Numbers against bosses with 20/20 gems [not updated for 3.3 but should be more now]

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Damage per throw vs Shaper (40% Res): 95k / trap -> 380k / click

Damage per throw Atziri (30% Res): 103k / trap -> 412k / click

Damage per throw Mobs:

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Build Background

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I like the regen capabilities of the new saboteur. Actually the regen is SO high, that it's a waste to just utilize it as a defence.

First I was playing around with Covenant (intrinsic Blood Magic) but I realized that without Kaom's Heart my HP will always be a bit too low for end game. It is still OK, because I have max-block but there were several one-shot moments.

And as I wanted to keep my damage up, picking Mana nodes from tree just to cast multiple traps was frustrating after dropping Covenant for Kaom's Heart. An alternative was the new item Malachai's Awakening and it's really great with Saboteur's life regen.

This means picking this mask gives you not just a huge damage boost, which barely can be achieved with auras, no. It also gives you the ability to spam two types of traps without thinking about mana. And as a trap-fan I can say: mana management ALWAYS sucked. Yes you can pick EB+Tinkerskin, but then you will loose 1k HP...

Build Features

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PRO

1) Safe red-mapper

2) Max block

3) Reflect proof

4) Endgame bosses viable

5) infinite "mana"

6) "Cheap unique"-build except for Kaom's Heart (which is luxury)

7) No gem swapping

CON

1) Without Rumi's you have 60-65% Block, which is still high but not perfect

Your bread and butter for this build. Extremely high damage boost and enables us to cast everything with our Life, which is permanently regenerated (typically 500-800 HP/s)

Chest

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I designed this build to work with Kaom's Heart. Meaning when you have Belly of the Beast or something you have ofc another 6L trap or maybe a CWDT-Bone Offering Setup, but at cost of very much Life.

Weapon

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This staff is an insane damage machine and I'm not really sure why it's so underrated. Probably because you can't shield charge with it 🙂 An alternative would be Xirgil's Crank to gain more a safe maxblocker but this would cost you a LOT of damage. Also Xirgil's Crank doesn't give you the ES-regen benefit because Blood Magic casting stops your ES recharge, sadly.

Gloves

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As we have infinite mana, enough life and resists, we can pick those gloves for maximum damage gain. If you want to be more tanky (+200 extra life?) you can pick rare gloves but I don't recommend it.

Boots

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Your important rare item piece. Ideally you want at least 20% Movement speed and a bunch of Life+Resists on them. You can pay a lot of money for good boots. Mine are not really perfect. The resists are very important, so you can reach max res with your rare Ring.
Luxury would be the shown Enchantment (ideally Uber Lab), as YOU never kill, just your traps do.

Jewellery

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Essence Worm for Determination.

You need the rare ring to cap your resistances. You can pay a lot of money here to acquire a decent Life value. I'd say 30-50 is OK.

Pandemonius is a great damage boost. We don't need The Anvil, however would be tankier with it.However, when we have Fire Trap since 3.3 we don't need pandemonius and can simply pick The Anvil

Belt

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Without this belt our traps would last forever. We could go saboteur but loose important nodes at Scion's area.

You need access to scion’s life wheel, resists and the staff block nodes at the very left of the tree. This way it’s much easier. Going the route above witch will result in heavy Life-loss

Why not The Anvil? [outdated for 3.3 because we use fire trap now]

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I had it equipped until i decided to go Watcher’s Eye/Pandemonius combination. I think the burst damage as worth it so fights are shorter and 75/75 is already really enough.

Why Inquisitor minor ascendancy and not for example Necromancer?

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More Damage. Also consecrated ground can come in handy. Necromancer with CWDT\Desecrate\Bone Offering is a solid choice and I had it for a while. But in most cases your Rumi’s is up and you actually need those extra block only for bigger packs and not harder hits (IMO).

Is Malachai’s Awakening really better in terms of damage compared to auras?

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Yes. When I was playing with The Covenant Body armour I had Aspect of the Spider with Fenumu’s Weave active + Anger + Herald. This mask gives the same amount of damage and besides the benefit you can use two types of traps. Also tried elementalist with Aspect and triple Heralds. Can’t compete.

Is 4% on Reckless Defence or Kaom’s Heart mandatory?

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No. 4% is luxury and without 4% you can still cap your block chance via Rumis \ Anvil.

Pantheon Power?

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I'd say Brine king because lot of blocking will stun you. Second is personal preference. I think Gruthkul is very good or Shakari.

I switch multiple trap/cluster trap with added lightning and inc. aoe with conc effect for bosses.

The freeze chance + bonus from the two Spine of the first claimant is really strong. Plus, Call of the brotherhood gives 100% shock on frozen enemies. I almost one shot every blue packs. Bosses down pretty quickly too with single target set up.

My first shot at this build lvl 45:

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I rushed the trap dmg nodes on the shadow area (+ you get dext for traps gems), but i started being VERY squishy at lvl 38 (after malachai). Still killed Innocence deathless with 800 life lol. I suggest to get some life nodes from Scion life wheel before finishing act 4. Hasty reconstruction is really important, adds some QoL to traps.

With those life nodes and cruel ascendacy, i was surprise how tanky the build is even with 1,8k life. I sit with 2.1k life at lvl 60. The 20% regen is really nice. Did all content almost deathless without diffculty.

I switch multiple trap/cluster trap with added lightning and inc. aoe with conc effect for bosses.

The freeze chance + bonus from the two Spine of the first claimant is really strong. Plus, Call of the brotherhood gives 100% shock on frozen enemies. I almost one shot every blue packs. Bosses down pretty quickly too with single target set up.

My first shot at this build lvl 45:

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I rushed the trap dmg nodes on the shadow area (+ you get dext for traps gems), but i started being VERY squishy at lvl 38 (after malachai). Still killed Innocence deathless with 800 life lol. I suggest to get some life nodes from Scion life wheel before finishing act 4. Hasty reconstruction is really important, adds some QoL to traps.

With those life nodes and cruel ascendacy, i was surprise how tanky the build is even with 1,8k life. I sit with 2.1k life at lvl 60. The 20% regen is really nice. Did all content almost deathless without diffculty.