I have (at this point) around 25hrs in game-time and I have literally encountered 2 bugs.

One is more of a 'feature lacking' than a 'bug' (I would like the ability to combine stacks of resources so that you don't waste a bunch of half-stacks etc.), and the other while definitely a bug (is related to their current 4-player hosted coop MP model) causing vehicles if driven by friends in coop-play can (and usually does) make them have absolutely crazy physics and often the vehicles end up floating in the atmosphere mocking you down below!

I have (at this point) around 25hrs in game-time and I have literally encountered 2 bugs.

One is more of a 'feature lacking' than a 'bug' (I would like the ability to combine stacks of resources so that you don't waste a bunch of half-stacks etc.), and the other while definitely a bug (is related to their current 4-player hosted coop MP model) causing vehicles if driven by friends in coop-play can (and usually does) make them have absolutely crazy physics and often the vehicles end up floating in the atmosphere mocking you down below!

I encountered that crazy physics problem both solo and in co-op with 1 other person so it's not MP related. Also in SP, I had a truck with a trailer just not want to move forward (down a cave yes. Up it, no and the slope was gradual). We'll see how long the reviews stay positive. I also encountered another bug: get a shuttle and spaceship built and you can land one inside the other. I've also had crazy physics with a large solar panel, disconnecting tethers to said panel, and in co-op had a spacecraft disappear into space on the person I was playing with.

I encountered that crazy physics problem both solo and in co-op with 1 other person so it's not MP related. Also in SP, I had a truck with a trailer just not want to move forward (down a cave yes. Up it, no and the slope was gradual). We'll see how long the reviews stay positive. I also encountered another bug: get a shuttle and spaceship built and you can land one inside the other. I've also had crazy physics with a large solar panel, disconnecting tethers to said panel, and in co-op had a spacecraft disappear into space on the person I was playing with.

Interesting. I wasn't aware that those physics bugs existed in SP as well. My SP game has been going off pretty much without a hitch. It's the MP one I've got going on with some friends that can at the drop of a hat become like the twilight zone!

Of course you can have fun even with the bugs.......for instance.....

I have now rescued both my truck and my rover (rover is now affectionately named 'STRATO-rover' since it LOVES to hang out in the stratosphere!!) several times. All using some pretty fancy 'engineering' ie. building 'space-scaffolding' (using the terraform tool) by terrain-shaping/creating and running MILES..........and I mean MILES of tethers to keep breathing and syphon power from one of the bases.

I swear I've explored more.......and run more tethers all over the terran planet thanks to 'engineering-around-bugs'.......than just even for the sake of 'playing' the game. It still being an ALPHA makes that an OK thing to do......imo.

All in all, I hope this game doesn't remain a truck-load of stratospheric potential but actually ends up properly finished.

For anyone who (like me) is still playing around with this little gem and is thirsty for more info....

Here is a video where the DEVS discuss the various bugs/issues currently in the pre-Alpha build, what/how they will seek to address them as well as some additional info about their team and where it's going etc.

There are hot-links to various specific issues listed in the video DESCRIPTION.