About

Kids on Bikes RPG - Strange Adventures in Small Towns

$93,471

pledged of $5,000 goal

3,069

backers

ADD-ONS... ADDED!

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Young Adults, Small Towns...

BIG ADVENTURE!

Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Atari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell). Kids on Bikes is a rules-light storytelling system that gets players into the action fast.

The Adventures of Kids on Bikes take place in small towns at any point in history before:

Everyone had a camera phone that could catch video of a Ghost

Use GPS to track a Homicidal Maniac roaming around town

Research an old creaky house in seconds using Google

Kids on Bikes takes place in a more mysterious time, where anything and everything *could* happen.

Kids on Bikes is a 60 page, rules-light, fast-paced storytelling game in the spirit of games like DREAD, Perseverant, MONSTERHEARTS, and other great indy titles. Kids on Bikes is perfect for game nights in which you want to get a game in RIGHT NOW.

Using stats like GRIT, CHARM, FIGHT, FLIGHT, BRAINS and BRAWN, you’ll jump into the action. Each skill is represented by a polyhedral die based on your character’s competence. More sides = better chance of success.

That being said, even low stats always have a chance of success, as any max result EXPLODES leading to an additional re-roll contributing to the results. Lower sided dice mean bigger chances of explosions!

Character Creation

Character creation has always taken a full day to get you ready to start your first session. Kids On Bikes wants you to get started now - without losing connection or attachment to the characters you make.

Featuring an immersive town-creation process, you and the other players will create the setting for your game as you create your characters. Though you’ll start with Tropes you know and love (like the Brilliant Mathlete, the Popular Kid, or the Loner Weirdo), you’ll flesh your characters out by developing their relationships to each other and the town!

Did we forget to mention powered characters?

Kids on Bikes also features a character co-controlled by all of the players at the table. Using aspects of the character from the GM, players will share narrative control over what the character does - and when they use their mysterious, dangerous powers!

Players will more than likely need their powers to get you out of a pinch, and as you play more, the powered character will get stronger and stronger!

But be careful… using powers comes with a cost...

Will you play as:

The School janitor and science nerd crew?

Members of the Cheer Squad and the Head Cheerleaders little Brother?

A ragamuffin crew of scrawny nerdy kids, the popular girl, her boyfriend and the town sheriff?

No matter who you are, in Kids on Bikes you can expect to work together.

YOUR TOWN NEEDS YOU to figure out what in the hell is going on.

Kids on Bikes is a 60 page, full-color softcover book that has everything you need to play the game, including world-creation questions, details for character creation, discussion of stat checks, tips for the GM, and player sheets for kids, teens, and even adults!

DELUXE EDITION

However, if you're one of those types of people who keeps all your action figures MIB - or can't STAND to have only 99 out of the 100 collectibles, we can offer you the DELUXE EDITION of the book - which will include:

A SAMPLE Adventure from Jonathan Gilmour!

Point Pleasant: A SAMPLE Adventure from Doug Levandowski!

EVERY Adventure Module we unlock in this campaign!

VARIANT Cover Art thanks to our Backers support!

COMIC by Jim Zub thanks to our Backers support!

That is up to 100+ EXTRA PAGES OF CONTENT (if we hit all our goals) for FREE.

Oh, also did we mention it's only $35?

Kids on Bikes is a fully-fleshed-out, tested, and ready-to-go game. It is 90% in layout as of the launch of this campaign which, means this game will go to print almost immediately after funding. So being a part of this Kickstarter allows you to be the FIRST to get your hands on Kids on Bikes and enjoy some of our exclusives!

There is even an early access PDF or 'ashcan' version of the rules available now to give you an idea of our progress!

We are projecting delivery on Kids on Bikes in Q1 of 2018, which means YOU DON'T HAVE TO WAIT LONG TO GET THE GAME.

Add-Ons

Here are some additional products you can add to your pledge (or in our pledge manager after the campaign ends).

MORE WILL BE ADDED AS WE UNLOCK THEM - KEEP YOUR EYES PEELED!

One of the things we love about Kids on Bikes is just how CREATIVE people get with the idea of 'strange happenings in small towns', so to keep the imagination canoe moving on this river of discovery, we've asked the RPG community to contribute some of their ideas!

So without further ado, here are some of our amazing contributors!

That's not all! We'll be announcing MORE Stretch Goals as the campaign continues!

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Friendly Neighborhood Shipping options!

Be it Rain, Sleet, or Snow.. we'll find you wherever you go!

For this project, we will be charging shipping as we fulfill each item. YOUR PLEDGE DOES NOT INCLUDE THE COST OF SHIPPING.

We will be using a pledge manager like Backerkit to collect information from backers and handle add-ons and pre-orders

Domestic Shipping: For traditional USPS shipping, we expect to charge $5-8 per package through our warehouse. If you’d like to get your package more quickly, we’ll have new upgrade options to USPS Priority, UPS, etc.

EU/AU/CA Shipping: We will be working with our fulfillment partners in the US to ship via E-packet. Currently, we are exploring partnerships in the European Union, Australia, and Canada to ship books to backers with a minimum of fees. Typically, the cost to ship a package is $10-15.

Rest of the World Shipping: In general, we expect the cost to ship to the rest of the world to be roughly $15-20 per package.

Risks and challenges

We are being published through Hunters Entertainment (Outbreak: Undead, Chronicles of Exandria - The Tales of Vox Machina V1), who are veterans of the industry for over 8 years. They have run several campaigns already and have delivered.

Our only elements outside of our control would be any pledge contributors coming in at the $500 level which we are ready to combat. There will be a cut-off for these contributors to ensure we still make delivery for you on time!