Much surprise not...I did say before the forum wipe and on RLLMUK that I suspected the recently delayed Ubisoft game was the sequel.

One piece that intrigued me was the number of Studios working on it; 'Development will be assisted by (deep breath) Ubisoft Annecy, Redstorm, Reflections, Ubisoft Bucharest and Ubisoft Shanghai.'. Makes me wonder if a lot of Massive are actually working on their Avatar games and a lot of content creation here has been farmed out, hence indicating this may be more of the same, rather than anything more evolutionary.

Lots of things I hope for, but definitely including much more substantive PVE content and proper development post-launch support rather than simply handing over the support of DLC to a subsidiary whilst the studio work on other games.

But the best third person shooter of this gen, so definitely looking forward to seeing more of it.

Whilst I've no doubt that Ubisoft have allowed for far more resources on this project (particularly if it was slated to come out this financial year to begin with) this is interesting and I wonder if it really is that many. I guess Destiny 2 and Assassin's Creed had similar numbers. Won't leave them, many for Avatar mind...

Lol, probably. Certainly for a variety of reasons I would expect this to be more aggressively monetized than the original was. That only got cosmetic lootboxes after they abandoned the paid for year 2 content plans (although they were almost certainly coming year 2 anyway).

Whilst I've no doubt that Ubisoft have allowed for far more resources on this project (particularly if it was slated to come out this financial year to begin with) this is interesting and I wonder if it really is that many. I guess Destiny 2 and Assassin's Creed had similar numbers. Won't leave them, many for Avatar mind...

Its Ubisoft, some of the Assassin's Creed games used more staff. Can't wait for the game to ship, just hope for more interaction with the environment and for them to be more reactive to players actions