Piranha Plants (also known as Piranhas, misspelled as pirana plants[1][2] in early manuals) are large, triffid-like plants encountered throughout the Mario franchise. They are carnivores and are seemingly based on Venus flytraps, eating anything that approaches them.

The head of a Piranha Plant is most commonly either red or green with multiple other colors. Originally, Piranha Plants were found exclusively in pipes, either darting out and biting anything near or remaining still and spitting fireballs. Currently, Piranha Plants can be found both in and out of pipes, and their fire-breathing ability is rarely used.

Despite being plants, Piranha Plants have been depicted as being sentient and capable of speech in a few appearances, though unlike several other enemies in the Mario series, they have never been shown forming societies. Piranha Plant characters such as Petey Piranha, Piranha Bean and Dino Piranha, among others, reveal that some Piranha Plants can have animal-like bodies, making them capable of walking. Mom Piranha, Dino Piranha, and Peewee Piranha are all depicted hatching from eggs, suggesting that Piranha Plants may be oviparious.

The first appearance of Piranha Plants was in World 1-2 of Super Mario Bros., where they were semi-common enemies. They have been strategically placed by Bowser to impede Mario's progress on his quest to save Princess Toadstool. The Piranha Plants inhabit pipes and attack by biting Mario or Luigi if they come into contact with these carnivorous plants. Piranha Plants won't emerge from their pipe if Mario or Luigi are adjacent to or standing directly on top of it, similar to a Bill Blaster.

Piranha Plants can be defeated by shooting them with a fireball, by kicking a Koopa or Buzzy Beetle shell at them, or by touching them while empowered by a Starman.

The Piranha Plants returned in Super Mario Bros.: The Lost Levels, which was the sequel to Super Mario Bros. in Japan, during the second conquest of the Mushroom Kingdom. The game introduced red-colored variants, which were much quicker than the green variety, and emerged from their pipe, regardless if someone is touching it, and are first seen in the fourth new land of the Mushroom Kingdom. However, they would not appear if the player was standing directly on top of the pipe. They appear more frequently than in the previous game, and have been the most common Piranha Plants seen throughout the Mario series since then. Additionally, they will pop up in upside-down pipes as well, making Mario or Luigi's way a bit more difficult. The Piranha Plants are first seen to be able to breathe underwater in the game.

In Super Mario Bros. 3, Piranha Plants are found throughout the game, retaining their biting attack. Here, along with being defeated with fireballs, Koopa shells and Starman powers, Piranha Plants could also be beaten with the tail of Raccoon Mario, Tanooki Suit and Hammer Mario's hammers. Several variants of Piranha Plants are also introduced in Super Mario Bros. 3, including Fire Piranha Plant, Big Piranha Plant, and Ptooie. Most of these enemies appear in both green and red varieties. While the Red Piranha Plants act identically to the green ones unlike in Super Mario Bros.: The Lost Levels, they have an additional layer of leaves which makes them taller than green ones.[3] There are also horizontal Pranha Plants; despite being red, these ones only have one layer of leaves. The remakes of the game gave Piranha Plants in horizontal pipes red leaves. There are also Nipper Plants, juvenile versions of Piranha Plants; and invincible Munchers which resemble Nipper Plants more than Piranha Plants. Additionally, the king of Pipe Land is transformed into a Piranha Plant by Ludwig von Koopa; in later ports of Super Mario Bros. 3, the king is changed into a Yoshi instead of a Piranha Plant.

This is the last main series Mario game where Piranha Plants have green heads; while this aspect was used on Beanstalks in Super Mario World, red has since then been the standard color for these enemies.

Piranha Plants reappear in Super Mario World as enemies once again, attacking Mario, Luigi, and Yoshi by trying to bite them. There is a variant of Piranha Plants that makes its debut here. This variant, the Jumping Piranha Plant, lives in pipes and leaps through the air, attacking anything nearby. Munchers also reappear in this game.

Regular Piranha Plants reappear as rare enemies. In fact, they only appear in one level, Vanilla Dome 3, and there are eight of them. These only hang upside down due to their pipes' position. These can be beaten using fireballs, Starman powers, a Koopa shell, a cape attack or by simply eating them with Yoshi's tongue.

Jumping Piranha Plants are much more common than their brethren, and therefore they replace them. An upward-facing Piranha Plant was originally going to appear, but didn't make it to the final game.

In Super Mario 64 and its remake, Super Mario 64 DS, Piranha Plants appear as semi-common enemies once again; this is the first game to depict them outside of pipes. Normally, these plants are peacefully sleeping, however, if Mario wakes them up, they will try to bite Mario. Also in the DS Version, in the new area at Whomp's Fortress, three Piranha Plants will suddenly appear out of the grass as soon as anyone approaches them for the first time. After that, they will then act like regular sleeping Piranha Plants. All Piranha Plants in this game can be defeated with most attack methods, most easily by walking towards them slowly without waking them up and then punching them. The lips of these Piranha Plants are also inexplicably green; this was changed in the remake, where they had white lips. Additionally, an artwork used in material related to the game, but actually created for Super Mario RPG: Legend of the Seven Stars, depicts a Piranha Plant with white lips, so the reason why the SM64 Piranha Plants' lips are green is unknown. Also, when defeated, pink bubbles (the same ones that Mr. I shoots) fly out of its body, though this is purely aesthetic.

In the tiny portion of Tiny-Huge Island, Fire Piranha Plants can be found. In this appearance, they are a bit smaller than normal Piranha Plants, and are seen outside pipes for the first time. They grow once Mario approaches, spit a fireball, and then retreat by shrinking back to an invisible size. Additionally, in the huge part of the island, larger versions known as Piranha Flowers (later Big Venus Fire Traps) make their series debut and are the subject of one of the Power Star missions. Two Fire Piranha Plants can also be found in Bowser in the Sky.

In Whomp's Fortress, a sign in front of one reads: "I'm sleeping because... I'm sleepy. I don't like being disturbed. Please walk quietly." Indeed, walking slowly near the Piranha Plants will not wake them up. When they are asleep, a lullaby plays. It can be heard here.

In Super Mario Sunshine, Piranha Plants are somewhat rare, only appearing in Bianco Hills. These Piranha Plants will attack Mario by popping-out of the ground and spitting black, white-spotted projectiles. They are defeated by spraying water with F.L.U.D.D. inside their bodies until they blow up. In this game, their look is based off their appearance in Super Mario 64, as they have green lips (though oddly enough, most of them lack any form of teeth in their mouths). They also gain a new notable member, Petey Piranha, a Goop-spitting, giant, anthropomorphic Piranha Plant who appears twice as a boss in the game, and would go on to become a recurring character.

Polluted Piranhas, Piranha Plant enemies created from the Goop of the Magic Paintbrush wielded by Bowser Jr., are also fought as mini-bosses in Super Mario Sunshine. After Mario sprays water on the generator, they come out and have to be defeated by shooting water at their mouths. Piranhabons, giant-sized Goop-covered Piranha Plant heads, also appear as obstacles in Bianco Hills coming out of the Goop. If Mario sprays water on them, they are revealed to look like Petey Piranha's head.

In New Super Mario Bros., Piranha Plants return to their original attack pattern of popping-out of pipes and biting anything nearby. They are also found in the ground now, and if found on conveyor belts, they will move along with it. In New Super Mario Bros., Piranha Plants make chomping sounds.

Fire Piranha Plants make their return in New Super Mario Bros., while Big Piranha Plants also make their return from Super Mario Bros. 3; like certain normal Piranha Plants, the later is exclusively seen outside pipes, as huge pipes do not make an appearance. They now require three fireballs instead of one to die, and release eight coins when they do.

Piranha Plants made their appearance in Super Mario Galaxy, trying to bite the player much like they did in New Super Mario Bros., but could be stunned if Mario fired Star Bits at them. They could be defeated by jumping on them, with a Star Spin, or when run into as Rainbow Mario. They must sometimes be defeated to advance further, signaled by a Sproutle Vine growing where they once were. It is also notably the second game that Piranha Plants can be defeated in a single jump, after Super Mario 64 DS.

There is also a new, purple variation called Prickly Piranha Plant that is bigger and it attempts to slam its head into Mario. It can be defeated by hitting round bushes at it or by stomping it after it has slammed its head in the ground.

A Piranha Plant-like alien called Dino Piranha serves as a boss. It would chase Mario around its planetoid once woken from its egg. It could be defeated by Spinning to hit its tail, causing the tail to fly out, then get pulled back in and hit Dino Piranha. There was a separate, much more difficult version called the Fiery Dino Piranha. Fiery Dino Piranha's tail would often be on fire, so Mario could only attack it while its tail had gone out. It also ran faster and left a temporary trail of fire behind it. They both give the player a Power Star if defeated.

The boss of the first galaxy, Sky Station Galaxy, is a baby, giant Piranha Plant named Peewee Piranha, whom is similar to Dino Piranha from the original. He is beaten by first spinning into the eggshell on his backside, then into his exposed rear once the eggshell is broken. After being hit a few times, the shell regenerates, and the player then attack it in this method again, but the boss is faster than before. Also, if the player confronts Peewee Piranha from the front, Peewee Piranha turns around. After hitting Peewee Piranha twice and defeating it, Mario is awarded with the first Power Star in the game. Also, in the Boss Blitz Galaxy, the player has to fight Dino Piranha and Fiery Dino Piranha, two bosses from the game's predecessor.

Piranha Plants appear in New Super Mario Bros. 2. Whenever Mario touches a Gold Ring, the Piranha Plants turn golden. Whenever the player defeats them when they are golden, the location they inhabited shoots out coins. A new species of Piranha Plant are also introduced, which are Bone Piranha Plants.

Piranha Plants appear in Super Mario 3D World. They act similarly to their appearance in Super Mario Galaxy and later 3D Mario games. Potted Piranha Plants are also introduced, which can be picked up as items. This Piranha Plant can be used to eat enemies and obstacles, including other Piranha Plants. Another type of Piranha Plant, called the Piranha Creeper, is introduced, which has a long stem and can be defeated by jumping on its head and knocking it back into its hole.

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A non-antagonistic Piranha Plant named Mama Fireplant appeared, which Toadstool, Yoshi, Mario, and Luigi had to rescue from Kootie Pie Koopa's clutches in a frozen cavern, although ultimately only Yoshi was successful in doing so due to the porcupine fish in the lair flash-freezing anyone who stepped on them, with Mario, Luigi, and Toadstool needing to be rescued themselves as well.

After being led astray by a disguised Koopa on his way back to the Mushroom Palace in Double Trouble, Toad becomes stuck in a patch of Piranha Plants. After hearing Toad's yells for help, Mario rushes into the patch to rescue him, and tries to fight off a particularly large Piranha Plant by throwing a rock, which the plant bats aside with a stick, giving its brethren the idea of grabbing some clubs to use as weapons as well. Depending on how the accompanying puzzle is solved, the plants either fight each other after Mario tricks one into bludgeoning another, or they succeed in knocking Mario out with a blow to the head.

In Leaping Lizards, a patch of Piranha Plants, which Morton, Luigi and Toad navigate their way through on the way to Water Land, is growing near the Mushroom Palace. In Koopa Capers, Luigi spots some Piranha Plants among the army of monsters in Wendy O. Koopa's secret camp in the Magma Pits.

In Pipe Down!, Mario and Luigi run through a patch of Piranha Plants if they decide to give chase to Princess Toadstool, who is being forced to venture through the Koopahari Desert by a pair of enchanted basketball sneakers. Later, it is revealed that Ludwig von Koopa has coerced four Piranha Plants (named Ashby, Justin, Scott and Todd) to act as the string quartet in his basketball-based ballet "starring" the princess. If the Piranha Plants attack the Mario Bros. and the princess, Luigi easily defeats them by knocking their pots over. In one the book's bad endings, a pair of Piranha Plants will eat Mario and Luigi if they decide to rush into the leftmost pipe in a chamber.

In Mario Kart 64, Piranha Plants return with a different look. They do not come out of pipes, but they are sitting on the ground. They appear to be moving their lips up and down, similar to a sucking motion. The lips are also a yellowish tan color. They appear on Mario Raceway and Royal Raceway.

In Mario Kart: Super Circuit, Piranha Plants appear from within the quicksand pits of Yoshi Desert. If a racer falls into one of these pits, they will get pulled under, followed by the Piranha Plant chewing them repeatedly before spitting them out.

In Mario Kart: Double Dash!!, Piranha Plants appear in Mario Circuit and in Yoshi Circuit. Here, they will stay in their pipe. When any driver gets close to them, they will try to bite the driver. Anyone who gets bitten by a Piranha Plant will flip over and the thrower will end up getting dragged behind the kart. Piranha Plants can be stunned by using a projectile such as a Green Shell or a Bowser Shell and they will also get stunned by anyone who used a Star.

In both Mario Kart Arcade and Mario Kart Arcade GP 2, the Piranha Plant is one of Princess Peach's special character items. The Piranha Plant's function in both games is that of eating the items of Peach's opponents once it is summoned by her. This Piranha Plant is differentiated by its bright pink coloration (possibly in reference to Peach herself).

Piranha Plants reappear as obstacles in Mario Kart DS. Instead of their biting habits in Mario Kart Double Dash!!, they will sit and breathe fireballs at any driver in Mario Circuit. SNES Choco Island 2 and GCN Yoshi Circuit return and also brought back the Piranha Plants, although in Yoshi Circuit they don't come out of pipes unlike their original counterpart.

In Mario Kart 7, huge versions appear in a course named after the species, Piranha Plant Slide. Ironically, only two appear on this track, one in the underground segment and the other in the underwater segment. and if the player comes near them, they attempt to bite them. Getting hit by a Piranha Plant causes the player flip out. Two more Piranha Plants also appear on the track Music Park. They do the same things, and switch to the opposite side of the track each lap. These plants also bop their heads to the track's music.

In Mario Kart 8, the Piranha Plant from Super Mario 3D World appears as an item. The Piranha Plant will attack nearby racers and any items on the ground, like Banana Peels, while giving the user a speed boost every time it lunges forward, which will happen either after a few seconds or when the player commands. This is similar to the Chain Chomp item that appeared in Mario Kart: Double Dash!!. The item is time-based, which is indicated by the gauge in the item box, and a small portion is cut off whenever the plant lunges forward. The Piranha Plant's pot features tiny wheels for it to move. When the player does a trick, the Piranha Plant will spin, doing a trick of its own. If it or the player gets hit with an item or hazard, it will be stunned for a bit.

Piranha Plants are also used in Renegade Roundup, an exclusive battle mode found in the game's Nintendo Switch port, Mario Kart 8 Deluxe. In that mode, the Piranha Plants have a strobe light on top of their head, and are used to capture opponents on the other team. Blue Piranha Plants can also appear in this mode.

Pink Piranha Plants appear in Sweet Sweet Canyon, while normal ones appear in Mario Circuit. The Bone Piranha Plant makes a return from New Super Mario Bros 2 in the track Bone-Dry Dunes and smaller Piranha Plants appear in the returning N64 Royal Raceway. The returning 3DS Music Park and 3DS Piranha Plant Slide retain their respective Piranha Plants and in the case of the latter course, small Piranha Plants have been added in the background. Piranha Plants that bob their heads to the track's music appear in Electrodrome as well (though the Prima guide identifies them as Raving Piranha Plants,[6] they are behaviorally identical to the other Piranha Plants). In Hyrule Circuit, Piranha Plants are replaced with Deku Babas to fit with the theme of the course. A Piranha Plant also appears on the logo of the sponsor Fun Flower.

Piranha Plants are also featured in Super Mario Land, which takes place in Sarasaland, not the Mushroom Kingdom. However, the English instruction manual for the physical Game Boy release refers to them as Pakkun Flower[7], which is their Japanese name. In addition, it names the variant hanging from above pipes Upside Down (Headstand) Pakkun[7] (逆さパックン[8]Sakasa Pakkun), and they are worth 400PTS rather than 100PTS. Since most of the names of the enemies were left unlocalized in the Super Mario Land instruction, the same goes for the Pakkun Flower, that only is a Piranha Plant with its name untranslated rather than a different type of plant. However, the English digital manual for the 3DSVirtual Console release translates the enemies as Piranha Plants. This is the only enemy in this game that originates from previous Mario games that is not a sub-species or otherwise changed.

Piranha Plants are found again in Wario Land: Super Mario Land 3, where they are seen to behave differently than in past games. They inhabit various locations of Parsley Woods and act just like Munchers, in that they crowd pits and craters and are completely stationary. They are also indestructible and much more dangerous than in past games, since they are capable of instantly draining one of Wario's lives upon contact with the protagonist.

Although never referred to with their English names in Wario Land-related material, these enemies are labeled as "Pakkun Flower" (パックンフラワー) on page 6 of the KC Deluxe manga, volume 24, which is the Japanese name for Piranha Plants.

Piranha Plants make an appearance in Yoshi. They are enemies in the A Type part of the game, as well as the B Type. Piranha Plants are not main enemies in the game; they just make appearances throughout some parts of the game. Piranha Plant's sprite in the game is like its sprite from Super Mario Bros. 3. Many of the other enemies' sprites also are similar to their sprites from Super Mario Bros. 3.

In Super Mario World 2: Yoshi's Island, Piranha Plants are drastically changed; instead of being rooted in pipes, Piranha Plants are found planted in the ground. Piranha Plants, instead of attacking at intervals, would simply wait in a miniaturized form and grow larger and lunge at a Yoshi if it approached. Also, instead of simply trying to bite Yoshi, they will eat him and then spit him out, causing him to lose Baby Mario and his Yoshi Eggs. They could not be jumped on or swallowed, so they had to be defeated with eggs or by spitting an enemy at them.

Super Mario World 2: Yoshi's Island also had a Piranha Plant boss named Naval Piranha, who is grown gigantic in size by Kamek's magic.

Hootie the Blue Fish, an uncommon enemy in Super Mario World 2: Yoshi's Island, may be a sub-species of Piranha Plants, as they do resemble them. Wild Ptooie Piranhas, powerful, green Needlenose-spitting variants, also make their debut in Super Mario World 2: Yoshi's Island.

Nipper Plants also appear as enemies in Super Mario World 2: Yoshi's Island; here, Nipper Plants are usually spawned from Nipper Spores, which Naval Piranha is capable of spitting.

The Piranha Plants of Yoshi's Story are shown to be capable of growing to huge proportions, their gnashing heads atop spike-covered stalks. The game has also introduced several other variations of Piranha Plants, such as the flying Piranha Pest and the grounded Piranha Sprouts.

Also, it is revealed that an extremely large area of Yoshi's Island is composed of Piranha Plants; this area is aptly named Piranha Grove.

Nipper Spores also appear in Yoshi's Story, where they are now covered in spikes.

Piranha Plants reappear in Yoshi's Woolly World and Poochy & Yoshi's Woolly World. When they are hit by a yarn ball, it ties them up which will allow a Yoshi to jump onto it and defeat it. Like the other Yoshi games, making contact with a Piranha Plant will swallow a Yoshi and spit him out.

In Super Mario RPG: Legend of the Seven Stars, Piranha Plants appear as enemies in the Pipe Vault, where they try to ambush Mario by leaping from a pipe. The Piranha Plants of Super Mario RPG have root-like legs, allowing them to walk; despite this, they are found exclusively in pipes outside of battle. Perhaps in reference to their immunity to being jumped on in earlier Mario games, the Piranha Plants in this game are completely immune to Mario's jump attacks.

Later on in Bean Valley, green and purple-colored Piranha Plants named Chewies appear. Additionally, Megasmilax, a giant Piranha Plant, is Bean Vally's boss.

Nipper Plants, renamed Chompweeds, also appear as coin-stealing obstacles in the Pipe Vault and were set to appear as fightable enemies, but were removed from the final game.

Piranha Plants appear in all five Super Smash Bros. games as trophies, obstacles and/or stickers. Also, in the PictoChat stage in Super Smash Bros. Brawl, one of the drawings that appears is a Piranha Plant.

A legged Piranha Plant chases the solo player in the 1-vs-3 minigame Piranha's Pursuit, and a giant one is found in Tug o' War. Additionally, the minigame Whack-a-Plant involves stomping Piranha Plants which pop out of Warp Pipes. Piranha Plants are also part of the audience in Mario Bandstand.

A Piranha Plant that appears in Mario Party 2, appears in Mini-Game Park and is constantly chasing a butterfly without stopping. After the player buys a certain number of minigames from Woody, the Piranha Plant congratulates the player for their hard work and gives the player the minigames Dungeon Dash and Rainbow Run; after the latter, it leaves the Mini-Game Park, never to be seen again. A Piranha Plant can also be seen in the background in Bowser Land next to three red Warp Pipes. Two Piranha Plants can be seen inside glass domes in Space Land. In the minigame Toad in the Box, a Piranha Plant is one of four possible results when hitting the rotating block. If it is gotten, the player will be stunned temporarily.

A Piranha Plant is also one of the partners in the game's Duel Mode, and is Waluigi's default partner. It has an attack power of 3, one health point, and a salary of five coins. Its ability allows it to occasionally give the player an extra die with a 1-3 on it to roll after rolling. Two Piranha Plants appear in the item minigame Winner's Wheel, watching the player. If the player wins, the Piranha Plants will dance.

Although Piranha Plants don't appear in any boards or minigames, or as an item in Mario Party 4, they make a brief cameo in the background of the Option Room, acting as the speakers for the sound test.

In Mario Party 5, the minigame Pop-Star Piranhas presents five dancing Piranha Plants. The players must find out the one that is dancing differently from the others. The Piranha Plant Capsule makes its first appearance in this game. Any player who lands on a space containing the capsule loses half of their coins. Two Piranha Plant statues also appear in Bowser Nightmare. In Super Duel Mode, the Piranha Plant is a weapon the player can use. In Triple Jump, a Piranha Plant is located at the 150 foot/50m sign.

The minigame Odd Card Out from Mario Party 6 contains cards with Piranha Plants printed on them. Three Piranha Plants appear in the Solo Mode board Thirsty Gulch, dancing similarly to the Piranha Plants in Pop-Star Piranhas from Mario Party 5. The Piranha Plant Orb reappears as an orb that can only be placed on a space. Any player who lands on it will lose half of their coins and give them to the owner of the space. Piranha Plants also appear as obstacles in Mole-it!, where they try to hinder the players' progress by chomping on them. Two Piranha Plant-shaped lamps appear next to Bowser's table in Seer Terror.

The Piranha Plant Orb returns unchanged from Mario Party 6. In Herbicidal Maniac, the goal is to shoot down all Piranha Plants before the opponents does. Hitting a mine will result in more Piranha Plants appearing. Three Piranha Plant-shaped fountains appear in the background in the Waterfall Battle game mode. Four Piranha Plant statues appear in the background in Pyramid Scheme. If one team in Wingin' It get's 19m or higher, a Piranha Plant will appear out of the house's chimney.

A Piranha Plant acted as the only non-Koopa boss in Mario Party DS. In the first stage of Story Mode, the plant terrorized Wiggler's Garden. After the tiny heroes battled it out, the superstar got to play the minigame Feed and Seed in order to defeat the Piranha Plant. In the minigame, they had to throw Bomb Seeds in its mouth three times. After defeating the Piranha Plant, a Wiggler thanked the tiny heroes and gives them the first Sky Crystal, and the heroes continued their quest for Bowser's Castle.

In Paper Mario, Piranha Plants are found in Forever Forest. Unlike the Piranha Plants of Super Mario World 2: Yoshi's Island, who are firmly rooted in place and unable to move, the Piranha Plants of Paper Mario are shown to be able to move around freely; if a Piranha Plant is alerted to Mario's presence, it will burrow underground and suddenly "burst" to the surface near Mario and try to bite him
as the First Strike. The Piranha Plants in this game have yellow teeth.

Piranha Plants also appear in Paper Mario: The Thousand-Year Door. They form part of the Audience and also appear as enemies, where four types are found. The first ones to be encountered are known as Pale Piranhas, which are first found in Boggly Woods. Additionally, Putrid Piranhas and Frost Piranhas return from Paper Mario, along with a new, powerful variety, simply called Piranha Plant. These Piranha Plants are colored the same as regular Piranha Plants, besides being the most powerful Piranha Plants in the game, having extremely high HP and attack power, and are not even found in the main story, only appearing in the optional Pit of 100 Trials.

Piranha Plants appear again in the third Paper Mario game, Super Paper Mario. In this game, regular Piranhas appear in Lineland, Gloam Valley, and The Bitlands, but not the Pit of 100 Trials. In this game Piranha Plants have yellow teeth just like they do in Paper Mario as well as the similar variety in Paper Mario: The Thousand-Year Door. Tippi calls them notorious. The Putrid Piranha and Frost Piranha return as well. The only way to defeat them is by using items. However, as new characters and Pixls are gained, it becomes much easier to defeat them. They are much weaker in comparison to its previous appearances in the series.

Piranha Plants reappear in Paper Mario: Sticker Star, having more HP than their previous iterations. They first appear in World 3 as semi-common enemies, but later appear in World 5 as common enemies. Their appearance hasn't changed too much from the previous Paper Mario games, though they have white teeth rather than yellow and their leaves look like those from the mainstream games. Piranha Plants are very resilient in this game, due to having a lot of HP, are able to home in on Mario's direction outside battle, and guard ? Blocks to prevent Mario from getting the stickers. Piranha Plants can attack by biting Mario, as like in the other Paper Mario games. Piranha Plants also have a new attack to spit gas at Mario. The spit attack has low attack power but it can make Mario dizzy. They can also dig underground to dodge attacks for one turn so that way Mario's attacks would miss. Not even a POW Block will damage it in this state. Like the other Paper Mario games, Piranha Plants cannot be stomped on unless an Iron Jump sticker is used; this does not apply, however, if they are soggy, asleep or Crumpled. Fire Piranhas are also seen in this game. They are aided by enemies that have more than 10 HP which are Shy Guys, Snifits, Hammer Bros, Poison Bloopers, Spike Tops and Spear Guys. Two Piranha Plants also aid the third Wiggler Segment.

A few Piranha Plants appear in Mario Golf: Toadstool Tour on the Bowser Badlands course. They dwell in pipes, and if the ball rolls into their pipe they take it and spit it out, likely causing it to fall into lava.

A giant Piranha Plant, which oddly hatches from an egg, appears as a boss in the Beanbean International Airport. This Piranha Plant, named Mom Piranha, had the ability to shoot energy beams and change colors (and weaknesses), and could summon Piranha Plants of the same color. Later on in Mario & Luigi: Superstar Saga, a Piranha Plant named Piranha Bean appears as a mini-boss. Oddly, Piranha Bean had the ability to shrink anything it eats.

A cell-based variation of the Piranha Plant, the Piranha Plorp, appeared in the Energy Hold in Mario & Luigi: Bowser's Inside Story. Two giant Piranha Plants were also located in Peach's Castle, and had to be defeated by Bowser by leaping up to their buds and bashing into them.

Piranha Plants reappear as enemies in the Mario & Luigi series in Mario & Luigi: Dream Team. In the field when Mario and Dreamy Luigi are in the vicinity, Piranha Plants spit fire in the direction it faces upon coming out several times before retreating back into the ground to hide for a moment, repeating this process indefinitely on the same spot. If the Luiginary Gravity is used, the Piranha Plants all retreat underground briefly as the gravity transforms.

In battle, a Piranha Plant may spit a large fireball or a Fly Guy at Mario, who must jump over or idle under these respective objects to avoid taking damage. Piranha Plants may spit out Nipper Spores that become Fiery Walking Piranhas who assist them in battle from the background. While the Fiery Walking Piranhas are still alive, a Piranha Plant can spit a fireball towards them, which will bounce the fireball about until each Fiery Walking Piranha has touched the fireball, and the last one to touch it sends the fireball towards Mario, who must hammer it at the Piranha Plant to avoid taking damage.

Piranha Plants are weak to Fire attacks, and thus take critical damage from the Luiginary Flame.

Piranha Plants appear as rare enemies in Super Princess Peach. They act like how they did in Super Mario World 2: Yoshi's Island. They could be defeated with Perry or by using Rage, but could not be jumped on or picked up. Getting too close or attempting to jump on it results in Peach being swallowed and chewed on temporarily before being spit back out. There is also a new variety of them called Glad Piranha Plants, normal and Glad Ptooies, and normal and Sad Nipper Plants also appear in Super Princess Peach. There was also a reappearance of Petey Piranha, although he was called "Boss P. Plant" (short for "Boss Piranha Plant") in the American version of the game's glossary.

In Mario Superstar Baseball, Piranha Plants appear as obstacles in the Yoshi Park, where they will eat any nearby balls and spit them out in a random direction. Piranha Plants also appear in the Piranha Panic minigame, where players must hit colored Piranha Plants with eggs of matching colors. Purple Piranha Plants can be hit with any egg.

Piranha Plants reappear in the next installment, Mario Super Sluggers. Here, they reside in Yoshi Park again. This time however, they can take a ball, go in the pipe, and transport it to another part of the field. They can also stun any fielders who make contact with the Piranha Plants. Piranha Panic returns, except that the player must pitch the right balls into the Piranha Plants in order to score points and avoid getting stunned by it.

A single Piranha Plant also appears in the game Captain Rainbow in the garden of Lip's house. After Birdo, it is the second Mario series character appearing in the game, but it only has a minor role. The fairy Lip takes care of the Piranha Plant.

Piranha Plants appear as common enemies in this game that can also serve as an ally for the player. It's main attribute is Wood, with no sub-attributes. It's skill Piranha Drain turns all Water Orbs into Heart Orbs. It's awoken skill Wood Boost raises the ATK of all Wood attribute team members whenever a horizontal line of Wood Orbs is cleared.

It's HP and RCV are low and it's ATK is below average. The player can transform a Piranha Plant into a Fire Piranha Plant by using four Fire Flowers on it. If the player instead uses four Poison Mushrooms, it will transform into a Bone Piranha Plant instead. Because the Piranha Plant is treated as a generic enemy, it can still be battled, even if the player has one in their party.

A Piranha Plant named Izzy is a co-host of The Play Nintendo Show, along with Andrew Trego. Izzy is a voiced puppet who remains within a Warp Pipe during the duration of the show, whose two leaves serve as arms. He has a role in providing comic relief and hosting supporting segments for the show, such as "Izzy News". Andrew says that Izzy gets a bit snappy before lunch.

Piranha Plants appear as enemies in the Yoshi's Island Zone DLC for Sonic Lost World. They more resemble how they appear in Yoshi's Island, with extremely large heads compared to their stems. The only way to defeat them is to kick a Shy Guy into them.

This is a Piranha Plant. Piranha Plants pop out of the ground at unexpected moments, so be on your guard. Max HP: 5, Attack Power: 3, Defense Power: 0 You've seen 'em in every one of your adventures, so I imagine you know 'em pretty well. Their sharp jaws point upward, so you'll get bitten if you try to jump on 'em. They smile after biting people. That smug smile...it makes me hopping mad!

An old enemy of Mario, these large carnivorous plants live in pipes, just waiting to munch on anyone who might try to jump into their territory. These hungry plants can be either red, green, or a larger purple. Mario can stun them by throwing Star Bits at them or kill them by jumping on their heads.

A vicious, plantlike monster that typically hides in pipes. Piranha Plants emerge with mouths open, awaiting victims. A poorly timed jump means a chomping--hence the "piranha" name. While there have been exceptions--there are many Piranha Plants with unique traits-- they generally don't appear if Mario waits on top of or just next to a pipe. They hate fireballs.

These guys aren't so much carnivorous as Mario...nivorous. Ahem. There are lots of varieties, like Frost, Wild Ptooie, Ghost, Prickly, Dino, Bone, Elasto-Piranhas, Stalking, Naval... A helpful mnemonic is "Fireballs with Ground Pounds defeat baddies, even super nasties."

These carnivorous plants are hungry for one thing - Mario! There are all sorts of them, including the Naval Piranha, Fire Piranha Plant, Inky Piranha Plant, Piranha Creeper, Bone Piranha Plant, Stalking Piranha Plant... But all you need to know is "plants with teeth want to eat Mario".

Pakkun meaning eating something whole. May also be a reference to Pac-Man (named after pakupaku in Japan, an onomatopoeia for flapping one's mouth open and closed); officially romanized as "Pakkun Flower".

^"Pirana plants - Man eating plants that live in the flower-pots. They show their faces quickly and without warning, so watch out! You can't kill them by jumping on top of them." Super Mario Bros. English manual, page 14.