RIFT’s Tok’s Proving Grounds Dungeons Is All About The Puzzles

12/12/16

As a standard rule, most MMO dungeons are all about
the fights. Make your way through, kill the trash mobs, kill the big boss, and
get your rewards. Sure, there might be some puzzles involved, but for the most
part, it’s all about those kills.

This is apparently not the case for one of the
dungeons being added to RIFT soon. The dungeon, named Tok’s Proving Grounds, is
tricky from the start, requiring players to figure out where the entrance even
is — seriously, it moves. Apparently, in order to find the entrance, you’ll
need at least a small handle on some geometry, particularly Platonic solids.
(If that’s not something you’re familiar with, the RIFT dev team has provided
an informative link in the post highlighting the Proving Grounds.)

Once you’ve found your way into the dungeon —
either solo or in a small group of two — you’ll be able to pick up a variety of
puzzle-centric quests. Of course, there will be some slaying to do and work for
various factions as well. But neither of those are the only focus of this
dungeon. There will be a lot of artifacts to collect — in fact there are five
massive sets with the smallest set having 28 items in it. Oh.. and they’re
non-trackable, so have fun.

As for the puzzles themselves, the configuration
will change every time so memorization is out. Trion has highlighted each of
these puzzles in its blog post. (I’m not gonna lie, I stopped reading at that
point due to the spoiler warning.) If you’re the kind that doesn’t care about
spoilers, you can find all of that on the game’s blog..

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