Changes from v1.1.6 to v1.2.0

Place the New Handy Note dialog box above the World Map by parenting to it if the World Map is open.

Add a 6th optional return value "dungeonLevel" to the pluginHandler:GetNodes() API. This value is used if it is different from the input dungeonLevel, similar to the 2nd return's "mapFile".

HandyNotes plugin authors will need to be update their plugins to use Astrolabe-1.0 and its new API that has changed from using (C, Z) pairs to (mapID, level) pairs. HandyNotes has provided some additional functions to help with this (these functions will not work for instance and BG maps):

HandyNotes:GetMapFiletoMapID(mapFile)

HandyNotes:GetMapIDtoMapFile(mapID)

HandyNotes:GetZoneToMapID(zone)

Changes from v1.1.5 to v1.1.6

Update TOC Interface to 40000.

Add optional AddonLoader delayed load support.

Use latest version of Ace3 and Astrolabe libraries.

Changes from v1.1.4 to v1.1.5

Use latest version of Astrolabe library which has Hrothgar's Landing data.

Play nice with Carbonite which is trying to fake as being Cartographer.

Add HandyNotes to the Blizzard Interface Addon Options too.

When quest objectives are enabled, the HandyNotes icons on the world map will now show their tooltips again on mouseover.

When creating or editing a note on a map with dungeon levels, you may now choose which dungeon level the note appears in or choose to have it appear on ALL dungeon levels.

HandyNotes will now pass as 3rd parameter the dungeon map level when it calls pluginHandler:GetNodes(mapFile, minimap, dungeonLevel).
Existing user notes in HandyNotes will still display on all dungeon map levels, but new notes will be level specific.

The latest update has switched the keybinds for map zoom out and add note. Zoom in and out of world map was previously left click/right click on mouse; now right click is adding note, and shift+right click zooms out. I'll have to disable handy note until this is reverted.

Hi, im doing a plugin for HandyNotes but i wanna know how to show a dots in gray to tell that the spot is in a cave when you r outside of the cave and put it yellow (default color) when u r in that cave ?