I'm sneaking up on the renders as time allows. Started out as "rusty", as it was when it was first acquired. The color and clay shots are for my TurboSquid listing, so they are pretty pristine. #18A shows how I color-mapped the model. Now, it's "time to get down and dirty" with real materials, textures and the like, for final prints. Plan to also learn weathering and painting techniques in CS5 with this project. In between making a living!

Thanks for the comments, guys- I really appreciate them. Interesting that the top "rusty" shots are straight KeyShots, with only the signature added in Photoshop. I used HDR LightStudio/KeyShot plugin to create the lighting. Can hardly wait to get serious about the materials. But... I'm going to wait for KS3 first, after watching the webinar today! Had to push my keyboard back to keep from drooling on it!

Io, point well taken, but TurboSquid is very particular about how to present a model to their professional market. No bases, unfortunately. The white has to be 247/247/247, for example. Amazing website, and I am very pleased with it for my work so far. Bill G