If i start it with non-Corvus mode it also crash with same log, if I attack someone other than Neutrino (like neutral smugglers), it takes a bit longer (ships move for few seconds in combat) but crash nevertheless. I have also tested it with RC 4.2, it crashes before even loading combat. As you can see my mod list is minimal, so it doesn't mean it's an incompatibility issue with other faction mods. My Starsector is 0.7.2a to be clear and all other mods work fine.

Initially, the mod didn't work for me. then, after a while (and after having downloaded again lazylib, graphicslib and the mod itself) the game didn't crash at the start with a "null" error.However, everytime I activate the shield on any neutrino ship, it crashes. log here:

Neutrino ships are still much too durable to any form of sustained damage, with the shield stats they also have bursting is limited aswell. Most loadouts be they vanilla or modded have size-for-size fights enough firepower to overcome the shields and armor. Add to that the Neutrino armor system and you need what would amount to massive overkill on almost any other ship.

Neutrino ships are still much too durable to any form of sustained damage, with the shield stats they also have bursting is limited aswell. Most loadouts be they vanilla or modded have size-for-size fights enough firepower to overcome the shields and armor. Add to that the Neutrino armor system and you need what would amount to massive overkill on almost any other ship.

Which is the reason I like to use them against the Appro-light. Its like watching two titans fight each other.

Hi There, I was wondering if anyone could help me here. I seem to have an issue whenever I try to activate shields on neutrino ships, star sector just crashes to desktop.Here are my installed mods if this helps: