Some general bugs I've noticed that aren't crash worthy, but still bugs:

Some GL chars don't regen stamina

Clinch doesn't get broken when echo for breaking clinch is sent, causing an endless loop of trying to break clinch
-can be broken by changing combat settings (and warding sometimes)

Clinch and ward need to be retriggered after breaking or entering a clinch, causing issues with knowing the current combat settings
-combat kind of works for this but sometimes it gives conflicting information

You launch a poorly-conceived upward slash at you with a heavy, pitch
black-hilted sword, and you attempt to ward you off with a heavy, pitch
black-hilted sword, but you are not dissuaded by the effort and press the
attack. You sidestep the attack.

Your masterful dodge puts you into a position on the Left Flank of you!

I rescued\guarded someone I was fighting, it let me fight with myself. It's pretty funny

I added mouth bodyparts so that gags had something to gag, and then forgot to give humans mouths. Technically the IsGagged functionality was checking to see whether "all mouths have a gag stuffed in them" and when you have 0 mouths, all 0 of them do.

Also I suppose it probably should give a message specifically if you don't have a mouth for some reason...

What I meant was, that error is actually an indication of a building problem - it means one of the messages I've built somewhere probably has a typo. I need to make it log which message it was when that happens so I can fix it.

SomeKnob wrote:Small one, but you can get the benefits of the attractiveness merit as well as another by going back and changing your merit after choosing your characteristics/description.

Good catch. This is actually a building error but we need those pointed out too. While it's potentially minor for the attractiveness merit to be abused in that way, it could a lot more dangerous when more...shall we say...powerful merits get released in the near future.

Japheth wrote:What I meant was, that error is actually an indication of a building problem - it means one of the messages I've built somewhere probably has a typo. I need to make it log which message it was when that happens so I can fix it.

I also need to stop drinking and posting things as I seem to have issues with understanding people

You still have to disengage via motioning for a truce and waiting a round to be told you're unopposed.

There might be a bit of a disconnect between the truce code and the flee code. The flee code actually assumes you may need to get more than 1 room away to flee from combat with someone who is capable of shooting a ranged weapon at you - in fact, you have to get out of their range to flee. The stop code might have some different assumptions there.

Of course, the flee code also might just be missing its check to see if you got out.

A wiry man with jagged teeth thrusts a sharp, midnight black-hilted dagger at
you in a practiced, downward arc, and you attempt to ward him off with a heavy,
plum purple-hilted sword, but he is not dissuaded by the effort and presses the
attack. You sidestep the attack.

<You are currently in severe pain and have no blood loss.>
<Stamina: 64/180 | Exertion: Heavy | You are in melee with a wiry man with jagged teeth>

→ hit wiry
You switch target to a wiry man with jagged teeth!

<You are currently in severe pain and have no blood loss.>
<Stamina: 64/180 | Exertion: Heavy | You are fighting a wiry man with jagged teeth at range>

A voluptuous maiden with sunglasses bleeds from a wound underneath a pair of
plastic shin guards (bloody).

<You are currently in severe pain and have no blood loss.>
<Stamina: 77/180 | Exertion: Heavy | You are fighting a wiry man with jagged teeth at range>

A wiry man with jagged teeth thrusts a sharp, midnight black-hilted dagger at
you in a practiced, downward arc, and you attempt to ward him off with a heavy,
plum purple-hilted sword, but he is not dissuaded by the effort and presses the
attack. You sidestep the attack.

<You are currently in severe pain and have no blood loss.>
<Stamina: 64/180 | Exertion: Heavy | You are in melee with a wiry man with jagged teeth>

→ hit wiry
You switch target to a wiry man with jagged teeth!

<You are currently in severe pain and have no blood loss.>
<Stamina: 64/180 | Exertion: Heavy | You are fighting a wiry man with jagged teeth at range>

A voluptuous maiden with sunglasses bleeds from a wound underneath a pair of
plastic shin guards (bloody).

<You are currently in severe pain and have no blood loss.>
<Stamina: 77/180 | Exertion: Heavy | You are fighting a wiry man with jagged teeth at range>