Aliens: Colonial Marines

Sega Officially Announces Colonial Marines' Season Pass

Sega has officially announced that Aliens: Colonial Marines is getting the season-pass treatment, which will include four post-release add-ons for the game. The first download is a mode called bug hunt, a wave-based challenge that includes three new maps.

The season pass will cost $29.99, or 2,400 Microsoft Points, which Sega says is 40-percent off what you'd pay if you bought it all individually. The first batch of DLC is bug hunt, a mode where players have to survive wave after wave of unrelenting enemies. The vanilla game includes four multiplayer modes, including team deathmatch, escape, survivor, and extermination.

Check out this recent trailer for another look at the game's xenomorphs in action.

I don't know much about survivor, so it may be what I'm thinking of, but I want to see the movie character skins used in the ship, struggling to survive waves upon waves of aliens. And of course, you'd be able to keep some npc's alive for extra points, like Hicks, who constantly screams, "Game over, man!" And if someone gets a certain number of kills/points/time survived, they get to use Ripley and go all god mode.
I think it would work.

Something about droping 60 bucks for a new game in this generation still bother me even if I know development cost and general inflation of the dollars is natural in the economy, but....if we start going down this path of spending another 10 20 30 dollars for "extra content" which in some cases u can argue it should of been part of the original. When does it stop? Tru cost of a game is now 90? If of course you want entire experience and not get treated like a second class customer.

I remember when gearbox's first DLC was Half-Life Opposing Force for valve and that was $30 and basically a full game. I miss expansion packs, you get so much more value out of them. Not being ripped off from these DLC's nowadays. They really need to bring back expansion packs for games,