As promised last week, three Reaper of Souls developers, Travis Day, Wyatt Cheng, and John Yang joined CM Nevalistis for a live chat this afternoon @ 4pm PDT. The whole chat went 90 minutes and covered more than 50 questions, and you can see the full transcript below.

A fan brings up one of the obvious problems with the Reaper of Souls economy at this point; the imbalances of crafting mats and costs, and the fact that all current Diablo 3 materials are without value in Reaper of Souls. (You find Demonic Essences and Tomes of Secret frequently at low levels, Fiery Brimstone comes from low level legendaries you salvage, and none of them are required for high level crafting in RoS.)

Most fans know that the Mystic was revealed along with the other two Artisans and was functional in Diablo 3 during much of the development cycle. The devs shelved her shortly before release since they felt her talents at the time were non-essential and largely replicated by gem socketing. Dropping the third Artisan wasn’t that hard in terms of losing her talents (which had evolved over time, but were ultimately Identify All and Item Imbuing), but did require some story/quest revising.

Blizzard has posted a nice article showing off the Mystic NPC Artisan, who will be returning to the game in Reaper of Souls. She provides sage advice and monster lore in-game, along with item enchanting and transmogrification services. The Blizzard post goes a little into her clan lore, but mostly focuses on the enchant and transmog functions, with lots of screens showing off the new interfaces and functions.