Friday, 31 October 2014

I've made my book free on the Kindle store for a couple of days. Hopefully I'll garner a few reviews or maybe get seen my a mover & shaker in the publishing world. If you want to grab the Squire McIntyre while it's free click here. I'd like to know what you think of it.

Saturday, 13 September 2014

Busy week last week: I've been putting together a Zombunnies channel for Mind Candy's new venture. Pop Jam. It's kind of like Instagram for kids but with a doodle feature. It reminds me of the work we were doing at FaceParty ten (gulp) year ago and, by the looks of it ten years too early.

I've done work for Mind Candy and Moshi Monsters on and off for years. I was right there at the start, some of the original trophies you could win in game were designed by me and I really like the company - even though they insisted I do an art test when I was applying for freelance work there last year - with my credentials! Pride got the best and I refused.

But we're all friends again now and it's a pleasure to be involved with them once more. Especially nice is to be working with old time friend Ed Harrison of What What who is involved in the running of Pop Jam and who I last saw in real life in a rainy, boozy evening in Shinjuku a couple of years back. That's how cool we are!

So if you know some super cool kids, point them to the Pop Jam app and get them following the Zombunnies. I have big plans for them!

Wednesday, 27 August 2014

Have I shown you these characters yet? This blog is getting too unwieldy, I don't know what I've posted. I designed these for FaceParty. I love the plushes. The box for the inflatable versions were only about 15 cm to give you an idea of the size. Here's a more detailed post about the blow ups.

Saturday, 16 August 2014

I'm just back from a week in Plymouth at the Total Monkery studio. The Magnets game is looking amazing and now we're just pulling out all the stops for the final push. Here are a few of my concept sketches and it's always nice to see them 3Ded up and running around in the game. Next stop Insomnia - see you there!

Tuesday, 29 July 2014

What do you make of this weather? Flash floods and hail in Brighton yesterday and now it's super sunny again. After the rain comes the rainbow so why not take a moment of quiet reflection to relax with these rainbow themed images. They're from the Grumpy Game I did with Koyoki last year.

Thursday, 17 July 2014

It turns out that graphic facilitation is just a fancy expression for sitting in on meetings and doodling away. How is this not unlike what you do in a normal meeting? Good question. Someone actually made it a job and you can get paid for doing it. Better still, it turns out this is something I can do quite well. Who wants me?

Tuesday, 15 July 2014

One on my favourite companies to colab with is RamJam. I love those chaps. Here's some character designs I did for them which are variations on their company mascots. Have a look at their site to see them in real life and see what else RamJam get up to. I can especially recommend their Escape from '85 game.

Monday, 23 June 2014

It's a brilliant you new place and the fair was part of their housewarming season as they establish themselves in newly gentrified Kings Cross. It was a lot of fun and great to meet fellow illustrators out and about in the bright sun shine. I ran a chaotic, kid's workshop - even though some of the children I pressed into attending were confused and looking for the balloon guy I think they enjoyed it once I had them sat down, felt tip in hand!

Check out my website.

If you like kittens suffering you'll love my other blog.

About Me

Being the illustrator extraordinaire and wondrous wordsmith that I am, I will endeavor to entertain you through the pages of this blog. I am still not sure if there will be any point to my ramblings but I feel that it has to be done so I am doing it. May God have mercy on all our adorable souls.