Comments

The rendering and compositing look pretty good. The animation (both character and camera) feel a bit stiff. I'm also confused why it feels (based on how he's posed and animated) like he's supposed to be jumping over a distance, but based on the other scene elements, it feels like he's taking off and landing from almost the exact same position.

+1 to all of that. The increasing detail that was added seemed premature since the original animation didn't look realistic, or clear. Also, what happened to his arms/shoulder on landing? It looks like they dislocated then popped back in.

The upside is: presumably all the later layers etc. would be automatically reapplied to any changed base animation.