"Lacks proper polish?" Whatever you say, man. If you can make what you've already done in these pictures look any better, my eyes are going to explode. I feel compelled to donate money to you. Seriously, I'm starting to feel like I won't be able to play this with a clear conscience without giving you like 10 dollars. It's obvious a lot of work is going into this.

Yeah, things are scarier in the dark, but this has ATMOSPHERE. It's also about immersion, people. Just look at the meticulous nature with which this environment was crafted. Every piece of trash looks deliberately placed. Only possible criticisms I can muster are that the trash can looks a tad small and there seems to be more width in the hall than is necessary. Amazing work, can't wait to play this.

Okay just finished it. This was probably the best 4-5 hours I ever spent playing a game. Everything was phenomenal: the music, the puzzles, the humor, the environments/atmosphere, end boss. ******* incredible creativity. 10/10

***SPOILER*** ***Spoiler***

At the very end, is there any more dialogue after the whole monkey conversation?

Loving it so far, but I'm stuck at this one part. SPOILERS(maybe): In that one room when you push several of the boxes with eyes down a hole that fills up a blue meter. Well, in the room after that, which you access by just jumping down the hole, what do you even do? The only thing I've figured out is I guess when you look at the sections of the wall, a clicking noise is heard. It's very dark and I cannot figure out the goal of the puzzle.

I wish you guys could break into the industry soon, if that's your intention that is. There's just obviously so much time and effort going into this. Hopefully it can successfully be used as a showcase for your talents.