Professional Projects

Unreleased mobile game

This is a turn-based strategy game that I am working on for AppGeneration. I am the only programmer in the team, responsible for writing all the gameplay code using Unity. I am also responsible for game design decisions, and evaluating how testers interact with the game.

The game is expected to be launched between June–July of 2016, for iOS and Android.

El Dorado — mobile puzzle game

A 2D physics-based puzzle game developed using Unity for AppGeneration. Working in a team of 3 people, I was responsible for implementing all the physics interactions between the different objects in the game, and for integrating gameplay animations created by our 2D artist.

Kids App Maker — interactive books for children

Kids App Maker is an application for creating interactive stories for children on mobile devices.

I created new modules for Text-to-Speech, Distorted Voice Recordings, Education, and new mini-games. I was also responsible for profiling and implementing low-level performance boosts in the books rendering engine since v3.0 of the app — namely, the use of shaders for applying special effects to the smartphone camera, and writing a spritesheet packer inside the editor application to provide a major boost in rendering times.