Yes, it is about rubble this time! Since rubble of buildings is missing in-game I have got the task to create some nice rubble. It is still in progress. I will make some rubble that is made of parts and not just a simple mesh with a tileable texture with bricks and stones.

Yes, it is about rubble this time! Since rubble of buildings is missing in-game I have got the task to create some nice rubble. It is still in progress. I will make some rubble that is made of parts and not just a simple mesh with a tileable texture with bricks and stones.

The first parts are almost done, so next up is to do a 3D physic scene and sprinkle with bricks, planks and what else comes to mind. So here is a preview of where I am in the process…

The big parts of the rubble. The white lines are the edges of the ingame polygon resolution.

The big rubble parts in a pile only dirt, stones, bricks and floor planks is missing.

The missing parts in the 3D scene setup with physics.

So this is the state of rubble in Heroes & Generals – I will do a follow up when the final pile is finished.