1) ""lack of new players, so getting a level 90 and hitting the new content is aimed at fixing that problem, which is partially caused by the leveling experience being pretty bad for new players"" SOOO hitting 90 and not knowing wtf to do wont be a bad experience? Going into LFR and being kicked for doing 19k dps at lvl 90 wont be a bad experience???? Please explain your logic here

2) ""PvP is horrifically unbalanced"":: LOL its been unbalanced since, oh, idk, the beginning of WoW -_- but im sure a new player with a instant 90 can queue up for a BG and start owning up the place. He/she will have a great time >.>

3) ""the commmunity in dungeons is pretty toxic"" It is??? Oh im sure it'll be less toxic with a fresh 90 whos never played the game before trying to tank or heal for the very first time.

4)"" You skip that and you increase the chance they will keep playing the game"" ... You skip that and you kiss your chances at learning your class/the game properly thus the never ending cycle of bads who dont know why they suck

1. The game is hardly complex. You learn how to play whilst leveling from 90 to 100. That leveling isn't done in a day, and it often takes as long as it does to hit level 90 from 1 due to the boosts fur current players. It's also pretty obvious that leveling doesn't automatically mean people won't play like crap either, or we wouldn't see so many complaints about bad players in LFR.

Abilities you gain at the level cap often dramatically change the capabilities of your character also, as does hitting certain plateaus in terms of stats, which you cannot adapt to until you are actually level capped. You do not suddenly stop learning once you ding level 100.

2. I don't even think you've understood me here. PvP is unbalanced whilst leveling in the sense that you are 1 shot from specific classes with gear. It's not that bad near or at the level cap. I also don't see how leveling from 1 to 90 would even remedy your attempt at hyperbole.

3. People learning to play their class is part of leveling from 90 to 100. Expecting people to know how to play when they've just started playing is part of the reason the community is so toxic; people like you place unrealistic expectations on others then flame them when they can't meet those expectations. New players need to learn how to play their class, and they do that by grinding the last 10 levels questing, and even at the level cap in heroics and raids for the finer points.

As I said in point 1; WoW isn't complex. If they cannot learn how to perform well enough in 10 levels of questing to the cap then they won't learn it during previous expansion content. The bulk of the game isn't so difficult that it requires flawless execution from every player; that is heroic raiding.

4. See above. You've argued under the pretence that hitting level 90 means you will lose the opportunity to learn anything. You have ample opportunity to learn when grinding the last 10 levels to hit the cap, as it will take days/weeks. The only issue is with people such as yourself holding unattainable expectations, or projecting your own inability to learn how to play at a decent level within the time it takes to hit the level cap from 90, or expecting people to be heroic raiding ready as soon as they hit the cap.

Im gonna go ahead and bump this so I can point and laugh at everyone here who said I fabricated this dialogue. The price for a paid 90 is 60 dollars, or as the rep told me, more than their other services at the moment::

EDIT::: Also a message to those who said they would stop playing the game if it was more than 30 dollars. Please unsub now. Thank you very much.

Im gonna go ahead and bump this so I can point and laugh at everyone here who said I fabricated this dialogue. The price for a paid 90 is 60 dollars, or as the rep told me, more than their other services at the moment::

EDIT::: Also a message to those who said they would stop playing the game if it was more than 30 dollars. Please unsub now. Thank you very much.