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Тема: World of Warships (Прочитано 119121 раз)

- Run the file warpack_wows.exe- Insert the key - Specify the path to WorldOfWarships.exeLast changes:

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Deleted:- Enemy "Laser lines" are deleted? because it's not effective in battle.

Added:- Warpack loading status in the top left corner in harbor.- Aiming and prediction type panel.This panel shows current state of mod. It's shows a prediction type, locked target ship and autoshot feature.Linear prediction icon shows like this.Linear prediction is more usable to shot on ships that moving without rotation.Combined prediction icon shows like this.Combined prediction is more usable to shot on ships that moving with rotation. But combined prediction switched to linear prediction if enemy ship moved without rotation and combined prediction point(in this version) may "jump" in some cases.To switch prediction type in battle you must press "O" key on keaboard (by default, but it's can be changed in settings.xml in warpack folder. to change this key code - change value attribute of prediction_toggle_hotkey parameter)Autoshot feature shown on this icon.To toggle autoshot in battle - use "P" key on keyboard (by default, but it's can be changed in settings.xml in warpack folder. to change this key code - change value attribute of auto_shot_toggle_hotkey parameter)If this panel not shown after countdown ends - mod are disabled and you must play battle manualy.Locked target you can see on same panel.To lock target and unlock it - use right mouse button (by default, but it's can be changed in settings.xml in warpack folder. to change this key code - change value attribute of fix_target_hotkey parameter).Now target selection process work on this algorithm: Selected nearest target to center of screen (or to mouse cursor - if you hold Ctrl key on keyboard).Targets on your ship shot distance are marked as blue circle. Targets far this distance marked as red circle. On image below - this marker defined as 2You can lock this two types of targets (near and far targets).Prediction point marker shown as 1 and can be two types:- Red - if you can shoot the target.- Green - if you can't. (then target is far away or behind a island).Green or red line started on your ship gun and ended on target - duplicate prediction marker state. It's more visible than prediction marker in arcade game mode. To hide this line in arcade and sniper game mode - change settings.xml parameter show_gun_direction_line_in_arcade_mode in value attribute to false.For more visible enemy torpedoes - it's added yellow torpedoes direction lines.To change torpedoes line length you can change torpedo_lines_length parameter in settings.xml file (value attribute). Gray line started from your ship shows your ship direction and can signal about nearest torpedoesIf you play on fast ships you can use a "rainbow" feature. "rainbow" - it's a enemy tracers ends. It's colored by green->blue->yellow->red. Green colour indicate far tracer position from your ship. red colour - nearest tracer (shell) position. This "rainbow" lines may help you to move ship from it.If you want to disable this feature - change show_rainbow parameter value in settings.xml to false."Artillery mode" (free camera) not changed from previews version. It's activated by middle mouse button (by default, but it's can be changed in settings.xml in warpack folder. to change this key code - change value attribute of artillery_mode_hotkey parameter). To use this feature - reassign this hotkey (middle mouse button) in game settings.Image definitions:1 - your ship direction marker2 - your ship gun direction marker3 - your ship gun direction aim point marker4 - locked target5 - prediction point6 - enemy ship last trajectory7 - enemy ship direction8 - torpedoes trajectoryTo change zoom range in "Artillery mode" you must change following parameters in settings.xml (min_art_mode_height and max_art_mode_height).

added parameter"show mini-markers on enemy ships" - takes a three choses: "not shown" "show distance" - show distance to shot range to enemy "show speed" - show enemy speedif you press ALT key in battle - second choise appeared on marker or minimarker.if you show distance on marker by default - ALT mode shows speed and so on

Now warpack button in Dock Shown/Hided by (F12). but warpack game interface in battle not hided yet

New indicators.1 - show vertical prediction point (PP) offset (for automatic and manual modes - is the point number on ship hull. total 11 points)2 - shows manual additional PP offset3 - automatic or manual PP vertical point on ships hull4 - shell falling angle. if it greater than 20 degrees - you may try to up PP vertical offet to maximum

Hi therecan you please help me - when I try to start WOWS over warpack - the warpack function itself is not loaded in game. means i don't have the icon when logged in. happend for me today. yesterday everything all was fine.Many thanks in advance

thanks a lot for fixing it. One thing - when I activate the wing commander then I was flooded with the Admin messages and they don't stop :-).Only when I deactivate the wing commander it stops - funny.

<<"administrator" messages>> Refers to the message tip in the lower right corner of the game? The last message says: "For this version of the game client is not available mods.>> and the options on the Warpack Launcher I tried it all, but none of them worked