The brand new
book: "The Polychronicon - A thirty-five year adventure" is
available now, and replaces this weblog which will be updated only from
September 2013 onwards.

It
is an account of a thirty-five year long, still continuing, game of Dungeons
and Dragons (D&D). It has been played by the same people, with the same
dungeon master, in the same world, since 1980. If you are a fan of D&D
you will love this book. It tells how are group of adventurers started in their
fantasy world, and slowly but successfully gained a reputation to righting
wrongs and solving apparently insoluble problems. Yes, the book is expensive:
why? Because it is a quality production, hard-cover, and in full colour. It
is full of maps, plans, drawing, and images of the places which the
adventurers visited. Every day is accounted for; Every place is described:
their battles; their losses; their gains; their successes and their failures.

- the
weblog covers events only from September 2014, as the previous 35 years, from
1980 onwards are now described in the fabulous new book:

"The
Polychronicon - A thirty-five adventure". See the comments above for
details.

- as the
Weblog is contained in one file on one page, it may take some time to load;

- this
WebLog is updated approximately monthly, as the adventures proceed;

- many
names of people, places, and creatures have links which open pop-ups giving
you a description of them;

- when
viewing the maps and linked pop-ups, you must allow your browser to run
scripts and Active-X code.

-
If you would like to make comments about this website, or The Friday
'Venturers, or to be notified when the Weblog has been updated,
click here: Comments
and Mailing List and fill in the form accordingly.]

Before we present the
continuation of the Friday 'Venturers' story, we will give you some examples of
their adventures as shown in The Polychronicon
- A thirty-five year Adventure.

First: a page from the very
beginning:

-

Then, a little later, pursuing
a magician in the early days:

-

Then, much later, during our
investigations of the Age of Worms, we had to fight a Mind Flayer in the City
State capital, Viridistan:

-

And finally, The
Polychronicon finishes with our encounter with Lolth, The Spider
Queen:

And
that is exactly where Part II of our long, long story, resumes …

We hope that displaying a few of
the pages of our book, The Polychronicon - A thirty-five year Adventure
has given you a taste for the book. It is expensive, but if you enjoy reading
about these adventures, you can get it here: Purchase
The Polychronicon here.

Now, our story
resumes -
At long last we had been successful in protecting our world against the efforts
of the Spider Queen to disrupt and defeat human progress. But soon another
quest would present itself to us …

Noon Dalamar
"coffined" us back to Haefinstaff the Blue in the City
State of the World Emperor.

Tass decided that, having
resolved this important issue of the Lolth, the Spider Queen, he would
take time off to be healed and trained to the 9th level. Dalamar
decided that she must shortly retire from active adventuring, as the cumulative
effects of injury and resurrection were limiting her combat abilities. And so
she announced that she would visit Takshire with a view finding a site
to start a pharmacy as a start of the Dr Thekla's planned Medical Foundation.

Mon09Apr4336
And so, two weeks of training and rest followed.

During the first week, we learned that a Millo Fortress representative
had met with Kravton the Cryptic. Apparently Lord Zorin in Grimlon
has a serious illness.

We also learned that our long term enemy Slippery Ketta will be tried in
the Citadel, very shortly.

Then we settled down to rest.

We met a cleric named Diego. He told us that he was shortly to
travel to a place called Sandpoint (Region 5:The City
State of the Invincible Overlord. h364) as he had to delivery an
important relic in the form of Holy Water to be used in the dedication of a new
cathedral. Dalamar
offered to assist un in travelling to Sandpoint by using her Rod of
Luxury Travel teleportation aid. Dr
Roan Thekla also agreed to assist Diego by using his
mirror to aid us in our return from Sandpoint when we had completed Diego's
mission.

During our discussions, news reached us that apparently Ketta's trial
resulted in her death sentence and that it has indeed been put into effect. She
will trouble us no more.

27/09/2013

Mon09Apr4336
Tass and Goldmoon
returned from their training duly boosted in battle resilience.
Everyone paid a visit to various magician dealers in the City State of the
World Emperor. Some of us bought, and some found little of interest.

Tue10Apr4336
We rested and completed our plans for Diego's mission.

Wed11Apr4336

1000 We paid our bills and warned Haefinstaff of our
impending mission, involving helping our new troupe member, Brother Diego,
deliver some ancient relic Holy Water which had been blessed by St Cuthbert.

1100 Dalamarduly teleported us all to Sandpoint in the City State of the
Invincible Overlord.

After teleportation, we landed by the bridge to the south eastern edge of Sandpoint.
Three of us went into the Rusty Dragon inn. The rest of us walked
steadily up towards the cathedral. We found the entrance by Church Street. Diego asked to see Father Zantus and was given information
about the six chapels in the cathedral.

All of our non-clerical members went back to the Rusty Dragon, as the clerics
were invited to stay in the cathedral.
In the pub we heard some interesting history of Sandpoint. In particular, we
were interested in the mystery fire which damaged the cathedral and killed
several residents. We also heard that at the same time a murderer named Chopper
killed several persons.

Thu12Apr4336
As we investigated around the town, we accumulated more of the background
information about the Sandpoint founding families, the fire and the
Chopper murders.

Fri13Apr4336
We decided to go to investigate an area to the north of Sandpoint known
as Chopper Island. After several hours we found only burned and damaged ruins
but nothing especially sinister. We examined the old lighthouse and found
nothing of great interest. We also investigated the rubbish dump by Junkers
Beach. We noted humanoid tracks heading north around the rubbish deposits. We
followed the tracks northeast along the beach. Noir, invisible, waited overnight whilst the
rest of us went back to the pub, but he saw nothing.

Sat14Apr4336
Noir returned
to us, and told that he found nothing of interest overnight.

Sun15Apr4336
This day was the day of the Swallowtail Festival. Everyone was exited as the
festival began at noon. The people all gathered by the cathedral. Welcoming
speeches began, the mayor Kendra Deverin, Sheriff Hemlock and
others each took to the stage outside the cathedral entrance and made their
presentations and welcomes.
Swallowtail butterflies were released. The a substantial lunch was provided for
all the attendees, offered in various eating houses in the town. The Rusty
Dragon took pride of place.

As the sun faded the consecration of the cathedral began with a bang on
Thunderstone made by Zantus. Immediately some of the residents shouted
out in pain as the crowd was attacked by hobgoblins from the north and south of
Church Street. They must have gained entry to the cathedral area through the
northern city gate, which was normally locked. Our troupe attacked at both
points. It was obvious that the enemy was not especially strong in battle, but
the troops of Sandpoint were not powerful either, and were extremely
grateful when after some time all the invading hobgoblins had been killed or
vanquished.
At one point, Roan Thekla
had heard shouts for help from one resident who had been attacked. After the
battle was over the resident revealed himself to be a wealthy merchant, and Roan agreed to
meet him the next day to discuss a donation to St Cuthbert's ministry.

25/10/2013

Sun15Apr4336

1800 Lord Foxglove offered Dr Roan Thekla his thanks and a reward. They
agreed to meet later that evening. He gave Roan Thekla 100gp. Roan told Foxglove
that he will be donating it to St Cuthbert.

Mon16Apr4336

1000 We visited the garrison and interviewed the guards who had
been drugged so that the north gates could be opened. We suspected that their
food or drink had been spiked.

Noon The cathedral sanctification ceremony which had been delayed by the fracas
of the previous day was completed.
Several of us went to the white deer inn which supplied the suspect drugged
drink to the guards. The innkeeper was Sheriff Hemlock's brother. He
denied any responsibility. There was no evidence available from the
apothecaries that anyone had purchased drugs in an unusual manner.

1600 After a visit to the mayor we went back to the pub and
cathedral in our two groups.

Mon16Apr4336

1000 We visited Sheriff Hemlock but he couldn't identify the
hobgoblins who had attacked us. Korgan remained with him as a deputy. We
visited the school and orphanage, but the headmaster, who was a retired
magician, added nothing to our knowledge.

1500 We visited the Voldimar family but we were not
permitted to arrange a meeting with the old Voldimar. On our return we
heard a commotion about the discovery of the removal of the bones of a buried
priest Tobin. His remains had been removed from his grave during the
attack on the cathedral sanctification two days earlier. Now we knew the reason
for the diversionary attack.

08/11/2013

Tue17Apr4336

1800 We left the sheriff and returned to the pub and cathedral. Warin
and Dan joined with Korgan as deputies with the sheriff. We also
told Father Zantus about the bone theft.

Wed18Apr4336

1000 Dr
Theklawent down to the pub to meet with Foxglove,
joined by Tass, Korgan, and Sprigg. Father
Zantus visited the remaining clerics and the sheriff. The boar hunt
returned successfully with two boars. There was a boar feast in the pub that
evening.

Thu19Apr4336

1000 The sheriff advised the pub groups about visits to the old
families. The cathedral group discussed possible reasons for needing holy bone
relics with father Zantus.

The sheriff had a visitor, Shalelu Andressana, an elf female. She
requested meetings with the mayor, sheriff, and with us. She was an expert on
hobgoblins. She gave us lots of information about the five hobgoblin types. The
sheriff announced that he will travel south to Magnimar to obtain
additional troupes of militia and guards. We all had dinner at the pub.

Fri20Apr4336

1000 Goldmoon
as an eagle scanned for approaching hobgoblins. Foxglove left to return
to his manor house.

Roan got a strange and worrying message stating that if he returned to
the capital he would be killed. "This is just a taster" was
how the message finished. The general conclusion was that it was a threat from LouisRaknian regarding his forthcoming testimony against him in the City
State.

Sat21Apr4336

1000 At breakfast in the pub we noted that the food was not quite
as good as usual. The manager Ameiko was not there. The chief waitress
did breakfast having found Ameiko missing. There was a note from her
brother indicating that their father seemed to have been involved in the recent
events in Sandpoint. He had asked Ameiko to meet him in the
glassworks, and has not returned.

1200 We visited the glassworks, which seemed quiet. Apparently it
had been so for some time, but the furnaces were active. The windows were
curtained. We knocked on the door but Sprigg had to unlock it. We passed through a
reception and investigated several doors. One led to a filing office. Another
was a meeting room. We went through into a corridor where the furnace roar
became louder. A door led to a loading room with glass pigments in a barrow. A
safe was open and had been emptied. There seemed to be noise of hobgoblins
celebrating somewhere in the building. Sprigg tried, but failed to lock one door to
block their escape, so Cormanti
cast Silence and Noir
spiked it shut. We would enter though two doors nearby.

29/11/2013

Noon We decided that Solezar
would go invisibly through the door, while Diego will cast
Divine Favour to boost his attack. Solezar carefully opened the door and
slid through it, unseen. He saw many noisy hobgoblins, and the bodies of human
workers on the floor. There was a glass-encased statue of a man in the centre
of the space. Solezar
cast Lightning Bolt and killed several hobgoblins instantly, also
shattering the glass statue. He then cast Fireball and all of the rest but one
were dead. The one was soon killed by an arrow from Lucien. We
decided to investigate the basement, so Solezar sent a message to Roan
to get the cathedral group to help. We took positions at the top of the stairs
which led down. The Dr
and Ekaym set off for the Glassworks passing the garrison and
leaving a message for Korgan
and the rest to join us ASAP. Unfortunately Roan was attacked and injured by an invisible
stalker on the way, but very luckily he and Ekaym managed to kill
it. Ekaym advised Theklathat this may well have come after him from the City State,
following the threatening message.

1400 They finally arrived at the glassworks. We all went down the
steps and into the basement. There were two pairs of doors all unlocked. The
northern door led to a room with a corridor north. The southern door led to a
bedroom with a sleeping man whom we held and bound.

20/12/2013

Sat21Apr4336

1500 The man was Tsuto, and Roan checked his alignment, which was LE.
There was a longsword by his bed and boxes in a cupboard. A Ring of Protection
and a potion of CLW, showed as magical. There was also a pair of silver
ear-rings, gold and silver dust, platinum pieces, a key and Tsuto's
diary. It had 24 pages, with attack plans on some pages including one showing
the attack on Cathedral square. The diary accounted for the attack, and for the
theft of monk Tobin's bones. Solezar cast Suggestion on Tsuto and
asked about Ameiko. Solezar,
Thekla, Lucien etc
took Tsuto to the barracks. Tass, Ekaym,
Sprigg and
others remained in the glassworks on guard. We managed to get to the mayor Deverin,
who recognised Tsuto. She also recognised the picture of Nualia Tobin,
the daughter of monk Tobin. During the great fire, she had been shut in
the church, and it had been assumed that she died in the fire.

1700 Roan
scried to Sheriff Hemlock to check on his safety, and found him safe in
his hotel room with his guards. We then opened the eastern-most of the doors to
find Ameiko who was bound as a prisoner. She was injured, so Dr Roan Thekla
healed her with his Torc of Healing. We decided to investigate the level below.
We travelled 300' and took the NE path, leaving Dr Thekla's Parrot to observe the eastern
path. After a further 200' we continued NE to find an exit at the beach. Some
of us took Ameiko back to the town. The rest of us went back along the
NE tunnel to go and check along the west tunnel. It went downwards after 200'
so we turned back and went back to the Cathedral and hotel in our respective
groups. There was gossip in the inn about the glassworks closure. Father Zantos
knew about Nualia's history - apparently at the time, she was pregnant
and miscarried a monstrosity at seven months. After that she had fallen into a
coma.

2200 We slept.

Sun22ndApr4336

0800 We went back into the tunnel via the beach and turned down the
eastern tunnel. It ended after 400' in a collapse which seemed to have happened
some time previously. So we went down the western tunnel which turned north. At
a 5' gap in the wall we were attacked by three ghouls but Dan and
Korgan soon
killed them. We went north for another 40' passing two eastern tunnels. The
second one was short and led to what appeared to be an ante-room with a stone
statue of an angry humanoid beautiful woman.

17/01/2014

Sun22ndApr4336

0900 We entered the ante-room. There were several exits, one
leading north, with a door which Sprigg opened, leading into a room with a
rickety wooden floor. There were three exits; the northern one having a door.
The other two exits led east and west each to stairs up. Korgan walked
out onto a narrow wooden walkway, the floor of which was also wood, and
continuous with the wooden floor of the preceding room. We soon realised that
we are high up in a large cavern, having walked out onto a wooden parapet.
Looking down towards the floor, we dimly detect that the cavern may have cells
around its periphery.
We went back through the wooden floored room, and back down the main corridor
to investigate the southern corridor. We found only a room with rubble in it.
We then went down the long central corridor leading east, where we found a
small room which seemed like a chapel with an altar on a platform. There is a
water-filled depression on the altar. Milo cast Identify, and it was found to be an
altar to the evil goddess Lamashtu. Sprigg
found that a door which led out of the chapel was open. It led to a large
underground cathedral. It was quite cold inside and had a circular pool in the
centre, and a raised altar accessed by two sets of stairs up, one each side of
the cathedral space. Behind the altar was a triangular pool containing seething
sulphurous lava. There was a creature standing behind the altar. It had a claw
hand, reminiscent of Nualia's, but it considered that it was a female
demon. As it began to speak, Dan closed the door, and Milo cast Haste
on most of us, in view of the likely battle. Dan then opened the
door. A sinspawn which was behind the door immediately attacked Dan. The Nualia-like
creature, which we identified as a quasit, or female demon, was flying around
and shouted about death to us for intruding in its dedicated apace. Then nine
giant ants appeared. After a keen fight, the ants and the sinspawn were killed.
The demon creature attacked Lucien
after he fired arrows at her, but because she was flying, only the full sized
creatures could fight her. Surprisingly to us, the demon creature was fairly
quickly killed and we decided that she was a quazit.
We decided to study the seething triangular pool behind the altar. It seemed to
have drops of blood around it, and we had already noticed that the quazit demon
had signs of bleeding on here arms and claws. Milo cast Detect Magic on the triangular
pool, which showed as magical. Dr
Thekla then cast Dispel Magic on the pool but Thekla's spell
seemed to have no effect. Solezar
then cast Identify and it seems that we have found a 'lesser rune well of
wrath'. Our clerical members considered this, eventually recalling that
whenever wrathful creatures die in the vicinity of the pool, the pool gains a
'wrath point'. Wrath points can be used to create evil sinspawn creatures when
blood is dripped into the pool. If the pool can be exhausted of its wrath
points, it will become inactive.
The pool can send evil and disturbing psychological effects to the surrounding
areas. Naturally we decided that it should be destroyed. Diego
hit the pool with his Rod of Cancellation but nothing happened. Dr Roan Thekla
decided to allow himself to bleed into the pool to create a sinspawn, which
would reduce the so-called 'wrath count' of the pool by six wrath points. One
sinspawn duly appeared and was soon killed by Diego, Cormanti, Solezar and
others. Then Roan
repeated the process of bleeding into the pool to create a second sinspawn.
After three sinspawn we knew that 18 wrath points had been exhausted from the
pool. On the fourth attempt to create a sinspawn the pool disappeared,
indicating to us that we had exhausted it of wrath points. Thus we were
successful in removing that hazard from Sandpoint.

31/01/2014

Sun22ndApril4336
Pleased with ourselves at successfully defeating the quasit, which we
discovered was known as Erylium, and having deactivated the “Runewell of
Wrath”, we went back to the statue room and then west into the tunnel. We went
north and found a hole in the wall that led to a prison cell. Sprigg picked
the cell lock. As we entered the prison two sinspawn attacked us. Diego
attacked and destroyed them where they stood. The cells contained only old
skeletons.

We went back to the statue room and then east up a stepped passageway to a
door. Noir
opened the door and was attacked by bat-like vargouille which he killed with a
blow from his sword. The door opened into a 15' diameter circular room with a
pool of water in the middle. The pool appeared to be lined with skulls. There
was another door opposite. There were signs of fresh blood around the rim
of the pool, and Solezar
identified it as a “magical washing pool”.

Noir opened
the door opposite and we went east, up some stairs but an ancient rock fall
blocked the way. We reluctantly went back through the statue room back onto the
rickety wooden platform.

Sprigg
checked the walkway for us, and it should be safe if we cross carefully. Thus
we reached a long solid stone corridor heading east through an opening.
It led us to a rectangular room with ancient torture items. There was a spiked
cage and a wooden frame with hooks. In the centre of the room there was a
table with straps and cranks for drawing a body in torture. There were doors to
the east and south. We opened the eastern door to find steps down. We then
opened the south door to find a room with old stone chairs and a table. There
were three stone doors on the south wall, strange star symbols. Milo cast detect
magic but nothing appeared magical. There were many damaged books and scrolls.
The southern doors opened into prison cells containing skeletons of
deformed humans.

We found a scroll which Milo
detected as not being evil but he cannot understand the magical writing. Solezar
decides that it is a magician’s scroll and identified it as flaming sphere. We
agreed that he should keep the scroll for his own use.

We up some stairs to a large chamber with a 20' vaulted ceiling. There are
eleven wooden lids on the floor. We noted shuffling and moaning sounds from
under the lids.

Diego entered, sensing undead. We were immediately attacked by a
three-armed hobgoblin-like creature. Diego, with Noir and Ekaym
soon killed the creature. It had a +1 longsword, identified by Solezar and
some papers which told us that we had killed the “hobgoblin hero”, Korvus. We
searched the room and found a zombie in each pit. Our priests destroyed them
all.

We went south through a passage and found another collapsed staircase heading
east. Noir
opened a door to the south which opened into 15' spherical room with objects
floating around it. Objects such as a scroll, a maggoty dead raven, an old
book, a bottle of wine and an forked iron wand. One of the walls seems to be
made of a strange red metal rippling with electricity and showing strange
runes. Solezar
detected that the room was magical. Roan cast dispel magic, and everything
dropped to the floor, and the walls cease their “rippling”. Solezar's
second Detect Magic showed only the wand as magical. Milo cast Detect
Evil and no evil was detected. Noir
gave the wand Milo:
he identified it as a wand of Enemy Detection. The book was in a strange script
that none of us knew, but Solezar
used his helm of Comprehend Languages on the book. Apparently, it was an
ancient prayer book for worshipping Lamashtu, “The Mother of Monsters”. It was
in a demonic language, “Abyssal” and contained a bestiary of horrific monsters.

The wand was given to Noir.
We kept the book for now, to get clerical advice regarding destroying it.

Satisfied that we have done all we can in the “Catacombs of Wrath” we now
retrace our steps, returning to the surface and back to our respective rooms in
the city.

2200 We returned to our group bases back in the inn and the
cathedral and slept.

Mon23rdApr4336

0900 Discussion with Zantus persuaded us to burn the book on
Lamashtu found earlier. Brodert Quink, a scholar may have information
about the seven pointed star. Roan
Thekla, Cormanti
and Ekaym visited him. He told us that the seven pointed
medallion was the "Sihedron Rune" and a powerful magical symbol in
Varisian folklore.

Goldmoon
as an eagle, flew north over Nettlewood where the Thistletop hobgoblins lair is
situated on a tiny island.

We received some significant news: Apparently the emperor in the CSIO, Huln
Darkblade and King Kimberlos Scotti in The Barbarian Altanis have
signed a treaty against the World Emperor.

1400 The guards encountered two bedraggled merchants arriving over
Tanners Bridge. They had their horses stolen by a gang of hobgoblins. Goldmoon saw
signs of hobgoblin activity on Thistletop island.

1400 Sheriff Hemlock returned with 12 extra men on loan for
month. Noir
and Korgan
were released from guard duties.

Goldmoon
returned having seen nothing to indicate hobgoblins gathering around
Thistletop.

We decided to interrogate Tsuto now that he would be sober. Solezar cast
Suggestion on Tsuto and asked him to tell us what he knew about Nualia.
He confirmed that Nualia is in Thistletop, is in transformation, and
that a burning of Sandpoint in sacrifice to Lamashtu will occur. She
wishes to summon a monster, a greater barghest Malfeshnekor to assist her in
her aim. He also indicated that he preferred an attack on the cathedral sooner
rather than later.

Wed25thApr4336
Goldmoon
will fly as an eagle to Thistletop with view to us scrying to him.

Solezar
received a magic message from Haefinstaff about a package for us from
Princess Shallaria.

Goldmoon
failed to find a safe place to which we could teleport or scry. He decided to
return to us.

Noon

11/04/2014

We decided that we would set off early the next morning. We asked Zantus
about routes through the Nettlewood forest. There were trails through but there
were also likely to be hobgoblins on the way.

Thu26thApr4336

0700 We gathered ready to leave for Thistletop when Roan remarked
that he has lost a pink scarf from his room in the cathedral. In view of the
previous invisible stalker attack, he was aware that he would need to be
careful.

We took the lesser trail which led towards the forest end; Goldmoon
became an eagle to check the location of the hobgoblins, wild dogs and big
cats. All were noted to be in their expected places. Solezar used
a potion of plant control to create a trail through. As we passed through the
undergrowth, a druidic hobgoblin appeared and walked quickly away from us. We
proceeded anyway, but then big cat leopard attacked us. Tass
and Korgan
killed it.

We reached the rope bridge, but as we started to cross, we saw in the near
distance that the druid was approaching with many hobgoblins. Most of us went
onto the bridge as Solezar
cast Fireball on them. Many of them died, including the druidic character whom
we had seen briefly earlier.

As we approached the island end of the bridge, two hobgoblins started hacking
at the bridge supporting ropes, but Ekaym stopped them with a cast of
Stinking Cloud. This protected us until we arrived across the bridge, and Ekaym
then dispelled it.

Warin, Tass, Ekaym
and Noir soon
killed the two guards that were posted by one of the entrances. Other guards
fired on us from their sentry towers. Milo cast Fireball at one of the sentry
towers, which appeared to quieten down the attacks.

Diego tried the main doors to the keep, then Milo cast Knock
and the doors could then be pushed open. We entered. There were several single
and double doors. Several of us climbed steps towards the tower but two guards
came down. Diego quickly killed one of them. On opening another
door a host of hobgoblins emerged, Solezar killed one of them, and then the door
closed. We realised we were in for a battle.

02/05/2014

Thu26thApr4336
Tass opened the door, Milo having cast
Waldo's Sudden Strength on him and Dan. They both went in, but Tass
fumbled his initial attack. Only the Stoneskin saved Dan from Tass's
misplaced hit. The room was a rough barracks.

Noir opened a
door into a small room but it was only a store. Noir opened a door to the southwest tower. He
went up the steps but found only two fire-balled dead guards. We noted that
there were two trampled hobgoblins dead in the courtyard and we could hear a
horse behind the nailed-up door. Diego and Tass
opened another door which led to steps down. Noir opened the central double doors and we
saw a large room with four pillars, a throne, guards, a giant lizard and a
senior looking hobgoblin. The guards attacked us and Noir, Solezar and Tass
fought them.

Meanwhile, Korgan,
Dan, Sprigg
and Lucien
happened to enter this same large room through a north western door. Diego
cast Prayer which boosted our fighting abilities and power. Dan
killed the giant lizard as it attacked. Tass
dealt a final blow to the guard fighting him and Solezar. Noir killed
another guard as Korgan
killed yet another. Then Korgan,
Dan and Sprigg
killed the leader who turned out to be Ripnugget, the hobgoblin leader. Solezar cast
Detect Magic on his possessions and found a magic sword and a +1 shield. There
were also two potions of Cure Moderate Wounds. There was a key which Korgan took
for the time being. We searched an armoury area and also found and searched a
butchery. We found Ripnugget's bedroom which contained a symbol of
Lamashtu.

1600 Korgan
led the way down some steps which led 20' down to a door, which led down to
another door opening onto a lower level room. It seemed be a campaign planning
room. There were plans on display for a second invasion of Sandpoint.
There was a light visible under a door to the west. Korgan opened
the door to reveal a female who waved a Wand of Missiles at us and told us to
leave. Korgan
used his ring of Spell Turning and reflected the missiles back at her. Diego
and Korgan
fought her - Korgan
glitched and damaged his sword. She, however surrendered and they tied her up.
She was Lyrie Akenja and was doing magical research for Nualia, who was
apparently in charge. Roan
Thekla cast Know Alignment and she showed as Chaotic Evil. We
asked her about Nualia's whispering beast creation, and about the rooms
in this basement. She told us that Ripnugget's harem, Bruthazmus
the hobgoblin, and OrikVancaskerkin who was one of Ripnugget's
fighters, were all in these basement rooms. She handed over her spellbook and
scrolls. Warin and Korgan agreed to escort her off the island,
but on the way out of the stockade, Korgan slit her throat whilst her hands are
tied, Warin was shocked, and was concerned about reporting the
fact of Korgan's
action to the rest of the troupe when they returned.

23/05/2014

To put Warin at ease regarding the murder of Lyrie Akenja,
Korgan
explained to Warin that the troupe had too many enemies, and
couldn't risk leaving another enemy free and alive. Warin was persuaded and
agreed not to tell the others of Korgan's action. Amongst Akenja's
possessions, Solezar
took the Wand of Magic Missiles. Other items went into the Bag of Holding.

1700 We left Lyrie's working room and Korgan opened
the south eastern door to reveal a short corridor and another door which opens
into a room with various pictures of torture and some of a giant hobgoblin. A
door to the south led to a set of southern and eastern corridors. Double doors
led west. A southern door led to a large room with three doors on a southern wall,
a door east and west and an opening to the north. The eastern door led to a
large cavern which opened onto a beach. Dan went onto the beach
and was attacked by a large octopus. Lucien tried shooting it with an arrow. He
did hit it, but it survived. Then Dan, Tass,
Diego and Lucien
together fought and killed it. A second cavern to the south was full of
rubbish. A door to the west led to a corridor which itself led back to the room
with three doors. We also explored a third cavern to the north which contained
bodies of sea birds and hobgoblins. Behind the double-doors was a pillared room
with a raised altar. There was a statue of a female with a clawed hand - it
resembled Lamashtu. As we entered two flying creatures swooped onto us. Korgan fights
one of them, and soon killed it. Diego and Warin
killed the second one. We noted signs of burned bones - we linked these signs
to the theft of Tobin's bones. Cormanti used holy water to purify unholy
water contained in two fonts. Milo
cast Detect Evil towards the altar. There was evil everywhere. Thekla cast
Dispel Evil but was unaware of any effect. We pulled the statue down and smashed
it. The Dr
cast Dispel Magic and two flames in the room were extinguished. We passed
through a door to the south to a prison with six empty cells with barred doors.
There was a northern door which Sprigg opened. It led to a five foot square
room with a workbench.

1900 An Eastern door leads back into the room with three doors. Korgan opened
the western door of the three to find cages for baby hobgoblins - they had been
cleaned within the past two hours. Korgan opened the central door which led down
first southward then west. Dan opened the eastern door which revealed Nualia's
room. We opened the central door and went south, then west and opened the first
door. There was a human sitting on a bed reading. He reached for his sword but
after we hit him he surrendered.

Thu26thApr4336

2000 After interrogating him, we discovered that he was named Orik.
He identified all the adjacent rooms to us, and we let him go, telling him
never to return. We searched Tsuto's room. We then went into Lyrie's
room but it was nearly bare. We then explored Bruthazmus' room. It
smelled of bugbear - unsurprisingly, as that was what he was!

2130 We slept and healed for 5 hours.

Fri27thApr4336

0800 We went back to the room where Lyrie was working and
through the secret door to the west. The door led west and down. A door led to
a room with damaged statues in niches, and two pillars. The room sloped to the
west. Noir
listened at the door to the far east. He opened it. It led to a sloped hallway.
The first five feet were shiny, whereas the rest was dusty. There were north,
east and south alcoves with statues. The eastern statue had collapsed. Noir detected a
trap in the form of a portcullises activated by a pressure plate, and
de-activated it. There were south and north doors. The northern door led to an
oval room of red tiles. Nualia was in the room working over a kind of
cauldron. As Lucien
lined up an arrow, she quickly stepped out of sight. Noir attacked
Nualia while a yeth hound attacked Lucien. He was joined by Tass
and Solezar
but Tass can neither reach
the hound can nor it reach him. Tass transferred his
attack to Nualia. Finally Nualia lay dead. The large room
contained animal specimens in glass, scrolls, notes, journals, and documents on
Lamashtu. She had a medallion around her neck, and a large bastard sword. The
medallion was the 7-pointed Sihedron which had various powers relating to the
ancient rune lords. Tass cut off her head as
a precaution against her possible regeneration. We will take the medallion to Haefinstaff.
We then turned to the southern door which Tass
opened. This led to an l-shaped room. There was a massive pile of gold coins to
the east and stone double-doors to the south. The coins showed as magical, so Dr Thekla was
called to cast Dispel Magic, which he did, and which left a pillar. Noir noticed
that the pillar had slots into which the coins would fit. When Noir put coins
into each slot the pillar moved to reveal a stale-aired chamber, with several
doors.

18/07/2014

Fri27thApr4336

1000 Korgan
decided to go into the pillared room, Diego cast Divine Favour
giving him battle advantage. The pillars were actually sarcophagi. Three
shadows emerged from the sarcophagi and attacked us. Dan and Tass
fought one, and Dan delivered the killing blows. Diego
killed the second shadow. Finally, Ekaym and Diego
killed the third shadow. Korgan
lifted the lid off one of the sarcophagi. It contained bones. Tass
opened another, which also contained bones. The others were the same. The
sarcophagi bore names but the individuals so named meant nothing to us. We
checked for secret doors. Solezar
found one half way along the west wall. Tass
opened this secret sliding door, to reveal an unused corridor with two north
branches with steps down. Tass led us down to
another door. On opening the door we saw that there was a large pool. Tide
marks indicated that the level could go higher. There were paintings of
treasure on the walls. There were also signs of treasure in the pool. Korgan went
back through the other door. It was similar to the first, and the same pool was
there with similar paintings and ancient treasure. The was a coral encrusted
golden helm, giant size 5' across. Tass used
his Rope of Climbing to pull the helm to the pool edge. It was very heavy,
300lb, and made of gold and bronze. We left it for the moment. Noir turned his
attention to the corridor where the coin slotted pillar was placed. Passing
through the narrow gap we saw three pairs of double doors, east, south and
north. The northern doors led to a throne room with a clerical ghostly figure
sitting there mumbling a command relating to some kind of ancient attack. We
searched the room, finding nothing. Then Noir opened the eastern doors, to reveal 10'
wide steps up into an oval room with three tables bearing various weapons and
some surgical instruments. Dr
Thekla identified bones as those of a two headed creature. Korgan also
found a seven pointed star-key. The surgical instruments seemed useful to The Dr so he
kept them. Korgan
then tried the seven pointed star as a key in the southern doors. The large
room contained a fire in the centre and rows of candles along the northern
wall. Milo
cast Detect Magic and found it in abundance. They called The Dr to cast
Dispel Magic, but as he started to cast a very large creature appeared from
nowhere and hit him hard. He had to abandon the casting and retreat. Tass,
Korgan, Dan,
Ekaym, Noir
and Warin attacked the creature. The creature was a greater barghest
- which was in fact Nualia's Malfeshnekor, and we were glad that he was
soon killed. We searched the room, retaining the eternal candles.

1400 Solezar
found a secret door on the west end of the south wall, and Diego
found another at the eastern end. Each opened into a cupboard. The eastern
cupboard had a silver coffer on a shelf. It contained sand. When Noir tipped out
the sand he discovered a silver ring which Milo detected as non-evil. Solezar put
on the ring to identify it as a Ring of Stalking. The black diamond glowed to indicate
the direction of any named person. It had 15 charges. Dan took
it. We went back to the throne room, but the water level was unchanged. Then we
checked the pool rooms. The Helm was still there, and its water level was also
unchanged. A large crab came out of the pool and attacked Korgan. He and
Ekaym soon killed it. We then went into the pool and removed gems
and gold pieces: in all 630gp, 3000sp, and precious stones worth 1320gp.

1500 We returned to the ground level and rescued the horse
Shadowmist. We attached the helm to the horse so that we could drag it along
behind.

07/08/2014

Sat28Apr4336
When we returned to Sandpoint, Dr Thekla noted some missing items once again
- this time his hair comb and brush had been cleaned - should he expect another
stalker visit?

We sold the helm to the blacksmith for 150gp.

Sun29Apr4336
We met Sheriff Hemlock and delivered Nualia's head as proof of
our success.

We heard that Lady Kathli would marry Duke Danius the very next
day.

We also heard that our erstwhile companion Deagen Fen will marry on the following day.
We will seriously consider scrying to attend both of the weddings.

1600 We decided to rest and heal for the remainder of the day.

Mon30thApr4336

0900 Milo,
Tass, Solezar,
Diego, Goldmoon
and Cormanti
decided that they would indeed go to the Lady Kathli's wedding, and Dr Thekla's
scrying was successful. They were very pleased to meet the emperor Huln
Darkblade at the wedding.

0900 Thekla successfully scried to Deagen and all of those who knew him went
through the mirror to attend his wedding. We met his wife Seldarine Grayflood.
The wedding went well and we returned safely at 1900.

0900 We needed to see Haefinstaff the Blue, so we sought out
Hemlock, explaining that we'd be back later in the day.

Hemlock told us that three more people had been killed and mutilated.

Dr Thekla
scried to CSWE, once again successfully, to Haefinstaff the blue. He
gave us a box from the Elven princess Shallaria whom we had rescued in
our escapade - it was her way of thanking us. Solezar checked it for magical properties
-confirming that it contained magic items. There were ten sacks of
1000gp, 20 +1 arrows for Lucien,
a powerful +2 longsword named Giant Slayer for Korgan, Boots of Elvenkind for Goldmoon,
and a magic Food-providing Spoon for Dr Thekla. We sent her a message of thanks.

Haefinstaff had heard a rumour that Fals Fellenbakhi the Viceroy,
who had interviewed The
Dr, now has responsibility for the trial of Auric. The
rumour seems indicate that there is reducing evidence against Auric,
whilst Loris Raknian's story is being shown to be somewhat increasingly
dubious.

We visited the magic shop and sold some of our redundant equipment for over 20,000gp.
Korgan
bought a new shield.

1600 We returned to Sandpoint safely through the mirror.

Thu3rdMay4336

1000 Hemlock was out of town so we couldn't see him to get
more details on the murders. We waited, but then decided to go to see Mayor Deverin
at the town hall.

1600 Dr
Thekla tried to scry to the sheriff to check that he was safe and
well. He was talking to a man whom we identified as Erin Habe, a doctor
who was the owner of a Sanatorium.

Fri4thMay4336

Sheriff Hemlock returned, and we went to see him and asked about the
recent murders. He told us that the murders somewhat resembled the chopper
killings. Milo
offered the use of an elixir which could restore the mental state of the
witness/suspect.

Sat5thMay4336

1000 At breakfast the Sheriff arrived and reported that there had
been two new murders - two victims had been killed at the sawmill. This now the
second set of murders. He showed Thekla
a short message, found at the scene. It suggested that Thekla is the
master of the murderer - we were wondering whether Dr Thekla's hair
and possessions had been used to create false incriminating evidence against
him - he may even have been cloned for evil purposes.

29/08/2014

Sat5thMay4336

1400 Two suspects of the second murders have been arrested - one Ven
Vinder - who claimed to have found the bodies.

Tass, Dr Roan Thekla, Milo and Dan decided
to visit Habe's Sanatorium to see whether they can heal the mentally unstable
suspect/witness of the first murders, Grayst Sevilla, a local hired
heavyweight. At the Sanatorium Erin Habe is somewhat antagonistic. Thekla
introduced himself as a healer, and was able to diagnose Sevilla's
condition as being due to Ghoul Fever. Habe claimed no experience of the
disease, although Thekla was a little sceptical of that admission. The Dr then cast
Cure Disease on the witness Sevilla. Sevilla became animated
agitated, and claimed that he had a message for Roan, not altogether unlike the
message found at the scene of the first murders. Having delivered the message,
he collapsed into a corner in a deep sleep or stupor.

Solezar, Korgan and Diego
went to the jail with Hemlock, who told them that the attack was
reported as being by a deranged man. He had a paper identifying the bodies as
those of a pair of swindlers who had a paper with details of an evening
meeting. The bodies also had rune markings of a seven pointed medallion and
vicious claw marks on their bodies as cause of death. Ebor Thorn the
witness was wary of interrogation. He confirmed the Katrine Vinder and Banny
Harker were meeting as part of a surreptitious liaison.

Apparently Banny Harker may have been embezzling profits from the mill.
The Scarnetti family owned the mill and were known to be ruthless
and may have suspected Harker of embezzlement.

One of the victims, mill co-manager Banny Harker indeed had a rune of
the seven pointed medallion on his body and his lower jaw was also missing. The
other co-manager, Ibor Thorn, is a key suspect. The mill smells badly of
putrefaction. There are many signs of blood and violence.

The second victim, Katrine Vinder had been killed very messily in one of
the mill's log splitters. There was a bloodied axe with small finger prints on
it. We also noted that there were muddy footprints from the pier to the mill,
and back. Ven Vinder, Katrine's father is angry and impulsively
bad tempered, and may have been severely troubled by Katrine's affair.
He is currently in custody.

1600 Ekaym,Miloand
Diego went to guard the prisoner at Habe's Sanatorium.

Tass, Dr Roan Thekla, Solezar, Noir and Dan
went on to join the others at the mill. Noir also found and noted the footprints on
investigating the area around the pier.

noon Solezar
received a message from Haefinstaff the blue that ghoul fever needs
treatment within a week or the victim will almost certainly become undead. We
believed it possible that Thekla
may have cured Grayst within a week of his attack, but as we planned to
assess Grayst's condition the next day, we may know very soon.
We decided to take Harker's accounts books to Titus Scarnetti to
see whether his suspicions of embezzlement are feasible. He agreed to meet with
us and was reasonably co-operative.
On our way back a guard approached us, to ask us to see the sheriff at the
garrison as soon as we can, as there is important news. When we arrived at the
garrison, we were told of a farmer Grump who was in a confused state,
mumbling about a stitched scarecrow and about attacks of scarecrow corpses in
the local farms. He said it started in Hambley Farm.

1500 We found ourselves some horses and set off south to the
Hambley Farm. On the way we inspected Grump Farm. We saw three apparently
undead creatures approaching, and identified them as most likely to be ghouls.
As ghouls are potentially dangerous, we fought and killed them. We
traced their tracks to Hambley Farm. A further horde of ghouls emerged from a
barn. Lucien
fired an arrow, Cormanti
turned them, and Solezar
cast Fireball. All the ghouls were killed.. Warin and Tass knocked on the
broken down door of the farmhouse. Footprints led away in the direction
of the other farms. More footprints led from southwest. Warin and Tass
entered the house and found another ghoul. On examination, we decided that the
dead ghouls were the infested members of Hambley family. Tass
took ghoul bites during the fight with a ghoul, which he killed with a lethal
blow. The farmer Hambley was found dead. He had been mutilated by a
ghoul and had another message for Dr Thekla, once again reflecting an odd form
of hero worship combined with a threatening link to these events, and once
again mentioning the "throne of misgivings". We observed that one of
the ghouls seemed to be a chief: a note identified him as Rogors Craseby.
Roan Thekla
cast Cure Disease on Tass to ensure that he
would not contract ghoul fever from his bites.
We returned to the town and told Sherriff Hemlock that we have managed
to go some way to clearing the farms of the ghouls. Hemlock told us Aldern
Foxglove's Manor is called Misgivings, and that Rogors Craseby is,
or more correctly, was the caretaker. It seems that a visit to Foxglove Manor
may be required urgently!