It's that time of the month again! Time to see what VC games Japan will be getting next month. Not much surprises this time really - Square Enix continues its support with a Japan-exclusive game, while Sega releases another game in their original mascot's franchise. Nothing really too stunning this time though! Two new games which could potentially be released elsewhere are on the list too.

I have Super Darius on my Japanese Wii and it's every bit as punishing as the arcade -- basically Darius with the side screens cut-off; I think Super Darius 2 is basically a port of the arcade for home as well? It seems the major improvement over the 1st one is a continue feature, so I might shell out for it when it comes to the Japanese VC, but my most anticipated title is the Megadrive port of Snow Brothers Nick & Tom -- when oh when is this coming out?

Impressive month for Japan. I' am guessing that most of these games on the list don't have very high language barriers (except for Tactics Ogre of course). I' am hoping Tactics Ogre comes to the NA VC eventually.

Tactics Ogre was great, but it was only released in North America on the PS1. I don't know whether they can haul a translation off that version and release it on the SNES version for us or not. Probably not.

So, looking at foreign releases of these:*Formation-Z is Japan-only*Double Dragon is already on the VC everywhere else.*Tactics Ogre was released in America on the PSX*Alex Kidd: The Lost Stars was released worldwide*Galaxy Force II was released worldwide*Dragon Slayer: Eiyuu Densetsu was released worldwide on Turbografx as "Dragon Slayer: The Legend of Heroes"*L-Dis is Japan-only*Dai Makaimura is on the VC worldwide as the Mega Drive "Ghouls'n Ghosts", Japan included*Winning Shot is Japan-only*Super Darius 2 was released on Mega Drive in America and Master System in Europe as "Sagaia", as well as getting a Saturn release in Europe as "Darius 2")*Wallaby!! Usagi no Kuni no Kangaroo Race is Japan-only

Super Darius 2, L-Dis, Formation-Z and possibly Winning Shot (never played it) are import-friendly. Dragon Slayer: Legend of Heroes is announced for a worldwide release as it's Turbografx iteration. Alex Kidd and Galaxy Force II are probably getting releases all over the world. The others probably won't come, unless Square Enix has an easy way of slapping the PSX script translation of Tactics Ogre onto the SFC game.

@7th lutz: Alex Kidd in Hi-tech World isn't a real Alex Kidd game, but the anime-license game "Anmitsu-hime" with a new slap of paint for it's release outside Japan. It won't be on the Japanese VC.

Wow, not a terribly exciting month for Japan and most of those are region exclusive too. It's nice to see another Square-Enix title, even if it's one we'll never see ourselves but it bodes well for those of us waiting for the likes of Soul Blazer and Illusion of Gaia.

No. Formation Z is an awfull run ´n gun whare you transform into a fightercraft when you have to go over water. It has absolutely terrible controls and is also very repetitious. The fightercraft constantly loses fuel too, it adds to the frustration. I sincerely hope it never reaches the west, and pity the japaneese.

Further Squenix support of any kind is good to see, though I'd REALLY like to see more Quintet stuff...

I also REALLY, REALLY want to know why the crap Japan gets so many games and we get one a week. I wouldn't mind one good game a week here if I didn't know that THEY were making off like bandits over there...

Great news for Tactics Ogre, if it means we could get both Ogre Battle and Tactics Ogre sometimes. The rest is of no interest to me... BTW, is it me or even Japan VC seemed lackluster for a couple of months? VC really has been going down the drain for some time now

Interesting to see a new Alex Kidd game. I may look into the Galaxy Force II as that seems quite good, Not interested in anything else, although more SE games are always good. Maybe the other SE Ogre games will get released as well.

With the releases, Nintendo need to reach out to Publishers and try appealing to them in different ways to put their games on the VC or put more of their own AAA Titles to keep sales strong. But how though?

Giving them more money on sales wouldn't work as profit increase would be tiny, so what else could be done?

I prefer the Sega Genesis version of Double Dragon. The music was superior to the others, and the graphics were nigh identical to the arcade edition. And even though the frame rate was lower, there was no slowdown (or at least, a considerable amount less). Having said that, I found every rendition of Double Dragon to be extremely boring. Battletoads & Double Dragon: The Ultimate Team was quite fun, however (again, the Sega Genesis version was my favorite).