Elder Kings is an Elder Scrolls themed total conversion for the Paradox Development Studio game Crusader Kings 2. It allows players to live out their dreams of ruling one of the great realms of Tamriel and leading their dynasty through it's various eras and challenges. While still effectively a Work-In-Progress Project, Elder Kings still offers one of the biggest gameplay experiences available for a released CK2 mod!

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--Installer is compatible with 64-Bit OS Only--The decision was taken to force the installer to accept only 64-bit Operating Systems. This was done as an overwhelming majority of our players utilise 64-bit Operating Systems and we have been receiving an overwhelming number of CTD reports related to 32-bit Operating Systems. As we have previously stated, we do not consider Elder Kings to be fully compatible with 32-bit Operating Systems. If you wish to attempt to run Elder Kings on a 32bit OS, please download the unsupported Zip Archive.

Changelog
- [Added] More fleshed out Khajiit Portraits.
- [Fix] Mane trait missing description.
- [Fix] Various localisation issues.
- [Fix] Rule by Might no longer overwrites Temple/City Succession Laws.
- [Fix] Baroness of Wayrest incorrectly set as a man.
- [Fix] Pyrrahn no longer incorrectly set as a Republic.
- [Fix] Missing Barony name in Simia.
- [Fix] Missing Edict Icons.
- [Fix] Missing Runestone decision icon.
- [Fix] Tamwell duplicate entry causing holding problems in Argonia.
- [Fix] Slave Rebellions misfiring and having no effect.
- [Fix] Holding a Summer Fair or other seasonal event will no longer lock you out of holding more of them in that character's lifetime.
- [Fix] Economy Techpoints going into the negative.
- [Fix] Cultural retinues no longer available to all cultures.
- [Fix] Small Knightly Order now reports the correct tech requirement.
- [Fix] Vampire event "loop" error corrected.
- [Fix] Vigilants of Stendarr adding a holding to an already full province.
- [Fix] Disappearing Necromancer trait (related to borked potential conditions).
- [Fix] Empire of Tamriel defaulting to agnatic gavelkind upon creation.
- [Fix] Appointing Republic Heir not functioning correctly, causing game-over if you lose republic elections or your initial patrician ruler dies.
- [Fix] Numerous minor event syntax issues.
- [Tweak] Vampire fertility has been reduced temporarily while the system is being rewritten.
- [Tweak] Vampire "turning" has been greatly reduced.
- [Tweak] Yokudan Empire and Empire of Tamriel, as well as a few other realms, have had their colours adjusted to be less similar.
- [Tweak] AI will suffer marginally less Warlord Uprisings than previously.
- [Tweak] Mer lifespans have been adjusted, more should now survive into their 300s

I don't know if this has been mentioned anywhere before and I'm sorry if this is a stupid question, but what happened to the portraits for the elven races and Argonians, i vaguely remember and earlier version having better portraits but the current ones are even worse than recolored vanilla one's. I know it seems vain but I cant really play any elven characters now because they just look so bad.

We never had recoloured vanilla portraits. The previous set was very limited in it's customisation options, the females were basically one or two different placeholder customisations, the proportions were completely out of whack with every other portrait set rendering them useless when it comes to cross-compatible cultural clothing sets, the original creator of them is no longer working on the mod and wasn't going to be expanding them and none of us have access to his original models and .psds so we couldn't work on them ourselves.
As for the Argonians, I made the original argonians and they consisted of a handful of different customisation options (i think a grand total of 3 different eye options which were virtually identical), had no real female portrait set and were basically just screenshot cutouts. The new argonians are fantastic in comparison.
Change is scary, but sometimes it's a necessity :)

Delete previous versions of Elder Kings then reinstall and make sure you're using the latest version of CK2 (2.0.3) and that you aren't running any other mods alongside Elder Kings. Those are the only known causes of blank events.

My laptop meets all of the system requirements, I have the right mod package for my version of CK2 (2.0.3) But my game always crashes and gives the error: "Runtime Error" It says the application requested the runtime to terminate it in an unusual way.
If anyone could give any suggestions that'd be just great.

Right specs for vanilla CK2 are a little different for Elder Kings. EK requires -at least- 4GB of RAM and we really don't recommend using a laptop specifically with an integrated intel gpu; for reasons unknown to us it -hates- the mod. Updating the drivers usually helps with intel though.

Alrighty well my laptop says it 7.5GB usable ram, and an AMD A4-5000 processor. It's 64 bit, and I've double checked each driver to make sure it's the latest version available (Eg. AMD Radeon HD 8330 for display)
Its OS is Windows 8? Just not sure if you support that or not.

My game crashes everytime on startup Im on a x64 and have 4gb of ram, the error im getting is "virtualfilesystem.cpp:678]: Could not open file: gfx/models/Mapindicators/Western_Chancellor.xsm, error: The system cannot find the file specified." any help would be appreciated :)

I'm having the same trouble as @dealsindoom, i'd love to play this amazing game!!!!! I am on a laptop, but this laptop is up to date windows 8, 64 bit. I have over 500 GB on my harddrive (yes I know that is different than RAM) any help would be greatly appreciated!

"Elder Kings is not considered fully compatible with 32-bit Operating Systems due to increased instability. If you want to try Elder Kings on your 32-bit System you should download the Zip Archive and follow the installation instructions within.
We advise you to ensure you have the latest drivers for your Motherboard/CPU and your Graphics Processor and that you have downloaded and installed the very latest DirectX Drivers available.
To increase the chances of Elder Kings running on your 32-bit System, disable all unnecessary DLC (Music Packs, Dynasty Shield Packs, Sunset Invasion, Unit Packs) and do not use the optional Music Mod. Finally another thing you can try is to increase the size of your virtual memory paging file if using a Windows 32bit OS; simply google for your specific OS for instructions on how to do this."

Try the tips in there even if you think you have a Blue Gene setup at home.

After playing a certain ruler long enough I found it to be a bit boring anyway, new characters spice up the experience by having to fill the badass, nation-conquering shoes of their predecessor, but alas it's up to each individuals preference.

Keep getting runtime error! (I use ck2 version 2.0.4 , do not have the legacy of rome installed so checked the non-lor compatility in installation) i really want to play this mod! can someone give some hints? Is it my pc? (im able to run other large mods just fine)