Brink developer tease suggests new game reveal soon

"Car teaser", hey? Five bucks on RAGE: Enemy Territory.

Splash Damage has been petty quiet since the release of 2011′s Brink, an ambitious and feature-rich shooter which unfortunately didn’t quite live up to expectations. The former modder group turned pro studio, which is well-respected for its work on the Enemy Territory series for id Software, has two known projects in the works: iOS title RAD Soldiers, and an unannounced second effort.

The latter might be in for a reveal next week, as the developer’s website has been updated with a teaser image marked with “11.29 11:29″, which sure looks like a date and time. The teaser image contains an icon which looks a little like a symbol used in the RAD Soldiers logo, but clever observers have already noticed the image’s file name is “car_teaser”, suggesting a sudden departure from genre form for the team of shooter experts.

Never played BRINK. Wasn’t affected by the hype and ended up being discouraged by the general reaction to the game from players to even bother with one of the several free weekends they ended up having (which by that point had almost no playerbase left anyway).

Seems like the only thing Splash Damage ever did universally right was Wolf-ET. And that was free and is still being played today!

Bad publicity won’t kill an amazing game. People bought it, then stopped playing it, because they didn’t like it. Not because they read a bad review AFTER they started playing it.

It’s great that you liked it, but most people thought it was incredibly ordinary, myself included. This is why it failed.

2 Things killed it in my opinion. Buggy release. It ran like crap on the PC at release, and they took way too long to remedy it (Actually, not sure if they ever did). The second is the game was too complicated for regular public games. I jumped into countless servers where everyone was just playing TDM and not following the objectives. Has COD dumbed everybody down? It seemed to work fine in ET, which was essentially the same.

I dunno, Brink had so much potential, it just didn’t work when it was out in the wild.