Description

After the dragon rider Rynn returns to her home village, she finds it destroyed, and all its inhabitants massacred. Her dragon, Arokh, tells her that he hears a voice that calls them to the city of Surdana. There, they find out that race of three-faced monsters, called Desert Lords, have been terrorizing the human population recently. In order to fight them, the humans need powerful allies. But the gateway to the world of dragons has been sealed, and only a dragon of the Elder Breed can open it. Rynn and Arokh must now venture to the dragon world, restore the bond between humans and dragons, and defeat the Desert Lords.

Drakan: The Ancients' Gates is an action game with RPG elements. The player will take control of both Rynn and Arokh during the course of the game. Arokh's gameplay involves flying to distant lands and dealing with some of the more powerful foes. Rynn's gameplay has more RPG elements, as she can specialize in the arts of melee fighting, archery, or magic, acquiring experience from defeated enemies.

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Trivia

Bug

The release of the European version of Drakan was delayed by a few months, in order to fix a rather large bug that can be found in the US version. This bug causes Arokh to disappear, making it impossible for the player to finish the game. It can occur when certain caves are entered without Arokh.

References

Some of the enemies seen in the previous game are seen various times throughout the game in special situations. For example, the hermit in the Shadowmire has a goblin in a suspended cage, also both the Inquisitor and Khossa Vole's ghost form are identical to the Death Magi from the previous game and Mezzidrel's appearance is very similar to that of Navaros' final form.