Neutral Cards (11)

Saw this deck many times in replay-videos - it was highlighted A LOT. Yesterday Toast released a video about this deck with a decklist. So I tried it out. And it is really Fun. Mainly, because people don't expect it. And it requires a lot of brain to - and math :)

But still. You should try it.

Upd. Toast made another video about this deck, showing, how complex it is and how hard it is sometimes to pilot it. By the way, you can see, he's scoring above 60% win-rate with it in his deck-tracker.

P.S. Have been told, that this deck origins belong to RageHs. So a big shoutout it to him and let his creativity never die.

You are being hard on yourself. Just stop and think for time given to you. If you are regularly playing from beta, then you know the deck your opponent playing in this meta, so you know, options that are given to him.

The most common situation is not having enough mana for the combo before you run out of life. Drawing Thaurissan is mandatory and your chances of drawing the card are too low.

Another issue is not being able to get enough damage for OTK. Too often opponent health is just 2 HP away from OTK because you cant get a minion with low attack and high enough health to make the madness combo work. Nothing stays on the board long enough to make the combo work from your own side.

Laslty, your hand is often filled with too many situational cards and no available situation to use them resulting in a hand full of dead cards and nothing to do but helplessly let them kick your face in to zero life.

How the heck do you go 9-0 with this deck?

I'm lucky to get 1 in 10!

All these vids are late game results. It is rare for me to live past turn 6 and make it that far.

Check some Toasts streams. Or find videos on YouTube. Even more, this deck became really popular, so you can find other streamers playing it really good (even Firebat did it and that guy is not into playing funky crap). Kripp, for example, did a video about it few days ago. Not this deck, but really similar. Like 95% same. Check that out. Those guys really show, how you muligan, how you manage your resources and play against different decks.

I think you were focusing too much on the Djinni OTK, I found myself and really by looking at Toast's or Kripp's videos that you can easily miss lethal.

Think outside the box, sometimes you don't even have to anticipate what the other player will play as long as you know you'll live for another turn as with this deck you can often find lethal without having a single minion on board.

All in all decks like these require A LOT of experience and ability to count really quickly in order to not only spot lethal but to be able to actually click all dem cards as well.

Used to play buff priest back in classic, however it became irrelevant with the introduction of huntertaker and whatnot.

Always knew djinni would have some sick potential, glad to see someone manage to unlock it.

Played a few games now, often drop one djinni on its own just for board leverage. It eats a power word or two by the side as you collect the full combo. If left ignored it can become quite annoying to deal with on its own due to its 4 damage high health. I added a lightwell because i lack the second doomsayer and well it kinda works as a replacement i guess.

This deck does require some actual thinking which is nice. Btw reno is a perfect combo target, [(6 + 2) x 2 = 16] x2 = 32 damage, enough to deal with any non armored/non taunted enemy, making it a potential otk at turn 6 already (if djinni unharmed on the board).

Games are hard to pull off sometimes, but that's the charm. High risk, high gain.

I really want to make this work but I just cannot figure out how to survive long enough to put together the combo. Does anyone have a full-match video so I can see mulligans and early game play? I messed around with this all day off and on in Casual and had very little luck.