Piqueteros (http://en.wikipedia.org/wiki/Piqueteropicketers): 5 tokens. As long as you have 3 or more tokens in any one region, adjacent regions do not pay VPs (not sure if to make it apply to yourself as well, I think yes)

Sindicalistas (Syndicalists): 4 tokens. You get a "union leader" token. Like the heroes, you can place it in one of your territories at the end of your turn. NO terrain of that type pays VPs. The union leader's region cannot be attacked or affected by opponent's powers or special abilities (like the heroes or dragon)

thieves. 4 tokens. Whenever you conquer an opponent's territory you take 1vp from him. I'd rather like to make it "a random VP coin", but I'm afraid metagame will emerge from trying to take all the small change, some kind of rule should be added to avoid this

thieves. 4 tokens. Whenever you conquer an opponent's territory you take 1vp from him. I'd rather like to make it "a random VP coin", but I'm afraid metagame will emerge from trying to take all the small change, some kind of rule should be added to avoid this

Lacrymology wrote on Thu, 10 October 2013 15:22

I'm from Argentina, so these powers have special funny value for us.

Piqueteros (http://en.wikipedia.org/wiki/Piqueteropicketers): 5 tokens. As long as you have 3 or more tokens in any one region, adjacent regions do not pay VPs (not sure if to make it apply to yourself as well, I think yes)

Sindicalistas (Syndicalists): 4 tokens. You get a "union leader" token. Like the heroes, you can place it in one of your territories at the end of your turn. NO terrain of that type pays VPs. The union leader's region cannot be attacked or affected by opponent's powers or special abilities (like the heroes or dragon)

What do you think?

Thieves is just ransacking ability (you steal 1 VP from an enemy, each time you conquer a region with an active race). So not anything new there

Syndicalists - I think this is too global. It has too much of an impact on the WHOLE board, which no other abilities have. I don't like it that much, too unbalanced.

Piqueteros - Hmmm, kinda weird I think? I really have a hard time figuring out how you would use them. Because having 3 tokens in some regions means that you have to conquer very FEW regions to benefit from the power. And even when you benefit, you dont really get much benefit? If another player picks that race, I would just conquer anywhere else than besides him. Which would make it hard for him to cash in, since he can't really get any extra VPs

A Power is a Power, a Race is a Race. There can be Ransacking Thieves stealing two coins from opponents, since there can be Pillaging Orcs. I approve of any new race or power as long as the Creator approves of them.