Admeth's Den Expedition HallHeadquartes of Dozens (one of the fractions). You can complete several quests here and also hire adventurers.

Purnisc's HouseRescue Purnisc and kill the impersonator - "His Old Self" side quest.

Lumdala's House

Scriveners DormitoryInside the building you can find Coren - drug dealer.

The Hall of Revealed MysteriesHuge library and Temple of Wael as well.Side quest: "The Parable of Wael"

Gordy"Something Secret"

Dalton

TheaterTreasure from "Something Secret" quest.

CatacombsIt is Catacombs entrance here.

M17 – Path to Aedelwan Bridge.

M19 – Entrance to the Catacombs.

M22 – Path to First Fires.

M23 – Path to Brackenbury.

The above map presents Copperlane, which is the first district of Defiance Bay that you can access. It is the second-largest district, so you are going to spend a lot of time there. From here, you can get to two other districts of Defiance Bay - Brackenbury and First Fires. Due to the destroyed bridge, the northern passage is inaccessible. You can take and complete several side quests there, so take a peek into all accessible buildings, especially Goose and Fox Inn, Admeth's Den and Hall of Revealed Mysteries; talk to the NPCs you meet there. In Copperlane, there also is a passage to the Catacombs, which has been presented on a separate map. In the catacombs you can find, among others, the Temple of Woedica, connected with one of the main quests of the game!

Important places in Copperlane

1. Covenant

Rowan - the representative of the Dozens. You can ask him about the faction that he represents and you will obtain information on the individual districts of Defiance Bay.

2. Goose and Fox

An inn where you can replenish your supplies, hire adventurers, take a rest and complete several quests. Apart from that, there are several locked crates and containers in the inn. The most difficult lock requires 4 lockpicks and 3 Mechanics points, or 4 Mechanics points.

Peregund - He appears only if you have helped him in Madhmr Bridge (M15,1). He sells camp materials, traps and grappling hooks.

4. Thieves' Hideout

Once you enter, you meet thieves talking about their next "job". Regardless of which dialogue option you select, they attack you. One of them has a letter on him; when you take it from him, A Two Story Job quest automatically starts. In the building, you can find a lot of gold so remember to plunder it (watch out for a chest with a trap by the bed!).

5. Admeth's Den

Headquarters of adventurers and, at the same time, the seat of the Dozens. You can complete several optional quests there, hire adventurers and trade with Sonild (once you're in the Dozens' good graces). Apart from that, there are several locked chests and containers in the den. The most demanding locks require 5 lockpicks and 4 points of Mechanics, or 5 points of Mechanics.

Side quest: Rogue Knight - Talk to Osric.

Side quest: The Bronze Beneath the Lake - Talk to Wenan. You first need to complete the Rogue Knight quest.

6. Purnisc's house

Side quest: His Old Self - Save Purnisc and kill his double.

8. Scriveners Dormitory

Inside, you find Coren - substance trader.

9. Hall of Revealed Mysteries

This is a huge library which, at the same time, plays the role of the Temple of Wael.

Side quest: The Parable of Wael - Talk to Grimd.

11. Dalton

Side quest: A Voice from the Past - Talk to Dalton.

13. Catacombs

Here, you find the passage to the municipal catacombs and the Temple of Woedica (main storyline).

Quests that you can obtain in Copperlane

Side quest:His Old Self - Talk to Kaenra (M18,2).

Side quest:A Two Story Job - Defeat Langden (M18,4) and plunder his corpse to find a letter.

Side quest:Rogue Knight - Talk to Osric (M18,5).

Side quest:The Parable of Wael - Talk to Grimd (M18,9).

Side quest:A voice from the past - Talk to Dalton. (M18,11).

Side quest:Something Secret - Talk to Gordy (M18,10).

Side quest:The Bronze Beneath the Lake - Talk to Wenan. You first need to complete the Rogue Knight quest.

Important NPCs in Copperlane

Rowan (M18,1) - a representative of the Dozens. He introduces you to one of the factions that you can join in Defiance Bay.

Kaenra (M18,2) - The woman that you need to help leave her husband.

Osric (M18,5) - He trains mercenaries at the Expedition Hall. You can talk to him about a family breastplate.

Grimd (M18,9) - Priestess of Wael, you can talk to her about a stolen scroll.

Dalton (M18,11) - An elder that you can talk to about his former friend.

Gordy (M18,10) - A boy whose dream is to get a knife made of March Steel.

Wenan (M18,5) - The leader of the Dozens who you can talk to to join the faction and complete a quest.

Other important information in connection with Copperlane

In Copperlane, just like in the other districts of Defiance Bay (with the exception of Heritage Hill), you don't encounter any enemies by default. However, this does not mean that you can feel completely safe, because in the course of your quests, you may, e.g. be accosted by bandits on the street and attacked. The same goes for exploring buildings - in some of them, there may be hostile NPCs who will attack you immediately, or after a short conversation.

Copperlane is home for the Dozens, i.e. one of the three main factions of Defiance Bay. Consider whether you want to complete quests for this faction; this may make it impossible for you to complete the ones for the other factions (especially for the Crucible Knights). Therefore, it is best to meet the representatives of all the main factions first, and make your decision after you receive several initial quests.

While in Copperlane, it is worth it to visit the market place. There, you can sell all of the items that you do not need and replenish your supplies. A good place to rest is the Goose and Fox Inn.

There is a crate near the market place in which you can find a Grappling Hook. Collect it, because you might need it elsewhere.