Call of Cthulhu: The Wasted Land is a turn-based strategy/role-playing game based on the award winning Call of Cthulhu RPG. Set in the midst of World War One, the game pits your team of investigators and soldiers against an ancient enemy, one older than humanity itself...

Buy Call of Cthulhu - The Wasted Land

February 27

Hi all. We just wanted to let you all know that for various reasons we're sadly no longer in a position to do ongoing development on the project. We're still able to offer a degree of support for tech problems and plenty for gameplay questions, however the game is 'sold as seen'. This means if you have a technical problem and the solution would need to come from us updating the game, then we're not able to do that. We know the game works for the vast majority of players and it's been tested lots of by us, but if you buy it and have tried the usual (drivers updated, re-install on Steam etc) then there is not much we can do. We do still want people who love Cthulhu games (as we do!) to be able to get the game, but also want to be transparent about the position the project is in. Thanks and do email over questions etc to contact at redwaspdesign dot com and we'll do our best to answer them.

About This Game

Call of Cthulhu: The Wasted Land is a turn-based strategy/role-playing game based on the award winning Call of Cthulhu RPG. Developed in conjunction with Chaosium and based their multi-award winning Call of Cthulhu RPG. Set in the midst of World War One, the game pits your team of investigators and soldiers against an ancient enemy, one older than humanity itself... Can your team of investigators keep their grip on sanity long enough to stop these diabolical plans?

The game features:
- Full 3D graphics with high quality textures, images and effects to bring the action alive.
- Select from a range of authentic period weapons, equipment, armour, skills and more.
- Build your team up to match your gaming style; will you shred your foes with massed rifle fire or blast them with powerful spells gleaned from forbidden tomes? It's your choice!

Call of Cthulhu was originally the title of a novella by cult American horror writer H.P. Lovecraft (1890–1937) which has, since it was published in 1928, captured the imagination of generation after generation of fans. Returning to the horror from Lovecraft's original 'Reanimator' set during the dark days of WW1, Call of Cthulhu: The Wasted Land draws the player into a nightmare world where the terror of mustard gas and trench warfare are but a foretaste of what is to follow.

System Requirements

Minimum:

OS: Windows XP

Processor: Intel 1.6GHz Processor or equivalent

Memory: 1 GB RAM

Graphics: OpenGL compatible

DirectX: Version 9.0

Hard Drive: 400 MB available space

Sound Card: Any.

Call of Cthulhu the paper RPG is the copyright of Chaosium Inc. All game material by Red Wasp Design, copyright of Red Wasp Design Ltd except for Lovecraft's works in the public domain.

H. P. Lovecraft entertained us with stories of madness and the unknown back in the early 20th century. Known for his works of ‘The Shadow out of Time and ‘At the Mountains of Madness’, his other work, ‘The Call of Cthulhu’ is what this game is based on (obviously). Now a registered trademark of Chaosium Inc, this game is centred on The Call of Cthulhu RPG. Originally made for the iOS, the ported PC version is quite reasonable, despite its apparent handset limitations as there are no real extra features to take advantage of the PC. Yet it’s entertaining enough to finish due to its tactical nature.

The game itself has eleven missions and each one can take about an hour or so. Also note that even though the maps are quite small, it’s the nature of turned based combat that makes it longer. And as mentioned before, each mission will test a variety of skills therefore boredom won’t come easily. That said, because it’s a ported game, it’s a decent one at that however it could benefit more if the game has added features to compliment the PC world and not a direct copy from the mobile world, as highly evident from the user interface. But it’s certainly a decent game to play despite the lack of features that you come to expect from a good turned based game like Silent Storm, Gorky or the Jagged Alliance series. Plenty of love was poured into this game so it’s a worthwhile trip that pays respectable homage to H. P. Lovecraft.

DO NOT BUY THIS! The controls are abysmal at best. Loved the original paper based RPG, so I felt compelled to try this little strategy game which looks like a turn based X-com style game. After reading how it is supposed to function in the in game guide, I still cannot get my soldiers to do more than walk around. They will not target or shoot enemies. When you attempt to select an enemy target, it does select the enemy; however, it is as if it simply jumps to an information screen about that enemy while forgetting the original player's unit who was supposed to be 'targeting' the enemy unit. Thus no attack options pop up. Reading some of the producer's website, it sounds as if this might have been developed as a touchscreen tablet ap game, where it may work well for all I know. I'm not a touchscreen tablet user. I have a PC. I opted out of the 'new' Windows experience, not wanting a glorified tablet operating system on my PC, and I do not have a touch screen on my PC. The game currently feels unplayable. I may tinker with it enough to get it to 'unwieldy,' or I may just save the data space on my HDD, as I don't feel much need to trouble shoot games that are supposedly post production.

[After more effort to play and to respond to some comments]:Oh I've done both. There is some sort of indeterminate lag on input in this game that makes no sense at all. The UI in this game is TERRIBLE. Appearance is fine, but over half the time it doesn't detect the presence of the cursor over a button, or, alternatively, it simply doesn't register most mouse clicks. Since there is no UI feedback to let you know you _are_ hovering over the hotspot for a button, it's anyones guess as to which is the case. I have finally got to see a targeting box, or I'd have deleted long ago. A diehard Cthulu or Lovecraft fan might tolerate this game, and I don't feel cheated at the price I payed for it since I am a Lovecraftian, but most 70's Atari games had better response/detection of user input than this game does, AND IT'S NOT EVEN REAL TIME, it's a turn based strategy game. Clicking a random number of times from 2 to 20 to get the game to acknowledge input, from character upgrade screens, dialogue screens, and combat turns doesn't make for smooth game play. Feels like the developers were pushed to roll the product out before it was fully play tested, like most EA products are done. Don't really expect that in indie type games.

Chaosium should be ASHAMED to have their name splash in the intro to this dreck. The writing is infantile, the controls are almost unusable because they didn't even have the courtesy to polish it for the PC release. It's like they've never designed a game for a mouse before. Baffling.

The statistics, turn-based combat-style and "pen & paper" elements are buzzwords used as a ruse to lure you into purchasing something incredibly shallow.

Halfway through the first level they want you to hold a trench for 15 turns while enemies attack. All you have to do is continously end turn and overwatch will wipe everything. And that's a better alternative to fighting through the multiple clicks to get a single shot off (which ends up being a "miss" anyway.

TL:DR Some crap that would have been slightly better if outsourced to wherever.