Base : New level from scratch
Editor(s) Used : Quark 6 and TLS's BSP Bastard (Beta)
Build Time : About a month, off and on
Deathmatch Test(s) : Both human and ICE Bots (Version 1.0)
Initial Release Date : May 11, 2000
Initial Version : Version

Quote, "This is my first dm map for Q2 which is actually working. My first attempt failed becouse the map was too big and had too many brushes. Anyway I was experimenting on this level. It was made only with Worldcraft."

The Strogg have invented a system that allows them to teleport without using a teleport destination pad.
The prototype plans are still in a security complex used in the process of making the teleportation system. With a one man mission it may be possible

This map is based in the same story of Strogg Towers. As you know the Strogg have invented a system that allows them to teleport without using a teleport destination pad. In this map you will try to capture the complex that controls that Teleportation Sys

The Strogg have capture 6 marine soldiers and are using then as lab subjects to make their experiences. You start by being drop in the Strogg building and you have to end the suffering of the marines by killing them. After that exit the Strogg building us

The Strogg have capture several marine soldiers and had placed them in a prison build in an island. Your mission is to enter in the prison, kill one of the prisoners and leave.
NOTE: in this version the red key that the Technician drops as been removed (

You start this map in the street and you have to jump into a slime well to gain access to a underground complex. Your mission ? Simple, kill everything that you see in front of you, pick a key and find the exit to the level.

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