Is this what you are snap-shotting or using for actual play? This looks like actual play gear to me.

Snap shot gear would at least be geared towards massive CD. CC is a dynamic stat and doesn't carry over with the snap shot.

Suggestion: Have 2 rings and an ammy with max CD on them (50, 50, 100) to switch for snap shot gear. At least then you're getting a big boost from the CD. Once I did this, there was a HUGE difference in speed of killing. Also, I think Submission is actually more useful in terms of killing instead of Overawe.

WOW! Very nice set-up, so do you snap shot this and then gradually re-add the other gear, having to re-cast SW a few times? I'm definitely open to this idea but feel it might be cumbersome in the long run. What are you thoughts on the switching?

With the Inna's set it's quite easy to keep it up for the duration of a run, you'll only lose it if you lose attention, accidentally die or lag while switching areas.

As for submission vs overawe, I believe that submission's damage is based on current gear (the low dps stuff) while overawe increases all damage, including the snapshotted SW. Therefore I think overawe is better suited to a snapshot setup.

Another thing Ive been doing to help solve this. When your start your run, port back to town and visit all the waypoints you plan on going to, to pre-load the map. I've found that to be extremly useful.

What I do is step onto the waypoint, mouseover the location I want to go to, then refresh sweeping wind the moment before I click on it. This at least gives me the maximum time before I need to refresh it again.

Im still working on the speed of swithcing so many peices(8). The set bonus of Innas is clutch making it easy to spam SW keeping it running through the droughts of mobs. So I have it set up in the stash with the 4set of Innas goes on first. Making cost of SW 5 then I can instantly spam that and have a few more seconds to put the other peices on. From then on out, its Danger Zone.

It looks pretty good. You shoulders should have higher dex though, then you can swap in any cheap rare with vit+life%+AR+OWE afterwards. Ideally you would also get sweeping wind on the SOJ, but you should be okay without it for now.

Are you doing another swap to maximize blinding flash damage? You can extract some more damage from that at the expense of some inventory space and a slightly more complicated setup.

Just checked my stash, I do have an extra SOJ with SW dmg 10%. So I added that to the swap.
As far as the swap for blinding flash, I don't. But I am currious about what you said on extracting more dmg. I can afford the stash space, and have money for more items. Suggestions are always welcome.

It actually doesn't cost too much more money to do, just a bit more effort to swap. Blinding flash is basically a huge +dmg boost that amounts to 30% weapon damage times your APS. So right now, you have about 1200 average damage at 1.06 APS, so casting blinding flash will give you 1200 * 0.3 * 1.06 = 382 average damage as a boost to your base damage.

Let's consider what we can do to make this better. Personally, I picked up a cheap 1287 DPS 1.2 APS mainhand weapon for a couple mil, then grabbed a cheap 1 mil echoing fury with +0.25 APS. For my jewellery, I got some inexpensive 9% IAS +dmg pieces that add 27% IAS and about 150 average damage. I put on Lacunis, Inna's and IAS gloves (I use them post swap anyways), and if you really wanted to maximize it you could get a helm, chest and belt with attack speed too. Let's do the math with my setup:

I have 67% IAS (1.67)

1287/12 + 150= 1072.5 +150 = 1222.5

1222.5 * 0.3 * 1.67 = 612.5 average damage

So you cast flash with a set like this, then quickly swap to your current snapshot set and you'll benefit from that extra 230 or so extra damage (probably more, I picked really cheap items for myself). This would be pretty hard to do manually though, you'll probably have to set up some kind of gear swap macro to help out.

It's a bit of a hassle, but it's worth considering. If you already speed up the swap with a macro, it's not a big deal to add a few more clicks.

And second.
If what I think is being said, you are implying that I can do two entire build swaps. (with this macro help included) If that being the case. I can surely maximise a 30% weapon damage multiplied by APS build with my other gear. I have an entirely other build for APS so just saying I add in 2 more peices being my echoing fury I have with +.24 APS and a Fist of Az'Turrasq with 11 aps and a 260 average dmg increase. I can get APS up to 2.41
Not sure if thats what you mean...

Your build confuses me a bit. Why so much AS on you post swap set? You must be burning through spirit. Perhaps Im looking at your game play build again.

I wont give specific recommendations until I know for sure which set I am looking at ;) ... but I do have one recommendation. Based on the high AS set that is currently in your profile I think your be better of with submission vice overawe.

Overawe is a flat 24% increased damage to enemies. Submission however scales with AS so the more you have the higher the percentage and the greater the damage.

The increased attack speed actually pays off with faster spirit generation in combat, as well as just moving through the enemies faster due to faster animations and dishing out a lot more damage. I find it works better on mp1 or mp2 since it relies more on getting hits in, similar to a WW barb.

I can tempest rush for about 20 seconds straight with full spirit, which is more than enough.

Thats what I love about TR - there are so many ways to play it. I have yet to try it on anything above MP0 so my frame of reference is limited. Also, I tend to stay in rush 90% of the time so that was my frame of reference for my comment concerning AS.

I fully understand how AS help with Blinding Flash as my pre-snap set has 34% built into it for that very reason ;)

I think that the OP could refine his respective "sets" a little further but like you said, it all comes down to play style and if it works for him that's all that matters.

First off thanks for the info on the seperate D3up pages. Never thought of it.
Second. Im starting to uderstand this Blinding flash/aps build more and more. But where Im getting a little lost is, are they two different snapshots builds or can they be dont at the same time utilizing both of them?

There's one for blinding flash (first) and another for sweeping wind. The blinding flash one adds maybe another 25% overall dps, but it's a lot of extra swapping so only really worth it if for macroing.

After looking at your SW build. You use Exalted Soul. Granted it gives you 100 extra spirit. But you're still burin it up none the less. I switched mine over to The guardians Path. 35% to all spirit regenerations. It seems to work better. Plus when you stop and hit shit, it take about 3 hits to get back to full spirit.
Just an observation.