from your ship and follow the path to the left until you come to a blue hatch, shoot and enter. You will now be in a cave like area, follow to the left until you reach a pit, drop down to the very bottom--ignoring all hatches to your left and right. When you reach the bottom of the pit there will be a hatch beneath your feet, shoot down and drop into the shaft.

Getting THE MORPH BALL ABILITY

You will enter a room with a large drop and a large number of platforms. Make your way down to the bottom of this room until you reach the ground. Enter the blue hatch to your right. Make your way through this room, jumping over the obstacles until you come to a hatch on your right,enter this room. There is an elevator in the centre of the room you just entered, stand on it and press down.

When the elevator stops, proceed to your left. Jump over the obstruction and approach the glowing sphere situated on a stand. This gives you the Morph Ballability.

GETTING THE MISSILE ABILITY

Proceed back the way you came, instead of jumping over the obstacle, crouch and shoot the bottom block. Tap down twice to use the Morph Ball ability and roll under the obstacle. Continue to your right past the elevator until you reach a blue hatch, shoot and enter. Ignore the red hatch to your right, instead shoot the block below your feet in the centre of the room. Drop down to the very bottom and drop into the shallow pit. To your left is a blue hatch which can be reached using the Morph ball, enter the hatch.

Opposite the hatch you entered is a seated Chozo statue holding a glowing sphere like the one earlier. Shoot the orb and approach to gain the Missile capability.

Now that you have the missiles leave the way you came and head to the red hatch you ignored a few moments before. Shoot the red hatch with 5 rockets to open-- then enter. Within this room are several enemies--both on the ground and above Samus. Shoot them as you move forward until you reach a blockage at the far end, use your morph capability to roll under the obstruction and reach a Missile Tank on the other side. Head back through the red hatch you entered the room from and proceed over the blocks you shot through earlier and through the blue hatch opposite Samus.

Continue until you reach the elevator you came down on earlier, stand on it and press up. The room from earlier with several obstructions is now packed with Space Pirates, make your way to the far side of the room shooting the pirates--they only take one shot to kill-- as you go. Exit through the blue hatch.

You will now be in the room--with many platforms-- that you dropped down through a little earlier. This room is also filled with Space Pirates, work your way up to the top of the room using the platforms. Dodge attacks and shoot the Space Pirates as you do so. Once you have reached the top there will be a blue hatch above head, shoot it and jump through.

Once in this area work your way up using the platforms until you see a blue hatch to your left and a red hatch to your right. Use Missiles to open, and then enter the red hatch. Make your way through the enemies to the far side of the room, and enter the blue hatch. This is a Map Room, use the machine in the centre of the room by running into it--it will update your map with new locations. Exit through the hatch you entered from.

Ignore the blue hatch facing Samus, instead make your way to the hatch situated directly above the hatch you came through, use the Morph Ball ability to enter. This is a Save Room, head towards the machine centered in the room to save the game--you can return here any time you wish to save.

GETTING THE BOMB ABILITY

Leave the Save Room and make your way up to the top of the pit. Once you reach the top, make your way to the right. Watch out for the enemies that hang from the ceiling-- they drop down and damage Samus-- shoot from a distance. Immediatley after you have passed these enemies look for a space in the ground that can be accessed using the Morph Ball. Roll under the gap and drop down into the opening. Make your way down to the bottom until you see a blue hatch to your right, enter and make your way through the room--shooting the flying enemies as you do so. Once you reach red hatch enter.

NOTE: Make sure you have full health and Missiles as within the hatch you will face your second boss battle.

In this room is another Chozo statue holding another glowing sphere. Shoot the sphere and approach to obtain the Bomb ability. After you recieve the Bomb ability the hatch you entered through will lock and the statue's exterior will crumble. The statue comes to life and will attack.

BOSS BATTLE: CHOZO STATUE

If you come into contact with the Chozo statue you will lose energy so do your best to avoid it. It has two main attacks, it will charge and swipe or shoot glowing spheres at you. The spheres however can be shot by Samus and doing so will give you Energy and/or Missiles, so do so as often as you can to replenish both.

You can shoot the Chozo statue anywhere and do damage. Use Missiles until you run out, reload by shooting the Spheres and repeat. If you have no Missiles use the beam-- but this does much less damage.

Repeat this process until the Chozo statue's head collapses and it implodes. This Boss Battle is relatively easy. After defeating the Chozo Statue exit through the hatch to your left which is now unlocked.

Make your way through this room-- again either dodging or shooting the enemies which fly overhead and exit through the blue hatch opposite Samus.

Use the platform to work your way up through the opening to the right untill you reach a ledge. Use the Morph Ball capabily and Bomb the blocks that are blocking passage and roll through. Once out from the passage jump onto the ledge to your left until you come to a dead end. Use the Bomb capability to get past the wall and enter the blue hatch.

You will now enter a downhill area filled with enemies. Carfully make you way downhill, shooting and dodging enemies, until you come across your first Energy Tank. Collect the Energy Tank and enter the blue hatch opposite.

This area contains several green Space Pirates. This species are tougher and can only be destroyed with a missile. Make your way downwards dropping from several ledges until you reach the bottom where there will be a blue hatch to the left and a red hatch to the right.

The door to the right can be ignored for now, it contains a passage which leads to a statue of several Bosses, each of their eyes glowing, though if you want to investigate you are free to do so--it poses no threat

Take the blue hatch to your left and follow the cavern like passage until you come to a blue hatch, enter. Within is a room with an elevator at its centre, use the elevator to reachBRINSTAR.