Recently over at EuroGamer they have put up a detailed article about the PlayStation Portable version of Grand Theft Auto: Chinatown Wars including revelations such as how the controls would work compared to the Nintendo DS version and how the game feels new again thanks to the work done by Rockstar Leeds who have crafted this game to the PlayStation Portables strengths. A Rockstar rep goes on to say in the article:

"All the textures are in much higher resolutions now. We've changed how Huang moves and the pedestrians have more movement in their animations. The fire effects have been completely redone. The night-time lighting effects look phenomenal because we can play around with bloom effects, so it all looks very different."

And even goes on to comment about the controls:

"We're happy with how the mini-games worked out, they were cool and funky, but you had to stop and take out the stylus to play them. With the PSP version, we haven't put quick-time events in there like everyone was worried we would. We use the face buttons, the analog nubbin and the D-pad to make it feel like something that's fitting for the platform. It's very tactile."

EuroGamer also reveals a main difference between the two versions which may please some readers:

One thing that's very different from the DS game is the soundtrack. No more plinky-plonky midis - the audio's been fully remastered and there's much more depth to it this time around. Plus there are more than two hours of brand new music, played across seven new radio stations. Good news for those who find the soundtrack to be an essential highlight of the GTA experience.