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23:42, 20 April 2020 (diff | hist) . .(0)‎ . .Crops ‎ (Undo revision 99437 by Margotbean (talk) random.Next(1, 4) yields values in the range 1-3. This is assigned to num1, which then has 1 subtracted from it in the for loop that creates the seeds.)

22:15, 20 April 2020 (diff | hist) . .(0)‎ . .Crops ‎ (→‎Sunflower: 0-2 seeds dropped per sunflower plant. Users on Talk:Sunflower agree, and this is still true for the 1.4 update. Can confirm by looking at the code in Crop::harvest.)

16:17, 26 December 2019 (diff | hist) . .(-179)‎ . .Unmilled Rice ‎ (Min or max harvest must be > 1 for maxHarvestIncreasePerFarmingLevel to take effect. Rice's mix and max are both 1. Testing also did not support an additional 50% chance to get an extra unmilled rice at level 10 farming.)

15:41, 23 December 2019 (diff | hist) . .(0)‎ . .Sunflower Seeds ‎ (0-2 sunflower seeds dropped per sunflower plant. Users on Talk:Sunflower agree, and this is still true for the 1.4 update. Can confirm by looking at the code in Crops::harvest.)

02:44, 30 November 2019 (diff | hist) . .(0)‎ . .Sunflower ‎ (0-2 sunflower seeds dropped per sunflower plant. Users on the Talk:Sunflower agree, and this is still true for the 1.4 update. Can confirm by looking at the code in Crops::harvest.)

01:32, 3 October 2019 (diff | hist) . .(+72)‎ . .Potato ‎ (If my math is right, then the formula is the sum of n(0.2^n-0.2^n-1) from n=1 to infinity. This equals 0.25 (I just plugged it into WolframAlpha.com).)