Well, that explains the $US18 million listed as a “deferred revenue associated with an unannounced contract” that showed up on ATI’s books last quarter. This apparently was a prepayment for R&D associated with developing the graphics chips for the next-gen … Continue reading →

No one ever said that the consumer video graphics market was banal. Extreme Graphics Inovation (XGI) is, according to president Chris Lin, moving quickly to establish itself in the graphics chip market. The company aims to break even in the … Continue reading →

I got an eMail from Scott Bean of Mad Software with some updated info on ShaderWorks in which he addresses some of the comments of my earlier article and I thought I’d share his comments here. While a price hasn’t … Continue reading →

Are the days of benchmark apps numbered? In an interesting review of testing systems, Ace’s Hardware ran 3DMark03 on systems from a 350Mhz PII to an 2.8Ghz P4. It turns out that while games show significant sensitivity to the CPU, … Continue reading →