Yeah, pretty much everything from Planescape: Torment. Even now years, later, it's hard to find a better rpg. The painting and assassination missions from Oblivion were great as well. So was the one where you infiltrate the Imperial Palace to steal one of the Elder Scrolls using those awesome boots. And another one where you end up on top of a cloud 10 miles in the air and can look down and see the whole continent spread out beneath you.

Another interesting quest is in Borderlands, which is pretty much entirely composed of "go here, get this, kill them" missions - it's the nature of the game's style. What made me laugh, though, are some of the motivations the NPCs give you for the quests.

Take Scooter, for example - a humorous redneck mechanic. After being all jokey and cute for a while, he later sends you on a mission to rescue his old friend Lucky: "And by old friend, I mean who ruined my momma's girl-parts." He wants you to rescue Lucky from bandits so he can slowly torture him to death himself.

Amusing enough on its own. Muuuuch much later in the game (as in, during the third DLC) Scooter casually mentions that if you are rude to his momma, he'll kill you and bury you where he buried Lucky. "What? Don't look at me like that. I told you I was gonna do it!"

I just love the contrast between this funny, happy-go-lucky mechanic side of his character on the one hand, and this sinister psychopath on the other who will stake you out and leave for the skags if you disrespect his momma. Give who his mother is, it makes me wonder if Scooter has a whole string of hidden graves out there...