Mounted Archer

"This feature is not fully complete, we still want to work on this a bit more. We have ideas such as at the start of each world a number of points will be set and the tribe that holds them for a certain amount of time will be declared as the winner. Or after a certain amount of time, periodically the amount of victory points to win the game will be decreased."Honestly, this part has me wondering a lot of things...and no one has covered it yet. Comments? Questions? hehe

Spearman

I am honestly completely baffled as to how this terrible idea couls have gotten out of testing. It basically promotes gameplay that every veteran has complained about in the past and totally disregards disregards the communities input. Barb munching - check. 200 member MRTs - check. Having many coops - check. Basically to win you recruit 200 people...have all best players get coops of people with 20-40 villas who have quit or are inactive...then munch barbs and trade villas with your coops. This becomes coop/barb wars and just makes the biggest problems of the game worse. I will NEVER play on a world like this.

coldog22

Guest

Axeman

You know , I played another game before this one called evony . They too let their game be ruined . In that case it was because of bots to farm which generated tons of lag . This now makes the 2nd game that Ive devoted time to that I will be walking away from

Axeman

oh and by the way as protests go the best way to do so is to cut off the purse . I will officially not be buying another single crown from inno that's if I even bother to finish out the world that I am in

Paladin

oh and by the way as protests go the best way to do so is to cut off the purse . I will officially not be buying another single crown from inno that's if I even bother to finish out the world that I am in

Not listening to your community and player base is the fastest way to destroy a game, and while they've been ignoring us for awhile now, this is probably the biggest slap in the face to them. How do you push out a patch that goes against everything your players are saying and asking for and think it's gonna go over well.

Spearman

Honestly I would really just like to hear the reasons this was considered a good idea. I understand games change but this takes any advantage to skill out of the game. There is no reason to take lots of villages or be good at attacking or defending. It just matters how many coops you have and how patient you are because farming is terrible. I cant even see how this would appeal to casual players as they tend to focus on a small amount of provinces.

Paladin

Guarentee you the mods are not the ones you need to convince. Ricardo is the one you need to convince, and good luck with that. He's in the inno TV video this month, and it's hilarious. He's tripping over his own words as he describes how it works.

Spearman

Noooo. Please don't make this the new end game. Either keep it how it is or make it to where once a tribe owns 100% of a province then someone can build their headquarters up to lvl 50 or something and it takes a ton of resources and once they reach lvl 50 headquarters then the village turns into a fortress or something and the tribe has to defend it. Or you could always keep it exactly how it is. Please don't make the end game this victory point stuff nobody likes a bunch of barb munches that barely work together on OPs.