Tag: j.r.r. tolkien

Hemingway is a fascinating character. Many tell stories, but Hemingway lived in an epic poem. He traveled the worlds, participated in wars, hunted, fished, went through four marriages only to commit suicide. If I needed source material for an epic tragedy, I wouldn’t need to look further. I wouldn’t even need to add themes – masculinity, romance and war are constant themes in Hemingway’s life. This fascinating Hemingway is the only good thing about Men Without Women.

Nowadays, Hemingway’s prose reads more like a parody of realism. He didn’t understand the purpose of it. When he talks about his Iceberg Theory, he talks about hiding things from the reader. Yet holding back information isn’t good storytelling. It’s how cheap thrillers keep us hooked by hinting that if we invest more time, a revelation will come. The purpose of minimalism is to reveal using few words.

Carver came years later and saw it through. When you read Carver, you don’t need to dig deep to find buried ideas. Rather, Carver’s bare prose makes everything float up to the surface. If something is hidden or implied, it means that the mere fact of it being hidden is important. At the end of “One More Thing”, Carver tells us the man doesn’t know what to say. That’s enough to show us how confused, how broken that man is. If Hemingway wrote that story, it would end with “The Man said.”, as if not telling the reader what he said is somehow more profound than showing the man is at loss for words.

These aren’t stories of beginnings, middles and conclusions. They’re snapshots of life, which is fine. “In Another Country” is a story that goes nowhere, but it’s so lifelike. That story must be close to him since it deals with war wounds. He’s not worried about being obvious there, but just let the images stand on their own. In it, there are machines that are supposed to cure body problems. Despite being the first of their kind, there are images of before-and-after. It’s not a complex image and perhaps not a very subtle one, but it’s more powerful than anything here.

“Hills Like White Elephants”, perhaps the most famous story here both shows where the style works and where it generally fails. It’s routinely praised for only implying it’s about abortion instead of saying it, but what’s the point? If you insert the word ‘abortion’ there, would it change the story drastically? Often that word dies to appear on the page, especially if you read an analysis of it. Hemingway writes it while struggling not to mention it for fear of being obvious. It’s like a band who stumbles upon a great melody, but repeats it only once in fear of being ‘poppy’ or ‘mainstream’.

This isn’t being concerned with literary quality, but with literary image. A story that aims for critically-approved traits like subtlety and depth misses the whole point. Even if you do switch the word ‘operation’ with ‘abortion’, the story would remain excellent. It’s really about a couple who reached a stumbling block in their relationship and don’t know where to go. There’s a reason they spend the whole story in a train station.

If you found his dialogue stiff and repetitive before, it’s even more so here. Some stories have sections like a broken record. “The Killers”, an otherwise excellent expression of fear of organized crime, has at least a page worth of unnecessary dialogue. Whenever Hemingway slips into this, you can feel him dying to say something but too afraid of ruining his image. He’s not completely awful in his style of omission. He said he left out the whole Chicago thing from the story and that’s a wise decision since namedropping the city wouldn’t add anything. Organized crime is scary regardless of where you’re at, but killers who repeat the same words ad nausam just don’t make sense.

Across his books, Hemingway’s flaws are as repetitive as the dialogue. Yet I keep reading because there’s something beating here. Discovering Hemingway lead an epic life isn’t surprising once you read a few pieces of prose by him. There’s distress, a desire for more, an obsession with concepts that fuels great people. It’s also not surprising Hemingway killed himself. Literature was an outlet for his troubles, but he couldn’t let it out.

Again, his Iceberg Theory stabs him in the back. Being a stereotypical man means bottling up your emotions and going fishing. Men are supposed to be tough and invulnerable. A vulnerable man can’t protect your children, after all. The stories try to dig into these masculine troubles, but end up conforming to stereotypes instead of breaking them.

The troubles are distinctly masculine. Violence and heartbreak often plague our characters. The violence is either for glory or for survival. As for women, their role is to provide a respite from this life. Perhaps that’s why the man in “Hills Like White Elephants” is so vague, anxious both to make the abortion and telling her she should choose. He’s afraid of losing her because if she’s gone, all he will have left is bullfighting and war. There’s glory in bullfighting and connection when you’re at war with your buddies, but these things can also be your downfall. Then again, in Hemingway’s stories women can also be the downfall.

Downfall is always around the corner, but the sense of dread which the characters feel never surfaces. Hemingway wants to imply so much that the stories feel like a person opening up about his break-up, only to shut up once he talks about the real reason. You, as a listener, is being teased and your curiosity isn’t satisfied. The person who needs a good talk is too afraid to speak, so he doesn’t get any help. The best stories here are “In Another Country” and “Now I Lay Me”. Hemingway lets himself go in these. There’s a bit more telling, but the emotional punch of them is powerful. Both can slot nicely into a Carver collection without a change in quality. The worst story is “The Undefeated”, where Hemingway flexes his jargon and ruins what could’ve been a beautiful story.

Don’t read Hemingway to say you’re reading the canon. Read Hemingway because you’re interested in his personality. None of his books that I’ve read are truly great (I’m yet to reach Bell though) but they each expand on his unique personality. If you find Hemingway an interesting enough person, read this. It’s not good, but like anything else he wrote it’s an essential piece of the puzzle.

Just like that, Brandon Sanderson has turned into George R. R. Martin. A more appropriate title would’ve been ‘The Hell of Continuaton’. There’s no excuse to write such a dull, plodding sequel to a fairly exciting fantasy adventure. What happened? Imagine if a Grindcore band released a twinkly Post-Rock album but kept the noise and the screaming. Actually, that sounds too ambitious. If a Grindcore band did that, it’ll be a push towards new territories. Sanderson had no money for an editor.

Static paragraphs are a disease, especially in adventure stories. These are paragraphs in which literally nothing happens. All we get is the rambling of the narrator or of the character. Since the narrator is often 3rd-person omniscient, we don’t really care about its thoughts. This narrator doesn’t even exist. If it’s the rambling of the characters, a question arises. Why not just write in first person?

It’s a symptom I see in many rookie writers who lack confidence. They don’t see the reader’s point of view or understand what is necessary to them. They don’t understand art is an experience, not a collection of facts. Paragraphs teasing what will happen, what could have happened, what the characters are like litter the pages. As notes, they might be useful. By writing down who your characters are, you have a solid idea of what you should be writing. By writing down what might happen, you have a solid idea of what routes you can take. As a technique to avoid ‘just write the next scene’ writing, it’s brilliant.

These are just notes for a novel, not a novel itself. Bands don’t put all their jam sessions and demos smack in the middle of a song. Imagine if, in the middle of “One Step Closer”, Linkin Park put a random jam session that later gave birth to the chorus of “Numb”. Sure, it’s interesting but what is it doing in the middle of a punchy Nu Metal song? Any time an author puts rhetorical questions in a 3rd person narrative, he’s being a horrible author.

Narrative questions are always answered, so asking us ‘will he be able to save her’ is pointless. We’ll see in a few pages. As for philosophical questions, they must not appear since fiction is expression of philosophy, not an essay about it. I did put some rhetorical questions in this review. The purpose was to make you imagine, to focus your attention by varying sentence structure and expressing disdain at such techniques. In narrative prose, they make zero sense.

What’s odd is that it’s the only bad technique Sanderson falls into. In all other aspects, he remains fine. His story is still shallow, but he avoids the long-winding descriptions of Martin or his misogyny, or his multiple plot threads that go nowhere. Sanderson describes rooms using, at best, 3 sentences. It’s never profound, but he emphasizes the right details. The plot is also tightly focused, with a small arc inside the gigantic save-the-world one. The book was padded to 700 solely because of these static paragraphs. If Sanderson got rid of them, we would’ve been had 300-400 pages of a shallow but exciting story. Did Sanderson pad it so it would look cool on the Fantasy shelf?

As for the story itself, it’s just as shallow as the previous one. All hints of something deeper, more original are gone. As a role-player, I noticed there’s a scale between games heavy on playing a pesonality and games playing on skill. The latter are elaborate puzzle games with a bit of pretending, whereas the former are an improvised theater. The former are more fun, since they’re more emotionally engrossing and memorable. Whenever I jump into a game I always aim for that direction and find myself not doing anything. My character has a lot of skills which I’m supposed to use but forget about. I don’t care how good the paper says I am with a sword. I want to understand my character, get into his mindset and interact with other characters.

Sanderson comes from the opposite tradition. His magic system exists solely for RPG’s, with instruction manuals and technical information but little meaning. This is a world where people can influence emotions, store attributes yet the psychology of this never appears. I don’t buy the excuse that they all had to go into hiding. That’s just Sanderson avoiding confronting the meaning behind his magic. As a role-playing system, it seems exciting. Reading about it is dull.

All these details about what they push, how they push, how they recover strength is so dull. When someone tells you their character in their RPG has 80 STR, do you care? Does it make you want to play the game? The problem with writing about fictional fighting is that it’s so arbitrary. Sanderson dispenses a lot of physical facts about non-physical objects. Non-physical objects don’t have physical traits. All fiction is symbolic since in the end it’s just some ink on the page. The action scenes consist of unimportant physical information with nothing symbolic. Conflicts are elaborate chess games, with enemies having a weak point you need to use V.A.T.S. to target. One scene even features a dungeon crawl. To his credit, the final confrontation had some emotional depth.

His characters remain his strong point. Even if by this point they won’t ever have a complex psychology, they have personalities and distinct dialogues. His dialogues are the most excited parts and not just because dialogues are exciting by nature. He gives his characters obvious quirks that affect all of their speech patterns. Even when Ham isn’t musing philosophically, he has a more thoughtful tone. Breeze’s conceit is always apparent, sometime more and sometimes less. That’s why even if Sanderson’s story is, at its heart, shallow his characters are alive enough to make it exciting.

His story mode also eschew the typical long journey story mode for a more static one. Most of it is spent waiting for the big climax, but by sealing our characters in a small area he gives them a lot of room to interact. His story is less driven by action and more by character interaction. If there was any opportunity to launch his story into something truly special, it was here. Sadly, it padded by a lot of static paragraphs. The ending is also disconnected from the main story. Whereas the novel’s center is the siege, the ending brings back the Hero of Ages myth. Sanderson isn’t very good at splitting his books and dividing them into individual stories. That’s sad since they are here. He only needed to finish the book when the siege was over.

Sanderson doesn’t deliver on the promise of Mistborn. Then again, I heard this was typical, run-of-the-mill fantasy. Sanderson’s storytelling is more energetic, more character driven and his writing isn’t so stiff. It helped make the first book an exciting adventure, but this one is a good writer in search of an editor to help his writing give shape. I’ll still tackle the final book but I’m worried.