Archive for April 20th, 2009

This is just to let you know that we’re working hard with Transgaming on making The Path work on Mac, through Cider. Sadly it is not as straightforward as we hoped for. A lot of elements in the game need to be hand-tuned to make them work on Mac. The biggest problems we’re having are graphic errors. Some things don’t show up or are rendered wrong. Some shaders don’t work properly.

But we’re solving these issues one by one. And the transatlantic collaboration is going well, despite of the big difference in time zone (Transgaming is based in Canada and we are in Belgium).

This conversion has our primary focus at the moment and we won’t stop until the Mac version of The Path is ready for release.

This journal chronicles the making of The Path, a single player horror game developed by Tale of Tales, the game was released in March 2009 and can be downloaded via this website! Contributors to this journal are the game’s main creators Auriea Harvey and Michaël Samyn.
We hope you will enjoy our candid revelations about the work process. But we do want to warn you that if you truly want to experience The Path fresh, you might want to avoid reading these pages. We cannot garantee spoiler-free content!