This game is a blatant mockery of Zaxxon, but hey, that's alright,
since Zaxxon was such a phat game. Why they didn't just make Zaxxon, I'll
never know, but oh well . . . In the tradition of weird-ass Atari game
plots, in this one you're a falcon who wants to get treasure from Egypt,
so you can fly around and shoot stuff, all the while picking up treasure.
Why a falcon and not a California Condor I'll never know. Man, those are
some big birds . . . we should probably use them to fly en masse to Egypt,
pick it up, and then drop it on Canada so we can finally bring home the
gold in Curling.

Like a said, this game plays like Zaxxon, with that fake 3D isometric
viewpoint thingie in full effect. Not a bad game to copy, but in this game
it's kind of hard to judge distance from the ground, so you'll have a hard
time shooting enemies while they're flying. They have shadows, but the
shadows don't change in relation to their height, which is kind of bogus.
You're falcon can also land and walk around, which is cool if you wanna
get a breather from all the random enemies around, most of which look like
kites for some reason. Another neat aspect in the game is that you can
collect heiroglyphics to attain powerups. There are lots of different
glyphs, and different combinations getcha different results, like super
shot, or invinciblity, or warp, etc. Very neat addition to the game, and
it gives it a little strategy. When you get to the end of a level, you
gotta fight a cool looking sphinx thing, and when it is destroyed you go
on to the next. Every level looks kind of the same, with a different color
scheme and objects moved around.

Graphics are nice, with a lot of variety in stuff, and the enemies all
look good. The sphinx guy looks cool, too. Pretty good for the 7800. Not
really any music, but there are a good variety of sound effects, and none
are annoying except the one when you're floating on water. I hate that
one.

A good game, and the only one like it for the 7800. Get it, says me...