Thanks a lot. Yea thats the only solution i found as well. Copy pasting is not an option always though, especially cause i use octane and things start to break up in shaders with copy paste. Lets see if someone else has an idea over this. Thanks again mate

Sorry to get back at this so late. Here is a scene :https://www.dropbox.com/s/4kmol8uq24mwz9i/scale_problemo.c4d?dl=0
Try to scale something and u ll see the issue. It only scales in one axis. thanks a lot

@bezo the script works perfect! It might be too much to ask so let me know: Would it be possible when i press the button to be able to see it in a different color? Like a toggle that is? thanks so much man u saved me tones of times already :)

Cheers guys! I think another step would be houdini, after few years, but for now c4d is covering my needs greatly! And ofc i got tones to learn yet. I dont really miss max, only thing i d like to know is unwrap in c4d and im so bored to dive into it haha thanks again

Hi, i have setup for animation a complex scene with many objects, and i have all my nulls as boxes and ready for anim. However, i cant seem to find a way to select only the nulls direct from viewport. I wanna see everything in viewport, but being able to select only nulls. In 3ds max used to work, there was this "filtering" and i could direct select in viewport only lights or geometry or nulls etc etc.
Is there a similar function in c4d? It would help tones. cheers
see image below

Digging this up, i got same exact result with paste greyed out. If i add a track though on the object i wanna paste, lets me paste but on the wrong axis. I will post a video that showcases the issue.
edit: i found that in Curve/Dope editor bugs out or something. But in timeline works as expected! Anyways that will do for now. Cheers