After playing CS for some time now, and after reading in the forums a bit, i thought "hey, why not fix this great game like we did with Soc?"

The game is stunning, interesting and unique. but there are those quirks and rough spots that just plain bug you now and then, and most of them are pretty fixable

So why not start a small project, like the excellent ZRP for SoC, and address those obvious, small problems in the game? it would be a joint effort from people who LOVE this game, and will, hopefully, make more people love it or at least, like it more

There are already so many small fixes to script bugs in the game, fixes that retain the original gameplay and just address a problem or a typo in the original files. we can collect these fixes, test them a little, and compile a "big fix" for everyone.

I'm not a serious modder, but i've modded my game with small additions and fixes since SoC, and tried alot of "fixing mods" made by people, and tried to get the best experience out of the game, while keeping it original and clean.

Thats just my offer to this great community, and ofcourse, i'm willing to give a hand and mod/test things as needed.

The mod as i see it, would have a more superficial implementation. to change a whole faction is a bit too deep than fixing and squashing gameplay bugs/annoyances IMO.
Fixing broken/unreasonable stats, scripting typos, misaligned elements and so on is more to the point in my opinion.
I saw a thread about NPCs noticing and attacking you from a far and inside bushes at night, while you can't even aim right, and a possible fix for this issue. thats something that when tweaked properly, might be a huge feat in a gamefix mod like the one we discuss here.

Any more issues you guys have that can be looked into, please list them here. the next stage is finding and collecting existing mods which already address issues ingame. any help here is also appreciated

I have another issue. If I run through an anomoly field to get an artifact sometimes the anomalies just push me around until I die. I try and run out but they oush me around from anomaly to anomaly like a ragdoll. It has prevented me from getting very many artifacts.

---QUOTATION---Thats a good start on a TODO list, willytilly. thank you.

The mod as i see it, would have a more superficial implementation. to change a whole faction is a bit too deep than fixing and squashing gameplay bugs/annoyances IMO.
Fixing broken/unreasonable stats, scripting typos, misaligned elements and so on is more to the point in my opinion.
I saw a thread about NPCs noticing and attacking you from a far and inside bushes at night, while you can't even aim right, and a possible fix for this issue. thats something that when tweaked properly, might be a huge feat in a gamefix mod like the one we discuss here.

Any more issues you guys have that can be looked into, please list them here. the next stage is finding and collecting existing mods which already address issues ingame. any help here is also appreciated

Mike.---END QUOTATION---

Okay then you should probably add Vandal's immortality fix for Drifter and Hound.

4. WIP sound perceive fix - a fix for the annoying state in which enemy NPCs can see and hear you (and shot you) anytime (night especially), from a large distance, making effective sneak-ups and tactical attacks obsolete.