ZDaemon client freezes in all the maps mentioned below when using the original wads with ZenNode built nodes. The issue will disappear when using the fix wads with nodes built using ZDBSP. Node rebuilds were initiated from withing GZDoom Builder.

I can confirm I get an unrecoverable freeze on Whitemar.wad map01 in the aresa described, either 1920x1080 or 640x480. If you test this in fullscreen you may get be unable to exit the application without switching user and consulting taskman from that user environment.

I get no such freeze or odd behaviour running nova2-20160327.wad map04 or any other maps. I note that when loading map04, ZDaemon reports the map contains has a sector with 0 lines - while all other playable maps have nothing to report.