Brittlewind Fix by Michael Damon, aka Launcelot
Brittlewind is a rather na... more

Brittlewind Fix by Michael Damon, aka Launcelot
Brittlewind is a rather nasty spell in Bloodmoon used by the Wind Witches and Fryse Hags. Through a strange combination of events, some NPCs may also cast this spell, and shouldn't. I think the culprit may lie with a combination of the Bl...

The Abandoned Dwemer Lighthouse has been used on and off by adventurers and... more

The Abandoned Dwemer Lighthouse has been used on and off by adventurers and scholars for years. Its currently vacant. No loot, no items, nothing but normal storage and statics. There are 3 distinct areas, in 2 interior cells. The Access Tunnel has a cot, table, and som...

A race mod. The body consists of a daedrothis head, orcs upper body, and ar... more

A race mod. The body consists of a daedrothis head, orcs upper body, and argonians legs (see screenshot for better idea.) It barely fits into the lore, but my intent was more to just test my skill and make a cool race. This is my first mod, by the way.

INTRODUCTION
AcsDungeonGenerator is a Windows GUI front end for Blockhead's... more

INTRODUCTION
AcsDungeonGenerator is a Windows GUI front end for Blockhead's family of Dungeon Generators. It provides a user-friendly interface for his console operated programs. It is not by any means a replacement, it is an add-on.
INSTALLATION
Copy all the files in this ar...

acsWhitePants.
STORY
This plugin brings a pair of white pants to Vvardenfe... more

acsWhitePants.
STORY
This plugin brings a pair of white pants to Vvardenfell. Milie Hastien, fine clothier in Balmora is happy to sell them to you.
VERSION HISTORY
8 november 2003 initial version
INSTALLATION
To install unzip the file to your "Morro...

Have you ever felt sorry for the orc children because of their less-than-pr... more

Have you ever felt sorry for the orc children because of their less-than-pretty look? Well, you are not alone... ROBERT felt the same, and as a result, he made new head models for them (based on heads from Better Heads), and adapted some of the hairs from Rhedd and Better Heads to match their new...

It does the same job as Danjb's advanced persuasion, but it doesnt require ... more

It does the same job as Danjb's advanced persuasion, but it doesnt require any expansions, witch wa helpful to me. Made using Argent's TES Dependency Tool Kit.
Changelog:Added a readme and changed the name and put into a .zip file. Now it's smaller

You will learn to respect the law! This mod changes all generic guards i... more

You will learn to respect the law! This mod changes all generic guards in the land of Vardenfell to a much more powerful state. Now gaurds in Vvardenfel will be as strong as the ones in Mournhold. There are 2 different versions of this mod ( can be used at ...

You will learn to respect the law!
This mod changes all generic guards i... more

You will learn to respect the law!
This mod changes all generic guards in the land of Vardenfell to a much more powerful state. Now gaurds in Vvardenfel will be as strong as the ones in Mournhold.
There are 2 different versions of this mod ( can be used at the same time ...

This is a simple mod actually, which changes the travel agents in Morrowind... more

This is a simple mod actually, which changes the travel agents in Morrowind. It only took me like 4 hours to cover all the NPCs. There's not that many. All Caravaners, and Boat Masters have been covered. If I missed any, please email me, and I will do an update.
Changes are:

This mod adds names to the NPC's which are added by Adv_Npcs_1.1 by Adam. Y... more

This mod adds names to the NPC's which are added by Adv_Npcs_1.1 by Adam. You need Morrowind AND Adv_npcs_1.1 to get it running. The names of the NPC's well aren't that great as I needed to make them up but I think I did a pretty good job.

Note: can be used separately from Adventurer's Mod Adventurer's NPCs attemp... more

Note: can be used separately from Adventurer's Mod Adventurer's NPCs attempts to flesh out the Morrowind game world by adding a wide variety of new NPCs, both peaceful and aggressive. Includes:
- Random pilgrims... commoners...warriors...mages...rogues, mostly added to public places li...

Difficulty mod, with new items, creatures, scripts, and NPCs This plugin pr... more

Difficulty mod, with new items, creatures, scripts, and NPCs This plugin primarily attempts to "balance" the gameplay by making leveling harder, monsters much tougher, expensive items harder to come by and yet easier to sell, and more - lots of changes, but none of them should be too extreme This...

Adventurers Plugin 1.2 made by Adam refined by Zeanu
21-2-2004
What this i... more

Adventurers Plugin 1.2 made by Adam refined by Zeanu
21-2-2004
What this is
*
A refined and updated version of the original Adventurer's NPCs plugin by Adam.
This basicly adds description to it and gives more details to the NPCs aswe...

The "Adventurers NPCs" plugin =
Adventurer's NPCs attempts to flesh out th... more

The "Adventurers NPCs" plugin =
Adventurer's NPCs attempts to flesh out the Morrowind game world some more by adding a wide variety of new NPCs, both peaceful and aggressive.
NOTE: This plugin may be used independently from the "Adventurer's Mod".
SUMMARY
- R...

= The "Adventurers NPCs" plugin =
Adventurer's NPCs attempts to flesh out the Morrowind game world some more by adding a wide variety of new NPCs, both peaceful and aggressive.
NOTE: This plugin may be used independently from the "Adventurer's Mod".
SUMMARY
-...

- START A NEW GAME. Really. Some of the changes won't take effect otherwise... more

- START A NEW GAME. Really. Some of the changes won't take effect otherwise, and also the game may do some weird things, like creating duplicate NPCs.
- Adventurers 3 has more extensive changes than previous versions; there are changes to almost everything: gameplay, items, characters,...

This mod makes Ajira (Balmora, Mages Guild, Khajiit) sells -3 Standard Restore Magicka Potions.
While playing with a Mage char, I realized that there was no Respawning Standard Restore Magicka Potions for sale, which can make playing as a Mage significantly harder.

Adds a new NPC trader known as Akenor the retired adventurer.
He sells... more

Adds a new NPC trader known as Akenor the retired adventurer.
He sells you his hard earned loot and his special custom ebony sword (no new textures sorry).
For more info read the readme
oh and IMO the sword is balanced (it...

The Alcoholics Guild adds a house outside Seyda Neen, where a bunch of frie... more

The Alcoholics Guild adds a house outside Seyda Neen, where a bunch of friendly drunkards hang out. This MOD is entirely useless as there are no missions and quests for the guild, and it is only made for a few cheap laughs. There may be updates to the MOD in the future, with quests, but for now, ...

1. Description:
This mod adds two Dunmer fishermen that offer transpor... more

1. Description:
This mod adds two Dunmer fishermen that offer transportation by boat. One is Maelu Seran in Khuul that can offer you transportation to Ald Velothi, and other is Avrary Llervu in Ald Velothi that can take you to Khuul. They have specific dialogue that chang...

Ever gone out to a Daedric Shrine and run into a Golden Saint and are about... more

Ever gone out to a Daedric Shrine and run into a Golden Saint and are about to cap her with your bow when to your horror you realize... I HAVE NO ARROWS!! Then she proceeds to hand you your head Well no more! This adds a level 100 Wood Elf that could drill o...

An item I created just for fun; not too imbalancing so far, but I might twe... more

An item I created just for fun; not too imbalancing so far, but I might tweak it further to make it unusable during combat (by making it reduce strength and intelligence while worn or something like that. It grants a moderate level of Jump, a big boost to Athletics, 200...

This mod adds 37 new Npcs that use 9 new animations.
- 3 sitting bandits... more

This mod adds 37 new Npcs that use 9 new animations.
- 3 sitting bandits, (somewhere in the West Gash and Azura's Coast Region)
- a Camonna Thong guy that plays with dagger (Balmora, in front of the Council Club)
- a slave cleaner, (Sadrith Mora, Fara's Hole in the Wall) ...

This mod add the ability to buys houses fully furnished in balmora from the... more

This mod add the ability to buys houses fully furnished in balmora from the outfitter, adds 5 NPCs outside in his store. The houses are not cheap ranging from 500-75000, I thought these prices are ok, if you dont like them you can easily change them.
This mo...

In Morrowind,
- even if you a leader of a faction, the lower ranking mem... more

In Morrowind,
- even if you a leader of a faction, the lower ranking members still call you "outlander";
- The guards of that faction still tell you "I am an officer of the imperial law, move along!"
- Npcs that you have met many times, still can tell you "Do...

This is a large Imperial Keep, placed North of Ebonheart. The keep is more ... more

This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings.
A word of warning... This mod was created for the Imperial player at heart, which I am. Eve...

This is a large Imperial Keep, placed North of Ebonheart. The keep is more ... more

This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings.
A word of warning... This mod was created for the Imperial player at heart, which I am. Eve...

This ellegant home is located half way in between Ebonheart and Vivecs Hlal... more

This ellegant home is located half way in between Ebonheart and Vivecs Hlallu Canton. It is visible as soon as you leave either place so you can't really miss it. This house is a partially burried tribunal style manor, it has six rooms:[list] a bedroom a librar...

An Ashlander Caravan, with trading posts around the more settled areas, is ... more

An Ashlander Caravan, with trading posts around the more settled areas, is willing to take you with them (fast travel) to the Ashlander camps. One of the traders (one of several colorful NPCs) is a fortune teller, who may guide you on your quest.

This Mod adds assassins to the game wich attack you. There are 3 different ... more

This Mod adds assassins to the game wich attack you. There are 3 different type of them. The first type is a Cammona Tong Secret agent (thats what i called it) Who look like a normal citizen, they wear a full set of common clothing with a daedric dagger, they are level 20, class assassin and are ...

This mod allows you to sneak up on enemies and kill them by snapping their ... more

This mod allows you to sneak up on enemies and kill them by snapping their neck. There is a very specific technique to assassination, and it takes a little bit of practice to get used to it. New in v1.5, the mod works correctly with your companions, and it correctly kil...

81 new hair and 23 new faces
A grand total of 88 playable hair and 34 playa... more

81 new hair and 23 new faces
A grand total of 88 playable hair and 34 playable faces
An additional 6 faces are used for NPCs only.
Almost all faces & hair are relaced. Those that were kept
were kept on purpose (ambiance, style, variety)
44 NPCs got replaced mo...

This is the first mod I have ever created. I basically just ripped out the ... more

This is the first mod I have ever created. I basically just ripped out the lightning shield textures and glow map, made some very minor tweaks and apply it onto body parts. It is inspired by silver_fox_rival's elemental race and PyscoDeadraMkII's comment on the elemental mod. Unique (at least I t...

First mod in my Atmospheric Cities project, this alters the city of Balmora... more

First mod in my Atmospheric Cities project, this alters the city of Balmora, adding flora, lights, and misc. clutter and statics to enhance the player's experience walking through it. The city was more or less divided into three parts, High Town, Labor Town, and the market square, and I tried to ...

Description (from PES)
First mod in my Atmospheric Cities project, this alt... more

Description (from PES)
First mod in my Atmospheric Cities project, this alters the city of Balmora, adding flora, lights, and misc. clutter and statics to enhance the player's experience walking through it. The city was more or less divided into three parts, High Town, Labor Town, and the ma...

Sets a Chest at the north of Seyda Neen ->
" Bitter Coast -2,-8, " has a... more

Sets a Chest at the north of Seyda Neen ->
" Bitter Coast -2,-8, " has a lot of non scripted , strait from the game stuff . And a set of clothing - shirt, pants, two rings,
belt, and a robe -> Feather 360, Agility+3, Athletics+12, Speed+4, Acrobatics+12, Fortify Health+1...

From the README:
WHAT THIS MOD DOES
This Mod only adds some new Faces f... more

From the README:
WHAT THIS MOD DOES
This Mod only adds some new Faces for the Players choice.
No NPCs were altered.
Remember: This Faces were made to fit my taste, not to fit all tastes. Some may only contain minor c...

This mod spreads grass meshes over the Azura's Coast- and the Sheogorath- R... more

This mod spreads grass meshes over the Azura's Coast- and the Sheogorath- Region. The grass can be animated using Morrowind Graphics Extender.
Both the grass meshes and the textures are made by me. Grass meshes were distributed using Yacoby's mesh generator.

After becoming the Master Thief I was very annoyed to find that I couldn't ... more

After becoming the Master Thief I was very annoyed to find that I couldn't finish the Bal Molagmer quests because Stacey went on holiday. This mod adds an NPC who will give you the Bal Molagmer quests after Stacey leaves, so you can complete them even after you have become the M...

This mod contains new statistics for all Morrowind weapons, as well as unto... more

This mod contains new statistics for all Morrowind weapons, as well as untouched changes to all Tribunal and Bloodmoon weapons made by Taddeus' in the balanced weapons mod. This mod retains Taddeus' decisions for weapon enchantments (not enchantment capacities), reach, speed, ...

This is a quick fix to the problems Max's Forested Morrowind presented in t... more

This is a quick fix to the problems Max's Forested Morrowind presented in the Balmora Expanded mod, such as trees blocking paths and draping NPCs where you are unable to converse with them
This .esp replaces Forested Morrowind so be sure to uncheck it.

Adds 3 new NPC's to the town of Balmora, 2 merchants (a smith and a clothie... more

Adds 3 new NPC's to the town of Balmora, 2 merchants (a smith and a clothier) located in the open area in front of the pawnbroker. 1 NPC next to river who will take you to Hla Oad. and 1 NPC next to the shipmaster in Hla Oad who will take you to Balmora. Feedback i...

This is my first mod - a fortress in Balmora (named) Lord Varal's, after m... more

This is my first mod - a fortress in Balmora (named) Lord Varal's, after my character) that includes 3 towers and a weapon/armor house. Arriving in Balmora via Silt Strider, look to your left you will see it on the Mountain top. NPCs (for l...

Adds litter and fungus to the east side of Balmora for that "ghetto" effect... more

Adds litter and fungus to the east side of Balmora for that "ghetto" effect, as described by the NPCs in the game. Buildings now have ivy and bungler's bane growing up the outside of them, to reflect their grotty, damp locations. Scraps of paper rot in the streets and old statues decay because of...

This Small Npc Pack adds An Orc Merchant, An Imperial Legion Agent A Guard ... more

This Small Npc Pack adds An Orc Merchant, An Imperial Legion Agent A Guard Captain and many more! put in your Morrowind Data Folder and this should work. If you want more npc packs for Balmora or another town just ask in the comments TO INSTALL AFTER YOU CLICK DOWNLOAD AND IT IS DONE GO TO ...

This mod adds 8 NPC's into the city of balmora, and they all fit in well, o... more

This mod adds 8 NPC's into the city of balmora, and they all fit in well, one of them offers services. There names are as follows:
Andala Fedave (Dark Elf) (Outside)
Braste (Nord) (Outside)
Fasett (Breton) (Eight Plates)
Jo Rakha (Khajiit) (Mages Gu...

This a simple mod that adds ship travel from Balmora to Ebonheart, Vivec Te... more

This a simple mod that adds ship travel from Balmora to Ebonheart, Vivec Temple, Gnaar Mok, and Hla Oad. I made this for myself simply for ease of travel (after three years of playing this game... Ive walked enough). I put it on here in case someone without the Construction Se...

This mod adds a Thief training hall to Balmora with a locked chest for prac... more

This mod adds a Thief training hall to Balmora with a locked chest for practice, practice dummies, and an NPC selling picks. Also a hammock if you fancy a nap. It is located in the water that runs through Balmora: if you stand in front of the eastern guard tower and jump in the wate...

Adds large numbers of hostile NPCs/creatures (including Almalexia and sever... more

Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them.
===
Please note: This mod was transferred from Gamer's Roam after the site's ...

Needs playtesting. Require both expansions.
Adds large numbers of hostile... more

Needs playtesting. Require both expansions.
Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them.

This mod replaces the heads and hair of the in game Orc models with higher ... more

This mod replaces the heads and hair of the in game Orc models with higher quality meshes and textures. Poly counts are similar to those of the originals and textures are in DDS format so there are no negative effect on frame rates. I have tried to keep these meshes true to the spirit of TES and ...

Requires Tribunal to play. This mod provides two bards with 15 tunes each b... more

Requires Tribunal to play. This mod provides two bards with 15 tunes each but they are located in sixteen places in the cities and towns of Morrowind, usually near the traders. If you pay them 2 septims they will play you a song. You can choose whether you want a dance tune or something beautiful...

This Mod includes a living quarters with plenty of storage and a small gard... more

This Mod includes a living quarters with plenty of storage and a small garden, original cave/treehouse type atmosphere with plenty of storage. Located in the starter town it is ideal for a new charcter. A merchant area is included with NPCs that have plenty of gold to ...

This is an edited version of Cutthroat's Partners 3.0. This
allows same ... more

This is an edited version of Cutthroat's Partners 3.0. This
allows same sex relations, fixes some bugs, and changes a
few things here and there.
Changelog:ver 1.1
*Change the way Stealth types help player
*Fixed ano...

A mod where you have to bathe weekly or no one will speak to you. Every day... more

A mod where you have to bathe weekly or no one will speak to you. Every day your personality will go down if you don't bathe but the NPCs will still talk to you. To bathe go into the water (except in the sewers) and equip your soap. Have Fun :) See readme for info.

The only available Argonian breathing toggle did not work without some fidd... more

The only available Argonian breathing toggle did not work without some fiddling in the CS. So I made one myself! And while I was at it I made a Khajiit one as well.
Included are two Esps. One for Argonian Water Breathing toggle, and another for the Khajiits Eye of Night t...

I've been playing around with CS for two weeks and this is my first mod tha... more

I've been playing around with CS for two weeks and this is my first mod that I'm releasing. It's just a building where escaped slaves go, and if people like it I may add a little quest or something. I'd appreciate it if you'd leave a comment and rate it. There's more info in the...

Bed fabrics
By Connary
Texture replacer for the bed fabrics and pillow.
... more

Bed fabrics
By Connary
Texture replacer for the bed fabrics and pillow.
INSTALLATION
Put the textures into the game directory:
........Bethesda Softworks/Data Files/Textures and click yes to replace if needed.
Made a back up ...

In my opinion, this mod makes the Balmora river much nicer looking.
a... more

In my opinion, this mod makes the Balmora river much nicer looking.
adds:
three more npcs on the Balmora river(see screenshot)
a shipmaster to the river (gancol) who can take you in his rowboat to:
Ebonheart - Seyda Neen - Suran ...

Better Clothes replaces most of the default clothing from the standard Morr... more

Better Clothes replaces most of the default clothing from the standard Morrowind game with new non-segmented versions designed to work with Better Bodies. This improves the visual appearance of most items of clothing that are available in stores, and worn by NPCs, and in your inventory.

Adds a bit more furniture to the Factors Estate. Including a refurnished m... more

Adds a bit more furniture to the Factors Estate. Including a refurnished master bedroom, a full pantry, and a lot more storage space without being too overdone i think.
Screenshots now added. Pardon the quality, as I had to take them in the CS.

This mod adds 20 new Argonian playable heads to choose from. There are 11 f... more

This mod adds 20 new Argonian playable heads to choose from. There are 11 females and 9 males on two different all new meshes. Note that the textures are interchangable between the two meshes so a texture on mesh 1 can by put on mesh 2 and vice versa. The heads will not replace npcs but are added...

This mod adds 20 new Argonian playable heads to choose from. There are 11 f... more

This mod adds 20 new Argonian playable heads to choose from. There are 11 females and 9 males on two different all new meshes. Note that the textures are interchangable between the two meshes so a texture on mesh 1 can by put on mesh 2 and vice versa. The heads will not replace npcs but are added...

It adds a simple cart, guar, and NPC to Pelagiad, Seyda Neen, and Balmora. ... more

It adds a simple cart, guar, and NPC to Pelagiad, Seyda Neen, and Balmora. The Pelagiad NPC will transport you to Balmora and Seyda Neen.
The Other NPCs will transport you to Pelagiad.
The Pelagiad one is at the entrance to the town, the...

Yeah i finally got this the way i want it to be. Now becoming a vampire sho... more

Yeah i finally got this the way i want it to be. Now becoming a vampire should be easier and you get a lot of better bounses to your skills. Strength gets 50pts as does speed and endurance. Athletics, acrobatics, sneak, and security all get 100pts. The sun hurts a lot as it should staying outside...

Inspired by the fantastic work by "TR" (tamriel rebuilt?) called "Better Fa... more

Inspired by the fantastic work by "TR" (tamriel rebuilt?) called "Better Fargoth", this mod picks up where he (they?) left off as I assumed he (they?) have been too busy (with their project?)
Where Better Fargoth fixes Fargoth by turning him into a Nord, Better Wood Elves...

Adds class Blade Master...really good with Redguard...specializes in . Ligh... more

Adds class Blade Master...really good with Redguard...specializes in . Light armor, all types of swords, acrobatics and atheletics. With invisibility you can also be a very formidable thief as well. Good for fighters guild especially.

This mod adds several new enchantable scrolls to the game, and gives them t... more

This mod adds several new enchantable scrolls to the game, and gives them to various Enchanter Service NPCs and some of the random loot tables. This should give the new, experienced, and even the expert Enchanters out there more material to work with. The scrolls have e...

The Yazgash tribe has been attacked by the Morghak Orcs. The only way to st... more

The Yazgash tribe has been attacked by the Morghak Orcs. The only way to stop this war
is to kill the king. Talk to Shargam, in ebonheart's inn (six fishes) to start the mod.
This mod adds:
- A new story
- A br...

This mod adds a new NPC named Bob, and new Worn Daedric Armor/Weapons to Mo... more

This mod adds a new NPC named Bob, and new Worn Daedric Armor/Weapons to Morrowind. The Worn Daedric Armor/Weapons do not look any different from regular Daedric Armor/Weapons, however they only weigh half as much and have twice the enchantment value.
Bob is the toughest ...

***THE FUNCTIONAL VERSIONS OF THIS MOD REQUIRE TIMESLIP's
MORROWIND GRAPHICS EXTENDER PROGRAM TO WORK***
You can find MGE here:
http://www.timeslipped.co.uk/
From the Morrowind Launcher, select Data Files and check the box
next to ONLY one of the the L...

***THE FUNCTIONAL VERSIONS OF THIS MOD REQUIRE TIMESLIP's
MORROWIND GRAPHICS EXTENDER PROGRAM TO WORK***
You can find MGE here:
http://www.timeslipped.co.uk/
From the Morrowind Launcher, select Data Files and check the box
next to ONLY one of the ...

In short, NPCs that wanted to sell you spells and had the NPC-only spells f... more

In short, NPCs that wanted to sell you spells and had the NPC-only spells from BTB's Game Improvements won't have them any more. The spell module from BTB's Game Improvements created spells only meant for NPCs, and not for the player. Certain NPCs that have the auto-calculate flag and could sell ...

This mod adds a bunch of stuff - has 11 new NPCs that are 100 skilled train... more

This mod adds a bunch of stuff - has 11 new NPCs that are 100 skilled trainers, 2 others are shop keeps with infite cash - a couple new building (one located in Balmora ), the other in Seyda Neen; a dungeon for anyone who dares enter with an ok prize at the bottem. New...

This plugin adds a playable race called the Sea Elf, a reclusive, peace-lov... more

This plugin adds a playable race called the Sea Elf, a reclusive, peace-loving, blue-skinned people that populate the oceans of Tamriel. They posses natural gifts for swimming and water-breathing, and are also somewhat magical in nature.
I have also added 2 Sea Elf NPCs to Sadrith Mora...

This mod brings Caits horses into the game. I have hand placed over 80 hors... more

This mod brings Caits horses into the game. I have hand placed over 80 horses throughout Vardenfell. Some can be found in towns or near towns, the rest are spread over various locs. These horses will not attack you. I dont believe in horses killing people.

I got the idea while reading Plangkye's WIP thread for a Crassius Curio mod... more

I got the idea while reading Plangkye's WIP thread for a Crassius Curio mod that some people might actually like a mod that features Caius Cosades - the character with whom you spend the most time in the game. (Whether or not Caius appears attractive towards you/your character no doubt depen...

This mod adds three buildings to the NW of Cladera (in addition to three ne... more

This mod adds three buildings to the NW of Cladera (in addition to three new NPCs). No creature spawn points were harmed during the making of this mod. This mod could possibly conflict with another mod like it, so make sure to backup your files before installing. ...

This mod adds a unfurnished and lit house to Caldera. "Outside" city walls... more

This mod adds a unfurnished and lit house to Caldera. "Outside" city walls, almost directly west of the Governer's Hall. North of Surane Leoriane's House.[SP?] This mod is intended to be used with a furnshing mod, although you can load it up in the CS and add your own furniture to it....

This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind... more

This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind races. It does include Orcs which is a little strange but i started them so decided to carry on. I know there is a prettier Orcs WIP being done by The Sirius Snape so maybe one day these might have a use on a prettier Orc...

This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind... more

This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind races. It does include Orcs which is a little strange but i started them so decided to carry on. I know there is a prettier Orcs WIP being done by The Sirius Snape so maybe one day these might have a use on a prettier Orc...

Female version of "Calvus and Rerlas"
Adds modern ‘companion’ functions ba... more

Female version of "Calvus and Rerlas"
Adds modern ‘companion’ functions based on Grumpy et al’s scripts to Calvus Horatius (the companion in Tribunal), plus warping to the pets sold by Rerlas in the Great Bazaar in Mournhold. Calvus has more functions, more features a...

Updates Calvus, the mercenary in Mournhold. -He will travel back to Vvar... more

Updates Calvus, the mercenary in Mournhold. -He will travel back to Vvardenfel with you.
-He now tells you his health and fatigue.
-He can water walk if you tell hime to.
-He can level up (he chooses which skills to put up).
-He ...

This is an updated .esp of Hopperfly621's excellent Cape, (Physiqued) plugi... more

This is an updated .esp of Hopperfly621's excellent Cape, (Physiqued) plugin. It removes placed capes from several NPCs where the cape placement would cause the NPC to go topless. The cape is worn in the shirt slot, thus NPCs without any armor on would have their shirts replaced...

This mod is (at the moment) a very minor NPC tweak, that adds quorn's Imper... more

This mod is (at the moment) a very minor NPC tweak, that adds quorn's Imperial chain resource (which adds boots and gauntlets). You may find the armor for sale in various places (Imperial Forts generally) I believe I added to an Imperial armor leveled list as well. The armor may also be found on ...

This plug-in recreates the home of my favorite thief-type character by Roge... more

This plug-in recreates the home of my favorite thief-type character by Roger Zelazny: Jack of Shadow's, Castle Shadowguard. Lots of room and storage for your character, barter NPCs, transportation NPC in Seyda Neen..See readme for complete info.

Female NPCs fighting hand-to-hand, to the death.
Background
So, I'm walking through Balmora the other night, on my way to Cassius' house...everyone's talking about how he just scored some incredible skooma from a guy in Seyda Neen, and he's so baked that you can basically walk int...

A small cave home north of Seyda Neen created for people that dont want thi... more

A small cave home north of Seyda Neen created for people that dont want thier level 1 character to waltz into a mansion. Contains all the basics and a little bit more. You will have to... dispatch the person residing inside. He shouldnt be a problem. ...

This mod adds a cave house to Balmora, located right next to the pawnshop. ... more

This mod adds a cave house to Balmora, located right next to the pawnshop. This house is fit for a king, lots of eye candy, new NPCs which can train and sell many items. Huge weapon display room with lots of storage containers. This is a new version of Cave House. Adde...

My first mod, I hope you like it,
I made small changes in the game, some ... more

My first mod, I hope you like it,
I made small changes in the game, some enchanted items, added some NPCs and changed some stats on a few races, made some modifications to birth-sings too. I hope you like it, it's my first mod. Forgive my mistakes, I am Brazilian rs'
...

Adds an Npc with a full set of Daedric armour and a good sword you can batt... more

Adds an Npc with a full set of Daedric armour and a good sword you can battle in front of the steps to Vivec's Palace. Adds a merchant behind a locked door in the Halfway Tavern in Pelagiad and two new classes, one of which is just Chaos's that I made. I added a...

This mod adds ten new hairstyles for all the races (except Khajiits and Arg... more

This mod adds ten new hairstyles for all the races (except Khajiits and Argonians) from vanilla Morrowind - available in five different colours, 50 in all.
These meshes were originally made for a heads and hairs replacer for all the NPCs of Morrowind, but I thought that s...

NPCs's reactions to you are now determined by their disposition and inclina... more

NPCs's reactions to you are now determined by their disposition and inclination to fight you. Use your Vampiric talents of charming and calming to subdue your victims. If successful, NPCs will lose their guard with you.
-------------------------
req: Morrowind only
====...

This mod adds a new race called the Tin Men. Its just the original bethesd... more

This mod adds a new race called the Tin Men. Its just the original bethesda ebony and dwemer textures and meshes put together to create the Tin Man. The race is playable and can only be male.
The screenshots were taken off the CS and not in the actual g...

This is my first ESP. It's for use with Emma's Playable Children mod, and e... more

This is my first ESP. It's for use with Emma's Playable Children mod, and edits the RaceCheck script so the child races' PCRace global is set as if they were the adult equivalents--causing NPCs to use the appropriate greeting voiceclips, and fixing a bug involving House Hlaalu and Khajit/Argonian...

This download contains male and female voices for the Chimer of Light. A pl... more

This download contains male and female voices for the Chimer of Light. A playable NPC version of the COL_Voices, places several NPCs throughout the game (warning: may or may not be lore friendly). Chimer NPCs placed in the game will now respond to you. This mod requires the Chimer of Light V2 rac...

This download contains male and female voices for the Chimer of Light, an .... more

This download contains male and female voices for the Chimer of Light, an .esp that adds the voices but no NPCs. This is to be considered a resource for the Chimer of Light race. This mod requires some version of the Chimer of Light
race in order for it to work.

Have you ever been walking around Vvardenfell and wondered
"Hay I see the... more

Have you ever been walking around Vvardenfell and wondered
"Hay I see these temples every where.....where are all the churches?"?
Well you no longer have to wonder that. Pelagiad has recently opened
a Church for all you Catholics out there. It is Advent so the ...

This mod places the shipmaster Cinia Urtius on the deck of her boat in Tel ... more

This mod places the shipmaster Cinia Urtius on the deck of her boat in Tel Fyr. She's actually a secret master trainer created by the Bethesda developpers but not implemented in game.
She offers training service (but no transport, despite being a shipmaster).
No readme i...

This mod is the second in a series of 8 mods based on the island of Annasti... more

This mod is the second in a series of 8 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something like 70 unique NPCs, two main quest series, a join...

This mod is the second in a series of 9 mods based on the island of Annasti... more

This mod is the second in a series of 9 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something like 70 unique NPCs, two main quest series, a join...

This mod is the second in a series of 9 mods based on the island of Annasti... more

This mod is the second in a series of 9 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon.
The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something
like 70 unique NPCs, two main quest se...

This is a little plug-in that adds the 6 unused Daedric Statuettes from the... more

This is a little plug-in that adds the 6 unused Daedric Statuettes from the CS CD to TESCS as miscellaneous items. It also adds icons made by MagicNakor, so the Statuettes can be used as toys, display items, magical trinkets, etc. This is a modder's resource, and a...

A bit larger textures using the old texture revamped in photoshop CS4 with ... more

A bit larger textures using the old texture revamped in photoshop CS4 with multiple overlays sticking close to the original art work color tone for a cleaner look.
I have also redone the cloth banners as a separate download as a few of these kinds of mods are floating around so its ea...

1.improved visibility underwater.
2.reduced fog, now vision range is better without changing view distance in graphics options and it has no impact on fps.
3.(i think everyone knows this tweak but i included it anyway) lighting quality is improved...

This fixes the smoke/steam in a room or two (mainly the Fabricator room) i... more

This fixes the smoke/steam in a room or two (mainly the Fabricator room) in the Clockworks city rooms in Tribunal. These are clouded with a grey or black cover, caused by your graphics card's compatability. Using any in game tecniques like night vi...

There is a hidden indoor cell (room) in the game, called "Clutter Warehouse... more

There is a hidden indoor cell (room) in the game, called "Clutter Warehouse - Everything Must Go!" and it houses 2 NPCs, Lord Cluttermonkey, and Used Clutter Salesman.
you can get there by finding either of 2 items in the game which will teleport you there when you use the action key o...

Tribunal adds the Dark Brotherhood Assassins who constantly attack the play... more

Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep; can get extremely irritating at higher player levels. At lower levels the attacks aren't as irritating, but it creates an unfair advantage for the lower level player. Y...

I created this for personal use and thought the original pickup/drop sound... more

I created this for personal use and thought the original pickup/drop sound for coins was a bit too obtrusive. This plugin corrects that with more realistic and subtle sounds. Note: It does NOT overwrite the original sound files. Readme is ...

This mod adds a small town south of Lake Fjalding.
It has few citizens, t... more

This mod adds a small town south of Lake Fjalding.
It has few citizens, traders and guards. It has a great hall with a leader. The only problem is that many people in the town are not speaking about Solstheim topics and that is because I don't know how to work with d...

Comapnion Share Version of OHB [v1]
Of Human Bondage by: DarkSide (darkside... more

Comapnion Share Version of OHB [v1]
Of Human Bondage by: DarkSide ([email protected])
Modification of OHB by: CronoDevir ([email protected]ail.com)
What this version includes that the original version did not is the 'Companion Share' ability for all 20 slaves. [or a...

Become a master of the martial arts in Morrowind. This plugin gives the pla... more

Become a master of the martial arts in Morrowind. This plugin gives the player the ability to perform special attacks of various kind. The aim is to make melee combat more active and interesting by providing an incentive to try new tactics and by requiring more skill on ...

This adds 12 new High Res Splash Packs into the loading screens of your gam... more

This adds 12 new High Res Splash Packs into the loading screens of your game. These are mainly to show how much Morrowind has Improved over the years and what we have accomplished. The screenshots are using both Morrowind Graphics Extender (MGE) and ENBSeries to produce the effects shown in the p...

This mod adds a few special "topics" to any NPC with Companion Share enable... more

This mod adds a few special "topics" to any NPC with Companion Share enabled (companions, presumably). You can ask your Companion "How's your health?" which is handy, but the rest are just an aid to role play; to make your companion seem a little more like a separate person from your charact...

A tiny mod that does the following:
Makes "Companion Share" available f... more

A tiny mod that does the following:
Makes "Companion Share" available for all Slave Class NPCs.
Gives all Slave Class NPCs the ability to wait or follow.
Additionally gives Ciralinde, Davina and Jadier Mannick (available from Savile Imayn ...

Originally made in 2005 and included in Mournhold Expanded, this was also s... more

Originally made in 2005 and included in Mournhold Expanded, this was also separately released by request at the time.
Adds D-Z of ABCs for Barbarians as a new picture book Complete ABCs for Barbarians. Book for sale at Jobasha's Rare Books in Vivec's Foreign Quarter ...

Originally made in 2005 and included in Mournhold Expanded, this was also s... more

Originally made in 2005 and included in Mournhold Expanded, this was also separately released by request at the time.
Adds D-Z of ABCs for Barbarians as a new picture book Complete ABCs for Barbarians. Book for sale at Jobasha's Rare Books in Vivec's Foreign Quarter

This mod adds new buildings with new NPCs.
The purpose of this mod is to c... more

This mod adds new buildings with new NPCs.
The purpose of this mod is to construct buildings in-game.
Every building is unique (though no new meshes) and consist of multiple construction phases.
Therefore, you will need to wait a couple of days before it is finished, yet every d...

This is a very simple little thing. When you hold down a particular key (G... more

This is a very simple little thing. When you hold down a particular key (G by default,) your acrobatics skill is modified to a percentage of your standard acrobatics skill. This allows you to make smaller jumps when you have a high acrobatics skill. I find that sometimes it's in...

This is a structure heavily based off of the Seyda Neen Census Office. The ... more

This is a structure heavily based off of the Seyda Neen Census Office. The exterior has been modified significantly, and the interior has been heavily modified so that both floors are on the same interior cell. There are no NPCs or other little cool goodies like telepor...

This plug-in adds a new topic "cover yourself up", through which you can in... more

This plug-in adds a new topic "cover yourself up", through which you can instruct NPCs to put on a shirt or robe. It will not work if the greeting has the "goodbye" command since the topic cannot be activated.
The player does not have to be carrying any clothing, for reasons of conven...

Creature adding mod for Morrowind, Tribunal and Bloodmoon. Attempts to keep... more

Creature adding mod for Morrowind, Tribunal and Bloodmoon. Attempts to keep in theme with the existing game, but increase variation.
Adds a large number of new creatures/NPCs into the game, as well as new ingredients, armour & weapons.
A partial beastiary can be found at the mirro...

This mod adds a merchant crusader to the Imperial Chapels of Ebonheart. He ... more

This mod adds a merchant crusader to the Imperial Chapels of Ebonheart. He sells a range of tunics and tabards for crusaders/knights. The tabards and tunics look identical, but the tunics are set as clothing (skirt) - they are lighter and cheaper, while the tabards are set as heavy armour (cuiras...

Hi this is my first mod EVER but i'ts kinda nice. It replaces
the original ... more

Hi this is my first mod EVER but i'ts kinda nice. It replaces
the original BB's v1 body textures with new and not so hairy textures.
It replaces. Imperial female, orc female, breton felmale, redguard female,
nord fermale and nord male textures.
Attention! you have to hav...

House mod; no readme.
==============
Please note: This mod was transferr... more

House mod; no readme.
==============
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
...

"CSG's Classes mod adds 21 playable classes. Makes many nonplayable NPC classes playable and adds a few new classes. This esp was checked so no errors should occur. Plz leave feedback. I hope to add MANY more classes in the future." CSG's Classes Version 1.5 ...

This is a huge land mass fully detailed with a large village (Cyrum). there... more

This is a huge land mass fully detailed with a large village (Cyrum). there are many kinds of Creatures,new NPCs,armor,weapons, clothes and people to barter with and speak to.there is now a large cave.there are now many more objects and new places to goin

This plugin adds an NPC to the Forge of Hilgonbrand who will create Daedric... more

This plugin adds an NPC to the Forge of Hilgonbrand who will create Daedric armor for the PC, if given the right materials. This area can be found in the Omaren Ancestral Tomb east of Sadrith Mora.
This is my first mod, which was originally packaged with "Smith's Services" by Arcimaes...

(spelling errors are as it was in the readme):
Insructions: Place all text... more

(spelling errors are as it was in the readme):
Insructions: Place all textures in your MW/textures folder. Simple as can be.
Credits:
I made this texture replacer to make the Daedric statics easier on the eyes. Give thanks to Dave Gurrea for making the new texture...

Summit Note:
Readme gives instructions how to add in game via console - ... more

Summit Note:
Readme gives instructions how to add in game via console - this can't be done; there is NO "_dr_daedric_towershield" in CS - yet. There is NO esp, mesh must be added to CS as a new item ; stats assigned, then can be put in...

Rebuilds the Dagon FEl docks as unique static items that will persist. This... more

Rebuilds the Dagon FEl docks as unique static items that will persist. This plugin allows you to run any combo of mods that affect Dagon Fel with MQB installed. No More dissapearing docks and drowned NPCS:)

This is our second Voice Addon made so far. This plugin adds a real voice t... more

This is our second Voice Addon made so far. This plugin adds a real voice to Dagoth Gares. Now you can actually *hear* him speak while clicking on topics in his dialoguebox!
Dagoth Gares Voice Add-on v1.1
Changes:
- This plugin nolonger affects the original corprus scip...

Fresh from its triumphant (hahahaha) WIP thread on the Official Forums, thi... more

Fresh from its triumphant (hahahaha) WIP thread on the Official Forums, this mod adds four retextured (sort of) sets of armor culled from various sources, as well as hundreds of words in readable form! Adds a few NPCs to Sixth House strongholds and Ash Vampire lairs, too.

Have you ever wished there were dancing boys in Morrowind? No? This mod isn... more

Have you ever wished there were dancing boys in Morrowind? No? This mod isn't for you then because now there are and they're dancing in Desele's House of Earthly Delights in Suran.
The boys are enormous flirts and will flirt with anyone whatever their gender. They all have a differen...

This is a mod that changes the Dark Brotherhood assassin's armor to one tha... more

This is a mod that changes the Dark Brotherhood assassin's armor to one that looks more like the one in Oblivion's concept art (in my opinion, of course .
None of the original DB armor statistics have been altered. All that was done was replace the relevant meshes and textures, as well as a...

This is a mod that changes the Dark Brotherhood assassin's armor to one tha... more

This is a mod that changes the Dark Brotherhood assassin's armor to one that looks more like the one in Oblivion's concept art (in my opinion, of course .
None of the original DB armor statistics have been altered. All that was done was replace the relevant meshes and textures, as well as a...

This Mod enables you to Acquire a Dark Dwemer Armor.
This armor has th... more

This Mod enables you to Acquire a Dark Dwemer Armor.
This armor has the exact same Specs as the Daedric Armor so it will vary your style at top Level.
To get the Armor you must find the Dark Dwemer Shrine which is located on a small isle in the Sh...

Places a small herd of dark indigo colored guars just outside the Ahemmusa ... more

Places a small herd of dark indigo colored guars just outside the Ahemmusa Camp along with a herder and his yurt. You can buy a dark pack guar from the herder. The pack guar is controlled through dialogue topics. You can display a status report that includes the guar's health, restor...

Dawn is a specially textured character inspired by the comics of Joseph Mic... more

Dawn is a specially textured character inspired by the comics of Joseph Michael Linsner.
For more information and to see what inspired Dawn, please visit http://www.linsner.com
If you do visit this link please note I am not accountable for any information/visual
images...

First of all, to the (many?) skeptics out there, this is not meant to be an... more

First of all, to the (many?) skeptics out there, this is not meant to be an unbalanced mod.
'My Razor, slayer of man and mer, scourge of all who stand
before it.' -Dagon himself
'This mythical artifact [the razor] is capable of slayin...

This mod adds the Death Dealer Helmet,as seen on the Frank Frazetta paintin... more

This mod adds the Death Dealer Helmet,as seen on the Frank Frazetta paintings and on the following website:
http://filmswords.com/frazetta/dealerhelm.htm
The .esp included only adds the helm to the CS; you'll have to place it yourself

This mod adds the Death Dealer Helmet,as seen on the Frank Frazetta paintin... more

This mod adds the Death Dealer Helmet,as seen on the Frank Frazetta paintings and on the following website:
http://filmswords.com/frazetta/dealerhelm.htm
The .esp included only adds the helm to the CS; you'll have to place it yourself

This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out o... more

This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out of the city.
There are some deserter legionaries in VVardenfel, and the Imperial Legion Comittee ask the Blades for help to investigate this happening.
New buildings, retextured armor (Blades armor)
NPCs with...

These are four weapons I modeled and textured: two axes and two spears.
Yo... more

These are four weapons I modeled and textured: two axes and two spears.
You can place the weapons in inventory with the console:
player-&___gt___;additem"det_albionaxe",1
player-&___gt___;additem"det_celticspear",1
player-&___gt___;additem"det_dragonaxe",1
player-&...

Allows the player to Detect NPCs, through Detect spells.
Each NPC will... more

Allows the player to Detect NPCs, through Detect spells.
Each NPC will now acquire a key and an enchanted item the first time they use a voice file. This makes them detectable in a unique way whenever both "Detect Key" and "Detect Enchantment" effects are active. In Morr...

This is a purely atmospheric mod, it adds drunks, musicians, drinkers and d... more

This is a purely atmospheric mod, it adds drunks, musicians, drinkers and dancers to Desele's House of Earthy Delights. Note that the dancers are both male and female and nude depending on what body replacer you use, if any. All meshs and textures for the body and taverns will strictly use what y...

This mod adds music, drinkers, dancers and drunks to the Balmora Taverns. I... more

This mod adds music, drinkers, dancers and drunks to the Balmora Taverns. I hope this has made going to Haalu Taverns far more interesting. And mostly, I hope you enjoy it. This is mostly just a atmosphere mod, and I plan on doing the same to most if not all the vanilla taverns. This mod has not ...

Diverse Ore Veins 1.0
by Craigor
WHAT IT DOES:
-
This mod/resource adds 105 meshes to the CS (these are not NEW models, just retextured meshes). There are 7 container meshes for Diamond, Ebony and Glass, for eac...

This mod is a replacer, an update for Better Bodies. All it requires is Div... more

This mod is a replacer, an update for Better Bodies. All it requires is Divine Domina (for the .esps and the textures. I made this to fix the annoying clipping on female NPCs. A lot of them wear a cuirass, but no pauldrons, which results in clipping. Those issues should be gone with t...

The skinny; A combination of my old dialogue mods with a little extra throw... more

The skinny; A combination of my old dialogue mods with a little extra thrown in. Adds new responses to the 'little secret' topic, the
'services' topic, new slave greetings and an alpha of something I call 'Quest Persuasion'.
Adds over new 100 secrets to the '...

This simple little mod adds a buyable pack guar to Seyda Neen. You can ord... more

This simple little mod adds a buyable pack guar to Seyda Neen. You can order it to stay or follow, restore its health by feeding it large kwama eggs, and use the "companion share" option to manage its inventory.

{Note: An epic quest mod introducing the Drow into Morrowind lore. This m... more

{Note: An epic quest mod introducing the Drow into Morrowind lore. This mod merges five other classics the titles of which can be found below.}
What is the secret behind the mysterious Doom Door and who is the equally mysterious Telvanni Mage so intimately
connected w...