Entrepreunerial Innovation and Actionable Foresight

April 23, 2006

Silent Hill

I saw Silent Hill a few nights ago. I'm not a fan of the horror genre - at least not the slash and mutilate "boo" style. Still the boyfriend wanted to see it so I went along. I had very little idea of the movie, but expected complete trash. The first half of the movie indeed delivered on the trash, but about half-way through, the movie added a plot, some more characters and took a very Neil Gaiman sandman-esque turn. That's also when I started to make the Diablo references. Once I realized I was watching a video game, the movie became a lot more enjoyable.

At least the blood, guts and spook-jump factors got burned out early in the movie and I was able to get to sleep without being freaked out.

I love Roger Ebert's review of the movie and this snipped in particular.

The people who live in Silent Hill are dead, I guess. Some of them glow like old
embers on a fire, which is not a sign of life. They live in abandoned buildings
and in the mines and in a Smoke and Flame Factory, which you will recall from my
Little Movie Glossary is a factory-like location of uncertain purpose which
generates a lot of smoke and flames. Also sharing their space are rat-like
little CGI insects, who scurry around thinking they look a lot scarier than they
do.