Attack Rate

Armor Rating

Magic Resistance

Speed

Lives Taken

Bounty

Abilities

Overview

Large ape-man like creature that can obliterate scores of soldiers with one strike.

These are based on the Yetis of the legends, that live in cold places in the Himalayan Mountains. They have a coat of shaggy white fur and are rather violent.

Yetis are dangerous creatures to deal with. They look similar to a Sasquatch, the only difference is that Sasquatch has dark brown fur and horns. Their high health makes them invulnerable to all but the strongest defenses, and only Paladins can stave off their attacks for long. Fortunately, they are slow in movement and attack speed and have no resistances to any damage type.

In contrast, Paladins with Healing Light III and Shield of Valor can survive indefinitely against the giants. A group of Paladins can block up to 3-4 Yetis at once and still able to resist their area attacks. Use this to your advantage.

Barbarians won't survive very long in the fray but can inflict a lot of damage with More Axes and Throwing Axes abilities. For this reason, grouping Paladins in front of them, or use Heroes and Reinforcements to block the Yeti is a good tactic.

Elemental will block them for a fair amount of time, and the Sorcerer's curse can help the Elemental kill Yeti so the Yeti could die faster rather than its regular attack.

The Sasquatch in Icewind Pass can hold out for a while against a Yeti, having more HP and almost as much damage output. However, it should not be totally relied on, as it will quickly fall if it encounters a second.