until i played semi-decently geared Glacial Hammer i didnt think it was possible to literally avoiding most damage by freezing and shattering its sources

with Three Dragons (that is fun but in my opinion disastrous unique) freezes can be easily obtained by other builds

other than that AA (but the mana cost is crazy high), stun (even non-perma stun reduces incoming damage by significant amount), blind for atacks, Molten Shell (however it is a pita to cast it and if you want it as a defense low lvl will not cut it)

Note: The only reason you have three Enduring Cry gems with the low level setup is to prevent the cooldown from posing a problem.

With this setup, you'll be immune to all physical damage, besides the initial hit with Immortal Call down.

could you please elaborate? enduring cry - all of them - have one internal cooldown. using more than one is first link is something i do not understand.
using EC in second one also is rather strange, as you shall have enough charges from previous Setup1 procs

enduring cry - all of them - have one internal cooldown. using more than one is first link is something i do not understand.
using EC in second one also is rather strange, as you shall have enough charges from previous Setup1 procs

Note: The only reason you have three Enduring Cry gems with the low level setup is to prevent the cooldown from posing a problem.

With this setup, you'll be immune to all physical damage, besides the initial hit with Immortal Call down.

could you please elaborate? enduring cry - all of them - have one internal cooldown. using more than one is first link is something i do not understand.
using EC in second one also is rather strange, as you shall have enough charges from previous Setup1 procs

Oh yeah, my mistake.

Just one Enduring Cry per setup then.

The reason you want one with the higher damage one is a last minute charge in case the previous ECs didn't proc due to a cooldown. This means one more potential charge for Immortal Call's duration.