Hello,guys! I am speedrunner of Serious Sam 2. Since here are many people who love this game,I decided to post my speedrun of it here,my time is 2:58:40,enjoy! If you have any questions - feel free to ask!

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- I'm not gonna spend my whole life on the wrong side of the railroad tracks.
- I hope you don't get hit by a train while you're crossing over.

Quote:

Originally Posted by Poorchop

I'll date you bro. You're gonna have to put on a wig and stuff some balloons under your shirt, and you're gonna have to pay for dinner as well. Also no touching. Don't even make eye contact. I'll pick you up around 7.

I like the look of that, I've always thought speedrunning is impressive. Added to my watchlist for when I have some time to burn.

__________________"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty

Command Center - 1:59:05- box jumps to skip most of the level,boxes+big fps+barrel shotgun are extremely broken in this game.

Hugo - 2:08:22 - menuing strats to make the level shorter.

Shield Generator - 2:13:03: - another box jump to skip the first shootout, 2:13:48 two more box jumps to skip like 8 minutes of level.

Be Quick or Be Dead - 2:16:45 - normally you need to press a button to open the gates,but u can just jump around them like this.

Everything else is just knowing the monster spawns and what triggers opening gates etc. Writing this post made me remember how much i screwed up with some of the shortcuts in my run,so I should really do few more runs.

Also I have been thinking of making SS2 segmented speedrun in Serious Difficulty,would anyone be interested if i did it and made thread here about how its going?

Now I've seen multiple people having trouble with getting through the hole in barrier at Coast 2 Cost, I'd like to share this.
There is a consistent way to get through, you have to face to the barrier hole and do a 90-150 degree spin to left while moving towards it. Only the part of hitbox where Sam seats matters while doing stunts with vehicles, the rest of the model collision will ignore if the part with Sam goes through.