Mortal Kombat 11 is seeing another pre-launch preview for certain players next week. The closed beta, accessible to those who pre-order the game, is set to go live on March 27th and run for five days.

This past weekend, NetherRealm Studios ran an online stress test in which select users were able to test out Mortal Kombat 11's online play, as well as the Klassic Tower single player mode for three days. During that time, there were three playable characters available, and the upcoming closed beta is set to feature five. Here's the list of the fighters you can expect to see this time around.

Reggie Fils-Aime will be retiring in just under a month's time, but Nintendo of America's President and Chief Operating Officer is leaving behind a legacy that few in the gaming world can even begin to compare with, and there's a good chance that you don't even know half the story.

Did You Know Gaming? has devoted an entire episode to the charismatic face of Nintendo for the better part of the last two decades, and it's absolutely eye opening to discover all the incredible successes under Fils-Aime's belt.

We now know that Kid Goku from Dragon Ball GT will be the next DLC fighter coming to Dragon Ball FighterZ which has pretty much the internet as a whole groaning about him because he's another Goku.

There are now five different characters on the roster that have Goku in their name with more being made up of a part of the Saiyan protagonist, but just how many forms of Goku are represented in FighterZ? And how many are still floating around the development ether that could still be added to the game?

Posted by John 'Velociraptor' Guerrero
— March 20, 2019 at 6:05 p.m. PDT

Often times when you hear talk about REC|Punk's status as a Street Fighter 5 competitor, you'll hear something about his untouchable run in 2017 and how he subsequently "fell off" to a level of "great, but not the best." His performance at the insanely stacked Final Round 2019 very well may indicate that he's back to being the best, given he can maintain this kind of play.

The young representative of Reciprocity Gaming left a jaw dropping list of top tier names (Victrix|Justin Wong, UYU|OilKing, FD|Johnny, CJ Truth to name a few) in his path to victory, but it was his grand finals sets with Victrix|Momochi that underscored his statement over the weekend. Let's revisit these final sets in further detail as we look at just how many whiff punishes, single-hit confirms, and throws the Karin player actually landed.

During one of Masahiro Sakurai's published Famitsu columns (via Nintendo Everything), Sakurai took the time to speak about the Super Smash Bros. Ultimate Classic Mode mural and how it was developed.

"A few members of the staff worked on [the mural], offering up a stylistic caricature while maintaining the integrity of the design, all the while fine-tuning their work," stated Sakurai. "In addition to getting an OK from me, though, we had to go through and get the OK from each IP’s original publisher, so it took a lot more time and effort than just having to draw it."

Posted by John 'Velociraptor' Guerrero
— March 20, 2019 at 3:31 p.m. PDT

We got an all new Kombat Kast today and Mortal Kombat 11 developers showed off none other than reigning emperor of Outworld, Kotal Kahn.

Steve "16bit" Brownback showcased the character as he highlighted and discussed an array of different techniques while articulating Kahn's general play style and approach. Pretty similar to his game plan in MKX, Kahn is a grappler as well as a brawler, and feels like a boss character with his exceptionally powerful normals and massive stature. Continue on for more.

It appears that Kotal Kahn has developed the ability to transform into a jaguar. Like Mortal Kombat X, he has access to a giant bladed weapon and the ability to generate a damage over time sunlight in an area of his choosing.

Posted by John 'Velociraptor' Guerrero
— March 20, 2019 at 1:05 p.m. PDT

Update: Stream is now live. Check it out after the jump.

Earlier: Okay so it hasn't been officially stated that we're getting a Kotal Kahn showcasing today, but we did get some fairly obvious hints that the current emperor of Outworld would be next in the queue.

We're looking forward to seeing what developers Tyler, Derek, and Steve have in store for us this week as we're now just over a month away from Mortal Kombat 11's official release date of April 23rd. Continue on to check out the live stream.

We previously learned that Kid Goku from Dragon Ball GT will be the third character to release as part of Dragon Ball FighterZ's second season of DLC, and now we can get a closer look at the man turned once again into a boy.

Bandai Namco has released the first official set of screenshots of Kid Goku which you can take a look at after the jump.

To the surprise of fans everywhere, Kill la Kill: IF was announced last year as a collaboration between Studio Trigger, Arc System Works and APlus to bring the popular anime officially into the world of video games.

Now, we know just when to expect to see the new arena fighter launch worldwide this year, what will be included with the Limited Edition and what post-release support Kill la Kill will receive in the form of DLC.

Posted by John 'Velociraptor' Guerrero
— March 20, 2019 at 4:22 a.m. PDT

We're happy to be able to bring you more wonderful Street Fighter sketch art from Japanese artist Sus304308 today.

This gallery features the likes of Karin, Abigail, Cammy, Ibuki, Kolin, Blanka, Juri, and a few others from Street Fighter 5's roster, though these are surely not the high resolution and three dimensional forms we're used to seeing them in.

Many of us were hopeful about big announcements for Street Fighter 5 from Capcom at the conclusion of Final Round 2019 — the first tournament of the 2019 Capcom Pro Tour. Needless to say, the lack of a character reveal following this event left a damper on the mood for many.

At this very moment, Capcom's statement about "doing things differently" this year has mostly been viewed as a negative thing since there's been no communication as to what this might mean. However, recent statements from a Capcom community manager have been very interesting.

Google's Stadia was a hype announcement today for gamers all over the globe. The idea of streaming a title at 4K or even 8K resolution with state of the art hardware sounds like a dream, but for how the fighting game community traditionally experiences these titles — it could turn into a nightmare.

Competitive fighting game players are notorious for doing anything and everything they can to reduce latency in fighting games, and can get very upset when they see things like Street Fighter 5's notorious 7.9 frames of input lag, and this is where the problems start to arise with Google's new streaming service.