Hush! or the evil one

A child has to guess whether the other player holds an even or odd number (eg, candies or nuts) in the hand. If the child guesses, then he/she takes the content, if not, he/she gives as much as it was in the hand of the other player.

There will be new, modernized versions of old games and backyard plays which sometimes will go beyond the literal interpretation. Traditional games will be an inspiration, "new games" more or less free interpretation.

The project was developed in the frameworkof one of the programs of the Orange Foundation

The project is available on Creative CommonsAttribution 3.0 Poland

The project was developed thanks tofunding of the Ministry of Culture and National Heritageof the Republic of Poland and the City of Warsaw