Hearts of Iron IV Summary

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Paradox Development Studios has posted their latest developer diary for Hearts of Iron IV, and this write-up looks at conscription and training of our units, and they want us to feel as if we're "growing and nurturing" our armies.

This should help put "more focus into pre-war production," which hasn't always been that endearing. Manpower has "big changes" in Hearts of Iron IV, and they explain how training works.

The Game of Thrones universe is nothing new to the Paradox Interactive teams, especially as Crusader Kings II is often cited as 'being like Game of Thrones' with its RPG-based family drama, but would they ever go for the IP?

Paradox CEO Fred Wester said Game of Thrones would definitely be high of the list, but he's "still on the fence" about whether it would be good for Paradox or not. HBO has spoken with them about it.

The latest Clausewitz engine is fuelling the rise of nations and colonialism in Europa Universalis IV, and it's gearing up for all-out war in Hearts of Iron IV, but Paradox Development Studios has more in the works using that engine.

Crusader Kings II lead designer and Game Director Henrik Fåhraeus confirms there's "another game in production and yet another one in pre-production." Who's on the suspect list?

Paradox Interactive have announced their new gambit for global conquest in Hearts of Iron IV will be blitzkrieg'ing onto desktops in late Q2 of this year, admitting they were a "tad optimistic" for Q1.

Today also sees the release of a new develop diary from Paradox Development Studio, and this time it's on the grand strategy's internal politics discussing ministers, laws, and national goals.