Welcome to -- RETRO GAME DAISUKI ! -- a blog about the wonderful world of Japanese retro video games (ARCADE / PC-88 / X68K / MEGA DRIVE / SATURN / PlayStation / PC-ENGINE). Re-live the strangest games from the 80's and 90's. Retro games were our youth!

PROFILE

Author : HERZOG

-- Playing video games since the 80's ! --

Still trying to translate all the posts from my old blog. Please see this post for more info.

Also, please excuse any grammar and any other related errors you may find on this blog, as English is not my first language.

GIRL DETECTIVE RINN-CHAN is the 4th entry in the 「MAX」 series of erotic games from software house AGUMIX.

This is a very low-budget and very doujin-like production (it even lacks any background music just like a great majority of the doujin releases of the period did). The game was released for both the PC-88 and PC-98. And at least as far as the PC-88 version goes, it was only made available through special mail order and at PC game conventions.

What we have here is essentially an AVG trying to pass itself as a first-person 3D dungeon-crawling RPG. But of course the game doesn't have an actual RPG gameplay system behind it. There's no real EXP to be gained, stats to be aware of, or items to be equipped.

And while you do will level up after defeating some of the enemy commanders. The only thing that you'll gain from it is more HP, which in this particular case is used as a way to keep the player on the designated path that was laid out by the programmers.

Since all enemies in the game deal a fixed amount damage. Going after the final enemy commanders too soon without the necessary HP will result in an instant game over.

In reality, however, the turn-based battles themselves are little more than a formality. And so long as you have enough HP, (which can be recovered indefinitely at various spots throughout the tower dungeon) and follow the aforementioned desired path, it is practically impossible for you to lose.

There's also plenty of random enemy encounters, but you can run away from any of them 100% of the time and with no penalty whatsoever.

Obviously the point of the game isn't to challenge players, but to guide them from one H scene to the next. And while the H content here is just as crude and tasteless as the majority of the PC eroge of that time. At least in this case it's presented in a funny comical fashion which actually does make it more bearable.

After winning a battle you can choose how to punish the defeated female warriors. And it usually will involve forcing all manners of items into them...

■CLOSING COMMENT

GIRL DETECTIVE RINN-CHAN is an incredibly short and shallow game. A clear throwback to the doujin productions of the mid 80's, since by 1989 a lot of doujin releases were showing up a lot more effort than this.