Poor old Weyland only got a single card in this pack, and it's a real tough one to use effectively. I'm gonna comprehensively cover every card it interacts with, from the "meh" to the downright disgustingly good. "Faceup" means that ice and assets have to be rezzed, and agendas have to be Public, limiting the pool to Weyland's Renovations and agendas targeted by Casting Call. That leaves 3 types of cards that you can combine with Dedication Ceremony: Public Agendas, Advanceable Ice, and Advanceable Assets. Let's go through each of them in turn.

Despite the seeming focus of this card on it's interactions with the over-advanceable Public agendas, Dedication Ceremony does little to impress. Reminder: "placing" advancement counters is not the same as advancing, which means that the abilities do not fire when Dedication Ceremony is used. However, it does mean that the agenda gets to its advancement cost quicker, which means it can be overadvanced before it is scored. Let's assume the player spends as many clicks advancing as possible, and scores it the turn they can. That means two potential plays:

Underway Renovation trashes 7 cards for 5 credits normally, and with Dedication Ceremony, it trashes 8 cards for 5 credits. I wouldn't play a card that milled a single card for 0 credits even if it didn't require an agenda on the table. Pass.

Hollywood Renovation has a higher advancement cost, which is why it actually may work with Dedication Ceremony. That's because you actually gain the benefits appreciably earlier. Normally you can place 5 advancement counters with it for 5 credits, but with Dedication Ceremony that goes up to 9. It even allows you to Fast Advance:

As a three card combo, however, and a fast advance strategy that requires an agenda already on the table (defeating the point of playing fast advance in the first place), I'm afraid I can't see this strategy appearing outside some janky decks. So let's move on. What about advanceable ice? Well, the closest comparison I can make is Patch, a card that already rarely sees play. For most ice, Dedication Ceremony is a credit more for a credit extra tax, which is not a terrible improvement, but it can't touch non-advanceable ice. I wouldn't recommend building a deck around it, but as a potential side-use of one of the other strategies it's not completely terrible.

But what about that final group. This list contains the assets that gain a benefit from a Dedication Ceremony, with a couple that don't work like Constellation Protocol. This is where we get into some pretty ridiculous jank territory, with some of it verging on being playable. Let's dive in to my favourites:

GRNDL Refinery/Reversed Accounts: this combination is why I wrote this review in the first place. If you don't see it: Install asset/Dedication Ceremony/fire to gain 12 credits or make the runner lose 12 credits. all at the cost of a single credit. If you were wondering, the reason why Dedication Ceremony makes such a difference to the playability of those cards is the 1-turn factor. If you have to stick it a scoring remote, it can be trashed, leaving the click investment wasted.

Gaining 12 is pretty astounding: it's a similar credit swing to the ol' Oversight AI/Curtain Wall combo in Blue Sun: Powering the Future, but without the risk of failure (note: with the exception of the upcoming Councilman, the runner cannot stop this). But the latter is ridiculous. 12 credit loss is like a corp-side Vamp, opening up scoring windows by sheer force. On top of that, runners tend to have control over their credit pool and never let themselves dip too low, which means they lack economy cards that can even be played at a couple of credits.

In Blue Sun: Powering the Future, the large ice you use guarantee a scoring window if not two, and the credit swing can put you back into SEA Source range. I like rezzing a Corporate Town at the beginning of my turn to trash a loaded Kati Jones, then they get to see their economy get ripped to shreds as they scramble up the 5 credits needed to trash it. Meanwhile, Spark Agency: Worldswide Reach can send the runner back to the early game before they escaped the advertisement trap and keep them there with City Surveillance. It's so good I'm putting it in the "Tier 1.5" category. Take it to a GNK and proceed to make some stories.

Moral of the story? Don't sleeve it up with your Renovations. Cut the ribbon with something that you really want to show off.

Contract Killer is worth mentioning. It's similar to Ronin but it does 1 less damage, can hit connections, can be fired off in a single turn from non-rezzed (install first click, rez, Dedicate second click, activate third click), and is entirely in-faction for Weyland.
—
LordRandomness3 Feb 2016

I think the interaction with Oaktown Renovation is both better and worse than you're positing. On the one hand, I think your numbers are slightly out - with straight advancement, Oaktown actually earns you 6 credits (4 advancemeents for 1 gain each, plus 1 for 2), whereas with Dedication Ceremony replacing one of the clicks means the first turn breaks even and the second turn is gain 6. So it's actually 6 vs 6 and Dedication Ceremony has given you a profit of absolutely 0! BUT - what it gives you is flexibility. If you install-advance-advance Oaktown, then next turn you have to spend at least two clicks advancing further, or else leave it on the board for another turn. With Install-Dedicate-Advance, you have a choice: you can score it instantly if you need clicks for something else (and scoring it cost/gained you a net 0), or you have a click-for-two-credit action available for you as many times as you can spare this turn. So Dedication does some work with Oaktown, but purely as flexibility, rather than as finance.
—
LeonardQuirm4 Feb 2016

Careful. Though it's clear from the rest of the sentence, saying "you can score it instantly" might be misleading as you can't score it on the turn you dedicate it. "...immediately when your next turn begins" would have been less ambiguous.
—
Sabin765 Feb 2016

Given the ruling on Tennin, does Dedication Ceremony allow you to put advancement tokens on your ID? And runner cards?
—
ende23r3 Mar 2016