Developed by video game Studio Relic Entertainment, Warhammer 40,000: Dawn of War was no less popular than its inspiration — tabletop wargame of Warhammer 40,000 from Games Workshop. The first computer part appeared in 2004, and a sequel was released in 2009. As in the first part, the sequel to the story campaign is only one race — the Marines. The possibilities of other orcs, Eldar and tyranids — you can enjoy in multiplayer mode.

Gameplay features Significant processing undergone gameplay. If the first part is a real — time strategy, the second is a tactical game in real time. We must remember that in Warhammer 40,000: Dawn of War tactical component of the battles had much greater significance than in other strategic wargames, but in the sequel she is dragged on a blanket. It's about the fact that the elements of gathering resources and building buildings were excluded from Warhammer 40,000: Dawn of War 2, so now gamers will have to focus exclusively on the thinking through exercises that will lead to the main goal — to save the galaxy.

Role-playing elements Warhammer 40,000: Dawn of War 2 pleased another interesting innovation — a choice of action, which will be followed by certain consequences. In General, this is the case: commander simultaneously receives multiple signals of distress and have to decide whom to go to the rescue. Just every situation requires immediate intervention, and to save all at once is simply impossible. Yes, you understood correctly: to perform tasks in queue will not work — choose one, the other will remain forever inaccessible.

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