All of those are fine by me. Agreeing to this is scary though, because I find it hard to tell if I am able to put that time into that game at the time. I don't want to get crucified for wanting this jam, and then not being able to enter.

EDIT: Please be aware that anyone could be in school. In my country college is free, so people 40+ could still be studying full time.

My thoughts on how it should go:1. I think restrictions should be minimal, perhaps just a time limit. It should be your own code (except for graphics libraries of course), no copy-pasta. It should be *mostly* written during the competition, basic libraries should be allowed though (much like Ludum Dare).2. I vote no restriction on theme.3. Posting to a thread is probably easiest unless someone wants to throw together a site.4. I think anyone on JGO should be able to vote if they want.5. Fun, Innovation, Graphics, Audio, Originality

Don't think this deserves a sub-forum, not yet, until several people want to join. Until then maybe a free website or something.

A "proper" contest takes a lot of administrative power though, and lot's of work. I think it'd be much faster and easier if we decide some rules and just post our games, like the 40x30 EGA thing back then.

Restrictions & Rules:- 1 Week- All content created during the week.- Graphics libraries (LWJGL, Slick, LibGDX) are allowed.- Personal libraries are allowed as long as they don't include any code for the actual game (ie: only utilities).- Must work by yourself.

Theme:- Undecided whether there is a theme or not.- Maybe have an optional theme plus a category based on how well the theme was followed.

Submissions:- Create a thread in a sub-forum if Riven helps with that.- Otherwise, think of alternative options (blog, forum etc.).

Voting:- Anyone on JGO can vote.- If hosted here, then voting is done by posting your vote in the thread for that game.- Vote 0-5 on each category.

1 week is a LOT. Remember, Ludum Dare is 48 hours and they produce some high quality stuff. Even with school 1 week should be enough.

I think a theme really needs to be mandatory to help the idea-impaired, and we would need judges (over 18) to judge the results. Also, I'm worried that some professional 30 year old will enter the competition and troll everyone...

1 week is a LOT. Remember, Ludum Dare is 48 hours and they produce some high quality stuff. Even with school 1 week should be enough.

I think a theme really needs to be mandatory to help the idea-impaired, and we would need judges (over 18) to judge the results. Also, I'm worried that some professional 30 year old will enter the competition and troll everyone...

If such a person would waste their time doing that, then they would have the mind of a <= 18 year old and therefore be eligible for the competition.

The point about judges being > 18 is a good idea, except that there won't be too many people interested in a competition which they could not enter. I think if the voting is open to everyone it should be fine.

My biggest worry is that people will be too ambitious and hardly anyone will actually get anything done. That would be awkward.

Something like this, but covering a less complex topic and open for everyone would be cool imo. I think setting an age limit is a stupid idea. Being older may mean that you are able to produce higher-quality games, but it doesn't have to. And even if somebody who's older than 18 should win the contest than that's perfectly fine in my eyes. Contests of this kind are mainly not about winning but about gaining experience and stuff I guess.

That what categories are for. In every normal sport competition there is gender category and age category. In physical contest its clear that a 12 year old will not beat a 21 year old (if both are trained) and also 50/60+ will have their own category. If there is any doubt if age matters then this can be a solution. So there will be the best overall and the best in his own category.

That is only true for two player sports and board games. It's no fun to lose by sixty points, but such a situation occurs because the skill diference makes it easier to score 60 points. Contrast that with golf. The only theoretical limitation to contest entry is a minimum skill level. Another golfer's score does not change your own. I can think of a few titles of TV shows involving geeky contests with contestants age 10 to 80. They welcome anyone because the niche community is so small that they can't turn people away based on experience and they can't differentiate between ages because a 15 year old may just as likely have as much experience in medieval weaponry as a 40 year old.

"Large Dangerous Rockets" Exactly what it sounds like. (Separated by rocket fuel grade.)"Chunkin Pumpkins" Launching pumpkins from trebuchets and cannons. (Separate by launching mechanism.)"Kill Robots" Remote control robot contest involving flame throws, spikes, and saws. (Only one class; multiple contests. Many other robot related contests involve people of all ages.)"Anvil Launching" People pack enough gun powder between two anvils to launch one of them a mile into the air and compete to see who can get the highest launch. (Separated into anvil weight classes.)

java-gaming.org is not responsible for the content posted by its members, including references to external websites,
and other references that may or may not have a relation with our primarily
gaming and game production oriented community.
inquiries and complaints can be sent via email to the info‑account of the
company managing the website of java‑gaming.org