The 12th Women's World Champion and mother of a five year old

CNet.com software review

KnightVision is a fantastic game, sure to capture the imagination of anyone who has ever obsessed over the game of kings.

KnightVision is simple. The game starts and you are given a board with one knight and one pawn. Your job is to move the Knight however many times are necessary to take the pawn. At first it seems needlessly simple, but as you progress, there will be more pawns on the board and more complicated procedures to capture them all. With time it becomes quite an engaging puzzler. You can customize your puzzles as well, swapping out your Knight for other pieces like the Queen or Bishop, turning on Zombie mode (new pawns appear on the board as you play) or turning off piece moves and warnings so you have to figure it out on your own.

The game's design is simple yet elegant... The graphics are slick and bright and the options are accessible and easy to change... If you enjoy chess and puzzle games or simply want to learn more about how each piece works, this is a must-download - especially at a price point of Free.
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Nationally recognized Chess Trainer

Chess Training and Publishing Application Suite

The KnightVision Chess mobile apps do not currently include a Chess Game PGN Viewer but it is in our future plans.

KnightVision PGN Viewer has been a top publishing tool since 2008 displaying chess games millions of times to web surfers
throughout the world and we have now published our first chess related mobile application.
Our mobile applications support both Android and Apple devices and our plans include producing a suite of chess training and publishing products.
Our first mobile application is KnightVision Pawner.

KnightVision Pawner

KnightVision Pawner is a free, fun and exciting chess based game that can be enjoyed
by chess players and non-chess players alike. Play your chess piece against an array of enemy pawns
and capture them all without getting captured or running out of time! The levels of play range from
the simplest possible to highly complicated puzzles. In Zombie mode, new pawns keep coming!

In KnightVision Pawner you can "choose your weapon" and use any piece: Knight,
Bishop, Rook, Queen, or King against the pawn army!

The Knight is the most difficult chess piece for beginners to learn. Even experienced players may need deep thought
to figure out a path that will move the Knight to a desired square. KnightVision Pawner is
designed to help chess beginners and advanced players improve their play.

Beginners practice and learn how the pieces move and how pawns capture.

Improving players increase their Knight fluency and "vision."

Advanced players challenge themselves against the clock to hone their skills and speed.

Everyone has fun!

KnightVision Pawner: Introduction

KnightVision Pawner: Playing with a Bishop and QuickChange

Help

How to play

Capture the pawns with your piece without getting captured by a pawn and before running out of time (in timed modes only).
To move your piece just touch the square to move to. To capture a pawn just touch the pawn to capture. If it is a valid chess move your piece will make the move.
Initially, your primary piece is a Knight but you can change that in the settings to Knight, Bishop, Rook, Queen or King. Some of the higher levels
can only be won by using a Knight for at least part of the play.

Unlike in chess, the pawns never move in this game except a pawn will always capture your piece if it can!

Quick Change

You may change the current piece to a Knight by a long press on your piece on the chess board. This will let you switch back and forth between your current primary piece and a Knight.
If your current primary piece is a Knight this will have no effect.

Too Hard or Too Easy?

You can change the settings to make the game more or less challenging. Generally the default settings are the easiest except that the Queen is the
easist piece for most people to use. You can change to a different primary piece
if the Knight is giving you trouble. For easy play leave hints enabled and make sure Timed and Zombie modes are off.

For a tougher game turn off the hints. Turning on Timed mode increases the challenge. Advancing in levels increases the challenge.
Turn on Zombie mode for the greatest challenge. Try to complete every level with a Knight in Timed mode.
If you can do that, try to complete them all in Zombie mode.

Scoring

Each level is scored independently. You receive 1000 points for successfully completing a level plus a bonus of 10 points per pawn captured.
In timed mode you get a bonus of 50 points per second remaining at the end of the level. An additional bonus of 100 points is applied if hints
(show piece moves and show warnings) are off. If you do not successfully capture all of the pawns in the level your score is zero.

Press the Scores button to see your high scores. There you can
view your score card for each level, by mode and by primary piece. Completely filling up your score card is the ultimate Pawner challenge.

Levels

There are 64 levels or rounds of play. As the levels increase the number of pawns gradually increases.
When you win on level 64 the pawns will do a dance for you. Make the pawns dance!
When level 64 is completed, play will resume back at level one.

Settings

Settings lets you control the available options.

Chess piece

Choose your primary piece. Select the piece to play against the pawn army. Change takes effect on the next level started.

Hints

Show piece moves. Display a highlight for each square your piece can move to on its next move.
But be careful they may not all be safe moves! Turn off hints for higher score potential.

Show warnings. Displays a warning highlight for squares that your piece can move to that would allow a pawn to capture it.
Turn off hints for higher score potential.

Sounds

Cheering sounds. Enables cheering sounds when you complete a level.

Buzzer sounds. Enables buzzer sounds if your piece gets captured or if you run out of time (timed mode only).

Move sounds. Enables the sounds for moving your piece and for capturing a pawn.

Mode

Timed mode. Select this option to play against the clock and to earn time bonuses.

Zombie mode. Zombie mode is always timed because Zombie pawns have a curfew.
Pawns are added during play. But don't be afraid, extra time is added for you to eliminate the extra pawns.
Will it be enough or will the Zombie pawns claim another victim? Takes effect on the next level start.
Zombie mode with a Knight is intended to be very difficult.

Level

Level. Select the next level to play. Takes effect on the next level started.
Impacts only the next level. If a level is not set, levels increase by one after each round is completed.
After level 64 is completed, play resumes back at level 1. The first item in the list of levels to select is the next normal level from the current level.

You can also set the Primary Piece, Level, and Mode of play quickly from the Scores view.
Just press and hold a cell in the scores table for the Piece, Level and Mode you want to play next.

How the pieces move

For visual clues on how the pieces move, enable the Show piece moves option. For similar help on how the pawns can capture your piece,
enable the Show warnings option.

The Knight move can be described as an "L-shape"; two squares horizontal then one square vertical or two squares vertical then one square horizontal.
The Knight always moves to an opposite colored square than it started the move from; from a light square to a dark square or from a dark square to a light one.
The Knight is the only piece that can "jump over" other pieces. It captures a pawn by moving to the square the pawn is on.

The Bishop moves any number of squares on the diagonals limited by the edge of the board or the square a pawn is on.
The Bishop can not jump over other pieces or pawns. It captures a pawn by moving to the square the pawn is on.
All of the squares on a diagonal are the same color.
That means that a Bishop that starts off on a light square will always be on a light square and vice versa. A Bishop will often
not be able to defeat the entire opposing pawn army by itself due to this limitation - a Bishop on a light square can never capture
a pawn that is on a dark square.

The Rook moves any number of squares on the ranks and files (horizontally and vertically) limited by the edge of the board or the square a pawn is on.
The Rook can not jump over other pieces or pawns. It captures a pawn by moving to the square the pawn is on.

The Queen moves any number of squares on the ranks and files (horizontally and vertically) or any number diagonally limited by the edge of the board or the square a pawn is on.
The Queen can not jump over other pieces or pawns. It captures a pawn by moving to the square the pawn is on. It combines the power of the Rook and the Bishop.

The King can move to any adjacent square. In other words, the King can move one square in any direction.
In Chess the King is not allowed to move to a square where it could be captured. In Pawner, if you do that, your King will be captured.

The black pawns capture by moving one square diagonally down the board.