Category: Patch Notes

Players will no longer experience “flickering” or “disappearing” graphics issues. This problem seemed to primarily affect Templar classes, but should no longer occur at all.

Items

Multiple issues causing item disappearance have been addressed.

Items may still disappear. If they do, please make detailed bug reports.

An issue causing characters to become unplayable after item errors has been addressed

A way to possibly recover previously disappeared items has been added. **Note that this is not guaranteed to return all items a player has lost, and was added as a convenience for Alpha testers.** Please see the instructions below:

Item Recovery:

The following is an item recovery process that testers can attempt:

1. Log into the game.

The game will attempt to “return” some lost items to the player, one item per log in. Depending on the available space the player has in their inventory when they log in, one of two cases will occur next:

EITHER:

2a. If the player DOES have enough room in their character inventory for an item to return, the first item in the queue will be automatically placed in the player’s inventory.

OR

2b. If the player DOES NOT have enough room, the first item in the queue will be dropped on the ground, and the player will be notified through a popup text that this has happened.

NOTE: An item that has been dropped on the ground in this manner cannot be picked up by other players. However, those items are NOT bound to the player as long as they’re not picked up; please pick these items up as soon as possible because they will be GONE permanently on a server restart.

3. Log out of the game and log back in.

Regardless of where the previous item is, the next item will attempt to return to the player.
Depending on the available space the player has when they log back in, either 2a or 2b will occur again.

Repeat this step until no more items appear on the ground or return to your inventory.

4. All done!

Once all items that have been lost during Alpha are recovered in this manner, this process should stop.

As soon as items stop disappearing altogether, this process should stop occuring entirely. In the meantime, we hope this provides a solution towards recovering lost items.

An issue causing players to be stuck on an Abyss boss and be unable to leave Parliament Square has been addressed.

Players who were experiencing this issue should abandon the Abyss quest when they log in, and should be able to play normally after that.

Misc

Stat calculation has been brought in line with the true MP2.0 data. Previously many stat calculations were incorrect due to a mistake in our code. This bug has been fixed, but may have increased feed costs on some items.

If you need to respec your stats, contact a GM (ask in game or on Discord), we will be distributing Attribute Retrainers individually after this change

This change may have also inadvertently fixed/affected skill effects

Server logging has been improved to allow developers to pinpoint issues more easily. This should have no affect on players, but keep your eyes peeled for any latency/lag spikes.

The “chat” chat channel will no longer continue to increase, and should stay at “chat-1”. To use this chat channel, type “/chat hello this is my message etc”

The “newbie” chat channel has been removed

A Consignment House terminal has been added to Charing Cross Station

An issue affecting the dropping of unique quality items has been fixed

Talking to an NPC besides Titus after completing the Abyss quest (killing the Abyss boss) will no longer incorrectly finish the quest.

Misc

Mods now have stat feed costs. Existing mods have had their costs retroactively applied which means certain items you may have equipped before the patch may have feed costs higher than you can afford. Therefore, we will be distributing free Attribute Retrainers for affected testers.

NOTE: There is a visual glitch the first time you log in with a character who has feed costs higher than they can afford equipped! All items will have the red stop sign icon on them, until you unequip the item which has the feed cost which you can’t afford. This is purely visual! Please do not file a bug report!

Lag caused by certain combinations of monsters commonly found in the Abyss “house” maps has been drastically reduced or removed.

Stonehenge

Players will no longer crash when fighting Moloch with AoE spells (Hellfire, Swarm, etc). Additionally, Evoker and Engineers will see a reduction in crashes in all areas of the game.

Misc

Affixes will no longer incorrectly appear twice with identical values (critical chance, minion health, etc). The same affix may still appear twice on one item with different values, this is correct behavior and those values do stack.

Engineer

The Drone retrofit skill line as well as “+/- minion stat armor” will now correctly affect the Drone. Note: you will now need to re-summon the Drone after assigning points into the Retrofit skills or equipping +/- minion stat armor

An issue remains related to Drone stat feeds, requiring the Engineer to sometimes unequip and re-equip gear on the drone after leaving a station.

You may now correctly completely abandon the Abyss quest through the quest management window. Abandoning the Abyss quest will reset the portal count for any and all portals you have closed, and therefore de-spawn the boss if you have spawned the boss already. Starting the quest again will allow you to continue with a different rift type without needing to kill any bosses you spawned before abandoning the quest.

Misc:

Inspecting a player who leaves the station will no longer crash the inspector’s client.

Screenshots taken using the /screenshot command will now save as JPG instead of BMP files.

An issue disconnecting players and subsequently locking them out of their characters has been resolved.

The Stat Respec Vendor in Holborn Station will now display correct prices per stat point.

Players in all regions will now have London 2038 as the default login server