PhoneGap allows one to develop for all of them + webOS... so theoretically i'd say " e) all of the above".... but since i don't build for those platforms and would much rather spend my free time working on openwebOS itself, my actual answer (webOS) is more representative of the homebrew developers here than of the average mobile dev who actually makes money publishing apps....

That said, the less established platforms allow one to stake one's ground, and have fewer competitors. The Apple and Android stores have swelled to a size where each app is comparable to no more than a grain of sand... Unless an app is featured in the catalog (or on some website ) or is put out by a major company, you might get only 10 downloads in six months, which, you know, isn't worth the effort...

I would choose Windows Phone, because I am a Windows user, even though I donít have any expirience with this OS. This would foster the software ecosystem I am using and working with. Also IF the webOS story would come to an end, I would probably choose Windows phone over other mobile OSes, but surely not before I have tested and compared, as I am unfamiliar with all of them.

Ok, I'm not a developer and if I were I don't see why I would not do multiples, but, if I had to choose one at the moment it would be Android.

iOS seems too restrictive, WindowsPhone too small a market and BB10 practically non-existent at the moment.

That will change rapidly though.

As a user I would also opt for Android for similar reasons. Maybe BB10 if it takes off in a big way but not at the moment. I can't stand the look of metro but I can see I may be forced down that road on laptops/desktops in the future at which point it may become more attractive.

I started with webOS development, but since everything went down hill, i started making stuff for android (mainly because my new phone was android (android is a pain to get webapps running great on)). Since im using cordova and enyo2, i will be putting apps out on every platform. Just finished porting my android app to BB10, and next will be iOS and then Windows 8.

This is a huge part of the problem and why Operating Systems are failing to gain traction. Consumers with huge blind spots that can't see past the big players throwing money around.

So, uh yeah, most developers go where the cash is greenest and that means iOS or Android...

I was gonna say Ubuntu Phone :P You do have a good point, you walk into an AT&T store (in my tiny tiny town) and all you see is iPhone in your face at the door, and Android everywhere else... Blackberries get shoved into the corner and Windows Phones are special order.

Ok, I'm not a developer and if I were I don't see why I would not do multiples, but, if I had to choose one at the moment it would be Android.

iOS seems too restrictive, WindowsPhone too small a market and BB10 practically non-existent at the moment.

That will change rapidly though.

As a user I would also opt for Android for similar reasons. Maybe BB10 if it takes off in a big way but not at the moment. I can't stand the look of metro but I can see I may be forced down that road on laptops/desktops in the future at which point it may become more attractive.

Why would iOS be to restrictive. I'm just going off of what i've heard, but most routers need to be tweaked for android use. It also seems very unrefined on my old RAZR (Correct me if I'm wrong). I'm gonna stick with webOS phones from HP and Palm.

Why would iOS be to restrictive. I'm just going off of what i've heard, but most routers need to be tweaked for android use. It also seems very unrefined on my old RAZR (Correct me if I'm wrong). I'm gonna stick with webOS phones from HP and Palm.

I believe andyhurley is referring to the terms of entry to get Apps posted on the Apple Store catalog. They have very specific requirements from what I've heard and those conditions straightjacket a lot of the creativity that might otherwise be brought to bear on customizing/personalizing the OS and the User Experience... Basically it becomes necessary to have your App behave lockstep with what Apple deems the User Interface should be in terms of behavior and execution.

Of course there is Cydia. I don't know anything about it though. Is anyone making $$$ off Cydia?

Yep me too. I'm still using my Sprint Pre, only because I'm on a Sprint Family plan. Otherwise, I'd be on At&T and using a Pre 3. I've explored my family's Android phones, and my brother's iPhone, and find myself swiping, then cursing when I realize the other OS aren't as intuitive. HP really blew it with their handling of Palm.

Last edited by purplepansy; 01/16/2013 at 12:55 AM.
Reason: emoticon didn't work

I believe andyhurley is referring to the terms of entry to get Apps posted on the Apple Store catalog. They have very specific requirements from what I've heard and those conditions straightjacket a lot of the creativity that might otherwise be brought to bear on customizing/personalizing the OS and the User Experience... Basically it becomes necessary to have your App behave lockstep with what Apple deems the User Interface should be in terms of behavior and execution.

Of course there is Cydia. I don't know anything about it though. Is anyone making $$$ off Cydia?

Oh. They do that so everything doesn't look like a super basic mobile app

Already running on iOS with an Android backup. I took a brief Windows Phone 7 detour but got off that road. I'm on Sprint and the situation with webOS just became a little to much to deal with. I was a good boy and donated to webOS Internals before I left though.