Hi all,
I’m Álvaro (but everybody call me Chapa), from gcoop. We know we are in the final hours, or minutes if we speak correctly, for this encounter, but we wanna ensure our participation. Francisco and myself are going to be present today
See you there!

Today’s Show & Tell was very nice and informative, kudos to the people of Fiqus, thanks @dcalero! we are looking forward to see next month S&T that i believe its gonna be on the hands of @sz_animorph and Animorph

Zoom is the leader in modern enterprise video communications, with an easy, reliable cloud platform for video and audio conferencing, chat, and webinars across mobile, desktop, and room systems. Zoom Rooms is the original software-based conference...

One tap mobile
+17207072699,565409637# US (Denver)
+16465588656,565409637# US (New York)

Re: about using Zoom auto-recording. I built a small pass-through app that we could fork and use. The idea is that everyone entering has a chance to understand consent to recording, and knows how to get around it if they’d prefer not (also makes it easy because the hosts doesn’t need to share credentials or show up to hit record):http://edgi-video-call-landing-page.herokuapp.com/

AR in mobile devices is possible due to SLAM (Simultaneous Localisation and Mapping), delivered by embedded sensors such as gyroscope, accelerometer, IMU and computer vision software.

Markerless AR used to rely a laser sensors like Tango, since 2017 and release of ARCore and ARKit a camera is enough… RIP Tango (open source project)

AR Foundation intro

Unity game engine launched in 2005, aiming to “democratise” game development, proprietary but free (if you make less than $100k a year).

Unity developed AR Foundation, a high level API allowing to develop and deploy the same app for Android and iOS (if the functionalities are in common e.g. only ARKit supports eye tracking at the minute).

Download Unity 3D and necessary SDKs, NDKs (such as Java&Android) and code editors (For scripting we use JetBrains Rider but could be VS Code or any other editor really. However, only Rider & VS connect to Unity).