Oh, don't worry, this will certainly not be like big reactors - I plan for the fission reactors to eventually be a minor part of the mod. Although it will take a long time, I plan nuclear fusion as a power source and source of rare materials, and finally the sub-atomic stage which is where I have the most plans and I will have the most fun, but probably best to leave the many paragraphs of said plans until we get to that stage

Things like radiation I didn't plan, but that is definitely a good idea Meltdowns are sort of implemented - right now it's just an explosion, but hopefully it will be a little more radioactive.

I'll add more configs too, since that seems to be what people are asking for

Progress up to this point has been reasonably quick (at least in this last month or so), but it will probably slow down a little, because of A-Levels and related projects and ambitions. But hopefully it doesn't mean progress will slow to nothing, because I desperately want to get all the stuff I have planned done.

Definitely going to keep an eye on this one! I know you are making a mod for producing huge amounts of power, I just wanted to ask if you plan to add some ways to USE huge amounts of power too? Would be really useful.

Oh yes, there are a lot of awesome high-power machines I have planned - don't worry The Fission Age is nearly done to a standard which I am happy with, and next it's time to work on the Fusion and Sub-Atomic Ages, in which large amounts of power will be created and used. That is when I will be having a huge amount of fun with the mod, considering I am hugely interested in the physics behind it. Hopefully, some nice game-play features concerning quantum mechanics and special relativity will take shape

span>Placing down an "Electric Crusher" (not even powered and no work to do) = drop to 20 FPS all the time until the Crusher is removed.

A friend of mine recently reported this too - I do have a quick fix, which appears to work, but fixing the issue properly may take a little longer - the quick fix's one problem is that the texture on the front stops changing, but I guess that's far better than having serious lag (caused by it looking to update every tick).

Right now there are not many updates going on, because of AS Levels and other academic stuff, but will definitely get back to modding when I can afford to I will try to make nuclear fission meltdowns more interesting than a simple explosion for sure, and could introduce radiation poisoning. The next thing I want to work on though is a simple fusion reactor and move quickly into making the modern/atomic age machinery, with all of the crazy physics-related items such as the subatomic particles, antimatter, dark matter, stabilized strange and beauty matter etc.

A small update in the form of version 0.0.0.9a! There are new 32x textures for most items and blocks, with more HD textures to come, and there are a few bug fixes, such as Nuclear Monsters dropping the correct items insteas of Copper Ingots, and Plutonium Ore will also correctly drop Plutonium instead of Copper. Right now I don't have much time to sit down and go through the coding, but for now I am making new and improved textures to make the mod look cleaner

It might be my currently poor documentation - if you aren't already, you need to use reactor upgrades to increase the size of the reactor you wish to use - 1 upgrade for a 3*3*3, 2 for a 5*5*5, etc.

Sorry again for that information being unavailable - I will work on getting the info on CurseForge done when I have the time to do so Another thing which I believe people think is necessary about the reactors, due to the promotional picture, is the edges of tubing - you don't actually need them - they are just for decoration.

Are you ever planning on adding nuclear weaponry like bombs and missiles to develop just for the fun of it. Whats your thoughts? also is it possible to add a nuclear plant structure with fumes coming out of the top like in the picture below. I think that would be awesome

That tall structure with steam coming out is a cooling tower. In real nuclear power plants, water is drawn in to cool the reactor and then the steam is directed out of the plant through those towers. Not too sure if those are really needed for the current mod, but cooling towers would be a nice feature for the mod. That would allow someone to just fill their reactors with graphite and use external cooling to pull off the heat.