The second game in the series, covering Alm and Celica's fight against the invading kingdom of Rigel. Set in the same world as the first game, but on a different continent. First game to feature an actual world map and branching promotion trees.

Both a remake of and a direct sequel to the first game. Split into two "books", the first being the redone version of Shadow Dragons and the Blade of Light, while the second was an all-new tale once again featuring Marth and the first game's cast. Book 2 was later remade as New Mystery of the Emblem: Heroes of Light and Shadow.

Fire Emblem: Genealogy of the Holy War
Super Famicom || Released 14th May 1996 (JP) || Fantranslation available

Fourth game, following the story of Sigurd and his son Seliph. Introduced multiple new features, some of which would become series staples such as the weapon triangle, the trinity of magic and (later on in the series) skills. Others, such as it's huge maps and multiple castles to sieze would not, although the marriage system would later reappear in Awakening.

First handheld game in the series, starring Roy (yes, that guy from Melee) as the continent of Elibe is slowly being conquered by the eastern kingdom of Bern. With his father Eliwood ill, it ends up falling upon him to help defend the kingdom of Lycia from the oncoming threat.

The first game in the series to be released in the west, where it was simply called "Fire Emblem". A prequel set roughly 20 years prior to Binding Blade, starring the lead trio of Eliwood, Lyndis and Hector as they investigate the disappearance of Eliwood's father. First game in the series to feature an avatar-like character, although they weren't playable. Prolly has the longest tutorial section of any Fire Emblem game. Also later released on the Wii U virtual console, making it by far the easiest Fire Emblem to actually get your hands on.

The sole Fire Emblem game to not be linked to any others by setting/story, Sacred Stones follows twins Princess Eirika and Prince Ephraim in the aftermath of a surprise invasion by their country's longtime ally, the Grado Empire, as they struggle to explain both Grado's actions and the sudden appearance of monsters in the lands of their continent, Magvel. Brought back Gaiden's branching promotion tree and world map systems, although neither would reappear yet again after until Awakening. Skills also returned, having been missing from the first two GBA entries. Was one of the ambassador games given to early 3DS purchasers, later also joining Blazing Sword as a Wii U VC title.

The first 3D Fire Emblem. Also the only one so far to not feature a blue blooded character as it's protagonist, instead featuring the young mercenary Ike as his father's mercenary group gets tangled into the conflict created by Daein's invasion of it's neighbour, Crimea. Set in the continent of Tellius, it also introduced the Laguz, a race of character who could shapeshift into various animals. Easily the most expensive western FE release to try and buy.

Direct sequel set three years after the events of Path of Radiance, featuring the Dawn Brigade and their leader, Micaiah, as they try to fight against the Begnion oppression in Daein. The only game in the series to have third tier classes and actual terrain height variation in maps. Data from Path of Radiance could be carried over into the game, giving characters extra bonuses and some additional dialogue.

The most recent game, set across the continents of Archanea and Valm roughly 2,000 years after last appearances (in Mystery of the Emblem and Gaiden respectively) as Prince Chrom of Ylisse strives to keep the peace of his country. Something of a "greatest hits of Fire Emblem" some ways, it mixes together multiple ideas from previous games, such as the marriage system, the world map and the avatar. It also introduced the pair up system. The best selling Fire Emblem by some distance. (Fates happened)

Revealed in Jan 2015 Nintendo Direct, Fates has more of an eastern influence mixed into the traditional medieval Fire Emblem setting. Supposedly has a greater focus on choice making than previous games, too.

Releasing in two versions, one for each kingdom's story (Hoshido and Nohr). The other kingdom's story will be available as discounted DLC, as will a third story route. Avatar character is the Lord this time around.

Weapon durability has been removed, with weapons having been given their own individual strengths and weakness to be considered instead. The weapon triangle has also been tweaked to now include bows, magic and knives as well. Also adds a base-building mode, "My Castle".

Other Stuff

So i want to get into this series. Which game should i start with?

Fire Emblem Awakening would be a good choice, being both the most recent and most casual-friendly of all the localised Fire Emblems. Fire Emblem (7/Blazing Blade) would also be a good shout, thanks to it's easy availability compared to the others and extended tutorial.

Might be some mistakes. May or may not add some fancy images to this later. Dunno.

Last edited by Silver light on Sun May 22, 2016 12:21 pm, edited 27 times in total.

Lucina's definitely one of the best units if Chrom marries someone with at least one mage reclass option. I've currently got her as a Dark Knight on one of my files, and she fits the role admirably. Being able to use the Parallel Falchion certainly helps.

Also, Sacred Stones might also be a good starting point since that's on 3DS VC and was a free ambassador game way back when.

<Kaeetayel> Go for a team entirely composed of Eeveelutions
<Princess> that's effort
<Princess> I need to buy the stones/go to rocks/make them happy/touch Eevee
<Kaeetayel> The last one doesn't sound too bad

TamzehVB wrote:Lucina's definitely one of the best units if Chrom marries someone with at least one mage reclass option. I've currently got her as a Dark Knight on one of my files, and she fits the role admirably. Being able to use the Parallel Falchion certainly helps.

TamzehVB wrote:Lucina's definitely one of the best units if Chrom marries someone with at least one mage reclass option. I've currently got her as a Dark Knight on one of my files, and she fits the role admirably. Being able to use the Parallel Falchion certainly helps.

liberal wrote:Fire Emblem is one of those games I used to enjoy immensely because it felt knew to me. Really loved the Blazing Sword. But overall I'm not too fond of the series. I'm more of an Advance Wars person.

We've been over this. Neph's just a warm up or on the side thing. Ilyana's the business.

<Kaeetayel> Go for a team entirely composed of Eeveelutions
<Princess> that's effort
<Princess> I need to buy the stones/go to rocks/make them happy/touch Eevee
<Kaeetayel> The last one doesn't sound too bad

Bix wrote:So Fire Emblem Awakening was our 2nd best game ever (as voted by ONM'ers) .. thats good I say, what say you ?

At least it's not Brawl, that's for sure.

Really though, while there are games I'd rather have at number 2, I can't deny that Awakening is a fantastic experience regardless. Which reminds me, I need to get back into it at some point and make Lucina even more overpowered...

So, yesterday's direct's reveal for the next Fire Emblem (named as Fire Emblem if in Japan).

The reveal had some pretty interesting things in it, with Serenes having done an analysis of the trailer. The most immidiately notable thing in the trailer was the increased eastern influence, which is seemingly being pitted against FE's traditional more medieval trappings, which seems pretty interesting. Given the talk of more important choices, the title and the presence of at least two clearly defined groups present, i wonder if we're gonna be chosing who to align with at some point.

Oh, and i'd bet money that the dancer is some goddess/royal blood/otherwise super duper important figure.

Not got round to watching the Direct yet but the news that there's a new FE on the way is very much hype all the same, probably second only to the MonHan news. Is it following on from Awakening in any way or is it entirely new?

Ghost wrote:and since when has "being dumb" been a sin on the internet?

I'm really loving the Japanese influences in the weapon and location designs, and would really like to see some of that carry over into the inhabitants of the setting (which I assume to be new). Also, if Mysterious Dancer Girl is anything to go by, there's some Arabian/Middle-Eastern influence there too. So overall, I think it's looking pretty good, and I'm excited to see what else they have lined up for it.

Silver light wrote:Inb4 someone claims dancer/maid/whoever as their new waifu

This is the internet. It's probably a bit too late to say that. Besides, there are far superior waifus out there.