Thank you, Steam supporters! You've showered Grimm with positive comments and a steady stream of up-votes. We're flattered and more than a little surprised. Though we were asked repeatedly to put Grimm on Greenlight, we resisted out of fear of rejection. The age and casual nature of the game led us to believe the Steam community would reject it outright. Boy were we wrong! Goes to show how much we don't know (not a lot)!

We've also seen a massive amount of press coverage - again, odd, since we didn't announce the Greenlight submission or make any real noise about it. Once again we thought no one would pay attention, much less give it coverage on all the major gaming sites. Wrong again! Check out all this amazing press coverage:

Many of you have asked for game-play footage. Back in the day a YouTube guy named "UngluedWaterGaming" did a series of "Let's Play" videos for Grimm, highlighting just about every episode we released. Here's a small sample:

In total there are 23 Episodes of Grimm. That's over 12 hours of content with each episode being 30 minutes (or more) in length.

The game was developed over 5 years ago using the Unreal3 engine. It ran poorly on a lot of machines back in the day - but should run great on today's computers. Keep that in mind when asking about Mac and Linux ports. Though we are supporters (and users) of both Linux and Mac, we're not yet certain we'll be able to bring Grimm over to either - for one thing, we need to find the source code! Just know that we will research the topic and do our best to respond to these requests.

Many of you asked about bundling of episodes - and we've heard your feedback. Our plan is to distribute all 23 episodes in a single bundle for a single price. That way Grimm won't clutter up your Steam interface. That's the plan - please give us time to make sure we're able to execute on it.

Regarding pricing... We're still talking about price-point, but considering the age of the game and unique nature of the presentation, we're probably going to end up with a $9.99USD (or less) price point. We're open to feedback on this (and everything else)! We're pretty surprised at the huge amount of positive feedback and hadn't really though about pricing. Maybe we should go nuts and make it $1.99 for everything? What do you think??

Any additional questions or concerns, please leave them in the comments. One small request from us to you - please be polite in the comments. We're not out to harm anyone, cheat anyone or cause hurt. Seriously. If you have an issue with something we've said or done, let us know - but understand we, like everyone else in the world, respond better to polite conversation vs. angry accusations. If you don't like Grimm, that's fine. Don't vote for it. Just remember, It's Okay to Not Like Things...

Well the older nature of the game does concern me. I do want it to look nice and place nice. I think a 4.99 pricepoint would be fine and so would 9.99 but ONLY if the game supports this priceline. Let's all remember that the basic fact of steam cheapies is 4.99 and under and on sale for 2.50 is when they go wild if the content supports it. I would definitely stay away from the dreaded 14.99 if this game is older.

I think it is up to you guys to decide how much you might lose or gain at 5 dollars or 10. I can definitely see this sustaining momentum at 4.99 if people like the gameplay. And Winter sale of 33% off would reduce the price slightly but would still not worry prospective prerelease buyers. 9.99 might be a wee bit too much for this imho but it would still do fine if the game is good.

I really wanted to play these back when they were originally released but due to GameTap basically being a pile of shit, games wouldn't play nice with 64-bit operating systems so I'm glad it's coming to Steam. I think for the amount of content there is $9.99 is a fair price.