Unofficial Championship Creator for Game Stock Car 2012

Want to make your own custom championships for your favourite sim Game Stock Car 2012, just like you used to for rFactor? Did you use Championship Manager to do so with ease? Don't know how to do it manually in Game Stock Car 2012?

If this is you, here's your solution

In a thread in this forum (read it here) a discussion was being held about how to create custom championships in Game Stock Car 2012. I decided to take it upon myself to write a batch file/program to make the process slightly easier.

This batch file essentially does the same thing as CTDP's Championship Manager for rFactor, but for Game Stock Car 2012. Whilst it supports the use of add-on tracks (because it scans the Game Stock Car 2012 install for them), it doesn't support the use of mods that add cars, not that any exist AFAIK. Besides, that's what rFactor's for - the stock content here is great!

Also, before using, please read the ReadMe, which I have copied below:

ReadMe for the Unofficial Championship Creator for Game Stock Car 2012 v1.11

Created by FerrariMan96

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Thankyou for downloading my program/batch file!

TBH I don't know why I'm thanking you because I get 0 benefit out of this (RaceDepartment must earn more from the ads due to you visiting the page that this was hosted on) but, hey, anyway, thanks!

Anyway, onto more important matters.

This batch file was 'inspired' by CTDP's Championship Manager NX for rFactor that allowed you to create championships for rFactor with ease, as you were able to select cars and tracks and other stuff through I nice simple and clean user interface, rather than having to go and manually create the .aos files.

Being a batch file, this does not have the same clean UI that CTDP's Championship Manager has, but it's not too bad. In any case, it's better than going and creating the .aos files manually because the program does all the 'formatting' manually and any user inputs are made via entering numbers, Ys, Ns, or Xs through the keyboard and pressing enter. Simple .

So, have fun with easy creation of championships .

FerrariMan96.

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Usage:

1. Make sure that the package extracted to a clean directory (i.e. with nothing else in the folder). This is highly recommended because the program creates and deletes temporary files and directories in the location of the .bat file

2. Change the text in the config.ini to read the directory of your Game Stock Car 2012 install (including the actual GSC2012 folder). For most people, this will be "C:\GSC2012", "C:\Program Files\GSC2012" or "C:\Program Files (x86)\GSC2012", or perhaps you're like me and use a special "GAMES" directory, in which case you would have the game installed under "C:\GAMES\GSC2012". Also, DO NOT USE QUOTES!

3. You are now able to run the batch file! You can run it normally by double-clicking on the .bat file, however I recommend that the program is launched via the shortcut, as this makes the window and font-size larger and uses a nicer Yellow-on-Green colourscheme

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Troubleshooting/FAQ:

Problem: The list of tracks doesn't show up!
Cause: The directory specified in the config.ini file was probably incorrect.
Solution: Check that the correct directory was entered in the config.ini file. Also make sure that there are no spaces before or after the directory and that it is on the top line of the file.

Problem: My championship doesn't show up in game!
Cause 1: You have the wrong rFm loaded in game.
Solution 1: In the Main Menu of Game Stock Car 2012, press one of the arrow buttons in the bottom-left corner until the name of the correct rFm for the cars to be used in your championship shows up.
Cause 2: You terminated the program premeturely.
Solution 2: In the folder that the batch file is located in, go into the tempfiles folder and there may be a file with the extension .aos. Depending on where the batch file was terminated, you can manually copy it over to the rFm folder in your Game Stock Car 2012 install. However, I recommend just starting again.

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IMPOTANT NOTE:

The program supports the use of add-on tracks, as it scans all tracks in the Game Stock Car 2012 installation directory specified. It does not, however, support the use of mods that contain additional cars - not that any exist as far as I know. Why would you want them anyway? The stock content is great! Modding is what rFactor is for

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Changelog:

Current Version: 1.11
Updates from previous version (v1.1):
- Fixed vehicle filters for all cars other than Stock Car.

Changelog for Version 1.1
Updates from previous version (v1.0, initial release):
- Added functionality for selecting the Mini Challenge series
- Added a new section for choosing the desired safety car (between the Camaro and Mini)
- Fixed a potential bug where the entire GSC2012 folder is scanned for tracks - this can be a problem when using a mod-managing program that still stores the unused tracks in the game install, just not in the Gamedata\Locations folder.

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Known issues:
None.

Please notify me of any issues you find via PM or in the thread at RaceDepartment.com.

FerrariMan
sorry, just one minor problem found The vehicle filter for mini challenge needs to be changed to Reiza5 I think. The championship is appearing in the menu but is not selectable as it states 'needs a vehicle'. I haven't tried any of the others.

I checked in GameData/Vehicles/Mini_Challenge. Look at one of the VEH files in a team folder. Under classes, it says Reiza5
I typed that in place of where you typed MINI_CHALLENGE and it now works.
So your StockV8 should work fine, but I think the others might need amending (for instance F3 might need to be Reiza3) But, I have not had chance to check the others, just the Mini.
Cheers

Thanks for this, i have just setup a 12 race Formula Reiza Championship and it was a breeze to do. Just a couple of fine tuning questions though...

1. How can you change the names of the drivers? I have renamed them in the C:\GSC2012 "Talent" folder but nothing has changed when in the game.
2. Is it possible to alter the performance of each team or driver? Reiza have done most of the work but i wish to fine tune it based on the 2012 season so far.

Hi Bill, I don't think anything in the championship's file can change the names of drivers and/or their speeds, I think you're right about the talent folder but I don't know how to do it. Did you just change the names of the talent files or did you change information inside them (I'm not an expert and I'm not on my windows PC right now so I can't check what's necessary). Also, you would probably need to change some files in the Gamedata\Vehicles folder (that specify the name of the driver for a car, again not sure what to change) because in rFactor it is possible to have a driver without a talent file...

Anyway, like I said, I don't believe this has anything to do with the actual championship file so you're probably better off asking this in your own help thread in the GSC2012 forum rather than submerging your request in this thread . Bear in mind though that I imagine this will cause online mismatches so be careful what you change .

dave1968ukPremium

@Bill Devery - The driver names are set in the veh file for each team. You will have to make a copy of all the teams put it in a folder within the Reiza folder called "yourCustomTeams" then select that for the championship. Also name the catagory at the bottom of the veh file "YourCustomTeams"

If you change the default names it will probably cause mismatches if you ever race them online.

@Bill Devery - The driver names are set in the veh file for each team. You will have to make a copy of all the teams put it in a folder within the Reiza folder called "yourCustomTeams" then select that for the championship. Also name the catagory at the bottom of the veh file "YourCustomTeams"

If you change the default names it will probably cause mismatches if you ever race them online.

Thx Dave. It looks like i have to download some sort of software that will allow me to access "rcd" and "dds" files as i'm not allowed access atm When i do Dave, how do i increase and decrease individual drivers performanes...what do i change here?

dave1968ukPremium

@Bill Devery - You can open the rcd files with notepad and also use notepad to open the veh files in the vehicle folder. The dds files are the textures for the vehicles, windows, driver helmets and so on. You shouldnt need to edit these for what your doing.

Ive copied and pasted a typical rcd file from the talent folder below. You can change any of the entires to make your own drivers act how you want them to.

@Bill Devery - You can open the rcd files with notepad and also use notepad to open the veh files in the vehicle folder. The dds files are the textures for the vehicles, windows, driver helmets and so on. You shouldnt need to edit these for what your doing.

Ive copied and pasted a typical rcd file from the talent folder below. You can change any of the entires to make your own drivers act how you want them to.