Friday, August 25, 2006

It is late but I want to mention the Chesley Awards tonight. It was a great honor to be involved. I suspect the entire event happens because a few dedicated volunteers do a ton of work. We all thank you for making sure that the contributions of the field's artists is honored.

It is too late for me to create links to all the winning works but you would do better to go to the ASFA site and browse all of the nominated works.

And the winners are....

Hardcover: Stephan Martiniere for Elantris by Brandon Sanderson

Paperback: TomKidd for The Enchanter Completed edited by Harry Turtledove

Magazine: Donato Giancola for Prometheus on Asimov's

Interior: Brom for The Plucker by Brom

3D: James Christensen for Sleeper Lost in Dreams

Unpublished Color: Charles Vess for Companions to the Moon

Unpublished Monochromatic: Paul Bielaczyc for Nightmare

Product: Justin Sweet production design for The Lion, the Witch, and the Wardrobe

Congratulations to all of you and to all the nominees. I was a presenter for the hardcover award - I’ll post my intro here since I feel it applies to everyone.

It’s the job of the Illustrator to meet all of the concerns and needs of the art director, sales and marketing departments, editors, authors, publicity departments, booksellers, and book buyers. To be able to do that at all is an accomplishment. To be able to do that and create art...that is remarkable. I am honored to read this list of nominees who have all created such wonderful artwork while jumping through a ring of fire.

Do you know the maple mesos? It is very interesting and if you have enough mesos,you can be strong. So i often go to play the game to get more and more cheap mesos, sometimes i can get the maplestory mesos from my friends who i know in the game. However i like the game very much because of the maple story mesos, i want to play the game more often.