Do [damage: 40] to one random enemy unit of HP1 or higher. If unit is HP0 or lower, repeat this effect. If it triggers 3 times, activate Raging Flames.

Ok then.

Second open skill.

Do [damage: 50] to one random enemy unit of HP1 or higher. If unit is HP0 or lower, repeat this effect. If it triggers 3 times, activate Scorching Flames.

Ok then.

Third open skill.

Do [damage: 60] to one random enemy unit of HP1 or higher. If unit is HP0 or lower, repeat this effect.

Theoretically, Not like that I have insidious plans to do this to an elite fencer of regus or something but, theoretically Every single gowen player can now drop this grimiore on a evil elite fencer of regus and have her burn forever like she sinned and is sent to hell until falkow player rage quit. The fields will keep on burning without closing.

Or does the flames pause to let the enemy units close?

Because if the flames doesn't pause, it will force the opponent to press give up or wait til first person disconnects.

lol yeah this grim is suppose to take out mostly fairies and other rushes, course i have had several problems with random targeting grims, especially with the immune to grims/openskill, apparently even though it says they can be randomly targeted, sometimes it still happens, and nothing happens, still happens in both usa and jp

NitroDino : the thing I don't like about blacksun type players is the only thing they want is to win.Thank mitsu for this sig.SMILE/IVEY: ふふふ、笑わせるわね。君じゃ、私を雇うなんて１００年以上は甘いわヨStatus:DEAD