We were aligned with one of the Periphery states, the Taurian Concordat. You've probably never heard of them. I think that made us BTech hipsters.

Haha nice! Back in high school in the mid 90's me and a friend were on that MUSE! I initially joined up with the Gray Death Legion after reading all of the books, but their faction had hardly any role players so my buddy convinced me to join him and Clan Smoke Jaguar (another clanner!) and it was great fun having so many active people in the faction. I remember setting up all those tics and learning how to play in ISF battles. There were a couple CSJ vs House Marik battles that were pretty epic.

The highlight for me was participating in the Trial of Bloodright to earn my Showers Bloodname. I thought it was particularly enjoyable sharing the same Bloodname as the Ilkhan. Ahhh good memories

We were aligned with one of the Periphery states, the Taurian Concordat. You've probably never heard of them. I think that made us BTech hipsters.

Haha nice! Back in high school in the mid 90's me and a friend were on that MUSE! I initially joined up with the Gray Death Legion after reading all of the books, but their faction had hardly any role players so my buddy convinced me to join him and Clan Smoke Jaguar (another clanner!) and it was great fun having so many active people in the faction. I remember setting up all those tics and learning how to play in ISF battles. There were a couple CSJ vs House Marik battles that were pretty epic.

The highlight for me was participating in the Trial of Bloodright to earn my Showers Bloodname. I thought it was particularly enjoyable sharing the same Bloodname as the Ilkhan. Ahhh good memories

Spent too many hours on the computer lab VAX terminals playing that. On 3056 MUSE I was in Comstar. The other one was Steiner. I have yet to experience as much fun playing Battletech as I did playing that. There are still some active if you look for them. Btmux might still be active. Btmux.com

I remember MPBT back in 2001 - hope they don't do anything dumb, like making AC always hit one meter in range, always miss one meter beyond range. Standing just out of range in a light mech while the opposing AC-equipped mechs shuffled back and forwards got a bit old.

Ya, having a basic targeting instead of direct targeting of Mech parts/section I think will be key. Too many of the old games came down shooting just legs or heads..

They could do it with something like, you lock on the target first, and it displays a overlay circle on target mech, and you aim your reticle on that overlay. The closer you are to the center of the circle when you fire, the better chance to hit, but where you hit is dependent on a roll, just like the miniature game. They can adjust the size of the overlay you get for locking on a target based on specs of the target mech, and the size of your targeting reticle on your owns stats and specs...

Pretty sure EA killed it. None of the users annoyed by hitscan targetting that I was aware of were calling for it to die, certainly not for that reason.

I knew plenty of players at the high end who absolutely raged over players using light Autocannons to take them out via headshots long before they were in range to return fire. Andara's brother was quite skilled at it, and regularly got hate-spam and threats over it.

Technically, .jj, et al were not commands, they were macros. The command set was horrid, hence the macros. The code base was even scarier.

Also amused to hear you speak of great role playing followed by Smoke Jaguar vs Marik battles

I should have re-phrased my statement on the role playing. When I joined up with GDL I only ever came across 1 other active faction member. It was completely dead and no one else ever seemed to log on so it was just me wandering around trying to learn how to play the game. Being able to play with my buddy was great fun and to have an active faction was very nice. The role playing may not have quite extended to ISF battles or such, but I know I tried to follow protocol

I'm just jealous. I know nothing of Mechs - my family PC was too slow to handle MW2 - but they call, they call to me! I'm too busy to play catchup but I think I could get entirely obsessed with such a game... How I wish I was retired and could fit out a room with beefy rig, TrackIR and full HOTAS

I'm just jealous. I know nothing of Mechs - my family PC was too slow to handle MW2 - but they call, they call to me! I'm too busy to play catchup but I think I could get entirely obsessed with such a game... How I wish I was retired and could fit out a room with beefy rig, TrackIR and full HOTAS

Oh man, I just want to buy one of those pods from the old Battletech gaming centers!

Red Planet was what all the cool kids played. There's nothing like triggering a triple-boost in your Screaming Broccoli as you enter the main straightaway, hoping that you've got the timing on the doors right... =^_^=

I knew plenty of players at the high end who absolutely raged over players using light Autocannons to take them out via headshots long before they were in range to return fire. Andara's brother was quite skilled at it, and regularly got hate-spam and threats over it.

I am sure they had as much of an effect on shutting down MPBT as all those people who accused Arsians of being wallhackers were of getting <FPS of your choice> shut down...

I knew plenty of players at the high end who absolutely raged over players using light Autocannons to take them out via headshots long before they were in range to return fire. Andara's brother was quite skilled at it, and regularly got hate-spam and threats over it.

I am sure they had as much of an effect on shutting down MPBT as all those people who accused Arsians of being wallhackers were of getting <FPS of your choice> shut down...

EA never gave a reason that I'm aware of for shutting down MPBT 3025. It could very well have been an unresolvable balance issue such as this. It's certainly one of the reasons that players stopped playing before EA pulled the plug.

Hey I think ballistic trajectories could work just fine and be ignored by most players. Inside range with your rifled projectile it isn't much of a factor, outside that range it becomes a factor so if you wanted to aim high and fire you have a chance to hit.

Excited to read that the devs know about TrackIR and I have a feeling they will support it. What I'm not excited about is the Logitech G940. Looks great but I have read some really bad things about reliability. CH still make the same old throttle which I just don't like, nor do I like their sticks much even though they are the most reliable and solid controllers I have ever used. I don't know what Saitek or Cougar are up to these days but I don't think they have easy rudder options? I really want a mech with rudder-controller torso rotation!

They didn't cover much of the mechanics which I'm hoping to hear more about. Are battles prescheduled, fire off whenever a certain number of players want to battle for a planet, something else etc are the kind of questions I have. It sounds like they're trying to cater to a few different playstyles including the folks who just want to log on and blow stuff up without having to worry about much else.

Ya, having a basic targeting instead of direct targeting of Mech parts/section I think will be key. Too many of the old games came down shooting just legs or heads..

They could do it with something like, you lock on the target first, and it displays a overlay circle on target mech, and you aim your reticle on that overlay. The closer you are to the center of the circle when you fire, the better chance to hit, but where you hit is dependent on a roll, just like the miniature game. They can adjust the size of the overlay you get for locking on a target based on specs of the target mech, and the size of your targeting reticle on your owns stats and specs...

But... but.. I LOVED being able to get an assault mech by the 3rd mission. Kneecaps and Salvage FTW!!!

They did away with that a bit in MW4, but it didn't keep me from trying really hard anyways.

I'll have to see how this goes. I played a ton of MW4: Mercs in a league on the MSN Gaming Zone in Clan Diamond Shark for mw4vl and was one of those annoying 7 ERL Nova Cat pilots that would ruin your day ;-)

It sounds interesting still but I'm going to reserve my opinion till things are closer to finished as I recall to many times that a game that sounds great in the .plan doesn't work as they describe when its released.

This one is about XP and skills. It will sound like something you've heard before if you've played WoT but with some extra RPG stuff that seems to have great potential for gaming the system by having someone you know in the Command position giving you lots of silly and easy movement orders and farming the XP.

I'll have to see how this goes. I played a ton of MW4: Mercs in a league on the MSN Gaming Zone in Clan Diamond Shark for mw4vl and was one of those annoying 7 ERL Nova Cat pilots that would ruin your day ;-)