Unreal II: The Awakening

Port of 2003's PC first-person shooter, packed with Xbox Live support and brand new explosive excitement for solo, team and multiplayer combat. Atari brought over all the destruction and visuals elements from the PC original, along with the full lineup of multiplayer options, including deathmatch and class-based team play. Along the outer edge of space, players are plunged into a desperate mission to kill all comers - alien and otherwise - and prevent the awakening of an evil force. The game features a variety of mission objectives (assault, infiltration, defense), providing for a diverse gameplay experience. Player-controlled vehicles add to the carnage, acting as both transport and heavy weaponry.

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There's nothing wrong with Unreal II: The Awakening that a 2002 release date wouldn't fix. While not a terrible game on its own, this new release starts to show Unreal's real age. Many games may use the Unreal engine, but they've clearly surpassed its rather generic story and presentation. And, of course, much of the game will feel like d¿j¿ vu to PC fans, as this port contains material that was released last year.
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