ArmorPlus 1.12.2-11.11.0.36-beta

Introducing a change into how updates and changes are being displayed.

Simplification of the crafting system code (Much better)

Added horse armor

This feature is still wip, some horse armor textures are working horse armors and functionality

In the works: Introduction of abilities, textures for them all, crafting recipes and configuration for all of these stuff

Added the ability to set a material type of weapons when hitting an entity to set them on fire, default disabled for all except the lava weapons

Fixed different types of arrows having the coal arrow texture instead of their own ones

Fixed usage of incorrect data fixers

Added Overlord of the Guardians texture

Animated (VERY VERY WIP) the bosses

Integrations (WIP, Things might be unbalanced)

Added integration to ProjectE (enabled by default, can be disabled by a config option inside config/armorplus/integrations.cfg)

Fixed some important bugs causing some armors to not have any abilities when equiped in any specified config option.

Made so that when The Ultimate Armor's invincibility has been enabled to add saturation effect. (Removed Saturation from the default effects config)

Fixed Trophies being unable to be picked up on servers, temporarily disabled the pickup function of NBT modified trophies (they will keep their nbt as long as they aren't broken, if they are broken they will not save any NBT except of the original type)