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Rust Mountains

Hello again,

hmanafi - thanks alot mate, will drop a comment when I have the time

Mr.Delicious - yeap, and I did it again, I just can help it, I love making/playing games, that's the reason I started drawing seriously in the first place, i graduated from college as a programmer as a matter of fact before turning to graphics, it was all for one reason...making games, creating living interactive worlds (maniacal laughter and distant thunder). Not that I'm not adicted now to drawing and painting to, at least I gave up programing and music for that.

smokenmirrors - thanks, here are some more

yoitisi - thanks alot for the extensive comment, and thu sugesstions I'll definitely keep that in mind, but still have to work alot until I hit the right balance of things

Reject-D - thanks, I'll try and post break downs more often it's really educational for me to, it's really clear in which part of the process there are most issues and problems, and where I have to work more

Epias, sabin boykinov - thanks mates

josic - I'm not seeing you updating anymore !?

Pencilator, kodak, minjarr,Slav - thanks to you all, I hope I won't disapoint you

OK it's been awhile since I posted last, I've been lazy and tired most of that time, so it wasn't very productive time, here are few things I managed to do

The marines especially, although the values are little dark, its sometimes hard to read. But great designs and nice thumbs.

Great process on the environment. The first step reminds me of the black frog's work.
Watch out with the details, I think its a bit ovedetailed at some places. The second last step for example has a nice contrast of details on the ship and the buildings, it reads a little bit harder on the last step because there is so much detail around the ship.

I'm loving those character concepts so far. Their armour looks great, especially all in black like that. I like the way you worked them up as sillouettes first in tiny thumbnails and then picked your favourites. That's a nice idea. I've not really tried drawing a lot of sillouettes myself, but I can see from your process now why it sometimes makes sense doing so in order to help you make the right desicions.