Описание:You are Jake. Loving Son and Brother on the cusp of manhood. A string of bad luck leaves your family homeless and your sister is seriously ill. You must guide Jake into manhood whilst saving your family by whatever means necessary. Just what kind of man Jake grows up to be, depends on you...​

v0.0.31 03-April-2018Added farm mini-game to earn more moneyAdded G&Q agriculture store including new character JessicaAdded Lessco Supermarket to buy essentialsAdded Monastery proper (location of farm)Added Story progression with LauraAdded school opportunity for Jake including 3 new characters (teachers)Moved a couple of events to more appropriate locationsAdded Shelly story progressionAdded realtor including new character ElliAdded new mechanics for events. Some important story events are now mandatory and cannot be avoided. This changes dependent on which story arc you are on.Added new Audio to some areasAdded dream sequences to hint at what the player could do next. These are not fully implemented but are starting to appear.Started migration to xml for game dataadded first collectables (books & Magazines)

v0.0.2 20-Feb 2018New interface, all custom iconsSave games now function correctlyIncreased the size of the clickable on the Map screenincreased font sizes slightlyadded Shelly characterAdded Christine characterAdded Twin Pines Mall locationAdded new story progression eventsAdded player inventory with a couple of test itemsAdded musicAdded Radio object to player inventoryAdded more Easter eggsChanged some renders for updated modelsImproved and streamlined large portions of codeChanged image display system to speed up performance on slow machinesKnown Issues:

Some of the location renders repeat hour by hour rather than changing every hour. This is due to the large number of renders being needed and the time it takes for each render. These will be done ad-hoc and replaced over the next few updates.There is no "End screen" Deeper is a non-linear game which means that a lot of the content does not happen in any specific order and if you enjoy grinding you could continue to keep repeating certain content long after you have completed the existing story content. This is not a bug, it is intentional.

v.0.0.15Fixed missing image errors in all reported casesFixed visual error where scene did not change when the player traveled from the pool to the motel roomUpdated Sarah avatars to newer character modelAdded button for cleaning the pool as text was hard to seeAdded more appropriate button for starting dialogueMotel bathroom is now a locationFixed a few instances where the dialogue box would not appear at the same time as the dialogue choices.Sarah excercise event now triggers at the right time.Increased font size in dialogue box.Fixed reported syntax errorsStreamlined code

Known Issues: Currently save games do not work. in this early stage of development, core functions will change in the next few updates and so save files will probably not be cross compatible I will address this issue once i know the core code is unlikely to change dramatically hopefully in v0.0.2

What is included in v0.0.1Introduction scenes to allow the player to become acquainted with the main characters and set out the initial premise

Jake will meet his first love interest in the game and start developing his relationships with his family.

At this point in the game the foundation for the various story branches are laid out as well as the main elements of the game engine.

The story will branch wildly in different directions in future updates based on choices made in the first few days of in game time. I have already written the story up to a certain point for two major branches and continue to work on those.

Please note that not all of the renders used in this version will make the final cut. Due to hardware restrictions I have had to do some optimization and so a few of the scenes look a little unpolished which will be remedied in future updates.

What's coming in v0.0.2?

My immediate goal is to continue laying out the foundations for the main story branches, as well as integrating more of the smaller scenes. Every scene in deeper has "some" impact on other scenes but many of them are short so I can start putting those in.

Jake needs to develop his relationship with his family and main love interests, which means implementing the date mechanic and also making a few more locations available to visit.

Some employment opportunities also open up for Jake allowing for a more steady and more substantial income to help progress with one of the main early game objectives.