The console versions of Battlefield 3 became the lead platform late in development of DICE's military shooter sequel, reports Computer and Video Games by way of the latest issue of PSM3. Earlier this year DICE's Karl-Magnus Troedsson said the PC was the "main" platform for the game, but he now explains that this changed late in the process due to time constraints:

"We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release," Troedsson confirmed.

"Our ambition at DICE is to use the power of each individual platform to get the most out of the game," he added.

elefunk wrote on Nov 1, 2011, 11:04:Why would anyone be surprised or enraged about this? Of course they need to shift to leading on consoles. The PC version was well ahead in development, and they don't need to submit the PC version for certification months ahead of time.

Months ahead of what? They can release whenever they want. They chose to release when they did. Troedsson'S statement is PR bullshit. Some bean counter at DICE simply calculated that releasing when they did would maximize profits. Unfortunately, maximum profits apparently don't resolve from keeping the PC as lead, much less informing PC gamers that the lead had changed.

elefunk wrote on Nov 1, 2011, 11:04:Kudos to Blue for knowing his audience thereby getting extra clicks by posting something obvious yet for some reason inflammatory like this

It's a gaming news aggregate. His audience are gamers. This is a gaming news story. Even though you may feel the story is irrelevant to you, it didn't stop you from clicking and commenting on it. Surely, this is obvious to you.