On Thu, 15 Oct 2009 17:31:13 +0100
Richard Shann <address@hidden> wrote:
> On Thu, 2009-10-15 at 11:15 -0500, Jeremiah Benham wrote:
> > This will all also work better when we embed fluidsynth. I plan
> > on doing that for next release. It seems simple and well documented.
> > What do you think?
> I was thinking the same - jack is overkill for Educational games (and
> much else). I think we could turn the portaudio/aubio stuff into a
> --enable-something that is surround that code with a #if
> HAVE_something...
Is fluidsynth going to be required or is it optional? If optional, is
it the default to use it?
> There may be other things - I think starting on this after this
> release would be a good thing.
I have already implemented fluidsynth on my version here. It was easy
and only took me about a half hour. I only have it doing immediate
playback at the moment. I was anxious to try it out. I have some
questions but won't bother you with it until after the release.
Jeremiah
>I can help.
> Richard
>
>
>
>
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