Hey guys thanks for checking out my guide for the Necromancer class. The first thing you have to know when taking this job path is that you will need to be ahuman. If you choose elf you wont be able to complete this job pathway so please keep this in mind. Also this pathway will be only Guild War based so I suggest that you are high leveled before you reskill and restat to a Vit pure, at least level 115 and higher.

Note: Keep Fast heal Level 1 you don't need anymore than that because your not a support type.

Q. What skills should I input when I'm a Priest?

A. As a Priest you should input the following:

Max Holy Strike

Max Divine Sword

Lv 1 Fast Heal

Max Wisdom

Max Shield

Max Mind Barrier

Max Shrewd Spell

Max Bless Wind

Max Holy Barrier

Lv 1 Lace (Optional)

Note: Lace is an active skill that increasing your HP regeneration time but also decreases your MP overtime. I don't recommend you get this skill but if it appeals to you then go ahead. Divine Sword is the upgrade from Holy Strike. So in order to get Divine Sword you will have to Max Holy Strike to Lvl 10. Which now Divine Sword your main attacking skill.

Q. What skills should I input when I'm a Inquirer?

A. As a Inquirer you should input the following:

Max Holy Uppercut

Lvl 15 Holy Swing (Max if you have extra SP)

Max Holy Justice

Max Tranquility

Max Cripple

Max Intelligence

Max Wisdom

Max Fortunate Magic

Max Light Armor Expertise

Max Wizardry

Max Spell Craft

Max Witchcraft

Max Concentration

Max Twinkle Magic

Max Armor Link

Lv 2 Lace (Optional)

Lv 6 Bless Vital (Optional)

Lv 20 Enhanced HP (Optional)

Note: Bless Vital is an active skill that increasing your base HP. This skill is needed but requires a lot of SP.(Skills Points) I don't recommend getting it till you've gotten every other skill first.

Finally your end class Necromancer!

(When you've finally reached your goal you must reskill)

Skills needed as a (Full intelligent Necromancer):

Max Tranquility

Max Cripple

Max Bloodstream

Max Intelligence

Max Fortunate Magic

Max Shrewd Spell

Max Holy Barrier

Lvl 1-5 Light Armor Expertise

Max 15 Spell Barrier

Max Wizardry

Max Spell Craft

Max Witchcraft

Max Concentration

Max Twinkle Magic

Max Fire Blast

Max Meteor

Max Blizzard

Max Venom Cloud

Max Vital Explosion

Max Curse Weakness

Max Beholder

Lvl 1 Fast Heal

Corpse Explosion (doesn't work)

Devil's Armor (doesn't work)

Armor Link (Optional)

Shield (Optional)

Bless Vital (Optional)

Lv 20 Enhanced HP (Optional)

The Spear (Optional)

Fire Bursting (Optional)

Blessing Wind (Optional)

Lace (Optional)

Note: This is a AoE (Area of Effect) based Necromancer so I didn't include the Single Targeting spells. Some of the optional skills are good but as a Necromancer with so many skills there's a big lack of skill points, same thing goes for Light Armor Expertise. But If you wish to add them please to note of what skills you will be leaving out. Be sure of your decisions.

As a Vitality Necromancer you will need to reskill once again

(Recommended to reskill/restat at level 115 or higher)

Skills need as a (Full Vitality Necromancer):

Max Binding Soul

Max Bloodstream

Max Wisdom

Max Shield

Max Mind Barrier

Max Shrewd Spell

Max Bless Wind

Max Bless Mind

Max Vital Explosion

Max Angelic Touch

Max Angelic Breath

Max Tranquility

Max Cripple

Max Sleeping Soul

Max Venom Cloud

Max Holy Barrier

Max Bless Vital

Max Bless Heart

Max Light Armor Expertise

Max Magic Barrier

Max Spell Barrier

Max Enhanced HP

Max Vital Control

Max Armor Link

Max Beholder

Max Lace

Soul Squeeze (doesn't work)

Corpse Take (doesn't work)

Corpse Explosion (doesn't work)

Devil's Armor (doesn't work)

Lv 1 Fast heal (Optional)

Lv 1-15 Great Heal (Optional)

Note: Remember this is only Guild War based the heals are optional for healing your guild mates. You'll have some monstrous defense and hp regeneration. Your skills will stop and disable anyone that comes near you which is great for guild warring. As for armor when you hit level 115 Craft your light armor set with Vitality, philo it with Vitality, and reinforce it with Vitality. Get as much Vitality possible with this set.

Common asked questions:

Q. Where do I find the people to job change classes?

A.

Cleric - Farouk (Alker Harbor)

Priest - Farouk (Alker Harbor)

Inquirer - Dubachanta (Red Orc Outpost)

Necromancer - Cindamook (Naila Village)

Q. What kind of light armor should I wear?

A. At lvl 105 I suggest you either buy the Gardener's set or try to craft a 105 set with vit/int, use that till level 115 then craft your level 115 set with vit.

Q. Where can I farm the Gardener's set?

A.

Gardener's Leather Armor(Maggot Richard) - Huge Garden

Gardener's Leather Boots(Lady Bugs) - Huge Garden

Gardener's Leather Gloves(Cannot be dropped)

Why? Because you have to craft it by acquiring a sketch.

Q. Where can I acquire the sketch for the Gardener's Leather Gloves?

A. The sketch is dropped by the following mobs:

Nightmare - Graveyard

Werewolf - Graveyard

Ghost Esquire - Graveyard

Fighter In the Wind - Graveyard

Q. Where can I obtain the 1-Handed Wands that allow me to use a shield?

if you didn't know, maybe I can tell you how to use Soul Squeeze and Corpse Taker... hehehehehe ^^

and yeah about Corpse Explosion... actually this skill must be like "Fire Blast", but I little disappointed... Corpse Explosion is just Single Target skill and almost didn't have good effect... but still have an effect...

whoopsy... don't said Athena Mithril Hammer as "Wand", that weapon is "Mace"

-Soul Squeeze
Single Target attack, just like Shield Boomerang on Treasure Hunter... but don't worry, this one can be used even we are not wield Shield... effect: can recover/heal your MP after you killing that opponent... make sure you must killing them by yourself not by another player, if another player killed that opponent which already hit by "Soul Squeeze"... his/her MP will recovered due effect of "Soul Squeeze" still on that opponent...

-Corpse Taker
All of Targets attack skill, doesn't have damage... Effect : can make all targets will get effected by "Corpse Taker"... those enemies get effected by "Corpse Taker" must be killed by you and not another player... if they're killed within "Corpse Taker" effect, your HP will Recovered/Healed...
this one is a combo with "Vital Explosion"... "Vital Explosion" will sacrifice your own HP, so before you use "Vital Explosion"... use "Corpse Taker" first, and then "Vital Explosion"... nice idea isn't it...

-Corpse Explosion
single target attack skill, doesn't have damage... Effect : same effect with "Corpse Taker", after you use "Corpse Explosion", kill that enemy and your HP will Recovered/Healed... but this is single target attack skill...

well just that... within these skills, you even didn't need HP/MP Potions, coz your HP/MP will always recovered/healed... hehehehehehe it's awesome isn't it?