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Comments for Bunny Flags

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Is anyone else having trouble with the badges lately? I cleared all of the Garden maps on Challenge and got 70% progress, but the only badge I have for this game is one I got years ago.

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Just 2 tiny suggestions. 1. Have advancing a wave early give you a bonus, however small or large, of experience. Leveling up would go at least a little faster that way. 2. Give every enemy type a different value of gold. Having EVERY enemy give you only 1 gold can kill whatever rank you're trying to get.

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GUYS: We'll be away for the weekend, but don't be afraid on asking stuff for the game. If we can get enough votes for something, just let us know. We'll be adding sell button because more than 600 people wanted. Now, if you guys want Sniper rifle, we'll do it if we get 2000 votes (it takes a little bit more work than the selling button).

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Here are two suggestions. Add a "speed up toggle." Engineers have to wait forever for the handies to get to their tower. Secondly, let us advance more than 1 wave early at a time.

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Experience really needs to be gained faster. The slow monotonous pace really got me bored extremely fast. Also the level cap is just strange. It's a single player game and does not need one.

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@LDCL Moving the mouse out of the window while moving (WASD) will make you go in a direction.About the game, it was both fun and awful. Interesting when you first see a level, then xp grindfest until you become overpowered. Then, after you figure out in the first 20 seconds how to set up your barricades + 4 towers that basically kill anything thrown at you, the levels are too long. I've even found strange bugs, like assassinate talent skill killing enemies in the opposite side of the level, skipping to the start of the levels bugs the wave bar (skipping to the middle of the wave) and shooting enemies sometimes stay at the spawn point, trying to shoot you wherever you are. Also, moving fingers for enemies is creepy af. On the bright side, I appreciate the enemy AI (that changes their strategy according to what is needed), the fact that you can change your build for free and the fact that you've combined build-your-maze TD with kill-enemy-waves genres.

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It's nice to see a developer take such an active interest in a game, and respond to the crowd so well. It'd be even nicer to see a simple poll interface created by Kong to help this type of development.
Also, read past what some people write. If they're writing that they want ways to earn experience quicker, chances are the difficulty progression is a bit off, and you're not engaging the player with enough game mechanics to justify the game length.

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In the beginning the game was cute with the small bunnies and the crawling fingers called 'baddies' but the more I played, the worse it got. Levelling up takes forever so I don't have talent points for the tree and I can't play the higher levels. So I'm supposed to play the lower levels again and again till I have enough points?? The "game guide" and "tips" button aren't working for me (I'm using chrome). Also, I didn't get any badge, at all. Why is Kong making a game with badge bugs have the badge of the day?

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???? I can't kill any enemies. I can fire at an enemy for the whole round and it doesn't die. It's health bar is empty; it doesn't die. Is this is glitch or something? If so, please fix it.

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The game's bugged... Like everyone else is saying, you can make an infinite amount of towers, the pistol shoots straight, and the fingers are invincible, I hope this gets fixed soon... This is one of my favorite games...