While I wouldn't mind it, and I'm not going to be one of the people to shoot down the idea saying it would make the game too easy, I just don't see a reason why it is needed.

The characters I have that are actually geared up to end game content got it naturally (dungeons, quests, etc.), and the ones I only play every few weeks don't need it.

You can put the runes on BoE gear and send them to your alts, but that doesn't help with plaque or mark purchased gear.

I'm speaking from a purely PvP perspective here. I can understand that if you're raiding, you'd eventually get the notoriety while you build up Plaques, but, with PvP alts, grinding Rep via Instances is less than fun, and BoA would allow your main character the ability to send your PvP alts the PvE runes, and your PvP alts can send your PvE main the PvP runes... or whatever.

I know you can apply BoE gear with the runes then send them before equipped, but I'm mostly talking BoP PvP gear.

Seems pretty much the same concept as PA distribution, and really the same kind of stat distribution as PA gives.

You're giving us shared PA... might as well allow shared Notoriety benefits for the same reason.

kthxbai

WoW started doing this around WotLK(i think), And it was a decent quality of life change. I would prefer mounts to be BoA, but I would be ok with runes as well. That being said, it is a dangerous path imo. All those little "quality of life changes" to WoW, resulted in the game becoming to casual for a lot of players. I know a few runes will not ruin the game. But its a step in that direction.

... WoW, resulted in the game becoming to casual for a lot of players. I know a few runes will not ruin the game. But its a step in that direction.

There's already a fraction of 'hardcore' players than there used to be. I'd be willing to bet 80% of the gamers that play MMO's would classify themselves as casual or less. Hardcore just takes too much time anymore.