Yeah, I'll change the lustre of the seat and the back of the toilet, and the counter is an older picture--I rounded the counter off a while ago. I'm working on a texture for the walls right now as well.

This is amazing. I MIGHT be able to do the models decently, but how do you make textures like that?! Please teach me! Making textures is pretty much my biggest problem in 3D (all I do is steal what textures I can from Google images o.O).

I'm currently working on a bathroom sink, using the new reflection and refraction features of Anim8or. I don't have a file to show you yet (it's rendering currently, and taking forever), but I'll repost with a picture or something soon. The countertop is slightly reflective with a low roughness value, and the mirror is obviously completely reflective. Also, I made the faucet resemble chrome. And finally, I added a liquid soap bottle on the counter for something for the counter to reflect (because you can't see the faucet's reflection in the counter very well), as well as the mirror. I plan to add a toilet complete with toilet paper in the future.

Not bad. Is his head a sphere atop a cylinder? If so, You should delete the bottom half of the sphere and merge the cylinder with the newly formed hemisphere. It will look much better and get rid of the crease between the cylinder and the sphere.