So I'm working on this supplement...
Seeing as the standard BrikWars rules wasn't complicated enough for me, I just HAD to go screw it up and make new rules.
In this supplement are new stat systems, damage effects, armor effects, and most importantly, a fire ruleset.
Most of it is just different ways to go about what is already covered, and since they require stats, several example vehicles and units are given.

Y'now, i actually tried making something like BrikWars once. It was fantasy based, and I tried to make a ruleset for every single vehicle, unit, class, weapon, race, or even spell possible. That was before I realized most people have a grasp on realistic stats if you just give them a few examples.