@redenchilada I've seen a lot worse when looking through the debug symbols in a game I was hacking. Something along the lines of "RemoveThisPlayerIfTheyAreMountedButNotIfTheyreMountedOnACashShopPet" or something

@redenchilada TL;DR: the Monkey tool messes with your app to stress test it, and isUserAMonkey() can be used to prevent undesirable actions being taken due to a monkey-driven event (for example, if you were monkey-testing !sconan, you'd probably want to wrap notice-posting in an isUserAMonkey() check, so it doesn't actually post tons of gibberish).