Develop your applications using Banana Pi through a project-based approach

Who This Book Is For

This book is designed for those who are interested in exploring the capabilities of Banana Pro. Basic know-how of Linux and embedded systems would be an added advantage.

What You Will Learn

Remotely connect to Banana Pro and program the embedded board

Use Banana Pro as a hotspot or provide an AirPlay server for wireless audio transmission

Find out about the different programming languages that can be used with Banana Pro

Build and program your own multimedia centre in order to watch television and movies

Connect peripherals such as a camera, LCD, or hard disk to Banana Pro

Manage and regulate your Linux system with Banana Pro

Stream music wirelessly from your mobile phone to Banana Pro

In Detail

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.

Style and approach

This book follows a project-based approach that covers the most important features of Banana Pro. Every chapter dives into the practical side of the implementation.

Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the code file.