Survarium Update 0.47

The List of Changes in Survarium 0.47e

21.09.2017

"Laboratory Arsenal" Game Event

Participate in the special game event dedicated to the Vector Laboratory!

From September 21 to September 30 complete missions in the game and receive event currency: symbols of the Forest, "Spring" symbols and "Vector" symbols. Collect enough symbols and exchange them for weapons with unique camouflages!

You will receive a unique "Vector" Helm for the first victory during the event. The helmet provides a bonus to event currency gain. Premium account also provides a bonus.

Carbines

SOK-94: damage increased from 70 to 75, rate of fire increased from 200 to 250.

SKS: rate of fire increased from 200 to 250.

Socom-16: rate of fire increased from 200 to 250.

SVU: rate of fire increased from 200 to 250.

SVD: rate of fire increased from 150 to 200.

Pistols

Colt Python: rate of fire increased from 120 to 150.

APS: decreased recoil.

Bug Fixes

Fixed various issues in several game localizations.

The List of Changes in Survarium 0.47d

05.09.2017

New Seasonal Leagues

Each season lasts for one calendary month and starts automatically on the 1st day of the month (with the exception of this season which starts with the release of Survarium 0.47d).

Each season all player ranks are reset (to rank 10).

When a season ends you receive tokens - a special currency. The higher rank you were able to achieve, the more tokens you get in the end of a season.

With tokens you can purchase unique items in "Equipment" tab.

New tab "TOP 100" with the best 100 rank 1 players is available in the league menus. These players get an additional reward when a season ends: a unique icon displayed next to their nickname (in chat, in match and post-match statistics) durin the next ranked season.

Changes to the ELO rating system: at the beginning of this new season we will take the average of both the ELO rating of the last season and the ELO rating in regular battles.

Weapons and Equipment

New Items

Added the first few of the unique items available only for league tokens. Those are Mauser M.712 pistol (tier 2) and three backpacks: Medic's Bag (tier 2), Universal Tank (tier 3), Soldier's Backpack (tier 5).

Economics

Bug Fixes

Fixed an issue when a battery was falling through the map if the character carrying the battery was killed.

Fixed an issue when you could get the same mission after a reroll.

The List of Changes in Survarium 0.47c1

18.08.2017

Seasonal League

Now you can't join a ranking match if your equipment tier is lower than minimal requirements for your current rank in the league.

Added new restrictions for queuing into a ranking match:
- A player left 1 match per day: search is blocked for 15 minutes.
- A player left 2 matches per day: search is blocked for 1 hour.
- A player left 3 matches per day: search is blocked for 1 day.
- A player was idle in 2 matches per day: search is blocked for 15 minutes.
- A player was idle in 3 matches per day: search is blocked for 1 hour.

Players who had the same number of points in a ranked match will receive (or lose) stars according to the maximum place among these players. For instance, if two players in a winning team placed 4th and 5th with the same score, they both get stars as if they were placed 4th.

Players who left too many ranking matches (exploited the system) lost all their progress in the league (their ranks were reset to 10).

Bug Fixes

Fixed an issue with showing an incorrect league progress (number of starts) on post match screen.

Fixed an issue causing a weapon to get stuck.

The List of Changes in Survarium 0.47c

09.08.2017

August Seasonal League

August season starts with the release of Survarium 0.47c and lasts till August 31.

The main prize of the season is a unique Glock 17 "Legend" pistol with 33 cartridges magazine.

You need to have at least tier 2 equipment to participate in ranked matches.

All players in ranked matches are divided in two groups. Group 1: the 2nd and the 3rd equipment tiers, group 2: the 4th and the 5th equipment tiers. For instance, if you have tier 4 equipment, you can be matched with players who have equipment of tiers 4 and 5.

Ranked matches won't have "Slaughter" mode.

You will receive 50% more experience, reputation and silver in ranked matches. Kills for unlocking weapon modules are counted with x1.5 multiplier (for instance, 10 kills in ranked matches are counted as 15).

You can lose ranks when losing matches and stars, but you won't lose ranks below rank 5. But please note that now you can leave rank 1!

Participate in ranked matches and win! Top 100 rank 1 players will receive an additional season reward: a unique decal!

Gameplay

Each week 2 game modes are chosen randomly, and you will receive additional rewards for playing in these modes. The bonus applies only to regular matches (non-ranked).

An issue with weapons characteristics bonus not displayed after loading advanced ammo fixed.

Bugs forcing the game client to stop working fixed.

An issue causing the game launcher to close when changing the graphics renderer fixed.

An issue when expansive bullets wouldn't drop fixed.

An issue when the 'Leader' mission accomplishing under a wrong minimal gear level fixed.

The List of Changes in Survarium 0.47b3

27.07.2017

Gameplay

Several new missions are now easier to complete. Requirements to each of the mission steps will update as you progress through the mission.

You can now choose only one game mode. This change will also allow you to finish your quests and missions faster.

Big Fixes

Fixed reload time of Saiga-12 and Molot-12 shotguns.

Fixed shooting animation of AS Val.

Fixed various UI issues.

The List of Changes in Survarium 0.47b

26.07.2017

General

"Summer Heat" event is live now. Participate in the event, collect symbols of summer and exchange those for the unique summer weapons!

Added rewards for consecutive daily logins into the game. You will receive maximum award for 7 day login streak, after that your progress is reset. The progress also resets if you miss even a single day.

You will start receiving rewards for 7 day login streak only when you have already received all the rewards for 15 logins.

All character presets, profiles and skills were reset. Don't forget to redistribute your skill points!

"Detection radius" was renamed to "Unmasking radius": when you shoot and the distance to an opponent is lower than your unmasking radius, the opponent will see your character on the mini-map.

The tutorial story mission was improved.

Artifact Changes

Now all characters can activate artifacts by default. "Artifact Use" skill was removed.

Anomalous Force Protein: now increases maximum stamina (energy) by 25%. This booster is not available on the PTS for now.

Rations: bonus to HP regenarion increased from 1 to 2 points per second.

Radio: bonus to resurrection speed increased from 15% to 30%.

Motherwart extract: now provides 30% protection from fractures.

Artifact-master: now increases artifacts' passive effects by 30%.

All existing boosters were removed and the players were compensated for their full price in silver.

Premium boosters now last for one match and provide +50% to experience, reputation or silver according to the booster type.

All existing experience, reputation and silver boosters were converted to new boosters of the corresponding type so the sum of the bonuses is the same (rounding up). For instance, if you had 2 +10% boosters for 3 matches each, their summary bonus is 2x3x10% = 60%. Thus you will receive two +50% boosters for 1 match (60%/50% rounding up = 2).

FN FNC: distance decreased from 37 to 35, damage increased from 27 to 28, penetration decreased from 10 to 8, slow down increased from 8% to 10%, aiming time decreased from 0.3 to 0.25 sec.

Vepr: penetration increased from 6 to 10, slow down increased from 10% to 12%, damage increased from 32 to 35, aiming time increased from 0.3 to 0.35 sec. Draw time is now 0.6 sec (used to be 0,5 sec), holster time is now 0.25 sec (used to be 0.2 sec).

L85A2: damage increased from 27 to 32.

9A-91: damage increased from 34 to 36.

OTs-14: damage increased from 30 to 34.

VSK-94 and VSK-94 "Guardian": damage increased from 28/30 to 32.

VSK-94 "Guardian" distance increased from 70 to 75, slow down increased from 10% to 15%.

AS "Val": damage increased from 28 to 30, distance increased from 32 to 35, penetration increased from 6 to 10.

Machine guns

RPK: distance decreased from 45 to 40, damage decreased from 34 to 32.

Fort-401: distance decreased from 40 to 35, damage increased from 32 to 34.

Shotguns

Distance decreased by 25-35% depending on the weapon.

Decreased crosshair twitching when the character is hit by 2 times.

Saiga-12: damage increased from 90 to 95.

Carbines

SKS: damage decreased from 65 to 60.

Sniper Rifles

ASVK: rate of fire increased from 19 to 29, stopping power increased from 50% to 60%.

Pistols

Damage on maximum distance decreased from 50% to 30%.

Fort-17: distance decreased from 40 to 35, damage increased from 32 to 34.

Beretta 93R: damage increased from 24 to 27.

Colt M1911: damage decreased from 50 to 38.

Glock 17: damage decreased from 26 to 25.

Premium-account and Equipment Profiles

Premium-account no longer provides additional equipment profiles.

Premium-account now increases spare parts gain by 50%.

Premium-account now also provies +50% to silver gain for the rewards (medals).

You can buy the second equipment profile for 200,000 silver. After that it is yours forever.

You can buy the third equipment profile for 500,000 silver. After that it is yours forever.

Treasure Hunt

You will no longer get equipment you already have as a potential reward (if you have all equipment of your current tier, you will get a random item).

Treasure Hunt will automatically update when you receive all rewards. In other cases Treasure Hunt will update weekly, as usual.

You can now change the main reward for another reward of the same tier. The cost is 1 stash map or 100 gold.

You can change (increase of decrease) trophies tier in Treasure Hunt, but it cannot exceed the maximum reputation level of your character. The cost of each change is 1 stash map or 100 gold. Trophy tier will be changed forever.

Big Fixes

M4A1: removed weapon shaking when firing.

H&K 416A5: removed weapon shaking when firing.

Fixed an issue allowing to simultaniously install two C-4 explosives.

Fixed a situation when the game client might crash when changing a character's name.