john carmackhttp://www.pcper.com
PC Perspectivehttp://www.pcper.com/images/podcast-logo-600x600.pngenThe Rift between Oculus, Kickstarter and youhttp://www.pcper.com/news/General-Tech/Rift-between-Oculus-Kickstarter-and-you
<p>You&#39;ve heard by now that Facebook has purchased Oculus and you likely have an opinion on the matter.&nbsp; There are quite a few issues this sale raises for the technologically inclined.&nbsp; For the Kickstarter backers, the question of the propriety of Vulture Capitalists benefiting monetarily from a project which began in part because of their donation made on Kickstarter; which still did net them a device.&nbsp; For those hoping that Oculus was going to be a project designed and lead by Palmer Luckey and involving John Carmack with little oversight or pressure from a company that wants an immediate return on their investment.&nbsp; For some the simple involvment of Facebook is enough to sour the entire deal regardless of any other factors.</p>
<p><a href="http://www.kitguru.net/channel/jon-martindale/the-facebook-oculus-deal-makes-sense-for-everyone/">KitGuru offers some possible benefits that could come of this deal</a>; Facebook cannot afford to slow development as competitors such as <a href="https://www.kickstarter.com/projects/technicalillusions/castar-the-most-versatile-ar-and-vr-system">castAR</a> will soon arrive, nor can they really push Carmack around without risking his involvement.&nbsp; Before you start screaming take a moment to think about everything this deal involves and then express your opinion ... after all you don&#39;t get reality that is much more virtual than Facebook.</p>
<p class="rtecenter"><div class = "center-article-image"><a href="/news/General-Tech/Rift-between-Oculus-Kickstarter-and-you" class="inline-image-link" title="View: oculus.jpg"><img src="/files/imagecache/article_max_width/news/2014-03-26/oculus.jpg" alt="oculus.jpg" title="oculus.jpg" class="pcper-inline" width="602" height="392" /></a></div></p>
<blockquote><p>&quot;I know guys. I know. I&rsquo;m mad too. I&rsquo;m sad, disappointed, even betrayed, but these are all things I&rsquo;m feeling and I bet you are too. We&rsquo;re having an emotional reaction to two companies worth multiple billions of dollars doing a business deal and though I can&rsquo;t help but wish it hadn&rsquo;t happened, I know that if I look at it logically, it makes sense for everyone.&quot;</p>
</blockquote>
<p>Here is some more Tech News from around the web:</p>
<p><b><a href="http://forums.pcper.com/forumdisplay.php?f=54">Tech Talk</a></b></p>
<ul>
<li><a href="http://www.theinquirer.net/inquirer/news/2336440/nvidia-takes-on-raspberry-pi-with-the-jetson-tk1-mini-supercomputer" target="_blank">Nvidia takes on Raspberry Pi with the Jetson TK1 mini supercomputer @ The Inquirer</a></li>
<li><a href="https://www.linux.com/news/software/applications/767678-gnome-os-projects-seed-gnome-312-and-beyond" target="_blank">GNOME 3.12 Seeded by GNOME OS Projects @ Linux.com</a></li>
<li><a href="http://www.theregister.co.uk/2014/03/25/google_microsoft_windows_server_compute_cloud/" target="_blank">Meet Microsoft&#39;s latest Windows Server reseller &ndash; come on down, Google @ The Register</a></li>
<li><a href="http://www.digitimes.com/news/a20140326PD202.html" target="_blank">SSD penetration rate bound to rise in 2014 @ DigiTimes</a></li>
<li><a href="http://www.modders-inc.com/rosewill-rgs-108p-poe-gigabit-network-switch/" target="_blank">Rosewill RGS-108P POE Gigabit Network Switch @ Modders-Inc</a></li>
<li><a href="http://www.theregister.co.uk/2014/03/26/windows_8_push_button_restore_update/" target="_blank">Windows 8 BREAKS ITSELF after system restores @ The Register</a></li>
</ul>
<p></p><p><a href="http://www.pcper.com/news/General-Tech/Rift-between-Oculus-Kickstarter-and-you" target="_blank">read more</a></p>http://www.pcper.com/news/General-Tech/Rift-between-Oculus-Kickstarter-and-you#commentsGeneral Techfacebookjohn carmackKickstarteroculus riftWed, 26 Mar 2014 18:48:13 +0000Jeremy Hellstrom59891 at http://www.pcper.comJohn Carmack, Tim Sweeney and Johan Andersson Talk NVIDIA G-Sync, AMD Mantle and Graphics Trendshttp://www.pcper.com/news/Graphics-Cards/John-Carmack-Tim-Sweeney-and-Johan-Andersson-Talk-NVIDIA-G-Sync-AMD-Mantle-and-G
<p>If you weren&#39;t on our live stream from the NVIDIA &quot;The Way It&#39;s Meant to be Played&quot; tech day this afternoon, you missed a hell of an event.&nbsp; After the <a href="http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-G-Sync-Death-Refresh-Rate">announcement of NVIDIA G-Sync variable refresh rate monitor technology</a>, NVIDIA&#39;s Tony Tomasi brough one of the most intriguing panels of developers on stage to talk.</p>
<p class="rtecenter"><div class = "center-article-image"><a href="/news/Graphics-Cards/John-Carmack-Tim-Sweeney-and-Johan-Andersson-Talk-NVIDIA-G-Sync-AMD-Mantle-and-G" class="inline-image-link" title="View: IMG_0009.JPG"><img src="/files/imagecache/article_max_width/news/2013-10-18/IMG_0009.JPG" alt="IMG_0009.JPG" title="IMG_0009.JPG" class="pcper-inline" width="602" height="401" /></a></div></p>
<p>John Carmack, Tim Sweeney and Johan Andersson talk for over an hour, taking questions from the audience and even getting into debates amongst themselves in some instances.&nbsp; Topics included NVIDIA G-Sync of course, AMD&#39;s Mantle low-level API, the hurdles facing PC gaming and what direction each luminary is currently on for future development.</p>
<p>If you are a PC enthusiast or gamer you are definitely going to want to listen and watch the video below!</p>
<p class="rtecenter"><iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/MH2hjhcfWic" width="560"></iframe></p>
<p><a href="http://www.pcper.com/news/Graphics-Cards/John-Carmack-Tim-Sweeney-and-Johan-Andersson-Talk-NVIDIA-G-Sync-AMD-Mantle-and-G" target="_blank">read more</a></p>http://www.pcper.com/news/Graphics-Cards/John-Carmack-Tim-Sweeney-and-Johan-Andersson-Talk-NVIDIA-G-Sync-AMD-Mantle-and-G#commentsGraphics Cardsamdg-syncjohan anderssonjohn carmackMantlenvidiatim sweeneyvideoFri, 18 Oct 2013 23:55:30 +0000Ryan Shrout58694 at http://www.pcper.comPodcast #263 - AMDs Crossfire Fix, Carmack Leaving id, Left 4 Dead 3 rumors and more!http://www.pcper.com/news/General-Tech/Podcast-263-AMDs-Crossfire-Fix-Carmack-Leaving-id-Left-4-Dead-3-rumors-and-more
<p class="c1 c1 c1 c1 c1"><u><strong>PC Perspective Podcast #263 - 08/08/2013</strong></u></p>
<p>Join us this week as we discuss AMDs Crossfire Fix, Carmack Leaving id, Left 4 Dead 3 rumors and more!</p>
<p>You can subscribe to us through <a href="http://itunes.apple.com/us/podcast/pc-perspective-podcast/id253635069">iTunes</a> and you can still access it directly through the RSS page <a href="http://pcper.com/rss/podcasts-mp3.rss">HERE</a>.</p>
<p>The URL for the podcast is: <a href="http://pcper.com/podcast" target="_blank">http://pcper.com/podcast</a> - Share with your friends!</p>
<ul>
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<a href="http://itunes.apple.com/us/podcast/pc-perspective-podcast/id253635069">iTunes</a> - Subscribe to the podcast directly through the <span class="skimwords-link">iTunes</span> Store</li>
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<a href="http://pcper.com/rss/podcasts.rss">RSS</a> - Subscribe through your regular RSS reader</li>
<li>
<a href="http://www.podtrac.com/pts/redirect.mp3/pcper-podcasts.s3.amazonaws.com/podcast263.mp3">MP3</a> - Direct download link to the MP3 file</li>
</ul>
<p class="rteleft"><strong>Hosts</strong>: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano</p>
<div class="c7">
<a href="https://owner.roku.com/add/TMNACS"><strong>Try our Beta Roku Channel! (Live content only)</strong></a></div>
<p>Program length: 1:13:47</p>
<ol class="c8" id="internal-source-marker_0.07198316405938565">
<li class="c11" dir="ltr">
<div class="c3" dir="ltr">
<div class="c4 c5" dir="ltr">
<a class="c3" href="http://www.pcper.com/news/Editorial/PC-Perspective-Hardware-Workshop-2013-Quakecon-2013-Dallas-TX"><span class="c2">PCPer Workshop!</span></a></div>
<ol class="c9" id="docs-internal-guid-4c16a415-5f16-316e-7f46-082320f8db57">
<li class="c5" dir="ltr">
<div class="c4" dir="ltr">
<span class="c6">Week in Review:</span></div>
<ol class="c9">
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">0:08:10</span> <a class="c3" href="http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-Catalyst-138-Brings-Frame-Pacing-AMD-Radeon"><span class="c7">Frame Rating: Catalyst 13.8 AMD Driver Tested</span></a></div>
<ol class="c9">
<li class="c8">
<div class="c4" dir="ltr">
<a class="c3" href="http://www.pcper.com/news/Graphics-Cards/AMD-Drops-Radeon-HD-7990-699-8-Free-Games"><span class="c7">AMD Drops HD 7990 Price to $699</span></a></div>
</li>
</ol>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c11">0:25:30</span> <a class="c3" href="http://www.pcper.com/reviews/Cases-and-Cooling/Cooler-Master-HAF-XB-LAN-Box-Case-Review"><span class="c7">Cooler Master HAF XB LAN Box Case</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c11">0:28:30</span> <a class="c3" href="http://www.pcper.com/news/General-Tech/Oculus-VR-becomes-John-Carmacks-top-priority"><span class="c7">John Carmack...leaves id Software</span></a></div>
<ol class="c9">
<li class="c8">
<div class="c4" dir="ltr">
<a class="c3" href="http://www.pcper.com/reviews/Editorial/John-Carmack-Keynote-Quakecon-2013"><span class="c7">BUT had a Keynote at Quakecon!</span></a></div>
</li>
</ol>
</li>
</ol>
</li>
<li class="c5" dir="ltr">
<div class="c4" dir="ltr">
<span class="c11">News items of interest:</span></div>
<ol class="c9">
<li class="c10">
<div class="c4" dir="ltr">
<span class="c11">0:44:00</span> <a class="c3" href="http://www.theregister.co.uk/2013/08/06/ibm_opens_up_power_chips_armstyle_to_take_on_chipzilla/"><span class="c7">IBM Opens up Power architecture to compete with ARM</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c11">0:47:30</span> <a class="c3" href="http://www.pcper.com/news/General-Tech/Panasonic-Launches-New-Microcomputers-ReRAM-Storage"><span class="c2">Panasonic Launches computers with ReRAM storage</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">0:49:30</span> <a class="c3" href="http://www.pcper.com/news/General-Tech/Samsung-Mass-Producing-Vertical-NAND-Higher-Performance-and-Reliability"><span class="c2">Vertical NAND being produced by Samsung</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">0:53:00</span> <a class="c3" href="http://www.pcper.com/news/General-Tech/Source-Engine-2-Left-4-Dead-3-Numbers-Valve"><span class="c2">Left 4 Dead 3 coming??</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">0:55:10</span> <a class="c3" href="http://www.pcper.com/news/Editorial/Qualcomm-works-out-their-ARMs-and-not-their-core"><span class="c2">Qualcomm not interested in 8-core CPUs quite yet</span></a></div>
</li>
</ol>
</li>
<li class="c5" dir="ltr">
<div class="c4" dir="ltr">
<span class="c11">Hardware/Software P</span><span class="c6">icks of t</span><span class="c3"><span class="c6">he Week:</span></span></div>
<ol class="c9">
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">Ryan:</span> <a class="c3" href="http://www.amazon.com/gp/product/B00C402V1A/ref=oh_details_o02_s00_i00?ie=UTF8&amp;psc=1"><span class="c2">1000 ft of RG6 cable for $69!!</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">Jeremy:</span> <a class="c3" href="http://www.theinquirer.net/inquirer/news/2287251/android-malware-is-reaching-critical-mass-warns-trend-micro"><span class="c2">Would you please wrap up that android</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">Josh:</span> <a class="c3" href="http://www.albinoblacksheep.com/games/spankthemonkey"><span class="c2">Good old game... great music</span></a></div>
</li>
<li class="c10">
<div class="c4" dir="ltr">
<span class="c6">Allyn:</span> <a class="c3" href="http://www.sublimetext.com/"><span class="c2">This text editor is magical</span></a> <span class="c6">(Sublime Text)</span></div>
</li>
</ol>
</li>
<li class="c5" dir="ltr">
<div class="c4" dir="ltr">
<span class="c6">1-888-38-PCPER or</span> <span class="c2">podcast@pcper.com</span></div>
</li>
<li class="c5" dir="ltr">
<div class="c4" dir="ltr">
<a class="c3" href="http://pcper.com/podcast"><span class="c2">http://pcper.com/podcast</span></a> <span class="c6"> </span></div>
</li>
<li class="c5" dir="ltr">
<div class="c4" dir="ltr">
<a class="c3" href="http://twitter.com/ryanshrout"><span class="c12">http://twitter.com/ryanshrout</span></a> <span class="c6">and</span> <a class="c3" href="http://twitter.com/pcper"><span class="c2">http://twitter.com/pcper</span></a></div>
</li>
<li class="c5" dir="ltr">
<div class="c13" dir="ltr">
<span class="c6">Closing/outro</span></div>
</li>
</ol>
</div>
</li>
</ol>
<div class="c7">
<a href="http://www.youtube.com/subscription_center?add_user=pcper"><strong>Be sure to subscribe to the PC Perspective YouTube channel!!</strong></a></div>
<p><iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/ThkTtK80m6k" width="560"></iframe></p>
<p>&nbsp;</p>
<p><a href="http://www.pcper.com/news/General-Tech/Podcast-263-AMDs-Crossfire-Fix-Carmack-Leaving-id-Left-4-Dead-3-rumors-and-more" target="_blank">read more</a></p>http://www.pcper.com/news/General-Tech/Podcast-263-AMDs-Crossfire-Fix-Carmack-Leaving-id-Left-4-Dead-3-rumors-and-more#commentsGeneral Tech7990amdcrossfireframe ratingjohn carmacknvidiaOculuspodcastslivideoThu, 08 Aug 2013 18:22:26 +0000Ken Addison58116 at http://www.pcper.comOculus VR becomes John Carmack's top priorityhttp://www.pcper.com/news/General-Tech/Oculus-VR-becomes-John-Carmacks-top-priority
<p>He will remain a contributing coder for Armadillo Aerospace and he will not be leaving Id Software but John Carmack will now be spending most of his time as the CTO of Oculus VR.&nbsp; He has been instrumental in the design of the Oculus Rift since the very beginning and has been a major force in the development of virtual reality for decades.&nbsp; This move should help the development of Oculus&#39; products accelerate and become even more impressive than <a href="http://www.pcper.com/reviews/General-Tech/Video-Perspective-Oculus-Rift-Development-Kit-Hands-Preview">the development model that Ken and Ryan had a chance to try</a>.&nbsp; Even if this slows down the development of the next instalment of Quake or Doom, many would say it was as small sacrifice when you consider the promise which Oculus holds for the future of displays.&nbsp; <a href="http://games.slashdot.org/story/13/08/07/1541228/john-carmack-joins-oculus-vr-as-cto">Catch the fallout in the comments at Slashdot</a> and catch our coverage of his keynote from Quakecon <a href="http://www.pcper.com/reviews/Editorial/John-Carmack-Keynote-Quakecon-2013">right here</a>.</p>
<p class="rtecenter"><div class = "center-article-image"><a href="/news/General-Tech/Oculus-VR-becomes-John-Carmacks-top-priority" class="inline-image-link" title="View: john_530_big.jpg"><img src="/files/imagecache/article_max_width/news/2013-08-07/john_530_big.jpg" alt="john_530_big.jpg" title="john_530_big.jpg" class="pcper-inline" width="530" height="424" /></a></div></p>
<blockquote><p>&quot;In a surprising move that in retrospect makes a lot of sense, Oculus VR has announced that John Carmack will be joining the company full-time as CTO. Carmack also <a href="https://twitter.com/ID_AA_Carmack/status/365126783290445824">tweeted</a> that his time division would be &#39;Oculus over Id over Armadillo. Busy busy busy!&#39;&quot;</p>
</blockquote>
<p>Here is some more Tech News from around the web:</p>
<p><b><a href="http://forums.pcper.com/forumdisplay.php?f=54">Tech Talk</a></b></p>
<ul>
<li>
<a href="http://www.theregister.co.uk/2013/08/06/ibm_opens_up_power_chips_armstyle_to_take_on_chipzilla/" target="_blank">IBM opens up Power chips, ARM-style, to take on Chipzilla @ The Register</a></li>
<li>
<a href="http://www.theregister.co.uk/2013/08/06/seagates_asic_amour/" target="_blank">Seagate goes back to ASICs, slurps upstart&#39;s brains in return for cash @ The Register</a></li>
<li>
<a href="http://hardware.slashdot.org/story/13/08/07/0258222/extreme-ultraviolet-chip-manufacturing-process-technology-closer-to-reality" target="_blank">Extreme Ultraviolet Chip Manufacturing Process Technology Closer To Reality @ Slashdot</a></li>
<li>
<a href="http://www.digitimes.com/news/a20130806PD215.html" target="_blank">Qualcomm to switch 28nm HKMG wafer orders from TSMC to Globalfoundries, say sources @ DigiTimes</a></li>
<li>
<a href="http://www.techreviewsource.com/Miscellaneous/how-to-restore-your-windows-8-pc" target="_blank">How-To: Restore Your Windows 8 PC @ TechReviewSource</a></li>
<li>
<a href="http://www.funkykit.com/articles/39-articles/10803-an-exclusive-interview-with-antec.html" target="_blank">Interview with Antec @ Funky Kit</a></li>
<li>
<a href="http://benchmarkreviews.com/1066/diamond-multimedia-wr300nsi-wireless-n-range-extender-review/" target="_blank">Diamond Multimedia WR300NSI Wireless-N Repeater @ Benchmark Reviews</a></li>
<li>
<a href="http://www.techarp.com/showarticle.aspx?artno=194" target="_blank">Camera Lens Buying Guide @ TechARP</a></li>
</ul>
<p></p>
<p><a href="http://www.pcper.com/news/General-Tech/Oculus-VR-becomes-John-Carmacks-top-priority" target="_blank">read more</a></p>http://www.pcper.com/news/General-Tech/Oculus-VR-becomes-John-Carmacks-top-priority#commentsGeneral Techid softwarejohn carmackoculus vrWed, 07 Aug 2013 16:40:05 +0000Jeremy Hellstrom58108 at http://www.pcper.comJohn Carmack Keynote: Quakecon 2013http://www.pcper.com/reviews/Editorial/John-Carmack-Keynote-Quakecon-2013
<div>
John Carmack again kicked off this year&#39;s Quakecon with an extended technical discussion about nearly every topic bouncing around his head. &nbsp;These speeches are somewhat legendary for the depth of discussion on what are often esoteric topics, but they typically expose some very important sea changes in the industry, both in terms of hardware and software. &nbsp;John was a bit more organized and succinct this year by keeping things in check with some 300 lines of discussion that he thought would be interesting for us.</div>
<div>
&nbsp;</div>
<div>
<strong>Next Generation Consoles</strong></div>
<div>
&nbsp;</div>
<div>
John cut to the chase and started off the discussion about the upcoming generation of consoles. &nbsp;John was both happy and sad that we are moving to a new generation of products. &nbsp;He feels that they really have a good handle on the optimizations of the previous generation of consoles to really extract every ounce of performance and create some interesting content. &nbsp;The advantages of a new generation of consoles are very obvious, and that is particularly exciting for John.</div>
<div>
&nbsp;</div>
<div class="rtecenter">
<div class = "center-article-image"><a href="/reviews/Editorial/John-Carmack-Keynote-Quakecon-2013" class="inline-image-link" title="View: 31978_06_pre_orders_for_next_gen_xbox_one_controllers_and_headsets_now_open_full.jpg"><img src="/files/imagecache/article_max_width/review/2013-08-02/31978_06_pre_orders_for_next_gen_xbox_one_controllers_and_headsets_now_open_full.jpg" alt="31978_06_pre_orders_for_next_gen_xbox_one_controllers_and_headsets_now_open_full.jpg" title="31978_06_pre_orders_for_next_gen_xbox_one_controllers_and_headsets_now_open_full.jpg" class="pcper-inline" width="602" height="452" /></a></div></div>
<div>
&nbsp;</div>
<div>
The two major consoles are very, very similar. &nbsp;There are of course differences between the two, but the basis for the two are very much the same. &nbsp;As we well know, the two consoles feature APUs designed by AMD and share a lot of similarities. &nbsp;The Sony hardware is a bit more robust and has more memory bandwidth, but when all is said and done, the similarities outweigh the differences by a large margin. &nbsp;John mentioned that this was very good for AMD, as they are still in second place in terms of performance from current architectures as compared to Intel and their world class process technology.</div>
<div>
&nbsp;</div>
<div>
Some years back there was a thought that Intel would in fact take over the next generation of consoles. &nbsp;Larrabee was an interesting architecture in that it melded x86 CPUs with robust vector units in a high speed fabric on a chip. &nbsp;With their prowess in process technology, this seemed a logical move for the console makers. &nbsp;Time has passed, and Intel did not execute on Larrabee as many had expected. &nbsp;While the technology has been implemented in the current Xeon Phi product, it has never hit the consumer world.</div>
<div>
&nbsp;</div>
<div>
<a href="http://www.pcper.com/reviews/Editorial/John-Carmack-Keynote-Quakecon-2013">Continue reading our story on the 2013 Quakecon John Carmack Keynote!!</a></div>
<p><a href="http://www.pcper.com/reviews/Editorial/John-Carmack-Keynote-Quakecon-2013" target="_blank">read more</a></p>http://www.pcper.com/reviews/Editorial/John-Carmack-Keynote-Quakecon-2013#commentsEditorialAndroidaudioconsolesdisplaysidiosjohn carmackpc gamingquakeconsoftwareFri, 02 Aug 2013 19:12:33 +0000Josh Walrath58079 at http://www.pcper.comCould you make money off of Linux games if they played better than on Windows Mr Carmack?http://www.pcper.com/news/General-Tech/Could-you-make-money-Linux-games-if-they-played-better-Windows-Mr-Carmack
<p>While running at a measly 6fps means that the zombies will get you, at 315fps you can&#39;t complain that you didn&#39;t see them coming.&nbsp; That is the current frame rate Valve is reporting their Linux test machine can produce when playing the Linux implementation of Left 4 Dead.&nbsp; That hardware was a Core i7 3930k, GeForce GTX 680 and 32 GB RAM and we were given a result from the same hardware running Win7; a slower 303fps after tweaking OpenGL.&nbsp; That takes performance concerns out of the picture when discussing gaming on Linux but it does not quite answer what John Carmack brought up in his QuakeCon keynote speech.&nbsp; As he points out, building goodwill among the Linux community hasn&#39;t paid for the programming in the past and simply increasing performance will not directly translate into better sales figures.&nbsp; However if we start seeing more Linux based Valve titles outperforming Windows on the same hardware, some enthusiasts are likely to set up a dual boot system, if not move their gaming rig to Linux solely.&nbsp; <a href="http://www.theinquirer.net/inquirer/news/2196646/valve-claims-left-4-dead-2-runs-faster-on-linux-than-windows">Read more at The Inquirer</a>.</p>
<p class="rtecenter"><div class = "center-article-image"><a href="/news/General-Tech/Could-you-make-money-Linux-games-if-they-played-better-Windows-Mr-Carmack" class="inline-image-link" title="View: l4d.gif"><img src="/files/imagecache/article_max_width/news/2012-08-08/l4d.gif" alt="l4d.gif" title="l4d.gif" class="pcper-inline" width="602" height="245" /></a></div></p>
<blockquote><p>&quot;Valve announced its plans to port its Steam content delivery service and Left 4 Dead 2 to Linux just last month. The firm has already made astonishing progress, announcing that with various performance tweaks it has managed to get the Linux version of Left 4 Dead 2 using OpenGL to run significantly faster than the Direct3D Windows 7 version.&quot;</p>
</blockquote>
<p>Here is some more Tech News from around the web:</p>
<p><b><a href="http://forums.pcper.com/forumdisplay.php?f=2">Gaming</a></b></p>
<ul>
<li>
<a href="http://www.eteknix.com/reviews/gaming/shootmania-storm-pc-preview/" target="_blank">ShootMania Storm PC Preview @ eTeknix</a></li>
<li>
<a href="http://www.rockpapershotgun.com/2012/08/08/sob-thief-4-sneaking-onto-next-gen-consoles/" target="_blank">Sob: Thief 4 Sneaking Onto Next Gen Consoles? @ Rock, Paper, SHOTGUN</a></li>
<li>
<a href="http://www.rockpapershotgun.com/2012/08/08/wot-i-think-skyrim-dawnguard/" target="_blank">Wot I Think: Skyrim Dawnguard @ Rock, Paper, SHOTGUN</a></li>
<li>
<a href="http://www.rockpapershotgun.com/2012/08/08/counter-strike-global-offensive-pre-purchase/" target="_blank">You Could Pre-Purchase Counter-Strike: Global Offensive @ Rock, Paper, SHOTGUN</a></li>
<li>
<a href="http://www.rockpapershotgun.com/2012/08/08/heavy-metal-mechwarriors-not-so-smooth-moves/" target="_blank">Heavy Metal: MechWarrior&rsquo;s Not-So-Smooth Moves @ Rock, Paper, SHOTGUN</a></li>
<li>
<a href="http://games.kitguru.net/playstation-3/ps3-reviews/matthew-vicente/quantum-conundrum-psn/" target="_blank">Quantum Conundrum (PSN) @ Kitguru</a></li>
<li>
<a href="http://www.tweaktown.com/gaming/4876/new_super_mario_brothers_2_nintendo_3ds_review/index.html" target="_blank">New Super Mario Brothers 2 Nintendo 3DS @ Tweaktown</a></li>
</ul>
<p><a href="http://www.pcper.com/news/General-Tech/Could-you-make-money-Linux-games-if-they-played-better-Windows-Mr-Carmack" target="_blank">read more</a></p>http://www.pcper.com/news/General-Tech/Could-you-make-money-Linux-games-if-they-played-better-Windows-Mr-Carmack#commentsGeneral Techgamingjohn carmackleft 4 deadlinuxvalveWed, 08 Aug 2012 20:14:59 +0000Jeremy Hellstrom55024 at http://www.pcper.comQuakecon 2012: Day 2 Coveragehttp://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-2-Coverage
<p><div class = "center-article-image"><a href="/reviews/Shows-and-Expos/Quakecon-2012-Day-2-Coverage" class="inline-image-link" title="View: IMG_2790.jpg"><img src="/files/imagecache/article_max_width/review/2012-08-03/IMG_2790.jpg" alt="IMG_2790.jpg" title="IMG_2790.jpg" class="pcper-inline" width="602" height="401" /></a></div></p>
<p>Our second day at Quakecon 2012 started bright and early with expert panel discussions led by some of the gaming industry&#39;s elite game designers and programmers from around the globe. These panel discussions focused primary around the process different game studios go through to produce triple AAA titles and current developments in virtual reality headset technology. There was also more discussions about creating mods for games like Elder Scrolls V: Skyrim and utilizing modding communities as resources to produce higher quality games.</p>
<p>&nbsp;</p>
<p><div class = "center-article-image"><a href="/reviews/Shows-and-Expos/Quakecon-2012-Day-2-Coverage" class="inline-image-link" title="View: IMG_2701.jpg"><img src="/files/imagecache/article_max_width/review/2012-08-03/IMG_2701.jpg" alt="IMG_2701.jpg" title="IMG_2701.jpg" class="pcper-inline" width="602" height="401" /></a></div></p>
<p>In between panel discussions, Quakecon hosted the first round of their annual Bawls chugging competition. BYOC gamers and event attendees were also able to try out a few game demos of Smite, Rise of the Triad, Dishonored, and Doom 3 BFG Edition. There were also several &quot;quick draw&quot; Quake Live matches to give out raffle tickets for a chance to win a new 2012 Ford Shelby GT500 Coupe.&nbsp;</p>
<p>&nbsp;</p>
<p><a href="http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-2-Coverage"><em>Read more about our coverage from Quakecon 2012!</em></a></p>
<p>&nbsp;</p>
<p><a href="http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-2-Coverage" target="_blank">read more</a></p>http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-2-Coverage#commentsShows and Exposaugmented realityjohn carmackmoddingpc gamingquakeconskyrimvirtual realitySat, 04 Aug 2012 16:03:46 +0000Steve Grever54994 at http://www.pcper.comJohn Carmack's QuakeCon 2012 Keynotehttp://www.pcper.com/reviews/Editorial/John-Carmacks-QuakeCon-2012-Keynote
<p><div class = "center-article-image"><a href="/reviews/Editorial/John-Carmacks-QuakeCon-2012-Keynote" class="inline-image-link" title="View: IMG_2469.jpg"><img src="/files/imagecache/article_max_width/review/2012-08-03/IMG_2469.jpg" alt="IMG_2469.jpg" title="IMG_2469.jpg" class="pcper-inline" width="400" height="600" /></a></div></p>
<p>The beginning of QuakeCon is always started by several hours of John Carmack talking about very technical things. &nbsp;This two hour keynote typically runs into the three to four hour range, and it was no different this time. &nbsp;John certainly has the gift of gab when it comes to his projects, but unlike others his gab is chock full of useful information, often quite beyond the understanding of those in the audience.</p>
<p>&nbsp;</p>
<p><div class = "center-article-image"><a href="/reviews/Editorial/John-Carmacks-QuakeCon-2012-Keynote" class="inline-image-link" title="View: RAGE-logo1.png"><img src="/files/imagecache/article_max_width/review/2012-08-03/RAGE-logo1.png" alt="RAGE-logo1.png" title="RAGE-logo1.png" class="pcper-inline" width="580" height="362" /></a></div></p>
<p>The first topic of discussion was that of last year&rsquo;s Rage launch. &nbsp;John was quite apologetic about how it went, especially in terms of PC support. &nbsp;For a good portion of users out there, it simply would not work due to driver issues on the AMD side. &nbsp;The amount of lessons they learned from Rage were tremendous. &nbsp;iD simply cannot afford to release two games in one decade. &nbsp;Rage took some six plus years of development. &nbsp;Consider that Doom 3 was released in 2004, and we did not see Rage until Fall 2011. &nbsp;The technology in Rage is a big step up due to the use of iD Tech 5, and the art assets of the title are very impressive.</p>
<p>iD also made some big mistakes in how they have marketed the title. &nbsp;Many people were assuming that it would be a title more in line with Bethesda&rsquo;s Fallout 3 with a lot of RPG type missions and storyline. &nbsp;Instead of a 80 hour title that one would expect, it was a 10+ hour action title. &nbsp;So marketing needs to create a better representation of what the game entails. &nbsp;They also need to stay a bit more focused on what they will be delivering, and be able to do so in a timely manner.</p>
<p><b><a href="http://www.pcper.com/reviews/Editorial/John-Carmacks-QuakeCon-2012-Keynote">Read the rest of John&#39;s Keynote by clicking here.</a></b></p>
<p><a href="http://www.pcper.com/reviews/Editorial/John-Carmacks-QuakeCon-2012-Keynote" target="_blank">read more</a></p>http://www.pcper.com/reviews/Editorial/John-Carmacks-QuakeCon-2012-Keynote#commentsEditorialDoom 3Doom 4HMDidjohn carmackkeynoteOculusquakeconrageVRFri, 03 Aug 2012 18:39:24 +0000Josh Walrath54989 at http://www.pcper.comQuakecon 2012: Day 1 Coveragehttp://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-1-Coverage
<p><div class = "center-article-image"><a href="/reviews/Shows-and-Expos/Quakecon-2012-Day-1-Coverage" class="inline-image-link" title="View: IMG_2508.jpg"><img src="/files/imagecache/article_max_width/review/2012-08-02/IMG_2508.jpg" alt="IMG_2508.jpg" title="IMG_2508.jpg" class="pcper-inline" width="602" height="401" /></a></div></p>
<p>Yesterday marked the official start of Quakecon 2012 at the Hilton Anatole in Dallas, Texas. This four-day event includes PC gaming awesomeness for more than 2,800 gamers in the Bring Your Own Computer LAN section as well as access to numerous gaming vendors and PC hardware exhibits. The event is sponsored by many big names in the gaming and PC hardware industry as well like Alienware, Intel, Ventrilo, Plantronics Gamecom, Cooler Master, Western Digital, and many others.</p>
<p>&nbsp;</p>
<p><div class = "center-article-image"><a href="/reviews/Shows-and-Expos/Quakecon-2012-Day-1-Coverage" class="inline-image-link" title="View: IMG_2485.jpg"><img src="/files/imagecache/article_max_width/review/2012-08-02/IMG_2485.jpg" alt="IMG_2485.jpg" title="IMG_2485.jpg" class="pcper-inline" width="602" height="401" /></a></div></p>
<p>The day got off to a rocky start as id Software co-founder John Carmack&#39;s annual keynote address was delayed by more than two hours. Hundreds of gamers also lined the hallways waiting throughout the day for the opportunity to get into the already packed BYOC. But, unfortunately many were turned away from gaming at the event. This is one of the first times in almost a decade that the BYOC area was filled to capacity on the very first day of Quakecon!</p>
<p>&nbsp;</p>
<p><em><a href="http://pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-1-Coverage">Continue reading our coverage of Quakecon 2012!</a></em></p>
<p><a href="http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-1-Coverage" target="_blank">read more</a></p>http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2012-Day-1-Coverage#commentsShows and Exposalienwaredoomid softwarejohn carmackquakeconrageskyrimsteamFri, 03 Aug 2012 18:06:33 +0000Steve Grever54985 at http://www.pcper.comJohn Carmack Interview: GPU Race, Intel Graphics, Ray Tracing, Voxels and more!http://www.pcper.com/reviews/Editorial/John-Carmack-Interview-GPU-Race-Intel-Graphics-Ray-Tracing-Voxels-and-more
<p>Last week we were in Dallas, Texas <a href="http://www.pcper.com/category/tags/quakecon">covering Quakecon 2011</a> as well as hosting our very own <a href="http://pcper.com/workshop">PC&nbsp;Perspective Hardware Workshop</a>.&nbsp; While we had over 1100 attendees at the event and had a blast judging the case mod contest, one of the highlights of the event is always getting to sit down with John Carmack and pick his brain about topics of interest.&nbsp; We got about 30 minutes of John's time over the weekend and pestered him with questions about the GPU hardware race, how Intel's intergrated graphics (and AMD&nbsp;Fusion)&nbsp;fit in the future of PCs, the continuing debate about ray tracing, rasterization, voxels and infinite detail engines, key technologies for PC&nbsp;gamers like multi-display engines and a lot more!</p>
<p>One of our most read articles of all time was our <a href="http://www.pcper.com/reviews/Graphics-Cards/John-Carmack-id-Tech-6-Ray-Tracing-Consoles-Physics-and-more">previous interview with Carmack</a> that focused a lot more on the ray tracing and rasterization debate.&nbsp; If you never read that, much of it is still very relevant today and is worth reading over.&nbsp;</p>
<p class="rtecenter"><div class = "center-article-image"><a href="/reviews/Editorial/John-Carmack-Interview-GPU-Race-Intel-Graphics-Ray-Tracing-Voxels-and-more" class="inline-image-link" title="View: carmack201c.png"><img src="/files/imagecache/article_max_width/review/2011-08-11/carmack201c.png" alt="carmack201c.png" title="carmack201c.png" class="pcper-inline" width="602" height="285" /></a></div></p>
<p>This year though John has come full circle on several things including ray tracing,&nbsp;GPGPU workloads and even the advantages that console hardware has over PC&nbsp;gaming hardware.</p>
<p><a href="http://www.pcper.com/reviews/Editorial/Carmack-Interview-GPU-Race-Intel-Graphics-Ray-Tracing-and-Voxels-Multi-Display-and">Continue reading to see the full video interview and our highlights from it!!</a></p>
<p><a href="http://www.pcper.com/reviews/Editorial/John-Carmack-Interview-GPU-Race-Intel-Graphics-Ray-Tracing-Voxels-and-more" target="_blank">read more</a></p>http://www.pcper.com/reviews/Editorial/John-Carmack-Interview-GPU-Race-Intel-Graphics-Ray-Tracing-Voxels-and-more#commentsEditorialGeneral TechGraphics CardsProcessorsShows and ExposamdbethesdacarmackdoomInteljohn carmacknvidiaquakerageskyrimFri, 12 Aug 2011 13:03:56 +0000Ryan Shrout52098 at http://www.pcper.comQuakecon 2011: Day 1 Coveragehttp://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2011-Day-1-Coverage
<p><div class = "center-article-image"><a href="/reviews/Shows-and-Expos/Quakecon-2011-Day-1-Coverage" class="inline-image-link" title="View: IMG_0155.jpg"><img src="/files/imagecache/article_max_width/review/2011-08-04/IMG_0155.jpg" alt="IMG_0155.jpg" title="IMG_0155.jpg" class="pcper-inline" width="602" height="402" /></a></div></p>
<p>id Software executives Todd Hollenshead, Paul Steed, and John Carmack provided the opening remarks to kick off the start of this year's Quakecon 2011 today at the Hilton Anatole in Dallas, Texas. Quakecon is the largest LAN party in North America and typically draws thousands of gamers from all over the world.&nbsp;</p>
<p>&nbsp;</p>
<p><div class = "center-article-image"><a href="/reviews/Shows-and-Expos/Quakecon-2011-Day-1-Coverage" class="inline-image-link" title="View: IMG_0212.jpg"><img src="/files/imagecache/article_max_width/review/2011-08-04/IMG_0212.jpg" alt="IMG_0212.jpg" title="IMG_0212.jpg" class="pcper-inline" width="602" height="402" /></a></div></p>
<p>Hollenshead got the crowd going with several announcements for discounted games on Steam and the first public demonstration of The Elder Scrolls V: SkyRim. He also mentioned the first demo of sequel Prey 2. Every iOS game put out by id Software, which includes game titles like Rage, Doom II RPG, Wolfenstein, and others, will be 50 percent off from Thursday to Sunday. Hollenshead also challenges Quakecon participates and stated that&nbsp;if the Rage Facebook pages gets 100,000 likes by the end of the weekend, the Rage iOS games will be free for a limited time. PC gamers were not left in the cold as the Doom and Quake pack that includes every Doom and Quake game available on Steam can be purchased for $29.99. Gamers can also drop some cash for the Quakecon Pack, which includes every Bethesda Softworks and id Software title available on Steam for only $69.99. This price will be reduced for gamers who pre-order Rage, Skyrim or both game titles.</p>
<p><a href="http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2011-Day-1-Coverage">Continue reading our coverage of day at Quakecon</a>!!</p>
<p><a href="http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2011-Day-1-Coverage" target="_blank">read more</a></p>http://www.pcper.com/reviews/Shows-and-Expos/Quakecon-2011-Day-1-Coverage#commentsShows and Exposdoomid softwarejohn carmackquakeconrageworkshopFri, 05 Aug 2011 19:20:48 +0000Steve Grever52044 at http://www.pcper.comJohn Carmack Interview: Question and Topic suggestions?http://www.pcper.com/news/Editorial/John-Carmack-Interview-Question-and-Topic-suggestions
<p>A couple of years back <a href="http://www.pcper.com/reviews/Graphics-Cards/John-Carmack-id-Tech-6-Ray-Tracing-Consoles-Physics-and-more">we talked on the phone with John Carmack</a> during the period of excitement about ray tracing and game engines.&nbsp; That interview is still one of our most read articles on PC&nbsp;Perspective as he always has interesting topics and information to share.&nbsp; While we are hosting the <a href="http://pcper.com/workshop">PC&nbsp;Perspective Hardware Workshop on&nbsp;Saturday at Quakecon 2011</a>, we also scheduled some time to sit with John again to pick his brain on hardware and technology.</p>
<p class="rtecenter"><div class = "center-article-image"><a href="/news/Editorial/John-Carmack-Interview-Question-and-Topic-suggestions" class="inline-image-link" title="View: carmack1.jpg"><img src="/files/imagecache/article_max_width/news/2011-08-04/carmack1.jpg" alt="carmack1.jpg" title="carmack1.jpg" class="pcper-inline" width="600" height="402" /></a></div></p>
<p>If you had a chance to ask John Carmack questions about hardware and technology, either the current sets of each or what he sees coming in the future, what would you ask?&nbsp;&nbsp;Let us know in our comments section below!! (No registration required to comment.)</p>
<p><a href="http://www.pcper.com/news/Editorial/John-Carmack-Interview-Question-and-Topic-suggestions" target="_blank">read more</a></p>http://www.pcper.com/news/Editorial/John-Carmack-Interview-Question-and-Topic-suggestions#commentsEditorialGraphics CardsProcessorsamdcarmackinterviewjohn carmacknvidiaThu, 04 Aug 2011 15:15:42 +0000Ryan Shrout52039 at http://www.pcper.comFPS games have hit the innovation wall? Not so says John Carmackhttp://www.pcper.com/news/General-Tech/FPS-games-have-hit-innovation-wall-Not-so-says-John-Carmack
<p>In a recent interview John Carmack seemed quite annoyed by a question implying that the current generation of first person shooters are all carbon copies of each other.&nbsp; He picked one of the favourite targets of game critics, Call of Duty, citing the fact that if people were sick of the game and its general game play that it would not sell the way that it does.&nbsp; He also touched on the cinematic opportunities offered by 3rd person game play; when you watch a movie it is very rare for the director to choose a first person view as that limits their creative choices for effects and environments.&nbsp; <a href="http://games.slashdot.org/story/11/07/20/0129202/Carmack-Addresses-FPS-Creativity-Concerns">Follow the link from Slashdot for more information</a>.</p>
<p class="rtecenter"><div class = "center-article-image"><a href="/news/General-Tech/FPS-games-have-hit-innovation-wall-Not-so-says-John-Carmack" class="inline-image-link" title="View: carmack-flying.jpg"><img src="/files/imagecache/article_max_width/news/2011-07-20/carmack-flying.jpg" alt="carmack-flying.jpg" title="carmack-flying.jpg" class="pcper-inline" width="500" height="375" /></a></div></p>
<blockquote><p>&quot;id Software co-founder John Carmack defended the creativity of first-person shooter games in a recent interview. The legendary programmer, who was a pioneer in the shooter genre with Doom and Quake, said he doesn't like hearing from developers that shooters aren't good because they're not reinventing the wheel. 'I am pretty down on people who take the sort of creative auteurs' perspective. It's like &quot;Oh, we're not being creative.&quot; But we're creating value for people &mdash; that's our job! It's not to do something that nobody's ever seen before. It's to do something that people love so much they're willing to give us money for... you see some of the indie developers that really take a snooty attitude about this,' he lamented.&quot;</p>
</blockquote>
<p>Here is some more Tech News from around the web:</p>
<p><b><a href="http://forums.pcper.com/forumdisplay.php?f=2">Gaming</a></b></p>
<ul>
<li><a target="_blank" href="http://www.xbitlabs.com/articles/graphics/display/fear-3.html">Contemporary Graphics Accelerators in F.E.A.R. 3 @ X-bit Labs</a></li>
<li><a target="_blank" href="http://www.eteknix.com/gaming/duke-nukem-forever-3d-gameplay-pc-review-1453/">Duke Nukem Forever - 3D and Gameplay PC Review @ eTeknix</a></li>
<li><a target="_blank" href="http://www.eteknix.com/gaming/dirt-3-pc-review-1223/">DiRT 3 PC Review @ eTeknix</a></li>
<li><a target="_blank" href="http://arstechnica.com/gaming/news/2011/07/realm-of-the-mad-god.ars">Free-to-play MMO Realm of the Mad God a maddening, retro take on Diablo @ Ars Technica</a></li>
<li><a target="_blank" href="http://www.hardwareheaven.com/reviews/1220/pg1/fear-3-pc.html">F.E.A.R. 3 (PC) Review @ HardwareHeaven</a></li>
<li><a target="_blank" href="http://gaming.hexus.net/content/item.php?item=31171">L.A. Noire - PC, Xbox 360, PS3 @ HEXUS</a></li>
<li><a target="_blank" href="http://www.rockpapershotgun.com/2011/07/20/wot-i-think-new-vegas-old-world-blues/">Wot I Think: New Vegas: Old World Blues @ Rock, Paper, SHOTGUN</a></li>
<li><a target="_blank" href="http://www.rockpapershotgun.com/2011/07/20/take-dictation-tropico-4-screenshot-gallery/">Take Dictation: Tropico 4 Screenshot Gallery @ Rock, Paper, SHOTGUN</a></li>
<li><a target="_blank" href="http://www.rockpapershotgun.com/2011/07/20/da2-expand-o-pack-better-tougher-morer/">DA2 Expand-O-Pack: Better, Tougher, Morer @ Rock, Paper, SHOTGUN</a></li>
<li><a target="_blank" href="http://www.tweaktown.com/gaming/4197/starfox_64_3d_nintendo_3ds_hands_on_preview/index.html">StarFox 64 3D Nintendo 3DS Hands On Preview @ Tweaktown</a></li>
</ul>
<p>&nbsp;</p>
<p><a href="http://www.pcper.com/news/General-Tech/FPS-games-have-hit-innovation-wall-Not-so-says-John-Carmack" target="_blank">read more</a></p>http://www.pcper.com/news/General-Tech/FPS-games-have-hit-innovation-wall-Not-so-says-John-Carmack#commentsGeneral Techgamingjohn carmackWed, 20 Jul 2011 16:54:53 +0000Jeremy Hellstrom51931 at http://www.pcper.comRAGE on, PC: PCGamer interviews John Carmackhttp://www.pcper.com/news/General-Tech/RAGE-PC-PCGamer-interviews-John-Carmack
<p>John Carmack was and is one of the biggest faces in videogame engine development since Wolfenstein 3D, Doom, and Quake. He was at E3 to promote his company, iD Software&rsquo;s, RAGE: their nearest upcoming release. While he was there, <a href="http://www.pcgamer.com/2011/06/08/e3-2011-our-john-carmack-interview-covers-rage-the-pc-and-gamma-corrected-anti-aliasing/">PCGamer managed</a> to corner him for a 22 minute interview ranging from RAGE; to the current and future state of PC gaming; to the perceptive effect of input latency and how framerate affects it.</p>
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<p class="rtecenter">Look at how stable the framerate is!</p>
<div>Some points of interest from the interview include:</div>
<ul>
<li>Texture resolution and memory limitations on consoles</li>
<li>Higher end PCs being approximately 10-fold higher performance than the consoles</li>
<li>Sandy Bridge is finally barely good enough for integrated graphics to be viable GPUs for games</li>
<li>DirectX and OpenGL APIs hold the PC back, looking forward to new movements to access GPU better</li>
<li>His interest focuses on the toolset to let the artists do more with less effort</li>
<li>PC Gaming is still viable but a minority</li>
<li>Input latency is longer than people expect, sometimes up to 100ms and beyond</li>
<li>The exciting yet not necessarily crucial nature of newer rendering technologies</li>
</ul>
<p>John Carmack always has interesting interviews from his very down to Earth and blunt tone. If you have a free half hour and want to hear one of the best game programmers in the world talk about his trade, this is definitely an interview for you.</p>
<p><a href="http://www.pcper.com/news/General-Tech/RAGE-PC-PCGamer-interviews-John-Carmack" target="_blank">read more</a></p>http://www.pcper.com/news/General-Tech/RAGE-PC-PCGamer-interviews-John-Carmack#commentsGeneral TechShows and ExposE3idjohn carmackSat, 11 Jun 2011 18:28:23 +0000Scott Michaud51603 at http://www.pcper.com