Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC):[Choose a face down card named "Divine Sacred Dragon, Saint Blow Dragon" from your G Zone, and turn it face up] This unit gets [Power]+3000 for each of your rear-guards until end of turn, and if the number of face up cards in your G Zone is two or more, and the number of rear-guards you have is two or more, this unit gets [Critical]+1 until end of turn. This ability cannot be used for the rest of that turn.

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC):[Counter Blast (2) & Choose a face down card named "Sword Deity of Divine Sound, Takemikazuchi" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, look at four cards from the top of your deck, search for two cards, put them into your hand, and put the rest on the bottom of your deck in any order. This ability cannot be used for the rest of that turn.

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone):During your turn, if the number of cards in your hand is four or greater, this unit gets [Power]+5000/[Critical]+1.

[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit Stride, you may pay the cost. If you do, look at two cards from the top of your deck, search for one card, put it into your hand, and put the rest on the bottom of your deck in any order.

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC):[Choose a face down card named "Imperial Flame Dragon King, Route Flare Dragon" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, choose one of your opponent's rear-guards, and retire all of your opponent's rear-guards in the same column as that unit. This ability cannot be used for the rest of that turn.

[AUTO](VC):When this unit Legion, search your deck for up to one card with the same name as a unit in your (VC), reveal it to your opponent, put it into your hand, and shuffle your deck.

[AUTO](VC):[Counter Blast (1) & Choose a card named "Dragonic Overlord "The X"" from your hand, and discard it] At the end of the battle that this unit attacked, if the attack did not hit during that battle, you may pay the cost. If you do, choose up to two of your opponent's rear-guards, and retire them.

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC):[Counter Blast (2) & Choose a face down card named "Meteorkaiser, Viktplasma" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, until end of turn, this unit gets drive-1 and "[AUTO](VC):[Choose two cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit. This ability cannot be used for the rest of that turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)"

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of battle, choose one of your rear-guards, [Stand] it, and that unit gets [Power]+5000 until end of turn.

[AUTO](VC):During your turn, when your G Unit Stride, choose your vanguard, and until end of turn, that unit gets "[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, choose one of your rear-guards, [Stand] it, and that unit gets [Power]+5000 until end of turn. This ability cannot be used for the rest of that turn."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO](VC):[Counter Blast (1) & Choose a face down card named "Interdimensional Dragon, Ragnaclock Dragon" from your G Zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, until end of that battle, your opponent cannot call grade 0 card from hand to (GC), and if the number of face up cards in your G Zone is two or more, this unit gets [Critical]+1 until end of that battle.

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, draw a card.

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone): During your turn, if the number of rear-guards you have is more than your opponent's, this unit gets [Power]+5000/[Critical]+1.

[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and retire it.

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one opponent's grade 2 or less rear-guard, and put it at the bottom of your opponent's deck.