Warbotron Double Strike Quick Review

I recently acquired Double Strike. This is Warbotron’s MP interpretation of Technobot Strafe. Since I did a review on Turbo Ejector (Afterburner), I’m gonna do a review on Double Strike as well.

I got Double Strike at a sale price of $51.99 (MSRP is $95.99). That’s almost half off! Since I was so impressed with Turbo Ejector, I had to get Double Strike to check it out for myself. Is he as good as Turbo Ejector? Let’s find out.

We will start with the box.

Double Strike is packed in the same kind of box as Turbo Ejector. And that’s a good thing, because these boxes are so high quality. They are composed of hard cardboard, and there’s a tab on the side for easy pull out. I didn’t include the outer box wrap in the pic above, but Double Strike has one too.

Box flap opens to reveal another good artwork.

In the packaging.

Double Strike is about the same height as Turbo Ejector. That makes sense as they both form the arms. I think Double Strike weighs a bit less than Turbo Ejector, but not my much. The figure is solid, with a nice hefty feel for a toy of this size.

Pic of lower back and legs. Notice how well the wings compact onto the back of the legs.

Ready for battle.

Another action pose.

Close up of the face. Decent sculpt with awesome light-piping.

Watch me balance on 1 leg!

Just like Turbo Ejector, Double Strike is well built. All joints are nice and tight, and some are clicky too. I detect no tolerance issues. All weapons fit where they are supposed to without it being too loose or too tight.

Transformation to jet mode is super straight forward. Just like Turbo Ejector, Double Strike follows the same overall scheme of his G1 predecessor. If you read the instructions, it will seem like the transformation is more complicated than it really is. I suggest just going straight in without looking at the instructions. Anyone familiar with Transformers in general shouldn’t have any problems.

The arms go up and over the back, and sits on top of the jet alt mode, instead of on the sides like G1. Waist rotation is required. Snap legs together and push in toward the waist. Unfold the wings. There is a back assembly with missile that stretched down and pegs in. Attach twin guns at front of the shoulder. That’s about it.

Pics of the jet mode below. It looks good and resembles G1 Strafe quite well. No TransFan will mistake this jet for anyone else.

View from the side.

View directly from the front.

View directly from the back.

Bottom view.

Rear landing gears don’t retract. The front landing gears can be rotated up, but they are still visible from the side. In the pic above, I got one front landing rotated up, and one left out.

An alternate wing configuration is in the pic below. This is actually the official Warbotron configuration. But I prefer a more G1 look, so in all other pics I had the wings configured more like G1.

The missile launcher on top of the jet deserves its 15 minutes. This thing shoots far! Be careful when firing. You’ll shoot your eye out, or worse yet, lose the missile.

Overall, I recommend Double Strike. I don’t think he’s as good as Turbo Ejector, but he’s still another solid addition to the Warbotron Technobot team.

Will I get the rest of the team? Only time will tell. Transform and Roll Out.