Patch 1.22 feature - Page 8

On July 25 2018 08:27 S.I. wrote:Ya, they won't magically update themselves. And the edited maps will then only be compatible with 1.22+

Yeah makes sense. Was curious if perhaps the update was done in such a way that it just replaced existing assets.

Existing custom ramps are put together out of bits and pieces of cliffs, doodads, and so on. There isn't really a good way of automatically replacing those, plus any change to the terrain may change ramp width and pathing regions which may change the way the map is played.

On July 25 2018 08:27 S.I. wrote:Ya, they won't magically update themselves. And the edited maps will then only be compatible with 1.22+

Yeah makes sense. Was curious if perhaps the update was done in such a way that it just replaced existing assets.

Existing custom ramps are put together out of bits and pieces of cliffs, doodads, and so on. There isn't really a good way of automatically replacing those, plus any change to the terrain may change ramp width and pathing regions which may change the way the map is played.