This bundle contains the titles below, in the formats listed by each.P.I.E. Good-bye American P.I.E. Regular price: $2.00 Bundle price: $1.67 Format: Watermarked PDF The P.I.E. team returns to exterminate some ghost and make some cash along the way! Based on Antipaladin Games' Mini-Six system, Paranormal Investigators & Exterminators is a game freakish... [click here for more]

Journey to the Dying World of Valsuum, where a once great and technologically advanced and spacefaring people have fallen to barbarism and cruelity and death rule the day.
Amazons of Valsuum takes place after the fall of the "Gods of Air & Water" as the players recover from their ordeals and plunged into an ongoing battle between the Zandgia and the Amazons who wage pirate raids from... [click here for more]

In the swamp lands of southern Usarm a horn, glowing and bright has erupted from the fetid earth. The town of Backbend has become lost within the swamps it once boarded and its people have vanished. Tyor, Sage of the Mage Academy in Coralius, and his young apprentice Cami have been sent to investigate and discover the nature of the swamp’s encroachment and that of the glowing Southern Horn.
What... [click here for more]

In the swamp lands of southern Usarm a horn, glowing and bright has erupted from the fetid earth. The town of Backbend has become lost within the swamps it once boarded and its people have vanished. Tyor, Sage of the Mage Academy in Coralius, and his young apprentice Cami have been sent to investigate and discover the nature of the swamp’s encroachment and that of the glowing Southern Horn.
What... [click here for more]

Battlemap poster of the Southern Horn for use with Assault on the Southern Horn (Swords & Wizardry and 5Next editions).
Created by Frank Turfler Jr of the Middle Kingdom Exploration & Trading Company. The battlemat covers the interior of the Southern Horn. ... [click here for more]

Patreon Supported Adventures!Bards of Ur is a Fifth Edition adventure for mid-level players that was voted to be massed released by the patrons of Genius Loci Games Patreon Program.
The Bards of Ur are the biggest troupe in the land. Their strange black-and-white make, their leather, spiked clothing, and strange heavy music is all the rage... [click here for more]

"In the near future humanity begins to expand out and colonize other worlds. However, the FTL drives of movies and stories is not the reality and long years pass between the lunch of a colony ship and the arrival at its destination.
To circumvent the possibility of finding a colony world inhospitable to human life the United Nations Joint space command has set up a program known as The... [click here for more]

"The Cartographer's Guide to the Creatures of Eira" is 23 pages of new creatures to populate your fantasy gaming world. Compatible with most OSR rule systems "The Cartographer's Guide to the Creatures of Eira" offers 46 new and unique creatures to beguile, threaten and torment your players with. ... [click here for more]

Deep in the Apegia mountains, long forgotten to mortals, is a small building that leads into the heart of the mountain range. Once a Clan of goblins called this place home, but have now been slaughtered and raised as Charion servants to the cult of Orus. The Cult searches for an artifact of the Usarm that will aid them in the release of Orus and provide him with a sacrifice that will empower him and... [click here for more]

On the dying world of Valsuum, the Gods of Air and Water provide the substance of life itself to the struggling people in the ruins of a once great empire. The human cities of Sulfur and Zandga are caught in an endless cold war. Tars tribe-men raid sky ships, desperate for the water and food they need to surivive in the ruins of the... [click here for more]

Three weeks ago all contact with the CSS Horus was lost while it was conducting field exercises in the Jackson’s Star solar system. The USMC sent the CSS Mayweather to investigate but all contact with S&R ship and its crew also was lost.
The players have been sent to investigate the loss of both the CSS Horus and the CSS Mayweather. What they find in... [click here for more]

Classic Rules, Out-there Ideas
Have you ever wanted to roam the land as a heroic Highlander, or cast eldritch spells powered by your own blood and soul? Have you ever imaged fleeting through the forests, bounding from the limbs of trees while binding the furies of nature to your will or riding into battle atop a mighty drake? With New Class Options you can do all that and more. Created... [click here for more]

The P.I.E. team returns to exterminate some ghost and make some cash along the way! Based on Antipaladin Games' Mini-Six system, Paranormal Investigators & Exterminators is a game freakish fun and spiritual head hunting!
In this outing we have updated rules for P.I.E. to make the game run faster, smoother, and be twice as fun, two adventures "Marching Orders" and "Take Me Out to... [click here for more]

Ghost, demons, old gods and other paranormal entities have been appearing across the world for nearly thirty years. One group staved of the tide for a long time but as the threat of ghosts and goblins, specters and spooks overwhelm the planet they needed help … they needed to franchise!
You and your crew are new franchisee of the Paranormal Investigators & Exterminators (PIE), your job... [click here for more]

The P.I.E. team is back in a wholly inappropriate to the season Valentine's Day adventure. A local chocolate shop is under siege from poltergeist possessed confectionaries! Can the PIE team stop these diabolical sweets in time or will hundreds of men and women not receive their sweet symbols of love and consumerism?!
Paranormal Investigators and Exterminators is an adventurer/setting for Anti-Paladin... [click here for more]

Millions of year ago the lands of Usarm were devastated by a great Cataclysm in the final days of the war between the Gods of Usa’arm and the demonish threat of the N’zi. In the wake of a final assault by the Usa’arm the very fabric of reality was torn asunder flooding the world with arcane energies and rips that sundered other worlds and realities … and in the process sank... [click here for more]

An add-in location for Genius Loci Games' Pyramid of the Lost King, The Howling Dolman adds a mysterious rock formation to the Western expanse of the northern Saragubi Desert.
This location, like the Pyramid of the Lost King, is meant for Frog God Games' Swords & Wizardry but can be easily transplanted to any OSR system and the fifth edition of the World's Orginal Fantasy RPG. The Howling Dolman... [click here for more]

During the Confederation Wars the Madeiran Union was one of the fiercest and most mysterious sides of the conflict. Striking from uncharted space at random vectors the Madeirans never seemed to be at a loss for ships, supplies, or men. Even now nearly thirty years after the founding of the Confederation the Madeiran Union is still talked about with an air once reserved... [click here for more]

On the dark streets of the Free City of Wickend's Old District a wealthy Robathen merchant searches for a thief capable enough to reclaim a valuable Heirloom. Who he finds is not what he expected in a thief.
Arame, the mysterious cloaked thief from the deserts of Quetar. Slight of stature and soft spoke. Takes the job to recover what the Robathen has lost, but he job is not as simple as it seems.... [click here for more]

Deep within the Fallen Fens a tribe of Lizardmen, backed by an unknown patron, plan war against the village of Waunku. Garith, the village's lawkeeper, is worred. A strange new drug called "Joy" has become popular with many in the town. Slowly the people are becoming addicted to the substance and work, play ... and defense of the village is eroding.
Can the adventurers brave the deep... [click here for more]

To the north the mysterious Orc tribes threaten the coastial town of Icago. Already the Abbey of the Goddess Thiseir has fallen due to their raids and farmers and fishermen have reported seen the horrid pig-faced creatures moving inland.
The Cloaked Mage promised the Lord Mayor a way to be rid of the threat … no one has heard from the mayor or his family for a week. Every search attempt is... [click here for more]

A waste management facility on a rim-system planetoid has suddenly gone dark. You and your team have been contacted by the Nostromo Waste and Salvage Management to investigate. Not everything, however, is how it seems. Danger and death await.
The Nest is a 5-minute adventure. A one page adventure meant to fill in a night when little or no prep-time was able to happen. The adventure consists... [click here for more]

In the ancient village of Coralius, built in the ruins of a lost empire, there has always been the Horn. Many have studied it, many have theorized about it, but no one has ever discovered its secrets. Recently in the night the horn has begun to glow and the apprentices of the Mage Academy have gone missing.
Can the adventurers discover what happened to the apprentice mages and the secret of the Horn?... [click here for more]

The First Adventure of the Horns Saga comes to Pathfinder!
South of the Mage Academy of Coralius lay the Horn. An object of ancient mystical might. While always studied by the mages this Horn was nothing but a mere curiosity … until now. Months ago children started to vanish from their rooms. At first just mundanes, the children of the small village that supported the Academy,... [click here for more]