8 thoughts on “FFXIV Monk (MNK) Cross Class skills guide”

How useful is Mercy Stroke?
it have 90sec CD and only can be used when emeny has 20% or less HP.
which means most of time it can be only used once.
wonder how helpful it is to adding just one more 200 attack..is it really worth it?

Turn 8 mercy stroke is amazing. It can be used on every dread and the avatar at the end. it’s also the strongest move we get other than our dots and off the gcd. I’ll use it the moment I can, and I won’t even worry about the healing effect. Also turn 8 and turn 9 made me completely drop fracture. Dps gain is so minor compared to the tp cost (T8 issue) and keen flurry was actually useful to survive the double meteor stream dive (t9). The way I see it invigorate, blood for blood, bloodbath, mercy stroke, then the last one is personal preference

Monks can, but the Gladiator/Pugilist note in the summary is still not correct and could confuse people.

Also invigorate isn’t really offensive, it’s more of an “oh crap” reactive type button if you get low on tp, from that I can tell. Sure, if you have no tp you aren’t doing any damage, but it’s not directly influencing your dps like Blood for Blood is going to.

As for Impulse Drive, I’ve noticed that it’s pretty effective when stuck in low level dungeons, primarily for trash, due to a lack of skills available at the time. At that juncture and purpose I found it to be just as good to get the Twin Snakes damage buff and stand behind things spamming Impulse Drive, then it was to bother with the usual rotation. Things died just as quick. But yeah, generally, I wouldn’t bring it to higher level parties.