This subpage contains any edits of NeoKamek's version of Mr. Game & Watch. What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.

Contents

Xihark's edit

After Neokamek retired, Xihark continued from where NeoKamek's left off, adding attacks, Hypers and palettes, as well as fixing bugs. Xihark edited this version specifically for a full M.U.G.E.N game called Super Smash Bros. Showdown.

GIF_Mr. T's edit

This edit makes Mr. Game & Watch plays very similarly to how its does in the Super Smash Bros. series, other than a higher combo potential and a few additional moves such as the Super Chef Hyper. Its sprites appear distorted due to an irregular scale value of 0.8, and its A.I. utilizes multiple cheap lock-down combos that less-advanced players may find difficult to escape from. An A.I. patch for this version was made by ouchi.

Stats

Life

1000

Power

3000

Attack

100

Defence

100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Palette Gallery

O's edit

O's edit is a modification of GIF_Mr. T's edit that makes it play more like Mr. Game & Watch's Super Smash Bros. incarnation. It also has a cheap palette added in that can easily defeat characters such as Chuck Norris and Rare Akuma.

HyperNeko's edit

HyperNeko's edit is basically the same as GIF_Mr. T's edit, though its sprites are cleaner and the portrait has been changed.