Join an online conference designed for teachers interested in Arts Integration & STEAM

We’re bringing you world-class authors, artists and K-12 teachers to share their top resources and ideas for integrating the arts so you can build your own dream STEAM classroom, school or district.All from the comfort of home.

This conference provides a flexible and affordable learning option for K-12 classroom and arts educators seeking practical tips, resources and ideas for arts integration and STEAM (Science, Technology, Engineering, the Arts and Math).

Attend via live-stream on February 4th or access everything on-demand for a full year after the event concludes. Join over 1,500 other educators from around the globe so you, too, can create your dream STEAM classroom, school or district.

Everything you need to use STEAM and Arts Integration - in one conference event.

Gain clarity around integrating the arts

If you’ve ever wondered “what’s the difference between Arts Integration and STEAM?” or felt confusion and overwhelm on how to use these approaches, this conference will help you get crystal clear on what, how and why integration works.

Develop successful STEAM lessons and units

You’ll leave the conference with armfuls of new lessons and units that you can replicate and recreate for your own classroom. Even better? You’ll be empowered with the tools to create your own lessons that work every single time.

Create exciting makerspaces

Get a straightforward look at how to build your own makerspace – including what items you need (and don’t need) – and how to use them most effectively with students.

Build connective curriculum

Creating time for arts integration and STEAM is easier than you think. Learn how to strategically embed these approaches into your current curriculum, connect with other content areas, and take your current content to the next level.

...and so much more!

Even if you’ve done your own “research” on arts integration and STEAM, this online conference will give you what you can’t find on your own: specific and successful ideas and resources that are working NOW, from teachers who are in schools just like yours.

Gain clarity around integrating the arts

If you’ve ever wondered “what’s the difference between Arts Integration and STEAM?” or felt confusion and overwhelm on how to use these approaches, this conference will help you get crystal clear on what, how and why integration works.

Develop successful STEAM lessons and units

You’ll leave the conference with armfuls of new lessons and units that you can replicate and recreate for your own classroom. Even better? You’ll be empowered with the tools to create your own lessons that work every single time.

Create exciting makerspaces

Get a straightforward look at how to build your own makerspace – including what items you need (and don’t need) – and how to use them most effectively with students.

Build connective curriculum

Creating time for arts integration and STEAM is easier than you think. Learn how to strategically embed these approaches into your current curriculum, connect with other content areas, and take your current content to the next level.

...and so much more!

Even if you’ve done your own “research” on arts integration and STEAM, this online conference will give you what you can’t find on your own: specific and successful ideas and resources that are working NOW, from teachers who are in schools just like yours.

Participating in an online conference is easy, meaningful – and fun! You’ll get access to every single session, handout, and breakouts at your convenience.

You can attend online LIVE on February 4th using a single login-link sent to your email on the day of the conference. You'll be able to chat with presenters and other attendees through the online chat bar. But don't worry - no one will see you (so you can stay in your PJs if you want!).

But what if you can't attend live?

No problem! You can watch the entire conference (or any session you miss) at a time that is easier on your schedule in our exclusive, password-protected archive site. You'll have access to that for a FULL YEAR. So you have complete flexibility to use the conference sessions/materials as you need, when you nee.

You get a front-row pass to interact with some of the biggest names in education and creativity. Check out who you'll be watching and chatting with...all from the comfort of home!

Phil

Hansen

Phil Hansen is an internationally recognized multimedia artist, speaker, author and innovator—at the forefront of bringing art to a wider audience. Crashing irreverently through conventional boundaries, he works at the intersection of traditional art, electronic media, offbeat materials, and interactive experiences. He is most widely known for his meta-art, videos that document the creation process (sometimes even through destruction), showing millions that art is action, not just result. Hansen’s work also extends deeply into traditional media with features on the Discovery Channel, Good Morning America, The Rachael Ray Show, Last Call with Carson Daly, Glamour and many more. His work is sought-after by many influential clients including the Grammy Awards, Disney, Skype, Mazda and the Rockefeller Foundation.

Cathy Hunt is an award-winning educational consultant, presenter, author and experienced Visual Art teacher working with a 1:1 iPad classroom for diverse students in years 6-12 at The St Hilda’s School.

With a passion for using art as a vehicle for engaging with creative processes, visual literacy and higher-order thinking skills, Cathy shares her knowledge and experience in transformational learning at ipadartroom.com and twitter @art_cathyhunt

George Couros is a leading educator in the area of innovative leadership, teaching, and learning. He has worked with all levels of school, from K-12 as a teacher, technology facilitator, and school and district administrator, and is the author of the book, The Innovator’s Mindset; Empower Learning, Unleash Talent, and Lead a Culture of Creativity. He is a sought after speaker on the topic of innovative student learning and engagement and has worked with schools and organizations around the globe. George is also the creator of Connected Principals.com, an initiative that brings educators and leaders together from around the world to create powerful learning opportunities for students.

Although George is a leader in the area of innovation, his focus is always on the development of leadership and people and what is best for learners. His belief that meaningful change happens when you first connect to people’s hearts, is modeled in his writing and speaking. You can connect with George on his blog, The Principal of Change or through Twitter @gcouros.

Each session is carefully selected for an Arts Integration and STEAM focus that can immediately be recreated in your own classroom. You'll walk away feeling empowered and excited to try these great ideas. Click on each presenter's image below to view their session information.

Want a printable list of all the sessions?

Click here to view all of the sessions and descriptions. Print the page for your convenience!

Learn from the best teachers, authors and artists

We’ve done the hard work for you and have selected the best-of-the-best to share incredibly valuable ideas, resources and processes. These are teachers who are in classrooms like yours and making it happen. And, you’ll also get a front-row seat to learn from bestselling authors and respected artists – right from your couch.

Access everything - even when it's over

Your ticket gets you access to all 20+ sessions, breakouts, hand-outs and bonuses. It’s all there for you during the live event AND it’s archived in an on-demand site for a full year. So you can view it again and again, all year long.

Take action right away

This conference focuses on actionable steps you can take to make arts integration and STEAM a reality. We’re not talking theory – we’re sharing specific and practical ideas so you can start using them immediately in your classroom.

Get a 10 hour PD certificate

Your attendance includes a certificate for 10 PD hours, so you can learn and log hours at the same time. Live day participants will get it at the end of the day. If you watch the conference later, you’ll still be able to get a PD certificate after sending us a reflection about the sessions.

Load up on some sweet swag

We believe you have the hardest job in the world and should get as many gifts as possible. This conference offers all participants a digital TinkerKit of coupons, product demos, and downloads. Plus, we’ll be sharing some surprise giveaways during (and after) the event.

Learn from the best teachers, authors and artists

We’ve done the hard work for you and have selected the best-of-the-best to share incredibly valuable ideas, resources and processes. These are teachers who are in classrooms like yours and making it happen. And, you’ll also get a front-row seat to learn from bestselling authors and respected artists – right from your couch.

Access everything - even when it's over

Your ticket gets you access to all 20+ sessions, breakouts, hand-outs and bonuses. It’s all there for you during the live event AND it’s archived in an on-demand site for a full year. So you can view it again and again, all year long.

Take action right away

This conference focuses on actionable steps you can take to make arts integration and STEAM a reality. We’re not talking theory – we’re sharing specific and practical ideas so you can start using them immediately in your classroom.

Get a 10 hour PD certificate

Your attendance includes a certificate for 10 PD hours, so you can learn and log hours at the same time. Live day participants will get it at the end of the day. If you watch the conference later, you’ll still be able to get a PD certificate after sending us a reflection about the sessions.

Load up on some sweet swag

We believe you have the hardest job in the world and should get as many gifts as possible. This conference offers all participants a digital TinkerKit of coupons, product demos, and downloads. Plus, we’ll be sharing some surprise giveaways during (and after) the event.

Here’s what others have to say…

This was a phenomenal experience. I can’t wait to go into school Monday to talk my principal’s ear off and fellow teachers.

– Gayle K.

I’ve been doing this for 20 years so I’m no spring chicken but…Had two new creative ideas within the first 20 minutes. By the end of the day I had nine activities, four books I want to buy, three brain break ideas, and three new technologies to investigate. WOW what a wonderful day.

– Terri W.

This is one of the best conferences I have attended. I learned so much and have many new ideas to implement in my classroom.

– Marsha W.

CONFERENCE SCHEDULE

Here’s an outline of the day’s events. The live conference runs from 10AM-4PM ET on February 4, 2017 and there are an additional 3 hours worth of breakout sessions (available for viewing anytime starting 2/4/17) provided.

Compared to a traditional conference where you spend days away from your life just for a few good sessions, the Connectivity Arts Integration & STEAM Online Conference provides you with convenience and incredible ideas, at a fraction of the price.

CHOOSE

Your Plan

BENEFITS

Best Practices

Learn the latest proven practices in Arts Integration and STEAM

Teachers Helping Teachers

Learn from teachers doing the work everyday in schools

Handouts

Download a handout from every sessions

Vendors & Samples

Discounts, samples and info on the latest arts and tech resources

View from Anywhere

Access the conference from anywhere with an internet connection

Attend Every Session

No choosing between sessions to cram into your day. Watch everything!

PD Certificate of Completion

Receive a PD certificate for 10 hours

On Demand Access

One FULL YEAR to access every session, handout and TinkerKit

Online Community

Support and connections to help you all year long from teachers and mentors.