Watched your ME 109 TL video and I echoed some of your comments in a post on Ramming. Patch 2.0.3.0 has "bastardized" the aircraft specifications Legend, and one has a hard time figuring out what's what. Perhaps material for someone to post on, that and the lack of info in the pre- Battle Screen which is now devoid of opponent aircraft details. They are not making things easier by making it dumber.

!. As you recall, planes flying at low elevation, especially GAA were pretty much undetectable below 50m. There was also another modifier, I think other plane high up could not detect other aircraft below 200m, or something of that nature (memory is 2nd thing to go with age). What have you noticed with regard to flying at low altitude and detectability, if anything? I see planes appear and disappear on the Mini-Map, but can't figure out what's going on.

​2. Few times now, I have been launched into battle, usually T8 and up, where I am pitted against a flight of two humans. That is 1 vs a flight of 2. Me and my bots vs a Team and their bots. Twice the other 2 human pilots were in T9 heavies and I was in T8 fighter. They were gracious enough to lay off me as they knew I had absolutely no hope in hell. The battle was over within a few minutes. Now, aside from complaining to WG developers to fix an ongoing problem that pre-dates 2.0, what, if anything would you do to try to combat the situation? Or is it just one of those issues that needs fixing?

​3. (Easy one) What do you use for Roll, Level Off Rate and Mouse Sensitivity in Advanced Settings? Your hands are steadier than mine..

​Can't find anything related to either Q1+2 in Developer's Blog, but I am only part way thru it. As you are aware, other priorities take precedent, like life. Thanks in advance for your time, much appreciated.

I don't think the cammo does anything anymore. I have been less than 10m of the deck and been spotted by live and AI planes that were well over 1500m. WG needs to issue a new dev-blog for it to explain how or if it even works now. I just use cammo because it looks pretty. Most of the time if the plane has a special skin, I just use that, and it doesn't add any concealment.

Not much you can do , unfortunately higher tier MatchMaker is a bit borked due to low population. When I am in a low tier fighter, when entering a sector to capture it, I focus on the light /multirole defense aircraft as they can be killed faster. The up tiered heavy fighters take much longer to destroy. A flight of HF is hard to deal with. Not much you can do except try and coordinate with your team/bots.

I use 100% roll rate, 0% level off rate, 100% mouse sensitivity, also because it is a gaming mouse I increased it to 900dpi.

Thanks, especially for that last tidbit. I have once again been forced to experiment with mouse settings, and as you know, in previous iteration of game (1.X) mouse settings were critical. I use a sensitivity setting of 10%, which lend a steadiness to aircraft- not so jerky. Seeing your really low dpi, you likely achieve the same result.

The roll and level off rates - have tried from 0-100% and variations thereof. When roll rate set on low side I find the plane does not respond as lively, so I have set it at 50% for now. Level off rate I have settled for 10%. My mouse dpi is usaully around 1900, if I don't accidentally hit the wrong button and kick it up higher.

I have the XP-58. I won it during its release event. I dont have the I-260, yet, but its not that hard to fly against. It depends what you like to fly, if you like HF play, I would go for the XP-58, if you like LF I would wait for the P-80 to come up for sale before the 260. But if you need an RU plane for pilot training, the 260 should be decent. SO far every tier 8 premium does well, none are OP, and none are bad.

Just bringing back some old advice from a thread that is locked and being archived.

How to get Fast EXP and Credits Efficiently:

Block Quote

Don't listen to anybody that advises you not to rush. Fly what you want, when you want, how you want. If your goal is to finish all the lines, you can always go back and perfect your performance in any plane. For myself personally, grinding is like job, I just wanted to get it out of the way, so I could go back and enjoy playing what I wanted.

The best way to get EXP fast is:

Get your x2 every day for every plane that you are grinding. This will literally get you a plane twice as fast.

Premium account. This will give you a further 50% more exp per battle.

Don't waste time flying something you have already researched the next tier, you could be grinding what you need. Once you have researched the next tier, all you are basically doing is accumulating exp on the plane that you cant do anything with, unless you use gold, or you are transferring it to the pilot. This doesn't get you through the lines the fastest.

Don't use up your free exp on the next plane, grind for the plane, once you get it, use your free exp to fully upgrade it, then your first battle will be in a 100% upgraded plane, you will do better and get more exp.

If you are in a heavy, multi-roll or light fighter, air targets earn more exp than GT. In terms of gaining exp, hitting GT should be lowest priority.

Winning gets you more than losing.

If you are at the end of a battle and the last enemy is hiding, start hitting GT as much as you can, there is a lot of exp available if you can farm for a while.

premium planes are only good for training pilots and grinding credits, don't waste time in them unless you are complete all your x2 daily bonuses on each plane you are working on, and need the money to buy the next tier. If you do fly premium planes, go to the crew tab and select accelerate crew training, this sill train your pilots faster and you wont wast exp on premium planes that you have to spend gold to convert.

The exchange for gold to free exp is garbage(and exchange for silver is even worse), try and avoid that, gold is better spent on premium account.

I bought all my higher tier planes on sale, yes you have to wait it out, but you will save enough for free planes rather than buying at full price. Once a tier is finished, park it and focus on the other lines till a sale comes up, then make your purchase and rotate that line back into the mix,

I currently have all tier 10's except for the new line that was released a few days ago. My play time is limited, but I am about 80% complete the tier 7 already. The fastest way through the lines is to always be working towards the next tier, so whatever you do make sure you are still working on something.

Why is it that every time we don't destroy the AA guns and facilities it kept on firing?

Either AA or flak guns.

So how to stop this from continually firing?

Must we destroy all the ground targets at the same time what about the defending air fleet. Are those must be defeat too?

Thanks

Simon Yee

Kinda hard to understand what you're saying, but I'll give it a shot.

To make AA guns stop firing at you, you have to destroy the gun itself. It's marked with a triangle for low-altitude AA and a house-like symbol for high-altitude AA (aka, flak guns). To capture a sector you must earn enough capture points within a sector. You get capture points by shooting down hostile aircraft of destroying all the buildings within a ground target. You defend a sector by shooting down enemy aircraft, which basically "substracts" a few of the capture points they have collected. Aside of that, capture progress does not move either way on its own, even though Air Defense Aircraft and ground targets respawn.