[quote="matt_e"]The [url=http://www.blender3d.org/Support/?sub=GraphicsCards]Graphics card compatibility page on blender3d.org[/url] is way out of date, and not very cross-platform. So, let's fix it by creating a new 'database' of information to find out what graphics cards work well, what cards don't, and to isolate any potential bugs or problems.

All you need to do is post your system specs here and how well they work. Let's keep this thread as a nice clean database, so please don't use this thread for discussion. If you want to discuss the results or add suggestions, please use [url=http://www.blender.org/modules.php?op=m ... pic&t=1131]this other thread here[/url] (I'll delete any 'chatty' posts from here and repost them in the other thread).

Please provide your:
[list][*]Operating system (and version)Windows 7 Home Edition
[*]Graphics card (manufacturer, chipset, etc.)Nvidia EN9800T GeForce
[*]Driver/OpenGL version OpenGL 2.0
[*]Functionality or problems (please note the Blender version if functionality differs between versions)Blender 2.64 does not work after shutting down and then later restarting. I must reinstall graphics drivers every time to make Bender 2.64 work.
[*]Any additional notes[/list]
For information on how to find out your graphics card chipset, driver versions, etc. in Windows, [url=http://www.blender3d.org/Support/?sub=GraphicsCards]read this page on blender3d.org[/url].[/quote]

problem : When I select "Cycles Render" the render panel does change, and also the materials panel etc. But when I click the render (camera icon) I don't have an option to select the render device (CPU or GPU). There are two options, "Display" 'and "Feature Set". The "Feature Set" has two options - "Supported" and "Experimental". But in a tutorial I saw, there were two options under Render - "Display" and "Device".