Introduction

This part of the website has been produced to provide fans of Peter F.
Hamilton's Night's Dawn trilogy with technical information about the
Adamist Starships of confederation universe. The Night's Dawn trilogy is
set against a rich backdrop based in the 26th century. In this timeline,
humans have expanded their empire into space using new technologies. The
confederation consists of nearly 1000 settled worlds spread over a large
number of star systems.

The confederation of the 26th century contains thousands upon thousands
of spaceships of various designs. Many of these are inter-system ships,
incapable of traveling across the vast distances between the stars.
These inter-system ships can range from tugs, spaceplanes, cargo
transporters to fuel scoopers.

The Adamist culture however has developed ZZT jump nodes, an advanced
technology that allows starships to travel between the vast gulfs between
the stars. The Edenist Culture however has bioengineered living starships
called Voidhawks that allow them to travel these great distances as well.

The last group of interstellar ships used by the Confederation are
Blackhawks, these ships are an offshoot of Voidhawks and typically belong
to free-traders and mercenaries.

The vast majority of starships capable of interstellar travel are
incapable of landing on planetary surfaces, although a few Adamist
warships are capable of this action. For the majority of starships,
planetary surfaces are only reachable through the use of small ancillary
craft such as spaceplanes.

If you would like more detailed information on the other aspects of
Peter F Hamiltons rich universe, I suggest reading the Trilogy, and
purchasing the excellent Confederation Handbook which is available at most
bookstores.

Adamist Starship Articles

This article contains information on the basic functions of Adamist
starships in the confederation universe. For this article I would like to
thank Peter F Hamilton who pointed out several mistakes I made with the
original versions of the design.

Adamist starships generate a lot of heat
and without a mechanism for removing this heat, adamist starships would
soon become useless. This articles shows how the Adamist society has learnt to deal
with this situation and the technology it uses.

Space in Peter F. Hamiltons Confederation Universe can be
a dangerous place to be, especially if you find yourself on the wrong end
of a combat wasp. This article covers space combat in the Confederation
Universe and explores the technologies used in one of it's widely used
technologies, the Combat Wasp.

Having
the best weapons in known space won't help you if you can't see where you
are going. This article looks at eyes and ears of the Adamist starship,
the sensors. There are numerous sensors arrays for use on Adamist
starships, each performing different tasks.