When another friendly ship at Range 1 attacks with a secondary weapon, it may reroll up to 2 attack dice.

Captain Jonus/TIE Bomber (22)

Extra Munitions (2)

When you equip this card, place 1 ordnance token on each equipped , , and Upgrade card. When you are instructed to discard an Upgrade card, you may discard 1 ordnance token on that card instead. Limited.

When you reveal your manoeuvre dial, you may discard this card to drop 1 seismic charge token. This token detonates at the end of the Activation phase. When the bomb detonates, each ship at range 1 of this token suffers 1 damage. Then discard this token.

Guidance Chips (0)

Once per round, when attacking with a or secondary weapon, you may change 1 die result to a result (or a result if your primary weapon value is "3" or higher).

5

4

3

2

1

23 points

Scimitar Squadron Pilot #1

2

2

2

6

0

Scimitar Squadron Pilot/TIE Bomber (16)

Assault Missiles (5)

Attack [Target Lock]: Spend your target lock and discard this card to perform this attack. If this attack hits, each other ship at Range 1 of the defender suffers 1 damage. Attack: 4. Range 2-3.

Seismic Charges (2)

When you reveal your manoeuvre dial, you may discard this card to drop 1 seismic charge token. This token detonates at the end of the Activation phase. When the bomb detonates, each ship at range 1 of this token suffers 1 damage. Then discard this token.

Guidance Chips (0)

Once per round, when attacking with a or secondary weapon, you may change 1 die result to a result (or a result if your primary weapon value is "3" or higher).

When you reveal your manoeuvre dial, you may discard this card to drop 1 seismic charge token. This token detonates at the end of the Activation phase. When the bomb detonates, each ship at range 1 of this token suffers 1 damage. Then discard this token.

Guidance Chips (0)

Once per round, when attacking with a or secondary weapon, you may change 1 die result to a result (or a result if your primary weapon value is "3" or higher).

5

4

3

2

1

23 points

Scimitar Squadron Pilot #3

2

2

2

6

0

Scimitar Squadron Pilot/TIE Bomber (16)

Assault Missiles (5)

Attack [Target Lock]: Spend your target lock and discard this card to perform this attack. If this attack hits, each other ship at Range 1 of the defender suffers 1 damage. Attack: 4. Range 2-3.

Seismic Charges (2)

When you reveal your manoeuvre dial, you may discard this card to drop 1 seismic charge token. This token detonates at the end of the Activation phase. When the bomb detonates, each ship at range 1 of this token suffers 1 damage. Then discard this token.

Guidance Chips (0)

Once per round, when attacking with a or secondary weapon, you may change 1 die result to a result (or a result if your primary weapon value is "3" or higher).

5

4

3

2

1

32 points

Captain Jonus

8

2

2

6

0

TIE Bomber, Unique

When another friendly ship at Range 1 attacks with a secondary weapon, it may reroll up to 2 attack dice.