The children start getting tormented by the Grinning Man, as he slowly but surely makes his presence known. New allies are discovered, and plans are made to possibly stop the Grinning Man once and for all.

As the night rages on, Doug, Charlie, and Max have a very “fun” car ride on their way to complete the ritual to seal away the Grinning Man. Additionally, the kids continue to see more and more “friends” along the way.

Everett stays with the less able members, but quickly finds that her friends are not all that surround her. As party members continue to vanish, the kids really start to lose their cool. The sky grows red, but the sun still does not shine. Will the kids reign in this new hell, or will they simply vanish like the others?

Following an epic struggle wherein the Grinning Man was dealt with, there is a lot of destruction and panic left in his wake: Large portions of the town were damaged by the Grinning Man, people can’t account for lost time, many people are wounded, and some are missing.

On the player side, 4 kids were checked into the hospital, Donny’s car (their sole mode of transportation) was destroyed, and they now have no money for anything. The worst of it? A strange police officer has arrived at the hospital and has a few questions for Donny Chang. . .

In an effort to save Everett from a mysterious and powerful shadow the previous night, Daniel managed to worsen his injuries much further. Additionally, people seem to be packing up and leaving from Summerset Valley following this bizarre black rain. The kids need to get to the next destination as soon as possible, but Daniel is still injured far too badly to be discharged. They need a plan to sneak him out of the hospital.

On the other side of town, Donny’s insurance payment has come in, and he’s looking to get something cheap, semi-reliable, and big enough to finish taking the kids around the country. He stops off at Crazy Jacques’s Used Car Emporium to try and find something in that category, but finds that Jacques’s prices aren’t the only thing that’s insane.

After the kids awake in the morning, they realize that their current wardrobe is in dire need of replacement (e.g. most of it is covered in blood). Fortunately, they happen to come upon a local swap meet, which fits both their budgetary and aesthetic concerns. The kids walk in with $10 and leave with some very “unique” goods.

A few hours of driving later, the kids arrive in the Florida Everglades, the approximate area of their next adventure. Unfortunately, it is early evening when they arrive, and searching through an enormous swamp during the night doesn’t sound like a fun time, so they find one of the many campgrounds in the area and settle in for the night. Just after Charlie’s riled everyone up with some ghost stories, the kids hear a mysterious rustling off near the edge of the campsite. . .