Recent innovations in exhibition content enable new ways to connect. For the smartphone-owning 81% of adults, there’s no better time to be exploring the ways museums communicate information. By downloading an app, visitors can add a layer of data to the existing surroundings through Internet of Things (IoT) technology, connecting the physical and the virtual for […]

We are excited to announce that Rancon has officially joined Squint/Opera. Founded in 2002, Squint/Opera has over 70 specialist 3D artists, animators, film makers and designers working for some of the largest brands, museums, architects and property developers around the world. Squint/Opera and Rancon have been working together successfully for a few years now, so […]

We love new tech and we’re particularly pleased with our latest purchase: a Vive virtual reality system from HTC. It’s a lovely thing to use. We’re particularly impressed with the room sized space that you can walk around in. This brings an extra level of immersion into any experience as you’re not rooted to the […]

We have been lucky enough to receive a 2015 pre-release Merge VR headset, which we got before Christmas. So we thought we’d start the new year out with our key theme of Virtual Reality with a review of said headset. First impressions Initial reactions around the office were very good. The foam construction makes handling it […]

What a great way to round out a week! We’re very excited to announce that our first Virtual Reality (VR) game has been released! Spirit Runner VR is the spiritual successor to Spirit Fighter, developed in conjunction with the band Vanishing PoYnt. It’s a brand new take on the existing Spirit Fighter game brought to full […]

It’s quiet on the blog but that doesn’t mean it’s quiet in the office! We’re busy beavering away with a load of projects which we’ll talk about another day, but suffice to say we’re really excited about how we’re pushing the boundaries of what’s possible. In the meantime, we’ve added some new shiny Case Studies […]

VR Jam What with all the news going round about Virtual Reality (VR), we wanted to spend some time doing some serious (and not so serious) R&D. So we setup a VR Jam with the aim of playing with the possibilities of VR immersivity and to understand what works and what doesn’t. We split into […]

Gaming is a part of our DNA and we love being asked by clients to help create engaging event experiences through games. We were very pleased to be approached by another local business, Commercial Group, to create a game for their stand at the recent bett show. The brief was to create something fun and unique that […]

Well E3 2015 is in full swing and the internet is awash with announcements from the top games and tech companies on the next big thing in entertainment. What’s clear is that most of the publishers and producers of hardware or software are focussing on on the next frontier in experiential computing – Virtual Reality. What’s […]

We’ve got pretty close affiliations with the University of Gloucestershire – we’ve got 2 placements currently working here and at least 1 other developer is a graduate – so this may have been cheating somewhat but were thrilled to be involved with this year’s Game Jam. The brief was: For this UniGlos Game Jam brief participants […]

Our clients are always looking for new and exciting ways to engage more with their customers using the latest technologies and to be honest we love messing about with new gadgets and bits of kit. In recent months we have spoken to a number of clients who want to know more about the ‘Beacon’, or […]

We’re pleased to announce we’ve launched a new app called My Baby Journal. This follows on from the previous success of the My Neonatal Journal app, but is aimed at all parents with new babies. Designed for parents expecting or with new born babies, the app gives you the ability to record your baby’s progress […]