Dead Rising - Endings FAQ

Dead Rising for Xbox 360
Endings F.A.Q.
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Ending Best (A)
- Successfully complete all story related case files.
- Get the special forces cutscene.
- Be at Carlito's hideout 10 AM Day 3 (movie).
- Be at heliport before noon Day 3.
Result = Story Continues in Overtime Mode (Day 4)
Ending Okay #1
- Do not complete all story related case files.
- Be at heliport before noon Day 3.
Result = Frank evacuates with Jessie and Otis.
Ending Okay #2
- Do not be at heliport at all on Day 3
Result = Jessie and survivors evacuate without Frank.
Ending Okay #3
- Successfully complete all story related case files.
- Do not be at heliport at all on Day 3
Result = Chopper pilot gets "the Brad Vickers" treatment.
Ending Super Bad #1
- Complete all story related case files.
- Stay in Special Forces captivity until noon Day 3.
Result = Frank is executed.
Ending Super Bad #2 (F)
- Deliberately fail case 7.2 (Carlito's Bombs)
Result = Frank has four bom and two heli left. BOOOOOOOM!
Compiled by IGN Staff, but contributed by people like you!