Building for Android

- Building for other platforms besides a standalone player…is very easy in Unity.…Once we've got our game built…and optimized for different platforms…it's as simple as choosing that in the Build dialog.…Remember that with all of your objects,…such as Textures, you can choose different Defaults…and Overrides for different platforms.…For example, on this Brickwork for the floor…I can choose in here an Override for an Android…and change the Maximum Size if needed.…We can also change the compression…and there's additional compression options…when we choose our different platforms in the build.…

To build then for Android, for example,…we'll choose File, and Build Settings.…In here I'll select Android.…And we have the option in here…over how to compress the Texture.…Tegra, PowerVR, and so forth.…Different compression algorithms…for different ways of dealing with a Texture…depending on the platform.…To build for Android or iOS…you may need additional software.…For Android, this build will look…for the Android SDK root folder,…

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Author

Released

6/24/2015

Unity is one of the most popular game engines for mobile and desktop games and real-time simulations. In this course, author Adam Crespi reviews techniques used in Unity game development and introduces the basics of level design, lighting with the Enlighten engine, materials, and animation. First, learn how to import models and textures from programs like 3ds Max and Maya, set up game objects, apply materials, and add animation to bring the game to life. Then Adam explores how to implement realistic lighting, and add finishing touches such as particles, effects, and audio. The end result is a sample game with a lush environment, fully animated objects, and some basic interactive gameplay.

Topics include:

Setting up the project

Creating a player controller

Importing assets, including models, audio, and textures

Generating colliders

Creating prefabs

Applying materials

Creating animation

Designing a basic game level

Lighting the level

Creating particle systems

Adding audio

Building the game for desktop or mobile deployment

Skill Level Beginner

6h 47m

Duration

690,588

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Q: I can't open the exercise files. What's the .7Z extension?

A: The .7Z extension is for a 7-Zip file. 7-Zip is an
open-source file compression standard that is similar to ZIP,
but it has a much better compression rate in certain situations. For the
exercise files in this course, using a standard .ZIP file would have
added more than 6 GB to the download size, so we opted for a more
efficient format.

To extract the .7Z file, you'll need some free software. If you visit 7-zip.org, you can find free, open-source software for Windows. For Mac users, please see kekaosx.com to
download Keka, a free application that can do the same. For those with
software security policies in place, Keka is also available in the Mac App Store for $1.99.

For additional information, please see the "Exercise files" video in the Introduction chapter of this course.