Game design documents.

The design documents that I posted on this forum is the whole project of <<Purple|Star>>, a summary of 2 games, 2 episodes and 3 dynasties. Am thinking about writing new design documents for an easy prototype, if you have any interest you can contact me at...

I am a newcomer here on Idevgames, and am also new in the world of game development and C++. My skills are writing concepts, in the past I used to compose music and did lots of research about industrial design. Am working on a new game concept, and wanted to know what Idevusers thaught about the genre so that I could learn from their opinions.

Here`s 1 really cool quote by Duncan from my previous thread:
"amidst your brainstorming stay grounded in reality, in what you or your collaborators can reasonably do. That, I think, will help most of all."

If by RPG/Action he means something like Morrowind III, then it's great. However if he means games like Diablo, Dungeons & Dragons, Baldur's Gate II: Dark Alliance, Fallout: Brotherhood of Steel, then I'm absolutely against it. Those annoying and mindless point and click, click, click, click, click, click-games aren't of any good entertainment.

jabber Wrote:Ah, but how in the world can we tell if it is worth writing without knowing more about it? Action/RPG can encompass quite a lot.

Sounds like chicken and egg the way you put it

The way I see it, the poll is about the genre. That would mean if the poll said no more then he may not both writing the design, not if the poll said no then he would not write the game based on the design.

Rincewind Wrote:If by RPG/Action he means something like Morrowind III, then it's great. However if he means games like Diablo, Dungeons & Dragons, Baldur's Gate II: Dark Alliance, Fallout: Brotherhood of Steel, then I'm absolutely against it. Those annoying and mindless point and click, click, click, click, click, click-games aren't of any good entertainment.

I dunno. I have this thing about walking mindlessly for hours in a world that just isn't all that interesting because its too large to make it interesting.

Lucius, since your old thread got locked, I just want to recommend you a book: Game Architecture and Design. It's the best intro book to game design there is. Good luck, and I hope you achieve your dreams. Just keep in mind it will take you many years, and you'll probably be working in beta testing for a couple of years.