Additionally, we are announcing
the DLC alternate costume expansion packs for Street Fighter IV to customize
your fighters. Each DLC pack offers an alternate costume for you favorite Street
Fighter IV character. The packs are grouped by themes and will be available for
320 MS points for Xbox 360 or $3.99 on PlayStation 3 post launch.

We’re only twelve days away from
Street Fighter bliss! If you are in the LA area, come out to the awesome
Street
Fighter IV Launch event happening Feb 12, 2009. You can even win a copy of the
game a week early than the official release date! Hope to see you there.

Additionally, Capcom is also
confirming Bionic Commando, for the Xbox 360 and PlayStation 3, will be
releasing this May with the PC version available in the following months.

Reloaded for the latest generation
of hardware, Bionic Commando sees the return of the ultimate fusion of man and
machine. A favorite amongst gamers around the world when first launched 20 years
ago with the 8-bit original on the NES. Bionic Commando features Nathan Spencer
(voiced by former lead singer of Faith No More, Mike Patton), as a government
operative who, after distinguishing himself in a fierce conflict against the
Imperials, is betrayed and falsely imprisoned by the very people he
unquestioningly served.

Five years later, on the day he is
due to be executed for his supposed crimes, an experimental weapon detonates the
city. Unleashing an immensely powerful earthquake combined with a radiation
shockwave that leaves the city in ruins, wiping out its populace. Military
intelligence suggests that a large terrorist search force has moved in and
occupied Ascension City, but as yet their motives remain unclear. With the
terrain in ruins and the terrorists in control of the City’s air defenses the
FSA has only one option open to them – the reactivation of Nathan Spencer.

Both the Bionic Arm and swing
mechanic that made the original game so unique makes a welcome return. Upgraded
to deliver a range of devastating attacks that allow Spencer to quickly traverse
the game’s diverse environments, players can harness the power of the arm in a
variety of ways to take out enemies - launch huge boulders or cars; send them
flying with a close-quarters uppercut; use enemies as a shield or whip them into
the air transforming them into a human kite.