D&D: Ghostwalk

In the world of Khastglow the city of Manifest holds at it's heart the doors to the True Afterlife. All who die are pulled there and as ghosts seek to fulfill whatever last business they have before departing the world forever. Loved ones bring the fallen their bodies and prized posessions to aid them in the hereafter. Necromancers seek to defile and disect them to learn their secrets. Monster races, jealous of the human afterlife seek to conquer the city. It's D&D the way Tim Burton would tell it, gruesome ghosts and creepy gothic architecture abounds.