Considering how well balanced the game already is, I hope they focus more on buffing lower tier characters over nerfing the higher tier characters. Considering you only had one double up in the top 8 at EVO (I think it was just Tokido and Infil') it just shows that the game is balanced as all hell. From what I've seen, they've focused mainly on buffs (read an article from combofiend discussing buffs to Chun-li, Balrog, Dudley and T.Hawk) and almost no nerfs, I'm very hopeful.

Maybe just give the entire cast a few more ways of dealing with vortex's and then buff some lower tier characters. Can't wait for USF4, buying retail so I can get all the DLC

So, we've got 4 characters from SFxT and prob 4-6 stages from SFxT, meaning everything "OMG NEW" in the game is just a complete and utter recycle (which is a nice throwback to old days Capcom, feeling really nostalgic here), + "balance tweaks" which I can bet anybody anything they'll either intentionally leave the new characers overpowered or just fuck something up requiring another update, and with a slapped-on 30$ price tag.

Effort put into update: 0% (not like you can expect anything more from Capcom these days)
Retardness level of anyone who pays money for it: 101%
People who will nevertheless pay money for it: Everyone and their mother.

Seriously wish Capcom would just die away.

Yomi, which is the Japanese word for the underworld. Also a brand of vitamins for children.

Was really hoping that the title would be FINAL Street Fighter IV (or something to elude to this being a final revision in prep for SF5) or SF4: Championship Edition (A nice throwback title), but eh whatever. Ultra sound silly, recycled characters are cool seeing as they'll play differently from SFxT, have different Ultras, etc. and hopefully since some of the stages are coming as well, they'll have a nice fresh appearance or at the very least some new music (I can't stand Halfpipe's music at all). I'm excited nonetheless, mostly for the balance update, and will be even more when this mystery character is revealed.

So, we've got 4 characters from SFxT and prob 4-6 stages from SFxT, meaning everything "OMG NEW" in the game is just a complete and utter recycle (which is a nice throwback to old days Capcom, feeling really nostalgic here), + "balance tweaks" which I can bet anybody anything they'll either intentionally leave the new characers overpowered or just fuck something up requiring another update, and with a slapped-on 30$ price tag.

Effort put into update: 0% (not like you can expect anything more from Capcom these days)
Retardness level of anyone who pays money for it: 101%
People who will nevertheless pay money for it: Everyone and their mother.

While I know you didn't write the article, I find the last entry to be somewhat suspicious. Like I can get behind the first 5 but Jurassic Era Research Facility doesn't make sense as that is almost entirely a Tekken based stage in reference to Alex from Tekken. I mean it's possible, there have been weird things in SF, but it just doesn't feel right to me.

The one thing that annoys me is that even if you go for the disc, there's still one more DLC costume for every character by Udon. I really really really wanted a complete disc/PC download that just gives me everything. 10 years down the line these DLC unlock codes might not work or some stupid bullshit is gonna happen that'll lock me out of the complete game.

It's not a great article. Just thought it was interesting that they had specific information about the stages and images that weren't just screenshots from the trailer.
It's a popular stage though. If it was a simple matter of someone in Capcom's marketing saying "include the 6 most popular SFxT stages" I have no doubt it'd be in there. As far as the SF stories' integrity goes? I'd like to see how they write dinosaurs into the plot haha

Free customization can and will kill your eyes. Murphy's Law and Sturgeon's Law make sure of that.

IMO ANY game that allows for customization should have an option to disable seeing the customization when playing online. Customization viewing should be enabled by default but have the option to be turned off. There is ZERO reason I should have to see Blanka's alt 3 if I don't want to, the opponent can still see it if I turn it to "only show default colors/outfits" as things like colors and costumes are loaded locally (that is why you never have to face an opponent using the same colors as you in SF4 they always have a slightly different shade even if they pick the same color, however on THEIR side YOU have the different color. Likewise it is why costume mods can be used online. The opponent sees a different costume than the one you are actually using (If you modified Alt 1 to look like something else you'd see the costume you modded but everyone else sees Alt 1) this doesn't cause a desync like altering game data.

The one thing that annoys me is that even if you go for the disc, there's still one more DLC costume for every character by Udon. I really really really wanted a complete disc/PC download that just gives me everything. 10 years down the line these DLC unlock codes might not work or some stupid bullshit is gonna happen that'll lock me out of the complete game.

"If you own Super Street Fighter 4 or Super Street Fighter 4 Arcade Edition, you can download the update for $14.99. This will upgrade the game as is, with all your data intact. The other option would be to buy the disc version, which will give you all DLC costumes for all characters released until now, as well as future content (to be discussed in the future). This option is available for $39.99."

The one thing that annoys me is that even if you go for the disc, there's still one more DLC costume for every character by Udon. I really really really wanted a complete disc/PC download that just gives me everything. 10 years down the line these DLC unlock codes might not work or some stupid bullshit is gonna happen that'll lock me out of the complete game.

"If you own Super Street Fighter 4 or Super Street Fighter 4 Arcade Edition, you can download the update for $14.99. This will upgrade the game as is, with all your data intact. The other option would be to buy the disc version, which will give you all DLC costumes for all characters released until now, as well as future content (to be discussed in the future). This option is available for $39.99."

You misunderstood him. The issue he has is that he would have to download those costumes still. He wants to have ALL of the costumes on a disk so that if at some future date the ability to download those costumes is no longer available due to perhaps the server shutting down, capcom going bankrupt, whatever. He'd still have access to all of the costumes.

So, we've got 4 characters from SFxT and prob 4-6 stages from SFxT, meaning everything "OMG NEW" in the game is just a complete and utter recycle (which is a nice throwback to old days Capcom, feeling really nostalgic here), + "balance tweaks" which I can bet anybody anything they'll either intentionally leave the new characers overpowered or just fuck something up requiring another update, and with a slapped-on 30$ price tag.

Effort put into update: 0% (not like you can expect anything more from Capcom these days)
Retardness level of anyone who pays money for it: 101%
People who will nevertheless pay money for it: Everyone and their mother.

Seriously wish Capcom would just die away.

I don't see why you and everyone are crying about the whole recycling thing. It's pretty obvious you know:

- Nothing about the cost of resources in a business.
- People were asking for this for months and months even after they said AE 2012 was the "last update". It's not like they said "LOL LETS DO THIS FOR $$$$$$$$$" when they had to have weeks of people inputting feedback.

You try to balance a cast of 39 (Now 44) Characters and see how easy it is. It's obvious you're crying for the sake of crying. People pay for FIFA, Madden, Call of Duty, every other sports game at FULL RETAIL PRICE EVERY YEAR. You know what that gives you? "Improved graphics" and Roster Changes with a new mode which doesn't mean jack if EA knocks down the server in a 1.5 years anyways.

Capcom listens to you guys and actually expand the update date to 2014 (I'd do the same after the riot that was UMvC3's 8 month update) to assure the maximum quality in the update. You can pay $15 which is technically a Map Pack or some lame add-on for your favorite sports game (PGA Tour has courses at insane prices which get old in about a month max.) and they release those like it's someone's birthday every month. They even considered an option for people that either likes physical cases for whatever anal reason of theirs, or someone who hasn't owned all the costumes or doesn't own the disc anymore. It gives a fresh new image to the casuals which actually matter in this community. Why would a casual give two fucks about the newest balance update? Which won't really be a balance update since down the line someone is always going to be more viable than others, there's no way around it. The online community is slowly dwindling, and this could give a chance to revitalize it. Which is only GOOD for us. Not only from a business standpoint this is good (As they need to make up for SFxT losses), this is good for everyone in the community. If you're seriously shitting bricks over $15 (Which gives you MORE content than AE, FYI.) then they shouldn't even be considering your opinion in the first place, because you're not supporting it. The only reason I'm replying is because people need to understand, this isn't an obligation to purchase and if you do not only are you supporting the game but it introduces fresh blood.

Who cares if they're recycled? At least it's not two more shotos and two characters who play identically the same in the same update (OOPS.). You get another grapple character (C Tier? Who cares?), a Rekka heavy character in Poison (Attracts newbs due to easy foundation.), Elena who's style is definitely diverse from the rest of the cast (Weird to see her play without being parry bait.) and a character who everyone cried for in Rolento (Who will be online in droves.) and on top of that they got people guessing who the 5th character is, which no one would give two craps about as soon as it's released because people will just cry how it wasn't their favorite from a game 10+ years ago.

The stages are just something extra. I actually enjoyed Cosmic Elevator and Blast Furnace, with re-skin to make it feel more SF4ish and not so comic looking, I think they'll be quite appealing. People make it sound like anyone plays every stage other than Training Stage or Overpass. Oh wait jk that's the only stages you see. It's for casuals and new players to enjoy something when SFxT blew so much ass, now we can enjoy them in a game that actually matters. They're also adding new modes, even if they're only popular until week 3 (Unless it's Online Training mode which was one of the only good things from SFxT) plus having a balance patch from FAN INPUT which is something you rarely see from any company regardless of how they try to sugar coat it saying they did listen. For a price of a T-Shirt, man that's mind boggling how people can complain about something like that.

You seem like one of those dudes that stood back in time playing SF2: WW when CE then HF came out because all they did was "update the game and added boss characters which were already in the game in the first place ZOMG LAZY!!!"

You know what, fuck balance. 44 characters is a shit ton of matches already, so why don't they go all out. PS4/180 SF should have every character in SF (ever) with new ones. Like the Tenkaichi 3 of SF. You like Karin? You've got her. Wanna twerk with R.Mika? There you go. You want to ball with Sean? In. I don't care anymore. I WANT EVERY CHARACTER IN THE NEXT GAME, CAPCOM.

All jokes aside. With all the characters and fan-favorites in the SF universe, I'm genuinely curious what Capcom is going to do about the roster for future installments. That shit has got to be stressful.

I think adding the new characters was unnecessary and they only did it (along with recycled stages) to justify charging for the update without receiving too much backlash. That's fine as a selling point to try and draw more people in, but gameplay-wise it's just throwing more matchups into the mix of a game with so many matchups to consider already and it's inevitable that a few months to a year after release, there will be groups of people who will be unhappy with how the new characters play in regards to the rest of the cast. I don't think loctests alone before the official release is going to be enough to get them well-balanced with the rest of the roster. It takes more time than that to see how things will truly play out with them competitively and we'll be back in the same spot complaining about how viable they are once we see that.

I'll never understand what the value is in having trials... They're fun, sure... But seriously? I learn a lot more about a character in 10 minutes in training mode than running through a bunch of pointless execution tests. People were upset about not having them in the AE patch as well... I don't get it.

I'll never understand what the value is in having trials... They're fun, sure... But seriously? I learn a lot more about a character in 10 minutes in training mode than running through a bunch of pointless execution tests. People were upset about not having them in the AE patch as well... I don't get it.

They were great in SF4, if you're learning about Links and FADC and you don't know about those things, they're great. They can give insights into what combo's and links can be done and what combo's can come off of. They weren't particularly well handled in SF4 and certainly need improvements now, but they were a great way to get introduced to the game.

Same with other games, you can learn things you didn't know about a character because the trials can make you do things you didn't know you could do.

ultra sf4 is looking great. i eagerly await to see who the fifth character is. still think Q would be an excellent the best addition. we'll see what's in store.

Five new characters just seems a little odd to me, it's typically an even number...have a feeling the likes of Q would be an excellent secret 6th, unannounced character...fair to say I'll be playing through arcade mode again...just in-case haha.

The fifth character has been hinted as "Never seen in Street Fighter before" so sadly it's not Q...or any of these:
...
I'm sure I've missed some; feel free to shout out. Doesn't include and Vs Capcom titles.

Come on, man, no one from TvC?

I say Doronjo and her two lackeys, Boyacki (green clothes) and Tonzura (blue clothes):

Is there supposed to be system changes? I wonder what the chances are of it being less 1-frame link heavy.

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"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -Satoru Iwata, 1959-2015

Well at least something good came out of SFxT. The added stages and characters are welcome additions along with the balance update. Seriously, it doesn't make sense to create 5 new characters and 6 new stages for a audience of 100k at best. It was made mainly for the hardcore players who are still actively playing the game. It's either the balance update with the SFxT stuff or just the balance update. I'll happily take the former for $15 over the latter for free.

15 bucks is the same price as a COD map pack. And five new characters in a fighting game is bound to have a much larger and lasting effect on gameplay, and this is in addition to all the other tweaks + new game modes.

15 bucks is the same price as a COD map pack. And five new characters in a fighting game is bound to have a much larger and lasting effect on gameplay, and this is in addition to all the other tweaks + new game modes.

15 bucks is the same price as a COD map pack. And five new characters in a fighting game is bound to have a much larger and lasting effect on gameplay, and this is in addition to all the other tweaks + new game modes.

Come the fuck on people, it's not bad at all.

I don't play CoD, so maybe I'm off base here, but I assume when you pay $15 for a map pack, you're getting NEW maps, not old maps copy/pasted from a different CoD game.

Free customization can and will kill your eyes. Murphy's Law and Sturgeon's Law make sure of that.

Actually, I spent a lot of time playing KOF online (Hey, I have no local scene, you do what you must) and never got blinded in that game, unless you count the occasional "nude" palette. A lot of ugly palettes but nothing that prevented me from playing the game.

Not giving players access to colors that glow with the intensity of a thousand suns goes a long way, though.

"Comebacks are fine as long as I'm the one doing them. Otherwise, they are evidence of a broken, poorly balanced game and it's all because of poor netcode and in-game lag due to poor port optimization and it was a terrible matchup and they need to patch the game and I should have won that and why does anyone even play this awful, fraud friendly game."

Say hi to an anal guy who likes owning stuff on disc and also loves trial mode [woot]

Does anyone know if the trial achievements from AE carry over to the new game? Like, if I buy the on-disc version of Ultra, do I have to do all the trials again, or does it read the old AE data? Bit of an obscure question but I really wanna know.

15 bucks is the same price as a COD map pack. And five new characters in a fighting game is bound to have a much larger and lasting effect on gameplay, and this is in addition to all the other tweaks + new game modes.

Come the fuck on people, it's not bad at all.

I don't play CoD, so maybe I'm off base here, but I assume when you pay $15 for a map pack, you're getting NEW maps, not old maps copy/pasted from a different CoD game.

You realize that the Characters in coming from SFxT WONT be copy/paste right? not only do they not have Ultra Combos but they also would be fairly stupid balance wise if they still had their strong EX moves, among other things. I doubt the stages will be as long as they were in SFxT nor will they have the transitions....so again....where is this copy/paste?

The one thing that annoys me is that even if you go for the disc, there's still one more DLC costume for every character by Udon. I really really really wanted a complete disc/PC download that just gives me everything. 10 years down the line these DLC unlock codes might not work or some stupid bullshit is gonna happen that'll lock me out of the complete game.

"If you own Super Street Fighter 4 or Super Street Fighter 4 Arcade Edition, you can download the update for $14.99. This will upgrade the game as is, with all your data intact. The other option would be to buy the disc version, which will give you all DLC costumes for all characters released until now, as well as future content (to be discussed in the future). This option is available for $39.99."

You misunderstood him. The issue he has is that he would have to download those costumes still. He wants to have ALL of the costumes on a disk so that if at some future date the ability to download those costumes is no longer available due to perhaps the server shutting down, capcom going bankrupt, whatever. He'd still have access to all of the costumes.

I quoted myself and I was saying it's not so bad because at the very least you're not paying for the extras if you have the disc which probably means it's all on the disc.