Wow! Amazing!You know, this was posted on to a Sci-Fi Tumblr. It was thought to be depicting an alien planet in the future. Then I stared at it a bit, "Are those Silt Striders? Is that a Dunmer in red in the bottom right corner?", and I informed it was art depicting Morrowind.

Great job, seriously. Very excellent work! You've combined composition elements from classical painting with high fantasy themes, creatures, and motifs.

As Ri’Salani and I finally made our way from the Ghost Gate the rains came again, Kyne does not make this pilgrimage an easy one I thought to myself. Rather than trying to make it all the way back to Pelagiad, we decide to cut up and over the Foyada, and head west towards the town of Ald’ruhn. Passing up and over the steep walls of this ravine we see the town in the distance, the rain makes it hard, but we know the direction we are headed. I start to run forward to increase our pace but I think Ri’Salani see’s this as a way to show off her agility, she bounds past me, agile and elegant she jumps from rock to rock, her footing perfect with every landing, watching her pass over the rocks I realise how much I yearn to be closer to her, no not just close but to be with her always.

Out of nowhere the rain stops, maybe Kyne decided to ease the hardship of the journey or maybe the rain clouds decided to travel somewhere they were needed, a parched farm maybe. What I do know is that to the west the sun was beaming down and the town of Ald’ruhn was a gleaming light in this harsh land. As we got closer to the town I could see the Silt Striders coming up to the dry dock, they were loading them with supplies, huge quantities of bags and containers. This was the first time I had seen a Silt Strider since I arrived in Vvardenfell, they were towering creatures, beautiful and peaceful, and they seemed to sing as they moved.

As we arrived in the town you could see it was still recovering from when the Daedra had swept through after the Oblivion crisis. Buildings were damaged and some laid in ruin just in piles on the ground. But we were not here for that, we made our way up the large stone steps of the dock and spoke to a Dumner who was stood in front of a Strider.

“Excuse me, how much would it cost to get to Pelagiad” he looks at me and replies, “You know there’s no dock at Pelagiad don’t ya, how do you expect to get down”. I laughed and replied “climb down of cause” he smirked and told us to get on board. We sat down in a piece of the chitinous like shell hollowed for passengers and storage, Ri’Salani pulled in close and rested her head on my shoulder, I closed my eyes and decided to enjoy the moment, for when will this time come again.

Hi lelek, just thought I would show how your image was used in the rpg, this is what your picture inspired me to write.

Tirdas 3rd of Rain’s Hand

As Ri’Salani and I finally made our way from the Ghost Gate the rains came again, Kyne does not make this pilgrimage an easy one I thought to myself. Rather than trying to make it all the way back to Pelagiad, we decide to cut up and over the Foyada, and head west towards the town of Ald’ruhn. Passing up and over the steep walls of this ravine we see the town in the distance, the rain makes it hard, but we know the direction we are headed. I start to run forward to increase our pace but I think Ri’Salani see’s this as a way to show off her agility, she bounds past me, agile and elegant she jumps from rock to rock, her footing perfect with every landing, watching her pass over the rocks I realise how much I yearn to be closer to her, no not just close but to be with her always.

Out of nowhere the rain stops, maybe Kyne decided to ease the hardship of the journey or maybe the rain clouds decided to travel somewhere they were needed, a parched farm maybe. What I do know is that to the west the sun was beaming down and the town of Ald’ruhn was a gleaming light in this harsh land. As we got closer to the town I could see the Silt Striders coming up to the dry dock, they were loading them with supplies, huge quantities of bags and containers. This was the first time I had seen a Silt Strider since I arrived in Vvardenfell, they were towering creatures, beautiful and peaceful, and they seemed to sing as they moved.

As we arrived in the town you could see it was still recovering from when the Daedra had swept through after the Oblivion crisis. Buildings were damaged and some laid in ruin just in piles on the ground. But we were not here for that, we made our way up the large stone steps of the dock and spoke to a Dumner who was stood in front of a Strider.

“Excuse me, how much would it cost to get to Pelagiad” he looks at me and replies, “You know there’s no dock at Pelagiad don’t ya, how do you expect to get down”. I laughed and replied “climb down of cause” he smirked and told us to get on board. We sat down in a piece of the chitinous like shell hollowed for passengers and storage, Ri’Salani pulled in close and rested her head on my shoulder, I closed my eyes and decided to enjoy the moment, for when will this time come again.

This painting moved me, to the point that I felt compelled to create an account just to comment on it. Having played Morrowind for 10 years, now, and having developed such affection towards this game and its art, I never thought it could be improved upon -- until now. To quote the Scripture, "when I was a child, I spake as a child, I understood as a child, I thought as a child: but when I became a man, I put away childish things." The tiny silt strider port, the lifeless, small town in the game: all pales in comparison to this towering, bustling, dramatic, living scene. The comparison between the original Morrowind strider port and this painting is just that: the difference between a child's toy and an adult's world.

Rather than quoting the real-world Scripture, perhaps it would be more fitting to end with a quote from the 36 Lessons of Vivec (Sermon 10): "'The eyelid of the kingdom shall fill thirty and six folios, but the eye shall read the world.' By this the Hortator needs me to understand." This is none other than the world which lies behind the game of Morrowind.