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Review: Players Finally Get Beat In The Head With "Skullgirls"

The fights are fluid, the sound effects are fitting and the super moves are jaw dropping. These ladies get ran over with cars and get chewed to death by violent parasites. Watching Valentine and her medical slaughter sessions go down will surely make you cringe and applaud her efforts afterwards.

There are plenty of special moves available to each character, but you won’t have any way of looking them up while you play. The game excludes an in-game move list so players will have a problem remembering those command inputs.

Oh and good luck against the sometimes brutal AI. Facing off with the computer is no cakewalk. They’ll pull off amazing combo strings and enrage you at times. We like a challenge every now and then in our fighting games but those who don’t won’t enjoy the high difficulty.

While you’re getting destroyed by the AI, give a thorough listen to the game’s music. The sweet mix of jazz tunes put together by the game’s composers (Michiru Yamane, Brenton Kossak and Blaine McGurty) fits perfectly with the accompanying art style. The credits theme song will probably become a favorite after repeated listens.

Skullgirls now joins the list of other great fighting games to release since the genre resurgence debut of Capcom’s Street Fighter 4. The roster of eight ladies all come with distinguishable looks and attacks, the graphics and audio are top notch and the gameplay is fast and fluid. The only drawbacks to the experience are the game’s difficult AI, lack of game modes, omission of in-game move lists and small roster.

Overall though, this all-female fighter is highly enjoyable and worth the amount of downloadable dough it’s asking for. Fighting game veterans and newbies should take Skullgirls for a spin and see what all the fuss is about.