Wes Desjardins

Entered the modding scene in 2002 and was extremely prolific for little more than a year. Many projects were announced, with some released either in finished or demo form, with a handful being withdrawn as well. Countless screenshots and ideas were shared as well. He left the Wolfenstein3D modding community in mid 2003.

16 years later he returned to modding. And began showing his presence in the Doom modding community. Becoming one of the project development leads of Wolfenstein X and it's mapset Wolfenstein: Hearts Of Liberty.