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Wraith King performing a critical strike. The red number displays the resulting physical damage before reductions.

Critical strike is defined by two values: the critical chance and the critical damage multiplier.

Critical damage is physical damage and is reduced by various types of armor. When a critical strike triggers, the unit's attack damage number visible in the HUD gets multiplied by the critical strike's factor. The result of this multiplication shows up as a red number above the target if the attack successfully hits it. This means that the red number displays the damage before any kind of damage reduction or amplification the attack target has. This also goes for illusions. The red number shows the result of the illusion's attack damage multiplied by the factor, before it gets reduced by the illusion's outgoing damage reduction and armor. Critical strike does not work against buildings, and only very few work against wards. Because critical strike multiplies the attack damage of a unit, after attack damage modifiers, it is a scaling ability (unlike the damage of Monkey King Bar's mini-bash ability).

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