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Sunday, October 18, 2015

Despite appearances, I aten't dead, just (mostly) offline. I got burned out on social media, and my use of them fell away, little by little, until I just hung out pseudonymously at a couple of forums you're probably not interested in, not posting much even there.

I have been doing stuff, though. In fact, for the better part of the last two years I've been working on the single biggest (non-work) project I've ever undertaken. It's a complete homebrew tabletop role-playing game. Both the system of game mechanics and the world. While I just hit a significant milestone—the Sourcebook is now content-complete—a great deal remains to be done. It is in a playable state—maybe, I haven't play-tested it yet—but it's likely the coming months will see major revisions, both to the canon and the mechanics, and the character generator should certainly get a good many more features before it's genuinely useful as a play aid.

The work in progress has been online for a while now, but I haven't told anyone much about it. I'm not even sure what to do when I officially launch it—whenever that is and whatever that may mean—but I decided that I kind of like to do this final part of the work leading up to that, imagining that someone is looking over my shoulder, as it were, so I decided to mention it here.

I don't really know what to do with the last of these, as I'm not sure who to follow and what to tweet, but it's there. Maybe I'll figure out something eventually.

If you're interested, please check out or follow the blog and the Twitter feed. I will be blogging about the game there rather than here, as I figure that most of you good people who ended up here for the Zen, the photography, or the politics will likely not be all that interested in the game.

Except perhaps those of you who came here for the politics. Brikoleur has space Communists.