When was the last time you felt the rush of finally mastering the big boss level of a video game with the enthusiastic support of your friends? It’s an exhilarating feeling that only a fraction of us really understand because the experience has often been out of reach for those who don’t fit the paradigm of the erroneously touted “typical gamer” (meaning white, able-bodied, and male).

Little by little, however, the video game industry has been working to close the gap between marginalized gamers and the full community experience of their products. To make their games more accessible, Microsoft released the Xbox Adaptive Controller this past September, which was designed primarily to meet the needs of gamers with limited mobility. For the holidays, the tech giant partnered with creative agency M:united//McCann for an endearing short that shows the power and joy of inclusion.