Blog about Game Design, Games and Computer Art

Spent is a serious game made for the Urban Ministry of Durham, that want to teach about homeless people and the stuff the Ministry does. In the game you ran out of money and have to get through it, without getting homeless or loosing all your cash. This flash-game takes the approach of an interactive text-adventure, where you are bound to make choices all the time. Although the clean style and the interesting idea, the game itself unfortunately feels a little bit too serious in my eyes. All choices you make in the game, can be reflected too easily through the eyes of “not spending to much money“. On the other hand, this game tells a story about living at the border, so why not have a try? Somehow a counterpart could be Queue, that is about standing in an social welfare waiting line. Cool ideas for games I guess, but please put a little more fun into it! (via)