Side Total Football Parlays

Side to total parlays aren't allowed on all football games (this is true for full game parlays as well as first and second half).

The Side X 3 Rule

If the result of the side X 3 is greater than the total, then parlays are NOT allowed.

Note: NFL and NCAA games rules are enforced by the management.

Example

Penn State is playing Bowling Green and Penn State is a 17 point favorite.
In order to parlay the side to the total, the total must be greater than 51. If it is 51 or less you cannot parlay same game.

BetPOP Special Parlay Payouts

Teams

Odds

2 team

14 to 5

3 team

6.5 to 1

4 team

12.5 to 1

5 team

25 to 1

6 team

47 to 1

7 team

92 to 1

8 team

180 to 1

9 team

335 to 1

10 team

642 to 1

11 team

1000 to 1

12 team

1200 to 1

13 team

1500 to 1

14 team

2600 to 1

15 team

3500 to 1

Please Note:
Maximum Parlay payouts are 1500 to 1.
The maximum payout on any parlay is $150,000.In case of "No Action" or a "Tie," Parlay is reduced to the next lowest number of plays. A two team parlay becomes a straight bet.

Teaser Rules & Payouts

Attention: These rules supercede information on any printed materials

Ties

On a 2 team teaser: A tie and a win is a push. A tie and a loss is a loss.

Ties on a 3 or more team Teasers revert to the payout on the next teaser.

Example

4 Wins and a Tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc.

Open Teasers

Open teasers with one losing selection need to be closed within 1 month of the original selection

Multi Selection Teasers

Teasers of 7 or more teams (or totals) can only be placed via internet.

NFL Football Teasers

# Teams

6 pts

6½ pts

7 pts

2 teams

10 to 11

10 – 12

10 – 13

3 teams

165 – 100

3 – 2

135 – 100

4 teams

26 – 10

12 – 5

2 – 1

5 teams

425 – 100

375 – 100

35 – 10

6 teams

65 – 10

55 – 10

45 – 10

7 teams

9 – 1

8 – 1

7 – 1

8 teams

13 – 1

11 – 1

9 – 1

9 teams

20 – 1

15 – 1

12 – 1

10 teams

25 – 1

20 – 1

15 – 1

College Special | EVEN | 10 – 11 | 10 – 12 |

SWEETHEART FOOTBALL TEASERS

# Teams

Points

Odds

3 teams

10

10 – 11

4 teams

13

10 – 12*

5 teams

14

10 – 12*

Sides Only – No Totals

ALL TIES LOSE

21 POINT BLACKJACK TEASER

Maximum Risk amount is $5000

NFL and NCAA Football only

# Teams

Points

Odds

3 teams

21

150 to win 10

4 teams

21

75 to win 10

5 teams

21

50 to win 10

6 teams

21

35 to win 10

7 teams

21

30 to win 10

8 teams

21

25 to win 10

9 teams

21

20 to win 10

10 teams

21

17 to win 10

Sides Only – No Totals

ALL TIES LOSE

6 POINT PLEASERS

# Teams

Odds

3 teams

17 – 1

4 teams

45 – 1

5 teams

120 – 1

6 teams

300 – 1

$2,000 max bet on Pleasers

Sides and Totals allowed

You may only "Please" the complete game on the spread or the total, not any fraction of the game (first half, half time, quarters, etc.)

In the event one of the contests included in a pleaser is a tie, cancelled or postponed, that pleaser will revert to the next lowest pleaser.

Unless noted differently above, any loss in a pleaser results in a losing wager.

Ties revert on all Pleasers to the next lower Pleaser. If no lower Pleaser is offered, the bet will be graded NO ACTION.

NFL games only

BASKETBALL TEASERS

Ties on 2 team Teaser are a push. Meaning, a tie and win is a push and a tie and a loss is a loss.

Ties on a 3 or more team Teasers revert to the payout on the next teaser.

Example:

4 Wins and a Tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc

# Teams

4 pts

4½ pts

5 pts

2 teams

EVEN

10 – 11

10 – 12

3 teams

9 – 5

8 – 5

3 – 2

4 teams

3 – 1

5 – 2

2 – 1

5 teams

9 – 2

4 – 1

7 – 2

6 teams

7 – 1

6 – 1

5 – 1

Teaser

6 pts

6½ pts

7 pts

2 Team College Special

EVEN

10/11

10/12

SWEETHEART BASKETBALL TEASERS

Youwager.eu has added new "Sweet Heart" Teasers!

Teams

Points

Odds

3 teams

8

10 – 11

4 teams

10

10 – 14*

Sides Only – No Totals

ALL TIES LOSE

BetPOP Teaser Rules & Payouts

Attention: These rules supercede information on any printed materials

Ties

On a 2 team teaser: A tie and a win is a push. A tie and a loss is a loss.

Ties on a 3 or more team Teasers revert to the payout on the next teaser.

Example

4 Wins and a Tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc.

Multi Selection Teasers

7 or more team teasers can only be placed via internet.

Open Teasers

Open teasers with one losing selection need to be closed within 1 month of the original selection

Football Teasers

Teams

6 pts

6½ pts

7 pts

2 teams

10 – 11

5 – 6

10 – 13

3 teams

165 – 100

3 – 2

135 – 100

4 teams

3 – 1

5 – 2

2 – 1

5 teams

9 – 2

4 – 1

7 – 2

6 teams

7 – 1

6 – 1

5 – 1

7 teams

10 – 1

9 – 1

8 – 1

8 teams

15 – 1

12 – 1

10 – 1

9 teams

20 – 1

15 – 1

12 – 1

10 teams

25 – 1

20 – 1

15 – 1

11 teams

35 – 1

25 – 1

20 – 1

12 teams

50 – 1

35 – 1

25 – 1

13 teams

75 – 1

50 – 1

35 – 1

14 teams

100 – 1

75 – 1

50 – 1

15 teams

150 – 1

100 – 1

75 – 1

College Special | EVEN | 10 – 11 | 10 – 12 |

SWEETHEART FOOTBALL TEASERS

Teams

Points

Odds

3 teams

10

10 – 11

4 teams

13

10 – 12*

5 teams

14

10 – 12*

Sides Only - No Totals

ALL TIES LOSE

21 POINT BLACKJACK TEASER

Teams

Points

Odds

3 teams

21

150 to win 10

4 teams

21

75 to win 10

5 teams

21

50 to win 10

6 teams

21

35 to win 10

7 teams

21

30 to win 10

8 teams

21

25 to win 10

9 teams

21

20 to win 10

10 teams

21

17 to win 10

Maximum Risk amount is $5000

NFL and NCAA Football only

Sides Only – No Totals

ALL TIES LOSE

6 POINT PLEASERS

Teams

Odds

3 teams

17 – 1

4 teams

45 – 1

5 teams

120 – 1

6 teams

300 – 1

$2,000 maximum on Pleasers

Sides and Totals allowed

You may only "Please" the complete game on the spread or the total, not any fraction of the game (first half, half time, quarters, etc.)

In the event one of the contests included in a pleaser is a tie, cancelled or postponed, that pleaser will revert to the next lowest pleaser.

Unless noted differently above, any loss in a pleaser results in a losing wager.

Ties revert on all Pleasers to the next lower Pleaser. If no lower Pleaser is offered, the bet will be graded NO ACTION.

NFL games only

BASKETBALL TEASERS

Ties on 2 team Teaser are a push. Meaning, a tie and win is a push and a tie and a loss is a loss.

Ties on a 3 or more team Teasers revert to the payout on the next teaser.

Example

4 Wins and a Tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc

Teams

4 pts

4½ pts

5 pts

2 teams

EVEN

10 – 11

10 – 11.5

3 teams

9 – 5

8 – 5

3 – 2

4 teams

3 – 1

5 – 2

2 – 1

5 teams

9 – 2

4 – 1

7 – 2

6 teams

7 – 1

6 – 1

5 – 1

College Special | EVEN | 10/11 | 10/12 |

SWEETHEART BASKETBALL TEASERS

Teams

Points

Odds

3 teams

8

10 – 11

4 teams

10

10 – 14*

Sides Only – No Totals

ALL TIES LOSE

Point Buying Prices

Points

Price

Commission

½ point

-120

Charge 10c

1 point

-130

Charge 10c

1 ½ points

-145

Charge 15c

2 points

-165

Charge 20c

NFL Buying ON/OFF 3

-135

Charge 25c

NFL Buying ON/OFF 7

-125

Charge 15c

NCAA Football Buying ON/OFF 3

-125

Charge 15c

NCAA Football Buying ON/OFF 7

-125

Charge 15c

BetPop Point Buying Prices

Points

Price

Commission

½ point

-120

*Charge 10c

1 point

-130

*Charge 10c

1½ points

-145

*Charge 15c

2 points

-165

*Charge 20c

NFL Buying ON/OFF 3

-135

*Charge 25c

NFL Buying ON/OFF 7

-125

*Charge 15c

NCAA Football Buying ON/OFF 3

-125

*Charge 15c

NCAA Football Buying ON/OFF 7

-125

*Charge 15c

Close Call Parlay

Close Call Parlay allows cash in on your parlay even if you lose.

In exchange for lesser odds on the payout Close Call parlays let you lose between 1-3 games and still get paid.

See the payout chart and rules below.

Teams

All Win

1 Loser

2 Losers

3 Losers

4 Teams

4 to 1

even

-

-

5 Teams

10 to 1

2 to 1

-

-

6 Teams

24 to 1

3 to 1

-

-

7 Teams

42 to 1

3 to 1

push

-

8 Teams

60 to 1

6 to 1

even

-

9 Teams

120 to 1

10 to 1

2 to 1

-

10 Teams

150 to 1

12 to 1

2 to 1

even

Sides and Totals on Full games for NFL ONLY

A tie is graded as a loss for payout purposes-

Pleasers

Also known as a Reverse Teaser, a Pleaser is a group of side straight bets combined into one bet for higher payoff odds, like a Parlay.

The difference between a Pleaser and a Teaser is that with a Pleaser, the line you bet against for each individual wager is moved against your favor by 6 points.

In other words, a Pleaser is similar to a teaser except that with a pleaser you GIVE AWAY points instead of receiving points. If the regular line is -10 your line with the pleaser would be -16.

Most sports bettors play teasers because of the increased odds in the players favor.

No. of Teams

Odds

Payout on $100 Bet

3 Teams

17 to 1

$1700

4 Teams

45 to 1

$4500

5 Teams

120 to 1

$12000

6 Teams

300 to 1

$30000

Teams

Line

Total

San Diego Chargers

+7½

37½

Oakland Raiders

-7

45

Arizona Cardinals

+2

35

Example 3-Team 6 point Football Pleaser

Team

Original Line

Pleased Line

San Diego Chargers

+7½

+1½

Oakland Raiders

-7

-13

Arizona Cardinals

+2

-4

Risking $100 to win $1700

Essentially, you make it more difficult for each wager in the Pleaser to win in return for payoff odds nearly 3 times higher than normal parlay odds. This is the exact opposite of a Teaser. In order to win with a Pleaser, all the bets must win by the new adjusted line. This bet is an excellent way to maximize winnings in games where the lines do not accurately predict the true outcome.

Pleaser Rules

ONLY SIDES are allowed

You may only Please the complete game on the spread orthe total, not any fraction of the game (first half, halftime, quarters, etc.)

ANY loss in a Pleaser results in a losing wager

Tied, cancelled, or postponed games on all Pleasers revertto the next lower Pleaser. If no lower Pleaser is offered,the bet will be graded NO ACTION

There is a $2,000 maximum limit on Pleasers.

NFL games only

Canceled or Postponed Games

Definition of Action

All football, basketball, hockey, and baseball games must be played on the date specified.

If a game is postponed and/or rescheduled to a later date, said game will automatically constitute "no action" for wagering purposes, unless otherwise stipulated.

Fight matches must go within one (1) week of specified date to be considered "action" unless otherwise stipulated on the ticket.

All other events must be held within one week of scheduled date to be considered action unless otherwise stipulated.

Parlays, Teasers and Canceled / Postponed Games

For wagering purposes, a football game must go a full 55 minutes.

If a game is suspended AFTER 55 minutes and not resumed the same day then the score when the game was stopped will be used for betting results, even if it is decided the game will be completed at another date. If play is stopped before 55 minutes the game is considered cancelled for all wagering purposes, with the exception of wagers made on periods completed before game stoppage.

In the event that your teaser contains a canceled selection(s) you have up to 7 full days to replace the canceled game with a new selection(s). If your teaser contains a canceled game and one of the legs is a loss, it will be graded as a loser.

If your parlay contains a canceled game, then it will reduce to the next lowest level.

Winners and Losers

The following sections explain the rules for determining winners and losers in various sports.

Sport

Game Must Go for Action

Pro & College Football

55 minutes

Pro Basketball

43 minutes

College Basketball

35 minutes

Hockey

55 minutes

Baseball (Straight Bets, Home Team winning)

4½ innings

Baseball (Straight Bets, Visiting Team winning)

5 innings

Baseball (Totals/Run Lines, Home Team winning)

8½ innings

Baseball (Totals/Run Lines, Visiting Team winning)

9 innings

Sport Specific Rules

Baseball First 5 Innings

These bets are based on the score in the first 5 FULL INNINGS.

If, after the first 5 full innings, the game is not completed, all wagers on the first half will still stand.

If the game does not go 5 full innings for any reason, all 5 Inning or First Half wagers will be cancelled.

Once all 5 innings have been completed, all wagers on the first half, or 5 innings in question will stand.

All of these wagers are based on the listed pitchers and all First Half or 5 Inning wagers must list both pitchers. If either listed pitcher does not start, any 5 Inning wagers will be cancelled.

Please note: There is $300 wager limit on all of 5 Inning wagers.

Boxing (Pro, College, and Amateur)

When bell is sounded signifying the start of the opening round, the bout is considered official for wagering purposes.

If the bout is officially stopped prior to the bell, that round is not considered a full round.

Other Sports

All other contests that involve a scheduled length of play or time limit must play to their conclusion or have five minutes or less of the scheduled playing time remaining when the contest concludes to be considered official for wagering purposes.

All total bets must go the prescribed length, example, over total number of wins for a football team is not official until 16 games have been played.

Overtime Rules

Overtime is defined as a "time extension to a tied contest." After the end of regulation play, overtime lasts until a winner is determined or until maximum overtime periods expire.

In college football, overtimes commence with a First and Ten Play at the opponent's 25-Yard line. The offensive Team keeps possession until they score, commit a Turnover, or fail to convert on Fourth Down. The overtime continues until the score is no longer tied, and each team has had an equal number of possessions.

All wagers on sides and totals will include all Overtime scoring.

All wagers on the game and all wagers on the second half will include overtime scoring.

Wagers on the first half and wagers on the fourth quarter are not affected by overtime.

10 Cent Money Line Breakdown

Starting Price

Ending Price

Difference

-100

-190

10

-191

-195

13

-196

-200

15

-201

-205

18

-206

-240

20

-241

-245

23

-246

-250

25

-251

-255

28

-256

-260

30

-261

-265

33

-266

-270

35

-271

-275

38

-276

-280

40

-281

-285

43

-286

-290

45

-291

-295

48

-296

-300

50

-301

-305

53

-306

-310

55

-311

-315

58

-316

-399

60

-400

-404

70

-405

-409

73

-410

-414

75

-415

-419

78

-420

-499

80

-500

-9999

100

Different Wager Types

Point Spreads

Point spread wagering is the most common form of wagering. Points are either added to, or subtracted from a team's score. If you bet on a favorite the team must win by more than the spread. If you bet the underdog the team you bet cannot lose by more than the point spread.

Example

The Patriots are playing Jets this Sunday, everyone knows the Patriots will easily defeat the Jets.

What point spread wagering asks is not who is going to win, but by how much is a particular team going to win by.

The Patriots are a 7 point favorite over the Jets.

This is the way that the game is portrayed visually (the way you will see it on your computer screen when placing a bet):

Rot #

Team

Spread

303

Patriots

-7

304

Jets

+7

Reading Point Spread Lines

The numbers on the left (numbers 303 & 304) are called the rotation numbers. These are the numbers assigned to the teams for the purposes of betting; these numbers are usually universal throughout the betting community.

The Patriots are listed on top of the Jets, this tells the player that the Patriots are the visiting team.

The -7 next to the Patriots shows that the Patriots are a 7 point favorite over the Jets.

If you place a wager on the Patriots you need them to win by 8 points or more to win your bet.

Final Score

Wager Outcome

PATRIOTS: 21 JETS: 10

You would win your bet.

PATRIOTS: 10 JETS: 7

You would lose your bet; even though the Patriots won the game. they did not "cover" the point spread.

PATRIOTS: 14 JETS: 7

You would push* your bet.

Conversely, if you bet the Jets, you would be getting 7 points.

If the Jets lose by 6 points or less you win your wager, if they lose by 7 it is a push, and if they lose by 8 or more you lose your bet.

Let's say you bet the Jets +7 points.

Final Score

Wager Outcome

PATRIOTS: 21 JETS: 10

You would lose your bet.

PATRIOTS: 10 JETS: 7

You would win your bet.

PATRIOTS: 14 JETS: 7

You would push[^fn1] your bet.

Point Spread (Totals)

A "Total" wager is a bet on whether or not the final score will go "over" or "under" the total posted by the sportsbook.

Example

Rot #

Team

Spread

Money Line

Total

501

Giants

-3

-155

35

502

Cowboys

+3

+135

The total of a game is always posted on the same line as the favorite.

If you bet the total to go over 35 and the final score was:

Final Score

Combined Final Score

Total Wager Result

GIANTS: 21 COWBOYS: 17

38

You would win your wager

GIANTS: 19 COWBOYS: 14

33

You would lose your wager

GIANTS: 21 COWBOYS: 14

35

You would push[^fn1] your wager

The juice for a total bet is usually the standard 11 to win 10.

Money Lines

When betting on the money line all you have to do is select the winner. Larger favorites will require you to "lay" more money for a return. Because they are less likely to win the game/match underdogs payout larger than the amount risked when they win.

Example

Giants are playing the Cowboys and the Giants are -3. You think the Giants will win but maybe only by a field goal or less.

Rot #

Team

Spread

Money Line

501

Giants

-3

-155

502

Cowboys

+3

+135

Like point spread wagering, the favorite is indicated by a minus (-) sign.The money line is based on a $100 wager. If you wanted to bet the Giants on the money line you would have to "lay" $155 to win a $100. However, if you wanted to bet the Cowboys on the money line for every $100 you risked, you would get $135 in return, if the Cowboys won the game outright.

Buying Points

On point spread and total wagering (full game only) you are allowed to "buy points". Buying points means you can move the line up to 2 points in your favor. The way this works is for every ½ point you want to buy, you must risk extra juice. Certain sports and spreads cost more juice to purchase than others. Refer to the point buying section for an up to date listing.

Prop Bets

These are wagers made on a very specific outcome of a match. Examples include guessing the number of goals each team scores in a soccer match, betting whether a wide receiver in a football game will net more or less than a set amount of total yardage, or wagering that a baseball player on one team will accumulate more hits than another player on the opposing team.

Parlays

A parlay involves multiple bets (usually up to 15) and rewards successful bettors with a large payout. For example, a bettor could include four different wagers in a four-team parlay, whereby he is wagering that all four bets will win. If any of the four bets fails to cover, the bettor loses the parlay, but if all four bets win, the bettor receives a substantially higher payout (usually 10-1 in the case of a four-teamer) than if he made the four wagers separately.

Round Robins

A Round Robin is a series of parlays. A three-team Round Robin consists of one three-team parlay and three two-team parlays.

Teasers

Like a parlay, a teaser is the combination of multiple straight wagers, and the line is moved in your favor. These are two or more teams or propositions in which additional points are either added to the underdog or subtracted to the favorite. A teaser allows you to move the line much more dramatically than buying points allows (up to 21 points in some cases).

Pleasers

Also known as a Reverse Teaser, a Pleaser is a group of side straight bets combined into one bet for higher payoff odds, like a Parlay. The difference between a Pleaser and a Teaser is that with a Pleaser, the line you bet against for each individual wager is moved against your favor by 6 points. A Pleaser is similar to a Teaser except that with a pleaser you GIVE AWAY points instead of receiving points. If the regular line is -10 your line with the pleaser would be -16. Most sports bettors play teasers because of the increased odds in the players favor.

If Bets

An IF bet is a selection of two straight wagers joined together on one bet by an "if" clause. This type of wager allows you to limit your risk by placing two straight bets on one betting ticket. Your second bet will only have action "if" the first bet in the sequence is successful. An "if" bet is also useful if you want to make multiple (2-6) straight bets, but do not have adequate funds in your account to cover the extra bets unless the first bet wins.

Action Reverses

An Action-Reverse bet is a pair of If Action bets. The pairs are made by taking the original If Action wager and placing another If Action wager in reverse order. Not only is it a wager that if A wins or pushes, then B, but also If B wins or pushes then A.

Rolling If Bets

A Rolling If Bet (RIF) allows you to make a wager pending the outcome of a previously placed wager that is currently in progress, or has yet to begin. With RIF wagers you are able to "roll" one wager into another one. Rolling If Bets are "if win only" or "if win or push (or cancel)." Maximum 2 rolling bets from original bet.

Futures

This bet predicts a future accomplishment by a team or player. One example is a bet that a certain NFL team will win the Super Bowl for the upcoming season. Odds for such a bet generally are expressed in a ratio of units paid to unit wagered. The team wagered upon might be 50-1 to win the Super Bowl, which means that the bet will pay 50 times the amount wagered if the team does so.

Props and Futures

Propositions

Props, or proposition wagers are based on the outcome of a possible event.

Example

Prop - Dow Jones Wagering

In the next 3 months, will the Dow Jones Index drop below 13,000 on a closing level?

Yes

+800

No

-1,000

At +800, if you bet "Yes" for $100, you are betting that by the closing date of the prop (9/9/16), the Dow Index will indeed drop below 13,000. At 8 to 1, if you are right, your $100 will return $800 plus your inital $100 wager.

Futures

Future wagers are based far in advance on the outcome of an event (usually a full season or playoff). For example, placing a Future wager on the MLB World Series Winner before the start of the MLB season.

Example

Before the start of the NFL season you can bet on each team to win the Super Bowl. In the example below if you bet on the Steelers to win the Super Bowl you would win $2,200 for every $100 wagered if the Steelers were the champions of Super Bowl 50.

Super Bowl 50 Futures

Team to Win

Odds

Pittsburgh Steelers

22 to 1

If Bets and Reverses

Baseball

In order to use risk + win amount all Baseball selections must include both listed pitchers, If Action chosen instead; risk amount will be the maximum bet on your next wager.

In case of a pitching change on a Baseball game when selecting "Action" instead of "Listed pitchers" all consecutive payouts will be affected by the new pitcher (adjusted price).

IF Bets

An IF bet is a selection of two straight wagers joined together on one bet by an "if" clause. This type of wager allows you to limit your risk by placing two straight bets on one betting ticket. Your second bet will only have action "if" the first bet in the sequence is successful.

An "if" bet is also useful if you want to make multiple (2-6) straight bets, but do not have adequate funds in your account to cover the extra bets unless the first bet wins.

There are two types of action you can select when you are placing anIF bet:

Single Action and Double Action.

Single Action

Also called "If Win Only" means the second part of the wager only hasaction if the first part of the wager is a win.

If the first part is settled as a push, no action, or cancelled, the amount risked is returned to your account.

Double Action

Means if for any reason the first part of the wager is settled asa win, push, no action, or cancelled, then the second part of the wager is then placed.

Reverses

A Reverse bet is a series of IF bets going both forward and in reverse order.Each team included in the reverse bet will pair with the other team to form two IF bets.

If the Patriots and the A's both win, you will win $163 on the first part of the wager and $163 on the reverse part, for total winnings of $326.

If the Patriots win and the A's lose, you will lose $10 on the first part of the wager and $110 on the reverse part, for total losses of $120.

If the A's win and the Patriots lose, you will lose $110 on the first part of the wager and $47 on the reverse part, for total losses of $157.

If one team pushes, is no action, or is cancelled and the other team is a loss, you will lose $220.

If one team pushes, is no action, or is cancelled and the other team wins,you will either win $126 (63+63) for the A's or $200 for the Patriots (100+100).

Quick Pick Parlay

Quick Pick Parlays are Fast, Cheap, and Slightly Out of Your Control!

Sometimes, you just want a little action, right? Imagine buying a lottery ticket but actually having a real shot at winning. Well, here's your chance. It's quick, cheap, and very easy to do.

Parlays are lot of fun, but seriously, can you really have a solid opinionon 15 games? Most people can't. With Quick Pick Parlays, all the selecting is done for you. You don't even have to pick the team. Quick Pick Parlays are available for football and basketball full game selections both sides and totals.

Here's how it works:

Select Quick Pick Parlay from the menu.

Pick the sport from the Bet on dropdown.

Pick the amount from the Bet amount dropdown.

Pick the number of plays from the Number of Team Parlays dropdown

Click Generate, if you are unhappy with the parlay that is generated click Generate again until you see a parlay you're happy with.

Options

Sport Types

Select from NFL, College Football, NBA, College Basketball, a football mix (NFL and College), a basketball mix (NBA and College), or mix all sports.

Bet Amounts

$2 to $10

Selections

10 to 15 selections

IVR Instructions

The new IVR system was created to allow customers to get information without having to speak with a clerk. It's faster and you get perks just for using it. Everyday you use the system your account is credited 10 loyalty points.

To use the system you must create a numeric only payout password, for example, 4321 or 2244.

The password must be only 4 digits. To select a password you can either call customer service or, log into your account click the "Settings" tab in the Account information area and enter your new password.

The number 0 returns you to the main menu and then to a live operator.

Only 10 loyalty points are given a day if you call more than once the limit is still 10.
*Set your password in the settings tab on the web or by calling Customer Service.
Those found abusing the loyalty point promo will be removed from the IVR system.
IVR points are credited to your account after midnight
If you find a problem with the system please report it to customer service.