Please leave comments, any suggestions will be noted. Feedback is important in helping me improve this project. I am not able to find all of the issues by myself. It is up to you, the beta testers, to help me.

Some planets, have no surface map, no star or land bases. This is to make the game harder, and there is allot to do with AI restrictions because if the planets all have level 5 star bases, the AI will build them all quickly, and that would be a superbitch. I will keep releasing Map Patches, with new planets and updated maps. Are there actually missing space maps?

There are two ways you can try. You can overwrite the main files, or you can Modfolder them. I use the overwrite method personally but is is not recommended. but if you do use that way, have a backup of the original files. If you are still having trouble message me and we will figure it out.

A lot of good ideas, but definitely needs refinement. And yes I know this is a beta.
I can see the reasoning behind the individual fighters, but in the end it just makes the space battles feel messy and awkward. Actually the biggest mistake most mods make, I think, is the over abundance of fighters. They might make the game more realistic but less fun.

When the next release is out, each fighter will have a Search And Destroy (Hunt For Enemies) ability, making them more independent, and, I intend to remove the GUI Icons distinguishing the squadrons, since they are no longer in groups. This will reduce the clutter and free up the maps visually.