The total Curse Effect value can be calculated as the sum of any added Curse Effect, multiplied by the sum of all increases and reductions to Curse Effect, multiplied by all more and less Curse Effect modifiers.

Curses can be turned into an aura by linking them with the Blasphemy SupportBlasphemy SupportSupport, Curse, AuraIcon: ACan Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:0.5% increased Effect of Supported CursesSupported Curse Spells are Cast as AurasUsing Supported Skills is Instant(0-76)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..

Curse limit

By default, creatures can have one curse active at a time. While a curse is active, casting a different curse will override it. The following can increase the number of curses player can apply on an enemy:

In addition, Self-FlagellationSelf-FlagellationViridian JewelLimited to: 1(10-20)% increased Damage per Curse on youYou can have one additional CurseCorruptedBeg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. increases the maximum number of curses a player can have on themself.

Curse priority

There are a few rules when it comes to the interaction between multiple curses.

Only the last player to curse has their maximum number of curses used.

Player A has a curse limit of two and Player B has a curse limit of one. Every time Player B casts a curse on an enemy after Player A, he replaces both curses because he reduces the limit from two to one.

Increasing the curse limit does not stack across players.

If Players A and B both have a curse limit of two and both run two double blasphemy auras, the enemy will only suffer from the two last applied curses.

Curses applied via Blasphemy count towards the active curse limit. Curse auras also take priority over curses applied via casting, and will override those curses if they exceed the curse limit.

If multiple curses are triggered at the same time from one player, they are applied according to the trigger order.

Skills

Active gems

There are 13 curse skill gems usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.

Poacher's MarkPoacher's MarkCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) secondsCursed enemies have (30-49)% less EvasionCursed enemies grant 100% increased Flask ChargesCursed enemies grant (5-24) Life when Hit by AttacksCursed enemies grant (5-12) Mana when Hit by AttacksCursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Projectile HitsBase duration is (9-10.9) secondsProjectiles Pierce Cursed EnemiesHits on Cursed Enemies have an additional 25% chance to KnockbackCursed enemies take (25-44)% increased Damage from Projectile Hits+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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Temporal ChainsTemporal ChainsSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:Cursed Enemies have 0.5% less Action SpeedBase duration is (5-5.95) secondsCursed Enemies have (20-29)% less Action SpeedOther effects on Cursed enemies expire 40% slower40% reduced Effect of Curse against Players+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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Assassin's MarkAssassin's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Power Charge when slainBase duration is (6-9.8) secondsCursed enemies take 20% increased Extra Damage from Critical StrikesCursed enemies have an additional (5-9)% chance to receive a Critical StrikeCursed enemies grant (16-25) Life when KilledCursed enemies grant (16-25) Mana when KilledCursed enemies have a (21-30)% chance to grant a Power Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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Elemental WeaknessElemental WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:Cursed enemies have -0.25% to Elemental ResistancesBase duration is (9-10.9) secondsCursed enemies have -(20-39)% to Elemental Resistances+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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EnfeebleEnfeebleSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:Cursed enemies have 0.5% reduced Accuracy RatingCursed enemies have 0.5% reduced Critical Strike ChanceBase duration is (9-10.9) secondsCursed enemies have (18-37)% reduced Accuracy RatingCursed enemies have 25% reduced Critical Strike ChanceCursed enemies deal (21-30)% less DamageCursed enemies have -(21-30)% to Critical Strike Multiplier+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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PunishmentPunishmentSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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VulnerabilityVulnerabilityCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is (9-10.9) secondsCursed enemies take (30-39)% increased Physical DamageCursed Enemies have 20% chance to Bleed when Hit by AttacksCursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by AttacksCursed enemies take 30% increased Physical Damage from Damage over time+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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Warlord's MarkWarlord's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainBase duration is (6-9.8) secondsCursed enemies have (21-30)% reduced Stun and Block RecoveryCursed enemies have an additional 10% chance to be StunnedCursed enemies grant 2% Life Leech when HitCursed enemies grant 2% Mana Leech when HitCursed enemies have a (21-30)% chance to grant an Endurance Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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Support gems

Blasphemy SupportBlasphemy SupportSupport, Curse, AuraIcon: ACan Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:0.5% increased Effect of Supported CursesSupported Curse Spells are Cast as AurasUsing Supported Skills is Instant(0-76)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

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Curse On Hit SupportCurse On Hit SupportCurse, Trigger, SupportIcon: &Requires Level 38Must support both a skill that hits enemies, and a curse skill to work. The curse will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply curses this way.Per 1% Quality:0.5% increased Effect of Supported CursesSupported Skills apply supported Curses on HitSupported Skills have (50-12)% reduced Curse DurationYou cannot Cast Supported CursesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

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Unique items

Conqueror's PotencyConqueror's PotencyCobalt JewelLimited to: 18% increased effect of Flasks on you3% increased effect of Non-Curse Auras from your Skills4% increased Effect of your CursesWhat you earn is almost as important as what you take.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Maelström of ChaosMaelström of ChaosAtoll MapMap Level: 73Map Tier: 6Guild Character: ÇItem Quantity: (+40%-+60%)Item Rarity: (+200%-+400%)Area has patches of chilled ground20 patches with Ground Effect per 100 tiles (Hidden)Ground Effect has a radius of 14 (Hidden)Monsters deal 50% extra Damage as LightningMonsters are Immune to randomly chosen Elemental Ailments or StunMonsters' Melee Attacks apply random Curses on HitMonsters reflect CursesWhispers from a world apartSpeak my name beyond the tomb;Bound within the Maelström's heart,Will they grant me strength or doom?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Self-FlagellationSelf-FlagellationViridian JewelLimited to: 1(10-20)% increased Damage per Curse on youYou can have one additional CurseCorruptedBeg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

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(10-20)% increased Damage per Curse on youYou can have one additional CurseCorrupted

Whakawairua TuahuWhakawairua TuahuStrand MapMap Level: 71Map Tier: 4Guild Character: ÈItem Quantity: (+40%-+60%)Item Rarity: (+120%-+160%)Area contains many TotemsCurses have 50% reduced effect on MonstersRare Monsters each have a Nemesis ModWe all began life in darkness, we shall all end it there.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

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Area contains many TotemsCurses have 50% reduced effect on MonstersRare Monsters each have a Nemesis Mod

Shackles of the WretchedShackles of the WretchedChain GlovesQuality: +20%Armour: 16Energy Shield: 3Requires Level 7, 8 Str, 8 Int(40-60)% increased Stun and Block RecoveryCurses in this item are reflected back to youYou cannot be Chilled for 3 seconds after being ChilledYou cannot be Frozen for 3 seconds after being FrozenYou cannot be Ignited for 3 seconds after being IgnitedYou cannot be Shocked for 3 seconds after being ShockedYou grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity.

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(40-60)% increased Stun and Block RecoveryCurses in this item are reflected back to youYou cannot be Chilled for 3 seconds after being ChilledYou cannot be Frozen for 3 seconds after being FrozenYou cannot be Ignited for 3 seconds after being IgnitedYou cannot be Shocked for 3 seconds after being ShockedYou grant (4-6) Frenzy Charges to allies on Death

Thief's TormentThief's TormentPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items foundCan't use other Rings+(16-24)% to all Elemental Resistances50% reduced Effect of Curses on you+(40-60) Life gained for each Enemy hit by your Attacks+30 Mana gained for each Enemy hit by your AttacksThe ring I stole,My finger they took,A shrouded mind,Cut their curses short,As I drained their spiritAnd stole their soul.A blessing is often a curse.

Witchfire BrewWitchfire BrewStibnite FlaskLasts 5.00 SecondsConsumes 15 of 30 Charges on use100% increased Evasion RatingRequires Level 48Creates a Smoke Cloud on Use50% increased Charges used(25-40)% increased Damage Over Time during Flask EffectGrants Level 21 Despair Curse Aura during Flask Effect"Think of those that cursed us, judged us,and burned our sisters upon the pyre.Think of their names as you drink,and even their children will feel what we do to them today."-Vadinya, to her covenRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Miscellaneous

Ascendancy passive skills

You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each otherEvery 5 seconds, 20% of Maximum Life Regenerated over one secondAuras from your Skills grant +1% Physical Damage Reduction to you and Allies10% increased effect of Non-Curse Auras from your Skills25% reduced Effect of Curses on you [1]

When you Kill an Enemy, for each Curse on that Enemy, gain 8%of Non-Chaos Damage as extra Chaos Damage for 4 secondsYou can apply an additional Curse15% increased Effect of your CursesEnemies you Curse have Malediction [1]

Version history

Bosses that had a reduced effect of curses on them now have a multiplier rather than a reduction. Over time, more and more curse effect has been made available to players. With the boss curse effect reduction being additive, the increased curse effect available to players overwhelmed it. Temporal ChainsTemporal ChainsSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:Cursed Enemies have 0.5% less Action SpeedBase duration is (5-5.95) secondsCursed Enemies have (20-29)% less Action SpeedOther effects on Cursed enemies expire 40% slower40% reduced Effect of Curse against Players+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and EnfeebleEnfeebleSpell, AoE, Duration, CurseRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:Cursed enemies have 0.5% reduced Accuracy RatingCursed enemies have 0.5% reduced Critical Strike ChanceBase duration is (9-10.9) secondsCursed enemies have (18-37)% reduced Accuracy RatingCursed enemies have 25% reduced Critical Strike ChanceCursed enemies deal (21-30)% less DamageCursed enemies have -(21-30)% to Critical Strike Multiplier+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. arguably still trivialise most bosses.

Tools

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