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Recruit

I don't know if this is Dark Injection specifically or just Spore with modded complexity in general, but I noticed that if a creature was over a certain complexity over the normal amount, It it would often appear as this transparent blue or white instead of its normal color.

blue.png

Even weirder this would also affect normal complexity creatures as long as they were in close proximity to the over complex one.

blue2.png

changing the distance and or camera angle would make them pop in and out of this effect, and bringing the number of parts back down would remove this effect entirely. Also in GA, changing the atmosphere density increases or reduces this effect (having no atmosphere seems to also remove the effect) This only happens in gameplay (in any stage not just in adventures) as they look perfectly normal in the editor.

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Poster of the New User Apocalypse

This seems to be the glitch no one wants to answer to, its been happening to me too. As far as I know its my pc thats about 5 years old, but could there be a fix? hope someone replies to this thread or mine i posted a while ago on the same issue.