Gameloft doesn't really update their games once they've sold it to you. If there's a particular bug that you know they've fixed in a newer version, you may be able to get their support to send you the new version, but unless you're rooted you might not be able to transfer your save data.

Gameloft doesn't really update their games once they've sold it to you. If there's a particular bug that you know they've fixed in a newer version, you may be able to get their support to send you the new version, but unless you're rooted you might not be able to transfer your save data.

You can't unless they use some sort of licensing system that verifies you that way. I.e. you have some paid license now, and can download the trial from the market which will convert to full.

Thats why you should generally think twice before buying outside of the market

Click to expand...

Buying from the market is no guarantee. Ask anyone who bought NFS Shift on Verizon to find their game purchase removed. In it's place is the same game at a higher price that needs to be bought again to be played. EA support has proved to be useless, Gameloft has responded to everyone of my inquires. Which makes them the safer bet as far as I'm concerned.

No, it is not. That is where the game's downloaded assets are stored, and those are indeed easily transferable. Save data, on the other hand, is stored in the protected NAND /data/data folder. So is gameloft's DRM "cookie," which you will need to manually delete using Root Explorer or ADB if said DRM decides to trigger off a firmware change or a game reinstall. This is presumably there to prevent people from easily sharing games or saves using backup software, and it is a pain in the ***.

I've had to deal with this crap with no less than four of gameloft's (some fairly recent) games. GL support wasn't any help, they said my saves were as good as gone.

No, it is not. That is where the game's downloaded assets are stored, and those are indeed easily transferable. Save data, on the other hand, is stored in the protected NAND /data/data folder. So is gameloft's DRM "cookie," which you will need to manually delete using Root Explorer or ADB if said DRM decides to trigger off a firmware change or a game reinstall. This is presumably there to prevent people from easily sharing games or saves using backup software, and it is a pain in the ***.

I've had to deal with this crap with no less than four of gameloft's (some fairly recent) games. GL support wasn't any help, they said my saves were as good as gone.

Click to expand...

Just as you said, recent games and as I said typically as in not all of them.

All of their older games store the save data just where I said it did, on your sd card. Their more recent titles have moved the save data.

With many of their recent games the save data is associated with the APK and stored on the internal memory. If you clear data from within manage applications in the settings it will delete the save data. This seems to be the case but as I have nothing to do with Gameloft or their games I'm not 100% certain.

I'm also not certain how this would be an issue to many people. I would suggest to anyone who flashes often to use of Titanium Backup which will allow you to keep your saves.

JUSTME8800 wot are you on about savedata is stored at gameloft/games/nameofgame!!! Asphalt 5 stores its save at data/data but the rest store them on the sd, i agree with daveloft you come across a jerk, also dont shout your mouth off about things you clearly dont understand