Bioshock Infinite is one of those rare games that you absolutely need to talk about the second you finish it. Whether you liked the way the game ended or loathed it, you're going to have a distinct opinion about it once you've finished with it and you're going to need to talk to someone about it.

Fellow Kotaku editor Tina Amini and I have been having those kind of conversations pretty frequently, so we decided to sit down and record our thoughts about the weird, twisting plot of Bioshock Infinite. We rambled about tragedy, crazy theories, inter-dimensional plot holes and when it's appropriate and inappropriate to dissect speculative fiction.