Comments

Comment by nimrodel

I tried this today, summons a tiger looking beast for 12 seconds. Basicly an extra pet for the duration plus a little focus regen. Need to get a damage meter working to figure out how much dps the cooldown is worth. :)

Short vid of the 3 skills added in todays patch.. Basic but you can see how the beast looks.

Comment by lordreinhart

Comment by lordreinhart

Comment by DIstevenash

There are a few different types of Beasts. From what I've noticed so far is a light skinned tiger, tan skinned tiger, and a very large beetle.

They scale with gear and can Crit. They also show up on agro table as if it were your own pet, easily "tanking" a mob that has been proximity pulled.

Stats for a ilvl 381 Call BeastHealth: 25,000Hit: 2071

Stats for a ilvl 0 Call BeastHealth: 5,000hit: 857

From what I've tested they will scale with your Crit, Hit, and Expertise. But not with your haste. I was unable to get them to attack more than 6 times per summon. My testing numbers ranged from 6 attacks at 0 haste to 6 attacks at over 5,000 haste (40%).

They gain no increased damage from the ability if used as a BM hunter, and Bestial Wrath has no effect on Call Beast either.

Currently (4/3/2012 Build 15508) on the PTR they are bugged, incurring no cooldown when used so they can literally be spammed and will swarm your target.

An entertaining aside... when I called a "swarm" of them in the LFD 5man the tank immediately ran back to me in the back of the group and attempted to "tank" them as he thought they were adds.

Comment by Mormolyce

Man if you can pop this and Stampede at the same time imagine the burst :O

Comment by anonymousSnowman

The beast summoned is dependent on zone. For example, while I was in the Jade Forest, it would summon porcupines and tigers but in Valley of Four Winds, it summoned a mushan and turtles.

Wondering what I'll get if I go to Icecrown :O

Comment by Dalard

Note, in the next expansion this lasts until cancelled.

Comment by SoooWhoCares

Summons a random pet that attacks the target.It's hitpoints are pretty low (20% of the Hunter's HP) and it can be attacked by enemies.It does around 50% more auto attack damage then the Hunter's pet but only uses auto attacks with a 2s base speed.

Depending on your haste you'll get 7 to 8 +5 focus procs this way if everything goes well.Still... when I left my pet on auto attack it always did 50% to 100% more dps then this summoned pet which is because my pet doesn't only use auto attacks.

Seeing all this:-low HP-low damage-no special abilites-focus isn't that hard to get nowadays

I'd say: Don't pick that talent. It's by far too weak.

Comment by Dracomortis

Dire Beast summons a temporary pet (simply called Beast) which will auto-attack whatever creature you had targeted when you activated the ability. You cannot actively control the Beast: if its current target dies, it will behave as if it is in the Defensive pet stance. Depending on where your character is, the physical appearance of the Beast will be randomly selected from one of three different skins; this is a purely cosmetic mechanic and has no effect on the Beast's stats or abilities.

Edit: Scenarios are considered to be part of whatever zone they actually occupy and will produce appropriate pets. For example, Theramore's Fall is part of Kalimdor, while A Brewing Storm is part of Jade Forest.

Edit 2: On rare occasions you will summon a critter instead of one of the normal three skins. These critters may or may not be zone-specific; I don't have enough data to know for certain.

Comment by Arnen

This is a really fun way to keep your focus up. It's got 50% uptime, and with my current gear I can oftentimes spam arcane shot while it's up.

Comment by baldrwr

If you cast this and then cast Readiness, you can cast it again and have two temporary beasts up at the same time.

Comment by goremonger

Does the mastery of BM hunters affect the damage done by the extra pet?

Comment by KronosIII

While I was at Townlong Steppes doing the shado-pan dailies it summoned a BEAVER.

And it happened quite often. I just hope this means beavers will eventually be a hunter pet. I just hate the fact as a BM hunter you are stuck with a spirit beast, since any other choice is just silly.

Comment by Mosruio

This talent can be macroed, but it is affected with global cooldown, so if you macro it with arcane shot you will have to press the macro twice. It's focus regen utility is just bonus.. you should try keeping the beast up at all times.

Comment by majishun144

Anyone else noticed that ocassionally the summoned beast will attack other mobs in close proximity? A number of times when using this and stampede, the summoned pets attack other targets, as if they were on old school aggressive. Causes havoc both in and out of dungeons if you're pulling only specific targets. Just wondered if anyone else was having this issue...

Comment by tsoky

Actually, to me it seems that it doesn't work like summoning a pet from a random list for the zone. Instead it seems to summon a pet similar to beasts or critters in my close proximity. But not sure if that is so.

Comment by FluidDruid3

I believe that, depending on what continent (Kalimdor, Eastern Kingdoms, Pandaria, Vashj'ir, Northrend, or Outlands) you are on, plus possibly faction of character, different beasts may spawn when using the spell.

Comment by Hierakles

Seems to summon either a Devilsaur, Direhorn or a Pterodactyl-thing on the Isle of Thunder.

Comment by Soybeanie

On the Timeless Isle, my Dire Beast turns into one of those blue frogs. It'd be a lot more dire if it applied the same 10 stack = death debuff as the actual mob. :D

Comment by Kaylord

Is it affected by blink strikes?

Comment by Karazanic

I made a macro to use Fervor and Dire Beast without having to change buttons on bars - it changes icon and tooltip depending on talent you're using.

Comment by Cimegs5088

i just tested it, with around 5% haste the beast actually hit ranged from 6-8 hit throughout the duration. I did 30 round of them, i got about 5 times with 6 hits, 14 times with 7 hits and 11 times with 8 hits. I find that the spawn point of the pet plays a vital role of whether if you will get the extra hit. I tested it on dummy and sometime the pet spawn like few steps away from the dummies, and sometime it just spawn directly behind it. Not sure if there's anything we could do about it, but there's certain random factor in there i believe.

As of 6.0.3.

Comment by Stormreave

Hm, seems that it's going to be a much more integral part of beast master hunters, and with the synergies it has seems like it could be quite a fun spec. Wonder if crit will become it's best secondary stat.

Comment by Zarcelito

Considering the changes to this spell in Legion, where it will last half time but will grant twice the focus, I want to know if the sentence ".....Each time the beast deals damage....." will be applied specifically in those words.

I mean, if multistrike makes your pet do adittional attacks, will it trigger another focus charge ?

Comment by Gigabear

This needs a glyph to let us call pets from our active pet list instead of randoms. Same for Hati, the new permanent artifact pet.

I have so many cool pets, I'd like to be able to use more of them now.

Comment by rodalpho

The devs told us exactly how 7.0 hunter pet stat scaling works at the link below.

Comment by Redheadmrt151

you know what a dire beast is right? they're beasts but they're dire.

Comment by Xanatandor

You don't like the whistle sound which comes with the command every 12 or less seconds? You and I are not alone (see Battle.net forum posts like please turn off Dire Beast whistle sound) and I gathered these information to get rid of that annoying sound.