I already tested this trinket a while back, and over the course of ~100 million damage, Storm Bolt was doing approximately 12-14% of my total damage, varying over multiple tests. I believe for any single-target fight, at least for a TG warrior, Storm Bolt is going to be the go-to talent, assuming you are using this trinket. SB aligning with every CS is immensely powerful. Coupled with the critical hit damage trinket, my SB was critting just under 2 million (both hits) during my opener, usually followed by a ~1,3 million execute.

Rest assured though, extensive math will be done on this subject. Personally, as soon as I have this trinket, I'll be using Storm Bolt for any single-target fights.

I already tested this trinket a while back, and over the course of ~100 million damage, Storm Bolt was doing approximately 12-14% of my total damage, varying over multiple tests. I believe for any single-target fight, at least for a TG warrior, Storm Bolt is going to be the go-to talent, assuming you are using this trinket. SB aligning with every CS is immensely powerful. Coupled with the critical hit damage trinket, my SB was critting just under 2 million (both hits) during my opener, usually followed by a ~1,3 million execute.

Rest assured though, extensive math will be done on this subject. Personally, as soon as I have this trinket, I'll be using Storm Bolt for any single-target fights.

Thanks.

What level of trinket did you use to test? (want to know your SB's cooldown)

it doesnt lower the cd of banner and it kinda of messes up lining up with engineering gloves and things like that. Others have already said that this trinket will likely only be used on a fight where being able to bladestorm every 40seconds is possible then it might be worth using otherwise probably not.

The trinkets were tested pretty extensively and there is another thread on them around here somewhere, or maybe in the 5.4 changes thread.
This trinket looks nice, but as Dark posted above, you lose another GCD, and his post isn't counting possible execute weaving either. It really just clutters up your rotation.
Also it dis aligns Skull Banner and the reduction of all those CD's makes lining up CD's with CSmash a little quirky, easy to work around, but any delay of your CD's effectively negates the usefulness of the trinket to begin with. It would be nice for Storm Bolt to be actually useful, but I doubt it will be on par with Bloodbath and other trinkets.

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Originally Posted by Darkfriend

The thing to consider is that if you use SB during every CS you're going to lose at least 1 RB and 1 BT every other CS. It also means you can't use b.rage except for every other CS.

So basically you either get

1.) BT-CS-RB-SB-RB-BT

or

2.) BT-CS-RB-SB-RB-(brage)-RB

So although SB on the surface may seem to be more damage, you also have to consider the opportunity cost. In addition, you can't use the multistrike trinket which is currently the 2nd BiS trinket.

It may have its use, but I don't expect it to be BiS.

There is a Str multistrike trinket now? I've only seen an Agi one, but then I haven't paid attention to PTR crap in a little while.

The trinkets were tested pretty extensively and there is another thread on them around here somewhere, or maybe in the 5.4 changes thread.
This trinket looks nice, but as Dark posted above, you lose another GCD, and his post isn't counting possible execute weaving either. It really just clutters up your rotation.
Also it dis aligns Skull Banner and the reduction of all those CD's makes lining up CD's with CSmash a little quirky, easy to work around, but any delay of your CD's effectively negates the usefulness of the trinket to begin with. It would be nice for Storm Bolt to be actually useful, but I doubt it will be on par with Bloodbath and other trinkets.

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There is a Str multistrike trinket now? I've only seen an Agi one, but then I haven't paid attention to PTR crap in a little while.

Isn't the crit trinket worse than feather after it got nerfed to the ground? I hope they are still working on the trinkets. Every class except STR classes have a multistrike trinket (even healers) and while they nerfed the crit trinket the int trinket from garrosh still gains int per spell, rather than per second.

it's dropped by the 5th boss out of the 14 bosses in 5.4 raid (and its a fixed boss drop), so I don't imagine the heroic version too hard to get.

What's a fixed boss drop? The opposite of shared boss loot? Or is that boss guaranteed to drop one out of 3-4 trinkets similar to other boss' will drop an armor token?

Originally Posted by Anduryondon

Every class except STR classes have a multistrike trinket (even healers) and while they nerfed the crit trinket the int trinket from garrosh still gains int per spell, rather than per second.

Yeah because multistrike is what we really need, especially our healers (cheer for more overheal!). They can either tune up the chance for the multi strike and decrease it's damage or vice versa, in essence it's 0.2*0.3=0.06 effective damage increase... mathmatically speaking. But nobody can guarantee you it will procc on average on your harder hitting styles when you'd need it.

Ie: having double int trinket procc + potion + boss weakened phase and you're casting your chaos bolt during a skull banner = nothing happens while your Incinerate shortly thereafter procced twice. Or maybe a comprehensible situation for us warriors: multiplying spells outside of cs window. I really hate such things: no control. RPPM is already a nightmare but this is even worse.

And for the int trinket: all those caster classes with a gazillion instant casts (ele shaman anyone?) will get a ton out of it and everyone else will just continue casting their x second casts and sit there dieing a little inside.

Ps: full trinket list http://ptr.wowhead.com/items=4.-4?fi...=566;maxle=566 as you can clearly see half of those are just lame copies of each other, they would've been better of with just labeling all those cleave trinkets with "increasing your main attribute by 13k" and freeing up boss loot space

Last time I saw math on it, it was really strong for us, and without one we'll either be using double amplify trinkets(which will probably be nerfed), or Ji-kun's for another tier.

We'll use the new cleave trinket on aoe fights of course.

A 2/2 HWF Eye of galakras is probably going to be strong once we get our hands out it, assuming the CD reduction is about 50% when fully upgrades, bringing our BB/DR to 30seconds and removing the issue lower ilvls ones have of messing up all of our CD line ups.

So bloodbath ends up at 40 seconds (60 seconds regular times 0.67 from the trinket), lining up with every second instead of every third CS but things like synpase springs or skull banner would still be out of sync.

It's 12 seconds (at least in this ptr build). They changed the crit stack trinket to 10 seconds and 1stack/0.5sec gain and increased the rppm. Still not convinced, especially since 10 seconds makes it much more unpredictable.