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Abstract

Most mobile Augmented Reality (AR) systems use either a head
mounted display (HMD) or a handheld display (HHD) as a
hardware platform. As mobile devices become more affordable, it
becomes more common that users own more than one mobile
device and use them together. In this research, we investigate
Hybrid AR systems that use both HMD and HHD for AR
visualization and interaction. In addition to a simple approach of
using HMD as a display and HHD as an input device (e.g. a touch
pad or a pointer), we further explore novel interaction techniques
that can take advantage of having both HMD and HHD closely
integrated into one AR system, such as cross-device information
sharing, situation adaptive visualization management, and multilayered
visualization.