Author Comments

Here it is. Four months of work between myself and Tom Fulp, all put into one big flash game. This project was originally just going to be a simple one-level game, but it grew into something much more complex. Creating the game in a stream-of-consciousness, we were constantly adding new elements to it. Every time we thought it was "a wrap", we'd come up with something new to add. So, it's pretty safe to say that if creating this game was an exercise in self-restraint... we both failed miserably! (but that's a good thing)

Each level has varied play mechanics, but you can always control Domo-Kun using the arrow keys to move and the 'A' key to attack. So turn on your sound, and prepare to control the most powerful and intimidating force in the universe: DOMO-KUN!

*Note: We've thoroughly tested the game for bugs and think we've caught 'em all. However, should you find a bug, don't hesitate to report it to us!

*Note #2: Thanks to everybody who has shown such great support for this game! Both of us really appreciate it and we're glad you're all having so much fun with it. And for those of you playing more than once, YOU CAN SKIP THE INTRO IF YOU DON'T WANT TO WATCH IT AGAIN SIMPLY BY PRESSING "A" AS DOMO RISES UP! And yes, that dramatic music is by power metal band, "Stratovarius"! \m/

*Note #3: For those of you having trouble defeating the notorious "Red Knights", they're really much easier than you think. First off, don't attack them head-on. They have long swords and Domo has a short stick. You have to come in from above or below them and then just whack away just before they're on top of you (same strategy works on Death Adder). Also, if you can hold onto the fire-breathing dragon that you find earlier in the level, it'll make short work of those knights. Tons of people beat the knights on their first try, so keep practicing, you'll beat 'em sooner or later!