Build wrote:should have replaced the AV-135 TO AK-47 texture and sound

Certain guns have their names licensed, which isn't easy to get for use in a game. Even AAA games sometimes struggle to acquire licensing/permission to use a gun's exact and actual name. It's best for an obscure game like this to avoid getting into copyright troubles even though fairly unknown indie developers won't get targeted as much as a big company would

I'm personally unsure what I should think about the weapons or even community-content in general. My personal opinion is this: As long as the community gets involved into the game's development, everything is nice. Mods, own sprites, level editor, character creation... As long as everyone who creates something also gets it into the game in some degree, it's also fine. But if it goes towards competition and exclusion of "bad" designs it simply turns into frustration since people put effort into creating something but not being able to get it into the game. And if I remember correctly the weapons we have now were part of a huge contest.

To the weapons in general I can say I personally like the weapon designs and the weapon ideas. The balance wasn't met too greatly as the Alien sniper rifle as example surpasses the Heavy Rail gun in many aspects. I mean the headshot-damage of the Heavy Railgun is about 300 damage, the Alien sniper rifle was able to kill an enemy with a headshot who had 350 health while wielding a lower recharge rate.

Some Re-Balance should be done, most definitely. But with the fact in the back of my mind that only a bit of the sweat and effort was actually converted into some usable things, I personally prefer using the old weapons and I will continue only using the old weapons. And if there's some old weapons that also were created by the community, then first I wasn't aware of it and secondly I don't really care now anymore anyways.

Whyme wrote:To the weapons in general I can say I personally like the weapon designs and the weapon ideas. The balance wasn't met too greatly as the Alien sniper rifle as example surpasses the Heavy Rail gun in many aspects. I mean the headshot-damage of the Heavy Railgun is about 300 damage, the Alien sniper rifle was able to kill an enemy with a headshot who had 350 health while wielding a lower recharge rate.

I think this is ok, if you want a weaker and slower slot 4 put the Heavy Railgun, if you want a faster and more powerful one use the Usurpation Sniper Rifle.

You have to remember that game balance is also heavily in the hands of map makers, for example, there can be a map where there are 3 Heavy Railguns and 1 Usurpation Sniper Rifle, this adds some kind of fighting over having better weaponry.