Primary Magic: Burning Embers Secondary Magic: -Caster or Holder: CasterDescription: Probably the worst magic for a forest spirit to own, Burning Embers is a pretty much fancy and glorified Fire-Make magic for someone who wanted a cool name for it. The user of this magic is able to conjure up flame from their hands, engulf certain parts of their body with fire, and make a glowing hot aura around them. If combining with another magic, this magic could possibly be a very strong defensive and offensive magic but by itself there isn't really any great defense spells that the user can do; Thus making this magic a more Offensive and Supportive magic.

Though no one really knows how Lucia came to get this magic, not even she herself knows, she doesn't really think it is a very dangerous magic to be using in forest areas. Since she is pretty much a spirit or essence of something and not an actual being, her magic is her core part of her, flames taking a physical form pretty much. There are a lot of different ways she could use this magic: Making fire, starting fires, causing explosions (Adding pressure to the magic), making weapons and other physical attacks of allies gain a burning attribute for a short time.

Strengths:

Pretty much every spell in this magic has the power to cause burns to the opponent

Wide range of attacks from explosions to fire balls

Is able to support her allies by giving them buffs

Weaknesses:

It can in fact hurt her allies if they are not careful

It can cause destruction to things she doesn't want if she isn't careful

The magic doesn't really have any strong defense to it.

Her "Spirit Form" is hard to control

Lineage:

Reaper's Touch:

Reaper’s Touch:Description: The Grim Reaper traded places with a man that laughed at how easy it would be to be Death, however the man learned his lesson after watching countless lives being taken away at his hands. As a reminder, Death corrupted his blood and anything the man touches is burnt to a crisp.Ability: The user has to touch the target in order to be able to apply the effect of this Lineage. Those that are affected have their magic power degenerate and receive a physical burn on the area touched. The degeneration and burning last 3 posts, minus one per rank higher than the user(1 post at least). It deals user-ranked melee damage(max S-rank) and drains them of 2% MP per post.Can affect ethereal or incorporeal targets such as spirits, specters, or elemental bodies.Usage: Lasts 1 post during which their hand burns with ethereal flames and they need to touch someone to deliver the effect to that person. 8 post cooldown after the duration or if unable to touch someone.

Unique Abilities:

Spirit Form - When she gets angry she will develop a burning aura around her, heating the area around her up. This does not buff her, it just makes her lose control.

Fire Making - She is able to conjure up fire (Cannot harm) at will without wasting MP (For plot devices only)

Warm Blooded - No matter what the temperature is, she will never be hot or cold, adapting to the weather around her.

D-Rank Spells:

Name: Exploding ShotRank: DType: OffensiveDuration: InstantCooldown: 2 PostsDescription: Lucia puts one palm out and shoots four fire balls out that act as a homing missile to the opponent and when they hit they cause a small explosion doing 25% D-rank damage along with it. Each ball does 25% D-rank damage when they hits an opponent. These Embers travel at a speed of 20 MPHStrengths:

Homing Missile: The Embers follow that target until they are either blocks or they hit.

Time to plan: Lucia is able to plan her next attack while the enemy is focused on the embers.

Several shots: Lucia shoots several embers out of her hand.

Weaknesses:

Blocked: Can be blocked easily by a spell any rank higher than D.

Space and explosions: Lucia has a better chance of getting more successful shots if she is closer in range but when the balls explode they also do a D-ranked damaged to him if she is close ranged.

Speed: If the opponent if faster than the balls they can outrun them.

Timing: If the balls don't hit within a time limit of 5 minutes the Embers will flicker out.

Name: Ember's Blade Rank: DType: Offensive;Multi-TargetDuration: 1 PostCooldown: 2 PostsDescription: Lucia crosses her arms and closes her eyes and when he opens them Flames fly in and appear behind Lucia in the form of a sword. This sword flies forward and separate into 4 swords which spread across the field in a 45 meter radius and stab random people. These sword do 25% D-rank to the target Strengths:

Multiple swords: Because there are 4 swords each time they stab someone it does a 25% D-rank damage making it able to inflict a full D-rank damages if every sword hits.

Large swords: The swords are about 90 inches long making them able to hit more accurately.

Planning: Gives Lucia time to get away or plan his next attack.

Weaknesses:

Easy to Block: Seeing as the swords are D-rank they can be broken by a C-rank or higher spell and a Strong weapon.

AoE: Since the swords go all around Lucia and stab anyone they can find in a radius of 45 meters

Lucia loses a little bit of breath after using this attack.

Lucia can't use this spell if his opponent is a water mage.

Name: Burning PunchRank: DType: Offensive Duration: 4 PostsCooldown: 5 PostsDescription: Lucia's fists get encased in flames and she can then punch at the same speeds as normal and all his other stats are normal except his punches now do 25% D-rank damage and cause an extra half D-Rank damage explosion when something is hit. The punches also cause burns. Because of the explosions, she will not be able to sue her hands for a post after the duration has ended. Strengths:

Can punch and explode.

Can be used to move stuff out of the way or defeat things.

The explosion can knock people back.

Weaknesses:

Doesn't really improve any stats except damage.

Her punches are only as fast as she herself can punch.

Her hands will hurt after the spell and will not be able to use them to punch for a post.

Can’t use spell if hands are tied.

Name: Burning Whip Rank: DType: OffensiveDuration: 4 Posts Cooldown: 5 PostsDescription: Lucia closes her hands as whip like shapes appear in both of them. With these she is able to hit people for 25% D-rank damage each hit or she can pull them closer. The whips are made of burning flames and extend to 20 inches long.Strengths:

The whips are long (20 feet) and can extend up to their full potential (20 feet)

The whips are strong enough to do a D-rank damage if used right.

They can travel at speeds up to 40 MPH.

Weaknesses:

The whips will not work on mages with water magic.

The Whips cannot extend over 20 feet.

The whips cannot be used for deflecting others attacks.

If hit with a B-rank or higher spell the whips will break.

Last edited by Lucia on 1st December 2017, 9:13 pm; edited 7 times in total

All comments will be in this color.Please bump the thread once edits are made.

Lucia wrote:Magic

Primary Magic: Burning Embers Secondary Magic: -Caster or Holder: CasterDescription: Probably the worst magic for a forest spirit to own, Burning Embers is a pretty much fancy and glorified Fire-Make magic for someone who wanted a cool name for it. The user of this magic is able to conjure up flame from their hands, engulf certain parts of their body with fire, and make a glowing hot aura around them. If combining with another magic, this magic could possibly be a very strong defensive and offensive magic but by itself there isn't really any great defense spells that the user can do; Thus making this magic a more Offensive and Supportive magic.

Though no one really knows how Lucia came to get this magic, not even she herself knows, she doesn't really think it is a very dangerous magic to be using in forest areas. Since she is pretty much a spirit or essence of something and not an actual being, her magic is her core part of her, flames taking a physical form pretty much. There are a lot of different ways she could use this magic: Making fire, starting fires, causing explosions (Adding pressure to the magic), making weapons and other physical attacks of allies gain a burning attribute for a short time.

Strengths:

Pretty much every spell in this magic has the power to cause burns to the opponent

Wide range of attacks from explosions to fire balls

Is able to support her allies by giving them buffs

Weaknesses:

It can in fact hurt her allies if they are not careful

It can cause destruction to things she doesn't want if she isn't careful

The magic doesn't really have any strong defense to it.

Her "Spirit Form" is hard to control

Lineage:

Reaper's Touch:

Reaper’s Touch:Description: The Grim Reaper traded places with a man that laughed at how easy it would be to be Death, however the man learned his lesson after watching countless lives being taken away at his hands. As a reminder, Death corrupted his blood and anything the man touches is burnt to a crisp.Ability: The user has to touch the target in order to be able to apply the effect of this Lineage. Those that are affected have their magic power degenerate and receive a physical burn on the area touched. The degeneration and burning last 3 posts, minus one per rank higher than the user(1 post at least). It deals user-ranked melee damage(max S-rank) and drains them of 2% MP per post.Can affect ethereal or incorporeal targets such as spirits, specters, or elemental bodies.Usage: Lasts 1 post during which their hand burns with ethereal flames and they need to touch someone to deliver the effect to that person. 8 post cooldown after the duration or if unable to touch someone.

Unique Abilities:

Spirit Form - When she gets angry she will develop a burning aura around her, heating the area around her up. This does not buff her, it just makes her lose control.

Fire Making - She is able to conjure up fire (Cannot harm) at will without wasting MP (For plot devices only)

Warm Blooded - No matter what the temperature is, she will never be hot or cold, adapting to the weather around her.

D-Rank Spells:

Name: Exploding ShotRank: DType: OffensiveDuration: InstantCooldown: 2 PostsDescription: Lucia puts one palm out and shoots four fire balls out that act as a homing missile to the opponent and when they hit they cause a small explosion doing D-rank damage along with it. Each ball does a D-rank They could only do 25% damage each damage when they hits an opponent. These Embers travel at a speed of 20 MPH. This spell would only be able to deal one round of D-rank damage altogether Strengths:

Homing Missile: The Embers follow that target until they are either blocks or they hit.

Time to plan: Lucia is able to plan her next attack while the enemy is focused on the embers.

Several shots: Lucia shoots several embers out of her hand.

Weaknesses:

Blocked: Can be blocked easily by a spell any rank higher than D.

Space and explosions: Lucia has a better chance of getting more successful shots if she is closer in range but when the balls explode they also do a D-ranked damaged to him if she is close ranged.

Speed: If the opponent if faster than the balls they can outrun them.

Timing: If the balls don't hit within a time limit of 5 minutes the Embers will flicker out.

Name: Ember's Blade Rank: DType: Offensive;Multi-TargetDuration: 1 PostCooldown: 2 PostsDescription: Lucia crosses her arms and closes her eyes and when he opens them Flames fly in and appear behind Lucia in the form of a sword. This sword flies forward and separate into 5 swords which spread across the field in a 5 miles Max D-rank multi hit spell range is 45 meters radius and stab random people. These sword do a Full D-rank to each person they stab Since it's a multi hit they could only deal 25% D-rank damage each. The swords will not stab someone more than once. If there is only one person then the sword will not split. Strengths:

Multiple swords: Because there are 5 swords each time they stab someone it does a full D-rank damage making it able to inflict 5 full D-rank damages if every sword hits. See above comment

Large swords: The swords are about 90 inches long making them able to hit more accurately.

Planning: Gives Lucia time to get away or plan his next attack.

Weaknesses:

Easy to Block: Seeing as the swords are D-rank they can be broken by a C-rank or higher spell and a Strong weapon.

AoE: Since the swords go all around Lucia and stab anyone they can find in a radius of 4 miles See range comment above they even attack allies.

Lucia loses a little bit of breath after using this attack.

Lucia can't use this spell if his opponent is a water mage.

Name: Burning PunchRank: DType: Offensive Duration: 4 PostsCooldown: 5 PostsDescription: Lucias fists get encased in flames and she can then punch at the same speeds as normal and all his other stats are normal except his punches now do a D-rank damage and cause an extra half D-Rank damage explosion when something is hit. The punches also cause burns. This spell can only deal one round of D-rank damage altogether, or you can make it a multi hit so each punch deals 25% D-rank damageStrengths:

Can punch and explode.

Can be used to move stuff out of the way or defeat things.

The explosion can knock people back.

Weaknesses:

Doesn't really improve any stats except damage.

Her punches are only as fast as she herself can punch.

Her hands will hurt after the spell.

Can’t use spell if hands are tied.

Name: Burning Whip Rank: DType: OffensiveDuration:Duration?Cooldown:Cooldown?Description: Lucia closes her hands as whip like shapes appear in both of them. With these she is able to hit people for a D-rank damage each hit or she can pull them closer. The whips are made of burning flames and extend to 20 inches long. This seems like a multi hit hit, which means each hit can only deal 25% damageStrengths:

The whips are long (20 feet) and can extend up to their full potential (20 feet)

Primary Magic: Burning Embers Secondary Magic: -Caster or Holder: CasterDescription: Probably the worst magic for a forest spirit to own, Burning Embers is a pretty much fancy and glorified Fire-Make magic for someone who wanted a cool name for it. The user of this magic is able to conjure up flame from their hands, engulf certain parts of their body with fire, and make a glowing hot aura around them. If combining with another magic, this magic could possibly be a very strong defensive and offensive magic but by itself there isn't really any great defense spells that the user can do; Thus making this magic a more Offensive and Supportive magic.

Though no one really knows how Lucia came to get this magic, not even she herself knows, she doesn't really think it is a very dangerous magic to be using in forest areas. Since she is pretty much a spirit or essence of something and not an actual being, her magic is her core part of her, flames taking a physical form pretty much. There are a lot of different ways she could use this magic: Making fire, starting fires, causing explosions (Adding pressure to the magic), making weapons and other physical attacks of allies gain a burning attribute for a short time.

Strengths:

Pretty much every spell in this magic has the power to cause burns to the opponent

Wide range of attacks from explosions to fire balls

Is able to support her allies by giving them buffs

Weaknesses:

It can in fact hurt her allies if they are not careful

It can cause destruction to things she doesn't want if she isn't careful

The magic doesn't really have any strong defense to it.

Her "Spirit Form" is hard to control

Lineage:

Reaper's Touch:

Reaper’s Touch:Description: The Grim Reaper traded places with a man that laughed at how easy it would be to be Death, however the man learned his lesson after watching countless lives being taken away at his hands. As a reminder, Death corrupted his blood and anything the man touches is burnt to a crisp.Ability: The user has to touch the target in order to be able to apply the effect of this Lineage. Those that are affected have their magic power degenerate and receive a physical burn on the area touched. The degeneration and burning last 3 posts, minus one per rank higher than the user(1 post at least). It deals user-ranked melee damage(max S-rank) and drains them of 2% MP per post.Can affect ethereal or incorporeal targets such as spirits, specters, or elemental bodies.Usage: Lasts 1 post during which their hand burns with ethereal flames and they need to touch someone to deliver the effect to that person. 8 post cooldown after the duration or if unable to touch someone.

Unique Abilities:

Spirit Form - When she gets angry she will develop a burning aura around her, heating the area around her up. This does not buff her, it just makes her lose control.

Fire Making - She is able to conjure up fire (Cannot harm) at will without wasting MP (For plot devices only)

Warm Blooded - No matter what the temperature is, she will never be hot or cold, adapting to the weather around her.

D-Rank Spells:

Name: Exploding ShotRank: DType: OffensiveDuration: InstantCooldown: 2 PostsDescription: Lucia puts one palm out and shoots four fire balls out that act as a homing missile to the opponent and when they hit they cause a small explosion doing 25% D-rank damage along with it. Each ball does a D-rank damage Each ball would do 25% D-rank damage when they hits an opponent. These Embers travel at a speed of 20 MPHStrengths:

Homing Missile: The Embers follow that target until they are either blocks or they hit.

Time to plan: Lucia is able to plan her next attack while the enemy is focused on the embers.

Several shots: Lucia shoots several embers out of her hand.

Weaknesses:

Blocked: Can be blocked easily by a spell any rank higher than D.

Space and explosions: Lucia has a better chance of getting more successful shots if she is closer in range but when the balls explode they also do a D-ranked damaged to him if she is close ranged.

Speed: If the opponent if faster than the balls they can outrun them.

Timing: If the balls don't hit within a time limit of 5 minutes the Embers will flicker out.

Name: Ember's Blade Rank: DType: Offensive;Multi-TargetDuration: 1 PostCooldown: 2 PostsDescription: Lucia crosses her arms and closes her eyes and when he opens them Flames fly in and appear behind Lucia in the form of a sword. This sword flies forward and separate into 5 swords which spread across the field in a 45 meter radius and stab random people. These sword do 25% D-rank to the target Strengths:

Multiple swords: Because there are 5 swords each time they stab someone it does a full D-rank damage 25% D-rank damage making it able to inflict a full D-rank damages if every sword hits.

Large swords: The swords are about 90 inches long making them able to hit more accurately.

Planning: Gives Lucia time to get away or plan his next attack.

Weaknesses:

Easy to Block: Seeing as the swords are D-rank they can be broken by a C-rank or higher spell and a Strong weapon.

AoE: Since the swords go all around Lucia and stab anyone they can find in a radius of 45 meters

Lucia loses a little bit of breath after using this attack.

Lucia can't use this spell if his opponent is a water mage.

Name: Burning PunchRank: DType: Offensive Duration: 4 PostsCooldown: 5 PostsDescription: Lucias fists get encased in flames and she can then punch at the same speeds as normal and all his other stats are normal except his punches now do 25% D-rank damage and cause an extra half D-Rank damage explosion when something is hit. The punches also cause burns. I'd have to ask for a good drawback for the extra damage with the explosionsStrengths:

Can punch and explode.

Can be used to move stuff out of the way or defeat things.

The explosion can knock people back.

Weaknesses:

Doesn't really improve any stats except damage.

Her punches are only as fast as she herself can punch.

Her hands will hurt after the spell.

Can’t use spell if hands are tied.

Name: Burning Whip Rank: DType: OffensiveDuration: 4 Posts Cooldown: 5 PostsDescription: Lucia closes her hands as whip like shapes appear in both of them. With these she is able to hit people for 25% D-rank damage each hit or she can pull them closer. The whips are made of burning flames and extend to 20 inches long.Strengths:

The whips are long (20 feet) and can extend up to their full potential (20 feet)

Primary Magic: Burning Embers Secondary Magic: -Caster or Holder: CasterDescription: Probably the worst magic for a forest spirit to own, Burning Embers is a pretty much fancy and glorified Fire-Make magic for someone who wanted a cool name for it. The user of this magic is able to conjure up flame from their hands, engulf certain parts of their body with fire, and make a glowing hot aura around them. If combining with another magic, this magic could possibly be a very strong defensive and offensive magic but by itself there isn't really any great defense spells that the user can do; Thus making this magic a more Offensive and Supportive magic.

Though no one really knows how Lucia came to get this magic, not even she herself knows, she doesn't really think it is a very dangerous magic to be using in forest areas. Since she is pretty much a spirit or essence of something and not an actual being, her magic is her core part of her, flames taking a physical form pretty much. There are a lot of different ways she could use this magic: Making fire, starting fires, causing explosions (Adding pressure to the magic), making weapons and other physical attacks of allies gain a burning attribute for a short time.

Strengths:

Pretty much every spell in this magic has the power to cause burns to the opponent

Wide range of attacks from explosions to fire balls

Is able to support her allies by giving them buffs

Weaknesses:

It can in fact hurt her allies if they are not careful

It can cause destruction to things she doesn't want if she isn't careful

The magic doesn't really have any strong defense to it.

Her "Spirit Form" is hard to control

Lineage:

Reaper's Touch:

Reaper’s Touch:Description: The Grim Reaper traded places with a man that laughed at how easy it would be to be Death, however the man learned his lesson after watching countless lives being taken away at his hands. As a reminder, Death corrupted his blood and anything the man touches is burnt to a crisp.Ability: The user has to touch the target in order to be able to apply the effect of this Lineage. Those that are affected have their magic power degenerate and receive a physical burn on the area touched. The degeneration and burning last 3 posts, minus one per rank higher than the user(1 post at least). It deals user-ranked melee damage(max S-rank) and drains them of 2% MP per post.Can affect ethereal or incorporeal targets such as spirits, specters, or elemental bodies.Usage: Lasts 1 post during which their hand burns with ethereal flames and they need to touch someone to deliver the effect to that person. 8 post cooldown after the duration or if unable to touch someone.

Unique Abilities:

Spirit Form - When she gets angry she will develop a burning aura around her, heating the area around her up. This does not buff her, it just makes her lose control.

Fire Making - She is able to conjure up fire (Cannot harm) at will without wasting MP (For plot devices only)

Warm Blooded - No matter what the temperature is, she will never be hot or cold, adapting to the weather around her.

D-Rank Spells:

Name: Exploding ShotRank: DType: OffensiveDuration: InstantCooldown: 2 PostsDescription: Lucia puts one palm out and shoots four fire balls out that act as a homing missile to the opponent and when they hit they cause a small explosion doing 25% D-rank damage along with it. Each ball does 25% D-rank damage when they hits an opponent. These Embers travel at a speed of 20 MPHStrengths:

Homing Missile: The Embers follow that target until they are either blocks or they hit.

Time to plan: Lucia is able to plan her next attack while the enemy is focused on the embers.

Several shots: Lucia shoots several embers out of her hand.

Weaknesses:

Blocked: Can be blocked easily by a spell any rank higher than D.

Space and explosions: Lucia has a better chance of getting more successful shots if she is closer in range but when the balls explode they also do a D-ranked damaged to him if she is close ranged.

Speed: If the opponent if faster than the balls they can outrun them.

Timing: If the balls don't hit within a time limit of 5 minutes the Embers will flicker out.

Name: Ember's Blade Rank: DType: Offensive;Multi-TargetDuration: 1 PostCooldown: 2 PostsDescription: Lucia crosses her arms and closes her eyes and when he opens them Flames fly in and appear behind Lucia in the form of a sword. This sword flies forward and separate into 4 swords which spread across the field in a 45 meter radius and stab random people. These sword do 25% D-rank to the target Strengths:

Multiple swords: Because there are 4 swords each time they stab someone it does a 25% D-rank damage making it able to inflict a full D-rank damages if every sword hits.

Large swords: The swords are about 90 inches long making them able to hit more accurately.

Planning: Gives Lucia time to get away or plan his next attack.

Weaknesses:

Easy to Block: Seeing as the swords are D-rank they can be broken by a C-rank or higher spell and a Strong weapon.

AoE: Since the swords go all around Lucia and stab anyone they can find in a radius of 45 meters

Lucia loses a little bit of breath after using this attack.

Lucia can't use this spell if his opponent is a water mage.

Name: Burning PunchRank: DType: Offensive Duration: 4 PostsCooldown: 5 PostsDescription: Lucia's fists get encased in flames and she can then punch at the same speeds as normal and all his other stats are normal except his punches now do 25% D-rank damage and cause an extra half D-Rank damage explosion when something is hit. The punches also cause burns. Because of the explosions, she will not be able to sue her hands for a post after the duration has ended. Strengths:

Can punch and explode.

Can be used to move stuff out of the way or defeat things.

The explosion can knock people back.

Weaknesses:

Doesn't really improve any stats except damage.

Her punches are only as fast as she herself can punch.

Her hands will hurt after the spell and will not be able to use them to punch for a post.

Can’t use spell if hands are tied.

Name: Burning Whip Rank: DType: OffensiveDuration: 4 Posts Cooldown: 5 PostsDescription: Lucia closes her hands as whip like shapes appear in both of them. With these she is able to hit people for 25% D-rank damage each hit or she can pull them closer. The whips are made of burning flames and extend to 20 inches long.Strengths:

The whips are long (20 feet) and can extend up to their full potential (20 feet)