Afraid Of The Light: The Flock

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The Flock has one of those trailers that contains almost no information about the game but I forgive it for two reasons: the artwork is evocative and strange, and the extended version of the video includes a section at the end in which the lead designer explains all. The Flock are beasties that look a bit like broken skellingtons with u-bends as necks, as seen in the picture above. Rather than running around and shooting at the creepy blighters, players will actually be them. The first little flocker to find the solar capsule, which casts a beacon of light into the darkness, will transform into The Carrier. At this point The Flock work together to murderise the poor sod but the light from the capsule kills them. Intriguing.

Switching roles mid-game and becoming vulnerable in order to win are both ideas that I approve of. I’m half-convinced there was a similar game, possibly many moons ago, but I have no recollection of its name. Any ideas?

Are you thinking of Plain Sight by any chance? If I recall correctly, in that one you grow larger as you kill other players but become worth more points if someone else takes you down. Very different art style of course.

>I’m half-convinced there was a similar game, possibly many moons ago, but I have no recollection of its name

Reminds me of an old Quake III mod (or maybe Q2?) where a single player had a halo & everyone else wanted to kill that player to claim the halo. Points were awarded for holding onto it. Can’t remember the name of the mod for the life of me.

Maybe he’s thinking of the Alien vs Predator 2 survival mode, where players switched sides mid-match by being killed, until there was only one poor marine desperately trying to survive for a few more seconds against a server of aliens/predators?

I absolutely adore the pure core gameplay showcased here. I don’t know how they’ll build off of it but this should be a really unique experience when it comes out. We’ll see how they elaborate, I guess.