Tag: PlayStation 3

When looking at various UPnP media servers, one of the features I wanted was the ability to play back my music collection through my PlayStation 3. The complicating factor is that most of my collection is encoded in Vorbis format, which is not yet supported by the PS3 (at this point, it doesn’t seem likely that it ever will).

Both MediaTomb and Rygel could handle this to an extent, transcoding the audio to raw LPCM data to send over the network. This doesn’t require much CPU power on the server side, and only requires 1.4 Mbit/s of bandwidth, which is manageable on most home networks. Unfortunately the only playback controls enabled in this mode are play and stop: if you want to pause, fast forward or rewind then you’re out of luck.

Given that Rygel has a fairly simple code base, I thought I’d have a go at fixing this. The first solution I tried was the one I’ve mentioned a few times before: with uncompressed PCM data file offsets can be easily converted to sample numbers, so if the source format allows time based seeking, we can easily satisfy byte range requests.

I got a basic implementation of this working, but it was a little bit jumpy and not as stable as I’d like. Before fully debugging it, I started looking at the mysterious DLNA options I’d copied over to get things working. One of those was the “DLNA operation”, which was set to “range” mode. Looking at the GUPnP header files, I noticed there was another value named “timeseek”. When I picked this option, the HTTP requests from the PS3 changed:

The pause, rewind and fast forward controls were now active, although only the pause control actually worked properly. After fast forwarding or rewinding, the PS3 would issue another HTTP request with the TimeSeekRange.dlna.org header specifying the new offset, but the playback position would reset to the start of the track when the operation completed. After a little more experimentation, I found that the playback position didn’t reset if I included TimeSeekRange.dlna.org in the response headers. Of course, I was still sending back the beginning of the track at this point but the PS3 acted as though it was playing from the new point in the song.

It wasn’t much more work to update the GStreamer calls to seek to the requested offset before playback and things worked pretty much as well as for non-transcoded files. And since this solution didn’t involve byte offsets, it also worked for Rygel’s other transcoders. It even worked to an extent with video files, but the delay before playback was a bit too high to make it usable — fixing that would probably require caching the GStreamer pipeline between HTTP requests.

Thoughts on DLNA

While it can be fun to reverse engineer things like this, it was a bit annoying to only be able to find out about the feature by reading header files written by people with access to the specification. I can understand having interoperability and certification requirements to use the DLNA logo, but that does not require that the specifications be private.

As well as keeping the specification private, it feels like some aspects have been intentionally obfuscated, using bit fields represented in both binary and hexadecimal string representations inside the resource’s protocol info. This might seem reasonable if it was designed for easy parsing, but you need to go through two levels of XML processing (the SOAP envelope and then the DIDL payload) to get to these flags. Furthermore, the attributes inherited from the UPnP MediaServer specifications are all human readable so it doesn’t seem like an arbitrary choice.

On the bright side, I suppose we’re lucky they didn’t use cryptographic signatures to lock things down like Apple has with some of their protocols and file formats.

In my last post, I said I had trouble getting Rygel’s tracker backend to function and assumed that it was expecting an older version of the API. It turns out I was incorrect and the problem was due in part to Ubuntu specific changes to the Tracker package and the unusual way Rygel was trying to talk to Tracker.

The Tracker packages in Ubuntu remove the D-Bus service activation file for the “org.freedesktop.Tracker” bus name so that if the user has not chosen to run the service (or has killed it), it won’t be automatically activated. Unfortunately, instead of just calling a Tracker D-Bus method, Rygel was trying to manually activate Tracker via a StartServiceByName() call. This would fail even if Tracker was running, hence my assumption that it was a tracker API version problem.

This problem will be fixed in the next Rygel release: it will call a method on Tracker directly to see if it is available. With that problem out of the way, I was able to try out the backend. It was providing a lot more metadata to the PS3 so more files were playable, which was good. Browsing folders was also much quicker than the folder back end. There were a few problems though:

Files are exposed in one of three folders: “All Images”, “All Music” or “All Videos”. With even a moderate sized music collection, this is unmangeable. It wasn’t clear what order the files were being displayed in either.

There was quite a long delay before video playback starts.

When the folder back end fixes the metadata and speed issues, I’d be inclined to use it over the tracker back end.

Video Transcoding

Getting video transcoding working turned out to require a newer GStreamer (0.10.23), the “unstripped” ffmpeg libraries and the “bad” GStreamer plugins package from multiverse. With those installed, things worked pretty well. With these dependencies encoded in the packaging, it’d be pretty painless to get it set up. Certainly much easier than setting things up in MediaTomb’s configuration file.

I promised Zeeshan that I’d have a look at his Rygel UPnP Media Server a few months back, and finally got around to doing so. For anyone else who wants to give it a shot, I’ve put together some Ubuntu packages for Jaunty and Karmic in a PPA here:

Most of the packages there are just rebuilds or version updates of existing packages, but the Rygel ones were done from scratch. It is the first Debian package I’ve put together from scratch and it wasn’t as difficult as I thought it might be. The tips from the “Teach me packaging” workshop at the Canonical All Hands meeting last month were quite helpful.

After installing the package, you can configure it by running the “rygel-preferences” program. The first notebook page lets you configure the transcoding support, and the second page lets you configure the various media source plugins.

I wasn’t able to get the Tracker plugin working on my system, which I think is due to Rygel expecting the older Tracker D-Bus API. I was able to get the folder plugin working pretty easily though.

Once things were configured, I ran Rygel itself and an extra icon showed up on my PlayStation 3. Getting folder listings was quite slow, but apparently this is limited to the folder back end and is currently being worked on. It’s a shame I wasn’t able to test the more mature Tracker back end.

With LPCM transcoding enabled, I was able to successfully play a Vorbis file on the PS3. With transcoding disabled, I wasn’t able to play any music — even files in formats the PS3 could handle natively. This was apparently due to the folder backend not providing the necessary metadata. I didn’t have any luck with MPEG2 transcoding for video.

It looks like Rygel has promise, but is not yet at a stage where it could replace something like MediaTomb. The external D-Bus media source support looks particularly interesting. I look forward to trying out version 0.4 when it is released.

One of the nice features of the PlayStation 3 is the UPNP/DLNA media renderer. Unfortunately, the set of codecs is pretty limited, which is a problem since most of my music is encoded as Vorbis. MediaTomb was suggested to me as a server that could transcode the files to a format the PS3 could understand.

Unfortunately, I didn’t have much luck with the version included with Ubuntu 8.10 (Intrepid), and after a bit of investigation it seems that there isn’t a released version of MediaTomb that can send PCM audio to the PS3. So I put together a package of a subversion snapshot in my PPA which should work on Intrepid.

With the newer package, it was pretty easy to get things working:

Install the mediatomb-daemon package

Edit the /etc/mediatomb/config.xml file and make the following changes:

Change the <protocolInfo/> line to set extend="yes".

In the <extension-mimetype> section, uncomment the line to map “avi” to “video/divx”. This will get a lot of videos to play without problem.

In the <mimetype-upnpclass> section, add a line to map “application/ogg” to “object.item.audioItem.musicTrack”. This is needed for the vorbis files to be recognised as music.

In the <mimetype-contenttype> section add a line to map “audio/L16” to “pcm”.

Edit the /etc/default/mediatomb script and set INTERFACE to the network interface you want to advertise on.

Restart the mediatomb daemon.

Go to the web UI (try opening /var/lib/mediatomb/mediatomb.html in a web browser), and add the directories you want to export.

Test things on the PS3.

Things aren’t perfect though. As MediaTomb is simply piping the transcoded audio to the PS3, it doesn’t implement seeking on such files, and it seems that the PS3 won’t even let you pause a stream that doesn’t allow seeking. With a less generalised transcoding backend, it seems like it should be trivial to support seeking in an uncompressed PCM stream though, since the byte offsets can be trivially mapped to sample numbers.

The other problem I found was that none of the recent music I’d ripped showed up. It seems that they’d been ripped with the .oga file extension rather than .ogg. This change appears to have been made in bug 543306, but the reasoning seems suspect: the guidelines from Xiph indicate that the files generated by this encoding profile should continue to use the .ogg file extension.

I tried adding some extra mappings to the MediaTomb configuration file to recognise the files without success, but eventually decided to just rename them and fix the encoding profile locally.

A Perfect Media Server

While MediaTomb mostly works for me, it doesn’t do everything I’d like. A few of the things I’d like out of a media server include:

No need to configure things via a web UI. In fact, I could do without a web UI all together – something nicely integrated into the desktop would be nice.

No need to set model specific settings in the configuration file. Ideally it would know how to talk to common players by default.

Supports transcoding and seeking within transcoded files. Preferably knows what needs transcoding for common players.

Picks up new files in real time. So something inotify based rather than periodic reindexing.

A virtual folder tree for music based on artist/album metadata. A plain folder tree for other media would be fine.

Cached video thumbnails would be nice too. The build of MediaTomb in my PPA includes support for thumbnails (needs to be enabled in the config file), but they aren’t cached so are slow to appear.

Perhaps Zeeshan‘s media server will be worth trying out at some point.