Chaos Chronicles - Updates

November 30th, 2012, 01:13

StraySheep informed us that the Chaos Chronicles devs have uploaded 7 new screenshots, mention an interview at RPGFrance and let us know the following:

Well. We’d like to announce today that there won’t be new screenshots in December. We’d also like to announce the reason for that. We promised a trailer several times before. And now we can officially say that the trailer indeed isn’t far away anymore. Instead of static screenshots you’ll see “Chaos Chronicles” in movement for the first time in December. And not at the end of December but much, much earlier. It will, of course, contain a lot of WiP-material. A short example: If you have read our blog for quite a while you’ll notice the old grid here and there. With the release of the trailer another small announcement will be made – just as a little hint.

Originally Posted by ToddMcF2002
Welcome! Your game looks amazing. I cannot wait for the first video!

Please note that I'm "just" the Producer of the game and am located at the Publisher and not at Coreplay directly. But as you said: Yes, their game indeed looks amazing (and doesn't play that bad at all already… )

Originally Posted by CrashOberbreit
Please note that I'm "just" the Producer of the game and am located at the Publisher and not at Coreplay directly. But as you said: Yes, their game indeed looks amazing (and doesn't play that bad at all already… )

Looking very good and what little I've read sounds very promising. Here's hoping the game delivers and provides "good ol' CRPG fun".

Originally Posted by CrashOberbreit
I now have an account here too, so if you have any questions…. feel free to ask

Well, since you offered to answer questions, here are two (which I guess have been answered on the game's site, but I'm lazy ).

1. Can you create your whole party of five characters or can you only make one character with others being pre-made (the Icewind Dale vs Baldur's Gate method)?

2. How are you planning to implement magic? As you're using OGL d20 rules (with modifications), will you use the Vancian spell casting system (i.e. memorize in advance, can cast limited number of spells per spell level, etc.) or something else (like a Spell Point kind of thing which allows more mixing and varying in which spells to cast)?

Originally Posted by Lurking Grue
1. Can you create your whole party of five characters or can you only make one character with others being pre-made (the Icewind Dale vs Baldur's Gate method)?

2. How are you planning to implement magic? As you're using OGL d20 rules (with modifications), will you use the Vancian spell casting system (i.e. memorize in advance, can cast limited number of spells per spell level, etc.) or something else (like a Spell Point kind of thing which allows more mixing and varying in which spells to cast)?

1) You can create your whole Party.
2) There will be some spells in the game. I can't go into detail here but let's say that all the spells which are in the game are picked from the OGL 3.5 rule-set. You may have noticed the fireball in one Screenshot already