After a long break with everyone being too busy to do any work on the mod, we're making a final attempt to continue where we left off.

The reason it didn't really work last time is that there were only 4 or 5 of us actively doing anyway, so everything was just moving too slowly. If we're going to be able to make this work, we need more enthusiastic people

Fortunately everyone who was originally helping is still interested, so now we're just looking for more help. If you'd like to help, we're looking for anyone...

For people who would like to join, but have next to zero modding experience, what resources or guides would you recommend we first start reading to gain the skills you need? What projects are available for beginners or novices to start out on? What tool chest of software would you suggest we build to take on the jobs you'd assign to us?

I'll ask one of the modellers for some good tutorials, as I don't have a clue about modelling. Do you have MSN? It would be easier to talk about it through there - you should be able to add me through my profile.

is there more new stuff ? You´ve gotten some nice details in there, but I would like to see more. I am curious...

To be honest we don't have much new material to show. Any material we do have apart from some new concept art is from last time we were working on a mod (a few months ago), but that was with a small team so the progress was very slow.

We've got a few maps with custom textures/props, a few kind of animated weapons, some concept art/model sheets and a few other bits and pieces, but that's all really.

If we could get a team of a couple of modellers, mappers and designers, it would be a lot easier to make progress. If you would be interested in helping with the modelling the project would be saved for sure

Unfortunately it looks at the moment like that's probably what will happen because we can't get enough mappers/modellers :/

Well Like I said I have 3DsMax. I would want to help you on this mod. However I am still learning and would actually need someone guiding me through using 3dsmax. Since every tutorial I have read just gets more confusing.

I can't do mapping or any of the things really but i could try help with Script! Or something, i'm alright writing stories and are you going to make the gameplay just like GF 1 like the same multi question with different answer? It'd be very good

Hi, im an big Grim Fandango fan, and have just found this website, and read this thread. I am a programmer and willing to help out in anyway possible for this little project. Is there still room available for help?