As a result of the significant changes to the battle system in the Diamond and Pearl generation, there is a need for some new standards! Like other moveset guides, there are only sets for the final-stage evolutions. There are four posts to separate the four regions. To prevent excessive scrolling, you can use the “Find” function. Hit Ctrl+F and search for the Pokemon’s name. Now, a few notes before the movesets....

Most importantly, these movesets are based on in-game usage, although most, if not all, could likely be used in the competitive arena. (“In-game” refers to Wi-Fi matches at best.) This is mainly because the general population does not have easy access to perfect Hidden Powers and DVs. This has been reflected in the guide by giving extra options with every suggested Hidden Power and by the use of simple EV spreads. (252/252/6 or 252/129/129) Obviously, getting the perfect Hidden Powers and DVs would make a set much better, and I have not limited the movesets very much. At best, this guide could also serve as a basis for competitive gameplay movesets.

Also remember, this guide only gives you suggested movesets for every fully-evolved Pokemon, and there are bound to be some variations of the movesets that you can make on your own that work just as well or perhaps better. This means that if you use one of these sets, it’s not like you have to do it exactly the way it’s shown or proposed. There are also some strategies that have been omitted from the guide just because they’re common and easy to use for most Pokemon. One example would be the Sunny Day + Solarbeam combo, which is a common duo among most Grass Pokemon’s move pools and even some other Pokemon, like Xatu. Some sets may still be there anyway, but that just means that it’s one of the best strategies that that Pokemon can utilize. So just because there's no "/Flamethrower/Ice Beam/Thunderbolt/Shadow Ball/Psychic/Hyper Beam" on the Mew set doesn't mean that it's an error.

Note: In regards to the use of /’s in the moves, the most preferred moves are usually first in the list, but this will not always be the case. Also, the most important moves are usually in the first slots. (Both things do not apply to the rest of the moveset, like the item.)

If it was noticed, there has also been a new part added to the moveset: the “scale.” This is a small system that summarizes how effectively the Pokemon can use the moveset with its movepool in general, the stats, and in comparison to other Pokemon using that strategy. This can be compared to the metagame’s “tiers” although this does not reflect actual usage. The key:

*****: Excellent.****: Good.***: Average.**: Reasonable yet not recommended.*: Do not take seriously.

Special Sweeper. Don’t use certain types that would have two STAB moves. (Example: don’t use Ice with Judgment and Ice Beam; use something like Ground) Use combinations such as: Dragon Pulse with Flamethrower, Shadow Ball with a Fighting type, or Thunderbolt with Ice Beam. Most any other special moves can be placed in randomly as variations. *****

Physical Sweeper. Swords Dance with Jolly. Use a type that would give you STAB and mix around extra moves to fit the type you want. Most any other physical moves can be placed in randomly as variations. *****

Tank. Calm Mind with Bold, Will-O-Wisp and Judgment. A Plate is not necessarily recommended, but it can be used if you want to stop a certain type of attack more effectively. (The Steel type, for example, has a lot of resistances) *****

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Last edited by tiger10x on Sun Aug 12, 2007 5:15 pm, edited 11 times in total.

Tue Apr 10, 2007 3:26 pm

Pokemaniac

Pokemon Ranger

Joined: Fri Aug 25, 2006 2:27 pmPosts: 920Location: Canada

These moves are great but they might be confusing for me. Or atleast until I get the Game.

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Tue Apr 10, 2007 4:27 pm

The Obsidian Wolf

Pokemon Master

Joined: Wed Sep 27, 2006 12:03 amPosts: 1559Location: Dragon's Den

Dude, they are brilliant! It must have taken ages to do that...well done.

However, is this topic open to suggest movesets or changes to the existing ones? Regardless, I just wanted to congratulate you on coming up with it all.

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"Play with fire and expect to be burned."

Wed Apr 11, 2007 2:38 am

daveshan

Pokemon Master

Joined: Thu Nov 03, 2005 2:23 pmPosts: 1959Location: Va

How is it that Darkrai has no sleeping moves in its moveset? If this is for in-game, hypnosis or dark void (that move that puts both foes to sleep) should be an obvious addition since you don't need to use dream eater or nightmare to get damage off of them as they sleep. If it is for competitive battle, it'll at least force a switch.

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Wed Apr 11, 2007 6:10 pm

tiger10x

Gym Leader

Joined: Sat Mar 12, 2005 9:37 amPosts: 603Location: ...wuszat?

The Obsidian Wolf wrote:

is this topic open to suggest movesets or changes to the existing ones?

Yes, it will remain open for suggestions and reporting errors. It will be used just like the other standard moveset topics.

And daveshan, Darkrai does have Dark Void.

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Wed Apr 11, 2007 6:33 pm

daveshan

Pokemon Master

Joined: Thu Nov 03, 2005 2:23 pmPosts: 1959Location: Va

Oops. My bad. I saw dark void and thought dark pulse. Just one of those things.

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Thu Apr 12, 2007 9:45 am

SAIRAM

Ace Trainer

Joined: Fri Oct 27, 2006 10:18 pmPosts: 302Location: India

How come there is'nt a special sweeping Sceptile?It can use moves like Energy Ball, Dragon Pulse(if able) and Focus Bomb.
Also I read in Gamefaqs that Dialga and Palkia each have a special orb as hold item which raise some of its STAT's.

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Fri Apr 13, 2007 8:31 am

R-cubed

blah blah blah

Joined: Sat Aug 26, 2006 11:25 amPosts: 663Location: Ximena's house

Thank you so much. Now i know which moves to use and my Milotic will be stronger with Dragon Pulse. Great guide.

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Fri Apr 13, 2007 9:50 am

tiger10x

Gym Leader

Joined: Sat Mar 12, 2005 9:37 amPosts: 603Location: ...wuszat?

Sceptile must not have had a special set because at the time, I must have thought that with only Energy Ball and Dragon Pulse for significant moves and Focus Bomb as its third best was not worth a set. Anyway, I edited one in. And I don't know much about the Dialga and Palkia orbs, so I'll just wait until I can get that information.

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Fri Apr 13, 2007 10:02 am

daveshan

Pokemon Master

Joined: Thu Nov 03, 2005 2:23 pmPosts: 1959Location: Va

For the physical sweeping lapras set, how come it has curse instead of dragon dance?

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Sat Apr 14, 2007 1:39 pm

Peanut-Lover

Site Administrator

Joined: Wed Jul 05, 2006 10:32 amPosts: 1917Location: Brooklyn, NY

Curse will also boost the physical defense, while getting rid of relatively useless speed.

Um, only Ice beam gets benefit from the EVs and nature, whereas everything else loses attack power due to the nature. Wouldn't a Lonely Nature or something be better, and some EVs into Sp. Attack? Sorry if I have got this completely wrong...

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Sun Apr 15, 2007 1:03 am

tiger10x

Gym Leader

Joined: Sat Mar 12, 2005 9:37 amPosts: 603Location: ...wuszat?

Actually, the best way to change the stats would just be the nature. If it's changed to Sassy, the large Sp Def stat will be boosted significantly compared to Modest not affecting the Sp Atk stat too much. It lowers Speed, which Claydol doesn't really need too much of if it can defend. Either way, it's not like you're going to want to do a lot of damage with Rapid Spin, the only definite physical move there; it's there for the effect. And Explosion wouldn't be very much affected by Modest either. So, I'll change it to Sassy and keep the EVs the same, as they look reasonable.

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Sun Apr 15, 2007 6:56 am

SAIRAM

Ace Trainer

Joined: Fri Oct 27, 2006 10:18 pmPosts: 302Location: India

tiger10x wrote:

Sceptile must not have had a special set because at the time, I must have thought that with only Energy Ball and Dragon Pulse for significant moves and Focus Bomb as its third best was not worth a set. Anyway, I edited one in. And I don't know much about the Dialga and Palkia orbs, so I'll just wait until I can get that information.

Thanks for adding in the Sceptile special sweeping set and I got the info about Dialga and Palkia and how to catch them HereAnyway i'll quote the info about the orbs

gamefaqs wrote:

DIALGANote that after the battle, don't exit Spear Pillar, and instead go back to
where Dialga was then further north. The Adamant Orb waits there, an item
that can be attached to Dialga to give a 25% boost to its Steel and
Dragon-type attacks.

PALKIANote that after the battle, don't exit Spear Pillar, and instead go back to
where Palkia was then further north. The Lustrous Orb waits there, an item
that can be attached to Palkia to give a 25% boost to its Water and
Dragon-type attacks.

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Tue Apr 17, 2007 1:45 am

daveshan

Pokemon Master

Joined: Thu Nov 03, 2005 2:23 pmPosts: 1959Location: Va

Twenty-five percent isn't that much. Especially when you consider that a life-orb will give a 30% boost to all attacks and the life-draining isn't that big of a penalty when their attack stats are that high.

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Tue Apr 17, 2007 5:12 am

SAIRAM

Ace Trainer

Joined: Fri Oct 27, 2006 10:18 pmPosts: 302Location: India

Oh so thats what Life Orb does. I posted in the Sinnoh rating Centre to find out thanks. And how much does it take away?

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Tue Apr 17, 2007 5:45 am

daveshan

Pokemon Master

Joined: Thu Nov 03, 2005 2:23 pmPosts: 1959Location: Va

Not sure. I'd imagine as much as leftovers heals. What might be nice to see is how well metranome works. It raises a move's power when it's used in succession. I also would like to see which pokemon could use damp rock, hot rock, icy rock, and smooth rock. They each increase the duration of a different weather move.

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Tue Apr 17, 2007 1:40 pm

garabato

Illiterate

Joined: Tue Nov 21, 2006 5:00 pmPosts: 261Location: Columbia

Congratulations (and thank you) for the guide. I would like to suggest a hit-and-run moveset for salamance.

Simple, just use a 140 STABED attack on the oponent and then send out something to wall the upcoming oponent ( preferably a steel type, since it resist ice, rock and dragon; and you cant send out Salamence again if the oponent aims for your steel pokemon weakness ( fighting, EQ and fire) wich Sala resists)

And how is it that milotic has no aqua ring????? Is like a second leftovers for a tanky pokemon, definatelt an otion to be considerated. If you put protect on the set too you have something that wont even need a recovery move since is getting 1/4 health back every two turns.

Thank you so much for doing this, tiger10x and everyone that has contributed. I think you deserve lots of credit for doing this, because in addition to being a really nice thing to do in general, this might perhaps be one of the most helpful tools for when P/D comes out.

Great job!

Wed Apr 18, 2007 7:20 am

mattjackson

Psychic Trainer

Joined: Mon Aug 14, 2006 8:58 pmPosts: 70Location: Earth

I was just looking at Empoleon, and it doesn't have a moveset that really compliments it's really good special attack and special defense. But the ones that are already there are all really good, though.

I just have a suggestion. I'm not good at all at making movesets, and I'm not yet familiar with all the EV business, so please bear with me here.

Although Empoleon does have a great Special Attack stat, it lacks in the move area. Its best moves there include Surf, Ice Beam and Flash Cannon, which doesn't yield much type coverage. There's also Hidden Power, but relying on it for the set isn't favorable to the general population. And after that, the next best moves include Grass Knot, which depends on weight, Mud Slap and Snore, which stand for themselves. Add all this to relatively low speed, and you don't have much.

To be honest, I would say that Empoleon's special stuff is best put to use in the way that it was in the first moveset, the mostly defensive one. At best, I'd say replace one move there change the nature to Modest. I don't think it deserves a totally new set for it.

Oh, and I edited most of the previous stuff mentioned earlier but didn't say anything; thanks.

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