Excellent work again, aggixx.Shred vs Mangle - with MoP expansion one of these abilities got outdated and doesn't provide almost anything over another except under specific conditions. Positional requirement is even more outdated game mechanics. Is it time to visit the official forums again and give a friendly reminder to Blizz?

averter wrote:Excellent work again, aggixx.Shred vs Mangle - with MoP expansion one of these abilities got outdated and doesn't provide almost anything over another except under specific conditions. Positional requirement is even more outdated game mechanics. Is it time to visit the official forums again and give a friendly reminder to Blizz?

Haven't we been asking for the change since Wrath?(ex. Kologarn) Blizzard is stubborn and even when the facts can state the obvious they'd rather ignore it. Again, aggixx, thank you for all your hard work. Very much appreciated.

We just have to wait for Ovale integration and community to catch up. It's almost as same situation like with Rake as a filler in 5.0(.1) patch release. Hope they fix it better then mangle/shred vs shred! buffing saga... but we'll never know Like aggixx said, dps gain is with BiS t15 gear, maybe not that much with normal t15 or below.Currently there is more pressing matter with 2t15 and glyphed savage roar bug.. or is it fixed?

aggixx wrote:In an attempt to curb the amount of "Why is it telling me to mangle?":

I've made a pull request that, once Jeshu approves it, will greatly increase the amount of mangle usage in the script. SimC is showing that mangling instead of shredding when you're not flooding with energy is a 500-1500 DPS gain in BiS gear. I've also tested this without the set bonuses and it is still a gain.

Sorry for the delay in pulling up your changes. I've released a new version 5.2.7 with the new script.

Well, I had some pre completly bugged version that I isntalled in the morning, it was completly fucked with RIP but only this. No memory leak so I have high hopes this will be somehow resolved sooner or later. Than the evening version I installed that was supposed to be fixed was completly out of usage.

Yeah there's definitely some serious issues beyond just the lua error. As far as I can tell it's never suggesting to cast Rip except for during BitW to overwrite a weaker Rip, it's very very rarely ever suggesting to cast Thrash, and Rake also seems to be acting a little funny.

Please try with 5.2.24. It was a sad story of a release after some testing on my monk, the hearing about bugs the next day while at work and trying to dry code some fixes and releasing without being able to test. I now know to test with the feral script before releasing, so chalk that up as a lesson learned.

where can I get previous versions? and how to know the one that I want?

I'll explain a little more. The new script almost never tell you to Shred, and as I read, thats ok for T15H BiS, but I'm not even have a decent T14 set.Should I shred more? or is it OK to follow the mangle version with horrible gear?

I'm pretty sure it is still ok to use the more mangle profile (latest). The thinking is that at lower gear, you have even less crit and haste which means your combo point generation is lower and it is harder to keep SR and Rip up all the time. By using mangle more you can generate combo points faster, due to mangles lower energy cost, and maintain a higher uptime on SR, Rip and Thrash. This higher uptime should more than counteract the slight dps decrease of mangle compared to shred.

The script does look at your current circumstances though - if you have high time remaining on your SR & Rip and aren't in danger of having them drop before you can re-apply then the script will switch to shred (particularly during beserk). This means as your gear improves and your increased haste and crit results in more combo point generation, you will find shred being recommended more and more.