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News RSS feed - Giant Lynx Studios - Mod DBSubscribe to the Mod DB Giant Lynx Studios news feed, and get the latest updates as they are posted.en-usThu, 14 Dec 2017 02:09:27 +0000Copyright 2017, DBolical Pty LtdArticles180News RSS feed - Giant Lynx Studios - Mod DBhttp://static.moddb.com/cutoff/images/logos/rss.pnghttp://www.moddb.com/company/giant-lynx-studios/news
12090Cubsis: Under Firehttp://www.moddb.com/games/rogue-republic/news/cubsis-under-fire
Wed, 01 Apr 2015 18:20:28 +0000articles182508According to financial experts by 2016 the amount of mobile games will take 80% of the whole game market and approximately 60% of PC games released next year will fail in sail. To level up with the ever changing reality we made the only right choice possible - we will refit the game to run on iOS, Anroid and chinese Ondruid mobile platforms.]]>Cubsis: Under FireAccording to financial experts by 2016 the amount of mobile games will take 80% of the whole game market and approximately 60% of PC games released next year will fail in sail. To level up with the ever changing reality we made the only right choice possible - we will refit the game to run on iOS, Anroid and chinese Ondruid mobile platforms.It's time for another Rogue Republic news update! http://www.moddb.com/games/rogue-republic/news/its-time-for-another-rogue-republic-news-update
Tue, 09 Dec 2014 13:15:59 +0000articles174039What we've been cooking for you guys over the past 3 months .Hopefully we will be able to bring you more frequent updates from now on. As for the games progress thus far, Russian and Intermarium assets are now approaching a playable state as can be seen from the rendered images added to our site recently.
]]>It's time for another Rogue Republic news update! What we've been cooking for you guys over the past 3 months .Hopefully we will be able to bring you more frequent updates from now on. As for the games progress thus far, Russian and Intermarium assets are now approaching a playable state as can be seen from the rendered images added to our site recently.
RR - IOTY 2013!http://www.moddb.com/mods/dark-summer96/news/rr-ioty-2013
Mon, 16 Dec 2013 14:55:27 +0000articles146048Although a C&C3 mod known as DS'96 is discontinued it's original state - it's been revided now as indie game - Rogue Republic, expanding its storyline to include Russia and a prologue to the creation of Intermarium. That may be not big news for most of you, anyway :D
Curious thing is that thanks to ours fans we made to IOTY 2013 Top-100 - and for that I would like to thank each of you for your votes, supports, visits. Now our next and final goal - Top-10.]]>RR - IOTY 2013!Although a C&C3 mod known as DS'96 is discontinued it's original state - it's been revided now as indie game - Rogue Republic, expanding its storyline to include Russia and a prologue to the creation of Intermarium. That may be not big news for most of you, anyway :D
Curious thing is that thanks to ours fans we made to IOTY 2013 Top-100 - and for that I would like to thank each of you for your votes, supports, visits. Now our next and final goal - Top-10.Concept arts update #3http://www.moddb.com/games/rogue-republic/news/concept-arts-update-3
Sun, 08 Sep 2013 20:01:07 +0000articles137672Here comes another weekly update to unseat you from watching My Little Pony on Youtube.]]>Concept arts update #3Here comes another weekly update to unseat you from watching My Little Pony on Youtube.Birthday updatehttp://www.moddb.com/games/rogue-republic/news/birthday-update1
Thu, 18 Jul 2013 19:33:04 +0000articles133096It's hard to define a precise Birthday date of a project, because there is no single day when you're simultaneously visited by the Muse, you make your first sketch of your future project, generate buttloads of content, gather a mighty team and release the mod!
After some thoughts, I devised that there are currently two important milestones in the history of Rogue Republic.
Those are first skib made - 7th of February and the time when we first became public - 18th of July.]]>Birthday updateIt's hard to define a precise Birthday date of a project, because there is no single day when you're simultaneously visited by the Muse, you make your first sketch of your future project, generate buttloads of content, gather a mighty team and release the mod!
After some thoughts, I devised that there are currently two important milestones in the history of Rogue Republic.
Those are first skib made - 7th of February and the time when we first became public - 18th of July.Concept arts update #2http://www.moddb.com/games/rogue-republic/news/concept-arts-update-2
Sun, 14 Jul 2013 12:42:00 +0000articles132731Year 2.
The EU is on the verge of blockade. Surrounded by hostile fleets of Turan and Iran, the remainder ships of Europe not used in the Baltic and Artctic are trying hard to breakthrough the Atlantic blockade.
...meanwhile our artists are doing their best in bringing the sci-fi part of RR universe to let you again feel the feeling when you first time played Tiberium Dawn and RA1 campaigns.]]>Concept arts update #2Year 2.
The EU is on the verge of blockade. Surrounded by hostile fleets of Turan and Iran, the remainder ships of Europe not used in the Baltic and Artctic are trying hard to breakthrough the Atlantic blockade.
...meanwhile our artists are doing their best in bringing the sci-fi part of RR universe to let you again feel the feeling when you first time played Tiberium Dawn and RA1 campaigns.Raw material is rawhttp://www.moddb.com/games/rogue-republic/news/raw-material-is-raw
Sun, 07 Jul 2013 16:49:07 +0000articles132143Rogue Republic weekly feed is eager to inform that after a traditional summer cooldown (or better to say - sunheat), the work on the project returns to its usual pace. With Russia done next target of our force vector wll be either Great Turan or something else.]]>Raw material is rawRogue Republic weekly feed is eager to inform that after a traditional summer cooldown (or better to say - sunheat), the work on the project returns to its usual pace. With Russia done next target of our force vector wll be either Great Turan or something else.Aircraft updatehttp://www.moddb.com/games/rogue-republic/news/aircraft-update
Sat, 08 Jun 2013 13:46:31 +0000articles129785Hello everyone in our weekly feed, this time we got a couple of more additions to your airpower inventory. Airforces of Russia and Intermarium now got their very fast and very slow pieces respectively.]]>Aircraft updateHello everyone in our weekly feed, this time we got a couple of more additions to your airpower inventory. Airforces of Russia and Intermarium now got their very fast and very slow pieces respectively.Concept arts update #1: Dreams come true or a lecture for future game devshttp://www.moddb.com/games/rogue-republic/news/concept-arts-update-1-dreams-come-true-or-a-lecture-for-future-game-devs
Sun, 14 Apr 2013 08:23:40 +0000articles125232First a little lecture.
Hundreds of science-fiction and pseudo-science-fiction games are released every year, but most of the times we hardly remember what were they about after a couple of nights. Why? Often developers make a mistake believing that creating sci-fi - is just creating a tank with a second barrel or a buggy with big wheels. This belief that art is easy often results in a phenomena known to Russians as "Unyloie Gavno".]]>Concept arts update #1: Dreams come true or a lecture for future game devsFirst a little lecture.
Hundreds of science-fiction and pseudo-science-fiction games are released every year, but most of the times we hardly remember what were they about after a couple of nights. Why? Often developers make a mistake believing that creating sci-fi - is just creating a tank with a second barrel or a buggy with big wheels. This belief that art is easy often results in a phenomena known to Russians as "Unyloie Gavno".Anti-slowpoke announcementhttp://www.moddb.com/mods/dark-summer96/news/anti-slowpoke-announcement
Thu, 04 Apr 2013 15:36:53 +0000articles124458Dear (remaining?) DS'96 fans. Many of you actually know already what I'm going to say here: the project has overgrown its pants as a C&C3 mod, with all the engine's limitations and copyrights protections. When I first started initially this mod it was a small project about Ukraine, Russia and Turkey battling in the Black Sea, with each side having 4-6 vehicles + infantry and aircraft.
It all changed when my co-partner left the idea.]]>Anti-slowpoke announcementDear (remaining?) DS'96 fans. Many of you actually know already what I'm going to say here: the project has overgrown its pants as a C&C3 mod, with all the engine's limitations and copyrights protections. When I first started initially this mod it was a small project about Ukraine, Russia and Turkey battling in the Black Sea, with each side having 4-6 vehicles + infantry and aircraft.
It all changed when my co-partner left the idea.