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I'm used to develope some demos using opengl, but I have never tried any game engine. I'm looking for free game engines which could be used by beginers...
I was wondering how one creates a game engine ?

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Game Maker - Very easy to use. Free. Mostly 2D.Torque Game Builder - Some what easy to use. $100 for a full indy lisence. Tons of support. Mostly 2D, but can handle 3D models.Torque Game Engine - Can be easy or difficult, depending on what you want to do. Free to mod. $100 if you want access to the source code. Fully 3D. Was originally developed for Tribes and Tribes 2, so FPS games are really straight forward with it.

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in case you just want to create a game you should check out some easier programming like Dark Basic or Blitz3D , if your a beginner and your using an engine your gonna get screwed badly , try making a simple game engine first so that you can know what to expect when using a commercial one.

The concepts you should be familiar with are merely the basics of programming + OOP which is indispensable if you plan to make an engine and some experience with any 3d/2d engines e.g. DirectX, OpenGL.

The best advice to offer is to make a complete game first, because only then you will understand why you need a game engine.

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Original post by Code Fusionin case you just want to create a game you should check out some easier programming like Dark Basic or Blitz3D , if your a beginner and your using an engine your gonna get screwed badly , try making a simple game engine first so that you can know what to expect when using a commercial one.

The concepts you should be familiar with are merely the basics of programming + OOP which is indispensable if you plan to make an engine and some experience with any 3d/2d engines e.g. DirectX, OpenGL.

The best advice to offer is to make a complete game first, because only then you will understand why you need a game engine.

Indeed, I'm not a real beginer. I mean, I have done some simple games using opengl, such as shoot them up. Besides, I know basic principles of OOP, but they are still some principles that I don't know and I have never used (those that are used in game engines).

I have ever used Dark Basic it's a good language for beginers, but now I want to improve my knowledge. I know I don't have enough level to create commercial game engines. I'm used to creating games from scratch. I want to learn about game engines: how they work, how they are organised, how to create them.

I'm looking for game engine tutorials, which answer above questions, but which don't get too much deeper in the explanation of game engine creation.