These coins are not only beautiful, but they are built to function in lieu of dice. They are designed to spin like a top, with numbers around the edge of the coins. Simply spin the coin and stop the motion with your finger.

The result immediately to the left of your finger is the "rolled" result.

The coins come in antique gold, silver and copper finishes as well as to suit D4,6, 8, 10, 12, 20 and even percentiles too.

I'm not sure I'd like to spin for my results more than rolling dice, but these coins have beautiful themed art on them and would certainly make a nice addition to a collection.

Will you be spinning for results with these lovely Dice Coins?

"Simply spin the coin and stop the motion with your finger. The result immediately to the left of your finger is the "rolled" result..."

With standard dice a player starts the randomizing action by shaking the dice and rolling them onto a surface, and physics takes over to generate outcomes free from tampering. Here a player interferes in the physics by stopping the spin. That’s not random. In addition a flat die face is an unambiguous result.

Hello Everyone. Thank you for the comments. I am the creator of the Dice Coins. To address two of the comments, which are understandable, because the article just highlights the project and doesn’t go into detail. On my kickstarter page, I go into detail.

First, when you spin the coin, it spins very fast and is a blur. The instructions say you need to stop the coin once it obtains full speed. Takes about 1 second and you stop it with your finger. After that, you use the result to the left of your finger.

Perhaps you should go to the KS and then click on a link that will take you to an article written by a mathematician who performed a series of chi square goodness of fit tests to show that the disks have a better distribution than using plain old dice.

Hello Everyone. Thank you for the comments. I am the creator of the Dice Coins. To address two of the comments, which are understandable, because the article just highlights the project and doesn’t go into detail. On my kickstarter page, I go into detail.

First, when you spin the coin, it spins very fast and is a blur. The instructions say you need to stop the coin once it obtains full speed. Takes about 1 second and you stop it with your finger. After that, you use the result to the left of your finger.

They look good, but for me they only apply for games that only require 1 dice. Any more requirements and it’s a game of memorizing each spin and tallying up. This would be good for a random encounter scenario but for me, not as dice.

I must be missing something. If I spin one of these as I would a normal coin, starting with the 1 at the top, then surely the 1 would always stay at the top (Or more or less, given a little wobble). The direction of spin is surely perpendicular to the variation in numbers and therefore doesn’t affect it? If you let it fall over, and whichever side was pointed directly towards you is the one you went with then I can see more variation, but surely just spinning lets you pick which number you want?