Yes, hence this thread. This august/september it is coming out. Honestly, I hope they push the date a little because I am not sure they can finish. They only have an 8 man team and a month left. I have had this thread on here for a couple of months too. It is finally getting some attention.

Shooting the little aliens can be tough if they have a good player. I am not a bad shot in most fps but I am terrible in ns2. It has partially to do with a little target, and the hit reg issues they are still working on. It is not as hard as you might think, they have low health.

I am pretty good at aliens, not at all at marines.

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I only asked if it was actually coming out because I heard of this game years ago, and used to play the original game with friends at LANs.
Good to know they are finally near launch.

Next build there is going to be exos (ns1 heavy). Its the marine equivalent of the onos (gorilla rhino thing). Ns2 is about teamwork. You must use teamwork or you lose. No COD ramboing or 360 headshots here.

They do. Its called teamwork with shotguns and flamethrowers. As a fade, if I see a flamethrower I run and I am a good fade. Fade is uber fun to play. He is meant to be a hit and run guy. Who blinks and takes one guy and is gone before they relize it. You can shoot him while in blink, it still does damage.

Next build there is going to be exos (ns1 heavy). Its the marine equivalent of the onos (gorilla rhino thing). Ns2 is about teamwork. You must use teamwork or you lose. No COD ramboing or 360 headshots here.

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lol back in NS1, ninjas can save the game ;P... sneak near a hive and put up a phase gate and kill the hive with shotguns or sieges.

there will always be solo/ninjas. but i havnt played NS2, so i couldn't speak for it. ill probably wait for release before buying it =p. im falling into too many "pre-order" traps for games that should be good, but end up being eugh.

lol back in NS1, ninjas can save the game ;P... sneak near a hive and put up a phase gate and kill the hive with shotguns or sieges.

there will always be solo/ninjas. but i havnt played NS2, so i couldn't speak for it. ill probably wait for release before buying it =p. im falling into too many "pre-order" traps for games that should be good, but end up being eugh.

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That is actually a really effective strategy still. It is a little harder though because you also need a power node built. You should go with at least one other guy.

The game, in my opinion, is fantastic as is. Has a bit to go but it is still my favorite game and I play it every other day at least. $15-$20 saved by going preorder... worth it.

There will be steam free weekends. People interested can try it out then.

Edit:
Those videos there gave ns2 such a much larger user base. Before them there was an average of 5 servers full on a givin day. Today there was 25+ fulls servers. It was kinda annoying to play with so many people who don't know what they are doing... but so fantastic to have a large userbase now.

Last night I had the best ns2 match ever. It was on the norcal server with the map being summit. I was on the marine team so I will refer to them as we.

The we started in data core and the aliens in sub access. We rushed their base twice, both times taking their only rt and removing all cysts. During this time the rest of the team built atrium and 3 rt's. We soon found out, as we moved from atrium, that the aliens had fast hived flight control. We held them off in crevice/summit for awhile denying them most of the map for a long time. Long enough for us to get most tech. You would think we marines had this game down, right? Well the aliens finally started pushing back. The aliens took out all but our two base rt's, datacore and atrium. We marines took 2 of their hives forgetting the harvesters. The aliens then rushed data core but we got back and saved it. This is the time where the match got really fun and the details got hazy. It became a game of really really hard pushes where one side or the other just steam rolled right through and took everything. The aliens took our atrium base. There was some trading of atrium and sub access as both teams rebuilt their comms/hives. The aliens kept taking our second bases and all our rt's and the we marines saving our base as. We marines kept taking all but one hive, and often their upgrades as we found them but never having time to take their rt's because they rushed our base. This went on for an hour of trading territory, and both teams almost winning. It was a long intense battle of massive alien res flow against the superior marine tech we acquired early game.

If you have half life you can play Natural selection. Same idea and very similar gameplay. Game is so worth it though. If that isn't enough, the devs have mentioned having free weekends sometime after release.

If you have half life you can play Natural selection. Same idea and very similar gameplay. Game is so worth it though. If that isn't enough, the devs have mentioned having free weekends sometime after release.

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sadly dont have the original hl anymore, just hl2

free weekends would be great that way i would at least get a chance to have a look at it

The steam page. http://store.steampowered.com/app/4920/. This is a pre order, not beta access. You can join the game when it releases soon. Since I already bought the game, I just got a free second copy that I may or may not have a giveaway for on the forums.

I got and played NS2 two days ago. It is good, but not excellent imo. It is good enough where time flies when I play. However, I am dissapointed some things didn't make it into the game (like om nom nom nom onos from NS1).

I also felt that when a team starts losing, they will lose. They cant really turtle up. So once you lose an important ground, you are most likely screwed.

I also don't like how the game makes 1 building important, those power nodes. Back then you had a choice of taking out phasegate or arms lab or advance armor and etc etc.

I got and played NS2 two days ago. It is good, but not excellent imo. It is good enough where time flies when I play. However, I am dissapointed some things didn't make it into the game (like om nom nom nom onos from NS1).

I also felt that when a team starts losing, they will lose. They cant really turtle up. So once you lose an important ground, you are most likely screwed.

I also don't like how the game makes 1 building important, those power nodes. Back then you had a choice of taking out phasegate or arms lab or advance armor and etc etc.

It is still a good game though.

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If it is good enough where time flies and hours pass that to me is a great game. The onos devour was left out because it was not very balanced and is annoying for marines to sit out for 30 seconds. They are aiming for a more mainstream audience instead of their core hardcore ns1 players, most of which just want ns1 with better graphics. There is Ns2:c mod which is ns in ns2.

There are very good ways to turtle as a marine. Aliens can turtle also but stuggle somewhat at that aspect. I think the devs want it that way. Again the more mainstream audience. They don't want 3 hours games trying to break a turtle. Most people don't seem to want to turtle either. They just f4 instead.

The powernode is hottly debated in the uwe forums. The devs say it is staying in so thats that.