Honestly the main issue when porting over Sierra 117 and what sounds like a similar issue for the H2SPP team is the instance geometry.

In Halo 1, all the BSP must be 100% closed off. Any other objects like trees & rocks are scenery. Those are lit and pathfound independently.

In Halo 2+, some of those objects are actually part of the scenery as instance geometry. The cliffs in Sierra 117? Those are all independent rocks, rescale up and down and rotated around to look like a rocky cliff. Same with the trees and buildings.

Kirby made a little app that'd just auto-import instance as scenery, but there were a variety of issues with that approach. Such as scale, which would need to be set independently one object at a time. My AI were also have a variety of issues with so many scenery objects and would constantly just run into objects as if they weren't there. Another issue, especially with the cliffs, is that each scenery object was lit independently. In the end, you'd get the ugliest cliff ever as a rock, even if it was huge, was lit as one shade, and then the 4 rocks around it would also be lit differently.

The only solution I found was to just import that stuff into the actual BSP, which involves boolean-ing it into the geometry and closing it off. Which took forever.

Honestly I think it'd be easier to just do a complete 100% remake, not a port over. Stylize it, make it your own. But a straight import just brings tons of issues.

Round One will take everything into account. All maps uploaded to http://haloce3.com/ce/ this year will be eligible! Maps that didn't make it on the site this year will be pushed into next year's voting despite original release date.Round Two will take the top responses and narrow the field down to the best of the best. There will only be multiple choice answers by this point.

If you think I missed something/miscategorized something, just message me. If it seems like a big error, theres always round 2.

Best Modified Multiplayer MapNo idea is original. Well, that's what some people say. What were the best of the best non-original ideas? These are the multiplayer maps where people took a foundation and added to it.

Best Original Multiplayer MapThese are the ones where people crafted hours over a 3d model, checking every detail, making sure it's perfect... or maybe. You decide! These are the maps no eye has seen before them.

Best TagWithout the tags, there would be no maps! These are all of those dang assets that make your next Hugeass mod even more extreme.

Best Modified Singleplayer MapIt's always hard to categorize these maps. Are modified singleplayer maps singleplayer maps that have existed before but modified, or are they new singleplayer maps but on already existing multiplayer maps? That's the question that haunts my dreams everytime I have to decide which category to put a singleplayer map into. I dunno. You vote and if something seems off I can always move stuff to a different category come Round Two.

Best Original Singleplayer MapThese are those maps that seem like a good amount of effort was put into them. Even if they are on already existing ground. But then you'll bitch at me and say one of those Modified Singleplayer maps had a lot of effort put into them and deserve to be in here.

Best ApplicationThere weren't too many this year so I'm leaving this one blank. Make sure to clearly write down what app you think should be included in the Round 2 voting. Skip if you can' think of any.

Best Community MemberThese are the people who didn't totally suck this year. Which is always hard to come by. Everyone sucks. I guess these are the people who sucked the less, or did the most sucking? Depends how you see it.Best Halo CE-Related Youtube Video or SeriesPeople make Youtube videos. Is a single video really good? Or does a channel have a specific series that stands out. If the entire channel IS that series, you can go ahead a just link the channel.Most Anticipated ProjectAs projects get bigger, timelines get longer. What is that one darn project that just never releases that you must have now?

Most PromisingThis is kinda a "You Deserve an Award" award. This is the project that had a ton of potential/promise but because it was a smaller project, didn't get the popularity it deserved. This is limited to (1) Already Released Maps/Tags from this year and (2) Smaller/Less Popular Projects. Considering that 2nd part is kinda subjective, you go ahead and interpret it in your own way and when it comes to round two, we'll clean up the obvious no-nos.Edited by MatthewDratt on Dec 19, 2017 at 04:27 PMEdited by MatthewDratt on Dec 24, 2017 at 01:53 AM