Wednesday, March 14, 2018

Just in time for 2018 GDC, game designer Daniel Harrison and I have compiled a list for the first ever IGDA GDSIG's Play Harder Challenge, patterned after Book Riot's Read Harder Challenge. The gist of this is a list of tasks intended to expand your game playing boundaries, introduce you to new genres or designers, and encourage you to think more about the art game design.

You can try to find one game to fulfill a bunch of challenges or play one game per challenge. The choice is up to you!

This isn't a test. There's no score. But if you do happen to finish all the challenges, do let us know, and maybe we'll get around to making a badge for you :)