Dopterans are masters of stealth and martial combat. When a dopteran attacks with its retractable proboscis, a successful strike means that the target suffers an automatic +1d6 damage per round siphoning damage. The creatures feed off of liquids, you see...and they favor the internal juices of living things (including mutant plants). And dopteran raiders target stockpiles of water, liquor, fuel, and Ancient beverages for consumption in fancy tasting parties.

Pulses of light (such as from the Control Light Waves mutation, strobing artifacts, flickering flames, etc.) lull dopterans into a trance-like state for 1d6 rounds upon a failed Saving Throw Vs. Stun. They suffer a -3 penalty on all such rolls.