Posts Tagged ‘Splitscreen’

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A game idea which sounds good: a two-player stealth game where one plays an agent sneaking into buildings and the other is a hacker futzing with the building’s systems, each supporting the other. Clandestine had a crack at that in an Alpha Protocol-y way and now Hacktag [official site] is having a go. It’ll hit early access in May but hey, you can watch this trailer now even if you’d rather wait for the finished game. Look: Read the rest of this entry »

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I would quite like to see more cheating soon. Not that nasty awful cheating, the one that ruins multiplayer games for everyone but the cheater, but the idea of cheating. Double Fine’s Hack ‘n’ Slash is built around cheating with a memory editor, and now Screencheat demands players peek at each other’s screens in splitscreen.

Screencheat’s a competitive multiplayer first-person shooter with splitscreen for up to four players. Except. All players are invisible, so you’ll need to look at everyone else’s portion of the screen and analyse their view to figure out where they are. (So you can shoot them dead, obv.)

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Gosh, has it really been over two years since I dabbled in Pirate Galaxy? The browser-based space ’em up has been growing apace since that time and has just announced a major update. They explain: “All changes will result in the exploration of the Sirius Singularity being significantly easier, and even small clans will be able to get the most out of the game. The difficulty level has been adapted to smaller groups of players, and there are now over 750 technologies to collect. More updates are already in the planning stages.” Hmm, that probably means something to people who played Pirate Galaxy more recently than I did. Anyway, the MMO continues to offer a light snack of space combat and exploration, and is probably worth a look if you want multiplayer intergalactic adventures but can’t stomach the full Eve Online space diet.