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It's been an interesting few weeks for Wargaming.net. The firm has re-branded its World of Warships title, acquired BigWorld via a blockbuster $45 million purchase, and hinted at more simulation-style gameplay for its forthcoming World of Warplanes shooter.

I forwarded a few questions to WoWP producer Alexander Zelulin about those very topics, so join us after the cut for a quick look at what the firm is thinking with regard to its next World War II-themed multiplayer title.

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alexander-zezulinexclusivef2pfeaturedflight-simulatorfpsfree-to-playhistoricalinterviewmmofpsopinionplaneplanespvptflthe-firing-linethird-person-shootertpswarwargaming.netwarplanewarplanesworld-of-warplaneswowpwowp-expert-modewowp-interviewSat, 11 Aug 2012 12:00:00 -0400319|20298339http://massively.joystiq.com/2011/08/17/massively-exclusive-wargaming-net-answers-our-world-of-warplane/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2011/08/17/massively-exclusive-wargaming-net-answers-our-world-of-warplane/http://massively.joystiq.com/2011/08/17/massively-exclusive-wargaming-net-answers-our-world-of-warplane/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
Flight sim fans are abuzz over Wargaming.net's recent World of Warplanes announcement, and many are casting an expectant eye toward this year's Gamescom in Cologne, Germany. The reason? Wargaming.net is set to officially reveal the action MMO that features a large selection of aircraft from pre-World War II to the jet age.

Today we're pleased to bring you an exclusive interview with Wargaming.net project manager Alexander Zezulin, so join us after the cut for loads of details on the game, including the debut trailer from Gamescom. Much like its World of Tanks predecessor, World of Warplanes looks to make squad-based vehicular combat more accessible to a wide audience while maintaining a sense of historical accuracy when it comes to said vehicles.