d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM
The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts,... [cliquer ici pour plus]

Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [cliquer ici pour plus]

Fight the Shadow or Fall!
As the Demon Lord’s influence creeps across the land, it touches more people, awakening in them crippling dread, tempting them to commit unspeakable acts, or to rise up and take a stand and fight back against the spreading darkness. In the end times, all must choose a side, to save the world or watch it burn.
The Demon Lord’s Companion reveals... [cliquer ici pour plus]

Heed the Call of the Faerie Queen!
All across Urth stand doorways to hidden places. These are the realms of the faerie, entire worlds of magic and wonder, fear and horror. No friends to mortals, the faeries abandoned Urth long ago, leaving their homelands to humankind to do with as it wished. Now, with the Demon Lord’s shadow casting a pall across the land, the faeries have begun to return from... [cliquer ici pour plus]

HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK!
Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new... [cliquer ici pour plus]

No future. Get used to the taste of ashes. The Countdown to the apocalypse has begun. As our darkened globe spins through the eternal night, the lasting legacy of the human race is nothing but a scream - drowned out by the roar of the destiny devouring us all. This is your last chance to show the cosmos what it means to be human: the will to fight. Delta Green: Countdown blows the... [cliquer ici pour plus]

This special bundle product contains the following titles.Hero Kids - Fantasy Adventure - Escape from the Ghost PiratesRegular price: $2.99 Bundle price: $0.80 Format: PDF
The Escape from the Ghost Pirate adventure sees the adults and kids of Rivenshore captured by pirates and thrown into the hold of their ship. Can the kids escape from the hold and rescue... [cliquer ici pour plus]

Dungeon Crawl Classics #67: Sailors on the Starless SeaA 0-Level Adventure
Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet.
But now something stirs beneath the crumbling blocks. Beastmen howl... [cliquer ici pour plus]

The World is Ready. Are You?
Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves.
Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage.
In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones...... [cliquer ici pour plus]

With Great Power...
Comes great fun! Great Power is a complete super-powers sourcebook for the Icons Superpowered Roleplaying game, taking the powers from the game to new heights, with more details, more options, more depth, and more ... power! In its pages you will find:
New Power Generation Tables covering all of the powers in the book, and plugging... [cliquer ici pour plus]

A Level 1 Adventure
The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,... [cliquer ici pour plus]

Do your characters got what it takes?
Step into a world of post-apocalyptic gonzo adventure and find out! Introducing the One Day Digs Double Feature. Starting off with a bang, our first quest is Blood for Bellridge, followed up after a short intermission by Feast of Freaks!
Designed for introductory games at conventions, game stores, and private... [cliquer ici pour plus]

Does your Crew have what it takes to fly the Good Shepherd’s Run? SMUGGLER’S GUIDE TO THE RIM is a supplement for the FIREFLY RPG that is designed for both players and GMs. The third supplement in the line, the SMUGGLER’S GUIDE TO THE RIM introduces Reputation rules for Crewmembers, 12 new archetypes, the Good Shepherd’s Run, more Chinese translations, more... [cliquer ici pour plus]

Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago?
The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures,... [cliquer ici pour plus]

What Wonders You Will See!
Somewhere far below Urth’s surface lies a place of shadow and fire, a realm of exquisite agonies and terrible delights. Hell awaits all who bear corruption’s stain on their souls, for it is a boundless repository for the damned, a place where every wickedness, every deviance, every sin is on full display along with the consequences for those actions. The devils,... [cliquer ici pour plus]

The Secrets of the Gods Revealed!
For as long as humankind has lived on Urth, people have looked outside themselves for explanations of why they exist and what purpose they ultimately serve. They find the gods in the sky, in the earth, and even in the creatures around them. Uncertain Faith delves into the secrets of the major cults found in and around the Empire, providing players... [cliquer ici pour plus]

The first adventure module for the Open Legend roleplaying game system, perfect for experienced and new players alike. Marooned on an uncharted island, caught between two warring tribes, and threatened at all hours by a dormant volcano prophesied to awaken again. Can our brave heroes discover the legend of Starfall Island before they fall prey to its denizens? In this introductory... [cliquer ici pour plus]

A compendium of new Races, Factions, Locations and NPCsfor your Players to connect with.
The Fragged Empire: Protagonist Archive explores the consequences of the arrival of four new races in the Haven system. The digital Palantor, spiritual Remnant, nomadic Twi-Far and the dangerous Zhou. Including factions, locations and a large number of new Traits and equipment.
196 page.
4... [cliquer ici pour plus]

Explore the Wild Side of New Europa!
From the darkest jungles of Africa to the rooftops of London, animals are everywhere in New Europa. Curious Creatures offers a glimpse into the less civilized side of Castle Falkenstein, drawing out into the light the marvelous, the monstrous, and the mythic for your edification and delight. Brought to you from across the Faerie Veil and written... [cliquer ici pour plus]

Maybe you want to show a friend the fun of classic D&D, but you can't pull a group together on short notice. Maybe you have nights where only one friend can make it, and you're tired of breaking out the card games. Maybe you just want to run a side game for somebody, but don't feel like weighing them down with an entourage of henchmen just so they can survive their first combat. What do you need?... [cliquer ici pour plus]

Terry Amthor brings a new realm of Shadow World to life in this all-new region module for the continent of Emer.
The mysterious rainforests of Khûm-kaan and the plains of Onar are finally revealed!
Emer III Contains:Two Jerak Ahrenreth Citadels: the Tower of Vour and the Ahrenæk, home of the Artificer A’kesh.The Lost City of Zæn,... [cliquer ici pour plus]

13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet, Lee Moyer and Aaron McConnell.
Omens of the Age
As the 13th Age unfolds, its mysteries—and dangers—grow more numerous.
Undreamed-of creatures crawl up from the underworld, descend from the sky... [cliquer ici pour plus]

South along the Great River Anduin, beyond the southernmost peaks of the Misty Mountains, lies the land of Rohan. Here dwell the Rohirrim, the swift sons of Eorl who descended from the North centuries ago to settle in the land of Calenardhon. Known also as the Riders of the Mark, they are proud warriors and riders, ready to defend the Free Peoples against the threats arising in the twilight of the... [cliquer ici pour plus]

TrollsZine 4 has arrived! The fourth issue of the fan-created magazine for Tunnels and Trolls™
edited by W. Scott Grant and Dan Hembree, has 60 pages of quality content brought to you for absolutely free. This issue includes a solo adventure “Down Time”, a GM adventure “The Wild Woods”, a short story “Turmierre Returns to the Sky”, a new NPC from the world... [cliquer ici pour plus]

d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM
The d30 DM Companion is an indispensable aid for any OSR DM that wants to keep on top of his game and ahead of his players. Whether stocking a dungeon or just struggling to keep up with players, this compilation of d30-based mechanics, charts, and tables will support and simplify the role of the DM/GM... [cliquer ici pour plus]

A Level 1 Adventure
It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The Great Beast strikes with intelligence: bands of... [cliquer ici pour plus]

A Level 2 Adventure
Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol the grounds... [cliquer ici pour plus]

A Level 3 Adventure
At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering her devotees... [cliquer ici pour plus]

This setting book details the Keranak Kingdoms, a collection of provinces called home by many races and cultures. Beset by political turmoil and moral instability, it is a realm where a sharp sword or a well-timed spell can make a commoner a legend.
Destiny has betrayed the kingdoms. Gods who once walked shoulder-to-shoulder with mortal races are now banished, their power waning. The divinely-chosen... [cliquer ici pour plus]

Dark StreetsThe Adventures of the Bow Street Runners in their Struggle Against the Minions of the Cthulhu Mythos
London, 1749: A city of vice, crime and misery. Gangs of ruffians rule the streets, unopposed. Brothels proliferate. Child-beggars starve in filthy gutters. Corrupt night-watchmen and thief-takers turn a blind eye to wrong-doing. And dark creatures lurk in back alleys,... [cliquer ici pour plus]

Cogs, Cakes and Swordsticks is Lynne Hardy's game of steampunk pulp adventure, designed to be played in the comfort of your favourite tea shop with your friends, and requiring nothing more than your imagination, a pen, napkins and a sugar cube (should a six-sided die not be readily forthcoming).
Inside you will find a nice, simple introductory guide to get you playing as quickly... [cliquer ici pour plus]

A Level 8 Adventure
Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage... [cliquer ici pour plus]

Stark City is a setting for the ICONS Superpowered Roleplaying Game that puts the PCs in the center of the action.
To quote Steve Kenson, ICONS creator, from the Foreword:
ICONS wasn’t intended to have just one setting, officially sanctioned. It’s a game meant to encompass a wide range of superhero settings, and Stark City is just such a setting. It is both a source... [cliquer ici pour plus]

The Adventures Dark and Deep™ Bestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations.
Need we say more?
The Adventures Dark and Deep™ Bestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision... [cliquer ici pour plus]

Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. 77... [cliquer ici pour plus]

Out of the howling wilderness,Amidst sunken cities, And long-buried secrets,Man has forged a sword and cast off his chains.Swords and Sorcery and Metal Gods.Danger, treasure, blood and glory, all mixed up in a blenderAnd served up in Golden Ur-Hadad, First City of Ore.Enter, if you dare, the bitchin' muralOn the side of your... [cliquer ici pour plus]

Dungeon Crawl Classics #66.5: Doom of the Savage KingsA Level 1 AdventureAt long last, the first adventure ever published for DCC RPG is now available! This is the updated second printing that was first released at Gary Con 2014. It features a fresh edit and several new pieces of art!
High above the windswept moors and darksome woods, the village of Hirot is under siege.... [cliquer ici pour plus]

During our successful "Deluxe Tunnels & Trolls" kickstarter, as a stretch goal we offered a reprint of the original T&T rules from 1975 if someone would purchase Ken's last original copy for a ridiculous sum of money. Someone did. So here it is. All our wonderful backers for the project got this pdf for free, and you can have it for only $1.95. This is the complete, original rule... [cliquer ici pour plus]

Lifes not easy. Dont matter whether youre flying a leaky boat along the Rim or dodging Alliance cruisers in the Core, theres always something or somebody getting in the way of a Crews honest days work. THINGS DONT GO SMOOTH presents a bakers dozen of shady crews, crime bosses, megalomaniacs, and unexplainable phenomena designed to get in the way of your Crew. Each includes a wealth of story hooks,... [cliquer ici pour plus]

King Harald Fairhair, the great Jarl who unified Midgard's petty kingdoms, father to many high and low born children, has died with no successor. On the evening of his death a dreadful omen appeared in the skies above: two celestial wolves, maws outstretched swallowed the sun and moon! Three years later, after an endless and relentless dark winter, heroes rise to forge their... [cliquer ici pour plus]

Grab your six-shooter, and get your game on. This is Tombstone, a rules-lite Wild West RPG. This Alpha version contains everything you need for endless adventure. Choose from six character Backgrounds: Folk Hero, Gambler, Indian Brave, Outlaw, Soldier, and Holy-Roller. Make a character, or select a Quick Play character to get into the action immediately. This booklet contains rules for character backgrounds,... [cliquer ici pour plus]

Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games... [cliquer ici pour plus]

THE DREAD OF THIS DESOLATION
The Desolation stretches beyond the Northern Reach, a blighted place, poisoned by dark magic and infested with undead. Fools and heroes alike test their mettle against the dangers this land poses, forcing them to contend with blood-thirsty vampires or dust storms of apocalyptic proportions. This sourcebook reveals one of the most dangerous places in the lands of Rûl,... [cliquer ici pour plus]

THIS FREE (PWYW) PRODUCT IS AN "ARTLESS PDF". A PRINT VERSION THAT INCLUDES ART WILL BE AVAILABLE SOONGuidebook to the Duchy of Valnwall
The Guidebook to the Duchy of Valnwall is a FREE Labyrinth Lord™ supplement that expands on the critically acclaimed Guidebook to the City of Dolmvay and details the people, layout, and government... [cliquer ici pour plus]