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Painting Process: Cyberpunk Painting 013

Another blog post in my series regarding my painting process. All these paintings are done at 12"x18", 300dpi.

The initial sketch of my assistant, Kelsie. I knew I wanted a really high-contrast robot angel piece, something apocalyptic, with a very imposing figure in the foreground and destruction and fire in the background.

Colour layers laid down. Even at this stage, I knew the background would be primarily reds and oranges, but I still left the red layer here for all of the Glass Energy sections on her, just to have them stand out to me for the time being.

Background painted. Very simple design, I wanted the feel of destruction and fire more than needing to see much in the way of details of it.

Wings painted in. A hint of fog and dust to pull them away from the figure just a little bit.

Metal elements behind the Glass Energy layers painted in.

Remaining metal elements painted.

Glass Energy elements painted.

Some subtle tweaking of fog and colour effects behind the figure, bringing her out and making her even more prominent.

Also, this image appears on the main poster design for Keycon 2014, a Science Fiction and Fantasy convention taking place here in Winnipeg on May 16, 17, and 18, where I've been invited to be the Artist Guest of Honour. So, if you are in town that weekend, check it out! I'll be speaking at a variety of panels on a large number of subjects over the weekend, as well as judging a costume contest and, of course, selling a lot of my artwork!

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Here's another in my progress posts, where I go over the basic steps I use to do one of my robot (and other) illustrations. Like all the other pieces in these posts, this was painted in Photoshop, 300dpi, in RGB, at 12"x18".

Starting with a photo I took of Selina, I worked out the idea of her as a winged robot, standing up high on scaffolding or something similar, over a city street inspired by Tokyo. I was thinking lots and lots of neon signage in the background, which worked as the photo was heavily in shadow, so there would be a lot of contrast between the background and foreground.

I laid out the basic robot pattern I wanted on her. Again, I knew that she would mostly be in shadow, so I included machinery that would give her a few internal light sources, especially from the lifting motors inside her wings, but not so many as to detract from the neon patterns behind her.

The next step was developing the buildings and signage in the background, as well as the very busy…

I was just looking at my blog, and realized that I haven't posted anything for several months. I need to rectify that right now.
Here's another in my series of procedural posts, detailing the overall process for doing one of my robot paintings. As with all the paintings in this series, these are painted in Photoshop, at 12"x18", 300dpi, in RGB.
I started with a basic illustration of the various characters, all based on my friend Marie. We had set up a shoot with this composition in mind.
The next step is designing the overall cityscape behind the characters, and creating the interior space of the nightclub they are in. The curving lines of the interior space serve to keep drawing the eye toward the characters, keeping them the main focus of the piece.
The overall robot design is laid out for all the characters. I am keeping the designs fairly consistent, making it obvious that they are all copies of the same robot model.

Well, on top of my regular commission work, the first month of 2017 managed to be very productive for me. I managed to get a series of new paintings done, all of which I really like, as well as starting to develop a new project that should end up being the centerpiece of my new book of painting. But more on that in the coming months.

All these, and plenty others, can be seen on my RedBubble Gallery, where they can be purchased as prints, clocks, t-shirts, and other products!