Activision Leeds Developing Pitfall, Not Call of Duty

Despite earlier reports, Activision Leeds is not exclusively making Call of Duty titles.

By Andrew Goldfarb

Update: Despite earlier reports to the contrary, Activision Leeds is not currently working on Call of Duty. Instead, the studio is currently developing a new version of Pitfall.

"In setting up there has been a lot of interest given the publisher we are working with. In the third week of may we revealed we had the studio, and yes it is based in Leeds, and we have hired some key talent in the form of Mark Washbrook and Mark Lloyd [formerly of Rockstar Games]. The first game we are making is in fact Pitfall, which is 30 years old this year," Activision's Martyn Brown told MCV.

According to Brown, "We've been working on Pitfall since earlier in the year when we set up and it has been really good to revisit that and bring it to a modern audience." More details will be available in the coming months.

Original story follows:

New reports suggest that Activision’s recently-founded Leeds studio will develop all future handheld and mobile iterations of the Call of Duty franchise. According to UK games industry expert Andy Payne, Leeds will be developing "all handheld versions [and] iOS versions of Call of Duty" moving forward.

According to Payne, the various studios developing Call of Duty are collaborative, reusing assets and exchanging them as needed. From this point forward, Leeds will be able to use the same assets in mobile games. “The two studios are saying, 'I need a tank, pull it off from the library'. And those assets are also going to be starting to be used by the mobile team, which is going to be based in Leeds,” he said.

Previous Call of Duty handheld and mobile developers include n-Space, who developed DS versions of Call of Duty 4, Black Ops, Modern Warfare 2 and World at War. Black Ops Zombies and World at War Zombies on iOS, meanwhile, were developed by Ideaworks.