The Moei Asing is the faction dedicated to fiercely protecting the Jungle. Consisting of many races and creatures, the Asing call any other who shares their beliefs and goals family.

Their home is the largest tree in the jungle, known as Tili’kambo; it has grown (or been modified with) multiple levels whereon the Asing can gather. The topmost level is their seat of power and gathering fire. To reflect that, the group rank names are named after the structure of a tree. Currently there are five, Which, coincidentally, matches the number of Truths that they must uphold.

There are currently three Paths: The Path of the Hunter, The Path of the Knowledge, and the Path of the Nurturer.

The Hunters are the warriors and hunters of the Asing - skilled at combat, stealth, and survival beneath and amongst the jungle trees.

The Path of the Nurturer is the path of the gatherer, the tender. Plants or body, it does not matter to the Nurturer.

The Path of Knowledge is the path of those who wish to learn. Knowledge comes in all forms, and some of those who follow this path are magic users, while some are scholars who seek to learn whatever it is that Life has to teach them.

Quests may be assigned and documented by a member of the Asing Council only. Therefore, you must present a copy of your questing role play to one of them; this can be a snippet of your chat log or a shared story thread. Once shared, the Asing Council Member will integrate your story into the shared stories of the Moei Asing!

As a guide, the best quests involve multiple people and helping others, as well promoting RP throughout the sim. The purpose is not only for ranking, but spreading the RP.

Keep in mind as you hurry off to accomplish your shiny new quest, the shortest path to completion is not the best; some of the best quests may take several days to complete! Eyr isn't going anywhere and neither are the Asing. Take your time. Enjoy the RP and create your story!

MOEI ASINGRANKING CHART

Ame's Ally - Level 0

Ame’s Ally is the lowest rank inside the Asing faction. This is the rank for external allies of the Moei Asing. While Allies are not ranking members of the Asing, they are less likely to be shot on sight (should shooting occur). These are the ones that the Asing will first reach out to when they need help outside their own ranks.

Allies do not receive any bonus or detrimental effects of being part of the faction.

To become an Ally:

OOC: Apply to the faction on the website.

IC: RP with Myan/Myar and/or a member of the Council.

Sprout | Level 1 (Entry level)

The Moei Asing is a widely varied faction, including warriors and hunters, knowledge seekers in many forms, and those who nurture and gather. Throughout all of this, the Asing revere the Five Truths of Ame Moei, their patron entity. While those of the higher echelons are well versed in the Five Truths, there is learning to be done for all levels. Aspirants are those starting from scratch. This is the first step of many that they will make under Ame’s eyes and it is hoped that those who learn the Tenants, also learn to incorporate it into their daily lives.

You must meet with the Myan/Myar or a member of the Council to be introduced and exposed to the lore and laws of the Moei Asing. It will also help if you are sponsored by a current member.

Non-natives will have to pledge their loyalty to Ame Moei and the Jungle.

As soon as a Sprouts is ready to rank up, they will be able to choose a Path.

To become a Sprout:

IC: Interact with the ranking faction members of the Asing. Complete tasks or quests given to you by either the Myar/Myan, Council members or Path Leads.

IC: Complete a quest to learn the First Truth of Ame Moei

Group and Titler:

The Sprout is the same rank as Ally. To distinguish between the two, the Sprouts should put their rank in their titler information, if they wish it known.

Twigs - Level 2

Twigs are members who have moved beyond the cares and frivolities of Sprouts and have proven their loyalty and worthiness to the Moei Asing cause. It is upon achieving this rank that the Moei Asing member may chose the Path they wish to follow. During this time, they should approach, or be approached by, a ranking member of the available Paths.

The Twig does not need to choose their Path immediately upon ranking. They should, however, begin grooming themselves for the Path of their choosing. Choosing may not immediately invoke the gaining of a rank, either.

Available Paths:

Hunter - Rank Name: Waka

Gatherer - Rank Name: Eish

Knowledge - Rank Name: Kuanzisha

Wanderer (path unchosen) - Rank Name: Strannik

To become Twig:

Actively RP in the sim for a minimum of seven days (non-consecutive and it is encouraged that you RP with your faction as much as possible during that time)

Attend an event

Complete the quests to learn the Second Truth of Ame Moei

Group and Titler:

The Twig is a group tag with multiple paths. The player’s chosen Path should be added to their Titler.

Branches - Level 3

Branches are the the bones of the Faction. They give it shape and help keep it together. They are the prophets, trained warriors, healers, hearth wives and shamans. Branches are still learning, still traveling their path, but they have experience and respect amongst the Asing. They are the ones who hold up the example of the Truths to those outside of the faction.

Available Paths:

Hunter - Rank Name: Askari

Gatherer - Rank Name: Shibarid

Knowledge - Rank Name: Osafunds

To become Branch:

Participate in four (4) Asing events/gatherings.

Assist in a Teaching gathering (counts towards the four)

Attend a Learning gathering (counts towards the four)

Complete three (3) quests given by your Path lead/mentor.

Learn the Third Truth of Ame Moei.

Group and Titler:

The Branch is a group tag with multiple paths. The player’s chosen Path should be added to their Titler.

Roots - Level 4

Roots are the highest ranking Path members, veteran players of the Moei Asing and mentors of their chosen Path, they guide those still in the Branches and Twigs, always watching for any who might stray or new blood with which to bolster their ranks.

To become Root:

Complete three (3) quests given by the Council or the Myar/Myan while maintaining the rank of Branch

Learn the Fourth and Fifth Truths of Ame Moei.

Group and Titler:

The Roots is a group tag with multiple paths. The player’s chosen Path should be added to their Titler.

Trunk - Level 5

It is said that the Myar/Myan speaks with Ame Moei’s Voice, but it is the Moei Asing members of the Trunk who help to provide the Myar/Myan with the information with which to speak. There are three members of the Trunk, one elected from each path. Trunk members are only elected when another leaves, either forcibly or by their own choice. It is the members of the Path, who elect and vote on the Path’s new Trunk member.

Available Paths:

Hunter - Rank Name: Hantar

Gatherer - Rank Name: Kartanar

Knowledge - Rank Name: Munievar

To become a Trunk:

IC: A Trunk Member are nominated and voted on by the members of the Path.

If there is no Myar/Myan, the members of the Trunk will work together to act as the temporary lead of the faction.

Group and Titler:

The Trunk is a group tag with multiple paths. The player’s chosen Path should be added to their Titler.

Myan/Myar - Level 7

Queen and King of the jungle people (Moei Asing), the Myan or Myar is the voice and will of Ame Moei, and the spiritual leader of the Moei Asing (Elected by the Admin OOC). Their role is to guide and protect Ame Moei and her followers. They speak for Ame Moei, and the connection between the Myan / Myar is one of the strongest. They are in charge of all major rituals during events, and oversees questing, training, and rituals.

To become a Myan/Myar:

OOC: Fill out lead application as provided by the admins

IC: Conduct a ritual/ceremony/quest (it can be worked out with the help of the admins if they accept your application) to complete your ascendency to Myan/Myar.

If there is no Myar/Myan, the members of the Trunk will work together to act as the temporary lead of the faction.

Group and Titler:

The Myan/Myar is a group tag with a single path.

Tour the Locations of Eyr!

1 Sim Entrance Temple: Your First Location!

2 The Lava Falls of Ebon Reach

3 The Coral Reef of Kuvari's Deep

4 Stormstead Village Landing Dock

5 Cascade Falls

6 The Eastern Shoreline Cliffs

7 The Hidden Sea Cave

8 Tili'kambo, the Sacred Tree of the Asing

9 The Mystfolk Stone Circle

10 The Myconid Cave of Mount Ohm

11 The Orchid Cave of Ebon Reach

12 Bamboo Falls

Sim Entrance Temple: Your First Location!

Welcome to the Temple of Legends!

Begin your own legend at the main entrance to Mysts of Eyr! This beautiful indochinese-style temple overgrown by ficus tree roots is host to our events board, freebies and exclusives wall, staff pagers and one of our favorite OOC hangout spots!

The Lava Falls of Ebon Reach

Welcome to Lava Falls!

Deep within the belly of Eyr, something wicked is stirring... do you dare venture into the darkest depths? Lava Flows have overtaken ancient ruins and a new society thrives along with the bizarre flora and fauna that have adapted to the extreme environment.

The Coral Reef of Kuvari's Deep

Welcome to the Coral Reef!

Under the shimmering surface of the sea lies a complex and thriving world full of color and constant movement. This is the heart of the Kuvari's Deep faction, and a place teeming with life. Not to be missed!

Stormstead Village Landing Dock

Welcome to the Village of Stormstead!

This rustic fishing village clings on the edge of peril, it's refugees nearly as stubborn as the bamboo pylons it was built upon. Hunching over the wide, muddy Kuvari river, this settlement is home to a motley of people, all with one thing in common: survival. A great location to begin your adventure!

Cascade Falls

Welcome to Cascade Falls!

This location out in the wilds of the jungle provides an abundance of beauty and relaxation, with a beautiful lagoon for taking a dip and a wide open embankment shaded by jungle trees. If you look closely, ancient remains of Stone Giant civilization can be seen. One of the most popular retreats in the jungle of Eyr!

The Eastern Shoreline Cliffs

Welcome to the Eastern Cliffs!

These pristine jutting cliffs extend from Mount Ohm out to the sea, where a sheer drop down the cliffside leads to a small, heavily eroded beach. On these higher elevation shoreline cliffs, a hardier biome flourishes and pure spring water flows from the peaks.

The Hidden Sea Cave

Welcome to the Hidden Sea Cave!

Accessible by both land and sea, the Sea Cave is a private location where surface dwellers and waterfolk can come together and meet in safety and privacy. If you explore this cave you might discover other secrets!

Tili'kambo, the Sacred Tree of the Asing

Welcome to the home of the Moei Asing!

Soaring hundreds of feet up into the sky, the great Moei Asing tree Tili’kambo is the tallest structure on Eyr. The Asing make their home here safe amongst the thick boughs, woven into dome canopies that provide excellent vantage point for observation as well as protection against attacks and the elements. Thick, twisted vines cascade down from the tree, some fashioned into ladders and climbing is the primary method of ascending this great tree. The size and sheer height must be seen to be believed!

The Mystfolk Stone Circle

Welcome to the Mystfolk Stone Circle!

An ancient henge with a magnetic and magical beauty stands in a thick forest of bamboo as though it had always been there since the beginning of time. But that is not entirely accurate, for this structure was laboriously carried in from a faraway realm, called Mystara, by the people who hand-hewn the stones eons ago, the Mystfolk. Each stone represents an element, with a central ceremonial boulder to form the pentagonal henge which is rumored to cause unusual side effects.

The Myconid Cave of Mount Ohm

Welcome to the Lair of the Myconids!

Step into this other-wordly cave illuminated by phosphorescence and spores that emit a pulsing ultraviolet glow. The entire cavern feels alive and even the cave floor beneath your feet has a spongy, life-like feeling to it, and the atmosphere is damp, warm and womb-like. A seemingly endless variety of fungi sprout from the floors, walls and ceiling of the cave. This magical underground forest is more alive than you might think...

The Orchid Cave of Ebon Reach

Welcome to the Orchid Cave of Ebon Reach!

Before you beckons a mysterious, water-filled cave spanned by a dubious bridge and lit by a rainbow of bio-luminescence. Clinging to the stalactites by tough roots are mysterious orchids that flutter and move, flitting their tendril-like petals in a strange mating display. Hanging in the still air and upon the surface of the waters, orchid pollen flickers and glows in shades of yellow, blue and pink. Below the waters' surface, passages connect aquatic tunnels worth exploring.

Bamboo Falls

Welcome to Bamboo Falls!

Nestled against the northern coastline of eyr, terraced cliffs rise upward, covered in a dense forest of bamboo. Cutting its way through the thickets is a crystal spring, which feeds into the swamp below it. Around the crystal spring a variety of rare orchids bloom and exotic birds and wildlife visit often to drink the fresh water. This peaceful location is an excellent escape for private RP!