-In the coastal marshes, 30 miles south-southwest of Aragona. Three crew members died during the fight and crash, including Nord.

Because he teleports everywhere Hadarai is now the fattest Eladrin we’ve ever seen. Instead of a 28" waist he now has a 32" waist. SO FAT.

-Gonna repair the ship, going to take a few hours. Have to keep an eye out for a bit.

-Jeton slips into kitty form and goes off to torture birds – finds some plovers.

“We need swamp music!” Pandora channel, Credence Clearwater Revival – first song, Born on the Bayou. How did you know, Pandora? HOWDIDYOUKNOW?

-Sun starts going down as we’re doing repairs. Cutter and Nala help with the repairs, everyone else in the party keeps a look out.

Official skiff from Aragona comes up.Bad Moon Rising comes up on Pandora. Lieutenant is in the garb of the Aragona guard. Tries to officiate us into letting him get salvage from the ship. Nala asks him how ‘My dear friend Lord Angrabyr is’ and proceeds to introduce everyone (helps to be rather famous adventurers, sometimes). Lieutenant is appropriately intimidated and joins in keeping a lookout instead. Lieutenant will also convey our greetings to Angrabyr and the message that we were fighting a Netherbeast of some sort when the airship when down.

-Hadarai shows up on his phantom steed. He was visiting the Sisters at the Ziggurat of Patient Death (where we ran into the Illithids working with the proto-wog liches, the place with the godless realm), apparently something is causing the Primeval there (the Black Maw) to stir.

To Jeton the goo has the same feeling as things from outside the Universe – the Far Realms.

-Ship is fixed, now we fly? No! Now we get attacked by trolls riding giant turtles and shooting arrows the size of spears.

Vorlakk is the master of the gravity-assisted charge.Fight fight fight.Jeton’s turn comes up, Feel Like Makin’ Love, by Bad Company starts on Pandora.TIL – Wogar likes cock ’cause sometimes a cigar is just a brown phallic thing you put in your mouth.“Hadarai – Now a fat girl!” “What?”
-Hadarai sets all the mans on fire.
-Tim kills a troll with his napalm sword.Napalm sticks to trolls. (Obligatory.)
-Fight fight fight.DMs comp dies. Game delay!About our players. “It’ll class you! It’s. the. classiest!”
-Wogar comes up, yoinks Fluttershy, uses him to get to the other part of the ship quickly.
-Nala breathes fire on the last troll remaining. (Yay, versatile breath.)
-Troll is captured, ship is freed.

Items Troll leader had a necklace – Onyx-like stone shot with dimly glowing veins, ina setting shaped like the lid of an eye. Dreamstone Amulet (if you look the item up, ignore the lore about it, it has nothing to do with this campaign, Chris is winging it.)Cash 1433gp 61sp 90cp

-Continuation of fight from last session.So, we’re dominated. How great is that?
-Tiefling messes up spell, Halgar gets to boss him aroundNala: “Jeton, slut of the heavens.” Jeton: “Not just the heavens.”
-Halgar runs away. Then charges all the way back and does all the pushing.
-Dwarf fumbles and drops his hammer. Yoink!Fluttershy /= Pulse
-Nala makes a Pez dispenser of the ogre.

Yay, we win. Dwarf is a follower of Abbathor (Dwarven god of avarice), believes the god told him to come here (to this spot on the road) to become rich (by robbing travelers). The others, who he calls his ‘Disciples’, are really just there to make $$$.

-Killed the gnoll, 1 of the bandits, and the ogre. The female bandit, the dwarf, and the tiefling wizard are captured alive, to be taken to Shatterstone to stand trial for their crimes.

Items Cloak of Resistance +3, Gleaming Drakescale +2, Stout Warhammer +2, Cape of the Mountebank +1. Cutter takes the Cloak of Resistance, Nala takes the Stout Warhammer and Cutter gives her an Amulet of Life +2 (since she now has a Cloak of Resistance +3).

Plan for the unclaimed items Grind them down into residuum. Drakescale is worth 2600gp, Cape of the Mountebank is worth 1000gp, ground down that equals 1800gp worth of residuum. As of session #2 these items are not yet ground down.

-The first entry area of Shatterstone leads directly to the market, you go through the market to get everywhere else. We bring the prisoners to the Stonehold.

-Cutter goes off to look for a ‘contact’, fails and almost reveals herself to a dwarven baker on accident.I think you’re in the wrong place. Are you like a spy or something?

-Jeton and Pulse (his Pegasus) ask around at the Shops about what Vorlakk was doing. Not much info.

Nala, Halgar, and Wogar go to talk to Yorgrave about what Vorlakk was doing. Yorgrave was initially sworn to secrecy, decides to share what happened.

“Several years ago, an adventurer came to Shatterstone from the Deeps, very injured, barely coherent. Bits of his flesh were turned into clear jelly.” Nala and Wogar both don’t do well enough on Healing and Dungeoneering checks to determine what did this. “The adventurer spoke of a ‘solar lens’, ‘relic to end the world’, ‘must be kept out of their hands’” Does not say who they are. “Vorlakk interviewed the adventurer extensively himself until the adventurer died of his wounds. Vorlakk then ordered the written copies of the interviews destroyed.” (Which Yorgrave did himself.) “Vorlakk then went off to ‘consult wit allies’ in Haden, spending many years away before returning, sending off a message with the Sending Stones, then disappearing into the Shattered Lands.” (Two years later we receive the cut-off message from Vorlakk.)

-Tim is keeping tabs on the Black market of Shatterstone, visits an Alchemist named Emilio (an Ettercap) who lives in the Down Below. Tim only learns that there has been sporadic grumbling against Yorgrave (a soulless Dragonforged) ruling the city. Nothing serious or big, just occasional grumblings.

-Tim is travelling back up to the main caverns when a beggar who appears to be blind calls to him specifically and offers info for $$$. Soon after someone tries to kill Tim. (A Goliath butcher).

Fight, fight, fight.
-Cutter comes around the corner and, recognizing Tim from descriptions by the other party members, comes to his aid.
-Goliath tends to dodge attacks before they’ve even begun. Strong feeling in both Tim and Cutter of being watched over their shoulders.
-Beggar runs off from the fight and disappears.
-Tim calls for the guards, Cutter has the Goliath pinned.Goliath goes into a seizure, his shadow seems to become a physical thing, then disappears. The Goliath dies.

-Guards come, bring everyone involved in the fight to the Stonehold. Inquest is done, Tim and Cutter are proved innocent of murder. Turns out these sorts of attacks have happened before against prominent members of society, particularly those associated with the Council. The possessed Goliath was named Horst, apparently a well-respected member of Shatterstone.

-Nala does an arcane check on the body, seems like a psionic possession, not an undead one.

-Cutter and Wogar take up a collection to have Horst resurrected.

-Nala performs the resurrection, the ritual fails. Religion check, Horst’s soul is not whole, it seems to be torn to pieces, with bits missing.

-Turns out the guards know the beggar (description of blindfold and floppy hat, old man), a guy named Zeth. They bring him in to question, he confirms the story. Zeth claims to be an old relic explorer who was blinded by an ancient poison. His record lists petty crimes.

(This is knowledge only Nala has: Nala realizes after a perception and heal checks, that Zeth is not actually blind. She follows him out and invites him to a tavern, then offers him a well-paid job acting as a spy for the guards in New Arkhosia. If he doesn’t agree, she hints that she’ll tell all his contacts that he’s not actually blind. He asks if he can have 30 minutes to prove that he’s more useful in Shatterstone, comes back with a Token of Loyalty from Vorlakk, meaning he works directly on Vorlakk’s behalf. So Nala asks if there is anyone Zeth would recommend in his stead who isn’t working for Vorlakk, she is told about Lady Praxit, a Nidrakeen. Ends up convincing her to check out New Arkhosia, gives her a letter of recommendation to show Sililat.)

-Taking the airship to Mazera. Morning of second day of journey, deckhand is missing (young cabin boy).

-Nala finds his hat wedged between two crates in the storage hold, then his pants wedge in some other crates. Something might be behind the crates. Can’t move them in the air. Can’t smell blood, but there is a tinny smell in the air. Arcana check reveals that it’s the same energy as is used to make a portal.

-Have Wogar, being small, climb around behind the crates, looking around. Finds a little hollow formed by the stacked boxes. Deckhand is spread out along the surface of the hollow. Appears to still be alive. Has grown into the surface of the crates themselves.

Deep bad dark stuff.

-Religion check reveals legends of the prison of Torog – he made his prison of the Primordial he conquered (which maimed him). In this case, though, the Deckhand is not screaming. Deckhand doesn’t seem to mind anything anymore. Still aware, responds to someone calling his name (Nord) by focusing both eyes on them.

-Heal check, looking for pulse, respiration, etc. His veins are forming an arcane pattern of the like used to build portals.

-History check – Does anything tend to use living things to create portals? No. F’ing. Clue.

Time to kill the entity formerly known as Nord. Only the complete destruction of the fleshy bits will stop the portal from opening. Wogar makes with the stabbity, maggot-like tendrils come out.

Fight, fight, fight.
-The ship is taking damage.
-Jeton rolls a 1, manages to increase the size of the worm thing for 4 rounds.
-Worm has merged with the portal – New mission kill the worm to close the portal.

TIL Wogar is good at stabbing things in the gibblets.TIL Halgar is mystical – ain’t gotta explain shit.

If Ziggy Stardust and Liberachi had a baby, a freaky, freaky baby, it would be Jeton. Jeton is Ziggerachi.

Side Job – While we wait in Mazara for a week, while Tim, Nala, etc. wrap up their affairs to head out, Wogar, Cutter, and Halgar take a side job to make some extra money. They learn that a Tortosan noble is smuggling a dangerous relic into the city. They’re not the only ones trying to learn about the relic (an item which makes high level blasting patches), the others are some sailors who look like they have Darkling heritage (turn out to be Bulliwugs). The Bulliwugs are serving someone they call the Mistress (turn out to be a lich called the Bella Donna, formerly a Mazaran noble who was banished for dabbling in black magic). While working as ‘consultants’ for the Mazara guard (to make it official), after a counter ambush and chase, Our Heroes defeat the Bulliwugs and capture the Bella Donna. They reclaim the relic and hand it over to Mazara officials, to keep a dangerous item out of dangerous hands.

-Travelling to Shatterstone. We catch a boat to Casalle, then go by mount to Shatterstone. Tortosa is fly-over country now, mostly just fishing and “trade” (see: piracy), so we don’t go near Tortosa. They are a wretched hive of scum and villainy. On our way up the road to Shatterstone we come across an ambush, noticing it in time so that we end up ambushing the ambushers.

A blog for your campaign

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.