That aside, as you may know, Biomassed started as a DUST 514 focused podcast, and while our focus has since broadened since the shutdown of the game, we are still very invested in the future of the Dust/Nova legacy.

That being said, I have made it a personal mission to gather and compile every bit of reliable information that has been released by the development team (most of which was shared in the above-mentioned Discord server). If scrolling through the Discord chat for information isn't your cup of tea, I invite you to visit www.Biomassed.com where I have compiled (and will continue to compile) all information about Project Nova.

So jokes of shameless plugs aside, I just wanted to remind everyone that we will remain committed to bringing the most up to date and reliable information regarding the project moving forward. We also have a dedicated channel within the DUST 514 Veterans Discord where all of our articles and podcasts are posted, or if you are a Twitter user, following @BiomassedBlog will give you updates on every article we publish.

We'll see you in the Nova Alpha, and we shall rise again!]]>Fri, 29 Sep 2017 04:18:00 +0000dustsearch/guid/2681432https://forums.dust514.com/default.aspx?g=posts&m=3154678#post3154678
Rocks chair* I haven't heard that name in a long time...]]>Fri, 29 Sep 2017 02:03:00 +0000dustsearch/guid/2681418https://forums.dust514.com/default.aspx?g=posts&m=3154619#post3154619
There's probably no way to figure it out... but I had to try.]]>Thu, 28 Sep 2017 23:17:00 +0000dustsearch/guid/2681359https://forums.dust514.com/default.aspx?g=posts&m=3154618#post3154618
also, I'm doing my part to bump the count. why that's suddenly important, I have no idea but wtfever.]]>Thu, 28 Sep 2017 23:15:00 +0000dustsearch/guid/2681358https://forums.dust514.com/default.aspx?g=posts&m=3154617#post3154617
Aside from that Discord interface, is there some other stomping ground where DUST vets meander?]]>Thu, 28 Sep 2017 23:09:00 +0000dustsearch/guid/2681357https://forums.dust514.com/default.aspx?g=posts&m=3154602#post3154602
Nothing matters anymore!

It's been a journey, hasn't it? If you're still here and reading this, you are most likely quite a devotee. To be here, on the forums, over a year after the end of the game, takes a certain degree of interest. That shared interest sustained a really colourful community over the years, and I'm glad to see some of these names still around.

I spent an immense amount of time here on these forums and in the game. The number of characters I've posted is on the way to 7 million - substantially longer than War and Peace. Ironically, in terms of word count I'm very close to + la recherche du temps perdu - otherwise known as In Search of Lost Time. It's no exaggeration to say that all this time I've spent here, with you, has shaped me as a person. I consider many of you friends. Some of these friendships have developed into solid things that have stood the test of time - I play regularly and talk regularly with people I met here today, and I expect I will do for years to come.

DUST may not have been the greatest game. Regardless, it had its moments, and some of it was genuinely unique. I've never been able to find a fitting system as comprehensive or engaging in an FPS anywhere else. The element of loss is rare, and an outright power increase from progression was brave. More than this, though, it was always the community who kept me here. You contributed to it, all of you. Faction forum warfare was a joy, and I am glad to have met many on both sides.

We've come to the end of this line on our journey. The game itself has been gone for a long while now, and soon our beloved forums will go, too.

But the end of the line needn't be the end of the journey. We know Project Nova is in development. Maybe something will come of it. Maybe not. But when we get off this train, I think I'm willing to wait at the platform and see if there's a transfer.

Cheerio, DUST 514 forums. I'll miss you.]]>Thu, 28 Sep 2017 17:36:00 +0000dustsearch/guid/2681320https://forums.dust514.com/default.aspx?g=posts&m=3154570#post3154570
Does he win by sitting on their head until tap out. That was my guess.

Discord: Ahkhomi.Cypher#2854Disposable just in case I get flooded by fuckery.

Xbox: CountSwagulla"Is he serious?"Nope **** Xbox

Suck my ****PS I'm totally not a black dude

Bruh]]>Thu, 28 Sep 2017 16:29:00 +0000dustsearch/guid/2681305https://forums.dust514.com/default.aspx?g=posts&m=3154527#post3154527
Honestly, compared to other game forums/communities this one kept a moderate level of scrubs, trolls, noobs and the rest of us.

Nova forums will be flooded with pleb and peasants of all sorts, but not to worry as we will come on top of them.Long live the state and see you on the "soon to be" a battlefield, I guess.]]>Thu, 28 Sep 2017 13:42:00 +0000dustsearch/guid/2681276https://forums.dust514.com/default.aspx?g=posts&m=3154526#post3154526
Can you do better? What was the most entertaining Dust thread of all time????

Links appreciated.]]>Thu, 28 Sep 2017 13:41:00 +0000dustsearch/guid/2681275https://forums.dust514.com/default.aspx?g=posts&m=3154524#post3154524
https://www.youtube.com/watch?v=-zHUPLgzoHs]]>Thu, 28 Sep 2017 13:36:00 +0000dustsearch/guid/2681273https://forums.dust514.com/default.aspx?g=posts&m=3154523#post3154523
That is all.]]>Thu, 28 Sep 2017 13:35:00 +0000dustsearch/guid/2681272https://forums.dust514.com/default.aspx?g=posts&m=3154512#post3154512
My proposal is a departure from what was in Dust but I think it suits the New Eden universe and importantly allows for players to be at war with anyone else regardless of their location.

Here is Molden Heath, it is currently 100% controlled by the Blue Donut Corp but I want a piece.

I will offer up an open contract to attack it on behalf of my Corp PB Living and claim some territory, $10m per player for a win, $1m pp for a loss.Once 16 Mercenaries of the same region have accepted the contract (queued up) and Blue Donut Corp has 16 Mercenaries ready to defend in the same region the match is started.

Once the Dust settles if the PB Living wins the battle it gets a $200m payout less the cost of hiring the Mercs, a tidy $40m profit and itGs territory percentage will increase

If the PB Living loses it gets a $16m loss.

Blue Donut Corp was offering $5m per Merc on victory and nothing on defeat so itGs position would be $120m profit on a win, $0 on a loss.What about the individual Mercs? Their profit will be based on their payout from Blue Donut or PB Living. Maybe $5m wouldnGt cover the cost of using deployables so you try and win on the cheap, maybe the lower payout means best players or full squad are not attracted to Blue Donut. In this model ISK is generated on a match completion, so once youGve queued up a fight why fire a bullet? Why not gather round singing campfire songs?

First there is the deploy costs, it is a sunk cost for the Mercenary win or lose

Second, these are not the only 2 corps involved, any corp could set up a new contract offering larger payouts offer a contract for $12m on victory and nothing on loss and youGll still be making $8m on doing nothing.

Third, you canGt lock your territory to choose who you fight against, if there are open contracts against you then you will need to defend yourself. Adding territory decay mechanic means you have to offer open defence contracts if you want to keep it (itGs not your territory if you canGt defend it!)

Therefore competition is driving supply and demand to an optimal point and you can have a decent in game economy. Individual Corps or Mercs could get rich but it would be at the expense of others.

On the Mercenary side you could fight for specific corps or just specify the highest bidder, Player/Squad Rankings and statistics could mean that you are headhunted to fight in the most lucrative areas of space.

Obviously the idea is not fully fleshed out but what do people think about the concept?

TLDR Corps high Mercs to fight on their behalf, open contracts mean Mercs can go for the highest bidder, only fighting generates ISK