Hi I'm new to Bryce, been checking out the forums and tutorials for a few weeks. Seems like a friendly place, in fact the friendliness and information encouraged me (in addition to the low price and my affinity for trying new things at least ten years after everybody else) to try Bryce out.

The desert scene is based on David's desert tutorial but I messed with the lighting and added a couple of Bryce objects: Lisa's palm tree and old man Rex. I generated a Bryce palm tree first but did not consider the results very palm-like.

Shortly, I discovered it impossible to add the objects directly from Daz into my scene, which was already prepared with dunes and lights, because Daz's "export to Bryce" automatically opened a new instance of Bryce and placed the object into an empty scene. From there I exported the object (.OBJ or Daz, either way) and imported into my Bryce dune scene. That worked, sort of. But then the palm tree looked like a banana tree because the second export operation messed up the transparency mapping on the palm fronds somehow, and I could not figure out how to restore the palm materials to the state as first exported from Daz (when the fronds looked like fronds).

So I am throwing this scene away to start over in a scene where the palm tree looks like a palm tree. Unfortunately, I could not figure out how to import the Bryce terrains into the empty scene with the proper palm tree (apparently this is impossible?), so it means recreating new terrains; the original terrain is lost forever. That would be a disappointment were it not for the hope that the new terrain will somehow be better, and playing with fractals is somewhat fun anyway.

Welcome jonathan, nice to see you around in this friendly place. Good start. Here's a small tip: if you have a scene from which you want to take over objects into another, just select what you need, group them, copy to the clipboard (ctrl-c ), open the destination document and paste (ctrl-v) the stuff into it, then ungroup. If you quit Bryce, what is in the clipboard is deleted. Neither does it work to have two instances of Bryce open and copy from one to the other.

Unexpected enough that a hitherto purely Arctic Climate planet decideds all by itself to produce a new landmass in a warmer eare by extruding it via a volcano. But then I experimented putting a flame in the volcano, and I got an unexpected face on the flame, which is a prck with one of David's textures on it.

@Horo/Miss B: I agree it's a bit on the undone side. I was trying to keep render times down, Horo, but may have to go back to that one and use another render setting. Borg? Hmmm...I'd forgot about those folks.