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Hiko Seijuro Progress

I know a lot of people have been asking for the Superman himself and so we finally have some good news for you! Thanks to the efforts of cj2fly07, we finally started to come up with concept sprites. Check them out below!

Note that there are still some work to be done in coloring/shading and making him look less Haomaru but at least we have a base idea. Let us know what you think and we will work on it! Thanks!

Re: Hiko Seijuro Progress

When I finish with the basic movement sprites Ill be adding the ponytail, sheathe and sideburns so the code can begin then Ill get around to adding the cape or hiko can have an intro that includes him taking off his cape......that would save some time.

Re: Hiko Seijuro Progress

Thanks for the tip and what about the second animation should i fix? if its time its timed better on the character i just slowed it down a bit so u could see the sprite.

Ermm.. well, I think you might need to redo it again, because the legs and upper body animate differently then each other. Try looking at Ryu's get hit and see how you can position the legs to animate with Haohmaru's upper body.

Re: Hiko Seijuro Progress

Thanks maybe i should re-position the bow tie cus i was going for the look of kenshin's mid hit sprite where both his head and legs go forward so if i re-position the bow forward as well it should fix the look that you are referring to. thanks for the feedback

Re: Hiko Seijuro Progress

Thanks maybe i should re-position the bow tie cus i was going for the look of kenshin's mid hit sprite where both his head and legs go forward so if i re-position the bow forward as well it should fix the look that you are referring to. thanks for the feedback

Re: Hiko Seijuro Progress

Ermm.. well, I think you might need to redo it again, because the legs and upper body animate differently then each other. Try looking at Ryu's get hit and see how you can position the legs to animate with Haohmaru's upper body.