Game Development Workshop - Intro to C#

The first in our series of four Game Development Workshops, Intro To Programming, will help get you started coding games in Unity.

Programming can be tough. In this three hour workshop, Dylan will walk you through the fundamentals of programming in C# within the Unity game development engine in an accessible and practical way. You will leave feeling confident creating scripts to enable interaction, control animations and set up Game Objects with art and animations. This workshop is appropriate for complete beginners, animators who want to be able more independent in their workflows, experienced developers looking to try their hand at games or experienced game developers looking to glean Dylan’s Game Jam and prototyping secrets.

Understand how to interact with common Unity components from your scripts

Be able to take input from a keyboard and make your creation move and respond

Know how to trigger Animations and UI from a script

Be exposed to best practices for debugging, estimation and managing your project

Instructor Bio:

Dylan Fries is a freelance game developer, entrepreneur, computer programmer, and artist. He is the founder of Peg Jam and has run over a dozen game jams in Winnipeg in association with New Media Manitoba. He also runs the Winnipeg Game Collective with Daniel Voth and has spoken on dozens of topics related to game development and entrepreneurship. His interests include simulating ecosystems, artificial intelligence, spending time outdoors and digital painting.

Follow us on twitter @WinnipegGameJam or contact us by email at wpggamejam@gmail.com / IGDA Winnipeg on Facebook
Peg Jam, Winnipeg Game Jam and Winnipeg Game Collective are coordinated by Dylan Fries and Daniel Voth.