OverMorpher World Space

90.00€TTC

That’s a new 3dsmax plugin for animation.

It gives you all the freedom that even the best rig can’t.
You can sculpt your poses in animation at a specific time,
and your corrective poses are blended on top of your mesh deformations.
It can be applied on top of any mesh deformations like a skin modifier, a point cache, a cloth simulation, an alembic cache…etc

Inspired by what Pixar showed on Presto, this tool will really speed up your rigging workflow, but most of all your animation efficiency.

You don’t need anymore to create additional object to control your rigs, everything is triggered by predefined mesh zones and your mouse movements.

So the advantage here, is that it doesn’t slowdown your scene by adding more elements, and most of all, you can control your rig directly on the mesh, without any visual interference, painful Controller selection or separate UI.

So everything becomes very obvious and intuitive.

It seems very obvious that it will work well on facial rigs, but you can really control a lot of different types of rigs.

System requirements :

– 3dsmax from 2013 to 2017.

Licence details :

Licences are node locked. (you can only use it on one computer).

You don’t need the plugin to open or render a scene, just to create the zones and Animate.