Transcript

1.
Ping Pong Programming

2.
Game Play• Player A serves by writing a test.• If the test passes, Player 1 faults and the serve goes to Player B.• If the test fails, Player B returns by implementing the code to make the test pass.• If refactoring is needed, Player A must perform the refactoring, taking the point.• If no refactoring is needed, Player B takes the point and Player A re-serves.