October 2010

Patch Day has finally happened, and considering yesterday’s fun-and-games trying to learn what are effectively entirely new characters we need some activities to see us through the next couple of months. I found yesterday fairly stressful, with all toons behaving differently — tanks had no threat, casters had insane dps and healers had unfamiliar and half-configured interfaces. From guild chat I guess these feelings were shared by at least some of you.

So, the proposal is for ad-hoc 5-mans and maybe a couple of ‘easy’ raids (Naxx? Ulduar?) for the next few days, and then, when we feel a bit more comfortable, try a scheduled ICC10 run on Monday 18th. We’re going to have to start from scratch as the patch reset all raid lockouts but maybe that’s not such a bad thing considering our not-yet-familiar characters.

If there’s anything you’d like us to do as a guild in the near future, or have an opinion on this post or anything else guild-related, leave a comment below!

With Patch 4.0.1 just around the corner, I thought I’d just clarify the expected raid schedule — comments appreciated.

Expect scheduled raids to continue on Wednesday and Monday evenings, with fun stuff on an ad-hoc basis on Thursdays or Fridays. Since we will all have to re-learn how to play our classes we’ll aim to have some fun with that, see what impact the changes have on our existing toons, continue battering on the Lich King, and maybe have another look at the Ruby Sanctum (maybe it’ll be easier with more health….?).

If you are considering changing mains, Patch 4.0.1 will be a good time to try out your alts. Should you come to a decision to change your usual role and/or your main toon, we would ask that you please let the officers know. You’re totally free to do this, and we never nudge anybody into playing a spec they don’t want, we’d just like to know from a planning viewpoint!