20 - This number stands for the durability of the item. The value can be from 0 to 255.

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0- This number states whether or not the item will have Skill or not.This is completely pointless on armor, but 0 = No and 1 = Yes.

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1 - This states whether or not the item will have Luck or not. As above, 0 = No Luck and 1 = Luck.

NoteIf you're adding the item to an event item bag, this rule is replacedby the excellent option. So it would be 0 = Normal Item and 1 =Excellent item.

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4 - This states how big the option on the item will be. Let me explain; Code: The easiest way to put this is like this; think about when you're adding a Jewl of Life to an item in-game. You add one JoL to the item, then you get a +4% option. If you add another one, you'll get a +8% option. Follow me? Heres a chart.

1 = 4%2 = 8%3 = 12%4 = 16%5 = 20%6 = 24%7 = 28%

So if you wanted to add a +28% option, you would put a 7 here instead of a 4