I'd like to say something here: I think I could do air tricks with SOCs, it would be very simple though: You press jump while in the air and spinning, and you go into trick mode, in trick mode you cycle through various trick frames, some of which give you points (There is an A_Givepoints or something like that isn't there?), then when you land, the games code makes you drop out of trick mode.

I'd like to say something here: I think I could do air tricks with SOCs, it would be very simple though: You press jump while in the air and spinning, and you go into trick mode, in trick mode you cycle through various trick frames, some of which give you points (There is an A_Givepoints or something like that isn't there?), then when you land, the games code makes you drop out of trick mode.

like i said before, mostly anything can be done with soc's

cept wont you need a special control sector or something to be able to jump off the ramps? and then to make the special Soc activate itself?

I'd like to say something here: I think I could do air tricks with SOCs, it would be very simple though: You press jump while in the air and spinning, and you go into trick mode, in trick mode you cycle through various trick frames, some of which give you points (There is an A_Givepoints or something like that isn't there?), then when you land, the games code makes you drop out of trick mode.

like i said before, mostly anything can be done with soc's

cept wont you need a special control sector or something to be able to jump off the ramps? and then to make the special Soc activate itself?

No... I'm talking about giving every character either glide, or fly, then I use a SOC to edit the special ability frames so that they use some specified "trick sprites", Don't carry you forward as far, and give you points. It takes away the special abilities though.