Overclockers UK Titan Osprey Review

Deus Ex: Mankind Divided

We test using the 'Ultra' preset and at these settings it is currently one of the toughest games to run smoothly, presenting a challenge for even flagship graphics cards. We run the built-in benchmark (hidden in the 'Extras' menu) as it is very consistent and makes full use of the engine's features. We also rely on the game's own frame rate counter since FRAPS does not currently work with this game when using DirectX 12. We've actually found that your experience in-game will typically be with frame rates actually a little higher than the average frame rate from the benchmark, but even so it's the minimum frame rate that we focus on and that you should really take into consideration because it's in the most challenging parts of the game that you'll really feel the slowdowns, and it's no good having a sub-par experience in the heat of battle.

Deus Ex: Mankind Divided

2,560 x 1,440, DX12, 'Ultra' settings

EVGA GeForce GTX 1080 FTW 8GB

Overclockers UK Titan Osprey

Palit GeForce GTX 1070 GameRock Premium Edition 8GB

Sapphire Radeon RX 480 Nitro+ OC 8GB

Sapphire Radeon RX 480 Nitro+ OC 4GB

Nvidia GeForce GTX 1060 Founders Edition 6GB

Sapphire Radeon RX 470 Nitro+ OC 4GB

Gigabyte GeForce GTX 1060 WindForce OC 3GB

MSI GeForce GTX 1050 Ti Gaming X 4GB

43

54

38

56

36

45

27

33

26

31

24

29

24

29

14

19

12

15

0

10

20

30

40

50

60

Frames Per Second

Minimum

Average

Deus Ex: Mankind Divided

3,840 x 2,160, DX12, 'Ultra' settings

Overclockers UK Titan Osprey

EVGA GeForce GTX 1080 FTW 8GB

Palit GeForce GTX 1070 GameRock Premium Edition 8GB

Sapphire Radeon RX 480 Nitro+ OC 8GB

Nvidia GeForce GTX 1060 Founders Edition 6GB

Sapphire Radeon RX 480 Nitro+ OC 4GB

29

35

23

29

19

24

14

17

12

15

10

14

0

5

10

15

20

25

30

35

Frames Per Second

Minimum

Average

Fallout 4

Our Fallout 4 benchmark is a 30-second FRAPS recording of a manual playthrough, where our character runs forward through a woodland area just outside the Corvega Automation Plant. The scene is very challenging relative to the rest of the game, with massive draw distances and complex volumetric lighting. This means the results below are not representative of typical gameplay, but rather of the most challenging points in the game. We test at the game's 'Ultra' preset, the highest available, and v-sync is disabled in the game's .ini file.

Fallout 4

2,560 x 1,440, DX11, 'Ultra' settings

DinoPC C3 Mod Gaming PC

EVGA GeForce GTX 1080 FTW 8GB

Overclockers UK Titan Osprey

Palit GeForce GTX 1070 GameRock Premium Edition 8GB

Nvidia GeForce GTX 1060 Founders Edition 6GB

Gigabyte GeForce GTX 1060 WindForce OC 3GB

Sapphire Radeon RX 480 Nitro+ OC 8GB

Sapphire Radeon RX 480 Nitro+ OC 4GB

Sapphire Radeon RX 470 Nitro+ OC 4GB

MSI GeForce GTX 1050 Ti Gaming X 4GB

62

79

59

75

54

69

53

66

34

43

33

40

31

39

29

37

28

36

22

27

0

10

20

30

40

50

60

70

80

Frames Per Second

Minimum

Average

Fallout 4

3,840 x 2,160, DX11, 'Ultra' settings

DinoPC C3 Mod Gaming PC

EVGA GeForce GTX 1080 FTW 8GB

Overclockers UK Titan Osprey

Palit GeForce GTX 1070 GameRock Premium Edition 8GB

Nvidia GeForce GTX 1060 Founders Edition 6GB

Sapphire Radeon RX 480 Nitro+ OC 8GB

Sapphire Radeon RX 480 Nitro+ OC 4GB

29

38

27

36

25

32

25

32

16

20

14

19

13

18

0

10

20

30

40

Frames Per Second

Minimum

Average

3DMark

3DMark is arguably the most popular synthetic benchmark around today. The DirectX 11 portion, Fire Strike, comes in three flavours: Fire Strike, Fire Strike Extreme and Fire Strike Ultra, which run at 1080p, 1440p and 4K respectively. All products are tested in Fire Strike using the default settings, as anyone can download and run this exact benchmark for free, so you can easily compare your own system's score with those you see below. More powerful products are tested in Fire Strike Extreme and Fire Strike Ultra as appropriate, but you'll need to pay to unlock these benchmarks yourself.

3DMark also recently added Time Spy, a DirectX 12 benchmark that runs at 1440p. It is designed to properly utilise the advantages of the DirectX 12 API. The benchmark is available for free, but you'll need to pay to change any of the settings, including the resolution. Nonetheless, it still serves as a useful at-a-glance comparison of performance in this increasingly important API.

3DMark Fire Strike

1,920 x 1,080, DX11, default settings

DinoPC C3 Mod Gaming PC

EVGA GeForce GTX 1080 FTW 8GB

Overclockers UK Titan Osprey

Palit GeForce GTX 1070 GameRock Premium Edition 8GB

Sapphire Radeon RX 480 Nitro+ OC 8GB

Sapphire Radeon RX 480 Nitro+ OC 4GB

Nvidia GeForce GTX 1060 Founders Edition 6GB

Gigabyte GeForce GTX 1060 WindForce OC 3GB

Sapphire Radeon RX 470 Nitro+ OC 4GB

MSI GeForce GTX 1050 Ti Gaming X 4GB

Gigabyte GeForce GTX 950 OC 2GB

Gigabyte Radeon RX 460 WindForce 2X OC 2GB

19252

18375

17773

16339

11259

11208

11199

10698

10529

7067

5975

4966

0

5000

10000

15000

20000

Score

Score

3DMark Fire Strike Extreme

2,560 x 1,440, DX11, default settings

DinoPC C3 Mod Gaming PC

EVGA GeForce GTX 1080 FTW 8GB

Overclockers UK Titan Osprey

Palit GeForce GTX 1070 GameRock Premium Edition 8GB

Nvidia GeForce GTX 1060 Founders Edition 6GB

Sapphire Radeon RX 480 Nitro+ OC 8GB

Gigabyte GeForce GTX 1060 WindForce OC 3GB

Sapphire Radeon RX 480 Nitro+ OC 4GB

Sapphire Radeon RX 470 Nitro+ OC 4GB

MSI GeForce GTX 1050 Ti Gaming X 4GB

Gigabyte GeForce GTX 950 OC 2GB

Gigabyte Radeon RX 460 WindForce 2X OC 2GB

10520

10041

9650

8671

5900

5633

5615

5526

5193

3651

3022

2363

0

2500

5000

7500

10000

Score

Score

3DMark Time Spy

2,560 x 1,440, DX12, default settings

DinoPC C3 Mod Gaming PC

Overclockers UK Titan Osprey

EVGA GeForce GTX 1080 FTW 8GB

Palit GeForce GTX 1070 GameRock Premium Edition 8GB

Sapphire Radeon RX 480 Nitro+ OC 8GB

Nvidia GeForce GTX 1060 Founders Edition 6GB

Sapphire Radeon RX 480 Nitro+ OC 4GB

Gigabyte GeForce GTX 1060 WindForce OC 3GB

Sapphire Radeon RX 470 Nitro+ OC 4GB

MSI GeForce GTX 1050 Ti Gaming X 4GB

Gigabyte GeForce GTX 950 OC 2GB

Gigabyte Radeon RX 460 WindForce 2X OC 2GB

7560

7498

7214

6263

4389

4270

4255

4057

3972

2617

2085

1872

0

1000

2000

3000

4000

5000

6000

7000

8000

Score

Score

VRMark

VRMark is another synthetic GPU benchmark from Futuremark, this time specifically designed to assess a system's ability to handle VR gaming, with no VR headset is required. The Orange Room test assesses whether a system is capable of meeting the current minimum requirements for an Oculus Rift or HTC Vive VR headset. We run the test with its default settings, so users can easily compare scores here to the free version of this benchmark where settings cannot be changed.