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Alice belongs to two worlds, the real one where she’s following her dream to become the head of a company, and the storybook realm of Taleworld where she was born. These two worlds collide when her owl friend Gears returns with an urgent message. Her father has been arrested by the Queen of Hearts and will be executed for treason! Alice must use her unique mirror powers to travel between the real world and Taleworld to make her way to the Queen’s castle. Alice’s mother is leading the resistance, but will they be strong enough to defeat the Queen?

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

Customer Reviews

Nevertales: Smoke and Mirrors Collector's Edition is rated
4.1 out of
5 by
59.

Rated 5 out of
5 by
lbtgam222 from
Loved it!Played the full game and most of the bonus! Very challenging for me.
Some of the puzzles didn't make sense, but a nice strong game!
Will play again!

Date published: 2016-01-25

Rated 5 out of
5 by
HappyMommy332 from
MY NEW FAVORITE!!!I have been stuck in bed for over a year now and I buy games when they are on sale or bonus punch days and sometimes I forget to play some of the ones I buy, this was one I forgot and I cant believe I let it sit not played for so long!!
Us girls, ah woman, are not to be underestimated when it comes to brains and strength. It is up to young alice to save her parents and the tale world. she has to find a magical quill and beat the nasty evil queen.
the storyline is wonderful the graphics are colorful but not to colorful. there are cards to collect, a teleport map, and a custom mode of play which I personally like.
and as a really cute surprise, when you finish the main chapter watch the credits. I wont ruin it but you will laugh...
I recommend this game 100%
go ahead give it a go, I know it will put a smile on your face.

Date published: 2015-10-16

Rated 5 out of
5 by
skullfun from
Nevertales 3 is another fantastic edition to this incredible series!So far the NeverTales franchise has been pretty consistent in terms of production, creativity and quality - and Smoke and Mirrors does not disappoint. The presentation is as impressive as I have come to expect from Mad Head Games. The artwork is colorful and high spirited, perfectly incorporated fantasy elements into each scene. The soundtracks are expertly crafted, melodic and charming; in addition, the voice overs are also extremely well done. At first, I wasn't sure about the storyline in Smoke and Mirrors, thought it was going to be just another fantasy good vs. evil plot we have already seen a million times. However, as the game progresses, the story became clearer and more exciting, surprisingly exceeded my expectations. The story is smartly unfolded and developed, with relevant mini-games here and there to enhance the experience. The puzzles in Smoke and Mirrors are cleverly thought out, and although they are relatively easy compared to what we have seen from Mad Head in the past, they are undeniably entertaining and considerably creative. I also thoroughly enjoyed the hidden object scenes in NeverTales 3, but again, a little bit too easy. NeverTales 3 could have been one of the very best games in the Mad Head collection if the gameplay was more challenging. As it is now, the gameplay is undoubtedly fun, but very straightforward and fairly simple. Our mechanical owl helper, Gears, is also back for this sequel. Unfortunately, Gears is somewhat annoying, both its personality, its movements and definitely its high-pitched voice. Regardless of all the flaws mentioned above, I enjoyed every minute of the long main game of NeverTales 3. The bonus chapter might not be as terrific as the main game, but fun and creative all the same. Casual gamers of all levels are sure to enjoy this edition of the incredible trilogy! Thanks Big Fish!!!
Nevertales: Smoke and Mirrors is another buzzworthy game from Mad Head; it showcases stunning graphics, effective story-telling and some respectable amount of originality.

Date published: 2015-08-27

Rated 5 out of
5 by
Bobrob from
Great gameI have loved all the other Nevertales and this one did not disappoint. Beautiful graphics, good story, interesting HOs and puzzles. I even enjoyed the music. Normally I play sound off or very quiet. Even the credits were amusing with the dancing card soldier!
One of the main things I like about the Nevertales games is the fact that if I miss a collectible in a scene I can go back at the end of the game and look for it. The HOs can be replayed to find the morphing object if you missed it first time and you can improve your score to get three stars. I just think all the extras make it a more fun game and well worth the CE price (unlike some others). If I could give it 10 stars I would.

Date published: 2015-02-07

Rated 5 out of
5 by
SouthernGal820 from
Loved It!I really like the Nevertales games so far. This one was as good as the first in my opinion. The graphics as always were good, I liked the music (I thought it was a pretty), the challenge on the mini games was maybe intermediate and HOS scenes were good and fun variations depending on the scene. The storyline was pretty good, voiceovers and cut scenes okay. I usually don't make it through the bonus chapter because by the time I get to the end I'm tired of the game but on this one I played the bonus chapter and all of the extra games including the casino which was pretty cool. A good CE for me!

Date published: 2015-01-13

Rated 5 out of
5 by
Yanie1020 from
One of the Better Ones!It's been so much fun to play the recent 5-star games! I'm becoming much more particular, though, so I'll be more careful about the games I purchase.
This game has it all. It kept surprising me with all the variety of play. I don't normally buy the CE but I did this time and I wasn't disappointed. Lots to do and lots of things to find.
I enjoyed the extras, especially the casino play.
A real winner in my book!

Date published: 2015-01-05

Rated 5 out of
5 by
tutortime from
Excellent Game !This developer is the best. The story line, graphics and length of the game are fantastic. The CC was well worth the money .
You collect cards throughout the game and at the end are given the chance to find any ones you missed.

Date published: 2014-12-20

Rated 5 out of
5 by
HCC_314 from
Another puzzle-lover's gameThis is a sequel to NT: Beauty Within. The baby, Alice, is all grown up, and working in the Real World. The story begins in her private office in a skyscraper. In order to reach the frantic little owl helper, she turns on the sprinkler system to get the wall-size window open… trashing the office and computer along the way. I wasn’t happy with that start, but it got better. A satisfyingly long game, set in a “real” and a fairytale world with generous bonus offerings. What’s not to like? 4.5 stars rounded up!
2D illustrations were outstanding. *I* like the Drawn-style explanations/back-story, though I know others are getting bored with that format. (Does the same narrator do all of those?) The cut scenes were well done. Other animation was used sparingly and was excellent, as was the lip-sync. Voices were fine: clear, unaccented, and, in general, expressive. The music was wonderful! The Smoke and Mirrors theme was my favorite, like a slow dreamy Tijuana Brass piece number. I noted few visual/sound negatives. There was often a wash of color that was supposed to be appropriate to the location, like a faint red for the Casino. That muddied the other colors, but the devs may have used this device to highlight the scenes in which they show the villain’s damage to both worlds: to drain color=life. Some characters had quite limited facial expressions. Alice’s mother, Belle, had one “looking tough” face/body posture that changes maybe twice in the whole game.
TaleWorld is set up like a mock medieval country, complete with thatched roofs and a turreted castle with a drawbridge. Given the fact that Alice flipped back and forth between worlds, object consistency was really NA. She uses a smartphone to take pictures, gather clues, make notes, and in the real world, to receive phone calls. However, I didn’t find any other objects that were glaringly out of place in TaleWorld or the HOS there. Someone pointed out that placed gears moved in ways they could not; combined with other irritating features, that might make me nuts. There was little else in this game that was irritating. UI issues almost nonexistent. There was a tiny bit of drag with the slash-your-sword tracings, and in the HOS, I had a hard time picking up a few objects and using them.
We never saw Alice’s office again (I doubt SHE did either), nor its counterpart in TaleWorld, nor the locations outside of those rooms. After those sequences, Alice spends the first part of the story trying to get into places in her home town. After that, she uses mirrors more and more frequently to segue between sets of locations in the two worlds. Not a lot of backing and forthing, which is a good thing, as the Map in the mode I chose contains indicators for “you are here” and not much more. I use Hints only when the next direction is unclear; that didn’t happen too often in this game. The Strategy Guide was not particularly detailed, which was mostly ok. I needed help with 2-3 of the mini-games. Not many tools were needed, and those that were close at hand. Alice carries few unidentified-used-far-into-the-future items.
Only 12 HOS! That doesn’t count the find-the-shapes in the backstory books, and some of those surely were hidden. There were at least 4-5 HOS formats throughout the game, all interactive, and never boring. The lighting in the HOS was good, though there were a few sneaky dark corners. The clutter was subtle, but there was enough that you really had to concentrate on finding objects.
50 mini-games, including all of the find-the-shape puzzles and a mirror reassembly! I don’t recall reassembling pictures, untangling vines, fixing plumbing or connecting the dots. There is a fair amount of shooting at targets, but those were accomplished by centering the spot on a vertical bar, which is easier for my brain somehow than the horizontal versions. Lots of quasi-cryptography that looked complicated and really wasn’t. Directions were clear, and often not needed. I don’t remember more than one or two reset buttons, but that wasn’t a problem. Most of the mini-games were in the fairly easy to moderately challenging range. I’ve played more complex, layered versions in other games…I’ve been known to skip those harder versions. There is a fine line between challenge and overwhelmed! The final mini-games/battles were loud and mock-violent, but Alice didn’t seem to get concussed when the villains got in a hit. I am personally getting tired of those half open blinking eyes. Morality choices that make no difference can also go away.
The bonus features set you up nicely to play the game again. I completed the collections this time, but I still need to finish the Treasure Hunt to get to the Casino. Is it cheating to replay the HOS and puzzles before you replay the game? Hope not because I do.

Date published: 2014-12-18

Rated 5 out of
5 by
yesivesaidso from
Keep them coming!!I love this game!!! I always buy the CE with Mad Head Games! There are so many extras! Few HOS compared to adventure.

Date published: 2014-12-18

Rated 5 out of
5 by
GypsyBeLoved from
Super fun game!What a great game. The twists and turns in it kept it going till the very end. I love when you get to have a little "buddy" to help you and you get Gears. A metal owl to help you through out the game. I was hooked before the trial game ended. I highly recommend this to everyone. You won't be disappointed.
You play Alice and you have the ability to hop through two different world, our world, and the world of stories. Through the mirrors. You need to help defeat the queen and help save your parents. I liked how it unfolded. Mini games where great, as is the HOS.