Yoshiaki Koizumi-san

Nintendo bossman Satoru Iwata has said that N64′s Majora’s Mask was a “turning point” for Nintendo, giving the company a “glimpse” of compact gameplay of the future. “The ‘Three-Day System’, the idea of a compact world to be played over and over again, came down from Miyamoto-san and one other director, (Yoshiaki) Koizumi-san,” explained Zelda’s […]

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Nintendo bossman Satoru Iwata has said that N64′s Majora’s Mask was a “turning point” for Nintendo, giving the company a “glimpse” of compact gameplay of the future. “The ‘Three-Day System’, the idea of a compact world to be played over and over again, came down from Miyamoto-san and one other director, (Yoshiaki) Koizumi-san,” explained Zelda’s […]