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The road to the Prismata Alpha World Championship (PAWC) begins! Starting September 2nd, Master Tier players are eligible to collect points in 6 Grand Prix events to earn themselves a spot in the PAWC Finals.

Final Standings after Week 6:

Rank

Player

Total CP

Week 6

Week 5

Week 4

Week 3

Week 2

Week 1

1

Arkanishu

365

110

110

110

10

20

5

2

dbelange

280

0

60

30

70

110

10

3

Aetherllama

240

60

20

0

100

0

60

4

silverspawn

140

0

0

20

5

5

110

5

Apooche

90

0

0

60

30

0

0

6

Crash0verlord

85

5

30

0

20

30

0

7

Relevation

80

0

0

40

0

40

0

8

Timex

75

0

5

5

5

60

0

9

dirtymagic

65

0

20

5

40

0

0

10

ExNihilo

60

0

0

0

0

20

40

11

weiseguy

50

40

10

0

0

0

0

12

Andreas21

50

10

40

0

0

0

0

13

Toothless

45

10

0

10

10

5

10

14

Gameking51

30

30

0

0

0

0

0

15

Kurasu

30

0

0

0

0

0

30

16

Tiels

25

20

5

0

0

0

0

17

MasN

25

20

0

0

5

0

0

18

Redrame

25

0

5

0

0

0

20

19

phufhi

20

0

0

20

0

0

0

20

iminaBearSuit

20

0

0

0

20

0

0

21

zezetel

20

0

0

0

0

0

20

22

Synxern

15

0

0

0

0

10

5

23

ESHAR

10

0

10

0

0

0

0

24

4nonym0u5

10

0

0

10

0

0

0

25

Zirikki

10

0

0

0

0

10

0

26

Woulven

10

5

0

0

0

0

5

27

PinkTeddy

5

5

0

0

0

0

0

28

allecto

5

5

0

0

0

0

0

29

Temron

5

0

5

0

0

0

0

30

Dmitlar

5

0

0

5

0

0

0

31

Lightning

5

0

0

5

0

0

0

32

zzz

5

0

0

0

5

0

0

33

Pytho

5

0

0

0

0

5

0

34

Dunkoro

5

0

0

0

0

5

0

35

mquander

5

0

0

0

0

0

5

Upcoming Events:

Date

Event

Wed Sep 2 5:00 EDT

Grand Prix Round #1 (base+8)

Sat Sep 12 1:00 EDT

Grand Prix Round #2 (base+8)

Tue Sep 22 5:00 EDT

Grand Prix Round #3 (base+9)

Sat Oct 3 1:00 EDT

Grand Prix Round #4 (base+9)

Tue Oct 13 5:00 EDT

Grand Prix Round #5 (base+10)

Sat Oct 24 1:00 EDT

Grand Prix Round #6 (base+10)

Sat Nov 7 1:00 EST

Wildcard Weekend (base+TBA)

Sat Nov 14 1:00 EST

PAWC Finals [Day 1] (format TBA)

Sun Nov 15 3:00 EST

PAWC Finals [Day 2] (format TBA)

PAWC Rules and Overview

The PAWC will consist of a grand prix of six double elimination tournaments, plus one “Wildcard Weekend” event, leading into an 8-person 2-day championship round (the PAWC finals).

You must be in Tier X to play in PAWC events.

Tournament director: Alex Wice

Admin decisions are final and made in the interest of fairness.

You can contact an admin by messaging Alex in Prismata or messaging prismataworlds on skype.

Format of Grand Prix Rounds

Finals of each Grand Prix Round will be winner’s bracket winner vs loser’s bracket winner in a single best-of-5

Drawn games are scored 0-0 and replayed.

Sign-ups for each Grand Prix round will be via a Challonge link, which will be posted on the Prismata blog (and cross-posted on the r/prismata subreddit) several days before each event.

Check-in 15 minutes before start time, on Challonge. You must check in to participate.

Championship Points Structure

Each Grand Prix event will award championship points as follows:

1st: 100 points

2nd: 60 points

3rd: 40 points

4th: 30 points

5th-6th: 20 points

7th-8th: 10 points

9th-12th: 5 points

In addition, the winner’s bracket champion in each Grand Prix event (i.e. the person who makes it through the double-elimination phase without losing a match) will receive an extra 10 points.

At the conclusion of the 6 Grand Prix events, the top 6 players will be seeded into the PAWC Finals.

The next 6 players will be seeded into a double elimination bracket (to be played on Wildcard Weekend) with the first 2 players receiving a bye.

Ties will be broken by repeatedly not considering results of the oldest event. [If this still results in a tie, a bo1 will be announced and played on Saturday, Nov 7th.]

Wildcard Weekend

Players 7th-12th in Championship points will play for 2 spots into the PAWC Finals.

Rules:

Double Elimination with all rounds best-of-5.

Players will be seeded based on Championship Points.

The highest two seeds (ranks 7 and 8) receive a bye at the start of the Wildcard Weekend event.

45sec time control in all games

Base + TBA

Rules for drawn games are identical to those in Grand Prix rounds.

The Wildcard Weekend winners bracket winner will receive the 7th seed into the PAWC Finals.

The losers bracket winner will receive the 8th seed into the PAWC Finals.

Blitz Event

The PAWC will also feature a separate blitz event on the Sunday of Wildcard Weekend.

Event:

PAWC Blitz Event

Date:

2015-11-08 (Sunday of Wildcard Weekend) [TENTATIVE]

Prize:

TBA

Format:

TBA

Open to:

All players who score 5 or more points in any PAWC Grand Prix event.

PAWC Finals

8 players

The top six players will be seeded by the amount of championship points earned during the Grand Prix.

The seventh and eighth seeds will be the Wildcard Weekend winners.

Day 1: Modified Round Robin

Day 2: Playoffs

Prizes

GRAND PRIZE

Lunarch Studios is pleased to announce that the PAWC winner will be invited to design a new Prismata unit!

Yep, you heard it right! If you win the PAWC, we’ll invite you to submit a design for a brand new Prismata unit. It can have any cost, and it can use any of the current Prismata game mechanics supported by our engine. If you’d like, you can even suggest a name and an art idea for it. Lunarch Studios will implement your unit in Prismata, playtest it with you and other top players, finetune its balance, and ultimately release it in Prismata.

We’ll also create a commemorative custom skin of your unit in celebration of your PAWC victory.

TOP 8

All players who make it to the finals of the PAWC will receive full Luminary Tier benefits—including an invitation to our secret discussion group and “Future Server” in which unreleased Prismata units are tested.

BADGES

The grand prize winner, the top 8 finalists, and winners of each of the 6 grand prix rounds will all receive a commemorative equippable Prismata badge that can be used to show off your tournament success.

About Alex Wice

Alex Wice looks for awesome experiences. Never satisfied, his audaciousness has taken him through math olympiads, high stakes poker, and dozens of countries. As a founder of Lunarch Studios, Alex has an enthusiasm for crafting beautiful user experiences through great design, for understanding the motivations of players playing games, and for appreciating what works and doesn't work in the plethora of games he has played.