SYNOPSIS

DESCRIPTION

The object of the game is to find and uncover pairs of identically
colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps,
vast mazes, laser beams, and, most of all, countless hairy puzzles
usually block your direct way to the Oxyd stones. Enigma’s game
objects (and there are hundreds of them, lest you get bored) interact
in many unexpected ways, and since many of them follow the laws of
physics (Enigma’s special laws of physics, that is), controlling them
with the mouse isn’t always trivial ...
Formoreinformation,pleaserefertothemanualortheprojecthomepage:<http://www.nongnu.org/enigma/>!

OPTIONS

--assert
Forces all debugging assertions, even expensive ones, to be
evaluated.
-dpath,--data=path
Prepend another data directory to Enigma’s search path.
-h,--help
Display a list of available command line options and quit.
-llang,--lang=lang
Override the default language. The language is given in the
common 2 character sequence as fr for French or ru for Russian.
--log This switch turns on logging of internal information to the
standard output.
--nograb
Do not use exclusive mouse/keyboard access.
--nomusic
Start Enigma without background music. Sound effects will still
be played.
--nosound
Start Enigma without sound effects.
-pfile,--pref=file
Start Enigma with an alternative preferences file without the
leading dot for hidden filenames.
--showfps
Show the framerate (FPS) during the Game.
--version
Print the Enigma version number and quit.
-w,--window
Run Enigma in a window; do not switch to fullscreen mode.

USAGE

For the many in-game control keys take a look at the manual or press F1
to get online help in nearly all menus.

AUTHORS

Daniel Heck <dheck@gmx.de> is the main author and maintainer of Enigma.
Enigma itself is based on Oxyd, created by Meinolf Schneider. This
manual page was created by Joe Wreschnig <piman@sacredchao.net> and is
currently maintained by Raoul Bourquin.