LucasArts/Telltale - When dreams come true

If Telltale bought from LEC the rights to make a sequel, which one would you like most?Maniac Mansion 3? Monkey Island 5? THE REAL Monkey Island 3? Indiana Jones and whoknowswhat (but a GRAPHIC ADVENTURE)?This thread isn't obviously dedicated to any Telltale member, I'm not asking anything 'cause I know I won't get an answer All of the other ones start daydreaming!!!

Look at the similarities between Maniac Mansion and DOTT (Hint: There aren't any). The MM series has the most potential to continue because it really doesn't have to adhere to any rules. I think Full Throttle on the other hand is best left alone. The story was told, no point risking a game that doesn't live up to the characters. (I'd make the same argument for Grim, only it's infinitely more the case with Grim.)

Look at the similarities between Maniac Mansion and DOTT (Hint: There aren't any).

Except for the actual structure of the games! In both games you play as 3 teenagers from different classic-teenager walks of life (though in DOTT they're of course more exaggerated), the puzzle solving is split between those three characters, and the game is solved by all of those puzzles interweaving to effectively become one giant epic puzzle. DOTT does it all with a lot more grace, humor, polished visual design, and tighter puzzles, but they're both pretty similar structurally.

DOTT is perfect the way it is. It's a game that wouldn't really do well with a sequel. Full Throttle on the other hand would be awesome

I don't think so, remember the DOTT final and answer yourself.It's obvious that LEC left that door open, isn't it? Sure, they smashed every door before us and every good graphic adventure, now.Full Throttle 2? Possible to do but unlikely to choose.Unless you choose to keep one or two characters and let a brand new story begin (a poor excuse as "Ripburger's alive because he fell down on a river" would makes us all laugh), in some other State and totally separated from the first game. Men, it would be cool!!If we think about it well, the same thing's happening with Sam & Max (MORE OR LESS).Since they're cops (and due to the dementially-creative nature of Sam & Max), it just takes some imagination to invent something new, fresh and never seen before, lots of other quests and stories can be told!

Except for the actual structure of the games! In both games you play as 3 teenagers from different classic-teenager walks of life (though in DOTT they're of course more exaggerated), the puzzle solving is split between those three characters, and the game is solved by all of those puzzles interweaving to effectively become one giant epic puzzle. DOTT does it all with a lot more grace, humor, polished visual design, and tighter puzzles, but they're both pretty similar structurally.

[quote]Look at the similarities between Maniac Mansion and DOTT (Hint: There aren't any).

Except for the actual structure of the games! In both games you play as 3 teenagers from different classic-teenager walks of life (though in DOTT they're of course more exaggerated), the puzzle solving is split between those three characters, and the game is solved by all of those puzzles interweaving to effectively become one giant epic puzzle. DOTT does it all with a lot more grace, humor, polished visual design, and tighter puzzles, but they're both pretty similar structurally.[/quote]

You couldn't be more right, Jake, but besides exaggerating I wasn't talking structurally (which I should have clarified). What I was getting at was that unlike say, Full Throttle or Grim Fandango, which would be a bit more difficult to continue for obvious reasons, DOTT proved that the Maniac Mansion series just doesn't have that kind of baggage. While some characters from the original made a return, the two games are night and day. DOTT doesn't even seem to exist in the same universe as MM. It has a different brand of humor and vastly different inspirations (saturday morning cartoons as opposed to horror/scifi b-movies). Yet it was relentlessly successful and somehow still distinctly a Maniac Mansion game. Like Sam & Max, but for different reasons, it just seems to me that there's a lot more freedom than other licenses...the series somehow dodges the need to be faithful to its predecessors' style (not that I would mind seeing a "Day of the Tentacle 2").

I totally agree with everything you said about the game's core formula. You gotta have a team of characters who work together to solve effectively one giant puzzle in a confined but complex setting. But as far as what the excuse is to put those characters in that setting, where that setting is, and the general direction the game takes, there's no boundary.

dott originally was going to have 6 characters..maniac mansion 3 could focus on the other 3 characters.. I think it would be kool if they went even further into the future..with a new mansion.. of course I dont see there being any chance of lucasarts giving telltale the rights..i mean they cancelled freelance police!! maybe if season 1 is enormously successful they may be persuaded..but I aint gettin my hopes up

I wouldn't mind seeing what happens between Ben and Maureen in Full Throttle. I think there's still a lot which can be done with that license. Even if it appeared appeared around a decade ago and hasn't been spoken about for about as long.

The Maniac Mansion games seem to me to be an interesting choice for episodic games. Imagine it: three teenagers (preferably the ones from Day of the Tentacle but maybe occasional cameos from MM) go around and have bizarre little adventures in and around a great big weird mansion occupied by a mad scientist! It's like one of those cheesy 80's cartoon shows made into a game.

Monkey Island. Seriously, someone get Ron Gilbert and tell him to do whatever he likes, just make the final game. He can ignore the last two games if he likes (write them off as a crazy dream or something) or he can include them, but Guybrush needs just one more final definitive outing. And it's very important that it's Ron who finishes it all. What with the whole Pirates of the Caribbean craze goin' on it might even be considered financially viable!

As for Grim Fandango: NO, NO, OH GOD NO. Don't spoil the sacred name of Manuel Calavera by squeezing him out of where ever he is now and forcing him to somehow do another game. And there's no way in hell I want to play another Grim Fandango game without Manny as the main character. Except of course Glottis. But that wouldn't be a full new game. Maybe a sequence of episodic games under the GF title headed by different characters so we can see what they're doing now or what they did before and during the game time.