how to: in your soldat install folder edit the taunts.txt file. pushing alt + a letter key will send the corresponding taunt.
surprise everyone with your zingers/victim specific one liners next time we play soldat! potentially, poll created after the game.

Vernon Tava set up the party ostensibly as an environmental only party which could form a coalition partner with either Labour or National. However it seemed pretty clear they hoped to be a National patsy party (ACT but for greenwashing), but as even that became too lofty an ambition, it was a shithouse effort to draw enough votes off Green to pull them below the 4% threshold.

looks like even that's dead in the water,

I wonder if TOP will ruin the Greens for them though? a good TOP surge will spoil both parties
If Labour was brave they'd set aside a safe seat for Green in Auckland central or Wellington central or somewhere else that's a millennial hipster enough of a bubble

Finished it last night. 38 hours total, did a bunch of the extra stuff to get the proper final boss. Dam good game. Metroidvania with some clear Dark Souls inspiration and elements. Great bosses, absolutely fantastic music, loved the art style MADE BY 2 FREAKING PEOPLE. Wealth of content and free expansions for $20. I would highly recommend. Easy 9/10 and one of my favorite games now.

currently on a caffeine binge and decided to look at the AOE2 DE map editor (it's pretty nostalgic). after a bit of googling I decided I'm going to make use of AI scripting to make some cool maps, hopefully we can try them out when they're done.
I'm going to start with a KOTH map where players can only create a certain type of unique unit, and the player with the monument can pay (an increasing) amount of gold to change each player's type of unique unit.

I'm hoping this is possible, going to go make a prototype. There's a bunch of hurdles like instantly changing all units to another type that idk if it's feasible.
As references I found these to be helpful so far: