Ficção interativa

IF presented so far at the 13ª Jornada Nacional de Literatura in Passo Fundo, 2009.

These works were chosen for a variety of reasons: to illustrate the history of interactive fiction, to teach new players how to interact, to demonstrate unusual features such as graphics, and to show off the literary and pedagogical possibilities of IF. Some I showed off interactively, some I just summarized or illustrated with screenshots.

Story of a boy who has trouble communicating with his peers. Shows the struggle between the player and the protagonist. (Note: there is a lot of slang and profanity in this work, so it may be challenging for users in translation.)

A game about a difficult moral situation, asking the player what he would do if he discovered he was a monstrous person. Allows the player to explain his motives as well as giving commands to the game.