Backstory:This is a project I've been meaning to do for a while, and started this a while ago, gave up and I'm picking it up again now. This is my charming home park, and then first pictures are going to be of the "fabulous" skyrocket (It's forceless :P).

Awesome! Kennywood is also my home park! I don't think Sky Rocket is totally forceless. I actually quite like the inversions on it; they feel unique compared to most others. The ending is totally lame though.

Skyrush's first half is so good. The drop off the pointless MCBR (note: is not a block, is thus pointless) is decent, as is the final inversion, but man, everything after that has got to be the worst ending to a ride, maybe ever. Such a let down. AND it's all like 20' in the air! So much potential just absolutely wasted.

Yours looks pretty decent though. A point of realism - on IRL Sky Rocket, the transfer track is the station. Not sure if that's possible to emulate in NL, but, certainly something fairly unique about the ride.

Skyrocket is so frustrating because it could be such a good ride. Everything until just past the MCBR drop is so forceful and just really fun. Either way, your recreation looks great. I look forward to seeing the entire park, especially curious to see how you'll pull off the trackwork on the three woodies.

Have you edited it's location, folder, or file name? NL2 has a set path for model and file locations, and if those ever change, it has no idea where they went :/ I reccomend that you keep the files in a "Skyrocket" subfolder in the park folder, and make sure everything is named right before you put it in. That way, it won't lose the name in the future! Hope that helped :D