So when I was checking some ruling question on the compendium (http://compendium.pokegym.net/compendium-bw.html), I stumbled across the ruling of Captivating PokePuff, which said you can't play PokePuff when your opponent's bench is full.

Q. Can you play Captivating Poke Puff if your opponent's Bench is full?

However, in TCGO I am able to play it even my opponent's bench is full, so I send a ticket to ask whether this is a bug, and the TCGO team replied that this is worked as intended.

Thanks for your patience as we reviewed your inquiry! We apologize for any confusion this has caused, but we're happy to clarify that this is working as intended. The text for the card does not stipulate or imply that it cannot be played, and we're sorry for any frustration you've incurred from the unofficial resource previously linked. When Captivating Poke Puff is played while the opponent's bench is full, no Basic Pokémon can be put onto their bench, so you would be prompted with "You can't select any Pokémon because your opponent's Bench is full." and have no option other than to select Done to end the action.

If it's "public knowledge" that a card will have no effect, you can't play that card. The Compendium is right, unless it's amended. When the opponent's Bench is full, if they programmed the game correctly, you wouldn't be able to select Captivating Poke Puff at all -- much like you can't select a second Energy per turn.

I'm surprised that whoever replied called the Compendium, "the unofficial resource previously linked," considering it's been the standard for over fifteen years at all Tournaments, and this ruling came from "TPCi Rules Team" which sounds pretty official to me.

But in all honesty, this is one of those situations that would have you scratching your head if you were asked during a match. It's a paradox. Without an official reference, I could see it going either way.

Captivating Poke Puff >> Your opponent reveals his or her hand. Put any number of Basic Pokémon you find there onto your opponent's Bench.

Even if their Bench was full, would your opponent still have to "reveal his or her hand," which is also part of the card's wording?

See what I mean? Being able to check out your opponent's hand can often be enough of a reason alone to play that card. You don't actually have to choose any Basic Pokémon (any number, can be zero), and maybe just want a look-see. That would, or could, confuse anyone. Or maybe I'm just easily confused.

The ruling (that you could play it with opponent's bench full) was actually reversed last August, a year after it's release. I think the old ruling should have stayed, but maybe the English translation didn't convey the intent of the Japanese version.

If it's "public knowledge" that a card will have no effect, you can't play that card. The Compendium is right, unless it's amended. When the opponent's Bench is full, if they programmed the game correctly, you wouldn't be able to select Captivating Poke Puff at all -- much like you can't select a second Energy per turn.

I'm surprised that whoever replied called the Compendium, "the unofficial resource previously linked," considering it's been the standard for over fifteen years at all Tournaments, and this ruling came from "TPCi Rules Team" which sounds pretty official to me.

But in all honesty, this is one of those situations that would have you scratching your head if you were asked during a match. It's a paradox. Without an official reference, I could see it going either way.

Captivating Poke Puff >> Your opponent reveals his or her hand. Put any number of Basic Pokémon you find there onto your opponent's Bench.

Even if their Bench was full, would your opponent still have to "reveal his or her hand," which is also part of the card's wording?

See what I mean? Being able to check out your opponent's hand can often be enough of a reason alone to play that card. You don't actually have to choose any Basic Pokémon (any number, can be zero), and maybe just want a look-see. That would, or could, confuse anyone. Or maybe I'm just easily confused.

Thank you very much! I am very confused as well, I hope someone from the online support team could answer this question here.

The ruling (that you could play it with opponent's bench full) was actually reversed last August, a year after it's release. I think the old ruling should have stayed, but maybe the English translation didn't convey the intent of the Japanese version.

Please give us a detailed description of your concern and we will pass it along. Or If you click the link in my signature and select the "Ask a Question" option you will be able to open a ticket. Hope that helps!

Need help from the support team? Visit the support portal and submit a ticket!

Please give us a detailed description of your concern and we will pass it along. Or If you click the link in my signature and select the "Ask a Question" option you will be able to open a ticket. Hope that helps!

As a short summary, Captivating Pokepuff should not be able to use when your opponent's bench is full according to the ruling compendium, which follows the discussion above it has been the official ruling document for the past 15 years.