Armor

The armor role specializes in armored fighting vehicles. One of the main purposes of the armor role is to destroy the enemy to take and hold ground.

Tanks are mainly used for combating other tanks and killing lightly armored vehicles. Tanks are the main providers of ground firepower; they are a strong presence on the ground with unparalleled armor protection. The mobility of modern tanks allows them to pursue the concept of breakthrough and maneuver warfare.

Armored and amphibious transports are best used in conjunction with infantry role players. These vehicles are mainly used to provide fire support for infantry units and provide anti-air support for armored units. They are also highly mobile, which lets them aid units in fast paced assaults

The armor role is considered one of the best roles to use for rushing into a battle and for taking command points. The armor role is also best used in conjunction with the support role, mainly because of the support role's access to repair tanks and anti-air units.

Medium tanks are nowhere as strong as heavy tanks, so for this reason they don't fare well as front-line units. The medium tank also lacks the anti-tank missile offensive ability possessed by the light tank, so this further diminishes the medium tank's utility on the battlefield. The medium tank's offensive ability can devastate an infantry squad, but it is often difficult to line up a shot, and it's also somewhat rare to encounter a situation where this ability will be useful. The WP/Frag shell can also deal moderate damage to light vehicles, though it's difficult to hit moving targets.

Light tanks are the fastest class of tanks. But they are also the weakest; they are incapable of facing direct hits from medium and heavy tanks, and their armaments can't even do sufficient damage to heavily armored units. They also need to flank units in order to do sufficient damage. But their special ability makes up for their lack of damage dealing main armament.

The armored transport is a good choice for armored commanders, who often team up with infantry. The armored transports cannon can also fire on helicopters. But, helicopters can easily take out the armored transport, killing anyone inside.

Amphibious transports are capable of traveling through bodies of water. While somewhat slow, they are well armored against infantry and light vehicles. Heavy vehicles, attack helicopters and anti-tank weapons are the weakness to amphibious transports, so use them only when you need to travel across water or if you need to wipe out a squad of infantry.