Archive August 2012

On Saturday we made our way down to Manchester’s Northern Quarter for the 2nd Manchester Game Jam, hosted at MadLab and organised by Dan Hett. Coinciding with Ludum Dare 24, a ‘make a game in 48 hours‘ challenge, the jam played host to both competitors and mini-jam groups. Whilst the 48hour developers were busy focusing […]

On Saturday, we made our way up to Liverpool for our first Game Dev North event as official co-hosts and boy was it a big one! With the event now receiving over 200 attendees (a far cry from the initial 10 person meetup), it meant moving from the Chester area to finding new premises further […]

We are hard at work on our next title Drop That Candy and we want your help! If you ever wanted to be a part of a game’s design process, here’s your chance. Our resident artist has drawn up 11 character sketches to choose from and we want your thoughts on who should be the lead […]