Wanda.java

// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.package friendless.games.filler.player;
import java.awt.*;
import friendless.games.filler.*;
/** * Wanda chooses three strategic locations on the board - the centre, and * completely across the board in 2 directions. She attempts to take those * locations. If she achieves that, she expands as much as possible. This has * the effect of stretching her across the board, then expanding explosively. * * @author John Farrell */00028publicfinalclass WandaextendsRobotPlayer {
publicstaticfinalint centre = FillerModel.makeIndex(FillerSettings.COLUMNS / 2, FillerSettings.ROWS / 2);
protectedint[] goals;
00032public String getName() { return"Wanda"; }
00034publicintturn() {
if (goals == null) {
goals = newint[3];
goals[0] = centre;
goals[1] = makeIndex((getX(origins[0]) * 2 + getX(origins[1]))/3,getY(origins[1]));
goals[2] = makeIndex(getX(origins[1]),(getY(origins[0]) + getY(origins[1]))/3);
}
int attempt = goalTurn(goals[0]);
if (attempt < 0) attempt = goalTurn(goals[1]);
if (attempt < 0) attempt = goalTurn(goals[2]);
if (attempt < 0) attempt = expandTurn();
if (attempt < 0) attempt = smartMostTurn();
return attempt;
}
}