Thursday, July 31, 2014

I've been working on a new spaceship model, it's mostly complete, all that's needed is a few very small modifications. I am planning on releasing some free sprites of it soon, as well as releasing the model for sale. This has been one of the most complex, if not the most complex models I've ever fully UV unwrapped. It only uses color textures, 2 of them, both in 4096x4096 resolution.

Thursday, May 22, 2014

Did a new video for the new channel I've been working on, this time I tried to replicate a UFO flying behind trees that were moving in the wind, but unfortunately I don't think the effect was very noticeable.

Saturday, May 17, 2014

Yesterday I decided to create anew YouTube channel to post all the UFO videos I make on. This way the channel has a clear direction instead of just being the place where I drop all my videos of everything on it and no-one really knows what it's supposed to be. I called it "Faked" and it's going to be solely for fake UFO videos (obviously).
I created a header graphic, a channel avatar, an intro video, and 2 new UFO videos for the channel.

Tuesday, May 13, 2014

Here's my latest project, a Russian tank know as the "Kliment Voroshilov" or KV-1. So far the track portions are mostly finished, the rest still has quite a bit of work to do. All the materials are just placeholders for now, I hope to have this thing textured by the end of the project.

I've uploaded the first platformer animated sprite to the second page of free sprites to be uploaded here, it was made by modeling and animating it in 3D then rendering it out as an animation, it's meant to be an alien creature inside of a bio-hazard suit.

Thursday, March 20, 2014

I think we have quite enough of the cartoonish sprites in the free sprites by now, it's time to move on to a more realistic style.
Also with this new style, you may notice 2 things, I'll likely be releasing them 1 at a time, as they take more time and effort to make, and secondly, there will be links to the actual 3D model for purchase. This way I can continue to release sprites for nothing.
Another thing you may notice, I plan on releasing future sprites at a higher resolution, hopefully this will be useful to you.