Playground Changes

Bug Fixes

Updated Port-A-Challenge grenade names.

Improved clarity of where to throw Port-A-Challenge grenades.

WEAPONS + ITEMS

Balloons added

Epic rarity

Comes with 20 deployable balloons.

Allows the player to defy gravity by holding up to 6 balloons at a time.

Primary fire button to inflate a balloon, secondary fire button to let go of a balloon.

Can be found from floor loot, chests, Supply Drops, Supply Llamas, and Vending Machines.

NOTE: Don’t float too high for too long, balloons only last so long at max build height.

Grappler

When grappling as a vehicle passenger, the velocity of your vehicle is factored into the grapple force.

Only occurs in instances where vehicle velocity will be a net gain to grapple force.

Grappling as a vehicle passenger will now cause the vehicle to travel in a straight line to its destination rather than traveling in an arc.

Vaulted

Semi-Auto Sniper

Guided Missile

Dual Pistols

These items will remain available in Playground Mode.

25% of explosive damage will now penetrate through structures and the environment.

GAMEPLAY Changes

Glider Re-deployWe’ve finished our first week of Glider Re-deploy being available in all modes. During this time we’ve been collecting internal data and monitoring constructive feedback from all of you. We understand that not all players agree with this change, but we would like to continue with this functionality in the game based on the positive results we’ve been seeing.

As this feature remains available, we’ll begin making quality of life changes to its functionality. First of which will be prioritizing Glider audio over weapon audio within certain ranges, this will begin in v6.21. We also plan on adding additional changes in future updates.

Thanks for the discussion and feedback you’ve provided. Please continue letting us know how we can improve this feature, your thoughts on its effect in matches, and any other feedback you may have as we continue to work on Glider Re-deploy.

Additional Gameplay Changes

Grass updates more frequently resulting in smoother animation.

Added support for Nintendo Switch Pro Controller and newer versions of PS4 and Xbox One controllers on Mac

Bug Fixes

Fixed an issue where picking up a trap could cause a hitch.

Certain bindings will no longer override the ability to use the fullscreen map and spectating actions.

Fixed the delay between using multiple Small Shields.

Fixed an issue where inventory could get stuck when using the Grappler while picking up an item.