Warband 1.134
Features:
A completely new character creation(choose class, fighting skills & starting gear, troops and star sign).
Changed map.
New factions.
New troops and troop trees.
The merchant quest removed.
Talk to village elder and guildmaster in the menu.
Camels, donkeys and mules as mounts.
New horses.
Many new items.
New banners.
New Sounds
Can hire troops in towns.*
There is now two troops trees pr. Faction.
Player mercenary wages, are now the double, of that of ones companies wager.
Firearms.
Better firearms smoke.
Faction specific items(armour, weapons, horses and shields), are sold by faction specific merchants.
Maces do more damage
Lords have the best equipments in the game.
You can now recruit prisoners every 12 hours.
Increased chance of recruiting prisoners.
New presentations for reports.
Mercenaries have cheaper wages.
New mercenaries.
Decreased building time.
Knifes, daggers and like are faster.
New music.
New sounds.
Batttle continues after the pc falls in battle.
Hire up to 15 troops in villages.
You have acces to your troops inventory.
Some of the outlaws are now different.
Bandits can be upgraded to higher livels.
Mercenarues have cheapter front payment.
Increased tourmant bets.
Made some changes to companions.
The pilgrim disguise and hood now have 40 in armour, and you are armed with a sword and shield.
Mercenary contract last now 20 days and renewal 14 days.
And more.