This game is the best fps action game I have played in a long time. I do not understand what made Bioshock Infinite out-score this game. Gameplay, story, and progression are much better here, though Bioshock gets credit for its completely unique world. The only thing I can really complain about, which is minor, were inaccessible rooftops. This game really catered to my roof-hoppingThis game is the best fps action game I have played in a long time. I do not understand what made Bioshock Infinite out-score this game. Gameplay, story, and progression are much better here, though Bioshock gets credit for its completely unique world. The only thing I can really complain about, which is minor, were inaccessible rooftops. This game really catered to my roof-hopping fantasies, so when an inaccessible roof was encountered, I would get annoyed. When I completed the game I was not itching for more, so it will not receive a 10/10 from me, but I am still very eager for a sequel.…Expand

[For PC] It could have been so much better. Thats the feeling I got both times I completed this game, the first time i went through with a combination of stealth and brutality - i sneakily killed everyone. Second time I went through like a ghost, killed no one and aimed for an alternative ending. The mechanics of the game are fun - however theres so many places it could have been better,[For PC] It could have been so much better. Thats the feeling I got both times I completed this game, the first time i went through with a combination of stealth and brutality - i sneakily killed everyone. Second time I went through like a ghost, killed no one and aimed for an alternative ending. The mechanics of the game are fun - however theres so many places it could have been better, for example - no matter what difficulty setting, this game is way too easy - the AI are thick and for whatever reason your char is blessed with godly powers over your enemies who, in any number are completely at your mercy. yet, its still fun. The plot is awful, its execution is slightly worse. They use this loosely coupled slot as a means of producing levels, each level gets "harder" but only terms of the number of guards, watch towers, tall boys and gates. I don't think that multiplying the amount of dumb NPCs dotted around the level is really a progression. It gets dull after a while. each level is somewhat open-world and there are many ways you can achieve your objectives. In this sense it kinda works but in reality your scored on key things and if you, at all care about your score and the outcome of the game, suddenly your options become limited to a very linear step by step process your being guided through by the AI and clues shoved directly under your nose in case you missed them. Other games like this, hitman, deus ex to name a few have all been compared to this game countless times and many of us went in with some expectations. its not like any of them. This game is entirely "Console", it's perfect for chilling on the sofa and playing without giving it your full attention. PC Gamers tend to look for an immersive experience with plenty of choice and feeling. This game lacks both - it's linear and its easy. I still played through it twice though!…Expand

I haven't quite completed the game yet, but after 15 hours in (i'm quite close to the end, on normal difficulty with all ui elements disabled) I have more or less come to a conclusion about the game.

It's **** fantastic. Very well may be the best money I spent all year on games.
The stealth is engaging, the combat is visceral, the story is interesting, the visuals (i.e. environmentI haven't quite completed the game yet, but after 15 hours in (i'm quite close to the end, on normal difficulty with all ui elements disabled) I have more or less come to a conclusion about the game.

It's **** fantastic. Very well may be the best money I spent all year on games.

The stealth is engaging, the combat is visceral, the story is interesting, the visuals (i.e. environment design, art direction) are phenomenal -- probably the best I've seen since say, Bioshock. I wish I could give it a 10, but there's minor issues here and there that keep it from being perfect -- but it's definitely above a 9. 9.5 maybe.

Everything about this game was well designed. I loved the story and the quality of voice acting and characterization in this game was incredible. The characters had very good detailed models and the art style, although it can easily make you perceive the game to be bad graphics, was actually very good quality.

I didn't find the story short, however it was also not too long such that itEverything about this game was well designed. I loved the story and the quality of voice acting and characterization in this game was incredible. The characters had very good detailed models and the art style, although it can easily make you perceive the game to be bad graphics, was actually very good quality.

I didn't find the story short, however it was also not too long such that it felt as though it dragged on. I honestly think it was pretty much the perfect length. My only complaint is that one part of the game seemed unnecessarily boring and slow, a part in the sewers.
Asides from that the story was well paced and enjoyably long, lasting a full week of quite high playtime. In my opinion, well worth the money

The mechanics were fluid and you could easily just spam off abilities and murder everyone crazily and the game will still be fun. I personally went for the stealth approach and still found the game incredibly enjoyable.

In terms of good design, the fact that steam achievements that pertained to the story were hidden to prevent spoiling the story blew my mind because it was the first time I had come across a developer taking such a simple step to keep the player experience from being spoiled.

Another example of good design I experienced was (to prevent spoilers I'll stay vague) when there was an escort type mission (there only was one) to protect a group of people, my initial reaction was eye-roll as my experiences with these types of missions tend to be me running around frantically diving in front of bullets secret service style in order to protect the mindlessly running NPC's.
However what I actually found was that the NPC's would wait patiently and intuitively hide in their initial building beside an alley way until I stepped out into full view in the alley way, thereafter taking that as their cue to run across.

The levels were filled with lots of incredibly nice looking environments and lots of cool little side missions that you could stumble across if you were paying attention (saving a civilian from a bad situation involving guards that you can just stumble across, for example).

The characters were VERY thoroughly developed, with each character having a heap of voice lines to pull from at each stage of the game. On top of that there were audio logs and diaries that they kept. All three of these aspects would change as you progressed with the story.

I have to say, this game was the single most enjoyable game I've played in a long time.

Looking at other reviews I can see that people are making stupid comparisons with other games. People need to realise that not every game ever being made is trying to copy the same set of old games (either Half Life 2, Deus Ex or Bioshock), and stop being pretentious **** They made sequels to all those games and people are still not happy.

I just finished the game and I can say it's simply fantastic. Ignore all of the people saying it's "just hype" or "nothing new" because I honestly have no idea what these people are talking about. Dishonored offers it's own feel with a taste of cartoony graphics in a gritty steam punk world, with excellent and complex gameplay to compliment it. The story is good and though the missions areI just finished the game and I can say it's simply fantastic. Ignore all of the people saying it's "just hype" or "nothing new" because I honestly have no idea what these people are talking about. Dishonored offers it's own feel with a taste of cartoony graphics in a gritty steam punk world, with excellent and complex gameplay to compliment it. The story is good and though the missions are linear, the missions themselves are a sort of open area where there are many side missions. If you rush through the game like a lunatic you'll probably finish the game quick like a good number of foolish reviewers...but if you actually take your time and play the game it'll last a fair amount of time, maybe just a tad short. Make sure to note that the "choose your own way to do the mission" holds true throughout the entire game, Dishonored does this extremely well.

It's not about making some original amazing breakthrough game that'll make you go insane with astonishment like many seem to think, it's about making a fun game. All in all, no what you say about how original or good it is, it's definitely a very fun game that's worth your time.…Expand

WAY too easy! Even on very hard with all notifications off, cross hair off, using no bone charms and leveling up nothing ect the game is a cakewalk. There's not much challenge at all and it's a real shame.

It's still a great game but that really holds it back from being one the greatest games of all time.

Incredible. And I thought Borderlands 2 was GOTY. WOW. I'm blown away, it's a perfect mix of Bioshock, Deus EX and Assassins Creed, or it's a one of a kind masterpiece. Incredible. Just finished my second playthrough and it just keeps surprising you with all the choices you can make. Can't wait for round 3.

I can't understand how people give this game a ten. This is game is not bad by any stretch of imagination, but some people stating how this is one of the best games ever is quite frankly astonishing. Yes, you have some nice little toys to use at your disposal, but when it comes down to it it actually feels limited. The stealth part of the game is basically limited to using the blinkI can't understand how people give this game a ten. This is game is not bad by any stretch of imagination, but some people stating how this is one of the best games ever is quite frankly astonishing. Yes, you have some nice little toys to use at your disposal, but when it comes down to it it actually feels limited. The stealth part of the game is basically limited to using the blink ability, a standard choke and an odd sleeping dart thrown in. When the **** hits the fan and enemies come from all angles the game turns into a mess and rushed and you feel never in control of the situation, unless you waste a whole mana potion slowing down time, but then it becomes a walk in the park with no challenge. Being in a shadow or in the light makes no difference, it's just same boring pattern of hiding behind a box waiting for the person to turn around and to then sneak up (blinking) for the quick choke...the textures also look horrendous, and the character development is non existent, quite honestly I couldn't give a **** about any of the characters. The plot twist can also be seen a mile away and is the same plot twist that plagues the film and gaming scene. You'll see what I mean when you get to that point. Like I said the game has nice features and is worth a look if you like this kind of genre, but it doesn't come close compared to the classics of Thief and Deus Ex.…Expand

I've come to expect nothing less from Arkane. Dishonored is everything you could have hoped for in a new IP and more. The beauty and functionality of this game far exceed any idea of standards I may have had. Simply a joy to play....art in motion. Bravo.

I've played several hours of this game, and so far there's nothing to dislike in the slightest. Intricate and interesting plot/setting/characters, excellent stealth, fighting, etc. mechanics for your choice of play style, gorgeous painting-like graphics that run really easy on a system but look great, etc. My prediction that this would be the best singleplayer of 2012 looks like it's coming true.

It's mediocre fun, as i knew it would be. In all honesty i prefer the old Thief over this thing any day. It has a lot of good ideas, albeit sometimes poorly executed. It demands a very high suspension of disbelief, even with menial things. The AI is surprisingly dumb. It seemingly boasts with open world and lots of choices, but that's a lie. There's only one large area and a dozen doorsIt's mediocre fun, as i knew it would be. In all honesty i prefer the old Thief over this thing any day. It has a lot of good ideas, albeit sometimes poorly executed. It demands a very high suspension of disbelief, even with menial things. The AI is surprisingly dumb. It seemingly boasts with open world and lots of choices, but that's a lie. There's only one large area and a dozen doors leading to a handful of other, smaller areas. It tries very hard to be the Thief of this generation but humbly fails, in my opinion. I read somewhere that Dishonored's stealth system that was supposed to be based on Thief's but was discarded because it was too "unrealistic". Instead they put a system where the only direction an enemy faces is straight, so even in broad daylight you can stand above an enemy's line of sight and they'll be none the wiser. There's also the superpower that lets you see through walls. I really don't get if they were being sarcastic, or just plain old stupid, but there it is. The story is a cliche mish-mash, set in a fantastic but very unbelievable world. All in All, i liked playing it for a short while, but when i stopped there was no real craving for another run. After Thief 2 I was left with a void for a good sneaker installment (Thief 3 was ridiculous, aside from the Asylum mission). This comes close, but i don't think this is IT. Rent before buy is my advice. It might not be your 50$ cup of tea.…Expand

Dishonored provides solid assassin gaming experience but remains very short. Some of the skills in the game make playing almost too easy. Graphics are a bit old compared to now days standards but it doesn't ruin the game.

It's a Bethesda-published game, which means that it does the same thing every single other Bethesda-published games does: Completely fail to live up to expectations. I went in to this game expecting a nice mix of Thief, Bioshock, and a little Assassin's Creed, and I got a heap of average gameplay mixed in with a below average story. Let me start with the thing that bothered me the most:It's a Bethesda-published game, which means that it does the same thing every single other Bethesda-published games does: Completely fail to live up to expectations. I went in to this game expecting a nice mix of Thief, Bioshock, and a little Assassin's Creed, and I got a heap of average gameplay mixed in with a below average story. Let me start with the thing that bothered me the most: The story. In short, there's hardly a story in the first place, let alone a compelling one. The story is a cliche-ridden mess without an interesting beginning or a satisfying ending. I cannot care for any of these characters because I don't know them, nor can I connect with any of them. I cannot care for what happens to the city or the world around me because the game fails to immerse you beyond some supposed good gameplay. My second main complaint is the gameplay itself. It's average in its best parts, and completely vanilla in the rest of it. Swordplay is a joke, number one. It's completely uninteresting because of so few mechanics in play. Simple complexity is what a game should strive for, not plain simple. The stealth mechanics are DATED. There are many things that some be intertwined with the stealth side of the game that simply don't exist. The main problem of this is that the AI is dumb as a rock. I'm not expecting geniuses everywhere, but I AM expecting the enemy to wake up an unconscious comrade, run to a superior to call reinforcements, and to overall be much more aware after spotting me, or a fallen ally. The AI is the most simple you can get in a game like this: Once they lose sight of you, they lose all memory of you. They ignore dead bodies after 10 seconds, and they don't attempt to help each other. This makes the game WAY too easy. The only way to get any real difficulty is to remove the UI completely, never use your powers, and attempt to get the no-kill and the ghost bonuses, as well as collecting everything. And even then, it would just be time consuming, not truly hard. The animations and graphics, while secondary, are also pretty average. Animation is stiff, the graphics are standard and unimpressive. This is a shame, because the art style and the art direction appear to be pretty good; but they're held back by these things.
Even the game's good points are marred by either laziness or lack of explanation. The world is interesting, and I love the setting, but after the end of the game, I understand very little of it because it simply was not explained, and barely even touched upon. The setting allowed for some interesting elements to happen, but they simply didn't because of the simplistic gameplay, the lack of proper story-telling, and the apparently lack of simple EFFORT. My favorite thing about this game is both the setting and the sounds as a whole. I love both of them, but neither of them can carry this game to a better rating.
And finally; the biggest failure of this game is that it seems like the devs got all the basic stuff covered and simply didn't continue from there. This is a basic, BASIC game, and these days that simply doesn't cut it. It's a painfully average experience.

If you've already purchased the game; I'm sorry.
If you plan to; Don't. Rent it and see if you feel the same.
If you somehow think this game is still amazing; Well, good for you. I wish I could think the same.…Expand

This game is plan and simple overrated lacking in numerous areas for its hype. The game is an assassination game that punishes you for killing people. The more people you kill the higher your chaos meter rises leading you to one of two game endings. It is more of a stealth hide from people and choke them out game. The graphics are cheap water color texture that while some say is "artsy" isThis game is plan and simple overrated lacking in numerous areas for its hype. The game is an assassination game that punishes you for killing people. The more people you kill the higher your chaos meter rises leading you to one of two game endings. It is more of a stealth hide from people and choke them out game. The graphics are cheap water color texture that while some say is "artsy" is just in all honesty cheap and unfinished. It looks like a PS2 or Iphone game. The stealth mechanics do not work well and hand to hand combat is atrocious consisting of holding down block then clicking your mouse to counter. No combat, no real stealth mechanics, where is this awesome gameplay again? The only three things that are fun are "blink" which allows you basically spring forward, possessing animals, or stopping time. Far from revolutionary and amazing. Sound is awful and so are character models. There is "free running" like most open world games offer now.

High action? Far from it. If you want a high action game go play one of the new batman's or assassins creed. This may be a decent game and give you some moderate entertainment for the VERY short play through, but it is by no means acceptable as a "blockbuster" or game of the year.…Expand

I have learned my lesson. Never again will I trust the word of a video game "journalist." It's quite obvious these guys are being paid for favorable reviews. My fault for ever believing them, I guess. Dishonored is a shallow, boring, tedious game. The stealth mechanic- so highly touted in previews and trailers- is utterly lacking in complexity and challenge. "Blink" behind a guy, choke himI have learned my lesson. Never again will I trust the word of a video game "journalist." It's quite obvious these guys are being paid for favorable reviews. My fault for ever believing them, I guess. Dishonored is a shallow, boring, tedious game. The stealth mechanic- so highly touted in previews and trailers- is utterly lacking in complexity and challenge. "Blink" behind a guy, choke him to sleep, stash his body in a dumpster, rinse, repeat. That's the whole game right there. It gets old very quickly, as do the sword fighting and gunslinging. Playing with all the toys in your arsenal is fun at first, but the charm quickly wears off and descends into boredom. The story is thin as matzo. The setting is cool, sure, but no effort is put into characterization, especially with Corvo- yet another dull, silent protagonist- and the game suffers for it. You don't care about the heroes, and you don't hate the villains. The big twist isn't shocking in the least, and the ending feels rushed and incomplete. The writing is passable, but nothing special. This dreck would barely earn a C in an entry level creative writing course. The graphics and art design are Dishonored's saving grace. Dunwall is gorgeously realized, and the game runs beautifully on the PC. The world Arkane has created is truly a work of art. If only they had harnessed its full potential. In the hands of a better developer, this game could have reached its full potential.…Expand

One review for this game mentioned something about it being like Deus Ex and Bioshock had a beautiful child. A beautiful one, perhaps, but not a bright one. It takes a little from several games and doesn't really do anything special with it. The Good:

Powers are interesting and the horribly overpowered Blink can be quite a lot of fun. The world does look great, despite theOne review for this game mentioned something about it being like Deus Ex and Bioshock had a beautiful child. A beautiful one, perhaps, but not a bright one. It takes a little from several games and doesn't really do anything special with it. The Good:

Powers are interesting and the horribly overpowered Blink can be quite a lot of fun. The world does look great, despite the character models. There's also the option of neutralizing your targets by methods other than murder, which is something I'd like to see more in games.

The Bad:

I can't really say it's boring, but the story certainly was. When the 'twist' came up, it was expected and I was a little disappointed that I had obviously finished that much of the game so quickly. It didn't help that we have yet another silent protagonist, which makes it tougher to care. Did he like the empress? Was he her lover/friend, or did he resent her for some reason? We'll never know, and the main motive being given is simple revenge which came off as, "STFU and play the game already". The interactions with Emily were nice, provided you chose to do them and chose the less deadly options.

The morality system was a major source of contention for me. For starters, it affects Emily's actions and outlook, and it bothers me that it's not explained how she or anyone else found out about whether or not anyone died. Sure, it could have been overheard, but with the ruling power being like it is, that's the sort of propaganda they're likely to spit out, regardless of what happened. Secondly, Corvo is frequently referred to as an assassin, but killing is what you get punished for. I should add that if you decide to go the non-lethal route, you'll be very limited in your choice of weapons. There is a round of ammo that puts enemies to sleep but, with a maximum of 10 rounds, you'll run out very quickly. Art style for the characters is pretty terrible with the exception of Emily and the Empress. Maybe this was done to reflect how monstrous the new regime is and if that's the case, congratulations are in order.

Finally, there's the stealth. Unless you're completely behind something or too far away, enemies will spot you. Staying in shadows is almost meaningless in this game. The lead level designer said, "In Thief the light is very very important. At the beginning we tried to be in the same mood: use the light, use the shadows. But we realised that when you're standing in front of an NPC like this [hand in front of face] it's not realistic - we must admit that. In the real world it's not like this."

Yes, we realize that it's not realistic, and there's an explanation as to why Garrett can do that. It just seems odd that someone would, in effect, say, "I'm sorry, it's not realistic for our rat summoning, teleporting, time stopping, body possessing, wind controlling, wall seeing through protagonist to do that because it's not like that in the real world." The other half of the claim is that the art direction inhibited this. Okay, got me there when you get to a well lit area, but what about when it's dark? To sum up, it's not a terrible game, but doesn't really deserve to be compared with the titans that are frequently mentioned, . Certainly not worth paying $50 or $60 bucks for, just wait until there's a huge discount on Steam or rent it. I'd give it a 4.5, but I don't have that option.

Let me rebut some comments here: "You rushed through the game!" I did not rush through the game intentionally. I read everything that could be read and listened to all the conversations and recordings (My favorite was when the guards were talking about how Corvo was probably hiding somewhere near them). "You can add a lot of game time just by doing it in stealth!" And? That's only a justification for a lack of content. How would you feel about a 2 hour FPS with 15 difficulty modes? That's 30 hours of gameplay!

"I don't understand why people are saying there's nothing new." That means you missed out on one or several of Bioshock, Deus Ex, Thief, and many other games with stealth or morality options. If there is something new, someone, PLEASE, enlighten me.

"It's a sandbox!" Not even close. You get taken area to area. Sure, you can explore a little, not like Elder Scrolls or Fallout though. You don't even have the option to go back to those areas unless you're required to by the plot. "People who don't like this game are too used to hand holding." Please. For starters, personal insults don't explain why you like it or why I'm wrong. Secondly, these are opinions which will vary wildly depending on the experience of the user. I played the games this one is being likened to back when they came out, so I see it as a copy of those. Thirdly, what do you call it when you have an item that tells you where items are, as well as UI markers telling you where to go?…Expand

Mehhh. Game is just o.k. It's such an obvious console game that it really feels kinda scrub on the PC. Illusion of choice in all the levels, because they are actually quite linear. The game basically punishes you for killing people, so the "right" way to play it is to avoid everything and not kill anyone. This basically ruins the point of using all the cool powers and weapons. My biggestMehhh. Game is just o.k. It's such an obvious console game that it really feels kinda scrub on the PC. Illusion of choice in all the levels, because they are actually quite linear. The game basically punishes you for killing people, so the "right" way to play it is to avoid everything and not kill anyone. This basically ruins the point of using all the cool powers and weapons. My biggest complaint however is you basically HAVE to keep the power that lets you see through walls on 24/7. Without it you are at a huge disadvantage. The problem is this means you're playing in washed-out sepia mode with annoying music / sound the entire game. Could it have killed them to put in an enemy radar?

I have to agree with others that have said this game is nothing special. It has a nice, Bioshock-style retro theme, and that's all this game has. If it had a contemporary theme and everything else was the same, everyone would be calling this the tedious piece of unremarkable **** it is. It's just boring. Bioshock has already done all this, but in a much more engaging way.

I was really looking forward to something fresh or new alternate to the fps and rpg genres. Despite all the good review, the game was not mind-blowing or freshly innovative as the hype claimed. The graphics and plot to the game are good but that seems to be the only thing that keeps this game afloat. Personally, I would rather save the cost and buy some good old game like Fallout 3 or waitI was really looking forward to something fresh or new alternate to the fps and rpg genres. Despite all the good review, the game was not mind-blowing or freshly innovative as the hype claimed. The graphics and plot to the game are good but that seems to be the only thing that keeps this game afloat. Personally, I would rather save the cost and buy some good old game like Fallout 3 or wait for the new release of Bioshock Infinite. After completing 3 missions the game was not thrilling enough to pull me back to play again-not better than something of Assassin's Creed stature.…Expand

I decided to play Dishonored because all the major critics were raving about it, I started it up on my PC after watching the cinematic trailer. Let me ask you a question, do you love Deus Ex? If you answered yes to that question then I think you'll enjoy what little time you get with Dishonored (And I mean little.) I disliked the game for a number of let me lay them on the table here.I decided to play Dishonored because all the major critics were raving about it, I started it up on my PC after watching the cinematic trailer. Let me ask you a question, do you love Deus Ex? If you answered yes to that question then I think you'll enjoy what little time you get with Dishonored (And I mean little.) I disliked the game for a number of let me lay them on the table here.

So let's talk about the narrative. I didn't care about Corvo, nor did I care about the little girl he should be saving, I found that even the villains are boring and not worth my time. I haven't seen such stiff lifeless looking characters since 2004... The characters do not feel alive, or even well animated, before you go running to that whole "It's not supposed to look realistic!" Yeah I realize that but the animations should have looked better, this part of the game just felt really unpolished and pulled me out of the immersion. I didn't find the story original. The whole "I want revenge for being betrayed BWAHHH!" is so overdone I could have done with out it, and the twists in the games story are just, well let's say that I don't know very many people that wouldn't see them coming. The gameplay is the big thing here though right? Wrong the "Play the way you want" model is the oldest trick in the book, the illusion of control. You do have several ways that you can complete the missions set in front of you, and let me tell you killing people in a number of ways, or knocking them unconscious has never felt so dull. I found that a lot of your options start feeling less like options and more like toys to play with, witch is neat except that I got that little feeling in the back of my mind that made me realize that they weren't as rewarding as they probably meant for them to be. I felt like even though my options were open they were limited. If you'd like to kill you have a nice set of gameplay styles to choose from like razor mines, a pistol, a crossbow for silent takedowns, even the sword takedowns pretty nifty to be absolutely honest, if you want to do the whole non-lethal thing though well... You get sleep darts, and chokeholds, that's all folks! not many options in there. Your essentially given the most game breaking skill right off the bat and that's the blink skill. Blink allows you to teleport anywhere you aim. Blink is neat but it makes the game amazingly easy even on hard. and I couldn't justify why it felt so limitless. The false feeling of progress also felt really empty to me with the game giving me dozens of objects to pick up! It felt almost like the game kept trying to give me depth but it just felt so shallow. The AI is ludicrously stupid, I found myself easing by them all the time, and if you want to kill easy, stop time! The game feels very borrowed, I didn't feel one ounce of originality or a sense of fleshed out personality from this game. "Deus Ex did it better" were the words that kept crossing my mind. I realize that the whole cyberpunk thing doesn't appeal to everyone and this steampunkish styled world might come off a bit more appealing to others! Well good news it does do a decent enough job at giving you an interesting idea. I enjoyed as much of Dishonored's setting as I did skyrim's arrow to the knee crap... It felt bland and lifeless, and once again I find myself comparing it to the all mighty Deus Ex. Have you ever played Bioshock? Great game, I enjoyed it tons! This game feels like it stole that charm. I feel like the art design for the game just felt old out-dated and bland. Bioshock had this way of letting us feel interested in the world around us, it thrusted us a man of mystery and unknowing into a world full of the same, and made us feel interested and charmed. Dishonored feels so borrowed and so un-original I don't recommend buying it if you played Bioshock, or Deus Ex. The game is REALLY short, ends suddenly, and becomes tedious. I think though if you haven't played a lot of games, and you by chance did touch those two games I mentioned because they're settings and plot didn't interest you, you might like it. I won't say it's a bad game but it is definitely overrated. I beat it twice and liked some of it, but I will admit to you that it in the end had a very, very, very, very hard time holding my interest... So if you want more of what Deus Ex had to offer but want a cut-short and flat feeling experience go for it.

Picked up this game without watching any trailers and the moment I got the controls, Skyrim and Thief: Deadly Shadows popped up in my head like a prostitute wearing a party hat out of a cake. While by no means lacking in quality, the graphics are great, (For PC) story is decent and the game offers new ways to explore the sneaking-around genre with various "magic" abilities. The lackingPicked up this game without watching any trailers and the moment I got the controls, Skyrim and Thief: Deadly Shadows popped up in my head like a prostitute wearing a party hat out of a cake. While by no means lacking in quality, the graphics are great, (For PC) story is decent and the game offers new ways to explore the sneaking-around genre with various "magic" abilities. The lacking parts however, are quite severe. The more people you kill, the worse ending you'll get and you cannot render enemies unconscious in combat by say, a club weapon or with the hilt of your sword but you must instead strangle them from behind (while undetected) or shoot expensive "Sleeping" bolts into their faces (In which you can only carry a maximum of 10 with upgrades). Challenge or not, you'll be extremely disappointed at the moments you simply must kill to progress in missions (Some allow a non-lethal approach but you'll still draw blood on some), leaving any kind of 100% perfect play-through impossible. I found myself just running through the entire game by repeatedly gulping down mana potions and stopping time because rendering enemies unconscious was an insane bother, like having to ride a unicycle up a mountain instead of taking the sky-lift. For sh!t and giggles, i went ahead and took Hardcore on my second play-through and wouldn't you know it, the game is still dirt-easy. Sadly a flaw that will forever appear in console-ports like this even if they do a good job with most of the stuff, the rest will be sticking out like a huge pimple.…Expand

TL;DR: The stealth and non-lethal portions of this game are weak when compared to similar games of it's type. The mechanics are not as good as others of similar style. It manages to break suspension of disbelief multiple times. The mechanics of the game are in the way of the game itself.

I tried very hard to like this game. I put in over 7 hours of play time, so I did indeed give it aTL;DR: The stealth and non-lethal portions of this game are weak when compared to similar games of it's type. The mechanics are not as good as others of similar style. It manages to break suspension of disbelief multiple times. The mechanics of the game are in the way of the game itself.

I tried very hard to like this game. I put in over 7 hours of play time, so I did indeed give it a fair shake. It contains many of the elements I enjoy. Stealth, no need to kill, cool abilities, and the ability to slow time. Your actions will even affect the later parts of the story, and even the ending. Yet for some odd reason, I was quite bored. Playing the game in stealth & non-lethal limits you to just two weapons (one type of ammo for the crossbow, and unarmed choke holds), which means an entire part of the game is unavailable to you. Yet the game strongly pushes you towards non-lethal by giving you a happier ending, and future areas are easier the less you kill. So on one hand it punishes you for being non-lethal, and on the other hand it pushes you to being lethal. It's not that the story really encourages either, it's that the game mechanics do.

The graphics and controls very much felt like a console game. Many of the controls were very awkward on a computer to start with. For example, to slide you hold shift and w, and at the last second tap c. Sure it's a doable combo, but it's awkward. Sure, the controls can be remapped. But it's just an example of how the entire game is meant for console.

The stealth is not very realistic when compared to other games. It only takes into account cover, and not things like shadows. Enemies don't think to ever look up, so if you go up, the game is too easy.

Once you are spotted, you have very little options for non-lethal. So your best option is to run and hide, and try again, which is very much a "two steps forward one step back" approach. So instead it's best to just sneak around choking people until spotted, and then reload.

Overall the mechanics of the game very much got in the way of the game itself. The UI often times was disruptive.…Expand

Although not a horrific game, I think this is a step back for the "Deus Ex genre" - or whatever you want to call it. A hybrid of stealth and action - the action falls flat. You can run and gun in this game, but there's no omph to it. It's on par with the original Deus Ex in terms of pure gunplay. Or, maybe that's too generous - Deus Ex gives you a wide array of weapons over a decade ago.Although not a horrific game, I think this is a step back for the "Deus Ex genre" - or whatever you want to call it. A hybrid of stealth and action - the action falls flat. You can run and gun in this game, but there's no omph to it. It's on par with the original Deus Ex in terms of pure gunplay. Or, maybe that's too generous - Deus Ex gives you a wide array of weapons over a decade ago. In Dishonored, you have three kinds of bolts to hurl with your tiny dart-slinger, and a shabby pistol. Action just isn't there, with gameplay revolving around running straight at enemies, using up your small ammunition stockpile, and then chugging mana potions while you hurl rats and wind about. There's very little to engage you, as most of the levels are extremely linear if you choose to take the action route. ||| The stealth side of things is better than I was expecting, but most of the depth of stealth is lost thanks to Blink. Granted, you can choose not to use the spell, but the stealth is balanced around it. And choosing not to use it simply makes every level a chore. In Deus Ex, sneaking involves passing through guard patrols, crawling through vents, utilizing security systems, and hacking. In Dishonored, stealth is patiently waiting about for your enemies to turn their heads toward the sea for a moment and seldom more than that. Occasionally you encounter a security system you need to bypass, but the ways of approaching those security systems involve blink, at least until you can slow down time. ||| What I'm trying to imply is that the depth of choice in Dishonored falls a little flat. It's easy to see that they tried, but the most striking failure of Dishonored is its lame level design. For a game as short as it is (…Expand

Another game that makes me feel increasingly alienated from this industry. There's been put a lot of talent, work and energy into this game, including marketing that promotes Dishonored to be about solving things in a creative way. All this is kinda sad, since ultimately, Dishonored plays just like another blockbuster which you'll forget about before tomorrow. Because: 1.) Stealth-gameplayAnother game that makes me feel increasingly alienated from this industry. There's been put a lot of talent, work and energy into this game, including marketing that promotes Dishonored to be about solving things in a creative way. All this is kinda sad, since ultimately, Dishonored plays just like another blockbuster which you'll forget about before tomorrow. Because: 1.) Stealth-gameplay is you waiting for enemies to look away, nothing more, because light isn't regarded, for example, i.e. enemies see you just as well/badly in broad daylight as within total darkness. Also, you only have really few options to be stealthy besides the "Blink"-skill, especially if you want to do it non-lethally (options: sleeping darts and choking... that's it, 2 options, there isn't even a blackjack). 2.) Action: Trying out the various gadgets and skills to lethally engage enemies seems nice, but just as with stealth, there isn't much tactics involved - it's repeating the same process over and over again, the skills just make it look differently. 3.) Personally, the seemingly unnecessary, overdrawn brutality you are invited to perform or is performed visually and story-wise just turns me off.. I never had any problems with the gore of the Dooms and Quakes and what not, 'cause they were silly games. But games like this, somehow, for my taste, are just... no, thank you... Feels like today's games are trying hard to impress little boys who want to be "really bad-as*", if you allow me that snappy remark.…Expand

It should have been called "Dishonest" - this game delivers NOTHING it promises

Stealth gameplay? Sure, if you consider teleportation and basic "attack-from-behind or only at extreme distance" stealth. Light and shadow have NO impact whatsoever..enemies all have night vision, which YOU have to buy with a precious upgrade. There's also NO way to knock out enemies once they spot youIt should have been called "Dishonest" - this game delivers NOTHING it promises

Stealth gameplay? Sure, if you consider teleportation and basic "attack-from-behind or only at extreme distance" stealth. Light and shadow have NO impact whatsoever..enemies all have night vision, which YOU have to buy with a precious upgrade. There's also NO way to knock out enemies once they spot you except for a crossbow with sleep darts. Mind you that killing people makes the game get uglier, more rats and zombies and an even MORE terrible ending. Its like the devs were just laughing as they made this game thinking of how mad the Thief and Deus Ex fans would get when they realized they'd been f*#ked. 90% of everything in this game is stolen from Bioshock, Half Life II and other games - they don't even try to hide it. Anyone who says this is an "open world" is LYING. An "open world" is what you get with TES or FO..this is nothing like that. Its just levels with invisible walls like 99% of the games you've played before. Duke Nukem 3D was more "open world" than this!! The game is a cakewalk if you just kill everything which seems to be what the designers wanted. You're so overpowered by the second mission that you can clear a level in under 10 minutes if you want to..everything is handed to you on a platter, there's no real "searching" for anything. You even have a stupid BEATING HEART you carry around that points you to everything of interest, maybe the biggest joke I've EVER seen in a game. I bet the designers thought that was really edgy, LOL! There's a million empty bottles with nothing in them - well except for a few that explode a little (not enough to hurt anything but YOU). Low-quality graphics, stupid and useless abilities..I could go on but why bother? Name any game of this kind made in the last 10 years - its better than Dishonest-errr, DisHONORED.…Expand

* It doesn't crash.
* Most of the voice acting is OK, but not without issues (see below).
* It runs pretty well with everything maxed on a system that was considered high-end two years ago.
Here's what's wrong with this game:
* Everything from plot to mechanical design to you-name-it is a derivative mish-mash of Half-Life II and Bioshock, with aHere's what right with this game:

* It doesn't crash.
* Most of the voice acting is OK, but not without issues (see below).
* It runs pretty well with everything maxed on a system that was considered high-end two years ago.

Here's what's wrong with this game:

* Everything from plot to mechanical design to you-name-it is a derivative mish-mash of Half-Life II and Bioshock, with a dash of FEAR, Assassin's Creed and even Oblivion tossed in for bad measure. Its painfully hacked together and non-cohesive, like the devs were fighting over which game world they most wanted to copy. Ironically, there are a few legitimately creative strokes tossed in, but their mostly lost in the noise. The backstory is almost painfully contorted to explain the bizarre mix. NOTE: I have only gotten through (I believe) about half of the game so maybe - just maybe - it makes a little more sense later on..but I doubt it.
* The graphics are about four years out of date. The male faces are hideous, hopefully due to a limitation of the Unreal engine and not artistic intent. Tim Burton wouldn't make men this unattractive, or women this identical. Even the dogs are ugly.
* Music, visual design, most of the characterization and plot elements make for a brooding, dark and depressing atmosphere. Seriously, does every game need to go down this road? I know its supposed to be a region gripped by plague, dark mysticism and a totalitarian conspiracy, but..sheesh, enough already! Not every setting needs to be an Orwellian zombie apocalypse. (Yes, Dishonored has zombies. Sigh.)
* The voice acting is decent and better than most Bethesda titles, but the R-rated swearing seems out of place in this steampunk world. It definitely hurts immersion.
* If you're going to sell a game as having multiple playstyles, then by the Nine you best deliver. Dishonored fails utterly in this regard. Killing is supposed to be optional, but good luck with that effort. First off, there is no way to disable an opponent in combat except by using sleep bolts in your crossbow. Once you've lost the element of surprise you can't choke out a person or dog (yes, I did this to a dog one time but it never gave me the option again). You play the royal bodyguard, one of the best fighters in the land, and you don't know how to knock a guy out? Hell, you've got a flintlock with a huge club-like butt - that's what it was designed for. You can carry ten sleep bolts and there are only a handful scattered through the missions I've played - and some are fairly hard to reach if you didn't put everything into movement powers. You can buy sleep bolts between missions and some missions have vendors who will sell them at an exorbitant fee, but if you rely on them for non-lethal takedowns you will run out eventually. BTW, you can upgrade your carrying capacity for normal bolts to 20. Normal bolts do damage and are an easy button for killing at range, superior to your useless pistol in nearly every situation. In fact, on the hardest difficulty the game presents no real challenge if you simply kill everything you see. But that's the real kicker with Dishonored: the game makes murder a cinch and then punishes you for killing. The city gets nastier and the game ending will get "darker" as your body count grows. I might add that anyone who dies during combat with you, be it from falling off a bridge or friendly fire from other NPCS, counts as one of your kills. I'm pretty certain even the dogs count as your kills.
* You only see your progress stats when a mission ends (i.e. body count, runes found, etc).
* There are some technical problems, at least on my system. The savegame routine is horribly botched and provides no way to identify saves other than which mission and level their from. Worse, it seems that old autosaves are never really deleted and pollute the list when you're trying to load a game. Trying to figure out which save is the one you need is a horrible sort of mini-game and hearkens back to the worst of Bethesda's sloppy programming (although Bethsoft may have nothing to do with the actual game design or coding). Sometimes character voices sound like their coming from the environment Corvo is in rather than the one they actually occupy. You'll be standing just outside the door to a tunnel and the NPC's voice will have no echo, as if he were right beside you. This makes for some confusing positional audio, making the bogus stealth gameplay even more of a joke.

To sum it up, this is a game that promises beauty, originality and multiple playstyles and delivers none of those things. Its a pretty stable console port of a mediocre game with confused, misleading design. I'd skip it or at least wait for some serious patches before giving it a go. And another thing: its very obvious there's paid reviewing going on with Dishonored. Don't think we don't notice, Bethesda.…Expand

Providing some balance to all the paid reviews :) If I was being totally honest, I'd give Dishonored a 3 (4 at most) for being unoriginal, lying about the stealth gameplay and other inexcusable design flaws. Sooo obvious it wasn't finished when they released it..tons of stuff they reference that ends up being placeholders. DO NOT BUY. If this gets GOTY from *anyone* it will only be dueProviding some balance to all the paid reviews :) If I was being totally honest, I'd give Dishonored a 3 (4 at most) for being unoriginal, lying about the stealth gameplay and other inexcusable design flaws. Sooo obvious it wasn't finished when they released it..tons of stuff they reference that ends up being placeholders. DO NOT BUY. If this gets GOTY from *anyone* it will only be due to bribery.…Expand

This is a ok game, not more than that. The story it's not good, don't have tha "feeling" at all. The graphics are PS3 graphics, it can be ok for a PS3 game, but not for a PC game. The Stealth its not so stealth, the combats are stupids

I don't get all the hype about this game, the producers are good peoples, the bethesda is great but this game sucks
I really want to like this game, but...

Unique visuals, flexible gameplay and gorgeous environments give you countless options to take on the situation. The sad thing is: it's all kind of the same. Samuel brings you to a location, you eliminate the target, and again and again.

This game is so much fun The story is pretty good itself, the world is original, but at this point it wouldn't be worth 10/10. What makes Dishonored strenght is liberty not like in a GTA (open world, etc), but you can find your own way to reach your goal, there is always several paths to reach it, and depending on your powers and you personal goals (ghost each path can be played severalThis game is so much fun The story is pretty good itself, the world is original, but at this point it wouldn't be worth 10/10. What makes Dishonored strenght is liberty not like in a GTA (open world, etc), but you can find your own way to reach your goal, there is always several paths to reach it, and depending on your powers and you personal goals (ghost each path can be played several ways.
In the end of the 15 hours of play, I've never felt so urged to start a new game to try other powers (you won't have all of them !)
The only bad point would be that there are only a small set of powers available, if you add that to the fact you won't have all of them, you end up with a very limited set of skills. Hopefully there very well used, and you'll want to start another game to try the other ones.…Expand

First off, I suggest you don't read the hypercritical negative comments, as they will just poison your enjoyment of a game that has a lot to offer. Don't pay attention to comparisons with other games either, as they are mostly subjective and not objective. Don't read the professional reviewers, as they either love something effusively, give it lukewarm praise or hate it.

I never make aFirst off, I suggest you don't read the hypercritical negative comments, as they will just poison your enjoyment of a game that has a lot to offer. Don't pay attention to comparisons with other games either, as they are mostly subjective and not objective. Don't read the professional reviewers, as they either love something effusively, give it lukewarm praise or hate it.

I never make a decision on purchase made from ay of the above categories.

If you want to analyse a game, such as Dishonored, before you buy it, check out actual game play videos which abound on You Tube. The data you collect yourself from watching game play is all you need to make your own informed judgement.

I enjoyed Dishonored immensely. I love the graphics and the game play. I was not disappointed. And to the hypercritical negative commentators I say this: if you can do better then let us ee you do it.…Expand

I rarely play a game more than once or hunt for Achievements. A part of it has to do with the fact that I don't really have the time, but mostly I get bored while playing a game the second time.
With Dishonored, I ended up doing 3 playthroughs and getting 1000G Gamerscore within 3 weeks. I can't really name any game that gives you the tools and says "Do whatever you want, it's yourI rarely play a game more than once or hunt for Achievements. A part of it has to do with the fact that I don't really have the time, but mostly I get bored while playing a game the second time.
With Dishonored, I ended up doing 3 playthroughs and getting 1000G Gamerscore within 3 weeks. I can't really name any game that gives you the tools and says "Do whatever you want, it's your choice" and succeeds on a level that Dishonored does.
Almost every choice affects the game somehow and there are so many different ways to play a mission that I found new things even during my 3rd playthrough.
The athmosphere and art of the world is stunning and ambitious and never ceases to amaze, the story is solid and changes along with your decisions. And when I say changes I don't mean you'll unlock another ending - the world actually gets darker and more dangerous the more people you kill, the Empress' daughter you are searching for will actually see a role model in you and your behavior and change along with your decisions.
This game had me on the edge of my seat, marveling at the many things it does right, but mostly of all at the fact that it is the first game that truly delivers on the saying "We give you the tools, you do what you want". Game of the Year for me, by a longshot and a recommendation to anyone that enjoys games where choices really do affect gameplay and the world around the protagonist.…Expand

Dishonored is the perfect mix between old games and new games. The game is presented with some old gameplay stiles. The first one which we can see is Thief's stealth system based on sounds and on darkness. The second is surely the "Bioshock Superpowers" that the main character has. The third one is a city very similar to City 17 (Half Life 2), in facts the city has been designed byDishonored is the perfect mix between old games and new games. The game is presented with some old gameplay stiles. The first one which we can see is Thief's stealth system based on sounds and on darkness. The second is surely the "Bioshock Superpowers" that the main character has. The third one is a city very similar to City 17 (Half Life 2), in facts the city has been designed by Antonov, Half Life's designer. If we consider main quest's length, we could see that is very short, but the levels could be repeated a lot of times, using different action methods and changing the difficult. The main character, Corvo Attano, is muted like Gordon Freeman and Mario due the developers who would to made silent character to have a better representation of themselves in the game. The other character, anyway, Emily, is very important for the game and for Corvo, in facts the two people will be united by an affection link, and this relationship will be very visible and moving. So, Dishonored is one of the best game I ever play, considered I played other big games like Bioshock, Deus Ex, Thief, Half Life and a lot of Elder Scrolls. If you love this games too, so you should absolutely try Dishonored.…Expand

I never completed my first play through, because I tried to just kill everyone in my way, and it got kinda boring. However, I decided to give it a try, going stealth mode. I killed a grand total of 7 people through the game, and it was amazing. I was on the edge of my seat the entire game, sneaking, knocking people out, running down unmarked side quests, and trying to find the best wayI never completed my first play through, because I tried to just kill everyone in my way, and it got kinda boring. However, I decided to give it a try, going stealth mode. I killed a grand total of 7 people through the game, and it was amazing. I was on the edge of my seat the entire game, sneaking, knocking people out, running down unmarked side quests, and trying to find the best way to move about each level. The mechanics are great, but what really got me was the story, when the game ended, I felt like I just finished a great book, like a tiny piece of me had ended with the game. I know that sound ridiculous and exaggerated, but this really is the most captivating game I've ever played. It really isn't for everyone, but if it is your type of game, or you are just curious, you won't be disappointed.…Expand

Steampunk dystopian Hitman Absolution. That, by the way, makes for an awesome game.
Superb controls, good RPG upgrade system, extremely cool story, and graphics that still look great almost 2 years later.
If you like Assassin's Creed, Watch Dogs, Hitman, Thief, Bioshock, Deus Ex, or Tomb Raider - then you will think this game is simply aExcellent stealth dystopia. SCORE 95/100.

Steampunk dystopian Hitman Absolution. That, by the way, makes for an awesome game.

Superb controls, good RPG upgrade system, extremely cool story, and graphics that still look great almost 2 years later.

If you like Assassin's Creed, Watch Dogs, Hitman, Thief, Bioshock, Deus Ex, or Tomb Raider - then you will think this game is simply a masterpiece. You will not soon forget it.…Expand

Lovely stealth game that presents great challenge on precision and execution. The story is good too but I can't really say I played it for that, but I will play through it again just to see what the other ending is and see what other ways I can go about completing my missions.

Dishonored is proof that there is hope that the video game industry can pull off something new and exciting. While not exactly groundbreaking, Dishonored is one helluva fun game. The setting is awesome, the characters are great and the abilities and weaponry are also really cool, especially Corvo's balisong-like sword. The main complaint with the game is that while the stealth approachDishonored is proof that there is hope that the video game industry can pull off something new and exciting. While not exactly groundbreaking, Dishonored is one helluva fun game. The setting is awesome, the characters are great and the abilities and weaponry are also really cool, especially Corvo's balisong-like sword. The main complaint with the game is that while the stealth approach does make the storyline less depressing, its quite boring. You go around choking people to unconsciousness and then hiding their bodies, it gets really old fast. It IS however, worth it storywise. As for the all out violent approach, while more fun it is not advisable. Corvo while an expert fighter and assassin is quite fragile and you should not try taking on more than three guards if you can. One would distract you into a swordfight while the others would take potshots out of you with their pistols which pack quite a punch. I also have problems with the powers as some are obviously more useful than others like the Blink ability. In fact, its probably the only one you'll ever need. Nonetheless, Dishonored is unique and while I wished the story was a little bit better, its easily my favourite game of 2012, fully deserving of the awards and recognition it gained.…Expand

Definitely worth playing. The level design is excellent, with a multitude of different ways to accomplish goals and reach certain areas. Developing a certain skill will open up different options for getting a task done. The magic skills that you can acquire are pretty interesting too - teleportation, possessing animals and people, slowing/stopping time, etc.

The atmosphere of theDefinitely worth playing. The level design is excellent, with a multitude of different ways to accomplish goals and reach certain areas. Developing a certain skill will open up different options for getting a task done. The magic skills that you can acquire are pretty interesting too - teleportation, possessing animals and people, slowing/stopping time, etc.

The atmosphere of the world is probably the best part of this game - it has a gritty, steam-punk feel with Victorian era style technology and magic. The graphics are done in a manner that makes it look sort of like an oil painting - a very nice effect. My one major complaint is the that the stealth mechanics could have been done better. Hiding in shadows doesn't always keep you from being seen, even if you're also obscured by a thick bush or something. But it's not a deal-breaker, and so I only knocked one point off my score because of it.…Expand

Dishonored. What a story, what a game. It seems that anything Bethesda issues becomes success.
In order to keep it short. Story is fantastic, diluted in beginning but later on shines like a diamond. I started the game on very hard mode with an objective to finish a game without killing hostile or civilian. However, the kidnapping of little girl and betrayal by your ''allies'' changed myDishonored. What a story, what a game. It seems that anything Bethesda issues becomes success.
In order to keep it short. Story is fantastic, diluted in beginning but later on shines like a diamond. I started the game on very hard mode with an objective to finish a game without killing hostile or civilian. However, the kidnapping of little girl and betrayal by your ''allies'' changed my mood from stealth thief to stealth assassin. I wanted justice. And that is what happens when the game is good. It changes your objectives and affects your gameplay. Like a good book. Once you finish it, you feel sorry there is no extra page somewhere hidden or you hope for a sequel.
I will give 9,0 to Dishonored. The graphics is not top notch, and characters should have been better detailed, however everything else is pure 10.…Expand

A surprisingly good game. I was afraid of sneaking and those sneak-achievements, but after playing a while, it became a nice experience. Now, I can hardly imagine to play it violently.

The graphics is acceptable, the mechanics is good and the music is non-intrusive, except when it sounds too similar to the "you have been detected" sound. The music brought up some nice Fallout 3/NWA surprisingly good game. I was afraid of sneaking and those sneak-achievements, but after playing a while, it became a nice experience. Now, I can hardly imagine to play it violently.

The graphics is acceptable, the mechanics is good and the music is non-intrusive, except when it sounds too similar to the "you have been detected" sound. The music brought up some nice Fallout 3/NW memories.

One thing I kind of missed is the in-game progress on the collectibles and kill/detected counts; the collectibles show up temporarily, but the counts are shown only between missions, that is, hourly long missions.

Once played through, the locations can be easily memorized; in a achievement-hunter-friendly way, but what annoyed me somewhat were the unskippable boat-landing sequences.

Game feels and looks great! Love the visual and artistic style of it, gameplay feels fresh and makes it replayable for several times with new outcomes and assassinations. Recommend for every assassin out there!

I just finished the game and I can say it's simply fantastic. Ignore all of the people saying it's "just hype" or "nothing new" because I honestly have no idea what these people are talking about. Dishonored offers it's own feel with a taste of cartoony graphics in a gritty steam punk world, with excellent and complex gameplay to compliment it. The story is good and though the missions areI just finished the game and I can say it's simply fantastic. Ignore all of the people saying it's "just hype" or "nothing new" because I honestly have no idea what these people are talking about. Dishonored offers it's own feel with a taste of cartoony graphics in a gritty steam punk world, with excellent and complex gameplay to compliment it. The story is good and though the missions are linear, the missions themselves are a sort of open area where there are many side missions. If you rush through the game like a lunatic you'll probably finish the game quick like a good number of foolish reviewers...but if you actually take your time and play the game it'll last a fair amount of time, maybe just a tad short. Make sure to note that the "choose your own way to do the mission" holds true throughout the entire game, Dishonored does this extremely well. It's not about making some original amazing breakthrough game that'll make you go insane with astonishment like many seem to think, it's about making a fun game. All in all, no what you say about how original or good it is, it's definitely a very fun game that's worth your time.…Expand

Amazing game. I like the visuals, I like the voice acting, I like the plot, I like the killing animations. I like to be a puppeteer. I can choose if I want to be an angel of death or mercy. I never felt so much like an assassin in a game ever before. I like eavesdropping on my enemies. I like using my powers because they are actually useful. I like experimenting with my weapons and pushingAmazing game. I like the visuals, I like the voice acting, I like the plot, I like the killing animations. I like to be a puppeteer. I can choose if I want to be an angel of death or mercy. I never felt so much like an assassin in a game ever before. I like eavesdropping on my enemies. I like using my powers because they are actually useful. I like experimenting with my weapons and pushing my skills to the limit. I like Dishonored.…Expand

Overall an awesome game that has this slight Half Life 2 feel to it because it has these huge walls blocking your way just like in HL2 and sometimes you can hear sounds in the background that sound very similar to some of the background sounds in HL2.
Graphics are pretty and nice to look at. Environments are very detailed and just look amazing. There are plenty of places to explore andOverall an awesome game that has this slight Half Life 2 feel to it because it has these huge walls blocking your way just like in HL2 and sometimes you can hear sounds in the background that sound very similar to some of the background sounds in HL2.
Graphics are pretty and nice to look at. Environments are very detailed and just look amazing. There are plenty of places to explore and there are some little side quests you can do. Game mechanics mostly feel solid but teleporting does not want to work every time the way you want it to work. Sword fighting can be bit frustraiting because enemys tend to block your hits quite well and there are some enemys who become immune to your sword for a few seconds when they block.
It is very easy to sneak around. AI seems to be blind in some cases and they don't see you when your above their heads.
Story was good but nothing amazing
Well... It would of been nicer if it had slightly bigger world and you had more freedom like you have in GTA or Assassins Creed but overall it was a nice experience and definitely one of the best games of 2012.…Expand

So it took me a long time to finish my very first play through of Dishonored, I think thats partly down to my play style. I knew stealth would be too easy, and just fighting through the enemies offers little challenge unless I was playing on a harder mode. However as with most games that try to walk this black and white line of do good/bad I decided to try and be the most stealthy serialSo it took me a long time to finish my very first play through of Dishonored, I think thats partly down to my play style. I knew stealth would be too easy, and just fighting through the enemies offers little challenge unless I was playing on a harder mode. However as with most games that try to walk this black and white line of do good/bad I decided to try and be the most stealthy serial killer. Essentially imagine being Ezio from Assassins Creed but having the violent tendencies of Mr. Hyde ripping through enemies and you'd get a general idea. The main game mechanic at play here is the Good vs Evil debate of how you choose to play and for me there was one particular bit that made up my mind. You play Corvo, a man wrongly imprisoned for a crime he didn't commit, very much a wrong place, wrong time cliche, but thats fine. Your first act as Corvo is to break out of prison and this involves getting past all the guards. Its your choice obviously kill/sneak past. Initially I chose kill given that I was to be executed for a crime that I obviously didn't commit, yes unfortunately vengeance was in the forefront of my mind. So I hacked and slashed my way through. This posed very little of a moral quandary until I got to part 2 of the break out; escaping through the sewer. This is where I found one of the many notes you're bound to find spread across Dunwall. In this note a man told a short story of how he and his wife couldn't buy enough elixir to live on and that hopefully the fire they lit would keep the rats at bay. Very sad, I'm sure you'll agree. However what really got me was that when I put the note down and turned to leave there I found huddled together as lovers would these 2 people. I knew the more I killed people the more the disease would spread and I would be subjecting the innocent civilians of Dunwall to a plague that would kill them en mass. However after a quick peek at the achievements I realised that I'd already discounted myself from several of the available challenges and thought to myself "Screw it, onward and downward in my spiral of death and depravity but, this couple warrant a 2nd, peaceful playthrough". In that moment the writers had already convinced me to play peacefully but the real world satisfaction of achievements meant I had to do this twice... So be it.
The game does have many fun little minor changes between good and evil choices made by the player. Its a wonderful system that pays off, but maybe you won't realise until you too have played a 2nd more drastically different playthrough. However before I jump into some of the fun facets of the Good v Evil outcomes, one of the things the game does is something that even larger developers with bigger games have done and it never works. At the beginning before you're imprisonment you must meet the Empress and her Daughter Emily. Through reasons that are later explained the Empress is killed and her daughter kidnapped right in front of you and you are left to take the blame. Now I have a problem with this. As a player I'm meant to have some sort of attachment to the Empress and Emily, these 2 women I hardly know and they instantly go and kill one and remove another. Why should I care? I don't know these people, I haven't had time to build an actual immersive relationship with these people enough to care that they're gone. It comes across as more of a "...Oh, tough scenario not a "Oh my god NO!" moment that the writers clearly want me to have (fallout 3 did this with the Users Dad). Its unfortunate that writers keep seeming to think that I'll care if someone I don't know but am supposed to, dies. It just brings me out of the experience. However you do build an emotional bond to Emily through the game later as you see her change with what's gone on, but the fact that I'm punished so unfairly is a better emotional hot poker in order to get me taking action.
So the repercussions of Good vs Evil are one of my favourite tiny mechanics at work here. For instance if you kill everyone you come across when you do talk to Emily later in the game she's far more dark and emo, at one point she draws a picture and on an Evil playthrough you see something that I'd imagine Damien the Devil Child would create, however on a Good playthrough Emily draws sweet child crap like Rainbows (Don't think any of the writers stretched their imaginations there, but still its a nice touch). Also part of the Game involves your use of magical mystic powers given to you by some spectral being called simply "The Outsider" (which does sound like a nickname given to the weird kid at school with a snot bubble). On a Good playthrough he appears as he did the very first time you saw him, however after slaughtering your way through Dunwall for the 5th time he appears more darkened and a scarier being overall which is probably the most appropriate thing.

See my full review at willza99.wordpress.com, thanks for reading…Expand

I loved this game and can find only one fault with it (more about that later). Arkane Studios have created a compelling game that ticks just about all the right boxes for me. It looks great, with very striking design and a unique painterly style. The city of Dunwall is beautifully realised and is a joy to explore. The gameplayThere’s a rat in the kitchen -- and everywhere else

I loved this game and can find only one fault with it (more about that later). Arkane Studios have created a compelling game that ticks just about all the right boxes for me. It looks great, with very striking design and a unique painterly style. The city of Dunwall is beautifully realised and is a joy to explore. The gameplay successfully fuses the use of powers and weapons and the choice between stealth and combat is nicely balanced. The mission design is quite varied and allows for a number of ways to complete each one, thus offering decent replay value. The voice acting is always convincing, thanks to a star-studded cast, and the story is reasonable, although not strikingly original. Where it falls short is in the level of humour. Aside from one amusing line about someone not wearing pants I don’t recall there being many laughs along the way. And that’s a shame, because if not for the lack of humour I would have given DISHONORED a full score.…Expand

This is a good game with good combat that works well.The game looks nice and you can see the effort that went into designing it i would recommend this to someone to play butt the game would probably not be right for everybody.

I well and truly loved Dishonored. Of all on the games I have played over the past few years it is one of only and handful which has managed to distance itself from the crowds and shine about them. The world of Dunwall is immerse and alive, every character from the lowliest guardsman, to the lord regent himself, appears as an individual with his or her own personality. Like a Victorian oilI well and truly loved Dishonored. Of all on the games I have played over the past few years it is one of only and handful which has managed to distance itself from the crowds and shine about them. The world of Dunwall is immerse and alive, every character from the lowliest guardsman, to the lord regent himself, appears as an individual with his or her own personality. Like a Victorian oil painting come to life, Dishonored's unique graphics blend the brackish and the bright into a chiaroscuro world that silhouettes both the best and worst in mankind. While the game's main story is very average, the choices it gives you throughout allow the player to breathe life and detail into an otherwise unimpressive narrative. Yet what really stands out in the world of Dunwall is just that, Dunwall. The city, and universe as a whole, combine a creative setting with enough information to allow the player to truly believe in the universe they are playing in. Combat feels visceral, if a bit simplistic and the gadgets and powers all have unique effects which synergize to create a strong range of options for every encounter. While stealth imposes restrictions upon these its role within the story and the satisfying feeling of completing a level both undetected and without kills more than make up for it. There are a few minor bugs which can frustrate (particularly when playing on hard/hardest) but the game runs very smoothly and is a true pleasure to immerse yourself in.…Expand

Excellent game, i enjoyed a lot this game, very good looking graphics, good ambientation, very comfortable controls, hope this game is the first of a succesfull franchise. The storyline is very complete, with pros and contras, but looking at the details you can see how well designed this game is. The only problem i have was with some executions, too quick executions, not too creative. TheExcellent game, i enjoyed a lot this game, very good looking graphics, good ambientation, very comfortable controls, hope this game is the first of a succesfull franchise. The storyline is very complete, with pros and contras, but looking at the details you can see how well designed this game is. The only problem i have was with some executions, too quick executions, not too creative. The enemy IA is okay, and you can go around being stealth or fighting like a man, i love the realistic effects in the combat system. The game is linear but at the same time it give you the oportunity to explore and search for runes and stuff, rescue people or just enjoy the beautiful landscapes. Overall is a great game, but it is not perfect. I totally recommend this game, it's a very decent release.…Expand

What a great game. I love it that I was given the choice to avoid killing, and I made it all the way through my first run without killing a single person. I sat down for my next run, intending to try the game with a different tack... and still didn't kill anyone. It just didn't make sense that a man who was trying to prove his innocence of one murder would kill other people in thatWhat a great game. I love it that I was given the choice to avoid killing, and I made it all the way through my first run without killing a single person. I sat down for my next run, intending to try the game with a different tack... and still didn't kill anyone. It just didn't make sense that a man who was trying to prove his innocence of one murder would kill other people in that process, and the game's ability to answer that throws a harsh light on so many other redemption stories in which more killing is mandatory.

The AI is not the best, to say the least, which is problematic for a stealth game. In some ways, their predictable natures and poor decision-making skills makes the NPCs into useful opponents; you can watch their patterns and wait for your moment. However, this does knock you out of the game a little bit and makes the clockwork of the game too apparent when it should be invisible, and it also diminishes your own feelings of smartness when you outwit these stupid guards.

Another downside is that in order to connect with the story, you have to scour every area and find some essential messages that are hidden behind secret walls. It would be very easy not to see some vital story notes even if you were being pretty careful about hunting around, and that's a problem. We're looking at a game which, although environments have many branches, are mostly quite tight pathways within themselves. I guess that these little gems were hidden away with the expectation that almost all players would be motivated to hunt them all, but my conversations with many Dishonored players proves otherwise - I knew many things that they did not.

Overall though, this is a great game with a new movement mechanic, and the DLC is for once not only good but essential - some of the best moments of the game are inside that extra content.…Expand

This review contains spoilers, click expand to view.
Dishonored is a great adventure. From start to finish, the game packs an incredible amount of action and stealth that can perfectly be mixed up to a point where you swap from one to another nicely with no interference.

The game puts you in the place of a betrayed guardian who is entitled to work out his reputation back by helping the rebellion to rescue the empress daughter, and to take back the throne. Most (if not all) of the missions encompass a set of goals, which ultimately take you to the assassination of a key character. At the end, you're an assassin, and killing is a key gameplay part of this game.

Though this could be considered as repetitive at first, the game's design and plot makes it pretty interesting and worth to look out, specially considering all the ways you have at your disposal to achieve your goal, and Bethesda has proven that they are very skilled at providing a good dose of variety for this.

Although the story is somewhat empty at first, evolving along the main character is a rewarding experience, just as much as the silent kills. Using the special powers is a very entertaining feat, and the AI is well-developed, responsive and interactive at any given time.

In resume, I have found that Dishonored is a great experience for the fans of Splinter Cell, Thief, Deus Ex and the Matrix, and it packs enough action to get FPS fans into its arena, and enough creativity to entertain while never disappointing. If you have yet to play it, go and grab a copy. You won't regret it.…Expand

I cannot deny my love for this game, and it's been a long time coming for a review. Also, I am not being paid to do favorable reviews FOR ANY GAME. That is the most garbage, disgustingly cynical, and annoying thing any gamer would think about other people. It's strange too, because Dishonored is exactly what cynical gamers wanted, but apparently even that is not good enough, so let themI cannot deny my love for this game, and it's been a long time coming for a review. Also, I am not being paid to do favorable reviews FOR ANY GAME. That is the most garbage, disgustingly cynical, and annoying thing any gamer would think about other people. It's strange too, because Dishonored is exactly what cynical gamers wanted, but apparently even that is not good enough, so let them drown in their own sea of irony they created themselves by crying about how games are awful now compared to retro or older games. Moronic retro hippies, gosh darn it! I bet if this was a sidescroller pixel game, they'd think it was amazing. Idiots.

Alright, now I got that off of my chest, let's talk Dishonored. I had this game for awhile already, but it earns some of my highest accolades for being the only stealth game I enjoy immensely. I don't like stealth games, for the most part, but this somehow reeled me in. First, I was immediately drawn in by the beautifully rendered setting. A dark sort of steampunk setting where instead of steam as a powersource, it's whale oil. Within this setting, you have absolute freedom to choose where you want to go, and when. There are hidden items everywhere in these places, and loot lovers like me eat that right up! However, it is mostly in a controlled, smaller environment that never feels too linear. Each mission within these areas can be completed in any way you want as you have so many awesome abilities, equipment, and accessories to help you with them. The combat is annoying and honestly far too difficult, even with my favorite spell, Slow Time, but you have that choice! I just hope you find a better way to deal with foes if you want to go on a murder spree. Otherwise, prepare for annoying cheapshots every second during combat!

Also, your choices do matter in these environments. It makes you think hard about killing, and whether or not it is the right thing to do. You can change the course of the game by these decisions, with some choices causing more of the zombies called "Weepers" to appear in later areas, or security to greatly tighten in other areas. Each area, by the way, being a mission. But even then, you can take a break from the tough decision making and go on plenty of side missions, which is an awesome bonus! You can even spend your hard earned money on upgrades, which is also great as well. I am a fan of that kind of game mechanic!

Anyways, Dishonored, as well as all of its DLC, is amazing. If you don't like it, then so be it. Just be careful, because Corvo might be in the dark, waiting to punish the haters.…Expand

I honestly thought 2012 was a bad year in gaming, but I explored some additional releases that slipped by me recently, and Dishonored left me astonished with its phenomenal gameplay, an engrossing story and some unforgettable characters. The silent protagonist Corvo, the innocent little Emily, and the spooky Outsider are some remarkably interesting characters. Unfortunately though,I honestly thought 2012 was a bad year in gaming, but I explored some additional releases that slipped by me recently, and Dishonored left me astonished with its phenomenal gameplay, an engrossing story and some unforgettable characters. The silent protagonist Corvo, the innocent little Emily, and the spooky Outsider are some remarkably interesting characters. Unfortunately though, that’s where the list of memorable characters ends. There’s no distinguishable antagonist and we’re given little to no background information on Corvo’s assassination targets. Besides the bizarre chaos system, the gameplay feels like a hybrid of Deus Ex and Bioshock, and it’s literally flawless. Gameplay is very smooth and hotkeys allow fluid transitions between secondary weapons/powers during combat. Players can collect unique equipment called bone charms and use them to fit their playing style.

Throughout the game, I was reluctant to kill *everyone* because not all of Corvo’s targets were necessarily evil and corrupt aristocrats, so I wanted to deviate from the ordinary assassination tactic, and thanks to Dishonored’s versatile gameplay mechanics, I got to. During a mission, you’re given “Lethal” and “Non-Lethal” methods of dealing with your target. In addition to the replay value, the versatile gameplay mechanics immerses you into Dishonored and enhances its story.

The chaos system itself isn’t the problem, it’s how this new feature was implemented into the game. Simply killing a hostile enemy will raise the overall chaos rating and ultimately make Dunwall a gloomier city. It’s not necessarily “difficult” to maintain a low chaos rating, but I did pass up on some awesome combat opportunities in effort to keep my chaos rating at bay. Fortunately, Dishonored gives the player leeway and won’t punish you for taking advantage of some fun assassination opportunities.…Expand

[DISHONORED SteamPC Score10] One of the best games I have ever played. Play as a Master Assassin and Bodyguard framed for the death of the Queen. Get thrown into the dungeon, escape, take revenge. Play with Stealth or Action, Level up and choose Skills for Magic and others. Released Oct 2012 and played 9 months later. Add to cart with all the DLC. Enjoy this game smoothie….

[DRM] Steam[DISHONORED SteamPC Score10] One of the best games I have ever played. Play as a Master Assassin and Bodyguard framed for the death of the Queen. Get thrown into the dungeon, escape, take revenge. Play with Stealth or Action, Level up and choose Skills for Magic and others. Released Oct 2012 and played 9 months later. Add to cart with all the DLC. Enjoy this game smoothie….

[DRM] Steam only, thank goodness there is no GamesForWindowsLive on this title, nor Uplay, nor Origin. I did not have to create an alternative account.

You can tell there's a lot of work behind this game. Very good graphic with its "comic book" style and so "dark" you will really immerse in this plagued world. Level design and non-linear ways of completing missions is the best part of this title. But ... at the end it's not that long and even it the game authors think you will replay it a lot of times... i think you won't. Buy it if itYou can tell there's a lot of work behind this game. Very good graphic with its "comic book" style and so "dark" you will really immerse in this plagued world. Level design and non-linear ways of completing missions is the best part of this title. But ... at the end it's not that long and even it the game authors think you will replay it a lot of times... i think you won't. Buy it if it comes cheap. You will have fun.…Expand

Stealth, action and narrative are all top notch here, Having played through the base game I literally can't understand some of these low score reviews they make no sense to me.
The combat is fluid and with the various magic powers at your disposal, fun and varied.
The stealth works intuitively and is one of the better examples of the genre.
The world is amazingAn amazing game.

Stealth, action and narrative are all top notch here, Having played through the base game I literally can't understand some of these low score reviews they make no sense to me.

The combat is fluid and with the various magic powers at your disposal, fun and varied.

The stealth works intuitively and is one of the better examples of the genre.

The world is amazing and deeply intriguing, if the game has a flaw it is compared to how interesting the world is some of the characters seem shallow and that at some points near the end the games limited funding shows (but just barely)

I usually reserve a 10 for games I feel people are unfairly bashing en-mass. Not so this time, a true gem of a game definitely worth experiencing.…Expand

Pretty awesome. The graphics are just good, but the gameplay is great fun. This game is very much structure toward stealth, so don't buy it unless you like the genre.

The universe of Dishonored is a steampunk city half destroyed by plague, and is fairly well executed.
You can go around killing everyone (but you better keep it stealthy because you won't survive being attacked byPretty awesome. The graphics are just good, but the gameplay is great fun. This game is very much structure toward stealth, so don't buy it unless you like the genre.

The universe of Dishonored is a steampunk city half destroyed by plague, and is fairly well executed.

You can go around killing everyone (but you better keep it stealthy because you won't survive being attacked by several enemies at once), slip around, or put them to sleep. You can also upgrade several magical powers, such as teleporting sort distances, slowing or freezing time, having enemies turn to ashes as you kill, and much more.…Expand

Based in a fictional setting of Dunwall, Dishonored tells us an interesting story of political corruption, betrayal, oppression and resistance, and of course lots and lots of death, whether it’s at the hands of the plague or the never-ending conflict that goes on. The immersive setting and nice story-telling are then assisted with gameplay that gives the player a chance to tackle everyBased in a fictional setting of Dunwall, Dishonored tells us an interesting story of political corruption, betrayal, oppression and resistance, and of course lots and lots of death, whether it’s at the hands of the plague or the never-ending conflict that goes on. The immersive setting and nice story-telling are then assisted with gameplay that gives the player a chance to tackle every challenge in their own way.

What I greatly enjoyed about Dishonored is the diversity in which it allows you to approach its challenges. It’s a similar style of gameplay as the Deus Ex games. The player can go in with stealth, or they can go guns blazing, or maybe to try some diplomacy, or even to mix and match all of those. Even the primary targets can be handled in ways other than violence. That’s right – it is possible to complete the game without killing any major antagonist.

Depending on how the player handles each mission, they will acquire either high chaos or low chaos. Being merciful, using non-lethal ways of taking down regular enemies, and not triggering alarms all lead to low chaos, which in turn leads to a good ending. The opposite leads to high chaos and hence a bad ending. This greatly adds to the replayability of the game and makes it interesting to complete it at least twice.

Apart from standard weapons and equipment used in each mission, the player also learns supernatural powers throughout the gameplay. They can do so by acquiring special runes which are found in many areas of the game. Many of these powers are very interesting and provide excellent opportunities to try out new and creative ways of getting past a challenge at hand. Perhaps the most commonly used power is Blink, which allows the player to quickly teleport short distances from one cover to another, which is extremely useful for stealthy gameplay. There are several great powers to use, but the ones that stood out the most to me were Possession, which allows the protagonist to possess rats and other small animals and to get through small crawlspaces this way, Dark Vision, which allows the player to see nearby enemies through walls, and Bend Time, with which the player can temporarily slow, and with an upgrade completely stop, the time.

There are few minor things to criticise about Dishonored, like the lack of ways to take out the enemies non-lethally (sleep darts and upclose seem like the only ways), or how sometimes enemy AI and behaviour can be a bit unpredictable. The ending also felt a bit rushed, but once I got to the end of the game, I realised that it’s not so much the ending that’s important in games like these, but the journey itself. All those are just small drawbacks and were nothing compared to the unforgettable experience the game as a whole provided to me. A single playthrough may go for only 15-20 hours, but each minute of that playthrough keeps you fully immersed in the game’s rich and somewhat gloomy steampunk setting, not to mention its great replay value.…Expand

A truly well-written game with a high fun factor. With this game, you really get the whole package in terms of gameplay mechanics. Whether you take the low profile stealth road, chaotic brute force combat road or anything in between, it's all very enjoyable and addicting. The same goes for the setting and atmosphere. The amount and combination of awesome weapons, powers and manyA truly well-written game with a high fun factor. With this game, you really get the whole package in terms of gameplay mechanics. Whether you take the low profile stealth road, chaotic brute force combat road or anything in between, it's all very enjoyable and addicting. The same goes for the setting and atmosphere. The amount and combination of awesome weapons, powers and many player-determined plot directions add to the replay value immensely. However, I do have a few issues with the game. First off, there could have been so much more. I thought the game was a bit short, and given the many creative gameplay mechanics, I felt there was acres of room the game could have used up to be better. It was like a child receiving an amazing new toy, but had very limited time to play with it. Second, the dialogue. The dialogue in the game is well done, but it's easy to notice that it's also a little lazy. For a game with such great gameplay and atmosphere, some of the voice acting comes off as rushed and emotionless. This is noticed the most by the dialogue given by enemies, where it gets repetitive and senseless. Lastly, the characters. Whether the characters are enemies, allies or neutral, not too many of them have uniqueness and can come off as characters that are there just for the sake of just being there and not establishing much connection. I didn't find myself having intended dispositions of some characters when I was intended to. Overall, a brilliant game and definitely falls into the "something every kind of gamer should play" category.…Expand

I think the most unique part of this game is that you get to choose the level of violence or stealth that you will use to complete the game. The main story in the game is sort of interesting, but nothing new; i.e., hero saving the damsel at the end of the game. Also, you aren't overwhelmed with hundreds of side missions--there are some, but the amount is manageable. Some may disagree withI think the most unique part of this game is that you get to choose the level of violence or stealth that you will use to complete the game. The main story in the game is sort of interesting, but nothing new; i.e., hero saving the damsel at the end of the game. Also, you aren't overwhelmed with hundreds of side missions--there are some, but the amount is manageable. Some may disagree with me, but I get confused when there are too many side mission. All in all, this is a good game, but I would suggest waiting until the price drops before buying this one.…Expand

This is a really good game with lots of freedom on user's hands. Not only you can choose between hack and slash or stealth mode, but both ways of playing are well done and nicely balanced. What's more, you usually have half a dozen completely different ways to penetrate a heavily fortified building.
The only drawback is the lack of longevity, but that's become a usual problem in modernThis is a really good game with lots of freedom on user's hands. Not only you can choose between hack and slash or stealth mode, but both ways of playing are well done and nicely balanced. What's more, you usually have half a dozen completely different ways to penetrate a heavily fortified building.
The only drawback is the lack of longevity, but that's become a usual problem in modern gaming industry.
All in all, the game is worth your time.…Expand

I'm a bit late in playing this title, but I felt compelled to write this review, as I have just completed Dishonored. Dishonored puts you in the role of Corvo, royal protector of the Empress of a fictional kingdom. The Empress is murdered early into the story and you are blamed for her death, and sent to be executed. You must escape from execution, and find the real killers of theI'm a bit late in playing this title, but I felt compelled to write this review, as I have just completed Dishonored. Dishonored puts you in the role of Corvo, royal protector of the Empress of a fictional kingdom. The Empress is murdered early into the story and you are blamed for her death, and sent to be executed. You must escape from execution, and find the real killers of the Empress and ensure that her daughter becomes the new Empress. As the royal protector, you are versed in various forms of weaponry including swords, guns, bombs, and sabotage equipment. Additionally, you gain supernatural powers such as teleporting, x-ray vision, and various other very cool powers that help you traverse the world. Your enemies include plague victims that have gone mad, as well as royal soldiers, and a few creatures. There's tesla coils that you must either disable or sabotage so that they kill your enemies, and other like contraptions designed to keep order. Dishonored uses the Unreal Engine, so it is very beautiful to look at, and very stable. The art style is sort of a cartoony Victorian steampunk style, and works nicely with the game engine. Sound and music are nice, and the voice work is top notch. This game feels a lot like Dark Messiah Might and Magic, which incidentally was made by the same people, and although that game was not very well received due to bugs and technical problems it had right out of the gate. I feel like this game is the spiritual successor to Dark Messiah Might and Magic, but with all of the flaws worked out. I would definitely recommend this game for anyone who likes stealth action or first person shooters.…Expand

4/17/2013
Picked this game up as it was on sale. A lot of fun, not sure I would have paid full price, but as long as you play the game with what it presents, it is well worth the time you take to put into it. I enjoyed it a lot, but you can play in two ways, from point A to B, or checking all the areas and really trying to kill no one and remain hidden and get all the goals.
Althought,4/17/2013
Picked this game up as it was on sale. A lot of fun, not sure I would have paid full price, but as long as you play the game with what it presents, it is well worth the time you take to put into it. I enjoyed it a lot, but you can play in two ways, from point A to B, or checking all the areas and really trying to kill no one and remain hidden and get all the goals.
Althought, it is lacking in a lot of areas such as abilities and weapons, it is well worth $30.…Expand

Dishonored is an interesting game. Nice artistically done environments. Great voice overs. Multi point access to the areas and objectives. Two ways to play game. And over all believable world with a lot of details and back story's. I wish we would see more games like this than clone FPS games.

Gameplay is top notch. The ability to take different paths through levels makes for interesting capabilities and plenty of replay value. I recommend playing the game at least twice, once killing everyone and one killing nobody (particularly to compare the differences in the end-game).

It's actually easier to play the game when killing is allowed, as if you make a mistake on a stealthyGameplay is top notch. The ability to take different paths through levels makes for interesting capabilities and plenty of replay value. I recommend playing the game at least twice, once killing everyone and one killing nobody (particularly to compare the differences in the end-game).

It's actually easier to play the game when killing is allowed, as if you make a mistake on a stealthy attack, you can expect nearby hostiles to notice you, and there's very few non-lethal ways to take out enemies (which is kind of disappointing). For example, the tallboys cannot be taken out in a non-lethal way at all. Similarly, most weapons and traps are lethal.

One major complaint I have is how light is not very useful. The main problem is that with the exception of candles, you cannot take out light sources.

The AI is typically fairly believable. One thing in particular that I liked was how the guards would notice if there should have been other guards in an area. However, you'll occasionally hear guards muttering about "knowing you're there" when they haven't seen you or any evidence of you. Guards also suck at vertical vision. You just need a little height advantage and you're as good as invisible.

The story is somewhat weak. It's fairly predictable and cliched. The environments, however, are top notch in terms of detail and immersion. I could do with the game being a little longer (my non-lethal, all collectables playthrough took approximately 15 hours), but with the replay value, Dishonored is a solid title for approximately 30 hours of play.…Expand

Great game, one of my all time favorite FPS-games for PC, and probably the only one I've started over the second I finished it the first time. What keeps it from scoring higher than 8 is the lack of multiplayer and rather short story-mode.

An absolute 10; best game I've ever played.
My game style: I love playing spy in TF2, I like Portal, and I like some elements of Hitman. This game has all those elements and then some. Thank you to the team who built this piece of art, a lot of thought was put into everything, the powers, the maps, etc.. .it is VERY well thought out and the user experience is greatly benefited fromAn absolute 10; best game I've ever played.
My game style: I love playing spy in TF2, I like Portal, and I like some elements of Hitman. This game has all those elements and then some. Thank you to the team who built this piece of art, a lot of thought was put into everything, the powers, the maps, etc.. .it is VERY well thought out and the user experience is greatly benefited from this.
It was easily the most immersive gaming experience I've had, this was the first time I played a game and felt like I really was there, especially the mansions. The art direction was done so well, I took my time in some maps just to admire the buildings, they were so fun to explore (I only wish more variety in the paintings, why would there be copies of the same painting in one mansion?). And I love that there's secrets to find, the maps can often be done however you want, stealth or guns blazing you are not forced to play a certain way, while not open world, it's certainly not rigid linear.
The game took me about 9 hours to beat. I have started the DLCs and they are already worth getting. I hope they produce more and hope there is some sort of sequel. I would actually recommend playing the City Trials DLC FIRST so you understand how the powers work and know which ones you want to upgrade, if I had known I would have played it a little differently.
My only regret is that I waited for this to come on sale, it's worth the full price, don't wait!!…Expand

Easily one of the best stealth FPS games I've played in years. Unlike predictable on-rails shooters that seem to be everywhere these days, this game provides you with amazing freedom as to how to approach various situations and problems. Want to go in guns blazing and destroying your enemies by invoking swarms of rats that are going to eat them alive? No problem. Want to possess a fish inEasily one of the best stealth FPS games I've played in years. Unlike predictable on-rails shooters that seem to be everywhere these days, this game provides you with amazing freedom as to how to approach various situations and problems. Want to go in guns blazing and destroying your enemies by invoking swarms of rats that are going to eat them alive? No problem. Want to possess a fish in a river and enter the complex through the sewer system? The game supports that. There is an enormous amount of latitude the player is allowed when it comes to dealing with various scenarios.

The writing is really good and the storyline has some awesome twists and turns. The game employs the so called "chaos system" that keeps track of how much chaos you inflict on the world and dynamically adjusts the way the world responds to your actions. If you murder a lot of people, there are going to be more rats, plague, violent responses from guards and the world is just going to be a more miserable place. If you take a more merciful approach, it leads to a more stable world. What you do in the world also determines what game ending you will get.

The music and art are superb and really contribute to the feeling of being in a dystopic steampunk world overrun by plague and oppressive government.

If you liked Deus Ex Human Revolution, you don't want to miss out on this game.…Expand

This is a really good game and Im glad I purchased it. On the down sides it is a fairly short game even when doing every side quest and collecting every item, also the story isn't really anything special pretty predictable and kind of silly. But on the plus side it has great re-playability because of the small but fun variety of powers. The options in this game unlike others are actuallyThis is a really good game and Im glad I purchased it. On the down sides it is a fairly short game even when doing every side quest and collecting every item, also the story isn't really anything special pretty predictable and kind of silly. But on the plus side it has great re-playability because of the small but fun variety of powers. The options in this game unlike others are actually widely varied and you feel accomplished when you find the new path where you didn't expect to find one. After the 3rd run through in a 3 week period I was still finding new ways time after time to accomplish tasks in different was utilizing different powers. Melee combat is also improved over your typical slash block with shield gameplay of most sword wielding games.…Expand

This has to be one of the best Waste of time I have ever spent my Computer. I have enjoyed this one to the Max.

I know some will say Graphics could be improved, but I say to them game play is more important that Graphics, and there is nothing wrong with the Graphics of this game in any way that detours from the story or immersion.
[ I will say the Girls in the game are some very uglyThis has to be one of the best Waste of time I have ever spent my Computer. I have enjoyed this one to the Max.

I know some will say Graphics could be improved, but I say to them game play is more important that Graphics, and there is nothing wrong with the Graphics of this game in any way that detours from the story or immersion.

[ I will say the Girls in the game are some very ugly choices in graphics design, but this is more of an artistic choice of the makers I believe than there actual talents at making pretty girls.]

1. If you like stealth games this is near if not at the top of the list.

2. If you like aggressive play, melee, ranged, explosive. again this is near or at the top of the list.

3. if you like plot twists, and optional choices in how to do a level, then this is at the top of the list.

4. if you like having some alternate ending's according to your choices, this one has that. Which makes replaying it a must
not only for the choice's in endings, but also for the many, many optional ways to beat a level.

5.The DLC's are actually worth the money, and as good as the original, with many twists.

6. Hands down one of the best games I have played in years. I wish I could give it a higher score…Expand

This game is probably one of the most enjoyable I've played in a while. The world they made for this game is extremely interesting, and the atmosphere easily makes half the game. The missions are extremely detailed with multiple routes to take to the objective, although I'll have to point out that in a way the game black mails you into nonlethal solutions by giving you a "worse" endingThis game is probably one of the most enjoyable I've played in a while. The world they made for this game is extremely interesting, and the atmosphere easily makes half the game. The missions are extremely detailed with multiple routes to take to the objective, although I'll have to point out that in a way the game black mails you into nonlethal solutions by giving you a "worse" ending the more people you kill. While the high chaos ending where you killed a lot of people isn't happy, it's in my opinion the best one since I feel it fits with the overall theme of the game. The game is very polished, I only encountered a bug after 30 hours of playing. It's also very replayable, I was amazed at how much I over looked in the game when I played it the second time. The stealth and combat are very good and you have a great variety of abilities which let you do a lot of creative ways to get through things, and it's true variety, not just 30 weapons that all do the same thing. The only ability that's bad is dark vision, not because it's not useful, but because it's too useful and it feels like cheating to be able see basically everything of interest through walls at such a low mana usage. Otherwise the gameplay is great, but not hard enough. The guards can easily kill you if you insist on only using sword, but if you mix things up it's not very difficult, with some exceptions. I gave this game a 10/10 not because it was perfect but because there was nothing more you could really expect out of it that would significantly improve it. Hopefully in the next game they make it a little harder, because right now it's way to easy to get out of combat once you're in it most times, and they should remove dark vision and replace it with something else like telekinesis to pull things to you or something.…Expand

At first I thought this game was boring, it took awhile for me to get into it. This is defiantly a stealth game so if you like stealth games I highly suggest it, if your like me and like at least some action it will take awhile for you to get into it. Regardless this was still a great game and a pretty good story.

I will preface this with the fact that I am a big stealth/action story driven game fan. Dishonored is an incredible game in many ways. The lore of the world that Arkane has created is deep and well fleshed out in this moderately long gem. There were times where I would do a beautiful stealth run and the next mission blow it but recover and simply go about killing and giving up much ofI will preface this with the fact that I am a big stealth/action story driven game fan. Dishonored is an incredible game in many ways. The lore of the world that Arkane has created is deep and well fleshed out in this moderately long gem. There were times where I would do a beautiful stealth run and the next mission blow it but recover and simply go about killing and giving up much of the stealth approach. The game leans toward a more stealthy and non-lethal approach with the level of chaos determining just how rough the world is for you to survive.

The graphics are gorgeous and the art style is very Steam Punk, which I happen to enjoy. Corvo is unfortunately a silent protagonist which is a shame but I can live with it. The story is deep and VERY dark. Well written dialogue and limited but impactful cut scenes really help to carry the story without getting in the way.

If you like gadgets, a sort of limited magic, stealth and action with a design that allows for either or both within a single mission and a truly unique and engaging but not very attractive grungy steam punk world you will love Dunwall and enjoy Corvo and all that Dishonored has to offer.

At this point you can find Dishonored for as little as $24 and its a steal. There are only 9 missions but I played it and completed all of the optional mission objectives and got 21 hours of solid play time.…Expand

What i really love about this game is that it gives you the freedom to choose how to kill your enemies or not(stealth approach).The game is very good at storytelling,combat and at last but not least establishing a steampunk Victorian London look a like(Dunwall city).I think that when it came out it was and it still is a a breath of fresh air in videogame industry.

I would have to give this game an 8.5 Let me tell you whats wrong first...I brought it down to a 9 because I hate to say it....repetitive...repetitive game play... Yes there are different ways to do each mission but there just are not enough powers to make it not seem repetitive. What brought it down to an 8.5 from a 9 is the fact that the ending was poorly put together. All the decisionI would have to give this game an 8.5 Let me tell you whats wrong first...I brought it down to a 9 because I hate to say it....repetitive...repetitive game play... Yes there are different ways to do each mission but there just are not enough powers to make it not seem repetitive. What brought it down to an 8.5 from a 9 is the fact that the ending was poorly put together. All the decision you made, chose not to make, people you saved chose not to save... Doesn't matter there are only three endings that really differ from each other...Stilll great game... Really fun ...and the story is engrossing....hopefully some DLC will spruce it up!…Expand

I really enjoyed this game, the story was good, not the best, but I was engaged. I really like the charms and runes twist to it, if you like the run and shoot, give him perks that'll take advantage of that, if you like stealth, theres perks for that too, it really caters to your liking, The run and shoot isn't my cup of tea, and it really falls flat in this game, and it makes the game farI really enjoyed this game, the story was good, not the best, but I was engaged. I really like the charms and runes twist to it, if you like the run and shoot, give him perks that'll take advantage of that, if you like stealth, theres perks for that too, it really caters to your liking, The run and shoot isn't my cup of tea, and it really falls flat in this game, and it makes the game far too short. I did the stealthy playthough, whilst only killing a few guys, and I also did a tonne of side missions, took me about 12 hours to complete, a bit on the short end if you ask me, but those were some great 12 hours that left me wanting more. It really did remind me of Deus Ex mixed with Thief & Half-Life 2, but its not as great as any of those games, but if you like those games, I highly doubt you wouldn't enjoy this.…Expand

Nice game, not many glitches, put together well. Definitely better buying this then buying another assassins creed. It is not worth the $59.99 asked, but if it goes on sale for $30.00, you should buy it.

When I saw trailers for the game and watched videos from E3 the first thing that went into my mind was Freaking Finally! A stealth game that is based completely around stealth. I have played Skyrim and I really like creating a stealth character but Skyrim isn't built for stealth like Dishonored is. The AI is very sophisticated and won't automatically see you if you hide under something.When I saw trailers for the game and watched videos from E3 the first thing that went into my mind was Freaking Finally! A stealth game that is based completely around stealth. I have played Skyrim and I really like creating a stealth character but Skyrim isn't built for stealth like Dishonored is. The AI is very sophisticated and won't automatically see you if you hide under something. When they go into alert mode they will look under things and poke around looking for. When I played i was on top of a lamp post and in some games the AI might not see you and just have a flat type of cone of vision, in Dishonored they have a cone and will look up to see you. In some cases like when I run across a pipe in direct sunlight they don't see me and that doesn't really make sense, but all in all they AI are very well done. The graphics are good, but necessarily realistic they have a sort of cartoony feel to them but with some realism. They look good from a distance, but as you get closer they start to get muddy and pixelated. The character design is very good and their graphics are well done even up close. The story is very short and took me only a week to beat it. Then I went and replayed it without killing anyone and beat it in a day. But what I really love about the game is how many times you can play it. I'm playing it a third time and I have already found hiding places and routes to my objective I never saw in my last play throughs. If you love stealth games and different ways to play a game every time and the feeling of discovery this is a great game for you. I'm looking forward for any DLCs and a sequel if their ever will be.…Expand

I am a veteran of the Thief franchise. I played all 3, and they are easily the best stealth games out there on the market, even now. But this game, this wonderful game, took me back to the days of starting the second Thief. I did not expect anything when i first tried it, but within an hour i was blowing peoples heads off, throwing spike traps at people and watching them explode, and sleepI am a veteran of the Thief franchise. I played all 3, and they are easily the best stealth games out there on the market, even now. But this game, this wonderful game, took me back to the days of starting the second Thief. I did not expect anything when i first tried it, but within an hour i was blowing peoples heads off, throwing spike traps at people and watching them explode, and sleep darting dogs.I did not realize that I got to this point. I blinked around, first in front of someone, and then behind them to plant a bullet in the back of the head. Horridly grotesque, but amazing feeling when you blow a guy to bits. Oh yea, good story too.…Expand

I bought this game on release, and i just got hooked right away. In the beginning when you know what happens I got chills running down my back. You feel that you want to stop the bad guys in this game. The graphics are adorable, but it would be much better if the game actually were a open world. It would actually be ten times better. But the fact that you make choices about what you wantI bought this game on release, and i just got hooked right away. In the beginning when you know what happens I got chills running down my back. You feel that you want to stop the bad guys in this game. The graphics are adorable, but it would be much better if the game actually were a open world. It would actually be ten times better. But the fact that you make choices about what you want to be. Like assassin style or just rush in them at once. Personally i play assassin style, i remember this one battle were I was in this room, turned on "wall hack" and just assassinated them when they entered the room. A must try game if you like single-player.…Expand

First off, I do want to say that I love the world that they've created - the locations, the characters (some are admittedly shallow/bland), the lore/history. I found myself wrapped up in it. Although admittedly the whole "Outsider" thing is very... odd. The graphics and the sounds are good enough too. Yes, this type of plot has been done before, but why is that considered such a bad thingFirst off, I do want to say that I love the world that they've created - the locations, the characters (some are admittedly shallow/bland), the lore/history. I found myself wrapped up in it. Although admittedly the whole "Outsider" thing is very... odd. The graphics and the sounds are good enough too. Yes, this type of plot has been done before, but why is that considered such a bad thing to warrant such a low score? How many movies, shows, books, and songs have the same themes and storylines over and over and over again?

Second, while this is dubbed as a stealth action game, I do have to admit that the options for stealth are fairly limited (mostly blink+choke or blink+avoid or maybe a sleep dart here and there). Plus you really can go around running and gunning, although on the harder difficulties that's obviously more of a challenge to do. However, I still found myself enjoying the gameplay and I don't think it's bad but I don't think it's great either. It's definitely not as complex as you would think.

Third, I do have gripes about the game although they're relatively minor. My biggest gripe would have to be the lack of options for equipment. You're basically stuck with a sword, a pistol, and a crossbow. I'm a sucker for new items and equipment in games so I was somewhat disappointed when I found that you don't use anything other than those three main items. Of course, there's the whole magic component, but that's a different matter.

Honestly, for all those people asking for something completely new or different, I wish you the best of luck. Those games are rare for a reason: coming up with completely new material that not only works well but sells well is extremely difficult nowadays. Not to mention all you whiners about "they stole this from that game" etc etc... you do realize that every single step of progress humanity has ever made was because of "stolen" ideas/material from what we've done in the past?

Overall, I enjoyed this game. While not a perfect 10, it's a solid albeit short game and one that I'd recommend to my friends.…Expand

For years, I expect a title so addictive, and the guys at Arkane have succeeded in their aim. Dishonored is a title that everyone should play, well-articulated plot that puts you in front of important choices also have the chance to reach the target in multiple ways, stealth or solver of the situation while having fun with the various methods of killing. The quests are a pure fun, do notFor years, I expect a title so addictive, and the guys at Arkane have succeeded in their aim. Dishonored is a title that everyone should play, well-articulated plot that puts you in front of important choices also have the chance to reach the target in multiple ways, stealth or solver of the situation while having fun with the various methods of killing. The quests are a pure fun, do not get bored and offers the opportunity to explore in depth the background of this title. Technically there is to say that Dishonored is not, graphically speaking, like today's headlines, but fortunately this is not a flaw in my view, in fact, despite the good quality graphics, you can play it even on systems that do not necessarily generation, winking to those who can not afford graphics cards on the market today. A round of applause also to the dubbing, which makes it very complete and fascinating. What else to say? Buy it and enjoy it, partly because the replay value is assured …Expand

Dishonored is actually pretty good and can be actually better than Far Cry. Most of these PC games are actually are "dishonored" but this one is great. The graphics are 10/10 and the missions are 8/10 and the gameplay is 9/10 which means its like a 8/10 game.

A great game with eye for precision, many possibilities and a great story. Stealth is pretty easy but that doesn't really bother me. Playing non-lethal might get a little boring because you are 'forbidden' to do cool stuff like drop assassinations, and limit yourself to boring chocking and tranq darts. The game really stands out in it's sense of detail, every character in the hub area hasA great game with eye for precision, many possibilities and a great story. Stealth is pretty easy but that doesn't really bother me. Playing non-lethal might get a little boring because you are 'forbidden' to do cool stuff like drop assassinations, and limit yourself to boring chocking and tranq darts. The game really stands out in it's sense of detail, every character in the hub area has different dialogue for every mission, and that dialogue reacts to your decisions. A real gamers' game.…Expand

What a superb game. Storyline is pretty good and the graphics aren't too bad either. But the main feature I liked was all the stealthiness of it. Really good. I completed in probably 7/8 hours which I think is quite good. Got nothing else to say about it, other than, it is amazing and I would recommend it to anyone.

Absolutely adored this game, quite frankly! It's a wonderful world and there is a ton of lore/backstory to this title; it's obvious that Arkane put a long of effort into this game. The characters are hit and miss, but the ones that I did like, I liked a lot. The combat is quite challenging enjoyable, but could use some work; I found myself simply not being able to hit someone, just getAbsolutely adored this game, quite frankly! It's a wonderful world and there is a ton of lore/backstory to this title; it's obvious that Arkane put a long of effort into this game. The characters are hit and miss, but the ones that I did like, I liked a lot. The combat is quite challenging enjoyable, but could use some work; I found myself simply not being able to hit someone, just get kicked back and repeat. But as for the powers, from blinking to possessing people to summoning up hoards of rats, they were really enjoyable and I found them very useful throughout the entire story. As for the length of the story, it's true, it does feel kind of short. It felt like the game kind of ended before it even climaxed, and I feel they could have vastly expanded on it. However, that being said, it did still take me 12 hours to beat the game, but that was also doing all the side questing and exploring. Anyone who does not do so are setting themselves up for an extremely short ride, some saying that going for only the main objectives took them 5 hours to beat the game; but that is their own fault, quite frankly. Arkane have built a beautiful game and a magnificent world, and I'd highly urge anyone to not let this game pass them by. Here's to a Dishonored 2!…Expand

Story:
After returning from a foreign voyage to seek aid with the deadly plague ravaging the city, Corvo Attano travels to the tower of Dunwall and meets with the Empress. After delivering a message, they are attacked by teleporting assassins led by Daud; they magically restrain Corvo, kill the Empress and kidnap her daughter Emily. Corvo then is blamed for the murder and is sentenced toStory:
After returning from a foreign voyage to seek aid with the deadly plague ravaging the city, Corvo Attano travels to the tower of Dunwall and meets with the Empress. After delivering a message, they are attacked by teleporting assassins led by Daud; they magically restrain Corvo, kill the Empress and kidnap her daughter Emily. Corvo then is blamed for the murder and is sentenced to execution. He breaks out, and together with him and a conspiracy group, He has to avenge the empress's death. The story here is essentially Corvo doing contracts for this group in order to get to the newly crowned emperor Lord Regent. Each contract being somehow related to Regent. The story here is nothing special or original. What is original here is the city of Dunwall that the game takes place in. The "plaque" that ravages the city really does make you feel uncomfortable and a little sad to see how much of the city is ruined because of it. I also liked how similar this game's plaque is to the real life Bubonic plaque right down to how it spreaded with rats. All the characters here are well voiced, even if they're aren't unique, and some of them are likeable. The biggest problem with the characters is with Corvo mostly due to how he's another generic "mute" protagonist. Some of the scenes with him and with some of the other other characters could've been more interesting and emotionally compelling but because he never talks (outside of simple grunts while in gameplay), those scenes feel more awkward and uninteresting instead. A message to Arkane Studios: Why give your protagonist an actual face if your not gonna give him a proper voice actor. Besides a predictable plot and an uninteresting mute, the story here is service-able. 6/10

Gameplay:
The biggest strength of this game is in the gameplay seeing as how the exceptional level design and multiple ways of completing contracts makes the gameplay fun along with good replayability. Now while you can't get different swords and pistols, you can still upgrade them as well as upgrading your supernatural powers. These special powers are: teleportation, possessing animals and humans, unleashing a swarm of deadly rats, seeing through walls, releasing a gust of wind that knocks back or kills enemies, and slowing/stopping time. You can upgrade these along with some nice perks to boost your stealth and combat skills. You can also use a heart (literally) to help find runes to upgrade your powers and bone charms which serve as perks. When caught, you can use your sword, pistol, or crossbow (all of these including ammo type can be upgraded using blueprints) to silence your victims. Because of the excellent level design, the game presents you with multiple ways of getting to your target and eliminating your target. Think Hitman but with super powers and no clothes changing. The game also has side missions that you can do for rewards, and the gameplay has affects that happen based on how you play. Completing side missions and completing missions with low chaos (stealthy way) will have characters behaving differently along with a different final mission structure than if you were to go loud and kill everyone. On a side note, this is one of the few stealth games where you can incapacitate an enemy rather than killing him/her if you're interested in not getting your hands dirty. I also liked the dialogue that happens between guards and contracts and the A.I. does a solid job of being a challenge. The only problem I have with the gameplay actually has nothing to do with how the game plays. The problem here is there's NO new game plus, and for a game like this that encourages replaying missions, that can be a big problem for some players including me. What if I wanted to try the entire game using all my newfound powers and upgrades without killing anyone? Well, I'm out of luck unless there's a mod for it somewhere. The gameplay here is fantastic, but because of the lack of new game plus, I'm afraid that outside of achievement/trophy hunting, I'm not sure if I'll be returning to Dunwall anytime soon. 8/10

Graphics:
The game looks good at max settings. Dunwall is quite a city to look at, facial models and lip-synching are good, the textures are ok, and the lighting does a great job. The game looks good, but not really mindblowing. 7/10

Sound:
All the in-game sound effects are nice to hear, and the score does a really great job at building tension when you get spotted. Outside of combat, the score plays some nice background tunes as you're exploring Dunwall. The music here fits the world of Dunwall greatly. 8/10

Verdict:
Dishonored could've been one of the all time greatest stealth games ever despite having a weak story, but the lack of new game plus really hurts this game the same way it hurt Bioshock: Infinite. I'd still say buy it, but if you want great replayability, then I'd suggest sticking with Hitman. At least he gets to keep his weapons.

I like this game a lot because of his setting and his particular gameplay, but I can't say it is flawless. First of all, the plot isn't so deep and some stages seem to be quite forced. Secondly, I found that the game seldom give the player a way to pull him out of a dangerous situation, even though he played safe and stealthy.
Aside from all the criticisms, I can't but promote this gameI like this game a lot because of his setting and his particular gameplay, but I can't say it is flawless. First of all, the plot isn't so deep and some stages seem to be quite forced. Secondly, I found that the game seldom give the player a way to pull him out of a dangerous situation, even though he played safe and stealthy.
Aside from all the criticisms, I can't but promote this game because of the hope he gave to the next generetion of videogames: you needn't be part of a big saga in order to be good, you only have to be original and well-made.…Expand

Dishonored is a great game. While not perfect (I don't think there ever is a perfect game) it comes close. It clearly draws its inspiration from Thief. It also has a little of Deus Ex, System Shock and Bioshock in it. If you like any of these games, especially Thief...Buy this game!!!
You play as Corvo, Protector of the Empress of Dunwall. You are framed for murder and are out to setDishonored is a great game. While not perfect (I don't think there ever is a perfect game) it comes close. It clearly draws its inspiration from Thief. It also has a little of Deus Ex, System Shock and Bioshock in it. If you like any of these games, especially Thief...Buy this game!!!
You play as Corvo, Protector of the Empress of Dunwall. You are framed for murder and are out to set things right. There is more to the plot but I do not want to spoil it for you.
The game is broken down into a series of missions aka Thief style. At the end of each mission you will see a detailed score of your actions. Once you start a mission, there are many ways you can go about it. Even though the mission area is not really open world, it feels like it. You can be stealthy or go in Rambo style. It is up to you. The combat is fun and I really enjoyed experimenting with the powers. There are many ways to kill or incapacitate a person. The only downside for me are the ending cutscenes. After such a great ride with all the wonderful missions, I felt that the ending is bit rushed. It is a very short ending cutscene and I wished it were more fleshed out. Overall I love this game and I really am looking forward to a sequel!!!…Expand

one of the best games ever!!!!!! this is just a perfect game. everything in this game is done great. the story is great. you really care for the characters and you do want to get your revenge. the gameplay is amazing. its hard to describe the greatness of the gameplay. the gameplay is really unique. the good thing about the gameplay is that you can play how you want. you can be sneaky, butone of the best games ever!!!!!! this is just a perfect game. everything in this game is done great. the story is great. you really care for the characters and you do want to get your revenge. the gameplay is amazing. its hard to describe the greatness of the gameplay. the gameplay is really unique. the good thing about the gameplay is that you can play how you want. you can be sneaky, but if you want you can also kill everyone face to face. there are also multiple ways to do everything. there are a lot of paths to get to your objective. there also a lot of ways to do your objectives. the powers in the game are really fun and useful. the sidequests in the game are really fun and cool and its a blast to do them.
the game looks amazing. from a technical perspective it isnt impresive but the art style is so good that it makes up for it. the city where the game happens is called dunwall, and its amazing. there wasnt a game location as good as this since bioshock. dunwall is amazing and beatiful, and it has a lot of detail put into it.
this is maybe the best game ever!!!!!!! if you cal yourself a gamer you should definetly try it!!!!!!!…Expand

Let me start off by saying that Dishonored is a masterpiece among all the lame & bore 12 hour RPG first person games in 2012.

The graphics in this game is 'OK'. If you have played BioShock Infinite, it is definitely noticeable that there is a small graphical boost with the UE3 that Dishonored also uses. But not much. People who are too obsessed with in-game graphics, this might not be aLet me start off by saying that Dishonored is a masterpiece among all the lame & bore 12 hour RPG first person games in 2012.

The graphics in this game is 'OK'. If you have played BioShock Infinite, it is definitely noticeable that there is a small graphical boost with the UE3 that Dishonored also uses. But not much. People who are too obsessed with in-game graphics, this might not be a game for you.

The plot of the entire story is well landed out. But what I didn't liked about it is during the cut scenes, the protagonist is muted during the entire story. Whereas in Infinite, Booker talks almost all the time in the game.

The stealth mechanics of Dishonored is somewhat bland and definitely needs more variety of skills powers. The game also does reward the player for completing different puzzles in order to obtain the hidden runes bone charms. Aside from these two relatively negative points of the game, the game is perfect.

Lastly, for the price, this game definitely worth 10 bucks during its peak sale discount of 66% on Steam, big steal. Even for 30 bucks, it is still worth getting. Knife of Dunwall is superb, and is kind of the only DLC that is worth. Runes, money can be obtained through using a Cheat Engine. So the extra coins from the Void Walker's arsenal is useless. Dunwall City Trials isn't fun either.

One of the best RPG I've ever played. Hope Arkane and Bethesda keeps up the good work and land in a Dishonored 2 asap!

(Seriously, if you have high hopes for EVERY SINGLE video game, you shouldn't be playing them at all. That being said, I never trust any critics but myself, by trying out the game)…Expand

This is a fun game where you can be sneaky and do stealth things like looking through key holes and killing white people. There is lots of replay value and you can find money to upgrade your stuff. This is a really fun game, I like it a lot.

This game touts itself as a game that lets you play your way..... It is not..... Everything is spoon-fed to you. You cannot beat this game even on the easiest difficulty without using your crappy unbalanced magic... The mask that you wear is just that...... a mask..... Oh wait... It's got a completely worthless zoom function? That makes it all better.... The gunplay sucks, the swordplayThis game touts itself as a game that lets you play your way..... It is not..... Everything is spoon-fed to you. You cannot beat this game even on the easiest difficulty without using your crappy unbalanced magic... The mask that you wear is just that...... a mask..... Oh wait... It's got a completely worthless zoom function? That makes it all better.... The gunplay sucks, the swordplay sucks, the story is ok. The world is pretty cool...
This game just failed to impress..... When this game hits the bargain bin, pick it up. At $60 it's not worth it...…Collapse

Dishonored rarely challenges the players, but it doesn't take them for fools, either, so that's an achievement compared to other games in the genre. Just don't expect strokes of genius like the Shalebridge Cradle level from Thief: Deadly Shadows.