Hi everyone! I'm here to talk to you about our upcoming game and current Kickstarter project: Elementary, My Dear Holmes. It's a point and click adventure game starring legendary sidekick John Watson on an epic quest to prove that Sherlock Holmes is just a jerk.

Elementary, My Dear Holmes is a point-and-click adventure game, like the awesome ones we played as kids by companies like LucasArts and Double Fine. Like Monkey Island, Day of the Tentacle and Grim Fandango, we’re making a game where you once again suffer from the terrible infinite pockets affliction, and are forced to store everything from a whisky bottle to a weird painting about intelligent peaches for further bizarre combining use. Solve puzzles that we’ve done our best to not be incomprehensible to anyone who isn’t a game developer! Obviously, using that gnome plus a watermelon on the revolving door will create an interdimensional portal! Obviously.

Feel free to drop by our Kickstarter, or fire off questions at us here! One of our dev team will be monitoring the thread, and will get back to you as soon as possible.

I think Watson being given a greater role and more intelligence is fine, he was never stupid to begin with, he was like any of us. But I do warn about turning Sherlock Holmes into Inspector Gadget with his dog being the intelligent force behind it all. I fear only children might enjoy it.

The whole interest of Sherlock is his superior intelligence, encyclopedic knowledge of all past crimes, and deductive powers. Without that, why use Sherlock Holmes for the basis of the adventure?

However, I can see you have some sort of vision, and certainly we must let you realise it without too much influence from the backers.

The idea of crowd-funding is exactly that, to have all the freedom in the world to truly achieve one's own vision without a publisher behind destroying such vision. It may be a good idea after all, no way to know yet until it is finished. That is why I pledged and said we shall see...

We look at crowd-funding as also crowd-publishing. If we've got an idea that goes against the majority of what our backers want, well, then it's time to rethink the idea.

We've got an idea, don't worry. We're not just using Sherlock and Watson for the sake of their names, there's a whole mythology we've been working on to setup for the game.

We're going for zany action game crazyness, but not kids crazyness. There are very different, as I wouldn't call the Lucasarts games really for children. There's a complexity of humor there we're trying to work with.

Thanks a ton for the input! We really appreciate it, and keep it coming. As we begin to release more on the story, we'll be happy to hear what our backers say.

We at Victory Square Games are very excited to announce that we have just reached our base $50,000 Kickstarter funding goal on our point-and-click title, Elementary, My Dear Holmes!

New Video and Concept Art!

To celebrate, we've released a new video update, as well as a bunch of concept art to share with our backers and the community. The concept art and the video is live on the main Kickstarter page at http://kck.st/19tFgrV. The video is also available at http://youtu.be/bOff7gh6Y40

A Linux Version!

In addition, we're proud to announce that the Linux version has been moved from a $75,000 stretch goal to a $50,000 base goal. Which means that the Linux version will be shipping in September 2014!

Free Game Consoles!

And that's not all. Victory Square Games is also hosting a Console Giveaway! Anyone who donated $15 or more to the campaign is now in the running to win one of four consoles - an Ouya, a Wii U, a PS4 and an Xbox 1. Also, anyone who donates between now and September 05 is also eligible to win.

It's a really exciting time for us at Victory Square Games, and we are proud and happy to share our little success story. Please feel free to write back if you would like any further information on any of the updates.