Comments

Comment by Baranor

This trait is among the best, if not the best, neutral trait for PvP. It's especially good for Disc Priests.

Roughly 1 PPM

Works against players and NPCs

When it procs, it adds a debuff to the target that has 20 stacks, 25 if it is an enemy faction player (Currently bugged? It always applies 25 stacks in PvP and 20 in PvE)

Any time the target takes damage from players of your faction, including DoT damage, it takes another X damage (based on ilvl) and a stack is consumed

This counts as an extra damage source, the damage of your spells itself is not increased

This extra damage is Physical so it is reduced by armor, affected by PvP scaling, versatility (both yours and the target's), and it can crit

The damage is also affected by % based damage modifiers, such as a priest's Schism or a ret paladin's Avenging Wrath

Stacking this trait will cause the damage component to be increased for each piece of gear that has it (though currently no class can have it on more than 2 items) but the PPM appears to remain the same, effectively causing the trait to scale linearly

A re-application of this trait will add another 20/25 stacks, up to a maximum of 25 stacks. This means that if you get very unlucky, it could add as little as 1 extra stack in PvP, or 6 stacks in PvE. At ~1PPM, the chance that happens is fairly low, but it does exist.

Every player that uses this trait gets a separate debuff, they do not overwrite one another.