NOTE: You do not need to translate into another real language to complete this task, only demonstrate an understanding of how it works and attempting a modification.
To complete this task, all you need to do is modify the strings for one or more objects to support some language other than English(US). There is a tutorial for this available here:

[Task 1] Translating Object Strings]]>14Volcanic IDE User EvaluationFri, 03 Feb 2017 17:23:44 +0000http://forum.freeso.org/threads/volcanic-ide-user-evaluation.1094/
http://forum.freeso.org/threads/volcanic-ide-user-evaluation.1094/RHY3756547RHY3756547What is this?View attachment 1323
As you may already know, the Volcanic IDE is an object development environment for The Sims Online, which lets users fully create and modify game objects from inside FreeSO. It is also possible to step through, modify and debug objects at runtime!

Volcanic IDE is actually my University 4th Year Project for this year, which is why it has been getting more attention than FreeSO itself as of late. As part of the project, I...

Volcanic IDE User Evaluation]]>18[Task 5] Create an Object entirely from scratchFri, 18 Mar 2016 12:06:41 +0000http://forum.freeso.org/threads/task-5-create-an-object-entirely-from-scratch.1140/
http://forum.freeso.org/threads/task-5-create-an-object-entirely-from-scratch.1140/RHY3756547RHY3756547Summary:
In this task, you have to bring it all together! Make your own object from scratch, set up a base graphic, give it an init and main function, and make at least one interaction for it. The object can be as simple as possible apart from these requirements.

I don't expect participation for this task to be high, but I'm interested to see what you can come up with if you're up to it! The object does not have to be complicated, it just has to be made from scratch and...

Remember that if you complete task 5, task 4 will be waived. As long as you have completed...

[Survey] Evaluation Final Survey]]>17[Task 3] Modifying Existing Object FunctionWed, 16 Mar 2016 22:34:54 +0000http://forum.freeso.org/threads/task-3-modifying-existing-object-function.1096/
http://forum.freeso.org/threads/task-3-modifying-existing-object-function.1096/RHY3756547RHY3756547Summary:
To complete this task, you must modify an existing object to be reasonably different. A minimum example of participation would be a shower that restores motives or something silly like changing the aquarium to electrocute the sim on attempting to feed the fish, killing the fish in the process...

It would be more fun and helpful to do something original, like modifying the Fire object to correctly spread to adjacent tiles, or modifying the McDonalds food objects...

NOTE: No 3D modelling experience is required for this task! Only demonstration that you can successfully replace object graphics.
To complete this task, you must modify the graphics of any object by changing SPR resources, DGRPs or both. For example, minimum participation would be changing the colour of a sofa object... but a more interesting modification would be changing the channels visible on the TV!

Process:
Firstly, you'll want to...

[Task 2] Modify Existing Object's Appearance]]>21[Task 4] Import TS1 content into FreeSO and fix any broken BHAVs.Wed, 09 Mar 2016 20:29:03 +0000http://forum.freeso.org/threads/task-4-import-ts1-content-into-freeso-and-fix-any-broken-bhavs.1097/
http://forum.freeso.org/threads/task-4-import-ts1-content-into-freeso-and-fix-any-broken-bhavs.1097/RHY3756547RHY3756547Summary:
This task is a little more difficult than the others, since it requires some indepth understanding of SimAntics. The main idea here is that objects from TS1 are roughly compatible with The Sims Online; the only problems preventing them from running are differences in the environments, such as what functions have what ID in the global resources, and what the object GUIDs are.

You should use a combination of Volcanic, Codex and The Sims Transmogrifier to restore...