Although, the closest thing to getting scared from a video game was when played Indiana Jones and the Emperors Tomb. I was sitting in my room, playing until 3 A.M. And I tell you, at 3 A.M. in a pitch-black room, playing IJET on the last level, it just spooks the crap out of you, with all the undead chinese.

Yeah, SOMA was great. There's so many little horrifying things in it, along with the normal body horror and monsters, that are insanely creepy.

Like the lady you can leave alive or kill who's plugged into the wall and the WAU is sustaining. Or you can just leave the VR machine on with the brain scan people you tricked the codes out of. And in either case, there's this horrifying ethical dilemma about what the right thing to do is, and yet both the in game mechanics and in the context of the story, what you ultimately decide doesn't fucking matter at all.

I replayed it a while ago. It's occasionally unnerving but its primary method of scaring you is turning off the lights and spawning in enemies behind you. The only real scares are the dread you feel waiting for the next jump scare or the occasional unexpected surprise.

I feel you kob. I haven't yet been able to finish Outlast or SCP Containment Breach. Some games are just too scary.

I replayed it a while ago. It's occasionally unnerving but its primary method of scaring you is turning off the lights and spawning in enemies behind you. The only real scares are the dread you feel waiting for the next jump scare or the occasional unexpected surprise.

I feel you kob. I haven't yet been able to finish Outlast or SCP Containment Breach. Some games are just too scary.

How about playing the game at night with the lights off? Too spooky!

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