Behind the Spud

The Holy Potatoes Santa is back in town, and he is dropping a massive update on both Nintendo Switch and PS4.

Holy Potatoes! A Weapon Shop?! is getting a big makeover, with improved performance, graphics, audio and new weapons for you to start crafting immediately.

Read the full log here:

Holy Potatoes! A Weapon Shop?! for Nintendo Switch Changes in version 1.0.4

Additions:
==========

– Dirk getting stale? Delicious new promotional weapons have arrived!
– The analog stick can now be used to navigate menus when the cursor is locked!
– D-pad can now be held down to navigate menus easily
– Your last viewed weapon in the Forge menu is now remembered by the Potato Gods

Improvements:
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Art

– Improved the quality of art assets in the User Interface!

User Experience

– Game should now run much faster when the Switch is docked
– Improved visual quality of Smith movements and animations
– Camera now zooms out when the Smith Panel is opened
– Increased the interactable size of stations and Smiths

– Smiths that are away are now more clearly indicated when Assigning Smiths
– Order of languages when selecting the game language is now consistent
– The first dialogue choice is now not selected by default, giving you time to react
– Camera movements when assigning Smiths are now much smoother
– Increased the camera panning speed
– Increased the cursor speed

– Fixed language preference not immediately saving when changed
– Fixed viewing item details in Explore Area menu sometimes causing D-pad to stop working
– Fixed Smiths in the Research menu being too friendly and overlapping
– Fixed viewing ‘All’ weapons in Sell Weapons menu not showing your weapons
– Fixed a Whetsapp bug that occurs when there are a few messages
– Fixed able to select the auto-save slot for Saving
– Fixed second choice in cutscenes being slightly smaller
– Fixed Area Event duration texts being slightly obstructed by the Objective panel
– Fixed visual artefacts on text when forging
– Fixed several cases of text overflowing
– Fixed several cases of non-localised text
– Other miscellaneous files

Holy Potatoes! A Weapon Shop?! for PS4 Changes in version 1.0.3

Additions:
==========

– Dirk getting stale? Delicious new promotional weapons have arrived!
– The analog stick can now be used to navigate menus when the cursor is locked

Improvements:
=============

User Experience

– Your last viewed weapon in the Forge menu will now be remembered by the Potato Gods
– Camera now zooms out when the Smith Panel is opened and when Assigning Smiths
– Increased the interactable size of stations and Smiths
– Slightly improved loading times
– The Camera zoom speed is now sensitive to how much the triggers are pressed
– Increased the cursor speed

– Smiths that are away are now more clearly indicated when Assigning Smiths
– The tutorial popup now does not obstruct the Weapon Grade after selling a weapon
– Returning to the Map Activity screen now begins on the previously selected activity
– Centered the Start Screen buttons, finally.

Audio

– Added sounds to various menus
– Improved variation of menu sounds

Fixes:
======

– Fixed able to unlock regions before completing the required objectives
– Fixed a bug in the tutorial that could prevent progress if the Smith Panel is rapidly toggled
– Fixed viewing ‘All’ weapons in the Sell Weapons menu not showing your weapons

– Fixed changes in speed not being saved after Assigning a Smith when the game is paused
– Fixed D-pad not able to to be held down when assigning Smiths
– Fixed Time Remaining text not appearing when working on Contracts in Russian
– Fixed visual artefacts on text when forging
– Fixed several cases of text overflowing
– Fixed several cases of non-localised text
– Other miscellaneous fixes