Rogues are no worse than warriors and spriests on PTR. Definitely not over the top.
Monks however.. oh god.. I don't know much about the class, but I saw one of the currently highest rated windwalker monks streaming from PTR doing 3v3, and he did like 1.5 million damage and 300k healing in the beginning of the match, when the 3 other damage dealers were strugling around 300-400k damage done each.

Basically huge sustained and unpeelable damage, with the ability to shut down an enemy team completely with ring of peace.

Rogues are no worse than warriors and spriests on PTR. Definitely not over the top.
Monks however.. oh god.. I don't know much about the class, but I saw one of the currently highest rated windwalker monks streaming from PTR doing 3v3, and he did like 1.5 million damage and 300k healing in the beginning of the match, when the 3 other damage dealers were strugling around 300-400k damage done each.

Basically huge sustained and unpeelable damage, with the ability to shut down an enemy team completely with ring of peace.

If your entire team gets destroyed by an CD that lasts 8 seconds and doesn't impede movement, your team has some serious issues.

30k heals insaaaaaaaaaaaaaaaane!!! monks have the worst offheals of any hybrid...

Their mobility is that of a warrior, ret and dk combined. Their sustained damage is more than a warrior's burst. Seriously, anyone biching about monks not being op right now probably thought s5 dks were balanced.

Originally Posted by High Overlord Saurfang

"I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"

Their mobility is that of a warrior, ret and dk combined. Their sustained damage is more than a warrior's burst. Seriously, anyone biching about monks not being op right now probably thought s5 dks were balanced.

Though I can't and won't comment on the burst because I haven't tried the PTR, I will comment on the mobility issue you bring up. Though WW's have great ESCAPE mobility, our offensive mobility is quite poor compared to most other melees. Tiger's Lust is probably our only reliable gap closer. FSK and Roll are both fairly easily dodged by an aware player or any highly mobile class.

Theres underpowered - balanced - overpowered and monk clearly suits the overpowered status in 5.2. With their mastery being buffed, and being able to stack tigers eye brew to 20 combined with the chi wave buff and healing spheres still doing insane healing PLUS Ring of Peace which you can't counter WHATSOEVER. Yeah, they're overpowered right now. Oh, not to mention their stun/fear/root trinket plus 60% reduced duration on those CC for 6 seconds after.

Geez another one of these people. Nimble Brew is not op. Go Wowhead all the classes and look at other classes abilities that remove ccs, and make them immune to said ccs. Nimble Brew just has a 6 sec DR on it, not immunity.

Nimble Brew 2 min Cooldown:
Clears you of all root, stun and fear effects and reduces the duration of future such effects by 60% for 6 sec.

Nimble Brew can be cast while stunned or feared.

Examples:

Vs Icebound Fortitde:

NB: Removes stun, duration reduced.

IBF: Removes stun. Immune to stuns, and reduces damage taken.

VS Berserker

NB: Removes Fear, duration reduced.

Bers: Removes Fear, Sap, and any incapacitate, makes you immune to them, and increases damage dealt.

Monks are not overpowered just bugged on PTR, PTR is PTR, SE&F is not correctly lowering your damage, as for ring of peace learn to spread out and kite

I don't think people are really thinking about this in a PvP situation at all. Currently, healers can quite easily die in a 6s stun. Now add in the fact that Monks can silence you for 8 SECONDS after, it's just ridiculous.

Ring of Peace will literally destroy Shamans and Priests who can't cast while silenced. Paladins will have no choice but to bubble and Druids (if there is any on ladder next season) will be the only healer able to cope with it, assuming they leave Displacer Beast usable while silenced.

I don't think people are really thinking about this in a PvP situation at all. Currently, healers can quite easily die in a 6s stun. Now add in the fact that Monks can silence you for 8 SECONDS after, it's just ridiculous.

Ring of Peace will literally destroy Shamans and Priests who can't cast while silenced. Paladins will have no choice but to bubble and Druids (if there is any on ladder next season) will be the only healer able to cope with it, assuming they leave Displacer Beast usable while silenced.

And it's not like the monk can't simply run after you. In all honesty this is completly insane and worse then 5 stacks of TFB. Because that had at least some ramp up time.