server banning players

7 posts in this topic

well anyway my server is banning players as they played lastnight and for some reason in the ban.txt is there uid code or game code,im not sure why this is happening as others also are being banned for just spawning in.

Would someone beable to give me some info on where this log will be or why this is happening

It will try to get this password from "@ExileServer\addons\exile_server_config" first. If you did not set a password there (config.cpp), then it will take what you put here.*/_serverCommandPassword = 'Enter_serverCommandPassword_FromYourConfigHere';

/* "_LogAdminActions": Sends actions done by each admin to the server to log it to the .txt file and .rpt file + sends it back to all other admins. */_LogAdminActions = true; /* true or false */_enableIngameLogs = true; /* true or false */

/* "_startAsNormal": if you add admin UIDs in here as well, they will start as almost "normal" player instead of with admin menu and such. */_startAsNormal =[ '0','0','0'];

/* _badIDDsToKick: Forbidden Idds that will get you Kicked by the AH */_badIDDsToKick = [-1337,133];

/* _badIDDsToClose: Forbidden Idds that will get closed by the AH */_badIDDsToClose =[ 2,3,7,17,19,25,26,27,28,29,30,31,32,37,40,41,43,44,45,51,52,53,74,85, 106,126,127,132,146,147,150,151,152,153,154,159,162,164,262, 314,632,1320,2121,148,163,129,169,157];

/* Arma3 1.52 patch only allows the file scan if you have "allowedFilePatching = 2;" in your config. But that is not recommended.. *//* Use BadFile check */ _UBF = false; /* true or false */ /* Scriptscan pops up with message: "Done! badcontent.sqf not found" *//* _blacklistedFileArray: The AntiHack will test if the client has one of these files in his Arma3 folder. You have to put the extensions in allowedPreprocessFileExtensions in your servers config.cfg (only if _UBF = true;) */_blacklistedFileArray =[ 'MixedScript.sqf','justtrolling.sqf','A3AH.sqf','hackfr.sqf','derp.sqf','run.sqf', '1.sqf','3.sqf','qa.sqf','gknova61_money.sqf','invi.sqf','Krypto.sqf','Dta\mhm.sqf','Newscroll.sqf', 'test\jude\3dollar\blub.sqf','lel.sqf','_src\Load.sqf','scripts\jmepoch.sqf','Det\Test.sqf','test\mhm.sqf', 'Jowin.sqf','FreundeMod\altea.sqf','dracau18scripts.sqf','CraftLourens.sqf','My Menu Collection\Wookie\mongoose.sqf', 'menu\menuext.sqf','LystoArma3\Lystic.sqf','LystoArma3\antiantihax.sqf','rouvenk.sqf','chub\start.sqf','Whippy\playerTools.sqf', 'rouven33.sqf','Addons\temp.sqf','hihi.sqf','test.sqf','\Life41337\init.sqf','swagre.sqf','huki.sqf','y.sqf', 'Dta\nom.sqf','AnalFuckMeOnATable.sqf','JH\Action.sqf','V4Run.sqf','_src\test.sqf','ScriptName.sqf','999999999999999999999999999.sqf', 'RommelV1\Rexecv1.sqf','abra.sqf','jmepochV2.sqf','FuryV3.sqf','69.sqf','_src\menu1.sqf','_src\keybinds.sqf','porno.sqf', 'RhynoV1\RJZSexecutev4.sqf','RJZSexecv4.sqf','ArmA2OA_Extars\BB_menu_BB.sqf','LystoArma3\start.sqf','ammobox.sqf','temp.sqf', 'v102.sqf','jestersMENU\jester@start.sqf','uc.sqf','FireTide.sqf','test\lol.sqf','lol.sqf','corn.sqf', 'debug_console.dll','debug_consolee.dll','tbb4malloc_bi.dll','Xenos.exe','Xenos64.exe','fraps.dll','youtube.dll','_CommonRedist\DirectX\Config.cab', 'DirectX\Config.cab','G-e-F_Menu\StartGeF.dta','Bonus\Soundtrack\Win\12_Wins.dta','_CommonRedist\DirectX\Jun2010\Apr2005_d3dx9_24_x64.cab', 'Bonus\Soundtrack\clickSound.ogg','G-e-F_Menu\G-e-F_HackConfig.ini','Launcher\kernel_x86.dll','DLL\DatMalloc.dll','\G-e-F_HackConfig.ini', 'Dta\Screens.bin','ArmA2OA_Extras\ben_ex.sqf','RyanV1\Keybindiezz.sqf','ArmaX.sqf','insanity.sqf'];

/* _blacklistedVariables: The AntiHack will check if one of these variables is existing for the client */_blacklistedVariables =[ 'arsenalOpened','BIS_fnc_arsenal_fullArsenal','bis_fnc_camera_target'];

/* custom Box content: just an item like it is in the example with 'ItemMap' will put the item once in the box. if an array is used like the ['ItemGPS',5] example, well I assume you could guess what it will do.

You can just define as many as you want buy copy pasting one of the existing _SupportBoxXContents and changing it up. After doing that you have to add it into the _allSupportBoxes array (last entry can't have a , at the end or the array is broken!).*/_SupportBox1Content =[ 'Exile_Item_Flag','Exile_Item_CookingPot', ['Exile_Item_Codelock',5],['Exile_Item_DuctTape',10],['Exile_Item_InstaDoc',10], ['Exile_Item_Energydrink',10],['Exile_Item_ExtensionCord',5],['Exile_Item_FloodLightKit',5], ['Exile_Item_FortificationUpgrade',5],['Exile_Item_FuelCanisterFull',5],['Exile_Item_GloriousKnakworst_Cooked',10], ['Exile_Item_LightBulb',5],['Exile_Item_Matches',5],['Exile_Item_MetalBoard',5], ['Exile_Item_MetalPole',5],['Exile_Item_PlasticBottleFreshWater',10],['Exile_Item_PortableGeneratorKit',5], ['Exile_Item_Rope',15],['Exile_Item_SafeKit',15],['Exile_Magazine_Battery',15]];

About Exile Arma 3 Mod

It is the year 2039. After the resource depleting conflict in Greece, Europe suffers from a new deflation crisis, leading the crime rate to a new peak in history. Members of the North Atlantic Treaty Organization Security Council are forced to react. Being a desperate alternative to overcrowded and prohibitive prisons, offenders are now being sent to EXILE.