if it will again update the version!
it would be better to put protection at the player's position Float: Z
This Z positin -5.5 and more if(!(-900000.0 <= Z <= 900000.0)) this code crashed players!
this use s()beit and cleo crashers!

Perhaps verifying if a connection came from a valid source or not, perhaps make it so the SA:MP client communicates initially with the server so the server knows what to do with TCP requests instead of becoming a bottleneck. Would this work?