The Fate Codex - Volume 1, Issue 6

The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge.

We've also been lucky enough to feature some really great artists, including Mike Mumah, and Juan Ochoa. There's some great work in this piece and over 10,000 words of awesome Fate content, ready to be thrown into your next game of Fate.

Now we're bringing this content to you on DriveThruRPG, so you can find and download your issues easily.

In this sixth issue, we've got a special set of ZOMBIE ARTICLES:

Rob Wieland kicks things off with a broad set of zombie mechanics in All Fate Must Be Eaten, setting up how to create zombies in your game and how to drive toward the real conflict of a zombie story, between the humans.

Steve Radabaugh adds central relationships (common to zombie fiction) to Fate in Relationships with Influence, providing guidelines for creating characters who play supporting roles to a central character.

Carrie Harris offers a new take on zombie fiction with Lifegard Research Station #4, with a couple of rather different zombie hunting heroes.

Brendan Conway makes zombies all too real in his one-shot Quick Start, The Dead and the Doomed, where players take on the roles of people forced into close contact with each other in a Manor, where each has their own secret agenda even with the dead outside.

Huge thanks to our great production team--Brendan Conway, John Adamus, Amanda Valentine, Shelley Harlan, and Thomas Deeny--for making this issue possible. We hope you enjoy it!

These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.

Original electronic format

These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.