I know it would make a fine LU or a good SL but I have yet to graduate a PR yet have all 9 other styles. It can be made to have a 50%+ chance of getting Great damage or better; The low SP lends itself to a defensive and it has some CN. I tend to make these WS but this one lacks a bit in endurance; PRs tend to need damage, not act like a brick, have some carry for armor, and have decent DF.

My 2 ideas being:

9-10-11-13-10-4-13 -----> 15-10-11-17-10-4-17

or

9-10-11-13-10-4-13 -----> 15-12-11-17-10-4-15

Is there another design, other than LU or SL, and/or style that I am overlooking?

Do the numbers work well as a PR, setting aside it's starting numbers and just taking it's final numbers.

Am I crazy for thinking of a PR?

_________________A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

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Visionst01ArchMaster Poster

Joined: Oct 03, 2005
Posts: 1582
Location: South Carolina

Posted:
Thu Apr 10, 2014 8:49 pm

No you are not crazy. I prefer my PR's to be size 9 or smaller, but it is only 2 points. I would go with #1, but their really is little difference in the two.

_________________Visionist/Chris

Currently Inactive

_Buri_Grandmaster Poster

Joined: Nov 07, 2010
Posts: 947
Location: Asgard

Posted:
Thu Apr 10, 2014 11:49 pm

I think that'll make a fine PR, first design. I've heard speculation that the double-17s are luckier.

if I made it a PR I would go 10-10-11-17-15-4-17 train ST to 11. if you want to graduate this guy the 15 WL will keep him alive longer. I've ran many PR's with 11 WL or lower and they have all died within 10 fights.

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jackMaster Poster

Joined: Nov 28, 2010
Posts: 275
Location: VA

Posted:
Fri Apr 11, 2014 3:50 am

even with the 15 ST he still has 92% chance of getting good damage.. I just think the WL will benefit you better in this situation..

if I made it a PR I would go 10-10-11-17-15-4-17 train ST to 11. if you want to graduate this guy the 15 WL will keep him alive longer. I've ran many PR's with 11 WL or lower and they have all died within 10 fights.

Have you heard of Jumping Jack Flash or Day Dream Believer?

_Buri_Grandmaster Poster

Joined: Nov 07, 2010
Posts: 947
Location: Asgard

Posted:
Fri Apr 11, 2014 11:41 am

jack wrote:

if I made it a PR I would go 10-10-11-17-15-4-17 train ST to 11. if you want to graduate this guy the 15 WL will keep him alive longer. I've ran many PR's with 11 WL or lower and they have all died within 10 fights.

That's not a bad way to go either, and with a 15 WL I'd definitely raise ST & CN to 11. Good damage is pretty important for a PR, since they don't strike that often, and this should still get it.

it seems to me that higher WL guys learn better also.. I can only blame my poor success with rippers to poor managerial skills, Longshot.. *-sigh-*

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LongshotGrandmaster Poster

Joined: Sep 30, 2012
Posts: 740
Location: Port Moody, BC

Posted:
Fri Apr 11, 2014 9:48 pm

jack wrote:

it seems to me that higher WL guys learn better also.. I can only blame my poor success with rippers to poor managerial skills, Longshot.. *-sigh-*

Same here.

But I don't doubt your theory about high wills. It just doesn't work for my guys. I see people posting that their WT17 warriors get 2.XXXXx skills a turn. Mine learn one if I am lucky. I think i one of the few managers who has a high WIT or a high WIT/WILL warrior who barely learns skills.