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Topic: Star Wars: The Force Unleashed (Read 28366 times)

I'm up to fighting Shaak Ti on Felucia. The "boss" combat can get pretty intense and drawn out. And getting those control sequences to beat the bosses takes a little getting used to. My only complaint with the game is about the save settings. It allows you to save at the top of a level, but not at any one spot in the level. That was one of the things about KOTOR that I really appreciated.

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"You were entrusted to lead the Republic." - Vote for Ven Zallow from THE OLD REPUBLIC in figure polls!

I got past pulling in the Star Destroyer, once you figure out what to do, getting it done isn't so bad...just know that the faster you take care of the TIE fighters the better.

I'm not in the Death Star trying to free the rebels. I'm kinda stuck in the big room before where you have to activate the lifts to get to the Emperor's observation room. I just haven't quite figured out what I'm supposed to do yet.

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Peacekeeper, when it absolutely, positively has to be nuked in 30 minutes or less. Or the next nuke's free!

Ryan, that was fast. Do you always play through games that fast or is this on just short? Are you playing on the PS3?

I'm still on the fence on getting the PS3 version or the Wii version.

Eh, I guess I just go through them quickly. Assassin's Creed I beat in about two days, including getting all the flags and whatnot. Halo 3 I had beat on Heroic within like 10 hours of starting it. Rainbow 6 Vegas I had done in a few days on realistic. It helps when I skip class when some of these games come out though...

I bought it for 360 rather than PS3. I've got to say I still like my Xbox more and I really like having the achievements for each game. I think any non console exclusive game that I want I'll be getting for 360. I'm mostly only going to buy exclusive titles for PS3.

Not having played the Wii version I think I'd have to recommend you get the 360/PS3 version. The story is such a crucial part of the game and in game movies are great. From what Paul said, it seems like you'll miss out on that with the Wii version.

Because pulling the ******* Star Destroyer out of the damned sky is impossible, that's why.

That's where I am! I was going back and forth with that for 30 minutes before I got killed and decided to try again tomorrow!

Still pretty fun game so far, and the story is interesting.

Yup that garbage took me at least an hour or so. Easily one of the most frustrating parts I've ever played in a video game. Whoever designed that part needs a swift kick to the balls. For anyone still struggling this is what I did:

Make sure you have your Force lightning powers set to full and if you can Battle Meditation, Max Force powers, and any of those. You can either take cover behind the two indestructible cover pieces or move back and forth between the two. Any time there are TIE fighters I would go to the middle jump up into the air and blast them with my lightning. The camera view/targeting system is frustrating so unless you really have the hang of it they will have to circle by several times. once you start using the force on the Star Destroyer I found it is best to ignore the joystick diagram on the screen, just pay attention to the color. You need the destroyer to be level with the ground and looking right at you, then it has to sit there for a little while until the green light has been on several seconds, then go to town with the pulling. As the next wave of TIEs comes you can usually keep pulling until you only have half of your health or so. Then you have to try and kill the TIEs as quickly as you possibly can. The Star Destroy does tun back to its original heading but I don't think it regains altitude, and if it does it does it much more slowly. Just keep chipping away at it, it may take two or three waves of TIEs before it comes down.

I got past pulling in the Star Destroyer, once you figure out what to do, getting it done isn't so bad...just know that the faster you take care of the TIE fighters the better.

I'm not in the Death Star trying to free the rebels. I'm kinda stuck in the big room before where you have to activate the lifts to get to the Emperor's observation room. I just haven't quite figured out what I'm supposed to do yet.

Like Robb said, just avoid the guys all together. Those snipers are too high up to target with the crappy camera angle and there will be too many purge troopers before long. Just run to the blue panels in the middle of the room give it a quick Force Repel and drop on down.

I guess I didn't make it so clear as to where I'm at. I'm past that big hangar room, and beyond the long tubes where the planet killing beam is coming out. There's a large room that you have to get to the top of and if you fall to the lower portion there are two AT-ST's and a large glowing (force field maybe?) piece of equipment that I can target, but I cannot get to move when I use the force to try and pull it off the wall, electrocute it or anything. I've only spent about 15 minutes on it so far, so I just need to figure out how to turn on the lifts.

Ryan, neat strategy of electrocuting the TIEs. I just grabbed them with the force and threw them into each other.

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Peacekeeper, when it absolutely, positively has to be nuked in 30 minutes or less. Or the next nuke's free!

I guess I didn't make it so clear as to where I'm at. I'm past that big hangar room, and beyond the long tubes where the planet killing beam is coming out. There's a large room that you have to get to the top of and if you fall to the lower portion there are two AT-ST's and a large glowing (force field maybe?) piece of equipment that I can target, but I cannot get to move when I use the force to try and pull it off the wall, electrocute it or anything. I've only spent about 15 minutes on it so far, so I just need to figure out how to turn on the lifts.

Ah, that part is pretty easy too. You can kill the AT-STs if you want but if you sprint around down there you don't have to. That blue thing on the wall you see, grip it and push it in, don't pull it out.

I guess I didn't make it so clear as to where I'm at. I'm past that big hangar room, and beyond the long tubes where the planet killing beam is coming out. There's a large room that you have to get to the top of and if you fall to the lower portion there are two AT-ST's and a large glowing (force field maybe?) piece of equipment that I can target, but I cannot get to move when I use the force to try and pull it off the wall, electrocute it or anything. I've only spent about 15 minutes on it so far, so I just need to figure out how to turn on the lifts.

Ryan, neat strategy of electrocuting the TIEs. I just grabbed them with the force and threw them into each other.

Cool. I thought I tried moving it in every possible direction, but maybe I didn't push it in. They highlighted it in the cutscene so I knew I had to do something with it.

As far as the beginning of the level goes, I was able to kill everyone including ths snipers. There's a way to jump up to the ledge where the snipers are hanging out. I ran to the rooms on either side as to not be targeted by them and took out most of the troops and AT-ST's on the floor, but then jumped up and dealt with the snipers.

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Peacekeeper, when it absolutely, positively has to be nuked in 30 minutes or less. Or the next nuke's free!

I caved and bought this tonight... So far, I'm as unimpressed as I imagined I would be... Not that it's horrible and I like the story well enough, and that's just how I'm looking at the game right now. The mechanics of it are NOT good though, and the graphics aren't on par with the more top tier 360 games I own. After the long waits, to be disappointed in ANY aspect of the game is a frustration to me. LA could've done a lot better... I've seen them do better.