Project Super Skullgirls RPG

Because of the closing of SG General I have relocated this fan game into the other media thread
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I've always thought that Skullgirls needs more fan games.
So why not an RPG!
Yes, this will be made with RPG maker VX ace engine.
But I think that this is just the ticket for all Skullgirls fans to have to hop onto the train of hype.
What we need:

Spriters <--- This is the main thing we need

Artists

Mappers

Writers

Programmers

*New* Voice Actors

etc.

We can never have enough ideas for items, skills, locations, etc!
So if you are excited then I am.
I'm going to try and streaming the actual MAKING of the fan game if we can get enough people to help out.
Honestly the one thing I need the most are spriters.
So lets go team and lets get to work on SUPER SKULLGIRLS RPG!

I have created a Filia character sprite finally! Because I felt SO embarressed that the first character
you play as has no sprite, yet Parasoul, (a character not accessible through the story YET!) does!
Please! Tell me how you like my sprite for Filia!

If anyone is up to the challenge, I'm planning on implementing a world map of the Canopy kingdom into the game as a way of travel, so if anyone wants to send in their ideas on how the Canopy kingdom should be formatted.
Also later today I am going to be streaming and making Super Skullgirls RPG.

I have been remapping the game recently and one big change I'm proud of is Lengrove's update!
The old Lengrove to me looked very Dull and boring to go to, I wanted a rural and remote feel for this place.

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The updated look for me looks a lot better.

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Nice it looks great!
if you want here is a challenge could you make a Painwheel sprites an instead of walking how about crawling.
but if you really want to help in a big way I need tilesheets of new meridian. Buildings roads and such

Do you have any characters in particular that need sprites right now? I'm willing to try making some for you!

Painwheel

Carol

Valentine

Eliza

Marie

Leduc

Cerebella

Big Band

Illeum

Lab 8 kids

Hive

Double (Nun and Monster)

Skullheart

Lab 8 workers (Stanley, Avain, etc...)

(Medici Mobsters)---Finished

Villagers

Minnette

Citizens

Dragonian people

Egrets

Parasoul's Dad (King Franz)

Anyone from the Circus

Basically anyone

I have highlighted the ones that would be useful as they can be implemented into the game's story faster.
But if you are interested I do need more tilesheets for the game, (which is literally the one thing that is holding back story development)

Ok All Medici Mobsters are done!
And they all have different ethnicity for every ranking as well! AWESOME!
Tell me how you like them, (and feel free to make different Hair color versions if you want)108 sprites here! All done on ONE STREAM NIGHT! I'm so hyped!

Lower Ranked Medici

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Middle Ranked Medici

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High Ranking Members

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Well you can contribute by spreading the word. Playing the game. And watching the stream when we make or edit the game. Which I try to do sprites every stream no matter the game tonight

Wait, the game's playable? I thought it wasn't far enough into development for that yet. Sure, if it's playable then I'd happily give it a go, give feedback and tell any mates that have Skullgirls as well about it.

Wait, the game's playable? I thought it wasn't far enough into development for that yet. Sure, if it's playable then I'd happily give it a go, give feedback and tell any mates that have Skullgirls as well about it.

Watch the end of today's funky arena tournament. Because I'll be adding more into the game, (with balancing and such) and I might release an updated version of the demo. Also watch the pre tourney show and I'll be editing it there too!

preshow starting around 7pm est, tourney starting around 8pm est, on my twitch channel here, I think I'm going to do two demos tonight one preshow demo and one post tourney so that people can play while they watch the tourney and by the end give feedback on what should change.