After 16 months of development, a new stable Wine version has been released: 1.6, bringing around 10,000 changes, including full support for window transparency, a new Mono package for .NET application support well as a new Mac driver.

Improvements to various parts of the D3DX9 and Direct3D 10 implementations;

Audio device enumeration has been improved, and multi-channel devices are better supported;

VMR-9 video rendering has been implemented;

On Linux, dynamic device management supports the UDisks2 service;

Building Wine for the ARM64 platform is now supported;

Preliminary support for building Wine for Android using the Android NDK;

A native Mac OS X driver has been implemented, for better integration with the Mac desktop environment. The full range of driver features are supported, including OpenGL, window management, clipboard, drag & drop, system tray, etc.