Buy Unearthed: Trail of Ibn Battuta - Episode 1

About This Game

Introduction:

Unearthed is an episodic third person Action Adventure game set in modern day Middle East. The game is available in full Arabic and English voice over and features 21 Languages for Menu and Subtitles.

The game features the voiceover talents of Troy Baker (The Last of Us, Bioshock Infinite), Jeff Rosick (Friday Night Lights, Metro), Tara Platt (Resident Evil: The Umbrella Chronicles, Naruto, Halo 2, Charmed) and David Lodge (COD:MW2, World of Worldcraft, Fallout 3)

Story Synopsis:

When fortune hunter Faris Jawad and his sister Dania receive a call to visit Morocco they embark on an exotic adventure throughout the middle east on the trail of the famous Muslim explorer Ibn Battuta.

The trail won't be clear however as Faris will have to overcome an unholy alliance of a militia army leader, a weapons dealer and a wealthy antiquities smuggler who are after the same goal.

Key Features:

Travel across the Middle East from the wild life of Moroccan Atlas mountains to the alleys of old Damascus through the port of Alexandria and the metropolitan city of Dubai.

Available in 21 languages for menus\subtitles. Voice-over in Arabic and English.

Gold Edition Features:

This Gold Edition contains over 120 fixes to the console version based on the reviews and player feedback, they are summarized as below:

General: A restructured tutorial level to better introduce the game mechanics, No more colliding with ragdolls and small objects such as broken pot pieces which allows for easier movement, invisible walls to prevent falling from high surfaces, clear font size for hints and facts in the loading screens, re-recorded all the Arabic voiceover to remove the extra echo.

Hand to Hand Combat: Fully revamped hand to hand fighting system with brand new animations, full camera orbit control, more fluid response and streamlined special moves .

Driving System: Improved car handling, no more flipping when turning at very high speeds, orbit camera, Better driving enemy AI, Tire tracks, Full Physical Damage Model for the player car with smoke, sparks on colliding with other cars, props and buildings.

PC/Mac Exclusive Features:

Supports Full HD 1920X1080 at 60 FPS

4X the texture resolution of the console version

High Quality Anti Aliasing

Very High Resolution Shadows

Motion Blur

Screen Space Ambient Occlusion

Ambient Obscurance

Screen Space Reflections

Vignetting

Chromatic Abberation

Lens Dirt Layer

Fog effect

Anaglyph 3D Glasses Support

Exclusive "Tangier Night" survival level

Damage effect shown on the player car when hit by other cars or objects

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Despite the fact that Unearthed: Trail of Ibn Battuta - Episode 1 has some development potential, I can't recommend it in its current state, since it has many flaws.

The first problem I had was dealing with the wacky controls. I played it with mouse and keyboard, and there were movement issues at various places, as well as scenes in which the camera was stuck in some weird position (I was unable to move it with the mouse). Being a console ported game, I expected it to be easier with a controller, but watching someone else play it with a pad and seeing that he had the same issues as me made me realise that these are in fact serious programming errors.

Secondly, this game wants to be a mixture of adventure, puzzle, TPS and fighting games. However, it fails miserably at any of that. The story is too simplistic to be qualified as an adventure game, the puzzles are almost non-existent, the TPS scenes excel through how horribly the character models hold their weapons, and the melee fighting scenes are solely painful. On top of that, it offers a survival mode in which you have to fight zombies whose movement physics are utterly silly and who frequently get stuck on pathing nodes in big groups, unable to reach you even though you are standing right next to them.

Thirdly, the story itself is very uninteresting and not in the least entertaining, with some very forced humour.

The only thing I liked about this game was the nice Egyptian setting from the first episode - but this is only a subjective perspective, since I am a great fan of the Egyptian culture.It's also really easy to obtain 100% of the achievements - it only takes 1 hour. Any more time spent with it would have left me with irreversible damage.

There are six things which the Lord hates, Yes, seven which are an abomination to Him: Haughty eyes, a lying tongue, And hands that shed innocent blood, A heart that devises wicked plans, Feet that run rapidly to evil, A false witness who utters lies, And one who spreads strife among brothers.

I don't know what I expected. There are a number of things that are wrong in this game. First of all, I had FPS issues so it took me a little longer to get through all the crap. Second, the characters look lifeless and seem to almost creepy. Third, the protagonist is so stiff and slow that it takes more than five times to get through even the easiest trap. And finally, it's really short. You can almost tell that this game was made for the sake of getting profit.

Though I have to say, this game does make me want to play Uncharted again. And at least I completed Alex's challenge.

I knew it would be bad the moment I saw the first cutscene. The character models have zero expression, their VA's have zero emotion, the subtitles are almost entirely unpunctuated, the animation is frankly hilarious in its ineptitude, the difficulty is nonexistent on Normal mode, the "hints" directly tell you what you're supposed to do (effectively turning it into a hand-holding "you suck" button), and the game threw a fit when I tried to return to the menu.

Sure, it's good for a laugh, but there's no actual redeeming quality to be found other than unintentional hilarity. Don't go into this unless you're actively trying to find a bad game to play. In the meantime, I'll need to have a chat with the friend who gifted this to me.

I don't know if Unearthed: Trail of Ibn Battuta is only cheap tribute to Uncharted 2 or just it's parasite. Maybe it's my first game from Saudi Arabia, but it looks like a first game this country ever created. Well...

|+|● all missions are different● streets of Morocco are surprisingly very nice● one good joke about green tea● now I know something about Ibn Battuta● almost forgot about 'Survival mode', it's mummy-hell!

1- ♥♥♥♥♥♥ Graphics2-♥♥♥♥♥♥ Combat Mechanics3-♥♥♥♥♥♥ Forced Humor4-♥♥♥♥♥♥ Story5- Ibn Battuta would be so ♥♥♥♥ing ashamed6- IT'S MADNESS to even try to copy Uncharted...they look at this and they feel so bad for you,they might even think of your game when they're taking a ♥♥♥♥.

Final Veredict: Worst Pile of ♥♥♥♥ ever, even sudoku games on steam are better

Fell through the floor and wall on several occasions, and had to restart the game after it caused the first puzzle to break. Also the camera is godlike in its ability to shift around in the most unhelpful ways to suddenly send you to your death.

Ride to Uncharted: Retribution"A game that's like one of those oversized dog breeds: a big heart, a short lifespan and a talent for generating crazy ♥♥♥♥."

If you can get it on sale it's actually probably worth it for the laughs. Trucks jump off sand dunes and fly into the sky. Your character can't walk faster during a stroll-with-exposition scene and it's possible to fall behind the other characters by half a mile and still hear them perfectly because the audio is localize on the player (I like to believe the protagonist just temporarily became schizophrenic). At one point two cars crashed together, neither my own, and the game just told me I won.

The game smacks of good intentions crippled by amateur execution: there's set up for an interesting story and clearly a lot of love put in but the whole end product feels a lot more like someone's over-ambitious Unity hobby project than a finished work. I don't particularly regret buying it (again, on sale) because I feel like this developer has potential to do bigger and better things.