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Year 1
Long ago, an unknown king conquers and unifies most of the world. It is said that the heart of his empire was where Sharrath is today, though no one really knows for sure. Whatever calender existed before was erased, and the count of years began anew. Records from this era are almost non-existent, and finding relics or lore from this era is a fast way to become famous, at least among the scholarly community.

Year ~1400
It is believed that the people who live in what is now Isis began construction of their famous tombs around this time.

Year ~1500
By this point, most of the elven houses have been established, and they live on the western continent. The amount of land they control is unknown.

Year ~2100
House Ta'Faendryl is exiled from the Elven Nations.

Year ~2300
The nation of Seriade is founded, led by Empress Seriade I. Relations between Seriade and the Elven Nations at the time are not well understood, but it is commonly believed that the humans invaded land held by the Elven Nations and claimed it for their own.

Year ~2400
Much knowledge is lost as many libraries are burned and sages are murdered. The perpetrator(s) are unknown to modern scholars. Whether all the knowledge of the past was lost here of if there were other such events in the past is unknown. This era is known for being a time of turmoil and difficulty.

Year 2776
The nation of Vash is officially established. A wall is constructed along the northern border to prevent the squabbling lords of the lands that would soon become Guardia from bringing their conflict to the fledgling empire.

Year 2789
The nation of Guardia is established from what was formerly an array of minor domains held by various nobles. The "House of Lords" that was formed at this time was the precursor to Guardia's modern parliament.

Year 3105
First set of campaigns come to an end (Kitto, Hyrum, Laerel, Telmus, etc). Seriade is clearly preparing itself for war against the Elven Nations, and they have allegedly attacked Sylvan coastlines. The Rift in northern Guardia has been spewing increasing numbers of undead, and the Haven of Light is under heavy attack.

Year 3109
Seriade launches a full scale invasion of the Elven Nations, utilizing war machines of incredible power. The elves fight valiantly, but they are outnumbered and outmatched.

Year 3112
In the wastelands, a race of lizard or dragon-kind is reported to have some semblance of (primitive) civilization. Where they came from is unknown; no previous reports mention them.

Year 3115
Seriade claims over half of the Elven Nations. Elves who aren't killed in battle are taken as slaves, forced to work to provide their masters with supplies to continue the war. A few are forced to fight in the coliseum to entertain the nobility.

Year 3117
After claiming around 70% of the Elven Nations, the Seriade war machine begins to peter out. With less land to defend, the elves are able to put up better defenses. A strip of land a few miles wide exists as a sort of “no man's land” between the two forces.

Year 3121
Red Dragon Lancers, led by a mysterious unknown figure rumored to be half-dragon, launch calculated assaults on Bronze Dragon Lancer strongholds. Weakened from fighting in the Elven-Human war, many Bronze Dragon Lancers are killed. Red Dragon Lancers around the world begin to act with far less secrecy, openly attacking villages and plundering old ruins in places such as the deserts of Isis. For the most part, the remaining Bronze Dragon Lancers pull back into Gardenbur, where their depleted numbers focus primarily on defending their homeland.

Year 3122
After a titanic struggle, the Haven of Light falls to the forces of the undead. The undead march southward in a chaotic frenzy, but seem to get weaker as they travel further and further from the Rift. While still dangerous, Guardia is managing to fight them off, but at a much greater cost than before – a significant piece of land was lost, and the government has to constantly fund patrols from it's regular army to clear out undead that wander too far to the south.

Year 3127
Many scholars begin to realize that fewer and fewer sorcerers are developing lunar ties with Liabo, Lornon, and Tiloak. Existing lunar sorcerers notice little change (though the chaotic effects of the moons rarely swing positive these days, except for Makiri), but it is estimated that the number of lunar sorcerers appearing over the last couple of decades has decreased by as much as 90% — except for Makiri sorcerers, who are appearing in even greater number.

This change has coincided with the ever-growing Makiri, which has many of the more educated classes worried. Scholars have long since noticed that it has grown larger (whether it was actually growing or getting closer to Teras was unknown), but the rate of growth has been very slow up until the beginning of the century. By 3127, Makiri is approximately 50% larger than it was in 3100 – most experts are sure that Makiri is both getting closer AND growing. What this means for the inhabitants of Teras remains to be seen.

Year 3136
By this point, the Dragonborn that originated in the eastern wastelands migrate out, leaving the wastelands behind. Most of them refuse to talk about their past, but a few mention stories of enslavement at the hands of dragons in some far away place. The more enlightened societies of the world welcome these people (who for the most part, seem to earn a living as honest mercenaries), but some of the less civilized lands shun them. Dragonborn are killed on sight in Seriade.

Year 3140
A series of damaging earthquakes tear through Burland, destroying many of the deepest dwarven tunnels. The dwarves rebuild, this time with a significant portion of their cities on the surface.

Year 3144
Seriade begins to recover from the earlier war…though the Elven Nations have, as well. Instead of continuing the fight there, they set up a colony in the Northern Wildlands, and begin to make deals with the native Giantmen. Most believe that they intend to invade Gardenbur, probably to steal the valuable Sephwir wood.

Year 3150
With most of the tombs plundered, Isis decides to pull back it's patrols of the desert and strengthen its military. Some believe that Isis is planning to get involved if Seriade should make any more military strikes – most likely on the side of the elves – but their exact intentions are unknown.

Year 3155
Second set of campaigns begin (Llewellyn, Ladon, Thoryn, Isana, etc).

Year 3158
Third set of campaigns begin (Adoster, Bregnir, Faern, Khul, Nenwen, Olivia, etc) in winter.