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The death of Solitude was an after-effect of the death of Aridia; east Aridia is about 98% empty now with Entro off to the HBC and FWA/Mayhem long dead. Psychotic moving into Solitude and setting up shop and forming a small blue 'coalition' in the area last year prolonged things, but there was never much to be had in Solitude cept for blues (Hedonistic, Dragoons). Was a great place to live though, out of place where nobody goes sticking their nose usually, good bridge range of most of syndicate

I figure it's about time I grace you all with my presence. o/ It's been interesting reading the Syndicate threads - stories, sperg and a lot of intel I didn't know!

pBump's account of the battle that cost Suas his Mach was especially hilarious. "I was there..." and I wish I had thought to put my drones on it for a moment to whore on the KM, but alas… :\ Nonetheless it's always fun flying with our GROON spacefriends and attaching ourselves to their Sleip fleets like remoras on a shark's belly to get piggy-backed into gudfites.

Anyway, an AAR and a bit of intel...

Since Ineluctable pushed Moon Warriors out of the PC9 pocket (yes, I said it - I don't go for the "we didn't want that POS/moon/system/region anyway" bullshit) our new residence is conveniently located right next to 6-C and with Undead leaving the neighbourhood we have kind of slipped into the role of the resident Reb gatecampers, it seems. It can get a little repetitive but we also get the occasional juicy kill amongst all the chaff and it's easier than doing real PvP, so why not?

We had been camping for a while with only a terribad Ineluctable bombing run which saw no losses on our side but cost them a Nemesis and an Anathema breaking the monotony. We were in our usual "doctrine? lol!" kitchen sink composition when we got intel on a couple of Undead guys showing up in Reb. Soon our scout got eyes on a Blackbird landing on the 6-C gate before warping off again. He soon returned with a few friends. Their fleet comp was BB, Damnation, Rupture and two 'canes.

The Damnation jumped into 6-C and began to move off but we held fire until the rest of the fleet came in. Eventually they did and we primaried the BB as it decloaked. It was a while before we could bring all our DPS to bear on it so it took longer to die than I'd have liked but eventually it succumbed. Then we turned our emorageball onto the Rupture which melted pretty fast. We switched our attention to one of the 'canes and was about to start burning it down when the Damnation lit a cyno.

Suddenly:

Spoiler:

Bricks were shat and the order was given to GTFO. The Myrm and the Raptor got nabbed and popped before they could away. Everyone else but the Thorax managed to get off grid however the Thorax managed to tank the Undead fleet's DPS long enough to escape through to Reb in low armour.

Good fun! Apparently the bridge came from an Erebus flown by Zaharych in 2G38-I in case anyone was interested.

I-RED has been roaming between 02:00 - 04:00 fighting Goonswarm mostly with 20 man AHAC fleets... so the 12th leaving with all our pvpers is a cool story. Most our ops though have been in RU TZ fighting Undead.

That Red Alliance is still staging out of Vevelonel (Jumps 24h: 558) in Solitude. I haven't seen them in Syndicate, yet. They're active in US and EU tz. Easy to bait but always allhandsondeck kind of pvp, throwing everything they've available at you. Usually fielding a couple of Guardians, too.

Sadly, they didn't want to fight our t1 cruiser gang this morning, just undocked a couple of shinies (Vindicator, ...) without ever aggressing. We nommed their Disco-Mega on our way out of Solitude though.

I-RED has been roaming between 02:00 - 04:00 fighting Goonswarm mostly with 20 man AHAC fleets... so the 12th leaving with all our pvpers is a cool story. Most our ops though have been in RU TZ fighting Undead.

Didnt mean all, just thought 12th legion had alot. thx for the correction.
And on the update it states that John Revenant has been away for some weeks, isnt true! ive seen him on the field lately

I-RED has been roaming between 02:00 - 04:00 fighting Goonswarm mostly with 20 man AHAC fleets... so the 12th leaving with all our pvpers is a cool story. Most our ops though have been in RU TZ fighting Undead.

Didnt mean all, just thought 12th legion had alot. thx for the correction.
And on the update it states that John Revenant has been away for some weeks, isnt true! ive seen him on the field lately

According to our intel department, Mr. Revenant had a slight IT misshap, turning it off and on again didn't help. However he successfully managed to borrow a PC from a friend and is now back to pewing Syndicate in weirdly named doctrines.

AAR: Another Friday night in Syndicate. Another pBump Sleip fleet in US Prime. It was completely reasonable to expect a dull evening roaming between FD- and M2 looking at fleet porn and talking about booze, food, and poor life decisions.

But not this particular evening. Form up was pretty quick and painless and for once Aloe did not have to fly logi!? Fleet comp leaving AAS was 6 Sleipnirs, 3 Scims, Vulture Links, Loki Links, 1 Cane, 1 Drake, Eris, 2 newbie tacklers and a Celestis.

After about 45 minutes of roaming with nothing to show for it, and even being so desperate as to check lowsec for action we get intel on a Rote AHAC gang in FD-. We best speed our way up the Poitot pipe and catch up with them in BMNV.

We eyed each other up for a minute in BMNV, swapped gates trying to get a warp in and finally rote tried to split us with aggro into XM. I was having none of that so we wait out our timers and pile in. Rote had burned 20 off and went to work on our tackle, Celestis, and bubble. They all died before we even really started on a primary.

But then there were no good primaries left for Rote. Them shooting EM/Therm laser and us having ungodly resists in Minmatar tech 2 ships. We kept changing primaries and finally started to break through the buffer of the Zealots. The guardians were able to tank like motherfuckers. Rote stuck it out until it was clear it was hopeless for them. For once we had the presence of mind to spread out points, so when their fleet bailed we had 2 logi and 2 zealots pinned.

Then things almost got very interesting. A Rise of Legion fleet piled into local and warped to the BMNV gate at range. They seemed to briefly consider engaging us as we were spread out over 100KM from chasing down the last of Rote, but they were slow to commit and we popped some of their tackle. That was too much for them and they left without further incident. If they had come in during the heat of the Rote fight, who knows what would have happened.

GF's were had in local and I have to give Rote some props for taking a fight that was clearly not to their advantage. Killed 1.82 billion isk worth of they ships and lost practically nothing.

This was a lovely example of the sort of fight that Rote will take that nobody else in Syndicate will. There was absolutely no reason for us to fight that gang: those Sleips in that comp could tank 5500 DPS, which we manifestly did not have. But we took the fight because we thought it'd be fun, and it was, great fun. And no, no off-grid links. WYSIWYG.

gf, Groon, though next time I expect we'll let that comp go by.

Ripard Teg (among others)... what's our new alliance called again?
I was once Deemed Worthy To Wield The Banhammer, to good effect. Or at least, that's what most of EVE believes.