It essentially sequesters "reference pools" of footage down deep. A "native res" pool from the camera in whatever camera format. If X can "see" that pool, it can call on it. When it transcodes, it creates a separate pool of ProRes. And when you ask it to make proxies, it creates a pool of those.

Then the way X functions, it really doesn't matter which pool you're pointed at when you do the actual editing. It's just a reference. The metadata editing instructions can be applied to ANY of the content pools. So you pick the source pool that makes the editing easiest when you're making your decisions. And then switch to the content pool you need to use for mastering your final when you go do to that.

It's all just metadata pointers.

So you have to evolve away from thinking that you "edit" in a particular resolution.

As I understand it, that's just not how X actually works.

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