I wonder what will happen once the current games which use ONLINE PASSES get older, and they pull the plug on the online. What about the people who have just purchased a 2nd hand game and an online pass for 10 bucks, and a few weeks/months later, the online disappears!?!?

Why isn't there a law about this. Aren't consumer rights being violated here!?

You do have to understand thet the servers for these cgames that basically NO ONE plays are hogging up space that can be used to improve the online functionality of games that most people play like fifa, battlefield etc...

Plus they said they shut down servers of games that barely a percent of the gaming community plays. Out of all the game servers being shut down, I can't see one that would effect anyone.

When you think about it, it's downright disgusting that you pay to play games online on Xbox Live, but then publishers can shut down the servers anyway. What exactly are those subscription fees paying for? It was shameful when the servers for Chromehounds were pulled down, and as somebody that loves Burnout Revenge I'm pretty frustrated that yet another game I love is having the online functionality taken away.

the thing is EA is probably the biggest publisher when it comes to the amount of games released per year. EA Sports alone releases more games than some publishers per year. so imagine how many servers they have to host.

and to be fair to EA it seems as though they only close servers when basically no one plays the game.

And that is why games need split screen, so that even after online play goes down, you can still play with your friends. Sadly this generation had been completely retarded in terms of local play, especially EA, no split-screen for the Need for Speeds, SSX, Burnout Paradise, etc. Besides their sports games, I can only think of two games that supported local play from EA, Most Wanted and Burnout Revenge, and those were last gen HD ports.