/qst/ Thread Archive

Welcome to the /qst/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2016-04-27: Oh Christ, this is a terrible idea.

Look, do me a favor: If you don't like /qst/, don't just mindlessly downvote every entry or archive shitposts. I'm only doing this to ensure QMs don't lose anything in the transition, if a transition even occurs. Take it up with 4chan moderation, don't take it out on me. Please? :(

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

This is a collaborative effort that I am attempting to begin on /tg/ involving a Traveller setting that I (and anyone else who is interested) is building on /tg/; the intention is to use it with my (and anyone else's) group(s). Read on for more, and check out the other archive of the previous thread (which I would also like to have archived here):
http://archive.easymodo.net/cgi-board.pl/tg/thread/9888897
turnovertherecord@gmail.com

/tg/ makes a setting. In brief, humanity used to have a galaxy wide empire, but it collapsed when the leaders of humanity decided to have everything descend into chaos for fun. Sol system is a militaristic fortress system, there are monster people (who are really just gentically deviant humans) Mechs, power armor, and bioengineered monsters everywhere (some of them are even space capable.)

Anons discuss the assumptions integral to various forms of space combat, and the technology necessary to fulfill those future war fantasies. Estimations of feasibility are made, and visions of life as a ship commander are written. Technology is theorized by building on the limitations of others posted.

OP requests ideas for a horror game he wants to run set in a semi-hard-scifi venus colony. Fascinating debate on Aliens, Ray Bradbury, real-life plans for colonizing venus and lovecraftian horrors living beneath the ice of europa results.

A retired BOLO supertank commander turned Free Trader and Wildcat asteroid miner is rewarded for heroism with rule over a mining colony of exiled Space Libertarians, refugees from the Cyberpunk planet, and alien defectors on the frontier of Human space. Also DAT CLOUDSCOOP and shit going down at a trade hub en route.

We spend way too long talking to some of our aliens about land grants, gradually figure out that they're actually sly sons of bitches, and FINALLY arrive at our planet and discover that it's absolutely crawling with Pirates, Slavers, and giant space bugs.

We spend the entire thread running over Space Bugs in our BOLO and laughing maniacally, until we get into a fight with some kind of coral...symbiote...thing. Also creepy foreshadowing ignored in favor of arguing about allegations of samefagging.

Governors Quest: A Tale of the Terran Commonwealth, The Real Chapter Seven

We do Governor things, put ourselves in (more) debt to build future tourist attractions, some of which are pretty Metal. We also open the ILLEGAL GOODS MYSTERY BOX, discover some hints of a forgotten Black Operation gone wrong, finally kill our pet Slaver Lord, and have a brief encounter with spooky aliens.

We deal (somewhat) with an overstressed power Grid, get some unsettling news on pirates, discover that our Megacorps supply ship has been taken over by brain spiders, and get a line on an old BOLO in Outlaw space.