Squad Leader

Squad leaders are below all other leaders, but above their squad mates. Their job is to lead the squad throughout the mission by setting FRAGOs for the squad to complete. Squad leaders can also call in airstrikes and UAV's. When volunteering to be a squad leader, a soldier should be prepared to direct their teammates by communicating with them via headset, selecting FRAGOs and by setting waypoints on their select menu map.

Squad leaders get 3 leadership points for a Major or Minor Defeat, 8 leadership points for a Minor Victory, and 10 for a Major Victory. These leadership points are needed to become a Platoon Leader and an Officer in Charge (at 100 and 350 leadership points respectively).

Whenever some other squad leader in your platoon uses an ability, it places a global cooldown on all the Squad Leaders' assets in your platoon. This is placed to prevent 4 artilleries/airstrikes hitting at the same place at the same time.

The attackers' abilities cannot be used when the Anti-Aircraft battery is up, regardless of how far away your selected target is from the Anti-Aircraft battery.

Contract rewards from both Acquisition and Domination provide bonuses for squad leader abilities. A contract in Acquisition will give a 5% boost to a squad leader's passive area bonus, and a contract in Domination will give reduce tactical strike cooldown time by 5%.

It is a good idea if you are in a leadership position to go where most of your squadmates go, because the more people that get the leader's buffs the better that squad, platoon, or company will do.