nibPointDisplay

nibPointDisplay is a customizable graphical display of class points and aura stacks. There's a lot of options, so be prepared to get your hands dirty and your interface looking good

Textures

nibPointDisplay supports SharedMedia, so you can add any custom textures you'd like. By default it comes with Triangle, Circle, Plain, Soul Shard and Holy Power textures. Please see the bottom of this page for a small SharedMedia guide.

Point Displays

General

Combo Points

Death Knight

Bone Shield

Shadow Infusion

Druid

Astral Alignment

Lacerate

Lunar Shower

Wild Mushroom

Hunter

Frenzy Effect

Ready, Set, Aim...

Mage

Arcane Blast

Fingers of Frost

Monk

Chi

Serpents Zeal

Vital Mists

Paladin

Holy Power

Priest

Evangelism

Dark Evangelism

Mind Spike

Serendipity

Shadow Orb

Rogue

Anticipation

Bandit's Guile

Shaman

Lightning Shield (Fulmination)

Maelstrom Weapon

Tidal Waves

Water Shield

Warlock

Burning Embers

Molten Core

Soul Shards

Warrior

Meat Cleaver

Sunder Armor

Taste for Blood

Thunderstruck

Options

General Settings

Hide Default UI point display

Show at 0 points/stacks

Hide unused points/stacks

Hide in..

Vehicle

Primary or Secondary Spec

Direction

Switch between Horizontal and Vertical

Reverse orientation

Position

X and Y offsets

Anchor To and From

Parent it to any panel

Set Frame Strata and Level

Point Bars - Each individual point can be customized

Position/Size

Set the width/height of the point bars

Adjust the gap between each point bar

Background

Set the Background texture of both the Empty and Full point bars separately

Set the color of the Empty point bars

Set the color of the Full point bars

Set the color of each point differently for when you reach max points

Border

Set the Border texture of both the Empty and Full point bars separately

Adjust Border insets/edge size/color of Empty and Full point bars separately

You can either grab textures from other downloads (such as Power Auras Classic) or create your own. Custom textures will have either a .blp or .tga file extension.

Move any custom texture files you want to use into the SharedMedia_MyMedia\background\ folder.

Run the MyMedia.bat file once again to register your new textures.

7.7 Changes

Warlock tracking fixed

7.7 Changes

TOC bump.

Updated Libraries.

Removed Trinkets section

Class tracking updated for MoP

Added an 'Always Visible' anchor (_avAnchor), to anchor frames to Point Displays regardless of whether or not the Point Display is visible.

0.7.6 Changes

New Trinkets section

Select from a range of epic trinkets that provide stacking buffs.

Trinkets that stack any greater than 5 not included.

0.7.4 Changes

New Global Settings section

Update Speed moved into here

Class Color Override setting added

0.7.3 r2 Changes

TOC bump.

Updated Libraries.

0.7.3 Changes

Combo Points will now be hidden if you're a class that can't generate Combo Points and you're not in a vehicle.

0.7.2 r5 Changes

Fixed AceBucket error

New Point Displays:

Druid

Astral Alignment (T11 bonus)

0.7.2 r4 Changes

New Point Displays:

Druid

Wild Mushroom

0.7.2 r3 Changes

Bone Shield stacks back to 4

0.7.2 r2 Changes

Minor bug fix in the Combat Fader module

0.7.2 Changes

Major code rewrite resulting in a huge reduction in CPU usage. Hopefully all FPS issues are now resolved.

0.7.1 r3 Changes

Libraries updated

0.7.1 r2 Changes

Bone Shield now has 4 stacks (WoW 4.0.6 patch)

0.7.1 Changes

Code optimizations to lighten CPU usage

0.7.0 r2 Changes

New Point Displays:

Shaman

Water Shield

0.7.0 Changes

Copy settings from dropdown boxes have been added to Point Displays and Point Bars.

0.6

0.6.9 Changes

Added Copy Settings and Paste Settings buttons to the Point Bar options. This should make it easier to set up Point Bars how you like them. Just press Copy Settings on the bar you've set up (ie. Bar 1) and Paste Settings on another bar (ie. Bar 2).

New Point Displays:

Priest

Mind Melt

0.6.8 r3 Changes

Minor code optimizations

0.6.8 r2 Changes

New Point Displays:

Mage

Fingers of Frost

0.6.8 Changes

Memory footprint reduced by ~2mb

0.6.7 Changes

Soul Shard and Holy Power textures have been added

New Point Displays:

Death Knight

Bone Shield

Shaman

Tidal Waves

0.6.6 Changes

New Point Displays:

Priest

Dark Evangelism

0.6.5 Changes

Added Libs\AceConsole-3.0

0.6.4 Changes

Removed Libs\AceConsole-3.0

0.6.3

Fixed Arcane Blast

0.6.2

Included an Arrow texture

0.6.1

Frames have been given names. They were having individuality crises :P

0.6.0

Added

Lacerate

Serendipity

Sunder Armor

Point Bars - Each Bar can now be individually configured. This allows a lot more freedom in customization, but will take a bit longer for you to initially set it up. Hopefully it's worth the trade off.

Point Bars now have an extra color setting for when a Display hits max stacks.

New options for hiding Displays when in a vehicle or a certain spec.

0.5

0.5.7

Fixed the Combat Fader not registering Power reaching full for Hurt status

Yea the ember works, just me who is a noob when it comes to destro, thought it worked like shards, combopoints etc but after some reading i understand how they work now
I apologize for that, thanks mate, your my hero!

Woops, left debug code in my upload. Re-uploading now. What's strange is it seems to work fine for me, keeping in mind that a new nibPD Burning Ember will only show on every 10 stacks of Burning Embers.

Yea the ember works, just me who is a noob when it comes to destro, thought it worked like shards, combopoints etc but after some reading i understand how they work now
I apologize for that, thanks mate, your my hero!

Woops, left debug code in my upload. Re-uploading now. What's strange is it seems to work fine for me, keeping in mind that a new nibPD Burning Ember will only show on every 10 stacks of Burning Embers.

Uploaded 7.8 with Warlock tracking hopefully all fixed it. Give it a try

Nope still not working, when i use spells that generates burning embers it doesnt show any new ones.
I also get a VERY long text in the chat when i log in, talk to an npc, well basically when i do anything ->

Hey Nib, the warlocks pointdisplay seems to be broken.
When i am demonology it displays the soul shards bar which is a resource demo locks dont have.
It goes away for a second when i target something but then pops back up.
Also, it sometimes shows that i have a shard/shards when i don't, i recently jumped on a flight to undercity and before i did there where no shards visible but when i did my bar3 showed a shard.
Burning embers is also broken, when i should have 4 nibPD displays 0 or 1.
The config mode on both burning ember and soul shards is bugged aswell, if i drag the test points to 4 it only shows point 3 and 4.
The odd thing is that on my hunter the config mode works fine for all kind of points.
And a last thing, the soul shard bar and burning ember bar is visible at all times and i don't have "show at 0 points/stacks".
Combopoints, shadow orbs and holy power works as they should, can't test chi tho because i dont have a monk.

That's most likely the same problem that Roan is running into. Most (maybe all, don't remember) of the spells the addon tracks for Priests have had their SpellID's changed. Check the spells against wowdb or wowhead and update the numbers accordingly in the Get Spell Info section of the Core.lua file.

As for Shadow Orbs, they've been moved from an aura to a resource. So in the GetPoints function you have to change the lines from

Looking at the original file I do know that Dark Evangelism no longer exists and does not have a spellID. The spellID for it will lead to nothing and is most likely the main problem. So you'll have to comment/delete all things related to Dark Evangelism. Now that I think about it, I suppose you could put in a dummy spellID, one for another Priest buff like Power Word Fortitude or Inner Fire. Did not try that method but it could work and it would require less editing of the lua file.

Oh and probably should have mentioned this in the post to Roan, the lines you have to edit for spellIDs look like this:

Code:

SpellInfo["so"] = GetSpellInfo(77487) -- Shadow Orb

You'll be changing the number in parenthesis. And I should point out Shadow Orbs no longer has an aura SpellID so you should delete/comment that one line after making the BuffCount>UnitPower changes.

Since you helped me edit the LUA, everything has worked great on my Monk. It also works perfectly on my Paladin.

However, it's not showing my Shadow Orbs on my Priest, and in fact, if I leave nibPointDisplay enabled when I'm playing my Priest, targetting/untargetting anything (mobs, NPCs, and other players) causes really bad lag. Is there something I need to edit in the LUA to get it to run properly on my Priest?