Halo 5 – tweets, prototypes, and a Chief gone rogue

There have been a few snippets (as opposed to tidbits – tidbits are way meatier) of Halo 5 news out there recently, I wanted to highlight them here:

Tweets from the Lead Designer – Brad Welch, lead designer at 343 Industries, has recently been tweeting with fans about the work they’re doing on Halo 5, mistakes he felt were made (some by him) on Halo 4, and how they’re looking to improve. I originally found this on VG247

“Prototype phase” and game breakdown – originally posted on PasteBin, this seems to be a general breakdown of what Halo 5 will contain; everything from story nuggets (Master Chief gone rogue, light RPG-ishness). The crazy part is that Stinkles (Frank O’Connor‘s handle on NeoGAF) seems to confirm it’s legitimacy here. (Thanks to IBTimes.co.in for the info)

It great to see 343 engaging with fans, so I’m all for Mr. Welch putting his thoughts out there. It’s also exciting to think about what’s going on behind closed doors at 343 …

…which segues perfectly into the “leaked” post. Is that breakdown the real deal? Does Frankie‘s seeming endorsement of this info mean it’s 100% true? 50%? All smoke and mirrors?

I just reread that post and it’s crazy to think about – battles with hundreds of AI, John-117 with his own ship and the ability to visit multiple planets, a campaign 3-5 times bigger than Halo 4 … and the list goes on. Wild.

With the Xbox One now out in the wild, the next iteration of Halo has been on my mind so it’s great to get some stuff to chew on.

Has anyone else heard anything about this? Are you ready for the next chapter in the series? I’d love to hear your thoughts below if you get a chance.