I am very new to blender. I have imported an .obj but I cannot see the texture that it comes with it. The texture is a bitmap in the same file directory. I added the texture manually, although the texture is not positioned correctly (texture for eyes, mouth, teeth are in all the wrong places). Does that mean that I have to do UV mapping for every object I have that I want to be textured? Is there not some drag and drop for the texture, it works like that in the game engine I'm using (unity).