OMCTO

BATWOMAN #0 is a very inventive book. I love the way that Williams and Blackman divide the story in two, focusing on Batman's investigation of Batwoman and revealing Batman's biographical notes on Kate Kane simultaneously. I also love the way Williams draws the investigation sequences across the top half of the pages and Reeder draws the Kane backstory on the bottom half of the pages. What a smart way to introduce a character to new readers and still provide fanboys with enough hard-hitting, high-kicking, karate-chopping bang for their buck.

Williams' art is so incredible that it makes this book a worthwhile purchase, even if you don't give a damn about the title character. (I don't.) Amazingly, Reeder's art holds up well beside Williams' illustrations and is never visually jarring. This is quite the achievement because all too often books by multiple artists are notoriously inconsistent (just think of Image United).

BATWOMAN #0, with its visual flair and multilayered narrative, pulls off a lot of interesting creative moves in very few pages. If only more superhero books were this efficient and imaginative.

OMCTO

BATWOMAN #0 is a very inventive book. I love the way that Williams and Blackman divide the story in two, focusing on Batman's investigation of Batwoman and revealing Batman's biographical notes on Kate Kane simultaneously. I also love the way Williams draws the investigation sequences across the top half of the pages and Reeder draws the Kane backstory on the bottom half of the pages. What a smart way to introduce a character to new readers and still provide fanboys with enough hard-hitting, high-kicking, karate-chopping bang for their buck.

Williams' art is so incredible that it makes this book a worthwhile purchase, even if you don't give a damn about the title character. (I don't.) Amazingly, Reeder's art holds up well beside Williams' illustrations and is never visually jarring. This is quite the achievement because all too often books by multiple artists are notoriously inconsistent (just think of Image United).

BATWOMAN #0, with its visual flair and multilayered narrative, pulls off a lot of interesting creative moves in very few pages. If only more superhero books were this efficient and imaginative.

The Red Stands for Irony

Batwoman #0 serves as an interesting introduction to Batwoman. While it serves to introduce the character of Batwoman to new readers as well as establish the new creative team, it does awfully little else, which is typical for a 16 page comic.

Using the recently returned Bruce Wayne as our narrator, readers are reintroduced to Batwoman. J H Williams nicely sums up her current status quo and supporting players and gives both Bruce and Kate some nice character moments. The heartening thing about the writing is that Williams (and his co-writer) seem to understand the detective in Bruce Wayne. He falls into multiple disguises, spying and testing Kate discretely. The bad thing is that the writers didn't show that they'd be able to follow up on Rucka's superlative job of fleshing out Batwoman as a three-dimensional character. Batwoman #0's story is cute, but it doesn't exactly dissuade doubts that J H Williams will fall into the "Tony Daniel" trap of being unable to both write and draw a Bat book.

However, J H Williams still shows that he's still the master of layouts, even when he's sharing the book with another artist. With his scenes focusing on Batwoman and artist Amy Reeder drawing scenes featuring Kate in her civilian identity, we're given a strong fusion of two unlike artists. Once again, the weakness in this set-up is that Reeder has no opportunity to draw Batwoman in her outfit or show that she's up to the task of at least holding the line when she's on art duties.

Williams and Reeder provide a fun first look at their upcoming series. Does it sway any worries about the book? No. But at the same time, it also doesn't add new doubts about the book either. Story: 7Art: 8.5Overall: 7.75

The Red Stands for Irony

Batwoman #0 serves as an interesting introduction to Batwoman. While it serves to introduce the character of Batwoman to new readers as well as establish the new creative team, it does awfully little else, which is typical for a 16 page comic.

Using the recently returned Bruce Wayne as our narrator, readers are reintroduced to Batwoman. J H Williams nicely sums up her current status quo and supporting players and gives both Bruce and Kate some nice character moments. The heartening thing about the writing is that Williams (and his co-writer) seem to understand the detective in Bruce Wayne. He falls into multiple disguises, spying and testing Kate discretely. The bad thing is that the writers didn't show that they'd be able to follow up on Rucka's superlative job of fleshing out Batwoman as a three-dimensional character. Batwoman #0's story is cute, but it doesn't exactly dissuade doubts that J H Williams will fall into the "Tony Daniel" trap of being unable to both write and draw a Bat book.

However, J H Williams still shows that he's still the master of layouts, even when he's sharing the book with another artist. With his scenes focusing on Batwoman and artist Amy Reeder drawing scenes featuring Kate in her civilian identity, we're given a strong fusion of two unlike artists. Once again, the weakness in this set-up is that Reeder has no opportunity to draw Batwoman in her outfit or show that she's up to the task of at least holding the line when she's on art duties.

Williams and Reeder provide a fun first look at their upcoming series. Does it sway any worries about the book? No. But at the same time, it also doesn't add new doubts about the book either. Story: 7Art: 8.5Overall: 7.75

Outhouse Editor

I'm sorry, I don't believe in superheroes that wear red as their costume, nor do I think it makes sense that in real life a super-hero would be able to do his work and be blind as well. So I will not be participating next week. To do so would be a sham to my whole way of life.

I'm sorry, I don't believe in superheroes that wear red as their costume, nor do I think it makes sense that in real life a super-hero would be able to do his work and be blind as well. So I will not be participating next week. To do so would be a sham to my whole way of life.

"I wish you enough sun to keep your attitude bright.I wish you enough rain to appreciate the sun more.I wish you enough happiness to keep your spirit alive.I wish you enough pain so that the smallest joys in life appear much bigger.I wish you enough gain to satisfy your wanting.I wish you enough loss to appreciate all that you possess.I wish enough "Hello's" to get you through the final "Good-bye.."