Greetings,
I've been trying to export my models into x format so I can use them in a scene manager. In my experience not all 'x' format importers/exporters are equal.

I used the DirectX exporter and saved the file and the textures to a single folder. I then tried to import it back into DeleD, and got this error window
I imported the file, simply because it would not show in the scene manager, and I wanted to check for corruption etc.

To hopefully narrow down the bug, Blender had fatal errors when trying to load the exported x file.
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I just exported a scene, loaded it into 3ds max exported again as x and re-imported it in DeleD without any problems. Maybe there is something wrong with your dxs file as the Blender error suggests ("Mesh has no faces").

I just exported a scene, loaded it into 3ds max exported again as x and re-imported it in DeleD without any problems. Maybe there is something wrong with your dxs file as the Blender error suggests ("Mesh has no faces").

Unknown, albeit I can export it in other formats, and it loads fine. I was able to load it in other programmes, but not the ones I wanted to. Have you tried doing this in Blender?_________________Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.