Her First High Heels - Heelarious

Everyone likes a cute baby, and nothing says "cute" like a great pair of Manolos. Introduce your infant daughter to high heels before she's even aware of the concept of walking with these "soft crib shoes designed to look like high heels"!

The website of the company goes out of its way to stress that the shoes are intended as a joke, are not designed for walking, and will collapse when any weight at all is put on them. Sounds like a great thing to be putting on the feet of a 0-6 month old human who is trying to figure out how to stand upright!

Shape Shifter Punisher - ToyBiz

If you thought terrible toys were only limited to traditionally feminine ones, don't worry. Boys can get in on this awful, awful party, too.

Little boys today are being brought up in a world that emphasizes empathy over dominance, caring and sharing over violence and explosions, and communication over emotional suppression. What's a terrible parent to do? With the Shape Shifter Punisher from ToyBiz, horrible parents across America can teach their sons that the only thing that matters is how big their "gun" is. "Shoot" your feelings out of you through your crotch, and be sure to remember that anything that gets your "weapon" up is a target!

[NOTE: To be fair, this is a picture of the toy in mid-shape-shift. The fully-shifted version is much more appropriate. The toy also seems to have been removed from toy stores.]

Stylin' Studio - Girl Tech

It's more important than ever that children learn how to effectively use today's rapidly advancing technology, so that they're competent with current tools and tech by the time they enter the workforce.

And there's no more perfect way to get girls into technology than showing how it can make them prettier! With the Stylin' Studio, little girls can primp, pose, and poke at their image until they finally get it the way it should look. Teach them about the wonders of airbrushing this Christmas, and they'll be emailing the digitally perfected versions of themselves to their friends by New Years Eve.

The Breast Milk Baby - Berjuan Toys

Finally, a present for the parent who wants to give their daughter the looming stress of their biological clock 15 years before they're psychologically ready to cope with it!

Rather than encouraging your little girl to explore the incredible world around her with a Dora the Explorer doll or kick alien ass with whatever this year's hot video game will be, remind her that those milk glands are only going to work for so long and sooner or later, she's going to need to give you a grandchild or two. Sure, school is important, but she's going to be in fourth grade next year already. Isn't it about time she starts looking for someone to settle down with?

Celebrities are known for shelling out a lot for their wardrobes, and expecting the same from the rest of us! Remember Gwyneth Paltrow's $90 T-shirt, or Mary-Kate and Ashley Olsen's $34,000 backpack for The Row? So it's refreshing when we see someone rocking a look that the rest of us can actually afford to buy; not in some similar, yet cheaper version, but exactly the same piece of clothing that we can find at the mall today. This kind of sensible and budget-friendly style moment happened not once, but twice recently when chic actresses Katie Holmes and Blake Lively both stepped out in the same pair of skinny jeans in different colors from none other than Old Navy. The chain store's Rockstar jeans retail for just $34.50 or less, so you could almost buy three pairs for the price of one of Paltrow's T-shirts! Fashion lovers are the real winners here, but just for kicks, it's time for us to decide ... who wore it best?!

Holmes, 33, wore the body-hugging bottoms in an orangey-red with a silky ivory blouse, a classy oversized handbag, and kitten heels as she left a meeting in NYC in September. The newly single Holmes, whose divorce with Tom Cruise was final in August, has just returned to Broadway in the comedy "Dead Accounts," and continues to co-design the fashion line Holmes & Yang.

Lively, 25, is currently starring on the final season of the fashionable CW soap "Gossip Girl," and in the life of her husband of two months, Mr. Ryan Reynolds. Perhaps you've heard of him? Lively, who's also the muse of Chanel designer Karl Lagerfeld, donned her Rockstars in forest green with a short-sleeved sweater, a chain bag, towering heels, and a fedora while on her way to the NYC set of her show, also in September.

The new Mrs. Reynolds is better known for her high-fashion moments, and here again she appears effortlessly cool in her skinnies. However, Holmes makes this one a close call, looking so put together and polished! But since I'm forced to choose, I say that Lively is the winner here, for making it look as if it's so simple to be so stylish! Do you agree?

Leah Leeann Shirley was born on November 12, 2008 to Amber Portwood and Gary Shirley. Amber was sentenced on June 5, 2012 to 5 years in prison after she asked her original sentenced to be given as she did not feel she would able to stay clean out of jail. Gary received full custody of Leah last year and has been 6 months since Leah has seen her mother.

Trying to explain the situation to Leah - When I tried to tell her, Mommy’s in trouble, she got upset. So I've said, Mommy's at work or Mommy’s on vacation.

The breaking point I caught Leah going through the DVR and OnDemand on our television looking for episodes of Teen Mom to see her Mommy. I consulted a professional after that because I only want to right by my daughter.

Why he waited months to decide I had to find out for my daughter, Amber, and myself if it was best for Leah to go where her mommy is and visit. I learned that it is the best thing for Leah and Amber. It is in NO WAY a control thing.

When will she see Amber All the paperwork is finally in order so yes soon we will be visiting her. We are planning a small birthday party on the playground at the prison.

Justin Bieber is talking about the end of his and Selena Gomez's romance—sorta.The "Boyfriend" pop star was asked about the breakup a few hours after E! News exclusively reported they had split.

"I don't know what to say," he said in an interview with the Open House Party radio show on Saturday, neither confirming nor denying the news. "I don't know what's going on in my life. To even assess that it doesn't make sense 'cause I have not made any comment."

Bieber laughed when the show's host cracked that he could pull a Taylor Swift by singing about it.

Both Gomez and Bieber are now in the NYC area. The former Wizards of Waverly Place starlet was spotted at LAX yesterday catching a flight there while Bieber has a concert tomorrow at the Barclays Center in Brooklyn.

Justin Bieber thanked his fans for supporting him after news emerged about his breakup from Selena Gomez.

Early Sunday morning, after performing at the TD Garden in Boston, The Biebs tweeted his appreciation to fans who sent thousands of messages on Twitter designed to keep him “happy.”

After fans created the hashtag #MissionHappyBieber, and sent the singer tweets — purposely not mentioning Gomez — filled with jokes and pick-up lines to make him smile, Bieber responded, “u guys r funny. #ilovemybeliebers.”

NGL, I'm kind of sad that it looks like Joss isn't there and there's also no Gina Torres, Morena Baccarin or Ron Glass. :( But at least Joss made it to the ComicCon reunion panel, and I know he's been busy with the Avengers and now S.H.I.E.L.D.

Noah Cyrus has the pedigree of a star, and it appears that the 9-year-old may be following in her big sister Miley’s footsteps to become a young actress.

The youngest member of the Cyrus family has made a number of television appearances, but always on a family member’s show. She was on her father’s series, Doc, a number of times and also appeared alongside Miley on Hannah Montana. But she later voiced the lead of the animated movie, Ponyo, and earlier this year Noah Cyrus made her own appearance on The Joey & Elise Show.

It was at the same age that Miley Cyrus made her entry into acting. She was eight when her father, Billy Ray Cyrus, moved to Toronto to work on the television series Doc. After Miley watched her father, she was inspired to get into acting, a feeling that was solidified when he took Miley to see a production of Momma Mia! in 2001.

Noah Cyrus would have had the same experience, tagging along as her older sister filmed the show Hannah Montana and worked in the recording industry.

It’s clear that Noah Cyrus and Miley have been spending a lot of time together, so it’s possible that Miley is serving as a mentor to her sister’s ambitions. The two were seen in matching ghost photographs earlier this year, Ace Show Biz reported.

Noah Cyrus is also gaining more connections in the entertainment world — or at least meeting some of her girlhood idols. Last month Katy Perry helped Noah meet One Direction at the 2012 MTV Video Music Awards, Sugarscape reported. Earlier in the year Miley flew Noah to New York to meet Justin Bieber on the set of Good Morning America, The Celebrity Cafe notes.

Who's up for an eyeful of Beautiful Creatures? Well, ready or not that's exactly what you're going to get with the following quad one-sheet. Check it out and look for more on this latest adaptation soon!Alden Ehrenreich and Alice Englert star as Ethan and Lena, teenage lovers who uncover dark secrets about their families, their history, and their town. Margo Martindale plays Lena's Aunt Del, who helps to protect her from the family's dark side. Zoey Deutch portrays Emily Asher, Ethan's ex-girlfriend and the ringleader of the high school's popular clique that conspires against Lena. The film co-stars Jeremy Irons, Viola Davis, Emma Thompson, Emmy Rossum, Kyle Gallner, and Project X star Thomas Mann.

Source 1 and 2This trailer looks better than the last one (and very spoilery I'm surprised they went there to be honest). I'm definitely going to see this despite not caring for the book simply for the supporting cast (primarily King Kyle even if he's barely in it if this follows the book).

Deport Justin Bieber and that horse face Cody Simpson!!Move over Austin Mahone and Ark music factory!! Lock up Willow Smith, no seriously lock her upThere is a new star and he will rescue us from the 2012 apocalypse Fresh out of the Netherlands I give you Lil Blade

Michael, one of the three playable characters in the coming Grand Theft Auto V, by Rockstar Games.

The Grand Theft Auto series of video games is a rare cultural phenomenon: incredibly popular (the last version sold more than 25 million copies globally), widely condemned (by politicians like Hillary Rodham Clinton and Joseph I. Lieberman) and adored by the highbrow (Junot Díaz is a huge fan). Yet its creators at Rockstar Games have been able to shroud themselves in relative mystery for more than a decade, even after a Federal Trade Commission investigation in 2005, when copies of Grand Theft Auto: San Andreas were yanked from store shelves after a fan unlocked some sexual content that had been hidden in the game’s code.ArtsBeat

With Grand Theft Auto V, the first major title in the series in five years, coming out next spring, Rockstar seems more eager than it has been in the past to talk about itself and the maturation of its work. Rather than being inspired solely by gangster films and TV shows like “Miami Vice,” the Grand Theft Auto games now try to capture, albeit in heightened form, aspects of contemporary life. The new game, set in a fictionalized Los Angeles called Los Santos, tackles the aftermath of the credit crunch and the housing crisis for three criminals, each of whom is playable. (Previously, the games focused on a protagonist.) Yet it’s still Grand Theft Auto: In a demo version one character pours a ring of gasoline around a truck and lights it on fire.

During a recent conversation in SoHo, Dan Houser, Rockstar’s head writer and vice president for creative — as well as the brother of the studio president, Sam Houser — spoke about what he and Rockstar are trying to achieve with Grand Theft Auto V, how his Englishman-in-New-York status informs his writing, and whether he thinks the studio has changed with time. These are edited excerpts from the conversation.

Q. What do you want people to get out of the games that you make?

A. Obviously, we want them to be entertained. We want them to be stimulated, questioned, amused, all of the other higher and lower things one gets from entertainment.

Books tell you something, movies show you something, games let you do something. Open-world games have an enormous strength, creatively. As well as letting you do something — run around, fly a helicopter, be the hero, be the antihero, whatever — they also let you be in the world, passively. So we’ve taken some of the things the director used to control within the movie and handed it to you as the consumer of the medium.

We have a vision for what we think interactive entertainment can become, and each time we get closer to realizing those ambitions.

Q. What is that vision?

A. It’s the stuff we’re trying to realize with this game. It’s a world brought to life, in which you are able to exist and explore and have the benefits of some kind of narrative pull-through, a world that exists and doesn’t exist at the same time. We’ve made something that sort of is Los Angeles and sort of isn’t. And that’s deliberate, that it isn’t an exact replication of it. We wanted this post-crash feeling, because it works thematically in this game about bank robbers. And that seems like it’s going to endure through the next year.

Q. Do you start with a place, or with the qualities and themes you want to address?

A. The longest part of the process of making one of these games is making the world. If this wasn’t the right way to do it, which I think it probably is, anyway, just from a pure production standpoint you have to start building the world as soon as possible. We start with the place, and then the characters come out from the place.

Trevor, another of the playable characters in Grand Theft Auto V, which will be introduced next spring.

Q. How does the new, three-character structure help you get closer to the ambitions you have for the medium?

A. Just at the conceptual level, the idea was three separate stories that you play in one game. The next bit was, let’s not have the stories intersect once or twice but have them completely interwoven. It felt like it was going to be a real narrative strength: you get to play the protagonist and the antagonist in the same story.

Q. Is it fair to say that your games are satires of American culture?

A. I think it’s fair to say that they are set in a world that is a satire of American media culture.

Q. Does your Britishness give you a perspective on this country that illuminates your satire?

A. I don’t think anyone in America really understands what growing up in Britain in the ’70s and ’80s was like. Eighty percent of the television was American. Every movie you saw was American. Even though there are all these great British pop stars, 95 percent of them sing in American accents, and they all sing in an American idiom. So there was a great love of America, and maybe some junior-partner resentments for it. But it’s a very different relationship compared to America’s contemporary relationship with Britain, where a few small things are cherry-picked and told how wonderful they are.

My brother and I have a certain perspective as people from London who then moved to New York. But the guys in Scotland at our Rockstar North studio, they have a different perspective, as people who never lived here. And then Lazlow Jones, who writes a lot of the satire with me, is a good ol’ boy from Oklahoma. The games have always been, in some ways, a British response to Americana, rather than America. But it’s not just that.

A. In terms of whether we’re too old to be prancing around in allegorical spandex, no, I don’t think so. I suppose our reputation as a company was that we’re profoundly antisocial, histrionic and looking to be controversial. And we simply never saw it in that light. We saw ourselves as people who were obsessed by quality, obsessed by game design. I would use as Defense A the game called Rockstar Games Presents Table Tennis. For us, that was as important as any game we made, if for no other reason than showing that we could make an interesting game about anything.

Q. I hear the episode when a fan unlocked some hidden code inside Grand Theft Auto: San Andreas and ended up prompting a Federal Trade Commission inquiry was traumatic for your company.

A. It’s quite hard having your in-box read by lawyers, in a country where you’re only a resident. It was a really tough time, it shook us to our core, and we found it very, very unpleasant to go through. As anyone would, being told off for stuff when you felt it was the medium you worked in that was under attack, not the nature of the content.

Q. There are people who still aren’t delighted by the treatment of women in your games.

A. Of course. But is their argument that in a game about gangsters and thugs and street life, there are prostitutes and strippers — that that is inappropriate? I don’t think we revel in the mistreatment of women at all. I just think in the world we’re representing, in Grand Theft Auto, that it’s appropriate.

Q. Are there games you play in which you think, “Oh, I’m going to steal that,” or, “I’m going to do that but do it better, do it right”?

A. Anyone who makes 3-D games who says they’ve not borrowed something from Mario or Zelda is lying — from the games on Nintendo 64, not necessarily the ones from today. But I would argue in that regard we’ve certainly been more sinned against than sinning.

Q. I think of you guys as a particularly cinematic studio.

A. I suppose what we’ve borrowed from cinema is cinematography. We haven’t borrowed a lot structurally. We’ve borrowed from TV structurally, we’ve borrowed from long-form novels structurally. Even a short game like Max Payne is 10, 12 hours long. It’s several action movies back to back, in terms of how the story works.

Q. The closest thing to Grand Theft Auto I can think of that someone is doing in a different medium is the work of David Simon, who has tried to capture cities, in “The Wire” but even more so in “Treme.” It’s quite different, but TV is similar in the sense that people spend 30, 40 hours with a show.

A. I haven’t seen “Treme.” I never even saw “The Wire.” One of my weird disciplines is that I don’t really watch a lot of those shows, if they relate to what we do. I only watched a tiny bit of “The Sopranos.” No “Boardwalk Empire.” No “Breaking Bad.” Wherever it’s too close to crime, gangster, underbelly fiction, and it’s supercontemporary, I decided, for professional reasons, I have to avoid it.

Q. At this stage in the process, what’s left to do with Grand Theft Auto V?

A. We are editing, fixing, removing, replacing, adding, avidly. It’s the equivalent of, if you wrote a book, and you had two million spelling mistakes. And you had to do them by hand, in a language you didn’t understand. But once it’s working, you can sit there and watch the world go by. I still find that magical about them. You don’t get that with anything else. The life might be fake, but it’s still the closest we’ve come to a living artwork. I think that’s the core appeal of them.

Not here for them killing off Santiago Cabrera so quickly. Is Deb not allowed ANY HAPPINESS? Also, I like the conflict they're setting up for end season. I feel like Hannah may start going after Debra, and Dex (like season 1) will end up having to kill Hannah and forego his happiness/having someone accept him, because Deb really does matter more to him in the end.