FreeHolder Alpha 3 Hotfix 10

FreeHolder Free Download

FreeHolder Alpha 3 Hotfix 10 – Blending strategy, survival, and roguelike elements with RPG style character development, FreeHolder is the story of three escaped slaves in the time of the Roman Republic. Farm, hunt, craft, and cook your way through the years as you live on the edge of the beginning of the Empire.

About This Game

-Survival on the Frontier of Ancient Rome. You must avoid starvation and frostbite while working under the thumb of a corrupt census taker, and turn the tables on him.

-A Unique Blend of Genres. From farmsim to survival, role-playing to strategy, FreeHolder presents a compelling and revitalizing blend of classic game genres.

-Detailed Character Evolution. With seven classes and over thirty skills (with many more of each planned), you can be everything from a master sculptor to a hardened warrior to an efficient rancher.

-Roguelike, not Roguelite. Challenging and highly replayable, like games should be. Over a dozen procedurally generated factors gives you a new experience each game.

-Original Retro Soundtrack by Blue Mage. Drawn from a lifetime of obsessive involvement with video game music, the soundtrack for FreeHolder has been crafted to evoke memories of the classic console era.

The Story of FreeHolder – You and two comrades are escaped slaves who while fleeing Roman territory, stumble across a recently-raided farm, and although almost everything of value has been taken a small amount of wheat, a few tools and a couple silver denari might allow you to eke out a stealthy existence on the fringe of Roman lands. Unfortunately, you agree to run the farm together just as the Roman census-taker is knocking on the small home’s door.

Only slightly terrified of being found out, you are unable to convince the Roman that you are anything other than escaped slaves. However, this particular census taker is, ‘flexible’ and offers the fugitives a deal: if they run the farm and produce enough wheat to fulfill the wheat quota demanded by Rome, and toss a bribe on top for himself, they can go on running the farm instead of being sent back to face their master. With no other options, and no way out, you and your compatriots agree hastily.

This state of affairs does not have to last, however. A slave you may have been but you can choose to resist the Romans by stealth, subterfuge, or brute force, and by allying with the northern tribes. Or you can purchase freedom for yourself and your friends and buy your way into Roman high society. With ten different classes from agronomist to ranger, engineer, rancher, witch, and gladiator, with multiple different upgrade paths and special actions, you can play exactly the way you want to.

News & Changelog

FreeHolder Steam Alpha 3 Hotfix 10

2 June – RogueBros

FreeHolder Steam Alpha 3 Hotfix 9

6.1.2017

Announcements

Resident Skills I’ve implemented the majority of resident higher tier skills, including some highly useful ones like the Priestess’ healing ability and the Maior’s Buy Wheat. The ones that are left were originally intended to have effects that would take place in the late game, and include very advanced equipment, resources like Wine, potions, and special crops, none of which exist yet. I need to get the new arrow/ammo/quiver system working to have any use for the Hunter’s specialty shop. I have to decide whether I will implement some of these things now, or alter the skills, even temporarily, so as to make them useful in the mid-game. I’ll probably do a bit of both. I should also mention that I have another three or four residents on the back burner that all have skills related to things that don’t exist yet, and I might be able to add a few of them in the next hotfix.

Next Hotfix I didn’t get any bugfixes in on this patch, and it took longer than I would have liked, so I want to release another hotfix soon, over the weekend, which includes the rest of the resident skills and some bugfixes. I’m also working steadily on faction town capturing and HQ attacks, which will need to be implemented fairly soon, maybe two hotfixes from now. We want to get to Alpha 4 in time for the summer sale on the 22nd, which will also include the Mac release, so a hard deadline will be speeding my work over the next several weeks. Thanks for your patience.