Depths of Peril - Beta v1.003 Patch

* added LowRelation help topic * added GetQuest tutorial quest * added ciglio belt as a reward for finishing the tutorial * added party member low health help topic * tutor intro text now mentions tutorial and item reward * updated manual with LowRelation and party member low health stuff * added dual core AMD cpus running game too fast to manual * fixed highlight info only working on 1st 6 effect icons * can now return to game if you accidently click on Win Game icon * ai will no longer try to buy guards when under attack * relic stats now applied correctly immediately after game starts * first few zones now have slightly less monsters * recruits can no longer wear mail or plate armor until they actually get the first skill point * made ghost's in quests more visible * added a show items toggle option * added gamma support/option * now recruit stat highlight information uses the correct class * added level to guard detail * added armor, defense, max health guard detail * tomes and treasure maps names are now white instead of grey to be a little more noticable * ai will no longer leave to next zone if on recruit quest in current zone * increased chance that a dead town NPC resurrects each chance * now can get highlight info on something and see all items on ground at same time * increased amount of chests in dungeons * now some quests require killing less monsters if in dungeon/cave