Some good stuff here. I don't know who let slip by that books and documents are grouped up with consumables. They'd be better off in the quest items tab, which itself would be better off if it properly let go of crap you don't need anymore so that you can sell it as junk.

descender wrote on Jul 5, 2015, 10:02:Real-world application performance difference between the operating systems is virtually non-existent. There's nothing really "wrong" with it at this point once you get 8.1 and classic shell, and there is no reason you would choose 7 over 8 for a new computer today... but there is basically nothing compelling or forcing an upgrade over 7 for existing machines.

This. Also, why would anyone consider DX12 exclusivity to be anything but a bait job to lure 'gamers' into upgrading and how is that exactly a good thing?

And all those bells and whistles in any new DX won't make it into games anytime soon either. Every time this happens it's always years our before people start making use of it. How long did it take for 64 bit gaming to become a reality? Christ I was using 64bit NT waiting for the 64 bit revolution...that is slowly happening almost 20 years later. And it's not like the consoles can take advantage of any of this stuff so that rules out a ton of games right there. Indeed there's really zero reason to upgrade.

Actually DX12 support is coming to Xbox One, so it may be the most quickly adopted version of the API in recent memory. The DX10/11 situation of last-gen caused by consoles being stuck on DX9 or equivalent is not likely to repeat itself. MS will be leaning on Xbone devs to make use of it and Sony will be pressured to keep up with their own API updates, both of which hopefully mean PC ports will benefit from better source material.

Blackhawk wrote on Jul 4, 2015, 19:47:From what I've seen, this is a replacement for the mobile version of the game, meant for Win 10 devices, not PCs (although it is playable on Win 10 PCs.) It is not the replacement for the PC version.

MS just did a crappy job of communicating that.

Then why give it to owners of the standard Java version for free? That right there implies its purpose as a replacement. The mobile version for iOS and Android isn't being replaced by a Windows store app, and considering their respective mobile market shares, a change of direction for the Windows Phone version is hardly worthy of attention on its own. Watch this new unified Win10 version go forward with development while the original PC edition is abandoned.

I rarely took issue with driving during a mission because they pack those trips with hilarious dialogue. Sometimes I arrive at my destination sooner than they finish talking, and I wish I'd have driven slower!

Who'd have thunk a game called Grand Theft Auto would be very heavily focused on driving autos anyway? And yeah, you can skip most trips, if you're impatient.

There is so much new stuff, it's fucking bonkers. So far, all I've done is run around a bit on a fresh map with an end-game character I still had saved to see some of the new items, but I intend to completely start over soon. It's may very well be the best value for the money you can find on Steam (barring free games that can technically be considered having infinite value for the money :p).

To put the click-bait in context, Hines is referring to a hypothetical situation where they launched the mobile game sooner than the FO4 announcement. I guess they could have done so last year, but people would have been pissed that they get a mobile game when they've been clamoring for proper Fallout, and so the decision was made to wait.