This statement, and others like it that were delivered in the interview, caused no small amount of backlash. Today, Garriott posted a response (titled Words taken out of context) in an attempt to "clarify" his words. He cites a lack of context and "broader real time discussion" for the simplification and inaccurate representations of his statements. "By no means," he says, "did I intend to disparage others who have led the many great games of each era in gaming history." He then went on to re-tread some of his ideas about the difficulty about being a designer versus being an artist or programmer. "Sadly," he concludes, "I really do think that most people who get into design roles on a team have no more skills at design than the programmers and artists."