I am a AR/VR Producerwith a background in Market Research and Architecture. I hope to combine my experience in physical design, marketing, and new technologies to transform AR/VR into meaningful consumer products.

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In the past 3 years, I have collaborated with cross-functional teams to ship products with voice user interface, brain-computer interface, Oculus Quest, Oculus Rift, HTC Vive, Hololens, Magic Leap, ARKit, Fove, and other motion-tracking devices. My clients come from a wide range, including large tech company (Google), recently acquired startup (CTRL-labs), and game conference (Games For Change). You can view some of the projects on this site.

I also spent 4 years developing market research and branding creative briefs for entertainment venues in Las Vegas and Southeast Asia. I previously had a Masters degree in Entertainment Technology from Carnegie Mellon University and a Bachelors degree in Interior Architecture from Arizona State University.