|

|

If you enjoyed the original Rise of the Triad from Apogee back in 1995, then don't expect too much more from the upcoming reboot from Interceptor, except a few game tweaks and an Unreal Engine 3 upgrade. OK, that may be enough to try it again.

John Carmack has been talking about virtual reality a lot lately. He demoed a VR prototype at E3, and showed it again at QuakeCon after such a positive response. I got to strap on the goggles and talk to Carmack about the future of VR in games.

QuakeCon 2012 hadn't even started yet and plans were already being changed. Record numbers delayed registrations, limited access to the "Bring your own computer" area to latecomers and pushed John Carmack's keynote back two hours.

Rage was a mess when it came out on PC in late 2011, and while patches improved the game, it still was frustrating to play. Id Software's John Carmack apologized to QuakeCon attendees on how "badly we handled the game in the PC space."

All the hepcats are out in Dallas today to celebrate fragging at QuakeCon 2012, but we squares can still get in on the fun. The larks and merriment are being streamed online, with some sort of newfangled technology, so we can all press our faces to our screens and pretend we're really there.