Hotkeys for the game Planetary Annihilation: Titans as of 2019-05-29games

Unit Control Keys

Selects units and orders

Left-click

Give orders to a currently selected unit

Right-­click

Deselect a currently selected unit or cancel a selected order

Left-click (with selection)

Factory Controls

Increase units in increments of 5

SHIFT+­click

Puts that unit at the front of a factory’s queue and excludes it from any continuous build queue.

CTRL-click

Factory Queue

Normal Build Mode

The number of units queued will decrease by one each time the factory starts building another unit.

For example, once a factory with two fabbers queued starts to build a fabber it will reduce the fabber number from 2 to 1 to indicate the size of the queue remaining.

Cont­inuous Build Mode

Continuous build mode the factory will loop through the queued units and the numbers displayed will not change.

There will not be an indication as to where in the queue it currently is.

Units added to the queue before the enabling of continuous build mode are removed from the queue upon completion per normal build mode.

Stop Command

The stop command can be used to cancel any currently building unit and to wipe the queue.

Unit Orders P1

Move

When you order a group of units to move they will do so in a formation at the speed of the slowest unit.

Units will continue to attack anything in range while moving.Units will continue to attack anything in range while moving.

Use a CTRL­-cl­ick to have units break formation and move as fast as they can.

Units issued a move command after being ordered to attack a target will continued to attack that target specif­ically until unable to do so, allowing you to dodge Ubercannon blasts from a Commander while still shooting it and not other units in the vicinity.

Attack

Allows you to perform attack moves whereby units will move to a location but stop to attack anything along the way.

Also used to cause a nuke to attack a ground location.

Units on an attack command will not maintain formation and will move indepe­ndent of one another.

If you issue an attack command against a specific unit, your units will treat it as a priority target even if you issue a subsequent command.

Alt Fire

exists only for the Commander and controls its Uberca­nnon. This is a short-­ranged, energy expensive attack that will devastate enemy units.

General Keyboard

Pause game

break

Show Player

f1

Show/Hide Visual Aid Overlays

ctrl-y

Show/Hide Perfor­mance Panel

ctrl-p

Ping

g

Dismiss Alert

space

Zoom to Combat

ctrl-space

PIP

Show/Hide Pip

q

Swap Pip

SHIFT+q

Copy To Pip

ALT+q

Toggle Pip Mirror

ALT-m

Unit Orders P2

Use

Use is for particular buildings like the Telepo­rte­r.You should never need to select this from the orders bar.

Unload

transports to unload their cargo. If you’re moving a unit between planets using Astraeus transport then you need to issue the move order to the other planet first and queue the unload afterw­ards.

Load

is for transports to load their cargo. Note that Pelicans cannot carry Comman­ders.

Stop

cancels everything that unit or building was doing.

Unit Hotkeys (custom)

Select Commander

ALT+C

Select Idle Fabbers

f

Select All Factories

SHIFT+F1

Select All Idle Factories

SHIFT+F2

Select All Combat Units

SHIFT+F3

Select All Land Combat Units

SHIFT+F4

Select All Air Combat Units

SHIFT+F5

Select All Naval Combat Units

SHIFT+F6

On Screen Modifier

CTRL+ABOVE

Unit Orders P3

Use

Use is for particular buildings like the Telepo­rte­r.You should never need to select this from the orders bar.

Unload

transports to unload their cargo. If you’re moving a unit between planets using Astraeus transport then you need to issue the move order to the other planet first and queue the unload afterw­ards.

Load

is for transports to load their cargo. Note that Pelicans cannot carry Comman­ders.

Stop

cancels everything that unit or building was doing.

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