Nice sea now.Towns are nicely placed, well done, but I think a better symbol can be found. Try two houses next to each other with the tower behind then, a slightly different colour to break it up. Get you symbols into the legend. Sea routes also. Remove Wales from the title. It may of been a separate country at times, but like a lot of the UK, it was classed as England at a lot of times.

TBK, are you happy with this? I am. Get these minor things done and be on your way to gameplay.

I will work on the town symbol later on.

Symbols on the legend. I think listing sea routes on the legend is obvious. I've never done it in the past, and it's never been a problem.

OP needs updating with the starting regions.Castles need to go to a 5 neutral. All need to start neutral or bonuses will be dropped for small games if a player starts with a castle like York or Oxford. Towns can be a 2 or 3 neutral.

koontz1973 wrote:OP needs updating with the starting regions.Castles need to go to a 5 neutral. All need to start neutral or bonuses will be dropped for small games if a player starts with a castle like York or Oxford. Towns can be a 2 or 3 neutral.

I know I know I've taken a real lackadaisical approach to the whole map making process lately.

I'm think 5 is a little high for castles. I'm thing 3 on castles and 2 on towns.

The Bison King wrote:I'm think 5 is a little high for castles. I'm thing 3 on castles and 2 on towns.

2 for towns is fine as you need three of them. The reason for the 5 on the castles is to make players think twice over taking them. You get a good drop in one of the larger areas, you can take a castle in round one (3n) easily for a bonus of 1/2. Making the neutral 5, players will have to work for it if they want it. Also, you have to consider you are giving an auto deploy as well to the castles.

The Bison King wrote:I'm think 5 is a little high for castles. I'm thing 3 on castles and 2 on towns.

2 for towns is fine as you need three of them. The reason for the 5 on the castles is to make players think twice over taking them. You get a good drop in one of the larger areas, you can take a castle in round one (3n) easily for a bonus of 1/2. Making the neutral 5, players will have to work for it if they want it. Also, you have to consider you are giving an auto deploy as well to the castles.

The Bison King wrote:I'm think 5 is a little high for castles. I'm thing 3 on castles and 2 on towns.

2 for towns is fine as you need three of them. The reason for the 5 on the castles is to make players think twice over taking them. You get a good drop in one of the larger areas, you can take a castle in round one (3n) easily for a bonus of 1/2. Making the neutral 5, players will have to work for it if they want it. Also, you have to consider you are giving an auto deploy as well to the castles.

It would appear that development of this map has stalled. The map is moved to the Recycling Box and put into Vacation status for the next 6 months. If the mapmaker wants to continue with the map, then one of the Cartographer Assistants will be able to help put the thread back into the Foundry system, after an update has been made.

The six months of vacation has expired, for this reason this topic is now labeled as [Abandoned]. An action, as stated in our Abandoned map policy has been taken. If the original mapmaker wants to continue this map project it's fine but a real update must provided. From this moment anyone else is free to continue this project without the original mapmaker permission, but it has to be started from the scratch.

Thinking about maybe bringing this back. A quick note to self, would be to combine the 3 bonus areas in the South east into 2. Give Kent and Surrey to the bonus area associated with London (Essex), and all others to the Southern bonus area (Sussex/Kent). Also I would convert Dover into a town.