SS01/0001 (SS01/H001)Drum Bunker Dragon "Dual Wield"Dragon World/Armordragon - Red DragonMonster/3/12000/4/7000- [Call Cost] [Pay 3 gauge. & Put this monster on top of a monster on your field with "Drum" in its card name][Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)

[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)BRThere are 2 copies

SS01/0002Super Armordragon, Vajra Blaster DragonDragon World/Armordragon - Red DragonMonster/3/9000/2/7000- You may only call this card if you have four or more 《Red Dragon》 in the drop zone.- [Call Cost] [Pay 3 gauge. & Put the top card of your deck into this card's soul.]- When this card is attacked, for this turn, nullify the attacking card's [Penetrate].[Double Attack] (Once per turn, this card may [Stand] after it attacks.)[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)There are 2 copiesSS01/0003Drum Bunker DragonDragon World/Armordragon - Red DragonMonster/2/5000/3/5000- [Call Cost] [Pay 1 gauge. & Put the top card of your deck into this card's soul][Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)There are 2 copies

SS01/0004Fang Slade DrumDragon world/Armordragon - Red dragonMonster/2/5000/2/5000[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)There are 4 copiesSS01/0005Bear-Trap Fang DragonDragon World/Armordragon - Red Dragon
Monster/1/4000/2/2000There are 4 copiesSS01/0006Raid Claw DragonDragon World/Armordragon - Red Dragon
Monster/1/4000/1/5000There are 3 copiesSS01/0007Blade Wing DragonDragon World/Armordragon - Red DragonMonster/1/2000/2/2000[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)There are 4 copies

SS01/0008Boomerang DragonDragon World/Armordragon - Black DragonMonster/0/2000/1/2000- At the end of this card's battle, return this card to your hand.

There are 4 copies

SS01/0009Red Dragon ShieldDragon World/Red Dragon - DefenseSpell- You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.- [Cast Cost] [Pay 2 gauge]- [Counter] Nullify the attack and deal 1 damage to your opponent.There are 4 copies

SS01/0010Dragonic AssaultDragon World/Dragon - EnhanceSpell- [Cast Cost] [Pay 1 gauge]- [Counter] Choose an 《Armordragon》 on your field, and for this turn, give it critical+1!! You may only cast "Dragonic Assault" once per turn.There are 2 copies

SS01/0011

Wrath of Dragon

Dragon World/Gold Dragon - Enhance

Spell

- [Counter] Choose an 《Armordragon》 in battle, and for this battle, give it power+6000 and defense+6000!.

There are 3 copies

SS01/0012

Dragonic Charge

Dragon World/Dragon

Spell

- [Counter] Put two cards from the top of your deck into the gauge.

There are 2 copies

SS01/0013

Dragon Return System

Dragon World/Dragon

Spell

[Set] (This card remains on the field.)

- When a monster on your field is returned to your hand or deck, put the top card of your deck into the gauge. This ability only activates once per turn.

If your life would become 0, put this card into the drop zone, and put the top card of your deck into the drop zone. If that card is a spell, your life becomes 2!

- You may only have one "Dragon Return System" on your field.There are 3 copiesSS01/0014Dragonic GrimoireDragon World/Gold Dragon - DrawSpell- You may only cast this card if you have 5 life or less.- Discard your entire hand, then draw 3 cards! You may only cast "Dragonic Grimoire" once per turn. (You can cast this card even if you do not have any cards in hand!)There are 2 copies

SS01/0015Blue Dragon ShieldDragon World/Blue Dragon - DefenseSpell- You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.- [Counter] Nullify the attack and put the top card of your deck into your gauge.

There is 1 copy

SS01/0016

Dragonblade, Drum Sword

Dragon World/Red Dragon - Weapon

Item/6000/2

- [Equip Cost] [Pay 1 life. & if you do not have a monster with "Drum" in its card name on your field, pay 1 more life]

- When a card on your field is returned to hand or deck, this card gets critical+1. This ability only activates once per turn.There are 4 copiesSS01/0017Dragonblade, DragobreachDragon World/Dragon - WeaponItem/5000/3- [Equip Cost] [Pay 1 gauge. & Pay 1 life]There are 3 copies

SS01/0018Blaster Tornado, Red Dragon Roaring SupremeDragon World/Dragon - Red Dragon
Impact
- You may only cast this card if your opponent has 4 or less life, and you do not have a monster in the center.
- [Cast Cost] [Pay 3 gauge & Discard a 《Red Dragon》 from your hand]
- Deal 4 damage to your opponent!!There are 2 copiesSS01/0019Dragon WorldFlag- You may use <Dragon World> and <Generic> cards.There is 1 copy

- When this card enters the field, you may put all soul from a card on the field into the drop zone.

There are 3 copies

SS01/0029Fog Wall, NavalbondsLegend World/Asgard - WaterMonster/0/0/0/1000- If another 《Asgard》 monster is on your field, this card in the center cannot be destroyed by attacks.

There are 3 copies

SS01/0030Great Spell, RagnarokLegend World/Asgard - DestructionSpell- You may only cast this card if you have a "Great Spell, Fimbulwinter" without a soul on the field.- [Cast Cost] [Pay 3 gauge & Pay 2 life]- Discard all cards from your hand and your opponent's hand, nullify all abilities of monsters on the field, and destroy all cards on the field.There are 2 copies

SS02/0031Great Spell, FimbulwinterLegend World/Asgard - DrawSpell[Set] (This card remains on the field.)- When this card is set on the field, put two cards from the top of your deck into this card's soul.- At the beginning of your turn, put a card from this card's soul into your drop zone.- When the number of cards in this card's soul becomes 0, draw a card.There are 3 copies

SS01/0032Horn of the End, GjallarhornLegend World/AsgardSpell- [Cast Cost] [Pay 1 gauge]- Search your deck for up one "Great Spell, Fimbulwinter", and put it into your hand, then! If you are a elementary school student! Search your deck for up one "Great Spell, Ragnarok", and put it into your hand! After that, shuffle your deck.There are 3 copies

SS01/0033GleipnirLegend World/Asgard - SummonSpell- [Cast Cost] [Put a size 3 monster from your drop zone into this card's soul][Set] (This card remains on the field.)- If this card would be destroyed, you may call monsters from this card's soul without paying their [Call Cost]. For this turn, those monsters cannot attack.There are 3 copies

SS01/0034Shield of AchillesLegend World/Olympus - DefenseSpell- You can only cast this card when you would be dealt damage.- [Counter] That damage is reduced by 2.There are 2 copies

SS01/0035Holy GrailLegend World/Hero - DefenseSpell- You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.- [Counter] Nullify the attack.There are 4 copies

SS01/0036Rune StaffLegend World/Asgard - Rune - StaffItem/0/0- [Equip Cost] [Pay 1 gauge]- You do not have to pay the life in [Cast Cost] of cards you use with "Great Spell" in its card name.- [Activate] [Rest] this card. If you do, put the top card of your deck into your gauge.There are 4 copies