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Abstract

The CMUnited-98 simulator team became the 1998 RoboCup simulator league champion by winning all 8
of its games, outscoring opponents by a total of 66--0. CMUnited-98 builds upon the successful
CMUnited-97 implementation, but also improves upon it in many ways. This article describes
the complete CMUnited-98 software, emphasizing the recent improvements. Coupled with the
publicly-available CMUnited-98 source code, it is designed to help other RoboCup and multi-agent
systems researchers build upon our success.

BibTeX Entry

@InCollection(LNAI98-simulator,
Author = "Peter Stone and Manuela Veloso and Patrick Riley",
Title = "The {CMU}nited-98 Champion Simulator Team",
booktitle = "{R}obo{C}up-98: Robot Soccer World Cup {II}",
Editor = "M.~Asada and H.~Kitano",
Publisher = "Springer Verlag",
series="Lecture Notes in Artificial Intelligence",
volume="1604",
year = 1999,
pages = "61--76",
abstract = {The CMUnited-98 simulator team became the 1998
RoboCup simulator league champion by winning all 8
of its games, outscoring opponents by a total of
66--0. CMUnited-98 builds upon the successful
CMUnited-97 implementation, but also improves upon
it in many ways. This article describes the complete
CMUnited-98 software, emphasizing the recent
improvements. Coupled with the publicly-available
CMUnited-98 source code, it is designed to help
other RoboCup and multi-agent systems researchers
build upon our success. },
wwwnote={(extended version linked here)<br>
<a href="http://www.cs.utexas.edu/~pstone/Papers/98springer/simulator/champ98.html">HTML version</a>.},
)