Dungeons of Dredmor Updated

Product Update - Valve

22. des, 2011

CHANGELOG:

- FIXED: n-dimensional lathe was, in fact, a giant game-crashing exploding bomb- FIXED: wandcrafting recipes being lost after load/save- FIXED: crafting tool output not displaying- FIXED: some crossbows not working [RotDG]- FIXED: some mittens not working [RotDG]- FIXED: Axe of Dinglenit was worth 0 zorkmids [RotDG]- FIXED: Gloriously Regal Belt using description from Bullet Belt- FIXED: That blasted lever room will only show up once per level. It was getting to be a bit of an issue.- FIXED: "Cat Ears" helmet was using the wrong art [RotDG]- FIXED: "Runes" showing up in gem transmutation- FIXED: Diggle plague just being all kinds of nasty- FIXED: Chest/helm tooltips switched on character panel- FIXED: Skills that give primary stats, wouldn't give the correct stats- FIXED: Mustache Fighting League room would fill with infinite mustaches- FIXED: very rarely, scripts would spawn an entire horde of monsters off of the bottom of the map.- FIXED: tutorials showing up twice- FIXED: took out more broken tutorials- FIXED: game crashing at start new game screen on Mac OS X 10.5.8. (Probably.)- FIXED: Heal-over-Time (HoT) effects being resisted (Fairywodger; Knit Tissue; etc.)- FIXED: Mysterious portal crashes. [RotDG]- FIXED: Steam achievements now trigger for expansion skills.- FIXED: mods will now correctly load rooms.xml and text.xml- FIXED: last skills in modded-in-skill-tree would crash the game- FIXED: the amazing exponentially-multiplying Diggle Egg Stacking bug.- Minor tweaks, balances, etc.- Corrupted Shrines are now mildly more interesting.- Better decor on Diggle God Shrines. [RotDG]