tag:blogger.com,1999:blog-1510920011443550663.comments2019-02-22T13:23:11.512+00:00Inventory FullBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger6912125tag:blogger.com,1999:blog-1510920011443550663.post-44170919534901756262019-02-22T13:23:11.512+00:002019-02-22T13:23:11.512+00:00Well, hopefully if NCSoft ever loses interest in o...Well, hopefully if NCSoft ever loses interest in owning ANet, they&#39;ll just let them buy themselves out. Considering that MO was hinting at them having multiple mobile teams in 2013 and we still haven&#39;t seen anything from them except today&#39;s statement about cancellation of unannounced projects, ANet is unlikely to ever release anything for mobiles.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-28330280623260309572019-02-22T12:48:33.106+00:002019-02-22T12:48:33.106+00:00Thanks!
Yes, I don&#39;t really think there&#39;s...Thanks!<br /><br />Yes, I don&#39;t really think there&#39;s much of a comparison between GW2 and either CoH or WS when it comes to profitability. And if ANet was an indipendent studio I&#39;d pretty much count on them keeping the franchise going indefinitely - it&#39;s self-evidently strong enough. The thing about NCSoft at the moment, though, is the huge amount of money they&#39;re making from mobile. If that trend continues, as it most likely will, I wonder how long they&#39;ll be interested in owning and operating any non-mobile games?<br /><br />Oh well, I imagine GW2 will be around for a good while yet. Too early to panic!Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-90155677914868356952019-02-22T11:53:06.914+00:002019-02-22T11:53:06.914+00:00Well, first of all, I wish you all the best with y...Well, first of all, I wish you all the best with your treatment and hope everything will turn out well.<br />As for A.net, last two years were pretty good for them and I don&#39;t think the game itself will be affected in any way. As of now, they are making around $80M per year, CoH barely managed to beat GW1 in earnings during maintenance period of latter, when it was bringing around $1M per quarter. Wildstar dropped to $2M per quarter in 2015 and it only went down since then.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-69207135044714102222019-02-18T18:42:17.419+00:002019-02-18T18:42:17.419+00:00After running out of steam of resizing this little...After running out of steam of resizing this little comment window I wrote a blog post instead... https://armagon.wordpress.com/2019/02/18/mmo-expansions/Nogamarahttps://www.blogger.com/profile/16541775026595839236noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-7821535970222472952019-02-17T20:17:37.436+00:002019-02-17T20:17:37.436+00:00For once, it&#39;s very clearly intentional rather...For once, it&#39;s very clearly intentional rather than something they just forgot. I am thinking about doing a post on the increasingly well-organized and methodical way DBG are monetizing both EQ and EQ2 through the cash shop. There&#39;s now a strong argument that EQ2 has a full-on Pay-to-Win funding model, which has, quite amazingly, largely been accepted and adopted by the core playerbase with very little in the way of dissent. I don&#39;t know EQ as well but I would guess it works in a similar fashion there. too.<br /><br />Of course, as Syncaine has often said, there&#39;s nothing wrong with P2W provided it&#39;s properly designed and implemented and increasingly that looks to be the case here. My guess is that the unwillingness to upgrade the Heroic Character to a useful level in EQ has something to do with all that, but as I said, I don&#39;t know how high-end EQ works well enough these days to be sure. I need to do some reading on it.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-12314590104379068362019-02-17T19:41:24.328+00:002019-02-17T19:41:24.328+00:00I have a post queued up for next week that mention...I have a post queued up for next week that mentions the whole level 85 boost thing for EverQuest and how it hasn&#39;t kept up. I thought for sure that Daybreak had, yet again, left an out-of-date ad up, akin to the EverQuest Platinum ad that was on the web site years after they stopped selling it. But, no, level 85 is actually still where the boost goes. So that character I boosted back in 2014 when they gave out a free boost is still what you geet I guess.Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-36227141154174401962019-02-17T19:33:26.817+00:002019-02-17T19:33:26.817+00:00That is WHY the level cap is at an even number. I...That is WHY the level cap is at an even number. I will mis-type everything lately.Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-42175834167262716132019-02-17T19:32:01.882+00:002019-02-17T19:32:01.882+00:00Oh yes, I misread that on the wiki! Actually, I st...Oh yes, I misread that on the wiki! Actually, I still misread it even when I checked it after your comment. Changing it now...Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-19124300860370265162019-02-17T19:21:25.096+00:002019-02-17T19:21:25.096+00:00Immediate correction comment: Mists of Pandaria al...Immediate correction comment: Mists of Pandaria also added just 5 levels. That is what the level cap is at an even number now.Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-61784199462758179172019-02-17T12:08:37.380+00:002019-02-17T12:08:37.380+00:00Yes, the gear reset is a huge factor. I started of...Yes, the gear reset is a huge factor. I started off hating it (I left EQ2 for six months as a direct result of the gear reset in Rise of Kunark) but now I really like it. I also agree that the newish method EQ2 uses, just giving you a full set of gear appropriate for the expansion, is a great idea. <br /><br />I didn&#39;t find Storm Legion all that difficult in terms of gear even though, like you, I was coming into it with a character I&#39;d not played for a year and who had never raided. At first I found it literally impossible to kill anything but then a friend pointed me to the &quot;Granpa Says Knock Yourself Out&quot; build. That made it easy to kill stuff but even so it was slow and more importantly tedious. It&#39;s all very well being able to kill mobs and not die but when you have to kill thousands and every kill is identical and your xp bar barely moves there&#39;s a huge feeling of &quot;what&#39;s the point?&quot;. The vast difference between that and EQ2 expansions is that even when there are lots of Kill 10 and Fetch quests to get through, each individual quest is quite short and the progress your character makes is very noticeable. In Storm Legion it just felt like nothing was happening at all.<br /><br />As for themes, I very much agree. There are many reasons why I don&#39;t like Path of Fire but one of the main ones is bloody Palawa Joko, one of the most tedious villains I have ever had the displeasure to have to listen to. I found his every utterance cliched and unoriginal and every aspect of his empire boring beyond belief. I had no idea why my character was there or why he cared. It felt as though the entire main storyline had been derailed for a pet project of some developer, which it probably had.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-72608337483337162252019-02-17T11:51:17.794+00:002019-02-17T11:51:17.794+00:00Trials of Atlantis was a guild / game killer for D...Trials of Atlantis was a guild / game killer for DAOC. That was at the height of the game too. A great example of devs trying to sell something they desperately want but that the community had no interest in. (Largely a necessary PVE grind in a PVP game.).<br /><br />You reopened an old wound with that one! And that in itself is amazing they it brought up bad memories of my guild collapse in a game I was quite fond of at the time.Iseyhttps://www.blogger.com/profile/09489936780809266112noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-78724558305889103602019-02-17T10:25:10.421+00:002019-02-17T10:25:10.421+00:00It&#39;s not a new idea but I don&#39;t think it&#...It&#39;s not a new idea but I don&#39;t think it&#39;s been mentioned in this (or what I&#39;ve caught up on reading so far) - expansions are the gear reset that help returning players get caught up quickly with the main playerbase. Blizzard&#39;s model of giving free level tokens with expansions really solidified this approach. But the gear reset is nothing new. <br /><br />Speaking of gear I think Storm Legion is a very good pick for worst expansion because of the points mentioned about over-sized zones etc, but also the gear curve was brutally steep. I took a break and returned prior to Storm Legion to get my old main to the old cap and ready - but he was utterly undergeared for Storm Legion because it was, very short-sightedly, aimed at characters who had been at cap raiding for several tiers. Even after several levels gained he still felt underpowered. I switched soul builds numerous times but it wasn&#39;t just the build, he lacked the item level for the content from the get-go. I love EQ2&#39;s more recent approach of simply handing out starter gear for expansions, I think that&#39;s a really smart move to compare to this. <br /><br />I think another aspect to this is thematic. I can&#39;t attest to how theme links to an expanion&#39;s reception in the Everquests, though I&#39;m sure I&#39;d get the gist of a more informed answer from all that I&#39;ve read on your and Wilhelm&#39;s blog over the years. I need to go blog about this as it&#39;s too long for a comment, but World of Warcraft has suffered from poorer expansions that had very theme-focused expansions that a significant portion of the playerbase simply do not care about. Battle for Azeroth is one of these, the faction war isn&#39;t that strong or popular, and not everyone grew into the MMO game from the RTS originals. The theme runs through so much of the PVE content that it makes doing a good share of it unpalatable subconsciously - for me that has killed alt play dead, I&#39;ve done all non-raid stuff on one Alliance and one Horde, and I have some stuff done on my Alliance healer alt so he could help out with dungeon runs. Nothing else, that is unheard of for me, I blame it all on how little I care about the war. Telwynhttp://gamingsf.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-79187822552477950532019-02-17T09:29:10.065+00:002019-02-17T09:29:10.065+00:00Yes, I thought that was what was going on too. It ...Yes, I thought that was what was going on too. It would seem logical. Then I started to see repeated statements on the forums that it had been confirmed that we would go directly from LS4 into LS5 without a break. Many people weren&#39;t saying this as though it was speculation but as if they were repeating a widely-known fact, so I did some digging.<br /><br />At first I thought the source was a somewhat vague interview, but then I found something much more solid. It&#39;s stated in the Anniversary video, which I hadn&#39;t watched, and just in case there was any doubt Gaile Gray <a href="https://en-forum.guildwars2.com/discussion/comment/660876#Comment_660876" rel="nofollow">confirmed in a forum post in August last year</a> that &quot;We will be moving straight into Season 5 at the conclusion of Season 4.&quot;<br /><br />Assuming Season 5 lasts the same length as all the others, that rules out an expansion in 2019. Unless you assume they would do both at the same time, which would be wonderful but not going to happen. That means the third expansion, if they are indeed working on one, can&#39;t come until 2020. At best it would be a Spring 2020 launch.<br /><br />Add to this the latest Nexon report. GW2 made almost as much money in 2018, without an expansion, as they did in the year PoF launched. They have their LS machine running smoothly now and they seem to have tweaked the Gem Store so it generates the kind of income they want. They never wanted to make expansions in the first place. They are on record, repeatedly, saying that. If they don&#39;t have to make them for commercial reasons, why would they?<br /><br />Which does beg the question of what they are all doing if they aren&#39;t making an expansion. That&#39;s where the growing speculation about GW3 comes from. I&#39;m on the fence about this one. I can&#39;t see the company having a five or ten year plan that says Item 1: &quot;Run GW2 profitably&quot; Item 2: &quot;There is no Item 2&quot;. Surely they must be working on either an expansion or another game. If I had to bet, I&#39;d say we&#39;ll get an expansion in 2020. If it comes in the Spring that would put it around two and a half years between expansions, which is, I guess, comparable to WoW. By my reckoning, that&#39;s exactly what I said: &quot;Don&#39;t expect one any time soon&quot;.<br /><br />If I&#39;m wrong and we get an expansion in 2019 I&#39;ll be delighted... until it comes. If it&#39;s as awful as PoF I&#39;ll wish they hadn&#39;t bothered. Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-53570534652972976552019-02-17T00:25:07.302+00:002019-02-17T00:25:07.302+00:00I suspect you’re hopelessly mistaken about GW2. If...I suspect you’re hopelessly mistaken about GW2. If you look at their revenue generation pattern, they get the highest peak at each expansion launch as existing players and returning players both buy into the hype and spend 4 or 5x an average monthly subscription for a $50-$80 expansion. If they know what’s good for their bottom line, they are definitely working on expansion number 3.<br /><br />But because it’s both their style to remain quiet about things until it’s ready to reduce the hype-“but you promised” cycle and how inconsistent their company’s output tends to be in general (release something, break something else; take a long time to work with their patchy old game and fail and iterate; or management decision to bundle up stuff or whatever other weirdness is their work culture, etc.), they are remaining deathly silent about anything and everything.<br /><br />My guess is episode 6 will be targeted to launch late this quarter in March if they are good, and will probably drag and be delayed into Apr-May. Followed by gradual expansion news drip-feed into Aug-Sep, the usual time for their two year expansion cycle. If they can’t output that, it is indeed time to start wondering about what the heck all their employees are doing. <br /><br />As of now, only the community management and marketing teams have hit upon the magic formula - say nothing and they have less problems to have to fix and an easier time at work, players will attrition by themselves and who’s to say it was because of a lack of those areas and not something else?Jeromaihttps://www.blogger.com/profile/02206083433625986970noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-74529179518766133262019-02-16T17:35:56.812+00:002019-02-16T17:35:56.812+00:00I very rarely suffer from buyer&#39;s remorse. I p...I very rarely suffer from buyer&#39;s remorse. I paid around £150 for Mrs Bhagpuss and I to alpha test Landmark, for example, and I consider it money well spent. The money I spent on Storm Legion, which was more than that for two copies including the 12 month sub deal they were doing, might as well have been money down a storm drain. Completely wasted. We played for about a week, if that, and it all but killed any interest I had in ever playing Rift again.<br /><br />In retrospect I probably should have seen it coming. Rift, which started out as a (for the time) rather casual MMORPG, had been slowly morphing into something that fancied itself to be hardcore. It was kind of a pre-cursor to what WildStar tried and it worked about as well. Storm Legion leeched all the last fun out of what had for a while been a very enjoyable MMO. It never recovered. <br /><br />It&#39;s instructive to compare that with SOE&#39;s Gates of Discord disaster. Despite a perfect storm of a terrible expansion, releasing a sequel to their own games so they were competing with themselves and having the 800-pound Gorrilla that became WoW make its first appearance, all in the same year, they were able to course-correct with a series of fairly well-received, bi-annual expansions, beginning with the the much more popular &quot;Omens of War&quot; and eventually running into the semi-reboot of Serpent&#39;s Spine two years later. It may not have worried WoW but it stabilized EQ and kept the ship afloat in stormy waters.<br /><br />How ironic that Scott Hartsman should have been doing much the same over at EQ2 around the same time. If only he&#39;d remembered what had worked then when he was overseeing Storm Legion. Maybe he&#39;d still have a gaming company to run today...Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-45030944825965582492019-02-16T17:23:54.501+00:002019-02-16T17:23:54.501+00:00I was thinking about the aggregate difference betw...I was thinking about the aggregate difference between live content and expansions as I was working on this post. Looking at GW2, now that ANet is using such a repetitive, predictable format for the Living Story it&#39;s easy to make a direct comparison. We get four episodes a year (roughly) and each comes with about an hour or two of story and a full new map. If you assume GW2 would never have an expansion more often than every other year, LS would give you something like sixteen hours of story and eight new maps in that time. I think you&#39;d get a bit more story and a couple fewer maps from an expansion, so it&#39;s very comparable.<br /><br />The problem from my perspective is that every other MMO I have played (if it&#39;s been at all successful) has provided something like that much content *in addition* to full expansions. Outside of LS, GW2 only really offers a relatively small amount of holiday content and regular &quot;balance patches&quot;. The &quot;Side Stories&quot; they were doing (which were my favorite content post HoT) seem to have dried up.<br /><br />The thing is, when EQ was pumping out an expansion every year, then every six months, then every year again - for two decades - they also added as much or more Live content inbetween those expansions as GW2 does now. Not just holiday events and pre-expansion build-ups, but long storylines like the Rude Individuals/Bertoxolous plot, the invasion of Firiona Vie or the overthrow of Grobb. There was more &quot;Living Story&quot; in the days of annual and bi-annual expansions than we&#39;ve ever had from GW2.<br /><br />Consequently, I really don&#39;t see expansions and a vigourous program of Live content additions as an either/or. I&#39;ve seen both together and I see no good reason why that shouldn&#39;t be the norm for a well-run, successful MMORPG.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-42619009208452992142019-02-16T16:54:59.992+00:002019-02-16T16:54:59.992+00:00The thing about expansions, something I think Dayb...The thing about expansions, something I think Daybreak forgot and relearned very quickly not too long after they left the protection of Sony, is that they are beacons in their own way. They spark up the community, get people interested and excited and talking about the game again. They even get a bit of news coverage, reminding outsiders that the game still exists... exists and must be doing well because they&#39;re launching an expansion.<br /><br />And, of course, they bring in money.<br /><br />The downside is that they can set unrealistic expectations. You mentioned Rift and Storm Legion. (Which also got mentioned in Twitter.) I was really enjoying the Rift base game, I had a character of each archetype at level cap, so was super excited to get more in the form of an expansion.<br /><br />And then Storm Legion hit and it was a slog. Huge zones for no reason other than bigger must be better. A punishing experience curve; if the expansion have been another 50 levels it would have been fine, but they had to keep you from level cap through a lot of content and only 10 levels. Mobs scaled to be a lot tougher than the base game; what have we learned about only using people in raid gear as beta testers?<br /><br />I am sure there were people who loved SL, but a lot of people did not because it represented a fundamental mis-match when compared with what the base game experience gave us. Expectations were set, then not met. And there was a lot of hype from Trion about the expansion. They even got to the point of inviting me along for a preview tour. <br /><br />And all of that vanished not too long after the expansion went live, people tried it, and many walked away.Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-40129542744496642482019-02-16T16:15:41.642+00:002019-02-16T16:15:41.642+00:00Lots of good points here.
I honestly think that f...Lots of good points here.<br /><br />I honestly think that from a consumer&#39;s perspective, expansions probably aren&#39;t necessary. You can get roughly the same amount of content from regular meaty patches, and it will probably cost you less.<br /><br />But.<br /><br />While my rational mind argues that expansions aren&#39;t needed, I can&#39;t deny that they excite me. It&#39;s more viscerally appealing to dive into a huge pool of new content than to get it in a trickle. I can live without expansions, but I must admit I&#39;d prefer to have them than not.<br /><br />And they do make good business sense. I doubt that box sales are really a significant financial boon in the long term compared to sub fees or milking cash shop whales, but expansions are an excellent tool of publicity. As said above, expansions are exciting. They get attention in a way patches don&#39;t. I almost never bother reading patch news for games I&#39;m not actively playing, but a major expansion will almost always grab my attention. I&#39;ve been following the news around Shadowbringers pretty closely despite the fact I&#39;ve never played past the free trial in FFXIV, despite the fact I probably never will play beyond that, and despite the fact everything around Shadowbringers is so arcanely geared toward the fans that the only thing I&#39;ve been able to gather from it all is &quot;bunny girls in lingerie.&quot;<br /><br />The idea of what the right number of expansions is may very much be a matter of conditioning. You were weaned on EverQuest&#39;s rapid cadence, so that feels right to you. I&#39;m used to Blizzard&#39;s more sedate pace, so I&#39;d say that 2-3 years is the appropriate gap between expansions (assuming plenty of smaller patches in between). It gives each one room to breathe and fully develop its story, and you don&#39;t feel rushed to finish all the content before it&#39;s irrelevant.Tyler Edwardshttps://superior-realities.com/noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-75244328279440088282019-02-15T11:41:06.678+00:002019-02-15T11:41:06.678+00:00I want to use this opportunity to appreciate Dr Ek...I want to use this opportunity to appreciate Dr Ekpen for the good work that his doing around the world, many of you must have ahead of him and what his doing. The reason why I&#39;m appreciating him on this site is because maybe someone out there is facing the same challenge and he/she don&#39;t know what to do next to fix the issue, Dr Ekpen is a great spell caster and friendly also, if you have problem in your relationship you can contact him right way and he will be clad to help you out. Contact him now via email at ekpentemple@gmail.com or on whatsaap +2347050270218.<br />Barbara Roberthttps://www.blogger.com/profile/00407059276676088427noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-44299058415196413492019-02-15T11:40:42.771+00:002019-02-15T11:40:42.771+00:00I want to use this opportunity to appreciate Dr Ek...I want to use this opportunity to appreciate Dr Ekpen for the good work that his doing around the world, many of you must have ahead of him and what his doing. The reason why I&#39;m appreciating him on this site is because maybe someone out there is facing the same challenge and he/she don&#39;t know what to do next to fix the issue, Dr Ekpen is a great spell caster and friendly also, if you have problem in your relationship you can contact him right way and he will be clad to help you out. Contact him now via email at ekpentemple@gmail.com or on whatsaap +2347050270218.<br />Barbara Roberthttps://www.blogger.com/profile/00407059276676088427noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-66310043226146657092019-02-14T10:10:31.354+00:002019-02-14T10:10:31.354+00:00I&#39;m in the same boat as most of you, been very...I&#39;m in the same boat as most of you, been very active in game forums years ago, not anymore.<br /><br />If there was a good and active fan forum, like EQ2Flames or the german SWG forums, I mostly used that. I think I had almost a thousand posts on SWG.de back in &#39;04. Not quite as many on Flames, but I still was pretty active there.<br /><br />Barring a good fan forum I used the official ones. This was the case for SW:TOR, ArcheAge, TSW and others.<br /><br />Nowadays I pretty much only end up in forums when I&#39;m looking for a specific info and Google sends me there.<br />Manually browsing forums really doesn&#39;t seem to be worth it anymore, especially the official ones. For every thread that&#39;s actually useful or worthy of discussion there seem to be at least three that are just rants, demands or even hate towards the devs or some other crap.<br /><br />The alternatives aren&#39;t very appealing to me either, so I really mostly just read whatever specific post/thread/thing Google sends me to. Just &#39;browsing&#39; seems to be a thing of the past, at least for me.Mailvaltarhttp://mailvaltar.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-384679822504684352019-02-14T06:50:49.720+00:002019-02-14T06:50:49.720+00:00&quot;Comedy Tonight--!&quot;
-- 7rlsy&quot;Comedy Tonight--!&quot;<br /><br />-- 7rlsyAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-44124009452873574262019-02-11T21:12:50.634+00:002019-02-11T21:12:50.634+00:00Ditto - I occasionally recall posting on some topi...Ditto - I occasionally recall posting on some topic or another and wish I could recall what it was I said in more detail.<br /><br />For example; I was made to think recently of my personal transition from Carebear to PvPer to PvEer, and the arguments I made in support of PvP back in the day. In my rose-tinted memories, these were great pieces of critical thinking, persuasive argument yet still being rational discourse using the empathy I had of coming from a similar position and making the jump myself...<br /><br />Perhaps they&#39;re best left to memory after all. ;)Naithinhttps://www.timetoloot.com/noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-20219898686062797692019-02-11T18:10:27.924+00:002019-02-11T18:10:27.924+00:00YOu&#39;re not the first person I&#39;ve heard say...YOu&#39;re not the first person I&#39;ve heard say their old guild was brought back together by Discord. It definitely has an immediacy that traditional forums lack. It&#39;s horses for courses, I guess.<br /><br />I still post on forums a bit but nothing like what I used to do. My progression was Forums, then commenting on blogs and then having a blog of my own. Before I moved to blogging, though, I used to post huge screeds on Forums. I never thought to save any of it and it&#39;s presumably all gone now. It would be interesting (to me) to read some of it, fifteen or more years on.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-33406865336150341902019-02-11T17:19:43.718+00:002019-02-11T17:19:43.718+00:00Yes, I had EQFlames and Fires of Heaven in mind as...Yes, I had EQFlames and Fires of Heaven in mind as I wrote that. Something similar happened with EVE Online as well where CCP suppressing somebody pointing out that a GM was helping out their own alliance led to a whole new forum going up that became the alt forum for much of the null sec hoi polloi. However, with the coming of Reddit, a lot of that ended up on /r/eve, which is now the most popular place to bitch about the game.<br /><br />As for it being on the launcher, yes people will ignore that as well. But at least the company has put it in front of people rather than hiding it away in the forums. CCP on a couple occasions has put up a warning on their launcher about the Burn Jita event (returning for 2019, post up soon) and that didn&#39;t seem to deter many from undocking and getting their freighter blown up. But at least it was up front and there to be seen, so maybe somebody was helped.Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.com