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The Xbox is crying out for titles like Crimson Skies and
Heroes of the Pacific, so it was with great anticipation that Blazing Angels
was coming out a few months after the Xbox 360 launch. The game takes place
during World War 2 and puts you inside the planes, doing bombing runs, taking
down enemies and doing scouting missions. It all sounds like it would be
a lot of fun...right?

WWII’s most epic and famous air battles.
Experience the greatest air battles of World War II in famous locations
from across the globe. Whether it’s the invasion of the Philippines,
the fierce fighting for the desserts of North Africa, or the battle
of Britain, the player and his squadron will be tasked with turning
the tide of war.

Innovative squadron-based gameplay.
AI-controlled wingmen will obey player commands. As the pilot’s skills
improve, so will the skills of his squadron. The pilot’s heroism and
leadership will grow during the course of the campaign as players fly
with their squadron and evolve together into an ace fighting force.

A large variety of realistic-looking
WWII aircraft. Pilot 40 authentic WWII aircraft including the famous
P-51 Mustang, the P-38 Lightning, the B-17 Flying Fortress, the Luftwaffe’s
Messerschmitt, the Spitfire of Britain and the Japanese Zero. From the
wing rivets, to the nose art, to the detailed cockpits, these planes
are just like the real thing.

Twenty heart-stopping missions in
a compelling storyline. Pilots will begin as untrained recruits and
evolve through battle experience into ace combat pilots. WWII missions
will take place around the globe in places like England, Germany, France,
Morocco, Midway and Okinawa.

Authentic WWII atmosphere. Fly in
close to Germany’s industrial terrain for a bombing raid, strafe the
islands of the pacific, or emerge from the cloud cover over London and
engage the enemy. The environment looks so real you’ll feel like you’re
the pilot in a famous WWII movie.

Planes are easy to handle and fun
to fly. No need to attend the Air Force Academy to pilot these planes;
players can jump right into air combat action.

Xbox Live™ for up to 20 players online.
Engage in head-to-head dogfights or cooperative team play between squadrons
on huge maps with large formations.

Gameplay

Review Quotes

"There are 18
campaign missions in Blazing Angels, though there are a couple
of mini campaigns that open up for you if you manage to complete
the game. The main campaign missions take you from Dunkirk to
Pearl Harbor and over some deserts inbetween."

Experience the greatest air battles of World War II in
famous locations from across the globe. Whether it’s the Battle of Britain,
the attack of Pearl Harbor or the fierce fighting for the desserts of North
Africa, the player and his squadron of Blazing Angels will be tasked with
turning the tide of war. Command three separate AI-wingmen and make use
of each ones special abilities to both attack and defend their squadron
leader. During the course of the twenty mission campaign, the pilot will
be accompanied by his squadron and they will grow together as an ace fighting
force through the entire length of WWII. Fly in close to Germany’s industrial
terrain for a bombing raid, strafe the islands of the pacific, or emerge
from the cloud cover over London and engage the enemy.

So you take control of your plane, first thing to do is
to take off - you do this by spinning around the right thumbstick until
the plane starts to move, and then put the plane into the air. From then
on, the first "mission" is basically training, it gets you to understand
the controls and come to the conclusion that the voice over work will get
on your nerves no end during the game. The controls are well thought out,
although bombing runs are a little fiddly. The right trigger button is used
to fire your primary weapon (usually guns), secondary weapons can be bombs
or a camera to take photos during various missions, this is done by pressing
down the right thumbstick while flying. Your Throttle is on the right stick
while you move around with the left one. Pulling down on the left trigger
allows you to move the camera and follow your current target, this was one
of the areas that was the hardest to get used to. Why they didn't use the
basic arrow on the HUD to show you where your enemy was I'm not sure.

The first few missions can be a lot of fun early on, the
game is basically dogfighting against other planes, though you never get
to see them too close as you are always shooting what is basically a crosshair
in the distance. The problem is that the fun ends quite quickly as the game
becomes very repetitive with the same "Fight off hoards of enemy planes"
objective, there are only a few occasions when bombing runs are needed which
is a shame, as mixing dogfighting and torpedoing is the most fun part of
the game, taking photos is another addition, but an annoying part of the
game.

There are 18 campaign missions in Blazing Angels, though
there are a couple of mini campaigns that open up for you if you manage
to complete the game. The main campaign missions take you from Dunkirk
to Pearl Harbor and over some deserts inbetween. There are also a few other game modes, Arcade mode
gives you a timer and places you in the middle of a fight against waves
of enemy planes. Ace Duel places you against a single other pilot who is
classed as an "Ace", you fight them in an identical plane, they are not
very challenging to most gamers, though it will take some time before you
finish them all as there are quite a few of those to get through.

The game becomes more fun when you take it online, you
can take on up to 16 planes in a single multiplayer game. There are three
different modes for soloists, Dogfight - which is basically a deathmatch,
can't say I enjoyed this much as there seemed to be no skill involved in
it at all. Seek and Destroy has you going after marked planes, the winner
being the player who can take down each other pilot in the game at least
once. Finally we have Aces High which pits everyone against one "Ace" player,
who is the only one who can get any points in the game until he gets shot
down, thus creating another ace pilot to carry on the game, this was the
game I enjoyed most. The team games online have three additional modes,
Capture the base which sees you attempting (and failing quite a lot) to
land on others runways to gain points. Next is Bombing run which sees you
trying to bomb other bases and finally we have Kamikaze which has you trying
to protect your ground targets from kamikaze pilots. The online side of
the game is certainly a lot more fun and varied than the single player game,
but only if you have a large group playing, otherwise the feel of the game
doesn't suit less players.

Graphics & Sound

I have to say I wasn't impressed with Blazing Angels graphically,
while the skies can look pretty and some of the smoke effects were excellent,
it just felt like a previous generation of game, upscaled to the Xbox 360.
The viewing distance was good and there was quite a lot of smaller details
on the planes such as rudders and such like. The biggest fault of all here
though is that once again in a UBI title - the developers don't seem to
have enabled V-Sync, what occurs lots and lots in Blazing Angels is screen
tearing, especially on levels that don't have too much going on as the frame
rate goes well over the 60 mark. This is unacceptable these days and really
is annoying to the gamer when playing a game on a high definition console.
The sound work in general is ok, but the voice overs are just plain annoying,
not only do they sometimes sound badly acted, they are also repeated over
and over again during dogfights and I don't just mean once or twice a mission,
I mean into double figures.

Final Comments

Byron's Gamertag

I did have some fun playing Blazing Angels, most online
rather than the main campaign, but I didn't find anything in the whole game
that excited me, the dogfighting was ok, but all you really had to do was
put the brakes on, turn around shoot, repeat - nothing skillful about it,
even online if the truth be told. The graphics were not up to the standard
we should be expecting now, with the game looking little more than an upscaled
version of the Xbox original and the V-Sync problem is unacceptable for
this generation. If you do feel like giving it a go, rent it - Xbox 360
games cost too much as it is to waste it on any of the basic "port" titles
that have been coming out recently.