Marvin: "And then of course I've got this terrible pain in all the diodes down my left side."Arthur: "Is that so?"Marvin: "Oh yes. I mean I've asked for them to be replaced, but no one ever listens."Arthur: "I can imagine"Douglas Adams The Hitchhiker's Guide to the Galaxy

Marvin: "And then of course I've got this terrible pain in all the diodes down my left side."Arthur: "Is that so?"Marvin: "Oh yes. I mean I've asked for them to be replaced, but no one ever listens."Arthur: "I can imagine"Douglas Adams The Hitchhiker's Guide to the Galaxy

After elevating the issue with support -> I got no solution. They are sure that issue is with my ISP, while I am sure, that issue is with their ISP. Sydney WOT server is the only place where I have packets loss... I can be wrong.

Your ISP is responsible for routing and carriage of your traffic to the server, WG ISP is responsible for carriage back to you.

The Dude abides.

Spoiler

Marvin: "And then of course I've got this terrible pain in all the diodes down my left side."Arthur: "Is that so?"Marvin: "Oh yes. I mean I've asked for them to be replaced, but no one ever listens."Arthur: "I can imagine"Douglas Adams The Hitchhiker's Guide to the Galaxy

Hmmm... it seems not only Optus NBN, cable or ADSL are experiencing packet loss issues to wotasia3.login.wargaming.net. I operate over an Optus home mobile wireless broadband connection (don't get me started with the lack available NBN, cable or ADSL2 services at my location lol). Anyway, typically I get 20-40Mbps down and approx 25-40Mbps up in the evening with pings of around 40-80 ms while in WoT game so a 4G/LTE connection is definitely feasible for playing.

For the last week or so up to know, I have have also experienced bad packet loss to wotasia3.login.wargaming.net. The ping has not really changed (maybe an extra 10-20 ms in game), but the packet loss makes the game virtually unplayable.

Tracert to wotasia3.login.wargaming.net... (line highlighted in red are the routers at fault according to PingPlotter)

Tracing route to wotasia3.login.wargaming.net [92.223.48.21]
over a maximum of 30 hops:

About 2 weeks ago I was experiencing huge ping rates, however there was no packet loss. Below is was the tracert from 2 weeks ago.... Notice that the WoT server address has changed (I guess a cluster), however, the lines in red have changed, plus an extra hop is now present.

Interestingly, doing an internet trace to ae-12.r20.sydnau02.au.bb.gin.ntt.net reveals something different. Apparently this router is owned or managed by a US company NTT America Inc. See last attachment. I am speculating here but thinking that WG uses NTT Communications for hosting and/or peering networks between countries. With this in mind, it could be that there are some issues with the BGP routing or peering or filtering policies from Optus sourced clients. The hop to ae-12.r20.sydnau02.au.bb.gin.ntt.net is only one or two hops away from WoT servers so would appear could be on WoT management infrastructure. But then again, it seems only Optus clients, no matter what sort of connection they use (NBN, cable, ADSL, 4G/LTE etc) are all experiencing the same packet loss issue, so it is more likely an Optus/AAPT fault somewhere on their Netscalar routers.

Hope they resolve these issues soon. Such a pain. SG server is pinging about 180-200 ms for me but it's totally playable with no packet loss as it routes a different direction.