When science fails, games succeed.

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Yesterday while browsing on the web, i came across this incredible infographic about gamification and how it can apply to the education space! via @Knewton

” Gamification has tremendous potential in the education space. How can we use it to deliver truly meaningful experiences to students?”

I believe this is a great question that should make everyone wonder…In my mind, we are born, we play, we create, we have fun, we learn. Then we go to school and everything starts to decline; rules are imposed, our attention focus diminishes and learning seems to be a rigid and disengaging process.

Wouldn’t be great to create a game-based learning environment in schools that would deliver truly meaningful experiences to students?