First I've heard of this. Has potential for sure. The trailers make me think it is a little heavy handed with its theme though. Lovecraft was very subtle, I'm hoping the trailers are an exaggeration of the weird elements.

It’s hard enough being a private eye when the world makes sense, but when there’s fish-men on every corner, weird cults and magic involved, investigating crimes in The Sinking City looks tricky. It’s a challenge I’m eager to try my hand at, though, after seeing the latest chunk of footage from Frogware’s upcoming survival horror detective adventure. There’s clues to find, but no prompts popping up saying you’ve cracked the case – the player gets to decide when they’ve built up a strong enough profile to accuse a suspect. Take an investigative peek for yourself below.

While The Sinking City will include some combat against supernatural monsters, and the occasional trip through mystical realms, the heart of it looks to be proper detective-work. Using systems lifted from Frogwares’s Sherlock Holmes series, players piece together a profile of the crime from a board of motives, suspects and evidence gathered. It’s an intriguing web of systems, aided by the protagonist knowing a bit of magic himself. In classic early 2000s supernatural detective fashion, he can see visions of the past, although they’re not exactly admissible in a court of law.

Time and tide melt the snowman.

There are worlds out there where the sky is burning, where the sea's asleep and the rivers dream, people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice and somewhere else the tea is getting cold. Come on, Ace, we've got work to do.
-- The Doctor