Maybe I should translate it in another language, let me know if you want.

Introduction

Why a new hard mod when you have already here the New Threat Mod and the gjoerulv's "Hardcore" mod ? Because my mod is different and complementary of these two excellent mods. His difficulty level is between them and you don't have to farm your team. I don't like the level-up so I made this as I like it.... except for the end of the game but I swear you won't have to stay for hours in the northern cave! ^^ Also, it is (as far as possible) close to the original game. No aditionnal bosses, you'll find all the items/materias/equipements at their place... and I've changed things only when it was necessary. Here's the list of the changings:

>Item-W, sources and hero drinks have been desactivate.

> KOTR no longer ignores the enemy defense.

> Ribbon doesn't protect of the Death sentence status.

> All master level at 65 000 AP

> Super EXP master level at 60 000 AP

> You'll find now the Carub nut in the northern cave. ^^

Also, ennemy attacks have been modified and maybe, they will surprise you !!

Installation

Well, for now I'm not as good as gjoerulv or Sega Chief to make an installer but maybe I will try to do it one day. ^^ Meanwhile, you'll have to replace yourself the files in the good folders:

First, remember to make a backup of your files, extract the archive where you want and:

For the original (98):

Replace the "scene.bin" present in Program Files/Final Fantasy VII/data/battle by the new "scene.bin"

Replace the kernel files presents in Program Files/Final Fantasy VII/data/kernel by the new "kernel.bin" and the "kernel2.bin"

For the 2012 release:

Replace the "scene.bin" present in Program Files/Final Fantasy VII/data/lang-en/battle by the new "scene.bin"

Replace the kernel files presents in Program Files/Final Fantasy VII/data/lang-en/kernel by the new "kernel.bin" and the "kernel2.bin"

For the Steam version:

Replace the "scene.bin" present in Program Files/Steam\SteamApps\common\Final Fantasy VII/data/lang-en/battle by the new "scene.bin"

Replace the kernel files presents in Program Files/Steam\SteamApps\common\Final Fantasy VII/data/lang-en/kernell by the new "kernel.bin" and the "kernel2.bin"

In the end, I want to thank NFITC1 and all the testers I had since two years: ilares, Shadowtribal, Sega Chief, Acro.... especially Sega Chief and also XeroKynos who teached me how to change the AI, a so important thing! ^^

v2.1:

> Shadow Flare has been boost and is not reflectable.

> Basically, enemys who have strong ennemy skills have been boost. If you encounter a Zemzelett at the first time you go through Junon Area, you should run for your life. ^^

v2.2:

> Translation of the dialogue during the battle against Guard Scorpion

> Correction of a bug in the last update

v2.3:

> Correction of few bosses like Dayne , Materia Keeper and Palmer

> Drop of megalixirs at 100% for ennemis on platforms and Jenova-SYNTHESIS in the north cave.

Hi guys, I'm new here! I'm french and I'm making a Hard Mod for the french version. I'm using Proud Clod, an excellent tool, but I have a problem: change the IA. I want to know if there is a simple tuto somewhere for doing this.

Thanks and sorry for my bad english!

Edit: sorry this topic is unused, I have post my request in the right topic... if you want to delete it...