Records

This page contains a number of personnel record skeletons, for easy reference. Feel free to use them as you wish, or modify them to fit your own level of detail. Though these are by no means mandatory, they are a treat to read in-game; as well, contributing the level of thought towards filling these skeletons out may enhance your experience with your character down the line.

Employment

[b]NAME:[/b] [surname, fore/middle]
[b]BIRTHDATE:[/b] [d/m/y]
[b]SPECIES:[/b] [insert here]
[b]MARITAL STATUS:[/b] [single, married, widowed, etc.; if not single, also put name, gender and age of spouse here]
[b]SPOKEN LANGUAGES:[/b] [primary/secondary, or native/learned]
[b]NEXT OF KIN:[/b] [surname, forename ([relation], [age])]
[b]LAST UPDATE:[/b] [d/m/y]
History, as provided by the employee, are as follows. They have been verified by employment agents within [the External Affairs department |OR| the Defense Intelligence Agency], and any comments, questions, or concerns about the legitimacy of such must be sent in a secure document to the same department.
[b]EDUCATION SUMMARY:[/b] [make things up and put them here]
[b]CURRENT QUALIFICATIONS:[/b] [make things up and put them here]
[b]CURRENT CERTIFICATIONS:[/b] [job titles or generic categories]
[b]ONGOING TRAINING:[/b] [similar things to CURRENT QUALIFICATIONS, but not the same; whatever your character may be training for, if anything]
[if they aren't training for anything, don't even include ONGOING TRAINING at all]
[b]EMPLOYMENT HISTORY[/b] - [i]Listed below in chronological order, where possible:[/i]
[title, structure, location]
[b]Overseer:[/b] [forename-surname, occupation]
[d/m/y] -- [d/m/y or Present, depending on the job]
[b]Reason for departure:[/b] [reason]
[AND/OR]
[b]SERVICE RECORD[/b]
[b]Organization/Branch/Unit:[/b]
[b]Commanding Officer:[/b] [forename-surname, occupation]
[d/m/y] -- [d/m/y or Present, depending on the job]
[b]Synopsis of position and duties:[/b]
[b]Reason for departure:[/b] [reason]
[b]RECRUITING OFFICER'S NOTES:[/b]
[include a short 'risk assessment' note here, as if it was written by the person who recruited your character.]
[small][u]-[initial, surname, occupation][/u][/small]

Machines

It should go without saying that machines such as IPCs do not share either origins or biology with any of the other species, having been constructed by someone beforehand. As a result, a new records template will be needed while designing records for mechanical characters. While the following records are not necessarily perfect for every machine, they are both up-to-date with the game's current records system and perfectly viable for most machine characters.

NOTE: All instructions written [[like this]] should be filled in [like this.] So, [[before]] becomes [A.F.T.E.R.], just as an example.

Exploitable Information

As well as your "public" information, you also have the ability to add your character's exploitable information. This information on your character can be seen by anyone with an Antagonist Uplink: currently Traitors, Mercenaries, and Thieves.

The following information is applicable to both organics and machines.