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Topic: Known Issues in RiverPreview1 (Read 2496 times)

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Known Issues in RiverPreview1

The follow issues are currently present and known about in riverpreview1:

River Issues

River paths with significant curvature suffer from self-intersection artefacts that are beyond the current approach's ability to fix. This manifests in noisy spikes/cliffs/linear artifacts, especially at the valley edges farthest from the river. Research is ongoing on ways to solve this that are both efficient and effective.

The endcaps of rivers don't properly "merge" the left and right profile shapes together at the ends yet.

Under some scene geometries, "corrugations" are visible in the river floodplain. This will be fixed in the next version.

All other Issues

Having "Use Seam Fixing" checked in Graphic Options causes an odd blanking of the Layout View on some video card/driver combinations. Uncheck if this happens to you.

"Linear Ridged" Erosion does not respect active masking in some circumstances

Full-scene erosion is slower than before, even when not using an active mask. This will be fixed.

When viewing Curves, the graph doesn't indicate vertical scale currently

Scene View doesn't show water surface if the 3D view is showing a reduced-resolution version of a high res terrain