Hi
Patrick. Thanks for having me. J I grew up in Santa Fe, New Mexico where my
interest for equestrianism and flying glider planes blossomed. College
whisked me away into fashion, finance, and of course, creative writing! My
favorite college highlights include studying
abroad in Costa Rica for university business credit, performing in plays, and
studying playwriting.

Why did you start writing?

My dream is to connect families and friends together.
Like Kaylie, (the protagonist in my novel The Holder’s Dominion) I was introduced to gaming pretty late in life. In fact,
as a young girl all my free time was spent at a horse barn where I learned the
art of dressage and show jumping. I never expected to become an author
or video game columnist. I ventured into the world of MMO gaming as an adult
and discovered a passion for in-game community, especially in raiding teams.
Working with industry professionals, I gained a deep understanding of video
games and their artists, lore, culture, and development, and that’s how the
story for The Holder’s Dominion was
born.

What do you think makes your genre special?

The Holder’s Dominion has the potential for
readers to understand why people, young and old, want to play video games. The
inspiration behind writing it came from wanting to
create a basis for family and friends of gamers to understand them and their
world. I
imagine we all have relatives who wonder, “Are video games a waste of time?”
“Why does my spouse play video games in to the night?” “Why does my child want
to play a video game instead of go outside and play?” “What’s got into him or
her?” Because this book was constructed as a gateway for fans lacking deep
exposure to the genre, the novel begins its exploration from the perspective of
an inexperienced gamer. The Holder’s
Dominion reveals online gaming in an easy-to-follow and
riveting setting revealing
the secret side to online games, and an avenue for different generations to
understand one another.

What’s
also unique about The Holder’s
Dominion is that the story takes place on a college campus and
therefore falls into the genre called “new adult.” The foundation of this story
revolves around that “shove” we all go through into adulthood. When we leave
the nest, we’re forced to grow up quickly. Beyond our high school days are
powerful new adult stories that begin and blossom in our late teens and early
20s. Publishers Weekly recognizes the huge amount of heartfelt
stories set beyond high school, and featured a full-length article about The Holder’s Dominion and its new
adult classification.

What do you think makes a great story?

You know
what? I wrote an article titled, “Would Your Book be Shelved?” that discussed
just that! My article was featured on News360! Those books we can’t seem to put
down, I call caffeinated books. Books withcaffeinatedwriting affect
us, submerge into our subconscious, and blanket us with their mood. How do these stories get
laced with such addiction? I’ve narrowed it down to a few key angles: Bleeding characters, the neutral voice, and a gasping pace.
Read the rest of the article on News360 or on my blog.

What is your latest book called and could you
explain to us in 20 words what it is about?

The Holder’s Dominion

Following a newcomer to the world of online
role-playing games, this book sidesteps stereotypes and reveals a tight-knit
community facing a very real threat.

Which kind of reader do you think will enjoy
your book?

The
Holder’s Dominion is a speculative thriller with a fantasy twist
and is a book both gamers and non-gamers alike can enjoy. The story is a
message of hope and support for anyone going through grief or who have been
separated from their family. In addition, this book’s
overarching concept and details within the story were composed to relate to the
experience of a large and well-defined gaming community. The Holder’s Dominion is an epic journey that will bring validation
to gamers while intriguing them with speculative technology and a new world to
adventure.

Is it a Standalone, or part of the series? If
it the latter, how long do you think will it go on?

It is a
standalone but has the potential to become a series!

What influenced or inspired you writing it?

I wanted to write for gamers and non-gamers
alike about the unpredictable and influential ways that video games change us,
and to share with others the amazing experience of collaborative video games
and the communities that grow up in and around them. This fast-paced story aims to bridge the gap between families
and friends of gamers who wonder about the allure behind their loved ones’
fascination with video games.

Why did you choose especially this title? Was
it your first choice?

The
publisher and editors chose the title. And I love it! My book producer used a
breakthrough project management method with me to write my novel, and during
production we called it, “Project Whisper” for fun.

What was the hardest part for you working on
your book?

I’ve
been asked quite a few times which scene or characters in The Holder’s Dominion were the most difficult for me to write and
why. And I’d have to say developing the online game world for Edannair was
super challenging. Some nights I’d wonder, “How am I ever going to create an
online world on my own for this novel? This is a job for teams of people!”
There are thousands upon thousands of details that go into designing games, so
writing and creating an online game that doesn’t yet exist was intimidating.
There were many late nights of “blue sky sessions” plus research and
development, but it was a blast creating new elements to show how the gaming
experience enlightens people’s lives.

Was there a scene that you didn’t want to add
or remove in your finished work?

I love
the editing process, so it wasn’t difficult for me to add or delete chapters
from Holder’s. My most important goal
was to create a lean and well-written manuscript and I trusted my editors
completely when it came to finalizing the novel.

Do you already know what to do next?

An array of exciting projects have opened for
me: I joined the Pixel Legends team to host their reoccurring web
series where we look deeper in to the world of video games. The first episode
titled, “The Gamer In You,” discussed the importance of understanding what
“Gamer” really means and why we need to redefine this term. Episode two called
“Interactive Storytelling” just went live! Watch both episodes on either the Pixel Legends or Genese Davis Youtube channels. Also, my second novel is in the works and
I’m now a columnist for the popular video game site, MMORPG.com.

Where can we find more about you and your
books?

Definitely check out the unique approach directors, Brian Horn and Eric
Kieron Davis took when filming the live-action book trailer for The Holder’s Dominion. See what they did at www.Youtube.com/AuthorGeneseDavis. And my novel is available wherever books are sold in paperback and
e-book.

Having a
creative producer is the number one advice I would offer any writer looking for
a breakthrough approach to writing. Whenever I get
stuck or lost in the minutia of writing, I schedule meetings with my producer
and we have production one on ones, or creative one on ones. These are meetings
where the author and producer can brainstorm, also known as “blue sky
sessions,” and where we plan out small tangible goals using project management
tools like Scrum. Project management doesn’t have to be solely for corporate
environments anymore. Use these methods to develop your artistic projects, too!
In fact, I’ll be talking more in depth about how to use project management
tools for writing novels at a number of upcoming conventions this year. Come
join in on the fun! To find a city near you, visit the “News & Appearances”
section at www.GeneseDavis.com.

Thank
you again for having me, Patrick!

The Holders Dominion

After her father’s death on a mountain rescue mission,
Kaylie Ames watched her family shatter. She fled Tacoma for college in faraway
Austin, figuring that even the worst campus drama would be a relief. But when
her old friend Elliott turns up on his knees in the grocery store aisle, raving
about something called a morphis, Kaylie feels compelled to enter
Elliott’s unfamiliar world.

Guided by Elliott and his friends, Kaylie signs on to the
massively popular online game Edannair. There she discovers a world
of beautiful vistas and magical creatures, where people from all over the globe
step into the roles of warriors on fantastical quests. But a real-world evil
threatens the players: the mysterious Holder, leader of the elite team known as
Sarkmarr, is coercing his followers into traumatic offline dares known as
“morphis assignments.” To save her friends, Kaylie must infiltrate Sarkmarr and
survive the Holder’s tests.

Will she find the courage there to hold her real-world family
together?

1 Kommentare:

I'm a mother and a grandmother to gamers and I often wondered what it was about video games that had my family so intrigued. I've always wanted to know more about the games they play, and I had been looking for literature about gaming. I bought this book, and am loving it. I'm learning so much about online games, things I never knew, and on top of that the story about Kaylie is very touching. Thank you for posting this interview. (-_-)