Those of us who grew up with the NES likely fondly remember Capcom's licensed Disney games like Duck Tales, Chip & Dale: Rescue Rangers, and Darkwing Duck, based on Disney Afternoon and Saturday morning classics. While Capcom released a Disney Afternoon Collection in 2017, there has been no indication they want to jump back into that pool. Today, Sonic Mania developers Headcannon released a video of a pitch they made for an alternate world in which Capcom did want to make new Disney games.

The pitch was for a new Darkwing Duck game, a follow-up to the NES title, done in a retro-SNES or GBA style. You can check out the video below.

The pitch wasn't accepted by Capcom, obviously, which is why it has been released on to the internet. The game was originally going to include former Darkwing Duck writers and take place at a specified point in the series.

Those of us who grew up with the NES likely fondly remember Capcom's licensed Disney games like Duck Tales, Chip & Dale: Rescue Rangers, and Darkwing Duck, based on Disney Afternoon and Saturday morning classics. While Capcom released a Disney Afternoon Collection in 2017, there has been no indication they want to jump back into that pool. Today, Sonic Mania developers Headcannon released a video of a pitch they made for an alternate world in which Capcom did want to make new Disney games.

The pitch was for a new Darkwing Duck game, a follow-up to the NES title, done in a retro-SNES or GBA style. You can check out the video below.

The pitch wasn't accepted by Capcom, obviously, which is why it has been released on to the internet. The game was originally going to include former Darkwing Duck writers and take place at a specified point in the series.

At the Consumer Electronics Show in Las Vegas this year, HTC has announced some introductions and revisions to its slate of VR headsets. Not only will some of the headsets get new features, but HTC plans to introduce a new more comfortable headset as well.

The new headset, called the Vive Cosmos, is a more consumer-friendly headset. Unlike other freestanding headsets, the Cosmos still needs to be connected to a PC to function, but it will work with much lower specs than the higher-end VR headsets on the market, to the point where HTC suggests it could even work with a smartphone powering it. While there aren't release or pricing details, Vive has said that they aim for Cosmos to be more comfortable for a less tech-savvy audience, as well as easier to set up.

On the opposite end of that announcement is the reveal of a new Vive Pro, which has eye tracking in it. What this means is the headset can read your eye movements and use them as another movement for, as an example, aiming in a shooter. It basically opens up a whole new world for hands-free VR usage and is a major leap forward for creating VR software possibilities.

Even though it's set in a brutal post-apocalyptic world, Metro Exodus has moments of great beauty. That's why today's reveal that the game will ship with a photo mode is so welcome. After all, you may as well shoot a few pictures while you're shooting your way through Russia.

“Photo Mode has been one of the most requested features from the Metro community,” says Jon Bloch, executive producer at 4A Games. “They’re relatively rare in first person shooters, but the team have been determined to make it work and give Metro fans the opportunity to capture their own stories from the Russian wastelands.”

Photo mode will be available on all platforms when the game launches on February 15 on PlayStation 4, Xbox One, and PC.

Even though it's set in a brutal post-apocalyptic world, Metro Exodus has moments of great beauty. That's why today's reveal that the game will ship with a photo mode is so welcome. After all, you may as well shoot a few pictures while you're shooting your way through Russia.

“Photo Mode has been one of the most requested features from the Metro community,” says Jon Bloch, executive producer at 4A Games. “They’re relatively rare in first person shooters, but the team have been determined to make it work and give Metro fans the opportunity to capture their own stories from the Russian wastelands.”

Photo mode will be available on all platforms when the game launches on February 15 on PlayStation 4, Xbox One, and PC.

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list will be in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

Overwatch lore is a strange thing. At times Blizzard is extremely encouraging of it and at other times it feels like they don't really know what to do with it. The occasional CG trailer or comic release gives fans something to chew on, however, and Blizzard is tossing another bone with their newest release. Titled Bastet, the latest Overwatch media is a short story about everyone's favorite healing sniper Ana.

Ahead of the Consumer Electronics Show in Las Vegas this year, graphics company Nvidia unveiled their vision for the future of graphics technology and how to make it more affordable for the end user. To that end, Nvidia announced a new graphics chip incorporating their newest tech for a cheaper price, as well as opening up their once-proprietary G-sync technology to other non-proprietary monitors.

Last year, Nvidia unveiled graphics card to best support the impressive new graphics technique called ray-tracing, which models light and shadows in real time rather than baking it in, with a new generation of high-end graphics cards. At the last night's event, Nvidia CEO Jensen Huang confirmed an intention to bring this new technology to lower-end OEM devices and cheaper cards, basically bringing ray-tracing to people who don't spend high amounts of money on PC parts.

The new line of cards is expected to be more affordable by the mass market, to the point where Nvidia has miniaturized it for use in laptops, much like they did with the GTX series. Huang bragged that the new line delivers "twice the performance of a PS4 Pro," specifically pointing to its ability to run Battlefield V at 60 frames per second. This should allow ray-tracing to become a technology more consumers can access and, in theory, standardize it in a way that will affect next-generation console technology as well.

Ahead of the Consumer Electronics Show in Las Vegas this year, graphics company Nvidia unveiled their vision for the future of graphics technology and how to make it more affordable for the end user. To that end, Nvidia announced a new graphics chip incorporating their newest tech for a cheaper price, as well as opening up their once-proprietary G-sync technology to other non-proprietary monitors.

Last year, Nvidia unveiled graphics card to best support the impressive new graphics technique called ray-tracing, which models light and shadows in real time rather than baking it in, with a new generation of high-end graphics cards. At the last night's event, Nvidia CEO Jensen Huang confirmed an intention to bring this new technology to lower-end OEM devices and cheaper cards, basically bringing ray-tracing to people who don't spend high amounts of money on PC parts.

The new line of cards is expected to be more affordable by the mass market, to the point where Nvidia has miniaturized it for use in laptops, much like they did with the GTX series. Huang bragged that the new line delivers "twice the performance of a PS4 Pro," specifically pointing to its ability to run Battlefield V at 60 frames per second. This should allow ray-tracing to become a technology more consumers can access and, in theory, standardize it in a way that will affect next-generation console technology as well.

Today Fox announced that a sequel to Alien Isolation was on the way. It's called Alien: Blackout and while some fans of the terrifying stealth-driven game might be enthused by this news, they might also want to take a seat for the next bit. The game is for mobile devices exclusively.

Alien: Blackout has you guiding Amanda Ripley and her crew through "seven fear-inducing levels" in a setup that sounds familiar to Five Nights at Freddy. You'll be managing a space station, jumping from cameras and dealing with damaged controls to try and defeat the beast. The game promises multiple conclusions based on your choices.

A few hours after revealing Blackout, the official Alien account tweeted that there was "more to come," possibly as a response to fans' backlash to Blackout's announcement. What #ReadPlayWATCH means is anyone's guess at this point but hopefully means more games as well.

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