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That was the conclusion I came to during my last build, 3200 was ideal. Gskill trident 3200 can be had in 16 and 15 CAS latencies, if you can find the 15 that would be my recommendation. Can't comment on 8 gb tho, I currently have 32 gb of it.

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That was the conclusion I came to during my last build, 3200 was ideal. Gskill trident 3200 can be had in 16 and 15 CAS latencies, if you can find the 15 that would be my recommendation. Can't comment on 8 gb tho, I currently have 32 gb of it.

There are no benchmarks that show RAM speed makes any significant difference in gaming whatsoever...

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Do a search on the forum. You're looking for tests done by "Saab340". He did a lot of tests, and I recall there was benefit from faster RAM. Not huge but benefit all the same.

I searched in more specialized places than just the forums, I always research when building new PCs. There is no noticeable improvement in going with the faster memory for gaming. It is nice marketing though.

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I searched in more specialized places than just the forums, I always research when building new PCs. There is no noticeable improvement in going with the faster memory for gaming. It is nice marketing though.

Depends how you define "noticeable"... If by "noticeable" you mean "visually" in games, then often, no, you won't see it. How could you at 60 + frames per second and only a 7% or less improvement. However, in tests the data demonstrates an improvement. It depends on the RAM speed and the game in question but yes, you will see a slight improvement in many tiles. Is it worth the investment to spend a lot of money on super fast RAM, probably not, but that's not my point, just that you are wrong in that a small improvement is often manifest.

As for tests in the sim, then yes, in CPU dominant titles like the sim improvements in frame rate with faster RAM are manifest.

"Westman" is the expert around here, he tests more hardware than you and I have had hot dinners. I recall he too has confirmed a slight improvement with faster RAM.

Did you bother to watch the Linus video I posted? He too witnessed a slight increase in frame rate with some tiles.

Yes. Higher frequency and tighter timings are better. Westman has shown that as well in many great FSXmark11 tests . I posted quite a few results with different RAM speeds/timings when I built my Skylake build soon a year ago I think.

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The 3200mhz c16, 16 or 32gb mems is sweet spot for 7700k even if that not exist

I've seen a lot of people on various forums planning 32GB builds because they claim that their flightsims can utilise up to around 24GB. But I've not seen hard evience of this (anyone???). I do wonder what kind of demands VR hardware place on system RAM and if that is likely to increase in the near future?

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Thinking about an i5-7600K or i7-7700K build on Z270 M/B dedicated to flightsims:

DCS

X-Plane v10 / v11

P3D v3 / v4

VR in the future

Q1) Based on browsing users system specs on several flightsim forums am I right in thinking the current Kaby Lake "sweetspot" for RAM is:

16MB DDR4-3200???

Q2) Is anyone really going to need more than 16GB for current flightsims (anyone running the above sims with 8GB and no OOMs)?

Q3) Would VR need more system RAM?

I just recently upgraded from 8gb 2133mhz to 16gb 3600mhz.

I asked around and did a bit of research - at the end of the day it's really up to you what speed you get. From my research, the price 'sweet spot' for RAM was 3200mhz. That seemed to be the best value. I found 16gb at 3600mhz for about $50AUD more in one store which seemed to be the last of it so I grabbed it. Higher speeds than this and it just got ridiculously expensive and I think my MB will only run one more speed step up anyway.

Did I notice a difference? Sure did but then again I went from single channel 2133 to dual channel at 3600 so that probably explains a bit.

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OK, so which flight sims will definitely benefit from more than 16GB of RAM?

In their default configuration? None. But start loading up lots of complex add-ons and you can get there, at least in theory. I haven't seen anyone show off a screen shot of task manager showing more than 16GB system RAM utilization solely due to P3D.

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