Military Entrance Mission is a shooter in which you are a United States Air Force trainee piloting a well-armed F16. You must pass through multiple stages and defeat hundreds of enemies, including your training instructor, all while obtaining permanent powerups. There are three stages and three difficulty settings (entry-level Air Force ranks), as well as at least one checkpoint in each stage. Use the arrow keys to move, the space bar to attack, and the enter key to pause the game. Version 1.0 enables you to play with certain USB game controllers. The maximum possible score without exploiting the boss is somewhere around 55,000 points. If you are defeated, you lose 1000 points and are sent back to the previous checkpoint, losing the powerups you obtained since then.

Enemies

F15s comprise the bulk of the enemy force. They may be armed with guns, including both rapid-fire and single shot, or missiles, including heat-seekers, or both. They are often protected by a Bullet Shield and may move in any of several patterns.

Tornado fighters can be identical to F15s in behavior, but each Tornado carries a powerup.

Mirage planes are primarily used as bombers, but they can also have guns and Bullet Shields.

Air Shrapnel Bombs are flying explosive devices that, after a few seconds or when destroyed, launch pieces of damaging shrapnel in all directions.

Point Defense Drones are defense units that use a laser to destroy incoming missiles.

Magnetic Unmanned Aerial Vehicles are small aircraft that are vertically pulled toward your plane when it is nearby.

Turrets aim directly at your plane. Each turret fires bullets or missiles, but not both.

TI Joe is the training instructor. This unit has access to many abilities, including countermeasures. It is only vulnerable on the nose.

Powerups

Powerups are permanent upgrades, usually contained by Tornado aircraft.

Flags grant offensive power.

Slow Missile (3) - Every eighth bullet you fire is paired with a missile.