Boston Unity Group Kinect/Unity demo

Attended the May 3rd B.U.G. (Boston Unity Group) meeting. Presented a 5 minute demo of the interface between the Kinect and Unity (Unity Wrapper) for real-time control of game characters in Unity. Showed an example project in Unity controlling a game object using the Unity Wrapper and also some demo game examples and Kinect/MotionBuilder interface/motion capture with Kinect/Mobu after the main presentation. This was for Great Eastern Technology who were hosting the meeting and the great after meeting get together at the CBC.