Meet Carlo, a web rendering surface for Node applications by the Google Chrome team

Yesterday, the Google Chrome team introduced Carlo, a web rendering surface for Node applications. Carlo provides rich rendering capabilities powered by the Google Chrome browser to Node applications. Using Puppeteer it is able to communicate with the locally installed browser instance. Puppeteer is also a Google Chrome project that comes with a high-level API to control Chrome or Chromium over the DevTools Protocol.

Why Carlo is introduced?

Carlo aims to show how the locally installed browser can be used with Node out-of-the-box. The advantage of using Carlo over Electron is that Node v8 and Chrome v8 engines are decoupled in Carlo. This provides a maintainable model that allows independent updates of the underlying components. In short, Carlo gives you more control over bundling.

What you can do with Carlo?

Carlo enables you to create hybrid applications that use Web stack for rendering and Node for capabilities. You can do the following with it:

Using the web rendering stack, you can visualize dynamic state of your Node applications.