Alchemy Suggestion

Stratics Veteran

While looking at the alchemist menu the other day,I came up with a few ideas on new potions that would be fun in the game and useful at the same time. This I would call a '2nd teir potion' of alchemy. This would be a higher end alchemy potion(s) that would take 85-90 skill to craft.

1) Potion of 'blindness'. Ingredients: One Greater Explosion Potion and One to Three Night Sight Potion.
Effect: Lowers hci/dci by 5-10% plus minimal/moderate poison element damage depending on the alchemy skill of the character that uses it.This would have the same blast radius as an explosion potion.

While looking at the alchemist menu the other day,I came up with a few ideas on new potions that would be fun in the game and useful at the same time. This I would call a '2nd teir potion' of alchemy. This would be a higher end alchemy potion(s) that would take 85-90 skill to craft.

1) Potion of 'blindness'. Ingredients: One Greater Explosion Potion and One to Three Night Sight Potion.
Effect: Lowers hci/dci by 5-10% plus minimal/moderate poison element damage depending on the alchemy skill of the character that uses it.This would have the same blast radius as an explosion potion.

Potion of Armor Corrosion - 10 Sulfurous Ash, 10 Grave Dust - Permanently damages all equipment owned by anyone in it's area of effect by 10-25 points per second, depending on the alchemy skill of the thrower. Similar to a Conflagration Potion.

Stratics Veteran

Potion of Armor Corrosion - 10 Sulfurous Ash, 10 Grave Dust - Permanently damages all equipment owned by anyone in it's area of effect by 10-25 points per second, depending on the alchemy skill of the thrower. Similar to a Conflagration Potion.

Supernova Potions - 100 silver - On use, creates a ring of fire around the player that inflicts fire damage to enemy targets within a 5 tile radius. The closer the enemy, the higher the damage will be. Damage is increased based on player’s Alchemy skill and Enhance Potions item property. There is a 2 minute cool down between uses.

Whats the damage for these? With just 50% EP and with both 100 Alchemy and 50% EP?

Stratics Veteran

This potion idea is innovative and generally a good idea. like it. it will resurrect a nearly dead skill. In PvP put a timer on reuse of the potions though, so you can't spam them.

In stead of whining of unbalance, add more stuff to make it more complex. More permutations may mean that someone will figure out yet another reason to bring out the nerf bat. But by the same token, most people will actually be able to add options and think out different tactics both in PvM and in PvP.

Stratics Veteran

Supernova Potions - 100 silver - On use, creates a ring of fire around the player that inflicts fire damage to enemy targets within a 5 tile radius. The closer the enemy, the higher the damage will be. Damage is increased based on player’s Alchemy skill and Enhance Potions item property. There is a 2 minute cool down between uses.

Whats the damage for these? With just 50% EP and with both 100 Alchemy and 50% EP?

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If I were a dev and was to put your idea into the game,I would set it along the same base damage as a (wildfire(with a 4-6 focus)+alchemy skill +EP bonus) minus (spell resist+fire element armor resist). I do like that idea you put there btw.

Stratics Veteran

This potion idea is innovative and generally a good idea. like it. it will resurrect a nearly dead skill. In PvP put a timer on reuse of the potions though, so you can't spam them.

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Having a use timer to any new and more powerful potions would be very important.

In stead of whining of unbalance, add more stuff to make it more complex. More permutations may mean that someone will figure out yet another reason to bring out the nerf bat. But by the same token, most people will actually be able to add options and think out different tactics both in PvM and in PvP.

keep the ideas coming. keep the game alive!

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It has always been my thought that adding more content to the game that grants more fighting options than the mindless "dbl click and chase" of pvp. Alchemy should the ace-in-the-hole for those that have the skill.

Potion of Armor Corrosion - 10 Sulfurous Ash, 10 Grave Dust - Permanently damages all equipment owned by anyone in it's area of effect by 10-25 points per second, depending on the alchemy skill of the thrower. Similar to a Conflagration Potion.

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Do I understand it correct that you mean it decreases durability on armor pieces?

Soooo if I were evil and hated someone's gut, I could box that player and throw these pots while my 2 guildies heal that player until he is naked? That wouldn't be nice pvp, other than the regular beating armor should never be able to be permanently damaged. It's just not very funny but I could see it happen.

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