Friday, 11 September 2015

News roundup: Patch notes, stamps and seals

Today (11th September 2015), a software update was made available for Sengoku Basara 4 Sumeragi with a few small enhancements. The official patch notes list the changes as follows.

For PlayStation 4:

Battle Roulette can now be toggled ON/OFF on the stage selection screen in Sengoku Creation: Extreme mode.

The Bomb Soldier and Akatsukimaru transformations can be cancelled with the Circle button.

A fix for a bug when Shibata Katsuie's eighth weapon (the Neckchopper from V Jump magazine) was equipped at the same time as his Absolute Justice DLC costume.

Various other bug fixes to improve stability.

For PlayStation 3:

Battle Roulette can now be toggled ON/OFF on the stage selection screen in Sengoku Creation: Extreme mode.

The Bomb Soldier and Akatsukimaru transformations can be cancelled with the Circle button.

Various other bug fixes to improve stability.

I wonder which other bugs were fixed? It's possible that the sound issue on PS3 might have been addressed, or that the glitch fan OneSanitarium found to travel to inaccessible parts of stages could have been removed. In any case, I'm happy to see that Capcom has taken fan feedback on board and made these small, yet significant adjustments.

The next wave of Sengoku Basara merchandise is confirmed

It's rare that I post some gaming information without there also being new merchandise to reveal at the same time, and today is no different. The following items will be available across Japan from 24th September 2015.

A choice of four different Sengoku Basara chrome cases intended for storing inkan seals. These are priced at ¥1,000 each and the available designs are Masamune/Yukimura, Ieyasu/Mitsunari, Sakon/Katsuie and Motochika/Motonari:

A seelction of five pouches priced at ¥1,200 available in Masamune, Yukimura, Shingen, Ieyasu and Mitsunari designs:

Finally, there are five different inkan seal sets priced at ¥4,500 and available in Masamune, Yukimura, Shingen, Ieyasu and Mitsunari designs:

I'm pleasantly surprised to see Shingen is featuring prominently in this range of merchandise.

8 comments:

I've been playing Nobunaga's Ambition (created Kasuga and modded Kenshin and Yoshiteru to look like they do in SB, hehe) for the past week or so in my downtime, but with this patch I think I'll hop back on Sumeragi and find out if the sound or anything else has changed. But good LORD thank goodness Capcom fixed the problems with the roulette system. It always felt so strange to play some of the stories and be forced to use the roulette during serious moments, so this should help out with that.

I mean, not that Basara is supposed to be super serious or anything! Just some moments get that way.

I'm glad to see Shingen's being featured too! :D I wonder if it has to do with the Kofu arrangement...

Seriously I have no idea why someone would chose to turn the battle roulette off. I was so bored with the lack of stages with vanilla4 playing through the same stages most of the times. Battle Roulette adds random factor in it and it's always a pleasure to fry Tadakatsu with Akatsukimaru. Or slash through armies with Kanetsugu killing some generals in the process))). Bomb Soldier - not a big fan of but he's good with destroying bases so I won't complain about him as well. Also - medals! One can't just say no to more medals. Unlocks stuff and all ^^

Sure it looks a little too crazy from the start (and honestly I was ashamed a little while share playing this flashy mess to some of my friendlist, lol) but once you got bored with the repetitiveness of the same stages over and over (happend quite fast with me) the BR system is like a breath of fresh air. I cought myself playing more through stages I didn't even like in vanilla lately just because there're more bases to be BR'd (like Ujou for an easy example). I'd wish they introduced more transformations in the future (how about Fugitive when you shouldn't get slashed and must escape to safety, lol). And somebody should tell Capcom to add SB3-Utage stages in the game as DLC. With SB4 enemy formations and stuff. Day1 buy for me.

Like I said, kills the more serious stories for me. Kasuga crying and screaming about Kenshin being dead at Kawanakajima gets kinda upstaged by Amago or Musashi popping up out of nowhere or Akatsukimaru oneshotting all the generals. ;A; Also sometimes it's nice to try combos with characters without relying on the (very helpful) crutches of Muteki or Akatsukimaru.

I desperately want some SB3 stages though. Sekigahara Intrusion and Kawanakajima, especially. It'd be nice to see them updated with some of the newer characters too.

I miss the old stages. While I ran some of them a few too many times for sanity, they were good fun and I still want to try the newer characters out on them!

The battle roulette didn't bother me at all but I saw so many complaints about it that it's great to see they've made it completely optional. It makes playing with a friend hilarious at the expense of destroying the mood.

Thanks for the patch notes! It's nice to know we have a bit more control over some of the random elements in the game now. The update is timely too because my copy of V Jump arrived today so I finally have Katsuei's DLC weapon!