Hello, and welcome back! Today’s Grim update is about those sweet two-handed melee weapons you’ve been hearing about. In case you missed our recent development update with the release of Build 18, you will be pleased to hear that these weapons will be formally added to the game with the release of our upcoming build.

Two-Handed melee weapons provide a reckless alternative to those fighters who forego a shield. Opting instead for brute force and overwhelming strength, two-handed swords, axes and maces bring an effective new style of play to Grim Dawn that rewards your risk-taking with big numbers and very dead bad guys.

Despite their brutal nature, these weapons have their stories to tell and an assortment of epic items to add to your collection. It is up to you to recover these lost objects of power and to wield them against the enemies of humanity.

*** Note that these stats may change before their final debut as we continue to balance and tweak two-handed melee weapons***

Slithbane

Boneshard Lacerator

Warhammer of Heavenly Judgment

Will you recover these devastating tools of war from the wreckage of Cairn? Or are they doomed to be lost in the annals of history?

I see two-Handed melee weapons are looking to be all physique. Will there be a skill similar to Veterancy which lowers physique requirements for armor but for weapons lowering physique requirements for two handers?

I see two-Handed melee weapons are looking to be all physique. Will there be a skill similar to Veterancy which lowers physique requirements for armor but for weapons lowering physique requirements for two handers?

Physique makes sense, you need strength to wield such large weapons effectively. And the (presumably) higher base damage than one handed weapons makes up for your lower cunning.

The item stats font and colors look different, is a redesign coming with B19? These look much cleaner!

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