Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's
privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.

When we first encountered Super Stickman Golf by Noodlecake Studios it was hard to keep our joy contained. At its core the game was a by-the-numbers 2D golfing title, however the clever addition of power-ups that required skill to obtain, and added even more depth and gameplay options once obtained made it a solid gold title. Super Stickman Golf 2 has a huge legacy to live up to, and while the core once again remains the same, it's the small details that continue to keep the series run…

Parkour - also known as 'free running' - has enjoyed a sort of cultural high over the last decade. This is especially true in the gaming sphere as the idea of smooth, flowing movement makes for great platforming. Vector by Nekki is not the first to come to this conclusion, but its sharp visuals and incredibly easy to master controls allows the game to explore the kinds of challenges other platformers would shy from.
The basic formula is much as you've seen in any other side-scrolling…

Smashing small, angry humans in to a fine red paste (or an even finer black powder) with the powers of a god is something we've had fun with before in games like Babel Rising. So it only makes sense that Spectral Games would seek to exploit the mythos rich Greek pantheon for their take on the almost literal 'tower defense' genre in Fury of the Gods.
You're given control of one of three different gods (Zeus, Poseidon, and Hades) and tasked with protecting their temple from the angry hu…

You know, it's odd that I haven't had more requests for February's Top 3 list, but then again the competition was a bit crippled. Still, there were enough to choose from to make the final list a hard pick, so lets jump in to the Top 3 iOS Games for February, 2013.
Finding Teddy (LookAtMyGame) $1.99 Univ.
This month has had a bit of a theme, but considering my long standing love of Adventure games, I have to say I'm glad to see so many great releases like Finding Teddy making their way on to the App Store. Taking on shades of classics like Loom, the player must find and utilize music in order to appease the wild creatures of the strange new world she's in. It's a heart-warming tale,…

Editor's Note: We apologize for any confusion - Grow Dammit! has been given a rating of 3/5 on our system (3.4 actual) and did not intend for a '0/5' to be showing. Once again, the title is very competent and we can only hope it gets the attention it deserves!
I find it surprising that despite there being almost a three year period since Helsing's Fire was released on the App Store, few (if any) developers have tried to replicate its light and shadow puzzle mechanics. Penumbear manage…

Knitted Deer was the mini-review for the Friday News Wrap-Up for March 8th, 2013.
Being visually distinct is not the same as having a good game idea - while you may stand out from the crowd in a literal sense, without the gameplay to back it up you're just a pretty, but shallow time waster. Knitted Deer by Mandragora fits in to this category, and though its ideas are sound, in execution the player is left feeling frustrated time and time again.
Ostensibly the game emulates the earlie…

We haven't forgotten our Wrap-Ups, but we have been busy... or sick... or a combination of both. Excuses aside we're starting to get in to the meat of the year and the releases are coming hard and fast. Lets check out the news from the last week and how it will affect you in our Friday News Wrap-Up for the 8th of March, 2013.
The 7th Guest: 3 - Coming to iOS!
Ahhh the good ol'e puzzle adventure game - who didn't waste a school holiday or a handful of weekends in mute frustration at the brain-ticklers preventing you from advancing the otherwise mediocre plot? As much as I mock it, I do love the 7Th Guest series and with word of a third title, rumored to be set in the Stauf mansion once ag…

Before releasing Liberation Maiden on to the App Store, Level-5 and Grasshopper had the option of putting the game back on the drawing board to enhance and otherwise improve on what was a decent - if short and unsatisfying - shooter. Instead what we're treated to is a version that makes good use of the touch-screen, and has at least added left-handed controls, but still leaves the player wanting for more.
You play the role of the now-deceased President's teenage daughter who has been…

I mean, we knew this was always going to have to be a thing, right? This is Sonic the Hedgehog after all, and the blue-hued hero is no stranger to the old vertical running, sporting variations on the theme in many of his 3D titles. And so, Hardlight and SEGA have brought us Sonic Dash, a Temple Run-esque runner that boils down the franchise in to something short, occasionally fun, and easy to pick up and play.
At first it's easy to dismiss Sonic Dash as 'yet another clone', but beneat…

A good adventure game is a magical thing - through something as simple as solving minor puzzles, the player becomes invested in the story and is dragged along for the ride. Some are amusing, others intriguing, but Cognition Episode 1 by Phoenix Online Studios is a much darker story, taking you down the rabbit hole as you chase down a disturbed killer.
FBI Agent Erica Reed has more than her detective training to call on when running down suspects - she's somewhat psychic and through tr…

With the Alien franchise in a bit of a slump thanks to the dramatic failure of the recently released 'Colonial Marines' it was a warm comfort to know that the new Alien vs. Predator title 'Evolution' was in the safe hands of Angry Mob Games, the boffins behind the brutally fun Predators for the App Store.
However, instead of a violent love letter to the sci-fi universe's deadliest hunters, players are handed a basic revenge plot where they'll have to fight to survive and defeat the Su…

We're working together with the team at Free App Alliance to highlight a great free app for you to check out everyday.
"Are you fed up of games in which you grab a gun and "defend yourself" against hordes of hungry zombies who're just looking for a meal?
If so, check out Plight of the Zombie. In this line-drawing title, you take on the role of a member of the walking dead, and attempt to chow down on some tasty brains.
Naturally, said brains are hidden behind obstacles and guarded by gun-toting humans."
Download it now and get the best free apps every day from the Free App Alliance app.…

You might be wondering, 'Andrew, why are you plugging what seems to be an educational toy about pottery?'
Well, it's because it happens to be a game I held in very high regard over two years ago when it first launched on the App Store and to this day it remains a wonderful example of how the iPhone's accurate touch-screen interface was able to open up new and exciting pathways for developers to explore.
Mastering the art of crafting various pots, plates, and cups (as well as your own free-form creations) isn't easy, but then again clay isn't the easiest medium to learn how to work with even in real life. In order to earn new paints and patterns for your works you'll need to craft commissio…

Penumbear by Taco Graveyard and Bulkypix doesn't pull any punches. All too often the App Store finds itself burdened with titles that evoke the likeness of games we know and love, but so few go as far as to understand what made them great and come up with something entirely new in the process.
With nothing more than the ability to run back and forth, jump, and activate various switches in the world, you'll need to solve a complex series of stages that beg you to scratch a little deepe…

There's something almost sacred about the platformer. There's a formula in place that seems almost immutable: The character runs around the screen (automatically in the case of some) and the player can jump (all the better to reach new areas and avoid or crush enemies). Purple Cape by Lastmoon Games and Forest Moon Games throws out such old-fashioned ideas and tries something entirely new - you don't move at all unless you're jumping.
In a way this is the kind of concept that only wor…