S.W. La. TSB 2K12 Rosters tournament, July 28th

July 28th we are having our first S.W. La. Tecmo Super Bowl 2k12 Updated rosters tournament!

Cost will be $25.

Every participant will be guaranteed to play at least 3 games and will receive a t-shirt!

This will be a payout tournament for 1st and 2nd place. The payout will be determined by the amount of participants.

These carts work great! No problems at all, very smooth play just like the original.

Our rules and structure will be exactly the same as our original tourney except for one small change, players have to play their given positions. You can not put a wr at rb or te or vise versa.

This change will also take place in our original annual tournament starting next year.

Let me know ASAP if you would like to participate.

No I dont have an advantage on this cart as I do not have one. I will not be getting the carts until later. I do have some carts of previous roster updates and that is how I know the product is great.

Let me know if you have any questions.

We will be playing at our usual host, The Huddle Up! We will start at 9:30 a.m.

The contact information for Huddle Up is:

Mark Leone

1103 West Prien Lake Road

Lake Charles, La., 70601

(337) 656-2905

Below are the rules;

2K12 S.W. LOUISIANA TECMO SUPER BOWL TOURNAMENT

Tournament Overview

The tournament will begin with the “round robin” portion. 40 participants will be divided into 10 Groups. All four participants within each Group will play one another once (aka “round-robin” minimum of 3 games).

After group play, the top two players from each group (20 players’ total) will advance to the double-elimination portion of the tournament. The 20 participants will compete in a double-elimination tournament until a champion is crowned. The players from group play will be seeded 1-20 by overall record and point differential (Note: a group winner cannot be seeded lower than 10). Seeds 11-20 will be 2nd-place finishers from group play. If two or more players have the same record and point differential, then the least amount of points allowed will break the tie.

A game that ends in a tie is acceptable during the “round-robin” portion but not the double elimination portion. The Skunk Rule (winning by 28 points) will end a game and is implemented during both the “round robin” as well as the double elimination bracket. In the event of the Skunk Rule, the winner will receive +1 to their point differential of 28 for a total of 29. If the score is 28-0 (Skunk Shut-out) the winner will receive +2 to their point differential of 28 for a total of 30.

*This is based on a 40 participant tournament. If there are a different number of participants, the format will remain the same. No matter how many participants we have, only the top 20 will advance to the double-elimination portion.

Procedural & Game-play Rules

Team Selection: A Rock, Paper, Scissors challenge (RPS) will precede each game. The winner will choose the matchup (i.e. the two teams). The loser then selects either (a) one of the two teams or ( his preferred controller. If the loser selects his preferred controller, the winner selects a team first.

Customizing Playbooks and Lineup Changes: Customizing playbooks is permissible. You can access your “change” screen (screen where you check player conditions and make substitutions) only twice per half. This helps speed up the games.

WR or TE at RB: This is a common inquiry and is NOT permissible.

Ties: Although ties are permitted in the tournament’s “round-robin” portion, such are not permitted in the single-elimination portion of the tournament. If a game ends in a tie after overtime, a new game will begin, and the first player to score in the new game is the winner. In this case, the coin toss must be played out and not skipped.

Bum Rushing (Lurching): Bum Rushing (Lurching), diving up the middle is prohibited. If you want to rush with a DL, you must either go outside the offensive tackle or “popcorn” someone on the offensive line. You cannot simply go around your blocker and dive.

Nintendo Malfunctions: If there is an equipment failure in the first half, games will be replayed from the start. If equipment malfunctions in the 2nd half, only the second half is replayed. In that event, the scores from each half are added together to obtain a final score. If the game was uncompetitive or the equipment malfunctioned due to human error, the tourney organizers reserve the right to declare a winner without replaying any portion of the game.

Skunk Rule: If you are losing by 28 points at ANYTIME during the game, the game will be considered over. This will help speed up the tournament.

Tournament Disputes: There are 3 tournament referees. They will decide all disputes unless one of them is a player in the game. If one or two is a player in the disputed game, another person will assist the remaining referee(s) to resolve the dispute.