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Playstation All Stars Battle Royale VITA version will run 60 FPS

Daryl Allison, Senior Producer Playstation All Stars Battle Royale has confirmed that PS VITA version of the game will run at 60 FPS. Furthermore, Bluepoint promised to create full PS3 experience of PlayStation All-Stars on PS Vita.

In a recent developer post on official US PS Blog, Daryl Allison said, "The connectivity and gameplay is a frame-perfect, seamless experience. The only separation between the versions is where players choose to play, not which platform,"

"Bringing the very best out of this portable platform has led our team at Bluepoint to hit back with a combo of high-end math and old-school dev tricks. It hasn’t been easy, but we’re doing it, and all with the game blazing at 60 frames per second."

"We regularly grab raw HD data and 240 FPS video to check that input latency, rendering fidelity and ‘the awesome’ remains tight. Running at 60 FPS is as much for the smoothness of the graphics as for the controls," he said.

"It’s important that there are no advantages (or disadvantages) due to the different hardware – no network lag, no input lag, so PlayStation All-Stars on PS Vita must be — and is — tuned to have the same tight gameplay responsiveness. From button press to character action, the quality of fighting is upheld to PS3 standards."