I was wondering how hard would it be to create an OXZ that puts an item up for sale it the market that allows your ship to match a target ships speed. I guess like a Torus drive but matches speed to any targeted ship.

While from the js its certainly possible the question I am asking myself would be if its desirable (I don't even mention realistic ) that a heavy cargo hauler suddenly got the speed of a fast fighter ?

Trying to survive behind the controls of a Caduceus Psi XT in Alpha test

There are certainly a few questions that would need to be answered: Would this be a standard-speed-only facility, or would it need to work at injector speeds? If injector speeds are desired, how would that work, as currently injector speed is not configurable in flight? It's either on or off, so a different/alternate method would need to be considered.

It was a standard feature of X-Wing games. I remember it being a very essential feature in dog fighting, since you had so many other things to worry, like energy distribution between shields, weapons and engines.

It was a standard feature of X-Wing games. I remember it being a very essential feature in dog fighting, since you had so many other things to worry, like energy distribution between shields, weapons and engines.

It would be so handy in a dog fight, especially till I can get a flight stick. lol
I'm not all that good at flying by keystroke.