UI- The Smooth Drag option now works for anyone that's spectating (whether through DotaTV or as a broadcaster).- Reduced waiting time in hero picker during All Random to 10 seconds.- Reworked how your personal hero performance is done on your profile page (provide feedback here http://dev.dota2.com/forumdisplay.php?f=431).- Added preview for summoned items like the panda and watcher golem to store and backpack.- Added the ability to filter out empty teams from the team list.

WEBAPI- Added Captain's Mode Picks and Bans.- Added ability upgrade order and times to each player.- Added inventory for additional units (Lone Druid's Spirit Bear).- Added an API for getting match details in the order they were recorded.

The co-op story is far from over. Hoyts privateers have ambushed the four survivors and taken them hostage. Its up to you and your friends to escape an underground prison and find a way off this island of insanity.

Beta Updates: -Right-click Construct 2 in your library, select Properties, and select the Betas tab. -Beta updates give you the latest features sooner, but be warned that they can be unstable or have glitches that the main updates don't have. -Please report any issues you find here

Next time you restart your Steam client, you will download this update.

- Fixed a crash when going into options with certain systems / triple screen resolutions- Fixed a case where some systems would always invalidate the user's laptime when crossing the finish line- Fixed auto-detection of hardware that could sometimes act up and apply improper settings- Fixed a crash that could occur when changing visual settings between two gameplay sessions- Fixed Apex Hunt Expert challenge for RaceRoom Raceway Bridge and Hockenheim GP that had too easy targets.- MediaHub now shows information about the currently selected screenshot in the lower right corner- The menu that appears at the end of a Hillclimb run was missing the browser bar- Fixed a case where the user could not delete a screenshot from the MediaHub- Fixed a case where the cockpit cam animated driver would be stuck in a full lock position - Bezel corrected resolutions should now correctly be saved between two game starts- Fixed a conflict between the menu setting for transmission (auto/manual) and the keyboard shortcut to toggle transmission mode while driving (F4 key)- Fixed a case where destroying the car would not return the player to the garage as long as the car was moving- Losing a wheel is now properly considered terminal damage for the car- Updates to login screen, splash screen and minor fixes to the menus

[ NOTABLE ]- Nerfed the Deagle.- Added a feature to spectate friends games via GOTV.&nbsp&nbsp-In 'Play With Friends,' if a friend is on an official matchmaking server the WATCH option will appear next to their name.- DM immunity changes:&nbsp&nbsp-Default immunity was raised to 10s.&nbsp&nbsp-Moving cancels immunity.

Guns of Icarus Online January Update - Release NotesContent - New Raid on the Refinery Crazy King map - Zales Handbook, new in-game player manual - New accessories and Steampipe and The Warrior costumes in-store

Features - New Crazy King game mode, point capture with a moving point - Steam Achievements integrated - Map Vote - vote for your next match after each battle - Level Weather: new effects for rain and frost - Level Weather: wind and moving storms - Indication of blocked players - Add Back to Main Menu button in Loading Screen while waiting for connection

Map Changes - King of the Flayed Hills is now Crazy King - moving sandstorms added to Scrap on the Dunes

Fixes - Fixed some networking issues that could cause client state to not sync properly (causing various strange bugs with reload, fire, and repair state display). - The Light Quality setting in Options now more aggressively controls cloud quality. Try reducing it if you have framerate drops when looking at large cloudbanks. - Missing rock collider in Canyon Ambush now fixed - Fixed issue with components on fire not colliding properly - Fixed resolution settings being improperly applied - Surrender button no longer in spectator mode - Fixed extinguisher animation bug in avatar preview - Corrected Lumberjack ironsights layout

Player - Collectors Edition costume pack has been expanded to include 6 costumes, one Ladies and one Gents for each class. Anyone who already has the CE or 4-pack will retroactively have the additional costumes automatically unlocked. If you have the CE and and have already purchased one of these new additions, then we'll give you your choice of another item of equal value. Just email us at feedback@musegames.com and let us know which item youd like! - The Facebook Like and Steam recommendation drive is still happening! Like us now or write a recommendation on Steam for a chance to win goodies.

We're introducing a new feature with this patch--Salvage! Now you can clean up that mess left after a battle and profit from it at the same time. Any units or AirMechs with a repair ability can also use it to Salvage destroyed units for Credits ingame. It's still a bit buggy, and a work in progress, but we're interested to see how this adds to options during gameplay. Do I spend time cleaning up this area for extra income, or press the battle against the enemy? As time is your most valuable resource in AirMech, it opens up interesting choices for the player. Feedback in the forums is welcome!

Faction Charters! They are working now, but be aware that the Faction Charter is consumed when you create the Faction! We do not want a million Factions, and do not want people renaming them. Think very carefully before you create it, because it costs 1000 Diamonds every time you create one. This price is designed so that people only create Factions when they are serious. Don't have the Diamonds? Chances are someone who you want to start the Faction with does, just ask nicely.

Updates:- New AirMech Variant: Steampunk Saucer- New Hat Flair: Football Helmet- New Quests: Power Play- Faction Creation interface implemented- Increased the range in which healing units willing prioritize disabling an active Bear Trap by.- Increased the amount of quests that award diamonds.- Re-added the Help button to the pause menu.- Made some modifications to secure/capture outpost order regarding how units attack outposts they are securing- Added Salvage System. Destroyed units can be reclaimed by healing units and Osprey. - Network error messages should now appropriately be translated to their respective languages.- Added a Waiting timer to the matchmaking lobby.- New badges added for people with gold/silver VIP status.

Balance changes:- Fixes to overly high Grinder damage. Grinder base melee DPS is now 210.- Grinder can now be impacted by the Stasis effect, reducing damage by half. Normally this effect only applies reduced attack speed, but due to how the Grinder functions it made more sense to work towards damage instead of attack speed to achieve a similar result.- Grinder will no longer damage stasis mines/bear traps.- Modification of neutral units on Duel and Nesthorn- make map neutral units not abductable- add a short radar unjam range on all AirMechs

Bug Fixes:- Fixed a bug with the Tomcat Striker variant preview displaying detached wings.- Cleaned up text display at lower resolutions.- Fixed the explosion effect on the creeper detonate animation.- Fixed the alignment of the version number display in game that was trailing off the right side of the screen.- Hats should now fit correctly on all Warthog variants.- Fixes to CPU lag detection (previously referred to as FPS lag)- Bug fix for spectators sometimes stuck in game at the end of a match- Bug fix to Saucers increased abduction rate on ability level up (wasnt working)