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Savegame Editor

Lord Vicious

Posted 22 October 2014 - 12:10 PM

Lord Vicious

(2) Evoker

Members

65 posts

If someone could send me the Assembly-Csharp.dll file from the backer beta that would be extremely helpful with making a fully deserialized save editor. I'm probably going to push back releasing the editor until I get it working properly now.

Lord Vicious

Posted 25 October 2014 - 02:25 AM

LunaticPandora

Posted 27 October 2014 - 12:25 AM

LunaticPandora

(1) Prestidigitator

Members

9 posts

It's still a work in progress, I've been able to deserialise all of the information in the save files without getting any read errors, however it is a pretty awkward job, especially as I am a self taught coder. At the moment I need to verify that the data I am loading is actually correct.

On the plus side, after about 5 hours of commenting bits out I have managed to import all of the original POE scripts into unity and get them working, which means that things like resources, string tables etc should be editable in the near future.

LunaticPandora

Posted 27 October 2014 - 09:14 AM

LunaticPandora

(1) Prestidigitator

Members

9 posts

Well sadly I dont have $1500 to spare for pro, although im not sure how the override folder works yet so thats something to look into.
Still a bit of a learning curve at the moment with regards to what is going on where with the original code and assets so progress may be a bit slow initially, particularly when the wife isnt working and moans at me for being on the computer all night

Bester

Posted 29 November 2014 - 05:24 PM

Bester

(7) Enchanter

Members

800 posts

Hey. The savegame editor is outdated and doesn't work, and LunaticPandora seems to have lost interest in finishing his version.

Considering the modding possibilities that are now becoming available, I think an interesting alternative would be to make an ingame editor instead. Why quit the game to edit a save when you can do it in game, on the fly. It's something I might look into later.

Quantics

Posted 30 March 2015 - 05:48 AM

Hey. The savegame editor is outdated and doesn't work, and LunaticPandora seems to have lost interest in finishing his version.

Considering the modding possibilities that are now becoming available, I think an interesting alternative would be to make an ingame editor instead. Why quit the game to edit a save when you can do it in game, on the fly. It's something I might look into later.

IrithylStarym

Posted 03 April 2015 - 03:47 PM

Voltron

Posted 05 April 2015 - 02:29 PM

Voltron

(5) Thaumaturgist

Members

565 posts

Any news on that? I wish I could edit my powers on Cipher to remove some and add other, since I picked up one or two that I do not use. I can use Cheat Engine to add those I want, but I have no idea how to remove those that I picked wrong.