Skyrim DLC Will Be Less Frequent, More Substantial

Dragon-slaying will be a routine part of your everyday life in The Elder Scrolls V: Skyrim.Image courtesy Bethesda

You won’t have to pony up for horse armor again in Skyrim.

It might take you hundreds of hours to fully explore the massive world of upcoming role-playing game The Elder Scrolls V: Skyrim, but developer Bethesda plans to add even more. Todd Howard, the game’s director and producer, told Wired.com that downloadable content for the RPG, to be released Nov. 11 for Xbox 360, PlayStation 3 and PC, is already in the works.

Bethesda, Howard says, will follow the maxim of its previous game Fallout 3: Less is more.

“Very quick DLC might sell well, but that’s not our priority,” he said Monday in a phone interview with Wired.com.

“We’re not going to be doing a lot of it. Our high-level thinking is that there’ll be not as many [pieces of DLC], but they’ll be bigger and more substantial,” he said. “The goal overall is not necessarily to put out more content, but to make the game better.”