UPDATE 2 :
Change the price because of environement rating
added an interaction "go near water" as if you could click on the floor

UPDATE 1 : the last change made had created another bug, sorry for that. Now this version has not anymore the "get out" bug because sims will be shooed out. However, I gave up on the body skill. Animations are the same either for skilled or not skilled sims.

I've made a modded object for Leefish web site. It's an invisible 2 tiles object to get in and out of the swimming pool without the need of ladder nor diving board. However I have improved it before posting it here and I would like to know what is your thinking about it.

What I would like to know is :

- Is the upload text below is alright ?
- Does your sim ever get in the pool autonomously by the tile eventhough there's a diving board ?- Is there still a bug ?
-does the "go near water" works fine for flying vampire, walking toddlers and pet ?

IN-AND-OUT INVISIBLE POOL SPOT

OVERVIEW

Here is a new little modded object to make our sims fishier (in a good way) than ever !

With this object, sims can dive in the pool from the floor anytime they want : no need to go all the way to the ladder or diving board to get in the pool. And it's way funnier than a ladder !

Last (but not the least), they can get out of the pool witout a ladder too, as in real life, with their muscles !

DETAILS

With this pool 2 tiles object, child throught elder get 1 new way to get in pool but 2 animations chosen randomly : canon and straight ; and 1 new "muscular" way to get out of pool. You can place many tiles because the mesh is not heavy at all.

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The 2 diving animations are from Seasons EP (autonomous marco polo interaction) and the "getting out" animations are from Bon Voyage EP (log roll object).
Sorry it is meant to gain body skill when getting out but I have not made it yet.
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Moreover, you get 2 recolors : blue and invisible. The blue default one is usefull to place or retrieve it, as you won't forget where you've put all of them. Afterwards, thought, it can be set to invisible in live Mode only or always, for one or all. Just set it as you wish by clicking on it "Option".

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How to find all the pool tiles when always invisible ?
So that you know, the blue texture is from Maxis and it is ugly and not needed as it certainly won't match your deco. If I were you, I would get rid of it in game.
However, when everything is invisible and you want to remember where they are, no need to worry : as there's a mesh, the tiles are always clickable. Just click "Option>Make visible one or all"
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You'll find it in : >>> Build category > Miscellenous > Pool > 1$
Now poor sims can swim without buying a diving board and pool ladders ! I didn't put it to 0$ so that it shouldn't reduce the environment rating.

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MORE INFOS
*CC interaction "go near water" working as "go here" when clicking on floor, because the maxis interaction isn't working (the mesh tiles prevent it to work).
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Easy to useJust place as many blue tiles as you want around the pool. If you want, in live mode, click on one to make them all invisible in one click.Then, just click on the pool "enter" or on the floor "go here" menus : if there's one nearer to the sim than the ladder or diving board, it will be chosen, otherwise the sim will get in or out as usual. Nevertheless, you can force the sim to use it by clicking directly on the tile too, if the sim is too far away. There will be a special icon interaction.Pregnant sims can't use it (besause, Hey !, beware of the baby !). sims can use it autonomously (the fun attractiveness is the same as the diving board)

The modding category of the object is pool ladder, so that sim could use it autonomously, but with an unique GUID

Known Issues

There was a bug sometimes when getting out of pool and there's a sim right on the object, they don't shoo them, they will just get trapped in the ground. It should be fixed now, tell me if it is not for you.

However, there's some little glitches too :

- it's recolorable but I don't think it is useful : when invisible in live mode only, it will go back to its original texture (the blue one) in buy mode.
- Moreover, sims make a little circle in water before getting out of the pool. I couldn't avoid it but I think it is not a lot of trouble.
- Also, I haven't taken out yet the "look at" reaction when the object is new.
- Last, the blue texture isn't quite pretty but since you're going to make it invisible anyway....

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Differences with version 1 at Leefish web site
I have already uploaded version 1 a year ago at Leefish web site.
Since then, I have sorted the pie menu strings and turned the TTAB to be more autonomy available (in hope sims would use it to get in autonomously more often).
Anyway the two files will override each other and they are almost the same : you need only one.
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NEEDED

Seasons (because of diving animations) and Bon Voyage (because of the "getting out" animations), and Appartment Life (because I cloned the ladder from there).

Wow....This is great.
About the text, you forgot the p for pool, under known Issues.
You might want to add s's every time you used pool tile and blue tile, when plural...then again, my mother tongue is french, not English, so what do I know?
I can't wait to try this!!!!

Wow....This is great.
About the text, you forgot the p for pool, under known Issues.
You might want to add s's every time you used pool tile and blue tile, when plural...then again, my mother tongue is french, not English, so what do I know?
I can't wait to try this!!!!

French as well, so I've read it again (for XX time !). Thanks for the tip.
Hope you'll tell me what you get after your testing.

This is COOL. And you even included a way for me to take it out so my serial killer Sim can drown victims!

Sorry to disappoint you, but taking out the color (meaning make it invisible) won't disable the interaction and your sims will still be able to use it autonomously...
But you can still remove it in buy mode and they'll certainly die in a bad way