Optimization: delay when first time opening file and about dialogs removed

Bugfix: particles now always take over the position, size and rotation of of the parent layer, even when using the Flexibility property

Bugfix: shadow artifacts fixed

Bugfix: antialisaing issues transparent export fixed

Bugfix: deleted shows are now correctly moved to the recycle bin

Bugfix: options dialog now supports higher Windows font sizes

Removed: sort layers on layer type option in options dialog

Removed: favorites menu item

Older versions

Version 12

Released: 2015-6-10

DirectX 11BluffTitler 12 is powered by DirectX 11. This makes installing BluffTitler painless (DirectX 11 is part of Windows) and gives us access to the power of the latest generation of graphics cards!

New GUI buttonsThe GUI buttons have been redesigned: nice, clear and modern! Learn more

In-app lessonsLessons are offered as show files: choose FILE > Open show.... Learn more

Mirror layerWith the mirror layer you can create perfect reflections on planes. Learn more

Cubemap layerWith the cubemap layer you can generate spectacular reflections on round surfaces. Learn more

New 3D modelsOur alien friend Bix and his robotic sidekick EZ have received a makeover and a 3rd avatar model is introduced. All models can be fully animated. Learn more

No more reloadingMedia files no longer have to be reloaded when you resize the render window or go fullscreen. This makes the app more responsive.

One global quality settingIn version 12 there is only 1 quality option: the menu items SETTINGS > Low/Normal/High quality. This way you no longer have to worry about hidden options affecting the quality.

One options dialogVersion 12 has 1 options dialog with 3 tabs: choose SETTINGS > Options.... With 1 options dialog you no longer have to worry you missed some settings.

1 new property in the camera layer: Brightness

2 new properties in the sketch layer: Texture position and Texture size

Sketch and EPS layers can now use the same EPS file

Style dropdown in font dialog

If the Chameleon property of the particle layer is negative, the particle colours are taken from the target layer instead of the parent layer

New menu item: EDIT > Change all effects

Number of textures per layer increased from 2 to 3. This makes more complex effects possible, take a look at the Effects/AdvancedMaterials folder.

Number of lights increased from 1 to 4. This greatly improves realism.

Moving from DirectX 9 to DirectX 11

DirectX 11 no longer supports DirectX 9 FX files and does not offer a replacement system. BluffTitler 12 introduces a new effect format: CFX files. To stay compatible, the installer offers CFX versions of the old FX files. When opening an old show, the matching CFX files are automatically selected. Learn more

Version 11

Stroked textBorders in BluffTitler were always added to the interior of the texts. With the new Stroked text style we can finally add borders to the outside! Learn more

Stereo renderingWhen you set the new Pupil distance property of the camera layer to a non-zero value, 2 viewports are rendered, one for each eye. Pixel shaders are available for red green anaglyph glasses and the Oculus Rift virtual reality headset. Learn more

New pixel stylesThe text, EPS and traced picture layers offer the following new styles: Floating Hexagons, Floating Triangles and Bubbles. Learn more

All demo shows that come with the installer now have the widescreen (16:9) aspect ratio

When editing, the active layer is rendered with a local coordinate system. This can be turned on/off by pressing <F2> or by choosing SETTINGS > Options...

Optimized rendering for realtime apps

Option to export with transparency info (compressed 32 bits RGBA)

Bitmap fonts: click on the new Select Bitmap Font button in the <F6> font dialog. Use Alphabix to create bitmap fonts

Video texture is updated when timeslider is moved

Attach borders to picture, video and video capture layers

Maximum number of particles increased from 1.000 to 10.000

Maximum number of characters in the text layer increased from 500 to 1000

Maximum show duration increased from 3 to 60 minutes

Use IE proxy settings option in the internet options dialog

Support for UNC paths

Intuitive camera position mouse control

Proper Would you like to overwrite? dialog when saving show with all media files

Version 7

Released: 2007-7-24

Software AntialiasingWith software antialiasing your exported video and picture files always look super sharp, no matter what graphics card, video driver and hardware antialiasing settings you are using. A nice side effect is that you no longer have to keep the render window visible when exporting

Create videos with resolutions bigger than your desktopFor example you will be able to create the highest HD resolution of 1920 x 1080 on a 1024 x 768 desktop. Resolutions good enough for printing are also possible, like creating a 4000 x 4000 picture for use on a party flyer. In the FILE > Set show resolution... dialog you can select a view of 50%, 25% or 12.5% to indicate that the exported resolution should be 2, 4 or 8 times bigger than the render window

Support for shader model 3Advanced effects like median filters, morphing effects and fractals are possible with shader model 3. Of course these effects will only work if your graphics card also supports shader model 3 (Geforce 6, ATI X1800 or better)

Effect propertiesEffect files used to abuse existing properties to make them controllable by the GUI. In version 7 effect files can add properties to layers. For example it is possible to create a Mandelbrot fractal effect that adds the properties Max iterations and Colour cycling speed to the picture layer. Another example is plane-to-donut morph effect that adds a Morp stage property to the picture layer