THE THING Board Game Brings the Alien Paranoia Home

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Though it was criminally under-seen and underappreciated upon its 1982 release, John Carpenter‘s The Thing has been treated very kindly through the years, to the point that it’s now considered not only his masterpiece, but a masterpiece in its own right, creating an atmosphere of paranoia punctuated by moments of extreme creature havoc. In a kind of alien-filled Agatha Christie play, no one–on screen or off–was sure who was actually the Thing, until it was too late. Now, Mondo is allowing you to bring the untrustworthy atmosphere home with their first board game–The Thing: Infection at Outpost 31.

Mondo enters into the gaming world in collaboration with USAopoly’s designer games division, Project Raygun, and has delivered a game that looks on the outset like a version of Clue mixed with Mafia or Werewolf; not only will you have to figure out who among you is the alien, but the alien among you has perfectly copied members of the crew. As you play as one of a dozen characters–including Kurt Russell’s resilient helicopter pilot MacReady–you’ll have to investigate the facility, locate and destroy any Things present, and try to get out of McMurdo Station alive. And, if you felt like wearing a big, floppy hat, you’re free to do so.

The game will be available this fall and features artwork and designs by Justin Erickson of Phantom City Creative. The Mondo exclusive version, sold exclusively through MondoTees.com, is limited to 1,982 copies, and features different packaging artwork by Jock. The limited edition game will also come with a Mondo print, enamel pin and two additional sculpted movers: the Norwegian character and the Palmer Thing.

Will you and your friends go up against The Thing? Let us know in the comments below!