Introducing the Omni Maker

The only 3D rapid prototyper you'll ever need.

The current crop of Rapid Prototyping Machines are very similar to each other,
and to other types of machines that make objects under computer control. We decided
to analyse the differences and the similarities to see if a more cost-effective
approach could be found.

Example Modules

Filament Extrusion

Most common process allowing multiple colors and lowest cost per volume.

Resin Printing

High level of detail using light-curing polymer.

Scanner/Digitizer

Scan any object to turn it into a digital model.

Current 3D printers and prototype machines

Similarities:

All of these machines are digitally controlled. They use a human created instruction set to convert a digital design to required machine movements.

All of the machines have a platform on which the object being created moves, typically in one direction (or axis).

Many have, and all would desire to have, a simple way for people to control the machine, such as by a desktop computer, knobs and buttons, or a touch screen interface.

Differences:

Differences among prototyping machines have to do with the of type of process being used and the material involved. In general, there are two types of processes: one that builds up the object layer by layer (additive) and the other that
removes the undesired parts from a solid piece of material layer by layer (subtractive). Some materials lend themselves to only one type of technique. Plastics and polymers may use an additive process; wood and foam use a subtractive process;
clay and wax might use either. Most machines specialize in one process using one type of material.

The result of our analysis is the OmniMaker.

We took the similarities and put them into one robust base. It has an intuitive touch screen interface, so NO COMPUTER is required. It can handle the Z axis of most materials and both proceses (additive and subractive).
Then we extracted the unique requirements of the different processes
and materials and put them into simple interchangeable plug-and-play modules that fit on top of the base. The modules can do what is needed for specialized techniques that the base can't.
Working together, the base and the module become a whole new machine. Very few people or companies want to make prototypes or objects of just one material. The modular design saves money and space,
and allows for new materials and techniques as they become available, without having to invest in a whole new machine. Also, we hope you'll agree that good aesthetics are part of quality machine design.

Our Mission:

The main goal at OmniMaker is to provide a product that continues to grow with support from the community.
All the software is Open Source and the hardware and electronics are designed for easy modifications and
extension. Want to add WiFi to alert you when the project is done? - no problem, the electronics are modular
also. Our staff has years of experience with engineering and software development, and we are dedicated to
laying the groundwork for a product that will only become more usefull. It may be the last maker you'll ever
need to buy.