Source Shader Editor - Controls

Use F3 to toggle visibility on the editor root panel, F1 will toggle the size between half- and fullscreen and F2 allows you to change whether the input is directed towards the editor or the game in halfscreen mode.

Node interaction

Click and drag with the left mouse button over the canvas to select nodes with a selection box.

When selecting nodes, use ⇧ Shift to add nodes to the current selection or Ctrl to toggle the selection status on the respective nodes.

Press Del to delete all selected nodes.

Click and drag with the left mouse button on a node to drag the current selection. When pointing on the boundaries of a container node, this operation will allow you to change the size of the container.

Doubleclick a node with the left mouse button to open its properties dialog.

Click and drag with the left mouse button on a jack to create a new bridge. Let go of the button while pointing on the destination jack to finalize the operation.

Use the right mouse button on a jack to destroy all of its bridges.

Preview controls

Click and drag with the left mouse button to rotate the view.

Click and drag with the middle mouse button to pan the view.

scroll mouse wheel to zoom in and out.

Click and drag with the right mouse button to rotate the light around the view axes.