The following rules form an agreement between
10Bet and its clients. By registering with 10Bet you declare your full
understanding and acceptance of these rules.

It is the client's responsibility to ensure his/her records are kept
up to date -specifically: address, telephone number and payment/bank
details.

Clients must be at least 18 years of age in order to place bets. 10Bet
reserves the right to ask for proof of age from clients and to suspend
their account until satisfactory documentation is provided.

It is the client's responsibility to ensure that their user-name and
security details are confidential. In the event that a client is worried
that this may no longer be the case, he/she should notify us immediately.
Any transactions under the previous username will be the client's responsibility.

Clients cannot cancel or change a bet once the bet has been placed and
confirmed.

It is the client's responsibility prior to placing a bet to check that
the laws in their country concerning betting allow them to place bets.

10Bet is licensed to accept bets via telephone and electronic media
under a UK Bookmakers Permit.

10Bet accepts bets made online or by telephone. Bets are not accepted
in any other form (email, fax, etc.) and where received will be void
- win or lose.

10Bet reserves the right to refuse any bet or part of a bet without
providing any justification.

10Bet reserves the right to void any or all bets made by any person
or group of persons acting in an attempt to defraud us. If there is
evidence of a series of bets, each containing the same selection having
been placed by or for the same individual or syndicate of individuals,
10Bet reserves the right to make such bets void and suspend relevant
accounts.

Winnings
will be credited to client's accounts following confirmation of the
final result.

10Bet reserves the right to void any bet that may have been accepted
when the account did not have sufficient funds to cover the bet.

Should funds be credited to a client's account in error, it is the client's
responsibility to notify 10bet of the error without delay.Any winnings
subsequent to the error shall be deemed invalid and returned to 10bet.
Bets will be accepted up to the advertised start time. If a bet is inadvertently
accepted which includes an event after its start time, the match will
be treated as a 'non-runner'.

Multiple bets that combine different selections within the same event
are not accepted where the outcome of one affects or is affected by
the other. If such a bet is taken in error, it will be settled as two
single bets (with the stake equally divided).

"If bets" are settled in the order that they appear on your
betting slip, until all the money set aside has been used. If the money
staked or carried forward onto the next selection is insufficient to
follow your instructions, then that selection will be settled in proportion
to the amount available.

10Bet does not accept any responsibility for typing, human or palpable
errors, which lead to obvious price errors. In such cases all bets will
be deemed void.

10Bet will not be responsible for any damages or losses deemed or alleged
to have resulted from or been caused by the Web site or its content
- Including without limitation, delays or interruptions in operation
or transmission, loss or corruption of data, communication or line failure,
any person's misuse of the site or its content, or any errors or omissions
in content.

The maximum winning to any customer on any day for bets placed on this
website is £100,000 or equivalent.
10Bet does not permit individual clients to create "duplicate accounts"
(more than one account in any one currency). Any clients found to have
created duplicate accounts will have their accounts suspended.
10Bet considers these rules to be fair. Should you need any advice regarding
these rules, please contact us at csd@10bet.com.

Any changes to these rules will be displayed on our website, and it
is the customer’s responsibility to keep updated of any changes.

We recommend that the cardholder keep records of all of the transaction
information, games rules, cancellation rules, and payment methods in
order to avoid any future misunderstandings.

All bets will be processed once the bet has been placed and the acceptance
confirmed.

After money truncations are confirmed the customer will be able to play
immediately.

When an event is canceled, all bets referring will be canceled automatically
and the related accounts will be refunded.

*The minimum amount for a bet is 1 currency unit.

Sports
Rules

Soccer

All
soccer bets apply to 90 minutes play. This includes injury time but
does not include extra time or penalty shoot-outs, unless otherwise
stated for the event.

Bets will be accepted up to the advertised kick-off time. If a bet is
inadvertently accepted which includes a match after its kick-off time,
the match will be treated as a 'non-runner'.

Dates and kick off times shown on the Internet are for guidance purposes
only.

10Bet will use official match results as published by the Press Association
or comparable authority. The results will also be confirmed by a secondary
independent source.

Following this, the relevant monies will be credited to a customer's
account.

Bets will be deemed void, if the bet was placed:
After kick-off, unless the selection is for an advertised "betting
in running" event.

On a match that is abandoned before 90 minutes have been played, unless
the match is restarted or replayed within 24 hours at the same venue.

On a postponed game, unless the game is played within 24 hours at the
same venue.

Prior to the market being revised accordingly if the venue for a match
has changed.

If
the match result has been decided at a Conference within 24 hours at
the same venue.
Basketball

All
NBA games must be played at least 43 minutes of play in ored for them
to have action.

All
European basketball or NCAAB or WNBA games must go at least 35 minutes
of play to have action.
Overtime is included in the final result that determines the winning
team and total score, unless specified otherwise.

The
relevant quarter/1st half must be completed for bets to have action.
If a game did not complete but the quarter did, bets on the quarter
are valid.

Tennis

Outright
betting: Bets stand even if the competitor does not compete.

Match betting: In the event of a match being awarded to a player before
the full number of sets have been played, all match bets will be void.

Set betting: The full number of sets required to win the match must
be achieved. Bets are void if the number of sets is not completed.

Number of games in a set/correct score: Winning bets predict the number
of games in a given set or the margin of victory in a set. If the set
is not completed, all bets for that set will be void. If the match is
abandoned after the completion of the set, all bets for that set will
stand. A tiebreak is considered as one game for settlement purposes.

In the event of any of the following circumstances taking place all
bets will stand: A change of playing surface, a change of venue, a change
from indoor court to outdoor court or vice versa.

Any bets accepted after a match has started will be deemed void, win
or lose, apart from in-running bets.
Ice Hockey

All NHL games must start on the scheduled date for bets to have action.

All NHL games must go at least 55 minutes of play for bets to have action.

Any period of overtime in NHL is included in the final result to determine
the winning team and total score.

Please Note: Final results for all European Hockey games and any other
Hockey events (apart from NHL) do not include overtime if played.

American
Football

At
least 55 minutes of play must elapse for bets to have action, unless
otherwise specified.
Overtime counts for all bets unless otherwise specified.

Abandoned or postponed matches are void unless rearranged and played
in less then 36 hours.

For betting purposes, the winner of a game will be determined by the
official result at the end of the game after regular time and any period
of overtime played. This does not include any post-game disputes by
either team that may affect the final outcome of a game at a later point.

Baseball

Full time:
All games must start on the scheduled date (local time) for bets to
have action. If a game has been postponed or cancelled before its due
start time, all bets are deemed no action.

All games must be completed (at least 9 innings) in order for bets to
have action.

Both listed pitchers must start in order for bets to have action.

First half:
All of the first half innings (5 innings) must be completed in order
for the bets to have action.

Both listed pitchers must start in order for bet to have action.

Cycling

Outright bets: Cyclist must cross starting line in the relevant race/event
for bets to have action.

Head to head: Both cyclists must cross the starting line for bets to
have action. If both cyclists began the race/event and both did not
finish it, bets will be deemed void and stakes returned. If both cyclists
began the race/event but only one has finished he will be deemed winner
for settling purposes.

Cyclist final position over/under: In an event of a cyclist retiring
or being disqualified the bets on this cyclist are considered a loss.

Bets are settled according to results published at time of podium presentation.
Any change in the result at a later point caused by disqualification,
appeals etc. will not affect bets.

Handball

All markets apply to regulation time only (60 minutes). Overtime and
penalty shootouts do not count unless otherwise stated. If the game
hasn’t been played for the full 60 minutes all bets will be made
void and stakes returned.

Abandoned or postponed games must be played within 48 hours or all bets
placed on individual match will be made void.

In the event of a change in venue, all bets will be made void.

Team goal scorer and top tournament goal scorer, overtime will count.
Penalty shoot-out goals do not count.
Outright bets: The winner will be the team that wins the gold medal,
unless stated otherwise. Bets are settled according to results published
at the time of podium presentation. Any change in result at a later
stage caused by disqualification, appeals etc. will not count for settling
purposes.

Race to points: Once the required number of points has
been attained by either one of the teams, all bets stand regardless
of later abandonment.

Total number of points over/under: The full 60 minutes must be played
for bets to stand. Overtime and penalty shootouts do not count unless
otherwise stated.
Motor racing

Abandoned or postponed races are void unless rearranged and raced in
less than 48 hours.

The formation lap will be deemed as the start of the race for all drivers
in motor racing bets.

F-1 RACING

All bets are settled based on the results published by the FIA.

Outright bets: Bets are settled by the number of points accumulated
following the podium finish of the final Grand Prix of the season.

Head to head matches: Both drivers must cross the starting line for
bets to have action. If one or both drivers do not finish the race,
bets will be settled by the number of laps completed by every driver.

Handicap betting: A (–) handicap will be deducted from the drivers
finishing time and a (+) handicap will be added to the drivers finishing
time. Dead heat rules apply.

Qualifying match bets: The driver achieving the fastest official qualifying
time is the winner.

Number of race Leaders: Driver who crosses the Start/Finish line first
counts as a race leader.

Most team points: Combined total points of both drivers within a manufacturer's
team.

Bets are settled according to results published at time of podium presentation.
Any change in result at a later stage caused by disqualification, appeals
etc. will not count for settling purposes.

NASCAR

Driver must cross the starting line for appropriate bets to take action.

Head to head matches: Both drivers must cross the starting line for
bets to have action. If one or both drivers do not finish the race,
bets will be settled by the number of laps completed by every driver.

If a driver is replaced during the race, the replacing driver's position
at the end of the race will count for settling purposes.

Bets are settled according to results published at time of podium presentation.
Any change in result at a later stage caused by disqualification, appeals
etc. will not affect bets.

Rugby

All bets are settled on 80 minutes of play, unless otherwise stated.
This includes any stoppage time but not extra time unless otherwise
stated.

Abandoned or postponed games must be played in the same rugby week (i.e.
Monday-Monday) or all bets will be made void. In the event of a change
in venue or team from the one advertised, all bets will be made void.
Snooker & Pool

Outright bets: Non runner - No bet. Apart from ante-post bets on players
who did not make it to the main tournament. These bets will be deemed
lost.

In the event of a match starting but not completed, the player progressing
to the next round will be deemed the winner.

Handicap betting: If the statutory number of frames in a match are not
completed, changed, or different from those offered for betting purposes,
bets will be void.

Dead heat rules apply to bets placed on the named scorer of the highest
break in a tournament.

Mixed games: Players actually not playing each other will be paired
for betting purposes only. In an event of a tie bets will be made void.
If the number of frames is not complete by both players bets will be
made void.

Golf

Once a player has teed of,
all bets on him are deemed to have action. Player withdraw after having
teed off will make proper bets loss.

Outright bets: Non runner – No bet. The player awarded with the
trophy will be the outright winner. Play- offs, if played, will be taken
into account. Dead-heat rules will apply to the place part of each-way
bets. If the tournament is not fully completed, as long as there is
an official tournament result, all bets will stand, unless, no plays
have been complete after bet was wagered or not taken in account for
official result.

Group betting: Non runner – No bet. The winner will be the player
who is placed at the highest position at the end of the tournament.
Any player missing the cut will be considered a loser. If all players
miss the cut, the player with the lowest score at the cut will be the
winner. Dead-heat rules apply except where the winner is determined
by a play-off.

Match
betting (72 hole): All in compete or not. Prices are quoted for the
golfer who will be at the highest position at the end of the tournament.
If a player misses the cut, the other player is automatically declared
the winner. If both miss the cut, then the player with the lowest score
is the winner. If one player misses the cut and the other player makes
the cut but gets disqualified, the disqualified player is deemed winner.
As a price is offered for the tie, in the event of the two players matching
scores, all bets on either player will be made void.

If
a tournament is abandoned for any reason, then all bets will stand,
providing an official winner is announced and the player with the lowest
score at that time is declared the winner for settling purposes.
18 hole - 2 ball betting: Players will be coupled to play a round together.
The player with the lowest score at the end of the round will be deemed
as the winner. A price for a draw will always be quoted. In the event
where a Player withdraws after having teed off, the opponent will be
treated as the winner if he completed the round.

18 hole- 3 ball betting: Players will be assembled to groups of three
to play a round together. The player with the lowest score at the end
of the round will be deemed as the winner. All players must tee off
for bets to have action. Dead heat rules apply.

Finishing position of player – over/under: A quote for the players
finishing position will be made. You have to forecast if the player
will be above or under the given position. At least 36 holes have to
be played for bets to have action. A disqualified player is deemed to
finish last.

Handicap betting - If a player misses the cut, is disqualified, or withdraws
during the tournament, then bets on that player will be settled as losers.
Only the scheduled 72 holes count. Play-off holes do not count. If the
tournament is shortened to less than 72 holes, then all bets on the
Handicap betting market are void. Only the players listed on the Handicap
list count for betting purposes. Dead heat rules apply.

Darts

All games must start on the scheduled date (local time) for bets to
have action.

Outright bets: Non runner-'No bet' – In an event of a player who
appears as a selection to be the outright tournament winner but does
not open the tournament, all bets on him will be made void. Bets on
outright selections that have started the tournament will have action.

In match betting, if the match starts but for any reason is not completed
- The player that progresses to the next round will be treated as the
winner.

In set/legs betting, if the full number of sets/legs has not been completed,
bets will be made void.

Poti
incepe sa plasezi pariuri chiar acum !

Betting
Info

Single
A single is a bet on one selection in one event. Your selection must
be correct for your bet to win.

Two team combo
A two team combo consists of one bet involving two selections From different
events. Both selections must be correct for your bet to win.

Three team combo and upwards
A three team combo consists of one bet involving three selections or
more from different events. All selections must be correct for your
bet to win.

Note: Please check betting slip to verify combo prices.

Exact Score
Predict what will be the exact result/score in the game.

Half
Time
All bets are settled at half time, based on the score of the first half.

1st Goal
Bet on which player or team will score the first goal in the game.

Double
chance
A Double Chance bet allows you to cover two of the three possible outcomes
in a football match with one bet: 1x, 12, 2x.

Goalscorer
Bet on which player will score a goal in the game. Bets are void if
player isn't among the starting 11.

Odd/Even
Bet if the final score will be odd or even.

Note:
A soccer game resulting in 0:0 will be determined as even.

Halftime/Fulltime
Bet on the result at halftime and fulltime. Both selections must be
correct for your bet to win.

Mixed
Games
A mixed game refers to a virtual match of 2 teams that are actually
playing the same round of games, but not against each other. Example:
Arsenal is playing against Liverpool in the Premiership and Barcelona
is playing against Real Madrid in the Spanish la liga. A mixed game
will appear as Arsenal Vs. Barcelona although this game is not actually
played. The amount of goals that will be scored at the end of 90 minutes
without extra time and penalty shoot out will be compared between the
teams.

Over/Under
In over/under bets you have to predict whether the total number of goals/points
will be over or under the stated number.

Examples:

O/U
2 goals line

All bets
are for the match to end with less then 2 goals or more then 2 goals.
If 1 goal or less is scored in the match, "UNDER" bets are
winners; "OVER" bets are losers. If 2 goals are scored in
the match all bets are deemed void, no matter If your bet is "Over"
or "Under". If 3 goals or more are scored in the match, "UNDER"
bets are losers, "OVER" bets are winners.

O/U
2.25 goals line

This is
actually a bet that consists of 2 bets: 1 bet on a 2 line goal over/under
and 1 bet on a 2.5 line goal over/under. For example: If you place a
€ 100 bet on 2.25 line goal Over/Under your bet divides to two:
A € 50 bet on a 2 line goal. And a € 50 bet on a 2.5 line
goal. If 1 goal or less is scored in the match, "UNDER" bets
are winners; "OVER" bets are losers. If 2 goals are scored
in the match, those who bet "OVER" lose 50% of the bet and
50% of the bet is draw, those who bet "UNDER win 50% of the bet
and 50% of the bet is draw. If 3 goals or more are scored in the game,
"UNDER" bets are losers, "OVER" bets winners.

O/U
2.5 goals line

If 2 goals
or less are scored in the match, "UNDER" bets are winners,
"OVER" bets are losers. If 3 goals or more are scored in the
match, "UNDER" bets are losers,"OVER" bets winners.

O/U
2.75 goals line

This is
actually a bet that consists of 2 bets: 1 bet on a 2.5 line goal Over/Under
and 1 bet on a 3 line goal Over/Under. For example: If you place a €
100 bet on a 2.75 line goal over/under your bet divides to two: A €
50 bet on a 2.5 line goal. And a € 50 bet on a 3 line goal. If
2 goals or less are scored in the match, "UNDER" bets are
winners, "OVER" bets are losers. If 3 goals are scored in
the match, those who bet "UNDER" lose 50% of the bet and 50%
of the bet is draw, those who bet "OVER" win 50% of the bet
and 50% of the bet is draw. If 4 goals or more are scored in the match,
"UNDER" bets are losers, "OVER" bets are winners.

O/U
3.00 goals line

All bets
are for the match to end with less then 3 goals or more then 3 goals.
If 2 goals or less are scored in the match, "UNDER" bets are
winners, "OVER" bets are losers.If 3 goals are scored in the
match all bets are deemed void, no matter If your bet is "Over"
or "Under". If 4 goals or more are scored in the match, "UNDER"
bets are losers, "OVER" bets are winners.

O/U
3.25 goals line

This is
actually a bet that consists of 2 bets: 1 bet on a 3 line goal Over/Under
and 1 bet on a 3.5 line goal Over/Under. Example: If you place a €
100 bet on a 3.25 line goal over/under your bet divides to two: A €
50 bet on a 3 line goal and a € 50 bet on a 3.5 line goal. If 2
goals or less are scored in the match, "UNDER" bets win, "OVER"
bets lose. If 3 goals are scored in the match, those who bet "OVER"
lose 50% of the bet, those who bet "UNDER win 50% of the bet. If
4 goals or more are scored in the match, "UNDER" bets are
losers, "OVER" bets are winners.

Asian
Handicap

Asian
Handicap offers great value to the bettor and is potentially less risky
than traditional "Win-Draw-Win" style betting. You must either
select the favoured team to overcome a Handicap or oppose the favourite
using the Handicap. An Asian Handicap is made up two components, the
Handicap Line and the Money Line.

Handicap
(0)

You win
if your team wins the match. If it draws (0 goals difference) you are
refunded your stake.

Handicap (+0.25)

You win
if your team wins the match. If it draws, your bet is split in half
- One half is considered a win, the other half is considered a draw
and its stakes refunded.

Handicap
(+0.50)

You win
if your team draws or wins the match.

Handicap
(+0.75)

You win
if your team wins or draws the match. If it loses with a one goal difference,
you lose 50% of the amount staked.

Handicap
(+1)

You win
if your team wins or draws the match. If it loses with a one goal difference,
you are refunded your stake.

Handicap
(+1.25)

You win
if your team wins or draws the match. If it loses with a one goal difference,
your bet is split in half - One half is considered a win, the other
half is considered a draw and its stakes refunded.

Handicap
(+1.5)

You win
if your team wins, draws or loses the match with a one goal difference.

Handicap
(+1.75)

You win
if your team wins, draws or loses the match with a one goal difference.
If it loses with a two goal difference, you lose 50% of the stake.

Handicap
(+2)

You win
if your team wins, draws or loses the match with a one goal difference.
If it loses with a two goal difference, you are refunded your stake.

Handicap
(+2.25)

You win
if your team wins, draws or loses the match with a one goal difference.
If it loses with a two goal difference your bet is split in half - One
half is considered a win, the other half is considered a draw and its
stakes refunded.

Handicap
(+2.5)

You win
if your team wins, draws or loses the match with a goal difference of
less than three.

Handicap
(-0.25)

You win
if your team wins the match with a goal difference of one or more. If
it draws, you lose 50% of the stake.

Handicap
(-0.5)

You win
if your team wins the match.

Handicap
(-0.75)

You win
if your team wins the match with a goal difference of two or more. If
it wins with one goal your bet is split in half - One half is considered
a win, the other half is considered a draw and its stakes refunded.

Handicap
(-1)

You win
if your team wins the match with a goal difference of two or more. If
it wins with a one goal difference, you are refunded your stake.

Handicap
(-1.25)

You win
if your team wins the match with a goal difference of two or more. If
it wins with just a one goal difference, you lose 50% of the stake.

Handicap
(-1.50)

You win
if your team wins the match with a goal difference of two or more.

Handicap
(-1.75)

You win
if your team wins the match with a goal difference of three or more.
If it wins with a two goal difference, your bet is split in half - One
half is considered a win, the other half is considered a draw and its
stakes refunded.

Handicap
(-2)

You win
if your team wins the match with a goal difference of three or more.
If it wins with a two goal difference, you are refunded your stake.

Handicap
(-2.25)

You win
if your team wins the match with a goal difference of three or more.
If it wins with a two goal difference, you lose 50% of the stake.

Handicap
(-2.50)

You win
if your team wins the match with a goal difference of three or more.

Live
Betting

In our
Live Betting, it is possible to place bets in real time, which means
you can use our continuously updated odds to bet during the sporting
event of your choice. This, of course, also means that you have the
added advantage of reacting to the latest developments of the event
and place single bets both simply and accurately.

*Please
note that bets in Live Betting can be canceled if placed after or during
a goal is scored.

Live Betting
- Asian Handicap Style
Beside Handicap Line and Money Line, one component that is important
for Live Betting - Asian Handicap Style is the starting SCORE when you
place your bet.

Teasers
is a combination game of 2 or more selections in one bet Awarding the
player with a change of the spread or the total points to his favor.
The number of the changeable points depends on the number of the selections: