The mod finally weighs in at 181 models total, and more textures than I care to talk about. It replaces all the players, enemies, dark jedi, npc's, items, weapons, and projectiles. All the sprites have been updated, as well as the sabers, and sky textures. The multiplayer character selection has been extended to include previously unplayable characters, such as maw and 8t88.

Thanks to Everyone in the community that helped out, and those that made this possible in the first place!

A new beta is available in the download section! This one features some LOD models, and more enemies. Also a new patcher has been released by Sige, lifting the material limits on the engine. (Making this mod feasable at last) However, the patch requires that all players have it installed, so keep that in mind.

As it turns out, the mod has hit the resource limit of Jedi Knight already, so you may experience model loading problems, or level crashing in custom levels. I am holding out for a patch that will solve the problem.

In the meantime, work continues. I've updated all the player models and weapons to use the saber pivot offset. I've also included the stormtrooper and the trando rail detonator enemies (I missed them)