– Further server/networking optimisation to improve server performance and stability. We have effectively eliminated over 95% of our crashes. We’ll be continuing to monitor our servers over the coming days ahead and tackle more events. Consequently, we will be turning our primary attention to data transfer issues and connection issues.

– Reduced Ship of the Damned targeting range by 50%. We’re going to look into scaling that based on the type of ship.

– Ensured army of the damned ships spawn farther away from shore, and don’t spawn too near player ships

– Fixed Diving Platform to take any oils, not just blubber

– Changed Lighthouse HP to 25k, gave it stone structure settings, and allow it to burn oil

– Vultures will no longer erroneously target players they can’t hit

– Army of the Damned Ships will no longer initially aggro to drydocked or anchored ships, unless fired upon by them or already targeting them.

– Added one more Skill Point earned by all level-ups above 10 (recommend players Respec)

7:

– Added a new event cosmetic, ‘Top Hat’. Permanent skin with 10 applicable uses. Can be purchased from Cosmetic Vendors in Freeports or Travelling Merchants. From the 27th of December, through til the 2nd of January, wearing this hat whilst digging up treasure will result in double the gold.

– Changed declaim period (stealing enemy territory) to 30 minutes from 1.5 hours (requires they have no alive crew or players in the vicinity)

– Removed requirement to be on a boat to steal someone’s boat after placing the claim flag. Adjusted base value times to claim the boats to be 1 one minute to steal a dinghy, 2hrs~ to steal a raft, a couple hours to steal sloop, and so forth (levelling a ship increases the time it takes to steal that ship).

– Rebalanced Skill Point requirements as originally intended, where higher tier skills cost more SP. Forced a one-time ‘free’ respec to use these new values.

– “Low Memory” Launch Option for more reliable <= 8GB OS support. Launch the game with ‘-lowmemorymode’ to utilize this!

– Ship collision damage is now disabled on Freeport servers.

– Alpha creature spawns are now disabled on Freeport and Lawless Servers.

– Item yield and Gold yield from Treasure have been doubled

– Significantly reduced Torch and Fire Arrow Damage

– Fixed a bug which prevented resources from respawning. Please note when this update goes live, it may be a few hours until they naturally start appearing again.

– Diving Attachment now accepts all types of oil

– Increased the damage from Dragon Fire AOE and set it to an 8-hour tame time with the token