Sonic & The Black Knight Walkthrough :

This walkthrough for Sonic & The Black Knight [WII] has been posted at 02 Aug 2010 by thanh and is called "Sonic FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up thanh and share this with your freinds. And most important we have 4 other walkthroughs for Sonic & The Black Knight, read them all!

Walkthrough - Sonic FAQ/Walkthrough

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SONIC AND THE BLACK KNIGHT.
~~~~~~~~~~~~~~~~~~~~~~~~~~
(~~~~~~~~~~~~~~~~~)
VERSION HISTORY
Version 1.0
===========
-Started guide skeleton
-Added contents, and headings
-Completed Writing
Version 1.5
===========
-Added more headings
-Revised
Version 2.0
===========
-Polished, organized guide.
/~~~~~~~~~~~~~~~~~~~~\[001]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | INTRODUCTION | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Sonic and the Black Knight is a tale of Sonic is the era of King Arthur. His
adventures take him on a road that reacquaints him with familiar faces, and
some new foes. The journey goes from Excalibur, to King Arthur, and this guide
will help you on your journey as well.
------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | JUST TO LET YOU| |
| | KNOW | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Sonic is copyright of Sega, and Sega team Japan. This game and guide
respectively is for the Nintendo Wii version of the game. This guide, my guide
is copyright of me (username) dontyoulookatme. It is not to be removed from the
site, redistributed, copied, or otherwise tampered with in anyway. This guide
is only to be displayed on Gamefaqs.com
------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CONTENTS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
INTRODUCTION [001]
CONTROLS [002]
WALKTHROUGH [003]
-Misty Lake
[ML]
-Camelot Castle
[CC]
-Deep Woods
[DW]
-Titanic Plain
[TP]
-Crystal Cave
[CC]
-Molten Mine
[MM]
-Faraway Avalon
[FA]
-Knight's Passage
[KP]
-The Cauldron
[TC]
-Shrouded Forest
[SF]
-Great Megalith
[GM]
-Dragon's Lair
[DL]
-Dark Hollow
[DH]
EXTRAS [004]
THANKS [005]
INFO [006]
------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[002]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CONTROLS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[003]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | WALKTHROUGH | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
------------------------------------------------------------\
/~~~~~~~~~~~~~~~~~~~~\[ML]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | MISTY LAKE1 | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
This is essentially a tutorial level. Familiarize yourself with the
controls, and you can also play around by hitting the barrels for
goodies. The path you take is pretty straightforward, so you've
basically got some breathing room when it comes to getting a feel
for the game.
You'll be taken through jumping, slashing, jump
slashing, stringing combos together and the like. It's pretty
straightforward, though. You'll be at the goal in no time.
You'll get a fairly brief tutorial on inventory identification.
------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | MISTY LAKE2 | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Now that the babysitting is over, it's time to get down to it. Head
straight, and collect the rings and assorted goodies. You'll pass
the lake, and approach a bridge. Dash through the barrels, and hit
the targets as you pass. You'll soon grind on a narrow strip of stone.
Bear in mind that you can still swing your sword at enemies in this
state. Slash the targets, and enjoy the ride.
After the short lived
rush is over, you'll be approached by wild boars, or something to
that effect. Press the [Z] button as instructed to defend yourself.
When the last wave goes down, speed off, and attack the bull's-eye
targets, and the adjacent ones. Some more boars will follow, so look
out. Zip through the bride side, and after you dash through some
more targets, you'll have to defend yourself from boars again.
Keep moving, and collect the apples.
Keep zipping past, and
eventually, you'll be faced with a dragon. Jump slash at the dragon's
face, and when it recoils, defend. It will attack you by slamming
its head in the ground soon after. When he's done with his little
hissy fit, continue slashing, and the battle will be over. Continue
on to the goal.
-------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | BOSS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You'll now square off with King Arthur. First, chase after him. He'll stop
shortly, and you'll have to follow on screen attack prompts in time. Pay
attention to the motion of the Wii remote when it pops up, and push the buttons
at the right time. He'll flee once you're successful. Chase after him, only
this time, watch out for enemies that try to hinder your progress.
Jump slashing is the best cause of action in this case. When you get past them,
you'll have to follow the quick time button presses again. This shouldn't be
too hard. Chase after the tin offender again until you reach green land. Push
the buttons at the right time again, and this time, he'll be out for the count.
-------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | WIELD THE SACRED SWORD
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've got a lot of slashing to do here. Head out, and take out the targets
that stand in your way. Be prepared, though, for boars are near. You should be
able to string together a pretty high combo. You'll be at the goal faster than
the world takes to spin on its axis......cause...like.....that's 24 hours.
--------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[CC]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CAMELOT CASTLE| |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Head on down the hill. Don't stop as you pass the lazy crows. That's what they
should be doing in the first place: getting out of your way. Head all the way
through the draw bridge, and jump attack the enemies. Three to be precise.
However, there's more behind them, so this is kinda irrelevant.
They go down quick, though. Be sure to hit only the enemies, as you dash
through and collect rings. Some have shields. But they can't block the arse
whopping that they're about to receive. Keep running, and woohoo! You'll be
soaring in the air like a rabbit on steroids. It's brief, though. Keep jump
slashing as you approach the enemies, and try to keep the momentum moving. The
goal is in short reach.
--------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | BLACKSMITH | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You'll get a tutorial on how to forge weapons and whatnot. Then proceed in the
next challenge. You'll use your sword to slide down walls, and practicing soul
surging. Slash through the enemies with your new found power. The goal will
come soon. The level is sorta like a tutorial level, so take the time to get
used to the new battle mechanic.
--------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CAMELOT CASTLE | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You'll now have to finish soul surging in the air. Speed through the path, and
when you see the command, press the buttons to soul surge in the air. Take out
the other baddies, and when you are airborne, practice soul surging. Speed
through,and watch out for the spikes on the floor. Then speed through or slash
through the enemies. Soon you'll be done with the level.
--------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[DW]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | DEEP WOODS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Speed past, and ride the wagon. Enemies will jump out at you, so slash them.
Eventually, the horse will feel that you;re a liability, and will ditch you. No
worries, you're Sonic, you run faster than any horse can. Keep moving through
the woods on foot, but watch out for spike traps. There are enemies waiting for
you in the grass, so beware. There are civilians, and a couple more traps to
look out for, but the goal is just a short distance away.
---------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | BOSS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
What good is a new sword if you can't use it on bosses? Well, now you have one
to face. Sir Lancelot. The best way to go about taking this dude out is to jump
slash, and back away when he charges. Dash slashing helps here as well. He'll
be over before you know it.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | DEEP WOODS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've been assigned to take out 50 enemies. So get to slashing. You can take
your time here if you please. I t doesn't really matter how you go about the
level, as long as you down 50 clowns. You can go beyond that, or just breeze
through. Watch out for spiked traps though. This level will be over and done
with in no time.
-----------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | DEEP WOODS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You're gonna have to give the townspeople 60 rings. They think you're loaded,
so you have no choice. Run around, slashing through barrels and enemies for
some quick cash, or pick the ones up that lie on the ground as you pass. Aw,
doesn't their cheering put a smile on your face?
...
...
...
...
I didn't think so. YOU could have used those rings. Friggin free loaders.
You can also head back over to Camelot to do the same thing to the folks over
there. In fact you should.
---------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CAMELOT CASTLE| |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've got some freeloaders to rescue. I think the game calls them townspeople,
though. Anyway, speed through, and hit the catapult, thingy to open up a new
path. Grind on the rope, and slash open the gate you come by. There will be
some bad guys behind you though, to take notice. Speed through the water way,
and take out any enemies you come across. You'll have another gate to break
open. You'll see the freelo-townspeople, and will have another, final gate to
open up. The goal will be waiting for you on the other side.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[TP]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | TITANIC PLAIN | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
If you'd take the time out from your freeloader saving, you'll have to face
another boss. Take out the axe wielder, and the lancers, and keep running. Jump
from pole to pole to avoid the spikes. Run without stopping to avoid the
falling pillars. Two axe wielders will try to surprise you, but of course, it
doesn't work. Take them out fast enough for them not to grab you. Slide down,
and stick to the left path.
Use your trusty sword to scale the wall. You can still attack while doing this.
Jump through the hoops,and go between the pillars. Pass through the waves of
enemies; you don't have to take them out. The goal will be waiting for you.
Now it's time to take the boss out. This obviously non-inconspicuous enemy is
in full armor. Be sure to block a lot, and for your attacks to be blocked. Just
wait for an opening, and jump slash when you can. After a few hits, Knuckle-
erm, the boss will go down. You'll then be eased into a tutorial. It isn't
difficult, so take the time to learn at your own pace.
-----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[CR]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CRYSTAL CAVE | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
This level is a nice change of scenery. Smash the crystals for rings. Some
shielded enemies will appear right after the single freeloader. Take those
nuisances out all-quick like, and move on through. Do exactly as you are told:
Beware of falling stalagmites. Spring fro the rad mushroom, and continue
rapidly past the enemies. There are bats, spiked enemies,a and more stalagmites
to watch out for. There a big axe wielder that will block your path.
Teach him the meaning of pain and continue. Dart from mushroom to mushroom, and
jump from the icicles up top. You'll be out of that claustrophobic cave in a
sec, but that doesn't mean the enemies will let up. They're just as fun to beat
up in daylight as they are in the cave. The big axe wielder make a return, but
isn't too difficult. He can grab you though, so don't let him breathe. Speaking
of breathing, just when you got a whiff of the fresh air, you get to head back
into the cave again. Great.
Jump from the icicles, and slash the bothersome bats. You've got a lot of
turning and twisting to do. Take out the enemies, and collect whatever rings
you can get. Don't be afraid to soul surge. After the last axe wielder goes
down, you'll be done with the level.
-------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CRYSTAL CAVE | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've got some more of those pesky freeloaders to save. You'd thing they'd
know to get home security by now...Run on and attack the enemies. Break the
rocks and crystals if you need the loot. Step into the sunlight,and aim your
sword at the crystalline structure to melt it. There's a freeloader in it.
There's another ray of sunlight to aim your sword at.
This is also a good time for enemies to gang up on you, so if they come close,
take them out before you attempt to save the freeloader. There are also enemies
that use projectiles on you. Watch for them. Keep slashing your way through the
enemies, and the level will end when you save the aforementioned number of
enemies.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | CRYSTAL CAVE | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You have 50 enemies to take out this time. It's standard fare here. There are a
lot of things that hinder you, but other than that, you can handle this. You'd
do best to keep the momentum up, and make sure not to take damage from the
sorry attempt of an ambush. Most of the enemies are your typical sword and
shield guys, but there are a couple of bats here and there. Jump from icicle to
icicle. You'll take the battle to the outside.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | TITANIC PLAIN | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Wahddaya know? You have to give the freeloaders 100 rings! Cheapskates. Eh, no
one else is gonna do it, so I guess it's not too much of a bother. Give
whatever rings to the person in need, and then hop up on the wall.
You've got a nice 2D section here, but don't spend too much time lallygagging;
you've got freeloaders to satiate. Slide through through the chains, and move
through, collecting whatever rings you can get. The goal isn't too far off.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | TITANIC PLAINS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Hop on the horse-pulled wagon. The enemies will hop towards you, and when they
get close to you, slash them. The wagon's only big enough for one. The horse
realizes that you're on his back soon, and ditches you. Again. No worries, we
didn't need him anyway. Speed through, and watch out for the oncoming lancer.
Move through the forest, and into the village.
It's funny how the freeloaders are all happy-go-lucky
even though there's enemies all over the place. Dash through them,and take out
the lancers, and assorted enemies. When you get deeper into the woods, avoid
the spiked traps. There are also bear traps on the ground, just sitting there
waiting for you-all quiet and lonely.
You'll have to give them a pass, though. There are numerous enemies that
approach you in waves. Show them what they obviously failed to learn all the
other times that you faced them: You can't be stopped. Using your power
techniques is advised. As you move along, be careful, there are a lot of spikes
on the floor. Don't spend too much time in the swamp. Dash jump, and jump from
the poles, but be prepared from the enemy strike.
There are tons of charging lancers waiting for you after you get past the swamp
part. Hop off the logs, and avoid the spiked traps. Bear traps make a return
here as well.
Slash the pillar next to the bridge quickly,and take out the enemies behind you
if they get too close. Move on, and hit the next pillar. You'll be done in this
part before you know it.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[MM]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | MOLTEN MINE | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
It's time for some mine diving. A nice change of pace, huh? All you gotta d
here is reach for the goal. Run, and slash through the abrupt pack of enemies
that stand in your way. Head on, and jump slash the enemies when you've got
your momentum up. There are a lot of projectile shooters, but they can be
avoided entirely.
Watch out for the spikes near the wall. Jump slash the enemies, and you'll soon
have to do a little wall-to back-sliding-without falling----ing. Take your
time, and hit the rocks that are in your way.
Make waste of the enemies, and grind on the rails. You can leap right over
enemies with proper timing. This should make things easier, and avoid any
unnecessary confrontation. Move through the doors and they will lead you
automatically in the right direction.
There's a freeloader around. Just saying. After you breeze through a series of
more doors, you'll have to do some more rail grinding. Be careful, though,
because there is a gap that you'll have to jump. Head over the spikes, and run
to the gray area. You can smash through the molten rocks by slashing them.
If you can avoid some, though, do so. Attempting to take them all out will
result in pain. Speed on through, and attack or dodge the enemies, but dodge
everything else. After rail grinding, watch out for the fire sprouts. You'll
have to sidle along the wall again. There will be lava gushing out from the
thin holes. You'll get a warning of their nearness by the air passing through
them.
You'll have a short pause after completing this, but, then you'll have to do
the same thing again, only they'll add spikes into the mix. Take your time, and
don't try to rush things when it looks possible.
Take out the remaining enemies, and speed your way to victory.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | SIR PERCIVAL | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've got another boss to take out this time around. I wish we knew who was
under the helmet, though. o.o That was a funny. Anyway, start off by using a
couple of jump slashing, and then immediately blocking. This should be used
repeatedly, but Blaze-erm, Sir Percival can jump in the air, and use a
horizontal slash. Be weary of that.
Block whenever Percival is encased in fire, and then strike back as soon as you
get the chance. It shouldn't take long to take this dude out.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | REMINDER | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
This is as good time as any go finish up any missions you may have missed. Yup,
you know what's coming. It starts with a last,and ends in a boss. Nope, not
Madonna. Although, you were pretty close. Anyway.....yeah, get to it.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[FA]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | FARAWAY AVALON | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
This is it; the final showdown. First, start off by chasing the bugger, and
watch out for his purple ray attack. Dart from side to side to avoid it if you
can. He'll also throw orbs at you that can be jump slashed.
When you get close enough to him, you can start attacking, and shortly, you'll
hop over his back to do a context sensitive moment. Follow button prompts at
the right time, and try not to over anticipate him and do the gestures ahead of
time.
You'll then start chasing after him again. A giant magical hand will start to
slash steadily into your direction. Block when it gets near,and slash the orbs
that spew at you. Again, your main priority is getting close enough to him and
then slashing. Hit him enough, and you'll have to follow the gestures again.
He'll get of his horse, to signify the clearance of the mission.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~0
CONGRATULATIONS: FOR YOU HAVE SLAIN THE BLACK KNIGHT,AND BEAT THE GAME!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~0
Now that wasn't too difficult, was it?
What's that? You want to talk to more freeloaders?
But why would you want to......ARGH! Well, yeah, it's true;
there is more to do after you beat the game, but...
What's that? The freeloaders need you? Grrr. Fine.
We can work that in too.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[KP]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | KNIGHTS PASSAGE| |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Shocking, huh? Anyway, you have to beat the clock before the time runs out.
Jump slash the enemies at full speed to avoid them getting contact on you, and
slowing you down. Speed through and scale the wall downwards. Hit the enemies
as they approach. Jump to the next platforms, but beware, enemies will pop out.
Take them out quickly.
Move on, and slash through the water waves. Watch the gray stone object that
hider your progress, and keep moving. After a brief picturesque view of
speeding, jump slash the enemies and keep your momentum up. Remember: if the
enemy CAN be avoided, then they SHOULD be avoided.
As you dash through the narrow corridor, dodge from left to right, as the blobs
fall from the ground. Scale the wall downwards, and cut through the waves
again.
Jump on the top of the gray structures to get by, and keep moving. Wow, a
freeloader that's actually helpful. You'll be on a boat shortly, and the
freeloader will man it. All you have to do is slash at the oncoming enemies.
You'll have to depart shortly, but not for long. You've just got a couple of
baddies to slash through first. This time around, you'll have to jump from ship
to ship, while taking out the flying enemies. You'll know when to jump when you
are at an adjacent length from the next one.
Speed your way to the next jump. Use the wall as a foothold to get tot the next
area. Scale down and jump from wall to wall. Careful dodging the gray spiky
structures, and you'll be outside again. That will signify the end of this
level.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[TC]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| |THE CAULDRON | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You'll have another time beater to do here, so let's get started, shall we?
Dash up the stairs, and slash the first batch of enemies. As you proceed, watch
out for lava sprouts. A wall will hinder your progress. No biggie. Just use the
alternate route. Be sure to wait for the ring of lava to pass first before you
jump past the bridge.
Scale the wall while taking out the oncoming enemies. There are still lava
sprouts all around the place, so though you have to keep up a fast pace to beat
the level, be weary. It helps to survey the horizon when you are sprinting
unhindered.
Scurry past the foes and lava, and dart through the boxes. There are goodies
inside, so if you have an inventory scarcity, this is your best bet.
Ignore the enemies that you can, but make sure not to ignore the lava rings.
You'll soon take a ride, snowboard style on a piece of rock. Instead of ice,
though, you'll be riding over molten lava.
Avoid the sprouts, and when the cinematic is over, slash at the annoying flying
guys. When done you'll be on foot yet again. Keep to your path, mowing down
enemies, and soon, you'll have to do some wall scaling.
Be careful not to get too close to the spikes, and take note of the falling
rocks. Enemies make a cameo as well. Slash the structures that impede your
sight, and keep moving while you're on foot again.
Keep heading straight, and you'll be done with this molten hot mess.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | MASTERY STAGE | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You can only swing your sword ten times in this challenge. Yeah, it sucks I
know, but dammit we can get through this!
The blocks that stop the path are compulsory sword swings. You won't really
have much of a chance to rush past the enemies, but if you jump past them a
little, you can move back to attack them all.
Don't use any unnecessary sword swings, and the level will be over faster than
it started.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[SF]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | SHROUDED FOREST| |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Keep moving, and avoid the pendulum-like spiked traps, and take out the
enemies.
You'll be running enemy free for the most part, but jump slash when they do
arrive. There are also new enemies to watch for.
There will be pendulum traps to watch for. They are usually followed by bear
traps, so watch your footing. Avoid the sprout roots, and attack the shielded
enemies. The traps don't stop there, so are you move, pay attention to your
surroundings.
There are more roots to watch for, but for the most part, the enemies will
leave you alone. I would recommend using knuckles in this level, just because
of the sheer amount of spiked roots. He can easily glide over them.
Take out the final enemy pack, and the goal will be in reach, unhindered.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | SHROUDED FOREST| |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You have to take out twenty enemies in a row here. There will be numerous red
boxes scattered around the forest. Slash through them and take out the enemies.
Hop over the stone block afterwards, and repeat the process.
Remember that some of the boxes are hostile. Anyway, once you hit the limit of
20, all you have to worry about is following through the path, and watching out
for the spider like, and box imitating enemies.
You'll be able to get to the goal in no time flat. Give yourself a pat on the
back, mate.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[GM]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | GREAT MEGALITH | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've got another clock-beater this time around. Slash through the waves of
enemies, and rush on through (while hacking away) towards the great stone arc.
Speed down the hill and all the way towards the town, or whatever it is. There
will be enemies waiting for you, that consist of shield guys. They aren't too
much as a threat, though.
Breaking the boxes you'll soon come across can net you a nice chain, and some
loot.
You will face off against an axe-wielder. As long as he doesn't overwhelm you
with his grabs, he's easy to get by.
Speed through, and watch out for the projectile arrows that may come
dangerously close to you, or land a bulls-eye. The latter is not recommended.
You'll have packs of enemies to get by. You don;t have to defeat them all, but
eliminating the ones that hinder your progress is the way to go.
As you head up the spiral, and take out the enemies, watch out for the speeding
lancers that will soon appear. Blocking them is the best cause of action.
Take out your enemies, and your battles will lead you down a column shaped
opening. Move on, and jump slash at the glowing wall. Gray structures will slam
into the ground, so watch for them. Take out the enemies quickly, and move on.
Break through a couple more walls, and you'll be faced with another axe-
wielder. Try not to let him grab you, but this guy's no more special than the
beating you're about to dish out.
Break through a couple more wall, and victory will be yours for the taking.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | GREAT MEGALITH | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
There's a die hard challenge you can take up on. And contrary to its name,
you'll actually have to avoid taking any damage at all.
The best way to tackle this mission is to dash through the obstacles, and
attack the enemies with controlled slashes. Taking your time and backing up
before you take them on helps.
Keep that method up while avoiding the spikes, and you'll be home free. Rushing
won't help much here.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[DL]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | DRAGON'S LAIR | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've got another clock beater. No worries, keep running. The floor will
eventually start to break and fall, so jump when the opportunity arises, and
follow this into a jump slash at the first enemies.
Should you fall off the edge, you can climb back up, but you'll be long gone is
you fall in between platforms. You'll have a bunch of enemies to take out.
Follow the blue markings, and take out the axe-wielder.
Jump from the stalagmites, and slide your way to the next path. When sliding on
the light path, slash the enemies, and jump off to scale down at the wall. The
ground will start to give way again, so take note.
The enemies can push you off the platform, so push them back, or rather, slash
them back. There is a distinct color for the platforms that are walk-on-able,
and the ones that will fall.
Take out the next wave of enemies, and do a little more platform jumping. Dart
on through, and obliterate the shielded enemies that stand between you and
victory.
Take them out, and you'll be done with this mission.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | DRAGON'S LAIR | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Zoom from right to left to avoid the fire the dragon breathes at you. When you
get close enough, jump towards its horn and teach him a thing or two about
manners.
zip right past the enemies-don't bother fighting them- and avoid the dragon's
spitfire. Get close enough, and follow up your earlier lesson with a pop quiz
on manners. (slash the horn)
You'll now be tasked with avoiding the enemies, AND the fire. This isn't too
difficult, but some of the waves of enemies can hinder your progress.
Get close enough and finish up with a mid term on manners. Let's hope this
dragon passes, shall we? Or rather, passes out.
The dragon constantly pushes you back, so you'll have to rush up to him again,
and re-pass out his final exam.
After a few more slashes, he should be done. Oh, and for those of you
wondering: he failed.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | DRAGON'S LAIR | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
You've got a rampage to do. Careful with your footing early on. Take your time,
and take out the few enemies that pass by. You'll have to do this a couple more
times, and then you'll be done.
The thing you have to worry about most is not falling. Keep that up, and you'll
achieve victory in no time.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[DH]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | DARK HOLLOW | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
Yup, you guessed it: final FINAL boss. Watch the scene. Yup, like that. Pretty
cool huh? Anyway, it's time to try out your new skills on the battlefield.
Follow the on screen tutorial, and use that technique to get past the bubbles.
Watch out for the Queen's slashes. Pay attention to her limb. She will charge
right before attacking you, and you'll have to follow the on screen prompt.
When that's over, and you see an opening, get close and slash away. Repeat this
process a second time.
Next, after avoiding the bubbles, you'll have to wait for the button prompt
again. This time, don't just dart in for the kill immediately; she will throw
out some more bubbles at you.
When you get another opening, attack away, and she'll turn black and glow with
a red shimmer.
The only thing new here is the patter on bubbles, and after deflecting her
attacks, she'll try to slash you more often. Take your time, and when you find
your next, and final opening, you'll slay this evil Queen once and for all.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~0
CONGRATULATIONS: FOR YOU HAVE SLAIN THE DARK QUEEN,AND BEAT THE GAME!(for real
this time)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~0
Watch the cut scene, and observe the credits roll. You deserved it.
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[004]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | EXTRAS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
There are more missions to complete, if you still have an itching for some
speeding. It was fun while it lasted, but you can still check out the extras,
and try to do better on the stages. Thanks for reading this guide, and
remember: a freeloader a day is NOT good for business.
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/~~~~~~~~~~~~~~~~~~~~\[005]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | THANKS | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
I'd like to thank Gamefaqs.com, and the many users who helped make this guide
possible. I love the site, and appreciate the input. YOU GUYS ROCK!!!!!!!!
----------------------------------------------------------------
/~~~~~~~~~~~~~~~~~~~~\[006]
| ~~~~~~~~~~~~~~~~~~ |
| | | |
| | INFO | |
| | | |
| ~~~~~~~~~~~~~~~~~~ |
\~~~~~~~~~~~~~~~~~~~~/
This FAQ/Walkthrough is copyright of 2009 dontyoulookatme and is only to be
displayed on gamefaqs.com. I'm a regular on the site, so if you see me there,
stop by and say 'hey!'. Also ,you can contact me at kwashiai@gmail.com.
Toodles!