Eternal Decay

The value of the Daemon Engine's Size Trait increases by 1 (to a maximum of 10) and it gains the Regeneration (1d10) Trait.

Flesh Cage

The Flesh Cage launches sticky knots of decaying bodies fused together with noxious sludge. However, its true terror comes from the victims it leaves alive, stuck in the mass of atrophied limbs.

The Daemon Engine gains a weapon with the profile: (Heavy; 100m; S/-/-; 1d10+7 X; Pen 2; Blast (5), Inaccurate, Snare (4), Toxic (2)). Any character hit by the Flesh Cage must immediately make a Fear Test against a Fear Rating of 3.

Hideous Visage

This Daemon Engine's "face" is bloated or skeletal, scabrous or raw, and whatever the specifics, utterly horrifying. To all who behold it, this Daemon Engine is a grim reminder of the fate of all things that draw breath.

Increase the value of this Daemon Engine's Fear Trait by +1.

Pestilent Fog

Mists of putrescence surround and follow the engine in its wake, causing slow death to those who inhale the fumes.

Any living creature not protected by an environmental seal that begins its Turn within 15 metres of the Daemon Engine must make a Hard (-20) Toughness Test or suffer 1d5 Toughness Damage.

Pit of Despair

The Daemon Engine gains a weapon with the profile: (Heavy; 10m; S/-/-; 1d10 E; Pen 0; Spray). Any creature with a Size Trait with a value lower than that of the Daemon Engine that is struck by this weapon must make an Ordinary (+10) Strength Test or be pulled a number of metres equal to its Degrees of Failure on the Test toward the entropic abyss yawning open before it. If a creature is pulled into the void, it is slain instantly (Heretics can cheat death using Infamy in the usual way). Any unsecured objects in range with a Size Trait with a value lower than that of the Daemon Engine are sucked into its maw as well, vanishing forever.

Ray of Decomposition

The engine is capable of harnessing the power of the Warp into a short but potent blast that astronomically accelerates the rate of entropy in anything it touches.