After months and months of non-stop development, I can finally tell you all about the exciting changes coming to Mothership’s base game. After the last campaign, I took what I thought was going to be a permanent hiatus from Mothership. I was proud of the game that I had made and was even prouder that…

Announcing Mothership’s 2nd expansion: Call of the Void The first expansion, Into the Vortex, added more game variety in the way of player classes, nebula and wormholes. This expansion focuses on providing players with exciting side missions during the game. Distress Beacons Call of the Void adds story-style events to each game in the form of…

The Future of Mothership I’m so excited to finally start revealing some information about the second edition of Mothership. I’m going to talk some more about my plans, the direction of the game and how you can be involved in the upcoming campaign below. But first, I’d love to introduce you to the latest unit…

With so many changes coming to Mothership, I thought it would be fitting to give the site a bit of a face lift. Some key information on the main page is missing at the moment. Details such as the new Tech Tree, updated Control Panel and box contents will be added later. In the meantime,…

Playtesting is almost complete on this section of the game. The new unit is a hit! I mentioned in a previous post that I didn’t want any game shattering changes. The new unit and accompanying 4th tech tree really round out Mothership in a way that provides much needed variety and substance without affecting the…

Here’s an update on the next campaign and new edition. Next Kickstarter: As you might be aware, the awesome team at Outer Limit Games will be publishing and running the next Kickstarter for Mothership. As a result, we are running on their game timeline. They have three massive games being produced and fulfilled as we speak.…