Army of Two Walkthrough & Strategy Guide

Mo'Alim, like most "boss" enemies in the game, will not take much (or any) damage from frontal attacks. The reasoning behind this is simple -- hitting him in the side or back forces you to use the game's mechanics apart from its generic shooter style to rope him in the "proper" way. The catwalk isn't fully 360 degrees, however, complicating the issue. Regardless, he'll generally run from you, so eliminate his guards first, one by one, as you press forward towards him (be especially careful with the enemies guarding adjacent platforms, since they'll have clear shots at you in the open). Then, corner Mo'Alim and do him in to fulfill another objective.

Objective: Reach the Extraction point. ($3,000)"You need to reach the extraction point so that your commanding officer, Lt. Col. Richard Dalton, can get you and Phillip Clyde out of there. You've completed your mission, but it won't do you any good if you can't get out alive."

Objective: Use Gun Turrets to secure Extraction point. ($3,500)"The area is crawling with enemies and Dalton can't land his helicopter. You'll need to use the turret guns to hold the enemies back long enough for him to bring the chopper in for extraction."