AMINO

Amino has been featured at the following conventions: Unpub 5, Gen Con 2015, and Boston Festival of Indie Games 2015. Available for purchase on DriveThruCards!

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Reviews and Comments from The Care and Feeding of Nerds Playtesting Lab

We submitted Amino! to the Playtesting Lab in December 2014 for blind playtesting. A total of twelve playtesters, reflecting a range of tabletop experience, played several games of Amino! with varying player count. Here are specific bits of their anonymous feedback:

“This game took maybe 3 minutes to learn and I never felt like the more experienced gamers had a big advantage over me.” –Novice Gamer

“After learning Amino, I kept making comparisons to chess or checkers; it’s easy to learn, but there’s a wide variety of strategies that you can employ to win.” –Veteran Gamer #1

“This game seems like it can fit into that role of bridge-gapper if you’re at a party with a mix of gamers and non-gamers.” –Veteran Gamer #2

“It’s so fun, fast, and portable. This seems like an ideal way to pass time with fellow gamers while, say, waiting in line at a con.” –Veteran Gamer #3

Using a scale of 1-10 — with 1 being “absolutely unplayable” and 10 being “I must own this now” — to rate their playtesting experience, the playtesters gave the prototype a median score of 9 out of 10 (the arithmetic mean was 8.8 if you’re curious).

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Game Makers Guild Seal of Approval and Unpub 5 Feedback

Amino earned the Game Makers Guild Seal of Approval in February 2015.

Here are some of the highlights from the Unpub 5 feedback forms submitted by playtesters:

“Scientifically educational games, rather than lectures disguised as games, are rare and beautiful when they happen.”

“Having the cards in the atmosphere played face down was incredibly fun; it was the right combination of strategy and luck“

“It was fun, cute, and simple.”

“You really had to decide who you wanted to look at and when and what to switch. High Risk, high reward“