sketchup has no native "reflection" setting under its materials toolbox - in fact it has nothing only a setting at 100% diffuse and transparency + colour blend, so often programs create their own to tether alongside the assigned material, and allowing the extra info to be saved into the main ".skp" file. I'm not sure how Corona will be doing this, but it definitely needs to be done.

Material editor is planned for the near future. It probably won't be nearly as powerfull as the material editors in Max or C4D (not soon anyway), but there will definitely be more options than what SketchUp offers by default. We will probably be designing the material editor soon (in the following weeks), so any input on that topic will be more than welcome (best to start another thread with proper name for that).

Yes, all Corona data will be saved into the SketchUp .skp file. In fact the render settings are saved there already so if you save the scene after rendering, you should see the render options restored the next time you render the scene. If the settings are not restored, please report that as bug.

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sketchup's 2 point perspective camera match integration

What exactly do you mean by that? The 2pt perspective should be fully supported (in case the current viewport camera is set to 2pt when the render is started). I see no reason to have that option in render settings when this is specified on SketchUp camera. Did I miss something in its implementation or is it sometimes needed to enable/disable the 2pt perspective mode just for rendering?

No need to apologize. It may actually be my fault that I didn't realize that the 2pt perspective support is something special and should be advertised :)

Skatter uses pretty universal SketchUp API, so any other plugins using the same API should be supported as well. Skatter is however the only such plugin we have tested so far, so if you find Corona working with some other similar plugins, please let us know, so that we can include them in our internal testing. Big thanks to Thomas Hauchecorne (Skatter developer) for helping us integrating its support into our SketchUp plugin.

Hi to all, first test, I´m very excited!! It´s incredible to have corona in sketchup. Its not as far as corona alpha in 3DMAX but this promises. Skatter doesn´t work on my sketchup 2015 with corona, I will try again.I have had problem with textures because corona doesn´t recognize some textures and change the dimensions of theseAnd with large files sketchup has closed. Files over 200Mb.

Whoa that's a huge scene. Have you tried the clean up tool by thomthom?With regards to dimensions of textures, I never scale any of my objects unless I know that is it a solid flat colour. Scales must be reset or the textures will stretch with them. Also you'll probably need to edit the component and mass paint component down to the faces or the textures won't register. I keep all my textures under 640pixels and currently as jpegs unless PNG is required for transparent textures, so that the file size remains small.

I have had problem with textures because corona doesn´t recognize some textures and change the dimensions of these

This is a known bug. For some objects the texture is scaled down. I haven't been able to resolve this issue yet, unfortunately. But as a work around, you can explode the group with incorrect texture and then recreate it again. This fixes the problem (at least it did for me on each occasion I encountered this issue).

Hi Spadestick I have used clean up but it´s too slow with big scenes and I don´t usually use it.Hi Ryun, I will send you a test scene with scatter. Respect the textures I will try to explode the group and recreate it.Yes, of course I can share with you a scene to test it. One more thing: with heavy scenes when I run corona sometimes sketchup has been closed.One question, where I can share you the scene?