Patch 7.3.5 - Artifact Instability
Patch 7.3.5 adds the send off for our Artifact weapons. A recent PTR build added some visual effects of the instability that results from the send off.

A recent build also changed how the Artifact Power numbers increase or decrease once your Artifact is unstable. Now your Artifact will increase in Artifact Power until February 2nd, then the total Artifact Power displayed will decrease until March 2nd. On March 19 it will begin to increase very very rapidly. This effect is probably only visual and your actual Artifact Power may not change.

This Week in WoW History
We're taking a look back at old MMO-Champion posts and World of Warcraft news that occurred during this time in previous years.

Mists of Pandaria: Pet Battles
Pet Battles were added in Mists of Pandaria and are still around today. This new content allowed players to collect battle pets and face off against other players, trainers or battle pets. The initial design had some features such as certain pets only spawning under very specific conditions (i.e - time of day or weather). The basics of the system were a level 25 cap with 6 total abilities.

Spell Animations in Patch 5.2
Warlocks, Rogues and Monks got updated spell animations on this PTR build. The spells that were updated were Nimble Brew, Ring of Peace, Hit and Run, Marked for Death and Blood Fear. Some of these abilities, such as Ring of Peace, have been updated in later patches as well.

Swift Windsteed
The newest addition to the Blizzard Store was the Swift Windsteed, which is the Pandaria themed mount floating on a cloud. As with all store mounts, this one scales with riding skill and is available to all characters on the account that purchase it.

Chinese Gaming Theme Park
China opened a theme park which featured a variety of gaming titles. In 2013, a Reddit user shared some pictures from their trip to the park, which had a few Warcraft and Starcraft features.

Patch 6.1
The first content patch of Warlords of Draenor brought small updates to a variety of systems as well as Twitter functionality within World of Warcraft. After the new character models were implemented, there were a few complaints which got fixed during this update. We also saw the addition of the Heirloom tab to make it easier to navigate and create heirlooms on alt characters. The Death Recap panel also got a small upgrade which made it easier to figure out what killed you during combat.

Patch 7.1.5
The first major balance patch of Legion brought a large number of changes to the game. The most important was the increase of secondary stats on jewelry. Secondary stat amounts on jewelry were increased to make them have a larger overall impact on stats since jewelry doesn't have primary stats. This patch also brought two new pieces of content with the addition of Mists of Pandaria Timewalking and the return of the Brawler’s guild. Hunter traps and the Mage Barriers also got new animations to better fit the specs.

Heroes of the Storm Patch Notes
A new patch released for Heroes of the Storm on January 9th, 2018. Highlights include the introduction of Blaze, the new hero from Starcraft!

Overwatch League
Overwatch released a new patch on January 9th to go along with the start of the first stage of Season One for the Overwatch League going on now through January 13th. The patch includes new skins for each hero with color schemes coordinating with the different competing teams.

So what does the Artifact Instability actually do in terms of gameplay? Are we (and our artifacts) stronger while the it's increasing and weaker while it's decreasing? I'd also assume that we can't empower our artifacts any further once this process starts, right?

So what does the Artifact Instability actually do in terms of gameplay? Are we (and our artifacts) stronger while the it's increasing and weaker while it's decreasing? I'd also assume that we can't empower our artifacts any further once this process starts, right?

So what does the Artifact Instability actually do in terms of gameplay? Are we (and our artifacts) stronger while the it's increasing and weaker while it's decreasing? I'd also assume that we can't empower our artifacts any further once this process starts, right?

Edit: Oh, it might only be visual. Derp.

They added more levels to the concordance buff. If the effects are to be true, it means that ap will be added to the weapon over time, then nerfed, then insanely increased. It the most logical sense, otherwise theres no reason for blizz to add more levels to the concordance buff.

It makes sense, this is blizzards answer to nerfing the last tier like they always do each expansion near the end.

Why not just have the numbers jump around erratically, instead of decreasing. Kind of mocking people (who spent the expansion getting AP) by not saving the destruction of our artifact weapons to one big event.

Am I the only one that thinks it showing the AP numbers like that is lame? The animation of the spells or whatever you'd call it is kind of okay I guess but I feel like the numbers shooting off like some kind of Vegas coin op game is just cheesy.