I can't remember off hand but every now and then someone comes in with issues related to them using a flash drive. But not everyone runs into problems.
I wouldn't worry about it too much, just be aware that if you run into issues while using a flash drive it might be related to that.

I can't remember off hand but every now and then someone comes in with issues related to them using a flash drive. But not everyone runs into problems.
I wouldn't worry about it too much, just be aware that if you run into issues while using a flash drive it might be related to that.

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Ok. Thanks for letting me know. Hope that y wire will be there tomorrow. I think it's really crazy how all of a sudden i'm back into all the older consoles and games. I mean, i'm from 86 so Nintendo, gameboy, n64 and stuff signed my childhood. But i also dig the new stuff too. Got a Xbox one, ps4 and even a Nintendo switch. But after all those years filled with next gen games i suddenly got the urge to move back to older games. When i found out what you can do with a wii u after the homebrew channel is on i was all fire. Just think it's totally wacky...in a positive way though

btw if you install nintendont as a wiivc inject fowarder you wont be able to use a hdd like sd card, you can install aingle games on your wiiu menu on your wiiu formated hdd but no acess to normal fat32hdd, to use a fat32hdd you have to use a wii or use nintendont from vwii.

1)
in USBLoaders, It seems newer devices have detection issues. (not necessarily flash drives, it just seems to be affecting all devices)
this can be easilly fixed by using IOS58 instead of cIOS.
You don't have that problem with nintendont, because it always uses IOS58.

2)
it affects a lot of flash drives, but not ALL of them, that's why some people will argue flashes are fine :
a lot of flash device have issues with the write command.
they can be read fine (listing files, loading games, etc.), but can freeze and hang when writing to them, like creating file or just saving data to existing files.
It happens when generating or saving the nintendont memory card ! or on USBLoaders when dumping a disc to USB.
if nintendont crashes while you exit a game, it's very bad, it means it crashed while saving the memory card...

If you have that bug, it can corrupt your entire FAT32 partition and you'll lose your data, games and savegames. (no idea with exFAT)

But, like said, it's not affecting all devices. So, just try, and be sure you keep a backup of all your files located on that device, just in case.

I thought shoof all that content on to the hdd and stick it into the wii u usb port...but of course that didn't work. What do i have to do so i can use my hdd just like my sd card??

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Download WiiBackupManager, select “Tools” and then “Format Drive(s)”. Select Fat32 with 32K clusters. Also, don’t rename the drive after that or it won’t work in your Wii U (leave it as “Local Disc” or whatever its called).

Nintendont as an app for the wii menu?? Ye know like havin it on the dashboard instead of going through the homebrew channel?

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You can get a vWii forwarder channel for Nintendont (google it). Just make sure you get the vWii and not the original Wii version, as installing the wrong type of forwarder for your system can brick your console. Better yet, just launch your Gamecube games from USBloader GX. It’s more stable, more convenient, and you can configure individual settings for each game (in case one game boots under certain settings that prevent other games from booting).