I blame the movie Gravity. And the high correlation between nerddom and love of SciFi. I do think the space theme is overdone, but I understand why it's highly supported. Summer Camp definitely sounds the whackiest/most unique.

Sparky's triggers if you are sparky... therefore the choice has to do with the kind of choice Sparky makes, and the reaction.

Brandon's triggers if he's in the game (not necessarily you) so it has to do with how you react to Brandon's creepiness/filthiness, whether you beat him up or let his squalor negatively effect the colony.

Sophie's triggers if she's NOT in the colony, so it has to do with how you react when you find her.

so the Brandon Kane's card refers to his creepines, because he's in charge of sanitation, but actually he doesn't make his job, leaving around a lot of junk, right? And whata bout deer? he just lets its carcass around or he killed it too? °O°