Answers for "Plane.Raycast questions."http://answers.unity.com/questions/49035/planeraycast-questions.html
The latest answers for the question "Plane.Raycast questions."Answer by efgehttp://answers.unity.com/answers/49058/view.html
<p>I would suggest to use <a href="http://unity3d.com/support/documentation/ScriptReference/Physics.Raycast.html" rel="nofollow">Physics.Raycast</a> instead of the (limited) Plane.Raycast, because you can get all necessary information from <a href="http://unity3d.com/support/documentation/ScriptReference/RaycastHit.html" rel="nofollow">RaycastHit</a>.<br>
Especially for placing the joint you get <a href="http://unity3d.com/support/documentation/ScriptReference/RaycastHit-point.html" rel="nofollow">RaycastHit.point</a> and <a href="http://unity3d.com/support/documentation/ScriptReference/RaycastHit-normal.html" rel="nofollow">RaycastHit.normal</a>. </p>Wed, 23 Feb 2011 12:29:12 GMTefge