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JeffTalbot

At little project I did to design a skin that would fit in the game Ring of Elysium over their character Bradley. I wanted him to feel more like a firefighter than a soldier while also adhering to the games current skin restrictions.

Here's a more final look at the trolls you'd encounter. A tribal race that lives along the marshlands collecting anything that happens to wash up. Dead or alive it doesn't care, it'll keep it (or you) all the same.

Here are some design explorations I did earlier in the year for the amazing team at Cold War Game Studios and their on going project DungeonHaven. The game is still in development and is shaping up to be really awesome. Be sure to check it out!
Website & Social:https://www.dungeonhaven.com/...

I wanted to include more interesting armour types for the Crusader to collect and wear so I decided to design different variants of Living Armour. This first set is based on Insects that protect the Skeletons/Crusader from damage as well as give him bonuses to attack.

I wanted to see how far I could push the different types of skeletons you'd encounter. I imagine the game being made today with Dark Souls like combat, so I tried to design enemies that would reflect that and be interesting to play against.

Profile information

I am a Concept Artist who specializes in Character Concepts for Games, Animation and Feature Film. I bring with me the knowledge of creative pipelines, working with a team, seeing a project through, client iterations and continued support.

I love working with a team a team to see that first sketch/idea all the way to completion. I am an easy going guy, a fast learner and I love tackling new challenges to push my abilities to be the best they can be.