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Comment by Nawra

I'd be highly interested to know if this would work for destruction warlocks to proc Molten Core. Currently I keep CoA up for MC, but that requires a gcd every 24 seconds(and is a dps loss to CoD). With this, I could just focus on my immo/incin/conflag + chaos bolt combo without having to bother with CoA.

Does enchant have a cooldown, or does it refresh?

Comment by Astralis

Any knowledge if there is a Spell Power coefficient on this proc?

Comment by Chordian

The "glow" effect is the same as on Unholy Weapon, i.e. small green skulls flying around the weapon.

Comment by CircuAuchindoun

Lots of caster theory craft, but have any melee considered it Ie: Shamans / PaladinsMyself, I play a protection paladin and I'm wondering just what kind of threat this could actually grab. Considering that Hammer of the Righteous is in fact a spell that causes holy damage, and this weapon enchant procs off of "your damaging spells". This leads me to wonder if I can proc it with spells such as Hammer of the Righteous or Shield of Righteousness and if so: would the DoT be applied to the 3 targets affected by my Hammer? As of right now I would say yes, based on the fact that my Seal of Corruption DoT is applied to the 3 Hammer targets.

Currently in 5 man groups -bother heroic and otherwise. I find I'm topping the damage done, or coming very close to it. Simply because of the lack of CC and ease of multiple target tanking. Now lets consider under the premises that this does proc often (50%), and I haven't been able to find much regarding an internal cool-down. I should think that any one capable of doing multiple target damage should be using this (AOE damage has not confirmed procs ie: Blizzard). The amount of threat I could generate, or DPS casters could produce should increase significantly (provided my thoughts so far are on the right track).

I am going to apply this to my weapon as soon as I get the chance, I will monitor its procs on multiple target damage: Hammer, Chain Lightning, Divine Storm etc.

Comment by FarNorth

Interesting little spell. Could be useful for an Enhancement Shaman. Stormstrike and the instant cast Shock spells are damaging spells, after all.Then again the 63 spellpower would be useful as well, but better would still be AP or something like that.

If it didn't have an internal cooldown, or could stack, it'd boost my Shaman's damage output considerably.

Comment by dvis

i think we all are thinking the only important question here....

does it proc with attacks like sinister strike?

Comment by Paladino

the question is dose this enchant have a chance to proc on consecration

Comment by cloudp

You have to love the material cost. 666.

Comment by mtgams

completely untested but might this be a viable option for frost dw dk's? Between icy touch, howling blast and death coil it would have very good uptime.

Comment by norokelt

i tried this enchant out today and i was greatly disapointed from the "glow" efekt

by full spell details etc. i could hardly see the "glow" and whats even worse, no green flying skull was present

Comment by colt45

Patch 3.3.0 PTREnchanting

* Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.

Comment by Jaiku

Well. This went from useless to possibly the best enchant for a caster in the game. GG blizzard!

Comment by thebitterfig

The effect on the PTR (as of 10/3/2009) provides 250 haste for 10 seconds with around a 35 second internal cooldown and a very high proc rate (thus about 36 to 37 seconds between procs). This will work out to be about 67-71 haste over time.

Whether this or 63 spell power is stronger will depend on class, spec, and relative value of haste and spellpower, but for a lot of casters this looks fairly competitive.

Comment by Zeiva

On 3.3.0 PTR, rogue poisons do trigger the effect. Used Berserking on MH and Black Magic on OH.

Anyone done some number crunching?

Comment by theconfessor

One question, though--does this procced 'Corruption' dot on the enemy overwrite a warlock's 'Corruption' dot? Same name would point to an overwrite, but that wouldn't be terribly fair, and Blizz would never do something unfair (/shifty). ;)

reading comprehension man.. The new and improved black magic does NOT have the corruption DoT. It is just haste. And on your first statement, it is entirely possible to calculate the dps increase/decrease because it is a flatrate rating "two-hunred fifty" haste rating. The only real variable is whether this will be a crusader style procs per minute? or will it work like trinkets with the 2min CD in between "potential" procs. The math is already being done, and the enchant is already available on the PTR I believe, so it is in fact not a mystery, and perfectly in the realm of "postable information".

Comment by Jackomara

My question is, on the PTR, has anyone tried this with an enhancement shaman? Given how much they use Earth Shock and 5MW procs plus the changes to Fire Nova, this looks like a very viable enchant. Would it be possible to stack the proc with both weap enchanted? Or would it be more efficient to enchant MH Berserking and OH Black Magic? Discuss...

As far as I can see, it will not double proc when two weapons are equipped with the enchant on both. It is possible that it will refresh itself, much like Executioner, though I didn't do an extensive enough to test to verify that

Fire totems themselves will not cause a proc

There is probably a little more testing that could be done on this, but that's a quick rundown on what I discovered in a 30 minute time frame.

Comment by solidsnak

Comment by shoeshine

On 3.3.0 PTR, rogue poisons do trigger the effect. Used Berserking on MH and Black Magic on OH.

Anyone done some number crunching?

Why is this comment marked down? It's correct, and a subject worth discussion.

Comment by raymix

I already do 3 button faceroll DPS with my ele shammy using . Haste buff is very regular, most of times simply refreshing itself

Just thinking what would be the gain for extra 250 haste, since i base all my DPS on it. So far it did not let me down. Just curious could this be much better than plain 63 SP

My theory:At 600 haste, dps difference between 10x SP and 10x Haste wasn't to great either, more like +/- 1 DPSBut chant still depends on procs and internal CD.

I'll let you guys do the math

Comment by myti

I'm currently using this on 3rd dagger on my rogue, it procs from poisons in 1 second and has 35second cooldown. Possibly new use for weapon swap addon? im currently just using 2 weapon swap macros to proc this and continue with 2 berserkings.edit: this effect only procs from 1 weapon when having 2 black magics

shared cooldown anddoes not stack* with itself (therefore do not apply to both weapons)

high % chance to proc so count on it happening within 2 seconds of the internal cooldown

berserking is still slightly better for offhand for rogues according to current simcraft.

* Haste procs from different sources now stack, but not the same source. Note that you can never have multiple haste procs up regardless of the source. They ALL share a cooldown. So Black Magic will not work with Hyperspeed accelerators or that haste trinket you just activated. It will work with Heroism since that's not a haste proc and uses different mechanics.thanks to JV3r8.

Comment by JV3r8

From Jackomara: My question is, on the PTR, has anyone tried this with an enhancement shaman? Given how much they use Earth Shock and 5MW procs plus the changes to Fire Nova, this looks like a very viable enchant. Would it be possible to stack the proc with both weap enchanted? Or would it be more efficient to enchant MH Berserking and OH Black Magic? Discuss...

Does it double stack? I enchanted my weapons with it and tested it on the dummy in Org...It may have, but I am not sure. Since it does have a 35 second ICD, it may not due to Blizz anticipating Enh Shaman attempting to dual-wield it for 500 haste on a double proc (similiar to WF/WF applying a cooldown on both imbues when WF is proced).

EJ seems to say MH Berserking and OH Black Magic, but with haste being so fickle for EP values your milage will vary.

It is a viable enchant for Enhancement shaman who use (and everyone should be using it now) WF/FT as both do other than physical damage and will proc Black Magic. Add in Earth Shock, Lightning Bolt / Chain Lightning, Static Shock / Lightning Shield and Fire Nova (not sure if it procs off of Windsheer yet).

I will continue testing it in-game and see if it does double proc. If not, I will keep it on my off-hand since I do like the chance to get 1000 haste as a melee shaman.

UPDATE:: It does not double proc. The CD on Black Magic is similar to WF...once the effect happens, any enchant is linked to the first's cooldown. It still has a remarkable uptime for Enhancement Shaman none-the-less and works well with my current gearing and sims.

Comment by JV3r8

From Brunpal:■Internal cooldown?■good enchant for dual wield?■PPM?

ICD is 35 seconds

Enchant the off-hand only as it only will proc once before the cooldown prevents it from refreshing itself or double procing.

PPM? 1 to 2? This I am not sure about since I haven't had time to raid with it yet and data mine myself. Will post again when I do.

---EDIT---

On my guild's last Marrowgar kill, I got the buff 11 times within 6:47 averaging 37 seconds between procs. Simplifying it and using bad assumptions: ~1 PPM.

I tried calculating a real PPM, but since it is a spell and Enhancement Shaman mix around hits and spells for procs it became too much of a headache.

Two casters with the enchant in the raid had the same amount of procs as myself. I'm sure if the math was done it would be closer to 2 PPM (logically figuring nearly a 7 min fight and seeing 11 procs) or 27% uptime.

Comment by shadowdragon986

Currently giving this enchant a try on my OH dagger as a mut rogue, berserking on the MH. Haste is a good stat for rogues now with the Deadly Poison buff in the last patch. So far, with my other haste proc trinkets, this has given a significant DPS increase with frequent instant MH procs.

Comment by StryderJMatthews

What is this Black Magic! (Sorry, someone had to say it *shrugs*)

Comment by k1037

From Magehuntererm.... which part of "Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste rating by 250. Requires a level 60 or higher item." don't you understand?

If you can really cast spells you must be a new breed, other than that, you are just a muppet that has wasted about 600g of mats and BELEIVES it has increased his dps!

Poisons count as spells. A Mut Rogue casts a lot of poisons, so 35% chance would mean 100% uptime whenever the internal cooldown was not in effect.

Poisons have *always* counted as spells, and used spell crit %'s and so on. It's always a good idea to look up mechanics before insulting people. Actually, insulting people is just needless and a bad idea in general.

Edit: Just wanted to clarify that this isn't actually a good enchant for a Rogue. Was just responding to Magehunter's ridiculous rant.

Comment by Rayvincible

Has anyone done any testing for hunters? May seem strange but was wondering if attacks such as serpent sting, black arrow, and explosive shot may be considered "harmful spells"... and I'm one of the few hunters that dual wield instead of using a pole arm or battle staff. I may test it mysellf when i'm not so broke in my wallet... but just incase anyone has already tried it the info would be sweet.

Comment by Smokpipe

Comment by nemuses

I tried this as Elemental shaman. Must say that it has pretty nice proc chance,and around 40sec CD. I didn't found big change of the dps , lowered my Lightning Bolt cast with 0.06sec. Think i'll be back to the SP , enchant , im counting too much on proc's anyway :P

Comment by bentglasstube

PPM only applies to things that proc of melee hits because weapons have different attack speeds. This enchant is a 35% chance on every harmful spell hit, so its uptime should be pretty close to the duration / ICD value of 10/35 = 28.57% assuming you hit with a reasonably steady flow of harmful spells.

Comment by Debriatus

For affliction locks looking at World of Logs, uptime is about 25% give or take a percent. So the value of this enchant is equal to 62.5 haste which makes this almost equal to the 63SP enchant. This could mean more DPS if you can get it to proc at the right time(Refreshing haunt and DS sub-25%) and less DPS if it procs at a bad time(any time you have to move on a mobile fight). That being said if you're wearing a staff, go with SP. If you're using a 1h, it's all a matter of preference.

Comment by pestolence

any thoughts about using this for a destro lock for raiding?

Comment by boodah

Just did some testing, and this might be worthy for retribution paladins:

Tested, confirmed to proc:JudgementExorcismHammer of JusticeRepentanceConsecration (on cast, only if the first tick will affect an enemy)Holy Wrath (on cast, only if it will affect an enemy)VindicationTurn Evil

Tested, confirmed to NOT proc:Seal of Vengeance (seal damage)Seal of Command (seal damage)Hand of ReckoningHammer of WrathRighteous Vengeance (application or tick)

Comment by Aaro

I tried this as Elemental shaman. Must say that it has pretty nice proc chance,and around 40sec CD. I didn't found big change of the dps , lowered my Lightning Bolt cast with 0.06sec. Think i'll be back to the SP , enchant , im counting too much on proc's anyway :PI agree. The big issue is that Elemental is so stuffed with haste right now that 250 extra to blast the GCD down to 1 doesn't take much effort. In a raid setting, getting down to 1 isn't that tough anyway.

Comment by lumpymilk

Comment by Angy

Im considering using this on my Enh shammies OH, with berserking on my MH. All the blurb ive read seems to point at this being a viable way to go, just wondering if any Enh shammies have anything to say about that?

Comment by kriptyk

do u reckon it would be useful for a shadow or disc priest? my spriest is going haste/SP so...

Comment by semlar

This may be pointless but..As a feral druid, I have personally observed all of these abilities proc this enchant:

Shred

Mangle (both)

Maul

I have not seen any other feral abilities proc it (not even feral faerie fire, oddly enough).

Considering it procs on both mangle and maul, the uptime for a druid tank would be the same as a caster's.

Now correct me if I'm wrong, but let's say this is up 10 out of every 35-40ish seconds. That would work out to about 2-3% more mauls or 1-2% more threat overall.

I'm not sure how massacre, mongoose, or executioner compare in terms of a pure threat enchant, just throwin' this out there.

Comment by Gnorc

This enchant procs VERY easily. With my Shaman, when my Lightning Shield attacks a creep, Black Magic has almost 100% proc chance. Irritating.

Comment by Fawful

This procs from throwing nets at snobolds if you are on the "Gormok Wants His Snobolds" quest.

Comment by pepparn

This is good for a warlock with 3,2k SP ub (without any buff), then I only need haste(and crit ofc (I'm hitcapped)), right?

Comment by jamesscalise

After having the dignified headmaster's charge for so long, I don't think I can handle this enchant.

Comment by eaglewing

Out of pure curiousty I wanted to know if this would proc off of a disc priests reflective shield. So I enchanted it and tested it in AV. I put Shield on myself and ran through the mine had it proc 4 times never using any other spell then shield. It can proc anytime somone hits the shield and damage is reflected even if the damage is absorbed.

Comment by vetini

sorry for the spupid ask but, this enchant works on heals?i think it is better than 63 spell power =D

Comment by Fiiralmo

can you use this one on Sister Svalna's Aether Staff?

Comment by Moccamaster

Made it on my gnome dagger - but there is no glow...? Is that gone due to recent patch or what may cause this?

I was kind of surprised since the name of the enchant really begs for a cool animation/glow...

Comment by remid0d0s0

It wasn't clear to me whether it would proc for my hunter, so I tried it ... NOPE.

It does not proc for serpent sting (poison), in particular. In general it does not proc on any hunter ranged attack at all.

Comment by Mirthstrike

Decided to try this out on my leveling (80) Mistweaver monk. The only spells I could get it to reliably proc off of were Crackling Jade Lightning and Chi Wave (presumably Chi Burst would work as well). None of the 'melee' spells (including Spinning Crane Kick and Expel Harm) seemed able to proc this enchant.

Comment by warhowl

at low lvl(1-19) this now gives 94 haste(244% haste on shaman) pretty insane