Has any game franchise done more with less than Resident Evil? It started as a somewhat interesting survival horror game on the PlayStation, complete with clunky controls and a Capcom trademarked story that was both hilariously convoluted and embarrassingly simple. From there it spawned a bunch of mediocre sequels and spin offs, peaked briefly with Resident Evil 4, before quickly devolvingHas any game franchise done more with less than Resident Evil? It started as a somewhat interesting survival horror game on the PlayStation, complete with clunky controls and a Capcom trademarked story that was both hilariously convoluted and embarrassingly simple. From there it spawned a bunch of mediocre sequels and spin offs, peaked briefly with Resident Evil 4, before quickly devolving into the convoluted mess that is Resident Evil 6. The newest installment tries to be a mixture of both the original game and the more modern third person shooters of today, and ends up being the worst of every world.

The basic premise of Resident Evil 6 is that there are 4 separate campaigns to play through, allowing you to see the zombie apocolypse of the month from 4 different viewpoints. That's the theory anyway. In practice, the campaigns are all so short that about half the cutscenes in the game are shared between them. Another thing that sounded much better in theory was making the campaigns have a different feel, i.e. one being a more traditional survival horror, one being a more traditional third person shooter, etc. In practice, however, there is basically no difference between them all. Long time series mainstays such as Chris Redfield, Leon Kennedy, and Jill Valentine make their usual appearances. The most interesting character is Ada Wong, who hovers around all the other characters like Batman, protecting them when they find themselves in yet another perilous situation. Her campaign is supposed to tie all the stories together, but really all that happens is you reach the end, press a button, and get talked at for 5 minutes.

If the impenetrable story didn't already turn you off of Resident Evil 6, the gameplay certainly will. All the characters are so stiff to try and steer around the levels, frequently continuing to move even after you let go of the thumbstick. After all their years of zombie hunting they still haven't grasped the concept of moving while aiming, and there is a laughably poor attempt at a cover system. Capcom keeps these things in Resident Evil games for tradition I suppose, but games intentionally ignoring good design choices in favor of tradition just makes them all the more frustrating. This all happens, of course, when the game begrudgingly allows you to actually play it. Control is taken from the player so often so that the camera can pan to something the game is so proud of, or so that characters can talk at you over your headset, or so the game can throw one of it's hundreds of quick time events at you, that the actual time spent playing Resident Evil 6 is probably close to about 3 hours.

The quick time events deserve special mention, as they often come completely out of nowhere, and flash on the screen for about a quarter of a second. They really couldn't be implemented any worse. And if all this wasn't bad enough, the game thinks that ramping up the stakes is to simply throw the same giant monsters at you about 5 different times, often after you've convincingly killed them previously. The characters never seem to learn to completely obliterate a monster after they've downed it, always being content to just continue on their way. They never seem surprised or concerned when the same baddie later confronts them for the umpeenth time however, and if they're not concerned about it I just don't see why I should be either.

The best games are made when player and game co-exist harmoniously. The game allows the player to freely explore it's worlds, and the player uses the tools given to enjoy the journey. Resident Evil 6 hates it's players. During the brief moments when it remembers it's a game and not some cheaply made horror/comedy film, it gives players stiff and dated gameplay to fight the same monsters over and over and over again. The only way Resident Evil 6 is even remotely worth playing is in co-op mode with a friend, that way you can both laugh at the sheer awfulness of it all. Trying to play it solo will do nothing more than bring you to tears.…Expand

Ok We all no that at this point Capcom were not trying to focus on Survival horror but wanted to continue on the silly fun of RES 4 but I don't no what It is but I could not put this game down I completed the four times on all the difficulty's sometimes it was just silly fun. Yeah I don't like everything in the game so calm down, Chris's Campaign is by far the worse campaign in a RES gameOk We all no that at this point Capcom were not trying to focus on Survival horror but wanted to continue on the silly fun of RES 4 but I don't no what It is but I could not put this game down I completed the four times on all the difficulty's sometimes it was just silly fun. Yeah I don't like everything in the game so calm down, Chris's Campaign is by far the worse campaign in a RES game ever it's so boring and cheap but I do like Roger Craig Smith's performance then again everybody does a pretty good chessy performance I also hate Ada's Co-op because it's just single player but they put co-op on for no reason really.
The extra content is an absolute blast as well the game mode Onslaught is just way to awesome and still stays at 60 FBS.…Expand

The story is almost 10/10, but weak cutscenes and everything seems very unfinished and unpolished specially Leon and Helena campaign. Seriously you dont wanna waste your money if not falls under 20€-15€

The best way to enjoy this game is playing with a friend. Awesome cooperative campaigne. The fact that you need to carry madicine and use your munitions wisely makes it interesting for me like all the RE. All the campaignes are connected wich make you realize what happen better. I recomend it, specially if you have someone to play with.

Story: 6/10
Resident Evil is known for its ridiculous plotlines, ranging from being chased by a giant mechanical Napoleon lookalike to crashing landing a bomber into a volcano. Resident Evil 6 is no exception and is definitely the most ambitious game to date, filled with cinematic set pieces set across the globe, feeling more like a Call of Duty entry rather than Resident Evil entry.Story: 6/10
Resident Evil is known for its ridiculous plotlines, ranging from being chased by a giant mechanical Napoleon lookalike to crashing landing a bomber into a volcano. Resident Evil 6 is no exception and is definitely the most ambitious game to date, filled with cinematic set pieces set across the globe, feeling more like a Call of Duty entry rather than Resident Evil entry. Although the scale of the plot is impressive it also takes away from the classic creepy plotline of the original games. Due to the downfall of Umbrella and the death of Albert Wesker, Resident Evil 6 introduces Neo-Umbrella and a host of new villains and BOWs. However these characters feel more like replacements for beloved Resident Evil enemies rather than new ones.
Unlike previous entries, Resident Evil 6 explores characters beyond quirky one liners and their zombie killing abilities. This is only really evident is Chris and Pier’s campaign which features flashbacks of a traumatized Chris after the loss of his men although this is a refreshing change of storytelling for the Resident Evil series it felt dragged and frankly annoying.

Visuals & Sound: 7/10
Capcom has made a huge effort to restore Resident Evil to the dark creepy atmosphere that made the series such a success. They manage to achieve this in Leon’s campaign which maintains a creepy atmosphere for the majority of the game. This is not the case in Chris’s and Jake’s campaigns which tend to focus on large gun battles in well lit areas far more than Resident Evil 5. As I mentioned earlier Resident Evil 6 is filled with huge cinematic set pieces that could rival Uncharted. At times large set pieces and sequences such as driving a motorcycle at helicopter or attacking a battleship with a jet seem too big for the game itself and unnecessary.
Like its predecessors Resident Evil 6 is filled with gigantic boss battles and questionable enemy designs. These range from terrifying to ridiculous with some end game bosses almost laughable. This mainly concerns the J’Avo which are able mutate and evolve after taking damage to a body part. These mutations cause them to generate new limbs turnings them into insects and giant moths.

Gameplay: 6/10
Resident Evil 6 continues with the third-person over-the-shoulder perspective introduced in the Resident Evil 4 although allowing the player to move while aiming such as in The Mercenaries game for the 3DS. Characters movement speed has also been sped up significantly allowing players to sprint in standard gameplay. This is a welcomed addition to the series although the movement seems overly loose and inaccurate. Thankfully they have replaced the dreadful inventory system used in Resident Evil 5, allowing characters to select and use items easily while in combat.
Button-mashing has returned but is now more frequent and frustrating than in past games. The button sequences are triggered when a player is grabbed by an enemy or when performing an action such as accessing a control panel. The weapon and aiming system remains unchanged but you can no longer upgrade guns as in Resident Evil 5. Weapon damage is now upgraded in the perk system which allows the user to select 3 perks at a time to improve their character and weapons. These perks are purchased using skill points which are picked up as items during the game. Although I appreciate the idea I prefer the old upgrading system used in Resident Evil 4 & 5. The idea of picking up skill points as item rather than simply earning them by completing a chapter is a terrible idea especially considering harder difficulties were every bullet and shell is essential.

Extras & Multiplayer: 7/10
Resident Evil 5 had huge replay value featuring a lengthy cooperative campaign with chapter select, mercenaries and a semi-descent multiplayer. Capcom have taken this to a whole new level adding four full campaigns, mercenaries and new game mode called Agent Mode. This allows players to join other player’s games as a zombie and your goal is to kill them similar to versus mode in Left 4 Dead although not a good due poor controls. Mercenaries mode remains the same as past games but only 3 maps are included with an additional 3 as a pre-order bonus which is disappointing. Like Resident Evil 5, this game seems too focused on cooperative play making the game quite boring when playing alone. However from what I have played of Ada’s campaign it seems like a good singleplayer experience with a classic Resident Evil.

Enjoyment: 6/10
Overall I was disappointed with Resident Evil 6 having been a huge fan of the series. This was due to frustrating gameplay and long and tedious chapters although the drop in and out system was handy. Despite my disappointment Resident Evil 6 was a descent game but it wasn’t a Resident Evil game.

Such a great game! Intriguing story full of interesting characters. Great action, very dark atmosphere and for me the QTE's was fun to play. Very enjoyable experience overall, but so different than old RE games so orthodox fans of the series may feel different. As for me this one is my favourite next to Code Veronica X.

Boring over the top action. Lots of Quick time events and interactive action cut scenes. In the running for worst resident evil game ever made. I spent 20 hours or so in this game hoping it would get better. But after leon's campaign it got worse to the point of sheer disbelief. Go play revelations 2 instead. Much better game!

This review contains spoilers, click expand to view.
Are these reviews or gripes about it not being "survival horror"?? You are trying to "survive" and there are zombies everywhere... The game's controls are not broken or anything. I spent most of the game with very low health. I didn't even die playing through RE0. There are enough monsters to keep it overwhelming but one thing I don't like is that they give you so much ammo... It is really easy to conserve if you are used to games like this.(Even the other RE games)... The melee attacks are fun and remind me of Uncharted... And I don't think it matters if they want to keep going with this cinematic action style because the game does slow down with some puzzles(just like the other games)... There are no Zelda reviews complaining about the game not being an overhead view... RE6 is still good... When they want to break the controls like some of those 3D Sonic games is when I am going to stop playing..…Expand

Two steps below RES4 and a step below RES5, RES6 (in this new era of RES) is still a very good game in it's own respects. If you go into it thinking you're back in the late 90's and you're expecting original Resident Evil, then you will be disappointed. If you go into it and appreciate it for what it is in its own right, then you will have hours upon hours of fun (thanks to the manyTwo steps below RES4 and a step below RES5, RES6 (in this new era of RES) is still a very good game in it's own respects. If you go into it thinking you're back in the late 90's and you're expecting original Resident Evil, then you will be disappointed. If you go into it and appreciate it for what it is in its own right, then you will have hours upon hours of fun (thanks to the many campaigns), and multiplayer is worth checking out too.…Expand

Highly underrated game. Not sure why this game got such bad reviews. All the different scenarios for each character are awesome. Love the different types of zombies. I'd recommend this game if you can pick it up somewhere for cheap definitely.

A while ago, I wrote a review on how this game is worth playing despite all the bugs and flaws. Now I'm here to say that I was too nice. Unless you are a RE fanatic, you shouldn't buy this game. The bugs and flaws will make you contemplate suicide. I do not recommend this game to anybody anymore. Capcom should learn from this mistake. The game is almost perfect, but the flaws just won'tA while ago, I wrote a review on how this game is worth playing despite all the bugs and flaws. Now I'm here to say that I was too nice. Unless you are a RE fanatic, you shouldn't buy this game. The bugs and flaws will make you contemplate suicide. I do not recommend this game to anybody anymore. Capcom should learn from this mistake. The game is almost perfect, but the flaws just won't let you enjoy it.…Expand

im a huge RE fan and RE4 is my fav game all the time i played RE6 for more than 60 hours and i platinumed RE6 i bought it in the hope of having a real survivor horror exp in leon campaign and it was good but in overall RE6 lost it identity greedy capcom trying to please everyone reaosn why i call it greedy as a survival/horror game it deserves 4/10 and as an action game 7/10

I felt compelled to sign up for metacritic so I could put my views across. It's current mixed score of 5.3 is probably fair. As a Resident Evil game, it fails on so many levels. Capcoms insistence on co-op removes any chance of there being the classic RE tension that enveloped the early games, the amount of QTE is way over the top,. When I was playing the game I thought to myself that II felt compelled to sign up for metacritic so I could put my views across. It's current mixed score of 5.3 is probably fair. As a Resident Evil game, it fails on so many levels. Capcoms insistence on co-op removes any chance of there being the classic RE tension that enveloped the early games, the amount of QTE is way over the top,. When I was playing the game I thought to myself that I was playing COD:B.O.W edition and I see some similar thoughts in other reviews. Even stripping away the Resident Evil name, as a game on its own 2 legs, it still is poor due to most of the reasons I mentioned above, alongside such other reasons as splitting the story over 4 campaigns, forcing you to replay certain sections of the game in 2 different campaigns. Yes some of the 0 reviews are just people taking their hatred for the game and it's destruction of the RE legacy too far but those giving it anything above a 7 to 'balance out the score' are just as bad. A 5 is a fitting score likely…Expand

Well, i am sad because the Resident evil franchise come to this, this embarasing title, the worst resident evil game ever made like operation racoon city, the franchise is coming to an end. I really miss the old days, when resident evil means "horror".
This garbage looks like a call of duty game with zombies. ugly and repetitive as hell. This is worst than downpour, because downpour atWell, i am sad because the Resident evil franchise come to this, this embarasing title, the worst resident evil game ever made like operation racoon city, the franchise is coming to an end. I really miss the old days, when resident evil means "horror".
This garbage looks like a call of duty game with zombies. ugly and repetitive as hell. This is worst than downpour, because downpour at least preserves some horror. But this one is incredible bad, the Leon campaign is the only one that tries to recreate the true "horror" but it fails.
Stay away from this game and pray for Mikami, hope he have made a good job with Evil Within, but i don't know, the real survival horror is dead.…Expand

After playing through Resident Evil 6, I have some mixed feelings about it. Even though, it definitely isn't the high point in the series, and made some mistakes in design, I can't help but feel that some of the anger towards it is misplaced. However, that doesn't mean the game doesn't have it's problems.

First thing to point out is the new aiming mechanic, which uses a cross hair. TheAfter playing through Resident Evil 6, I have some mixed feelings about it. Even though, it definitely isn't the high point in the series, and made some mistakes in design, I can't help but feel that some of the anger towards it is misplaced. However, that doesn't mean the game doesn't have it's problems.

First thing to point out is the new aiming mechanic, which uses a cross hair. The cross hair is absolutely terrible, and is the worst way to aim in the game, considering the laser dot in the middle moves independently of your controls. Switch to the traditional aiming mechanic, or the laser sight. It is way better.

Next is the fighting mechanics. This game changes the previous formula for melee by adding the ability to punch and kick without having to stun the enemy first. If you liked the old mechanic, you can still execute a nice melee attack on an enemy you've stunned. Although, the default amount of stamina you have feels too small at times.

The biggest change to the game is all of the extra movement you now have. Unlike past games where you were rooted to the spot while aiming, you now have the ability to move and aim simultaneously. Along with this, you're not restricted to turning with the camera like you were in 5. Now, your character and the camera move independently from each other. Also added are the abilities to slide, take cover, and dodge, and even aim while lying down. Overall, the new mechanics function, but at times, they feel a little clunky, especially since most of these movements are mapped to the same buttons. I like the new direction the game is taking with this movement, but they need to be perfected.

The story is definitely what I have the most mixed feelings about. The game is split into four campaigns, following the stories of Leon Kennedy, Chris Redfield, Jacob Muller and Sherry Birkin, and then Ada Wong. I actually liked this whole concept of playing four different campaigns, and they're not too short either, with each one taking 5-6 hours to complete, adding up to over twenty hours of gameplay. However, the campaigns end up being more action and less story than even Resident Evil 5, so the story does suffer in some ways. The first two chapters of each campaign usually do end up being the weakest in story, but the story truly hits it's strength in the later chapters, when the campaigns start to intertwine, and the characters meet. That's when the stories truly hit their stride. Aside from that, the campaigns are pretty weak, being overly simplistic in story. Luckily, the few story bits in the campaigns are pretty impressive for the most part, even if some plot points in the story feel weaker than others.

Another weak spots for the campaigns are the levels. Some levels are absolutely amazing with awesome action and great sequences. Others are kind of blah, and others are absolutely infuriating, filled with bad sequences, fighting way too many enemies and filled with unnecessary grinding. This is one of those games where you'll have so much fun, and then absolutely hate it in five minutes.

Another bad aspect is the tutorial. It does a good job of giving you the basic knowledge, but only gives you the good techniques through hint messages during loading screens. Some of these tips are essential to the game though, meaning you're not going to be proficient at this game for a good while.

The graphics for the most part are good. Character models are well done, and I was always impressed whenever I saw the grime and sweat off of a character's face. However, some textures in the game look really rough up close, meaning some parts of the game look absolutely great while other parts are on the opposite end of the spectrum. Another problem is that the game is too dark. This is due mostly in part to the game intentionally blacking out parts of the game in an attempt to create shadows, which means that even on the brightest settings in the game and you're tv, the game still isn't illuminated well enough.

Another thing I want to address is the hate this game gets. Resident Evil 6 is not a bad game, but it goes further from the tradition that the Resident Evil franchise has set, which is ultimately why it upsets fans. RE6 tried to make everyone happy, by giving horror based and action based campaigns, but ultimately it isn't enough. In itself, the game isn't bad, but it's hated for the lack of quality and tradition past Resident Evils have. I personally don't mind, but I know some do.

Overall, the game is good with some huge flaws holding it back from living up to the standards set by RE4 all those years ago. If you hated five for the direction it took, don't play this game, considering the game goes down that same path. However, I can't recommend this game to newcomers, considering how unfriendly it is to newcomers. But, in itself, RE6 is an enjoyable and sometimes frustrating experience. So, if you're a hardcore fan, you may want to check it out.…Expand

There are no creative gameplay setups in the game. It's a variety of "x zombies coming at you" and "x zombies coming at your position which you must hold for a while". Then there's the occasional boss and QTE, but it feels like an overall cash-in, something made to satisfy shareholders rather than gamers.

Some moments are way above mediocre though, and despite the long trudges, there'sThere are no creative gameplay setups in the game. It's a variety of "x zombies coming at you" and "x zombies coming at your position which you must hold for a while". Then there's the occasional boss and QTE, but it feels like an overall cash-in, something made to satisfy shareholders rather than gamers.

Some moments are way above mediocre though, and despite the long trudges, there's occasional glimpses of an 8/10 or even 9/10 game. Then that feeling lasts ten minutes at most aaand it's back to 5-6/10 action. As such, it's a game about punching, stomping and shooting, rather than a game about zombie survival.

If 7 hours of well-made, varied graphics can satisfy your curiosity, I think you will have a fun time with Leon's campaign, which is polled to be the most liked and provides decent closure to its story. But I'm not sure the other three campaigns will hold your interest, as I don't really want to keep playing the game after 1st chapter of second campaign, which adds more shootouts after I just finally got done with it in the first campaign. Leon's still had some spectacular set pieces and encounters, and the flow between chapters felt quite convincing despite some drastic changes in surroundings. The occasional puzzles all had the same mass-market design as the action: designed to be instantly solvable, each element laid out in order so you just move forward and check off each step.

You can choose to smile at the button-mashing and various times where the game treats you like a tool. With that attitude, you can play the game as a conversation about game design. Sometimes it works, sometimes you laugh. If you're looking for some spectacularly produced dark action scenes, RE6 might still be the most exciting combination of tension and action on PS3.

Ultimately, you have to ask whether it's even worth picking up from the bargain bin. It's a matter of taste. Do you want an enjoyable time, or a tense time? A smooth experience or a rugged one? Creative design or mainstream design? Whatever you want, RE6 designs it in a way so I won't recommend playing it. But there is something exciting about playing a big-budget, non-recommended game. Just to see what the fuss is about.…Expand

This game has its problems, but I cannot deny the fact I feel like this is a better game then Resident Evil 5. I enjoyed this game quite a bit. First, the game is eerie. It's not to the same degree of creepiness like resident Evil 4 and prior, but it has it's moments. Visual wise, it looks great. Environments are well detailed and looks incredibly nice. Enemy and character designs are veryThis game has its problems, but I cannot deny the fact I feel like this is a better game then Resident Evil 5. I enjoyed this game quite a bit. First, the game is eerie. It's not to the same degree of creepiness like resident Evil 4 and prior, but it has it's moments. Visual wise, it looks great. Environments are well detailed and looks incredibly nice. Enemy and character designs are very well done and I cannot deny that they look very nice. Resident Evil is known for it's sound effects and this game is no exception. All he snarls and shouts are very good and you can tell where they are. Now for gameplay; It has its problems but also it's good points. The game offers drop-in, drop-out co-op and this can help you quite a bit in some the hard parts. If you don't want to play with a human, the partner AI is competent, which I am grateful for. The individual four campaigns play differently. This makes the gameplay, as well as the story, feel a little unfocused. Leon's campaign plays like Resident Evil 4. His campaign is the strongest and it has some moments that do startle, albeit being mostly jump scares. Jake's campaign plays like a runner game, i.e. there's a monster and you escape from it. I didn't mind this one too much, it wasn't too special, but I like the fact they brought Sherry back from Resident Evil 2. Chris' felt as the weaker one and felt scattered in terms of story. It plays like any generic third person shooter in the vein of Gears of Wars. Due to that, it plays too generic. The story is scattered and can be confusing at times because it jumps between two timelines. Ada's story is the second best campaign. It plays like a stealth game and it's a little harder. Quick Time Events are reintroduced, but I feel like the number is overstated. There are a number of them but they come up at times when you would have the controller in hand. Now for the story. Since Capcom killed off Wesker, you should expect a strained story. This is also due to it being split among 4 campaigns that messes with it's canon frequently. Basic gist, a new virus has been created. After the virus is tested on a university campus in the US, the race is on to stop the person behind the attack. Overall, I liked the game. It`s got it`s problems, but I was able to look past them. 7.6/10. It is definitely closer to the weaker end of Resident Evil and it terms of the RE games released as of late, Resident Evil Revelations is a stronger game. But I still like this game. I would recommend hat you buy this game used or at a discounted price, because it will be hit or miss for many people.…Expand

It's awful done. Still here, crap. Look sadly Capcom a k a crapcom ditched survival horror completely. Instead it's an action failure. Zombies are .... not even zombies just people with zombie looks and the rest are B.O.Ws that are easy to kill, oh and mercenaries that are dumb and easy. 4 campaigns both short and boring. Yes 4 there's a bonus campaign. Just don't buy it please don't buy it.

Resident Evil 6 is a game that requires an extensive autopsy to make sense of. It had some positive introductions but largely suffered most from easily avoidable production oversights.

The good: Resident Evil 6 starts by establishing its tone very well. We may not know Helena well in the tutorial but we feel the graveness of the situation immediately. It does feel like it has promise.Resident Evil 6 is a game that requires an extensive autopsy to make sense of. It had some positive introductions but largely suffered most from easily avoidable production oversights.

The good: Resident Evil 6 starts by establishing its tone very well. We may not know Helena well in the tutorial but we feel the graveness of the situation immediately. It does feel like it has promise. The graphics and character captures are brilliantly done once again. The voice acting as well is some of the industry's best delivering somewhat less impressive lines.
The concept of interwoven stories is exciting and had much opportunity for a completed picture of the grand scale events. And there is much in terms of gameplay time. Between the three modes and the mercenaries bonus material, there is much time that can be sunk into the endeavor granted the player has patience to suffer through the flaws.
Solid drama in the Chris ending.
Interesting environmental designs and aesthetic.
Enemy design was mostly good with the occasionally tiring appearance of gun toting enemies. Boss fights included, though the resilience of certain characters is cartoonish.

The negatives: The plot is entirely incoherent, beyond plausible and even in violation of established canon in some parts. Poor design choices that should have been realized in production were left in the game for quantity rather than quality.
Examples of this are quick time button sequences that are not clear.
Constant poorly implemented vehicle sections.
Chase sequences with fickle or erratic camera work.
Occasions where an environmental factor was highlights without enemy movement paused leading to deaths beyond the players control.
Co-op lag issues in online play and extensive disconnects early into release in sections like the Snake battle.
Checkpoints that are unreasonably spread out making S ranks more of a time consuming chore than a challenge, especially on higher difficulty modes like "No Hope".
Mercenaries becomes routine and predictable with rinse repeat combat and counter spamming. Even breaking 1.2 million points fails to feel rewarding as a result.
Cash grab alternative multiplayer modes essentially amount to trophy purchasing (48% of all trophies are DLC, an almost unheard of amount).
Constant interruptive sequences break game pacing and seem to be ashamed of the main combat.
Inventory is slow and clunky compared to Re5 which had simple quick switching and tactical reloading for mastery. Exploiting the switch mechanic is game breaking in providing perfect aim at huge distances and no recoil shots especially in Mercenaries.
A complete failing in any understanding of how PTSD works and amnesia/body double/cloning cliches to move plot. Characters act in ways they shouldn't with their established history. Arbitrary skills introduced to justify sequences (Piers the expert driver).
Weapon upgrading and shop system dumbed down to extremes with the skill system replacement.

Overall, the game is serviceable but not in any way enjoyable. It 'mostly' functions the way it should have but lacks polish and even more so fails in some ways that should have been obvious in quality assurance. A big production with a little cohesiveness. A cleaner, tighter, smarter followup is what the franchise desperately needs at this point.…Expand

This game is good but not as good as Resident Evil 4 or most of the games of the series but still it is good. So Capcom made Resident Evil 6 have more action but sometimes the action gets repetitive and boring where before Resident Evil was dark and scary and now they made this game not scary and full of repetitive and boring actions. I should say The game play is still a slightly aboveThis game is good but not as good as Resident Evil 4 or most of the games of the series but still it is good. So Capcom made Resident Evil 6 have more action but sometimes the action gets repetitive and boring where before Resident Evil was dark and scary and now they made this game not scary and full of repetitive and boring actions. I should say The game play is still a slightly above average but It is in my judgement that the game play is stupid. The story in this game is brilliant. It is interesting that you have 7 characters in this game that you can play each. You can also play as Ada Wong! She is like one of the hottest video game female characters ever made. What is good about the story is that they have a different story and different ending but there story is all connected. Which is why it is good! The graphics are above average and the zombies in Resident Evil 6 looks awesome especially The boss battles and I have to admit that the boss battles are well done and very exciting. The only problem in this game is the boring and repetitive action but still there are tons of content in this game. Now It has come to It's final verdict and this game is an 8/10 game. This game is a great game. A must buy for fans for this franchise and anyone new to this game should also be able to enjoy this game. You must buy this game and play it. Don't be scared It is fun.…Expand

The finishing touch , the conclusion to a previously epic series... Thank you Capcom for destroying everything!! I honestly feel stupid for even giving this a 1/10 but I refuse to give it any higher than that... played for 30 mins... and I had to turn off my PS3.

Everything about this game is horrible! If you liked this game, you either never had a PS1 or you never played the gameThe finishing touch , the conclusion to a previously epic series... Thank you Capcom for destroying everything!! I honestly feel stupid for even giving this a 1/10 but I refuse to give it any higher than that... played for 30 mins... and I had to turn off my PS3.

Everything about this game is horrible! If you liked this game, you either never had a PS1 or you never played the game when you DID have one until RE1,2 became obsolete!

This game feels like Gears of War mixed with Deadspace mixed with ...well dog crap!

Only an ignorant person would be enchanted by its BIG BANG effects and its Whirlpool of Super cool bad ass invincible Leon Kennedy strutting around like a Mega God who is Furious! "Hey babe...im not gonna let this happen! I'll kick their asses, don't worry" (that's literally what his attitude lol... how can you take this game seriously as a survival horror??).

lol, helicopters flying everywhere, man swinging on a rope and double-kicking zombies while shooting a machine gun and landing with a ninja roll and finishing with a pause saying "That's how it's done" man....

This would ALL be fine if they gave this game ANOTHER name and didn't spit on their TRUE FANS.

I would've bought this series every title for the rest of my life. That's how loyal your "niche" fans are. I can't believe you disrespected us by releasing that statement about us being "too mature" to play your RE games... What a disgrace.

Shinji Mikami, the originator of the series left after RE4 which is how this game turned out for the YOLO generation.

Go pick up Evil Within when it comes out. If you have any self-respect and want Survival Horror with a game made FOR LOVE and not ONLY for money.…Expand

This review contains spoilers, click expand to view.
I think Resident Evil 6 in concept had some good ideas and things to work with, but almost everything they tried in this game was poorly excecuted. I did like the idea of Leon and Chris finally being in a game together. I liked how they actually tried to give Chris a little more character development, something that was lacking to me in the previous games with him. I really liked maybe the first half of Leons campaign. There also seems to be a great attention to detail in how each character reacts to the enemies, whether it be Chris, Leon or Jake they all feel different to me. With that being said though, I think theres a lot of problems with this game, and like I said the biggest fault being excecution. I liked how they made Chris sort of this captain of the group in the beginning of the campaign and I like how Chris says no one will be left behind. But this is soon shattered by Adas stupid clone. I was actually digging Chris's campaign in the beginning but after Chris's men are killed I lost all sense of what I was actually fighting for, besides obviously Chris trying to get revenge on Carla. RE6 ended up replacing RE4 and RE5's weapon upgrading system with a skill point system. The problem I had with it was that I really didn't get a chance to actually delve into it as you could only upgrade skills at the end of each chapter and from what skill points I aquired, I barely felt any real difference. There's some melee components to this game but they all feel overpowered as you can continually mash at the enemies at will with no consequences. In RE4 and Re5 you had to place your shots at the right points than you could do a melee sequence. At the end of things I think this game is worth renting as I think there is some fun to be had, especially if you have a friend, but other than that don't buy it.…Expand

This game is not that bad. The graphics and music are actually really good and the control in my opinion is sublime and you can finally move and shoot. While yes it wasnt the scary game we were all expecting and it stupidly tried to impress everyone, it was still a really fun 3rd person shooter alone or with a friend also agent hunt mode was awesome and should be implemented in more games.This game is not that bad. The graphics and music are actually really good and the control in my opinion is sublime and you can finally move and shoot. While yes it wasnt the scary game we were all expecting and it stupidly tried to impress everyone, it was still a really fun 3rd person shooter alone or with a friend also agent hunt mode was awesome and should be implemented in more games. Just take out resident evil from the title and have fun.…Expand

This again is another poor action game by Capcom using the Resident Evil name as the main selling point.
Resident "Hollywood" Evil doesn't know whether it's coming or going anymore and this game is proof.
Ok graphics boring story terrible enemies Capcom has really lost the plot.
Quick time events plague the game as do waves of enemies who are just(Old school Resident Evil fan)

This again is another poor action game by Capcom using the Resident Evil name as the main selling point.
Resident "Hollywood" Evil doesn't know whether it's coming or going anymore and this game is proof.
Ok graphics boring story terrible enemies Capcom has really lost the plot.
Quick time events plague the game as do waves of enemies who are just bullet sponges.
This game will be in the bargain bin now anyway so it won't hurt your wallet too much but I still wouldn't waste my time on this game unless your a hardcore Resident Evil fan like myself.…Expand

Well I am not going to write a long review for this game as basically I only played it for a few hours. Picked it up cheap and decided to try it, but not for me to be honest. My gaming time is limited so I generally only pick up the very best games, I am not a person who plays every release. However I played and enjoyed many Resident Evil games on the ps1/ps2 so decided to try this. IWell I am not going to write a long review for this game as basically I only played it for a few hours. Picked it up cheap and decided to try it, but not for me to be honest. My gaming time is limited so I generally only pick up the very best games, I am not a person who plays every release. However I played and enjoyed many Resident Evil games on the ps1/ps2 so decided to try this. I obviously knew that the game had changed a lot from what it was, more action based and less of a survival horror like the old days.

Personally this game was not worth my time. Clunky controls, bad camera angles, poor graphics, terrible voice acting and storyline (it really did seem unbelievably bad). I would not buy this game back for 10p. If I was given it for free I would not play it. Games are supposed to be entertainment but this is just a frustrating and boring game. Shame as the old RE games were great. Simply not worth my time, this is not entertainment.

What caveman creates an FPS game in this century and doesn't allow you to change the button layout? The R1 and L1 buttons are horrible as trigger buttons, only a sadist would take a game like this and force a binary set of options for all controls.

Resident Evil 6 tries to mix many genres into one but fails to have an unique and memorable experience.

If you're fan of the first games you'll probably don't like the four available campaigns that much. The survival horror is more present in Leon's campaign and it's still not good as the franchise should offer. Chris' campaign fails to be a shooter because of the bad controls (like theResident Evil 6 tries to mix many genres into one but fails to have an unique and memorable experience.

If you're fan of the first games you'll probably don't like the four available campaigns that much. The survival horror is more present in Leon's campaign and it's still not good as the franchise should offer. Chris' campaign fails to be a shooter because of the bad controls (like the cover system), Jake's campaign seems to be a mix of a strategy/shooter and Ada's campaign is more like a stealth/shooter.

I think there are two things considered critical in this game. First, the quick time events. There is no need to have them. Second, constant deaths. Even being a hardcore gamer you'll die a lot because of the QTE and poor game design. There is a difference between dying a lot because the game is hard and because the mechanics are not well executed.

Despite of the mentioned flaws, RE 6 is still a game that deserves to be played. Graphics are very good, the plot is interesting with great connections between the four campaigns and there's still room to have fun, be on the single-player or multiplayer.

I'd like to leave a message for Capcom: please, reboot the franchise to be a survival horror only. There's no need to turn it into a shooter. You have a fanbase that plays RE because of the experience that you offered from RE 1 to RE 4. Turning the franchise into a shooter will not bring new players that can compensate the losses of the loyal fans. Players want to be excited while playing, to be scared and feel tension to survive. If RE becomes a shooter it will be just another one in the saturated game industry.…Expand

When Resident Evil 6 first released back 2012, Gameplay turn from Good to Worst since became Noobish, Story was BS there was no good part, Series is even more Dead thanks to Ada Wong Voice Actor Getting Recast Same Goes for Leon Voice Actor..
Gameplay: 2/10
Story: 0/10
Total: 2/10
I was once Die Hard Fan but stop caring Since Series become crap once Resident Evil 4 Released

i loved re6. i got it from play staion store for full 69.99 and it was well worth it with all dlcs. one of the most grapgical games iv played. hate when im away from the ps3, pc just dont run all these game man. i miss this re6. havent played it in about a half year, and i miss it bad.

..Definitely RE series are going down .This game looks like more like a CoD game than a RE game ¡¿WHY ARE UPGRADES?! That's the most stupid new "innovation" uhhh whatever this is a another ordinary "shooter" game...DON'T SPEND YOUR MONEY IS THIS "GAME" just a honest review.

Alright....its understandable people want what made resident evil so bloody good back however I'm sick of people sh*tting all over this game because it is not what they want.Resident evil 6 is a great game step up from Resident evil 5, however it is not the perfect blend of survival horror and action (we can wish) but it does have a pretty good story...well story'S seeing as you playAlright....its understandable people want what made resident evil so bloody good back however I'm sick of people sh*tting all over this game because it is not what they want.Resident evil 6 is a great game step up from Resident evil 5, however it is not the perfect blend of survival horror and action (we can wish) but it does have a pretty good story...well story'S seeing as you play through 4 different campaigns (no that isnt a spoiler seeing as capcom desided to show Ada's campaign before the game was released) but yes Leon,Chris,Jake and Ada. all different and all crossover witch i thought was pretty cool. Leon's campaign feels more like a blend of resi 2,4 and 5 and that's a good thing seeing as its the best campaign.Then Chris...now his campaign actually shocked me..it was not terrible..it was actually pretty well done,even the story witch was abit weird seeing as it cut from the past to the present but you understand whats going on so it isnt confusing.Then there is Jake....people seem to hate on this one the most because you can use hand to hand combat more and because of this..people on it "how are you ment to use hand to hand combat on guys with guns"...ok seriously? first of all in Jake's campaign you seem to forget he has a bunch of gun's and weapons to use you dont have to use have to hand but there is a point in his campaign were you will have no choice..now its only a short bit but there i agree, it does get alittle frustrating but once you get used to it its actually not that bad.Finally Ada's campaign...its pretty much alot like resident evil 4 you have simple puzzles,creepy setting and awkward gameplay because resident evil 6's gameplay can be very awkward at times but capcom have sorted that (kinda) with the camera witch was pretty bad and annoying but not anymore it can still be pretty f*cking annoying but better then it was. So resident evil 6...better then 5 but one up from the worst in the series isnt good.Bring back more of the horror,more of the puzzles and you will see a change in everyone's scores capcom.However review the game as a game dont compare it to what resident evil was.…Expand

Let me start off by saying i love RE4, in fact its my favorite game of all time. I thought RE5 was a great game, but this one ooh man did they f it up. RE6 by far has the worst gameplay i have ever seen. Although the cutscenes do look amazing. Jakes campaign is really out of place in this game it seems every time you encounter a boss you have to run towards the camera wich makes itLet me start off by saying i love RE4, in fact its my favorite game of all time. I thought RE5 was a great game, but this one ooh man did they f it up. RE6 by far has the worst gameplay i have ever seen. Although the cutscenes do look amazing. Jakes campaign is really out of place in this game it seems every time you encounter a boss you have to run towards the camera wich makes it difficult and really annoying, Jakes campaign at best is decent. Leons campaign is a bit better but it was still decent. Adas campaign had more puzzles and was more interesting than Jakes or Leons. The best campaign in RE6 by far is Chris, his campaign feels very Call of Duty like, and that actually makes it pretty fun. Overall this game is decent, i was really hyped for this game but from the moment i saw the giraffe logo on the box i knew i was goin in for a huge dissapointment.…Expand

Awesome game. i just do not get all those negative 1 point ratings. the game is awrsome. hours of gameplay. i am at 20 hrs now and i still have a lot to go. co-op is spectacular. graphics, story line are great. this is still survival horror game.....just do nor play it in easy mode. capcon put a lot of effort into this game and it shows. great title.

The worst game ever made, the critics must be useless. the gameplay is linear, the puzzles are ridiculously dumb, the overall game play is so horrid its almost painful, the lighting is non adaptive and utter crud. The second player is so just added in he cant even open doors, the boss entrance vids end after the boss has already hit you (they allow the boss free movement while your inThe worst game ever made, the critics must be useless. the gameplay is linear, the puzzles are ridiculously dumb, the overall game play is so horrid its almost painful, the lighting is non adaptive and utter crud. The second player is so just added in he cant even open doors, the boss entrance vids end after the boss has already hit you (they allow the boss free movement while your in video sequences). The fact anyone gave it a ten means the world of gaming has died, RIP world of gaming, its been fun. PS. i played the Ada campaign. couldn't bear to try the others... its so bad.…Expand

First off: There are a lot of bad reviews here. The game is not a 0 or 10. The truth lies in the middle.
I've played through Leon's campaign and I'm rating this a 6. Here's why:
1. Not enough emphasis on gameplay. The new control scheme is great. Too bad you are doing quicktime events or watching cutscenes so often.
2. Too many useless sequences. For example, there is a swimming portionFirst off: There are a lot of bad reviews here. The game is not a 0 or 10. The truth lies in the middle.
I've played through Leon's campaign and I'm rating this a 6. Here's why:
1. Not enough emphasis on gameplay. The new control scheme is great. Too bad you are doing quicktime events or watching cutscenes so often.
2. Too many useless sequences. For example, there is a swimming portion that serves no purpose. Sometimes you move, see a cutscene, then move, again with no actual gameplay, then watch another cutscene. This is bad pacing and leads to a game that is not as good as it could have been.
3. Cheap deaths sometimes you have to die just to figure out the path forward. Not a major gripe just frustrating.
4. Terrible story. It is just stupid. Not looking for incredible depth but this is bad.
5. Tedious boss battle how many forms can one guy have?
6. Mercenaries seems to only have 3 levels this is not acceptable after RE5.

The graphics and lighting effects are tremendous. The new control scheme feels great. The enemy design is good. I feel like Capcom spent more time on making an interactive blockbuster movie than a game. I expected RE5 with fresh tweaks and I got that so why I am I still doing quicktimes and extended cutscenes? Compared to RE5, this is major step backwards. I rated this game a 6 and would consider a reasonable range to be 5-8. Still fun, but I recommend a rental before buying. I would not pay full price for this game. Hopefully I'll play the other campaigns and like them better. If I do, I'll change my review.

Update: I've now played the whole game and I think it scores higher. I have to admit that each campaign is different and fun in it's own way. They are also lengthy and there is a 4th bonus campaign (unfortunately not co-op though).
I also tried the agent mode and it is a nice addition for some depth.
The game is not perfect, but is still very fun, controls well, and is a blast when played with a friend.…Expand

I had a very good time enjoying the whole game and chasing the platinum trophy.
It's less obscure, more modern, maybe less scary but well... it's like many AAA games where visual effects and gameplay are become key elements. Still, the storyline is really good and the Resident Evil franchise evolves in a cool direction. You can't contain such universe in isolated cities forgot by the restI had a very good time enjoying the whole game and chasing the platinum trophy.
It's less obscure, more modern, maybe less scary but well... it's like many AAA games where visual effects and gameplay are become key elements. Still, the storyline is really good and the Resident Evil franchise evolves in a cool direction. You can't contain such universe in isolated cities forgot by the rest of the world forever and need to look at the next step. The survival is less about small dark rooms but about massive plague contagion. I liked it!…Expand

Please, RE fans, it's not a survival horror game, I know, I wish it was too. It doesn't deserve a zero. Stop being spoilt little brats. Insulting Capcom won't bring about a 'real' survival horror RE7 .
Anyway, this game has a massive 4 campaigns all of which are very fun and enjoyable( I found Jake's campaign to be slightly lacking), and all have co-op support. Series favourites return,Please, RE fans, it's not a survival horror game, I know, I wish it was too. It doesn't deserve a zero. Stop being spoilt little brats. Insulting Capcom won't bring about a 'real' survival horror RE7 .
Anyway, this game has a massive 4 campaigns all of which are very fun and enjoyable( I found Jake's campaign to be slightly lacking), and all have co-op support. Series favourites return, including some from far back in the series. OvTheWoods was right about one thing, Capcom aren't exactly action game developers, as the controls still remain clunky for this outing.
The other modes like Agent hunt and Mercenaries are fun little distractions, but the campaigns are the real deal.
Overall, we can see Capcom have drifted away from classic RE, sorry fellow fans, but get over it, it's not coming back.…Expand

Resident evil 6 is a great game. And who ever gives it a zero or hate on it, its cause they hate change.... i mean you coldnt see this coming after 5? I mean in my opinion this was a trillion times better than 5. resi 5 was a action game that gave you no ammo, and you cant even move while aiming your gun. but resi 6 gives everything people are asking for, and then people are gonna get mad.Resident evil 6 is a great game. And who ever gives it a zero or hate on it, its cause they hate change.... i mean you coldnt see this coming after 5? I mean in my opinion this was a trillion times better than 5. resi 5 was a action game that gave you no ammo, and you cant even move while aiming your gun. but resi 6 gives everything people are asking for, and then people are gonna get mad. you cant have it both ways…Expand

This game is very hard to play.
I still count the original resident evils as some of my favourite games ever, I even enjoyed resi 5.
I'd read the mostly damning reviews of this game but thought I'd give it a go for the love.
The worst thing about this game is that it's incredibly boring.
There is a QuickTime event/cut scene for everything, you walk along each sectionTedious

This game is very hard to play.

I still count the original resident evils as some of my favourite games ever, I even enjoyed resi 5.

I'd read the mostly damning reviews of this game but thought I'd give it a go for the love.

The worst thing about this game is that it's incredibly boring.

There is a QuickTime event/cut scene for everything, you walk along each section for ages, each shoot out takes ages, everything about this game is looooong.

Where as the pre resi 4 games could be completed in a couple of hours, the campaigns in this game take about 8, and there's four of them.

You definitely get a lot for your money but unfortunately most of it is crap.

Add to that dodgy controls and frustrating cheap deaths.

There have been other games with similar dodgy controls and overuse of cutscenes, eg max Payne 3, but at least that had a cool story/script. Resi 6 is just overlong and convoluted.

On top of all this game is not scary either, it's just kind of annoying.

I did not enjoy playing it at all which is genuinely heartbreaking considering my love for the old games.

If you consider yourself a resi fan don't bother with this, the franchise died a long time ago.…Expand

Had such high hopes for this game. Love the Resident Evil series, and this game although good just did not live up to expectations. Also liked to play as different characters, but did not like the overlapping story line and seeing the sames cut scenes over again and just got confusing.

Resident Evil 6 has always been more of a test of patience than a challenge. There is no doubt that at one point the player will wish to come to end of its lengthy and uninteresting campaigns. Of all the campaigns, only Leon/Helena's and Ada's are the only ones that bear some modicum of true survival horror. Coupled with plenty of horrible dialogue, excessive amounts of quick-time events,Resident Evil 6 has always been more of a test of patience than a challenge. There is no doubt that at one point the player will wish to come to end of its lengthy and uninteresting campaigns. Of all the campaigns, only Leon/Helena's and Ada's are the only ones that bear some modicum of true survival horror. Coupled with plenty of horrible dialogue, excessive amounts of quick-time events, and the addition of several new, flat characters, RE6 is definitely a disappointment and a scar on the face of Resident Evil's main series games.…Expand

This game has a great story and great gameplay its not the best game ever but why does have a mixed or average critic and user score? I mean seriously just because the and cover system sucks does not mean its a bad game.

It ain't resident evil game but it is a good game. Leon's and Ada's campaigns are the best ones but the other ones are awful. This classic survival horror game has turned in to action shooter game. It is a fun ride but not so entertaining as the old RE games.

Ever since 4, (which while I do agree it's a good game, I think it's far from perfect) every other RE game has gotten a ton of backlash for not being 4. It's ridiculous. 5 was a great game (my personal favorite) and yeah 6 has flaws but it's not horrible by any means. I had fun with it, especially playing it with my friends via splitscreen or even online sometimes. Mercenaries mode is aEver since 4, (which while I do agree it's a good game, I think it's far from perfect) every other RE game has gotten a ton of backlash for not being 4. It's ridiculous. 5 was a great game (my personal favorite) and yeah 6 has flaws but it's not horrible by any means. I had fun with it, especially playing it with my friends via splitscreen or even online sometimes. Mercenaries mode is a blast, maybe even better than 4 and 5's. The story has some issues. Graphics are good as usual. The gameplay in some ways is good and then in others is bad. Honestly if you like resident evil just give it a try and go in expecting it not to "mind blowing" like 4 or 5 because, yeah it is the weaker of the three for sure.…Expand

First of all i need to say that i'm not a big fan of the Resident Evil series and the gameplay or story. This game have some potential and has a lot of action but the story split in 4 was not a good idea. I think it would be better one story but big like in the previous game (RE5). The controls where good better than the previous title but just that. The graphics where basically the sameFirst of all i need to say that i'm not a big fan of the Resident Evil series and the gameplay or story. This game have some potential and has a lot of action but the story split in 4 was not a good idea. I think it would be better one story but big like in the previous game (RE5). The controls where good better than the previous title but just that. The graphics where basically the same where darker, i enjoyed more the previous game graphics. The story was just decent, like in any post apocalypse game. There are a lot of games and this series and there is much that beat this one, Resident Evil 4 or 5 are good (only 2 i played until now) but this one was fun because of the split-screen mode of mercenaries.If you wanna have some fun in split-screen killing zombies this might be good, but you will not get hours of fun for sure because the rounds are fast and get repetitive.…Expand

As a die hard Resident Evil fan, this game was OK. I liked how they did the seperate campaigns, but didn't like how you got to see the same thing over and over again, but I did like how they saw each others side. Sounds dumb, but it's true. In my opinion, Leon had the best campaign because in the beginning there were actually zombies not the mutated bug things. Like bugs really? That's theAs a die hard Resident Evil fan, this game was OK. I liked how they did the seperate campaigns, but didn't like how you got to see the same thing over and over again, but I did like how they saw each others side. Sounds dumb, but it's true. In my opinion, Leon had the best campaign because in the beginning there were actually zombies not the mutated bug things. Like bugs really? That's the best you can think of Capcom? I enjoyed this game. It was different from the others. I think personally you're either a Chris fan or a Leon fan. Me, I'm with Leon. I thought there was gonna be an awesome fight scene between those two in the trailer, but there wasn't it was disappointing actually. It was a fun game,and I'm predicting the next Resident Evil game will be Chris'. Ada as always is annoying. Enough said…Expand

Simply worst games of RE.Conami is a bunch sinful maslatays that care only about money.They will burn in Abdulovhell for ruining RE series.
Story is driwel,gameplay is horrible and coop-oriented,graphics is washed and tasteless

I loved this game! The mix of action, adventure, and mystery was so well thought-out! I've beaten the game and gone back for more at the harder levels (which I rarely do!) I'd recommend this game to anyone looking for a perfect mix of gameplay! And the move and shoot aspect, Wahoo!!!

What the was Capcom thinking when they made this? There's absolutely nothing scary here, just action! The aiming is GOD AWFUL, the ally A.i. is stupid and never seem to stop unnecessary QTE's that are almost impossible to do right, unless you have superhuman speed, and the whole "separate campaigns" is just plain dumb. Save your money for something else! Do NOT buy RE6 at all!

I grew up playing Resident Evil games, but actually started out with a demo of Resident Evil 2 from a magazine on the original PSX when I was way too young for these type of games (still the best of the series from my point of view).
After reading the reviews for this game and playing the demo, I really believed it to be a bad game and to be avoided which for me was quite a let down sinceI grew up playing Resident Evil games, but actually started out with a demo of Resident Evil 2 from a magazine on the original PSX when I was way too young for these type of games (still the best of the series from my point of view).
After reading the reviews for this game and playing the demo, I really believed it to be a bad game and to be avoided which for me was quite a let down since I've seen some other memorable game series from my youth decay like putrid Zombies (I'm pointing at you Final Fantasy). Resident Evil 5 was fine but it did leave a bad after taste, it tried too hard to be a fusion of Resident Evil 4 and modern action games (that sell so well, lets remind ourselves companies are in it for the money) and failed at it. So if that seemed to be the general direction of the series I really did not want to keep playing it, or so I thought.
In comes Resident Evil 6. I gotta say, the initial impression was indeed horrible given the high standards we all have for blockbuster video games. Way too many QTEs and cut scenes (everyone seems to want to imitate Michael Bay movies now, explosions everywhere at the beginning), the controls seem weird (completely different from past Resident Evils) the environments kind of break the atmosphere when you try to interact with them (like chairs that seem glued to the ground, or boxes made of concrete in every corner, corpses that are invulnerable until they decide to come to life just as you pass by them, etc...), technical issues, etc... The horror was kinda gone as well (apart from some scares at very specific moments) and as been ever since the previous game (having a partner in game really breaks the tense atmosphere that comes with isolation). But even taking all of this into account, I found myself playing for hours on end and not even noticing the time passing, and that doesn't happen for me unless it's a really good game (the last recent one with such an effect was probably Red Dead Redemption). There is something about this game which makes it unlike any other Resident Evil but still relatable given the characters and some pretty good voice acting (together with some cheesiness which reminds me of the great and memorable B movie like dialogs of the original Resident Evil). Sure the story as become incredibly ridiculous (ever since 4 it's been kind of a mess), and it does not really feel like your playing a Resident Evil game, but it does play great and it's a very enjoyable ride. If you let yourself immerse in the game for what it is you'll find a deep melee system, a highly maneuverable character that can dodge attacks and counter, customizable skills, and a lot of fun as a co-op game. Sure the multiplayer is quite broken, and the game does have it's limitations, but it's such a fun lengthy game when you get down into it. You should just ignore most reviews that whine about it not being Resident Evil like and enjoy it for what it is, a great action movie like game with Zombies in it.
To me, as it goes with games with Resident Evil on the name, it's miles better than Resident Evil 5 and on par with Resident Evil 3 on my scale (with the top 3 being Resident Evil 2, 1 and 4).…Expand

The poor average user score is due to the fact that this isn't the Resident Evil the old-school fans know and love anymore. It is an action game that retains a survival component...but the horror aspect is all but gone. The game is a solid 7/10. It has flaws in the dialogue and story. But at the end of the day. I still feel the RE franchise has made a positive step story-wise and thatThe poor average user score is due to the fact that this isn't the Resident Evil the old-school fans know and love anymore. It is an action game that retains a survival component...but the horror aspect is all but gone. The game is a solid 7/10. It has flaws in the dialogue and story. But at the end of the day. I still feel the RE franchise has made a positive step story-wise and that there has been a positive improvement in the control scheme from 4 and 5. For $20 (or less) CDN/US this game was worth every penny. I would probably be a bit more bitter if I had of spent 50-69$ on this game...but I paid a 1/3 of the price of regular newly released full title blockbuster games. I haven't bought all the dlc. Just the extra mercenaries maps for the $5 bundle. I wasn't overly impressed at first....but if you enjoy the mercenaries 'enough' they can be worth the purchase. If you weren't a hardcore mercenaries fan to begin with, don't bother. I might say pickup rooftop, since it is a small and fun map. I'm still waiting hopefully for story based dlc like lost in nightmare and desparate escape. If you haven't played it already. You can pick up the gold edition of re5 for pretty much the same price or maybe cheaper. re5 gold edition was a solid 9/10.…Expand

I'm thoroughly disappointed. I've played every Resident Evil and this is the first that automatically takes away your health with scripted sequences, leaving you with almost zero health by the end of the level even if you've played perfectly. There's an in-game quick-time event every 10 seconds it seems, and if you don't do it correctly you lose anywhere from 2 to 3 bars of health. OnI'm thoroughly disappointed. I've played every Resident Evil and this is the first that automatically takes away your health with scripted sequences, leaving you with almost zero health by the end of the level even if you've played perfectly. There's an in-game quick-time event every 10 seconds it seems, and if you don't do it correctly you lose anywhere from 2 to 3 bars of health. On several occasions I've been hit with scripted sequences that left me no room to maneuver or avoid, automatically killing me each and every time. If the main character is simply standing in the wrong spot at the wrong time, they die and there is not recourse other than continuing from a checkpoint. During quick-time events, the buttons flash on screen in an almost seizure- inducing manner, thereby not allowing you to clearly see the buttons that need to be pressed. The train sequence in the sewers comes to mind, as I couldn't even read which buttons to press because it was a dark map and the button notifications flashing on the screen made it almost impossible to interpret what the game was asking me to do. The plot is absolutely atrocious, there is no back-story and you are left wondering throughout. The introduction level has absolutely nothing to do with introducing the player to the game, it is instead a flashy sequence of scripted events that appear to occur later in the game. The camera angle is atrocious at times, leaving the player without enough field of view to effectively analyze the situation. Scripted sequences make this worse by snapping the players view to the event automatically, leaving the player disoriented. I give this game a 3 out of 10 for poor camera angle, an atrocious plot, ridiculous quick-time events and overall lack of in-sight as to what the gamers want in a game.…Expand

Ever since re1 on the playstation 1 I have loved the resident evil series. Not only because I am a fan of zombies and survival horror, but I liked the puzzles. Even though the were not the hardest.

Throughout the series I have enjoyed every game. From the originals and remakes to the side games like dead aim, appreciating them for what they are. But this one, I just don't enjoy...Ever since re1 on the playstation 1 I have loved the resident evil series. Not only because I am a fan of zombies and survival horror, but I liked the puzzles. Even though the were not the hardest.

Throughout the series I have enjoyed every game. From the originals and remakes to the side games like dead aim, appreciating them for what they are. But this one, I just don't enjoy...

The camera spins around so much it actually hurts my eyes at times, the health system is just long winded and pointless, but what I hate the most is the new "just run in a straight line and shoot things" approach. It just seems like the developers got lazy. Where are the puzzles? The exploring of areas? Even going back to revisit areas because of a new key or item. Instead it's now just a boring, repetitive action game, with tedious quick time events and bad camera angles.

I looked forward to every single resident evil release, right from re2. I'm wondering now if I will look forward to the next one? Maybe il just give it a miss.…Expand

Sorry, but this game is one of regret-to-buy.
My opinion it is awful.
Menu instead of to be "load game" is:
- press start
- start game
- choose campaign
- choose PSN settings
- finally start game.
It is one of stupiest menus I've ever seen.
Just to start the game I MUST everytime choose that I want to play offlline (otherwise i'll not be able to PAUSE the GAME!!)
GameSorry, but this game is one of regret-to-buy.
My opinion it is awful.

Just to start the game I MUST everytime choose that I want to play offlline (otherwise i'll not be able to PAUSE the GAME!!)

Game itself:

- pretty beautiful but it is too much. True this that you always out of ammo or recovery items. Each time you see something big you have nothing to fight. You need to try it with your bare hands almost.

- Camera is pretty stupid, i just looked back there were nobody there, turn around and again i'm atacked out of nowhere.

Utter garbage. The survival horror and puzzle solving of the earlier games has been eschewed in favour of repetitive run and shoot with never enough ammo and a camera system with a mind of its own especially in close quarter combat. Riddled with as many bugs and glitches as the demo, the autosave is also hit and miss, at least it is on my PS3. Twice I've played through half a campaign,Utter garbage. The survival horror and puzzle solving of the earlier games has been eschewed in favour of repetitive run and shoot with never enough ammo and a camera system with a mind of its own especially in close quarter combat. Riddled with as many bugs and glitches as the demo, the autosave is also hit and miss, at least it is on my PS3. Twice I've played through half a campaign, quit for the night (checking that 'save in progress' has come up before I switch off), only to fire up the game a couple of nights later and find all my previous progress is gone.

I'd be bemoaning the fact that I've flushed £40 down the toilet if I didn't know I can trade it in for Medal Of Honour in 2 weeks! Seriously, if you must play it to complete the series, wait for pre-owned. There'll be hundreds of them around Christmas time for a tenner!…Expand

This review contains spoilers, click expand to view.
This game is the cancer of this generation. WHERE DO I BEGIN?? I am blantently pissed at the fact that I cannot enjoy this game whatsoever. The gameplay makes no sense, the button tapping was too enforced. The characters we once know and loved are thrown into a mess of piss poor writing and sequence events. the only good thing to look farward to were the unlimited ammo unlocks so I could chug endless amounts of bullets for hours at what seem like rehashed obligatory creatures. AGENT HUNT MODE, why does this get me so pissed off???? why did I beat the game just to get rewarded with a mode that blatantly slaps me right in the face? choose a level and you are thrown into a random level where you become a miniscule creature whos goal is to kill survivors. but they aren't the survivors, no! the other players are overpowered, blowing you down with unlimited grenade launchers, AK-47, grenades, mines, ect ect ect ect ect ect ect. There is virtually no fun in agent hunt. I heard you were able to used a pea shooter but I never found the level. the only thing they did right (maybe) was the mercenaries. but no, no that does not raise my score, not even but a significant amount. the makers of RE6 knew they up, they are working on a new game THAT IS NOT LISCENCED BY Thank you game, get the out of my life.…Expand

what ever happened to just a simple zombie storyline not all this virus monster crap I rented this game thank goodness the combat is what you expect from RE but the story is so confusing I wanted to like this game but it was crap

very good game the best in its history, certainly better than 5 parts. 5 in comparison with the part of the nous dire moments. did the normal control, there are movements that are not even in shooters such as tackle. Each campaign is special. Zombies were unusual. Best game!!!

How about we take what was good about Resident Evil and turn it into crap. That is exactly what Capcom has done with it. This game is just a big mess. They tried to do everything right by trying to make everyone happy with the different genres but in the end they failed. I'm all for change, but I'm sorry but Resident Evil is not an action game,a nd even if it was I would still give thisHow about we take what was good about Resident Evil and turn it into crap. That is exactly what Capcom has done with it. This game is just a big mess. They tried to do everything right by trying to make everyone happy with the different genres but in the end they failed. I'm all for change, but I'm sorry but Resident Evil is not an action game,a nd even if it was I would still give this game a bad review because it SUCKS even as an action game. There's parts in this game where you will be running or swimming from something and your character doesn't even move off the spot that they are in. The camera angles in some points in this game are terrible. Zombies have guns. I know a lot of people that say this game sucks get a lot of flack, but holy hell this game is not scary at all, My Little Pony is more scary that this. Even Leons part wasn#t that scary and a lot of you will think that this game doesn#t need to be scary, but in all honesty, they built this series on a horror, then those crappy Resident Evil movies came out and then all of a sudden they started changing the formula for the games. The only thing good about this game is how funny it is. There are 4 stories and the game is BIG, it might be a BIG game but I wanted the game to be over after 1 hour. I kept playing the game, hoping that it would get better, then I finished Adas part and I regretted it badly. The cover system is horrible aswell, why is it so hard to get into cover? Yes of course when you have it down packed it is easier after awhile but in an ACTION game it shouldn#t be as hard as it was. They tried to copy Gears of War and they failed,where as Gears of War cover system is one of the best I have ever seen. It seems as if a lot of games want to be CoD, but not only does this game want to be CoD it also wants to be Gears, even though Call of Duty sucks (IMO) it#s still a better experience than this game was.....Thankfully, Capcom has stated that they will be returning to survival horror for the next game.…Expand

I love the Resident Evil Franchise, and have ever since Resident Evil 2. I love the cast, I love horror zombie settings, I even love the movie franchise. Unfortunately, I can't seem to get into this game. I have started and restarted multiple times, and am probably about 1/3rd of the way through the game. While I don't mind some QTEs, there really were far too many and they reallyI love the Resident Evil Franchise, and have ever since Resident Evil 2. I love the cast, I love horror zombie settings, I even love the movie franchise. Unfortunately, I can't seem to get into this game. I have started and restarted multiple times, and am probably about 1/3rd of the way through the game. While I don't mind some QTEs, there really were far too many and they really took you out of the action. The platforming was pointless (just press X) and didn't really see why they bothered. Even the shooting was just "okay" (I played most of Leon and some of Chris' campaigns). The writing was mediocre to terrible (um...why would Leon agree to get into an enclosed elevator with someone who was bitten and someone who is clearly sick as though he had no idea what was going to happen?) though the cut scenes themselves were well voice-acted and well done. Some of the "set pieces" I've seen so far were inferior to set pieces in Uncharted or Tomb Raider. Some of the boss battles were just rediculous (really...how would anyone survive being in the mouth of a huge shark-zombie for like 5 minutes..). Sure there is a lot of content, so I suppose I could recommend this to someone who was really bored, but I think I'd rather re-play a really good game than finish this. Since I can only get $4 at Best Buy to trade this in, I'll probably try to sell this on eBay since I already watched the nonsensical plot on YouTube.…Expand

I would have given this a 9 or 10 if not for those annoying QTEs (quick time events) that leads to your unexpected deaths. But still, this is a must game for every RE fan out there like me who started playing this game since the '90s.

Resident Evil 6 was not an awful game but it was not great either. Leon and Ada's campaign was the only interesting campaign. Chris and Jake's gets boring by the minute. There wasn't so much head up display which was good. Multiplayer was completely a waste of time money and it really brings this game down. The multiplayer game is not long enough and once your shot its hopeless. NotResident Evil 6 was not an awful game but it was not great either. Leon and Ada's campaign was the only interesting campaign. Chris and Jake's gets boring by the minute. There wasn't so much head up display which was good. Multiplayer was completely a waste of time money and it really brings this game down. The multiplayer game is not long enough and once your shot its hopeless. Not disspointed with game but im not that happy either…Expand

This game simply doesn't work. It looks pretty good sounds pretty good and plays atrociously. It would seem that the development team of this game weren't working towards the same goals here. One side opted for survival horror elements, the other went for a more action packed approach. The result of this is a clunky action game that leaves much to be desired.

A fun action game with a load of content. One of the best couch coop games I've played in a while. While the story is a bit goofy and the quick-time events can be really cheap at times, I would recommend it to any fans of the later Resi games.

Just simply horrible game. There's long time I haven't felt so disgusted with a game. I am in love with the series, RE4 and RE5 had a pass, they still had those small scary moments (Specially the Regenerators in RE4) but now... it's a GENERIC action game.... For this I play other kind of games. And the story isn't good enough. It's sad to see how big franchises always get destroyed byJust simply horrible game. There's long time I haven't felt so disgusted with a game. I am in love with the series, RE4 and RE5 had a pass, they still had those small scary moments (Specially the Regenerators in RE4) but now... it's a GENERIC action game.... For this I play other kind of games. And the story isn't good enough. It's sad to see how big franchises always get destroyed by their sequels. I'm sorry Capcom, you shouldn't not destroy Resident Evil Series.....…Expand

I really wanted to love this game and it was really my final hope for the Resident Evil franchise. While, it didn't live up to my hopes, it still was fun and was a solid entry to the Resident Evil Universe. The thing I liked the most about the game was the cinematic feel of the game. They really nailed that aspect of the game. I also loved the mercenaries mode and counter moves. TheI really wanted to love this game and it was really my final hope for the Resident Evil franchise. While, it didn't live up to my hopes, it still was fun and was a solid entry to the Resident Evil Universe. The thing I liked the most about the game was the cinematic feel of the game. They really nailed that aspect of the game. I also loved the mercenaries mode and counter moves. The mercenaries is the best yet and is so intense. Also, I enjoyed the variety of new enemies. Cons: Overall, the campaign is way too big though. Completing the game became exhausting. It would have benefited from a more focused campaign experience.…Expand

I give it a 5 out of 10 & that's only cause of Mercenaries mode which is the best Mercs mode in the series. RE6's campaigns are lackluster at best. The plot is dull & quite predictable. This game is a rent, not a buy. I played and finished all campaigns in less than 3 days, after completing the campaigns I went to Mercs mode where I found more replayability than in the actual game. WhatI give it a 5 out of 10 & that's only cause of Mercenaries mode which is the best Mercs mode in the series. RE6's campaigns are lackluster at best. The plot is dull & quite predictable. This game is a rent, not a buy. I played and finished all campaigns in less than 3 days, after completing the campaigns I went to Mercs mode where I found more replayability than in the actual game. What made the Mercs mode in RE6 so fun was the fact that you now have more of a strategy fo all enemy types. You can now roll, dodge, do combo attacks & tackle attacks that either stun or knock the enemy off it's feet; like previous Mercs mode this is best played with a partner.

Now... the campaign is no different than 4 & 5 with the exception of the new control mechanics, aside from that the AI partner is more helpful unlike in RE5... but the enemy AI is some of the worst I have seen, like standing in the line of fire & doing nothing at times. Survival horror is non-existing in this nor the past two numbered installments. It's an action game with monsters in it & nothing else. Rent the game first, wait for the next installment & pray for the best. Anyone telling you otherwise is more than likely.…Expand

The most exciting resident evil since resident evil 3 and 4. The gameplay is awesome, and Leon's campaign is outstanding! The perfect game to play online or multiplayer. The new skill's style is great to replay the game to unlock them all. The graphics are great the most part of the game. Sometimes it is not good but as the whole Resident Evil 6 brings us a great experience, clashing theThe most exciting resident evil since resident evil 3 and 4. The gameplay is awesome, and Leon's campaign is outstanding! The perfect game to play online or multiplayer. The new skill's style is great to replay the game to unlock them all. The graphics are great the most part of the game. Sometimes it is not good but as the whole Resident Evil 6 brings us a great experience, clashing the four campaigns and turning it in one of the best Resident Evil.…Expand

I really give it an 8.5. While it's no RE4, or Dead Aim, this is still a damn fine game. Leon's Campaign is classic RE for fanboys, Jake's is fresh, Ada's is EXCELLENT, and Chris' is a revamped RE5, which was a damn good game as well. The move and shoot definately does this game justice. For the ones down on this game: making the same game over and over and over (Final Fantasy) getsI really give it an 8.5. While it's no RE4, or Dead Aim, this is still a damn fine game. Leon's Campaign is classic RE for fanboys, Jake's is fresh, Ada's is EXCELLENT, and Chris' is a revamped RE5, which was a damn good game as well. The move and shoot definately does this game justice. For the ones down on this game: making the same game over and over and over (Final Fantasy) gets stale QUICKLY. If you're not ok with change, gaming is NOT for you.…Expand

I have played every single resident evil game released to date, go to see this beloved franchise change, revamp it self and spin in itself for many years. With RE5 I was a bit sad where the franchise was going, specially how RE4 really shined as probably the best RE game after RE2, with RE6 I believe it redeemed itself, I absolutely am loving the game. I tried to stay away from it agaisntI have played every single resident evil game released to date, go to see this beloved franchise change, revamp it self and spin in itself for many years. With RE5 I was a bit sad where the franchise was going, specially how RE4 really shined as probably the best RE game after RE2, with RE6 I believe it redeemed itself, I absolutely am loving the game. I tried to stay away from it agaisnt my own instinct after the really bad rap and negative reviews and decided to get it when it got cheaper and my god do I regret not playing it sooner. It's a whole package of horror and action and cinematic experience, bit rough around the edges since it tried to be a lot of things at once but still an amazing experience.

The internet can be a unfair place sometimes (no sherlock), and this is another example where the internet just came down on it way too hard. Playing through the game it makes me wonder if I played the same game as all these haters! RE6 has 4 separate campaigns, each of them play and feel very diferent from the previous, and they're really long too, averaging 8 to 10 hours of gameplay. After finishing Leon's campain it felt that was that, the game was over cos it really felt very wholesome, playing through Chris amazed me even further with the really interesting character and more action packed levels. Jake and Ada campaings are equally as awesome and interesting. Cutscenes are a bit over the top and QTE very annoying but that's been the mark on RE since RE4.

One thing I miss from the previous resident evil games (4rd and before) is the RPG elements, I really miss updating my weapons, managing my inventory, sloting the weapons carefully so I can fit one more herb in there, selling my gems to finally update my glock to perfect aim, etc. There's none of that in here and it really is a big shame, it's a lot more streamlined experience and i firmly believe if it had that, it would have been the almost perfect game for me.

All in all, a really fantastic game, if you're a fan of the series, ignore the hate and just have fun for crying out loud, people nowadays are way too spoiled and cannot appreciate anything.…Expand

Well, this was an attempt to appeal to everyone, and it worked and didn't work. The game felt quite too large, and by the end, I just felt drained. The combat system has been improved a lot, but that can't help a story that goes in twenty different directions. Overall, the game was pretty fun, but it doesn't have as much replay value as past games.

Don't mistake Resident Evil 6 for a bad game. It isn't by any means, Resident Evil 6 is simply far too ambitious for its own well being. The game is fairly long spanning 3 campaigns and 1 secret campaign after the player completes one play-through. Each campaign lasts roughly 6-8 hours long. The story is the most expansive and ambitious in any Resident Evil game. Each pair of characters inDon't mistake Resident Evil 6 for a bad game. It isn't by any means, Resident Evil 6 is simply far too ambitious for its own well being. The game is fairly long spanning 3 campaigns and 1 secret campaign after the player completes one play-through. Each campaign lasts roughly 6-8 hours long. The story is the most expansive and ambitious in any Resident Evil game. Each pair of characters in the 3 main campaigns fights through hordes of J'avo (the new type of zombie for Resident Evil) and interact with the other characters throughout the course of the campaign. One definite improvement in Resident Evil 6 is the friendly AI, you won't be lugging around with a burden anymore like previous installments (cough cough SHEVA cough) and will find most of the game enjoyable. Odds are, you will thoroughly enjoy at least one campaign and detest at least one. Chris's campaign plays like an updated, mostly functional version of Operation: Raccoon city and offers some enjoyment in its game play. Jake's campaign plays like a Metal Gear title fused with Resident Evil, offering some interesting stealth elements that sometimes feel quite pointless. Leon's campaign is the most reminiscent of previous Resident Evil titles, needless to say, you'll probably enjoy his the best just as I did (He is my favorite character in the series). Some of the plot-lines are silly and over the top but most of the game feels a lot more serious than it's previous installments ridiculous, out of this world elements. Some of the characters have their stupid one liners and the game sometimes does stray a little bit from the main story but it mostly comes together in the end. There are some critical elements that halt this game from being the best in the series and I will list them. Firstly, the J'avo should not be using firearms like AK-47's and RPGs. These are supposed to be clumsy, confused, one track minded zombies, not people. This feature is particularly irritating in Chris Redfield's campaign but appears sparsely in the other campaigns. It's pretty annoying but not game breaking. The second gripe I have is the ridiculous camera that spins around where it wants. It isn't a problem when you're shooting however when you're maneuvering the character in the game it can be quite frustrating. Those 2 features are the most irritating that I can find but small things might bother you like the new UI, the fact that a stamina bar was added impairing the use of melee attacks and forcing you to use your weapons. A particular portion of Jake's campaign will force you to use hand to hand combat which is bothersome but passes by quickly. The multiplayer modes are fun and interesting and offer features to do outside of the campaign. Some of you may be hooked, some may find it useless it all depends on opinion. With the connection to ResidentEvil.net its a unique feature to have in a game and I can see how people will be immediately hooked on it. The environments in the game are dark, creepy and some of my favorites in the series that compliments the game properly. The score plays along perfectly making you enjoy the campaign even more than you already do, or giving you some enjoyment in your hated campaign. Overall, Resident Evil 6 is a very fun game with a few major flaws that draw it back from being excellent. At roughly a $30 dollar value now, this is a pretty good deal. Solid 8/10.…Expand

The game is fun and awesome the problems i had with it is that there is no single player dlc. The plot is good with great plot twists but it could have been better. The voice acting and sound are fantastic and the graphics are great. Ps.Sorry for my bad english

Ill skip over a lot of what's been said and try to keep this short and concise.

I truly felt this game was an utterly pointless sequel to a franchise that has been going steadily downhill for years now. It adds nothing new, nothing interesting or fresh to the series at all. It is basically just resident evil 5 all over again, only it somehow feels more stale, less interesting and lessIll skip over a lot of what's been said and try to keep this short and concise.

I truly felt this game was an utterly pointless sequel to a franchise that has been going steadily downhill for years now. It adds nothing new, nothing interesting or fresh to the series at all. It is basically just resident evil 5 all over again, only it somehow feels more stale, less interesting and less like resident evil. Its action based over scare based. They removed over the years any sense of terror or suspense instead going with the modern day version of horror being loud noises and stuff jumping out like it's a carnival spook house.

The game literally feels like a 3rd person version of house of the dead where you basically move from linear corridor to linear corridor where monsters popup and you shoot them, that's it. A lot of times you'll stand there and there is obviously nothing at all in front of you, then lighting flashes and suddenly there is a zombie there. You're walking along and they slide out of dir ducts, popup out of the ground or a body just laying there leaps out at you when you get close. And the worst part about that is its all so predictable, you can see everything long before it happens.

The story (I won't go into details and spoil anything) is horribly bad and needless. It feels so forced that it's just plain awful. It's an obvious poorly conceived notion put in place just to make another sequel and nothing else. It has no originality, nothing that actually adds to the resident evil mythos, nothing is explained that needs to be explained. And the characters are either ones from previous games used purely because they are recognizable or new ones added that haven't the slightest shred of originality to them or intrigue and are basically just cookie cutter characters that are very two dimensional. Everything also happens so fast and with no logical or even reasonable reason I can't get into it. Oh no I'm trapped, wait this stranger says a bus is coming to save us, and look here it is, now were driving down the road and crash. That's essentially how the entire game goes along. It's like each section and each scene in the game are broken up with no fluidity between them. If you ever heard an 11 year old kid try to tell you about something that happened to him when he is all excited that's what resident evil 6's story is like.

The quick time events are back and worse than ever. You are constantly waggling a stick, button mashing, pushing button combos or whatever for no reason at all. Even something as stupid as during a cut scene you're getting away in a car and during the scene you have to push a button to make the car move. You don't steer, you don't drive, you don't do anything because you're not controlling anything but it still makes you push a button, just one button just so the cut scene will continue.

The combat is awful. It's basically just like gears of war, only with less polish and it's harder to use because it's so clunky. You're body takes up too much of the screen, especially when backed against a wall. The shooting feels stiff. Trying to hit something that is close but not directly in front of you is a pain. Just all in all the combat is horrible and I don't know how many times I died simply because moving around and shooting were so sluggish and poorly designed.

I can't recommend this game at more than 10 dollars and even then I'd just say "if you played resident evil 4 and 5 then you played this already". I paid 20 and I feel like I wasted my time and money on it.…Expand

Resident Evil was not meant to be scary in the first place or complicated with puzzles all shown with the implementation of Resident Evil 4 in the series. If that is your priority go play Silent Hill its much more atmospheric, scary, and puzzle oriented than the RE series. What I really don't like about the RE fans are that they create somewhat of a cult so dedicated towards RE 1 CodeResident Evil was not meant to be scary in the first place or complicated with puzzles all shown with the implementation of Resident Evil 4 in the series. If that is your priority go play Silent Hill its much more atmospheric, scary, and puzzle oriented than the RE series. What I really don't like about the RE fans are that they create somewhat of a cult so dedicated towards RE 1 Code Veronica which I thought lacked because of the bad controls and camera.…Expand

Keep in mind, everyone: This game is DIFFERENT, NOT WORSE compared to the original n64 and PS1 Resident Evil games. Compared to its previous games, yes, the game is starkly different from the original, but games are SUPPOSED to evolve. Nobody seemed to complain when the Halo series turned into a gonzo-action-movie-blockbuster style game after the first two games, so why would you complainKeep in mind, everyone: This game is DIFFERENT, NOT WORSE compared to the original n64 and PS1 Resident Evil games. Compared to its previous games, yes, the game is starkly different from the original, but games are SUPPOSED to evolve. Nobody seemed to complain when the Halo series turned into a gonzo-action-movie-blockbuster style game after the first two games, so why would you complain about this? Face it, it's a good game; at least from a technical aspect. The graphics are lifelike, the gunplay is smooth and fair, the difficulty curve is spot on, the character models are well thought out as are their animations, and the multiplayer is surprisingly good. I enjoyed this game through and through, and although it's not a perfect game, it's definitely among my favorite games of 2012. For all of you 90's Capcom fans out there, just pretend you're not playing a Rezzy game and you'll enjoy it. Definitely worth $40.…Expand

Something to put out of the way Resident Evil 6 was never supposed to be like the two brillant games Resident Evil 4 and 5. Once you stop comparing RE6 to RE4 and actually look at its pros an cons alone you'll see that Resident Evil 6 isn't a bad game. The story in this game is good for most and bad for some. The Leon, Jake and Ada stories are all quite good, however Chris' whole storySomething to put out of the way Resident Evil 6 was never supposed to be like the two brillant games Resident Evil 4 and 5. Once you stop comparing RE6 to RE4 and actually look at its pros an cons alone you'll see that Resident Evil 6 isn't a bad game. The story in this game is good for most and bad for some. The Leon, Jake and Ada stories are all quite good, however Chris' whole story feels bland as well as the gameplay, its just a third person call of duty there. Many people complain that this game isnt a survival horror, well I say it would be a survival horror in 1995 while todays survival horrors are known as dead space and amnesia. The one thing about Resident Evil 6 was that the gamplay was supposed to be to conserve ammo and use melee attacks and only one of these areas worked. Ammo could be found quite a lot and I never ran out of ammo when I used a gun against a huge horde of javos or zombies, I never run out of ammo. For the melee attack, both me and my dad (a huge resident evil fan) agree that it was a welcome addition, espically when you grab them by the head and smash it into the ground. Anyway looking at it all I would give Resident Evil 6 a 7.8 rounded up to an 8. Resident Evil 6 is a good game but not a survival horror to todays standards. Let's hope Resident Evil Revelaions coming 24th May will be known as a better Resident Evil experience.…Expand

Don't trust people who give it score of 0 or 3. It's not a bad game. It's just... different from the other Resident Evil (Biohazard) games. Game is split into few different sections with different styles of progression. Story is direct continuation of Resident Evil 5 and easy to understand if you played Resident Evil 4 and 5. You could think this as a end part of the trilogy whereDon't trust people who give it score of 0 or 3. It's not a bad game. It's just... different from the other Resident Evil (Biohazard) games. Game is split into few different sections with different styles of progression. Story is direct continuation of Resident Evil 5 and easy to understand if you played Resident Evil 4 and 5. You could think this as a end part of the trilogy where everything that has happened comes together story-wise. Graphics are nice, Sound design is mostly okey, music is good, and art is mighty fine. Finally Resident Evil has controls updated from mid-90s to 2010s, and you're not in a tank mode anymore which kind of sucked in previous games in this series. Imho fixed controls made this game way more fun to play than any of the previous games in the series. And for the fixed controls and everything else I'm giving the 9 it deserves. Considering that it has some issues with scripted events and certain fixed camera angles which didn't really work that well... I probably should stamp a solid 7 or 8 on top of it. And yes, it's true that the controls, the story, the enemy design, and the situations you get to make this game more action oriented game which has a horror theme on top of it. It's not solely about survival horror despite it having a survival horror segment in it when you play as Leon and shoot zombies. The game probably gives you few scares but other than that it's more about horror themed action game. Something Resident Evil (Biohazard) series has always done the best. And it's just that the name for this game is wrong. If it was called anything else than "Resident Evil" it would have not probably gotten all this trolling and hate going on for it. I personally think the Japanese name "Biohazard" is more suitable name for the series and should be called Biohazard since it's logical name for the game and themes and story are all essentially about "biohazard(s)".…Expand

I used to think Resident Evil 5 was the worst resident evil game out there until I played Resident Evil 6, it seems Capcom likes to use the same material with a little drop of melodrama and over-used catchphrases again and again, Resident Evil 6 hits a serious roadblock when it comes to staying with the story and instead has more plot holes than any other game I have played in my life, II used to think Resident Evil 5 was the worst resident evil game out there until I played Resident Evil 6, it seems Capcom likes to use the same material with a little drop of melodrama and over-used catchphrases again and again, Resident Evil 6 hits a serious roadblock when it comes to staying with the story and instead has more plot holes than any other game I have played in my life, I was glad that I was able to return it for its full price when I did, unfortunately I can't return my wasted time playing it…Expand

This game is the natural evolution of Resident Evil 4 and Resident Evil 5. Technically good, it present a complex gameplay (side roll, back roll, charge attack, slide, melee attack, special melee attacks etc), not very common among third person shooter games, even if you don't need to master it at all to play. The idea to split the story in 4 different campaigns is, in my opinion, veryThis game is the natural evolution of Resident Evil 4 and Resident Evil 5. Technically good, it present a complex gameplay (side roll, back roll, charge attack, slide, melee attack, special melee attacks etc), not very common among third person shooter games, even if you don't need to master it at all to play. The idea to split the story in 4 different campaigns is, in my opinion, very good: I enjoyed the various points of view without feeling overwhelmed by the 45 hours of play it tooked to me to platinum it. The low amount of ammo you find and carry at higher difficulty level force you to cycle among the weapons carried, offering a various approach to fight. The game isn't scary at all. It is more an action game with a strong cinematic approach, rather than a true, old styled, survival horror. I find the game higly replayable, especially thanks to the cool chapter structure, which allow you to replay almost exactly the point you like. Overall, I think it is a good product for the fan of the serie: a game which allow you to play some of the most charismatic characters of RE, and throw in some new stuff.…Expand

Where does one begin? Sadly, it seems the horror filled series we loved so long ago has finally crashed and burned. From monotonous gameplay, to over the top action not expected or really wanted in an RE game, a Capcom favorite has officially gone down the tube.

Resident Evil 6 is mixture of different games. The Leon/Helena campaign being the most conventional RE campaign while Chris' being a action movie like and so on. The 4 campaign are different enough that they are all interesting on their own, but make a larger story that gives you a complete picture once you completed them all. This is a fun game no doubt but only resembles Resident Evil atResident Evil 6 is mixture of different games. The Leon/Helena campaign being the most conventional RE campaign while Chris' being a action movie like and so on. The 4 campaign are different enough that they are all interesting on their own, but make a larger story that gives you a complete picture once you completed them all. This is a fun game no doubt but only resembles Resident Evil at very few times. Capcom did try to make an action game out of a much beloved survival horror franchise. They succeded in making and action shooter, but failed to retain any of the survival elements that made Resident Evil what it used to be. As an action game, it is pretty awesome, and I'm having a lot of fun playing it, however this is no longer a survival horror game at all. One example is how much ammo there is. I kept my accuracy somewhere in the 50% range and found I had to throw away ammo to make room in my inventory. Another is the environments. Outside of Leon's campaign there are no moments that feel like there is a sense of urgency. If you are wondering if this game is for you there is a very simple way to tell. If you liked Resident Evil 1-3 (yes also code veronica and whatever I might have missed) then this is NOT for you at all. If however you liked how the series switched gears at 4 & 5 then there is something for you here. Resident Evil 6 is not as focused of an experience as previous titles have been and I believe that is what hurts it most in terms of caring about the story, along with the lack of any survival horror elements. I would have given this game a 8/10 because I bought the Anthology edition which is by far the best value, but this review is specific to RE6 only. hope this helps.…Collapse

Capcom continues to thumb its nose at long time series fans. Not only have they abandoned any pretense of tension and fear, they've dredged up tired old storylines and shifted the game solidly into Gears of War territory. Let the series die!

It's expanded beyond any plausible scientific explanation, with what is left being a cumbersome, grotesque mish-mash of disparate elements, barely strung together and about as subtle as a hammer to the thumb.

Resident Evil takes another step towards the action genre, and by doing so loses even more of the atmosphere from the beginning of the series. It's an ok action game, but the lack of focus is the real problem. Probably not for fans of the first games.