What is the release date? What is it priced at?
The Director's Cut is out now digitally on PC on October 13th, 2015, and for console digital and retail, on October 13th, 2015 in the Americas, and October 16th, 2015 worldwide. It is priced at $40 USD and €40 EUR.

I already own Wasteland 2, do I have to pay for the Director's Cut?
No, the Director's Cut is a free update on PC for anyone who already owns Wasteland 2 (regardless of how they got it and when).

Do existing owners get the update the same day as the console release?
Yes, existing owners of the PC version get the update on October 13th, 2015.

I backed Wasteland 2 on Kickstarter, do I get the console version for free?
We do not have any special agreements in place with Microsoft or Sony for existing backers and owners, so no, we can't give you a free console version or a discount. But all the updates coming to the console version will also come to the free PC update, including controller support.

How can I download the Director's Cut?
It's easy!

On Steam:

Wait until release (the hardest part).

Start the Steam client and log into your account.

Visit your Library page.

Look in your list of All Games for the new "Wasteland 2: Director's Cut" entry.

Download and play!

On GOG.com:

Wait until release (the hardest part).

Visit GOG.com and log in using your GOG.com account.

Visit your Account page.

Navigate to Wasteland 2 and download the new Director's Cut installer.

Install and play!

Will the Director's Cut be an update, or a separate install?
We're preparing to release the Director's Cut as a separate game instead of a patch. You will see a new "Wasteland 2: Director's Cut" game appear in your library. That way you can keep playing the original Wasteland 2 if you wish.

Gameplay Questions

What is new in the Director's Cut?
Wasteland 2 Director's Cut changes a huge number of aspects of the game. Our main new features and changes include:

Graphical overhaul and update to the Unity 5 game engine.

Expanded voice-over with thousands of newly-voiced lines for key characters and scenes.

Precision Strikes system allows you to target individual body parts on enemies in combat, which lets you inflict negative status effects on them.

Perks system lets you pick bonuses for your characters as they level up.

Quirks system lets you pick a personality trait for each custom created Ranger during character creation, with a gameplay-modifying positive and negative quality.

There's plenty of smaller additions to be found, of course, but we'll leave those for you to find.

Has game balance been affected?
Yes. Weapon stats, loot drops, container locations and contents scenes, merchant inventories, and more have all been changed. Almost every combat encounter in the game has been rebalanced and touched up with different enemy placement, numbers, types, cover positions, and more.

Are there new weapons?
Yep! We've added a smattering of unique weapons throughout the game that are in hard-to-find places - locked and hidden containers, carried by critical NPCs, and so on. The core weapon categories haven't changed, however.

Has the armor system changed?
We've changed the light/heavy armor distinction so that now heavy armor is Conductive, and certain enemies you find will also be marked as Conductive. Energy Weapons now do bonus damage to Conductive targets, and less damage to normal targets, instead of scaling off of the enemy's armor value.

Are there new skills, attributes or significant character system changes?
We haven't changed the existing character system, so all the old attributes, skills and so on are still there. However, Quirks and Perks will significantly affect how you choose to build your squad, due to their requirements and gameplay changes.

Where can I find more gameplay info?
We frequently post Kickstarter updates for our fans and discuss new features and changes. If you would like to see some of the changes in the Director's Cut in more detail, take a look at our Kickstarter page here: https://www.kickstarter.com/projects/in ... -2/updates

Will save files or characters transfer over from the original game?
No. The number of changes to the game in the Director's Cut means it's more or less impossible for us to guarantee compatibility. Save file formats have changed on a technical level and old saves may not be read correctly in the Director's Cut, and the gameplay changes mean that characters made on the old version of the game would not play well in the Director's Cut.

Are the system requirements different from the original version?
Our system requirements are identical to the original game in terms of hardware. However, Wasteland 2: Director's Cut no longer supports 32-bit operating systems on Windows. If you are unable to use a 64-bit operating system, you can still play the original Wasteland 2 game as normal.

Is the game's install size any different?
Yes. The Director's Cut install is smaller than the original game, at about 15 GB, vs. 19 GB for the original. We still recommend you have about 30 GB of hard drive space free, for storage of temporary files and to ensure smooth performance.