Those values are multipliers, as are the Infantry and Armor multiplier values (under each BG's team class#/quantity line). Triarius' Excel tool may be helpful when doing the FPs.

Yeah, I get that they are multipliers. I'm trying to find out how to transfer the quantities of the various teams into LSA numbers. Looking at the highly inflated LSA force pool numbers, it seems my formula will work. I looked at Triarius' Excel tool...unfortunately it is only for stock force pools.

quote:

The FP lines in TLD for later days are not added to the existing FP totals. Those lines are used as the starting FP total if that BG enters the game on that date.

So a BG in TLD could never receive reinforcement or differing types of equipment during a campaign? (say starting on June 6)

If that is the case then the way it's handled in LSA is a gigantic improvement!

The forcepools for TLD/WAR provide the starting quantities for a given date and CAN be used to adjust daily unit quantities automatically (campaign.txt sets if daily quantities should match the fpool like CC4 or if on unit type changes units are automatically added and removed) or be added as reinforcements if the reinforcement button is used (Bgroups.txt sets if the forcepool is shared and if a BG can be reinforced and if so how many times).

Thus you could use an unused fpool column and on a certain date add additional Coy HQ teams which is a type change so they are automatically added.

Yes, LSA has better options for managing the fpool. You can add a specific quantity of units as of a certain date and if desired that addition can be tied to the BG being in supply or not (and if not should the units be added when the BG gets back in supply).