‘Photorealism through the eyes of a ‘Fox’ – The core of Metal Gear Solid: Ground Zeroes’ is the name of the presentation that will be delivered by Hideo Kojima, Technical Director, Junji Tago, Lighting Artist, Masayuki Suzuki, and CG Art Director, Hideki Sasaki. They will share “the key components and unique methods used to create the visuals seen in Metal Gear Solid: Ground Zeroes”. This will take place on Marchj 27th and will take about 90 minutes.

In addition, Sony will also give a PS4 presentation at GDC, entitled ‘Overview of PS4 for Developers.’ The presentation “will discuss the technology from a development standpoint as well as from the design side”.