I realise you're an old company and don't like working with new technology, new ideas, or modern concepts. I appreciate that you have a certain way of doing things, and this way makes money, so you don't want to change it - but hear me out.

I heard of something that will help you retain players, annoy less of them, and maybe *gasp* even build your player base. It's called a cloud. I don't want to get too technical, but instead of using static IP addresses, you use a server farm that is geographically distributed, and clients connect to the server THAT HAS LEAST LAG. Now I know there are some big words here, but I'm sure you can outsource reading this post, since you're going to have to outsource your server infrastructure anyway: old companies don't do new tech.

Now I'm not an expert, so I can't give you a cloud - but maybe the idea is worth investigating? Imagine a world where players can move to other servers with their own crews, tanks, and even in game currency. Imagine a world where players don't write DOZENS OF PAGES OF RANTS because WGNA breaks their promises. Imagine a world where you don't have to tell lies to cover your lies that you told to cover older lies!

Oh, you mean like what PUBG has where all of the insert country here hackers come over to insert server here and ruin the game for everyone else? Region lock X country here!

A lot of people dislike the idea of being able to transfer to other servers, sometimes due to xenophobic/racist people but also because of cheaters being able to jump back and forth between servers. Have you ever tried playing on the common/sandbox test server but get teamkilled 1/4 games only because you are from the NA? No? Guess its just me then.

Considering how many people already complain about non-Americans playing on the NA server, it may be in best interest to keep such a thing out of the game.

OP, have you done any type of research into what it takes to run services on the could? The computational cost for a single match alone would be astronomical. Well, for a FTP game that is. Not to mention the costs associated with just having player data stored on the cloud.

I move for work a lot!, since I started playing WoT, I worked in the US,then moved to England,then the Middle East, then Scotland.

And guess what,because I move I am now punished by huge latency because I am restricted to play the NA server, WG's answer was "start a new EU account and forget about all your premium tanks,tech trees grinds and crews because EU and NA are not on speaking terms".

I feel like there is grounds for a class action suit there because THAT "feature" was not advertised.