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PS4

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April 18, 2016

Rating

Danganronpa 2: Goodbye Despair (known in Japan as Super Dangan Ronpa 2: Farewell Despair Academy, スーパーダンガンロンパ2 さよなら絶望学園, Sūpā Dangan Ronpa 2: Sayonara Zetsubō Gakuen), commonly abbreviated to SDR2/DR2, is the sequel to Danganronpa: Trigger Happy Havoc. It was first released in Japan on July 26, 2012 for the PlayStation Portable, then was released for the PlayStation Vita on October 10, 2013. The game was subsequently set for an NA and EU release by NIS America on September 24, 2013.

A port for Microsoft Windows was released on April 18, 2016, followed by the PS4 version, which was released alongside the original game on March 14, 2017.

Contents

Gameplay

In Danganronpa 2, the player controls the main protagonist and playable character Hajime Hinata. The gameplay is very similar with the first game, so please check the gameplay section in Danganronpa: Trigger Happy Havoc first.

A major change in the game was that Hajime is able to walk around the Jabberwock Island in 2D. Very noticeable changes were made in the Class Trial segments:

Nonstop Debate

There are now blue lines during Nonstop Debate; contrary to the typical orange lines which are fired at to express contradictory information, these blue lines are fired at in order to express information supporting the point.

Chatter may require more hits to silence.

Panic Talk Action and Hangman's Gambit have been revamped.

Instead of hearts and stars to represent health and concentration, there are bars that go down if you lose health.

There are two all-new minigames: Logic Dive, a hybrid of racing, platforming and quizzing, and Rebuttal Showdown, a game that combines a Nonstop Debate with slashing action.

They suddenly find themselves locked in the classroom, and a pink bunny, Usami, appears before them, claiming herself to be the class' teacher. The classroom around them soon falls away to reveal a paradise-like island. Usami tells them that they are on a school trip and that they are to befriend each other to gain Hope Fragments and make their hope grow.

Just as they get used to the peaceful island life, Monokuma appears and takes control of the island, announcing that the students must participate in a life of mutual killing if they wish to escape.

Reception

Critical response

Danganronpa 2: Goodbye Despair received critical acclaim. Famitsu gave the game a score of 37/40, based on four scores of 10, 9, 9 and 9, and was voted the best game of 2012 by its readers, with an average reader rating of 9.79 out of 10.[5]

Upon its release in North America, the game was met with praise. Japanese game specialist Hardcore Gamer gave the game a 4.5/5, and PushSquare gave it an 8/10. Cubed3 awarded a 9/10, highlighting an "exceptional plot" that "is every bit as an emotional rollercoaster as the first game," going on to say, "Coupled with Danganronpa: Trigger Happy Havoc, this is a series no visual novel aficionado can do without."

Sales

Danganronpa 2 debuted higher than its predecessor, peaking at number 5 and selling over 69,000 copies its opening week.[6] The game has also sold more than 200,000 copies in Europe and North America.[7]

Accolades

Danganronpa 2 received an Award for Excellence at the Japan Game Awards in 2013.

Trivia

The game's third chapter's name, 'Trapped by the Ocean Scent', has the same name as one of the songs on the game's soundtrack, 'Trapped by the Ocean Scent', also known as 'Ocean Breeze Dead End'.

The game's fourth chapter's name, 'Do Ultimate Robots Dream of Clockwork?', is a reference to the science fiction novel Do Androids Dream of Electric Sheep? by Phillip K. Dick.

The game's first English trailer did not translate Sonia's homeland to Novoselic. This was corrected in the English game's opening.

The reason why Danganronpa 2 has two CERO ratings is because Danganronpa wanted to bring younger people to the game by making it 15+; however, this was changed when Spike Chunsoft released Danganronpa 1.2 Reload and made it 17+ once again.

In the NISA localization, most of the characters' heights are listed as a few centimeters shorter than they were in the Japanese version.