Perfect Dark XBLA Confirmed and Big E3 Announcement

"There have been plenty rumors about Perfect Dark coming soon for XBLA... well... we can confirm that Perfect Dark is indeed on it's way to XBLA. This is not a rumor, it's coming! Not just that, there is a very large announcement coming from Rare soon (ahem in line with E3). We last heard that it wasn't known if they would go ahead and make this announcement but as time progressed, it looks as though it's all systems go. Expect a major surprise from Rare this June"

I don't have a 360 yet, but I'd totally get one just for a solid sequel to PD (still have the original on my 64, I've earned all cheats and challenges multiple times on that cartridge)...A PD2 with a map-maker and a solid storyline, sharp graphics, tons of multiplayer, challenges/shooting range, etc.. would be amazing.

Killer Instinct 3! I want sequels to Conker and Kameo but I have been dying for a new KI since the N64 version. If they do announce KI3 I will preorder a stick the minute they are available. I went through hell getting one for SFIV and I don't want to go through that again.

Puzzles me to this day. Reviewers have always fallen all over themselves for Perfect Dark and I just couldn't stand either of them. GoldenEye was a masterpiece and I expected at least that level of quality on Perfect Dark but I got a cartoon with cartoon guns.

I've never understood the appeal of these games...and I tried! I spent hours playing Perfect Dark Zero on the 360, taking it online and slogging through the single player and I kept thinking "Ok, it's got to pick up, or get me a cool new weapon...anything!"

I'm legitimately stumped by what people see in this game. Any thoughts? I'm a huge FPS fan, from Killzone2 to Halo, Counter Strike to Goldeneye to Call of Duty to Time Splitters to Quake. I just did not like Perfect Dark. Or Sin. That was another I never understood the appeal of.

You liked Goldeneye but did not like Perfect Dark?lol, that is certainly a first since the games were damn so similar in game play mechanics,level design and even going as far as having similar level names http://uk.ign64.ign.com/art... to each his own.

..and yet Perfect Dark didn't do a damn thing for me. Once the initial "oh that's cool" at being able to dual wield weapons wore off I was left with nothing.

@ I did not murder him. I've never actually met anyone else that ever played Perfect Dark on either the N64 or 360. I was hoping that someone could explain the appeal to me. What did you like about Perfect Dark? I'm not bashing. I've played plenty of games people raved about and I didn't like. I'm curious what so many saw in these games. Another example. I did not like Mario Galaxy. One of the best reviewed games ever and I who loved Mario 64 back in the day did not like it. I played it for about 2 hours before I shelved it never to be played again. It just didn't feel like Mario to me, and I thought I might have just outgrown platformers because I didn't like Ratchet and Clank either, but then LBP came along and I can't get enough of that.

You should not ask us that question but rather it should be you that should answer what it is about Perfect dark that you did not like on the N64?And why i say you should answer that question is because you claim to actually like Golden Eye, a game that is sooo similar to Perfect dark in gameplay mechanics,level design the works that most consumers felt that perfect Dark was an upgrade to Golden Eye.

So now tell us, what is it you liked in Golden eye that perfect Dark lacked or failed at to make you dislike it?

@ Darkreider:Art direction and character designs to me were similar to Goldeneye as for the weapons well that's a fair point but don't agree with you concerning the story because all FPS on consoles then had crappy story lines.

"In Perfect Dark Zero I also hated that there was no type of cover. No matter what vegetation or whatever was between you and the speck of a guy in the distance, he would still see you instantly and be able to hit you." I don't know what PDZ you played but the one i owned was the first FPS i played that incorporated a TPS cover mechanic in the game.I do agree though that the game was no way as good as Call of duty 2.

It's been awhile but I didn't like the characters. I found them bland in both games and the story non-existent. The weapons (and bear in mind, it's been a long time) seemed to lack any type of "punch" to them. I was never crazy about the art direction. All and all it just felt generic, and not in a good way. In Perfect Dark Zero I also hated that there was no type of cover. No matter what vegetation or whatever was between you and the speck of a guy in the distance, he would still see you instantly and be able to hit you. And I remember there was something about the save that ticked me off in the first one - but I can't remember now exactly what it was. And back to Perfect Dark Zero - It was a next gen game that looked like ass, in my opinion. I had Call of Duty 2 and King Kong when I bought my launch 360 and those games at least looked a bit better than the Xbox games I played before - but I was expecting "Wow!" from Perfect Dark and I got "Meh."

I never played multiplayer on the first Perfect Dark. My roommates I used to play Goldeneye with were gone so I can't say what that was like, but Perfect Zero never held my interest long enough for me to really get into the multiplayer. I tried it a couple of times, shelved it, tried it again after a couple of months, shelved it again.

Like I said, I'm not bashing it - I just don't understand what there was about this game that so many went ga ga over.

Now compared to GoldenEye, Goldeneye had the benefit of great characters. The gadgets felt right because it was Bond, after all. I never felt like I was simply going through the motions in the missions and gladly played them over and over. And the multiplayer was just so damn satisfying (but like I mentioned, I never really did Perfect Dark multiplayer, and Perfect Dark Zero was a waste of time when you had Call of Duty 2). You think maybe it was just the multiplayer that hooked most people?

If no one wants to actually talk about video games intelligently fine. Just want to phantom disagree...that's just fine.

I swear people used to have sensible discussions around video games they liked or disliked instead of the "Killzone2 Sux! Halo Blows!" debates you see now. You're probably thinking right now "How dare he have an opinion contrary to my own!"

Maybe discussion among gamers was just a dream I had once... Anyway, bubbles up for Green for at least giving it a try.

PDZ was the second Xbox 360 game I brought(first one was Dead or alive 4 which was awesome). I remember buying it after I read Gamespot's review on it and I after I played it I thought the game was 100% trash. One of the worse games I have played on 360.

Lol, you can't have an intelligent conversation with some people because they're tools. They'll just give you a disagree, spam or just do both.

Perfect Dark was an amped up GoldenEye, and improved on it in every way. I have never played PDZ, but when I say "Perfect Dark 2" I'm talking about a true sequel, not a prequel that got mixed reviews.

In the original, the weapons were more numerous than most (there were like 3 dozen different weapons, secondary modes, creative tactics to use), you could steal them from enemies and make them dizzy, you could put bots (called Sims) in the multiplayer and arrange their teams, it tracked your stats in many areas, which was a little newer for a console game in it's time, it had a shooting range with all 40 or so weapons and 3 medals to earn for each, it had many "Challenges" where you faced bots in preset multiplayer matches with specific goals, there was voice acting on a 64 CARTRIDGE game, you could put teams with humans and AI, and arrange them and give your Sims personalities (aggressive or scared or suicidal or prefer explosives, ones that seek the top player, etc..), you could pick and choose where weapons go for multiplayer, you had unlockable cheats, I actually liked the plot and art direction (conspiracy, aliens, sci-fi, etc...), it could do 4 player split screen, something newer games seem to fail at doing most of the time (it's all online only if you want to deathmatch), it was different depending on the three difficulty levels (due to objectives), the levels were VERY varied in location/style...I could go on and on, Perfect Dark defined what I knew to be a great shooter, with modern tech and solid dev time, the same team would have made a contender for best shooter ever if they'd made the online addictive a la COD 4 or KZ 2 etc... Simply put, it's tied as my fav game ever with Ocarina of Time, but, to each their own, you can dislike it, doesn't bother my experience or memories of it.

I never touched Perfect Dark either. I'm not sure, but I was young back then so maybe I didn't know about it.

However, I can tell you to this day that I played Goldeneye so much that I beat every level with all the intel and the hardest settings to get that retarded golden gun that can kill you in one shot. I also got so many things that I unlocked those last two levels and beat those on hard.

My brother and I were goofing around one day on multiplayer in Goldeneye. I started mashing all sorts of buttons because he goes to the bathroom, and when I get to the character menu screen, there are all these new characters. That was the day that I swear to hate Odd Job for the rest of my life.

How in the world did you like or love Goldeneye and not love the original Perfect Dark? That just doesn't compute. I'm not bashing you for your opinion, just wondering how the heck you came to it. Perfect Dark did EVERYTHING that Goldeneye did and made it better. It actually had a story, weapons that are still talked about to this day, and a multiplayer that on many levels has not been topped by any game. They put everything in that game that they could including the kitchen sink, and it was all polished to perfection.

Perfect Dark Zero was lots of fun, but not mind blowing, no quarrels there.

End note, if goldeneye is a masterpiece, PD is the Sistine Chapel. Laptop gun anyone?

I went back and I read some old reviews and combined with your comments I think I figured it out. Perfect Dark Zero was just a mediocre game and just didn't compare to Call of Duty 2 at the time. It wasn't that there was anything really wrong with PDZ, it's just there were better shooters at the time.

With the original Perfect Dark, I just didn't play the multiplayer. That's what everyone fell in love with. I never bought Perfect Dark, I just rented it over a couple of weekends and I had no one to play the multiplayer with me, unlike Golden Eye which I owned and we popped in whenever we had friends over and were having a few beers. Reading through some of the old reviews the amount of weapons and the addition of bots was pretty unique at the time. I just missed out on the multiplayer as I believe I was more caught up with Quake III at the time and my opinion of the game was colored by that fact.

@ All Time Greatness. Seriously, give it a rest. Some of us come on here because we're gamers and like to talk about games, no matter what platform. You probably are one of those that check under your bed for phantom PS3 fans before you go to bed at night. No one needs your console war BS around here. And you joined yesterday? I smell a duplicate account.

I loved goldeneye but never really got into perfect dark. You all are absolutely right, perfect dark was basically goldeneye... except with less interesting characters and a storyline I never even bothered to understand.

So, Darkride, you have my support. I'm also a big FPS fan but I never like perfect dark. So sue me.

liked the single and multi-player of Perfect Dark (again, just talking about the original, haven't tried the prequel, PDZ)...but that's just me. The voice acting and levels and design, weapons, cheats, balancing, mood, and stealth aspects, etc.. there were even hidden levels and weapons within levels, tricks to use, etc...and it was even better than GoldenEye's single player (which was already highly stellar to begin with)...I simply loved everything about PD 1.

was a lot of fun.... way back in the day but it wasnt without its flaws for sure. I wanted a sequel back then but nowadays i have long since forgotten about it. Honestly, anyone thinking KI3 will be a system seller of some type is kidding themselves and might wanna take off those nostalgia tinted glasses they are wearing. Just my opinion though.

It would sell decent but in no way would it be a system mover in large quantities

On topic: rare and ms would be stupid not to include online for this, lets hope they do. Im kinda hoping the big announcement is a new IP

As much as everyone wants KI3, I'm not entirely sure it'd constitute a "Big" announcement. It's just...I dunno, I don't think beat 'em ups have been all that big this gen. We've had some big hitters like SC4, but there wasn't much of an impact from them. SF4 was about the biggest splash we've had so far and even then a lot of the hype has died down (And that's frickin' street fighter!). They've all been great games, just it seems not as many people have been as interested in beat em ups this generation.

I also dont get how is KI3 a big event . For the record I still own and loved KI ) .

The first one made a splash because of the realisation for a snes title and it's marvelous soundtrack (to this day i love to hear jago's sabrewulf's, and fullgore's themes ) . The second one hardly made that splash .

The first one had that big a success in an era where fighting drove the console industry like FPS currently are .

Imo a new goldeneye or perfect dark would have more success .

I see no way it would be a system seller today , on any of the current consoles

Nuts N' Bolts is pure trash. It's nothing like the previous Banjoo games. Fans were disappointed. It failed to outclass RC: Tools of Destruction. The "intellectual jab" Aaron Greenberg choose to give Insomniac Games, by naming the game Nuts N' Bolts, blew up in his face.

Killer Instinct 3, Conker 2, Kameo 2, new PDZ all confirmed at the same time LOL

But really, give me Killer Instinct 3 and Conker 2 for sure...

"Spike47 - 3 minutes ago PM Track Ignore 12 - Haven't played this game and never heard much about it until now that it is on the xbox360 I wouldn't call a sequel to Perfect Dark a "big announcement", but it's Micorosoft so somehow it will become the next big thing since sliced bread and the second coming of Master Chief. "

Only Xbox 360 gives gamers the latest and hottest AAA titles these holidays that cater to consumers of all tastes with the most critically acclaimed, graphically impressive and feature rich titles on the marketplace due to the Xbox 360's award winning architecture and critically acclaimed Xbox LIVE ecosystem.

Not only has the marketplace abandoned the PS3, but we have seen thousands of development houses and publishers abandon the PS3 like rats off a sinking ship and now every single major publisher and development house on the planet now calls the Xbox 360 its lead platform and home for the future of home entertainment.