Here's a few minor things that struck me while reading Transhumanity's Fate:

p71 Unempathic aspect should be Unempathetic. While empathic and empathetic are synonyms, the negated variant only seems to exist for empathetic.
p71 Both the Eidolon and Infomorph have the Stigma(AGI) trait, but while some are AGI, I expect most to be humans.
p73 Under Essential Infomorph Traits, the AGI trait is listed. Again, while some infomorphs are AGI, I think most are just humans (sans body). Perhaps the trait should be Infomorph instead. AGI also appears in the description text.
p78 In the description of the Multi-Tasking stunt, a Cortical Stack trait is listed as a requirement. However, both the Eidolon and Infomorph entries on p71 list this as a common stunt, and both lack a cortical stack.
p83 Under Temporarily Acquiring a Morph. Second paragraph, first sentence "Normally a character cannot reduce their below 1" should be "...reduce their refresh below 1".
p99 First paragraph, last sentence "extraordinary" should probably be "extraordinarily"

Not errata, but confusing:
p77 Mental Speed - Isn't this worse than simply having the fate point sacrificed for this stunt?
p78 Reflex Boosters - Was there supposed to be some limitation on this? It seems like it's +2 for almost any combat roll all the time.
p78 Natural Attack (Ink) - Is this a +2 to attacks, with a bonus aspect, or is it a +2 to create an advantage?

Here's a few minor things that struck me while reading Transhumanity's Fate:

p71 Unempathic aspect should be Unempathetic. While empathic and empathetic are synonyms, the negated variant only seems to exist for empathetic.
p71 Both the Eidolon and Infomorph have the Stigma(AGI) trait, but while some are AGI, I expect most to be humans.
p73 Under Essential Infomorph Traits, the AGI trait is listed. Again, while some infomorphs are AGI, I think most are just humans (sans body). Perhaps the trait should be Infomorph instead. AGI also appears in the description text.
p78 In the description of the Multi-Tasking stunt, a Cortical Stack trait is listed as a requirement. However, both the Eidolon and Infomorph entries on p71 list this as a common stunt, and both lack a cortical stack.
p83 Under Temporarily Acquiring a Morph. Second paragraph, first sentence "Normally a character cannot reduce their below 1" should be "...reduce their refresh below 1".
p99 First paragraph, last sentence "extraordinary" should probably be "extraordinarily"

Not errata, but confusing:
p77 Mental Speed - Isn't this worse than simply having the fate point sacrificed for this stunt?
p78 Reflex Boosters - Was there supposed to be some limitation on this? It seems like it's +2 for almost any combat roll all the time.
p78 Natural Attack (Ink) - Is this a +2 to attacks, with a bonus aspect, or is it a +2 to create an advantage?

p66 Ghost In the summary, "infilltration" should be "infiltration". Additionally "Sabouteur" in the aspect should be "Saboteur".
p73 No Biological Functions "Synthmorphs don't breath" should be "Synthmorphs don't breathe"
p78 Structural Enhancement "...should provide an extra physical stress box, and possibly an extra mild consequence". I think this should be "or" rather than "and", since going from Durability 3 to Durability 5 does not add a stress box, but does add an extra mild consequence. With a Durability of 5, the Reaper wouldn't actually get either benefit, but I don't think the wording needs to be adjusted for that.

Unclear:
Do biomorphs and pods with the Structural Enhancement stunt use Durability instead of Somatics with this stunt? Page 63 mentions "...ingrained toughness regardless of Somatics, which is represented by morph stunts", but it's not clear if this is the stunt being referenced.
What happens when you add Structural Enhancement to a Reaper (Durability is already 5). I assume nothing (Fate Core lists 4 stress and 1 extra mild consequence for Superb+).