Andrew Hoskins Archive

Into the Breach: The Kineticist This installment of the „Into the Breach“-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 35 pages of content, so let’s take a look! This review was moved up in my reviewing-queue as a prioritized review by my patreons. All right, as always, we begin with new archetypes, the first of which would be the aetheric marksman, who is locked into aether a first level and gains proficiency with longbow and shortbow. The signature ability of the archetype allows for the use of an arrow as part of a kinetic blast, to be more […]

Deadly Delves: The Gilded Gauntlet This massive module clocks in at 61 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 55 pages of content, so let’s take a look! This review was moved up in my review queue as a prioritized review at the request of my patreons. Okay, so while this *is* a massive module, it should be noted that it also doubles, to an extent, as a small settlement supplement – the appendix depicts the city of Hunstoc, which represents the backdrop of this adventure, in rather impressive detail – not only are the respective key environments discussed, we also get the […]

Into the Breach: The Rogue This installment of Flying Pincushion Games’ class-centric series of pdfs clocks in at 43 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page of SRD, leaving us with a massive 38 pages of content, so let’s take a look! This pdf was moved up in my review-queue as a prioritized review at the request of my patreons. We begin, as always, with new archetypes for the rogue class, the first of which would be the booksmart scout, who receives a modified list of class skills and replaces trapfinding with bardic knowledge. 2nd level needs passive benefits for the scout who successfully identifies hostile […]

Wayfinder #14 The 14th issue of the eminent Wayfinder fanzine, by fans, for fans, clocks in at 80 pages, 2 pages of SRD, 1 page front cover, 1 page editorial/ToC, 6 pages of advertisement, leaving us with 70 massive pages of content, so let’s take a look! Okay. This is NOT a review in the traditional sense. Why? Because I am NOT going to analyze piece by piece, content by content everything featured herein – with a book as dense as Wayfinder #14, this would bloat the review to a level that would benefit no one, considering its free availability. What I’ll be doing instead, is first telling you a bit about Wayfinder…and what it means to me. […]

Dungeonlands III – Palace of the Lich Queen This massive mega-adventure clocks in at 220 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us a massive 212 pages of content, so let’s take a look at this! This review was chosen as a prioritized review and moved up my reviewing queue at the request of my patreons. Furthermore, I received a hardcover copy of this book for the expressive purpose of running it and providing a fair, unbiased review. Wait, there’s one more thing – after I ripped Tomb of the Lich Queen, the first part of the trilogy, a new one, why […]

Into the Breach: The Cavalier This latest installment of the Into the Breach-series clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 26 pages of content, so let’s take a look! This review was moved up on my list of queued products at the request of my patreons. As always, we kick off with archetypes galore, the first of which replaces tactician and its follow-ups and mount…with an airborne mount. If you expect me to start complaining now – I won’t. Assisted flight is possible via the base rules, though primarily for small druids, so yes, I am […]

Into the Breach: Magus This pdf by d20pfsrd.com publishing/flying pincushion is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 24 pages of content, so let’s take a look, shall we? We kick off this pdf with 11 different archetypes for the Magus, first of which would be the Agony Drinker – this is essentially a pain/negative-energy themed magus. They add properties like vicious etc. to their arsenal. The class gain negative energy affinity, which, for good groups, is a very strong detriment, whereas in evil groups, it tends to be very strong -usually, you only see that one in powerful races as a mitigating, […]