Proud owner of Half-Life

Well i get my ass handed to me on a plate anyway so that doesn't matter to me -.-

but the model looks good.
and tbh like some say the more realistic look looks awesome to me.
for a free and fun game like esf i really wouldn't ask for much more then what you already achieved so gj :yes:

The Half Life engine is not needed to make ESF work. If they were to buy the rights to ESF (even though I think they already technically own the rights, not sure though) they would most likely use a far more optimized engine. Like I said before, what the team is doing is great with all the graphical advancements. But most new engines nowadays already have pretty much all these feature, work better and more optimized, and even have features the HL engine does not (ragdoll/euphoria physics for example).

New Member

It's probably the angle, but it looks like he's wearing a necklace under his skin. I remember him having those muscles there from the series, however they do look a bit weird in the model. But like I said before, it's probably me.
Besides that it looks absolutely amazing, can't wait to see it ingame!

Force Pit Member

New Member

It doesn't matter if it is free or not, you are still using someone else's concept for your own 'good' while not having permission to do it. That said, I wonder if Funimation even knows of the existence of ESF. How many DBZ mods had a C&D from them? None that I know of, not real C&D's at least.

Thats why we have a hacked compiler for ESF. We CAN compile models with higher polygon amounts than the standard MDL compiler supports.
Same reason why we CAN have 512 animations instead of standard HL 127

I WANT A PICTURE NAME

Thats why we have a hacked compiler for ESF. We CAN compile models with higher polygon amounts than the standard MDL compiler supports.
Same reason why we CAN have 512 animations instead of standard HL 127