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The next project should be a bit easier than the ships. Have brought 3 boxes of cardboard letters from Aldi. They are on sale and were part of their middle isle wedding stationery promotion. They spell "L OV E" not "F I R S T T R Y".

The idea is to make a temple wall complex/ set of sewer walls / set of docks.

When stacked together these are 5cm high, 20cm long and 15cm wide. I wanted some terrain that was modular, stackable, and tall enough to block line of site. Also that models could be pushed off.

I cut and stuck the L and the E together to make a "C" shaped Dock. Greenstuff rollers (bricks, and Ancestral Recall) applied to 5mm foam stuck to the walls and floor. There will be a grate in the bottom of one wall. Painting will just be black or brown mod podge then dry brushing. I am going to try and add some vines/flock/green weathering.

Am then going to make a series of arches out of the "O" letters. The middle of the O is the perfect size for a single based 28mm model.

The "V" will either be a redoubt or turned into straight walls with some waste.

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Thank you! I had been meaning to make a complex a bit like the Angkor Wat walls, so no parapet just a broad flat wall to walk on, and thought they could double up as jetties if I had steps down.

I like using the foam but didn't think it would be robust enough to just stick the thin sections together. Am liking using the paper mache boxes as it takes all of the structural problems out of the picture. Other boxes out there include a volcano, hand/ring holder, a viking longship (a bit too big), and a mansion style house with gable roof.

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So managed to spend some time yesterday evening applying the foam. I used the "Ancestral Recall" Greenstuff roller for some of the walls and all of the floors/roofs. Then mainly used "bricks" for the walls with some of the end pieces done with "cobblestones".

Pictures show various configurations including using them as a set of docks, and including stacking the "C" and "L" shape blocks into a structure.

The finished bits are 55mm high so come across as 10 to 12 foot high structures unless they are stacked up.

Will use foam and card to create some grates and openings where I have not covered with foam. I am probably not going to do much filling as these are meant to be ruins. I will be using flock and tufts though.

I now need to decide how to paint. I did some trials of a sandstone colour washed with brown ink but that didn't work. Will probably just go for grey with a Grey wash and keep the tone light.

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just a brilliantly resourceful and imaginative idea - and you've done all the necessary demanding textural stuff so well, which makes all the difference to this sort of thing succeeding or otherwise...

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About
This project aims to expand the Ulvheim ruin into a full featured ruin city for your home 3D printer. You can already download the first two releases from thingiverse for free. There is also an earlier release with smaller houses, also available for free. Click the image to see them.
Previous Ulvheim releases
The pledge rewards are STL-file downloads. I will share the files with Dropbox and the download will be available for years. If you have access to a 3D printer you can print as many copies of the models as you like. You can also vary the scale for more variety. Any type of 3D printer works but FDM is the most economical. Most models will fit inside a 120x120mm print bed. Printed parts can then be painted.
The separate pieces fit together using a clip, also printed. This way you can build several different configurations with the same printed parts. You can of course glue it together if you need extra stability.
Clip system
I have been making 3D printable terrain since 2016. I have done one kickstarter before. All files from that kickstarter are available in my store. But read on to the pledges before you buy anything there. I also have a Patreon page and all models done for that is released for free on thingiverse. This includes the previous three Ulvheim releases.

As base goal, I will create these expansions that are compatible with earlier Ulvheim ruins (type B).
Base goal 1 - Roof set
This set gives you the ability to create roofs on your buildings. Not everything has to be ruined. You can with these models build complete buildings, from the smallest shed to the largest castle. The roofs will build up like stairs. There will of course be options for half ruined roofs.
The roofs will be made to fit the Ulvheim A buildings. This is the smaller complete buildings.
The images below is only very rough sketches showing what is possible. The base goal does not include roofs for L-shaped or T-shaped building. Nor is it possible to put roofs on the hexagonal tower etc.
Whole modular roofs
Modular roof ruin
Base goal 2 - More wall variations
Nothing beats variation and more options. Two new basic walls with lots of ruined options. One solid style and one arc style. Below are some sketches of possible layouts. The final layout is not decided yet.
Solid wall sketches
Arc walls sketches
Base goal 3 - Corners for round towers
Three new types of corners. With these you can build hexagonal, octagonal and decagonal towers (6, 8 and 10 sides). You will be able to build really high towers. There will be ruined options.
The base goals does not include floors or roofs for these.
Hexagonal and octagonal towers
Base goal 4 - Horizontal ruins
The solid walls are made into ruins where the cuts go more horizontal. So you can build a long jagged ruin wall. There will be a couple of variants, from the available solid walls. there will be transitions from whole walls.
3 solid walls made into horizontal ruins
These are the pledge levels.
Ulvheim supporter
If you just want to cheer me on. I will send you a bunch (5) of Terrain4Print stickers. I will also create a unique sticker for this kickstarter and send you a bunch (5).
Ulvheim worker
If you are on a limited budget and only want a limited selection, this is for you. You will get the base goals and about one third of the unlocked stretch goals. These are STL-file downloads.
Ulvheim settler
This is the complete Ulvheim download at a reduces price for the first backers. You will get the base goals plus all unlocked stretch goals. These are STL-file downloads.
There is a limited number of these so be quick.
As a special thank you I will also send you a bunch of stickers.
Ulvheim burgher
This is the complete Ulvheim download. You will get the base goals plus all unlocked stretch goals. These are STL-file downloads.
Ulvheim necromancer
This the complete Ulvheim download plus all my old premium files (from the shop). You will get the base goals plus all unlocked stretch goals. As soon as the kickstarter payments are processed you will get a download link the the premium files. These are STL-file downloads.
Ulvheim architect
If you want me to create something custom from your specification, this is for you. Together we will work out the details. It can't be something huge or overly complicated but expect a handful of models. For instance, wall tiles with a special symbols. A couple of special statues or gargoyles.
The files must match the general Ulvheim theme.
I prefer to make these models available to Settlers, Burghers and Necromancers too. But if it is something special you want exclusively, it can be arranged.
If you take this pledge, contact me and describe what you have in mind. This way we can agree on a reasonable level.
As a special thank you I will also send you a bunch of stickers.
Add on: Stickers
I will create a unique set of stickers for Ulvheim. Supporters, Settlers and Architects will get them for free.
Workers, Burghers and Necromancers have to add $10 to have them. Simply add $10 to your pledge. I will sort it out manually after the project is done. You will get 5 Terrain4Print stickers and 5 Ulvheim kickstarter stickers.
There are lots of more stuff to make for this. This project will have stretch goals. The more pledges that come in, the more stuff will be made. The first three stretch goals are decided already. When they are unlocked, there will be more made available if there is enough interest.
Since I reside in Sweden and use SEK (Swedish crowns) I present stretch goal as % instead.
Stetch goal 1 - Battlements 133% (20k SEK)
If you want to make a castle type building, playing siege scenarios. This will make it possible. It is basically a low wall with a strip of floor and battlement fitting around both convex and concave corners. The sketch below shows a corner piece for a convex corner. There will of course also be ruined battlements.
Stairs made will fit against the battlements.
Battlement sketch
Stetch goal 2 - Windows 167% (also for workers) (25k SEK)
Two new walls with smaller openings, like windows. This is a sketch of one of them. It will print in two parts, without support. It has a big arc. Inside it a thinner wall with two smaller arcs. The inside of the smaller arcs is open to make windows.
Windowed wall
Stretch goal 3 - Rubble piles 200% (30k SEK)
Eight piles of rubble, big and small. Stones in various format, pieces of wood, broken statues etc. There will be round piles and also piles with one or two flat sides to fit against walls and corners.
Two piles of rubble
Possible stretch goals
If the three stretch goals above are unlocked, we will have a vote on the next.
Big set of stairs more elegant
Floor set with wooden planks instead of stone
Pillars
Walls with door openings
Relief walls
Small balcony (from single wall)
Big modular balcony
Interior balcony
Wall fountain
Wall statue
Wall with big gate
Modular foundation to put everything on
Cemetary set with walls, gate, tombstones and mausoleums
Risks and challenges
I have been creating 3D terrain for quite some time, including a previous successful Kickstarter as well as my many Patreon projects. I feel I have always delivered what I promise (and have often over delivered), however this is not my full-time job and so there exists the possibility that full delivery might take some time if all the stretch goals are unlocked. My aim is that the models will be delivered as soon as they are ready - so base goals should be on time with any of the work-in-progress stretch goals being released piecemeal upon their completion.
Personal/work commitments are the only real challenge, but I have a very caring family that fully supports me and understands my passion for producing my 3D creations.

Here we are folks, WOWBuildings is expanding further into space, with the infrastructure now for several types of scenarios, this KS will be a mix of vehicles and Buildings so you will have an even bigger range of choices for your tabletops. all will come in STL format and cuts will be made where needed so boot up those 3D printers once again and jump on board for what hopefully will be a great sack full of goodies to enjoy.
I am adding a couple of special adds that are for personal print use only as a little treat for you top end backers, all files will be initially 28mm scaled (but slightly over scaled to allow for GW sized figures) and optimized for 15-32mm scales so hopefully something for all.
Again human based faction designs for this KS with other races in the pipeline if all goes well, so hello again and as usual keep the feedback coming and if you want anything specific added then just ask, if it can be done it will be so
Stretch Goals as you see will start at £1000, and £500, but this time i am toying with adding some £250 jump points too here and there to add to the fun.
I have tried to keep the pledge level prices as low as i can as well including the licence which is an absolute bargain price for this KS as a thank you for continued support and to help with those after Xmas blues.
£10 Road Builder
£30 Asteroid Miner
£40 Planet Settler

About
The Easy Dungeon is designed to make the gaming experience realistic, fun and engaging without having to spend a lot of money to do it. All this while keeping faith with the fundamental principle of role playing: never knowing what will be a few steps ahead! With the Easy Dungeon system you can build corridors, alleys, rooms progressively as the DM unravels the adventure.
Here follows the pledges and the add-ons you can select. If unlocked, you'll also receive all the free stretch goals related to the pledge you choose.

About
The Sneaky Welcome Rug
The Sneaky Welcome rug is an unassuming carpet to any adventurer. Hiding silently in plane sight, building resentment over the years as its back is thoroughly trodden, the Sneaky Welcome Rug waits for the right adventurer to snare around and strangle. Be ware of The Sneaky Welcome Rug; you're not welcome.
Sneaky Welcome Rug
Classic Smothering Rug
Adventurers be warned of the classic smothering rug. This rug has been known to quickly wrap around adventurers strangling them to an untimely death. It is a favorite of merchants who want a capable self protection system to defend their stores that is less... direct than a friendly orc. Classic Smothering Rugs are obedient to their owners and will defend the shop until the last thread.
Classic Smothering Rug
Magic Flying Carpet
This friendly carpet has been known to help adventurers by carrying them and their heavy loot through dungeons and grasslands. The Magic Flying Carpet often binds itself to one particular party member who has traveled the most in their life quests. These carpets can also be used to gain sight and height over other enemies for adventurers with ranged weapons.
Magic Flying Carpet
Corthon's Color Changing Carpet
Corthon's Color Changing Carpet comes in a variety of colors to help fit his magic's cantankerous mood. Corthon was the sorcerer brother of the textile merchant Celia. Celia asked Corthon to enchant her carpet inventory. Corthon created a carpet that always in flux, changing colors rapidly until touched by a nonmagical creature at which point the color was permanent. You have no control over the color of this magic carpet you receive. (Textile carpet does not change color, designer's discretion of what colors get shipped).
In manufacturing at the DungeonRugs magic carpet factory:
Corthon's Color Changing Carpet
Javeere Jungle Tiger Rug
Javeere Jungle Tiger rug. Javeere was the last of the most dangerous dire jungle tigers. He lived his live quietly in the forest unrivaled in power. His reputation grew until the evil orc Muurg heard of his existence. Muurg was a terrifying and evil poacher who collected rare pelts from his victims. Muurg sent 100 of his best men and laid an intricate trap to ensnare Javeere the Jungle Tiger. Caged and bound, Javeere was brought to Muurg's lair as a trophy. In the cell next to his was a druid Antharc weakened by his years of imprisonment. As his last dying breath, he bound the spirit of Javeere with his fur forever. When Muurg slaughtered Javeere the next night, his ego full, he walked on Javeere. Immediately the rug came to life ensnaring his captor and tearing him into pieces. Now, Javeere is bound forever to his rug, the last flickering memory of his kind. Javeere seeks to destroy all evil in the world and will bind himself to good adventurers if their cause is just.
Javeere Jungle Tiger Rug
Si's Summoner Rug
Those who attempt the art of summoning dragons spend hours on their knees in desperate focus. Their knees gnarled and beaten from the earth fighting their evocations. The dragon summing master Si developed these rare rugs to speed the summoning time of creatures. When kneeled on, the focus the summoner, healing and revitalizing them as they chant. Si's Summoner Rug is a powerful tool in any summoner's arsenal.
Si's Summoner Rug

Did these guys (mostly done) in January. They are GW minis from the Battle at Pelennor Fields Lords of the Ring starter set.

I started on these guys closer to end of the month, as well:

They're for my Luna Wolves, first guy is the Terminator sarge (which I'm painting along with some other terminators from the Burning of Prospero box set)

This guy is a resin cast Apothecary from FW I bought off ebay - he's got a pretty bad mold slip along one leg, but otherwise is a really cool model. I'm trying to paint his little vials and bottles to be more realistic like glass full of ... well, something. He has a lot of detail on him!