Based on my last tutorial for 3dsMax, in this video we recreate the technique used to model an Interlocked Star Nest in Blender 2.77. The result is a twisted star ball sculpture which could be translated into an interesting design element, or exported as STL for 3d printing with SLA or SLS technology.

In this tutorial, we explore the creation of interwoven knot symmetry from a Platonic solid (in this case a Dodecahedron), using simple topological modeling tools in 3dsMax 2017. The result is a twisted star-ball, suitable for 3d Printing with SLA or SLS. The techniques used in this video are general and universal and can be translated to other modeling packages of comparable capacity.

In this tutorial, we create an Orderly Tangle of four interlocked, equilateral triangles for 3d printing or render element. If you haven't watched the previous Orderly Tangle tutorial, please go back and view that one first. The symmetrical arrangement of these triangles fit together to create a tight bond between each element, and will 3d print as one fused object.

In this tutorial, we create an Orderly Tangle of hollow squares for 3d Printing or digital design. The symmetrical arrangement of these interlocked squares fit together tightly and will be fused together to create a single object in most 3d prints. A useful technique for most symmetrical platonic solids.

In this video, we revisit the creation of the Merkaba (Stellated Octahedron) shape first presented in a previous tutorial on my channel (see link below). In this video, I'll show you an alternate modeling technique to achieve the same object, which eliminates at least 2 or 3 steps. This new technique uses standard polygonal modeling techniques, and It's a much faster method. Hope you enjoy.

This is just a basic tutorial on how to save poses in Daz Studio. Someone on the HW forums had been asking how to do this, and it was written to help them out. After some thought, I figured that it might be of some help to other people, so I've gotten my forum post converted to a PDF file and I'm offering it out to the general public. If you find it useful, that's great. It's aimed at the beginner content creator, or just the novice who wants to save that really cool pose they did for future use. File is a zip file containing a single PDF.

In this tutorial you'll learn Pro tips from GarageFarm how to render faster in 3ds Max by optimizing your scene and geometry as well as reducing polygon count. Don't wait forever for the render to finish! Learn to reduce render time now.

In this series of free Marvelous Designer 5.5 video tutorials you'll learn how to use all the great new features in MD 5.5. Marvelous Designer 5.5 has really cool new features that will save you a lot of time when creating dynamic 3D clothing for DAZ, Poser, iClone or other 3D models. Whether you are a beginner or already use Marvelous Designer 5, these tutorials will help you master the new features.

In this free Marvelous Designer workshop you'll learn how to create a dynamic dress for your DAZ/ Poser models using Marvelous Designer 5 software. Marvelous Designer is a cutting-edge cloth simulation software that enables you to quickly create beautiful realistic looking 3D clothes for DAZ/ Poser/ Iclone etc. Since the clothes are dynamic, whenever you change your model's pose, the clothes will adjust to the new pose and look great. You can even add wind to blow the clothes or animate the clothes if you want. In the following free Marvelous Designer tutorials I'll cover step-by-step my entire workflow for creating this Renaissance dress. I'll start with a short 'What is Marvelous' and a quick introduction to the interface. Next, I'll teach you how to create the skirt, the skin-tight bodice, the regular sleeves, the hanging sleeves, the waistband as well as touch on some texturing techniques and piping. Watch Part 2 here: https://cgelves.com/free-marvelous-designer-renaissance-dress-video-tutorial-workshop/

In this exercise, we model a topological knot object for 3d printing in 3dsmax. Using simple subdivision polygon modeling techniques and standard tools, we explore a high genus model with curved handles very much like the topologic mesh concepts created in Topmod. We will model using real world scale, for export later to a format which can be uploaded and printed at a service like Shapeways, or just about any 3d printer.

This Tutorial explains how to prepare / setup the usage of "IDLE - The Pyhton Debugger" inside Poser 2010 and Poser 2014. With this PoserVersions there is no more need to download other PythonPackages. You can use the IDLE Version of your Poser Installations Python Package !

In this tutorial, we're going to model a Sacred Merkaba, also known as a Stellated Octahedron or Star Tetrahedron in Blender 2.76. This is a companion video to a 3dsmax tutorial I did of the same object, and we will attempt to recreate that workflow now using Blender. You will need the Loop Tools addon, and the Extra Objects addon enabled for this exercise. They are located in the Addons tab of your User Preferences, under the "Mesh" and "Add Mesh" categories. I'm also using the Pie Menus, and Dynamic Spacebar Menu in this example, but they are not necessary to follow along.

In this quick tutorial, we model what is known as a Sacred Merkaba for 3d printing or digital asset design. Symbolic of ancient spirituality and mysticism, this shape has been part of religious iconography for thousands of years. Geometers and mathematicians recognize it as a Stellated Octahedron, or Star Tetrahedron. I'm using 3dsmax 2012 for this example, but the techniques can be translated to any capable polygonal modeling package.

In this tutorial, we will model a tetrahedron shape with a twist! You will need 3dsmax 2010 or higher. No addons or plugins are required. The techniques used here employ standard polygonal modeling techniques, and take advantage of the Graphite Modeling tools and real world units for creating an object which can be 3d printed, or used as a unique 3d asset for rendering.

In this short Marvelous Designer 5 to ZBrush workflow tutorial we’ll show you the best way to export Marvelous Designer clothing for use in ZBrush. Avoid getting a broken mesh or other issues by following this step-by-step Marvelous Designer to ZBrush tutorial. We cover all the export settings as well as examples of what happens if you chose the wrong options.

In these 2 free Marvelous Designer 5 tutorials you'll learn the 3 best ways how to texture your Marvelous Designer clothes with seamless trims. The Marvelous Designer video tutorials will teach you how to scale trim textures, how to change their colors as well as how to run trims along curved edges of your clothes. We hope these Marvelous Designer tutorial videos help you!

In this free Marvelous Designer video tutorials series you'll learn how to create tattered torn fabric that can be used for torn beggar clothing or tattered zombie clothes. We'll start with how to make a basic dynamic dress in Marvelous Designer tutorial and then move on to texturing the dress in Photoshop. I hope these Marvelous Designer tutorials help you!

In this tutorial, we model a sphericon pendant in Blender 2.76. This is a companion video to my latest 3dsmax tutorial of the same. I will attempt to translate the modeling strategy in Blender, to create an object which could be used in 3d printing, or as a unique design element, like a jewelry prop or sculpture, to be rendered in a scene.