HD remake changes for Paper Mario The Thousand Year Door ideas

1. Koops' Shell Toss and Power Shell Stylish Moves switch places, the Shell Toss Stylish Move is now a headstand, and the Power Shell Stylish Move is now a backspin. Also the Shell Slam Stylish Move is also now a backspin instead of a headstand. This is to make Koops' headstand more popular than the backspin, and so that people can enjoy the headstand Stylish Move, which they like more than the backspin, without using FP.2. Heart Blocks after X-naut fortress now cost 25 coins instead of 10. This is so these costs are not too low.3. Super Guide feature, this is useful when people are new to this game.4. Boss Rush, like in the newer Legend of Zelda. This will so that players can challenge themselves.5. Flurrie now wears a shirt. This is to prevent nudity.6. When doing Earth Tremor while the partner is unable to move (e.g. having no HP) the partner is now on the diamond star (and while having no HP, the partner is lying on the diamond star being dead.) This is to prevent partners from being on the earth tremor attack.7. Fixed text error (like Yoshi calling Mario his real name before the end of the game)8. The player is able to save when he/she gets a game over, the player starts at the beginning of the place (e.g. the entrance of Boggley Tree) after saving this way. This makes it more difficult to lose the player's progress.9. If you have any other ideas I don’t have, please post on this thread. Thank you.Source: My post I made on Tumblr today.

-Also all the badges, Star Pieces and Shine Sprites should all be in new locations, so you won't know were it would be if you played the game cube version
-new characters, new enemies, new badges, new recipes and new questions for when you take the quiz