Changes (all edits since the update a few months ago):-Emden is now Bremerhaven.-The opacity of the coats of arms in the continents has been slightly increased.-Added mountains between Trier and Mainz so Koblenz is not so oddly shaped.-Erased the individual territory borders on the minimap.-We now have a small map -Moved a few borders and territory names to get some numbers to fit into the small version.

i'd maybe like the water to be a bit more blue and a bit less purple and the emblem of baden-wurttemberg to be slightly more obvious on the small version but, even if u change nothing, it's a great-looking map!

Sorry if this has been discussed already but just an idea... Why not make the emblems way more proeminent on the bonus map and remove them from the play map? It seems still barely visible and making them more apparent might impair playability, showing them well but only on the bonus map would make more sense IMO.

iancanton wrote:i'd maybe like the water to be a bit more blue and a bit less purple and the emblem of baden-wurttemberg to be slightly more obvious on the small version but, even if u change nothing, it's a great-looking map!

ian.

Ok thanks, I'll work on this stuff a bit more.

ga7 wrote:Sorry if this has been discussed already but just an idea... Why not make the emblems way more proeminent on the bonus map and remove them from the play map? It seems still barely visible and making them more apparent might impair playability, showing them well but only on the bonus map would make more sense IMO.

I may pronounce the coats of arms on the minimap a bit more, I'll see how it looks.However, I still like the emblems on the map, and I don't think I'll be removing them unless there are enough people in opposition to them.

Optimus Prime wrote:I'm not sure what everyone else thinks, but you might think of making the contrast between the two yellow continents a little more apparent. They blend together pretty easy at the moment.

I agree that the yellows have the least contrast, and could do with some more.

Optimus Prime wrote:I'm not sure what everyone else thinks, but you might think of making the contrast between the two yellow continents a little more apparent. They blend together pretty easy at the moment.

I agree that the yellows have the least contrast, and could do with some more.

I'm bumping this up because we're at the time pep thinks he might be able to work on this so we should try to give him comments to help him finish this

I personally have no problems with the graphics sooooooooo yeeeaaaaaa.

well actually maybe put those mountains right at the edge of those borders (even hiding the outside borders). each range seemingly leaves a slight gap which just looks kinda weird.

possibly put a glow on some of the legend text which is black text crossing over black borders. Sachsen-Thuringen and Baden-Wuritemberg are the "problem areas". I can't totally tell what they say but I'm not sure how much that matters.

Like I said I'd be fine with a graphics stamp but these are a couple possible improvements.

Changes:-Made the arms on the minimap a bit more prominent - and on the cont. Baden-Wurttemberg as well.-Increased the color difference between Baden-Wurttemberg and Bayern.-Made some text on the minimap a bit easier to read.-Pushed the mountain range next to Trier closer to the map's edge.-Played around with the sea color, it ended up being about the same when I finished though. I'll keep working with it.

Changes:-Made the arms on the minimap a bit more prominent - and on the cont. Baden-Wurttemberg as well.-Increased the color difference between Baden-Wurttemberg and Bayern.-Made some text on the minimap a bit easier to read.-Pushed the mountain range next to Trier closer to the map's edge.-Played around with the sea color, it ended up being about the same when I finished though. I'll keep working with it.

To-do:-Small map problems?-Comments?

I don't see any problems. let's get this thing done before the year is up!

gimil wrote:On the small I have a problem reading some terr names. To be honest I think the small is needlessly small and cramped couldn't you bump up the size a good bit?

This is the only issue I have to stamping this REVAMP.

Any suggestions on size? It could just be the army numbers - obviously you won't have all double digits in many games. Anyway, the current size is like 514 px wide by 450 px. I could put up a few different examples if you want.

gimil wrote:On the small I have a problem reading some terr names. To be honest I think the small is needlessly small and cramped couldn't you bump up the size a good bit?

This is the only issue I have to stamping this REVAMP.

Any suggestions on size? It could just be the army numbers - obviously you won't have all double digits in many games. Anyway, the current size is like 514 px wide by 450 px. I could put up a few different examples if you want.

The guidelines state that your large needs to at least be 9% larger than your small. so you can make it up to 623x546 without having to increase the size of your large.

550x482 seems ok too me, though it's hard to tell if the terit names are unclear when you already know them all. And I don't like the max size very much, I prefer maps when they have a more significant difference in the sizes (I use the small mostly).Thoughts gim? or anyone else?

Last edited by pepperonibread on Sun Dec 21, 2008 11:29 pm, edited 1 time in total.