Colored raid warnings (players will be colored according to their class) with icons - so you will know what's going on without even reading the message

Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status

HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen

Bars can be enlarged with decent effects when they are about to expire

Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back

Synchronization system for accurate timers

No dependencies, no embedded libraries (except for the optional LibDataBroker plugin that embeds LibDataBroker)

Modular design - all boss mods are plugins and can be exchanged, removed or updated separately

Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance

Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events

Bars can change their color over time and flash before they expire

There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.

Support for SharedMedia, so you can use any texture for your bars

Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also send those timers to your raid group

Powerful object-oriented API - you can use it to write your own boss mods!

Please notice that we can help you on a lot of Problems but we do not check every Forum so please report all problems, bugs or whatever you want to tell us to the DBM Crew at www.deadlybossmods.com. We got a very good and daily visited forum there to help you with our AddOn.

We are also allways happy to get feedback if we forgot to add a required feature, so please check out our website, click the forum and be a part the the great DBM Community!

Hi. How can I force enable the 5 countdown timer on some of the important abilities, for example Ive noticed some abilities that are important have an emphasize of 5 countdown during the fight to make you more aware of that ability is coming (think of bigwigs emphasize feature)

its a good feature but on DBM I can't find where I can force some of the abilities that I think personally are important to me, so then I can emphasize that (5 countdown) to make me more aware of it.

for example in dungeon heroic slags, and on gug'rokks unstable summon add, I always hear the 5 second countdown so then I switch on add. but then on mythic twins there is an ability that i really need to have that 5 second countdown (Death charge) i need to move out of it , and sometimes I miss it, so i wanted to focus this and have countdown for it, how to do it?

sorry for long msg, I know my english is horrible thats why, someone else with better english can probably ask the same thing in two lines lol

EDIT: today i was trying to make that 5sec countdown for highmaul first boss on ability berserker rush and i couldnt, even tried editing lua and added line countdownBerserkerRush:Start()

but it didnt work, im trying to get countodown on this as melee dps its important to wake up before it happens

i try to avoid adding countdowns to abilities that are a bit variable. people sort of expect an ability to happen at 0 on countdown, if it doesn't, they wonder why the countdown is there. Since berserker rush can have delays and variations is why I didn't give it a countdown option.

Hi. How can I force enable the 5 countdown timer on some of the important abilities, for example Ive noticed some abilities that are important have an emphasize of 5 countdown during the fight to make you more aware of that ability is coming (think of bigwigs emphasize feature)

its a good feature but on DBM I can't find where I can force some of the abilities that I think personally are important to me, so then I can emphasize that (5 countdown) to make me more aware of it.

for example in dungeon heroic slags, and on gug'rokks unstable summon add, I always hear the 5 second countdown so then I switch on add. but then on mythic twins there is an ability that i really need to have that 5 second countdown (Death charge) i need to move out of it , and sometimes I miss it, so i wanted to focus this and have countdown for it, how to do it?

sorry for long msg, I know my english is horrible thats why, someone else with better english can probably ask the same thing in two lines lol

EDIT: today i was trying to make that 5sec countdown for highmaul first boss on ability berserker rush and i couldnt, even tried editing lua and added line countdownBerserkerRush:Start()

but it didnt work, im trying to get countodown on this as melee dps its important to wake up before it happens

I wouldn't mind voice modules to be honest, However, they are a lot of work and I'd need someone to do the voices for me. VEM did a great job with their voices, however what I didn't like was that they'd forked my work (legally so of course, under creative commons license 5.x mods had). It was just unfortunate to bust balls on beta/ptr 16 hours a day several days a week to make mods every patch, only to see someone else copy all that work as their foundation, then improve upon it with voices. Easy to make voices when you skip the hard work :\.

it's actually why dbm 6.0 encounter mods no longer uses an open license, to protect my work. I'd be more interested in if something like VEM could become available as a DBM plugin that adds functionality to DBM though, vs a replacement to DBM that throws my hard work in my face. I'll happily make needed changes to core to support external voice modules to be able to hook back into my mods. Maybe add callbacks to all timers/alerts that a voice pack could simply listen for certain events and playsoundfile on eventID, things like that. That'd be sweet.

Thats sweet news, then VEM author can easily create that plugin and I think he wants to do that from what I read in his github, but also can you add it so that he can also use the arrows/marks(on ground) - because on VEM not only he adds the voices, he also adds the arrows and marking in ground which is also nice.

The hudmap stuff he can still do, if he just releases that separately too. the hudmap author gave him full rights to use the hudmap code when he added it to VEM. he could make it stand alone again and work with DBM, or whatever he wishes with it really. Don't know if he'll do this or not. If he needs something from me like a callback or something i'll certain accommodate

I wouldn't mind voice modules to be honest, However, they are a lot of work and I'd need someone to do the voices for me. VEM did a great job with their voices, however what I didn't like was that they'd forked my work (legally so of course, under creative commons license 5.x mods had). It was just unfortunate to bust balls on beta/ptr 16 hours a day several days a week to make mods every patch, only to see someone else copy all that work as their foundation, then improve upon it with voices. Easy to make voices when you skip the hard work :\.

it's actually why dbm 6.0 encounter mods no longer uses an open license, to protect my work. I'd be more interested in if something like VEM could become available as a DBM plugin that adds functionality to DBM though, vs a replacement to DBM that throws my hard work in my face. I'll happily make needed changes to core to support external voice modules to be able to hook back into my mods. Maybe add callbacks to all timers/alerts that a voice pack could simply listen for certain events and playsoundfile on eventID, things like that. That'd be sweet.

Thats sweet news, then VEM author can easily create that plugin and I think he wants to do that from what I read in his github, but also can you add it so that he can also use the arrows/marks(on ground) - because on VEM not only he adds the voices, he also adds the arrows and marking in ground which is also nice.

I wouldn't mind voice modules to be honest, However, they are a lot of work and I'd need someone to do the voices for me. VEM did a great job with their voices, however what I didn't like was that they'd forked my work (legally so of course, under creative commons license 5.x mods had). It was just unfortunate to bust balls on beta/ptr 16 hours a day several days a week to make mods every patch, only to see someone else copy all that work as their foundation, then improve upon it with voices. Easy to make voices when you skip the hard work :\.

it's actually why dbm 6.0 encounter mods no longer uses an open license, to protect my work. I'd be more interested in if something like VEM could become available as a DBM plugin that adds functionality to DBM though, vs a replacement to DBM that throws my hard work in my face. I'll happily make needed changes to core to support external voice modules to be able to hook back into my mods. Maybe add callbacks to all timers/alerts that a voice pack could simply listen for certain events and playsoundfile on eventID, things like that. That'd be sweet.

I have a question. I have googled this, looked through multiple comment boards about DBM. I just can't find an answer or any mention of this anywhere.

Randomly throughout my daily playthrough of the game, I will get bars that show up pertaining to other people's abilities around me or sometimes about my own character. This also happens with people's abilities in raid. It's very spam-like and I only want DBM to show up during raids and only want them to pertain to the NPC's that I'm killing.

What do I disable to stop these from coming up?

This is dbm-spelltimers plugin. you can configure it to only alert in raid groups, or just disable it entirely (or uninstall it)

I have a question. I have googled this, looked through multiple comment boards about DBM. I just can't find an answer or any mention of this anywhere.

Randomly throughout my daily playthrough of the game, I will get bars that show up pertaining to other people's abilities around me or sometimes about my own character. This also happens with people's abilities in raid. It's very spam-like and I only want DBM to show up during raids and only want them to pertain to the NPC's that I'm killing.

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