hope you dont mind a question for a first post. Thought it best to come direct here as going round the blocks.

Got the Gamebase up and running (fantastic by the way) and downloaded WHDLoad packs. Noticed a lot of these include CDTV and CD32 titles, but these games are not on the Gamebase list.

I have attempted adding them manually, linking to the zip files, etc. All to no joy. I found an entry for GEMUS (copied below) I added this but only suceeds in getting the following error message on start up:

the selected system rom requires a 68020 with 24 bit addressing or higher CPU

Which makes no sense to me - especially seeing as the entry I am entering in GEMUS states 24 bit addressing as true???

My CD32 and CDTV Kickstarts must be good as when I start WInUAE independently from Gamebase and run these Kickstarts, the home screens load up fine. It is obviously some settings I am not entering correctly in GEMUS?

Can you help please?

Secondly it was just regarding the settings for the WHDLoad titles. For example if I was running a CD32 or CCDTV title via WHDLoad I take it I would have to have the standard GEMUS fileds entered - then when you select Extra's to edit, I notice that the radio button for 'Use These Fields' is selected. When I press Edit I can see the keys and values entered, bu these differ on every title. How do I know what to enter for each CD32 and CDTV title I want to add on WHDLoad?

Seems a little too complicated for a noob like myself? Or do I put up and shut up and be happy with the standard titles??

There actually is a separate CDTV/CD32 gamebase out there. I don't have a copy of it though. Looks like it is on Underground Gamer. It is over 51GB, but if you are willing to skip the games & maybe music for now, it should come in at under 1.5GB.

I have a lot of respect for Gamebase creators, maintainers & supporters.

cpu type is set to the same value as cpu model, if only model is entered in gemus.

i don't have any CD32 files to test.
so can't tell you if the other settings are correct.

But if WinUAE can run it, so can Gamebase.
it's just a case of saving a working CD32 machine config from WinUAE.
look at the saved file in a text editor.
then enter all the correct machine settings in the GEMUS.

.mad. wrote:But if WinUAE can run it, so can Gamebase.
it's just a case of saving a working CD32 machine config from WinUAE.
look at the saved file in a text editor.
then enter all the correct machine settings in the GEMUS.

Thankyou

I tried the new GEMUS entry - it starts to boot now but crashes at a workbench screen with a:

runme.exe: Unknown Command
runme.exe failed returncode 10

Will give the editor a go. How do you manage to look at a saved file in a text editor? What do I need to do to manage to view the settings there if I manage to get it to work?

I have managed to get a CD32 game running when I load up WinUAE independently from Gamebase (Myth) loaded up the ISO image fine, How would I get to see what these settings are?

Fiery Phoenix wrote:
I tried the new GEMUS entry - it starts to boot now but crashes at a workbench screen with a:

runme.exe: Unknown Command
runme.exe failed returncode 10

i think that error means you need to add more RAM for the machine in the GEMUS.
But not 100% sure....
if the image is an ISO you may need to remove the HD from the config so it boots from CD and not to workbench.

I have managed to get a CD32 game running when I load up WinUAE independently from Gamebase (Myth) loaded up the ISO image fine, How would I get to see what these settings are?

when the game is running. Press F12 and save the configuration settings from the emulator menu.
it will be stored in this DIR.

Cheers man - will get this fully tried out this evening. Muchos appreciated!

Had a quick attempt before work this morning.

I copied and pasted all the zip folders contents into my Gamebase folder (not sure if that is correct?) My Gamebase has now changed - I can now see the Workbench hand for games without screenshot pics on them with .mad in the centre (you!) so something has worked!

Unable to see CDTV or CD32 games in the Gamebase - do I just add these and find the GEMUS settings from the text files? Had a check and very indepth - can see you have put in settigns for ISO images, etc. Do I just copy and paste lines from this txt doc. into the GEMUS settings of the games I manually add and keep my fingers crossed?

I'm a bit of a noob with this and don't want to mess anything up (like I usually do!)