I like Rain Dance then Thunder...much better than all the others. But the best combo ever is parattractafusion. Like in my . Greatest annoyer ever!

_________________<i><b>Burn Baby Burn!</b></i><i>Blazizard</i>{typhlosion}{arcanine}{ho-oh}{moltres}{entei}{blaziken}<img src="http://www.vilhjalmur.com/butterfree/yacharizard.jpg" alt="Find out what pokémon you are at The Cave of Dragonflies!">

Mon Nov 08, 2004 3:49 pm

Mr. Saturn

Ace Trainer

Joined: Wed Aug 04, 2004 7:09 pmPosts: 398

I personally like, for 2vs2 purposes, a pokemon with Guts + Facade (Like Ursaring), then having its partner poison (regular poison, like poisonpowder, not toxic) that pokemon. Guts doubles attack when under poison, burn, or paralysis, and facade doubles base power under the same circumstances. plus STAB on Ursaring, that makes for one powerful blow. Plus, normal weak poison prevents things like Toxic, Paralysis, or Sleep.

Mon Nov 08, 2004 5:33 pm

papersun

Pokemon Ranger

Joined: Mon Aug 09, 2004 10:10 amPosts: 710Location: Nebraska

I had a GSC Jumpluff once that had Attract, Stun Spore, Leech Seed, and Headbutt. It was really annoying. I liked that combo a lot.

Second place is Belly Drum+Rest, third is Focus Energy+Scope Lens+anything with a high Critical hit ratio. *cough* . . .

I like Sunny Day with Solar Beam, especially in some of my 2v2 battles. I use for Sunny Day and as the benefiter for the Sunny Day. Another reason why Sunny Day is good for this team is because Blaziken gets nice fire damage added. Roselia is a great team player as well because she can learn Aromatherapy, which helps alot, since most of my opponents go after Blaziken to get rid of him.

I like Defense Curl + Rollout. Does it still work? The only time I use it was in GSC.

Sat Dec 04, 2004 10:53 pm

CaptainCool

Psychic Trainer

Joined: Tue Nov 23, 2004 9:13 amPosts: 59Location: Marlton, NJ

In 2v2, I'm all about the Explode and 'shield' combo.

A speedy bomber that pumps attack (while his partner lays a defense) and then explodes (while his partner shields) is choice. Really sways things your way from the start.

_________________King of Marlton

Sat Dec 04, 2004 11:11 pm

Dr.DoubleDuel

Dragon Tamer

Joined: Sat Dec 04, 2004 4:08 pmPosts: 200

CaptainCool wrote:

In 2v2, I'm all about the Explode and 'shield' combo.

A speedy bomber that pumps attack (while his partner lays a defense) and then explodes (while his partner shields) is choice. Really sways things your way from the start.

Oh? This sounds cool. Please share how you do it.

Sat Dec 04, 2004 11:14 pm

Skorpius

Pokemon Trainer

Joined: Thu Nov 18, 2004 10:04 pmPosts: 45

Substitute / Focus Punch.

Sun Dec 05, 2004 1:03 am

leet for

Dragon Tamer

Joined: Sun Sep 26, 2004 8:39 amPosts: 204

PARATRACTAFUSION PARATRACTAFUSION PARATRACTAFUSION

_________________<center>Thanks to Swampert20 for the bar and Swablu</center>

Last edited by leet for on Sun Dec 19, 2004 5:11 am, edited 1 time in total.

Sun Dec 05, 2004 1:03 am

CaptainCool

Psychic Trainer

Joined: Tue Nov 23, 2004 9:13 amPosts: 59Location: Marlton, NJ

Dr.DoubleDuel wrote:

CaptainCool wrote:

In 2v2, I'm all about the Explode and 'shield' combo.

A speedy bomber that pumps attack (while his partner lays a defense) and then explodes (while his partner shields) is choice. Really sways things your way from the start.

Oh? This sounds cool. Please share how you do it.

Umm...I sort of did. Spelled out a little more:
Send out a Mew and a Celebi. (using these two just for ease of explanation) Mew does Swords Dance; Celebi does any of Reflect, Leech Seed, Light Screen, etc. Next turn, Mew uses Explosion while Celebi Protects.

_________________King of Marlton

Sun Dec 05, 2004 9:29 am

Dr.DoubleDuel

Dragon Tamer

Joined: Sat Dec 04, 2004 4:08 pmPosts: 200

Ohhh... I see. Sounds cool. Well, I will probably use Forretress with Alakazam instead. Although... is Leech Seed necessary?

Sun Dec 05, 2004 9:46 am

CaptainCool

Psychic Trainer

Joined: Tue Nov 23, 2004 9:13 amPosts: 59Location: Marlton, NJ

The point is just to give yourself a setup that benefits both your active Pokemon - post-Explosion. And I'm not sure why I said seed, as it would be nullified by Exploding (and knocking out) the opposing Pokemon.

_________________King of Marlton

Sun Dec 05, 2004 9:55 pm

Dr.DoubleDuel

Dragon Tamer

Joined: Sat Dec 04, 2004 4:08 pmPosts: 200

Oh ok, cool. Thanks for the tip.

Sun Dec 05, 2004 10:17 pm

Pokemaster2005

Dragon Tamer

Joined: Fri Dec 17, 2004 1:35 pmPosts: 236Location: Ottawa, Canada

Personally, I like Encore + Levitate!

Makes your opponent's Earthquake miss against your Charizard and even
though your opponent's Dugtrio knows Ancientpower to knock out Charizard, it can't use it!

I had an annoying Cacturne. It had Ingrain, Leech Seed, Needle Arm, Hidden Power Water. Item was Leftovers.

Sat Dec 18, 2004 7:13 pm

Benjamin

Pokemon Ranger

Joined: Sat Dec 18, 2004 7:10 pmPosts: 740Location: Houston, TX

My favorite is a sleep inducing attack and a one hit K.O.

Sat Dec 18, 2004 8:23 pm

Dark_Paper_Magician_Girl

Psychic Trainer

Joined: Fri Jan 07, 2005 3:50 amPosts: 87Location: South Australia

I had a use the combo Lock-on and Fissure, nasty combo indeed.

_________________

"If you want to stab someone in the back, you first need to get behind them."

Tue Jan 11, 2005 4:05 am

dragonfan149

Pokemon Ranger

Joined: Tue Dec 28, 2004 1:30 pmPosts: 806Location: PDX

Dark_Paper_Magician_Girl wrote:

I had a use the combo Lock-on and Fissure, nasty combo indeed.

Thats a I dont want to face

_________________SOMETHING'S WRONG WITH THE CD!

WHAT THE HELL IS GOING ON?!

DUST!

Tue Jan 11, 2005 7:37 pm

papersun

Pokemon Ranger

Joined: Mon Aug 09, 2004 10:10 amPosts: 710Location: Nebraska

DPMG sent out Smeargle!
papersun sent out Dugtrio (or whatever)!
Smeargle used Lock-on!
Dugtrio used Earthquake!
(Assuming Smeargle survives) papersun withdrew Dugtrio and sent out Ninetales!
Lock-on/Fissure combo was OWNED!

This topic should be closed, it's old-school. Or I believe the word was necromancy?

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