Rumors pertaining to Dead Space 3 has been circulating for well over a year now, but it wasn't until recent weeks that we've seen the first real look at the game; its first screenshots, for one, all but confirms some sort of co-op component, as well as the ability to dual-wield weapons.

Quote:

...the publisher said the third iteration will be officially shown during their E3 press conference on Monday; the first details and debut of the survival horror third-person shooter's footage will be displayed.

Link to the leaked screenshots in the quote.

Ctrl Alt Del

06-01-2012 08:44 PM

Dead Space with Co-op. Before anybody says the horror element will be gone with this RE-ish move, I gotta say it won't: cheap scares won't fade away with a mate beside you to share the shock. Gotta defer to Bill Yahthzee description of DS:

"And then there are horror games where the guy in the spooky mask goes "abloogy woogy woo" while standing on the far side of a brightly lit room before walking slowly over to you plucking a violin and then slapping you in the face with a t-bone steak."

It's still a fun game with an intricate and surprisingly intriguing in a "I want to know more" way, so I'm hoping for the best.

Lynk Former

06-01-2012 10:57 PM

I'm excited, but unlike other games, I don't actually know any one else who plays Dead Space that I could play co-op with :(

JesusIsGonnaOwnSatan

06-05-2012 04:12 PM

Gameplay footage from EA's conference at E3 (Warning: Language):

YouTube Video

Well, this co-op feature seems interesting indeed. The immediate question that comes to mind is how they're going to preserve the atmosphere/feel of Dead Space, with a second player. But I also wonder if the co-op feature is going to be used to deliver said dynamics in creative, new ways.

I've seen an animated dvd of DS for sale at about $9 somewhere, that I now wonder why I never got. The more I look into DS, the more I wonder why I was not interested sooner.

What's wrong with me?

@ JIGOS: The drill vaguely reminds me of the vibranium drill level of Iron Man X-O Manowar: Heavy Metal for the old PS1.

Lynk Former

06-06-2012 05:10 AM

Don't get the animated Dead Space movies and think that's what Dead Space is. Buy the first game and then you'll see what Dead Space is.

As for Dead Space 3... don't worry, in single player mode it'll be the same Dead Space we know and love. Isaac will be very much alone with no AI character tagging along.

Basically the game changes when you play with another character, both in style as well as the events and interactions you have with the game, essentially making Dead Space 3 two different experiences in one.

It'll have the traditional Dead Space feel and then it'll have the feel of what Resident Evil has turned into now. I think Visceral has done a really good thing with this in balancing out the two different styles of games different groups like to play and putting it all in the one game... cause believe it or not, but there are people who actually prefer the more action orientated thing rather than the mysterious tension building side of Dead Space that the rest of us love.

Dread Advocate

06-06-2012 10:01 AM

Quote:

Originally Posted by Lynk Former
(Post 2813320)

Don't get the animated Dead Space movies and think that's what Dead Space is. Buy the first game and then you'll see what Dead Space is.

As for Dead Space 3... don't worry, in single player mode it'll be the same Dead Space we know and love. Isaac will be very much alone with no AI character tagging along.

Basically the game changes when you play with another character, both in style as well as the events and interactions you have with the game, essentially making Dead Space 3 two different experiences in one.

It'll have the traditional Dead Space feel and then it'll have the feel of what Resident Evil has turned into now. I think Visceral has done a really good thing with this in balancing out the two different styles of games different groups like to play and putting it all in the one game... cause believe it or not, but there are people who actually prefer the more action orientated thing rather than the mysterious tension building side of Dead Space that the rest of us love.

So it's gonna go the route of Birth by Sleep and have separate campaigns with their own stories that twist into the overall story, or the Halo 2 route and switch characters at pre-determined spots?

Lynk Former

06-06-2012 10:09 AM

It has drop in, drop out co-op so the second player can come in at any time during the game if you want them to. No separate campaign, no pre-determined spots.

Excellent, excellent, they're doing everything they can not to turn this into another Resident Evil 5+

LDR

06-07-2012 07:10 AM

Co-op sure looks interesting.

Quote:

Originally Posted by Lynk Former
(Post 2812972)

I'm excited, but unlike other games, I don't actually know any one else who plays Dead Space that I could play co-op with :(

Me.

Sabretooth

06-07-2012 08:17 AM

I'm on the fence about this game until I see a gif of it about a monster vomiting into a man who them vomits back onto the monster, ad infinitum.

JesusIsGonnaOwnSatan

06-07-2012 09:08 AM

Quote:

Originally Posted by Darth Avlectus
(Post 2813302)

I've seen an animated dvd of DS for sale at about $9 somewhere, that I now wonder why I never got. The more I look into DS, the more I wonder why I was not interested sooner.

Do not get the Dead Space dvd's. Just don't - they're horrible. As Lynk says: not Dead Space at all. If you want to be introduced to the franchise, play DS1. Then, if you happen to like the IP, watch the movies to see/learn a little bit more about the universe. But as I said: they're not not that great as movies, either.

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@ JIGOS: The drill vaguely reminds me of the vibranium drill level of Iron Man X-O Manowar: Heavy Metal for the old PS1.

I've never even heard of those games.. :giveup:

Darth Payne

06-07-2012 07:41 PM

Well, i've pre-ordered this game at a local online store. :)

Darth Avlectus

06-08-2012 01:56 AM

Quote:

Originally Posted by JesusIsGonnaOwnSatan
(Post 2813408)

Do not get the Dead Space dvd's. Just don't - they're horrible. As Lynk says: not Dead Space at all. If you want to be introduced to the franchise, play DS1. Then, if you happen to like the IP, watch the movies to see/learn a little bit more about the universe. But as I said: they're not not that great as movies, either.

Ok. Well if you and Lynk say no, then I suppose I won't even touch the dvd.
I'll just go straight to the game.

It's...okay I guess for being what it is... a 1996 sidescroll action game.

Acclaim IMO dropped the ball hard for buying up Valiant Comics. I think this was the reason Marvel decided to do crossover business with Capcom.

ChAiNz.2da

06-19-2012 12:35 PM

YouTube Video

Lynk Former

06-19-2012 09:09 PM

It's obvious from the very beginning that the Necromorphs were heavily inspired by The Thing, and Dead Space 3 takes that connection to the next level with the mutations that occur depending on how you dismember your targets now... one thing that worries me is that if I start shooting out a Necromorphs legs, will they mutate into a Leaper? That scares the hell out of me cause Leapers tend to be the most dangerous Necromorphs out of them all, especially in Dead Space 2. One really interesting thing about the end of the demo is that that boss they called The Nexus looks like a more advanced or a different form of The Hivemind from the first Dead Space... very interesting.

I also liked that they made it a point to show both single and co-op and the differences they produce in the game. We've talked about this before in the thread and they finally showed it happening.

Oh, also, I like the way Isaac is looking in this game, he looks totally stressed out and the emotional and psychological affects of dealing with Necromorphs is really getting to him. Though at the same time, instead of like in the first two games where he's ended up being forced to endure each outbreak, in Dead Space 3 he's gone from hunted to hunter and is actively trying to stop both the EarthGov and the Unitologists from using the marker.

Of course, to complicate that, the only other person he trusts in the universe goes missing and he ends up being conflicted between his mission and making sure Ellie is okay... which makes the John Carver character much needed since Isaac will need an opposing force to try to keep him back on track to their primary objective. You can already see the tension between them and it makes me wonder how far they'll take it. Be interesting if suddenly your co-op partner becomes the target for a part during the game.

Isaac in Dead Space 3 (using Gunner Wrights face as a base again, hair grown out, bearded, even more tired, even more stressed, generally looks like he's sick of this **** but has no choice, not that he did in the first place)http://www.gameranx.com/img/12-May/deadspace3beard.jpg

For the Dead Space 3 model, I kind of see it going back and taking some subtle cues from the original model and combining it with the elements on the Gunner Wright based one from Dead Space 2.

Sabretooth

06-20-2012 12:20 AM

There was an Isaac face in Dead Space 1? I don't ever recall seeing it...

Lynk Former

06-20-2012 06:30 AM

The only two times you were ever able to was at the very start of DS1 and at the very end.

YouTube Video

(spoiler vid for those who STILL haven't played...)

YouTube Video

ChAiNz.2da

09-26-2012 02:35 PM

New stuff highlighting some of the solo play rather than co-op/partner. Looks eerily like a return to old school DS1.

Can't. Freaking. Wait.

YouTube Video

Lynk Former

09-26-2012 03:05 PM

Yeah, the beginning is reminiscent of DS2 while the second part is more along the lines of DS1. Can't wait to play DS3 :p

Though I must say that I'm happy to disregard the micro-transactions if they're not gameplay impeding ones, like in free-to-play mobile games. If they're not, then that's another story.

But these day-one-DLC's? That's just ridiculous.

Lynk Former

02-02-2013 05:39 AM

*sighs*

So... people are going to see me as some brainless defender of the game just because I like it... but I have to say something.

Dead Space 1 and Dead Space 2 had a tonne of day 1 DLC as well. All of it being optional stuff that was basically just different suit skins and weapon packs that had different skins too. Some of these suits tended to be more powerful than the variant you'd start off with and this was all fine. It was all optional stuff... in the 90s you'd find these kind of things as unlockables depending on what you achieved in the game like finishing it on hard mode or whatever.

NONE of this should be a surprise to anyone who looks at Dead Space 3 since they have been on the first two games to start off with.

Now, on to the micro-transactions that everyone dreads. The microtransactions are actually listed among the 11 sets of DLC that are being listed. They are NOT a separate thing as jigos is trying to make it seem.

Now, I HATE DLC. I hardly ever buy into it at all. I've never bought any of the skins for previous Dead Space games and I'm not going to start now... I'm certainly not going to buy the micro-transaction stuff either because it just gives you STUFF YOU CAN ALREADY GET IN THE GAME. It just gives it to you without you putting any effort into the game. It's a pay if you're lazy option. If you play the game normally and get the resources, you can still make everything that the weapon crafting system has to offer WITHOUT spending any real money.

So yeah... it's all stupid, it's nothing new and if you don't like it, don't buy it.

I'm perfectly happy for them to add it to the game to get free money from the idiots who do buy it because I know that it doesn't actually take away anything from the actual game. The folks at Visceral assured people that that was the case and I choose to believe them... of course, if I play the game and find out otherwise, I'll come back in here and rip Visceral and the game a new one for it. But until then, I'm going with the facts presented.

tl;dr Ya'll blowing it out of proportion (at least everyone on the net that I've seen expressing an opinion about it seems to be), it's all optional, you don't need to buy any of this stuff to get 100% out of the game. It's just a pay if you're lazy option.

JesusIsGonnaOwnSatan

02-03-2013 05:01 AM

Quote:

Originally Posted by Lynk Former
(Post 2827522)

Dead Space 1 and Dead Space 2 had a tonne of day 1 DLC as well.

Just because it's been done before doesn't make it any less dumb.

Quote:

NONE of this should be a surprise to anyone who looks at Dead Space 3 since they have been on the first two games to start off with.

Not expressing surprise; just disapproval. I fully expected something like this to happen, as you imply, given the franchise's track record.

Quote:

Now, on to the micro-transactions that everyone dreads. The microtransactions are actually listed among the 11 sets of DLC that are being listed. They are NOT a separate thing as jigos is trying to make it seem.

I should have paid more attention - it seems there are 7 day one DLC's, not 11.
Still 6 more than what would be acceptable. (I don't mind the purchase method DLC's [i.e. special content you get for acquiring the game through different avenues] or the game crossover DLC's [eg, the N7 suit for people who also have Mass Effect 3]. But these pure DLC's? There's no reason that shouldn't be in the game).

But as you say, the devs have full rights to go this way; it's take it or leave it for the consumers.

Quote:

tl;dr Ya'll blowing it out of proportion (at least everyone on the net that I've seen expressing an opinion about it seems to be)

I apologise for nothing. People need to be told and if I had to use your post to do it, so be it.

But to explain what the general thing I've been seeing people say around the place, here, skype chat, other forums, herp dero... basically everything Visceral is apparently doing is new to the series and ruining it from its original roots even though, as I've said before, none of this stuff is new and people end up glorifying the original Dead Space as if it was this pure thing. Some folks go as far as saying that Dead Space was real survival horror while 2 and 3 aren't... even though Dead Space is inspired by Resident Evil 4 which wasn't really survival horror (in the oldskool way) to begin with and was very action based, Dead Space continued that in space and Dead Space 2 and 3 simply use the hardware to create more dynamic set pieces but still have the general feel of the original game.

Folks also complained about the demo, saying it was too action dudebro when other people kept on saying "it's a demo of environment pieces cut together, it's not how the final game will be, the demo's for Dead Space 1 and 2 did the same thing" but these asshats are all like "no, Dead Space is ruined forever man"

Then today I've seen posts of people who have gotten their hands on the game and now they're all relieved that the game doesn't actually have any of the bull**** things they thought it would have and people are realising that they've just been complaining over nothing this entire time.

Seriously, the amount of complaining I've seen about the game is so stupid. I mean, the marketing for the game was stupid cause 99% of it was based on attracting a new audience with a few occasional places where folks at Visceral are like "don't worry, we've made sure that existing fans of Dead Space will still get what they want out of the game too, relax, we're just trying to get more people to play the game" but everyone is all like "nah, man, you have to market to ME cause only I matter and even though I'll still buy the game, you have to market to ME ONLY"...

*looks around* whatever. *goes back to playing video games*

Dread Advocate

02-03-2013 12:20 PM

Quote:

Originally Posted by Lynk Former
(Post 2827567)

Lynk's wall of text

Sounds like every successful franchise that tries to draw in a new audience and its fans.

Lynk Former

02-03-2013 08:14 PM

true, beanlord. It's worse when a franchise does it successfully too, in a way that gets the new folks but still gives the established folks exactly what they expect from the game too.

Dread Advocate

02-03-2013 09:15 PM

And even if it does amazing, there will still be those dozen or so obnoxiously vocal whiners who complain about the tiniest little things. They sometimes make me ashamed to be a member of the respective fandom.

Darth Payne

02-05-2013 11:44 AM

Got DS3 in the mail earlier today... :)))

One of the first things i noticed was that if you play ME3 you get the N7 suit... :))))

Btw, the N7 suit looks *nice*... :))))

So far, i have no complaints about the game...

Edit:

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*grumbles* Turns out that the ending of Dead Space 3 is just like in Mass Effect 3... The Hero dies...

Sabretooth

02-07-2013 02:54 AM

Finished it last night.

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Best Mass Effect game ever

Lynk Former

02-07-2013 07:15 AM

Crash landed and am making my way through the snow trying not to freeze to death at the moment.

Darth Payne

02-07-2013 06:37 PM

Just learned of something pretty cool during my replay of DS3...

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During the spacewalk parts, if you use stasis on those annoying mines that keep trying to kill you and you then shoot said mine while it is under stasis... it looks like a super-nova... :)))

igyman

02-09-2013 12:54 PM

Just finished the game myself. I guess I've got mixed feelings on it as a whole. One of the biggest problems for me was the beginning, or rather how Isaac's story in DS3 started. It was completely actiony with practically zero horror involved. The space wrecks orbiting Tau Volantis were only a slight improvement and I can honestly say that when I ran into the Regenerators again I was "Well, how original, run from two Regenerators instead of just one!" rather than "Oh, crap!". I was, however, surprised by the complete absence of Infectors. Tau Volantis itself was a big improvement in atmosphere and the horror feel, but it was still nowhere near as scary as DS2, let alone DS1. DS3 definitely lost even more of that horror atmosphere, than DS2 did.

Story-wise, it's also a mixed bag, with quite a few inconsistencies.

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There are two major inconsistencies - the Unitologists and the Markers.

In the first game the whole plot was arguably the Unitologists' fault as the Ishimura was crewed primarily by them and they were the ones that removed the Red Marker from Aegis VII and brought it to the Ishimura, all the while worshiping it and the Necromorphs. In DS2 the Unitologists wanted to "free" Isaac from EarthGov so he could build Markers for them. In DS3, however, they suddenly consider all the man-made Marker copies blasphemous and Isaac is the ultimate offender as he is able to build them, yet they still "liberate" them from EarthGov and use them to trigger Necromorph outbreaks.

Secondly, the Markers themselves are still showing inconsistent behavior (well, inconsistent with DS1, but somewhat consistent with DS2, at least). In DS1, the Red Marker, while on the pedestal, created a "dead space" that subdued the Necromorphs and rendered them dormant. While off the pedestal, it triggered "Make Us Whole" hallucinations so it could be returned to the pedestal. In DS2 the Marker suddenly triggers hallucinations and also somehow starts the Necromorph outbreak. In DS3 we learn that a Convergence event actually creates a moon-sized Necromorph and this Necromorph emits the "Make Us Whole" signal through the Markers (!). I guess it would have made some sense, had the Moon been incomplete, but it was simply frozen.

Still, barring these two personal annoyances (yes, I hate inconsistencies of any kind), the story was half-decent. It would have been better without predictable character deaths, inconsistent (here I go again) and often stupid behavior from Carver and Norton and a cliche villain like Jacob Arthur Danik, but it was still relatively entertaining. Luckily, Danik was voiced by Simon Templeman, who masterfully pulled off even a character as cliche as this one.

Overall, the game is OK. It's not the best horror game out there, or the best Dead Space game, but I'm far from calling it utter crap, although I do think there are some crappy things in it. Also, since I'm seeing ME3 comparisons - this game is definitely far above the level of crappy-ness that is Mass Effect 3, at least in my book.

Quote:

Originally Posted by Darth Payne
(Post 2827679)

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*grumbles* Turns out that the ending of Dead Space 3 is just like in Mass Effect 3... The Hero dies...

You need to let the end credits go through and you will hear

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Isaac trying to contact Ellie. How the hell he managed to survive both the fall and being crushed by a giant moon-sized Necromorph is beyond me, but he apparently did.

Darth Payne

02-09-2013 01:49 PM

So Isaac lives after all?

That is good news....

I wonder what Dead Space 4 is gonna be like... :)

Sabretooth

02-09-2013 02:18 PM

Quote:

Originally Posted by igyman
(Post 2827872)

You need to let the end credits go through and you will hear

Show spoiler

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Isaac trying to contact Ellie. How the hell he managed to survive both the fall and being crushed by a giant moon-sized Necromorph is beyond me, but he apparently did.