Inafune Talks Wii, Capcom Support

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"We are cutting no corners with Monster Hunter 3."

By Mark Bozon

In a recent Top Secret podcast – found on the official Bionic Commando website – members of Capcom of America had a chance to chat games, and interview Keiji Inafune, Japanese game designer/director most known for the creation of the Mega Man series over 15 years ago. While most of the talks were directed to Dead Rising 2 and other future works, Inafune also commented on the state of Wii, specifically citing Monster Hunter 3 as one of the system's bigger upcoming games.

We've transcribed the Wii-specific statements below, all of which were made by Inafune himself:

"Of course the Wii is a very important part of our multi-platform strategy. Games like RE4 on the Wii and Umbrella Chronicles have done quite well for us, and of course there's Monster Hunter. Although it isn't too popular, it was the number one selling title in Japan last year. So that goes to show we are very serious about the Wii as a company. People say that third-party Wii games don't sell in Japan, but I can honestly say that we are cutting no corners with Monster Hunter Tri. There's a lot of pressure to make it succeed, and I'm sure there will be a lot of shocked gamers out there when they see just how good Monster Hunter Tri looks. Please don't worry. We are putting a lot of effort into Wii as well."

We're hoping Monster Hunter 3 sees the success it needs to get a fully-supported English release, as it's quickly becoming one of the most robust – and visually impressive, might we add – third party titles on Wii.