3 Latest News Breaks in Emerging Tech

Corinna Underwood has been a published author for more than a decade. Her non-fiction has been published in many outlets including Fox News, CrimeDesk24, Life Extension, Chronogram, After Dark and Alive.

According to Palmer Luckey, founder of the renowned OculusVR, the future of neurogaming is practically upon us. Neurogames involve a combination of technologies that incorporate the player’s nervous system into the game itself. The technology may include items such as EEG headsets, brain wave sensing and eye movement tracking devices and heart rate monitors. Throw virtually augmented reality into the mix, and you have a fully immersive gaming experience previously impossible. Developers of PrioVR just completed a successful Kickstarter campaign to produce a full body tracking suit, which enables a gamer to explore a virtual world.

A Handy Way to Pay

Students at Sweden’s Lund University have developed a unique biometric payment system. Now you can ditch plastic, cash and checks and pay by placing your palm on a screen and entering your four digits from your cell phone number. The payment system, known as Quixter, was designed by engineering student Fredrik Leifland, with the aim of making paying quicker and safer. When you place your hand on the screen, an infrared scanner recognizes each individual’s unique vein structure and identifies them. The system is very secure and may help prevent credit card cloning.

Home Lab-in-a-Box

Keeping abreast of your personal health just got a little easier, thanks to San Diego-based Cue. They recently developed a small device by the same name, which can tell you of changes in your body at the molecular level. Cue is a tiny lab-in-a-box that can let you know how you are in terms of vitamin D levels, fertility, testosterone and inflammation, without you having to make a single visit to the hospital. It’s simple to use; you just add a drop of blood, saliva or a nasal swab on one of the specially designed, single-use cartridges and place the cartridge inside the device. It takes just minutes for your sample to be analyzed by Cue’s system if microfluids. Once the analysis is completed, the results are sent to your tablet or smartphone via Bluetooth.

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Imagine the convenience of being able to measure your household's use of water, find out why your smoke alarm is going off when you’re not home or check your insulin level, all with an app on your smartphone.

Engineers at a Georgia Tech laboratory have created a robotic arm that can be attached to amputees, enabling the technology to be embedded into the human body. The robotic arm has motors that can power to drumsticks. The first drumstick is manipulated by the musician's arms and electromyography (EMG) muscle sensors. The second stick is tuned into the music being played and is able to improvise.

Swiss researchers at the EPFL (École polytechnique fédérale de Lausanne, Switzerland) have developed a robot that can see objects thrown at it and reach out and grasp them. The robotic arm is 1.5 meters long. It has seven joints and a four-fingered hand. Its built-in cameras give it "vision," and its computer produces a mathematical model of the object's projected course. The robot is able to rapidly change position to grab hold of the object, such as a water bottle or ball. The team, headed by Ashwini Shukla, a researcher at the EPFL, have taught the robot how to reach in several directions and co-ordinate its arm and fingers. They hope that the robot will be of use retrieving debris in space.

One of the latest trends in the arena of mechanobiology is a micro-pump designed to autonomously deliver insulin in response to an individual’s glucose levels. Developed by Samudra Sengupta and his team of associates from Pennsylvania State University, the Ural Branch of the Russian Academy of Sciences, and the University of Puerto Rico-Mayagüez, the device is self-powered and is capable of the autonomous delivery of small proteins and molecules in response to biological stimuli, according to phys.org.

The Pip-Boy 3000 is a wearable wrist computer that looks like it came straight out of a video game, and in fact, it did. The device was inspired by the Fallout series of video games. A team of Reno Hackers—Ashley Hennefer, Colin Loretz, Christopher Baker, Andrew Warren and Ben Hammel—created the cuff device for NASA's space wearables competition, part of the International Space Apps Challenge 48-hour hackathon.

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