Just curious about this Anchor behavior, does the object(s) that you want to be anchored have to be on its own layer? So if I have 10 anchored objects, there needs to be 10 layers? Or can they all fit onto 1?

@gregmax17 - they can all be on one! Generally you have a single layer with a parallax of 0,0 which you call your "UI" or "HUD" layer. Then, you put all objects you don't want to scroll with the game (with as many anchors as you like) on that layer.Ashley2011-10-27 15:04:04