Make character stats visible rather than having to look them up on a wiki. In fact just remove character stats completely so I can pick my character based on what character I like rather than how they play.

Reduce the coins needed to unlock the gold wheels or whatever it is to a reasonable amount that I'm likely to get while I'm still unlocking other things.

Stats are good. Whether you show them or not, people will find them. I just wish every character played differently. Deluxe made it better but 8 was pretty shocking for just giving characters the same stats.

The gold glider was also better to get in Deluxe at 5000 coins as opposed to 10000 in Vanilla.

Stats are good. Whether you show them or not, people will find them. I just wish every character played differently. Deluxe made it better but 8 was pretty shocking for just giving characters the same stats.

The gold glider was also better to get in Deluxe at 5000 coins as opposed to 10000 in Vanilla.

5000 still too much

And I want to play as my boy Lemmy without suffering from his lightness :(

I think the next Mario Kart (if not MK8) could easily become more of a platform with new DLC in the form of characters/vehicles/tracks and modes replacing the need for subsequent follow-ups. Wouldn't want it shifting any further into Smash Bros territory though.

If they said they were just going to release more content for Mario Kart 8 Deluxe then I'd buy it tomorrow, as it is I just don't know and I'd prefer to wait a bit longer for Mario Kart 9 (or whatever it ends up being called) rather than buy 8 again just to buy 9 down the line. Mario Kart 8 is the best they've made so far so I'd actually be perfectly happy if they just released more tracks for it, just need to know which option they're going to go for out of updating 8 or releasing 9.

Also how in depth are the character stats? This is news to me........ Obviously I get the 3 weight classes but I guess the actual stats go a lot deeper than just weight.

Iirc, there are 7 weight classes in vanilla, 9 with DLC and then I think 16 in DX? Other than character models, there is literally no difference between characterd in a weight class. It's not like Wii where every character had some hidden stat that made them unique.

But given that the cast in vanilla is like 30 something and there's essentially only 7 characters, it's pretty shocking. DX improved in a lot of ways then you might think.

Oh, that'll be just you convincing yourself that's where the blame lies. Toad in the standard kart set beats all in my hands [most of the time].

I did have most of my success with Toad, with the pipe kart, can't remember which wheels and a lighter glider. There was the odd time however that I could not win for anything though, quick hour away from it, change of character quickly sorted that.

That would be simply amazing and something that will never ever be done.
With a hundred and something tracks in the history of Kart, though - so long as people were interested and willing to support Nintendo in doing it - releasing a pack of thirty or so tracks every two months within one paid package [so one payment would guarantee all tracks when released] that would certainly be something and is a sure-fire way to keep people playing throughout the year, and then an entire new roster of tracks gets released when everyone thinks the updates have stopped - that's still apart of that one price.