i know this game probably already has the wall thing taken care of but i thought of this while playing forge on halo 3 lol.
(...maybe it could be included in dof 2 lol jk)

seeing as how some people like building there own castles and not having defualt ones i was thinking what if there was a castle editor that allows you to design your castle the way you want it before you start your mmo or skirmish game. like say you only have a certain amount of resources to design your castle, and there is a boundary so your castle wont take up the entire map. also you couldnt be able to stack walls next to each other. and have to have plots inbetween wall segments.

i know theres some problems to this but this is a short description. and i wanted to know what you thought about it.

Countered by lots and lots of calvalry! Back on topic, I wonder how the design goes for where walls are going to be placed on different walls of the castle? I never saw them all in a straight row.

eh i dont think your gonna want to spam catapults alot more expensive then archers and even if u do the archers would still prob win considering ( did u ever think that catapults have top be maned? if they are then the archers an just shoot them problem solved and the castle also has long ranged trebs inside so the catapult will be fired at before u can get in range)