Hello, first of all sorry about the previous update not resolving the issues with the OP mobs. The update was made in a bit of a hurry since it was in the middle of my exams and I got a lot of reports of it. I didnt test it enough before release.

Today, I had more time and I recoded the AIs of those mobs. Everything is working now, and I will start on the Christmas special. For now, I also doubled the spawnrate of Santa :D

I think Ive hit the point where LotsOMobs is completed. There are now 55 real life animals in LotsOMobs. Thats a lot, and covers a good part of the max amount of Entity IDs that can be registred. LotsOMobs also adds a ton of items and blocks. The new biomes and the Dimensions have expanded the habitats for minecraft mobs. So from now on, there won't be new features added to LotsOMobs.

However, I will not abandon it. When Minecraft gets a new update, LotsOMobs will of course follow. And when I have time, I will work on improving the current features with new models, textures, AI and so on. And there is no such thing as a bug free mod, so I will continue to chase the bugs.

This update contains a few fixes:

Fixed the Salt Bath error message popping up.

Deleted old debug messages that spammed the console and logs.

Made the version number nicer

Support for the LotsOMobs, Extended Villages add-on

And fixed a couple of bugs regarding the config failing to save

The last few weeks, Ive recieved some messages about incompatibility with Custom NPCs. I have no idea why this is happening. All LotsOMobs IDs are either configurable, or have a method from Forge to pick a free ID. The problem could be the max amount of EntityIDs allowed, and then there is only 1 solution. Use the config to turn off some mobs.

Depending on how long it will take the Forge crew to update forge, this might be the last 1.7.10 version of LotsOMobs. I will not stop modding because Microsoft bought Mojang, unless they really make a mess.

But enough of that, here is the update log:

1 new mob: Ammonite, model by SomethinAwesome

4 new items: Musk Ox Fossil and DNA, Ammonit Fossil and DNA

10 new, custom Ancient Creature spawners. These Items are made to solve the issue with IDs crashing when changing them for the ancient creatures. Now that I have made these items, those IDs are automaticly set to an empty ID, this means no more ID crashes!!!

You can get Ammonite DNA and Musk Ox DNA from the DNAExtractor

And craft them into Eggs using chicken eggs, like the other dinosaurs

Fixed the bugs you guys reported! Not going to list them all but keep the reports coming!

1. The Mole:Moles are, just like in real life, a threat to all you crops! If you harvest something there is a change that they might pop out of the ground! You better kill it fast because it will eat your crops, ruin your grass and is really fast!2. Bisons:Bisons are passive mobs. They behave a lot like cows and drop meat! They are a good food source, even though they are pretty tough! Thanks to Notorious-Nerd for the Model!

I have also fixed the Language errors from V203.0.2 and added a 50% Dutch translation! Im working on the remaining 50% as well as a Norwegian and German translation. Those are the four Languages I speak, but feel free to send me translations for other languages!

Back from vacation and I got a lot of emails regarding the lack of IceStone in survival. This was a problem with the last LotsOMobs update. This has now been fixed. I have also recoded the Ice Age Dimension to avoid the problems on server side where traveling to the Ice Age would not save the overworld.

The next update will contain new, and improved terrain and wildlife in the Ice Dimension.

Another pretty big update! I recommend that you delete your old config file before installing this update, since I made some pretty big improvements to the Config System! I also added a new mob and overhauled an existing one!

1. Spawn Rates are now configurable. SImply go into the Config GUI and change how common each mob should be!2. Added Gazelles! The model was made by my friend BobMowzie! Check out his Minecraft Forums profile here: http://www.minecraftforum.net/members/BobMowzie Gazelles live in the savanna Biome and can be tamed. Once tamed, they can be ridden!3. Completly remade the Triceratops! The Triceratops is now tameable, and when tamed, rideable. But when you provoke a triceratops, it will attack you! And remember: They strike hard!

This new LotsOMobs version, for minecraft 1.7.10 adds a new, and much easier way to change to config for LotsOMobs. It can now be done In-game in a few simple steps:

Hit the "Mods" button from the main menu

Choose LotsOMobs in the list

Hit the "Config" Button

Choose what you want to change

Make the changes and hit "Done"

Restart Minecraft! Important step, otherwise the changes won't work!

Have fun! And remember, they can still be changed the old way too!

I have also readded the two Arctic biomes: Arctic Ocean and Antartica. Forge has finally added a new way to add biomes to the overworld :D This also means that Penguins, Polar Bears and Narwhales spawn here again!

You have to use forge for minecraft 1.7.10, forge version 1152 or newer!