Archive for
October, 2013

I know that I have been remiss on this, and I apologize, but we opened the official website for my current game project “Deathfire: Ruins of Nethermore” a little while ago and have transferred all the Development Diary entries over there. Instead of updating both blogs constantly, I think I will stop posting these updates here and will do them on the official site instead.

In case you missed the past update, we released a series of screenshots recently, showing some of the interiors of one of the game’s dungeons. You can find the post here, complete with a bit more background information.

Today, I have also posted a new Development Diary update, talking briefly about a number of new members who have joined the “Deathfire” team recently. Make sure to stop by and check it out, because the post also sports two new screenshots showing off some of the improvements we have been working on in the past weeks, to increase the visual impact and atmosphere of our scenery in Unity.