But the main discussion this seems to have evoked in people is, ‘is she facing slightly away from the camera so her shoulder is prominent and her arm tucked against her back, or is her torso twisted toward the camera so her shoulder is buried back in the folds of the cloth?’

Here’s a quick demo of making a version of the spindle above. This one is a single thread therefore only needing four helices, the ones in the render have all 24 helices (6 threads), so far more detailed and slower to Convert with QFT and to SUbD.