[ACADEMY TRAINING]Valid: At the start of your turn, if Ninjas you control have a combined Mental Power of 5 or more, you can discard the top 3 cards of your Deck, then draw 1 card.

"This stuff's a breeze."

3

x

Koharu Utatane (Childhood) (FP)

Card Number: FPN-699

Rarity: Common

Card Type: Ninja

Symbol: Earth

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 0/0

Injured Stats: 0/0

Card text:

Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane

[PROMINENT INTELLIGENCE]While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

2

x

Kurenai Yuhi (AvW)

Card Number: AWN-1546

Rarity: Uncommon

Card Type: Ninja

Symbol: Wind

Combat Attribute: Genjutsu

Hand Cost: 0

Entrance Cost: 4

Healthy Stats: 4/3

Injured Stats: 1/3

Card text:

Leaf | Jonin | Female | Mental Power: 2

[DEMON ILLUSION][Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game.

"You're finished."

2

x

Sakura Haruno (TP4)

Card Number: TP4N-1355

Rarity: Super Rare

Card Type: Ninja

Symbol: Wind

Combat Attribute: Medicine

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 4/3

Injured Stats: 0/2

Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH

[CONCENTRATED PUNCH][EOJ] 2 : This Ninja gets +3/+3 during this turn. Additionally, when this Ninja wins any Victory, you win 1 Battle Reward.

[ACADEMy TRAINING]Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

2

x

Shikaku Nara (ANC)

Card Number: ANCN-515

Rarity: Rare

Card Type: Ninja

Symbol: Earth

Combat Attribute: Shadow

Hand Cost: 0

Entrance Cost: 4

Healthy Stats: 5/3

Injured Stats: 0/0

Card text:

Leaf | Jonin | Male

[AS A FATHER]While you have "Shikamaru Nara" in play, this Ninja gets "Mental Power: 4".While this Ninja is Battling in the same Team as "Shikamaru Nara", this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Then you're gonna love the next one…"

3

x

Shikamaru Nara (KS)

Card Number: KSN-1425

Rarity: Common

Card Type: Ninja

Symbol: Earth

Combat Attribute: Shadow

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 0/2

Injured Stats: 0/1

Card text:

Leaf | Genin | Male | Mental Power: 4

[OUTWIT][EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn.

"Actually, things got a little complicated."

2

x

Tenten (TP4)

Card Number: TP4N-1335

Rarity: Common

Card Type: Ninja

Symbol: Earth

Combat Attribute: Weapon

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 3/0

Injured Stats: 1/0

Card text:

Leaf | Chunin | Female | Mental Power: 1 | GROWTH

[ENDLESS ARSENAL]At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile.

"Cut it out!"

2

x

The 1st Hokage (WW)

Card Number: WWN-1216

Rarity: Super Rare

Card Type: Ninja

Symbol: Earth

Combat Attribute: Tree

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 5/4

Injured Stats: 5/0

Card text:

Leaf | Satoosa | Male | Mental Power: 2 | Mastery

[SUPREMACY]When this Ninja is deployed, move 2 of your opponent's Battle Rewards to your hand. Then, shuffle any number of cards from your Discard Pile into your Deck.

[AS A MOTHER]While you have another Ninja that has "Nara" in its name in play, this Ninja gets + 3 Mental Power.While this Ninja is Battling in the same Team with another Ninja that has "Nara" in its name, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Only one 'Yes' is enough!"

Section: Jutsu Cards (8 cards)

3

x

Deflection (WW)

Card Number: WWJ-840

Rarity: Common

Card Type: Jutsu

Symbol: Earth

Jutsu Cost: Earth

Card text:

Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol.

Errata:

Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol during this turn. [Link]

"You thought you had me beat?"

2

x

Interrogation (HA)

Card Number: HAJ-974

Rarity: Rare

Card Type: Jutsu

Symbol: Earth

Jutsu Cost: 3

Card text:

Target: Every Ninja opposing the userEffect: The target becomes a Stand-By Ninja if its Mental Power is less than the user's.

"Waah! I'm a victim, too!!"

3

x

Mind Transfer Jutsu (WW)

Card Number: WWJ-841

Rarity: Uncommon

Card Type: Jutsu

Symbol: Earth

Jutsu Cost: Earth Earth

Card text:

Target: 1 Ninja with less Mental Power than the userEffect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

Section: Mission Cards (10 cards)

3

x

Shikamaru's Decision (TP4)

Card Number: TP4M-848

Rarity: Rare

Card Type: Mission

Symbol: Earth / Wind

Hand Cost: 1

Entrance Cost: 2

Card text:

Target: 1 of your NinjasEffect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

PermanentEffect: Your "Shadow" Ninjas get +1/+1 amd +2 Mental Power.[EOJ] Fire 1 : Target "Shadow" Ninja's Team and the opposing Team (if any) perform a Mental Power Battle during the Showdown this turn.

3

x

The Sand Council (KS)

Card Number: KSM-910

Rarity: Super Rare

Card Type: Mission

Symbol: Wind / Earth / Lightning

Hand Cost: 1

Entrance Cost: 3

Card text:

Effect: Apply 1 of the following effects:1) Search your Deck for 1 Ninja card with an Entrance cost equal to or lower than target Ninja you control. Put the searched Ninja into play and discard the target Ninja.2) All opposed Teams perform a Mental Power Battle during this turn.3) Move 1 Lightning card from your Discard Pile to your hand.

[EVERLASTING RELATIONSHIP]Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas.Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card.

"Then…do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recently…But it's not like that."

Deck Statistics

Distribution by Card Type

Jutsu

8

15 %

Mission

10

19 %

Ninja

36

67 %

Distribution by Combat Attribute

-

18

33 %

Crystal

2

4 %

Genjutsu

2

4 %

Medicine

2

4 %

Mind

2

4 %

Ninjutsu

8

15 %

Shadow

8

15 %

Shadow/Weapon

2

4 %

Taijutsu

2

4 %

Tree

2

4 %

Weapon

4

7 %

Weapon/Genjutsu

2

4 %

Distribution by Entrance Cost

-

8

15 %

-

10

19 %

1

7

13 %

2

8

15 %

3

7

13 %

4

6

11 %

5

6

11 %

6

2

4 %

Distribution by Hand Cost

-

8

15 %

-

30

56 %

1

16

30 %

Distribution by Healthy Stats

-

18

33 %

0/0

3

6 %

0/2

10

19 %

3/0

2

4 %

3/2

3

6 %

3/3

2

4 %

4/3

4

7 %

5/3

2

4 %

5/4

2

4 %

6/2

2

4 %

6/4

2

4 %

7/5

2

4 %

8/4

2

4 %

Distribution by Injured Stats

-

18

33 %

0/0

7

13 %

0/1

8

15 %

0/2

2

4 %

1/0

2

4 %

1/3

2

4 %

2/0

2

4 %

2/2

2

4 %

2/4

2

4 %

3/0

3

6 %

3/2

2

4 %

5/0

2

4 %

5/3

2

4 %

Distribution by Jutsu Cost

-

46

85 %

3

2

4 %

Earth

3

6 %

Earth Earth

3

6 %

Distribution by Rarity

Common

15

28 %

Rare

18

33 %

Super Rare

9

17 %

Uncommon

12

22 %

Distribution by Symbol

Earth

36

67 %

Earth / Wind

5

9 %

Water / Earth

2

4 %

Wind

6

11 %

Wind / Earth

2

4 %

Wind / Earth / Lightning

3

6 %

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