The flagship event of any Robotics competition, RoboWars, sees the age-old entertainment of two robots battling it out in the center to be the last one standing. This presents a chance for the challenger to show their robotic acumen, intellect, and fighter spirit. Teams are encouraged to equip their bots with high-torqued industrial motors, protective armor sheets, and well-designed weapons to take down the enemy bot. Design and construct a remote-controlled robot capable of fighting a one on one tournament.

Price Worth : 25000/-

Round 1:

Game time would be of maximum 10min. Knockout will be done on the basis of Points and damage to the robot at end.

Round 2:

Game time should be of maximum 15min.
Game time would be of maximum 15min. 2nd round would not be so simple as first one. Knockout will be done on the basis of points and damage at the end. Winning team qualifies to next round.

Round 3:

Maximum time for the round will be 25min. 3rd and the final round would be the toughest round would have same rules as in 2nd and in addition to that there be other difficulties in the arena. Rules will be explained by the co-coordinators once again prior to the match.

The Robot will be inspected for safety before the event begins. If found to be unsafe for the participants/spectators, it will be discarded.

All the required accessories have to be brought by the participants.

The participants are not allowed to damage the track, or indulge in any argument with the coordinator as this will lead to disqualification of their robot.

Penalty will be given when robot moves out of arena.

The wireless remote-control sets must be handed over to the event coordinator at the time of reporting, so as to avoid any illegal control of the Robot due to interference caused by the intentional or unintentional matching of radio frequencies of different participants.

In case of wire entanglement, the timers will not be stopped and the race will be restarted from the previous checkpoint. In case any discrepancy, decision of the organizing panel will be considered absolute.

The organizers reserve the right to change any or all of the rules as they deem fit. Changes in rules, if any, will be highlighted on the website.

Violation of any of the rules will result in immediate disqualification.

The maximum time limit for the Completion of Task inside the arena is 15 minutes.

Teams that are not ready when called for turn will be considered to have declared a walkover, and will receive no points.

In all cases, the judge's decision will be final and binding.

The operator of the Robot is not allowed to step in the arena.

The machine can be powered electrically only. Use of an IC engine in any form is not allowed.

Set up time of 60 seconds will be given before the game.

Switching of team members during the on-going match will not be allowed.

Transformer & Dead weights are not allowed.

Cutting of opponents wires intentionally or damaging the arena will lead to disqualification.

Use of any kind of liquid like water and flames is prohibited. Using any of this will lead to immediate disqualification.

Pointing system would be clarified on the day of event before starting the fight.

Switching of team members during the on-going match will not be allowed.

Transformer & Dead weights are not allowed.

Cutting of opponents wires intentionally or damaging the arena will lead to disqualification.

Use of any kind of liquid like water and flames is prohibited. Using any of this will lead to immediate disqualification.

Pointing system would be clarified on the day of event before starting the fight.

Any type of change in rules will be uploaded on the website prior to the event.

Specification :

The machine should fit in a box of dimension 70cm*70cm*70cm (lxbxh) at any given point during the match. The external device used to control the machine or any external tank is not included in the size constraint.

The bot should not exceed 50kg weight. (Excluding weight only of battery, adapter and remote control. The weight should include of the bot, pneumatics system, hydraulic system and other systems.)

Robot can be wired or wireless.

Batteries used should be sealed, immobilized and electrolyte types.

The electric voltage between any two points of machine should not exceed 36V.

The wire should be minimum 7 meters long.

Battery and Power :

The machine can be powered electrically only. Use of an IC engine in any form is not allowed.

Hydraulics and Pneumatics

All hydraulic components on-board must be securely mounted. Special care must be taken while mounting pump, accumulator and armour to ensure that if ruptured direct fluid streams will not escape the robot.

All hydraulic liquids are required to be non-corrosive and your device should be leak proof.

Maximum allowed pressure is 12 bars. Participant must be able to indicate the used pressure with integrated or temporarily fitted pressure gauge.

Entire hydraulic setup should be on board, no external input (from outside the arena) can be given to the robot for functioning of its hydraulic system.

Robot can use pressurised non-inflammable gases to actuate pneumatic devices.

The maximum allowed nozzle pressure is 12 bars.

Participants must be able to indicate the u sed pressure with an integrated or temporarily fitted pressure gauge.

Team specification :

Team should be consisting of maximum 4 players and minimum 2 players.

Students from different institutes can form a team for the event.

Each team is allowed to have only one common Robot for every round.

Student should carry the valid college identity cards of their respective institute at the time of reporting

Set up time of 60 seconds will be given before the game.

Evaluation Criteria :

A robot is declared victorious if its opponent is immobilised.

A robot will be declared immobile if it cannot display linear motion of at least one inch in a timed period of 30 seconds. A bot with one side of its drivetrain disabled will not be counted out if it can demonstrate some degree of controlled movement. In case both the robots remain mobile after the end of the round then the winner will be decided subjectively.

A robot that is deemed unsafe by the judges after the match has begun will be disqualified and therefore declared the loser. The match will be immediately halted and the opponent will be awarded a win.

If a robot is thrown out of the arena the match will stop immediately, and the robot still inside the arena will automatically be declared as the winner.

Robots cannot win by pinning or lifting their opponents. Organisers will allow pinning or lifting for a maximum of 20 seconds per pin/lift then the attacker robot will be instructed to release the opponent. If, after being instructed to do so, the attacker is able to release but does not, their robot may be disqualified.

Points will be given on the basis of aggression, damage, control and strategy.

Aggression - Aggression is judged by the frequency, severity, boldness and effectiveness of attacks deliberately initiated by the robot against its opponent. If a robot appears to have accidentally attacked an opponent, that act will not be considered Aggression.

Control - Control means a robot is able to attack an opponent at its weakest point, use its Weapons in the most effective way, and minimise the damage caused by the opponent or its weapons.

Damage - Through deliberate action, a robot either directly or indirectly reduces the functionality, effectiveness or defensibility of an opponent. Damage is not considered relevant if a robot inadvertently harms itself. Also, if a pressure vessel or a rapidly spinning device on a robot fragments, any damage to the opponent will not be considered "deliberate".

Strategy - The robot exhibits a combat plan that exploits the robot's strengths against the weaknesses of its opponent. Strategy is also defined as a robot exhibiting a deliberate defence plan that guards its weaknesses against the strengths of the opponent.