when you get to the higher levels the range is ridiculously big so it gets frustrating. at level 52, kill a level 55 npc and it gives you less than a thousand... wth? esp when you know that it can give you up to 14k exp or more,

when you get to the higher levels the range is ridiculously big so it gets frustrating. at level 52, kill a level 55 npc and it gives you less than a thousand... wth? esp when you know that it can give you up to 14k exp or more,

you think that is bad...i was at lvl 77 and a lot of time i get 754xp - 2k xp to fight lvl 80 and if you lucky enough to get 30k per kill

when you get to the higher levels the range is ridiculously big so it gets frustrating. at level 52, kill a level 55 npc and it gives you less than a thousand... wth? esp when you know that it can give you up to 14k exp or more,

you think that is bad...i was at lvl 77 and a lot of time i get 754xp - 2k xp to fight lvl 80 and if you lucky enough to get 30k per kill

yeah i know this sort of problem always escalates as you get to higher levels. shinji probably has to work out a different formula for this. im probably gonna pull all my hair out byt the time i get to level 60, dont even mention 77.

whats up with the new upgrades? there costing the players time and killing our stats. i used to get about 21000-29000exp for each creature i killed and now the best i ever get is 14790! the new upgrades have also severely reduced the defensive values of the boy items, and the more experienced boy players are getting slaughtered by the creatures far superior attack power.