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As someone who consumes a hell of a lot of media, I can honestly say I have also been a major consumer of spoilers, but I am not the only one – in a certain way, aren’t we all? Before going further, I would like to correctly define what the definition of “spoilers” is, as … Continue reading →

Continuing from Super Mario Bros. 3 is it’s predecessor, Super Mario Bros. 2, which adds the ability to lift and toss enemies and objects—a defining feature of its earliest prototype, and adds many characters into the greater Mario universe, such as Birdo, Pokeys, Bob-ombs, and Shy Guys. According to the Arstechnica article, “The secret history of Super Mario … Continue reading →

Continuing from other classic video games, like Sid Meier’s Civilization, The Legend of Zelda, and Super Metroid is Super Mario Bros. 3, which has been cited as game canon and selected for preservation by the Library of Congress. It also introduces the ‘Super Leaf.’ According to WatchMojo‘s Top 10 Video Games of the 3rd Generation, this game ranks #1. Additionally, according … Continue reading →

Continuing from Fable, is the equally awesome sequel, Fable II, which similarly is developed by Lionhead Studios and published by Microsoft Game Studios.While the setting of Fable resembles medieval Europe, this game ‘s setting take place during the Age of Enlightenment. The game play for several good reasons, as according to the Wired review: The world … Continue reading →

StarCraft is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment (Diablo, Diablo II) and released for Microsoft Windows on March 31, 1998. Using the WarCraft II engine, and originally among WarCraft fans thought of as “Orcs in Space,” remains “one of the most popular video games of all time […], but its true … Continue reading →

Continuing from soulCalibur II is soulCalibur III, which is just as fun as the previous installment. According to the GameSpot review: Ten years ago, Namco released an arcade fighting game called Soul Edge, which was kind of like its extremely popular Tekken series, except all the characters fought with various weapons. But only when … Continue reading →

Like Tekken 3, Super Smash Bros., and Super Smash Bros.: Melee, I played soulCalibur II with my younger brothers all the time. Unlocking characters, weapons, etc. was probably one of best parts of the game, because at least you can work to accomplish something. According to the GameSpot review: By definition, one cannot improve … Continue reading →

Unreal was one of more unique games I loved to play, as according to PC Gamer‘s article, “Reinstall: Unreal – we go native in Epic Games’ forgotten masterpiece“: Epic Games, now purveyors of grunting masculinity, offal and chainsaws, once had a line of family-friendly shareware platformers and pinball titles. The reason we no longer think … Continue reading →

Although I loved playing Doom, Hexen, and Wolfenstein 3D, I loved playing Quake with a deep fiery passion. According to Thurrott‘s article, “20 Years Later, We Still Game in the Shadow of Quake“: Long time readers know I’ve been a fan of first shooters since the game genre was invented. No company has had a … Continue reading →

Introduced to me by my father, Wolfenstein 3D is considered the ‘grandfather of 3D shooters.’ Doom II, then, would be the father of 3D shooters. This may be why in the second game, there are two secret remake levels, as a nod to Wolfenstein‘s significance. Like Doom, it was developed by id Software, and published by Apogee Software … Continue reading →