Well I created a game and put ports along the coast, it is green to about 30 hexes. Then yellow. Much better then the previous time. It was only green to 10 under the bugged version. Still hard to mount a long distance sea borne invasion.

Well I created a game and put ports along the coast, it is green to about 30 hexes. Then yellow. Much better then the previous time. It was only green to 10 under the bugged version. Still hard to mount a long distance sea borne invasion.

I did not change the supply AP cost for traversing sea. Hasnt it been always like this? (please correct me if i am wrong)

When you first made cargo ships unable to transfer more then 10 hexes and the bug existed that prevented transfer if cargo ships were first on the hqs list it was cut short.

Now it is around 30 hexes. In the master file it says movement of supply over water is 2 Ap I believe, Been a while sense I staged a sea borne invasion, but 30 is not a lot of distance on large maps with multiple islands and o supply gen by cities not your own people.