How to Manual: Multi morph and
Punnet Squares.... I documented this on my BCI work
but will work the same with any species.

Often I see where the same
folks that can figure out a simple punnet square on one or
two morphs are struggling to figure out the outcomes when
multiple morph genetics are involved. It's actually fairly
simple and straightforward.

The total number of visual phenotypes equals the product of
the individual trait phenotypes (multiply them all
together)....

#Jungle x #Hypo x #Albino x #Anery = 3 x 2 x 2 x 2 = 24

Which says if the litter were large enough and the odds gods
were totally fair, there would be 24 different looks in all
the babies.

To figure out the odds on any one of those outcomes (yeah,
if you want all 24 you have to repeat the process 23 more
times) Pick one phenotype from each of the visual traits.
Then multiply the odds for each of those phenotypes.....

Examples....

Super Jungle, Hypo, Albino, Anery (yeah, might not able to
visually ID all the traits with all that's going on, for the
sake of this discussion, all are visible one way or
another))
¼ x ½ x ½ x ¼

Or 1 x 1 x 1 x 1 over 4 x 2 x 2 x 4 = 1/64 or one in 64
babies from that pairing would be a Super Jungle Moonglow

One more, what are the odds on normal looking wild type baby
(remember, you have to select one from each group) so......