When open the sfm it says The current mod is from a different directory than your executableThis can be cauesd by running a tool from one product while the current mod is from a different productThe mod can be set from the SDK(path:D:\steam\SteamApps\common\Source filmmaker\game)(VGAME:D:)

Go to your Steam library, find Source FilmMaker, click "LAUNCH" (dunno why it's in capital). When the little menu opens, click "Launch SDK", so the circle beside it gets white, and the circle beside "Launch Source Filmmaker" gets gray. Then click the "LAUNCH" button in the menu, and then the SDK should open. If not, open task manager, go to the process list, hit N, and repeat, while looking at whether a process called "qsdklauncher.exe" boots up or not.

Go to your Steam library, find Source FilmMaker, click "LAUNCH" (dunno why it's in capital). When the little menu opens, click "Launch SDK", so the circle beside it gets white, and the circle beside "Launch Source Filmmaker" gets gray. Then click the "LAUNCH" button in the menu, and then the SDK should open. If not, open task manager, go to the process list, hit N, and repeat, while looking at whether a process called "qsdklauncher.exe" boots up or not.

Go to your Steam library, find Source FilmMaker, click "LAUNCH" (dunno why it's in capital). When the little menu opens, click "Launch SDK", so the circle beside it gets white, and the circle beside "Launch Source Filmmaker" gets gray. Then click the "LAUNCH" button in the menu, and then the SDK should open. If not, open task manager, go to the process list, hit N, and repeat, while looking at whether a process called "qsdklauncher.exe" boots up or not.