So what does this mod do:
It adds 3 new premade ship design into the game, that cannot edited by the player or the AI.

The ships weapons have Firing Arcs, means not all weapons will fire, if the arc dosent fit with the target.

How to get it:
After you researched Spaceport 3/6 and 25/35/50 years into the game, techs can appear, these techs will trigger event chains, that will give you after a certain time special projects. After completing the special projects the ships will appear near your capital planet.

The special projects appears every now and then but after hitting a certain ship count the time will increase for the projects to appear. If you lose the ships, the time for the project will decrease and appear more often again.

Note: The AI can get the ship too if it is researching the tech and doing the special project.

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Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. files without asking first! Mod development is ceased, mod will however stay updated with Stellaris.
Credits:
Special Project and Event code is from Folk
Tech and weapon pictures belong to Fractalsponge

Credits:Elratie

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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.