The Skyrim Beautification Project is an extensive
modification guide for The Elder Scrolls V: Skyrim. A complete step by step
instruction for enhanced and unique visuals & effects, errors
fixes, better memory handling, improved stability, and optionally lots of new
lore-friendly content. All together, Skyrim will get a new look of "realism with
enhanced atmosphere", plus new adventures, places and characters for the already huge world of Skyrim. See screenshots below.

1: Brief info about the project2: Before getting started3: Screenshots

1 -
Brief info about the project

The Skyrim Beautification Project (SBP) is a unique graphics and visuals
overhaul of Skyrim (Legendary Edition). It comes with a complete step by step installation guide, no modding experience required. You do however
need to have patience and preferably a good internet connection.

The Elder Scrolls V: Skyrim is one of
the best open-world RPG's ever made. This guide will turn it into one of the most
immersive and beautiful games as well. The huge amount of mods &
enhancements available has made it possible to reach a very high level of visual sophistication,
despite the games age and the limited engine. However, due to this vast amount of mods, it's a very time consuming process to figure out which mods
that are compatible with each other, and which mods that doesn't brake
immersion, lore or stability. It
can take months of research and test, but if you follow this guide, you can
narrow it down to a few hours instead. The Skyrim Beautification Project is
a step by step guide on how to install and setup both mods and
the new graphical render settings (ENB settings). No modding experience needed.
The ENB
settings have been fine-tuned so you don't need any other modifications for
lighting or effects. Most other ENB settings require either SweetFX or lighting
overhauls or both, which take up resources. This makes the SBP ENB settings
stand out in performance, while still providing the same gorgeous visuals as any
heavy ENB. See screenshots. Aside from the ENB, the SBP guide also focus on
expanding the game with new content and adventures, while staying true to the original
game lore and style. Everything is kept true to the Elder Scrolls
universe, but with enhanced effects and atmosphere. It is an adventure game after
all, and beautiful settings doesn't make it any less interesting to play.The Skyrim Beautification Project will make Skyrim look better than most
newer games today, and make it run both smooth and more stable at the same time. Even
on older systems. However, the more video memory the better, and options are
given for different systems.

Skyrim Special Edition info:
This guide is for Skyrim Standard Edition with all DLCs or Legendary Edition
only. The newer special edition, which comes with some minor graphical effect
upgrades and 64bit support, unfortunately also comes with stricter modding
limitations, and lot of changes that makes "standard" mods malfunction. This
resulting in a less mod-friendly game, and the content so far is quite limited
compared to the content for the standard or legendary edition. ...and if I may
say so myself, Bethesda's own graphical improvements can't compare to the
results of this guide in any way.

2 - Before getting started

Before the enhanced graphical render settings (The ENB) can be installed, some
modifications need to be done and some settings need to be changed. The SBP
ENB settings are based upon the weather and environment mods in this guide, and
will not look as intended if installed on different weather/lighting setups.

1 - Make sure that your installation of Skyrim (Legendary Edition or
Standard Edition with all DLCs)
is updated to the latest version (1.9.32.0.8).

2 - Make sure that you have about 130GB
of free space, if you want to install all recommended mods.

3 - Sign up at
the Nexus. (LINK) -
It's free and takes about 2 minutes. The Nexus site is the main source of mods
used in this guide.

4 - Follow ALL 4 section of the guide.The SBP guide has 4 main sections. Mod installation, ENB settings, Tweaking
and File cleaning. They ALL need to be followed one by
one in order for everything to work properly.

If you already have a modded Skyrim and
just want the latest ENB settings, please use the link below.*Keep in mind that the SBP ENB settings are made for the weather mods
included in this guide. You absolutely need to have "Climates Of Tamriel 3"
and "CoT - Weather Patch" installed, or it will not look great.

Brief info about The Elder Scrolls V: Skyrim, and the
world of Tamriel

The Elder Scrolls V: Skyrim, is a 1st person RPG (Role Playing Game) from
Bethesda Game Studios, released in 2011. The main storyline is basically about
the hunt for Alduin, a black dragon who according to myth, will destroy Tamriel
and the rest of the world, unless stopped by a "Dragonborn" warrior. On the
journey, the player will have a huge variety of side-quests and choices. As
Skyrim is at the brink of civil war between The Empire and the Nords, the player
will also have to choose a side sooner or later, which will have great impact on
the game-world. Besides these two dominating factions, the player also have the
opportunity to join "less popular" factions on the side, like the "Brotherhood"
or the "Thieves Guild", which can uniquely impact the main world.
As in any other RPG, development of the character has an essential role in
Skyrim. However, the character is not pre-destined to any "class", as in many
other RPG's. The character is developed via skills, which result in very
differentiated styles and game-play. The system works extremely well, providing
individuality and specialization possibilities to every type of player.
The story takes place 200 years after the ending of the previous Elder Scrolls
game "Oblivion", but in the province of Skyrim, instead of Cyrodiil. As all the
earlier Elder Scrolls games, the player is free to roam as he/she pleases. The
world is a huge sandbox, with an incredible amount of possibilities.

Tamriel, also known as "Dawn's Beauty" or "Starry Heart", is one of several
continents on the planet Nirn (Also known as Mundus). Tamriel is where all The
Elder Scrolls games have taken place so far. Nirn is a mortal realm, which is
connected to the immortal realms of Oblivion. During The Elder Scrolls IV:
Oblivion, "Mankar Camoran" speaks of Tamriel as an extension of the Oblivion
realm, but as he is the only Daedric prince who claims this, it could just be
"stories" from the Mythic Dawn.

Tamriel is about 12 million square kilometers, and is
divided into 9 provinces.
Skyrim, High Rock, Hammerfell, Summerset Isle, Valenwood, Elsweyr, Black Marsh,
Morrowind, and Cyrodiil.

Cyrodiil (Also known as the Heartlands) is the heart of Humans, who made
the empire. It is the largest of the provinces, and is mostly jungle. The
Imperial City is in the heartland, by the Nibenay Valley. The central valley is
surrounded by rain forests, which face the swamps of Argonia and the Topal Bay.
The land rises to the west and the north, where it borders Skyrim. Between the
western coast and the central valley, lay huge forests and swamps. This is where
The Elder Scrolls IV: Oblivion, takes place.

Morrowind is the homeland of the Dunmer. (Dark Elves) The province is
located to the far north of Tamriel. Most of it's population is living around
the high uplands, and the river valleys of central Morrowind. In the Inner Sea,
the island Vvardenfell is dominated by the Red Mountain volcano and ash
wastelands. This is where The Elder Scrolls III takes place.

Black Marsh is located by the great inland waterways and swamps to the
south. Most travel is by boat, as there a only very few roads. The coasts and
northwestern forests are mostly uninhabited. For ages, the Dark Elves have
raided the Black Marsh for slaves. Even though the Empire has made it illegal,
they continue to do so, which is the main reason for hatred between the
Argonians and the Dunmer.

Elsweyr is mainly jungles and river basins, inhabited by the Khajiit.
They are city dwellers with tradition for trade. To the north of Elsweyr,
nomadic tribal Khajiit live in the wastes and grasslands. They are more
aggressive and territorial, and united under tribal warlords. The settled
Khajiit to the south, quickly adopted to the ways of the Empire, but the
northern tribes still keep to their barbaric ways.

Valenwood is a large forest wilderness, mostly uninhabited. The coasts of
Valenwood have swamps and tropical rain forests. This is where the Bosmer (Wood
Elves) live in small timber houses. They have small settlements scattered along
the coast, only connected trails. There are a few Imperial roads, but they only
have tiny settlements, and trade and traffic activity is very low.

The Summerset Isle is a green place with fertile farmlands, woods, and
old towers and manors. Most settlements are small and isolated, mostly seats by
wizard or warlord. The Isle has a few natural ports, but foreigners are usually
not welcome. The Aldmer who lives here, are little affected by the Empire.

High Rock is the land of the Bretons. The land has 3 main locations: The
Dellese Isles, the Bjoulsae River, and the Western Reach. The highland
strongholds and the valley settlements have encouraged independence of the many
Breton clans. Their language, traditions, and legends are holding the people
together in tradition and spirit.

Hammerfell is an urban and maritime province. The Elder Scrolls II:
Daggerfall, takes place here. Most of the population is gathering in the cities
of Sentinel and Stros M'Kai. The rest of the country has a thin population,
living in small poor farm houses. Hammerfell is home to the Redguards, who love
of travel, and go on adventures. Many Redquards are sailors, mercenaries, and
adventurers all around Tamriel.

Skyrim, also known as the "Old Kingdom" or "Fatherland", was the first
region of Tamriel, that was settled by humans from Altmora. The Nords. Who are
hardy, brave, and fearless people, with strong traditions and beliefs. They are
excellent warriors, but also traders. They are far more civilized than their
barbarian ancestors, but war and exploration still remains essential to the
Nords. This is where The Elder Scrolls V takes place.

Legend say that the first humans came to Tamriel from the continent of Altmora
in the late Second Era. It was not a single invasion, but a series over hundreds
of years, developing the Nords, Imperials and the Bretons.

As in the previous Elder Scrolls games, Skyrim begins with the player as an
unknown prisoner. This time the player was caught in an Imperial ambush on the
Stormcloak rebels, while attempting to cross the border into Skyrim. The
Stormcloak leader, Ulfric Stormcloak, was among the captured. Everyone, except
for the player, is scheduled for execution, but an Imperial commander decides
that the player is to be executed as well. As the player is about to be
beheaded, a black dragon shows up and attacks everyone. The player can choose to
escapes the chaos along with either a Stormcloak rebel or an Imperial soldier,
who will guide the player to a nearby town. Everything from here is completely
up to the player. The world of Skyrim is open for exploration and adventure.

Skyrim was planned shortly after the release of Oblivion in 2006, but serious
development didn't start before 2008. The development team of about 100 people,
consisted of both new people and "veterans" from the previous Elder Scrolls
games. The production was
supervised by Todd Howard, who has directed many of Bethesda's titles.
Skyrim is made on Bethesda's Creation Engine, which was created shortly before
Skyrim. The Creation Engine has several graphical improvements compared to
Bethesda's previous engines. For example, improved draw distance. Dynamic
lighting, enhanced flora (No more SpeedTree), enhanced weather effects like
dynamic snow, and better animation (Provided by Havok). The engine still uses
the Radiant AI system (created for Oblivion), but slightly upgraded.

The world of Skyrim is similar in size to Oblivion's world (Cyrodiil), but the
mountains make it more difficult to get around. The design of the Skyrim world
has a more "surrealistic" style, contrary to Oblivion's classic
medieval-European fantasy style. This makes the world more interesting to
explore, just like Morrowind was. Skyrim is divided into nine locations (Aka.
holds), which have each their own environmental setting, and people. Especially
the diversity of the people makes the players choice of race interesting. As
racism is found in any society or faction in the game, this has a great chance
to affect the players choices. Not by the game itself, but by choice of the
player. To make the people of Skyrim even more unique, over 70 voice actors,
including Max von Sydow, Christopher Plummer, Joan Allen, Lynda Carter, Michael
Hogan, and Vladimir Kulich, have been working with the team.