Charging players 5k dilithium is a monumentally terrible idea. It's absolutely clear the only reason to manipulate the global availability of dilithium is to incentivise players to buy more z-points...

Every player knows there is a direct exchange rate from dilithium to z-points to real money, and the game developers know that a decrease in dilithium available in game will cause more people to spend their real money on z-points...

This is simple supply and demand economics. The developers take our supply of fake money, and our insatiable demand forces us to buy stuff with real money....

If cryptic could stop acting like greedy Ferengi for a single season maybe they'd realize their players will quickly tire of their profit driven schemes -- much like the federation grows weary of the Ferengi...

Season 7 is a loaded with boring time wasting grind missions to obtain what was already obtainable prior to the update. The "Embassy" is an even more boring duplicate of the Starbase, and to be completely honest NOTHING in Season 7 is any good.

You wasted a whole month of work only to BREAK OUR GAME and I just hope your corporate masters are satisfied by next quarter's short term profits because in the long run you practice a strictly profit driven business strategy that will destroy both Star Trek Online and your company...

You probably won't fix this OBVIOUS problem, or re-evaluate the greed that has lead to countless other problems because I'd be surprised if your corporation even acknowledges this complaint rationality.

In the business world profit is part of life, and I will be a cold day in hell before any video game company pledges to make a good game regardless of their ultimate profits.

I wouldn't hold my breath that they are going to change this system. Maybe they might up a few mission in dilithium rewards if more and more people start to complain about this crappy and idiotic system, but even those odds are slim.

Further I totally agree on the embassy being another expensive dumpzone for players and the endless grind that STO has become.

P.s Maybe Crpytic/Perfect world should be renamed to The Ferengi Alliance.

I wouldn't hold my breath that they are going to change this system. Maybe they might up a few mission in dilithium rewards if more and more people start to complain about this crappy and idiotic system, but even those odds are slim.

Further I totally agree on the embassy being another expensive dumpzone for players and the endless grind that STO has become.

P.s Maybe Crpytic/Perfect world should be renamed to The Ferengi Alliance.

I've said it before, I'll say it again: The cost is reasonable if they'd let us pick the exact specialization, or at least the department, of the very rare Doff we'd be getting out of this. As is, it's a 5000 dilithium slot machine that eats your Doffs and spits out bartenders and refugees.

Frankly, that part of the Doff system always has been a disappointment. When they'd first put it in, I was expecting more of a trading card interface, where you're trading your bartender to the ship that just had its Irish XO promoted to captain, and get back something you actually needed in return. Instead I go to Starfleet academy, and they take me to a special building where I get five random graduates crammed in an unmarked crate. This just seems like something we need to have more control over. And unergonomical.