Battlefleet Gothic: Armada Announced, Developed on Unreal Engine 4

Focus Home Interactive and Tindalos Interactive have announced Battlefleet Gothic: Armada today, which is an adaption from the original tabletop strategy game developed by Games Workshop. You can read the official details about the game from the press release just below.

Developed on Unreal Engine 4, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space.

Battlefleet Gothic: Armada offers deep management of every ship composing the player’s fleet, both during and between battles. From the fastest frigates to the gigantic, miles-long battleships, the player will customize all aspects of his ships: weaponry, defense and support sub-systems, etc. each customization affecting the very performances of the ship and the special abilities available during battle. From battle to battle, the admirals and crew of surviving ships will gain experience and promotions, improving the battle-readiness of the ship for future, bigger and more dangerous battles.

We’ll have more details on the game to share with you relatively soon as Tindalos Interactive will be revealing the game to the press in the next few weeks. In the meantime, you can check out the first gorgeous screenshots for the game just below. Be sure to let us know what you think of the game in the comments section.

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