Yeah hehe.....hardware acceleration for the win...however it would probably be better if plasma object itself could render multiple copies of itself on top of each other. Using render states and filters I can make each separate layer a different opacity, colour, etc...I'll look into it and try to find a solution that is both simple and powerful

[quote="QuaziGNRLnose":60uoh3qo]i just hate that raggy edge you get with the flame effect,[/quote:60uoh3qo]Use the Soften effect? Or, even better, use just a Blur Vertical. Try that on Deadeye's example, it works really well.Also, after using Blur Vertical, try giving the Plasma object a Combine Additive effect, it makes the fire look really realistic, and blends really nicely on backdrops.

[quote="AsparagusTrevor":vu2tftq5][quote="QuaziGNRLnose":vu2tftq5]i just hate that raggy edge you get with the flame effect,[/quote:vu2tftq5]Use the Soften effect? Or, even better, use just a Blur Vertical. Try that on Deadeye's example, it works really well.Also, after using Blur Vertical, try giving the Plasma object a Combine Additive effect, it makes the fire look really realistic, and blends really nicely on backdrops.[/quote:vu2tftq5]

[quote="Jeswen":1fiveacv][quote="AsparagusTrevor":1fiveacv][quote="QuaziGNRLnose":1fiveacv]i just hate that raggy edge you get with the flame effect,[/quote:1fiveacv]Use the Soften effect? Or, even better, use just a Blur Vertical. Try that on Deadeye's example, it works really well.Also, after using Blur Vertical, try giving the Plasma object a Combine Additive effect, it makes the fire look really realistic, and blends really nicely on backdrops.[/quote:1fiveacv]