Notes

DRG: Designated by wielding a polearm, and summons its Draugar's Wyvern, which follows and assists.

THF: Designated by wielding a dagger. Extremely high evasion, take care.

Reserve Draugars in Caedarva Mire gain an Auto Regen effect when in close proximity to Lamiae (about 1% or ~30? HP/tic). Unsure if this applies to other Draugars as well.

Reserve Draugars in Caedarva Mire, the THF model, will replenish HP with each successful hit over 0 damage it does.

The Reserve Draugars found in Arrapago Remnants are sleepable with the sleep spell. This may apply to other areas but no testing has been done thus far.

Historical Background

In Norse mythology, the Draugr (also spelled Draugar) were the reanimated corpses of dead vikings. It was believed the corporeal remains would become animated again to viciously guard the treasures buried with the body (Vikings tended to bury weapons and various artifacts of wealth with the dead). They have incredible strength and were immune to conventional weapons. They had to be defeated with raw strength. They could also rise again if defeated. The only way to destroy a Draugr was to cut off its head and burn its body, then dumping the ashes in the sea. They can occasionally leave the burial site and attack settlements of the living. Their complexion was said to be “death-blue” or “corpse-pale”. This may explain why the Draugar in Final Fantasy XI have a midnight blue color.