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So today I finally decided to really start Hero Mode in Skyward Sword. For those of you who don’t know Hero Mode is an extension of Zelda: Skyward Sword. After you beat the game in normal mode, which I did some time ago, you can erase that file and start the game over in hero mode.

Hero mode has a few more challenges; damage is done double to you, so anything that took away half a heart now takes away a whole heart, etc. etc. Also there are no hearts and no heart flowers in the wild. All health comes from sleeping/sitting or potions. Though carrying a heart medal will make hearts appear in the wild again. Also the skyward strike starts out at full power. And when you reach the point of fully powering up your sword, the strike is charged instantly.

I wasn’t sure about this at first. Taking away all hearts in the wild doesn’t really seem like it would make it more challenging, just more annoying. Lots of hearts can be lost accidentally, and it would just require more trips back and forth to towns and resting places. But if they come back with the heart medal I’m looking more forward to it.

I do wish they would change a little more though. I liked Wind Wakers “Hero Mode” You wore different clothes the whole time, started with the colored picto box, and could understand the hyrulian language. Though it did not really have anything to make it more challenging, it was just different. I wish Skyward Sword and thrown in some more fun stuff like that, not affecting the gameplay, but just interesting. Consequently Wind Waker should have had more in it to make it more challenging.