In the beginning, before the game was released, HG:London was clearly DOOMED.

And yet they STILL took 'Lifetime subscriptions' of what? $150 from people for a game that was heavily bugged and flawed from day one.

This opens up the question: How can we trust a 'Lifetime subscription' to an MMO?

But it also proves, no matter how much people like myself in the Beta test adamantly insisted the game was no way ready for release, that some people, the fanboys, will adamantly insist on blindly trusting a developer to deliver what they HOPE will be great, which turns out, SH1TE...

In total agreement. Regardless of whether PC games are 'better' than console games (for some people) the industry itself, the medium itself is rife with problems.

And yes, MMORPG's like WoW are definitely damaging the PC platform. We don't need simple games like that that last years, we need high quality games like CoD4, Mass Effect etc. if we want to keep the industry moving, growing with major profits for ALL companies.