Technical Topics

.net Pet Shop Design Pattern in Practice

In Software Engineering, a Design Pattern is a general reusable solution to a commonly occurring problem in software design. A design pattern is not a finished design that can be transformed directly into code. It is a description or template for how to solve a problem that can be used in many different situations. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved.

In this Topic we will discuss one the most commonly used design pattern. it’s Pet Shop Design Pattern with Example at the end of story!.