/*
* Copyright (c) 1998-2008 Apple Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* The contents of this file constitute Original Code as defined in and
* are subject to the Apple Public Source License Version 1.1 (the
* "License"). You may not use this file except in compliance with the
* License. Please obtain a copy of the License at
* http://www.apple.com/publicsource and read it before using this file.
*
* This Original Code and all software distributed under the License are
* distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
#ifndef _IOOUTPUTQUEUE_H
#define _IOOUTPUTQUEUE_H
#include
// Forward declarations.
//
struct mbuf;
class IONetworkData;
// FIXME - We do not want the enqueue/dequeue macros defined in queue.h.
//
#undef enqueue
#undef dequeue
// FIXME - Belongs in IOBasicOutputQueue.h
//
/*! @enum OutputPacketStatus
@abstract The status of the packet sent to the target.
@constant kIOOutputStatusMask Define the status field in the return code.
@constant kIOOutputStatusAccept Packet was accepted by the target.
@constant kIOOutputStatusDropped Packet accepted, but was also dropped.
@constant kIOOutputStatusRetry Target ran out of resources, and is unable
to accept the packet. The ownership of the packet reverts back to the
queue.
*/
enum {
kIOOutputStatusMask = 0x00ff,
kIOOutputStatusAccepted = 0x0000,
kIOOutputStatusDropped = 0x0001,
kIOOutputStatusRetry = 0x0002
};
/*! @enum OutputCommands
@abstract A command requested by the target.
@constant kIOOutputCommandMask Define the command field in the return code.
@constant kIOOutputCommandNone No command.
@constant kIOOutputCommandStall A command to stall the queue.
*/
enum {
kIOOutputCommandMask = 0xff00,
kIOOutputCommandNone = 0x0000,
kIOOutputCommandStall = 0x0100
};
/*! @enum OutputHandlerReturnCodes
@abstract Common return codes returned by the target's output handler.
@constant kIOReturnOutputSuccess Packet was accepted.
@constant kIOReturnOutputDropped Packet was dropped.
@constant kIOReturnOutputStall Stall the queue and retry the same packet
when the queue is restarted.
*/
enum {
kIOReturnOutputSuccess = (kIOOutputStatusAccepted | kIOOutputCommandNone),
kIOReturnOutputDropped = (kIOOutputStatusDropped | kIOOutputCommandNone),
kIOReturnOutputStall = (kIOOutputStatusRetry | kIOOutputCommandStall)
};
/*! @class IOOutputQueue
@abstract A packet queue that supports multiple producers and a single
consumer.
@discussion Each producer, or a client thread, will deliver a chain of packets
to the queue. A single consumer will remove packets from the queue one at a
time and forward it to the registered target/action. This object may be used
by an IONetworkController on the output (transmit) side to handle the output
packet flow downstream from an IONetworkInterface, and then call the driver's
output function. IOOutputQueue is an abstract class that provides an interface
for its subclasses. Concrete subclasses will complete the implementation, and
specify the context that the target is called for packets removed from
the queue.
*/
class IOOutputQueue : public OSObject
{
OSDeclareAbstractStructors( IOOutputQueue )
private:
static void runServiceThread(thread_call_param_t, thread_call_param_t);
protected:
thread_call_t _callEntry; // callout entry structure.
struct ExpansionData { };
/*! @var reserved
Reserved for future use. (Internal use only) */
ExpansionData *_reserved;
/*! @function init
@abstract Initializes an IOOutputQueue object.
@result Returns true if initialized successfully, false otherwise.
*/
virtual bool init();
/*! @function free
@abstract Frees the IOOutputQueue object.
@discussion Release allocated resources, then call super::free().
*/
virtual void free();
/*! @function scheduleServiceThread
@abstract Schedules a service thread callout.
@discussion This method can be called by service() to schedule
a thread that will call serviceThread() when it starts running.
@param param A parameter to pass to the serviceThread() method.
@result Returns true if a thread callout was scheduled, false otherwise.
*/
virtual bool scheduleServiceThread(void * param = 0);
/*! @function cancelServiceThread
@abstract Cancels any pending service thread callout.
@result Returns true if a previously scheduled thread callout was canceled,
false otherwise.
*/
virtual bool cancelServiceThread();
/*! @function serviceThread
@abstract Method called by the scheduled service thread when it
starts to run.
@discussion Must be implemented by a subclass that calls
scheduleServiceThread(). The default implementation does nothing.
@param param A parameter that was given to scheduleServiceThread()
when the service thread was scheduled.
*/
virtual void serviceThread(void * param);
public:
/*! @function start
@abstract Starts up the queue.
@discussion This method is called by the target to start the queue. This will allow
packets to be removed from the queue, then delivered to the target.
@result Returns true if the queue was started successfully, false otherwise.
*/
virtual bool start() = 0;
/*! @function stop
@abstract Stops the queue.
@discussion Stop the queue and prevent it from sending packets to its
target.
@result Returns the previous running state of the queue,
true if the queue was running, false if the queue was already stopped.
*/
virtual bool stop() = 0;
/*! @function service
@abstract Services the queue.
@discussion Manage the queue after it has been started.
@param options Options for the service request.
@result Returns a return value to indicate the service result.
*/
virtual bool service(IOOptionBits options = 0) = 0;
/*! @function flush
@abstract Drops and frees all packets currently held by the queue.
@result Returns the number of packets that were dropped and freed.
*/
virtual UInt32 flush() = 0;
/*! @function setCapacity
@abstract Changes the number of packets that the queue can hold
before it begins to drop excess packets.
@param capacity The new desired capacity.
@result Returns true if the new capacity was accepted, false otherwise.
*/
virtual bool setCapacity(UInt32 capacity) = 0;
/*! @function getCapacity
@abstract Gets the number of packets that the queue can hold.
@discussion The queue will begin to drop incoming packets when the
size of queue reaches its capacity.
@result Returns the current queue capacity.
*/
virtual UInt32 getCapacity() const = 0;
/*! @function getSize
@abstract Gets the number of packets currently held in the queue.
@result Returns the size of the queue.
*/
virtual UInt32 getSize() const = 0;
/*! @function enqueue
@abstract Adds a packet, or a chain of packets, to the queue.
@discussion This method is called by a client to add a packet, or a chain of packets,
to the queue. A packet is described by an mbuf chain, while a chain
of packets is constructed by linking multiple mbuf chains via the
m_nextpkt field.
@param m A single packet, or a chain of packets.
@param param A parameter provided by the caller.
@result Returns a return code.
*/
virtual UInt32 enqueue(mbuf_t m, void * param) = 0;
/*! @function getOutputHandler
@abstract Returns the address of a function that is designated to handle
incoming packets sent to the queue object.
@result Returns the address of the enqueue() method.
*/
virtual IOOutputAction getOutputHandler() const;
/*! @function getStatisticsData
@abstract Returns an IONetworkData object containing statistics counters
updated by the queue.
@result Returns an IONetworkData object. This implementation will always return
0.
*/
virtual IONetworkData * getStatisticsData() const;
/*! @function getMbufPriority
@abstract Determines an mbuf's traffic priority. The highest priority is 0.
@discussion A queue can prioritize certain classes of traffic. This method
facilitates that by evaluating an mbuf and returning its priority.
@param m An mbuf to analyze.
@result Returns a UInt32 representing the priority of the packet. 0 is the highest priority.
*/
OSMetaClassDeclareReservedUsed( IOOutputQueue, 0);
virtual UInt32 getMbufPriority(mbuf_t m);
// Virtual function padding
OSMetaClassDeclareReservedUnused( IOOutputQueue, 1);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 2);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 3);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 4);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 5);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 6);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 7);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 8);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 9);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 10);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 11);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 12);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 13);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 14);
OSMetaClassDeclareReservedUnused( IOOutputQueue, 15);
};
#endif /* !_IOOUTPUTQUEUE_H */