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Arkham Horror is pretty bad, too (2 sets for core complete with 2/3 being useless), but there's not much they can do about that. The second set also lets you do 3 players, maybe 4 if you stretch or pick up expansions.

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AthenorWho needs lions when you have a battlecruiser?Registered Userregular

Arkham Horror is pretty bad, too (2 sets for core complete with 2/3 being useless), but there's not much they can do about that. The second set also lets you do 3 players, maybe 4 if you stretch or pick up expansions.

There was really no way to get around that, unless they released the investigator cards separate from the encounter cards. That probably would've led to market confusion.

Arkham Horror is pretty bad, too (2 sets for core complete with 2/3 being useless), but there's not much they can do about that. The second set also lets you do 3 players, maybe 4 if you stretch or pick up expansions.

There was really no way to get around that, unless they released the investigator cards separate from the encounter cards. That probably would've led to market confusion.

Oh, I agree. I'm not upset about it. They are getting better. When they first started LCGs the chapter packs had 3 copies of 10 cards and just 1 copy of 10 - you had to buy 3 of each chapter pack for a complete set!

So canonically the Tears of Amaterasu is basically the name for jade. Legend has it that her husband Onnotangu, the Moon, grew jealous of the their children as Amaterasu, the Sun, would heap praise and love on them and turn away from him. With the corruption of Nothing eating away at his sanity, he eventually ate all but one of his 10 children. As he was eating, Amaterasu cried, and her tears fell to the earth as jade. When the youngest son (who avoided being eaten when his mother got Onnotangu drunk on sake and fed him a rock instead) finally fought his father and cut Onnotangu's belly open (freeing the other children gods), the Moon's blood fell to earth and created obsidian. Where the tears and the blood mixed on earth, it created mankind.

So canonically the Tears of Amaterasu is basically the name for jade. Legend has it that her husband Onnotangu, the Moon, grew jealous of the their children as Amaterasu would heap praise and love on them and turn away from him. With the corruption of Nothing eating away at his sanity, he eventually ate all but one of his children. As he was eating, Amaterasu cried, and her tears fell to the earth as jade. When the youngest son (who avoided being eaten when his mother got Onnotangu drunk on sake and fed him a rock instead) finally fought his father and cut Onnotangu's belly open (freeing the other children gods), the Moon's blood fell to earth and created obsidian. Where the tears and the blood mixed on earth, it created mankind.

Yeah. The bullshit of Netrunner was that the third core got you 7 cards of varying utility. The advantage is that the two-of and three-ofs allowed more legal decks to be built at once.

I much prefer the current model. Then again, I am planning on owning 4 cores.

Why 4?

My current core is being used as a dedicated demo piece, and I want to keep it that way for the time being. But when that need goes away, it's nice having a lot of cores for maintaining multiple decks at once. It's more common to run 2 copies of a card out of faction than 3.

Huh, interesting. Someone pointed it out to me, and I guess this makes sense. Ever actually read the ring effects?

Air: The attacking player takes 1 honor from his or her opponent, or gains 2 honor from the general token pool.

So Hotaru and Toturi can't actually get the effects by winning on the D. ...Well, they *could* fire it, but they'd be on the receiving end of it. Tsukune gets around it because it specifically SAYS on the ability to resolve it as if you were the attacker.

PMAvers on August 30

COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696

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AthenorWho needs lions when you have a battlecruiser?Registered Userregular

Huh, interesting. Someone pointed it out to me, and I guess this makes sense. Ever actually read the ring effects?

Air: The attacking player takes 1 honor from his or her opponent, or gains 2 honor from the general token pool.

So Hotaru and Toturi can't actually get the effects by winning on the D. ...Well, they *could* fire it, but they'd be on the receiving end of it. Tsukune gets around it because it specifically SAYS on the ability to resolve it as if you were the attacker.

This is, I think, the #1 question people have about the game right now, and no one's gotten a good answer out of FFG yet. The language in the rules reference says "Attacking," like you pointed out. So does that mean 2x attacking 0 defending, or 2x attacking 1 defending? I've seen it bounce both ways, though I am leaning towards RaW - 2x attacking 0 defending.

Yeah, RAW is how I read it. You wouldn't want to fire it as the defender, since... you're still the defending player. Plus it plays into the general theme and mechanics of the game of you GOING OUT AND DOING STUFF. Attacking the opponent and winning! It definitely means that you can't just turtle up and try to sleaze ring effects.

It *does* mean that the old preview article was wrong, but... let's face it, it's not the first time they've gotten a article wrong. Although this time I can understand, since it was still being beta tested up until the 11'th hour.

I've seen the text of a e-mail from Nate French ruling it that way, with that reasoning, so I'm okay with it.

I played another learner game, this time against our local Magic organizer/judge/awesome card guy. I was Lion. He feinted and did a military strike on my stronghold and sent all my characters home, then banzai'ed to boost his duelist to take the place. Argh.

I've come to the decision that the lion learn to play deck is rubbish. Tonight I taught two new players, though one asked to play Phoenix. The shenanigans and ring manipulation was crazy. To make matters worse, the lion player wasn't keeping fate around for conflict, so all the awesome conflict cards he was drawing were useless. There were a few points he could turn things around... Until the phoenix shugenja stole the ring with two fate on it.

Both the learn to play decks seem really bad considering it's all 1 ofs.

I'm planning to just make mono faction decks of every faction with my 3 cores because I feel like starting with those weird, terrible fake decks will give a really bad first impression of the game to my group.

Both the learn to play decks seem really bad considering it's all 1 ofs.

I'm planning to just make mono faction decks of every faction with my 3 cores because I feel like starting with those weird, terrible fake decks will give a really bad first impression of the game to my group.

Alright, preordered my 3 sets and registered for a launch event. Is there any good deckbuilding tips out at the moment? I'm not going to have my hands on the product until the launch day, so I'll need to have my decks preplanned to quickly build them prior to the tournament.

What is this I don't even.

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AthenorWho needs lions when you have a battlecruiser?Registered Userregular

Alright, preordered my 3 sets and registered for a launch event. Is there any good deckbuilding tips out at the moment? I'm not going to have my hands on the product until the launch day, so I'll need to have my decks preplanned to quickly build them prior to the tournament.

Not that I have seen - haven't tried my hand at deckbuilding yet. The launch event should be a 1-core event, so that makes things easier depending on how you look at it (and if they stick to the rules). FFG put up some suggested starter decks for the Kiku Matsuri that are a good starting point.

I was a little lost with some of the words in that interview. Kotei? 固定 as in a fixed point like 固定資産? What is Utz? Is it 打つ like to hit something?

Also I completely missed all the news about FFG's Genesys system. Given that it's been a steady evolution of their narrative dice from Warhammer Fantasy Roleplay to Star Wars to now Genesys, I imagine that L5R RPG is going to use that system as well.

I was a little lost with some of the words in that interview. Kotei? 固定 as in a fixed point like 固定資産? What is Utz? Is it 打つ like to hit something?

Kotei (皇帝) is the name of the big L5R tournaments. "Utz!" is the first part of the chant that is usually done before tournaments (One person shouts "Utz!" and everyone present responds with "Banzai!". Repeat three times.) No connection with any actually Japanese word AFAIK. A card with that title was printed in 2003, but I'm not sure if that inspired the chant or if it was the other way around.

I should have looked at the long ō sound. I went looking for some videos of chants with "Banzai!" in them... That is still a very charged word considering its actual meaning.

Yeah... I'm thinking locally I'm going to encourage using a different translation of the same concept, either English or Chinese. I don't want to put people off. There is a card named Banzai in the core box though.