Create Symbols and Instances in Flash

A symbol is a reusable object, and an instance is an occurrence of a symbol on the Stage. Repeatedly using instances does not increase the file size and is a good part of a strategy for keeping a document file size small.

Symbols also simplify editing a document; when you edit a symbol, all instances of the symbol update to reflect the edits. Another benefit of symbols is that they allow you to create sophisticated interactivity.

Set up your workspace

First, you'll open the start file for the lesson and set up your workspace to use an optimal layout for taking lessons.

To open your start file, in Flash select File > Open and navigate to the file: