Author: Brad SchillerPublisher: CRC PressISBN: 1317406001Size: 57.92 MBFormat: PDF, DocsView: 1021Download
This guide helps lighting designers with the creative and operational challenges they face in their rapidly evolving industry. Providing respected and clear coverage of the process of programming automated lighting fixtures, the author brings the designer from basic principles to preproduction preparations. Concepts, procedures, and guidelines to ensure a successful production are covered as well as troubleshooting, much needed information on work relationships, and technology including LED lighting, console networking, digital lighting, and more. Chapters are peppered with advice and war stories from some of the most prominent lighting designers of today.

Author: Richard CadenaPublisher: Taylor & FrancisISBN: 1136085262Size: 38.35 MBFormat: PDF, ePub, MobiView: 121Download
Automated Lighting: The Art and Science of Moving Light in Theatre, Live Performance and Entertainment continues to be the most trusted text for working and aspiring lighting professionals. Now in its second edition, it has been fully updated to include new advances in lamp sources such as LEDs and plasma lamps, automated and programmable displays, updates for managing color, and new methods for using electronics. Its clear, easy-to-understand language also includes enough detailed information for the most experienced technician and engineer.

Author: Vickie ClaibornePublisher: CRC PressISBN: 1317938216Size: 34.89 MBFormat: PDF, ePubView: 6166Download
Media Servers for Lighting Programmers is the reference guide for lighting programmers working with media servers – the show control devices that control and manipulate video, audio, lighting, and projection content that have exploded onto the scene, becoming the industry standard for live event productions, TV, and theatre performances. This book contains all the information you need to know to work effectively with these devices, beginning with coverage of the most common video equipment a lighting programmer encounters when using a media server - including terminology and descriptions - and continuing on with more advanced topics that include patching a media server on a lighting console, setting up the lighting console for use with a media server, and accessing the features of the media server via a lighting console. The book also features a look at the newest types of digital lighting servers and products. This book contains: Never-before-published information grounded in author Vickie Claiborne’s extensive knowledge and experience Covers newest types of digital lighting servers and products including media servers, software, and LED products designed to be used with video Companion website with additional resources and links to additional articles on PLSN

Author: Francis ReidPublisher: London : PitmanISBN: 9780273002093Size: 48.48 MBFormat: PDF, DocsView: 2790Download
The Stage Lighting Handbook is well established as the classic practical lighting guide. The book explains the process of designing lighting for all forms of stage production and describes the equipment used. This new edition includes up-to-date information on new equipment and discusses its impact on working methods.

Author: Richard PilbrowPublisher: Nick Hern BooksISBN: 9781854599964Size: 54.90 MBFormat: PDF, MobiView: 7776Download
With over four hundred illustrations and nearly sixty colour photographs, as well as interviews with many well-known professionals, Stage Lighting Design is a comprehensive, insightful and inspiring book that every designer and would-be designer should own.It is arranged in four sections:Design: the basic principles, illustrated with reference to specific productionsHistory: a brief survey of the historical development of stage lightingThe Life: interviews with 14 other lighting designers, plus notes on Pilbrow's own careerMechanics: a comprehensive section dealing with all the technical data today's designer will need.

Author: Casey ReasPublisher: MIT PressISBN: 026202828XSize: 52.13 MBFormat: PDF, ePub, MobiView: 3252Download
The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators.This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New "synthesis" chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. "Extension" chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics.InterviewsSUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter