Now HERE'S a game that will break the spirits of
Jaguar advocates everywhere. As Atari's first entry
into the tumultuous fighting games arena, Kasumi Ninja
is a pathetic excuse for a fighting game that will
make people wonder how it ever got past the playtesters
at Atari.

In an attempt to make a creative one-on-one fighter,
some the characters are just downright odd. Among the
eight selectable fighters include a Scottish guy with a kilt
(those skirt things), an Amazon queen and a Goth king.
The special moves are even more hair-raising. There's
even one attack where the Scotsman raises his kilt and
shoots out a blazing fireball at his opponent. If this
is what happens to folks with Gonorrhea, you're best
adviced to practice safe sex!

Unfortunately, Kasumi Ninja's quirkiness (some might call
it originality, although I won't take it that far) is
counterbalanced by choppy animation, imprecise control, and
unbalanced gameplay. Some of the characters are so much
stronger than others that you'll never get a fair fight.
The special attacks are also difficult to pull off (where's
a Jaguar joystick when you need one?), so what you wind up
with is a fighting game that requires button mashing and
zero strategy. In the end, it's a generic fighter that
that fails miserably in design execution.