If you mean the Telltale Walking Dead Game (I only played the first episode, because it was free for a short time), it was pretty excellent. Sadly, the choices in the game don't really seem to change much, from what I've seen.

If it's the other game, I haven't played it, but I've from what I've heard, it's pretty bad.

The other game is called The Walking Dead: Survival Tactics, and people said it was actually bad.

I played the 1st Episode of TWD (Free-to-play on PSN) and it was really good. The decisions I made were difficult to make, made me think pretty fast and some I actually regret. Want to continue the episodes but am broke as of right now.

"Suddenly Frodo noticed that a strange-looking weather-beaten man, sitting in the shadows near the wall, was also listening intently to the hobbit-talk. He had a tall tankard in front of him, and was smoking a long-stemmed pipe curiously carved. His legs were stretched out before him, showing high boots of supple leather that fitted him well, but had seen much wear and were now caked with mud. A travel-stained cloak of heavy dark-green cloth was drawn close about him, and in spite of the heat of the room he wore a hood that overshadowed his face; but the gleam of his eyes could be seen as he watched the hobbits."

You can't really learn it. You can certainly become functional in your other hand, but you'll always be right-handed.

Otherwise you just have to force a switch. Your brain fine-tunes motor neurons with the right-hand in mind, so if you switch hands you basically have to learn the motions all over again even if you already understand the concepts (e.g. writing).

I don't know what you mean by weaker though. That seems like a larger issue that shouldn't be addressed by simply switching hands.

As an industrial designer i was required to take a course about safety measures in the work place... there are many lesions that weaken your grip and there is no pain... switching hands is just addint stress to the other hand and not taking care of the problem, its just a lame work around an easily solved issue.