The problem with 5-set talismans.

As of late, the game has been pushing out new 5-set talismans which give very impressive powerups to whatever toon they are placed on. The issue is, none of these 5-star talisman sets are balanced. At all.

There was a time when Primordial Talismans were classified as "too powerful," and were actually the center of a huge controversy when they were nerfed. However, even the pre-nerf primordial talismans are nothing compared to the 5-set talismans we have been fighting against in the arena as of late. There are 3 sets in particular which are bullshit no matter who you're fighting: Labyrinth, Viper, and Alchemy. These 3 have basically caused a new meta to occur in which there is no way to counter a team which has these, especially if you fight certain characters with them equipped. Viper talismans have made Charlotte, Killers Eddie, Magus Derby Demon, and Daedalus a major pain in the ass whenever you face off against them. They inflict a massive amount of debuffs, cause the toon to repeatedly counter strike, and also reduce damage more than Fortune and Destiny Talismans. These were easy to obtain, sure, however they aren't fair to fight against in any meaning of the sense. Labyrinth talismans have made Set and the Raven Witch the worst things to exist since Assassin Banshee and Blue Lilith were part of the meta, as they basically make them impossible to damage. In addition, the Alchemist can equip Labyrinth talismans and basically become an unstoppable war machine. Alchemy Talismans are also a pain in the ass as they essentially make it so the other two talisman sets can't be countered; you can't stun a toon with Viper talismans if one of their teammates is sporting Alchemy Talismans. Not only this, but the 5-set talismans also leave room for a Cosmic talisman which just boosts the toons even further.

6-set talismans are basically obsolete in the game now, as none of them come close to being able to outclass the 5-set talismans in any way. Eclipse and Oracle are garbage, Valor can be useful in only very certain situations, and Eternal and Primordial are the only two which have any real chance of fighting anything off in the current meta. It's really a shame; you should feel like placing a 6 set of talismans on your toon will make him the most buffed, however they're actually detrimental in every situation. In addition there have also been a few 4 set talismans which are quite powerful, but really the 5-sets are the worst to deal with. I think that either every 5 set talisman should be nerfed a bit, or every 6 set should be buffed to make up for the huge power gap. Right now, the meta is just garbage and there's no real way for newer players to enjoy the arena or the gauntlet when facing off against teams with insane amounts of power. Hell, the FC talismans aren't any good either, and they cost the most! I hope that the devs have something planned, or else we're going to see a new meta which cannot be dealt with.

I have never had a problem against lab. Or alc. Tals. Those vipers are very powerful tho. A match that used to take 40 secs is now a 10 min fight with alot more draws. The key tho is like u said, we all have them. I think this may actually help players to rank without having to spend 2000 ironite.less battles and lower scores at the top of the chart

I have never had a problem against lab. Or alc. Tals. Those vipers are very powerful tho. A match that used to take 40 secs is now a 10 min fight with alot more draws. The key tho is like u said, we all have them. I think this may actually help players to rank without having to spend 2000 ironite.less battles and lower scores at the top of the chart

It's really not Alchemy or Lab alone that do the job, however when you get those also added to a toon with Viper talismans it can cause a match to pretty much immediately fail for me at least. Who do you use on your offensive team? I'm running Angel Eddie, KP, Charlotte, and KB. And again, part of the issue is that these entirely outrank 6 set talismans. That shouldn't be the case at all.

I switch between teams depending on who im playing but my number one offence is alex with vipers, charolet with vipers, kb with dom. And kp with reapers

See, you paid for a second set of Vipers and the Reapers. In order to even come close to you in offense, I'd have to spend more on the game. That's also an issue, however that's been one for a while so that's not really a main focus here.

boring times come to this game,no character are important no relics it's everything about 5 set talismans,look for example in gauntlet SSS battle all 4 characters have this talismans but this characters are nothing special and few of them are old...i am not active playing game like before because this thing...

I was never competitive in the first place, only time you see me in the top ranks is when there's an event like this going on and yeah it gets pretty annoying when you have to fight Set with Labyrinth, or Madam with Alchemy, or both.

Don't have anything to say about Gauntlet, I usually just go to AAA or S and call it good.

I agree that 5 sets shouldn't be better than 6 sets considering how hard it is to get 6 sets anyways.. and out of all of them, eclipse needs a boost the most. Oracle's are kinda okay, maybe switch to Perfect Health and change the way it transfers debuffs and they'd be really good. Primordials can be reverted to how they were before and it wouldn't change a thing about them. Valor are good I guess. And eternals are just inconvenient especially since lots of the new characters can very easily remove damage block buffs.

The saving Grace in all this is that no talismans that have ever been released have been specifically locked behind paywalls. They're always released to the public in some event or store addition.

What I think matters most in this game right now is that older characters and Talismans need to be buffed to keep up with the newer characters and Talismans. Namely stuff like paralysis and freeze Talismans, and like 90% of the 4 and 5* characters that were released before 2018.

Viper's aren't really a problem here.. unless there's 2 sets on an enemies team. Then, yeah more draws. But, You also have to use a team that can counter the Vipers.. ala.. Labyrinth, alchemy, fortune. etc on your team.

PvP has always been a bit stale in my opinion.. just wash, rinse, repeat. ad infinitum. If something is overpowered, it'll be replaced by the next overpowered item. 5 sets may be better than 6 sets.. but T5 cosmics are going to be better than existing cosmics... it's the nature of thee type of "fremium games".

And at least the devs have made a GOOD change by making the events now count all battles rather than only wins.