No, I'll agree that Thesson comes off as a 13-14 year old. You definitely come off as your actual age. Early-twenties dudes have their own totally separate brand of immaturity, mainly revolving around beer and anger that the world isn't magically handed to them on a platter the second they graduate university.

stubby wrote:No, I'll agree that Thesson comes off as a 13-14 year old. You definitely come off as your actual age. Early-twenties dudes have their own totally separate brand of immaturity, mainly revolving around beer and anger that the world isn't magically handed to them on a platter the second they graduate university.

stubby wrote:No, I'll agree that Thesson comes off as a 13-14 year old. You definitely come off as your actual age. Early-twenties dudes have their own totally separate brand of immaturity, mainly revolving around beer and anger that the world isn't magically handed to them on a platter the second they graduate university.

Keldoclock wrote:I wonder where Ross_Varn and I fit into the age/maturity equation

Hereby I proudly present:The Maturity QuotientLike the IQ it measures a major ability of your mind. But not your intellect but your maturity.It is calculated with the formula

MQ= Your actual age /the age you act like * 100

Thus a value of about 100 means you act like an average person your of your age range. Being above 100 tells you that you are a very grown up (and boring) person for your age. If you find yourself to have an MQ below 80 that is no reason to panic. It just means that you feel (and act) younger than you actually are: You still know how to have fun and sometimes act unreasonable and premature, if not to say like a child. But what's wrong with that?

I will publish a paper about the MQ in the Nature Magazine - once I have played through all of Minecraft.

PS: We should include a new rule that you mustn't have an MQ of above 80 to be a member of this forum.

knolli wrote:I will publish a paper about the MQ in the Nature Magazine - once I have played through all of Minecraft.

Before you do that, you might want to check your math. Currently, an "immature" grade yields a number larger than one hundred, while an "over-mature" grade yields a value less than a hundred. Therefore, you will have to either change your description of the system's functioning or take the reciprocal of the ratio.

Also, you should probably include procedures to determine the age one acts like, and also their actual age for paranoid people like Warhead.

knolli wrote:I will publish a paper about the MQ in the Nature Magazine - once I have played through all of Minecraft.

Before you do that, you might want to check your math. Currently, an "immature" grade yields a number larger than one hundred, while an "over-mature" grade yields a value less than a hundred. Therefore, you will have to either change your description of the system's functioning or take the reciprocal of the ratio.

Also, you should probably include procedures to determine the age one acts like, and also their actual age for paranoid people like Warhead.

I F*cking hate your sensibility. (Throw's collete out the window on top of briksaber.) Two birds with one stone!

knolli wrote:I will publish a paper about the MQ in the Nature Magazine - once I have played through all of Minecraft.

Before you do that, you might want to check your math. Currently, an "immature" grade yields a number larger than one hundred, while an "over-mature" grade yields a value less than a hundred. Therefore, you will have to either change your description of the system's functioning or take the reciprocal of the ratio.

Also, you should probably include procedures to determine the age one acts like, and also their actual age for paranoid people like Warhead.

I F*cking hate your sensibility. (Throw's collete out the window on top of briksaber.) Two birds with one stone!