Yesterday, a new version (1.1) of The Dark Army: Uprising's English (US) edition was released as a Christmas gift to all fans of both the modification and the original game. If you already own the previous version of the mod, no need to worry, just click on the left button to download the patch to upgrade it. If you don't have the mod installed on your computer, you can download its already-patched full version by clicking on the right button. For recall, you don't need the original game installed on your computer to play.

This new version ain't the final one in any way: new versions of The Dark Army: Uprising will be released sometime in 2017. These new versions will bring many new improvements and features of course, such as subtitles support, thanks to a new version of the critically-acclaimed RealRTCW engine mod that The Dark Army: Uprising is running on. In fact, the engine mod's developer, WolfETPlayer, as expressed enthusiasm regarding subtitles implementation to RealRTCW. All that can be confirmed right now is that he'll use Eugeny Panikarowsky's Subtitles mod as a base. Although it's not confirmed yet, it's highly probable that this new version of RealRTCW will be released next year, sometime in 2017. When it will be released, a new version of The Dark Army: Uprising will be released, including the engine improvements in order to propose subtitles for the players.

Recently, some experimental tests were done during the development of version 1.1. These are in part related to the potential implementation of a dog-tags system in the mod, based on in-game console variables. This extra feature will most likely be available from the player's notebook, where he/she will be able to check the list of the enemy soldiers he/she killed, and of course their dog-tags with their name(s) on it. Please note it's a just-for-fun feature, aiming to add a layer of both extra-content and realism to the modification. Such a feature may very well arrive next year as well.

Until subtitles support is implemented into The Dark Army: Uprising's engine, having a French edition of the modification would only be half useful at the moment, considering the voices will remain in English. It would not be that useful to only translate the UI/HUD elements. The French edition of The Dark Army: Uprising will be released sometime in 2017 as well, once subtitles are implemented.

As it was announced last week, the official Return to Castle Wolfenstein™ 15th Anniversary Event was delayed to an unknown time, possibly before 2017, due to the fact that event's host and commentator, TheRenegadist, is currently unavailable. We sincerely hope you can understand. Until then, let's talk a bit of what you can expect from this event.

The event was shortcut-ed to a dozen of minutes, and will not feature a retrospective but four consecutive exclusive trailers (not six as it was previously announced). Showcased projects are: Dingenskirchen (Wolfenstein: Enemy Territory map), Dystopia (Return to Castle Wolfenstein multiplayer map), The Dark Army: Uprising and an unannounced project. Two previously announced projects will not be featured: 15th Anniversary Edition (aim has changed; name changed too; evolved into something else, not ready to be shown yet) and Remade Weapons II.

The Dark Army: Uprising has been a very long project to complete. For many years, it has taken a lot of my free time but also (and mainly) a lot of money. Thanks to the support of many fans and friends, this project saw the light of the day, and can be downloaded for free. If you enjoyed it, and if you're willing to, you can show some gratitude by sending-me money via PayPal, via paypal.me/WilliamFaure (for safety measures, you'll need a PayPal account). Thanks to everyone of you.