Mass Effect Update v1.03.5427.46-RELOADED

In Mass Effect 3, an ancient alien race known only as Reapers, has launched an all-out invasion of the galaxy, leaving nothing but a trail of destruction in their wake. Earth has been taken, the galaxy is on the verge of total annihilation, and you are the only one who can stop them. The price of failure is extinction. You, as Commander Shepard, must lead the counter assault to take it back.

Only you can determine how events will play out, which planets you will save from annihilation and which alliances you will form or abandon as you rally the forces of the galaxy to eliminate the Reaper threat once and for all.

Battle with your comrades or even your own friends in this all-out galactic war to take Earth back. With co-op online multiplayer missions new to the Mass Effect universe , you can choose from a variety of classes and races, form an elite Special Forces squad, and combine weapons, powers and abilities to devastating effect as you all fight together to liberate key territories from enemy control in this third entry of the epic intergalactic RPG franchise.

Not everyone will survive. An ancient race known only as “Reapers”, has launched an all-out invasion leaving nothing but a trail of destruction in their wake. Earth Has been taken, the galaxy is on the verge of total annihilation, and you are the only one who can stop them. The price of failure is extinction.You are Commander Shephard, a character that you can forge in your own image.

You determine how events will play out, which planets to explore, and whom to form alliances with as you rally a force to eliminate the Reaper threat once and for all. How you wage this war is completely up to you: go into combat with guns blazing or use cover to plan a more tactical assault. Utilise your squad to full effect or take a lone wolf approach. Rain death from a distance or go toe-to-toe with enemies using devastating melee attacks. Mass Effect 3 will react to each decision you make as you play through a truly unique experience of your own creation.

A rich, branding storyline: Experience a sci-fi epic with multiple endings determined by your choices and actions throughout the game.
Massive in scope: Battle on many worlds across the galaxy as you unite the ultimate force to take back Earth before it’s too late.
Large-scale and intelligent enemies: Battle enormous enemies and take on a smarter type of foe that will consistently challenge your best combat tactics and put you on the edge of your seat.
Unlock customisable arsenal: Tailor each weapon with devastating upgrades including scopes, barrels and dozens of other unique attachments. Each weapon boasts its own powerful impact and visual flair.
Unleash death from afar or go toe-to-toe: Customise your soldier and squad to engage the enemy on your own terms. A huge variety of weapons, abilities and equipment allow you to combat the enemy in your preferred style of play.

Common to all Platforms:
-Fixed an issue where sometimes facial movement would not match the voice over if a hitch occurred
-Fixed an issue where taking cover in a certain area of Cure the Genophage mission would cause players to become blocked from progress
-Fixed Action mode so it will now respect difficulty if set in the main menu
-Fixed an issue where the player would always be walking forward instead of towards objective in The Return mission
-Fixed the Ultralight Materials SMG weapon mod in multiplayer so it correctly affects weapon recharge
-Fixed a rare case where the reinforcement pack purchases could fail and take currency without giving cards
-Fixed the issue where users logged off/disconnected during multiplayer gameplay would not log back in properly until their game is rebooted
-Fixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFX
-Fixed various multiplay maps where a player could fall through the map during multiplayer gameplay
-Fixed the issue that using an ops survival pack consumable immediately before death could have no effect. It now works as intended
-Fixed the issue so the Falcon weapon in multiplayer no longer sometimes fire blanks
-Fixed the issue where enemies who were detonated with a biotic power while in stasis would become invulnerable
-Fixed the issue where Banshees who got hit with a rocket launcher would not play the correct death animation
-Fixed the issue where joining a match in progress while a Geth prime turret is active leaves the turret there for the remainder of the game. It now disappears.
-Fixed the issue when joining a match in progress while the host is performing a combat roll would play firing animation on the client for the host character, for the duration of the match
-Fixed an issue so Vanguards who are charging as they die are no longer being routed to the ground
-Fixed Host migration that would sometimes cause players to start on an incorrect wave
-Fixed the issue when a client quitting a match during deep bleedout causes muted/ducked audio to persist into next match
-Fixed the issue that when being revived at the same time as being executed would leave players in an T-Pose state
-Fixed the issue that when a Banshee takes enough damage to stop her charge state, her normal state is not immediately returned
-Fixed the issue where a player could enter a state when completing cover interactions near a ladder which could lead them to becoming invulnerable and unable to deal damage
-Fixed game hitching of 1-2 seconds at start of waves
-Fixed clients occasionally seeing nonstop firing visual effects
-Fixed evaded projectiles having an erratic course
-Fixed an issue where selecting resume after death could occasionally cause henchmen to not spawn properly
-Fixed weapon recoil that could become reversed with a Turian when stability mod and passive power present
-Fixed the cover slot in Meet the Diplomats mission would cause a player to become stuck
-Fixed Geth prime and harvesters taking headshot bonus damage when they shouldn’t
-Fixed shooting the atlas in the cockpit with a penetration weapon doing double damage
-Fixed the Kishock Sniper Rifle that would hit head bone (critical hit) on enemies that should not be possible, such as the Brute, Banshee and Ravager
-Fixed and issue where clients in cover cannot do any damage to targets at wide angles relative to the cover
-Fixed an issue where player can glitch their melee combo to only perform cover lean melee animations
-Fixed an issue where while dying in multiplayer, if the player pressed the prolong life button too quickly they could erroneously die
-Fixed an issue so Drell Adept Reave audio plays at full volume for all players
-Fixed an issue that an interrupt could sometimes fail to prevent a Cerberus engineer from building a turret
-Fixed a crash in conversations after Investigate Sanctuary mission
-Fixed an issue where gear items from the Rebellion DLC would unequip at the end of each match.
-Fixed an issue so ammo consumables, such as cyro ammo, would not replicated from host to clients
-Fixed the Memory Leak going in and out of Multiplayer Menus
-Added feature to remove AFK players after a set amount of inactivity
-Added a cooldown to Ops Survial consumable
-Made ammo consumables insta-reload and damage bonus

Not everyone will survive. An ancient alien race, known only as "Reapers",
has launched an all-out invasion leaving nothing but a trail of destruction
in their wake.
Earth has been taken, the galaxy is on the verge of total annihilation, and
you are the only one who can stop them. The price of failure is extinction.

You are Commander Shepard, a character that you can forge in your own image.
You determine how events will play out, which planets to explore, and whom
to form alliances with as you rally a force to eliminate the Reaper threat
once and for all. How you wage this war is completely up to you: go into
combat with guns blazing or use cover to plan a more tactical assault.
Utilize your squad to full effect or take a lone wolf approach. Rain death
from a distance or go toe-to-toe with enemies using devastating melee
attacks. Mass Effect 3 will react to each decision you make as you play
through a truly unique experience of your own creation.

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29 Comments

Fixed an issue where sometimes facial movement would not match the voice over if a hitch occurred
Fixed an issue where taking cover in a certain area of Cure the Genophage mission would cause players to become blocked from progress
Fixed Action mode so it will now respect difficulty if set in the main menu
Fixed an issue where the player would always be walking forward instead of towards objective in The Return mission
Fixed the Ultralight Materials SMG weapon mod in multiplayer so it correctly affects weapon recharge
Fixed a rare case where the reinforcement pack purchases could fail and take currency without giving cards
Fixed the issue where users logged off/disconnected during multiplayer gameplay would not log back in properly until their game is rebooted
Fixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFX
Fixed various multiplay maps where a player could fall through the map during multiplayer gameplay
Fixed the issue that using an ops survival pack consumable immediately before death could have no effect. It now works as intended
Fixed the issue so the Falcon weapon in multiplayer no longer sometimes fire blanks
Fixed the issue where enemies who were detonated with a biotic power while in stasis would become invulnerable
Fixed the issue where Banshees who got hit with a rocket launcher would not play the correct death animation
Fixed the issue where joining a match in progress while a Geth prime turret is active leaves the turret there for the remainder of the game. It now disappears.
Fixed the issue when joining a match in progress while the host is performing a combat roll would play firing animation on the client for the host character, for the duration of the match
Fixed an issue so Vanguards who are charging as they die are no longer being routed to the ground
Fixed Host migration that would sometimes cause players to start on an incorrect wave
Fixed the issue when a client quitting a match during deep bleedout causes muted/ducked audio to persist into next match
Fixed the issue that when being revived at the same time as being executed would leave players in an T-Pose state
Fixed the issue that when a Banshee takes enough damage to stop her charge state, her normal state is not immediately returned
Fixed the issue where a player could enter a state when completing cover interactions near a ladder which could lead them to becoming invulnerable and unable to deal damage
Fixed game hitching of 1-2 seconds at start of waves
Fixed clients occasionally seeing nonstop firing visual effects
Fixed evaded projectiles having an erratic course
Fixed an issue where selecting resume after death could occasionally cause henchmen to not spawn properly
Fixed weapon recoil that could become reversed with a Turian when stability mod and passive power present
Fixed the cover slot in Meet the Diplomats mission would cause a player to become stuck
Fixed Geth prime and harvesters taking headshot bonus damage when they shouldn’t
Fixed shooting the atlas in the cockpit with a penetration weapon doing double damage
Fixed the Kishock Sniper Rifle that would hit head bone (critical hit) on enemies that should not be possible, such as the Brute, Banshee and Ravager
Fixed and issue where clients in cover cannot do any damage to targets at wide angles relative to the cover
Fixed an issue where player can glitch their melee combo to only perform cover lean melee animations
Fixed an issue where while dying in multiplayer, if the player pressed the prolong life button too quickly they could erroneously die
Fixed an issue so Drell Adept Reave audio plays at full volume for all players
Fixed an issue that an interrupt could sometimes fail to prevent a Cerberus engineer from building a turret
Fixed a crash in conversations after Investigate Sanctuary mission
Fixed an issue where gear items from the Rebellion DLC would unequip at the end of each match.
Fixed an issue so ammo consumables, such as cyro ammo, would not replicated from host to clients
Fixed the Memory Leak going in and out of Multiplayer Menus
Added feature to remove AFK players after a set amount of inactivity
Added a cooldown to Ops Survial consumable
Made ammo consumables insta
reload and damage bonus
Fixed an issue where the Online Pass Activation screen would appear for users despite PC not having a need for an online pass
Fixed the Galaxy Map search and rescue asset GUI not appearing when using eyefinity
Fixed an issue where users could not scan on galaxy map when right
click is rebound
Fixed an issue where having the PC hud (heads up display) (left shift) up when a player dies in multiplayer and revived would cause player unable to move and the hud to remain active

hei skidrow, my friend can you please upload Mass Effect 3 multiplayer crack,
because we need that crack for completing the”Perfect Ending”
i know you care about your costumer, so please make it happen
I will so happy if you response this comment