(repost) I checked several x68000 games and it seems lot of them have debug infos attached (default behavior of the compiler i guess), the architecture of those machines is quite restricted (hardware sprites / colors / planes + minimal MSDOS like OS far from the complexity of an Amiga), the main issue is that many games are in Japanese.

There's some very good games in the list (also many average or some awful ones), amusingly the Populous version is based on the Amiga C source code as there's still mention of IntuitionBase, GfxBase & Copperlists