I'm working on a Japanese themed Final Fantasy style RPG. Here is my attempt at making the outside of the hero's home. I am eventually going to build out the rest of the village but before I went too much further I'd like some more eyes on it. I'm about 92% happy with it. Most of that is the roof of the building which I keep going back and forth on.

One of the problems I am going to run into on the next screen is that I want the village to a waterwheel. That means I have to give up the roof palette (black, dark green, dark gray, light gray) in exchange for a blue palette for the water.

It looks really good but the dark ground stands out too much and I don't understand what the dark ground is supposed to be.

The shading on the top of the upper-right structure and the gate looks weird. Flat planes should have flat shading (unless lit by a nearby point light). I noticed you applied the same weird shading to this other pic:

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