Call of Duty WWII system requirements finalised, FOV limitations in place - Kitguru

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Call of Duty: WWII is launching next week and after rounding up feedback from the beta, Sledgehammer Studios has made a few changes. Not only are the finalised PC system requirements now in place for the game, but the studio has chosen to make some changes to how it handles controller aim assist, as well as FOV for different aspect ratios, putting limitations on both.
For starters, in order to keep everyone on an even playing field in multiplayer, there will be a different ‘maximum FOV’ option depending on your monitor’s aspect ratio. Those playing at 4:3 or 16:10 will be able to go up to 100 degree FOV, while 16:9 players will have a maximum of 95. Those running at 21:9 will have their maximum FOV limited to 80, meanwhile those running at higher than that will be capped at 70.
Now let’s turn to system requirements.Here is the minimum spec:

Sledgehammer’s main concern this time around appears to be keeping everyone on a level playing field. The studio will begin actively banning cheaters from day one. All we can do now is hope that the anti-cheat systems hold up well enough. Call of Duty: WWII launches on the 3rd of November.