MrSnaztastic

My goal was to create a city of the walking dead by "zombifying" all of Grand Theft Auto IV's pedestrians. I chose to do it the hard way, replacing each individual texture file with unique new decomposing versions. After over a year of work, there are over 200 zombies roaming the streets of Liberty City, the world's latest necropolis. If y'all want cool looking zombies, I hope my skins are for you

Zombocalypse 2.0 features vast improvements in quality to the majority of the already zombified characters while adding a whole lot more. The mod now comes with the option to spawn only zombified pedestrians (can be risky, but if you want it, go for it!). This latest iteration of the mod should hopefully appear on GTA Garage soon. Until then, you can find it at the links below..

MrSnaztastic

In this mod I'm only changing the textures, but that in itself is quite a large job.If you use it in conjunction with something like Contagium you can get them assaulting you.I'm just making them look cool

ikt

In this mod I'm only changing the textures, but that in itself is quite a large job.If you use it in conjunction with something like Contagium you can get them assaulting you.I'm just making them look cool

AgentWD40

In this mod I'm only changing the textures, but that in itself is quite a large job.If you use it in conjunction with something like Contagium you can get them assaulting you.I'm just making them look cool

Doin' great! I Effin luv the gta start up theme!! Probably Lilmcnessy might update his "Zombie Mission Mod" to fit with Contagium but he needs the relationship group for the zombies, any chances you would know them? Maybe you two should work together since his other texture artist/coder is out

MrSnaztastic

I'd love to have my textures be part of a bigger mod, particularly if there's one that has actually accomplished the feat of making the zombies act like zombies instead of shambling boxers..

Contagium's pretty cool, but it can be pretty damn glitchy and needs more options before it can be considered user friendly. That Zombie Mission Mod has an error pop up in the corner everytime I load the game (why doesn't it come with a readme or anything?). Seems like that and everything else I've tried is either buggy as hell or fails to start or isn't supported by the latest version of GTA IV.

But yeah, if anyone's got an epic zombie mod in the works and would like to officially combine it with my skins, I'll definitely pay attention if ya ask

MrSnaztastic

I hope to be done with Zombocalypse by the end of the year. With any luck I'll get it finished over the summer. Next update will be in June with a shedload more zombies.

As for Contagium, it's just a fairly simple way to get a city full of people who hate you, which is why I recommend it. There's probably other mods that do similar, but Contagium gives people that wounded walk-cycle which makes them look zombie-like so it's got an edge there.

Forrest-Brown

Hey, after installing this mod, I can play for like a minute or two but then the game crashes with Fatal Error: ZLIB20.when I switch the textures back to normal, the game runs fine... what do I need to do to get this working?

MrSnaztastic

Hey, after installing this mod, I can play for like a minute or two but then the game crashes with Fatal Error: ZLIB20.when I switch the textures back to normal, the game runs fine... what do I need to do to get this working?

If you just want the zombie textures in-game, then all you need is the latest version of SparkIV and GTA IV. Make sure you have the latest patch is what I would recommend.

I've never seen that error message before, but a trip to Google revealed ZLIB20 is usually caused by corrupted files and requires a re-install to fix. However, since GTA IV seems to still work properly for you when the mod is uninstalled, could be that your download of Zombocalypse had a bit of an error. Try re-downloading the mod and see if the new version makes a difference. If not, then either re-install GTA IV and try again, or just accept that it doesn't like your computer

MrSnaztastic

Nice to see people enjoying and using the mod creatively. I was thinking about doing another update soon actually. Got another 30ish models zombified, but I think I'll put that off until I've finished my own zombie film. Maybe towards the end of September.

In answer to the normal and specular map question, yes, I've been altering those as well. Really helps sell wounds, veins etc. Although I decide on a zombie-by-zombie basis whether to do this. If I change the normal and spec maps, it means I have to have the same wound for each version of the character's face, because there's only one normal map that's shared between three different faces or more. Sure, it'll look more realistic and cool, but it reduces the amount of variation I can have in my horde.

I've found ways around this single normal/specular map issue, but in the end it's two extra textures to paint and I've got a lot of zombies to go through. Some will have the extra detail, some won't. Besides, unless you're looking a zombie in the eye, you won't notice if they have normal maps or not most of the time.

MrSnaztastic

Is there a possibility of scripting your textures in their own img file and when they become "infected" it swaps to the zombie skin?

You may be confused. Are you thinking of Contagium? I only make skins, besides, I stated my goal at the top. When I'm done, there won't BE any uninfected. You'll load up and the whole city is zombified.

I haven't got a clue about scripting, never created anything like that. Of course, I'd be fine with someone else making a trainer or custom img or whatever to go with my mod. If anyone feels like it, go ahead. The raw files are right there in the download.

wahgah

I only asked the question in your thread because it wouldn't fit anywhere else, The problem I see is that there are normal people in contagion as well and it would it would look weird with "normal people" zomibes and real zombies running around.You have done an awesome job I just hope a scripter can figure out a way to make it like red deads "realtime" infection is all.

MrSnaztastic

I only asked the question in your thread because it wouldn't fit anywhere else, The problem I see is that there are normal people in contagion as well and it would it would look weird with "normal people" zomibes and real zombies running around.You have done an awesome job I just hope a scripter can figure out a way to make it like red deads "realtime" infection is all.

It'd be great if some clever scripter managed to do that yeah. Would need both the zombified and unzombified sets of each character's textures in one IMG. No mean feat to do that, let alone change em on the fly.

But about Contagium... just get blacked out to stage 3 and all is well. Oh, and don't install the cop zombie. It's a little strange to see them shooting their own kind.

lD E M O N ii C

Hey MrSnaztastic have you finished the zombie texture yet if so can you put a download link up I would like to try them out is this for PC or Xbox 360 because I know how to import PC textures on Xbox so I would like to try that out thanx.

MrSnaztastic

Hey MrSnaztastic have you finished the zombie texture yet if so can you put a download link up I would like to try them out is this for PC or Xbox 360 because I know how to import PC textures on Xbox so I would like to try that out thanx.

Um.. there's a link in the very first post of this thread to download the mod from GTA Garage.

I'm not finished yet, but just over half done. The majority of people you see walking around Liberty will be zombified.