Elder Charms have 100% chance to give you loot now, in 5.4. So does it mean, that while doing some older LFRs for VP, if I use Charm it automatically removes all so-called "protection" (if it was there in first place, the whole mechanic of this "protection" is described so vague, it is doubtful it even exists)?

What concerns suggestions about current system (from quoted ticket in OP) - there are a lot of suggestions on WoW-related forums. But like with CRZ - "we listen to your suggestions", meanwhile filled 5.4 with such huge amount of RNG upon RNG in RNG from RNG, so it feels like you constantly playing lottery.

Elder Charms have 100% chance to give you loot now, in 5.4. So does it mean, that while doing some older LFRs for VP, if I use Charm it automatically removes all so-called "protection" (if it was there in first place, the whole mechanic of this "protection" is described so vague, it is doubtful it even exists)?

What concerns suggestions about current system (from quoted ticket in OP) - there are a lot of suggestions on WoW-related forums. But like with CRZ - "we listen to your suggestions", meanwhile filled 5.4 with such huge amount of RNG upon RNG in RNG from RNG, so it feels like you constantly playing lottery.

Are you positive on that 100% for Elder Charms? I'm pretty sure I've pulled gold a number of times in 5.0 raids in the past couple of weeks using the Charms.

Are you positive on that 100% for Elder Charms? I'm pretty sure I've pulled gold a number of times in 5.0 raids in the past couple of weeks using the Charms.

It doesn't give you loot 100% of the time (in fact I would say there's no sign of a cumulative loot protection across all bosses, for that matter). I spent Elder charms on every Tier 14 boss this week and came up with an actual item 3 times.

Firstly, he directly admits he isn't sure ("From what I understand...")
Secondly, he is just a GM. He has no deeper insight in the code. Ask another, and you'll get another answer.
Thirdly he doesn't say they use the same probability increase. All he says is they all share the same "bad luck protection" system, meaning you get an increased chance after winning gold. You interpreted that they also share the same probability increase which he didn't say directly.

Firstly, he directly admits he isn't sure ("From what I understand...")
Secondly, he is just a GM. He has no deeper insight in the code. Ask another, and you'll get another answer.
Thirdly he doesn't say they use the same probability increase. All he says is they all share the same "bad luck protection" system, meaning you get an increased chance after winning gold. You interpreted that they also share the same probability increase which he didn't say directly.

So what you can use this knowledge for is nothing.

Most of the time you get a bag with 25-30g, but sometimes you get one with over 100g, maybe THAT is what BL protection is.

Ive been told 2 weeks ago (cant find the screenshot sadly) that the protection only works for Elder Charms / Mogu Runes.
Reason for this: according to the GM, is to make sure people who gear up alts or new players get geared up kinda quickly to a new raid tier

and yes, I think it's a good idea for loot protection to be shared, it's already pretty generous to be giving out extra rolls without making them so guaranteed.

This, a million times. If you had told a raider pre-MoP that there would be a mechanic that allowed for a second chance at loot each week on 3 different bosses, they would have been overjoyed. Now, 3 patches in, all you hear is "I only got gold" or "I went x rolls without loot."

How about we enjoy what we have rather than complain about every possible facet?

This, a million times. If you had told a raider pre-MoP that there would be a mechanic that allowed for a second chance at loot each week on 3 different bosses, they would have been overjoyed. Now, 3 patches in, all you hear is "I only got gold" or "I went x rolls without loot."

How about we enjoy what we have rather than complain about every possible facet?

Because it sucks to have used 15 coins and only gotten an item that had dropped already (only person who could 'use' it - better dropped same reset) and then seeing others get 3 items in a row. Venting helps.