I've released my adventure-action platformer game today. I've worked on that game 5 months as a full-time solo developer (8-12 hours a day). I'm mainly a programmer but also I learnt pixel art, design and animations so that I did all stuff myself except musics and sound effects. I hope you'll have a great time... Any criticism is welcome.

It is a game which is based on a love story. You need to avoid deadly traps and break many bones along the your journey to the your kidnapped love!