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Articles with this tag:psn

I've taken the time to play MAG for the first time. This game up to 256 on one map however it doesn't start off that way. The game newcomer start the game on 32 or 64 player maps and this slowly progressed to allow the player to enter 128 to 256 matches.

Starting up this game for the first time in 2012, I had to download a 700MB patch before playing it and that took around an hour. For a console game (I use Windows which has Multitasking), it was boring considering I wanted to see it so badly. It's something I dislike about many multiplayer games, considering this is Multiplayer only. Bot matches would be nice however clearly this is for online only.

One thing I noticed is that the game was designed to hold 256 players in mind, so I actually I want to see more titles like these

The attacks on the PlayStation Network have been a pretty hot-button issue for a few months. Between the PR war launched by internet vigilante group Anonymous and hackers screwing over countless credit scores, the PSN and its seemingly utter destruction has been abuzz for many gamers. As we know, Sony managed to get a bare-bones version of the interface and system online, but earlier today Kazuo Hirai told IGN that by this Friday, the Americas, Europe/PAL regions, and parts of Asia will have a fully functioning PlayStation Network.

Kotaku made a Star Wars reference about this moment. Shame, shame on them for stooping so low.

Said legendary Sony VP and one-time meme star Hirai to IGN, "We have been conducting additional testing and further security verification of our commerce func

Sony just can't seem to catch a break these days. After all of the recent issues regarding the hacking of thePSN network and the leaking of more than 75 million accounts, of which 10 million credit cards may have been compromised, along with the coming legal ramifications as a result of their not bothering to tell anyone about the issue, Sony earlier this morning posted a message saying that they had to tak

Welcome to another installment of RunDLC. Last week was weak people, so weak there was no reason to post an update. There was one shining gem, but it was so deeply encrusted in the weak releases of last week it took me another week just to chip it out of the surface. Last week's shining champion was actually a DSi Ware title, but that is only because there was nothing else new in the digital wasteland for us RPG'ers. So this week I'm starting off with the Nintendo Wii, enjoy it while it lasts.

Nintendo Wii

Anonymous Notes Chapter 1— From the Abyss (DSi Ware) — A roleplaying game on DSiWare? These are strange days indeed, with this effort from Sonic Powered Co. promising infinitely rearranging dungeons, magic, monsters and more. We'll cast Journalistic Appraisal le

Welcome to RUN DLC! A newly renamed column, formerly Downloadable Content. (Thanks to our Editor Mandifesto for the name change.) This week we’ve got some “decent” offerings, still a little weak but better than the desert of the past two weeks. You’ll notice the Wii brought nothing to play with this time, so I’m making it sit alone at the table. If you don’t share you can’t play with the others, bad Wii.

For X-Box 360 this week we have:

Mass Effect 2: The Arrival - (DLC) A deep cover operative has gone missing in Batarian space, days after reporting conclusive evidence of an imminent Reaper invasion. Shepard must travel to the edge of the galaxy, rescue the Alliance agent, and discover the truth behind the Arrival. Uncover new

Welcome to this week’s Downloadable Content update. After last weeks awesome PSONE releases this week is a bit of a let down save for a shining gem. Well I tell you right now, day zero DLC for a game is not the way to win me over.

For X-Box 360 this week we have:

Dragon Age 2 Exiled Prince (DLC) – Sworn to the priesthood as a boy, the noble archer Sebastian Vael is thrust back into the viper's nest of princely politics when his family is brutally murdered, leaving him as the sole surviving heir. Choose to either avenge Sebastian's murdered family and reclaim his title or direct his holy vengeance on your enemies in Kirkwall.

Mavlock Notes:Day one DLC? No, I completely disagree with this. I could give two lumps if it was content for the “Collector’s Edition” and

Welcome to this week’s Downloadable Content update. I was out last week but now we’re back with an actual release for Wii on their Virtual Console. I honestly thought they had given up on it and they handed us a solid release last week. Also two great titles for the classic PSONE system, staples of any true Squaresoft fan. (Yeah I know they have a new name now.)

For X-Box 360 this week we have:

Fable III Traitor’s Keep game add-on – The Traitor’s Keep game add-on continues the journey as fans venture into three new levels called Ravenscar Keep, Clockwork Island, and the Godwin Estate, taking on new quests and encountering a mysterious prisoner. Traitor’s Keep also comes packed with 250 gamerscore points and additional content.

Many of you MMOSite readers may not have even been alive when one of the greatest RPGs of all time was released. Luckily, thanks to the PSN, you can experience this pinnacle in RPG storytelling without having to invent a time machine. Xenogears is going up on the PSN this week, so says the PlayStation Blog, so that you can experience all of the mech glory for yourself. You will be able to find the game in the PSOne Classics section.

Xenogears is a turn-based RPG with a combat system that unifies the Square’s Active Time Gauge feature as well as a newly created combo system. The game chronicles the adventures of a young reluctant warrior named Fei, who, after three years of residing in a small, remote farming village begins a long, tortuous quest to uncover his

There is a new game on the horizon for our gaming and RPG pleasure, Faery: Legends of Avalon. This week they released new screenshots showing the glorious vistas in store.

The makers of Faery: Legends of Avalon label it as a Role Playing / Adventure game and from the visuals I’m excited to see more. The player will have the option of choosing an Elf or Fairy that will “evolve during the course of the story”. These evolutions will allow you to change the look, spells, and special abilities of your characters. I am a bit confused about the Adventure part, since they say battles will be turn-based. Granted I’m always looking for novel use of already existed game mechanics, so if they have found a successful way to blend RPG/Adventure with turn-based combat I will be the