Month: May 2016

This post is not really about multibody dynamics. Instead of simulating stuff, I’ve actually built something: A glowing, more-or-less-interactive lamp.

We are awaiting our first child and with all the things we bought (mostly used), there was a small, adorable lamp. Unfortunately, it had some weird-looking electrics inside (both looking very old and labeled for 120V – so it wouldn’t work with our 230V here in Germany), so we decided to remove all cables and replace them with LEDs. Actually, WE just decided not to use the existing cables and then I talked my wife into letting me build something with an Arduino.

So I hooked up the lamp with a digital LED-stripe – I found one that came with digitally-adressable LEDs and used the Adafruit Neopixel library to adress those. Now there are 24 RGB-LEDs inside the lamp which I can control direct with the Arduino.