Using the exercise files

Premium subscribers to lynda.com can downloadthe exercise files for the course.Let's just take a look at those really quickly.I've unzipped them, and placed them on my desktop, andwhat you will see is a 3ds Max folder structure.With a little bit of hot rodding, you'llsee there's also an Illustrator folder that I've created.Most of the files you'll need will be in the scenes folder.So open that up and you'll see there'salmost 160 scene files in here, through the course.

Additionally, there are some images under sceneassets/images.These are files that we will apply onto thesurfaces of objects, and for example, oh, create image planes.So for example here is image of a hand bell that we'll model.And additionally there are some samplerenderings found under render output under examples.For example here's a rendering from the end of thecourse with a little bit of depth of field blurring.So, those are the exercise files for the course.

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Author

Released

5/13/2014

In this course, Aaron F. Ross covers all the features you'll need to start creating advanced 3D models and animation with 3ds Max 2015. Learn the most suitable techniques for modeling different types of objects, from splines and NURBS to polygonal and subdivision surface modeling. Then learn how to design 3D motion graphics, set up cameras, animate with keyframes, and assign constraints. Aaron also provides an overview of lighting scenes within a simple studio setup, and construction of materials with the Slate Material Editor. Finally, learn about your hardware and software rendering options, and make your projects more realistic with motion blur, indirect illumination, and depth of field.