1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.

There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.

2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems

While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.

The DICE team has been looking into this issue - which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.

10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?

The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you've provided and is further optimizing online play.