A very versitile PvP pet in that it can find uses in almost any team as a solid third string (the S/S breed, of course) and can hold its own against MECH opponents. When built around the DAH, it's even more frightening to face.

Important Points:

[1] Switch up the order of using Blinding Poison and Puncture Wound. It's never fun for the opponent to switch before dealing double dmg. Keep them on their toes!

[2] When facing Flying pets, hit them with Poison Fang and then return later on.

One of my favorite pets, in the S/S breed especially. This pet is very hard to counter, it also effectively has a free swap out if it comes up against a counter such as a mechanical, however, Poison dots are strong vs them so even these are no real problem, not many pets can actually get an edge over their hard counter types, if I see a mech I will simply blind then poison and usally swap out, on a mech this dot is worth about 600dmg, which is basically free as they will miss 2 turns!

The S/S breed is best if you're playing the adder as a control pet. It's faster than most pets and its damage is good, it doesn't need extra power. The adder relies more on the speed. Blinding Poison functions like Dodge your opponent will end up missing two attacks if you're faster. The P/S breeds falls short of the 325 speed, simply too slow.

By far one of the best pets for PvP right now. It's fast, hits hard, and can control your opponent. Making them miss key attacks or delay using them.

This is one of the first snake-types that I think is actually worth the time. Like Vek said, this thing a powerhouse. 100% hit rates across the board, Blinding Poison coupled with Puncture Wound is doom, and so many breed options. Currently leveling a P/S, but I have an S/S as well that will eventually get maxed. Definitely worth a pickup if you can find it on the AH cheap or get lucky on a drop.

True powerhouse this one. Get the S/S 341 speed one. Mine has killed many mechs even though it is a beast. Blind can really screw your opponent. It even makes traps and minefield miss when they are cast. But some things won't miss anyway so dont be caught off guard.

Can also be very useful with Crouch and Viscious Fang, with Blind you will last a long time.

Everytime you kill a Death Adder, there's a chance that an Imperial Python will spawn on the island. It can spawn in any of the Death Adder spawn locations. Same mechanic works for the rares: Emerald Gander and Ironfur Steelhorn (they don't drop pets) and Monstrous Spineclaw (does have a pet).

He spawns in two locations, co-ordinates are: 25.8, 46.4 and 30.6, 36.6.

I'm not sure how the respawn timers work on this guy, as I've killed him in one spawn point, only to see him immediately up again in the second spawn point. I would assume, however, that he shares the same 30min to 1 hour timer that most other rares have on the Isle. He has just under 4mil HP and isn't terribly hard to kill.

I found mine after roughly 8 kills. He comes in 5 possible builds. I got the P/S build (my favorite) and I'm quite excited to begin using him, namely because of how his Bleed abilities will benefit his damage.

Got lucky and he dropped off the snake for me today. He is uncommon. I dont know if they all come in uncommon or not. Also dont know if there is several breeds or not. My uncommon is 145 Health 10 Power 13 Speed