The Wanderer is challenging Rank 5 with Krom the Tyranitar using Sand Stream

Krom the Tyranitar(Move your mouse to reveal the content)Krom the Tyranitar (open)Krom the Tyranitar (close)

Tyranitar [Krom] (Male)"<I don't get it. Woy do we'z gotta krump dese gitz one by one? Wot rool sez we 'aveta do dat, anyway? Soundz loyk an 'ole lotta mukkin' about, if you ask me. If I were dat 'umie, I'd send da boyz out all at once an' clobba da lot!>"
The orkiest Tyranitar you will ever know. Krom's purpose, his very reason to live, revolves around two things: foightin' an' winnin'.

Nature: Quiet (+1 SpA, -15% Speed, -10 evasion)Type: Rock/DarkRock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities: Sand StreamSand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.Unnerve(DW, Locked): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

<waterwarrior> note to self: don't take hall challenges at 11:30 at night<waterwarrior> or else you'll be stuck with a rank that isn't completed yet -.-<dogfish44> Rank 5? Really...<waterwarrior> so what the fuck do i do?<waterwarrior> just tell him that he has t odo rank 4?<dogfish44> "Challenge cancelled"<waterwarrior> or do i make up the pokes as i go along?<dogfish44> what mon is it?<Veemon> Df<waterwarrior> Tyranitar<waterwarrior> which can challenge rank 4<dogfish44> in that case yeah, force the R4 hall run<dogfish44> Hey Veemon<Veemon> Arent you allowed to challenge ranks higher than the rank the mons in<dogfish44> Yes<waterwarrior> you are, but most of the mons in R5 don't have natures<waterwarrior> or half of their moves<dogfish44> ^<waterwarrior> so its kind of hard to ref

Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Tyranitar [Krom] (Male)"<Krom duzzn't get it. Woy do we'z gotta krump dese gitz one by one? Wot rool sez we 'aveta do dat, anyway? Soundz loyk an 'ole lotta mukkin' about, if you ask me. If Krom were dat 'umie, 'e'd send da boyz out all at once an' clobba da lot!>"
The orkiest Tyranitar you will ever know. Krom's purpose, his very reason to live, revolves around two things: foightin' an' winnin'.

Nature: Quiet (+1 SpA, -15% Speed, -10 evasion)Type: Rock/DarkRock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities: Sand StreamSand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.Unnerve(DW, Locked): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Confuse Ray | Thunder | Signal BeamIf Smack Down and no Substitute and not Taunted, then use Substitute (15), shifting back.If sandstorm is active when you would act, then use Rain Dance, shifting back.

Gallade the GALLADE(Move your mouse to reveal the content)Gallade the GALLADE (open)Gallade the GALLADE (close)

Gallade (M)

Nature: Impish

Type:

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified: (DW) (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.