Out of the frying pan, into the fire. Kyle and Lando have escaped Reelo's hideout, but they still need to make it off of Nar Shaddaa. To do this, you'll need to prepare the way for the departure of Lando's ship, the Lady Luck.

AREA 1: FINDING THE STARPAD

As you arrive at the top of the elevator, proceed with Lando through the halls. Stop before you reach the top of the ramp. A Weequay and/or Gran will be patrolling above. Use your Disruptor Rifle, then follow Lando to the elevator.

Take the elevator to the top and proceed through the glass walkway to arrive at a control station above the Starpad. Lando will stick around to take care of a few things. Meanwhile, you'll need to open the door to the Starpad.

AREA 2: DARK AREA

Snatch up the items in the control room, then go stand on the platform on the right side of the room. It will take you down near the Starpad, but you'll need to take the long route to open the doors.

Right near the bottom of the elevator is a door that can be smashed open with your lightsaber. Use it and go in. You'll been in familiar territory, but now one of the previously locked doors is open.

Go in and down the hallway to come to a room with a large, red-lighted pit in the center. Shoot the enemies around it, then head towards the door in the back.

When you open the door, you'll notice things are pitch black inside. You'll need to use your Light Amplification Goggles (default Left Arrow key on the number pad). This will light things up a bit.

As you make your way through the dark area, you'll need to jump over a tall post, crouch through a square opening, and shoot a patrolling Weequay. Soon you'll be back outside where you can see.

AREA 3: THE PERIMETER OF THE STARPAD

As you exit the dark area, you'll be surrounded by a bunch of boxes. Scattered between the boxes are some Weequay and Gran (also watchout for a Rodian sniper down far to the left). Navigate the boxes and take out the enemies, then proceed down the walkway.

As you go down the walkway, you may want to take a second to shoot some Weequay far off to the left with your Disruptor Rifle. When you go in the door ahead of you, two Weequay will dash out, attacking. Take them out.

The next room contains two Gran and two Rodian, the latter two which are hiding behind some obstructing pipes. This is a dangerous set-up, so try to isolate each enemy by slowly walking in and bringing one enemy into view at a time. Be very careful.

Proceed through the hallways and you'll fight a Weequay. On your right will be glass windows; a Rodian is prepared to snipe you from behind them, so break them open and take him out.

Turn into the door on the left, take out the Weequay inside, then continue straight ahead. Go up the ramp and hit the switch to open the front doors to the Starpad.

Go back out to where you killed the last Weequay and take a left. Continue down the path and around the outside of the Starpad until you reach the front, where the doors have now been opened.

AREA 4: THE STARPAD

Lando is waiting for you at the front of the Lady Luck. As soon as he's done speaking, Kyle will note that there's a squad of enemies coming in to attack. Take out one or two from your position as they come in with the Disruptor Rifle. Follow Lando and protect him so that he doesn't die, and take out the enemies as quickly as you can. The Blaster Rifle and lightsaber work best.

Lando will soon enter the ship and leave you to fight off the rest of the guys. The enemies will try to enter the ship to attack Lando, so the best place to stay and fight them is the entrance to the ship. When they're all gone, go up and talk to Lando.

Lando will inform you that before you can escape, you'll need to activate the fuel pumps as well as open the two sections of the roof.

AREA 5: FUEL PUMPS

To the right of the ship are two fuel pipes. They are connected to the ship, but aren't flowing. On the outside of the block at the end of each pipe are two symbols. These are two symbols you'll need later, so remember their color (red, blue, yellow, or green) and which color fuel pump they correspond to (red or blue).

Head outside the back door of the Starpad, but be careful; there's a Gran and two Rodians two the left ready to kill you. Defeat them to clear the area, then head down the walkway to the left.

Not far down the walkway from the back door is a large, cylindrical chamber, connecting to an even larger one. Jump onto the top of the smaller one, and you'll see two control panels. One's under a blue light, and one's under a red light. Each corresponds to the red and blue fuel pumps. Input the correct symbol you saw earlier to get the fuel pumping in.

AREA 6: FINDING THE ROOF CONTROLS

The roof controls are in rooms to either side of the Starpad. However, the main doors to them are locked, so you'll have to find another way in.

To get into the right room, head to the right side of the interior of the Starpad. Behind some boxes, you'll find a grate. Shoot it open and go inside. As you come out, clear the room of Weequay and the Rodian, then proceed to hit all of the switches above to open the first part of the roof.

Now, back to the interior of the Starpad and go to the left side. Force Pull the crate their off the grate, then go in. As you jump out of the other side, watch out for attack fire from Weequay and another Rodian. This room is the same as the other; trip all the switches to open the other section of roof.

AREA 7: THE ESCAPE AND REELO'S LAST STANDWith the roof open, head back to the Lady Luck's cockpit. As you try to make your escape, the big doors across from the front Starpad door will open, revealing Reelo and a horde of his minions.

Lando will tell you to man the guns. You can do this by going over to the switch on the side of the cockpit wall and pressing the use key. Use the big gun to wipe out Reelo's minions and Reelo himself. Keep an eye on the damage of the ship on the graph in the bottom right-hand corner, too. With the enemy wiped out, fuel in the ship, and the roof open, Lando will take off to Cloud City on Bespin.

SECRET AREAS1. From the fuel pump chamber where you input the blue and red symbols, cross the pipes to the larger fuel chamber. Go across the pipes on the other side and jump up to the ledge to find a secret area.