akaRenton used to field zombie 12 quite a lot.
Hard to know if your priorities are wrong without knowing what else is going on in your life but if you have the time for this it would be a lovely contribution.
I think there's a typo at the end where you mean wood elf thrower. Unimportant but just to check,

Nick Kelsch made the V2 icons (aka the human blitzer). I saw an action shot of a human team he took as a demonstration and there was a second blitzer. I never managed to track it down though.

One of the problems (for me) is that the team from 2 years ago had definitely taken icon making a step further than before. Further than the V2 NK icons. Sadly none of them are making icons for the site now. So I feel there are techniques that have been lost for any new batch of icons.

One thing I had on the agenda for Khemri was to make the away kit a little more authentic. Change the dark blue to an Egyptian turqoise colour and to give extra contrast make the bone a aged dark cream/beige colour. I seem to remember doing some as a test.....

Like we did with HE, DE and Lizards you can think out of the box a little when it comes to home and away kits.

Last edited by harvestmouse on Apr 17, 2018 - 19:11; edited 1 time in total

I would say they need 8 as much as norse, if not more. It's fairly rare for zon teams to carry more than 5 positionals (many of them only take the 4 blitzers, sometimes less for ultra lean teams) and they're squishy so they usually have a few extra linos to sub in as the casualties pile up.

With experience of the client and the icons available each took the available icons to a new revolutionary level using new techniques. A lot of the existing icons however are still from the NK era. So you're going back an era and trying to recreate the wheel that WB so skillfully 7-3 years ago. Between us we learnt, experimented, created rules that new icon makers cannot possibly be aware of. For example Mr Furious style of highlighting/shading? Or Whatball's guidelines on doing diagonal pixels? I believe that's all lost.

Possibly there's someone now that has more talent than anybody in the past (that's not what I am saying). However they'll be going back an era of icons and trying to bring the icons on to a level or further than what was achieved before. So yes techniques will have been lost. I am not saying they cannot make better icons.

Interesting stuff. As I said with my & cdwat's khorne project, I'm not a picon artist. There won't be any fantastic zombie #12s. What there will be is a bit more variety sourced from bits and pieces of what is already out there. Something like the pitfighter expansion.

From this:

To this:

So nothing revolutionary. Very keen to hear feedback, on what I could do better. I'm going to have a crack and leave it to those above to accept/decline. Like the Pact/Underwrold logos someone created a year or two ago, if it's not quite right it won't make it across the line.

As for the talent pool. I found this fun, and will continue to fiddle. If there are any genuine artists out there who want to have a go also, please do so.