Big thanks to NYCGI member Vincent St. John for posting about this in our forums! Apparently, the free Arkadium sponsored game design workshops we reported on earlier are starting to get rolling and the organizers are looking for input.

A new postmortem over on Gamasutra covers the creative process behind Freeverse's licensed Top Gun iPhone game and explains how staying true to the source material allowed the team to deliver a better game.

Tomorrow night Capcom is throwing a "Fight Club" event in New York for fans of all things Street Fighter, and it's going to be extra special this time around. While it is short notice it's still worth checking out.