No Man's Sky is out, and the reviews have been - well, appropriate, for the most part. This was a hugely hyped, hugely ambitious game that just fell short. It gets more annoying when you realize just how close to the mark it was and how just a bit more polish could have made the game just flat-out better.

So with that in mind, here are some of the ways I felt the game fell short:

LEGO Star Wars is the first in Traveller's Tales now long-running LEGO series of games. It was originally a video game for the prequel trilogy called just LEGO Star Wars. A follow-up was released called LEGO Star Wars II that covered Star Wars IV, V, and VI.

I never did get around to writing a PAX 2014 update. Really the only thing I remember as being interesting during it was the announcement of the Gat Out of Hell "standalone expansion" for Saints Row 4. So there you go.

In the hopes that this may prove useful to someone, have a Final Fantasy XIV event timer. Eventually I might simplify the JavaScript so that it can be used as an embeddable "widget" but for now it's just that page.

Currently it shows the active events (at least, the ones that have been announced) and the weekly/daily reset times. (At least, I think those are the correct times based on what Square Enix has said.)

I've bought an Evolution Controllers "Drone" bluetooth controller. It's a very nice, small little controller designed to work with tablets and phones for gaming on the go. To aid with this, it supports a variety of "input modes" that define how it works.

Unfortunately, these are not documented anywhere, beyond the key combinations required to activate them.

So here you go, a table of the modes and what they do, based on the source itself.