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Galactic Civilizations III was first released on May 14, 2015, and
Stardock celebrates its fourth birthday with the release of a new version 3.7
Anniversary Update as well as a sale on the 4X space strategy sequel.
This post has all the details on the patch, which is inspired by fan
feedback, as well as the sale, which offers the chance to pick up the Core
Edition for 85% off or the Gold Edition for 70% off. Here's the overview: "For
the game's 4th anniversary, we've focused exclusively on a top-to-bottom series
of improvements based on fan requests! These improvements are major quality of
life changes that improve the overall experience of Galactic Civilizations III.
v3.7 improves ship AI, multiplayer performance, memory use, pathfinding
performance, pacing, and the empire management UI, as well as addresses a host
of minor bugs. It's available now as a free download for owners of the base
game." Here's the change log for the patch:

Gameplay

Ships are more likely to use hyperlanes
(Retribution only)

AI handles ships more intelligently on larger
galaxies in terms of evaluating their target value.

AI handles building up new colonies better later
in the game

The AI no longer uses the Government as
"explorers." (aka fodder)

Colony Capital now gives +1 raw production for
every level it goes up.

Reduced thruster hull mass modifiers to 0.05% from
25% in both Crusade and the Base game