The Spriggan being level 8 should be set as an apprentice level spell. The Spriggan Matron def needs to be set to a higher skill level. Adept at min, but I am thinking expert because the Matron seems more on par with a Dremora Lord and Storm Atronach. The Thrall spells should also be Master just like the base game Thrall Spells.

I always thought the Spriggan's would be a cool summon to have in the game. As far as your idea of putting them in the game, why not put them in as a Druid line of spells and Quest? I actually had some ideas about this.

After having the Spriggans and Matrons summoned at my side for awhile I've noticed a slight side effect of them making surrounding animals greenish like the normals ones do and make them aggressive like the foxes. They also make my screen brighter every so often with whatever they are doing when I'm not paying attention to them. I also notice when I have them summoned that guards and every npc is saying that I should not be playing with such dangerous magic as if I had my lightning or fire spells at the ready. Other then that, love this mod.

@nagahcorp: If you're talking about the Elemental Potency perk, that works with Spriggans too. As well as that Dual Summoning perk. I think I changed the descriptions for the Perks in the Conjuration skill tree.

Any plans to rebalance the spell cost of the Spriggan Matron spell? IMO it shouldn't be as easy to summon as a regular Spriggan - I modified your file to do this for myself (made it an adept level spell costing about as much as summoning a Frost Atronach). But I don't want to go uploading my version seeing as it's 99% your work.

@eefen_beefen: I'm currently working on creating my own quest for these spells. Right now, the Conjure Spriggan spell can be bought from anyone who sells low-level conjure spells. The Spriggan Thrall can be bought from Phinis Gestor after completing his appropriate quest. I'm still working on making an area for the Spriggan Matron spells.

@elpilla it's inside whiterun by the gate when you look to your left *if you're coming in whiterun* or your right *if your coming out of whiterun from the gate* you'll see that entry way on the screenshot. then if you go in there you'll see a chest at the end and it has the tombs. :) lol I love this btw had to up my magicka through console command though

The screenshot tells you where to find it. If you were walking toward the front gates in Whiterun, there's a little path you can take on the left and right. Take the path on the right and there will be a chest in there. That's where the spells are at.