Left Behind Game Clubhttp://leftbehindgame.club
A new podcast about old gamesWed, 21 Feb 2018 11:00:26 +0000en-UShourly1https://wordpress.org/?v=4.9.3Left Behind Game Club is our attempt to make sure no game is left behind. We play through games large and small, new and old to recreate the experience of getting a game on day-one with your friends and talking it about.Left Behind Game ClubcleanLeft Behind Game Clubmccojaco@gmail.commccojaco@gmail.com (Left Behind Game Club)A second chance at experiencing a video game on day one!Left Behind Game Clubhttp://leftbehindgame.club/wp-content/uploads/powerpress/Left_Behind_Game_Club_Logo.jpghttp://leftbehindgame.club
025: Journeyhttp://leftbehindgame.club/025-journey/
Wed, 21 Feb 2018 11:00:26 +0000http://leftbehindgame.club/?p=3537We float on with some very long scarves in Journey.

Jacob, special guest Travis Colenutt and a quarantined Mike hide from Guardians, shred their scarves, float high and talk about aquatic life. “I’m the bubble boy!”

A quick programming note: we had originally planned to release our Zombi/ZombiU episode this week but have moved that episode to March 7th. Apologies for the change. Our March 21st episode is FTL: Faster Than Light.

You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage!

Jacob, special guest Travis Colenutt and a quarantined Mike hide from Guardians, shred their scarves, float high and talk about aquatic life. "I'm the bubble boy!"

A quick programming note: we had originally planned to release our Zombi/ZombiU episode this week but have moved that episode to March 7th. Apologies for the change. Our March 21st episode is FTL: Faster Than Light.

You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage!

* 1:20 Michael is very sick
* 2:20 A little background about Thatgamecompany & Journey
* 3:30 Our collective experience with the game
* 5:44 Let's describe Journey
* 7:40 Wait... motion controls? Sixaxis refresher.
* 9:00 The multiplayer component of the game
* 13:15 We start back at the beginning
* 14:45 The aesthetic of the game
* 16:45 Jacob's favourite part of the game
* 18:20 *gasp* "There are enemies?"
* 19:30 Travis takes us under the sea
* 20:50 The game opens in the desert
* 25:58 Austin Wintory's music is excellent
* 28:15 The cutscenes and a little bit more about the story
* 31:10 Terminator: Journey
* 32:01 Into the depths of darkness and The Guardians
* 36:55 The snowy area
* 38:05 Jacob compares this game to Brothers: A Tale of Two Sons
* 39:05 Back to the snow and Travis meets another player
* 42:50 The collapse
* 44:45 What does the story mean?
* 49:35 Mike cries and Life of Pi
* 52:18 Wrap-up
* 54:44 A fun fact about Jenova Chen]]>Left Behind Game Clubclean56:37024: Interview with Victor Magnuson (Fatshark Games)http://leftbehindgame.club/024-interview-with-victor-magnuson-fatshark-games/
Wed, 14 Feb 2018 11:00:25 +0000http://leftbehindgame.club/?p=3530After playing through Warhammer: The End Times – Vermintide, Moe and Jacob had a conversation over Discord with Victor Magnuson. Victor is a Game Designer and Producer at Fatshark Games in Stockholm, Sweden. The team at Fatshark is currently working on Warhammer: Vermintide 2, a sequel to the highly successful original game.

Moe and Jacob talk about Victor’s jump from finance to game design, the history of Fatshark Games, how they began work on the Warhammer IP, the community they have built around the franchise and the upcoming Warhammer: Vermintide 2.

An open beta for Warhammer: Vermintide 2 is launching soon and the release date for the game will be announced in the near future.

Player: Jacob McCourt (@JacobMcCourt) & Moe Murtadi (@mmurtadi)

Guest: Victor Magnuson (@Zarpan)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes:

1:00 Victor and Moe talk about their shared transition away from the Finance Industry

5:34 Victor’s journey at Fatshark Games (covering GRIN, Quality Assurance and Game Design)

9:53 How did Fatshark get connected with Games Workshop?

11:58 How do you interact with Games Workshop on the game?

14:44 What’s the pitch and the pillars for Warhammer: Vermintide?

18:00 Victor talks about why they supported Warhammer: Vermintide for so long with DLC (while comparing the game to Rainbow Six: Siege)

20:45 How does Fatshark interact with their active community?

23:23 We transition to Vermintide 2, Victor talks about the difference between V1 and V2

25:50 Victor talks about the addition of the Chaos Faction to Vermintide 2

27:57 The addition of Career Paths in Vermintide 2

31:27 Victor talks about the difference between the loot systems in Vermintide 1 and Vermintide 2

33:23 We talk about the game’s Spawn Director

36:32 We ask Victor what he is most exciting to watch and play when development on Vermintide 2 wraps up

37:39 Details about the game’s release date and beta

]]>After playing through Warhammer: The End Times - Vermintide, Moe and Jacob had a conversation over Discord with Victor Magnuson. Victor is a Game Designer and Producer at Fatshark Games in Stockholm, Sweden.
Moe and Jacob talk about Victor's jump from finance to game design, the history of Fatshark Games, how they began work on the Warhammer IP, the community they have built around the franchise and the upcoming Warhammer: Vermintide 2.

An open beta for Warhammer: Vermintide 2 is launching soon and the release date for the game will be announced in the near future.

Player: Jacob McCourt (@JacobMcCourt) & Moe Murtadi (@mmurtadi)

Guest: Victor Magnuson (@Zarpan)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes:

* 1:00 Victor and Moe talk about their shared transition away from the Finance Industry
* 5:34 Victor's journey at Fatshark Games (covering GRIN, Quality Assurance and Game Design)
* 9:53 How did Fatshark get connected with Games Workshop?
* 11:58 How do you interact with Games Workshop on the game?
* 14:44 What's the pitch and the pillars for Warhammer: Vermintide?
* 18:00 Victor talks about why they supported Warhammer: Vermintide for so long with DLC (while comparing the game to Rainbow Six: Siege)
* 20:45 How does Fatshark interact with their active community?
* 23:23 We transition to Vermintide 2, Victor talks about the difference between V1 and V2
* 25:50 Victor talks about the addition of the Chaos Faction to Vermintide 2
* 27:57 The addition of Career Paths in Vermintide 2
* 31:27 Victor talks about the difference between the loot systems in Vermintide 1 and Vermintide 2
* 33:23 We talk about the game's Spawn Director
* 36:32 We ask Victor what he is most exciting to watch and play when development on Vermintide 2 wraps up
* 37:39 Details about the game's release date and beta

* 3:05 Our past experiences with Hotline Miami
* 4:30 Using a mouse and keyboard vs. a controller (Jacob also brings up the Vita again)
* 5:35 We take a crack at explaining the premise
* 7:40 We bring up the Complex Hotline Miami documentary (hey, it's good)
* 8:00 We compare Hotline Miami to GTA/GTA 2
* 10:05 The look of Hotline Miami ("it's a vibe" *DJ Khaled voice*)
* 11:15 The controls of Hotline Miami (including the lock-on feature)
* 13:00 Hotline Miami's Masks
* 15:57 The knives of Hotline Miami and Mike tried a "no gun playthrough"
* 18:00 The problem with multi-level complexes and Jacob's true feelings come out
* 20:00 A game that beats the poop out of you
* 21:25 Are we sociopaths... bringing it back to Spec Ops: The Line
* 24:25 Don't play the game with the sound off
* 27:30 Jacob brings up Cactus & "...this game is [...] better than the sum of its parts."
* 29:00 Mike explains the story
* 33:29 The shift from Jacket to Biker
* 35:22 The end of the game
* 38:20 Is the game about mental illness?
* 40:30 How a developer's break-up affected the game
* 44:00 The four questions and tying this game to Bioshock and The Stanley Parable
* 47:40 How our age affected our thoughts about the violence
* 50:00 Jacob hates the doors
* 51:13 How did we rank in the game & how we combo
* 52:35 How would you recommend playing the game?]]>Left Behind Game Clubclean57:27022: Warhammer: The End Times – Vermintidehttp://leftbehindgame.club/022-warhammer-the-end-times-vermintide/
Wed, 24 Jan 2018 11:00:26 +0000http://leftbehindgame.club/?p=3506We conquer some virtual humanoid rats in Warhammer: The End Times – Vermintide.

Jacob, Mike and Moe talk about chickens and their “easter” eggs, mix-max’ing your character, the PlayStation Vita and Mexico by way of Japan. “This game is more present day WWE and less attitude era WWF.” Our next episode drops on January 24th, 2017 and we are playing Warhammer: End Times – Vermintide!

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

Jacob, Mike and Moe talk about chickens and their "easter" eggs, mix-max'ing your character, the PlayStation Vita and Mexico by way of Japan. "This game is more present day WWE and less attitude era WWF." Our next episode drops on January 24th, 2017 and we are playing Warhammer: End Times - Vermintide!

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

Jacob, Mike and special guest Jarrett McCourt talk about the grandest little town in Virginia, skip the stairs with jump cuts and look into mirrors at ourselves very deeply. “You need to have some life experiences, Jacob.” Our first episode of 2018 launches on January 10th and we are playing Guacamelee!

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

6:35 Mike, Jacob and our music expert, Jarrett start on the soundtrack

11:57 “I see this game as more of a piece of art”

12:48 This game as a movie

13:55 Past experience with the game

15:30 The story begins

16:43 “Did you find that the jump cuts were jarring?”

17:56 The look of the game

20:25 Cord McCarren and the X-Files

22:38 Meeting Maria Halperin

24:30 Spoilers start here

24:46 Flipping on your partners

26:10 Jacob comments about the back third of the game

27:38 Jacob gets an education about stamps and “stamps”

29:01 Getting to Kingdom, VA

30:58 The cardinal and the game’s symbolism

34:00 Bull vs. Bison vs. Buffalo

36:50 Is this whole game a trip?

38:23 Jarrett brings up Warhol and the tuba

40:07 What is Virginia’s intention?

43:21 The gas station scene

46:16 The cult thing

48:14 Sojourner’s Truth

49:00 Jacob compares the music to the Super Mario 64 Water Theme (with proof)

50:22 Waking up in Maria’s house

52:03 The game unfurls

53:39 Jacob’s best video game sequence of the 2010s…

56:27 …then you take the drugs

57:40 A hospital bedside, a shoe box and a key

1:01:22 Aliens.

1:02:10 The pastor

1:05:08 Closing thoughts about the game

]]>We "press to X to take a trip" in Virginia. - Developer: Variable State | Publisher: 505 Games | Release Date: September 22, 2016 - Jacob, Mike and special guest Jarrett McCourt talk about the grandest little town in Virginia,
Developer: Variable State | Publisher: 505 Games | Release Date: September 22, 2016

Jacob, Mike and special guest Jarrett McCourt talk about the grandest little town in Virginia, skip the stairs with jump cuts and look into mirrors at ourselves very deeply. "You need to have some life experiences, Jacob." Our first episode of 2018 launches on January 10th and we are playing Guacamelee!

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

* 1:29 Special Guest Jarrett McCourt introduces himself
* 4:23 We introduce Virginia
* 6:00 A little bit about Variable State
* 6:35 Mike, Jacob and our music expert, Jarrett start on the soundtrack
* 11:57 "I see this game as more of a piece of art"
* 12:48 This game as a movie
* 13:55 Past experience with the game
* 15:30 The story begins
* 16:43 "Did you find that the jump cuts were jarring?"
* 17:56 The look of the game
* 20:25 Cord McCarren and the X-Files
* 22:38 Meeting Maria Halperin
* 24:30 Spoilers start here
* 24:46 Flipping on your partners
* 26:10 Jacob comments about the back third of the game
* 27:38 Jacob gets an education about stamps and "stamps"
* 29:01 Getting to Kingdom, VA
* 30:58 The cardinal and the game's symbolism
* 34:00 Bull vs. Bison vs. Buffalo
* 36:50 Is this whole game a trip?
* 38:23 Jarrett brings up Warhol and the tuba
* 40:07 What is Virginia's intention?
* 43:21 The gas station scene
* 46:16 The cult thing
* 48:14 Sojourner's Truth
* 49:00 Jacob compares the music to the Super Mario 64 Water Theme (with proof)
* 50:22 Waking up in Maria's house
* 52:03 The game unfurls
* 53:39 Jacob's best video game sequence of the 2010s...
* 56:27 ...then you take the drugs
* 57:40 A hospital bedside, a shoe box and a key
* 1:01:22 Aliens.
* 1:02:10 The pastor
* 1:05:08 Closing thoughts about the game]]>Left Behind Game Clubclean1:11:05019: To The Moonhttp://leftbehindgame.club/019-to-the-moon/
Wed, 13 Dec 2017 11:00:54 +0000http://leftbehindgame.club/?p=3483We explore our darkest dreams in To The Moon.

Jacob, Moe and Mike travel in time, play for River and sit together in a movie theatre. Oh yeah… and Jacob cries. “I am a soft boy and I cried my eyes out.” Our last episode of 2017 launches on December 27th and we are playing Virginia.

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

Jacob, Moe and Mike travel in time, play for River and sit together in a movie theatre. Oh yeah... and Jacob cries. "I am a soft boy and I cried my eyes out." Our last episode of 2017 launches on December 27th and we are playing Virginia.

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

The OG crew (Jacob, Moe and Mike) rides in a helicopter, disobey direct orders and become the hero. “What is this “vault with B” malarkey?” Our next episode launches on December 13th and we are playing To The Moon!

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

The OG crew (Jacob, Moe and Mike) rides in a helicopter, disobey direct orders and become the hero. "What is this "vault with B" malarkey?" Our next episode launches on December 13th and we are playing To The Moon!

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

* 1:12 What is Spec Ops: The Line?
* 2:32 What is your past experience with Spec Ops: The Line?
* 3:45 A warning about Spec Ops: The Line
* 4:33 The game's setup (Chapter 1-3)
* 7:42 Jacob's hypothesis about the game
* 9:28 Moe jumps ahead to an important choice
* 12:25 The game's mechanics
* 14:50 Favourite weapons
* 18:10 We return to the first choice in the game (Rick Gould)
* 19:45 Mike brings up Heart of Darkness & Apocalypse Now
* 22:52 Mike brings it back to Spec Ops: The Line with "white phosphorus" (Chapter 8)
* 27:27 We talk about how we played the game
* 29:03 "There's always a choice"
* 30:15 Who is Konrad?
* 31:30 Where's the 9 volt battery?
* 32:30 The game's visuals
* 35:18 Nolan North
* 36:45 Jacob's "tin hat" theory
* 37:15 How would you market this game?
* 41:05 The hanging men (Chapter 9)
* 43:05 Is the game believable? Blame the sandstorms.
* 44:25 The other hanging
* 46:43 Tunnel vision
* 48:17 The water truck choice
* 49:42 The fourth wall
* 50:40 Executions
* 51:40 The game's message
* 53:25 The final sequence & hallucinations
* 58:28 Konrad's revelation and the final decision ("who is Konrad?")
* 1:02:50 The second set of endings
* 1:04:36 Our final thoughts]]>Left Behind Game Clubclean1:10:23017: Luigi’s Mansionhttp://leftbehindgame.club/013-luigis-mansion/
http://leftbehindgame.club/013-luigis-mansion/#respondWed, 15 Nov 2017 11:00:13 +0000http://leftbehindgame.club/?p=3420The spoopy games continue with Luigi’s Mansion. Jacob, Moe, Mike and special guest Travis Colenutt look deeply into mirrors, use magical vacuum cleaners and walk backwards down creepy hallways. “Marrrrriiiiiiioooooooooooooooo!” Our next episode launches on November 29th and we are playing Spec Ops: The Line!

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

]]>http://leftbehindgame.club/013-luigis-mansion/feed/0The spoopy games continue with Luigi's Mansion. Jacob, Moe, Mike and special guest Travis Colenutt look deeply into mirrors, use magical vacuum cleaners and walk backwards down creepy hallways. "Marrrrriiiiiiioooooooooooooooo!
You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

]]>http://leftbehindgame.club/012-costume-quest/feed/0Happy Halloween! We grab the coolest cardboard costumes we can find and jump skate first into Costume Quest. Jacob, Mike and special guest Andrew Perciballi pitch imaginary games to Tim Schafer, knocking on doors, dad taxes and General Mechanics.
A special thank you this episode to Lemuel Alquino; our raw audio was an inaudible mess and he was able to save the audio. You can check out his work at lalquino.com and on Twitter @LAlquinoProd.

You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

8:55 Saturday morning cartoons and R&C; is this game appropriate for adults?

15:00 The Naughty Dog – Insomniac Games connection

17:15 The start of weapon talk…

17:40 …and Thomas makes a list of good weapons and bad weapons

25:25 Our experience with the series

27:15 Mike wasn’t very good at Going Commando

34:35 We talk about our favourite weapons

36:40 The high-fives start on the podcast & Moe hates Olaf from Frozen

40:15 The story

42:00 The variety in the gameplay

47:25 Inverted? Sorry… what?

51:00 The ending. What?

52:45 The Ratchet & Clank Movie

54:55 The “Sucker Punch – Insomniac – Naughty Dog” Connection

]]>http://leftbehindgame.club/011-ratchet-clank-going-commando/feed/0We use our Tools of Destruction to annihilate Ratchet & Clank: Going Commando. Moe, Jacob, Mike and special guest Thomas Riess talk about the value of the circle strafe, shuriken and totally forget about the Uncharted series for a second (Jacob is real...
You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club!

]]>http://leftbehindgame.club/009-the-legend-of-zelda-wind-waker-pt-1/feed/0Get ready for "Tangents 64". Special guest Dawn Ferron joins Moe, Jacob, and Michael to talk about the loveliest grandmas, the validity of Ganon in the Zelda cannon and we compare fruits. Also, Dawn steals Jacob's childhood.
Note: Jacob is playing through the game - you can check out his streams at JacobStreams.com!

* 3:40 Past experience with LOZ: Wind Waker
* 9:00 JacobStreams.com
* 10:20 Game setup
* 16:00 Forbidden Fortress
* 19:40 Windfall Island
* 25:40 The approach to the first Dungeon
* 28:30 "Are Nintendo games good?"
* 30:10 Dragon Roost Island and the first Dungeon
* 37:10 The Forest Haven and the second Dungeon
* 42:05 The third pearl
* 43:45 Return to Windfall and gettin' some bombs
* 50:40 Temple of the Gods
* 59:20 The game's look
* 1:01:40 Hyrule Castle
* 1:06:50 What's next for the Left Behind Game Club?]]>Left Behind Game Clubclean1:09:44012: Thirty Flights of Lovinghttp://leftbehindgame.club/008-thirty-flights-of-loving/
http://leftbehindgame.club/008-thirty-flights-of-loving/#respondWed, 13 Sep 2017 10:00:39 +0000http://leftbehindgame.club/?p=3390Buckle up, sit back, and enjoy our take on 30 Flights of Loving. Special guest Rocco Tenaglia joins Moe, Jacob, and Michael to discuss the merits of nonalcoholic beverages, what makes a great credits sequence, and what a 20 minute game is worth. “This game was like a dream.” We start the first part of our Legend of Zelda: Wind Waker series on Wednesday, September 20th. Part 2 will release on Wednesday, September 27th.

]]>http://leftbehindgame.club/008-thirty-flights-of-loving/feed/0Buckle up, sit back, and enjoy our take on 30 Flights of Loving. Special guest Rocco Tenaglia joins Moe, Jacob, and Michael to discuss the merits of nonalcoholic beverages, what makes a great credits sequence, and what a 20 minute game is worth.
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Special Guest: Rocco Tenaglia

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes (spoilers):

* 1:35 What is Thirty Flights of Loving?
* 5:20 Drinking all of the non-alcoholic alcohol
* 16:35 How jump cuts make the game feel more cinematic
* 18:45 Walking through dreams
* 23:35 Oranges
* 28:30 Gangster Gollum
* 29:30 The loving part...
* 29:55 ...then the game gets weird
* 30:20 The best credit sequences
* 34:35 Is the story worth telling?
* 37:55 What is the game worth?
* 42:55 Frog fractions breakdown
* 45:40 Final thoughts
* 46:55 Moe is not disappointed
* 48:15 Angry Alvin returns]]>Left Behind Game Clubclean50:17011: Papers, Pleasehttp://leftbehindgame.club/007-papers-please/
http://leftbehindgame.club/007-papers-please/#commentsWed, 06 Sep 2017 10:00:05 +0000http://leftbehindgame.club/?p=3384We approach the border of Arstotzka to talk about Papers, Please. Moe, Jacob and Michael talk about the importance of proper documentation, Jorji Costava and why accountants shouldn’t be the head of the household in Arstotzka. “What did you do with your Tamagochi back in the day?” We called an audible with our content schedule and have pushed the first part of our Legend of Zelda: Wind Waker series to Wednesday, September 20th. Part 2 will release on Wednesday, September 27th.

]]>http://leftbehindgame.club/007-papers-please/feed/1We approach the border of Arstotzka to talk about Papers, Please. Moe, Jacob and Michael talk about the importance of proper documentation, Jorji Costava and why accountants shouldn't be the head of the household in Arstotzka.
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes (spoilers):

* 2:00 - Our past experience with the game
* 4:20 - Structure of the game
* 10:50 - Jorji Costava (#jorjithehero)
* 15:30 - The subplots
* 16:05 - The husband and wife
* 16:55 - The psychology of Papers, Please
* 18:35 - The "flow"
* 20:15 - EZIC
* 24:50 - What would you do with a thousand dollars?
* 27:20 - Getting paid
* 31:30 - The bomb
* 36:25 - The psychology of Papers, Please (part 2)
* 40:40 - Final thoughts
* 45:50 - Question from the community
* 49:00 - Our next game
* 51:50 - Angry Alvin comes out]]>Left Behind Game Clubclean53:52010: Mike’s Game Club Most Wanted Listhttp://leftbehindgame.club/006-1-mikes-game-club-most-wanted-list/
http://leftbehindgame.club/006-1-mikes-game-club-most-wanted-list/#respondWed, 30 Aug 2017 10:00:27 +0000http://leftbehindgame.club/?p=3380Next week, we share our thoughts about Papers, Please. This week, it’s finally time for Mike’s list of the Top 10 games we should play on the Left Behind Game Club! He had a really hard time narrowing the list down to 10, but here it is. “What is Firewatch?”

]]>http://leftbehindgame.club/006-1-mikes-game-club-most-wanted-list/feed/0Next week, we share our thoughts about Papers, Please. This week, it's finally time for Mike's list of the Top 10 games we should play on the Left Behind Game Club! He had a really hard time narrowing the list down to 10, but here it is.
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

The Complete List of Mike's Games (spoilers):

* Firewatch
* Papers, Please (we play this game next week)
* Star Wars: Knights of the Old Republic
* Star Wars: Republic Commando
* Bully
* Zeno Clash
* Guacamelee!
* Resident Evil 4
* The Legend of Zelda: Majora's Mask
* Dead Space]]>Left Behind Game Clubclean32:49009: Super Mario Galaxyhttp://leftbehindgame.club/006-super-mario-galaxy/
http://leftbehindgame.club/006-super-mario-galaxy/#respondWed, 23 Aug 2017 13:00:56 +0000http://leftbehindgame.club/?p=3374We “stay woke” and play Super Mario Galaxy. Moe, Jacob and Michael talk about star bits, the complicated Bowser-Peach relationship and debate who is the greatest Mario brother. “Is this game not for us?” Come back on Wednesday, September 13th for Episode 007 – we are playing through the first half of the Legend of Zelda: Wind Waker.

Please note: the first half of this podcast was recorded live with a different setup, so the audio quality is not up to our normal standard. The second half sounds better.

]]>http://leftbehindgame.club/006-super-mario-galaxy/feed/0We "stay woke" and play Super Mario Galaxy. Moe, Jacob and Michael talk about star bits, the complicated Bowser-Peach relationship and debate who is the greatest Mario brother. "Is this game not for us?" Come back on Wednesday,
Please note: the first half of this podcast was recorded live with a different setup, so the audio quality is not up to our normal standard. The second half sounds better.

]]>http://leftbehindgame.club/005-1-moes-game-club-most-wanted-list/feed/0Next week, we jump into our two-part Super Mario Galaxy series. This week, it's Moe's turn to give you his list of the ten games we should play on the Left Behind Game Club. "It's-a-me, mystery!" - Please note: we recorded this podcast live with a dif...
Please note: we recorded this podcast live with a different setup, so the audio quality is not up to our normal standard.

* Ratchet and Clank: Going Commando
* Portal
* God of War 2
* Luigi's Mansion
* Timeshift
* Okami
* Grow Home
* Hitman
* Pokemon Snap
* Uncharted 2]]>Left Behind Game Clubclean24:44007: Brothers: A Tale of Two Sonshttp://leftbehindgame.club/005-brothers-a-tale-of-two-sons/
http://leftbehindgame.club/005-brothers-a-tale-of-two-sons/#respondWed, 09 Aug 2017 13:00:44 +0000http://leftbehindgame.club/?p=3359We create the marketing strategy for our new goat businesses while talking about Starbreeze’s Brothers: A Tale of Two Sons. Shane Chiasson joins Moe, Jacob and Michael for (mostly) happy brotherly tales. Just don’t play the game on mobile. “At the Left Behind Goat Club, we’ll jump for joy with goats.” Come back on Wednesday, August 23rd for Episode 006 – we are playing through the first half of Super Mario Galaxy.

]]>http://leftbehindgame.club/005-brothers-a-tale-of-two-sons/feed/0We create the marketing strategy for our new goat businesses while talking about Starbreeze's Brothers: A Tale of Two Sons. Shane Chiasson joins Moe, Jacob and Michael for (mostly) happy brotherly tales. Just don't play the game on mobile.
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Special Guests: Shane Chiasson (@chiassoo)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes (minor spoilers):

* 2:50 What is Brothers about?
* 4:40 What is our experience with Brothers?
* 9:30 Intro of the Game
* 13:05 Opening Section
* 20:05 "The Giant"
* 23:00 "The Underground"
* 29:05 "The Sky Section"
* 33:00 "The Hanging Man"
* 39:45 "The Hang Glider"
* 41:50 "The Sky Castle"
* 46:10 "The Battlefield"
* 48:35 "The Blood Ritual"
* 51:30 "The Snowy Area"
* 54:20 "The Hole"
* 1:00:10 "The End Sequence"
* 1:06:35 "Final Thoughts"]]>Left Behind Game Clubclean1:15:02006: Jacob’s Game Club Most Wanted Listhttp://leftbehindgame.club/004-1-jacobs-game-club-most-wanted-list/
http://leftbehindgame.club/004-1-jacobs-game-club-most-wanted-list/#respondWed, 02 Aug 2017 13:00:03 +0000http://leftbehindgame.club/?p=3355Next week, we dive into Brothers, A Tale of Two Sons. This week, Jacob gives you his list of the ten games we should play on future editions of the Left Behind Game Club. “Another one. Another one.”

]]>http://leftbehindgame.club/004-1-jacobs-game-club-most-wanted-list/feed/0Next week, we dive into Brothers, A Tale of Two Sons. This week, Jacob gives you his list of the ten games we should play on future editions of the Left Behind Game Club. "Another one. Another one." - Players: Jacob McCourt (@JacobMcCourt),
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

The Complete List of Jacob's Games (spoilers):

* Ghost Trick
* Brutal Legend
* Spec Ops: The Line
* Virginia
* Advance Wars
* Valiant Hearts
* To The Moon
* Splinter Cell: Conviction
* The Wolf Among Us
* Paper Mario: The Thousand Year Door]]>Left Behind Game Clubclean23:38005: Braidhttp://leftbehindgame.club/004-braid/
http://leftbehindgame.club/004-braid/#respondWed, 26 Jul 2017 13:00:27 +0000http://leftbehindgame.club/?p=3349We try to re-create the Xbox Live Summer of Arcade by playing through Number None’s Braid. In this episode, we rewind and go forward, rewind and go forward but then Moe has to separate the kids. “I never thought I would talk about Soulja Boy on this podcast but Crank Dat, I guess?” Come back on Wednesday, August 9th for Episode 005 – we are playing through Brothers: A Tale of Two Sons.

]]>http://leftbehindgame.club/004-braid/feed/0We try to re-create the Xbox Live Summer of Arcade by playing through Number None's Braid. In this episode, we rewind and go forward, rewind and go forward but then Moe has to separate the kids. "I never thought I would talk about Soulja Boy on this po...
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes (minor spoilers):

* 1:45 Why is Braid important?
* 2:35 Who is Jonathan Blow?
* 4:00 Our past experiences with the game
* 8:50 "Summer of Arcade was dope"
* 13:10 Opening/World 2
* 23:48 World 3
* 25:55 Jacob "opens the floodgates"
* 37:15 World 4
* 44:15 World 5/6
* 47:25 World 1/The End
* 1:08:15 Should Braid be Left Behind?
* 1:21:00 Our Next Game]]>Left Behind Game Clubclean1:23:29004: Interview with Karla Zimonja (The Fullbright Company)http://leftbehindgame.club/003-1-interview-with-karla-zimonja-the-fullbright-company/
http://leftbehindgame.club/003-1-interview-with-karla-zimonja-the-fullbright-company/#respondWed, 19 Jul 2017 13:00:33 +0000http://leftbehindgame.club/?p=3347After playing through Gone Home, we sat down with Karla Zimonja. Karla is a co-founder, story editor and 2D Artist at The Fullbright Company, developer of Gone Home and Tacoma.

Jacob talks to Karla about what makes a great Pacific Northwest story, they gush over teen drama, talk through the production of Tacoma and he asks Karla what she is looking forward to jumping into once production on Tacoma is wrapped.

Tacoma arrives on Xbox One, PC, MacOS and Linux on August 2nd.

Player: Jacob McCourt (@JacobMcCourt)

Guest: Karla Zimonja (@zusty)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

]]>http://leftbehindgame.club/003-1-interview-with-karla-zimonja-the-fullbright-company/feed/0After playing through Gone Home, we sat down with Karla Zimonja. Karla is a co-founder, story editor and 2D Artist at The Fullbright Company, developer of Gone Home and Tacoma. - Jacob talks to Karla about what makes a great Pacific Northwest story,
Jacob talks to Karla about what makes a great Pacific Northwest story, they gush over teen drama, talk through the production of Tacoma and he asks Karla what she is looking forward to jumping into once production on Tacoma is wrapped.

Tacoma arrives on Xbox One, PC, MacOS and Linux on August 2nd.

Player: Jacob McCourt (@JacobMcCourt)

Guest: Karla Zimonja (@zusty)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub]]>Left Behind Game Clubclean21:16003: Gone Homehttp://leftbehindgame.club/003-gone-home/
http://leftbehindgame.club/003-gone-home/#commentsWed, 12 Jul 2017 09:00:53 +0000http://leftbehindgame.club/?p=3341The team travels back to 1995 to play through The Fullbright Company’s Gone Home. In this episode, we talk about walking, Christmas ducks, ghosts and teen angst. “It’s a ghostttttttttt!” Come back on Wednesday, July 26th for Episode 004 – we are playing through Braid.

]]>http://leftbehindgame.club/003-gone-home/feed/1The team travels back to 1995 to play through The Fullbright Company's Gone Home. In this episode, we talk about walking, Christmas ducks, ghosts and teen angst. "It's a ghostttttttttt!" Come back on Wednesday,
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes:

* 1:30 Our experience with the game
* 2:50 What is Idle Thumbs (https://www.idlethumbs.net/)?
* 4:30 Where should you start with Idle Thumbs?
* 6:50 How did you play Gone Home?
* 8:18 The start of the game
* 12:46 A great moment: the note that gets taken away
* 13:52 The game's characters
* 16:05 How Moe felt coming into the house (aka murderous thoughts)
* 19:02 Mike's thoughts about walking into the house
* 20:40 How Jacob felt about the 101 Dalmatians-esque house
* 22:47 Reading notes
* 25:10 The Christmas Duck
* 26:45 Our "Goosebumps" moments
* 30:04 Sam and Lonnie 4eva
* 32:05 The Red Hair Dye moment
* 33:05 Is the game nudging you in a certain order?
* 36:10 Mike compares the game to the original Max Payne
* 38:00 The basement
* 38:37 The game's climax
* 40:30 The kitchen, the garage and the notes
* 42:00 Moe's opinions on "is this a game"
* 44:30 A rough patch in Janice's marriage #wildfire
* 45:58 Moe compares Gone Home to Disneyland
* 47:45 Everybody has smut
* 49:30 The family portrait
* 52:56 Stories in the Pacific Northwest & the 90s
* 55:45 Sexuality, the army and religion
* 58:30 More shows that evoke the Pacific Northwest
* 59:30 Our final thoughts about the game]]>Left Behind Game Clubclean1:05:06002: Shadow of the Colossus Pt. 2http://leftbehindgame.club/002-shadow-of-the-colossus-pt-2/
http://leftbehindgame.club/002-shadow-of-the-colossus-pt-2/#respondFri, 30 Jun 2017 02:31:53 +0000http://leftbehindgame.club/?p=3312We continue on our discussion around Shadow of the Colossus by talking through the second half of the game. Listen to Episode 001 before you dive into this episode! “No horse left behind!” In our upcoming Episode 003, we play through Gone Home.

Left Behind Game Club is a bi-weekly podcast where friends gather to re-create the feeling of getting a game on day-one and talking it about with friends. It’s our neverending quest to make sure that no game left behind.

You can also listen to the show on Apple Podcasts, Google Play and Stitcher.

You can e-mail us your questions! Send questions to questions@leftbehindgame.club!

]]>http://leftbehindgame.club/002-shadow-of-the-colossus-pt-2/feed/0We continue on our discussion around Shadow of the Colossus by talking through the second half of the game. Listen to Episode 001 before you dive into this episode! "No horse left behind!" In our upcoming Episode 003, we play through Gone Home. -
Left Behind Game Club is a bi-weekly podcast where friends gather to re-create the feeling of getting a game on day-one and talking it about with friends. It's our neverending quest to make sure that no game left behind.

You can also listen to the show on Apple Podcasts, Google Play and Stitcher.

* 1:29 The discussion starts with a "WooooooW"
* 3:35 Jacob talks "forgettable" Colossi and Mike talks PS2 issues
* 5:30 The thirteenth Colossi, Phalanx
* 7:20 That flippin' turtle - the ninth Colossi: Basaran
* 9:44 Those loose controls
* 10:36 The tenth Colossi, Dirge
* 13:58 The eleventh Colossi, Celosia
* 16:55 The other small Colossi; the fourteenth Colossi, Cenobia
* 18:30 Mike brings up the cut content from the game
* 20:15 Jacob brings up Gone Home and the Arkham games
* 22:28 The fifteenth Colossi, Argus
* 23:50 The final Colossi, Malus
* 28:05 Comparing the 13th and 14th Colossi & final two Colossi
* 29:10 Jacob's struggle with the final Colossi
* 31:37 The save system
* 32:14 The end of the game
* 35:15 The horsey #nohorseleftbehind
* 37:05 Is this a prequel to ICO?
* 40:23 Did the twist at the end hit us?
* 41:30 The main question: "would you recommend this game?"
* 48:00 We wrap it up and talk about our next game: Gone Home

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

You can e-mail us your questions! Send questions to questions@leftbehindgame.club!]]>Left Behind Game Clubclean50:36001: Shadow of the Colossus Pt. 1http://leftbehindgame.club/001-shadow-of-the-colossus-pt-1/
http://leftbehindgame.club/001-shadow-of-the-colossus-pt-1/#respondFri, 30 Jun 2017 01:59:13 +0000http://leftbehindgame.club/?p=3299Shadow of the Colossus is the first game in the Left Behind Game Club and Jacob, Mike and Moe dive into the first half of the game. “It feels like we are killing babies.” Episode 002 covers the second half of the game.

0:17 Host Introductions
0:55 Why the Left Behind Game Club?
3:40 Intro to Shadow of the Colossus & why did we start with this game?
7:22 Does the game feel dated?
8:45 How does the game start?
12:26 How about the controls?
13:19 Using strategy guides and wikis to solve puzzles
15:05 The in-game camera & horse controls
17:39 Does the game just look washed out?
19:40 Favourite moment in the first half?
24:40 The fourth Colossi: Phaedra
26:30 Some hot tips from Moe
27:14 The sixth Colossi: Barba
31:03 Traversing the world
32:25 The eighth Colossi: Kuromori
34:48 Moe’s dirty little secret
36:00 “This game gives me the creeps” & “feels like I’m killing babies”
41:08 A dark spaghetti spirit attacks!
43:10 Our own personal storytelling within the game
44:25 Unanswered questions
46:55 Horse legs #realistichorses
49:30 Final thoughts

]]>http://leftbehindgame.club/001-shadow-of-the-colossus-pt-1/feed/0Shadow of the Colossus is the first game in the Left Behind Game Club and Jacob, Mike and Moe dive into the first half of the game. "It feels like we are killing babies." Episode 002 covers the second half of the game. -
Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes:

0:17 Host Introductions
0:55 Why the Left Behind Game Club?
3:40 Intro to Shadow of the Colossus & why did we start with this game?
7:22 Does the game feel dated?
8:45 How does the game start?
12:26 How about the controls?
13:19 Using strategy guides and wikis to solve puzzles
15:05 The in-game camera & horse controls
17:39 Does the game just look washed out?
19:40 Favourite moment in the first half?
24:40 The fourth Colossi: Phaedra
26:30 Some hot tips from Moe
27:14 The sixth Colossi: Barba
31:03 Traversing the world
32:25 The eighth Colossi: Kuromori
34:48 Moe's dirty little secret
36:00 "This game gives me the creeps" & "feels like I'm killing babies"
41:08 A dark spaghetti spirit attacks!
43:10 Our own personal storytelling within the game
44:25 Unanswered questions
46:55 Horse legs #realistichorses
49:30 Final thoughts