Server owners! We pushed out 1.0.4a hotfix for Exile server.
You will need to merge/replace the following files:ExileServer_object_lock_network_grindNotificationRequest.sqf
ExileServer_object_construction_network_*.sqf

occupationVehicle.sqf
Add the _unit setvariable ["VCOM_NOAI",true];
to line 214, 228 and 241. Thats how I did it, they now drive around, get out and kill people again. You might be fine by just adding it under line 214. Not 100% sure.

infiSTAR already does this. Just write the SQL command to get the lines out.
This is how I do it, I just wrote everything in PHP & HTML and print everything on a nice page sorted by UID etc, but this should get you started.

@xstreme
I think you have read that wrong, I WAS NOT using infiSTAR's damage handler, but by turning that on, I haven't seen anyone dying (yet).
Its something with this script, since I have never had that issue before it. Anyways, that doesn't take away how good your script it though. Lovin' it.
So just to be clear, in infiSTAR:
class infiSTAR_handleDamage {
/*
This whole handleDamage does not effect admins!
*/
enable = "true";
SEEMED to have resolved it. =)

I had the same issue after installing this!
However, I seem to have resolved the issue by letting infiSTAR handle all damage instead of Exile. (its in the infiSTAR options).
@xstreme
Seems like he wasn't the only one on this one.. Very weird issue....

About Exile Arma 3 Mod

It is the year 2039. After the resource depleting conflict in Greece, Europe suffers from a new deflation crisis, leading the crime rate to a new peak in history. Members of the North Atlantic Treaty Organization Security Council are forced to react. Being a desperate alternative to overcrowded and prohibitive prisons, offenders are now being sent to EXILE.