The figure used for this unit is a Heroclix figure from the Danger Room set.
Its model number and name are #002 / Colossus.

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Character Bio - A Russian mutant, Colossus is a member of the X-Men, and is by far the physically strongest X-Man. Able to transform into a stronger metallic form, even without his powers he still cuts a physically imposing figure, standing at 6'7".
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-Rulings and Clarifications-

Q: If Colossus uses Fastball Special to place a figure within range of a figure who has a defensive special power, does that special power activate? For example, War Machine and his Auto Chain Gun special power?

A: Yes, it has been ruled that "Placing" and "Moving" a figure are the same.

FASTBALL SPECIAL
Instead of attacking, you may choose an adjacent, unengaged, small or medium figure you control. Throw the chosen figure by placing it on any empty space within 5 spaces of Colossus. If the chosen figure has the Healing Factor X special power, you may place it on any empty space within 7 spaces of Colossus. Fastball Special may only be used if the thrown figure can be placed in clear sight of Colossus and adjacent to an enemy figure that is not adjacent to Colossus. After placing the figure, immediately choose one enemy figure adjacent to the thrown figure and roll the 20-sided die. If you roll 1, the thrown figure receives one wound. If you roll 11 or higher, the chosen enemy figure receives one wound.

STEEL SKIN
When rolling defense dice against a normal attack, Colossus always adds one automatic shield to whatever is rolled. Colossus never rolls for molten lava damage or lava field damage.

SUPER STRENGTH

Original Post:

Spoiler Alert!

Not crazy about the comic art (a bit too yellow?).
Love the left box.
Love the stats.
Love the proposed cost.
Love Steel Skin.
Love Fastball Special.
Would want to change (slightly tweak) just one line on Fastball Special:

"The chosen figure may immediately attack and add 1 attack die."

becomes

"The chosen figure may immediately attack with a normal attack, adding 1 die to the attack."

I really don't think special attacks should be allowed with this power since they can get messy fast and since you can't really add dice to special attacks anyway.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

I'm not sure why Steel Skin should protect him from molten lava damage, since Superman and others who would survive it in the comics don't have it in this game. Otherwise, I really like him as written.

Don't have much time, as it's midnight and I have to get up at 5. Great job Necro Looks like he'll be a great addition to the mutant army and help Wolvie get to places that his short legs keep him from getting to.

I love everything on this card really. I am a bit concerned with Wolverine using his Adamantium Claws (-2 to enemy defense), Berserker Rage (mulitple attacks for each wound on his card), and then Colosus likely putting him on height and giving him an auto skull on top of that... that is too much power frankly. How about this:

FASTBALL SPECIAL
Instead of attacking, choose an adjacent small or medium friendly figure you control to throw. Place the chosen figure on any empty space within 5 clear sight spaces of Colossus. Fastball Special may only be used if the chosen figure is unengaged and can be placed adjacent to an enemy figure. The chosen figure may immediately attack and add 1 attack diean engaged enemy figure with a normal attack. If Wolverine was the chosen figure, add 1 automatic skull insteadto his normal attack this turn.

complete Edited Version

Quote:

FASTBALL SPECIAL
Instead of attacking, choose an adjacent small or medium figure you control to throw. Place the chosen figure on any empty space within 5 clear sight spaces of Colossus. Fastball Special may only be used if the chosen figure is unengaged and can be placed adjacent to an enemy figure. The chosen figure may immediately attack an engaged enemy figure with a normal attack. If Wolverine was the chosen figure, add 1 automatic skull to his normal attack this turn.

I'm not sure why Steel Skin should protect him from molten lava damage, since Superman and others who would survive it in the comics don't have it in this game. Otherwise, I really like him as written.

From Wiki: " He is capable of withstanding great impacts, large caliber bullets, falling from tremendous heights, temperature extremes of hot and cold, electricity, and certain magical attacks."

I'm sure Superman has something similar, but you have to give and take. Superman is a 400 point figure with incredible staying power who needs some weaknesses.
Colossus is a 260 point figure who'll likely be going up against Magneto frequently and will have no other recourse from lava.
Also, honestly, Steel Skin needed something in it to separate it from "Tough." I think this is a nice, thematic addition.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Yeah, I guess I'm OK with Fastball working on specials since Colossus is basically a 260 point figure abandoning his own attack for the sake of throwing someone else in to attack.
It's clearer that special attacks can be used in Griff's revision, though.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.