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Sandswept have finally revealed some of their long-in-development competitive roadbuilding game, Detour. Yep, it’s a bit of an odd one. It’s basically sat in the SimCity realm of laying down infrastructure, while at the same time being multiplayer and competitive. Using bombs to blow up enemy roads is as much an option as normal building business. It’s a little weird, as you can see from the video walkthrough I’ve posted below.

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Whoa, odd indeed. Seems like a mix between a builder, tower defence and err, scorched earth? Not sure if I like what I see though, since it lacks a certain something. It’s too spammy, or the level shown was just too small. I’d like to see a bit more tactic and a little less action. The instant building and nuking seems a bit shallow I guess.

Hey, this is Geoff from Sandswept. We have a gametype called “Merger”, where 2 – 3 players share the same factory and roads. It’s essentially a ‘hydra’ gametype. It can be incredibly fun if you’ve got a good strategy worked out with friends. We’ll be refining it more, and possibly updating it post-release if we don’t get to it in time. :) Hope that helps!

(Geoff here, from Sandswept) Bathroom Citizen is correct. In the dev blog, I was playing a 3-trucks-to-win game, which can be very short. That has been the default for quite some time, but we’re looking into bumping it up to 5 trucks to win, or even more. We’re also letting players set up score to win and time limit, so you can play infinite games if you’re really crazy.