Biologically typical Atlantian with the ability
to breath both above and below the surface of water, super-human strength, speed, agility, stamina and keen eyesight
adapted to the pressure and darkness of deep water depths.Mutation resulting in the ability of limited telepathy with
surface beings and enhanced telepathy with aquatic beings.

Note: Strength wanes after being from water for extended periods of time.

Accessories

Cybernetic Hand: Appendage on left hand is capable of taking multiple shapes.

Note: In one story arc Aquman's cybernetic appendage was replaced by a mystical bracelet which
creates a hand of water which can be mentally controlled. The current incarnation of Aquaman has both of his hands.

Hydro Pants: Garment which holds moisture in reserve to be absorbed by Atlantians when outside
of water for short periods of time.

Aquaman was raised at the bottom of the ocean by a marine archeologist that had discovered the
lost city of Atlantis. Although human, he was able to live
underwater for long periods of time and had adapted to the great pressures and low light of the ocean, and communicated with
ocean life audibly by "speaking" their language.

Silver-Age

Prince Orin, was abandoned on a reef as an infant due to the color of his hair, blonde, which was considered the mark of
the Curse of Kordax by the people of Atlantis. Found and raised by
a pod of dolphins, he then later befriended a lighthouse keeper named Arthur Curry, who taught the young man language and the
ways of surface dwellers. Orin took his adopted father's name as his own.

Dubbed Aquaman by Flash II, who he developed a friendship with as well as the other
members of the Justice League, of which he is a founding member.

Eventually the abandoned prince would return to Atlantis,
reclaim the mantle of king and protectorate of the seven seas as Aquaman.