Does anyone know if you also gain 5s Might, or does it only apply to allies?

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There are mutiple skills/traits that say something like "to nearby allies" but actually affect you as well; and then there are others that say something like "to you and nearby allies", but mean the same exact thing.

For example, "Retreat!" and "Stand Your Ground!" both affect yourself and allies, but they each read:

Try this as a base. You get 6x Might when you swap weapon sets, you gain 5s Might whenever you critical hit (you get a base +15% critical and +300 precision from Radiance), and you get 3x Might when you use Virtue of Justice.

With this as a base, you should be able to sit at around 10 stacks minimum, with a max of around 20.

I can confirm that Empowering Might can apply on yourself and works with Altruistic Healing (73 heals with no +healing). I used an offensive 0/30/20/20/0 with semi-support as a might boon bot (reaching 10+ with ease):

With 81% crit (100% when I pop "Save Yourselves") and decent crit damage, I can stack up mights and pull out respectable damage. The Earth Sigil is there to keep up a condition for "Radiant Power"- 25 Radiance minor trait since I usually do SPvP alone.

thanks for the link. What would be a good stacking might build for guardian?

the staff plus 5 in virtues puts you at 9 stacks right off the bat. grab a GS and empowering might with decent crit and it wouldn't be hard to start a battle at 10+ stacks. you could put a sigil of battle on another weapon you intend to swap to and have 12 stacks at the start of battle.