The Empire of Gallia is a rising continental power in the Southern Hemisphere. Our year of independence is 1894, after a bloody, but highly successful rebellion against the French. Our goal is to become one of the most powerful states in the world, to be an active protector of the peace, to uphold the status quo, and to forge alliances with peace-leaning nations. Currently, our nation is a permanent and active member of The Sol System Alliance, and we hope that we will continue to be in the future.

Contents

History

Our history dates back to 1621, when we were established as a colony by England, named Kingsbridge Colony. During the 1670s, we were one of the biggest, richest, and bountiful colonies owned by England. We were the gateway to what England would call, Gallian Colonies, expanding into a big collection of prosperous towns and cities. That was, until we were invaded by the natives in 1701, leaving our once-prosperous colony in ruin and shambles. Our colony became rundown, and was on the verge of abandonment.

In 1711, Great Britain decided to assign several armies to Brougham, the least damaged city from the invasion, and a large flotilla of ships near Kingsbridge. From Brougham, the British started a long and gruesome campaign to push out the natives, culminating in the Battle of Brassington in 1714, where the entire Native garrison of 52,140 was slaughtered, completely breaking the Natives' power over the Gallian Colonies. Little by little, the natives were pushed out, until in 1719, when the Native couldn't put up a fight because the British massacred them to the point that only 22,485 out of the previous Native population of 192,168 was left.

After that, many people from Britain invested their money into rebuilding the colony, and by 1749, the entire colony was two times as prosperous as before the Native invasion. As for the natives, our colonial government, now stationed in Brougham, started repressing the natives, either assimilating or eliminating the remaining native towns, until we signed an uneasy peace settlement. The colony grew, until in 1783, it was declared the "Gallian Protectorate". By then, we were one of the main sources of income, with the Thirteen Colonies in war with the British.

In 1789, the famous storming of the Bastille happened in France. A revolution happened, its king deposed and decapitated, along with his followers. Great Britain, along with Prussia, Austria, and Russia, formed a coalition to eliminate the French. By 1801, Napoleon Bonaparte set his sights towards the Gallian Protectorate.

A massive Franco-Spanish armada was formed, and set sail to the Gallian Protectorate. They laid siege to Kingsbridge, where the British tried to break through the blockade, resulting in a massive defeat for the British. After that, they took over Kingsbridge, and exerted a massive war between the French under Napoleon, and the British troops and Gallian militia, both under Lord Cunningham, the ruler of the Gallian Protectorate. Both sides took massive casualties. But our sheer numbers were no match for Napoleon's genius, and we fell under French control on 1802. For 12 years, everyone was oppressed by the French troops, until in 1814, when Paris fell, they broke off from France, declaring the New Gallian Republic.

This Republic and its government oppressed our people, arousing several rebellions organized by the nobles, until 1868, when Francois Albert, PM of the Republic, ceded our Republic to France. When the French Empire fell in 1871, and the Third French Republic formed, we were once again put under French control. We, now heavily tired of French oppression, turned to Britain for assistance. The British secretly lent us technology and equipment. We built up our forces in secret, until in 1884, we stormed Brougham's city center, ousting and executing the leader of the French colony.

After the storming of Brougham's city center, the French sent in 185,000 troops to quell the rebellion. Eventually our cause spread to all cities and towns, and we started a long, gruesome, torturous, and deadly rebellion against the French. It lasted for well over a decade, until in 1894, when the British intervened, forcing the French to make peace with us, and leave their own colony. From there, 30 of the greatest and powerful of nobles convened in the first ever Imperial Council. From there, we formed the foundation for the Gallian Empire. We elected the man with most contributions against the rebellion, Benjamin Louis William Winston, as our first Emperor, and is christened William I.

In 1914, World War I came, and in the first few months, we remained neutral. There were talks of us joining the Triple Alliance, when suddenly, German Empire invaded Belgium, a neutral country. We were forced to join the Allies, due to our alliance with Britain. At first, it was uneasy, because we were forced to ally with the French, which in 1914 was still highly hated amongst us. Until when we decided to put the past behind us, and formed an alliance. We made a great contribution during the First Battle of the Marne, where our battle-hardened soldiers from the Rebellion stopped the German advance in its tracks, starting a stalemate that lasted in 4 years. With our top-notch scientists, we collaborated with the British in designing the first tank ever fielded. Eventually, in 1918, the Germans surrendered, and we managed to lessen the punishment to Germany.

During the inter-war period, our economy flourished. We made a trade pact with France, therefore highly strengthening our alliance. We made alliances with Japan, the United States, Italy, and Russia. We made world-changing inventions. We were one of the richest nations in the world. Until the Wall Street crash of 1929. After that, our economy slowly grinded to a halt, along with the other Western nations. Compared to the others, we were not as hard-hit, so we gave financial aid to our allies that needed it.

Then World War II came in 1939, and we made a fateful decision to remain neutral. In order to be not attacked, we decided to aid both sides, the Allies, and secretly, the Japanese. It was highly uneventful, with the only event when it was found out that we were secretly supplying Japan. We were forced to cut our alliance with them. But that happened in late 1944, and without our aid, the Japanese surrendered to the Allies in 1945.

In 1948, we detonated our first atomic bomb, beating the Soviet Union by a year. Due to amounting pressure, we were forced to break our alliance with the Soviet Union. We joined NATO in 1964, and aided the South Vietnamese, and the USA in the Vietnam War. During the Cold War period, it was quite peaceful in our country, our economy prospering until we had 6/8 of the economical power of the USA. Then the Soviet Union collapsed in 1991, ending the Cold War.

Territory

Territory

Population

Description

Image

Earth

Gallia

577,460,980

Our main territory and center of operations is the Gallian continent, located several thousand kilometers below Osea. Gallia is approximately 10,750 kilometers wide, and 9,443 kilometers long. Generally, Gallia is full natural resources that help sustain the growth of our population and industry. The majority of lands are flat, allowing the large growth of our population.

The Gallian continent, as of 2015.

Locations of Gallian cities. Orange denotes the capital, light green denotes city propers with populations larger than 6,000,000, and blue denotes cities with populations between 2,000,000-6,000,000. The populations don't include the metropolitan area of these cities.

Hoffenstein

4,922,060

The eastern island of the Twin Islands, both used used to be under Armadian control. Unfortunately, Delusion had seized both islands in a massive battle. Once we seized control of it, we sold the western island to the UAC. Currently, we are resettling the eastern island and restoring them to the prosperous island it was once under Armadian control. As such, the Gallian Empire encourages Armadian refugees from several countries to return back to one of their homeland, where they will be treated fairly.

The island of Hoffenstein, as of August 2015.

New Belka

5,662,335

Once Delusion's main territory, New Belka also used to be an Armadian territory, which Delusion also took during its early days. After a brief time under AIF control, it remained under Delusion's control. Once we seized it, we plan to reactivate the gigantic factories built there by Delusion. It also used to contain the famous Superweapons, but unfortunately, Delusion had set them to self-destruct before we managed to disable them.

Space

Vent Eta

213,650

Our first actual colony, Vent Eta was an ISR colony, before UAC took it over, then gave it to us. As of now, it is colonized, and due to it being one of the entryways to the Tenelapis' interior, it provides a fairly good income.

New Gallia

6,373,350

Our second colony, New Gallia is the quadrangles MC-05 and MC-06 that we claimed on Mars. New Gallia is bordered by the AIF, Aneph, Cattirian, and Terran quadrangles. As of now, there are several towns and cities built and still being built, and it is the location of our second superfactory. The crown jewel of this colony is the city of New Manchester, a fairly large metropolis with a population of 1,526,000. For people who wants a beautiful vacation spot away from the Gallian continent, New Gallia is often their destination. Once the water levels there have been increased, we plan on sending a surface fleet there.

Varuna

30,115

A large Kuiper Belt object, it is probably a dwarf planet. Given as a gift to Delusion, we also took the opportunity to seize it before all powers. Varuna is expected to be almost as large as Ceres, so we also plan on building a massive superfactory there. Due to its distance, Varuna will be made a self-sustaining colony, capable of supporting itself for a long time without daily resupply from Gallia. In the future, Varuna will be the final fallback position for Gallia should Gallia fall in under any circumstances.

38628 Huya

15,760

TBA

Industry

With two original Gallian superfactories, along with more due to our empire's partnership in the Imperial Commonwealth, Gallia has a highly powerful production rate of ships.

Aerospace Ships Output

3 Dione-class Battleship

9 Empress' Orb-class Battleships

15 Artemis-class Cruisers

.25 Athena-class Superfortress

12 Demeter-class Battleships

.25 Hera-class Superbattleship

6 Eos-class Battleships

7 Eirenne-class Transports

.25 Hecate-class Superbattleship

16 Hestia-class Cruisers

.25 Gaia-class Superbattleship

45 Titan-class Frigates

.25 Iris-class Supercarrier

2 Nike-class Battleship

2 Persephone-class Battleship (with superlaser)

5 Phantasm-class Battleships

25 Argus-class Frigates

30 Mayflower-class Frigates

2 Rhea-class Battleship

2 Selene-class Battleship

1 Themis-class Fortress

10 Resolution-class Cruisers

7 Millennium-class Battleships

6 Persephone-class Battleships (no superlaser)

Surface Ships Output

Class

Production Rate

Empire

12

Crowne

8

Daedalus

6

Duke of Greybank

12

Monarch

8

Bellerophon

5

Temeraire

3

Kingsbridge

9

Poltergeist

7

Scipion

10

Marlborough

10

Bridgeport

8

Indefiable

9

Scharnhorst

15

Strasbourg

13

Class

Production Rate

Admiral

17

Sentinel

8

Princess Royal

13

Class

Production Rate

Constitution

2

Aphrodite

1

Ghost

9

Phantom

9

Cobra

9

BBX-1 Viperiouse

12

BBX-1 Renegade

10

Reaper

8

Wraith

7

Class

Production Rate

Richmond

6

Infallible

8

Invincible

8

Barfleur

6

Class

Production Rate

Delphinium

15

Highflyer

17

Constellation

14

Class

Production Rate

Coldharbour

27

Pola

25

Zara

25

Lancaster

24

Class

Production Rate

Interceptor

150

Class

Production Rate

Chadwick

35

Gladiator

26

Economy

The Gallian Empire's currency is the Credit (cR), made official during the Gallian Empire's application for the UNSC. With the currency being used by more nations, all activities are expected to be easier due to a single currency. According to the UNSC Central Bank, the exchange rate is 1.00 USD = 1.10 cR

The former main currency was the Imperial Sterling (ISL), made official in 1931. Its name originated from the British pound sterling, which was the first currency of Gallia, since its independence. After 1944, it has remained at a fixed rate of 1 ISL = 4.5 USD, mainly due to the zero inflation policy made mandatory by the Imperial Council at that time. While still widely used, ISL is expected to be phased out within a few months.

Private Military Companies

RCA Military Industries

The Rothschild-Chamberlain-Astor Group of Military Industries, or more commonly known as RCA Military Industries, is Gallia's primary PMC. Formed in 1968, their company HQ is located on Bridgeport. The RCA MI is most famous for building some of Gallia's most successful tanks, including the Challenger and Crusader II series of tanks. They have also just started accepting contracts from other nations. The RCA MI offers these contracts at an affordable price, so that nations, both new and old, or big or small, can have quality tanks at a low price.

Tech Under Research

Committees

There are a total of _ agencies in Gallia, all which form the cornerstone of Gallian management.

Imperial Commission on Technological Research and Development (ICOMTEC)

The ICOMTEC's main purpose is to be the technological agency of Gallia, responsible for Gallian technological advancements, in civil, military, and scientific.

Imperial Commission on State Security (ICOMSTA)

The ICOMSTA's main purpose is to serve as the secret agency of Gallia, providing Gallia information about her enemies and allies. It also serves as the secret police, quelling revolutionaries and instilling fear among those who dare to rebel.

Imperial Commission on Budgetry (ICOMBUD)

The ICOMBUD's main purpose is the management of Gallia's financial assets, home or overseas. All Gallian banks are under this agency.

Imperial Commission on Supply Logistics (ICOMSLOG)

Decides the distribution of weapons and supplies.

Early Warning System

National Status

I

II

III

IV

V

National draft commencing; at war with PANZER and their coalition.

Army High Command Status

I

II

III

IV

v

Draft is commencing; 15,000,000 troops expected by Friday.

Naval High Command Status

I

II

III

IV

V

All fleets on high alert; ready for global rapid response.

Aerospace Command Status

I

II

III

IV

V

All aerospace ships on high alert; ready for global rapid response; all killsats positioned.

Commonly appointed by the Empress, it is traditionally the highest rank in the Aerospace Fleet. Has command over all aerial fleet formations.

Fleet Admiral of the Air

A four-star rank, it is the highest rank currently achievable by professional officers in the Aerospace Fleet. Fleet Admiral of the Airs are subordinate to the Grand Admiral of the Air.

Vice Fleet Admiral of the Air

A three-star rank, it is a superior rank to Rear Fleet Admiral of the Air, but is subordinate to Fleet Admiral of the Air.

Rear Fleet Admiral of the Air

A two-star rank, it is a superior rank to Fleet Commodore of the Air, but is subordinate to higher ranks.

Fleet Commodore of the Air

A one-star rank, it is a superior rank to Fleet Captain, but is subordinate to higher ranks.

More ranks will be added as more members enlist.

On-leave Officers

If someone doesn't build a ship within a month of joining, it is assumed they had a shore leave.

Gallian Imperial Defense Forces

The Gallian Imperial Defense Forces (GIDF) is the main military force of the Gallian Empire. It consists of the Army, the Navy, the Marine Corps, the Air Service, and the newly-formed Aerospace Fleet. In total, it is comprised of 11,761,000 enlisted personnel, with an additional 16,890,000 on reserve. It is headed by Imperial Commissioner Montgomery Bainbridge. Its manpower is drawn from a large pool of volunteers, and wide conscription. All of the branches work together during operations and joint missions with other countries. Typically, every member swears their allegiance to the Monarch and the State.

Imperial Gallian Army

Imperial Gallian Army

Founded

1894

Main Headquarters

Whitehall Plaza, Brougham

The Imperial Gallian Army (IGA) is the largest branch of the GIDF. It is Gallia's principal land warfare arm; and is one of the five uniformed services. As the oldest branch of the GIDF, the Imperial Army traces its roots back to the unofficial Gallian Revolutionary Army formed on 1884. After the revolution, it was disbanded, and the Imperial Army is formed in its place in 1894. The Imperial Army consists of 3,714,000 active personnel, with 6,333,750 in reserve.

Organization

1 region, theater - 1,800,000 troops; 4 army groups each

1 army group, front - 450,000 troops; 3 armies each

1 army - 150,000 troops; 4 corps each

1 corps - 37,500 troops; 2 divisions each

1 division - 18,750 troops; 5 brigades each

1 brigade - 3,750 troops; 2 regiments each

1 regiment - 1,875 troops; 3 battalions each

1 battalion - 625 troops; 5 companies each

1 company - 125 troops; 5 platoons each

1 platoon - 25 troops

Infantry Soldiers

Equipment

Vehicles

FV 825 Centurion II Mk 1TBA

FV 802 Conqueror Mk 4TBA

FV 778HV Conqueror Mk 3TBA

FV 743HV CataclysmTraded with the Scarlet Empire for 120 Crusader II Mk 2's, these hover tanks will be utilized mainly to break through heavy enemy concentrations. Armed with 1 ship-grade laser, along with a 120 mm high-velocity gun mounted coaxial with it; 4 80 mm autocannons mounted in dual turrets; 4 machine guns; 4 110 mm high-velocity guns on the hull, with 4 machine guns mounted coaxial with the guns; and a total of 52 smoke grenade launchers; all of which are powered by a nuclear fusion reactor which allows it to achieve a speed of 130 km/h on flat terrain, this tank is definitely a sight to be feared in the battlefield.

FV 691 Crusader II Mk 2An upgraded version of the Crusader II Mk 1 and more of a direct answer against the Leopard 3A3, this variant features the same 175 mm railgun and other same armaments. It uses an even more advanced version of the Helmsley armor, now with an equivalent thickness of 2,520mm, also due to the higher-sloped armor. However, its speed has slightly decreased to 74 km/h. Now decommissioned from active military service, it currently serves as a training vehicle for tank academy cadets.

FV 548 CarolinaA tracked APC/IFV vehicle, its role is to carry troops to the objective and provide fire support when the troops have disembarked. Armed with a 50 mm rifled gun and a remote-controlled machine gun, it can easily do that. It also doesn't have any firing ports, so that it can be installed with applique armor. It can carry 15 people inside, including the three-man crew. It also has NBC protection. It is also capable of achieving 85 km/h on the roughest terrain.

FV 361 CarabinierThe main light tank of the IGA, it is used as both as an armored reconnaissance vehicle and an infantry fighting vehicle. It is armed with a rifled 76 mm high velocity gun. It is one of the fastest tanks in the world, capable of reaching 93 km/h with its 420 HP diesel engine. However, as with all light tanks, it has thin armor, therefore it must use its agility to survive. On its standard layout, it can load 5 people inside, including the three-man crew, and has additional capacity for 10 people outside.

FV 509 CalliopeA missile launch system used by the IGA, the Calliope SRBM launcher is armed with MGM-280 Advanced Tactical Offensive Missile System on 16 tubes. Each missile has the power of 5 kilotons, allowing it to devastate enemy troops. Its secondary armament are a machine guns, two missile launch systems, and in some variants, a 88mm rifled gun. It is also highly armored too; it can take several hits from a 120mm gun and still work. Although its main weakness is in the missile launcher; a well-placed round can blow up the SRBMs inside, destroying everything in a 1/8 kilometer radius.

FV 97 CaterpillarHistorically the first Gallian-designed tank, it was built during World War 2 while the Gallians were pursuing an isolationist policy. The first iterations of this tank is known for being very problematic. Compared to the other main tanks of that era, the Caterpillar is equal. Armed with a 76mm smoothbore gun, with a 105mm armor thickness at the front, 85mm at the sides, and 60mm at the back, it would've been a disaster if this fought against any Axis or Allied tanks. However, it boasts a fast speed of 52 km/h, mainly due to its 820hp engine and a Christie suspension.

FV 113 CentaurusBuilt off the hull of the Caterpillar, the Centaurus is designed as a self-propelled gun. With a 105mm gun, it is designed to do just that. In order to accommodate the gun, the turret was extended a little. Due to the bigger gun and turret, it slowed the tank down to 46 km/h. However, it did its job quite well; with a capability of destroying tanks hidden behind a wall.

FV 178 Centurion MK XVThe old main battle tank of the IGA, having been designed in Britain just after World War II ended. However, recent massive redesigns put it on the same footing as the M1 Abrams. It is armed with a smoothbore 120 mm high velocity gun which can fire at seven rounds per minute, and a secondary armament of a 20 mm gatling gun for anti-infantry and anti-air purposes. It has depleted uranium reinforced composite armor, giving it great protection against most anti-tank weaponry. It uses a 1,200 hp diesel engine, giving it a speed of 56 kph, and a hydropneumatic suspension, allowing an increased firing accuracy. Because of its reliability, there are many variants of this tank.

FV 487 ChallengerA next-generation main battle tank of the IGA, she has been put under mass production recently. She is armed with a smoothbore 120mm high velocity gun, and a secondary armament of a Gatling gun for anti-infantry, a prototype point-defense gun used to intercept missiles, and a missile launch system for anti-tank, anti-infantry, and anti-air use. It uses Chobham armor, giving it immense protection against most anti-tank weaponry; it has been reported to take 100 RPG rounds and still survive. It uses a 1,700 twin-turbo diesel engine and a torsion bar suspension, giving it a fast speed of 72 km/h. All of these are controlled by a five-man crew.

FV 558 Centurion MK XVIAn upgraded version of the Centurion MK XV, it utilizes an autoloading mechanism, significantly lessening the space needed, thus making the tank's profile smaller, which in turn made the vehicle lighter. With the stripped off weight, it can achieve 62 km/h. In addition to that, its machine guns are now fully remote-controlled.

FV 610 Crusader ACPThe first vehicle build on the Advanced Combat Platform, the Crusader is the tank that aims to revolutionize the tank industry. It has a very powerful 175mm high-velocity gun, with a penetration power of 1,750mm; two Gatling guns, one remote controlled for use against infantry or aircraft; Helmsley armor, with an equivalent protection of 1,920mm; and a powerful 1,850hp engine, allowing it to achieve a top speed of 87 km/h. It also has stealth capability, and its armor is fully modular, allowing on-battle modifications. It also uses an autoloader, in order to make the tank lighter, and use less crewmen.

FV 672 Crusader II Mk 1An offshoot of the Advanced Combat Platform, the Crusader II is superior to the Crusader ACP. An excellent balance of firepower, defense, and agility, it has a 175mm railgun, with a penetration rate of 2,160mm. Its advanced Helmsley armor has an equivalent thickness of 2,070, without the ERA included. It also has two 35mm autocannons, 2 GPMGs, a six-tubed rocket launcher, and 12 smoke grenade launchers; powered by a 1,980hp engine capable of 78km/h.

FV 678 Crusader II Mk 1 UWKThis variant of the Crusader II is specially made for asymmetrical warfare and urban warfare. The ERA was now completely placed on vital portions of the tank, and slat armor on certain parts of the tank. This double-layer of armor allows a high increase in urban combat survivability from anti-tank RPGs. In addition to that, the 35mm autocannons were moved into a fully revolving turret which can be remote controlled. In place of a GPMG, a laser point defense weapon has been installed. A bulldozer blade is also fitted in front to clear obstacles for troops and tanks.

FV 697 Crusader II Mk 2 UWKAnother variant of the Crusader II, this is mostly the same as its predecessor, except with the removal of the 35mm autocannons. Although due to the addition of even more slat armor than its predecessor, it has more survivability in urban warfare conditions.

FV 702 Crusader II Mk 2 DWKAnother variant of the Crusader II , this is specifically tailored for desert warfare. With the addition of an air-conditioning system to keep the interior cool, the upgrading of its powerplant to 2,100 hp in order to be capable of 84km/h, additional space for several water containers, and the addition of 40mm of spaced composite armor gives it a significant increase in desert survivability.

FV 680 HT-01Purchased from Acheron Security, these hover tanks are of a completely higher tier than the present Gallian tanks. Armed with 2 120mm coilguns, but max firepower can only be shot while stationary, or facing forward. It uses a micro fusion reactor, allowing a lot of power for the engine, and allows the coilguns to fire about 6RPM per barrel. On the sides are 4 20mm rotary lasers for anti-infantry use. On top of the turret are 12 multi-purpose missiles, which can be used for anti-tank, anti-infantry, and possibly anti-aircraft. Also on top of the turret is a remote-controlled lase-based minigun, which can be manually operated. Propulsion is provided by 13 jets on multiple sides of the tank, 3 in the back, 6 small ones in the sides for stabilizing, and 4 main jets, which allow easy movement over terrain.

FV 560 ChandelierA variant of the Centurion MK XVI, it is mostly the same as the main one, except for the addition of a 45-tube rocket launcher, hence the unofficial name Organ. The rocket launcher is a powerful weapon, useful for devastating large concentrations of enemy.

FV 765 Conqueror Mk 2TBA

FV 748 Conqueror Mk 1The new main battle tank of the Gallian forces, the Conqueror is a direct answer against the latest and newest of PANZER tanks. As such, no expense is spared in giving this tank the most advanced land warfare technologies Gallia has. It still retains the same 175mm railgun used by its predecessors; 20 smoke grenade launchers; 1 GPMG; 2 35mm autocannons, placed on another rotating turret; a point-defense laser on top of it; 8 anti-tank missiles, placed on retractable launchers; and a 1,920hp power plant that gives it a speed of 79km/h. It also has an equivalent armor thickness of 2,850mm, due to a highly sloped armor. However, it is known for being very expensive compared to its predecessors.

Weaponry

VDV-86The former main weaponry of the majority of the Gallian Imperial Defense Forces, it uses the standard 5.56 NATO ammunition, allowing it to have a powerful punch while not generating too much recoil. It has selective fire, which has four modes: (1) Safe, (2) One round, (3) Three-round burst and (4) Full automatic. Having high firepower, its ease of use, low production costs, and reliability gave it a very high reputation among the Armed Forces.

RCA MI APAR-15An advanced rifle for primary use by all Gallian forces, it is designed to be highly modular, with different attachments for different purposes. Being chambered for 7.62x51mm NATO rounds with the magazine being able to hold 45 rounds. It also has a chamber for 5.56×45mm NATO rounds, thus enabling it to use them. With a rate of fire of 950 RPM, it can easily lay down suppressing fire. Fitted with an ammunition counter somewhat similar to UAC's, soldiers can easily see how much bullets are left. The rifle also has high accuracy and recoil-reduction systems in place. As with the old VDV-86, it is highly durable and reliable.

Imperial Gallian Navy

Imperial Gallian Navy

Founded

1895

Main Headquarters

Whitehall Plaza, Brougham

The Imperial Gallian Navy (IGN) is the second largest branch of GIDF. The Navy was formed in 1895, along with the Marine Corps. The Navy is one of the most prestigious assignments in the GIDF. The Navy is mainly a surface fleet, commanding well over 400 ships, all with incredible firepower. The Navy's power lies primarily on battleships, carriers, and destroyers. The Imperial Navy consists of 3,095,000 active personnel, with 4,222,500 in reserve.

Fleets

Empire-class DreadnoughtAn antiquated dreadnought, built just before WWI, it is armed with 18 46cm guns in 6 turrets, and a fairly large engine. With its less advanced engines, it has a speed of 185 knots, partly due to its odd hull. Nevertheless, it is still a reliable ship.

Crowne-class DreadnoughtBased off the British Incomparable-class, they have 9 51cm guns, mounted on a reliably-designed hull. It used to have a very thin armor that can be penetrated by even the smallest destroyer gun. However, it is now refitted with battleship-grade armor, making it a very capable ship.

Daedalus-class Arsenal ShipDerived from the "Arsenal Ship" class of battleship, it has a total number of 1312 missiles, including VLS missiles and anti-ship missiles, and a large battery of both anti-aircraft and anti-missile guns. One of these are enough to deter anything short of an entire surface fleet.

Duke of Greybank-class DreadnoughtTBA

Monarch-class BattleshipThe first battleship of the IGN dedicated to being a command ship, it boasts many control centers where a commander can control a whole fleet, including its ships, its planes, and a massive supercomputer which controls all the weapons in the ship. In addition to that, it also has 10 53cm guns in 5 turrets, many secondary guns, a large AA suite, 2 helipads for SAR. It is also notable for being the first fully nuclear-powered ship, which gives the ship a fast 194.6 knots of speed.

Bellerophon-class BattleshipThe second command ship of the IGN, it features the control centers from the Monarch, only enlarged a bit for more space inside them. It has a helipad which has a small hangar for a helicopter underneath. It also packs quite a hefty broadside, totaling 30 46cm barrels in 10 turrets, a lot of 13.3cm secondaries, an impressive AA suite, and 32 tubes of anti-ship missiles.

Temeraire-class SuperbattleshipThe flagship of the IGN, it is one of Gallia's largest and most powerful ship yet built. Eschewing speed for sheer firepower, it features 48 46cm barrels in 16 turrets, quite a large secondary battery, and a smaller but still impressive AA battery. It is also notable for being close to stealthy, with its various antennas hidden inside the hull and superstructure. Despite all these features, it could go 194.4 knots.

Kingsbridge-class Battleship

Poltergeist-class Battleship

Scipion-class DreadnoughtTBA - TEMPORARY PICTURE

Marlborough-class BattleshipAn upgraded version of the Marlborough-class battleship, its 53 cm guns were replaced with 56 cm guns, its old missiles were replaced with newer and better missiles, the helipad was moved to a new position, its AA suite was made larger, several 105cm DP railguns were added, and many short-range rocket launchers were added, along with a few tweaks to its hull, in order for it to be tougher.

Bridgeport-class BattlecarrierA modified version of the refitted Marlborough-class battleship, its armament is mostly the same, save the two 56 cm guns removed from the back, and the addition of a flight deck on its place. The flight deck is capable of landing 20 Rapier jets, and can also launch and land planes at the same time, due to its angled deck.

Indefiable-class BattleshipDesigned to mount as many guns as possible on a fast hull, the Indefiable manages to do it, and do it it does nicely. Armed with 12 56 cm guns and several MK 45s, it can demolish smaller surface ships of its kind, and also manage to run away from a fight, with its 194.4 kn speed.

The Scharnhorst is the general purpose battleship of Beaumont's fleet. A multirole ship armed with good AA and weaponry and toughness for its size and is agile at 194.5 knots.

A fast battleship, the Strasbourg is capable of going high speeds for pursuits while also having a good armament.

Admiral-class BattlecruiserBased off the HMS Hood which visited Kingsbridge in 1931, it was constructed under the orders of the Grand Admiral at that time. This is a refitted version, with 12 40cm guns in 4 turrets, a large secondary battery, a large AA installation, a helipad astern, and a complex VLS system.

Sentinel-class BattlecruiserA subclass of the Admiral-class, it is armed the same as the class it was based off. However, the secondary armament was replaced with a very powerful gun system, its AA was replaced with a new CIWS. A prototype retractable EW system was also installed, allowing it to jam electronical devices of enemies.

Princess Royal-class battlecruiserA highly upgraded version of the old Princess Royal-class dreadnoughts, its 53cm guns are replaced with triple-barrel 56cm guns, several anti-ship missiles are added, a helipad is added, several 105cm railguns are added, the AA suite is entirely replaced with AA railguns, its radar system is improved, and its hull is slightly modified to be more hydrodynamic, allowing it to reach speeds of 194.5kn.

Aphrodite-class SuperbattleshipThe first in a series of large surface battleships, it is armed with 54 204cm railguns, many AA railguns, and some 10.5cm guns on each end. It is also armed with 42 MCMs. With 1.95 M toughness, it is Gallia's most powerful and toughest ship yet. It is commonly escorted by 4 Constitutions.

Ghost-class Superwarship

Phantom-class Superwarship

Cobra-class Superwarship

Amphitrite-class assault platformDesigned as the mainstay of coastal invasion operations, the Amphitrite is designed to be basically almost immune to everything smaller than a 204cm shell. Armed with 48 MCMs, more than 100 204cm railguns, 4 doomsday weapons, AA railguns, and 4 14in artillery platforms, the Amphitrite is designed to deal with enemies on sea and land effectively.

The HMGS BBX-1 Viperiouse, a super warship carrying 8,000 toughness and up to date armor rings, her armaments include 11 46 cm guns, 2 side 38 cm guns, Phalanx's, missiles, and anti aircraft, it will be the leading ship of Anderson's fleet.

MK I Richmond-class Air BaseAn air base utilizing the armored ring concept, its armored ring allows it to take a lot of punishment compared to other air bases. It also has a massive airwing of 210 planes, and has 24 40cm guns in 8 turrets, a bunch of oxygen torpedoes, and some MK45s for self defense.

Infallible-class Aircraft CarrierThe first nuclear-powered aircraft carrier of the Navy, it carries a large air wing of 101 R-45 Rapiers, a bunch of choppers, and has additional space for more planes inside its enormous hangar. Its hull is also tough, able to take a lot of punishment, and it can also destroy various vessels with its railguns.

Invincible-class Aircraft CarrierA massively refitted Birmingham-class carrier, it was made literally unrecognizable from the Birmingham-classes she was refitted from, it now sports a larger hangar, a completely redesigned engine, and a helicopter hangar. The only recognizable part of it can be seen in the hull.

Barfleur-class Aircraft CarrierA successor to the aging Infallible-class, it carries 100 Rapiers on deck, with additional space for 90 underneath. It features advanced radar and missile technology, keeping it up to date with other navies' aircraft carriers. It is armed with several 5 in railguns, which allows it to fight weaker ships. It also utilizes a nuclear fusion engine, allowing it to reach high speeds.

Delphinium-class CruiserThe first dedicated cruiser class, the Delphinium packs a lot of firepower within a highly compact hull. Armed with 4 56 cm guns, several 13.3 cm DP lasers, rocket launchers, VLS and missile launchers, it can destroy small ships quite instantly. Powered by a nuclear fusion engine which gives it a speed of 194.5 kn, it could outrun most ships. However, it has low toughness, so it mostly relies on its agility for protection.

Highflyer-class AA CruiserA variant of the Delphinium-class, the Highflyer is a specialized AA cruiser. Armed with a lot of AA railguns in place of the 56 cm guns and the rocket launchers, but still keeping the DP guns, one of these provides a lot of AA protection to its surroundings. Coupled with the Titan aerospace frigates, they create an impenetrable area against any kind of planes.

PT-1 Interceptor-class Patrol BoatServing the role of patrol boat and ultralight cruiser, the Interceptor has a fairly good array of weapons for all-around duty. It has a primary armament of 5 in railguns, along with some AA railguns, several anti-ship missiles, 4 triple torpedo launchers, and a complex radar system allowing it to spot threats from more than 150 km away. All of these are mounted on a hull capable of acheiving 194.8 knots.

GRS Elise-class FrigateHistorically the first flagship of Gallia, it was built around the early 18th century at the Kingdom of Arcadia. It changed owners many times until it was found by Gallian revolutionaries on the mid 19th century. It then went through a massive refit, being completely steel-plated, its cannons replaced with rifled cannons, some heavy mortars were added, and a ram that can easily cut through ships was also added. Although long since decommissioned, the Elise is still a fair seaworthy vessel, commonly used in parades.

Defense Installations

Floating Battery 12-14 was originally a real powerful fortress that was given to the Gallian Empire by ANF, we have produced two more of these fortresses for use in the defence of large natural harbours.

Floating Battery 1-11 is the original gun support vessels, however, compared to Floating Battery 12, this one's more of a glass cannon.

Kingston-class Artillery InstallationA mobile fortress installation, it is commonly paired with the Norma-class for coastal defense. Its centerpiece is a gigantic 14 in shell launcher, that can fire hundreds of shells per minute. It is also armed with 10.5 cm guns and AA railguns, 192 anti-ship missiles, along with a MCM launcher. Thousands of these are scattered along Gallia's coastlines.

Norma-class Light Fortress is "Easy to use and simple to produce". Armed with 20400mm, sighting and tactical 130mm, general-purpose air defence 20mm guns, as well as tactical tomahawks and MCMs, this is something you don't want to forget. These fortresses are often beached in shallow waters, so they basically can't sink and due to the use of non complicated equipment, anyone can man them.

The MCM Support Platfrom MK1 is an oddjob within the Imperial Fortress Reserves since it's not really a fortress and more of a launch site for MCMs. The only relations this platfrom has to an fortress is it's 5 2040mm turrets, soon to be converted to 2040mm railgun turrets, and it's rather mediocre AA defences.

Experiments in F Minor was the codename project for a cheap, mass produceable, all rounder (carries MCM, guns, Devastator, aircraft, AA, and etc.) fortress, despite being more potent then the Norma-Class, they are much more harder to effectively use, so they will be used by the Reg Force and not the Reserves, so both types of fortress will remain in use.

Equipment

Naval equipment goes here.

Breech Loading, 560 mm Mk 1The first custom-caliber gun of the IGN, it is designed to be superior to the 53 cm gun in all aspects. With a maximum range of 48 km, it will be used to snipe big targets from afar, with its almost-pinpoint accuracy, when paired with a fire control computer.

Railgun, Advanced, 2040 mm Mk 2The second version of the advanced railgun researched, it is a lot better than the first prototype, utilizing three barrels, instead of two at the prototype. It is about 110 times more powerful than an ordinary railgun. It is also optimized to be energy-efficient, not using a lot of power. However, it is very expensive.

Corps of Imperial Marines

Corps of Imperial Marines

Founded

1895

Main Headquarters

Queen Elizabeth II Square, Brougham

The Corps of Imperial Marines (IM) is the amphibious light infantry and elite arm of the GIDF. Formed at the same time as the Navy, the Imperial Marines are a highly specialized, adaptable, and elite light infantry force trained for rapid deployment. The Imperial Marines are able to operate in all environments and climates easily, due to the rigorous training they have to go through. The Corps of Imperial Marines consists of 2,166,500 active personnel, with 3,166,875 in reserve.

Equipment

The Corps of Imperial Marines uses the same equipment used by the Imperial Army.

Imperial Air Service

Imperial Air Service

Founded

1913

Main Headquarters

Whitehall Plaza, Brougham

The Imperial Air Service (IAS) is the aerial warfare arm of the GIDF. Formed in 1913, it is one of the largest and most technologically advanced air forces in the world. It provides air support for surface forces, and aids in the deployment and evacuation of troops in the battlefield. The Imperial Air Service consists of 1,671,300 active personnel, with 2,111,250 in reserve.

Equipment

FSV-1 RapierThe first specially designed multi-purpose fighter from scratch by Gallia, considering that Gallia used to buy planes from other countries and refurbish those planes. The Rapier is designed to operate both in air and space. It has a small size, making it hard to hit and easily mounted on carriers. Its primary armament consists of three 40mm cannons for air combat and ground support, and four Whitfield multi-purpose missiles. It also have thrusters to improve its maneuverability in air and vacuum. If pushed to the limit, it can go to a speed of Mach 4.5.

FSV-2 ScimitarPurchased from the NAR, the Scimitar is a very capable aerospace fighter. With an extremely fast atmospheric speed of Mach 5.5, it can catch up to enemy aircraft and destroy them with their two Whitfield multi-purpose missiles and their nose-mounted cannons. The Scimitar is supposed to supplement the Rapier.

FSV-3 CutlassA supposed multirole fighter, with stealth capability, the Cutlass is quite a capable fighter, able to stand toe-to-toe with some of the most advanced fighter planes. Armed with a high-velocity 90mm cannon and six Whitfield missiles, it is a great foe to fight. It is also extremely fast, with an achievable speed of Mach 6; and it uses thrusters for maneuvering the plane. Although due to its very high price tag (6.5 times the price of a Rapier), it is only used by elite pilots.

AH-1 ValkyrieThe premier attack chopper of Gallia, the Valkyrie is capable of raining death on the ground with its 20 air-to-ground missiles, 4 12.7mm machine guns, and a 70mm rotary cannon. It is also heavily armored, able to take several hits from an RPG. Although, this chopper is a slow beast and can be easily overwhelmed by faster and more agile choppers.

ACHS-1 VultureDesigned to replace the Black Hawks used by Gallia and to supplement the Valkyries in ground attack, the Vulture manages to outshine both helicopters in efficiency. Armed with 12 multi-purpose missiles, 3 105 mm lasers, 2 point-defense lasers, and a lot of countermeasures against various weapons, the Vulture can defend itself with ease and destroy various targets with impunity. In case its weapons fail to defend it, its equivalent of 450 mm of armor is expected to shrug off most attacks. It also has high transport capacity and high speed, due to its tilt rotor system.

FSV-4 SabreDesigned to be as great as the P-108 Starfire, the Sabre is a worthy rival of it. Powered by a microfusion reactor which powers the two ion propulsion jets, the plane is capable of Mach 7.8, and is fully space-capable. Armed with a 150 mm high-powered laser, and 24 missiles, it could outperform most planes on the Gallian arsenal. It also has high-grade titanium composite armor, which gives it an equivalent of 950 mm, which could withstand heavy punishment from any type of airborne weaponry.

Imperial Aerospace Fleet

Imperial Aerospace Fleet

Founded

2015

Main Headquarters

William I Plaza, Kingsbridge

The Imperial Aerospace Fleet is the aerospace arm of GIDF. The most recently formed of all branches, it was formed in 2015, with the first successful flying ship to be built. It will have total control over all aerospace ships of GIDF, and it will be a vital factor as Gallia enters the age of space. The Imperial Aerospace Fleet consists of 1,114,200 active personnel, with 1,055,625 in reserve.

Aerospace Battle Groups

The Aerospace Battle Groups are the mainstay of the Gallian aerospace fleet formations. Consisting of several types of ships that are to give them all-around power, mobility, and versatility, they are a lot similar to the Israeli and Terran Dominion battle groups. Currently, several types are made, but more are under planning.

The flagship battlegroups of the Gallian aerospace fleet, it consists of a large force of various aerospace ships for versatility. Designed to be a flagship force, they are the largest of the Gallian battle groups. There are only two planned, each commanded by a Fleet Admiral.

The intermediary battlegroup type between Type I and Type IV, they are made to be large while not being too small. Basically put, it is a bit smaller than the Type I flagship battlegroups.

Amount: 6

Consists of:

20 Titan frigates;

15 Mayflower frigates;

10 Argus frigates;

10 Arion/Artemis/Hestia cruisers;

10 Demeter battleships;

5 Empress' Orb battleships;

5 Eos battleships;

2 Dione battleships;

2 Nike battleships; and

1 capital ship

Designed to be a comparatively light fleet, this battle group is made for scouting, exploiting enemy weaknesses, and for other purposes.

Amount: 0

Consists of:

10 Titan frigates;

5 Mayflower frigates;

3 Argus frigates;

5 Arions/Artemii/Hecates

2 Empress' Orb

TBA

Capital Ships

For its size, Gallia has one of the largest fleets of capital ships in the whole world. These ships are the centerpiece of Gallian strategy, and, as to be expected of all capital ships, are of high quality and can survive against large odds.

The current number of capital ships is 31.

Athena

Prometheus

Hammerhead

Privateer

Overseer

Nightfall

Pinnacle

Hera

Leviathan

Cerberus

Victoria

Inquisitor

Vindicator

Hecate

Covenant

Carina

Aurora

Excalibur

Gaia

Revenant

Event Horizon

Defiance

Nightingale

Iris

Myrmidon

Aquitaine

Constellation

Rhea

Valhalla

Selene

Duchess

Fleet

FSX-CC07-class BattlecruiserThe first successful flying ship of Gallia, the FSX-CC07 is a prototype battlecruiser built along with the research of Advanced Rocketry. Because it is a prototype, it still has some flaws to be kinked out. Currently, it only has an armament of 51 204 cm guns in 17 turrets.

Arion-class Light CruiserThe finished version of the FSX-CC07 prototype, it still retains the same amount of 204 cm guns, except for the last four, which has been repositioned. In addition, it has a horizontal MCM launch system, with a total of 48 added to the ship. In addition, it also has a railgun system embedded in the ship, a few anti-ship missiles, and also has flares and AA railguns as air defense.

Hydra-class BattlecruiserBought from FSI, the Hydra is a large, heavily armed and armoured spacecraft designed for ship to ship combat. The primary battery is two Mk 2 MACs, supported by 21 Mk 3 railguns in seven three gun turrets. Secondary battery consists of 28 Mk 1 railguns in side sponsons. Missile armament consists of 16 Type 11 multi-purpose missile pods and two banks of eight (totaling 16 pods) heavy anti ship missiles. The ship also has 18 defensive PDRGs.

Theseus-class BattlecarrierBought from FSI, the Theseus is a heavy cruiser equipped with fighter and bomber craft. To date it is most heavily armed and armoured spacecraft ever built by FSI, clad in places with 3 meters of grade A titanium. Primary armament is four Mk 2 MACs and three turret mounted Mk 3 railguns. Secondary armament consists of 16 Mk 1 railgun turrets (three guns per turret) and 24 defensive PDRGs. The vessel also carriers 16 Shipbreaker anti ship missiles.

Dione-class BattleshipUsed to be the UAC Hammerfell, an Augustus-class battleship, it crashed down the mountain due to an error with the slipspace drive, disabling most of the advanced UAC technology. It is mostly the same as the Augustus-class battleship, with the sail gun placement, and the MCMs, except of the replacement of the 204 cm guns with 204 cm railguns, and two temporary rotary railguns where the MK-6 MACs were used to be placed.

Empress' Orb-class BattleshipOriginally the USD-Pak 30/40 D, two were purchased from the UAC. It is a glass cannon; with a low toughness of 1.4 million, but tons of guns.

Artemis-class Heavy CruiserThe second of a series of ships for a massive rearmament program, the Artemis is a very capable and versatile cruiser, able to shred smaller ships into pieces with its 204 cm railguns, protect itself from waves of aircraft with its numerous AA railguns, and is also fairly tough, with 800k toughness and has a hollow hull.

Athena-class SuperfortressThe first Gallian aerospace ship that exceeds the 3 million mark, the Athena is a great masterpiece of Gallian engineering. Carrying 144 204 cm railguns, 96 MCMs, and 4 Devastators, it is a great foe to fight due to its toughness. The ship's design is based off the Queen from HYDRAXIS.

Demeter-class BattleshipThe first mass-produceable aerospace ship of Gallia, the Demeter is designed to destroy other ships before getting destroyed. Armed with 132 204 cm railguns, AA, and 10.5 cm railguns, it is something that can destroy other aerospace ships quickly. However, it has a low toughness of 1.2 million GJ, mainly due to its thin design and its hollow hull.

Hera-class SuperbattleshipOverall, the largest and most powerful ship in Gallia, and one of the toughest ships in the world, it is the flagship of the whole Gallian fleet. Armed with 114 204 cm railguns, 32 MCMs, a massive thruster system, and a slot on which to add a plane launcher or MACs; all built on a hollow hull with 3.4 million GJ. It also features several 10.5 cm railguns, AA railguns, and an ejectable control bridge.

Eos-class BattleshipDesigned to fill the toughness gap between the Demeter and the Dione, the Eos does the job quite nicely. With 52 204 cm railguns, 2 Devastators, 70 MCMs, many AA railguns, and many secondary batteries; mounted on a hollow hull of 1.6 million GJ. It is also fitted with the same thruster system as the Hera, allowing it to achieve great speed.

Eirenne-class Heavy Transport ShipDesigned to be used for carrying enormous amounts of cargo, the Eirenne is made to do that very efficiently. Capable of achieving 525mph on vacuum, it can deliver supplies quickly. It is also designed to be a literal fleet carrier, capable of carrying several standard-sized ships inside its hull. Due to the dangers of trading, it is designed to be fairly tough, with a toughness of 1.3M GJ. It carries a few 204 cm railguns and several 55in guns.

Hecate-class SuperbattleshipThe first Gallian warship fitted with prototype lasers, the Hecate is a great ship. Armed to the teeth with 40 MCMs, 112 lasers, and several railgun secondaries, including AA, on a hollow-hulled ship with 3.15 M GJ, it is a worth competitor against some superships of other navies.

Hestia-class CruiserMade to supplement the Arion, the Hestia is made for more of a support role. Armed with 15 204 cm lasers, 64 MCM launchers, along with lots of secondaries, including 10.5 cm railguns and point defense lasers, it does the job quite well.

HELIOS-class KillsatTBA

Gaia-class SuperbattleshipThe fourth class of superships owned by Gallia, the Gaia is a step above Hecate, and is also one of the most heavily armed ships of Gallia. Sporting 125 204 cm lasers as its primary weapon; 70 MCM launchers; dozens of 10.5 cm railguns, AA railguns, and point defense lasers; 2 slots for MACs; and a toughness of 3.2 million GJ, the Gaia is a great balance of toughness and firepower.

Titan-class Light FrigateA flying ship designed in the 1990s; back at the time, it would have been designated as an AA frigate, but lack of technology stopped this. With its 21 AA railguns, and several point defense lasers attached on its sides, this ship can destroy large amounts of enemy planes by itself. Once clustered, these ships will form an impenetrable AA defense, and can shred entire air wings into pieces.

The Condor is a light and mass produced aerospace warship used for escorting other ships, while also containing a small fighter wing.

An aerospace frigate/destroyer, the Viper is used for light raiding with its armament of 9-10 46 cm guns and its airwing. It's also used to support larger ships.

The Mirage is a heavy aerospace destroyer/light cruiser. It's armed with almost 20 46 cm guns and numerous torpedoes. It's used as a raider and heavy escort for allied Hansa warships.

Iris-class SupercarrierBoth Gallia's first aerospace carrier and supercarrier, the Iris is a very capable ship. Armed with 142 204 cm lasers, 64 MCM launchers, an ability to carry about 150 Rapiers or Cutlasses, and 10 catapults for launching these planes. It is also a tough ship, with a toughness of 3.2 million GJ, almost the same as the ship that came before it, Gaia, and also allowing it to withstand huge amounts of damage for a carrier.

Nike-class BattleshipDesigned to fill up the toughness gap between the Dione and the large capital ships, the Nike has managed to do just that, with astounding efficiency. Armed with 111 204 cm medium lasers, 76 MCM launchers, several railgun secondaries and point-defense lasers, and 2 Devastators, mounted on a 2.6 million GJ toughness hull. It is designed to almost have the strength of the capital ships, while being considerably easier to build than them. Four of these will be given to any Gallian admiral for their use.

Persephone-class BattleshipDesigned to fill the gap between the Eos and the Dione, the Persephone manages to do it quite nicely. Armed with 58 medium lasers, 2 heavy lasers, several 56 cm railguns, several 10.5 cm railguns, AA, and 100 MCM launchers, it can devastate smaller aerospace ships. In order to make up for its lack of armament compared to the Dione, it is armed with a prototype superlaser with the power of 1,600 medium lasers. It has a toughness of 2 mil GJ with a hollow hull.

Phantasm-class BattleshipA prototype battleship discovered in an abandoned New Belkan factory, the Phantasm, upon closer inspection, proved to be a ship to be feared. Featuring a strange design resembling the Narada, it has 144 medium lasers, 1.7 million GJ toughness on paper, with a higher actual estimate. Its centerpiece is a large superlaser capable of tremendous damage.

Argus-class Heavy FrigateBased off the Dux and Somnus classes of ships from Delusion, the Argus combines the best of both ships into one package. Featuring large amounts of AA, a massive communications array, and a large EW device that could disable enemy systems, it will soon form a vital part in Gallian tactics. It is also armed with 2 medium lasers for self defense, and a device which can identify ships.

Mayflower-class Heavy FrigateDesigned to be the new main ship of Gallia, the Mayflower is designed to be an all-around ship, made to be used for scouting, building, mining, and other things. It has 3 medium lasers, 12 MCM launchers, and AA defense to defend itself. While not deadly on its own, it will be commonly seen in swarms.

Rhea-class BattleshipAlso known as the Sigma Aeon, this feared ship also saw service in Delusion, HYDRAXIS, and other navies. It has about 126 medium lasers, 2 heavy lasers, and high toughness. It has its roots back to the ORDER Aeon, one of the Order Trio aerospace ships.

Selene-class BattleshipAlso known as the Delta Freedom, this ship also saw service in Delusion, HYDRAXIS, and other navies. It has about 82 medium lasers, 6 heavy lasers, and high toughness. It also has its roots back to the ORDER Freedom, also one of the Order Trio aerospace ships.

Allied Powers
Third French Republic, United Kingdom of Great Britain and Ireland, Russian Empire, New Arcadian Republic, Carolinian Empire, Gallian Empire, Kingdom of Italy, United States of America, Japanese Empire, Kingdom of Romania, Belgium, Kingdom of Greece, First Portuguese Republic, Kingdom of Montenegro, Siam

Anti-Communist Forces
Republic of Vietnam, United States of America, South Korea, Gallian Empire, Australia, Thailand, Khmer Republic, Kingdom of Laos
Supported by
Republic of the Philippines, Republic of China, Canada, Federal Republic of Germany, United Kingdom of Great Britain and Northern Ireland, Iran, Spanish State

The Gazette

March 8, 2015

The navy has been made official! Users can now join this navy.

July 13, 2015

The Gazette section has been reset due to it being outdated.

July 17, 2015

A great all-around victory was achieved by Gallian leaders as they managed to successfully lobby for the entry of the Gallian Empire into the Imperial Commonwealth. Formed by New Arcadian Republic and Cattiria, their goal is to maintain world peace through political, economical, and military power. Effective this day, the Gallian Empire is now a member of the Commonwealth, turning us and the Commonwealth into an effective superpower.

July 25, 2015

Disaster and terror strikes again as the PRG communists manage to infiltrate Brougham in an attempt to destabilize the Gallian nation. In an effort to effectively end the war in favor of them, they attempted to assassinate Her Majesty while she was recovering in a hospital. Through the efforts of our Marines and our fellow Commonwealth nations, we have evacuated the Empress to safety and purged Brougham of the PRG menace.

August 6, 2015

As part of the Gallian Empire's counteroffensive against the PRG on all fronts, Gallian armies under General Harrison Rutherford of the Egremount Front managed to break through the PRG lines in a massive counteroffensive. Pushing back the PRG forces and completely routing them, General Rutherford managed to trap and encircle the large PRG army threatening to attack Kingsbridge. This is a great decisive victory for the Gallian Empire.

August 8, 2015

In a secret and off-the-record attempt to end the Gallian civil war once and for all, elite Marine and Army divisions mounted a secret night assault on the main PRG command base. With the support of an Athena-class fortress above them, the Gallian troops manage to eliminate any and all resistance on the compound. Inside was found the whole top leadership of the PRG, and there was also the revelation of why PRG managed to stay alive: PANZER.

August 10, 2015

After several months of intensive and bloody warfare on the Gallian continent, the PRG had surrendered fully to the Imperial Commonwealth. Promising leniency against the PRG troops, millions of PRG troops crossed the frontlines with arms raised, now battered. With the PRG now fully surrendered to the Gallian Empire, we will start a full recovery from this war, and hopefully put this behind us in order to focus on the impending future.

August 18, 2015

With the defeat of a superpower, another rises in its place. A few hours ago, hundreds of Sentinel battlecruisers directly contributed to the final and conclusive downfall of the Delusion's fleet. For the loss of a couple of them, the Gallian Empire has managed to take down one of the greatest threats to worldwide peace and prosperity. In an effort to increase Gallia's power and prestige, fleets had been sent to the former Delusion territories of New Belkan, Varuna, and the AF Twin Islands. However, the AIF has violated Gallia's territorial claims by forcibly taking custody of the New Belkan superweapons.

September 13, 2015

After lengthy discussions and talks, we are happy to say that the New Belkan incident between our Empire and the AIF has been resolved. It turns out that it was mostly due to lack of communications between us and the AIF that was the issue. In a statement today, Chancellor Pierpont has announced that communications will be improved with the AIF. Needless to say, our citizens are joyful now that the incident has been resolved, and now that we can continue normal relations with each other. We hope that there won't be any repeat of this incident anymore.

September 17, 2015

With our Empire's military looking to expand our sphere of influence, we have decided to colonize a new Trans-Neptunian Object, the 38628 Huya. The purpose of this colonization is to create another military outpost similar to the one almost completed in Varuna, so that Gallian response time across the solar system would be sped up. In other news, the third Gallian superfactory broke ground on Varuna, in which construction will take place and will be completed 39 days from now.