I am a bit crazy about achievements, considering it more interesting to play with unusual goals sometimes (like killing underwater).

I regret about being too late to participate in TF2 and TF2 Wiki translation. But he that seeks never misses: now I am a part of the Steam Translation Server community, starting with contributing to the Very Scary Halloween Special translation. (Added June 2012: suddenly, I am an STS moderator!)

While studying at the university I have been playing MUD — the earliest kind of MMORPGs. MUDs use telnet protocol and deal with text only. They are totally noncommercial and are run on people enthusiasm.

The MUD I played (MUD.ru) is in Russian and is based on Russian fairy tales and bylinas. I created several game zones and helped in administering the project.

I was playing TeamFortress when it first appeared as a Quake mod, with my mates at the university. Time passed, I graduated and quit playing. And one day I’ve heard that «Team Fortress is free-to-play». «Interesting», I thought, and downloaded it. Hello, my childhood! :)

It’s interesting to play, but it’s more interesting to help improving the game. I knew that when I was playing MUD (see the left box ◄), and I am still sure it is so. That’s why I am here at TF2 Wiki, editing articles and planning to help in translating.

I live in Saint-Petersburg, Russia, develop software using Java, collect toy hedgehogs and dance Scottish Country Dances.