Knockback of weapons: now you can push mobs correctly far from you, tell us if it's better/worse than before

Better memory management of sounds on older devices, this should save from some memory warning crashes

Music from start menu should keep it on after entering a world (without stopping)

Quick slot is correctly deselected upon going back to main menu

Ores now shine in the dark! (not when is completely dark though)

Sometimes mobs cannot be killed even if in range (with hit effect)

Craftable metal chests

Craftable beds to set spawn point

Vines now properly behave as ladders

Props shouldn't spawn on top of mushroom caps and jungle leaves

Mushroom caps are properly drawn for walking on top of them

Slightly increased copper and iron veins

Slightly increased coal veins

Fixed other crashes, we're getting near to reach nice stability! So that we can just think about bugs

v0.9.1d/e

Rewrote memory management of textures, should crash less on older devices (I hope!) (startup time will ne shorter but loading time will be slightly longer, we will possibly switch behaviors according to devices)

Removed feedback button from all around the game: now you send bugs just by the button in pause menu

Jack does not keep animating after death

Jungle leaves and mushroom caps now properly behave as a leaves block

Now mobs have depth restriction on spawning (still to be tweaked)

Metal blocks craftbook page

Gem blocks craftbook page

Metal blocks and gem blocks

Green slimes now drop green goo (can be used as a dye for now)

Items correctly stay on ground if you walk over them while your inventory is full

Provide a different craftable leaves block to forbid mobs passing through and apple spawning

Egyptian column should drop egyptian columns loot, not normal ones

Fixed a crash related to an unplaceable item when switching shortly after to minimap

Sound is preloaded at beginning only if it was set active (this enables older devices (eg: iPhone 3G) to save RAM and avoid memory warning, which happens from time to time)

Game is paused when inventory is opened

Chests deletes items when they're split in lower right corner

Slightly increased number of trees

Wood Doors should be tappable with everything except hammer

Merge consume in inventory is triggered now after 0.6 secs (was 1.0)

Merge and consume actions now show a visual feedback

Fixed sounds for some block types

Fixed crashes at the bottom of the world

Some items were improperly showing duration bar (eg. Wood Door)

Sounds on weird blocks (like dark maya bricks)

Iron Axe image should have wood stick, not iron stick

Distinguish jungle dirt from jungle stone treasure (too similar)

Jungle dirt and stone now can be placed

Craftbook turn page, open and close sounds correctly set

Wood Door craftbook fixed (we decided it will be craftable with Wood Planks in the end)

Chest craft simplified (not necessary first row of Wood anymore)

Tappable objects (door, chest, ..) now can be correctly removed with a hammer

Decreased overall craft note drop chance

Fixed a bug that blocked GUI if you switched to options while in delete world mode

Hitting save and exit in the pause menu gives the health back in the next session (this invalidates savegame format, you will need to delete character data!)

[/list]

v0.9.1b

[list][*]Expanded bounding box of item slots, tell us if it's harder/easier to drag and use items in inventory[*][color=#00BF00]When you die with something in your hand and it disappears it will still be in your hand even though it's not in your inventory

Last edited by Jack on Fri Oct 14, 2011 12:21 am, edited 4 times in total.