Description:This mod adds a new interior cell, featuring a massive castle. This is by far one of the largest I've seen built for Morrowind, but be warned! This won't work too well with low-end computers.

DISCLAIMER
This is not, by any means, an official plug-in. I claim no liability
for any damage this may cause. I've tested this on two different
systems with wildly different configurations and it ran fine. If you
have trouble, see the feedback section for more info and I'll help
you if possible. And now that my legal rant is over, on to what you
may or may not really want to read.
END DISCLAIMER

This plug-in requires Morrowind (obviously) and Tribunal.

To install the plugin, unzip the files into the Morrowind/Data Files
directory.

From the Morrowind Launcher, select Data Files and check the box
next to the "Beleg - Aedius v1.0.esp" file.

This provids a new castle for the player to use after a short quest.
The quest starts when the player activates a sealed portal on the shores
of Ald Daedroth. The player will find three riddles and examples of
three items to find. The riddles provide basic directions.

When the three necessary items are found, activate the keymaker. This
provides the player with a ring that will allow them to break the seal
on the portal. It also provides instantaneous transport to the castle at
any time.

Note: The absolutely horrid riddles are mine, and I claim no
responsibility for brain hemmorrhage or sudden drop in IQ due to the
stupidity of the prose. If you have trouble deciphering the riddles
or finding where the items are when you know the relative location, I
will provide the answers in a spoiler section at the end of the readme.
(For roleplaying purposes, assume the riddles were written by a 5-year old)
(and either chuckle or say "Awww ... isn't that cute")

Getting Around
--------------
Given that the castle is rather large, I've put in several methods of
moving around. The first is the Grand stair which connects the 7 levels
of the keep. The second is the galleries and a couple other strategically
placed pictures. Any picture labeled "A Tribute" will provide instantaneous
travel to the pictured location.

For the Purist
--------------
I haven't put in too much that is really expensive, and some expensive items
cannot be picked up. Items in the chapel, however, may be taken at will (for
all you defilers of holy places). I think its a good reward for the pain of
fufilling the quest.

For just about everyone
-----------------------
I've only minimally furnished the castle, as I know may players like to
personalize their homes. Also, there are no NPCs. However, with the many
companion mods, you could conceivably garrison a legion at your castle.
Maybe someone would make a mod to hire personnel for your home.
(butler, cook, stablemaster, etc). The vault is also empty, for anyone
looking for handouts;-) This also does not have any armor mannequins. I
leave it a player's choice as to where to place and how to acquire them.
All of the shelves have nothing on them. Feel free to pad them at your
leisure.

Another note: I may amend the plugin to include one or more quests
and/or expansions. Have fun:-)

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3. Version Information

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V 1.0 This is the first public release of this plug-in. Any previous
versions are obsolete and were intended for testing purposes
only.

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4. Known issues

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Don't store items in the summoning circle unless you want to loose
them.

Stuff I actually did
--------------------
The texture for the stained glass inside the chapel. I originally
wanted to do individual panes for each window, but I decided to
release instead of take another 2 years or so.

The texture for the azura statues is not really my work. It's
actually the original texture inverted and run through a couple
filters.

Also, I obviously placed all of the meshes and made the quest
associated with it. The floorplan unwent 4 revisions, until I
finally settled on this one.

Special thanks
--------------
Big thanks to MAX for the morrowind photographer mod, which made
the gallery areas much easier.

The biggest thanks to Bethesda for making an awesome RPG with
potentially limitless possibilities. Any meshes and texture not
previously mentioned are probably provided by Bethesda.

And anyone else I missed.

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6. Feedback

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If you want to use anything from this mod, try the credits section
for specific items. Some of these items have special considerations.

If you want to use the stained glass texture, just credit it to me
and feel free.

The marble-ish texture on the azura statue is not necessary to credit,
since I whipped it up in 20 seconds.

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