"The term “blended learning,’’ is fast-becoming one of the education buzzwords that you will hear at conferences and in news articles. Some call it digital learning or “personalized learning,’’ which is another way of describing how teachers can work with students at their individual skill level and deliver real-time instruction as needed — with the help of technology. Blended learning is a better term than some of awful jargon that has crept into the lexicon of education, but it still merits some explanation. That’s why we are posting this this video by The Learning Accelerator, a non-profit whose mission is to accelerate high-quality blended learning in school districts across the U.S."
Via John Evans

"What do you think is the first thing people would remember about your eLearning course’s screen, if suddenly asked? It should be no wonder that what they will put design on top of the list. But why does this happen?"

Universal Design for Learning is a framework for the design of materials and instructional methods that are usable by a wide range of students. One aim of UDL is to provide full access to students with special needs, but it offers significant affordances for all students, allowing them to benefit from learning presented through multiple sensory avenues and a variety of conceptual frameworks. Early research about the influence of UDL is positive, showing that it improves engagement and performance among all students.

The 7 Things You Should Know About... series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues."

"It seems that every day there is a new list of new elearning facts and stats. Well, consider this short post just that! Recently I stumbled across some random, cool elearning facts and I thought that I would share them."

"You might have learned or seen many techniques to create an effective eLearning. But after all these learnings have you ever realized that to gain and retain the attention of a Learner is the most challenging aspect of an eLearning course design. In this article, I will take you through an effective 5 step design model to gain the attention of a Learner."

In terms of buzz amongst educators, blended learning ranks right up there with the adoption of Common Core and John Stewart stepping down from the Daily Show. But with so much buzz, it can be hard to separate fact from fiction. In our role at the Silicon Schools Fund, we have a front row seat to s

"In this post from our series on strategies for eliminating traditional grades, we feature feedback, using Google–a sneak peek at one part of the new Assessment 3.0: How to Throw Out Your Grade Book and Inspire Learning (Corwin, 2015).

One of the fears of discarding traditional grades, in favor of a system like SE2R (Summarize, Explain, Redirect and Resubmit) is due to confusion about how to efficiently deliver this ongoing feedback in ways that inspire learning."

I think that sometimes, educators lose sight of the value that personal feedback provides...something more than just a few comments here and there, or letting a grade stand as the final response from a teacher to a student. This article gives some tools that can be used in the e-learning arena to correct this.

Schools are embracing 'open educational resources’ — entire lessons and yearlong curricula developed by educators and researchers and aligned to Common Core standards. The move has the potential to upend the $8 billion textbook industry.

"Attention, fellow instructional designers! Our industry is all about learning and change, but our target audiences are not the only ones who should be learning. This in-depth article will help you stay at the forefront of 2015 instructional design trends. And it’s not just a list of the trends, but a “compass” with calls to action to help you implement them."

Personalized learning means different things to different people. Visit different schools with different models, and chances are they will all tell you they are using some form of personalized learning. But what does “personalized learning” mean, and how do schools follow in others' footsteps in o

Guest post by Academy of Learning College Instructors that have taught online, have at one time or another felt limited, because they do not have eye contact with their students. They cannot tell if they are awake or paying attention.

"The landscape: You have taught a class in-person for five years and due to a variety of reasons you have the option to teach it online … next semester. You need to quickly transition your in-person curriculum into a creative and successful online course. Here are five steps to get you there."

"More and more educators are doing more than simply teaching in the 21st century. Technology has expanded and changed our role. You may already be in this position, either by chance or not. Are you an educator who is new to the job of writing eLearning resources? I was. Here is what I’ve learned."

"It seems that every day there is a new list of new elearning facts and stats. Well, consider this short post just that! Recently I stumbled across some random, cool elearning facts and I thought that I would share them."

What investment returns up to $17 for every dollar spent, is proven to help children graduate from high school and college, and has supporters like Goldman Sachs? Early childhood education.Awareness of this crucial learning period has never been higher. So how should we capitalize on this opportunit

The first time linguist and game studies theorist James Gee played a video game, he failed many times over. But instead of giving up, he merrily persevered, choosing to exercise “learning muscles” he hadn’t worked out since his grad school days. “Lots of young people pay lots of money to engage in an activity that is hard, long, and complex,” he realized. Games were evidence that humans love learning. But why do they seem to love it more during Minecraft than in the classroom?

A game, most simply defined, is nothing more than a set of problems that a player must solve in order to win. And whether played on a board, cards, a computer, an iPad, or a console, games have the ability to intrinsically shape the way we teach and learn language and literacy.

"The wise Peter Drucker once said, “The future of learning is outside the conventional mode of education, i.e. outside brick and mortar educational institutes. Distance learning is coming on fast.” He said this 16 years ago and, considering today’s eLearning trends, it seems he was absolutely right. Nearly every day new eLearning trends crop up, along with supporting technology, and today’s educator must keep up."

”For Laufenberg, personalization only comes when students have authentic choice over how to tackle a problem. A personalized environment gives students the freedom to follow a meaningful line of inquiry, while building the skills to connect, synthesize and analyze information into original productions."

Read more about Personalized Learning on www.personalizelearning.com and join in the #plearnchat on Feb 10th at 7pm ET where the topic will be PBL and PL.

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