Altirra v3.20 Test 7 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.

Hoxs64 v1.0.11.0 Changelog:
1) Allow game device axes to be unselected in the joystick settings.
2) Experimental support for game devices with more than 32 buttons and up to 128 buttons.
3) Fix to broken save state.

OpenMSX v0.15.0 RC1 is released. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

Z64K v1.0 is released. Pixel exact emulation of the Commodore 64, VIC 20 and Atari 2600 written entirely in Java. The emulators should run on any platform with an updated java runtime environment installed.

Z64K Changelog:
All logged changes moved into changelog.
Release 1.0 has a java language level of 7 so requires JRE 7 or better.
Future versions with release number 2.x will be created at java language level of 8 so will require JRE 8 or better.

OpenMSX v0.15.0 is released. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

OpenMSX v0.15.0 Changelog:
openMSX 0.15.0—Sinterklaasphemy—is a release which was due because we did quite a lot! This time the major new stuff is support for ColecoVision (including Super Game Module and MegaCart mapper), Musical Memory Mapper and Carnivore 2. And we have fixed a lot of long-standing OPL4 emulation issues, thanks to Valley Bell. Furthermore, we overhauled the Android port, but you'll mostly notice the scale factor 2 there. And several other (sometimes very long standing) issues were fixed.Together with openMSX an updated version of Catapult, our user-friendly GUI, was released. We again made a small amount of improvements: disable controls for joystick/printer port if the machine doesn't have them, fix trashing the replay at time 0 (when reversing back to time 0), added the .hdd extension when browsing for harddisk images and made the test machine for extensions C-BIOS_MSX2+ (if available). Please read the release notes for details of the openMSX changes.

AppleWin v1.27.13.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column and 80-column text is supported.

AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.

Denise v1.0.2 is released. Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge, tape and prg files are supported and features like savestates are not available. My motivation for this project is understanding how it works and write clean and easy readable code.

This update adds some finishing touches to the old version, most notable being a 2-line star effect on stage names, graphic updates and a script revision. People send a lot of messages about this game so hopefully this final update will be ok. This is also the last of the old RPGONE translation updates.

As NBA Jam’s silver anniversary year heads to an end, eskayelle has released an update to EMiller518’s awesome NBA Jam 2K17 hack.
The Overtime Edition hack wipes out the ol’ 90s teams (Supersonics, Bullets, New Jersey Nets), and in their place drops in today’s teams. Graphics and sounds are updated!
Check out the project page for a comprehensive list of updates made!

A translation patch has been released for Majin Tensei II: Spiral Nemesis, a strategy-RPG for the Super Famicom. (The translation patch is available in both .bps and .ips format.) Patching the Japanese rom will allow the game to be played in American English.
The hacking was done by DDSTranslation, the script was translated by Tom, and the title screen was created by FlashPV.
A translation of Majin Tensei, the first game in the series, is also planned to happen at some point in the future.

Metal Max, Crea-Tech’s classic post-apocalyptic Famicom RPG about blasting the hell out of everything with tanks, has finally received a full English translation!
Metal Max tells the story of a boy who, kicked out of his father’s house, becomes a Monster Hunter. Amassing a fleet of tanks, he and (optionally) a couple of friends roam the ruins of the world, seeking the bounties on wanted monsters and the occasional human.
It’s one of the first open-world JRPGs ever made, and boasts intricate but intuitive vehicle mechanics that became a series trademark. The game’s design was years ahead of its time, and while its open-ended everything-is-optional gameplay befuddled many contemporary critics, it’s today recognized as one of the all-time greats in the Famicom library.
This English translation patch is the work of Supper (hacking), TheMajinZenki (translation), cccmar (editing and testing), and Xanathis (testing). Special thanks goes to Filler, who initiated the project. This marks only the second completed fan translation of a Metal Max game to date; here’s hoping to see more soon!
A lot of care has gone into making this a quality translation, so enjoy!

AppleWin v1.27.12.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column and 80-column text is supported.

AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.

AppleWin v1.27.12.0 Changelog:
[Change #574] Add support for PAL/European or custom 8K video ROMs:
Added new command line switch: -videorom
Replaces the video ROM for the Enhanced //e.
Support video ROM sizes of 4K, 8K and 16K (top 8K only).
NB. The rocker switch is set to the European video ROM position.
F10 (for //e or Enhanced //e models) emulates the PAL //e's rocker switch (under the keyboard).
Use to toggle between European or US video ROM.
[Change #583] Added new switch: '-no-hook-alt':
Used to prevent left/right ALT from emulating Open/Solid Apple keys.
For European keyboards where AltGr is needed to type keys like '[',']'.

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Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
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