Old discussion. The devs may be able to change the anims (this is an animations issue) with the software bought from the donations last year. It seems to be difficult but it might be possible. They know about the silly arm. Everyone knows.

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Last edited by Melmoth on Tue Apr 11, 2006 2:46 pm, edited 1 time in total.

In fact it's not easy to change anims within WET engine. It's not like Splashdamage wanted it to be mod-friendly (like Source i.e.).

But what about the model itself? It's not new, it's the TC:E 0.48 model with the hideout/village skin. Not even Trauma's new models with modeled accessoires. I don't get the point regarding that certain "news update" you mention.

Ah, I see. Well, it doesn't look like the model is new. Maybe some detail on the skin (can't remember if it always had those black stripes on the legs....maybe for a knife or something), the face isn't generic ET anymore, too. Looking at the kneepads, I have the feeling this is some sort of mixture between the skins for Trauma's new models and the old ET ones. I don't get why they don't use Trauma's models for 0.49. We already saw many shots with them ingame. There was also an unofficial video once. Much more interesting is the rest. This might be a mapshot from railhouse. The wooden gate is new. The fence in the background. And have a look at the new textures for the floor. Those look great.