Hello, and welcome to the first in what i hope will be a flowing series of concepts. Based on the game of the same name, i wish to convert my favourite characters into champs. now lets get started with my favourite character of all time, Bane.

Abilities

Venom Strength

Each time Bane uses an ability, he gains a stack of Venom. Bane can have up to 3 stacks of Venom, each increasing his AD by 5%. If the stack(s) time out, Bane loses 5% AD for each stack lost for 3 seconds for every stack lost. Each stack lasts 5 seconds, and adding another will refresh the duration, but using another ability with full stacks will not.

Venom Charge

RANGE: 550

COST: 4% of maximum health

COOLDOWN: 7

Active: Bane channels for 1 second, then charges in a straight line, knocking aside all enemies he collides with.

Physical Damage: 70 / 110 / 150 / 190 / 230 (+ 40% AD)

Ring Slam

RANGE: 300

COOLDOWN: 10

Active: Bane grabs a nearby enemy, and throws them foward in a line, dealing damage to all enemies they impact, and to the thrown enemy and the end of the distance. Champions fly half as far as minions or monsters.

Physical damage: 40 / 80 / 120 / 160 / 200 (+ 45% AD)

Broken Bats

COST: No cost

COOLDOWN: 24 / 21 / 18 / 15 / 12

Active: Bane relives the glory of his deeds, and gains so much pride that he shields himself for 4 seconds, and reducing incoming damage by 5% for every stack of venom Bane has(counting the one gained from this).

Shield Strength: 80 / 130 / 180 / 230 / 280 (+ 70% AP)

Knightfall

COST: No cost

COOLDOWN: 130 / 115 / 100

Active: Bane Grabs an enemy champion and surpresses them for .5 seconds, breaking their back across his knee. After the duration ends, the opponent's AD and move speed are reduced by 5% for every stack of Venom Bane has for 2.5 seconds.