1-ON-1 Mentorship

FEATURED COURSE

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Core 101

In this course, you will learn how to get started and build out your game idea instantly. We will teach you how to design and build using the Core editor. As well as publishing them to the Core platform and sharing them instantly for all your friends

31 LessonsFree

Environment Artist Track

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EA_101: Introduction to Modeling with Maya

Learn the fundamentals of 3D modeling using Autodesk Maya. We will navigate the principles and the workflow of modeling a motorcycle from the ground up.

23 Lessons

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EA_102: Modeling a Weapon in Zbrush

Learn to make high poly models using Pixologic Zbrush. We will navigate the principles and the workflow of modeling a weapon completely using zbrush from start to finish.

38 Lessons

Lighting Artist Track

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LT_001: Introduction to Lighting Theory and Practice

This course is a beginner’s complete introduction to lighting. The course focuses on lighting theory and basic principles for beginning lighting artists.

This course picks up after “UE4 Lighting I - Introduction to Lighting with Unreal Engine 4”. This time we’ll be diving into some more of the advanced lighting features of Unreal Engine 4, building upon what we learned in the previous course.

57 Lessons

Unreal Engine 4

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UE_101: Crash Course

The first course in the Unreal 4 bootcamp series is a crash course to Unreal Engine 4. The goal of this course is to introduce newcomers to Unreal Engine 4, getting students familiar with the core fundamentals of the engine.