So just last night I finally got functional head tracking working through a 360 Kinect. We are a mostly console club and this stuff may help a lot of our guys. I am going to make a Fraps movie as soon as I can to detail my settings, and upload a package to the Onedrive for those interested. I have to work out the settings and keybindings completely, and there are some caveats: Feints Head Range Plus mod does not work yet, except with the Natural Point product TrackIR. Also getting the game to see the Freetrack protocol is so far hit and miss, the camera software can drop out and memory usage is a little on the high side. Those things said, I think it is very do-able with enough computer.

Most problems are now solved! Helicopters are awesome this way, as you get side-to-side head roll and lean from the cockpit as well as basic neck swivel. I was at first bummed out that A3 doesn't give you Z axis on foot -then I looked around with my head cocked to the side and realized that your brain compensates for this. Hence the leaning feature listed in the Infantry Movement configuration.

This first video is to explain some about the source of my information and the involved software and camera/light-source. The next video will be about the FaceTrackNoIR software with Kinect and showing settings I am using.The last video will show my in-game settings and the results I am getting on foot and in the air.

I will send someone who has no Kinect or doesn't want to set it up for PC a modified Microsoft Vision-camera If they will:A. Get it hooked up and use it in our games!B. Pass it on within SE when they upgrade their setup.