The FTB server is now running using McMyAdmin. I'll tell you, that was a bitch to get working. FTB has multiple different mod-packs. So since I already started the server using the Direwolf20 Pack, I have to keep using that pack, or it totally corrupts the world. But McMyAdmin will only use the FTB-Beta-A pack with the FTB-Beta-A.jar file name for the mod pack jar. Which in itself it stupid since FTB has now switch to using a standard ftbserver.jar name for all the different packs(hopefully McMyAdmin will just accept ftbserver.jar with the next update). But it isn't a big deal since the people over at McMyAdmin's forums already figured out the obvious work around, just rename whatever pack you want to use to FTB-Beta-A.jar.

Then the instruction that McMyAdmin gives say to just copy the FTB-Beta-A.jar file over into the McMyAdmin folder and it will work. WRONG! It took me a little brain work to figure out that I also have to copy over some folders that contain most of the actual mods before things will work properly. Without copying these folders the server will start, and seem like it is working, but no one will be able to join. Instead you will just get an error message saying forgecraft found an item ID mismatch...

But anyway, it is now working as it should, I hope. McMyAdmin seems to be a necessity, the automatic world backups, and automatic nightly server restarts are a must. Especially since FTB seems to grind to a laggy halt if it isn't restarted every day or so.

Also, the server is now running with 24GB of RAM thanks to a very generous donation by jpsandman of a 16GB kit of RAM!

And the primary server was down while I was setting up the FTB server to use McMyAdmin. I didn't want the two conflicting and something happening to the main server, so I just shut it down to protect it.

Got a mega project idea in a pretty densely populated area. This is a rough drawing and may not look anything like the finished product. It's a port based on glass/iron domes and bridges that reach out into the ocean. Where lines end in the drawing would either connect to another dome or to a boat of some kind or down to the water surface where little boats could dock.

The project also includes dredging a canal (may be partially underground) to the spawn lake.

If anyone has a problem with where this all going, please speak up...

Edit: The canal is already done but not quite following that trajectory. It doesn't look like it hit anything.