Is there a way to configure the left, right, up and down buttons for gamepads? It seems to be missing from the section where you're able to configure the shoot, jump, previous and next weapon select and the pause button.

(02-10-2017 08:10 PM)ACESpark Wrote: I think there might be more controller options coming in an upcoming patch, lizard, they kinda broke yesterday and we had to strip them from the game as a hotfix.

Oh ok.

I gotta say though, playing my level is even more of a pain in the ass playing keyboard controls. I can now see why you all hated it, haha .

Were there any changes done to any of the Pit levels? I have to apologize for the enemy spam in my Plant Man stage. My Shadow Man stage should be ok though. The enemy spam is managed better in that one, I think.

Waited a long time for this! I don't know how I thought streaming a thing with 80+ levels blind was going to be doable when streaming only once a week. But that's why I'm playing it off-stream. It's been fun, though so far that can in part be chalked up to... certain commentary of a visual nature. XD

Anyway, I uh... recently played a tier 10 level after clearing tier 3, used the exit button in the hub, only to warp to tier 3's entrance instead. That was weird. Then exiting in the general hub leads me to tier 3. Hm... Oh well.

I downloaded the game but then this happens:
################################################################################​############
FATAL ERROR in
action number 1
of Create Event
for object objGlobalControl:

Honestly I wouldn't change a thing about my level. (OK, I'd get rid of the unnecessary load times and make the autoscroll parts a little easier.) Submitting something polarizing is a million times better than submitting something that just exists.

"I feel like there could've been much more done here, such as racial segregation" --Enjl, 2017

(04-10-2017 09:26 PM)Blackhook Wrote: Why is this game a meme festival?

I would be shocked if the Tier bosses even got used as memes before this, although those bits where ACESpark used meme comics as his best response to the least capable level designers in Tier 1 were certainly unexpected.

I just beat this game last night. Boy that final Wily stage was super long! It was really cool to see all the submitted levels being incorporated into the design. I hope there will be a part 3. I'll be ready next time!

I'm gonna have to apologize for the pit level "Tselinoyarsk 20XX". I didn't realize the enemy spam was pretty bad in that one. Yes, it's possible to beat it without getting damaged, it's just that you have to take it really slowly.