Character’s conduct has led to his being banned from all inns and taverns in Karlstad.

Gains +1 to initiative

Dry and flaky skin means traveling while wearing armor will result in double travel damage.

After any combat in which 5 or more attacks are made, character must make a Fortitude save (DC 18) or need to rest for 1d3 hours. If rest is not taken all stats will be reduced by 25% for the remainder of the day.

While moving amidst delicate objects, even in a marketplace, character must make a Reflex save (DC 16) to avoid accidentally breaking something.

Hirelings in the party gain +1 to morale when character is within 20 feet.