Different difficulty modes does not equate to content in my eyes, otherwise you may as well be playing Devil May Cry for the rest of your life since most games in the series have like 7 difficulty modes.

I am pleased with the amount of raid content they're putting out, I just wish Blizzard would actually give us more to do as far as 5 man content goes. Challenge modes and Heroic modes are not enough IMO, all they do is put us through the same environments and bosses with a slightly different spin. I want to see new locales, new enemies, etc.. You know, like most games that you pay for.

It's obvious that 5 man content is not Blizzard's focus with MoP, but 7 new dungeons is still disappointingly low. I can tell you right now, players love their 5 mans. And Bliz is going to lose even more subscribers (I'm going to go ahead and predict another 2 million dropped by the end of this year) due to other competition and players getting bored with running the same 5 mans over and over.

Scarlet Halls sounds like its just one of the Scarlet Monestaries. I could be wrong, but I also heard a quote on 6 new dungeons so I believe thats the 3rd rehash with heroic only mode in this expansion. So its really 6 new and 9 heroics so 15 total. Compare to BC with 15 new dungeons, and 15 heroics its a joke. Compared to WOTLK with 12 new dungeons and 12 new heroics is still much less content. Compared to Cataclysm with 9 heroics and 7 new dungeons its still less but not by much.

Different difficulty modes does not equate to content in my eyes, otherwise you may as well be playing Devil May Cry for the rest of your life since most games in the series have like 7 difficulty modes.

I am pleased with the amount of raid content they're putting out, I just wish Blizzard would actually give us more to do as far as 5 man content goes. Challenge modes and Heroic modes are not enough IMO, all they do is put us through the same environments and bosses with a slightly different spin. I want to see new locales, new enemies, etc.. You know, like most games that you pay for.

It's obvious that 5 man content is not Blizzard's focus with MoP, but 7 new dungeons is still disappointingly low. I can tell you right now, players love their 5 mans. And Bliz is going to lose even more subscribers (I'm going to go ahead and predict another 2 million dropped by the end of this year) due to other competition and players getting bored with running the same 5 mans over and over.

You also have half the levels. Stop comparing a 10 level expansion to 5 level expansions. 5 level expansions will have less dungeons in them (but hopefully not less raids) due to the fact that you are only leveling up 5 times instead of the normal 10. In fact, being a 5 level expansion, this is getting exactly half the 5-mans that TBC got.

Don't get me wrong. I love 5-mans and dungeons to death and i level mostly from doing just 5-mans. It's just I don't expect Blizzard to give us the same amount of content since that's what they said; Smaller, but faster, expansions. Don't expect smaller (but faster) expansions to have the same amount of 5mans as the longer but bigger expansions had.

You also have half the levels. Stop comparing a 10 level expansion to 5 level expansions. 5 level expansions will have less dungeons in them (but hopefully not less raids) due to the fact that you are only leveling up 5 times instead of the normal 10. In fact, being a 5 level expansion, this is getting exactly half the 5-mans that TBC got.

Don't get me wrong. I love 5-mans and dungeons to death and i level mostly from doing just 5-mans. It's just I don't expect Blizzard to give us the same amount of content since that's what they said; Smaller, but faster, expansions. Don't expect smaller (but faster) expansions to have the same amount of 5mans as the longer but bigger expansions had.

Two problems here:

1) Why is it OK to have "less dungeons" but not "less raids"? So what if there's only 5 levels? Maybe they could've stuck in 2 or 3 dungeons (NOT revamped ones) that were end-game only, just like you're saying about raids.

2) Yeah, half the levels - smaller but faster expansions - and we're still paying the same price for them as we did with BC.

Now, don't get me wrong, I like what Pandaria is offering so far dungeon-wise and ESPECIALLY overworld/optional wise. I'm hoping that all the optional content on the overworld will make up for the loss of a few 5 mans/raids. But as a consumer, I must keep "tally" of what I am actually purchasing to know that I'm getting my money's worth - particularly in this day of age with Economic woes around every corner...

"Tell them only that the Lich King is dead... and that World of Warcraft... died with him..."

Originally Posted by BenBos

That's the ONLY reason you would post 9600 posts over 3 years: a mission of hate.