The coin felt heavy in his hand. The golden surface reflected a heavenly image of gates, shining in the morning sun. Somehow it felt like his entire life had lead to this one event, the gentle hand of fate guiding him to their city, Telid'. He was to meet the living gods, beings so powerful and magnificent that no one knew what else to call them. Only years earlier, Virkum, set himself to gain an audience with these living gods in order to save his family from starving.

So much has happened since then, so much so that it seemed like a lifetime ago. He had tasted bloodshed and power since then and though he was no greedy man, it had changed him, for the better or so he hoped. His eyes finally gazed up as the gates opened, revealing a palace that was made of silver marble laced with black and seemed to glow with the radiance that was godhood. Little did he know, this was but the start of a long journey.

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Goal: The goal of Aevum: The Black Rose is to best reflect the magic that has been designed for a role-play I made on Roleplayer Guild.

Our Hero: Virkum

List of Changes to meet this Goal• There will be eleven classes, reach reflecting a level of mastery over magic, from Novice, Apprentice, Journeymen, and beyond.• There will be 8 words that the player can learn through-out the game, with room for 4 more if needed. Some examples include, Flame, Thunder, Life, and Warrior.• Abilities will require the Word of Focus support ability to use each type of magic. For example, to use [Flame: Fireball], you'd have to equip [Word of Focus: Flame] as a support ability. Each class will have several types of word magic, but characters will only be able to equip two words of focus at any one time.• Fusion Magic will be present, magic that will be useable once two words are combined. An example is using [Word of Focus: Flame] and [Word of Focus: Warrior]. This would grant you the ability to use [Flame Warrior: Fire Strike] in battle.• Using FDC's ASM, characters will be limited to one level per battle along with 150 JP awarded for winning each map. Also, random encounters will not exist.• Special characters besides Virkum (Ramza with a new sprite) will not be playable at all, since Holy Knights, Dark Knights, and Soldiers do not exist in this type of setting. However, sidequests will still be available.• Price adjusting.• More focus on melee (since magic will be - generally - more limited via amount of options).• Only blades, spears, polearms (or staves), daggers, bows, crossbows, ninja blades, and katanas.

Man, so many mods being started these days, are we in a golden age in FFH? This sounds realy interesting, good luck with your project and hop onto IRC sometimes to get some help.

Gaffgarion: It's in the contract!Ramza: Does your contract says: "When you find a former squire, that now is a Holy knight that has kidnapped a princess, in a bridge by a waterfall fighting a brigade you are supposed to kill everybody that helps him!"Gaffgarion: ... Sure!Ramza: ... Let me see your contract...Gaffgarion: ... No...

Man, so many mods being started these days, are we in a golden age in FFH? This sounds realy interesting, good luck with your project and hop onto IRC sometimes to get some help.

Already have, lol. I've been on and off since 2008. I actually have a completed patch floating around here somewhere. It's called Shuushin, though my first post has been removed apparently, so the changelog is missing.

Already have, lol. I've been on and off since 2008. I actually have a completed patch floating around here somewhere. It's called Shuushin, though my first post has been removed apparently, so the changelog is missing.

You see, i'm relatively new in the comunity, so i don't know nothing before i joined, glad to see you guys have been doing good things for so long.

Gaffgarion: It's in the contract!Ramza: Does your contract says: "When you find a former squire, that now is a Holy knight that has kidnapped a princess, in a bridge by a waterfall fighting a brigade you are supposed to kill everybody that helps him!"Gaffgarion: ... Sure!Ramza: ... Let me see your contract...Gaffgarion: ... No...