Getting Down to the Nitty Gritty of Android Development

Last week, after I published my introduction to RecyclerView Paul Betts asked on Twitter whether ItemDecorators are useful for displaying the selection state of items. Well, I think using them for selection is not the right way to go. Instead, I think that you should stick with StateListDrawables and the activated state. The use case […] Continue Reading “Selecting Items of a RecyclerView using StateListDrawables”

At this year’s Google I/O, Google released a preview to the upcoming Android version. The so called L Developer Preview. This is a very big improvement over previous releases and I really love that Google is doing this. I think we all benefit by this decision. As developers and as consumers alike! Part of this […] Continue Reading “A First Glance at Android’s RecyclerView”

In this post I am going to write about the server-side of upstream messages with Google Cloud Messaging. This is the second part of my three-part series on this topic. If you haven’t read the first part about the flow of events and the Android implementation of upstream messaging, please read that one first. The […] Continue Reading “An XMPP Server for Google Cloud Messaging”

Google announced a new messaging model with Google Cloud Messaging on last years Google IO. This model allows for upstream messaging and for user specific notifications. This post is the first in a three-part series in which I am going to look into both these changes and to show you how to use them. I […] Continue Reading “Upstream Messages With Google Cloud Messaging”

Google announced a new set of tools this week to help developers publish their Chrome apps on iOS and Android. That’s the next logical step by Google to win over more developers for Chrome apps. In September Google already announced that from then on developers could publish their Chrome apps as offline apps, allowing users […] Continue Reading “Chrome-Apps on mobile devices – a good idea?”