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Kirby's Greatest Knightmare

Spoiler: Story/Prologue:

“A force worse than Dark Matter!? What a nightmare!” King Dedede said as he looked out the balcony of his castle. He went back inside, where Meta-Knight was waiting to explain what he had heard. “Meta-Knight, you know that I don’t usually believe any random thing of a force of darkness in Dreamland, but you never joke around with matters like these. So tell me what you know about this.”

“Very well, Your Majesty,” Meta-Knight replied. “I shall give you what I have found out, but I must warn you, this will not be good for anyone if we’re too late.”

“After Kirby defeated Dark Nebula, part of the dark star energy that remained had developed over time into a malevolent monster bent on destruction. It also created several hand-shaped evildoers known as the Black Hands. Their power may be just as devastating as Dark Matter or possibly worse, and if we don’t do anything, there is a chance that everyone will suffer.”

“Our only chance is to attack it head-on,” Meta-Knight continued, “so we’ll need to get Kirby for help.”

“Kirby!?” Dedede exclaimed. “Forget it! We don’t need him.”

“Dedede, I say this with respect,” Meta-Knight responded, “but this is no time to be self-centered. We need all the help we can get.”

The king sighed, knowing that the knight was correct. “Okay, fine, but don’t let Kirby use this as a way to get me to hang out with him later on.”

“Don’t worry about that,” Meta-Knight assured. “Kirby knows when to be serious.” As he then prepared to leave, he said, “I’m heading off to get Kirby now. I’d advise that you find a good weapon to bring along when we head out to Cocoa Cave.”

“I’ve got just the thing,” Dedede replied. “See you in a bit.” The king then went to another part of his castle to get his trusty Jet Hammer.
------------------------------------------------
Soon, the three were at the cave Meta-Knight told to them about.

“Are you two ready?” he asked.

“Yeah!” Kirby confidently answered.

“As ready as I’ll ever be,” Dedede said.

As the trio delved deep into the cave, they were immediately ambushed by a hand-like monster that shouted, “I HAVE YOU NOW!” This threw all three of them, even Meta-Knight, off guard. The hand immediately took the advantage and grabbed Meta-Knight.

“Unhand me, you evil force of darkness!” Meta-Knight demanded.

“Sorry, Meta-Knight,” the hand replied, “but you are essential to our plans. Once we harness your natural and unique abilities for our own purposes, we will destroy Dreamland once and for all!”

“WHAT!?”

“HEY! LET THE KNIGHT GO!” Kirby commanded. However, another hand appeared out of the darkness right in front of Kirby!

“You dare command me!?” the hand furiously retorted. “You will suffer heavily, you pathetic, pink puffball!” With that, it whacked Kirby with a powerful backhand slap that launched the poor Star Warrior flying out of the cave.

“YIKES!” Dedede shouted in fear. “Forget this! I’m gonna die if I stay! I’m outta here!” He then ran out of the cave back to his castle.

“DEDEDE! YOU SNIVELING COWARD!” Meta-Knight called in anger as he was being forcibly carried away to his possible doom. WHERE IS YOUR HONOUR!? WHERE IS YOUR GRANDEUR!?”

Meta-Knight’s voice was soon faded into the darkness where no one could hear him. Dedede didn’t stop running until he reached his castle. As for Kirby … well, let’s just say, he’ll be seeing many friends and enemies sometime soon.

Spoiler: Gameplay:

Players will choose a Kirby series character to use for the RP. Each character starts off in different parts of Dreamland in pursuit of the Black Hands by different means. Their job is to find their way to reunite with their fellow partners and discover a hidden power source in Dreamland that is necessary to destroy the Black Hands in Gamble Galaxy. As the story progresses, the power source will be slowly revealed.

If you want to play as King Dedede or Bandana Waddle Dee, it’s ‘first-come first-served’; however, you have to be just as diligent as a GM since the two are crucial to the story. Don’t get me wrong, though. Everyone else participating still must stay diligent to the RP as well; I want to see this through to the end.

The players MUST have prior knowledge of the character that he/she is playing as. For example, if your character is a TAC, but you do not know any of its special abilities, then it’s a big let-down to the whole RP since you don’t know what you’re doing.

Any character/species not in the roster will act as an occasional NPC. Some may be able to assist the player one way or another; others (like the mini-bosses) may hinder or downright attack the player.

If late-joiners want to come in, then I’ll see if I can I approve anyone, though they won’t be able to go to Gamble Galaxy in the end (unless you have a very-high-level persuasive argument otherwise). This is to reduce crowding of the RP since the initial maximum will be 12 players (including myself) to start with.

Spoiler: Combat / DSEM:

This is a story-driven RP, so there will be a lot of events happening (e.g. battle, discovery, reuniting, etc.) If a you get in a fight with an enemy or a Dark Star Energy Monster (or DSEM for short), keep in mind the enemy’s abilities. For example, Fire Lion has the ability to utilize the Fire and Suplex abilities by using a Fire Dash or by grabbing its prey and attacking. However, it is weak against explosions and ice. The main rule is to keep the battle realistic in respect to the Kirby series; otherwise, just follow the Arena rules.

DSEM are monsters created by the Black Hands. They can range from Uja (from ‘Kirby Squeak Squad’) to silhouette copies of bosses. Either way, they are very powerful, even the Uja (which are the weakest DSEM), and should not be treated as grunts, mooks, or whatever low-level enemies are called. They have no specific weaknesses, so the best way to knock them off would be to use trademark abilities like Birdon’s Condor Dive or Knuckle Joe’s Rising Break. Be careful; trademark abilities may be powerful, but they may not always defeat a DSEM. When the Black Hands come in the fight (don’t worry; this would be near the final chapters of the RP), don’t bother trying to spam trademark abilities. Not only will you tire yourself out, but the Black Hands themselves have a lot of stamina.

Spoiler: Character Design:

Name: (This is self-explanatory.)Species: (Choose from the partner list. You can choose a partner that was already chosen less than twice; I don’t want an RP composed of just one species for the nine players not playing as Kirby, Dedede, or Bandana Waddle Dee.)Gender: (Need I say more?)Colour: (fur, skin, feathers, accessories, clothing, etc.)Any Special Ability/Talent/Gear: (This is optional. If your character has something special about him/her, put it here. However, keep it realistic; anything that is deemed too outlandish or can be seen as a violation of the Arena rules will be cancelled.)Personality: (At least make it interesting. However, I don’t want anything too violent, depressing, or malicious; this is the Kirby series here.)Background: (Again, this should follow the personality guideline.)Requested Starting Place: (If you want to start in a specific part of Dreamland, put it here. If you don’t mind starting anywhere, you can leave this blank and a place will be assigned for you. *GAMBLE GALAXY, THE HALBERD HANGAR, AND THE HALBERD SECRET ACCESS ARE OFF LIMITS!*)User: (Put your username here. This just makes it a bit easier for organization.)

Spoiler: Three Key Characters (Dedede and Waddle Dee Open):

Spoiler: Kirby (taken)

Name: Kirby
Species: *Unknown*
Gender: Male
Colour: Pink and Red
Any Special Ability/Talent/Gear: Copy Essences Deluxe
Personality: kind and caring, but very bold when called to a task; slightly prone to fear if overpowered
Background: When fighting off the dark force, only so-far referred to as the Black Hands, Kirby gets flung to a distant part of Prism Plains, unable to counterattack or defend himself. His ally, Meta-Knight, was captured by the Black Hands, so Kirby took it upon himself to find some of his friends and bring down the dark forces to rescue Meta-Knight.
Requested Starting Place: Green Greens
User: SonicStar23750

Spoiler: Dedede

Name: King Dedede
Species: Penguin
Gender: Male
Colour: Blue, Red Robe and Hat, Gold Gloves
Any Special Ability/Talent/Gear: Jet Hammer
Personality: not that self-effacing, but far from heartless; usually wants what’s best for his kingdom, but can go off to satisfy himself sometimes
Background: Dedede was the first one Meta-Knight warned about the Black Hands. He was reluctant to get help from Kirby, but Meta-Knight convinced the king to do so. However, he ran back to his castle when he felt that his life was being threatened by the Black Hands, leaving Meta-Knight to be captured. Being haunted by his cowardice, Dedede decides to set things right and go save Meta-Knight.
Requested Starting Place: Castle Dedede
User:

Spoiler: Bandana Waddle Dee

Name: Bandana Waddle Dee
Species: Waddle Dee
Gender: Male
Colour: Brown, Tan Face, Blue Bandana
Any Special Ability/Talent/Gear: Ribbon Spear (see ‘Kirby’s Return to Dreamland’)
Personality: very loyal to Dedede; not as brave as others, but isn’t easily scared unless overpowered
Background: Waddle Dee was left to guard Castle Dedede when the king was out fighting the Black Hands with Kirby and Meta-Knight. After hearing what happened upon Dedede’s return, Waddle Dee decides to assist his king in his quest to rescue Meta-Knight.
Requested Starting Place: Castle Dedede
User:

Re: Kirby's Greatest Knightmare

Oh, sorry, I'd thought I finished up all the current work here. Guess not.

Well uh this is kinda the exact same thing as the last one, without the crossover and the weird combat thing. You could've asked for an unlock on that thread and made a revision but okay!

I guess there isn't a lot explicitly wrong with this, though. The story overview's kinda cheesy, but that's befitting of a Kirby game, I suppose.

However I think you're still leaning into a game-like system for combat, what with "trademark abilities" and all. Although really this can probably be contained somewhat realistically inside standard story prose and as long as you have that it shouldn't be a problem.

I don't think it's particularly fair to have some people as more crucial to the story than others, but if anything at least it shows that you've planned something out. Which is good. However it's nice having people be on a level playing field, and in the end the actions of the characters, not their identities, should be what affects things. I dunno really, but maybe keep that statement in mind. It's not actually a problem unless there's tons of bias and attention and stuff, but I'm sure we'll have none of that.

By virtue of nothing really being wrong or terrible here I guess it's alright, have fun! Eventually! Maybe.

Re: Kirby's Greatest Knightmare

Oh, sorry, I'd thought I finished up all the current work here. Guess not.

Well uh this is kinda the exact same thing as the last one, without the crossover and the weird combat thing. You could've asked for an unlock on that thread and made a revision but okay!

I guess there isn't a lot explicitly wrong with this, though. The story overview's kinda cheesy, but that's befitting of a Kirby game, I suppose.

However I think you're still leaning into a game-like system for combat, what with "trademark abilities" and all. Although really this can probably be contained somewhat realistically inside standard story prose and as long as you have that it shouldn't be a problem.

I don't think it's particularly fair to have some people as more crucial to the story than others, but if anything at least it shows that you've planned something out. Which is good. However it's nice having people be on a level playing field, and in the end the actions of the characters, not their identities, should be what affects things. I dunno really, but maybe keep that statement in mind. It's not actually a problem unless there's tons of bias and attention and stuff, but I'm sure we'll have none of that.

By virtue of nothing really being wrong or terrible here I guess it's alright, have fun! Eventually! Maybe.

Approvals: 1/3

Oh, don't get me wrong. All RPers playing are just as important as the three key characters. If they weren't there, this RP would just be a sequel to Kirby's Return to Dreamland (which would be cool, but I digress). It's just that Dedede wouldn't just lounge in his castle after witnessing Meta-Knight's capture, and Waddle Dee would do his best to support his king to the best of his abilities, so they have to be involved as well. There won't be any overpowering of any characters or RPers, even though my favourite Kirby series partner is Birdon. Every RPer will be on a "level playing field", as you say; I'll do my best to see to that.

Re: Kirby's Greatest Knightmare

What an interesting RP! Looks like you're making a Kirby equivalent to my LOZ RP. I like that! Don't you just love putting everything together into one big world? I do. By the way, where did you get that world map image? It's awesome, but I don't remember seeing it in any Kirby games. Or did you make it by yourself? If you did, then that is a mighty fine job there.

Personally, I think that certain characters that are really crucial to the story should maybe be NPCs. That way, everyone can definitely be on the same level of importance. Plus, you could add the species of those characters to the roster, so that those characters aren't completely closed off. For example, you could make Kremepuff/Puffball/Popopo (Kirby's species) one of the species, while making the original Kirby an NPC. See where I'm going with this?

I would love to join this, seeing as it's the only Kirby RP I've seen here. If possible, I might choose to be an enemy. Will you include them in the RP, too? Like, maybe certain boss/midboss characters and common enemy species? You don't have to if you don't want to, but it's something to consider, especially since the Kirby franchise has some awesome baddies.

Combat seems fine, but I don't know about the Trademark Abilities thing. Seems sort of restrictive, unless there's a reasonable explanation for it.

Re: Kirby's Greatest Knightmare

Originally Posted by Deucey_Dee_Brawl

What an interesting RP! Looks like you're making a Kirby equivalent to my LOZ RP. I like that! Don't you just love putting everything together into one big world? I do. By the way, where did you get that world map image? It's awesome, but I don't remember seeing it in any Kirby games. Or did you make it by yourself? If you did, then that is a mighty fine job there.

Personally, I think that certain characters that are really crucial to the story should maybe be NPCs. That way, everyone can definitely be on the same level of importance. Plus, you could add the species of those characters to the roster, so that those characters aren't completely closed off. For example, you could make Kremepuff/Puffball/Popopo (Kirby's species) one of the species, while making the original Kirby an NPC. See where I'm going with this?

I would love to join this, seeing as it's the only Kirby RP I've seen here. If possible, I might choose to be an enemy. Will you include them in the RP, too? Like, maybe certain boss/midboss characters and common enemy species? You don't have to if you don't want to, but it's something to consider, especially since the Kirby franchise has some awesome baddies.

Combat seems fine, but I don't know about the Trademark Abilities thing. Seems sort of restrictive, unless there's a reasonable explanation for it.

OK...Wow.

I didn't really try to make a connection between "World Without a Hero" and this, but I see where you're going with that statement.

The map is from Kirby's Return to Dreamland. I just tweaked it a bit to map out the locations in the RP.

Some of the inspiration behind this came from the old RP, Shadow Goo. (Yeah, a Kirby RP was done in the past before.) I did my best to make this RP look very different from it by trying to make it resemble the games a bit better. That's why there are a few restrictions with some details, but in place of those, there are a few freedoms with other things.

On the topic of Kirby's species, one big factor in design was variety, something again I took into account after seeing the Shadow Goo RP. I didn't want an RP dominantly composed of one species, and knowing there are a lot of Kremepuff/Puffball/Popopo/etc fan characters out there, it would impede with my variety desire. It's just dealing with creativity, not just for character design, but for the RP as well.

An enemy RPer? Crap! Why didn't I think of that? Hmmm... Well, I may be able to tweak it a bit to allow for enemy characters (villains or rogues), but I would only be able to go as high as four extra openings. Villains would be in line with the Black Hands, that's for sure, but I'd have to work out rogues. Plus, this is story driven, so rogues would probably be screwed over in the final chapters of the RP, and villains would all die in the end. Let me think this over.

Oh, don't worry. Trademark Abilities are only the species' strongest move(s). They're not limited to those; they can use a wide range of moves based on their species ability.

Re: Kirby's Greatest Knightmare

Originally Posted by Weegee

if I join, I call Sir Kibble! I love his ability in RTD! (Return to dreamland) especially when you charge it up and it's bigger and it's like a helicopter blade.

Heeeeeeey! Cover the spoilers, please! RTD isn't even in stores in my area! ...Or at least it isn't in the stores I've checked... store... Okay, so I've only checked Wal-Mart, but still, my point is, it's only been so long since it's release, so spoilers should be covered for those of us who want to find everything out on our own.

Re: Kirby's Greatest Knightmare

Originally Posted by Deucey_Dee_Brawl

Heeeeeeey! Cover the spoilers, please! RTD isn't even in stores in my area! ...Or at least it isn't in the stores I've checked... store... Okay, so I've only checked Wal-Mart, but still, my point is, it's only been so long since it's release, so spoilers should be covered for those of us who want to find everything out on our own.

To be fair, the aformented ability was already in Kirby Squeak Squad.

Anyways, back on topic, for anyone wanting to participate, just wait a bit longer. If no moderator objections happen, registration will start Wednesday (11/9/11).

Well...It comes to my attention that I feel like myself again. Thats good.

Join Date

Monday, Mar 21 2011

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Re: Kirby's Greatest Knightmare

Originally Posted by Deucey_Dee_Brawl

Heeeeeeey! Cover the spoilers, please! RTD isn't even in stores in my area! ...Or at least it isn't in the stores I've checked... store... Okay, so I've only checked Wal-Mart, but still, my point is, it's only been so long since it's release, so spoilers should be covered for those of us who want to find everything out on our own.

Sorry Deucey...didn't mean to spoil anything to you... but SS is right the sir kibble ability is from earlier games. Sir Kibble gives you the cutter ability.

Re: Kirby's Greatest Knightmare

Originally Posted by Weegee

Sorry Deucey...didn't mean to spoil anything to you... but SS is right the sir kibble ability is from earlier games. Sir Kibble gives you the cutter ability.

Well, the particular move you described sounds different from any I would know of associated with the Cutter ability, and I've played Super Star Ultra and Squeak Squad. In any case, if you're talking about anything in RTD, even if it's been in other games, hiding it for the time being wouldn't hurt.

(Am I like the only American forumer here who hasn't even seen the game box yet? )

Re: Kirby's Greatest Knightmare

Okay, registration day! I'm gonna register as the original helper, but will change if wanted or necessary.

Name: Gooey
Species: Some kinda dark dark matter
Gender: Nope
Color: Dark blue with big white googly eyes.
Any Special Ability/Talent/Gear: Same as Kirby, though has to wrap his tongue around what he is trying to eat when without an ability rather then the more useful inhaling.
Personality: A bit slow to grasp what's going on. While he is generally kind, somewhat caring, and always willing to help, he is awfully clumsy and curious, which sometimes gets him in trouble.
Background: Gooey was just enjoying life, relaxing in Prism Plains, chasing a butterfly, when he saw something pink crash into the distance. He went to see what it was out of curiosity, unaware he would end up on a quest with his old friend Kirby.
Requested Starting Place: Anywhere near Kirby in Prism Plains, not necessarily in Green Greens.
User: Mr. Explodes Alot

Re: Kirby's Greatest Knightmare

Originally Posted by Mr. Explodes Alot

Okay, registration day! I'm gonna register as the original helper, but will change if wanted or necessary.

Name: Gooey
Species: Some kinda dark dark matter
Gender: Nope
Color: Dark blue with big white googly eyes.
Any Special Ability/Talent/Gear: Same as Kirby, though has to wrap his tongue around what he is trying to eat when without an ability rather then the more useful inhaling.
Personality: A bit slow to grasp what's going on. While he is generally kind, somewhat caring, and always willing to help, he is awfully clumsy and curious, which sometimes gets him in trouble.
Background: Gooey was just enjoying life, relaxing in Prism Plains, chasing a butterfly, when he saw something pink crash into the distance. He went to see what it was out of curiosity, unaware he would end up on a quest with his old friend Kirby.
Requested Starting Place: Anywhere near Kirby in Prism Plains, not necessarily in Green Greens.
User: Mr. Explodes Alot

This isn't the place to register.
Even if it was, I'm afraid Gooey isn't a valid playable character. As I said, "Any character/species not in the roster will act as an occasional NPC." This includes animal buddies and any allies from Kirby's Dreamland 3 / Kirby 64.

Re: Kirby's Greatest Knightmare

Originally Posted by SonicStar23750

This isn't the place to register.
Even if it was, I'm afraid Gooey isn't a valid playable character. As I said, "Any character/species not in the roster will act as an occasional NPC." This includes animal buddies and any allies from Kirby's Dreamland 3 / Kirby 64.

I don't see why Gooey should be off limits, but as I said I am easily willing to change.
But there is no other place to register. Sorry for doing it early in the morning on the day you said it would start so I could have time to change upon possible rejection, allowing me to edit. How about an apology hug?

Re: Kirby's Greatest Knightmare

Originally Posted by Mr. Explodes Alot

I don't see why Gooey should be off limits, but as I said I am easily willing to change.
But there is no other place to register. Sorry for doing it early in the morning on the day you said it would start so I could have time to change upon possible rejection, allowing me to edit. How about an apology hug?

Okay, then.

Anyways, I tried to post the RP in The Arena, but I think it needs to be looked over by some moderators before it appears in the forum.

Well...It comes to my attention that I feel like myself again. Thats good.

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Monday, Mar 21 2011

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Re: Kirby's Greatest Knightmare

Originally Posted by Deucey_Dee_Brawl

Well, the particular move you described sounds different from any I would know of associated with the Cutter ability, and I've played Super Star Ultra and Squeak Squad. In any case, if you're talking about anything in RTD, even if it's been in other games, hiding it for the time being wouldn't hurt.

(Am I like the only American forumer here who hasn't even seen the game box yet? )

I'm just telling you that in RTD

the cutter ability goes bigger (just by a bit) when you charge it up, it's not like in the trailer with the super sword

. but read at your risk I'm just pointing out what the cutter ability is with holding down the attack button. But the big question is...how am I gonna use that ability in the RP without spoiling any info about it? I could use the spoiler, /spoiler box....ya I'll use that