VIA released viavga_d3_bench, a compact DOOM 3 multiplayer map crammed with heavy geometric detail and striking lighting effects designed to test PC
system performance to the full.

Built from the ground up to push today's high-end systems into breaking a
sweat, the map was developed by renowned mapper Josh ?b0rg' Holmes, the
editor of VIA's official games website VIA Gamers Arena, to offer a glimpse
at what to expect from tomorrow's games using DOOM 3 technology, the world's
most technically advanced PC gaming engine. The multiplayer demo recorded for
benchmark testing is approximately twice as demanding as the default single
player demo packaged with DOOM 3. The map is suitable for 2?4 player
deathmatch games and demands an impressive system to run smoothly, such as
one based on the latest VIA K8 or PT series core logic chipsets.

Incorporating original assets from DOOM 3, as well as several custom
projection lights, the layout of viavga_d3_bench includes a combination of
small and large areas constructed with the liberal use of brushes and curved
patch meshes. Each area is heavily illuminated with numerous point and
project lights. The map features various special effects including breakable
glass and lights, reflective surfaces, exploding gas tanks and fuel drums,
lifts, traps and a balanced scattering of weapons, ammo, armor and medkits.

viavga_d3_bench supports duel, free for all and team deathmatch modes of
play. A default multiplayer demo can be downloaded and used for system
benchmarking. Refer to the instructions included for information on how to
run the demo.