I just thought that I could provide some interesting feedback about the SSoW (and others) magic maid, Dorota!

It works wonderfully bug-free on all my lots that I've been using her at, but to get the full benefits from her services I had to make one simple tweak.

The Return to Spawner BHAV function was set to #45 [Go to Routing Slot], however it takes so much time to complete, especially on extra-large lots like House11 and House00!
(I think those are the full-size lots not normally available in-game.)

Changing that one line to #4220 [Magic - Teleport to Stack Object] is the solution!
Now, Dorota teleports to her spawner sometimes when done with a task instead of walking there.

On large lots, having Dorota go through the task of walking back to her spawning object means that's less time spent on more creative pursuits! She could be finishing up her grand masterpiece, but instead it gathers dust while she walks back to her sink.

She's a magic user and therefore should use magic whenever possible - just like she does when teleporting to a job (cleaning, repairing, etc.).

I used IFFPencil to make the change. Oh man, what a world of difference that tiny change makes for Dorota's work flow.

I just thought I'd offer that little bit of information in case someone wants it! I know I didn't make this NPC, but perhaps this might help in some cases.

Last edited by XANA on Tue Jun 07, 2016 9:21 pm; edited 1 time in total

I never understand why people assume that anything that doesn't match their personal preference was an oversight

It is entirely possible that the specific reason why Dorata walks instead of teleports is mentioned somewhere in the 17 page thread of us working on her, but it probably boils down to it feeling a bit naff (to me. Scilla wasn't fussed either way.) to have her poof to the sink and then away again immediately, especially if she did it from a short distance (like she originally did).

If you are fine with her teleporting back to her spawner even when she's only 3 steps away from it then using the global BHAV will do. Otherwise you might prefer using the local BHAV (4220) that I created specifically to allow her to judge a distance before deciding whether to walk or teleport.

If, on the other hand, you feel she should leave off the walking altogether you probably want to go through and change all of the local calls to 4220 to the global call. You also want to make sure your parameters are correct when you do said global call otherwise her popping around may add to the magic casting count for the lot (and incur the wrath of the magic man, assuming he can catch her)_________________"Laws control the lesser man... Right conduct controls the greater one." -Mark Twain

Hey thanks, Raeven! I didn't see #4220 when I was making that change, but I went ahead and updated the BHAV to use the one you suggested. It's more natural that way.

Sorry about coming off like that when I said that 'I wasn't sure why that change wasn't there already'.
I hope you'll forgive me eventually, since you put all that work into Dorota.

I admit I didn't finish the many-pages thread on her as of now, but it is really a lot of knowledge in there I didn't know yet.

I haven't really done any tweaking except to fix game-breaking bugs in one of the beta butler NPCs I downloaded, so I admit that I haven't learned too much about all this works with more powerful NPCs like Dorota.

No worries! I wasn't being snarky or anything, I genuinely meant 'I don't understand' it. My own automatic/default though when something is made differently than I would make it is that the creator has different preferences. but over he years I've learned that it is uncommon for others. Still mystifies me a little, though LOL

One of the more interesting things about Dorota was becoming more familiar with magic. It's fun and under utilized. I'm glad someone is playing around with it!_________________"Laws control the lesser man... Right conduct controls the greater one." -Mark Twain

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