Well, you need to set up a listener for the cue points that
calls a function each time a cue point is reached. In that function
you can determine which cue point is hit and act accordingly. Do a
search in the Help Docs for cue point, do a little reading and see
how far you can get, come back here with any problems, although I
bet you'll be able to figure it out.

i am looking for this same answer. i am not a pro at flash
but good enough to make my way around. Here is what I have done so
far....

using components i dragged the FLVPlayBack onto stage, i set
the source of the playback to my flv. as of right now, 'cuepoints'
is set to none. i'd like to be able to set in about 5 cue points
and have them auto pause each time they come up. any help would be
appreciated!