Alpha Protocol - Preview @ Gamer's Hell

Swapping to the other 360, we were at the same point in the game, but clearly things were a bit different between these two characters. Not only was the ambiance of the location darker than the other, but now instead of some implied hanky panky your player character ends up getting smashed over the head by some sort of sculpture before the woman storms out of the room. Unfortunately, the characters just don't emote particularly well and there were some lip sync issues. We were told this was basically a final build, so I don't think they're going to shoehorn a sweet facial animation system in this late in the game.