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Digital Production Buzz- March 2, 2017

Tonight we explore the rapidly growing world of 360 and VR video. We talk with experts in the field who outline for us the direction that the industry is heading and the equipment we should be looking at.

Guests this Week

VR and 360-degree video are such new technologies that we are still figuring out the best ways to use them to tell stories. Accepted production techniques don’t work, while new techniques are still being discovered. Tonight, Andy Cochrane, director of The AV Club, shares his thoughts on how he creates 360-degree movies; what works and what doesn’t.

Nick Bicanic is the founder of RVLVR, a company that specializes in creating VR movies. Recently, he wrote about best practices for creating 360-degree video: what’s possible, what isn’t and what you need to know to tell a successful story.

Ambisonic Mics for 360° VR Sound

Brian Glasscock, User Experience Researcher, Member of the VR Mic Development Team, Sennheiser

360-degree cameras create spherical images where the viewer in in the center of the image. Ambisonic mics create audio that tracks with the video. Sennheiser just released a new 360-degree mic specifically designed for VR, as Brian Glasscock, user experience researcher for Sennheiser, explains.

Getting up to speed with VR/360 is a challenge. Tonight we talk with Duncan Shepherd, an editor who immersed himself in the world of VR to discover editing techniques that can help us work with this new format successfully.

Many of us have been working in the 2D media for a long time but how do you get comfortable in the 3D arena? This is where Chris Bobotis, CEO and Co-founder of Mettle, can help. They make plug-ins for 3D and VR video.

James DeRuvo, Senior Writer at DoddleNEWS, has a multi-faceted career that spans radio, film and publishing. Covering technology in the video industry for nearly 20 years, James presents our weekly DoddleNEWS Update.

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