Bethesda announced on their blog today that patch 1.5 for Skyrim has gone live for the Xbox 360 and the PS3 (the PS3 patch might be delayed until this evening, depending on Sony). With the new patch comes some new additions to the game, including kill cams for ranged weapons and spells, improved animations for various areas and types of terrain and visual transitions, as well as a truck load of fixes. (Note: This patch was released a couple weeks back for the PC version.)

In the same blog post, they also assured fans that there is even more to look forward to in the coming weeks or months if you’re a fan of the game.

Here’s a list of the new features and updates:

New cinematic kill cameras for projectile weapons and spells

New kill moves and animations for melee weapons

Smithing skill increases now factor in the created item’s value

Improved visual transition when going underwater

Improved distance LOD transition for snowy landscapes

Here’s your entire list of bug fixes:

General crash fixes and memory optimizations

Fixed issue with Deflect Arrows perk not calculating properly

In “A Cornered Rat,” the death of certain NPCs no longer blocks progression

Fixed issue where Farkas would not give Companion’s quests properly

Fixed crash when loading saves that rely on data that is no longer being loaded

Followers sneak properly when player is sneaking

Fixed issue with weapon racks not working properly in Proudspire Manor

Arrows and other projectiles that were stuck in objects in the world now clean up properly