And that's not the only gripe I have against EFNet. A non-exhaustive list:

1) Its amazing stability: Agent004 would keep going down until I fixed its auto-reconnect code. I run a similar bot on another network, it had the same auto-reconnect bug and it would stay on for ages.

2) No services (ChanServ, NickServ, etc...). Any decent IRC network comes with those services, but EFNet is still the Wild West of IRC.

3) Nicks limited to 9 characters. Would adding one character take too much RAM for their Pentium II servers?

And more generally, EFNet is stuck in the stone ages of IRC.

Okay, let's not make this a simple rant against EFNet. Instead, let's consider the possibilities we have for moving:

1) NoLimitNET, a small network I go to which is fairly good. Also, there's a WiiU hacking related channel there, which is more active than EFNet's #wiiudev.

2) #3dsdev on Freenode. For me, this one is a no-no. I would rather leave than go there.

3) Another idea? Post.

The main issue is that the top hackers (who are also the most knowledgeable people) seem to be content with EFNet, so... bleh.

What if the bot is down half the time or can't redirect everything because the network is splitted again? Welcome to EFnet.

Bot would have to be hosted by someone with reliable internet. As far as the netsplits... well, you could choose whichever link is most reliable (if there is one), but worst case, everyone on the new network would still be in communication with everyone on whichever link the EFnet bot is on still. So there would be fewer people isolated than with the current case.