This week we wanted the player to get a sense of what each power-up can do as well as set the tone for the power-up when collected. So with each power-up and subsequent level there will be a quick animation showing the power-up name and…

Lots to share. We redid the charger and bomber look. They were too small and didn’t have the presence that they deserved. Also added a variety of small effects like hit/spark effect and gold chips effect from the Midas gun.

El Luchador is back and this time we’ve added some effects to his aerial slam attack and his roll attack. These effects give the player a supporting visual identification that he is attacking and in which direction.

We have some screenshots for el Luchador power-up this week. This power-up is about using physical strength and agility to overcome your enemies. We’re still working on fine-tuning all the power-up physics, so I’ll have action “screenshots” next week.