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About This Game

Summary

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The Hazard Team has been assigned its toughest mission yet...duty onboard the Federation's flagship, the U.S.S. Enterprise NCC 1701-E. Players resume the role of Alexander Munro, chief of the Hazard Team, Starfleet's elite security unit. Now assigned to the U.S.S. Enterprise NCC 1701-E, players will explore strange new worlds, battle against both new and familiar civilizations and go on the most dangerous assignments in the galaxy.

Now set in the Star Trek: The Next Generation universe, players can expect to face off against classic Star Trek antagonists such as the Borg, Klingons and Romulans. Players will also fight several never before seen alien species including a mysterious nightmare race. To help players gain the upper hand against such formidable foes, the game allows players to arm themselves with 13 different weapons and gear including a phaser, Romulan disruptor, tetryon gatling gun, a full-featured tricorder, and several all-new weapons.

Various powerful weapons you will be stationed onboard the Enterprise after Voyager returns home. Several additional versions of the weapons from the real game, STAR TERK: ELITE FORCE II offers and entirely new, extremely powerful arsenal. Less linear missions take various kinds of paths and use a variety of tactics to complete a mission. Exterior missions and expansive environments engage enemies on ship exteriors and a variety of planet surfaces; in space stations, alien cities and starships; even in zero gravity.