Posted
by
Soulskill
on Tuesday May 19, 2009 @05:47AM
from the all-i-ask-is-a-tall-e-ship dept.

dinther writes "Yesterday the program Ships was released. Ships is significant because it is the first serious application that uses Google Earth as a game engine. In Ships, you take control of a selection of ships and drive them around the world (if you have that much time). Building games around Google Earth is now viable, thanks to its ever-increasing level of detail. From a technical standpoint, the Google Earth browser plugin has proven to be quite a capable platform to work with. Further tech details about the application are available as well."

coming next from the studios of dull-o-game are more tedious job with so sense of achievement related titles:

canning factory tycoon. you work in a canning factory, making sure the machine that puts the labels on doesn't run out of labels. 70,000 hours of gameplay.

night time security guard simulator. you play a guard in an office complex where nothing ever happens. walk around on the hour registering your prescense at various parts of the building. go home. do the same thing tomorrow.

the sims 3. sit in filth and squalor because you don't have enough time to wash and clean because you are making some poxy computer character wash and clean *his* virtual place.

No thanks. I choose my browser and platform based on important principles like freedom and openness -- principles that the web was designed to support. I've no intention to lie about that choice just badly designed game.

I think it's time for a zombie outbreak game that is based on the real world, with totally open gameplay. It's time to find out if malls really are the best place to take shelter or not, and settle a bunch of other zombie based issues once and for all!

Doesn't seem any more boring than those real-time simulate-flying-a-747 games. My father in law used to play those. "Don't touch the computer", he'd say, "it's on autopilot, I'm coming in to Intercontinental in an hour".