Wormwood

A bit more progress this month!
Scripting and Coding
Still very slow in this area, but Spacebrain is back from his month sabbatical hopefully raring and ready to go getting one of our new systems integrated into the engine, as well as fixing up some small bugs with other systems.
This month we released a video and article detailing Wormw […]

February’s been a slow month in the world of Wormwood. Several team members out of action or very slow this month, combined with the arrival of XCOM 2 (and my subsequent heavy modding of it) has made for less progress than would be ideal this month. That said, here’s what we’ve been up to.

Here we are again – welcome to the first Wormwood Status Report of 2016.
This month has been a largely mixed bag overall – we had some great news, but things are still very slow in a lot of areas due to lack of manpower and free time. Because of this, we’re still in real need of C++ programmers, Lua scripters and 3D mode […]

Welcome to the final Wormwood Status Report of 2015, I hope you’ve had an excellent holiday season and I wish you all the best for 2016!
This month has seen Wormwood’s participation in its second Mod of the Year event, and thanks to the brilliant community we’ve again ended up in the Top 100 mods of 2015. This year once […]

Welcome to the latest Mod of the Year competition!
Wormwood (competing as our pre-relaunch name, Call of Pripyat: Redux) took the competition by storm last year, sitting firmly within the Top 100 mods of 2014 and narrowly missing out on the coveted Top 5 Upcoming mods of the year.

November
Welcome to the second monthly Wormwood status report! This month has been quite productive despite several distractions from the mod for me personally, as well as most of the team still slowly working on their own stuff.
Storage – Pripyat Apartments
Distractions
Fallout 4 came out this month, and I know I’ve been duti […]

In less than a week, I’ll be off to Army Training Centre (Pirbright) for the last part of my Army Reserve basic training course – Phase 1 (Bravo).
16 days away, with several multiple-day exercises in the field, learning foot drill, first aid, map-reading, fieldcraft, live firing, and more. I’ve already completed my 7-day […]

Happy Halloween(ish)!
I’m going to start doing a monthly status report for Wormwood, as I’ve been neglecting my blog a lot this year! Final exams early this year got me out of the habit, so it’s time to get back into it
The new Jupiter Factory Workshops
This month has been fairly slow – a lot of the team have gone […]