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It should be noted that Sunder should officially be considered Boom format rather than limit-removing as the new maps employ boom-specific linedef actions in places (that part of the text file didn't get updated it seems :P ).

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It should be noted that Sunder should officially be considered Boom format rather than limit-removing as the new maps employ boom-specific linedef actions in places (that part of the text file didn't get updated it seems :P ).

Oh, good point! I totally glossed over that part. Thanks. I'll change that in the next update.

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Gameplay is not for me, I'm just not worthy I suppose. I need to git gud. Map15 and 16 are gorgeous, I had a look around (in GLBoom it ran fine with a few dips from certain points of view) and it's a masterpiece. Visuals are top notch. Beautiful texture work.

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Also I've updated the download link in the OP to fix the HOMs in Map 16. Not totally sure I spotted all the misalignment's this problem caused, so if you spot any, take a screenshot!

So please grab the new version.

You know what else is weird? In the DropBox link it says Sunder is just a hair over 82 mb but after downloading its 22mb. Also no issues either with PrBoom 2.5.1.4 on map 11 or 14, using -comp level 9. Thanks for the update I_G!

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You know what else is weird? In the DropBox link it says Sunder is just a hair over 82 mb but after downloading its 22mb. Also no issues either with PrBoom 2.5.1.4 on map 11 or 14, using -comp level 9. Thanks for the update I_G!

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@Beezle@Insane_Gazebo Just found some weird stuff. Maps 11 and 14 can be loaded normally with PrBoom+ but not with GLBoom+. It still shows the same error code when trying to load either of the 2 maps using GLBoom+.

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@Beezle@Insane_Gazebo Just found some weird stuff. Maps 11 and 14 can be loaded normally with PrBoom+ but not with GLBoom+. It still shows the same error code when trying to load either of the 2 maps using GLBoom+.

That is very, very strange. I haven't edited the maps at all since the original release back in the stone age. I'll look into it. Thanks.

Edit: Bemused pointed me to the problem. There's textures in those two maps in PNG format, rather than the Doom format. I'll try and fix that in the next update.

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Holeee shiiiit these maps are gorgeous I_G. Ran around with no monsters just staring at the scenery and wow—I would've never, never guessed that if/when you came back, that you'd make massive behemoths once more. I honestly thought we'd be getting a few more the size of Metal Descendants or Grinder... maybe Hive Mother if we were lucky. Instead you serve us with four maps that put The Furnace to shame! Whispers is absolutely breathtaking, both in its oft-underused theme (muddy wood & hanging lanterns!) and the sheer, astounding scope of it all. I love the theme of House too, and it looks to be a nasty little cramped map. Excellent job working on these and getting them into our hands—you remain a master whose sense of grandeur is truly inimitable.

I'm hoping for some smaller maps in the future just so you don't burn out!