The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.

Entertainment Design

The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.

Tattooing

As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.

Software

The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.

The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.

Creature Design with Terryl Whitlatch Vol. 4

Toad-ogre Creature Concept and Story

Description

In this fourth title of a series, Terryl Whitlatch demonstrates how to create a monstrous villain, the Toad-Ogre, as well as other assorted creature characters suitable for film, animation and video games. This is a first-hand look at how creatures are designed in the entertainment industry, with a concise step-by-step analysis from the first rough sketches to the final designs and sculptural maquette. Not only does Terryl share her techniques and tools, including complete drawing and colorization demonstrations, but she also discusses in depth the vital interrelationship between the design of the creatures and the story and script. Terryl discusses what it's like to work with an art director and with other artists in a professional art department setting, and how the team functions together to create the best possible designs.

Tags

IMAGE GALLERY

Creature Artist

Terryl Whitlatch is considered to be one of the top creature designers and animal anatomists working in the field today. In a career spanning over 25 years, Terryl has many projects to her credit, including Star Wars: The Phantom Menace, Star Wars:The Special Edition, Jumanji 1 and 2, Men in Black, Brother Bear, Dragonheart, Alvin and the Chipmunks, Curious George, The Polar Express, The Princess of Mars, Zafari, and Beowulf, to name a few. Clients include Industrial Light and Magic, Lucasfilm, Ltd., Pixar, Talking Pictures, Walt Disney Feature Animation, PDI, EA, LucasArts, Chronicle Books, Simon and Schuster, and various zoos and natural history museums. Terryl is also the author of two books, “The Wildlife of Star Wars” and “The Katurran Odyssey”, volume one of a forthcoming series “The Katurran Trilogy”. In addition Terryl is involved with several other book and film concepts, as well as teaching Creature Design and Construction/Anatomy at the Academy of Art University in San Francisco, CA.

"Terryl's abilty to carry over realistic characteristics and personality in her creation of fantastic creatures has led top directors like George Lucas to seek her out. Her process leads to original and convincing creatures and her tutorials will be an invaluable resource."