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It only takes a matter of seconds while playing a game to understand the importance of its sound. In addition to more straightforward uses of sound, like voice over or gunshot noises, video games use sound design to convey context,…

The Pixel Pulse Radio crew gushes over Insomniac's Spider-Man game, deliberates the release of a new Splinter Cell game, and asks the question, "Does PUBG need saving?" Talk to us this week on Twitter! Alex; Brandon; OK Beast Pixel…

The Pixel Pulse Radio crew is joined by Private Chat's Andrew Taylor to discuss Battle Chasers: Nightwar, Black Ops 4, PlayerUnknown's Battlegrounds' 2018 road map, and what we want from The Division 2. Talk to us this week on Twitter!…

Moises and Blessing join Alex for this week’s episode of Pixel Pulse Radio. The guys share their Fractured But Whole review impressions, discuss Visceral Games' closing, and ponder the consequences of a World of Warcraft legacy server's…

On this week's episode of Pixel Pulse Radio, Alex and Brandon review the original Blade Runner, gush over fan-made Overwatch heroes, and sit down to discuss the recent news that Blue Hole is contemplating further action after Epic Games…

Blessing joins Alex for another episode of Pixel Pulse Radio. The two discuss significant Overwatch updates to Mercy, which sparks a conversation about games preservation. Also, Assassin's Creed is coming to Final Fantasy XV, Battlegrounds…

“Why is PlayerUnknown’s Battlegrounds so Popular? So Laggy? So Hard? Addicting? Why is PlayerUnknown's Battlegrounds so good?” I hear these questions frequently, and after nearly 80 hours of playtime with Brendan Green’s…

The Pixel Pulse Radio crew sits down to discuss Kingdom Hearts 3's Toy Story world, a new Naruto multiplayer game, comics we've been reading, and Spider-Man: Homecoming impressions. Talk to us this week on Twitter! Alex; Brandon; OK…

The Pixel Pulse Radio crew sits down to discuss Overwatch's new character, Doomfist; Hearthstone's Lich King focused expansion pack, Player Unknown's Battlegrounds delays, and game over screens in Mario (or lack thereof). Chase Williams…