The tool used to create the binary data was just a quick & dirty hack that I'm reluctant to release as part of the toolchain. Unfortunately these things have a habit of spreading around the community & encouraging bad habits and/or poor workflow in projects. The main objective of the gxsprit...

Now i am havin trouble with the makefile, the code is totally new as i am not aware of the shell script. A couple of simple things i would like to do is : 1. Change the output directory for .nds 2. Change the folder of object files .o These two I would advise leaving alone for now unless the curren...

There are several issues with the current port. ⋅ It needs to be reworked to use the SDL configury - this will benefit maintainablility in the long run. ⋅ The video code should probably be using GX rather than the current yuv framebuffer method. ⋅ There is currently no ...

Bit of an odd one really. Your initial problem showed that make was actually running but failing in a way that suggests the environment variables were wrong. Click on Start->run Type cmd in the box & click ok. In the dos window type this set > env.txt start env.txt You should see notepad open wi...

If you don't already know how to program then starting with the Wii is liable to be quite frustrating. We do hope to address that at some point in the future but currently there's still a lot to do and little time to do it.

Unfortunately that guide isn't particularly good - I'm actually not particularly happy with many of the guides and tutorials which relate to devkitPro toolchains. There's a much better guide in the user contributions section @ http://forums.devkitpro.org/viewtopic.php?f=25&t=68 which should help...