Development continues steadily on all fronts. From world (level) design to meeting with the GOG guys, from anti-aliasing to audio tech implementation.

Speaking of audio we have an exciting announcement to make. The award winning audio producer/designer Mr. Ari Pulkkinen (Resogun, Best PS4 Sound IGN awards 2013, www.aritunes.com) is joining the team as the audio designer for Reset. We are highly excited to get Ari and his broad expertise and expressiveness on board and Ari is likewise excited for the opportunity to create the audioscape for the world of Reset. Ari will be working closely with us to really capture and deliver the strong emotion and feel that we’re are aiming for. Mikko is of course still composing the musical score.

Mikko, Reset and the Oculus Rift DK1.

In the heart of Theory there is immersion. And these times of rising VR are highly exciting to us (even with the Facebook acquisition ) as it is a way to create better immersion. What this means is that we will be putting a lot of effort into the Oculus Rift version of the game. Including binaural audioscape. The new Oculus Rift DK2 kits were ordered immediately as they came available, so hopefully we will be getting them in July when they begin shipping.

So begins 2014, the year of Reset. Having come down from the high induced by the Christmas miracle created by all you guys, it’s time to get down to serious business again (as serious as game development can be ). To kick it off, we thought we’d do a sort of post-mortem on the campaign and share the campaign data.

\o/ The campaign is over! The campaign was an unreal success! The future was changed! \o/

Thank you all! From a seemingly impossible situation you were able to drive the campaign to reach its goal just hours before the deadline. The final numbers stand at 71398€. The final statistics are not in yet, but over 20k€ was raised in the last day!

Now we will take a couple of days off for the holidays and gather our strength. Also a full campaign analysis will follow after we’ve gone through the data.

We came pretty close to the first stretch goal. We are so super happy about the support we got from everybody during the last days that we decided to make the Director’s Cut version with the funds we raised. So as a another Christmas present from us, the game will be made with the Director’s Cut specs. 1.5-2 hours of more content. More puzzles and story extension!

This rise is just phenomenal! The light is visible at the end of the tunnel! We are changing the future as we speak!!!

A bit funny to reveal any stretch goals at this stage, but we’ll move according to our initial plan.

1st stretch goal, 75k€: Directors cut.
Although with the initial budget we can hire help on the art assets, with this extra budget we can outsource a bigger batch of assets, which leaves room for us to concentrate more on the puzzles. More puzzles and story extension, approximately 1,5-2 hours more content!

Huh, It’s been an amazing ride with all of you folks! We’ll be spreading the word to the end and we can only rely on you, our dear friends to keep doing the same. Change is near. Change is coming. Change the future!

We’re just past the 30K€ mark! Yesterday was the best campaign day since the start with over 3,500 € raised and over 100 new contributors!!! Thank you for the incredible support so far, now lets push it to the end.

So how do we do that? If every contributor would bring in one contributor, the goal would be pretty much met. To make it more interesting though the RESET REFERRAL COMPETITION is go with über cool prizes!

Final week of our Indiegogo.com campaign just started. Thank you all who have contributed and spread the word so far! We’re at a 40% of our goal of 65K€, which is very very good, but still 40K€ to go to the goal. We’ve seen the future, now is the time to change it!

We finally received the Oculus Rift dev kit a while ago and we are supersupersuper excited about it! It’s just perfect for Reset, hands down. From the beginning we set out to create a game where you can really feel the atmosphere and now the Rift can take the experience beyond what we hoped to achieve originally. So yeah, Reset will support the Rift.

Two weeks to go on the campaign and we have still a long way to go. But we’re not done yet. When the going gets tough, the tough release a new video and start spamming the internet like crazy!

Did we mention that besides Reset being a puzzle game, it’s also an open world mystery solving game. The upcoming video is about that part of the experience. The new video is coming at the end of the week, so hang tight and spread the word! Now is the time! >:)

***EDIT 11.12.2013***

Sorry folks, but we’ve decided to not release a new video at this stage. It was a hard call considering the campaign and all. We are not satisfied with it and rushing it and compromising the quality would not do us any good in the long run. We’ll of course continue to push the campaign with the current material.