If anyone wants to ease a noob in with 1vs1, I would appreciate it. I haven't played an RTS online since Brood War came out and TBH I know that I am going to get my ass kicked if I try to play with a stranger. At least a TPU member might not cuss me out for being a noob.

I started playing 4vs 4 today alot better at it then 1vs 1 lol especially since blizzards match-up sucks every time i try to 1vs1 its against some guy with 1000+ league matches compared to my like 60
Im on pretty much everyday for 5+ hours if anyone wants to play 4vs4 or co-op vs ai on very hard add me.

I started playing 4vs 4 today alot better at it then 1vs 1 lol especially since blizzards match-up sucks every time i try to 1vs1 its against some guy with 1000+ league matches compared to my like 60
Im on pretty much everyday for 5+ hours if anyone wants to play 4vs4 or co-op vs ai on very hard add me.

Aiur Chef, StarJeweled, and Left 2 Die are three new custom games that are all individual.

I played 5 minutes of Aiur Chef and that was enough, StarJeweled is a knock off of BeJeweled and I never played that anyways, and Left 2 Die is a L4D knock off/campain mission to fend off a base from infected terren/Zerg. At lease L2D is 2 player with multiple difficulty settings.

Don't like playing random 2v2 or 3v3, sometimes your allies completely don't understand the word "teamwork", and they will watch you getting beaten up while they tech up. I spend most of my time nowadays playing 3v3 and 2v2 with my friends though.

Even in Gold you get turds as allies. The fun starts at plat and above, but there will be tons of cheese on your way. Best to grab a friend or two and beat out a coherent strategy among you guys, and tons of fun will come out of it.

Even in Gold you get turds as allies. The fun starts at plat and above, but there will be tons of cheese on your way. Best to grab a friend or two and beat out a coherent strategy among you guys, and tons of fun will come out of it.

Always make sure you announce what build you are going for in the game, and request a complementing build from your allies early in the game. For 3v3, if most of our bases are close by, 2 of us will build up a good early defensive army, while the third teches up/ expand. Otherwise, its going to be "three 1v1" style of play, where we follow our 1v1 builds which focuses on early army (4gate, roaches, 3rax), and then defend against a big timing push, or to do it ourselves. Examples including making tanks+ 4gate, 2gate robo +mmm, roaches + rauders (weak to air, but will completely devastate any non tank based ground force). Muta+medivac is awesome, along with muta+collosi. I still hate tanks+4gate the most though, extremely hard to fend off, especially if they have a good number of sentries.

Scouting is of utmost importance, make sure everybody scout for early cheese such as 6pool (easy to defend, actually), massmarines (pita, but soo much fun if I use that), or mass zealots. All of the earliest cheese pressure is easy to beat, some scouting will tell you what to expect. A bigger problem is when they do a "standard" timing push, like waiting for stim to finish, or 2x4gate push. That is a royal pain in the ass, and can only be solved with proper teamwork.

side note: Out of the games we played, I seem to find zerg the weakest in 3v3 and above. Their early defensive capabilities is weak, and if they opt to get some static D people will just switch their targets and z will be completely out of place to defend.

If anybody want me to put up my usual terran builds for 3v3, I don't mind doing that, but it requires a lot of effort from a lazy bum here, so I want to know if there are people who will appreciate it before committing.