vorpX 0.9 Available

If you already own vorpX, it should auto-update when you start vorpX Control next time. If it doesn’t for some reason, simply use the web installer that you received when you purchased vorpX. It will download the latest version available.

Please note that the update may fail if you already have the Oculus runtime 0.7 or 0.8 installed. Your current vorpX version doesn’t get far enough to check for the update when you try to start it in this case.

Workaround 1: Use your web installer to install vorpX 0.9 manually.
Workaround 2: Temporarily go back to the Oculus runtime 0.5/0.6 (you might also have to install a graphics driver that was released before the Oculus runtime 0.7). This will allow vorpX 0.81 to launch completely and check for/install the update. Afterwards you can reinstall the runtime 0.7/0.8.

What’s new in vorpX 0.9?

vorpX 0.9 is the most feature packed update so far. Many things are new or have changed quite a bit. These are the most noteworthy changes:

Direct Driver Mode

vorpX 0.9 supports the latest Oculus runtime 0.8 with Direct Driver Mode. No more extended mode configuration hassles. You can now simply plug in your headset and start playing.

Asynchronous Rendering

To fully leverage the new possibilities that come with direct driver mode, vorpX 0.9 has Asynchronous Rendering. This enhances the experience considerably if you can’t reach the desired framerate in a game.

Windows 8/10 vorpX Desktop App

As Windows 8/10 user you have a new vorpX Desktop app that allows you to surf the web, watch YouTube videos or just launch your vorpX games.

Dedicated Video Player Mode

vorpX now has a dedicated video player mode including the ability to watch 3D-movies. Two of the most popular free video players have according profiles: VLC and MPC-HC.

Support for arbitrary resolutions

This allows you to launch games at any resolution your PC supports. In many cases can mitigate FOV issues by choosing 4:3/5:4 resolutions. Works with every game.

Crystal Image

Crystal image makes sure that image quality is now on par with most native Rift apps. Prior injected VR often suffered from being blurrier than nativ apps.

Super smooth Virtual Cinema Mode

Virtual Cinema Mode and EdgePeek are now fully decoupled from the game rendering for the best possible performance and next to unnoticable latency.

Enhanced D3D11 Geometry renderer

The D3D11 G3D renderer received a major overhaul in this version. The full potential of this will show in the next relase which will contain more new game profiles.

Basic OpenGL support

vorpX 0.9 let’s you experience classic OpenGL games ranging from the beginning of the PC gaming 3D era to about the time of the Quake 3 engine in VR with full Geometry 3D.

Z-Buffer 3D enhancements

Z3D received a few additional features like HUD scaling (not available in every game) and also looks better in most cases. No more color fringing.

Better gamepad handling

The vorpX gamepad emulation has been largely rewritten and now supports hot plugging, multiple controllers, selective override of specific axes and more configuration options.

Full Mirror Window support

Select what is shown on the monitor: nothing (best performance), the non-distorted game, the image displayed in the headset (game has to run windowed), or both if you wish.

New Games and Optimizer Profiles

Despite this being mostly a tech update, there are still a few new and/or enhanced game profiles. Most of the new gamnes are old games this time. Expect more current titles added again with the next vorpX release.