Trials Evolution will have an easier learning curve, said Redlynx at gamescom 2011.

Level progression and more varied content will help inexperienced players pick up the game easier, but Redlynx explained to Digital Spy that it will not impact on the title's overall difficulty.

While Trials HD saw a natural progression through difficulty levels, Trials Evolution will have players unlock new challenge menus based on medals, allowing them to attempt harder stages in their own time.

With Trials Evolution moving out of warehouses and into outdoor environments, levels will become more unique to deliver a more memorable experience.

Levels shown include a Normandy stage where the player must navigate over bunkers and cannons, to a suspended arena in the sky that sees bikers take several seconds to fall to the ground with every missed jump.

Trials Evolution will also allow custom stages to be shared with any other player over Xbox Live, which will be achieved by having them hosted on a Microsoft-owned server, as well as level file sizes being reduced to just 8Kb each.

As well as four player online and local multiplayer, there will be an increased emphasis on customisation, where cash earned in-game can be used to buy accessories, while stats pages and trophies won can be easily compared with other players.

Trials Evolution will be available on Xbox Live Arcade before the end of the year.