Languages

This page provides information about all the coding languages we support for creating bots. These are available for all competitions. If your favorite coding language isn't supported yet, send an email to developers@theaigames.com with a request and provide a basic bot that we can use to test with.

To help you get started with coding a bot, we provide several starterbots that can be downloaded from the "Getting Started" page of each competition. These are either provided by the developers of TheAIGames.com, or by the active community. If you want to eternalize your name on our website by providing a starterbot, we are more to happy to review it and make it available to everybody!

When uploading a bot you must put all the source files of the language directly in a compressed folder (.zip, .rar, .tar.gz). Also, do not use a buffered output stream when writing responses to the stdout, the game engines won't be able to read that. The game servers currently run on Ubuntu 14.04.

Description: JavaScript (/ˈdʒɑːvɑːˌskrɪpt/), also known as ECMAScript (the untrademarked name used for the standard), is a dynamic programming language. It is most commonly used as part of web browsers, whose implementations allow client-side scripts to interact with the user, control the browser, communicate asynchronously, and alter the document content that is displayed. It is also used in server-side network programming with runtime environments such as Node.js, game development and the creation of desktop and mobile applications.

Version: Node 4.2.4

Compiled with: -

Particulars: The main .js file should contain a comment with __main__, so the compiler can recognize it.