Unit 4 Free Download [serial Number]

About This Game

An evil alien army has stolen the sacred artifact of our heroes' tribe while invading their home planet. Similar reports are coming from other planets and the solar system will decay without the power of these artifacts. Our heroes will begin an epic journey to uncover the truth behind this invasion. Who are these aliens? What are they trying to accomplish? Can our heroes recover the artifacts before their entire solar system starts to collapse? Experience the ultimate old-school platforming mayhem: perform impossible tricks, play with your friends and get ready to save the universe! Fast paced platforming action, cooperative gameplay up to 4 players, an elite squad of agents with amazing skills, space travels, exploration, unique missions, fancy characters, incredible fights with huge bosses, trade, minigames and much more!

Horrible Controls and movement physics. The game its self may have some good content and level design, however there is no fun to be had only frustration and for $14.99 there is no way I can recommend the game, even on sale I can't recommend. In addition at least two of the positive reviews are fake, I never knew how people could tell if a review was fake and so when I saw two reviews for Unit 4 each with comments saying they are fake, I thought I would look a little closer. Both are written by profiles set on private, which alone doesn't justify suspicion, however they both only have a few games and "2" Reviews and when I looked at the two reviews for both those accounts they were both for the exact same 2 games which also happened to be 2 games developed by the same company as eachother with similar reviews. In conclusion I recommend you, the reader, avoid this game, not because of sketchy reviews but because the most important part of any platformer is movement and controls and physics and this game has all of those wrong, and I love platformers so this was quite a disapointment.. Horrible Controls and movement physics. The game its self may have some good content and level design, however there is no fun to be had only frustration and for $14.99 there is no way I can recommend the game, even on sale I can't recommend. In addition at least two of the positive reviews are fake, I never knew how people could tell if a review was fake and so when I saw two reviews for Unit 4 each with comments saying they are fake, I thought I would look a little closer. Both are written by profiles set on private, which alone doesn't justify suspicion, however they both only have a few games and "2" Reviews and when I looked at the two reviews for both those accounts they were both for the exact same 2 games which also happened to be 2 games developed by the same company as eachother with similar reviews. In conclusion I recommend you, the reader, avoid this game, not because of sketchy reviews but because the most important part of any platformer is movement and controls and physics and this game has all of those wrong, and I love platformers so this was quite a disapointment.. Unit 4 is a retro platformer developed and published by Gamera Interactive

Upon first look, Unit 4 may appear to be a simple Megaman clone, but there's actually quite a bit more to it than that. Unit 4 is about an evil alien army that has stolen a sacred artifact from your home planet. Rumors swirl of other planets having the same thing happening to them. Your team (Unit 4) will embark on a journey to try and discover what is going on.

Unit 4 plays like an old school NES platformer. You control a single player on the screen with the ability to change into one of your Unit 4 brethern with a push of a button. Each person in your team has a different ability to help bypass obstacles and enemies in your way. Blue has the ability of mega jump which allows him to jump extremely high, Red has a super dash which is very useful smashing through enemies, Green has the justic hook which allows him to latch onto walls, and Yellow has ghost flight which allows him to glide through their air and through enemies. This game also supports 4 player locally allowing all 4 Unit 4 members to be on the screen at the same time.

This game is very reminiscent to unforgiving old school NES games. It may take 15 minutes just to get past one section of a level due to the intricacy of the levels. This game also has a few mini games such as racing in it which if you win can give you items to allow you to customize your Unit 4 hero, or your ship, these changes are sticly aestetic though and don't actually change anything else.

The level select screen is laid out like a Galactic map allowing you to pick levels. The more levels you finish, the move planets you are able to visit.\u00a0Despite the game sporting an old school appearance, the graphics are very sharp, and the developer did a fantastic job of making the game appear to be modern while sporting an 8-bit look. \u00a0The game has 15 different planets, and 3 different worlds to fight for. Each planet contains about 10 levels and a mega boss at the end that will test your patience and skills.

This game is a lot of fun to play, but can be extremely frustrating due to the difficulty of some of the bosses (as shown above). I have not tried the 4 player local version yet, but part of me thinks that with the exception of the bosses, it would make the game a lot harder trying to move from left to right without leaving your team members behind.

Steam statistics tracking is coming to D.I.P.R.I.P.: Today we can finaly confirm that the next Steam update will add gameplay statistics to DIPRIP. You can view two early screenshots at www.diprip.com. Statistics will also be displayed during map loading and in the Steam Community profile similarly to Day of Defeat:Source and Team Fortress 2. We hope to have this update ready for the end of this week, it will also feature a new deathmatch version of the Dam map and a few additional improvements.. Steamworks game play stats, a new map and a radio interview: The long waited D.I.P.R.I.P. update is coming today. This time we are adding Steam game play statistics which you can view during map loading or from the main menu. As promised we have also released a deathmatch version of the Dam map with some new textures and other graphical improvements. Additionaly to the new map, de_dam, ur_refinery and dm_refinery maps have recieved small game play improvements. On top of all that there is a new achievement "Destroyer of Worlds" which is unlocked after destroying 2000 objects.

Gaming Radio Network has interviewed Pawel Lekki from our development team. If you want to hear first hand about the future plans for D.I.P.R.I.P. the interview will be broadcasted on air twice:

Added an Interactive Truck to the Sandbox ModeAdded a new option on the Main Menu to Disable 'autoload'Added a new global window shaderAdded a new global brick shaderAdded a new global cement shaderAdded a new Chromatic Aberration ShaderAdded a new Bloom and Vignette ShaderAdded a new Tonemapping ShaderImproved the In-Game Text indicatorsFixed a Linux Launch Crash (2140229)Fixed a Mac OSX Launch Crash (2140229)Fixed the shop wall shaderFixed the truck's cameraFixed the shop window shaderFixed the certain shaders flickeringRemoved the truck from 'stocktown island'

Many Thanks,Harley Game Studios. Over 500 Players!: A huge thanks to the community as we hit 500 players, with over 780 wishlist additions, and a successful apocalypse early access release! This is a large achievement for such a small team, if anyone hasn't visited our steam community, please do so, where you can post your thoughts, ideas and suggestions.

The 0.1.1.4.a update is going to be released soon on all of our current platforms, Windows 32 Bit, 64 Bit and OSVR. For Mac and Linux users, we're going to have a testing release soon, so stay tuned!

Here's some of the features we'll be including:

A new main character, with a PBR shader, and motion capture animations.A improved main menu layout, with slightly better visuals.A few more shaders, adding more colour to the scenery and more nice visuals.A enhanced, and much improved building system in sandbox mode.A brightness slider in the settings, for different monitors.Building support in the tutorial, with more objectives.