Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Occult Mafia (Diemo)-------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Occult Mafia (Diemo)-------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Occult Mafia (Diemo)-------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Occult Mafia (Diemo)-------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Two Rooms and a Boom Practice Game (ConMan)-------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Two Rooms and a Boom Practice Game (ConMan)-------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. 2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. RoadieRich's Vanilla Game2. Introduction to Mafia (Vytron, in General Games thread)-------------------------------------------------------- Queue (Max 2):1.2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Introduction to Mafia (Vytron, in General Games thread)s.-------------------------------------------------------- Queue (Max 2):1.2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Introduction to Mafia (Vytron, in General Games thread)s.-------------------------------------------------------- Queue (Max 2):1.2.

moody7277 wrote:The role of SDK in this game will be played by Misnomer. [/soapopera]

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Introduction to Mafia (Vytron, in General Games thread)s.-------------------------------------------------------- Queue (Max 2):1.2.

"Would you rather fight a Sungura-sized spider or 1000 spider-sized Sunguras?" -Zarqshe/her/they/snug/gender neutral

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. Introduction to Mafia (Vytron, in General Games thread)s.-------------------------------------------------------- Queue (Max 2):1.2.

moody7277 wrote:The role of SDK in this game will be played by Misnomer. [/soapopera]

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. 2015 Secret Santa (Suzaku)-------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1.-------------------------------------------------------- Queue (Max 2):1.2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. 2015 Secret Santa (Suzaku)-------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Are we allowed to jump the queue? I plan to run Dollhouse Mafia soon (preferably with 9-12 players) but I see 3 queued up games in the Medium slot with no further indication about when they will happen. Also is the 'maximum sign-up period of one week' still enforced?

Sabrar wrote:Are we allowed to jump the queue? I plan to run Dollhouse Mafia soon (preferably with 9-12 players) but I see 3 queued up games in the Medium slot with no further indication about when they will happen. Also is the 'maximum sign-up period of one week' still enforced?

I'm pretty sure ConMan's game's are the only ones on that list that haven't already happened. And no, the maximum sign-up period is not enforced.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

SirGabriel wrote:I'm pretty sure ConMan's game's are the only ones on that list that haven't already happened. And no, the maximum sign-up period is not enforced.

Thank you! I found quintopia's Ultimate Werewolf game but it looks like Gopher of Pern's System Shock 2 was abandoned a year ago. If there are no objections I will take those 2 off the updated list when I get around to open sign-ups for Dollhouse.

Actually, I think quintopia was planning on running another ONUW game, and that's what he put in sign-ups. I may be wrong. In any case, I'll be busy running Alternating first so maybe just drop quintopia and GoP a PM to check if they're ready and otherwise jump ahead.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1.-------------------------------------------------------- Queue (Max 2):1.2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1.-------------------------------------------------------- Queue (Max 2):1.2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1.-------------------------------------------------------- Queue (Max 2):1.2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1.-------------------------------------------------------- Queue (Max 2):1.2.[/quote]

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1.-------------------------------------------------------- Queue (Max 2):1.2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1. -------------------------------------------------------- Queue (Max 2):1. Two Rooms and a Boom Game 2 (ConMan)2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue-------------------------------------------------------- Active (Max 1):1.-------------------------------------------------------- Queue (Max 2):1.2.