A word about death: From levels 1 to 9 you can revive at no cost. After level 9, If you are incapacitated (such a nice word for death) you have a choice. You can Leave and automatically go back to the scene you came from, OR you can pay 475 or 95 ($0.92) to revive immediately where you are. Revival is only an option in Wildernesses, Normal Dungeons or Quest Instances. In Challenge Dungeons your only option is to return to town or be revived by a teammate. One of them must use a Cardiotonic to revive you before your timer expires and you are truly dead.

In most quests/zones, if your partner(s) complete the objective while you are "dead" you still get credit for the objective.

Zone Progression

This is not perfect, and some classes may be able to fudge these ranges a bit, but levels shown in BOLD are based on a level requirement for a quest that prevents zone progress until reached.

Each Heroic Mode Boss Raid Challenge has three stars above it. The first indicates that you have completed that Raid in Heroic mode, the second that you have done it under a specific time-limit, and the third that you have blazed your way through under an even smaller time-limit. Each star is worth one point towards completion. Your first Challenge Completion Rewards Chest is received when you have received one-third of the max points for that Challenge Hub. So, completing every Boss Raid Challenge dungeon in a Suburb at least once in Heroic mode is guaranteed to get you at least one chest.