Return To Castle Wolfenstein

God mode:Hold Back and press A, X, Y,
B. The phrase "God mode" will appear in the top
left corner to confirm correct code entry. Note: This code also
works during Wolfenstein 3D.slaxe
and Bruce.

All weapons and full ammunition:Hold Back and press A, B, Y,
X to unlock all weapons and full ammunition for the current
level. Note: You must enable this code at the start of each level.
When you start running out of ammunition, just enable the code
again. Also, this code also works during Wolfenstein 3D.
Bruce.

Wolfenstein 3D:
Successfully complete the game in single player campaign
mode to unlock the original Wolfenstein 3D.

Hint Head shots:Turn off the automatic aim option to get a good head shot.
Otherwise, you will lock on to the enemy's body. commandstation.

Hint: Peeking around corners:
Click and hold the Left Analog-stick while moving it left
or right. The only problem is that you cannot shoot. commandstation.

Hint: Defeating the Super Soldier:
When you first enter the room where you fight the Super Soldier
(after the mad doctor talks to you), crouch in the doorway. Press
yourself all the way up against the door. If done correctly, the
Super Soldier will not see you, and will not leave the room he
is supposed to come out of. Use the sniper rifle to shoot him
in the head until he dies. Then, jump down and take his Tesla
Cannon. GreatWasabi.

Hint: Multi-player mode: Airstrike:
A lieutenant can call in an airstrike by pressing Zoom,
then pulling the trigger on where you want the bombs to drop.
There is a ten second delay. commandstation.

Hint: Multi-player mode: Medical kit:
A medic can help his teammates by switching to the medical kit.
Press R to drop it. commandstation.

Hint: Mission 1: Invincible Kesslar:
In Mission 1: Ominous Rumors, in Part 3: Tram Ride, after Kesslar
says "Stop don't shoot! I am Kesslar", do not end the
level. Press Back or B and go over to Kesslar. Shoot
him as much as desired, but he will not die. You can also go partially
into the next level by going through the doors. Chris Unwin.

Hint: Aliens reference:
The main menu music for the game has been taken
directly from James Cameron's film, Aliens. If you own
The Deluxe Edition CD of the movie's soundtrack, track 13 (Futile
Escape) is the theme for the game's menu. Elak Swindell.

Hint: 2001: A Space Odyssey
reference:
During the last quarter of the game, nearly all the sound effects
for the radar equipment, assorted machines, generators, etc. are
taken directly from Stanley Kubrick's classic film, 2001: A
Space Odyssey. Pod Bay door effects, Pod radar beeps and alerts,
and many other easily recognizable sounds are incorporated into
the levels. Elak Swindell.

Hint: Hogan's Heroes reference:
The second time you have to go through the castle,
watch out for a Nazi officer with a moncle hiding in a small room.
He looks remarkably like Commandant Klink, and on his desk is
a note to a General Berkhalter. In addition, later on in the same
level, if you sneak around and listen to the Nazi soldiers talking,
one of them makes a reference to Berkhalter, calling him exceptionally
fat. General Berkhalter in the television series was very plump.
Dracano Sapien.