paizo.com Recent Reviews by Wraith235paizo.com Recent Reviews by Wraith2352015-08-02T14:40:55Z2015-08-02T14:40:55ZPathfinder Society Scenario #6–22: Out of Anarchy (PFRPG) PDF: to expand on Andreww's review (2 stars)Wraith235http://paizo.com/products/btpy9cu1?Pathfinder-Society-Scenario-6-22-Out-of-Anarchy2015-06-30T00:41:24Z<p><b>Pathfinder Society Scenario #6–22: Out of Anarchy (PFRPG) PDF</b></p><p>I admit I was (I believe) his GM for this and honestly feel bad about that prestige point because its Mechanically not hard to gain.</p>
<p>there is 3 Lines in a Wall of text - in what I must say is one of the really cool things in the scenario that says bad things could happen after the conclusion- but that has very little to do with what appears to be something happening "Now" --- and I PRAY this is not the "Clue" that PC's are looking for because the exchange is very entertaining and putting it in there is IMHO very underhanded</p>
<p>then there is this akward section saying "after X happens people agree to Y" along with the details of how to complete the 2nd PP but apparently only if the PC's ask for the help in the lead up to the "Favor" the faction asks them to do</p>
<p>Unless groundwork is is ad-hoc'ed very Early on there is no leads in either information point that even suggests that things are happening - Unless its that 3 lines of text in a very entertaining exchange</p>
<p>EDIT --------------------and unfortunatly the more I read ... it seems the 3 lines in the argument was indeed to be the "Clue" the PC's needed because of what is said in the Summary all pointing to "Future Actions of Faction B" -- Very Diappointing</p>
<p>the Story Felt Akward, the Hints and clues were overly Hard to interpret - Remembering what was reported to happen in certain areas was overly difficult, the 2nd prestige point -- EDIT was hidden in what seemed to be one of the most entertaining parts of the Scenario and in a wall of text no less ... its like throwing a spitwad at someone in a room foull of 100 people and expect them to figure out who it was</p><p><b>Pathfinder Society Scenario #6–22: Out of Anarchy (PFRPG) PDF</b></p><p>I admit I was (I believe) his GM for this and honestly feel bad about that prestige point because its Mechanically not hard to gain.</p>
<p>there is 3 Lines in a Wall of text - in what I must say is one of the really cool things in the scenario that says bad things could happen after the conclusion- but that has very little to do with what appears to be something happening "Now" --- and I PRAY this is not the "Clue" that PC's are looking for because the exchange is very entertaining and putting it in there is IMHO very underhanded</p>
<p>then there is this akward section saying "after X happens people agree to Y" along with the details of how to complete the 2nd PP but apparently only if the PC's ask for the help in the lead up to the "Favor" the faction asks them to do</p>
<p>Unless groundwork is is ad-hoc'ed very Early on there is no leads in either information point that even suggests that things are happening - Unless its that 3 lines of text in a very entertaining exchange</p>
<p>EDIT --------------------and unfortunatly the more I read ... it seems the 3 lines in the argument was indeed to be the "Clue" the PC's needed because of what is said in the Summary all pointing to "Future Actions of Faction B" -- Very Diappointing</p>
<p>the Story Felt Akward, the Hints and clues were overly Hard to interpret - Remembering what was reported to happen in certain areas was overly difficult, the 2nd prestige point -- EDIT was hidden in what seemed to be one of the most entertaining parts of the Scenario and in a wall of text no less ... its like throwing a spitwad at someone in a room foull of 100 people and expect them to figure out who it was</p>Wraith2352015-06-30T00:41:24Z