Virtual Simulators

Backbone of the Army

Backbone of the Army prepares you for life in deployed situations and at home station, working through events and dilemmas that
will challenge your ideas of what it means to be a leader and a steward of the U.S. Army Profession.

The audience for Backbone of the Army consists of Sergeants who reflect the broad Army demographic.

In The Future is Now you'll experience small private college or large state university life as a first- and second-year cadet. Through
multiple playable characters you'll face many college lifestyle situations, which often conflict with the cultural and ethical norms of
life as an Army Officer.

The audience for The Future is Now is primarily MS2 level Cadets. Some of the scenarios in the simulation that focus on campus life
exclusively may be used with MS1 Cadets, but the focus is on MS2 Cadets.

The purpose of The High Ground is to give Army leaders, especially those who are new to positions of leadership, practice in developing the
crucial moral/ethical skills that are the foundation of their professional ethic.

The audience for The High Ground includes United States Army Squad Leaders (E5/E6), Platoon Sergeants (E7), Platoon Leaders (O1/O2), and Company
Commanders (O3). Soldiers who will be placed in new positions of authority may also benefit from this interactive video.

True Faith and Allegiance follows the progress of J.T. Taylor from high school to new Soldier. This program gives new Army trainees the
opportunity to understand and apply the Army Values to everyday decisions and see how these seemingly small events can have long-lasting repercussions.

Ethical decision-making is a skill that improves with practice. True Faith & Allegiance will give you that practice and confidence in your ability to make
ethical decisions when times are tough.

The audience for True Faith and Allegiance is made up of USA Privates in Basic Training, Advanced Individual Training, and OSUT.

Stewards of the Profession: A Special Trust focuses on the Army Profession and Ethic, along with civil-military relations. The concepts of
the profession are applied to Command Climate and Leader Development issues.

The audience for A Special Trust consists of four distinct learning populations of strategic leaders. They are General Officers, Colonels,
Sergeants Major, and their civilian equivalents.

Highly Specialized, Highly Committed is a virtual simulation training product that focuses on Army Profession and Ethic concepts and how
they relate to the leader/professional development of Soldiers as they transition into the Warrant Officer cohort.

The audience for Highly Specialized, Highly Committed includes Warrant Officer Candidates, Newly Appointed Warrant Officers, and junior
Warrant Officers at their first duty assignment.

The Company We Keep is an interactive video simulation for Company Commanders and First Sergeants. It focuses on the responsibility of the
Company Command Team (CCT) members to serve as Stewards for the Profession of Arms by communicating, working as a team, counseling/mentoring within the
garrison environment, and inspiring commitment to the Army Profession through daily tasks. The interactive simulation demonstrates how excellence and
leadership should be modeled in the areas of training development, property accountability, materiel readiness, and personnel readiness.

The audience for The Company We Keep consists of Company Command Teams (CCTs) of Company Commanders and First Sergeants in both Active
and Reserve Components.

Moral Combat is a combat-scenario, first-person shooter game sponsored by CAPE. The game introduces a series of ethical dilemmas that
can prompt discussion among Soldiers regarding their decision-making.