Attack Potency:Street level physically (Should be superior to Rei, who survived being sent flying by an explosion into a shelf), Wall level with blaster (Their blasters should be superior to modern weapons like the Elephant Gun and Pfeifer Zeliska Revolver. Should be capable of one shotting normal humans in their verse similar to how firearms one shot normal humans in the real world) | Street level physically, Wall level with flamethrower (Should be comparable to normal gunners) | Street level physically, Wall level with grenades (Their grenades should be comparable to a M67 Fragmentation Grenade or MK3 grenade) | Street level physically, Wall level with Rocket Launcher (Should be comparable to grenades, possibly comparable to an AT4 or a low-end RPG-7) | Likely Wall level (Able to reflect Gunvolt's darts, should be capable of damaging the same things as other soldiers with their swords as elite soldiers) | At least Wall level (Superior to normal humans, should be able to damage the same things as other soldiers), possibly far higher (May be comparable to Nova Tsukuyomi)

Speed: Likely Athletic Human with possibly Sub-Relativistic reactions (Most Sumeragi soldiers are able to react to Gunvolt's Darts. Assassins are able to deflect the darts outright, even when they're rapid-fire. While much slower, their projectiles can still compare to Gunvolt's darts. Psi-Users may be comparable to Nova)

Striking Strength:Street Class | Likely Wall Class (Assassins should be able to damage the same things that can survive blasters with their katanas)

Durability:Street level, possibly Wall level (Should be far more durable than Rei, especially with their armor. Able to survive shots from Gunvolt's darts. A Grenadier's shields take no damage from them while Assassins are able to deflect them outright. Their armor should offer some level of protection against their standard blasters)

Range: Standard melee range. Several meters with weapons. | The Assassin has extended melee range with their Katana, and can teleport several meters away | Standard melee range. Several meters with Septima

Weaknesses: Some can easily be intimidated by enemies much more powerful than them. A Fire Gunner's fuel tanks can be ignited, killing them in a point-blank explosion. Launchers can accidentally kill other soldiers with their rockets.