Patch notes for EVE Online: Rubicon 1.3

CHANGES

Ship paint

The Stabber Krusual Edition, Omen Kador Edition, Caracal Nugoeihuvi Edition and Thorax Aliastra Edition can now be traded on the market. One of these new cosmetic cruiser skins will be released in the NeX store each week between now and Fanfest.

FIXES

Apparels

A typo on the Fanfest T-shirts was fixed

The Fanfest T-shirts have been fixed and made less shiny

Localization

The German trait description of the Nighthawk now links to the correct Warfare Specialization.

CHANGES

Apparels

Two Fanfest T-shirts have been added,

Graphics

The shaders and textures were updated all Carthum ships.

Ship paint

The Iteron Inner Zone Shipping Edition, Tayra Wiyrkomi Edition, Mammoth Nefantar Edition, Bestower Tash-Murkon Edition, Mackinaw ORE Development Edition, Orca ORE Development Edition, and Rorqual ORE Development Edition are now visible in the market tree. More information about these ships will be revealed in the coming days.

User Interface

Default sorting order in the NeX has been changed.

FIXES

Graphics

Fixed black squares appearing on Ice planets.

Fixed colouration inconsistencies on certain Tengu configurations.

Miscellaneous

Fixed a memory leak when jumping through gates and docking/undocking.

Fixed a memory leak occurring on session changes between Captain’s Quarters and Hangar.

User Interface

An issue where the Notepad window would not load properly if it was open on a note with a link to a deleted item type has been fixed.

The “Required For” tab in the Show Info window for the Jump Drive Calibration skill is now correctly listing the racial carrier skills at level 3.

CHANGES

Art & Graphic

Lighting model updated to use linear calculations for ships. This first pass of Linear Lighting increases the texture fidelity improving the richness of color and gives the graphics team much more control for future improvements. We'd like to emphasize that this first implementation of linear lighting and the first step in overhauling our lighting system. More information is available here.

The Tristan T1 hull now sports a modern design that reflects its Nemesis T2 counterpart and uses new warp-induced animations.

Asteroids are now using latest shaders and are simplified for both performance and visual quality.

All Sovereignty units are now renovated and using the latest shaders. There have been various bug fixes for the Sovereignty Territorial Claim Unit which ensures the correct visual state is represented depending on the sovereignty status.

The background images in the Character Creator have been converted into a different file format. This decreases the image file size without losing image quality.

The format for 3D meshes has now been upgraded to the latest version. All mesh files have been converted and will impact the patch size.

Drone Assist

Capped the number of drones that can be assigned to a single character at 50.

Note: this cap ignores drones owned by the asignee

German Localization

“Hardpoint” is now consistently translated as “Montageplatz” in German.

“Warp core strength” is now consistently translated as “Warpkernstärke” in German.

“AU” (astronomical unit) is now consistently translated as “AE” in German.

“Wormhole space” is now consistently translated as “Wurmlochraum” in German.

“Frontal lobe” is now consistently translated as “Frontallappen” in German.

In-Game Browser

When clicking a button in the client to buy a PLEX or enter account management that requires secure.eveonline.com, the system browser will be used instead of the In-Game Browser. (Includes actions in the character selection screen, the NEX store and the PLEX show-info window)

Items

New Hull Maintenance Bots have been added to the game in Light, Medium and Heavy sizes and both T1 and T2 variants. Blueprints for the Tech One Hull Maintenance Bots can be obtained at CreoDron stations.

Two new improved variants of the Mobile Tractor Unit structure have been added. They are known as the ‘Packrat’ Mobile Tractor Unit and the ‘Magpie’ Mobile Tractor Unit and blueprints to manufacture them can be found in Ghost Sites.

Four new cosmetic variants of existing ships have been made available in the NEX store. These ships require their completed base hull to build and have no increase in power. They can be purchased using AUR from the NEX store or using ISK from the market. For more information please see this dev blog.

Punisher Kador Edition

Merlin Nugoeihuvi Edition

Rifter Krusual Edition

Incursus Aliastra Edition

Abaddon Kador Edition

Rokh Nugoeihuvi Edition

Maelstrom Krusual Edition

Hyperion Aliastra Edition

The Police Pursuit Comet has been added to the CONCORD LP store. It is a cosmetic variant of the Federation Navy Comet and has exactly the same stats as the standard Federation Navy Comet frigate.

Miscellaneous

All data on Jovian vessels suddenly disappear from capsuleer ship databases; conspiracy theorists go wild, until a CONCORD official explains they just decided to archive the information due to a lack of recent sightings.

Russian Localization

Various strings in the Neocom and Station Services were updated.

Ships and Modules

The Remote Sensor Dampener Optimal Range and Falloff bonus on the Celestis cruiser has been reduced to 7.5% per level.

The optimal range of all Remote Sensor Dampeners has been reduced by 16.66%.

A series of balance changes to several Tech One Frigates and Cruisers have been made. The changes can be found below:

PUNISHER:

+2 PWG

+3 CPU

-20s Cap Recharge Time

+25 m/s velocity

+143000 mass

-0.45 inertia

+1 sensor strength

KESTREL:

+5 m/s velocity

-50000 mass

RIFTER:

Removed +7.5% Small Projectile Turret tracking bonus per level

Added +10% Small Projectile Turret falloff bonus per level

+10 m/s velocity

+0.01 inertia

BREACHER:

Removed +5% missile damage bonus per level

Added -5% missile RoF bonus per level

+2 PWG

+10 m/s velocity

+0.02 inertia

INQUISITOR:

+50 Capacitor

+25s Cap Recharge Time

+95 m/s velocity

-0.05 inertia

+160000 mass

BANTAM:

+30 Capacitor

+15s Cap Recharge Time

+70 m/s velocity

+0.35 inertia

NAVITAS:

+35 Capacitor

+17.5s Cap Recharge Time

+80 m/s velocity

+0.35 inertia

BURST:

+30 Capacitor

+15s Cap Recharge Time

+80 m/s velocity

+0.35 inertia

AUGOROR:

+25 m/s velocity

-0.12 inertia

+2140000 mass

OSPREY:

+10 m/s

+0.02 inertia

-130000 mass

MALLER:

+10 m/s velocity

-0.044 inertia

+1100000 mass

MOA:

+200 shields

-100 hull

+50 capacitor

+15s cap recharge time

-220000 mass

VEXOR:

-10 m/s velocity

+0.03 inertia

-210000 mass

OMEN:

+25 m/s velocity

-0.08 inertia

+1950000 mass

CARACAL:

+0.01 inertia

Skills

The effectiveness of the Corporation Management, Empire Control, Megacorp Management and Sovereignty skills have been doubled. Corporation CEOs will need to reapply their skills in the corporation management interface for the changes to take effect. The new bonuses are:

Corporation Management: +20 corporation members allowed per level

Megacorp Management: +100 corporation members allowed per level

Empire Control: +400 corporation members allowed per level

Sovereignty: +2000 corporation members allowed per level

The Repair Drone Operation skill and Drone Repair Augmentor rigs now increase the Hull repair rate of Hull Maintenance Bots in addition to the bonuses they provide to Armor and Shield logistic drones.

The Sisters of EVE

Sisters of EVE LP stores now offer Astero, Stratios and Nestor BPCs in exchange for new Rogue Drone Nexus chips:

Rogue Drone 46-X Nexus Chip for Astero blueprint

Rogue Drone 43-X Nexus Chip for Stratios blueprint

Rogue Drone 42-X Nexus Chip for Nestor blueprint

These new Nexus chips have a chance to drop from ‘Sentient’ Rogue Drones, which can be found in Rogue Drone cosmic anomalies or asteroid belts in Drone controlled regions

The Nestor has received a small set of balance changes:

Capacitor raised to 7000 (was 6200)

Capacitor recharge time lowered to 1025s (was 1154s)

Scan resolution increased to 125 (was 85)

Role bonus to range of remote armor repairers raised to 200% (was 100%)

User Interface

The Direction scanners user experience has been improved. The single field range input has been replaced by two input fields, one for km and one for AU, and a range slider. Those three input widgets are interconnected and will update when one changes. The scan angle slider has been modified to be easier to use.

Filtering and highlighting of words in chat is now possible by setting up a list of word in a setting window opened from a chat channel window. Those settings are stored on the server.

The capacity of the bays of your current ship is now displayed in a bar in the Show Info window.

The "Fitting" tab in the Show Info window has been given a bit of a facelift, and will list the fitting of your current ship or ships in your personal station hangars.

The settings for the Notification section of Evemail have been changed to allow you to have different blinking and pop-up settings for each of the Notification groups. Those settings will be stored on the server.

A new Notification group, Insurance, has been added.

A configurable shortcut to toggle between “custom” and “center“ camera tracking modes has been added.

A configurable shortcut to enable “custom“ camera tracking mode has been added, as well as a shortcut to enable “center“ camera tracking mode.

The “Consume“ right-click option for drugs has been moved towards the top of the menu.

Additional right click options are now available for celestials in the Orbital Bodies tab of the System Show info window.

You are now able to open multiple Kill Reports by holding down the shift key when clicking, just like you can do with Show Info windows and Saved Fitting windows.

The station guest list now comes with a counter for the number of people currently docked.

The station guest list can now has a compact member list icon, that only displays the standings icon and name of the player.

The station guest list now comes with a searchable filter for docked guests, which filters the list the moment you start typing.

You can now drag modules from kill reports to the compare tool, chat and other places.

Corrected an issue giving medium-sized ships the potential to become stuck on Customs Offices.

Jump count in Incursion Global Report and for saved locations in People & Places now uses autopilot setting for calculations.

Missions and Complexes

The NPC will no longer attack you after you finished the mission: What's in a Name - Poke (3 of 5)

The Industry skill book has been added as a reward for completing the mission: Making Mountains out of Molehills (1 of 10).

The Industry skill book has been added as a reward for completing the mission: Balancing the Books (1 of 10).

A Civilian Miner module is provided at the beginning of the mission, and the misleading un-minable asteroids in the mission location have been replaced with less confusing objects in the mission: Balancing the Books (3 of 10)

The transport ship More Bark has been changed to a white cross hair transport ship in the mission: Fair Play (2 of 5).

Fixed an issue with too many Outposts being present in the level four variants of the mission: Intercept the Saboteurs.

De-spawning issues with Blood Den has been fixed.

The required mission-item was changed to "Angel Simple Trigger Mechanism" which is found in the complex in Traun for the mission: Information at a Cost.

Popups for drug production Radar sites now indicate more clearly their risk & potential rewards.

The static site "Ancient Amarr Tomb" was moved from it's moon location. This site can still be found using probes.

NPCS

The True Centus Preacher has often been found carrying blueprints for Bhaalgorn battleships. Sansha Kuvakei has personally ordered that the Preacher be reeducated to ensure that it only carries glorious Nightmare BPCs in the future.

Rogue Drone Officers have a higher drop rate on modules now and are guarantied to drop a 42-X Nexus Chip.

NPC AI has been enhanced to handle multiple targets in more robust way.