Topics

Topics

Today we'll take a look at how to add Apple Pay to an app, letting users buy things. Let's begin.

Our first step is to go to Project > Capabilities > Apple Pay and flip the switch to "on". This will configure our project to use Apple Pay and create a Merchant ID for us automatically (We'll use this later when configuring our payment request). Then, we'll importing PassKit, and add a button to kick off the process: