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Maybe they just do it randomly assuming they're of the appropriate level for it.

Though the stat gains from evolution were pretty minor in the previous games, so unless that's changed, it's a pretty pointless occurrence.

On an unrelated note, I'm glad Deino is available during the main storyline Spoiler:- Storyline:

though the fact that Hydreigon joins you permanently start of the postgame kind of makes that not as big of a deal to me.

That's kinda pointless then. I do have to say that so far, the story seems incredibly short compared to the other PMD's. Unless they have triple the story and dungeons in post game I'll be dissapointed.

Originally Posted by jireh the provider

But serously, are there any japanese walkthrough of this PMDD found on youtube already?

But I guess one part of the possibility of this game is official. There will be some borroed gameplay elements from the Sims (ala town construction)

Eh, a little, but I guess it is a change that I don't know if I'll like.

Seventeen hours seems pretty good to me. Hey, if that's just the main storyline, they're probably going to have a load of post-game dungeons. I also like where the idea of Hydredgion (crossing my fingers that I spelled that right) is headed. Seems like a fresh approach, considering that it's Dark/Dragon.

I'm speculating how exactly they plan to incorporate stone/happiness evolutions into the game. You'll probably just get items for both, and then use them like you normally would.

I have every right to be the better person for no reason whatsoever. Life is about doing the right thing and leaving people with a good idea of who you are and what your ideals are.

Seventeen hours seems pretty good to me. Hey, if that's just the main storyline, they're probably going to have a load of post-game dungeons. I also like where the idea of Hydredgion (crossing my fingers that I spelled that right) is headed. Seems like a fresh approach, considering that it's Dark/Dragon.

I'm speculating how exactly they plan to incorporate stone/happiness evolutions into the game. You'll probably just get items for both, and then use them like you normally would.

There's about 15 postgame dungeons...all of them big, some with returning mechanics like hunger

Primal Dialga's battle theme in PMD2 was one thing but the battle theme for the final boss of this game is on an entirely different level. The music in this game is just so beautiful! :3
Bumpy Mountain and Glacier Palace Large Crystal Tower are great ones too!

Now their music, gameplay and story are what separates them from the main series. If this has a chance to be rated T, then, surprisingly good. Though I miss that episode in Explorers where you are raising baby Manaphy. And that episode is the reason why I want the partne to be a girl/boy while the hero is a boy/girl. I don't think there are any baby like legendaries from 5th gen left since Victini is the closest one left (who unfortunately is now being like Wobuffet and Spinda's jobs combined)