Very nice. It'd be great to see some monsters (other than the required rappy) return.

ShadowInferno119

Dec 7, 2008, 04:25 PM

I like the look of these stages, you get the PSO futuristic feel. But I know from experience everything looks a lot better in person on the DS, then just from Screen Shots. So I can't wait to get the full feel.

Nowhere

Dec 7, 2008, 06:41 PM

Very nice. It'd be great to see some monsters (other than the required rappy) return.

If I had one wish it would be delsaber (including part drops.)

Niered

Dec 7, 2008, 09:37 PM

If I had one wish it would be delsaber (including part drops.)

AGH, The nightmares!

Although the parts I wouldnt mind, my Hunewhearl used the shield and saber all the way up until level 11o or so. Great equipment.

Nowhere

Dec 7, 2008, 10:36 PM

I loved fighting them. That room with just 3 delsabers is really fun... fighting with them has a different rhythm than most of the rest of the game. The parts are just kind of an awesome bonus to me.

DeathMachine

Dec 7, 2008, 10:43 PM

What's wrong with Delsabers? I'd love to see them and Bringers return. This game needs some fun and challenge! (And beautiful Part drops).

Four at once was always a good way to get the blood pumping!

Percival

Dec 7, 2008, 10:45 PM

HUcast/caseal + Delsaber(s) = Use ice trap

Kent

Dec 7, 2008, 11:26 PM

Delsaber fighting was great before people started just freezing or confusing them all the time.

Run in so they attack, quickly run to one side, and attack the flank. It's pretty hilarious to watch some people when they don't know how to deal with that.

Percival

Dec 7, 2008, 11:28 PM

Delsaber fighting was great before people started just freezing or confusing them all the time.

Run in so they attack, quickly run to one side, and attack the flank. It's pretty hilarious to watch some people when they don't know how to deal with that.

It's not about knowing the flanking maneuver or not. It's about very quickly dispatching a group of those little fellas ;)

DeathMachine

Dec 8, 2008, 06:23 PM

I only started using traps in ultimate mode, and I still didn't use them much on Delsabers. I'm a fan of the conventional method of enemy-dispatching.

psofan219

Dec 8, 2008, 07:04 PM

I never once had the intention of using a trap against Delsabers. They're just too fun to fight! I also wouldn't mind seeing Bringers again. They've provided me with a challenge on all difficulties. Plus, every now and then, they seemingly just come out of NOWHERE and scare you right out of your skin. On topic here, I'm just praying that we at least get a release date soon (the anticipation's killing me here!).

Nowhere

Dec 8, 2008, 07:25 PM

I have a habit of forgetting all about the bringers. Every time I start playing again, I open that door and the first bringer in the game barrels right into me. Then I swear for a few minutes, but it's all fun.

Celsore

Dec 8, 2008, 11:27 PM

LOL they are anoying but challengingly fun

Zarode

Dec 8, 2008, 11:30 PM

They make the most use out of my confuse traps. Especially on each other.

Clunker

Dec 9, 2008, 02:31 AM

Beg pardon, but as I only played a few months' worth of PSO on the DC, what are those two PSO monsters in the OP (the pair of whatevers, and the red ?robot?)?

Zarode

Dec 9, 2008, 02:37 AM

The pair of monsters with, basically, rhombuses for heads are Dimenians' ultimate mode form, which is a v2 and up only feature. The red Sinow unit is from Episode 2, which is GC/XBOX and up.

If you wanna check out the other monsters, PSOW has bestiaries. (http://pso-world.com/sections.php?section=Beastiary&op=viewtopsection)

Here's the respective link from the areas those three monster come from. Here (http://www.pso-world.com/sections.php?op=viewarticle&artid=337) and here. (http://www.pso-world.com/beastiary.php?location=8&artid=342&version=v3)

I was just noticing how similar the designs were. Which is a good sign. ;)

Reginaldo

Dec 9, 2008, 04:15 AM

The worst thing on Dreamcast v2 was getting sniped by a bringer on Ultimate. Literally a 1 hit KO..

Gimph

Dec 9, 2008, 08:08 AM

As long as Boomas and rappies are making a come-back, I'm content.

Also, has anyone heard anything on rare enemies? I haven't been keeping track of this game...

EJ

Dec 9, 2008, 08:18 AM

I would love to see delsabers, bringers, and ill gills return in this game.

DeathMachine

Dec 10, 2008, 02:24 AM

I completely forgot about Ill Gills. I play PSO+ offline, so they're always a treat. They're like skinny, black versions of me. The only problem is that we've not seen any dark type monsters yet, have we? I believe I saw that they're in the game, but where are they?

Vanzazikon

Dec 10, 2008, 02:10 PM

As long as Boomas and rappies are making a come-back, I'm content.

Also, has anyone heard anything on rare enemies? I haven't been keeping track of this game...Rare monsters appear on rare blocks. The blocks that separates the first section with the mid-way zone and the final zone with the boss' zone have the chance of being a rare block. Blocks are randomized where zones are fixed. I think some rare blocks will appear in between the sections. You'd know if it was a rare block because the music will change. Hopefully something more upbeat than the regular stage BGM :wacko: