Evil Controllers

Recently, Bethesda has revealed plans to hold a press conference at E3 in June, and by the sounds of it, it's going to be pretty big. But what could Bethesda be planning at their upcoming conference?

The first conclusion that many people will jump to is the announcement of Fallout 4. Yes, this could be a possibility, and considering all of the hype surrounding the rumored game so far, it would make sense.

The strange thing is that no matter how large a game Bethesda has announced, we've never seen a press conference as large as Bethesda is making their upcoming E3 conference to be.

Whilst it is planned for E3, the actual conference will be happening a few days before all of the chaos of the gaming show. The event will take place on a Sunday, on June 14th.

Before we straight up say it's most likely to be a Fallout 4 announcement, let's take a look at a few other things Bethesda could potentially show off. Firstly, the Doom reboot we've all been expecting for a long time still hasn't showed it's face - that's one possibility.

If it's not Doom, Bethesda could release their upcoming free to play shooter BattleCry, but we doubt that game would receive a large press conference like the one planned for E3. A new venture into the Elder Scrolls universe could be a possibility too, but it would be odd for Bethesda to release a new Elder Scrolls game before Fallout 4. We'll let you know more as soon as we know more.

A brand new image has been posted to the Killzone twitter, suggesting that something will be coming "soon." Despite how vague this information is, itâ€™s pretty clear that whatever that something is, it will be big.

We can only speculate at this point in time - despite the announcement on the Twitter page, we have heard very little from within the Guerilla Games studio. No rumors have been spread in relation to Killzone over the last few months, so once again, weâ€™re pretty short for answers.

Some Killzone players are suggesting that the new announcement may be somewhat related to the PS Vita game, named Killzone Mercenary. Mercenary was released in 2013, so it's completely possible that the game could be receiving a timely update.

Alternatively, there could be a completely new Killzone game for the PS Vita. Considering the 2 year gap since the last PS Vita title, it's not unreasonable to think Guerilla Games may completely scrap Mercenary to work on something completely new.

It's completely possible that the new something may have nothing to do with the PS Vita whatsoever. A brand new Killzone game isn't entirely out of the question, although we expect we'll be more likely to see some kind of content patch for the game.

Guerilla Games have already made a lot of changes to the base game of Killzone Shadow Fall, so seeing more changes would not be surprising at this point.

Unfortunately, we can't really make any guesses past what we've shared here. We'll just have to be patient and see what comes in the near future.

So, you may have heard a few times now that the world size in Metal Gear Solid V will be large, but a new analysis of the released map photos suggests that The Phantom Pain might just have a world that is larger than that of Grand Theft Auto V.

In the new analysis by a NeoGAF user, screenshots of the in-game map shows off the size of the playable area, compared to the whole map size. Roughly speaking, the map in the Phantom Pain looks to be around 120 to 150 times the playable size of Ground zeroes, according to the NeoGAF user.

With this information, the user calculated that it would take roughly 3 minutes to drive from one side of the map to the other. Whilst it takes roughly double this to travel across GTA V, the map in question only shows off Africa. Afghanistan is another area in Metal Gear Solid V that has been confirmed, and should roughly be the same size of Africa.

Obviously a lot of the world in MGSV will be open desert land, so it won't feel engaging throughout the entirety of the map like Grand Theft Auto V does, but the travel times between mission areas will certainly be interesting.

I can't wait to see how the developers of the Phantom Pain put all of the open space in their world to use. Are you excited to see what Africa and Afghanistan are like in Metal Gear Solid V?

In Destiny, the whole point of continuing to play is to earn the best gear you possibly can, but because of the random loot drops, it often comes down to chance, forcing players to play through high level raids again and again.

The most played raid at the moment is the Vault of Glass, and whilst a lot of players have managed to get some nice loot from the raid legitimately, one player named BungieHelp02 clearly hasn't been playing by the rules.

Thanks to a video by Reddit user AerobicPie73630 we can get a glimpse of BungieHelp02's loadout and inventory. The first thing that is noticeable is that the character has a 365 damage Shadow Price, one of the rarest Legendary drops from the Vault of Glass. The same can be said for his Unfriendly Giant rocket launcher.

The most interesting item in BungieHelp02's loadout is the Prime Zealot Cuirass. The item has 536 defense and an insane light level of 42. Finally, the Bungie dev has a special Sparrow named the SV7 "Lightbearer" with the description "A high-end Sparrow earned by those Guardians who prove their worth in the Trials of Osiris."

It's clear this loot was not earned from the current live game, so do you think it's fair for Bungie devs to run around with such great gear on, even if they are just showing it off whilst helping other players in-game? We think it's pretty cool to see this gear regardless, and hopefully players will have a chance of getting items of this light level in the near future.

Titanfall originally released on the Xbox One, Xbox 360 and the PC, making it an exclusive for Microsoft platforms. Whilst it wasn't confirmed, at the time of the release, many were assuming that Titanfall would lose it's exclusivity by the time the second title was released.

Let's be honest, Titanfall 2 probably is coming, and Respawn Entertainment are going to do all they can to keep it from dying out before the franchise has even had a chance to flourish. One way for Respawn to accomplish this is to reach out for a multi-platform release, including the PlayStation 4.

So far, nobody at Respawn has confirmed in words that Titanfall 2 will be on PS4, but a new comment by EA CFO Blake Jorgensen kind of suggests that it won't just be the Xbox that will be getting the Respawn treatment in the new future.

Jorgensen stated - "Last year it was on the Xbox only; in the future, we haven't yet announced, but we'll probably have another Titanfall game. It will probably be a bigger footprint than just a single platform. I think that's a huge positive for us."

If there is a more obvious way of saying Titanfall 2 would be coming to PlayStation 4 without actually saying it, I'd be excited to hear, because as far as we're concerned it looks very likely that a Titanfall sequel will be coming to multiple platforms instead of just the Xbox One and PC.

Despite not actually being out yet, some players have already completed The Order 1866, and a selection of those that have completed the game have shared their experiences online. One player, who posted his entire playthrough online, managed to complete The Order 1866 in around five hours and a half.

The 5 hour playthrough followed the player as he completed the main story, whilst neglecting a lot of side missions and extra playable content. Going from this information, we can make a pretty accurate estimate that if you pick up The Order 1866, it's going to take you at least five and a half hours to complete, and that's if you skip everything you possibly can. It's also important to understand that the gamer in question managed to get through without dying a single time.

Despite only lasting five and a half hours, the player described that the story-driven singleplayer in The Order: 1866 felt like it lasted a lot longer. This could partially be down to the fact that the story in The Order: 1866 is expected to be a lot more engaging than the typical game.

Other players have reported that their experience of The Order 1866 has lasted a lot longer, with the typical completion time sitting between seven and nine hours. In fact, the first player to pick up the platinum trophy from The Order 1866 took around nine hours on his first playthrough.

With recent rumors of The Order 1866 only lasting 3 hours, it's great to see that the game actually has a lot more content in it, and I'd be happy to spend seven or eight hours completing the game in my own pace.

It's pretty common for games developer to release special collector's editions of their games that offer extra merchandise for the true fans of their games. However, in the case of Mortal Kombat X, it looks like Warner Bros Entertainment will be releasing not one, but four different limited versions.

The different versions are as follows: The Mortal Kombat X: Kollector's Edition by Coarse, The Mortal Kombat X Kollector's Edition, The Mortal Kombat X Premium Edition, and the Mortal Kombat X Limited Edition. We've provided details on each version below.

The Mortal Kombat X: Kollector's Edition by Coarse
Exclusive Scorpion figurine and Certificate of Authenticity, designed by Coarse. Coarse has been recognized in Collector and Designer figure communities for their artistic approach, dedication to detail, and unique storytelling through sculpture.
In-game Gold Scorpion Skin, inspired by the Coarse figurine

The Kombat Pack, which includes access to four add-on playable characters from Klassic Kombatants to Iconic guest characters
Available for PlayStation 4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft
Price: $149.99
The Mortal Kombat X Kollector's Edition
Imported from Europe and available for pre-order on Amazon.com exclusively
Scorpion Statue

The Mortal Kombat X Limited Edition
Available for pre-order exclusively at GameStop

Exclusive Scorpion Skin - this skin design, inspired by the Cold War, is a collaboration between NetherRealm Studios and a fan artist from the MKKollective.com, a crowd-sourced destination where Mortal Kombat enthusiasts can upload, submit and share their MK-related art, images, cosplay, music and videos.
The Kombat Pack
Available for PS4 and Xbox One
Price: $94.99

The next Batman game is called Batman: Arkham Knight, and it is currently looking very, very, interesting. Whilst Warner Bros didn't do such a good job with Batman Arkham Origins, Rocksteady games are looking to redeem the series.

They did a great job with the previous Batman games, so I'm pretty sure they are going to go out with a bang with Batman: Arkham Knight, or at least that's what I am hoping.

So far, we know that Batman Arkham Knight will feature Scarecrow. A cinematic trailer was released earlier this year that showed off the Batman fighting crime in Gotham City. In the trailer, Scarecrow threatened to cover the city in his infamous fear toxin. As a result, the city gets abandoned, and it's left for the baddies to patrol.

Batman Arkham Knight may be the most open world game yet, and will feature a large variety of different Batman villains, although the main focus will be on Scarecrow this time round.

New screens of Batman Arkham Knight were shared this week, and they look absolutely stunning. The amount of detail on these images is insane, and we can only hope that the game will feature graphics anywhere near the quality of these screenshots.

Batman Arkham Knight has been set for release on October 14th this year. The game will be available on Xbox One, PlayStation 4 and the PC upon it's release in October. Will you be picking up Rocksteady's next Batman game?

If you are a hardcore Destiny player, you're probably pretty bored of the content the game is offering you right now. Chances are, you've mastered all of the hard raids, hit the light cap, and even the Vault of Glass isn't a challenge for you anymore. If this is you, then you'll be happy to hear that the new House of Wolves Destiny DLC is coming soon.

Whilst the House of Wolves Destiny DLC was previously announced for march, a new rumor suggests that the content won't be available till May, later in the year. All of this information should be taken with a grain of salt though, it's hard to trust any sources until we've heard it straight from Bungie themselves.

Either way, the same rumors are suggesting that the House of Wolves Destiny DLC will see gear reaching a maximum light level of 39. Weekly activities will also increase in level. Currently sitting at level 30, most activities like Nightfall will be bumped up to level 32.

In total, the House of Wolves Destiny DLC should come with a new raid, a new strike, new armor, and of course some more Crucible maps for all those PVP-thirsty players out there.

Everything is still pretty early days at the moment, and we know how Bungie are with changing their minds about content, so some of this may be true, some of it may not. Either way, the House of Wolves Destiny DLC is coming.

We talked a little bit about the next Gearbox game last week, but back then, all we knew about it was that it was going to be a new game within the Borderlands IP. We still know very few details about the game, but we do now know a title, (or a subtitle at least) as well as a bit more information.

The next borderlands has been named as Borderlands 3, so it should continue directly from where the other two left off, instead of branching off into a different direction like Borderlands: The Pre-Sequel did.

Another very interesting piece of information shared by Gearbox recently is that Borderlands 3 will not be making it's way to any other consoles other than current gen. We do expect it will be released for PC, but besides from that, only PlayStation 4 and Xbox One players will be able to get their hands on the next Gearbox game.

This is an understandable move - the hardware in older consoles are likely to just keep the development and potential of the game to a bare minimum, and if Borderlands 3 is going to be the "big one" like Randy Pitchford previously suggested, then we are going to need as much console power as we can get.

So far, we have no idea about a release date for Borderlands 3, although it's unlikely to be released at any point this year.

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