Doomsday 1.9.0-beta-6 Released

The Doomsday development team have finally released doomsday 1.9 beta-6 after just over two years since the release of beta-5. It's available for Windows, MacOSX and Linux. You can download it here, and you can read the change log here.

Share this comment

Link to comment

Ultimately, yes. Right now though, there is no fancy 3D editing interface built on top of that API. However, I do already have a version of Slige which works as a Doomsday plugin waiting in the wings for a future release.

Share this comment

Link to comment

Ultimately, yes. Right now though, there is no fancy 3D editing interface built on top of that API. However, I do already have a version of Slige which works as a Doomsday plugin waiting in the wings for a future release.

you mean you managed to get through that jumble of code? did you reorganize it?

Share this comment

Link to comment

Share this comment

Link to comment

Ultimately, yes. Right now though, there is no fancy 3D editing interface built on top of that API. However, I do already have a version of Slige which works as a Doomsday plugin waiting in the wings for a future release.

This is really exciting. I've been waiting for these kinds of features for a long time. Fine work!

Share this comment

Link to comment

You mean you managed to get through that jumble of code? did you reorganize it?

This is what I was alluding to when I posted a few months back, when somebody asked about using the Slige src for something...

I ripped out all of the IO, the WAD/lump management and a bunch of other stuff then ported in bits of my old SCUDD codebase (before the rewrite it was based on Slige) and then spent a fair bit of time fixing a number of issues.

Anyways, I'm not sure if I'll even release that plugin at this point because I only did it as an acid test for Doomsday's map building API (I wrote a console script that would loop forever; build new map, load map, save progress, repeat) and I do still intend to continue my SCUDD project at some point. Except now, I could write it in a plugin-form.

Share this comment

Link to comment

However, I do already have a version of Slige which works as a Doomsday plugin waiting in the wings for a future release.

Whenever you move out of LOS, a bunch of sectors get deleted, and where you move into LOS new ones are created. You'll never visit the same area again, automap is futile, as is your memory. Gotta be fun. :-)