Our Instructors

Your work is critiqued live, and recorded for later re-watching, from top professional animators with years of experience and have worked at many of the top studios around the world. These live reviews are very important because it simulates the real studio "Dailies" environment.

Jamie is currently a Lead Animator at Disney Interactive Studios in Salt Lake City Utah. As the combat animation lead at Disney his favorite part of the job is animating Disney, Pixar, and Marvel characters beating up on each other.

Jim has been in the animation industry since 1989 getting his start as an inbetweener on the Little Mermaid at Disney. He has since worked his way up to animator, getting his education on the job at studios such as Baer Animation, Rich Animation, Warner Brothers, Sony Imageworks, Dreamworks Animation, and with Catmandu in Buenos Aires in Argentina.

Kevin is currently a Senior Animator at Blizzard Entertainment in Irvine California. After graduating from the Academy of Art University, he landed his first job at Sony Computer Entertainment to work on a, now cancelled, PlayStation 2 title.

Darryl, also known as RDP on the production floor, has been working in the animation industry for 13+ years. He has most recently joined Warner Bros. Games Montreal as Animation Director on a yet unannounced next gen AAA title.

Brett is the Technical Animation Director for the Frostbite Engine at EA. His input, support and expertise spans every game shipped on Frostbite such as Dragon Age: Inquisition, Mass Effect: Andromeda, Mirror's Edge: Catalyst, Battlefield, Star Wars: Battlefront, PVZ Garden Warfare, and more.

After graduating from Montreal's ICARI school in 1999, Frederick started as a modeler/generalist on game animatics. His attention to detail, skills and eagerness quickly brought him to work on big productions.

Scott has been a professional feature film animator for over 14 years. His credits include “Stuart Little,” “Eight Legged Freaks,” “Open Season,” “Narnia,” “Garfield,” Lord of the Rings, the two towers,” and “Hellboy II.”

Since 1997, Brent’s career has been enriched by many corners of the animation industry. Having spent time in Commercials, Television, Film and more recently Video Games, he has gotten a pretty good taste of what animation has to offer.

Mike is currently an animator at Dreamworks Feature Animation on Kung Fu Panda, The Kaboom of Doom. Before coming to Dreamworks Mike worked at Blue Sky Studios on the feature films, Robots, Horton Hears a Who and Ice Age 3.

Johnny, a proud Montrealer, has been part of the animation world for 15 years. After graduating from Inter-Dec College in 3D Animation, he began his career on a small feature film called Pinocchio 3000.

Jason is currently a Senior Animator at RIOT Games and previously finished work Ready At Dawn - The Order: 1886. He has 15 years of experience in the animation industry working on games, films and commercials.

Jason was bitten by the animation bug at a very young age, like most, watching cartoons on countless Saturday mornings with cereal bowl in hand. Born and raised in Toronto, Canada. He studied 2D animation and CG post grad at Sheridan College (1989-95).

Warren has been animating in the games industry for over 8 years and is currently a Senior Animator at Riot Games in Los Angeles. Warren landed his first role as a junior animator at Crytek in Germany where he worked on Crysis2 and Crysis3 as well as Ryse:Son of Rome in its pre-production.

Ted has over 24 years of experience at the feature animation level. He has animated on 20 feature films, and is presently Animation Director at L' Atelier Animation in Montreal where they recently finished their first feature length film "Ballerina".

Tal is currently an Animator at Pixar Animation Studios. Previously he had been at DreamWorks Animation for over seven and a half years, and has animated on Kung Fu Panda, Monsters Vs. Aliens, Shrek Forever After, Kung Fu Panda 2, Rise of the Guardians and How to Train Your Dragon 2.

Simon has been animating for games for over 13 years. Most recently finishing a role as Animation Director on Hitman: Absolution for Square Enix, which won and was nominated for several awards including Best Animation (G4TV) and Outstanding Achievement in Animation (DICE 2013).

Jamaal began his animation career at a small commercial studio in Atlanta, GA. (Wild Hare Studios). Working as a 2D animator for a year, he quickly found out that the business of animation was changing rapidly.

For over the past 10 years, Stephen has applied the craft of character animation to a variety of projects and has been fortunate to have worked with some of the biggest studios in the animation industry.

Jonah graduated in 2001 from the School of the Art Institute of Chicago with B.F.A. in Fine Arts / Animation. After only animating with a pencil and paper, he spent time at Gnomon School of Visual Effects in Hollywood learning Maya.

Ben has held supervisory positions as both a character technical director and an animator, at studios such as Square, DreamWorks, Google, and Digital Domain, a career spanning 23 years and 27 animated feature films.

Manuel Aparicio has been in the animation industry for over 19 years. After finishing his roll as an animator on Moana and Zootopia at Disney Feature animation, He got hired on as Head of Animation on a feature project at Huhu Studios in New Zealand.

James is a Senior Animator & Lead Previz artist with over 15 years experience in the animation industry. With a genuine passion for animation, his list of credits includes Godzilla, The Hobbit, Avatar, King Kong, Tin Tin, Happy Feet, How To Train your Dragon 2, Madagascar 3, Iron Man 2 & a host more.

An 18 year veteran of the animation industry, Conan has worked on a wide range of projects from groundbreaking television—beginning with the pioneering computer generated animated series Reboot—to box office movie hits.