I was modeling a much more complex character humanoid a Dwarf , the concept came from the artist Little_Druid check his work in [link]Its was really detailed model, and it was very fun and painful at same time .

I used Zbrush for the block out of the character, then I used 3ds max for cloths and items, then get back to zbrush for detailing with alphas , and sculpt with different brushes -- (move,Dam_Standar_,clay), the paint was made with polypaint in Zbrush, and the passes and rendering was on Photoshop.