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The fatherland file is not required most of the time since the game knows how to update it based on the turn itself. The only time it is required is when I play on different computers (work/home) and the turns are not synched.

Anyhow it's best to put the fatherland inside. I am playing on different computers not so rarely.

Welp, I doubt I'll win this game. My scouts found 30 barbarians, they missed the 50 ronins also in the province. An army and pretender short, I'll be sitting in my sole province the next 4 turns, trying to get the troops to beat one of the other neutrals.

Welp, I doubt I'll win this game. My scouts found 30 barbarians, they missed the 50 ronins also in the province. An army and pretender short, I'll be sitting in my sole province the next 4 turns, trying to get the troops to beat one of the other neutrals.

30 Barbarians and 50 Ronin? I've not seen them together short of a random event.... you taken some kind of crazy misfortune scale that spread ahead and triggered a random event just before you attacked? Is that even possible?

Definitely just the .trn File, I believe that the only person who need the fartherland file is the host as its effectively the Mastercopy of the game and keeps track of whos doing what whereas the .trn files are personalised for each player

Boo processed turn 2 and he wouldn't have the correct version of the fatherland file since the updated version has never been put into the game folder.

30 Barbarians and 50 Ronin? I've not seen them together short of a random event.... you taken some kind of crazy misfortune scale that spread ahead and triggered a random event just before you attacked? Is that even possible?

I do have misfortune 2, but if this is just me getting unlucky, I'll stay on the lucky side from now on :/

We are really close to each other....like really close...and the fact you've not expanded yet and found my scout straight away suggest that your turtling and patrolling constantly for extra gold...for.....crap tons of hydras I'm guessing?