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The main purpose of this website is to support Android indie game developers with tutorials, reviews and promotion of their games. The main difficulty for the developers is not to make the game, but to get exposure. To get it out there. If you find anything useful here, please spread the word. Like my page on Facebook, follow me on Google+ or Twitter. Thank you!

Saturday, 23 August 2014

Tiny Helicopter Review - Flappy Bird Minus the Frustration

Tiny Helicopter by Micri-M is a simple game that can be categorized as tap-to-fly horizontal scroller. It is very small and starts very fast without any splash screens or menu screens. Right in to the game as you would expect from a simple game like this.

The game itself probably doesn't need any further explanations. But just in case it's the first time you've ever played tap-to-fly game, the rules are very simple. You pilot a tiny helicopter through a horizontally scrolling level full of stalactites and stalagmites. The helicopter flies right on its own and it's up to you to control the vertical movement. You have to tap the screen to propel it upwards, and it falls downwards thanks to gravity. Crashing in to the pillars, floor or ceiling means game over.

Tiny Helicopter can be compared to games like Flappy Bird even though there were much older tap-to-fly games made before the king of frustration and media's love child was created. Tiny Helicopter is not as frustrating as the flappy fowl and you can easily reach higher scores.

Average game play doesn't take very long, but thanks to the fast start and responsivity, Tiny Helicopter makes a nice little game to play in short breaks.

The game contains music that suits the gameplay, but it is quite repetitive and can get annoying over time. The cartoon graphics are simple but work just fine with such game.

Summary

Tiny Helicopter doesn't bring anything innovative, but it's fast starting, straight to the action tap-to-fly game. If you don't have such game on you phone, try this one. It's free.

Martin Varga is a Czech software developer who likes pygmy owls (hence Kulíš), running, ramen, travelling and living in foreign countries. He is also known as smartus or sm4 on the internet (read as smartass, but there are too many of them). He currently tries to make games in AndEngine like Mr. Dandelion's Adventures and hangs around a lot at the AndEngine forums.