Contents

Axiom: Combat Basics

The most critical aspect of battle is understanding the situation at hand.
Those who can decisively evaluate both their immediate situation and that of the enemy
have the best chance at winning.
When skills are involved in battle, it's important to know how to land attacks on one's enemy.
On the other hand, knowing how to avoid attacks is also crucial.
Many factors require consideration, such as skill properties, the timing of using the skill, and the location of where the skill is used.

Axiom: Lock

The most important aspect of attack is hitting the target. Most skills require
you to lock onto a target to land the attack successfully. Choosing not to lock
onto an enemy is the same as choosing death. It is difficult to smoothly switch
to lock-on when there are multiple enemies. Mastering this is the first hurdle
an Esper must clear.

Axiom: Skill Information

The contents of the capsules that spawn in battle can be viewed by touching
them. Also, if you want to display information about the capsules you already
have, press the D-pad in the direction of the button where the skill has been
captured. On the upper-right of the screen, the capsules that have spawned are
displayed. Each skill type will be displayed in its own color. Initially, it'll
seem like a lot of information. Eventually, however, the skill properties will
become second nature to you.

Axiom: Player Information

On the upper-left of the screen, you can see your Health. Also displayed is the
information on others in battle with you. The target onto which you are locked
appears brighter. This will also allow you to determine who is the enemy and who
is your partner. On the lower-left of the screen, you can see how much and what
kind of damage you've received, which is useful as a reference for future
attacks.

Axiom: Time Limit

The standard allotted time for a battle is 15 minutes. As the time counts down,
it will be displayed on the lower-right of the screen. When it reaches 0:00,
the maximum time allowed on the surface has been reached and the battle must
end. In the case if an actual mission, not completing it before time expires
results in a failed mission. During a deadlocked battle, in some cases the
amount of time remaining will accelerate.

Axiom: Options

There are many different ways to change you settings in the Options menu. You
can set how enemy information is displayed. The best setting is FULL, which is
the default. You can set how to lock onto targets or the order to switch
targets. Find what works best for you in battle, and get accustomed to it. Once
you get used to locking on and switching lock-on, try setting Lock On to Partner
to ON. You can also set your camera and its magnification.