Jul: Engaging Learners through Game-Thinking (TrainingMagNetwork)

Gamification should be thought of as a design sensibility and not merely a digital tool. It is a thought process and a methodology to think about engaging and motivating learners. While a result of gamification is often fun, the ultimate outcome behind developing a gamified approach is increased engagement and motivation.

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In order to make the learning opportunities posted on this blog easier to navigate, I've embedded a calendar so you can see what will fit with your personal schedule -- see Calendar tab (Pacific Time). The default view is monthly, but you can adjust to Week or Agenda views.

Unfortunately, hyperlinks are not active in the calendar descriptions, but URLs are included to copy & paste to your browser.

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About Me

I have an avid interest in ongoing professional development in the library field -- my motto is "If I quit learning, you'll know I'm dead".
This blog seeks to share the wide variety of amazing learning experiences available to those in the academic library community.
Margaret A. Driscoll, MLIS -- Learning Organization Librarian, University of California Santa Barbara