Author
Topic: VOIP Ingame, work in progress (Read 1113 times)

Hey all! This is a working start with server and client side, currently when connected it only records off the mic, sends through network, and plays it back on the speaker.

I've been having THE hardest time with this, not sure if anyone here could help but regardless I wanted to post the concept with hopes someone with a brighter mind that mine could solve this. I've included the server in a rar file because it uses two seperate java classes and I didn't want to post them in code tags

public void turnOn() { //starts the listening and the playing (anything said is sent and anything recieved is played) if (!Running) { connect(); try { Running = true; listenThread = new Thread(new Runnable() {