Masteries

Offense:
10

Defense:
1

Utility:
19

This poppy is specifically designed to make poppy fast early game to make her a great chaser. It's decent at the beginning, but if fed just a bit, becomes fearsome. You need health at first to be able to take some hits if you're laning against ranges, and the idea is that you regens will prevent you from being oom if you just play standard, not aggressive. If you play aggressive, make sure your team mate is a good finisher. If things go right, this build should be able to hit a huge amount of speed, take a lot of damage, and hit like a truck. Warmogs is the one item that depends on the fight at the time, aka, switch it out as appropriate for possibly a banshee's veil. Hope you all would have fun, this gets me an average of 12/2/8 before the other team surrenders.'