Is there such a thing as too much BZFlag?

BZFlag 2.4.0 “Wake the Dead” has been released. After BZFlag 3.0 development hit a brick wall, Bullet Catcher helped get the project motivated again by producing a plan to get a new release out that was based on 2.0.x. So what we did was bring back selective features from the 3.0 development tree that were low risk so that we could get a successful release out. We also, of course, put in some other fixes and features.

The big thing to note is that BZFlag 2.4.x is not compatible with BZFlag 2.0.x. You cannot use a BZFlag 2.4 client on a 2.0 server, nor can you use a 2.0 client on a 2.4 server. Servers will slowly upgrade to the new version, and some may run both versions of their maps for a while. There will be a transition period of several months. Windows and OSX users will be able to easily keep both versions of the game installed and in use. Linux users will have to do a bit more work for that, but it’s still possible.

Server owners will have to make some minor changes to their configuration files for BZFlag 2.4. They will also have to update any of their third-party plugins to the new BZFS API format. We have documented the upgrade procedures here: