Thursday, August 15, 2013

I'm proud to share with you that piece of work which we were working on in Platige Image quite a bit. I was responsible for compositing of Witcher's logo sequence. A lot of creative work and short terms but I'm glad I'm a part of that team.

Thursday, July 25, 2013

It took few hours of playing with 3ds Max, Nuke and After Effects. I'm working with my friend on new project which will be lunched in next month. I did some look dev for rocks. I wanted them to be procedural and they are. First piece of work.

Friday, June 28, 2013

I was working on this project in 3D Department as Environment Artist and in 2D Department as Compositor. I was responsible for look dev, modeling, texturing, shading, lighting and rendering of reef (underwater shots) using 3ds Max nad Vray. Moreover I comped few shots of reef using Nuke and a much more from another scenes.

Monday, February 18, 2013

One of the last projects in which I was involved in Platige Image lately. I was responsible for rendering miner's hand using Maya and Arnold (shading, lighting, rendering). More over I worked on that project as compositor as well.

Sunday, February 10, 2013

It's been a while since my last post. I was pretty busy those days working on few commercials projects but I found some spare time to learnt Arnold Rendered and did private project. I modeled extra details for that blackhawk, light it and rendered using Maya and Arnold. Composition was done in Nuke and extra post processing as final touch in After Effects. I did some color variations and can't decide which I like the most.

About Me

I'm vfx/compositor and motion graphics desginer. I can work on commercials and feature films projects. I have 3 years of experience as a professional graphic. Software which I use often: 3ds Max, Maya, Nuke, After Effects, Syntheyes and Phtosohop.