The player builds their character by spending acquired points to increase their ratings in the three areas. The points spent on Attributes and Abilities combine to determine a player's success or effectiveness in performing tasks such as using firearms, brawling, and lock-picking; for example, determining how accurate or how far the player can shoot, or if they can can hack a computer. Attributes represent physical (strength, dexterity and stamina), social (charisma, manipulation and appearance), and mental (perception, intelligence and wit). Abilities are talents (such as brawling and dodging), skills (such as firearms and melee) and knowledge (such as computers and investigation).[8][9] The player is initially assigned points to spend in the three areas, with the amount they can spend determined by clan; for example, the Brujah can spend the most points on physical and skill attributes. During character creation, each upgrade costs one point. The upgrade cost increases as the game progresses.[7]Each ability can be raised from zero to five, and it is impossible to accrue enough experience points to complete every skill (allowing the player to specialize or balance their character).[2][9] Experience points are gained by completing quests, finding items or unlocking secret paths, rather than killing enemies, and are used to increase or unlock the character's statistics and abilities.

Labels

This site does not host any of the files mentioned on this blog. This blog only points out to various links on the internet that already exist and uploaded by other websites or users there. If you have any clarifications to be made or if you find any contents in this site which you think can be offensive. Please make sure to contact owner of this site & Shared contents will be removed or modified accordingly.