wow, great job guys! mills, I was just wondering, how do you add those particles? I have no clue how you do it, and you've used it in an image before, in your 'stained glass window' image. can you say how you made it?

Congratulations to all for your amazing entries (the entry of Daniel99, one of my prefered, gets only 1 vote!?) and thank you for my 3rd place partaged wit NickE, the great plugin writer (I especially like Nicke's mesh2mesh plugin!)See you all in a next challenge, but before, I'm working on a special project...coming (not so) soon.

Hi everyone. Congratulations to floyd! Clearly a last minute entry is the way to do it Have been without internet for nearly two weeks now, so I missed the voting entirely, but it's fairly obvious it wouldn't have affected the outcome.

cheatsguy: it's a technique i've used a lot, and it's fairly simple to do. Essentially just a semi-transparent object matched to the shape of the window, which doesn't cast or receive shadows. I think it worked slightly better in the stained glass window because the window shape was more complex and so created more variation in the image. I'll see if I can put together a short tutorial if people are interested. It's not disimilar to the 'light cones' outlined in the last issue of DotAN8 e-zine. It was slightly more complex to produce in this image, though, because of the chair.