Overall I found Blade Runner to be one of the most enjoyable games that I've ever played. It had mystery, suspense, ambiance, attitude, and the ability to keep me entertained for hours on end. Every now and again I still get a hankering to play again to see a different ending. Blade Runner is a game which was truly made to withstand the tests of time. If you ever find yourself in a position of decision making involving Blade Runner, my only advice is to buy it and play it, because you are sure to love it.

I'm not a huge fan of Ridley Scott's film, and I figured Blade Runner would end up like most film-based computer games -- a product that had been so inflated by hype and false promises it would burst under the pressure, leaving gamers with a flimsy skin of a game. I'm sorry I prejudged it the way I did. The truth is, Blade Runner is a killer adventure game, one that transcends its movie license by offering an original storyline, solid interface, and enough thrills to keep any gamer engaged into the wee hours. If you're looking to buy an adventure game, this is the one.

Blade Runner is as close to perfect as a game gets. Pixelation in the graphic detail of the animated characters at close range is easily my biggest complaint about this game. Every detail has been painstakingly worked out to recreate the Blade Runner world as closely as possible. This is not only one of the best adventure games I've played, it's one of the best GAMES I've played. Bottom Line: Blade Runner contains a level of detail never before seen in a computer game. The Los Angeles of 2019 featured in the Blade Runner film is brought to the PC as closely as it possibly could have been done. Everything about the game hits right on target. Dynamic character creation at the beginning of a new game allows for replayability not often seen in an adventure game. Pixelation of characters at close range is the only down side to one of the best, most ambitious games ever produced.

Executed with the utmost quality, Blade Runner never fails to entertain and the plot twists are light-years ahead of what's seen in most RPG's. There's only one small problem. Thanks to the game's nine or so endings (all of which are almost completely different) the plot branches off a lot, and sometimes important questions don't seem to be answered. But that can be easily overlooked due to the sheer quality of the writing.

Blade Runner -- an absolutely amazing movie. With visuals so strong and moral questions so deep, its no wonder it's a classic. Based on the book "Do Androids Dream of Electric Sheep?" Blade Runner was the epitome of science-fiction bliss. The film, 15 years old now, had amazing effects for its time, and had one of the greatest soundtracks to boot. Filled with voigt-kampff tests and rogue replicants, the game is true to its predecessor. It's amazing how similar it is, considering the amount of time that has passed since the film's initial release.

It is this element of action and timing – not any puzzles – that makes BLADE RUNNER truly challenging. For this reason, and for the incredible re-creation of the mood and atmosphere of the 1982 film, newcomers and experienced adventurers alike will find the game a compelling and unique experience.

90

All Game Guide

The computer generated setting of Blade Runner is simply one of the best to appear on computer desktops. The opening sequences are almost frame-for-frame identical to the film, yet they have been totally recreated. You don't need special 3D accelerators to play and the interaction with many characters from the film (whose voices have been supplied by the original actors) really makes for an outstanding and enjoyable adventure.

There is no doubt that Blade Runner has some of the highest production values of any game out there, but is it worth spending your hard-earned Chinyen on? If you're a big fan of the BR movie, I'm surprised you don't have this game already, for it's the only thing that has so far captured the feel of the movie. If you're a casual adventure gamer, there is a lot here for you to love. For those hard-core ("I've beaten everything from Monkey Island to Gabriel Knight 2!") gamers to truly enjoy this product, you'll need to change your concept of an adventure game slightly, go in with the idea of being immersed, and play through it two or three times at least. With a couple of changes, Blade Runner could have ranked with the five best adventure games of all time, but for what Westwood accomplished I give the game a 90.

There are far too few examples of excellent games based on movies. Despite the huge back catalogue of films at developers' disposal, we still find ourselves drowning in a sea of uninspired action titles, based on low-brow Hollywood blockbusters. But despite this unfortunate situation the game industry finds itself in, a few instances of a developer really utilising a license to the full do exist. Hence, I present exhibit A: Blade Runner.

Having said that, I still like the game enough to want to play it to completion, which is why I'm highly recommending it. The option to work on several cases at a time is a nice touch and makes Blade Runner less linear than other games of this type and the scenery graphics are stunning in places. If you're looking for an interactive Blade Runner story, here it is. It's not quite a classic but there's enough here to keep even hardened adventurers happy for a couple of weeks.

Blade Runner is a stunning video game. A true ‘‘real-time adventure’’ that will have you hooked in a matter of minutes. All you need to do is turn off the lights and start the game to let the graphics, sounds and gameplay immerse you into the dark, dreary world of Los Angeles, 2019.

It's important to relay the monumental expections that Westwood set up for this game. Billed as "the first real-time 3D adventure," it is mostly none of those. The Last Express was the first real-time adventure. Events occurred around you, and in separate locations throughout the game world, regardless of your actions. Blade Runner follows a much more standard and linear path, nothing at all like what was promised. Acts occur in very specific orders, events don't occur until you "trigger" them, and plot changes happen whether it makes sense for them to or not (if I've been killing every Replicant I've come across, why does the LAPD suddenly suspect me of being a Rep-sympathizer, and put out a warrant for my arrest?) It is also not really 3D, using excellent, but pre-rendered, 2D backgrounds, some clever use of video transitions, and a system of "voxels" for the characters, which are essentially big cubic pixels. If you've read the hype, prepare to be disappointed.

Though some aspects of Blade Runner aren't all that sophisticated, it is worth considering for fans of 'hard-edged' crime/science fiction. It's a 'tough' game in the sense that it's dark and threatening, but it isn't incredibly difficult. It has appeal both for players who are comfortable with a gun in their hand and for those who are not, though it is disappointing that your gun and ammunition are essentially the only inventory 'tools' that you can use.

The designers have managed to invoke the mood of the film, re-creating a neon-lit Los Angeles constantly bombarded by rain. The perennial Blade Runner images are here, including the winking woman in the Coca-Cola billboard and vehicles flying over the flaming smokestacks of the industrial outskirts. Unfortunately, most of what's interesting about the game is exactly what was interesting about the film, and not much was done to extend the concepts or explore them any further. Fans of the film will undoubtedly overlook the game's flaws and enjoy living the life of the Blade Runner, even if it only lasts a few hours. But those who are awaiting the next generation of adventure games are advised to keep waiting.