Finding Solutions Using Mobile Apps Camp – Week 2

After one week of brainstorming, research and building a prototype, it was time for STEM to Vine students to begin to build their mobile app. Each team had created not only their app idea but also their team name, colors, and logo.

There were four teams and the challenges that they were taking on were volunteering in your community, improve students’ study habits, support for loved ones of substance abusers and/or people with mental health issues, and how to handle damage to your home or property after a natural disaster.

Students used the online program MIT App Innovator to begin to program their mobile app. The teams worked and programmed their apps all week. They tested and retested their apps. Some changed direction slightly and some changed direction a lot. The week was designed to give the students the space to learn how to build, make changes, prototype, test, review data, and repeat when necessary.

On the last day of camp, STEM to Vine invited community members and teachers to come listen to their final presentations. The students did great! The audience was impressed.

The week wasn’t entirely full of work. We understand how important motivation and play time are. STEM to Vine students received a special video message from a Cornell University recruiter who encouraged them to keep up the good work.

And the group found its favorite ice breaker game to play – Werewolf! It’s a game of bluffing, persuasion, and a little bit of hysteria.

STEM to Vine students successfully completed their first Finding Solutions Using Mobile Apps Summer Camp! Way to go!

A big thanks to Taco Cabana who provided the students with breakfast tacos!