This node clips all subsequent shapes in the scene graph to the half-space defined by the plane field. The half-space is the side of the plane in the direction of the plane normal. For example, if the plane is positioned at the origin and the normal is pointing down the positive X axis, everything in the negative X space will be clipped away.

Any number of clipping planes may be active simultaneously, although the graphics library may place a limit on this number during rendering.