Take out the terms, the raptors, and bikers. They are over priced and not worth the cost. Run 4-5 7 man units with a fist and two special weps, either plasma guns or melta guns in a rhino. Run two princes with Mon and wings, and nothing else. Warptime makes you rerolls all dice if you chose to, not just the misses, which isn't worth 25pts on a guy that shouldn't live past turn 3. I suggest running 2 vindicators to add some heavy punch. About a year ago I was playing a pure death guard army and was doing pretty well. However the codex isn't set up to use one chapter. It limits the effectivness of the army as a whole. It can be done, and be a tough army if played right, but it does take a lot of practice. If you want to get a game in send me a message. I'll bring my Children of Atrophy, a nurgle dedicated list, and we'll have a game.

I'll be at Jaks Sunday with my chaos and GK if that's where you play. If not, I'm sure there's a meeting ground.

I don't know about the raptors, I mean 15 raptors with 5 T can be pretty gross. They have the staying power to make it to their target, maybe even leaving a line of slagged vehicles in their wake. Can't argue that the price is redonkulous though. But I've always wanted to play test a group of these guys.

Last edited by Uktena on Thu Mar 22, 2012 5:10 pm; edited 1 time in total (Reason for editing : caught my mistake of thinking they got FNP)

Can't play this Sunday capn. Me and the Mrs have plans, is there any other day of the week you can play? I'll try out your idea this afternoon vs kunnin and see if it works for me. Uktena, I agree 15 t5 guys-- expensive as all get out-- would wreak havoc, I think it would possible be worth it to try. I may yet. Not to show my opening hand and all but the gautier tourney next month I'm planning on running whatever this list turns out being.