The soldiers on the screenshots 3 and 4 similar to Spetsnaz. The rest look like bandits

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Spetsnaz GRU

by
colonel stagler

Description:
I finally finished v1.0 of my Spetsnaz GRU addon after about 1 year of failed works in progress.
I made these first for personal use and for TF86 but they werent used so i carried on working on them for public release.
I originally intended these to be like the BIS MVD but I took a different path halfway through development.
I recieved alot of help from the lads at The Red Fox Studios and some models from W0lle and took these in the direction that resulted in this end state.

Features:

Overall the look and feel of these units is that of a conventional military spetsnaz team, not MVD or FSB. (I may add heavier MVD style units later on)

OA features compatible: Backpacks etc (OA thermal textures will come in a later update).

Equipped with BIS AKS-74s (Different weapons configs will come in a later update, or just use "this addweapon "x"" ).

New flora balaclava head which is used by some of the units

Installation:
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.

Included .pbo files:
sg_gru_data.pbo
sg_gru.pbo

Usage / Classnames:
They can be found under the EAST side in the faction "GRU"
Classnames:
SG_GRU_TL
SG_GRU_Operator
SG_GRU_Medic
SG_GRU_Scout
SG_GRU_Marksman
SG_GRU_Assaultman

Thanks to my flat mate doug and some members of TF86 for testing.
Thanks to SARMAT for the cap and comms and CWR2 team for the KZS suit texture. Thanks lads, seriously.
Thanks to Jackal326 and ArdvarkDB for advice and allknowingness about oxygen 2.
CWR2 team for the KZS suit texture

Changelog:
v1.7
- Various bugfixes.

v1.6
- Added Desert units in Mountain Flora and Sumrak mix.

v1.5
- Some model bugfixes (Sorry Cam, I like where the radio is )
- New GRU Rucksack (Thanks to SARMAT Studios for the model).

v1.4
- Added Machinegunner unit for both Men and Men (Woodland).
- Changed Sniper and Spotter in KZS suit due to requests
- Credits to ArdvarkDB for the comms headset that is now on most of the units.
- Changed NVG proxy on all models.
- Various bug fixes addressing issues raised on this thread.

v1.3
- Added Sniper and Spotter in KZS suit

v1.2
- Changed Woodland units to have Izlom Gorka D - as per request
- New Boonie hat for Woodland TL unit
- Removed some of the "excess radios" from some of the units