Tron 2.0 Q&A

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By Andrew Burnes

Over on a German Tron 2.0 fansite there's an interview with one of the Monolith-based developers:

Why did you decide to make a TRON-Game? Are you all fans of the cult movie?

I am a huge fan of the film. I clearly remember watching it numerous times as a kid and thinking that it would be really cool to be inside a computer. When Disney approached Monolith with the TRON 2.0 project, many of us saw it as an opportunity of a life time. Not just because we felt the film would lend itself to great game play but also because of its cultural status.