Post navigation

24 thoughts on “Arduino iPod library work continues”

I remember the original post. Honestly I thought after that he’d quit. I have to say I’m impressed at how far it’s come, especially using a nunchuck (cool factor +1) for a control. Is it possible the iPhone expects the bytes in a different order or encrypted? Most likely it simply expects some kind of extra authentication signal at some point before or after sending commands that other models of apple products simply ignore. Good luck with the sniffing, I’m looking forward to seeing how much more progress can be achieved with this and how long full compatibility takes.

@M4CGYV3R
It seems you are on the wrong website…
YouTube, however, welcomes trolls with open arms.
Anyway, sarcasm aside, developing for the iPhone, without a blessing from apple, is more fun and requires “more balls.”
IMHO, of course :)

he has been helping me a lot with my project off and on. if it weren’t for this site and the easy button original project i would have never started messing with this stuff. thanks again hackaday and david.

“developing for the iPhone, without a blessing from apple, is more fun and requires ‘more balls'”

Developing without a blessing from apple is developing for yourself alone.

@Reggie:
Apple has their fingers in every aspect of the iPhone and if you think you could market something as ‘for the i____’ without apple taking a huge chunk of cash, you’re sorely mistaken.

I DO way better – I got a Droid which I program for routinely in two languages which are both less asinine than Objective-C.

@MS3FGX: Any communication is quite rapidly implemented over bluetooth and there’s no ‘hack’ required as there is no proprietary BS connector to mate with. This is why it’s not important that there be a dock connector of some kind. Failing bluetooth, wifi/3G over TCP/IP works just fine too, though with slightly more latency.

Using the ‘duino instead of – oh, I don’t know…say the PIC board designed to be used with the iPhone/iPod connector? – is just bad form and actually costs more. I hate Arduino as it brings something that should require skill and fundamental understanding to a market that has none. Do you think more than 10% of ‘duino users could actually design and produce their crap without one? I really doubt it.

The WiiMote + Chuck + Droid take less room than this contraption and work just as well. If I wrote a game or this was somehow groundbreaking, I might actually publish my unit tests, but as they are completely useless(again, redundant inferior accelerometers versus built-in, no compass, has to send data via serial), there’s no reason for me to submit my work for public scrutiny.

To be honest M4CGYV3R, you sound like you ‘hack’ for all the wrong reasons.

Criticizing the Arduino for delivering microcontroller functionality to beginners? Arguing that this hack is worthless because it’s on an Apple product?

It seems to me like you hack not just for the fun of it, but because it gives you a feeling of superiority over others. This is why you hate the Arduino so much, something that once made you more special and talented than everyone else doesn’t anymore.

“I hate Arduino as it brings something that should require skill and fundamental understanding to a market that has none.”

Really, you should be welcoming this technology for the more people it brings into this hobby. Don’t shun beginners just because they have no experience, I’m sure you were at that point once yourself, and you no doubt had some help yourself.

@e_everett yep bla bla bla.
No it dos not bring anything to beginners except dumbing them down. Just like Lego Mindstorm dos not make you robotic engineer no matter how much you want this to be true, it just a toy appropriate for children but looks stupid in adults hands