This week finally brings media into the fold. The process for uploading media is a little different to creating normal posts, so here’s how you do it.

First, upload the file via a POST request to /media. This can either be as a standard HTTP multipart body, with the name field set to file, or as a raw file in the body with the Content-Type header. (You can also optionally send a Content-MD5 header if you’d like the server to check the consistency of your file.) This will give you a 201 Created status, and point you to the new resource. You can now update that resource with the correct post data.

This multistep procedure is required to enable raw file uploads, and I’m not entirely pleased with it, but it’s the only way without requiring multipart requests. I’d love to have feedback on this system, as I think practical use will eventually reveal the correct method here.

So, it’s time to start winding up the Summer of Code portion of the project. There’s still one week left for the Summer of Code project, so you may still see a release next week, but most likely in the form of smaller updates, especially with documentation and testing. As I finish up, it’s time to look forward to the future of the project. The plan is to form a Feature as a Plugin team as we work towards core integration in future releases. People have already volunteered for the team back in the 3.8 scoping days, and I’ll be getting in contact with them shortly, but it’s not too late to nominate yourself for the team; let me know if you’re interested.

That was my feeling too, but multipart is harder for clients to use, so I’m conflicted. Interesting that even streaming from php://input still appears to use large amounts of memory; thanks for the thoughts.