Rogue Trader: Ad Astra

January 17th Adventure Log

Downfall of Dross and Scourge

19

JAN/16

Arrive at Dross a couple of hours out and find out it is a large cloud
Cloud has electrical discharge and other dangers
Inside the cloud is a planet and 2 moons
Able to identify that there are a number of wrecks in the gas cloud
Lots of electrical discharge (lightning storms)
Functional ship – light cruiser class vessel

Identify the ship as we close
Name: Hammer of Truth
Leader: Janko Scourge
– How the hell did he get here?!
– They are in high orbit of the planet
– Since we notice they started moving to the other side of the planet
– Party wants to attack them but Garret and Charlabel disagree
– Garret says it is not honourable essentially
– Charlabel believes they can become a tool

We open a channel with Janko Scourge
He is here trying to recover a component of the map
He is extremely irritated right now because the planet is useless for him to take over
Velonia was able to tell that the storms are not natural occurring or mundane in nature
Hakon asks Garret and Charlabel for what we should offer Scourge for the information on how he knew how to go to Dross
Hakon offers to give location of void kracken near hive world
Scourage loves this idea and is fine with the trade
Scourge gives us what he has on the planet
Feckward has an alliance to go out and collect from the planets
Fel is in alliance
Scourge is kind of a dumb ass….Hammer…of Truth…super dumb ass.
Wishes us luck and transmission ends
End up calling him up and discussing that he haven’t found anything
Scourge yells and foams at the mouth for 60 seconds
Sits back down very aggressively
Hakon extends a second offer
If Scourge’s allies turn against him because he has nothing he will need a plan B
Hakon offers to be this plan B, but he would need to be at the meeting
Hakon goes in drops mic, Ottagunda says “SICKBURRRRRN” and the transmission ends

We tell him he needs to leave or help us
We acquire communications for his ground teams
We fly down to the lower atmosphere which does not have lots of storms
We land safely on a sand dune with a cave under it
Sand dune:
6 km wide
cave under it
formed by remnants of massive spherical object
shapes give evidence that it might have been the hull of something
We find out there is an old ork crashed ship along with vicious eldar temples on the surface
We find a lander ship
The things hanging on the ship have organic signatures…old bodies, at least a few weeks
The bodies are hung in a disturbing pattern
Find many symbols painted on the wall with a red substance
A great eagle stylized above warriors with intricate lines and patterns
devotional painting made of blood of about 18 people
depiction is derived from the Imperium
Lander itself is very old, not archeotech old, but ancient
Go into the cave system following movement of people
Before going into battle, Lysander placed a charge on the wall of the canyon that was a small entrance into a wider chamber
Climbed the cavern to try to get into a better position
Figures got into position and launched arrows at us…..arrows….fucking arrows….haha…hahahahahahahha
These primitive humans were thus filled with bullets very quickly
The charge on the entrance was exploded as we fought the primitive humans
They surrounded us
Braun fired ….well fire into the sky and exclaimed they should lay down their arms in the name of the god emperor
They screamed something about sky fathers and rushed us with spears
A woman in very ornate looking clothing and having a staff comes into the fray and yells “CEASE”
Lightning arises from her hand as she shocks some of the people attacking us
This = Psyker
Removes her mask, revealing much scarring and warpaint
Her name is Asira the Stormspeaker
She says we may be a great help to her quest
The people of this world were abonded on this world many years ago
When all the people unite, the storms will lift and they will go to find more fertile land
She believes it is her destiny to unite all the clans and that she was gifted her powers by the sky father
She goes to talk to the council and we talk to the Astropath of Scourge
Astropath tells us the storms are linked to the Nexus
Able to determine that the Nexus itself controls the storms and can be affected
To calm the storms an Psycher is needed in the Nexus
The Astropath has the map in his brain
Astropath joins the away team and his name is Marcillis

…

We plan to have Asira control the storms and then later kill her from orbit or with a ‘gift’ because she is a powerful Psyker who is unregulated
Asira wants us to grant her some assistance
She requires assistance in the demonstration of smiting her enemies from our sky vessel
– “Wrath of the Sky Father”
She wants to convince her people that she is the high priestess and that the other people have taken too long to unify and that the Sky Father is angry and she is in charge
She wants us to destroy landmarks
She has a navigator …but not a navigator, he is an old man who navigates thing
We must use our steel beast to use carry her to the nexus
Drop temples are a thing that we need, we have determined this…just DROPTEMPLES

… Other scheming takes place …

Found some sort of a shotgun, looks like a club with barrels instead of a shotgun
Found an array of sight apparatuses, seems to be a possible eldar design, but is synergistic of a couple of technological elements
Found an eldar combi tool
– Hakon is fiddling with it
Found a sword sticking up out of the ground
Has evil aura
Is a very nice power sword
Human made
Leaves some sort of residue that corrodes metal
We get to temple
Asira puts her hands on the temple and the storms pass
We head back up to the ship and Hakon sits down with Garret
Garret thought he was propositioning him
Hakon is horrified and is meant to talk about Scourge
Garret has no problem with it, just will not be a part of it
We get back to the Redemption bridge
Open communications with Janko
“So as it turns out things are complicated…” says Hakon
Janko: Beard rustles angrily
“We are keeping your astropath”
Statement was ineffective against Janko
Janko responds with “where was the talk of teamwork”
Hakon was uninterested
Hakon states he will not relinquish the map piece and offers alliance
Janko continues to glower
Janko activates ANGRYEYEBROWRUSTLING
Hakon gave ultimatum, join or die
Janko leans and says he cannot stand people who are not direct and attacks as he foams at the mouthACTUALNON-CONVERSATIONALBATTLEBEGINS
Hit and run succeeds and the engines are crippled on the Hammer of Truth
Scourge attempts to run away as we attempt to follow
A fierce gun fight breaks out and leads into a daring boarding action
Scourge comes out into the field to play and starts hurting, but hits Hakon with a pipe
IT WASSUPEREFFECTIVE
Hakon’s armor was dislocated and he was in massive pain
Braun took the lead and started attacking Scourge
Braun hits the fuck out of Scourge as Scourge’s plasma pistol overheats
By “hits the fuck out of”, I mean cuts of his arm and stabs an axe through Scourge’s throat….very dead
Find out that the astropath choir is freaked out and we have Marcillis try to fix them, but it will be obvious something happened to them
We bomb the temple with a nova cannon and a third of the planet receives a strong dose of radiation
– the other part is nuclear winter
Hakon and Bron say prayers for all those who died on the planet
It was not effective
Taking the Hammer of Truth with us
We choose to go to the closest space location

COLONYLOGISTICSTIME

Nova Reliquary
+1 Profit Factor Now
+1 Treasure when we go back to the planet

Geode
Dedicate harvests to keep it from shrinking

We recieve an astropath message that Marcillis brings to us
It is a note from Geode from Carius
Message: Acute environmental emergency….colony survives, please send armed men and resources to deal with infestation

Corhola sends message that bloody cogs have given us no more trouble and that the defense ships have been repaired
We delegate to Corhola to deal with the problems on Geode

We make course towards our empty space location
We estimate it will be an 18 day trip
Uncomfortably uneventful route
whispers in the hull
light fixtures are fresh and things are okay…

We come out of the Warp with only 3 days of passage in time
3 days of cruising pass and we are in the location designated by the map and find a rift
It is not just a warp rift, it is a gateway
A tear in space
We all board the Maximus Gambit (Garret’s ship) and head through the rift