Ok, I had some doubts earlier and did some testing, so here are some new facts for you all.

I had a level 42 armorer on Test, she had not do her discos for level 41 & 42 as she gained those levels farming some city tokens. She's a lowbie warlock, has no harvesting skills and so has not and will not do the lavastorm questline (needs fishing).

I wanted to test levelling on her in Test and Beta, as a player not doing the tradeskill quests because some people don't, won't or can't do the TS quests because:

they are too low adventuring wise

they don't level harvesting

they are fed up of doing the same quests over and over

they have reset their TS class and cannot do another time the quests they have already done (Hubby case)

So, I took all my raws on me, launched a copy, crafted to level 50 in both cases. Sorry for the huge bonus xp, no way I'll disable it on my Test chars, raws are way too hard to get in T5.

I still don't like the idea of removing pristine because I think it's a bad thing for the economy and it takes away something from the pleasure of levelling. I think it will be bad when there are bonus XP times too.

BUT. Now, we need 2 to 3 rush orders to go up a level without using vitallity (count on 3 if you have less xp bonus). It seems quite good. It's still 30 items more to craft compared to someone with lots of bonus xp and 6 to 10 recipes per level but it's less a grind than before. So, overall, I think the last changes to rush orders xp are good.