Welcome to Banished Quest!You take the role of a young mage labeled a criminal by his people and cast out into the wider world. In the last thread you wiped out the last of the void creatures and got accused of being a filthy degenerate.

After you healed the boy your life became a flurry of activity. Once you'd gotten him back to your brother's palace you had to stave off the constant advances of your brother's slaves, waiting eagerly for the boy to awaken. When finally he opened his eyes for the first time since he fell on the battlefield he muttered only vagaries of a beautiful woman's voice calling to him, muttering insensate before collapsing back onto the bed and falling asleep once more.

Simultaneously disappointed and curious, you allowed yourself to be dragged away by your brother's giggling servants. Much to Chryssa's obvious discomfort, though none of your other companions seemed to care. You remained distracted by your thoughts regarding your subject, or patient rather, even as they laid you out on a padded table made of the finest Elaudian wood, polished to a shine. The heavy scent of incense and opium did little to settle your nerves, and though the head girl in particular seemed a skilled masseuse you felt no more relaxed when four hours later Darzi's voice, heavy with melancholy, intruded upon a rather pleasant bath.

You dressed quickly, in little else besides your loose-fitting silk pants and the light robes you wear underneath your other clothing, and rushed up to the bedroom which you'd relegated the boy to. He sat there in a padded aketon, covered in dried blood, ravenously consuming a plate of rose water rice and herb-crusted lamb. Over the course of a lengthy interrogation you learned that he remembered not his name, his family, his friends, nor his home.

He remembered your language well and seemed to have a loose grasp on the customs of your people, his ignorance excusable by humble origins, but for all intents and purposes whoever he was before you brought him back was gone. He was born anew, a blank slate.

By no stretch of the imagination could you have called the results desirable. Sure he was alive, but there was essentially nothing of his old self left. He would occasionally experience brief moments of revelation upon exposure to something he was likely familiar with previously, but there was no context to frame why he enjoyed something, or knew some tidbit of information. You resolved to keep him as a guest in your brother's palace, under your protection, until you could figure out what to do with him.

After your experiences with the boy, the next day you resolved...Comment too long. Click here to view the full text.

Only then did it occur to you that your memories remained intact. You did not forget anything of major import, though there were many minor gaps in your recollection of the last few months you could well attribute to the natural fading of memory. A thought occurred to you, perhaps the hard stone cage which once encased your soul's core was composed of those memories you hold most dear? By reinforcing it, and by increasing your prowess with Metal magic, you have built up that shell, filling in the gaps using new memories.

It's an interesting theory, and one which...Comment too long. Click here to view the full text.

>>43465807I've considered it. It seems like it might encourage more character variety and force people to rely on backgrounds rather than races.I'd especially look into it for a space opera, as an alternative to the green-skinned alien babes.Humanity might be alone in the galaxy, and that might not be a bad thing.

Considering the High Elves were the ones who taught humans how to do magic, and Teclis has been invited to the Imperial Court numerous times, as well as them having allied for several wars, I don't even think there's a question.

Hell, even the Wood Elves are kind-of sort-of sometimes allied with the Bretonnians in a sneaky, underhanded and manipulative sort of way.

You have to remember that PURGE THE ALIEN and ABHOR THE WITCH isn't as much of a thing in WHFB (even if there are Witch Hunters).

>>43464298You need more than one good/okay card to make a whole color worth it. Face it, white is pretty trash tier in modern. The only good cards it has is path and good sideboard options, far cry from "must play color" like red.

I'm designing a new character, and I was wondering if /tg/ wanted in on the fun.

My character is an elderly grandmother, a Favored Soul Sorcerer of Freya. She's 72, and after a long life, she's decided to go on an adventure for her retirement.

One of her qualities? She had a LOT of children and Grand children. And I want some help thinking of them all! So make a vague character and it will undoubtedly be in our game Even if it is only in those dull moments when she decides to tell stories about how proud she is of her children.

>>43464160Reference chart. She is a human and all her kids are between 52 and 19.

What I have so far >Eldest Daughter, 52, Half-Stone Giant. Runs a bandit encampment in the north.>Eldest Son, 51, Half-Stone Giant. Went to a rich country across the sea and is learning how to be a gourmet chef.

>>43464160>Youngest Son 22, Pure human , Has a wife and 3 children, Has a farm and 3 extra workers to make more of a crop. A bit dim but a hard worker and built like a rock. Outside one of the big cities. Willing to let party sleep in the barn if ma vouches for them.>Wife 24 a bit thick but in all the right places, does her fair share of farm work, but children don't raise themselves.>6 Girl Ask a lot of questions Comment too long. Click here to view the full text.

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