I'm interested in how things have progressed with your command, and how things panned out in the Rengali Sector. Please roll+Canny. On a hit, choose options. On a 7-9, choose two to be true. On a 10+, choose three. On a 12+, choose four.

- You successfully tracked down and defeated Vanslas Beeli, earning renown for you and your crew - Somehow (you detail), you were able to clear the Rebel Alliance from any affiliation with the pirate Venslas Beeli, and point his heinous acts back to the Empire- Your privateering was very lucrative. You've made the crew rich and earned more than enough for yourself to boot (+10 Cred)- The three crews have integrated, and are functioning well as a whole unit. Sure, Osira brings you dirty secrets from time to time that you have to deal with, but for the most part, the kinks are ironed out for now.- Your work has garnered a promotion. Lens wants to offer you command of a Cruiser, and use you in the upcoming assault on a very critical Imperial hardpoint

You're on Kiffu for Squall and Amarath's wedding. How was that arranged, Ladro? Did Amy set it up, or did you put a hand in for this? Or was it your brother's doing? Farla is here, with Sion, both home on leave. There's a small gathering of your crew for the upcoming ceremony (most of them took furlough and went elsewhere, but the engineering core, Amy's team, and a number of troopers are here, even a few of your command staff). Darkal and his new crew of the Profit Margin are here. Ahji Dar messaged you that she's on her way, but she hasn't made it yet. The wedding is only hours away.

Hosk is with Amarath right now. Amy went out on a big bachelorette party last night. Squall did, too, actually. Did you take zir? If you did, what happened?

Something's been bothering Squall all morning, but ze hasn't talked about it with you. Ze seems on the edge of tears, but it's probably wedding jitters. You're both sitting in a small room in the small building near the grove where Amarath will be waiting soon. You're the official to wed them, of course, so you're got this all arranged. Squall's maids are in a larger room, dressed well and patiently waiting for Squall to be ready to come out and begin the march down the aisle.

What do you do?]]>
[SWAW] Shadowport (29)http://ngp.calypti.ca/discussion/689/swaw-shadowport-29
Tue, 04 Aug 2015 04:56:42 +0000SWAWRich689@/discussionsAfter your incredible night of pleasure and domination of your new Umbaran ally, you spend the remaining time with Ahji Dar with Osira coming and going. She’s very sensitive to your needs to be alone and hesitant to overstay her welcome with you and your kitten. Ahji Dar, for her part, seems quite fond of her “pet” as she calls Osira in private. And yes, Osira is very pleased by this as well.

Osira remains in hiding until after the Far Orbit arrives at Charon’s Wall. It’s easy enough to have Hosk “hire” her onto the crew so she can report back to you on the activities of the “three crews”, the integration, and any plots like your former saboteurs. What do you tell Hosk? He does it no matter what.

After offloading the remnants of Hera’s Arms and refueling, the Far Orbit heads for the Rengali Shell. The trip takes three days in hyperspace. Once you’re in the sector’s first hyperspace waypoint, you receive communication from Captain Darkal and the Profit Margin that they have fulfilled your shopping list and await you at the shadowport of Gunbarrel Station.

Gunbarrel Station

As a space station, there aren’t any true natives. Gunbarrel Station was built by Duros, and theystill make up the majority of residents. Spacers of all species can be found here, though.

Climate: Life Support, standard gravity, dry and stale recycled air.

Weapon Restrictions: Explosive, incendiary, and armor piercing weapons are forbidden as they might compromise the hull of the station. All other weapons are legal, but any harm done to the station is heavily fined.

Description: The station is a long, hollow tube rotating on its long axis to provide gravity along the inside of the tube. Ships dock on the outside surface and enter through the hull to a grand promenade several miles long. At either end are blossom-like structures full of algae to produce oxygen. The port does not produce anything, and is more of a way-station. It is a good place to resupply, swap cargos with another ship, repair your ship, or find new crew members. The station has security forces that act on the central rule of “protect the station at all costs.” The security captain on current shift is as close to a governmental leader as the station has.Because of the prohibition on heavy weapons, it is rare to find any for sale at the Gunbarrel, but a wide variety of smaller arms, melee weapons, and pharmaceuticals are generally available. Lodging is available, but spartan – not much more than coffin-hotels and one-hour love hotels.

Where is it that you meet with your brother? Did you meet him at the gangplank off the ship or invite him to your quarters for a report (and delivery)?

”Ladro!” he says with cheer as he throws arms around you. ”This place is smelly, but there are a few hidden delights. Cemma was able to get all the items on your list.” He purses his lips, then asks, ”Can we talk about something, brother?”]]>
[SWAW] People and Places and Suchhttp://ngp.calypti.ca/discussion/469/swaw-people-and-places-and-such
Tue, 02 Sep 2014 19:24:15 +0000SWAWRich469@/discussionsThe Profit MarginSpace transport

Jojee Terkenn'n (Keshiri)Jojee is a Keshiri who served Leeandra’s uncle Chaddith and stayed on to help out Leeandra. She’s quick to judge and holds grudges. She is also pretty competitive. She left the Libation to join Ladro's crew and hopes to make some good credits so she can buy her own ship.

Hosk Fey'laHosk is Ladro’s partner, more like his support. Hosk is short for a Bothan, older, and grumpy. He’s “seen some poodoo”. He fought on the "wrong side" of the Clone Wars and ended up doing hard time for his role as a merc for the Trade Federation.

Squall Onondb (Rattataki androgyne, systems expert) Squall is a skittish Rattataki. Talkative and nervous, ze prefers things to most people. Ze was the engineer on the Libation until spice got zir messed up. Ze’s good at splicing and fixing tech. Squall joined the crew after ze received treatment and is in recovery. Ze desperately wants this new chance to work. Sometimes, ze can get twitchy and nervous under fire.

Amarath Shade is a Kiffar mercenary with a rather intimidating appearance. At least now. An accident with explosives took her right arm and eye, causing her to get cybernetic replacements. She doesn't have a lot of credits, so her mechanical limbs are second hand and no where near the nice sleek ones .

Even before becoming a merc and the accident she was a tomboy. Shade liked technology and was very handy with computers. Her skills with droids and explosives was nothing to sneeze at either. She is very much a combat tech for hire.

Her hair is black and shaggy since she forgets to get regular trimmings, but short to keep it out of her way. Her normal eye (left one) is a dark blue. She also has a red tattoo line that curls around her right cheek and crosses her nose before stopping in a point.

Amarath usually wears light armor so she can move in a fight and has all kinds of pouches and holsters for tools, grenades, and her blaster rifle on her back when she needs her hands free. Her arm has a computer she installed into it herself along with a switch blade that can come out over the hand. Shades is a smoker and she usually has a cigarra in her mouth."]]>
[SWAW] The Rival (28)http://ngp.calypti.ca/discussion/678/swaw-the-rival-28
Wed, 01 Jul 2015 03:21:58 +0000SWAWRich678@/discussionsThe take on that convoy was truly amazing. The entire haul, including the ships, is worth nearly 200 million credits (before the Alliance cut). The shipment includes no weaponry, but does have enough ship's consumables to completely restock the Far Orbit. This costs 18,000,000 credits off the Far Orbit's cut. The Alliance awards you a million for the destruction of the New Star, and Mon Mothma's aide indicates they would have paid more for the ship intact, but understand your decision was made in the field. It's truly an impressive take.

Did you keep the crew together after the handover, or bring the Far Orbit to port and grant them leave?

Major Cet Willak has been investigating the saboteurs for a week now, day and night. He's been thorough, but hasn't made an accusations, you've heard rumors and a bit of scuttlebutt, but he's pursued everyone and anyone who had access to the engine room or the exterior. He's brough in a pair of Imperial engineers, both cousins, to present his findings. You've read the report, they're guilty. Did it for credits, plus they have another cousin who lives on Saccoria, smack dab in the Core Worlds. Cet waited until they took payment for the work through an indirect network, then he brought in Amarath and a half squad of Naval Troopers along with a pair of non-human merc, just to be a goodly mix of Far Orbit personnel to close it out. What are you going to do with them?

General Lens Reekeene has scheduled a meeting with you after this one. You have a strong feeling she's going to be heading out with the Roughnecks on a new mission. Her team took a minimal share for their part in the effort. Less than was fair, honestly.

How public were you about the payment of the droids?]]>
[SWAW] New Star Razing (27)http://ngp.calypti.ca/discussion/665/swaw-new-star-razing-27
Sat, 13 Jun 2015 00:37:50 +0000SWAWRich665@/discussionsThe Far Orbit drops out of hyperspace at the correct coordinates, and there she is - the New Star. She is sitting idle at the rendezvous point, just like the logs on Shipment 1037 detailed. She's pristine, seems fuller with all of her escape pods, though that could just be a trick of the mind.

You're standing by Commander Seki on the command deck. Sensors are open, the comms are pinging already due to proximity. Transponder IDs seem like they'll hold.

Ensign Leex reports, "X-Wings, the Profit Margin, the Long Shot, and the Woenid Nexus are in tight formation behind us, out of visual, Captain Vos."

"Ah! Captain Conar of the New Star," Commander Seki says over comms in a cool, confident manner betraying a hint of urgency. "This is Captain Seki of the Far Points. We are requesting assistance. Our frigate ran into an anomaly in hyperspace that took out a third of our systems."

To trick the New Star for a surprise attack, roll+Canny. On a hit, choose options. On a 7-9, choose one. On a 10+, choose both.- Commander Seki successfully deceives Captain Conar, giving you the chance to strike the first blow! Deal surprise damage against your opponent, then the New Star will react in a new round of salvos- Your crew is invigorated by the successful sneak attack; take +1 Forward on your next move. If the results of your next move is a 10+, take a +1 Forward. This will continue for the entire battle, until you miss or roll a soft hit.

On a miss, something went terribly wrong. You're in for a very tough fight.]]>
[SWAW] The Hijacking of Shipment 1037 (26)http://ngp.calypti.ca/discussion/657/swaw-the-hijacking-of-shipment-1037-26
Thu, 28 May 2015 19:14:07 +0000SWAWRich657@/discussionsIt takes several days travel from the flotilla to reach the Ringali Shell. Hosk integrates with the troopers quickly, bringing a squad of "the pirates" with him along with the green Alliance recruits. The new blood numbers almost as many as the mutineers. Hosk decides to keep the groups separate for now, but he's already working on integration plans with Blackwall. For now, they're drilling constantly.

Mikka has been working on the engineers, but the going is slow. They're under-supplied and over-worked. Worse still, there's a cultural bureaucracy, and the new engineer (the Sluissi Napvannsa Tadavv, they picked her up at their last station) is hesitant to jump in.

Your command staff is reserved. They're very indirect, and none have opposed you. But there's a feeling of distrust there, of polite refusal without actually refusing.

Where are you focusing efforts during this "down time"?]]>
[SWAW] Commissions (25)http://ngp.calypti.ca/discussion/630/swaw-commissions-25
Mon, 18 May 2015 18:28:04 +0000SWAWRich630@/discussionsProfit Margin as she comes out of hyperspace. Fox's "new" passenger ship zooms past you towards the Rebellion flotilla where your brother and the main Rebel transport has docked with one of the Corellian frigates. You're in the Maw Cluster, further out from the Core Worlds than Hutt Space. It should be "safe", but safe also means the Empire moves unchecked.

The Roughnecks are on board the Margin. The support staff for the Taul station piled into Fox's ship, whatever name he gave it after he stole or bought it. As Jojee pulls the ship towards the hangar, Lens Reekeene ambles up to stand in the small corridor outside the cockpit.

"Captain Vos," she calls as soon as she's sure Jojee can handle piloting the ship in. "The command center was nearly breached, you came in just the nick of time. That's two I owe you now."]]>
[SWAW] Uninvited Guests (24)http://ngp.calypti.ca/discussion/631/swaw-uninvited-guests-24
Mon, 18 May 2015 19:25:35 +0000SWAWRich631@/discussionsPaul - Captain Ladro Vos of the Profit Margin. Brendan - Dart, the selfish Chiss pilot and her clawcraftMatt - Asyr, the veteran Clone Wars Trooper, who participated in Order 66, but now he's working for FoxJoe - Falleen Bounty Hunter, who found out about the bounty on Ladro, Jojee and Squall's heads and told them about itAdam - Fox, human Scoundrel, used to work with Ladro and Hosk (Hosk used to work for Fox and left to work with Ladro)

This was the crawl for the missionTaul, a swampland planet in the Gunthar System, has been a valuable hidden training facility for the Rebellion. With its acidic atmosphere harmful to droids and machinery, the Empire has ignored it as a threat . Rebel forces, led by LENS REEKEENE and the ROUGHNECKS, use the hostile environment to trainenew recruits, including the hotshot Keshiri pilot JOJEE TERKENN'N.

Until... the Empire was alerted to Rebel activity on the planet from a probe droid. Contact was lost with the droid and the Victory-Class Star Destroyer Dominator was sent to investigate and eliminate any resistance.---------------------------------------------

The crew of the Profit Margin was on the space station known as The Wheel checking in with Factory Control, who was still residing on the station communicating with MasterCom, the station's droid controller. The two seem to be inseparable. The station now plays soft jazz in the corridors and areas are slowly being reworked and "improved".

After receiving communications that Taul, the planet where Jojee was training to be a Rebel, came under attack by the Imperial Star Destroyer Dominator, Ladro convinced Fox and his crew to come along to help save Jojee. The flight was fraught with some interparty conflict, which resulted in a fight between the Falleen and Amarath, over the fact that Fox took a loan from Ladro and took off with the Faleen's transport, leaving her high and dry.

The Profit Margin and Dart's clawcraft came out of hyperspace and split off, with the Chiss attacking the Star Destroyer while Ladro piloted the freighter down to Taul's surface. A pitched ground battle took place, with the Trooper Asyr grabbing a repeating blaster and mowing down swamptroopers while the Falleen waded into them with her vibroblade. They were both nearly overrun, but saved by Fox in his shiny new passenger starship. Lens Reekeene led her Roughneck squad out of the Command Center to press the attack, and the combined forces won the day on the ground.

With the Imperial ground troops defeated, the Taul support staff loaded up on Fox's new ship while the Roughnecks who stayed behind with Lens boarded the Profit Margin. Squall set the ion cannon to fire automatically on the Star Destroyer, which had lost shields due to some amazing flying by Dart. The freighters were able to slip by in the chaos and they successfully completed their mission.]]>
[SWAW] Unlucky Numbers (23)http://ngp.calypti.ca/discussion/628/swaw-unlucky-numbers-23
Fri, 24 Apr 2015 23:28:35 +0000SWAWRich628@/discussionsAfter a few days of rest and recuperation, you and your headed off to Devaron to meet with Alanna and some "friends". You know Alanna well enough to tell from her nonverbal cues that these people are Alliance, and they're important. Everyone gathered up all they had, ready to move on for the next few months.

Turns out, Jojee and Hosk ran into the crew of the Libation. Did you book passage with Leeadra, or someone else?]]>
[SWAW] The Big Score (22)http://ngp.calypti.ca/discussion/619/swaw-the-big-score-22
Tue, 17 Mar 2015 05:08:34 +0000SWAWRich619@/discussionsMiss Geshix advises you all is well on the mining colony, and hands over a message from Hontu the Hutt, which she seems to think is interesting and scandalous, but otherwise says nothing. The message is dated thirty four hours ago.

Who is watching the holo when you bring it up? Just you?

"Ladro. I have a job for you. Will be profitable, and I'm willing to renegotiate some of our ongoing contract based on your success. Get to the IsoTech offices on the Wheel." His message is delivered smoothly, but there is a bit of urgency in his voice.]]>
[SWAW] Corellian Shipments (21)http://ngp.calypti.ca/discussion/606/swaw-corellian-shipments-21
Tue, 17 Feb 2015 19:03:49 +0000SWAWRich606@/discussionsI'm curious how things went during your absence from the Profit Margin. I'm sure you are, too, leaving Hosk in charge of the crew as you took a week long vacation. Why don't you roll+Cool for me?

On a 10+, you get profit from both gigs. On a 7– 9, you get profit from 1; and catastrophe from the other (your choice which one was blown). On a miss, catastrophe all around.

Once we know how the gigs went, we'll know how the pick-up is handled.]]>
[SWAW] Honey, I'm home (20)http://ngp.calypti.ca/discussion/593/swaw-honey-im-home-20
Tue, 03 Feb 2015 21:44:47 +0000SWAWRich593@/discussionsOnce you get back to Gristone, Amarath gets her head examined. There was, in fact, no thermal detonator. Factory Control took very thorough pictures because Amarath did not believe this. FC did reveal, however, that the codes did allow you to effectively "shut her down". For a brief period, the cybernetic cortex will shut down, and she'll drop into a sleep-like state. What's the codeword for this, Ladro?

How long is it before you head to Sullust to see Ahji Dar? Do you fly on the Profit Margin or take some other ship?

Did you give her any forewarning?

Sullust

Factory Control Planetary logs:One of the outer systems of the Brema sector, Sullust holds
claim to three planets, two moons and a single star. The system
is well known for its main inhabitants, the Sullustans. Excellent
navigators and extremely impressive architects, the Sullustans
have made a name for themselves in the annals of galactic history.
Of the four planets within the Sullust sector, only one is home to
a large amount of life. The home planet of the Sullustans, also
called Sullust, is a volcanic world filled with caverns in which the
Sullustans live. The closest planet to the Sullust Sun is known as
Losval and is better known for its hot temperatures and an
extremely thick atmosphere. The other two planets are similar;
Adnuir and Araron are both composed of rock, volcanoes and
ice caps. The fact that the orbits are the exact opposite of each
other and they pass within several thousand kilometers of each
other at least twice a year.
Economically the Sullust system survives off the trade of random
minerals and other items not often found in the galaxy. The most
notable of these exports is a strange spice from Losval that is
mined on an irregular basis. Large mineral deposits can be found
on both Araron and Adnuir. The planet of Sullust itself has a high
income which results from visitors with an interest in the great
caverns of Sullust. The caverns are the actual cities of the Sullustan
species and their architecture is amazingly beautiful to the casual
visitor to the planet. The only moon in the system is Sulon, a satellite
of the planet Sullust. Similar to other moons it is marked by several
craters and generally used for mining purposes.
There are many training academies for Sullustan who wish to join
the galactic community as navigators and pilots. Specializing in
freighters and other small to medium craft, this valuable resource is
used extensively by many corporations that require transportation
specialist. Also, the occasional Sullustan architect will be hired to
help plan a future underground colony.]]>
[SWAW] Gotcha (19)http://ngp.calypti.ca/discussion/580/swaw-gotcha-19
Thu, 29 Jan 2015 05:46:48 +0000SWAWRich580@/discussionsFactory Control Planetary logs:Eriadu is the primary world in the Seswenna sector, and one
of the Outer Rim's most active trade centers. It sits on the
intersection of several hyperspace routes, including the Rimma
Trade Route, the Hydian Way, the Lipsec Run, and the Yankirk
Route. Eriadu is covered in rugged landmasses and small seas.
Its surface is full of dirty industry and waste zones that pollute
its atmosphere, land and sea. This is a result of the worlds law
makers competing to make it as impressive as city-worlds like
Coruscant. The planet has many large cities, a moon, and s
mall shipyards.
As a result of its past history of strong Imperial sentiment, the world is
under control by Krayt's Empire. Its strategic location at the intersection
of several trade routes makes it an economic powerhouse, providing a
large income boost to whoever controls it. Its small shipyards also help
to reduce construction time of light craft such as fighters and corvettes.]]>
[SWAW] M'Haeli Meet (18)http://ngp.calypti.ca/discussion/566/swaw-mhaeli-meet-18
Sat, 17 Jan 2015 20:04:33 +0000SWAWRich566@/discussionsWe pick up a couple days later. The Profit Margin has just landed on N'croth, which is a sizable city nestled in a huge mountain range. M'Haeli is a beautiful world, with an indigenous species who are somewhat similar to Bothans, the the H'drachi. However, they were subjugated by humans long ago and no longer rule themselves.

Squall dropped details on the residential district with the house location and passkey info for you. It's several blocks from here, secluded, too.

Who's coming off the ship with you?]]>
[SWAW] Alabash Assignment (17)http://ngp.calypti.ca/discussion/562/swaw-alabash-assignment-17
Sun, 04 Jan 2015 16:35:03 +0000SWAWRich562@/discussionsLadro, you find four possible jobs that get work Gristone and Alabash.Job 1 - Cargo Hauling job with Devaronian contractor (2-cred / bushwhacked) takes no time off travel, should lead to future jobs (+1 Forward with contractor) if successfulIt adds no time to the trip.

Job 2 - Smuggling Glitterstim to Reecee (4-cred / Imperial discovery) It adds two days to the trip, all told.

Job 3 - Amarath got a line on a Bounty on a Phuii named Garbbel who needs to be "extradited" from Duro back to Phu (2-cred / embattled)It adds no time to the trip.

Job 4 - Hosk points out a poorly protected trade route to Csilla, home of the Chiss (2-cred / embattled)It adds one day to the trip. You can probably hit it on return trip (adds one day travel)

Feel free to pore over their plans. You're Methodical about this stuff.]]>
[SWAW] Iyuta (16)http://ngp.calypti.ca/discussion/555/swaw-iyuta-16
Tue, 23 Dec 2014 05:31:09 +0000SWAWRich555@/discussionsProfit Margin thoroughly for contraband. Of course, none is found, and your cover story is taken at face value. Amarath gets a few extra questions, but she shows her bounty hunter guild idents and claims she's on a ride-along with "her dear beloved and incompetent cousin", which she indicates is you. They buy it.

Mediocre docking facilities come steep, and you're warned to stay within the city. Otherwise, you're allowed into Takari without further incident. As your intel suggested, Takari is a small city on an undeveloped planet.

As you're walking along clean streets under the noonday suns, Hosk looks at the datasheet he picked up for Takari, griping, "Like all resort towns, the food and board prices are outrageous. I can't get back on the Profit soon enough, Lad."

Checking on the coordinates for the Rusty Bucket, you're coming up on it to your left. However, there is a temporary fence erected around what was once a building. It's now a burned out husk. There are signs erected that the site is closed for repairs.

Hosk is first to speak, pointing at the fence, "Is that the Rusty Bucket?"

Amarath quips, "I guess they served some high grain. I can still smell the smoke." She taps her comm, "Hey there, lil Miss Onondb. Can you spool up any news on a recent fire?"

Squall comes on the comms, you can hear the smile in zir voice, "Well, Amy. Looks like some dining establishment was reported as burned down a week ago."]]>
[SWAW] Ore Maybe Not? (15)http://ngp.calypti.ca/discussion/552/swaw-ore-maybe-not-15
Wed, 17 Dec 2014 14:31:02 +0000SWAWRich552@/discussions

Ladro,

You're in your captain's chair as the Profit Margin comes out of hyperspace in the Devaron system, only a couple hours before you land on Devaron itself. The travel was easy, using the major trade route and plugging simple nav computations. Jojee points out a couple times that Squall can plot coordinates to save on fuel, but this is a safe and easy maiden voyage.

It has gone swimmingly. So far.

Within a half hour, you're hitting atmo. Amarath is on board, eager to get back in contact with some beings she knows at this port. She might even have a job lined up, but it's not like you two talked about that extensively, right? Hosk is buckled up, waiting for the all-clear.

Jojee follows the Control Tower directions to land the Profit.

Have you called ahead or is this a surprised visit?]]>
[SWAW] New Start (14)http://ngp.calypti.ca/discussion/549/swaw-new-start-14
Wed, 10 Dec 2014 12:58:20 +0000SWAWRich549@/discussions

The Gristone Mining camp is a small corporate settlement that was bought out by the miners a few years back. Rumors abound in the camp that the Imperials are looking to stage a coup for one of the local VIP's. The locals are starting to polarize, uncertain about which way to approach an Imperial presence on the planet. The camp is not small (12,000 inhabitants) — though it's no Bespin — and the relative lawlessness from the corporate days of the settlement has only recently begun to subside, though there are rumors that much of the camp's utilities are being subsidized by the Hutts. None the less, it's one of the few places in the galaxy a crew can come to enjoy some down time without getting wrapped up in politics, and when there’s a shipment on the way out, you get first dibs on the contract.

Places of Interest

The Western District- Ishtok's Cantina: The local watering hole- The Fizzly Rainstick: Another bar. The main rival to Ishtok's. Is "not pleasant, clean or friendly".- The Gristone Spaceport: A lively center-point to the town's activity. Filled with shops and people during the day.- The Grand Refinery- The Gristone Mine

The Northern District- Awwaar's Warehouse

The Nexus has just landed. How did you hear about the ship you're here to see? Have you told Jojee about it?

What do you do?]]>
[SWAW] Reaquaintance (13)http://ngp.calypti.ca/discussion/544/swaw-reaquaintance-13
Sat, 06 Dec 2014 16:48:32 +0000SWAWRich544@/discussionsIt's been several hours since you left Kiffu behind. Ahji Dar was piloting the Woenid Nexus during the escape. There was some trouble getting out of the system, but Ahji Dar sped past a Destroyer and hit hyperspace before the TIE Fighters scrambled. You hit hyperspace for... well, you're not sure where Ahji Dar is taking you, really.

Outside the viewport you see stars streaming past. The ship has some incredible stabilizers, you barely feel the ship moving. You're in the very nice lounge with Jojee, Amarath, Hosk and Serzhant. Serzhant has evidently been assigned to be the group's butler, and has been working hard to get food and drink for all of you.

How are you feeling, Ladro?

Serzhant asks, "Is there anything else you need, gentlebeings?"

Amarath is reclined on the sofa under the viewport. She looks incredibly relaxed, feet up on the low table in front of the sofa, hands behind her head, "Where are we sleeping, Sarge?"

Jojee, who's sitting at the table drinking some klava (she really likes this brew), "Wait. How long are we going to be on this ship? Ladro?"

In that tinny voice, Serzhant answers, "The Captain requested that I ensure your comfort. We have two available single-bunk crew quarters. All other housing has been converted for other uses since the crew of the Nexus does not require quarters. Or sleep. Or personal items...."

Hosk is mostly pacing, not angrily, he just doesn't seem to want to sit down, "No karking way I'm bunking with them!" He points a stubby finger at Amarath, then Jojee. "I'll grab a sofa."

"That's unwise, sir. Studies show that Bothan sleep patterns are drastically affected by the day night patterns, and the lounge lighting does not follow that pattern."

With a grin and a waggle of her one remaining brow, Amarath says, "I'll be happy to share a bunk with Jojee. I'm... rather flexible like that."

Jojee looks at you, then Amarath, then you, "Uhm, what? Ladro, where...? Are we staying on this ship?"

What do you do?]]>
[SWAW] Long Overdue (12)http://ngp.calypti.ca/discussion/541/swaw-long-overdue-12
Sat, 29 Nov 2014 21:23:06 +0000SWAWRich541@/discussionsLibation? Are you leaving the shuttle behind?

Other than you sister, and probably your older brother, are there any other relatives or close childhood friends that you expect will be down there on Kiffu, excited for your return?]]>
[SWAW] Skullduggery (11)http://ngp.calypti.ca/discussion/537/swaw-skullduggery-11
Tue, 25 Nov 2014 20:05:45 +0000SWAWRich537@/discussionssingle wire on the ship. Did you let him check out the shuttle, Ladro?

Lee's been getting more sleep now that she doesn't have to run the Engine Room. Jojee's ended up with more free time since she isn't pulling doubles. Have you been playing any sabacc with her, Hosk and Rana Mas? Won or lost anything?

Squall's found some way into the ship's communication system. Ze's been sending you messages, just trying to chat or something. Ze's sad and lonely. Very much both. Have you responded?

The flight up the Rimma Trade Route was stressful. After the trouble on Tattoine, every stop for fuel was fraught with worry. Nothing happened until you hit the nexus point where the Rimma overlaps with the Correlian Trade Route. When you dropp out of hyperspace to make the course adjustment, switching from Rimma to Correlian, that's when you ran afoul of the raider gunship the Oonta Chootah, a Rodian ship. They sent three single-manned short-range fighters after you. What did you do during that firefight, Ladro?

At Bestine IV, the ship dumped off the nuclear waste. The original plan was to send it hurtling towards a star, but Rana Mas actually set up a deal with a refinery on a space station in the watery planet's orbit. Not much in the way of credits, but Lee was pleased with something on the top.

You arrived in the Devaron system an hour ago, coming out of hyperspace and heading towards Devaron where you're supposed to land on a mobile platform at a place called Sixmeet, a place where six rivers spring from a much larger one.

Over the comms, you hear Lee, "We'll hit atmo in fifteen. Seesk and Rana Mas, run through checks and make sure this is smooth. I'm reaching out to our contact so we can get this mess off the Libation as soon as we're able. This is the final stretch everyone. Payday is today!" She whoops a little over the comms.

Where are you right now?]]>
[SWAW] Pursuit (10)http://ngp.calypti.ca/discussion/532/swaw-pursuit-10
Tue, 18 Nov 2014 11:58:04 +0000SWAWRich532@/discussionsAfter a week, you come out of hyperspace at Eriadu, the trade planet that sits right at the nexus of the Hydian Way and the Rimma Trade Route. It's a populous world inhabited my primarily humans, one of the most prosperous places outside the Coreworlds. Lee's hoping it will be safe.

It isn't.

After coming out of hyperspace, Jojee called over the intercom, "Two bogeys following us in. Lee, they were sitting and waiting."

Leeadra asks, "Ladro, can you head up to the bridge and help Jojee while I work back here? Can you send Hosk to the turret?"

That's when the autocannons of the pursuing ships start firing, sending the ship rocking. You are still functional, but things are definitely bumpy.

What do you do?]]>
[SWAW] Unwanted Visitors (9)http://ngp.calypti.ca/discussion/530/swaw-unwanted-visitors-9
Fri, 14 Nov 2014 11:05:17 +0000SWAWRich530@/discussionsThe crew has been working long shifts, either flying or repairing the hyperdrive. Hosk has offered to help Lee a couple times. Why did she refuse his offer? Who have you been spending time with?

Jojee took the Libation back into hyperspace, exiting at a point near the desert planet of Tatooine. After a long and stressful trip near dangerous systems, Lee's declared you're all going to set down in Mos Eisley to refuel and stretch your legs. How do you feel about that, Ladro? Who seems the most nervous about this?]]>
[SWAW] Charon's Wall (8)http://ngp.calypti.ca/discussion/525/swaw-charons-wall-8
Sat, 08 Nov 2014 13:54:15 +0000SWAWRich525@/discussionsHonoghr.

That's when things went bad. According to Squall, the Libation "threw a rod" while taking off from Honoghr, and your hyperdrive went kaput. Then it went to worse. The backup hyperdrive failed, too. Lee's super pissed. After discussing whether to park it on Honoghr and look for hyperdrives, Jojee talked Lee into traveling to Aduba-3 to repair the ship on a spaceport called Charon's Wall.

After ten days sub-light travel, you've finally come within an hour of Charon's Wall. The autochef is empty except for one kind of food. What is it? Who's delighted to be eating this stuff? What about you?

Sark has checked in with you twice. The first was to have you ferry a package to the Water Czar on your last trip to Rutan-5. The last bit of work was a pick-up of a package on Honoghr that you need to dispose of. What is the package, Ladro? Why do you still have it in your room?

What have you been up to for the last few weeks?]]>
[SWAW] Rutan 5 (7)http://ngp.calypti.ca/discussion/521/swaw-rutan-5-7
Sat, 01 Nov 2014 19:10:56 +0000SWAWRich521@/discussionsWoenid Nexus, you both parted ways to return to your respective work. How were those last moments, Ladro? Did you make any arrangements to meet at a future date anywhere, or leave it up to fate?

The Libation picked up a series of jobs that brought you back to the Inner Rim. It's been a month since you drug Squall's spiced-up self off Lianna. Ze's slowly worked zir way back from the brink, but keeps to zirself more now. Ze seems embarrassed of having to have been saved by you and Jojee. How are you handled that?

Leeadra's been taking night shifts and keeping to herself. She's put everyone at arm's length and kept it that way for weeks now. Jojee's worried about her. Jojee's been hanging around in your shuttle lately. Why is that?

Hosk has been pretty happy since Raxus Secundus, the tryst with Jaleena seemed to have given him a new lease on life. He's still grumpy to the crew, but around you, he's cracked a few jokes and been working on a new craft project. Has he told you anything about it?

We pick up with the Libation heading down the Hydian Way for Rutan 5. Your hold is completely filled with water. Seesk rigged up the space as a single water tank for this job. It's quite a feat of engineering, and sure, Squall helped a bit, but this is Seesk's pride and joy.

The only water supply for a small colony of Rutanians on Rutan 5 has become contaminated somehow with a weird sludge that makes anyone who drinks the water sick. Filtering and other decontamination methods that are available don’t seem to help. While the colony has some water reserves, they're currently shipping water in to keep those reserves, well, in reserve.]]>
[SWAW] A Crate Full of Thermal Detonators (6)http://ngp.calypti.ca/discussion/517/swaw-a-crate-full-of-thermal-detonators-6
Tue, 28 Oct 2014 08:59:19 +0000SWAWRich517@/discussionsAs the Libation was a half hour out of the Raxus system, Leeadra came over the loudspeakers, directing Hosk to the turret and asking everyone to man their stations. Squall's out of it, she didn't respond. Jojee speaks up for her, saying she's sick, so Jojee takes over the pilot chair and Lee heads back to the Engine Room. As she's handing over the reins of the ship, she asks you and Seesk to prep for boarding "just in case". Like the last time, things are nervous, tension is high. It's a long half hour

You come out of hyperspace on the far edge of the Raxus system. You feel the sudden hop from FTL to normal space, that odd molasses moment.

"Oh. Dwang. It's a kriffing... Star Destroyer."

Seesk pulls you over to one of the escape pod bays which has a view outside. You see this:

Hosk mutters,"I guess we won't be fighting any Primers."

After a moment, Jojee says over the loudspeakers, "We're being hailed. I'm patching it in to you, Lee."

Captain Leeadra responds politely, "This is Captain Leeadra Navaro of the Libation. We've got tech and trade goods bound for Secundus. I'm happy to see the Imperial presence here. Those Prime ships have been a real pain. I'm sorry our transponder's giving you trouble. I can run a feed to you direct."

The entire ship heaves a sigh of relief. Within maybe fifteen minutes, Jojee's pulling the ship down, only a couple hangars away from the last time you touched down.

"Seesk, please get things moving when we touch down. I've got some check-ups to run down here, so I'm leaving that to you. Ladro, Jojee, once we're down and secure, can you come back to the Engine Room, please?"]]>
[SWAW] In Transit to Raxus (5)http://ngp.calypti.ca/discussion/512/swaw-in-transit-to-raxus-5
Mon, 13 Oct 2014 13:01:58 +0000SWAWRich512@/discussionsYou hit hyperspace and ride the Correllian Run towards the Inner Rim. Lee informed everyone over the loudspeakers that she didn't get any auxiliary cargo, so she's hoping to pick up some Inner Rim goods to ferry down the Hygian Way before stopping at Raxus.

At some point, you head out to grab some food at the lounge, right? When you do, you find that there's a very handsome red-skinned Zeltronian male seated at the table eating some fruits and a slice of some meat. He's talking idly with Jojee.]]>
[SWAW] Pitstop (4)http://ngp.calypti.ca/discussion/505/swaw-pitstop-4
Sat, 04 Oct 2014 22:27:47 +0000SWAWRich505@/discussionsSeen from above, Trident Vespa lives up to its name – it looks like a vast pitchfork, with permacrete and ferrocrete lanes forming the tines, and buildings around all the edges. The outer two lanes are longer than the one in the center, and dozens of spaceships of all shapes and sizes gleam and flash in the starlight. After a few seconds of taking in the main shape of the spaceport, you start noticing the details: ground cars moving between ships, rotating gun turrets atop the largest buildingsand small atmospheric craft landing and taking off on the far lane. Even from the air, though, you can tell what you are getting into – the ships may gleam brightly, but the station itself does not. This is no glittering commercial hub, clean, safe and corporate – it feels a bit more like the Outer Rim.

You're in the lounge, strapped in beside Squall. Ze's talking with you and Leeadra while Jojee brings the Libation in for landing. There's an external display feed showing you the view of the Vespa from the belly of your ship.

While the ship shakes and groans a little during approach into the simulated atmo, Squall's chirping away, "Ladro, I can't believe you've never been to Vespa, or Eiska, one of the four moons of Rodia. Seriously, Rodia sits just off the Correlian Run trade route that connects planets like Ryloth, Falleen, Druckenwell, Rhommameel, Nubia, Froz, and of course, Corellia. It's one of the most profitable trade routes around..."

Leeadra cuts in with,"Profitable trade routes mean expensive refueling stations, housing and docking fees. Except here at Trident Vespa. Chaddith and I own one of the warehouses here, so this is pretty cheap all around."

"Oh, cheap's the word I'd use. That's for sure." Squall replies with a wink to you.

"Ladro, are you close enough to thwack zir on the head? Such insolence!" Lee chuckles once, letting you know it's not a serious "order". Squall's eyes widen and ze leans away a little, just in case.

Coming in for a landing on the Trident’s Lane Three would make an ordinary person want to close their eyes – there is so much activity in the air and on the ground that it looks like it would be impossible to land there. The ground comes up amazingly fast before your descent levels out, and then it begins streaking by beneath you as you speed towards thespaceport.

Up ahead, a heavy freighter is maneuvering its bulky frame into a landing berth, and a cloud of sensor drones darts out of the way as you near your landing area. You come in hot, forward attitude jets blazing as you brake, and then drop down on a dime –in an area barely twice the size of your ship. A truck trailing hydraulic hoses pulls up to the ship, and other visitors close in around it on their way to destinations elsewhere on the lane. In under a minute, you would not know that your ship had not been here all along, so quickly does it become just another part of the spaceport.

"Alright, kids. This is a refuel and trade off. I've got some druk to grab from our warehouse. Check in at dinner to make sure everyone's safe. Stay frosty, lots of boys in white around here."

Hosk cuts in on the chatter, out of the blue, "Yeah, I heard this place is an unofficial depot for them. There was a kriffing colonel here last time I was on Vespa."

Your comm... that comm glows faintly. It's time for you to speak to Sark.

As the fueling crews are working on the ship, everyone unbuckles and starts heading out. Seesk is up and healthy as ever. She's made plans with Jojee, and the mismatched pair head off together. Hosk is probably hitting a bar. Squall's hanging out near you, like ze's not sure where to go, what else to do. You know Lee's doing work for the ship, like she said.

You're on Nar Shaddaa, the Smuggler's Moon, with Hosk and the crew of the Libation (without Squall, who's "watching the homefront"). Leeadra asked you privately if you'd come along for the pick-up of this cargo, which she said was "rough, but profitable."

The manifest for the cargo:Four full pallets of heavy munitions, heading for the planet of Raxus

The underground compound where the stuff is being stored is slightly off the docks, which is why Seesk is driving a small hoverlifter. Seesk is slightly behind you while you walk up to the pick up the shipment.

Hosk and Seesk hang back, watching the door, while you, Leeadra and Jojee walk up to the foreman, a purple Rodian named Alyxx.

After some exchanges with the Rodian, who seems half awake, repeats himself, "Listen, I'm telling you... I already handed off that cargo! We're just middlemen, so I guess you're just out of luck, baby."

Leeadra looks at you, worry on her face, "Ladro... we need to get that shipment. Somebody must've stolen it local. Right?"

What do you do?]]>
[SWAW] House Cleaning (2)http://ngp.calypti.ca/discussion/481/swaw-house-cleaning-2
Tue, 09 Sep 2014 10:02:29 +0000SWAWRich481@/discussionsThe Libation landed a couple standard hours ago. You were all held in dock until a security team came in to sweep for "restricted biological remnants", whatever that was. This place is tightly controlled by the Empire - "boys in white" are thick at the spacedocks here on Falleen Throne.

After you were released from the ship, Jojee came by your shuttle to lead you to her contacts in House Terrik, telling you, "They're a couple trouble-makers. Like you. You'll like them, Ladro." The rest of the crew handled the offloading and transport of the shipment. As you walked farther from the docks, there were fewer Troopers around.

Jojee walked with you and Hosk to a local joint with a glowing sign that says: "Blast Off Bar" in Coruscant. The front windows have been plated up with shutters: each one has several slits in it to allow in a small amount of light. A few large tubes poke in and around the structure, again reinforcing the feeling that the bar has a definite ‘spacer’ theme about it. The front doors are made from heavy-looking metal, and look as though they could withstand a direct assault for quite a while. A glowing computer-panel to the right side of the doors just waits to be pressed. There does not appear to be any other entry into thisestablishment.

Hosk chuckled, "BOB? Jojee, this place is great! You should've mentioned we were heading to this kriffing place. I've got some credit there. heh." He looked up to the screen, placed his hand on it. The front doors opened with a low hiss of hydraulics, sticking for a moment, before opening fully and allowing you inside.

You enter the bar proper and the moment you do, you are greeted by a number of questioning eyes. People, mostly Falleen and humans, but several other species mixed in, quickly look away and tend to their own business. This medium-sized bar serves a good number of customers. There are round tables with harsh electric light streaming from overhead, while the slatted windows let in very little illumination from the outside. At the back of the room a typical bar is stocked with a number of bottles and tended by a thin, scrawny-looking human.

Music plays quietly in the background and the atmosphere is relaxed, but has an obvious underlying current of trouble. The interior mirrors the exterior, using cast-off starship parts as decor. No attempt has been made to camouflage or update this odd collection of ephemera via paint or other means. They are everywhere on the walls, floors and ceiling; even utilizing a couple of large ducting fans in the ceiling to provide climate control. Fuel pipes and piping of all shapes and sizes crisscross the walls, stretching overhead and down into the floor.

At the back of the bar itself is another hydraulic door that leads to what you assume to be a galley or a kitchen; the sign next to it reads: “Prep Area – No Entry.” To the left and right are signs above hydraulic doors leading to restroom facilities. A small jukebox-type computer system against the right wall allows for a choice of music.

Here and there are clusters of small tables topped with bowls and a few condiments. There are extra chairs and stools about, so it would be easy to grab a seat if you wanted to do so. You notice a few of the patrons lean against thewalls, using handy shelves or ductwork instead of tables to hold their drinks.

Jojee stops near the door, looking for her contacts, while Hosk pretends like he doesn't even know you guys and heads over to the bar, his standard tactic. After a minute, Jojee says, "Looks like we beat them here, Ladro. Want to sit at the bar or grab a table?"]]>
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