I believe DBM and the like took care of turning that into one of those "button sequence" games in which you just repeat the sequence in order.
About as random as playing the same guitar hero song over and over.

How about disabling DBM for those fights, then? Blizz can do that.

Too much of WoW is about racing to the finish and with the most DPS. A fight of fights shouldn't be a race to the finish, it should be did you survive at all.

From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes.
They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."

I found this quite a decent video showing quite a few of the *bosses*... looks like for pet classes it could be cake though.
And in this video he gets the Penguin(around 9:39), and doesn't even get a chance, instantly killed

Too much of WoW is about racing to the finish and with the most DPS. A fight of fights shouldn't be a race to the finish, it should be did you survive at all.

Well, hey now. As a Holy/Ret. Paladin main myself, I get where you're coming from. I absolutely love the idea of dual-spec utility no matter what the fight, and no matter what my role, regardless of my middle-of-the-pack status. But non-hybrid sycophants have the exact same enthusiasm towards DPS-output or Tank-control.

Until Blizzard does away with the the Holy Trinity, how a fight "should be" will never be ideal. And once they do, the game will be considered broken like Diablo was.

Do you trust the vocal minority of the community to decide how entertaining the game actually is?