3ds Max for AAA Games 2 - 3pm, 15th December

Every day, the best AAA game studios rely on Autodesk software at the heart of their pipelines. Top game artists choose Autodesk Maya, Autodesk 3ds Max and Shotgun to build stunning worlds, create realistic characters, and deliver immersive experiences.

Maya for Motion Graphics 2 - 3pm, 16th December

Additionally Mainframe the creators of MASH, will be joining Autodesk as special guests for this exciting webinar session on Motion Graphics in Maya. They will be participating in a Q&A session at the end of the webinar to answer all of your questions on MASH in Maya.

The motion graphics toolset in Autodesk Maya is based on the proven and popular MASH procedural animation plugin, now fully integrated into Maya. Take the concept of 3D motion design to a whole new level.

Maya for AAA Games 2 - 3pm, 13th January

Every day, the best AAA game studios rely on Autodesk software at the heart of their pipelines. Top game artists choose Autodesk Maya, Autodesk 3ds Max and Shotgun to build stunning worlds, create realistic characters, and deliver immersive experiences.

Attach Shotgun to Maya10.30 - 11.30am, 20th January

In this session you will gain an introduction to Shotgun, the production tracking, review, and asset management software which provides essential collaboration tools on a secure and scalable cloud-based platform.

Create interactive visualizations with LIVE DESIGN2 - 3pm, 27th January

Explore the latest VR workflows for design visualization featuring Autodesk’s real-time engine, Stingray, and the LIVE service for Revit.

Learn how to effectively turn your architectural design into an immersive VR experience with Stingray. You’ll gain an understanding of requirements, and optimization tips from the experts to more easily converting your 3D scene into an interactive or immersive real-time experience.

While this online class focusses on transforming 3ds Max and Revit projects with Stingray, many of the techniques and workflows shown are applicable to other 3D packages, such as Autodesk Maya.

WHO SHOULD ATTEND?

Anyone who wants to learn how to take their designs into virtual reality, or create interactive versions ready to explore on desktop and mobile devices.