AssetBundleGraphTool

AssetBundleGraphTool (ABGT) is a tool that aims to reduce the workload of all the effort needed to build workflows around building Asset Bundles and Player Apps. By using the tool, you can build workflow to create, modify, and change asset settings graphically, and even automate it. It will free designers and artists from repetitive tasks during game development.

Getting Started

If you find any bugs/issues or feature request, please create new Issue from Issue Section.

License

The MIT License (MIT)

Copyright (c) 2016 Unity Technologies

Copyright (c) 2013 Calvin Rien

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Unlimited private and public hosted repositories. Free for small teams!