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Using a hands-on, student-friendly approach, Android Programming Concepts provides a comprehensive foundation for the development of mobile applications for devices and tablets powered by Android. This text explores Android Java and the Android SDK, the implementation of interactivity using touchscreen gesture detection and sensors, and current concepts and techniques for constructing mobile apps that take advantage of the latest Android features. Each chapter features a collection of well-designed and classroom tested labs that provide clear guidance of Android concepts. Each lab is geared toward one or two specific Android concepts, which eliminated distractions and gives the reader better focus on the concepts at hand.

Navigate 2 Advantage Access For Android Programming Concepts Is A Digital-Only Access Code That Unlocks A Comprehensive And Interactive Ebook, Student Practice Activities And Assessments, A Full Suite Of Instructor Resources, And Learning Analytics Reporting System. Using A Hands-On, Student-Friendly Approach, Android Programming Concepts Provides A Comprehensive Foundation For The Development Of Mobile Applications For Devices And Tablets Powered By Android. This Text Offers In-Depth Coverage Of The Topics Outlined By The Official Android Developer API Guides, Leading A Programmer With Object Oriented Programming Skills Through The App Development Process. Each Chapter Features A Collection Of Well-Designed And Classroom Tested Lab Examples, Providing An Opportunity To Apply Specific Android Concepts While Supported By Visual Guides, Explanations, And Code Listings. With Navigate 2, Technology And Content Combine To Expand The Reach Of Your Classroom. Whether You Teach An Online, Hybrid, Or Traditional Classroom-Based Course, Navigate 2 Delivers Unbeatable Value. Experience Navigate 2 Today At Www.Jblnavigate.Com/2 .

Develop your own responsive, reactive, and ready-to-deploy Android applications About This Book Kick-start your Android programming career or just have fun publishing apps to the Google Play marketplace Explore the high-level Android asynchronous constructs available on the Android SDK Learn the internals of a game engine by building one Who This Book Is For If you are an iOS developer or any other developer/programmer and you want to try your hands on developing applications on the Android platform, this course is for you. No prior programming experience is needed as this course will guide you right from the beginning to the advanced concepts of Android programming. What You Will Learn Mastering the fundamentals of coding Java for Android Installing and setting up your Android development environment Building functional user interfaces with the Android Studio visual designer Adding user interaction, data captures, sound, and animation to your apps Managing your apps' data using the built-in Android SQLite database Getting familiar with the android process model and low-level concurrent constructs delivered by the Android SDK Interacting with nearby devices over Bluetooth and WiFi communications channels Creating and composing tasks with RxJava to execute complex asynchronous work in a predictable way Handling user inputs, from virtual joysticks to gamepads Implementing collision detection using different techniques and discover how to optimize it for complex games Building, deploying, and publishing real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology. The Android: Programming for Developers course will take you on a journey to become an efficient Android programmer by thoroughly understanding the key concepts of Android programming and develop market-ready applications. The course begins with helping you create Android applications from scratch. The first module, Android Programming for Beginners, introduces you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. At the completion of this module, you'll be ready to start building your own custom applications in Android and Java. After getting familiar with the basic programming concepts, the second module, Asynchronous Android Programming, shows you how to make your applications more reliable. This will be achieved using high-level and advanced asynchronous techniques and concepts. Through this module, you will learn to construct scalable and performant applications to take advantage of multi-thread asynchronous techniques. With a good grasp on the basics, you move on the final module, Mastering Android Game Development. This progressive module will help you learn to use animations and particle systems to provide a rich experience. By the end of the course, you will create beautiful, responsive, and reusable UIs by taking advantage of the Android SDK. Style and approach The comprehensive course will run you through the basic concepts for newbies, move on to the UI design, teach you game development on Android, and finally make you proficient in application development on Android. Each of these aspects has been covered in individual modules to help you develop your skills after the completion of a module and get ready for the next.

8 books in 1 takes you from Android newbie to confident programmer! Follow along with Java expert Barry Burd as he introduces you to Android programming in eight self-contained minibooks: - Android Jump Start - Android Programming Concepts - Dealing with Data - Programming Cool Phone Features - Refining Your Application - Android Native Development Kit - Finishing Touches - Nuts and Bolts All programming examples, including the sample application, are available for download from the book's website. Series Features: Like all For Dummies books, this book will be written in clear, plain English explanations and careful organization that make For Dummies the easiest way for experienced programmers to get up to speed quickly!

Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don't need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.

"For courses in Android Programming." Thinking like a developer from the start. Created by world-renowned programming instructors Paul and Harvey Deitel, " Android How to Program, " Third Edition introduces the dynamic world of Android smartphone and tablet app development with the Android Software Development Kit (SDK), the Java programming language, and the rapidly evolving Android Studio Integrated Development Environment (IDE). Updated to Android 6 and Google s preferred Android Studio IDE, the Third Edition presents cutting-edge mobile computing technologies. The Deitels' App-driven Approach helps readers master Android app development through eight complete, working Android apps. Each chapter features new concepts through a single app. The authors begin with an introduction to the app, followed by an app test-drive showing sample executions and a technologies overview. Next, they present detailed steps to build the app. Finally, they provide a detailed code walkthrough of the app s source code, discussing the programming concepts and Android APIs used in the app. The book also has an extensive introduction to programming using the Java language, making it appropriate for Java courses that want to add an app-programming flavor. "

This book will show you how to build apps with little or even no programming skills! It will show you how to use drag-and-drop visual programming for designing and building fully functional mobile apps for Android using MIT (Massachusetts Institute of Technology) App Inventor 2. Absolute App Inventor 2 book will take you beyond basic tutorials and will cover concepts that will help you to become a better mobile App Inventor. If you are new to programming or App Inventor, then this book will show you how to properly start-off designing and developing mobile apps and will then gradually take you through understanding more advanced concepts. If you have already used App Inventor, use this book to learn about optimization, DRY principle, design patterns and concepts that will teach you how to design & develop apps that will run more efficiently and to learn about concepts that have not been covered in other App Inventor books. The book covers good programming designs using DRY (Don’t Repeat Yourself) Principle by using App Inventor Procedures. The book also covers how to use proper abstraction and produce much cleaner code through use of App Inventor Advanced “Any Component”.

Your all-encompassing guide to learning Android appdevelopment If you're an aspiring or beginning programmer interested increating apps for the Android market—which grows in size anddownloads every day—this is your comprehensive, one-stopguide. Android Application Development All-in-One ForDummies covers the information you absolutely need to get starteddeveloping apps for Android. Inside, you'll quickly get up to speedon Android programming concepts and put your new knowledge to useto manage data, program cool phone features, refine yourapplications, navigate confidently around the Android nativedevelopment kit, and add important finishing touches to yourapps. Covering the latest features and enhancements to the AndroidSoftware Developer's Kit, this friendly, hands-on guide walks youthrough Android programming basics, shares techniques fordeveloping great Android applications, reviews Android hardware,and much more. All programming examples, including the sample application, areavailable for download from the book's website Information is carefully organized and presented in aneasy-to-follow format 800+ pages of content make this an invaluable resource at anunbeatable price Written by an expert Java educator, Barry Burd, who authors thebestselling Java For Dummies Go from Android newbie to master programmer in no time with thehelp of Android Application Development All-in-One ForDummies!

Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book's extensively revised second edition, you'll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you're experienced with Java or Objective-C, you'll gain the knowledge necessary for building well-engineered applications. Programming Android is organized into four parts: Part One helps programmers with some Java or iOS experience get off to a fast start with the Android SDK and Android programming basics. Part Two delves into the Android framework, focusing on user interface and graphics class hierarchies, concurrency, and databases. It's a solid foundation for understanding of how the most important parts of an Android application work. Part Three features code skeletons and patterns for accelerating the development of apps that use web data and Android 4 user interface conventions and APIs. Part Four delivers practical coverage of Android's multimedia, search, location, sensor, and account APIs, plus the Native Development Kit, enabling developers to add advanced capabilities. This updated edition of Programming Android focuses on the knowledge and developer priorities that are essential for successful Android development projects.

Unleash the power of the Android OS and build the kinds ofbrilliant, innovative apps users love to use If you already know your way around the Android OS and can builda simple Android app in under an hour, this book is for you. Ifyou’re itching to see just how far you can push it anddiscover what Android is really capable of, it’s for you. Andif you’re ready to learn how to build advanced, intuitive,innovative apps that are a blast to use, this book isdefinitely for you. From custom views and advanced multi-touch gestures, tointegrating online web services and exploiting the latestgeofencing and activity recognition features, ace Androiddeveloper, Erik Hellman, delivers expert tips, tricks andlittle-known techniques for pushing the Android envelope so youcan: Optimize your components for the smoothest user experiencepossible Create your own custom Views Push the boundaries of the Android SDK Master Android Studio and Gradle Make optimal use of the Android audio, video and graphicsAPIs Program in Text-To-Speech and Speech Recognition Make the most of the new Android maps and location API Use Android connectivity technologies to communicate withremote devices Perform background processing Use Android cryptography APIs Find and safely use hidden Android APIs Cloud-enable your applications with Google Play Services Distribute and sell your applications on Google Play Store Learn how to unleash the power of Android and transform yourapps from good to great in Android Programming: Pushing theLimits.

Each book aims to teach an important technology or programming language and is designed to take a person from being a novice to a professional by including the most essential information and explaining step by step how to put together real-world projects.

This book is for you if you want to learn Java and specialize in Android application development. To save you time and effort, this book covers the most important Java programming concepts that are directly related to Android programming. All in an easy to follow tutorial. It is a guide to building real-world mobile applications in Java.

The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques! This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware. Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more Greatly expanded coverage of Android manifest files, content providers, app design, and testing New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search Updated 3D graphics programming coverage reflecting OpenGL ES 2.0 An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market Even more tips and tricks to help you design, develop, and test applications for different devices A new appendix full of Eclipse tips and tricks This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers.

This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio. This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets. The final three chapters cover topics vital to successful game development: interactivity. You'll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions. You'll learn: How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit to and get projects from GitHub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio Audience This book is for those who may be new to game development who have some experience with Android Studio IDE and Android. To learn about Android Studio, check out Learn Android Studio IDE by Gerber and Craig (Apress).

Android How to Program, Second Edition provides a clear and entertaining App-driven introduction to Android 4.3 development for both introductory- and intermediate-level programming courses. The Deitels' App-driven, Live Code Approach is simply the best way to master Android programming! The Deitels teach Android programming through ten complete, working Android Apps. Each chapter presents new concepts through a single App. The authors first discuss what the App does, show screen shots, test drive the App, and present an overview of the technologies and architecture used to build it. Next, the authors walk through building the App, presenting complete code and providing a detailed "Live Code" walkthrough. As part of the code walkthrough, they discuss essential programming concepts, and demonstrate the functionality of relevant Android 4.3 APIs. Readers will gain hands-on experience with a wide spectrum of essential Android APIs. The book also has an extensive introduction to programming using the Java language, making this book appropriate for Java courses that want to add an App-programming flavor. Teaching and Learning Experience This program will provide a better teaching and learning experience—for you and your students. Add an App Component to your Java Course: An extensive, optional introduction to programming using the Java language makes this book appropriate for Java courses. Motivate Students with an App-driven, Live Code Approach to Android 4.3 Development: Concepts are presented in the context of 10 complete working Android Apps, complete with syntax coloring, code walkthroughs and sample outputs.