My name is Cristina Ranchal and I'm the Community Manager and Game Localization Manager of U-Play Online, a development video game & publisher studio.I have worked in games since 2011.

We join Gamasutra to share our experiences, projects and discuss about video games, as well as interact with you to learn about your experiences and find new business relations.

U-Play Online team is based in Barcelona. It has many years of experience with on-line sports manager games and applications for smartphones and tablets. Our commitment to continuous innovation and evolution drives us to try new platforms, like the new Android TV, Android Wear, Oculus Rift or Stem Sixense.

Focused on both development for third-party applications and for own business, we have had many key partners over the years and we continue partnerships with International leaders such as SAMSUNG, CHILLINGO, MOTO GP, NBA, EUROLEAGUE, MEDIASET or PRISA.

In this first post two of our coders will discuss about one of the eternal questions of software development: creating your own code for common tasks or using external plugins made by other developers.

Hello Jason Bentley, r n r nThis happened more frequently in the early versions of unity and when we were more inexperienced than we are now. For example the native GUI of unity is very limited and does not allow things like masks. Today in general you can do everything ...