These are the magical beings/pieces on the game board of Umineko: When They Cry, which the Game Master can use in order to obscure the truth of the game board or guide the meta characters to reaching it. Since Battler's goal is to disprove magic, most of these characters are his enemies.

"I see. To shake hands with you, Battler-sama, I must create a fitting atmosphere in a suitable location, and exchange sweet words and physical language with you that rings true to your heart. When the opportunity arrives, I will prepare that location. You know, I also lo-ve those kinds of situations?"

One of Beatrice's 72 demon servants, ranked 27, and the head of Beatrice's set of furniture. He usually attends Beatrice directly, and so his combat abilities aren't explored until Episode 4. Ronove enjoys teasing others but has a cordial relationship with most of the players.

Even Evil Has Standards: He's pretty much okay with all the murdering and stuff, but he seemed somewhat sickened by Eva Beatrice killing Rosa over and over again. Also, after what Beatrice pulls in Episode 3, he's quite clearly angry with her, but this may have been acting especially since Beatrice's behavior being an act was also an act.

Flower Motifs: Roses. Elegant, yet hides thorns. Several of his attacks in Ougon Musoukyoku involve roses in some way.

The Gadfly: Quite snarky towards Beatrice. At the start of episode four, he also plays a trick on her to embarrass her in front of Battler. Did he do this because he genuinely didn't like what she did or because it amused him? Both, most likely.

One Steve Limit: "Ronove" and "Ronoue" are more-or-less the same word (ロノウェ versus ロノウエ). This is most likely because Yasu based Ronove off of Genji.

One-Winged Angel: Although not seen in the sound novels, in Golden Fantasia, his meta-world finishing move turns him temporarily into one. In spite of his charm, he is supposed to be a demon, after all.

Servile Snarker: He may be Beatrice's servant, but that doesn't stop him from making cutting remarks about how she does things.

Another one of Beatrice's demon servants, ranked 33. Cheerful and rather arrogant, she is quite good friends with Beatrice and apparently a bit of a fashionista. Loves to tease Virgilia, and tends to shorten her friends' names, only using the last syllable or two.

Her specialty is creating "gaps" in space, allowing her to instantaneously move herself and other objects anywhere she wants, which she uses to pull pranks.

Animal Motifs: Often compared to a hornet because of those stiletto-heeled kicks.

Anthropomorphic Personification: Of lost items. This is a plot point, as Yasu's clumsiness causes them to lose things often. Their highly overactive imagination gave rise to Gaap!Beatrice as an imaginary friend.

Antiquated Linguistics: In Episode 7, at first, when Yasu imagined her as the witch Beatrice. When Yasu became Beatrice, they adopted the old-fashioned speech patterns for him/herself.

Assist Character: Aside from Lucifer, who is a playable character and can call her sisters in her Meta-Super, the stakes can be summoned by two characters in Ougon Musoukyoku: Beatrice uses them as projectiles and Ange bases her entire moveset on summoning them.

Bodyguard Babes: While they most commonly commit many of the murders on the island, they also serve to protect their master in need.

Boisterous Weakling: Lucifer acts like the boss of the sisters, but she's actually the weakest. And painfully aware of it.

Butt Monkey: Lucifer, due to being both bossy and weaker than the others, gets teased a lot. She also takes some of the blame for the sisters as a group when something goes wrong. This mainly occurs in the TIPS.

Catch Phrase: Onaka suitaaa~! (I'm hungryyy~!) for Beelzebub, unsurprisingly. She says it every time she is flustered, even when it has nothing to do with the context.

Cute and Psycho: None of them have any aversion about killing or maiming, but when their services aren't needed they're quite sweet girls, if a bit loud.

Double Entendre: In the TIP "Game Master Battler", Asmodeus says that as a revenge for Lucifer gouging Battler in Episode 3, Battler should "gouge into her this time". What follows is actually a Tickle Torture.

Happiness in Slavery: They state openly that they are only happy when they are summoned and used, because "that's why furniture exists".

Hidden Depths: How the Stakes represent their Vice is not simply Card Carrying Villainy. For example, Belphegor of Sloth is a very hard worker, but if she did all the work, no one else would... and so she lazes around.

Mean Character, Nice Actor: During the game, they're ruthless and very much capable of killing in cold blood. Behind the scenes, they're not so bad—we see Beelzebub and Battler playfully fighting over Ronove's baking early in EP4, and let's not get into Sakutaro.

Only One Face: In the visual novel they all share the same sprite, with their different hairstyles being the only way to tell them apart. The manga makes their faces a bit more distinct.

Pinball Projectile: One of the stock sound effects in the game is a stake quickly bouncing around in a room. If you hear that, unless you have an extremely high magical resistance, you better hope you're not the target.

Punch Clock Villain: As shown with their interaction with Ange and Maria, when not brutally torturing and killing people, the Stakes are rather sweet and personable.

Servants of Beatrice and Eva-Beatrice who look like bunny girls. It's heavily implied that they were originally Maria's furniture. They wear flags resembling Iceland's and apparently serve a "Lord Pendragon". More powerful Chiesters were "manufactured" for EP6, though they have never been shown.

Chiester 00 is the leader of her squadron, who specializes in reconnaissance and advance guard.

Chiester 45 specializes in scouting, deciding orders, and providing support for her sisters.

Chiester 410 specializes in firing control, and is the squadron's primary sniper.

Chiester 556, who was killed in battle against a certain black witch, specialized in providing squad fire support to protect her allies.

Living Toys: Possibly. They may have originally been the ceramic rabbit figurines that belonged to Maria.

Meaningful Name: Their name is a corruption of the word "Winchester", the type of rifle used by the adults in the series. Indeed, according to Word of God, they represent the Winchester rifles being used to murder the people on the island.

Noodle Incident: In one of the TIPS, 45 mentions a "Chocolate terrorist attack" after which it was forbidden for troops to make chocolate themselves.

Playboy Bunny: Their outfits are a cross between this and a military uniform.

Posthumous Character: Chiester 556, who is implied to be the ceramic doll that Rosa broke during Maria's flashback in EP4. She is mentioned only once in Episode 4 and doesn't appear in the story outside of a TIP.

"From now on, I'll always be with you. Together for eternity... So don't let go of me, okay?"

A stuffed toy lion that Maria received as a present from Rosa for her birthday. She eventually puts a soul into it and he takes the form of a young boy with lion ears wearing a shirt that is way too big for him.

Anti-Magic: Is able to negate any type of offensive magic directed at him or whoever he's protecting.

Cowardly Lion: Nervous by nature, to the point of being afraid to go outside unless he's quickly able to retreat into Maria's pocket, but when things get serious, he won't back down from protecting her.

Determinator: Even if he's afraid, he won't back down from protecting Maria.

The Pollyanna: He always tries to convince Maria to see things in a happy light, reassuring her that Rosa still loves her and is working hard for her despite their obviously troubled relationship. From a mundane perspective, this is Maria trying to tell herself these things whenever she berates herself for not appreciating her mother.

Replacement Goldfish: The Sakutaro plushie Ange gives to Maria towards the end of EP4. And because Ange plays it as a magical resurrection instead of giving Maria an identical plushie, she'll never even know.

There Is Another: Almost completely obfuscated by roundabout writing and presentation as magic, but it's all but stated that the Sakutarou plushie Ange gives MARIA is not a resurrected Sakutarou, but an identical plushie. It's implied that a Sakutarō plushie was the "thing" Ange saw in Kawabata's house, since Beatrice choked when she tried to say in red that Sakutarō's plushie was unique. In the TIP "Sakutarou, to Purgatory Mountain", we see Sakutarou revived in a cloth shop with Ange, presumably looking for cloth to buy so she can make another plushie, though in the Tsubasa manga it's instead confirmed that Ange found another Sakutarou plushie at Kawabata's house. It's also implied and later made explicit in the manga (by having Rosa outright admit it), that Sakutarou wasn't actually an unique handmade stuffed animal, and he was really just a mass-produced toy that Rosa bought in a store.

These three are members of Eiserne Jungfrau, the 7th District Repentance Agency of the Great Court of Heaven. They use Knox's Decalogue in order to bring "heretics" to justice. They serve as furniture under Erika.

Dlanor A. Knox is the Head Inquisitor, known as "Dlanor of the Ten Wedges" or "Death Sentence Dlanor". She possesses two swords, the Red Key and the Blue Key, whose functions are essentially the same as the Red and Blue Truths.

Gertrude is an Assistant Inquisitor and first-class minister, tasked with aiding during interrogations and hearings. She is assigned to use barriers to prevent the target's escape. She is Cornelia's senior.

Etiquette Nazi: Played with. The inquisitors are supposed to use a very rigid and codified speech, but when she entered the Inquisition, Cornelia used that speech everywhere, even when ordering food, and even though everyone told her she could speak normally. That actually made it hard for her to communicate with others. Gertrude is the one who made her realize how silly that behaviour was.

Friendly Enemy: Not only they are only evil when they work for Erika, but also, on the ??? Tea Party of EP5, they help the recently revived Battler and give him one of the two clues he uses to solve the game.

Hanging Judge: Dlanor, so much so that she's been nicknamed as "Death Sentence Dlanor," and doesn't even get dispatched unless a case has been investigated so thoroughly that it requires a death sentence.

Heel-Face Turn: After Erika is banished, the Eiserne Jungfrauen team up with Battler. Dlanor even clashes with Erika to protect the Golden Land.

Never Grew Up: Dlanor stopped growing after executing her own father who violated the Knox decalogue (it's not really explained why though). She often explains odd behaviours by saying she is "still just a kid". According to Dlanor's profile, many people think her inability to age has made her inhuman, but she herself doesn't think so.

New Meat: Cornelia. She was actually chosen by Gertrude for this case explicitly because she's a newbie, according to the TIPS.

Older Than She Looks: Played with in Dlanor's case; though she stopped aging for some mysterious reason after sentencing her father to death, and it's not made clear whether she's this trope or Really 700 Years Old, she still insists that she's a kid. Despite that, she's still quite intelligent and capable of government work.

Team Mom: Gertrude, since she acts a lot like Dlanor's mom when not on missions.

Verbal Tic: Dlanor ends her sentences with a word that's EMPHASIZED. Represented by that word being written in UPPERCASE. This is the English equivalent chosen for her speaking style in Japanese, where she speaks with a cold, robotic voice and ends her sentences with copulas written in katakana.

Worthy Opponent: All three of them, but Dlanor in particular has this relationship with Battler.

Love Martyr: No matter how much Battler treats her as crap for not acting in the same way the Beatrice he knew did, Chick Betrice is deeply devoted to him and only wants to please him, as she has been created by him.

Replacement Goldfish: In EP6, Battler tries to resurrect Beatrice, but ends up creating Chick Beatrice, who is almost nothing like the old Beatrice except in appearance. That doesn't go over too well.

Another incarnation of Beatrice seen in EP6, representing the idea of the prankster ghost of the mansion. Unlike Chick Beatrice, this Beato's personality is almost exactly like that of the original Beatrice, minus the love for Battler. She serves as a sister figure for Chick Beatrice.

These two are also demons from the Ars Goetia, ranked 16 and 34, respectively. They are of different genders. Zepar is the "hunter" of love who bestows an ultimate defensive barrier of immortality upon the contractor, while Furfur is the "trainer" of love who bestows an endless, inexhaustible offensive power upon the contractor. They primarily serve as a Greek Chorus for EP6 and EP7.

Ambiguous Gender: Their TIPS say that they are of different genders, but it's never explicitly stated which is which. Most fans believe Zepar is more likely to be male since s/he uses masculine pronouns and has a considerably deeper voice, but the fact that said voice is provided by a woman means that it does little to resolve the ambiguity. Interestingly said woman is known for voicing young men and tomboyish women so it might be a clue.

Beware the Silly Ones: They're two very hammy characters who love to act in an overly-theatrical manner. It can be easy to forget that they're still demons under it all. Ronove says outright that their power over love could drive even the king of demons into a retreat!

Humanity on Trial: EP6 Zepar and Furfur put the two lover pairs (Jessica/Kanon and George/Shannon) on a test to see which one of their loves with be eternal and which one is doomed to fail. It involves killing people.

Love Freak: The two seem to be ambassadors of love and talk about The Power of Love a lot. Unlike most examples, though, they're not naive about love and are quite knowledgeable about the many aspects of it, including theuglierones.

Meido: Their outfits appear to be highly stylized maid outfits which again ties into Yasu. They also occasionally dress as servants in the EP7 manga.

Milking the Giant Cow: Always talk with exaggerated gestures and theatrical effects, full with invisible applauding crowds in the sound novel.

Non-Action Guy/Neutral Female: These two aren't fighters, preferring to stay on the sidelines and provide commentary. Doesn't stop us loving them to bits, though. Lampshaded in EP8, when they do nothing but cheer-lead during the final battle.

An incarnation of Beatrice introduced in the seventh game. She serves under Bernkastel with the sole purpose of reading the story of the person called "Yasu".

Antiquated Linguistics: Her narration has elements of bungo, the archaic form of literary Japanese, including her catch phrase (Ware koso ha ware nishite warera nari), to give a lyrical and theatrical tone to it.

Back for the Dead: Played rather cruelly; after Will kills her the first time at her request, Bernkastel revives her just so she can force Clair to watch Lion be killed by Kyrie and Rudolf.

Dummied Out: An in-universe example. She's a prototype of Beatrice created by Yasu, based on the story of a ghost that haunted Rokkenjima at night, before her appearance was altered to look like Battler's ideal woman once Beatrice accepted the love for Battler from Shannon. Later, Beatrice's appearance was altered again to match the portrait hung in the mansion.

Empty Eyes: Her eyes have no pupils, giving her a perpetually sad and empty expression.

Extreme Doormat: She has absolutely no will of her own, and only acts as a representation of Beatrice and the rules of the game.

Clair: In the end, since the time I was born… I was not given the right to take a single step away from destiny's path, nor to make any choice by my own will. Oh, I am one yet many. And yet, we have never been able to resist fate. We are little more than leaves caught in a whirlpool. No matter how we dance, we must eventually be sucked in and disappear…

Go Out with a Smile: Though this ends up being cruelly subverted in the EP7 tea party, thanks to Bernkastel.

Hair Color Dissonance: It isn't clear whether her hair is supposed to be white with a green tint or completely green, since she's been shown with both in various official artworks.

Hidden Depths: Despite being stated as to having no will of her own or a personality, she can just be said to be very committed to her role as furniture, and is in a sense a very tragic figure as she exists only as Bernkastel's piece and to shoulder the sins of Beatrice. She even wishes her counterpart, Lion Ushiromiya, to live a happy life for her sake and for all of the Beatrices that have ever existed.

Japanese Pronouns: As The Narrator, she uses "ware", a very formal and gender-neutral pronoun. On a few occasions, she also uses "warera" (we) when refering to all of Yasu's personas at once. Then when she starts to talk with Will and Lion, she uses a standard speech with the pronoun "watashi", as from then on she speaks as Yasu themself.

Pronoun Trouble: Not so much among the fans, since her physical appearance is obviously female, but as representation of Yasu her dialogues and narration are still in Gender-Neutral Writing, which can cause trouble for the translators.

Dumb Muscle: They are not particularly bright, which can backfire against the summoner, as Virgilia unluckily experiences in Episode 4. It's emphasized even more in the PS3 remake, where they're much more muscular.

Extreme Omnigoat: Those in Episode 8 eat... just about everything they come across. By the end, they have eaten away the entire island save for one room.

Faceless Goons: In the first episodes they are just there as background to fantasy scenes. In Episode 8, they're Faceless Goons because they represent the masses trying to crack Beatrice's catbox.

Gas Mask Mooks: A variation; it has been shown that some of the goat butlers are actually people wearing masks.

What Measure Is a Mook?: Hilariously played with in the fourth Episode, where we are shown the thoughts of a single goat butler about to face Krauss in combat. Sadly (or hilariously), the mook kept on triggering death flags.

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