What's Inside

EcoSystem

Thanks to the EcoSystem module included in Vue Studio 2016, you can create and edit your own EcoSystem materials. Control the size, color, orientation,
placement, density, etc. of your EcoSystem populations. Create layered EcoSystems and adjust the affinity between the different layer
populations.

Botanica Plant Editor

With the Botanica Plant Editor, Vue 8 Studio lets you customize the included SolidGrowth plants to create your own, unique plant species.
Adjust
the settings for the entire plant, or work on individual subsets (trunk, branches leaves...). Save your newly created species to create slightly
different plants each time.

With HyperVue, dramatically cut down render times by distributing your render jobs accross a network of up to 5 computers (Macintosh or
Windows). Easily set up and manage the render network with the included SmartCow and NewCow technologies.

RenderUp

The RenderUp module, included with Vue 8 Studio, lets you render images without any limitation of size nor quality (other than system
resources). It also grants you advanced control over the Vue 8 rendering engine.

3DImport Module

The 3DImport module, also part of Vue 8 Studio, lets you import content created with other 3D applications. Thanks to 3DImport, Vue Studio 2016 can read
and
import 3D objects in all popular formats, complete with texturing information. This includes the ability to natively load static or animated
Poser
characters, re-pose them directly inside of Vue Studio 2016, and even render them using the Poser shading tree!

What's New

HeightField Terrain Technology

Vue Studio 2016 introduces a brand new terrain modeling technology, more flexible and a lot more powerful, called "Heightfield Terrains".
This new technology allows you to add terrain effects that were previously impossible to achieve, such as Hydrological & Thermal Simulations.
Similar to procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. This will give you more
flexibility and add more realism to your terrains. Heightfield Terrains are also significantly faster to render.
Heighfield terrains are manually sculptable and parameters can be animated - e.g. to simulate a terrain erosion over time for instance.
And finally, you can easily set up your graph outputs to drive your material presence, directly from within the Terrain Editor interface.
The Heightfield Terrains technology comes with its set of new dedicated nodes and presets, like 9 different Erosion presets and Slope, Convexity,
Blur or Terrace nodes.

Hybrid GPU/CPU Interactive Path Tracer

GPU rendering comes to VUE with the new Path Tracer renderer. This renderer naturally and automatically simulates real-life lighting,
and automatically calculates many effects that have to be specifically set with other methods, such as depth of field, caustics, ambient
occlusion,
and indirect lighting.
Path tracing in Vue Studio 2016 is available as an interactive rendering quality in the viewports, as well as an offline rendering engine .

EcoSystem Improvements

PlantFactory Preset Variations: PlantFactory 2015 introduced the concept of Presets. PlantFactory 2016 now introduces the
concept
of Preset Variations.
Preset Variations allow you to immediately include subtle differences to your plant (change the number of buds on a blooming flower, or its petal
colors for instance).
This new feature allows you to easily add variety to create realistic environments with one single plant species!
Within Vue Studio 2016, you directly get access to the PlantFactory species presets and variations within the Plant Browser, the Plant Editor and within your
EcoSystem population list (requires the EcoPainter module).
So, at every step of your scene creation process, you are able to select the species you want, the preset you want and the variations you want!

Multiple Global EcoSystems and EcoPainter Improvements: the features described require the EcoPainter module.
Vue Studio 2016 now allows you to populate your scenes with multiple Global EcoSystems layers (i.e. not linked to any underlying material). You can save your
Global EcoSystem populations as EcoPainter brushes, and re-use them at any time, in any scene.
Vue Studio 2016 ships with 12 EcoPainter brushes to get you started. Populations in your EcoSystem brushes can also be used in any standard EcoSystem
material.
Vue Studio 2016 includes 20 EcoPainter effector brushes, including a new Rotate effector to dynamically alter the placement of your EcoSystem populations.

Memory Saving Technologies: you can now optimize memory consumption by using baked (static or dynamic) versions of
PlantFactory
species for your EcoSystem populations, or by converting any referenced assets in your scenes to EcoSystem Instances (requires the EcoPainter
module).

Vue Studio 2016 will be be digitally delivered to you. Within 1 or 2 working days from your purchase you will receive an e-mail with your Licensing Information and instructions on how to download and activate the software.

Vue Studio 2016 will be delivered digitally, no Sales Tax will be collected by Novedge.