Agent.X7 wrote on Jan 27, 2014, 14:55:Gears - The series with a plot so forgettable that Bulletstorm actually surpassed it.

Bulletstorm was fucking awesome, btw. One of the very few games I've ever managed to actually finish all the way. Excellent story and interesting characters. Not a 'deep' story, but not everything has to be to be fun. Will always love that game...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Task wrote on Jan 18, 2014, 17:36:AMD promotion? Is AMD including a bunch of free games with their new graphics card or something?

'We've partnered up with AMD to leverage the advanced capabilities of Radeon graphics processors, including AMD's Eyefinity multi-display technology, TrueAudio, Mantle API, and state-of-the-art DirectX 11 rendering for the best image quality on PC. If that's given you an urge to upgrade your rig, be sure to check out AMD's Never Settle Forever offer. You could get Thief for free with the purchase of a brand new graphics card!'

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Blah, Command Authority is pretty good. I know most have an itch for RB6 and Hunt but my favorite was the first TC book I ever read, Red Storm Rising. Man, what a read! Took me nearly 4 months to finish it (hey, I was 15 and going to a new school, leave me alone! ) but it's one of the best WW3 scenarios I've ever seen. Without Remorse was really good to, more character driven than the usual techno-bangbang babble...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Anyway, I think the thing is the ability for the producers/director to respect the film canon. Not just toss it because the director wants to add something cool (AHEM! *cough* Star Trek Into Darkness *cough*) Abrams is known for not having the best time with intricate story telling. He's not Michael Bay-bad or Uwe Boll-bad (thank Christ) but he takes major liberties. I don't have a lot of confidence in his ability to direct this trilogy. I really don't. He's a great guy and I like him as a person and geek, but as a director of sacred sci-fi geek properties - ~~ aeh...no. He's gonna fuck it up. I know it. I'll be genuinely surprised if he manages to avoid the huge minefield he's steaming into and comes out with a great film. The first Star Trek was ok. I liked it. But it wasn't like the originals, it was too much shaky cam, lens flares and running around. Take a look at the original Star Trek 2, what are they doing the most? Sitting and waiting or talking. But that's a good thing. It created atmosphere. Abrams movies are nothing but running from one set piece to the next at full speed. You never get a breath in...well, one that means anything, anyway. And now that they've boxed themselves into a short time to produce the thing and don't have a solid script yet...yikes...that's NEVER a good sign...it means there's no solid vision for the film and it's going to suffer for it...

=-Rigs-=

This comment was edited on Jan 14, 2014, 17:07.

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Meh...it was ok. I spent a great deal of time with the original but after a while I just...wandered off. Nothing to really keep you there and playing beyond the first bits of exploration and fascination. I much prefer Vendetta Online myself, or maybe some STO in manageable chunks...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

I'm actually kinda of impressed with the texture quality. *ducks from flying tomatoes and the occasional lock-in-a-tubesock* (heh, 'tubesock'...tubesock, tubesock, tuuuube-sock...that's a funny word... when I hear 'tubesock', I think of those tubeworms on the ocean floor, where you touch 'em and *sssttthhlyuoop* )

Typically these things have awful textures, washed out or muddled with no crispness or detail, but at least these are pretty decent, considering the game they're in. And at least it has the original soundtrack...hopefully. It's in the trailer, I hope that means it's in the game too. Not that I'll play it...ok, yeah, I'll probably give it a whirl just to see how catastrophically bad it is. Can't ever give up the chance to play a train-wreck. Hell, it looks better than Ride To Hell: Retribution, so it's got some potential. The way he stalks through the forest isn't too bad, looks rather realistic...again, given the game it's in...

=-Rigs-=

This comment was edited on Jan 10, 2014, 21:13.

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

So, um, now that it's a nice, brand new year, any chance we might see the implementation of some tweaks and features for the site? I know some have had issue with the search function not really working that great for specific things (really, it's more 'general/ballpark' than precise but you usually find what you're looking for...eventually). Also, the 'url tag' in the comments is very...cumbersome.

Well, seeing how a tornado can pretty much form anywhere on the damn planet, I'd think that would be a little stupid...Now, if we're talking about areas that are more prone to this activity, then that's a little different...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Yeah, I have to agree that Rebirth was quite a let down. I think had they just updated Albion Prelude or Terran Conflict with a new graphics engine and enhanced the ways you can interact and affect the universe around you, plus giving it better AI (or maybe devoted some of the time to give it a planet-side landing option - how bad-ass would that have been?!), they would have sold it in droves. But no, they had to toss everything. I'm kinda split half and half because we're always bitching about devs taking risks and trying something new and though it didn't work out, at least they tried to do something unique and different. Hopefully the modders and further work from Ego can somehow soften the disappointment factor a little...

And while I kick myself for saying and probably will get a hand to the back of my head, I have to say I'm slightly disappointed with GTA5. To be fair, I don't think it could've ever been as good as anticipation made it to be and I still love it, but...I dunno. I just wish there was 'more'. More interaction within the environment and better AI. It's certainly an amazing game in it's own right, I can't deny that. Maybe I'm just really hoping when and if the PC version comes around (and I had heard a rumor from TweakTown that there was 'supposed to be' an announcement on Christmas Eve, which obviously never came) that the mods bring in that little bit that's missing now and complete the game and make it the best of the best of the BEST that it should be.

Another disappointment would have to be with Minecraft. While they do continue to work hard on it, it feels like progress is agonizingly slow. The updates that do come out don't really make major changes and focus on things that, IMO, should have been put to the side until some of the other major stuff was completed. Plus all these near-constant little updates end up breaking my mods every time and then I have to go update every single one which is a major pain in the ass. If they would just finish the frakin' MOD API already, this wouldn't be such an issue...or any issue at all. I would also like to see some more of a graphical update to it. Texture/Resource packs and mods help but it needs major optimization. I know in the updates past 1.8, this is going to be addressed with the dropping of ancient OPENGL compatibility, but still, there should be an option to crank it with optimized, native shaders that run very smoothly on current hardware. Right now, on my Core i5/2.6ghz, 6gb of RAM and HD7850 system, I average ~30fps with 48 mods loaded. Implementing AF or AA makes the fps plummet to the single digits. And forget the highend shaders. But if they actually hardcoded them and optimized it IN Minecraft itself, that would be a whole 'nother story...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Yes, but think about it for just a second...had this mod actually allowed all the seething hate to fill that forum, do you honestly think it would have lasted this long? It would have imploded into a singularity of pure, vile hatred and evil, slowly consuming the net in an ever expanding event horizon of horror (holy shit, I need to write this down! )...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Well, I can happily go into 2014 knowing that nothing at Blues has changed a damn bit in all these years...People still bitch at perceived injustices against them at the slightest drop of a hat...and you know what?! That's just fine. Complain all you want about something nice that a big bad publisher decided to do for you filthy heathens, all out of the kindness of their hearts ...I still love ya anyway and hey! Now you even have ME bitchin' about bitchin'... So there you go! It's one glorious circle-jerk and you guys made it happen! (What?! No 'circle-jerk emoticon?! Hmph...) Horray! *fireworks and confetti*

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

I'm sorry...I still can't take any computer seriously when it's called an iMac...

And before you get high on your Apple horse ...ahem...keep in mind I have two iMacs humming quietly along next to me...

Anyway, $7,000 for a computer that isn't a powerhouse seems like an awfully stupid thing to buy, but then again, I don't do much 3D or video work (at least like I used to) so it might all be in those FirePro cards. Which, for the record, are crap for games. I had an older Firepro given to me by a 3D CAD user friend who had updated and didn't need it anymore. At first I was all happy and excited even though I knew they weren't made for games. But I was hoping maybe that was just something they said. Turns out, nope! On a Core2Duo 2.66ghz and 2gigs of DDR2 RAM, I was getting a whole 25 fps in Crysis. Yippee!

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

This was originally a major mod for CFS3, the new version only needs to check that you have the cd's (or really a cd key) so it can acknowledge those always important copyrights to Microsoft and then tells it to fuck off. Basically so they can use parts of the engine that still belong to MS. It was a very substantial mod but I think it coming out now, so long after CSF3 has been forgotten can either be seen as impressive or fashionably late or clueless, depending on your point of view. Given that there are still modders for the old MICROPROSE sim European Air War(!), this doesn't look so out of place. I understand that doing something like this is a great time consuming effort, but unfortunately for them, Rise of Flight and the MMO's World of Warplanes and WarThunder (which both feature WW1 aircraft) have come out in the meantime. RoF especially is a graphical treat. Still, what they've managed to wrangle out of this 10 year old engine is impressive, definitely a labor of love...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

The Half Elf wrote on Dec 17, 2013, 18:17:Why all the bitching? We are now getting SOMETHING from Disney that Lucasarts couldn't/wouldn't do in over 10+ years?

This is what you want?!? This pitiful wannabe...SHIT?! LOOK at the video again! The TIEs, they have red rocket exhaust! WT everloving F?! At NO time, in any simulator I've ever played did the TIEs have ANY kind of exhaust, colored or no! At 0:30 in, the X-Wing blasts the TIE with one shot and then proceeds to do a barrel roll that, all things considered, should have turned him inside-out! Maybe that's why the TIE that was NEXT TO the one he just effortlessly blasted mere seconds ago is able to wreck his ass with two shotsMAX! Who knows, maybe he did resemble a tipped-over cherry pie in his cockpit seat...would explain why we hear, '...can't shake him', when he doesn't do any 'shaking' to begin with!

Again, YOU want this? In that case, YOU'RE part of the problem!

GET HIM!!!

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Indeed, if this was a framework available for other designers or a tool, it would be awesome, but as a game, it leaves a lot to be desired. Don't get me wrong, the tech in mighty impressive but there's not really a 'game' here. Kinda like that soft-body physics car sim that came out a few months ago NG Drive. Impressive tech, no game. Why they put this on Early Release when there's really nothing actually there but a sandbox to fool with until you get bored...I dunno...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'

Cutter wrote on Dec 17, 2013, 21:33:If you want to monetize it, get permission. It's pretty simple. No one's saying you can't engage in Fair Use otherwise.

How do you do that for a review of a movie/game/lets play etc?

Get permission from the publishers to review their game? What if it is a scathing review? All the power is on the publishers side which is open to abuse.

First off, watch this for the process that most of the bigger channels go through to get permission to look at a game. A lot of devs and publishers will send them STEAM keys (whether it be for a review, commentary, Let's Play, whatever)...

(I've been doing this ALL day, actually, and I've learned much in the last 24 hours about a lot of legal CRAP that makes absolutely NO FUCKING SENSE WHATSOEVER!

Next...Cutter, man, I respect your opinion but this time you're pretty much chewing shoe because you're totally WRONG about what's happening...again, I've been talking about this ALL damn day...watch this.......and this....and this...and some of this too...

And if you don't want to bother putz'n around with them, at least watch THIS!

They explain it much better than I could. My brain is about to give out, it can't handle all this crap stuffed into it in one day! Ugh...

=-Rigs-=

'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to Hell because that is exactly where we're going!'