I'm enjoying Sword Coast. The 4 player party and ability to pause during combat harks back to the good old days of Ultima.

Diablo III ended up being more of the same (major hack and slay), Divinity: Original Sin was too much NPC talking and mystery solving. Sword Coast is striking a pretty nice balance between dungeon crawling and NPC interaction. I am playing it on difficult and it is rather challenging for my party. Haven't tried the Dungeon Masters mode yet but I think this game over the long haul is going to provide at lot of fun gaming.

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