Water Domain: NwN Wiki Link
Domain Special Ability:
Able to turn Elementals as if they were undead.
Cold Darkfire: Clerics with this domain who use the spell Darkfire will default to having +1d4 cold damage instead of fire.
Bonus Spells:
Lvl 3: Poison
Lvl 5: Ice Storm

Looting Script
There is a looting script in place on Arabel that allows party members, thugs and thieves to rifle through your pack to take some goods from them. Using this script requires them to have access to your body, and for the player being looted to be online and in the fugue plane. Logging to prevent players from looting you is generally considered cheating, in some cases it can result in reprimand.
The loot script commands work as follow.
.loot on - switches the loot script system on for you, (this is by default always on, but note that if you are killed in pvp, your gear will spill on the ground in a manner similar to .loot off even if this feature is on)
.loot off - switches the loot script system off for you, (doing this causes your characters inventory to be spilled on the ground whenever you die, you enter the fugue plane naked, but players can access your gear via a bag that was dropped on the ground when you died.)
Out of party commands (These commands only work when used on a character that isn't in your party)
.loot - lists the lootable stuff on a player corpse. Corpse must be nearby, and on the ground for this to work. Items listed this way will have numbers next to them to facilitate using the .loot script.
.loot ## - This loots the item on the .loot list that had the corresponding number next to it. (Nearby players get messages saying that they see you looting the body, if you want to loot a body stealthily, use the .steal script)
.loot gold - This loots a certain amount of gold from the character. This command is currently bugged and doesn't allow you to loot any specific amount of gold from the character, it will usually loot a portion of their gold but not all of it.
.steal - lists the lootable stuff on a player corpse. Items listed this way will have numbers next to them. (it's basically the same thing as the .loot command)
.steal ## - This works like .loot ## except that it uses the pick pocket skill in order to attempt looting someone without party members being alerted that the character is being looted. The pick pocket skill is opposed by nearby players' spot checks and should you fail, they are notified that they see you stealing things from the character in question.
In party commands (These commands only work if you are in the same party as the character you're looting.
.resupply - This command takes all the potions and wands from the player you're looting and puts them in boxes called "[insert name here]'s supplies", it's meant to be used on events to resupply yourself off of fallen comrades, but please be mindful that it might be a pain for that player to reorganize their inventory when you give them the supplies back (assuming that character gets brought back to life that is)
.resupply gold - This takes gold from your party member in order to raise them with it, the script only works if there is an npc that can cast raise dead nearby. This command is currently bugged and doesn't allow you to loot any specific amount of gold from the character, it will usually loot a portion of their gold but not all of it. (It might not give you enough gold to raise the character with, but if you use both the .resupply gold command and the .loot gold command together you might be able to get enough, otherwise you'd need a dm to help you retrieve the characters gold until this script is fixed)
If you feel that a player should not have taken items from you, or took too much (or is griefing), please contact a dm.
Much like accusing other players of griefing, it's better to contact a dm about your concerns instead of taking matters into your own hands if you felt you've been wronged. DM's are in a better position to look into both sides of a situation and decide if bad sportsmanship or griefing occurred and can mediate the situation for you if necessary.