Dimension-driven editing of a solid is a popular and intuitive method of adjusting the size and location of faces, features, and solid bodies in a design. Kubotek’s unique Direct Dimension-driven Editing function supports this approach without locking models down with modeling construction history and constraints as required in parametric solid modeling. Kubotek's flexible Direct Dimension-driven Editing approach also allows users to place dimensions anywhere on a model for use as driving or driven dimensions. Using Direct Dimension-driven Editing designers can quickly build a solid model at approximate sizes and then adjust the model to the exact size with dimensions. Neither the dimensions nor the faces involved in Direct Dimension-driven Editing are defined in advanced or built into the model. Instead, users have the flexibility to define how and what type of edit is necessary "on-the-fly".
Direct Dimension-driven Editing provides the ability to move faces, features, or bodies with linear or angular dimensions and resize features with radial dimensions. Additionally, there are optional capabilites that offers users unprecedented flexibility. These options include the ability to use neighboring dimensions as constraints, select faces with geometric relationships to the dimensioned face (co-planar, co-axial, etc.) and manually add faces and features to the operation.

Move

KeyCreator provides powerful capabilities to move features and faces within a solid to make the small adjustments frequently needed when models transition to manufacturing or an existing model is used as the basis for a new design. Faces can be tapered, rotated, offset, moved as specified by x-y-z distance or along a line defined by start and end positions. Additional capabilities provided for individual planar faces allow extrusion along a vector, sweeping along a path, and rotation about an axis with extensive options.

Real-Time Editing Using Dimensions

Remove

When an existing solid model needs significant changes, striping portions of the model away is frequently the first step taken. One issue common to all solid modeling techniques is the difficulty presented in performing unplanned edits to solids that have complex overlapping blends. Most CAD systems fail miserably when such drastic changes are needed. This is where Kubotek real geometry editing leads the industry. The Kubotek technology supports quick selection of features, including blends, and sets of faces that can be removed as the solid automatically heals around the effected area.

Cut - Copy - Paste (Prune & Graft)

Portions of solids are commonly reused in other models. Kubotek provides unique technology to allow users to simply clip off portions of a solid and turn it into a new, separate solid. The resulting solids are automatically healed around the separation area. Additional capabilities support quick placement and re-orientation of selected solids onto another solid with automatic extension or clipping of the mating area. This capability is a straight-forward way to facilitate time-saving feature reuse and creation of a feature library.
This type of "ad hoc" reuse activity conducted in history-based tools is very difficult. Kubotek has pioneered this functionality to ensure design reuse can be leveraged to lower development costs and speed time to market.