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Batman: Arkham Knight was originally suppose to come out on October 14, 2014 until it received a delay to 2015. Kevin Conroy, the voice of Batman, said in an interview last week that the game would be out next January but didn't mention a specific date. Microsoft is now fueling those rumors with another date that could be the real deal.

According to the Microsoft Store, the Xbox One version of Batman: Arkham Knight will release on February 24, 2015. That falls on a Tuesday like any normal release and also shares the same release date of The Witcher 3: Wild Hunt.

Whether if this date is actually true is anyone's guess, but it's not far off from Conroy's January release month and probably still earlier than what most people expected. But if it does come out on the same day as The Witcher 3, I suspect that most people will have a hard time choosing which game to buy or play first.

Games Done Quick is returning this Sunday on June 22 with Summer Games Done Quick, a marathon charity event that will last through the entire week to June 28. A group of very highly skilled gamers will play several video games quickly throughout the event to drum up money for Doctors Without Borders.

Games Done Quick normally runs two events every year, the other being Awesome Games Done Quick that took place this past January. It had some "awesome" moments with my favorite being the 4-way race on Super Metroid. It's very likely that we'll get some epic moments during this year's SGDQ as well.

We've embedded the Twitch stream below that should play when the marathon begins on Sunday, 11 am PT. If you want to go directly to the Twitch stream, the link to that is right here. And remember, if you like what you see in this year's marathon, be sure to throw in a few bucks to Doctors Without Borders, a non-profit organization that provides emergency care world wide to those in need. For incentives, there will be prizes available for those that donate.

Last month, Nintendo revealed that Japan would be getting some free DLC for Mario Kart 8 in the form of a Mercedes-Benz GLA vehicle. Yes, a real car coming to Mario's long-standing kart series. At the time, it was only confirmed for Japan though Nintendo said that they would announce something in the future for western release. That future is now.

In a tweet made by Nintendo of America and Europe, they confirm that a "special GLA-class kart will arrive this summer as DLC for Mario Kart 8. Further details like pricing was not confirmed, but again this is coming free to Japan and I would assume it'll be free for North America and Europe as well.

The real news to me is that Mario Kart 8 supports DLC, which I hope means we'll get some new tracks and/or characters. Mario Kart 8 is already selling like gangbusters and it would be a lost opportunity if Nintendo didn't plan any actual DLC content.

In today's episode of Sunset TV, Insomniac's Brandon Winfrey confirms that you can play as a female character as well as outfitting your character to your choosing.

"Self-expression is super important to us," Winfrey said in the video. "So you can be a female, you can be male, you can be different skin-tones, you can be different body types. All the clothing is gender-neutral, so if you want to be a dude in a skirt, you can be a dude in a skirt. Just be who you want to be."

Footage of a female character dressed in what looks like an an outfit from Assassin's Creed is demonstrated in the video. It looks like Insomniac is poking fun at Ubisoft but it's not clear if you can actually dress up in the iconic robes shown in the video or if it's merely just a reference.

The video comes after last week's report where Ubisoft explained that female characters had to be cut in Assassin's Creed Unity because it would double the production of work including animations, voices, and assets.

Giving the player a choice is always a good thing, and it's good to see that Insomniac shows that this type of thing can be done. If only Ubisoft was on board as well.

Sunset Overdrive is coming to Xbox One on October 28. Interesting enough, that's the same release date as Assassin's Creed Unity.

Virtual reality is going to go big when Oculus, Sony, or someone else steps in to bring the tech to the market, according to Oculus CEO Brendan Iribe. In an interview with Gamesindustry International, Iribe believes that VR will "take off like wildfire" and will be in "almost every household," becoming the next big thing like computers and smartphones.

"There's no holding this back. This is going to take off like wildfire and it is going to be, within some number of years, almost every household out there will be enjoying VR," Iribe said. "Everybody will have experienced VR just like they have experienced the computer or the mobile smartphones. It's going to be that powerful that fast and there'll be sensational topics that show up just like there are around computers or around console gaming or around the mobile phone. I mean, hey, we all walk around in a mobile phone zombie world, and we all look like we're staring at these phones all the time. Is Apple or Google concerned about us staring at our phones the whole time?"

In terms of virtual reality, all eyes are on Oculus and Sony right now. Oculus earlier this year was acquired by Facebook for $2 billion and it was suggested that the Rift headset can go beyond gaming. "Mobile is the platform of today, and now we're also getting ready for the platforms of tomorrow," Facebook CEO Mark Zuckerberg said at the time of acquisition. "Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate."

Sony introduced their VR tech Project Morpheus at GDC earlier this year. Like the Oculus Rift, people who tested the technology came away impressed. There's no idea on when it'll be released but it will be compatible with the PlayStation 4 when it's available.

One concern about VR is that parents won't be able to monitor what their child is watching or playing.

"I'm not worried about it, " Iribe answered. "We'll put all kinds of parental management and security and privacy features in the system. We're very aware of that and we're going to try to build a platform that really caters to parents…This is a technology, it's one of those things where some people [say,] 'But yeah, aren't you worried that X, Y and Z could hold this back?' You cannot hold back VR. You can't hold back cellphones. You can't hold back the PC. It's going to happen. It's either Oculus or it is somebody else."

Not everyone is on board for VR however. Nintendo's Shigeru Miyamoto, for example, believes that VR puts users alone in their own playing space, going against the company's philosophy on bringing fun to all in the living room with the Wii U.

Origin is trying to steer eyes away from the Steam Summer Sale by offering one of its flagship titles of the year completely free. As part of a new initiative called "Origin Game Time," PC users can grab and play Titanfall for free for a full 48 hours. It's EA's version of Steam Free Weekends.

The major difference here is that the clockdown for the free trial doesn't begin until the moment the game is played.

"For Titanfall you’re getting 48 full hours of Pilot/Titan action. It’s the entire game," EA says. "The Origin Game Time clock begins the moment you start the game for the first time, and ticks down in realtime. Whether you’re fighting your friends or taking a break, the Game Time clock will continue to run."

People who enjoy the game after the clock runs out can purchase the full game and resume where they left off in the trial.

Those of you who are interested in trying the game out can visit the free games page where it should be listed for download. If it's not there, EA says to wait for it soon. Its launching over various territories in the "next several hours" according to them.

They tease that more games will become available under this promo. "Each Game Time will be unique: different game, different time on the Game Time clock."

EA seems to be serious in getting people to use Origin over Steam. They've been handing out free games via "On the House" and also retooled their refund policy for digital games. Is it enough for you to install Origin?

Earlier this week, some settings were discovered in the PC version of Watch Dogs that allowed players to toggle hidden graphical options like restoring effects from the E3 2012 demo as well as possibility reducing stuttering issues. The discovery was made by a Guru3D user named The Worse with the mod named after the person. You can download the mod here.

Ubisoft has issued a statement regarding those hidden settings. You can read it in full below:

Watch Dogs PC Update

The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.

Thanks for playing Watch Dogs and stay safe on the mean streets of Chicago.

Bungie is betting big with its next sci-fi shooter Destiny. They just wrapped up an alpha test days ago that was held exclusively on the PlayStation 4. Last week, Sony announced that it would release a special white PlayStation 4 bundle with Destiny. It's clear that Bungie and Sony have a good relationship for the game, though it looks like their collaboration goes as far as before the design of the PlayStation 4 was set in stone.

In an interview with Techradar, Bungie head of community Eric Osborne talks about their work with Sony.

"Sony's been a really good partner all the way back to the beginning when we were first talking next-gen, and when we first started building Destiny," Osborne said. "We really didn't know where anybody was going, but it became really clear talking with Sony at the outset that their vision really aligned with where we wanted to go.

"They worked with us, of course, on core systems and the controller itself – making it better for shooters, helping improve that for players, helping include and improve the social aspects of the game," Osborne said regarding Bungie's influence on the PlayStation 4. "But when we lined our pillars up with what we believed we wanted Destiny to do and put them against their pillars with what they wanted the PS4 to do it was like looking into a mirror."

Bungie has been a long-time developer working for Microsoft with its Halo franchise but they're set to make good with PlayStation fans on Destiny. The dev says that Destiny will play great on all four platforms available but for Sony specifically that they "have some work to do in terms of awareness and getting people excited about a Bungie game."

Destiny is set to release on September 9. Earlier this week, Sony outlined some exclusive content for the PlayStation versions.

Comedian Conan O'Brien is back again with this year's E3 coverage to show off some of the latest games in development as well as Sony's new VR hardware Project Morpheus.

If you've been watching his Clueless Gamer acts, you probably already know that O'Brien isn't actually great at games but at least he has the time to check them out. In the segment, he takes a look at Entwined, Sunset Overdrive, Hyrule Warriors, and Forza Motorsport 5.

The coveted Steam Summer Sale event begins today and will last all through the month until June 30.

As many have probably anticipated, Valve is promoting the sale with some special Steam Trading Cards that you can earn by purchasing games in the two week sale. It's actually a bit elaborate this year as Steam is placing members in group of teams with points assigned to crafting badges. The team that wins each day will have 30 members who contributed rewarded with 3 games from their wishlist. You can view all details of that right here.

As always, each day during the sale will present some new daily deals alongside some time-sensitive flash deals that will rotate during the day. If a game you want isn't on a flash or daily deal, you should probably wait until the end of the summer sale just in case the price dips. Just make sure you don't forget about it.

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