Tuesday, April 20, 2010

This is going to be a shorter update than normal. I originally started this blog so I had a way to share things that were interesting to me, share my thoughts about topics, and help improve my writing skills. Since then, I am now a writer for The No News (www.thenonews.com) and am a staff writer for The Coyote Chronicle (www.coyotechronicle.com). I also in the process of a third venture, but I can't share anything about that now. My point being that there may be some times where I may not update for up to two weeks at a time here. However, the major features that I do for these other sites will be linked here, so you will still be able to stay informed.

Sunday, April 11, 2010

Justin D. May, the suspect who allegedly stole over $6 million worth of code to Atomic Games' "Breach" at PAX East, is now scheduled to appear before a judge at the Boston Municipal Courton on May 19. According to the Suffolk County District Attorney Press Secretary Jake Wark, May was originally to appear before a court on March 30.

May is accused of stealing code from Atomic Games' upcoming first-person-shooter game, Breach, valued at over $6 million. He is charged with with larceny over $250 and "trade secret, buy/sell/receive stolen." If found guilty, the sentence for such crimes is a maximum of five years for each of the the two theft charges and fines. When asked if May would face any additional charges for skipping bail, press secretary Wark said, "No, no additional charges at this point. He actually contacted the court upon learning of the default warrant and made arrangements to postpone the court date. Given that he and his whereabouts are known to authorities, that he has no criminal record, and that he affirmatively contacted the court, his request was granted. At the end of the day here, we aren't exactly dealing with John Dillinger, you know?"

Who am I?

Cameron Wright

I'm a freelance game critic. I write news articles, features, reviews, and critiques for PC and console games in addition to other topics across the industry. I was a senior editor for Darth Hater before I started freelancing. Since then, I've written for IGN, Complex, Gameranx, and PC Gamer.