Has-Been Heroes to Hit Switch on March 28th

Has-Been Heroes, the rogue-like action strategy game from the developers of Trine, is confirmed to hit the Nintendo Switch on March 28th for $19.99. Available on the Nintendo eShop, it will also be exclusively available in stores at GameStop.

Has-Been Heroes is one of the first indie games confirmed to take advantage of the HD Rumble features of the Nintendo Switch.

Check out the trailer and fact sheet below!

Has-Been Heroes is a challenging, rogue-like game of strategy and action, featuring a band of heroes on a quest to escort the King’s twin princesses to the Princess Academy. The player controls three characters and must focus on combining hundreds of different spells to create devastating combo effects that can be used against enemies along the way. The rewarding, strategy game features irreverent humor, expanding world maps and increasing levels of difficulty. Players will stay focused and engaged in the gameplay as the quantity and randomness of spells and items allow for thousands of new experiences and will force the player to change their game style each time, while the specter of permadeath could cause the player to lose everything!

The teeth of time chew on even the bravest of champions, and there comes a time when wizened old mages and warriors are just one last adventure away from retirement. Thankfully, a young rogue joins the heroic Has-Been Heroes, for who else can read the tiny text on those potion bottles and assist the “rusty” crew? The rogue comes along not a moment too soon, for King Fortinbrax has summoned his oldest, most trusted heroes for a final, epic quest. The heroes must escort the twin Princesses Avaline and Beatrix to a faraway Princess Academy – but the road is long and fraught with peril.

Has-Been Heroes is a challenging game of strategy and action, where the player controls three characters across three lanes, and must learn to combine hundreds of different spells for different combo effects.

A combination of turn-based and RTS game mechanics featuring easy-to-learn basics that are tough to master and evolve into frantic complexity.

Filled with unlockables that will keep the game fresh each time including 300+ spells, 200+ items, 13 regions, and 12 heroes.

Each run is different, and with each level the length of gameplay increases, compounded by the peril of instant death, which forces the player to start over from the beginning.

For Nintendo Switch, the game takes advantage of many of the unique features of the new console, from the controller’s innovative HD Rumble to the ability to seamlessly go from console to portable while never stopping the adventure.