GDC: Sony details show presence

SHARE THIS ARTICLE

Sony Computer Entertainment has fired up its GDC hype train, two days ahead of its conference-opening keynote, detailing the tech on show and offering hints about its announcements regarding online strategy.

On Wednesday, March 7th, the main conference and expo at the Game Developers Conference begins, opened by 'Game 3.0', a keynote by SCE's worldwide studios president Phil Harrison.

This hour-long talk will, according to SCEA, "focus on the key components of Game 3.0 – community, user-generated content, collaboration and commerce – all highlighted through live demonstrations of previously un-announced services and games for the PS3."

Commented Harrison: "This is a very exciting time to be part of the game development community. Advancements in technology combined with new consumer trends mean the industry has a great opportunity to create engaging new entertainment experiences for the world

"I believe we're at the threshold of a new era in creative game development that's destined to drive our industry growth through the next decade or more."

Meanwhile, in the expo floor, Sony is debuting a number of new technologies. These include SN System's profiling tool Tuner, Epic's Unreal Engine 3, PS3 Linux tools, other profiling and analysis tools, and a demonstration of new PlayStation Network titles such as flOw, Blast Factor, and Calling all Cars.

And, keynote aside, Sony has speakers involved in 18 other different sessions dedicated to its hardware and software.