Infantry survival is infantry only map. It isn't unlimited map, like many people wish for. It is actually 4 player map. Both is acceptable, 2v2 or ffa, but i recommend more ffa, because even name says: survival! In this map, you have to fight for the middle. You better own hospital and have units in the middle, because then you get much more points, then other players. You get backup at certain points (50, 100 etc) and at the high point count, you get something awesome. like additional MCV and more awesome support powers, so you better fight for more points. Ofcourse all kills give you points.

First player, who gets 2000 points, will get 6 tanyas, 6 natashas and 6 yurikos and one war bear... In other words, this player is going to own.

If other players are able to kill those commandos, then first player who gets 4000 points, will get unkillable tanya. In other words - guarantined death! Ofcourse if you kill enemy academys, you will kill enemy instantly.

At the beginning of game, there is chance of introduction (it depends of players).

Huge thanks to all people, who helped me !

History:

VERSION 1.9FIXES

-Fixed crash...

VERSION 1.8FIXES

- Javelins disabled (6). They are most pointless units.- Now whenever yuriko attacks academy, academy will be indestructable. *whispers* This includes force-attack your own academy *whispers*- Small cliff fixes...- Disabled super reactor. It was justp pointless.- Edited few texts/messages.- Map is now presented as ProWB !- And other small fixes!

VERSION 1.7FIXES

I'll be honest. I released it and i don't remember what i fixed there, but probably many bugs

VERSION 1.6FIXES

Fixed huge problem: When player 4 kills player 3, he won’t get any faster growing scoreWalls are unsellable. (Found still one small bug)If player is defeated, he doesn’t get any more points.Greater backup have been fixed and all players greater backup have been moved to 750 points.Small bug at the left side of battlefield have been fixed. Players can’t see small part of it anymore.Tanya visibility in the left upper corner fixed.Walls parts are impassable.If player 3/4 get mcv, it gives you now right announcement. (seems, that last time it wasn't fixed for some reason -_-)

Well, it was fast release and fix, when I discovered bigger bug!

VERSION 1.5FIXES

If player score is 250 or more, player defending sentrys will be destroyed. For balance!If player 3/4 get mcv, it gives you now right announcement.Player 3 backup fixed to all veterans.Added ultimate backup (unkillable tanya) for the first player who gets 4000 points. Just in case, if 2500 wont work and 2 players can counter it up.Fixed harvester problem.More room, to rush hotzone with your HUGE army.Alliance MCV get automatically second upgrade. It's time to bribe Made more room for the middle. Now turrents can't pwn and other players can stop capping hospital.MCV bug, after the fixes were done

Last edited by Elven on Mon Aug 31, 2009 11:41 am; edited 5 times in total

Only things that should be fixed:-You can destroy oil derrecks or observation posts from the centre or your own base (using javelin special ability)-the 2000 and 2500 point thing, what you already know-When you get 2000 points, it says you won, but you actually didn't, bc those commanders aren't really hard to kill (shinoby , support powers)-Hospital shouldn't be destroyed when the player who owns it gets defeated (quits or veteran acedmy is destroyed)