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en-usCopyright 2015 AOL Inc. The contents of this feed are available for non-commercial use only.Blogsmith http://www.blogsmith.com/http://massively.joystiq.com/2015/01/19/borderlands-online-unloads-hard-details-before-its-testing/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2015/01/19/borderlands-online-unloads-hard-details-before-its-testing/http://massively.joystiq.com/2015/01/19/borderlands-online-unloads-hard-details-before-its-testing/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
If you desperately want to play Borderlands Online but have no access to the upcoming China-only title, maybe the hard details on the game's systems will make you feel better. Or maybe they'll make you want to play it more; hard to say. The game will feature four classes: Soldier, which can summon a mobile turret; Hunter, which marks and weakens the target with a drone; Siren, which uses a little bird made out of fire to burn things; and Berserker, which can, well, go berserk.

Five categories of weapon will be available, with four of the categories locked to classes (Sniper Rifles for Hunters, for example) and Pistols being available for everyone. The game's first test, running from the 23rd to the 27th, will feature three towns with six instanced areas each for gameplay. Take a gander at the full details and some early press screenshots if you just can't find out enough about this new installment of the franchise.

MMO Culture
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betabeta-testingbetasborderlandsborderlands-onlineclassclassesgame-mechanicsgearboxmmofpsnewsnews-itemsshandashanda-gamestesttestingMon, 19 Jan 2015 11:00:00 -0500319|21131667http://massively.joystiq.com/2014/12/15/borderlands-online-will-use-heavy-instancing/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2014/12/15/borderlands-online-will-use-heavy-instancing/http://massively.joystiq.com/2014/12/15/borderlands-online-will-use-heavy-instancing/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
So, Borderlands Online. You know, that popular game-turned-MMO conversion that we'll probably never get to see in the West? At least we have a few new details that will taunt us forever with our lack of this sci-fi western title.

The title looks to be a more instance-heavy MMO, akin to Dragon Nest or the original Guild Wars, with co-op adventure zones but no mass shared open world zone. Instanced MMO gaming isn't everyone's cup of tea, of course, but it doesn't automatically mean it will be horrible, just different. Other details that Chinese game site Sina discovered is that there will be over 20 million guns, plenty of hidden secrets, and some form of PvP.

2P.com, Sina
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2k-gamesborderlandsborderlands-onlinechinachinese-gameschinese-titlesfpsgearboxmmofpsnew-titlesnewsnews-itemspvpshanda-gameswhat-is-this-i-cant-evenMon, 15 Dec 2014 15:00:00 -0500319|21116403http://massively.joystiq.com/2014/12/08/borderlands-online-confirmed-for-a-chinese-release/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2014/12/08/borderlands-online-confirmed-for-a-chinese-release/http://massively.joystiq.com/2014/12/08/borderlands-online-confirmed-for-a-chinese-release/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
Remember that crazy rumor from last week that Borderlands was going to be an MMO? It was so crazy and unbelievable you just had to laugh. It was also completely true, and it's now confirmed that Borderlands Online will be coming to China, published by Shanda Games and developed by Gearbox. There are no apparent plans to bring the game to the US.

Four classes will be available in Borderlands Online: Warrior, Ranger, Wizard, and Berserker. The game is planned for a release in 2015; a mobile title is also in development, although it's unclear whether it will be a tie-in to the online game or a port of an existing title. So, yes, that crazy rumor was apparently right on the money.

MMO Culture
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2k-gamesborderlandsborderlands-onlinechinachinese-gameschinese-titlesfpsgearboxmmofpsnew-titlesnewsnews-itemsshanda-gameswhat-is-this-i-cant-evenMon, 08 Dec 2014 10:00:00 -0500319|21004218http://massively.joystiq.com/2014/04/23/new-final-fantasy-xiv-producers-letter-talks-china-and-2-25/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2014/04/23/new-final-fantasy-xiv-producers-letter-talks-china-and-2-25/http://massively.joystiq.com/2014/04/23/new-final-fantasy-xiv-producers-letter-talks-china-and-2-25/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsFinal Fantasy XIV is doing pretty well for itself at the moment, and it's still expanding. The latest letter from producer Naoki Yoshida discusses preparations for the game's launch in China, with the cooperation of Shanda Games. Service is expected to launch this summer; the game has just recently launched on the PlayStation 4, expanding its range of available platforms.

Yoshida also discusses patch 2.25, which will be live tomorrow. Originally, the patch was slated to include an expansion to the current Zodiac weapon quests; however, Yoshida states in the letter that this system is being pushed back until patch 2.28 goes live in May. The team is hoping to incorporate feedback on the existing quest line and allow players more time to upgrade and receive their Animus weaponry. 2.25 will contain improvements to the Wolves' Den PvP system as well as a new system involving materia, so while further weapon upgrades are on hold, there's still going to be plenty of new things to do.

Letter from the Producer LVI
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consoleconsolesfantasyffff14ffxivffxiv-patch-2.25final-fantasyfinal-fantasy-14final-fantasy-xivinternational-launchlaunchletter-from-the-producernaoki-yoshidanewsnews-itemspatch-2.25shanda-gamessquaresquare-enixupdatesyoshi-pWed, 23 Apr 2014 14:30:00 -0400319|20874182http://massively.joystiq.com/2014/04/21/perfect-world-buys-into-shanda-games-for-100-million/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2014/04/21/perfect-world-buys-into-shanda-games-for-100-million/http://massively.joystiq.com/2014/04/21/perfect-world-buys-into-shanda-games-for-100-million/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsPerfect World Entertainment announced today that it will enter into a share purchase agreement with rival Chinese MMO company Shanda Games Limited for 30 million shares valued at $100 million. The purchase is expected to finalize in 30 days.

Shanda Games publishes over 20 MMOs for the Chinese market, including Aion, Luvinia Online, and Final Fantasy XIV. This proposed agreement, as well as agreements with other top companies, would put the total value of Shanda at around $1.9 billion.

GamesIndustry.bizShanda Games Announcement
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aionluvinia-onlineperfect-worldperfect-world-entertainmentpurchaseshanda-gamesshanda-games-limitedsharestockMon, 21 Apr 2014 13:00:00 -0400319|20872679http://massively.joystiq.com/2014/01/20/final-fantasy-xiv-approaches-test-phase-for-chinese-version/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2014/01/20/final-fantasy-xiv-approaches-test-phase-for-chinese-version/http://massively.joystiq.com/2014/01/20/final-fantasy-xiv-approaches-test-phase-for-chinese-version/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsFinal Fantasy XIV is going global! Wait, that's not right; it's already global. It's been global. But it's going more global with the addition of a Chinese version. Talks about bringing the game to China took place around the time of its initial launch, but with the relaunch in full swing, it looks like the long wait is almost over.

Shanda Games has updated its official site for the game with more information regarding the first beta testing phase as well as upcoming events that will allow potential players to win a testing key. What the actual business model will be for the game's Chinese client remains to be seen, although based on most other localizations for the Chinese market, a free-to-play model of some sort seems likely.

Source: MMOCulture
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betabetaschinachinese-testingconsoleconsolesculturefantasyffff14ffxivfinal-fantasyfinal-fantasy-14final-fantasy-xivlocalizationnewsnews-itemsshandashanda-gamessquaresquare-enixtestingMon, 20 Jan 2014 18:00:00 -0500319|20811925http://massively.joystiq.com/2013/10/09/dragon-nest-europe-gets-an-academic-update/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2013/10/09/dragon-nest-europe-gets-an-academic-update/http://massively.joystiq.com/2013/10/09/dragon-nest-europe-gets-an-academic-update/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
Games have some strange ideas about what certain professions entail at times. You've probably known a lot of academics in your life, and few if any of them carry enormous guns and hit things with wrenches. But the Academic class in Dragon Nest does precisely that. This new class has just been added to the game's European version, patched in alongside a major localization update that allows the game to be played in full German or French versions.

Assuming you speak neither of those languages, the big update is the new class. Academics can damage dealers or healers, with a specialization coming at level 15; Alchemists focus on support while Engineers deal out exceptional amounts of damage. The class also features a choice between cannons and bubble guns for damage, with the former hitting hard but slowly while the latter is quick but weak. It should be an interesting addition for EU players, although it still raises the question of what's so academic about shooting people.

Academic update
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academicclassclassesdragon-nesteueuropeeyedentity-gamesf2pfantasyfree-to-playgamigolocalizationnewsnexonnexon-koreapatchpatchesshanda-gamesupdateupdatesWed, 09 Oct 2013 12:00:00 -0400319|20741255http://massively.joystiq.com/2013/09/18/rift-china-closing-in-november/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2013/09/18/rift-china-closing-in-november/http://massively.joystiq.com/2013/09/18/rift-china-closing-in-november/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
According to a translation at MMO Culture, Shanda Games will be shutting down RIFT China on November 15, 2013.

After an unsuccessful push to keep the pay-to-play model alive in China, Shanda cryptically cites "several reasons" as the purpose behind the closure. RIFT's Korean version has fared no better, closing on April 25th of this year, and recent studio closures in San Diego and Europe worry fans of the fantasy MMO.

MMO Culture
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closuref2pfantasyfree-to-playpvpriftrift-chinarift-literift-planes-of-telararvrshanda-gamesthree-faction-pvpthree-way-pvptriontrion-worldsWed, 18 Sep 2013 09:00:00 -0400319|20723736http://massively.joystiq.com/2013/08/20/luvinia-online-relaunching-as-luvinia-world-today/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2013/08/20/luvinia-online-relaunching-as-luvinia-world-today/http://massively.joystiq.com/2013/08/20/luvinia-online-relaunching-as-luvinia-world-today/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
If you were a fan of Luvinia Online, news of the game's shutdown probably took you by surprise, largely because there was no real news of it. It just sort of happened without explanation or warning, like your boyfriend breaking up with you by blocking your phone number. But the game is relaunching today as Luvinia World starting at 12:00 p.m. EDT today under the management of Shanda Games and Soa Games, giving players a chance to log back in and play once more.

Players looking to retrieve their old characters will be expected to pay a fee of $25, which will both restore the character on the new servers and offer a $30 credit in microtransaction currency. It's not ideal, obviously, but considering the game has changed hands altogether it's somewhat expected. And it's good news for players who lost a game unexpectedly -- you can have it back now, almost as good as new.

Launch announcement
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character-recoveryf2pfantasyfantasy-gamefree-to-playluvinialuvinia-onlineluvinia-worldnewsrebootrelaunchrereleaseshanda-gamessoa-gamesTue, 20 Aug 2013 10:00:00 -0400319|20699014http://massively.joystiq.com/2013/07/29/black-gold-online-secures-97m-in-funding-from-chinese-banks/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2013/07/29/black-gold-online-secures-97m-in-funding-from-chinese-banks/http://massively.joystiq.com/2013/07/29/black-gold-online-secures-97m-in-funding-from-chinese-banks/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
After the successful launch of Age of Wushu, Snail Games is looking ahead to its latest MMO title, Black Gold Online. And thanks to a recent $97 million loan from four Chinese banks, the future of BGO is looking brighter.

Snail Games and publisher Shanda Games will also be chipping in a cool $32.6 million for marketing the steampunk MMO title. Black Gold Online is currently in closed beta in China with a North American launch to come next year.

If you'd like to read more about the game, check out our impressions from E3 this year.

GamesIndustry.biz
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bgoblack-gold-onlinefundingshanda-gamessnail-gamesMon, 29 Jul 2013 12:00:00 -0400319|20679878http://massively.joystiq.com/2012/07/02/eligium-is-shutting-down/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2012/07/02/eligium-is-shutting-down/http://massively.joystiq.com/2012/07/02/eligium-is-shutting-down/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
The game's full title is Eligium: The Chosen One, but as it turns out, the game wasn't chosen after all. Following evaluations of the game's performance and player feedback, Frogster has determined that the game simply isn't up to the company's standards, and so Eligium is shutting down as of July 17th. Forums for the game will remain open until the 19th for players to say goodbye and possibly coordinate on moving to a new game.

Players who had acquired shop currency or items in the game will be reimbursed through store credits to other Frogster games. Direct refunds will not be available, and further purchases are already disabled. Players will also benefit from regular Experience and Soul Point boosts until the live servers are shut down so that everyone can enjoy one final romp. The game's official site is already unavailable, marking a sad day for all those who did enjoy the game during its brief life.

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betaeligiumeligium-the-chosen-onef2pfree-to-playfrogsterfrogster-usaopen-betaserver-shutdownshandashanda-gamesshanda-interactiveshutdownterminationtestingMon, 02 Jul 2012 19:30:00 -0400319|20270673http://massively.joystiq.com/2012/03/31/massively-exclusive-eligiums-world-history-chapter-1/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2012/03/31/massively-exclusive-eligiums-world-history-chapter-1/http://massively.joystiq.com/2012/03/31/massively-exclusive-eligiums-world-history-chapter-1/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
Maybe you've been following Eligium since it was first announced. Maybe you've been interested after reading our impressions of the title from GDC. Maybe you're only just now hearing about it. Whatever camp you fall into, the game is continuing along with its testing and nearing an official release. And while some players might be interested only in leveling particularly involved mounts and enjoying some wide-open exploration, others want to know a little more about the world the game inhabits.

We've seen snippets of the game's lore from the various racial reveals, but the team at Frogster is putting together a series on the game world's history in more detail. The first installment gives a quick and broad overview of the pre-history of the game's setting; it's just after the cut. If you're interested in the game, enjoy, and keep your eyes peeled for future installments in the history updates.

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backstoryeligiumeligium-the-chosen-onef2pfree-to-playfrogsterfrogster-usagame-historyhistorylorelore-historypreviewsshanda-gamesshanda-interactiveSat, 31 Mar 2012 13:00:00 -0400319|20205462http://massively.joystiq.com/2012/03/11/gdc-2012-frogster-shows-off-eligium-the-chosen-one/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2012/03/11/gdc-2012-frogster-shows-off-eligium-the-chosen-one/http://massively.joystiq.com/2012/03/11/gdc-2012-frogster-shows-off-eligium-the-chosen-one/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
At GDC, there is much to see and do. And one of the best things to do (besides try to win a really cool fuzzy hat) is to actually experience a game through a demonstration or even some hands-on play. I had the opportunity to do just that with one of Frogster's upcoming games. No, not that one; the other one. Ellen-Jane Austin, Country Manager UK, and Marco Neubert, Director Product PR, took me on a brief tour of Eligium: The Chosen One.

Although this game from Shanda Games Ltd. is pretty similar to other games in many respects, there are a few features that give it a unique flair, especially the virtue system, mounts, and my personal favorite, an ability to shape-change into a two-headed dragon!

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conconferenceconventioneligiumeligium-the-chosen-oneEllen-Jane-Austinfeaturedgame-developers-conferencegame-developers-conference-2012gdcgdc-2012Marco-NeubertmountspetsShanda-GamesShanda-Games-LtdshapeshiftshapeshiftingSun, 11 Mar 2012 19:00:00 -0400319|20190630http://massively.joystiq.com/2012/02/09/rift-in-china-biggest-game-deal-ever-for-a-western-mmo/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2012/02/09/rift-in-china-biggest-game-deal-ever-for-a-western-mmo/http://massively.joystiq.com/2012/02/09/rift-in-china-biggest-game-deal-ever-for-a-western-mmo/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
How big is RIFT? Big enough to attract one of China's heavyweight MMO houses, apparently. Trion has announced a partnership with publishing giant Shanda that will bring RIFT to the Chinese gaming market, and CEO Lars Buttler tells Gamasutra that expanding the game's global reach is only the beginning.

"We do a lot right, but we think there's so much to learn from Asia, and a company like Shanda that has been in the market so long, and has innovated in so many ways, is a great partner to work with and learn from," Buttler says.

Trion is flexing its muscles -- and broadening its horizons -- on the strength of a banner year that included a hefty influx of investment capital as well as RIFT's $100 million revenue windfall. Trion is also developing an MMORTS called End of Nations and an MMO shooter called Defiance. Additionally, the firm is fleshing out its Red Door program, which will outsource its development platform and distribution channels to third-parties.

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chinese-marketfantasyinterviewlars-buttlermmo-industrypublishing-dealred-doorriftshandashanda-gamestriontrion-worldsThu, 09 Feb 2012 11:00:00 -0500319|20168106http://massively.joystiq.com/2011/11/22/shanda-games-going-back-to-private-ownership/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2011/11/22/shanda-games-going-back-to-private-ownership/http://massively.joystiq.com/2011/11/22/shanda-games-going-back-to-private-ownership/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
If you've been following development on Eligium, you're probably at least passingly familiar with the name Shanda Games. You'd be more familiar with it in China, since the company also operates a variety of games from other markets, including Aion, MapleStory, and Dungeons & Dragons Online. And after having a record-breaking quarter, the company is moving in the opposite direction of what you might expect from a successful company: It's going private. The requisite stocks were purchased by a single family, so the company moving out of the public market.

All shares will be jointly purchased by a parent company headed by Shanda's CEO, Shanda's COO (the CEO's son), and the company director (the CEO's wife). A $180 million loan was taken out to ensure that the stocks could be traded, with the purchasers buying shares at a higher price to help ensure the transfer. The board of directors has already approved this move, which means that it should go through without a hitch before the first quarter of 2012.

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businesschinachinese-developerchinese-marketlegalmmo-businessmmo-industryshanda-gamesTue, 22 Nov 2011 21:00:00 -0500319|20112809http://massively.joystiq.com/2011/08/16/frogster-announces-new-eligium-mmo-reveals-cinematic-trailer/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2011/08/16/frogster-announces-new-eligium-mmo-reveals-cinematic-trailer/http://massively.joystiq.com/2011/08/16/frogster-announces-new-eligium-mmo-reveals-cinematic-trailer/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
Most modern MMORPGs are all about making thousands of players feel like mighty heroes, but Frogster's newest endeavor is taking that concept to another level if the game's title is anything to go by. A new cinematic trailer for Eligium - The Chosen One was just announced, and the game itself will be shown off later this week at Gamescom 2011. The free-to-play fantasy title "challenges players to see if they have what it takes to be the chosen one and free the world from the invading demonic hordes," according to a Frogster press release.

Eligium was actually developed by a Chinese firm called Shanda Games Ltd. (Frogster is serving as the publisher), and the title will be launching in the first quarter of 2012 to the English, German, French, and Polish markets.

In terms of gameplay, Eligium features five playable race/class combinations (including panda fighters), extensive crafting and item upgrade options, and group instances as well as world boss battles. There's also a bit of PvP on offer and guild systems designed to bring factional warfare to the forefront. Frogster's press material also mentions player housing and a pet/mount-hatching system. You can glimpse the first official Eligium trailer after the break.

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eligiumeligium-the-chosen-onef2pfaction-warsfantasyfree-to-playfrogstergame-mechanicsgamescom-2011mount-hatchingmountspetsplayer-housingpvepvpreal-world-eventsshandashanda-gamesshanda-games-limitedthe-chosen-onetrailervideoTue, 16 Aug 2011 10:15:00 -0400319|20018789http://massively.joystiq.com/2011/07/19/square-enix-invites-championship-manager-into-the-mmo-club/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2011/07/19/square-enix-invites-championship-manager-into-the-mmo-club/http://massively.joystiq.com/2011/07/19/square-enix-invites-championship-manager-into-the-mmo-club/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
The incredibly popular football (read: soccer) video game franchise Championship Manager is about ready to take the jump into MMO-space -- and Square Enix will be there to hold its hand all the way.
The studio announced today that it will be publishing Championship Manager: World of Football, a free-to-play browser-based title for sports fanatics. Developed by Beautiful Game Studios and Shanda Games, Championship Manager will initially launch in China with a possible international release later down the road. A beta for the title is to be announced shortly.

This is a further indication of the shape of the partnership between Square Enix and Shanda Games, which we reported on last year. The Championship Manager franchise dates back to 1992, with recent versions created by Beautiful Game Studios.

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beautiful-game-studiosbetachampionship-managerchampionship-manager-world-of-footballchinafootballpartnershipseshanda-gamessoccersportssquare-enixworld-of-footballTue, 19 Jul 2011 12:30:00 -0400319|19994782http://massively.joystiq.com/2010/11/29/frogster-acquires-unnamed-shanda-games-mmorpg/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2010/11/29/frogster-acquires-unnamed-shanda-games-mmorpg/http://massively.joystiq.com/2010/11/29/frogster-acquires-unnamed-shanda-games-mmorpg/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#commentsFrogster's online gaming portfolio just got a bit bigger, though details are scarce as to the name and the nature of the company's newest acquisition. The German publishing giant, most famous for bringing Runes of Magic to the masses, announced that it has secured the rights to a new fantasy MMORPG from Shanda Games, a Chinese developer.

The unnamed title will reportedly distinguish itself by featuring a setting developed expressly for Western audiences, and Frogster plans to launch the game using a free-to-play business model some time in 2012. "This deal with Shanda Games adds yet another prominent MMORPG to our portfolio. By licensing the game for North America and Europe, we have taken another step in establishing Frogster as one of the leading MMO game publishers in the world," said Andreas Weidenhaupt, a Frogster executive board member.

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acquisitionf2pfantasyfree-to-playfrogsterfrogster-americafrogster-interactivefrogster-internationalmmorpgpublishersrunes-of-magicshandashanda-gamesshanda-games-limitedShandaGamesMon, 29 Nov 2010 20:00:00 -0500319|19736893http://massively.joystiq.com/2010/11/05/square-enix-working-hard-to-regain-trust-with-players-and-inve/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2010/11/05/square-enix-working-hard-to-regain-trust-with-players-and-inve/http://massively.joystiq.com/2010/11/05/square-enix-working-hard-to-regain-trust-with-players-and-inve/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
It's been a rocky couple months for Final Fantasy XIV. Due to extensive feedback from the playerbase and mixed reviews, Square-Enixextended the free trial period for new players to a full two months -- a rarity in the industry -- as the company worked to shore up FFXIV's weaker points.

Due to all this, Square-Enix has been watched closely by investors and players regarding the future course of the game. President Yoichi Wada recently stated during a money report that the company is doing all it can to improve the situation: "We're quickly working on reforms... We'd like to put our full power into regaining trust."

Eurogamer reports that FFXIV has sold 630,000 units worldwide as of September 30th, including 230K in Europe and 210K in North America. According to IGN, FFXIV was the third-best selling title from the company in the past six-month period. Square-Enix points to a couple bright spots in the near future -- a partnership with China's Shanda Games and the upcoming spring 2011 release of Final Fantasy XIV on the PS3 -- that should help boost sales.

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chinaeurogamerff14ffxivfinal-fantasy-14final-fantasy-xivignps3salesshanda-gamessquare-enixtrial-periodyoichi-wadaFri, 05 Nov 2010 13:30:00 -0400319|19704750http://www.joystiq.com/2010/11/05/square-enix-profits-down-but-not-out-as-familiar-franchises-kee/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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If you think we're going to explain that mess of scribbles above -- fuggedaboutit! What we have parsed from Square Enix's six-month financial report (April-September 2010) is a rather slight net income: ¥1.723 billion ($21.4 million). While any company would take pocket change over a loss, Square Enix profits are indeed down 36 percent from the same period last year, and software sales for the first half of this fiscal year have relied heavily on "contribution from highly profitable carryover sales of major titles released in March" -- in other words: Final Fantasy XIII picked up the slack.

And who were the slackers? Square Enix highlighted five "major titles" released during the period:

*Title released in some regions prior to April 2010; sales only reflect those recorded in the six months ending September 30, 2010.

Finally, Square Enix heralded its recent partnership with Chinese online games publisher Shanda Games; a deal indicative of two of the company's three proclaimed growth strategies: globalization and becoming "network centric." As for the third? Square Enix's three-pronged attack also stresses "strengthening our own-IPs." So when's that next Final Fantasy coming out again?

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dragon-quest-monsters-joker-2dsearningsfinal-fantasy-xivfinancialfy-2011Just-Cause-2kane-and-lynch-2kane-and-lynch-2-dog-daysKingdom-Hearts-Birth-by-Sleepmicrosoftnintendopcplaystationps3pspq1q2salesshanda-gamessoftwaresonysquare-enixxboxFri, 05 Nov 2010 00:15:00 -040011|19703514http://massively.joystiq.com/2010/09/17/final-fantasy-xiv-like-nixon-can-in-fact-go-to-china/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
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The Chinese market for MMOs is immense, but it's also a market that's proven remarkably resistant to foreign intrusion. (We don't need to recount the whole saga of World of Warcraft over there.) But in addition to launching nearly everywhere else, it looks as if Final Fantasy XIV will also be going into the Chinese market in a partnership with Shanda Games Limited. This comes after Square-Enix CEO Yoichi Wada had mentioned a year ago that the company wished to pursue business partnerships with companies inside mainland China.

Shanda Games Limited will most likely be operating the servers for the game, which will remain separate from the "normal" servers -- the only region-locked servers that the game is currently set to have, as a point of fact. There's no word on when the game will launch, either, simply that it is in the pipeline for release thanks to the new partnership. The rest of the world, of course, will get to start enjoying Final Fantasy XIV on the 30th (or the 22nd with the collector's edition).

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chinachinese-gamingchinese-marketffff14ffxivfinal-fantasyfinal-fantasy-14final-fantasy-xivmmo-industryshanda-gamesshanda-games-limitedsquaresquare-enixyoichi-wadaFri, 17 Sep 2010 10:00:00 -0400319|19637260http://www.joystiq.com/2009/07/31/free-to-play-kof-world-to-dropkick-asian-market/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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If you've been enjoying SNK's latest, King of Fighters XII, you might be interested to learn that SNK and Shanda Games are teaming up to offer a version of that game for the PC. It's going to be called KOF World, a free-to-play game for the Asian market. Aside from the usual 2D fighting, this new version will also incorporate "MMORPG features by adding a complete multiplayer role playing game (RPG) mode," though exact details on this new mode were not provided. Oh, and if you don't live in Asia, sorry for making you incredibly jealous.