Both bosses where really rough with many raid compositions and it makes me feel less whinney and more justified now.

However I am baffled by a couple of the other hotfixes:

Council of Elders

Decreased the power gain rate of possessed council members in 10-player Normal difficulty.

Frost King Malakk now deals less damage with each stack of Frostbite in 10-player Normal difficulty.

Sul the Sandcrawler now deals less damage with Sandbolt in 10-player Normal difficulty.

Garalon

Garalon’s enrage timer has been increased to 12 minutes, up from 7 minutes in 10-player and 25-player Normal difficulty.

Neither of these seem justified to me especially the Garalon fix as if the fight lasts more than 7 minutes you’ll be hitting the healers out of mana soft enrage anyway. I’ll gladly take the Council nerf though as the power gain rate will allow more nuke time on Sul which means a faster death for him and once you’re down to 3 elders the fight becomes a faceroll and probably makes it a 2 healer fight already.