History Main / EnemyToAllLivingThings

* In ''Franchise/TheElderScrolls'' series, this is a trait of Hagravens, a species of flightless [[HarpingOnAboutHarpies harpies]] who were once mortal women that traded their humanity for access to powerful magic in a ritual that requires human sacrifice. Save for their [[BarbarianTribe Reachmen]] followers, who revere the Hagravens as matriarchs, the Hagravens seem to view ''life itself'' as their enemy. This [[ArchEnemy puts them at significant odds]] with [[PlantPeople Spriggans]], who are considered "[[GaiasVengeance Nature's Guardians]]" and are often found attacking Hagravens.

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* In ''Franchise/TheElderScrolls'' series, this ''Franchise/TheElderScrolls''** Almost nothing living will willingly ally itself with a [[OurLichesAreDifferent lich]], leading to most liches raising their own undead servants. The one exception is that some liches will work with still-living necromancers, to whom they serve as an EvilMentor. ** This is a trait of Hagravens, a species of flightless [[HarpingOnAboutHarpies harpies]] who were once mortal women that traded their humanity for access to powerful magic in a ritual that requires human sacrifice. Save for their [[BarbarianTribe Reachmen]] followers, who revere the Hagravens as matriarchs, the Hagravens seem to view ''life itself'' as their enemy. This [[ArchEnemy puts them at significant odds]] with [[PlantPeople Spriggans]], who are considered "[[GaiasVengeance Nature's Guardians]]" and are often found attacking Hagravens.

* In ''Franchise/TheElderScrolls'' series, this is a trait of Hagravens, a species of flightless [[HarpingOnAboutHarpies harpies]] who were once mortal women that traded their humanity for access to powerful magic in a ritual that requires human sacrifice. Save for their [[BarbarianTribe Reachmen]] followers, who revere the Hagravens as matriarchs, the Hagravens seem to view ''life itself'' as their enemy. This [[ArchEnemy puts them at significant odds]] with [[PlantPeople Spriggans]], who are considered "[[GaiasVengeance Nature's Guardians]]" and are often found attacking Hagravens.

* ''Film/RaisingArizona'': Leonard Smalls (the "Biker Of The Apocalypse") murders various animals that are standing alongside the road he's biking through with a severe amount of overkill (a double-barreled SawedOffShotgun blast for a lizard and ''a high-powered hand grenade'' for a bunny) on his EstablishingCharacterMoment.

* Elmyra in ''WesternAnimation/TinyToonAdventures'' utterly terrifies any FunnyAnimal that she encounters, as her attempts to "love" cute critters [[AndCallHimGeorge tend to cause extreme pain]].

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* Elmyra in ''WesternAnimation/TinyToonAdventures'' utterly terrifies any FunnyAnimal that she encounters, as her attempts to "love" cute critters [[AndCallHimGeorge tend to cause extreme pain]]. She is such a horror that when her dead pets come back to life to get revenge, Elmyra's attempts at "playing" again with them (which causes further BodyHorror) and "clean them up" (which dissolves them on the sink) horrifies them and they ''try to kill themselves again to get away from her''.

* ''AgeOfWonders'' (and sequels) has a couple versions of this. A unit with the "Path of Decay" ability will kill tiles in its path, turning them to wasteland, while the spell "Darkland" will gradually produce the same effect on all tiles within your spellcasting range. This can have in-game impact, as certain races get economic and morale bonuses or penalties on certain terrain types.

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* ''AgeOfWonders'' ''VideoGame/AgeOfWonders'' (and sequels) has a couple versions of this. A unit with the "Path of Decay" ability will kill tiles in its path, turning them to wasteland, while the spell "Darkland" will gradually produce the same effect on all tiles within your spellcasting range. This can have in-game impact, as certain races get economic and morale bonuses or penalties on certain terrain types.

* [[PowerGlows The Shining Ones]] of Creator/DavidEddings' ''[[Literature/TheElenium The Tamuli]]'' can cause the immediate decomposition of any organic matter they touch... most notably, living humans. This is the result of a very literal case of CursedWithAwesome, and since they're mostly rather gentle, they {{Wangst}} a lot whenever they actually have to use it. Fortunately, they've learned to control it, so it only activates when they want it to... while it's not stated outright, it's likely that when the curse was originally inflicted on them, it [[PowerIncontinence killed anyone they came in touch with]], other Shining Ones being the sole exception.

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* [[PowerGlows The Shining Ones]] of Creator/DavidEddings' ''[[Literature/TheElenium The Tamuli]]'' ''Literature/TheTamuli'' can cause the immediate decomposition of any organic matter they touch... most notably, living humans. This is the result of a very literal case of CursedWithAwesome, and since they're mostly rather gentle, they {{Wangst}} a lot whenever they actually have to use it. Fortunately, they've learned to control it, so it only activates when they want it to... while it's not stated outright, it's likely that when the curse was originally inflicted on them, it [[PowerIncontinence killed anyone they came in touch with]], other Shining Ones being the sole exception.

* In ''{{GURPS}}'' the disadvantages Frightens Animals and Lifebane. Frightens Animals is ExactlyWhatItSaysOnTheTin. Lifebane is essentially the uncontrollable ability to kill any life that comes within a certain radius, as long as it's small enough. For example, grass and mosquitos would be affected, but not a centuries-old oak tree or an elephant. This sounds like an advantage on paper, but because it's hard to keep up TheMasquerade when grass is dying wherever you walk.

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* In ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' the disadvantages Frightens Animals and Lifebane. Frightens Animals is ExactlyWhatItSaysOnTheTin. Lifebane is essentially the uncontrollable ability to kill any life that comes within a certain radius, as long as it's small enough. For example, grass and mosquitos would be affected, but not a centuries-old oak tree or an elephant. This sounds like an advantage on paper, but because it's hard to keep up TheMasquerade when grass is dying wherever you walk.

* The most ancient and evil vampires, such as ''Film/{{Dracula}}'', tend to fall into this trope, with only the "children of the night" (bats, wolves and other animals seen as evil back in the day) able to abide them.

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* The most ancient and evil vampires, such as ''Film/{{Dracula}}'', ''Literature/{{Dracula}}'', tend to fall into this trope, with only the "children of the night" (bats, wolves and other animals seen as evil back in the day) able to abide them.

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