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The ride was fun while it lasted but everyone involved is chasing other life goals now. The site will be maintained indefinitely, however, for archival's sake. Thanks to everyone who joined me on this journey. ~Feld0

Vigil want augmented reality in Darksiders 2

Vigil’s Colin Banstead, the director of Darksiders 2, has some interesting ideas in mind for making use of the Wii U controller. Specifically, he’s interested in an augmented reality-esque implementation of a throwing mechanism.

One thing I saw at the [E3] press conference that I thought would be cool is using the controller as a kind of AR thing.

Because we’ve got a mechanism in the game where you throw stuff. In the first Darksiders game, you’d have to pick something up and throw it at a target.

It’s always a little difficult to use a joystick to aim precisely and you could have it so as you picked up the [Wii U] controller it would sense when it was held up in front of you and it would turn into a display showing you what was on the screen, and you’d move the target with the controller.

Along with Ninja Gaiden 3: Razor’s Edge, Darksiders 2 is the only other Wii U launch title we know of so far. You can pre-order it at Amazon here.