The games publisher was an honorary on-stage guest at Apple’s launch event on Tuesday to announce Infinity Blade 3, which will be boosted by the iPhone 5S‘ new hardware.

The third instalment of the game, powered by Chair’s Unreal Engine, will utilise the graphical prowess of the iPhone 5S’ brand new PC-like 64-bit A7 processor.

This version of Infinity Blade, which helped to revolutionise touchscreen gaming and remains a high point in terms of gameplay and visuals, will be the final one according to the developer.

IB3 will feature 8 worlds, each of which are larger than the single-worlds within the first two games, while gamers will also be able to play as two characters; Siris, the hero of the first two game and Isa, the female lead in Infinity Blade 2.

Each character will have their own sets of weapons and armour power-ups and will also have different fighting styles.

The new 64-bit A7 processor has allowed Chair to add rendering effects like depth of focus, blur and full screen cut scenes, while also adding “lens flares that would make JJ Abrams proud. The company was also able to add “four times the detail” on the dragon in this game.

Epic Games’ Donald Mustard, co-founder of ChAIR entertainment told the audience in Cupertino that “Infinity Blade 3 will redefine the power of mobile gaming.”

Even though it’ll look best on the iPhone 5S, it’ll still be available on other iOS devices in time for the release of the new handsets on September 20, for $6.99, which will probably translate into £5.