What does your suggestion do: Makes Skeleton's bow do 15% less vanilla damage.

Skeleton isn't so op when it bow spams imo, it's more of how it can keep shoot arrows from a distance at players in spots (especially roofs) that take effort and would've been great for MCI if it weren't for Skeleton.

This will reduce Skeletons average damage output with full arrows from 9.2 to 7.82 (Bow deals 9 dmg fully charged, then has 1/5 chance to deal 10 dmg). The highest damage output per arrow would be 8.5, this means on a full leather it would deal as high as 3.06 hearts rather than 3.6 hearts, and 1.7 hearts for Commanders rather than 2 hearts. People wouldn't say their hp drops 3-4 hearts per arrow for the weak bow.

Pros of your suggestion: Skeleton's damage is limited.

Cons of your suggestion: People would still be angry how Skeleton can bow spam.