On October 1, 1998, long-time videogame veteran Jeff Spangenberg took the first step in an epic journey toward the formation of a company that has become one of the most admired groups of artists and engineers in the industry today.

Read More (http://cube.ign.com/articles/574/574119p1.html?fromint=1)

Boxed

12 December 2004, 09:47 PM

At 11 pages thats pretty hefty.
But a great read none the less.
Enjoyed it very informative to see how the studio makes triple-A games.

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