CODING CLUB

1st to 2nd Grade

Everyone should start to create software and apps, even 6 and 7 year olds. This course is intended to teach early readers, and students up to age 9, the concepts and skills of creating code.

This coding course starts with a blend of online activities and "unplugged" activities where students learn and understand
concepts without a computer, and writing out commands that then become a game, animation or story. Students also have debugging exercises which helps kids learn
to fix a puzzle or solve a problem.

Some of the lessons include the Engineering Design Process where children are asked to understand the problem, create a plan to solve it, perform the task of
solving and then seeing if improvements can be made.

Different tech lessons and software platforms will be used including Scratch ®, developed by MIT media labs.

3rd to 6th Grade

Software is everywhere. It’s shaping almost every aspect of how we live our lives. But very few kids are learning how to actually create games, apps and programs.

Our Computer Science curriculum is fun, collaborative, and creative! It’s designed to inspire students to continue learning how technology improves real world relationships, connections, and
life.

The course features puzzles, video lectures by Bill Gates, Mark Zuckerberg and Chris Bosh of the Miami Heat, as well as familiar characters from popular games Angry Birds and Plants vs.
Zombies.

Each experience is a blend of online activities and "unplugged" activities, lessons in which students can learn computing concepts with or without a computer. The online experiences are
composed of self-guided and self-paced tutorials, which use scaffolded sets of programming instructions to explore and practice algorithmic thinking. The unplugged lessons take a hands-on, often
kinesthetic approach, making use of physical manipulatives to model computational concepts.