Vilespring wrote:I like how you make it 3rd + 1st person camera on the tanks. I would love a 1st/3rd option!

I can do that but there won't be a cockpit. Just the 3rd person and the "in front of the nose" cam. The problem is that I can't use the 1st person mesh when doing the 3rd person cameras. It was easy to do that for tanks, but airplane cockpits are a completely different problem.

I don't use a 1P lod system at all for the planes in the my BFH'42 mod. So I am able to cycle through 1P view, and 3P view at will. Perhaps you can try and merge the cockpit Geometry with the exterior geometry in Gmax/3DSMax?

You could also just addTemplate the cockpit directly to the complex bundle and skip the lodobject process all together if the cockpit geometry overlaps without clipping issues. Otherwise you would need to edit the mesh to make them get along.