Passive stereo with just Onyx2 IR3 - SGI

This is a discussion on Passive stereo with just Onyx2 IR3 - SGI ; Hi all,
I've read somewhere that it's possible to get passive stereo using
just SGI
Onyx2 IR3 (i.e. not using active-to-passive stereo converters; f.e.
left eye-
channel0, right eye - channel1). Is it true?
We have Onyx2 IR3 deskside (i.e. ...

Passive stereo with just Onyx2 IR3

Hi all,

I've read somewhere that it's possible to get passive stereo using
just SGI
Onyx2 IR3 (i.e. not using active-to-passive stereo converters; f.e.
left eye-
channel0, right eye - channel1). Is it true?
We have Onyx2 IR3 deskside (i.e. one pipe). Application is Paradigm
Geophysical's VoxelGeo (not multi-pipe sdk based - just plain OpenGL).
Is it enough or
1) we need 2 pipes at least
2) application should be multi-pipe sdk based
3) some other requirements
4) what if we'll use Octane2 with 2 V12 gfx