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This article shares the story of Albermarle County Schools’ experience integrating maker education throughout all the schools in the district. In particular, snapshots of Agnor Hurt Elementary and Albermarle High School are spotlighted. I recommend diving into this article and considering how Albermarle’s experience and ideas can impact your classroom, school, and district. Here are just two nuggets I gleaned from reading this.

“Making shouldn’t be isolated. We want to get away from that idea. Makerspaces and classrooms are one and the same.” — Andrew Craft, Elementary Teacher

“When people make, they get back to the basics of who they are as humans. Making puts the learner at the center of the work — and when that happens with our kids, the content makes sense to them.” — Pam Moran, Superintendent

“Google Photos has grown into an awesome service. From automatically backing up your phone’s pictures to letting you easily share your photos, there’s a lot to love for anyone who works with photos. Whether you want to make a mini stop-motion animation or just make a slideshow of related pictures, Photos can help. Select the Animation button under the Assistant tab, and you can choose from 2–50 photos to add. Once you’re satisfied, click Create and you’ll have a neat little GIF ready to share.” — Ben Stegner

The Verge is reporting that “Pokémon Go has become wildly popular in the days since its release last week, but the app may be hiding a serious security issue. In many cases, users who sign into the app through a Google Account are often inadvertently granting broad permissions over all information linked to the account, including the power to read and send emails. At no point in the sign-in process does the app notify users that full access is being granted” (Source). Read more at The Verge.

I’m looking forward to speaking at today’s Project Zero Memphis Winter Workshop. Here are some of the resources that I’ll be sharing.

Visible Thinking includes methods for making students’ thinking visible through learning routines that are thinking rich. These routines encourage the development of a culture of thinking and can be used across all grade levels and content areas. With freely available technologies students can engage in Thinking Routines to provide evidence of their thinking and demonstrate their understanding of course content in multiple ways (images, audio, video, presentations, artwork, and more). The Making Thinking Visible with Technology (MTVT) project seeks to provide professional development, a database of lesson plans, and resources to help teachers to develop opportunities for students to make their thinking visible with technology.

“Treasure hunts are a fun way for students to use problem solving skills, to work in teams, to practice comprehensions skills, and to use technology resources all while practicing subject matter” (Source).

Klikaklu has reinvented the scavenger hunt. The iOS app allows you to create a treasure hunt based on images. It is a photo hunt game that uses your phone’s GPS, camera, and advanced image matching technology. It’s a great way to quickly create and play treasure hunts! Share hunts privately with friends and family, or leave them in public places for students and others to find. Lead people to new and interesting spots. Reveal secrets and rewards when they crack your clues. No geocaching boxes or QR codes are necessary, so you can create hunts around school, in national parks, museums, at the public library, or on field trips – any place you want to add an element of challenge or mystery, or share information with others.

AAIM Conference

Educators at the 2014 AAIM Conference can download the app and begin competing for prizes in IDT Memphis‘ virtual scavenger hunt. Our scavenger hunt is a very simple demonstration of how the app works and the game is played. Browse through the resources below for ideas for using Klikalu at your school.

The following is a collection of resources for those seeking to learn more about using Google Glass in educational settings. There are some exciting potential uses and some issues that require serious consideration as the evolution of wearable technology evolves.

Seeing the Classroom through Google Glass

Margaret Powers writes, “As a reflective educator, your goal is to be constantly documenting and learning in the classroom. With Google Glass, that process can be much easier.”

A First Look at How Educators Are Really Using Google Glass

“While educators may be impressed by augmented reality features from at-a-glance navigation to spoken Google search-and-response, they frequently save their best praise for Glass’ eye-level video-capture function.”

Google Glass: Making Learning Visible with Wearable Technology

“Google Glass provides the educator a means for “making learning visible” (MLV), and can assist with the “observation and documentation in deepening and extending children’s and adults’ learning” that the Project Zero researches from Harvard and Reggio Emilia, who developed MLV, identified as key to effective teaching. The paradox of MLV is that documenting one’s process within the workflow must itself be invisible if it is to be seamless and not “get in the way” of the actual work.” Stacey Goodman provides a nice overview of the technology and presents some potential classroom uses.

Reflections on Using Google Glass

Ben is “a special education teacher, and as of late there have been a ton of examples of Glass helping people with disabilities. If you just look at theGoogle Glass Google+ community you can read about them there. Truly amazing things will come of Glass for people with disabilities.” Ben Hommerding reflects on his experiences with Glass in a series of three blog posts.