1- Are you happy with the actual edition of the Paris Apple Expo? Did the promotion of your new title Soldier of Fortune did well?

Yeah! Soldier Of Fortune did very well, and the french version is actually starting to be sold here at the Apple Expo!

2- Is the new OS Jaguar (OS X.2) will help on porting games on macintosh faster?

Yes! it handles memory more efficiently and for us, being able to port for one OS, is much simpler. It cuts down the time for getting the products marketed and tested, well it makes the process shorter.

3- What will be your basic configuration for upcomming games from Macplay? Will you set 32Mo of vram as a standard or you'll still made low config possibilities?

We try to get as many peoples, many machine as we can for many games. But we don't have a set standard. A lot of it depends of what kind of a game engine the PC version was written in (that makes a big diffrence).

4- Ok, let's talk about Macplay's game, which you're here for! The first 3 quarters of the year 2002 have been very good ones for Macplay. We've seen a lot of surprising ports (AvP and recently Hexen II and Heretic II, to name a few). Can you tell if the last quarter of 2002 will be as much surprising as the first 3 ones?

We've got a lot of great annoucement comming up for the end of the year. We've been releasing 25 games already this year, and 5 or 6 more will be out by the end of the year.

5- And what about year 2003? Have you greater plan for the upcomming year?

For 2003, we believe it will be better!

6- You'll be releasing Freedom Force really soon (using the NetImmerse engine). So is there any possibilities to see any other games using that same engine? Let's say Morrowind and Dark Age of Camelot, for exemple ;-p

uh! :-)... We hope!
About Freedom Force, it will be in stores in october.

7- Let's talk about your recent release SoF2. As a "Mature" rated game, do you think that excess violence are today necessary to render the high realisme of games?

The nice thing in Soldier Of Fortune is that you can turn off all that violence. So if you don't like "blood 'n' guts", that's great. I don't know if it's going too far or not but it seems to be a popular features.

8-Is there a limit that you can't go futher?

I don't know how much futher they can go! I don't know where the market will go, because it's something people wants.

9-Have you plan Barbie FPS (First Person Shopping...) games to balance the excessive violence in the actual game industry? :-) (it's a joke)

You know, we try to have a full line of differents products with fun and no violence. So we have everything from puzzle games to the voilent shooters. We are listening to our customers, we have emails and things that people suggests, that's why Fallout 2 is out!

10-So petition is a good thing?

Yes!

11-Do you plan to localise more of your game for gamers who don't spoke Britney's tongue? So we could enjoy your game at the same time of the others?

All our majors titles, will be localised. Our value line is a bit more difficult to do. But our major titles will be localised.

12- If you could make a wish, what actual PC game would you want to bring to Mac gamers? (tricky question isn't it?) :-)

If i could make a wish I think I would like to see GTA 3 on Mac. But maybe MacSoft is going to bring this game to Mac.

13- And finally, What is your favorite All Time Game (Mac, PC, arcade, TRS-80, Atari 2600,or wathever)?

I had a weak for Duke Nukem, I was the director of sales of the company at the moment of the released, and it paid my house :-)! So...

14- Do you have any special announcement to make?

We will port Global Ops (from Crave Ent.) to the mac by the end of the year and No One Lives Forever will be shipping in two weeks and it will be localised.