Lost Kingdoms, known in Japan as Rune (ルーン Rūn), is a fantasy video game developed by From Software and published by Activision in North America and Europe. Lost Kingdoms is a card-based action role-playing game where battles are fought in real-time.

Contents

Problems

Random Crashes

Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so.

Enhancements

16:9 Widescreen Gecko Code

The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.

NA

$16:9 Widescreen
042CA804 C22AAAAB
042CA808 422AAAAB

EU

$16:9 Widescreen
042E0894 C22AAAAB
042E0898 422AAAAB

JP

$16:9 Widescreen
042BFC3C C22AAAAB
042BFC40 422AAAAB

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Lost Kingdoms since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries

Revision

OS Version

CPU

GPU

Result

Tester

3.0

Windows 7

Intel Pentium E5400 @ 2.7GHz

NVIDIA GeForce GTX 460

Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30FPS

Played entire game start to finish with a sibling through netplay using Dolphin Netplay 4.0-652. Game ran at various framerates throughout different levels, most levels ran at a consistent 30FPS. Usually when a lot of major effects were going on the game would slow down gradually. Had to use OpenGL to access the Shayeel Passage Level. Game runs all the way throughout in netplay. **Warning** During netplay the game would freeze occasionally during saving and corrupt the file. This appears to be a random thing with the Netplay branch Dolphin emulator and I've found no definitive solution, it happens sometimes and others it won't.