Cloudberry Kingdom Will Be Wii U's Most Difficult Download Game

How hard do you like your old-school 2D platformers? Was Super Meat Boy too easy for you? Then check out Cloudberry Kingdom, a new download game coming to Wii U later this year.

Pwnee Studios is so confident in Cloudberry Kingdom's relentless difficulty it's promising to give $1,000 to the first person to complete it on the hardest setting. How hard is that? This video below makes it look pretty difficult.

Pwnee has slapped a December release date on the game and is accepting donations through — yep — Kickstarter.

@Mercury: you wouldn't say that if you were playing the game and frantically trying to dodge thousands of frickin' laser beams and spiky ball things. It's a download game, likely to be priced much lower than a full retail game, designed as a small distraction.

To me, this looks like one of the most interesting indie games I've ever seen.

@Mercury9Dude, we get it. You don't like the game, it's not for you. Move on already instead of looking for silly things to bash every second post and let people who do enjoy this type of stuff to post instead.

Wow, that looks deliciously painful, I can't wait to play it. I missed Super Meat Boy, so this will be my first go-round with such a difficult platformer. I love the simplistic art style, which I think goes well with the style of game it is. I'm definitely excited for this now.

Holy ****... I like my old-school-hard 2D platformers but that's a bit much?! A couple of those sequences looked incomprehensible. Definite purchase, but I'm scared.

Also, not sure what all of the rocketbox, tiny bob, fat man stuff is about? I don't think this genre benefits from extra gamemodes, or even multiplayer at all. Six difficulty levels also seems a bit silly, I've never seen the need for more than two or three.

@Mercury9Fyi, this game isn't finished yet. The programming is done, but the reason they are trying to raise some funds on Kickstarter is so they can hire a few more people to polish the game. This is what they will do with the Kickstarter money (taken directly from their Kickstarter page):

"We'll hire a full time artist to make the game shine in all its glory.

We'll find an animator to help polish the game and make some awesome cinematics. We promise the cinematics will be less ridiculous than our kickstarter video.

If any money is left over we will probably upgrade our programmer's diet regime from cat food to human food. Maybe."

LMFAO over that last one, but anyway, this means that the game will look a hell of a lot better when it finally releases.

Though I doubt I'll ever be able to beat this game (is it even beatable, what with infinite levels and all?), I'm definitely interested. If the price is right, this will be one of the first Wii U download games on my list. Either way, I'm glad to see Wii U getting support 6 months before release. That's definitely a good sign.

Making a game impossible is easy, making it difficult is challenging, and being the hardest game isnt exactly a noble title - when it comes down to it gaming is for fun (in most cases) and if a game gets to a level of difficulty where it isnt fun anymore, it's nothing to be proud of..

Anyway, looks incredibly hard!! I may download it, but it's a pity all levels are generated randomly. There is no real level-design to be found here. I rather have hard levels that are made with love and care, like in DKC Returns or Rayman origins!

Dude this game is awesome I am so getting this at one of my first Wii U games, along with Pikmin 3, New Super Mario Bros. Mii, and Rayman Legends. I will get Runner 2 as well too if it gets officially confirmed for a release.

Oh... wow... WTF, you have GOT to be kidding. I could not even keep up with video as there was simply TOO much going on. It's like, @$$hole Mario come to life! "pwn"ee... LOL! I'm not going nowhere near this game, I think I got a better chance at getting $1000 at a casino