My current favorite toon is a Two-Hand Sword specialist, an Orc in full Daedric Plate (thank you gloombound mine and Mehrunes Dagon shrine!), with a Daedric greatsword, and when it comes to vampires now, their heads pop off like dandelions. Every nest I go into is a slurry of broken thralls and headless vamps. Not sure why they proc so much more often with that perk, but they do!

Shame ranged combat doesn't have cool animations like that. If there were, it'd prolly be like an arrow to the eye/throat, then the enemy just stops and collapses. Or the arrow would remove limbs and pin them to nearby walls, trees, etc.

So true. Melee combat gets the nifty tricked out kills but is the most annoying to actually use in gameplay. Lame. :|

On the other hand, I am in no way nostalgic for the VATS-style slowdown of constant crits I was getting in Fallout 3, so I dunno, I guess I probably prefer too few ranged special kills over too many.

I'll agree with this, defiantely. The first couple of times you see it, it's pretty damn cool, but eventually you get tired of the "Slooooow dooooown head lop/impale/leg sweep" and you just want to get on with the battles.

I'll agree with this, defiantely. The first couple of times you see it, it's pretty damn cool, but eventually you get tired of the "Slooooow dooooown head lop/impale/leg sweep" and you just want to get on with the battles.

Not me, man. I could go all day watching those. I do, actually, every time I play Skyrim.

Hell, I agree with Tsenta, VAT style kills with a bow would be wicked cool.

I like the kill shots so much that I downloaded a more realistic ragdoll mod for it. That way the bodies react more real when killed.

Kinda hoping they release those special kills for ranged/magic in one of the big DLCs. Unlikely I know but hey a guy can dream. I think magic special kills would be kind of cool, like if you kill someone with a fire based spell they catch fire, freak out, then collapse. Ice? Freeze solid then you shatter the new ice sculpture. Y'know, stuff like that. >D

I love that shout but actually they thaw out right after the first attack. Basically you shout, freeze them, then you can flee, attack them so they thaw out, or leave them to take continual damage and thaw out on their own.

I really can't wait until I can make a new PC so I can get Skyrim for PC and mod stuff for it. Have a wicked idea for Lava themed mages/spells. Lava rune trap, enemy steps on it, floor turns to molten lava, enemy sinks into it and catches fire. YES PLEASE! >D

I really can't wait until I can make a new PC so I can get Skyrim for PC and mod stuff for it. Have a wicked idea for Lava themed mages/spells. Lava rune trap, enemy steps on it, floor turns to molten lava, enemy sinks into it and catches fire. YES PLEASE! >D

I never understood that... I've played plenty of role playing games where there's no roleplaying element whatsoever, your a no-name whose only identified by his loot. The only constants have been stats and loot, so I always associate items and numbers with role playing games, rather then actual role playing.