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I love the idea, but on the other hand I think introducing triple-types will make it unfair on certain Pokemon: For example, what about if there was a hypothetical Fire/Bug/Flying type Pokemon, and it decides to switch in when Stealth Rock is on the field? It would lose all of its health after one switch in! :D So, I think that triple-typing isn't going to happen any time soon.

I just realized, should triple types ever be introducing ─ I pray not ─ the overall stat system would also have to be readjusted. Hypothetically speaking, at current base stats a Pokémon who has a triple type weakness against another type would likely be knocked out in one quick swoop. Older Pokémon wouldn't stand a chance if they didn't have their base stats re-evaluated.

I think it could work! Some pokemon seem tripled typed to me. Probopass seems Rock-Steel-Electric. Lucario seems Fighting-Steel-Psychic. Examples like this and some new pokemon would fit nicely I think. Fire-Water-Grass type would be crazy! it could make for some great new matchups Btw, your Billy Joe icon and signature is drop dead sexy, If I may say so xD

To me, I think dual type moves would be rather interesting in a way, since there would be the secondary type to the move which would all add up, like for instance... Blaze Kick being Fire/Fighting against a Pokémon that is Normal/Water would be 1 x 1 ÷ 2 x 2 ÷ 2 which would equal to x0.5 as the the damage result.

I always imagined Dual-Typed attacks attacking a pokemon to be like:
e.g/ Fire/Fighting to Normal/Water. Fire against Normal/Water is 0.5x and Fighting against Normal/Water is 2x.
0.5x X 2x = 1x so it would deal neutral damage.

Anyway, back on topic, triple types would be hilarious but quite confusing for the younger players.
Now think of triple types + double typed moves! By my calculations, you could potentially deal 512x damage! But that is impossible due to the way Pokemon types work.

Well, it is kind of cool, but it could lead to many cheap typings. And like others have said, this changes the previous 5 generations before it, as however many pokemon in gen 6 have an advantage with an extra type.

The only way I really see it possible, is by having a move that adds a certain type to a Pokemon, like maybe dark, but still. :/

What about dual-type moves instead? Triple-type Pokémon could take more advantage of them because they could utilize more dual-type move combinations, but their existence wouldn't be required for that of dual-type moves.

I love the idea, but on the other hand I think introducing triple-types will make it unfair on certain Pokemon: For example, what about if there was a hypothetical Fire/Bug/Flying type Pokemon, and it decides to switch in when Stealth Rock is on the field? It would lose all of its health after one switch in! :D So, I think that triple-typing isn't going to happen any time soon.

Well they could just... avoid making that typing. XD; Or at least give that Pokemon sturdy. :x But yeah that's a really good point as to why it's kind of unlikely to happen. Buuut there are still ways around it so idk.

I love the idea, but on the other hand I think introducing triple-types will make it unfair on certain Pokemon: For example, what about if there was a hypothetical Fire/Bug/Flying type Pokemon, and it decides to switch in when Stealth Rock is on the field? It would lose all of its health after one switch in! :D So, I think that triple-typing isn't going to happen any time soon.

Yeah, imagine a Volcarona without SR! That would be devastating. Pokemon like Dragonite for example would become much more powerful and unbalanced due to being able to abuse their ability more often. However, I wouldn't be opposed if their was some slight tweak to it. It's no fun when your favourite Gyrados gets half it's HP cut from silly little rocks. :(

NOTE: Please send me a private message if you have an extra copy of the special Mew that GameFreak distributed to owners of Generation III games on September 30th, 2006, and can think of a good place where we can meet for a trade.

I think that would just add way too much complexity to the game mechanics, there's already enough combinations for dual-types with the 17 types that haven't been used yet. It just doesn't really make sense to do it right now.

Triple types would literally make me quit the game. It adds too much confusion to a game that is meant for kids and it could possibly break any semblance of balance the game already has. On top of that, moves' base powers would have to be adjusted too much to accommodate a 6x weak / 6x resist so that they weren't too powerful / too weak.

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