* Space Charge: Nature (Whenever you put a Nature card into your mana zone, you may use this creature's ability)

Your opponent puts one of his creatures into his mana zone.

1

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Crest of Mother (VH)

Collector Number: 30

Rarity: Rare

Type: Spell

Cost: 3

Civilization: Nature

Artist: Somen

Card text:

Choose a Civilization. You may move one of your creatures with the chosen civilization from your Battle Zone into your Mana Zone. If you do, choose a creature in your Mana Zone with cost less than or equal to the number of cards in your Mana Zone and put it into the Battle Zone.

2

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Gaga Alcadeias, Lord of Servant Spirits (DMX-05)

Collector Number: S1

Rarity: Super Rare

Type: Evolution Creature

Race: Angel Command/Alien

Power: 12500

Cost: 8

Civilization: Light

Card text:

* Evolution - Put on one of your Aliens.

* If your opponent does not have an Alien in the battle zone, he can't cast spells.

* Triple breaker (This creature breaks 3 shields)

3

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Gaga Petrova, Light Spirit (DMX-05)

Collector Number: 9

Rarity: Common

Type: Creature

Race: Mecha Del Sol/Alien

Power: 2500

Cost: 4

Civilization: Light

Card text:

* Other Aliens in the battle zone get +4000 power.

4

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Gaga Pikarian (DMX-05)

Collector Number: 10

Rarity: Common

Type: Creature

Race: Cyber Lord/Alien

Power: 2000

Cost: 3

Civilization: Light

Card text:

* When you put this creature into the battle zone, you may draw a card.

3

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Geo Crashing Miranda, the Dimensional Force (DMR-01)

Collector Number: 104

Rarity: Common

Type: Creature

Race: Beast Folk/Alien

Power: 2000

Mana Number: 1

Cost: 5

Civilization: Nature

Artist: Daisuke Izuka

Card text:

* When you put this creature into the battle zone, put a light, fire, or nature psychic creature with a cost of 6 or less into the battle zone from your hyperspatial zone.

4

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Geo Horn, the Lively (DMX-05)

Collector Number: 14

Rarity: Common

Type: Creature

Race: Horned Beast/Alien

Power: 1000

Cost: 4

Civilization: Nature

Card text:

* When you put this creature into the battle zone, search your deck. Choose an Alien from your deck, show it to your opponent, and add it to your hand. Then, shuffle your deck.

4

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Jasmine, Mist Faerie (DMR-01)

Collector Number: 109

Rarity: Common

Type: Creature

Race: Snow Faerie

Power: 1000

Mana Number: 1

Cost: 2

Civilization: Nature

Artist: Tanru

Card text:

* When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

å‘½ã‚’è‚²ã‚€ãŸã‚ã€ã‚¸ãƒ£ã‚¹ãƒŸãƒ³ã¯è‡ªã‚‰ã®å‘½ã‚’ã‹ã‘ãŸã€‚ To cultivate life, Jasmine risked her very own. (DMR-01) åœŸã«é‚„ã‚‹ã“ã¨ãŒç§ã®å¹¸ã›ã€‚ãã—ã¦å¤§ããªå®Ÿã¯è‚²ã¦ã°ã„ã„ Coming home to the earth is my happiness. I hope something great will come out -Jasmine, Mist Faerie (DMR-01, MODE CHANGE)

4

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Natural Snare (DMX-02)

Collector Number: 16

Rarity: Rare

Type: Spell

Mana Number: 1

Cost: 6

Civilization: Nature

Artist: â– Sansyu (

Card text:

Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

* Choose one of your opponent's creatures in the battle zone and put it into his mana zone.

* When this creature would be destroyed, put it into your mana zone instead of your graveyard.

2

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Riquet, Lord of Spirits (DMR-01)

Collector Number: 11

Rarity: Rare

Type: Evolution Creature

Race: Angel Command

Power: 6000

Mana Number: 1

Cost: 5

Civilization: Light

Artist: Blankas

Card text:

* Evolution - Put on one of your water or nature creatures.

* When you put this creature into the battle zone, draw 1 card. Then, you may put a card in your hand into your mana zone.

* Double breaker (This creature breaks 2 shields.)

3

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Skysword, the Savage Vizier (DMX-02)

Collector Number: 29

Rarity: Uncommon

Type: Creature

Race: Beast Folk/Initiate

Power: 2000

Mana Number: 1

Cost: 5

Civilization: Light/Nature

Artist: â– Eiji Kaneda (

Card text:

* (This creature is put into your mana zone tapped.)

* When you put this creature into the battle zone, put the top card of your deck into your mana zone. Then add the top card of your deck to your shields face down.

He hums with the simple harmony of the wild.

3

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Variant Spark (SoHG)

Collector Number: 7

Rarity: Rare

Type: Spell

Cost: 3

Civilization: Light

Card text:

[Shield trigger] Shield Trigger Choose an opponent's creature in Battle Zone and tap it.Metamorph (When you have 7 or more cards in Mana Zone, this card gains the following [Metamorph] ability.)[Metamorph] Tap all creatures in opponent's Battle Zone instead of one.

Section: Hyperspatial Zone (3 cards)

1

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Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy (DMR-01)

Collector Number: 41

Rarity: Uncommon

Type: Psychic Creature/Psychic Super Creature

Race: Berserker/Alien//Berserker/Gaia Command/Alien

Power: 3000/105

Cost: 4/15

Civilization: Light//Light/Nature

Artist: Eel

Card text:

* Your opponent's spells cost 1 more to cast.

* Psychic Link: At the beginning of your turn, if you have Geo the Man, Earth Titan in the battle zone, link it to this creature and flip this creature(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

* When one of your opponent's creatures attacks, untap this creature.

* When one of your opponent's creatures attacks, this creature gains "Blocker".

* At the end of your turn, you may return a card from your mana zone to your hand.(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

* When one of your opponent's creatures attacks, untap this creature.

* When one of your opponent's creatures attacks, this creature gains "Blocker".