Cage: Developers must try harder “to help the industry to move on”

Quantic Dream head David Cage believes that developers should be pushing more boundaries when it comes to making games.

Speaking with CVG, he claimed that in order to get more non-gamers in on the action, the industry needs to be more ambitious.

“I approach videogames the same way I approach theatre, filmmaking, poetry or painting. I wish more people would take that point of view. It would help the industry to move on,” said the forthright developer, before adding that he says these things because he cares.

“I don’t just say these things to annoy, or to try and sound cleverer than anyone else.”

Never one to hold his tongue, Cage also gave his thoughts on Sony’s DualShock controller, calling the peripheral an imminent dinosaur.

“Maybe there will be more devices in the near future in the same direction [as the PlayStation Move] but which work slightly differently that will open new ground. I can clearly see how DualShock is the end of an era and we need to move to something else as an industry,” said Cage. “I don’t know if Kinect or Move are the ultimate answer. It’s up to console manufacturers to bring [a new device]. But something will happen, hopefully soon.”

Quantic Dream’s Heavy Rain recently won three BAFTAs for its murder mystery tale about the Origami Killer, including the gong for best story.

Cage has previously confirmed that Quantic Dream’s next project will not be connected to Heavy Rain.