Linting is the process of checking your code for potential errors. Linting tools usually allow you to specify a set of rules to check your code against. These rules can vary from general code layout, like maximum line length and code indentation, to how you declare functions.

Welcome to the U Account Production Team Blog. Here’s where our technical team will be able to talk about how we’re using our technology to solve real-world challenges. It will be about our successes, failures, challenges and experiments. We will cover design, testing, development, analysis and the methods we use to get projects live and whatever else we think is interesting and worthy of this blog.

We’ve had a big problem at U Account for a while now. Our analytics tell us that over 70% of our traffic is mobile, but that traffic is distributed across over 400 devices, with the most popular device only accounting for 5% of that traffic. This leaves us at a bit of a loss as to how we can possibly support that many devices, and how to choose which ones we should support!