Details

The Mephistopolis Noir shaders are the most dynamic, easy-to-use cel- and comic-style shaders, which emulate classic comic art with ease and help you to break out your own style. No more settling for the same 3D renderings style 3D model look: not-quite-wax and not-quite-photo. Mephistopolis Noir takes your style down an entirely new highway. Built from the ground up for DAZ Studio 4 and DAZ Studio 3, these shaders explode with vibrant colors across your screen like the pages of a classic comic book.

Most all of the features of the basic, universal shader have been integrated into the Mephistopolis core, so applying the shaders to any existing surface is just one click away*. With real, raytraced reflection and refraction channels and independently adjustable parameters for each, your details will glow like never before. In Mephistopolis, you get accurate opacity without interference, crisp toon outlines (or none at all, if you desire), fast 3D rendering times for most materials, texture tiling and rotation built in and a wide range of user-tunable parameters to customize your comics and cartoons.

* This feature is limited by platform to DAZ Studio 4.5 and above.

Add-ons for this product.

What's Included and Features

Get the full lineup of Mephistopolis Noir shader presets for either DAZ Studio 3 or DAZ Studio 4.5 – or both!

Mephistopolis Noir Shaders:

Mephistopolis News-Herald Shaders:

4 Base Shader Preset

25 Black-Line Presets

20 Newspaper And Pop-Art Presets

Mephistopolis GeoShell Shaders:

1 News Herald GeoShell Base

1 20th Century GeoShell Base

38 GeoShell Presets

18 Dot-And-Smoothness Adjustment Presets (20th Century)

18 Dot-And-Smoothness Adjustment Presets (News Herald)

54 Special Shaders: (20th Century)

Metals

Drinks

Jewels

Skin tones

Tartans

10 Swatches Of Scottish Highland Tartan Plaids

Textures:

24 Texture Maps (512 x 640 to 35 x 35)

DAZ Studio Shader Presets (.DUF and .DSE)

Notes

The DAZ Studio 3.1 version of Mephistopolis Noir is in .DSE format and will work in any version of DAZ Studio from 3.1 forward. It may work in 3.0 as well, but has not been tested that far back.

It will not work on Genesis 2 figures in DAZ Studio 4.5 or above.

The DAZ Studio 4.5 version of Mephistopolis Noir is in .DUF format and is exclusive to DAZ Studio 4.5 and higher. But it will work on Genesis 2 figures, or on any other model or character you may desire. The download package is a little lighter, too.

DAZ Studio 4.0 and earlier will not allow the simple application of a base shader preset to a mesh without bringing all the base's original settings in on top of the user's own. Mephistopolis Noir shaders are designed to receive any textures pasted from any standard DAZ shader with minimal loss of user settings.