The first edition of GODLIKE was the first One Roll Enjine game I ever purchaced. When I heard about a second edition of course I jumped on it!

A sleek and simple gaming engine running one of the most original superhero backgrounds imaginable; this is a real gritty super's game. No spandex here your character is just another grunt on the front lines of history's greatest conflict. A grunt who can lift a tank, or fly, or make people's head explode just by looking at them!

But look out that grunt on the other side can do those things too.

The background and infilration of amazing superpowers into the historic conflict of World War 2 is genius. Other super games are forced to hand waive the whys of superpowers not affecting the larger pace of the conflict, but in GODLIKE the sheer numbers of powered individuals can do that for you. Or you could let your characters have a huger impact on the war! It's all up to you.

The game engine is one of my favorites. A single roll tells you if you succeded at a task, how well, how fast... everything you need to know. It is an excelent and beautiful mechanic and as is seen by the wied array of other ORE games can be used to simulate a wide variety of genres.

A wonderfully realized group of tracks which successfully combine the seemingly disparate elements of Eastern music with that of the American frontier. Each new release in the Far West catalogue is an awesome fulfillment of the promise of this unique endeavour.

This is one of the best narrative systems I've ever encountered! The system is all but diceless and an entire character can be described in a few bullet points and a couple of sentences of descriptive text.

I think this is just the thing to get my group back into role-playing.

I've been a fan of the Space: 1889 concept since I first saw it. This bundle is a wonderfully inexpensive way to get the PDF's of my favoerite adventures.

Even though I already have hardcopies of all these books I like the ability to use them on my computer during a game so I can reference them without carrying around a ton of books. Sometimes a game may break out when I'm away from home!

Real maps, alternate history maps, fictional maps, game maps. I don't care; I love pouring over them for hours. This map is for a setting that I have barely introduced myself to but it is already proving useful and fascinating. Reading the Tales of the Far West collection of short stories and being able to follow the travels of the heroes, and villains, is a truly wonderful experience.

The map itself is also well put together, it comes with a full version to view on your monitor as well as a multi-page version suitable for printing. The details and cartographic artistry make it a beautiful and seemingly authentic example of the kind of map one would expect from the setting.

All in all, a wonderful little package for any cartographil fan out there.

The variety of tracks in this collection make for a very versatile audio environment. I will use these as atmospheric back ground as well as specific effects for events within games I run. The tracks themselves are specific enough to be recognizable and generic enough to be reused in a variety of ways. Another positive aspect of this collection over standard 'Hollywood' sound effect collections is that the tracks are designed to have a more direct use in a gaming environment without overwhelming the gaming experience.