Hadn't played for a good while decided I'd log on raid chest. Went with a weird setup. Star of the show was Aramis for sure all credit to him. Little cut out and edited to condense cause cba to post full. Had just had a nice fight with Zarth winding and got him before this started as well. Not to sure what DS was doing at the end there lol. Koresh showed up after the first few rips and went down fairly quick. They were all gunning for Aramis.

* R HP:Wounded MV:Tiring > nThe BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.*Skagog* is standing here.

Draz avoids being bashed by *Crackity* who loses his balance and falls!

* R HP:Wounded MV:Strong > sYou narrate 'i am'

* R HP:Wounded MV:Strong > The BlightThere are still trees here, but they appear to be completely rotted.Evil-looking leaves clot the trees, black and red with white spots. Thecorruption of the Blight can be seen in every strand of life that existshere. You find yourself filled with revulsion at the force which doesn'tkill but rather twists the very fabric of nature.[ obvious exits: N E ]A gray palfrey prances skittishly nearby, being ridden by you.

e* R HP:Wounded MV:Tiring > Draz leaves east riding a gray palfrey.The BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.Draz {Apprentice to Austin Gaidin} is standing here, riding a gray palfrey.You sense a hidden life form in the area...*Skagog* is standing here.A rat scurries around trying to get out of sight.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A fade emerges from the shadows as you pass by.A rat scurries around trying to get out of sight.A young trolloc is here, growling with a deep bloodlust.

k darkk darkYou flee head over heels.The BlightThe corruption which is the Blight stretches endlessly about you. The airis fetid and damp. Sickly sweet vapors make you gag and you barely can containthe bile which rises in your throat. The peaks of the Mountains of Dhoom are visible to the north. Broken trees, oozing black pus, are strewn about.[ obvious exits: N S ]A gray palfrey prances skittishly nearby, being ridden by you.They aren't here.

* R HP:Wounded MV:Tiring > The BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is here, fighting a Ghar'ghael trolloc, riding a bloodstock stallion.*Xiric* is standing here.A rat scurries around trying to get out of sight.A ramshorned trolloc is here, fighting Aramis.A ramshorned trolloc is here, fighting Aramis.A ramshorned trolloc is here, fighting Aramis.A ramshorned trolloc is here, fighting Aramis.A fade is here, fighting Aramis.A rat scurries around trying to get out of sight.A Ghar'ghael trolloc is here, fighting Aramis.

* R HP:Wounded MV:Tiring > wThe BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.A juvenile trolloc waits hungrily to be fed.

* R HP:Wounded MV:Tiring > ek darkThe BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.*Skagog* is here, fighting Aramis.Lord Aramis the Lieutenant {Sworn To Death} is here, fighting a Ghar'ghael trolloc, riding a bloodstock stallion.*Xiric* is standing here.A rat scurries around trying to get out of sight.A ramshorned trolloc is here, fighting Aramis.A ramshorned trolloc is here, fighting Aramis.A ramshorned trolloc is here, fighting Aramis.A ramshorned trolloc is here, fighting Aramis.A fade is here, fighting Aramis.A rat scurries around trying to get out of sight.A Ghar'ghael trolloc is here, fighting Aramis.

You flee head over heels.The BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.A juvenile trolloc waits hungrily to be fed.

* R HP:Wounded MV:Tiring > lThe BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.A juvenile trolloc waits hungrily to be fed.

Aramis is using:<used as light> a crystal lightstick<held> an oilstone <worn on head> a full metal helmet and visor <worn about body> a dark, hooded cloak <slung on back> a backpack<worn on hands> a pair of heavy metal gauntlets <worn around wrist> a gator skin bracer <worn around wrist> a gator skin bracer <wielded two-handed> a gargantuan gilded bastard sword <worn on legs> a pair of ebony-steel plate greaves <worn on feet> a pair of thick metal boots

The BlightThere are still trees here, but they appear to be completely rotted.Evil-looking leaves clot the trees, black and red with white spots. Thecorruption of the Blight can be seen in every strand of life that existshere. You find yourself filled with revulsion at the force which doesn'tkill but rather twists the very fabric of nature.[ obvious exits: N E ]A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.Draz {Apprentice to Austin Gaidin} is standing here, riding a gray palfrey.They aren't here.

The BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.A juvenile trolloc waits hungrily to be fed.

* R HP:Hurt MV:Strong > ewThe BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.*Skagog* is standing here.You sense a hidden life form in the area...A rat scurries around trying to get out of sight.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A fade emerges from the shadows as you pass by.A rat scurries around trying to get out of sight.

* R HP:Hurt MV:Strong > The BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.Draz {Apprentice to Austin Gaidin} is standing here, riding a gray palfrey.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.A juvenile trolloc waits hungrily to be fed.

* R HP:Hurt MV:Strong > k darkk darkThey aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > nnThe BlightThe Mountains of Dhoom are clearly visible from here, black peaksstretching to the sky. The mountains dominate the northern horizon, andrange as far as you can see to the east and west. You trudge on through thepestilence of the Blight. The trees twitch noisily, and dark shapes loomeerily in the shadows.[ obvious exits: N S ]A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Hurt MV:Tiring > The BlightThe corruption which is the Blight stretches endlessly about you. The airis fetid and damp. Sickly sweet vapors make you gag and you barely can containthe bile which rises in your throat. The peaks of the Mountains of Dhoom are visible to the north. Broken trees, oozing black pus, are strewn about.[ obvious exits: N S ]A gray palfrey prances skittishly nearby, being ridden by you.A young trolloc is here, growling with a deep bloodlust.

wYou flee head over heels.The BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.*Skagog* is standing here.You sense a hidden life form in the area...A rat scurries around trying to get out of sight.A rat scurries around trying to get out of sight.Alas, you cannot go that way...

* R HP:Hurt MV:Strong > Alas, you cannot go that way...

s* R HP:Hurt MV:Strong > The BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Hurt MV:Strong > The BlightThere are still trees here, but they appear to be completely rotted.Evil-looking leaves clot the trees, black and red with white spots. Thecorruption of the Blight can be seen in every strand of life that existshere. You find yourself filled with revulsion at the force which doesn'tkill but rather twists the very fabric of nature.[ obvious exits: N E ]A gray palfrey prances skittishly nearby, being ridden by you.Draz {Apprentice to Austin Gaidin} is here, fighting Crackity, riding a gray palfrey.Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Crackity, riding a bloodstock stallion.A juvenile trolloc waits hungrily to be fed.*Crackity* is here, fighting Aramis.

* R HP:Wounded MV:Strong - Skagog: Wounded > The BlightThe corruption which is the Blight stretches endlessly about you. The airis fetid and damp. Sickly sweet vapors make you gag and you barely can containthe bile which rises in your throat. The peaks of the Mountains of Dhoom are visible to the north. Broken trees, oozing black pus, are strewn about.[ obvious exits: N S ]A rat scurries around trying to get out of sight.Draz {Apprentice to Austin Gaidin} is here, fighting Skagog, riding a gray palfrey.A gray palfrey prances skittishly nearby, being ridden by you.*Skagog* is here, fighting YOU!A young trolloc is here, growling with a deep bloodlust.

* R HP:Hurt MV:Strong > sThe BlightThe corruption which is the Blight stretches endlessly about you. The airis fetid and damp. Sickly sweet vapors make you gag and you barely can containthe bile which rises in your throat. The peaks of the Mountains of Dhoom are visible to the north. Broken trees, oozing black pus, are strewn about.[ obvious exits: N S ]A gray palfrey prances skittishly nearby, being ridden by you.A rat scurries around trying to get out of sight.A young trolloc is here, growling with a deep bloodlust.

k darkA shrill piercing scream reverberates through the area.A shrill piercing scream reverberates through the area.You flee head over heels.The BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.*Xiric* is standing here.*Skagog* is standing here.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A fade emerges from the shadows as you pass by.The BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.Draz {Apprentice to Austin Gaidin} is standing here, riding a gray palfrey.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.

* R HP:Hurt MV:Tiring > eyThe BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.*Xiric* is standing here.*Skagog* is standing here.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A fade emerges from the shadows as you pass by.

* R HP:Hurt MV:Tiring > *Skagog* tries to blast you, but you deflect the blow.[kill h.xiric]You do the best you can!

You dodge a bash from *Skagog* who loses his balance and falls!Draz has arrived from the west, riding a gray palfrey.

Draz tries to slash *Xiric*, but he deflects the blow.

You flee head over heels.The BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.

* R HP:Wounded MV:Tiring > eThe BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of a rat is lying here.A gray palfrey prances skittishly nearby, being ridden by you.Draz {Apprentice to Austin Gaidin} is here, fighting Xiric, riding a gray palfrey.*Xiric* is here, fighting Draz.*Skagog* is standing here.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A fade emerges from the shadows as you pass by.

* HP:Wounded MV:Strong > yYour blood freezes as you hear someone's death cry.The BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of Draz is lying here.*Xiric* is standing here.A rat scurries around trying to get out of sight.A gray palfrey prances skittishly nearby.*Skagog* is standing here.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A fade emerges from the shadows as you pass by.

y* HP:Wounded MV:Strong > f[get all corpse]You get a torch from the corpse of Draz.You get a set of cloth sleeves from the corpse of Draz.You get a set of cloth sleeves from the corpse of Draz.You get a large slab of meat from the corpse of Draz.You get a s'redit prod from the corpse of Draz.You get a camouflaged hood from the corpse of Draz.You get a water skin from the corpse of Draz.You get a pair of thick metal boots from the corpse of Draz.You get a pair of ebony-steel plate greaves from the corpse of Draz.You get a belt pack from the corpse of Draz.You get a brightly-colored sash from the corpse of Draz.You get a bladed feather staff from the corpse of Draz.You get a gator skin bracer from the corpse of Draz.You get a silver Kandori wristcuff from the corpse of Draz.You get a pair of heavy metal gauntlets from the corpse of Draz.You get a pair of ebony-steel plate vambraces from the corpse of Draz.You get an earthen brown mantle from the corpse of Draz.a shining steel breastplate: You can't carry that much weight.You get a sapphire whirlwind pendant from the corpse of Draz.You get an opal choker of fiery blue and pink beauty from the corpse of Draz.You get a full metal helmet and visor from the corpse of Draz.You get a ring of silver from the corpse of Draz.You get a ring of silver from the corpse of Draz.You get a lantern from the corpse of Draz.

* HP:Wounded MV:Strong > *Skagog* gets a shining steel breastplate from the corpse of Draz.*Xiric* tries to pierce you, but you deflect the blow.[get all corpse]The corpse of Draz seems to be empty.

*Xiric* pierces your head into bloody fragments!You flee head over heels.The BlightThe corruption which is the Blight stretches endlessly about you. The airis fetid and damp. Sickly sweet vapors make you gag and you barely can containthe bile which rises in your throat. The peaks of the Mountains of Dhoom are visible to the north. Broken trees, oozing black pus, are strewn about.[ obvious exits: N S ]A young trolloc is here, growling with a deep bloodlust.

rhnar yaYou flee head over heels.The BlightThe Blight is thicker to the south, and probably impassible. To the northand west, slight gaps in the thick trees allow you to cut a way through.You are reluctant to approach those dark trees which seem almost eager totouch. The plain slopes down steeply to the east, and there seems to be noway to get back up. The Blight is thicker to the south, and probablyimpassible. To the north and west, slight gaps in the thick trees allow youto cut a way through. You are reluctant to approach those dark trees whichseem almost eager to touch.[ obvious exits: N E W ]The corpse of Draz is lying here.A rat scurries around trying to get out of sight.A gray palfrey prances skittishly nearby.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A tall, ramshorned trolloc is here, commanding.A fade emerges from the shadows as you pass by.The BlightThe Blight is an open sore in the earth, spreading its vileness in thetouch of every plant and blade of grass. Dark leaves shiver as you nearthem, and branches twist eagerly in your direction. The sickly colors ofthe forest grate on your nerves, the pale yellows and streaky reds amockery of natural purity. The hot and sweet air makes your lungs strainand rebel in protest.[ obvious exits: N E S ]*Xiric* is standing here.A gray palfrey prances skittishly nearby.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.

Gray RiverThe gray river runs from the north to the south. It sears its way through therock, crawling like a vile snake down the mountainside. Where it touches theroot of something that has been alive, that thing has shrivelled and died,turned into a blackened shell. A slight hissing can be heard from the water.A small path leads to the west.[ obvious exits: N E S W ]A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.The water seems to be boiling with angry fish.They aren't here.

Unearthly HouseHere is the lower part of the Shayol Ghul, the first steep slope towards thetop of the mountain. A large house is here, seemingly thrust out of the earthrather than built out of rock. The glow of hellish furnaces shimmer inside, andoutside, a bit to the east, is a pit full of corpses. A cart track leads to thesouth, while a small path leads to the east.[ obvious exits: N E S W ]A pair of thick metal boots stand inflexibly upright.A pair of black armor greaves lies here, highly polished.A brightly-colored sash lies here, in a heap.A dark axe is here, its grim blade honed for killing.A heavy pair of full metal gauntlets is here.A pair of black vambraces lie here, gleaming brightly.A dark cloak with a hood has been left here.A wide steel torc with a dull gleam has been left here. [2]A metal helmet with attached visor rests here.A silver ring set with a deep green emerald has been dropped here.A silver ring on the ground catches your eye.A shining steel breastplate lies here gleaming in the light.A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.Mood changed to: BraveWimpy reset to: 124 hit points.

* R HP:Wounded MV:Tiring > invYou are carrying:[2] some brown kaf beans[3] a blue pouch of flatwort teaa strange fruit[3] a package of dried rationsa cup of thick syrupa bubbling draughta lantern[2] a ring of silver a full metal helmet and visor an opal choker of fiery blue and pink beauty a sapphire whirlwind pendant an earthen brown mantle a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a silver Kandori wristcuff a gator skin bracer a bladed feather staff a brightly-colored sash a pair of ebony-steel plate greaves a pair of thick metal boots a water skina camouflaged hood a s'redit prod [2] a set of cloth sleeves [3] a large slab of meat

* R HP:Wounded MV:Tiring > k darkThey aren't here.

* R HP:Wounded MV:Tiring > k darkThey aren't here.

* R HP:Wounded MV:Tiring > put all.herb packYou put some brown kaf beans in a backpack.You put some brown kaf beans in a backpack.You put a blue pouch of flatwort tea in a backpack.You put a blue pouch of flatwort tea in a backpack.You put a blue pouch of flatwort tea in a backpack.

* R HP:Wounded MV:Tiring > put cup packk dark*Koresh* has arrived from the north.You put a cup of thick syrup in a backpack.

* R HP:Wounded MV:Tiring > k darkYou pound *Koresh*'s head hard.

k dark* R HP:Wounded MV:Tiring - Koresh: Critical > *Koresh* tries to pound you, but you deflect the blow.You pound *Koresh*'s body hard.*Koresh* is dead! R.I.P.You feel the Weave of the Wheel tighten around you.You receive your share of experience...Oh, much better the second time around.Your blood freezes as you hear *Koresh*'s death cry.They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > put Put what in what?

* R HP:Wounded MV:Tiring > Aramis snickers softly.

* R HP:Wounded MV:Tiring > exa corpseIt is the corpse of Koresh.When you look inside, you see:corpse (here) : a pair of gleaming metal boots a pair of steel-plated greaves a leather water flaska brightly-colored sash a s'redit prod [2] a gator skin bracer a pair of metal half-gauntlets a pair of ebony-steel plate vambraces a backpacka dark, hooded cloak a shining steel breastplate (used)a torc of gleaming steel a full metal helmet and visor an emerald ring

* R HP:Wounded MV:Tiring > get all 3.packk darkk darkYou get fourteen copper pennys from a backpack.You get nineteen gold crowns from a backpack.You get a piece of white willow bark from a backpack.You get a piece of white willow bark from a backpack.You get a raw side of meat from a backpack.You get a basted turkey leg from a backpack.You get a bubbling draught from a backpack.

* R HP:Wounded MV:Tiring > invk darkYou are carrying:a basted turkey lega raw side of meat[2] a piece of white willow barka backpacka strange fruit[3] a package of dried rationsa bubbling draughta lantern[2] a ring of silver a full metal helmet and visor an opal choker of fiery blue and pink beauty a sapphire whirlwind pendant an earthen brown mantle a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a silver Kandori wristcuff a gator skin bracer a bladed feather staff a brightly-colored sash a pair of ebony-steel plate greaves a pair of thick metal boots a water skina camouflaged hood a s'redit prod [2] a set of cloth sleeves [3] a large slab of meat

* R HP:Wounded MV:Tiring > k darkk darkk darkThey aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > drop all.meatYou drop a basted turkey leg.You drop a raw side of meat.You drop a large slab of meat.You drop a large slab of meat.You drop a large slab of meat.

* R HP:Wounded MV:Tiring > put all packinvYou put a piece of white willow bark in a backpack.You put a piece of white willow bark in a backpack.You put a backpack in a backpack.You put a strange fruit in a backpack.You put a package of dried rations in a backpack.You put a package of dried rations in a backpack.You put a package of dried rations in a backpack.You put a bubbling draught in a backpack.You put a lantern in a backpack.You put a ring of silver in a backpack.You put a ring of silver in a backpack.You put a full metal helmet and visor in a backpack.You put an opal choker of fiery blue and pink beauty in a backpack.You put a sapphire whirlwind pendant in a backpack.An earthen brown mantle won't fit in a backpack.A pair of ebony-steel plate vambraces won't fit in a backpack.A pair of heavy metal gauntlets won't fit in a backpack.You put a silver Kandori wristcuff in a backpack.You put a gator skin bracer in a backpack.A bladed feather staff won't fit in a backpack.You put a brightly-colored sash in a backpack.A pair of ebony-steel plate greaves won't fit in a backpack.A pair of thick metal boots won't fit in a backpack.A water skin won't fit in a backpack.You put a camouflaged hood in a backpack.A s'redit prod won't fit in a backpack.You put a set of cloth sleeves in a backpack.A set of cloth sleeves won't fit in a backpack.

* R HP:Wounded MV:Tiring > Aramis nods in agreement.You are carrying:an earthen brown mantle a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a bladed feather staff a pair of ebony-steel plate greaves a pair of thick metal boots a water skina s'redit prod a set of cloth sleeves

* R HP:Wounded MV:Tiring > k darkThey aren't here.

* R HP:Wounded MV:Tiring > drop skinYou drop a water skin.

* R HP:Wounded MV:Tiring > exa packAramis gets a large slab of meat.It is a backpack.When you look inside, you see:backpack (used) : a set of cloth sleeves a camouflaged hood a brightly-colored sash a gator skin bracer a silver Kandori wristcuff a sapphire whirlwind pendant an opal choker of fiery blue and pink beauty a full metal helmet and visor [2] a ring of silver a lantern[3] a package of dried rationsa strange fruita backpack[2] a piece of white willow barka large number of copper pennies (33)a wealth of gold crowns (90)[2] a bubbling draughta cup of thick syrup[3] a blue pouch of flatwort tea[2] some brown kaf beans[2] a titanic spiked axe of ebon steel [2] a plate of yellow peppers and porka mirrored lantern

* R HP:Wounded MV:Tiring > Aramis gets a large slab of meat.

* R HP:Wounded MV:Tiring > Aramis eats a large slab of meat.

* R HP:Wounded MV:Tiring > eqYou are using:<used as light> a mirrored lantern<worn on finger> an emerald ring <worn on finger> an emerald ring <worn on head> a camouflaged hood <worn around neck> a white hart pendant <worn around neck> a white hart pendant <worn on body> a bearskin tunic <worn about body> a black wool cape embroidered with a swooping hawk <slung on back> a backpack<worn on arms> a set of finely-spun cloth sleeves <worn on hands> a pair of dark gloves <worn around wrist> a silver Kandori wristcuff <worn around wrist> a silver Kandori wristcuff <wielded two-handed> a swirling staff of gold and ebony <worn about waist> a brightly-colored sash <worn on belt> a belt pack<worn on legs> a pair of earthen colored breeches <worn on feet> a black pair of silver-tooled boots

* R HP:Wounded MV:Tiring > exa packIt is a backpack.When you look inside, you see:backpack (used) : a set of cloth sleeves a camouflaged hood a brightly-colored sash a gator skin bracer a silver Kandori wristcuff a sapphire whirlwind pendant an opal choker of fiery blue and pink beauty a full metal helmet and visor [2] a ring of silver a lantern[3] a package of dried rationsa strange fruita backpack[2] a piece of white willow barka large number of copper pennies (33)a wealth of gold crowns (90)[2] a bubbling draughta cup of thick syrup[3] a blue pouch of flatwort tea[2] some brown kaf beans[2] a titanic spiked axe of ebon steel [2] a plate of yellow peppers and porka mirrored lantern

* R HP:Wounded MV:Tiring > k darkk darkk darkYou pound *Xiric*'s body very hard.*Xiric* is dead! R.I.P.You feel the Weave of the Wheel tighten around you.You receive your share of experience...Your first time! Was it good for you too?Your blood freezes as you hear *Xiric*'s death cry.

You try to pound *Pharazon*, but he deflects the blow.*Pharazon* tries to stab you, but you parry successfully.Aramis puts the severed head of Koresh the Trolloc slain in the Blight in a backpack.Aramis puts the severed head of Xiric the Trolloc slain in the Blight in a backpack.

The Smoking PitA small creek runs from the east down into a black, hellish pit. The water trickling along it is shot upwards as a burst of steam, occassionally sendingrocks or sprays of water across the landscape. The steam is so powerful thatthe earth trembles, and the sound of it escaping the blackened pit is thescream of a thousand lost souls.[ obvious exits: E S ]A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.A grime-covered weary trolloc goes about his duties, eyes on the ground.

Unearthly HouseHere is the lower part of the Shayol Ghul, the first steep slope towards thetop of the mountain. A large house is here, seemingly thrust out of the earthrather than built out of rock. The glow of hellish furnaces shimmer inside, andoutside, a bit to the east, is a pit full of corpses. A cart track leads to thesouth, while a small path leads to the east.[ obvious exits: N E S W ]The corpse of Xiric is lying here.The corpse of Koresh is lying here.A gray palfrey prances skittishly nearby, being ridden by you.Lord Aramis the Lieutenant {Sworn To Death} is standing here, riding a bloodstock stallion.Gray RiverThe gray river runs from the north to the south. It sears its way through therock, crawling like a vile snake down the mountainside. Where it touches theroot of something that has been alive, that thing has shrivelled and died,turned into a blackened shell. A slight hissing can be heard from the water.A small path leads to the west.[ obvious exits: N E S W ]A gray palfrey prances skittishly nearby, being ridden by you.The water seems to be boiling with angry fish.

* R HP:Wounded MV:Tiring > The Slopes of Shayol GhulGranite and porous, black rock mingles here, becoming a landscape of twistingblack and grey figures and patterns. To the east is is a sharp drop, beneathwhich lies the dark road the Thakan'dar.[ obvious exits: N S W ]A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Wounded MV:Tiring > The Slopes of Shayol GhulHere the ground is a pale, rocky slate stretching in all directions.Scattered with rocks and boulders, it ends in rocky, flat cliffs to theeast of here. Faded areas of red and blue rock seems to be scattered acrossthe mountainside, imperceptibly moving from day to day. The ground isslightly cracked where the rain has lashed at it.[ obvious exits: N S W ]A gray palfrey prances skittishly nearby, being ridden by you.A titanic creature of the Shadow is here, wrapped in lightning.

* R HP:Wounded MV:Tiring > wwMine EntranceA river runs from the north to the south here, grey and vile. It passesjust to the west of a gaping hole in the ground, with a scarred pathgrooved in by the passage of countless iron shod heels and slave carts. Thecart track leads to the opening of the hole, and then west and south.Another track continues to the north, following the river.[ obvious exits: N E S W ]A gray palfrey prances skittishly nearby, being ridden by you.A large, goat-faced trolloc glares at you hungrily.The giant blight beetle is here flying around.The giant blight beetle is visible flying high in the sky.

* R HP:Wounded MV:Tiring > Smelting PitsA cart track goes from the east to the pits, and from the pits to the north.Here the fires burn constantly, fueling the smelting process turning iron richore into pure iron. The slag heaps dominating the horizon to the south and tothe east is testimony to the amount that has been made here, torn out of thetainted earth and turned to tools of destruction. The process is time consumingand takes a lot of work, but the result is Thakan'dar steel.[ obvious exits: N E S ]A gray palfrey prances skittishly nearby, being ridden by you.A black snake with red mottling slyly meanders around you.

* R HP:Wounded MV:Tiring > nUnearthly HouseHere is the lower part of the Shayol Ghul, the first steep slope towards thetop of the mountain. A large house is here, seemingly thrust out of the earthrather than built out of rock. The glow of hellish furnaces shimmer inside, andoutside, a bit to the east, is a pit full of corpses. A cart track leads to thesouth, while a small path leads to the east.[ obvious exits: N E S W ]The corpse of Xiric is lying here.The corpse of Koresh is lying here.A gray palfrey prances skittishly nearby, being ridden by you.*Pharazon* is here, fighting Aramis.Lord Aramis the Lieutenant {Sworn To Death} is here, fighting Pharazon, riding a bloodstock stallion.

* R HP:Wounded MV:Tiring > k dark

*Pharazon* leaves north.

* R HP:Wounded MV:Tiring > k darkk darkThey aren't here.

k dark* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > k darkThey aren't here.

* R HP:Wounded MV:Tiring > k dark*Pharazon* has arrived from the north.You try to pound *Pharazon*, but he parries successfully.

* R HP:Wounded MV:Tiring - Pharazon: Battered > You do the best you can!

* R HP:Wounded MV:Tiring - Pharazon: Battered > k darkk darkk dark*Pharazon* gets a tunic of green scales from the corpse of Xiric.*Pharazon* gets a pair of gleaming metal boots from the corpse of Koresh.*Pharazon* gets a pair of steel-plated greaves from the corpse of Koresh.*Pharazon* gets a leather water flask from the corpse of Koresh.*Pharazon* gets a brightly-colored sash from the corpse of Koresh.*Pharazon* gets a s'redit prod from the corpse of Koresh.*Pharazon* gets a gator skin bracer from the corpse of Koresh.*Pharazon* gets a gator skin bracer from the corpse of Koresh.*Pharazon* gets a pair of metal half-gauntlets from the corpse of Koresh.*Pharazon* gets a pair of ebony-steel plate vambraces from the corpse of Koresh.*Pharazon* gets a dark, hooded cloak from the corpse of Koresh.*Pharazon* gets a shining steel breastplate from the corpse of Koresh.*Pharazon* gets a torc of gleaming steel from the corpse of Koresh.*Pharazon* gets a full metal helmet and visor from the corpse of Koresh.*Pharazon* gets an emerald ring from the corpse of Koresh.You do the best you can!

* R HP:Wounded MV:Tiring - Pharazon: Battered > *Pharazon* panics, and attempts to flee!You do the best you can!

* R HP:Wounded MV:Tiring - Pharazon: Battered > You pound *Pharazon*'s left foot into bloody fragments!You do the best you can!

* R HP:Wounded MV:Strong - Pharazon: Critical > Aramis hacks *Pharazon*'s left leg into bloody fragments!*Pharazon* is dead! R.I.P.You feel the Weave of the Wheel tighten around you.You receive your share of experience...Your first time! Was it good for you too?Your blood freezes as you hear *Pharazon*'s death cry.

* R HP:Wounded MV:Strong > get all corpseanr rip pharazonYou get a tunic of green scales from the corpse of Pharazon.You get a pair of gleaming metal boots from the corpse of Pharazon.You get a pair of steel-plated greaves from the corpse of Pharazon.You get a brightly-colored sash from the corpse of Pharazon.You get a s'redit prod from the corpse of Pharazon.You get a gator skin bracer from the corpse of Pharazon.You get a gator skin bracer from the corpse of Pharazon.You get a pair of metal half-gauntlets from the corpse of Pharazon.You get a pair of ebony-steel plate vambraces from the corpse of Pharazon.a dark, hooded cloak: You can't carry that much weight.a shining steel breastplate: You can't carry that much weight.You get a torc of gleaming steel from the corpse of Pharazon.a full metal helmet and visor: You can't carry that much weight.You get an emerald ring from the corpse of Pharazon.You get a black pair of silver-tooled boots from the corpse of Pharazon.You get a pair of earthen colored breeches from the corpse of Pharazon.a leather water flask: You can't carry that much weight.a leather water flask: You can't carry that much weight.a belt with a buckle of cuendillar: You can't carry that much weight.a set of steel sai: You can't carry that much weight.You get a jeweled wristcuff from the corpse of Pharazon.You get a jeweled wristcuff from the corpse of Pharazon.You get a pair of dark gloves from the corpse of Pharazon.a set of cloth sleeves: You can't carry that much weight.a backpack: You can't carry that much weight.a surcoat with exquisite embroidery: You can't carry that much weight.a bearskin tunic: You can't carry that much weight.You get a small silver amulet engraved with ravens from the corpse of Pharazon.You get a small silver amulet engraved with ravens from the corpse of Pharazon.a camouflaged hood: You can't carry that much weight.a gold ring: You can't carry that much weight.a gold ring: You can't carry that much weight.an oilstone: You can't carry that much weight.