Creston wrote on May 24, 2013, 14:17:Okay, so can someone summarize what Starbound is? Terraria in space?

Creston

The basic idea is that it's a scaled up version of Terraria with a lot of procedural generation. You get a universe with up to, I believe 100 procedurally generated planets/moons. Each one is a particular "biome" with its own sub-biomes. So you'll have a lava world, or an ice world, or a weird tentacle world, forest world, etc. they haven't revealed all the biomes. You have a ship that you can customize and decorate in addition to whatever you build on planets.

A lot of the monsters are procedurally generated creatures, kinda like Spore. So you'll have a different set of enemies on each planet. Weapons are a mix of unique and procedurally generated, kinda like Borderlands.

Each planet has a difficulty level. This affects the difficulty of the monsters, and I believe also what kind of materials you can find there. So there's a progression to the planets.

Player characters can be male or female of one of a number of different species, and each species gets its own set of armor sprites, and some various other species-specific abilities. There's a research system where you can research new gadgets and abilities to improve your character beyond just your armor and weapon. Special attacks, that sort of thing.

It's much larger in scope than Terraria, and hard to explain everything. But that's the basics.