Pirates Cove

Available for:

Now on:

Pirate’s Cove is the first Adventure Pack we have created for Guild of Dungeoneering. Pirate’s Cove requires the main game to play. To find the entrance to the Pirate’s Cove region you need to first reach the jungle in the main game. Once there you will find a Pirate’s Map that unlocks the new region.

SCREENSHOTS

CARDS

New Cards!

Find 27 new equippable items and battle 23 new monsters including Merfolk, Giant Crabs, Three-Headed Monkeys and of course more pirates than you can shake a wooden leg at!

HEROES

Rescue 3 new classes of dungeoneer to adventure with:
the Drunken Sailor, the H2Omancer, and the Swashbuckler.

NEW PIRATES COVE REGION

A new region of the world to explore with 21 new quests to take on, all set in a new watery cave tile set

BATTLE SYSTEM

Battles in Guild of Dungeoneering are strategic card battles where one card is played per turn.

You will find that attack strength is as important as your ability to repel attacks. The better the items you have on your dungeoneer the better your battle deck becomes. Your battle deck is a living deck which grows and changes as you outfit your dungeoneer.

GUILD

Managing your guild gives you access to different classes of dungeoneers,
access to specialty cards, and items.