(Look in HSFX V7 Tools & Read me's and see Triggers_Eng_v1.0.pdf for full explanation by Catsy.)

Three kinds of triggers have been introduced in the game. When the activation conditions are gathered :1 –the “Apparition” Trigger allows activation of one to four planes that will follow a flight plan predefined by the mission designer;2 –the “Takeoff” Trigger allows one to four planes to spawn that will take off from an airfield chosen by the mission designer;3 –The “Apparition Related to Altitude” Trigger uses the same principle as the “Apparition” Trigger, along with the possibility to insert a variation of altitude (positive or negative) compared to the Trigger-activating plane altitude.

Catsy explains in the manual, when using an apparition trigger, put a similar type AI aircraft in the corner of the map, this will remove lag when aircraft spawning.

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Channel Circus DRK Summer & Winter maps:-

by 1/JG2_Assi & LAL_Catsy

Expanded versions of the Normandy map added because it is used by some of the new Assura Dgen campaigns and is a very nice addition to boot. A few names on the English part of the map updated by Cat.

Rev record 7.0.2.Expert mode in all cases. New 'mod' aircraft changes in the default mode also denoted by *.

Corrected weight of F4F-3

Bf109E1 to E3* prop pitch model changed. Reverted back to the standard 109 prop control. This was necessary because the ai does not perform properly with the manual prop. Players can still switch the prop to manual pitch (ctrl + 0 ) and should for the most re-alistic experience.