Splinter Cell 3 Preview

Since the developers knew the improvements in Chaos Theory would take some time, Ubisoft put together an ambitious plan. "We spent eight months only on technology, with about 17 programmers," says Ferland, whose team now totals over a hundred members (excluding the Ubisoft staff experimenting on the yet-to-be-confirmed next version of the competitive multiplayer seen in Splinter Cell Pandora Tomorrow). When asked if he knew upon finishing Splinter Cell 1 that he and his team would right away jump to Splinter Cell 3, Ferland says, "we knew it." When asked if they knew right away if they would include co-op multiplayer, he again says, "we knew it." So our natural next question was: what else did you know right away?