Campaign of the Month:
February 2014

Regnum

Style Life is a Weapon

Style: Life is a Weapon

MARTIALARTSTYLES

NOTES

Initial Bonus:

Add +1 to P.P., Add +1 to P.E., Add 10 to S.D.C.

Attacks per Melee:

Two to start.

Weapon Proficiencies:

See Special Attack.

Special Attack:

Everything is a Weapon Proficiency: This form is based on a weapon to be effective. It’s the great advantage and disadvantage rolled into one. +1 to Strike & Parry with any hand held object at Levels: 1, 3, 5, 9, 12, and 15. +1 to Dodge & Throw with any hand held object at Levels: 2, 4, 6, 8, and 14

Life Weapon:

1: Any small found object not usually considered a weapon (anything from quill pens, to bottles, to a slate board) becomes a 1D6 damage weapon when used in hand to hand. Throwing one of these found objects does 1D4 damage. Critical Strike with any weapon on a Natural 19 or 20.
2: +3 to parry with and actual weapon.
3: +1 to strike with any weapon, +1 to damage with any object.
4: One additional attack per melee round, +2 to entangle with any weapon or object.
5: Found flexible objects (like clothing and bags) can be used for choke attacks, doing 1D4 damage per attack directly to Hit Points. Both hands must be used to perform a choke attack, making parries, dodges, and rolls with impact impossible for the attacker.
6: Critical Strike on a Natural 18, 19 or 20 with any weapon.
7: +1 to damage with any object.
8: +2 to strike and parry with any actual weapon.
9: One additional attack per melee round.
10: +2 to entangle with any weapon or object.
11: +4 to damage with any actual weapon.
12: +2 to strike and parry with any actual weapon.
13: Critical Strike (triple damage), or Knockout from behind.
14: One additional attack per melee round.
15: Death Blow on a Natural 20 (if desirec) with any weapon.

Thanks to Travis Guerrero for the optional material on modified Moo Gi Gong.