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Open Mind (Open)

You develop new skills.Benefit: You immediately gain an extra 5 skill points. You spend these skill points as normal. If you spend them on a cross-class skills they count as 1/2 ranks. You cannot exceed the normal maximum ranks for your level in any skill. If you gain this feat when you are not gaining a level (i.e. after level 6), treat any skill that was a class skill for any of your classes as a class skill.Special: You can gain this feat multiple times. Each time, you immediately gain another 5 skill points.

Quick Templates

These templates up the CR of existing creatures quickly and easily by adding blocks of 5 feats. These essentially add +1 CR to the monsters.

Tough

Monsters

the CR 11 Stone Golem that guards the entrance to an ancient kingdom…
the CR 8 Warforged Titan whose creation ended a border dispute between two nations…
the CR 9 Aspect of Orcus isn't an Aspect, it's the Orcus…
the CR 8 Efreeti you hope stays in its lamp - because if it broke free, it could raze cities…
the CR 7 Yuan-ti Abomination which heads the empire-spanning Slithering Cult…
the CR 7 Bulette that destroys every caravan to venture through the Wastes…
the CR 13 Huge Red Dragon that is the first dragon, the dragon from which all others sprung…
the CR 8 Treant which is the heart of the deepest forest in the land…

Wondrous Items

Here is a list of all wondrous items that require only spells 3rd lvl or lower to create,