Video games with violent themes are a very large part of the American culture. Children and young adults spend an enormous amount of time playing video games in today’s world. It is a popular belief that video games cause violent behavior in children and young adults. There have been hundreds of studies to either prove or disprove the idea that violent video games cause violent action in real life. In my opinion, the link between violent games and the behavior problems seen in some of today’s youth is just not there. Many of the studies are inconclusive. The studies I have found that are not inconclusive, I find to have unanswered questions and missing variables. Multiple professors have studied the effects of video games in the last few years. While researching this subject, I came across two separate groups of researchers time after time. The first group consists of Craig A. Anderson and Brad J. Bushman with other professors input throughout the study. Anderson and Bushman insist that violent video games lead to violent and aggressive behavior in youth (Bushman & Anderson, 2002.) The opposing group of Christopher J. Ferguson and Cheryl K. Olson, again with input from other professors in the study, argues that video games are not the cause of delinquency in youth (Ferguson et al. 2010.) Anderson and Bushman have worked together on several studies and clam that violent behavior and violent video games go hand in hand. In the first article I read, “Violent Video Games and Hostile Expectations: A Test of the General Aggression Model” by Brad J. Bushman and Craig A. Anderson. This study was conducted by having college students from a psychology course play the violent video games for twenty minutes. Once the twenty minutes of play concluded, the students were asked to complete an essay about “What Happens Next?” The participants were instructed to list 20 possibilities of what happened next to the main character in the story (Bushman & Anderson, 2002.) Bushman and...

YOU MAY ALSO FIND THESE DOCUMENTS HELPFUL

...Keep the Violent Vids away from Kids
Violentvideogames and their effects on children is a growing debate in today’s society. The controversial problem is: are violentvideogames a negative effect on children or not? It is my personal opinion that violentvideogames are a bad influence on children. These young children learn from what they see. It is...

...﻿
Violentvideogames
Many people believe that violentvideogames should be banned, claiming that they have a negative effect on people. Some even say violentgames make people commit violent acts. These games do influence human behavior, which is not always positive, but this does not mean that they should be banned. If a child began playing...

...ViolentVideoGames and Their Effects on Youth and Adolescents
Stephanie Keith
Research Writing / Com 220
July 18, 2010
Maisah Robinson
ViolentVideoGames and Their Effects on Children and Adolescents
Why all the violence? Are we endorsing violence through media? With the violence of videogames and other media, are children more prone to...

...Do ViolentVideoGames Really Lead to Bad behavior?
Violentvideogames are successfully marketed to youth and are easily obtained regardless of age and easily obtained by children and adolescents. Violentvideogames become top best sellers because violentvideogames are popular with male and female children, adolescent, and...

...﻿
VideoGames and Juvenile Delinquency
Student
Institution
VideoGames and Juvenile Delinquency
Videogames are usual tools for the youth, especially teenagers, in the world today. They spend long hours engaging in this activity mainly when on holidays. As a result, there is so much time wasted which would otherwise translate into more productive activities such as reading and helping...

...Review Draft 2
10/25/2013
Research Proposal Question
Do violentvideogames cause teenagers to commit violent crimes?
Most people would argue that videogames cause teenagers to commit violent crimes, but not everyone agrees with that. There are many cases that people have conducted research on teenagers that have committed acts of violence after playing video...

...Abstract
Videogames are electronic games, used for entertainment, that involve human interaction with a user interface to generate visual feedback on a video device. There are variety forms of videogames: arcade, computer, console, handheld, mobile, online and flash games. Videogames were created for varied purposes, to inform, entertain, persuade or stimulate....