2.5 - cgMusic - This software is amazing. It literally randomly generates music using algorithms.

At comment 105 at the site he mentions that it is okay to use them in "games" if credits clearly state that cgMusic was used during music production and it would be great if he could get a copy of the game. (but it is said in a way that one does not have to) It would be nice to credit Maciej Biedrzycki in my opinion.

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Maciek says: September 8th, 2014 at 3:05 pm@alfwein Actually, I’ve been getting a lot of questions about the possibility of using cgMusic commercially and generally I was allowing it. The only thing I ask is that it is clearly stated in the credits that cgMusic was used during music production. Also it would be great if I could get a copy of the game, to see how the music was used

Anyway, this credit is important as copyright law is very unclear when it comes to algorithmic compositions. I would like everyone to avoid potential problems – after all the program can give two people identical results if the same random seed is used.

2.5 - cgMusic - This software is amazing. It literally randomly generates music using algorithms.

At comment 105 at the site he mentions that it is okay to use them in "games" if credits clearly state that cgMusic was used during music production and it would be great if he could get a copy of the game. (but it is said in a way that one does not have to) It would be nice to credit Maciej Biedrzycki in my opinion.

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Maciek says: September 8th, 2014 at 3:05 pm@alfwein Actually, I’ve been getting a lot of questions about the possibility of using cgMusic commercially and generally I was allowing it. The only thing I ask is that it is clearly stated in the credits that cgMusic was used during music production. Also it would be great if I could get a copy of the game, to see how the music was used

Anyway, this credit is important as copyright law is very unclear when it comes to algorithmic compositions. I would like everyone to avoid potential problems – after all the program can give two people identical results if the same random seed is used.

I attached a piece I generated with CgMusic.

This is incredibly awesome!!! Probably the best software for this.

I wonder how we can distinguish nowadays a true composer from a fake one who uses software like this to compose music...

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“If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you.”

This is the best software for generating music that I encountered. Also, ".mid" instruments and music can be changed with a midi software like Anvil Studio. (I should add that to the list) The ".mid" audio format is one of my favorites because the music files can be super small. The 55 second music sample I attached above was less than 7 kb. That is perfect for forum posts.

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I wonder how we can distinguish nowadays a true composer from a fake one who uses software like this to compose music...

Let us just hope the person is honest and it is clearly stated that it was generated. A lot of companies keep their custom software a secret, so I do not think we will ever truly know. Some composers might generate a good tune and edit it to fit their needs.

The only real difference is that Polyphone can open sfz and export them as sf2. The project must be exported to the same directory where the sfz and samples are or it will not work unless you want to edit the directory in the sfz file with a text editor. You can move the sf2 after that because it no longer needs to be in the directory.

The only issue is that the music notes will not exist if there are missing notes in the sfz file sample directory folder.Added: