Run_From_The_Wannacry

This is my first attempt at creating a game. 2 days of work and a hope that at the end this will be a nice game.You are a piece of information that is trying to get to the processor, but the wanna cry virus is trying to encrypt you. Avoid the enemies and get to the end.

EVERY SINGLE LEVEL IS POSSIBLE

-New WARP mode: Press "SPACEBAR" to teleport across a wall.-New level design for the "CRASH GUY".-New design for the ABOUT section.

Next update -> Soundtrack.

Roasts

You shouldn't put your player right into the action, that's not how tutorials are done. The tron/snake like mechanics are interesting in a stealth game.That's a shame that once i pass a level, the UI becomes a disaster.

For example give him some space, like a long hallway and some very far spaced walls and only the exit, without any hazard. This way the player will learn stresslessly, that crashing on walls is bad and how the movement works. Once this is done you can introduce them to the other hazards. My point is, the game starts off with way too much information to grasp.
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Yes, that's better and also that's quite fun! The "you can't turn back" mechanic is pretty clever, and there are only very minor things i can complain about, but there's no point to that. Great job!
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