Explosive Gel

Explosive Gel

General Information

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First Appearance:

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The Explosive Gel was a gadget (and, on occasion, weapon) that was used in Batman: Arkham Asylum, Batman: Arkham City, Batman: Arkham Origins, and in Batman: Arkham Knight. That gadget was used to break structures and could take down armed and unarmed thugs when used in collaboration with a structurally unsound wall. If a single spray of Explosive Gel was set off on a normal, structurally sound wall, the thug would only be knocked down and be made vulnerable to crouching Takedowns.

Contents

Gameplay

Batman: Arkham Asylum

Explosive Gel could be used to stun or take down thugs, confuse Titan Henchmen, and destroy weak walls. It was also utilized to knock down the Titan-infected Joker for good during the latter's takeover of Arkham Asylum. On weaker substances, such as paper, it did not need to be detonated: it burned the object instead, such as Dr Young's Titan Forumla.

Explosive Gel Upgrades included:

Auto Proximity Detonation - Exploded when an enemy got near.

Multiple Frequency Detonator - Zoomed in on a specific Gel patch to detonate only that specific patch.

Batman: Arkham City

Batman used Explosive Gel to defeat Solomon Grundy. Although it was not used as often as the gel was in Arkham Asylum, it was still used as a Combat technique and could still be used to break open walls. The Multiple Frequency Detonation feature from the previous game was left intact from the start of the game, but the Auto Proximity Detection was removed - instead, Batman would be alerted whenever hostiles were close to a gel-applied surface. Batman was also able to drop a gel-coated Batarang to the floor and detonate it quickly, which allowed him to use explosive mines in busy Combat situations.