Reliefs

Diary of devs ?Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.In this diary, I show you the last screenshots, objects or just you explain the next patch or update content. I try to involve you in the development of the game, in order to give you the last news of the game development. Do not hesitate to submit your opinion.

Biomes update :

I promise, this is the last "Diary of devs" before the release of this update!All content of the Biomes update for Reliefs will be available the next week!The 27 march if I have no late or the 28 / 29 march if I have many problems.This is the most biggest update of the game since the release of Reliefs.More information about all new contents of this update, the next week!

Diary of devs ?Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.In this diary, I show you the last screenshots, objects or just you explain the next patch or update content. I try to involve you in the development of the game, in order to give you the last news of the game development. Do not hesitate to submit your opinion.

Biomes update :

Not a lot of news for this week, I work just on updating all areas (15) actually available in the game with this biomes update.

This is not simple, I need to make the LOD (Level of detail) of each area. The Trees, textures and human structures. After that, the area can be updated.

Every object, for example the grasses, rocks, trees, .... are all added by me. This is not generated randomly, every each of the more than 12 000 objects by areas are only added by me. This is a big work an is not easy to make a real and natural world in the limite of our computers.

But one new for this week, the ropes that you can use to climb on the human structures or other are now interacting with the wind in real time!

Diary of devs ?Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.In this diary, I show you the last screenshots, objects or just you explain the next patch or update content. I try to involve you in the development of the game, in order to give you the last news of the game development. Do not hesitate to submit your opinion.

Biomes update :

New week and new information about the next update of Reliefs.Normally, the biomes update will be available the last week of this month.

For this week, the updating of the vegetation advance.The SSAO (Screen space ambient occlusion) is now more intense. The HDR (High dynamic range) makes more larger light halo.

Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.In this diary, I show you the last screenshots, objects or just you explain the next patch or update content. I try to involve you in the development of the game, in order to give you the last news of the game development. Do not hesitate to submit your opinion.

Biomes update :

The biomes update for Reliefs evolve every week to become the most big update of the game.

For this week, the vegetation of the area of Pluto was updated with this biomes update.Before the updating this area, she counted 8700 objects (grasses, trees, human structures,...). Now with this update, this area count more than 16000 objects!More realistic, more details and better optimised!

New particle system and new realistic animation for the insects.The script that appends the insects, birds, fall leaves and sounds has been updated to increase the game performance.Now more insects, birds or fall leaves can be added in real time without loss of game performance.

And i work to update the game engine. The game engine is the BGE (BlenderGameEngine), it's a free and open source engine.

Actually Reliefs work on the BGE version 2.77a, and after many tests of the new version of the BGE (version 2.79b), the game engine is more powerful than the actual version.So that's why i update the game engine, but is not easy and a lot of things need to be changed in scripts or functions of the game to work perfectly with this new version.

No date this week for the release of this biomes update. Is a very huge update and for the moment, I don't know when she will be available.

Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.In this diary, I show you the last screenshots, objects or just you explain the next patch or update content. I try to involve you in the development of the game, in order to give you the last news of the game development. Do not hesitate to submit your opinion.

Biomes update :

For this new diary of devs of the biomes update of Reliefs, I try a new format, the video. This video shows you the future contents for the next update of Reliefs.

The release of the biomes update is not for soon. Many work stay to be done like updating the physic of the player, finish all areas with the new vegetation or rework the "wild system" that allow to add in real time the insects, birds, sounds, ... This update will not available before the next month.

Subjects of the video :

- New 3D models for many objects to increase the game performance.- Deleting the not useful objects and a lot of new objects were added.- New large ways and roads for increase their visibility.- Improving the SSAO (Screen space ambient occlusion) for a more realistic render.- The SSAO now change with the weather to increase the climate visual effects.- Updating the saturate color for a more realistic render.- All objects appearing with a smooth transition.- Improvement of the view distance for more visibility of human structures or trees at very far distance.- New biomes were added to increase the diversity in the areas.