: Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for (465330) damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush.

Arcane Blast: Blasts the target with energy, dealing 650 to 755 (+ 100.8% of SpellPower) Arcane damage. Generates an Arcane Charge. Arcane Blast's damage is increased by 22%24% per Arcane Charge, and its mana cost is increased by 125% per Arcane Charge.

: An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage: Arcane Blast Generates a charge. Arcane Blast's damage is increased by 22%24% per charge, and its mana cost increased by 125% per charge. Arcane Missiles Generates a charge. Arcane Missiles' damage is increased by 22%24% per charge. Arcane Explosion Refreshes charges and has a 30% chance to generate a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage's damage is increased by 22%24% per charge, and it hits 1 additional nearby target per charge for 50% damage. Stacks up to 6 times and lasts 10 sec.

Arcane Missiles: Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 379 (+ 28.5% of SpellPower) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 22%24% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.

: Causes an explosion of shadow magic around the target, causing 247 to 267 (+ 24.5%303 to 327 (+ 30% of SpellPower) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.

: Causes an explosion of shadow magic around the target, causing 247 to 267 (+ 24.5%303 to 327 (+ 30% of SpellPower) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.

Talents and Specialization

Power Infusion: Infuses the Priest with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 20 sec.

Rapture: Removes the cooldown on Power Word: Shield. In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150%200% of your Spirit. This effect can only occur once every 12 sec.

: When you cast Soul Fire or Shadow Bolt on a target below 25% health, you gain the Molten Core effect. Molten Core Reduces the cast time and mana cost of your next Soul Fire spell by 50%. $?(0>0): If your summoned demon dies, you gain the Demonic Rebirth effect reducing the cast time of your next summon demon spell by 100%. Lasts for 20 sec. This effect has a 2 min cooldown.

: When Shadowflame or a Wild Imp deals damage you have an 8% chance to trigger Molten Core. Molten Core Reduces the cast time and mana cost of your next Soul Fire spell by 50%. $?(0>0)The Quick and the Dead: Increases health gained when resurrected by 50% and increases movement speed while dead by 100%10%. Does not function in combat or while in a Battleground or Arena.

NPC Abilities

This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.View changes

Arcane Blast: Blasts the target with energy, dealing 12488 to 14512 Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 22%24% and mana cost of Arcane Blast is increased by 125%. Effect stacks up to 6 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast.

Arcane Blast: Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 22%24% and mana cost of Arcane Blast is increased by 125%. Effect stacks up to 6 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast.

Arcane Blast: Blasts the target with energy, dealing 650 to 755 (+ 100.8% of SpellPower) Arcane damage. Generates an Arcane Charge. Arcane Blast's damage is increased by 22%24% per Arcane Charge, and its mana cost is increased by 125% per Arcane Charge.

Arcane Blast: Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 22%24% and mana cost of Arcane Blast is increased by 125%. Effect stacks up to 6 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast.

Arcane Charge: An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage: Arcane Blast Generates a charge. Arcane Blast's damage is increased by 22%24% per charge, and its mana cost increased by 125% per charge. Arcane Missiles Generates a charge. Arcane Missiles' damage is increased by 22%24% per charge. Arcane Explosion Refreshes charges and has a 30% chance to generate a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage's damage is increased by 22%24% per charge, and it hits 1 additional nearby target per charge for 50% damage. Stacks up to 6 times and lasts 10 sec.

Curse of Mending: Curses an enemy for 1 min20 sec, giving it 20% chance to heal its target by 5% on spell or melee attacks.

Curse of Mending: Curses an enemy for 1 min20 sec, giving it 20% chance to heal its target by 5% on spell or melee attacks.

Uncategorized

This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.View changes

Arcane Missiles: Launches five waves of Arcane Missiles at the enemy over 2 sec, causing 379 (+ 28.5% of SpellPower) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 22%24% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.

Banquet of the Brew: Set out a Banquet of the Brew to feed up to 10 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour.

Banquet of the Brew: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour.

Banquet of the Grill: Set out a Banquet of the Grill to feed up to 10 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Grill: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Oven: Set out a Banquet of the Oven to feed up to 10 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Oven: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Pot: Set out a Banquet of the Pot to feed up to 10 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Pot: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Steamer: Set out a Banquet of the Steamer to feed up to 10 people in your raid or party. Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Steamer: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Wok: Set out a Banquet of the Wok to feed up to 10 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Banquet of the Wok: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Breath of Fear: Inflicts 225000240000 Shadow damage to all enemies over 1 sec. Afflicted enemies are also feared for 5 sec. Enemies protected by pure light are unaffected.

Breath of Fear: Inflicts 225000240000 Shadow damage to all enemies over 1 sec. Afflicted enemies are also feared for 5 sec. Enemies protected by pure light are unaffected.

: Torpedo a distance in front of you, dealing 1671 to 1941 Nature damage to all enemies and 20538408 healing to all allies in your path. Chi Torpedo replaces Roll.

Cluster Rocket: Fires a rocket into the air that will split into many small rockets and hit all targets in a radius.

Cluster Rocket: Fires a rocket into the air that will split into many small rockets and hit all targets in a radius.

Cluster Rocket: Fires a rocket into the air that will split into many small rockets and hit all targets in a radius.

Corrupted Dissonance Field: Deals 19500 to 2050042900 to 45100 damage every 1 second to all enemies. Will discharge for 139425 to 146575 damage when depleted of resonance.

Corrupted Slash: Ishi swings wildly knocking back all nearby enemies and inflicts 33250 to 3675014250 to 15750 Shadow damage immediately and an additional 67503750 Shadow damage every 5 sec for until cancelled.

Gas Bomb: Reduces healing received by 50% and deals 4500040000 Nature damage every 1 sec while victims remain in the cloud.

Great Banquet of the Brew: Set out a Great Banquet of the Brew to feed up to 25 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour.

Great Banquet of the Grill: Set out a Great Banquet of the Grill to feed up to 25 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Great Banquet of the Oven: Set out a Great Banquet of the Oven to feed up to 25 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Great Banquet of the Pot: Set out a Great Banquet of the Pot to feed up to 25 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Great Banquet of the Steamer: Set out a Great Banquet of the Steamer to feed up to 25 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Great Banquet of the Wok: Set out a Great Banquet of the Wok to feed up to 25 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.

Great Pandaren Banquet: Set out a Great Pandaren Banquet to feed up to 25 people in your raid or party! Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 275 in a useful stat for 1 hour.

Lightning Field: Inflicts 190000 to 210000332500 to 367500 Nature damage to the target.

Lynx Rush: Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for 465330 damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush.

Megafantastic Discombobumorphanator: Transforms target into a robot chicken! Inflicts 90250 to 99750 damage every 20 damage every 5 seconds. Taking electrical damage can zap you back into shape!

: Causes an explosion of shadow magic around the target, causing 247 to 267 (+ 24.5%303 to 327 (+ 30% of SpellPower) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.

Orgrimmar Portal Shard: Break open the shard, creating a portal to Orgrimmar. Can only be used in Sunsong Ranch.

Pandaren Banquet: Set out a Pandaren Banquet to feed up to 10 people in your raid or party. Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 275 in a useful stat for 1 hour.

Portable Wormhole: Open a wormhole that will periodically pull a random enemy target into the nether.

Protected by Unstable Mines: The Battletron creates floating mines around itself for protection. Any spell or ability directed at the Battletron that passes through or is cast near a mine will detonate it, inflicting 97500 to 10250092625 to 97375 Arcane damage to all enemies.

Shield Discipline: When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150%200% of your Spirit. This effect can only occur once every 12 sec.

Refreshment: Restores 100000 health and 50000200000 health and 100000 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Strength for 1 hour.

Refreshment: Restores 100000 health and (25000200000 health and (50000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Intellect for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Strength for 1 hour.

Refreshment: Restores 100000 health and (25000200000 health and (50000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Agility for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Agility for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Intellect for 1 hour.

Refreshment: Restores 100000 health and (25000200000 health and (50000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Spirit for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Spirit for 1 hour.

Refreshment: Restores 100000 health and (25000200000 health and (50000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 375 Stamina for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 415 Stamina for 1 hour.

Refreshment: Restores 100000200000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 expertise for 1 hour.

Refreshment: Restores 100000200000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 haste for 1 hour.

Refreshment: Restores 100000200000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 critical strike for 1 hour.

Refreshment: Restores 100000 health and (25000200000 health and (50000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 mastery for 1 hour.

Refreshment: Restores 100000200000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 dodge for 1 hour.

Refreshment: Restores 100000200000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 hit for 1 hour.

Refreshment: Restores 200000300000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 expertise for 1 hour.

Refreshment: Restores 200000300000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 haste for 1 hour.

Refreshment: Restores 200000300000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 critical strike for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 mastery for 1 hour.

Refreshment: Restores 200000300000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 dodge for 1 hour.

Refreshment: Restores 200000300000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 hit for 1 hour.

Refreshment: Restores 200000300000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 parry for 1 hour.

Refreshment: Restores 200000300000 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 parry for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 hit for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 expertise for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 hit for 1 hour.

Refreshment: Restores 200000 health and (50000300000 health and (75000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 expertise for 1 hour.

Refreshment: Restores 100000 health and (25000200000 health and (50000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 mastery for 1 hour.

Salvation of the Protector: Anduin's magic heals the player for 6 to 8%13 to 16% and makes the player immune to Shadow magic for 15 sec.

Shrapnel: Shrapnel from the grenade has caused the target to bleed for 4500 to 5500 damage over 6 sec.22500 to 27500 damage over 10 sec.

: Deals 1013 to 1176709 to 823 Fire damage to the target. If Spinning Fire Blossom travels further than 10 yards, the damage is increased by 50%.

Squirmy Delight: Restores 200000 health and 100000300000 health and 150000 mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 275 in a useful stat for 1 hour. Something doesn't quite seem right though...

Static Overload: Cause a static electricity overload at the lightning bomb's location, dealing massive damage and stunning all nearby enemies. This overload of electricity will disable that lightning bomb.

Stormwind Portal Shard: Break open the shard, creating a portal to Stormwind. Can only be used in Sunsong Ranch.

Strange Feeling: The residual magic energy heals the player for 7 to 8%11 to 13% and increases damage inflicted by 20% for 20 sec. This effect stacks.

Strike: Inflicts 380000 to 420000142500 to 157500 damage to enemies in a cone.

This is ridiculous, hunters may be needing nerfs but not completely ruine them in every single ptr build?

That's it, played my hunter for 6 years, now i'll have to leave it and play my shaman. /wave@ Hunter :/

Don't be so dramatic. It's still the PTR, wait until it's live before you go off on a tangent :P

Comment by matheus314

on 2012-11-08T04:58:53-06:00

Lynx Rush: Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for (465330) damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush.

If it wasn't enough to make the direct damage become a bleed, now its lowered too? As if hunters already weren't struggling on a good burst damage... =(

Comment by Interest

on 2012-11-08T05:35:47-06:00

This is ridiculous, hunters may be needing nerfs but not completely ruine them in every single ptr build?

That's it, played my hunter for 6 years, now i'll have to leave it and play my shaman. /wave@ Hunter :/

Wow. It's not that bad.

Lynx Rush: Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for (465330) damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush.

If it wasn't enough to make the direct damage become a bleed, now its lowered too? As if hunters already weren't struggling on a good burst damage... =(

Oh I'm sure we'll be getting a 50% buff on Chimera Shot soon.

Yaknow.

Comment by perianath

on 2012-11-08T12:41:00-06:00

Finally some love for Disc Priests. The buff on Rapture will make PW:S much more mana efficient, and will make me respec back to Disc. I had to change to Holy on 5.0.4

Comment by WordsofIvory

on 2012-11-08T13:55:53-06:00

This is ridiculous, hunters may be needing nerfs but not completely ruine them in every single ptr build?

That's it, played my hunter for 6 years, now i'll have to leave it and play my shaman. /wave@ Hunter :/

Are you kidding? Hunter burst was insane, and that was the only major thing they've really fiddled with. It was overkill.

This? This is an extremely minor reduction. Its maybe 1,000 less DPS a minute. They already buffed a few skills, and they even allow us to cast Cobra Shot while moving now, which has a tonne of potential to improve our DPS. They're not "nerfing" the class, they're balancing out the three specs.

Mountains out of molehills, much?

1

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