XMNR: 343 Industries announced Thursday the multplayer playlist updates coming Monday to Halo 4 alongisde the release of the Crimson Map Pack. The biggest surprise is that both Team SWAT and Team Regicide are hanging around while King of the Hill gets kicked to the curb for the Xbox 360 shooter.
(Halo 4, Xbox 360)

343 is trying to keep the number of playlists at a manageable number so it doesn't become the mess that the Halo: Reach playlist became. As a result, they are rotating out playlists that aren't necessarily popular.

I'm not defending the practice, just pointing out their reasoning.

There's no skill ranking in Halo 4 yet but it is supposed to be coming in a future title update. Maybe they'll add a ranked playlist then? <shrug>

King is garbage anyways, Douchebags just use it to pad their K/d's. 90% of games have 2-3 guys sitting back just DMR'n into the hill and chuckin their nades with explosives on. Really do need a Ranked/social playlists though. Big Team Battle right now is retarded, take personal ordinance out of it, or else your going to keep getting teams stacked with power weapons. Played last night 3 guys had Binarys, 2 more had human snipes, and 1 had a beam rifle. Now with no Scope out when you get shot... HOW THE FUCK do you go up against that with just a BR/DMR.

I really wish they could at least do a tier system with ordinance drops. For example, your first ordinance drop would always be grenades, needler/concussion rifle, or speed boost; your second would be grenades/railgun, sword/hammer, or over shield; and if you managed to get a third ordinance drop then you would get sniper/beam/binary rifle, rockets/splaser, or damage boost.

I can appreciate that they don't want too many playlists, but the current playlists and the ones they are removing don't seem to be a complete fit for this game. I'm holding out for the better playlists and hope they increase the limit by a few more at least...