What are Satirical Games?

Satirical Games are games which contain a journalistic or editorial principal in some way, shape or form. They allow organizations to
engage the consumer in a fresh and meaningful way, such as raising awareness of an important event or issue.

Satirical Games are based on real world issues. However, the games can be designed in such a way that it combines
fictional relief as well as an editorial perspective on things.

With the explosive growth of mobile devices, satirical games are a powerful tool to communicate ideas. Combined with our in-house HTML5 technology, satirical games can be developed
very quickly and distributed to consumers instantly, across smartphones, tablets and desktop computers.

How are satirical games distributed?

There are many ways to distribute satirical games.
One way is to build landing pages (marketing pages), which contain the embedded game. The page would be responsively
designed to fit the form factor of the consumer's devices.

Another great way is to distribute shortened web links via social networks, such as Facebook, Twitter
and Instagram. These links, upon clicked by the consumer, will load the satirical games immediately, giving instant engagement. No slow downloads via the App Store, or Google Play.

Yet another way is to package the satirical games into native app formats, to be distributed via App Store, Google Play, Amazon App Store.
and Windows Phone App Store. Our technology allows us to easily achieve this.

Do satirical games cost a lot?

Our company, MarketJS is one of the pioneers in modern day satirical games. We've built over 100 HTML5-based satirical games for clients.
Through this process, we have done a lot of technical innovation to reduce the cost of development.

We understand that different clients come with different budgets in mind. We're able to cater to your budget expectations,
and still maintain a great level of polish and quality. For standard projects, we're able to offer quotes below 10k USD per game.

Which platforms do you support?

Our games are HTML5-based, which means they work on the web browsers of all modern smartphones, tablets, desktop PCs and laptops. We cover iPhone, iPad, Android, Windows Phone, Mac, Windows PC and more.

We have a one-size-fits-all approach when
it comes to our game reskins. This has worked very well for our clients.

If you require a native app format, we can also easily convert our games into native iOS, Android
and Windows phone formats for an additional fee. Please visit our Android APK section or iOS section.

Case study: Obama vs. Romney Boxing Match

NextMedia, a publicly traded media company in Hong Kong approached us to design a controversial and fun casual game. The goal
was to generate buzz for the US Presidential Election in 2012.

Players get to play either Obama or Romney. They would attempt to knock the other opponent out via
a series of punches, jabs, hooks and uppercuts. The game was picked up by major news agencies in the US.

Case study: Green Monday Shopping

Green Monday is a social enterprise group that promotes green, healthy and sustainable living. We created a shopping-themed game to help educate the general public make pro-green shopping choices.

In this supermarket shopping game, the player is challenged to shop for green items. Points are awarded for purchasing items with the lowest carbon footprint.
Each player is competing with the every other player on Facebook, to collect the most points.

Case study: Taiwanese Cultural Event

A news agency in Taiwan approached us to build a game to highlight an important
local cultural event. The objective was to inform and walk users through a typical cultural event, and to wish
them good fortune.

In this side-scrolling game, the player joins the crowd marching from an origin temple to the destination temple. It's a way of
paying homage to the event. Along the way, the player collects local delicacies for points.

Our principles

When it comes to developing satirical games, we take a neutral stance. We believe that the game development process should not be constrained
to any social, political, or religious wing. Our clients generally lead when it comes to the core ideas.

As an example, our clients tend to bounce ideas around a lot during the ideation process. We would typically catch those ideas, and infuse them with the appropriate game mechanics. Once
we're past the ideation stage, it's down to the nitty gritty aspects of development. Our focus is entirely on creating a fun and educational experience, whilst
getting the clients' messages to the end consumer.

Our company also remains an independent company, with zero outside investment. This allows us to focus entirely on building great games, without
any pressure from investors or foreign influences.

More case studies?

Our satirical games case studies are updated on a regular basis. Click here to access the most updated list.

Our B2B Marketplace sells plenty of ready-made casual games for quick and easy licensing. Simply browse, add to cart, and checkout.
Upon purchasing, our team can customize the splash screens and some branding aspects of the games for you.