I have been testing damage on mobster that walk around there.... this patch is great!

The supplement parts damage boost works!!! I am so happy for those 36k+ axe boomerangs with +0 items and 20k axe tornado's with almost no cooldown (again this is for +0 things with no bako tatoos and not +9 things....)

Can we please have some 100% refine even going on sakray so we can +9 our things and see how damage changes with that?

I have been testing damage on mobster that walk around there.... this patch is great!

The supplement parts damage boost works!!! I am so happy for those 36k+ axe boomerangs with +0 items and 20k axe tornado's with almost no cooldown (again this is for +0 things with no bako tatoos and not +9 things....)

Can we please have some 100% refine even going on sakray so we can +9 our things and see how damage changes with that?

you can upgrade your gears to +14 safely at prontera, behind the wall, just walk a bit ahead of testing npcs lol

If you run through the quests and instance, please post screenshots! We'd like to get some "action shots" that we can use for the website.

uhm....the instance dungeon just rejected me =/

The first character i use (that i created yesterday) enters the dungeon, but the second character can't enter the dungeon (the second one was use during the testing of 14.8)

This could be due to how the instance creation system works. On the main server at least, it creates the instance map on a random zone server. Since we only have a few zones available on Sakray it could have created the map on a non-existing zone. Campitor will check this out.