I gave the contestants each 5 days to break the tie by pimping their games and encouraging people to play. At the end of the five days, both games improved their MochiPop, but one game more so than the other.

Our winner of Stanford's Hackathon Game Competition's People's Choice 2011 (haha, how long of a title can I make this??) is Earthquake!

Congrats to the winner and congrats to all the participants who will now receive a free copy of FDT Pure.

Thanks to everyone for participating, playing, judging, supporting, and just being Benevolent.