Greetings again,
Earlier this month I posted about my indie game, Mayhem Intergalactic
(http://www.inventivedingo.com/mayhemig ), which as far as we could tell
is the first ever released commercial game written in D.
Well, now Mayhem Intergalactic has another claim to fame: It's been
awarded a place in the Student Showcase of the 10th Annual Independent
Games Festival Student Competition. This also puts it in the running for
the Best Student Game prize, to be announced at the 2008 Game Developers
Conference in San Francisco, February 18-22. See http://www.igf.com and
http://www.gdconf.com for details.
I think it's pretty cool that the first commercial game written in D has
won an award like this. :-)
I'll almost certainly be going to the GDC [1], so if anyone else is
going, feel free to drop by the IGF Pavilion and say hi.
There'll be a lot of other developers at the conference (obviously), so
this is also a good opportunity to promote D, if anyone has any relevant
reading material or suggestions.
Cheers,
Chris Pelling
Inventive Dingo
[1] GDC as in "Game Developers Conference", not "GNU D Compiler". ;-) I
keep searching for one of them and turning up search results about the
other...

Greetings again,
Earlier this month I posted about my indie game, Mayhem Intergalactic
(http://www.inventivedingo.com/mayhemig ), which as far as we could tell
is the first ever released commercial game written in D.
Well, now Mayhem Intergalactic has another claim to fame: It's been
awarded a place in the Student Showcase of the 10th Annual Independent
Games Festival Student Competition. This also puts it in the running for
the Best Student Game prize, to be announced at the 2008 Game Developers
Conference in San Francisco, February 18-22. See http://www.igf.com and
http://www.gdconf.com for details.
I think it's pretty cool that the first commercial game written in D has
won an award like this. :-)
I'll almost certainly be going to the GDC [1], so if anyone else is
going, feel free to drop by the IGF Pavilion and say hi.
There'll be a lot of other developers at the conference (obviously), so
this is also a good opportunity to promote D, if anyone has any relevant
reading material or suggestions.
Cheers,
Chris Pelling
Inventive Dingo
[1] GDC as in "Game Developers Conference", not "GNU D Compiler". ;-) I
keep searching for one of them and turning up search results about the
other...

Greetings again,
Earlier this month I posted about my indie game, Mayhem Intergalactic
(http://www.inventivedingo.com/mayhemig ), which as far as we could tell
is the first ever released commercial game written in D.
Well, now Mayhem Intergalactic has another claim to fame: It's been
awarded a place in the Student Showcase of the 10th Annual Independent
Games Festival Student Competition. This also puts it in the running for
the Best Student Game prize, to be announced at the 2008 Game Developers
Conference in San Francisco, February 18-22. See http://www.igf.com and
http://www.gdconf.com for details.
I think it's pretty cool that the first commercial game written in D has
won an award like this. :-)
I'll almost certainly be going to the GDC [1], so if anyone else is
going, feel free to drop by the IGF Pavilion and say hi.
There'll be a lot of other developers at the conference (obviously), so
this is also a good opportunity to promote D, if anyone has any relevant
reading material or suggestions.
Cheers,
Chris Pelling
Inventive Dingo
[1] GDC as in "Game Developers Conference", not "GNU D Compiler". ;-) I
keep searching for one of them and turning up search results about the
other...

Well done! You deserve it.
I might be there. We'll see.
-Joel

There's also this game developers meetup club in San Francisco
http://gamedev.meetup.com/35/?gj=sj2 its held on the third Tuesday of
every month. You can signup on the website for details. I'm not sure
if you'll be there at that time however I thought I'd mention it. Its
basically a meet, greet and talk about games while eating/drinking.
Anyone is free to come along.
-Joel

There's also this game developers meetup club in San Francisco
http://gamedev.meetup.com/35/?gj=sj2 its held on the third Tuesday of
every month. You can signup on the website for details. I'm not sure
if you'll be there at that time however I thought I'd mention it. Its
basically a meet, greet and talk about games while eating/drinking.
Anyone is free to come along.
-Joel

Interesting. I won't be there in January, but the third Tuesday of
February is the 19th, and I will be around then. I'll see if I can make
it. :-)
Cheers,
Chris

Ah... but you didn't, and ultimately that's what counts. ;-) Which I'm
sure you know without me telling you.
Yes, Konquest is from the same sub-genre, and is free and open source.
Somehow it doesn't seem to matter. In my humble opinion, Mayhem
Intergalactic is significantly better than Konquest. It looks better,
sounds better, plays better, has networked multiplayer, and is simply
more fun. Granted I'm probably biased. Still, my sales-to-downloads
ratio is reasonably healthy for an indie game, so I must be doing
something right!
By the way, I'm working on a large update that vastly improves the
appearance of the game; it has much better graphics and completely
revamped audio, among other features and bug fixes and so on. The
current public version pales in significance.
The update should be out well in time for the Game Developers
Conference. Then there's the Mac version to work on... I'm keeping busy!

Wow. This is huge. I've been vaguely following D for a couple years
now. More than any blog or powerpoint presentation or conference could
ever do, this demonstrates to me that D is viable.
Chris P. wrote:

Greetings again,
Earlier this month I posted about my indie game, Mayhem Intergalactic
(http://www.inventivedingo.com/mayhemig ), which as far as we could tell
is the first ever released commercial game written in D.
Well, now Mayhem Intergalactic has another claim to fame: It's been
awarded a place in the Student Showcase of the 10th Annual Independent
Games Festival Student Competition. This also puts it in the running for
the Best Student Game prize, to be announced at the 2008 Game Developers
Conference in San Francisco, February 18-22. See http://www.igf.com and
http://www.gdconf.com for details.
I think it's pretty cool that the first commercial game written in D has
won an award like this. :-)
I'll almost certainly be going to the GDC [1], so if anyone else is
going, feel free to drop by the IGF Pavilion and say hi.
There'll be a lot of other developers at the conference (obviously), so
this is also a good opportunity to promote D, if anyone has any relevant
reading material or suggestions.
Cheers,
Chris Pelling
Inventive Dingo
[1] GDC as in "Game Developers Conference", not "GNU D Compiler". ;-) I
keep searching for one of them and turning up search results about the
other...

Greetings again,
Earlier this month I posted about my indie game, Mayhem Intergalactic
(http://www.inventivedingo.com/mayhemig ), which as far as we could tell
is the first ever released commercial game written in D.

Greetings again,
Earlier this month I posted about my indie game, Mayhem Intergalactic
(http://www.inventivedingo.com/mayhemig ), which as far as we could tell
is the first ever released commercial game written in D.

The demo download link is broken.

Oops! Thanks for the heads up. I moved servers a few days ago, and
evidently forgot to copy that file across. Knew I'd forget something.
It should work now.
Thanks again,
Chris