Thanks for jumpstarting the thread Roy. Let me share some basic stuff we did for the Racetrack animation.

We relied a lot on AE for most post process instead of rendering motion blurs and in 3D program camera shakes. I am explaining some stuff here with the assumption that you have at least some knowledge how to import, scale, position etc in AE. And also how to create masks.

For this example, I'll share the car driver's POV sequence. There are 2 passes of renders here, 1 sequence for the road alone, and 1 sequence for the F1 car.

To add a better notion of movement, the road layer is duplicated and applied a radial/zoom blur.

Composite with all layers

Work Area Snapshot: (click to expand)

Camera shake, basic method:1. Create a null object2. Link all moving layers to the null object3. Alt-click on the position parameter in the null object to expand the expression bar4. Type "transform.position.wiggle(2,2)" - this tells the null object to "wiggle" 2 pixels wide and 2 pixels high at various intervals.5. Since the position will shift, to avoid blank areas on all sides of the composition, it is advised to scale up the null object. For this example I used 103% for both axes.

may i ask , if theres someone who have a complete list of "how to" AE expressions? if theres any,,,,,,,and how it is applied? ,,, and how does it work.................... i think this would be of great help to other ae users... thanx in advance

I find Boujou awesome. It works like magic. Though if you could use Mocha, why not? xDhaha.mga Sir, san niyo po minodel yung racetrack scene?tpos kayo lng po ba ngconfigure ng material or gumamit kayo ng presets?thanks and more power!