Locking the Y-Axis stinks. I had assumed, from a description of the GamerCard settings (where you set your universal preferences across all your games), that this would be something that could be modified in each game. I guess if Microsoft-owned studios aren't doing it nobody will.

I play with the regular up=up settings, but I know a lot of people here do not.

Hate to step on your toes Dave but you don't change controls in the games anymore. Just like the music - you modify it in your personal settings BEFORE you get into the game, it just uses the settings you specify. You CAN modify it, just not in-game. If I wasn't at work, I'd have a more detail explanation....

Cool, I don't even have a 360 and I was right about something. They mention it in the latest OXM. I thought it sounded neato. Like I said, hopefully this will make it easy for (sick/confused) people that like it ass-backwards. :twisted:

I'm surprised at how well thought out some of this 360 stuff is turning out to be. Well, apparently everything but the launch itself...

Well I guess I pulled that part of the review too soon because I just tried finding where the config for the controls was on the 360 and could not find it. I checked every single option and blade including the controller guide.

I read the entire 360 manual, and it never mentions where or how to do this.

I called 1800MYXBOX and the tech didn't know so he checked with someone else, and there is NO functionality in the Xbox 360 to custom config the controller.

Here is the quote from the tech:"If you can't configure it in the game you can't configure it at all."

I will reinstate my piece into the review and remove the 5 pts I added back in, but I will wait until tomorrow.

If anyone knows how to do this please let us know because nobody including MS support knows how to do this.

Yeah, I've seen that option and I chose Inverted, but I could swear I also saw the option in the game itself. All I know is I'm not shooting the floor with the ice spears, so you must be able to choose inverted. I'd check right now for you - but someone else can't stop playing Zuma! :cry:

But, unless you're looking for a change of pace between sessions of Oblivion, I'm wondering why you'd even get it then? Oblivion should last quite a while...

And my two cents is that I'm liking Kameo so far, very creative, not too hard or easy, and very forgiving on returning you to the same spot when you die. The intro was bizarre - funny in places, but way too long and annoying. I didn't mind the tutorial bacause it takes me a long time to learn the controls.

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Mytocles (MY-toe-cleez)

"Of all the things I've lost, I miss my mind the most!"- I don't remember who said it, and probably neither do they...

I finally got into the game last night after being addicted to Hexic since launch (still am, but I needed to give Kameo some play since my 6 year old son was further along than me!) and I'm just loving it! The gameplay is very fresh and I've only been playing with two of the elemental warriors unlocked (just unlocked the third last night). And the graphics are just unreal. There is this part in the woodland temple where there are all of these particles floating in the air that I just stopped and looked at for a few minutes because it was so amazing looking.

I wasn't expecting much from this game but I ended up really enjoying it. The whole aspect of unlocking monsters and unlocking new gameplay mechanics is a great carrot on the stick. I hate most 3D platformers and I was probably one of the few who didn't like games like Mario 64 but this one I liked a lot. Replay value is probably going to be low however. The graphics of the world environment were quiet nice for a launch title. I can't wait to see a KOTOR like RPG for the 360 in the future. Mass Effect from Bioware sounds similar but no lightsabers!

After the latest boss level with the possessed fat bitch aunt/ugly as monster that is probably a perfect replica of the game designers mother I change my vote to skip it. Time to see what kind of trade in credit 360 games get.

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Because I can,also because I don't care what you want.XBL: OriginalCeeKayWii U: CeeKay

After the latest boss level with the possessed fat bitch aunt/ugly as monster that is probably a perfect replica of the game designers mother I change my vote to skip it. Time to see what kind of trade in credit 360 games get.

Is that the boss monster that requires you play underwater? I've heard nothing but bad things about that boss fight.

Guys, you can invert the axis in game from the options menu. I just did it last night to use Chilla's ice spikes.

The opening level you guys are talking about, I'm not done but was playing it last night. How does the game change after this. The frequent saves are a blessing, because I'm dying an awful lot. The game is beautiful, but I'm not a platform gamer and I'm wondering how hard is it going to be later?

It opens up a bit with some light NPC conversations, shopping, exploration, and optional mini-quests. But you'll always have a green dot on the map or a helpful hint from the guy in the book so you'll know where to go or what to do at all times. As for difficulty, it'll get harder as you go so if you're not an experienced platform gamer you may find some troublesome areas. But the save points and health hearts remain VERY generous throughout the game so with a little perseverence you should make it through. Good luck! We're all counting on you.