Overview

This is a collection of kits and an item pack from Sorcerer's Place. The mods were
originally in an older, harder-to-install format and I have converted them to use a
WeiDU installer and implemented several bugfixes. Item restrictions are also
applied dynamically, meaning that
the item restrictions for the Arcane Fist and Archer of Sylvanus kits will be implemented across all items in the game, including
those added or altered by other mods.

I did not create any of this content; credit for that goes to Polar Bear, Drizzt1180, and Creslyn. Should you find any bugs or
problems with any of the components, I will be happy to hunt them down and fix them. If you have a suggestion for improving the
mod, or to report bugs, please visit the Gibberlings
Three forums.

The original documentation included with each component can be found in the subfolders, predicated with "old_" to
avoid confusion.

Compatibility

Due to hard-coded limitations of the Infinity Engine, only a limited number of kits can be installed for each class. The Darkest
Day mod fills all available slots and as such the kit components of this mod will be incompatible. It is unlikely but possible that
the Arcane Fist, Sylvan Mystic, and Archer of Sylvanus kits may cause some compatibility problems with mods that alter the Undead Hunter,
Cleric of Talos, or Cleric of Helm kits due to some usability hacks that were implemented for the item restrictions. It is recommended
that the kits be installed after other item and kit mods but before tweak mods.

The installation of the Archer of Sylvanus kit will allow all druids to use bows and crossbows; similarly the Arcane Fist kit will
allow bards to wear mage robes. These are design compromises necessitated to try and get the kits closer to the original author's idea.

Installation

Windows
The Sorcerer's Place Collection is packaged and installed
with WeiDU and is distributed
as a self-extracting archive. To install, simply double-click the archive
and follow the instructions on screen.

Alternatively the files can be extracted from the archive using WinRAR.
If properly extracted, you should have an spstuff folder, setup-spstuff.tp2, and setup-spstuff.exe
in your BG2 folder. To install, simply
double-click setup-iwdfixpack.exe and follow the instructions on screen.

Mac OS XIf the mod was previously installed, uninstall it before extracting the
new version. The Icewind Dale Fixpack is packaged and installed with WeiDU.
To install, simply extract the contents of the mod into your BG2 folder.
If properly extracted, you should have a spstuff folder, setup-spstuff.tp2, setup-spstuff,
and setup-spstuff.command in your BG2 folder.
To install, simply double-click setup-spstuff.command and
follow the instructions on screen.

Linux
Download the latest version of WeiDU for Linux from weidu.org and extract (at least) the WeiDU, weinstall and tolower executables in a $PATH
directory (E.G. /usr/bin).

Following that, open a terminal, cd to your BG2 installation
directory, run `tolower' and answer Y to both queries (*).

After that, run 'weinstall spstuff from your BG2 installation
directory to install or uninstall the mod.

*: You can avoid running the second option (linux.ini) if you've already ran it once in the same directory.
To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names)
either if you've extracted only this mod since the last time you lower cased file name. If you're unsure, running
tolower and choosing both options is the safe bet.

Contents

The mod contains seven separate components that can be installed independently
of one another.

Sylvan Mystic Elf/Half-Elf Ranger Kit, by Polar Bear

SYLVAN MYSTIC: The Sylvan Mystics are an ancient order of Elven and Half-Elven Rangers in Faerun. They specialize in hunting
evil mages and mind flayers, and as such they must attune their mind in addition to their body.

Disadvantages:
- Strength (-5) and Constitution (-4) Penalty
- Cannot Charm Animals
- Can only use bows and bladed weapons
- Can not wear armor heavier than chain mail
- Half-Elf or Elf kit only
- Can only be lawful or neutral good

Blade Master Human Fighter Kit, by Drizzt1180

BLADE MASTER: The Blade Master uses one-handed bladed weapons, but he can do many things with them that the regular fighter cannot. He
gains many special abilities using his blades, but he can only wear very light armor. Only one innate ability may be active at any
given moment.

Disadvantages:
- Penalty of -2 to strength
- Can only wear armor up to Studded Leather
- Cannot have proficiency in any non-bladed weapon

Death Knight Human Fighter Kit, by Drizzt1180

DEATH KNIGHT: A Death Knight is created when a fallen paladin dies. This is a very rare occurrence of resurrection. When this happens
the newly risen Death Knight will become evil with many evil related abilities. Instead of being half-fighter and half-cleric like
a paladin, they become half-fighter and half-necromancer instead. They gain necromancy spells as innate abilities in place of
their regular priest spells.

Advantages:
- Gains Larloch's Minor Drain at levels 9 and 14.
- Gains Ghoul Touch at levels 11 and 16.
- Gains Vampiric Touch at levels 13, 16 and 17.
- Gains Animate Dead at level 19.
- Gains Harm Touch ability at level 1. Harm Touch is a direct damage ability and will do
2d10 points of damage +1 point per level up to a maximum of
2d10+20 with a successful to-hit roll.
- Gains Ebony Hand ability at level 10. The spell adds +1 THAC0 plus an
additional +1 THAC0 for every three levels of the caster up to a maximum of +7.
The spell lasts for 3 rounds plus 1 round/level up to a maximum of 24 rounds.
- Gains Kiss of Torment ability at level 15. With a successful to-hit roll, does
4d6 points of damage and stuns target for four rounds. A successful save
will reduce the stun effect to two rounds.
- Gains Heart Blight ability at level 19. Will slay the target unless a save vs. death is made; with a successful save the
target is still stunned for three rounds, suffers a -2 Dexterity penalty for ten rounds. Additionally the target must make
another save vs. death at -1 or lose 25% of their hit points and yet another save vs. death at -2 or suffer another 18 damage.

Disadvantages:
- No paladin abilities
- Must be of Evil Alignment

Wushi Ninja Human Thief Kit, by Drizzt1180

WUSHI NINJA: The Wushi Ninja are evolved versions of regular ninjas. This happened a long time ago, when ninjas were greatly
exposed to magic. After time they began to gain the ability to cast spells. Like regular ninjas they have the ability to
specialize in all weapons that a regular thief can use. They also are stronger than a regular thief, but cannot be as charming.
The first Wushi Ninja was Nagura Firo.

Disadvantages:
- -2 to Charisma
- Can only wear leather or studded leather
- Can only be Human
- Only 20 thieving points to distribute at level-up

Archer of Sylvanus Half-Elven Druidic Kit, by Drizzt1180
Please see the compatibility notes at the top of this document in regards to this kit.

ARCHER OF SYLVANUS: This type of druid is very unique in the way that they primarily use bows for their weapons. The only other
melee weapon they can
use is a club. These types of druid have the ability to do severe damage to a target. They can summon the spirits of animals, which
are used usually in defense, because of their extreme weakness in melee combat. Only Half-Elves can be an Archer of Sylvanus.

Advantages:
- Gains +1 THAC0 with ranged weapons every three levels through level 21
- Summon Spirit Animal twice per day
- Called Shot at levels 4, 9, 14, and 19
- Hide twice per day plus an additional once per day every five levels. Hide is a combination of invisibility and non-detection that
lasts for ten rounds
- +15% Slashing, piercing, and crushing resistance
- Can gain mastery in short bows, longbows, and crossbows

Disadvantages:
- Can only wear up to studded leather
- Can only be proficient with clubs
- Can only use clubs, bows, and crossbows

Arcane Fist Bardic Kit, by Drizzt1180 Please see the compatibility notes at the top of this document in regards to this kit. The only way to make this kit was to
compromise and modify a bard kit. Unfortunately, the bard song and pick pocketing bonuses are hard-coded. The thieving button is
disabled, though the character record will show pick pocketing ability, and the bard song button is enabled though the bard song
has no effect.

ARCANE FIST: The Arcane Fists are an ancient order of wizards in Faerun, and are seldom ever seen. They are not quite the masters of unarmed
combat nor are they the masters of the arcane arts, but they become a fearsome foe with the combination of both. They are taught at
an early age the skills required for unarmed combat and also learn to wield mystical powers. They are typically loners, only
assembling in groups with their own kind, or in times of great danger they will group up with "outsiders". There are three
sects of The Arcane Fist: The Order of Light, Bakur's Brotherhood, and Death's Law.

- Increase movement rate: +2 at level one and an additional +1 every seven levels
- Two attacks per round at level 12 and three attacks per round at level 20
- Gains Stunning Blow at level 5 and an additional one per day every 5 levels
- Immunity to Disease, Slow, and Haste at level 10
- Immunity to Charm at level 15
- Immunity to Poison at level 18
- Quivering Palm at level 21

Disadvantages:
- Can not wear armor, except robes
- Can not use shields
- Can not use weapons
- Only can gain spells up to a maximum of spell level 6
- Human kit only
- Can only be of lawful alignments

Item Pack, by CreslynCreslyn created a number of items that originally replaced items sold by merchants scattered throughout the game. These items
are now dynamically added to the respective stores without overwriting the original items. There are six items:

Juzam's Crutch, sold in the Lathander Temple
Joorg's Demise, sold by Joluv in the Copper Coronet
Ivory Ioun Stone, sold by Diedre in the Adventurer's Mart
Geirthan's Plate, sold by Diedre in the Adventurer's Mart
Freedom's Call, sold by Diedre in the Adventurer's Mart
Gorgon Staff, sold by the Duergar in the Underdark (but only to Drow, hint hint)

Contact Information

I did not create any of this content; credit for that goes to Polar Bear, Drizzt1180, and Creslyn. These components were re-packaged
and are being maintained by CamDawg. You can visit the Gibberlings Three forums for
information on this and any other Gibberlings Three mods on which we may be working.

Thanks and Acknowledgements

Thanks also to the still active and vibrant Infinity Engine modding community, and to
Sorcerer's Place in particular for letting me hack up their mods and hosting the
download. Thanks to our translators: Jester (German), Immortality and Clan DLAN (Spanish), Adam Stavárek (Czech), and
Saiko from the D'Oghmatiques (French). Finally, thank you to icelus, TheWizard, Black Wyrm, and Michel/Shodan for mirroring the
G3 mods.

Distribution Note

The modding community for the Infinity Engine has been going strong for
almost 10 years now, and is the culmination of thousands of unpaid modding
hours by fellow fans of the game. Modders produce their best work, and players
get the best, well-supported mods, when we all work together.

There are two ways to upset this harmony. One is to claim someone else's
work as your own. The second is to host and redistribute a mod without permission
from the author(s).

Be kind to your fellow players and modders. Don't do either.

Version History

Version 10 - July 9, 2013

Added Russian translation (thanks subzero400)

Updated French translation (thanks to the d'Oghmatiques)

BGEE softcodes a lot of kit aspects, which were not being accounted for. This is now addressed.

Prepped Creslyn's Item Pack so that it'll work when BG2EE is released

Version 9 - November 24, 2012

Fixpack has clearly honed my bug-catching eye--so many minor bugs were found and fixed that I haven't bothered to enumerate them. Among the higher-visibility ones are items from Creslyn's item pack letting through numerous effects that they were supposed to prevent, and a lot of the Blade Master abilities only working partially due to misordered effects.

Now compatible with BGEE

Version 8 - April 10, 2009

WeiDU v210, README, VERSION updates

Lowercasing and Linux distribution

Giuseppe's Italian translation added

Version 7 - September 18, 2006

Added icons for Blade Master, Death Knight, and Archer of Sylvanus abilities