First off, I gotta credit BlazeTheCat who helped me in optimising Roll the Dice's Core code. Best regards to her. Without it, you couldn't make your own Dice Roll effects. And Edgy, who made his own set for a separate, optional add-on... You're awesome!

This mod now also contains a music from Sonic Mania for the Freefly roll, and a custom playpal for software mode.

Anyway, on with the meaty stuff..

Roll the Dice: Roll an imaginary die for a random effect. Each dice roll is basically risking your life, since two of the rolls will kill you; one instantly (suicide) and one after 10 seconds (timebomb)

Usage: type "rtd" in the console. Simple, right?

Effects list in the default Core:
Suicide: Self explanitory. Die immediately and start the 60 second cooldown.
Timebomb: Explode after 10 seconds, to which the user dies.
Beacon: You'll make a noise and have an aura around you, which aids in everyone being able to track you easier.
Super form: Gain 20 rings, all 7 match emeralds, and turn super. 60 second cooldown starts immediately.
Invincibility: Same as grabbing an invincibility monitor. 60 second cooldown starts immediately.
Increased Speed: Your max speed is increased. Acceleration is also buffed slightly to compensate for this. Lasts 20 seconds and has a 60 second cooldown.
Low Gravity: Your gravity becomes lighter. Lasts 20 seconds and has a 60 second cooldown.
Heavy Gravity: Your gravity becomes heavier, about as heavy as Metal Mario in the Smash Bros. Series. Lasts 20 seconds and has a 60 second cooldown.
Invisibility: Become invisible for 20 seconds. Shields, Sounds and after-images aren't affected by this change. Has a 60 second cooldown.
God-mode: Activates God Mode (Sissy mode), meaning nothing - apart from enemy rings in tag/H&S - can hurt you. Lasts 20 seconds and has a 60 second cooldown.
Full Noclip: Activates No-Clip. Lasts 20 seconds and has a 60 second cooldown.
Small: Decreases your size. Lasts 20 seconds and has a 60 second cooldown.
Big: Increases your size. Lasts 20 seconds and has a 60 second cooldown.
Infinite air: Cannot drown in water or space. Lasts 20 seconds and has a 60 second cooldown.
!*NEW*! Freefly: Gain Super Debug's controls, and gain the ability to clip through everything! Lasts 25 seconds and has a 1 minute cooldown
!*NEW*! Grant all Ring Weapons: Gives you 9999 of all ring weapons and get all 9999 of ring ammo (and all weapons available) - Roll is instant and has a 90 second cooldown.

Character-Specific Rolls:
Tails (and TailsCD) - Infinite flight: can fly infinitely. Lasts 20 seconds and has a 60 second cooldown.
Jasper - Infinite Stars: gives Jasper infinite stars like in her super form. Lasts 20 seconds and has a 60 second cooldown.
Silver - Infinite Psychic Energy: Silver gains infinite Psychic Energy. Lasts 20 seconds and has a 60 second cooldown.
Kirby - Infinite Jumps: Kirby can "jump" around infinitely, like OH NO Kirby and when Kirby is super. Lasts 20 seconds and has a 60 second cooldown.
!*NEW*! Samus - Fully Powered Suit - Gives you everything Samus can have and even grants you all 7 emeralds to get the hyper beam (or refill the ammo if you have it already). Roll is instant and has a 90 Second cooldown

HUD-only Rolls:
Blind: You cannot see. Lasts 20 seconds and has a 60 second cooldown.

Link to all of the already compatible characters:Silver
Kirby (not currently available on the MB). Basically, the kirby from my HOW TO KIRBY videoTails CD (has the same skin specific roll as vanilla Tails)JasperSamus

Edgy the Hedgy made his own custom rolls in a separate addon. We agreed to put it as a separate attachment (well, i made it like that. he's fine with it).
Here is his roll list:

Code:

Egghead - Triggers an eggman monitor. Roll is instant and uses the default cooldown.
Afterframes - Generates Afterimages of you. Roll lasts 20 seconds and uses the default cooldown.
Rails - Gives you 999 rail rings. Roll is instant and uses the default cooldown
Emeralds - Grants you all 7 Coop Chaos Emeralds.
Spring - Spawns a red diagonal spring that shoots you off into the air. Roll is instant and uses the default cooldown.
Cannons - Spawns 3 cannon launchers on you. Roll is instant and uses the default cooldown.
Semi-Noclip - Clip through all objects, but not level geometry. Roll lasts 20 secs and uses the default cooldown
Reverse Gravity - Uses the Gravity monitor's function to keep constant flipped gravity. Roll lasts 20 seconds and uses the default cooldown.
Slippery Floors - Basically no friction, just like projectiles. Roll lasts 20 seconds and uses the default cooldown.
Fire Trails - Spawns elemental shield fire trails behind you as you move along the ground. Roll lasts 30 seconds with a cooldown of 30 seconds.
Bouncy Walls - Makes you bounce off walls. Roll lasts 40 seconds with a cooldown of 20 seconds.
Crumbling FOFS - Makes all FOFs (Except water/goo/lava) a crumbling FOF. Roll is instant and has a 30 second cooldown.
THZ Goop FOFS - Makes all FOFs THZ Goop. Roll is instant and has a 30 second cooldown.
Darkness - Makes the map super dark. Affects everyone. Roll is instant and has a 30 second cooldown.
Random Shield - Gives you a random shield. Roll is instant and has a 30 second cooldown.
Rainbow - Blind, but with colours *WARNING: Can contain flashing images.* Roll lasts 20 seconds with a 30 second cooldown.
Unstable super form. - Super form with a twist: you only last for the duration of the timer before you die instantly. Roll lasts 20 seconds with the default cooldown.
Mach Speed - Propels you forward at a constant speed. You won't be hurt by walls. Roll lasts 20 seconds with a 30 second cooldown.
Shadow: Infinite Chaos Control - Allows you to teleport infinitely. Roll lasts 20 seconds with the default cooldown.
Flare: Searing SpeedBoost - Forces Flare's dash mode to always be active. Roll lasts 20 seconds with the default cooldown.
Hinote: Flare Blast - Grants you a free flare blast that is used instantly without a ring cost. Roll is instant with a 30 second cooldown.
Sonic: The Fastest Thing Alive - Greatly increases Sonic's speed. Roll lasts 20 seconds with the default cooldown.

Phew! That's all of them from me, Edgy's bunch and the ones Blazethecat made. (timebomb, blind and beacon) Have fun with them all, and don't hesitate to report any bugs!

KNOWN ISSUES:
Any HUD related roll, including blind, can be negated by holding the rankings/scores key (default key: TAB)
Blind does not cover the whole screen in non-green resolutions e.g. 320 x 240 or 800 x 600 (Thanks, Prime 2.0) - unknown if this is fixed
If you roll suicide while jumping, there's a chance where you'll still be in the jumping animation.

Spoiler: Changelog

2.0: Fixed all spectator bugs and such. Added new rolls and started hosting Edgy's RTD AOC (Add-On Content) as an alternate download.
1.2: Properly fixed the bugs this time, I promise!
fixed a bug relating to console spam and being unable to roll the dice.
1.1: Fixed a bug relating to player.dicetime

__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.

SLIGHT PATCH: Low gravity has been altered slightly so that you don't have no gravity in water/lava sectors (Paper Mario could exploit this to have slight control over air movement) and not fall up infinitely in super low gravity sectors in ERZ2

__________________

Quote:

<Lat> people thought moonjump and chaos control were OP
<Lat> screw jump is the new meta

While I don't think it's possible to properly fix the rankings/scores bug with HUD related rolls, it's actually rather trivial to make the "Blind" effect work on all resolutions. All you have to do is just remove the arguments to drawFill, as that causes it to fill the entire screen with black (as i assume is the intent).