Hello this is the most beautiful game I've played in the last 20 years.Every time I play there, I'm touched cry for happy.

I would like to know from the development team how sales go, if it are well.And know if this company can survive in a market of games all the same as call of duty.....

Are you thinking about making a continuous Yooka-Laylee 2? Please tell me yes, I would not survive the pain.

the only suggestions I have, are to improve the dialogues and do them as in a modern game, no longer as banjooGuys of the team thank you, because in this life you gave me the opportunity to play again a platform of this level.

He asked for titles, I gave him titles.Of course he can have his own opinion(s), but all the games the I summed up are generaly known to be better than YL (go look up the critic review scores on Metacritic).

+ It's not only the resolution that makes a game 'more beautiful'.A turd with a pink bow is still a turd. Not that I think YL is 'a turd', 'cause I do like the game. I just wanted to show you that you gave a bad example.

Piet wrote:He asked for titles, I gave him titles.Of course he can have his own opinion(s), but all the games the I summed up are generaly known to be better than YL (go look up the critic review scores on Metacritic).

+ It's not only the resolution that makes a game 'more beautiful'.A turd with a pink bow is still a turd. Not that I think YL is 'a turd', 'cause I do like the game. I just wanted to show you that you gave a bad example.

Gotta agree to Piet in this one. Just because all edges are round and there’s no flickering due to full anti aliasing, a game can still look less beautiful than something like Zelda BotW, which has beautiful animations, colors and lighting effects. For me it’s also more about perfecting the style and making the world fleshed out than just „upresing“ the thing.

That doesn’t mean that I don’t like how Y-L looks! I like it indeed very much and I’m looking forward to the Switch version. The classic Rare styled vegetation for example was the thing that struck me first about its visuals and I’m sure there’s more.

Now that Y-L is done, I hope they'll do a non-platform game before launching into a sequel.That way, they can look at the genre afresh and see objectively what does and doesn't work in their first game.

I hope when they make yooka-laylee 2 they make smaller less confusing worlds and make more worlds. Also world exclusive enemies and npc's that make those worlds feel lived in. I just got my switch and downloaded my backer copy of Y-L on it. I'm playing it again and am really happy with the improvements but I am also reminded of how frustrating the level design can be. >_<