-Red blood cells animation & interior background.
-The procedural maps and materials only in 3ds Max version.
-Scanline render.
-(3ds geometry no textures, no materials, only materials and animation in 3ds max project.)
-The animation includes the movement of cells and the movement of the bottom surface. Also included are micro particles in the background.
-You may increase or decrease the amount of cells by simply changing the number of particles in the graph ParticleFlow. As also the speed and flow of the same.
-The camera is static, perform the animation to your liking.