AEDOLIS

The capital city of Aedolis and home to the Citadel, it's also the most populous one with over ten million citizens. A technological metropolis of billboards, skyways, flying transits, and masterfully constructed buildings that seem to touch the sky, it's pretty much impossible to get bored here. Haviah also boasts a huge space port and receives more tourists than any other planetary city each year. It is a hot spot for visitors from the Space Stations and Edanith. Visitors are free to explore and indulge in all the pleasures it has to offer and, if they're interested, there are immigration officials readily available to make any moves smooth.

TEINAR

Most of Teinar is located deep below ground to escape the nasty conditions above, and it's not so dark and desolate down there as one might assume. Teinar is as alive as any other city, with both artificial and natural lighting (skylights, bioluminescent plants) illuminating the area. It is a widely sprawling city that methodically seeks to carve its way further into the treacherous subterrain. Teinar also faces some unique threats from below in addition to the obvious ones from above.

The expanse of land surrounding Teinar and stretching on as far as the eye can see. True to its name, the land is ruined and wasted with skeletal forests and polluted streams marking what had once been a country rich in greenery and wildlife. What plant life still survives has become as toxic as the land and air around it, and on days when the wind blows, stirring the dust and debris into the air, going outside without a mask could be lethal as the air becomes poisonous. Some creatures, however, have adapted over time to survive the elements. And prey on those who haven't.

Known simply as the Meeting Place, this is a large, sacred stretch of land that has resiliently withstood the devastation the rest of the natural world suffers from. Pollutants and global warming have taken their toll, but green meadows and small patches of healthy forest yet survive here. There are many access points to the Meeting Place all throughout the universe that anyone can use to find their way here; a person in Edanith or Libra or Aedolis could step through one to get here and leave again by the same means.
A sacred space, it is considered neutral ground and the ancient energies saturating the land protect those who need it. Enter without a weapon and you are graced with the protection of the earth itself. Enter with a weapon and you leave yourself open for attack.
In short, any character from anywhere in the world can meet up with any other characters from anywhere else in the world.

SPACE STATIONS

The Cancer is a place to trade, do business, pick up crew members...and anything else one can imagine. It is highly diverse—one might even call it haphazard. It has been built over the years by tacking on new parts and renovations without much care for ease of use or appearance. The result is a labyrinth of markets (both black and legitimate), docking stations, residences, and bars. Cancer holds anything anyone could possibly need, so long as they have the right connections. Just don't get lost; in this den of thieves and pirates, it's all too easy for the clueless to "disappear".

The Libra is the largest known space station in existence and for good reason—it is an entire floating nation. Long ago, millions of refugees from Earth, displaced by war, took to space and ultimately ended up here. It is well organized and fiercely protected. Libra's got everything a space station citizen could possibly want—bustling commercial districts, quiet residential areas, gardens, parks, entertainment venues, and everything else under the sun...er, under the UV-equivalent artificial lighting?

EDANITH

These are the four megacities that dominate Edanith's civilization. They are major centers of government, commerce, technology, and culture. The vast majority of Edanith's population resides in these megacities.

The rest of the gradually terraforming Edanith. Most of it is made up of barren red earth, but a pocket of greenery and a small crater lake can be found here and there. Many small settlements cluster about hard-to-find resources, and gigantic terraforming towers are scattered about the landscape, visible for hundreds of miles away.
Criminal activity becomes more frequent the further out one travels from the cities, and there are a number of dangerous native species that prowl the land.

OUTER SPACE

The planets Kiiven, Earth, Edanith, and Orias comprise the inner solar system. Of these, Earth and Edanith are presently habitable and colonized, Kiiven being too close to the sun and Orias being too far away to support humanoid life. The outer planets are comprised of Ametheia, Ulia, and Lorophon, and all three are hotly contested by both Edanith and Aedolis.