List of pinball obstacles

In Sonic the Hedgehog games, pinball obstacles are bouncy obstacles that can bounce the player in different directions simply by touching them. They are most of the time featured in casino, amusement park or other related stages. In these stages, a large amounts of these obstacles are usually featured in the amusing sections in the area, making them resemble huge pinball tables. Aside from bouncing the playable characters around, some pinball obstacles can also reward the player with a small amount of points or nothing. Many of them are based on known elements from real-life's pinball machines.

The following article lists many of the pinball obstacles featured in Sonic the Hedgehog series. There are several variations of obstacles in the list are never mentioned or named in any form, and because of this, some of them are named after their real-life pinball machine layout counterparts.

Contents

Bumper

Bumpers are the most general and well known variation of pinball obstacles in the Sonic the Hedgehog series. Like their real-life counterparts, Bumpers function by bouncing the player backwards when they are touched. Throughout the series, their appearance has been changed numerous times, though their key features include a round shape, red edges with a blue inner area and a yellow or white five-pointed star in the center. Additionally, Bumpers can also reward the player with certain amounts of points every time they bounce on one a certain amount of times.

Breakaway Bumper

Bumper Pillar

This article's name is conjectural.

Although this article is based on official information, the actual name of the article's subject is pure conjecture.

Bumper Pillars have only appeared in 8-bit version of the original Sonic the Hedgehog. In this game, they serve as huge obstacles for the player in the game's Special Stages. They are depicted as cylinder-shaped pillars that consist of light green and yellow lines that twist around each other. Touching them will send the player flying backwards so the player has to either cross over or below them, as getting bounced back by them at thigh speed can easily make the player lose the control over the playable character.

Hexagonal Bumper

This article's name is conjectural.

Although this article is based on official information, the actual name of the article's subject is pure conjecture.

Hexagonal Bumpers are a variations of regular pinball obstacles which function like regular Bumpers. The only noticeable differences between this variation and regular Bumper is its hexagonal shape and that they do not give points. Hexagonal Bumpers also come in two types: the normal ones, which are hovering one place, and those moving to the left and right in a linearly pattern.

Triangle Bumper

Two variations of Triangle Bumpers.

Triangle Bumpers[1] are a type of pinball obstacle that usually come in two types. The first type is usually large and wide plates set on the ground, walls, ceilings or even against each other. The second type is smaller, but have a more triangular look. The second types of triangle bumpers are usually set in the corner sections of the areas they are present in. Both types made their first appearance in Sonic the Hedgehog 2, where they are featured in Casino Night Zone. In this game, the wider triangle plates are colored red and blue, while the triangle bumpers in the corners are colored red and green.

Drop Target

This article's name is conjectural.

Although this article is based on official information, the actual name of the article's subject is pure conjecture.

Drop Targets[2] are a different and unique type of pinball obstacle that first appeared in Sonic the Hedgehog 2. They are much smaller than regular bumpers or other obstacles, and float in mid-air in straight lines. Drop Targets come in three different colors, depending how many times the player has jumped on them; before jumping on them, they are green colored, which then turn into yellow and red after the second jump. After the third jump, the Drop Target will then disappear. For every jump on the Drop Targets, the player earns points.

Sling Shot

Sling Shots.

Sling Shots,[4] also called Drain Bumpers,[5] made their first appearance in Sonic the Hedgehog Spinball. They function similarly to the wide triangle plates, but their placement and shape is different. Sling Shots are usually positioned in traditional places that equals to that of real-life pinball machines, like together with flippers between a kickout hole. Sling Shots' key features includes red, blue and white color schemes with a five-pointed star on their plate.