i found few "translations" of opengl headers to D
i wonder which one i should use so i feel
opengl should be made part of phobos.
it would be very cool if we can compile
same opengl programs under windows/linux without
changing the source and without additional libraries.
feel free to support me ;]

Well, no ;) There are far to many possible underlying implementations
for that to be a smart thing to do. Also, OpenGL grows fast, whereas a
standard library should be as stable as possible (not barring new
additions, but still).

i found few "translations" of opengl headers to D
i wonder which one i should use so i feel
opengl should be made part of phobos.
it would be very cool if we can compile
same opengl programs under windows/linux without
changing the source and without additional libraries.