Was originally made for a low-poly human character.The textures come in a square low-res format at 310x310 pixels. That format is not standard, but the textures were taken from a larger UV map of an entire character I did and I wanted to include them in their original version, since they are already very small.

The seams are in places where they are not easily noticeable (only one under the tongue) and should not be a problem if you decide to re-size the textures or even add them directly to a character texture and then re-align the UVs.

The original file is the blend version, but the fbx was exported with parameters that should work in other software, even though the shader might need some slight changes.