[Destructoid's Director of Communications Hamza Aziz asked Jonathan Holmes to make a show called 'Sup, Holmes?' so that Destructoid could later sell a t-shirt that says 'Sup, Holmes?' on it. This is that show. Subscribe to the podcast feed and find more episodes here.]

We'll be talking to George and Jo about the planning that went into starting an indie game studio at the dawn of the Kickstarter revolution, how they managed to put out such an expensive looking game with so little capital and for such a low release price, the influence that 70's album covers and sci-fi novels had on their lives, how they managed to make a name for themselves in the increasingly crowded iOS market, and much more.

With so many horror titles out, it's difficult to keep things interesting for players. While some focus on throwing countless monsters at you, others seek to make players feel nearly powerless against a limited number of foes...more

Last month, we got a tease from an upcoming indie action title that will put players in the role of a superhero during an alien invasion. The trailer certainly inspired a lot of interest, as it was more somber and earnest, no...more

We haven’t gotten a look at Untame’s Mushroom 11 since we gave it a Best of PAX East award in 2014. It captured our hearts at the Boston show, with its approach to kinetic energy proving absolutely entrancing...more