Killzone 2 DLC #3 – “Napalm & Cordite” (and flames and bolts)

Hello there PlayStation Blog! It’s good to be back. And it’s even better to be back with some exciting news for you guys. There is a new DLC pack incoming, called Napalm & Cordite. It has flames and bolts will fulfill the wishes of many of our weirdest fans. There will be more info on that next week, for now let’s focus on the patch.

As with any good DLC, it needs a great patch. We’ve been scouring the forums, stopping and interrogating you in the streets and using futuristic mind-reading technology* to find out what you wanted changed in Killzone 2 and have done our best to try and accommodate that with our patches. So it is time for the latest and greatest update to come to Killzone 2, imaginatively titled: Patch 1.28. (How we come up with these snappy names I’ll never know)

So without further ado, here is the official press-release with the list of new features and fixes for you to go through and discuss further. I’ll be hanging around the comments section for a wee while, so feel free to ask any questions you might have regarding the below, or anything Killzone related.

*Futuristic technology comprising mainly of some rope, a hammer and some knee-caps.

On Tuesday, June July 14th 2009 at 8AM Greenwich Mean Time, Guerrilla Games will release the 10th update for the visceral shooter, Killzone 2.

Patch 1.28 will be 91MB in size (316MB for Asian release) and will be released worldwide simultaneously pending a server update. There will be an anticipated server down-time of about 2 hours while the patch is rolled out and the server updates are completed and tested. The following fixes and features are included in this latest release:

Feature – Code support for DLC pack III “Napalm & Cordite”. The update will enable players to create games with the newest maps “Suljeva Cliffside” and “Arctower Landing”

Feature – Code support for DLC to allow the additions of the Flamethrower and the Boltgun to multiplayer.

Gameplay – Damage from Sentry bots tweaked back on request of the community.

Collection of minor code fixes.

For the latest new content, news and all things Killzone, visit www.Killzone.com which will also reflect the changes made to the game such as being able to view Battle Replays of games played out on the new maps or being able to use the new settings to create Clan Challenges or Tournaments. Further features and fixes to www.Killzone.com include:

About the SENTRY BOTS change
I though about it some more, and the way they are now is perfect.
They are a great weapon against SPAWN CAMPERS, and it balances the game play when there are way too many snipers around.

Maybe just allow to deploy a max of two instead of three at the time.

But please do not tweak back the Damage from the Sentry bots

Thank you
SPARDA

PS: For those that agree with me, let SEB know right on this blog. Thanks

hey guys! i love what your doing with the DLC an all, but can you please make the trophies a bit more challenging? its a bit expensive at the previous ones because the trophies were so easy, but if you made them harder everyone would get so much more out of the packs. thanks!

Seb, I’m a huge fan of Killzone and have been since day 1 of Killzone 1. And Killzone 2 is a dream come true for any fan of the first game. I’ll buy any content you guys put out for the game as long as it stays fairly priced like it has been. (alot of people complain about $5.99 for 2 maps, but I know the kind of work that goes into maps for basic games like UT3, for Killzone 2 maps, I can’t even imagine all the work that goes into them. For 2 maps in Killzone 2, $5.99 is a bargain. Anyway……) But I don’t know what part of the community you are listening to with scaling the air turret damage back down. They were useless before. Please, don’t listen to cry babies that are just complaining that they are getting killed. Air turrets are actually getting kills now, if you scale them back down again, they won’t and you’ll just have more people complaining about that.

Oh my gosh this is crazy good, this is why I love guerrila games always something new and never too far away. 4 days cool. thx well i wonder if they’Ll ever gonna put cars within a new map if possible?

I think you guys should bundle Steel & Titanium and Flash & Thunder for $10. So that way I can play with some new people the new maps.( I have the two map packs I just want to see more games with these maps.) Day one purchase for Map Pack #3.

Sounds good count me in for the DLC maps, the last two were awesome and Flash and Thunder the best of the two. Can’t wait to see what comes out of these new maps.

However I think it is time consider an expansion to KZ2 that allows us to co-op with a friend online (I’d say locally but I’ve seen what that has done to gears so pass). I’d like to see a short 5 to 8 hour experience that can be played with a friend on a side story. It can even intermingle with the main plot if so desired just as long as I get a co-op mode with trophies.

Dammit. You’re really making me miss my PS3. Unfortunately, the only way to get to it is through a gauntlet of morons posing as management and co-workers to earn a mere $150 for a repair… I’m not sure if the end warrants the means. Maybe I’ll just mug someone. I wonder if SCEA frowns on robbery.

First the updates included trophies that were just downright laughable…and now the updates features trophies that are just downright stupid.

Its hard enough for most players to get 20 kills in a single round, let alone with a single weapon…let alone 50!!! I think Sony needs to drop Guerilla and hire someone else to take the Killzone reigns. They’re effing this up all kinds of stupid.

Will the Battle Replays on Killzone.com be real video uploads this time as an not tiny little dots running around in the video, but where I can see REAL people and the map and see how I and other players are actually doing??

Darn, I Was hoping it would be free dlc :( Anyway, I’ll probably get it anyway.

Any chance of adding a regular free for all deathmatch mode? Being on a team is good, but sometimes I wanna have a free for all with my friends and just run around killing all of them without limitations of them being on my team.

Any plans on expanding the voice communication so it is not limited to only the four people in your squad? and increasing it to team wide voice chat? Havent played since early april so I don’t know if this has been added, but it was one of the reasons I left the game due to it seeming like a TDM on every mode thanx to no team communication.

So i guess this was a joke “I’ll be hanging around the comments section for a wee while, so feel free to ask any questions you might have regarding the below, or anything Killzone related.” Let me run and get that dlc real fast!

Anyone know if the Valor trophies are awarded at the end of the week or right when you make it to say 10, 6, 3%? I think I made it to the top 3% for the week last night but still only have my 10% award from the prior week.