As promotional material for the newly released, grail-status NES Classic Edition console, Nintendo has actually taken the time to translate an originally Japanese developer interview, with the two most famous Metroid developers in history, Yoshio Sakamoto, and Hiroji Kiyotake. Read it by clicking the image below.

The interview itself offers very little new information to hardcore Metroid fans, beyond a very small tidbit: the explanation of the "Special thanks" credit TOHRYU MAKO BENKEI. This credit doesn't refer to a person, but is a reference to takeout dining restaurants that the team ate from during the late nights of the game's final 3-month crunch. The restaurants were Tohryu, Sometime Mako, and Benkei Dining.

Another year down - and I can definitely say that 2016 has definitely been the most tumultuous in American history, as long as I've been alive. Regardless of the outcome of our over-stimulating election, we hope we've done a good job in providing y'all with tons of great Metroid content over these past 20 years.

20 years is a long ass time to maintain a fansite, especially one as small as ours, with an extremely small, almost non-existent budget. We pride ourselves in making sure that we will always be the premiere spot for your Metroid news.

Confession time: I had originally planned on releasing an overhaul of this entire site to be released today. Obviously that didn't happen. Website redesigns aren't an easy task. And when you have very little spare time and an extremely small staff that share the same spare time constraint, things just don't go as well as you hope all the time. We promise we will eventually get there - with Sm4sh and Metroid Prime Federation Force sections, of course. We appreciate your patience until then.

Design a Boss Contest

In other news, our 5th contest begins today! We are excited to unveil the Design a Boss contest which asks you creative Metroid fans to create your own boss that would fit in the Metroid series. I'm super excited to see what you come up with! And for those who have won our past contests, please refrain from submitting this year as to give some other folks a chance.

Cheers, good luck, and happy 20th anniversary to all our fans, my co-staff, and the Metroid community at large. We definitely wouldn't still be here if it weren't for your continued love and support over the last 20 years! HERE'S TO 20 MORE YEARS ONLINE!

Special Thanks

Devin: We've had our share of ups and downs. You're one of my best friends and I'm very proud of how far we've come.

Matt & Philipp: You guys have really killed it when it comes to our social media outreach. Your hard work is deeply appreciated. Please continue to do what you're doing!

Tim: You have been a pillar in all this and I seriously doubt we'd still be around had it not been for your help.

Jesse & TJ: I am completely in awe by all the work you've put into this site in the past. You will always have my most deepest, profound respect.

Aaron: You have been the most generous person for hosting the MDb after IGN kicked us to the curb years ago. We will be forever in your debt!

In case you don't follow our social media accounts, we were given a taste of the upcoming Figma based on Metroid Prime 3's version of Samus. The figure seems to be a near-perfect recreation. As many fans have noticed, her waist/lower torso area seems very thin - a bit thinner than usual. Her helmet also doesn't quite seem perfectly accurate but I feel like that's nitpicking. Seeing as it is a prototype and is specifically noted as "Pending Licensor Approval," we have hopes that this will be something that will be remedied before the final release. Look forward to this one, likely coming out sometime next year.

Vice Gaming has recently published a very deep, all-encompassing article on the life and history of Another Metroid 2 Remake, with interview quotes by Milton and myself when we were hit with the DMCA. If you're in need of some recap on the whole story, you can find it here. Definitely worth a read!