Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that. It dovetails rather nicely with what I've written and it's much better executed than my piece. I strongly recommend anyone...

Marvel vs. Capcom 2 Screenshots

London – April 28, 2009 – Capcom®, a leading worldwide developer and publisher of video games, and Marvel, a leading global character-based entertainment and licensing company, today announced that the highly requested fighting game, Marvel™ VS Capcom® 2 (MvC2), will be coming to the PLAYSTATION®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft this summer via digital distribution. The classic fighter pits some of Capcom’s familiar faces against a host of Marvel Comic’s biggest names in explosive three-on-three team battles. Marvel VS Capcom 2 has been PEGI rated 12+, USK 12 and OFLC 15+ and will be available for purchase on Xbox LIVE® Arcade for Xbox 360 for 1200 Microsoft Points and the PlayStation®Network for €14.99/ £11.99 when the game goes live this summer.

Marvel VS Capcom 2 features the biggest roster of challengers to ever square off in a Capcom fighting game, a total of 56 combined brawlers from both the Capcom and Marvel universes. From the world of Capcom comes characters such as Ryu from the Street Fighter® series, Jill Valentine from the Resident Evil™ games and unofficial company mascot Mega Man™. Marvel is represented by some of its biggest names, including the Invincible Iron Man, Captain America, the Sentinel of Liberty, and War Machine, Weapon of S.H.I.E.L.D. Players can mix and match from both worlds in order to create their own ideal three man/woman/robot/monster team-up.

Marvel VS Capcom 2 is designed to be a gateway for new players to experience the fun of fighting games while providing a deep system for hardcore fighting fans to dig into. Action is based around colourful, exaggerated attacks that include gigantic projectile attacks (such as Ryu’s fireball or Dr. Doom’s Plasma Beam) and high-flying aerial moves (like Spider-Man’s Maximum Spider or Cammy’s Killer Bee Attack). The controls are somewhat simplified from the classic six-button system at the heart of Capcom games like Street Fighter™ IV, utilizing a four-button control scheme for the action, with two “assist” buttons that pull in your team members for additional support.

Due to the amazing combination of Marvel and Capcom characters and the game’s celebrated fighting system and graphics, MvC2 has been a hotly sought-after title on the game collector’s circuit. Previously owned copies for older game consoles have been demanding big prices in auctions and at specialty video game outlets. Now players who have been desperately searching out used copies of the game will be able to go hands-on and play online with the same great online experience from Super Street Fighter II Turbo HD Remix. Additionally, Capcom has added an optional advanced visual filter that improves the overall appearance of the game and added online modes, including Ranked Matches and the popular Player “Quarter” Match that allows up to four people to watch and chat while two others are battling it out.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.