HELP SECTION

MODS & ADD-ONS

TIPS

Spread out! Clumps of infantry are juicy targets for explosions ranging from grenades to artillery strikes.

AP and APCR rounds can fire through walls.

AT guns can be decrewed with AP rounds.

Look after your machine gunners.

.50 caliber guns can penetrate up to 23mm of armour.

Artillery should be repositioned after each barrage in order to evade counter-fire from enemy artillery. Naturally, expect enemy artillery to be repositioned and fire only at firing/immobile artillery.

Shaped charges (Bazookas, Panzerschrecks and Piats) are effective against buildings.

PROTIPS

Thrown grenades can be picked up. Holding the 'highlight items' button while zoomed in close gives a fair chance of grabbing uncooked grenades.

Most medium and heavier vehicles carry a bundle of TNT in their inventory. The timer on TNT is a few seconds, but it will destroy medium vehicles from any direction if they're close enough, and heavy tanks if thrown in the rear