Noticias

We have added a lot of new countries to the SMS/phone payments option, including Serbia, Brazil and many other frequently-requested countries. Note that if your country is missing, it means we cannot possibly add it, sorry. But we are planning to expand payment options dramatically very soon, so hang on!

To accomplish the merge we will shut down public access to the server between 9:00 and 12:00 GMT on 1.12.Find you local time here.

We regret to announce that we won't be able to transfer any ongoing games because of the many structural differences introduced in the Alpha.

As always, we remind you NOT TO PANIC! We'll do our best to make a smooth transition, and will quickly fix whatever gets accidentally broken. In case you absolutely have to panic, please do it quietly, without spilling it over into the internet. Cheers!

Alright, here's the culmination of our video-editing efforts. Props to everyone who showed up for the game footage filming - sorry that no usernames are actually visible (apart from Reckoner's)

HD viewing is mandatory!

In case you're wondering, ProtoBytes is the name of our company (since there are 3 of us now, we need a proper name) which we forgot to announce, but whatever

--

In other news...
To thank all premium members the next week will be officially known as SP Super-week! If you are a premium member you will get 150% times all your SP earned from the 24th to the 30th of November!

Collaborators - it is now possible to work on the same map together with friends! Permissions can be set separately for adding/editing/removing countries, cities, units, borders and images. Located in the map options menu.

Scenarios, new option: limit reinforcements to the units available in player's home country.

Fixed a few minor issues.

UPDATE:
Fixed a bug that prevented the creation of new maps. Also, moved 'limit reinforcements to the units available in player's home country' to map options (advanced tab) instead of scenarios.

We are trying to take some cool Alpha screenshots and gameplay video for the new epic trailer, but we need some well-populated games for this.

The idea is to enter a game en masse, set turn time to 1-2 minutes, rapidly expand within the first 15 turns, then set off a lot of battles and change the turn time to 5 minutes, so we could capture a video properly.

We are going to do this tomorrow (Thursday) evening. Everyone is welcome - the more, the merrier. Here's the schedule (UK time, please convert to local time here):

Our current promotion manager had to quit before ever starting (being unable to find any available time), which means the position is now open again.

What we're looking for:We're looking for a third person to be an equal part of the team. Me and Amok want to concentrate on game development and need someone to take over all promotion-related things. This includes creating the buzz in the internet, requesting reviews, contacting people and companies, building connections, looking for potential partners, finding new creative ways to promote the game, handling the marketing, etc. The most important thing we expect, for starters, is bringing new players into the game.

After the release of the Custom maps alpha there's been all sorts of rumors about the future of the game, including various doom and gloom scenarios. Well, now we can finally set all these matters straight.

On the 1st of December we're planning to merge the two separate games we currently have (the old game + Alpha). This is when the hard work some of you put into making custom maps will finally pay off (as people will actually start playing them!)

As part of the process:

All existing custom maps will be kept intact.

SP and stats from the Alpha will be added to your SP and stats in the old game.

Upgrades will be reset (with SP refunded).

All players will have access to the game. As in the old version, some features will be Premium-only.

All Premium packs will remain, with a few (small) changes. Scenarios pack will be used for custom maps, as well as for scenarios.

Basically, things will continue as with a regular update, so DON'T PANIC!