At the end of this month, RPGDX is hosting a 48 hour RPG making jam! It starts from whatever time you wake up on Friday the 27th and finishes whatever time you go to bed at on Saturday.

The objective is to create a playable RPG in just 48 hours around the theme LOFI. That could mean anything from (for example) simply using a low resolution, to going all out and making a game in the style of an old 8-bit console, to any other way you choose to interpret the theme.

Usual Guidelines Follow:
You may use a premade engine, premade graphics and premade music - anything you have at hand from old placeholders to ripped spites. You may also opt to start from scratch. That's up to the individual entering. However, the rest of the game's content must be made during the jam's 48 hours - content meaning dialogue, level design, and so on. Collaboration is encouraged!

Does the game have to be made for the PC? I don't really do PC coding anymore..._________________If you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows. - wallace

I'll probably do all the work for mine over the jam weekend, superman style - I don't really have the time to do much towards it until then. Recently I've been doing a lot of messing around in flash... I might try making an old school flash rpg..._________________http://www.distractionware.com

Of course there aren't any downloads yet since its not jam-time yet :D

I've mainly been drawing 'screenshots' in mspaint in order to have a master plan to follow. The map engine and battle engine are currently being written, and my artist is working his fingers off pixeling sprites for me.

..am I the only one who is preparing for this?..just wondering....._________________Principal Software Architect
Rambling Indie Games, LLC

I would join, but I don't have the free time. I look forward to seeing your guys' entries, though._________________"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett