I would like to add "vertical line of coins" to SMBUtility, since I changed the coin behaviour and using 1 block for a whole column makes you waste fewer blocks. I know how to add a new block in game, since I only need to add a pointer at $9667 and then just write this routine somewhere:

The problem is that I'd like to add a new object to SMBUtility and I dont quite know how; looking at its code here https://github.com/Maseya/SMB-Utility/b ... data.c#L52 you can see that every item has 5 sets of values, but I don't know how these are determined.
This line is for horizontal coins so maybe it could be similar to what I need: