FRUA has been weird recently with all the bugs. The event that gives you the key was missing...which is strange, given that I was able to successfully playtest the module to completion prior to uploading it.

I've uploaded a fixed version of the module to the beginning of this thread and will upload to the usual locations right after I type this reply.

Here's the issue, though...if you've already had the lever pulled in the dungeon, there's no way you can get that key now. What I suggest is that you go into the editor, remove an event you've already completed (since that map has 100% of the events used) and add one to give you Key 1 (Brass, by default, I think). That should get you past the door.

Thanks for pointing out the issue. Don't know how it happened, though. :

Quite understandable. I may have had a similar problem sometime in the past. I forget, now, because it's been so long, but for some reason I have long made it a habit to avoid hitting 100%, either on text or events. Why? That I've forgotten.

There's definitely an issue with hitting 100% in a hacked module. I've had this come back and bite me more than once (like the weird error in AT1: Dark Alliances that only affects some people and brings the game to a grinding halt). FRUA can be very picky.

Anyway, I hope you were able to get past the door with the method I suggested.