Java 1.1 3D renderer

This directory contains all of the support
code that implements a 3D renderer.
Feel free to use it for academic purposes
(you just need to give proper attribution).
If you want to use it commercially,
you'll need to contact us.

Programmers:
To use this package,
(i)
grab the source files below into a folder named 'render',
(iii)
cd to the parent folder, and
(iv)
type 'javac render/*.java'.
Then you can write applets in the parent folder that extend RenderApplet.
Make sure to declare "import render.*;" at
the top of your applet.
For examples of usage, look at the
gesturing fiend,
ice cube,
animated head
and
bouncing gold thingie.