I saw that pic on YouTube in English earlier. It's about how well the Italian premium is performing.

Among tier 8 tanks it's:

1st in WR

2nd in damage

4th in battles played

1st hit ratio

3rd in survival

If those stats are true than that's rather disappointing. If it's performing well than it likely won't see any buffs, and even more likely it might get nerfed even worse.

"My dear brothers, take note of this: Men should be quick to listen, slow to speak, and slow to become angry, for man's anger does not bring about the righteous life that God desires." ~ James 1: 19-20

I dont own the Progetto, but dont you think that those stats, if they are correct indicates that the tank is what i would call more than pretty good, and maybe you are wrong?

Maybe, but at the same time it's still a very new tank with a completely new game mechanic attached to it. Even if those stats are correct it could simply be performing well because the player base hasn't learned how to deal with it yet, which in turn could artificially inflate how it appears to be performing (as you can see in the stats of many tanks for the first month or two after they're released). I'll be amazed if it's still even in the top five best performing tier VIII mediums half a year from now, and if it is then I'll happily admit that I'm wrong. Otherwise I'll continue to argue that its incredibly bad DPM holds the tank back from being great, even if the Progetto is at least decent as it is currently.

"My dear brothers, take note of this: Men should be quick to listen, slow to speak, and slow to become angry, for man's anger does not bring about the righteous life that God desires." ~ James 1: 19-20

I dont see these stats reflected in actual battles. Its rare for me to see a progetto anywhere near the top of the board and when it does happen theyre usually platooned up sure. I just bought one for a clanmate so the stats will definitely take a hit when he starts playing it xD

The tank is over preforming because people don't know how to deal with it..

I however have found the secret..

Once it peeks.. track it. Game over send them back to the garage have a nice day!!

Love seeing this tank on the red team.. only time I have ever had trouble with one is when I can't see it.. that said once it fires.. done..

The real issue here in on console more then PC more people are worried about direct damage vs assisted.. if more people abuse tracking mechanics and carried HE alot tanks would have serious issues..

(NOTE: I am guilty of this more them I care to admit)

I think you had a rare encounter with a Potatto in a Progetto.

By now, skilled players are rocking 10 skill crews that can repair tracks in under 4 seconds. It's amazing how well the Progetto is doing, tbh and has surpassed my expectations. I get it's a new tank and the "new tank hype" is still in effect, but most of Progettos I meet in battle end up in the top 5 of the leader board. Seems it's a solid tank.

By now, skilled players are rocking 10 skill crews that can repair tracks in under 4 seconds. It's amazing how well the Progetto is doing, tbh and has surpassed my expectations. I get it's a new tank and the "new tank hype" is still in effect, but most of Progettos I meet in battle end up in the top 5 of the leader board. Seems it's a solid tank.

that would be a “pro-tatoe”....completely different animal

also, 1st in survival? It’s not being played correctly then

100% Credit/Thanks to Violet Viper X for the fantastic Sig.

The true man wants two things: danger and play. For that reason he wants woman, as the most dangerous plaything.-Nietzsche-

The tank is over preforming because people don't know how to deal with it..

If anything I suspect it is under performing it because the people driving it don't know how to fully make use of it's reloading system.

There's really nothing special to 'dealing with' a progetto. It doesn't have some sort of unique armor layout that it takes players time to learn. You shoot it anywhere, it dies.

Unlike autoloaders, there's not some period of time where the tank will be reloading for a minute and completely helpless and a free kill where if bad players don't rush the tank, they are failing.

The progetto is tied for strongest tier VIII medium on PC. (I'm amazed at how many people assert NO ONE believes the tank is OP on PC. Totally false)

Even after the (very significant) nerfs on console, it looks to still be one of the absolutely strongest tier VIII mediums. Almost every time I see one, it's in the top 5, and often the top 2 (sometimes even when low tier).

It seems miles and away better than any tech tree tier VIII medium. I've been looking forward to seeing the stats, because in game it is performing *exceptionally* well from my experience, contrary to all the belly-aching here on the forums about its low DPM (which is deceptive in any autoloading tank). The flexibility it gives you is superb, which is amazing on a mobile medium with good gun handling. If I could increase the reload on my pershing by 1s, but have the option to dump 3 rounds into someone if I needed to, I would take that trade instantly.

If anything I suspect it is under performing it because the people driving it don't know how to fully make use of it's reloading system.

There's really nothing special to 'dealing with' a progetto. It doesn't have some sort of unique armor layout that it takes players time to learn. You shoot it anywhere, it dies.

Unlike autoloaders, there's not some period of time where the tank will be reloading for a minute and completely helpless and a free kill where if bad players don't rush the tank, they are failing.

The progetto is tied for strongest tier VIII medium on PC. (I'm amazed at how many people assert NO ONE believes the tank is OP on PC. Totally false)

Even after the (very significant) nerfs on console, it looks to still be one of the absolutely strongest tier VIII mediums. Almost every time I see one, it's in the top 5, and often the top 2 (sometimes even when low tier).

It seems miles and away better than any tech tree tier VIII medium. I've been looking forward to seeing the stats, because in game it is performing *exceptionally* well from my experience, contrary to all the belly-aching here on the forums about its low DPM (which is deceptive in any autoloading tank). The flexibility it gives you is superb, which is amazing on a mobile medium with good gun handling. If I could increase the reload on my pershing by 1s, but have the option to dump 3 rounds into someone if I needed to, I would take that trade instantly.

Yeah it has the flexibility to play like a [edited]autoloader or a [edited]single shot. Great flexibility there.

I wonder how many average skilled players are playing it. Good players can make any tank work even something truly awful. But I wonder how many 49% win rate-ers (the average for this game) bought the tank and what their performance is like.

I certainly don't have any issue murdering them. Force them into a 1v1 and they're done.