I am trying to take some already existing saber models and edit them, either in rotation or size. I can get the models into gmax and make whatever changes I want ok. However, when I put the edited model back into the game, the blade is either missing or wrong in placement somehow. Not sure what I am doing wrong exactly as any tutorial I have found is made for creating something new and having an "old" model to link to.

What I am doing is just importing 2 models. One which I am renaming "old" and the other I am making my changes to and then picking up the A-Z tutorial found here at Part 3: Rgging your hilt.

That was it. I was doing to much. There was no need to unlink the planes (duped them), or import a base model to link to, or anything. It was as simple as loading the ascii mdl into gmax, rotating the hilt, select all, reset form x, export. Run it back through mdlops replacer and voila!

Thanks for thinking of the extra plane set. And again thanks for all the great models, if just rotating one has been this much trouble for me I'd really be in trouble starting from scratch

Off to work some scripting now ... look for need help with XXX scripts posts soon!!!