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I had a friend/guildie that had 14 million gil 2 weeks ago. He did it by being one of the first weapon/armorsmiths and then he controlled the precursor weapon market. He's a jobless bum so he could sit in front of marketboard and undercut till ppl gave up. Guild was/is also selling Titan wins, and he didn't join coz he made more money on market than by selling Titan runs for 300k and getting his cut.

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Originally posted by Foomerang

I think it sent a clear message to both gil sellers and buyers. I have already seen an improvement on my server. Less spammers and more stable market prices are two things Ive noticed this week. I hope it continues to get better because the game's economy is quite provocative.

It also sent a clear message to crafters and hardcore gamers...I am all for getting the sellers but not at the expense of innocent people. That's some Gestapo crap right there.

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What makes the gold farmer's coin illegitimate? it's not like he has a code that just drops gold from the sky. The economy shouldn't be affected at all.

Gold farmers are players too, players who simply apply all their time and effort towards making gold... legitimately making gold, since there is no way (outside of duping) of illegitimately making gold, at least not as far as I know.

I never really understood all the complaints about buying game items with real money.

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What makes the gold farmer's coin illegitimate? it's not like he has a code that just drops gold from the sky. The economy shouldn't be affected at all.

Gold farmers are players too, players who simply apply all their time and effort towards making gold... legitimately making gold, since there is no way (outside of duping) of illegitimately making gold, at least not as far as I know.

I never really understood all the complaints about buying game items with real money.

T

A Gil duping exploit was reported. They were also hacking insecure player accounts and draining their characters. Those are less than legitimate means in by book.

There is a HUGE difference between the behaviors of the RMT business, and gold farming. Gold farming, by it's strict definition, is legitimate, but to get the volumes of in-game currency to make the sellers' time worthwhile, they have no choice but to obtain it illegally.

I can fly higher than an aeroplane.And I have the voice of a thousand hurricanes.Hurt - Wars

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Legitimate Crafters and Gatherers have been placed in an untenable position by SEs practices. Please remember that these people have absolutely no control over who purchases their product. All sales on the Market Boards are blind sales and handled through an Intermediary (Retainers). There is no way that the seller can screen the buyers yet they are being punished anyways. While I fully support SE in their efforts to rid the game of RMTs and the players who who buy from them I cannot support the actions taken against legitimate players. It is apparent to me that if Yoshi-P had his way there would be no player controlled economy within ARR at all. There are several reasons why I say this:

1. Despite his promise to carry over everything earned in 1.0 he did a partial Gil wipe of 90% to all players. He tried to justify it by saying that with the reduced costs of items there was no need to have that much Gil. He also expressed the opinion that players with large amounts of Gil would ruin the economy for people new to the came, He then limits these people to Legacy worlds where they can only compete against themselves. He also ignores the fact that in this type of setting players control the economy not the developers.

2. The crafting and gathering mechanics are some of the best I have ever seen in an MMO yet in a few cases they are virtually worthless. The best crafted high end gear are about 3 levels below gear that can only be obtained as drops from dungeons. Even if you wanted to make and sell these items the cost for Mats is astronomical. Example, in order to make a set of Darksteel Armor you will need 16 Darksteel Ingots. In order to make 1 Ingot you need 9 pieces of Coke which cost 125 Tomes of Philosophy. That is 1125 tomes or 18K for all. That is a lot of time spent doing CM runs and people would prefer to spend Tomes on Darklight which is better and a lot cheaper.

3. The current practice of using automated programs to identify people with a certain amount of Gil and then stripping them of that Gil because they probably sold some items to players who bought Gil from RMTs. The current rate of return after a temp ban is 1%. So far SE has produced no evidence that they investigated these accounts in detail to determine how much was purchased with RMT bought Gil. It appears to be just a blanket wipe. More Gil out of the game.

The only reason, IMO, that Yoshi-P has not gone to a completely developer controlled economy is because he knows that people will leave the game in droves if he did. What he fails to realize is that they will do so anyways if he continues these practices. That would be a shame as this is a great game with great potential.

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What makes the gold farmer's coin illegitimate? it's not like he has a code that just drops gold from the sky. The economy shouldn't be affected at all.

Gold farmers are players too, players who simply apply all their time and effort towards making gold... legitimately making gold, since there is no way (outside of duping) of illegitimately making gold, at least not as far as I know.

I never really understood all the complaints about buying game items with real money.

T

There has been reports of players zapping between mob spawn points and killing before the mobs even pop, and miners/botanists somehow below the ground with barely the nametag sticking up (probably some nasty farm hack). That's hardly legitimate.

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Originally posted by Rizon538

1. Despite his promise to carry over everything earned in 1.0 he did a partial Gil wipe of 90% to all players. He tried to justify it by saying that with the reduced costs of items there was no need to have that much Gil. He also expressed the opinion that players with large amounts of Gil would ruin the economy for people new to the came, He then limits these people to Legacy worlds where they can only compete against themselves. He also ignores the fact that in this type of setting players control the economy not the developers.

There was no "wipe" or lost gil, they simply removed a zero at the end of everything. Instead of having 1000 gil and paying 100 gil for an item, you have 100 gil and pay 10 gil for the same item. The gil value is still the same.