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Starfighter, thanks for starting this thread man this is awesome! We've been playing the first batch of levels you put up and they're pretty fun, my favorite so far is the turtle one. It works especially well in 2v2, if one team gets into
the turtle they're pretty hard to bring down. I'm gonna be making some levels specifically for this thread, but in the meantime I'm gonna give you guys some custom levels my roommates and I have made over the course of development
that we still play! Also, I agree it would be great to be able to download maps ingame. I'm currently working on a full workshop interface for level/mod trading, it will be added to the game in a massive free update coming in a few months.

It is also possible to download via browser in OUYA, as long as you have PwnFile or some other file manager installed (so you can move the files to the correct folder). What I do is that I have Dropbox installed on my OUYA, so I just drop the levels in Dropbox on my PC and then fetch them from my OUYA.

I don't have Duck Game (and know little about community content) so I'm a bit of a n00b in this area, but why must you download the maps rather than getting them off Discover? Can you get them off Discover like they said?

I don't have Duck Game (and know little about community content) so I'm a bit of a n00b in this area, but why must you download the maps rather than getting them off Discover? Can you get them off Discover like they said?

This was before the Community Content update on OUYA. I wonder however if many (or any) uploaded their maps now?