This is sort of ridiculous. There is no way we could possibly keep up with this.

If Monero did fork, I think that's a sign that we should be focusing on the core algorithms of scrypt, equihash, x11, and SHA-256. After thousands of dollars spent on version 8, I don't know how we can keep up with this.

This is sort of ridiculous. There is no way we could possibly keep up with this.

If Monero did fork, I think that's a sign that we should be focusing on the core algorithms of scrypt, equihash, x11, and SHA-256. After thousands of dollars spent on version 8, I don't know how we can keep up with this.

Steve Sokolowski wrote:If Monero did fork, I think that's a sign that we should be focusing on the core algorithms of scrypt, equihash, x11, and SHA-256. After thousands of dollars spent on version 8, I don't know how we can keep up with this.

I have been thinking about this quote.

If one looks at the market, these algorithms hold the largest potential customer base. The better these are supported (your automated algorithms do better than the base "main coin") the more customers you will draw.

I often see Gulden, DGB, Verge, Game credits on the on the top of the Script "whattomine" lists, yet of those only Verge and Game Credits seem to listed on the "coins mined" per day. Which tells me that either 1) you don't support Gulden and DGB, or 2) Your algorithm avoids them for some reason (likely valid, maybe not).

Either way, it looks like a possibility for improvement. Just thinking out loud.

** EDIT ** Ignore me. I now see the coins on Live Coins Status. Sorry.

Steve Sokolowski wrote:If Monero did fork, I think that's a sign that we should be focusing on the core algorithms of scrypt, equihash, x11, and SHA-256. After thousands of dollars spent on version 8, I don't know how we can keep up with this.

I have been thinking about this quote.

If one looks at the market, these algorithms hold the largest potential customer base. The better these are supported (your automated algorithms do better than the base "main coin") the more customers you will draw.

I often see Gulden, DGB, Verge, Game credits on the on the top of the Script "whattomine" lists, yet of those only Verge and Game Credits seem to listed on the "coins mined" per day. Which tells me that either 1) you don't support Gulden and DGB, or 2) Your algorithm avoids them for some reason (likely valid, maybe not).

Either way, it looks like a possibility for improvement. Just thinking out loud.

** EDIT ** Ignore me. I now see the coins on Live Coins Status. Sorry.

We actually do mine a lot of DigiBytes.

I think the discrepency is explained by the fact that whattomine.com considers only base profitability in their calculations. They use difficulty, block reward, transaction fees, and price, or at least they did when I tried to figure out their formula.

Unfortunately, if you try to solo mine those coins by installing the daemons, you'll quickly find out that there are other factors that cause you to lose money. For example, the orphan rate on DigiBytes is very high, up to 4% on scrypt, because they have such short block times. For Gulden, many exchanges have low volume, so you'll often be unable to sell whole blocks at the going price. Other coins have very long maturity times, like Peercoin that has 1000 blocks, so mining based upon the current price is almost impossible.

The biggest contributor to the differences is definitely orphan rates. These profitability sites seem to ignore that completely for some reason.

I agree, it would be nice if Pirate (ARRR) could be added, but it is only on the DigitalPrice Exchange and CryptoBridge, so I doubt it will be added unless a more well-known exchange lists it. I have switched back and forth between prohashing and directly mining Pirate because Pirate IS more profitable a lot of the time.

magnum24v wrote:Can we get anymore equihash coins? How about pirate coin?