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patthefatrat says: You have to go into the controller menu and press "make default" and the controls should work. In some cases you also have to go to: control panel/hardware & sound/devices & printers/360 controller/advanced options and set to work with older games.

patthefatrat says: Sort of supports XBox 360 controllers. Buttons aren't displayed correctly and look inversion always flips back to "normal". But the devs are aware of these problems and working on it "with top priority" (see Steam community forum post by dev Ryan).

patthefatrat says: Native gamepad support. Issues should be fixed since Build 6. If not (and ingame remapping doesn't help) you can press an hold CTRL while booting up the game which will bring up the Unity console. Try to remap/recalibrate your gamepad from there.

patthefatrat says: Quote Tulio Adriano (Developer):"You can connect any USB game pad and configure the buttons on the control settings screen. We pre-optimized it for the Xbox 360 wireless controller but any controller can be set as you wish on the config screen."

patthefatrat says: Works wonderful, although you have to assign the various funtions (move, jump, attack) to the gamepad's buttons. You also have to do this once for every player (=gamepad) when playing with friends.

patthefatrat says: Controller support was added mid 2014, but still has some issues when NOT using the XBox 360 controller (which should work flawlessly). If you're having problems, read this: http://yachtclubgames.com/2014/03/steam-controller-support/

patthefatrat says: Has native gamepad support with some problems. XBox pad won't get detected by the game if you have a DirectInput gamepad plugged in. Sometimes there's weird behaviour in the menus (jumping). On some XBox pads, moving diagonally works only with D-Pad.

patthefatrat says: Gamepad support (just ingame controls, won't work in menus) was added to Beta in September 2013, see dev post here: http://steamcommunity.com/app/207750/discussions/0/864945309927546482/#p3 . But even the devs say that mouse controls are way better.

patthefatrat says: Registry edit needed. Go to "HKEY_CURRENT_USER\Software\Reality Pump\TwoWorlds_\Interface" and set "EnablePad" to 1. If the key doesn't exist (as was the case on my pc), you have to create it. Or Google for "Two Worlds Control Panel" -> less fuzz.

patthefatrat says: Native gamepad support for up to 4 players (couch coop). It's 1-3 players playing the monsters/traps vs. 1 player playing the hero. There's also a single player campaign.

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Games that love the XBox 360 Controller

GOGmix bypatthefatrat281votesI like it

Treat your GOGmix as your child - name it! ;)

Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!

So, what are the ingredients?

Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?

Justify your choice... Or not!

OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.