Anyone have any ideas how to make an object keyframe it's self to the player? I need a world model to stay right on the player and stick to them when they move. I have an idea for a nifty effect but I'm not quite sure how to pull this part of it off. I figured maybe someone would know a trick they ...

As you all have seen, the new method of occlusion is Sectoring (which is actually very familiar to me since I did a lot of sectoring at my last job. I think it's time for Spydave to throw up a dynamic Sectoring tutorial. Ah yes.