1. Teleporter 2-infinity. ... Seriously. Boarding is really the way to go. Other favorites: L2 Sensors, L2/L3 Doors, Engine, Shield and Reactor upgrades. Weapons and Drones are on an as-needed basis, Stealth, Oxygen, Medbay = lol. Artillery Beam is neat, but having to use the Federation Cruiser and ...

Situational re: engines/weapons. If your weapons can fire quickly enough to disable the enemy weapon system before it can launch another salvo, then they are preferred to engines, because that provides a 100% chance to avoid the next salvo (where engines only provide 5 to the original % - which can ...

There are essentially three roles a unit can perform: Repair, Systems, Combat. A unit tasked with Repair sits idle most of the time, but whenever your ship takes damage that needs repairing (breach, system deactivated), they run to handle it. Engis are indisputably the best with full movement and fa...

@doomeater: All rather situational instances that are easily countered within a boarding build. Personally I've never, across a dozen boarding runs, had people die from an FTL jump. The only times you should even be reasonably threatened with an FTL jump is if the ship tries to jump from the start, ...

Unique crewmembers and a captain Have every crewmember get a little backstory, some dialogue and a quest. Half the fun of the game is the utter lack of character backstory. I love writing my own. I second DiEvAl on the Skyrim reference, too. "Generic" characters (like the guards) should j...

Huge props for this guide. Finally managed to get over the hurdle and beat the boss using this ship. It's my favorite, and you've done a wonderful job putting together a complete reference point for handling anything the game throws at you with this ship. Nice work.

Mister Sammy wrote an excellent guide on this very ship (link earlier in the thread). I'll try to summarize some key points. 1. You are virtually invincible for about half of the game. Very few ships before Sectors 5+ can punch through two shields with lasers and beams, you get a Defense Drone to st...

[[SPOILERS - they'll appear much later in the post]] n.b.: When I say "board" I mean as your overarching strategy for handling the game, not your specific plan of action in every single encounter. I've logged about 50 hours on this game and unlocked all ships' model A and six of the ships'...