World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

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BY ORDERS OF THE ALLIED COMMANDER IN CHIEF
FOR EXCEPTIONAL SERVICE WHILE ASSIGNED TO THE ALLIED FORCES DURING THE WEEK ENDING JUNE 16, 2019
THE FOLLOWING INDIVIDUALS' COMMITMENT TO EXCELLENCE AND PROFESSIONALISM
CONTRIBUTED TREMENDOUSLY TO THE SUCCESSFUL ACCOMPLISHMENT OF THE ALLIED FORCES MISSION
THEIR ACTIONS REFLECT CREDIT UPON THEMSELVES AND THAT OF THE ALLIED COMBINED FORCES
~
CinC COMMENDATION
This is the highest decoration that can be awarded by the Allied High Command. It is bestowed only by the Commander in Chief, in the name of the Allied High Command to Allied members who have distinguished themselves through conspicuous gallantry and intrepidity above and beyond the call of duty.
PRESENTED TO:
DELEMS
~
COMMAND EXCELLENCE
The Command Excellence Award is the highest decoration that can be awarded to an Allied High Command Officer. It is awarded to those serving Allied High Command Officers who distinguish themselves by Outstanding Meritorious Service to the AHC, through their continuous demonstration of Leadership, Communication, Team Spirit and Dedication to the mission of the High Command.
PRESENTED TO:
JOKUR
~
ALLIED OFFICER OF THE WEEK
The Allied Officer of the Week displays the best qualities of Leadership, Communication, Dedication and Teamwork which places the Allied High Command in a positive light. They serve as a model for all AHC Officers to emulate while in and out of game.
PRESENTED TO:
AUGETOUT
~
PLAYER OF THE WEEK
Awarded by the Allied CinC to any Allied Player for actions above and beyond the call of duty. This player displays Teamwork, Honor, and Dedication to the Allied Community on the Battlefield.
PRESENTED TO:
DFIRE
~
SILVER STAR
The Silver Star is the Third Highest Decoration that can be awarded by the Allied High Command. It is awarded to any Allied Member in any Branch who Distinguishes themselves through Valor in the face of the enemy.
PRESENTED TO:
DRAKE1
MIKEAZ
BLUDNGUT
PFIPFU
MIDNIGHT
MUNDAGURRI
~
COMMANDER IN CHIEF UNIT CITATION
Highest honor to an Allied Squad, Presented by the CinC Only
PRESENTED TO;
ALLIED EXPEDITIONARY FORCE
Commanding Officer - Canukplf
~
VALOROUS UNIT CITATION
Second Highest Award presented to an Allied Squad
PRESENTED TO;
7TH ARMY ALLIED STRIKE TEAM
Commanding Officer - B2K
~
MERITORIOUS UNIT CITATION
Third Highest Award presented to an Allied Squad
PRESENTED TO
A TEAM
Commanding Officer - ColSmith
CONGRATULATIONS TO ALL, AND KEEP UP THE GREAT WORK
Side Commander BondPaul, Allied CinC

Axis is "One" Country, Allied has "Three" - French, British, and American. All have different weapons and rank in obtained by the successes by each country. In regards to HC rank, a person is placed in a position in the ORbat, British or French, Army/Navy/Air Force. The rank given to them while in the AHC is a temporary rank based upon their assignment and responsibilities to the player-base. So a General in the Army does not really mean that they are an Admiral in the Navy. Once a person leaves the AHC they resume rank as Lt. Col and will need to build up points to make full colonel, the highest rank in the Allies without going into the AHC.

BY ORDERS OF THE ALLIED COMMANDER IN CHIEF
FOR EXCEPTIONAL SERVICE WHILE ASSIGNED TO THE ALLIED FORCES DURING THE WEEK OF MAY 11, 2019
THE FOLLOWING INDIVIDUALS COMMITMENT TO EXCELLENCE AND PROFESSIONALISM
CONTRIBUTED TREMENDOUSLY TO THE SUCCESSFUL ACCOMPLISHMENT OF THE ALLIED FORCES MISSION
THEIR ACTIONS REFLECT CREDIT UPON THEMSELVES AND THAT OF THE ALLIED COMBINED FORCES
CinC COMMENDATION
This is the highest decoration that can be awarded by the Allied High Command. It is bestowed only by the Allied Commander in Chief to Allied Members who have distinguished themselves through "Conspicuous Gallantry" above and beyond the Call of Duty.
PRESENTED TO:
PLAYTIME
ALLIED PLAYER OF THE WEEK - May 19, 2019
PRESENTED TO:
FRT
For his dedication in making sure that proper "FMS's" were established and res-established when setting up our Attack Orders. Without FMS's there is no attack, and too few dedicate themselves to this task.
ALLIED PLAYER OF THE WEEK - May 26, 2019
PRESENTED TO:
WAPONY
For his dedication and leadership provided to the Player-base in the best interests of the Allied Army
ALLIED OFFICER OF THE WEEK
PRESENTED TO:
COLONEL BOOBEAR
This Officer displays the best qualities of Leadership, Communication, Dedication, and Teamwork which places the Allied High Command in a positive light. Boobear serves as a model for all AHC Officers to emulate while in and out of game.
ARMY CROSS
PRESENTED TO:
AUGETOUT
The Army Cross is the Second Highest decoration that can be awarded by the Allied High Command. It is awarded for extraordinary commitment by an Allied Member, who distinguishes themselves through extraordinary measures of devotion to the Allied cause.
ATTACK OFFICER IN CHARGE
PRESENTED TO:
FRT
The Attack Officer in Charge Decoration is awarded to non-AHC members who has volunteered to assist the Allied High Command by taking charge of an attack.
ENEMY FORWARD BASE BUSTING AWARD
PRESENTED TO:
FOE2
ZUWENIG
NUTZERO
JIRAVAT
This award is given to any Allied Member who commits to making FMS's in the commitment of destroying Axis's Forward Bases.
RDP BOMBING AWARD
PRESENTED TO:
DRAKE1
Death from above, dark angels, dambusters... Call them what you will, all those bomber pilots make true the Bomber Command's motto "Strike Hard, Strike Sure". The efforts in RDP bombing of this pilot make a difference in the war outcome.
BRONZE STAR
PRESENTED TO:
ARENHOLT
CAPTRON
WARHAMMER
PLAYTIME
BLUDNGUT
SLICKIE
The Bronze Star is the Fourth Highest decoration that can be awarded by the Allied High Command. It is awarded to an Allied Member for acts of merit or meritorious service.
WILLIAM WALLACE TACTICAL ACHIEVEMENT
PRESENTED TO:
MIDNIGHT
MUNDAGURRI
Named after a Legendary Figure in history. The William Wallace decoration is awarded to any Allied Member who through exemplary action in a single engagement, which may include defense of a forward base, an attack or Town defense, that such actionsresult in an overwhelming reversal of fortune for that Axis Team, and success for the Allied Team.
Congratulations to all of you and keep up the Great work!
Side Commander BondPaul, Allied Commander in Chief

The Allied High Command needs to rebuild our Air Forces and Navy Officer forces. If you are a flyer or sailor, come enlist in the AHC Air Force or Navy and become the Officer to lead us to victory.
BondPaul - Allied CinC

ADDENDUM
WILLIAM WALLACE TACTICAL ACHIEVEMENT
Named after a legendary historical figure, the William Wallace decoration is awarded to any Allied Member who through exemplary action, which may include defense of a forward base, depot, an attack, or Town defense, demonstrated such actions that resulted in an overwhelming reversal of fortune for the Axis Team and success for the Allied Team
Presented to;
xohorvath
lobo51
maxq
midnight
adam1168
tiger004
dfire
Congratulations for a Job well Done
Side Commander BondPaul, Allied Commander in Chief

BY ORDERS OF THE ALLIED COMMANDER IN CHIEF
FOR EXCEPTIONAL SERVICE WHILE ASSIGNED TO THE ALLIED FORCES DURING THE WEEK OF MARCH 23, 2019
THE FOLLOWING INDIVIDUALS COMMITMENT TO EXCELLENCE AND PROFESSIONALISM
CONTRIBUTED TREMENDOUSLY TO THE SUCCESSFUL ACCOMPLISHMENT OF THE ALLIED FORCES MISSION
THEIR ACTIONS REFLECT CREDIT UPON THEMSELVES AND THAT OF THE ALLIED COMBINED FORCES.
ALLIED OFFICER OF THE WEEK
Awarded to an Allied Officer for actions above and beyond the call of duty. This officer displays teamwork, honor, and dedication to the Allied Community on the battlefield
Presented to
General Foe2
Currently serving as Commander of SAS Brigade, and Commander of the "12th Royal Lancers Squad"
~
ALLIED PLAYER OF THE WEEK
Awarded by the Allied CinC to any Allied Player for actions above and beyond the Call of Duty. This Player displays Teamwork, Honor and Dedication to the Allied Community on the Battlefield
Presented to
Mat31
Current member of the 12th Royal Lancers Squad
~
SENIOR MAP LEADER BADGE
The Senior Map Leader's Badge is awarded to an AHC Officer who acted Officially as the MapOIC on at least 10 different days during a Campaign
Presented to
Colonel Martigan
Currently serving as Communications Executive Officer, CinC Staff, and Current member of the 12th Royal Lancers Squad
~
DISTINGUISHED BOMBER PILOT
This Award is given to any Allied Member who has participated in thirty (30) bombing missions against Axis Factories, deep behind enemy lines, causing the Axis War Production to grind to a halt
Presented to
Drake1
Currently a member of the 12th Royal Lancers Squad
~
ENEMY FORWARD BASE BUSTING AWARD
Awarded to an Allied Player who commits to destroying thirty (30) of the Axis's Forward Bases, and helps bring their Offense capability to a halt.
Presented to
BloodyBill
~
ARMY CROSS - (2nd Highest )
The Army Cross is the Second Highest Decoration that may be awarded by the Allied High Command. It is awarded for extraordinary commitment by any Allied Member who distinguishes themselves through extraordinary measures of devotion to the Allied Cause
Presented to
Playtime
Jamieg
Tuftyfoil
Warhammer
Spacecam
Davb
Oddball0
Howlingmad
Mystert
Louie
Jowood83
Tiger004
Striker4
Dontmove
Stankyus
Skipa
SW1
~
LEGION OF MERIT (5th Highest)
The Legion of Merit is the 5th Highest Decoration that may be awarded by the Allied High Command. It is awarded to any Allied Member for exceptionally meritorious conduct in the performance of outstanding services and achievements.
Presented to
Maclex for 183 hits in a single sortie
zep34 for 365 points and 10 kills in a single sortie
jimatank for 232 hits in a single sortie
zuwenig for 170 minutes in a single sortie
agenda21 with 15 kills in a single sortie
lobo51 with 11 kills in a single sortie
eccles with 12 kills in a single sortie
wirelad with 11 kills in a single sortie
a64m with 175 minutes in a single sortie
parasit with 246 points in a single sortie
reefmon with 10 kills in a single sortie
zuviel with 6 Tank kills in a single sortie
snort with 4 Tank and 10 Inf. kills in a single sortie
askmetow with 29 kills in a single sortie
helmman with 599 minutes in a single sortie
colt3672 with 7 kills in a single sortie
matamor for 7 Tank Kills in a single sortie
glock1 with 10 kills in a single sortie
hack22 with 243 hits in a single sortie
jcoleman5 with 11 kills in a single sortie
limdis with 16 kills in a single sortie
mc77 with 138 minutes in a single sortie
rebel357 with 9 kills in a single sortie
knutsen1 with 13 kills in a single sortie
papagaeio with 13 kills in a single sortie
canukplf with 21 kills in a single sortie
wurstspy with 17 kills in a single sortie
hotjoe with 6 kills in a single sortie
wsarchet with 12 kills in a single sortie
~
I congratulate each and everyone for a Job Well Done!
Respectfully Submitted
Side Commander BondPaul, Allied Commander In Chief

BY ORDERS OF THE ALLIED COMMANDER IN CHIEF
FOR EXCEPTIONAL SERVICE WHILE ASSIGNED TO THE ALLIED FORCES DURING THE WEEK OF MARCH 17, 2019
THE FOLLOWING INDIVIDUALS COMMITMENT TO EXCELLENCE AND PROFESSIONALISM
CONTRIBUTED TREMENDOUSLY TO THE SUCCESSFUL ACCOMPLISHMENT OF THE ALLIED FORCES MISSION
THEIR ACTIONS REFLECT CREDIT UPON THEMSELVES AND THAT OF THE ALLIED COMBINED FORCES.
ALLIED OFFICER OF THE WEEK
The Officer of the week displays the best qualities of Leadership, Communication, Dedication and Teamwork which places the Allied High Command in a positive light. They serve as a model for all AHC Officers to emulate while in and out of game.
Presented to:
Justinrot
Currently serving as Allied Country Commanding Officer and Executive Officer of the Squad "A-Team"
~
Allied Player of the Week
Awarded by the Allied Commander in Chief for actions above and beyond the call of duty. This player displays Teamwork, Honor and Dedication to the Allied Community on the Battlefield.
Presented to:
Mandrill
Member of the 4 Wing Squadrons
~
LEGION OF MERIT
The Legion of Merit is the Fifth Highest Decoration that may be awarded by the Allied High Command. It is awarded to any Allied Member for Exceptionally Meritorious Conduct in the performance of outstanding services and achievements.
Presented to:
ocdtwolfe for 15 kills in a single sortie
wilko160 for 6 kills in a single sortie
canukplf for 23 kills in a single sortie
bar for 14 kills in a single sortie
bmw for 10 kills in a single sortie
vodivod for 12 kills in a single sortie
walken for 20 kills in a single sortie
wuerstchen for 15 kills in a single sortie
krenan69 for 16 kills in a single sortie
manhattan for 14 kills in a single sortie
jcoleman5 for 18 kills in a single sortie
sakke for 10 kills in a single sortie
snar for 16 kills in a single sortie
jimatank for 11 kills in a single sortie
I Congratulate each and everyone for a Job Well done!
Respectfully Submitted
Side Commander BondPaul, Allied Commander in Chief

SUPREME HEADQUARTERS ALLIED COMBINED FORCES
OFFICE OF THE COMMANDER IN CHIEF
While assigned to the Allied Forces, the following individuals have been recognized to have distinguished themselves by exceptional meritorious service on behalf of the Allied Forces. Their untiring efforts and can do attitudes, testify to their achievements on behalf of the entire player-base, which brought credit to the Allied Combined Forces, as well as themselves. Congratulations, for a Job Well Done!
~
ALLIED OFFICER OF THE WEEK
The Allied Officer of the Week displays the best qualities of Leadership, Communication, Dedication, and Teamwork which places the Allied High Command in a positive light. They serve as a model for all AHC Officers to emulate while in and out of game.
Presented to:
Col. Martigan
Serving as Communications Executive Officer, CinC Staff
~
ALLIED PLAYER OF THE WEEK
Awarded to the Allied Player for actions above and beyond the call of duty. this player displays Teamwork, Honor and Dedication to the Allied Community on the Battlefield.
Presented To:
Rebel357
Member of 4 Wing Squadrons
~
LEGION OF MERIT
This is the 5th Highest Decoration that can be awarded by the Allied High Command. It is awarded to any Allied member for exceptionally meritorious conduct in the performance of outstanding services and achievements.
Presented to:
Agenda21 for 10 kills in a single sortie
panda1k for 216 hits in a single sortie
rabortx for 10 kills in a single sortie
kill101 for 10 kills in a single sortie
tiger004 for 167 hits in a single sortie
majes99 for 16 kills in a single sortie
ironfist42 for 12 kills in a single sortie
rebel357 for 162 hits in a single sortie
chua90 for 10 kills in a single sortie
arenholt for 31 kills in a single sortie
bus0 for 14 kills in a single sortie and with 382 points in another single sortie
johnwick for 18 kills in a single sortie
flantierr for 265 hits in a single sortie
woodsnz for 16 kills in a single sortie
Aerocoup for 423 points in a single sortie
~
I again wish to congratulate each and everyone for a job well done. Allies, keep up the good work!
Respectfully Submitted,
Side Commander BondPaul, Allied Commander in Chief

Throughout the years, I have been asked what is the most important task that an High Command Officer should do. I answered then and I will answer now the same.
Showing up is important, being active, and participate in HC tasks, otherwise, why are you here.
Moving Brigades is important, so that we have all the supply possible to defend and attack.
Making missions and running out FMS's on our attacks. Yes everyone can do it, but it seems no one does, so it falls upon us to make sure that the playerbase has a way to get into battle. We are all volunteers, after all, we signed up for this.
Busting Axis Forward Bases, is important. Stopping an Axis Attack before it happens is always a plus.
Communication to each other is important. Letting each other know what is needed and what we are doing and where we should go, is just common courtesy. And just as important is how we communicate. Most of us, if not all, are adults. And adults do not want to be ordered what to do, especially when they are playing a game for pleasure. We need to just ask each other if they would or could do something, and tell them why. It is important to know why we are doing something.
In my earlier days in HC, nothing turned me off faster than being ordered around, if I wanted that I could go back to work or listen to my wife, so I logged off, and no one got what they wanted. Remember, we are all volunteers, no one can order anyone to do anything. But ask, and you shall receive.
Work as a Team is important. Having each others back in game wins battles.
All of these are important, But the most important thing of all, that we can do, and which we volunteered to do when we came to HC, is to make the game fun and enjoyable to the player-base.
We don't do that by doing the same things over and over and over, that just becomes a rinse and repeat type of game, and losses people's interest and is not fun anymore. When it's not fun, then why play?
What we have to do all the time is to look for things to break up the ways we can do stuff.
Use your imagination. Use paras on FB busts, run armor columns, get a bunch of Armored cars to run in a Town to kill off the AI before an Ao is placed, Use bombers to bomb a Town before an AO is placed, anything different is fun.
But bottom line here, is that to do the most important task here of having fun, you have to do all the others also. And YOU have to have fun doing it!
Respectfully,
BondPaul, CinC

Like I mentioned in my post, I know that I missed many, many people who deserve awards. I either witness events or someone tells me about it. As I am not around 24/7, 365 I rely on other people to let me know. With that said, Please enter an award for them here and it will be the same as if came from me.
Thanks!
BondPaul

Allies
With Campaign 160 now behind us, it is time to acknowledge everyone who participated and remained loyal to the Allies Side. I am sure that I will be missing many people that have contributed to our combined efforts, so please feel free to add them in your comments below. I think that it is very important to give ourselves a pat-on-the-back, especially when we fight so hard and stay stalwart in our goals of an Allied Victory. By doing this, it is our way to show everyone, that your deeds have not gone unnoticed. With that said, I salute all of you for your dedication and will deem it a privilege and honor to serve you as Commander in Chief in the upcoming Campaigns.
MEDAL OF HONOR FOR RETIREMENT - CINC
For a lifetime career in AHC, raising through the ranks, demonstrating at every turn to be a good person and Leader, through their dedication given to the Player-Base.
PRESENTED TO:
hateract - Campaign(s) 158/159 ~ Westy91 - Campaign 160
~
ALLIED OFFICER OF THE CAMPAIGN
PRESENTED TO:
Colsmith ~
Serving as Allied Chief of Staff during Campaign 160, He is also Commander of the A-Team Squad.
This Award is the Second Rarest Award in Battleground Europe. It is awarded to that Officer who's unwavering dedication, loyalty and leadership greatly advances the Allied cause in a Campaign.
~
ALLIED PLAYER OF THE CAMPAIGN
PRESENTED TO:
Augetout
He is also the Commander of the Lafayette Federation Squad
This Award is the Rarest and most unique award. Presented ONLY by the Commander in Chief to ONE player at the end of the campaign. The recipient must exhibit dedication, loyalty, and unselfish service in support of the Allies while serving during the campaign..
~
AXIS DENIED KNIGHT CROSS
PRESENTED TO:
Playtime ~ Bludgut ~ Rj555 ~ Captron ~
Award to Allies for doing the day-in-day-out guarding duty of CP's, FB's and Bunkers preventing the Axis from gaining a stonghold
~
VALOR AWARD
PRESENTED TO:
Colsmith ~ Toxaway ~ Justinrot ~ Dontmove ~ SW1 ~ Foe2 ~ dubane
Awarded to High Command Officers who logged over 500 Sorties in one Campaign
~
ENEMY FORWARD BASE BUSTING AWARD
PRESENTED TO:
Bludgut ~ Makettle ~ Bloodybill ~ Jowood83 ~ Midnight
Awarded to Allies who commit to destroying Axis Forward Bases.
~
LAST MAN STANDING AWARD
PRESENTED TO:
Frt ~ Jas666 ~ oddball0 ~ Tencap ~ Sakke ~ Useblues ~ Howlingmad ~ Drgrcr46 ~ Davb ~ Jowood83 ~ Oldsreiner ~ Findaway ~ Navyjr ~ Striker4 ~ Stony ~ Drgadget ~ Flyer14 ~ Neale ~ Tiger004 ~ Drake1 ~ Uehauk1 ~ Yourmadre ~ Ironfist42 ~ Caydel ~ Jimmyvonk ~ Tdk901 ~ Ocdtwolfe ~ Khoori ~ Droptow ~ Mopashoth ~ Bigass ~ Cavalier ~ Priest ~ Poyet ~ B2K ~ shorty1 ~ Colt3672 ~ Twgump ~ Choad ~ Deadman09 ~ Dogface ~ aerocoup ~ Dilbert1 ~ Timeless
Skee53 ~ Areholt ~ Widowmkr1 ~ Im2bad ~ Jollymon ~ Rpeterson
Awarded to recognize the Allied Soldiers, that in the tough times refuse to give up and fight until the last minute of the campaign
~
COMMANDER IN CHIEF UNIT CITATION
Presented to:
Allied Expeditionary Force
Awarded to the Squad that serves the Allied Forces, though Teamwork, Communication, and Exceptional display of Esprit De Corps though it's members Leadership and interaction with its' members and the player-base. This is the Highest Honor to an Allied Squad
~
VALOROUS UNIT CITATION
Presented to:
A - Team
Awarded to the Squad that serves the Allied Forces though their actions on the Battlefield, through ingenuity, leadership and Teamwork. This is the Second Highest Honor to an Allied Squad
~
MERITORIOUS UNIT CITATION
Presented to:
12th Royal Lancers
The Third Highest Award given to a Squad for it's dedication and practices of the Allied Methodology though its Leadership and members continuous reliability and performance alongside other Squads and the Player-Base
~
CLOSE GROUND SUPPORT
Presented to:
stankus ~ rebel357 ~ 4 Wing
This Award is issued to individuals and Squads who frequently brave the Luftwaffe and blazing Axis Air Defenses to provide much needed Air Power in support of ground units
~
AAR OF THE WEEK
Presented to:
Capco
Awarded each week by the CinC to the player or officer who posts the most interesting After Action Report describing in detail the events that occurred while they were in game
~
COMMAND OF EXCELLENCE
Presented to:
Toxaway ~ Goreblimey ~ Colsmith ~ Dontmove ~ Justinrot ~ Canukplf ~ Striker4 ~ dubane
This is awarded to Allied High Command Officers who distinguished themselves by outstanding meritorious service to the AHC, though their continuous demonstration of leadership, communication, team spirit and dedication to the mission of the High Command
~
NATIONAL DEFENSE MEDAL
Presented to:
All Allied Members who logged 5 or more Sorties and did not switch sides during the Campaign
~
All recipients of these awards are free to use their awards on their profile or in any other manner consistent with a positive portrayal of BGEWWII.
I wish to extend my best wishes to everyone mentioned above for a Job Well Done. You have demonstrated that even in tough times we can offer the best that Allied Forces has to offer on a consistent basis. You have brought credit to yourself, your Squads, the Allied High Command, and the Allies. Without your efforts this game could not thrive and progress.
My sincere Congratulations!
Side Commander BondPaul, Allied CinC
Again, I know that I have missed people when issuing out awards. I request that you submit your award additions to a comment below.

This is also happening to a lesser degree at the AB's exits, makes it hard for a truck to leave, sets them up to take gunfire. Still thinking it over weather it is a good strategy when attacking a town or should be discouraged. I know its' not the same as the FB's, but we may find these things being placed in areas that was not thought about yet. Other Great inventions have come back to bite the inventor in the butt in real life.

You have arrived! You signed up to play this game you heard or read about where you can play either Axis or Allies, fly a plane, sail a ship, drive a tank, be infantry and just kill, kill, kill, based upon the World War II in Europe. You sign up as a free player, knowing that you will be limited to the weapons you can use, but that's okay because your just checking things out to see if you like the game first.
The very first thing you learn is that this game is not like any other game that you are use to playing. While there is running around, lots of that here, you can't really do anything by yourself.
I mean really, " I can't kill 1000 enemies, storm the Castle, capture the flag and be the sole hero who single handedly won the war and freed the oppressed peoples of all Europe, by myself? That bites! This game is bogus!
But for some insane reason you stick around watching others. hey, what happens if I toss this grenade at someone who is on my side, or toss smoke into a bush, that is hiding another friendly solider? Maybe, I will liven things up by firing my rifle to see how well I can shoot. No one will mind cause everyone around me is super quiet. Why are they quiet? How about if I just follow someone around to see what they are doing?
Why are people texting me threatening to cut off a piece of my body? I don't get it, I quit, I'm going to see what other games are available on Steam.
So now we lost a potential long-time player, and why?
I mean, we all have been there haven't we? We all were new, all experienced not knowing this game, its' rules, it's world of immersion.
Some of us were lucky by having friends around who showed us the game, but most didn't. I know that I didn't know anyone or anything about the game when I first arrived.
All I knew was that the game was about a subject matter that held my interest. My father was a soldier in WWII and can remember, even today, some of his stories, his experiences, actually his sharing part of his life with me. WWII became one of my intense interests, so when I learned that there was a game about it, I just had to try it out.
I remember signing in that first day, looking around and trying to learn as fast as I could. I learned how to get into a mission. The first few missions I went into started in a Town and it was to bust a Field Base. I didn't know what to do, so I just started running toward the gunfire.
Trucks were passing me up along the road, I didn't know that I could ride in one. So I ran for about 20 minutes before I even got close to that fight when out of no where, BAM, I'm dead. I have no idea what killed me. (happened several times).
I started getting frustrated, I mean all that time running and not even firing one shot, let alone see an enemy.
If it wasn't for this one person who reached out to me to give me some advice and direction, I honestly think that I would have just given up, like the guy above and quit. This friendly guy asked me to join his Squad, which I did, and that's when I learned that I was not alone. I learned form everyone in that Squad, everyday, every mission, and we worked as a Team and had fun along the way. We won, we lost, but we played together, sometimes there was only three of us on at the same time, while at least once a week there may have been thirty or more on.
That was back in the day that we had Teamspeak, and everyone was on it, not just my Squad, but High Command, CRS, and other Squads.
You could tell the newer people running around, as they didn't know, I mean really know, how important it was to have instant verbal communications. I mean by the time someone could type to you to stop, and look for the ei on your right, you were already dead and looking at the mission screen. But those kind of deaths were way less when someone shouted on Teamspeak to watch the ei on my six. Then it just about became who could pull the trigger first.
When I became confident in knowing that I understood, at least the basics of the game, I figured that if I am paying this subscription every month, then I wanted my money to give me "ALL" the experiences that the game offered, so I joined the Allied High Command.
While I still played with my Squad-mates, I also helped everyone else in the game. Supply needed to be available, Attack Orders had to be made on Towns and Bridges, as well as giving EVERYONE on at the moment, information and direction as to where things were happening or looked to where things would happen.
I learned that being in High Command wasn't about ordering people around, hell if you did that you would have a virtual riot on your hands. People do not want to be ordered to do anything, they will just log off or go somewhere else, sometimes just to spite you. But if you present all the information that you have available, couple that with your experience, and ask others, (HC Officers, Experienced Players, Squad Leaders) for their input, you can guide and suggest where the best use of resources, (supply, manpower), could best be used.
Are you right all the time? Hell no! But the bottom line here is that I learned that being an AHC Officer is that the outcome of the battle is really secondary, win or lose, but rather how much opportunity of having fun all around is the primary concern. I have been on soft-caps where we took a Town with just fighting AI. That was very disappointing, no fun in that really. And I have been in battles that lasted hours in which we lost, but had the best fun.
The problem then, as it is now, is that the AHC relies on people like us to be on 24/7. After all this game never sleeps! We have people all over the world, which really I never truly grasped until being in AHC. When I am going to bed, other people are getting up, and vise-versa.
The problem is that the High Command hasn't had a good representation of all these time-zones, and while the game is 24/7 people in the AHC are not. People have real lives and responsibilities and other real interests, that conflict with being in game. The only way to get a handle on this is to play the odds game. If we only have twenty-five (25) people in the High Command, the odds are that we will not be there 24/7 and the game suffers. But the more people we can get interested in the High Command, the odds go up as to someone actually being there for you. That's just a simple math equation, right?
Along my little life in this game, going back to I believe Campaign 45, things have changed and things have remained the same.
I remember being able to place a FMS with an Infantryman and able to delete it if it was camped and to replace it with another one in a different location while in the same mission. We use to do that all the time to keep the Axis guessing and always looking for a better location. The trick there was not to get killed right after you deleted one FMS but before setting up the other one.
I have seen supply (TOE) being changed from one way to another. I have seen fellow Veterans of the game get angry over changes in the game and quit the game entirely. Some come back, some don't, later. It hurts losing experienced game players, but, there are always others coming along.
Growing up, one of the things us guys did after getting their first cars was to open the hood and make improvements to the car that suits our needs. (This was before all that computer stuff that are now in cars). We enjoyed comparing our rides with our friends and as a result became competitive, each wanting to have the fastest, coolest looking ride in the Town.
I learned that in Business you have to be competitive to grow or to even remain in business. Now there are small businesses that never change their service, their location, their product, and while they may have a loyal client base who will remain with them, their chances for growing or staying in business diminish each year that goes by.
Mom & Pop corner stores gave way to strip malls, which gave way to shopping malls, which gave way to mega shopping malls, which are now giving way to on-line stores. I don't know about you, but I don't want my game to remain the same, year after year.
We are facing a big change to this game in the very near future, that being 1.36. Supply issues are addressed, Attack Orders will be more in your Squads hands, new buildings, and equipment, more area of the maps to explore, etc... All for the better in my opinion.
Some of the issues with not having AHC on will be addressed also. But while things are changing, the more things will remain the same.
We need that new player who looks around and doesn't know what to do. We need that Veteran player to talk to them, to show them some things and give direction. We need a Squad to step up and recruit that new player into their folds, to play alongside of and to teach and have fun. We need the new players to eventually become a member of the High Command so that they can then help out everyone. We need to talk with each other on Discord, for instant communication, and to have more fun. We need to submit our ideas to each other so that we can try new ways of Attacking/Defending.
Bottom line is we need to come back together and to have fun together more.
So I ask you all to consider the following:
1. Present a Hand of Friendship out to a New Player
2. Form Squads, or increase Activity in your Squad
3. Communicate on Discord and encourage others to do so
4. Join the Allied High Command,( If you were once in, rejoin, We need lots of more Officers, today, now. The more Officers on, the better chance of having more fun. Don't "NOT" join because of what it was, or of stories you heard. Join because you are needed and you will "BE THE SOLUTION", and not be the Problem.)
5. Most importantly of all, in everything you do, win or lose, Have FUN doing it. Don't go solo, play as a Team, much more fun that way. More bang for your entertainment buck.
Respectfully,
BondPaul