If you want to play a good old Hack 'n' Slash game with the retro feeling of the Gauntlet series, Runic Rampage is made for you!
Beat the crap out of dozens of Monsters and Creeps, solve mini-quests, earn gold and collect runes in action packed procedural generated Levels!

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Runic Rampage is all about brawling monsters. But between the battles are also situations where you can relax and take your time to explore the environment. We kept this in mind when we designed the ambient sounds.

Using royalty free generic ambience loops was no real option. Instead we decided to create a custom sound design for each level which consists of a very long ambience track, custom footstep sounds and sounds for environment assets.

Put on your headphones to listen to the different ambiences in this gameplay demo:

We focused also on emphasizing the feeling of each level by adding sounds of creeps you would likely encounter or props you would expect in a distinct environment. For example we added subtle voices of shamans in the Temple In The Woods and unholy humming noise in the Frozen Fortress or a sound of a swinging chain in the wind.

All this adds a lot to immersion and improved the overall feeling of the world in Runic Rampage.

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There's grammar mistake in the first picture: 'nutrient' is a noun, so the thing should read "not that nutritious" to use the adjective form of the word. Under 'pumpkin' there's a typo where the apostrophe is in the wrong place: "would'nt" instead of wouldn't.

The second picture also needs an apostrophe in "It's his, that's all," and I suspect that "grimbards set" needs an apostrope too to make it possessive instead of plural; "desert bandits relics" definitely needs an apostrophe (bandit's or bandits') unless the relics are made out of desert bandits... which I suppose they might be. =P

You need an editor because the same type of language issues keep cropping up in the video as well and that makes your product look less professional than it deserves.

Tanks for your feedback and corrections! I'm no native english speaker (i am german).. sorry about the mistakes. Before i publish the game the whole localization will be done by a professional. But i will reread my news more often now ;).