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2) Set of people: as you have noticed , this year we showed a lot of models without textures , maps almost flashed concept artifacts even less. Therefore, as we always declare a set of people to join our team :Mapper - experience 2-3 years and above, the ability to make interesting gameplay and excellent graphics issue , be able to work with a custom content.

Artists to be able to do overpaint maps, models , the ability to draw from scratch plans locations , concepts of characters and props.

Texture artist - the ability to create your uvw, be able to work with masks (specular, bump, etc)

Animator at this stage we are not very much need animators , but still let it be. 1-2 years experience. Ability to work in tandem with the rigger .

Rigger - the ability to make easy-to- populated, animators . Ability to work in tandem with an animator

.Military adviser , a man who knows how to handle a gun and knows a lot about it we would not be prevented .

Finally, I would like to say thank you to everyone who was with us all this and past years , you have supported us in those moments when it does not have the strength you have given us constructive criticism and helped hone our skill you our support in this difficult task , thank you dear fans and people who have helped us with the project.