Hey Ralf is it possible to have a code to allow swapping back to a partner who already has 0 HP while in battle? It's connected to using the life shroom code above so I can pick and choose which partner's I want to revive, since once I swap out the fainted partner for another, I can't swap back to them until the fight is over. This is rather annoying for boss fights so hence why I ask.

Hey was wondering if we can have a code that adds all recipes to the journal. Kind of surprised such a code can't be found anywhere and never was a fan of having to always look up a guide for the recipes.

UPDATE (9/11/2017): Now, I know what everything does. It only took me years to figure that out; turns out 9E was actually the byte for Showstopper.
UPDATE (8/25/2018): I know where the SP Cost is for Crystal Star attacks, now, and the Base FP Damage

This information is really helpful. at least if i has all the information to use it properly...

these formula's and values are extremely helpful and useful, at least if i knew ItemID's it would. something which i could not find just by googling or on here. at the same time use usage from this is pretty unclear, at least it is for me as somebody brand new into this. regardless, a little bit of extra information on how to use this data would be nice. i might be misunderstanding this, this list applies to both Item Effects like Thunder Rage and So on, and Abilities like Mario's Jump/Hammer moves or Ms. Mowz's Love Slap. or is it only for Items? just a double check. if it's only for items the information to modify Abilities would be nice, im not sure where one would be finding this information but help in having the information to make my ideas listed in my previous post a reality would be very helpful.

Hey Ralf, I was wondering if it was at all possible to make a code that would permanently disable Mario's Jump command. So kind of like Hammerman, but without increasing his Hammer power and without interfering with the Hammerman badge itself. Thanks in advance!

- Modifier of how much FP each badge uses
- Modifier of how much damage each item deals
- Modifier of what status effect each item gives
- Modifier of how much HP/FP each item heals
- Modifier of how much SP each star power uses
- Modifier of the damage Zap Tap causes
- Code to make superguards use up an amount of FP/SP.

I am not sure if all of these codes are possible to make but these are just all my ideas.

Awesome code, can't wait to try it! For the stop and showstopper status I think Ichiyanagi2's Detailed Item Base Struct Breakdown might help. I'll post it below. But please make a version 2 of the code if you're going to add the showstopper status.

UPDATE (9/11/2017): Now, I know what everything does. It only took me years to figure that out; turns out 9E was actually the byte for Showstopper.
UPDATE (8/25/2018): I know where the SP Cost is for Crystal Star attacks, now, and the Base FP Damage

Also would it be possible if you could make a Mystery Stomp that would inflict a random negative status every time it's used? Put it over the default stomp if you could.

Awesome code, can't wait to try it! For the stop and showstopper status I think Ichiyanagi2's Detailed Item Base Struct Breakdown might help. I'll post it below. But please make a version 2 of the code if you're going to add the showstopper status.

UPDATE (9/11/2017): Now, I know what everything does. It only took me years to figure that out; turns out 9E was actually the byte for Showstopper.
UPDATE (8/25/2018): I know where the SP Cost is for Crystal Star attacks, now, and the Base FP Damage

Also would it be possible if you could make a Mystery Stomp that would inflict a random negative status every time it's used? Put it over the default stomp if you could.

Sure, i can try it with mystery stomp you mean a random status sleepy stomp right?

edit: also can you make a code for an electrified defend(the defend option in tactics menu)? i wanted to give electrified effect to my savior charge code, but for some reason it doesnt work or just doesnt stack with the others status at the same time.

Awesome code, can't wait to try it! For the stop and showstopper status I think Ichiyanagi2's Detailed Item Base Struct Breakdown might help. I'll post it below. But please make a version 2 of the code if you're going to add the showstopper status.

UPDATE (9/11/2017): Now, I know what everything does. It only took me years to figure that out; turns out 9E was actually the byte for Showstopper.
UPDATE (8/25/2018): I know where the SP Cost is for Crystal Star attacks, now, and the Base FP Damage

Also would it be possible if you could make a Mystery Stomp that would inflict a random negative status every time it's used? Put it over the default stomp if you could.

Sure, i can try it with mystery stomp you mean a random status sleepy stomp right?

edit: also can you make a code for an electrified defend(the defend option in tactics menu)? i wanted to give electrified effect to my savior charge code, but for some reason it doesnt work or just doesnt stack with the others status at the same time.

Awesome a version 2 of the power bonce code! Oh I meant making Mario's jump inflict a random status, but sleepy stomp works too. Also thanks man!

Awesome code, can't wait to try it! For the stop and showstopper status I think Ichiyanagi2's Detailed Item Base Struct Breakdown might help. I'll post it below. But please make a version 2 of the code if you're going to add the showstopper status.

Also would it be possible if you could make a Mystery Stomp that would inflict a random negative status every time it's used? Put it over the default stomp if you could.

Sure, i can try it with mystery stomp you mean a random status sleepy stomp right?

edit: also can you make a code for an electrified defend(the defend option in tactics menu)? i wanted to give electrified effect to my savior charge code, but for some reason it doesnt work or just doesnt stack with the others status at the same time.

Awesome a version 2 of the power bonce code! Oh I meant making Mario's jump inflict a random status, but sleepy stomp works too. Also thanks man!

Sure, i can try it with mystery stomp you mean a random status sleepy stomp right?

edit: also can you make a code for an electrified defend(the defend option in tactics menu)? i wanted to give electrified effect to my savior charge code, but for some reason it doesnt work or just doesnt stack with the others status at the same time.

Awesome a version 2 of the power bonce code! Oh I meant making Mario's jump inflict a random status, but sleepy stomp works too. Also thanks man!