Easy. Wouldnt say so. Its basically microing lots of paper units like all US docs. Capable? yes. Most flexible? Again what do understand under flexible? What can be deployed? what deployed at once? tactical reorientation (Like when one thing doesnt work, use a different approach with completely different units)

I think its tech tree is the most versatile of all. You don't need many CP to go through every branch and paradropped stuff can help you in different situations.I wouldn't say it's easy to play, since in this game to have that high score i was trying to work on pretty much all the frontline with airstrikes, snipers, vehicles and AB squads, and i didn't even had such high casualties as you see many times with this doctrine. To be honest i even tried not to use airstrikes since i don't really like such a way of killing unless it's very necessary, maybe using them earlier would have helped my team better.

@Toni: from that point of view its the most flexible from allied side i would say then.

@Shanks: I always wanted and expected it for US airborne. Some sort of bombing raid that works like the axis stuka anti emplacment thing. Or that the ultimate raid ability attacks not just vehicles and inf but also buildings etc. Several of such suggestions already existed.