The morning of the all hands summon to the Blasted Lands, Aely went for a walk. The late fall air was clear and cool, and leaves crunched under their feet in the less-traveled parts of the streets. She and Roger took the long way around Old Town, south through Tanner Circle and down Bulwarks, across […]

The change to Divine Plea seems a little severe right now, but I’m excited about replenishment on more classes/specs – all in all, I’m going to withhold judgment on this one, since we really don’t know a lot about the actual implementation just yet.

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Overall very positive changes. Rage while shielded means that Disc priests will be our new best friends, and the new rage/stance mechanics are something we’ve been asking for a long time. Arms need every buff it can get, it’s good to see there will be more changes coming.

Interesting about the Imp Shadow Bolt – they took this nerfed-into-the-ground talent that usually wasn’t worth taking anymore and made it raid-wide useful. I’m glad for that, because it really didn’t feel like we were bringing anything static in the form of buffs/debuffs. And what’s this about us having Replenishment?

Drain Soul change is odd – useful when farming, I guess, but I’m finding in raids I get TOO MANY soul shards and I have to use a mod to auto-destroy them. (That’s cause Drain Soul’s damage quadruples when the target is sub-20%, and so it easily outpaces Shadow Bolts at that point.) Curse of Weakness/Recklessness is also weird.

Mostly just WTFing at the “new talents and changed talents” bit. What do they meeeeeeeeean?

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Too Many Annas ?

Anna is a 20-something gamer on the Feathermoon (US RP-PVE) Server in World of Warcraft. Here you'll find all kinds of
assorted things about WoW, including roleplay, raiding, and whatever else Anna feels like rambling about today. She's got a lot of alts, so you never know what you'll find!