Why Cloud Computing Is About More Than Just Data Centers

Turns out that cloud computing is about a lot more than faraway server rooms.

Our CIO, Bob Worrall, was among a trio of panelists who spoke Monday at CES about how cloud computing is reshaping everyday devices.

“[The cloud] gives consumers more choice, especially in the Android gaming space, where consumers aren’t boxed into content from any one provider,” Worrall told a crowd gathered to learn how cloud computing is reshaping computer hardware.

The panel’s moderator, Michael Hickens, editor-in-chief of CIO Journal, noted that businesses will spend more than $100 billion on cloud-based services in 2016, up from $40 billion in 2013.

That spending is unlocking new business models that have already begun to reshape the electronics consumers use every day, as broadband connections to powerful banks of servers have made thinner, lighter devices possible.

Worrall was joined on the panel by Lars Fjeldsoe-Nielsen, head of mobile business development at cloud-storage company DropBox, and Tom Paquin, CTO at online gaming provider OnLive.

“This is by far the most exciting time in my career,” Fjeldsoe-Nielsen said. “The impact that services have had over the past few years on the design of hardware has been absolutely incredible.”

The panelists spoke the day after NVIDIA introduced a new open-platform gaming device, codenamed Project SHIELD, and the NVIDIA GRID Cloud Gaming Platform, a powerful blend of hardware and specialized software that promises to do for games what Netflix did for video.

Such platforms will accelerate the trend towards cloud computing by letting companies focus on building new services, rather than the infrastructure needed to provide them, Paquin said.

“The ability to put more and more things in the cloud means that developers are going to be able to develop applications and systems and abilities that we have no concept of today,” he said. “This is good for consumers and opens up much more choice.”

The cloud opens up more choices for consumers, said OnLive CTO Tom Paquin (center).

All agreed that cloud computing creates new privacy and security challenges. But businesses like NVIDIA are finding new ways to utilize new kinds of connected devices. We’re working with industry leaders in hopes that as security solutions improve, we’ll be able to adopt some of the cloud-based services consumers now enjoy, Worrall said.

“If I lose my wife’s vacation photos, sorry dear; if I lose a chip design, that’s a different conversation,” he said.

While cloud computing has attracted wide attention over the past year, Worrall has been thinking about cloud computing for more than a decade.

Before NVIDIA, he worked for 20-plus years at Sun Microsystems – a company whose motto was once ‘the network is the computer’ – where he served as CIO.

In the modern technology world demand cloud computing services increasing day by day.cloud computing service providers put all the necessary stuffs & more and more facilities at a common place.Hence cloud computing is more than just data centers.

Brian_Caulfield

Good point

Sagar Rawal

Without a doubt…Cloud Computing is the future. It does scare me a bit…but as long as Intel keep making faster processors and NVIDIA keep making ground-breaking GPUs…Ill be happy!

jackie john

Cloud computing is fundamentally a system that allows all your computers and wireless apparatus to stay in sync with each other and that in turn allows you to get get access to to all your individual data in real-time at the bang of a button. This expertise is comparatively new and is still in its developmental stages, but it currently looks promising and in the near foreseeable future it is decisively going to change the way persons do enterprise on the Internet.
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