In a recent blog post, A Sound Effect spoke to sound designers Ruslan Nesteruk and Glen Bondarenko on the techniques and tools they utilize in creating sci-fi weaponry SFX. The post delves into layering, synthesis techniques, breaking down each weapon into its constituent components, and a great deal more. If you want some insights on creating better sci-go weaponry, you owe it … [Read more...]

The team that brought you the Free Firearm Sound Library is running another kickstarter, this time looking to provide the world with a completely cost free, high quality collection of CC0 licensed medieval weapon sounds. The project aims to include just under 500 unique sound effects, each with multiple takes, designed for use in all kinds of film and video game projects. For … [Read more...]

It's April, and you'd be a fool if you didn't check out this past month's freshly released sound libraries. From quiet forests, ocean sounds, and country ambience, to war-torn future soundscapes and the introduction of a new company to the sound design community, plus a BIG contest announcement, Designing Sound's monthly round up has you covered. … [Read more...]

Guest Contribution by Tom Todia
I love Plug-Ins! There, I feel much better now. Since January is the month of the plug-in here at Designing Sound, I thought this was a great opportunity to share one of my new favorites with you.
This plug-in does exactly what its name states but it has a twist that I absolutely love. If you have not yet used it then allow me to introduce … [Read more...]

The Recordist has released a new gun library, including 550 sounds for $35.
Presenting The Thompson Machine Gun HD Professional Sound Effects Library, a multi-channel collection of 100 Broadcast WAV tracks recorded at 24-Bit 96kHz. The gun was recorded on two separate occasions. There was a session of shooting and foley and one extra interior foley session. The gun was recorded … [Read more...]

Here's a Q&A I had with Axel Rohrbach of BOOM Library, talking about the process on their latest release, Medieval Weapons.
Could you tell us a bit about the process on this library? What happened on the different stages of production?
First we had a rough concept of what should be included in that library. Of course there have to be tons of elements for the Construction … [Read more...]