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So, basically gone trough code and methods and revisioned after one dude pointed out an obvious thing. I play also T8 games with my bismarck mostly, but some cruiser games and some DD games. I dont play CV's. Roughtly after 250 games the T8 match ship distribution looks like this:
This is how my games looks like. Even if almost every game is a "T10 MM", the actual numbers of ship tiers look like this.

Hi!
Suddendly I have a problem with forums. If I move mouse over any player name a popup opens, instantly. Moving mouse over the right column, where player names appear opens a popup for every single one, instantly and those wont close. Anyone have some usefull tips how to get rid of this feature? Kinda makes browsing forums hard ..

Well I'll show the data on matches I've played during past 5 months or so and where one or more T8 ships were present:
You can see that in the long run about 50% of the ships you meet in battle are higher tier than your T8 ship.
In comparison, same graph for matches where one or more T7 ships are present:
Yep. Also there are suprisingly many T10 ships meeting T7's, which is odd. So I checked manually a couple of those matches and yeah, Its surprisingly common to have a (single) T7 in a match where T10s are present. King George V vs. Montana or Gneisenau vs. Kürfurst, anyone?
I suppose only way this happens is with a fail division, implying those are apparently not that rare.

Basically, keyboard controls have reset and you can't bind RMB any more to Artillery Camera (hotkey reserved). Free look can be bound to, say mouse thumb button (mouse 6).
This is a feature more familiar to WoT, for which I have custom mouse button mappings since zoom can't be a custom bound to, say RMB, like in normal fps games. There has to be a strange slav twist in your games WG?
Edit:
This might be an intended feature or it might be a bug.

Yeah, I came to think of that too. Theres just some kind of myth of "unfair" MM, where you always face uptier ships and thus MM is rigged. So I ran the numbers again, collecting all the ship tiers appearing in a match where Bismarck is present. This is the distribution of all tiers. Notice 1 instance of fail division (1 T5 ship xD).
Still don't seem that random to me.
Edit: Found a bug in my script.

I dont know the specialities of MM, but I'd assume for BBs, in a true random MM and given enough battles, you should have about the same number of bottom tier, middle tier and top tier matches.
Doesn't seem that random to me.

The save-a-star concept is not going away for reasons. Same for base xp scheme, deal damage, cap points and what not, also for reasons.
So how would WG improve the player experience in ranked?
Create more MM ladders. The only thing horde learns in R10 -R6 MM is how to save-a-star. In R5- players are decent, but the R6/R5 border is a pain since hordes keep slipping through (and falling back again dragging your star with them).
So I propose more MM ladders (leagues?): -R11, R10-R8, R7-R5. R4 -R2.