Alchemical Simulacrum (Su)

Benefit: The alchemist gains the ability to create a lesser simulacrum. This works like the lesser simulacrum spell, except it costs 100 gp in alchemical materials per Hit Die
of the simulacrum, requires 24 hours to grow, and decays into inert
flesh rather than ice or snow if killed. The created simulacrum is a
creature, not a supernatural effect.