While the game will most likely not see the light of day, Levine has since taken to Twitter to reveal additional details about the game ever since it was announced during Sony’s E3 presentation way back in 2011. According to Levine, he believes that the game would have ended up being a turn-based game similar to that of Final Fantasy Tactics.

“I was thinking a Final Fantasy Tactics-style thing set in pre-fall Rapture. Something that would work well on the Vita and not be a compromise in any way. Also, as some know, I’m a turn-based whore.” He also adds that it was due to Sony and 2K’s inability to arrive at an agreement that led to the game’s development stalling and never making it past the planning stages.

“2K and Sony couldn’t put a deal together when I last checked. They seemed way more optimistic about this back in 2011.” Levine also mentioned that he would have been glad to do it himself, but due to legal reasons, he is unable to. Will BioShock for the PS Vita ever see the light of day? It seems highly improbable at this point in time, but who knows what the future holds?