Necropolis of the Wyrm

Description - This module is intended to be a long term campaign, spanning from level 3 into mid 20's. We use some custom rulesets, typically play over voice chat using discord for greater ease of communication between players and the DM. Intended for a party of 4-6, this adventure features smaller plot arcs that the players will embark upon, all while slowly unraveling more about a sinister plot

Setting - Starting in early 1374 DR, the PC's find themselves employed to a smaller mercenary company located in the Northern Sea of Fallen Stars, about a day and a half journey from the City of Scardale.

Game duration: 1 :30 to 3 hours. Being a long running campaign, pacing is up to the players depending on how much time they want to spend in the campaign itself. The module is fairly open ended in terms of what players could potentially do and accomplish, with there being somewhat of a free roam aspect to