Skyrim 1.5 Patch Now Available

It seems like Skyrim patches are a dime a dozen these days, but aside from the ones that addressed lag and freezing issues this one may be the most exciting yet. As of today, the 1.5 patch is live on Steam and Bethesda has submitted to patch to consoles for release at an unspecified date. However, I doubt it will take long at all.

According to the Bethesda Blog, the patch enlists a myriad of bug fixes along side a slew of exciting new updates and features including kill cams for ranged combat.

UPDATE 1.5 (all platforms unless noted)

NEW FEATURES

New cinematic kill cameras for projectile weapons and spells

New kill moves and animations for melee weapons

Shadows on grass available (PC)

Smithing skill increases now factor in the created itemâ€™s value

Improved visual transition when going underwater

Improved distance LOD transition for snowy landscapes

BUG FIXES

General crash fixes and memory optimizations

Fixed issue with Deflect Arrows perk not calculating properly

In â€œA Cornered Rat,â€ the death of certain NPCs no longer blocks progression

Fixed issue where Farkas would not give Companionâ€™s quests properly

Fixed crash when loading saves that rely on data that is no longer being loaded

Followers sneak properly when player is sneaking

Fixed issue with weapon racks not working properly in Proudspire Manor

Arrows and other projectiles that were stuck in objects in the world now clean up properly

The last patch seemed to help quite a bit for me as far as lag went. Still not 100%, but a lot better than it was after my save file hit about 11 mb! Hopefully it’s improved even further. And I wouldn’t mind my Misc Quest log cleaning itself up a bit…