Ha! You can't challenge the logic in the blue post so you predicate all your ideas on the hope that blizzard will themselves repudiate it. THEY'VE NOT DONE SO PUBLICLY.

As pointed out elsewhere, they don't have to. By defintion, if Blizzard bring in a HElf faction for the Alliance, the post will have been ignored and repudiated. I doubt you can seriously make the case that Blizzard will feel bound to hold themselves within the limitations imposed by an 8 year old post, part sof which hav already been superceded by in game events and design decisions anyway.

You're running on pure hope and delusion, that's all it is. Any cold, rational analysis of the issue shows that the costs of implementing High Elves are not worth the reward.

The costs are a potential outcry from existing BElf players. The benefits are increased happiness from players - Horde and Alliance - who want HElfs, more economical and effective story development that -like pandas - crosses both factions, increased visual diversity at minimal cost and effort and rounding out the faction so it can be considered whole and complete.

It's a pure judgement call as to which way is best. That you feel HElfs are better not added to the game does not mean Blizzard won't feel differently.

It can be determined which is best. You only need a somewhat accurate measure of how many BE players there are and how many people actually want HE as a seperate race.

Originally Posted by cmats4020

I never said there was a huge party of neutral High elves, but there are some NPCs listed as neutral. However, and again, we can't argue population as there is nothing significantly factual on that topic.

Aside of course from the fact that somewhere around 80-90% of their population became Blood Elves. A population that wasn't all that big to begin with and hasn't exactly had opportunity to grow since then.
Besides, it was Blizzard that said that HE population is to small for a playable faction. Not us.

It can be determined which is best. You only need a somewhat accurate measure of how many BE players there are and how many people actually want HE as a seperate race.

Aside of course from the fact that somewhere around 80-90% of their population became Blood Elves. A population that wasn't all that big to begin with and hasn't exactly had opportunity to grow since then.
Besides, it was Blizzard that said that HE population is to small for a playable faction. Not us.

Again, Blizzard said that 8 years ago in a blue post. If you think Blizzard will feel obligated to stand by that post in this current day and age, then I'm sorry to burst your bubble, but Blizzard has retconned before.

I had an idea for ogres as a playable race once, but they weren't affiliated with any of the established ogre clans.

If I remember the lore correctly, the ogres were - at one point - a brutally cunning race, far superior to their modern day cousins in terms of intellect. Ages of both enslavement by the gronn and being hunted for sport by the orcs did a number on them.

My idea for playable ogres involves a clan from Outland that managed to evade enslavement migrating to Azeroth through the Dark Portal. They knew that Outland was falling apart, and decided to follow their kind. Once on Azeroth, their leader, whom I have yet to name, meets with Vol'jin, and these "true" ogres are assimilated into the Horde.

As far as racial attributes go, they are largely strength-oriented, with their base strength being higher than the orcs but lower than the tauren. The same applies for their stamina and other attributes. In terms of classes, we've seen warriors, hunters, warlocks, mages, and shaman; I don't think it would be too outlandish for there to be ogre priests. Rogues I'm a little iffy on as ogres aren't the most stealthy of races, but I imagine it's doable.

I had an idea for ogres as a playable race once, but they weren't affiliated with any of the established ogre clans.

If I remember the lore correctly, the ogres were - at one point - a brutally cunning race, far superior to their modern day cousins in terms of intellect. Ages of both enslavement by the gronn and being hunted for sport by the orcs did a number on them.

My idea for playable ogres involves a clan from Outland that managed to evade enslavement migrating to Azeroth through the Dark Portal. They knew that Outland was falling apart, and decided to follow their kind. Once on Azeroth, their leader, whom I have yet to name, meets with Vol'jin, and these "true" ogres are assimilated into the Horde.

As far as racial attributes go, they are largely strength-oriented, with their base strength being higher than the orcs but lower than the tauren. The same applies for their stamina and other attributes. In terms of classes, we've seen warriors, hunters, warlocks, mages, and shaman; I don't think it would be too outlandish for there to be ogre priests. Rogues I'm a little iffy on as ogres aren't the most stealthy of races, but I imagine it's doable.

Well, there's already a clan affiliated with the Horde, so implementation with that clan wouldn't be super lore-breaking and all that jazz.

I understand that the Blood elves are on the Horde, but Alleria still hates the Orcs. I could see her neutral towards the Blood elves, but against the rest of the Horde. Remember, the High elves are still on the Alliance side along with her non-psycho/undead sister.

I believe High elves will be playable sometime soon, but I could wait if not as soon as I expect.

The only way High Elves make sense is if they are added as a sub-race option for Blood Elves. It doesn't make sense to make a third Elf race option. Besides, Blood Elves and High Elves are the same thing. The only differences between them are political. Blizzard should just make a lore footnote that says the remaining high elves have joined the Blood Elves and be done with it.

The only way High Elves make sense is if they are added as a sub-race option for Blood Elves. It doesn't make sense to make a third Elf race option. Besides, Blood Elves and High Elves are the same thing. The only differences between them are political. Blizzard should just make a lore footnote that says the remaining high elves have joined the Blood Elves and be done with it.

High elves are a classic Warcraft Alliance-sided race! There's no way Blizzard would do that, plus the lore would't make sense considering all High elves hate the Blood elves and their fighting against the Blood elves would be for nothing!

Like an above user posted, we already have Humans, Dwarves (short humans), Gnomes (even shorter humans), and Worgen (sometimes humans) as playable races. What's the big deal about adding just a second elf race to the Alliance when the lore makes sense?

High elves are a classic Warcraft Alliance-sided race! There's no way Blizzard would do that, plus the lore would't make sense considering all High elves hate the Blood elves and their fighting against the Blood elves would be for nothing!

Like an above user posted, we already have Humans, Dwarves (short humans), Gnomes (even shorter humans), and Worgen (sometimes humans) as playable races. What's the big deal about adding just a second elf race to the Alliance when the lore makes sense?

High elves were a classic Alliance race. Then 90% of them joined the Horde. Their homeland is now a Horde zone. Their city is a Horde city. If you are going to add High Elves to the game, it makes much more sense to add them to Horde than it does to Alliance at this point. Its a waste of time since Blood Elves and High Elves are the same thing, but whatever. You can argue that Blood Elves never should have been Horde in the first place, but the deed is done at this point. If Alliance were to get an elf sub race, it makes more sense to give them Nigh Elf Highbornes.

It can be determined which is best. You only need a somewhat accurate measure of how many BE players there are and how many people actually want HE as a seperate race.

Aside of course from the fact that somewhere around 80-90% of their population became Blood Elves. A population that wasn't all that big to begin with and hasn't exactly had opportunity to grow since then.
Besides, it was Blizzard that said that HE population is to small for a playable faction. Not us.

I'm not sure why there NEEDS to be a huge neutral population. Pink Warcraft elves have the most mutable allegiance in the franchise, outside of maybe Goblins. It wouldn't take much, what with the recent huge upheavals in the Horde, for a few thousand faceless mook NPCs to jump ship to the winning team when one of their greatest heroes returns.

OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."

High elves were a classic Alliance race. Then 90% of them joined the Horde. Their homeland is now a Horde zone. Their city is a Horde city. If you are going to add High Elves to the game, it makes much more sense to add them to Horde than it does to Alliance at this point. Its a waste of time since Blood Elves and High Elves are the same thing, but whatever. You can argue that Blood Elves never should have been Horde in the first place, but the deed is done at this point. If Alliance were to get an elf sub race, it makes more sense to give them Nigh Elf Highbornes.

You act as if High eves aren't existent. They are still a part of the Alliance, mind you, an Highborne are physically the same as Night elves and they're on the same faction; unlike High elves and Blood elves (though physically the same, but they're on different factions).

Don't tell what and what not to think. High elves are heavily involved within the Alliance. There isn't even a solid case on High elven population considering that nothing has been confirmed. Also, racial identity isn't an issue given that the Pandaren are on both factions.

yes, they are " heavily involved" as in THEY are already the very small numbers they are, part of the alliance. They have been since for ever. and there has been a very solid case on their population. 90% of their race was slaughtered in the Third War -Following this, another 90% of the survivors changed their name to "blood elves. so even lets say IF there was 1 milion high elves before the 3 war Then there was only 100k left, then with 90% of what is left, means there is about 10k high elves left. That is not considering, the high elfs was dire maul.

Again, Blizzard said that 8 years ago in a blue post. If you think Blizzard will feel obligated to stand by that post in this current day and age, then I'm sorry to burst your bubble, but Blizzard has retconned before.

Which would be, by definition, their final word on the matter.

You people just won't shut up with your elves? So what if it was said earlier today? What then? Oh Blizzard won't feel obliged to stand by that statement because the guy who said it didn't use enough intonation, or, he didn't shave this morning.

This is why you get the "hate". Because there's not discussing anything with you, you refuse to acknowledge any facts that might weaken your take on high elves being added as a race.

If you are so convinced that the race will be added then why the hell do you constantly need to bring up the subject?

No. Alliance need a badass. We have all wussy races. Worgen and male draenei are all terrible players. Alliance need an ogre or something. Space goats look like pansys. Worgen walk like their paws weigh 300 lbs and they have poop stuck to their butt fur. I play both sides and it annoys me that none of the male alliance toons look badass. whereas all horde look pretty mean. Alliance really needs a new race with some good racials. Mostly all the heroic raiders are horde because of racials. Give alliance orcs and horde can take night elves, worgen and dranei. Its a fair trade.

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Also, please no more stupid night elves, blood elves or high elves. No more stupid looking floppy ears. I can tell you with certainty that if those races were real, they would shave down/cut off those stupid ears that get in the way of everything. NO MORE ELVES. get rid of the ones we have now.