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As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

Shining Tears tells the tale of a young man who has lost his memory and finds himself caught in a war he does not understand. The city he lives in is under siege, and the reason, he is told, revolves around two magical rings of power. In a journey of discovery, the boy and his friends soon realize the terrifying truth about the world they live in. Along the way, they fortify themselves with ever more powerful weaponry, spells, and a rotating cast of allies.

"SEGA development has created a game with a distinct hand-drawn look that will resonate with anime enthusiasts and fans of the Shining series," said Scott. A. Steinberg, Vice President of Entertainment Marketing, SEGA of America, Inc. "The game's ‘Dual Battle System', which allows a player to control two party members simultaneously, adds a layer of strategy that Shining Force veterans in particular will appreciate. "

Offering upwards of 50 hours of gameplay and a robust experience system that allows you to take your characters from level one to 100, the game is packed with replay value. Eight different endings await diligent gamers.

Shining Tears will be rated "T", and is expected to ship to stores in Spring 2005 for $39.99 MSRP.