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Hmmm. It’s been a couple of weeks since we obsessed over anything Space Invaders, such as the tote bag, baby mobile and doormat. This week we give love to the Space Invaders scarf, decorated with a phalanx of blue, purple and magenta-colored aliens, and handcrafted from 100% Merino lambswool for comfort and warmth. The perfect holiday gift for that video game-obsessed loved one—including you. The scarf costs $45 USD, but is currently sold out.

People with virtual currency burning pixelated holes in their alternate reality pockets can check out the Xbox Live Arcade and the Wii Virtual Console this week for some new (or perhaps old) titles. The most exciting offerings this week look to be the Jeff Minter shooter Space Giraffe and the wonderful SNES classic, Super Metroid.

Following a light week, Microsoft returns this Wednesday to the two game new/old format, dropping Hexic 2 (800 Microsoft Points) and the Sega classic Ecco the Dolphin (400 Microsoft Points). Hexic 2 comes from famed Tetris creator Alexy Patjitnov and follows up the packed-in original XBLA title and adds new modes including same-screen or Live multiplayer; Ecco the Dolphin boasts enhanced graphics and sound plus a “Best Time” leaderboard.

These games join more than 75 others on the service which has been a huge success for Microsoft as detailed in a lecture by Marc Whitten this week at GameFest, where he discussed the company’s plan for attracting the casual gamer to the XBox 360. Whitten stated that they’ve seen a 156% average financial return in the past year on XBLA titles, earning more than $30 million to date. Based on this success they expect revenue on XBox Live Arcade to double in the next fiscal year and predict that by the end of this year they will have reached 45 million downloads of over 100 available titles.

On Nintendo’s similar download service, Virtual Console, they’re dropping three new games this week including the original NES classic Metroid (500 Wii Points), plus the Sega dungeon crawler Shining in the Darkness (800 Wii Points) as well as the TurbGrafx-16 game Cratermaze (600 Wii Points). Nintendo is choosing now to push the original Metroid title onto the VC as a means of keeping their Metroid brand fresh in gamers’ minds as they prepare to release the marquee Wii game Metroid Prime 3: Corruption in two weeks. As part of this effort, next week’s VC title is expected to be the SNES sequel, Super Metroid.

Gamers of a certain age, if given half a chance, will gladly recount grand tales of smoky rooms, dimly lit by a few dozen cathode rays where the only sounds are the white noise of competing digitized soundtracks, crude speech sythesizers, blips and bells, pings and whistles and artificial arpeggios rolling down an electronic scale.

The misty sincerity of those gamers who cut their teeth on the quarter-munching cabinets of Space Invaders, Asteroids, Missile Command and Sinistar is almost enough to make one forget what a mess the modern arcade equivalent has become. The gargantuan interface machines with their elaborate weapon approximations and physical demands juxtapose over a likewise spectacular price per play resulting in a hollow shell of what the old guard knew so well. These are not arcades as exist in those guarded memories, they are interactive entertainment experiences: The kind of branded, marginalized speciality device that has been focus tested and trade-show marketed to get the premium floor space right out front in view of the mall concourse is showpiece here.

Even those arcade machines which can still accurately be described as video games compete for the higher-yield ticket-generating skill games (which ironically involve very little skill). Most of those who recall the days when 3D graphics referred to the vector lines of Tempest pass by these modern emporiums. Perhaps they shake their heads a little or make a disparaging comment. Kids these days. Get off my lawn. They don’t enter; inside is only heartbreak.

Perhaps what hurts the most is that it is a heartbreak we chose. We have no one to blame but ourselves, for while the arcade as it was may be dead, ultimately it is us who killed it.

We wanted the more valuable entertainment experience. We asked for and then demanded a perfect replica of our arcade favorites that we could play at home from the comfort of our couches. We pressed for more arcade-quality graphics on our home consoles until our set top boxes had visuals that outpaced anything showcased on a standalone machine. We asked for, and received, greater narrative depth in our games and as a casualty for our insistence we killed the arcade—the very entity we now mourn.

Okay, this week’s crop of games on the Virtual Console is pretty simple: one game you might care about, and two you shouldn’t. Galaga ’90 (TurboGrafx16, 1 player, 600 points) is an updated version of the arcade Galaga, so unless you’re infatuated with Galaga, chances are it isn’t worth your Wii Points. Adventures of Lolo (NES, 1 player, 500 points) is a strange puzzle game that’s only going to get in your way of Wave Race 64 (Nintendo 64, 1-2 players, 1000 points). It’s two players and was pretty fun in the day, and just happens to be the type of game that still holds up today. If you enjoyed the GameCube sequel, are looking for some VC fun or are a fan of jet-skiing, give Wave Race 64 a look.

This week the Arcade goes retro with the 24-year-old Track & Field. For 400 Microsoft Points you’ll get the classic button-masher, complete with 4-player split-screen and Xbox Live support. Along with this announcement, Microsoft has revealed some of the XBLA games we’ll be seeing in August and by summer’s end.

Headlining releases this month is Hexic 2, sequel to the XBLA launch game, Hexic HD. We’ll also receive Ecco the Dolphin and War World during August.

It’s great enough to see the rumors come true of id’s games getting up on Steam – after all, id is the company that was behind Doom, Quake, Wolfenstein and Commander Keen(!), among others. Many of these classic games (from Doom and Wolfenstein on up to Doom 3 and Quake III) are now available for purchase on Steam. Or, if you’re into super-awesome-sweet deals, you can buy the id Super Pack and get all of the id games on Steam for $62.95 (for a limited time, then the price will bump up to $69.95). That includes a ton of content, to say the least, which would otherwise cost $213.90 to pick it all up on Steam individually.

Marathon: Durandal and Spyglass Board Games are now available on the Xbox Live Arcade, as previously announced. Marathon is an old-school FPS originally developed by Bungie, the guys behind Halo. While you may not have had a chance to play it before – or even hear of it – it’s a game that introduced many mechanics into the FPS genre that have been taken for granted for years now, like dual wielding. The game will run you 800 Microsoft Points, or $10. If you liked Doom, be sure to give Marathon a shot.

Spyglass Board Games is a compilation of four very popular classic board games: chess, checkers, mancala, and reversi. Given its cheap price (400 points; $5) and Vision Camera support, it’s definitely something worth picking up if you enjoy any of the included games.

While the Xbox Live Arcade is set to get the classic Marathon, Virtual Console’s additions this week include Star Soldier (vertical shooter; NES, 500 Wii points), Dynamite Headdy (platformer; Genesis, 800 points) and Drop Off (puzzle; TurboGrafx16, 600 points) – all pretty old titles. This is really a hardcore retro week, apparently.

Next Wednesday, July 18, we’ll be treated to a dual release – Bomberman Live and Yie Ar Kung Fu. Bomberman has been designed specifically for XBLA and features split-screen multiplayer, as well as online multiplayer over Xbox Live and tons of customization for your character. The game will cost 800 Microsoft Points ($10). Yie Ar Kung Fu is a fighting game that appeared on the NES, and is probably a game you’ve never heard of. But that’s why we have trials for all Arcade games, so you can decide if the game is really worth 400 Microsoft Points when they both go live on the Arcade next week.