From r/eu4: "After Action Reports were developed for militaries as formal reports, basically recaps of their battles, what happened, what went wrong, what went right, what can they improve on, and where to go from here. Literally a report after the action It was used as an analysis tool to learn from and study. In software comapnies they are called retrospectives (retrospective meeting), from the term retrospect. Video games, especially strategy games and Historical games, use AAR to kind of do a recap of their game vs a lets play, which is as it happens. They use the name AAR because of the similiarities they have to the real world AARs. The diffence is alot of AARs are written as more of roleplaying story now a days (see majority of Total War AArs because of their roleplaying elements) instead of formal reports."

I've finally gotten a good replacement for my previous rig, and it should (hopefully) be even better. And thanks to Black Friday, I have an even bigger library of Paradox games to play. As thanks for all of your abundant support, I'd like to start fresh with a new AAR! As is practically tradition by this point, I'm letting you guys choose it. Thanks, and have a good map-painting session.

A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper.
Some franchises of note: Stellaris, Cities: Skylines, Europa Universalis, Crusader Kings, Hearts of Iron, Pillars of Eternity, Victoria and Magicka.