Shadowed Unit Frames

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!

Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't

Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs

Aura Indicators: Display colored squares or icons for certain auras on any unit

Fader: Fades frames when out of combat and inactive (100% mana/no target)

Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.

Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them

Range Checking: Fades frames out that are out of range of you

Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager

Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Long time user of this addon (since release) and never had any issues with it. Since MoP my player name hasn't been showing but have had no other issues with the addon - so I decided to update.

Since I've updated (downloaded from this site), my target frame is blacked out. As per the attached image, you can see my player, target of target, focus and focus target bars are working fine. Any suggestions or ideas as to how I may resolve this issue? Any feedback would be very much appreciated. Thank you!

Does this happen with a new profile? Given that the actual creation of new raid frames isn't something SUF does, that sounds like something else is going on that's not SUFs fault.

I disabled all addons made a new profil and joind "Battle for Gilneas" 3 times every time there were only 9 players shown untill reload ui or until forced update by unlock/lock again. (don't be confused about the transperent windows thats a texture replacment that can't effect an addon)

Long time user of this addon (since release) and never had any issues with it. Since MoP my player name hasn't been showing but have had no other issues with the addon - so I decided to update.

Since I've updated (downloaded from this site), my target frame is blacked out. As per the attached image, you can see my player, target of target, focus and focus target bars are working fine. Any suggestions or ideas as to how I may resolve this issue? Any feedback would be very much appreciated. Thank you!

No happens alsmost in every raid pvp and pve. But can be easy reproduced by joining any Battelground

An other problem is Resurrect Status is showin up also if the person is alive -> reload won't help only goes away when i leave the raid and join again! I had to disable it ;/
Its bugged everywhere portraits and raidframe.

I've still not been able to duplicate this, and if it was a common issue, I'm guessing other people would have noticed it as well.

Originally Posted by kaustos

Originally Posted by Shadowed

Tonyleila: So it only happens in Battle for Gilneas then?

Just wanted to chime in and say I've been experiencing this too, noticed it in a WSG match.

I also asked other ppl ony my server that were using SUF they had same problems when enabeling raid frames of SUF (most of them were only using unit frames)
I tryed everything disabled all addons -> remove my Saved Vabs -> made new profil -> enabled raidframes (no options change just moved them little bit)
-> bug

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