A transport management sim where the player is challenged to meet the changing transport demands of real-life cities as they change over time.

Overview

Cities In Motion is a transport management simulation developed by Colossal Order and published by Paradox Interactive. It was released on February 22, 2011 for the PC, and a Mac version was released May 20, 2011. The game tasks the player to take charge of the public transport system in a city, and develop it to meet the needs of the city as it grows and develops through the years. Players can also make their own cities with a built in map editor.

Gameplay

Various Networks

In Cities in Motion, players are placed in charge of a public transport company in one of 4 European cities (with more cities available as DLC). Cities in Motion contains no city building; instead, players have to build their mass transit systems around the city's other infrastructure. However, the city does grow on its own, following the development of the city in real life. The game starts from 1920, although players can pick any year between 1920 to 2020 to start from in sandbox mode.

In addition to managing their routes, players will also have to monitor the economy; when the economy is doing well, people are willing to pay higher ticket prices, employees demand more money, new vehicles cost more, and loans have higher interest rates. Players will also need to observe gas and electricity prices, as both are needed to power their vehicles. Prices fluctuations might turn a once profitable route into an unprofitable one.

Vehicles and Routes

In Cities In Motion, there are 5 main modes of transport, each with different characteristics:

Buses: Cheap to build but restricted to roads. Traffic will severely worsen travel times and bus stops will stop cars behind the bus. A balance between location, number of buses/stops, and travel time is required.

Trams: More expensive than buses because players have to build the infrastructure (tram rail) but generally faster traveling and quicker loading/unloading than buses. Lines and stops can be placed off road (e.g. through plazas, alleys, parks, etc.).

Metro: Very expensive infrastructure and vehicles. Lines can go anywhere including underwater. Very fast load/unload times and stations have the largest catchment areas. Train lines can be below ground (most expensive), at ground level (cheapest), or elevated (middle) and can be switched within a line.

Water Bus: Expensive stations and ships, but cheaper than metro when crossing water.

Helicopter: Low capacity and expensive but fastest traveling speed and traffic-free (except at helipads). They are only available from 1957 onwards.

In addition, some DLC cities replace trams with new transportation options:

Monorail (Tokyo): A fast, cheap elevated rail system that can carry a lot of people. However, there is only a single track, so players have to organize their trains and place passing points.

Trolley Buses (New York, St. Petersburg): A slightly more expensive bus system that players have to lay caternary lines for, but is faster and can carry more people. Like trams, lines and stops can be placed off road.

Managing a Bus Route

Players have to use these modes of transportation to ferry passengers to their destinations, by planning and setting up routes to their transportation networks. Players have the ability to create new routes and delete old routes, build and assign stops and vehicles to their various routes, and set prices to tickets and wages to their workers. Passengers are smart enough to transfer between stations to get to their destination, so players only need to place stations in each others' catchment area for passengers to find a route to their final destinations. Travel time does not matter to the passengers, but they will get angry if they are left waiting at their stops for too long.

Cities

Tokyo

All cities in Cities In Motion are based on real cities, and grow and expand based on their historical development. Players cannot dictate the development of the city, and if their transport infrastructure conflicts with a scheduled development, they must move it or the game will forcibly remove it. There are 4 different sizes of cities: small, medium, large, and XL.

Cities In Motion shipped with 5 cities, a tutorial city and 4 European cities. Additional DLC cities are also available for purchase, and are not limited to European cities. All cities come with a campaign, where players have to complete quests set by the city's representative to achieve victory. Players can also play the cities in a sandbox mode, where they can build to their heart's content.

The cities in Cities In Motion are:

Amsterdam: Available in the base game, a small canal city with lots of bridges and waterways.

Berlin: Available in the base game, a large city divided into 2, due both to the river, and historical reasons.

Helsinki: Available in the base game, a medium city on a peninsula, with outlying islands.

Vienna: Available in the base game, a medium city with a tight historical inner city.

Tokyo: The first DLC city made available, a XL city based on the most populous metropolitan area in the world.

Munich: A free DLC city, a medium German city named after the monks who founded the city.

Vehicles List

All vehicles in Cities In Motion has a speed rating and a capacity rating, and are are usually available for purchase for a set time period. It is taken off the market after the date, but players can still use their purchased vehicles after that time period.

Base Vehicles

Bus Name

Speed

Capacity

Years Available

Maurice Astor

30

8

1920 - 1945

Livingstone Ocelot

40

12

1927 - 1953

Bismarck 36

35

18

1936 - 1958

Jubilee Carrier

45

14

1941 - 1953

Pavlov Extended

40

20

1949 - 1977

Stern-Berger Urban

55

14

1955 - 1980

Pathfinder City

50

18

1960 - 1993

Stern-Berger 1200

55

16

1969 - 1985

Jubilee Turtle

45

20

1976 - 1998

Pavlov Stretch

50

24

1981 - 2002

Arnauld Supra

60

16

1985 - 2005

Stern-Berger Doppel

55

25

1993 - Present

Comet XL

60

29

1999 - Present

Jubilee Compact

80

12

2003 - Present

Maurice Futura

70

18

2012 - Present

Tram Name

Speed

Capacity

Years Available

Zossen-Mark I

65

10

1920 - 1962

James Cook

50

15

1934 - 1966

Pavlov Elektika

60

20

1947 - 1992

Espen 1

70

24

1966 - 2005

Railcard Volatio

75

30

1992 - Present

Louis Enviro X

85

34

2005 - Present

Scanditram Multi

80

26

2011 - Present

Metro Name

Speed

Capacity

Years Available

Brotzeitschachtel

60

40

1920 - 1958

Livingstone Bulwark

85

50

1935 - 1960

Arnauld Mobile

75

60

1955 - 1988

Brighton Roller 72

80

76

1972 - 2003

Musketeur C4

90

90

1992 - Present

Galaxie Zoner

100

65

2010 - Present

Boat Name

Speed

Capacity

Years Available

Mandrake Steamer

40

36

1920 - 1970

Ciapda Lontra

60

25

1961 - 2000

Donau Caravel

80

40

1994 - Present

Helicopter Name

Speed

Capacity

Years Available

Colossal Mosquito

80

16

1957 - 1985

Lancer 620

90

10

1973 - 2006

Aerocruiser

100

12

2004 - Present

DLC Vehicles

DLC vehicles from vehicle packs are available regardless of year. Vehicles from city DLCs, however, are not.

Bus Name (DLC Name)

Speed

Capacity

Years Available

Jubilee Blim (Design Classics)

75

10

1920 - Present

Dino Vettore (Design Marvels)

70

30

1920 - Present

Comet Ambienta (Design Marvels)

65

18

1920 - Present

Stern-Berger Midi (Design Now)

75

20

1920 - Present

Toyoka Juutai (Tokyo)

65

24

2000 - Present

EvoUrban (Player's Choice free DLC)

80

26

1997 - Present

Pavlov 677M (Design Dreams)

85

16

1920 - Present

Horse Carriage (St. Petersburg)

20

10

1920 - Present

Tram Name (DLC Name)

Speed

Capacity

Years Available

Livingstone Inauguration (Design Classics)

50

17

1920 - Present

Prospecta Experimental (Design Marvels)

80

30

1920 - Present

Vagabondo Satellite (Design Now)

80

24

1920 - Present

Tatra T600 (Player's Choice free DLC)

50

30

1984 - 2010

City T13 (Player's Choice free DLC)

85

30

2007 - Present

Cable Car (US Cities)

90

23

1970 - Present

Modern Cable Car (US Cities)

80

32

1979 - Present

Bergstrom Light (Design Dreams)

65

18

1920 - Present

Bertrand (Paris)

80

28

1920 - Present

TTS Tramcar (Paris)

75

30

1920 - Present

Metro Name (DLC Name)

Speed

Capacity

Years Available

Arnauld Porte (Design Classics)

75

58

1920 - Present

Capitol W700 Automatic (Design Marvels)

90

58

1920 - Present

Crescenta T4 Suburbia (Design Now)

70

64

1920 - Present

Stern-Berger Octavio (Tokyo)

100

100

2002 - Present

Kaganovich Metrotrain (Player's Choice free DLC)

65

47

1930 - 1962

Ostrich SP1900 (Player's Choice free DLC)

90

92

1999 - Present

Galaxie Berliner (Design Dreams)

80

94

1920 - Present

Ohm M1 (Design Dreams)

90

92

1920 - Present

MF-69 (Paris)

85

60

1920 - Present

Asparagus Thomson (Paris)

80

70

1920 - Present

Russisch 741 (St. Petersburg)

90

74

1920 - Present

Waterbus Name (DLC Name)

Speed

Capacity

Years Available

Tiergarten Ferry (Design Classics)

45

32

1920 - Present

Stingray Cityjet (Design Now)

70

34

1920 - Present

Toyoka Sakura (Tokyo)

80

45

2016 - Present

Hana-Bi Dolphin (Tokyo)

70

37

2010 - Present

Helicopter Name (DLC Name)

Speed

Capacity

Years Available

Skylark III (Design Classics)

85

14

1957 - Present

Roto-Tec Leopard (Design Marvels)

90

15

1957 - Present

Pavlov P-42 (Design Now)

80

12

1957 - Present

Tancho D17 (Tokyo)

90

15

2004 - Present

LI-8 (Design Dreams)

90

15

1957 - Present

Monorail Name

Speed

Capacity

Years Available

Hana-Bi Challenger

70

34

1970 - 2020

Toyoka Cyberia City

85

52

2014 - Present

Trolleybus Name (DLC Name)

Speed

Capacity

Years Available

City Trolley (US Cities)

70

25

1970 - 1993

Toyoka Ogon F-46 (US Cities)

85

27

1984 - Present

Ness Light Trolley (US Cities)

75

35

2005 - Present

ZiA-5 (St. Petersburg)

75

28

1920 - Present

ZiA-9G (St. Petersburg)

80

34

1920 - Present

ZiA-11E (St. Petersburg)

90

13

1920 - Present

Map Editor

Cities In Motion comes with a in-game map editor, where players can build any type of city using one of the city tilesets in the game. Players can terraform terrain, build roads and buildings, and even set up pre-existing transit routes to their city. However, the editor lacks the ability to set up timeline development (like the provided cities) or create customized quests. Transportation options are also limited to the city tileset it is using. There are mods that unlock timeline development in the editor.

Downloadable Content

US Cities

Cities in Motion comes with many additional DLC, mostly in the form of vehicle packs and additional cities. All DLC vehicle packs add 5 new vehicles (of various types), and these vehicles are available regardless of year. DLC city packs come with 1 or more cities, a new campaign related to the city, and some new vehicles useable both in that city, and any other cities (unless they are tied to a unique transportation option). There is also an additional metro station pack which includes 2 new underground interchange stations for the metro.

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