Force object to a specific position?

Is it possible through farseer physics engine to have an object forced to a specific position and every time another object push the object away from this point it will return to its position again? If yes how?

You can specify the position of a body by setting its Body.Position field. You could set this to the same value on every step, or you could set its Body.BodyType to BodyType.Static, which is not affected by forces and will therefore remain in the same
position at all times.

I think you misunderstood my question, I don’t want a static object, it should be possible to push the object away from this point, but when it’s possible the object should return to
the position again.