UnholyUrine, press Q after killing the first trojan, when near the red exit port terrain bit on the wall. There's some text that tells you to do that but I should probably change the time it's on screen and make it more obvious so people read it, as a lot of people got stuck at that stage.

Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

If that was intended, because it was supposed to be 3v3 versus, then why on earth is the arena so big?!

I was, shall we say, testing the limits of starcraft gridding as I created my contest map (and it was successful, 8px accuracy across a 256x256 map) - I'll probably scale this down significantly for future gameplay - with the introduction of vehicles and the new vision system, I don't think this size would be, unreasonable

Many systems still left to create before my next release, I have to finish expanding on my coordinate detection system, if my notes pan out, it will be 1px accuracy for a mere 100 trigs (for 256x256) with minimal processing power.

I'm also looking to create the, aforementioned, new vision system that will give vision only in the direction the player is facing, and tinkering with ways by which I might hide navi from player view - should be fun!