Take charge of a small group of settlers and build a thriving colony in The Promised Land, a casual strategy game for the adventurous at heart. Gather resources, erect buildings and establish trade as you explore a vast wilderness teeming with surprises! Guide your colony to the victory of the modern superpower!

February 19

Reviews

“The Promised Land should satisfy Strategy hardcore who currently searching for something entertaining and challenging to play, however, we would also like to recommend fans of other genres to try this game too, you might as well totally in love with this game, just like we do!”
4.5/5 – All about casual game

“If you like an adventure strategy game with excellent graphics, challenging tasks to complete, and the promise of new things to explore, then The Promised Land promises to fulfil your wishes completely.”
8.5/10 – Gameswarp

“The Promised Land is a wonderful strategy game that will have you caught up in its addictive gameplay for hours at a time.”
9/10 – Biogamergirl

Available for MAC OS

Hooray, brave colonists! MAC-version of a fabulous “The Promised Land’ is out now! Grab your МАС devices and set sail to the promised land!

About This Game

Become a leader of a little group of settlers to create a thriving colony which will envy even the developed nation!

Who says it would be easy?! An untamed land where you will have to make everything on your own –to provide your people with food and shelter then to give them job and protection. Day by day you will have to remake your production plans, switch your workers to find out the best solution for each industry. But keep in mind, that every citizen has his own temper that one day can be shown off. And that’s not the only difficulty that may will face. Pirates and wild tribes are all around this Promised Land to disturb your presence and development here.

To create a developed colony one will not only need to become keen in production, but also in science. Experience points that you earn in the Academy, will be needed to get the access to advanced technologies or your town would be just another village on this land. Think well over what and where you spend your points on, because your choice will depend on the fate of the entire colony!

The Promised Land, a brave new world , the hole nation – all this lies in your hands! Become a true leader, a chosen one, a father of nation! Guide your colony to the victory of the modern superpower!

We collected all the best that is in games of this genre, arched by exciting mini-games and carefully turned it into the deep and breathtaking adventure!

Game Features

• Complete freedom of play
• More than 10 hours of gameplay
• Up to 50 player-controlled characters
• Huge, untamed world to explore
• Step-by-step tutorial

I played this game for 10 hours and unlocked all in-game achievements. Great little casual game if you're looking for something easy to learn and conquer, but there is no replay value. The most important thing I learned that I wish I had known in the beginning - each job has a special color, reflected in the circle with the amount of people working that job.

First time I saw this game, I assume it was a game for little kid, nothing more just click and watch them do the stuff. Turn out it was so much fun and addictive, I sit and played half day without stop.

I don't know what to say about this game, you should try it, if you like manage thing :)

If you've played The Happy Hereafter, Virtual Villagers, or Gemini Lost, you will feel right at home directing the doings of your little burgeoning colony. There are tons of resources to gather, buildings to build and upgrade, and a good variety of areas to explore. You'll gradually manage more and more colonists with varying abilities as you explore the map and make the most of all the land has to offer, as you quest for the fabled Fountain of Happiness.

What surprised me most about the game is an the addition of "pirate battles," which really play more like rounds of Angry Birds. There are 12 of these stages, and they are satisfying and welcome diversions. I could have easily enjoyed many, many more of these battles, but really, the bulk of the game is spent building your colony through gathering and trade.

The Promised Land is a much better game that you might think it would be. Yes, it's casual fare, and it's at the top of its class.

The Promised Land is a colony builder game sporting a huge resource management component. Players will frequently encounter an odd-ball assortment of arcade mini-games and puzzle challenges.

The sound is good. The game is fun to play and immersive. The graphics are particularly cute with plenty of humour lavished in some of the animations. There are many incidental references to stereotypes which are presented in an anecdote and comedy fashion.

The player recruits and trains villagers. Villagers specialise in various gathering and manufacturing professions. A few villagers need to be dedicated to research to unlock parts of the skill tree.

This all sounds simple, but the player needs to focus on each villager to ensure their need for food and socialising is met. Fail to keep people fed with food and satisfy their need to talk or have company and they will desert their jobs and create a knock-on effect of shortages in food and materials. Maintaining a happy balance and keeping colonists productive will keep players busy. Success requires balancing of individual needs with the needs of growing the colony.

New buildings and professions become available as the player progresses through the game. Upgrades to buildings and increased expertise in skills of villagers create a good sense of progression. Villagers can learn more than one skill either via experience (Doing) or through education (Being taught). Pay attention to the likes and dislikes of individual colonists to get the best results.

Additional areas are unlocked by reaching milestones. The Promised land succeeds in that positive action is rewarded. The game is moderately challenging but great fun to play and creates a sense of achievement and accomplishment. Players also need to be cautious about expanding the colony too fast (or too slow for that matter).

Players are able to re-play many of the mini-games to try and improve performance scores.

There should be approximately 30 to 50 hours of game play to complete the game.

This was a fine, simple, casual game. The only way I can think of to 'lose' would be to fail to accomplish enough of the timed challenges to end up with a gold medal in that category.

To complete everything in the game took me about 15 hours. It was nice, laid back, and an easy play. I think I probably picked it up on sale for < $2, and it was worth that. I think my kids will like it, too.

* Artwork/animation: 10/10The artwork in this game is absolutely stunning. The animations are very cute and simple. Simplicity can cause some games to lack entertainment and a good foundation but it works very well in this case. I enjoyed them the whole way through.

*Hours to complete: 10 hours on averageI was able to beat the game and complete all challenges in the game within 10 hours.

*Story line: 10/10The story line is very simple and cute. You're starting a new civilization on this, "promised land".

*Game play: 8/10You don't get to choose where the buildings are placed, as there are already slots where they are automatically pre-placed. However, you do get to choose the amount of citizens you want at a time; you can buy them whenever you have enough money/reputation points and you can choose their job. You can choose when and what to discover as a technological advancement when it suits your needs. It's a slower paced game so patience is a must. I duducted points on this category solely on the fact that the trading notifications are quite annoying. When the old land is in high demand for an item there will be a notification telling you which item is in demand. Then, your advisor lets you know there's only a minute or so left to finish the trade. After the timer runs out, there is a notification after that either says good job for trading or to trade next time. The notifications are a great concept and I like the fact that it's meant to be a reminder, however, after you've been playing the game for five hours straight it just becomes more of an annoyance than helpful.

*Price: 10/10The price today, 2/23/2015, is at $6.99. I would honestly and easily pay $15 for this game so the fact that it's under $10 is great.

*Over all: I love this game an I totally recomend it if you like games where~> you can build your own civilization> you like slow paced or casual games> you enjoy art work> you love games under $10

The Promised land feels very much like a mobile port to PC - but a very good one. The Art style is pleasant to look at, and the gameplay is easy to learn, but not excessively easy. While likely not for hardcore management or Base-Building players, The Promised Land is good for a few hours of casual gameplay at least, though I wouldn't recomend it at the full seven dollar price. Pick it up on sale if you like management or base building games and need something fresh.

Very cutesy but suprisingly fun game about helping a boat load of settlers slowly expand their settlement. Very similar to the virtual villagers games but with significantly more depth to the mechanics.

A very simple economy/city building game. You get 'X' amount of people to do a bunch of chores, once you've collected enough resources, built the required buildings and accomplished a few tasks you get more people to get more resouces, build buildings and accomplish more tasks.

There isn't exactly a whole lot of depth to it but what is there is fun and entertaining. Some of the people are better at one task vs another, so you have to make descisions as who to stick where to make the best use of your people. At the same time you have to manage their hunger and happiness, both of which are accomplished easily enough, but can be a bit of a pain if you haven't been stockpiling enough. There is a few mini-games and such thrown in to give a bit of variety as well.

Not exactly the prettiest looking game, but the art was charming enough and fit the gameplay.

The game isn't very long, but is enjoyable enough to warrant a recomendation.

I reccomend this game if you're looking for something very light and can be completed within 10-12 hours.

You know the cycle: Hire workers, build infrastructure, sell excess output, hire more workers, build/upgrade infrastructure, etc. It's a formula that is perhaps best known in association with Farmville and other "free-to-play" titles. Since The Promised Land has no microtransactions, it never deliberately inflicts you with the pain associated with the more well known fare. Your workers take time to perform their tasks but they usually finish up by the time you've checked your other spinning plates and come back. The game also throws in a poor man's Angry Birds style mini-game to handle your naval engagements. They're not bad, per se, just bland.

Pros: - Everything, including the gameplay, is totally solid and stable. - The game ends at that perfect moment where it's still enjoyable but it's started to go stale. - Excellent controls and UI. It never gets in the way.

Cons: - A hint or reminder system would be welcome. Do I train someone to be a worker or a farmer before sending them to collect silk? On that note "Worker" could be better named. - A few more character models would've been welcome. The game's population maxes out at 50, but that 50 is composed of like 6 character models? It's like some lost Eugenics colony.

1950s children's guide to colonialism. good white people move in next to strangely incompetent natives who have plenty of gold and silver to trade for things like wool cloth and medicinal herbs. throw in one hella greedy trader and it's basically manifest destiny told through cartoons.

depictions of natives are racist as ♥♥♥♥.

that being said, it's not particularly long or replayable; there's not a whole lot of strategic decision making about the direction that your colony will go--emphasizing science, for example, won't really help you do much except research your necessary skills faster. it doesn't change the outcome of the game.

i played about 7 hours, completed the game, and then uninstalled it; it doesn't have any meaningful replay value for me personally. but it was inexpensive and it's a nice casual game; i enjoyed playing it--i just wish it wasn't quite so heavily stereotypical.

Casual management game... assign jobs, be sure to produce food and necessary resources, expand your colony, build new buildings, sends ships out to trade for other merchandise, aquire more citizens, etc. I finished the game is just under 20 hours, so it has a nice amount of content.

Its a basic resource management game. If you're used to more complex games, I'd give this a pass, but its ok for what it is. You can't really do anything wrong, and eventually you'll reach the end. It has enough complexity to hook a casual player.