Overview

Got traps? Switchable conveyor belts, trap doors to drop your enemies to their fiery deaths, and rockslides that you can activate. Five main flag run routes with lots of eye candy. A mid-sized map where the action is always in your face.

The flag defender has several traps to foil attackers, but he's a sitting duck in front of a wall of (breakable) glass windows. Attackers have three main routes to enemy base. The different traps are ment to 'flavor' standard gameplay without being overpowering.