All of these packages include guild tags/ badges as keys for each member of the association. Extra keys/badges will be available at 10kp each, so try hard not to lose one! If you lose your badge, you'll pay for a new one. If you want to hand "spares" out to friends of the association, you'll need to buy extra. Each request for an extra/ replacement key will need to be directed thru the association leader, so he/she can submit the claim (to Dugmaren or Shar) and in turn will know exactly who has a key and who loses them.

To decide where you want your plot, you'll select a room where your guard will stand at the entrance to your Hall. You'll need to get approval on the location from Shar, by request. Once you have been approved a location, you'll be emailed the package to fill in the blanks. You'll describe virtually everything within your hall. Rooms, items in shops (rations, waterskins, quills, spellbooks,) innkeeper, banker, guild guardian, fountains, everything you pay for and get will be unique to your hall. After filling in the package details, you'll email it back to Dugmaren and he'll do all the hard work of making sure its right. Once the changes have been made, the deal is pretty much done. Please be final on your submissions. Making changes post implementation is always more difficult than making it right the first time around. This may be more difficult than it appears at first. If you are unfamiliar or intimidated with how ansi or areas work, please ask questions. We will help you where you need it. Each guildhall is its own little zone and needs to be handled as such.

Until we can automate the whole system, this is simply the best method for getting guildhalls into the game. After we get the initial rush out of the way and can come up with a workable do-it-yourself style of management, we will allow for upgrades to your plot that include things like specially made objects for sale in your shop and communal style or private rooms with personal touches. We haven't limited the potential for upgrading plots, so if you have any ideas or comments about where the future can go with this, please post them here.

Hey Shar, I suggest you gives us, if possible, a complete list of possible items we can put in our guild shop, as well as any limit on the number, price, etc. Will save you guys the headache later and will let us know better how/what to do.

Thanks again.

"There is one big rule in life - the things you worry about never happen, and the things that happen are never the ones you expect." - John Bellairs

Adriorn Darkcloak wrote:Hey Shar, I suggest you gives us, if possible, a complete list of possible items we can put in our guild shop, as well as any limit on the number, price, etc. Will save you guys the headache later and will let us know better how/what to do.

Thanks again.

When the time draws near, I'll do that and more. For now, I'd like to see everything everyone else has to say. A complete list of ideas from the players is kindof what I'm after. :)

Love the morgue idea. Guild vault is cool too, that could be like a guild storage cache where anyone is able to deposit and withdraw...

Setpoint idea is nice too.

Would be cool to have a room within hall where zone groups could be assembled but from which nonmembers couldn't exit, except for a portal to the outside (the only room inside hall nonmembers could view). Maybe for nonmembers, if they tried to farsee they'd see fog but members could see through?

stables, but not the rent ones, where you can let them roam free, would require changing how many you can have etc, but I like to collect pets and a place to show them off would be cool, would have to have them recover after a boot/crash too.Servants/butlerhomeland storage chests mmmmmmhouse hold pets/dogs/bird/cats/exotic etc.

Talona responds to your petition with 'Sweet, I fixed something!'
Talona LFG: [55 Evil Human Nec] 'Don't make me mud castrate you all.'
Some people are like slinkies, not really good for anything but you still cant help smile when you see one tumble down the stairs.

Would love to see a store in there that would sell things like the !rent di/sense/farsee pots u can get(cept make em rentable, warn a guy before he buys 300 plats worth), some id scrolls, pres scrolls and useful stuff like that. The idea of a guild vault and personal storage like we have at inns would be a great thing.

I know that the idea of a stable was tossed around but maybe we could make the mounts personalizeable for each guild as well, would be kewl for sure a nice way to ride in style.

i personally dont think that the auction board should be put in the guildhalls. the auction boards were kinda a place that everyone would gather to socalize and well sit :). would like to see them stay in the places that they are now, but thats just my opinion

Dugmaren tells you 'Welcome to Canada, don't blame us if you're stupid enough to get eaten by the wild life'

If your guild wants to have its very own Hall, request a brief meeting with me and we'll discuss a location and type.

It should also be noted that the exit directions and exit types are not static, meaning you can change them to whatever type/direction you want. Guild guardians can be virtually any type of mob you desire within reason. (Obviously mobs like a level 59 black dragon who would be agro to all would *not* be acceptable, but almost anything goes.)

We will allow for hometowns to be changed to your guild if you so desire. We already have the command to do so, but now it will actually work!

Also, please do not change the numbers that represent values. Other than that, go nuts and have fun!

The first package has been sent out to Triterium. Congratz to them on their purchase and we wish them luck on building!

Questions about this post or any other guildhall related material can be directed to myself, Dugmaren or Shevarash.

Debating resetting hometown to guildhall. Would be nice to have badge perm tied to you like artifact and having it able to 'cast' relocate to your guild instead of changing your death/word spot. I'd like to be able to still word to check GN area, heh.

I just wanted to chime in and thank you guys for finally pushing this through, it was a big part of why I'm playing again. Double fire giant thumbs up to Dugmaren for all his hard work and for being not only open to suggestions and discussion with the player base, but engaging the pbase and finding solutions to things that have been on the table for years! It is great to have you back upstairs! Ceiling Chris, in ur ceiling watching ur pbase.

Any changes in last 2-3 months on this topic? Guild storage chests are an awesome idea, I'd like to see guild slot machines (of course I still want blackjack, poker, craps, and roulette wheels coded into game), guild beacons are awesome idea, etc

Has there been any discussion on expanding this to individual characters? I'd like to see people able to earn a home for their own characters if they choose. Obviously, the pricing and restrictions would have to change but it would be awesome to invite people over to your place to chill out. Allow for the creation of items like beer taps, magical barriers to keep people out of certain areas, an inn, etc. Tying it into roleplay would be pretty cool, making requirements for you to attend a couple rp events, have an approved description, and maybe write a story or something too.