2008-09-09 - 0.5.4 is released

Version 0.5.4 of Ember is released.

This release incorporates the results from the three Google Summer of Code projects. The entity creator is greatly expanded, with scripting functionality, there’s now proper support for terrain modifiers and there’s a working sound system in place.

improved entity creator with advanced scripting support

support for terrain modifiers

a new complete sound system

updated sky and lightning subsystem (Caelum 0.3)

improved lua scripting support, with proper handling of return values

2008-07-08 - 0.5.3 is released

Version 0.5.3 of Ember is released.

This release fixes a couple of memory leaks and improves memory handling overall, as well as some problems with Ogre 1.4.8+ and CEGUI 0.6.1+. The admin interface has been expanded and the terrain editor has been enhanced, as well as entity movement functionality.

Note that if you compile from source, you will need to install the content of ember-media-0.5.3.tar.bz2 to PREFIX/share/ember/media

a lot of memory handling enhancements

improved terrain editor

simplified admin interface

new method for moving entities in the world

lots and lots of new media, meshes and textures

2008-04-20 - 0.5.2 is released

Version 0.5.2 of Ember is released.

This release adds a totally rewritten foliage system which allows for addition of efficient and natural looking foliage such as bushes and plants. In addition to that a new imposter system has been added, allowing for scenes with large forests. A lot of smaller bugs and glitches have been fixed, and the gui has been tweaked to behave more intuitively. Note that if you compile from source, you will need to install the media too, either by using the “make releasemediarsync” make target or by installing the content of ember-media-0.5.2.tar.bz2 to PREFIX/share/ember/media Also note that this version requires CEGUI 0.6.0 and libwfut 0.2.0.

Note that if you compile from source, you will need to install the content of ember-media-0.5.2.tar.bz2 to PREFIX/share/ember/media

new foliage system allowing for expansive forests and vegetation

support for imposters

ability to save login information

large number of updated meshes and textures

lots of bug fixes

2007-12-21 - 0.5.1 is released

Version 0.5.1 of Ember is released.

This release adds many improvements to the GUI system, such as an inventory status widgets. It also contains greatly updated media with normal and speculal maps for most game entities. The ingame chat system has been totally redone with increased performance and functionality. The terrain system now supports shaders with fallbacks on a fixed function pipeline. Note that if you compile from source, you will need to install the content of ember-media-0.5.1.tar.bz2 to PREFIX/share/ember/media Also note that this version works with both Lua 5.0 and 5.1, but if the latter is used make sure that you've patched CEGUI to use the same version.

Note that if you compile from source, you will need to install the content of ember-media-0.5.1.tar.bz2 to PREFIX/share/ember/media

totally refactored ingame chat system with better performance and functionality

support for both Lua 5.0 and 5.1

a new icon system

a new inventory system with drag and drop equipment

status widgets for both the avatar and current targets

update of all materials, with support for normal and shader maps for most entities

refactored terrain system with support for both shader and fixed pipeline functionality

2007-07-24 - 0.5.0 is released

Version 0.5.0 of Ember is released.

This release uses Ogre version 1.4.3 and CEGUI version 0.5.0. It also includes a new in-game authoring framework, as well as a lot of new feature

Note that if you compile from source, you will need to install the content of ember-media-0.5.0.tar.bz2 to PREFIX/share/ember/media

uses Ogre 1.4.3 and CEGUI 0.5.0, as well as newer versions of OgreOpcode and PLSM2

a completely new entity editor for in-game entity authoring

interface improvements such as terrain aware camera and click-to-move

major internal refactoring and cleanup

2007-03-27 - 0.4.3 is released

Version 0.4.3 of Ember is released.

This release includes the new libwfut library for media updates, removing the need for an external java updater. It also adds a lot of bug fixes.

Note that if you compile from source, you will need to install the content of ember-media-0.4.3.tar.bz2 to PREFIX/share/ember/media

use the new libwfut library for media updates, removing the need for the java based WFUT

fixed a problem with picking in the terrain

added function for dumping entity attributes to a file

a crash when the world was accidentally moved

2007-03-02 - 0.4.2 is released

Version 0.4.2 of Ember is released.

This release updates the authoring tools, adds a dynamic sky and includes a new framework for matching and updating models against server entities.

Note that if you compile from source, you will need to install the content of ember-media-0.4.2.tar.bz2 to PREFIX/share/ember/media

added a dynamic sky through the use of the Caelum plugin

support for the outfit property, allowing for more diverse npcs

added more authoring support, amongst them ability to move entities

revamped terrain code for better stability and correctness

added a new extensive framework for matching server entities and models

2006-09-06 - 0.4.1 is released

Version 0.4.1 of Ember is released.

This release is the first to use Ogre 1.2. It also adds better authoring tools, such as improvements to the Model editor as well as an experimental Terrain editor. Core components such as the console and command handling have also been improved.

uses Ogre 1.2

revamped the control system to allow for user defined control schemes

various extensions to the console system

experimental terrain editing support

implemented Tasks

extended the Model format

improved the ModelEditor

2006-03-22 - 0.4.0 is released

Version 0.4.0 of Ember is released.

This release adds a lot of new features and refactored code. One of the main changes is the addition of scripting language support. Many of the existing gui components and widgets have been converted to Lua code. Together with a build in code editor and a new more robust widget look this makes for a solid foundation for further gui development.

Support for scripting languages, with Lua already built in

New widget look based on WindowsLook

The Falagard widget system is now used in place of the now obsolete TaharezLook system

New widgets for authoring models in game, and for script editing

More solid entity movements

A lot of bug fixes and polish

2005-10-29 - 0.3.4 is released

Version 0.3.4 of Ember is released.

This release is built with the latest version of the Eris (1.3.9) library, which brings much improved stability. Various other libraries used internally have also been updated.

Noteworthy changes

uses Eris 1.3.9, with much improved stability

allow pasting of text from the clipboard

upgraded the Opcode Ogre lib to a more recent version (0.0.4)

various refinements to the GUI

2005-10-11 - 0.3.3 is released

Version 0.3.3 of Ember is released.

This release adds support for the latest Atlas, Eris and Ogre libraries, which brings much increased stability and performance. The GUI and input system has also been further refined, as well as the options available to the user in the ember.conf file.

Noteworthy changes

upgraded to use the latest Eris and Atlas libraries, with increased stability and speed

addition of more console commands and config file options, among them the ability to reverse the mouse in the vertical axis

improvements to the MeshPreview widget

various win32 fixes to make it work better on that platform

refinements to the input system and the gui

2005-09-28 - 0.3.2 is released

Version 0.3.2 of Ember is released.

This release is the first release where a win32 version is also supplied. Additionally, Ember now uses WFUT for syncronizing media with a central server. This however adds a dependency on Java. We've also switched to a more powerful terrain engine.
Note that if you've installed Ember before, it's a very good idea to move ~/.ember out of the way first.