Some suggestions:* The more continuous control of Link (or JLink perhaps) is sometimes annoying when you move in corridors. You can assist the player by adding a slight movement towards the closest opening, if it is close enough.* Try to replace some of the dark cave parts with some block-pushing puzzles and moving obstacles that give damage. It will be even more fun then!

Wow, you've packed quite a bit in there. I spent a fair bit of time at the start running around swordless, but spotted it eventually. May I suggest that a reworking of the brown impassible territory tile image would improve the look.

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