SeaFall Session 4

We got another game played yesterday (1/19/2017). Took us around 2:40 to get the game fully played, a few mistakes were made (mainly on my behalf but were caught and fixed), and I lost big time. The game wasn’t nearly as close as it was on Game #3, this one had a clear winner, and a clear loser (me).

I tried to get two milestones, and a colony, due to a mistake I wasn’t able to get the first and Chris in that very same round snagged it from me, and that made it so I wouldn’t be able to get the second (Chris took it the next round), so I tried to go for a colony to set myself up for the next game, only to have Chris once again screw up my plans by ‘accidentally’ finding the Tomb of the Ancients (still a Cthulhu theme!) and ending the game. He deserves it, being last in most of the games, and overall, until that point.

Outcome

Brian – 26

Buildings

Trading Port

Upgrades

Stalwart

Raids = 0

Failed Raids = 0

Explorations = 0

Failed Explorations = 0

Ships Sunk = 0

Total Damage taken = 0

Island Searches = 0

Failed = 0

Uncharted Water Cards = 0

Treasures = 0

Research = 0

Advisors = 0

Colonies = 0

Milestones

Tasha – 46

Buildings

Gun Tower

Upgrades

Hale

Nimble

Raids = 4

Failed Raids = 0

Explorations = 1

Failed Explorations = 1

Ships Sunk = 1

Total Damage taken = 5

Island Searches = 0

Failed = 0

Uncharted Water Cards = 3

Treasures = 6

Research = 0

Advisors = 3

Colonies – 0

Milestones

Chris – 35

Buildings

Gun Tower

Upgrades

Intrepid

Raids = 0

Failed Raids = 0

Explorations = 1

Failed Explorations = 0

Ships Sunk = 0

Total Damage taken = 3

Island Searches = 0

Failed = 0

Uncharted Water Cards = 0

Treasures = 1

Research = 0

Research = 0

Advisors = 3

Colonies = 0

Milestones

The Markets Tremble

Gold Beyond Measure

Ancient Secrets Unearthed

Brandi – 38

Buildings

Upgrades

Intrepid

Enduring

Raids = 0

Failed Raids = 0

Explorations = 1

Failed Explorations = 0

Ships Sunk = 0

Total Damage taken = 2

Island Searches = 1

Failed = 0

Uncharted Water Cards = 3

Treasures = 0

Research = 3

Advisors = 2

Colonies = 0

Milestones

Game Notes

This was an interesting game. I picked up the Trading Port allowing you to sell goods at +4, so 10 each, and had two people take me up on the offer to use it for one of their reputation tokens. Selling goods at 10 each is very handy, and helped Chris take ‘The Markets Tremble’ milestone (sell goods worth 30+ in one turn), then take the ‘Gold Beyond Measure’ milestone (Have 60+ gold in your vault).

That, however, made Tasha raid Chris’ vault later on and getting 19 of his gold.

Pirates attacked twice this time, attacking Tasha (person with the most gold), then attacking Chris (person with the most in their warehouse).

I was attacked by the ‘Sunken Ship’. In Game 3 (I think) Tasha sunk Brandi’s ship after Brandi attacked Tasha’s port. That put an X on the map where her ship sank, and with it being right at the port, it causes some issues.

I was the closest to the X (by 1 space, but farthest away by a ruler). They all incorrectly ruled that it was by space, (it was by distance, not space), so it attacked me (secretly I do agree that it should be by space, but don’t tell them). Thankfully I didn’t take any damage.

Brandi discovered another island, I think that makes 3 for her now, and 0 for everyone else.

New Box

Look at all the goodies in the new box! We have a nice thick deck of new cards (including curses), new event cards, new rules, upgrades, buildings, and tombs!

The only things we didn’t get in this box are more treasures and advisors (thankfully not more advisors). I could have done without more rules.

The next game should be interesting with tombs and curse cards (with both of those, I am leaning more and more to thinking that Chis is correct and it is going to be a Cthulhu game).

Till next time!

Originally published at Iggy Games. You can follow Iggy on facebook here. Iggy is a partner of the Muskegon Area Gamers. We are glad to have his enthusiasm and his commentary.