Square Enix One Step Closer To World Domination With Eidos Acquisition

Square Enix didn’t buy Eidos just for Tomb Raider. The acquisition quadruples their development studios and gives the house of Final Fantasy a huge presence in Europe.

A visual representation illustrates this better. Before…

and after…

… the Eidos takeover. Triangles are development studios. Circles are operation centers.

In addition to using Eidos content like Deux Ex and Gex Square Enix plans to share technology between branches. Theoretically, the next Tomb Raider could be powered by Crystal Tools, the engine used by Final Fantasy XIII.

Interesting. I do agree it was a smart move, but Squeenix needs to concentrate on quality in its games now.

BobTheCat

I thought Eidos was created in England, is there no operation centre there?

Anyway I’m glad Square Enix took over Eidos. I’ve never been interested in Tomb Raider but I want to see what Square Enix’s influence will do to the next game. A lot of people have jokingly said a Tomb Raider JRPG and I’m thinking why not?

Yeah, funny thing that, Japan is pretty much blind when it comes to Europe :)

Aluxes

SWEET SQUARE-ENIX MONTREAL

CleruTesh

Deus Ex is probably my favourite western franchise of all time. I am one of the very few people who actually liked the second one too. (Actually, I preferred the second one). I am excited to think about that franchise in the hands of Square.

EdgeKun

I’ve said it before, I’ll say it again.

So long as Square doesn’t so much as touch Deus Ex 3’s development, I’ll be just fine.

But if there is so much as one androgynous character, or one character with retardedly spiked / gelled hair in Deus Ex 3, heads are going to roll.

CleruTesh

I was pretty much thinking the exact opposite.
From the previews I’ve seen of Deus Ex 3, I was not very impressed.
The picture I saw was very ugly, if it was the protagonist, I do not want to be that guy. Square does not tend to have such ugly characters.

Mazen

I would buy Deus Ex if Square Enix made the characters, other wise I wouldn’t touch it.

Raccoon

Haha, nice headline :D

Vino (Tim N)

I can imagine Square Enix making its own console sometime in the future o.O

Rocketujuiso

I think it’s a bad idea for Square to share Crystal tools with companies under their umbrella that don’t speak or write Japanese. Just look what happened when Square tried to use the Unreal Engine (most information on it is geared towards people fluent in English). It would save on development budget, but it could be hard for the Swedes, Canucks, Hungarians, etc. to understand an engine documented in Japanese. Also, Midway completely failed to utilise the Unreal Engine (again) across their company. I’m not ruling out a chance of success, though; Midway execs were complete tools, and with a proper translation and good training any engine can be used.

Video game stories from other sites on the web. These links leave Siliconera.