In this multi-part, video tutorial about Blender's Hair Particles System, we will learn some very useful options to use when trying to create cool or convincing hair effects. We will also add colour to the hair, light the scene, add a few compositing nodes, and finally set the particle system as a softbody so we can animate it.

In this first day we'll focus on the tools available to manipulate the particles so they look like we want them to.

Roberto Roch is an aspiring 3d artist, with a passion for game art. He meant to create a small interactive demo with Blender so he started gathering the skills needed to develop it. However, the first stage was concept art and he got stuck with learning how to draw since then. You can check if there's been any progress at thisroomthatikeep.blogspot.com.