The way to play against Bayonetta is simply to keep your distance, if you stay at the other end of the stage, you can avoid all her attacks. Neutral-B shoots at an upwards angle and can only hit someone with less than 1/3 of the stage between Bayonetta and her opponent, Side-B is bad in the neutral, and can be out ranged fairly easily,(or just shielded) and her Bullet Arts don't have that much range. If you play as Cloud, you can outcamp and outrange her with both Neutral B(Blade Beam) and Down B(Limit Charge), which is especially true in stages like Town and City or Smashville, both of which have moving platforms.

You askin' blue or anyone in general?Smash 4 finally got a tier list a while back, so that can be used as a general idea for how good a character is, and Sonic is pretty high up there;http://www.ssbwiki.com/tier_list#Super_ ... _tier_listI've never been able to make good use of him myself, but he can be really overwhelming even in the hands of someone who's not crazy with him.

Ohmygosh. I remember back in the days where Smash came out and I mained Sonic. Literally Side-B/Down B all the way across the stage until you hit something, then jump and do literally any aerial attack. Somehow, no one caught on, and even today my friend still can't beat it somehow. I've beaten a lot of Sonics with Cloud though... I mean, really, how would I not know how to beat my own character?

Sonic is really just an easy character to pick up, he's awesome, fast, cool, and has had some recent buffs. Great mind games and mix-ups, just don't get too repetitive. You have to really try to resist spamming your specials, otherwise you just look like a noob. Usually I mix things up with a short hop-FAir or NAir, or full hop BAir. Don't short hop the BAir, I don't think it autocancels when it hits the ground. If you want to put on more shield pressure, you could jump and BAir twice, then Spin Dash out of danger to escape.

Sonic has pretty bad kill options, B-Throw doesn't kill from ledge until 140%, and U-Throw pretty much can't kill at all. His Smashes should be thrown out fast rather than charged, to make use of their fairly fast start-up. Unless you're trying to punish a shield break(but face it, that's once in a blue moon with Sonic), then just Up Smash, which usually kills much more easily than anything else. For fat characters or if you're near the ledge, F-Smash is a better option. Hope I helped with this ridculously long wall of text!

Raging Ghost wrote:Once I'm on Spring Break, maybe we can resume that kind of stuff, dunno, depends on my availability at the time. That, and/or Pokken.

I've been looking to dip my feet back into Smash, so I might take you up on that. Not gonna try Corrin mirrors again anytime soon, though. Just gonna work on my Bowser and some unorthodox characters.Was really having fun with Lucas last time I was playing with local peeps.

I may talk big, but I'm just that 13-year old kid that knows and plays just well enough to constantly stay ahead of the standards. I'm not that great or anything, I'm just more educated than your average Smasher.

Also, I only play on 3DS. And if we ever do get to fight, I might not put up as strong of a fight as you expect. Or I might. I dunno.

bluefiredragon wrote:Ohmygosh. I remember back in the days where Smash came out and I mained Sonic. Literally Side-B/Down B all the way across the stage until you hit something, then jump and do literally any aerial attack. Somehow, no one caught on, and even today my friend still can't beat it somehow. I've beaten a lot of Sonics with Cloud though... I mean, really, how would I not know how to beat my own character?

Sonic is really just an easy character to pick up, he's awesome, fast, cool, and has had some recent buffs. Great mind games and mix-ups, just don't get too repetitive. You have to really try to resist spamming your specials, otherwise you just look like a noob. Usually I mix things up with a short hop-FAir or NAir, or full hop BAir. Don't short hop the BAir, I don't think it autocancels when it hits the ground. If you want to put on more shield pressure, you could jump and BAir twice, then Spin Dash out of danger to escape.

Sonic has pretty bad kill options, B-Throw doesn't kill from ledge until 140%, and U-Throw pretty much can't kill at all. His Smashes should be thrown out fast rather than charged, to make use of their fairly fast start-up. Unless you're trying to punish a shield break(but face it, that's once in a blue moon with Sonic), then just Up Smash, which usually kills much more easily than anything else. For fat characters or if you're near the ledge, F-Smash is a better option. Hope I helped with this ridculously long wall of text!