Category: android

Run Harambe, Run is the second mobile game I plan to release to iOS and Android. At the time I started this article, it’s in a closed alpha release. Leave a comment if you want to get in on the early testing if it hasn’t hit App/Play stores by the time I hit publish. It’s… Read more Building a 2D Platformer (Harambe-themed!) in Unity

So, I finally got off my ass and built something in Unity (and also got off my ass and blogged something new!) This is not a comprehensive tutorial on building a mobile app, but rather a high-level conceptual separation of development lifecycle for my first mobile game. I knew C#, I knew games, and I… Read more Building a mobile app (game) in Unity