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From what I remember the FCR only puts you in "pirouette mode" when you're threatened by either dangerous enemies or a lot of enemies. In other circumstances, you just keep on rolling. The two animations barely have any effect on gameplay though.

I'm playing it with FCR right now and I haven't really noticed any major improvements, thought it's been a while since I played TW2. But I have noticed one thing: There are pirouettes in the game now. You perform a pirouette during combat by pressing space (so instead of rolling). But the thing is that I actually mostly roll and only sometimes do a pirouette. Perhaps I'm doing something wrong, but it's pretty weird. The most notable differences are probably automatic parries (you parry automatically if you're not doing anything), pirouettes and overhauled skill trees. The combat is still a dodge fest during large battles, though.

Hmm, sounds like it's not the transformation I was hoping for then, but might still give it a go...

Let's hope they don't forget about the little things either. I played it from the couch, and the texts were barely readable from 3m distance. The subtitles also often smeared into the background, making it even harder.
I've said it before, but after having played the latest Tom Raider right before TW2, the latter's controls felt extremely clunky. Work on that CDPR. Same with the animations. The video above shows little to no transition between running and walking, which looks kind of silly.

I still can't get over that swamp phase in W1. Its just drags and drags god damn it and i like the game otherways.

which act are you on? in act 3 you still have to go to swamp but there is way less things to do there. and you are way more powerful by then so you either just murder stuff or can run past them to your objective.

I'll buy it if I can: I'd quite like to play TW2.1, after all, and I agree with RPS that even just bumping up the scale (a real city!) is wildly impressive. But I'm not looking forward to the whole OMG OMG KING OF RPGS PC MASTER RACE REPRESENT nonsense if it's really just going to be a very pretty ARPG all over again.

I'm still waiting for them to show us some "open world" stuff.
So far CDPR showed us mostly scripted events with hints that there is more to the Witcher 3 than just story and cutscenes (which look great, by the way).