Traditional art and sketching

Peruse our Sketching from the Imagination series, start your own sketch journal, or try your hand at clay sculpting! If you’re a complete beginner looking for a new hobby, or even an experienced artist looking for inspiration and workflow insights, our traditional art and sketching resources have plenty to offer!

3D digital art

Covering a wide variety of software and approaches, our books, magazines, and eBooks are there to offer you the support and motivation you need. Whether you want to sculpt a monster in ZBrush or create a stylized character in 3ds Max, take a look at our range to start your next project!

3D Art - Modelling, Digital and Game Art

Originally created by Seong-wha Jeong, the Swordmaster character has now been recreated in 3ds Max, Maya, Cinema 4D, LightWave and XSI by a talented team of artists. This precise, step-by-step tutorial shares how to produce this highly polished, low poly game character with detailed texturing for real-time rendering.

Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

3D Environment Lighting is a 74-page tutorial series where, over the course of the six chapters, we detail how to light an environment under a number of different conditions. Each chapter covers a step-by-step guide to setting up lights, aimed at portraying the scene in a specific manner.

This 46-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.

This 81-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.