Tuesday, February 10, 2009

Finally a somewhat bigger patch was released. This one is currently 380 big.

Have fun!

The bug that would freeze the GUI have been fixed

Bug where text on the HUD would be clipped (like player names) after a resolution change has been fixed

The bug where the chat box would get focus after pressing a hotkey for a window (e.g. the map) has been fixed

Fix for a bug where you would get extra speed if you swam along the bottom

Swim skill will now skill up again

Some bugged quests have been fixed

Bug where you would lose footstep sounds after a respawn has been fixed

Timed quests will now display their countdown timer

Small graphics update to crafting window

Sync issues have been worked through and fixed. The problem of players jumping around on your screen should be severely reduced. We need your help to verify this

More fixes has been done to the Clan and Journal window. If you still can't see them, please send us a bugreport with logs. (Also give it some time, since we are running in debug mode)

Holes and inconsistencies in the world have been fixed

Monster spawn rate has been increased and number of

Monsters in spawns has been increased.

A.I. has been tweaked

Changes to the chat system:

/tell has been enabled as an alias for /msg

/clan has been enabled as an alias for /say_clan

/officers has been enabled as an alias for /say_clan_officers

/party has been enabled as an alias for /say_party

Global chat has been disabled for players

/race has been enabled. This will send a chat message to all members of your race

/alliance has been enabled. This will send a chat message to all members of your racial alliance. (e.g. a human using it will send a message to Humans, Dwarves and Mirdains. An Ork using it will send a message to Orks and Mahirims. )

/calliance has been enabled. This will send a chat message to all Clans where both your clan and the other clan has declared each other as Allies

Changes to damage, consummation of reagents and more has occured in these spells:

Blast in Lesser Magic has been tweaked

Eldritch Sphere in Lesser Magic has been tweaked

Heal Self in Lesser Magic has been tweaked

Health to Mana in Lesser Magic has been tweaked

Lay On Hands in Lesser Magic has been tweaked

Mana Missile in Lesser Magic has been tweaked

Mana to Stamina in Lesser Magic has been tweaked

Stamina to Health in Lesser Magic has been tweaked

Flesh Curse in Greater Magic has been tweaked

Frailty in Greater Magic has been tweaked

Heal Other in Greater Magic has been tweaked

Infliction Shield in Greater Magic has been tweaked

Infliction Ward in Greater Magic has been tweaked

Missile Fury in Greater Magic has been tweaked

Rend in Greater Magic has been tweaked

Shrapnel in Greater Magic has been tweaked

Venom in Greater Magic has been tweaked

Firebolt in Fire Magic has been tweaked

Dragon Breath in Fire Magic has been tweaked

Fireball in Fire Magic has been tweaked

Inferno in Fire Magic has been tweaked

Ball Lightning in Air Magic has been tweaked

Acid Arrow in Earth Magic has been tweaked

Icicle in Water Magic has been tweaked

Disease in Witchcraft Magic has been tweaked

Exhaust in Witchcraft Magic has been tweaked

Insect Swarm in Witchcraft Magic has been tweaked

Palsy in Witchcraft Magic has been tweaked

Pestilence in Witchcraft Magic has been tweaked

Sluggish in Witchcraft Magic has been tweaked

Stupidity in Witchcraft Magic has been tweaked

Some magic schools has had their charging effect tweaked

Updates to the world (Worldbuilding)

Several fixes to rare client crashes

We turned off more heavy logging and verification on the client side. Do, however, bear in mind that we are still running servers + clients in debug mode.