The Undercity is a subterranean city built in the sewers and catacombs beneath Lordaeron. Arthas originally ruled the place before Sylvanas took over. Since the current inhabitants of the Undercity and Arthas' minions are both undead, this is presumably why Sapper Junkrat mistakes Arthas as being from the Undercity.[1]

Gazlowe is probably one of the most well-known goblins on Azeroth. While he is a prominent member of the neutral Steamwheedle Cartel and the boss of the port town of Ratchet, he has a pretty clear bias towards the Horde, and his most notable accomplishments include overseeing the construction of the Horde capital city of Orgrimmar, helping the tauren leader Baine Bloodhoof retake the tauren city of Thunder Bluff from the traitorous Grimtotem tribe, and serving as the architect for the Horde garrison of Frostwall on Draenor.[1]

Thrall is one of the most famous individuals on Azeroth, being the founder of the modern incarnation of the Horde, who rose to liberate the orcs from human captivity, lead them to a new homeland in Kalimdor, and played vital roles in defeating the Burning Legion during the Third War, and killing the mad dragon Deathwing during the Cataclysm. He is respected by many, not just within his own faction, but in the Alliance and other organizations as well.[1]

A number of World of Warcraft players consider Thrall their favorite warchief of the modern-day Horde, as his successors have either been warmongering tyrants (Garrosh), dark schemers mistrusted by their own faction (Sylvanas), or decent leaders who were killed off by Blizzard before they had a chance to accomplish anything (Vol'jin).[1]

The goblin race, and by extension goblin sappers, were first introduced to the series in Warcraft II: Tides of Darkness. The Second War is the lore name for the conflict that took place during the events of Warcraft 2.[1]

Warcraft 2 Hero: <hero dependent>

Sapper Junkrat: Yeah, sorry, Second War was a long time ago. So, you know, I...

E.T.C. is short for Elite Tauren Chieftain. Mobs that are considered "elite" in WoW are considerably tougher and more dangerous than non-elite mobs of the same level, and can thus often drop better loot than regular mobs.[1]

Though the Steamwheedle Cartel allied with the Horde during the Second War, they later reverted to being neutral and trading with both Alliance and Horde since that turned out to be more profitable. However, the Bilgewater Cartel did later join the Horde and remains part of it to this day.[1]

When players with the Engineering profession in WoW chose to pursue goblin engineering, they used to receive a Goblin Engineer Membership Card, which was necessary in order to be able to purchase unique crafting recipes from engineering trainers. However, the card was removed in the Wrath of the Lich King expansion many years ago, and any existing cards still in players' possession have become worthless.[1]

That's it! I'm filing a complaint with Roxxik at the guild about this. <beat> It's dynamite... the complaint is dynamite. That should be obvious.

In Warcraft 2 and 3, goblin sappers always consist of teams of three goblins working in unison. In World of Warcraft, however, sappers are usually seen as single goblins working separately, and of course, Sapper Junkrat is all by himself.[1]

Treasure goblins are diminutive, treasure-obsessed demons from the Diablo universe first introduced in Diablo III, where they can be attacked for large amounts of loot before they open a portal back to their home realm. Warcraft goblins are mostly known for their love of money and their love for explosive engineering, but treasure goblins are really only interested in the former.[1]

A 'failure detection pylon' is an engineered item in World of Warcraft that resurrects nearby allies if they die shortly after the pylon is deployed. Though engineering items are notoriously unreliable, the pylon is interestingly not one of the items that can fail in the game, despite what Junkrat's quote implies.

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