Halls of Legion

Legion is an instanced dungeon consisting of five distinct, increasingly challenging “halls”. Each hall consists of 2 waves of NMs and a final NM.

Requirements

To enter, you must speak with the Legion Tome outside of Lower Jeuno in Rolanberry Fields. Once inside, you’ll be in the “lobby”.

Once inside, each hall has specific requirements for entry. They are designed to do in order.

You’ll need 60,000 gil for each floor and one tradable item.

hall

item

An

1x Fire Cluster

Im

1x Lofty Trophy (drops in Hall of An)

Ki

1x Mired Trophy (drops in Hall of Im)

Muru

1x Soaring Trophy (drops in Hall of Ki)

Mul

1x Veiled Trophy (drops in Hall of Muru)

Rewards

Legion rewards in Legion Points, usable for Legion-specific armor, jewelry, and for upgrading your dropped gear with the Legion Moogle, Alexandrite, and Tanzanite Jewels, used in upgrading your relic and mythic weapons to i119.

On average, you’ll receive around 5000 legion points and 60 tanzanite jewels per full (all halls) run of Legion–enough to upgrade a couple pieces of armor to i119 and complete the final upgrade step for a relic or mythic to i119.

In addition, the final boss of each floor has a unique drop table of items only found in Legion.

Hall of An

The Hall of An drops tanzanite jewels, alexandrite, and pieces of the i100 armor sets for Orvail, Thurandaunts, and Karieyh.

Hall of Muru

Hall of Mul

The Hall of Mul doesn’t drop any armor pieces; however, completion is required for many progression quests. However, monsters in the Hall have a chance to drop other trophies allowing you to run additional halls without the normal progression requirements.