As Cavern of Souls enters the battlefield, choose a creature type.{Tap}: Add {1} to your mana pool.{Tap}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

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Copperline Gorge (SOM)

Number: 225

Rarity: R

Type: Land

Color: Land

Artist: Zoltan Boros & Gabor Szikszai

Card text:

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.

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Forest (UGL)

Number: 88

Rarity: L

Type: Basic Land

Subtype: Forest

Color: Land

Artist: Terese Nielsen

Card text:

{T}: G

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Glimmerpost (SOM)

Number: 227

Rarity: C

Type: Land

Subtype: Locus

Color: Land

Artist: Matt Cavotta

Card text:

When Glimmerpost enters the battlefield, gain 1 life for each Locus on the battlefield. {T}: Add {1} to your mana pool.

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Hinterland Harbor (ISD)

Number: 241

Rarity: R

Type: Land

Color: Land

Artist: Karl Kopinski

Card text:

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

{T}: Add {G} or {U} to your mana pool.

In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.

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Inkmoth Nexus (MBS)

Number: 145

Rarity: R

Type: Land

Color: Land

Artist: Jung Park

Card text:

{T}: Add {1} to your mana pool.

{1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.

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Primeval Titan (M11)

Number: 192

Rarity: M

Power: 6

Toughness: 6

Type: Creature

Subtype: Giant

Mana cost: 4GG

Color: Green

Card text:

TrampleWhenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

When nature calls, run.

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Snapcaster Mage (ISD)

Number: 78

Rarity: R

Power: 2

Toughness: 1

Type: Creature

Subtype: Human Wizard

Mana cost: 1U

Color: Blue

Artist: Volkan Baga

Card text:

Flash. When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

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Solemn Simulacrum (M12)

Number: 217

Rarity: R

Power: 2

Toughness: 2

Type: Artifact Creature

Subtype: Golem

Mana cost: 4

Color: Artifact

Artist: Dan Scott

Card text:

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. When Solemn Simulacrum dies, you may draw a card.

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, the attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink.{3}: Return Batterskull to its owner's hand.Equip {5}

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Bonfire of the Damned (AVR)

Number: 129

Rarity: M

Type: Sorcery

Mana cost: XXR

Color: Red

Card text:

Bonfire of the Damned deals X damage to target player and each creature he or she controls.Miracle

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Farseek (RAV)

Number: 163

Rarity: C

Type: Sorcery

Mana cost: 1G

Color: Green

Artist: Martina Pilcerova

Card text:

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.“How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail.”

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Ponder (M12)

Number: 73

Rarity: C

Type: Sorcery

Mana cost: U

Color: Blue

Artist: Dan Scott

Card text:

Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card.

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Rampant Growth (M10)

Number: 201

Rarity: C

Type: Sorcery

Mana cost: 1G

Color: Green

Artist: Steven Belledin

Card text:

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

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Temporal Mastery (AVR)

Number: 81

Rarity: M

Type: Sorcery

Mana cost: 5UU

Color: Blue

Card text:

Take an extra turn after this one. Exile Temporal Mastery.Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Time is a marvelous plaything.

Total price for the deck:

Deck Statistics

Distribution by Color

-

12

20 %

Artifact

3

5 %

Blue

13

22 %

Green

14

23 %

Land

18

30 %

Distribution by Power

-

38

63 %

-

9

15 %

2

4

7 %

5

2

3 %

6

7

12 %

Distribution by Rarity

C

25

42 %

M

16

27 %

R

19

32 %

Distribution by Subtype

-

42

70 %

Beast

2

3 %

Equipment

1

2 %

Giant

7

12 %

Golem

2

3 %

Human Wizard

2

3 %

Locus

4

7 %

Distribution by Toughness

-

38

63 %

-

9

15 %

1

2

3 %

2

2

3 %

3

2

3 %

6

7

12 %

Distribution by Type

Artifact

1

2 %

Artifact Creature

2

3 %

Creature

11

18 %

Land

26

43 %

Sorcery

20

33 %

Rating

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