Nvizible VFX Recruiting Texture Artists

Texture Artists

Department: CG Location: London Start Date: May 2014 Reports to: Head of CG

Nvizible is looking for talented mid-level texture artists to work on feature film work based in Soho London. Positions available immediately.

Job Description:

The CG Texture artist is responsible for creating photorealistic textures from scratch using both image and procedural based techniques that meet all technical and aesthetic standards for the project.

Requirements:

Demonstrate a wide range of texturing abilities for all kinds of digital assets, particularly creatures. Creation all textures from all reference materials or by painting textures by hand. Creation of all the asscociated texture maps (i.e. color maps, specular maps, displacement maps, etc) for shaders requirements and look development of assets. Creation of procedural textures when required and mapping techniques. Creation of specialized textures for surfaces such as hair, fur, cloth or other elements. Collaborate with the modeling artists to ensure all textures work smoothly throughout the pipeline. Collaborate with look development and lighting artists to ensure textures are working technically and aesthetically in the lighting. 3+ years of experience creating photorealistic textures for feature films in Mari with experience in Maya ideal. Applicants must be based in the EU.

Skills:

Expert knowledge in Mari and Photoshop essential Expert skills and techniques in UV layout and editing essential Good understanding of working in linear colour space workflows Must be able to work within a team environment. Must have good communication and verbal skills. Must be open to direction and able to embrace change