Stronger average speed overhead slam. Further input causes an average speed horizontal sweep from left to right.

Two-handedWeak Attack

Average speed overhead slam. Further input causes a quick diagonal sweep from right to left going from high to low.

Two-handedStrong Attack

Causes the player to spin 360 degrees and sweep the halberd full circle from left to right (the area in front of the player is attacked at the beginning and the end of this movement)

Jump Attack

Player points the halberd straight down for a low range plunging attack.

Running Attack

For 1H: Wide average speed sweep from right to left. For 2H: Player spins around twice while sweeping the halberd horizontally from left to right, same as 2H strong attack only the movement continues for another full circle.

Rolling Attack

Quick diagonal slam from left to right, similar to the 1H weak attack.

Left-handedWeak Attack

Light quick overhead slam. Further input causes a thrusting attack.

Left-handedStrong Attack

Stronger average speed overhead slam. Further input causes an average speed horizontal sweep from right to left.