Divinity: Original Sin 2 on consoles could include mods in the future

Divinity: Original Sin II arrives at the PlayStation 4 and Xbox One consoles on August 31 and for now will not have support for mods created by users, as in PC, but this is something that could change in the future.

Kieron Kelly, director of product of the game in Larian Studios, has explained to the British media DualShockers that in the study they are evaluating the possibility that in the future the version for consoles of the game can integrate mods.

At the moment, no decision has been taken, that is , it is not discarded nor are they working on it, so at the moment there is no type of commitment on the part of the company.

Of course, in this generation have started to get more games for consoles that, with certain limitations with respect to the PC, have integrated mods created by users, so it is possible that the title is added to this trend.