Tips for playing LawBreakers

As a step between the ability chess tactics of Overwatch and the speed of Quake, LawBreakers clearly strives for specialization in the increasingly crowded class-based FPS herd with a steeper learning curve and a greater emphasis on movement and aiming mastery. Our review is coming soon, so use this guide in the meantime as a primer for understanding each role and how they fit into LawBreakers' frenetic pace.

Tips

Keep moving. In LawBreakers' zero-g, omnidirectional arenas standing still is the worst thing you can do. Staying on the ground is probably the second worst. Mix up your angle, speed, and direction to present a harder target profile.

Ability combos can greatly boost damage. The first shot from the Gunslinger’s Alpha or Omega pistol is buffed after a Warp blink. The Enforcer’s Distortion field ups his fire rate and reload speed. Each role has its own particular combo.

Pay attention to your crosshair. It will reveal a lot of info beyond shrinking or expanding accuracy cones. A blinking red cross, for example, will mean your next melee attack will kill your target. A small pip indicates a hookable surface while playing as an Assassin.

Gunslinger

If your aim carries the blessing of the FPS gods, the Gunslinger is your angel. His extreme damage output is mitigated by a lack of close-range defenses.

Your pistols reload independently of each other. With good timing, you can send out a steady stream of shots and cut downtime to a scant few seconds. In zero-g, you can use Omega to fire behind yourself while firing Alpha forward. The Gunslinger is the only role with this capability.

You can tap-fire the Omega pistol for a quick shot or hold down the trigger for a heavier, charged shot.

Titan

The Titan excels at area damage with his rockets. Use rocket jumps to shore up his sluggish speed.

You can manually detonate a rocket with alt-fire. This comes in handy in zero-g where trying for direct impacts can be a difficult accomplishment. Trigger your rocket either above or behind your targets for maximum splash damage.

Stick your Neutron Mine on a friendly teammate, and it’ll detonate once they get close to an enemy.

Wraith

The Wraith’s showy ninja-like skillset ensures his crowd-pleasing popularity, as he (along with the Assassin) best represents LawBreaker’s emphasis on smart movement.

You perform a small speed boost when you knife the air as Wraith, retaining your momentum, keeping you airborne for longer, and smoothing your slide- and triple-jumps. Like the Assassin, you can completely change your direction while chaining jumps.

Your triple jump refreshes once you touch the ground. However, you can chain wall jumps indefinitely while in the air.

The Wraith is a stellar ambusher. Flank around, slide into a target while firing your Stinger pistol, then finish with a blade stab. It’s always good to start a fight with a Stinger explosion, but it’s more important to keep moving.