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Its like you've forgotten why we ended up in this mess in the first place.

Companies can't understand that people can't just conjure up monies to buy stuff they wouldn't have bought anyway due to lack of money just because of DRM. Piracy will always exist, but instead of making products better and incite people buying them (Witcher 3), they make them mediocre-bad and expect people to buy them (Shadow of the Tomb Raider).

Bad products aside, I remember the level of casual piracy before copy protection. It was literally easier to pirate a game than buy it in a shop. I could probably list hundreds of games I have played and never seen a legally purchased copy of. I know people that legitimately didn't know you had to pay for Windows and Nero until a long time in to the 2000s.

You are never going to stop piracy, but you can significantly reduce the amount of casual piracy, which is exactly what steam has been great at.

Don't get me wrong I would love a DRM free world and I think the always on root kit your system DRM should burn in hell, but I can also kinda see the other side.

Thing is customers seem to understand more and more nowadays, so it's not all bad. See the Battlefield V flop, for example. "you are uneducated neckbeards, so don't buy the game if you don't like it" -> "fine" -> 63% decrease in sales compared to BF1. Lul.

Its like you've forgotten why we ended up in this mess in the first place.

Companies can't understand that people can't just conjure up monies to buy stuff they wouldn't have bought anyway due to lack of money just because of DRM. Piracy will always exist, but instead of making products better and incite people buying them (Witcher 3), they make them mediocre-bad and expect people to buy them (Shadow of the Tomb Raider).

Bad products aside, I remember the level of casual piracy before copy protection. It was literally easier to pirate a game than buy it in a shop. I could probably list hundreds of games I have played and never seen a legally purchased copy of.

Indeed. One could even lend video games over here. You received the full install boxed version and were expected to uninstall after rental...

You are never going to stop piracy, but you can significantly reduce the amount of casual piracy, which is exactly what steam has been great at.

Don't get me wrong I would love a DRM free world and I think the always on root kit your system DRM should burn in hell, but I can also kinda see the other side.

To add to the above, as mentioned a couple of times already, Steam added value for the player. One could have implemented a similar lightweight DRM without adding anything of value for the player. And I guess that's why most players who are in general against the idea of DRM, accept Steam's implementaion ... which, as also pointed out earlier, has been perverted by publishers/game companies adding their (mostly shitty) DRM on top of it.

Don't forget Steam also allows you to share your entire library with your family members on their own accounts. Takes a bit of effort to set up, but is surprisingly free of restrictions. I think the only one is that it doesn't let a family member play the game you're playing yourself.

Fell off the production line bandwagon last night when I forgot to put an engine in my cars and people still bought them for 25k.. Game needs quite a bit of work but I guess it does actually tell you it's an alpha when you load it..

Don't forget Steam also allows you to share your entire library with your family members on their own accounts. Takes a bit of effort to set up, but is surprisingly free of restrictions. I think the only one is that it doesn't let a family member play the game you're playing yourself.

Nope, I am sharing with my son because I had some Lego stuff on my account. While he plays a family-share-game I canīt play anything else. He is basically using my "license" that means the whole account. He only getīs his own save-games and so on.

What works fine is starting a game with familiy-share and then turn of the network. Wonīt disrupt the game and I can start a game without him getting kicked out of the game. Only have to do a cloud syncro when he is done playing.

Don't forget Steam also allows you to share your entire library with your family members on their own accounts. Takes a bit of effort to set up, but is surprisingly free of restrictions. I think the only one is that it doesn't let a family member play the game you're playing yourself.

Nope, I am sharing with my son because I had some Lego stuff on my account. While he plays a family-share-game I canīt play anything else. He is basically using my "license" that means the whole account. He only getīs his own save-games and so on.

Yeah, that implementation as it is, is a bit stupid. I'd rather like to see it implemented on a game-by-game basis: I lend you a game. And during the lease time, I can't play it, but you. You "hand it back", and I'm fine to play it again. Ofc there needs to be the possibility for the original owner to force it back somehow, to cover all those scenarios where the other one won't/can't give it back.

If you want a stupid add 4 player 'party' game that's a lot of fun.. Overcooked (1 or 2) will keep everyone panicked and laughing. Its also one of the few games where using a single joycon feels OK because its not a serious game and the tiny tiny controller adds to the fun.