Re: Where is de_canals on the workshop?

That's not true. All of the other valve maps are on there in their current version. The only ones that only have compatibility version are the operation maps. Nuke, inferno, dust2, even shortdust are all on the workshop under their account and not just compatibility version.

But where is canals? Did valve forget to add it or was the map actually made by someone else or what?

Canals was made by Valve 100%. Iikka Keränen visited Venice, and got inspired. Did the map and there it is.

-ics

Absurd Minds kirjoitti:

That's not true. All of the other valve maps are on there in their current version. The only ones that only have compatibility version are the operation maps. Nuke, inferno, dust2, even shortdust are all on the workshop under their account and not just compatibility version.

But where is canals? Did valve forget to add it or was the map actually made by someone else or what?

Canals was made by Valve 100%. Iikka Keränen visited Venice, and got inspired. Did the map and there it is.

-ics

Absurd Minds kirjoitti:

That's not true. All of the other valve maps are on there in their current version. The only ones that only have compatibility version are the operation maps. Nuke, inferno, dust2, even shortdust are all on the workshop under their account and not just compatibility version.

But where is canals? Did valve forget to add it or was the map actually made by someone else or what?

Canals was made by Valve 100%. Iikka Keränen visited Venice, and got inspired. Did the map and there it is.

-ics

Absurd Minds kirjoitti:

That's not true. All of the other valve maps are on there in their current version. The only ones that only have compatibility version are the operation maps. Nuke, inferno, dust2, even shortdust are all on the workshop under their account and not just compatibility version.

But where is canals? Did valve forget to add it or was the map actually made by someone else or what?

Canals was made by Valve 100%. Iikka Keränen visited Venice, and got inspired. Did the map and there it is.

-ics

Absurd Minds kirjoitti:

That's not true. All of the other valve maps are on there in their current version. The only ones that only have compatibility version are the operation maps. Nuke, inferno, dust2, even shortdust are all on the workshop under their account and not just compatibility version.

But where is canals? Did valve forget to add it or was the map actually made by someone else or what?

Canals was made by Valve 100%. Iikka Keränen visited Venice, and got inspired. Did the map and there it is.

-ics

Absurd Minds kirjoitti:

That's not true. All of the other valve maps are on there in their current version. The only ones that only have compatibility version are the operation maps. Nuke, inferno, dust2, even shortdust are all on the workshop under their account and not just compatibility version.

But where is canals? Did valve forget to add it or was the map actually made by someone else or what?

Re: Where is de_canals on the workshop?

The official map entries on Steam Workshop are just “dummy files” and don’t actually contain map content - the latest map content
is distributed with the installation of CS:GO servers and clients, so dummy entries save everybody’s workshop downloads.

You have to wait for the nearest CS:GO update before those Steam Workshop item IDs can be put into rotation on community dedicated
servers – the game contains special filesystem code that loads actual map distributed with the game instead of the official map Steam Workshop ID dummy files.

Re: Where is de_canals on the workshop?

The official map entries on Steam Workshop are just “dummy files” and don’t actually contain map content - the latest map content
is distributed with the installation of CS:GO servers and clients, so dummy entries save everybody’s workshop downloads.

You have to wait for the nearest CS:GO update before those Steam Workshop item IDs can be put into rotation on community dedicated
servers – the game contains special filesystem code that loads actual map distributed with the game instead of the official map Steam Workshop ID dummy files.

Re: Where is de_canals on the workshop?

The official map entries on Steam Workshop are just “dummy files” and don’t actually contain map content - the latest map content
is distributed with the installation of CS:GO servers and clients, so dummy entries save everybody’s workshop downloads.

You have to wait for the nearest CS:GO update before those Steam Workshop item IDs can be put into rotation on community dedicated
servers – the game contains special filesystem code that loads actual map distributed with the game instead of the official map Steam Workshop ID dummy files.