Invigorator limitation in AEF camera reach / visibility distance?

I’m animating an Illustrator object through a controller, and when moving it away from the camera it disappears as if going through an opaque wall.
Is there a Invigorator limitation in AEF camera reach / visibility distance?

If you are using the 3D Invigorator camera, here are some steps that you can work with to get the draw distance to be 30,000 units instead of 10,000 units.

Go into the 3D Invigorator Setup window (by clicking the little red ball) and save your scene. To save your scene, use the "Cmd + s (Mac) / Ctrl + s (Win)" command, and name the scene. If the scene doesn't save with an extension, then add ".zxp" to the end of the project file.

Next, open the saved scene with a text editor tool. In the text editor, use the find tool, and search for "clip". You should be able to find the following information below:
_____________________________

begin CameraX

name "dflt_cam"

............. (I omitted the other data in here)

clip 0.100000 10000.000000
_____________________________

After you make the change to the "clip" value, save the .zxp project file again, and go back into After Effects project. Go into the 3D Invigorator setup window and use the "Cmd + o (Mac) / Ctrl + o (Win)" command to open the scene. Select the Zaxwerks project you saved and open up the scene.

After opening the scene, press OK to go into the After Effects Interface, and you should be able to adjust the Camera Distance value to 30000 before the Invigorator objects are clipped. You may need to use the "Update Camera" button to have this updated.