Television-based gaming is growing in China — these are early days in this segment but as more content gets approved, there is room for incremental growth and most importantly, foreign games can be a part of it.

2015 will be an exciting time for the multibillion-dollar digital games industry in China. We’re going to see a number of developments in the coming year, including changes in gamer preferences, company ownership patterns, and hardware availability.

Last week, NCSoft's Blade & Soul reached 1.5 million PCU. Launched in November 2013, Blade & Soul is without a doubt Tencent’s biggest MMORPG and has had the fastest growth of any MMORPG in China. But can it win out against more established competitors?