Below you will find a list of hotfixes recently applied or coming soon that address various bugs or mechanic tweaks.These hotfixes should not require you to download a new patch. Some of the hotfixes below will go live the moment they are implemented while others may require restarting the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.

General

Fixed a crash that would occur when the Skeleton King attempts to continue to whirlwind while after he has been defeated (1/20)

Fixed an issue that could prevent some players from logging in (1/20)

Wizard

Black Hole

Fixed an issue where enemies affected by both Black Hole - Event Horizon and Taunt would remain at 1 hit point and be unable to be killed (1/20)

Witch Doctor

Fetish Army

Fixed an issue where fetishes could stop casting Poison Dart while using the Carnevil Legendary Voodoo Mask (1/20)

Adventure Mode

Set Dungeons

Fixed an issue where the game could crash when a Set Dungeon begins, but there is not a valid portal saved (1/20)

Fixed an issue where taking fatal damage in a Set Dungeon could cause the Set Dungeon to be empty the next time it was entered (1/20)

Dungeon of Firebird's Finery

Fixed an issue where completing the objective to set 20 enemies on fire 6 times would prevent the objective to hit enemies with the Revive Meteor from tracking (1/14)

Dungeon of Roland's Legacy

Fixed an issue where players would not always be properly be prompted with the completion window if they kill all monsters before the time expires (1/14)