Masteries

Offense:
21

Defense:
0

Utility:
9

Introduction

Lux, is by far, my most played and favorite champion in League of Legends. Her ability to support the team with shields in team fights, mobility, crowd control and burst make her one of the premier, and most underrated, AP carries in the game.

Summoner Spells

I build Lux with clarity and flash. The reason behind this is because you want to harass, harass, harass as much as you can in lane which becomes mana costly as you rank her spells. Clarity allows you to stay in lane longer while your jungler is off carrying the blue buff. Once they've completed their jungle a few times, and you start snagging blue for yourself, clarity does become outdated but can also make or break a team fight.

Masteries

Lux can either be played as 9/0/21 or 21/0/9. Since we're playing her as burst I take everything in the offensive tree that will increase her damage done. In the utility tree we take anything that will help our low mp/5 to increase the sustainability in lane as well as Runic Affinity to keep that blue buff longer!

Laning Phase

Lux is a very hard champion to mid against. Her ability to block damage as well as burst it will be a hard time for any champion.

Poke at the enemy champion with E while attempting to last hit in your lane. When you land it try to position yourself for an auto attack in order to proc your passive which will do an extra amount of burst.

If the enemy champion puts themselves into a position to land your Q, do so. Toss an E, auto attack, ignite the E, auto attack. This will do an extreme amount of burst and put the enemy on the run. (Short version - Q, Toss E, auto attack, E, auto attack)

If the enemy champion is playing very passively you want to make sure that you are last hitting well. Your E will do a massive amount of damage to a minion wave and you can follow up with auto attacks from your passive to ensure you get the money!

Once you hit level 6 start harassing like crazy, every time your E is off cooldown throw it at the enemy. Once you've poked them to about 50% health you can use your combo to kill them. (Q, E(do not explode), R, E, auto attack if in range)

Your ultimate will ignite your passive doing an extra bunch of damage as well as apply a new debuff in which you can auto attack to ignite.

Mid/Late Game

Your damage combo will be same as if you were still in the laning phase. You need to stay at the back of the fights and land your shield on the tanks and melee dps on every CD. If an opponent gets out of position try and land a Q.