Keep in mind I am a basic arena manager only. I don't participate in tourney's, thus I am not afraid to burn a stat or two. With that being said, I'd go 13-3-7-21-16-13-11 ST and then burn the WL to 17. If you don't want to burn the WL, i'd take that final point and throw it on either ST or SP.

10-3-7-17-10-13-10 --> 11-3-7-21-16-13-13 SL or ST; I prefer the slasher. Bump WL once immediately and then skills all the way. Go aggressive and hope to either win or pass out trying. This SL brings a lot of skills to the table. Very nice.

_________________"Don't make me destroy you." -- Darth Vader

KidArcaneGrandmaster Poster

Joined: Apr 26, 2003
Posts: 674
Location: San Antonio, TX

Posted:
Thu Sep 12, 2013 6:53 pm

sorry double post

_________________"Don't make me destroy you." -- Darth Vader

Street_LegalArchMaster Poster

Joined: Jul 29, 2002
Posts: 3535
Location: The Big D (etroit) area

Posted:
Thu Sep 12, 2013 7:07 pm

Another interesting design would be:

10-3-7-17-10-13-10 -----> 13-3-7-21-15-14-11 SL (16/12/12/0/8/12) You could see +4 in INI, RIP, ATT, or DEC based on AdEx INI or Ex's in RIP/ATT/DEC. How sweet would a well bonused guy be who started with an AdEx and 3 Ex's?

That said I' probably go:

10-3-7-17-10-13-10 -----> 13-3-7-21-15-14-11 ST (11/12/8/1/8/13)

or

10-3-7-17-10-13-10 -----> 12-3-7-21-16-14-11 LU (15/12/14/2/10/12) burn WL and ST to look for Good or Great Damage. It's so fast, has a lot of ATT it can clear out all but the fastest of Offensives, if it learns DEC in it's top 3 or 4. It also has plenty of DEF to protect it from the occasional attack against it. I've managed to graduate a few of these "Tissue Paper Lungers". The best of which was: 15-4-7-21-17-5-15 and graduated 16-4-0, +2 INI -3 PAR +3 DEF +4 DEC with the bonus gave it the same 12 DEC base as this design, was also a DEC fave HI/VH Lunge tactic EP fave! A LOT of fun seeing it fight and cringing at death lurking after every time it might get hit

_________________A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

I'd go with the first one. With sz7 there is a significant damage bump, going with 12 ST as opposed to 11 ST (but it looks like you already know that). If it gets good damage, it'll look very much like my last TC Striker.