Who was looking forward to Thief...

When this game was first announced I must admit I got a little moist with excitement, however with each preview video it's looking less like the game I remember. I remember playing Thief: The metal age, and being in awe of the free world that was there for me to plunder as I saw fit! The expression of freedom and also how Garratt was just a normal man, no special abilities, having to rely on the shadows....

Now looking at the previews it looks like they've taken your freedom of choice, it looks more like an on rails shooter like COD...

It feels a bit like going to a school reunion and seeing the fittest girl turn in to a fattie....it seems to be ultimately disappointing! Has anyone else felt like this about any games?

I was not a Thief original - so old-school players might see a turd, but someone like me, who's into stealth and action games in general sees a diamond in the rough.

TBH, it probably isn't a bad or even mediocre game - I would say it's closer to being 'good'. Maybe instead of Thief-faithfuls saying it's crap or the like, maybe a more accurate opinion would be "they shouldn't call it a 'Thief' game".

Also, I have uleerior motives =- reading the previews on GameInformer, there's more slew of Multiplayer hybrid games like Evolve and The Divsion, more so than traditional SP games like this. If we can keep sales up of these type of games, we can ensure their longevity.

I'm not keen on MP-only/focused games dominating the genres. If so, I'm quitting gaming/sticking to sports games...

I am waiting to see if it is worth the price tag. I read a while ago you can complete the entire game with out killing anyone which is very cool(MG5 apparently follows this as well). But if the gameplay is anything less than 20 hours, including "treasure hunts" and not counting bull$#@! trophies(kill x with y while p 700 times, or worse multiplayer that count towards platinum), then it is a pass till $20 or free with PS+.

I am waiting to see if it is worth the price tag. I read a while ago you can complete the entire game with out killing anyone which is very cool(MG5 apparently follows this as well). But if the gameplay is anything less than 20 hours, including "treasure hunts" and not counting bull$#@! trophies(kill x with y while p 700 times, or worse multiplayer that count towards platinum), then it is a pass till $20 or free with PS+.

My friend introduced me to the original Thief game, thought it was pretty sweet. I'm keeping my eye on this, always like games that truly focus on stealth. However, what I liked most about the original thief game was the roaming around and not being some cookie cutter go down this path approach.

TC, I disagree. I saw a recent video of some gameplay with commentary and it looks as though you have quite a bit of freedom of movement and choice. There will be more than one way of tackling a mission, and not to mention the focus isn't on combat but on subtlety. Arrows and things should also be scarce so it isn't wise to engage in combat anyway.

Looks like a really cool game and I can't wait for it. Should tide me over until Dark Souls II.

I saw something, probably on Game Informer or maybe IGN that said part of the competitive side of the game is getting scores for everything you do. But the interesting idea was the more penalties you give yourself the more score modifier you get. You can turn off huge amounts of the game's assists and powers to make the game harder and get more points. It sounded like you could set it so that one hit would kill you, any alert might end a round, you could turn off mission guides and so have to find everything yourself, which also meant you could go into other buildings than just your final target.

I saw something, probably on Game Informer or maybe IGN that said part of the competitive side of the game is getting scores for everything you do. But the interesting idea was the more penalties you give yourself the more score modifier you get. You can turn off huge amounts of the game's assists and powers to make the game harder and get more points. It sounded like you could set it so that one hit would kill you, any alert might end a round, you could turn off mission guides and so have to find everything yourself, which also meant you could go into other buildings than just your final target.

If this is true then it might bring back my enthusiasm for the game... I actually found my copy of thief after a little jigging about got it running..... Ahhhh the memories

When this game was first announced I must admit I got a little moist with excitement, however with each preview video it's looking less like the game I remember. I remember playing Thief: The metal age, and being in awe of the free world that was there for me to plunder as I saw fit! The expression of freedom and also how Garratt was just a normal man, no special abilities, having to rely on the shadows....

Now looking at the previews it looks like they've taken your freedom of choice, it looks more like an on rails shooter like COD...

It feels a bit like going to a school reunion and seeing the fittest girl turn in to a fattie....it seems to be ultimately disappointing! Has anyone else felt like this about any games?

I can see your point on this matter. I'm also hoping it's more open and not linear. If it's a linear experience I think I will pass on this game.

As new games on PS4 this first months are scarce (yeah I know it's just the way it is) I saw Thief released in february and thought it would make me wait for the later games. Then I read some previews that movement is not well handled as you can't jump, you can climb many things but some others you can't but not in a logical way. Then you have to steal, steal and steal again to get better at everything. Pickpocketing is a thing I just hate and going into other people's houses can be done in a variety of other games so it's not an interesting thing in itself. Being used to Assassin's creed and Infamous, preventing parkour seems like a big mistake.
I think I'll pass until I find a review making the good points of this game clear.

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