Decentralized Player Passport and User Management System

Core User Management System will record the activities, comments, and change of points among different users in real time approach. The transmission of MTC will apply encrypted digital signature to verify if the transactions are irreversible. It also prevents MTC from being repeatedly used to maintain its steady supply and stable value.

To lower the transaction cost, all transactions are packed and executed altogether on the main chain in chronological order. This structure balances the security and efficiency on main chain traffic so that allows users to make transaction continuously.

Decentralized Player Passport and User Management System

Core User Management System will record the activities, comments, and change of points among different users in real time approach. The transmission of MTC will apply encrypted digital signature to verify if the transactions are irreversible. It also prevents MTC from being repeatedly used to maintain its steady supply and stable value.

To lower the transaction cost, all transactions are packed and executed altogether on the main chain in chronological order. This structure balances the security and efficiency on main chain traffic so that allows users to make transaction continuously.

Decentralized eSports Database

MTGamer will apply MTChain and IPFS as two-tier architecture to record the data of tournament.

The data of all users and tournaments will be stored in MTChain which secures the data against distortion. All related videos, game records are stored by different nodes in assigned IPFS by MTChain.

Decentralized Social Network and Application of Smart Contract

Crowdfunding for Tournament Sponsorship – Players can raise the crowdfunding campaign for tournaments, and create rules to reward users by gift or prize.

Battle by Smart Contract – Players can create rules and challenge others for a specific reward. The system will execute the rules and allocate the prize according to the result of the battle.

eSport Betting – Users can place a bet on the tournament at our partners with legal betting licenses. The platform will reward the users according to the result of the game and the bet.

Ad Revenue Sharing – MTGamer will share advertising revenue with qualified content contributors by rewarding corresponding value of MTC . The content contributors could be any users on the platform.

Decentralized Social Network and Application of Smart Contract

Crowdfunding for Tournament Sponsorship – Players can raise the crowdfunding campaign for tournaments, and create rules to reward users by gift or prize.

Battle by Smart Contract – Players can create rules and challenge others for a specific reward. The system will execute the rules and allocate the prize according to the result of the battle.

eSport Betting – Users can place a bet on the tournament at our partners with legal betting licenses. The platform will reward the users according to the result of the game and the bet.

Ad Revenue Sharing – MTGamer will share advertising revenue with qualified content contributors by rewarding corresponding value of MTC . The content contributors could be any users on the platform.

Overall Technical Architecture

Three layers included in the overall technical architecture of MTC are Client, MTChain Core, and Blockchain

Overall Technical Architecture

Three layers included in the overall technical architecture of MTC are Client, MTChain Core, and Blockchain

Reward – eSports Mining

MTGamer encourages eSports players to actively participate in and contribute to the Social Network, so we have founded eSports Social Incentive Fund, which offers users ERC20 Token as reward. To effectively and fairly motivate the users, MTGamer has invented two algorithms, POI (Proof of Influence) and POP (Proof of Participation), for measuring the contribution from as well as giving the corresponding rewards to organizers and participants.

Algorithm of POI

Token Roadmap

Token Roadmap

Token Distribution and Detail

To finance the MTGAMER roadmap, we will offer 300 million units for sales, out of 1 billion units total supply of MTC.

1st Round Maximum Financing (Private Sales) :

USD 25,000,000

Exchange Rate For Token Distribution Event :

1 MTCASH = USD 0.13

We have served different eSports players
The best experienced eSports management team

Past Events

Team

Mr. William WongChairman

William Wong， Master of Finance at London Business School, has worked at CHINA RESOURCES POWER HOLDINGS (0836.HK)、ALLCO FINANCE (ASIA) LIMITED – CITIC ALLCO China Private Debt Fund, and SWISS INTERNATIONAL ASSET MANAGEMENT specializing in investment activities. In 2008 – 2012, William worked in HSBC PRIVATE EQUITY – Infrastructure & Real Asset Private Equity Funds as investment director of Greater China, responsible for fund-raising and operating a total scale of 1.5 billion US dollars of private equity funds.

Mr. Douglas WaiC.O.O

Douglas Wai is responsible for business operation of eSports and game media, including production, operation, marketing and sales. Prior to joining MTGamer, Mr. Wai was a Vice President of Taiwan and Hong Kong regions at Changyou.com Limited (NASDAQ: CYOU), in charge of the regional business and operations. He has over 15-year experiences in IT industry such as system development, network engineering, e-commerce, digital marketing, and product operation. Mr. Wai received a Bachelor of Science degree in major of Business Management Global Marketing emphasis, and minor in Information Technology from Brigham Young University.

Master of engineering enterprise management at Hong Kong University of Science and Technology. Carter worked in several internationally companies, and partnered to establish Four Directions Limited with a system integration as its main business. Later, has repeatedly been invited to become the Speakers in Office of the Hong Kong Government Chief Information Officer, Hong Kong University of Science and Technology, Vocational Training Council and various non-governmental organizations. Speakers of government organizations, sharing the latest mobile application development experience and technology development prospects.

Ms. NinaCommunication Manager

Rank-S female player of Arena of Valor
Over 65,000 fans on personal Facebook
Approx. 34,000 followers on personal Instagram

Over decade experience in gaming industry
Skilled at videos and article editing
Expert in content production
Monitor tournament and live content

Investor and Advisory Board

Mr. David Chic

Currently working as CFO of Emerald America Investment Corporation (EAIC), which solely own a VIE in China, which has the agreement with Alisports, a wholly-owned subsidiary of Alibaba, to be their exclusive, independent de facto Electronic Game Provider/ Developer/ Publisher for the segment “Chess and Card”. EAIC is also has the authorization to offer bonus point awards to social gamers. These awards will take the form of credits to their UnionPay cards, thereby enabling gamers to use their credits to purchase goods and services world-wide.

Mr. Akihito Hotehama

CEO of Doublel,Inc. , In 2002, he formed the “University of Tokyo Startups Club TNK” and produced many entrepreneurs starting up their companies including Gunosy Inc. listed on Mothers. After that, he founded mobile games companies, aiming to promote academic-industrial alliance and in 2014, he established Doublel,Inc.

Mr. Satoyoshi Hiroki

Mr. Satoyoshi Hiroki , famous game producer in Japan, he has worked at Konami as Software Developer, Sony Pictures Entertainment as Game Designer and EA as Game Director.

Mr. Kobayashi Mamoru

Mr. Kobayashi Mamoru has worked at media industry and Government departments, he has a wide network in Japan.

Media

MTGamer’s Partners & Clients

MTGamer’s Sponsors

MTGamer.com is the leading eSports platform targeting worldwide market. We are one of the first movers
entering eSports industry since 2015. MTGamer serves through several media including official website, official mobile APP, WeChat official account, Telegram Channel, and Facebook Fan Page, with variety of functions such as news media, content production, on-demand tournaments, chatroom, and social sharing services.