I have compiled a list of questions and concerns from users of Shenmue Dojo:

FINAL SHENMUE DOJO QUESTIONS

Himuro wrote: Updated questions:

1. Will Shenmue III enable PayPal or a means to donate the project when the Kickstarter ends? Projects like Star Citizen gained tens of millions in donations by allowing this.

2. In Shenmue III will Ryo's notebook and Timex watch return?

3. the kickstarter page seems to be lacking a detailed summary of the series so far, are there any plans to update the page in order to provide more information for Shenmue newcomers? It makes the series not come off as friendly for newcomers.

4. In Shenmue III, will battles return? There has been talk that you are simplifying them, does this mean we will no longer get Virtua Fighter like fights? How will fights work? Will they be entirely QTE-based as seen in modern titles like Heavy Rain or will they still have corresponding punch and kick buttons like before?

5. How accurately will Shenmue III be compared to your original vision of the game or will there be major compromises?

6. Will Shenmue III be at Tokyo Game Show, GDC, and PAX or only Monaco?

7. Many fans want the option to play the game with a Japanese voice track. Is YSnet considering implementing this?

8. Are all the towns listed in the Kickstarter stretch goals in the game already, or are the stretch goals only there as a means to help give them more features and spice?

9. Sony and other investors are only funding a part of the games budget. Does this mean most of the budget will come from the Kickstarter? More importantly, how much does Suzuki-san want the Kickstater to reach in order for him to make the FULL vision for Shenmue III?

10. It would be helpful if the Kickstarter made stretch goals more straightforward. As they are now, they are quite vague and confusing, even to experienced Shenmue fans. For example, what exactly is rapport?

11. Will the gameplay in Shenmue III be more contemporary or will it be more in line with past Shenmue iterations?

12. Seeing as how the game is set in a remote forested region how sparsely populated will the game be, will there be wildlife?

13. What will the level of npc interactivity be and how detailed will their behavior be?

14. How much of an influence will fan base feedback have during the making of this game?

15. Will you try to finish the story over the course of 2-3 more games as you originally envisioned?

16. Online is a big component of modern day gaming, is there any consideration for incorporating some type of online game play? Some type of mini-games, co-op missions or fighting modes?

17. I am new to Shenmue and don't find the Kickstarter promotional video to be terribly informative. Are there plans in making a new one? I'd like to back it on Kickstarter but nothing on the page is telling me what Shenmue remotely is.

18. Will character polls compromise your artistic vision?

GavinGT from Neogaf has a good set of questions for his AMA. What questions would you like to see or ask?! Post them here!!

Updated List of Questions for Friday's Yu Suzuki AMA

- Why no physical PS4 disc?- What's the deal with the other two towns mentioned in the Kickstarter video?- Can we have some more higher tier Kickstarter rewards, please?- What do you forecast the final budget to be?- Will the game have English and Japanese VO?- Will Corey Marshall reprise his role?- Will you finish the story with Shemue III?- Do you have access to Sega-branded arcade games and capsule toys?- Can you go into more detail about what the stretch goals actually mean?- Will you update the controls?- Will we see a return of some Shenmue I systems, such as lots of interactivity with objects?- Will the free battle system still exist in the game?- How will you update QTEs?- How many developers do you plan to have working on the game?- Is an Xbox One version out of the question?- Do you have any specific cost-cutting measures in mind?- Will the final game be at full price?

Last edited by Himuro on Fri Jun 19, 2015 7:42 pm, edited 9 times in total.

This is Reddit's IamA sub-reddit, although Yu Suzuki doesn't seem to appear on the calender schedule at the side...either it's gonna be another sub-rebbit he appears on, or it's just going to be a submitted spontenaous post...

ElephantStone wrote: I hope someone asks "what the fuck were you thinking with this Kickstarter, and why is it this amateurish when you've had years to build up to it?"

Not to be an annoyingly negative dick, but Jesus Christ, the stretch goals are still hidden at the bottom of the fucking page!

Baby steps. They went from almost total silence for years to some kind of online presence again ;)

But you're right. They could use a slightly different strategy for the Kickstarter. I've seen others who managed to make people contribute now and then. But ok, there's almost a month left so they could still change things. Or maybe they need Kickstarter less due to things behind the scenes?

This is more than great news and we have to make sure that we get some of the important info out in the open about the kickstarter and also try to help them by asking about adding more Reward Tiers (between $500 and $10,000), and also by making the stretch goals more clear/descriptive.

Here is a list of questions that are being complied on Neogaf by the user GavinGT.

Updated List of Questions for Friday's Yu Suzuki AMA

- Why no physical PS4 disc?- What's the deal with the other two towns mentioned in the Kickstarter video?- Can we have some more higher tier Kickstarter rewards, please?- What do you forecast the final budget to be?- Will the game have English and Japanese VO?- Will Corey Marshall reprise his role?- Will you finish the story with Shemue III?- Do you have access to Sega-branded arcade games and capsule toys?- Can you go into more detail about what the stretch goals actually mean?- Will you update the controls?- Will we see a return of some Shenmue I systems, such as lots of interactivity with objects?- Will the free battle system still exist in the game?- How will you update QTEs?- How many developers do you plan to have working on the game?- Is an Xbox One version out of the question?- Do you have any specific cost-cutting measures in mind?- Will the final game be at full price?

People should upvote the shit out of it. A lot of people use Reddit so getting it a high ranking could bring in some extra cash. Once it is up everyone should sign up to Reddit and upvote and get it on the gaming sub section somehow.

I can't wait to see if Yu would rather fight a horse sized duck or 100 duck sized horses.