PUG's have to deal with some overlap in support sometimes, so I never even casted shellga, and we had enough curing so I never cast cureja. Swiftspell was doing 12k-14k to Greg and 8-10k to Enkidu and I could get in 6 very quickly thanks to instacast after the first use. I used Vessel 4 times, so I got off somewhere around 20-22 Swiftspells, lol. Luneth got off 5 Sword Storm's and I used 10 charges of lifesiphon, to give you an idea of how long the fight was. 4 people ended up getting hit with Zan, but had arise from one of the bsb's so we ended the fight with everyone up. Given how difficult the first Mote Dungeon was, I was expecting the first lv200 team battle to be more difficult

tried my first multi raid today, (and second!). first one crashed miserably as no one brought protect, and one person brought a white mage...with silencega and esuna <_<; my poor onion knights renewing cures couldnt keep up with 8 players lol. especially as one got ONE SHOT FOR ALMOST 8K DAMAGE from a normal hit. apparantly they mustve brought a naked level 40 edgar. everyone else was taking like 4k a hit, while my two were taking about 2k from normal hits without protect lol. sabin died before he could get off a burst atack for the lulz then my onion knight was last man standing. said fuck it and self attacked, only gilgamesh finished the job before i could.

second raid went much smoother with a yuna with curaja and dream of the faith, as well as a maria with a healing soul break as well. onion knight revived the few KOs from zantenzuken... oddly enough, the only three deaths all came from some guys sephiroth. guess gilgamesh hates competition. went really smoothly other than a wtf moment when another guys edgar broke out the armagedden blast.... for 8500 damage. that earned an OK stamp from someone else lmao.

sadly only got expert because we all forgot to bring a wind attack. lol

all in all im very impressed with multiplayer, buggy as it is. the battles feel more strategic with only two players to concentrate on and plenty of time to make your decisions, plus longer battles that are still hectic. and the stamps are hilarious and a fitting with the spirit of the game.

My first raid was an utter joke. We had an 80 rinoa with r1 flare, and r1 ultima. Who then proceeded to trigger counter aeroga 3 TIMES. Then used regular attacks until they could use angel wing quake, which obviously did no dmg to enkidu. Also had a guy immediately overwrite my full b/d with fb, twice.

Second run went super smooth, everyone had proper SBs and acted accordingly. Lost two people towards the end to zant spam, but otherwise wouldn't have had anyone die.

yeah, i didn't bother trying to use full breakdown in pugs, i just used faris' sea lord's broadside instead to stack some extra mitigation. my group had a full break and multibreak that were going off every other round. that was my only real gripe, everyone else had it together for the most part and we cleared with no deaths so i can't really complain.

Nah, but it helps. I brought 99 Cloud and 80 Ramza. Team composition is more important than level, but I would say 80 is the minimum. If you raid lead, don't be afraid to boot anyone with shit characters/hones.

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