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SJSU x NeuroSky Hackathon

Judging will be based on:
1/3: Demonstrably working. Your headset should be connected and feeding in some level of information into your app.
1/3: How well you fit the theme of the Hackathon
1/3: Presentation: That includes not only how you present your project to the group at the end, but the polish and editing that you put into work.

Look forward to some awesome BBQ on Saturday at 5 PM courtesy of SJSU - because that's also when we will begin judging.

In the hour before 5 PM, we will ask that everyone uploads their completed app to a server.

PC / Mac Development

For PC and Mac Development, please begin with our Developer Tools.
Among our toolsets is a socket server which will allow you to take in the information feed from the headset through a TCP/IP socket in your application and process the output in JSON.

GameMaker

Want to try implementing a JSON Socket projet in GameMaker? Figure this out for a bonus prize. Streaming data is coming in through hexadecimal or non-ASCII strings. Set up the buffer reading so that data is coming in properly.
sockets_in_gamemaker.gmx.zip

Support

About NeuroSky

NeuroSky technologies enable the most insightful and easy-to-understand health and wellness biometrics for mobile solutions, wearable devices, and service providers. The company’s proprietary, market-leading biosensor technologies provide a foundation for analyzing biometric data in a way that’s never before been practical. NeuroSky-enabled solutions deliver unique insights into body and mind health and wellness that can motivate people to make better lifestyle choices.