What fascinates me as a clinician is the emergence of new, and dare I say, fun tools, to combat a traditionally difficult and solitary set of symptoms. While cognitive behavioural therapy and other forms of mental health interventions are important clinical considerations, so too is the potential role of games

As school wraps up and kids retreat to virtual worlds, parents fear their children are hunkered down in the basement, slaying aliens. What if they were solving real-world problems? Could video games be the antidote to apathy?