Ok, I'm a Newb here.
I have done several searches and considerable reading through the forums. I am no stranger to forums and have been very active on a popular RC forum so I don't want to break any rules of edicate, but....
I just finished with the softmod of my 3.4U Wii console with the help of Doggeggs awesome tutorial. Everything went perfectly and I have transfered all my games to a WD 360 Gb USB HDD with one 250 Gb. WBFS partition and one 60 Gb. NTFS partition and they seem to load and play fine.
To my question about USB Loader GX. In the settings configuration, when I enter the Custom Paths section and click on any of the choices, (mainly to store cover graphics) I get an Error and I can't change from SD: for any choices. Does the NTFS partition need to be FAT 32?
Thanks in advance for any help,
Bud

if you want to save artwork on your HDD with USB loader GX you will need a FAT32 partition.

Last edited by garysa34; 01-12-2010 at 01:34 AM.
Reason: a little ambiguous

Ok, I've spent yesterday softmodding two more consoles. 4.1u and 4.2u.
Both came out working but it seems that no matter what I do USB Loader GX will not save the path in custom paths unless the global config file is on an SD card making it ncessary to always have an SD card in the slot. I am not using the forwarder wad either. Not sure how to get usb loader gx to look for the config file in the HDD if no SD card is there.
Any thoughts?
Thanks.
Bud

Ok, I've spent yesterday softmodding two more consoles. 4.1u and 4.2u.
Both came out working but it seems that no matter what I do USB Loader GX will not save the path in custom paths unless the global config file is on an SD card making it ncessary to always have an SD card in the slot. I am not using the forwarder wad either. Not sure how to get usb loader gx to look for the config file in the HDD if no SD card is there.
Any thoughts?
Thanks.
Bud

After completing the softmods on three consoles 3.3U, 4.1U and 4.2U and installing USB Loader GX through the SD card, not using the forwarder wad, everything worked fine but I could not find a way to get the "Custom Paths" to point at and save to the USB FAT32 partition without having an SD card in the slot. USB Loader worked for game launch but would'n't find the boxart stored on the HDD without an SD card inserted. I wanted USB Loader GX to work without a card in the slot.
Here's what I did to solve that problem.
1. I put the usb loader GX app and Wad manager 1.4 app in an apps folder on my HDD and the USB Loader GX r883 - ULNR.wad in a wad folder on the HDD
2. I removed the SD card from the slot
3. I erased the Loader GX channel through the Wii settings-channels function.
4. launched Wad manager from HBC (the 3.3U softmodded to 4.1 found it on the HDD)
5. Installed the USB Loader GX r883 - ULNR.wad from the USB HDD.
USB Loader GX now has the "Custom Paths" all pointing to the USB/***/*** by default. All the boxart saved to the USB Fat 32 partition comes up and games run perfectly.
One variation for the 4.2 version was that HBC did'nt see the apps on the HDD with the SD card out. for that machine I ran Wad Manager 1.4 from the SD card, used the D pad on the Wiimote to sellect the 2.0 USB Mass Storage Device as the source, found the wad folder and installed the Loader GX r883 - ULNR.wad from there that way.
Again everything works perfectly without the need for an SD card to be in the slot. I am thrilled. Thanks to all who have contributed to this forum.