There are
many new features in PD Pro (Project Dogwaffle 3). This page
illustrates the use of some of them.

This is
not a complete list, but it should give an idea of what's new and why
it's a new major release. There are a number of new filters, speed
improvements (e.g. with fractal particle brushes (optipustics), and
much more. A number of significant enhancements are related
to creating and working on animations:

Animated Fisheye Filter fx

The filmstrip:

New filmstrip mode on the animation control panel.

- Context menu pops up with additional options (right-click
on filmstrip).
- Set in/out points for copying blocks of frames.

the new Animation Menu:

- Time stretch (with
blending!) - twice / half the number of frames...

- reverse frame sequence (!)

You can reverse the frame sequence of your animation. For example, if
you have an animation clip showing a glass falling down and shattering
into pieces, but you really want to show it 'backwards', use this new
feature to reverse the frame sequence. This can be a great tool as a
companion for animations made with 3D tools, perhaps based on physics
calculations. After the rendering, reversing the movie is a snap.

example (all rendered and
animated in PD Pro):

before reversal: snowfall
effect, camera looking down after reversal: underwater bubbles, now looking up

New gradient tools:
the circular fill gradient has a new behavior. It lets you center the
hotspot.
There are several new fill modes. warp vert, warp both, etc.
There are fill modes for the gradient tools under the linear tool.
There's a new Lightning fx in the linear tool! (see more below)

the new gradient tool

New filters:
- New photographic filters. These are the kinds of filters you'd put on
the front of a camera's lens.

Here are some examples:

Light Diffusion

Fisheye

Fog (applied 3 times)

Sunset (3x)

Day for night

Here are some more examples of things you can do:

Lake
effect #1: At left, the original picture. The second picture
was changed by applying the sunset filter several times. Another filter
(Mystic Vision) was then added to enhance the sunray effect. Finally,
from the Buffer menu, the option "Expand Dynamic Range" was selected.

Lake effect #2: In this example, the fog effect filter was applied
several times. Notice that it's possible to use an alpha mask in order
to get the filter applied only in certain areas, such as the lower half
over the lake, if you wish to not have the upper area changed at all.
In this case though we wanted to create a misty, wintery, cold and
foggy look to the whole view.

Scan framesPD Pro can scan multiple images into an animation. This is
great for traditional artists who have drawn their initial concept
sketches on paper and need to scan them in all together into an
animation. The frames are scanned and resized to the size of the
current buffer. A rotation can be added, such as 90 degrees clockwise
or counter-clockwise.

Spline interpolation between mouse
positions.
In previous releases, Dogwaffle would do straight line interpolation
between the points recorded from your mouse or tablet. When doing
straight or almost linear strokes that was fine but if you're drawing
curved outlines with a fast hand you'd sometimes see line segments
between the ported positions. A workaround was introduced with the free
2.1 patch by way of a separate drawing plugin called Penny. The
rendering engine of Penny uses Spline interpolation in addition to
anti-aliasing and tablet pressure use, so your lines would always be as
smooth as possible no matter how fast your hand.

Spline interpolation has now been added in the general rendering engine
of PD Pro. It is an option in the Prefs menu (in the Display tab) which
you can enable or disable at will.

In this example, the doodle drawn on the
top part had spline mode enabled. The doodle below had it disabled, and
you can see some line segmentation.

New
starfield filter.First it draws a subtle
nebulous cloud on black background, using the plasma noise effect
filter. Then it adds stars of various colors, distribution and sizes.
It's a quick way to create a great starting point for space scenes,
perhaps as a background for a composition with 3D spaceships or planets.

New Lightning effect in linear tool.

You can find the
Lightning effect tool in the Linear tool submenu.

Use two clicks to set a rubberband line's position and length across
your current image. The lightning effect will then be drawn between
these two
points. Repeat at will to get more lightning branches added, or change
the softness too.

Add other effects like Nova and lens flares.

The lightning tool, with varying
softness increasing from left to right.

Particle (optipustics) and Bristle Brushes

- Much faster particles!
- Improved bristle brush tool on the optipus panel.- tablet support for the bristle brush, including
tilt (!)

... But wait, there's more:

Bug fixed to the animation system. Clicking on the stop
button when an animation wasn't playing might have corrupted a frame.

Lots of features re-implemented. Check out the display
settings panel for example.

Store buffer has new combines modes and alpha support and
faster
refresh. The store alpha feature also has faster refresh.

There are new menu items to select the current layers mode from
the
little icon on the top of the tool panel.

You can now set a value for the tracing paper mode.

There's now a 'utility' menu with items for things like the RYB
mixer, etc.

There's a 'visible grid' option on the display settings panel.
Rulers no longer flicker.
menu items for light table, and the 'draw on black' option that
was
previously only a keyboard shortcut. With it you can draw with
white
on a black background and still use the light table.
You can now select colors from the well with the tablets eraser. I
don't think you could do that before.