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11/13/2014

Review: Sonic Boom, spoiler free

This game is almost up to crash bandicoot and is the closest thing to a modern interperation of it with sonic characters.

Personally over the years it has been discouraging to actually even try to make a game that pleases people because people feel they are so entitled as to think they are always right, nitpicking every small detail without looking at the bigger picture. No this isn't a 2d sonic game, no it isn't a sonic adventure game. The game was made by X-naughtydog employees, it has that naughtydog feel like racket & clank, and crash bandicoot.

The major problems with the game and rushed review's issue:
It is focused and centered at the very begining with extremely rushed stages, and a rushed tutorial, this whole section of the game is not a good interduction a lot of it could have been removed, and or edited down to not convilute and confuse the gamers. For instance the opening cutscene was entirely pointless and should have not been there, they should patch that whole scene out of the game, it just confuses people more.

Most of the reviews I see now a days just take a look at the first level maybe and poop out a review with a bad review score thinking they will get more views that way.

When you look at this game not as a sonic gotta go fast game and look at it as a naughtydog game which if it was it would be ps4 exclusive hyped up by sony fans.

Ps4 fanboys we all know you wrote alot of reviews simply because it wasn't on the ps4 and would be hyping up like it is the holy grail of gaming if it was, especailly if it had "Naughtdog" slapped on it.

As for the review:

Gameplay:

The gameplay isn't like the standard sonic game were you just run fast with high flying action of player NOT the hell in controll, instead in this game it is a action platformer with exploration elements, with a combat system of 2 different types of attacks. A standard attack every characters is different, and a special attack. The special attacks for some characters seem really useless like knuckles break dance attack range is too small to actually hit anything without getting hit yourself. While sonics special attack actually is more of a combo move where there is 2 varients with feed back that feels like you are doing a lot more damage, thus more rewarding to do.

It is a more action adventure game that will leave you exploring but disappointed there are not enough secrets which causes you to search and look deeper for secrets instead of instant gradification like in other sonic games. It does treat you like you are dumb giving you tutorials and walks you through but only after the fact that you needed to know what it is you are suppose to do. Then at other times it nags you to do something you done a million times, and this is in the very beginning of the game.

About half way through they stfu, and you can actually play the game and have some fun, there are some puzzles that it actually does the right thing and doesn't tell you jack crap which can leave some people confused because they thought game was going to play them and not them play game.

Each character has their own abilities which are necessary to use to progress through the game, sometimes with additional puzzles, sometimes not.

They through in some batman like detective mode to make it easier to find the secrets but if you have played games with many secrets you should be able to instinctively know where they are. A few I missed though.

But for gamer's it should be fun, unless they are whiny entitled dinguses.
Voice acting: terrible... oh you want more to know on it well the voice... sonic + voice acting = always bad especially when you treat the gamer like they are stupid. Voice acting for the purpose of story mmmk, voice acting to tell me what each character is doing without telling me what they are doing BBBBADDDD...

There is upgrades and power glyphs, power glyphs are bonuses like more coins, more robot parts, more damage items that you can only equiped one at a time to each character. Upgrades are gotten through collecting enough crowns and robot parts, and can be found at upgrade stations.

Multiplayer:
this is a very 2 player co-op centered game but apparently there is a 4 player challenge mode I havn't gotten around to it.

Level design:

It is amazing you can clearly tell it is reminised of both spyro and crash bandicoot, many people were complaining saying the 2d sections are just trying to be like sonic generations and crap like that but they have 3d to 2d to 3d with levels designed exactly like crash bandicoot at parts and other parts were they were layed out exactly like spyros.

The bad:
Worst part of the game: Requires 3ds version of the game to unlock larger "wallets" which means more coins because you can only collect 100 coins and that is it. Coins are treated as health in this game so that is obviously a very flawed thing with this game which is why I am rating it so low unlike most of the whiny bastards on here without a actual legiment complaint about the actual game.

The best:
It reminds me a lot of the older crash bandicoot games mixed in with spyro with some racket and clank elements added on to it. The gameplay is solid while the story is bbbbbaddd, mostly due to the some of the voice acting and how many cut scenes are there in the beginning, some of the new characters are decent. The gameplay is solid but it really isn't the standard sonic game which doesn't make it a bad game.

It is a amazing game with amazing combat with amazing level design and amazing music, just terrible story, terrible voice acting, and not what the nitpicker army expected and even if it was they would still find problems with it just because.

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About Me

I am a computer programmer who can do web programming, software programming, and game programming. I like to make video games as well as play them. I also spend time blogging, so be sure to follow my blogs, either web or RSS views are available.