“Both a brilliant graphic novel and one of the smartest pieces of media criticism I've read in a long time”- Jake Muncy, VICE

“If you’re a gamer, get this book. If you’re a comics person, get this book. If you’re into the darker side of religion and folklore, get this book. If you’re into feminism, gender politics, and the deconstruction of gendered tropes, then by all means, get this book.”- Kathryn Hemmann, Contemporary Japanese Literature

Hardcover edition

• 102 story pages• Full color• Appealing book-shaped object• Place on shelf with your favorite quests

Digital e-Book

Characters and Story

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Characters and Story

Azalea

Dreamer, Explorer, Ruiner

Cale

Ventriloquist, Worrywart, Preserver

The Abbess

Steward, Mentor, Mourner

As the story opens, Azalea is leading her friend Cale to a forbidden place underground. She has recently been having "visions" when she touches certain objects there, and she wants to see if he can see them too. What they find together, though, threatens their entire island home. A home hanging in the sky for generations, a last refuge from the world of chaos below.

World Map

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World Map

This reinterpretation of Second Quest's world depicts all the locations in the story as platforms suspended in a void, eliding everything in between. From one stage to the next, the connecting paths trace Azalea's movements through the narrative. It was partly inspired by videogames whose presentation suggests a grand, cohesive world but which actually restrict the player to narrow rooms and catwalks.

This map is not part of the book, but it is available as a poster from Fangamer.