Shadowrun Returns

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.

...just got closer.
Has anyone seen the trailer for a movie called Bright? It'll be making it's way to Netflix accounts everywhere in Dec 22 of this year. And, while it's got nothing to do with Shadowrun, just by looking at it, it leaves a definite impre...

A guide to advise veterns of the paper and pencil game and newcomers alike on characters builds both for Dead Man's Switch and Dragonfall. It focuses on how to build your character so you don't have to constantly see a "Game Over" screen due to Dead Man's...

Just go into this folder: C:\Program Files (x86)\Steam\steamapps\common\Shadowrun Returns\Shadowrun_Data\StreamingAssets\ContentPacks\seattle\art\portraits
and substitute any portrait file in there with what you want your portrait to be.
***Make s...

Hoi Folks!
Here´s an interesting Site where you can find some Avatars for Shadowrun...Just search for Pics, cut them, and download them to your PC. After that open the Pics with for example Paint and change Pixel to 212 x 278...you have to watch out tha

Modders Index
This thread is intended to provide an ongoing resource for the SRR community.
It contains a number of links to material useful for the purpose of modding.
The material here includes links to first edition shadowrun material, writers gu...

7/10The gameplay isn't anything revolutionary. It's really just an isometric turn based combat system, and that's fine. I didn't mind the combat at all. It was fluid, and I had zero issues with doing exactly what I wanted. My problem was staying in combat even after the combat was over, which yeah, extends to another fight scene but the enemies were sometimes 4 rooms ahead. The visuals were lovely. I loved the scenery and the atmosphere the game created and the cyberpunk thematic can be heavily felt throughout the entire game. The characters weren't exactly a sight to behold, but being an isometric game, it wasn't really an issue. Besides, the interaction with the NPCs goes through text boxes and portraits that depict them, and they were very well drawn so, nothing to whine about there.I absolutely loved the music on this one. Working together with the visuals, it paints an astonishingly gritty, dark, vampire the masquerade meets transmetropolitan, post apocalyptic atmosphere, with all the hookers, beggars, smart drugs and what not in the slums.Amazing!The controls weren't any trouble, it's pretty much all point and click so there's not much to say about it.The story wasn't unique, and the bugs did kinda make it quirky but it was still enjoyable, though if I felt like replaying it would be to try different builds rather than the story.The characters on the other hand were amazingly fleshed out and unlike many AAA "story driven" games, they really felt like they were a part of the story and adding up to it, rather than simply being there out of sheer necessity to fill out the blank spots. All in all, I'd definitely recommend this to anyone who enjoys the cyberpunk/gothic thematic.

Finally make my way down to stop the ceremony...and yeah....what a joke. By the end of the first round of bugs I've used all my healing kits, everybody is at 1/3 or less health and I haven't even touched the Shaman. Seriously...who thought this was fun?...