Delver is a first person action roguelike dungeon crawl with crunchy pixels. Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!

User reviews:

Recent:

Very Positive
(28 reviews)
- 100% of the 28 user reviews in the last 30 days are positive.

Overall:

Very Positive
(1,664 reviews)
- 88% of the 1,664 user reviews for this game are positive.

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable. Help us guide the direction of the game with your early access help and feedback.”

Buy Delver - Beta

September 11

Welcome to another Delver update! We're back after a hiatus (more on that below) with one of our biggest updates. This time we've added a new dungeon section, the Temple, that expands the game with two new dungeon floors full of undead horrors and nasty traps. If you survive that, you might find even more changes...

Along with that, we've also worked on making Delver even better with improved water effects, a bunch of bug fixes, a new randomized trap system, a totally revamped death screen, and potion grenades. Did we mention potion grenades?

Changes

New dungeon area, the Temple!

Boss area update

Mouse wheel can be used to switch between hotbar items

Better win / death screens.

Potions can now be thrown when held

Added water trim effects

Fixed more cases where the player can get stuck while teleporting

Juiced up magic particle effects

Removed last vestiges of the cursor mode

New splash particle effect

Spikes are now 100% more metal

Crusher traps to turn players into paste

Collapsing floors

Tweak to improve clipping plane issue with high FOVs

Probably other stuff we've forgotten

Announcements!

This update is dedicated to Malcolm Laurence Skelton, the first child of our resident artist Joshua Skelton and his wife Melissa. Look at that little guy!

If you haven't caught it already, Joshua has been streaming while he works on Delver lately - follow him on Twitch to be notified when he streams.

Steam Greenlight

This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

About This Game

Delver is a first person action roguelike dungeon crawl with crunchy pixels.

Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface - getting to it may be the easy part.
Levels are randomly generated in each playthrough so you'll never know quite what's around the corner.

Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable even in this unfinished state. Help us guide the direction of the game with your early access help and feedback. Our future plans are to revamp all of the art and sound, increase the depth of the RPG system, add special events and minibosses to the random dungeon generator, implement full gamepad support, and add a ton of new content. Help make Delver the best game it can be!

Key Features

Fast paced action rpg gameplay

Permadeath - once you're dead, you're dead

Randomized levels - never the same game twice

Loot hoarding

Chunky pixels!

Modding support - the desktop version lets you make and share your own monsters, items, and texture packs