Tonight Ashgar, Belghast, Grace, Kodra and Tam talk a bunch of games... and then Star Wars Rogue One

This week we are recording a bit of a special show in that we have a bunch of gaming stuff to talk about… but also Rogue One happened. So as a result we are dividing the show in essentially two parts. The first part we talk about a bunch of gaming topics, and in the second part we give an intermission of sorts to let folks know we are about to delve into a spoilery discussion of the new Star Wars film… Rogue One. For those really cautious our spoilery discussion begins around 56 minutes into the podcast.

On the non-spoiler side of the table we talk about The Dawning event in Destiny and how awesome the Sparrow Racing League is. This causes a brief offshoot conversation about how we actually grip our controllers. A few of the crew have been playing Hex the digital CCG that many of us backed eons ago in kickstarter so there is some discussion about its current state. Bel talks about the Warcraft community Icecrown Challenge charity event. Bel also talks about his experiences playing Let it Die the Darksoulsian Rogue-Like set in a Neo Tokyo setting. Finally wrapping up the pre Star Wars discussion is some talk about the 2nd edition of the 7th Sea Pen and Paper game.

Tonight Ashgar, Belghast, Grace, Kodra and Tam talk Pokemon and a whole list of other topics.
Tonight we got a bit of late start, but once things got rolling we recorded a proper show. Last week we had pushed off the topic of Pokemon Sun and Moon because we literally ran out of time. We start recording around 9 pm CST and when it is past midnight… we know we are in trouble. So we talk a bit about the game and things that folks have noticed about it. Several of us are not terribly far along… others have beaten the game. Grace talks about her addiction to Justice Monsters Five and how no other games really matter at all.

Bel goes on a discussion about his feelings about various streaming options and why he is moving towards Beam. Bel talks about how this is the year that he stopped browsing steam, because there is just too much random stuff out there. This spawns a conversation about games that get lost in the mix… like Obsidian’s recent release of Tyranny. This oddly spawns another contorted shift as Bel talks about that he figures out why he doesn’t really enjoy Halo games. We shift gears and talk a bit about Final Fantasy XIV and the Alexander Turn 11 fight. Finally we wrap things up with some talk about the new Star Wars Destiny Collectible Card Game.

Belghast laments the feeling of not exactly knowing what day it is… as we return from our Thanksgiving break to start the show once more. This week there really is only one game we could be talking about that that is Final Fantasy XV which has all of us playing it… in completely different styles. We try our best to talk about non spoilery elements of the game, and mostly talk about the look and feel and play style. Additionally we talk a bit about The Game Awards and some of the announcements and games footage that was shown there. Similarly we talk a bit about the Playstation Experience and a few of the games that were shown there as well. Finally we wrap up with some discussion about Moebius Final Fantasy and how it has become Tam’s new sleepytime game.

This week Ashgar, Belghast, Grace, Tam and Thalen talk a bunch of stuff including how gaming applies to business leadership roles.

This week we have a bit of a strange cold open as we talk about our recent system building experiences and the fact that next week we are actually going to need to record a proper sound check. From there we delve into World of Warcraft and talk about our experiences with the new Karazhan Raid and Trials of Valor, as well as experiences with progression and wrapping up the Emerald Nightmare. Belghast talks about his experiences in Starfall Prophecy the new Rift raid, and Tam discusses his experiences in Dishonored 2. Finally we get around to the discussion that named this show as Tam talks about a recent class project.

Tonight Belghast, Grace, Kodra, Tam and Thalen discuss the October game club title… Call of Cthulhu: Dark Corners of the Earth

Tonight is the tale of a game that we put off recording the show for weeks in the hopes of clearing up some technical difficulties. So while we do talk about Cthulhu, the show morphs into a general discussion about the preservation of video games, and what happens to these older titles that don’t quite function as intended on modern platforms. Additionally we talk a bit about emulation and how it might be the saving grace for especially the early cd based systems. We talk about this weird time in early FPS games where folks were willing to take chances and make something not entirely in the Call of Duty model. Given that this is the second of those games we have made a game club title… it seems like there was something interesting happening that it would be awesome to see again.

Tonight Ashgar, Belghast, Grace, Kodra, Tam and Thalen talk Blizzcon news, Guild Wars 2, and Dungeons and Dragons stuff
Tonight we wind up delaying the Cthulhu show another week because of continued technical difficulties with that game, which is probably a good idea since we had a lot of other stuff to talk about anyways. We start off with Bel getting griefed by the rest of the cast as he tries to do the intro, and it just sorta flows from there. This week was Blizzcon and we talk about some of the exciting stuff to come out of it. Then we get into a length discussion about our changing attitudes towards Guild Wars 2, and finally wrap things up with some discussion about the new Volo’s Guide to Monsters release.

Tonight Ashgar, Belghast, Grace and Thalen talk about stuff...
This week we have a significantly smaller crew because Tam and Kodra actually enjoy going out into the real world sometimes. They got invited to a Halloween party, and we are left holding down the fort. The show is dedicated to the Ra Ra Rasputin video that Tam infected us with this week, and our inability to get it out of our heads. As far as actual commentary we talk Stellaris, the disappointment of Festival of the Lost, the insanity that is the retribution artifact hidden appearance, and some discussion of the Nintendo Switch among other topics that pop into the stream of consciousness that is our podcast.

Tonight Ashgar, Belghast, Grace, Tam and Thalen Discuss Diablo rumors, Overwatch Co-Op, Master Catching Games, and Guild Wars Deckbuilding in MMOs
Tonight we have another in a long line of shows where we go into it not really having a clue what we are going to talk about… then wind up discussing topics for a couple hours. This week we start off talking about Diablo… the largely forgotten Blizzard game and the beginning of Season 8. We then veer off into tinfoil hat territory as we talk about some of the popular rumors surrounding Diablo 4. We talk about how much we are enjoying the new Co-Op PVE mode in Overwatch, and how we wish it was a permanent addition. We also shift course into a discussion about how games seem to have an obligatory e-sports friendly design these days. We also discuss our recent progress in the World of Warcraft Emerald Nightmare raid, and now much we are looking forward to Karazhan landing this coming week. Finally we get into a lengthy discussion about the deckbuilding style of MMO design, namely with Guild Wars, Guild Wars 2, Secret World and to some extent Rift.

Tonight Ashgar, Belghast, Kodra and Tam discuss Geek Girl Con, Destiny, The Kunark Effect, and Final Fantasy XIV patch 3.4
Tonight we were down Thalen and Grace, but continued on… all the while typhoon rains battered Tam and Kodra. The core goal of this week’s show was to discuss the Final Fantasy XIV 3.4 Soul Surrender patch, and the changes to the game and world that were hinted by it. Additionally we talk about some of the changes coming to FFXIV in 4.0 that were announced at Fanfest. However in addition to this big topic we landed on some discussion about the awesome Geek Girl Con that took Kodra away from us last weekend, as well as Tam venturing into Destiny this week and talking about some of his experience. Squeezed somewhere in the middle is a discussion about why Legion feels different and what Bel calls the “Kunark Effect”. Finally one last note… Bel is on a brand new computer and with it a different editing environment. If you hear anything bizarre please let us know.

Tonight Ashgar, Belghast, Grace, Tam and Thalen Discuss a ton of games we largely left on good terms.

Tonight we talk about a bunch of stuff… starting off with our most recent trip into Guild Wars 2. Since the launch of this game a few of us have been searching trying to figure out exactly why people were so engaged with this game. Finally after seeing Fractals and the updated version of dungeons we get it. Additionally we talk about the Rise of Iron changes to Iron Banner, and a general sense of getting much better rewards in game. Then we talk about the games we left on good terms including a bunch of blasts from the past.

Tonight Ashgar, Belghast, Grace, Koda, Tam and Thalen talk about the September Game Club Title - Tales of Maj’Eyal

It is time once again for the AggroChat Game Club and during the month of September the pick fell on Ashgar. He wanted to choose a classic rogue-like game, but wanted to try and choose one of the more accessible ones. As a result we are playing Tales of Maj’Eyal or Tales of Middle Earth as it was originally known. The game is an open source title that runs on the T-Engine, however I believe most of us played through on the Steam release. What makes the game unique is that it has a number of variable difficulty settings that make it more or less rogue-like. So join us as we delve into a fairly nostalgic trip into the re-imagined past.

This week we kick off the show with a bizarre dream Belghast had about an AggroChat road trip, and it sort of just devolves from there. We discuss a lot of things, including a lengthy discussion about how whales subsidizing other players… is absolutely not just a thing for free to play games and is in fact evidence in Magic the Gathering as well. Other topics range from board games as video games, to the Rise of Iron Destiny expansion. We also talk about the madness that was Mythic+ mode in World of Warcraft and our recent experiences with that game. Was a fun show to record that meandered like mad, so if that is your thing… this is the recording for you.

This week we finally get around to discussing the August AggroChat Game Club title, The Witness. The game has been called a bunch of things, but the most common assessment has related it to Myst. We discuss why this is probably a bad comparison among other things. This absolutely clicked with some of our team, and others bounced super hard off of the title. Much discussion is had however and that was the entire point of doing a Game Club so it feels like this title was an absolute success. Join us as we delve into the game in a spoilery journey into The Witness.