Make sure when you play Germany to Gas the french real good. You got a few turns before they can gas you and you get gas masks sooner.
Man i love sending in gas canisters against the allies.
Turn 1 is a good turn to launch the German fleet, use your zeppelins and always take the Schlieffen Plan option.
Try to kill one front then the other. If you try both you may fail. You can also just grab some french and go after Russia. Latter in the game Russia will fall by itself, but to remove it early is huge.
Don’t let the Ottomans get too weak. If they go you lose the whole front because they cut the board in half.

yeah i read earlier fmg say that they had the 2 US tanks sculpts already. but i was wondering if you use 2 fighters such as mustang and the F4U and make one into a dive bomber would they still be scaled as fighters

@Rorschach:
@12doze12:
@FieldMarshalGames:
@12doze12:
@FieldMarshalGames:
In the 1939 variant, I combined ANZAC and CANADA into a new power THE COMMONWEALTH. The income was split between the two sides of the map (Ottawa / Sydney). The twist was that this power shares the SAME TURN as the UK. So they can work in concert with the UK and Calcutta forces.
Yeah I already know that, but it would be better if they were separated nations, at least i my opinion
They are separate Nations, but controlled by one player. They have separate economies, Capitols etc…
So house-rule them into a different turn order.
Though, to be quite honest, on their own Anzac and Canada as completely separate nations would be like playing France … more or less useless.
Anzac may do alright, but Canada just doesn’t have enough to do anything without the assistance of the UK (which is why having them move on the same turn as the UK and Anzac, all in cooperation, is an amazing way to do it. It makes for some very interesting moves, especially if you have different people playing UK and Canada/Anzac)!
But I want them to be in a differnet turn order