Pirates, Vikings and Knights II Update Released

Product Update - Valve

Oct 24, 2012

New Class

Sharpshooter- Weak and quite slow but carries heavy firepower- Carries a long range rifle, artisan flintlock pistol and a fancy dagger.- As his special attack the Sharpshooter can throw his powder horn like a grenade.

New Maps

bt_townsquare- A small peaceful wealthy town is raided by Pirates, Vikings, and Knights.- Booty mode.

lts_gravedanger- Graveyard where the dead spirits yearn for more blood and battle.- Last Team Standing mode.

lts_town- Night has landed on the streets and merchants come out to sell their apples.- Last team standing mode.

tw_tortuga- The infamous pirate haven has some unusual visitors from times passed.- Trinket Wars mode.

- Updated shaders for players.- New effects for damage and explosions.- Trinket wars particle effect replaced with a new low-cost effect.- Updated animations for Captain and Skirmisher.- Headshots added (SS rifle only). - Jumps are now trackable.- Updated main menu and loading screen.- Several new music themes.- Several new achievements, including 10 for the sharpshooter.- Customizable colours for parrots, gained by unlocking achievements.- Muting now also removes voice commands texts from the chat window.- Updated Steamworks API.- Added minimum and maximum values for rates.- Master server legacy mode is off and heartbeat on by default.- Several other bug and exploit fixes, including: * Chest bonus score exploit fixed. * Decals and dropped weapons are cleaned at round restarts. * Fixed quirky font action on some resolutions. * Scoreboard shows up to 24 players. * Fixed players near their carrier having the wrong trinket effect. * Fixed many errors causing character models to show "T" poses. * Several missing and misplaced voices fixed. * Added missing delays on round cheers. * AFK status is now also checked against button presses and changes in view angle.

Combat and Game-Mode Changes

- Shield bash now has a short cooldown.- Kegs are more easily pushed by shields.- Large weapons are now generally slower to charge up but have faster swings.- Spawning trinket can now be passed to a random teammate by pressing G.- Chests now spawn quickly back into chest zone if just thrown out.- Chest pickup delay removed.- Chest carriers have 10% damage reduction to incoming ranged attacks.- Developers and testers have the Midas touch.

Class Balance Changes

Berserker- Sword/axe combo easier to land strikes with.- Big axe is much faster but deals less damage and has shorter range.- Movement speed increase.- Special bar is easier to fill.

Huscarl- Two handed axe is slower but does more damage and longer range.- Slightly increased health and armor.

Gestir- Seax damage lowered.

Heavy Knight- Claymore is slightly slower but does a bit more damage.- Small increase in armor.

Captain- Cutlass is a bit slower but does more damage.- Blunderbuss has a limited range for its pushback.- Special shot now passes through teammates.Pirates, Vikings and Knights II - Beta 2.5 Change Log