=| Origins |=Shiva was originally designed to be one of the bosses to my Final Fight Vs. Streets Of Rage full game.However as time went on I slowly started to get pulled away from my game more and more and did other works.Made other full games, None of which are complete, But most of the works are released.

So after a friend of mine (iigamesmasterii) started making his own SOR2 characters, He makes Shiva (SOR2) and would you believe it.He inspired me to continue my shiva. So ... here we are.

=| What You Need To Know |=This shiva is made for MUGEN.as in NOT ACCURATE, He is made for the 2d fighting arena.He will have moves he never had before, supers he never had before. maybe even voices he never had before (He will be voice acted at some point)

=| Movelist |=X = PunchY = KickZ = Final Crash

*Moving Towards Enemy will Grab them.

Ryuu-Ga = D, F, XBulldozer Guy = D, F, YFinal Attack = D, F, Z

=| Special Thanks |=My Wife.iigamesmasterii for rejuvinating my love for my SOR characters.ultrafatalitiy for being a homie when you need one.Mugen Free For AllSega (I'm still waiting on the Dreamcast 2, I put a pre-order years ago)Elecbyte for the MUGEN GOODNESS.YOU! For downloading my work!

Optional:- during the screen scrolling in the bulldozer move, P2 has some dust on ground which looks a bit weird because while in code P2 is moving but on screen the background is moving:- I have a workaround to eliminate P2's dust by adding a StateTypeSet state controller to the P2 custom state [Statedef 3110]: