Pumping up the 'Volume' with Mike Bithell

Mike Bithell, creator of Thomas Was Alone, is always up for a fun chat. A lot of what we discussed while checking out his new game Volume at GDC was left on the digital cutting room floor, including a chat about his dream of doing a musical game (like, West End/Broadway), but we do touch on it briefly without breaking out into song.

We may have to go back and release the b-side version of this interview, but what we've got for now is a closer look at Volume and Bithell's vision for the streamlined stealth game, which should hopefully be available by year's end. However, Bithell is clear to emphasize, it'll be done when it's done.

Volume Info

Description

Volume is a stealth game about being heard.
[REDACTED] Does not kill. That would be far too easy. Instead, he commits his crimes through stealth. He sneaks, he distracts, he avoids. He is never seen, and seldom heard. As he grows in popularity and notoriety, so will his inventory. Blackjacks, bugles, thunderclaps and veils are just some of the tools at [REDACTED]'s disposal.