Hello, everyone! As you can see, I'm a 'newb' when it comes to B.D. And I have a question that was bugging me since I came on: What are battles like and how do I win them? I would appreciate it very much if you guys help me. Thanks for reading!

P.S: If you want you can join my alliance called T.A.A (The Alderim Alliance).

Battles u can win them by being able to over come ure opponents unitsin order for u to be able to win them u should have ure unit structures upin this game there's 3 types of unitsinfantry vehicles and tanks (name changes according to them of the game)choose 1 type and well try to overwhelm ure enemies unitsits best if u get an alliance and try to fight enemies and kill them easier u have a battle simulator to know if u will win if u spam ure enemy and get info on his army

_________________played with REV TLA BYZ CBOP TMR HUG JFA IW and some other good alliances.Playing with WSS this CE

Apply for the AANC and people like me, mentors, will be able to explain better than in the forums.

BUT, whilst you are here, I might as well run you through it.

There are 3 types of units on different worlds. I am going to explain through the earth settings, but if you play fantasy/mars I will re-explain.

There are Infantry, which have a bonus against Vehicles. There are Vehicles that have a bonus against Tanks, and finally Tanks which have a bonus against infantry. This means that when a tank fights infantry (or inf.) it's non-infantry focused weapons fire on inf before the inf non tank weapons fire on the tanks.

For this to be explained properly, yo need to know about 3 different weapon types - concussive, beam and explosive. Concussive is anti inf, beam anti vehicle and concussive anti tank. Although concussive fights inf best, it is the 2nd best at fighting vehicles and worst at fighting tanks, and etc with the other weapons.

This means you need a mixture of all weapons to fight all unit types. Normally people build all 1 chasis as it is harder to defeat for this very reason. I suggest infantry in a 21:9 Range:Armour ratio.

Range units fire first but dont do as much damage as damage units, which fire second but pummel through armour. Armour fire last, dont do much damage, but have lots of health, which protect your range. damage is only really used early on in games

Therefore battles are won by who has the best combination of the above rules

Thanks

Fusion

_________________I have achieved NOTHING on .com, but have on galaxy and kong =P My ign there is Zeus, and here is Fusion. Have fun and good luck, Sharma.

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