I saw that you might include battery power in the next update. I am alright with this as long as you don't make it so that the battery drains so fast that you spend most of the game simply looking for batteries. Also, if you were to run out of batteries you should be able to send out a distress signal, or an sos kind of thing. That way the game isn't always over right away if you run out of power. The ship that answers should also sometimes be hostile to make for exciting and hard game situations. And, as a final thought, things should be able to be converted into fuel like food or weapon ammo to cause the player to make more hard choices and make the game feel more immersive. I look forward to alpha 5.

P.S. I'm sorry that this post was so long, I just wanted to get a few ideas in one post. Sorry