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I've been working on some scripts for the Purser/cabin crew, just to bring some interaction outside of the normal flows and checklists. Bit like the day to day stuff perhaps crews get up to. Hopefully you will learn a bit more about our favorite FO (Travis), there is a 'back story to him(still working through it). You might find out a thing or two about him, if you ask the right questions!

I've done this for two reasons, really. 1. To get me learning about scripts, thanks to the FS++ team for answering my questions that I have bombarded them with today. Secondly, hopefully it will add that extra 'something' to MCE, but it has no effect on flying or aircraft control and if you don't want to use it, then you don't have to.

hopefully, I will get the scripts on here very soon.

Anyway, if anyone can think of anything, along these lines then please feel free to add your comments here.

This will only work if you set the FO voice to a TTS voice. This is due to the 'limited vocabulary' of the recorded voices.

Going on from the script above; the FS++ team have said that if we 'the users' would like the FO 'voice actors' to recorded more words, then they would look at it, but it might or might not happen in the short term.

So, how do we get this information to the FS++ team. These words would probably be 'non aviation' type words, but you never know. There might be an aviation word that has been missed! The FO 'actors have already covered the vast majority of aviation words .

So if we wanted 'Travis' to say the above script then we would have to identify the words he could not say. Here's how its done:

Change the option "Debug=0" to "Debug=1" in mce.ini file, any word the FO is unable to speak will be spitted to a file called "fo_missing_words.out" that will be created in the same folder as mce.ini

Send the file to FS++ support and they will try and get the FO's do do some more recordings.

Let's keep it sensible in what is sent to the team.

For general chat with pursers, TTS voices are the way to go because they can handle anything, including referring to you with whatever your nickname is.

The FO's recorded voice already has 4800+ recordings (200meg) and that is without recording the 25000 airport names

There's also NGX flows and one for the Uiver DC2 with emergency engine shutdown.

If any one is interested I will try an upload to Avsim, although I have never uploaded anything before!

The "pre-flight briefing", or any briefing can be pre-recorded by anyone. Just use a voice recorder that records .wav files and attach the .wav file to your script and add it into your flow.

You can also add any .wav file recordings to any part of any flow or even use a simple script to add the .wav files to a "conversation" with the 1st officer or cabin crew.

There is a .wav for Stella (my favourite cabin crew attendant) for before take off and after landing announcement in the J41 flows and scripts. She is also in the NGX scripts.

e.g....

ask Stella for her before take off flow please.vscr

[REPLIES]Reply1=Ok cap.

[sCRIPT]

pause=1.wav Stella before take off flow (locate the sound file on your PC and double click on it to add it to the script)

[OPTIONS]Verbose=1Suspend=0require Confirmation=0

In the script part just "point" (click on) to where your recording is located. As long as its a .wav file then Vox Script will play it. Experiment with the pauses and a reasonable conversation may be built up.

If anyone has a female volunteer who has a good acting voice, then some amusing cabin crew conversations may be built up using this method. (Doesn't have to be female but that's personal preference!)

Its a pity there aren't more folks aware of the huge possibilities available with MCE and Vox Script. These sound files may be added to any Vox Script. You could record a "go around" checklist and add it to a go around script so the 1st officer reads out the checklist as he completes the actions.

I am away from my flight sim PC at the moment, so it may be a while before I get to uploading anything if anyone's interested. Also I don't know how big the .wav files are. There is a limit on the upload size.

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Thanks for the comments Will. The J41 is more challenging to fly than the NGX, you don't get a nice easy VNav FMC profile to fly, you have to work out the rates. Not to mention adhering to crossing restrictions Radar Contact gives us! B)

Phil, yes I think they could be sent in a Zip file.

When I get home to my flight sim PC I will try to put them up on Avsim Libs. It doesn't look to difficult, just need to put a txt file in the Zip with instructions how to install it, which you all know, being MCE users!

Some of the scripts do have .wav files attached to them. So I will have to search these out and include them. Keen viewers will have spotted that when I tell the 1st officer for "Landing Continue", at decision height, then Maggie or Stella checks the cabin and reports to us that its all secured for landing. There's no magic to this, anyone can add a .wav file in any part of any script. That's why MCE is just so good. No other program gives us such creative features.

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Just uploaded to Avsim Libs, under Flight Simulator X Miscellaneous files is the BAE Jetstream41 script.

Its got the checklists as well if anyone wants the working read and do checklists.

Just follow the instructions in the text file and there you go.

EDIT. If you don't want my Preflight briefing in the script then just delete "PIC Preflight Brief.wav from the sound folder and the script. You could record your own, if you want, this is an authentic brief from the flight line!

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In the "Clean up please" flow after landing, Flaps Up will be ignored. It works via direct speech command but not when scripted. We need to replace that command with "Retract Flaps". Rather than upload another script its probably easier for you to alter the line anyway.

The only other thing is, if anyone has trouble with the "Start Locks Please" script flow, repeat it again. If you still don't hear the PMDG cockpit voice "Start locks removed", then add an extra "Start Locks On" line in the script followed by a pause, then "idle", you should see the levers coming back slowly until the cockpit voice announces "start locks removed.

I haven't been flying the J41 for a while and I must say going back to it its as lovely as ever. Having to control your vertical speed by either VS or Speed Hold is a nice change! I know there's the Dash 8 but I personally like the Jetstream, its a beaut and a challenge to fly well. B)

A little rumour is the FS++ may add cargo doors handling to the J41, then you won't need the Ramp Manager View to close them .

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There are further enhancements possible with this and other scripts. :rolleyes:

Why MCE is so powerful will become more apparent given time.

I am alluding to things like checklists which can be made accurately as per airline company rules and/or aircraft manufacturers guidelines. Specifically, read only, read and do, by the Captain, First Officer, (PNF) Pilot not flying, (PF) Pilot Flying, or Both.

Also, by recording speech from willing volunteers and editing them in a simple video editor, there can be sound additions to script flows. e.g. Upon reaching cruise you (The PIC) ask the flight attendant for some food and she (your voice actor/wife/girlfriend/whatever) replies with whatever your imagination can come up with (keeping it clean, or whatever!).

There are possibilities with emergencies. With an engine fire, running a script flow for an engine shutdown (I already did one of these for the UIVER DC2), you could add a sound file for upset and worried passengers or even screaming babies! Its simple with MCE, just use the "add sound" button to add it to the flow!

Of course this all depends on what the user (Pilot in command, i.e.you ) wants from the simulation?

All the facilities for this are in MCE. You can not achieve this level of realism in any other product. Trouble is you require imagination and/or a knowledge of flight checklists and procedures. For those who are not, or have not been members of flight crew, then just Google the info!

I can add some more specific flows and sounds to the J41, or any FSX aircraft for that matter! But it would be nice for folks to have a go and do their own "thing". After all, with MCE, we have one of the most creative tools available for the flight simulator.

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