The way map selection works now is lacking the variety and excitement that is used to hold. On top of being excessively boring, players can actually cheat the system now. With the way map selection currently is, players can play 1 or 2 days per week, and ONLY play on the days which feature the maps they are good at.

This is counter-intuitive, as it decreases player activity as a whole, and makes the leaderboard unrepresentative of the actual playerbase. If I'm at 1500 rank, and someone who is also at 1500 rank plays only 2 specific maps, i may never even encounter that player, especially now that players have the ability to avoid certain maps.

Being only able to play one map a day, feels very lackluster and dissapointing too. There is such a wide variety of fun maps to try, and instead of being able to play them all, I have to settle for only one map, likely against the same opponents. Please consider going back to the previous way, as the daily map way is unfun, encourages people to play less, and allows players to cheat the system. Thank you for reading.

71 players dropped the game over the 2 weeks after daily maps became a thing. I think the majority of those players would have voted map randomization. Also the question is phrased poorly. It should say random daily maps, not more maps. And the first option should be one map per day, not I like it.

Even with a poorly phrased question 60% of the remaining community doesn't fully support the change. And more players keep leaving each day. Do what you want but it's frustrating for me that this still hasn't been reverted (to map randomization). It's at the point where even I am not sure I want to keep playing if maps aren't random, and I love this game.

Out of everyone who voted, a total of 73 even voted in the first place. The number of those in favor vs the number of those against only has a difference of 2 players, and pretty much all leagues are becoming more and more barren (including silver, which imo shouldn't happen and can't be shrugged off with excuses of the campaign, and grand master, which was stable with around 15 players for a long time).

I thought map randomization and the single map per day was supposed to support generic ai. As it is currently this is promoting map specific ai. Play one match and spend time specializing. I may be losing on Mind Game, but I keep trying because I used to win on it the majority of the time. This trend keeps up though, and I will also be one who will lurk in the background waiting to see if full game will be worth supporting when it is released. Yes, if I like where it ends up I would pay again for the full game.

Ha! I knew that polls in game would help! But yes I agree with the others. Having a random map per day is a thing, having a map that will show up again in a week for an entire day, is another. Surely there are pro and cons.

Pro is that one can fix mistakes on a map pretty neatly, cons is that if one is not willing to fix mistakes and gets beaten (due to low players count), then one simply does not play.

I feel like my questions on this was never answered. I feel like doing a poll on your community would need details of what your community is, so I think it is necessary to give more details of the demographics of these results to have any meaning