The Morning After: Wednesday, December 13th 2017

When Microsoft registered KinectHalo.com, we all imagined an intense cardio jumping routine punctuated by occasional cries of "Energy sword ON!" While we hope that prototype still exists somewhere in Redmond, it seems like Kinect functionality in Halo won't be as intrusive as we imagined. Microsoft Studios boss Phil Spencer told GameSpot, "As a first party we believe that Kinect will be important to all genres of games [...] even games like Halo Anniversary has [sic] Kinect integration."

Of course, this is the same Halo Anniversary that we first broke news of way back in February, and previewed at E3 this month. Notably, Kinect functionality was never mentioned (or showed) leaving us to speculate on what kind of integration the update has. With games like Forza Motorsport 4, Ghost Recon Future Soldier, and Mass Effect 3 going for a "Better with Kinect" strategy, that's as likely a scenario as any. And it's also the kind of non-intrusive, level-headed implementation we were worried they'd settle for.

[Update 2:15pm – Halo Waypoint forum admin 'bs angel' had this to say about Halo Anniversary's Kinect integration: "Just to let everybody know, the Kinect features we're exploring with Halo: Anniversary are optional and won't affect your core gameplay experience. Our mission, from day one, has been to deliver a faithful recreation of the original game, and we remain dedicated to seeing that through to completion." Sounds like "Better with Kinect," right? Called it!]