Commentaires

Commentaire de AbiyBattleSpell

so put festering wounds on just one guy or multiple in the aoe rotation?

Commentaire de Turof

Peste virulente, where is his spell located? not anywhere in my spellbook...found it it is hiding under the tooltip for outbreak.....good place for itFrappe du Fléau, requires a 2 hand weapon.....why did i get (2) 1-handed in the mail? looks to me like a mess was created where there once was some harmony, anyboby else feel that way?

Commentaire de iranou

I see Death Strike is not mentioned. Should we never use it? Not even during Dark Succor proc? For a bit of self healing?

Commentaire de cyborg99

You mention a requirement of at least 3 Wounds. Is this because SS can crit on both halves of the damage and burst two additional diseases rather than just the one bonus that castigator leads you to believe?

Commentaire de Raionyx

So, I'm curious why Infected Claws is considered useless? So much of our overall output has been shifted away from our pet, that it seems rather archaic to hang onto Shadow Infusion, especially with the additional Transform time we gain from the Artifact;

With Infected Claws, my rotation feels much smoother in several ways, and I have yet to lose in output on both single target or AOE unless I'm severely out-geared.

Transforming your pet with Infected Claws causes Vile Gas to apply wounds to every target in the damage radius on the same 35% chance. You can pop all the wounds with a DnD empowered Scourge Strike for massive amounts of AOE damage in addition to the already high damage from SS itself.

Not only that, but IC can also allow for a smoother opener, giving you a quick 8th stack of Wounds for your initial Apocalypse cast, while saving you the time of waiting to be able to set up a Soul Reaper after waiting for runes to recharge because you had to hit 3 Festering Strikes. Overall, resulting in less casts of Festering Strike, and more Scourge Strikes over the duration of the fight.

Commentaire de Sinok

Thank you SO MUCH for this! <3

Commentaire de trog

I think there might be an ability missing from the single target priority; maybe one that generates wounds?