*Only available in the "Sniper Variant" of the GamePack.**Only available in the "Standard Variant" of the GamePack.***Only available in the "Advanced Variant" of the GamePack.****Only Availeble in the "Aim Exploit Variant" of the GamePack.Instructions:- All Layouts (Button Layouts):
- Bumper/Trigger Swap
You have to choose your In-Game Controller Layout in the GamePack configuration Menu.
If you choose a "Bumper/Trigger" swapped Layout you have to enable "Bumper/Trigger" swap in the In-Game Control Settings.

- Rapid Fire:- FastestToggle: (L2/LT) + (DPAD DOWN)***
When Rapid Fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in Call of Duty games. While Rapid Fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots. Rapid Fire is the fastest possible and is optimized for every gun without having any mod blocks.
Quick Toggle: (L2/LT) + (DPAD DOWN)

- Recoil Control System:*****- Normal
- Inverted

The adjustable parameter sets how much the compensation should be.
Each mod can adjust the compensation power for the 'Recoil Control System'.
**This also fixes the XIM4 Mouse jittering (Error occured since ~2015/16).

- Recoil Control System (Adjustable Parameter)*****
The adjustable parameter sets how much the compensation should be.

- Hair Trigger
CoD WW2 applies a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) need to be pressed almost half way down before they are registered by the game. With this Hair Trigger MOD you can ensure your weapon will fire or ADS at the slightest amount of pressure.

- Auto Sprint:
- Always On
- Press Sensitive
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for.
NOTE: Auto Sprint MOD CAN be used with Sniper Breath and/or Quick Scope simultaneously.

- Burst Fire**
- Always On
- ADS Only
- Fire Only
ADS Only means Burst Fire is only active while aiming.
Always means Burst Fire is always active while aiming and hip fire.
Burst Fire mods turns your Gun into a Burst Firing Gun, you can save more bullets and have a better accuracy.
So you can hit the target better and achieve more headshots because your are more precise.

- Aim Assist V5
New Feature: Aim Assist is now developed for both Controllers and for Mouse users! (Note: To use a GamePack with Mouse & Keyboard will require 2 x CronusMAX or a XIM4)
Aim Assist will make your Crosshair wiggle a bit, to trick the Aim Assist system to be on.
We use that exploit and make the Aim Assist System from the Game to be always on.
*The Aim Assist strength depends always on the Game and also weapon.

- Aim Correction V5
This can be used standalone or combined with 'Aim Assist MOD'.
This will correct your crosshair after XY ms in a loop (the Player wont notice) on the enemy model.

- Quick Scope:*
- Always On
- Fire Only
- Press Sensitive

- Quick Scope (Adjustable Parameter)*
Quick Scope is widely used in CoD games. The idea behind Quick Scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.

- Sniper Breath*
This mode is specially designed for sniper rifles. It automatically holds the sniper's breath when scoping in. Upon activation the MOD will hold the sniper's breath when scoping. The player no longer has to push the left analog stick to hold breath.
NOTE: Sniper Breath MOD CAN be used with Auto Sprint and/or Quick Scope simultaneously.

- Auto Dismount:***
When you use a LMG you can deploy the Bipod with DPAD LEFT.
To deploy it you have to press DPAD LEFT again, but you have to take of your fingers of the aiming stick.
This takes to long and can get you killed, now with this Feature you just leave your fingers on the stick and walk backwards and you
auto dismount your bipod.

- Auto Scope:***
With this Feature you will automatically aim when you shoot.
This is good specially when using shotguns, you can simply press shoot and you will automatically aim aswell to gain the best
range and precision of the shotgun for example.

- Aim Correction V6 [Frequency]****

This is the time between each correction.
If you set it to faster or fastest, the Crosshair will be corrected alot more in a second than the recommended time.

- Aim Correction V6 [Strength]****

This is the strength for each correction.
If you set it to stronger or strongest, the Crosshair will be corrected alot stronger than the recommended strength.

- Aim Assist V6 [Deadzone]****

Here you Setup after how much (Aimstick) Input the Feature should be turned off to not affect the fine aiming.
If the deadzone is bigger/wider you can not do fine aiming movements anymore, but the Aim Assist will stay on for longer.

- Aim Assist V6 [Strength]****

Here you Setup after how much the Aim Assist should be exploited.
A bigger Value means more Aim Assist, but that means more shake.
You have to find a value that is high enough but not that high that it makes you unable to Play.

Known bugs:
- None

Changelog:

Standard Variant:
Version 1.0: GamePack released
Version 1.1: Button/Trigger swap now directly changed In-Game (Choose your Swapped Layout in the Configuration Window and enable Swap In-Game)
Version 1.2: Dropshot Code has been changed, now works with all guns.
Version 1.3: Changed "Auto Sprint" Code.

Important Note: if reporting a bug, be as detailed as possible – include all of your settings, including console version, controller version , in game settings, gamepack settings, exactley what causes the bug so we can duplicate. Simply posting “this doesn’t work” is no help to anyone .

Re: Call of Duty: WW2 GamePacks

Same here. I just checked the gamepacks list and the aim assist: call of duty pack is no longer there, so perhaps x22DOT is doing some cleaning up and combining the packs? Just got to be patient fam, lol.

Oh and hello to the community. First post here

- - - Updated - - -

Originally Posted by woodins

Same here. I just checked the gamepacks list and the aim assist: call of duty pack is no longer there, so perhaps x22DOT is doing some cleaning up and combining the packs? Just got to be patient fam, lol.

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Re: Call of Duty: WW2 GamePacks

Originally Posted by x22DOT

You can enable both, I would recommend to enable "Aim Correction" every time.

- - - Updated - - -

Good idea.

im kinda new to cronus and ussualy just DL plug and play but I think it’s one to use this device for what it is , now with the aim assist options what’s the best way to use it in game for the best ability of this mod ?

Re: Call of Duty: WW2 GamePacks

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Re: Call of Duty: WW2 GamePacks

Originally Posted by Sirwiggles

im kinda new to cronus and ussualy just DL plug and play but I think it’s one to use this device for what it is , now with the aim assist options what’s the best way to use it in game for the best ability of this mod ?

There is nothing like attachment/perk afaik that makes the mod work better.

- - - Updated - - -

Originally Posted by g0tph0ne

Are there any mod conflicts we should know about? Does anti recoil effect aim assist?

Re: Call of Duty: WW2 GamePacks

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Re: Call of Duty: WW2 GamePacks

Add a feature to auto dismount bipod if you use the left stick. Like say to trigger it you press (xbox) left on the dpad (mount button), then when you use the left stick it sends the same output as well as a left dpad signal. Its gotten me killed a lot.

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Re: Call of Duty: WW2 GamePacks

Originally Posted by g0tph0ne

Add a feature to auto dismount bipod if you use the left stick. Like say to trigger it you press (xbox) left on the dpad (mount button), then when you use the left stick it sends the same output as well as a left dpad signal. Its gotten me killed a lot.

This is the best kind of feedback. It's posts like this that helps us make better gamepacks. Thank you.

- - - Updated - - -

Originally Posted by dm4747

Thanks x22DOT!!

Should i use the Aim Assist v5 GamePack with the settings turned to max, or should i use the Aim Assist in this game pack for WW2?

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Re: Call of Duty: WW2 GamePacks

If you could add an alternate option for for quickscope to be bound to the fire tigger, I'd really appreciate it. I like the thought of quickscoping in cqc but it gets a little annoying at times to have to fire off a round to aim at a distant enemy. (Holding aim trigger) I think having a option for it to be bound to fire will also benefit most shotgun players as hipfire is pretty un-useable at medium range. I get consistant one shots when I aim the double barrel.