Hyun's Dojo Easter Egg Hunt 2015!

You have just found your first easter egg! Over the course of the next week ending at 11:59 PM PST on April 12th, you will find 20 easter eggs hidden around the site. They will not be released all at once, so keep checking! Can you collect them all?

@Cirtex I did release soundpacks. there's a thread in the audio forum with a link to my mediafire. I dont reccomend using them long term though outside of hobbyist animation endeavors, as they are copyrighted content I should not have shared, and arent suitable for any kind of profiting use, be it youtube ad revenue or contests that give prizes, let alone flash/mobile games. I went straight and legal about 3-5 years ago, and thats why the content I've put out since has been much less in each pack and also much less frequent. its a lot harder to make your own stuff by hand, and it gets even harder to get the will to do it for free when people are paying you. that said I dont mind helping find a sound you want/need. freesound.org is a great site, but you have to be used to how the tags work.

@pixelatedscribbles I made a few hundred different soundpacks, a lot of them lost to megaupload's closure. there was never really any one soundpack I made called that, but there was the PSP, Pepper's Sound Pack, which was mostly made of stuff ripped from the Sony Sound Library released by sound effects, and while the sounds it comes with are royalty free, thats if you paid for them. royalty free is not free, its free of royalty charges on end produced content as long as you follow the EULA. I did not follow the eula. Fear of prosecution/lawsuit on this matter still hangs over me. I was younger and dumb and knew my way into P2P trackers that were not public and had tons of higher end proffessional sound libraries. I then leaned more towards ripping game sounds because this is more of a legal grey area, its still illegal of course, but you'll more likely get hit with a cease and desist instead of civil action/lawsuit. The audio content is still copyrighted, its just the copyright holders are a bit nicer and less aggressive because the content is typically not entirely theirs either, its made from a mix of sound library content and field recordings, blended and mastered for best sound in the game. that AK rifle shot in a game? is probably actually made from 20+ samples layered and effected to get it to sound just right. Also ripping games involved much more effort, learning file structures, using tools in clever ways, etc, made me feel better with people crediting me left and right when I actually did more than just name and sort files.

Wat. No no. I was just filling you guys in on who I am and what I did. And why I don't do it as much anymore. Nobody said anything to offend me. I know some people just see the name in so much stuff they think it has to be a group or something. And others know of it as a girl's name. I didn't when I picked it so the confusion is understandable. Just filling you all in on the history of the stuff.