Having been freed from the prison of his genie lamp, the Hellion found himself still trapped within the City of Brass and its eternal curse. Now he struggles to reach the center of the city and free himself once and for all

Hardier than the other rivals, but slower moving.

Press and hold to charge up a lunging punch, release to punch.

Unlocks at rank 9

Comes with 6 new Achievements

Along with the new Playable Character class we wanted to add more variation to the early game. Each new game will present the player with a variety of different enemies and more varied level layouts, making each new run feel different.

The Half-Man

Walking on its hands, this tormented creature emits a scathing blast of sand when close.

The Floating Pyri

This hovering spirit will drift ever closer, until it is near enough to explode.

The Hellion comes with his own new set of Weapons and Relics - can you find them all?

As we continue to support and update City of Brass, part of this process is keeping the game up to date using the latest version of the Unreal Engine. Nothing exciting to report this time around, but every time we update the Engine, City of brass continues to receive bug fixes and performance improvements provided by EPIC Game's Engine Development team.

Community Feedback and Tuning:

Gear has a new Rarity Indicator (Common, Uncommon or Rare)

Replaced Hurl of Penetration relic on Soldier with new Lob of Force relic

Thrown knife icon indicator to only becomes active again when reload has completed

Added boss genies to the journal, which unlock when each is defeated

Fix the time limit sound playing when you have time limits disabled via the blessing

Added audio feedback when you walk over a trap that you no longer set off when wearing the Light on Your Feet relic.

Added audio feedback to the Soles of Abrasion when doing damage during a slide

End cutscene is now skippable

Loot and relics are now able to be grabbed with the use key even when you are attacking. Changing weapons or whips will still require you not be attacking.

Fix cases in whip swinging where you would attach to the swing point you just left or one behind you.

Puzzle Wall corpses now collapse when you steal their treasure!

Puzzle Walls added to the Catacombs and the Palace levels

Fixes:

Fix trapped chests appearing on the Chart of Revelation after being opened

Fix the Leap of Stumbling triggering during climbing

Fix spears not going through the Archer Boss clones

Fix the display of 60 seconds on results and progress screens, it will now always round down, not up.

Fix a case where you could fall in Abyss of Darkness and survive

Fix AIs shaking while sliding down the stair trap

Fix the Blades of Shredding being inconsistent with damage. Now they will hurt more often but each hit deals less damage.

Fix crash if you were whip grabbing an enemy as you died

Fix cases where fast moving projectiles would hit things in the wrong direction

Fix the spear recall not updating its hud icon progress

Fire and other AOE effects will now drop to the ground instead of floating in midair.