Astral wrote:Also found it wierd that NL has higher win% than the Labyrinth or Shifting Passages. I guess only more confident players try NL.

Might be that NL has the rep of being the most difficult dungeon, so vets go for it when trying out advanced stuff. I know I've had more wins/runs there than in dungeons I like to play more at one point.

How are people killing the Guardian of Magic? I think that was presented as a community challenge once, and no one solved it.

Equally as O.O about it. If this is the data from after the launch, and you can only really run into the sucker once in a kindom playthrough unless you make a sport out o killing him. Which is in fact very difficul. Maybe it's one guy or a few guys who've learned how to do it and keep doing it over and over?

I find it odd that random/regular-Aequitas (?) gets more often killed than his Northern Desert version, considering that the latter always spawns and the former is a random boss.He also seems to get more often killed than other bosses in general, regardless of if they're random or fixed.

Does petrification count towards kills? If yes, this could explain the Guardian kills.

Naoya wrote:I find it odd that random/regular-Aequitas (?) gets more often killed than his Northern Desert version

I could understand that if it were based on trophy, since the Goo boss has a lot more hit points than Aequitas (in addition to massive physical resistance) it's almost certainly the Warlock who is killed first.

Does petrification count towards kills? If yes, this could explain the Guardian kills.

It's possible that the regular Aequitas gets killed more often because more people play the Den of Danger / Venture cave, he can spawn in a number of other places and mostly aways gets killed when he spawns because he is't too tough to kill.

I'm surprised that Earthmother isn't number two on the Gods popularity list. I'm also doubly surprised that Elven Boots aren't the most commonly prepped item. For normal and vicious token runs, that item is usually the one I bring with me at least 80% of the time. Namtar's Ward is a close second, but I doubt many people have played long enough to acquire it.

The Glowing Guardian is a great diety, but I've only come to utilize him recently. When I was a beginner, I found his punishment far too shocking to risk using him from the start. Frankly, even now I tend to only use him late-game when I've already exhausted all my health and mana potions, certain vicious dungeon strategies being the lone exception.

CoolBoy wrote:I'm surprised that Earthmother isn't number two on the Gods popularity list.

I'd imagine the Den of Danger being the #1 dungeon probably has something to do with it. The Den has a tendency to produce long hallways that can easily be blocked by the Earthmother. You basically cannot worship her without ENDISWAL on maps like this.

I'm also doubly surprised that Elven Boots aren't the most commonly prepped item.

They cost quite a bit of gold to prep; for young and immature kingdoms it's just too pricey an item.