We're very familiar with Kopin's Golden-i, but it was surprising that an early collaboration with Motorola Solutions didn't immediately lead to Motorola selling the head-mounted computer on its own. That odd discrepancy is being patched up now that Motorola Solutions' HC1 is here. The design keeps its signature micro-display, head tracking and voice commands, but sees a slight repurposing from Kopin's focus on security: Motorola Solutions' attention is on giving construction workers, field technicians and soldiers an always-up computer that keeps their hands free when it would be too dangerous (or just unwieldy) to grab a handheld. We haven't been told if the HC1 has been upgraded to that promised TI OMAP 4 chip, although we do know that there's an optional camera to bring on the Aliens-style video feeds as well as pairing support that offers cellular data, GPS and voice calls when linked to the right phone or hotspot. Whether or not the HC1 keeps the Golden-i's $2,500 price is an unknown as well -- that said, the corporate emphasis is more likely to see bulk sales of the wearable PC than any kind of scrimping and saving.

Update: You'll find an official clip for the HC1 after the break. The clip also confirms that there's no OMAP 4 in this version.

GDC might be winding down, but we'd be remiss if we didn't catch up with Forth Dimension Displays, the Kopin subsidiary responsible for all those little microdisplays inside your camcorders and, we're told, specialized military gear. While neither of those are terribly exciting to consumers, the outfit's latest concept is. Similar to last year's E3 demo, the company's new rig is built to highlight the kinds of use cases it would like OEMs to build using its microdisplays. The above jury-rigged setup above consists of a helmet rocking two of the company's SXGA (1280 x 1024) microdisplays which are in turn connected to back-mounted drivers which are then attached to your run-of-the-mill gaming PC. But unlike previous endeavors, when head-tracking happened in the helmet, this year we've got a plastic gun stuffed with an air mouse which controls onscreen movement. It's admittedly hacked together and certainly not flawless -- the cursor tended to bob upwards in our time with it -- yet very immersive and an amazing way to frag combine soldiers in the trenches of Half Life 2. But don't take our word for it, ogle at the gallery below, or watch a video of it in all its glory after the break.Gallery-150449

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Fri, 09 Mar 2012 20:09:00 -050021|20190406http://www.engadget.com/2012/01/11/hands-off-with-the-golden-i-head-mounted-computer/%3Futm_medium%3Dfeed%26utm_source%3DFeed_Classic%26utm_campaign%3DEngadget%26ncid%3Drss_semi
http://www.engadget.com/2012/01/11/hands-off-with-the-golden-i-head-mounted-computer/http://www.engadget.com/2012/01/11/hands-off-with-the-golden-i-head-mounted-computer/%3Futm_source%3DFeed_Classic%26utm_medium%3Dfeed%26utm_campaign%3DEngadget%23comments
Until now we've only seen the Golden-ishown off as a concept, but now it's actually shipping. The wearable computer (manufactured by Motorola, using technology licensed from Kopin, running software created by Ikanos) has 512MB of RAM and a TI OMAP under the hood. Currently it's a series 3 with a maximum clock speed of 1GHz, but the next iteration should move to a 1.2GHz 4 series CPU. Instead of relying on a touch screen, keyboard or mouse you control the Windows CE machine using voice commands and by moving your head, thanks to the six axis accelerometer and dual mics which provide rather impressive noise cancellation. (Neither of the two demo units had any trouble understanding us on the crowded show floor.) It also packs WiFi N and Bluetooth radios, and there's talk of a forthcoming 4G dongle from Verizon.
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The display is on an arm which not only pivots and tilts, but can also easily be popped off and moved from one side to the other. It's meant to just sit just out of your line of site, but you do have to keep it somewhat in your peripheral vision to clearly focus on the interface. We found that the units were a little overly sensitive to our head motions, but we were able to quickly adjust and (as an Ikanos and Kopin rep were quick to point out) the units weren't calibrated for our use -- they were simply pulled out of the box and popped on our domes. That's particularly impressive considering that, in the roughly 20 minutes or so we spent barking commands at the Golden-i, the Nuance-based voice-control system only balked once (and, of course, it wound up in the video after the break). The system is available now, but the $2,500 asking price is sure to make even some of it's industrial and security targets pause.

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Wed, 11 Jan 2012 21:48:00 -050021|20146815http://www.engadget.com/2011/06/08/replicating-reality-demos-3d-virtual-reality-system-powered-by-p/%3Futm_medium%3Dfeed%26utm_source%3DFeed_Classic%26utm_campaign%3DEngadget%26ncid%3Drss_semi
http://www.engadget.com/2011/06/08/replicating-reality-demos-3d-virtual-reality-system-powered-by-p/http://www.engadget.com/2011/06/08/replicating-reality-demos-3d-virtual-reality-system-powered-by-p/%3Futm_source%3DFeed_Classic%26utm_medium%3Dfeed%26utm_campaign%3DEngadget%23comments Kopin's a company known for diminutive displays destined for duty as electronic view finders in camcorders and digicams. At E3 this year, the company's subsidiary Forth Dimensions Displays has unveiled a new use for its teeny tiny screens -- virtual reality. Called Replicating Reality, it uses two .8-inch 1280 x 1024 LCD panels and head tracking to place you in a 3D virtual world. We got to test the system through a racing game, and found that it works pretty darn well. Graphics were of console quality, with nary a hint of image distortion from the system's magnification lenses and pixel pitch was imperceptible to our eyes. Basically, there was no indication that the screens our gaze was fixed upon were less than an inch across. The sharp picture combined with the system's head tracking -- which let us look around while taking turns and weaving through traffic -- to create quite an immersive experience. Of course, it still looked like a game, but there's a pixel packed 2048 x 1536 panel in the works that the company claims can deliver visuals nigh-indistinguishable from the real world. We were told that prototypes of these QXGA screens will be ready in ten months, and they'll be suitable for public consumption in a year. So, the real question is: will your eyeballs be prepared to handle such prodigious pixel density by then?
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Wed, 08 Jun 2011 04:32:00 -040021|19961206http://www.engadget.com/2010/02/23/motorola-shows-off-kopin-golden-i-wearable-computer/%3Futm_medium%3Dfeed%26utm_source%3DFeed_Classic%26utm_campaign%3DEngadget%26ncid%3Drss_semi
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Our dreams of an actually useful wearable computer have still yet to materialize, but the second-generation Kopin Golden-i concept -- now inconspicuously Motorola-branded -- is an interesting attempt. It's based around a head mounted, magnified SVGA LCD that is meant to be "glanceable" while the user remains aware of their surroundings. The Windows CE-chugging, OMAP3530-powered computer onboard is voice controlled and also motion sensing (for cursor control), and can hook up with other devices over Bluetooth, WiFi and USB. Of course, it remains to be seen if software can make something like this truly usable, but it certainly looks like the hardware is all there -- and the form factor isn't pure tragedy either. Check out the Charbax-infused video demo of the device after the break.

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Tue, 23 Feb 2010 21:11:00 -050021|19370647http://www.engadget.com/2009/09/24/kopins-golden-i-wearable-microdisplay-demoed-francisco-scarama/%3Futm_medium%3Dfeed%26utm_source%3DFeed_Classic%26utm_campaign%3DEngadget%26ncid%3Drss_semi
http://www.engadget.com/2009/09/24/kopins-golden-i-wearable-microdisplay-demoed-francisco-scarama/http://www.engadget.com/2009/09/24/kopins-golden-i-wearable-microdisplay-demoed-francisco-scarama/%3Futm_source%3DFeed_Classic%26utm_medium%3Dfeed%26utm_campaign%3DEngadget%23comments
Wondering what Kopin was going to do with that .34-inch SVGA display? It's wedged one into a working prototype of the Golden-i, a wearable computer that sports Bluetooth and WiFi connectivity on a full Windows CE 6.0 device built into the headband, with up to 6GB of memory and support for microSD storage. Navigation is performed with head movements and voice commands, the latter of which aren't particularly effective at this point according to The Inquirer, which was able to take one for a test run at the ESC event in Boston. But, Kopin's engineers were quick to indicate they'll have that issue addressed before the device's eventual release. The price isn't particularly extreme, under $2,000, meaning you shouldn't have to hijack any secret military satellites and blackmail the world to afford one. But, don't let us step on your evil mastermind plans.

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Thu, 24 Sep 2009 09:26:00 -040021|19172351http://www.engadget.com/2009/06/12/kopin-crafts-worlds-smallest-vga-microdisplay-2k-x-2k-postage/%3Futm_medium%3Dfeed%26utm_source%3DFeed_Classic%26utm_campaign%3DEngadget%26ncid%3Drss_semi
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Think your cellphone display packs a lot of pixels into a small space? Pssh. Kopin Corporation has just announced the smallest VGA color-filter liquid crystal display, checking in with a 600 x 480 resolution and a 0.27-inch (diagonal) size. The feat was accomplished by shrinking the color dots to 2.9 x 8.7 µm from 3.75 x 11.25 µm, and according to the company, it's a huge step in reaching its goal of creating a "2,048 x 2,048-resolution display in a size smaller than a typical postage stamp." Already, the firm has stated that it can concoct SVGA (800 x 600) displays at 0.34-inches, XGA (1,024 x 768) displays at 0.44-inches and and SXGA (1,280 x 1,024) displays at 0.56-inch using the same color dot size, which will apparently be used in digicams, camcorders and possibly even handsets. And you thought that D90 panel was something to ooh and ahh over...

It looks like the variouscompanies that rely on Kopin displays for their gear could soon be soon be dishing out a round of upgrades, as the company has just unveiled what it claims is the world's smallest color SVGA display. Those possible upgrades are made all the more likely by the fact that Kopin's new so-called CyberDisplay SVGA LVS boasts exactly the same 0.44-inch diagonal size as its current VGA model, which allows it to use the same optics and housing, with the size of the connecting cable the only difference. While there's no word on any eyewear or other devices set to use the new display just yet, "select customers" looking to put it to use can apparently get their sample units for evaluation from Kopin right now.

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Thu, 10 Jan 2008 14:58:00 -050021|1083622http://www.engadget.com/2007/09/20/kopin-sensio-collaborate-on-new-3d-eyewear/%3Futm_medium%3Dfeed%26utm_source%3DFeed_Classic%26utm_campaign%3DEngadget%26ncid%3Drss_semi
http://www.engadget.com/2007/09/20/kopin-sensio-collaborate-on-new-3d-eyewear/http://www.engadget.com/2007/09/20/kopin-sensio-collaborate-on-new-3d-eyewear/%3Futm_source%3DFeed_Classic%26utm_medium%3Dfeed%26utm_campaign%3DEngadget%23commentsWe're still trying to figure out exactly who is buying up these gaudy 3D goggles, but apparently, the market is still lucrative. Consequently, Kopin and SENSIO have teamed up to deliver a new set of 3D eyewear, which "combines Kopin's BDM-922K binocular optical engine with SENSIO's S3D-220 decoder chip technology." Reportedly, the device will output "full-color, VGA-quality (640 x 480 resolution) video, creating the effect of a virtual 48-inch display viewed from a distance of seven feet," and it'll play nice with both NTSC and PAL signals. No word just yet on a price or release timeframe, but there's plenty of otheroptions if you just can't wait around to boost your geek factor exponentially.