With so many great games released in recent months, it was inevitable that the bubble was going to burst, we just didn't realise how spectacularly until we played Family Guy: Back to the Multiverse. It appears, then, that terrible games are like buses, you wait for one and then two come along at once. Following its release on the Wii in 2009, Toy Story Mania finally arrives on the Xbox 360 and PS3, just in time to suck the fun out of another beloved animated franchise.

Based on the Toy Story Midway Mania attractions at various Disney theme parks, the latest Toy Story release contains a number of mini-games, largely centred around shooting targets and, inexplicably, dodging pies. It can be played using Kinect or the control pad, although neither makes for an entertaining experience.

With the game's theme park roots, thoughts immediately turn to last year's surprisingly enjoyable Kinect Disneyland Adventure, which was a celebration of all things Disney, featuring a wide variety of amusements and a huge park to explore. Unfortunately, the same can't be said for Toy Story Mania, which is not only short on content, but also personality.

While we weren't expecting a plot to rival its silver-screen counterpart, the lack of story, or any sense of context for that matter, is disappointing. The menu screens are bright and jolly, impersonators offer words of encouragement, while the games are housed in Toy Story-themed booths. There's nothing to explore, however, no goal to work towards and no real rewards, other than a paltry and pointless selection of stickers.

There are five booths in total, each with eight stages, which may sound generous until you realise that there are only six different types of mini-game. The majority of stages - 30 in total - see players fire at a combination of moving and stationary targets - much like a fairground shooting range - all the while dodging the odd pie with the analogue stick or by leaning left or right with Kinect.

The game tries to dress it up with different themes and characters, but whether shooting paintballs with plastic soldiers, firing rubber arrows with Woody, or tossing rings at aliens with Buzz Lightyear, the process is exactly the same and the challenge non-existent.

Somehow, playing with Kinect is even less of a challenge, as the game takes away the need to fire. Instead, players simply aim a turret with two outstretched arms, while the game handles the shooting. Regardless of age or gaming nous, you'll top the leaderboards with one attempt and unlock every level within half an hour.

The other five mini-game types - one for each booth - have a little more potential, but not enough to stop the rot. Buzz Lightyear's game, for example, is a near exact replica of Fruit Ninja Kinect, offering some enjoyment when played with motion controls. It's occasionally let down by the Kinect sensor, however, and suffers from a lack of penalties - hitting bombs increases you score, for example - not to mention that games only lasts for a few minutes, so high scores are limited.

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There's also a primitive game of skeeball, which sees players use a bowling motion to roll balls into holes; a game where you catch eggs by moving a basket from left to right; one where you move arms forward and backwards to hook sheep; and a paddle and ball game where you bounce balls off targets.

Unfortunately, the Kinect sensor is at times a little over-sensitive, not that it matters, of course, because the games can be bested with little or no effort. The paddle game, for example, throws so many balls your way that you can beat the high score without moving your arm.

Outside of Free Play, Party and Adventure modes offer false hope that there's more to Toy Story Mania than meets the eye, but sadly, there isn't. Party mode randomises events, but with three quarters of the stages requiring players to aim and shoot, there's not much in the way of variety.

The only difference between Adventure mode and Free Play, meanwhile, is that instead of being asked whether you want to tackle the next stage in the same booth, the game chooses for you. You also unlock the aforementioned stickers when you clear a booth.

Toy Story Mania lacks charm, personality, a challenge and perhaps most importantly of all in a mini-game collection, variety. While we appreciate that it's aimed at a younger crowd, it's hard to imagine it appealing to anybody, regardless of age. Perhaps we could be more forgiving if it was packaged as a budget app, but as a full priced game Kinect game for kids, Kinect Disneyland Adventure and Sesame Street: Once Upon a Monster offer bags more entertainment.