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Rust's new 'CheatPunch' system banishes over 4,500 cheaters

Rust implemented a new anti-cheat measure over the weekend called CheatPunch and it has already successfully removed 4,621 cheaters.

Now that Rust is a zombie-less world, humans will have to survive based on their own skills and instincts. With that said, there's no room in this world for cheaters and creator Garry Newman is making sure that they don't prosper, thanks to a new anti-cheat system implemented over the weekend called CheatPunch.

Newman states on the Rust blog that the CheatPunch system has successfully banished 4,621 cheaters from the game's official servers. Those running their own servers can add the feature by updating to the latest version of Rust and punching in "-cheatpunch" into their command line. Newman hopes to add some additional anti-cheat measures in the future, including a special site where cheaters can find out exactly where they got caught.

However, Newman acknowledges that CheatPunch won't be a permanent solution. "It’s a stop gap solution," he says. "It's going to get rid of a bunch of cheaters, but it's not hard to get around (by design). We fully expect cheats to be touted as 'CheatPunch proof' quite soon. That's cool. We're never going to be finished fighting."

Ozzie Mejia

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what is video games if you can't enjoy a good story with a fresh Cherry Coke?

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