How much has Xenoblade Chronicles been played? Official U.S. Nintendo Channel data report.

"Xenoblade Chronicles released last year in the U.S. on April 6th. The game was sold exclusively at GameStop (stores and online) and had a MSRP of $49.99.

The game was developed by Monolith Soft and published by Nintendo, and received an ESRB rating of "TEEN" with "Blood, Mild Language, Partial Nudity, Use of Alcohol and Tobacco, Violence" listed as content for parents and gamers to be aware of.

How many hours have U.S. Wii owners reported playing the Xenoblade Chronicles since it released last year, and about how many U.S. Wii owners now have data reported for the game? Brew yourself some coffee, and let's take a look at the official U.S. Nintendo Channel data, as well as other information about Xenoblade Chronicles!", writes CoffeeWithGames.

I still can't play it. I was wanting to buy at Christmas but it was out everywhere and still is. Nintendo should put it on their online service. This way people like me that can't get it. Then can get it.

you also have consumers to blame. You never know if they will buy the game. If it isn't COD or GeoW, then they simply don't care. When they do care, Nintendo have already decided on a specific amount. If it's a jrpg, then buy it that is the best advice I can give.

Plus Wii games upscale on the Wii U only because they theoretically would be running through an hdmi cable! Pre ordered it way early. It's gotta be the best looking Wii game of the whole library. The early video of XC2 to me looked extremely advanced graphically. I'm sure by the time it get's released it'll be fantastic. I hope Wii U owners check both games out.

If X is related to Xenoblade in any significant way, I'd be surprised if they didn't release it digitally. It'll never get another physical run for the WII, but if they decide to do an HD remake, I can see them physically releasing it for Wii U.

I got lucky and found a used copy at Gamestop for $45 around Christmas. 2 months later, the used price jumped to $60 and post $100 prices became the norm. I got very lucky.

Only 42 hours in average? I was up to 45 something hours until last week,and I hadn't even reached the Mechonis yet (was still in Alcamot) , so I don't think I was even close to the halfway point of the game.

Unfortunately, burglars broke into my house a week ago,and they took my hdtv, laptop,and all of my game consoles (Wii, Wii U, PS3 and Xbox 360), as well as all the controllers, all my Xbox games and almost all of my PS3 games... but for some reason, they didn't take a single Wii or Wii U game with them. I'm actually highly grateful they left those games behind, because I'm primarily a Nintendo gamer.

I really, really miss playing Xenoblade most of all. It's an amazing game, and I hadn't felt so immersed on a game since the first Donkey Kong Country for the SNES, back in the 90's. So, as you can imagine, Xenoblade was a HUGE deal for me...

If I hadn't gotten all that stuff stolen, I definitely would still be playing Xenoblade right now, and it's very likely it would've taken me more than 100 hours to finish it. That's why 42 hours on average seems like a low number for me.

As soon as I'm done reinforcing the security in my home (my wallet is seriously bleeding right now because of that), the first thing I'll buy is a new Wii U... and I'll restart Xenoblade again. I love that game THAT much.

And I'm also really glad the thiefs didn't take my copy of Xenoblade, seeing how that game is so expensive and hard to get now.

OMG I am sorry to hear that!! Will insurance cover the losses? I hope you get back up and running soon. Maybe you can add some Zelda dungeon type security measures that require the flying bug thing to hit a switch to enter, like in Skyward Sword. Maybe some lava with floating platforms.