Thanks for the info. Tried both methods, neither one got me the result I was looking for, but they did get me thinking. I went to layer via copy, then clone stamp. Played with the opacity and hardness controls for it. That looks like it might work, it's just a matter of hitting the right combination.....Izzy

If the background is a simple background such as a solid color, you could make your selection then ctrl-j it to copy the selection to its own layer, then reselect that portion which can be done quickly with the new layer. Once the old layer is active, hit delete or fill with appropriate color. Now you can adjust the opacity of the new layer.

I think part of the confusion is did you want the part of the image that was selected to be reduced or the selection itself? In either case I think your have your answer between those that posted or myself.

Ah, Silkrooster seems to have interpreted your query a a more sensible fashion.

If you indeed want to reduce the opacity of a selected part of a Layer you could also add a Layer Mask, invert that and then either adjust the Density in the Masks Panel (in CS4) or edit the Mask with Curves or Levels.

I got thinking and masks are really the way to go, just for the reason that they are not destructible. My original approach can be destructible. For example you change the opacity of the new layer, you like it and merge the layers. A week later, you can not change it back.

With a mask you just delete the mask and your back at square 1. The mask is assuming that layer is not a background layer and therefore is not locked. The mask will then show what is beneath that layer whether it is another image or nothing at all. The beauty of a mask is it will allow you to place the layer over a complex background.

To create a mask is quite simple, make your selection, then hit the small icon that looks like a suare with a circle in the middle of it at the bottim of the layers panel. The other thing that is better about a mask it it is a local edit. My original approach was global in that the transparency was applied across the entire layer. Whereas the mask can be a gradient or painted giving you more control of what is transparent and what is not.

That being said most if not all filters and other commands can be applied to a mask. So a blur, or even a levels command can dramtically change how the mask behaves. From CS3 and up you also have the refine edges command which helps dramically getting the best edge for the mask.

So in the end with a mask, you have way more tools at your disposal to get the look you are after.

If I recall some one has already mentioned the quick mask tool. This will let you paint on the mask if one has already been created. If not then it will be used to create a selection, which you can then turn into a mask, by hitting the icon describe above. The advantage of the quick mask tool is the amount of transparency is totally dependant on the amount of gray used when painting with the brush tool. With black hiding and white revealing that layer. So you are working in grayscale, but you can use the brushes hardness, Ocacity and flow when painting, giving you a fair a mount of control. If you have a tablet, you can have even greater control.

Attached is a single layer using the quick mask tool and a blur filter, revealing a transparent background.