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In MASTER OF MONSTERS, gamers control one of six commanders, who must assemble a squad of monster troops in order to fight the forces of an enemy commander. Each type of monster has its positive and negative qualities; for instance, a unicorn is fast but is generally weak, while a serpent is packs quite a punch but doesn't move well. You can also combine two creatures to make a new monster, each of which has unique attributes. Once you have your monstrous troops together and on the field, you engage in turn-based, one-on-one combat. You can battle it out with up to three human opponents, with the best monster as the prize of the match. In MASTER OF MONSTERS, strategy and fantasy combine to make for a unique gaming experience.