Conan Exiles Patch

Viral hit Conan Exiles has received a new update, adding a bunch of new features and some exploit fixes. The multiplayer game, which is still in early access, now contains a "decay" system for buildings: old buildings will be "cleaned up" over time. This feature is disabled by default on private servers and enabled by default on public ones, according to the patch notes.

The next new feature is a dyeing system, which allows you to brew new colors to dye your armor with. Just gather pigments and go to the Firebowl Cauldron to brighten up your garb.

Eight new weapons are included in the update, which also fixes a bunch of bugs and unintentional exploits. Check out the full patch notes below, or take a look at the dye system in action here.

Additionally, developer Funcom announced a new rewards system for players who report back on any exploits. The scheme, called Exploit Hunters, isn't included in this update, but more information will be revealed next week.

Conan Exiles became an online sensation earlier in the year, in no small part thanks to its genital physics and endowment slider. For more on that, check out our NSFW "mighty dongs" video here.

In other Conan Exiles news, Funcom recently detailed its plans for the multiplayer game's future content updates. $5-10 million will be invested over the course of this year, with the full game coming to PlayStation 4, Xbox One, and PC in the first quarter of 2018 after an early access version launches on Xbox One in Q3 of this year. There are no plans to bring the title to Nintendo Switch, however.

Conan Exiles Update 22 Patch Notes (via Funcom)

Changelog (TL;DR--Patch Highlights)

New feature: Ruins (decay) system! Cleans up old buildings over time. It is disabled by default on private servers and enabled by default on Official servers

New feature: Dye System! Gather pigments and make all kinds of dyes in the Firebowl Cauldron to color your armor!

Added eight new weapons and rebalanced all weapons so damage scales with level

Free feat respec when opening the feat GUI first time after this patch!

Visual Improvements

Players now see name tags of clan members in green text

Cleaned up and aligned the settings GUI

Thralls are now properly animated when working at crafting stations

Name tags stay longer onscreen and have become easier to read

Known issues

We are aware that some NPCs do not respawn correctly if players build too close. This will be fixed in the next patch.

We are aware of a stamina usage exploit. The fix will be rolled out with the next patch

Due to packaging the install files into .pak archives there is a 15-20 min wait once the client is downloaded before you can launch the game as the files unpack. This will only be the case for this patch.

When removing buildings that have become abandoned, in rare cases it is not possible to build on the same spot. If you leave and rejoin the server it should be possible to build again.

On local play if you use dyes on an equipped armor piece you must re-equip it before the color change becomes visible