Night time, my team has to beach near the Lighthouse and take out the Shilka before a backup unit arrives by Chinook.

Shows off nicely some aspects of OFP:E like, waves and a working lighthouse. Atmosphere and immersion are, as always in OFP:E, excellent. And the gfx? Ah well, many complain but honestly i think at times it is even beautiful.

But the most brilliant thing of OFP:E is not in the eye, it is the AI. E.g. check out how a BMP tries to crush my team, just by pure luck i escape. And check how i expose my position to the enemy AI by firing a rpg at night:)