The Stillness of the Wind

The Stillness of the Wind

PC | Release: TBD

• Writer/Editor on this reflective narrative game developed by Lambic Studios (Memory of God) and published by Fellow Traveller, from May to July 2018.
• Edited all narrative content, incl. letters, dialogue, and prose texts, to polish plot structure, style and clarity, and the distinction between characters' voices.
• Revised and refined emotional and thematic threads in the epistolary texts, working closely with the lead on honing narrative delivery and impact.
• Supported localisation efforts through preparing detailed notes preempting questions about the text, and tracking and responding to queries from the loc team.

Early Press Coverage

"[...] solo developer Memory of God is returning for an encore performance with The Stillness of the Wind, an expanded commercial follow-up [to Where The Goats Are] which looks quiet, charming and stuffed to bursting with potential for emotional devastation."
~ Rock Paper Shotgun