Timer/stopwatch help

Hey i need some help with a little thing, how do you make a stopwatch in flash, ya know it measures how long something has taken, and itd be nice to also have it stop and start at will. ya know…like a stopwatch.

Both intervals and frame events can be very inaccurate when it comes to time measurement.

However, if the time you want to measure is a countdown, you would sort of want it to slow down with the game, because it would be unfair if a player on low quality or with a faster computer could do more “playing” in the time slot than someone for whom the game slowed down.

However, if the time you want to measure is a countdown, you would sort of want it to slow down with the game, because it would be unfair if a player on low quality or with a faster computer could do more “playing” in the time slot than someone for whom the game slowed down.

However, if the time you want to measure is a countdown, you would sort of want it to slow down with the game, because it would be unfair if a player on low quality or with a faster computer could do more “playing” in the time slot than someone for whom the game slowed down.

Not always, particularly if there are scoreboards or rewards, as it allows an uneven playfield and a means to cheat. Its almost always better to go with an accurate timer (though understandable there are exceptions), if indeed it is supposed to be time measurement and this thread is indeed about time measurement.

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