News

Habit Heroes reopens in Innoventions East

The Orlando Sentinel has reported that the controversial Innoventions attraction, Habit Heroes has re-opened. According to the article:

The only feature the sequel has in common with the first version is its name and location — inside Innoventions, the park's futuristic showcase of ideas. Beyond that, it was scrubbed.

The article goes into full detail of the new attraction as follows:

To create the Habit Heroes sequel, Imagineers gathered input from national experts in children's health, weight and nutrition, including an obesity expert from Stanford University and a nutritional scientist from Cornell University.

In Habit Heroes 2, a host takes guests — 12 at a time — through the 4,700-square-foot interactive attraction. In the first room of the 16-minute experience, "recruits" meet Director Jin and her agents Quench, Dynamo and Fuel.

Together, they tell recruits that they all need to blast the enemies: dehydration, inactivity and poor nutrition.

Missing in action are all original Habit Heroes, the buff action figures (Will Power and Callie Stenics) who fought chubby animated villains — including Lead Bottom and Snacker.

The heavy adolescent who starred in the first edition — as he evolved into a slimmer, fitter teen — also is gone.

In the kinder, more sensitive attraction, bad habits are no longer embodied in super-sized human forms, but have morphed into non-human cartoon symbols.

For instance, the Scorchers are animated flames that dry you out. The Sappers resemble life-like boulders that weigh you down and sap your energy. Blocker Bots are many-armed monsters that stand between you and healthier food choices.

Recruits fight back with water, activity, and fruits and vegetables in three simulation rooms.

In the first room, guests engage in motion-tracking technology that senses their movements as they extinguish bad habits. In the next room, visitors use blasters to defeat the enemies individually, then with the help of their neighbors. By the third interactive room, they are working as a team to defeat bad habits.