In Splat Attack, players will take control of a team of 4 characters, grab a hand of food cards, and load up their team with Cool Points. Cool Points range in value from 0 to 3 points, and can be stolen from your characters when they get hit with food! However, additional Cool Points can be collected by reaching key locations on the game board.

When hit with food, splat tokens must be placed on the defending character. Placing these tokens strategically will be key to your success, as your character's grid space is limited. Once a character's grid is fill, the character is splatted and out of the game.

Players that are able to get the last hit in and splat a character, earn a golden Cool Point. Once the last golden Cool Point is taken, the game ends, and all players add up their Cool Points to determine a winner.

Each team is fighting to have the most Cool Points at the end of a Food Fight!

Each turn, you can activate two different characters, and those characters can each perform two actions.

A MOVE action allows a character to move a number of spaces equal to their SPEED rating.

A GATHER Action allows a character to draw 2 food cards and pick up any Cool Point tokens they find in their space!

A THROW action allows a character to throw food at a rival character! Some Food cards have special effects and abilities!

You can Throw food at any opponent within your Range. Roll a number of dice equal to that food card’s Splat Rating plus your character’s Aim Rating.

If you roll at least 1 Hit Result the throw hits the target! Your target must pull a splatter tile from the bag matching the food card’s splat rating.

The target must place that splatter tile on their character grid. They must cover 1 space for each hit result the throwing character rolled.

Then, take 1 Cool Point token from the target. However, if the target’s grid is completely full, or they can’t fit the tile on their grid, the target is SPLAT and you gain a SUPER Cool Point token instead!

Once the last Super Cool point token is claimed, the game ends! The player with the most points at the end wins!

Game play tips from game designer Jonathan Ying:

Nickeoldeon's Splat Attack is a frantic game of throwing food and scoring points, but there can be a method to the madness if you can play strategically. Given that it’s a free for all game it can often be a wise course of action to focus on not making too many enemies or being perceived as too great a threat! The last thing you want is to have other players teaming up against you.

Temporary alliances can be very useful if you can get your rivals to work with you to take down a player who seems to be running away with the game. Many characters have special abilities that allow them to assist their teammates, like how Phoebe can use her ability to protect her friends. But remember, you can also use her ability to help out a character on a different team to prevent another opponent from scoring or perhaps as leverage to discourage the player you helped from attacking you in the future!

Be wary of stacking up Danger tokens, they allow you to perform some pretty incredible feats, but they make your character a much juicier target! Also, when you take a hit from an opponent who is behind, it might be a good idea to let them take a danger token or two from your grid. That way they won't ALL go to the player who ends up splatting you!

Character and Team play tips from Jonathan Ying:

You should learn your team’s strengths and weaknesses and position accordingly. Each character has a number of unique abilities that can synergize in interesting ways. For example, Arnold’s ability to allow his allies to perform additional actions is very useful when both Helga and Gerald can do unique tricks when they Throw food.

Befitting a seasoned fry-cook, Spongebob Squarepants is a versatile character who can both move fast and draw food cards quickly for his team, Meanwhile, Sandy is a dangerous opponent in close quarters with her mastery of Kay-Rah-Tay. Use Patrick’s ability to shove rival characters closer to Sandy and use Squidward’s bad luck to your advantage by having him soak up splatter tiles and keep his allies fresh for longer.

Those Rugrats are always finding their way into crazy adventures! Tommy’s bonus action is an incredibly useful tool for giving his team an edge, he’s the only character who can reliably perform THREE attacks in a given round. To supplement his otherwise low skill ratings (I mean, to be fair, he’s one year old.) Suzie can use her ability to assist in his mobility while Angelica can steal food from nearby characters!

Zim’s team is all about hitting hard and causing chaos for their opponents. GIR is the fastest character in the game and can charge into the enemy ranks while Zim, Dib and Gaz throw a barrage of snack foods into the mix. You’ll want to get Zim into position quickly so he can perform his bonus attacks at the end of your turn, meanwhile Dib requires some careful play to tempo his unique action economy. Gaz is your trump card, she’s a solid character for your backline but after she’s taken a few hits and lost her Cool (points) she’ll go berserk and wreak havoc with incredibly high mobility, range, and accuracy!

Hey Arnold! - Character Art

Rugrats - Character Art

SpongeBob SquarePants - Character Art

Invader Zim - Character Art

Game Designer - Jonathan Ying

Jonathan Ying is a game designer and author currently operating out of San Diego California. His design credits include Star Wars: Imperial Assault, Game of Thrones: the Trivia Game, DOOM the Board Game, and Bargain Quest!

In addition to games, his interests include comic books, tabletop RPGs and of course watching a truly alarming amount of TV animation. Honestly, he can barely remember how to perform long division but he can tell you with absolute certainty the name of Gargamel’s cat in the Smurfs animated TV show.

Game Artist - Troy Little

Three time Eisner nominee and Harvey nominee, Troy began a career in animation after graduating from the Interpretive Illustration course at Sheridan College in Ontario, Canada. In 2000 he began self-publishing his comic series Chiaroscuro which garnered him both a Xeric and PEICA grant and was eventually collected by IDW Publishing in 2007.

His second book, Angora Napkin was published in 2009 with IDW and was nominated for the prestigious Eisner Award (Best Publications for Teens) in 2010. Angora Napkin was also developed as an animated pilot for Teletoon, Canada which was broadcast Halloween night in 2010.

His comic credits also include shorts and cover work on Judge Dredd, X-Files, Uncle Grandpa, The Amazing World of Gumball, Diablo House, Animal Noir and more.

Troy lives in Charlottetown, Prince Edward Island with his twin daughters Alicen, Hayden and son Nathan. He is married to comic artist Brenda Hickey.

We will be charging shipping through our pledge manager after the Kickstarter campaign has successfully completed. It is our intent to charge backers shipping that is based on the cost to ship from our fulfillment partners' hubs to you. We will ship your rewards at our cost to our fulfillment partners' hubs. From there, our partners will ship the packages out to you as quickly and efficiently as possible.

Please review the shipping chart below for an estimate of what we are currently expecting shipping to cost. PLEASE NOTE: shipping costs may increase due to unforseen circumstances, or if you add on additional copies or optional buys.

USA: $12 - $15

Canada: $12 - $15

EU: €7 - €14

Aus & NZ: $13 - $16

Asia: $15 - $20

RotW: $18 - $35

PLEASE NOTE: Nickelodeon's Splat Attack is an officially licensed product. All the assets used in this campaign are prototypes and not fully representative of the final production. Some aspects of the components may change before being delivered to backers. All components are pending licensor approval.

Risks and challenges

IDW Games has successfully Kickstarted 7 campaigns and has already fulfilled 5 of those campaigns. Of our 2 outstanding campaigns, Masque of the Red Death has completed production and estimated to deliver on time, while Munchkin Teenage Mutant Ninja Turtles is currently in sampling for final production.

IDW Games, a division of IDW Publishing, has been publishing games into retail via standard distribution channels for over 5 years.

All of our games are manufactured in China, and as such there are a few issues that could potentially slow the delivery of our campaign. The most common issues are production delays due to plastic quality, shipping delays due to vessel schedules and weather, and customs clearance when the goods come into America.

While we have never had any of the above-mentioned delays vastly affect our delivery of a final product, there is always the potential that one of these things could cause a delay in the delivery of pledges of this campaign to backers. When these types of delays do affect campaigns, we're quick to update backers with the current situation.