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Ubuntu's Unity Decision Affects 2D Performance Too

08-20-2012, 08:50 AM

Phoronix: Ubuntu's Unity Decision Affects 2D Performance Too

Last week I delivered OpenGL/3D benchmarks of Ubuntu 12.10 when comparing the performance of the default Unity desktop to the now-defunct Unity 2D environment. Canonical's decision to kill Unity 2D means that for those now forced to use the Compiz-based Unity may experience lower frame-rates, high power consumption with Unity-over-LLVMpipe, and other differences. Additional testing has shown how Unity is affecting the 2D graphics performance.

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i think we're exagerating a bit .. unity 3d is doing quite well in those benchmarks .. equalling and performing better in certain areas and equalling performing not so well in others .. personally unity 2d has never been the saviour for mine and much slower systems as everyone cracks it up to be .. the performance was the same if the graphics could support 3d drawing .. so we can't assume anything to get some real info on the LLVMpipe'd Unity 3D .. i'm sure there will be a drop in performance, but as far as these benchmarks show, with the added ability to support 1 DE over 2 seperate ones i'm sure optimization will be able to be done on a far better level than either Unity 2d or Unity 3d can do seperately .. Unity 2d isn't useless by any means, i just think that instead of Unity 2d developers always having to play catch up with new unity specs, they can actually work on one code base and do what they do best .. and thats make Ubuntu feel less bloated

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Some^W Most of those results look mighty strange, and it would be hard to make any judgements based on them. An alternative look at IVB GT2 with SNA and gnome-shell is here: http://openbenchmarking.org/result/1...SU-1208209SU05. I had some UXA results as well to compare, but alas I am still waiting for those to upload.

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Dear supertroll: I'm so happy for you. Now back to the point: can we have a comparison of Unity 2D and Unity 3D on a machine that would actually need the llvmpipe driver? It's pointless to run these tests on systems that would have never run Unity 2D in the first place because they're are capable of running Unity 3D. Isn't that obvious?

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Dear supertroll: I'm so happy for you. Now back to the point: can we have a comparison of Unity 2D and Unity 3D on a machine that would actually need the llvmpipe driver? It's pointless to run these tests on systems that would have never run Unity 2D in the first place because they're are capable of running Unity 3D. Isn't that obvious?

Oh how I love popping in to break all these "nobody does" "everybody does" generalizations

You're saying that it's completely impossible for somebody to actually _prefer_ not to run Unity 3d if their machine is capable of it. I'm here to prove you wrong, my machine is well able to run Unity 3d, yet I don't.

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You're saying that it's completely impossible for somebody to actually _prefer_ not to run Unity 3d if their machine is capable of it. I'm here to prove you wrong, my machine is well able to run Unity 3d, yet I don't.