I havent looked up the credits...but does anyone know off hand if the same guy that did the Diablo music is doing the Torchlight music? Sounds very similar...very good. I loved listening to the Diablo music for hours and hours on end and never tired of it even though it just repeated.

It's exactly the same guy - Matt Uelmen. And that's why the music is so similar - he has a style of his own, quite unique, and excellent.

I'm a huge fan of Kerberos - SotS, in its "complete" form, is one of my favorite games ever. And I'm confident that Fort Zombie will be a good game, if only for Kerberos' history with SotS.

Yes, the trailer is far from ideal. After the great intro trailer, seeing something like this trailer is disappointing. But it was quite obviously rushed (and made with less care then it should), unlike the previous trailer. As was already said, the frame rate problems do not represent the actual game.

As for graphics, this is a $10 game. You can't expect all the flare and shine of a $60 game. What matters, in the end, is gameplay - and, if I know Kerberos well, Fort Zombie has everything to be great on that aspect.

Call me a Kerberos fanboy if you want (and you may be right), but it will take more than a bad trailer to make me question the talent on Kerberos and their commitment to making great games. I'm definitely getting Fort Zombie, and hopefully we'll see a better trailer before release.

I prefer air combat before decent guided missiles, eg World War One, World War Two, Korea, Spanish Civil War, etc. Proper dogfighting!

You have that in the earlier games in the Strike Fighters 2 series. Some of the campaigns take place in the late 50's, early 60's, where missiles were rare and unreliable. I love proper dogfighting as much as you do.

The interesting thing with the Strike Fighters 2 series is that you can switch gradually from guns dogfighting to missile combat, if you play the campaigns in the cronological order. It's an unique experience, one I personally appreciated. Hence my love for the series.

The engine has already been updated. There are a few mods to improve the terrain, if you really want it. In any case, it's a great sim - good flight/weapon modelling, good AI, great dogfighting, with the right amount of fun and realism. If you can get past the "dull terrain", of course.

BTW, I've heard that Wings over Israel had the best terrain in the Strike Fighters 1 series. I expect it to be the same in the current series.

Prez, agreed. Perhaps that's the worst part of it all: his games do have great potential, but it is frustrating to never see it realized. And although his behavior has indeed improved in some sense, he's still the same old Derek Smart.

Two nights ago, Kanye West made a fool of himself – again – by stealing the spotlight in a blatant act of rudeness from Taylor Swift. A teen trying to enjoy her first spotlight avalanche. I own all his music. Last night, I deleted all of them from my iPod, deleted the source files (some ripped from CDs and others purchased through AmazonMP3). I am never buying his music again. I don’t care what his mom says nor how many apologies he makes. Why? Because this is not the first time that he’s done something foolish like this.

I wonder if Derek understands now that many people won't buy his games for similar reasons?