This should do the trick for you + give you a few extra fps
I'm assuming you fiddled with config files before so I'll just point you in the right direction.

First file that we want to edit is Skyrim.ini. Add or edit these two lines under [Display].

fSunShadowUpdateTime=0.10
fSunUpdateThreshold=1.0

This will solve the jumping/glitchy shadows.

Now we want smoother, less pixelated shadows. To do that, go into Skyrimprefs.ini. Add or edit the following lines under [Display].
iBlurDeferredShadowMask=3
fInteriorShadowDistance=1000.0000
fShadowDistance=2000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowMaskQuarter=2

Make sure that all "ShadowMapResolution" lines are edited to a value of "4096", there are more than 2 lines defining the shadow resolution.
The only thing you have to keep in mind is that after the config files are edited, never go into the games options tab and change anything.
For no apparent reason at all this causes the values to jump back to default and you once again have the blocky no good for nothing shadows.

Edit: I can see you went offline, but fuck it, spent a few precious minutes writing this beforehand so better post it :>

you can by using console commands to make her normal, but that's the only way :/

That's a no no to me, only use such thing when game breaking bugs happen =P

Originally Posted by Jeavline

Hey, Myobi. What type of shadow issues do you have? Is it the flickering or are they jumping, are they pixelated or maybe all three?

It's a huge mix of that, yeah. I just tried to remove them all.... kind of fail'd.

Originally Posted by Jeavline

This should do the trick for you + give you a few extra fps
I'm assuming you fiddled with config files before so I'll just point you in the right direction.

First file that we want to edit is Skyrim.ini. Add or edit these two lines under [Display].

fSunShadowUpdateTime=0.10
fSunUpdateThreshold=1.0

This will solve the jumping/glitchy shadows.

Now we want smoother, less pixelated shadows. To do that, go into Skyrimprefs.ini. Add or edit the following lines under [Display].
iBlurDeferredShadowMask=3
fInteriorShadowDistance=1000.0000
fShadowDistance=2000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowMaskQuarter=2

Make sure that all "ShadowMapResolution" lines are edited to a value of "4096", there are more than 2 lines defining the shadow resolution.
The only thing you have to keep in mind is that after the config files are edited, never go into the games options tab and change anything.
For no apparent reason at all this causes the values to jump back to default and you once again have the blocky no good for nothing shadows.

Edit: I can see you went offline, but fuck it, spent a few precious minutes writing this beforehand so better post it :>

I installed SkyRe, but 2 things in combat are ruining it for me:
1-Walking cancels the attack animation
2-Enemy damage always comes at the start of the animation rather than when it's supposed to, making blocking by reflex impossible.
This is not how it's supposed to work, is it?

I installed SkyRe, but 2 things in combat are ruining it for me:
1-Walking cancels the attack animation
2-Enemy damage always comes at the start of the animation rather than when it's supposed to, making blocking by reflex impossible.
This is not how it's supposed to work, is it?

I have the bug where underwater I can't see anything; the screen goes greenish grey until I come to the surface. Unfortunately I am not able to download anything for awhile so is there a non-mod way to fix this?

Also, does Riften really have any decent quests apart from the Thieves Guild? Only been there a tiny bit but so far the amount of interesting quests there (minus Thieves Guild) seems pretty underwhelming compared to the other 4 major cities.

"English doesn't so much borrow words from other languages as follows them into a dark alley, hits them over the head and goes through their pockets for loose vocabulary."

Doesn't show anything wrong on combat. Also, I have verified that not only the damage doesn't match the animation, sometimes it repeats. I keep getting killed because the dude with a warhammer attacked 3 times in one swing.

I would say you have conflicting mods, or you could even have a bad load order on your mods. If BOSS doesn't show you any issues, then I would go to the page for each of your mods to see if they have any known issues with other mods.

Doesn't show anything wrong on combat. Also, I have verified that not only the damage doesn't match the animation, sometimes it repeats. I keep getting killed because the dude with a warhammer attacked 3 times in one swing.

Post you mod list here, I'll see if I can figure out what isn't compatible.

[/COLOR]i hate to put one post right after the other.... but every so often i get this game breaking bug where my talents stop working. i was playing a dual wield character and dual flurry stopped working, and so did the damage buff perk. i've got this before in the past and i've noticed an odd trend to it. it usually only happens when i play a redguard, and once when i played an imperial with imperial gear. anyone know what might be the problem?

So on SkyRE it gives you a "respec potion". Is that supposed to just remove your perks put in trees and that's it or is it supposed to refund them? I've tried with 5 different saved games from ones where I cheated to ones where I didn't on vanilla and with SkyRE running and it doesn't seem to refund the points.

Originally Posted by High Overlord Saurfang

"I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"