Now with your vote, this proyect can join Steam. Remember vote. It is a low price by support a game.

Vol'Talkes is a young proyect and it will need some of time for be finished but comparing it with other games where you can conquer a galaxy, it continues being a better option because all the other games will use a type of combat at 4x or turns very different to the good way from EAW, most of them with a bad behaviour from the Starships and most of others better do not tell about the space combat because they are more centered in the economy parameters than in combat.

Yes it is very similar to EAW, at the end, it is the same engine. Is it bad? for me it is very good because I and many more people, we have a lot of stuff made for EAW. Obviously, Vol'Talkes will support modding at the same level from EAW or more.

But today, I do not want compare it with EAW, specially because at least at a first moment, Vol'Talkes will not have a ground combat mode as at EAW. Only galactic map and space combat with a similar way of conquer planets as in the old Star Wars Rebellion (Supremacy at some countries).

By these reasons, probably Vol'Talkes must be compared with games as StarCraft II, Supreme Commander games or the next C&C, even we can compare it with the next Grey Goo, a new game from Petroglyph. At the end, all they are RTS and at least for me, RTS are very fun.

Other new feature from Vol'Talkes is the new web site. Voltalkes-game.com
The developers promise publish information about the progress each two weeks at this.

Well. You can see some images from units and the game here. In Steam Greenlight, you will find a video but it is from the early stages of the game and clearly it has a lot of missing stuff.Steamcommunity.com

The effects and models are great, but the space AI is not so good. The federation spams ships, and the romulans and klingons play careful and get quickly beaten by the federation. Also,everything goes really fast, almost too fast. And weapons are very overpowered

The space AI is the same that at all the other EAW mods and the original game, there is not way of change how it fights. But all sides spawn starships with some units. About the speed, EAW is a RTS, not a simulator. I would not say that weapons are overpowered. Other thing would be if you want a game where a combat be too slow, where destroy a enemy cruiser be impossible and you can not win any battle.