A chronicle of the development of GONE GITMO, a virtual installation of Guantanamo Bay Prison in Second Life. GONE GITMO is a collaboration between Nonny de la Peña and Peggy Weil.

Machinima Report

Thursday, February 10, 2011

Keep Gitmo Open campaign on Spot.us fully funded!

We are thrilled to announce that our pitch, KEEP GITMO OPEN on the community funded supporting site, Spot.us, was a success!

In fact, it went way beyond our modest goal of funding the SL maintenance fee for a year, as among the 33 supporters (thank you!) was an angel: EDGE Lab at Ryerson University in Toronto has agreed to host the site.

Along with Jason Nolan, the director of the Experiential Design and Gaming Environments (EDGE) Lab, we hope that opportunities arise to not just archive the project, but find people to help make it thrive in the EDGE research environment. Many thanks to Jeremy Hunsinger for making the match! Watch this space for announcements of the move and future activity.

Profile

Acknowledgments

GONE GITMO was developed at a MacArthur sponsored residency at BAVC New Media Producers Institute in 2007.Thanks to our early supporters: Joi Ito, Ben Batstone-Cunningham, and Steve Anderson and Holly Willis of the Institute for Multimedia Literacy at USC School of Cinemtatic Arts. Acknowledgements also to the Annenberg School of Communicatios: Professor Douglas Thomas, Tori Horton, Evonne Heyning. Also Frank Fox, Cinco Pizzocato and Matthew Lee, Bernard Drax.