Zombie Studios Discuss PS4 Development, F2P and Self-Publishing

While at E3, PSLS got a chance to speak with Brice Broaddus, the Art Director behind the upcoming Free-to-Play Blacklight: Retribution being developed by Zombie Studios for PS4 and PC. Read below to find out what he thought about Sony allowing self-publishing, the growing F2P market on the PS4 and what it was like porting over a PC game to the PS4, or check out our preview here.

I think that's quite brave from Sony. And a huge shift in philosophy. It's mighty risky as well, but Apple seems to be quite successful with it. Why shouldn't it work on consoles. I hope it will. Cheaper prices and much more variety should be the result. The big pubs will need to adjust sooner or later I guess.

Instead of just buying exclusivity for a developers work Sony seems to be going all out to just make the console enjoyable and easy work for the developers, thus encouraging work to come to them. Smart move. The PS4 is being received entirely differently to how the PS3 was at this point.

Musicians, filmmakers and various other artists have been doing it for years. Its about time indie devs get to step out of the shadows and step into the limelight.

While many indie games have been released in the past, in order to get noticed, they had to offer their games super cheap, or even free to get noticed. Now, with services like Steam and PSN as platforms to showcase their work, they stand a greater chance of actually turning a profit from their hard work.