Posts tagged DICE

While you might own every single release your favourite band has put out, nothing beats going to see them live. If that's something you do regularly, you know that you'll not only have to fight it out with any number of like-minded fans to get your ticket, but you'll also have to run the gauntlet ...

I stopped playing Battlefield this year. Why did I stop playing the massively popular first-person shooter? Because it never works when it launches. For those who haven't experienced the promise and defeat of a Battlefield launch, it goes as such:
A multiplayer beta precedes the launch, often b...

Remember that Mirror's Edge sequel DICE showed off at last year's E3? Yeah, well we're no closer to an actual release date for the title, but the studio did show off some more rendered footage at Electronic Arts' press event. The focus this time around is on the all-new move set the team's built i...

Sweden-based developer DICE -- best known for the Battlefield series -- is making Star Wars: Battlefront. Working closely with Lucasfilm, the game launches in spring 2015. Sadly, that's about all that EA and DICE had to say. You can check out the trailer from today's media briefing today after the...

Video games and movies crib ideas from each other quite a bit these days, but seeing Electronic Arts go back and save some of its fallen comrades is a bit unexpected. The outfit's announced that in the wake of GameSpy's back-end multiplayer tech going dark, it's transitioning three Battlefield gam...

Harmonix is charting new territory yet again. The studio that birthed both Guitar Hero and Rock Band, and the only third-party game-development house that created a successful Kinect franchise (Dance Central), announced a new game today: Chroma. Unlike the studio's last several games, Chroma is he...

PlayStation 3 exclusive The Last of Us was the most successful game of 2013. That's not just sales (it sold extremely well, to the tune of 3.4 million in its first three weeks), but also critical reception (an average Metacritic score of 95/100 and it swept game of the year awards across the game ...

Keiji Inafune's been making games for nearly 30 years. He's the man behind one of gaming's most iconic characters (Mega Man) and several huge franchises (Dead Rising, Onimusha). After 23 years working at Capcom, one of Japan's largest game publishers, he suddenly quit back in 2010. "Settling down ...

Most of my Storyboard columns center on larger issues, providing advice in some way. This one does not. This one is purely about one of the elements of roleplaying in MMOs that I particularly dislike: using in-game random rolls to determine the outcome of actions during tense scenes (or out-of-game...

If you've wanted to immerse your body in a first-person shooter, you've typically had to use a complex simulator. Battlefield 4 may soon provide a decidedly simpler (and cheaper) alternative. DICE's Patrick Bach has revealed to Xbox Wire that the game may use the Xbox One's Kinect sensor for head-...

CCP has announced its new Executive Producer for the multiplayer dogfighting shooter EVE: Valkyrie; Owen O'Brien is joining the team based at the company's Newcastle studio. O'Brien previously hails from the development studio DICE (owned by publisher EA), where he had a long tenure leading the pro...

After a year's wait, DICE+ is finally shipping its Bluetooth game die. The chance cube is available for $40 in the US, and €40 ($53) in many other parts of the world. While the selection of compatible Android and iPad games is limited to a handful of party and strategy titles, the developer k...

In holiday 2011, while fans of both the Call of Duty and Battlefield series were gearing up for virtual war, the publishers behind each megafranchise were gearing up for a different type of virtual war. With the launch of Call of Duty: Modern Warfare 3, Activision's in-game social network -- dubbe...

Big changes from Iceland today, as CCP announced that it has brought on Sean Decker as senior vice president of product development. Decker is a 12-year EA veteran and recently headed the publisher's free-to-play focused games group, along with previously overseeing DICE and EA Los Angeles. EVE Onl...

EA's DICE studio is the motor that powers several of gaming's most popular franchises. Need for Speed and Battlefield are just two of the enormous series that DICE's Frostbite engine is behind, and EA's pledged the engine's support to many more of its titles. It's with these things in mind that we...

At its pre-E3 event today, EA confirmed the Star Wars Battlefront franchise will return. The game is currently being developed by DICE and will use the same Frostbite engine that powers the Battlefield games. EA snagged the exclusive rights to develop Star Wars games after the end of game developm...

Electronic Arts and Disney announced a multi-year agreement today that will see future Star Wars video games exclusively developed and published by EA. This news comes a little over a month after the house of mouse made the decision to stop internal development at LucasArts. EA's developers schedu...

This year's Battlefield series entry -- Battlefield 4 -- is headed to PCs this fall. The game wasn't given other platforms, but logic dictates it'll arrive on the PlayStation 4 and Microsoft's Xbox 360 successor. Apparently, since only Sony's next-gen console is a known quantity and Microsoft's st...

Game Technologies, the Poland-based company behind the little electronic die that is DICE+, has just announced a $99 developer edition that bundles a transparent-cased model along with its software development kit. As a reminder, the DICE+ is an inch-sized rubberized cube packed with Bluetooth, an...