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Tim Maughan has long been one of the most promising up-and-coming, avante garde UK science fiction writers, whose post-cyberpunk short fiction mixed radical politics with a love of graffiti and a postmodern filmmaker's eye: now, with his debut novel Infinite Detail, Maughan shows that he has what it takes to work at longer lengths, and can sustain a first-rate adventure story that grabs and never lets go, without sacrificing the political and technological insights that give his work depth that will stay with you long after the book is done.
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The internet is perpetually amused and fascinated by the crazy, corkscrewing duck penis, but commonsense dictates that if fella ducks have crazy willies, then lady ducks will have equally amazing hoo-hahs.
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Objective Reality is a new VR installation from automato.farm, written by Bruce Sterling, in which you "play" one of a variety of inanimate objects: a rotating fan, a roaming Roomba, the electricity sparking from one outlet to the next; each object has an associated VR helmet that makes you look like your head is a giant appliance.
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CARNE y ARENA is a timely virtual reality project from Lucasfilm, Industrial Light & Magic, and Skywalker Sound that allows people to feel the terror of being apprehended by border patrol. Read the rest

"Saccades" are the phenomenon where your eyes flick momentarily from one place to another; during saccades, you don't consciously register visual input, creating tiny moments of blindness (AKA "saccadic suppression").
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San Francisco's Computer Museum boasts a state-of-the-art virtual reality pool program that feels so real that the tester, snooker champ Ronnie O'Sullivan, falls over after trying to lean on the VR table. Read the rest

Virtual reality is now available at prosumer-level price points, and the race is on in the same way 2D filming reached the masses twenty years ago. Matt at Cinematography Database takes a quick spin through Oculus Medium. Read the rest

As VR headsets and controllers become readily available it is only a matter of time before we are all wearing haptic underoos and doing VR yogas.

Now I can feel my heartbreak as I get shot down in Fortnite.

Via Disney:

Immersive experiences seek to engage the full sensory system in ways that words, pictures, or touch alone cannot. With respect to the haptic system, however, physical feedback has been provided primarily with handheld tactile experiences or vibration-based designs, largely ignoring both pressure receptors and the full upper-body area as conduits for expressing meaning that is consistent with sight and sound. We extend the potential for immersion along these dimensions with the Force Jacket, a novel array of pneumatically-actuated airbags and force sensors that provide precisely directed force and high frequency vibrations to the upper body. We describe the pneumatic hardware and force control algorithms, user studies to verify perception of airbag location and pressure magnitude, and subsequent studies to define full-torso, pressure and vibration-based feel effects such as punch, hug, and snake moving across the body. We also discuss the use of those effects in prototype virtual reality applications.

Singer-songwriter Chase Holfelder of Raleigh, North Carolina did something cool. He used virtual reality to perform a cover of Jamiroquai's 1996 hit "Virtual Insanity." With an HTC Vive rig, he made all the sounds and instruments needed to play the song.

EFF-Austin's Jon Lebkowsky writes: "Every year while thousands flock to a certain large festival that temporarily colonizes Austin, EFF-Austin throws a honking big geek soiree. Keynote speakers are this year are Caroline Old Coyote and Michael Running Wolf, Native American VR/AR activists who are using technology to preserve their culture and heritage. Additional speakers include EFF Investigative Researcher David Maass discussing police surveillance, government transparency, and legislation in California, former EFF-Austin president Jon Lebkowsky, Carly Rose Jackson with Texans For Voter Choice, and Vikki Goodwin, Democratic candidate for Texas House District 47. Also music by Michael Garfield, Pilgrimess, and UBA, plus custom video game consoles, lockpicking, and cosplay.
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This Ready Player One fan, who wasn't an admirer of virtual reality, test drives the Seattle-based Haptx haptic glove. The experience converts him into a VR "believer." The Haptx glove isn't yet on the market, but according to their press release, will be available to "select customers" this year. Read the rest

Players in VRChat were surprised to see another gamer experiencing an apparent seizure in-game. The video of the incident, uploaded by YouTuber Rogue Shadow VR, is rather surreal. You see a red robot writing around on the ground, unable to communicate. Soon, the mood changes in the room and all the cartoon-y avatars come to see what is going on. When he does come to, the community, save a few bad eggs, does their best to help and comfort him.

The robot, who goes by the moniker DrunkenUnicyclist, shared with Kotaku:

“I honestly don’t remember a lot of it. I do remember feeling cold all the sudden. After that, I woke up and I was on the floor. I could hear these voices.” DrunkenUnicyclist added that he has had a seizure in the past, when he was five, although he says he doesn’t suffer from epilepsy or any other condition that might have caused this.