Announcements

Ladies and gentlemen ATTENTION please:It's time to move into a new house! As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

https://community.blackdesertonline.com/index.php

*New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.So don't be afraid about changes, click the link above and follow us! Enjoy and see you on the other side!

Good afternoon all! I am starting BDO with a few friends who have played this game previously. I am looking into who i should be playing and my first draw is to the Musa. Now, i am no noob to MMO's and I understand the dynamic created between patches and all of that fun stuff. My main concern is I want to play this character and I am wiling to stick with him during this "odd/off" time BUT I just want to make sure that if I do spend time on this class I wont regret the time spent leveling. My question will be, is Musa a viable choice to play for someone that plans to level up and hopes to be able to participate in end game content. I have been doing a little research and this class seems to be in a weird limbo. Any advice would be helpful, Thank you!

[NA] <Eviscerate> Now has open recruiting! We are a newer guild putting our efforts into helping our members become gods. We focus a lot on PvP but have many who excel at other aspects of the game. We believe that knowledge is power and support our community through the gathering of knowledge to improve your play. For those who wish to join us an aura of fun loving self improvement is required. We actively grind, duel, and occasionally life skill in the attempt to be the best non try hard guild BDO has to offer. All of that being said, there are no iLvl requirements for joining, there are no level requirements, and we will never force you to play the game in a way that isn't fun for you. We do however, require one thing, and that is that you put forth your best in an effort to become better as a player. We have weekly Node Wars that you aren't required to come to but it is encouraged, we are a newer guild currently at 40 members. We do daily guild missions and grind parties we have a lot of knowledge on the game but could use more so come and lets become better together.You wont regret it! Useful Information: We currently own 1 tier-1 node.Requirements: Aim to become better, the will to become more knowledgeable and progress yourself and have guild activity!Goal: We aim to better ourselves and hold 2 nodes a week, and compete in high-end PvP, we hope to help players grow and achieve good gear, a high level, and class knowledge.Most active time for players in the guild: 5pm-12am EST, we have normally always have people on but that is the most active time to find people. PvX: focus on PvP slightly more but we grind a lot and do life skilling.Communication: Discord is the main use of communication for the guild, a lot of information posted there and good laughs. Officers you can whisper: Kagemand, Jimmychoo, Ninja_Gyn - Add us in-game and send a whisper.Contact me in-game for information or the other officers.

Below is a quick video showing a PvE combo I worked out while grinding Pila Ku. It's mostly for tanky mobs, but can be used elsewhere. If anyone has suggestions or their own combos, feel free to reply with them.

You are out looking for a grind spot, be it Sausans or Pirates, and they are all taken.Change channels. You see a spot that appears clear and begin the grind. Player comes out of nowhere and kills you then says spot taken.You're "triggered" and pk the person to steal said spot or you walk away and eventually find a new spot.Finally found a new spot and player walks over....A.) Luckily, they walk away.B.) They try to out grind you out of your spot solo or with another party. C.) Flag up and try to pk you out (Solo or with party)D.) Party up with you... again solo or with his or her own party.In the end, all three endings lead to greatly diminished efficiency. Whether you are a veteran grinding out hours for a fraction of a percent or new player just trying to get your foot in the door. Option A will only happen X amount of times before B, C or D come around.Sharing isnt necessarily bad but grinding alone gets you the most exp/loot for your time in most cases. Plus you pk'd, changed channels X amount of times till you got this spot So why should you share it?Weirdly enough this mmo has a way of making you perceive every other unknown player as a threat to your progress. In which case flagging up or karma bombing becomes a go-to method of continuing optimal efficiency (thus the Griefing cycle!). Separate loot (which other games have implemented) and removing the exp reduction in party could help alleviate the issue.

My gear-score is 124/128/199. Grinding at level 56 in Mediah feels worse than pre-awakening for some reason. I'm constantly taking damage because of cool-downs, and somehow the damage output feels sub-par. I realize it gets better at higher levels, but thus far it feels underwhelming, even at places like Helms or Sausens. Any thoughts? Is this just a case of, "need more AP?"

I feel as if this problem is not too hard to fix really. A.) Have the victim of a PK respawn at the nearest town or appropriate location with relevant distance. B.) Diminishing returns on losing Karma

I'm personally more in favor of solution (A) but at the same time there are counter arguments for both systems. For (A) its either what happens if I lose my farming spot, because I dont like pvp, or what if someone mindlessly PK's the people farming. So far I have not been a victim of this problem YET but I feel as if I will be subject to it eventually. I guess my awnser to those two questions would be first unless they add a pve server PK'ing is just a core part of this game, I get that it might not be appealing but thats just where it's at right now(Honestly IMO it adds a realism to the game that I don't mind). Second if someone PK's senselessly they'll still lose karma at the normal rate and as long as you keep returning although it may be tedious he'll eventually have to stop.Then there's (B) which could help but, then there's the counter argument that putting diminishing returns on karma isnt harsh enough for PK'ers. To that, I gotta say I got nothing(Although from what I hear going red in karma holds some pretty harsh penalty's in retrospect to any other game IMO). Plus this also lets people who have outrageous negative karma on some character actually play the game again. These are just my biased opinions, I know they are not wanted or perfect, but I thought I could at least shed some light and coax out some constuctive criticism from you guys. I would like to know some of your thoughts or idea's on how to approach this problem?(Also just a quick note)Both of these options could be enhanced if they incentivised group farming as it doesn't seem to be popular to group up.

Yes, as weabo as it sounds, I really wish we had PVE channel where people can gather, fish, etc in piece while being semi-afk or just enjoying grind. I never understood open world pvp as it just a attracts gankers and trolls. There's much civilized way to play pvp by inviting to duel and not attack while I'm in gathering outfit gathering water.

For the most part I have enjoyed BDO and what it brought. It's desire to be unique and create a player driven world where the players create the world and Dynamics around them. It's delivered in some aspects for sure. Our markets are pretty stable, the guild interaction and wars are lively. But aside from those few things where players are actively changing or influencing, what about the rest of the game? Have you ever asked yourself "what's the world BDO resides in"? "Where's the history"? "Where's the quests that delve further into the lore"? "Does BDO have mythical items"? Things like this are far and few. While we may have our boss gear which we get through RNG, perhaps we're getting too much RNG? I log into BDO and don't feel like I'm playing the genre I fell in love with as a kid. Forget WoW, I'm talking about my first, RuneScape. You know where you paid a subscription if you wanted, but regardless of P2P or f2p there was always something to do and look forward to?Quests that were interesting, hidden areas that gave special equipment (also RNG based) but had a massive story and interesting interactions behind them? Barrows catacombs,y first green dragon kill, monkey madness questline, etc. There was so much, I barely remember all the specifics but vividly recall the experience, the emotions and the relevance of it all as it connected to my play everyday.In BDO I don't have that same connection or experience. I feel as if my high in BDO doesn't come from exploration, questing or even playing the game, but from finally overcoming the massive money sink that is enhancements rng. It's so bad I budget my monthly income around upgrades due to the cash shop being so necessary to competitive upgrades/progression. I never felt that way in RuneScape. Different business models but does the model impact the genre that much?I remember the early reviews of the game and even my own expectations. Everyone knew the game lacked a true "end game". No raids, no dungeons. However we hoped that with time they would start to add things a more typical MMORPG would have, to round out thier game and really become an idealized version of an MMORPG we wanted. Great combat, decent PvP If you're into that and an immersive world to explore, role play and enjoy. Instead we get more things to mindlessly grind, balance changes that are ignited by demand of popular belief, and items/new areas that are hardly upgrades of previous places or things with little to no incentive to do them. Not even from a story standpoint. So I guess what I'm saying is, I know why BDO is starting to really bore me and alot of others. Why the thought of even logging in feels like a massive burnout, why life Skilling or participating in events feels like at best a chore and usually an inconvenient time waster. It's because the game isn't trying to immerse us into a developed world, it's trying it's best to distract us from the glaring issues. BDO for as much as I've enjoyed the few things they got right, is massively incomplete. It's missing alot of the basics and the only way to find meaningful enjoyment is to settle for an incomplete product that honestly requires a hefty amount of money after the initial purchase to even enjoy.You don't even have to be wanting to PvP competitively, the only consistent new things in game come by way of microtransaction. Thoughts?

All the guides i'm looking at have little or no mention of using Zereth armor for pve. I'm curious why that is since the 3 set has +5 against every species (which is supposed to be good for pve) and the gloves as well have +2 against every species. Why is Grunil so much better. I'm even seeing mentions of taritas or boss armor, but nothing about zereth. Thanks

(Currently being used in the NA SERVER)What we are about: Templarius Is a balanced PvE/PvP guild on Orwens server in Black Desert Online. We are currently a small guild. My goal is to have 10 members by the end of this month and hopefully 50 before all the awakenings are released. I have an urge to do more with node wars so if that is your thing then you can come aboard and help us all get up to speed. Who we are looking for: People that have just started playing to people that bought the conqueror package on day 1! We are pleased to have the people that enjoy the game and can get a long with another gamer. Voice chat is enabled through discord.Rules: The number one rule is NO DRAMATIZATION If you have a problem with a person settle it in a PM or email or whatever. After the issue is resolved you both will feel better. If this issue cant be resolved then one of the leaders can help. If you are into pvp and want to do that as a play style then that is fine! Please be courteous to the requests of other guild mates and their requests.Ranks: We are currently looking for officers! This is one huge plus of joining our guild today!Requirements: Do you enjoy Black Desert Online? Do you have a will to play at least one day a week? Do you enjoy talking with people in game?(If you answered yes to all three then you can join now!)APPLY NOW! Website: http://blackdesertguild.clanwebsite.com/

*This is not a QQ post, I'm just asking for information - not planning on swapping off Tamer or anything, love the class*I'm a pretty new player and my Tamer is currently 57. I notice my 56 Sorc clears faster with 8 less AP, and this is without optimal animation cancelling - so I'm simply curious about how Tamer's clearing speed stacks up to other classes. Does it get better with more levels and more AP? For reference, I'm currently sitting at 159/154/197.Thanks all!

This game is a beauty. The game world is astoundingly vast and full of life... However, despite all it has, after a certain point it all becomes a tedious routine. After deliberation with my guild we've come to realize the three major things BDO needs:

1) PvE ContentSimply put, this game has none of it beyond grinding and the world bosses, most of which have mechanics that can be boiled down to "hit it and don't let it hit you". PvE mobs are laughable in how easy they are, and the lack of dungeons or other such activities makes the game feel stagnant. I understand the game is mainly a PvP game, but what's the point of that if you have nothing else to do between PvP matches? Which leads us to the second point:

2) Reasons for World PvPThis is a game that prides itself in its PvP. Something that only really happens in node/siege wars because in any other scenario the only reason to fight another player is either to take their grinding spot or just being a cruel and sadistic being relishing in the fact you killed someone that probably wasn't even expecting it. All you get from World PvP is a loss of Karma, with no real gain beyond bragging rights that you murdered someone potentially in cold blood.

3) Group activitiesThe main reason I came to BDO was my guild. They wanted to come to this game, so I followed. Shortly after entering the game world at launch we realized that there's an absolutely MASSIVE lack of any sort of true group activities. Even during guild missions, most of the time it's everyone doing their own thing, with no need to interact. This is made even worse by the fact guildmates can't even help each other in a vast amount of scenarios. The activities that require us to work together as a group are simply to list: Grinding together, doing missions (more grinding), the occasional node war, and killing our guild bosses. Having listed out the problems, it's, of course, time to propose solutions.

1) Dungeons A lengthy thing to make, but even a single dungeon would revitalize the game's PvE to a point where it'd stop being the same thing over and over again. Have said dungeon divided into several tiers, each tier for a specific set of levels, to make grinding out those endgame levels a more fun and dynamic action. Have the dungeon shift around set locations so players have to search the entrance each time. This alone would break the monotony of endgame leveling and introduce a fun new mechanic.

2) ThieveryBecome bandits, thieves that attack traders and merchants in the roads. Hijack a ship and earn money by turning it in somewhere, after which it returns to the owner's personal warf and has to be repaired. Or become bodyguards for your guild's traders, escort them down to their destinations and prevent the thieves from taking their precious cargo.

3) Advanced BossesLet's look, for example, at Dastard Bheg. Powerful foe, but honestly all you have to do is know when to block and when to dodge and keep throwing bodies at him and you'll be right as rain. Or perhaps Kzarka, Lord of Corruption. Again, as long as you stay behind him, you're a-okay. But what if there was more to it? What if the Lord of Corruption summoned spikes of his corrupted energy that have to be destroyed or everyone inside the room dies? And you can't leave until they're destroyed? What if, in order to survive Bheg's AoE, you had to look for a stone, upturned by his rage, to hide behind? Bosses are a fun aspect to any game, but there's not much to BDO's bosses beyond throwing bodies at them until they die.

4) Material trading within guildsAllow people to trade with their guildmates. Maybe someone in the guild needs Pure Iron Crystals but can't afford them, but I can make them. It wouldn't hurt anyone in the least if I could donate them to my guildmate so they can make that Saiyer Ornamental Knot they needed.

Disclaimer: I am aware of the block situation, however that has not been confirmed to be a bug or a ninja nerf at this moment in time, and does not discredit the information provided below.This post has no connection to the Block issue, and is a general response to the valkyrie player base for its relentless attempts at getting the class unwarranted buffs.

Since the release of valkyrie's awakening in November 2016, the class has been subject to a lot of harsh remarks from it's mostly casual player base, donning nicknames such as "Lifeskill class" or "Sheep gathering class"The class requires high APM and good mechanical skill to be properly executed, but instead of playing the class as it was designed, the playerbase has been kicking up a storm to have their life made easier for them, when in fact they have already had it way easier than the majority of the classes in Black Desert, aside from a few obvious exceptions which still need tweaking.Before we get to damage, which I will be talking about later (way too much) let's talk about utility.Valkyrie's intended role in BDO was as a tanky support/utility role. Which was unique and made the class stand out from the crowd.With abilities like Breath of Ellion allowing you to heal friends, Ellions blessing allowing you to give party mates 100% resistance from all crowd control for 6 seconds and last but not least, heaven's echo giving a party-wide accuracy buff of a staggering 12% for a whopping 60 seconds.However, over time, valkyrie slowly became a beast in itself, becoming known to the playerbase as one of, if not the best 1v1 class in the game pre-awakening.With awakening however, people who were used to this lifestyle expected the same thing, tankiness, utility, mobility and damageAnd that is exactly what they got, however many of them are too lazy to achieve the levels required that give the class all of the above and want it handed to them on a platter instead.UtilityUtility was provided by Wave of Light, a unique skill which pulls players and monsters together, allowing for well coordinated setups to be executed with other classes such as the sorceresses black hole ability.Purificatione also has hidden utility, hidden behind the veil of terrible google translated skill descriptions, when an enemy is hit by the spell, allies around you will be healed.footage: https://my.mixtape.moe/akphid.webmTankinessThis came with the upgraded block, blocking about 75% more damage than shield and sword, lance and shield is an intimidating force to be reckoned with on the battlefield, which is amplified by lingering super armour, which valkyries and warriors get after using their block ability, this means that if a valkyrie blocks, then stops blocking they are IMMUNE to crowd control, this means that the valkyrie is completely safe to cast any skill it wants, many valks on the forum will pretend that this is a trait exclusive to warrior, but here is footage to debunk that.https://my.mixtape.moe/unvkic.webmhttps://my.mixtape.moe/ivzrnu.webmhttps://my.mixtape.moe/gidngw.webmAs you can see in the links above, the valkyrie is not bound, however in the clip below, she gets bound.https://my.mixtape.moe/osdavx.webmValkyrie's Super armour block is also 360 degrees, meaning that while a valkyrie is blocking you can go behind them and attack them as much as you want, but you cannot CC them, making them incredibly overpowered when fighting against a class without a grab, proof of this can be found here: https://my.mixtape.moe/rrkbkf.webmMobilityAnother one of valkyries (many) strong points, is that in the hands of a capable user, valkyrie can be as fast as the more nimble "assassin" type classes in black desert, which in reality is pretty ridiculous as mobility and damage is the selling points of these classes,why would anyone play these when valkyrie provides that with extra tankiness and utility? Proof here https://www.youtube.com/watch?v=JoHWIjyRTp4Damage

This is what seemed to be most underwhelming for the casual player base, their damage. when people play an awakened class they expect something like wizard, a class where they can press 1,2,3 and see flashy effects and BIG DAMAGE with little effort or execution required.With abilities like Sanctitas de Enslar amplifying your own damage while Purificatione decreases your opponent's defensive capabilities, a valkyrie with good mechanical skill can exploit her kit beyond most players expectations, allowing for incredible burst potential, more than most "DPS" classes in Black Desert's roster, as you can see in the following clips, a valkyrie with very average gear (181/183) is destroying a warrior, a class that is innately tanky and takes less damage than every other classhttps://my.mixtape.moe/pavles.webmhttps://my.mixtape.moe/qjkcpt.webmhttps://my.mixtape.moe/xduavk.webmValkyrie's gear: http://i.imgur.com/U3Dd9iS.jpgIt's not merely coincidence that 2 of the highest leveled characters on both EU and NA are valkyries, the class is a beast at not only PVP, but PVE too, with it's excellent mobility and self buffs/utility, combined with its amazing damage the class is regarded as one of the best in high end PVE spots, her only drawback being lack of 360 aoe, meaning some mobs may get behind you and you will either have to waste time killing stragglers or move to the next pack.Footage of high level valkyrie PVE: https://clips.twitch.tv/CovertMushyOwlNotATKthe only drawback is, that valkyrie shines when she hits level 60, which the majority of the playerbase has yet to reach, and may make users feel like the class is lacking in departments where she is more than adequately equipped, the Valkyrie has become a frankenstein, a jack of all trades that is not just good at everything, but excellent, with the buffs EU/Na has still not recieved from korea coming soon, the class is going to become an unstoppable juggernaut, pushing out classes who were only designed to do damage out of the picture.

TLDR:Valkyrie is borderline OP currently and with buffs just around the corner, she may very well become OP.

Karma Tribe is recruiting.We are a casual English speaking guild looking for older (30yrs+) players to join our growing community. We are a PvE focused guild mainly and are not hardcore. We have no level requirement for joining and are more than happy to accept new and experienced players. We are a small guild but have some good knowledgeable players who are happy to answer your questions.We are creating a fun, family orientated group who understand that sometimes Real Life comes first. Some of us have families/significant others that can take us away from the game from time to time.Daily Guild Quests and weekly Guild bosses are available along with Fishing/Gathering/HP bonuses.We spend most of our time on EU_Velia 6. Discord channel is available too.If you think this is what you are looking for in a guild then leave a message below with your detail or contact me in game.Siaan Mythras

It's hard to come by basic guides that focus on early awakened PvE. Most guides are into advanced PvP chains or cancels needed for those last percent of extra damage. Or they go into rotations for level 57-61.If you have mastered this class and are able to write down a typical 30 seconds of a lvl 56 PvE-rotation I'm sure it would be of great help to those of us just starting out with the awakening. Movement skills between packs, sustain-skills and vital skill add-ons would be a nice bonus.So far I have this rather incomplete set:RotationMoonstrike + Echo as opener on the toughest mob > Beast Rampage + Echo. Repeat.Use Beast Rampage as main skill and rotate all other awakening skills around it.Legendary Beast Power: Spam for Super Armor.Absorb Heilang: Use when off CD. Only skill this up when you have your basic skills set.MP-sustain30MP per hit Add-on on Flash. Use on big mob.Intimidation after Garuda/Black Turtle.W+LMB in Awakening (only as last resort, it's slow)HP-sustainVoid Lightning off-CD (hold until mobs are gathered) > Fearful TremblingBeast Rampage (recovers 45 HP per hit)Add onFearful Trembling - 20% Crit, 30 AP PVEVoid Lightning - 15 DP, 10HP on hitPre-awakening skillsTier 1: Flash, punches, Void Lightning, Grab, Trample and Fearful TremblingTier 2: Scratch, Throat Burn, Surging Tide

It's hard to come by basic guides that focus on early awakened PvE. Most guides are into advanced PvP chains or cancels needed for those last percent of extra damage.If you have mastered this class and are able to write down a typical 30 seconds of a lvl 56 PvE-rotation I'm sure it would be of great help to those of us just starting out with the awakening. Movement skills between packs, sustain-skills and vital skill add-ons would be a nice bonus.So far I have this from a recent post (lacking engage, cool down skills and movement between packs):RotationOpener: Dash > TwisterRotate around mobs with Cross Cut (Strafe+LMB) and throw in Twister (Space) for front guardBlock big attacks with Q+LMBBackflow can be canceled out of Fiery Angel (?)@lvl59: Pack 1: BTB > Chase to pack 2: Crust crusher > Foul play > Chase to pack 3: cross cut > counter assassination > Projection (clean up rest)HP-sustainUse reapers potion or draining potion for 0hp pot grinds.Press S, auto block and wait for pots/Nemesis Slash CD.WP-sustainFor WP you want to keep twister on the 2s CD.Throwing in spinner when off cd will also help reduce mana drain.Extraction gems can be used on weapons if needed.Add on20pve damage +10% attack speed on crosscut is mandatory for pve.Divider maxed with the +hp and +wp addon as an emergency heal during PvE.GameplayLOS ranged mobs, keep them in your front arc, or focus them down early.Bring and drink a lot of WP-pots to keep dps up.