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The other Capcom game that has been confirmed for PC is Dark Void. The jet-pack-happy science fiction shooter is being developed by previously successful air-combat game developers, Airtight Games. They produced Crimson Skies: High Road To Revenge on the OldenXbox. What we know at the moment is that the game is set in a dimension on the far side of the Bermuda Triangle, has Nikola Tesla in it, and features both hoverpacks and jetpacks, for aerial combat. The trailer (below) isn’t much more illuminating about all that, but the game does look both aerial, and pretty (I’ve posted a couple of new images below) with its Unreal Engine 3.0 environments. Possibly one to keep an eye on.

One day a protagonist will discover a portal to another world. A world ruled by…. happiness, actually. He’ll then live there when he discovers racing on electric spacehoppers is a sport and that he’s pretty good at it.

@Dominic White: I played an early version of the game last year in Leipzig. The controls were awful and the “vertical cover” passages were clorified quick time events.

BUT

That was last year in Leipzig and who knows how old the build they’ve shown there was. I guess they’ve been using some kind of vertical slice “this is how the game might look like once it’s finished” version that they’ve been showing around since before last E3 or even GDC, so that would make it roughly a year old.

A year is a lot of time to address all the control and gameplay issues they had back then, so I’m still optimistic about the final quality of the game.

Little known fact: Every game is shit until it’s good at which point you burn it on a DVD and ship it.

So far, the only notable criticism in the various previews is that the transition in the controls when you go from flying to walking/running/taking cover is kind of clunky, but otherwise I’ve mostly read good things about the game.

I’m terrible with jetpacks. For some reason if my character’s feet leave the ground I suddenly cannot hit anything. Plus it is bad defensively. You are now up in the air and can be shot at from all sides. In Far Cry 2 I happily jumped onto a hang glider as soon as I found one. I then floated over one of the checkpoints. Total death trap.

Hope you can switch to first person too. I guess 3rd Person for GOW style gunplay, but I liked how Rainbow 6 Vegas 2 handled that. Just do 3rd person when I’m crouched behind something.

Vengeance had this one level where you were a robot merc. and you got to bound around this huge level tackling objectives in the order you wanted. I wish there were more shooters with a consistent sense of vertical scale.

The console press has been drooling over this for awhile, but it seems like there’s been relatively little interest on the PC side. Glad to see it getting some attention…I guess. The game certainly has potential, but most bad games had potential at some point. ;)

I only ever played the PC version of Crimson Skies, and it was one of the best games I’ve ever played with my force feedback stick, second only to Mech Warrior 3. So is the XBox version any good? As I’ve always wondered whether to bother buying it as an XBox Live Original on my 360.

The Xbox Crimson Skies was the same setting and atmosphere, but yeah, it was less of a flight sim and more of a straight aerial shooter, with an interesting campaign structure – each campaign area was a freeform region with places to land to repair, rearm, upgrade, and get missions. It also had some surprisingly great boss battles – 1920-50s super-science is always fun to shoot holes in.

Rossignol, I’ll be using that “OldenXbox” line from now on because I’m not original and you are and that designation is full of awesomeness. I’ll kick a nickel back to you every time I use it, and given the fact the OldenXbox is literally mothballed in my basement, you should see a dollar’s worth of royalties sometime in 2012.

I am rooting for this game. I’m with Fenchurch — even if there’s nothing but endless sky above you, why not USE it?? The fact that Tribes-style games disappeared from the face of the earth until now is somehow criminal.

In many games where the main character wears a suit of armor, he doesn’t wear a helmet so he would look “friendlier” or cooler or something. Nevermind ofcourse, that not wearing a helmet in a combat situation is extremely exposing and looks stupid in all cases.

But in this game, the character wears a helmet… but fails to protect anything else. But nevermind this. The game has jetpacks so all is forgiven.