nintendo - Page 3

Feel free to debate this point, but you know how the 1993 live action Super Mario Bros. film ("This ain't no game!") tried to make everybody look all serious and ended up making most of the Mario-verse unrecognizable? Well, Mike Puncekar did a much better job. His series of paintings cast Mario's foes, Pokémon and more in a much more Ben Templesmith-style

Nothing against Akira Himekawa's The Legend of Zelda manga, but Zac Gorman's gif-alicious Link comics are about the best illustrated stories to come out of Nintendo games since Nester regularly appeared in Nintendo Power. Gorman'

Hyper-kudos to GrandmaBird, the YouTuber who created a mock-up of an old school Futurama Nintendo game that we'd genuinely love to play. Featuring authentically crappy 8-bit graphics, early 1980s Nintendo music, and a number of awesome references in t

North American fans still have about two months to go before they'll be able to pick up the latest chapter of the Pokémon saga on March 6, but they'll have a good threeish weeks of anime to tide them over while they wait to catch 'em all. According to this week's announcement b

If our look at comics reimagined as NES games didn't satisfy your love of comic-themed 8-Bit video game sprites, then prepare to be awesomed. Suzuran at DeviantArt, has posted a piece called "Marvel Megas" where sprites from the "Mega Man" games have been m

When I was talking about the upcoming "Thor" game last week, I got around the lack of screenshots by whipping up my idealized 8-bit game for the God of Thunder. And that got me thinking: What if they had converted my other favorite comics into 8-bit NES games -- or, in the case of Batman and the X-Men, what if the games they were in were actually good? So today, I'm playing with power as I imagine what a few great comics might look like if they had their roots in the 8-Bit Games of the NES era!

If the release of Exploding Rabbit's amazing "Super Mario Crossover" reminded us of one thing, it's that the comic community's love of retro 8-bit action is still thriving thanks not only to nostalgia, but also a classic gaming design that resonates well past its perceived technological expiration date.

Growing up as a video game fan, I often found myself frustrated by the games of the NES era, which were made back when designers saw impossible difficulty as giving players their money's worth. I can vividly remember wishing games were more like comics, existing in a shared universe where Mega Man could just drop by the Mushroom Kingdom to blow Koopa Troopas away with his arm cannon, or that Mario could grab the Spread Gun from "Contra" to make things a little easier on himself

ComicsAlliance spent the weekend at the Stumptown Comics Festival in Portland, and throughout the week we'll be featuring some of the best stuff we found at the indie festival, starting with possibly our favorite: Bill Mudron.

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