---------------------------------------------------------------------------------- Module : Data.Bitmap-- Version : 0.0.1-- License : BSD3-- Copyright : (c) 2009 Balazs Komuves-- Author : Balazs Komuves-- Maintainer : bkomuves (plus) hackage (at) gmail (dot) com-- Stability : experimental-- Portability : requires FFI, CPP and ScopedTypeVariables-- Tested with : GHC 6.10.1---------------------------------------------------------------------------------- | A library to handle bitmaps (uncompressed pixel rectangles).-- The smallest storage unit is 1 byte (thus /bit/maps, in the literal sense-- of the word, are not supported).---- For loading JPEG/PNG images into 'Bitmap's, see the @stb-image@ -- library (version 0.2 or newer):-- <http://hackage.haskell.org/package/stb-image>.-- -- Terminology: -- Pixels are made out of one or more \"components\". These components -- are also referred as \"channels\"; for example a color image could be made out -- of three channels, the red, green and blue one. The components can be unsigned-- bytes, words, dwords, or floats. The pixels are stored in horizontal order,-- and the channels are interleaved: That is, the structure of an RGB image is -- @R0 G0 B0 R1 G1 B1 ...@. -- Most of the library is indifferent to the meaning of different channels.---- \"Padding\" refers to unused bytes at the end of each row. This is sometimes-- necessary because other software components want the rows aligned to machine-- word boundary, for example. ---- The library should be relatively fast (except where noted), but -- performance is not the primary goal (thus there is no inline assembly,-- no SSE, etc.; but the critical functions are coded in C).---- There are both pure and IO versions of the API; you shouldn't mix-- the two without taking special care.-- This module re-exports the pure interface; if you want the IO one,-- import 'Data.Bitmap.IO' instead.--{-# LANGUAGE CPP, ForeignFunctionInterface, ScopedTypeVariables #-}moduleData.Bitmap(moduleData.Bitmap.Pure)where--------------------------------------------------------------------------------importData.Bitmap.Pure--------------------------------------------------------------------------------