Search and Destroy: finds the target from anywhere in the room with no restrictions

Can be easily implemented into your game with quick setup variables to allow changes to the enemies' main settings such as range and speed without having to search through all the code.
This includes whether the enemies have a customizable cone of vision based on where they're looking or whether they have a full circle of vision around them. Or you can fully edit how the enemies behave yourself.

Changes in 2.0.0

Age Rating: 4+

Average Rating

Your review

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Jonathan V
06 October 2018

Tyler D
27 October 2017

Straightforward foundation for enemy AI

This is a solid program that you can use as a foundation for your enemy AI and basic pathfinding. The cones and sight lines are a great addition in the debugger. For me, the only thing it's missing is that there are no melee enemies, all of them appear to be ranged. If you're on the fence about purchasing, the free preview is worth a look. You can play through the program and get an idea of what it's about. All of the code is well-commented.

Irvin M
22 June 2016

Simple and effective

Ok i just buy this set and its easy,clean and simple way to learn how to make sprite or enemy to attack you or just patrol on way you put.This is just what you need to implent in your game with own story and sprite or enemy