Migrating from Flash to Toon Boom Harmony

Author

Released

10/21/2015

Migrate your animation workflow from Flash to Toon Boom Harmony. While these 2D animation programs are similar, the differences can really prevent an experienced Flash animator from making a smooth transition. Having a concise, go-to guide for comparison, as Dermot O' Connor provides here, is an enormous time saver. Join Dermot as he introduces the Flash tools and their Toon Boom equivalents and shows how to complete common drawing and animation tasks in Harmony, including onion skinning, pivoting and scaling, shape optimization, bitmap tracing, easing, tweening, IK rigging, facial animation, effects, and more. At the end of the course, he'll teach you how to edit audio and export your Toon Boom work as still images and movies.

Topics include:

Transforming shapes

Using the Pen and Line tools

Working with text

Painting in Toon Boom Harmony with the Paint, Ink Bottle, and Eraser tools

Working in the timeline

Drawing in Toon Boom Harmony

Converting lines to fills

Arranging drawing elements

Motion and shape tweening

Masking

Copying and pasting frames, exposures, and drawings

Moving the camera

Importing and exporting from Toon Boom Harmony

Skill Level Appropriate for all

6h

Duration

55,635

Views

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- [Voiceover] Hi, I'm Dermot O'Connor.Welcome to Migrating from Flash to Toon Boom Harmony.In this course, I'll show youhow to migrate from Flash to Toon Boom Harmonywith as little pain as possible.I'm demonstrate common Flash toolsand their Harmony equivalent.I'll show you how the Harmony interfacecorresponds to the Flash one.I'll also demonstrate common Flash proceduresand the best way to accomplish them in Harmony.So, let's get startedwith Migrating from Flash to Toon Boom Harmony.