My friend and I are currently working on a zombie survival game called Zombie Survival(Great name, huh?). I actually started this project out of boredom but it soon amassed in to quite a game and so I decided it might be worthy to post it here.

Anyways, here is the basic idea of the game:-There is a large urban area, complete with civilians, police officers, and zombies. The player is thrust into this chaotic environment, and what they do is up to them.-The zombies are out to hunt down and kill everybody.-The civilians are trying to not get killed by zombies.-The police officers are trying to kill the zombies.-The players can shoot and kill any NPC, and also any other player.-Also, this is all singleplayer and multiplayer.

As of right now in multiplayer there are no zombies. There is code for them but until I add pathfinding for them I shall wait to have them spawn. Also multiplayer is a bit glitchy for I need to work on lag compensation, it is not my strong point.

As far as singleplayer goes, it is quite glitchy as well and I haven't worked on it much yet, I plan to just have singleplayer as a LAN server that only one client can connect to.

Screenshots:These are pictures of me and my friend Salmonmarine playtesting and screwing around.

Known Issues:-When in fullscreen mode, input windows appear behind the game window. -Under rare circumstances, a grenade that hits the corner of a wall can bounce back into your face.-There is no limit on hand grenade usage. It's like World War I.-The crosshair is slightly off-center.-You can walk right off the map.

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