Burrito of Peace wrote on Dec 3, 2014, 09:58:What am I missing? Right now, this game feels like the worst of the series that was cobbled together out of a failed attempt at an instanced MMO with the DA name on it.

OK, so I'm reading a lot of feedback about the game on different sites and I'm noticing a big trend. A lot of of the people complaining about the game are saying things like "boring sidequests," "really slow," "can't get into the story/characters." And that is almost always accompanied by "I'm trying to do everything in the Hinterlands before moving on."

Normally I wouldn't tell anybody else how to play the game. And I definitely recognize the OCD-ness, must complete everything, don't want to miss anything impulses.

But seriously. LEAVE. THE FUCKING. HINTERLANDS.

The Hinterlands is meant as a starting area. Honestly, it has the most boring quests in the game and is probably the most boring area. You're a fucking Inquisitor, you shouldn't be too overly concerned with a farmer's missing druffalo.

Do some stuff, gain some power, then go to the war table and use that power to unlock the next stuff.

"But wait! I'm going to miss stuff if I advance the story." No, you won't. All of the areas remain unlocked and you can go back and do everything. Even after you finish the main story.

Actually, you are going to miss stuff if you STAY in the Hinterlands. In the sense that you are going to level up killing low-level bandits and then be overleveled for the story content and areas that are actually cool.

It's a bit of a dumb design that this can happen but they're right, the game gets waaaay better when you leave. You only need to build up 4 "power" to leave.

The guys a troll. But I'd rather live in a world that has trolls than govts that bow to corporate revenge schemes and use shady, if not outright illegal methods to take down people way outside of their jurisdiction with little in the way of actual justice.

jdreyer wrote on Nov 29, 2014, 14:16:Does anyone on this site use twitter? I can't even bring myself to check FB, never mind sign up for and use twitter.

Ditto. I'm sure a lot of people find them invaluable but they don't offer anything beneficial to my life. But then I'm in that age range where I understand and appreciate tech, but I grew up when it was just a tool and not a social thing so I'm sure I'm stuck in my ways too. Damn teenagers! Get off my lawn!

Normally I'd be impressed with the speed they're delivering patches. But combined with the state the game was shipped in it's obvious they knew it was a mess and had these updates well into the pipeline already. Rather than hold off a couple weeks until these were integrated someone there decided to ship the turd to customers anyways. Bad Ubi! Bad dog!

Creston wrote on Nov 21, 2014, 17:43:If FD genuinely got like 60 million bucks in investor funds, why make such a big deal out of this? Presumably only 10% or so of people wanted a refund, which means you'd be out of ~ 200K.

And if it's only 0.1% of users like a few posters believe then the answer is stupidly obvious. After Ubi, EA and Microsoft (among others) all got publicly hammered for this kind of thing there's no excuse for not seeing this coming.

WaltC wrote on Nov 20, 2014, 17:05:This sounds like much more worry about online DRM than it is about technical feasibility.

It does seem odd that there's all this work supposedly being done on the server that would be too time consuming for them to move to the desktop on a forked offline version of the client, yet only a tiny mount of data is actually being transmitted and received during solo mode. Too early to declare SimCity style shenanigans on that though imo.

We'll see if they fix anything. I'm not holding my breath, but fortunately I've gotten used to the UI enough that I can play without it bothering me too much.

I'll never play a warrior in DA:I, though. That's the kind of stupid aggravation I can do without. Sadly, that means I'll never play a dual-wield rogue either, and that's my second-favorite class

Hey now they can only hire so many unpaid interns to test this stuff. And they're already too busy getting coffee, no time to play the companies own back catalog to see what worked.

The moment I knew it was time to quit and wait for patches was when my 2H Rogue used their leap slash move and jumped right past the enemy, doing no damage. Cause wtf's a lock-on? As an in-universe explanation I think my character has double vision.

Wildone wrote on Nov 20, 2014, 11:54:If people have that shitty of a connection to the internet maybe they shouldn't be playing games online, since its probably 0.01% of the users Im sorry but tough luck there.

Quite right they shouldn't, and most likely they don't simply out of the frustration they would experience. And that's probably why they bought a game that the devs promised would have an offline mode. If it's only a tiny 0.1% of the users that are affected then giving them a refund should be the obvious and easy choice. Edit: And it would have avoided a lot of bad PR that didn't need to happen.

Bioware's made a statement on the controls:With the release of Dragon Age: Inquisition, we've been hearing a number of concerns from members of our PC community, including:

Driver support Hitching and frame rate issues in cutscenes Feedback on keyboard and mouse controls General user interface optimizations for PC

We've been following these issues closely and are looking into them.

Player experience is a top priority for us. Our goal is to address as many of these as possible in our upcoming patches, including some in our next patch, which is underway. We’ll release further details in the coming days and will continue to monitor your concerns.

Your feedback is important to us, and we appreciate your contribution to making Dragon Age: Inquisition a better overall experience.

Low on specifics but at least they've acknowledged fixes are coming. I can wait I still need to finish my current Origins playthrough. And then finally, finally get around to playing 2 for the first time.

Went back to Origins to try and finish the campaign I started a couple weeks ago. Mouse click movement and auto-attack make things just so much simpler. You could control the whole game by mouse if you wanted to and it frees up more time to focus on the battle as a whole. Really hope they patch that stuff back in.