Prototypes

Prototypes

One World Terrain (OWT)

The objective of the One World Terrain (OWT) research effort is to provide a set of 3D global terrain capabilities and services that can replicate the coverage and complexities of the operational environment.

This is important because the current geospatial ecosystem is vast and fragmented, with a multitude of collection methods, databases, and organizations within it. Manual terrain reconstructions can take months, the fidelity of databases are nowhere near the current rendering capabilities, and the DoD has spent significant amounts of money to generate terrain for training and simulation systems. We have to ensure that decision-makers receive accurate, up-to-date geospatial data when and where they need it.

OWT is also a pillar of the Army’s Synthetic Training Environment, which will provide collective training to the point-of-need using the latest in immersive technologies. This aligns with the geospatial capabilities of the future, which must be intuitive, authoritative, and able to fuse disparate data types into a singular experience.

Ultimately, the solutions created with the One World Terrain project will enable warfighters at different echelons with different requirements to experience a seamless, realistic geospatial foundation when executing their training, and at a level of interactive quality never seen before.

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Work depicted here was sponsored by the U.S. Army Research Laboratory (ARL). Statements and opinions expressed and content included do not necessarily reflect the position or the policy of the Government, and no official endorsement should be inferred.