Trouble logging in?If you can't remember your password or are having trouble logging in, you will have to reset your password. If you have trouble resetting your password (for example, if you lost access to the original email address), please do not start posting with a new account, as this is against the forum rules. If you create a temporary account, please contact us right away via Forum Support, and send us any information you can about your original account, such as the account name and any email address that may have been associated with it.

Exploration was pretty cheap in XI, though, since you can't jump, can't swim and 90% of the geography wasn't traversable. You had little set paths down the middle of things and that was about it.

Not to mention nothing was soloable, so it's not like you could just spend an afternoon exploring unless you wanted to die.

I thought it was pretty fun because of sneak and invisible (powders/oils and the spells) Nothing was soloable added to the danger because if you get caught, you're pretty much dead unless you're near a zone or really good at maneuvering. Like going from Sandoria to Jueno as a low level or mule was pretty fun. The way monsters aggro by sight, sound, true sight, and magic made things fun as well.

I didn't really care much about jumping or swimming most ff games didn't have them and it was still good. The maps were unique and have their own quirks.

Looking through nostalgia-tinted glasses I see. I'm older now than when I played XI and have less free time. I appreciate modern MMOs that let me go from point A to point B rather rapidly without having to spend twenty minutes running from scary monsters.

Looking through nostalgia-tinted glasses I see. I'm older now than when I played XI and have less free time. I appreciate modern MMOs that let me go from point A to point B rather rapidly without having to spend twenty minutes running from scary monsters.

Oh don't get me wrong I would prefer it to be less time consuming for sure. Just not to the point of less say FF13 and FF13-2. Not like old rpgs either where every step is a random encounter. More like say Tales of the Abyss type. I definitely don't want to wait for a 24hr pop HNM anymore and taking a long time to get to certain areas. For mmos I guess I'm not into the WoW style where it's fetch this and that, kill 10 of this and that, and gear become obsolete as soon as you hit the next area. Modern shouldn't mean being dumbed down to the point where everyone can go through it with ease.