It Was All For Love

Evangeline is a 15-minute narrative game about connecting with someone you love.

Inspired by the loss of our founder Nicholas’ grandfather last year, and on top of 2016 being a rough year internationally, nationally, and locally, it’s a short, sappy game meant to put more love and kindness into the world.

On February 10th, 2017, we released this lovely little game to the world, and it brought us incredible joy.

More important than anything else, Evangeline taught us that we are incredibly interested in a new aspect of game design: incorporating a real-world action into the game. We won’t reveal what that was in this blog post — it would ruin the experience (so please pick it up if you want to see for yourself!).

Evangeline is our greatest work yet, and we are incredibly proud of this game that we hope will stand the test of time.