Lee is a quiet and unassuming office worker who leads a life of solitude, comfort, and routine. Day in and day out, he shuts off his brain, keeps his head down, and goes about doing his job and minding his own business. That is, he does until a drunken god shows up randomly one day and whisks him off into another world, demanding that Lee serve as his pawn in a game between the gods. Now, trapped in a completely different world full of danger, magic, and creatures, Lee has to figure out how to stay alive long enough to make it back home.

Most witches don't work for police departments, but Michelle isn't your average witch. She's clanless, looking for a warlock who isn't offended by her lack of family connections, and in danger of losing her job if she can't find the eight escaped trolls before they start eating the local residents. Trolls, angry police, and misbehaving spells are the least of her problems. Statues attacking homeowners might be problematic for your average witch, but to Michelle it's another day at the office.

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Fantasy Online Polynya

By:
Harmon Cooper

Narrated by:
Jeff Hays,
Soundbooth Theater

Length: 9 hrs and 25 mins

Unabridged

Overall

4.5 out of 5 stars
329

Performance

5 out of 5 stars
317

Story

4.5 out of 5 stars
315

The Mitherfickers are back and ready to bring the fight to the Shinigami! But before they can do that, they need an audience with the Knights of Non Compos Mentis, the most powerful guild in Tritania. Luckily for them, Ryuk used to be a member of the famed guild, and to get to the guild headquarters, they'll need to level up and figure out a way into a city heightened tight security. Along their journey to Polynya, the second floating continent of Tritania, the Mitherfickers are joined by a high elf, whose village is being terrorized by a big bad wolf.

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The Feedback Loop: Books 1-3

By:
Harmon Cooper

Narrated by:
Jeff Hays,
Soundbooth Theater

Length: 16 hrs and 2 mins

Unabridged

Overall

4.5 out of 5 stars
548

Performance

4.5 out of 5 stars
525

Story

4 out of 5 stars
521

Quantum Hughes has been a gamer for most of his life. Trapped in an online world, he lives his days on repeat, fighting the same killer NPCs and playing out the same story line again and again. Then he receives a message from a mysterious woman named Frances Euphoria which sparks a humorous, action-packed adventure across multiple online fantasy worlds.

Oric Rune, A Player Killer with nothing left to lose, wants nothing more than to avenge the villagers of Ducat, who were butchered before his very eyes by the Drachma Killers. But with the people of the Rune Lands encroaching on the southern cities of Unigaea, and something brewing in the sky that could prove fatal to the entire online world, Oric must make the choice between personal vengeance, and becoming the hero he is destined to be. Joining him on his epic journey are a giant Tagvornin wolf, a mute Solar Mage, and a cunning illusionist named Sam Raid.

Conor Night, the world's only necromancer, has finally learned what it means to be the world's only necromancer. It’s a lesson he wishes he had never received, because thanks to him an ancient wizard with an apocalyptic agenda is back in business, ready to finish cleaning house. Even worse? He’s the only one who can stop it. He’s been living on a roll of the dice for years, but the stakes have never been higher, and the outcome never so clear: To save the world, he has to die.

The reason that Oric Rune became a Player Killer continues to loom at the back of his mind as he makes his way north with Sam Raid and Wolf. All is well until an ambush throws a wrench in their plans, forcing Oric to come to grips with his digital existence, and the fragile lives of those closest to him. With the Red Plague spreading, and the denizens of Unigaea becoming increasingly hostile, Oric must decide if he should go after those who have ambushed and betrayed him, or ride north to the Rune Lands and address the Red Plague head on.