Rendering for Composites inside 3ds Max

Author

Released

4/1/2015

Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing. In this course, Joel Bradley shows how to break a project down into manageable pieces with 3ds Max's Render Elements feature and manage the render passes with the State Set tools. He explores this pipeline via three mini projects that take a shot from breakdown to final composite. First, he sets up and renders the elements in 3ds Max. Second, he "pre-composites" and outputs the files using the Compositor Link panel. Finally, Joel jumps into After Effects, where he adds post-production effects such as per-object color corrections, reflections and refractions, atmospheric haze, and motion blur.

Topics include:

Making a pipeline decision

Understanding how state sets work

Using state sets for rendering passes

Setting element parameters

Creating a custom matte pass

Installing Compositor Link

Outputting rendering footage to After Effects

Adding post-production effects in After Effects

Skill Level Intermediate

1h 50m

Duration

25,135

Views

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- [Voiceover] Hello there and welcome toRendering for Compositing inside 3ds Max.My name is Joel Bradley and I am very much lookingforward to working through this course with you.The exercises we are going to be working through herewill both introduce us to and show us howwe can work with the extensive range of tools in 3ds Maxthat can be used in a rendering for compositing pipeline.To help us get up to speed as quickly as possible,we will, in our first two chapters,be taking a close look at both the UIand general workflow options availablefor both the Render Element and State Set tools.

Essentially, looking to get comfortable with each of thembefore moving on to the mini project part of our course.In this, from chapter three onwards,we will be looking to make use of State Setsand Render Elements to render, compositeand then art direct our animated camera sequence.This will be accomplished by adding post-production effectssuch as per-object color correctionsby means of a custom matte pass,reflection and refraction intensity tweaks,as well as the addition of more subtle touches,such as atmospheric haze and motion blur.

As we have plenty of learning ahead of us,let's go ahead and get started with our renderingfor compositing inside 3ds Max course.