Blizzard has posted another preview of some of the big changes coming up in Patch 2.3. Adventure Mode has a lot of changes (almost all improvements) and the preview discusses streamlined crafting recipes, much faster Infernal Machine harvesting, improvements to Bounties and Bonus Acts, and changes to Rifts and Greater Rifts (no more Realm of Trials).

One topic that came up on the Podcast was the issue of Torment 10, and if the higher difficulty was worth the effort. Experience greatly increases on the higher torment difficulty levels that are added to the game in Patch 2.3.0, but how do the other benefits such as higher legendary drop rate, more cache materials, better KeyWarden KeyMachine drops, more material drops, etc, stack up?