Available on: iOS & Android (Review was performed on Ipad mini 2)Published by: Funforge (physical version by: Funforge and Passport Games Studio)Modes of Play: Solo, Pass and Play, Online# of Players: 1 to 5Note: Digital Game was provided by Funforge for this review

Tokaido is a journey down the East Sea Road. You and other travelers will be eating nice meals at the inn, buying souvenirs from shops, visiting temples. Travelers will also have time to relax at hot springs and beautiful areas that you will paint panorama pictures of the scenery. Once you move forward on your journey, there is no turning back and locations can only contain so many travelers. You must be picky when choosing where to visit because other travelers will jump ahead and stop somewhere you wanted to visit. This journey was originally done with the highly acclaimed board game version designed by Antoine Bauza. How does the digital version stack up to the physical version? To answer this and other questions, I invite you to read along as I take you on a journey through Tokaido.

Art/LayoutThe physical version of Tokaido had an elegance and beauty to the whole experience. I was surprised to see that not only did they maintain that experience, but they actually improved it. Tokaido in it's digital form is probably the most beautiful board game port I have ever seen. The visuals are outstanding and has lots of animation while you are on your journey. The layout of menus and options is simple and elegant. Everything is easy to see and you can zoom in when needed. You can access each traveler's information on how much money and panoramas they have. At the start of each game you will have the option between two travelers. While deciding, you can click on the bottom of the traveler for an explanation of his or her ability. The art and layout of the digital form of Tokaido is some of the best I have seen in digital ports and has taken the game to a new level.

Gameplay/Interface The digital version plays exactly like the physical version. Travelers move by selecting a location and pressing on the available circle space on that location. Interacting with different locations had different pop up menus. The shop will show 3 items available to purchase and you will have to double touch the items you want. After you are done you will hit a check mark and then okay to leave. Monasteries will have you select up to 3 coins to put in a donation box. Once you select a coin, it is gone. There is no confirmation. Visiting panorama locations will paint part of your picture, which is very beautiful to watch the first few times. Early versions of the game had players freeze up at this location or unable to click okay to leave. As of patch 1.02, I have not experienced any games freezing up. Before the patches, my game would freeze 50% of the time. I asked Funforge about this and they stated that some old tablets may not be able to handle the game. The only other issue I had with the interface is when visiting the Inn. At the Inn you will be shown meals available to purchase that provide a lot victory points. You must double click the food before hitting okay. Several times I accidentally did not purchase food because I thought I had selected the food and hit okay. Only to find out that I said okay to not eating any food. This is only a very minor issue and it may only be myself that gets goofed up at the Inns occasionally. The recent patch also added an option for fast AI, significantly improving the game time of plays. Before the patch, you could watch an episode of your favorite show on TV and play your turn in between commercial breaks because AI turns took a long time. Funforge also shut down some online servers so that more people would be on the same server to play. Otherwise the gameplay and interface are very smooth and close to the physical version.

Final thoughts I prefer the digital version of Tokaido over the physical version. The beauty of the game takes it to a new level and is a masterpiece in terms of the art for the game. The patches that have been released so far have drastically improved the game for me. My games no longer crash and take less time to play. Online and Achievements need to be fixed in my opinion. I wish there was a way to add AI to multiplayer pass and play games to expand the player count and options. I have completed achievements but they do not show as completed. Also some of the achievements deal with posting on social media. I am not a fan of that concept and wish that achievements were about accomplishments in the game. The interface is very user friendly minus a few minor issues mentioned earlier that may just be me. Overall I would recommend this to anyone that enjoyed the physical version of the game or has not experienced Tokaido yet. This is a fun game that you can play while watching TV or doing stuff around the house. I am not the biggest fan of Tokaido, but if I had to choose the physical or digital version. I would choose the digital version by a landslide.

Final Score:

Gameplay: 6 out of 10

Theme/Art: 10 out of 10

Interface: 8 out of 10

Playing with others: 7 out of 10 (pass and play works great, online has improved with patches. Would like to be able to add AI to pass n play)

1Note:
This is based on my opinion of a wrestler at 3* so that players can have input on who to invest in. Choose Gem moves, Tag Team Combos, and personal experience of seeing what is played in vs mode and Faction Feud. Hope you enjoy the tier lists and please consider donating to the site to help keep it running and updating weekly. Thank you.

Update Changes:

8/6/17
+Removed Trainer Tier List
+Added all new wrestlers
+Lots of movement in the list to reflect new wrestlers and trainers

4/25/17
+Batista, Harlem Heat Booker T, and Samoa Joe added to Tier List
+Enzo was moved from okay to Great on Regular Tier List
+Demon Finn moved from Awesome to Great
+Changes made to Faction Feud Tier List

4/12/17
+ Faction Feud is now a separate tier list
+Finn Balor (Balor Club and Demon), Rollins (trickster) and IRS added
+Bubba Duddly moved up to Good
+Reigns (trickster dropped to Good)
+Sheamus moved to top of Good tier
+Rusev moved to Good

4/6/17
+ Big Cass was added to Okay
+ Enzo was added to Okay
+ Flair was added to Good
+ Goldust dropped to Okay
+ DDP moved up to Good
+ Sting added to Good
+ Papa Shango added to unknown

3/29/17
+Moved Wrestler types around to mimic the type strength/weakness (Strong on right, Weak on Left)
+Brett Hart was moved up to Great
+Harper was added to Good
+Big E moved to Bad
+Rusev moved to Great
+Brock Lesner moved to Top