King Kong is a first person shooter action adventure games. In the King Kong game, the player assumes the roles of both New York scriptwriter Jack Driscoll and the giant gorilla, Kong as they struggle to survive the threats of Skull Island in 1933. This game is exhibitive of an industry trend to de-emphasize the role of Heads-Up Displays: it lacks a life bar, aiming reticule, and ammunition readout, further adding to the challenge and encouraging the player to find alternate weapons and techniques. Interspersed with Driscoll's adventure are levels in which the player controls Kong himself, traversing Skull Island's unique geography, battling various giant monsters while defending Ann. The Kong levels take place in a third person view, as the player directs Kong to punch, grab and use objects/corpses as weapons. He can also bite, climb, charge, hurl enemies and even pound his chest to go into fury mode. When Kong is sent into fury mode, the sky becomes tinted with a golden hue and Kong becomes more powerful and less vulnerable to attack. Many of the Kong sequences fulfill the role of boss fights, as the giant ape is able to effectively battle the gigantic creatures that Jack's weapons cannot harm.