Google is Enabling rich and immersive experiences in virtual and augmented reality, presented by Clay Bavor (at Google since 2005), Google Vice President of Virtual Reality where Google works to create an efficient and scalable software platform for rich VR and AR services to be powered by high performance, power-efficient ARM CPUs, GPUs, sensors, and where Google is also working with the Display insutry to bring amazing new ultra high resolution VR and AR displays to the market. As you can see in this video of the keynote, at the SID Display Week, Google announced they are working with Sharp to create ultra-high resolution LCD displays for VR optimized for very low lag time. Google also works to create 20megapixel per eye prototype VR and AR displays, amounting to 2.5x 4K resolution per eye. And Google is working with ARM and other companies to bring foveated rendering technology to not require the 100-150Gbit/s bandwith for VR and AR content once the microdisplays have such high resolution, this method involves using a camera to track where the eye is focusing and render a very high resolution of exactly what you’re looking at while keeping the resolution and detail lower for where you are not looking at directly, and doing all that accurately with minimal lag time.