regarding usage of lports in source code

hi,
I'm using visual dsp ++ 5.0 . i am working on sharc dsp (adsp 21062) platform. i
use c language for source coding. i am making use of the simulator inside the
tool. (not making use of the jtag interfaces to emulate the design). can i
access the ports of the dsp inside the source code. if i goto settings
menu->streams, there is an option to set the input data streams. currently i
am making use of the "read from file" method. but how to make use of
the ports in my program. does the visual dsp has any gui to do this?
can you please show me small example of how to access the ports.

We only recommend to use the simulator mode to check the codes written for core operations.

But if the application makes use of the other peripheral modules like SPORT, PCG, External Memory interface etc. then it is recommended to work on the EZ-Kit lite. On simulator mode, you will only be able to build the code and check the flow of the code, but you will not be able to execute the program if it involves modules/peripherals.

Hence I would suggest you to run your application on the EZ-Kit lite only.

I am curious to know, why are you running the application in Simulator mode. You do not have an EZ-Kit board available with you ?

I would request you to kindly use the ADSP-21062 EZ-Kit lite for your application as real time data should always run with target board connected via emulator. This gives us the correct timing details which might be very critical for your application.

We only recommend to use the simulator mode to check the codes written for core operations.

But if the application makes use of the other peripheral modules like SPORT, PCG, External Memory interface etc. then it is recommended to work on the EZ-Kit lite. On simulator mode, you will only be able to build the code and check the flow of the code, but you will not be able to execute the program if it involves modules/peripherals.

Hence I would suggest you to run your application on the EZ-Kit lite only.