Have you ever wanted to learn how to design a prop for a video game? If you have, then you'll love this tutorial. I'll show you how to design an object from the sketch
to the blueprint for a final 3D model. Finally, you'll learn how to present it as a color concept. For this course, we'll be designing a magical book.

About this course

You'll learn to design a prop for a video game with Adobe Photoshop. After brainstorm lots of different ideas and concepts you'll select the design you like the most. Then, I'll show you how to create a blue print for a 3D model.

Finally, you're going to learn how to present the final art with some realistic light and shading.

What project we are going to develop?

You're going to learn how to design a prop for a video game scenario with Adobe

Photoshop, creating the blue print and the final art with a realistic painting style.

In this class you will learn:

- How to brainstorm lots of different sketches and select the final design .

- How to draw a blueprint with three views to present to a 3D artist.

- How to create a final art with a realistic painting style.

Who's this course for?

This course is for middle level Adobe Photoshop users who can use basic tools and

want to learn some simple tricks in this software.

Table of contents

The author

Guada Pinos is an ilustrator and concept artist who studied four years in ESDIP and two in art career. Since now she has been working as freelance in indie videogames development (Bytecore games) and as ilustrator in a graphic novel for Unpopular Tales among other freelance works. She loves to create criatures and characters with a cartoon style and some acid stuff. To know her more check out her account here: https://www.artstation.com/artist/gpinos