Similar to Fortnite's Battle Pass, Rocket League's Rocket Pass will allow players to earn new content through a time-limited progression system. As you earn more Rocket Pass XP, you'll unlock more content. However, this does not replace the current XP-based progression system.

There will be two versions of the Rocket Pass made available - Free and Premium. The Free Rocket Pass will allow everyone to unlock rewards including new customisation items, player banners, in-game titles, and decryptors. On the other hand, the Premium Rocket Pass upgrade is available for ten keys ($9.99 USD, £7.99 GBP, or $13.45 AUD) and Psyonix aims to offer several each year.

The Premium Pass comes with more content, such as car bodies, keys, premium player banners, and premium titles. You'll also be able to unlock XP boosts and XP awards, which advance your experience progression. If you're not sure about upgrading, you'll be able to view all the content available for Premium Pass holders before you upgrade. Rocket Passes will be available to players on all platforms, with all items earned being tradable (except classic non-tradable items like titles).

Loading

So how does the Rocket Pass actually work? Each time you level up your Rocket Pass XP, you will earn a pass tier. The more tiers you earn, the more content you unlock. But, if you can't wait, there will be the option to buy tiers using keys - we don't know yet how much that will cost. Once you've earned all the tiers in your pass (a number hasn't been finalised yet), you can start unlocking pro tiers if you have the Premium Pass. These will award you painted and/or certified versions of Premium Rocket Pass items you've already unlocked. Better yet, you won't see any duplicates unless you unlock all the certifications and paints for the pass.

Unlike Fortnite there are no challenges to complete to earn XP, as Psyonix is concerned this would "disrupt the competitive balance of Rocket League." Instead there will be a Weekly Win Bonus which allows you to level up faster if you win enough games in a week. However, the developer is "considering safe ways to give players specific goals" in the future.

There's no confirmed date for the launch of Rocket Pass. Psyonix stated it will be revealing more news on the existing XP-based progression system later this week.

Vic is a freelance news writer for IGN. Often found force-feeding people The Sims or gifting PlayerUnknown potato bread. You can follow her on Twitter.

If you buy something through this post, IGN may get a share of the sale. For more, learn more.