Description

Last updated at 17:48, 27 Mar 2015Uploaded at 9:30, 14 May 2009

This is my attempt to change NPCS in Fallout 3. I have redesigned their facial structure to give them a more natural appearance, as well as to preserve their character as well. It removes some of the awkward skin tones, and facial structures of the Vanilla versions.

This mod isn't the most user-friendly mod out there. And I know this. It requires that the downloader have a good understanding of either Fallout 3 GECK, F03Edit or Garybash.

If you are new to modding Fallout 3 mods, please click on the image below for a great tutorial on installing mods.

If you don't have a good understanding of F03 Edit, GECK, or Garybash, you will run into a lot of conflicts and crashes. It's something that can't be helped as it's the way the Fallout 3 engine is set up. In other words, when I change a face for a character, it will clash with other mods that also change that character. The problem is that I literally redesigned the ENTIRE world of Fallout 3...so this will crash with other popular mods.

That being said, here is what is required.

Please click on the link to download Archive Invalidated.

Archive Invalidated is needed in order for Fallout 3 Redesigned to work properly. It fixes the "Albino" skin issue. Please read this before posting issues about black skin and white skin problems.

LEGAL ISSUES:

This mod is for your own personal use only. You may not redistribute any of the contents in this package, or re release any of the contents, without my permission, or in the immortal words of Samuel L. Jackson, "I will strike down upon thee with great anger and furious vengeance." You may however edit it to your pleasing, so as long as you don't re-release without my permission. By downloading this file you agree to these terms.

What exactly does this mod change?

Rather than listing every NPC that was changed, you will need to take my word that nearly 500 NPCs have been redesigned in Fallout 3. Everything from children, Talon Mercs, women, men, Raiders, named NPCs, the random straggler walking on the side of the road, etc.

I am an avid fan of Fallout 1 and Fallout 2 and this has helped me in making the characters fit the lore of Fallout 3. I also have had experience in the past with character design and with portrait drawing and this has helped me a tad with figuring out the right proportions for characters in Fallout 3.

My general rule of thumb:

If there was a face that had to be fixed, I saw it. And I tried my best to fix it. I may not have succeeded but I saw it and I tried to fix it.

INSTALLATION

1. Download and install Archive Invalidation2. Choose either the HD version or the standard version.3. Download both the Resources and the latest plugins for whichever version you chose.4. Extract them to your /Fallout 3/Data/ folder.5. Activate Project Beauty.esm and any other plugins you wish to use.

This mod will conflict with almost any mod that edits NPCs.If you try to use PB along with another mod that edits NPCs, you will either miss PB's faces or the other mod's changes.Because PB is cosmetic and doesn't impact gameplay, it is suggested that you put the plugins relatively high in your load order. This is so that in the event of a conflict, PB will be overridden and won't interfere with any gameplay affecting mods.

The best solution is using Garybash to create a bashed patch. The "Import Faces" function will solve all of mod conflicts with PB. Use the "Races" function as well for the HD version.

Verify that you downloaded ArchiveInvalidationInvalidated. That should fix the problem.

Watch this youtube video made by some guy...http://www.youtube.com/watch?v=T80H3BANzDU&feature=player_embedded

4. Will this work with body mods?

This will work with most body mods. This is because this is a face mod. It should work with Dimonized Type 3, Malos, Type V, etc. But it will not work with other face mods. For example, Josef Grey's makeup textures or Dimonized faces.