Preview – “… it plays flawlessly on both phones and tablets – there was no delay experienced in any of the battles, and the gameplay felt comfortable on both screens …”
– Matthew Diener, Pocket Gamer – December 10, 2012

Video Interview – “… I like playing it on the tablet more than any of the other interfaces …”
– Josh Mattingly, REMAG – December 5, 2012

Interview with Jake – “… For a micro-studio like us to be able to launch on four platforms simultaneously was a huge incentive. …”
– Jessica Conditt, Joystiq.com – November 26, 2012

Interview with Ben – “… We all come from big developers and this our first smaller scale project that has our own blood, sweat and tears in it …”
– Josh Hamel, Hypable.com – October 23, 2012

Preview – “… it was the game’s presentation that got my attention in the first place, as it looked like a very big budget release made by a big studio …”
– Yomaru, Weeaboos With Controllers – October 22, 2012

Interview with Jake – “… Skulls of the Shogun is a game that totally could have existed on Super Nintendo or Genesis …”
– John Callaham, NeoGamr.com – October 18, 2012

Preview – “… with the quick, fun, arcade-like tactics we experienced during our hands-on time with the game, you’re certainly not going to hear us complaining. Bring on the new era of multiplayer! …”
– Francesca Reyes, Official Xbox Magazine – October, 2012

Feature by Borut – “… Direct control of units gives the game the feel of an action game without (we think) sacrificing any of the strategy …”
– Borut Pfeifer, PocketTactics.com – September 23, 2012

Preview – “… it was one of my biggest surprises and most memorable experiences …”
– Josh McKinney, OTLGaming.com – September 4, 2012

Preview – “… I got up from the demo and immediately wanted more …”
– Luke Pensiero, PsychoButtons.com – September 1, 2012

Interview with Jake – “… the team has worked hard to streamline Skulls’ gameplay into something far more intuitive and efficient than contemporary strategy titles …”
– Paul Acevedo, WPCentral.com – July 28, 2012

Interview with Borut – “… Skulls of the Shogun was one of the most striking titles on the show floor at last month’s Rezzed …”
– Simon Parkin, HookShotInc.com – July 25, 2012

Preview – “… gameplay is what is important in the end, and Skulls of the Shogun really shines …”
– David Ng, GamerSpot.com – July 24, 2012

Preview – “… This forthcoming strategy game is a good example of the shape Microsoft would like gaming to take in the future …”
– Winda Benedetti, MSNBC.com – July 21, 2012

Preview – “… the game favours immediacy, intuitiveness and accessibility. This isn’t stuffy and stat-based, it’s a breath of fresh air …”
– Lee Bradley, Xbox360Achievements.org – July 19, 2012

Preview – “… There’s a lot to look forward to in Skulls of the Shogun, from its approachable and light controls that are riddled with depth to impressive cross-platform interconnectivity that should help foster a dedicated community of players on release …”
– Matthew Reynolds, DigitalSpy.com – July 18, 2012

Preview – “… A surprisingly deep title that doesn’t patronise newbies, it’s shaping up to be a fun game …”
– Ben Taylor, Business2Community.com – July 17, 2012

Preview – “… 17-Bit does a wonderful job of teaching you how to play – avoiding overwhelming you while still making it interesting and challenging …”
– Mitch Dyer, IGN.com – July 3, 2012

Interview video with Jake – “… a strategy game starring Japanese feudal lords who are very angry and very dead …”
– Chris Kohler, Wired.com – July 3, 2012

Preview – “… the game is inviting to anyone from a strategy novice to a hardened Fire Emblem vet …”
– Marty Sliva, 1Up.com – July 2, 2012

Preview – “… Jake Kazdal and Borut Pfeifer went rogue to make the weird, personal, and esoteric kind of games they wanted to play …”
– Gus Mastrapa, Gameological.com – June 8, 2012

Preview – “… Normally turn based strategy games bore, but this one keeps you yearning to play …”
– Nick Lattner, Juxtapoz.com – June 8, 2012

Preview and interview with Borut and Ben – “… One of the biggest highlights of E3 2012 for us has been playing Skulls of the Shogun on Windows Phone and Xbox Live Arcade …”
– Paul Acevedo, WPCentral.com – June 8, 2012

“… Strategic battles and innovative but accessible mechanics put Skulls of the Shogun at the top of my list of anticipated downloadable projects …”
– Matt Miller, Game Informer Magazine – June, 2012

Interview with Borut and Ben – “… when I saw that Skulls of the Shogun, a turn based strategy game, was coming out exclusively to windows phone I was very excited …”
– Matthew van de Crommert, WMPowerUser.com – May 22, 2012

Preview and interview with Jake – “… Skulls of the Shogun boasts a playful art style and theme that sticks in your mind long after you drop the controller …”
– Erich Sherman, PMSClan.com – May 4, 2012

Preview and interview with Jake – “… Strategy games aren’t exactly the most popular form of entertainment these days, but that doesn’t stop them from being preposterously fun. Haunted Temple Studios’ Skulls of the Shogun is one of these titles …”
– Andrew Whipple III, GamersGuideToLife.com – April 27, 2012

Preview – “… For me, it was one of the most unique games at the show, looked like incredible fun, and I’d go as far to call it a real hidden gem …”
– Christina Gonzalez, RTSGuru.com – April 19, 2012

Preview – “… The beautiful graphics and silly story make Skulls of the Shogun stand out, but the gameplay also seems to do all the right things …”
– Sasu Kemppainen, WinMobileFans.com – April 14, 2012

Preview and intereview with Jake – “… Within a few minutes of playing, it was obvious that the developer had backed the visuals up with incredibly fun turn-based combat …”
– Nick Santangelo, XBLAFans.com – April 12, 2012

Interview with Jake – “… One of the things I liked about Skulls is it sort of seems like a love-letter to 32-bit gaming …”
– Kris, SiliconEra.com – March 2, 2012

Flood! – “… Suddenly someone was knocking on our door and all I could hear was a bunch of loud excited voices downstairs and then everything went to hell …”
– Stephen Totilo, Kotaku.com – Mar 2, 2012

Interview with Jake – “…The game has been called a turn-based version of a real-time strategy game, which is a funny concept but it holds pretty true …”
– Matthew Emirzian, TBSTactics.com – February 12, 2012

Preview – “… Skulls of the Shogun brings much needed innovation to a stale genre that has done very little to break away from a familiar format …”
– Alex Rubens, G4tv.com – November 23, 2011

Preview – “… in Skulls of the Shogun, a battle isn’t really lost until it’s completely over …”
– Mike Schramm, Joystiq.com – November 22, 2011

Preview and interview video with Ben – “… they wanted each match to feel more like a sporting event than like a game of chess. For my money, they’ve succeeded …”
– Jeff Mattas, ShackNews.com – October 12, 2011

Preview – “Skulls Of The Shogun presents a dark world filled with skeletal Shogun warriors with a level of charm that makes it difficult not to love.”
– Ryan Blanchard, GameRant.com – June 13, 2011

Preview – “Skulls of the Shogun was one of the best titles on the floor of E3 this year, and I can’t wait to dive in to the game along with other players who want to enjoy turn-based strategy without all the … y’know … math.”
– Mike Schramm, Joystiq.com – June 13, 2011

E3 2011 Coverage – “The breakout star of the booth, though, was a strategy-based video game called Skulls of the Shogun…”
– Liz Ohanesian, LA Weekly – June 11, 2011

E3 2011 Coverage – “…this year’s major breakout hit if there is any justice in the universe.”
– Keith Stuart, The Guardian – June 10, 2011

E3 2011 Coverage – “Skulls of the Shogun provides that perfect mixture of accessibility and depth that made games like Plants vs. Zombies and Advance Wars so damn addictive. This charmingly and bobble-headedly cartoonish strategy game has all the trappings of turn-based gaming with none of the stuffiness.”
– 1Up – June 11, 2011

Preview – “…We don’t just have a contender for a strong new strategy game; we’ve got one of 2011’s best soundtracks in the making…”
– Stephen Totilo, Kotaku.com – April 5, 2011

Interview – “…It was so quick that it felt less like Advance Wars and more like Starcraft…”
– Andrew Vanden Bossche, Gamasutra.com – March 31, 2011

Preview – “…It’s one of those little games that are easy to get into, but make you forget the time until you hear birds chirping outside…”
– Maurice Tan, Destructoid.com – March 30, 2011

Preview – “…being able to sit down and enjoy a chunk of the game’s campaign really cemented my love for the title…”
– Jason Wersits, MashThoseButtons.com – March 26, 2011

Preview – “…those who are always up for a little more thinking in their gameplay will find Skulls of the Shogun a great little downloadable title…”
– Shanghai Six, FrontTowardsGamer.com – March 24, 2011

Preview – “…Skulls of the Shogun meets on even ground for fans of both turn-based and the fast paced…”
– Jessica Weimar, MashThoseButtons.com – March 21, 2011

Preview – “…what makes Shogun unique is it’s sense of style, and speed of game play. Everything was designed so intuitively that a turn based novice could learn to play in minutes…”
– Ash, NerdAppropriate.com – March 19, 2011

Preview – “…Skulls of the Shogun takes a little strategy know-how from Tactics Ogre and Fire Emblem, and distills it to a pure, more accessible experience…”
– Dalibor Dimovski, SideQuesting.com – March 16, 2011

Preview and trailer – “…the charming art style and Skulls of the Shogun looks like a strategy game anybody could enjoy…”
– Garrett Martin, G4TV.com – March 15 , 2011

Trailer – “…The potential for fun in there looks like it could cross all genre-bias boundaries…”
– John Walker, RockPaperShotgun.com – March 14, 2011

“…the design of SOTS incorporates both Japanese and Western influences in one surreal but lovable package…”
– GamesTM Magazine- No.105

“…Jake Kazdal is endeavoring to put a unique spin on the turn-based-strategy genre … and so far he and his team are off to a promising start…”
– Alejandro Quan-Madrid, Electronic Gaming Monthly Magazine – March 2011

Preview – “…Skulls of the Shogun is unusual, no doubt – not only set apart by its comedy undead samurai theme, but by the fact that it brings vigorous new life to its genre…”
– Martin Davies, PCGamer.com – January 19, 2011

Preview at Eurogamer Expo 2010 – “My overall impression of SotS was of a smart, attractive, engaging strategy game that I absolutely want to play more of…”
– Quintin Smith, RockPaperShotgun.com – October 5, 2010

Preview – “…this strategy game is a very different beast…”
– Michael McWhertor, Kotaku.com – September 21, 2010

Twitter post – “Two of the games from TGS ’10 that I’m most excited about: Skulls of the Shogun http://bit.ly/96I6Gx and NeverDead http://bit.ly/dpGMku”
– Michael McWhertor (@kotakumike), Kotaku.com – September 20, 2010

Interview – “It wouldn’t be possible for three people to create a game of such high quality without spending decades in the trenches first…”
– Chris Kohler, Wired.com – August 24, 2010

Interview – “There’s a very specific vibe going on with the whole concept for this game…”
– Chris Remo, Gamasutra.com – July 15, 2010

Preview – “Moving the unit physically yourself adds a level of involvement that made us feel more “on the battlefield” instead of just looking down on it…”
– Mathew Keat, GamesRadar.com – July 14, 2010