sephiroth wrote:I couldn't get into the outbreak games. The Ubermorph in Dead Space 2 and the Regenerator in Dead Space, how annoying is constantly having to run from a badguy who regrows his limbs? At least the Regenerator wasn't around much and was slow but the blasted Ubermorph regenerates super fast.

Those giant white creatures from Quake along with the blob enemies in the same game. Not only do you have a giant creature that shoots a lightning bolt that you can't dodge, but you have blobs that are hard to kill because they flop around all over the place when alerted. To top it off, those blobs explode when killed and harm you in the explosion.

I agree with some of these such as the battletoads racing levels, but my main nemesis is in one of my favorite games, Legend Of Zelda. That game I have beaten many times yet I hate the rooms with red no blue orbs, wizrobes and like-like in the second quest. the only thing that would be worse is add some blue armos in there. I just hate losing my shield, happens every now and again on the second quest, but have done it before without. I also add kid icarus from nintendo, tried playing it and could not get past the dungeon after being turned into an eggplant.

SpooferJahk: The Quake creatures you're referring to are Shamblers (white lightning spitter) and Spawns (the exploding blob). Both of which are based on H.P. Lovecraft creations, the Shamber and the Shoggoth, respectively.

Maleficent from Mickey Mousecapades. Protoman in Mega Man. Having to face your rival after beating the elite four AND the champion. Running into super mutants at a low level in fallout. Seth in SF4. Any Bowser whom you can't defeat by running under him and pushing a button. Zeus and Hercules in God of War 3.

Recently I had the displeasure to run across what I believe to be the most evil enemy to ever appear in a video game: the Death Slime from Wizardry Empire: Fukkatsu no Tsue (Staff of Restoration) on Gameboy Color. What makes it so bad? It can PERMANENTLY drain 99 levels of experience from any of your player characters with a single blow. There is no way to reverse it either, once those levels are gone, they're gone--hours and hours of work straight down the drain. The only thing that could be conceivably worse would be an enemy that could erase your save file. Did I mention that it has a -20 AC and 90-100% magic resistance, which makes it nearly impossible to hit, and that it can poison, paralyze, petrify, and decapitate you, all at once, on top of the level drain?

patraw the death slime is truly the most hated and evil of enemies I have heard of, I could not stand the effects that creature is capable of. I thought playing and the game turning off without saving was terrible, but this thing is the worst of everything wrapped up into one mean slime.

Patraw wrote:Recently I had the displeasure to run across what I believe to be the most evil enemy to ever appear in a video game: the Death Slime from Wizardry Empire: Fukkatsu no Tsue (Staff of Restoration) on Gameboy Color. What makes it so bad? It can PERMANENTLY drain 99 levels of experience from any of your player characters with a single blow. There is no way to reverse it either, once those levels are gone, they're gone--hours and hours of work straight down the drain. The only thing that could be conceivably worse would be an enemy that could erase your save file. Did I mention that it has a -20 AC and 90-100% magic resistance, which makes it nearly impossible to hit, and that it can poison, paralyze, petrify, and decapitate you, all at once, on top of the level drain?

Patraw wrote:Recently I had the displeasure to run across what I believe to be the most evil enemy to ever appear in a video game: the Death Slime from Wizardry Empire: Fukkatsu no Tsue (Staff of Restoration) on Gameboy Color. What makes it so bad? It can PERMANENTLY drain 99 levels of experience from any of your player characters with a single blow. There is no way to reverse it either, once those levels are gone, they're gone--hours and hours of work straight down the drain. The only thing that could be conceivably worse would be an enemy that could erase your save file. Did I mention that it has a -20 AC and 90-100% magic resistance, which makes it nearly impossible to hit, and that it can poison, paralyze, petrify, and decapitate you, all at once, on top of the level drain?

I swear gameboy RPGs had the most obnoxious enemies all the way back to the Final Fantasy games.

Medusa heads throughout the three original Castlevania titles. That or stairs from the same titles while any flying, respawning enemy is present. Whoever thought either of those were a good idea should die in a fire.

Yeah, I share your hatred for Medusa Heads (the ones that can also petrify you on contact in the newer games are also annoying). I can't count the times one of those serpentine witches has knocked me into a bottomless pit.