A zen-paced arcade game dazzling with phosphorescent beauty, Deep Under the Sky lets you experience life as a strange jellyfish on a remarkable world. Learn to fly through the skies of the psychedelic dark side of Venus. Explore, uncover its secrets, and flourish.

Buy Deep Under the Sky

Recommended By Curators

About This Game

Try life as a strange jellyfish on a remarkable world. Learn to fly through the skies of a psychedelic Venus, to explore and flourish.

Fling, jet, grapple and roll your way through 80 levels of tentacle-flying physics fun. Time your bursts just right to explore every cleft and cranny of the floating beasts inhabiting the mysterious dark side of Venus. This game uses only one button but don't be fooled - you'll have to think like a jellyfish and zen to the heady biorhythms of the planet before you learn its secrets.

I wonder if it's more accurate to say the space jellyfish is now my favorite aquatic or extraterrestrial creature.

As far as I know the depths of our oceans are wondrous and alien enough that Deep Under the Sky could be playing out within them, far from any depth humans have been able to reach. Bounding from the safety of their nest, tentacles swirling in the current, attempting to fertilize a waking host before their short life expires. There's something very poetic about Deep Under the Sky, its bedazzling art creating a hypnotic cycle as you run almost on autopilot, sacrificing innumerable members of this strange species in pursuit of the task at hand.

Mesmerizing as it can be, Deep Under the Sky has the inescapable issue of being so hands-off as to make me often feel like my role in it was superfluous, or at least fairly dull and extremely limited in scope. A queue of moves scrolls from the bottom of the screen, their moment of execution being your only means of interaction, and thus levels are laid out before you as you launch jellyfish out attempting to discern the correct timing to be able to reach each of the nests you need to fertilize in order to progress. It's something like being given a catapult but only ever being allowed to pull the lever, leaving the aiming to others and then entering into a series of trial and error as you work within your rigid limitations to recreate the moves of the developer. Success often felt like an accident, yet another thing I had little control over, level after level passing by but failing to leave me with any lasting impression longer than the seconds it took to load the next screen.

It's not the worst way to spend a few hours by any stretch, but the experience goes by with such little presence that it was almost like I wasn't playing a game at all, just staring at my monitor as my fingers moved on their own and I was left to leisurely enjoy the wondrous, sparkling world of strange organisms draped around a much less engaging game. I find it hard to say whether that's an experience worth your time, my memories of the game already beginning to fade, but I'm equally indecisive in prescribing you stay away so perhaps that says what I'm failing to.

This game.. is the love child of an insane, drunken, LSD-fuelled orgy involving (the earliest stage of) Spore, flOw, the jellyfish thing from Metroid, Worms, and Angry Birds. Isn't that all any of us could ever hope to be? Isn't that enough?!

For gameplay: its a solid physics-based game that shares most of its similarity with Angry Birds (except they're angry because someone filled their birdseed feeder with acid-soaked gummi-bears).. The challenge is present in the very first stage, once you get used to your new existence as a Metroid-esque jellyfish-creature hellbent on lovin' em' and then leavin' em.

Support this game so the devs can afford the necessary drugs to create more games! GO!

EDIT: Forgot to mention, I run this on a 2.20ghz Core 2 Duo laptop, 4gb ram, and a sad integrated Intel card from 2007 (4500M HD), and the game ran flawlessly right out of the digital box :) This card doesn't run a whole lot of incredible-looking games very well ;)

In the undiscovered recesses of a faraway planet, beautiful and strange organisms live and breathe in a psychedelic Venusian world of dancing lights and metroid-like organisms. Similarly psychedelic to the visual style of the game is the soundtrack, with its equally as trippy and ambient qualities that build up and evolve with each successful move you make.

Deep Under the Sky uses a one-button control system that while incredibly easy to use is surprisingly deep in execution. The objective of each gorgeously organic stage is to fertilize each glowing plant with the debris from the exploded amoeba-like jellyfish that release from the base you control. As simple as that sounds reaching each carefully placed plant and spreading your pieces far enough to fertilize them will be a matter of careful aiming and finesse as you surpass each obstacle and navigate each twist and turn of the maze-like passageways.

Releasing your little jellyfish and aiming their trajectory with split second perfection is a zen-like experience almost akin to a surrealistic and extra-terrestrial Skee-Ball, the game is all about accuracy. As the levels progress your jelly-like projectiles become faster and force you to think quicker about deciding when to employ your various maneuvers.

You start out utilizing the simpler skills mostly involving rocketing your pieces in a specific direction, nudging it into the right direction when timed properly. As you move on more hazards and obstacles to work around are introduced and you're quickly navigating elaborate series of bouncepads to reach the proper destination.

By the second world you gain the ability to morph into a ball to roll across surfaces and gain momentum as you descend any hill. This is also important for squeeing into seemingly impossible tight fits à la Super Metroid. Timing the start and release of your ball form just like anything else in the game is incredibly important and adds even more reflex based skill to how you play. This feels really good, and again reminded me of some kind of psychedelic Skee-Ball or Pinball even more.

All the elements that make for yet another beautifully strange creation from the minds of gems Incredipede and Pineapple Smash Crew. If you're looking for a fun and simple way to relax with the added effect of being visually and audibly stunning then come and chill out Deep Under the Sky.

when I first saw this game, I thought it would be a side scroller type adventure but i was happily wrong. it's reminiscent of angry birds, but with exploding jellyfish and not-so-subtle overtones of procreation. Very chill game, very chill music, nice graphics, immersifying game play, definitely a great casual/ time waster game :)

side note: not sure if it's worth $7.99, but hey, get it while it's on sale...

This is a recommendation meant only for a sale at a high discount. While the visuals and the overall implementation of the game concept were done very well, the gameplay itself lacks a bit of depth and smoothness. For my taste there should be more gameplay elements and less interruptions between the level goals. Although the background music matches the psychedelic graphics it gets quite annoying after a while. However, if you like playing simple games in between, you can give it a try. It's definitely no trash.

Gameplay:Look at the gameplay video above for more gameplay. But this gameplay is pretty simple. All you do is press the spacebar to play. Basically what you do is launch jellyfish and try to hit all the switches in the level. But to get the switches you need to hit the bouncy areas or use your jets, so all the gameplay is timing in when to press spacebar. So if your stuck you'll pass it as it is all trial and error. As you read the gameplay is casual, but is also very simplistic which can get boring for a long session of playing. Also, because it's only 1 button it limits the whole environment and cuts exploration.

Graphics:This game is 2D but the art style is pretty special and works well with the style of the game.

Controls & Smoothness:There is only 1 button like I said before, though the game only needs 1 button even though it limits exploration. The game has a little bit of bugs though only a little.

Music & Sound:The music really helped the art style and it wasn't full on either, it just set with the background which was good.

Difficulty:You can get stuck in this game pretty easy though as it is just one button it is just trial and error before you get all switches.

Fun Level:I found this game the most fun when you got through the levels quickly though when you get stuck and do trial and error it can get boring and make you want to leave.

In conclusion, this game is great in short bursts though when you stay and play you will get tired because of it's repitive and limited gameplay.

Pro's:- Great art style- Music works well- Some great levels which makes you think differently

This game is super elegant, reminds me of golf in a lot of ways, 10/10 amazing, yet simple enough for a quadrapalegic to play with a jouse with a single button click being the only control in the game.

I like this a lot. My initial expectations based on the trailer (And the fact that it's by the guy who made Incredipede) were pretty wide of the mark regarding what the game actually is, but I quickly got into what it does and the way it does it. In particular the dynamic music and the sound effects are fantastic, and it looks beautiful. I don't think the asking price is too high like some other people do, either; the mechanics expand out in a pleasing way and there are a lot of well-designed levels.

I searched for hours trying to find a visually appealing game for mac. As some of you know, trying to find a decent game for mac on steam is really annoying. This game fit the bill and as expected I really love the colors and music. However you should know that you only press space bar to play and you are constrained to certain limitations they set. The game is 100% about the timing of when you press space bar. Creative concept, beautiful layout, and unique gameplay. I'd recommend it.. but just barely. I wish it had more of an adventure feel.

Hi Guys and welcome to another Mad Russian Review. Today we have Lysergic acid diethylamide simulator 2014. Features: one button. That's it. its so easy your dead grandma could play it. To Lazy to press one button? is that asking to much? do you always say no and back out of tough situations? Look your a friggin jelly fish and you explode and make magic. Sometimes i just smash spacebar over and over, the more you smash spacebar the more magic you will have in your life. Dear reader, you don't have enough magic in your life. Or love. Or friends. since you have nothing beter to do I kinda suggest this game. Unless you are a real jellyfish. If you are a real jellyfish why are you reading this, you are drunk, go home.

A delightful little game. Although it's extremely simple (there is only a single button), the levels contain an astonishing variety of challenges and things are always fresh. Through changing the powers you can impart to your jellyfish, the order in which they are applied, and the architecture of the levels the game manages to ensure that you'll never face the same challenge twice.

Pretty fun game, looked to me like a combination of Angry Birds , Flappy Bird and Elemnt4l with some pretty unique gameplay and visuals. Highly addictive, especially if you wanna collect everything! While I'm unsure about the 9.99€, definitely worth it if you can grab it on sale!I put my wicked thoughts about how the game was conceived and my first impressions of it in a video http://steamcommunity.com/sharedfiles/filedetails/?id=311686471