Normally we'd string out the final analysis until the last paragraph. But the Radeon HD 2900 XT is not a normal product launch. For starters, it's well over six months late. That alone is a court martial offence in the context of the warp speed graphics market.

However, it's also unusual for being launched with a vaguely affordable price tag. In recent years, the launch prices of new flagship graphics chips have been creeping inexorably upwards. Anything under £400 would therefore look cheap, but the HD 2900 XT is rolling out for around £250.

Precarious positioning

That's really significant because it means ATI has intentionally positioned this new graphics board to take on the second rung products produced by its main rival, Nvidia . It has effectively been forced to make the humiliating decision not to compete at the highest level.

To understand why, you'll have to get down and dirty with some of the finer points of the Radeon HD 2900 XT's architecture.

The basic idea is to maximise the efficiency of the chip and minimise the chances of any functional units remaining idle during graphics processing.

It's the same concept used by Nvidia for the Geforce 8800 series of GPUs. The 2900 XT also mirrors its Nvidia competition in terms of manufacturing process. Both are based on 80nm technology.

Gigantic GPU

Likewise, it's another massive chip. If anything proves that ATI had originally intended this to be the fastest graphics processor on the planet, it's the gigantic 720 million transistor count. That's some 40 million more than the GeForce 8800.

The 215W power consumption also indicates this is a graphics card that really ought to be duking it out for the title of world's fastest graphics card.

Nevertheless, it's also packed with some extremely impressive new technology. The world's first 512-bit memory bus and a similarly record breaking core clockspeed of 740MHz are just a few items from the monumental spec list.

Likewise, this is the first graphics board capable of properly synched and integrated digital audio and video output via an HDMI port.

So, what exactly is the problem? Part of the explanation lies in the balance between basic graphics throughput and shader-powered post processing effects that ATI has struck. On the one hand, this is a chip with enormous theoretical shader power courtesy of 320 streaming processors. On the other, it is only capable of outputting 16 pixels per clock.

That's the same as ATI's previous high end graphics cards dating back to the relatively ancient Radeon X800. Nvidia's GeForce 8800 can pump out up to 24 pixels per clock.

Smooth operator?

There are also question marks surrounding the performance of the 2900 XT's snazzy programmable anti-aliasing engine. Anti-aliasing is used to smooth the jagged edges of computer generated images.

The 2900's new engine in theory offers more sophisticated edge smoothing. But in practice it's clearly either underdeveloped or downright broken. In several games, including the first-person shooter Half-Life 2, anti-aliasing performance is so poor it actually drags the 2900 XT below its predecessor the Radeon X1950 XT . That's a pretty shocking result.

Elsewhere, however, it puts in a pretty plausible performance. As our benchmark results show, it trades punches in most games with its immediate competitor from Nvidia, the GeForce 8800 GTS.

And it's just possible the enormous 320-strong shader processing array and advanced geometry capabilities might just pay dividends later this year when the first DirectX 10 PC games are released.

In the meantime, it's a case of damage limitation for ATI and its struggling parent company AMD. Things were bad enough with the Athlon 64 processor taking a brutal beating from Intel's Core 2 chips. Now ATI has handed the high end graphics market to Nvidia for the foreseeable future.

The Radeon HD 2900 XT is available now configured with 512MB of graphics memory from around £250.