I have every addon updated vigorously... and i only run grid/recount etc.. it's not an addon issue. I've had other hunters stampede on ji-kun when i had ZERO addons enabled and i still lagged.

While I don't necessarily think the Stampede thing is an addon issue, you should understand that just because your addons are "updated vigorously" doesn't mean they're perfect. Addons all take resources and some are coded more or less efficiently than others.

It only happens in very specific fights in specific phases, like Sha of Fear heroic's Dread Expanse. I have the feeling you simply didn't encounter the issue people are complaining about. Even with all addons disabled it still causes the exact frame rate loss.

Since 5.2 it's been happening everywhere, and can be fixed by glyphing.

OP: I swear I tested it once with no addons and it still killed my fps. However when I updated Skada a couple weeks after the problem started for me, it no longer happens, even with a hunter in my regular raid group who re-tested it without the glyph for me. I have to conclude that it is indeed an addon issue and that I either imagined testing it with no addons or just didn't disable them properly somehow.

5.2 drops, I run addonless, Jinrohk, pop cooldowns and stampede, frozen for at least 15 seconds of not being able to see what's happening at all. I was running with addons at first and eventually dropped all addons to see if any addons were actually causing it, which I did not see.

Lots of Openraid groups yell at hunters to stop using AmoC because lag (when there are 3+ in a group), any issues with that?

Maybe it's due to an addon in a proximity of you that someone else has somehow? idk, I've never once had this happen. Did the Stampede lag start with 5.2 or did it happen before?

Never had "much" lag with the opening+Bloodlust prior to 5.2, I would probably drop from like 40 fps to about 20-25 during the opener. After 5.2 it became unbearable, like between 0-1 fps for a good 10-15 seconds.

It doesn't need to be meters. Anything that parses the combat log, grid, vuhdo, dot timers, boss mods, etc. Try disabling your combat log completely and see if it continues though some addons will break.

I run plenty of add-ons, and recount is one of them. I've never had Stampede Lag issues prior to 5.2.

Suddenly, after 5.2 hits, Stampede Lag has been getting worse, and worse, and worse. On Ji-Kun, it reached it's pinnacle. My screen looked just like the video someone else posted in here. How did I make it INSTANTLY stop? /recount pause .

It's absolutely, positively, the way combat log reading add-ons are functioning with other add-ons.

What I can't answer is why I have this problem now, when the first 4 weeks of Throne of Thunder, I did not.

Ok so for all those people saying that it is a recount/skada issue. Answer this I use recount and the only time I have stampede lag is on Ji-kun. Every other boss is fine. So if recount is running on every boss fight why is it only effecting me on that one boss.

This is NOT an addon issue... its a bug with the spell design itself that doesn't interact with specific encounter triggers properly..

Which is sha of fears specific dread phase...... ji-kun ....

This is not hunter specific..or addon specific. EVERYONE in the raid experiences the lag if it occurs (usually does, but it does sometimes rarely not happen on ji-kun ...

If anyone follows top guilds, Back in 5.0 when Vodka first started sha of fear heroic.. they lagged EVERY SINGLE TIME a hunter stampeded during dread expanse phase.. this bug has persisted for 7 months and isn't fixed. Addons will not remedy this as it's been proven to happen with ZERO addons and every one in the raid experiences the slide show

I also had no problems with Sha of Fear and Stampede before 5.2. Ji'kun and Lei Shen have shown issues with Stampede for other raid members using Recount, and myself when I used to run meters. Now, our raid leader requires people to turn off their Recount addons before either of these fights, and we've had no issues. Skada, for us at least, has not resulted in the same lag issues. It doesn't seem to be the same for everyone, which makes this issue all the more puzzling.

Now, because someone is usually running logs, I tend to disable all damage meters during fights and just do forensics instead of real-time viewing.

I may reinstall today to see if that has any effect. Recently, my attack speed buff has been randomly disappearing, and I've been suspecting game database corruption for some time. A reinstall should hopefully fix that issue as well.

It's defenitely not an addon issue. It's an issue with Stampeded using so up so much memory for some reason that your game freezes out. You can nullify the effect slightly by turning off addons because it lowers you memory issue. But it's not just addons causing it.

It's defenitely not an addon issue. It's an issue with Stampeded using so up so much memory for some reason that your game freezes out. You can nullify the effect slightly by turning off addons because it lowers you memory issue. But it's not just addons causing it.

But most of our raiders have 8GB and 16GB worth of memory. The game doesn't require anywhere near that amount. I can't imagine stampede causing GBs worth of instantaneous memory consumption.

I only get lagged by it like 5% of the time... but it has happened to me when I have had 0 addons on.. so explain that GC. It seems to happen to different people, at different times and is not consistent AT ALL. They should just do everyone a favour and remove stampede and give hunters another fun ability to compensate.

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I'll take a wild shot in the dark and say it'll be either Recount/other combat log tool, or Grid. Combat log scanning is more likely, especially if the units have different IDs but the same name, it could cause things to go a bit funny. Depending on how they work internally, 5 extra things to keep track of could easily become 25 or even 5^5=3125 times more work.

I've never noticed the issue myself, but I'm one of those people that never updates an addon until it actually breaks. Or maybe I'm just used to the lag and ignore it. I'll pay it more attention next time.