Ok i tried my hand at making jerseys. All the tutorials i read tell you how to make numbers and how to import them but they don not state how to position them on the jersey in the proper locations. Nor do they state how to change the size of them. Any tips? Also im having a problem with a white line appearing when i put in new numbers. Anyone with experience who could help me with this would be great!!!

I look for a jersey with a similar number font with the same position and just import the buni directly in there.or just place the number direcly on the buni file. I would'nt make all 99 numbers though. just the numbers for the players on the roster.

I used Zeller 's Jersey number maker, for me thats the easiest tool to use to reposition, change font, font size. font color of jersey number. Have you already tried that? I can help you, if your having problem with that. I also know how to use pdubs tools, but it will take you more time hex edit number position and size.

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1. Select the layer name "jersey" then select layer transparency then clear (not delete) then paste the new jersey you made.

2. Hide all layers except "jersey" layer.

3. Select any number from layer, as you can see a number shows up. Zeller already link all the front numbers so as the back numbers. So when you move one number all other numbers link will also move to your desired position.

4. Used move tool to reposition the numbers.

5. Select "character" from your windows phoshop tabs. You can see font, font size, color and other option you can do to your number.

6. If you like to change example font? select and hold shift first the layer then choose new font. Same process also if you like to change font size and color. If you already done editing, hide all numbers again.

7. To change back name color select "texture0!blet" then fill solid color (choose any color) then merge down. Hide again.

8. To make your jersey not shinny in game, do this...add layer mask then got to channels tab, copy your jersey then paste it to "jersey mask" layer. Your jersey must look invincible, if not your jersey will be shinny, Then press F5 on your keyboard.

9. Once it done, press "import numbers" then rename "newyhome" to whatever jersey name your trying to update. And that's it!

Hope my tutorial somehow help you bro.

Just to proved that your a real men you don't need to bang up different girls every night, being loyal to just one girl is already man enough... oh yeah!!!

G-Game wrote:Here's the step by step process on how to use Zeller tool.

1. Select the layer name "jersey" then select layer transparency then clear (not delete) then paste the new jersey you made.

2. Hide all layers except "jersey" layer.

3. Select any number from layer, as you can see a number shows up. Zeller already link all the front numbers so as the back numbers. So when you move one number all other numbers link will also move to your desired position.

4. Used move tool to reposition the numbers.

5. Select "character" from your windows phoshop tabs. You can see font, font size, color and other option you can do to your number.

6. If you like to change example font? select and hold shift first the layer then choose new font. Same process also if you like to change font size and color. If you already done editing, hide all numbers again.

7. To change back name color select "texture0!blet" then fill solid color (choose any color) then merge down. Hide again.

8. To make your jersey not shinny in game, do this...add layer mask then got to channels tab, copy your jersey then paste it to "jersey mask" layer. Your jersey must look invincible, if not your jersey will be shinny, Then press F5 on your keyboard.

9. Once it done, press "import numbers" then rename "newyhome" to whatever jersey name your trying to update. And that's it!

Hope my tutorial somehow help you bro.

g-game i followed your instructions but when i run import numbers it imports the numbers without the jersey texture... any idea what im doing wrong?

Try to skip process 8, if jersey texture and numbers shows up correctly without layer mask then your doing right (Don't skip to click F5). If yes the texture already shows up, try to do it again with process 8, adding layer mask. Your layer mask should be visible first, click on the eye beside the layer mask name. Then copy and paste your jersey on layer mask, it should be look like invincible. And also rechecked if all the files correctly placed in the right position.

Just to proved that your a real men you don't need to bang up different girls every night, being loyal to just one girl is already man enough... oh yeah!!!

Unless it's possible via hex editing, I'm guessing the only (or at least, the easiest) way might be to start with a jersey that already has the name positioned under the logo, and replace the textures as necessary.

I explore the fsh file for the jersey using hex, and I only got the back number move up and down. I think the name at the back is not controlled by the fsh but by the game itself. Coz if you'll see it in game, its not really flatten unlike the numbers.

I don't think it is possible to move the name up and down. I agree what mervie said, even I tried to look and hex edit the position of the name some years ago and tried it again today, but still can't find any possible solution.

Just to proved that your a real men you don't need to bang up different girls every night, being loyal to just one girl is already man enough... oh yeah!!!