The two man development team led a blow by blow account of their Xbox Live experience in their GDC appearance. They explained that Microsoft led them to believe that their best chance of success would be to release as part of Microsoft’s Game Feast promotion on Xbox Live. The pair then went into crunch mode, working seven days a week on five hours of sleep to make the deadline, only to find on release day that their game hadn’t gone up at all.

Half the day passed before Super Meat Boy made it onto the Xbox Live Marketplace, but then failed to appear in the Spotlight section normally reserved for new releases. While the game sold fairly well initially, thanks to a discount, sales increased dramatically through word of mouth.

A month later, Super Meat Boy was released through Steam, selling more in two weeks than their total sales on Xbox Live. Speaking at GDC, one half of Team Meat, Tommy Refenes said “It’s much easier to update and everyone should just love on Steam. Like, hot nasty love all over it.”

EA has acknowledged that this actually happened to the affected user, but calls it an error. While it says it intended to temporarily ban the individual for violating the forum code of conduct, "there was an error in the system that accidentally suspended a user's entire account."

Quote:

Immediately upon learning of the glitch, EA took steps to restore the user's macro account and apologized for the inconvenience

Please review the EA Community Terms of Service, particularly sections #9 and #11. There are two levels of enforcement here:

1. BioWare community bans are forum-only and can be for as little as 24 hours. These bans should have no effect on your game, only your ability to use all the features of this website/community. these bans are handed out by BioWare Moderators as the result of our travels around the forum and/or issues reported by fellow community members.

2. EA Community bans come down from a different department and are the result of someone hitting the REPORT POST button. These bans can affect access to your game and/or DLC.

Because the BioWare community now operates under the same umbrella as all EA Communities, community members here have all explicitly agreed to abide by and be governed by both sets of rules. Consider it an added incentive to follow the rules you say you’re going to follow.

If there are further questions or concerns, please send them to me via private message. Thank you.