Trouble logging in?If you can't remember your password or are having trouble logging in, you will have to reset your password. If you have trouble resetting your password (for example, if you lost access to the original email address), please do not start posting with a new account, as this is against the forum rules. If you create a temporary account, please contact us right away via Forum Support, and send us any information you can about your original account, such as the account name and any email address that may have been associated with it.

How do you guys deal with enemy boarders? I can handle missiles, lasers, drones, etc... no sweat, but boarders always screw me up badly. There are no sentry guns, and my crew appear to be made of jello when fighting enemy crew.

How do you guys deal with enemy boarders? I can handle missiles, lasers, drones, etc... no sweat, but boarders always screw me up badly. There are no sentry guns, and my crew appear to be made of jello when fighting enemy crew.

How do you guys deal with enemy boarders? I can handle missiles, lasers, drones, etc... no sweat, but boarders always screw me up badly. There are no sentry guns, and my crew appear to be made of jello when fighting enemy crew.

Cheers.

The Torus ship has Engi Med-bot Dispersion augmentation that enables you to constantly heal all your units on the ship at a reduced speed. *(but you start with Engineers who have reduced attack)

It is necessary to upgrade the door to level 2 on the subsystem menu.

Certain races are good at combats and others are not - Mantis for damage and Rock for health

The intruder will always take the shortest route to shield/weapon room during combat and lifesupport during noncombat. Just calculate the path a bit and lead them to the medical bay where you have upper hand.

Once you see that they have a boarding device, open doors leading to unmanned rooms to suffocate them.

There are also drones and self target weapons that could help.

Boarding device allows you to easily level up some of your crew member's fighting skills.

-I usually play Torus and grab 1-2 Mantis. Oh and boarding gives you extra scrap if you kill everyone on the ship without destroying the ship.
-As for the game in general, it is pretty easyto get a hang of. In one of my playthroughs I got a pretty good combination of an entirely level capped crew with shield and weapon augmentation. Having like 40% cooldown reduction on your shields makes the game pretty easy until you get to about sector 8, and especially when you have ion weapons which shoots 45% faster.

I finally beat this friggin game! On easy
RNG can be a cruel mistress. Took me a few tries to figure out how to down the last boss.

Spoiler for strategy:

I used The Torus ship to beat it but any ship will do provided you have sufficient firepower.
The key to the last boss is disabling it's missile bay first. Missiles will pierce your shield and do hull damage to your ship so unless you take it down quickly, you will not last. It's the 3rd bay from the left in his first form and it's in the same location throughout all 3 form.

What I do right at the start is to get a boarding party in there to take it out, you can substitute that with missiles but a boarding party is imo most efficient since you need to take out the crew manning it as well to stop it from repairing. Once that is down, you should take out 1st and 2nd turret from the left. 1st one is a ion blaster which can be cause problem to your shield regen and the 2nd one is a heavy laser which have a small chance of piercing your shield.

Once the turret are down, you can just focus on wrecking havoc on the flagship. But make sure you have atleast 3 shield bar and enough firepower because on the 2nd form, it uses drones and 3rd form have a super weapon that can down your shield and hit your hull if you dont have enough shield bar left when it fires.

My ship have 3 shield bar, about 40%+ dodge with ion blaster and 2 anti ship I and 1 anti ship II drones when i first finish my game.

Just beat it for the first time, on easy as well. Did it with the Kestrel (default available ship) . I think I had some overall nice luck with getting lots of scrap and equipment to sell. Ended up with full (4) shields, almost full ftl engine (46% dodge or so) and 2x burst laster mk II as well as a glaive beam (which is a beast). After the several phases I was down to approx. 25% hull, though.