Hello everyone ! After making some progress with Construct, I finally decide to talk about my project. It's an Action/RPG/Platformer made with Construct. Years ago, it was an Action-RPG made with RPG Maker XP. But then I decide to turn on MMF2 (with the demo) for making it as a platformer but I prefer to use Construct since it's free, open-source and great <!-- s;-) --><!-- s;-) -->.

So, the game is actually a sort of remake or a port. I already have some main design/system concepts complete. The story was done for the old version (in french), but it's being written again by my scenarist.

Final Legacy recites the history of Sky Rainiki, an adurien (half man, half devil), whose destiny will take another turn.

[u:2nhr0hmm]Ultimate Action Battle System - U.A.B.S[/u:2nhr0hmm]Battle system in real time without transition. It is possible to hit in the air and on the ground.The other members of your team will not be visible and will remain in the reserve, but it is possible to call them for support.

[u:2nhr0hmm]OverPulse[/u:2nhr0hmm]Sky can come into state called "OverPulse" if its voltage is too strong. This will be very powerful in few seconds (time may change according to the "Rank").

[u:2nhr0hmm]Special moves[/u:2nhr0hmm]In the air, it is possible to make such an aerial attack. The attack differs according to the weapon equipped.

By pressing the Attack Button 3 times, you can achieve a charged attack that releases a projectile-like whose color varies according to the weapon equipped.

Is this your newest test version available for download? It was the only one I found in your links, so that's what I tried.

I see you used Gaia avatars for some of the character art. Nice idea for fast prototyping actually!

The test itself was awfully confusing though. I could walk jump around a bit before finally getting pushed off the stage, and every time I pressed the attack button it resulted in the character moving his weapon down very sloooowly while doing some damage. Looks like it was mostly made to test out all those numbers and calculations that show up on screen though, so I guess it doesn't tell much about the final product.

Would be nice to see a platformer/rpg kind of thing made in construct though, so keep it up

Yes, using Gaia Avatars for prototypes is great. It's easier than drawings. You will see that the HUD has changed. I wanted to make something less Devil May Cry-ish. Of course, the HUD isn't in his final state yet.

Drawing:

In-Game:

Thx for the feedback. The character attacking speed depends on some differents factors. Like your current rank (level), weapon's weight and speed statistik.

[A] : Attack (Hold to use Weapon Ability)1) Basic Attack2) Second Attack3) Third Attack : Launch a projectile4) Up + A : Upward Attack5) Down + A : Downward Attack

[S] : Use Arcane in Slot 1[D] : Use Arcane in Slot 2[Q] : Change Weapon[W] : Call Support Character

New HUD :

Graphics are only there for testing purpose... It will be changed soon ! About the controls, you have to hold the Attack Button for using the Weapon Ability (Teleport for example). Make a second combo after attacking to launch a projectile on the enemy. The idea comes from Megaman X2 with Zero.

I wish you the best of luck (looks like you really do know where you're going)

but...

you lost me at the character being half-demonic.

This is mainly because I feel games in this vein don't take the religious material their using, in a serious manner (visions of Bayonetta regretably pop in my head as I write this). I'm not saying (even though I'm Protestant) that you can't take things from context of Biblical (or pagan) sources and use them in a story. But I feel you need to either do it smartly, or not at all. Just making a character half-demonic, imo, does not make them cool. It seems tacked on to be controversial. Also, if you (like the aforementioned game) casually disregard the religion's actual meaning and context and just twist it into some jumbled mess, then you're going to piss some people off. I'm not trying to seem like a raving zealot here -- I'm trying to help you avoid making the pitfall other games have made.

I also apologize if my warning seems a bit disorganized. I'm a bit tired right now.

I just thought I aught to suggest what I've suggested. While there are people like me who will try to be understanding (until a game pushes it too far), but there are others who'll be a pain in your arse over it.

[quote="Paradigmthefallen":3j6z5bp3]I wish you the best of luck (looks like you really do know where you're going)

but...

you lost me at the character being half-demonic.

This is mainly because I feel games in this vein don't take the religious material their using, in a serious manner (visions of Bayonetta regretably pop in my head as I write this). I'm not saying (even though I'm Protestant) that you can't take things from context of Biblical (or pagan) sources and use them in a story. But I feel you need to either do it smartly, or not at all. Just making a character half-demonic, imo, does not make them cool. It seems tacked on to be controversial. Also, if you (like the aforementioned game) casually disregard the religion's actual meaning and context and just twist it into some jumbled mess, then you're going to piss some people off. I'm not trying to seem like a raving zealot here -- I'm trying to help you avoid making the pitfall other games have made.

I also apologize if my warning seems a bit disorganized. I'm a bit tired right now.

I just thought I aught to suggest what I've suggested. While there are people like me who will try to be understanding (until a game pushes it too far), but there are others who'll be a pain in your arse over it.[/quote:3j6z5bp3]Thanks for the comment. I understand what you're saying but don't worry. Everything is related with the story. There is 3 differents "races" : Humans, Aduriens and Demons. Humans are "of course" scared by demons but they also don't like aduriens a lot (since they are half-human, half-demonic).

Gameplay elements are also related to the main character (Sky), you'll find out that in the game !