I started playing Dwarf Fortress about a week ago and have hit my first winter; I've got more dwarfs now and think I've got maintaining food and drink supplies under control, but I'm wanting to expand my economy.

I've started building various workshops and it's hard to tell what you need to do what most of the time. So, I'm wondering if there's any type of reference for the overall economy.

What I mean is I'd like some sort of chart that says to make X I need 2 of Y, 1 of Z and have to use a such-and-such workshop. Ideally it should show full chains of what is needed to make something, so I can start with nothing to produce what I want.

2 Answers
2

There is a flowchart on the wiki, although it's utility may be questionable if you don't know what you're doing. It shows what materials go into and out of workshops, though it doesn't specify specific item formulas.

Alternately, the article on Crafts has a great table of links that cover the trade goods. You can use the links to figure out what workshops, professions and raw materials go into different items.

The wiki has proved very useful. It's just a pain to look up something more complicated to make, then have to look up all it's prerequisites and then their prerequisites. The flow chart is interesting, but as you say not particularly useful to me at the moment. Thanks, at least I know I'm looking in roughly the right place!
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DMA57361Aug 30 '10 at 13:35

It may be worth it to delve into the reactions files. They're in the folder raw\objects in your DF install. Just search the contents of the files (with F3 on Windows/grep on Linux) for the thing you want to make, and (hopefully!) you'll get an idea what you need. For example, searching for soap found this in reactions_other.txt: