Frequently Asked Questions

Yes, absolutely! Anyone who pledges at any level in this campaign will get access to the Pledge Manager where they can upgrade pledge levels and/or add items to their pledge. The major benefit of pledging during the campaign is that you will help to unlock stretch goals that will improve everyone’s copy of the game!

As long as we can leave it open! Typically, we open our Pledge Manager a few weeks after the campaign closes, and leave it open until we need to finalize our numbers. It will likely be open for at least a few months, allowing you to add funds over a span of time if you need to!

No. We are playing with a prototype at the moment. Almost every aspect of this game is subject to change , from the pegs (which were literally pulled out of our office copy of Battleship) to the dice (which we borrowed from Too Many Bones) to the graphic design of the chips (which are currently getting a facelift!)

Cloudspire can be played in a myriad of ways! It will support:
-Solo Campaign Mode
-Solo Endless Survival Mode
-2 Player Co-Op Campaign Mode
-2-4 Player PvP Mode
-4 Player 2v2 Mode
...That’s a lot of different ways to play this game - and they are all a blast!

Solo play will have 3 scenarios per faction, meant to be played through progressively. This means there will be 12 solo scenarios in the main box, and up to 15 if you purchase the Griege add-on. 2 player co-op will have 2-3 scenarios per faction, so including the Griege we are looking at 10-15 scenarios total for co-op mode.
Each of these scenarios can be played as a one-off, but when played as a campaign will follow a branching story.
Replayability of these scenarios stems from the randomness that exists in the game through Events, Landmarks, and Relics that will be different each time you play. We also plan to have different difficulty levels built in, so you can attempt the same scenario at a higher difficulty level for a new experience.
On top of all of these, we are also developing an Endless Survival Mode. This solo mode will allow you to play as any of the factions, taking on any other faction for as many waves as you can survive. This makes for 20 different combinations of factions, and nearly endless replayability!

While we would love to offer translations to languages aside from English, we do not currently have the resources to do so.
However, there have been a few supporters of CTG that have taken the time to translate various rulebooks and game components into different languages, and shared them online for other CTG supporters to download. If some helpful people decide to do this for Cloudspire, the files will likely be found by searching through the boardgamegeek.com forums after the game is released.

While we have not finalized box/insert design as of yet, we always try to make our game boxes as forward-thinking as possible. We anticipate that you will be able to fit everything in the box, with the exceptions of the Spire miniatures (which will come in their own box) and the Lore Book (which you’ll just want to keep out on your coffee table indefinitely to show off the amazing artwork).

At this time, it does not. It is meant to give you more variety in faction options, and subsequently more replayability! We will playtest to determine if a 5 player game can be made to be balanced and fun, and a reasonable length. If we do find that a 5 player game works, we will let you know - but for now the game caps at 4 player PvP.

There is not, as the game is still in development and there are changes being made as we speak. While the core of the gameplay is pretty solid at the moment, we are not at a point where we are comfortable sharing the ruleset with the public. We hope our gameplay videos have done enough to show how the game works until we can release the rulebook when the game is closer to its release date.

Unfortunately, we did not receive all of the prototype components we wanted to send to reviewers until later than we hoped. We do have some reviewers lined up and anxiously awaiting a copy to look at, including Ricky Royal, Man vs. Meeple, Rolling Solo, and Secret Cabal. Reviews and previews should start coming out shortly after the campaign ends. If you need a 3rd party opinion in order to make up your mind, we completely understand, and encourage you to back our campaign at $1. This way, when the reviews come out and you are inevitably convinced that you must own this amazing game, you can still get it for the Kickstarter pricing in the Pledge Manager.

To delineate which faction Merc units belong to while on the board, you will slip an unused unit of your color underneath the merc to mark it as your own. In our playtesting, this has worked well, however we may test some other ideas as well to determine what works best.

No. The Lorebook will have the exact same scenarios that are available in the main game and Griege add-on. You therefore do not need to own the Lore Book in order to have all of the gameplay content. However, the book will contain some amazing stories and artwork from the world of Ankar. We think it is going to be an amazing companion to Cloudspire, in the same way that the Liberation Logbook and Waterlogged Book are great additions to Too Many Bones.

Last updated: Tue, Nov 6 2018 6:16 pm EST

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