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Here are simulated efuns (=simulated External FUNctionS), marcros and
other useful functions defined in daemons:
- These simulated efuns are not implemented in C in the GameDriver (GD),
but in LPC and located in sys/library , mostly. You can use them like
normal efuns, without either calling them in sys/library or including
or inheriting sys/library.
- Those MACROs (in UPPER CASE below) are "#define"s in /include/auto.h
which is included by every object AUTOmatically.
- And some useful functions are in defined in a daemon. Call them as
described in the corresponding page.
See also: