Feel free to discuss anything about any of the thousands of Transformer toys here. Anything from Generation 1 all the way to the soon to be released, the never to be released or the hope to be released is fair game! Want to show off your stuff? Please post your's and see others in the Transformers Collections Forum.

This is what can happen if G1 toys aren't transformed enough. The Snaptrap I've had since childhood just brutalized some junker limbs I had. The spring behind his connector port wouldn't allow the port to turn properly, so instead, Snaptrap just tore the limb heads right off their bodies.

It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.

Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...

BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?

Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.

JelZe GoldRabbit wrote:

It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.

Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...

Overbite was otherwise fine (though had already broken off on this one though... hence the junker part). Really, it was all Snaptrap's fault.

BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?

Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.

ohhhhhh i've come close to experiencing that problem. When I first unpacked my collection and put the combiners together I carefully checked to see if things were moving, when they didn't I grabbed a nice big flat head screwdriver and used it to the female connectors and loosen them up a bit.

BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?

Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.

ohhhhhh i've come close to experiencing that problem. When I first unpacked my collection and put the combiners together I carefully checked to see if things were moving, when they didn't I grabbed a nice big flat head screwdriver and used it to the female connectors and loosen them up a bit.

Using a screwdriver to weaken the spring probably would have been the better way to go. Oh well.

Wait. You twist the limbs to get them out? I've usually leaned them left or right a little and work them from side to side. they always come out pretty easily for me. Sorry to hear about the fatalities. At least those guys aren't too difficult to replace.

Flux Convoy wrote:Wait. You twist the limbs to get them out? I've usually leaned them left or right a little and work them from side to side. they always come out pretty easily for me. Sorry to hear about the fatalities. At least those guys aren't too difficult to replace.

Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:

It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg.

You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.

I, too, am a stickler for cartoon accuracy.

I'm the say way for sure. But, I knew I had a problem with my Snaptrap, so instead of doing the logical thing and getting a screwdriver, I thought, "Oh hey, I know what will fix this - twisting this weak of plastic piece against a force that won't budge." So brilliant, I did it twice.

Stupid Snaptrap, I had almost the exact same thing happen to me with him, but in my case it was Seawing who ended up damaged. Luckily I didn't exert too much pressure so Seawing nonchalantly looks slightly left now. I suppose it gives him a slightly more 'dynamic' pose.

Erm how did you break 2 heads off though? did you not learn your lesson the first time?