That sucks, doesn't Easy have an anti-griefing plug-in running to find who did it and restore the damage?

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I thought so but I guess not. Bah, the other day I was thinking sandstone would of looked much better than wood anyways but all for not. I don't mind starting over as I have been randomly mining due to boredom for the past few days.

I thought so but I guess not. Bah, the other day I was thinking sandstone would of looked much better than wood anyways but all for not. I don't mind starting over as I have been randomly mining due to boredom for the past few days.

Meh, it's not really a big deal, it was a little shocking at first if anything. I enjoy building more than anything and there was nothing left to build with that place. Plus, rebuilding it it almost impossible with the amount of water all over the place that I can't seem to remove. I would love to start a new map, preferably in a hilly location and no desert around. I think starting with making a central city with streets laid out would be a good idea.

Meh, it's not really a big deal, it was a little shocking at first if anything. I enjoy building more than anything and there was nothing left to build with that place. Plus, rebuilding it it almost impossible with the amount of water all over the place that I can't seem to remove. I would love to start a new map, preferably in a hilly location and no desert around. I think starting with making a central city with streets laid out would be a good idea.

i thought my ability to judge a man's character was a built-in anti-griefing tool. i was wrong

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Made that mistake myself.

If you are looking for a good plug-in, I run BigBrother on my server. It works really well, and is great at rolling back fires started by griefers, but pretty much requires MySQL for maps of any reasonable size. It also causes a little bit of lag on initial loading of the map and chunks when you first connect or warp somewhere, but that might be due to my server only having 2GB of RAM...

The player deck might be lowered a bit (to increase the number of hostile mobs spawning) and flooded causing all the goods to move to the center.

Dimensions are 126x126x24. That's almost twice as big as the logo. The passive deck is 70x70 or slightly larger than the logo (64x64).

It has 16 drowners (12 of which have cactus for killing spiders) and is capable of drowning 40 simutaneously.

I bet it will look like a UFO mothership from the ground. I'll be tempted to make little similar shaped UFOs around it. XD

I'm still looking for a place to put it. Preferably, I want nothing but water or ice under it and I don't want to do much terraforming. Two reasons for this: 1) so mobs don't spawn under it and 2) so as many passive mobs as possible spawn inside the structure.

Could you maybe render a top down image of the server and see if any of the ice/water is big enough to fit a 128x128 box with little/no land under it? It's really difficult to get an idea of scale on the isometric tectonic map and the image is obviously too big to host anywhere losslessly without scaling.

Edit: I think I found a good location to the west of the tree farm. I'll know for sure if it is good or not when Tectonius is next updated. All the holes in the world are driving me insane. XD