Is any gil spent in obtaining/upgrading relic? Or how much would you estimate it would cost to level a craft to 50? etc etc is there anything out in game right now that requires a fair bit of gil? I know FC and personal housing wont be cheap but those arent out yet. Im only referring to things that exist right now

Is any gil spent in obtaining/upgrading relic? Or how much would you estimate it would cost to level a craft to 50? etc etc is there anything out in game right now that requires a fair bit of gil? I know FC and personal housing wont be cheap but those arent out yet. Im only referring to things that exist right now

The only gil sink I've found so far, and I've been looking for them, is Tele'ing everywhere all the darn time and buying ingredients for crafting as opposed to actually farming them. Other than that, though, everything is dirt cheap.

its a huge problem for me, it cost me almost 10k just to repair my darklight set, its not even worth farming leves since i spent more gil on repair, than I actually get from leves or dungeons >_> would be nice if they addede dailies that would give you allagan currency or other gil rewards, cause as of now I barely dare to do anything that harms my gear, unless I need something specific.

its a huge problem for me, it cost me almost 10k just to repair my darklight set, its not even worth farming leves since i spent more gil on repair, than I actually get from leves or dungeons >_> would be nice if they addede dailies that would give you allagan currency or other gil rewards, cause as of now I barely dare to do anything that harms my gear, unless I need something specific.

what about relic? is anything needed for it obtainable with gil or is relic 100% farming 0% gil? unlike ffxi where you needed money for relic.. hypothetically you could farm all the currency you needed but doing it that way woulda made an already year long process take longer. So is spending gil in xiv for relic even an option or is xiv's relc strictly farming.

also since we're on the subject of relic is the relics power in xiv on par with xi's relic? i know in a bead to head batle xi's is probably stronger. But im asking if theyre equal for their respected realms/worlds? does relc in xiv offer any hidden/additional effects or ws/abilities youll ONLY find in that weapon or is it merely no different than any other weapon just with the best base dmg and highest stats?

A lot of people are complaining that you don't make enough GIL in game, more than are arguing there are no GIL sinks.

Once you get close to endgame your main source of GIL being quests starts to slow down. Once you hit endgame it all but stops (at least you don't have a sea of quests every hub anymore)

Thing is after about level 30 or so, repairs start to cost a lot, and this really starts to show if you run dungeons a lot, which you will at endgame.

Then there is a sort of need to teleport everywhere. You start getting more and more quests that have you bouncing around the world after 30. You will want to fate farm, Odin might pop and then Behemoth...theres lots of reasons to teleport, and it starts to add up fast, even if you take advantage of the favored destination.

Crafting is the best way around this. People do have excess of GIL and will spend it on gear, specifically people who start a new class and wont have the quest lines to feed them gear. I found myself shocked to see no level 5-10 gear for crafter class and for some combat classes, I made a few items since they are easy to make and they all sold within an hour.

So theres a lot of ways to make money, one of the ways to be GIL negative is to fate farm and dungeon farm and nothing else.

A lot of people are complaining that you don't make enough GIL in game, more than are arguing there are no GIL sinks.

Once you get close to endgame your main source of GIL being quests starts to slow down. Once you hit endgame it all but stops (at least you don't have a sea of quests every hub anymore)

Thing is after about level 30 or so, repairs start to cost a lot, and this really starts to show if you run dungeons a lot, which you will at endgame.

Then there is a sort of need to teleport everywhere. You start getting more and more quests that have you bouncing around the world after 30. You will want to fate farm, Odin might pop and then Behemoth...theres lots of reasons to teleport, and it starts to add up fast, even if you take advantage of the favored destination.

Crafting is the best way around this. People do have excess of GIL and will spend it on gear, specifically people who start a new class and wont have the quest lines to feed them gear. I found myself shocked to see no level 5-10 gear for crafter class and for some combat classes, I made a few items since they are easy to make and they all sold within an hour.

So theres a lot of ways to make money, one of the ways to be GIL negative is to fate farm and dungeon farm and nothing else.

yeah making money isnt the issue. im just wondering if theres any gilvsinks in the game. i like being one of the ppl with the 10 mil gil uber item that few have.. or the item that takes so much work to get that 90% of ppl will see the requirements and decide to not even try. (i.e ffxi relic) in ffxi relic was so rar everyone on the server could literally name all the playrs who had one and anyone who had more than one was "obviously cheating/buying gil" (no those arent MY thoughts thas wh i used quotes) im just wondering if theres any items like that in xiv. xiv relic, while hard to get its not THAT hard (i spectulatsle 50% of players will have one before 2014)

Then there is a sort of need to teleport everywhere. You start getting more and more quests that have you bouncing around the world after 30. You will want to fate farm, Odin might pop and then Behemoth...theres lots of reasons to teleport, and it starts to add up fast, even if you take advantage of the favored destination.

I've gotten into the habit of running anywhere that doesn't require chocobo porting, ship, or airship. I'm sure there is some areas that do, but I'm sticking to that. I bet those 30+ players where wondering wtf a lvl20 was doing running through. It's a LONG trek, but hey.

FATES remind me of campaign, and I either just miss them, or get there in time, and it's zerged down so bad that I didn't get to hit one mob. So I'm not too concerned about them.

Guess I'll be the last player in the game to hit 50 :P but I don't care.