Fantasy

03 August 2017

Bolt Action Patrol Scenario - Capture Herr Flick!

Odin's Night at the pub in action!

Last week we saw British General Urquart captured by the
Germans, interrogated by the vile Herr Flick of the Gestapo and subsequently rescued by the dapper Red Devils of the Airborne Brigade.However, before his rescue the General was subjected to unspeakable
torture (some of their operas last for days you know) and forced to reveal the
location of all the tea and biscuit dumps supporting the British invasion
forces.

Herr Flick is racing to his
masters to hand over this key information; if the Luftwaffe can bomb the
pivotal tea logistics nodes, the invasion will undoubtedly grind to a halt -
Herr Flick must be stopped at all costs!

Herr Flick loiters with friends in the Gestapo safe house

Time to call in the men of the...

This was a 500 point patrol game using the Capture
Churchill scenario from OP SEALION. Defending Gestapo HQ was Slowpainter John
and his Gebirgsjager.This was their
first tabletop outing after being painted rather wonderfully by Patch of WWPD
fame.

John's lovely Gebirgsjagers

Her Flick started in a small building in the centre of the
table, covered by a sniper team and with an infantry squad outside.The first two gliders dropped in and two
British para teams took up station on the North and South sides of the
house.Gunfire was exchanged,
eliminating the sniper team, and decimating the German infantry in the open.

As the next two British gliders dropped in, the paras dashed
into the building to take Herr Flick prisoner, but he would not go so quietly
as that.His chattering schmisser gunned
down all the tommies as he laughed maniacally but with Teutonic poise (John
rolled a double six for 2 kills, while I only managed one).Herr Flick was obviously considered a top
agent for a reason, and not a man to be trifled with!

"Think you can take me Tommies? Dummkof!"

As the British support team set up to the West of the house,
German reinforcements put pressure on the para security, wiping out the sniper and mortar teams without breaking a sweat

John's Mountain troops roll up my left flank, but will they get to the cottage in time to save Herr Flick?

It was all down to Corporal
‘Squizzy’ Taylor’s third section.Stepping over the still warm corpses of their brethren from No 1
section, Squizzy’s boys were able to put Herr Flick ‘into the bag’ before
scarpering out the back door.More
Gebirgsjager appeared from the west, mopping up the para support elements, but
Squizzy and his mean were able to move off sharpish before the German mountain
troops could catch them.

"Right - lets try this again, shall we?"

"Home in time for tea and medals lads!"

"Unfortunately, this means the Russian Front for us Kommeraden..."

A fun and quick game – I was lucky to get away when I did,
having taken more casualties than John but being in a better position to
achieve the scenario objectives.We were
playing on a a slightly small table too (3.5 x 3.5) which likely helped me a
bit too.Really loving these small games
for club night.I think a small vehicle
(recon jeep, motorcycle with sidecar and LMG) would be a great next step.