What is new in version 1.7.6:
- Inside plus outside rendering combined method.
- Bugfix: color artifacts on cutplanes in inside rendering and using orbit trap coloring or diffuse lightmaps.
- DEAO works more or less with inside renderings.
- Second focus points in DoF for defining a kind of focus line.
- Spline interpolation for maps and background images.
- Sticky options for formula, lighting and postprocessing panels now selectable by rightclicking those buttons on the main window. Less problems with slower window updates like in wine emulator.
- Voxel output utility to render png slices.
- New dIFS formula type, only on machines with SSE2 support (is common).
- Rightclick on 'Calculate 3D' brings up the option for automatic storing the M3I file if done.
- Option to save the text parameters as comment in a PNG image file.
- Lighting options for diffuse color map relative to object and background image added to depth (not blended).
- Bugfix in 24bit SSAO calculation, can change the amount of shadows compared to older program versions!
- Added a navi side-panel for tweaking julia and formula parameters!
- Some older formulas added that i forgot to include.
- Coordinate system can be shown in the navi.
- Mid-position can be taken from the image, to rotate around it or so.
- Program size and position is remembered for next start.

What is new in version 1.7.9:
- M3i file storing for "big renders" tiles. No batch changing yet.
- New option to get the dynamic fog only on a certain iteration count,
available in the 'Coloring' tab in the main window.
Can also be blended instead of added, as option in the lighting panel.
- Added this and some more values in the navi for changing.
- Tryout to not allowing shut down Windows7 while rendering, could not test.
- Some issues fixed, like loading of older animation m3a files with formulas
that were enhanced with additional parameters.
- Animation option to interpolate a keyframe inbetween.
- Formula update, some with OTrap coloring mode for dIFS.
Caution: If you use the enhanced "cylinderIFS" formula in older program
versions, there will be some of the last values in the formula not
loaded properly when the saved parameter file was done with the old
formula version.

What was new in version 1.7.8:
- Further bugfixes.
- Added DEcombinate methods to mix escapetime formulas with dIFS (see the
new example parameters containing 'mix'.
- Now the ini-file is stored in the programs folder and the formulas are
only read from the initial directory for formulas, so several programs
stored in different folders can work independent from each other.
- Formula and a few parameter update.
- Stereo calculation reworked, should give more accurate results now.
- The slowest thread in calculations gets a higher priority to match
calculation times better. If this causes trouble select 'lowest' thread
priority in the 'Internal' tab.

What was new in version 1.7.7:
- Several bug and glitch removals.
- Replaced the average DE combinate method with an inverting and max comb.
- The animation rendering generates "dummy" output files, so many computers
can render on the same output directory with the "not overwrite existing
files" option checked.
- Big renders output tiles can be "single numbered" used by stitching
programs.
- Maps can be numbered up to 32000 instead of 255.
- Rightclick options on formula tab headers to move and copy formulas.

What is new in version 1.8:
- New compiler, new look.
- Transparency option in postprocessing, amount of it in object colors.
- Stereo function is more accurate.
- New diffuse map options for object coloring.
- Saving also the internal image buffer along with M3I.
- Addition option for lighting like intensity for all lights and background image, usage of downscaled background image for ambient color.
- Drag&drop Png files with internal parameters and textfiles with txt pars on the main window to open the parameters.
- Added euler angles of camera rotation for editing.
- Direct value input in the navigators parameter adjust panel by clicking on the value.
- Sphere and Cylinder IFS formulas with inside radius.
- New formulas from Luca.