Dungeon Colony - Wiki

WORK IN PROGRESS
Last Updated: 10/10/2012

Topics: Click on one of the following topics to expand it.

Here you can learn about the different unit types of the game. There are three creature categories: Player, Neutral and Enemy creatures.

Player Creatures

Minion

Life:

120

Stamina:

100

Food:

150

Strength:

4

Your Minions are the life source of your dungeon. They mine, lumber, craft, build, carry, and defend your dungeon.
These creatures decide when they want to work, when it's time to eat, sleep or get paid for their hard work.

Make sure you:

.. build a bed, so that they can sleep when stamina is low.

.. build a treasure chest filled with gold coins, so that they can pick up their wage, when it’s running low.

.. build a dining table and place food on it, so that they can grab a bite when they are getting hungry.

Worker Behavior:

Every worker has an inventory. You can view what a worker is currently carrying by selecting the creature and clicking on the inventory/bag button on the right hand side. When a worker follows an order, for example to lumber wood, the worker will decide if it’s currently capable of completing that order. If it is, it will walk to the tree, gather wood and carry the resource back to an empty container to store the resource for you.

When a worker discovers an enemy, they will engage in a fight. However, if they are about to die, they will flee and try to find a shrine to heal their wounds.
If there is no shrine available or if mana reserves in a shrine are too low, then they will run to the Dungeon Master for protection.

Depending on the orders you assign, workers will decide what is more important.
For example, if you give an order to mine rock as well as an order to place a trap, the workers will first place the trap and then mine the rock. (More info about order priorities to be announced soon.)

Dungeon Master

Life:

1000

Stamina:

100

Food:

200

Strength:

15

The Dungeon Master is a leader of your colony. Once a fellow worker, the Dungeon Master has gained a lot of experience and transformed into a wise warrior and capable wizard.
If your colony shrinks to below three workers, the Dungeon Master has the ability to summon new workers using a spell. Click the Dungeon Master and then the Summon Minion button on the left hand side. If the Master is hurt, he can use a healing spell to regain life points.

Like the workers, the Dungeon Master must be fed and sleep in order to function efficiently. If your Dungeon Master dies the game is over.

Neutral Creatures

Boar

Life:

100

Strength:

2

Boars live in the wilderness. They are not aggressive but will defend themselves once attacked. If you manage to kill a boar make sure to send your Minions to collect the meat and fur that the boar drops. Fur can be used to make the Dungeon Master’s bed.

Enemy Creatures - Heroes

Enemy creatures venture from a city, fort or village to your dungeon in order to enrich themselves.
Your scouts will report when enemies have been sighted which is updated on your world map. Once the enemy icon reaches your dungeon, enemies will enter the game on one of the four map corners - whichever is connected by the road to your dungeon.

Be careful, because these creatures will try to enter your dungeon and find treasure chests, tables, shrines and other containers for valuables such as gold or rubies. If they find what they are looking for they will steal it and leave your dungeon with the loot. Whatever doesn’t interest them will be destroyed along the way. Even if you decide to change the layout of your dungeon, enemies will adapt to your caves and corridors in order to find loot.

Be strategic, place traps to protect valuable areas, hide treasure where you can, but make it also accessible to your needy workers.

Bandit

Life:

400

Strength:

10

The bandit is an aggressive tomb raider who goes into dungeons to steal valuables and destroy things he encounters. Not as sophisticated as common heroes, this enemy doesn’t have any magical spells, nor does he have special abilities. He is also lightly armored and carries a dagger.

Chaos Warrior

Life:

600

Strength:

25

Chaos Warriors do not appear as often as Bandits, but when they do, your dungeon better have its defenses in place. Their brutal strengths will level a worker to the ground in a few hits and destroy your valuables in seconds. And they never come alone.

Archer

Life:

200

Strength (Melee):

6

Strength (Ranged):

14

In terms of life points, the archer is the weakest Enemy type. However, his ranged attack counters this weakness and makes the Archer a fierce enemy, especially out in the open.
The archer carries a limited supply of arrows and should be an easy target when out of ammo. But beware, do not store arrows in reach of an Archer!

Crafting & Blueprints

Objects that can be crafted are listed here. To make an item, collect the required resources in a suitable container.
A container is an object which can store other objects. Examples are the Workshop or a Chest. Not every Container can craft every item. For example, you cannot craft a Furnace in a chest; for that you need a Workshop. You can find a list of all the craftable items for each container by opening up the container and clicking on the dedicated blue print button. You can also find all possible blue prints by clicking on the blue print button on the right hand side of the game panel. The actual crafting blueprints will be added to the website when they are finalized; during alpha development many blue print recipes change for various reasons, but mainly due to game balancing.

Find the currently available blue prints in the game (click the Blue Print Button to open the following menu):

Resource Refinement

Clay Brick

Weight:

(TBA)

Source:

Made from Clay

Iron Rod

Weight:

(TBA)

Source:

Made from Iron Ore

Stone Brick

Weight:

1

Source:

Made from Rock and Dirt

Wood Plank

Weight:

(TBA)

Source:

Made from Logs

Coins

Weight:

(TBA)

Source:

Made from Gold Ore

Walls

Use walls to build rooms and corridors. You can rebuild any wall you destroyed and thus recreate the dungeon layout that works best for your colony.

Dirt Wall

Weight:

(TBA)

Source:

Made from Dirt

Rock Wall

Weight:

(TBA)

Source:

Made from Rock

Stone Wall

Weight:

(TBA)

Source:

Made from Stone

Weapons

Wooden Arrow

Weight:

0.6

Damage

5

Type:

Ammo

Sling

Weight:

0.5

Use:

Requires Stone Balls. Equip a worker with the Sling and Stone Balls for ranged attacks. Select the worker and click the "Equip" button on the right hand side.