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This mod adds A health bar showing a graphical representation of the health bar of the closest boss NPC. It also displays the boss's HP in numerical form over top of the health bar.

This mod has 3 options:

Depletion Style - The way the health bar depletes. Options: (true) Depletes from the sides to the center, like skyrim's health bars. (false) Depletes from right to left, like a normal health bar. (Default)

Alpha - Customize the alpha (opaque-ness) of the health bar. Goes from 0 to 255, 0 being invisible, 255 being completely opaque. Default: 255. Note: doesn't work too well currently, I'd recommend you leave this alone.

Color - Customize the color of the health bar. Available colors: red (Default), green, blue, yellow, and the cursor color.

The Eater of Worlds is NOT supported at the moment! (In other words, the health bar will not draw for him.)
Lower alpha settings tinge the color with grey, a side-effect of having the background drawn below. I'd recommend you not mess with alpha unless you like muddy looking health bars.

This mod adds a new item called the Phantom Blade. This item is a sword that you can level up by killing enemies - more specifically, by collecting "Phantom bits" - little items that are dropped from all enemies. Bosses will drop 4 to 8 of these, whereas normal enemies have a 1 in 4 chance of dropping 1 to 2.
The base damage of the sword is 20; however, the damage of the sword is increased with each level of the sword. A level is gained whenever you reach a certain amount of phantom bits in the sword (the current amount of bits, the level, and the amount of bits needed to level up are all shown in the tooltip of the sword.)

The sword is crafted with a platinum/gold broadsword, 4 heart crystals, 4 mana crystals, 100 stone, 100 sand, 100 dirt, and 50 silt.
This recipe is not really set in stone yet, and will likely change. Ideas for recipes are welcome.

Note: the balance of this sword is LARGELY untested. This means it may be very easy to get a very powerful high damage sword very early game, if you get enough phantom bits. I'm going to tweak the balance of the sword according to feedback.
Another note: This sword may not work properly with multiplayer - I haven't had a chance to test it there.

If more than the amount of phantom bits needed to level up are collected in one stack, the sword's level isn't updated instantly. You have to collect another phantom bit for it to update.

I will expand this list of mods as I create more. There are only two mods at the moment, but I do plan on adding more.

Installation​

Make sure you have TAPI installed before trying to install any of my mods!
Installing my mods are very simple.
Simply download the mod. After doing so, you can simply double click on the mod in order to have it copied into the proper directory.
If this doesn't work, Navigate to your local Terraria folder (for me it's C:\Users\<User>\Documents\my games\Terraria), then go to the tapi folder, the mods folder, and finally, the local folder. Simply copy and paste the mod into this folder, and you should be able to activate it in tapi.

Feedback​

If you have a problem with any of my mods, you can give me feedback by posting in this thread, via PM, or through the #TAPI IRC channel (which I am often on.)

NOTE that if the game is crashing, PLEASE show me the error that it gives you, otherwise it's unlikely I'll be able to help you.
Crashes usually happen in game without the game closing, but if it does close, logs can usually be found in (C:\Users\<User>\Documents\my games\Terraria\tAPI\Logs).

Official Terrarian

Honestly, I have no idea what I'm going to do next.
I'm probably not going to try to make any big mods - I've tried before, and most of them just end up unfinished. I'll probably just stick to small tweaking mods.
I'm open to suggestions, however.

Plantera

Boss.. health.. bar... AAAAAAAAAAAAAAWWWWWWWWWWESSSSOMEEEE I don't think we need more than a boss health bar, but does it work with modded bosses? If it does.. no comment.. at least no comment needed it's just amazing

Edit : I just looked up and u said u are open for suggestions right? Could u try doing something with pets? ( but with a smart AI if u know how to use .cs 'cause i am pretty sure .cs is used to make AI in tAPI so yeah and.. gtg.. cs portable is waiting for me

Official Terrarian

Boss.. health.. bar... AAAAAAAAAAAAAAWWWWWWWWWWESSSSOMEEEE I don't think we need more than a boss health bar, but does it work with modded bosses? If it does.. no comment.. at least no comment needed it's just amazing

Edit : I just looked up and u said u are open for suggestions right? Could u try doing something with pets? ( but with a smart AI if u know how to use .cs 'cause i am pretty sure .cs is used to make AI in tAPI so yeah and.. gtg.. cs portable is waiting for me

The health bar should work with modded bosses, yes .
As for custom pets, I could try doing something with that. I've never worked on pets before, although I have done a bit of stuff with normal npcs. It shouldn't be that different...

Plantera

Suggestion - Map Extended - U can do waypoints, The map has an ability to use different textures ( like in Minecraft's rei minimap there was a Zan Minimap look and a Rei Minimap look ) , U can check somebody's inventory if u hover the mouse over his name ( and he is in ur party )

That might be a challenge for u.. but i like giving people challenges for some reason , sometimes

Paladin

Suggestion - Map Extended - U can do waypoints, The map has an ability to use different textures ( like in Minecraft's rei minimap there was a Zan Minimap look and a Rei Minimap look ) , U can check somebody's inventory if u hover the mouse over his name ( and he is in ur party )

That might be a challenge for u.. but i like giving people challenges for some reason , sometimes

I'm sorry but there is no point in making such a mod.
The nature of Terraria (2D game) is mainly why you can not be lost.
Unless you are REALLY bad at looking on this map you cannot miss your home/farm/npc town.
And don't tell me it is for teleportation ; some items exist for that (and FCM exists to get them.)
Next update will even feature teleportation on players from the same party (and you already know they are in, no need to hover cursor on them).

Players' inventory checker is unneeded. I mean unless it comes into a plugin for admins to check some items I don't know why this would be used.
Side note : I like privacy, be it IRL or IG.
Again, in the next update, people will be able to show off a bit of their stuff in the chat so it has to be THEIR choice if they wanna show you their Legendary Meowmere.

I'm not wishing to see this mod because of its uselessness. Sorry if I "hurt" you

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About the phantom items, some above suggested Hammer and Bow...
Let's also add the phantom Rod (Magic) and the Ghostling Staff (Summoning) to it !

Golem

I love the idea of boss bar, i was big fan of Shockah's one. I have a few suggestions for you:
-Scrap the idea of selecting colors in options. Instead, boss bar could have fixed color. Why? See next point.
-Multiple color bars for some bosses. Example: Eye of Chtulhu - before he transforms the bar color is orange, and as it deplets, behind it is red one, orange would deplete halfway thru the fight, and when eye of cthulu transforms, the red one starts to deplete. This could work for EoC, Twins (displaying two seperate bars), Plantera, Duke Fishron).
-mini bars for bosses like skeletron and skeletron prime, that shows health of their hands.
-I havent's tested it, but if you have boss bars for event bosses like everscream or icequeen, i would advice to make them not appear, because you can fight multipile of them.
-an option to make name and numerical presentetion of hp optional, so you can turn them on and off seperatly. Also, an option to make them appear above, belov, or on the bar.
-and option to move the boss bar to the top, or the bottom of the screen.

Eye of Cthulhu

Skeletron Prime

-Multiple color bars for some bosses. Example: Eye of Chtulhu - before he transforms the bar color is orange, and as it deplets, behind it is red one, orange would deplete halfway thru the fight, and when eye of cthulu transforms, the red one starts to deplete. This could work for EoC, Twins (displaying two seperate bars), Plantera, Duke Fishron).
-mini bars for bosses like skeletron and skeletron prime, that shows health of their hands.