Destructoid reports that the delay is to make the game “more fun and exciting”, and that it was originally slated for a summer release on iTunes.

Posting on his blog, Amaya said, “Previously, I’ve re-made my work a few times before its completion.
This time, however, is for improving it and not re-making it. I am now doing my best for the completion to make it a more fun and exciting game.

“Once I get to know approximately when it is going to be completed, I will let you know on the internet, such as twitter and my website.”

We’ll update you once we know more.

]]>https://www.vg247.com/2013/05/31/cave-story-dev-delays-gero-blaster/feed/0Gero Blaster is the next game from Cave Story developer Daisuke “Pixel” Amayahttps://www.vg247.com/2013/03/09/gero-blaster-is-the-next-game-from-cave-storys-developer/
https://www.vg247.com/2013/03/09/gero-blaster-is-the-next-game-from-cave-storys-developer/#respondSat, 09 Mar 2013 20:27:41 +0000http://www.vg247.com/?p=347684Gero Blaster is a new title in the works from Cave Story’s Daisuke “Pixel” Amaya, who showed off the game at BitSummit in Japan this weekend. The side-scrolling shooter has players donning the persona of Kaeru, a frog, who is trying to find his kidnapped girlfriend. According to information gleaned by Nintendo Life, Nicalis will publish the iOS title, which looks to also be heading to 3DS. A release date wasn’t provided. You can check out larger shots of the game and a video on AGB. Thanks, manamana.
]]>https://www.vg247.com/2013/03/09/gero-blaster-is-the-next-game-from-cave-storys-developer/feed/0Ikachan to release on eShop and DSiWare, Nicalis has announcedhttps://www.vg247.com/2012/10/13/ikachan-to-release-on-eshop-and-dsiware-nicalis-has-announced/
https://www.vg247.com/2012/10/13/ikachan-to-release-on-eshop-and-dsiware-nicalis-has-announced/#respondSat, 13 Oct 2012 18:53:24 +0000http://www.vg247.com/?p=306749Ikachan, the underwater freeware adventure title from Cave Story creator Daisuke “Pixel” Amaya, will be released on 3DS and DSiWare, Nicalis has announced.

Two different versions of the game will be released in order to take advantage of the hardware contained within 3DS and DSi.

“The DSi has a resolution of 256×192 (top screen) while the 3DS has a resolution of 400×240 (let’s say 320×240 for this discussion),” said the publisher. “What that means is that if we want DSi games to run full-screen on a 3DS, they need to be stretched by an additional 25 per cent over the maximum.

“It seems like a damn shame to play a 2D pixel-art game with a blurry screen. Sure, you can hold the Start button or whatever the method is to boot in native resolution, but then you end up with a tiny screen on the 3DS and particularly on the 3DS XL.

“This is literally the only reason I decided to port Cave Story to the 3DS… I think we’re the only developers doing this and it’s probably because it’s a lot more work, but definitely worth it.”

In Ikachan, the player plays a squid who swims around an underground cave, meeting and helping other creatures after an earthquake causes social and political upheaval.