Patch 1.10 Incoming!

Patch 1.10 is here! This version introduces a large number of fixes and new features based on your feedback. Please consult the patch list below to see what's changed. Patch 1.10 will be released today for SCEE and SCEA territories, with SCEJ following soon.

Custom Games, Part 2. Additional information can be found at the bottom of the article, but it will include: choosing abilities, weapons and careers, as well as toggling functionality such as ribbons, skills and explosives.

Squad Only Chat. This is still an experimental feature and may not always function as expected.

A cloak fade transition between moving and not-moving has been introduced (player no longer snaps out of view).

Distance Indicator for off-screen medics.

Matchmaking. We will now make players switch faction automatically at the end of a round if teams are unbalanced. Note that this will only affect players that are not in a squad or that have sent an invite to create a squad, and that it will not happen at all in Clan games or Custom Games.

You can now only submit another grief report for the same person if at least 7 minutes have elapsed since the previous one.

Single Player Campaign

Icy Incursion/Providence Bay: Cutscene between last two sections has overlapping audio.

Botzone

Stahl Arms: Fixed Helghast Bots running into the ISA basecamp to get killed by base turrets.

User Interface

Silent Footsteps icon skill now displays properly.

Updated invitation messages for squad invites.

Clans: Tournament boards for ‘All Time’ now update properly.

Player's PSN ID is shown in the lobby instead of the PS3 console's user name.

Fixed the Statistics screen – progression bars update properly now.

Implemented a minimum match count (15 matches) for Clans to enter the Leaderboard.

Multiplayer

Improved performance on Salamun Market.

Fixed an issue where a squad invite would send players to the wrong squad.

Clans: Fixed a crash upon entering a clan match and immediately quitting the match.

When entitled to the "3 unlock points" bonus multiple times you'll now receive all those unlock points at once instead of only 3 each time you log in.

Exoskeletons no longer look broken after repairing them and getting in.

Some audio fixes for Brutal Melee.

Fixed several graphical glitches.

Fixed several collision issues and spots where players were able to escape the bounds of the map – in Kaznan Jungle, Pyrrhus Crater, Akmir Snowdrift, Bilgarsk Boulevard, MAWLR Graveyard and Bloodgracht.

Akmir Snowdrift: Fixed issues where ISA members were able to reach the Helghast basecamp and also reach the second objective area, during the first round of Operations.

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