Posted - 2004.01.14 12:30:00 -
[2]
3.) Any updates to the status of interbus, and what they'll be allowed to do?

Last chat, or maybe the one before it(?) Mentioned first it's just gonna do items, then people, and all that.. and maybe indy's designed to haul ships and all that.. and damnit man.. I just wanna know when (soon doesn't count ) I'll be able to hop on a transport ship and move HQ without the use of 290234892384 shuttles.

if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design.

Posted - 2004.01.14 12:39:00 -
[3]
4. Are you going to be tidying up station models so ships can undock outside the station, and so turning an AB on doesn't drive a ship through the side of the station where it gets stuck? (Especially for the Caldari stations with big flaps and docking bays smaller than a Dominix).

Posted - 2004.01.14 13:35:00 -
[6]
5.In the last CSM you promised NPC's to be changed, we haven't seen a change yet. Alot of players including myself only hunt NPC's, and the income from the last few weeks since castor i have made only from selling the loot i got from pre-castor hunts.

If i lose ships now i only have 2 choices, do agent missions and make 4miljoin a day doing something i don't like or mine the whole day and making me braindead and even more wacko than before.

For the community's sake, when do we have a fix for this problem?__________________________

Posted - 2004.01.14 14:40:00 -
[10]
?. Will you vastly improve the NPC AI? I don't mean the combat tactics as such but there are lots of pirate owned station and they should have production. They should be able to raise fleets and move via 0.0 stargate like anybody else.

Thus if there is a build up of pilot at some location, the pirate could turn up. I think the entire spawning could be slowly eliminated with proper NPC command AI. The entire fleet should be VERY strong and should sometimes make assaults on empire space and capture the odd system before a counterattack or even short invasion.

The NPCs are ULTRA boring right now in their predictability and unrealistic confinement to the belts.

"we all know CA planned to attack Xetic "when the time was right" from day1" - Lallante

Posted - 2004.01.14 14:47:00 -
[11]
Any ETA on fixing the session error bug that seemingly pops up at every turn now, the camera bug while in gang and the inability to use local chat (sometimes even other in-game chat channels as well).

Posted - 2004.01.14 15:09:00 -
[12]
Can you sort out the orbiting code.

You should select orbit, if you want to orbit another player, to increase your traversal speed, relative to their guns.

Unfortunately, the orbit code drags you in a straight line towards your enemy, allowing to inflict maximum damage. Then, when it gets to it's orbitting range, it bounces back and forth until it is at *exactly* orbit distance. It *then* starts accelerating in a circular fashion.

Posted - 2004.01.14 15:38:00 -
[13]
Will more Hybrid weapon variety be added to the game? At the frigate level you have the 75mm, 125mm, and 150mm railguns, while at the Cruiser and battleship level you have dual150mm and 250mm, dual250mm and 425mm respectively. Is there any way we can fill the gap between these weapons, adding 200mm and 350mm hybrid turrets? This would greatly help pilots who wish to make maximum use of their turret slots but usually cannot due to the high power requirements of 250mm or 425mm hybrid turrets.-----------------------------------------------

Quote:4. Are you going to be tidying up station models so ships can undock outside the station, and so turning an AB on doesn't drive a ship through the side of the station where it gets stuck? (Especially for the Caldari stations with big flaps and docking bays smaller than a Dominix).

I second that.

Another points about EVE's esthetic: -When collisions with planets and stations during warp will be added ?-Will the ship UI will be improved, actually all these tiny buttons when you are on a high resolution are awful -Last one; space is too empty, Will nebulas and other space phenomenons will be added, if yes, perhaps a date ?

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