Whether it was intentional or not, Rumble Racing reminded me of a digital Matchbox racing game. The selection of cars seems to be pulled right out of a Matchbox toy set; each car looks like an over-sized version of the die-cast metal hotrods I collected as a kid. The stunts and over-the-top tracks all add to the extreme feel, making Rumble Racing a nice break from the likes of Driving Emotion Type-S or Gran Turismo 3: A-spec. Unfortunately, its flaws were too great to be hidden by any feelings of nostalgia I may have had.

The Sega Smash Pack: Volume 1 is Segas version of the old-time compilation disc trend made popular recently by companies with a rich history of games—such as Namco, Konami and Midway. The disc includes no less than nine certified, triple-A, 16-bit classics out of the Genesis era as well as three other miscellaneous titles to add to the overall value of the purchase. The games listed on the back of the case are practically a "whos who" of the greatest cartridges available for Segas renowned machine.

Like Brad, I have issues with Sega Smash Pack Volume 1. There are some true standouts in Streets Of Rage 2, Shining Force, Sonic The Hedgehog, and Virtua Cop 2 (even without light-gun support); all are shining examples of the Sega at its best in the pre-PlayStation age. The rest, however, are either throwaways like Sega Swirl and Wrestle War or games that do not stand the test of time like Phantasy Star II and Altered Beast. This has always been a sore spot of mine with these compilation releases.

m glad Brad brought 3DO's existence into question because it saved me from doing so. But with that said, there isn't much for me to add to his review. All I can do is wonder aloud whether this utterly forgettable game would have been released—or even made—had it not had the "Heroes Of Might & Magic" name attached to it? My answer would be no.

Heroes Of Might And Magic: Quest For The DragonBone Staff has got to be in the running for one of the longest game titles ever released. Ironically, for something with such a grandiose title, the latest release from 3DO Studios (created by New World Computing) didn't even hold my interest as long as it took me to say the whole name.

A zombie-like vacant look plagues all the boxers faces. Outside of several trademark punches and gestures for only a few select boxers, all the rest of the boxers move identically to one another to the point where it looks ridiculous when boxers appear to mime one another.

On paper, I'm sure Black Ops and Electronic Arts thought they had a winner. Their new game would only have Ready 2 Rumble: Round 2 to contend with, and it would be featured on the powerful, and (relatively) new PlayStation 2. But as other PlayStation 2 developers have done, Black Ops rushed the game to get it onto store shelves, and the results are disappointing.

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