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The demo should be up on the Japanese PSN. If you can't get it there, 4gamer has it available from their site: http://www.4gamer.net/games/119/G011916/20101108014/
Scroll down until you see the button looking thing, the filesize (152 MB (159,455,805 バイト)) is under it.

Spoiler for demo impressions:

-Man the "world map" is gorgeous! Really the art in general seems better overall compared to VC2.
-[from new scans it looks like snipers are a scout upgrade again, nevermind]
-Nice variety in uniforms...
-Lancers get 6 shots! Also a surprise though it might just be what they're equipped with in the demo
-Riela's Valkyria mode is nice, but sucks if she gets stuck out in the middle of nowhere after her turn. Imca's Open Fire is great for clearing out bases. I didn't use Kurt's following thinger.
-Everyone in the squad seemed to have paper thin defense, even the lancers. Might be because it's the demo and the characters haven't leveled up.
-The bases in battle that connect to other areas have a label saying what area they connect to. Very helpful.
-Not knowing Japanese, I was surprised to see that the second mission had two outcomes. I thought you had to cap the base and defeat the boss unit, not either/or.

*I know it's not that likely, but I really want dual audio for this one, should it get released in the West.

*How do you activate the various characters' powers@ All I can get them do is switch between their standard attacks (for those which have more than one, at least). Got it; press triangle when selecting your character on the tactical screen. Only 3 powers per level, unless there's some way to add more?

*It's a lot of fun using the guy with the giant hammer and extendable shield!

*Any ideas yet about who is voicing the other characters in the demo?

*When playing the second mission, I found the 'face' party stuck hiding in the grass, while I ended up passing by sending a bunch of the others around to blow up the bunkers on one of the other maps. I wasn't sure if there was more to it, until I saw the 'two outcome' note in the post before last...

*One thing I noted on the first map is these sets of paired columns, which show up on the tactical display with some sort of yellow-and-black pickaxe symbol. Is there some trick to scaling them?

Oh, and once you install the game, you can access a cut-down software manual via the PSP's XMB, for what it's worth.

Well, the yellow and black pickaxe symbol means something can be constructed there using the tank's construction arm. And the demo tank has one equipped. I used it in the second map to make some ladders.

Well, the yellow and black pickaxe symbol means something can be constructed there using the tank's construction arm. And the demo tank has one equipped. I used it in the second map to make some ladders.

Oh, okay.

Do you operate the arm while the tank is activated, or is it an ability you have to use the triangle button for?

I just looked up I.G. - the only thing they've done that I've heard of is Ghost in the Shell. Do they have a reputation for using a darker tone in their works?

They sure know how to put it dark (even violent) when the storyline asks. What's particular about them is how good they are in digital compositing, digital effects, digital image/story boarding, and digital color grading. We should have quite a threat with them for this Valkyria Chronicles OVA.

Oh, awesome. I've seen Jin Roh: The Wolf Brigade and The Sky Crawlers (and of course Kill Bill), and they were awesome. I was pretty disappointed with the VC1 anime, but given the quality of Jin Roh and Sky Crawlers I'm actually pretty excited about this now.

Location: I'm not gone! I'm where you either use a slingshot or a gun!

Age: 23

So, last night I played the demo. Here are some of my own reflections, focusing more on the music presented:

Characters seem to have their own theme. Using Imuka's "Open Fire" ability swaps things for a more action-anime styled theme, for instance, while using Relia swaps the tune for the series' defined theme for the Valkyrur.

The main theme wouldn't be out of place in Inglourious Basterds - in fact, I kept expecting to hear the "Clack! Clack! Clack!" of a baseball bat in the background. Very much so a surprise, considering the musical style of VC2 and even VC1.

Do you operate the arm while the tank is activated, or is it an ability you have to use the triangle button for?

When you're moving the tank around and you're next to a spot you can construct something, a prompt to use the O button will pop up at the bottom of the screen, above the square button prompt to switch to attack mode.

Some Famitsu scans showing new pics, inlcuding Valerie (despite the bad haircut she still looks pretty cute, She has nothing on Juno though) and the Scout guy with yellow hair, and a tiny pic of someone from VC2 (not Juliana).