When hitting an enemy at range 0, randomly steals any item. Cannot steal rare tems. Against enemies with Robust and after activating at least twice in one map, can only steal unequipped items.

Czene*1

-

-

Steal

Command (enemy)

-

Take an unequipped weapon or item from an adjacent enemy, then gains 8 Exp. Cannot steal rare items. Before moving only. Can only be used up to 3 times per map.

Sedy

-

-

Pursuit

Auto

-

When Speed exceedes enemy Speed by 5 or more, increases attack number by 1.

Estobar*1, Paramythis

-

-

Continue

Auto

(Weapon Skill/2 + Speed)%

When Speed is 5 or more, randomly adds an additional attack.

Reese, Dean, Ouro, Ruby*1, Czene, Faye, Larentia, Percival, Alvina

Cod Poele

Kramer, Olwen

Multishot

Command (attack)

-

Attacks twice consecutively with a bow at -5% accuracy. Every 4 turns only.

Sherlock*2

-

-

Rapid-Fire

Command (attack)

-

Attacks three times consecutively with a bow at -5% accuracy for the first attack and +5% accuracy for the third attack. Every 5 turns only.

Sherlock*1

-

-

Starstrike

Command (attack)

-

Attacks five times consecutively with a sword. Every 7 turns only.

Faye*1

-

-

Deathmatch

Command (attack)

-

Attacks an enemy able to counterattack, extending combat to 5 rounds and allowing both fighters to counterattack even if they take damage.

Leon, Ouro

-

-

Aim

Command (attack)

-

Attacks with a bow, crossbow, or ballista with accuracy +33%. Only usable in place of moving.

Chris, Sylvia, Estobar*1, Burroughs*1

-

-

Critical

Command (attack)

-

Attacks with Critical +25%. Only usable in place of moving.

Faye

-

-

Critical II

Auto

-

Adds level to Critical rate.

Sedy

-

-

Desperation

Command (attack)

-

Attacks an enemy able to counterattack with accuracy +22%. Increases enemy accuracy to 100% and reduces own Defense (except shields) to 0. Allows both fighters to counterattack even if they take damage.

Dean, Arthur

-

-

Focus

Command (attack)

-

Attacks with magic with accuracy +30% and power +10-30%. Every 7 turns only.

Aegina, Enid

-

-

Marksman

Command (attack)

-

Attacks with a bow with range +1 and accuracy -15%. Only usable in place of moving.

Sylvia

-

-

Surprise

Command (attack)

-

Attacks with enemy unable to counterattack. Only usable in place of moving.

Sherpa, Larentia

-

-

Pulverize

Command (attack)

-

Attacks with attack power doubled on first hit and Defense reduced to 0. Only usable in place of moving.

Axel, Daoud

-

-

Mercy

Command (attack)

-

Attacks an enemy; if they would be killed, their HP is instead reduced to 1.

Dean*1, Derrick, Larentia, Percival, Alvina, Lanette

-

-

Throw

Command (attack)

-

Attacks with a range 1 weapon with accuracy +10%. Switches back to previously equipped weapon after combat.

Leon*1, Adel, Ruby*1, Derrick, Larentia, Alvina

-

-

Re-Attack

Command (attack)

-

Functions as Attack command, available immediately after attacking. Every 6 turns only.

Sherlock

-

-

Ambush

Auto

-

When attacked at range 0 while able to counterattack and while having a higher Speed than enemy, attacks first.

Adel

Honey Hare

Leon, Sylvia, Ruby, Czene, Larentia, Sedy, Enid

Iaido

Auto

(Weapon Skill/2+40)%

After avoiding an attack while equipping a sword, randomly increases accuracy +33% and Critical +3% on counterattack.

Ouro, Faye, Faramir

-

-

Wrath

Auto

(3xDamage taken)%

When attacked and damaged while equipping an axe and able to counterattack, randomly counterattacks with accuracy x2 and enemy damage added to attack power.

Dean

-

-

Counter

Auto

-

When attacked and able to counter, counters even if damaged by the attack.

Sherpa

Roast Beef

Ward, Adel, Sherlock, Ouro, Axel, Arthur, Kramer, Clifford, Marcel

Shield Master

Auto

-

Increases shield accuracy +18%.

Adel*1, Elbert*1, Clifford, Marcel, Alvina

-

-

Fortitude

Auto

-

Sets enemy Critical rate to 0.

Dean*1, Faramir

Tulsa Ornament

Reese

Dodge Swords

Auto

67%

When an enemy would hit with a sword, blade, or mace, randomly avoids attack.

-

-

-

Dodge Spears

Auto

67%

When an enemy would hit with a spear, lance, or fork, randomly avoids attack.

-

-

-

Dodge Axes

Auto

67%

When an enemy would hit with an axe, randomly avoids attack.

Ruby

-

-

Dodge Arrows

Auto

67%

When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack.

Elbert, Kramer, Percival

Bouillabaisse

Ward, Ouro, Faye, Saphira, Burroughs

Dodge Magic

Auto

67%

When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells.

Lanette

Seafood Salad

Sylvia, Faramir, Estobar, Saphira, Percival, Burroughs

Miracle

Auto

(90-Enemy accuracy)%

When an enemy would hit for fatal damage, randomly avoids attack.

Aegina, Saphira

Maiden Statue

Reese

Parry

Auto

(Weapon Skill/2+5)%

When equipping a physical weapon and would be hit by a physical weapon, randomly avoids damage at the cost of weapon durability.

Faye, Faramir

Main Gauche, Balmung

Ouro, Czene, Kramer*1, Estobar, Sherpa, Sedy, Marcel

Evasion

Command (self)

-

Increases Avoid +50% until moving. Only usable before moving and every 5 turns.

When attacking an enemy, randomly doubles cripple rate. Can only activate up to 5 times per map.

Sylvia

-

-

Gauntlets

Auto

(Weapon Skill/2+30)%

When hitting an enemy, randomly unequips their shield.

Kramer

-

-

Provoke

Command (enemy)

-

Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible. Only usable before moving.

Elbert, Clifford, Sedy

-

-

Yell

Command (self)

-

Gains Mt +3 and Accuracy +10% for next battle. Effect is cumulative up to six times. Only usable before moving.

Daoud, Burroughs

-

-

Shooter

Command (self)

-

Gains Shooter status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken.

Sherlock*1, Sylvia

Test Scorpion , Scorpion

Burroughs

Axe Defense

Command (self)

(Weapon Skill+25)%

Gains Axe Defense status. Until next action, randomly blocks attacks using equipped axe as a shield, with Defense bonus equal to axe's Mt. Costs weapon durability for each block. Cannot counterattack while in effect. Only usable before moving and while equipping an axe.

Derrick, Daoud

-

-

Robust

Auto

-

Immune to Injured and Crippled statuses.

Reese, Ward, Leon, Sherpa, Daoud

-

-

Robust II

Auto

-

Immune to Injured and Crippled statuses. Not displayed.

Faramir, Saphira, Olwen, Paramythis

-

-

Weakness

Auto

-

Increases rate of receiving Crippled status. Not displayed.

-

-

-

Fury

Auto

-

When attacked, gains Fury status against attacker, and will attempt to attack them if possible. Not displayed.

-

-

-

Horse Master

Auto

-

When advancing to the next chapter, restores 20 HP to horse in possession.

Chris

Tico

Czene

Horse Swap

Command (ally)

-

Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse.

Chris

-

-

Blessing

Auto

-

At the start of each turn, heals 0-3 HP to all allies within 3 hexes.

Izerna, Lanette

-

-

Self-Heal

Command (self)

-

Recovers (Mind+3) HP. Only usable before moving and every 4 turns.

Saphira, Paramythis

-

-

Silence

Command (self)

-

Prevents use of all dark magic for 3 turns. Only usable before moving and every 10 turns.

Saphira*1

-

-

Elite

Auto

-

Gains Exp x1.2 while Level is 10 or less.

Ruby, Enid

-

-

Guard

Command (ally)

-

Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. Defense and Avoid are halved while in effect; shields are unaffected.

Ward, Sherpa, Marcel

-

-

Return

Command (self)

-

Leaves the map.

Olwen*2

-

-

Conversion

Command (self)

-

Class changes to Raze Priest or back to starting class. Cannot gain Exp while a Raze Priest.