- iNinja has the best controls an iPhone game could have. No hassle at all!
- It also has beautiful Japanese fantasy graphics.
- Everything in the game ensures pleasant and realistic motion as well as dynamic sound effects, thanks to its physics engine and consistent high frame rate!
- You can play against others and even against players of the free version, iNinja Lite.
- There is no loading time after start-up. The auto save function always resumes the game where you left off.
- Auto save function enables to resume the game anytime.
- Various game modes (Normal, Time attack, Super 2 mins attack and Survival) make the game more exciting. You can fight the sensational ninja battles over 34 unique stages.

From iNinja 2.0, the tutorial guide to explain the way of playing simply, has been added in addition to supplement of new weapon and adjustment of the balance to play smoother.
(On reflection, iNinja had missed instructons in version 1.0.)

Description

Flick your finger on the screen to throw a shuriken (throwing ninja star). Tap enemy's attack to defend. iNinja's controls are very easy to master. Anyone can have fun with this new game.
However, the game isn’t just about hitting enemy ninjas with shurikens. Players can also set off various one-hit-kill traps, which operate realistically thanks to the physics engine. You can fight sensational ninja battles in 34 unique stages.

In a multiplayer game (Wi-Fi or network created through Mac required), the objective is to shoot the green ball into the opponent’s goal — just like air hockey - with 2 iPhones or iPod touches. However, the gameplay is different since you have to hit the ball with throwing stars instead of hitting the puck directly as in air hockey. This allows players to enjoy a new type of strategy by making powerful smashes and receptions, ricocheting shurikens off the walls, and setting up their own original shuriken defenses. Moreover, there are nine handicap options available to account for differences in skill.

Setting off the various traps makes the gameplay more stimulating, and every feature is designed to draw players further into the game. Everything in the game has been tested thoroughly to ensure that the motions used to play the game are pleasant, smooth, and feel right. In addition to this, every part of the game also features realistic motion thanks to its physics engine as well as a consistent high frame rate of 60 FPS. The game is always auto saved and resumes where you left off.

Good job man!
Great video introduction and it's great that you translated it into Spanish, so my nephew can play. It would be so hard to play in Japanese for him... He loves ninjas and your game as well.

The lite version has some real play to it and I think I may take the plunge!

It seems so light and fluffy at first but I like how it's actually a bit like a shooter combined with a bit of pool physics. Trying to setup combos in the heat of battle with your shurikens acting as offensive weapons, trap bumpers, and dagger shields.

I even love watching the ninjas fall to their deaths after you shred their "glider wings/kite"

I'll try to spend a little more time with the demo to see if it is really worth fully committing.

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