Sapphire Plug-ins for AVX2: Shape

S_Shape

Draws a shape into the image. It can give a wide
variety of shapes, from polygons and circles to stars, flower
shapes, and swirled starfish shapes.
The main parameters to look at are Points, Pointiness, Roundness, and Swirl.

In the Sapphire Render category.

Inputs:

Source:
The current track.
The clip to be processed.

Background:
Optional.
The clip to use as background. The output of the effect is composited over this clip.

Mask:
Optional.
Interpolate between the result and the Source input. White areas
use the result of the effect. Black areas use the Source clip.

Parameters:

Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.

Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.

Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using.
This can be used to soften the edges or quantization artifacts of
the mask, and smooth out the time displacements.

Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask.
Lower values reduce the intensity of the effect.

Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask
are inverted before applying the effect.

Roundness:
Default:
0,
Range:
0 to 1.
How rounded the edges of the shape are between the points.
0 means straight lines, and 1 means smoothly curved. When Pointiness is 1, this
has no effect.

Swirl:
Default:
0,
Range:
-5 to 5.
Setting this to nonzero swirls the whole shape around; the outward edge is
rotated more than the center to give a vortex-like appearance. Try it with large pointiness.

Rotate:
Default:
0,
Range:
any.
Rotates the whole shape around its center. This parameter can be adjusted using the Rotate Widget.

Rotate Pre Scale:
Default:
0,
Range:
any.
Rotates the figure around its center before the Rel Width and Rel Height are applied. You can use both rotations to get interesting effects.

Blur:
Default:
0,
Range:
0 or greater.
Blurs the whole shape.

Brightness1:
Default:
1,
Range:
0 or greater.
Scales the brightness of the shape.

Color1:
Default rgb:
[1 1 1].
The color of the shape.

Color0:
Default rgb:
[0 0 0].
The color of the background of the shape image.

Offset0:
Default:
0,
Range:
any.
Adds this value to color0.

Scale Bg:
Default:
1,
Range:
0 or greater.
Scales the brightness of the background before
combining with the shapes. If 0, the result will contain only the shape
image over black.

Combine:
Popup menu, Default: Over
.
Determines how the shape image is combined with the source image.

Shape Only:
gives only the shape image with no source.

Mult:
the shape image is multiplied by the source.

Add:
the shape image is added to the source.

Screen:
the shape image is blended with the source using a screen operation.

Difference:
the result is the difference between the shape image and source.

Overlay:
the shape image is combined with the source using an overlay function.

Over:
composites the shape image over the source.

Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a
monochrome mask.

Luma:
the luminance of the RGB channels is used.

Alpha:
only the Alpha channel is used, or if there is no
valid Alpha channel the Red channel is used.

Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This
can provide a smoother transition between the masked and unmasked
areas. It has no effect unless the Mask input is provided.

Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied
to areas where the Mask is black instead of white. This has no effect
unless the Mask input is provided.