Tag Archives: Arcane Wonders

Danny from ZiaComics.com teaches us how to play Senshi from Arcane Wonders. This game is for 2-4 players age 14 and up. A full game should last 15-20 minutes.

Description from the publisher:

You are a senshi, a warrior-monk studying diligently at the temple under the tutelage of the current master. You and your fellow students train vigorously every day to improve your mind and body, but your master is ailing, and only one senshi will become the next master. To prove your worth, you must develop four attributes: strength, agility, wisdom, and honor. A true master must be strong in all of these, and weak in none.

Senshi is a strategy game for 2-4 players that takes only 15 minutes to play! Carefully manipulate stacks of tiles that represent your four attributes: strength, agility, wisdom, and honor. Competing in a battle of wits, players will choose one of three actions each turn: study to take stacks of tiles, train to take a single tile off any stack, and test to score tiles when the time is optimal.

Whoever has the tallest scoring pile of any of the four attributes at the end of the game wins; however, first the player with the shortest scoring pile is eliminated. Watch your opponent’s moves closely and exploit their weaknesses to achieve the great honor of becoming the temple’s next master!

Danny, the Zia Comics Game Guru, gives a brief overview of how to play Onitama. This game mixes martial arts with a chess style board.

Onitama is a two-player game with a random starting set-up on a 5×5 board. Both players start with five pawns on their side, with the main pawn (Master) in the middle.

Each player has two open cards that display a possible move for any of his pieces. There is a fifth card that cannot be used by either player.

On a player’s turn, he chooses one of his cards. The player moves one of his pieces according to the chosen card. That card is then replaced with the fifth card. The other player then chooses one of his cards and moves accordingly. Afterwards that player exchanges the used card with the fifth card (which is, of course, the card the first player just used).

Moving onto one of the opponent’s pawns removes that pawn from the game. Taking the opponent’s main pawn (Master) or moving your main pawn into your opponent’s main pawn’s starting space wins you the game.

This is a game for 2 players age 8+. A complete game should take 10-30 minutes.

Danny from ZiaComics.com teaches us how to play Sheriff of Nottingham. This is a game for 3-5 players. A typical game will take approximately 60 minutes to play. It is a very easy game to learn.

Description

Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince’s visit.

Players must first get their goods through the city gate. The gate is under the watch of the Sheriff of Nottingham. Should you play it safe with legal goods and make a profit or risk it all by sneaking in contraband? If the Sheriff catches you with contraband in your bag he will confiscate those goods for himself.

In Sheriff of Nottingham players will take turns being the Sheriff. Players declare goods they wish to bring into the city. These goods are secretly stored in their burlap sack. The Sheriff then determines who gets into the city with their goods and who gets inspected.

Do you have what it takes to be seen as an honest merchant? Will you make a deal with the Sheriff to let you in? Or will you persuade the Sheriff to target another player while you quietly slip by the gate? Declare your goods, negotiate deals, and be on the lookout for the Sheriff of Nottingham.

AWARDS & HONORS

2015 SXSW Tabletop Game of the Year Nominee
2015 Origins Awards Best Board Game Nominee
2015 Boardgames Australia Awards Best International Game Winner
2014 Golden Geek Board Game of the Year Nominee
2014 Golden Geek Best Party Board Game Nominee
2014 Golden Geek Best Family Board Game Nominee
2014 Golden Geek Best Card Game Nominee