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Araktha - City in the woods. DONE! CHK pg2

This area is actually from the larger regional map from previous posts.

It is called Araktha and is home to various woodland species of intelligent humaniods. Some Humans, Bugbears, Trogs, Ogres, and a few others.

Araktha is a refugee camp of sorts. After the Anointed pretty much killed and drove everyone off, Araktha was setup on a whim and has been sprung up from just about out of nowhere in a very short time in the deep woods of Trefso-Peed.

There are around 500 - 1000 residents at any given time crammed together in the few houses inside and outside of the town.

Looks pretty good but there are 2 things, I think, that could take it further. The black/white rocky bits need some gray and some shadows as they really stand out and the rivers need river banks...something sandy or muddy. It's a nice map, don't get me wrong, since I will be snaggin it for my collection BTW it's ado not a due.

If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)

I like it!
At first I thought the map was too pixelated (?), but I am enjoying it now. The bridge is well done.

The only thing that is still bugging me is the fact that all the houses (or tents?) have the same roof. For a refugee camp I would expect different structures. Some tents (different colors?) some shacks and houses made of wood. This almost looks like an army camp.

Actually, given medieval style living, 500-1000 really isn't all that cramped for the number of buildings you have there, unless they're really small.

Personally, if these are people who have just run from a war, one of the first things I would have expected to be done is a simple palisade around the island, then the first 'houses' build up against it, and a far, far denser housing on the island itself.

I like the buildings, how did you draw them? Generator, or did you do each one manually?

AWESOME POINT about the houses/tents (maybe they should be tents, it would give more opportunity to add more colors) having the same rooftop.. they totally need to have different colors to make it look more shoddy built on the fly sort of place..

I know you said your enjoying it now... But what was pixelated about it?

The manorhouse used to be a royal families (The Enorian family) summer cottage, but after the Anointed killed off almost all royalty and those with privledge, it has been turned into a makeshift barracks where an Ogre Cheiftain named Shamshurc Strousmon maintains the security and training of those that are able to fight. You can generally hear him yelling and screaming a some poor Militiaman due some lack of an ability the ogre thinks he or she should have. They erected a simple wall to either funnel enemies around or through the middle of the now Fort Enorian. (im thinking about adding 2 walls that go to the banks of the river for totally force everyone to go through the manor grounds)

There are 130 houses and the manorhouse. You think 500 - 1000 is a low amount? Maybe your right....

It's your map of course and you set the rules.
But from a medieval point of view 130 houses is a lot. Families used to be very large with several generations living together. Also, refugees tend to live packed together and then 500-1000 people living in 130 houses doesn't sound like much.

But as I said, you set the rules. Maybe some of the races don't want to shack together and people will have lost their family.

As for it being "pixelated"... it's not really the right word I think. At first I thought it had a low resolution, but after about 30 seconds I really started to like it. The map could be more "crisp" so to speak, but this is a style on its own.

Anyway, I would love to see more of your stuff, especially cities. I am a sucker for cities! Your map already inspired me to do some more maps myself.