Okay, so before the error it stays about 30 seconds in connecting, then times out with the message “Failed handshake to server 192.168.0.52:30120 - WinHttpReceiveResponse failed with error code ERROR_WIN_HTTP_TIMEOUT” Also, i have no internet when i run fivem, so… that may be it?

Citizen.CreateThread(function() --Draws The Welcome Message
local Alpha = 0; Up = true
while true do
Citizen.Wait(0)
if drawWelcomeMessage then
if not HasStreamedTextureDictLoaded("WelcomeMessage") then
RequestStreamedTextureDict("WelcomeMessage", true)
while not HasStreamedTextureDictLoaded("WelcomeMessage") do
Citizen.Wait(0)
end
end
_DrawRect(0.5, 0.85, 0.55, 0.1, 0, 51, 0, Alpha, 6)
DrawSprite("WelcomeMessage", "Message", 0.5, 0.85,0.5, 0.05, 0.0, 255,255,255, Alpha)
if Alpha < 255 and Up then
Alpha = Alpha + 3
elseif Alpha == 255 and Up then
Up = false
end
if Alpha > 0 and not Up then
Alpha = Alpha - 3
elseif Alpha == 0 and not Up then
SetStreamedTextureDictAsNoLongerNeeded("WelcomeMessage")
drawWelcomeMessage = false
end
end
end
end)