The elephant in the room here is that as far as we know, all of the people who used to work at Black Isle—talented video game designers like Feargus Urquhart and Chris Avellone—are now elsewhere. Some are at Obsidian, the company behind games like Fallout: New Vegas and Knights of the Old Republic II, while others are at inXile, the studio currently working on crowdfunded RPG Wasteland 2.

So what would a new Black Isle look like? What would they work on? A banner on the new website reads: "Our goal has always been to make the world's best RPGs. Black Isle Studios is back." But can they really be "back" with none of the talent that made those RPGs great? Have they brought back some of that talent?

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I've reached out to the e-mail address listed on the new Black Isle website for comment. Will update should I hear anything.