I thought with the new patch the bug with the water around ships would be fixed because of PBR. But nope, there is now even more apparent holes in the water around the box on ships because it still doesn't take into account slope when displacing the water

I've noticed that several of my ships have gone from relatively well balanced to sinking like rocks or pitching badly. patch notes only mention waves being taken into account for large vessel buoyancy but it seems like the changes were more significant than that, can someone elaborate?

-Do not bring forth an argument as fact that can be disproven with a 10 minute Google search.

I have noticed that there is a duplication glitch, where when objects like APS are spawned in, their barrels are covered by a max-size single APS barrel, and when I aim the massive barrel stays in position, but the real barrels move. same problem with crams and dedicated heliblade spinners