Buy VR0GU3

About This Game

VR0GU3™ is a virtual reality sci-fi shooter with rogue-like influences for the HTC Vive.

Please note that the Unapologetic Hardcore VR Edition utilizes a touchpad walking-style of movement, which will likely make you sick if you are sensitive to simulator sickness. We make no apologies for implementing touchpad walking, as our goal is to provide a "hardcore VR" experience, but if you do tend to suffer simulator sickness, we must recommend that you should not buy this game.

ABOUT THE GAME

You have completed your infiltration mission. You now have just 15 minutes to make your way through the corridors of the labyrinthine spacestation to the 5th Floor and steal a fighter.

Along the way, you'll find ammo, medical packs, and weapon upgrade kits for enhancing your handgun, as well as information access panels from which valuable intel can be extracted using your omni-tools (Vive controllers).

Each floor of the station is random, as are the spawn locations of all enemies, which means every play-through will be different.

Every kill, each intel access point and each floor you complete grants your character experience points (XP), which will enable you to level up as you progress through a game. Be aware, though, that your enemies level up with you—as you amass XP for a high score, you also make the game that much more challenging for yourself.

CURRENT FEATURES

Kinetic reloading mechanics — to reload you handgun, you need to eject the spent mag/drum (press Menu on your dominant hand), grab a replacement from your ammo pouch (with your off hand), and slot it into the weapon before you can fire

Trackpad walking — for more a immersive experience!

Keep your holosword handy...for close encounters — Out of ammo? Carve a path through the enemy until you can find more!

PERMADEATH! — you have 15 minutes; no checkpoints; no saves; you die, you start over

Rogue-like "dungeon" — levels are selected at random from a large pool; we will be expanding the pool of levels over time too, until players should rarely ever see the same level

All enemy spawn locations are random

Enemies level with you and the game increases in difficulty as you progress deeper into the spacestation

No two plays through will be the same — endless replayability!

Old-school difficulty — surviving to reach the escape point should provide a profound sense of accomplishment

The Early Access release of VR0GU3 is intended to help us gather community feedback on all aspects of the game. We invite our players to share their feedback in our Steam forums where all may contribute freely to the discussion. Jump in and contribute your ideas today!