eagle / gryphon games

Cool Mini Or Not came to show off the prototype for their succesful kickstarter game Blood Rage. Designed by Eric Lang, this is a game of vikings where 2-4 players compete for the favor of the gods and march to meet the other clans in glorious battle.

Rather Dashing Games was on hand to promote their new release: Pirates, Ninjas, Robots & Zombies. This is a family friendly tactical tile laying game for 2-4 players in which players attempt to create the most valuable section of connected tiles.

Find out more at Boardgamegeek here. Or check out the publisher’s website here.

Dapper Devil.com, purveyor of accessories for the well dressed game, gave us a first look at the custom box for the upcoming 50th Anniversary edition of Nuclear War. In this classic satirical card game, first published in 1965, 2-6 players attempt to achieve world domination through the strategic use of propaganda and nuclear weapons. The Anniversary edition will be realized in the form of a Kickstarter project – the game’s publisher, Flying Buffalo, Inc., is expected to release more detail in the near future.

Stoneblade Entertainment revealed the newest set for their highly popular deck-building game Ascension. Called ‘Dawn of Champions’, this set will allow players to take on the role of a faction leader, building up their reputation in order to unlock powerful cards and effects. Ascension: Dawn of Champions can be played as a stand alone game or in combination with other Ascension games.

Eagle Gryphon Games brought out their upcoming release Clockwork Wars. A game of conquest, discovery and espionage for 2-4 players, Clockwork Wars is set in a world of magic and steam era technology where the human ‘Purebreeds’ and the three hybrid races, ‘Troglodytes, Rhinochs and Mongrels’ are locked in a war for survival and control.

Find more information about this game at Boardgamegeek here. Or at the publisher’s own website here.

And finally, Eagle Gryphon also brought along ‘Cheesonomics’, a family card game for 2-5 players about manipulating the supply and demand of various types of cheese. This game is based on set collection, memory and hand management mechanics and can be played at three different skill levels to allow players to adjust the game to their own taste.

Tumblin’ Dice has actually been around for quite some time. For those not familiar with this fun “dexterity” game this version is being reprinted by Eagle-Gryphon Games and developed by creator Rick Soued. It’s similar to shuffleboard however, in this case, you’re flicking dice on a multi-tiered and unique wooden game board.

This new version, available to Kickstart here, will feature several new versions and has a variety of stretch goals including a variety of die, cool custom variants, and more!

So why back this version?

Unique Gameplay! – Bring the fun of yard game classics to your living room. Perfect for a rainy day or an evening in!

Get a great price! Only $55 for early backers. If our funding is successful and this game is released for sale to the public, this game will retail for $79.99.

Stretch Goals – Will be included to make your Kickstarter version of the game that much better.

Bundled Deals!–ADD-Ons with TERRIFIC prices on other Eagle-Gryphon games featuring DICE can be added to any pledge.

Tumblin’ Dice is bound to be a favorite family hit. It’s easy to learn and fun for all ages. More importantly, if you pledge within the first 72 hours, you’ll get in for $4 cheaper than everyone else. Head on over to Kickstarter here for more information about the project!

Now on Kickstarter is Seven7s the seventh title in the E.G.G. series of games by Eagle-Gryphon Games. This small box game designed Jason Tagmire reminds me a lot of Red7 where the cards you play change the dynamics of the game constantly. There are Seven “suits” of cards in seven colors going up to the number 7. You are trying to to have the highest valued cards at the end of the game doing so by playing other cards which will modify the value of your hand.

With fairly straight forward game play this should be a great little filler game with possibly a bit more strategy behind it than some others in that each card in a series does have a different effect not just differing values of the same card and its effect. Though being the third game in less than 6 months to feature strategic play of 49 cards there seems to be a bit of a theme developing here.

Interestingly enough this is the seventh title in a series which has only had four titles come out before it. Eagle-Gryphon seems to have a tendency to put out series of small box and very small box games starting with their acclaimed Gryphon Games series which contains such seminal favorites as Incan Gold and For Sale.

If this small card game sounds interesting head over to the Kickstarter page here.

Mr B Games publisher of last years hit title Spurs: A Tale in the Old West, has announced partnerships with 3 publishers for 2015. First is L4 Studios two big box titles ‘Warquest’ and ‘Extraordinary Voyages’. Second with Phoenix Rising Games to launch ‘Rolling for Amusement’ on Kickstarter. Finally with Mighty Box Games for their release of ‘Posthuman‘.

These partnerships seem to be positioning Mr B in a good place for 2015. In particular the two titles from L4 Studios are designed in part or in whole by Glenn Drover former owner of Eagle Games. As a publisher Mr B seems to have the ability to attract talented designers.

In addition to the 3 publisher partnerships Mr B has also given a little teaser about 2 of their releases for 2015. The first is a Richard Launius title and the second is a title designed by Mr B himself Sean Brown along with one of his good friends Scott DeMer. While no details have been released beyond that they should both be quite good.

Publishers press release below

Today, Mr. B. Games announced that it is partnering with three publishers in 2015.

Mr. B Games has signed a partnership agreement with L4 Studios to work on “big box” releases. The first two projects from this team feature a design from Glenn Drover (former owner of Eagle Games) called Warquest and the second is a Drover and Don Beyer design called Extraordinary Voyages.

A partnership agreement has also been signed with Phoenix Rising Games and together they will be presenting a Kickstarter campaign later this month for the game Rolling for Amusement.

A publishing and distribution agreement has been reached with Mighty Box Games for its upcoming release Post Human.

In addition to the partnerships, Mr B. Games has a 2015 release coming from designer Richard Launius (Arkham Horror, Defenders of the Realm) and a 2015 release coming from designers Sean Brown and Scott DeMers.

About Mr. B. Games Mr. B. Games has been developing and publishes games since 2006. Alien Uprising, a cooperative game from Richard Launius was our first big box game release and is well received. Spurs, a sandbox western, was our second release and is from designer Ole Steiness. Realm of Heroes, from Scott Demers is a euro style strategy game and Clockwork Kingdom is a worker placement game from Brandon Allen. Both Realm of Heroes and Clockwork Kingdom are slated for March releases in 2015.

Eagle-Gryphon Games’s latest crowdfunding project is a little-known dice game originally published in 1983. Featuring custom hand-painted 12-sided dice, Krakatoa has players competing to score the best color combinations through successive rolls of the dice.

“In the advanced game players can also score bonus points that will double or redouble their next roll or two for such things as Quakes, Rumbles and Eruptions.”

Krakatoa is a light family game for 2-4 players. If you’re interested in this long-overdue reprint, head over to the Kickstarter page and pledge your support.

Eagle-Gryphon Games announced a pair of games set to release in late 2014/early 2015. The first is a Mediterranean expansion for Roll Through the Ages: The Iron Age which was previously only available through Kickstarter. This expansion adds Greece, Phoenicia, and Rome actions to the base game, as well as a special Fate die.

“Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic.”

Second is an American distribution of Nosferatu, a social deduction card game originally published in Europe in 2013. Players take on the role of Renfield, the vampire’s loyal servant, and vampire hunters trying to thwart Renfield’s evil plans. The catch: one of the vampire hunters is actually a vampire in disguise.

“The hunters must identify the vampire and kill him with the ancestral stake before he can play five bite cards; if the hunters accidentally stake one of their own, then demoralized and weakened they lose the game.”

Two well-known board game lines, Eagle Games and Gryphon Games have officially merged into Eagle-Gryphon Games. The announcement apparently came in the form of a Facebook post showing the new logo and a note from Vice President of Marketing & Public Relations, Ralph Anderson, clarifying the benefits to customers and what they can expect in the next few months.

Eagle & Gryphon Games have a new project, Clockwork Wars, that will be launching on Kickstarter on July 30. Designed by Hassan Lopez, this fantasy civilization game features hidden unit deployment and a technology tree that varies from game to game in sorcery, science, and religion. In this “magic and steam-era technology” universe, players earn points by controlling territories with resources, developing your cities, and seizing villages. After nine turns, the player with the most victory points is the winner.

Clockwork Wars is for 2 to 4 players, ages 13 and up with a play time of 75 minutes.

On the Facebook page, Eagle and Gryphon Games have posted a mock up of their new expansion to the game, Sentience. This expansion will add a fifth player and race, as well as a cards and hex tiles.

Hassan Lopez has a Designer’s Diary where he goes into details about the development of the game. Lopez stated, “I knew early on that my best opportunity to weave theme into the game mechanics was within the Discovery cards. Like in any good civilization game, I wanted the player’s personal narrative to unfold both within the realm of conquest and exploration, as well as technological discovery.

Baseball Highlights 2045 – New Card Game by Mike Fitzgerald

American baseball was on its last legs as a spectator sport. Football had become the predominant national pastime — that is until the year 2032, the year baseball decided to revolutionize the game and regain the throne! Starting in 2032, baseball games were shortened to six innings. Pitchers were encouraged to have bionic arm implants to improve their pitching. These cyborgs, or ‘Borgs as they’re affectionately known, were immediately popular and soon ruled the league. In 2041, robotic players were introduced to get more offense back into the game. These robots were similar to designated hitters in that they were used only to bat and did not field. However, recent reports indicate fielding ‘Bots are on the way.

Now in 2045, human players are still in the game and known as Naturals. They are the best fielders by far but are sorely challenged when it comes to hitting and pitching. Some Naturals have learned to hit by swinging before the pitcher starts his windup, which gives them a chance to hit the ball. Although it’s hard for a Natural to get into the league, those who do are popular. Many Naturals have named themselves after the great players of pre-2032 baseball by taking a first and last name borrowed from different star players of the past. The fans love them, and their presence on the team ensures good revenue!

The closing date on Kickstarter is Apr 3 2014, the funding goal for the project is $10,000, and the project has already funded. Pledge $32 get a copy of Baseball Highlights 2045 and all stretch goals. The estimated delivery date is Sept 2014.