This week I'm going to show
you a little trick I stumbled upon during one of my many experimentations with
Synthetik Studio Artist,
an absolute must-have program for any Mac pro working in the visual arts. Lest
you've missed them in the past, we have one review,
one QuickTime
example and one other tutorial
on the program. The program works with single-frame images and moving images as
a rotoscoper and can produce some astounding results.

What I'm going to show you
today is a little tweak on one of the program's presets to create a QuickTime
movie that uses a liquid drip effect to transition to another image. It's something
that can work as a stand-alone effect or brought into Adobe After Effects for
luma keying. So here, in 58 seconds, is the technique.

1.
Create an image that contains the colors you want to see in your drip. I just
made a rough image containing a few dark reds, orange and black.

2. Launch Studio Artist
and select this color image as your Source File. Now go to the File menu and select
"Import Image to Canvas." Choose the image you want to transition to.

3.
In the Canvas menu, select "Layer Window...." A new layer palette will
pop up containing one layer. Name it whatever you want. I'll call mine "Woman."
Now click the "New" button in the palette, and name that layer whatever
you want. I'll call mine "White." Make sure you choose "Soft Black
Overlay" in the pull-down menu that appears next to your new layer. In the
top pull-down menu in the Layers palette, select "All Layers." This
will show you a representation of how the layers look together at each stage of
your work. At this point, you'll still just see white.

4. Now, in the tools area
on the left of the interface, you should be in Presets mode. Find the pull-down
menu that currently has "General" selected. Go down the list and change
General to "Liquids Spattering." I'm using the first brush shown, called
"Liquid Dirty Color 1."

5.
Now go to the tools section on the left of the interface and switch from Presets
to Timeline Animation. Set the number of frames per second you want, and switch
back to Presets mode.

6.
You might want to mess around by clicking your mouse on the image to get an idea
of how this effect works. When you're ready to commit to a QuickTime movie, go
to the Movie menu and select "Start Movie to File" and save the movie
as whatever name you want. (It won't start recording until your first mouseclick
in the Canvas area.) Select the Movie menu again, go to the submenu "Write
Frame Flags" and choose both "Write Frame Each Action" and "Write
Frame Each Subaction." This tells the program to record your mouse clicks
in the Canvas area.

7. Now you're ready to rock!
Just make the drips on your canvas to reveal the image underneath. The more you
saturate the top layer, the more is revealed in the bottom layer. When you're
done, go back to the Movie menu and select "Stop Movie to File."

If you want to experiment,
try adding another layer, also a Soft Black Overlay. When you drip on the top
layer, it will create just a drip effect. Drip on the next layer down to reveal
the final image. To add a little time between drips, click in the gray area next
to the image a few times. Nothing will happen to your image, but the action will
be recorded.

Also, as I said at the beginning,
you can bring your drip effect into After Effects. In this case, your bottom layer
should be black (no image). Your top layer should be white. You just record your
drip effect to reveal the black underneath. Then, in After Effects, bring in your
QuickTime and put it on top of the video track you want to reveal. Add a luma
key to the drip layer, and adjust the tolerance and feathering for the effect
you want. Then watch the fun.