Егор Чащин

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I am proud to reveal first public available version of system for producing fx on smooth surfaces, inspired by old Jos Stam paper.

It is still more framework, than a ideally working solution and its development is still in progress. You may play with compiled version (win64 only for now, sorry unixians). I've provided dso, a little help on all nodes and test scene, which demonstrates all tricks. I tried to make its using houdini-like and I'll be glad to listen any advises and ideas. Place dso & help directories to Documents/houdini16.5 dir and just open a scene provided.All stuff is placed here https://yadi.sk/d/WGSzerPU3TkFZG [yadi.sk]Thank you.

I wondered. Even custom, trivial single solver does it. What it need for? It makes impossible to use such type of relationship, just because every object has it, which does mean that it is unnecessary to point at all.

If we need to implement some SOP-node, similar to AttributeVOP - which has internal VOP-script (CVEX) functionality - which way wee need to go? I seem, we just have to derive this functionality from some sop-node class, so which class it have to be? Or we should pass another way?