I started working on a 64x update for Refined Storage 1.6. If you want to use it feel free, but its rough. I'll try and get a bit more done this week. (In hindsight I should have done this in 128x but 64x is what I run and had on hand.)

UpdatedItems:
Added Cutting tool (Copied glass cutter from Extra Utilities and recolored it to match RS's vivid blue)
Fixed text box size in detector so you type in the box not beside it.
Renamed 128k Fluid storage disk & part to 1024k
Renamed 512k fluid storage disk & part to 4096k
Renamed all the printed processors to cut_processors
Switched insert/extract arrows in icons.png as they had been flipped. Did not remove the icons that have been removed for 1.6
Removed unused item filesBlocks:
Added folders for all the machines and moved their respective files into those folders. Files have not been renamed/edited to work with 1.6
Renamed 128k Fluid storage block to 1024k
Renamed 512k fluid storage block to 4096k
Renamed controller files. It works when in the ON state, the files for powering up need some new images for the "GRAY" state
Added Storage_monitor_back.png (copied from crafting_monitor_back.png)
Removed unused block files (Solderer)

No sorry, I just edited a few quick things on Sunday so the guys on my server had some of the textures updated. If I have time this weekend I may go back and redo it for 128x so there is a better base and see how much of the machines I can get updated. I don't think I can do the new "cutout" textures as my photoshop skills are limited to copy/paste and some recoloring. I'm not any good at creating new textures.