Author Comments

This game was made possible by a grant from the Digital Media & Learning Competition. The goal was to make a truly educational game that was also genuinely fun to play. We hope students, teachers, and gamers will all enjoy the game, and encourage you to visit www.cellcraftgame.com, which will soon have an open forum and eventually downloadable teacher materials.

The game was designed by Anthony Pecorella. The lead programmer was larsiusprime of Super Energy Apocalypse fame, and the art was by LILg, who created the Reincarnation series. A custom soundtrack was created by Hibiki Haruto.

Also thanks to Dr. Jed Macosko at Wake Forest University and Dr. David Dewitt at Liberty University for providing lots of support and biological guidance.

Thanks so much for the support and kind words - this has already exceeded my hopes in terms of a response for the game! :-D

This game can be processor intensive. There are some options in the menu for reducing the graphics that may help.

There is still an issue with getting stuck too far outside of the colored area. Solution - don't go out there. :) It's a somewhat complicated fix, so I'm not sure if we'll get it in or not, but it's the easiest to avoid too.

Rated 5 / 5 stars2011-01-06 23:48:04

Rated 5 / 5 stars2010-12-23 19:30:47

Really Good

This game is a lot of fun, and I feel like I learned a good bit of cellular biology from playing it. This is an excellent educational format. Only problem is from a gameplay perspective, and a lot of even big professional games make this mistake: you spend most of the game learning how to play to its fullest, then one or two non-educational levels, then it's over. Would love to see the same game with just more levels added, different challenges, perhaps a level scripting system. Or perhaps Version 2 could show how different cells work together in, say, an immune system? Lots of potential here, and I like how it shows the "good, useful" side of video games.