When soloing/exploring I use sword/axe & rifle but also run a fair amount of instances with my friends (guardian, mesmer & eng). When running an instance I swap between sword/axe, rifle & mace/shield depending on the mobs/fight. I like my build and it seems to be working, but what tweaks would you make?

For what it's worth, I do not like playing a 'support' warrior & HATE banners to the point I almost refuse to use them outside of an instance. Currently running w/ Carrion Draconic armor - one piece shy of completing the set.

When soloing/exploring I use sword/axe & rifle but also run a fair amount of instances with my friends (guardian, mesmer & eng). When running an instance I swap between sword/axe, rifle & mace/shield depending on the mobs/fight. I like my build and it seems to be working, but what tweaks would you make?

For what it's worth, I do not like playing a 'support' warrior & HATE banners to the point I almost refuse to use them outside of an instance.

Altho what do you want to bring into instance? Seems pure DPS (coz you don't have any group utility). If that, u can always drop defense trait line for discipline (higher crit chance from V trait, higher crit dmg). Also remember that there is bleed cap, so if ur fellow eng also likes bleeds... dmg can be bit lower for both of you.

I personally prefer some group utility, coz... build focused bit more for group helping have DPS lower by... 20%? 30%? than pure DPS build (depends on items also). So not that big difference. Mob will die... like 2-3 seconds later only?

For example, with that build my 100b was hitiing mob for ~7-9k in some low lv instance. Another warrior, full dps, berserk items, etc was doing 9-11k (with my vulnerability, without he should have 10% less) . But... he had no group utility at all, no vitality, no def, no extra healing...

In dungeons going pure dps means that you have to be a ranged warrior. Then go for the rilfe/long bow traits and as a secondary weapon choose GS as it gives you ability to .... run away
Going pure dps and fighting in close combat will kill you many many many times which will make whole team weaker.