level designer (source) westfield interactive anywhere level designers level designer at westfield interactive (working over the internet)
westfield interactive is a young interactive entertainment team currently working on a global scale over the internet. we strive to create compelling, unique games that aren't afraid to try new things. our main goal is to develop video games with interesting stories and strong atmospheres that will make the experience linger in the player's head. using the critically acclaimed source engine, westfield interactive hopes to create interesting and intuitive modifications.
working with the game designers, concept artists and modellers (and using the hammer level editor), you will create the physical levels the player will roam. you have the important role of creating the first and last impressions of the game. the job will last until a few months after the modification is released, just in-case additional glitches are found. although you will not be paid, the levels you develop for us are yours, you can proudly display them in portfolios when applying for future jobs in the industry.
requirements:
• understanding of source hammer editor
• ability to work with scripted events
• previously made maps in hammer, displaying the use of scripted events if possible
• willing to work with others to create interesting and unique levels
• skills in making complex puzzles
you don't need to have worked in another development/modification team, you just need to show us that you are up for the challenge. send us both finished and unfinished images of maps/videos of maps/map files that you've developed. also, let us know what you think westfield interactive is all about and why you want to work for us.

concept artist westfield interactive anywhere artists concept artist at westfield interactive (working over the internet)
westfield interactive is a young interactive entertainment team currently working on a global scale over the internet. we strive to create compelling, unique games that aren't afraid to try new things. our main goal is to develop video games with interesting stories and strong atmospheres that will make the experience linger in the player's head. using the industry standard engine udk, westfield interactive hopes make a name for itself in the interactive entertainment industry.
concept artist is a very important role in westfield interactive, working with the game designers you will be creating the look and feel of the video game. using a digital arts application (such as photoshop) you will design and paint related art (such as parts of maps, characters, in-game objects) that level designers and modellers can work with. this job will last as long as it takes for the game to be completed and released, just in case we need some last minute concept art. you will not be paid, but you will be highly credited. remember, all the artwork you make for us is yours, so you can use it in portfolios to help you with your future jobs in the industry.
we do require you to have some specific skills:
• skills at working with photoshop (or a similar application)
• happy with drawing scenery and characters (if you are particularly good at one, we can split the job to character and scenery concept artists)
• can adapt to different styles of art
you don't need to have any other experience in this field, you just need to show us that you are up for the challenge. send us both finished and unfinished pieces that you've created. also, let us know what you think westfield interactive is all about and why you want to work for us.