Fighting is Magic for sure. First fighting game I'll have played since... geez, Soul Caliber 2, I think. And all I did there was play as that one hill-tribe loli with the twin arm-blades that look sort of like police batons, and which have a proper name that I can't remember. That was loads of fun, too, since pretty much her entire moveset was about long strings of annoyance hits and it was absurdly easy to box someone against a wall and keep them there.

Flying Dice wrote:Fighting is Magic for sure. First fighting game I'll have played since... geez, Soul Caliber 2, I think. And all I did there was play as that one hill-tribe loli with the twin arm-blades that look sort of like police batons, and which have a proper name that I can't remember. That was loads of fun, too, since pretty much her entire moveset was about long strings of annoyance hits and it was absurdly easy to box someone against a wall and keep them there.

Flying Dice wrote:Fighting is Magic for sure. First fighting game I'll have played since... geez, Soul Caliber 2, I think. And all I did there was play as that one hill-tribe loli with the twin arm-blades that look sort of like police batons, and which have a proper name that I can't remember. That was loads of fun, too, since pretty much her entire moveset was about long strings of annoyance hits and it was absurdly easy to box someone against a wall and keep them there.

Not much for the actual topic, but the arm-things are called tonfas. They're usually blunt (police nightsticks can be used as tonfas if you grip the small side extension and hold the longer side of the main extension against your arm) but there are bladed forms as well.

Flying Dice wrote:Fighting is Magic for sure. First fighting game I'll have played since... geez, Soul Caliber 2, I think. And all I did there was play as that one hill-tribe loli with the twin arm-blades that look sort of like police batons, and which have a proper name that I can't remember. That was loads of fun, too, since pretty much her entire moveset was about long strings of annoyance hits and it was absurdly easy to box someone against a wall and keep them there.

Heh, I always played as Raphael and spam-locked folks.

Corner locking is the best part about fighting games.

Even better when you're doing so as a snooty blonde dude with an obnoxious accent.

I'm very picky when it comes to my fighting games. I LOATHE the commonly used fake difficulty of making abilities hard to pull off (you should be fighting your opponent, not the damn interface). At the same time, I love games that let you combo and juggle.

So, MvC2 is probably my favorite fighting game. Not very many stupidly difficult button combinations to use moves, tons of comboing, easy movement. Skill comes more from proper timing and reading your opponent than memorizing finicky button combinations. Super Smash Bros (N64 version) is a close second. Zero finicky button combinations to memorize, and some decent combo potential (with the later games mostly removed). I loved being able to juggle people with Ness using 3 smash attacks in a row.

Thinking about it, someone needs to make a pony fighting game in SSB's style.

Flying Dice wrote:Fighting is Magic for sure. First fighting game I'll have played since... geez, Soul Caliber 2, I think. And all I did there was play as that one hill-tribe loli with the twin arm-blades that look sort of like police batons, and which have a proper name that I can't remember. That was loads of fun, too, since pretty much her entire moveset was about long strings of annoyance hits and it was absurdly easy to box someone against a wall and keep them there.

Heh, I always played as Raphael and spam-locked folks.

Corner locking is the best part about fighting games.

Even better when you're doing so as a snooty blonde dude with an obnoxious accent.

I never really played many fighting games, so I'm not entirely sure who you're referring to.

Flying Dice wrote:Fighting is Magic for sure. First fighting game I'll have played since... geez, Soul Caliber 2, I think. And all I did there was play as that one hill-tribe loli with the twin arm-blades that look sort of like police batons, and which have a proper name that I can't remember. That was loads of fun, too, since pretty much her entire moveset was about long strings of annoyance hits and it was absurdly easy to box someone against a wall and keep them there.

Heh, I always played as Raphael and spam-locked folks.

Corner locking is the best part about fighting games.

Even better when you're doing so as a snooty blonde dude with an obnoxious accent.

I never really played many fighting games, so I'm not entirely sure who you're referring to.

Flying Dice wrote:Fighting is Magic for sure. First fighting game I'll have played since... geez, Soul Caliber 2, I think. And all I did there was play as that one hill-tribe loli with the twin arm-blades that look sort of like police batons, and which have a proper name that I can't remember. That was loads of fun, too, since pretty much her entire moveset was about long strings of annoyance hits and it was absurdly easy to box someone against a wall and keep them there.

Heh, I always played as Raphael and spam-locked folks.

Corner locking is the best part about fighting games.

Even better when you're doing so as a snooty blonde dude with an obnoxious accent.

I never really played many fighting games, so I'm not entirely sure who you're referring to.