The New Challengers (TCG)

Konami Digital Entertainment Inc is proud to bring you the next new booster release for 2014, The New Challengers. This booster set contains a host of daring cards that no Duelist should be without, including some of the most powerful Pendulum Monsters to date!

With the recent debut of Pendulum Summoning to the Yu-Gi-Oh! TRADING CARD GAME, only a handful of Monsters have been made available to Duelists that utilize this exciting game mechanic. Starting with The New Challengers booster set, Duelists will be introduced to the Qliphort, a new Monster theme that harnesses the power of Pendulum Summoning like nothing else. In addition to the Qliphort, The New Challengers includes an exciting array of cards for Duelists to strengthen their Decks with. Scorch opponents with cards for the Burning Abyss Deck theme, with four new Monster cards including a brand new Synchro Monster! New support cards for popular Deck themes like Naturia, Heralds, and Machina are also included, as well as some of the final Xyz Monsters from the Yu-Gi-Oh! ZEXAL TV series arc. Finally, Duelists can Summon new cards for recently-introduced Deck themes like Superheavy Samurai, Satellarknight, Yang Zing, Shaddoll, and more!

World Premiers-

Lanzephorhynchus

Pendulum Effect
If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.Monster Effect
This primordial species survived extinction by evolving an offensive lance than can pierce anything, although its diet still consists mainly of fish.

Virgil, Rock Star of the Burning Abyss

LV6 LIGHT Spellcaster-Type Synchro
1 Tuner + 1 or more non-Tuner Monsters
You can only control 1 “Virgil, Rock Star of the Burning Abyss”. Once per turn: You can discard 1 “Burning Abyss” card, then target 1 card your opponent controls, or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of “Virgil, Rock Star of the Burning Abyss” once per turn.

2500/1000

Rubic, Malebranche of the Burning Abyss

LV3 DARK Feind/ Tuner/ Effect

If you control a monster that is not a “Burning Abyss” monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a “Burning Abyss” Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of “Rubic, Malebranche of the Burning Abyss” once per turn.

Alich, Malebranche of the Burning Abyss

Level 3 Fiend Dark
If you control a monster that is not a “Burning Abyss” monster destroy this card. You can only use 1 of the following effects of Alich, Malebranche of the Burning Abyss
per turn and only once per turn.
If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.

1200/0

Fire Lake of the Burning Abyss

Trap Card
Send 2 face up Burning Abyss monsters you control to the Graveyard then target up to 3 cards on the field destroy those targets.

Calcab, Malebranche of the Burning Abyss

Level 3 Fiend Dark
If you control a monster that is not a “Burning Abyss” monster destroy this card. You can use 1 of the following effects of “Calcab, Malebranche of the Burning Abyss” per turn and only once per turn.
If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.

Fusion Substitute

Normal Spell
(This card’s name is always treated as “Polymerization”.)
Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your Graveyard, then target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, then draw 1 card.

U.A. Midfielder

LV 4/ Warrior/Effect
You can Special Summon this card (from your hand) by returning 1 “U.A.” monster you control to the hand, except “U.A. Midfielder”. You can only Special Summon “U.A. Midfielder” once per turn this way. During either player’s turn: You can target 1 other “U.A.” monster you control; return that face-up monster to the hand, then Special Summon 1 “U.A.” monster from your hand with a different name from that monster. You can only use this effect of “U.A. Midfielder” once per turn.
1200/1000

U.A. Goalkeeper

LV 6/ Warrior/Effect
You can Special Summon this card (from your hand) by returning 1 “U.A.” monster you control to the hand, except “U.A. Goalkeeper”. You can only Special Summon “U.A. Goalkeeper” once per turn this way. Once per turn, during your opponent’s turn: You can target 1 “U.A.” monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect).
1000/2800

U.A. Powered Jersey

Equip Card
Equip only to a “U.A.” monster. It gains 1000 ATK and DEF, also if it battles an opponent’s monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.

OCG Imports-

Ruffian Railcar

LV4/EARTH/Machine/Effect
Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in your Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. You can only use this effect of “Ruffian Railcar” once per turn.
1800/1000

SZW – Fenrir Sword

LV4/LIGHT/Beast/Effect
When this card is Normal Summoned: You can target 1 “ZW -” monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 “Utopia” monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent’s monster by battle and sends it to the Graveyard: You can target 1 “ZW -” monster in your Graveyard; add that target to your hand.
1800/1100

Gogogo Gollum

LV4/EARTH/Rock/Effect
When this card is Summoned: Change its battle position. When this card on the field is destroyed and sent to the Graveyard: Send 1 “Gogogo” monster from your Deck to the Graveyard.
2300/0

Dododo Driver

LV4/EARTH/Warrior/Effect
Up to twice per turn, if this card was Special Summoned by the effect of a “Dododo” monster this turn: You can target 1 “Dododo” monster you control, then activate 1 of these effects;
? Increase its Level by 1.
? Reduce its Level by 1.
1800/200

Xyz Change Tactics

When a “Utopia” monster is Xyz Summoned to your side of the field: You can pay 500 LP; draw 1 card. You can only control 1 “Xyz Change Tactics”.

Number 39: Utopia Beyond

Rank 6/LIGHT/Warrior/Xyz/Effect
2 Level 6 monsters
When this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 “Utopia” monster in your Graveyard; banish the first target, and if you do, Special Summon the second target from your Graveyard, then gain 1250 LP.
3000/2500

CXyz Barian Hope

Rank 7/LIGHT/Warrior/Xyz/Effect
3 or more Level 7 monsters
You can also Xyz Summon this card by using 1 monster you control with “Number C101” through “Number C107” in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 “Number” monster in your Graveyard; until your opponent’s next End Phase, this card’s name becomes that monster’s, and replace this effect with that monster’s original effects. You can only use this effect of “CXyz Barian Hope” once per turn.
0/0

Shogi Lance

LV3/EARTH/Beast-Warrior/Effect
Once per turn: You can target 1 other Level 3 Beast-Warrior-Type monster you control; the Levels of that monster and this card become the combined Levels of those monsters.
500/500

Guiding Light

LV1/LIGHT/Fairy/Effect
When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your Graveyard; Special Summon that target.
0/0

Number 99: Utopic Dragon

Rank 10/LIGHT/Dragon/Xyz/Effect
3 Level 10 monsters
You can also Xyz Summon this card by discarding 1 “Rank-Up-Magic” Spell Card and using a “Utopia” monster you control as the Xyz Material. (Xyz Materials attached to it also become Xyz Materials on this card.) Once per turn: You can target 1 “Number” monster in your Graveyard; Special Summon it in Defense Position, but its effects are negated. During either player’s turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
4000/2000