In anticipation of the release of Assassin’s Creed Origins on October 27, the development team has released the official PC specs and system requirements: those running on the minimum recommended hardware will be able to run the game at 720p at 30 frames per second using the game’s auto-detect presets. Meanwhile, players with more powerful PCs will, depending on their hardware, "have the possibility of running 4K at 30 FPS or higher, or running standard resolutions such as 1080p or 1200p at higher than 30 FPS."

Those running on the minimum recommended hardware, Araiza says, will be able to run the game at 720p at 30 frames per second (FPS) using the game’s auto-detect presets. Meanwhile, players with more powerful PCs will, depending on their hardware, “have the possibility of running 4K at 30 FPS or higher, or running standard resolutions such as 1080p or 1200p at higher than 30 FPS.”

Additionally, Assassin’s Creed Origins uses a technique called dynamic resolution rendering on PC and other platforms. As Araiza explains, “dynamic resolution rendering is a technique we use to keep the framerate as close as possible to our targeted FPS at all times by adjusting the frame resolution on the fly, which in most cases will be invisible to the player. On PC, players can actually choose what baseline framerate they want to target: 30, 45, or 60 FPS. They can also select their maximum framerate between 30, 45, 60, or 90 FPS, or decide to completely uncap it.”

Customization plays a big role in ensuring PC players get the most out of their games, and Assassin’s Creed Origins will have standard industry customization options, as well as features new to Assassin’s Creed on PC, like built-in benchmarking and in-game performance analysis.