Maybe we should try hooking the barPrototype:ApplyStyle from DBT.lua instead?

I tried but couldn't really get it to work as I don't understand hooking properly.

ATM I just edit the DBT.lua every time by adding these lines at the bottom of the "function barPrototype:ApplyStyle()" (Starts around line 630+)

I still want to edit the width, height and positions of the DBM elements manually in LUA as well. (I really hate savedvariables) With this I could also move the bars depending on where I am (PvP or Raid/Dungeon).