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VFX Breakdown

BUF

VFX Breakdown

VFX Breakdown

FXGuide / Nuke / Ocula – WETA Digital

Robin Hollander from Weta Digital talks us through their use of Nuke and Ocula on Avatar at NAB 2010.

VFX Breakdown – Environments & Matte Painting

Kenneth Nakada

The Process of Design on Avatar

We sat down with lead vehicle designer, TyRuben Ellingson, and creature/environment designer Yuri Bartoli, and learned about some of the process that went into creating the elements that gave such depth and rich texture to the world within James Cameron’s “Avatar.”