Interesting how I came about creating this. I loaded the gene-pool breeder. Filled it, then hit breed about 60 times without selection (inbreeding). By this stage they all looked very much alike so I chose one and rendered it out. It looked rubbish, the preview looked great though! Anyway. It was quite sluggish, then entering the X-Form editor I discovered why. There were 722 X-Form layers! So I experimented some more just deleting whole chunks and seeing what I got. Eventually I ended up with just one and it’s wasn’t very nice. But I started tweaking and editing from there and eventually ended up with this.

Some years ago I made a shader model to be used to render samples of my Maya Shader Networks. At some point I zoomed in on a clear material and decided it would make a great desktop! It was subsequently uploaded to ResExcellence. Since then I have not done anything with it till now. So I loaded up the file and tweaked it in Maya and then rendered it out with an all shiny new range of resolutions!

Incidentally, I can’t for the life of me remember what BGD stands for!