Contents

Gameplay

The game will retain several elements from its predecessor, Red Faction: Guerrilla, such as fully destructible environments. Similar to the previous installment, which had the player liberating settlements from the Earth Defense Force, the player must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and free colonists from alien cocoons. Players can also hunt for artifacts to create new alien weapons such as the new Nano Forge, Tremblers and Rhino Charges. Although the planet's surface is no longer habitable, gameplay will not be restricted to only the underground caverns of Mars and can still explore and fight on the surface of Mars against the aliens. The game also features a new extermination mode which has four players teaming up to fight against infinite waves of attackers

Plot

After the Red Faction's victory against the EDF, the newly-independent Mars prospered. Fifty years later, however, the terraforming machine that regulated Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists more than a century before.

The game begins fifty years after the events of Red Faction: Guerrilla, and five years after the population's move underground. It follows the story of Darius Mason -- grandson of Martian Revolution heroes Alec and Samanya -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius is tricked into reopening a mysterious shaft in an old Marauder temple, releasing a long-dormant race of aliens and causing an armageddon on Mars.

The game will be released for the Xbox 360, Playstation 3, and PC.

Alien speculation

It is speculated that the aliens are actually mutants from Capek's Zoo, which appeared in the first Red Faction game. This is supported by the fact that Armageddon, like the first game in the series, takes place in underground mines.

PC Version

Fans of the series will be glad to hear that the PC version of Red Faction: Armageddon will be developed in-house by Volition Inc. and not by Reactor Zero. It will also use Steamworks as opposed to the Games for Windows: LIVE service used in Red Faction: Guerrilla. [1]