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Seriously? The first prototypes with the touchscreen looked really inovative, but this one? Well, one image says more than thousand words:

Simple reason it's to provide good compability with games that already work with the most popular controller the xbox 360 gamepad.
It's seems a bit cheesy but I for one think its the right thing to do!

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Seriously? The first prototypes with the touchscreen looked really inovative, but this one? Well, one image says more than thousand words:

Same as SNES, Dreamcast, PS, PS2, PS3, PS4, XBOX, XBOX360, XBOX ONE. Seems to work for all of them, why change it But you somehow missed the huge difference, the analog "sticks", the shape and the layout of these controls.

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Seriously? The first prototypes with the touchscreen looked really inovative, but this one? Well, one image says more than thousand words:

Innovative does not equal good. Some innovations are just crap.

That actually looks really good! Discrete buttons for the d-pad - hell yes! What a great idea! Who cares that playstation 1 did it first, it's still a great idea, ps has always had the best controllers around so if you're going to copycat someone, you could do much worse.

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Much prefer the original design they promoted. This one with no LCD and old style 2 x 4 button diamond array, I would NOT purchase.

Do they really understand the importance of standards? If they release hicklety pickle standards then gamers will not be measured between each other for talent as it will come down to what controllers they have.

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I don't get this whole controller thing tbh. They are using off-the-shelf parts for hardware and software, could also go with XBOX or PS controller derivatives. Wasting time on their own controller seems like some pointless marketing/signature idea.