IMPORTANT: All questions can be sent to psychopenguin24@aol.com, and if you
have anything you would like to add to the guide, send it to
hurricanehelms24@aol.com. This is because it is too tough for me to separate
stuff people want me to add to the guide from basic questions. if you send any
reader tips to psychopenguin24@aol.com or any questions to
hurricanehelms24@aol.com, they will be deleted. Thanks for understanding.
While reading this guide, download: "Raise Up" by Petey Pablo
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
----------- C A S T L E V A N I A : C I R C L E O F T H E M O O N -----------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
____ _ _ _
/ ___|__ _ ___| |_| | _____ ____ _ _ __ (_) __ _
| | / _` / __| __| |/ _ \ \ / / _` | '_ \| |/ _` |
| |__| (_| \__ \ |_| | __/\ V / (_| | | | | | (_| |
\____\__,_|___/\__|_|\___| \_/ \__,_|_| |_|_|\__,_|
____ _ _ __ _ _
/ ___(_)_ __ ___| | ___ ___ / _| | |_| |__ ___
| | | | '__/ __| |/ _ \ / _ \| |_ | __| '_ \ / _ \
| |___| | | | (__| | __/ | (_) | _| | |_| | | | __/
\____|_|_| \___|_|\___| \___/|_| \__|_| |_|\___|
__ __
| \/ | ___ ___ _ __
| |\/| |/ _ \ / _ \| '_ \
| | | | (_) | (_) | | | |
|_| |_|\___/ \___/|_| |_|
-------------------------------------------------------------------------------
Castlevania: Circle of the Moon FAQ/Walkthrough v1.00
NOTE: This is a Spoiler Free Walkthrough (to a certain extent)
by Psycho Penguin Steve McFadden
E-mail: penguin_faqs@yahoo.com
http://www.wrestlingcolumns2000.com
Last updated: November 5, 2005
Guide Percentage done: 100%
E mail backlog: 0 (!)
Current size: 216.2K
-------------------------------------------------------------------------------
SCREEN NAMES TO CONTACT ME ON AIM: HeShootsHeGores
All rights reserved including the right of reproduction in whole and in part
in any form. Game Boy Advance and Game Boy Advance logos are registered
trademarks of Nintendo. Castlevania Circle of the Moon is a trademark of
Konami. The author of this document are in no way affiliated with Nintendo of
America and/or Konami. For more information, please read Legal Stuff. You may
not place this document on your website or reproduce it in any way without the
author's consent.
This guide may only be used for private and personal use only. You may not
permit anyone under any patents to reproduce it, in part or in whole, or use
it for profitable purposes. All content within this file is owned and created
by Steve McFadden (me). Should you attempt to infraction under the fallacy that
you are right, it must be be said straight out that you are a moron.
*****************************INSTANT MESSAGE ME******************************
If you contact me on one of the instant messengers, and I do not respond, it
probably means I am busy. I am always talking with my girl, and friends, so
sometimes I just ignore some instant messages from people I do not know. Be
nice, and I will talk to you, just don't come out and ask the question and be
all rude if I do not respond in five seconds, otherwise I probably will just
block you. I will answer all e-mails about the game, however.
*****************************************************************************
*********************************E-MAIL ME***********************************
One last note: Only email me about the game at psychopenguin24@aol.com , all
emails about Final Fantasy IV or Circle of the Moon sent to my other e-mail
adresses will be deleted and/or ignored. Thanks to all those that have emailed
me so far, I appreciate it!
1. Check my email backlog. If it's filled up, you may have to wait a while
before you get a response.
2. I check my email once in a while. Please wait for a response, because I will
respond to all emails.
3. Please read my guide before asking questions, thats why I have a FAQ and
Reader Tips section.
4. I will only post your question/tip in my guide if it is good, and has not
been answered in this guide.
New plan: all questions can be sent to psychopenguin24@aol.com, and if you have
anything you would like to add to the guide, send it to
hurricanehelms24@aol.com. This is because it is too tough for me to separate
stuff people want me to add to the guide from basic questions. if you send any
reader tips to psychopenguin24@aol.com or any questions to
hurricanehelms24@aol.com, they will be deleted. Thanks for understanding.
Thanks!
*****************************************************************************
****************************KING EDGE SUCKUP*********************************
Oh, and god bless King Edge!
*****************************************************************************
==============================---------------=================================
--------------------------------{CREDITS}-------------------------------------
==============================---------------=================================
-Devin Morgan (devin_morgan@netzero.net)
For his great walkthrough, and gaming spirit. He also gave me information on
tackling enemies. Make sure to check out his guide!
-AdrenalineSL
For being a good friend, and she is a great writer. Check out her Dark Cloud
guide and especially Chrono Cross, it kicks major ass. She is also a hottie!
^_^.
-Nanofit (Nanofit@aol.com)
For providing me with a battle arena guide and card guide. Thanks!
-All the people that emailed me
Thanks for emailing, glad you are reading the guide!
-SHPAZA@aol.com
For the awesome Battle Arena trick. Thanks!
-Daydreamer (zodiacbrave13@hotmail.com)
Emailed me with some helpful boss strategy.
-esdamom@home.com
For some helpful tips.
-Sean Raupach (brainchild_5@yahoo.com)
Emailed me with some DSS card combos.
-Nightshade 13 (nightshade13@juno.com)
For the helpful reader tip. Thanks!
-elemental knight (elemental_knight1@yahoo.com)
Corrected some info in my guide.
-Sam Winotai (swinotai@yahoo.com)
Gave me a good strategy for beating cerebus! Thanks!
-Amarant (Krypto13@cs.com)
Gave me some good information about beating the Killer Bees and Dragon Zombies!
Thanks!
-S Saiyan 2 Vegeta (SSaiyan2Vegeta@aol.com)
By far the most helpful contributor to this guide, he gave me a good list of
card combinations. Thanks!
-RJCLIFFY@aol.com
Found a major mistake in my guide. Thanks!
-The following people who asked good questions. Thanks!
fouche83@hotmail.com
sukjaejung@primus.ca
David G. RUDDERHAM (d.rudderham@sk.sympatico.ca)
illww@usa.net
Mike (haegylulsuh@yahoo.com)
my_body_is@hotmail.com
UpChUcK27x@aol.com
Huy Doan (huydoanq@yahoo.com)
gla@mtco.com
RAT108M@aol.com
-The 30 people who asked me where the Battle Arena is
I will do a Battle Arena guide soon now. :)
-Dingo Jellybean - http://www.vfaqs.net
Very helpful and kick ass fellow.
-Dallas Scott - http://www.dallastm.cjb.net
Cool FAQ writer, check out his kickin FAQ for this game! He also gave me random
tips about the game.
-Hylianhero - hylianhero16@hotmail.com
His enemy guide gave me some enemy stats.. thanks!
-Phillipe Van Lieu (nick15@nick15.com)
Gave me a readers tip on how to beat Camilla. Thanks!
-KNICKS4973@aol.com
Gave me a readers tip on how to beat Dracula 2 easily. Thanks!
-THINF2774659@aol.com
Gave me a tip on how to beat the Dragon Zombies. Thanks!
-Chazthree@aol.com
Gave me some card combos! Thanks.
-Myself
For writing this damn guide. :)
-GameFAQs - http://www.gamefaqs.com
For posting this guide and most of my other guides.
-Fresh Baked Games - http://www.fbgames.com
For being the coolest gaming site on the web and posting all my guides.
-Neoseeker - http://www.neoseeker.com
For posting this guide and most of my other guides.
-Konami - http://www.konami.com
For making the greatest portable game ever made!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=====Version History=====
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v1.00 (November 15, 2005) - 216.2K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-This guide got removed for an unknown reason, so I am fixing it up and
resubmitting it now.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.92 (July 9, 2002) - 226.5K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-Added a reader tip sent into me, and that's all, folks.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.91 (June 19, 2002) - 224.9K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-Added a reader tip sent into me, and that's all, folks.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.90 (September 20, 2001) - 223.8K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-One month, 9 days. :)
-I added a couple of reader tips. That's it.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.85 (September 11, 2001) - 220.6K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-Feel free to wish me and my girlfriend Jenn a happy first month anniversary.
:)
-Sorry for the extremely late update, but I was working on my other guides, and
thought this one was done.
-Thankfully, Nanofit was kind enough to send me a card guide and battle arena
guide, so I posted them both.
-I added my new email rules, because now I have two separate FAQ addies. Wow,
three months ago I didn't need any..
-I added the current size of the guide, my screen names, and my new email rules
to the top of the guide..
-That is all. This guide is finished, all I can add now is reader tips and
suggestions..
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.75 (July 23rd, 2001) - 180.0K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-I added some more reader tips and questions to piss off Sailor Bacon and
bananagirl by adding more filler to my guides. Yeah, her, the one that
pretended she was pregnant. She's normal.
-I added email rules and email backlog. I just went from 51 emails down to 21,
so give me time to answer the rest of them. I answer all of them, and some will
be posted in the guide, so I rarely check the mail for now.
-Fixed and added new credits.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.7 (July 4th, 2001) - 163.3K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-While waiting for my Final Fantasy IV guide to be posted, I decided to work on
this guide.
-I added a new section, reader tips, and finally got around to adding FAQs and
Reader Tips.
-The format to this guide has changed drastically, for the better.
-I fixed up the walkthrough so much.
-Changed percent done from 98 to 95, because I still have to do the battle
arena guide, card combos, and Max Item Locations. And maybe even a Level guide.
-------------------------------------------------------------------------------
GAME PROGRESS
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
BEAT GAME!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Location: Audience Room
Level: 83
Percent Cleared: 99.6
Time: 17:36:40
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.6 (June 28, 2001) - 129.2K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-There we go, I defeated the game.
-Got the walkthrough completely finished.
-Got the enemies list completely finished.
-Got the items list completely finished.
-I got rid of the review section.
-All I have to do now is the DSS Card Comnbo list and the List of Max Item
Locations and I am done.. and I might not even do those!
-If I don't update this guide for a while, it's because there is nothing to
update. Now, I shall do FF4..
-------------------------------------------------------------------------------
GAME PROGRESS
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
BEAT GAME!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Location: Triumph Hallway
Level: 61
Percent Cleared: 99.4
Time: 12:38:19
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.5 (June 27, 2001) - 70.5K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-This is a special bonus afternoon update! ^_^
-I added two new credits.
-I changed the format around somewhat.
-I did the Equipment list finally.
-I finished the DSS Cards List, now I have to do the Combos and that section
will be done.
-I finished the List of Enemy names, now I may add stats.
-That's it, I got bored so I decided to work on the lists. I will work on the
walkthrough later, I am up to the Observation Tower!
-And remember, God bless King Edge! :)
-------------------------------------------------------------------------------
GAME PROGRESS
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Location: Observation Tower
Level: 50
Percent Cleared: 87.1
Time: 9:39:31
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.4 (June 26, 2001) - 62.3K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-Sorry for the late update, I worked on the guide somewhat two nights ago, but
I have been really busy lately.
-I updated the top part of the guide.
-Walkthrough updated through Underground Warehouse, which is where I am
currently located. I am in the room with the two Holy Armors, they are killing
me.
-Boss guide updated through the two pain in the asses known as the Dragon
Zombies.
-Updated DSS Card List to reflect the new additions I got to my card ranks.
-I updated the other information and conclusion sections.
-Updated enemy list somewhat, I forgot to write down the name of the enemies I
fought so I did it from memory, expect a bigger update to that list next
update.
-I updated the items list to include information I got from Devin Morgan, the
tackle ability can be used to attack enemies, it turns out.
-That just about does it for this update. :)
-May I just add, King Edge! :)
-------------------------------------------------------------------------------
GAME PROGRESS
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Location: Machine Tower
Level: 40
Percent Cleared: 56.5
Time: 6:07:02
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.3 (June 22, 2001) - 42.8K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-v0.2 got posted, yay!
-Walkthrough completed through 3rd boss, I just beat him, so now the guide is
up to where I am at in the game. :)
-Updated DSS Card List to reflect the new additions I got to my card ranks.
-Updated Section Names, added new section (Enemies List) which was completed,
and added a storyline and characters section to the guide.
-Added strategies to secret section.
-I updated the other information and conclusion sections.
-Updated the look of the Game Progress screen.
-That just about does it for this update. Took a long while, let me tell ya.
-------------------------------------------------------------------------------
GAME PROGRESS
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Location: Machine Tower
Level: 20
Percent Cleared: 33.3
Time: 2:49:39
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.2 (June 21, 2001) - 24.6K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-I hope this version gets posted.
-Walkthrough completed through Outer Wall.
-DSS Card List worked on, got list of Cards done. Added Card Effects for all
Cards I currently have.
-Added Game Progress section to Revision History.
-Added KB totals to Revision History.
-Changed version number from 1.0/1.1 to 0.1/0.2
-Changed look of Revision History.
-Added first hint and secret. Will work on secret rooms list later.
-I updated the other information and conclusion sections, made them look nicer.
-I added notes to the top of the guide, about contact information, instant
messaging, e-mails, etc. Make sure to follow them, if you want your question
answered!
-Oops, almost forgot to add credits. There we go. That's enough for updates for
now. Peace. :)
-------------------------------------------------------------------------------
GAME PROGRESS
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Location: Machine Tower
Level: 13
Percent Cleared: 27.8
Time: 1:28:05
-------------------------------------------------------------------------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
v0.1 (June 21, 2001) - 11.3K
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-First version, walkthrough done through first boss, items list done.
-Everything else will be worked on later..
-------------------------------------------------------------------------------
GAME PROGRESS
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Location: Machine Tower
Level: 13
Percent Cleared: 27.8
Time: 1:28:05
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(TABLE OF CONTENTS)---------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
I. Introduction
II. Storyline
III. Controls + Characters
IV. Walkthrough
V. Frequently Asked Questions
VI. Boss Guide
VII. Items List
VIII. DSS Cards List
IX. Equipment List
X. Enemies List
XI. Secrets, etc.
XII. Battle Arena Guide
XIII. Card Guide
XIV. Reader Tips
XV. Other Information
XVI. Conclusion
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(I. INTRODUCTION)-----------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wow, I bet you all didn't think you'd ever be seeing another guide from me,
huh? Well, I am here with a guide for one of my all time favorite games,
Castlevania: Circle of the Moon. Now, some of you may be asking yourself, "Now,
Steve, DaLadiesMan, why the hell are you doing a guide?" Well, kids, here are a
few reasons.
1) I missed out on doing a guide for Symphony of the Night. I loved that game
to death, and was considering doing a guide for it, but there were already
enough good guides for it, so I just gave up on the idea. But then this game
came along, and it is a lot like Symphony of the Night, so there you go!
2) Circle of the Moon is the best handheld game I have ever played. Better than
Pokemon Yellow, better than Pokemon pinball, better than any other handheld
game I have ever played. And it runs circles around all the other Game Boy
Advance games I own, so there you go.
3) I haven't done a guide in a while. Might as well start now, with a game I
like, before I do one for FF4..
With that, here is my guide! Enjoy. E-mail me with any questions!
-DaLadiesMan/Psycho Penguin
mcfaddendaman@aol.com/psychopenguin24@aol.com
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(II. STORYLINE)-------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(Taken from the instruction manual)
The year is 1830. Lady Carmilla has brought Dracula back to life. Nathan Grabes
and his best friend Hugh Baldwin head to Castle Dracula with Nathan's mentor
and Hugh's father Maurice Baldwin to stop Dracula. Before they can fight
Dracula, he destroys the floor beneath Hugh and Nathan, causing them to plummet
down a long shaft leaving Maurice alone with Dracula and Carmilla. Hugh and
Nathan land safely. Hugh runs off to save his father leaving Nathan behind Thus
begins the adventure with you in Nathan's boots.
The year is 1830. In an ancient castle on the outskirts of the Austrian
empire, a demon lord that would unite the powers of darkness was being
resurrected at the hand of a fiend yearning for chaos.
At this demonic castle, Camilla, one of Dracula's minions, began the
incantation of a ritual to bring her lord Dracula back to life.
The vampire hunter Morris and his two apprentices, Nathan and Hugh, sensed an
abnormality in the balance of nature and rushed to prevent Dracula's unholy
reemergence.
"That unholy monster must never return!"
However, they arrived too late to prevent Dracula's return from his
confinement. Dracula used his magical powers to imprison Morris, and cast
Nathan and Hugh into a graveyard underneath the demonic castle.
Together the two began to search through the castle in order to vanquish
Dracula and to rescue their master.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(III. CONTROLS AND CHARACTERS)----
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----If you don't know what this section is about, I give up.----
==============================---------------==================================
--------------------------------{CONTROLS}-------------------------------------
==============================---------------==================================
(Taken from the instruction manual)
L Button: DSS On/Off
Control Pad: Move Player
R Button: Special Move
START: Start the game or Display the Status Screen
SELECT: Display the Map Screen
A Button: Jump
B Button: Attack
Left/Right Movement: Left/Right on the Control Pad
Crouch Down: Down on the Control Pad
Crouched Attack: Down and B button
Sliding, Jump Down (when there is special footing): Down and A button
Sub Weapon Attack: Up and B Button
Jump: A Button
Attack: B Button
Dual Set Up System (DSS) On and Off: L Button
Special Move: R Button
==============================---------------==================================
--------------------------------{CHARACTERS}-----------------------------------
==============================---------------==================================
(Taken from the instruction manual)
Nathan Graves: Nathan Graves (player) is the chosen successor to wield the
'Hunter Whip.' His parents, who were Vampire Hunters, were killed 10 years
before while banishing Dracula.
Hugh Baldwin: Nathan's rival and the son of Morris, Master Vampire Hunter. He
is bitter that Nathan, who he believes is the weaker of the two, was chosen as
his father's successor.
Morris Baldwin: Morris is Nathan's Master and is teaching him the skills
necessary to combat Dracula and his minions. He and Nathan's parents succeeded
in banishing Dracula 10 years previously. He chose Nathan as his successor
over his son, Hugh, and passed on the 'Hunter Whip.'
Camilla: A loyal minion plotting the complete resurrection of her master, the
demon lord Dracula.
Dracula: Sealed off from the world by Nathan's parents and Morris, he is
attempting to reemerge after 10 years of confinement.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
----------------------------------------------[ IV. Walkthrough ]------------
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This is where I lead you through this awesome game. I did the format a bit
differently than normal this time, as you can see. This time, it's in a "quick
walkthrough" kind of format. It goes bullet by bullet, screen by screen, so you
can easily find where you need to go!
===============================================================================
CATACOMBS
===============================================================================
Main Enemies:
Bone Heads
Skeleton Bombers
Skeletons
Poison Worms
Earth Demon
Skeleton Spear
Mudmen
Zombies
Bosses:
Cerebus
===============================================================================
Suggested Level: 1
===============================================================================
-Move downward, killing all the Skeleton Bombers. Make sure to avoid their
attacks, they will throw a weapon up in the air, and when it lands, it explodes
for a second.
-Move down, then left, then go to the top left to save your game.
-Build your levels! I got to like Level 8 before fighting the Earth Demon. I
always like to spend my time building levels, and as long as you just clear out
all the rows, and move back and forth, you should be building up in no time at
all.
-Go down, get the Knife, then head right, killing enemies.
-When you get to the Earth Demon, just make sure to jump when he hurls those
damn spikes out of the ground. I like to take the approach of jumping, hitting,
jumping, avoiding, jumping, hitting, jumping, hitting, jumping, avoiding. If he
starts doing something else, just watch the pattern. If you built up like I
said so, he should die in like 4 hits anyways.
-Go to the right to get the Dash Boots. Now you can dash.
-Keep on going along, the path is straight forward for now.
-When you get to the tower, the bottom room has an Earth Demon, at the end of
this room is a Max Heart container. The middle door houses a Max HP container.
The top room is a save point.
-Keep on going in the bottom room, getting the HP plus container later on.
-Continue along, until you get near the boss. Raise up if you have to, then go
through the blinking blue door.
-------------------------------------------------------------------------------
CEREBUS
-------------------------------------------------------------------------------
This sucker is pretty tough if you do not have good stats, so I'd advise
levelling up for a while before fighting him. Cerebus has one main weakness: he
tends to stay still a lot. Basically, just beat the crap out of him when he
stands still. He usually will stand still after he pulls off an attack. He has
two main attacks: In one, he will charge at you, just jump over him. In the
second one, he will shoot off a laser beam. Just make sure to get behind him to
get in some cheap hits. When he pulls out those electrical spheres, just stay
away. You're probably going to cause more damage to yourself than to him. If
you have the Holy Water, use it and he'll die pretty quickly!
-------------------------------------------------------------------------------
-Get the Jump item, allowing you to perform double jumps.
-Go back to the previous room, continue all the way to the bottom, and go left
into another room. Go left, to the end, double jump to the higher ledge than go
up.
-Hidden wall here, go to the right hand wall and whip it, there is a HP Max
Increase bottle in there.
-Double jump to the top left ledge, then go through the door.
===============================================================================
ABYSS STAIRWAY
===============================================================================
Main Enemies:
Slime
Skeleton
Axe Armor
Skeleton Bombers
Bosses:
None
===============================================================================
Suggested Level: 9
===============================================================================
-Drop downward into the next area. If you go up, it is just a dead end, but you
will be back here soon enough.
-Then go left, then double jump, and you will be in the other side.
-Climb up, then the first chance you get, head to the right, then go down, and
to the left, to get the MP Max Increase bottle. You can go up, or go down, then
just curve back around to get to the spot you were at before.
-Head up, when you see the Axe Armor, kill it, then head right.
-Go to the first floating platform, then drop down. Jump left, and go into the
room. Fight off the skeleton then nab the HP Max increase bottle.
-Drop all the way down, then run to the left side. (Gotta love the dash boots)
-Head all the way up to the top, then head right, jumping through the crubmling
platforms, until you get to the save room.
-Keep on going, basically follow the path. Kill off all the enemies, this is a
good place to build your levels. I would recommend just killing off all the
enemies, exiting, coming back in, and doing it again, until you've gained a few
levels. There's a save point nearby to regain your energy, anyways.
-Do not go through the door. Go up to the higher ledge, then go left. There is
a hidden room here which contains a Heart Max increase. Now, go through the
door to get to the Audience Room.
===============================================================================
AUDIENCE ROOM
===============================================================================
Main Enemies:
Axe Armor
Electric Skeleton
Skeleton Soldier
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 10
===============================================================================
-Go up and right, then jump to the ledge to the left. There are crumbling
platforms above, so just jump on them, then jump to the next one as soon as
possible.
-Get to the top, then head left. Then head downward, then head left. When you
get to the wall, there is a hidden room here, which contains a Hearts Max
Increase item.
-Leave the room, then go right, through the door. When the path splits up, just
take the middle path. There is a save room here, but this isn't the best place
to gain levels.
-Jump upwards, to get to the highest platform. Jump torwards the wall, and whip
it, there is another hidden room here, which contains a MP Max Increase bottle.
-Exit this room, then head right. Follow the path along, killing enemies. This
is not a bad place to gain levels, but sadly there is no save room near here,
unless you go all the way back to the other save room.
-There is a pit here, so stand back, and dash, and you should make it. If you
fall, you can just climb back up to this part, and I am pretty sure you can
save your game/refill your energy along the way.
-Go through the room, and get the HP Max Increase bottle. Now, head back left.
-Now, go through the pit. Go right, there is a Hearts Max Increase bottle here.
-Head left, go down, defeating Skeletons. These guys aren't tough, they throw
boomerangs out, which can be easily avoided.
-When you get to the bottom, head left. There are Electric Skeletons here,
which are a pain in the ass. They charge at you with this electric laser type
thing which takes off at least 30 HP (and I was on Level 13), so just avoid
their charge at first, then come in and take them out with 2 or 3 hits. You
might even want to use your special weapons just to be on the safe side.
-Continue into the next room.
-Jump up a few ledges to get to the middle of the room. There is a save point
in the upper right hand side, use it. You can even go out, then fight the
Electric Skeletons, since they give off large amounts of Experience (16 EXP
each, I believe, plus all the enemies around, you'll pick up 100 EXP easy). So,
you can definitely build levels here if you wish.
-Head to the top, then go right. Continue to the right and get to the higher
platform. Head up, killing enemies along the way. You can level up here, as
well, since there is a pretty decent amount of enemies. Head left, then up,
then left to the ledge.
-Continue to the end, then double jump up, and you will be in the Outer Wall.
===============================================================================
OUTER WALL
===============================================================================
Main Enemies:
Skeleton
Brain Floats
Skeleton Bomber
Will O' Wisp
Bosses:
None
===============================================================================
Suggested Level: 11
===============================================================================
-Go right, make a double jump onto the column.
-Keep on jumping across the columns. Jump off the last one, then whip and hold
the B button down, you will do a spinning whip. Go down in this room to receive
the Hearts Max Increase bottle.
-Head out, then go all the way left. When you reach the dead end (no, no secret
room :), double jump on the column, kill the enemies, then jump across them. Go
right, and go into the next room.
-More jumping across columns here, when you get to the part where the Brain
Floats are, use the Mercury/Serpent DSS combo to freeze them, then jump on
them, like Super Metroid, where you had to freeze the little enemies and use
them as platforms.
-Head through the path, killing enemies, and double jumping onto columns. At
the end, you will get a HP Max Increase bottle.
-Go back to the highest platform, go left, and go back down the pit. Get onto
the column, then jump right across them all again. Drop down the pit to get
back to the Audience Room.
===============================================================================
AUDIENCE ROOM
===============================================================================
Main Enemies:
Axe Armor
Devil Tower
Fleaman
Clinging Man
Electric Skeleton
Will O' Wisp
Bosses:
Necromancer
===============================================================================
Suggested Level: 12
===============================================================================
-Head right, drop down the ledge, go through opening to get to the save point.
-Drop down through the hole in the floor. Hop down, then head left.
-At the end of this corridor is the Max MP Increase bottle.
-Head back to the right, back to the area you came from. Go right, then into
the next room.
-Go right, then climb up the platforms into the right hand corner, in this room
you can get a Hearts Max increase bottle.
-Head down here, fighting off the enemies, and climbing down, then head to the
left when you see the path open. Head left, whip the wall at the end to get the
Max HP Increase bottle.
-Now, head out of here, then go up and climb higher to the next ledge.
-Head left, go all the way to the right, and save your game. May I point out
that this is yet another good time to build your levels up? :)
-Head out, go left, then jump up the two platforms. Double jump, follow the
path and go through the distinct looking door to get to the 2nd boss.
-------------------------------------------------------------------------------
NECROMANCER
-------------------------------------------------------------------------------
I like to use the DSS Card Combo that combines the fire whip and 25 percent
more damage for this battle. That combo would be Mercury/Salamander. When he
starts off his battle, he will have these fire orbs around him, and he will
shoot them off one by one. I say just whip him a few times, then stand back,
and let him have his fun shooting them off. He will shoot them off one at a
time, but they vary in speeds, so you can never be too careful. Zombies tend to
pop up on the ground, so try to stay in the middle of the area if possible,
hovering around the middle platforms. He shouldn't be too tough to beat as long
as you have the Mercury card in your DSS Combo somewhere, it increases the
damage you do! His second form is tougher, he is a skeleton demon. He does have
less HP, however. When he turns into a giant orb like thing, just wait in any
corner and he should bounce right by you. When he does the laser attack,
skeletons will appear in the bottom instead of zombies.
-------------------------------------------------------------------------------
-After you beat this boss, go left and get the Tackle item.
-Leave this room, then go back through the boss room and exit to the right.
-Drop down in this area, to the bottom, then head left. When you get to the
block, tackle it. Continue along until you get to the door.
-Double jump over to the higher ledge, then jump along the platforms. Follow
the path along until you get to the next door.
-Break the block, then keep on going left. Go through the path, killing
enemies, and you should soon reach the Machine Tower, which is a pain in the
ass, so good luck. :)
*gives up guide* JK. You people know I love you. :)
===============================================================================
MACHINE TOWER
===============================================================================
Main Enemies:
Fox Archer
Medusa Head
Heat Shade
Stone Armor
Bosses:
Iron Golem
===============================================================================
Suggested Level: 15
===============================================================================
-Head left, go all the way to the left and hop on the moving platform (it moves
up and down).
-Ride it up to the top, then double jump across the ledges, and get the Hearts
Max increase bottle.
-Drop down to the ledge below and tackle through the block. Drop down, then
jump across the moving platforms. Go down and right and into the save room.
-Go out, then jump on the moving platforms to the left. Double jump to the
ledge, then jump on the moving platform going up. Jump on the ledge to the
right and hit the torch to get the Stopwatch.
-Go right, into another room. Follow the path here to nab the HP Max increase
bottle.
-Go to the top of the room, then go left and tackle through the block. Keep on
going until you get to the moving platforms.
-Dash and double jump onto the first one, then carefully time jumping onto the
next ones.
-Head up, kill the Fox Archer enemy on the left hand side, then break the wall
behind him. Go inside, kill the Heat Shade enemy, and nab the MP Max increase
bottle. Note that you can keep on killing this enemy to gain experience, but
there's a better way later in this area.
-Go out, then jump across the moving platform, then jump off onto the ledge.
-Ignore the space on the right hand side for now.
-Kill the Heat Shade enemy, then move left and kill the Heat Shade enemy again.
There is a Fox Archer enemy in the corner as well, make sure to kill him first,
then avoid the flames of the Heat Shade while killing it.
-Go up, and in the second opening, go in to save your game. This is a good time
and place to gain experience, read the next line for more details.
-Go out, then down, and then over to the left, above the Fox Archer enemy. Kill
all the enemies in here, at the end is a Hearts Max increase bottle. Here, you
can exit the room, then go back in, that's about 200 easy experience points,
plus with the Heat Shades and Fox Archers outside, you can gain levels
relatively quickly, especially if you are on a lower level than I suggested. :)
-Now head out, then go all the way up, killing Fox Archers and such. When you
get to the ledge with the Heat Shade, kill it, then wait for the moving
platform to come along.
-Go down to the bottom right hand corner, kill the Fox Archer, then jump to the
ledge above him. Slide in the hole.
-Kill the Thunder Demon, move to the right, jump to the ledge, go over, go
inside the room, kill the Fox Archer and take the HP Max increase bottle.
-Go out, then go down, and have fun, because you get to take on a Thunder Demon
while riding on a moving platform. Just kill him off, jump up and hit him,
while
avoiding the thunder. It's tough, I even got waxed a few times off this attack.
-Head left, then up, then climb all the way up using the platforms to get to
the HP Max increase bottle. Now, go down, and out to the left.
-This area should seem familar to you, so head back to the main big area where
you slid in before.
-This time, get to the upper right hand corner. When you get to the top moving
platform, duck under the electricity, then use your whip as a spinner to knock
out the Medusa Heads, then jump over to the ledge.
-Go in this room, defeat Earth Armor, and snatch the Hearts Max increase
bottle. Then, head out, and go to the upper right hand corner.
-Head into the next area, kill the enemies, tackle the block, and jump on the
ledge. Enter the room to the right, kill the Stone Armor, and grab the MP Max
increase bottle. In related news, I gained a level here by killing the enemy 21
times in a row. :)
-Head out, then go up, tackle the block, kill the Heat Shade, go down and in
the room. At the end of this room is a Hearts Max increase bottle.
-Now, swing down back to this area, but do not tackle the block this time.
Double jump off it. Kill the Heat Shade, and jump across the ledges.
-You will enter a room, and it's long. Just keep going, and take the left path
at the end to save and recover. Good place to build levels, by the way. :)
-Now take the upper path. At the top, head right, you got it, secret room. Whip
the wall, at the end is a MP Max increase bottle.
-Head out, go down and right. Go through the door and you will be face to face
with Iron Golem.
-------------------------------------------------------------------------------
IRON GOLEM
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. This guy is
a pain, but he moves slow, so there is his weakness. Just attack him with your
whip, don't stand too close or he will pull out one of his two short range
attacks. One of these two attacks is the punch, while the other one, he will
throw an electrical sphere of light at you. His main attack has him summoning
these things to come out of the ceiling, so just try to avoid them. The main
problem with this guy is he keeps on regaining health, like 5 HP a second for
10 seconds, so just blitz him with attacks, and he will die soon enough. I was
on Level 20 and I scorched him, even though he still managed to take away like
half my health, that's only because I did not bother to guard against his
attacks.
-------------------------------------------------------------------------------
-Head right to get the Kick Boots. Now, go back and save your game.
-Head all the way right through this room, defeating the enemies along the way.
Go right, and go down a few ledges, go right through the door you passed
earlier
to reach the Audience Room.
===============================================================================
AUDIENCE ROOM AGAIN
===============================================================================
Main Enemies:
Axe Armor
Electric Skeleton
Skeleton Soldier
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 22
===============================================================================
-Head right, and use the Kick Boots to jump up.
-Follow the path along, and save your game when you get to the save room.
-Head out, then go left. Enter the new room, go left, then down. Head up, then
right, then drop down the pit and you will be to the Abyss Stairway. *creepy
music*
===============================================================================
ABYSS STAIRWAY AGAIN
===============================================================================
Main Enemies:
Axe Armor
Devil Tower
Fleaman
Clinging Man
Electric Skeleton
Will O' Wisp
Bosses:
None
===============================================================================
Suggested Level: 23
===============================================================================
-Head right, then when you get to the door, use the Kick Boots to jump up.
Follow the path to get to the Eternal Corridor.
===============================================================================
ETERNAL CORRIDOR
===============================================================================
Main Enemies:
Gorgon
Ectoplasm
Flame Demon
Were-Bear
Beast Demon
Bone Tower
Skeleton Boomerang
Ghoul
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 23
===============================================================================
-Go right and beat up all the enemies. In the next room, go right and fight
Flame Demon. You can build up levels here if you want using my tried and true
method of leaving the room then re-entering it, but nah.
-Keep on going right. When you get to the next room, destroy all the enemies,
then walk into the next room. What excitement, eh?
-In the next room, go right, then drop down the bottom, whip through the wall,
go through the room, on the right hand side is the Hearts Max increase item.
-Head out of the room, then head left, then kick off the walls to get up to the
ledge. When you get to the fork, head down, then go right to get to the warp
zone.
-Head left, out of the room. Head left and keep on going along through this
room. Ehen you reach the wall, double jump, then whip the wall. Go in the room
and get the HP Max Increase item.
-Keep on going up, take the Hearts Max Increase item.
-Now, follow the path down, then right, then up, then you will see a door on
the left. That is the door to Chapel Tower.
===============================================================================
CHAPEL TOWER
===============================================================================
Main Enemies:
Flame Armor
Bone Tower
Bloody Sword
Marionette
Hyena
Bone Tower
Gorgon
Brain Float
Bosses:
Adramelech
===============================================================================
Suggested Level: 23
===============================================================================
I really don't like this place. Here is a word of advice on two of the enemies
in here that pissed me off.
Marionette - That curse attack is annoying. They come after you, so stand back
and use your special weapons if you can. They hover, then suddenly swoop in on
you.
Bloody Sword - My God, these suckers are annoying. Just follow their pattern,
when they spina round, they're gonna shoot after you, just dodge them then hit
them when you have a chance. Easier said than done.
-Head right, and when you see a hole in the ceiling, jump through it. Head
right, and save your game. Now go down and build up levels. You can get like
3200 experience points in this room, that's easy level building! I got to Level
38 here so stop your whining. :).
-Now head up, jumping on the ledges to the left. Then jump on the ledge to the
right and kill the Flame Armors and other fun enemies. Double jump to the next
ledge, then dash and double jump to the ledge after that. Get to the wall, whip
it, go in, and take the MP Max Increase bottle.
-Leave the room, head out, go right, and jump onto the next ledge. Keep on
going to the right, then double jump across some ledges to get to the top of
the room.
-Go left into the next room. In this new room, go left and down through the
room. Get to the far left and use the stone whip combo to turn the Brain Floats
into stone, then jump up them to get through this room. When you get to the
last
Brain Float, double jump onto the ledge. Take the Hearts Max Increase bottle
from the top of the room.
-Now head all the way to the ground. When you get back to the exit, double jump
and kick off the walls until you get to the ledge. Now follow this path along,
at the end, grab the MP Max Increase bottle.
-Now head out of this room, go right, double jump onto the ledge, and go into
the next room.
-Go right, then keep on double jumping across the ledges. I really hate this
part, so follow the path and avoid the Marionettes and Bloody Swords. If you
need help in obliberating these pests, just read what I typed in the opening
part of this section.
-When you see a ledge, double jump, then kick off the wall to land on the
ledge. Whip through the wall and snatch the MP Max Increase bottle while
avoiding that piece of crap Bloody Sword. I wish there was some DSS Card Combo
that just killed these suckers instantly. Oh yeah, you can get the Mars card
from these suckers, so just exit this room and come back in until you get it,
no need fighting 4 at one time just to get the card.
-Now, go out, and off the ledge, and go right. Jump to the ledge you will see
soon. Jump up ledges (fun fun fun), and go left into the save room and recover
your game.
-Head out and double jump up into the next room. There is a Thunder Demon in
here, this is yet another good place to gain levels. Head left and fight
through all the enemies. Now double jump up, and head right, killing enemies
and avoiding the pits.
-Head right and double jump over the pit, and take out all your anger on the
Thunder Demon. Head right into the next room, turn the Bloody Swords to stone
(tough) then jump onto the ledge and turn all the Brain Floats to stone
(easier, but still tough), and grab the MP Max Increase bottle. Then head out,
go left, over the pit (or down and out to save your game) and double jump onto
the next ledge you see.
-Double jump up some ledges here, then kick off the wall, but when you do, whip
the right hand side of the wall and go in there to get the HP Max Increase
bottle.
-Now head out and continue to follow the path. (Left, kick up wall, down, left,
jump kick the wall to get to the top, left, down some ledges). When you get to
the end of this path, grab the Hearts Max Increase bottle.
-Drop down to the bottom and head right. Keep on double jumping up the ledges,
and head left. Go left when the path splits. When you get to a wall, whip it
and take the HP Max Increase bottle from in there.
-Leave the room, then kick jump off the wall, and save your game and recover.
Head right, and walk into the battle with the fun Adramelech.
-------------------------------------------------------------------------------
ADRAMELECH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. I basically
just beat the crap out of him without worrying about his attacks, and if you
are on a high enough level, you may just be able to get away with it. If not,
well, he shoots off these blue lasers which surround his face, so you might
just want to get back and allow him to shoot those things off, and use your
special weapon like an axe or something to destroy him via long range. But then
he will pull these orbs out of the ground, and those aren't really fun at all.
Just destroy them, though, when he pulls those out. Remember that his head is
the only weak part of his body, so just keep jumping and hitting it, and
getting out of the way when he shoots the lasers. However, sometimes he will do
this attack where a crapload of skulls will go flying out of his hand, so just
slide away from that. I tried to kill the skulls but there was too many of them
and I don't think I got any of them to die anyways. Just keep on whipping him,
and if you have a good enough level, you should beat him with ease.
-------------------------------------------------------------------------------
-Now, head right and hit the switch, which will destroy the statue looking
thingie, and all the other ones (some of which you have probably already
encountered, I know I have). Now grab the MP Max Increase bottle.
-Now, head back to the save room. Head out, then right, then drop through the
last pit, then head right.
-There is really only one basic concept here: follow the path. When you get to
the huge room, just fall down, then slide, then head into the right side to
save your game and recover.
-Now head down, and down, and left, and keep on going left until you get back
to the Eternal Corridor.
===============================================================================
ETERNAL CORRIDOR
===============================================================================
Main Enemies:
Gorgon
Ectoplasm
Flame Demon
Were-Bear
Beast Demon
Bone Tower
Skeleton Boomerang
Ghoul
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 36
===============================================================================
-For those of you that see my suggested level and think I am crazy, I'll have
you know I was on Level 38 and I still almost got my butt kicked in the next
area.
-Head all the way left and into the next room. When you get to the pit, drop
down, then head left. Oh look, the statue's not in the way any more. Time to go
through the next area!
===============================================================================
UNDERGROUND GALLERY
===============================================================================
Main Enemies:
Imp
Specter
Harpy
Death Mantis
Man Eater
Killer Bee
Evil
Hand
King Moth
Myconid
Poison Armor
Bosses:
Dragon Zombies (x2)
===============================================================================
Suggested Level: 36
===============================================================================
Two major enemies to point out here that gave me fits.
Killer Bees - These guys are annoying because they fly in the air, and suddenly
they swoop down and poison you. Stay back and fire away at them, do not let
them
get too close to you. I had to use about 10 antidotes between these guys and
the..
Poison Armor - These guys will shoot off a poison mist that can actually go
right through you without hurting you, so I stood in front of it, let the mist
go through me (avoiding the sword) and just kicking his ass, then avoiding the
mist, because it will hurt you the second time around, enough to poison you.
-Go left and kill all the Imps. Go down and press the switch, then go down, and
over, and jump on the moving platform. Slide under the passage when you get
there and go in to get the Hearts Max Increase bottle.
-Now, head left, and over, and go through the door. Go through this room, and
remember, there are Imps on the platforms, so kill them, then jump on the
platforms.
-When you get to the next room, kill a few million Specters (they keep
appearing!) and jump up the crumbling platforms, to eventually get to the save
room on the right. Enter, save your game, recover, all that good stuff.
-Now head out, and go all the way to the bottom of this room. Go through the
door, keep on going right until you get to the MP Max Increase bottle. Take it,
then go back left.
-Drop down to the lower area and go through the right hand door. Go through
this area and grab the HP Max Increase item at the end. Now go back out of this
room.
-Now, head left through the next door.
-Follow the path through this room, killing all the annoying enemies. When you
get to the next room, drop down to the lower area, then head left. Double jump
to the ledge, and whip the wall. Go inside, and head left. Double jump to start
going across the bridge, then keep on sliding to get under the platform. Go
down, and right to get the MP Max Increase bottle.
-Now head out into the previous room. Go right and onto the edge and kill the
Poison Armors.
-Head into the room, and go up, and left in the first opening you see to get to
the save room. Save, recover, head up, and to the left, and get ready for a
tough ass battle.
-------------------------------------------------------------------------------
DRAGON ZOMBIES (X2)
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. Goddamn,
this boss is tough. There are 2 of them, one on each side, and their only
weakness is their heads. It took me 5 times to beat them on Level 40, but I was
beating on the one on the right first, and when I finally beat them, I took the
one on the left first. I stayed on the bottom and just threw axes at them when
their heads came swinging around, yes it was cheap, but it got the job done to
a certain extent. The left hand side one had a bunch of nasty attacks, like
this one where he threw rocks straight at me, and another one where he summoned
stuff to fall from the ceiling. They were both very annoying. The one on the
right hand side shot off these blue lasers from his mouth, which weren't half
as annoying, but painful. They also swung their heads around a lot. When one
dragon dies, the other one will recover HP, so try not to attack the other one
too much before destroying one. When the one recovers HP, I whipped it a lot,
which made it easier to kill, because you probably can get off a good 200 HP
damage before it'll stop healing. Good luck!
-------------------------------------------------------------------------------
-Now, head left, and grab the Heavy Ring, which allows you to move those brown
blocks you have seen along the way up to this point.
-Go back to the save room and save your game. Head out, down, and left, out
through the door. Kill the two poison armors and go left. Head across the
crumbling bridge, and slide under, just like before. Head up, kill the Poison
Armor, move the block, and head out, back to the Abyss Stairway.
===============================================================================
ABYSS STAIRWAY AGAIN
===============================================================================
Main Enemies:
Axe Armor
Devil Tower
Fleaman
Clinging Man
Electric Skeleton
Will O' Wisp
Bosses:
None
===============================================================================
Suggested Level: 39
===============================================================================
-Go left into the room. Jump onto the ledge, keep on killing enemies and going
left. Jump up the ledges until you get to the top, double jump up to get back
to the Audience Room.
===============================================================================
AUDIENCE ROOM AGAIN
===============================================================================
Main Enemies:
Axe Armor
Electric Skeleton
Skeleton Soldier
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 39
===============================================================================
-Jump up to the ledge, then jump up the three crumbling platforms. Jump left,
and head left. Drop down a few ledges, then head left. Go through the door to
get back to the Triumph Hallway.
===============================================================================
TRIUMPH HALLWAY
===============================================================================
Main Enemies:
Fleamen
Flame Armor
Bosses:
None
===============================================================================
Suggested Level: 39
===============================================================================
-Keep heading left. Jump the ledge and whip the wall. Go into the secret room
to get the HP Max Increase bottle. Leave the room, and go down through the
room. When you reach the bottom, move the block on your right hand side. Keep
going to get to the Underground Warehouse.
===============================================================================
UNGERGROUND WAREHOUSE
===============================================================================
Main Enemies:
Hipogriff
Fox Hunter
Wight
Arch Demon
King Moth
Bone Tower
Thunder Armor
Holy Armor
Succubus
Poltergeist
Forest Armor
Golem
Dryad
Bosses:
Death
===============================================================================
Suggested Level: 39
===============================================================================
-Drop straight down to the bottom of the room. Go right, and drop the box to
the bottom of the ground. Head right and grab the Max MP Increase bottle.
-Now, head back left to where you started. Keep going left, down the hill, and
push the block to the right. Use it to jump up to the higher ledge.
-Go left into the next room. Take the bottom path and tackle through the block,
the other blocks will fall down. Go up to the higher ledge, and take the block
and move it left until it falls. Now, head left out of the room.
-Go left and onto the higher ledge. Go left, then down. Continue all the way
down and save your game when you get to the bottom (left hand side).
-Exit, and go right.
-In the next room, an interesting puzzle awaits. In order to defeat this puzzle
and move on, go to the upper ledge, and stand on the white block. Move the
brown
block down to the ground below. Jump down, and tackle through the white block.
Now move the block that was next to it to the right. Now tackle the final white
block, and move the other brown block down below to the right. Slide under and
move to the next room.
-In this room, this is gonna be fun. Go down, killing Bone Towers. When you get
to the path, go right. If you see a Hearts Max, go left and go up, then right.
Climb up, killing Thunder Armors. When you get to the top, move the block down.
Keep on moving it down until you see the Hearts Max Increase bottle, then
double
jump off the block and take the Hearts Max Increase bottle.
-Now move left into the next room. This is interesting. When you see the white
block, tackle it. Double jump off the brown block, and kill the Fox Hunter.
Double jump into the next platform, then kill the other Fox Archer, and move
the block down. Now, move the block on left down, and move the other block down
too. Now slide off those 2 blocks, and go into the next room.
-In this room, double jump across the ledges, killing Fox Hunters. When you get
to the top, whip the wall on the right hand side, kill the Poltergeist, and nab
the Hearts Max Increase bottle.
-Now, head out. When you see the brown block, push it out halfway, but make
sure it doesn't fall over. Go down, and when you get to the next brown block,
push it all the way down. Go left and kill all the Fox Hunters, go up, double
jump and then jump off the block, kill the Fox Hunter, and nab the MP Max
Increase bottle.
-Go down and kill the 2 Holy Armors (aiyee, duck!), and go left. Go down, and
defeat all the Succubus. A couple of ledges down, whip the wall on the right
and go in and get the Hearts Max Increase bottle. After you beat Camilla, come
back here, and Lillith will be here, by the way.
-Now keep going down, when you get to the bottom, head right. In the next room,
the puzzle here is kind of tricky. Tackle the white block, then push a block
off
the platform to the area below. Now, go down and push the other block next to
it. Go up, and push the final block all the way to the left, then drop it, then
push it all the way over to the right. Jump on the blocks and side through.
-Go right, dash and double jump off to the high ledge. Whip the wall and grab
the MP Max Increase bottle. Go down, and beat up on the Forest Armors and
Poltergeists. I raised levels here, because the room on the left is a.. save
point!
-Now, go down, and when you have a choice of going left or right, go right.
Kill the two Forest Armors, and then go right. Kill all the enemies here,
basically in here are Golems and Dryads. Get the HP Max Increase bottle in
here.
-Now, go all the way back and save your game again. Go down, and left, and
fight Death.
-------------------------------------------------------------------------------
DEATH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. Death has
two forms, and neither one is terribly tough. If you were on Level 46 like I
was, this guy shouldn't even phase you. The toughest thing about this boss is
the fact that little saber like things will be flying everywhere. Just avoid
them and hit them, while jumping up to hit the boss. If you have the axe, use
it. The boss itself will just do attacks like shooting orbs and this attack
where he will have three spears coming out of him. That attack is so easy to
avoid. After a while, he will turn into this walking thing. Hit its shell a few
times, and he will die. If you have the boomerang, use it. Again, the thing to
watch out for here is the damn enemies floating everywhere, just avoid them and
attack the boss when you have a chance. He should die soon enough.
-------------------------------------------------------------------------------
-Go left and grab the Cleanse Magic item. Whip the left wall and defeat the
Golem to get the HP Max Increase bottle.
-Head right until you get to the part where you can slide, and do that. You'll
be back in the beginning of the game!
===============================================================================
CATACOMBS AGAIN!
===============================================================================
Main Enemies:
Grizzly
Arachne
Skeleton Bomber
Bosses:
None
===============================================================================
Suggested Level: 43
===============================================================================
-As you may notice, the enemies here are tougher. This is another good place to
build levels. Go right, then go all the way down to the bottom. Go right into
the next room. When you see a ledge above you, jump on it, then jump up, and
you will be back in the Abyss Stairway.
===============================================================================
ABYSS STARIWAY AGAIN!
===============================================================================
Main Enemies:
Axe Armor
Devil Tower
Fleaman
Clinging Man
Electric Skeleton
Will O' Wisp
Bosses:
None
===============================================================================
Suggested Level: 44
===============================================================================
-Head left, all the way up, jumping from ledge to ledge. Continue all the way
to the top, then go up into the next room. Go through the first door to the
right. Head right and you will be in the Underground Waterway.
===============================================================================
UNGERGROUND WATERWAY
===============================================================================
Main Enemies:
Merman
Frozen Shade
Evil Hand
Spearfish
Lizardman
Abiondarg
Fishhead
Siren
Bosses:
Camilla
===============================================================================
Suggested Level: 44
===============================================================================
-Go right, then down, and left, and the Cleansing Magic item will prove to be
useful finally. Go left and down until you get to the bottom corner of the
room. Whip the wall, go in, and grab the Hearts Max Increase bottle.
-Head out, continue right, killing enemies. Continue to the next room. In the
next room, go right and across the water. Hit the switch on the ledge. Keep on
going right, and hit the switch. Go back and climb up the stairs. Double jump
to the ledge on the right. Get out of this room.
-Jump to the right, and head right, and hit the switch. Keep on going right.
Get to the higher ledge, and go up and left. Hit the switch. Go back, then
down, then left, then take the steps up to the wall. Whip the wall and take the
MP Max Increase bottle.
-Drop all the way down and into the previous room. Go down the steps and go
right, then down. Get to the bottom right area of this room, then continue into
the next room. Hit the switch and go back to the previous room.
-Go up the ledges and head all the way left. Kill the Ice Armor and take the HP
Max Increase bottle. Jump onto the ledge and walk straight through the wall,
where you wil find a Hearts Max Increase bottle. Take it, go down, then go back
right and down to the following room.
-Hit the switch, head right, and kill the Frozen Shade. Continue right and hit
the switch at the end. Go left and go up the dteps. Go up, and right, then down
and right and head into the next room.
-Defeat the Witch, and keep going right. Hit the switch, then go back to the
previous room.
-Continue to the left and defeat enemies. Jump across until you get to the
steps, then keep jumping until you get to the top of the room. Then go right
and into the next rom. Defeat the Ice Armor and grab the HP Max Increase
bottle.
-Now, go out, then left, down, and right, into the following room. Go right and
ignore the switch.
-Take the path down and left into the water. At the end here is a MP Max
Increase bottle. Now go back right, then down to the switch. Hit it, then go
up. Continue up, hit the switch, and go into the next room. Go right and drop
down through the room, defeating enemies. When you get to the end, hit the
switch.
-Now go back left, and up the steps. Jump up to the higher ledge, then kick up
the wall to get to the top. Continue right, drop down, and go right into the
next room.
-Go right and drop down to the bottom of the area. Hit the switch. Continue to
the right and collect the Hearts Max Increase bottle. Go left and up. Continue
right into the next room.
-Head right, and take the MP Max Increase bottle. Now head out and left.
-Go left and down, then continue left into the follwoing room.
-Go right and double jump to the right. Go up, then right and save your game.
-Now go left, down, and right into the boss room.
-------------------------------------------------------------------------------
CAMILLA
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? She rides atop a skull, which means you have to hit her, not the
skull. That is pretty much the toughest part of the battle, because you have to
jump higher than usual to hit her. She has two main attacks: one is a laser
that follows you around, up and down, and the other has these blue bubbles that
also follow you around. To avoid the laser, get on the ground and duck. It
should pass right over you. To avoid the bubbles, just run around and they will
go away after a while. Do not stand under the boss, as it will shoot something
at you and hit you. The wind attack is painful, and it's a pain because it is
tough to avoid. Just try your best, you will know when she is about to do it if
you are near her at the time. When she swoops down at you, just slide into the
other side and she should miss you. Use healing items if you must, and she will
die soon enough.
-------------------------------------------------------------------------------
-Go right and take the Roc Wing item. This allows you to do super high jumps.
-Go back to the save room. Save and recover.
-Go up, and about halfway up, go left and down and get the HP Max Increase
bottle. Now go up and keep on going up until you get to the Hearts Max Increase
bottle. Now go to the top. Go left and down and left to get back to the Eternal
Corridor.
===============================================================================
ETERNAL CORRIDOR AGAIN
===============================================================================
Main Enemies:
Gorgon
Ectoplasm
Flame Demon
Were-Bear
Beast Demon
Bone
Tower
Skeleton Boomerang
Ghoul
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 46
===============================================================================
-Now is a good time to go back and get a lot of hidden items, etc. btw. Here, I
will lead you to a secret item myself to get you started. It's in the Triumph
Hallway. Go in the room with the Will O Wisps and Clinking Men and go all the
way left. Keep going left, kill the Flame Armor, and head up at the end using
the Roc Wing to get the HP Max Increase bottle.
-Now, pretend you didn't go there and you are here with me in the Eternal
Corridor. Head straight up, take the first path going right into a warp room.
Warp twice, and leave the room.
===============================================================================
AUDIENCE ROOM AGAIN
===============================================================================
Main Enemies:
Axe Armor
Electric Skeleton
Skeleton Soldier
Skeleton
Wind Demon
Forest Armor
Succubus
Bosses:
None
===============================================================================
Suggested Level: 46
===============================================================================
-Just go right and up, then left and up to reach the Outer Wall.
===============================================================================
OUTER WALL AGAIN
===============================================================================
Main Enemies:
Skeleton Bomber
Bosses:
None
===============================================================================
Suggested Level: 46
===============================================================================
-Use the Roc Wing to go up, then make your way left through this area to the
next room. About halfway through this room, shoot up the ledge and grab the MP
Max Increase bottle.
-Go back to the bottom and continue left. When you reach the wall, use the Roc
Wing and go right and up into the Observation Tower.
===============================================================================
OBSERVATION TOWER
===============================================================================
Main Enemies:
Legion
Evil Pillar
Minotaur
Siren
Death
Wind Armor
Dark Armor
Dullahan
Heat Shade
Frozen Shade
Catoblepas
Devil
Bosses:
Hugh
===============================================================================
Suggested Level: 46
===============================================================================
-Go left, kick up the wall, and double jump. Double jump up a few more ledges,
then jump towards the left wall and whip it. Go through the hidden room, kill
the Legion, and take the MP Max Increase bottle.
-Exit the room, then keep going right, then down and right into the next room.
Kill off all the Wind Armors, go up and left, kill some more, and grab the HP
Max Increase bottle there.
-Go right and down, then left, out of this room. Jump from ledge to ledge until
you get to the top, then go right. Take the Hearts Max Increase bottle here and
head out.
-Now, go back to the previous room. Go down, when you can go left, do so. Go up
and left into the next room.
-Go to the top left of this room and whip the wall, and get the Hearts Max
Increase bottle. Head out and go right. Save your game in the save point room.
-Now, head out and go all the way to the bottom. Go right and in this room,
grab the HP Max Increase bottle at the end. Head back out.
-Now go up, and right, to get to the next room.
-Go right, and when you get to the end, use the Roc Wing to go to the next
room.
-Go right and go from ledge to ledge. At the top, go left, down some ledges,
and left again.
-Collect the MP Max Increase bottle here. To kill the Alraune, jump and hit the
top of the enemy, the woman part, the flower part doesn't do much damage.
-Head out of this room. Go up and left into another room.
-Make your way left, then shoot up into the platform. Go right and kill the 2
Dark Armors. Go right, down, then right, then up. Go into the next room.
-Go up the ledges to the top, whip the wall, grab the HP Max Increase bottle,
go out, then down, and right, and out of this room.
-Drop down the ledges to the bottom, go left and up another ledge, then left to
another room. Take the Hearts Max Increase bottle at the end here. Go back out
of this room.
-Here, go right and go up to the higher ledges. Take the first path to the left
into the next room. Avoid this enemy, take a hit if you have to.
-Go left, then drop down through the room. Then land on the lower ledsge to the
left. Whip the wall, and go through to get the Hearts Max Increase bottle.
-Head out, then go down and left.
-Here is a warp. I advise warping somewhere and saving your game, then coming
back.
-When you are back here, get to the top of the room and go right into the next
room. Avoid the Devil again. Leave this room.
-Get to the highest ledge and continue to the right. Defeat the Dark Armor
here. Fly up to another ledge and go right, killing another SDark Armor. Go
left into the next room. Use the Jupiter/Mandagora DSS Combo and stand still to
regain HP, then go in.
-------------------------------------------------------------------------------
HUGH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This guy is
pretty easy, he is the same size as you, and his main attacks include charging
up and dashing at you, hitting you with his sword, and shooting off spikes. I
just stood back and kept on hitting him with my boomerang, he barely touched
me. If you need to come in close, remember he likes to charge up and go after
you, but he will charge up before dashing, so you will know when to get out of
his way. When he charges, use the Roc Wing for a few seconds, then come down
and he should be done. His sword attack does a decent amount of damage, but
nothing too bad, and besides, if you are careful enough he should miss you
every time with it. The spikes attack is simple, he only shoots off 3 at a
time, and one goes up diagonal, one goes straight, and one goes down diagonal,
so just avoid it. This guy isn't as tough as I expected. He will transform
halfway through, but he doesn't get too much tougher.
-------------------------------------------------------------------------------
-Go left and get the Last Key.
-Head right, and heal yourself.
-Go right, drop down, and go left into the next room.
-Go left, drop down to the bottom, and go left into the warp room.
-Warp back to the Audience Room.
===============================================================================
AUDIENCE ROOM AGAIN
===============================================================================
Main Enemies:
Axe Armor
Electric Skeleton
Skeleton Soldier
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 53
===============================================================================
-There is not much more to do, besides finding everything, than beating Dracula
and winning the game. So, save your game and go directly right from the warp
point to get to the Cerominal Room.
===============================================================================
CEREMONIAL ROOM
===============================================================================
Main Enemies:
None
Bosses:
Dracula
===============================================================================
Suggested Level: 55
===============================================================================
-When you enter here, use your whip and spin it in the bottom most area here to
fall below. Grab the HP Max Increase bottle. Head up, and left, and let the
battle begin. Make sure to save after beating the first Dracula. Good luck!
-------------------------------------------------------------------------------
DRACULA (1st)
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This battle is
really easy. I was surprised. Basically, all you have to do is hit him a few
times, avoid his attack, and let him warp. He has three basic attacks. One, he
will shoot three bats at you, just jump over them. Two, he will shoot bats
after you, one after another. Just jump over these, too. Finally, he will shoot
bats in all different directions. I just took the hits and killed him before he
did. SIMPLE!
-------------------------------------------------------------------------------
-Go back and save your game.
-------------------------------------------------------------------------------
DRACULA (2nd)
-------------------------------------------------------------------------------
This guy is tough. No, I did not use the Mercury/Salamander combo this time
well I did at first, but I changed it a lot as the battle went on. This guy is
huge, and he warps before attacking, so it's hard to hit him. He has three main
attacks. One, he will shoot lasers at you. This attack is easy enough to avoid,
all you have to do is jump over them. Two, he will send a bunch of red bubbles
after you. The Jupiter/Serpent combo protects you from this attack. Three, he
will summon these giant rocks to come out of the sky. Just run back and forth
and you should avoid these. Attack Dracula when the giant eyeball in his chest
opens up. When it does, hit him a few times, then it will close up. It usually
opens up right after he warps, so when he warps, get ready to hit him. When you
do enough damage, he will start to blink, and charge after you. Use the Roc
Wing to get high up in the air, but that won't stop Dracula from chasing after
you for long, so MOVE! After he does this a few times, he will turn into a
floating, flashing eyeball. Use the Ice Shield and the bats should die when
they hit the shield. Whip the floating eye, and he will turn back into his
normal form soon enough. He will start charging, so duck left and right, move
around to avoid it. Use healing items, and keep on hitting him, and soon enough
you will defeat him! Congrats!
-------------------------------------------------------------------------------
-Congratulations on beating Circle of the Moon! Hope you enjoyed the game as
much as I did!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(V. FREQUENTLY ASKED QUESTIONS)---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
If you have a question, e-mail it to me, and if it's a good one, I'll post it
here!
-------------------------------------------------------------------------------
Q: Can you make a map of this game and include it in the guide?
-------------------------------------------------------------------------------
A: No, sorry, I don't even know how to.
-------------------------------------------------------------------------------
Q: Where can I get the Mars card?
-------------------------------------------------------------------------------
A: Get it from the Bloody Sword enemy.
-------------------------------------------------------------------------------
----------fouche83@hotmail.com asked----------
Q: I have 100% of the map complete, but did not kill the final boss yet (have
about14/15 cards). My question is if there is any more to the game
possibly, I was thinking it may have something to do with the toy ring or
one of the enemies that I got a toy ring from which is the running skeleton
that is in the (double) secret area on the left of the corridor that you are
falling in at the beginning of the game (the skeleton is in the second
secret area that is found above the secret area on the left.). I just think
that there is some reason for the toy ring, but can't figure out what.
Please tell me if you have any ideas.
-------------------------------------------------------------------------------
A: There is absolutely no use for the Toy Ring whatsoever. You can also get it
from the Evil Pillars in the Observation Tower.
-------------------------------------------------------------------------------
----------sukjaejung@primus.ca asked----------
Q: Hi i'm playing castlevania and I'm wondering how to beat trick candle what
level do you suggest? I'm level 40 right now and have the rose sword but i
still cant beatæhim. If this is already on the strategy guide i must have
missed it if it is i'm sorry for bothering you.
-------------------------------------------------------------------------------
A: Level 40 should be fine.. 2 hits from the whip should kill him. What I
reccomend is using the DSS combo Venus/Salamander which increases attack by 25
percent, then hitting the candle directly when it shoots out, then again when
it hits the ground. Good luck!
-------------------------------------------------------------------------------
----------David G. RUDDERHAM (d.rudderham@sk.sympatico.ca) asked----------
Q: Do you know what the neptune card does?
-------------------------------------------------------------------------------
A: It depends on what you combine it with.
-------------------------------------------------------------------------------
----------Mike (haegylulsuh@yahoo.com) asked----------
Q: Hi!
I'm at the end of Circle of the Moon, and Dracula's
second form killed me. Well, that's what I get for
going at him on level 48.
So, I figure while I'm trying to get my level up, I
could go back and get any missing DSS cards and
explore any map areas I missed. So far, so good. I
only need three cards, and two of them are the ones
that the monsters in the Battle Arena drop. But, I
found two areas I haven't covered.
The first is the Battle Arena. Well, I don't want to
get beat there any more than I wanted Drac to beat me
around. I'll get that later.
But, the other area is in the underground waterway.
In the large room with the switches and the stairs,
there's a door on my map. I guess it leads to an MP
up or a HP up. But, there are boxes in the way. I
tried to hit the switches so that I'm down on that
level and the boxes aren't in the way, but it seems
that no matter how I move, I'm still cutting myself
off from that area.
Which brings me to my question. How do I get in
there?
Thanks for your time and help!
Mike
-------------------------------------------------------------------------------
A: Press the switch you see directly to the right, go to the end of the room,
go into the next room, hit the switch, go back to the first switch and hit it
again.
-------------------------------------------------------------------------------
----------illww@usa.net asked----------
Q: Thanks for your very nice walkthru of Circle of Moon. It helped me a lot
while playing the game. So far I'm at the last part, b4 defeating the 2nd
transformation of Dracula. I am not able to defeat him just yet. However,
that's not much of my interest since I know it's just a matter of time.
Here is my question. I'm sure you have been to a place called the Battle
Field or Battle Ground.. or something like that, where your mindpower got
drowned, so no special attacks. After defeating the beasts in this area, you
come to a place where there are bunch of candles waiting to be whipped. But
the passage to those candles are too tiny, and it requires sliding thru it.
However, since you can't slid while jumping, it's impossible to get thru the
small passages, and see what the items are. I know it's not that big of a
deal, but because b4 attempting the Battle Field, the game said that I'll be
awarded for my effort. And i was thinking maybe something really special
would come up. So how did you get pass this part?
Thanks for any help.
-------------------------------------------------------------------------------
A: After completing the first 3 rooms, go down, and just go left through the
door instead of sliding out the passage on the right. You can use these
passages to escape if you are running low on energy and items, however. Hope
this helps!
-------------------------------------------------------------------------------
----------my_body_is@hotmail.com asked----------
Q: i was wonderin about some of ur directions to get to the eternal
corridor...i tried followin the walk through but i always got lost...i was
wonderin if u could maybe give me better details about that? and i was
wonderin bout one more thing...that is about some of the dss cards. The
Pluto and the Uranus action cards...it says u find them in the iron golem
and cerebus bosses but i did not see a single candle in there. i was
wonderin if u could give me better details on those two cards...
-------------------------------------------------------------------------------
A: The candles will appear after you beat Camilla.
-------------------------------------------------------------------------------
----------UpChUcK27x@aol.com.com asked----------
Q: I'm really enjoying Castlevania and wanted to know if you would recommend
some similar games for GB or any good games for it.
-------------------------------------------------------------------------------
A: Super Mario Advance is kind of fun, but get Rayman Advance, it's like DKC
and is really good.
-------------------------------------------------------------------------------
-----------huydoanq@yahoo.com asked----------
-------------------------------------------------------------------------------
Q: Could you show me how to get a Apollo card which you said was droppedby Arch
Demon in Catacombs? please I have been beat up that Demon a million time and it
didn't drop any card but Cursed Ring. Thanks very much.
A: An enemy will drop its card eventually. It takes a while, the higher your
luck, the more likely they will drop the card.
-------------------------------------------------------------------------------
-----------gla@mtco.com asked----------
Q: Where do i find Liliths, Lilims, Double Grips, Skeleton Medalists, and
Nightmares?
-------------------------------------------------------------------------------
A: Lilith is in the secret room containing a heart container in the underground
warehouse after you beat Camilla. Lilim is in the room by the Iron Golem boss
in
the Machine Tower after you beat Camilla. Double Grips are dropped by Dark
Armor, located in the Observation Tower. Skeleton Medialist is in the secret
room found in the left hand side of the long jump you make in the beginning of
the game. Roc wing up until you find the room, then whip the ceiling, go up,
it's to your left. Dunno about Nightmares.
----There will be more questions added as long as you keep e-mailing me good
questions!----
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(VI. BOSS GUIDE)------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----This section is pretty self explanatory.----
-------------------------------------------------------------------------------
CEREBUS
-------------------------------------------------------------------------------
This sucker is pretty tough if you do not have good stats, so I'd advise
levelling up for a while before fighting him. Cerebus has one main weakness: he
tends to stay still a lot. Basically, just beat the crap out of him when he
stands still. He usually will stand still after he pulls off an attack. He has
two main attacks: In one, he will charge at you, just jump over him. In the
second one, he will shoot off a laser beam. Just make sure to get behind him to
get in some cheap hits. When he pulls out those electrical spheres, just stay
away. You're probably going to cause more damage to yourself than to him. If
you have the Holy Water, use it and he'll die pretty quickly!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
NECROMANCER
-------------------------------------------------------------------------------
I like to use the DSS Card Combo that combines the fire whip and 25 percent
more damage for this battle. That combo would be Mercury/Salamander. When he
starts off his battle, he will have these fire orbs around him, and he will
shoot them off one by one. I say just whip him a few times, then stand back,
and let him have his fun shooting them off. He will shoot them off one at a
time, but they vary in speeds, so you can never be too careful. Zombies tend to
pop up on the ground, so try to stay in the middle of the area if possible,
hovering around the middle platforms. He shouldn't be too tough to beat as long
as you have the Mercury card in your DSS Combo somewhere, it increases the
damage you do!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
IRON GOLEM
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. This guy is
a pain, but he moves slow, so there is his weakness. Just attack him with your
whip, don't stand too close or he will pull out one of his two short range
attacks. One of these two attacks is the punch, while the other one, he will
throw an electrical sphere of light at you. His main attack has him summoning
these things to come out of the ceiling, so just try to avoid them. The main
problem with this guy is he keeps on regaining health, like 5 HP a second for
10 seconds, so just blitz him with attacks, and he will die soon enough. I was
on Level 20 and I scorched him, even though he still managed to take away like
half my health, that's only because I did not bother to guard against his
attacks.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
ADRAMELECH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. I basically
just beat the crap out of him without worrying about his attacks, and if you
are on a high enough level, you may just be able to get away with it. If not,
well, he shoots off these blue lasers which surround his face, so you might
just want to get back and allow him to shoot those things off, and use your
special weapon like an axe or something to destroy him via long range. But then
he will pull these orbs out of the ground, and those aren't really fun at all.
Just destroy them, though, when he pulls those out. Remember that his head is
the only weak part of his body, so just keep jumping and hitting it, and
getting out of the way when he shoots the lasers. However, sometimes he will do
this attack where a crapload of skulls will go flying out of his hand, so just
slide away from that. I tried to kill the skulls but there was too many of them
and I don't think I got any of them to die anyways. Just keep on whipping him,
and if you have a good enough level, you should beat him with ease.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
DRAGON ZOMBIES (X2)
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. Goddamn,
this boss is tough. There are 2 of them, one on each side, and their only
weakness is their heads. It took me 5 times to beat them on Level 40, but I was
beating on the one on the right first, and when I finally beat them, I took the
one on the left first. I stayed on the bottom and just threw axes at them when
their heads came swinging around, yes it was cheap, but it got the job done to
a certain extent. The left hand side one had a bunch of nasty attacks, like
this one where he threw rocks straight at me, and another one where he summoned
stuff to fall from the ceiling. They were both very annoying. The one on the
right hand side shot off these blue lasers from his mouth, which weren't half
as annoying, but painful. They also swung their heads around a lot. When one
dragon dies, the other one will recover HP, so try not to attack the other one
too much before destroying one. When the one recovers HP, I whipped it a lot,
which made it easier to kill, because you probably can get off a good 200 HP
damage before it'll stop healing. Good luck!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
DEATH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. Death has
two forms, and neither one is terribly tough. If you were on Level 46 like I
was, this guy shouldn't even phase you. The toughest thing about this boss is
the fact that little saber like things will be flying everywhere. Just avoid
them and hit them, while jumping up to hit the boss. If you have the axe, use
it. The boss itself will just do attacks like shooting orbs and this attack
where he will have three spears coming out of him. That attack is so easy to
avoid. After a while, he will turn into this walking thing. Hit its shell a few
times, and he will die. If you have the boomerang, use it. Again, the thing to
watch out for here is the damn enemies floating everywhere, just avoid them and
attack the boss when you have a chance. He should die soon enough.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
CAMILLA
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? She rides atop a skull, which means you have to hit her, not the
skull. That is pretty much the toughest part of the battle, because you have to
jump higher than usual to hit her. She has two main attacks: one is a laser
that follows you around, up and down, and the other has these blue bubbles that
also follow you around. To avoid the laser, get on the ground and duck. It
should pass right over you. To avoid the bubbles, just run around and they will
go away after a while. Do not stand under the boss, as it will shoot something
at you and hit you. The wind attack is painful, and it's a pain because it is
tough to avoid. Just try your best, you will know when she is about to do it if
you are near her at the time. When she swoops down at you, just slide into the
other side and she should miss you. Use healing items if you must, and she will
die soon enough.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
HUGH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This guy is
pretty easy, he is the same size as you, and his main attacks include charging
up and dashing at you, hitting you with his sword, and shooting off spikes. I
just stood back and kept on hitting him with my boomerang, he barely touched
me. If you need to come in close, remember he likes to charge up and go after
you, but he will charge up before dashing, so you will know when to get out of
his way. When he charges, use the Roc Wing for a few seconds, then come down
and he should be done. His sword attack does a decent amount of damage, but
nothing too bad, and besides, if you are careful enough he should miss you
every time with it. The spikes attack is simple, he only shoots off 3 at a
time, and one goes up diagonal, one goes straight, and one goes down diagonal,
so just avoid it. This guy isn't as tough as I expected. He will transform
halfway through, but he doesn't get too much tougher.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
DRACULA (1st)
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This battle is
really easy. I was surprised. Basically, all you have to do is hit him a few
times, avoid his attack, and let him warp. He has three basic attacks. One, he
will shoot three bats at you, just jump over them. Two, he will shoot bats
after you, one after another. Just jump over these, too. Finally, he will shoot
bats in all different directions. I just took the hits and killed him before he
did. SIMPLE!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
DRACULA (2nd)
-------------------------------------------------------------------------------
This guy is tough. No, I did not use the Mercury/Salamander combo this time
well I did at first, but I changed it a lot as the battle went on. This guy is
huge, and he warps before attacking, so it's hard to hit him. He has three main
attacks. One, he will shoot lasers at you. This attack is easy enough to avoid,
all you have to do is jump over them. Two, he will send a bunch of red bubbles
after you. The Jupiter/Serpent combo protects you from this attack. Three, he
will summon these giant rocks to come out of the sky. Just run back and forth
and you should avoid these. Attack Dracula when the giant eyeball in his chest
opens up. When it does, hit him a few times, then it will close up. It usually
opens up right after he warps, so when he warps, get ready to hit him. When you
do enough damage, he will start to blink, and charge after you. Use the Roc
Wing to get high up in the air, but that won't stop Dracula from chasing after
you for long, so MOVE! After he does this a few times, he will turn into a
floating, flashing eyeball. Use the Ice Shield and the bats should die when
they hit the shield. Whip the floating eye, and he will turn back into his
normal form soon enough. He will start charging, so duck left and right, move
around to avoid it. Use healing items, and keep on hitting him, and soon enough
you will defeat him! Congrats!
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(VII. ITEMS LIST)-----------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----Here is a list of the many items you will find in Castlevania: Circle of
the Moon.----
==============================================================================
-------------------------------{REGULAR ITEMS}--------------------------------
==============================================================================
-------------------------------------------------------------------------------
Item Name: Antidote
-------------------------------------------------------------------------------
Item Effect: It cures the poison status.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Cure Curse
-------------------------------------------------------------------------------
Item Effect: It cures the curse status.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heart
-------------------------------------------------------------------------------
Item Effect: It recovers 10 Hearts.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heart High
-------------------------------------------------------------------------------
Item Effect: It recovers 25 Hearts.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heart Mega
-------------------------------------------------------------------------------
Item Effect: It recovers 100 Hearts.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Meat
-------------------------------------------------------------------------------
Item Effect: It recovers 50 Hit Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mind High
-------------------------------------------------------------------------------
Item Effect: It recovers 50 percent of your total Magic Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mind Restore
-------------------------------------------------------------------------------
Item Effect: It recovers 30 percent of your total Magic Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Potion
-------------------------------------------------------------------------------
Item Effect: It recovers 20 Hit Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Potion High
-------------------------------------------------------------------------------
Item Effect: It recovers 250 Hit Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Spiced Meat
-------------------------------------------------------------------------------
Item Effect: It recovers 100 Hit Points.
-------------------------------------------------------------------------------
==============================================================================
------------------------------{MAGIC ITEMS LIST}------------------------------
==============================================================================
-------------------------------------------------------------------------------
Item Name: Cleanse
-------------------------------------------------------------------------------
Item Location: Underground Warehouse
Item Effect: It allows you to purify the poisoned water in the Underground
Waterway.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dash Boots
-------------------------------------------------------------------------------
Item Location: Catacomb
Item Effect: It allows you to dash/run by pushing the directional pad left or
right twice in a row.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Double
-------------------------------------------------------------------------------
Item Location: Catacomb
Item Effect: It allows you to make a jump followed by another jump, essentially
giving you double the jumping height. Good for jumping into areas which you
could not access before.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heavy Ring
-------------------------------------------------------------------------------
Item Location: Underground Gallery
Item Effect: It allows you to move blocks that you could not move before. This
is good for the boxes and other blocks that you cannot Tackle. You can also
tackle enemies using this item.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Kick Boots
-------------------------------------------------------------------------------
Item Location: Machine Tower
Item Effect: It allows you to kick off a wall, which allows you to reach higher
areas. Combining this with the Double Jump is an essential technique.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Last Key
-------------------------------------------------------------------------------
Item Location: Observation Tower
Item Effect: It allows you to unlock the door which enables you to get to the
Ceremonial Room.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Roc Wing
-------------------------------------------------------------------------------
Item Location: Underground Waterway
Item Effect: It allows you to fly around by holding up and pushing the R button
at the same time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Tackle
-------------------------------------------------------------------------------
Item Location: Audience Room
Item Effect: You can smash through blocks using this item, and you can also
attack enemies using the Tackle ability you get from it.
-------------------------------------------------------------------------------
==============================================================================
----------------------------{SUBWEAPONS}--------------------------------------
==============================================================================
-------------------------------------------------------------------------------
Item Name: Axe
-------------------------------------------------------------------------------
Heart Amount: 2
Item Effect: You throw an axe up in the air, it curves and comes down, like if
you were throwing a baseball in the air. You can only throw one of these bad
boys at a time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Boomerang
-------------------------------------------------------------------------------
Heart Amount: 6
Item Effect: It's basically a boomerang. You know the drill, you throw it at
the enemy, it goes through it and comes back to you. You can use up to 3 of
them at one time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Holy Water
-------------------------------------------------------------------------------
Heart Amount: 4
Item Effect: This water can be thrown into the ground, causing flames. Any
enemies that walk into the flames will be damaged. You can also hurl the Water
directly at the enemy, as well.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Knife
-------------------------------------------------------------------------------
Heart Amount: 1
Item Effect: Classic Castlevania weapon, it is basically a normal knife that
does not cause too much damage. You can hurl one of these at a time I presume,
I haven't tried to throw several at one time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Stopwatch
-------------------------------------------------------------------------------
Heart Amount: 20
Item Effect: It freezes time and allows you to kill enemies while they are not
moving. You can use this to your advantage in more ways than one, but do not
forget that it won't work on all enemies.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(VIII. DSS CARDS LIST)------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You can collect DSS Cards during the game. There are 20 in all, totalling over
100 card combos. There are two types of cards: Action and Attribute. The action
cards enable you to perform an action, like flames, while an attribute card
gives you an added effect or benefit, such as higher attack power. You can
combine the two types of cards to do combos like a flame whip with 25 percent
higher attack power. They definitely come in handy, especially for boss
battles.
==============================================================================
-------------------------------{ACTION CARDS LIST}----------------------------
==============================================================================
==============================---------------==================================
--------------------------------{APOLLO}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Received From: Arch Demon
Located in: Machine Tower
Descrption: Apollo, god of the sun, music, and prophecy. Has the potential to
create explosives.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{DIANA}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Received From: Man Eater
Located In: Underground Gallery
Description: Diana, goddess of the moon and hunting. Has the potential of
creation.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{JUPITER}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Heat Shade
Location: Machine Tower
Description: Jupiter, god of the heavens and leader of Olympus. Has the
potential of defense.
-------------------------------------------------------------------------------
==============================---------------==================================
----------------------------------{MARS}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Bloody Sword
Location: Chapel Tower
Description: Mars, god of war. Has the potential of change.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{MERCURY}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Bone Head
Location: Catacomb
Description: Mercury, the Messenger of the Gods. Has the potential of strength.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{NEPTUNE}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Ice Armor
Location: Underground Waterway
Description: Neptune, god of the seas. Has the potential of healing.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{PLUTO}----------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Trick Candle
Location: Cerebus Boss Battle
Description: Pluto, god of the underworld. Has the potential of special.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{SATURN}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Fallen Angel
Location: Before Battle Arena
Description: Saturn, god of agriculture and the father of Jupiter. Has the
potential of a familiar.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{URANUS}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Scary Candle
Location: Iron Golem Boss
Description: Uranus, former god of the heavens. Has the potential of summoning.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{VENUS}----------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Slime
Location: Audience Room
Description: Venus, goddess of love and beauty. Has the potential of
enchantment.
-------------------------------------------------------------------------------
==============================================================================
----------------------------{ATTRIBUTE CARDS LIST}----------------------------
==============================================================================
==============================---------------==================================
------------------------------{BLACK DOG}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Devil Armor
Location: Battle Arena
Description: The Black Dog is said to consume darkness. Has the power of
Darkness.
-------------------------------------------------------------------------------
==============================---------------==================================
-------------------------------{COCKATRICE}------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Death Mantis, Stone Armor
Location: Underground Gallery
Description: The Cockatrice is said to have the ability to turn things to
stone. Has the power of stone.
-------------------------------------------------------------------------------
==============================---------------==================================
---------------------------------{GOLEM}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Electric Skeleton, Minotaur
Location: Audience Room, Observation Tower
Description: The Golem is a mockery of man made from clay. Has the potential of
Earth.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{GRIFFIN}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Siren, Skeleton Athlete
Location: Observation Tower, Underground Waterway
Description: The Griffin is said to have the head and wings of an eagle and
body of a lion. Has the power of Wind.
-------------------------------------------------------------------------------
==============================---------------==================================
------------------------------{MANDRAGORA}-------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Axe Armor, Lizardman
Location: Audience Room, Underground Waterway
Description: The Mandragora is represented as a humanoid with roots instead of
feet. Has the power of plants.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{MANTICORE}------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Succubus, Thunder Demon
Location: Observation Tower, Chapel Tower
Description: The Manticore is said to have a body of a lion and the venomous
tail of a scorpion. Power of Poison.
-------------------------------------------------------------------------------
==============================---------------==================================
-------------------------------{SALAMANDER}------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Skeleton Bomber
Location: Catacomb
Description: A lizard bathed in flames. Embodiment of the fire spirit.
Salamander, has the power of fire.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{SERPENT}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Earth Demon, Holy Armor
Location: Catacomb, Underground Warehouse
Description: The serpent is said to be a dragon swimming in the sea. Has the
power of ice.
-------------------------------------------------------------------------------
==============================---------------==================================
----------------------------{THUNDERBIRD}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Dullahan, Were-Panther
Location: Chapel Tower
Description: The legendary Thunderbird is said to have been able to release
lightning. Has the power of Electricity.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{UNICORN}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: White Armor
Location: Battle Arena
Description: The Unicorn is said to have been white with a single holy horn on
its head. Has the power of Light.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
COMBOS COMING SOON!
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(IX. ARMOR LIST)------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----Here is a list of all the armor in this game.----
==============================================================================
-------------------------------{ROBES}----------------------------------------
==============================================================================
-------------------------------------------------------------------------------
Equipment Name: Cotton Robe
-------------------------------------------------------------------------------
Strength: 0
Defense: +25
Intelligence: +100
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Silk Robe
-------------------------------------------------------------------------------
Strength: 0
Defense: +40
Intelligence: +140
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Rainbow Robe
-------------------------------------------------------------------------------
Strength: 0
Defense: +140
Intelligence: +250
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Magical Robe
-------------------------------------------------------------------------------
Strength: 0
Defense: +200
Intelligence: +300
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Sage's Robe
-------------------------------------------------------------------------------
Strength: 0
Defense: +250
Intelligence: +500
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
==============================================================================
-----------------------------{PLATES}-----------------------------------------
==============================================================================
-------------------------------------------------------------------------------
Equipment Name: Leather Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +30
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Bronze Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +50
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Gold Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +80
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Chain Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +100
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Steel Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +120
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Platinum Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +150
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Diamond Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +210
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Mirror Plate
-------------------------------------------------------------------------------
Strength: 0
Defense: +300
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Needle Plate
-------------------------------------------------------------------------------
Strength: +10
Defense: +400
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Dark Plate
-------------------------------------------------------------------------------
Strength: -10
Defense: +550
Intelligence: -10
Luck: -10
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Shining Plate
-------------------------------------------------------------------------------
Strength: +10
Defense: +500
Intelligence: +10
Luck: +10
Special Effect: None
Location: End of Battle Arena
-------------------------------------------------------------------------------
==============================================================================
-----------------------------{ARMOR}------------------------------------------
==============================================================================
-------------------------------------------------------------------------------
Equipment Name: Clothing
-------------------------------------------------------------------------------
Strength: 0
Defense: +20
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Prisoner's Clothes
-------------------------------------------------------------------------------
Strength: +5
Defense: +20
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Flashy Dress
-------------------------------------------------------------------------------
Strength: +10
Defense: +40
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Ebony Clothes
-------------------------------------------------------------------------------
Strength: +20
Defense: +60
Intelligence: +10
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Ninja Suit
-------------------------------------------------------------------------------
Strength: +30
Defense: +80
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Military Uniform
-------------------------------------------------------------------------------
Strength: +50
Defense: +120
Intelligence: 0
Luck: +10
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Double Grip
-------------------------------------------------------------------------------
Strength: +75
Defense: +75
Intelligence: +75
Luck: +75
Special Effect: Must equip two of them to get increase in stats.
-------------------------------------------------------------------------------
==============================================================================
-----------------------------{ACCESSORIES}------------------------------------
==============================================================================
-------------------------------------------------------------------------------
Equipment Name: Star Bracelet (left hand)
-------------------------------------------------------------------------------
Strength: 0
Defense: +25
Intelligence: 0
Luck: +25
Special Effect: Different bonus on each arm.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Star Bracelet (right hand)
-------------------------------------------------------------------------------
Strength: +25
Defense: 0
Intelligence: +25
Luck: 0
Special Effect: Different bonus on each arm.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Power Ring
-------------------------------------------------------------------------------
Strength: +50
Defense: -10
Intelligence: -10
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Hard Ring
-------------------------------------------------------------------------------
Strength: -10
Defense: +50
Intelligence: 0
Luck: -10
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Intelligence Ring
-------------------------------------------------------------------------------
Strength: -10
Defense: 0
Intelligence: +50
Luck: -10
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Lucky Ring
-------------------------------------------------------------------------------
Strength: 0
Defense: -10
Intelligence: -10
Luck: +50
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Cursed Ring
-------------------------------------------------------------------------------
Strength: +30
Defense: +30
Intelligence: 0
Luck: -100
Special Effect: It has strange effects..
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Titan's Bracelet
-------------------------------------------------------------------------------
Strength: +100
Defense: - 25
Intelligence: -25
Luck: -25
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Durability Bracelet
-------------------------------------------------------------------------------
Strength: -25
Defense: +100
Intelligence: -25
Luck: -25
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Sage's Bracelet
-------------------------------------------------------------------------------
Strength: -25
Defense: -25
Intelligence: +100
Luck: -25
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Gambler's Bracelet
-------------------------------------------------------------------------------
Strength: -25
Defense: -25
Intelligence: -25
Luck: +100
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Wristband
-------------------------------------------------------------------------------
Strength: +5
Defense: 0
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Gauntlet
-------------------------------------------------------------------------------
Strength: +15
Defense: 0
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Arm Guard
-------------------------------------------------------------------------------
Strength: 0
Defense: +10
Intelligence: 0
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Magic Glove
-------------------------------------------------------------------------------
Strength: 0
Defense: 0
Intelligence: +10
Luck: 0
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Miracle Wrist
-------------------------------------------------------------------------------
Strength: 0
Defense: 0
Intelligence: 0
Luck: +10
Special Effect: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Toy Ring
-------------------------------------------------------------------------------
Strength: 0
Defense: 0
Intelligence: 0
Luck: 0
Special Effect: A completely useless ring.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Equipment Name: Bear Ring
-------------------------------------------------------------------------------
Strength: -100
Defense: -100
Intelligence: -100
Luck: -100
Special Effect: 9999 damage taken, but you turn into a rocket shooting bear.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(X. ENEMIES LIST)-----------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----Here is a list of all the enemies in the game, and their stats.----
-------------------------------------------------------------------------------
Name: Abiondarg
-------------------------------------------------------------------------------
Experience: 88
Items Dropped: Potion, Spicy Meat
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Adramelech
-------------------------------------------------------------------------------
Hit Points: 1,800
Experience: 16,000
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Alraune
-------------------------------------------------------------------------------
Experience: 2,500
Items Dropped: Magic Robe, Potion Ex
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Arachne
-------------------------------------------------------------------------------
Experience: 1,300
Items Dropped: Heart Hi, Heart Mega
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Arch Demon
-------------------------------------------------------------------------------
Experience: 1,000
Items Dropped: Cursed Ring
Card Dropped: Apollo
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Axe Armor
-------------------------------------------------------------------------------
Experience: 31
Items Dropped: Leather Armor
Card Dropped: Mandragora
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bat
-------------------------------------------------------------------------------
Experience: 4
Items Dropped: Heart, Wrist Bamd
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Beast Demon
-------------------------------------------------------------------------------
Experience: 260
Items Dropped: Arm Guard, Cursed Ring
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bloody Sword
-------------------------------------------------------------------------------
Experience: 200
Items Dropped: Arm Guard
Card Dropped: Mars
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bone Head
-------------------------------------------------------------------------------
Experience: 7
Items Dropped: Heart
Card Dropped: Mercury
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bone Tower
-------------------------------------------------------------------------------
Experience: 160
Items Dropped: Heart, Heart Hi
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Brain Float
-------------------------------------------------------------------------------
Experience: 12
Items Dropped: None
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Camilla
-------------------------------------------------------------------------------
Hit Points: 1,500
Experience: 80,000
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Catoblepas
-------------------------------------------------------------------------------
Experience: 1,800
Items Dropped: Heart Hi, Soldier Fatigues
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cerebus
-------------------------------------------------------------------------------
Hit Points: 600
Experience: 500
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clinking Man
-------------------------------------------------------------------------------
Experience: 21
Items Dropped: Prison Garb, Miracle Armband
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Death
-------------------------------------------------------------------------------
Hit Points: 1,760
Experience: 60,000
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Death Mantis
-------------------------------------------------------------------------------
Experience: 400
Items Dropped: Hard Ring
Card Dropped: Cockatrice
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Demon Lord
-------------------------------------------------------------------------------
Experience: 1,950
Items Dropped: Potion, Strength Armband
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Devil
-------------------------------------------------------------------------------
Experience: 10,000
Items Dropped: Potion Hi, Mirror Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Devil Armor
-------------------------------------------------------------------------------
Experience: 14,600
Items Dropped: Poison Hi
Card Dropped: Black Dog
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Devil Tower
-------------------------------------------------------------------------------
Experience: 1
Items Dropped: Potion, Wrist Band
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dracula (1)
-------------------------------------------------------------------------------
Hit Points: 1,200
Experience: 150,000
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dracula (2)
-------------------------------------------------------------------------------
Hit Points: 3,000
Experience: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dragon Zombies (x2)
-------------------------------------------------------------------------------
Hit Points: 1,400 each
Experience: 15,000 each
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dryad
-------------------------------------------------------------------------------
Experience: 300
Items Dropped: Heart Hi, Heart Mega
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dullahan
-------------------------------------------------------------------------------
Experience: 2,200
Items Dropped: Platinum Armor
Card Dropped: Thunderbird
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Earth Armor
-------------------------------------------------------------------------------
Experience: 240
Items Dropped: Gauntlet, Gold Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Earth Demon
-------------------------------------------------------------------------------
Experience: 25
Items Dropped: Magic Gauntlet
Card Dropped: Serpent
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ectoplasm
-------------------------------------------------------------------------------
Experience: 2
Items Dropped: Mind Fix, Wrist Band
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Electric Skeleton
-------------------------------------------------------------------------------
Experience: 30
Items Dropped: Leather Armor
Card Dropped: Golem
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Evil Hand
-------------------------------------------------------------------------------
Experience: 63
Items Dropped: Intelligence Ring, Prison Garb
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Evil Pillar
-------------------------------------------------------------------------------
Experience: 480
Items Dropped: Steel Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fallen Angel
-------------------------------------------------------------------------------
Experience: 6,000
Items Dropped: Heart Ex
Card Dropped: Saturn
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fishhead
-------------------------------------------------------------------------------
Experience: 486
Items Dropped: Mind Ex, Chain Mail
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Flame Armor
-------------------------------------------------------------------------------
Experience: 280
Items Dropped: Heart Ex, Bronze Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Flame Demon
-------------------------------------------------------------------------------
Experience: 600
Items Dropped: Potion, Chain Mail
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fleaman
-------------------------------------------------------------------------------
Experience: 29
Items Dropped: Chain Mail, Rainbow Robe
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fox Archer
-------------------------------------------------------------------------------
Experience: 53
Items Dropped: Cotton Robe, Silk Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fox Hunter
-------------------------------------------------------------------------------
Experience: 272
Items Dropped: Potion, Meat
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Franken
-------------------------------------------------------------------------------
Experience: 2,100
Items Dropped: Ninja Garb, Soldier Fatigues
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Frozen Shade
-------------------------------------------------------------------------------
Experience: 1,200
Items Dropped: Magic Gauntlet, Star Bracelet
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gargoyle
-------------------------------------------------------------------------------
Experience: 3
Items Dropped: Heart Hi, Prison Harb
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ghoul
-------------------------------------------------------------------------------
Experience: 3
Items Dropped: Heart Hi, Prison Garb
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Golem
-------------------------------------------------------------------------------
Experience: 1,400
Items Dropped: Steel Armor, Night Suit
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gorgon
-------------------------------------------------------------------------------
Experience: 219
Items Dropped: Heart, Meat
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gremlin
-------------------------------------------------------------------------------
Experience: 2
Items Dropped: Mind Fix, Wrist Band
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Grizzly
-------------------------------------------------------------------------------
Experience: 960
Items Dropped: Spicy Meat, Strength Ring
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Harpy
-------------------------------------------------------------------------------
Experience: 271
Items Dropped: Stylish Suit, Star Bracelet
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Heat Shade
-------------------------------------------------------------------------------
Experience: 136
Items Dropped: Stylish Suit
Card Dropped: Jupiter
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Hippogriff
-------------------------------------------------------------------------------
Experience: 740
Items Dropped: Meat, Heart EX
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Holy Armor
-------------------------------------------------------------------------------
Experience: 1,700
Items Dropped: Platinum Armor
Card Dropped: Serpent
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Hopper
-------------------------------------------------------------------------------
Experience: 8
Items Dropped: Cotton Clothes, Gauntlet
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Hugh Baldwin
-------------------------------------------------------------------------------
Hit Points: 2,800
Experience: 120,000
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Hyena
-------------------------------------------------------------------------------
Experience: 105
Items Dropped: Potion, Night Suit
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ice Armor
-------------------------------------------------------------------------------
Experience: 1,500
Items Dropped: Steel Armor
Card Dropped: Neptune
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ice Demon
-------------------------------------------------------------------------------
Experience: 4,200
Items Dropped: Diamond Armor, Rainbow Robe
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Imp
-------------------------------------------------------------------------------
Experience: 103
Items Dropped: Spicy Meat
Card Dropped: Salamander
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Iron Golem
-------------------------------------------------------------------------------
Hit Points: 1,000
Experience: 8,000
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Killer Bee
-------------------------------------------------------------------------------
Experience: 18
Items Dropped: Antidote, Heart Ex
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: King Moth
-------------------------------------------------------------------------------
Experience: 24
Items Dropped: Antidote, Stylish Suit
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Legion
-------------------------------------------------------------------------------
Experience: 1,590
Items Dropped: Cure Curse, Potion Hi
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Lilim
-------------------------------------------------------------------------------
Experience: 8,000
Items Dropped: Mind Hi, Dark Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Lilith
-------------------------------------------------------------------------------
Experience: 20,000
Items Dropped: Mond Ex, Sage Robe
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Lizard Man
-------------------------------------------------------------------------------
Experience: 800
Items Dropped: Chain Mail
Card Dropped: Mandagora
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Man Eater
-------------------------------------------------------------------------------
Experience: 700
Items Dropped: Heart
Card Dropped: Diana
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Marionette
-------------------------------------------------------------------------------
Experience: 130
Items Dropped: Cure Curse, Mind Hi
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Medusa Head
-------------------------------------------------------------------------------
Experience: 2
Items Dropped: Wrist Band, Hard Ring
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Merman
-------------------------------------------------------------------------------
Experience: 10
Items Dropped: Meat, Gauntlet
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mimic Candle
-------------------------------------------------------------------------------
Experience: 6,600
Items Dropped: Heart, Gambler Armband
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Minotaur
-------------------------------------------------------------------------------
Experience: 2,000
Items Dropped: Spicy Meat
Card Dropped: Golem
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mudman
-------------------------------------------------------------------------------
Experience: 2
Items Dropped: Mind Fix, Cotton Clothes
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mummy
-------------------------------------------------------------------------------
Experience: 3
Items Dropped: Heart, Cotton Clothes
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Myconid
-------------------------------------------------------------------------------
Experience: 130
Items Dropped: Heart
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Necromancer
-------------------------------------------------------------------------------
Hit Points: 500
Experience: 2,500
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Nightmare
-------------------------------------------------------------------------------
Experience: 2,000
Items Dropped: Mind Fix, Needle Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Poison Armor
-------------------------------------------------------------------------------
Experience: 820
Items Dropped: Antidote, Rainbow Robe
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Poison Worm
-------------------------------------------------------------------------------
Experience: 1
Items Dropped: Antidote, Magic Gauntlet
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Poltergeist
-------------------------------------------------------------------------------
Experience: 510
Items Dropped: Mind Hi, Cursed Ring
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Scary Candle
-------------------------------------------------------------------------------
Experience: 900
Items Dropped: Heart Ex
Card Dropped: Uranus
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Siren
-------------------------------------------------------------------------------
Experience: 880
Items Dropped: Mind Hi
Card Dropped: Griffin
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton
-------------------------------------------------------------------------------
Experience: 4
Items Dropped: Potion, Leather Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton Athlete
-------------------------------------------------------------------------------
Experience: 25
Items Dropped: Cotton Clothes
Card Dropped: Griffon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton Bomber
-------------------------------------------------------------------------------
Experience: 4
Items Dropped: Potion
Card Dropped: Salamander
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton Boomerang
-------------------------------------------------------------------------------
Experience: 112
Items Dropped: Miracle Armband, Stylish Suit
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton Knight
-------------------------------------------------------------------------------
Experience: 39
Items Dropped: Leather Armor, Bronze Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton Medalist
-------------------------------------------------------------------------------
Experience: 1,500
Items Dropped: Toy Ring, Bear Ring
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton Soldier
-------------------------------------------------------------------------------
Experience: 16
Items Dropped: Leather Armor, Bronze Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Skeleton Spear
-------------------------------------------------------------------------------
Experience: 6
Items Dropped: Leather Armor, Cotton Robe
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Slime
-------------------------------------------------------------------------------
Experience: 11
Items Dropped: Antidote
Card Dropped: Venus
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Spearfish
-------------------------------------------------------------------------------
Experience: 280
Items Dropped: Heart, Heart Ex
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Specter
-------------------------------------------------------------------------------
Experience: 3
Items Dropped: Mind Fix, Mind Hi
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Spirit
-------------------------------------------------------------------------------
Experience: 1
Items Dropped: Mind Fix, Wrist Band
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stone Armor
-------------------------------------------------------------------------------
Experience: 222
Items Dropped: Hard Ring
Card Dropped: Cockatrice
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Succubus
-------------------------------------------------------------------------------
Experience: 710
Items Dropped: Intelligence Ring
Card Dropped: Manticore
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thunder Armor
-------------------------------------------------------------------------------
Experience: 800
Items Dropped: Gold Armor
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thunder Demon
-------------------------------------------------------------------------------
Experience: 450
Items Dropped: Magic Gauntlet
Card Dropped: Manticore
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Trick Candle
-------------------------------------------------------------------------------
Experience: 1,400
Items Dropped: Heart Mega
Card Dropped: Pluto
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Were-Bear
-------------------------------------------------------------------------------
Experience: 227
Items Dropped: Cotton Robe, Strength Ring
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Were-Horse
-------------------------------------------------------------------------------
Experience: 1,970
Items Dropped: Meat, Defensive Armband
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Were-Jaguar
-------------------------------------------------------------------------------
Experience: 760
Items Dropped: Gold Armor, Ninja Garb
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Were-Panther
-------------------------------------------------------------------------------
Experience: 270
Items Dropped: Wrist Band
Card Dropped: Thunderbird
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Were-Wolf
-------------------------------------------------------------------------------
Experience: 140
Items Dropped: Meat, Gauntlet
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: White Armor
-------------------------------------------------------------------------------
Experience: 7,000
Items Dropped: Potion Hi
Card Dropped: Unicorn
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Wight
-------------------------------------------------------------------------------
Experience: 4
Items Dropped: Silk Robe, Mind Hi
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Will O' Wisp
-------------------------------------------------------------------------------
Experience: 9
Items Dropped: Mind Fix, Wrist Band
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Wind Armor
-------------------------------------------------------------------------------
Experience: 1,800
Items Dropped: Potion, Potion Hi
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Wind Demon
-------------------------------------------------------------------------------
Experience: 3,600
Items Dropped: Mind Hi, Sage Armband
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Witch
-------------------------------------------------------------------------------
Experience: 600
Items Dropped: Mind Fix, Magic Robe
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Zombie
-------------------------------------------------------------------------------
Experience: 2
Items Dropped: Potion, Cotton Clothes
Card Dropped: None
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Zombie Thief
-------------------------------------------------------------------------------
Experience: 58
Items Dropped: Poison Garb, Luck Ring
Card Dropped: None
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-----------------------------(XI. STRATEGY, SECRETS, ETC.)---------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-Here is a basic hint: Since save rooms enable you to regain health and MP, use
them to your advantage. Always raise levels near a save room!
-Exactly how to use a DSS Card is not apparent just by finding one. An Action
Card and Attribute card must be used in combination to make its effect known.
Once a combination has been used, a description of the effect will appear on
the DSS screen. There are a variety of different effects possible, which
include an increase in offensive, defensive, and other attributes. There are
also those that contain command techniques. Do not rely on just one card but be
mindful of different cards depending on the situation at hand.
-Save often and more than anything else be cautious not to get killed, which
will end the game. Keeping this up will slowly but surely make the player
stronger and closer to completing the quest.
-Try attacking the walls surrouding any suspiciously empty spaces on the map.
The walls might break away to reveal a hidden chamber.
-Skillfully use the warp zones scattered throughout the Ancient Castle. It will
become easier to move to far away spots.
----More coming soon!----
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------(XII. BATTLE ARENA GUIDE)---------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Coming soon..
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-----------------------------------------(XIII.CARD GUIDE)---------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Akumajo Dracula : Circle Of The Moon Card Guide
For Gameboy Advance
Version 1.1 (15 June 2001)
Unpublished Copyright 2001 Nyst
Email:nyst@ignmail.com
This card guide written for Japanese Castlevania(Akumajo Dracula) :
Circle Of The Moon. There maybe changes to the US game and the names
maybe different.
I hardly have time to update this guide, so it may take some time
for a newer version to be put up. Also I do not have or played the
US version, thus I do not know the actual names of monsters or places
in that version of the game.....=)
!!!THE INFORMATION GATHERED IS BASED ON JAPANESE VERSION OF COTM!!!
===============
Version History
===============
ver 1.1 - Corrected SOME information....Final version(maybe)
ver 1.0(8th april 2001) - Updated some important card locations
ver 0.8(1st april 2001) - First card guide written
==============
Card Locations
==============
Here are the card locations that I found, where u can get the cards
from the earliest monsters. Cards can be found in OTHER monsters too.
Card drops randomly at different times, maybe affected by lck(luck)
or level(not sure). Once a card is gotten, it won't drop again of
course.
ACTION CARDS
------------
MERCURY
Monster : Bone head (The bone head that is on the ceiling, shooting
small fireballs.)
Area : Catacomb
VENUS
Monster : Slime (The slimy thingy that sticks on the ceiling and drops
down when u go near below it. Does poison damage.)
Area : Catacomb, Abyss Corridor(Secret Room), Audience Room
JUPITER
Monster : Heat Shade (The floating red woman that shoots homming
fireball, cries when she dies.)
Area : Machine Tower
MARS
Monster : Flying swords (The swords that circles then charge at you.)
Area : Chapel Tower
DIANA
Monster : Man Eater (The huge flower that spits seeds. Sometimes
spits like a machine gun.)
Area : Underground gallery (Same area where the mantis is)
Apollo
Monster : Arc Demon (Green demon standing still, shooting bullets from
up to down, then up again.)
Area : Underground Storage.(Near the entrance to this area, there
is a griffon flying around. In the long room to the RIGHT.)
Neptune
Monster : Ice Armour (The knights that throws 2 long ice shards.
1st Ice shards thrown higher than the second one)
Area : Underground Waterway
Saturn
Monster : Fallen Angel (5 ring winged demoness) (This 5 ring
winged demoness is NOT the one found at the secret passage in
the right side of the outer wall area...)
Area : Near the entrance to Battle Arena
Uranus
Monster : Scary candle (The creature that pops out of the candle.)
Area : GOLEM BOSS ROOM. (NOT the long corridor with skeleton athletes)
I think the candle will only appear later in the game.(After carmila???)
Pluto
Monster : Trick candle (The creature that pops out of the
candle.)
Area : Cerebus Boss Room. (The lower center candle of the first boss
room) I think the candle will only appear later in the game.(After carmila???)
Attribute Cards
---------------
Salamander
Monster : Bomb skeleton (Those skeletons that throws bombs.)
Area : Catacomb
Serpent
Monster : Earth Demon (The single flying demon that attacks
with an earth wave.)
Area : Catacomb, near the place where u get the running shoes.
Mandragoras
Monster : Axe Armour (The Knight that throws axes.)
Area : Abyss Corridor(Secret Room), Audience Room
Golem
Monster : Lighting skeleton (The skeleton that throws lightning
which moves on the ground.)
Area : Audience Room
Cockarice
Monster : Stone Armour (The knight that throws 3 rocks)
Area : Machine Tower (Inside a room with a max hp jug, same
area as the one with Thunder demons.)
Manticore
Monster : Thunder Demon (The flying demon that attacks
with 3 lighting bolts)
Area : Machine Tower (You need to slide through the small
opening to reach this area.)
Griffon
Monster : Skeleton Athletes (The skeleton that runs very fast and
rams into you.)
Area : Audience Room (You need to go through the outer wall
area for the first time,to reach the eastern part of the audience
room). Right most room which is quite long.
Thunderbird
Monster : War Panther (The panther-like men that runs, throws a punch and
then backs off.)
Area : Chapel Tower. (North part)
Unicorn
Monster : White Armour (The knight that shoots white laser
from it's sword at 3 different directions at different times.)
Area : Battle Arena only.
Black Dog
Monster : Devil Armour(The knight that shoot 3 vertical dark disk
at 3 different directions at different times)
Area : Battle Arena only.
=============================
Card Combination Effects(DSS)
=============================
I will list the effects by action cards. Action cards represents
different kinds abilties that can be used. Attribute cards are
different types of elements available.
Some cards need certain button sequence to activate, but it's the
same for all that need it.(Uranus, Apollo and Pluto)
Here's the button sequence:
Activate DSS(Press the left shoulder button). Press,
Down, Left Down, Left, Left Up, Up, Attack(B button)
OR
Down, Right Down, Right, Right Up, Up, Attack(B button)
Tips : Monster that are frozen or stoned can be step on without
taking any damage. This allows you to jump to higher places
that cannot be reached easily.
Action Cards
------------
Mercury - Whip enhancer
Venus - Stats modifier
Jupiter - Protective shields
Mars - Weapon changer
Diana - Whip projectiles
Apollo - Explosives
Neptune - Recovery
Saturn - Familiars
Uranus - Summoning
Pluto - Special effects
Attribute Cards
---------------
Salamander - Fire
Serpent - Ice/Water
Mandragoras - Plant
Golem - Earth
Cockarice - Stone
Manticore - Poison
Griffon - Wind
Thunderbird - Lighting
Unicorn - Holy
Black dog - Dark
Effects
-------
MERCURY
(Damage reduces when attacking enemies of the same element.
i.e. Fire whip against bone head that spits fire)
Mercury + Salamander
Mp : 6/attack
Stats : Increase str by 5%.
Fire whip.
Mercury + Serpent
Mp : 2/attack
Stats : Decrease str by 30%.
Ice whip. Able to freeze enemies when they are about to die. Faster
attack speed than other whips.
Mercury + Mandragoras
Mp : 6/attack
Stats : Increase str by 10%.
Plant whip.
Mercury + Golem
Mp : 8/attack
Stats : Nil.
Longer whip. But seems to be quite slow.
Mercury + Cockarice
Mp : 6/attack
Stats : Increase str by 10%.
Stone whip. Able to stone enemies when they are about to die.
Mercury + Manticore
Mp : 6/attack
Stats : Increase str by ABOUT 11%.
Poison whip. Whips in an up diagonal direction and produces 3 small
poison clouds. Monsters within the poison clouds continues to take damage.
Mercury + Griffon
Mp : 10/attack
Stats : Increase str by 13%.
Wind whip. This whip attacks multiple times per button pressed.
holding the attack button allow continuous whipping(not spinning), but
cannot move at the same time.
Mercury + Thunderbird
Mp : 10/attack
Stats : Nil.
Lighting whip. Holding the attack button allows the whip the stay.
But the damage will slowly decrease when holding.
Mercury + Unicorn
Mp : 20/attack
Stats : Increase str by 22%.
Holy whip. Heals you 10%(round down) of max hp at same time it attacks.
Mercury + Black dog
Mp : 40/attack
Stats : Increase str by 40%.
Dark whip. Leaves a dark cloud on the enemy which rapidly drains
their hp(about 1% of your max hp). If u kill it by the first hit
there won't be any dark cloud of course........=/
----------------------------------------------------------------------
VENUS
Stats change is NOT exactly x 1.25(??????)
Venus + Salamander
Mp : 4
str x 1.25.
Venus + Serpent
Mp : 4/time
def x 1.25.
Venus + Mandragoras
Mp : 4/time
lck x 1.25.
Venus + Golem
Mp : 16/time
Increase def base on map coverage.
Venus + Cockarice
Mp : 2/time
Gain exp while WALKING.(1 exp per few steps)
Venus + Manticore
Mp : 2/time
Heart gain from CANDLES x2.
Venus + Griffon
Mp : 4/time
int x 1.25.
Venus + Thunderbird
Mp : 16/time
Increase str base on map coverage.
Venus + Unicorn
Mp : 8/time
2x def, 0.5x str.
Venus + Black Dog
Mp : 8/time
2x str, 0.5x def.
----------------------------------------------------------------------
JUPITER
Jupiter + Salamander
Mp : 4/time
2 slow fire shields(balls circling arround u). Damages the same amount
as the whip.
Jupiter + Serpent
Mp : 4/time
4 fast ice shields. Low damage.
Jupiter + Mandragoras
Mp : 16/time
Self Healing. Stand still and you will recover about 1% of MAX hp per
second(Minimum 1 hp).
Jupiter + Golem
Mp : 4/time
After-hit-invincibility time x4.
Jupiter + Cockarice
Mp : 8/time
Immune being stoned(not the damage), but limits your movement.
Jupiter + Manticore
Mp : 4/time
Poison gas shield. Enemies within the poison gas takes constant damage.
Jupiter + Griffon
Mp : 4/time
Charge shield. When RUNNING a cresent shield appears in front of you.
Damages enemies but not protect you.
Jupiter + Thunderbird
Mp : 4/time
All damage received are halved.(Very useful combo!!)
Jupiter + Unicorn
Mp : 8/time
White sphere that protects u from enemies and certain projectiles. But
you will still take damage if you ram against them.
Jupiter + Black Dog
Mp : 8/time
Same as above but dark sphere is stronger. You will be in POISON state
(which means you will constantly lose hp) when this combo is activated.
----------------------------------------------------------------------
MARS
Mars + Salamander
Mp : 8/attack
Stats : Increase str by 10%.
Fire sword.
Mars + Serpent
Mp : 4/attack
Stats : Decrease str by 29%.
Ice sword. Faster attack, but lower damage(Very useful for freezing
enemies to step on and reach high places)
Mars + Mandragoras
Mp : 10/attack
Stats : Increase str by 12%.
Plant sword.
Mars + Golem
Mp : 4/attack
Stats : Nil.
SLOW warhammer. The attack will cause a slight earth shake and damage
enemies that are on the ground.
Mars + Cockarice
Mp : 12/attack
Stats : Increase str by 21%.
Tonfas. Stones enemies when they are about to die.
Mars + Manticore
Mp : 8/attack
Stats : Decrease str by 11%.
Poison claws.
Mars + Griffon
Mp : 16/attack
Stats : Nil.
Charge slash. The longer you hold the attack button, the further you
slash and higher the damage. The damage for holding to the fullest
is about 10 times than just pressing attack button.
Mars + Thunderbird
Mp : 16/attack
Stats : Nil.
Press attack once results in a punch. Press quickly and continuously
for 3 punches and a kick combo.
Mars + Unicorn
Mp : 32/attack
Stats : Increase str by 71%.
Holy sword. This sword is very long and damages quite a lot.
Mars + Black Dog
Mp : 32/attack
Stats : str x 2.
SLOW laser GUN. Nathan take out a pistol fires a laser and puts it back.
This attack damages A LOT!!
----------------------------------------------------------------------
DIANA
Diana + Salamander
Mp : 32/attack
Shoots 1 fireball.
Diana + Serpent
Mp : 64/attack
Shoots 3 big snow flakes.
Diana + Mandragoras
Mp : 96/attack
Shoots 3 leaf ball.
Diana + Golem
Mp : 16/attack
Creates an earth wave, damages enemies on the ground.
Diana + Cockarice
Mp : 16/attack
Shoot 3 stones. Stones enemies when they are about to die.
Diana + Manticore
Mp : 16/attack
Shoots 1 poison ball.
Diana + Griffon
Mp : 128/attack
Shoots an arrowhead shot that leaves trail. Damage is a lot.
Diana + Thunderbird
Mp : 16/attack
Lighting charges the whip when SPINNING.
Diana + Unicorn
Mp : 48/attack
Shoots a white ball leaving trails that continues to fly and
hit the nearest single enemy for about 5 times.
Diana + Black Dog
Mp : 32/attack
Shoots 8 dark energy balls. Damages about 2x of whip damage.
----------------------------------------------------------------------
APOLLO
Apollo + Salamander
Mp : 20/use
Fire explosive.
Apollo + Serpent
Mp : 20/use
Ice explosive. When explode, it spits into 8 parts and flys in
8 different directions. Freezing effect.
Apollo + Mandragoras
Mp : 40/use
Plant explosive.
Apollo + Golem
Mp : 30/use
5 big spears erupting from the ground.
Apollo + Cockarice
Mp : 60/use
Meteor shower with 3 huge meteors. Stones enemy when they are
near death.
Apollo + Manticore
Mp : 10/use
Poison dust explosive. Continuous damage if enemy stays within
the poison dust.
Apollo + Griffon
Mp : 60/use
Throws a whirlwind in front of you. the whirlwind then shoots
many arrowheads in both left and right directions.
Apollo + Thunderbird
Mp : 80/use
Throws a big lighting ball. If it hits the enemy, it stays
on it for a few seconds, rapidly damaging the enemy.
Apollo + Unicorn
Mp : 80/use
Holy lances rain from heaven.
Apollo + Black Dog
Mp : 120/use
Throw a huge dark energy ball that will fly to the nearest
enemy and stays on it for a few seconds.
----------------------------------------------------------------------
NEPTUNE
Basically neptune completely protects you from certain element attacks
and enemies base on the type of attribute card, drains 1/8th of the
damage and recovers your hpby that amount.(ie Neptune + salamander
protects you from fire enemies and attacks).
Example : Let say you got hit by a fire ball which normally damages
you for 80 hp. Now with Neptune + Salamander activated, you RECOVER
10 hp instead!
All combo Mp : 3/time
----------------------------------------------------------------------
SATURN
Familiars....=)
Saturn + Salamander
Mp : 4/shot
A Bat that shoots small fireball, when you attack or spin the whip.
Saturn + Serpent
Mp : 4/attack
Ice skeletal ghost that attacks. Freezes enemies when they are about
to die.
Saturn + Mandragoras
Mp : 4/shot
Falcon(looks like an owl to me..) that shoots projectiles, when you
attack or spin the whip.
Saturn + Golem
Mp : 4/attack
Hawk that attacks. It will charge into the enemy.
Saturn + Cockarice
Mp : 6/shot
Medusa head that shoot stone balls, when you attack or spin the whip.
Stone balls stones enemies when they are about to die.
Saturn + Manticore
Mp : 8/attack
Mist that attacks.
Saturn + Griffon
Mp : 8/shot
Fairy that shoots energyballs, when you attack or spin the whip.
Saturn + Thunderbird
Mp : 16/attack
Bird with lighting around it that attacks.
Saturn + Unicorn
Mp : 32/shot
Little angel that shoots knifes, when you attack or spin the whip.
Saturn + Black dog
Mp : 4/shot
Little devil that shoots fireblast base on the amount of time u
charge(ie spinning the whip).
----------------------------------------------------------------------
URANUS (The most cool effect card in the entire game!!)
Note : During summoning, enemies can still move about and attack,
but you are unaffected.
Uranus + Salamander
Mp : 160/use
Summons a huge salamander that moves across the screen from the
top right to the bottom left. Meteor Shower attack.
Uranus + Serpent
Mp : 120/use
Summons a huge serpent that moves from bottom left to top right.
Attacks with snow flakes and balls in a spiral pattern.
Freezing effect.
Uranus + Mandragoras
Mp : 100/use
Summons mandragoras(a huge tree with eyes) at the center of the
screen and attacks with many rings appearing in different areas.
Uranus + Golem
Mp : 100/use
Summons a huge golem erupting from the ground. Rocks and stones
erupts from the ground and rise to the top of the screen.
Uranus + Cockarice
Mp : 200/use
Summons a huge cockarice(looks like a rooster) that flies across
the screen from right to left. Rocks and stones also flies across
the screen in the same direction. Enemies gets stoned when they
are about to die.
Uranus + Manticore
Mp : 80/use
Summons a huge manticore(looks like a lion) that appears
in the center of the screen. Attacks with poisonous rain.
Uranus + Griffon
Mp : 100/use
Summons a huge griffon that files from bottom right to the top
left. Attacks with many cresent blades flying around.
Uranus + Thunderbird
Mp : 200/use
Summons a huge thunderbird that moves from bottom to the top.
Rains lightning.
Uranus + Unicorn
Mp : 100/use
Summons a huge unicorn that heals some hp.
Uranus + Black Dog
Mp : 100/use
Summons a huge black dog that drains enemies
of their hp and recover yours.(Each second drains only a little
hp)
----------------------------------------------------------------------
Pluto (This is THE MOST USEFUL card in the entire game!!)
Pluto + Salamander
Mp : 4/time
Item Crash attack(Need to activate button sequence). Basically it is a
super attack of your subweapon(dagger, axe, holy water, cross,
stop watch).
Dagger - Shoots daggers like a machine gun.
Axe - Shoots axes in a spiral pattern from center to out of the screen.
Holy water - Rains holy waters.
Cross - Big Crosses spiral from bottom to top.
Stop Watch - Four clocks appears instead of one.
Pluto + Serpent
Mp : 4/time
Shoots TWO subweapons instead of one. Heart usage stays the same.
(except for cross and stop watch)
Pluto + Mandragoras
Mp : 4/time
Increase your exp gain by 20%!!
Pluto + Golem
Mp : 8/time
Creates a shadow replica that follows you. If you use subweapons, the
replica will also use it, but won't drain hearts. If you attack, it
will also attack. Basically it mimics what you do.(Cool..)
Pluto + Cockarice
Mp : 6/time
Increase def base on play time. (The longer the time, the higher the
defense)
Pluto + Manticore
Mp : 5/use + normal cost of subweapons use
(eg. Daggers drain 1 hearts, so when using his combo it would drain
6mp/use.(5+1)
Subweapons now use MP instead of HEARTS.
Pluto + Griffon
Mp : 4/time
Doubles movement speed. Now you can run around and move from places to
places SUPER FAST!!(It leaves trails)
Pluto + Thunderbird
Mp : 4/time
Increase your str base on play time. (The longer the time, the
higher the strength)
Pluto + Unicorn
Mp : 20/time
Total invinciblity, but CANNOT attack also.
(This is super useful, imagine using it in boss battles...=)
Pluto + Black Dog
Mp : 5/time
Transform nathan into a skeleton. Any damage received is 9999(lesser
if higher def). You do very low damage most of the time(throws bone),
but sometimes u throw a huge bone that does 9999 damage(depends on str).
(A weird card....But I killed the Golem boss with just one hit from
this combo....lucky..=)
Also u can turn into a cute litte bear that shoots small rockets
when equipped with the BEAR RING using this combo.
Don't ask me where is the BEAR RING..... ;)
----------------------------------------------------------------------
CREDITS
First I want to thank Konami for creating such a fantastic game with
superb sound and graphics for a handheld.
Thanks Nintendo for creating Gameboy Advance.
Thanks jbill007 very much for some of the card locations and effects.
Thanks Nekoame for some of the card locations and effects.
Thanks jpsanders for letting me know where the other skeleton athletes are.
Thanks ChangeV for providing the links, translation and info on pluto card.
Thanks NotMousse for correcting me on the pluto + manticore combo
Thanks Devin Morgan for telling me the name of fire witch in us ver
(heat shade)
And finally I won't be updating the guide for a looooooooong time....maybe
never...so if there are mistakes(of course there are!!) please bear with
them....=) Thanks all ppl at cotm gamefaqs board!!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
--------------------------------------(XIV. READER TIPS)-----------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----This is a new section, devoted to the helpful tips my loyal readers have
sent it through email! Thanks!
----------S Saiyan 2 Vegeta (SSaiyan2Vegeta@aol.com)----------
OK, here are all the cards I have and all the combinations and everything that
I know of and can tell you about:
Attribute Cards (top cards) - Mercury, Venus, Jupiter, and Diana
Action Cards (bottom cards) - Salamader, Mandragora, Golem, Cockatrice,
Manticore, and Thunderbird
Here are the combinations, so far: æMercury + Salamander = Fire Whip
Venus + Salamander = Damage increased by 25%
Jupiter + Salamander = 2 Fireballs circle you in defense
Diana + Salamander = A fireball is released with each attack
Mercury + Mandragora = Whip of Thorns
Venus + Mandragora = ??? æ(When I put question marks it means the game doesnt
even know what the combo is, so I cant figure it out)
Jupiter + Mandragora = ???
Diana + Mandragora = 3 Plumes of Petals are released with each attack
Mercury + Golem = Earth whip to attack distant enemies
Venus + Golem = Defense increases as the % of the map uncovered increases
Jupiter + Golem = ???
Diana + Golem = A quake is released with each attack
Mercury + Cockatrice = Stone whip. æEnemies turned to stone can be used as
platforms
Venus + Cockatrice = ???
Jupiter + Cockatrice = Transform into stone and become invulnerable
Diana + Cockatrice = 3 rocks are fired with each attack
Mercury + Manticore = Poison whip that will release mist of poison.
Venus + Manticore = ???
Jupiter + Manticore = A cloud of poison spreads to protect you
Diana + Manticore = When the whip is swung it releases a poison shower
Mercury + Thunderbird = Electric whip. æWill electrocute while attack is held
Venus + Thunderbird = Damage increases as the % of the map uncovered increases
Jupiter + Thunderbird = ???
Diana + Thunderbird = Electricity fills the air when the whip is spun.
----------Amarant (Krypto13@cs.com)----------
Killer Bees-Hate them damn bees don't ya? Well, there's an easy way to get to
'em without taking any damage. Just have the dagger and throw it at them from a
safe distance.
Dragon Zombie(s) Boss-I've found a very easy (yet long way) to beat the hard
boss. Once you start have the Poison Cloud combo (DSS cards Jupiter/Manticore)
or the Fireball combo (DSS cards Jupiter/Salamander). To lessen the risk of
loosing your MP fast, have an item that gives you high intellagence (sorry if
spelled wrong). Oh and make sure you also have the axe sub-weapon. When you
start the battle, go over to the left dragon. Get on his left side (side
closest to the wall) and keep jumping and hitting his head with your whip. When
the head is out of reach, throw a couple of axes for extra damage. When he is
just about to swing his head into the wall, slide under his neck and out into
the middle (don't worry about the falling rocks since the Poison Cloud combo or
the Fireball combo will destroy the rocks). Once the left side is done, do the
same with the right side.
----------Sam Winotai (swinotai@yahoo.com)----------
I found that Cerebus we pretty easy to kill... all you have to do is just
stand on the side right by the doorway, and he can't pounce at you, just
throw knives, and whip him when he gets near. The laser beam won't affect
you at all since he will be facing the other direction. When he decides to
do the sphere, just go to the other side of the room, and do the same thing
over again... just thought you might want to add that to your walkthrough
since it might be a helpful hint.
----------Elemental Knight (elemental_knight1@yahoo.com)----------
Hello! A few things:
1. (correction) In your FAQ's Faq, you said that the Mars DSS card comes from
the Marionette enemy. It actually comes from the Bloody Sword.
2. (extra) If you have 'em, Jupiter + Mandragora works great in the Zombie
Dragons Room (you called 'em the Twin Dragons, and I suppose they might be).
When your HP gets low, stand near the door and activate the combo - then stand
still. Your HP will come back slowly! There is a small, SMALL chance that a
fireball will hit you, but you can duck it.
Elemental Knight
Main Plot Designer
Chronom Factor
http://geocities.com/chronom_factor/index.html
----------Daydreamer (zodiacbrave13@hotmail.com)----------
Just a couple of strats I found EXTREMELY helpful on my first pass through
Cerberus - use Holy Water, it will usually hit him 10+ times for 7-10 damage
(depends on level), makes him a cinch.
Adramelch (or "that smelly goat guy" as I call him) - Ax his head off. If you
are in the right place when you throw you will hit him 2x for 25-30 damage each
(depends on level of course). For me it was half on/half off the column just
next to him (away side of the column) and about 3/4 of a jump off the ground.
Fopl around until you find you lucky spot, and just run to the edge of the room
when you need to dodge an attack/whip the little blue balls on the floor/etc.
Twin Dragons - Once again its all about placement. Both dragons can swing
their heads at you, but the breath is depended on which dragon it is, Left does
the annoying fire spray that can hit you almost anywhere, and Right throws the
insignificant white bubble breath that (unlike the fire) stops when it hits the
other dragon and can't be aimed at the ground. Thus, stand in between the
dragons, on the ground, and as close to the left dragon as possible, and all
you have to fear is the 360 degree head roll attack, which can be dodged with a
slide under the neck and a double jump over the neck (or vise versa). Use you
best Mars combo so your 'sword' hits their head when its above you and hack
away. Try to kill the fire sprayer (Left) first because he has the worse
breath
attack, then repeat on the other side, mirrored position.
Camilla - Another cinch if you know the trick. Her only annoying attack is
the purple bubbles that continually follow you, so use Jupiter/Serpent so the
circling ice blocks destroy ALL the bubbles for you. The other four attacks
are all position problems, the poision spray, the swoop, the breath beam, and
the
thunder-from-out-of-nowhere-but-looks-like-it-comes-from-the-skulls-brainstem.
To dodge them all simply stay BEHIND her at all times, double jumping and
whipping her when you have the chance. When she turns around, you can easily
time it so you run under her between lightning shoots, so you are never in
front of her at all.
Hugh - Two parts
1. Use you best STR boosting combo, run away from him so he follows you,
stop, jump over him and whip him on the way down, rinse, lather, repeat.
Simple.
2. If you ever get wounded badly, which isn't to rare, Roc jump to the top
most ledge on either side of the room and use the heal combo (Venus/Mandragora
I think) and wait. The only thing that can hit you while up there is his
homing sword-spirit attack, which he can only use after the mid-battle
charge-up, can be dodged by cranking the volume so you can hear the destinctive
sound that accompanies it, then waiting for the swords to apper on the bottom
edge of the screen before double-jumping/Roc jumping to the identical platfrom
on the other side (they don't home well). Use Jupiter/Serpent to protect you
if the persist. When you are healed, jump down and repeat the first part of
this procedure
Love the FAQ, keep it up
Daydreamer
zodiacbrave13@hotmail.com
----------Sean Raupach (brainchild_5@yahoo.com)----------
Hey, I've been reading your guide on Circle of the
Moon and it's the best I've seen around!
Anyway, I have some more DSS combos for you. Hope you
like 'em (composed them myself, you know :)!
Note: With certain combos, I added bits of info I've
noticed. Even if someone gives you a full list before
this gets to you, you might want to look it over.
Mercury + Salamander - Fire whip, though later, it
actually REDUCES attack effectiveness!
Mercury + Serpent - Ice whip. As an enemy is about to
die, it freezes and you can use it as a platform.
Mercury + Golem - Earth whip. Longer, but not really
stronger. Used to attack distant enemies.
Mercury + Cockatrice - Stone whip. Like Mercury +
Serpent, it can turn enemies to stone platforms.
Mercury + Manticore - Angled up and forward whip that
releases a mist of poison.
Mercury + Griffin - Wind whip that rapid-fires when
held.
Mercury + Thunderbird - Electric whip that stays out
and shocks when held.
Venus + Salamander - Inflicted damage increases by
25%.
Venus + Serpent - Defense increases by 25%.
Venus + Golem - Defense increases the exact % of the
map you have cleared.
Venus + Cockatrice - Gains experience from walking,
though not very useful if not used all the time.
Venus + Manticore - Gains double the amount of hearts
received.
Venus + Griffin - Intelligence increases by 25%.
Venus + Thunderbird - Inflicted damage increases the
exact % of the map you have cleared.
Jupiter + Salamander - 2 fireballs circle you in
defense. I've found this very useful, as it hits with
your own whip's effectiveness!
Jupiter + Serpent - 4 ice balls circle you in defense.
These can freeze enemies.
Jupiter + Golem - If damaged, the invincibility
duration is 4 times longer.
Jupiter + Cockatrice - Transform into stone and become
invulnerable.
Jupiter + Manticore - A cloud of poison spreads to
protect you. Not much damage, but protects well from
spirits.
Jupiter + Griffin - While dashing, a sonic wave
appears to protect you.
Jupiter + Thunderbird - You will be sent flying when
damaged, but you only receive 1/2 damage.
Mars + Salamander - Attack with a fire sword.
Mars + Serpent - Attack with an ice sword. Can freeze
enemies.
Mars + Golem - Attack with a massive hammer. Causes
earthquakes. Slow, though.
Mars + Cockatrice - Attack with tonfers. Can turn
enemies into stone.
Mars + Manticore - Attack with poison claws.
Mars + Griffin - Sword draw. Holding attack longer
will inflict more damage.
Mars + Thunderbird - Martial arts. Hold attack to
perform combinations.
Diana + Salamander - A fireball is released with each
attack.
Diana + Serpent - 3 slivers of ice are released with
each attack.
Diana + Golem - A quake is released with each attack.
Diana + Cockatrice - 3 rocks are fired with each
attack.
Diana + Manticore - When the whip is swung upward, a
ball of poison will come out.
Diana + Griffin - A wind wave is unleashed with each
attack.
Diana + Thunderbird - Electricity fills the air when
the whip is spun.
Neptune + Slamander - Fire attacks heal character
while reducing MP.
Neptune + Serpent - See above, but it's ice attacks
instead.
Neptune + Golem - Earth attacks this time.
Neptune + Cockatrice - Ditto, but stone attacks.
Neptune + Manticore - See above, but with poison.
NEXT!
Neptune + Griffin - Same, but with wind.
Neptune + Thunderbird - Electric attacks heal with
this combo.
----------Phillipe Van Lieu (nick15@nick15.com)----------
Huzzah! I saw your FAQ and though I'd give you a reader's tip!
(^_^)
Ok, when fighting Camilla, I found it most useful to not only have the
Jupiter + Serpent DSS combo working (you know, the one where you are
protected with 4 balls of ice), but to also have Axes to help defeat
her. .... The Ice Balls spin faster than the the other great balls of
fire, thus protecting you from ALL those damn little purple balls of
death she throws at you (which is a good thing). The Axes are useful for
pelting her from above. You don't need to worry about attacking her from
below or anything, all you need to do is stay on the top most pillars,
aim for her general location, and keep tossin' those axes. It may be a
tad slower than a full frontal attack, but you take very little damage,
which is useful if you don't have any/many Potions, etc.
OK, that's my reader's tip. Toodlie pipski!
----------SHPAZA@aol.com (Forwarded by Devin Morgan)----------
2nd Battle Arena cheat: This is a way to re-do the last 3 rooms(or all of
them) in the Battle Arena! When you are in the room with the Shinning
Armor, stand in the middle of the exit and the left side of the armor
stand. Face left and slide. If done correctly, you can turn around and slide
back in! All of the doors will be open, so you can re-do as many rooms as you
want from end to start! Very useful for the Unicorn and Black Dog cards.
----------nightshade13@juno.com----------
hey psychopenguin!
Your strategy guide for Castlevania:Circle of the Moon was great! I
did, however, want to correct some parts, and an extremely easy way to
beat the Dragon Zombies.
first off, you said you get Apollo from an Arch Demon in the Machine
Tower. However, there is no Arch Demon there. I think you mean from an
Arch Demon in the Underground Warehouse.
To beat the Dragon Zombies very easy (I know you've heard this one
before, but take this for example: I beat them using this technique on my
second try. I was level 28.)
When you enter, use Mars/Mandragora (the rose sword). Slide and crouch
beneath the neck of the left dragon. The only thing that might hit you
here are the rocks. When the Dragon gives you an opening, run out and
keep hitting him on the head with the rose sword until he starts to do
something dangerous, then go back to your hiding spot and wait. Do this
until he dies, then go open up a can on the other one in a similar
manner. Oh, and if you must heal, go ahead and use Jupiter/Mandragora but
use the door to the treasure, not the one you entered through, nothing
will hit you here.
I have yet to collect Unicorn and Black Dog, but as soon as I do, be
prepared to get a list of combos from me.
Nightshade13
----------esdamom@home.com----------
Hey, what up man. I want to tell you an easier way to kill them Twin Zombie
Dragons (damn, that was a bitch though) and Camilla and Death.
You have got to have the Diana and Mandragora cards though, and have the
axe as your special weapon. I was only level 26 or 27 when I beat them. Beat
Camilla at level 29. Beat Death at 32.
Stand in the bottom middle platform and use the Diana/Mandragora card
combination and attack the left one first. It took me 2 Mind Restores to beat
lefty and then I ran out and used the axes. After lefty died I attacked when
the other one was regaining health, but not with Diana/Mandragora card
combination, at least until you get it at full again, you want to attack with a
normal whip attack, and axes.
Camilla you want to use the Jupiter/Serpent card combinations. Stand on
the top middle platform, and just make sure to spin your whip non-stop. Don't
hit her with it though, because it makes you do less damage.
Death is the easiest of all baddies. Just use the Jupiter/Manticore card
combination, and have the Boomerang Crucifix and attack with that and the
whip. Took me literally 1 minute and 42 seconds total to beat both forms.
My AIM name is funyollaii, contact me if you want more card combinations and
stuff. You are cool helping people like me with your game guide.
----------Chazthree (Chazthree@aol.com)----------
noticed you didnt have ANY combos with the griffen card, so here are some.
Mercury + Griffen = a rapid-attack whip, but lowers strength by about 30
Venus + Griffen = some sort of sheild which increases intelligence
Jupiter + Griffen = a rushing batering-ram attack
Mars + Griffen = a small blade attack
Diana + Griffen = Shoots an arrow-like projectile which consumes mana quickly
Apollo + Griffen = Im not sure what this does, but it seems to recover mana
more quickly
Neptune + Griffen = Doesnt seem to do anything, but consumes mana
Saturn + Griffen = Summons a little green fairy which shoots fireballs when
whip is used
Uranus + Griffen = does nothing
Pluto + Griffen = Increased speed and jump
Hope this helps !
----------THINF2774659 (THINF2774659@aol.com)----------
Hi...I've been reading your FAQ guide for C:COTM and by far it's the best I've
seen.
Well there's a way to kill the dragon zombies easily. I was lvl 23 when I did
this and i took almost no dam. at all. All you have to do is attack the left
one first because of his fireball spray. Stay to the left of him and just keep
double jumping and attacking until you notice his head swing to the right. This
means that he's going to knock his head against the wall to knock those stones
from the ceiling. just stay to the very left and attack him when he does that.
After that, slide twice to the right because he moves his head downwards after
that. Then when he brings it back up, repeat. He rotates his head a full circle
when you knock out half of his health, so get ready to double jump to the
middle
platform, dash double jump to the platform on the upper left and drop down to
the bottom left again. After he's dead, attack the other dragon zombie using
the same strategy except in the opposite direction. After awhile, they should
be both dead. I only got damaged when the right dragon zombie rotated his head.
Thanks for your time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----------------------------------------(XV. OTHER INFO)-----------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----This is a list of the other information of this guide.----
==============================---------------==================================
--------------------------------{CREDITS}--------------------------------------
==============================---------------==================================
-Devin Morgan (devin_morgan@netzero.net)
For his great walkthrough, and gaming spirit. He also gave me information on
tackling enemies. Make sure to check out his guide!
-AdrenalineSL
For being a good friend, and she is a great writer. Check out her Dark Cloud
guide and especially Chrono Cross, it kicks major ass. She is also a hottie!
^_^. Also, gave me the ASCII Art nicely. I didn't take it. :)
-Nanofit (Nanofit@aol.com)
For providing me with a battle arena guide and card guide. Thanks!
-All the people that emailed me
Thanks for emailing, glad you are reading the guide!
-SHPAZA@aol.com
For the awesome Battle Arena trick. Thanks!
-Daydreamer (zodiacbrave13@hotmail.com)
Emailed me with some helpful boss strategy.
-esdamom@home.com
For some helpful tips.
-Sean Raupach (brainchild_5@yahoo.com)
Emailed me with some DSS card combos.
-Nightshade 13 (nightshade13@juno.com)
For the helpful reader tip. Thanks!
-elemental knight (elemental_knight1@yahoo.com)
Corrected some info in my guide.
-Sam Winotai (swinotai@yahoo.com)
Gave me a good strategy for beating cerebus! Thanks!
-Amarant (Krypto13@cs.com)
Gave me some good information about beating the Killer Bees and Dragon Zombies!
Thanks!
-S Saiyan 2 Vegeta (SSaiyan2Vegeta@aol.com)
By far the most helpful contributor to this guide, he gave me a good list of
card combinations. Thanks!
-RJCLIFFY@aol.com
Found a major mistake in my guide. Thanks!
-The following people who asked good questions. Thanks!
fouche83@hotmail.com
sukjaejung@primus.ca
David G. RUDDERHAM (d.rudderham@sk.sympatico.ca)
illww@usa.net
Mike (haegylulsuh@yahoo.com)
my_body_is@hotmail.com
UpChUcK27x@aol.com
Huy Doan (huydoanq@yahoo.com)
gla@mtco.com
RAT108M@aol.com
-The 30 people who asked me where the Battle Arena is
I will do a Battle Arena guide soon now. :)
-Dingo Jellybean - http://www.vfaqs.net
Very helpful and kick ass fellow.
-Dallas Scott - http://www.dallastm.cjb.net
Cool FAQ writer, check out his kickin FAQ for this game! He also gave me random
tips about the game.
-Hylianhero - hylianhero16@hotmail.com
His enemy guide gave me some enemy stats.. thanks!
-Phillipe Van Lieu (nick15@nick15.com)
Gave me a readers tip on how to beat Camilla. Thanks!
-KNICKS4973@aol.com
Gave me a readers tip on how to beat Dracula 2 easily. Thanks!
-THINF2774659@aol.com
Gave me a tip on how to beat the Dragon Zombies. Thanks!
-Chazthree@aol.com
Gave me some card combos! Thanks.
-Myself
For writing this damn guide. :)
-GameFAQs - http://www.gamefaqs.com
For posting this guide and most of my other guides.
-Fresh Baked Games - http://www.fbgames.com
For being the coolest gaming site on the web and posting all my guides.
-Neoseeker - http://www.neoseeker.com
For posting this guide and most of my other guides.
-Konami - http://www.konami.com
For making the greatest portable game ever made!
==============================---------------==================================
-------------------{OTHER INFORMATION, MY OTHER GUIDES, ETC.}------------------
==============================---------------==================================
All my other guides and reviews can be found on my contributor page.
-http://www.gamefaqs.com/features/recognition/9074.html
All my unposted FAQs can be found on the following websites.
-http://www.fbgames.com
-http://www.smcfadden.freeservers.com/faqs/me/
Here is how you can contact me via e-mail or instant messengers.
-Yahoo Messenger: nicklacheysnightmare
-AIM: MeganIzMyAngel
-AOL addy: mcfaddendaman@aol.com
-MSN: daladiesman2k@hotmail.com
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
--------------------------------------(XVI. CONCLUSION)------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thanks for reading the guide. If you post this guide without my permission, I
will kill you.
--------------------------------------
-Psycho Penguin
mcfaddendaman@aol.com - Personal
psychopenguin24@aol.com - Game Related
hurricanehelms24@aol.com - Reader Tips
http://www.wrestlingcolumns2000.com
--------------------------------------