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Package with the Ripple
emulator

Using the Ripple
emulator, you can build and package your web application. You can also sign and launch it in
the BlackBerry Smartphone Simulator.

Before the Ripple
emulator came along, you had to use the command line tools included with the
BlackBerry WebWorks
SDK to build, package, and sign your
app. Now, all those actions can be in done in the Ripple
emulator without having to open a command prompt.

The Ripple
emulator uses the BlackBerry WebWorks
SDK behind the scenes, so you still need to download and install the BlackBerry WebWorks
SDK.

The location where you want the output to reside.
This cannot be the same location as the
Project Root.

Required: This setting is
required to package your app.

Enable Remote Web
Inspector

This setting specifies whether to enable or disable
the remote web inspector. When you package your app with this
setting enabled, you can use the remote web inspector to debug and
profile your app on a device.

Note: You should disable the
remote web inspector when you are packaging your app for
distribution to the BlackBerry World storefront.

Conditional: This setting is
required only if you are testing your app with the remote web
inspector.

Password

The private key password you used when you
registered your signing key.

Conditional: This setting is
required only if you are signing your app.

Simulator

Select a simulator from the list. The Ripple emulator detects the available simulators,
including simulators that were installed with the BlackBerry WebWorks
SDK and any standalone simulators that you may
have installed.

Conditional: This setting is
required only if you are launching your application in a simulator.

Package your app

Before you begin:

Make sure that you configure the "Build" settings in the Ripple emulator.

Make sure that you store the configuration file (config.xml) file in the
project root. For more information about config.xml files, see Create your config.xml file.

Select
the Build panel.

If the build and deploy services are not currently running, click
Start Services.

Select
Package.

The Ripple emulator builds your application. If the build and package completes successfully,
the message "Build succeeded!" is displayed.

The .zip and .cod files for the
app are stored in the specified output folder.