Commentaires

Commentaire de Beetle01

This is one of the buildings that will be introduced with the Garrison in Warlords of Draenor expansion pack. This is the first level of 3, with 2 upgrades available.

This will very useful for all players, and has the following abilities for each level:Level 1: Provides access to Upgrade! Mission bonus.Level 2: Increases the item level of all followers by 1 and grants access to new defense missions.Level 3: Unlocks Specializations.

Commentaire de Rankkor

I can't stress enough how much this building NEEDS to be your first Large building on your garrison.

On warlords of draenor there is a new mechanic in place when you turn in quests and loot special items off rare mobs. Any time you get a quest reward, there's a small chance that reward will be rare or Epic instead of the usual green.

Same goes for rare mob drops.

By having this building, this chance is increased by 50%, and if an upgrade does happens, it increases the potency of the upgrade as well, so I really can't empathize enough how badly you need to get this the second you reach level 92 and are allowed to upgrade your garrison to level 2 (at that point you get all the level 1 garrison blueprints). Of course the usefulness of this perk will diminish as you complete quests, eventually becoming zero once you've done all the quests that can be done on the expansion, but until that time, this building is priceless.

At level two, it allows you to obtain Iron Scraps any time you kill any mobs from the Iron Horde, these can be used to obtain sweet sweet transmog sets that are BoA, and also to obtain nice weapons and armor for your followers.

At level three, it it allows you to get one of your raid seals for free each week.

Even if you replace it later on, at least while you're leveling up, please do yourself a favor and get this building ASAP.(##RESPBREAK##)520##DELIM##Rankkor##DELIM##

Commentaire de Teryx

If the increased chance for reward quality level upgrade also affects followers this building becomes much more interesting.

Commentaire de milo210

This is the Level 1 out of 3 levels in the Dwarven Bunker / War Mill:Fortin nain / Usine de guerre Niveau 1: Doubles the chance for your quest rewards to get a rare or epic Bonus Upgrade, and increases the potency of the upgrade. Allows the collection of armor scraps from the orc clans of Draenor for armor transmogrification use.Fortin nain / Usine de guerre Niveau 2: Opens up work orders for follower weapons and armor in exchange for garrison resources. Also, new armor transmogrification items unlock.Fortin nain / Usine de guerre Niveau 3: Grants 1 of your 3 seals of tempered fate (raid bonus loot roll) at no cost each week.

Commentaire de GabeShepard

While leveling, after building the War Mill, I noticed that the items that were upgraded tended to have an extra 5-10 item levels higher than the base rarity of that item. So the "doubles the chance for your quest rewards to get a rare or epic Bonus Upgrade, and increases the potency of the upgrade" actually has a very tangible effect.

Commentaire de BaZERGer

The increased potency of the upgrades is 10 item levels, regardless of what quality it's upgraded to, making the upgrades add 20/30 item levels instead of 10/20.

Commentaire de creulon

Disagree. I think the Barracks provide a better output on the long run letting you level up your followers faster while you level. I would wait until hitting 100, leave Nagrand quests, build Dwarven Bunker then do Nagrand quests. Most of the upgraded items from zones 95-98 will be too low item level even if they get turned to epic.

Commentaire de DezSP

I can't be the only one disappointed that they didn't call this building Dwarven Fortress.

Commentaire de bncmakesanb

It was a hard decision for me to choose between keeping Barracks, or swapping out for Dwarven Bunker as soon as possible.

Doing the bare minimum quests per zone for followers and Outpost guides, you can recruit bodyguards at level 94. As soon as you've finished the quest chain for either Miall or the Mage, (depending on your outpost) you receive the red book, which can be traded for large plot upgrades, like the Bunker or Barracks.

Now, with my first 2 characters, I chose to keep the Barracks. With my 3rd and 4th I immediatly replaced them with Bunkers. I would have to have more numbers at this point, but from what I've seen the followers DO have a better chance at upgrading.

At level 94, with 15 followers since the swap, 3 are uncommon, while 6 are rare and another 6 are epic. On my 4th character, at level 91, only 1 was uncommon since swapping the plots.

So, yes the Devos claim the followers arent "gear" so shouldnt have a higher chance at upgrading, but that is far from what I am experiencing.

Anyone else?

Commentaire de barbasol

So I replaced Barracks with Bunker pretty early on (as soon as I had the choice I think). I kept rough track of how many normal/rare/epic quest rewards I got. Although I probably forgot to mark a few. Here are the current numbers...

Normal: 38 out of 61 = 62.2%Rare: 12 out of 61 = 19.7%Epic: 11 out of 61 = 18.0%

Unfortunately, I have no idea what the numbers would be without the Bunker. If chances are doubled with the bunker maybe it's normally a 10% chance each for rare/epic, and Bunker makes it 20%? Maybe this helps give some sense of if it would be worth it to you. Seeing the "upgrade" banner flash is fun and satisfying at least.

The other comment that says it adds 10 item levels ("increased potency") sounds right as well. I was wondering why on wowhead the "epic" ilevel of quest rewards was what I was getting for "rare". It must be because of the +10.

I still have mixed feelings on whether I should have stuck with the Barracks. However, after the recent adjustments to salvage yard (and perhaps even before), I'm feeling like the Bunker is a much more reliable source of follower armor/weapon upgrades. I've gotten at least 3 Ensemble d'armure saturé de sang recently from the Bunker while I've only seen the 3/6/9 upgrades from the salvage yard. I guess the tradeoff between Barracks is not having the patrol missions, but I think follower gear is more important as it gets you 645 missions sooner.

Commentaire de Schadenfreude

I tried switching my barracks to the war mill while leveling, but I don't think it gave that much of a benefit (I'm an unlucky person and I saw lots of upgraded strength rings on my shaman, that type of thing) and the building and rebuilding starved me for resources on that character. Keep the barracks and don't go into Nagrand, or don't do any of Nagrand's quests/treasures for armor, while you're leveling, and then build the mill at 100 and get the upgraded armor.

Commentaire de Kranch

It seems like Améliorations effect your follower quality aswell. I ended up 2-3 more epic quality follower than my friends who did not build war mill in the begining of questline. If this is not just luck, war mill should be the absolute first large building choice.

Commentaire de Graybeast

And increases the potency of the upgrade. Does that mean the chanse of an item having a socket a bonus stat or beeing warforged? if so it would still be awesome to have at higher levels. Or does it just mean it may give more ilvl than the usual upgrade would?

Commentaire de qqkazoo

If you're like me and you built this as a means to get follower upgrades... Don't! The salvage yard provides scores of follower items at level 2 and doesn't cost precious garrison resources like this abomination of a structure. Although this structure might seem appealing at level 90 for the quest item upgrades, once you're level 100 the amount of items you get from quests that can benefit your character is zilch.

At present THE ONLY REASON you should get this structure is if you like the fugly transmog gear it provides.

Commentaire de Gimroth

The blueprint for the Dwarven Bunker is taught automatically upon completing the quest Bigger is Better.Note that the player requires at least level 92 to obtain this quest, as well as completion of the other quests of the chain it is a part of.

Commentaire de Ooko

While it may be true that getting the War Mill/Dwarven Bunker ASAP when leveling is optimal, if you did not do so before you hit 100, and you are an Enchanter (or have the Enchanter's Study), you may wish to hold off on getting it until you have finished questing and exploring in Draenor (or you may even wish to optimize the timing even further, as described below).

This is because once you no longer need the gear from quests and treasures, item upgrades may be detrimental to Enchanters, because if an item upgraded to epic ends up at an ilvl below 600, you will get a Cristal sha, which is less useful than the WoD enchanting mats you would get from disenchanting the blue or green (some comments indicate that it's actually better to vendor epics below ilvl600).

On the other hand, the increased potency of the upgrades mean that more of the item upgrades may take their ilvl above 600, meaning that you can optimize which quest rewards, treasures and rare mob drops you collect before you get the building, and which ones you collect after.

Commentaire de Urska

"Doubles the chance for your quest rewards to get a rare or epic Bonus Upgrade, and increases the potency of the upgrade. Allows the collection of armor scraps from the orc clans of Draenor for armor transmogrification use."

a heads up...this feels like i get upgrades 70% more then my friend who didnt go with it right from the start... so GET IT! :3 u will be happy

Best advice for bunker/mill owners: every reset visit Your bunker/mill, take Your free seal and only then think about other options like buying from seal vendors (quests, I mean) or doing missions.

Commentaire de Kagamichan

As of the current patch this building seems to effect the item tokens you get from Tanaan jungle mobs as well. I have this building and have received way more upgrades when using those tokens then I ever would have expected to. Getting those iLvl 650 items to suddenly become iLvl 670+ is great fun.