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25. Gungan Shield Bearer (UC)
[18 pts]
HP: 30
Def: 19
Atk: +5
Dam: 10
SA: Melee Attack;
Atlatl 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)
Energy Shield (When this character or an adjacent character is hit by an attack from an enemy that is not adjacent to either, that character takes no damage and the attacker takes damage equal to the prevented damage; the attacker can avoid this effect with a save of 11.)

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27. Jar Jar Binks (VR)
[18 pts]
HP: 60
Def: 17
Atk: +2
Dam: 10
SA: Unique; Gungan; Melee; Drawn Fire;
Bombad Gungan (Whenever an enemy targets him, this character must attempt a save of 11. On a success, the attack is redirected to another character of your choice within 6 squares. If no other character is within 6 squares, the attack is negated.)

Official Glossary Text of Bombad Gungan: Whenever this character is targeted by an enemy, this character must attempt a save of 11; the save is not optional. On a failure, the attack is resolved normally against this character. On a successful save, the attack is redirected to another character of your choice (ally or enemy) within 6 squares, even if it would not normally be a legal target (for example, the attacker could end up hitting itself). If no other character is within 6 squares, the attack has no effect. Make the save to redirect the attack before the attacker makes its attack roll.

Karmic Mettle (If this character spends 1 force point to reroll, add +4 to the result. If the result is a failed attack or save, this character takes 10 damage.)
Force 1, Force Renewal 1
Jedi Mind Trick; Lightsaber Block
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