I downloaded deadman's fall and tropicana only because i don't do rumbles but I liked the 2 i download with a few exceptions. the checkpoint for the start line is checkpoint 1 and it throws them all off. With checkpoints you need to set checkpoint #1 to 0 in the model properties and the start/finish checkpoint is the last checkpoint number. EXAMPLE: if there is 5 checkpoints in your track these would be the settings for in model properties:Start/finish:5CP1:0CP2:1CP3:2CP4:3CP5:4if you use this method you won't have to put an invisible Checkpoint in front of the start finish. The map in deadman's fall where it crosses is confusing and it would have been easier if you constructed a road to get to the point with the wood structures. And in tropicana the transition between grass and dirt could have been created to look better.Other than that the tracks are great. Hope this helps for next time you make a track.

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