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Yeah, that's really the gist of the matter: You can change the numbers all you want and make it so that we can hold aggro of dozens of mobs easily and survive agains all odds - it won't matter if you...

This really, really is a big letdown. Using a cooldown effect on gambits, like Shield Tactics, is problematic per se, but now having three (3!) gambits that share the same cooldown is just ridiculous...