This monthís challenge is to create a loot chest. Something that that houses and protects its most valuable goods. It can be anything found, lost, stolen, new, old, organic or hard surface. Itís completely up to you for interpretation.

Hello guys! it is the first time i am participating in a challenge here, i am very glady i could finish my Loot chest.
I used 3ds max and Photoshop for this project, i tried to create an old but nice loot chest where i could keep my favorite thing, in this case my violin.
I also modeled a violin to be inside the chest.
Along with the final image there is other renders and a wireframe of the scene, i hope you like it! C&C are always welcome

Here is a treasure chest I modelled a while back to practice underwater scenes but I see no reason I can't use it here too. I don't know how to make them appear on the forum as images instead of attachments.

This is my take on a sci-fi loot chest full of expensive space cargo. Been working on this here and there for the past few weeks. It's not quite as refined as I hoped it would be, but I won't have more time to polish it further this month...so here it is!

Hi Everyone! I wanted to do something a little different so I did my own version of a Moroccan Puzzle Box. The box cannot be opened until you figure the exact movements to reveal the key and the keyhole of the box. It would be a great place to hide valuables.

To open the box you have to:
~Find the base of the box and push it backwards
~Slide the front section of the base over to reveal a compartment containing the key
~Locate the center slat and remove it to reveal the keyhole
~Insert the key into the keyhole to unlock the box