[quote]"Absolution looks like they really went to town with atmosphere, but now, it fails severely with the scope of the atmosphere. They've gone more for the stealth route, and that's a subtle difference from a hitman game, which like i've mentioned before, hitman was more about logistics, calculating the ideal sequence of events to get the result you want."[/quote]

Yeah IO tried so hard on the atmosphere in this game and it fails. What was good about other Hitman games was the atmosphere and its mechanics pure and simple.

Silent Assassins atmosphere was diverse and sereneContracts atmosphere was rigid and it really worked, it connected to the mindset of 47Blood Money atmosphere was darkly sexy was it not, those locations, the hits, the women in them(not trying to be a pervert or anything, just was). It perfected the essence of an underworld. Absolutions is too visceral which isn't a bad thing but it takes away from the hits 47 has to carry out and that doesn't work lets be honest. I'm not a fan of the nunnery killing innocents as it makes 47 look like a hero compared to the mugs he is fighting. I like playing a cold mysterious killer and when I see people worse than me well that beats the purpose of playing 47.

It annoys me how video games just make evil characters for the sake of being evil, don't do that. A more simple explanation is the fact that human are born with the feeling of hate and greed. All humans wanted to do better than the person next to them and that is because of greed and from greed we become hateful. They tested this on babies and it worked.