The Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards.

You're no outlaw-at least, not anymore-but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.

The Hunter's armor to cloth ratio is 50:50. They are specialists at stealth and long range fighting, but are just as lethal with their blade.

Weapons

Hunters are primarily shown using ranged weaponry such as sniper rifles, and secondary firearms including Hand Cannons. They also employ a unique utility blade, the Hunter Knife, for stealth kills and melee combat, a weapon unique to their class.

Abilities

Hunters' method of attack has an emphasis on dealing high damage from short and medium range. Gunslinger and Bladedancer are subclasses of Hunter.

GRENADE TYPE - INCENDIARY (SOLAR)

An explosive grenade that catches enemies on fire, causing additional damage over time.

Tripmine Grenade - An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger.

MOVEMENT ABILITY - DOUBLE JUMP

Jump a second time after leaving the ground.

Better Control - Upgrades Double Jump for better directional control while in the air.

Triple Jump - Upgrades Double Jump with a third jump.

Higher Jump - Upgrades Double Jump for even greater height.

Bladedancer

In addition to gunslinger (above), the hunter also has the subclass bladedancer, which unlike gunslinger which focuses on the golden gun, this one focuses on the hunter's melee combat and special ability arcblade.

GRENADE TYPE

Flux grenade: an explosive grenade which deals additional damage when attached to enemies.

Skip grenade: a grenade which splits on impact, creating multiple projectiles which seekenemies.

Arcbolt grenade: a grenade that chains bolts of lightning to nearby enemies

MOBILITY

Double jump: jump a second time after leaving the ground

Higher jump: upgrades double jump for even greater height.

Better control: upgrades double jump for better directional control while in air.