From the images I've seen scattered around the 'net, it seems like an extremely robust game, definitely one for the Real-Time Strategy genre fans. See the full announcement below.

Indie developer Arcen Games has just made public an advance release of the RTS game AI War: Fleet Command. This is a pretty unique game, with several firsts for the genre.

- Cooperative RTS game (1-8 players) with numerous unique ship types.
- Challenging AI (some of the best in the genre) in 26 styles, many with unique superweapons.
- Insanely high unit counts: 30,000+ ships in most games.
- Lengthy campaigns featuring 80+ simultaneous planetary battlefields.
- Different Every Time: 16 billion procedural maps, each with specific units.
- A focus on deep strategy that you don't get in most RTS games.

This is a game created by genre veterans for genre veterans, but that doesn't mean it's inaccessible for players new to RTS games: robust tutorials, a simulated campaign, and a free online mini strategy guide make it easy to get into the game, but hard to master it!

I checked out the demo last week and came away surprised just how deep this game is. The game isn't for the faint of heart when it comes to strategy. Thankfully there's a full tutorial available to walk you through the game. The cooperative mode feels very robust, but you'll definitely want to use some sort of voice chat software because there's so much stuff to communicate.