G2A Expands VR Ambitions Revealing Development of Blunt Force

The online marketplace reveals its third VR title in development.

If you’re a PC gamer then you might have heard of online marketplace G2A.com. While its main business allows you to buy or sell games, add-ons, DLC and such – usually in the form of Steam or other platform codes – the company has been diversifying into videogame development. Last year it revealed G2A Land, and back in May there was Gotham VR. Today G2A has announced another project in the works, Blunt Force.

Blunt Force is a virtual reality (VR) title set during World War II. Being created by the same team who worked on G2A Land from G2A’s Rzeszow, Poland, office, the new experience has drafted in the talents of Hollywood screenwriter Mark Bristol (Maleficent, Edge of Tomorrow, Mission: Impossible 5).

Being touted as an action adventure experience, Blunt Force will be formed of two simultaneous storylines. The first begins prior to the war breaking out, with players having to find hidden clues and secret information. While the second takes place during the war in the form of a first-person shooter (FPS). This will be split down again into to separate modes, Arcade and Challenge. For the Arcade mode players have to kill as many enemies as possible, being flung straight into battle, ideal for newcomers. While the Challenge mode will be for more experienced players, with fewer, more difficult targets to hit but with more weaponry to explore and master, such as manually reloading and lobbing grenades.

G2A hasn’t yet confirmed which head-mounted displays (HMD) will be supported by Blunt Force, but the title will be released in episodes over the course of 2017. For all the latest details on Blunt Force, keep reading VRFocus.

Staff writer at VRFocus who enjoys bringing the latest news to our keen readers all over the world. Obsessive gamer since the days of the Sinclair ZX Spectrum, when Peter does step outside he's off to practice Bruce Lee's Jeet Kun Do, or see the latest local live bands.