Dance and drama

Students create and mime an activity that involves a sequence of separate movements; e.g. folding clothes and putting in a drawer, cutting food on a plate, laying the table. Others guess the activity.

Students choose a simple machine (i.e. something that moves without battery power) and, with a partner, use actions to simulate how it moves.

Art and craft

Create 3-D papier-mâché models of different modes of transport.

Use a variety of objects and ink pads to make footprints/tracks of people, various animals and modes of transport.

Paint a scene of storm clouds moving across the sky.

Design a poster promoting a type of exercise; e.g. walking, running, a type of sport.

Make a collage of drawings or pictures of various forms of transport cut out from magazines/newspapers.

SCIENCE

Explain to students how muscles and bones help people move.

Follow instructions to make a paper plane or helicopter. Test and record to see how long it takes to reach the ground or how far it travels.

Learn about wheels and how they make things easier to move.

Look at different animal species and categorise them by how they move.

Make a sundial to chart the apparent movement of the sun across the sky.

Experiment with ways to make a toy car move faster and slower; for example, add weights to slow it down or change to a smoother surface or a sloped surface to make it travel faster.

Explore why birds migrate for winter. Find the names of some types of birds which are known to do this.

Make a parachute from cling film, string and a paperclip. Test it and make the necessary adjustments.

MATHS

Chance and data

Play board games that involve transport tokens and transport rules.

Conduct a garden survey to see how many different animal ‘movers’ are seen in a given time; e.g. running, crawling, flying, hopping.

Construct a pictograph that shows how many students have travelled on unusual forms of transport; e.g. hot-air balloons.

Tally the different modes of transport that travel on a section of road. Use the statistics to create a pictograph.

Use an outline of a picture of a mode of transport. Number sections of the outline from one to six (i.e. for a car: wheel-1, door-2, boot-3, bonnet-4 etc.). In a small group, students take turns rolling a die. Each colours the part of the transport matching the number rolled. The first person to colour the whole picture wins.

Measurement

Follow instructions to measure paper and dowelling to construct a kite that can fly.

Measure the time it takes to walk to different locations around the school.

Select a variety of outlined shapes of types of transport; shapes of cars, canoes, trains, hot-air balloons, yachts etc. Use arbitrary units, such as cubes, counters or buttons, to measure the outlined area.

Measure the distance class members can jump.

Record the time it takes for students to move in different ways across a given distance; e.g. crawling, hopping.

Measure each student’s stride. Who has the longest/shortest? Who takes the biggest/smallest steps?