Skate with cover star Brett Hull and other players of the NHLPA as your guide your favorite team through an 84-game season. Award-winning broadcaster Al Michaels calls the play-by-play as you skate across a vertical view of the rink. In addition to the season option, players can select an exhibition game or jump straight to the playoffs in a best of three, five, or seven-game format. The "coach team" screen before each game allows you to individually adjust a team's rating in such areas as puck control, aggression, and shooting to further customize the on-ice action. Other options include adjustable season lengths, period lengths, and toggles for penalties, line changes, and commentary. The PC version also supports both keyboard and gamepad controls. The 26 included teams are identified only by city name due to the game's lack of an NHL license.

Motion-captured graphics made their first appearance in a hockey game with this Brett Hull license. Al Michaels provides a full running commentary, while a mode allowing the player to improve their game with Brett's help is also included. The game is viewed isometrically, with all the realistic fouls and gameplay situations included. Full pre-match analysis and forecasting is provided, as are post match statistics.

Brett Hull Hockey 95 was made in 1994 by Radical Entertainment and published by Accolade for Nintendo, and Sega systems. Due to its huge success it was also launched for PC in 1995. The sales of the PC release resulted in two sequels, none of which matched the original.

For me Brett Hull Hockey 95 is one of the best hockey games ever made for PC. The graphics are very good, and the game-play is fantastic.

But now let's talk about the game. Starting with the game-play options, there are different modes to choose from, such as Exhibition (good introduction), Half Season (half of the championship), Full Season, Play-Offs mode (only the final part of the season) and last but not least, All Star (which you should play only when you become an expert).

You will be surprised by the animations and outstanding controls, especially if you have a gamepad to play with. It features over 500 real names of NHL professional players, thanks to the license given by NHL representatives. Each player has his own personal skating ability, strength, aggressiveness, shot accuracy and shot power. Brett Hull Hockey 95 also features fights, just like any real hockey match does, and with a very realistic fighting model. You can also view replays of the best plays.

Up to 4 players for offensive and defensive plays can be chosen, and you should always keep an eye on your opponent tactics.

Finally, if that wasn't enough, the matches are commented by Al Michaels, one of the best sports commentators of all times.

So, in conclusion, this game deserves nothing less than 5 shiny stars.

One of the best action-oriented hockey games ever made, this 1995 version of Accolade's Brett Hull Hockey series is widely regarded as the best game in the series, even though two more sequels would be made.

Fans of console-based hockey games in particular (e.g. Konami's Blade of Steel, and even the SNES version of this game) will be pleasantly surprised with the game's fluid animations and outstanding controls, especially with a gamepad. The game features over 600 real-life NHLPA pros, thanks to it being fully endorsed by the association, each with his own set of attributes (e.g. skating ability, aggressiveness, shot accuracy, and strength). Fights, which no hockey game can do without, are realistically bloody, with a surprisingly wide range of punches you can make. Famous commentator Al Michaels calls the shots with his distinctive booming voice, and you can view instant replays of wrap-arounds, blue-line blasts, crushing checks, and more. Game length is very flexible: you can play a full 84-game season, half-season, 11-game short season, playoffs, or exhibition games. And lest anyone bemoan the lack of simulation-style options, Brett Hull 95 does not disappoint. You can customize up to 4 lines for offensive and defensive situations, and keep track of breakaways, one-timers, and even power-plays for in-game statistics.