Release Roadmap

Hey everyone! Today, we'll be sharing some good and some bad news. As some of you might have read in the Early Access description, we were still targeting a full release this year. Unfortunately, this is not going to happen. Based on your feedback and our own vision for the game, Wanted Killer VR has become much bigger than initially intended, making it impossible for us to hit the target date. So, instead of rushing into full release, we decided to continue growing the game – which brings us to the good news: more content for you guys! 😎

We're receiving a lot of questions about the remaining features that will be added to the game, so we figured it would be a good idea to give you a quick heads-up on the development up to version 1.0. The roadmap below lists the complete, in-development and planned features we want to add to Wanted Killer VR in order to make it the best experience possible. Please note that not everything is set in stone, so consider it more of a guideline for the remainder of our Early Access period.

Without further ado, here’s what’s coming up over the next four-ish months for Wanted Killer VR:

There you have it guys, we really hope you're excited about what we've lined up for you! ːsteamhappyː 🤩 Feel free to leave a comment and let us know what you think about the upcoming features.

Other Wanted Killer VR News

Today, we're happy to announce Update 11 which brings you an all-new playable character! Say hello to Teo, a brawler who is most efficient in close quarter combat, taking out foes with his baton and shotgun. Unlike Ricky and Mia, Teo has the unique ability to also teleport to live enemies, giving him a leg-up in point blank situations.

Choose from a team of unique heroes and use their skills to fight your way through the ranks of the evil corporation that’s trying to wipe you out. Upgrade your arsenal and use bullet-time to take out your enemies in style. Fast-paced arcade action and one-of-a-kind gunplay – this is Wanted Killer VR!