Author
Topic: Server: Hades (Read 4090 times)

Created a server to celebrate the game launching, titled Hades. It's set to Hero difficulty for combat, and I Am The Guy for platforming. I'm intending it to be a difficult yet rewarding server to progress on, with combat not completely unreasonable, yet difficult.

It's running off of my mac mini, so it should be up 24/7 unless something happens to my internet/electricity.

I saw the list of admin commands within the encyclopedia, but there was nothing about limiting the ability to change difficulties. Is there commands for that, or is it by default that only the admin can change those?

I plan to make this where I play, so the world should progress at least a little every day or two, more on days that I have more free time.

I like to specialize or form roles for myself in games, so in this case, I will be purposely using only Earth and Entropy spells. I'll be farming up a ton of the materials for them once I finish upgrading my current character to the max amount via upgrade stones.

I also will purposely be pursuing every unlock available besides monster grinding, so resources should be unlocked as fast as I have the time to work towards them as well.

One request, when it comes to lieutenants and overlords, lets try and arrange times for taking them down, so everyone gets to benefit from the rare enchants dropping. That and it will be more of a server thing instead of one person deciding that it's time to kill them.

Nice to see another server popping up. Doesn't sound like a world that is kind to its players

On the changing difficulty thing, sorry, these were in the release notes after the admin commands article was done:

Quote

* Added the following admin commands:** grant_player_change_difficulty_permission** revoke_player_change_difficulty_permission** set_default_player_change_difficulty_permission*** These three work a lot like the similar ones for guardian_scroll and glyph_transplant and increase_cp, and control whether or not a player may change the action or platforming difficulty.** Thanks to TyberZann for the suggestion.

Logged

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Just popped on to this one to test how my Internet handles AVWW (very well apparently). Ran to the nearest mission and was almost completely overrun by vengeful ghosts... Some found it difficult indeed

Wanted to let you know, Khadgar, that I banned the four jerks that were on earlier. I'm sorry that I wasn't there to deal with them myself. I may have to give you admin rights or something so that if you're on and I'm not, you can take care of it, as those guys would've been instabooted by me if I was on by virtue of their names alone.

One of them didn't talk much but had a highly offensive name, so went ahead and cleared him out anyways.

They used a lot of language that I'm not willing to tolerate on my server, as they were pretty highly offensive in that regard.

I play a lot of League of Legends, and before that, DotA, so at this point, my tolerance for offensiveness from other gamers is pretty slim to none. There's just no reason for it, and all it does is hurt communities.

If it crops up again, let me know, and i'll give you admin access so that you can deal with ruffians if they show up while I'm not around.

One of them didn't talk much but had a highly offensive name, so went ahead and cleared him out anyways.

They used a lot of language that I'm not willing to tolerate on my server, as they were pretty highly offensive in that regard.

I play a lot of League of Legends, and before that, DotA, so at this point, my tolerance for offensiveness from other gamers is pretty slim to none. There's just no reason for it, and all it does is hurt communities.

If it crops up again, let me know, and i'll give you admin access so that you can deal with ruffians if they show up while I'm not around.

Good progress was made on this server over the past few days. After spending entirely too long on Continent 1, we made it to Continent 2! And with about 70 of the unlocks completed, we're almost fully... unlocked!

I think the origin settlement (which I renamed something inane) is permanently busted after a griefer attack, registering 5 less residents than actually live there. No matter, they still did their jobs are stonebinders and the like. Continent 2's settlement, which I think I named "Completely Worthless Settlement In The Middle Of Nowhere" is busy listing 0 residents also, at least until I glyph transferred each resident manually to get them to show up.

We only have 2 people active on here, Myself and Freykin, and while we're doing okay, it would be nice to have 1 or 2 more people.