This section is all about creating things in Torque outside the engine code, using the engine's scripting language, TorqueScript. Here you'll find the language reference, tutorials on how to use it, and resources that you can add to your own game. We also have a lot of questions about alternatives to TorqueScript, which we've tried to collect information about on the linked page.

Learn TorqueScript

Guides to the language itself, helpful references, and tutorials for beginner programmers.