The Allegiance Update will introduce a number of substantial changes to the game incorporating a bunch of player feedback. You can look forward to more depth and granularity in the Politics system and within building trees, improved battle AI, and an important new mechanic called Allegiance. This mechanic is loosely based on Religion from ATTILA and the Culture mechanic of ROME II but designed to better reflect events of the Thrones time period and complement the design of the game overall. It ties in to several areas, mostly politics and how provinces work, removing some frustrations and adding some new challenges to expanding your kingdom.

It’s been more than 1000 days since we first released Rocket League on July 7, 2015, and thanks to YOU, our avid community, we’ve welcomed even more fervent players to our ever-growing soccer-meets-driving video game. What started as a small passion project and sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars, has turned into a monster success; surpassing our wildest dreams and even moving beyond what we had expected coming off of last year’s big “two-year” celebration!

It’s crazy to think that it was 10 years ago this coming October that SARPBC first came to PlayStation 3 and that three years have passed since Rocket League forever changed our lives for the better (and we hope it’s changed yours’ for the better too); but here we are – 46 million players strong, with the game readily available on four major platforms with a free-to-play version scheduled for release in China later this year. More than 2.5 Billion games of Rocket League have been played in its lifetime (that’s up more than a BILLION over last year!) and we have so many possible customization combinations in the game, that we stopped publicly counting at “hundreds of trillions” because the number is so big, it almost sounds made up (but it isn’t).