Tag Archives: wild talents

Someone has declared war on the gangs of Prominence, wreaking havoc on the city’s drug dealers in a brutally efficient manner. After rescuing and questioning the sole survivor of one of the attacks, the Spirits have a lead. The person responsible has been taking shelter among the city’s homeless. The Spirits will have to go into the darkest parts of their city to root out the villain.

An underground fighting ring has sprung up under the detection of the Ashton City Liberators. A former backyard wrestling association has picked up major cred and even more major funding, and has begun to attract pugilists from all over the city in fights resulting in real injuries. Worse, the heroes have heard that many students from their own school have gotten mixed up in the action. Can the city’s heroes end such barbarism?

Once more, the tender calm of Prominence has been broken by gunfire. Someone with a vendetta and heavy artillery has declared war on the gangs of the city, and has marked their quarry in blood. The Spirits of Prominence are once more put to the test.

Ryder is back and he’s missed a bunch of action. The Ashton City Heroes have to get him back into the swing of being a hero. High school life also beckons, as the school dance is coming up. Can our intrepid heroes find dates and save the day? Probably not.

Opera and Ghost are still on the search for a serial arsonist. Battered and beaten from their encounter with a gang of sadistic killers who refer to themselves as “The Mutilators,” they went on a favor for Prominence PD Detective Gardener to help in their search, only to find themselves trapped in a house of impossible architecture seemingly constructed from their nightmares.