Baldur's Gate: EE impressions

Originally Posted by DArtagnan
So, they made the best part of the game trivial now?

I was going to leave it alone, but that's just stupid. You don't market your opportunism as an homage and then do something like that.

I used to love how the early parts would kick your ass if you weren't careful, and how you slowly evolved from weaklings to a respectable party. In fact, it's one of the things I love about classic RPGs in general - in much the same way I love the Gothics.

The best part of the game was getting wiped out 10 feet from candlekeep because the game spawns too many enemies? What are you a masocist?

I'm glad they changed it. I don't need to get my ass kicked everytime I enter a new area. I'd rather have challenging fights that I win more often than not.