You may need to download Xcode for Homebrew to work, which is on the Mac OS install disc. If you can’t find it, you can also download the program from the Apple site.

Make sure you have the proper version of Xcode for your Mac OS! You can go to https://developer.apple.com/downloads/ and type in Xcode in the search box to the left, and then look for the right version.

Put the original ISO (the Danganronpa game file) and patch files (the xdelta file downloaded from Project Zetsubou) into the same folder. In this example, the folder will be called “Patcher.”

Navigate to that folder in Terminal using the cd command. The easiest way is to type cd, enter a space, and then drag the folder into the Terminal.

Format: cd (folder)

Example: cd /Users/Klee/Desktop/Patcher

Type in the patch command into Terminal.

Format: xdelta3 -d -s "base" xdelta file source "location"

The “base” is the name of the original Danganronpa game file, while the “xdelta file source” is the name of the xdelta patch download. The location is whatever you want to name the finished, patched game file.

The patch process does take a little while, and unfortunately Terminal doesn’t let you know when it finishes in an obvious manner. The easiest way to make sure is to check the file size of the game file (right-click, Get Info). It should stop increasing at around 1.24 GB for the full patch and 1.20 GB for the no-movies version.

Put the patched ISO in a folder named “ISO” on the root of your PSP’s Memory Stick.

What you’ll want to do first, though is go into your terminal, and type in “sudo apt-get install xdelta3” (without quotes), then, when prompted, give it the okay with your administrative password – this will install xdelta3 without you needing to do anything else. Then, follow the rest of Klee’s command-line instructions. Also, any command-line folks that are having issues: check your quote placement and make sure that it’s exactly the same as Klee’s! That will always make the patch fail. Finally: put the patched ISO in a folder named “ISO” on the root of your PSP’s Memory Stick.

864 Comments

By the way, I want to give a huge thanks to the entire translation team who put forth the time, sweat, and tears into making this happen. If the demo is any indication, this translation is professional grade-A quality. Many many thanks! 🙂

Nero

Cargodin

Huzzah! I’ve deliberately avoided everything DR just so I could enjoy it. My copy is revved up and ready to go too. This is going to be a most excellent weekend. Thank you guys for all of your hard work, and congrats on a job well done!

mugi

Thank you very very much! Well done, you guys did awesome! Keep up the good work and hopefully in time, SDR2 and DR/ZERO will be up and ready!!! I hope you guys have a nice day and have a nice long rest because you all deserve it!

Etsukazu

Dave

dirk

If you don’t mind me asking, why is the patched copy of the ISO so much smaller than the unpatched? The ISO is something like 1.6 GB unpatched but goes down to 1.24 or so. Did you guys just compress the hell out of things?

Izaya

Kitsune

Thank you so much for the effort you into this! I purchased the game a long time ago and now I’m finally able to understand it! ^o^ I played the demo and it worked just fine. Now I patched the ISO from my Dangonronpa (PSP The Best) and when I start the game I see the spike logo, a black screen follows and then my PSP turns itself off. Do you have any idea what I do wrong?
Ah I have the CFW 6.60 PRO-B10.

Adam

My patch came out around ~200MB… is that the size it’s supposed to be? The ISO from my disc came out around 1.2GB I believe, so it’s kinda odd? …But I don’t exactly have a lot of experience with Windows computers so I think I’ve might of patched it wrong. Um I tested it on my PSP as well and it just gave me a black screen after the opening logos and didn’t even give me a title, aha.

Looking at those file sizes, my guess is that either xdelta ran into an error trying to patch the game or you didn’t give it a chance to finish. Those ISOs are just large enough to contain the EBOOT and the movies (which is what the Spike logo is), but not the bulk of the game’s data. So it’s got enough to start up, but once it tries to go past the logo, the data isn’t there and it crashes.

Cheese

Arx724

xobybr

i am having absolutely no luck getting the mac patch to work and i have very little experience with terminal so i have no idea what to do or how to fix it. i keep geting and error saying that there are too many filenames and a second game file has never been created at all. can someone make a video guide for the mac installation?

The biggest thing to make sure of with the command line is making sure you’re typing the commands exactly – don’t copy and paste them. Doing the patch in a single folder on your desktop (with backups of the files elsewhere, just in case) will make this a lot easier. Also, be sure to doublecheck your quote placement in the last step; if there’s a quote out of place, the second file won’t get created at all.

I don’t have the capability to make a video guide, but those two things are the trickiest ones with the command line.

George78

Thanks a lot guys.You have done a great job.I just applied the patch and i am playing the game!

I am having difficult time though.I am stuck quite early into the game.I am in the class and i just woke up.The game explains the controls and i have to explore the class to progress.For the past half hour i have exlplored every corner and nothing happens.I am pressing X button on the observation spots but there isn’t any response.Am i doing something wrong?

Henry

I also encountered the same issue. I managed to resolve this by unchecking the “Only GE graphics” and “Enable saving GE screen to Textures instead of memory” options. You can find them by going to Options>Configuration and then going to the video tab.

Anonymous

Pico

I’m in despair. At the very beginning of the game when you wake up in the classroom, I can’t click any objects, and therefore also not leave the room. I tried repatching and all, but I encounter the same problem over and over again, with both the No Movie and Full version.

Error

Santana

Mims

You guys are the bests of the bests, thank you for all your input and your amazing work, and it’s really super nice to share with everyone ! Thank you alot to everyone who participate to this big project, it’s finaly my time to understand what is Dangan ronpa ! Playing to it directly is more pleasant than reading the walk through !

Pico

George it seems we have the same problem, are you using an emulator, if yes, which? I use ppsspp because it works and supports my xBox controller… I might try jpcsp too, since it is recommended, but it doesn’t support my controller…. zetsubou shitaaa

Yeah, unfortunately, seems like emulation is sorta broken at the moment. Not sure if there’s anything we can do on this side – probably best off talking with the JPCSP and PPSSPP devs and see if they can figure out a solution.

Pico

Question to all of you, though: I’m running Ubuntu 12.04 LTS. Will the command-line instructions for the patch for Mac OS X work for Linux with a different package manager? If not, no big, there’s a Mac in the house I can use, but I’d rather not borrow the Mac and install software if I don’t have to. Thanks!

Yume

I can’t seem to comment back to Klee directly, so I wanted to follow up – the patch is working great on Ubuntu (and I assume it will then work on any flavor of Linux) with the command line instructions!

What you’ll want to do first, though is go into your terminal, and type in ‘sudo apt-get install xdelta3’, then, when prompted, give it the okay with your administrative password – this will install xdelta3 without you needing to do anything else. Then, follow the rest of Klee’s command-line instructions.

Thanks a bunch, Klee! Now the only thing that will make me despair is Monobear himself.

Blasted quotes are making me DESPAIR – the command is ‘sudo apt-get install xdelta3’. Ignore the quotes, Ubuntu users – they’ll throw an error. Also, any command-line folks that are having issues: check your quote placement and make sure that it’s exactly the same as Klee’s! That will always make the patch fail.

For Mac users though, unfortunately you can only download xdelta with the far more complicated steps I wrote up above, rather than the much quicker sudo apt-get method. The Mac is sort of annoying for this kind of thing!

Ren

Maria

Yikes, I also keep receiving this error : http://tinypic.com/r/6ondxs/5
“xdelta3-3.0.6-win32.exe” not recognized… ? Could it have something to do with me using a 64bit system? 😦
Thank you all though i’m so excited! I just wish I could get it working!

Hmm. Looks like it’s trying to run from system32, and not wherever the patch/ISO are stored. (I assume you didn’t put them into system32.) Batch files should run from the folder they’re stored in, so that’s bizarre. You do have everything all in the same folder, and you’re double-clicking on the batch file to run it, right?

It’s not a 64-bit thing, since I’m on a 64-bit OS as well.

If you don’t have any luck getting the batch file to run properly, you could try opening a command prompt window (Start -> cmd) and navigating to the folder where you’ve got everything (“cd ..” to go up a level and “cd foldername” to go into foldername, without the quotes), then copy the command from the batch file into the command prompt window.

Etsukazu

cixota

Try the xdelta gui.
1) Download and extract http://thejbnet.com/progs/xgui/app/xdeltagui.zip
2) Launch xdeltagui.exe
3) Go to Settings -> Paths, and browse to the “xdelta3-3.0.6-win32.exe” included with the patch.
4) Original file = original ISO file, and patch = .xdelta file. (The GUI might be unresponsive when you select the ISO file and when you patch the file).

Maria

Thank you so much for the super quick response!! 🙂 Yup, everything is in the same folder! Hmm, okay, so I’ve been right-click “Run as Administrator” running it but instead I decided to just double click and run it normally and now I get this: http://tinypic.com/r/280prvm/5 Still running from System32… super strange!
I then tried running from the Command Prompt like you said and it gave me the same “>pause” error, but this time it was from my danganronpa patch folder instead of the system32 folder (crap did this make sense? my knowledge of computers isn’t too good! :])

system32 in the top bar is normal. From that picture, it looks like it’s already outputted a patched ISO, which is why it’s telling you it can’t overwrite it. You should see a file named “Danganronpa [EN][v1.0][Full].iso” sitting in C:\Users\Maria\Danganronpa, about 1.24 GB. That’s the English game.

Isaiah Monge

Hi, i cant get the patch to find the file because the file itself wont let me name it “DanganRonpa.iso” it Says its too long and i keep getting a message saying “The Drive that this file is stored on does not allow long file names”

Grace

kingofgame981

For JPCSP users, remember to tick the “Use vertex cache” on “Video” tab so that the game can works fine on choosing objects.

Sometime there are a small group of objects will jump into another (for example information for object A display on object B), that is the emulator problem, nothing to be afraid of. Still nothing improve until now (my build is 3231)

And I recommend using JPCSP in case PPSSPP until they make a better improvement. Just for people who don’t have PSP like me. 😦 That’s all I want to share.

P/S: Sorry for saying this twice, I already tweet this to @ProjectZetsubou but then found that it should be posted here, instead on Twitter.

HayleyKat

Vic

I still get that issue of clicking an item and then it moves to click another, i cant continue in chapter one after mondo hits naegi because i can’t open the drawer to get the tool kit, any other configuration that could help?

kingofgame981

I remember this part. If I remember correctly, enable “Enable VAO” maybe works. Sometime you have to disable the “Use vertex cache” so that it can work on little objects that you cannot touch while the “Use vertex cache” is enable.

Configure these can crash the game graphic and you have to reset the game and redo it. (Like tick some boxes about shader) This make me feel like crazy because I can’t remember most of the parts each times I encounter new problem, and I also forgot to wrote them down. This is the minus point that I don’t like about JPCSP. 😦

Lao

shsl dog

Can you like patch this and then use some homebrew shit to play Danganronpa on a actual psp or something? im not sure how to even word this but like playing the patched iso on a psp?? is this a thing you can do?

Anon

Teira-chan

A quick inquiry though…how long should patching usually take? I tried doing it earlier and let it run for about three hours before I (stupidly) thought something went wrong and restarted my computer. I saw in the game folder after the restart I had an unfinished version of the patched .iso…so, should I just wait it out or what?

BurnMyDread

It’s finally out!! I’m so happy right now,just on time before I go for vacation! Thank you so much for all you hard work! I actually downloaded the game before I even knew you guys were translating it….’PSP the Best’ or something right? I managed to get the right one now I can directly download the translation! Again thank you so much! I hope you continue to contribute to the Dangan Ronpa Universe!

NXR

That means it’s working. xdelta doesn’t give status updates, so it just looks like it’s sitting there. It’ll probably take around five minutes or so to finish patching. You can watch the size of the “Danganronpa [EN][v1.0][Full].iso” file slowly grow as it works to apply the patch.

NXR

Thats the problem, the patched iso doesn’t appera on the folder. Is the ISO saved in another directory?
I’m downloading .net framework 4 to try and use the other method posted, but it might take a while

It should, in theory, appear in the same folder, but it’s very possible it ended up somewhere else. You could try editing the batch file to give it an absolute path to output the ISO, such as “C:\Danganronpa [EN][v1.0][Full].iso”

Shika

I followed the instructions and it says it’s downloaded onto my memory card. However, when I click the game to start it, I just get a black screen. I installed CW and my psp is on the 6.60 update. Any idea whats wrong?

I’m running this on my PSP with PRO-C2 cfw, and it freezes on the loading screen right when I choose to start a new game. The original, unpatched iso runs fine, and I can run the patched version on JPCSP, but why won’t it work on my PSP?

That does sound like it might be a movie thing, yeah. I know older firmwares have had issues with running the game’s movies, but you said you were on PRO-C2 (6.60?), which is what we did most of our testing on, so I’m not sure why it would be giving you trouble, hmm.

The “No Movies” patch omits the translated movies and leaves the original, untranslated videos in (except for one short clip in ch2 which is translated in both versions).

Showing my despair regarding JPCSP right now, lol. Basically, from what I’ve been reading (and experiencing) there are two major issues. The first one are those who can’t get through the classroom (or crash before then). On my machine, by just having Vertex Cache activated and all the other options set to default this becomes a non-issue and the game plays properly.

On the other hand, what’s happening to me and one particular friend are random audio issues, like the music having some slowdowns that don’t happen because of framerate drops. i’m not sure if it’s related, but this leads to a bigger problem: when you get to the room where everyone meets for the first time and start introducing themselves, quite a few times before a dialogue shows up on the dialogue box, the game will hang for 10-15 seconds, before playing a voice clip (and displaying the text).

PPSSPP, from what I gather, doesn’t have this happening, but it’s useless right now due to the investigation bits not working on the emulator.

Yeah, that seems to be the case apparently. I’m having the same problems with both emulators. And for JPCSP, some parts in the game works better without vertex cache ticked, so it’s a constant process of ticking and unticking it whenever I encounter a problem. It works fine on the PSP though. Hopefully they’ll release a newer version of the emulator to accommodate this patch release.

Shika

Even the “No Movies” patch technically still has movies. It just has the unedited, untranslated ones. If your PSP is having trouble playing any movies at all, it would make sense that it’s crashing almost as soon as it starts up. One of the first things the game shows is a very short video.

6.60 PRO-C is definitely capable of playing the movies (that’s what most of the team uses), though I know older firmwares have trouble freezing and crashing.

Anthony Potts

Hey guys, thanks for the patch!
I’ve tried the game out and it runs great so far, but whenever I try to save, I get a
“Save failed. (8011038B)” error. Is there anyway I can fix this, so far this is the only game on my PSP that has this problem 😦 Running 6.00 pro-b10 on a PSP 1000. I have tried and reformatted multiple cards

JohnEgbert

Easiest thing to do is either use the GUI patcher or open up the batch file and give it absolute locations for the files. So instead of this:xdelta3-3.0.6-win32.exe -d -s "Danganronpa.iso" danganronpa-1.0-full.xdelta "Danganronpa [EN][v1.0][Full].iso"
you would do something like this:"Y:\Danganronpa\xdelta3-3.0.6-win32.exe" -d -s "Y:\Danganronpa\Danganronpa.iso" "Y:\Danganronpa\danganronpa-1.0-full.xdelta" "Y:\Danganronpa\Danganronpa [EN][v1.0][Full].iso"

JohnEgbert

Zepher

My thanks goes out to everyone involved in this wonderful project. My cousin got me Danganronpa for my birth day 2 years ago and its sat on my shelf gathering dust all this time. now i can finally play. thanks again.

Rosetta

Matt

What do the difficulties of the game mean? Is merciful or gentle easier? Which should I choose? Sorry, it is just a little vague and can’t find information on it anywhere on the internet without fear of spoilers.

Easiest difficulty is on the left, hardest on the right. The game’s difficulties are not evenly distributed–a majority of puzzles only have two distinct versions–and the Japanese names for the difficulties are weirdly similar as well, which is why we translated them that way. Think of it as “Easy,” “Slightly Less Easy,” and “Hard.”

Matt

Anonymoues

Chris

I don’t have a psp so I’ll be using the JPCSP but if you have a copy of the game how do you get the game onto the pc? Sorry if its a silly question, new to this JPCSP stuff but I would really like to play this

Chris

Taylol

Hi! I’m new to all of this stuff, so excuse me if my problem is something stupid. Whenever I load the patched game in the emulator, I see the first screen then it fades to black and pauses- and I can’t unpause it! I think it has something to do with the fact the patcher keeps pausing itself? http://i.imgur.com/shY1du7.png

Taylol

Izabeau

Oookay, I’ve having some serious problems with the patch. I’m running win7 on a mac, 32bit, if that matters. Anyone, I’ve tried doubling clicking the batch file. It give me that invalid input error other people have gotten. So I tried patching with xdelta gui. That gives me “access denied” and then the batch file source. I’m at wits end, what can I do?!

The invalid input error means the file you’re trying to patch doesn’t match the file used to create the patch. If you dumped your own ISO, try dumping it again. The hashes for a clean dump are in this post.

Hiss

It’s definitely not Joliet, I can tell you that. The ISO was automatically generated with mkisofs, via our script editor, which has never given us any trouble producing ISOs compatible with the PSP. I’m glad to hear you got it working, though.

Hiss

ok, it works on the ps3 but again no interaction.You can try a tool called WQSG_UMD_R31, it said the ISO is joliet, and the iso is unrecognizable by the UMDgen so i think the file system is wrong.You should check it again

Hiss

sef

The audio for the opening movie plays fine on my psp but doesn’t play when I use jpcsp. Is that just normal or is there a way I could fix it?
Thank you in advance and thank you so very much for the translation!<3

Mike

forget that question, I got the patch working!!! yay!!!
Only one problem, im using JPCSP and the video at the start wont play any sound, the video it self is working fine cept the sound. any way to fix this?

DRFan

Have you verified that it’s a clean dump? You can find the hashes for a proper dump in this post, though it seems the HashTab site is down, so you might need to find an alternative link or a different program.

DRFan

That means you have a bad dump. Based on what others have said, that looks like the CRC of a dump made by an older CFW. You can fix your problem by upgrading to a newer version and dumping the ISO again.

SW

I’m glad the patch has been released, even though there are some errors. But I’ve just come across this and have to ask, why was the spelling of “[SPOILERS]” changed? I’m aware the name is not pronounced like it’s spelled, but it’s kind of a glaring error. “[SPOILERS]” is the OFFICIAL spelling, and people are used to it..

We mentioned this in the translation notes, but we did it for consistency. Both of them are legitimate romanizations of the Japanese, but the “official” spelling is inconsistent with our romanization style. So we opted to change it to fit our style. That’s the same reason we didn’t use “Hihumi” or “Hukawa” or any of the other alternative romanizations that have appeared in official material.

Jarebear

KK Slider

Well, first of all I’d like to thank you guys for your great effort at the translation. It works pretty sooth on the psp. Only one big problem is, I had 5.03 Prometheus 4, played it for a while but the movies didn’t play so I decided to update to 6.60 Pro-C2. But now, in this game (and only in this one game, the other ones work fine) the analog stick doesn’t work, I even tried the original ISO pre-patched on this firmware and it doesn’t work either. Any help?

blupigeon

Kana

I have the same problem with the analog stick not working. It works fine in the web browser and other games. But when it comes to Danganronpa the analog stick ceases to function. I tried it on 6.60 PRO-B10 and PRO-C Fix 3 .

Kana

Kana

I would like to report that I downgraded to 5.00 M33-6 and it appears to be working so far. I was going to test 5.50 Prometheus 4 but couldn’t get the game to launch, but it should work if you managed to get it to launch. I don’t have a solution for those who plan to stick with 6.60 though.

term

groundfish

So, has someone found a solution to this? Its happening to me too. i have one of the first psps, the fat ones and am using 6.60 pro-C fix 3 and the analog just doesnt work at all althought it works on all other games. Ive already tried 6.60 pro-C2, pro-B10,pro-B8 and LME1.8 and it still doesnt work. The analog still doesnt work if i dont apply the patch so its nothing to do with the patch but what i dont understand is why some people have no problem at all using this firmware and some have it 😦

hey, here just to give a small update on the analog not working problem. I decided to downgrade to cfw 5.00 m33-6 and then patched the iso with the program iso tool so it works on that cfw since its kinda old and now the analog seems to be working fine, so i guess it was a problem with the the cfw, maybe an imcompatibility of 6.60 pro with fat psps or something like that (i have no idea) xD
I have just played the beginning so i dont know if there will be any problems later but at least the analog is working now so thats cool. Thanks for the translation guys 🙂

meh, just another thing on what i said on the other post, the game works but theres a lot of crashes and the only way i found to get past that is to fast forward the text by holding the circle button 😦

Hello, many thanks for this translation of the game! However, I’m using PRO-C 6.60 to run the game, but everytime I try to run it, the screen turns to black and the PSP turns off (after showing the Spike logo). This is only on both patches as my original copy runs just fine.

Hmm. I’m seeing enough people having problems with this that I’m beginning to wonder if maybe it’s an issue with one of our hacks. I’ll talk to anonscans, see if he has any ideas. In the meantime, could you give us some more information on exactly what hardware/model you’re trying to run it on? I have no idea what might come in handy, but the more information you can give us the more likely we are to figure out what’s causing it.

It sounds like you don’t have xdelta3 installed, then. Make sure you follow the entire process detailed in Klee’s tutorial. If you’re still having trouble, I’ll let him know and hopefully he’ll be able to help.

Jamie

That was the problem ^^; I apologize, I had problems following the instructions just due to my lack of knowledge. Thank you so much for helping me and for all of your hard work. I appreciate it so much!

The invalid input error most likely means the ISO you’re trying to patch doesn’t match the one we used to create the patch. Compare the hashes of your ISO with the hashes given in this post. The HashTab page linked in that post seems to be down right now, so you might need to find an alternative source for that. If the hashes don’t match, then you’re going to have to re-dump your ISO (or otherwise get your hands on a clean dump, something we can’t help you with).

Anon

I’m having the same problem. The game skips both the ballot and the execution (it actually starts loading them, flashes for a frame or so, then starts loading the scene that follows). The scenes can be played just fine through the Extras menu. This has happened both in Chapter 1 and 2 so far. Using a PSP Fat w/ 6.60 C2.

Anon

Going to elaborate further on my previous post.
Same setup, happened with 6.60 C (can’t confirm which version) and C2. As I said before, the scenes can be played through the Extras menu, BUT you cannot have played the game and go into the Extras through Load to watch them. They won’t play that way. You need to reset and then they’ll play fine. This happened for every movie in the game.

Copter

Egocontrol

Yo, thanks for all your hard work on the patch!
I have a problem too, though.
I’m using the newest JPCSP revision (3428?) and everything works fine, from saving to audio to, yknow, starting the game

However, as soon as Naegi falls unconscious he wakes up and says
“…”
“………..”
“………. hmm?”
And as soon as I press x to get to the next piece, no more dialogue appears
the screen just stays black (he hasn’t opened his eyes yet) and even the music continues, but simply nothing is happening, which is a real shame. v.v

Brendan Lee

This is one of the best fan translations I have ever seen. Every little thing is taken into account, and all of the characters have little quirks to the way that they speak, which really shows a lot of love and effort from the translation team. The technical side of things is almost just as impressive. There are so many translated images, and the way that the game works in Class Trial mode in English seems like it was made that way to begin with. I truly appreciate this effort as it has made it possible for me to have a shared experience with my wife who is a huge fan of Dangan Ronpa. She played the Chinese fan translation a few months ago, and we have been waiting (im)patiently for this release so that we could play it in English together.

I recommend anyone with a PSP2000 to get a hold of the component cables and play on a big screen.

Matt

OK, here is some tips for running the game on JPCSP. I’m using the latest version, r3248. Like Kingofgames981 said, have vertex enabled at all times. Whenever you have trouble with investigating a room (because the game will send you to another item when you click on it) save, quit out of JPCSP, open it back up, and enable “software rendering,” and start the game back up. After you clear the room, I would recommend that you save the game, and undo software rendering. While it will seem to be running better initially, the game seems to degrade the longer it is on. Eventually you will be running a 1 FPS while in 3D mode and the game will hang after almost every conversation. Note because of the experimental nature of software rendering, it will work differently based on your version. When I was testing it out with an older version of JPCSP, it seemed to do a little better.

Also, make sure “media engine” and “decode audio files using “Sonic Stage” are enabled under the media tab. You will need Sony Sonic stage for the latter option. Sony no longer distributes it, so you will need to find a way to get it somewhere else. With both of these options enabled, the videos and audio should run very smoothly. I hope this information helps someone.

Matt

Eddie

How did you get SonicStage to work or even install? It won’t install as the music systems are down (as it doesn’t exist anymore). I have all the files as if it were installed; is there a way to direct JPCSP to use those?

Mayu

Thank you for the tips! Everything is running smoothly from the BGM to the SFX but I can’t for the life of me get the voices to start playing. I’ve been looking for a solution for a while but I can’t seem to find the right answer. I’ve tried pasting my Sonic Stage folder into JPCSP but I get the same results.

Mayu

UnLucky

I have JPCSP v0.7 3270 64bit and installed SonicStage into its own folder within JCPSP (tried both as “SonicStage” and “Sonic Stage”) but I have no idea if the program is even recognizing it. Restarted JPCSP and my computer but nothing seems to change.

I still get BGM hiccups and voice clips taking forever to load, just like before I installed SS, and yes I have both ‘Media Engine’ and ‘Decode with SS’ selected. Only fix I’ve found is to ‘Disable audio blocking’ but then the voices cut in whenever they happen to load at the completely wrong point in the dialog.

Matt

Are you using 32 bit? When my brother got Sonic Stage set up into his low powered laptop, he still had audio issues (along with a good deal of lag). If this is the case, than I would recommend using PPSSPP. You need to look at other comments to see how to get it working.

UnLucky

I tried 3248 first before getting 3270, and nothing seems to change (well the options screen is a bit different, but the issues remained). Are you saying your brother’s set up lagged after installing Sonic Stage, or just always did? I’m not sure I did it correctly, since the audio still hitches just like before.

I’m trying PPSSPP right now, but it’s got quite a few minor graphical issues and, as another comment mentioned, the voices can cut out entirely until a reset. JPCSP plays and looks a lot better, but the voices are reliably much worse.

Matt

What is the severity of the cut outs? Compare it with what I had. I remember In the class trials the voices occasionally mess up. The BGM only stuttered when the dialogue came back after it froze for a moment, which there is no way of avoiding, as far as I’m aware. Is it more severe than that? If it is worse than that, than maybe you can show me your exact JCPSP directory and options, and I can tell you what is different than mine. If it is just the same things I had, than I can’t really help.

UnLucky

It’s as burucchi said, 10-15s pause possibly before every piece of dialog. Sometimes it’s nearly fluid, depends on when the BGM stutters. I’m pretty sure the music hiccups on its own, even when there isn’t any dialog, and I don’t really mind that one too much. I actually wish it happened more frequently since that’s when the voices finally decide to load.

It happened with whatever defaults 3248 came with, only thing I changed was the UMD directory (still on the same drive as JPCSP, though). I started tinkering with the settings after I encountered the hangups during the character introductions, but nothing seemed to do anything besides “Disable audio blocking”

Matt

I also had dialogue issues where occasionally it would hang for 10 seconds before displaying the text and voice, so I can’t really help you with that. And I also had the BGM stutter before the text would display. I thought the issues you were having were more serious than what I had. Sorry, I can’t really help you get it running any smoother.

Syd

It’s pretty straightforward. When you select “save” in the menu, JPCSP will pop up a list of save slots for you to choose from. (Note that you don’t actually gain the ability to save at will until you’ve been given your ElectroiD, but there is at least one checkpoint before then.)

M

Hello! I’m having some trouble getting the game to work. It appears in my game menu and when I load it the screen turns black and that’s it.
I updated my Firmware to 6.60 Pro C2
I have a PSP 1000 (Phat)
I tried the full game patch (with movies) and used the second method of patching
I don’t believe I have any plugins installed and I haven’t changed any CFW settings.
I used to have 6.60 ME-1.8 but upgraded it to Pro C2 like I said before, so the settings that I had are the ones as before. I did have a couple of games with he other firmware so the settings shouldn’t be a problem.
Any suggestions? Thank You!!!

BluedoggieWF

Almost everyone will invite you to their room for their final event–only four people don’t. In addition to that, Naegi almost always muses about how he feels like he’s gotten to become real friends with the person (or that he hasn’t, in some cases).

I know it can be kind of confusing if you’re used to the old layout (I still mix them up, no matter which version I’m playing), but we thought it made sense to switch the buttons since X to accept is the standard layout for English games. And everyone on the team (except Vodka) really enjoys how the game controls with the buttons swapped.

KK Slider

Hey, same guy whose psp after updating to 6.60 cant use the dpad on the game. So i have tried other versions of 6.60 pro and even 6.60 ME 1.8 with no luck. So i decided to use the emulator JPCSP. And I need some help:
1) There’s no audio in the movies.
2) When a conversation is taking place, the game freezes for a while sometimes when the character speaking changes.
Is that normal from that emulator?

Hey cool dudes I have a concern hope thats alright and all but for some reason on both PPSSPP and jpcsp no matter the version both will load the original Japanese game flawlessly but if I try to load the English version it crashes after the “Spike” screen. I’ve done everything right and I’ve tried many times on both to make it work but it just won’t. Is this possibly because of a difference in coding or my own stupidity I’m not all that sure but so far I’m not the only one with this problem. It’s also kind of impossible for me to get a PSP and Dangan Ronpa is rad to the max so it sucks that I can’t read the game itself right now but nonetheless thank you all for your hard work and I really hope the situation with the emulators is solved soon. Best wishes, you guys rock! ❤

That’s bizarre. I was under the impression that problem was limited to actual hardware.

I know older versions of PPSSPP–from before we released the patch–had trouble loading the translated game, but I was sure that had already been fixed. It’s still not playable, but it should load at least. As for why it’s not working on JPCSP, I have no idea. Have you tried setting it up like Matt suggests in this comment?

1) I’ve used different versions of the JPCSP program along with the latest ones to make sure it wasn’t just a certain version but here are the ones I had used:
“jpcsp-r3248”
“jpcsp-r3236”
“jpcsp-2021”
“jpcsp-r3085”
“jpcsp-1772”
As for PPSSPP:
“ppsspp-v0.8”
“ppsspp-v0.7.6”
the PPSSPP that was somewhat remade here: https://danganronpa.wordpress.com/2013/06/23/release-danganronpa-english-translation-v1-0/#comment-641 but it just freezes when I try to load the Dangan Ronpa ISOs, English or Japanese. [http://gyazo.com/5228d923d1958e592dc09d8e6c94c9af.png]
*I also want to note that when patching it took a couple of seconds which i thought was odd since the read me had mentioned taking several minutes.

2) Forgive me if I kind of misunderstand this question but just in case I’m using Windows 7 on a home computer Lenovo, I have used both the demo and latest given patch, or if you’re referring to the game itself I am using the “Best” one. Once more really sorry if this is a misunderstanding of your question dude. :C

PTG

I’m probably gonna look like a big idiot by asking this… I have the patched ISO all finished up, but once I try to get it back onto my PSP, it says I don’t have enough space. Because my PSP is in UMD Disc settings, is it saying the UMD doesn’t have enough space or the PSP itself? I only ask this because I have a pretty dinky Memory Stick in this thing so I don’t doubt that being a problem but I’m also pretty bad at this kind of thing so I could be completely clueless.

PTG

Marina

I have all of the appropriate firmware (6.60 Pro C2) and so on, I patched the game but whenever I try to play the patched game it starts the game but then it turns into a black screen and that’s it. What should I do? I checked that the japanese game works, and it does so it’s the patch that isn’t working with my PSP

Tony

For the people to which happens that the black screen after selecting the game(after the PSP logo) doesn’t dissappear, i already know how to undoit.
I had 6.60 pro-b i think, so i changed to 6.60-c2(something like that xD), erase the english version of the game that didn’t work and patch it again.
At first, the size of the one which didn’t work was like 400mb,
but when i finally did it again, already was like 1.2gb, and it seems it works just fine. :3
Thanks a lot for the comments of the people, for the producers of this game, and of course for the group which translated it. ＜３

Achan

subratos

Seizar

Working for me on 5.00 m33, but you need to apply a prometheus patch with the latest isotool first (mhp631 worked for me). Also make sure to set UMD ISO Mode to M33 Driver from the m33 vsh menu, the game wouldn’t load for me with other modes (black screen at the start and psp shutting down after a few sec).

Jonfox_sv

Thaaaaaaaanks Seizar, i try the lastest isotool with mhp631 module to patch the game and works on 5.00 m33-4 very well. Only one point: the isotool don´t have that module. I look hours for it (because the stupid people that only said “google it”, thats not than easy as it sounds). Well, finally i found it. If someone need it, can be downloaded from here: http://www.mediafire.com/download/0cl8t6df9ifq991/MHP631.zip#! and then only add the contents into PSP\GAME\iso_tool\. When you search for the list of modules of prometeus patch, the mhp631 will be there. But again, THANKS for your answer Seizar, and for your question subratos, thats guided me. And thanks to Project Zetsubou for this great translation!

Baboi

thanks a lot man, i tried all the patches from the last version of iso tool but none worked well, there was always lot of crashes but using mhp631 works very well, thanks a lot and also thank you tranlators for translating this xD

For the record, your team is absolutely amazing. I’ve only played through the first chapter, but thus far your localization is ridiculously professional. I’d go so far as to say your small team kicks the ass of Ignition Entertainment’s localization team for Oboro Muramasa. The way that you guys have made the dialog flow in English, and the way that you’ve translated Japanese colloquialisms that generally don’t translate so well is so much better than many, many so-called professional localization teams from famous game developers.

If it takes you guys just as long to finish Super Danganronpa 2, or even longer than 2-ish years, I’ll still definitely be waiting eagerly. Once more, brilliant job, all of you. You guys have my eternal gratitude for making this game available to the English speaking masses.

I could be watching anime, but here's my opinion at...

tappy

I was so excited that the patch came out. I patched the japanese version and played with JPCSP (both 0.6 2838 and 3248) but the game freezes on first room (like that http://puu.sh/3nUBJ/f9f4efb2e2.jpg). It stays on “Pause”, if I click many times on “Run”, from time to time fragments of sounds are heard and game moves a bit, but it doesn’t go anywhere. Any suggestions?

Harley

I have a problem with the game: in chapter one, when the protagonist founds himself in the room I cannot target some objects. Or better: if I target the night table, for example, and I press the x button it appears on the screen the description of the lint roller 😐 Same thing witch the lint roller (the description is the on of the notepad). Can you help me? Should I looking for a different rom? or a different version of JPCSP (I have the last one released)?

rendy

Micah

I understand that you guys have a lot of questions to sift through and I’m sorry for adding to the pile, but I’ve noticed a couple comments from people with the same issue as me and none of them have been answered yet so

I’m using JCPSP and I have the original version of the game on there, and that one works fine. I downloaded the patch and ran the apply_patch.bat file. The English version shows up on the ‘load UMD’ screen, but when I click run it just shows a black screen.

I’m uncertain if the apply_patch.bat file needs to run longer? It takes a few seconds and then it says it’s paused and to press any key to continue. When I press a key it closes. Is it supposed to do this? Or is the problem caused by something else?

This is my first time using an emulator and dealing with ISO’s so I apologize if I’m missing something obvious.

Micah

“xdelta3: to overwrite output file specify -f: Danganronpa [EN][v1.0][Full].iso”
It shows that right before saying that it’s paused and to press any key to continue.
How can I find the hash of the output ISO?

Micah

Alright, I checked that the hash of the original ISO is the same as the hash on your post about obtaining the game, so that one is a clean dump. Is the ‘Danganronpa [EN][v1.0][full].iso’ the one that you wanted me to check? Because that one is:

Etsukazu

I’m not sure if it’s the exact same problem (I’m on the Mac), but while I was trying to replicate errors, I DID get that “xdelta3: to overwrite…” thing. That happens when you use the same name for the output as the original ISO, so try specifying a different name?

That error means the file you’re trying to patch doesn’t match the one we used to create the patch. The size on that ISO is way too small–it’s 1.17 GB, when a clean, untouched dump of the game is more like 1.67 GB.

yukun

Thank you so much for making this awesome work, i just finished chapter 1 and after playing the demo i wasn´t especting to go like that, when i see the first crime i just screamed
Whyyyyyyyyyyy!!!!, anyway nothing i can do about it.
Thanks again and i´ll be waiting for the translation of the second game.

crimeinal

Julia

I downloaded the patch and everything just fine, and it was running pretty smoothly on JPCSP yesterday but when I try to load it today and run it, the game just keeps pausing after the Spike logo comes up?? And I can’t click run or reset to get it to stop doing that, it’s not happening to my other ISOs either. What should I do?

Sol

Zagger

Yeah, already had that version. You’re able to lock on objects but there’s still a glitch with the audio, if you don’t let the voice clips end the voices go out completely and you have to restart the emulator to get them back, definitely playable though. Props to Kayden who busted his ass out working on the fix.

Logh

It might just be me but I’m having a problem where clicking a spot to investigate will take me to some other place across the room. I’m stuck and unable to get out of the first room in the first case you investigate because I can’t click the dresser, it takes me to the roller each time I try

We’re playing with it in the staff room now, but we’re having trouble figuring out what’s causing it. Rito can’t make it not happen, and I can’t make it happen. But we’ll let you know if we do discover anything, or if we’re informed of a solution.

kvo3

kvo3

Figured out how to transfer JPCSP data to PPSSPP. When I did though, various other “free time” instances such as clicking onto one door triggers another door to be targeted. Examples being Chapter 1, Kirigiri’s door lead’s to MC, and Chapter 2, library door targets something else.

LA LLORONA

tappy

For everyone who wants to transfer saves:
after saving the game in JPCSP(Choose ElectroID and save in option under “System”) find a subfolder ms0 -> PSP -> SAVEDATA and copy the slot you put your save on. Then go to PPSSPP folder, memstick -> PSP -> SAVEDATA and paste the folder. You should be able to load the save in your game!

Logh

Santana

Vanilla

I got the game to work okay on JPCPSP. the only problem I’m having is with sound. So far as I can tell, the SFX work fine, but I’m not getting any BGM’s at all. I checked in the game options menu and the slider is set nearly to the top, but no music comes through. It’s a shame becuse I really like the soundtrack for the game.
Can anyone suggest what the problem might be? I’ve never actually used a psp emulator before, so it could be I’ve made a simple mistake and don’t know it…

SkipX

You are probably using the wrong version of jpcpsp… check if it is the newest one.
I also made the mistake to download the wrong one because on there website under “Downloads” are only old version, klick on of the links in the News.

JC

Hey guys, just wanted to add my appreciation to the pile of thanks you’ve already received. I’ve been following this ever since I heard about how DR was a pretty sweet game and your patch hit right when I needed a serious pick me up due to various crap things IRL. I just finished chapter 2 and absolutely loving the game, you guys did a bang up job on the localization. So for reals, thank you so much for all your hard work and effort.

bro

AndriaAlex

Hi, I’m having trouble getting the game to play on my PSP 3000. I have 6.60 Pro C2 installed onto it. I patched the game fine. The problem is that even though I transfered the file to the ISO folder in the memory stick, it isn’t recognized whenever I hit the game menu in the PSP. I’m at a loss for what to do.

AndriaAlex

I tried fast recovery and everything. I ended up uninstalling the it and reinstalling it. I managed to get the file to show up finally by moving the ISO folder into the GAME folder, but it says the file is corrupted now.

There HAVE been some reports about Chapter 5, but it’s very possible that it was just an instance of one of the game’s own weird random freezing issues. It should be rare, and if you go back to the same spot, it may not happen again.

Rimi

Thank you guys so much for the flawless translation, your hard work is greatly appreciated! If it weren’t for you people I wouldn’t have come across this brilliant game!

In my case, getting a patched ISO through the first method took something like an hour and a half on Windows 7, and the filesize was around 1.37GB in the folder but it slimmed down to 1.24 when I transferred it to the PSP. So for anyone out there whose computer is also taking forever to spit out the patch ISO, don’t despair – it’ll finish eventually.

Yes, that’s all the files you need, and you’re definitely inputting the right code…so it seems like you might not have xdelta3 installed properly. If you try inputting JUST xdelta3 and you get that same -bash: xdelta3: command not found, then yeah, that’s the issue.

Did you remember to type in brew install xdelta? And you can also check to see if you downloaded the correct version of XCode for your Mac, since that will impact whether xdelta is installed properly.

Mame

Yeah, I did the homebrew instructions and everything up until the patching command was working fine.

I had downloaded xCode just to be safe before I started all of this and installed it after I was having issues. Three hours for that thing, sheesh. It turns out it was thanks to not having it because it started patching after I redid everything. Things are running smoothly now, just gotta wait until it’s done patchin. Thank you so much!

Mame

Red

this is a weird question but will i be REQUIRED to use the start or select buttons at any point during the game? just asking since my whole home bar on my psp is busted. i havent been able to access the the pause(electroid) screen with the square button like in the demo so im assuming its been moved to the start button.

Zind

The Electroid isn’t available until after the prologue.
And no, you can play just fine without start and select. Start is the help menu (which you don’t need since the game functions are already introduced in-game) and select is the backlog, which can already be accessed through the Electroid.

Mononom

I finished it about an hour ago, and I just want to thank you guys for such an amazing translation. With how smoothly the dialog was localized, and with all of the redrawn art and sound effects, this was more professional than some official, licensed stuff I’ve played. Absolutely top-notch.

Thank you for the incredible amount of effort you put into this. Best of luck on the sequel. Hope for the best.

Mei-chan

This this unrelated to the post,more related to Danganronpa Zero(I don’t know where to put this),would we be able to read it for free?Because I tried to read it from Orenronen on Something Awful Forum,but now we need an account to view the page(You need money to make an account).I used to read the Danganronpa playthrough from there last year,but now i can’t….I heard he was translating this too but now….Sorry if I’m bothering you.

Ellie

I’m on Chapter Four’s trial and I just want to say I am so impressed with your work on this. It looks like there was even more effort and style put into this patch than a lot of official localizations I’ve seen. Just A+ job all of you.

Just finished the game and decided to come here to thank you for this amazing experience, well that and to say that I’m looking forward to playing Super Danganronpa 2 even though the wait is probably gonna throw me into despair. Great job and thank you.

Azzurra

mongoose

So could anyone explain what happens if you give certain characters the items they want or what happens if you don’t choose some and focus on a character ? Also whats the point if they die so early? does this change the ending at all or anything?

Logh

If you’re referring do the new build with “FramebuffersToMem = True” it still does not appear to work, at least as far as mine is game is concerned. I’m starting to think it might just be a hardware issue on my end though

Zind

You need to set “FramebuffersToMem” to “True” in the ppsspp.ini. It’s on False by default since it can mess up performance in other games.
There’s still another bug though (see https://github.com/hrydgard/ppsspp/issues/1686), but apparently it doesn’t affect everyone.

BluedoggieWF

For those who have a problem when clicking an object to investigate and sends you to another object instead, try disabling the buffered rendering option then enable it again. This method works me. I’m using PPSSPP v0.8.1-38

Mame

Still on a mac, 10.4.8, JPCSP, patch with the videos. I’m reading that there’s no sound on my version v 0.6, 1772, and that doesn’t really bother me any. What’s bothering me is that it game ~stops~ after the prologue? I’ve been looking at a black screen for about ten minutes, now. Is anyone else having this issue or is there a way to fix this? I don’t see anyone in the comments section with this issue (other wise I wouldn’t comment…)

So… Obligatory thanks from me as well. The flow of the whole text was nice, each character had his little speech quirks making it very distinctive. Hands down it really felt like that game developed in english from scratch, without japanese being ever involved, fantastic job.

Thanks again, looking forward to further projects from you people – You got me officially hooked.

sayuri

I just finished playing, and I just wanted to say thank you guys so much for your patch. This is honestly one of the best translation patches (of any game, really) I’ve come across yet!

The game was so enjoyable because everything (even small things) were given attention! I seriously was not expecting minuscule details or moving text to be translated, so I was pretty much in awe during investigations and debates and etc. No small details were spared! Even the adaptations of language and script were well-done and refreshing, and it made the experience feel fun and immersive. Not to mention that each character has his or her own individual way of talking, which is something difficult to fully convey when translating into a different language. You guys fully brought the same feel to the characters that the Japanese does.
Overall you guys handled this game extremely well, and I’m hoping that you’ll do something else in the future (Dangan Ronpa 2 maybe?) This is seriously amazing work you did here.

Thanks again!!

malina

This might sound stupid… but I was just wondering if anyone knows how to get more save files on the psp? I finished the game once (using ~30 save files), and I want to play it again sometime soon, but I have no save files to spare…?

Watsuda

Should I be able to hear music? Because I only hear sound effects up until you can control the camera for the first time. Also, the text at the ending of sentences is kinda messy sometimes. (Playing with JPCSP.)

Matt

You should have Sonic Stage downloaded and the 64 bit version if you can. The 32 bit version’s audio isn’t as good. The text glitch exists on JPCSP. I can’t seem to fix it, but it is really minor doesn’t matter much.

mafu

Zepp

This is my experience with making an emulator run the english patch just incase this helps anyone (most of this has already been stated in previous comments):
If you are trying to use the PPSSPP emulator, try downloading the latest dev build of PPSSPP (http://www.ppsspp.org/downloads.html#devbuilds) then go to the ppsspp.ini file the emulator creates in the folder. Change “FramebuffersToMem = False” to “FramebuffersToMem = True”. Use the default settings.
This personally worked for me, going from a perfect emulation but unable to examine objects – a good emulation and actually being able to actually play the game properly. But heres the catch, this only works if you play in 1x render resolution and do no resize the window. It is a small price to pay if you want a temporary fix before someone comes up with a proper one.

Sapphire

Hi, I can’t seem to extract the xdelta file from the .zip file… It just says “An attempt was made to move the file pointer before the beginning of the file.”
..Any ideas..?
I’m desperate to experience despair but not on this level… orz

Jacob

I can get the cursor to finally work in PPSSPP thanks to the comments above, the problem now is that the cursor selects the previous object instead of the one you are selecting (i.e. clicking the infirmary in the hall makes the cursor select the shop to the right, clicking the men’s bathroom to the left of the infirmary selects the infirmary, selecting the women’s bathroom further to the left selects the men’s bathroom, and so on). This is apparently what eventually messes everyone else up when they get to the actual investigation part of the game.

tappy

Okay, I have some troubles again.
Right now I’m investigating the first case and I can’t go in or out any location. The view appears for a brief moment before blacking out. Music still plays altough I can’t do anything. It occurs on JPCSP and PPSSPP. Does anyone have idea what happened?

Dengar

jubonga

mongoose

Could anyone tell me what i have o do in chapter 6 investigation? I went everywhere but nothing it happened and i cant figure out what to do. does it have something to do with the bio lab? i checked everything in there but all he says is about the lights on the morgue. I checked all the other places but nothing.

Zypharium

Hello, what is the password for the walktrough? Also, what determines who dies first? I’m so unhappy with the outcome of the first case. I was talking with [SPOILERS], gave [SPOILERS] a lot of presents, but [SPOILERS] still died. What did I do wrong? I didn’t wanted that [SPOILERS] died so soon. Now I’m in case two and don’t know what to do, so that not again someone dies, who I like.

Alex

I’m playing the game on jpcsp. Downloaded and installed Sonic Stage and pasted them on the jpcsp folder. Cut scenes work, but don’t have any sounds. Otherwise, everything runs as smoothly as can be. Can anyone help me?

The movies are present in both versions. Full has translated movies, and No Movies has the original, untranslated movies. If you’re having trouble getting videos to play, you probably need a newer CFW (or, if you’re using an emulator, to upgrade/mess with the configuration).

vaendryl

I’m around chapter 5 now and I’m so incredibly impressed by your work. how the hell were you able to translate floating text you have to shoot, or those anagrams! holy shit, I can’t imagine the effort you guys had to put into this.

so impressed, in fact, that I came to this site again to look for a donation button, but saw in the FAQ you’re not accepting money. too bad. *really* looking forward to seeing your work on DR2!

sackboy97

The altered version of ppsspp now lets me actually click on things, but having buffer rendering enabled slows down game play. Disabling it, wont let me click anything. is there a fix for this?
I would rather not use jpcsp because its unbearably laggy. I did have setting on that made the game run just as good as ppsspp, but the GE to texture instead of memory option(that makes the game run perfectly) disables the cross hair at a cost. even with vertex cache enabled.

deltazechs

Absolutely amazing work, guys! As mentioned by others, the amount of work you guys put into translating this game is just astronomical. Thanks for bringing such a great game to the western audience! It’s always nice to know others are spreading the love of the detective genre!

Upaut

I’m having issues myself on 5.00m33-6. I tried the [Full] patch which stops right at the first bit of named character dialogue. Normally, when I use isoTool 1.980, I just use the standard m33 Prometheus patch after decrypting the eboot.

I’m going to try the [No Movies] patch to see if there’s any difference.

Upaut

BluedoggieWF

ivan

i’m using the jpcsp, ppsspp (works with school trials regardless of settings), and a 3000 brite psp bought from japan with pro 6.60 c2
all of these work fine with the non patched iso or any other game iso, but crash with the patched iso as mentioned at the top of this article
however i have tried both versions of the patch and i have tried repatching them multiple times, and even asked two different people to patch it using their computer for me to use to see if it was just my computer patching it incorrectly and yet still none of these seem to work? i’ve checked the hashes and bytes and everything and all the files seem to be completely fine and what they should be

Super Duper Highschool Shaman

I just completed it.
Goddamn, it was fucking great.
I’m really impressed by the translation. Everything had a great and flow and there was not a single point of the game, where I thought it sounded unnatural.
Thanks a lot, dudes.

ZealStar

Super duper highschool doormat

S

Just finished the game, it was awsome, the translation was very good.
Also apparently I’m missing the last movie on the movie gallery, is that an extra movie or something? if so can anyone tell me how to obtain it?

rbleader

Douman

Anonymous

for me it only works on the newest ppsspp, and works pretty well, but can sometimes take up to 10 minutes just loading the “spike” logo screen? the rest of the game runs pretty well but sometimes crashes before starting up because of the slow loading screen
is there any way to fix this

Anonymous

Anonymous

one solution i have found to this is to have a loadable save state from just after the loading screen/start up warnings
however if you never could get this game to start up at all that can be… kinda a problem

CelesNight

rx-78-2-Martian

I’m another one who want to express my gratitud for your work, It has been said before but the quality is perfect and i’m enjoying too much the game, it’s really a masterpiece and It wouldn’t be possible to say that without you guys, who had spent time doing the patch (with all the work that this means). Thank you very much, a strong hug for you!

AndiUsagi

I have the same problem with the logo screen on the newest ppsspp, like someone commented above. Skipping it makes the game crash. Any ideas to fix this? Thank you so much for the hard work done to release this gem of a fan translation, by the way!

Kirlyfish

I just finished the game! I would like to thank the team again for the hard work! 🙂

There is something bugging me though: I finished the entire game but I’m missing a couple of movies. And do they have something major to contribute to the story line? After I’ve seen the ending and epilogue, it doesn’t seem to fill my satisfaction to the brim.

4dolf

galmergon

Zypharium

I just finished the game, and was in fact, very, very disappointed. First things first, the translation was without a doubt very professional and better than what real translation companys throw halfheartedly on the market. You did not even get paid and did a better job than them, who get paid for their lousy work? That is just despairy-awesome! You are amazing and your translation, naturally, is also top-notch. I greatly appreciate your hard work, and hope that you will translate all the other Danganronpa games and light novels too. Thank you very much. 🙂

As for the game’s story, it was plain silly, by all means underwhelming and misleading in the worst way possible. First, I REALLY hate wishy-washy protagonists, who cannot speak up for themselves, protect themselves and are too stupid to do the simplest thing right. Also above all, his gibberish about friendship, trust and nobody being able to betray anyone, was the least I wanted to hear about. I mean, how can you be friends from the get-go, and be so naïve to believe everyone views you as a friend, and will not betray you under no circumstances? Friendship is nothing worth, not in the virtual world nor in the real life. I experienced it all too often first-hand. Humans cannot be friends as long as they can feel emotions. Greed, envy, hatred, love – every positive and negative emotion can destroy a friendship. I am done with playing friends, ’cause if you are always betrayed, why even bother to try so hard to find “real friendship,” which does not even exist?

I played on the most difficult degree, and had to hold my wrath back, because he was not smart enough to understand the easiest question and could not reach the right conclusion, ALTHOUGH it was as easy as to spot a black stain on a white wall. I would understand his stupidity if I played on the easiest degree, but I did not. He repeated every little thing, despite me already knowing who the murderer was, and that from the beginning. It was so easy to reveal the murderer and his motive, I was even asking myself if I was just too smart, or the game’s story writer too stupid. I knew for EVERY case the murderer without looking on the evidence, the mastermind was not a surprise to me at all. It was just THAT obvious. Why, you ask? Because every cliché that you saw in the game was like you would assume. Here is an example just for you. If you see a blonde girl, what would you think of her? She is really smart, would not you? No, you would assume that every blonde girl you see is stupid. And that just happened in the game, my assumption was always right on the spot – like the cliché suggested. Without a doubt, this view is wrong, since the hair color cannot determine one’s intelligence, and that is why I think the writer cannot write well. There was also no character development at all, since the characters were already dead before the development begins. You do not get a damn thing to know about them. I know what I am talking about, because I was featured in a well-known magazine as a debut author and won a few awards in my country. The writer must be a really amuteur, if I am so harsh. Normally, I would not spend so much time on criticizing something, but this was just too much for me to bear. I would love to write what else was plain stupid, and of course about the unlimited plotholes that the author willingly or not ignored, but since spoilers are not welcome here, I will refrain from doing so. Once a really well-known human from my country said this “Two things are infinite: the universe and human stupidity; and I’m not sure about the universe.”. This is just how I feel about the story.

Not to sound like I’m trying to psychoanalyze you or anything, but I get the feeling you might be letting your emotions get in the way of you seeing what the actual text is saying. Naegi (and a couple other people) gets a whole lot of crap throughout the game for his “let’s all get along and be friends” stuff. He’s constantly being criticized and mocked for being such an idealist, and his good intentions come back and bite him in the ass on more than one occasion. If anything, I think the game is using Naegi to make a comment on the overuse of “the power of friendship” as a magical problem solver in shounen anime/manga and other media. It’s trying to show just how much shit blind trust and optimism can get you into in a less ideal world–one where people can actually die.

And Danganronpa does this again and again. Obviously, not everything is a subversion, but there’s enough breaking away from the archetypes that you can never quite tell how a character is going to be handled. People who look like they would be strong end up succumbing to their weakness. People who look like they’re going to be dumb end up being surprisingly intelligent. People who look cold-hearted end up being the most influenced by their emotions. And even the characters who are played straight are done so more to the effect of “what would happen if this archetype were placed in a life-or-death situation?”–much like Naegi with his idealism.

The game plays on your expectations by starting you off with a cast that looks like nothing more than a room full of clichés, and then it develops them into something much more. Even the characters who die really early on have their time in the spotlight, and there’s a wealth of additional information to be found in the individual characters’ Free Time events.

Zypharium

Thank you for your reply, but I disagree with you in almost all points. I ain’t saying your view is wrong, but I think you are only scratching the surface, and do not see what I truely meant.

>>… I get the feeling you might be letting your emotions get in the way of you seeing what the actual text is saying.<>He’s constantly being criticized and mocked for being such an idealist, and his good intentions come back and bite him in the ass on more than one occasion.<>People who look like they would be strong end up succumbing to their weakness.<>The game plays on your expectations by starting you off with a cast that looks like nothing more than a room full of clichés, and then it develops them into something much more.<>Even the characters who die really early on have their time in the spotlight, and there’s a wealth of additional information to be found in the individual characters’ Free Time events.<<

Yes, they have their time in the spotlight, but not nearly enough to call it character development. Again, I cannot say anything story-related.

Thanks for reading and hoping to read again from you.

NorseFTX

It sounds like you’d get along well with Togami. =P
And yes, friendship is as worthless as you make it out to be. It’s really up to each individual, what they make of the meaning of friendship.
…Though I’d tend to think that if you find friendship meaningless, you just haven’t found the right fit for you yet. But that might just be my experience with a phase of dismissive isolation speaking. =P

Jacob

It’s a Japanese anime-centric game. It would be surprising if it wasn’t ridiculous. My reaction was a little different though. I was underwhelmed by the beginning, but was surprised at how good and plot-twisty it got towards the middle and end. I do think the whole “hope” thing was a bit ridiculous and unrealistic, but I think the rest of the game does a surprisingly well job at portraying negative and cynical scenarios among relationships that you initially assume were positive and trusting.

Zypharium

Thank you for your reply, but I disagree with you in almost all points. I ain’t saying your view is wrong, but I think you are only scratching the surface, and do not see what I truely meant.

… I get the feeling you might be letting your emotions get in the way of you seeing what the actual text is saying.

No, in fact, I am a rationalist. I analyze every sentence, and after I see the possibilities and “all” unforeseeable events before my eyes, I come to a conclusion. I will not be swayed by mere emotion. Naegi on the other hand can be manipulated by anyone, as seen throughout the game. I would love to name some examples, but as there is no way to hide spoilers, I cannot do so.

He’s constantly being criticized and mocked for being such an idealist, and his good intentions come back and bite him in the ass on more than one occasion.

That is right, but normally, you would not do the same mistake over and over again. This would be then called character development, but as he does not develop in the least, I cannot call this good writing. If I know that stealing would result in a harsh penalty, would I really do it again, and after I got punished once again, I would do it again? He trusted people that had a thick “Liar” sign over their head, even the dumbest would become aware of it. But he did not – he called it optimism, his only trait that was outstanding, but I call it simply stupid. If his character were written different, then he could have changed the outcome. There were so many hints to solve the riddles surrounding the academy – even on the first floor. His approach was totally wrong, in the court he would immediately back off if someone said something to him. He was always a small person with false ideals, he never came out of his shell. At the end of case 1 I already knew who the mastermind was, the author gave too hints that were too obvious to my eyes.

People who look like they would be strong end up succumbing to their weakness.

That is not true, it was easy to determine their character traits based on their appearance. I was not once mistaken, because the way they speak, how they interact with others and their already visible traits additionally gave their hidden traits away. I could then draw conclusions based on the above informations.

The game plays on your expectations by starting you off with a cast that looks like nothing more than a room full of clichés, and then it develops them into something much more.

That is simply not true! Did we really play the same game, I do not think so. First off, this room full of clichés did not develop in something much more. I could give you the profiles of every student at the beginning, and then we could compare the changes at the end. There will not be much room for discussion. If there were a way to hide specific sentences, then I could prove my arguments.

Even the characters who die really early on have their time in the spotlight, and there’s a wealth of additional information to be found in the individual characters’ Free Time events.

Yes, they have their time in the spotlight, but not nearly enough to call it character development. Again, I cannot say anything story-related.

Thanks for reading and hoping to read again from you.

Ace

“That is simply not true! Did we really play the same game, I do not think so. First off, this room full of clichés did not develop in something much more. I could give you the profiles of every student at the beginning, and then we could compare the changes at the end. There will not be much room for discussion. If there were a way to hide specific sentences, then I could prove my arguments.”

I’m gonna have to agree with this. Even the free time events didn’t do much to develop the characters.

For example, my first impression of Leon is that he is very wild and carefree. Then we enter a free time event and learn that he wants to be a musician… just so he can get girls. There’s no development there.

Then we have Asahina, the stereotypical sporty chick with her head in the clouds. Do some free time events and you convince her to continue training even though she is imprisoned in the school. Not much depth to be found there.

All-in-all, I think this game (and of course, the translation!) was great in terms of plot, music and art, but character development was definitely was weak point.

I think we’re misconstruing what constitutes as character development.

Character development doesn’t have to be some drastic change in personality, and more often that not, that’s a show of poor writing. Really, look at people in real life – most of them, under almost any circumstance, will not even be willing to change their opinion, let alone change drastically in personality. It /is/ development to just make someone seem more human by fleshing out more details about them, because surely you didn’t know everything there was about the characters right off the bat? The game develops them by giving more information about their past. From their first appearance in the prologue, the characters ARE fleshed out a lot from the 2D cardboard. It /is/ development to fine-tune the same basic personality as first presented, because something simple like, “arrogant,” does not describe Togami at all. That’s how he was first presented, but there are many facets to that arrogance that the game provides you with, and so he’s developed.

Admittedly some characters have weaker development than others, but of course, some of them die early – and Free Time events, while helpful, cannot replace the extra screen time the others have. Even still, I think every character had some degree of development, and some of them were developed very well, in fact. I do agree that Naegi is somewhat lacking in initiative, but again, that’s just who he is. And even though he’s stepped on, he holds on to his ideals. You can see this as being static, or you can see it as development that Naegi, despite seeming like a wet noodle sometimes, actually is much more firm in his beliefs than anyone thinks at first. Was it really a mistake to be like that?

Anyway, BDH has made a new thread to talk about the game without having to worry about spoilers, so feel free to take the discussion there! I just wanted to address the character development point here really quickly.

Julia

“3. Go to Settings -> Paths, and browse to the “xdelta3-3.0.6-win32.exe” included with the patch.
4. Original file = original ISO file, and patch = .xdelta file. (The GUI might be unresponsive when you select the ISO file and when you patch the file).”

I don’t get these things, so I’m trapped there.

Reficul

-SPOILERS (kind of, but not really)-
I noticed it was mentioned once before, but I figured I’d throw out that on one of the Chapter 5 choices (point out the lie), I got an infinite loading screen after the end of it. The one that leads on the game, (not pointing out) led to nothing of the sort. I tested it three times and it happened all three. It was mentioned that the bug was random, so maybe I just had bad luck. I was on my PSP 2000 (Daxter Bundle Edition), CFW is 6.60 LME 1.8. Other than that, the entire game and translation has worked perfectly

Reficul

Unfortunately not. I have about 30 separate saves and I ended up deleting most of them to clear up space on my memory stick, along with the game. I do still have the end game save, though, that I beat the game with. It’s a continuation of the older save I used to go back to that point, so I don’t know if you want it or not.

Narr

Ah, hello. I’m having a bit of an issue with downloading the patch. I don’t really do this sort of thing too often, and I’m wondering if I could get some help?? I have everything downloaded, but whenever I hit “apply_patch.bat”, this happens: http://i40.tinypic.com/ajw60h.png
Anything else I need to do? Thank you!

Jacob

Thanks again for translating this game.
I have a question, i just finished the game and after saving at the end then i chose continue from the main menu and it runs the rocket video again well now i undestand that video but thats not the point, after the video ends it just give a black screen i tried presing all the buttons i waited like 5 mins and nothing in the end i exited the game using the home button, is that some kind of error or is normal that is my question and i play it on a psp 3000 with cfw 6.60 pro b-10.

Mie

Thanks for your hard work translating the game, playing chapter 3 and I can’t wait to finish it. I’m really really happy to see you’re also working on the translation for Super Danganronpa 2. You are awesome! 🙂

Xchytez

tjl

i’ve got a question. my copy of the game keeps on pausing/stopping at random parts of the game but with the audio still going on. that and the audio/video lags during cutscenes. is it normal if i’m using jpcsp v0.7 3284 or is it just me and my shitty laptop? (win 7u 64-bit 2 gb ram)

Rimas

GenericUser

I have a small problem involving the cutscenes which doesn’t make the game unplayable, but, ruins a bit of its flow. The execution scenes don’t play (with the exception being the third one, I’m clueless as to why only this execution played). Instead, I am shown the revolver loading screen twice in a row with a split second break in between. The ballot/lottery cutscenes are inconsistent; The first 3 trials didn’t show ballot scenes whereas the fourth did (Upon replaying the first trial it did show the ballot scene but not the execution). Finally, the murder scenes are replaced with a strange, pixelated, grey and black image (I can go back and attempt to screenshot this if necessary). Despite these issues I can watch the movies I’ve unlocked, in the extras menu, with no problems.

I’m using cfw 6.20 Pro B-10 – PSP 3000 – I’d prefer not to update my cfw to 6.60 if possible
I’m using the Full Patch, I’ve already checked the MD5 and that’s fine
The only plugin I’m aware of is PRXShot, a screenshot plugin.
I don’t believe I’ve changed any cfw settings

Thanks again for the translation and thanks in advance if anyone is able to provide help or a solution for these issues.

zuzma

I had to repair my psp 1000 myself just to play this game. v: That’ll teach me for leaving a system laying around for 7 years. But yeah the game seems pretty fun so far, though I’m not that far into it.

A thankful person

Thank you so much, to everyone involved. I just finished the game and it’s top fucking notch work in all ways — editing and translation and all that good stuff. Were it possible I would give everyone involved my money. As it is, I’ll just wish you the best, and send all the good vibes I can, your way.

Zeetheus

I’m playing the Full Patch on JPCSP 64-bit with SonicStage enabled, and the execution scenes show up as a 15-second clip of static with something like ‘this is a faked video file’ at the bottom, during gameplay. On another computer I had been using the 32-bit version without SonicStage and the video clips played correctly, but without audio.

It’s likey a problem with the emulator using SonicStage, but if someone could confirm it’s not this patch by checking the no movies version, that would be swell.

Hello, last week I reported issues with my PSP turning off when running both patches of Dangan Ronpa. I have tried different firmwares since then, to no luck, and found out that I have the NPLoader plug-in (disabling it doesn’t make a difference). My PSP model is the 3000 (MAC is 09g) and it runs the original ISO just fine. I patched the ISO using Windows 7 (64-bit) and got these hashes. I’m completely baffled why this happens as others with the same firmware/model can run it. Any help?

oreo

Duoz

GOT IT TO WORK! if you are having an issue on cfw where it freezes and turns off while loading, TRY THE FOLLOWING:
press select, go into the recovery menu, and turn off ALL PLUGINS including the DRM one. that’s how I got mine to work! I hope this will help someone!

Rtmbb

Hey, I’m playing this game on my PSP and I’m still at the prologue since I just started playing. I’m encountering a problem with the music, where it seems that after a song ends it doesn’t continue to loop so I’m stuck with no music until a new song starts. It doesn’t seem to be affecting the sound effects and voices, but I remember having a problem with Demo where there was no music during the machinegun round making it kinda awkward.

I’m using a “God of War” PSP-2000 with 6.60 Pro-C2 on it. I think I’ll try changing the CFW on it to an earlier one and see if that will fix it, but I was wondering if anyone found a workaround for it or was experiencing the same problem.

Kiraly

I just looked over your TL Notes – so THAT’S what High-Roller meant. I thought it was a reference to her being a faux-ojousama social climber / rich girl type, then was dumbfounded when she started talking about her luck. I never realised she was supposed to be a gambler (and much of the conversation about it made no sense as a result).

Similar with [SPOILER]. I paused the game and googled the term, as I couldn’t figure out why [SPOILER].

These aside, I loved your translations. They really gave life to the game and to the characters. I can’t even imagine how much work it was to typeset every little thing.

Kiraly

Alex D

GeanC

Hey I followed the guide for PPSSPP perfectly but when I run the patch all it does is create a smaller Iso (60mb) in english but the 1.64gb japanese ISO stays untouched.
If I open the english Iso nothing happens and if I open the other one I get to play but no english patch. Any ideas on what I did wrong?

Q . Q

So I followed the instructions to download this but when i try putting the Danganronpa [EN][v1.0][Full].iso into the umdimages folder, once i run the start-windows-x86 and try to load the UMD, a window pops up without anything in it but a white screen. The command prompt says “Exception in thread “Umd browser – Umd info loader” java.lang.ArrayIndexOutOfBoundsException: 0
at jpcsp.GUI.UMDBrowser.loadUmdInfo(UmdBrowser.java:465)
at jpcsp.GUI.UMDBrowser.access$500(UmdBrowser.java:83)
at jpcsp.GUI.UMDBrowser$UmdInfoLoader.run(UmdBrowser.java:710)
Anybody else have this problem? If so please help 🙂

Nat

Hello, I’ve followed the instructions perfectly but when I try and patch everything in the xdeltagui, the access is denied? http://i.imgur.com/ZmpJZFd.png I bought the game, and dumped it myself, also the hash tags are the same one’s shown. So I’m not particularly sure why I’m receiving these errors? Also, when I try and click on the apply_patch file this happens http://i.imgur.com/s5VZtwB.png. With that http://i.imgur.com/TjVpSZq.png the 3-3.0.6-win32.exe file disappears whenever I try and patch it by using the, settings > patch on xdelta.

Terrance

For some reason when I load up the .iso the message “PPSSPP has stopped working” appears and then I have to close the program. I asked a few people and most determined that the .iso was the problem. This is the fully translated english patch from nyaa but I don’t think anything is wrong with this. I’ve never used .iso but one thing that I think is strange is that the file appearance is for .zip files. Other than that I see nothing wrong with it or the PPSSPP emulator.

Terrance

I actually found the reason that this message happens. It’s because I change the .ini content under graphics, FramebuffersToMem and FramebuffersCPUConvert, to True when they’re supposed to be false. The problem now is that I don’t know how to fix this problem

Suri

I’m just wondering. When I try to patch the Danganronpa.iso with the apply_patch Batch file, it says that xdelta isn’t an operable file or something. And also that it gets scanned by norton and then removed because it isn’t safe. Is there something I’m doing wrong? I’d like to be able to play this on my HTC One s. ;=;

Kura

Anyone got the same problem as me? Can’t access the ElectroID(square button), the help/backlogs (START/SELECT buttons). Running PSP-1000 6.60 PRO-C2. Also tested my buttons with other games before running it again, So I’m sure that my buttons aren’t busted. Any ideas guys?

Q . Q

Q . Q

Thanks so much for all your hard work on the patch! It’s very professional and the dialogue flows really smoothly. 🙂

I’m playing the patched ISO on PSP E-1002 running 6.60 PRO-B10 CFW. I’m up to chapter 5, just after (during?) Monokuma Theater XVI. I accidentally pressed Start when it started showing a trailer for another game(?) and the game froze, and I had to restart. I haven’t had any problems with it at all except for this one time and I’m wondering if anyone else has had this problem.

Yeah, we think that’s a fairly uncommon bug from the original game, but we’ve never been able to replicate it (I believe I was the only member of the team to encounter it). The good news is that (THEORETICALLY) you’re very unlikely to encounter it twice in a row!

CelesNight

Well, NIS just announced that they’re localizing the first game by itself of the Vita Version. I think that that’s a bad idea, because of the fan translation being so recently released, most people that wanted to play thje game would have already played it, or don’t own a Vita. I don’t have a Vita, myself.

Jeroen

I’m still unable to select anything in 3D mode, even though I’m using the latest version of PPSSPP, and changed both FrameBuffersToMem and FrameBuffersCPUConvert to True.
I suppose it may be because I had to turn BufferedRendering to False (the only other change I made to the .ini file), but if I keep that on True, the game doesn’t play at all (PPSSPP crashes when I try to start Dangan Ronpa). I’m pretty sure the patch was applied correctly, because, as I mentioned, it works when BufferedRendering is on False (except for the selecting stuff part).
Anyone know how to fix this?

I want to share something to you which I believe is of vital importance. NIS America has apparently announced the licensing of the first remake Danganronpa game on the PS Vita set to be released next year in 2014. Here is an article from ANN reported a few days ago:

kogata bakudan

I’m having one really weird issue that prevents me from continuing the game. In Chapter 5, after Monokuma Theater XVI (the one with the game trailer) and after the school bell message that happens at the start of each day, the game shows Naegi’s room and then fades to black, which usually results in Monokuma announcing the morning from the monitor… except it doesn’t happen. The screen remains black and nothing loads. I’ve never had any issue with the game previously and it’s never stopped for me at any point of the game similar to this one. I’ve reloaded and got to that point several times more but the same thing always happened.

KK Slider

Hey! I would like to tell everyone that a new version of JPCSP was released (3301) and the game is running smoothier in this one!, For example, the occasional “waiting time” that appeared in between characters in long conversations it’s gone!

Michael Martinez

Reminisce

*Minor Spoilers*
Hello, I have a weird problem with running the game in ppsspp. During Chapter 6, when I have a conversation with [SPOILERS], there is a bit that cuts to a flashback of something [SPOILERS] says. However when the flashback is done, ppsspp always crashes. I’ve tried this with multiple builds and the order in which I check out [SPOILERS] and it’s always that one bit when the screen flashes white and finishes the flashback. Has anyone experienced a similar problem and/or able to think of a fix?

Super Duper High School Pissed Off

this is the exact same problem I’m facing now, got through the game over the past few days, so excited to finally beat it and i can’t get through this scene
i’m using ppsspp as well, but i found a version that allowed me to click on things unlike the first version i downloaded, i believe it was modified in some way
could that be what’s causing the freezing? it hasn’t done this at any other point in the game

Super Duper High School Pissed Off

I tried other ppsspp builds, i even tried to transfer my save data to JPCSP just to get through that scene, but it doesnt seem to load the save data in JPCSP, it just says it loaded it and goes right back to the title screen, any help with that, would also be appreciated
but i do still have the problem of the game crashing around that scene in chapter 6 just like Reminisce, no other PPSSPP builds load the scene either without it crashing either i really don’t know what to do at this point, so if anyone could offer a fix to this i would be grateful

HayleyKat

I’m having issues with JPCSP for Mac as well as on my tablet (gotta exhaust all my options!!)

1)On my laptop, the .ISO runs fine after its been patched…except there’s no music!
2)On the tablet (using the free PPSSPP) once Naegi wakes up in the classroom, I can’t interact with anything. I can press triangle to see what I CAN interact with, but I can’t actually do anything.

Any ideas/help?

aldo

Danyn

Well, I’ve completed the game but I’m unsatisfied. I checked out SDR2 but as of right now, there isn’t much information. There’s the LP but I’m not exactly interested in reading the game and spoiling the fun for me if I ever do get the chance to play it.

BDH Edit: I cut most of your comment for spoilers. If you want to speculate/discuss what’s shown in the first game, do it here. But don’t go around posting spoilers you found on Wiki there either.

yuyuk0

hi ive been having issues with patching it, the iso im using runs perfectly fine ( i think im running 6.60 pro b-10 or something its been a while) and when ever i run the patch i get this from the windows system 32 box (everything is in the same folder)

That means the file you’re trying to patch doesn’t match the one we used to create the patch. That could mean you’re trying to patch the original version and not the PSP The Best edition, or it could mean you have a dump created with older firmware, which is missing a bunch of bytes at the end. The filesize/hash for a clean dump is in the post, so you can always check to make sure you have the right file.

Kavka

Wow, thanks for your great work man! i like this game!
anyway i have some favor to ask if you don’t mind.
after seeing your great work at this project, how about if you give a hand to those who is translating digimon re:digitize at this moment ?
i guess it’s a worth it game, just as this one!
well just my suggestion, thanks!

Arsenalian9x

Tnx guys, i am playing this VN on jpcsp and the point is that i can click (investigate) on the desk locker in Naegi room in chapter 1 in order to process to the next scene. Does anyone know how to fix this bug?

Theo

Thank you for all the hard work you guys have done,but I have a question. When using the GUI Patcher I didn’t get what you meant on the last step by the .xdelta file. If someone could help me that would be nice.

Any build above v0.8.1-325-g0eadfdc should work – go to http://www.ppsspp.org/downloads.html and ctrl-F that build number and you should be good to go (newer builds may or may not work). Just make sure to go into the ini (which is generated after you run the exe for the first time) and change FramebuffersToMem and FramebuffersCPUConvert from false to true.

rendy maulana

Orange

I got one of the latest PPSSPP builds and changed “FramebuffersToMem = False” to “FramebuffersToMem = True” and “FramebuffersCPUConvert = False” to “FramebuffersCPUConvert = True”.
After doing this PPSSPP crashes whenever I try to start up the game.
I’ve tried different PPSSPP builds but they also crash.

Happy Fan

I completed the game and I say Good job! This game was great, also very nicely translated.

I had some issues with freezes two times. (yes that few haha)
I used PSP GO with CFW 6.60 C2. I had a freeze after a viedio of the shenobi game trailer, I fixed this by just loading and skipping the videio when it came.
-Rather annoying issue imo

Also during the class trial preperation scene, if I used the PSP pause game function. When I loaded again, if I pressed I am finished preapering. It would not do anything. Leaving me stuck. Fixed this by loading 1 save back with the normal save system.
-not so important as You will always save before the pre-class scene.

Also a big thanks for tranlsating this. I had a real big joy playing it ^^

Nakawa

Hi, I am not able to patch
in the original version of the game.
The version “psp the best” does not work
on my pc.
I lost eight hours trying
But, I could only aplical patch on psp the best
Please help me solve this problem!

Michael

I love the translation. There were a couple bugs here and there. Perhaps because I was playing on a PPSSPP.

I now have a fatal issue though. At the beginning of the fifth chapter, after the first conversation in the cafeteria, I get stuck in an infinite loading loop. I saved my game just before the loading screen. I attempted to load up my save state, but it just did the same thing. I turned off my PPSSPP and it did it again. I’m going to try a couple more things. But, I wonder if anyone else has had an issue in this particular spot.

Michael

Nah. I figured it out though. I had tried to open the file saved into the game instead of my custom save state, but it hadn’t worked before. After I opened it back up, I was able to load it from that file.

Hetiru

Thank you VERY much for the opportunity to play this wonderful game!!! I spent 3 days enjoying Dangan Ronpa’s plot and your wonderful translation///
Need to say (maybe it will be useful for the list) that on my 6.39 LME-9.6 firmware the patch works flawlessly/// I used Full Patch (349 MB) ^U^
Thank you once again!!!
Hope to see your translation of the second game in one wonderful day either!!!!///// Good luck to you, guys!!!! *love*

Ferdie

Fantastic translation! The graphical edits and the handling of some of the text-heavy gameplay elements really go above and beyond what I’d ever expect from a fanproject. I’ll definitely be buying the official Vita English translation too when it comes out to support the developers.

Technical note and suggestion for people trying to run on JCPSP:

My laptop has an integrated video card; I tried using PPSSPP at first, but the selection bug made it unworkable. JCPSP ran it, but was too sluggish until I switched to software rendering.

Here’s a helpful tip for JCPSP users running into slowdowns: play the game MOSTLY in software rendering, then switch out of it when you hit a selection error, then switch back. In addition, you may find that frames and audio start to skip if you play for a while. In that case, just switch out of software rendering and switch back! You don’t need to save and quit. Just go to the options menu, uncheck the software rendering box, apply, recheck it, and apply again. Scene graphics may be a bit jaggy and plain in software rendering, but the game’s playable and cutscenes and characters look good.

I was able to get through the entire game this way on my machine without any bugs besides the jagged graphics in software rendering.

Apple.

Hey guys! I just finished the game and it was fantastic. Thank you so much for all your hard work you guys put into the translation. You have made a ton of people happy and it’s something you didn’t have to do, but you did it anyways and we appreciate it. Have a fantastic day and thanks again! ^-^/

p.s – If you guys finish a translation for SDR2 I will probably lose my shit, haha thanks again.

Prince

Hi, I’ve been trying all day to get this to work, but it seems I keep doing things wrong. I use a PSP 2000 slim and I have the Best Buy edition of Dangan Ronpa. The first thing that went wrong was that everything freezes when I extract the 6.60 Sony firmware. I’ve tried multiple times and it won’t work. The upate folder along with the file shows up when I look at the PSP folder on my computer, but since it seems like it was interrupted, I wasn’t sure it would work. I checked my PSP for the specified update, but there’s nothing. The CFW worked fine to extract and those files showed up on the PSP, on the other hand.

Since I couldn’t get it to not freeze, I moved on, attempting to apply the patch. It got to a point where it said to press any key to continue, and upon doing so, the window closed down. I didn’t know if it had finished or failed, so I moved on to the GUI part. It just gives me this as I press Apply: http://media.tumblr.com/ab3e006b394187fa8d87b704996c51ed/tumblr_inline_mps99lOdTu1qz4rgp.png
I tried checking out hashtab and I downloaded the thing as well as installed, but after that there’s no next step (I’ve never used it before so I have no idea what to do).

Anthony Potts

Is there anyway you’d be able to provide me a save file? Mine got accidentally deleted just before the Class Trial of Chapter 4 but I’ve heard you can use any save file past that point and just go back and play from whichever Chapter of your choosing.

Atikal

Just wanted to drop a comment saying the game was Amazing! Props to the team, for such an awesome translation. There were so many puns and play on words, I imagine it was quite difficult. Really looking forward to the 2nd game. ^^

Warbandit

For those like me who only have a 1gb memory stick, you can use PSP ISO compressor to compress the patched iso into cso. It should come out to about 902mb so you if you have a lot of things on your psp, I suggest you back them up. Otherwise it plays fine so far.

harrtern

so if i bought the game and patched it how would i go about playing it on my psp since the original game is right protected so i can’t overwrite it and i only have 1 GB of space on my psp
and if the solution is get a bigger memory card then where would i put it on my psp
i have a psp-2000
thank you so much for all your hard work by the way! i’m sure many english speaking dangan ronpa fans appreciate your work very much! you guys are all great!

Kraw

I’m having a bit of an issue. I have the 3000 PSP model. I’ve got the 6.60 official firmware and I’m using 660 PRO-C. I do have “The Best” Edition of the game, and I downloaded the Full Patch v1.0. I followed all of the instructions and ran the “apply_patch” batch file and it created the Danganronpa [EN][v1.0][Full] file. I’ve verified all of the file sizes and hashes for both the original ISO and the patch file and they all match up. But when I run the patched game on my PSP it shows the SPIKE logo and then turns black and my PSP turns off. The original ISO seems to run fine though so I’m not sure what’s wrong? I’ve tried deleting the English patch file a couple times thinking maybe something went wrong and re-running the apply_patch file but it doesn’t seem to help.

Creamsicle seems to have had luck with this, as she notes here. I assume by “the DRM one,” she means she means the “NoDRM Engine” option under “Advanced,” but I’m not sure. I would try disabling plugins individually before messing with the advanced options, personally.

Kraw

Turning off plugins didn’t seem to do the trick for me, however, I was finally able to get it to work. I have two different 8gb memory sticks, one of them I haven’t used yet and the other has a few games saved to it. I took the empty memory stick and completely did the whole process over on it and it seems to be working fine! I’m not sure why this worked but I’m glad it did.

Kraw

They’re the same brand. They were part of a 16 Gb set; SanDisk brand. The first time I tried to patch the file (on the stick that already had other data on it) I actually didn’t let the patching program finish so I got an incomplete English patched ISO. After figuring it out I deleted the incomplete ISO and let it run all the way through, doing it correctly that time. Even though it was complete that time, the game started crashing at the spike logo. The fact that it works on the empty memory stick might not have anything to do with the stick itself, but maybe that I did it correctly the first time? It’s very possible that on the stick that already has data, rather than deleting the patch file and starting from there, maybe its necessary to delete the original ISO and start the process all over, and then do it correctly the first time? I could try it out on the first memory stick to see if after doing that if it works on that one as well.

Thanks a bunch!
I’m getting a black screen on both 6.60 PRO B9 and B10 after the “extra cutscene” (the one that happens if you Continue after the Epilogue). The rest of the game played smoothly, and the translation was great! Keep up the good work!

Colour a Dinosaur

gryx

Hi! I have the same problem with the spike logo, and then it freezes (I’m on PPSSPP, emulator). But I noticed that the english patch takes only a few seconds, which I assume is normal. The xdelta doesn’t do anything besides open a command prompt for a brief second, which I also assume is normal. I do not know how to check the hashes, and a little help could be appreciated.

gryx

thank you for the tools, the hashes turned out OK. it says:
input read failed: : Not enough storage is available to process this command.
( I had to screencap this within a millisecond and type it out because it merely flashes across the screen.)

gryx

I’m playing this on PPSSPP (v0.8.1-549-g8eab028 64-bit build), with these settings: http://pastebin.com/LKPJ26m1. My graphics card is a NVIDIA GeForce GTX 560 Ti.

I’ve had no problem with the gameplay since I changed “FramebuffersToMem” to “True”, but there is still one problem remaining: the movie clips have no audio.
The audio seems to work perfectly fine anywhere else (at least so far, I’ve just finished the first class trial) but the pre-rendered movies are just silent.
So I would love to hear if there’s a solution to this, thanks in advance!

I googled “ATRAC3+ codec” and found this tutorial: http://www.youtube.com/watch?v=UEYAwOJH44k
So now I’ve installed it and restarted my computer, but the audio is still missing. Do I need to do something with the PPSSPP too (like enable the codec) or have I simply installed the wrong version or something?

Hmm. When you first start up the emulator, it should give you the option of downloading the codec – otherwise, go to Settings, Audio, and then hit Download Atrac3+ plugin (or simply enable it if you already have it installed) and you should be good to go.

dingagio

Just finished Chapter 1. When I try to go to the second floor for the first time, the screen goes black. I can open the electroiD, but if I close it, the screen is either black, or I can see the hallway but the visual won’t change if I try to do anything. It seems that dialogue progresses if I press buttons (according to the backlog), but saving/loading states, etc fixes nothing.

dingagio

Fernando

Yo, awesome job guys. Having a few problems though… Using a CFWd PSP 3000 running 6.60 PRO B10 and a few of the cgs appear all messed up. I’ve so far noticed it with the CG when we first see Monokuma, and when we look in to the shower for [SPOILERS]. I haven’t gotten too far into the game so I’m not sure if its any more than this.

gryx

Senastian

I’m having the same problem as some of the above. The spike logo shows and then the game crashes. I installed the patch correctly. I think that the solution is in configuration, because when I tried it for the first time I could see the menu, but then I modified some things and now I’m like this. Could anybody upload a image about how configuration should be? Please

vash47

I just want to thank you all, members of the Project Zetsubou. This is a wonderful game and with my limited knowledge of Japanese, I can say that this is one of the finest translations I’ve seen to date. Thanks again.

urutapu

Blazinsky

Thanks SO much! I have to admit that I know very little about this game, but it seems pretty cool.
Usually these games that never come out of Japan with a localization are the very best.
Thank you again for all your hard work, I’m gonna enjoy the game now!

Kieran

mix

While the path works fine I’ve run into a little snag on my PSP. Whenever it reaches a video it just skips everything entirely. Even on the extras once i unlock one it just goes o a black screen and returns to the menu. I’m running on 5.50 Prometheus 4 and on a psp 2000. Any help is much appreciated.

mix

Tashyoku Fukomi

i cant extract it into the ISO BIG file.. and cannot do the apply_batch things.. because the file is still in ZIP and i cannot changed it to ISO… i already tried renamed it but it still considered as a ZIP file.. aahh.. o@.@o”
Just make the big file size plz.. the one just i should just copy to my psp..
This is so complicated… :v

redfield

Someone who wants to play this game

I got EVERYTHING to work on PPSSPP (64 bit version) except ONE thing: the Square button. Both the square button and the start button refuse to work for some reason, and since the Square button starts the ElectroID, pretty damn sure I’m gonna need it to beat DR. Any luck fixing it?

Sage

Aside from the black screen of death fixed by deleting and pasting the ISO, I only have one problem playing the game. During Chapter Two’s manga scene (forgot what it’s called) the analog stick won’t move. At all. It works perfectly in other games and when not in said scene. I can move all other buttons besides that.

Mind lending a hand? I’m using a PSP with 6.60 Pro.

On a different note thanks for the awesome work! The translation looks like a lot of effort was put into it and it reads smoothly. I’m addicted to it and am having withdrawal symptoms for not being able to play, lol.

werty18

reiona

Thank you all so much for your wonderful translation! I’m so glad I was able to play this game, and it’s all thanks to you! It’s a shame that you’re not willing to accept any donations for this, so I guess I’ll just have to thank you with this comment.
I’m so exited to play Super Danganronpa 2 now (with your translation of course) and I want to play/read/watch everything related to this wonderful series, so thank you for taking on other DR projects. I also want to thank you for the fact that you made me love this series, I’ve been looking for something I could get obsessed with, and now I think I’ve finally found that thing.
I’ll definitely be stalking your website from now on to watch your progress and cheer you on, so keep up the great work!

Yumeni

For those of you having problems with a dialogue lag(AKA occasional freezing every ten or 15 lines) in JPSP I have a temporary solution. In the game go to the options menu. Turn the voice volume down fully. With this the freezing is gone because it no longer has to go through the trouble of loading voices. However the game will have no voices. Personally I don’t think it’s that much of a sacrifice.

Spinnerweb

I’ve been playing the game with the English patch, and it’s already becoming one of my favourite PSP games.
Also, thanks to the translation team; the translation is so good it surpasses even official localizations of some games.
Thanks again; awesome game 🙂

CJ

I’ve tested the Full Patch with every firmware listed to work plus turning off any plugins and it would freeze when talking to Hagakure during the prologue, then I tested the No Movie patch and it worked.like a charm. Thank you very much for adding another patch option, I was worried I was shit out of luck.

Benny

I just want to say whoever did this translation for Dangan Ronpa did an AMAZING job. I usually see more than a few cringeworthy moments in amateur translation projects but this game was just flawless from start to finish. Please keep up the good work!!

D

I have been playing this until the first courtroom debate and everything works flawlessly on jpcsp, but using my ammunition against the yellow text does nothing. No matter how many times I try, when I use the ammunition the graphics will show that I pushed the button, but nothing changes, the debate just continues until the end and then repeats. Anyone else have this problem? Is this patch related or emulation related? Or neither?

I am very new to this as an entirety. I don’t know if I’m even doing the correct things. I supposedly got the output. My original ISO dumped beautifully. I tried the apply.bat supposedly it works but I keep getting that odd “pause” message, so I read up on the comments and it said it could be overwritten. However… the file doesn’t amount to it’s 1.24 GB or something for the [full] version. It’s still 1.68 something GB I tried the GUI program. I’m still lost on that…
I don’t even know where to find the blasted danganronpa_patched.iso …. ;~; And is there another step afterwards? I just really wish there was pictures for this ): … -scratches head- I’ll just try it again later today… I’ve just been going bananas all over this… I’ll make screenshots…
And I’ll try it on the Desktop thing… ): instead of under Users… I’m really sorry. I’m just really happy that you guys made an English patch for it and all I’m doing is messing up things left and right … /despair.

Dark

PPSSPP Tutorial: (This resolve all the issues for me)
1. Download the last version in this site “buildbot.orphis.net/ppsspp”
2. Run PPSSPP go in settings, audio and download the atrac+ plugin. make sure its enabled.
3. Go to settings, graphics and enable “Read Framebuffers to Memory (CPU)”
4. Reset the PPSSPP and enjoy…

mostafa21

Blaise

Does ANYONE have a solution for this problem?
My game runs fine on ppsspp and I did everything necessary to fix the item glitch, except i take it i need buffered rendering or Read Framebuffers to Memory to be checked off. Problem is, my game only runs if i set it to Non-buffered Rendering. If i set it to buffered rendering i get a black screen and if i set it to read framebuffers to memory it just crashes.
Does anyone at least know WHY this happens? I’ve been trying to get this game to run for a few days and this is the one thing i need fixed to finally get this to run. I’m about to just crack and just watch a playthrough of this game.

You might be better off asking on the PPSSPP forums. I seem to recall hearing about other people having similar problems, but I don’t know exactly what they did to get past them. The PPSSPP folks are going to be better equipped to deal with emulator issues, and if it’s a bug or something, they’re going to be the ones who can fix it.

Roy

I’ve successfully downloaded the game, but I’m having problems. It appears that whenever I open the ‘apply_patch.bat’ a black-code screen shows up and upon clicking a button (It said press any key to continue), it disappears and everything stops form there. I am able to turn the Dangan_Ronpa file to an ISO, but unfortunately it wont run without the apply_patch. Am I doing something wrong, is there something broken, or do I just need guidance from someone who has already done this before?

Roy

In the text form of the ‘apply_patcher.bat’ (if you right click it and use edit), the first part of it says xdelta3-3.0.6-win32. This happens to also be the name of an application that was also downloaded (When ran it appeared to be the same as the ‘apply_patcher.bat’, but blank). Due to the fact that the xdelta3-3.0.6-win32 application (.exe) is not apart of the setup process that was both given to use in the README document, and shown in the description above, is the application supposed to be combined with the .bat file? (Or am I just spouting out random nonsense)

I posted a few screenshots on Photobucket: http://s1363.photobucket.com/user/theroyalmi/library/?view=recent&page=1
I hope that this is enough information for you to help me. If not, I will lend more needed information if necessary. I really have to thank you for the help you are willing to lend to myself and the other people who wish to enjoy themselves in this game.

Ingus

Kiba

Maybe you should provide some information on what to do after patching the game on your computer? I’ve managed to put it on my PSP (into the ISO folder), but it won’t show up anywhere and I’m completely clueless as to why it doesn’t.

Kiba

I figured it out. In case anyone has the same problem: You have to put the ISO folder in the main directory, not in the PSP folder. I still felt a little left alone after patching the game, though. Maybe it’s just because I have no insight whatsoever into how this kind of stuff works…

Sorry BlackDragonHunt if my replies came through, but it never appeared that it did whenever I refreshed the page (If it did, this will be the third time you will see this reply). I uploaded the screenshots I’ve taken to Photobucket: http://s1363.photobucket.com/user/theroyalmi/library/?view=recent&page=1
Hopefully this is enough information for you to help me with my unfortunate problem. If not, I can give you more information that may help you in discovering the problem.

Joseph

I have the game completely running, but it appears that when movies on the game are shown (such as execution scenes), all volume is removed. Is this due to a problem or is it just the expense of getting an english subbed version of the game.

Thank you guys so much! I just finished the game, and it was one of the best I’ve played in a while. I spent a good amount of time squeeing to my fiancee over your translation choices, so I’d love to see more of your notes in the future.

I’m not sure if I have any skills that would assist you guys in the future, but I’ll keep an eye on the Help Wanted page. You guys did something really great in sharing your hope with us, and I want to spread it even farther!

Samsth

Samsth

Jack

I’m on a Mac and I’m using JPCSP and when I turn it on and load the UMD, it says:
Critical Error : Check console for details.
It doesn’t turn on and the screen remains black. I input the right commands into Terminal, but the hashes aren’t the same. I don’t know what I’m doing wrong. Help!

Dave

Hopefully someone here might be able to help me out. I bought the Dangan Ronpa Best buy edition from Playasia, with the intention of using this patch. However i can’t even install the data on the psp. The main menu of Dangan Ronpa comes up , but when pressing start, load, Install data it goed back to the main menu. Some side info : I have a Psp slim ( limited final fantasy cc edition ) , firmware 6.60. It might be related to the memory card, there is a 1 GB card installed. Still I’d like to know if there might be other reasons before spending more on expensive Sony memory cards 😉

You’re not supposed to install it. Follow the instructions here to rip the ISO, which you can then apply the patch to and put on your memory stick. The patched game is 1.24 GB, so it won’t fit on the 1 GB card, but I believe it can be converted to a CSO file which should compress it a decent bit. I have no idea if that’ll make it small enough to fit on your 1 GB stick, and I hear compressing it kills the graphical quality, but it’s an option.

I’ll try getting a 4GB memory stick this weekend than. The only thing that bothers me is that the game doesn’t start at all, not from uMD disc, not without patching. IT should run in japanese :). Why does it keep sending me back to the start menu? I was thinking this might have something to do with the type of PSP I own. ~~
Anyway. Getting the custom firmware and iso rip doesn’t look that hard, so we’ll see if that works 🙂

Anna

Hi, I reeeaaally want to play this game and i really appreciate all your work!!

\but after i torrented the file, i didn’t get any .iso files, only .xdelta. When i put the .xdelta file into the ISO folder on my PSP 6.60 B10,, it didn’t even appear. I tried changing the .xdelta to .iso manually but that made the game corrupted.

Daremno

I’m sorry if you’ve seen this like a million times OTL
I managed to get my hands on the iso file and it looks like everything patched right (1,759,360kb before patching and 1,302,400kb after patching) but when I opened it in JPCSP, it shows the spike logo before giving me a black screen and pausing. Did I do something wrong? And I’m pretty clueless about how to get hashes because I’m a first timer at this.

Patureau

Hi guys, I am need of some assistance i would really apreciate if you guys could give it to me. The game is not running on neither Jpcsp or PPSSPP… On Jpcsp it does not even starts properly, it gets absolutely too buggy and it crashes before i can even begin the game, I’m using the 3310 version and i followed all the instructions i could find here, but still it does not works
On the PPSSPP the game starts fine and at first it seems ok, the problem occurs in the firs minutes of actual gameplay, after the initial dialogue is done and you wake up in the classroom, there is a tutorial, and then when i am asked to click on highlighted objects is where the bug happens, it simply does not highlight at all, and therefore i cannot select any item on the screen or progress any further in the game.
Please help me guys I triewd a LOT of stuff already and nothing seems to work, thank you for your time =)

Patureau

Thanks man, and this probably gonna sound really dumb, but how do i load a build ? and also i couldnt find the rendering mode section anywhere, do i have to apply the build first to acess it ? again sorry for being dumb, and thanks for the help

“Load” just means to open the emulator. If you can’t find the “Rendering Mode” section under Options (like this), you probably don’t have a recent enough version. As of this moment, there seem to be a lot of Android-only builds on the page, but if you scroll down a little, you’ll see some with Windows builds, such as v0.8.1-1581-g0d048ed.

Patureau

Thanks man, i managed to do it, it did solve the bug, however every time i turn the framebuffing thing on the game gets a bit laggy, its still playable but annoyng, do you happen to know how can i make it less laggy ?

Dzzz

That fix is not helping D’:
I downloaded a lot of emulators, when i put Frames CPU it crash and close the window.
In other PPSSPP it work WITHOUT Frams CPU option but i cant investigate
In other PPSSPP it stays in a black screen, and i can hear the music from danganronpa..

Dzzz

I tried to play in the Jpcsp Emulator, it worked but really slow, in the ppsspp the little thing when you put the crosshair in a item dont appear, there are not fix for that problem in ppsspp? Sorry the bad english.

merbz

im on 5.00m33-6 with prometheus installed. i did not need to patch with iso tool and i runs perfectly but stop at the screen right after the main character tells you his name. for those who have got this running on m33-6, share what you guys did. P.S. i also tried patching it with iso tool with me631 and mhp631 but no luck.

ulises

piehead222

I am having some problems getting the patch to work with my PSP 3000. When I start the game the PSP logo plays and then it goes to a black screen (the PSP stays on). It does not progress past this.

I have been running 6.60 pro c for awhile now and have had no problems with it. The post-patch game is 1.24 gb and all the hashes line up with the ones listed in the readme. I used both the regular patching approach and used xdeltagui.

You can try disabling any plugins you have, but we do have a small number of confirmed cases of properly patched ISOs just… not working on certain PSPs, and we’re still not sure what the cause or pattern is. You can also try downgrading, as that seems to have helped some people with other problems on 6.60.

I’m amazed at the quality of the translation. You guys perfectly translated not only the in-game text but also the floating text during the trials and in other menus. It really is a commendable feat. Thank you for putting in the time to make this game available to anglophones.

naluftw

hi, i am using a mac and i have reached until step 5 but i am having problems using terminal to create the command. when i type the command, all that comes out is
-bash: xdelta3: command not found
i also tried using MultiPatch to patch it but what comes out is something like “error decoding”
i am very sure the original iso file i downloaded is the PSP best version, and i had no problems downloading the patch or the original file at all.
i am not familiar with terminal at all and i hope you guys can help me >< im really looking forward to playing this! thanks for making the patch too 😀

If it can’t find the xdelta3 command, it means you probably didn’t get it installed properly. I don’t have a Mac myself, so I can’t give you much help beyond that, but make sure xdelta actually installed correctly.

Ace

Therese

i’m using ppsspp and after naegi wakes up in the classroom and just right before the part where the screen goes through first person view, it crashes, i haven’t altered anything yet, i just downloaded and launched.
i also tried pcsp but the lag was just too much

Therese

it crashes and says it closed because of DEP, so i tried to turn it off but it says it can’t.
one more thing, there was no “framebuffertomem” in the ppsspp note so i didn’t do anything but it still played. I hope some adept could answer this :3

I beliiieve the new builds of PPSSPP actually have those options in the emulator itself, so there’s no longer any need to edit an ini. Not sure if that’ll fix your crash issue, though. Your best bet is to download one of the newest builds (make sure you scroll down to “Automated PPSSPP builds”) and give that a shot, enabling the two necessary options.

Hmm.. have you tried playing it with the Danganronpa fix version of PPSSPP? I fully completed the game using it and encountered little to no problems. Thing is, finding this fix is rather difficult. I don’t even remember where I got it from… I’d upload it for you to download but since it’s not mine, I might get into trouble =/

slacker4life

I have 5.50 Prometheus and have the patched game on my PSP. The game freezes during one of the beginning dialogues and forces my PSP to shut down. How do I fix this or update my firmware to 6.60 PRO? I’ve tried so many things that end up not working.

slacker4life

I tried the 5.50 Prometheus workaround, but it did not work for me. I tried putting the mhp631 file into the proper folder, but it didn’t change anything. It just came up at “Corrupt Data” on my memory stick.

Jesus

This is something I don’t do nearly enough but given the amount of selfless hard work went into this translation it would be wrong not to thank you. It would have been so much easier to rush this out but It’s clear you put a lot of time into it and the updated humour was very funny and didn’t feel at all out of place. (The Airplane! refrence got me pretty good).

Honestly thanks so much.

uwa

Loliphile

Hi, I just wanted to ask if I’m using the right patch or doing anything wrong. I gotten the iso for the game and applied the full patch to it, but I am unable to view the movies in the game itself, it doesn’t crash, but rather its like the movie segment was cut, am i supposed to use a different patch if I want to see the movies?

PPSSPP users are experiencing text corruption issues that, according to the author of PPSSPP, could be resolved by a small change to the patch. It’d be great if you’d consider releasing an updated patch with this change applied; it’d make the game much more playable for people affected by this bug.

VoidShiki

I’ve got CFW 6.60 Pro C. The game seems to run prefectly… till i don’t get to the 3D mode where i can’t move the pointer because it doesn’t register my analog stick. Any solution to this other than downgrading to 5.50?

sandii

I’m using the latest version of JPCSP and right now I’m in the classroom after Naegi wakes up. Unable to investigate anything as when I try using the arrow keys, the angle of the room shifts instead of the crosshair. Any idea how to fix this? As the crosshair remains on the center of the screen instead of moving ;w;.

sandii

First of all i would like to sincerely thank you for the translation. I have just recently finished the game and it has been a great pleasure of doing so.The game is simply amazing (heck it’s mindblowing great) as well as the great translation that has been put into this game.

It’s simply art, or I’m just exaggerating too much.

Here’s to hopping for SDR2 soon, another great game i believe. Cheers!

Yorunome

First of all, super duper thanks for the translation ^^
Secondly, like many people here, I am having trouble with the voices of the characters. Before jumping to conclusions, I would like to explain the problem:
The only time I can hear a full dialogue from any character is when the screen changes to the normal look to the occasional ones where the ADV does not shows if the character is speaking or not. And then the rest of the time, I can only hear the most used voice gesture of the characters. For eg. Maizono begins all her sentences with “ano” or Celes’ usual “yorushi desu ka”. I am having no trouble with the BGM, luckily as for now.
If anyone here is kind enough to look into my problem, I wish the solution for it to be simplified since I am really not at all acquainted with working of PSP emulators, Dangan Ronpa being my first PSP game. I looked in many forums, many of which dealt with the same glitch but to my luck all were discussed in programmer’s language, making no sense to me >.>

Yorunome

Zack312

I have a problem you could say. I putted the patch folder to the iso folder of the game and try to patch it but the only thing that comes up is a black screen with unfinished words. Could someone know perhaps what I am doing wrong?

Tarek

Roseanna

Could someone please go through all the steps for this with me? I’m sorry but I don’t understand any of this. I don’t know how to download it to my PSP or if this applies to downloading it only so you can play it on the computer, I don’t know if I’m supposed to download any of these firmwares or anything. Please help, if someone could just go through all the steps as simply as they can I would really appreciate it.

This is only for playing it on your computer, not your PSP. If you want to play it on your PSP, you’ll just need to wait for it to be released on the PSP by an english company in February 2014 (which you should buy anyways if you want to support the series!)

myenemy

Getting it to run doesn’t necessarily mean you have a properly ripped ISO. The xdelta error you got means the file you have does not match the one we used to create the patch. Use HashTab or this or something else to calculate the hashes of your ISO and compare them to the hashes at the bottom of this post.

myenemy

Zack312

digitaldetective42

Okay, so I’m definitely in despair.
I’ve spent a few days trying to get this to work on my copy of the game, and I’m super excited to try it out…
Until the patch process refuses to work on my Mac.
I’ve downloaded Xcode, Homebrew, and the entire thing for it. I even tried MultiPatch but I got an error message. I’ve used Terminal once before, but it worked then. I’ve spent several hours working on this, but I always get stuck at step 5. I always thought I downloaded xdelta correctly (but maybe not) considering it wouldn’t say “command not found”. I had to change ‘brew install xdelta’ to ‘$brew install xdelta’ for it to work, but that might just be the problem. Whenever I get to step 5 I always get a reply of “-bash: -xdelta3: command not found”.
If it helps, my Mac is running on OS X 10.8.4. I also have a Windows computer I could try the process on, but it’s kind of old and I’m worried I might accidentally crash the computer or something.
Sorry for being a bother, and thank you in advance.

digitaldetective42

Alright, so I have an update on the despairification-translation of my game.
I tried on the Windows computer I mentioned before, and I kept getting error messages. I didn’t get any screenshots, I’m sorry, but I had a feeling it wouldn’t work.. The computer’s gone through way too many years of wear-and-tear.
I’m very sorry again for bothering everyone, I’m just really angry at myself for getting the game when I’m too dense to figure out how to get the patch to work.

wadafuq

Sorry, I’m new to the whole emulator and patch files thing, but I think I’m doing something wrong. I’m doing everything the instructions say, and my original ISO works just fine, but each time I create the patched ISO, it doesn’t function, and the PPSSPP only gives me a black screen.

I downloaded PPSSPP and the patch file, and made and ISO of my copy of the game. I unpacked the patch zip file, and moved my ISO into the new folder containing the patch files. I double-clicked on the apply_patch.bat, and it gave me the new patched ISO. Whenever I try to load this new ISO in the emulator, it only gives me a black screen with a few orange pixels off to the side.

Can someone more experienced with this help me? I’ve tried multiple times but I have the same problem each time, and I don’t know what I’m doing wrong. ):

wadafuq

Jear

So I patched the game and played it on PPSSPP until I got into the first room. There I noticed that the crosshair wasn’t reacting to objects. I went back to this site and read how I could fix this. (Change in options the rendering or something like that) But when I started the game again, the PPSSPP program just closed. I tried it a few more times, and each time I got the same results… Does anyone know how to fix this? Help is greatly appreciated.

I have checked all my hashes, and they all fit to the ones stated before ( http://i43.tinypic.com/2a85do3.png ). I’ve looked through these comments, and I’ve tried a few of the solutions, but I never could figure out why this is happening, other than “mismatching hashes”.

Is there anything I can do to fix this problem? I loved the LP, but I’d like to play the game myself!

Lilduu

The reason xdelta can’t find the patch (the error in your first picture) is because, for some reason, it’s not there. You should have gotten a ~348 MB file named danganronpa-1.0-full.xdelta along with the other files (apply_patch.bat, README.txt, xdelta3-3.0.6-win32.exe) in the patch download. That file needs to be placed in the same folder as everything else. Then try running apply_patch.bat again.

Tyler Doan

Anonymous

I’d like to thank you for translating this masterpiece. I bought a PSP a week ago and decided to try Danganronpa on a whim. I went in with no expectations, and a week later I ended up having lost almost all of my free time to the game, and it turns out to be one of the best VNs I’ve ever read.

That error means the file you’re trying to patch doesn’t match the one we used to create the patch. That could mean you’re trying to patch the original version and not the PSP The Best edition, or it could mean you have a dump created with older firmware, which is missing a bunch of bytes at the end. The filesize/hash for a clean dump is in the post, so you can always check to make sure you have the right file.

I’m playing dangan ronpa with ppsspp for android.. but i’m stuck in the first room where Makoto wakes up, and i can’t click on anything.. i changed the mode in “read framebuffers to memory (cpu) but nothing changed.. can you help me please?

Roseanna

Can someone please explain the emulators to me? What are those? Is that something else I have to download to get the right hashes on the patched iso? Because I’ve tried all of the different download links and I’m just not getting the ones listed. Right now this is what comes up:

Roseanna

Hi. I’ve managed to patch the file and everything and all of the hashes match up, only when I put the patched file on my memory stick and put it in my PSP it keeps saying that it’s a corrupt file. Does anyone know how I could fix this? PLEASE get back to me as soon as possible. Thanks

Roseanna

I’ve tried putting it in that folder but then nothing shows up when I put the memory stick in the PSP. Surely it should show up saying Danganronpa or something. The only file where anything shows up indicating it’s there is when I put it in the PSP/Game folder but then it shows up saying corrupted data.

rhyers

I figured it out. Select the English Patched File and Move it separately to ISO. In other words, move it out of the DanganRonpa folder and place it in the ISO folder. Make sure it’s in the root of the memory stick. It should appear in the Game file under Memory Stick on your PSP

Roseanna

I’ve tried that though. I’ve tried putting the Patched ISO in my ISO folder on the root of my memory stick just by itself and it’s not showing up. I’ve also tried putting the danganronpa-1.0-full.xdelta and xdelta3-3.0.6-win32.exe files in WITH it and it still doesn’t show. I’ve seriously tried everything I can think of with this and I’m completely stuck at what I can do to get it to work. There doesn’t seem to be a single thing wrong with the patch so I really don’t get it

rhyers

I’m having the same problem as Roseanna… No matter where if I place the file in the psp/game folder, it shows as “corrupted data”. If I place it in the root of the memory stick, the file fails to show at all.

lisa

Megan

I’m a little late to the party but I really need help. I can’t get my batch file or the xdelta gui to patch the iso. When I open up the batch its says thats paused and the xdelta one says that im denied access when trying to hit apply. I know this is pretty late but if someone could help me through this I would really appreciate it.

SoulSword101

OMFG I don’t get how you guys could do all of this! Translating all of the story, making the “yes” button X as opposed how the Japanese make it O (although there is a function to change that manually using cfw), and kinda piggybacking on that, changing the save screen and the exiting screen when pressing the PSP button to fully English. How do you guys re-encrypt the whole file so that the system reads it as FULLY ENGLISH?!

aldrine pogs

Jaenelle

thanks for that job.
I have a big problem: I can’t play! When I try to start the game (PSP or emulator) I only have a black screen. I tried with the 2 patch but no differencies.
(sorry for my language I’m french)

Cheese

Tim

Danganronpa Fan

As much as I admire your dedication to this translation project, by putting this up, you are not helping the creators or distributors of the Danganronpa series. By providing the entire game for free, the franchise is losing money due to the official game and merchandise not being bought. I would suggest not providing a full game download if you truly support the series. The same applies to every other project you’re doing.

Rose

This isn’t a free copy of the game you know. You actually need to BUY the Japanese version of the game for you to use this English patch with it. It’s more like just a subtitle package you can add to your already existing game. The creators aren’t loosing ANY money just cause this patch exists. Maybe you should actually read things a little more carefully before you comment, it does say right at the top that you need a PSP version of the game to use the english patch.