Credit to all the authors listed for the sprites. We do 8 bit, 16, bit and 32 bit sprites (mostly 8 bit) and Sonic sprites. WE TAKE REQUESTS. no trolling, flaming, cussing (some allowed) and ABSOLUTELY NO STEALING SPRITES AND DON'T CLAIM ANY AS YOUR OWN, unless you actually made them and your part of this showcase.
*One new rule: I would like to address the fact that THIS IS NO LONGER A SHOWCASE WHERE WE POST RESOURCE SPRITES OR SPRITES WE DIDN'T MAKE! I'm gonna remove the sheets that aren't ours soon. any body else that posts anything that isn't theirs will be punished, if caught, with the following:
1st offense: a warning.
2nd offense: comment privilege taken away.
3rd offense: uploading privilege taken away
Anything past the third offense will result in removal from this comic.

Do you accept contributions to this sheet? I'd like to offer my assistance in some way.

For comments on the sheet itself, I feel like it's more at
that in between point of Mega Man VII and Mega Man Zero 2.
So it's not quite 32-bit, maybe 24 bit?

I guess that's because many of the backgrounds in the PSX Mega Man X games were pre-rendered like Donkey Kong Country.

The only suggestion I can make is to make the doors a different color from the walls, so they're more distinguishable. In fact, maybe make each floor a different color? That would be refreshing to those who walk amongst the walls and get confused as to which floor they are on, save the numbers.