Author
Topic: Final Fantasy XIV: ARR, a Thread Reborn

Dungeon queue times are brutal. But as soon as I start a company leve, and I'm almost finished...there it is. And I have to forfeit my seals on the off chance I'll get a good drop..which I don't. Don't u find that irritating? Yes u can run fates but that's a crap shoot at this stage.

What dungeon would u guys consider the first really challenging one? I've done up to tam tam and they've been fairly easy with competent players. Just curious. Not saying I'm a great player or anything..

What dungeon would u guys consider the first really challenging one? I've done up to tam tam and they've been fairly easy with competent players. Just curious. Not saying I'm a great player or anything..

Well considering deepcroft is the second dungeon, I hope it's not been too troublesome. Probably Toto Rak or Halatali is when you'll see a slight spike in difficulty.

Ahhh. I'm a moron. To to rak is what I meant. The fifth dungeon. I ran it earlier tonight and had zero problems. Of course it all depends on the skills of the party. The tank and healer were solid, in particular.

Ahhh. I'm a moron. To to rak is what I meant. The fourth dungeon. I ran it earlier tonight and had zero problems. Of course it all depends on the skills of the party. The tank and healer were solid, in particular.

Well, story wise, Haukke Manor is next and I know it can be troublesome for some people, especially an ill prepared tank or healer. After that is Brayflox's Longstop, where it's going to become more common to want to sleep enemies and mark targets, meaning your tank is gonna.be working harder. The first HARD dungeon is probably Sunken Temple.of Qarn. Between teratotaur's full screen doom, the temple guardian's desire to randomly run up and hit everyone but the tank, and the final boss in general....I see a lot of parties fail that one.

Did an Amdapor keep run tonight with a moron monk, a newb white mage, and arguably the greatest bard I have met (my buddy Ishia). The monk decided he knew everything after we wiped to the first boss, apparently his lazy ass couldn't be bothered to maintain himself while fighting an add from the boss. After he left, we got a replacement monk who was equally stupid. Wiped twice at the second boss because (as I suggested we make warnings when they were coming) the whm and the monk decided not to pay attention to a move that knocked them.off the arena and died. Third time, with the boss almost dead, they ate it again and fell off but I managed to shave his health down while bouncing between inner beast heals and active attacking. Final boss...easiest boss in the dungeon, and the asshole white mage paid no attention to the massive AoE 1 shot move that has a 5 second or so start up and is easily avoided by anyone who can open their damn eyes. 2 hours....wasted.

So do you have that materia setup on all of your crafts? And with that much craft and control I assume you can hq anything anytime even with nq mats? Even all the top tier synths?

Reason I'm asking, I also have all the AF and tools done on all crafts. I started maxing on BSM, not like you have, but am working my way down the line. I can at least do all the top tier synths on all crafts now with craft food...

Short answer: YesNot so short answer: I've tried many MMOs for what I think are a little more than ten years now, but none of them could grab my attention for more than one or two weeks not even playing with friends and family. Guild Wars 2 came pretty close, but since I only now in real life one person that has the game but stopped playing I play mostly by myself. FFXIV I think it's excellent to play alone or with people, but unlike most I've tried, this one makes is extremely easy to group, thanks to the Duty Finder.

Some people may complain about people who "don't know how to play" but honesty, the games gradually shows you the ropes on how to play. I personally never had a problem with a party. So in the end, I recommend it, especially if you are a Final Fantasy fan.