SideStunt

This mod is epic!I love movies , TV series or whatever that contains zombies , I'm gonna try this mod out you deserve x1000 for it And like M.Knight said , you seriously deserve an award for this awesome mod : )

Revolution-Designes

This mod is epic!I love movies , TV series or whatever that contains zombies , I'm gonna try this mod out you deserve x1000 for it And like M.Knight said , you seriously deserve an award for this awesome mod : )

Thanks I have to warn you though, the first beta version still contains a lot of bugs and crashes. I hope to fix most of them for the next release.

Here are some screens from the second modified vehicle:

If anyone knows how to properly prelight, I would really appreciate it if you would help me. The new parts just look too bright.

Th3MaN1

Hey Revolution-Designes,will you modify every car in-game?Because this one looks pretty good.Oh and I found a bug,at the safe camp near Ocean Docks:I tried shooting one of the army ped,to steal his M4,and game suddenly crashed.I tried it again with another ped on the same camp:This time it didn't crash,but I got killed,because I thought it will.You might want to check out if every army ped can be killed.

Th3MaN1

I have some questions:1)Will you do the L4D1 and 2 weapons?I see that you did the Guitar and pipe bomb.2)In the next beta,will you include more LS missions,or will you put mission in SF?3)After you released the next beta,will we have to start a new game,or can we continue a game saved at another version?

Revolution-Designes

I have some questions:1)Will you do the L4D1 and 2 weapons?I see that you did the Guitar and pipe bomb.2)In the next beta,will you include more LS missions,or will you put mission in SF?3)After you released the next beta,will we have to start a new game,or can we continue a game saved at another version?

1) No, only the guitar and pipebomb. But if you want you can download some L4D weapon mods yourself. They will work with Left 4 Theft.2) I probably won't add any other missions to LS anymore, maybe one but probably not. All new missions will take place in San Fierro. 3) Unfortunately you will have to start a new game for each new version that will be released.

Revolution-Designes

Quick update, I've finally decided what to do with Las Venturas. It won't be anything like LS or SF, read the article below.

(originaly posted on Moddb)

QUOTE

In Left 4 Theft I want to make every city even more unique with different and unique situations. Los Santos has bandit and army camps scattered around the city and San Fierro is split up in North and South because of it's perfect shape. These two situations are very alike but still a bit different. For Las Venturas I wanted to do something special, I got some suggestions but I wasn't quite sure about it. Ofcourse I have my limits, I can't script everything I or anyone else comes up with.

I don't want to spoil anything but I'll have to tell you a small detail from the army missions to explain this. At the end of the last army mission in San Fierro the player is asked to go Las Venturas or stay in the 'living' world. The landmass with Los Santos and San Fierro is considered as the living world. Bone County and Las Venturas are seen as the dead world. Let me explain why. Los Santos and San Fierro are controlled by the army and bandits and are also being roamed by infected. Same for the little country villages but instead of army or bandits they are home for scavengers and survivors. Las Venturas is on a whole different level. Just a week after the breakout it got completely overwhelmed by infected and all safe camps were destroyed/cleared. The factions didn't stand a chance. The only things still walking the streets of Las Venturas are zombies now. Same goes for the little county villages west of LV. All of this will make Las Venturas and the county a much more dangerous place as there are no safe places and zombies are all around you, this will also give new possibilities for the gameplay.

Instead of unlocking safe camps where you can stay safe and save your game you'll have to take care of your own safe camp. This is my idea of Las Venturas: When the player enters Las Venturas for the first time a specific number of icons will pop up on the map. These icons will represent heavy infected zones. These zones are a bit different than the regular ones. In the heavy infected zones the player will encounter more zombies and they'll keep respawning when you kill them all. These zones will be in or around abandoned safe camps. As soon as you enter the camp you'll have to protect yourself for like 5 or 6 minutes. When you survive the waves of zombies, the heavily infected zone will be turned into a safe zone. The camp will be turned into a regular safe camp and will be populated by members of the faction you belong to. This way you can get control over the entire city and there won't be any hostile factions.

This is sort of my plan for Las Venturas. I think it's going to work out pretty well and I hope to start working on it very fast. Thanks for reading.

slavsya

Quick update, I've finally decided what to do with Las Venturas. It won't be anything like LS or SF, read the article below.

(originaly posted on Moddb)

QUOTE

In Left 4 Theft I want to make every city even more unique with different and unique situations. Los Santos has bandit and army camps scattered around the city and San Fierro is split up in North and South because of it's perfect shape. These two situations are very alike but still a bit different. For Las Venturas I wanted to do something special, I got some suggestions but I wasn't quite sure about it. Ofcourse I have my limits, I can't script everything I or anyone else comes up with.

I don't want to spoil anything but I'll have to tell you a small detail from the army missions to explain this. At the end of the last army mission in San Fierro the player is asked to go Las Venturas or stay in the 'living' world. The landmass with Los Santos and San Fierro is considered as the living world. Bone County and Las Venturas are seen as the dead world. Let me explain why. Los Santos and San Fierro are controlled by the army and bandits and are also being roamed by infected. Same for the little country villages but instead of army or bandits they are home for scavengers and survivors. Las Venturas is on a whole different level. Just a week after the breakout it got completely overwhelmed by infected and all safe camps were destroyed/cleared. The factions didn't stand a chance. The only things still walking the streets of Las Venturas are zombies now. Same goes for the little county villages west of LV. All of this will make Las Venturas and the county a much more dangerous place as there are no safe places and zombies are all around you, this will also give new possibilities for the gameplay.

Instead of unlocking safe camps where you can stay safe and save your game you'll have to take care of your own safe camp. This is my idea of Las Venturas: When the player enters Las Venturas for the first time a specific number of icons will pop up on the map. These icons will represent heavy infected zones. These zones are a bit different than the regular ones. In the heavy infected zones the player will encounter more zombies and they'll keep respawning when you kill them all. These zones will be in or around abandoned safe camps. As soon as you enter the camp you'll have to protect yourself for like 5 or 6 minutes. When you survive the waves of zombies, the heavily infected zone will be turned into a safe zone. The camp will be turned into a regular safe camp and will be populated by members of the faction you belong to. This way you can get control over the entire city and there won't be any hostile factions.

This is sort of my plan for Las Venturas. I think it's going to work out pretty well and I hope to start working on it very fast. Thanks for reading.

Revolution-Designes

Another small update: the player is now able to take over other safe camps when he's a member of the bandits. I also started working on the Las Venturas safe camps. The code for LV camps is complete, now it only needs to get mapped.

Triple Penetration

Judging from the last screens, I can only think that this is S.T.A.L.K.E.R. Shadow of San Andreas, not Left 4 Theft. Zombies and factions/fanatics like these are in S.T.A.L.K.E.R., so it makes more sense for me that way.

Revolution-Designes

Judging from the last screens, I can only think that this is S.T.A.L.K.E.R. Shadow of San Andreas, not Left 4 Theft. Zombies and factions/fanatics like these are in S.T.A.L.K.E.R., so it makes more sense for me that way.

Not that I don't like it.

Yeah, I've heard that before, I've never played S.T.A.L.K.E.R. though. I'd rather stay with this name, guess I have to add some Left 4 Dead elements to it.

@Th3MaN1: Thanks for the offer but the weapons.dat has already been editted by Oksa. But if you really want to help you could collect coŲrdinates if you'd like, just send me a PM if you're interested.