I held on as long as I could, mixing it up in the center of a fiery dogfight in a ship designed for assaulting static and slow moving targets. I even sent a handful of the Zyan trash to their graves, but between a volley of Geenees launched by a well concealed enemy and the prospects of up to three Plectrons fired directly into my rear, I was forced to pull the yellow lever. I watched as my pod narrowly dodged the remnants of the missiles destroying my own ship, then as it squeezed by the swarm launched by my allies into the hostile fleet, and finally the pod raced in towards a ring of turrets, coming within pixels of a dozen or more Plectron and Drachan missiles coming at it, while Daycorns, Oriks, and Plectrons filtered in. Just as I thought luck would have to falter, the hyperdrive kicked in and missiles sliced through the green mist in my wake.

I don't know what puts me at the edge of my seat more. Having my escape pod fly through a field of missles in the middle of a large scale battle or thinking to myself that my ship can take one more shot as a plectron threatens the existence of yet another one of my commanders.

Good to see that your commander gets to live another day!

We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. ---H. P. Lovecraft

Bardash Blackridge wrote:I don't know what puts me at the edge of my seat more. Having my escape pod fly through a field of missles in the middle of a large scale battle or thinking to myself that my ship can take one more shot as a plectron threatens the existence of yet another one of my commanders.

Good to see that your commander gets to live another day!

Well, he's dead now. Five missions later. One of those stealthy, surprise strays that seemingly wedges between armored plates to nail the cockpit. Ironically on an otherwise easy mission, which followed defending and attacking a sector base.

I love that sector base mission. Have you ever found yourself skulking behind a convenient swarm of asteroids with your tail half blown off, no repair bots left, and almost still in space because most of your engines were blasted? You wait until your wingmen either win the mission or else get blown out of space so you can hyper while dodging the occasional stray missile that you can't see until it is nearly hits you.

I am running an admiral that is on mission 152. The only problem with this is that it is getting boring because I almost never get in serious trouble.

Fusion_power wrote:I love that sector base mission. Have you ever found yourself skulking behind a convenient swarm of asteroids with your tail half blown off, no repair bots left, and almost still in space because most of your engines were blasted? You wait until your wingmen either win the mission or else get blown out of space so you can hyper while dodging the occasional stray missile that you can't see until it is nearly hits you.

I am running an admiral that is on mission 152. The only problem with this is that it is getting boring because I almost never get in serious trouble.

Fusion

I find myself hiding behind and ducking into asteroids a lot. Even early on. I'm an edge of my seat pilot, who only ejects as a very last resort.

When I get to the upper level missions and not even Warriors seem to be a challenge anymore, I find myself taking greater risks. I kind of like how in the early game I am quite tentative when engaging an enemy squadron. This attitude transforms slowly into a more reckless attitude as I become more successful on my missions. The great thing about this game seems that with great risk comes great reward. Another not so great thing, but necessary if I might add, is that eventually the risk-taking catches up with a pilot.

I just lost my 173 mission commander in what had to be the most humbling death I ever experienced. I was flying in the major engagement mission, one of my favorite missions, and eliminating quite a few ships that foolishly flew within my sight. After several moments of intense fighting in the thick of the battle, I became aware that my side was winning and was looking forward to another successful mission with the possibility of a gold medal. There was one enemy squadron left tangling with a few friendlies and I decided to hastily fly over there to see if I could attain a few more kills. when I got over there, I found an enemy Shark right in front of me. Seeing that there was only an enemy Super Watcher flying slowly the opposite way on my right, I felt it would be safe to come to a dead halt right behind the Shark so I could fill its hull with a few Plectrons courtesy of my Mammoth Vashnin. As I crashed into the Shark and lined up my shot, I noticed the Super Watcher slowly turn toward me. My right shields were completely gone, but all of my internal components were still active so I thought I would obliterate the Shark and then destroy the Super Watcher for even considering firing upon my ship. What harm coud two Geenees do to my ship anyway? I fired off my Plectrons and obliterated the Shark. As I started to turn toward the Super Watcher it fired off two Geenees. I was moving too slow to attempt any evasive action and the Geenees slammed into my ship. I instantly went 'POOF!' Somehow the two Geenees bypassed all of the internal components and blew up my four command centers. I let out a heavy sigh as I came to grips with the reality of death yet again. After 100+ missions, thoughts of invicibilty is a great curse to the pilot in the CM universe.

We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. ---H. P. Lovecraft

Late game is crazy. I lost my 180 mission commander in a blaze of glory. It was one of the destroy the enemy freighter missions and I had found the freighter and was lining it up. I had previously been tangling with a few enemy warriors so I was scuffed up a bit and my shields were down in several places and I had only front sensors left. I fired off four plecs and out of nowhere from my left rear a couple of plecs strike my side. I watched my plecs strike home, winning the mission even as I died. Was a good way to go I suppose, the annoying thing is I have no record of it. My critical mass likes to lock up when my good commanders die. So it never saves their stats and it makes me a bit frustrated.