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Hi everyone! We are proud and happy to announce to you all that the OST is finally ready! We want to announce that OST has been already included in the game, now in Beta phase! Finding the right sounds and adapt them to our project wasn’t easy at all but the result repaid our efforts: now it’s possible to loosing yourselves in this new universe, appreciating the incredible background and the epicness! For the first ever, we announce now the topic of the next news: Mods and DLCs. Stay tuned for further updates The Camagames Team www.camagames.itInfinity Imperium: OST pronta! Salve a tutti! Siamo lieti ed orgogliosi di annunciare a tutti voi che la OST è finalmente pronta! Vi annunciamo inoltre che è già stata inserita nel gioco, ora in fase Beta! Trovare la giusta sonorità e adattare il tutto a questo progetto non è stato semplice ma il risultato ha ripagato lo sforzo: ora vi riuscirete ad immergere meglio in questo nuovo universo, apprezzando l’epicità di questa incredibile storia! Per la prima volt…

Hi everyone! In this news, we want to talk about the new battle structure: until now, the enemy units were loaded after the attack signal and a new window opened where you could see the battle or the planet/star system defence in real time. Now this is no more! Everything will be on the same window to make everything a lot more fascinating. Stay tuned for further updates The Camagames Team www.camagames.itInfinity Imperium: miglioramento alla visuale battaglie

Some time
ago we talked about a possible Multiplayer version of project, now we
want to give some more details. We are still considering whether
it will be a DLC I have a Mod because of various phases of
the project, some players will create their empire from
scratch! Then collide with other players, will still be available from
the portal that we will create in the game. Players will
be able to explore and colonize well 5/6 galaxies, this
number by now is provisional because we're calculating fluid requirements in
order to make the project without Lag. It will be all in real
time and then if a player decides to quit a game his
empire will stop (as if it went on break) that does
not make him immune from attacks or conquests. Defenses and drives
created will still be active and always will defend planets
or colonized systems, but will not do anything else, just
like the growth of resources will pause. Multiplayer games will
be limited until a player has blown away all
empires in ga…

Hi everyone!Today we want to focus on how will be fleet and colony management.During the campaign, the player will be extremely busy in achieving objectives, completingmissions, managing diplomacy and fighting.The fleets will be automated, so there will be no need to control them manually: as soon as youcreate them, they will begin to patrol the planet and when the enemy will approach your position,they will attack automatically.It will be possible to manage manually the fleet (even if will not be necessary).Even colony creation will be simplified: you will only need on which planet establish your colonyand it’s done!Just remember: if the creation is fast for you, will be fast even for the AI, so do your best toprotect yourselves!Stay tuned for further updatesThe Camagames Team www.camagames.it