I got my hands on a piece of code creating a nice baseline and what i want to do with it is changing the speed with wich the baseline is played by moving my mouse. therefore I have found these handy mouseX and mousY methods but i dunno where to add them to the code. i tried to multiply mouseX to the \dur: Pseq([...]*mouseX.kr(1,10),... but this doesnt seem to work.
for a better example i ll post a piece of code from the tutorial here on which we can discuss the options:

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