@PP I don't know much about keldo but if you want I have a trick room victini set you could look at. (I don't know if your making the victini or using one from a previous event but warning this one has event moves)

Trick VictiniV-CreateTrick RoomFusion BoltZen Headbutt

V-Create is a powerful stab and lowers your speed and defenses. The more you use v-create the faster you become under trick room. Fusion Bolt gives you some coverage and zen headbutt is another stab without the stat lowering.

V-Create - goreat stab 180 base power, run it in a sun team for a really terror.Fusion Bolt - cover you from water types movesBrick Break - cover you from rock weaknessU-Turn - like GC said V-Create lowers your stats, so just V then U-turn next turn. YOu can cripple a team without having to much trouble.

Run jolly nature for added speed with 252 in attack and 252 in speed, this will add sweeping power and should give you the speed to U-turn without taking hits. Remember your week to Stealth rocks, so 4 in HP should make your HP odd, meaning you take less damage. Run with a life orb too. Leftovers is good, but you wanna sweep, so hit hard, REALLY hard.... run int he sun ^^

i just started setting it up i havent started training. i cant teach it U-Turn though i havent got a TM for it and you can PM or post it either way works i just need a Keldeo setup so i can train it. plus in a few weeks when i get my 3DS XL im gonna make a few of the for a giveaway kind of a welcome me back to the online world lol

Will-o-wisp - This means i can cute foes attack power and keep Ninetails going for longer.Solorbeam - Its a powerful move and hey, no charge required.Nasty Plot - This makes Ninetails scary. FlameThrower - Accuracy over powerFire Blast - Power but low accuracy Overheat - Power but lowers sp attack

Run with Timid or Modest. Timid gives you speed, but Modest is Spattack.

252 SpAttk, 252 Speed, 4SpDef - This means you can sweep.

Life Orb will make sure your hitting HARD! Though left overs might keep you going longer. However the balloon will save you from super effective ground moves.

OK the idea is to try and set up on a physical hitter. Your speed means you can will-o-wisp to cute there attack. The nasty plot. With this your power with your fire move will flatten anything that wont resist it. Flamethrower means you hit, but its not as stong. Fire Blast hits nice but the accuracymight but you off. Overheat kills your spattack power but will kill almost anything. Solorbeam hits water and rocks hard, with your drought you dont have to charge ;-) nommy power.....

Hey I was wondering if you could help me out? I finally finished black 2 so I thought I would check out the dream radar and managed to get tornadus-T. Of course I can't soft reset dream world pokemon but I didn't think the one I got was too bad.

Its got nice HP and Attack.... but its weak defence and speed ev's might not help it. I'll be honset, i know nothing of the new forms of those pokemon, but i think the set up is ok, but Acrobatics isn't a good move, its power is LOWER if the pokemon that uses it is holding an item. I would punt for Speed and Attack EV's and fill the last slot with Heatwave, its ad odd chose, BUT it covers one of your weaknesses. Nothing like a nasty suprise.I would say that Sky drop for its added effect or fly would be a better move, Simply becase of the power and that fact you wont lose power for holding the flying gem.

Yeah I'm not sure about it's defenses either so I'll think about whether or not I want to put the time in. Just like to say that acrobatics can be a good move especially with the flying gem since it disappears and acrobatics still gets the boost for not holding and item and using the gem. Any ways thanks for the help.

If i'm honest its more weighing up the added effects of the moves also.... Iron head flinchs, while Bulldoze reduces speed.

I would personally go Bulldoze seeing as, like you said, it offers more type coverage, which can be helpful in battle....

Can I ask what item your gonna use for your Entai? I would recommend maybe a balloon... although seemingly useless, Entai is weak to Earthquake and its the most commonly used move in the pokemon meta game.....

I was unable to find Flare blitz in entais move pool... Although if it can use it, it is a handy move. You could also pump for Flame Fang for the added flinch chance... although your suffer the power loss... Also Flame charge is another viable option as it can raise your speed, which is always nice....

Ok the idea is maybe to get some toxic spikes and stall out the opponent. Iron defense increases metapod's defenses to really high levels. Bug bite is stab while also allowing me to use other people's berrys. Electroweb does some damage and slows down the opponent which is useful for team support if metapod gets knocked out. At the same time I could use string shot so I can slow down ground pokes too. The choice between electroweb and string shot determines the nature relaxed for electroweb and impish for string shot. Tackle is mostly filler.

Evolite increases a pokemons defences by 50%, what would that give Metapod in terms of defence and Sp defence..... thats about 343.... that would make it as bulky as a heatran, IF metapod has the best defence stat it can get..... I think it could work... but really, an effective all needs more defence.... Iron defence would make you much harder to kill meaning you could wall..... I would go string shot over electoweb, as string shot will hit everything but ghost, where as Electro web will miss grounds. Grounds are more common. Bugbites all you can really have as an attack as far as i can see.... Lol tackle will be useless. In terms of sp defence Metapod wouldn't even get into the top 200 pokemon with evolite, meaning you would die if the foe knew even the weakest Sp attack move lol.... a magical sneeze would topple your wall...... Try it GC. it might work out pretty well as long as you keep your sp defence in mind.