Hello, i am currently playing an mountain elf and i got some questions:

1. i have the options between small and large towers, somewhere in the forum someone says the human counterpart is something like large= range small=more units on top. is it the same with elves?

2. my friend plays a human and his walls have like 3.5k hitpoints while mine have 6.5k... is this an elven "bonus" or do human walls just lack? is it even very important since only ranged units can attack walls?

3. i also noticed my friend can put various upgrades on his gates, mainly burning oil which i think is awesome. on the elf side i got "only" bolt trowers and sunstones. someone in the help chat wrote sunstones are very good to heal your archers. but what is the range on a sunstone? (destruction and heal) is the destruction also damaging my own walls? is it effective against siege gear?

since i like to play more defensely i am a turtler. so i want the best possible defense, overall i am satisfied with elves since they got some massive walls however i always envy my friends oil pots