I expect it'll be like Bethesda's Fallout 3/NV DLC's, though of course I would prefer more. You guys/gals are talking about 50 and 25% of the size of Skyrim ... I'm predicting more like 5% (and that might be generous) just looking at Beth's more recent history. Look at say mothership/zeta ... it's basically just an additional dungeon with maybe 3 new weapons

Bethesda already said the DLC would be around the size of, or larger then, Point Lookout, which was between 16-20% the size of Fallout 3.

Also Bethesda did not make New Vegas..... Obsidian did.

_________________So where is my dream? It is the continuation of reality. But where is my reality? It is at the end of your dream.

I'm gonna go with the Falmer too! Also, i hope the DLC adds another weapon sheath for the weapon in the left hand. Kinda weird how it justs disappears into thin air once your weapons are sheathed.

That would be really nice as well as staffs not disapperaing.

_________________

Spoiler:

"He will call you out, make you sweat,give you a blessing that you'll never forget.So revel in the chase and let your heartbeat run:Blessed are the children of the Horned One!- Hymn to Herne, S. J. Tucker

I think the fact that 'Snow Prince' dialogue has been uncovered makes the Falmer the most likely main feature in the DLC.

Not necessarily. As someone else mentioned, he may simply be mentioned in a historical context by another character.

_________________Monsters are bred in labyrinths, labyrinths are bred from walls. There is a reason the Giants choose to remain nomadic rather than follow their shield kin the Nords in building permanent settlements. The Tower is the beginning of all walls.

The modern falmer are the degenerate descendants of the original snow-elves. They are unlikely to be the protagonists in any well-organised war. Of course, it may well be that the true-bred descendants of the original snow-elves still exist in hiding somewhere, maybe in a deep and secret underground world similar to Blackreach, preparing for that day of glory when they launch their invasion of the surface world to reconquer Skyrim.

Having said all that, my money is still on Dawnguard being a Crusade against the Vampire Princes by the Paladins of Meridia. So there.

They won the War of the Crag because the Dwemer disappeared though, so one can't exactly draw conclusions from the outcome fo the war with regards to the Falmer's ability to coordinate a war effort, or to win large scale conflicts. We know little about the war, and for all we know it may have been a prolonged series of minor skirmishes and raids between the two races, as opposed to a full scale war.

But we don't know what exactly the fighting encompassed. I mean, it may only have been so prolonged because there was no major battle, and certainly I don't believe there is record of a major battle, where the two sides met in large numbers. It may have been a less direct war. Maybe, we can;t be sure of course.

The last animation is the most promising. It seems to predict some sort of Ascension, so maybe the Falmer have found a way to "recover" from their rotten existance. (Through Incineration?^^)One way could be that they get "help" from a daedric prince like Azura changed the Chimer or the Creation of the Orsimer took place. But all are just assumption currently based on some mined data.

The falmer were able to wage war against the Dwemer despite being mutated.

It's debatable as to how mutated they were at the time. The Dwemer disappeared about 1500-1600 years after the Battle of the Moesring, and Skyrim takes place 3800+ years after their disappearance. When the uprising against the Dwemer started the Falmer were already blind, but were probably still recognizable as elves, with much of their degeneration happening in the following millennia.

_________________"Moral relativism means never having to say you're sorry."

The last animation is the most promising. It seems to predict some sort of Ascension, so maybe the Falmer have found a way to "recover" from their rotten existance. (Through Incineration?^^)One way could be that they get "help" from a daedric prince like Azura changed the Chimer or the Creation of the Orsimer took place. But all are just assumption currently based on some mined data.

Wow. That would be great!

And on a completely unlikely note (as in, it will never happen), how awesome would it be to restore the Falmer to their former glory then be able to have them as a playable race?! One can dream.

The last animation is the most promising. It seems to predict some sort of Ascension, so maybe the Falmer have found a way to "recover" from their rotten existance. (Through Incineration?^^)One way could be that they get "help" from a daedric prince like Azura changed the Chimer or the Creation of the Orsimer took place. But all are just assumption currently based on some mined data.

Except that would contradict the existence of Falmer and their role in various vanilla game quests, which is something good DLC should never do.

_________________Monsters are bred in labyrinths, labyrinths are bred from walls. There is a reason the Giants choose to remain nomadic rather than follow their shield kin the Nords in building permanent settlements. The Tower is the beginning of all walls.

If Dawnguard involves the falmer I think I might die. They intrigue me so much, I want to know what they were like beofre the corruption, is there a cure for their blindness and mutations and who is the Snow Prince. They are just so interesting.

The Ascension Burning file may be related to vampires. I personally think that's unlikely but vampires are susceptable to fire (a.k.a burning). To cure the whole race, the Snow Prince could sacrifice himself in the name of Meridia. and in return she will cure his race. Or he could simply forge an alliance with her, vowing to destroy all undead or something of the likes.

It could set the Falmer as the enemy not allies as well. A full scale invasion could take place. Jarls killed, Stormcloaks crippled, Imperial Legion crushed. The only hope left is the Dragonborn but he is too weak. He must gain more power. So with the help of Esbern or Parthurnaax he discovers an ancient power, maybe even making his own shouts, and finally has the power to defeat them. This could explain the glowing eyes.He faces the Snow Prince one on one and defeats him, with the last semi intelligent Falmer gone, they are leaderless and scatter, leaving Skyrim to recover.

Animations of crossbows now moved to folder DLC01. Mounted combat with crossbows. At least one type of crossbows will be unique with unique animation - Dwarven. Child Crying. New dialogue gestures: Defensive Hand; Hand on Chin; Welcome Hand. Coffin Puzzle. Reading of the Elder Scroll. Animation from the trailer of Dawnguard. Scraping tree bark. Transformation in a Vampire Lord! Vampire Lord's kill moves. "Serana holds Vyrthur". Of course Serana and Vyrthur are in-game NPC's (or something like that), but I have not found any mentions of these names in TES Lore. Snow Elf Prince ascension burning. Pour water in a way shrine. Scooping water in a way shrine.

Who is online

Users browsing this forum: Baidu [Spider] and 2 guests

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum