Battlerite Guide – Best Destiny Build

Destiny is the newest ranged champion in Battlerite. Just like any other ranger in the game, Destiny can be really hard to play with. The ultimate ability, Pinball, is sufficiently powerful but not without its own drawbacks, either.

If you’re struggling to understand what kind of Destiny build you want to try out first, then follow the guide below for all the essential tips you will need in this difficult task.

Destiny Abilities Overview in Battlerite

Before deciding what battlerites to use for Destiny’s loadout, let’s first look at and understand all the basic abilities, ex abilities, and the ultimate ability.

Destiny EX Abilities

Transform Weapon: Transforms your blaster into a defensive form and gain a Shield. The blaster deals 6 damage to enemies and grants a Shield to allies. Successful hits to any target grant you additional Shield.

Lockdown: Deploys a Plasma Prison at target location. The prison inflicts Stun to enemies that pass through its wall.

Destiny Ultimate Ability

Pinball: Compresses your champion into an orb and dashes forward at supersonic speed. Deals 40 damage and inflicts Stun to enemies hit. Bounces off walls up to a total of three times.

As you can see, Destiny can do a lot of basic damage with such abilities as Power Blaster, Charged Bolt, and Megasphere. This means that your loadout can focus on other features, such as Control, Mobility, and Survival.

Best Build and Loadout for Destiny in Battlerite

Sizzle

An enemy passing through Plasma Wall takes 6 damage and is rooted for 1.2s

Crowd control is no less important than dealing damage in Battlerite. If you play 2v2 or 3v3, then Sizzle can slow down the entire enemy team, taking into account that you position the Plasma Wall in the right way.

Violent Revolution

Magnetic Orb deals 6 bonus damage and knockback increases by 20%

In fact, no matter what kind of build you’re focusing on with Destiny, you should always take Violent Revolution. You can use it in many different ways, such as disengaging or splitting your enemy team (and not just controlling your Magnetic Orb). Try it for yourself, and you will see how invaluable this battlerite is.

Globetrotter

The duration of Magnetic Orb increases by 0.5s, and its movement increases by 30%

This battlerite works best in connection with Violent Revolution, but even on its own, it can greatly increase the mobility of your champion.

Energy Conversion

Sky Strike grants you a shield that absorbs 12 damage and absorbs an additional 8 damage per hit

Another very good battlerite that protects your champion while in the process of dealing damage.