hi2moony said:I know this out of blue but anyone can show me where I can find peole to play H3 with me, and how to do. I've played it almost 10 years but just AI, when I started playing it, no one around me bother to play it any more.

I think I should try one more time before give up. I feel like I'm talking with my knee

Just use Gameranger.
https://www.gog.com/forum/heroes_of_might_and_magic_series/how_to_play_multiplayers_on_heroes_of_might_and_magic_3_on_gog
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I m a little bit confused cause i just realize my system (which i m trying to balance and have fun as much as possible) need probably a bit more work from your part.

I added dispell to the air school of magic and what you re supposed to do : switch the spell to single target or all. Here s the problem, Dispell now belongs to the water school and air school and You have to modify the skill hero and his mastery.

recently somewhere in this forum majaczek posted a script to replace adventure spells with custom spells. you could try to modifie it.
In SPTRAITS.TXT you could change spell damage and spell points and set to 200, this would work and probaly easiest way.
Another way would be to use a script and use !!BM x:K#; Strike a monster with #damage points and than add some animation when casting implosion.

Nah, I don't want it like that, because the building would still be shown in the Town Hall but unable to be built (grey button) which I don't like.

Now, If there was a way to disable a building altogether, that would be really nice and useful. But I don't think that something like that exists, since I think the number of buildings in each town are fixed and not open to modifications.

You obviously don't yet understand how Era works. You can change whatever you want, erm or text files, build your mod and as long as this mod is activated, changes will apply. When play another map, disable the mod, effect is gone. Is no longer as WoG 3.58 where all changes had to be placed in game Data folder.

use it as a Mod with folder Hand of Death>Data>s>Hand of Death.erm
or put it in your map under timed event.
Its just the basic concept. its up to you to change spell name or put more text to it via ERM. have fun :)

RerryR, you can remove smilies by using the red cross icon -disable smilies. Also I would limit this script to human, because AI doesn't react to cancel action, he will try again and again to cast the spell. A little typo too with resetting flag in the end (!!IF:V209/0), is funny how a such small typo will change all spells in dealing thousand of damage. :)

Don't take me wrong Salamandre i know exactly how Era works. The problem are my "customers", not technical problem. Belive me, people in the Acid Cave (polish site) are complaining that, my "episodes mods are way to heavy" (max 2-5 mb max LOL). ERM weights nothing. That's way i choose ERM instead of making a mod with edited SPTRAITS.TXT.

RerryR
Thanks for the Script will check it...

EDIT:
Your script works perfectly BUT i get a strange bug every time a cast a spell.