Greetings, welcome, and thanks for the interest. It looks good to me so far.

Probably NPC may work better, West Haven is bit small in stature as far as gang members go(player count wise) and honestly I like to avoid M/S themes myself. Not that I have an issue with them, just that I am generally busy and I know those types of pairings are sometimes heavily centered around two individuals in a game. (Not saying this is bad thing, and maybe I am rambling bit, just trying to get a point across I personally don't want to be any result of locking someone to deny them possible interaction with others. >.<)

It wouldn't necessarily have to be West haven, it could be North Haven government or an East Haven tribe, it's not set in stone. I can understand the issues of an m/s relationship in a game like this but that would only occur if my character were caught, which would be possible but not guaranteed. An npc may be best though.

Figure: Eva is slim, short and athletic standing at 5ft 3inches, with a decent curve to her hips and adequate sized breasts, both of her nipples, one ear and her long thin tongue are pierced. She wears a frayed leather collar with a metal core locked around her neck with no visible release latch, a metal tag hanging from the front crudely ingraved with information about one of the higher ranking members of the blood locusts and a promise of reward for her capture and retrieval should she be found unescorted.Persona: In recent times Eva has become very skiddish and reactive to the extent of paranoia. She has trouble trusting new people but she's very loyal to those she cares about.Strengths:Canine senses and features: Eva has an acute sense of smell and good hearing. Eva has sharp canines and a strong bite.Cautious: Eva has been conditioned to be paranoid and aware of her suroundings.Weaknesses:Color blind: Eva is only able to see in the spectrum of light a dog would be able to see.Kicked puppy: Eva can often be skiddish due to abuse she suffered.Soft spot for children: Eva is very protective of children risking personal harm to help them.Bio: Eva grew up happily in the Grey paw tribe with her mother and father. She developed an admiration for the chieftain which lasted into her adulthood. She'd made many friends of the different species in the tribe with her best friend being a rabbit about her age, despite her parents disapproval towards her association with prey. One day early in her adulthood, the chieftain didn't return from his hunting trip. Eva convinced her best friend to help her search long after the others had given up. They explored the nearby woods but found nothing, gradually searching deeper and deeper eventually ending up in Blood Locust territory. They quickly found themselves surounded by Blood Locust thugs and before they could stop them the blood locusts attacked stripping them of their meager clothes before having their way with them. When they had finished they made a meal of the rabbit while Eva watched in horror. They took Eva back to their camp where she was taken as a slave by one of the higher ranking members of the gang. A collar was fastened around Evas neck and her body was pierced for her owners pleasure. Eva resisted for a time and whenever she did she was beaten until she did as she was supposed to. Within three months Eva noticed her stomach getting rounder with a child. On her way to bring her owner a dish of water one of the blood locusts pushed her to the ground out of their way, making her fall on her stomach blood coating her thighs. She miscarried the child and weeped in anguish. That night before her owner could know, she made her escape fleeing her captors, causing her to become hunted by those intent on returning her to her owner for substantial reward.

Hey! I think I'd like to get involved with this. I'm a bit new to the site (not to roleplaying though), so if I violate some unspoken rules (or spoken ones) please let me know. Looking forward to having some fun :)

Figure: Stands 6'2 with a powerful and lean body, covered in a thick tawny coat. Deep blue eyes, angular facial features, and a pronounced but not "volumous" brown mane. Hands and feet both have retractable claws. Has long tail ending in a tuft of brown fur. Typically wears a crude armor made from animal skins, earned by doing the "dirty work" for local craftsmen in his area.Persona: Despite living in the barbaric hell hole that is West Haven, Orsin is actually a decent person-well, compared to all those around him. He's loyal and trustworthy, committed to getting a job done once he's signed on, even if a better opportunity might come along later. Prefers not to work with the Blood Locust gang, and has actually become a targeted individual due to interfering with some of their operations. Tries not to kill those who might be able to be 'redeemed', but has no issue dispatching some swift vigilante justice if need be.Strengths: Very strong and agile, with musculature fitting his genetics. Loyal to those he can trust. Armed naturally (Teeth and Claws). Very perceptive. Able to take one hell of a beating, and has a lot of endurance. Good hunter. Able to put people at ease.Weaknesses: Loyal to those he can trust (hah!). While an excellent hunter, may not have wisdom in the conventional sense-can be quite gullible. Is not good at solving complex issues. Will fall for a honeypot or seduction if there is no immediate danger (strong desire to breed!).Bio Orsin grew up in East Haven, and despite the state of the world had a decent childhood. He played with other members of his tribe, he made friendships and enemies, and helped around when he could. The Pride was strong, and asserted it's dominance in the local area, but... Lacked ambition. They were content to control their small slice of territory, happy to occasionally put a clawed paw down, but never expanded their borders. The simple life was not what Orsin had in mind. Males in the tribe that reached a certain age had to either submit to the reigning male, or forge their own path. Orsin chose to carve his own path. After many conflicts and adventures he ended up in West Haven, where he thrives in the rugged and often deadly environment, unintentionally bringing some of the values from his pride back home to the dangerous western lands.

Other Information

Likes: Fighting, helping those in need, drinking by the fire with friends, breeding. Dislikes: Issues that can't be solved by fighting. Being tricked or betrayed. Unnecessary shows of cruelty or power.Character Ons: Anything looking vaguely female. Rough hard sex (could be convinced to go slower).Character Offs: Anything looking definitely male.Player Ons: See Siggie~Monster TamingPlayer Offs: See Siggie~Monster TamingRelations: A few smaller "gangs" in West Haven that he's done work for, typically smaller groups of people just trying to survive. Several high end thugs from the Blood Locusts who he's fought with on numerous times.Additional:

Hey! I think I'd like to get involved with this. I'm a bit new to the site (not to roleplaying though), so if I violate some unspoken rules (or spoken ones) please let me know. Looking forward to having some fun :)

Figure: Stands 6'2 with a powerful and lean body, covered in a thick tawny coat. Deep blue eyes, angular facial features, and a pronounced but not "volumous" brown mane. Hands and feet both have retractable claws. Has long tail ending in a tuft of brown fur. Typically wears a crude armor made from animal skins, earned by doing the "dirty work" for local craftsmen in his area.Persona: Despite living in the barbaric hell hole that is West Haven, Orsin is actually a decent person-well, compared to all those around him. He's loyal and trustworthy, committed to getting a job done once he's signed on, even if a better opportunity might come along later. Prefers not to work with the Blood Locust gang, and has actually become a targeted individual due to interfering with some of their operations. Tries not to kill those who might be able to be 'redeemed', but has no issue dispatching some swift vigilante justice if need be.Strengths: Very strong and agile, with musculature fitting his genetics. Loyal to those he can trust. Armed naturally (Teeth and Claws). Very perceptive. Able to take one hell of a beating, and has a lot of endurance. Good hunter. Able to put people at ease.Weaknesses: Loyal to those he can trust (hah!). While an excellent hunter, may not have wisdom in the conventional sense-can be quite gullible. Is not good at solving complex issues. Will fall for a honeypot or seduction if there is no immediate danger (strong desire to breed!).Bio Orsin grew up in East Haven, and despite the state of the world had a decent childhood. He played with other members of his tribe, he made friendships and enemies, and helped around when he could. The Pride was strong, and asserted it's dominance in the local area, but... Lacked ambition. They were content to control their small slice of territory, happy to occasionally put a clawed paw down, but never expanded their borders. The simple life was not what Orsin had in mind. Males in the tribe that reached a certain age had to either submit to the reigning male, or forge their own path. Orsin chose to carve his own path. After many conflicts and adventures he ended up in West Haven, where he thrives in the rugged and often deadly environment, unintentionally bringing some of the values from his pride back home to the dangerous western lands.

Other Information

Likes: Fighting, helping those in need, drinking by the fire with friends, breeding. Dislikes: Issues that can't be solved by fighting. Being tricked or betrayed. Unnecessary shows of cruelty or power.Character Ons: Anything looking vaguely female. Rough hard sex (could be convinced to go slower).Character Offs: Anything looking definitely male.Player Ons: See Siggie~Monster TamingPlayer Offs: See Siggie~Monster TamingRelations: A few smaller "gangs" in West Haven that he's done work for, typically smaller groups of people just trying to survive. Several high end thugs from the Blood Locusts who he's fought with on numerous times.Additional:

Looks good to me, feel free to post him in character thread whenever you get chance.