Monthly Archives: November 2017

Has Haven been turned on its head? Well, did last week’s episode turn Haven on its head more than the fog wall, everyone in town getting Troubles, and Duke’s multinational adventure? Probably not. The good news is that this week’s episode might have an even more ridiculous Trouble but it’s starting us on the path to the series finale.

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In the year since I reviewed Motorsport Manager on mobile, Christian West went from mobile game development star to management sim superstar. He’s now the founder of PlaySport Games which developed and released Motorsport Manager on PC and used that as the basis for the new Motorsport Manager 2.

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After a fairly story-light outing in Enter Sandman and some fairly unimportant episodes in the overarching Season 5 narrative to start Season 5B, Haven made a hard turn back into the mythology of the show and the show-long story of curing the Troubles in Wild Card.

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A little over 24 hours after its community team scored the worst received comment in Reddit history, EA and DICE have responded to the criticism of the cash-grabbing practices in Star Wars: Battlefront II by announcing changes to the pricing of the unlockable hero characters in the game.

Gamers have been vocally opposed to the industry’s move to introduce more microtransactions and loot boxes into games, especially when they can upset the balance of a competitive multiplayer experience.

This battle between the gamers opposed to constant and unbalanced microtransactions and publishers who are putting millions in their pockets through said microtransactions has come to a head in the run up to Star Wars: Battlefront II. EA’s defense of their progression through loot box acquisitions and the advantage of paying to progress was so bad that it is the most disliked comment in the history of Reddit.

Life is Strange: Before the Storm started in the same way that the original did in that it spent the first episode building a new (but familiar) world in Arcadia Bay. After its first episode, the original Life is Strange quickly blossomed into an amazing Game of the Year winning game thanks building onto the characters, relationships and world that Dontnod established in the first episode.

The real challenge for Deck Nine, who have created their own world inside the Life is Strange story, isn’t establishing the new story, characters and relationships. Their challenge is matching Dontnod’s ability to build that world. It’s as tough a task as any but Deck Nine certainly did a damn fine job of it in Episode Two.