It took 5 hours of extensive debugging today but the wait is finally over!

It has all the main features of the Leather variation (multiple stances, mouse-look striking, HUD striking, target detection, Doodles&Strikes support) But it has its own little detail too, every hard hit that connect with someone have a chance to add some blood spatters to the blade.

You can obviously disable this feature, or even change the color of the blood if you like disciplining aliens or robots.