Greetings! While this is my first time testing Higurashi, I’m also the main editor on the series and have been since starting Watanagashi almost a year ago. Let me tell you, I’m grateful for the experience, because the thing about editing a game without having played the result is that no matter how good you are, there are things you’re going to miss. The longer the game, the more those errors increase exponentially… so it’s always good to take the chance to confirm what your efforts will look like in the final product. Expert advice from a professional here to all you prospective editor folks! Continue reading