The 360 version of Titanfall holds up well as an overall experience, even though it is undoubtedly the worst way to experience the game, reflected in a quarter-point drop in score compared to the Xbox One and PC versions.

We were anticipating this version of Titanfall with some apprehension. Finally, it's a pretty good port, even compared to the Xbox One edition. Of course, the two games aren't able to produce the same visual quality, but that doesn't impact the gaming experience and you will have fun on Xbox 360 too.

This is what a nice clean conversion should look like. Visually it is not as crisp as its Xbox One counterpart, but the core delivers the same high octane mixture of acrobatic wallruns and mech-action.

Despite its limited game modes and a multiplayer campaign that could have been better executed, Titanfall is a great online shooter. Obviously, the Xbox 360 version isn't as good as PC and Xbox One, but it's not a bad conversion at all.

It’s a breath of fresh air in an incredibly stagnant genre, and even though I’m not exactly a big fan of shooters, I’m enjoying this one. That said, the Xbox 360 port does feel a bit wanting - not due to graphical reductions, which are to be expected, but due to the overall lack of polish.

Bluepoint has done a phenomenal job recreating the core principles and "feel" that make Titanfall a can't miss online title for the One...Of course some concessions had to be made, and they came in the looks department.

Titanfall 360 may not be as pretty as the Xbox One edition, but it’s just as functional. Online-only games place most of their burden in places you’ll never see, giving them plenty of time to isolate complaints and patch up the holes.

With the Xbox 360 version of Titanfall, EA offers the same fresh, new and different first person shooter experience of Xbox One. The lack of a solid Campaign mode and the disappointing number and variety of game modes are a shame, but this is still a very good way to start a new IP.

Fails to match up with the visual splendor and high framerates of the PC version. Still, Titanfall is quite enjoyable even on last-gen hardware. It's a real shame that he technical issues end up feeling quite secondary compared to the fact that Titanfall is so desperately in need of new content. [June 2014]

Despite the reassurances from Respawn Entertainment and the clear efforts by Bluepoint Games, the Xbox 360 version of Titanfall is not really on par with the original editions: the content might be the very same, yet the performance struggles quite a bit. In other words, Titans seem apparently more at ease with orbital drops than with generational leaps.

Same game different day. The maps are small the titans not terribly titanic. The game play is exactly the same uninspired first personSame game different day. The maps are small the titans not terribly titanic. The game play is exactly the same uninspired first person boilerplate mutiplayer game that you know and are tired of and as a result Titanfall gets old quick. Forget about a story, no such thing in Titanfall. I picked it up in a Redbox and am thankful that I didn't drop 60 dollars it.…Full Review »

The Xbox 360 version of Titanfall isn't half bad, it's not nearly as good as the Xbox One and PC versions, but it's a decent version. TheThe Xbox 360 version of Titanfall isn't half bad, it's not nearly as good as the Xbox One and PC versions, but it's a decent version. The game runs at (around) 35fps at 600p, which is good for a 10 year old tri-core console. If you're unemployed and can't afford to buy an Xbox One, then the 360 version is a decent replacement for the actual Xbox One/PC game. However, if you have the money to buy one of the better versions of the game, then I implore you to get one of those.…Full Review »

If you are a fan of CoD multiplayer and NOTHING else, then this game is for you.
If you like storyline and a good campaign that preps you forIf you are a fan of CoD multiplayer and NOTHING else, then this game is for you.
If you like storyline and a good campaign that preps you for multiplayer, then you are looking in the wrong place.
The "Campaign" storyline is a 60 second voice-over between multiplayer battles. That's it. Sure you get new maps for each successive "chapter", but there is no campaign in the traditional sense (a la Halo 4).

The multiplayer itself is good. The different load outs are balanced. The parkour thing is moderately fun, but most players aren't using it because you are a big fat bulls-eye running along the side of a wall.
BUT - the multiplayer isn't anything new or fresh, if you've played CoD or BF, you've played this game (except for mechs and wall running - woo hoo.)…Full Review »