Eduke32 Not Working.

When I run eduke32 it just shows a pointer in the upper left corner and then exits. Getting output from the executable gives me the below data. Looks like it gets to initializing sound and then quits. Does anyone have any ideas what I have done wrong as others have gotten this to work.

I know this topic is more than 7 years old but I'm still playing on my Wiz (never found any better pocket-sized handheld for 8/16bit emulation/ports) and I searched some workarounds for EDuke32 so here are a few tips for those like me who still wonder how to bypass those annoying bugs:
- to make EDuke32 use the folder /mnt/sd/eduke32/ instead of /root/.eduke32/, just add the paramater '-usecwd' (without quotes) in eduke32.gpe script file and that's it!
- to play music, just copy the timidity.cfg in /mnt/sd/eduke32/ with the extra line 'dir /mnt/sd/timidity/' (without quotes) added at the beginning of the file as specified in the readme file. Therefore, Timidity has to be installed on sd card root in this example.
- to bypass video (which makes the game exit on Wiz menu) and play Episode 4 ('The Birth') in Atomic edition, just edit your DUKE.GRP file with a tool like GRPViewer or Group File Studio (google them) and remove the ANM files (video), save changes and it should play fine on Wiz
- to fix controls where you have 2 actions for the same key, just remove unwanted action for a key in the file eduke32_binds.cfg
- to eliminate tearing, use last sdl lib (simply copy 'libSDL-1.2.so.0' file in eduke32 folder):http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,23,271