The creative director for Planetside 2 assures gamers that the online free-to-play PC cross-over will be comparatively the same on PS4 as a PC on Ultra video settings.

With PC cross-overs on the rise, the next-gen market is filling its scanty library with a variety of cross-overs; the ninja-esque sci-fi shooter Warframe has jumped onto Sony’s PS4, along with the superhero MMO DC Universe Online.

The free-to-play label has a plethora of advantages, and on the PS4 for example, gamers don’t need the premium PlayStation Plus sub in order to play the games–but sometimes the tedious micro-transactions can put a damper on things.

There are some disadvantages with a PC-to-platform cross-over as well, usually involving lowered graphical fidelity. Some games look markedly better on PC rather than console–due to PC’s more flexible and powerful range of GPU tech–but one upcoming free-to-play cross-over will reportedly look just as good as its PC counterpart: Planetside 2.

Planetside 2 has been called a “massively multiplayer Halo for the PS4” by Sony, and for good reason: the upcoming PS4-centric shooter incorporates a wealth of traditional FPS and sci-fi elements, while branding its own unique gameplay features to make for a pretty engaging action-oriented experience.

As far as MMOFPS games go, this one is a keeper, featuring traditional FPS combat and strategy-based gameplay, complete with mechs, aircraft and a variety of vehicles. Different factions vie for victory in a colossal war that culminates in a series of skirmishes and battles, making for an epic game of galactic conquest.

In a recent interview with Game Zone, Matt Higby, the Creative Director for Planetside 2, reveals that the game will look “nearly identical to the PC version.” That includes PC’s that are turned on Ultra video settings.

“The PS4 version will be nearly identical to the PC version, with the exception of the User Interface,” Higby confided. “If you turned up your PC version to Ultra, that’s how it’s going to look on PS4.”

This is a pretty steep claim, but due to the PlayStation 4’s higher-end console GPU, we may very well see Higby’s claims come to fruition when Planetside 2 is released onto the PlayStation Network.

Higby also confirms that the DualShock 4’s TouchPad will be used for specific features like navigating menus and the user interface. Additionally Planetside 2 will support Remote Play with the PS Vita, affording a variety of unique mobile playback scenarios.

It’ll be interesting to see if Planetside 2 has a second screen function with the PS App, and if it supports something akin to Battlefield 4‘s lean feature–a function that taps the DualShock 4’s gyroscopic capabilities.

Planetside 2 will be available “early 2014” as a free-to-play game on the PlayStation 4. For more information be sure to visit the game’s official website.