Assassin's Creed 3 is one of the most highly anticipated sequels of the year. The latest title by Ubisoft features the new protagonist, Connor Kenway, a half-English and half-Native American. The game itself is set and based on the American Revolution, which took place from 1753 to 1783. Like the previous games in the series, you will also follow the journey of Desmond Miles in the present day, as he continues to relive the memories of his ancestors through the Animus.

There are various new features in this instalment, including hunting, naval warfare and crafting. Integral to the latter is Assassin's Creed III's answer to the Villa and town-building of the previous games; the Homestead. This substantial mechanic sees you start off with a derelict manor, but then by recruiting various professionals to your cause, it develops into a fully-fledged Homestead. These recruits in turn provide you with items relevant to their skill-set. Completing subsequent missions for each person grants you higher quality items to craft better weaponry and accessories, as well as more expensive luxuries which you can sell to shops around the map to gain cash.

The game is a largely straightforward Platinum, with a few tough mission objectives required for 100% sync. Bear in mind that there are two glitched trophies to look out for, and we strongly recommend that you do not work towards them until Step 3 (see below and the individual trophy descriptions for more details). Ubisoft released a large Thanksgiving Day Patch to fix these issues which worked for some, but many users have still reported problems.

Step 1 - Play through the main story and complete DNA sequences with 100% Sync.

The first step is to simply play through the main story in the game, completing all the DNA sequences with 100% Sync. You can revisit any of the missions within sequences at any time, but it is recommended that you try your best to achieve 100% in your first play-through, so you don't have to replay lots of missions at the end. All of the other trophies can be obtained after you've finished the main story as the game remains in a free roam state after finishing the final sequence and mission. Some miscellaneous trophies may come naturally during this first step, but it's recommended that you focus on these during Step 2.

One thing we would suggest is to keep an eye on the challenges for the four societies. Try to work towards as many of them as you can during your first run to save you time, rather than farming them at the end of the game. For a list of these, see the "In Good Standing" description in the trophy guide.

By the end of Step 1, you should have the following trophies:

- Rude Awakening - Mystery Guest - How D'ya Like Them Apples - Heroes are Born - Criss Cross () - The Day the Templars Cried - Tea is for Englishmen - The Whites of Their Eyes - Caged Wolf - Daddy Dearest () - Two if by Sea - Grim Expectations - The End is Nigh () - Difficult End - The Sum Of Truth - No Good Deed Goes Unpunished - Perfectionist - Fin (This should be your last trophy before moving onto the next step)

Step 2 - Clean up the remaining miscellaneous trophies in Free Roam.

The next step is to focus on obtaining the collectables and completing any necessary side quests/missions. This will reward you with the remaining miscellaneous single-player trophies for the game. Remember, you can use the DNA Tracker to revisit any sequences or missions where you feel you can attempt a particular trophy. To access this feature, press to open the pause menu, then go to the Animus DNA Tracker tab.

You probably won't get all of the combat trophies naturally, so you can either farm them as you go along, or complete them at the end of the game. Luckily, they can all be done quickly by reloading certain missions which provide handy scenarios for the trophies. Again, see the relevant descriptions for details on each of these trophies.

These are the two trophies that many have been having trouble with and are considered glitched. The earliest you can start scanning people on your Homestead for "An Extraordinary Man" is Sequence 6, and you can only find pivots in the world for "Head in the Cloud" after the Epilogue Missions.

We strongly recommend that you do not do anything towards these two trophies until you have every other single player trophy (listed in Steps 1 and 2 above). Then, back up your save file so that if you have problems with the trophies, you can either try again by reverting to your old save, or wait until further patches are released which fix the issue. Please see the descriptions of these trophies for details about the glitches and how to overcome them.

Just to clarify, when we state "don't do anything towards these trophies", you can still accept the Encyclopedia mission from Achilles, however we advise that you do not begin scanning any of the workers/residents prior to this step.

By the end of this step you should have the following trophies and every single-player trophy:

- An Extraordinary Man - Head in the Cloud ()

Step 4 - Online Multiplayer

The final step of the walkthough is online multiplayer. It has been confirmed that you don't need to redeem an online pass to access the multiplayer features of this game.

As you play through the multiplayer, you need to be mindful of the specific requirements for each of the trophies, whilst focusing on ranking up to Level 20 for the "Abstergo Entertainment" trophy. There are a total of 5 online trophies to be earned in this title.

If you wish to find a boosting partner for the multiplayer trophies, please click here to visit the dedicated boosting thread for this game.

For this trophy, you will need to achieve 100% sync in every main mission in the game. This trophy is solely for the 12 main DNA sequences, which includes all the missions listed in the spoiler tags above. No side-missions are required for this trophy. 100% sync means not just completing the mission, but achieving all optional objectives which pop up on-screen at different stages of the mission. To further complicate matters, all extra objectives must be done in one playthrough of that mission.

Do not worry if you miss one though, as every mission is replayable. Furthermore, the checkpoint system in this game is very friendly in this regard. If you see the red notification that you have failed an objective, pause the game and select "Reload Checkpoint" (not "Restart Memory") and you will be able to re-attempt the objective(s) until you complete them all.

There are only a couple of missions that are likely to cause a bit of trouble, particularly the chase scenes where you are not allowed to shove anyone in your path. Thankfully, these have been made easier with a patch which reduces the number of NPC's in your way.

Once you've have achieved 100% for all the sequences and missions, the trophy will pop.

Last edited by GlennThomas; June 28th, 2014 at 11:03 PM.
Reason: Editorial sweep

An Extraordinary Man - [GLITCHED]Complete the Encyclopedia of the Common Man.

First you must complete all of the Homestead missions in order to recruit every available worker for your Homestead. To complete this trophy, you will need to reach at least Sequence 6, where Achilles gives you a quest to “scan” the workers whilst they perform three various activities related to their profession. Simply target them with for a couple of seconds and the entry for that particular activity should be added to the Encyclopedia. Below is a complete list of Homestead residents, designated by their jobs and in-game icon initials, and the tasks you need to record each one doing.

Glitch Warning - Many users have reported glitches/bugs with some workers registering as 3/3 completed, but the logbook hasn't updated and thus no trophy. Luckily, most of the workers have more than 3 activities to be scanned for, so try leaving the area and scanning the other activities.

"I had the hardest time waiting for the lumberers to both use the saw for my final scan of them, but you are able to scan his wife (Di) using the butter churn as one" - Thanks to Bsfoerwgho for the tip.

Miner (No):

Lighting a lamp at the mine entrance

Mining with a pickaxe inside the mine

Panning for gold in the river

Tailor (El):

Examining a chair

Washing clothes

Taking a dress measurement

Sewing in a chair

Woodworker (La):

Checking the fence

Sanding a plank of wood

Sanding a chair

Writing in the logbook while doing an audit

You can always check in the logbook to see which activities you have already scanned. If you are missing any by the end of the game, visit a city or ride around the frontier on your horse for a few minutes and return to the Homestead to see if the residents you need are performing any other activities.

Patent Not PendingCraft one of Franklin's inventions to decorate your Manor.

There are two stages to this trophy. Firstly, you need to unlock a recipe for an invention by collecting all 4 pages of one Almanac volume. There are 36 pages in total, 20 in Boston and 16 in New York. To collect a page, you will need to chase after it by free-running when it blows away.

Secondly, you must have the supplies and the appropriate artisan to craft the recipe. Artisans can be recruited via the Homestead missions. This trophy is much easier when the Homestead residents are levelled up (by completing various side-missions for them) and have access to better materials.

Finally, go to either the Accounting Logbook in the Manor or any book in a General Store and craft the item. It will automatically be added to your Manor and the trophy will unlock.

House PartyRecruit any of the Artisans and see them settled on the Homestead.

Before you can attempt to earn this trophy, you first have to complete the mission "River Rescue" in DNA Sequence 5. Once you reach this part of the story, you will have access to "Homestead Missions" which involve influencing and recruiting settlers in the area. You can identify them by an icon on the map titled "Homestead Mission".

One of first missions will involve helping a woodworker called Lance who is in danger. In order to complete this side mission, you must simply kill the people who are harassing him up on cliff overlooking the Manor. Upon saving him and completing the side mission, the artisan will now join your Homestead, and be at your disposal to craft woodwork items. The trophy will pop shortly after completing the side mission.

Last edited by Darth_Krid; March 16th, 2014 at 09:50 PM.
Reason: Editorial sweep

A Complete SetSee all the optional characters settled at the Homestead.

For this trophy you need to have the following characters settled on your Homestead. Their job title and where they can be initially recruited are also noted below.

Blacksmith (Dave - Frontier)

Doctor (Lyle - Boston, during the farmers' third side-mission)

Farmers (Warren & Prudence - Frontier)

Huntress (Myriam - Homestead)

Inn-keepers (Oliver & Corrine - Homestead)

Lumberers (Godfrey & Terry - Homestead/story-related)

Miner (Norris - Boston)

Tailor (Ellen - New York)

Woodworker (Lance - Homestead)

Priest (Father Thomas - Homestead)

You are only required to complete each characters initial mission denoted by the “Homestead Mission” icon on the map. You do not need to finish each of the characters individual side quests for this trophy.

Note - Please see "Completionist" for an in-depth guide of all the Homestead Missions (required for 100% Sync)

Original GamerWin a game of Fanorona, Morris and Bowls on the Homestead.

For this trophy, you must win each of the three games mentioned above. Please note that winning Fanorona and Morris on the ship in Sequence 1 and then winning Bowls on the Homestead will not count.

All three games must be won on the Homestead. You must initiate and win each of the three games outside of a mission for it to count towards the trophy.

Also please be aware that winning Bowls at the harbour will not count towards this trophy. You must win a game of Bowls at the main Homestead.

Note - You will need to complete the Level 3 mission for the lumberers before you can play Bowls, as this particular mission is basically an introduction to the game.

Remember that winning a game of Bowls within this mission will not count towards the trophy. You must initiate another game outside of the mission for it to count.

Here is a summary of the rules and aim of each of the games.

Fanorona

9 row by 5 column board game. Each player places 22 black or white pieces on the board.

The aim of the game is try to capture the opponent's pieces by moving his own pieces either toward or away from them.

When a piece is taken, all consecutive opponent's pieces standing behind that piece, will also be taken/captured.

One piece cannot move to the same slot two times in one turn.

If you are having difficulty beating your opponent at Fanorona, please refer to the link below.

Obtaining three stones in a row gives the player the right to remove an opponent's stone.

The aim of the game is to leave the opponent with less than 3 pieces or block all of his moves.

Mill - When 3 of your stones are placed in a straight line. Allows player to take an opponent's piece, which isn't part of the mill.

When a player is left with only 3 pieces, he can move them to any empty slot on the board.

For more tips and help with this game, please refer to the free online java program which can be used to help you win the game. In order to beat your opponent every time in Nine Men's Morris, you will need to perform the following steps:

Step 1 - Load up the java program on your PC and set the difficulty to VII.
Step 2 - Start a new game of Morris on the PS3 and make the NPC/AI player make the first move.
Step 3 - Then simply replicate the moves made on the PC into game you are playing on the PS3.

Bowls

To begin, a player will throw a red glowing ball.

The aim of the game is to land the other balls as close as possible to the red glowing ball.

Players will take turns to throw their balls. The closer to the red ball, the more points you will receive.

If one player doesn't manage to land the ball closer than their opponent, then they will be granted another turn.

Each player has a total of 4 normal balls to throw.

The game will end when one player reaches 5 points in total.

The key to getting this trophy is practice and learning your opponent’s moves. As every game plays differently, there is no step-by-step guide. However if you make use of the java programs stated above and/or take a look at the video below, you shouldn't have any problems obtaining this trophy.

Fort Wolcott is an off-map area in the game, as you won't explore the area during the the main story.

In order to gain access to the fort, you first must complete the initial mission aboard the Aquila ("The Hard Way"). This is the last mission in Sequence 5, so it will actually be during Sequence 6 when you can first attempt this trophy. In addition you must have collected at least one Peg Leg Trinket (which is marked by a goblet icon on the map) and returned it to Peg Leg, who is sat in a chair in front of the pier in the Homestead (where the anchor icon is). Once you have spoken to Peg Leg and he has revealed Fort Wolcott as a location, you can use your ship to reach Fort Wolcott by selecting it from the location map when you speak to any Harbourmaster. The trophy will pop upon completing the mission in the fort.

This trophy is similar to "Bring Down the House", except that you must find all of the 24 Peg Leg Trinkets and have completed the four previous missions associated with this side-quest. This can only be achieved after Sequence 8, as there are Trinkets to be found in New York.

Once you have returned all Trinkets to Peg Leg at the Homestead and completed all 4 previous missions, you will have access to an area known as Oak Island. You must complete the main objectives in the mission and find Captain Kidd's Treasure to earn the trophy.

Once you have completed the main story mission aboard the Aquila in Sequence 5, you will unlock Naval Missions. There are 4 of these to complete ("The Chase", "The Rescue", "French Involvement" and "Biddle's Hideout") and they must be done in sequence, although they can be replayed later if you fail to get 100% sync. To initiate them you will need to talk to any Harbourmaster, labelled by the anchor symbol on the map.

The basic premise of these missions is to destroy the enemy ships, before they sink you.

Please see below a list of the fundamental controls you need to be aware of when sailing the ship:

Steers the rudder. Camera. Increase speed but decrease manoeuvrability by opening sails. Decrease speed but increase manoeuvrability by taking down sails. Brace to reduce damage from incoming fire and tidal waves. Fire deck-mounted swivel guns. Hold down the button until the target goes red, then release. Fire a broadside cannon volley. Hold down until ships pass along the side of your boat, then fire. Select primary cannon ammo type.

Entrepreneur, not Pirate!Complete all 12 Privateer Contracts.

These missions, like the Naval Missions, can be found by going to the Harbourmaster (shown by the anchor map icon). They are shorter than the Naval Missions, and have the purpose of eliminating piracy on your trade routes to reduce the risk of sending convoys to the main cities.

TumblehomeUpgrade the Aquila.

Upon unlocking the Naval Missions in Sequence 5 after you first use the Aquila, go to a Harbourmaster and look at the book to the left of him. The book lets you purchase upgrades. The majority are quite expensive, but by Sequence 5 you should have enough money to purchase the “Extra Cannon”, which costs £2500.

Please refer to the video below for assistance on how to earn this trophy.

Note - Upgrading the Aquila also counts towards the 100% Data Sync. Therefore you must fully upgrade the vessel by purchasing all available upgrades. See below for a full list of upgrades.

To unlock this trophy, you need to be invited to join one of the four clubs in the game. To obtain an invite, you need to perform an activity related to that club:

Boston Brawlers - Defeat one enemy with your fists.

Frontiersmen - Find a trading post in the Frontier.

Hunting Society - Kill and skin one animal.

Thieves - Pickpocket £100.

This trophy is practically unmissable and you should get it at the start of Sequence 5, when you first encounter a cougar in the Frontier. This is a scripted event that requires a simple QTE to kill it. Skin it, and you will receive an invitation to the join the Hunting Society.

In Good StandingComplete all challenges for any of the Clubs.

This trophy is likely to be time-consuming. There are 4 Clubs in the game: Boston Brawlers, Frontiersmen, Hunting Soceity and the Thieves. You must finish all levels of challenges and complete the side-missions associated with one particular Club. To check which challenges are available and those you have completed, access the “DNA Progress Tracker” and look them up under the individual Club DNA strand. All Clubs must be completed 100% for the "Completionist" trophy anyway, so you will get this trophy on the way to achieving that.

Note - It seems that if you talk to Washington before unlocking the second tier of Frontiersmen challenges, then the game will bug on you. However, there is a fix, which is to reload Sequence 9 Memory 1 ("Missing Supplies") and talk to Washington twice there.

Thanks to Zanish09 for bringing this bug to our attention, and to jamesdevil for providing the fix.

This trophy has a number of steps to it. Firstly, you need to liberate all 3 Districts in either New York or Boston. This is done by first completing 6 quests in all areas of Boston and West New York, and 9 in North and East New York. These quests are in sets of 3, and usually involve menial tasks and killing guards.

Once all 6 missions are completed, visit the Liberation Contact in the area and he will provide you with a short mission which involves you killing a Templar using a new Assassin ability. Once you do this, the District will be liberated and the contact will join you as an Assassin.

Then, once all 3 Districts are liberated, you unlock the final Liberation Mission for the whole city, which involves assassinating a target in a restricted area. Once the job is done, you will earn this trophy and prices in shops across the area will be considerably cheaper.

Monopoly ManSend a convoy to Boston, New York and the Frontier.

Sending convoys to different areas and trading is one of the games key money-making mechanics. For this trophy, you must first reach New York in Sequence 8, and then unlock at least one General Store in New York, Boston and the Frontier before anything else. Then, go to the Accounting Book at the Homestead and open the trading menu. Choose to send a convoy to a store in each area (remember to press to choose different areas) and place an apple in each convoy.

Note - The convoys don’t actually have to reach the cities for the trophy to unlock, as it will do so as soon as you press to confirm the convoy.

Head in the Cloud ( Hidden/Secret Trophy) - [GLITCHED]Find all pivots and sync the Animus to the Cloud.

Note - This trophy requires an Internet connection, due to the pivots being linked to and controlled by the Ubisoft servers. As a result they will spawn in random locations which will be different for everyone.

You must complete the main story and all of the epilogue missions before you can attempt this trophy. After completing the game, a new option will appear on your menu called "Animus Syncing". This is an additional challenge or mini-game in which you have to locate items known as "Pivots". There are total of 12 Pivots to find. Please note that Pivots do not have set positions and will appear at random. In addition a new Pivot will appear every 15 minutes (in-game time).

Each time you find one, a small message will appear in the top right hand corner of the screen saying Animus Hack Unlocked. Once you have collected all of the pivots, go into the menu and click Pivots Info. The trophy will unlock after the animated log feature on the menu has finished loading.

Unfortunately, many users have been experiencing problems with getting the pivots to appear, and therefore this trophy can be considered glitched. However, there does appear to be a workaround, which has been discovered by ferryjan.

See the video guide below, for further clarification of what is required for this trophy.

Blowing in the WindRetrieve every page for one of Ben Franklin's Almanacs.

This trophy requires you to only complete one chapter of Franklin’s Almanacs. This means that you only need to find the 4 pages in one District of either New York or Boston.

To retrieve a page, you need to do a small bit of free-running to catch up to a page, as they blow away once you approach. If you synchronise at the viewpoints, the map icons showing the Almanac pages will appear on the mini-map. To make this even easier, purchase a map of any District at a General Store and collect all the Almanac Pages in that area.

Note - Please see "Completionist" below for locations of all the Almanac pages (required for 100% sync)

CompletionistComplete ALL progress tracker grid entries.

This is by far the most time-consuming trophy and probably the last one you will unlock before the Platinum. Aside from needing 100% sync on every main story mission, you will need 100% sync on EVERY side mission and obtain every collectable.

Note - In order to achieve 100% sync, you must complete all of the main and optional objectives for any given sequence or mission.

To check your progress, press and go to the Animus DNA Tracker tab. At the top you will see your current sync score out of 17070. Evidently, you will need 17070/17070 for this trophy. The following list details everything you need to 100% for this trophy:

Missions

Main Story Missions (Sequences 1-12)

Epilogue Missions (3)

Homestead Missions (Encyclopedia of the Common Man not required)

Naval Missions (4)

Privateer Contracts (12)

Courier Missions (3, one in each city)

Liberation Missions (3 tasks in each District, then short Assassination mission for each contact)

36 Almanac Pages (Boston & New York) - See videos below, or click here for a written walkthrough.

50 Feathers (Frontier) - See video below.

24 Peg Leg Trinkets (All Areas) - See video below.

Treasure Chests (does not include chests found on Peg Leg missions) - See here for written guide.

All 9 Almanac inventions must be crafted

Obtain all upgrades for the Aquila (see "Tumblehome" for a full list of all upgrades)

All 6 Assassin recruits must be levelled to their maximum (Assassin - Rank 11)

Purchase all weapons from the General Stores. This will cost a total of £72,554. Luckily, all General Stores have the same inventory.

All Underground Fast Travel Locations must be found and opened (10 in Boston & 11 in New York)

Please see below for a collection of videos and walkthroughs to help you reach 100% sync in the game. Alternatively, you can use the labelled maps found in the spoiler tabs below to find all of the collectables in each region.

This trophy is very simple. All you need to do is find a musket, equip the weapon and ensure it is loaded. Then approach a group of two of more guards from behind, and make sure one is in front of the other, not side by side. Pick your moment to assassinate the one at the back with the button. An animation should play which shows the guard at the back getting stabbed and the one in front of him getting shot at the same time.

Thanks to sum1_worsethan_u for confirming that you only have to press the button once. See the video walkthrough below.

This one can be done in Sequence 10, in the mission "Battle of Monmouth" It is relatively straightforward, and shouldn't cause you any problems. Just make sure that you let the enemy platoons build up and congregate before firing the cannon. If for any reason you don't kill the required amount of soldiers on your first attempt, simply restart the checkpoint and have another go.

In order to earn this trophy, you must purchase rope darts from any one of the general stores in the game. Next you need to climb up to high area such as a beam up on a roof. Once there, equip a rope dart and press to throw it whilst aiming downward with the analog stick at your enemy.

Note - There will a short pause between hanging an enemy and them being killed by it, so just wait until they die before moving on to another area. This trophy can be done at any time during a mission or in Free Roam.

Here is clip showing the best method and location to obtain this trophy.

It has been confirmed that hanging civilians will also count towards this trophy. Thanks to Harry94 for the tip.

A convoy is a moving carriage that is guided by horses, and guarded by soldiers. Convoys will appear randomly at any time during the game, but they can only be found in the Frontier region. Once you find a carriage, you must attack and loot the convoy without killing anyone. Therefore you can only use your fists to knock out the guards. It is recommended that you lure the guards out into the open and away from any obstacles, to prevent your character from performing any lethal attacks or combinations. Also, you can afford to take a hit sometimes and wait for the right moment, rather than just countering their attack each time.

Once the area is clear from guards, you must head on over to the back of the carriage/convoy and loot the goods. Here is a video on how to earn this trophy.

"One of these convoys has a 50% spawn chance in front of the Templar Fort that is located in the south-western corner of the map. There is a harbor nearby that can be used as a fast travel station. If the convoy doesn't spawn you can travel to another map and return later."

Thanks to PowerPyx for the tip.

Whit's fur ye'll no go by ye!Block a firing line 5 times by using a human shield.

This trophy can be obtained at the end of Sequence 2 (Memory 5) where you will be required to complete a tutorial for the move. You will notice when enemies take up the "firing line" formation as they will all stand together in a line, and yellow indicators will appear above them. You can grab a nearby enemy by pressing to defend yourself from this form of attack. To make things easier, it is recommended that you restart this particular checkpoint after successfully performing the move. Alternatively, you can replay this mission at any time by selecting the DNA Tracker on the pause menu.

You will be able to distinguish a "Jager" from a normal solider, as they are usually wearing flat black hats with a feather in the center, carrying a pistol and sword. You will find that they are much more skilled and tougher than the regular soldiers in the game. They will repel virtually all of your attacks. The only sure-fire way of defeating them is to equip your fists and counter their attacks with quickly followed by to break their defence/disarm, before finishing them off with whilst holding their weapon.

One of the requirements for this trophy is to become fully notorious before engaging them. One of the easiest places to get this trophy is in DNA Sequence 5 - Memory 2 ("A Trip To Boston"). During one of the missions, you will become fully notorious after climbing up on a roof and watching the cut-scene. You must kill 10 of these soldiers whilst still maintaining the full level of notoriety.

The first thing that you need to do for this trophy is to recruit a Trainee. See "Man of the People" for more details on how to do that.

Anyone who has played previous games in the series such as Brotherhood or Revelations should know how the following steps work. Once you acquire an assassin, hold to bring up the Assassin Mission Map/Menu and press to access the different states and missions that are available. Then, you must assign your recruit to a contract/mission. Try to pick missions which are relatively easy and have a high chance of success. Your assassin will then be dispatched in an attempt to complete the mission. They will return after the real-life time stated in the contract has elapsed.

Simply do this periodically every time they have completed/finished a particular mission and they will earn XP. Your assassin will need to earn 1100 XP to reach Level 11 (Assassin Rank). The trophy will pop when your first assassin reaches this rank/level.

Note - If your assassin fails a mission, they will not be lost forever like in previous games. They will simply be unavailable for five minutes before they recover.

Coureur des BoisExchange undamaged pelts at all different general stores.

To earn this trophy you must exchange/sell at least one undamaged animal pelt to every general store in the game. The only way you can acquire undamaged pelts is by killing an animal with your hidden blade. There are a total of 9 different general stores which are scattered across different regions in the game. There are 3 stores in Boston, 3 in the Frontier and a further 3 in New York. If you are having difficulty locating any of the stores, please refer to the list and video guide below.

Boston

Child's Still House of Dry Goods

Elizabeth Murray's Fineries

Hancock's Store No. 5

Frontier Stores

Murdoch's Barter

The Milliner's Wares

The Walking Haberdashery

New York

De Lancey's Imports & Goods

Rhinelander's Sugars

Van Brugh's Spices

Note - There is no way of checking which general stores you have traded at in-game, so feel free to use this list to track your progress.

There are a number of predators which can be found in the rural parts of the game. Some examples include wolves, foxes, bears and cougars. It is paramount that you remain hidden during the conflict involving one or more predators. Do not approach or interact with them, or the trophy will not unlock. Just simply observe the kill from a distance.

FinComplete each of the epilogue missions unlocked after the credits roll.

This is story-related and can not be missed. After sitting through the credits (which are unskippable), there are 3 short Epilogue "missions" to play, one in each area. It would be more accurate to describe them as cut-scenes rather than missions. Once you've watched all 3, the trophy will unlock.

Last edited by GlennThomas; February 23rd, 2013 at 05:42 PM.
Reason: Editorial sweep

Reaching Level 20 online should take far less time than in the previous games. This is due to the brand new multiplayer mode for Assassin’s Creed III called Wolfpack. This mode can be played solo by choosing "Wolfpack (Invite Only) - Standard” and booting up the game, thus negating the need to organise boosting groups.

By playing on “Standard” difficulty, you should be able to reach at least Sequence 15 on every match without much effort, as most targets are stationary and alone. After this, the time limit becomes a little tighter due to the increase in points needed, and the more intelligent behaviour of the targets. Nevertheless, it is still possible to reach Sequence 20 and beyond solo, which will reward you around 6-8000 XP per match. If you complete Sequence 25, you will receive 9000 XP, which is the maximum in a Standard Wolfpack game.

A tip for reaching the higher rounds in Wolfpack Mode is to make the bonus targets your priority (when they appear) as they will give you a time boost. Furthermore, the “Fort Wolcott” map is one of the easiest maps for this mode, due to it's small size and lots of open space.

In addition, it is important that you are aware of the challenges which reward you with bonus XP. These particular challenges can be found on the Multiplayer Main Menu by pressing twice to get to the “Progression” tab, then selecting “Game Progression” and then “Challenges”. Playing through and completing these challenges will make the ranking up process much faster for you. It is possible to reach Level 20 in a matter of 4 or 5 hours by using the Wolfpack only method. In addition it only took me a total of 12 Wolfpack matches to reach Level 20.

The total amount of XP needed to reach Level 20 is 127,300 XP.

If you wish to find a boosting partner to play Wolfpack and any other online mode, you can find the dedicated boosting thread here.

Note - You will not receive XP in any of the private modes or matches in multiplayer.

Hunter/KillerReach sequence 10 in a map on Wolfpack multiplayer mode.

The basic premise of Wolfpack Mode is to rack up a certain amount of points within the time limit by assassinating targets. Every time the points target is reached, you advance onto the next sequence. If you play solo on “Standard” mode, you should have no difficulty at all in reaching Sequence 10 on your first try. See "Abstergo Entertainment" for more details on this method.

Winning TeamBe on the winning team at the end of a multiplayer game session.

This is the only online trophy that can not be achieved in Wolfpack mode. However, it is very easy to obtain by simply choosing “Custom Match” and then “Team Objectives” and playing either Domination, Manhunt (recommended, as this is the most popular) or Artifact Assault. Then all you need to do is simply finish the match on the winning team. You shouldn't have any problem getting this trophy. It will most likely pop naturally whilst working towards reaching Level 20. However, if you have difficulty winning with your team, you can boost this trophy in a private match/mode. Click here to find boosting partners for this trophy.

PersonalizedCustomize your multiplayer Profile and Character.

This trophy can be earned once you reach Level 3 in Multiplayer. You will then be able to edit your Player Profile by pressing on the main menu and selecting the “Customization” tab. Then choose “Edit Player Profile” and change any one of the options, be it Patron Picture, Emblem or Title.

To edit a character, you must be Level 3 as this is when the first items become unlocked. Select the “Characters” option under the “Customization” tab, then select the character you want to edit. For example you could go down to “Edit Face” and then select “War Paint 1”. This is the cheapest item you can purchase at 150 Abstergo Credits, and once unlocked you will receive the trophy.

The Truth Will OutUnlock a hacked version of one of the Abstergo videos in the story quest.

This trophy requires you to complete certain challenges, in order to unlock a hacked version of the Abstergo Development Diaries. You will need to go into Wolfpack Online, and select an option called "The Abstergo Story". The easiest challenge to unlock/complete is the first one, which is available at Level 1. You will need to meet the following two conditions:

The Enduring - Earn 25 cumulative Multi-Kill bonuses in any team mode or Wolfpack

The 20 Aerials Kills should come naturally whilst playing online. There are plenty of opportunities for these, particularly against the static targets in the earlier rounds of Wolfpack mode.

The 25 Multi-Kills can be earned in various ways. You can earn them solo in Wolfpack Mode by killing two targets within a few seconds of each other. However you will find that this will be quite hard to do as the second target will usually stun you or escape. I had only obtained 9 of these by the time I reached Level 20.

You can also get the Multi-Kill bonus by assassinating targets at the same time in a public Wolfpack match, or in Team Objective games. However, you will find that the easiest way to obtain them is to work with a boosting partner or friend in private Wolfpack matches.

Last edited by Puzzler; November 26th, 2012 at 09:01 PM.
Reason: Editorial sweep