Heh. Something like this happened to me: to wit, like Tycho of Penny Arcade, in my house, growing up, AD&D was specifically banned.

… my mom gave me an incredible gift here that almost certainly informed my life. I think a lot of people go right to D&D, and that’s it. You can play Dungeons & Dragons your whole life, I’m not gonna tell you that would be bad. It is at least as good and probably better than a lot of the shit you get up to. But she didn’t let me start with it, and the reason doesn’t matter now. I was made to cast a wide net, and I hauled up treasure.

But, like Tycho… my mom just banned AD&D. MERP/Rolemaster? No problem. Car Wars? OK. GURPS? Sure, no worries. …Paranoia? Fine, although Orcbusters pushed my mom’s buttons. I suspect that a lot of gamers have that history; and the members of the gaming industry that aren’t working for Wizards of the Coast should be, frankly, properly grateful about it.

They’re looking pretty close, and… look, I want Car Wars back, OK? I am even now waiting to see if various funds unlock in enough time to push me up from the $100 (game) to the $150 (game and extra goodies) rate before the clock stops ticking, or I’d be kicking in more right now. Since I can’t… hey, they have t-shirts!

Also, here’s an analysis of the entire SJG Kickstarter strategy. There’s some interesting stuff in there that’s kind of relevant beyond the immediate situation.