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Near the southern tip of Asber lies a rocky jut of coastline that's seen more shipwrecks than anywhere else in the region. A combination of clashing ocean currents, unique topography, and the actions of local pokémon mean the area is gripped by near-constant storms, making it even more dangerous than it would be otherwise. Jagged cliffs and hidden reefs make navigating this area as inhospitable towards surfing trainers as it is large ships.

You'll need to bring a pokémon capable of calming wind and waves if you hope to venture out to this particular corner of Asber, but if you do, you have a shot at finding one of the region's most powerful water-types, those who maintain the constant storm system. There's no chance of getting one of them to submit to capture, but if it's a fight you're looking for, they're sure to deliver.

Notes: Rain dance is always in effect, and the weather cannot be changed. Accommodation for land-bound pokémon is limited to a few rain-slicked boulders that jut out of the waves, and if a non-aquatic pokémon falls into the ocean, they will be trapped and damaged in a manner identical to a (non-STAB) whirlpool attack and unable to climb back out of the water until the whirlpool releases them.

Hmm. This might come back to bite us later, but start off with Yawn, then Fake them Out to stop the Synchronoise. For your last action, if you're poisoned, get rid of it with Refresh; otherwise, set up a medium Substitute.

Ominous thunder rumbles above. A flash of lightning streaks through the air to strike a jagged, weather-beaten rock that juts out of the churning waters, Wave after wave crashes against the shore as the overlapping currents buffet ｂｉｒｔｈ to and fro. Trembling, both from cold and fear, the Psyduck chances a glance upward at the fearsome beast looming in front of her. The Blastoise is looking elsewhere, apparently not even noticing the smaller Pokémon, or at least not considering her worthy of its attention. ｂｉｒｔｈ heaves a sigh of relief. She sure doesn't want to invoke the ire of this terrifying opponent. Maybe she'll just... casually sidle back over to her trainer, and he can recall her and choose someone else...

A sudden crack of lightning makes ｂｉｒｔｈ squawk loudly in surprise. Blastoise looks sharply over at her, irritated, and oh my god oh my god this is it she's going to die no no she's not ready for ｄｅａｔｈ—

Blastoise parts its jaws in a loud, gaping yawn.

ｂｉｒｔｈ is so startled she throws up on it in response. Blastoise wipes the vomit off in disgust, but it's too late. The noxious green liquids have already worked their way through its skin and into its bloodstream. Meanwhile, ｂｉｒｔｈ is feeling a bit better after emptying her stomach. In fact, she's starting to feel relaxed and sleepy...

Blastoise suddenly snaps its fingers in front of ｂｉｒｔｈ's face and uses its other hand to slam her backward into a giant pointy rock!!!

The rock is giant and pointy and pierces ｂｉｒｔｈ's poor exposed wing joint and oh my god it's scary! So scary!!! ｂｉｒｔｈ is so scared she forgets to move. Instead she just falls asleep. That's how scared she is.

As ｂｉｒｔｈ snores away (terrified snores), Blastoise begins to glow a brilliant white. If ｂｉｒｔｈ were awake she would be running for the hills, expecting a terrifying attack of terrorizing terror. But Blastoise is just expelling those nasty toxins from its system. The heavy rain washes over Blastoise, restoring its skin to its brilliant, clean shine. Ah, that's much better.

Okay, let's set up that medium Substitute now. Next, if she's still asleep, go for an Aqua Ring. If she woke up on the previous action, though, use Hydro Cannon if you can hit her and Light Screen if you can't. Also use Light Screen if you can't set up an Aqua Ring at all for some reason. End with a Scald to get a little damage in, or Surf if she's underwater or has a Substitute. If you can't hit her at all on the last action, Work Up.

Satisfied that its puny Psyduck foe won't be disturbing it again any time soon, Blastoise turns its back on its challenger and focuses on the choppy bits of its reflection that it can see in the churning waters. It closes its eyes for a moment, concentrating, and tendrils of thick, white fog drift from the cannons on its back, glowing faintly with a small portion of Blastoise's life energy. The vapour coalesces in midair into a hazy replica of the turtle Pokémon, gradually solidifying as it floats lazily down to the water's surface. For a moment all is peaceful — at least, as peaceful as it can be given the perpetual storm that surrounds them, which Blastoise has long since been accustomed to.

The Substitute suddenly claps its hands over its vaguely-formed ears in agony. Confused, Blastoise swivels its head back and forth until it remembers its opponent behind it and jerks back around to face her. Somehow the Psyduck has already shaken herself out of sleep and is now clutching her own head, apparently suffering a terrible headache. ｂｉｒｔｈ cries out about how she's SCARED and TOO YOUNG FOR THIS and how her trainer WON'T EVEN LET HER SLEEP, DOESN'T HE KNOW 16-19 HOURS OF SLEEP A DAY ARE ESSENTIAL FOR A PSYDUCK'S HEALTHY DEVELOPMENT and her words carry an undercurrent of psychic energy that makes Blastoise's Substitute writhe about, puffs of mist flying off it in all directions until only a tiny fragment remains. Furious, Blastoise prepares to subject its opponent to its most fearsome attack, but ｂｉｒｔｈ sees the deadly look in its eyes and immediately surrounds herself with a transparent bubble of protective energy, cowering as far back as she can move within it. So Blastoise instead decides to do... something. A thing. A very productive thing. What kind of thing? The words "Light Screen" come unbidden to its mind, and it would be a nice way to protect its Substitute from further harm, but Blastoise doesn't know how to do anything like that.

Blastoise puzzles over this conundrum for so long that ｂｉｒｔｈ gets impatient and just drops her shield. Seizing the opportunity, Blastoise looses twin jets of boiling water from its cannons, Water Stone glowing as the Pokémon harnesses its energy to further fuel the attack. ｂｉｒｔｈ screams as the water strikes her with full force in a seemingly never-ending stream, blistering and leaving an angry red welt on her chest in its wake. The pelting raindrops and tumultuous water around her does nothing to soothe the throbbing pain, and ｂｉｒｔｈ curses her luck at managing to get burned by a Water attack from a Water Pokémon in an arena full of nothing but god damn water. She struggles to focus on her opponent, probing its mind with faint pulses of psychic energy in this spot and this, attempting to get more into its headspace. An aura of calm and self-assurance washes over her, and ｂｉｒｔｈ takes a deep breath as the pouring rain invigorates her and dulls her pain, just a little bit.

The database has a 3% energy cost listed for Role Play, but iirc that's just a placeholder value because Zhorken didn't know what to put for it. I am 90% sure that it should actually be 5% because it's a long-duration effect (this same situation happened for Spite a couple of years ago).

Oh my god no not the fearsome special attack!!! ｂｉｒｔｈ summons up another shield around herself in a panic and runs around in circles inside, clutching her head, until she runs straight into one of the soft, protective walls and falls on her butt. The impact causes the bubble to pop out of existence. Ouch.

Blastoise yawns boredly.

Oh my god no not the fearsome special attack!!! Completely losing her presence of mind, ｂｉｒｔｈ spits out a small, brown seed into her hands. She clumsily attempts to implant it into her own skin, but a surprise wave sweeps the tiny thing out of her grasp. The Psyduck watches in dismay as her creation drifts away from her, and she begins to feel sleepy again...

Blastoise yawns boredly. Actually, this time, it's just focusing. Its right fist starts to glow dully as it charges it up with Fighting-type energy. Desperate to stop the Focus Punch, ｂｉｒｔｈ charges forward to deliver a swift slap, but the Substitute she'd managed to forget about leaps in the way. ｂｉｒｔｈ batters the helpless cloud of mist with all she can muster, which is really not all that much as her burn continuously stings and throbs, making her fearsome slaps more of careful, affectionate pets. It's enough to break the last remains of the Substitute apart, however, and for a moment ｂｉｒｔｈ allows herself to feel proud.

And then Blastoise's fist comes whipping in out of nowhere straight into ｂｉｒｔｈ's stomach. The Psyduck squawks in pain and shock as the force lifts her out of the water and drives her back straight into a particularly sharp rock formation, completely knocking the wind out of her. For a moment all ｂｉｒｔｈ sees is stars, and her entire body throbs, feeling like one gigantic bruise. But soon she sees nothing at all, because, as is the appropriate reaction to such a powerful attack, she falls asleep.

Go for a medium substitute to stop most of what she can do, then set up an Aqua Ring and do a bit of damage with Water Spout. If she’s awake on the third action and you can’t hit her, excepting Substitute, use Work Up instead; if she's Diving, Surf.

Once again, Blastoise closes its eyes and focuses, wisps of life energy leaking from its back cannons and coalescing into a smaller replica that lazily drifts about in the air in front of it. Boring. ｂｉｒｔｈ's seen this all before. It's even more dull than it was when she was awake. The Psyduck signals her disapproval with a loud, rattling snore, and the insubstantial Substitute is powerless to stop the disparaging sound from reaching its master's ears. Blastoise mutters to itself in annoyance, but focuses itself to concentrate again, and this time a light shower of mist sprays from the cannons on its back. Thin streams of water bend themselves into intersecting rings around Blastoise, sprinkling its skin with soothing refreshment.

Apparently this doesn't impress ｂｉｒｔｈ either. She continues to mumble in her sleep, tendrils of faint pink psychic energy curling around her words, growing in power as she starts to speak louder and louder. The energy surges toward Blastoise in a single wave, but this time the Substitute leaps in the way. The attack shreds away at its mistly limbs until there's barely any substance left, but still it hangs on. Enraged, Blastoise lets out a mighty roar, and torrents of water come spouting out of its back cannons, straight into the air. Wave after wave of water crashes down onto the sleeping Psyduck, seemingly never-ending as Blastoise pumps more and more of its will into the attack. The force of the attack pushes ｂｉｒｔｈ beneath the ocean's surface, weighing her down, and suddenly her eyes snap open and she begins to struggle. Limbs flailing madly, the Psyduck flails about in vain, until finally Blastoise pauses to take a breath and the flow of water stems. ｂｉｒｔｈ flounders her way up to the surface, spluttering and panting with exhaustion. What on earth happened while she was asleep...?

Use Iron Defense to stop the Scratch from destroying the Substitute, then Water Spout and Brine. (I thought it went the other way around, but if I'm misinterpreting this ruling and using Iron Defense now would not cause the Substitute to share the Defense boosts, set up Reflect on the first action instead and dismiss it after b i r t h attacks.) If Scratch destroys the Substitute anyway, make a new one before she can use Flash and replace Brine with Water Spout.

Now that its opponent is awake again, Blastoise decides that it's a good time to go on the defensive. A thin, silvery fluid leaks from its shoulder cannons, sliding down its body and leaving a metallic sheen covering Blastoise's skin in its wake. As lightning flashes through the air, a glint of light reflects off of Blastoise's substitute, revealing that it too is enjoying the effect of Blastoise's new armor. Oblivious, ｂｉｒｔｈ paddings forward and raises a fin to deliver a quick strike to the fragments of mist remaining of Blastoise's substitute, expectiing to be able to effortlessly tear it apart; but instead her claws rake against the new layer of light metal with a jarring scraping sound that makes both her trainer and the referee cringe and cover their ears. A tiny wisp of fog remains, just barely holding itself together, but still enough to protect its master one more time.

Again Blastoise looses a shower of water into the air from its cannons, a bit more forcefully than last time, as the rain and its Aqua Ring continue to lend it their strength. ｂｉｒｔｈ squawks in terror as the streams of gushing water crash down upon her and struggles to stay afloat, fins and webbed feet thrashing madly in the water. Desperate for the torment to end, she clutches her head and closes her eyes, unleashing a quick pulse of energy that manifests as a sudden blinding flash, but the light is immediately absorbed into the remains of the substitute, leaving Blastoise unaware that anything happened at all.

From its cannons Blastoise unleashes another unforgiving torrent of water, this time mixed with salt and bits of dirt from the sea around them. The briny mixture seeps into ｂｉｒｔｈ's wounds, and stinging jolts of pain cover her body as her injuries are aggravated further. Screaming, the Psyduck forms a ball of pure-white energy in her beak and sends it forth blindly, knowing it will be able to hone in on Blastoise's energy signature. The faithful substitute leaps in the way, absorbing the attack and disappearing at last into puffs of near-translucent smoke. Frustrated and covered in throbbing wounds, ｂｉｒｔｈ bobs helplessly in the water. She's not sure she can do this...