Endless Space 2 Update 1.0.5 fixes a bevy of issues, install it now

Endless Space 2 just received an important update fixing a series of annoying issues affecting the game. Patch 1.0.5 also features a bevy of changes and improvements that will make Endless Space 2 more stable.

Here are the full patch notes:

Improvements:

Added a pop-up to inform players who play on the public 1.0.5 build with an old AMD card to play on the fixAMD branch

Added several bits of missing localisation that remained in English until now

Added a cinematic for the discovery of the Academy

Added a failure tooltip on ships in the fleet list if the Drag’n’Drop between flotillas wasn’t possible

Improved the planet destruction tooltip error message

Fleets Labels for cargo Ships are now hidden

User Interface improvements:

Changed the custom faction button from “Add” to “Custom Factions”

Improved the Game Creation screen to show that the faction portrait is clickable

Bug fixes:

Fixed an issue with saves with broken deposits

Fixed an issue with several faction traits that weren’t functional with custom factions

Fixed an issue with the Cravers Prime ship skin: it can now be used in custom factions with the Cravers affinity

Fixed an issue in multiplayer where players remained stuck in the loading screen after quitting to main menu if they used custom factions created by the host

Fixed an issue in Multiplayer where the nodes discovery status of remote players was not properly saved by the host

Fixed an issue with the Implant Beacon battle action which was unavailable because the fleet was erroneously considered “busy”

Fixed an issue with the end of turn timer not resolving encounters

Fixed an exploit with technologies: they can’t be traded to prevent Scientific Victory exploits

Fixed an issue with custom factions that couldn’t be created with more than 7 faction traits in Multiplayer

Fixed some diplomacy localization lines for custom factions

Fixed an issue with minor factions spending all their Dust on colonization that they couldn’t achieve

Players won’t be able to save during the end turn anymore

Fixed vined systems bonus/malus only applied to Unfallen

Fixed an issue with troops count

Fixed an issue with the Unfallen vine action feedback which was displayed for all orbiting fleets

Added a failure tooltip in galaxy view to inform the user when the curiosities that he wants to explore with probes are already in the queue construction

Fixed an issue on the Asian font which corrupted them overtime

Fixed double click on ship allowing to see ship design even if ship is not editable or hidden

Fixed an issue with the feedback of Third Vodyani population collection bonus

Fixed the Amateur and Kingpin Executive traits

Fixed the Center of Light and Life and Harmony of the Heart improvements which had incorrect pre-requisites, allowing them to be built multiple times

Removed Home System Depletion from the Cravers Affinity to move it to the population trait Extreme Foremen