Player versus Environment | Game basics and exploration
Neverwinter Guide

Player versus Environment (PvE) is what you will probably do most of the time (at least while leveling), it's fight with foes, questing, exploration, dungeons, skirmishes and other activities involving fighting non-player foes.

Dungeons

Basic form of more advanced gameplay is dungeon, 5-player location with main boss at the and few additional along the way (required to kill or no). Dungeons require group of well organized players, in most cases healer and tank are needed to complete them.

You can enter a dungeon from a map or using queue system (default "K" key) in Landing Page. Queue automatically assigns you to group or other players seeking party. You will only have few dungeons appropriate to your level available in queue (for example you will have option to join Clock Tower on levels 14-20).

After reaching max level you will have only few hardest dungeons available and heroic versions of all dungeons, ability to join queue for those is based on your Gear Score.

Level

Queue level range

Gear Score required

Name

Map with entrance to dungeon

16

14-20

5700

The Cloak Tower

Tower District

25

21-30

5700

Cragmire Crypts

Blackdagger Ruins

32

30-35

6800

Lair of the Mad Dragon

Helm's Hold

38

35-39

6800

Throne of Idris

Ebon Downs

41

38-43

6800

Grey Wolf Den

Vellosk

42

45-46

8300

Lair of the Pirate King

Pirates' Skyhold

49

46-50

8300

Icespire's Frozen Heart

Icespire Peak

52

49-53

8300

Spellplague Caverns

The Chasm

55

52-56

8300

Temple of the Spider

Rothé Valley

59

56-60

8300

Caverns of Karrundax

Whispering Caverns

60

60

8300

Dread Vault

60+

60

9200

Into the Never

Skirmish

Skirmishes are similar to dungeons, average Skirmish however is shorter and takes place outdoor. You will have to breach enemy defenses or defeat waves of foes storming your position.

You can join skirmish from Landing Page, there is no option to enter it from map.