Vanilla changed two settings to somewhere between old vanilla and old mod (custom nations max province distance and power projection from eclipsing rivals), but I'm keeping mod values as they were pretty good.

One aspect of the game I found to be basically broken and unfixable by mods was how zones of control worked - that supposedly got a major rework in current patch. It would need a bit of testing to figure out if it's working well enough, unfortunately regardless of the result mods can't do anything to change this.

Another aspect that demands more testing is new alliance/trust system. Fun and Balance has much higher diplomatic relations limit, and in my experience that did more to improve gameplay than any other change mod does. Higher relations limit probably interacts in complex ways with new alliance system, but only extensive testing can tell if anything there needs modding, and I wanted to have release as soon as possible.

Oh by the way, if anybody has an idea for some mod picture for Steam Workshop, just send it over. Mod was originally zip-only so even after I set it up on Steam Workshop as well I never did the logo.

My software

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Unless otherwise expressly stated, all original material of whatever nature created by Tomasz Węgrzanowski and included in this blog, is licensed under a Creative Commons License. It is also licensed under GFDL (for Wikipedia compatibility).