To those complaining about hardpoints. These are all the variants that can use the tech level in game. The other variants require weapons tech that is Jihad/Dark Age era, which is not available in game.

I predict a two-pack next of Wasp and Stinger, then later down the line a Crusader. And even if the game isn't around that long, it might show up in MechWarrior 5/the next Battletech expansion. Either way, glad to see Harmony Gold rust.

As a huge Warhammer Fan, I might get this.
But looking at the hardpoints, I think the standard pack + hero addon is more than enough for me.

The IIC is pretty much your standard Warhammer build.
The IIC-2 offers a nice SRM brawl build option.
The Maul is interesting for having two balistic hardpoints.

The IIC-3 (might even sell it), IIC-4 and the IIC-10 don't offer anything the other three can't give you IMHO.
Not sure if the IIC-10 with it's missing lower actuators has a few extra options.
Probably more if it would have been balistic hardpoints in the arms.

Also, will we be seeing the IS Warhammer getting its arm hardpoints raised somewhat? The art for the Clan Warhammer looks like its arm hardpoints will be much more favorably located, and if we could get that translated over to the IS Warhammer as well, that'd be super great.

the IS Warhammer is one of the strongest IS mechs though - it really doesn't need buffs.

Unless FIlmRise is a shell company they own, they've actually re-licensed the broadcast rights to the three original series already, as the original japanese broadcast versions (complete with nudity and adult themes) are on Amazon Prime. I'm about a dozen episodes into re-watching the original Super Dimensional Fortresss : Macross, and Genesis Climber Mospeada is next on my series watch list after that.