It dose not let me to add the standard plugins, it opens up the location, when I highlight the plugin(lfs), and then ok, it dose not add it.Or maybe I do not know how to exactly do it.There is no folder for ios under lfs plugin folder.

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@zoolax, since Gideros 2017.8 plugins can be added to the project directly in the project tree: right click on 'Plugins' below your project name and select 'add plugin'. From there you should be able to choose 'LuaFileSystem' plugin and add it to your project.Gideros will then add LFS to your iOS project on export automatically.

I just installed 2017.9. On the Player on Windows the TextFields using TTFs have become blurry, similar to how they looked on WinRT if the fonts were created before the initial window sizing took effect. I don't know yet if this only effects the Player, but right now small text is almost unreadable. I didn't see this on 2017.8.2. Any ideas?

I've figured it out. In the Settings dialog for the player, on the Configurations tab, the resolution was set to 320x480. Changing that to the resolution of the monitor where I run the Player brought back the crisp text.

I am getting "Fatal Exception: com.giderosmobile.android.player.LuaException: Invalid font size." crash report. But it doesnt happen on every sessions. Randomly, it crashes the app even if the font size is valid.

I am getting "Fatal Exception: com.giderosmobile.android.player.LuaException: Invalid font size." crash report. But it doesnt happen on every sessions. Randomly, it crashes the app even if the font size is valid.