This is the first of six DesignScript SubDivisionMeshtranslations, from the Surface category of the DS Editor (DSE) Samples.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices-ds#1

Open the file Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices.ds,in the DS Editor and run it. The script is shown below.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices.ds#1

Note the script is drawing errors in the DSE as shown in highlighted portion of the code. Practically all of the SubDivisionMeshes properties are not being generated in addition to surface Patches property. We will have to see if an improvement can be made in the translation from the DSEditor (*.ds)file to the DS Studio (*.Bin)version.

Now open DS Studio, copy & paste the DSE script, Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices.ds, into a blank canvas.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices#a1

Now comment out the “(import(ProGeometry.dll)” script as highlighted above. It can now be run as a Code Block of script, before the translation to Nodes takes place.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices#a1-edited

Note the highlighted commenting out which must be deleted in order to activate the code. Again this file draws the same errors.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices#1

The preliminary translation is shown above, while the developed translation is shown below.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices#1a

The red and yellow highlighted areas match the description and properties layout that is given to the script in the initial DS Editor *.ds file.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices#1b

The “Node to Code” operation as shown above. A little editing is required.

Geometry.Surface.SubDivisionMesh.ByVerticesFaceIndices#1b-edited

The geometry that results from the various code translations is shown below.