Denis Dyack posted a message on the official Precursor Games message boards saying the team is taking a break. Hope is not completely lost for the game as Dyack answered everyone's first question: is the project dead? "No, but we feel it needs a rest," Dyack said. It's unclear if, when, or in what form Shadow of the Eternals will return, but Dyack seems to believe the team will pick the project back up at some point in the future.

It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold. We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all – we cannot thank you enough.

Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.

Denis, Phil and Aaron have decided to continue to run the forums for those who wish to stay hang out and talk. Denis, Phil and Aaron will also be taking a break but will be around posting and talking with everyone when they can. Others from Precursor will also be popping in from time to time.

Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.

Keep your head high everyone and remember what we have accomplished together.

Our TakeDespite good intentions, and the excitement surrounding the prospect of a sequel to Eternal Darkness, Shadow of the Eternals has been plagued with issues since its original announcement. It's disappointing, but not too surprising that Precursor has decided to put the game on hold. I would still like to see the final game someday, but I am not confident that we will be seeing or even hearing from the game anytime soon.

I kinda gave up on it after the first snafu with the Kickstarter. This is a prime example of what I DESPISE about Kickstarters though; this is the kind of project that a publisher should take a chance on, as it is a pseudo-sequel to a very popular game. Unfortunately this Kickstarter nonsense has changed things and now publishers just sit back and let the consumers cover the development costs then happily publish the finished product with no risk to them.

I'm starting to feel sorry for them. I mean there are people who are clearly working hard on this and they have to suffer because of Dennis Dyack's horrible reputation.

At first I was annoyed that gamers are more focused about the controversies BEHIND the game instead of focusing on the actual game and then I realized that this is just an HD upgrade of the original and they claim its a sequel. I don't get that.

Good. This should have happened a long time ago. Frankly, if fans of the Eternal Darkness series want something to happen with the franchise, they need to ask Nintendo to do something about it. That way, a proper sequel can get made without all this drama surrounding it (ideally, at any rate).

Maybe someone else need to work on this, maybe someone from Nintendo themselves maybe super mario brother creator!One of the best games ever made for the gamecube being held up.Come get off you ass and spend some cash and get the dam game made.This is a game that would make me buy a WiiU! What the hill. Nintendo need to came in and take this game away from the Crazy guy in charge!!

This should be a surprise to no one. It's just a pity that publishers won't understand why the Kickstarter failed. They will come away with the idea that there's no interest in a sequel to Eternal Darkness. When the very likely reality of it is they DO want a sequel, they just don't want Dyack making it.

I have absolutely no knowledge of what it was like working at SK and then precursor, except for the numerous articles detailing the experience, but it seems very cultish to me. I don't understand why people seem to be willing to risk their own money and a year of their lives when Dyak and SK only produced one decent game followed by a decade of failure. Either he is being grossly misrepresented by the media or he is a master manipulator.

I think Kyle's opinion is spot on. After two failed kickstarter campaigns and all the negative press surrounding it, I doubt this will ever be finished. The upside to this could be that Nintendo might give an Eternal Darkness sequel another chance.