Even though Windows Phone 7 is a new platform, there a lot of ground to cover. There are not one, but two programming frameworks, the touchscreen, GPS and other sensor input, the constraints of a smaller screen, battery life and on-the-go uses cases, and selling your apps or making them available for free through Marketplace. It’s a lot to absorb, and while I’m sure you’re all clever people, you might appreciate a tour of Windows Phone specifically tailored for the developer. Especially if it’s free!

If you’re thinking about getting started with Windows Phone 7 development and want to meet other like-minded developers in your area, come to our upcoming Windows Phone Developer Briefings. They’re free of charge to attend, feature sessions delivered by knowledgeable Windows Phone 7 developers from your community and will provide you with enough material to get you started.

Apps with SilverlightThis session covers Silverlight. Microsoft’s event-driven framework for building interactive applications for the desktop, web and phone. If you’re building an “information”, “lifestyle” or “social” app, you’ll probably want to use Silverlight.

7:15 – 8:15 p.m.

Games with XNA This session covers XNA, the other Windows Phone 7 framework, designed specifically for developing games for Windows, Xbox 360 and the Phone. If you’re building a game, simulation or other app that needs to manipulate 2D sprites or 3D graphics, you’ll probably want to use XNA.

8:30 – 9:00 p.m.

Next Steps With the basics of development for Windows Phone 7 explained, it’s now time to talk about selling (or giving away) your apps, and other considerations you’ll need to take into account when developing for Windows Phone 7.

Register today! Click on one of the cities below to register for the briefing in that city: