Originally Posted by Drithius
TES for me is more about kicking over molehills that you see on the horizon than it is about any story you care about. Great world-building, awful everything else.

But if you role-play your character you can make up your own story, which is really what open-world role-playing is all about. I see the main plots in those games as a starting point, but, yeah, they have been decreasing in quality over the last few games.