Dynamic Questing

While we got quests in the database from Mists of Pandaria a while ago, we were searching for a good way to make them work for dynamic quest rewards. In Mists of Pandaria, quests will be dynamic which means they will give a reward based on the player's spec--rather than the usual assortment of vendor trash that might not even be useful for their class.

We didn't want our users to be overwhelmed while browsing and trying to figure out what quest reward went to what specialization and class. So we've finally came up with a solution we hope you guys like: The General's Edge and The Death of Me.

You will select your class icon then see the quest items that are available to you!

400,000 More Beta Invites

We’ve sent the remaining 400,000 Annual Pass beta invites last night, which concludes the entirety of those who have signed up for the offer thus far. Of course the Annual Pass offer is still available, providing those who sign up for a year of World of Warcraft with a special in-game mount, a beta invite for Mists of Pandaria, and a digital copy of Diablo III. From here on out we’ll be continuing to invite anyone else who signs up for the Annual Pass.

Comments

Comment by thelandira

"Dragonkin -- ExecuteDeals 50% additional damage to targets with less than 25% health."

dragonSKIN...would make sense to add a dmg reduce effect... but well blizzard ... up the game anyways...and i like how not a single blue post tells about the extra charackter slots...

still going to be 10 chars per realm? if , then cata was my last expansion to waste money on.

Really? You think one ability, of one type of companion pet, that doesn't match up with what you think the ability should be is Blizz F'n up the game? Really? How long have you been playing? Blizz has done MANY things over the years that MANY players haven't agreed with. If you think they've messed up the game so badly, why not just quit?

Oh, and I do believe it was said quite a while ago that we would be getting an 11th character slot. Here, back in March, WoW Insider mentions it.

Comment by Znuff

So...is blizz pretty much saying that only people who buy the annual pass will get a beta invite? not people that didnt buy it, cause i use game cards for my account.. but i would like to play beta.

I use gamecards, too, yet I have the annual pass.

Comment by Adamsm

on 2012-04-20T11:16:07-05:00

still going to be 10 chars per realm? if , then cata was my last expansion to waste money on.

Someone needs to read more; when you upgrade to Mists, you get an 11th slot on servers.

Comment by kickthecat

on 2012-04-20T13:19:22-05:00

The best solution for dynamic quest loot is letting players set their preferred loot just like stopping exp gains

New system benefits newer players trying to gear and old systems helps enchanters and people who want gold instead of greens

Comment by Xseriph

on 2012-04-20T13:33:33-05:00

Is the annual pass still avalible?

Comment by deathbyte

on 2012-04-20T13:42:31-05:00

The best solution for dynamic quest loot is letting players set their preferred loot just like stopping exp gains

New system benefits newer players trying to gear and old systems helps enchanters and people who want gold instead of greens

How does the old system benefit enchanters any more than the new system would?.. You are still getting a green item that you can DE, it is just a different type of item like as in cloth or leather depending on your class. All blue rewards are going to be the same for every class.

Honestly someone explain how this new system hinders enchanters

Comment by reliefs

on 2012-04-20T14:16:39-05:00

Comment by kickthecat

on 2012-04-20T14:55:52-05:00

How does the old system benefit enchanters any more than the new system would?.. You are still getting a green item that you can DE, it is just a different type of item like as in cloth or leather depending on your class. All blue rewards are going to be the same for every class.

Honestly someone explain how this new system hinders enchanters

Because you didn't read: If your class does not have an item on the 'quest loot table', you get nothing while a class that has gets at least a green

The Death of Me locks out all 3 clothie classes from getting anything, why not let the quest have some default loot instead of punishing your class? Are we going to go back on 'Bring the player, not the class'?

Comment by vindurza

on 2012-04-20T15:46:56-05:00

what dose the windrider cub fall under it seems to be missing along with the gryphon

Comment by NobodyYouKnow

on 2012-04-20T16:21:29-05:00

I am as of yet to recieve a MoP Beta invite, even though I am registered for Annual Pass.gg blizz

Don't wait for the email saying you got in. Instead check your account page. As far as I know of most people didn't get the email saying they got in until 8+ hours AFTER they got in.

Comment by ScottCom

on 2012-04-20T17:14:32-05:00

Woohoo! I finally got mine!

Comment by ScottCom

on 2012-04-20T17:18:54-05:00

If your class receives no item from a quest, might that hurt enchanters?

It seems like it would. There are a couple quests without items for all--however, remember, it's early beta and there could be a solution. I also wasn't one of the classes WITHOUT an item so I wasn't able to see if you can just pick any item then :) If anyone was, let us know!

Hrm, that's a good point. I guess there are two ways they could go about making sure that Enchanters are still getting their little bit.

Make it so that your quest reward has a Enchanter option

Make it so that you still have the option to receive an off-spec item

I kinda' like the Enchanter option, makes more sense with the current setup.

Comment by tippy7

on 2012-04-21T12:58:40-05:00

Dynamic quest rewards look interesting, but I feel like it's kind of unnecessary. Why not just show all the rewards for everyone? Hopefully by the time someone gets to level 85+, they know what weapons and what short of gear (cloth, plate, etc) their class can equip, so they'll be able to pick the reward that would be best for them. If the quest happens to not offer anything they can use, they can pick something to vendor or disenchant.

Also, I'm assuming it's actually going to go by class rather than spec... right? I don't really want to have to switch my paladin into holy spec every time I turn in a quest so I can gear my main spec. Same goes for my other healers who are MS resto but quest as feral and enhance.

Comment by Azrile

on 2012-04-21T17:56:24-05:00

How does the old system benefit enchanters any more than the new system would?.. You are still getting a green item that you can DE, it is just a different type of item like as in cloth or leather depending on your class. All blue rewards are going to be the same for every class.

Honestly someone explain how this new system hinders enchanters

Because you didn't read: If your class does not have an item on the 'quest loot table', you get nothing while a class that has gets at least a green

The Death of Me locks out all 3 clothie classes from getting anything, why not let the quest have some default loot instead of punishing your class? Are we going to go back on 'Bring the player, not the class'?

Or it could be that they just haven´t implemented the cloth reward yet for that quest. I agree, you guys are finding minuscule things to complain about. Really, the fact that every spec now gets a reward from quests isn´t a fair enough trade-off for possibly you missing out on 2 dusts every 2 days of questing?... or possibly 20g of vendor resell upgrade if you can always choose the plate item?.

That is what you have to complain about? really? And that outweighs all those poor specs in Cata that finished the biggest quest line in twilight highlands.. only to get an item they can´t equip? But wow, it was awesome that we had a choice that I could choose those plate legs that vendored for 15g more than the leather ones.

Comment by Azrile

on 2012-04-21T17:58:43-05:00

Dynamic quest rewards look interesting, but I feel like it's kind of unnecessary. Why not just show all the rewards for everyone? Hopefully by the time someone gets to level 85+, they know what weapons and what short of gear (cloth, plate, etc) their class can equip, so they'll be able to pick the reward that would be best for them. If the quest happens to not offer anything they can use, they can pick something to vendor or disenchant.

Also, I'm assuming it's actually going to go by class rather than spec... right? I don't really want to have to switch my paladin into holy spec every time I turn in a quest so I can gear my main spec. Same goes for my other healers who are MS resto but quest as feral and enhance.

Yes, if you check the actual example IN THE FIRST POST.. you will see the a class will get an option of every item that the class can use. Go ahead, try it.. look at the FIRST POST and see the quest.. then click on your class and it will show you that classes like shaman have more than one option. Of course it is much easier to spend 5 mins typing here than to spend 1 minute actually looking at it.

Comment by m00h

on 2012-04-21T20:07:42-05:00

I will point out (likely others have done this, but cba to read through all comments of all pet-battle-related articles) the following;Close to Pokemon battles, indeed.

In addition- I would not want it to be differently, since I love game mechanics similar to these games.

I'm so going to enjoy this <3 I love you Blizz!

Comment by menzablack2

on 2012-04-21T20:50:35-05:00

it's funny that lot of my friends say they got there beta mist invite and not i. and i sigh up for the annual pass and been play since 10/06 way longer than some of them. so something funny going on here or is it just me

Comment by kickthecat

on 2012-04-21T21:02:01-05:00

How does the old system benefit enchanters any more than the new system would?.. You are still getting a green item that you can DE, it is just a different type of item like as in cloth or leather depending on your class. All blue rewards are going to be the same for every class.

Honestly someone explain how this new system hinders enchanters

Because you didn't read: If your class does not have an item on the 'quest loot table', you get nothing while a class that has gets at least a green

The Death of Me locks out all 3 clothie classes from getting anything, why not let the quest have some default loot instead of punishing your class? Are we going to go back on 'Bring the player, not the class'?

Or it could be that they just haven´t implemented the cloth reward yet for that quest. I agree, you guys are finding minuscule things to complain about. Really, the fact that every spec now gets a reward from quests isn´t a fair enough trade-off for possibly you missing out on 2 dusts every 2 days of questing?... or possibly 20g of vendor resell upgrade if you can always choose the plate item?.

That is what you have to complain about? really? And that outweighs all those poor specs in Cata that finished the biggest quest line in twilight highlands.. only to get an item they can´t equip? But wow, it was awesome that we had a choice that I could choose those plate legs that vendored for 15g more than the leather ones.

You just answered this yourself, they could forget about it and move on to release MOP leaving it as it is, making your class receiving less than another class for doing the quest

Of course, this is just 2 quests for now. Or it could be half of the zone where you stand to miss out on 10-20 items just because you choose to play that class

I still stand by the solution of letting the player toggle dynamic or standard quest rewards

Comment by Adamsm

on 2012-04-21T21:05:16-05:00

it's funny that lot of my friends say they got there beta mist invite and not i. and i sigh up for the annual pass and been play since 10/06 way longer than some of them. so something funny going on here or is it just me

Log into your B-Net account and see if you have it or not; you should by now.

Comment by Taenamyr

on 2012-04-22T12:42:47-05:00

I do not like this dynamic loot idea.

-Less gold from selling items-Less chance to get DE mats -Unable to get offspec items-Unable to choose transmog items-Personal choice what kind of weapon you want may not match the pre-picked... like a preist/druid wanting the int mace instead of a staff. Look at The Genera;'s Edge quest as an example - Select preist, only the Int staff is highlighted as a choice. Say you choose inscription as your profession, well there is that nifty new off hand your going to be able to make, so the 1h int /hast/ spirit mace would be a lot more usefull than a staff that would just be de mats or vendor trash... Or as an enh shammy your only allwoed to pick the Agi / haste mace, which most enh shaman i know (unless they are really redoing hte class) stay way from haste... so the cirt mastery dagger wound be a better choice... again leaving us with vendor trash if we are not allowed to pick off spec gear...which was what they were trying to eliminate... thinking this dynamic crap is going to be more of a pain in the ass than it's trying to solve for.