Once upon a time, in Montreal, Canada, a small group of indie developers were leaving an event called Gamma 256. The evening had been lovely and it was time for everyone to go back home and dream about the wonderful time they just had. Destiny had something else planned...

As they sayed their good-byes, a common pigeon flew over their heads. Little did it know, this little flight proved to be a horrible mistake. Out of nowhere, an owl flew out of the darkness and viciously attacked it. Dazed and confused, the pigeon landed right in front of our friends and tried to escape by flying away. Unfortunatly for mister pigeon, mister owl had an ace up its sleeve. The noctural hunter zoomed above, landed in the a nearby tree. Few seconds later, feathers floated down on the group.

Since that day, all of the witnesses of this event were deeply affected by the violence of the owl, except Fish, who keeps claiming that he doesn't remember a thing. But in the end, we all know that Fish had the owl under his command, which explains why he "doesn't remember"...

Now, you know the story...

Actually, as far as we know, the pigeon escaped. The feathers that floated down were from the initial swoop, and it was our presence that startled the owl away. However Guert's retelling is pretty close .

Details will follow, but for now here's a list of all the people who contributed.

WHAT NOW?The game is basically done, and we're re-porting it back to Windows -- It's OpenGL, cross-platform Mac/PC.. The bulk of the game was developed in Tommy's hotel room at the Holiday Inn, and it was a total blast hanging out and working with fellow TIGers throughout the week and beyond...

Actually, as far as we know, the pigeon escaped. The feathers that floated down were from the initial swoop, and it was our presence that starttled the owl away. However Guert's retelling is pretty close .