About me

President of a company that creates CG for motion pictures. My main tool is Pixar's RenderMan. I also do Art and Technical Direction for American, Japanese, and Chinese feature films, commercials and games.

In an effort to stimulate growth in the Japanese Rendeman user community I am proposing a new community.the RenderMan® community of Japan.

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■The goals I propose are:To further the use and knowledge of the RenderMan® standard in Japan and for those with an interest of RenderMan® use in Japan.By RenderMan® I mean the technical specification and not any particular version of RenderMan®, so I mean:AIR, Aqsis, BMRT, Entropy, Gelato, Pixie, PRman, RenderDotC, 3delightand pretty much anything that follows the RenderMan® standard. Also covering topics related to RenderMan® and the development around it for it for example:C, C++, TCL, Python, Liquid, Renderfarms, GL tricks, DSO's, OS, converters, Hardware etc...As a group our needs will be clearer to vendors of RenderMan®, they gain and we gain.

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■The first meeting will be held on Saturday the 28th of June at 18:30.For more details please RSVP ＜info(at)rendersan.org＞

This will be an outline meeting the following will take place:①List of the things you would like covered by this group.②Vote for the leader(s) of this community.③Outline our mission.④And ..... meet other geeky people, like yourself.

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■The second will be a special meeting in Los Angeles at this years Siggraph.

The meeting will be held on Thursday 14 August at 13:30.Again for more details please RSVP ＜info(at)rendersan.org＞

The Siggraph meeting will be primarily to involve Japanese RenderMan® users who are abroad and those who wish to use RenderMan® abroad. Also foreigners with an interest in this community are welcome to attend. Of course all community members are invited, so please attend!

＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝※This entirely for non profit, currently paid for by my own donations. Any corporation may attend, donate etc., however I would like this to be vendor/platform/Renderer neutral group. I do not wish to promote my own or any other business in this community, this is important so we can all benefit in a fair manner.＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝

The new web site is in bug testing right now, so expect a lot of changes in the coming weeks.

I will also be having a forum/mailing list so we can try to help out each other with problems that are Japanese specific or time critical. -within reason of course.I would also like to have a news area showing how people in Japan use RenderMan®. I would also like a private area for those who wish to work on community code, share images etc..

If possible for those who can help translate, I would like to have the site as multilingual as possible, so others from outside our community can understand the power of our work.