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I posted Update #36 to the Kickstarter page, just a quick update about the upcoming playtest, a new cronk that should please players who want badass unarmed monk characters, and another Gerald Lee art preview. Advertisements

Heya, folks! Just wanted to give you an update on the playtest document, specifically about the bard class. Bards have always been a problem because they’re designed as a support class, and when a support class has to fill in for a role normally occupied by a primary class (like a bard healer in a…

The Five Moons RPG playtest has been delayed because I’ve been fiddling with bits of the skills system. Sneaking As I mentioned in an earlier blog, Stealth in 3E/PF is a little wonky, and–because creatures are assumed to be looking in all directions at once–basically you can’t use Stealth if there isn’t cover or concealment.…

It’s not secret that I’m a fan of 3E/PF, and the basics of Five Moons are informed and inspired by 3E/PF. But as I go through the chapters of the Player’s Handbook and Core Rulebook, I keep running into rules that make the game a lot more complex and “realistic,” but I don’t really think…

I was talking to someone interested in the game about whether or not there would be unique races in the Corebook or the setting book, and I thought other people would be interested in the answer, so here it is (slightly rephrased). Of course, I wrote an earlier blog entry about being able to reshape your character, including…

Do you have a few hours to run or play a low-level game session? Download the Five Moons Pre-Alpha Playtest Document, give it a read, build some characters, beat up some monsters, and let me know what you think. Thanks! UPDATE 12/31/14: Scroll down to below the picture for some FAQs! SKR-FM-PAT-Five-Moons-Pre-Alpha-Playtest (PDF) FAQs (I’ll…