Master10 (5)

Complete the game in any mode.

Achievement Guide for Master

Achievement won on 24 Dec 11TA Score for this game: 69
Posted on 24 December 11 at 04:41, Edited on 29 July 12 at 23:07

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This entails completing all 60 levels (I don't think the bonus level 61 counts towards this, but can't verify that and there are already guides to do that anyways), AND seeing the credits (it won't pop unless you watch the credits after lvl 60).

So, here's some general tips since this one is pretty self explanatory...

--If your good at the 'tilt' method (including reverse levels) then by all means give it a go that way, but by doing it via 'touch' method the reverse effect doesn't do anything on those levels.

--When going down long narrow horizontal "hallways" generally be ready to push your flower up (to oppose gravity) and sideways... basically use two fingers (for 'touch' obviously), one below to maintain you height when needed, and then one behind, and sort of rotate you fingers a bit as needed to adjust your course if necessary. As a side note, getting good at this method will greatly improve your ability to get through later levels, so it's worth getting used to.

--For the rotating levers in the later levels, it is ALWAYS best to try to stay between the levers (go with their timing) while grabbing sunshine orbs or even just passing through wherever possible.

--When in the Mine/Autumn levels, wherever the water splashes, smaller droplets fly off the impact and CAN kill your flower, so move quickly past these areas, as you can die repeatedly.

--For level 33, maintain your push/direction on the flower ALL THE WAY THROUGH the "wind" arrows. I've found this to be the easiest way to at the very least get a good grasp on these "wind" slingshots and to adjust from there.

--For level 44 (another slingshot level), aim as best you can for the center of the arc, and while passing through, aim/push your flower tangential to the line between your flower and the center of the arc (aim through the middle of the curve sort of)

--Level 48 is a speed run, so if you miss a sunshine orb, you basically need to start over to pass the level (the two finger method works great here)

--For the (blue/inward pulling) vortexes on later, winter levels, try to make arcing sweeps through area of the vortexes. This makes it easier to "pull-out" after either missing or getting the orb you aimed at.

--Once you get through the Autumn levels, your basically free as you've likely gotten the hang of things!

Good luck!

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