Method GetVariable Using God Mod Return

Hello gusdnide am, I'm here to show how this method Returns the value of status, ex: the God Mode DF Trainer 1.5, when off the status would be 0, I will show a method of how to return the value of the old character:

1 - Add 6 public variables:

Code:

Public str As Integer
Public int As Integer
Public dex As Integer
Public ends As Integer
Public luk As Integer
Public cha As Integer

The Following User Says Thank You to gusdnide For This Useful Post:

Basically if you want a "God Mode" you want to set and reset your character stats indefinitely.

When you're logging into your character, you want to log your character stats. That way when you want to include an on or off switch, you can switch your character stats by its default value and to the new value anytime. This is what I have in the trainer that I have made.
When you have your set stat(s) after your character is logged in, you can have an active to switch that on or off. When on, you want to set the desired stats to a new value and when switched off, everything is reverted back to the default value, which is what you made those declarations for.
Simple

Basically if you want a "God Mode" you want to set and reset your character stats indefinitely.

When you're logging into your character, you want to log your character stats. That way when you want to include an on or off switch, you can switch your character stats by its default value and to the new value anytime. This is what I have in the trainer that I have made.
When you have your set stat(s) after your character is logged in, you can have an active to switch that on or off. When on, you want to set the desired stats to a new value and when switched off, everything is reverted back to the default value, which is what you made those declarations for.
Simple

OP is a good way to look at it though

kkkk Thanks for the tip, and beautiful fixed tutorial xD was there that I learned.