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Alright, this is the alpha version of txtsh (Text Shell OR Text-Message Shell), it is a code that creates a engine which uses the text messages editor to execute commands created by me. Right now it only has one command (host_IP) which shows the IP Address of the game/party's host. Since txtsh only uses 1 cmd currently, it would have been useless the effort to use a list file or code to load all the possible commands, but that's what I am going to do in the future. When this 'code' gets more advanced, I will make it 'open-source' so anybody can add their own commands into txtsh. I have planned the addition of dvar-changing, string search, hex int-changing, string modding (game binds, anyone? ), and much more features.

Instructions:

1) Get on a match.
2) Go to the compose message screen.
3) Type '$host_IP' (obviously without the quotation marks). Commands' strings are case-sensitive.
4) Press Done (1).
5) Press 2 to reveal the host's IP Address.
6) Once you're finished executing this command, stop it by pressing HOME, otherwise your game will crash when trying to compose a legit text message/edit the output text.

You can see your own IP Address ONLY if you have not previously joined any games, if you have, then it will show the last game's host IP Address.