Guide to the Garrison Gnomish Gearworks / Goblin Workshop

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What is it good for?

Questing and Farming - it allows you to create a siege engine once per day at level 3, which can help with questing or blowing up mobs for level 100 dailies. Other inventions aid you in combat or can swiftly kill enemies like Dispositivo N.U.C.U.L.A.R.E..

Commenti

Commento di Schnoodledorfer

So what is the point of this guide? All it does is duplicate content that's in the Large Buildings guide and add a couple of bullet points.

How valid is this bullet point anyway:

Questing - it allows you to create a siege engine once per day at level 3.

As a practical matter, how much questing will a player still be doing after they can get the building up to level 3? How helpful is the siege engine for questing?

This guide doesn't answer questions that a reader would want to know, for example, do you get a choice of which invention you get each day? Is it random? And you might want to point out that most of the items have a limited number of charges or a long cooldown.

So the duration is either 10 minutes or 1 day and there is 3 or 2 charges? Which is correct?

I realize that you guys are probably very busy, but this could be better.

Commento di Sounder

All of the products of this building should be considered in light of their usefulness in Ashran (assuming a credible contest is underway).

Also note, the Personal Delivery System is extremely useful for treasure hunting and just getting to the high ground, particularly in Nagrand.

Commento di perculia

Added some details about the level 3 Siege Engine based on emailed feedback.

Commento di DormantGames

I have my Goblin Workshop up to level 3 and I have made 3x Overcharged Demolisher.

The Demolisher has a 1 minute cooldown, lasts 20 minutes (mana = fuel), abilities don't cost fuel and has a very high dps- Reaching from 35k dps on single target bosses to 165k DPS on groups of enemies. Once a Demolisher is built, it only has 1 charge.

• 20 hours to build• Lasts 20 minutes (1200 mana, 1 drain per second)• 1 charge• Not unique (Can be stockpiled)• Just under 100k health• DPS is brilliant• Same speed as epic mount• Can only be used in Draenor

Although the Demolisher can't be used indoors- I don't know what happens if you summon the Demolisher and drive indoors. If the Nagrand Demolisher is anything to note, it's that the Nagrand Demolisher auto-dismounts the player.I also don't know if it still has 100% speed in water, like the Nagrand Demolisher.

Commento di obamacaer

Thanks for the hard work putting this together. Since we are making suggestions for the guide, could you also note if any of the items are usable in Instances, Raids, Battlegrounds, etc? I'm guessing the NUKE would be overkill, but what about the Power Gauntlet for tanking?

Commento di Xmortis

do you get a choice of which invention you get each day? Is it random?

Still haven't seen an answer to this question.

Commento di Fiyasoldier

So are certain gadgets not supposed to repeatedly respawn after you're done using them? Cause my Prototype Mekgineers Chopper and Pneumatic Power Glove didnt respawn, but the Bullseye rocket and Robo Rooster did.

Commento di kecaw

I just want to add a little warning for the people that want to build the gnomish/goblin building.

As it is now there is no point in buying the level 3 of this building ( level 1 and 2 sure go right for it) because the only thing you get is the siege machine that works just like the Nagrand counterpart, but you can get one every 20h and it cost you 100 resourses and the worst part is it has a timer, 20 min (as in you can ride it for 20 min only).

Sure the DPS is good but only on mobs in PvP it is totally useless, with only 100k of hp it gets nuked so fast that you wont be able to lauch even one skill, plus the dmg. it dose on players is minimal and requires you to sit put and channel it, not to mention that the enemy player can just run in to you (since the siege engine is rather kodo mount size) and kill it from inside making your dmg. useless because your skills have a minimal range. So technically you can make one siege every 20h paying 100 res. and dont even spend riding it for 2 min.

Commento di momof4rugratz

I am only getting 1 item the N.U.K.U.L.A.R Target painter. There was 1 day I had 2 items. Am I missing the spot it spawns in. I have a level 2 Goblin workshop..

Commento di alpanhell

You gotta love that the comment by Schnoodledorfer has been "archived" as if it wasn't still correct which it is.

The most important information that's missing is still pertinent from his comment "This guide doesn't answer questions that a reader would want to know, for example, do you get a choice of which invention you get each day? Is it random? And you might want to point out that most of the items have a limited number of charges or a long cooldown."

You also might want to add how they respawn. My experience is that if you use an item from that day (use it up) another will respawn of the exact same kind that day. Each day should be another two items, one of which seems to always be the Nukular.

These guides are all very useful and constructive criticism helps keep them complete.

Commento di Ping

The cooldown listed for the Prototype Mechanohog is incorrect (or at least, misleading). The cooldown on the actual ability is only 3 seconds, ie. you can dismiss the bike and remount one after only 3 seconds. After you have used up your stack of 10 charges, there is a 30 minute cooldown on the item respawning in the Gearworks.

It is also worth adding how the items spawn. For level 1 you will get any one of the 4 inventions appear on the workbench each day. Once you have used the item you can return to the workbench and pick up a duplicate at any point during that day. The next day, a different invention will be available. The new item WILL spawn even if you have yesterday's in your bags. It's worth picking up a fresh item just before midnight, then you will have the use of that one for all of the next day in addition to the new invention.

It's also worth noting that the 24 hour duration of the items persists even when you are not logged in. So you can log in for 5 minutes each day and pick up a new item, and after 5 days you will have 5 different inventions in your bags :) They don't disappear from your bags at the end of the 24 hour period.

In level 2, you will get the Dispositivo N.U.C.U.L.A.R.E.every day (i.e. there will always be one available to pick up), plus one of the other 8 inventions at random.

Commento di jsargent6427

I have not had any inventions show up today at all. I have a level 2 Goblin Workshop and the only thing I have left from yesterday is the N.U.K.U.L.A.R. Target Painter, which will expire in a few hours. Has anyone else had this problem? Is there something I'm missing? Thanks for any insight into this.

Commento di Mekabrake

Can you do workorders for the gearworks? I do not have any new inventions and I can't tell how to get them. I have a level 2 gnomish gearworks.

Commento di Melandroso

Nice guide. I came here looking for information that will help me understand why I have seen no Motorcycle or "Skyterror". Do they all spawn at the same place? Since nothing is mentioned, I will assume so. Would be nice with clarity.

And there seem to be some bugs going on - some days there is nothing for me at my bench :( Literally 10 seconds after posting this, I find the motorcycle at my bench. So it spawns there like everything else :)

Commento di Zappz

For anyone only constructing this building for the achievement I would like to offer a helpful hint. When you get an item such as the mechano-hog that has 10 charges if you use 9 charges and discard the item a new one will re-spawn withing seconds. If you use all 10 it could be hours before you get another. Also once you have used an item enough for the achiev. and you are logging out for the day discard the item, more often than not if I keep an item in my bags overnight I just keep getting that same item the next day. *for the long cooldown items that you can't just keep using for achiev. Use the built in alarm clock! Nothing more annoying than getting 49/50 gauntlet uses then it despawns and you don't see it again in the workshop for weeks.

Commento di Lazorith86

Since upgrading to lvl 2 I've not seen a single invention since the first day I upgraded... sounds like is bugged out and not really worth your time T.T

Commento di aznballer735

Overcharged Siege Engine/ Overcharged Demolisherneeds more awesome places to use it

Commento di Wowzir

Edit needed for the instruction regarding change to Terrific Technology achievement in 6.1

the existing instruction

Using all the inventions a certain number of times (six in 6.1) rewards Terrific Technology, which unlocks the Level 3 blueprint:

should be changed to read

Using all (six in 6.1) the inventions a certain number of times rewards Terrific Technology, which unlocks the Level 3 blueprint:

When the parenthetical phrase is positioned after "number of times", it implies that "number of times" is what is being modified, when it is the number of inventions needed to be completed which has been reduced for the achievement.

OBTW, thanks for the great work on this guide. I really enjoy being able to go directly to specific information for a certain building rather than searching through the collective building guide(s).

Commento di Matunos

For those having trouble with both inventions showing up, swap the buildings in your large plots by dragging one over the other. They will just change places in your garrison. This worked for me and is similar to the issue with Millhouse Manastorm not spawning in the Inn.

Commento di JohnEP

Patch 6.1 has still not cleaned up the lack of inventions on the bench with the level 2 workshop. Most of the time, I only get the Nu-clear device and that's it. Nothing else shows up. Seriously bugged. Level one workshop works fine and thw sticky launcher is the bomb. I am getting rid of the level two and going back to just level one until Blizz fixes the lack of respawn.

Commento di Jym65

Commento di Badpunsguy

Do any of these work outside of draenor? I'm trying to shift my garrison from being about making money to being functional for legion so I'm between making this or the waystone gates so I can do old dungeons/raids for transmog. Is this just completely worthless now?

Commento di Wyr3d

I swear I already posted mentioning this, but this building isn't very useful for a character with Engineering as a profession. For most of the inventions you can already build something similar, if not better.