Okami HD for PS4, Xbox One, and PC launches December 12 in North America and Europe

Okami HD will launch for PlayStation 4, Xbox One, and PC both physically and digitally for PlayStation 4, Xbox One, and PC on December 12 in North America and Europe, Capcom announced. It will cost $19.99 / £15.99 / €19.99.

As announced earlier this morning, the console versions will launch on December 21 and the PC version on December 13 in Japan.

Here’s an overview of the game, via Capcom:

The original game, released to critical and consumer acclaim in 2006, was hailed as one of the most beautiful games ever created, and this latest release with its renowned Sumi-e ink art style is now even more breath-taking as the graphics have been updated to take advantage of modern high resolutions. Okami HD will be compatible with Xbox One X and PS4 Pro whilst featuring stunning 4K graphics on Xbox One X, PS4 Pro and supported PC hardware.

In Okami HD players take on the role of Amaterasu, the Japanese sun goddess who inhabits the form of a legendary white wolf Shiranui on a quest to defeat Orochi, an eight-headed demon and tyrannical monster responsible for turning the world into a ruined wasteland. Players must use Amaterasu’s magical abilities and arsenal of items, attacks and Celestial Brush techniques to restore the land of Nippon to its previous glory full of life and colour. Along the way, Amaterasu will be called upon to help a cast of quirky and intriguing characters and defeat a bevy of brutal enemies to rid the land of Orochi’s curse.

Players will be able to choose between playing in a modern widescreen format or the original 2007 release’s 4:3 ratio. Interactive loading game screens from the original game are also included, allowing players to earn bonus demon fangs which can be traded for in-game items.

It's ironic that capcom described this as a consumer aclaimed given how the original studio ended up afterwards and the fact that capcom considers a game that doesn't sell like 1 trillion copys in a year a complete fail.

The Wii got a port and the wii u was retrocompatible. Perhaps the reason why capcom didn't do a hd version was beacuse they didn't want to bother with the hazzle of reworking the control scheme that would fit the wii u gamespad.

It's ironic that capcom described this as a consumer aclaimed given how the original studio ended up afterwards and the fact that capcom considers a game that doesn't sell like 1 trillion copys in a year a complete fail.

Clover were only really successful when they did Viewtiful Joe and they milked that way to long. Okami and God Hand both flopped badly at the time and that was that.

I played the PS2 original but I've never played it since then so I'll most likely end up grabbing the XB1 version this time. Especially as like DD it a very cheap £16.