Two Stage3D instances : Two Away3D layers : Three Starling layers

The demo works with two Stage3D instances. The first (behind) has a Starling layer scrolling the wall, fireplace and particle fire. On top of this layer is an Away3D layer animating the character, and the attacking sphere. On top of this is the particle effect for showing the sphere impact. The second Stage3D instance on top of the other, contains a Starling layer that shows a small animated Head-Up-Display that has an Away3D layer on top containing a shield that reacts when the sphere hits and a few energy balls rotating around it.