On the morning of August 21, 2019, the Alcohol and Gaming Commission of Ontario (AGCO) released its list of the 42 applicants that were chosen by lottery for new cannabis retail locations across the province.

The Esports industry is experiencing a groundswell of popularity and analysts do not expect that to change anytime soon, with projections that the industry will generate $1.1 billion in revenue in 2019.

Video games are big business: from the latest blockbuster, an indie hit, a mobile time-passer for your transit ride, or a packed esports arena with massive online viewership, there's good money in creating engaging and immersive entertainment products.

In May 2019, Senator Josh Hawley introduced a bill called The Protecting Children from Abusive Games Act to regulate "pay-to-win microtransactions" and the sale of "loot boxes" in video games sold in the United States.

On May 9, 2019, the Court of Appeal handed down its decision in Karras v. Société des loteries du Québec in which it dismissed an application for authorization to institute a class action against Loto-Québec.

The Esports industry is experiencing a groundswell of popularity and analysts do not expect that to change anytime soon, with projections that the industry will generate $1.1 billion in revenue in 2019.

On the morning of August 21, 2019, the Alcohol and Gaming Commission of Ontario (AGCO) released its list of the 42 applicants that were chosen by lottery for new cannabis retail locations across the province.

In May 2019, Senator Josh Hawley introduced a bill called The Protecting Children from Abusive Games Act to regulate "pay-to-win microtransactions" and the sale of "loot boxes" in video games sold in the United States.

Video games are big business: from the latest blockbuster, an indie hit, a mobile time-passer for your transit ride, or a packed esports arena with massive online viewership, there's good money in creating engaging and immersive entertainment products.

In August 2018, the Attorney General of Québec announced its intention to appeal the decision of the Superior Court of Québec, which held that the Québec government's controversial attempt to force Internet Service Providers ...

The Esports industry is experiencing a groundswell of popularity and analysts do not expect that to change anytime soon, with projections that the industry will generate $1.1 billion in revenue in 2019.

On the morning of August 21, 2019, the Alcohol and Gaming Commission of Ontario (AGCO) released its list of the 42 applicants that were chosen by lottery for new cannabis retail locations across the province.