About Addon Control Panel

Stop logging out of the game just to change your addons!

ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries, and provide you with detailed information about each addon.

Slash Commands:

/acp - show and hide the ACP window

/acp addset <set #> - enable an addon set

/acp removeset <set #> - disable an addon set

/acp disableall - disable all addons (except protected and ACP)

/acp default - restore the enabled addons to what was enabled last time the UI was loaded

Icon meaning:

Star: Protected addon - this addon will not be disabled when you choose disable all, also if it is not enabled when you log into the game, it will be re-enabled and you will be prompted to reload the ui.

Dk Grey Open Lock: Addon does not supply compatibility information

Lt Grey Closed Lock: Addon has provided compatibility information

Addon compatibility helps you determine if the addon supports the current version of the game that you are running. You will see further information in the tooltip for the addon, and incompatible/out of date addons will be labeled in the main addon list.

Credits:

ACP is based on the work of 2 other projects rMCP, which is a version of MCP modified by Rophy, and MCP originally by Saien.

Comments

Keep having an intermittent issue where I disable an addon on one character, then I switch to another character that had that addon enabled before but it is now disabled, I thought that the addon control panel only modified addons for the character you were currently on. Doesn't always do this, only sometimes.

Interesting addon, I have a troubleshooting question to ask that the comments here haven't given me a satisfactory answer. When I have a saved set that has addon X loaded and I then disable it with ACP and then later reload addon X, the position on the screen has been set to default. In another comment it mentioned loading code before data {which seems like the logical method to use) but I'm not sure what that problems entals. Addons that reset that I use and notice the change so far include QuestHelper, TomTom, Livestock, and Decursive.

Love the addon, absolutely can't play wow without it now... I have a feature request, if you're interested in hearing ideas. If not, no offence taken or intended. I would really like the ability to create "addon sets", not what others have referred to as "profiles". I don't expect/want "profiles" to control the settings of my addons. That's not what this addon is intended for. I only want the ability to create "sets" of addons that I wish to turn on and off. I use a lot of addons, and depending on what I'm spending time on, I would really like the ability to turn some of them off in batches... Like when I'm doing randoms I would like the ability to turn off all addons besides the ones that help me in dungeons. I don't need my auction and vendor addons in dungeons. Maybe another way to look at this is that many people limit the number of addons they could be using because they don't want to bloat their UI. "Addon sets" could resolve that issue, allowing people to download as many addons as they wish, and turn them on and off in sets whenever it suits them.

Again, this addon is great as is. No worries if you don't have the time (or don't want) to implement the ability to create "addon sets". If you do, however, it would be greatly appreciated.

As someone who's potentially interested in this addon, can anyone tell me if it has the functionality to save addon configurations for the various addons? Such that if I wanted to use...grid set up in x location in my tank spec, and in y location in my holy spec, I could save those settings to different profiles?

This addon seriously lacks crucial information in the description tab. Should the author care?

PROTECTED MODE: Why should an addon be disabled during loading? Can you give more information about this, can you describe and give examples in the description tab of the curse page of your own addon?

RECURSIVE: There is a lost explanation of this a *year ago*, in these rather poor curse comment system, that isn't searchable, and so, pretty useless in the long run. Can you please, on behalf of your own addon, add your own explanation on Recursive, and why isn't turned on by default, because as it seems, its really quite useful?

Sylvanaar answered a user on January 13 2009, 1 year ago,

"RECURSIVE will enable all the dependencies for the addon you are enabling. So if you load addon A which needs addons B, C, D, and addon D needs addon E and F, then ACP will enable addons A, B, C, D, E, F."

This info is really important, and its an option that one thinks it should be on by default. But hey, you can always ignore us people that use your addon.

You seriously have this much trouble with this mod? Ever heard of Google? How about wowace.com? Lots of info there. These authors don't owe you jack squat, it's free software written for a hobby and you aren't a paying customer. Most authors don't spend a lot of time reading these comments because of asses like you who pollute them. If you seriously have suggestions or want to submit a bug report, then go to the dev site (wowace.com) and post a ticket, using less attitude and a little more gratitude that they care enough to LET you use their mod.