I enjoyed the Challenger. Great speed, gun depression and a really accurate gun. The only fly in the ointment was the turret that doesn't fully rotate.

I was expecting the Charioteer to be a step up and with a fully revolving turret too.

However, I am finding it a nightmare.

By far the worst of it is the top gun. It has appalling dispersion on the move making snapshots a waste of time, and playing it as a sniper seems to be a waste of time too. At long distances I'm finding it really inaccurate which makes those 'tricky' sniping shots a real lottery.

I'm on the verge of selling the sodding thing and dropping back to the Challenger.

It is a mobile sniper, it won't work as a medium because of the awful bloom, you need to get somewhere with your good mobility, set up and then snipe at stuff from medium to long ranges where you are only turning the turret.

Also use the HESH against weak targets, plenty of stuff on tier 8 and below that you will pen with 210 pen, maxed out with the HESH you can get about 3.6k DPM so are putting 480 damage shots at people every 8s.

QB seems to play it with binos and a camo net, and I'm pretty sure he 3 marked it. Personally I used vents, but found the gun depression the most awkward thing, but they have fixed that now.

Inaccurate at long distances? Are you sure you aren't playing a chariot not a Charioteer?

I had a terrible time when I started playing it and it gathered dust for a long time. The gun depression was bad then and it seemed like the whole tank had to sit on top of a ridge to shoot. After the buff I gave it another chance, but this time I had a good crew ready for it, maxed out the camo and snap shot on the gunner for long range (you won't hit anything close up, close snap shots fly everywhere except the target) and it came alive. Play like a sneaky TD early on, use mobility late on to keep up with an advance, take control at the end with your high alpha to one shot weakened enemy tanks. I don't go much for the idea of having 'fun' tanks, but the Charioteer is one of the least stressful tanks I have played, and yes, it is fun. I use rammer, vents, and binos.

I enjoyed the Challenger. Great speed, gun depression and a really accurate gun. The only fly in the ointment was the turret that doesn't fully rotate.

I was expecting the Charioteer to be a step up and with a fully revolving turret too.

However, I am finding it a nightmare.

By far the worst of it is the top gun. It has appalling dispersion on the move making snapshots a waste of time, and playing it as a sniper seems to be a waste of time too. At long distances I'm finding it really inaccurate which makes those 'tricky' sniping shots a real lottery.

I'm on the verge of selling the sodding thing and dropping back to the Challenger.

I still have the Challenger (2nd overall still??. damn dropped to 3rd) and am not even thinking of buying the charioteer, just the fact that i have to grind 100k just to get a decent gun is putting me off.

What's your end game paul..the Sh1tbarn?? if so then just keep going as i can offer no advice as won't be buying it anytime soon. if you just want to play TDs then yes go back to the challenger - its great

Charioteer is decent TD once all modules are unlocked however stock and whilst grinding the modules out it is a pain to play through. Id didn't really enjoy mine but it is worth completing the module grind as it is a decent tank when fully researched.

I have the pain of playing it out with a free account which didn't make things any easier!

I did the Challenger when it had a 17 pdr. So the Charioteer was a joy compared to it. Tho terrible stock grind with the dpm. But once that L7 gun came. It was a joy to play. Even more now after the minor buffs. It's no medium. So don't go to close early on. But that gun on most maps can work wonders if you don't mind using HESH on a few weak targets in a support role. And it's not slow, so you can relocate as needed fast to. And it has 0.35 dispersion. Accuracy was not an issue for me. It was one of the reason why I did enjoy the tank.

I still have the Challenger (2nd overall still??. damn dropped to 3rd) and am not even thinking of buying the charioteer, just the fact that i have to grind 100k just to get a decent gun is putting me off.

What's your end game paul..the Sh1tbarn?? if so then just keep going as i can offer no advice as won't be buying it anytime soon. if you just want to play TDs then yes go back to the challenger - its great

Good question, I don't know what my end game is to be honest. I doubt if I'm going to go for the sh1tbarn tbh.

Given what everyone else has said I shall give the Charioteer a few more run outs. But I definitely find the top gun of the Charioteer far less accurate than the top gun of the Challenger, I had some shocking games last night and was raging at the fking thing.

It may just be that I've hit my skill ceiling with the Charioteer and the Challenger is the easier tank to play?

Anyway, thanks for all your input. I think I'll play it every day for the next week or so and, if I'm still sh1te in it at the end of the week, go back to the Challenger then.