2. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread] CCP FoxFour wrote: Omnathious Deninard wrote: So will we be seeing any T2 or T3 SKINs eventually or will they be restricted to aT1 hulls only? It is possible and likely. I know we would love every ship in the game to have skins. We have s...
- by Qual - at 2015.04.13 19:02:22

6. Sticky:[Proteus - January] Recon ships - in Features and Ideas Discussion [original thread] Levina Windstar wrote: I like the undetectable feature but I think this will be wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyy too OP in WH. CCP plz... think about WH too! :/ Come on! It is brilliant. Dont think about what THEY will do to you. Think abo...
- by Qual - at 2014.12.18 22:34:05

7. Sticky:Dev blog: Industry & Teams - The Removal of Teams - in EVE Information Portal [original thread] PsychoBitch wrote: While you are at it, please go back to the more useful industrial interface. To be sure, the new interface is "cute", but not concise. Sorry for the strong language, but WTF are you on about? The new interface is a HUGE i...
- by Qual - at 2014.12.17 17:47:58

8. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread] chaosjj wrote: For example, the vargur, a modern tech 2 ship, but it still has dirt on it. Bad example. The current version has rust and stuff already, so really not much of a change there. Even new Minmatar ships should look like they have...
- by Qual - at 2014.11.18 23:17:52

9. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]Amarr: Looks really nice. Galente: WAY to shiny for my tastes. Tone down the shiny please... Caldari: Ok'ish. Some seem to be to light in colors. I miss my old, old black Widow. It seems to me you are making many models to bright/shiny to bring...
- by Qual - at 2014.11.17 17:46:16

10. Sticky:Reserved #5 - in Wormholes [original thread] LT Alter wrote: Would it be possible for it to be made scannable when a ship lands on grid with the wormhole rather than on first jump. The time difference would be very small, but the difference that the people in the parent hole can't just wa...
- by Qual - at 2014.08.07 17:03:00

11. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]Any chance we will see T1 BPO ME/TE (finally) have an impact on the invetion result? This would greatly help to even out the huge materials advantage T2 BPO's have over invention. This advantage, on top of the invetion cost itself is the real iss...
- by Qual - at 2014.04.28 20:24:00

12. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread] Altrue wrote: CCP Greyscale wrote: Stuff here Lilliana Stelles wrote: No no no no no. The copy time buff (if I'm reading this correctly) will be absurdly powerful for T2 BPO owners. Powerful enough to the point that invention will be wo...
- by Qual - at 2014.04.28 17:20:00

13. ESS is Broken PLZ FIX - in EVE General Discussion [original thread] Kelven Xyn wrote: IFs that so hell give us back old Omnis. Again I prefer to go even further back. Back to when NOTHING could scan a full system. I can live without race specific scan probes though. May they rest in peace forever...
- by Qual - at 2014.01.30 20:49:00

14. Universe Data Migration Test on Singularity - in Test Server Feedback [original thread] Zloco Crendraven wrote: Can you pls explain me what is this change exactly for because i dind't understand it well? Whats things it will allow CCP to make. It will aloow CCP to easier edit Universe Data, such as adding star systems or alteri...
- by Qual - at 2014.01.30 20:39:00

15. Announcement:EVE Online: Rubicon 1.1 Feedback Thread - in EVE Information Portal [original thread] Amarth X wrote: Qual wrote: Odyssey added the same issue to WH space now that sigs just pops up on your scanner... Meh! Did people actually run stuff in their local wh without probes out, prior Odyssey? Only difference it made is that yo...
- by Qual - at 2014.01.28 21:19:00

16. Announcement:EVE Online: Rubicon 1.1 Feedback Thread - in EVE Information Portal [original thread] Moje D'Fang wrote: Btw. Recommend living in/raiding wormholes then. With your way of seeing things, we can also scrap hisec and lowsec and all will live happily in null with no local. Nope. That is on no way what I was saying. I do spend a ...
- by Qual - at 2014.01.28 17:43:00

17. Announcement:EVE Online: Rubicon 1.1 Feedback Thread - in EVE Information Portal [original thread] Moje D'Fang wrote: Qual wrote: Based on the feedback in this topic I conclude that the EVE community is still full of asshats and dicks. PS. Dont put standings back in local. Best feature of the update. It was a mistake when you first put t...
- by Qual - at 2014.01.28 17:42:00

18. Announcement:EVE Online: Rubicon 1.1 Feedback Thread - in EVE Information Portal [original thread]Based on the feedback in this topic I conclude that the EVE community is still full of asshats and dicks. PS. Dont put standings back in local. Best feature of the update. It was a mistake when you first put them in instead of just hitting the Go...
- by Qual - at 2014.01.28 17:26:00

19. Someone stole my Wei Todaki. What can I do about this? - in Missions & Complexes [original thread]The only thing CCP need to fix is the completion trigger. If you can pick up the item and have the mission NOT be finished then everything would be good. If you dont get it it today, try again tomorrow. I hear you say: " But then the completion i...
- by Qual - at 2014.01.20 07:14:00

20. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]In my experience some stuck sounds are related to having the Map window open while shifting systems. ANd that is fairly easy to reproduce. Dont know if it is related to the issue at hand though.
- by Qual - at 2014.01.18 23:26:00

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