| Battleblock Theatre || || May be a game bug. Does not start on official released version. On Steam there is a beta branch that fixes it. You have to contact support to get a code for this, as it is not allowed to be shared :( [https://support.thebehemoth.com/hc/en-us Support page] || AMD RX 480, AMD HD 6870 || 5/01/17 / llvm 3.9

| Anomaly Warzone Earth || || Used to have infinite mission loading, now it doesn't start at all and GNOME freezes (but the game can be killed from a VT and desktop works again). <br> Might be a game bug according to a [http://steamcommunity.com/app/91200/discussions/0/864959088378262156 steam thread] which links to [http://steamcommunity.com/app/282070/discussions/0/610573751159186268/?ctp=4#c530647080133257413 this steam post]. || AMD RX 480, Arch Linux || mesa 17.1 / LLVM 4.0.0 ||

| Battleblock Theatre || || May be a game bug. Does not start on official released version. On Steam there is a beta branch that fixes it. You have to contact support to get a code for this, as it is not allowed to be shared :( [https://support.thebehemoth.com/hc/en-us Support page] || AMD RX 480, AMD HD 6870 || 5/01/17 / llvm 3.9 ||

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| Dying Light || [https://bugs.freedesktop.org/show_bug.cgi?id=105139 #105139] || The game is crashing upon switching from fullscreen to windowed mode. || various cards || all versions

| Rust || <s>[https://bugs.freedesktop.org/show_bug.cgi?id=99413 #99413]</s> || Hands are green(fixed), grass and trees neon pink green and blue. The weird colors disappear if we start the game from command line instead of via steam gui (still requires steam open for the drm). Mesa bug track report that game is started in steam with opengl compatibility profile, so that options need to be removed || All || ||

| Unreal Tournament 4 0.1.6 || || changing character models in player options, graphics freezes completely for a while, then displays static with a flickering box on it and either the kernel panics (from radeonsi) or X restarts after a while. Also some textures are completely black every now and then || Intel HD 7950, Arch || mesa 13.0.3

| Unreal Tournament 4 0.1.6 || || changing character models in player options, graphics freezes completely for a while, then displays static with a flickering box on it and either the kernel panics (from radeonsi) or X restarts after a while. Also some textures are completely black every now and then || Intel HD 7950, Arch || mesa 13.0.3 ||

| Various games || [https://bugs.freedesktop.org/show_bug.cgi?id=99781 #99781] || Multiple Unity games die during startup due to an assertion failure in glXCreateContextAttribsARB. || various cards || all mesa versions

| Mount & Blade: Warband || || Hangs on "screen-changes" from menus to the game and the other way round (map and fights <-> menu/dialog). ALT-TAB out and in again fixes it. Also, stuttering in the 3d/map mode sometimes - workaround: save the game (!?) || AMD RX460 || mesa 17.0.1 / lvvm 3.9.1 ||

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| XCOM: Enemy Unknown || [https://bugs.freedesktop.org/show_bug.cgi?id=80419 #80419] || After a few minutes of playing the game will lockup the display completely.|| various cards || all mesa versions

| <s>Dying Light</s> || <s>[https://bugs.freedesktop.org/show_bug.cgi?id=96449 #96449]</s> || Game still needs MESA_GL_VERSION_OVERRIDE=4.4 MESA_GLSL_VERSION_OVERRIDE=440 but it works now || All || All || mesa-git (2b878cb8fd)

| Black Mesa || <s>[https://bugs.freedesktop.org/show_bug.cgi?id=106394 #106394]</s> || Lately a game update fixed the requirement of GL_EXT_gpu_shader4. Sadly the game still crashes with "Out of Memory" errors. It is unknown if this is a game or a mesa bug. Workaround: <span style="font-family: monospace;"> set %command% -dev to the start options and set graphic options to lowest </span> || various cards, all versions are affected ||

+

|-

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| Cossacks 3|| || Immediately crashes. Note: This game is marked as beta on Linux by the devs and while the game get a little further on Nvidia binary drivers it crashes there too. || AMD RX 460, Solus || mesa 17.2.3 / llvm 5.0.0

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|-

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| Dirt Rally || <s>[https://bugs.freedesktop.org/show_bug.cgi?id=105179 #105179]</s> || During benchmark run, suddently the frame showing the start point of the track appears for a very short time during camera transition. Feral already confirmed the bug, yet they haven't fixed it. || various cards || all versions

May be a game bug. Does not start on official released version. On Steam there is a beta branch that fixes it. You have to contact support to get a code for this, as it is not allowed to be shared :( Support page

changing character models in player options, graphics freezes completely for a while, then displays static with a flickering box on it and either the kernel panics (from radeonsi) or X restarts after a while. Also some textures are completely black every now and then

After a few minutes of playing the game will lockup the display completely.

various cards

all mesa versions

Native Games, Requires Compatibility Context

Game

Bug Link

Notes and workarounds

GPU / Mesa driver

Mesa / LLVM Version

Dear Esther

native port from Humble Bundle

Dead Island Definitive Edition

With OpenGL core profile 4.5 and OpenGL version string 3.0, game opens a pop up saying OpenGL has to be 3.3 at least and it detects 3.0. Launching with MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 fixes it. I tried with override 3.3 and 330 but it didn't work.

Needs more info, more testing

Black screen, never goes beyond that. Has to be kill -9 to get it to close. No error in terminal. Note: Works for me (same hw, same sw)

AMD RX 480, Arch Linux

mesa 17.1 / LLVM 4.0.0

Absolute Drift

Graphic corruption upon launching, multiple squares of horizontal lines. Note: File data.unity3d is missing in the build, can't start the game

AMD RX 480, Arch Linux

mesa 17.1 / LLVM 4.0.0

AI War: Fleet Command

Black screen, never goes beyond that. Has to be kill -9 to get it to close. No error in terminal. Note: Works for me (same hw, same sw)

AMD RX 480, Arch Linux

mesa 17.1 / LLVM 4.0.0

Magicka 2

Displays graphical artifacts when doing/taking damage (triangles flashing over the characters, definitely when using fire cone) Note: Works with RX480 using mesa 17.1.5 and LLVM 4.0.1 and rx460 mesa 17.1.6 and llvm 4.0.0

AMD R9 270, Fedora 25

mesa 13.0.2 / llvm 3.8.0

Game Bugs

Game

Bug Link

Notes and workarounds

GPU / Mesa driver

Mesa / LLVM Version

Anomaly Warzone Earth

Not a Mesa but a game / steam bug. Fix described here Might need additional Steam fix described here After those two fixes, the game is working fine.

Lately a game update fixed the requirement of GL_EXT_gpu_shader4. Sadly the game still crashes with "Out of Memory" errors. It is unknown if this is a game or a mesa bug. Workaround: set %command% -dev to the start options and set graphic options to lowest

various cards, all versions are affected

Cossacks 3

Immediately crashes. Note: This game is marked as beta on Linux by the devs and while the game get a little further on Nvidia binary drivers it crashes there too.