ATA_Zelda wrote:This thread is a very good idea, thank you! We're continuing to look into this, but in order to fix the problem we first need to reproduce it, which we haven't been able to do yet.

I've noticed a few of you have seen patterns with this behaviour, such as the 2nd ability being on a 2 or 1 turn cooldown, or when using Autobattle rather than manual control. What we'd like to know is if you've seen anything else that comes up every time you see the problem, and how many of you have noticed the same patterns. For example, is it always with the same monster team, or against the same buildings? Does it happen at the end of a round in a district? That kind of thing.

If you'd rather not post it publicly here, you can contact us through feedback to give us details privately. Either one works. :)