Heart of the Valorous

Blizzard

Beginning Friday, July 11 at 9:00 a.m. PDT, through Monday, July 14 at 9:00 a.m. PDT, we’ll be applying the Heart of the Valorous buff which will increase the rate of Valor Point gains an additional 100%. Don’t wait to get in on the action!

After some early issues with the buff not appearing, Reward Systems Designer Russ Petersen has clarified that it's now active:

New Warlords of Draenor Tooltips

As we covered last week in our site updates blog, item variations are moving to a new data system in Warlords of Draenor. Our Warlords of Draenor tooltips now support item bonuses, in addition to showing most variations on WoD item pages.

WoD Item Basics

There is one base item ID (or database page) for all item variations in Warlords of Draenor, instead of unique pages for each version like LFR, Heroic, and Warforged.

Without the rel="bonus=450" addition, this item wouldn't show Mythic stats. You can show two bonuses at the same time as well, for example, Mythic Warforged would be rel="bonus=450:448"

In the future, we'll be giving the most popular IDs user-friendly names, but we want to see how the item data stabilizes closer to WoD's launch. After we published our item blog last week even, there were several big data changes.

Raid Difficulties

Raid Difficulties in Warlords of Draenor will be LFR, Normal, Heroic, and Mythic instead of LFR, Flex, Normal, and Heroic.

Gear Augmentations

There are three ways players can get better-than-expected stats for a particular item--higher ilvl (similar to current Warforged), an additional gem socket, and the presence of a bonus tertiary stat. It will take a while to farm up a complete "set" and may not be on every piece of gear.

Warforged-inspired gear works much in the same way as it does currently--the item will have a slightly higher level.

Extra sockets: sockets will be used much more sparingly in Warlords.

Tertiary stats: Movement Speed (Increases your movement speed), Indestructible (Causes the item to not take durability damage), Leech (Causes you to be healed for a portion of all damage and healing done), Avoidance (Reduces your damage taken from area-of-effect attacks).

It will be very rare to get an item that has all three augmentations at once. You can show all three at once, for example:

Quest Rewards

Random Enchantments

More random enchantments have been added, including combinations for new secondary stats in Warlords of Draenor:

19 to 39 - of the Fireflash, Crit/Haste45 to 65 - Peerless, Crit/Mastery66 to 86 - of the Savage, Crit/Multistrike87 to 107 - of the Quickblade, Crit/Versatility108 to 128 - of the Feverflare, Haste/Mastery129 to 149 - of the Deft, Haste/Multistrike150 to 170 - of the Aurora, Haste/Versatility175 to 195 - of the Merciless, Mastery/Multistrike196 to 216 - of the Harmonious, Versatility/Mastery217 to 237 - of the Strategist, Versatility/Multistrike238 to 258 - of the Guileful, Crit/Bonus Armor259 to 279 - of the Windshaper, Haste/Bonus Armor280 to 300 - of the Noble, Mastery/Bonus Armor301 to 321 - of the Stormbreaker, Bonus Armor/Multistrike322 to 342 - of the Stalwart, Versatility/Bonus Armor343 to 363 - of the Fanatic, Spirit/Crit364 to 384 - of the Zealot, Spirit/Haste385 to 405 - of the Diviner, Spirit/Mastery406 to 426 - of the Herald, Spirit/Multistrike427 to 447 - of the Augur, Spirit/Versatility486 - of the Decimator, Crit487 - of the Impatient, Haste489 - of the Savant, Mastery490 - of the Relentless, Multistrike491 - of the Adaptable, Versatility492 - of the Unbreakable, Bonus Armor493 - of the Pious, Spirit

Other

The following bonuses are lacking context in the WoD beta, but we support them as they're in the data:

Comments

Comment by Arganonbob

Comment by Nathyiel

on 2014-07-11T11:47:34-05:00

So in short, tooltip won't be affected that much. it will only be longer if we want to use different version.

Comment by perculia

on 2014-07-11T11:50:56-05:00

Yeah, the basics are staying the same, but if you want to make a tooltip for WoD Warforged, Mythic, Heroic etc items going forward in WoD, they'll all have to be longer. Random enchantments will also be via bonus now, not rand.

Comment by CujoMing

on 2014-07-11T11:59:58-05:00

Hmm.... Buff Not working as of 7/11 12:51 EST or 9:51 PST

Comment by niyadragun

on 2014-07-11T12:14:50-05:00

I like the Heart of the Valorous buff but why even take it off if there going to give it back randomly after a couple of days?

Comment by Interest

on 2014-07-11T12:37:30-05:00

Good thing I caught this in advance. Now to cap my Druid.

Comment by djleeds

on 2014-07-11T12:55:39-05:00

While the 100% boost is nice, I think there would be a much greater benefit to having the valor cap raised by 50% or 100% for a brief period instead of a 100% valor gain. It takes an entire week to upgrade a new piece of equipment at the current rate and it's very annoying to wait additional weeks when you have multiple pieces of gear to upgrade. It would also GREATLY help if the character is on the "A Test of Valor" quest.

Comment by PragmaticSoul

on 2014-07-11T13:07:31-05:00

Even with the bonus valor, what with running 5 level 90s, I rarely managed to cap any of them. (Mostly manage to do the Tillers quests, and whatever character is leveling their Anglers reps also gets those.)

But I think these bonus valor buffs would have been more useful from Tuesday to Thursday, when most people are valor-capping their mains. By Saturday, I rarely see anyone doing the Celestials, for instance.

Comment by Lolus

on 2014-07-11T13:29:07-05:00

Removing weekly cap is the best thing they can do with VPs

Comment by PragmaticSoul

on 2014-07-11T13:47:05-05:00

Removing weekly cap is the best thing they can do with VPs

One of the developers (as seen in the thread on this topic on WoW Insider) says it's a non-trivial change that has to patch the client-side server. (Whatever that means...) So I doubt we'll see it happening anytime soon.

Comment by Interest

on 2014-07-11T15:11:20-05:00

I like the Heart of the Valorous buff but why even take it off if there going to give it back randomly after a couple of days?

Well I think the reason the buff is enabled on weekends is because that's when a lot of people can play. Would it be nice to have the buff all the time? Sure, but I'll take what I can get, even if the weekend is shortly before Valor cap reset (meaning there's a good possibility of not benefiting from the +50% Valor bonus until well into the weekend).

Comment by Ty52

on 2014-07-11T15:19:03-05:00

While the 100% boost is nice, I think there would be a much greater benefit to having the valor cap raised by 50% or 100% for a brief period instead of a 100% valor gain. It takes an entire week to upgrade a new piece of equipment at the current rate and it's very annoying to wait additional weeks when you have multiple pieces of gear to upgrade. It would also GREATLY help if the character is on the "A Test of Valor" quest.

^ couldn't agree more. I'm aware many players are just too busy to cap the valor and during the weekend is when most of them are able to do it but come on...at the rate the game is, one person can do lfr, dailies, do raids and cap valor points in a single day.....then spend the other 6 just online in a capital wondering what to do.....

Comment by Lolus

on 2014-07-12T02:08:58-05:00

Removing weekly cap is the best thing they can do with VPs

One of the developers (as seen in the thread on this topic on WoW Insider) says it's a non-trivial change that has to patch the client-side server. (Whatever that means...) So I doubt we'll see it happening anytime soon.

It means it´s terribly implemented xD

1

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