Just as a disclaimer, this is mostly just a discussion and not something I have strong feelings about changing, but I thought I'd see what people thought of it. So remain civil and don't lose your minds arguing for or against this.

So while playing the game I noticed that during some skills like hanging or Geldoran that are meant to turn your character to face your target once the attack is done are no longer doing so. The ring around the character will be faced towards the correct direction but the character model is not....

I would like to compile all of the available lore information that has been answered into this topic, organized by category. There are a lot of questions that get asked that have already been answered, so to both make it easier for people to check that information easily and so I can compile it...

First of all, sorry that this has taken so long (and will continue to be a little bit of time until it's completed). The new interface will be going live at the next reboot. My general plan for the trait rework is this;

1) I'm going to start releasing new traits in packs of 10 or so, every couple...

Eclair Lacroix's scaling is far too high as it stands. It's become the immediate go to for every two handing (or even vent petale) duelist because it doesn't use your faith at all scaling wise just your SWA by 200% which is frankly overkill and way too high it's like looking at boxer's old scaling....

Can Final Flare select which spells to consume in the explosion based on the order they're stolen? Without stealing only 3 spells, the skill carries with it a fairly high chance of throwing in one of the spells you don't want into the detonation.

Void flight implies that anyone moved by a teleportation skill will become airborne, When Vanishing Strike is used on an enemy to teleport them to another spot, you will become airborne but they will not, is there a possibility of this being fixed to make both targets airborne like I think the...

Could we have a list of all of the fonts supported in player descriptions? I don't know if you have easy access to that information, but as far as I can tell the players just have to try popular fonts and see if they work one at a time.

The new Wyverntouched bite traits (Venom Fury/Fatigue/Darkness) do not inflict their substatuses (confusion/clumsy/blind) on Poison procs (via Poison Bite, of course), whether it be on yourself or enemies. They only increase the FP cost to 10 and lower the Poison level inflicted by 5.

Alright, so am I the only one that find is really strange that all the stair floor block that we have only go in one direction? It really seems strange, since the image can probably be rotated and be dandy. The fact that stairs go only in the up/down direction have made me make some... questionable...

It would seem that while you are able to repair weapons to 56 durability, it only lasts one hit. At least for me, someone else said it worked fine. It will say 56 until you hit once with a basic attack, then it will pop back to 46. Just some slight info down if needed.

If it is not too hard, we could add somewhat of a vanity system to equipment. So far, the degree you are allowed to personalize your equipment is fairly limited, extending only to its name. However, this system could do the following.

I don't have a witty name for this thread, quaking just isn't a very fun impact to use, its current effect is that it adds Rank*2 flat damage to a skill, which means it really just doesn't do anything special, and while earth is tied to the 3rd best defensive stat in the game I don't think it...

I never thought I'd have to make a post for the duelist update this soon. It's messed up because it's also one of my favorite class. This won't be as long as the other post (I'm bullshitting on the length) I've made so here we go.

I don't know if this is even technically possible with the way SL2 is rendered, but would it be possible to see a 150% scaling option added to stretch to fit? SL2 tends to scale very strangely across different monitors and with the monitor of my new laptop I've found that 100% scaling is way too...