How about a poison arrow? It would be a stackable item in your inventory and only archers could collect it. If you hit a person with this arrow, you would lose, perhaps, 0.5 life every second. It could take 10 or 15 seconds, what do you think?

BTW WTF are these stats of poison arrow damage, you fucking kidding me?! Even Jashin noticed how much OP is this weapon, my version is like this: It deals 0.5 damage every 5 seconds until you don't use healing potion or you keep camping on burning campfire forever and deals 1 damage on hit.

I do not think they should evaluate the whole post on top of a statistic, the very idea is good, right? You have taken the trouble to re-evaluate the statistics, so you should disregard the whole idea because of a stretchI'm not complaining, just arguing