Well, I thought Pallis should have some kind of 'ways' for transportation. Think RS' Abyss (Although horrible) and The Ways from Wheel of Time.

My basic draft is something like: The Ways (Name change might be appropriate), a mirror of the real world, but not quite, something is missing. They're always covered in mist, sometimes so thick you cannot see your own hand, sometimes faint, revealing more of this mystic mirror world.

To enter the Ways, you need a door that is not a door. It can be anywhere really, if you can believe it strongly enough (Though not many have the mental capacity to believe thin air is actually a door). Inside the ways, distance is more... subjective. Your destination is only as far away as you believe it is (Again, believing a thousand miles is a days walk is not a piece of cake).

The Ways are nowhere safe, many people have gone lost for various reasons. If you lose yourself in the mist, and your destination slips your mind, you might find yourself unable to reach it. Some people cannot open the door back to their own world, and they are doomed to wander the Ways forever, never really dieing.

And of course, there's something big and scary there too

Should there be such a 'transport system'? And if so, how would it look and work?

Besides, what is there to discuss regarding mounting? Obviously discussion of indigenous species would belong in its own forum thread, and if they exist, there really isn't much to discuss whether they can be mounted or not. Except maybe for saddle-techniques...

I was thinking something don't make it like in wheel of time, how about that the "ways" are some sort of swamp with tree stunks wich have portals within them, each kind of arbol represents the zone the portal leads too, to don't plagiariza from wheel of time

Perhaps something, maybe a forest or a field of stones or something, where as you visit locations or perform certain actions in locations they open to reveal a portal or doorway? Like, a field of trees... and as you visit the local tavern in each place, the tree trunk will untwine to reveal a portal to that locations - meaning you cannot teleport to somewhere you haven't visited. You've still got to run around to find the right portal, as there could be a lot the later in the game you get.

Perhaps hearthstones, and you've got to place the hearthstone in the locations you wish to be stored - hearthstones being unique to portals in the nether realm.

Not so sure on the teleportation system, though. Would rather just have more expansive ground travelling... such as carts, trains, blimps, skysailing, etc.

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

If all good things come to an end then we're living in a world where evil wins.

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it.

Duskcurse wrote:I was thinking something don't make it like in wheel of time, how about that the "ways" are some sort of swamp with tree stunks wich have portals within them, each kind of arbol represents the zone the portal leads too, to don't plagiariza from wheel of time

Which is not at all from Narnia...

EDIT: So that's a no 'Abyss/Ways/Whatever', preferring travelling in the real world instead?

No we can... but, it's gonna be hard to think of one that fits with their lore. Unless it's something forerunner; in which case it would probably be more technological. Maybe a devices that must be activated, then you can just ping between them! But it's like firing a catapult, and you might miss and this'll 'cause splinching (Harry Potter ftw) 'cause you'll just collide with anything in a raw state - meaning you can't teleport again for a while, but it means you can intentionally throw yourselves in locations that don't have the jump devices.

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

If all good things come to an end then we're living in a world where evil wins.

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it.

So moving through this world? Damn, I can't remember how, or in what movie, but you somehow got de-synchronized, and was not really there, while still being there... I think it was setting you a second back in time or something...