Supports NVENC/NVDEC on NVIDIA Turing GPUs NVENC API has been updated to support HEVC B-frames on Turing GPUs.

NVENC API adds the capability to output the encoded bitstream, and motion vectors from Motion-Estimation-only mode to video memory. This avoids the overhead of copying the output from system to video memory for processing pipelines operating directly on video memory.

NVENC API now accepts CUArray as an input buffer. The SDK contains a sample application to demonstrate how to feed Vulkan surface to NVENC using VulkanCUDA interop.

Optical Flow SDK 1.0 (Released Feb 11, 2019) This is a new API for Optical Flow and stereo disparity hardware engine, available on Turing GPUs.

Fixed Issues

[Doom Eternal / Doom 2016]: Decals render as black. [2515006]

[Battlefield V]: Screen artifacts appear in the game when Texture Filtering is set to High Quality in the NVIDIA Control Panel. [2470649]

Dynamic Super Resolution (DSR) is not available for monitors with 4k2k timings. [2496987]