ERR_LFG_TOO_FEW_MEMBERS - You do not have enough group members to queue for that.

TICKET_STATUS_NMI - Your ticket requires additional information

Automated In-game Mail

Automated In-game Mail #385 - Congratulations, Vanquisher!: On behalf of the Steamwheedle Fighting Circuit, we congratulate you upon your successes in the latest Arena Tournament.$B$BIn recognition of your skill and savagery, we hereby bestow upon you the title of Vanquisher. May you wear it proudly.

Automated In-game Mail #386 - Congratulations, Vanquisher!: On behalf of the Steamwheedle Fighting Circuit, we thank you for your participation in the latest Arena Tournament.$B$BIn appreciation, we hereby bestow upon you the companion Murkimus Tyrannicus! May he stand alongside you in future battles.

Wild Mushroom (Restoration) now accumulates healing power from 50% (up from 25%) of overhealing done by your Rejuvenation, up to a maximum of 67% (up from 33%) of your health in bonus healing per mushroom

We’ll be hosting a live World of Warcraft developer Q&A open to the community on Thursday, April 25 beginning at 5:30 p.m. PDT. Designers Dave Kosak, Ion Hazzikostas, Brian Holinka, Cory Stockton, and Greg Street will be available to field your questions about Mists of Pandaria gameplay and design, patch 5.2, and beyond. This will be a moderated chat, and community managers Bashiok, Crithto, Daxxarri, Rygarius, and I will be there to filter your submissions for the developers.

We receive thousands of questions each time we host these events, so please be patient with us and bear in mind that we won’t get to every question. You can help by keeping your inquiries concise and focused on one topic per entry. Submissions that are well over 200 characters, or contain multiple questions on an array of topics, are much less likely to receive responses. We want to cover as much ground as possible and appreciate your assistance in helping us to achieve that.

To participate, all you have to do is log in to the CoverItLive client embedded below once the Q&A is live. You can create a CoverItLive account, use your Facebook or Twitter credentials, or simply sign in as a guest. If you’re on the go while the event’s underway, be sure to check out the free CoverItLive mobile apps available on the Android Market and iTunes Store.

We look forward to chatting with you on Thursday!

Blue Tweets

Originally Posted by Blizzard Entertainment

FutureI try to do all the LFR instances every week... any reason why I can't queue for all of them at once? (similar to BGs)
Hoping to fix that in 5.3. (Source)

"of the Black Harvest" title for Warlocks who completed Green Fire quest chain? Interesting forum idea I saw. No FoS but title
We'll consider it. No promises. (Source)

would you ever consider some form of mounted combat (not like ToC) but players on their own mounts? Cavalry?
Not likely. It would be a massive undertaking without a clear chance of success. (Source)

Do you guys (the dev team) wish you would have done an item squish for MoP? Or still think its somethng for later.
I don't think Mists was hurt much from its absence, but it's still on the table for the future. (Source)

it's a really tiny annoyance but could we get rid of the role check window for pure damage dealers ?
Yes, it's on our to-do list. (Source)

Adding a section of the in-game browser about "Recent Hotfixes" could be neat too.
Yeah, we like that idea too. (Source)

sry bugging you again. why not have the LFR loot system for LFD in 5.3?
For starters, not every boss has a deep enough loot table. (Source)

Infinite Crisis Beta Key GiveawayUS and EU Curse Premium members can grab a beta key for the upcoming Infinite Crisis beta, which will open to all members towards this weekend.

Paragon Tier 15 Interview
Manaflask has another interview, this time with Paragon about their thoughts on this tier of content. You can see the hightlights below, or read the full interview on Manaflask.

Paragon also sees 10 and 25 man as separate races, and the lack of competition in the 10 man race didn't affect them.

They felt the tier was reasonably long, but could have been longer.

Ra-den didn't work out well due to the clever use of game mechanics that lets you skip part of Phase 1 mechanics.