Marrowgar doesn't bone spike if there's 2 people (or at least not if both stack in front of him to be cleaved). This may have been changed, or may have been as I was taking cleave hits, not sure. As for Deathwhisper, you can 2 man her on normal, nowadays dps is high enough to get her before mind control if you just tunnel her from start to finish.

Marrowgar will always bone spike. The only thing worth noting is that he won't bone spike his main target. On heroic, however, he does not target anything during his bone storm and, as such, everyone is an eligible target.

That said, if we're talking strictly normal or pre-bone storm heroic, then, yeah, standing in front of the boss MIGHT make a difference. I don't know that Marrowgar actually has a cleave, but he definitely drops fire in front of him, which may serve the same purpose.

I 2 man it with a ret paladin as a MW monk, i'm half heroic geared and he's full normal; It's not really that big a problem anywhere as there's ways to bypass a lot of the mechanics (e.g. on LK if every player has an add (or the boss) hitting them, nobody will get picked up by the valkyrs). I guess if you're having trouble with dps on deathwhisper that may be an issue, but then you could just solo it (if you're the right class).

Maybe, can't remember if he bonestormed, but when he cast bone spike (pre storm) it didn't hit either me or the paladin.

I just checked WoWhead for confirmation and, yup, Marrowgar has a saberlash-style cleave that hits the 2 closest targets to the tank. I guess I forgot that we had tanks stacked up on this fight back in the day :P But, yup, that's exactly what's preventing you from getting hit by bone spikes. The effect will disappear on bone storms, but 2 people might be enough to beat that soft-enrage.

Correcting this, I am someone who tried to solo Blood Queen normal 25 man and DID still get bitten and MC'd before she could die. Had to pull in a lock friend of mine since I was just a little DPS short of the kill.

But she does MC if there is only one person still. That's the point I'm trying to make.

OT: I was able to solo most of ICC 25 normal as an enhancement shaman (Had to switch to Ele with my lock friend for help on Valithra, and get his help on Blood Queen; I wouldn't recommend offhealing Valithra on heroic, it took a significant amount of time for me on normal) so if you have the DPS to beat enrages I don't see why a warrior/healer couldn't do it. Just Lich King will be a pain cause you'll have to solo kill three Val'kyr in a row to make sure your monk doesn't die. Or push the second transition before the Val'kyr spawn, which means danger from frost orbs during the first transition.

Aside from that, shouldn't be too bad.

Originally Posted by Endus

If a building's about to collapse, you can debate whether it's better to demolish it or repair it, and you can make political-agenda arguments either way. Disputing gravity itself to claim it won't fall down is not a political position, it's just ignorance.

Woops, my mistake. Forgot Deathwhisper does MC too, except not on her tank.

Frost orbs can be cheesed, but you can't pull Lich King up the steps. As a Warrior, ranged DPS is pitiful, and Lich King transitions in the middle. So if you don't want Val'kyr, you can't be on the steps.

Originally Posted by Endus

If a building's about to collapse, you can debate whether it's better to demolish it or repair it, and you can make political-agenda arguments either way. Disputing gravity itself to claim it won't fall down is not a political position, it's just ignorance.

You can kill deathwhisper before MC, but you won't do it as 2 unless you're both dps in hc gear. Done it as 3 before and that was tight

You don't need to worry about valkyrs on lich king - just make sure each additional person in the fight holds onto a spirit. As long as you have aggro on a spirit valkyrs will not pick you up. On top of this, frost orbs can be easily cleaved down or 1-2 shot, killed with pets, etc.

Originally Posted by Endus

which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

just make sure each additional person in the fight holds onto a spirit. As long as you have aggro on a spirit valkyrs will not pick you up.

His only friend is a healer. Spirits will silence him, leaving him no heals.

Originally Posted by Endus

If a building's about to collapse, you can debate whether it's better to demolish it or repair it, and you can make political-agenda arguments either way. Disputing gravity itself to claim it won't fall down is not a political position, it's just ignorance.

I forgot about having a raging spirit attack me, but the valks all want to pick you up, after each one drops you the next picks you up, so I had the paladin move Lich King to the platform edge and after third drop I shadow stepped

- - - Updated - - -

Originally Posted by Fleugen

His only friend is a healer. Spirits will silence him, leaving him no heals.

You only need to have been attacked once every 60-90 seconds (according to the warlock solo thread, where they do that to avoid being grabbed while void walker is tanking), so he can aggro it then have his friend take it. Helps if he has a taunt to grab it back every now and then too.

You only need to have been attacked once every 60-90 seconds (according to the warlock solo thread, where they do that to avoid being grabbed while void walker is tanking), so he can aggro it then have his friend take it. Helps if he has a taunt to grab it back every now and then too.

That I was not aware of. That's pretty nice.

Originally Posted by Endus

If a building's about to collapse, you can debate whether it's better to demolish it or repair it, and you can make political-agenda arguments either way. Disputing gravity itself to claim it won't fall down is not a political position, it's just ignorance.

Protection Warriors can solo Deathwhisper as long as they're abusing second wind and managing adds. because revenge's cooldown resets frequently curse of torpor shouldn't slow you down too much as long as adds can't out-dps second wind's healing.

Two people will have the DPS, but mechanics can be troublesome. I've had issues with the MCs on Lady Deathwhisper and lack of people to bite on Blood Queen without enough people.

Also really the fights just take obnoxiously long compared to just grabbing one or two more friends.

There was an item you could use right before the bite went out on Blood Queen that would summon a pet for you and the pet would always get bitten. Also, immunities will prevent the bite from applying (I always bubbled it when I was soloing 25m heroic on my prot paladin).