David joined Nov 10, 2009

I've been involved with the EAW modding community since June 2006 and ModDB since 2009.
My background is in computer science and mathematics. I was drawn to the modding community due to its high level of energy and global impact on the gaming scene.
We hope you guys are enjoying Republic at War and are looking forward to the upcoming additions that we will be releasing in the coming months.

For any RaW users that downloaded the RaW v1.1.5 Minimal Package and want the launcher, you can grab it here (link below).

You will have to place it into your Forces of Corruption directory for it to work. You can then create a desktop shortcut to it if you'd like. It won't use the game icon when playing because that is part of what the auto-installer accomplishes.

The RaW v1.1.5 game launcher now allows players to completely clean all of their game's XML folders (both root and mod). Players can now revert any changes made to the XML files without having to reinstall. This is something that has been requested for a while now and although it adds some additional bulk to the app's file size, we feel it is worth it.

This (much awaited) application allows players to sync up their games to allow play between disc and Steam games. The application also allows users to remove any modified game content that will break online compatibility.

It was developed by myself and will continue to be maintained, as necessary. It will continue to serve as an interim solution until an official patch is released by Petroglyph.

2013 will be a big year for the Empire at War community and, to start things off, I wanted to announce something big that will affect the entire community (including those who enjoy the vanilla experience).

I'll be announcing a research breakthrough as well as an accompanying software application that will end up having a very substantial impact on the way users play online together.

The announcement will be displayed on the Republic at War news section, on January 1st.

This will help those of you who were experiencing severe performance issues and DID meet the minimum system requirements. We're not making this an official game file until we've thoroughly tested it. This fix will be included in Republic at War v1.2. There is also no guarantee that it will work for everyone. As of this writing, we have seen only positive results.

I've made it available here for those of you who don't want to wait until the official release.

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