News last Friday that Kingdom Come: Deliverance's whopping 23GB day one patch will double the size of the game left a few people unhappy – although giant day one patches have become a common occurrence in recent years – so now publisher Deep Silver has revealed the reasons behind the update's size.

The company's marketing manager Will Powers initially released a vague statement from the game's executive producer Martin Klima on the ResetERA forums before addressing the concerns himself. Essentially, the game's files are split into 2GB chunks, and the engine that developer Warhorse is using requires it to re-upload a chunk if it makes even the slightest change to it.

Since the day one patch is a broad update touching on almost every aspect in the game, in Powers' words: "It touches almost all of these 2GB archives in the entire game build. Essentially you are having to redownload the game to replace the existing files." The good news is that, once the files are downloaded, the game will still weigh in at its original size, but to download the update you'll likely have to make room on your hard drive first – not to mention that 23GB could be a big chunk out of your monthly data cap.

Has the day one update put you off of the long-awaited Kingdom Come: Deliverance, or are you still excited for tomorrow's release? Start cleaning your hard drives in the comments below.

Sam has a borderline crazy love for indie games, and is often found scouring the back alleys of the PlayStation Store for his next hit. When not overdosing on minimalist, 8-bit art styles, he can also be found digging out his old PS2 and playing an unholy amount of Star Wars Battlefront 2.

Damn, they fix alot bugs in this big patch. they need delay this to polish it better then release it on right time. I am not worrying about data cap per month because my internet is 100 mbps with no data cap every month in every year

@naruballjust wondered what country you’re in. I may be ignorant but I’ve never heard of data caps in England for non mobile internet. I may be wildly wrong though. If so I guess I’m lucky to have 200mbs and no caps. Still sucks that they designed the game like this as I’m sure there’ll be more to follow.

@gingerfrog i have a data cap - it's still pretty common in the UK, even 'unlimited' plans tend to come with fair usage policies. i have a connection that has no fair usage policy or bandwidth throttling, but if i hit my cap of 500gb that's it, it's then capped at 1mb/s. having said that, i generally get nowhere near my data cap.

Wow... flashback to the days I used to live in a small village, with ridiculously slow internet speeds and a 10Gb monthly data cap. I used to have to take a USB data stick two towns over, to a library where I'd download PS3 firmware updates directly from the PlayStation website. Doing them direct from my console was out of the question.

And that was just at the start of all this "update patch" nonsense. Thank goodness I moved to an urban area when I did, otherwise updating famously bug-riddled games like Batman: Arkham Origins would've been impossible.

I have a bad feeling about this game. I want so badly for it to be incredible, but it just doesn't look ready for launch yet. I'll keep an eye on it as I'm sure they'll fix it over time, a la No Man's Sky.

Seriously? 'Patching' the game before it's even released? Is that what we call poor planning nowadays? Polish it off before you push it out the door. Honestly, I am surprised they aren't charging us 15$ and calling it DLC.

I think Sony and developer should provide a day one patch/update patch in PSN, an update file that we need and we can choose even we dont have the game yet, so we could download the update file the game needs before hand.. and so when the game arrive, we just have to install it and start playing, because it feels lame when we buy a game and when we start it we have to wait to download the update first

@leucocyte I think every ISP has a fair use clause in the contract. It basically means there is no data cap except in very extreme cases. The only way you have to worry about this is when you hook up a university network to a private connection

So every time this game gets an update, it’ll be another monstrous download? Or it’ll be at least 2GB, every single time and they’ll stagger the update releases. What a mess. I’m waiting for it to be stable before taking the plunge.