Splendiferous news as Konami has RSVP'd for Metal Gear Solid V: The Phantom Pain to be in attendance at next month's Gamescom event. Not only that but it'll be playable in the hands of the great unwashed masses.

They're also setting up stations for PES 2016. It's almost certain that fans will get their hands on console versions of the two. Gamescom will be taking place August 5-9, with the public welcome from August 6th.

Akio Otsuka, the guy who provides the Japanese voice work for Solid Snake himself, says that although Kojima Productions has been “forced to disband”, Metal Gear Solid 5: The Phantom Pain is nearly complete and ready to be the team's final masterpiece.

“Kojima Productions was forced to disband, but it appears that the work that the team has been putting their utmost effort into is nearly complete,” Otsuka wrote in a Twitter post, translated by Gematsu. “I’m not exaggerating when I say that I expect it will become their greatest masterpiece. I couldn’t help it. I just wanted to say ‘Kept you waiting, huh?’ (Laughs.) But even if this is the end, Metal Gear Solid is immortal!”

I thought we were excited about Metal Gear Solid 5: The Phantom Pain for reasons other than graphics, but once again the thorny issue of visual downgrades has reared its ugly head.

There have been concerns that the recent footage released from the stealth action game doesn't look quite as sharp as the initially released footage. Producer Ken-ichiro Imaizumi has taken to Twitter to rebuff those concerns.

As promised a new alternate playthrough for the E3 2015 footage of Metal Gear Solid V: The Phantom Pain has been released, and thankfully there's an English version. In fact we're shown multiple ways to achieve our goals.

First we're quiet with Quiet, choosing non-lethal weaponry to sneak in as an alternate method. They use a different buddy to showcase how they affect our options in the field.