Eric Butler

Games and Playables

A selection of research, professional, and personal games that I’ve created or worked on.

Elsinore, in development.

Hamlet + Groundhog Day.
An award-winning visual interactive fiction game where the player (as Ophelia) tries to convince the characters of Hamlet to not kill each other.
Visit the official site for more details; releasing for various PC platforms soon.

A small Windows Phone game that Kris and I made. Additive-color-blending action game!
Died along with WP but maybe we’ll put up another version some day.

Refraction, 2010.

An award-winning Flash game designed to help people learn fractions,
created with several talented colleages and students at the Center for Game Science.
This was an application for a lot of my research with procedural content generation.
Play it in your browser (requires Flash).