Month: December 2016

From Luke Schneider, Lead Designer: My primary task for the rest of the project will be getting levels done, but I’ll be squeezing in a lot of other tasks along the way. Recently as I was expanding and refining the August Demo Level into a middle-of-the-game level, I needed more level elements and powerups to… read more

From Allister Brimble, Composer: Having created the MAC remixes for Descent 1 many years ago, I was very excited to be asked to create the new music for the project Overload. The first two tracks were along the lines of Descent, but for the third, which I have just completed, I needed some additional inspiration… read more