There's no real way to do "live" debugging, like interactive, but you can do some in-game debugging. Mostly you can use the inspect module on the Python objects and look to see what variables are set to. You can use the injector to tack on to a Python method in the game to log various values from within.

You may find D3OI and the Inspector to be useful tools for making this kind of thing easier.

I'm working on a new project called SLOB (Sims Live Object Browser) which will also help a lot if I ever finish it (still a long way from complete I think).

There's no real way to do "live" debugging, like interactive, but you can do some in-game debugging. Mostly you can use the inspect module on the Python objects and look to see what variables are set to. You can use the injector to tack on to a Python method in the game to log various values from within.

You may find D3OI and the Inspector to be useful tools for making this kind of thing easier.

I'm working on a new project called SLOB (Sims Live Object Browser) which will also help a lot if I ever finish it (still a long way from complete I think).

Cool, these tools will surely help me when I get more experienced
Are you somewhere else active? Like on Discord or something?