More From This User

2/17/2014
Published v.33
Drop Changes
- Due to a game breaking conflict with Synergies, the drop system has been altered. Legendary Drops are no longer handled by spawnclasses.
- Change the rarity of LAO Legendary items from 0 to 75 so they now drop in the same way as LAO Unique items, just not as often.

Spawn Rarities values
Ultra Rare - 125
Unique - 100
Legendary - 75

2/14/2014
Published v.32

Bug
- Fixed some Ember Jewel Affixes that were accidentally changed

2/13/2014
Published v.30

Enchanter
- Had to rework armor affixes for the enchanters

- Nerfed the 2 hand bonuses that spawn on every two hand item. However, you can still get them to previous levels by enchanting them. The bonuses will be a free enchant and will get enchanted every time from the town enchanters. They were too powerful after you enchanted your item previously.

2/11/2014
Published v.29
Affix Changes
- Adjusted the +Physical Damage affixes. They were originally adjusted too low and resulted in underwhelming bonuses
- Took Cannon and Rifles off the affixes for some ranged bonuses, they only apply to pistols, bows, crossbows and wands
- Took Tags and Studs off the affixes that gave Stats and Charge bonuses, they do not apply to pets
- Adjusted the shock percentage chance on some affixes, they were erroneously way to high

Published v.28
Bug Fixes
- Fixed a bunch of broken affixes, not sure what happened but they are no longer broken!
- Some affixes were showing up as 0 at low levels. Adjusted those affixes and now they will not show up until item level 25. Those affixes were unable to go less than 1 and were showing up as 0.

Re-balancing
- Reworked a lot of affixes for balancing purposes

2/9/2014
Published v.27

Items
- Reduced the spawn rate of the Undead and Fiend sets slightly. *They are spawning to often.

Bug Fixes
- Fixed the +1 Stat bonuses (strength, dexterity, focus, vitality) that are showing up on yellow items. I now have a system down to fix these broken bonuses. It will take some time to work through all the items, but I do plan on fixing all the broken affix bonuses, not just these ones.

Affix Changes
- Enabled Waybacks affixes to all items once again. All though they are not all reworked yet. There are more affixes to add. That will be finished next.

2/3/2014
Published v.22

Affix Changes
- Reworked ALL random affixes to scale with item level
- Waybacks Expansion Affixes will now only spawn on Legendary items (may change)
- Reworked Waybacks affixes to scale with item level, about half finished
- 2 Hand weapons can now randomly spawn twice as many affixes as 1 hand weapons
- Chest armor can now spawn twice as many affixes as other armor
- Created 1h, 2h and Chest armor specific affixes

2 hand weapon changes
- 2 Hand weapons are now more powerful, 2h melee 30% more damage, 2h ranged 40% more damage
- All 2 hand melee weapons now have a knockback resistance that scales with item level
- All 2 hand ranged items now have knockback that scales with item level, no more default +20 knockback on bows etc
- Adjusted Bows to have equal range as Crossbows
- Adjusted Bows to have equal damage output as Crossbows

Bug Fixes
- Fixed an Undead Set Pistol that wasn't showing the proper color of text
- Fixed the 2 piece set 5% Strength bonus for the Armory of Archfiends Set

1/30/2014
Published v.17

Bug
- Fixed a bug where a *proc skill *changed the Berserker's Skill Shatter Storm to Shatter Strike. The skill is now back to normal.

1/27/2014
Published v.16

Items

Bug Fixes
- Fixed some TL1 icons that were not showing up or miss aligned (1h swords and wands)

Wayback Additions
- 75 Uniques and 25 Legendaries for each set for a total of 200 new items
- Unique to Rare conversion Boots added
- Normal to Rare conversion Boots and Helms added
- 24 new Proc Skills affixes created for the Undead Legendaries (not all pieces completed yet)
- New Undead Set 'Restless Armor' Texture added

1/12014
Published v.15

Items
- Adjusted some of the new Torchlight's 1 items drop rates to get them inline with LAO 2.0 (Unique items)
- fixed a broken icon for a the Ashen Focus Wand

12/31/2013
Published v.14

Items
- This update adds a little more than 2000 new items.
- Adds all of the Original Torchlight games weapons and shields, including the modded in Tier 2, Tier 3, and Tier 4 items. Thanks to Pampl and Jupiah for allowing me to add their work from the Torchlight Mods into LAO 2.0!
- Just a note, Torchlight 1's Rifles are shotgonnes as of now. Most of the TL1's Rifles look like shotgoones anyway so it rather fitting that they are. Rifles may be added in at a later time (it is possible).
- The armor is out of my ability and scope to add. It's much more complicated to add armor due to model differences between the characters in TL1 vs TL2. I will not be adding those into LAO 2.0. Maybe someone will take that on, but it wont be me.
- Plan on making Random Unique's, Unique's, and Legendary versions of these items, so this is just getting the items into game. More will be added!

12/28/2013
Published v.13

Items
- 700 more items added
- Undead and Fiend Sets now have a Unique version of the same level and a level 100 version. (Green named items)

12/22/2013
Published v.12

Items*

- adjusted the drop rate on the Fiend and Undead set items. They were dropping to often, not intended.*

12/21/2013
Published v.11

Items, all created by Wayback

- Two new rare sets. Fiend and Undead, adds around 350 new items*
- Normal weapons now have rare versions, adds around 300 new items*
- Unique weapons now have rare versions, adds around 300 new items*

So this version adds nearly 1000 new items!

10/26/2013
Published v.10
Socketables*
- Added a new Unique socketable called an Ember Jewel. These Jewels have around 100 affixes that can randomly spawn on them.
- Increased the drop rates of Iron, Blood, Void and Chaos socketables

Also aware of several broken affixes, working on a fix for those

10/21/2013
Published v.9
Bug Fix

- fixed a small bug with a spawnclass dropping a Unique item every time, was not intended

10/17/2013
Published v.7*

Drop tweaks again
- Lowered Legendary drop rates on Boss Chests, Golden Chets, Secret Chests, Mimics, Huge Chests and Champions*
- For those worried about the drop rates, I will be releasing a High Drop rate addon as well as a low drop rate addon. I want this version to be somewhat balanced on the Legendary drops.

10/16/2013
Published v.6 (skipped 5 to sync up what the mods says when you load it, GUTS is 1 behind)
Drop tweaks

- Lowered the Legendary Item drop chance from Hero and Elite mobs for Synergies. It was too high for some of the dungeons. (from 1/50 to 1/75).
- Added a small chance for a Pinata drop from Bosses. *You will know when you see it
- Added an extra chance for Unique and Magic items to drop from bosses.

10/12/2013 -*Published v.4*
- Fixed Pet items that had a level requirement of 101 which made those items unusable since there were no stat requirements. They have all been adjusted to 100.

10/11/2013 - Published v.3*
- Fixed some rare set item display colors that were not displaying properly

*ATTENTION: *Installing LAO 2.0 will break any previous version of LAO and result in deleting of all custom items. *It has been rebuilt from the ground up, and all the items have changed and no longer exist in their original form. *Don't worry though, the items in this version are better and it won't take long to find more.

This was done to add consistency to the mod and ensure easier updates for the future. *Sorry for any inconvenience this has caused. *The original version of LAO will not be deleted, if you want to continue to use that version, feel free to do so. *However you will be missing out on a lot more loot and higher quality loot.

Special thanks to Mamba, this wouldn't have been possible with out his collaboration on creating the tools to automate the item creation process and his attention to detail. *This mod is as much his as it is mine now and is much improved because of him. *Mamba helped create the mod I had originally envisioned and helped add so much more. *I can't say enough of how much I appreciate his work on LAO 2.0. *Thanks!

Also want to thank Wayback for allowing me to use his Item Affix Expansion mod and his work on creating new Unique item names for the Random Unique's. *I think many of you will enjoy the new item names and affixes his work as brought in. *It really helps the new items come alive. **Wayback also helped me figure out how to get Unique and Legendary items to spawn random affixes at the same time retaining their assigned affixes.

With that, I would like to introduce LAO 2.0. *This is a HUGE improvement over any previous version of LAO.

Features
- Adds more than 10,000 items
- Compatible with Synergies
- All Magic items now have a Random Unique version with new Unique item names created by Wayback
- All Random Unique items have a level 100 version
- All Unique items now have a level 95 version
- All Unique items have a Legendary version at the original level
- All Legendary items have a level 105 version, to bring them inline with Runic's 105's.
- Now includes more rings and amulets
- Now includes pet tags and collars

More Features
- LAO items now incorporates randomly generated affixes on all Unique and Legendary items on top of their original affixes, no one item will ever be the same!
- Affixes on Unique and Legendary items will be appropriate for their levels
- The orignal affixes on Unique and Legendary items will now spawn with a range (ie the affix will chose a value between 5-10% ice damage instead of being 7% all the time)
- Adds more than 450 new affixes via Waybacks Item Affix Expansion mod

- Class requirements have been removed from all items
- Level 105 Legendary items however will require your level to be 101 or meet the stats to use, so it's kind of an arbitrary class requirement on these items

- Increased Legendary drop rates from vanilla dramatically, but not over the top. *No use to have all these new items and not be able to find them
- More intuitive Legendary drops (no longer dropping from rocks, small chests, normal mobs (unless you get really, really lucky). *Bosses have the best chance for a Legendary, followed by a boss chest, a golden chest, Champions, (hero's and elites if you use Synergies), Mimics and huge chests

- Legendary items will no longer turn orange when you hover over the drop text, however the inventory icon highlight border is still orange. *Don't think this can be changed.