Single Player
• Made a fix so that 'regular' challenge maps will always unlock if the 'Extreme' versions are. Fixes issues of people reporting that Hard Time, Intensive Training and Quiet Waters challenge not being unlocked properly.
• Removing Enigma side mission icons properly when collected from a different mode consistently.
• Only award Initiation achievement when player is using the Initiation skin when requirements previously met.
• Made Clean Streets trophy more forgiving. Now calculates completion of Most Wanted across all game modes, not just the one you're in.
• Fixed an issue where Leaderboard ranks would not display correctly for some users
• User can now execute a glide kick while in mid-glide, the same as on consoles.
• Fixed an issue where players would get kicked back to the main menu when they lost their internet connection while in game or challenge mode.
• Fix for an issue where unlocking a new character profile and viewing it could cause the wrong profile to appear.
• Fixed an issue where users could not perform a Batwing Drop Attack using a keyboard & mouse.
• Fixed an issue where pressing "Left Mouse Button" triggered QuickStrike twice, which negated Critical strikes in battle

Multiplayer
• Implemented Voice Chat in Multiplayer
• Fixed a rare crash during MP game play
• Fix for using consumables on PC
• Fix for mouse cursor not returning on mouse movement within the front end and pause menu.
• Fix for consumable description not updating in loadout once select has been pressed.
• Fixed people getting dropped from Steam at the end of a round
• Fixed crash when canceling purchase with Steam.
• The Tab key is no longer bindable, but is hard set to control the Scoreboard command in MP.

Both
• Added mappings for keyboard buttons to Quickfire gadgets in both SP and MP.
• Fixed an issue where users could not map controls to mouse buttons 4 & 5.
• Fix Alt key state not getting reset after game loses and regains focus. This prevents user from hitting F4 and the game closing.
• Fixed an issue on triple monitor setups where the menus may not be visible in full screen, and only the button callouts were visible.

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PC Major Patch Update

Jan 6, 2014

Single Player
• Made a fix so that 'regular' challenge maps will always unlock if the 'Extreme' versions are. Fixes issues of people reporting that Hard Time, Intensive Training and Quiet Waters challenge not being unlocked properly.
• Removing Enigma side mission icons properly when collected from a different mode consistently.
• Only award Initiation achievement when player is using the Initiation skin when requirements previously met.
• Made Clean Streets trophy more forgiving. Now calculates completion of Most Wanted across all game modes, not just the one you're in.
• Fixed an issue where Leaderboard ranks would not display correctly for some users
• User can now execute a glide kick while in mid-glide, the same as on consoles.
• Fixed an issue where players would get kicked back to the main menu when they lost their internet connection while in game or challenge mode.
• Fix for an issue where unlocking a new character profile and viewing it could cause the wrong profile to appear.
• Fixed an issue where users could not perform a Batwing Drop Attack using a keyboard & mouse.
• Fixed an issue where pressing "Left Mouse Button" triggered QuickStrike twice, which negated Critical strikes in battle

Multiplayer
• Implemented Voice Chat in Multiplayer
• Fixed a rare crash during MP game play
• Fix for using consumables on PC
• Fix for mouse cursor not returning on mouse movement within the front end and pause menu.
• Fix for consumable description not updating in loadout once select has been pressed.
• Fixed people getting dropped from Steam at the end of a round
• Fixed crash when canceling purchase with Steam.
• The Tab key is no longer bindable, but is hard set to control the Scoreboard command in MP.

Both
• Added mappings for keyboard buttons to Quickfire gadgets in both SP and MP.
• Fixed an issue where users could not map controls to mouse buttons 4 & 5.
• Fix Alt key state not getting reset after game loses and regains focus. This prevents user from hitting F4 and the game closing.
• Fixed an issue on triple monitor setups where the menus may not be visible in full screen, and only the button callouts were visible.

The all-new "Hunter, Hunted" multiplayer mode has been released today and is available for PS3, Xbox 360 and PC. Players can access this new mode by jumping into the Batman: Arkham Origins online multiplayer.

The Hunter, Hunted multiplayer mode brings the excitement of "Last Man Standing" to Batman: Arkham Origins. The new 3v3v1 mode pits three Bane thugs, three Joker thugs, and Batman against each other to be the last team standing. With no respawns, Hunter, Hunted mode takes Batman: Arkham Origins multiplayer to a whole new level of intensity with heightened tension, risk, and rewards.

To celebrate the release of Hunter, Hunted, the teams are kicking off a Double Credits event.

Any match played from 2 p.m. PST on Friday, Dec. 12, to 11:59 p.m. PST on Monday, Dec. 16, will net participants double the usual Arkham Credits to spend on Cobblepot Crates.

Players who have purchased the Batman: Arkham Origins Season Pass and are connected to the Internet will have instant access to the content that can be used in challenges maps, as well as the single-player campaign upon completion of the main story and in multiplayer for players that reach Level 2.

*Certain skins in the New Millennium Skins Pack are unlockable in-game and through playing the Batman: Arkham Origins mobile game.

Batman™: Arkham Origins

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Recent Fixes

Nov 8, 2013

• Fixed Black Mask side quest not being able to complete
• Fixed the save games where the player cannot select ‘Continue’ (only New)
• Fixed issue where the user is stuck in the Anarky Bomb mission, but cannot continue because the world isn’t properly loaded around them
• Fixed issue where the player could fall through the world at the elevator after activating the switch and walking towards console
• Fixed Bane not spawning in prison
• Fixed elevator bug in Gotham Bridge
• Fixed for getting stuck outside of GCPD shooting range
• Fixed Jezebel Plaza Objective never clearing away
• Fixed buildings not properly loading when fast traveling
• Fixed collision on saucer in Mad Hatter level, which was preventing some people from crossing the river
• Fixed save corruption after Deadshot boss fight

Batman™: Arkham Origins

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Recent Fixes

Nov 1, 2013

Fix for the issue that was causing credits, consumables, and profile progress to not be saved in Multiplayer.

Fixed player falling through elevators/world in most cases. For players that were stuck in free fall loop; if you are not back into the game or if it looks weird around you when you load the game, here are the steps.

Go in pause menu and select Restart from Checkpoint.

If Restart from checkpoint didn’t work, trying beating up all enemies around you.