Turbo League Review (Gionee M6): Lots of Potential for This Rocket League Clone (Video)

Rocket League took the world of gaming by storm, as a very unlikely hit, that obviously got a few clones, some on mobile too. Those include Turbo League, as one of the better made clones, so we took it for a spin to see what the fuss is about. The game was played on the Gionee M6 and it’s free in the Play Store.

The core of the game is the same as in Rocket League, so it’s basically soccer with cars. The graphics are pretty OK, but the controls are badly implemented and it’s very hard to control the ball, let alone score. You’ll spend the 4 minutes of each multiplayer only game session trying to reach the ball and hit the nitrous button for a boost and try to push it between the goal posts.

There’s a left and right button, plus accelerate and reverse button, as well as a nitrous button, of course. Since you can run the car on the side walls and even on the ceiling, you can also fall on your head, so there’s a reset button, to reposition the car in its rightful position. There’s also a jump button, which some people use to score a sort of scissor kick and when it works it’s spectacular.

You can’t upgrade the car, but you can unlock a few extra cars, by spending about $1 or $2 on them, so there’s no currency to use. There are also decals to use, to make your car more unique and the game offers a single player training session and a chat with other (angry) gamers. Solo play is used for training and simulating a match and it’s just as bad as the online play.

The car’s physics are pretty bad, the camera is chaotic, like in an old console game and the controls don’t respond well at all. The only solution here is to use a controller or tweak the controls to your liking. Sensitivity is a key factor for example. Anyway, the game could have been great and I have a feeling that a couple of upgrades, updates and using a controller could make it more playable.