Solving Rubik's Cube for speed.

By Lars Petrus

Introduction

This is a tutorial for my method of solving Rubik's Cube. It is intended
both for beginners and experienced cubers. There is no group theory or written
notation involved, I just show you how to move. You need a modern
canvas tag capable browser, ideally with WebGL enabled.

The Basic Idea

Most people solve the cube layer by layer. This is a simple way for
the human mind to approach the problem, but it is useless for speed cubing.
No matter how good you are, you will use more than 100 moves. Going for
speed, I use 55-60 moves on average. Going for few moves, I average 40-45.

The basic problem with the layer method is big, and obvious once you realize it. When
you have completed the first layer, you can do nothing without
breaking it up. So you break it, do something useful, then restore it.
Break it, do something, restore it. Again and again. In a good solution
you do something useful all the time. The first layer is in the way of the
solution, not a part of it!