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Thursday, May 09, 2013

The Weeping Walls of the Monastery

It is time to reveal some of the work I've been able to pull out for the Caterpillar phase so far. Without any further words or teasers, here's the first part of the Monastery, beaten by the dust, sand and filth.

As you can see, the yellowish white repeats all around the surfaces of the ruin. Most of the trims have been painted to represent patinated copper. It does give a nice contrast to the dirty white walls, don't you think?

I have also started working on with the taller part of the courthouse and thought to share some WIP shots with you.

The salt weathering effect does work pretty well on the walls. I did learn from the first portion that I need to fix some of the white paint and hide some of the rusty areas to make the walls just a little bit less weathered, as too much rust and weathering effect makes the larger surfaces look too complicated and busy. I think it's a bit more balanced now...

Very gritty. I really think this compliments your models so well. It will also make "full" visual image-making easier in the future. A perfect setting for painterly painted miniatures. Somehow the traditional blue-white photo-shooting-backdrop for miniature photography seems so far away...

Yeah, I'm really looking forward to some scenic photoshooting. Kind of started getting bored of all the studio shot images of perfectly painted display minis. I want to see the minis in action and photographed in the same standard as the display minis are shot.

We've also thought about using dry ice to make mist effect when shooting the game we're about to play. We'll see how that will work out.