Here’s a small list of what I’ve seen so far (including a few already reported bugs):

• The first level 26 enemy (Malkyn) completely breaks the game whenever you try to challenge him.
• War Cry buff does not activate if the opponent used a counterattack skill in the same turn.
• Class Fury skills say they use 10 EP (and they do), but the game seems to think I don’t move that round causing me to regen back to 2 EP at the end of the turn (regardless of if I did actually move).
• The in-game chat is kinda wonky to use and the font color is hardly visible.
• Is gifting supposed to yield 2 AP or only 1? And if it’s supposed to be 2 AP while everything costs 2 AP to do, why wouldn’t the system be based off of 1 AP increments in the first place?
• I did experience one freeze earlier today when fighting Tybalt, when both of us were a single hit from the end. I’m not entirely sure what happened there.
• The PvP lobby chat needs to have something set up for multiple lines (or character limits), as everything currently runs on a single line. Click detection for the chat could also be improved a bit, since the chat panel won’t register my clicking in it if my cursor is far enough to the right.
• Likewise, the missions menu could use with some slightly modified margins for multiple lines. As things stand, the requirements text covers the numerical progress (0/3) if it’s long enough.
• I also had a very strange occurrence happen to me when purchasing my Knight equipment today (Renaissance Sword and Shield, 4200 Gold). Doing this completed a mission to spend money in the shops. I started off with around 8k Gold and ended up with barely anything immediately after the purchase; one battle later my Gold was back to where it should have been (~4k).

Tri-Cut states that it deals 10% damage, but seems to actually be 50%. Something I noted earlier today while that private beta was still open.

I think the way the game is currently handling friends is fine, given one-way connections existing on Kongregate (lots of people have friended me, but I rarely ever friend anybody back). I would like to suggest something a bit more of permanence if possible, so that connections made can be maintained — though do give people the ability to drop connections they no longer want. Every time I log in I have an empty friends list as the game only looks for people in my own friends list logged in and I am terribly unlikely to see any of them regularly. Thus I have to wait for people that have friended me to log in (people already online when I log in don’t count). =P

Perhaps I’m getting ambitious here but I’d really like a way to add people in-game (even though we may be spread out between Kongregate, Facebook, and Friendster we’re already battling with each other just fine it seems).

During the tutorial you start with 1 gold and have to buy a stick for 1 gold. You then get a reward of 600 gold and are asked to buy “a skill you can afford”, which would cost 600 gold. However, after gaining that reward, i’m left with a balance of 599 gold, leaving me 1 gold short and preventing me from continuing the tutorial.
I’m not aware of any possibility to skip or reset the tutorial.

• The second level 26 enemy (Ulric) doesn’t seem to render properly for me; he is just a shadow. Everything else about the battle seems right, except Ulric only uses Stun Kick (and very sparingly at that). Hopefully that is what was intended with this AI.
• War Cry buff does not activate if the opponent used Counterattack or Tsubame Gaeshi in the same turn.
• If your EP would go down to 0 from using a skill, you will end the turn with 2 EP every time (even if you moved).
• Chat in general could be improved. The PvP lobby chat runs on in a single line, and the in-game chat isn’t very useful at all in its current state.
• When buying something completes the “Help the Town” quest, your purchase appears to happen twice (but only actually happens once). Gold returns to its proper value after you next leave the village screen. It is possible to see negative Gold doing this.
• The rewards for finishing a duel in a draw seem way off.
• AP gifts don’t show who the gift was from. If I log off, all of the avatars in that menu also default to the silhouette image rather than the game’s current avatar placeholder.

Focusing on a particular issue that’s been bugging me for a while now (and has yet to be fixed):

The “War Cry” and “Aura of Protection” buffs are not activating when the opponent attempts to Counterattack, or if the opponent hits you with a Stun.

I’ve also updated my guide on the Kongregate forums if you guys want to take a look at it. Apparently you’ve got a typo with the required skill levels for Rogue and Ninja skills, which I’ve had to confirm with other players in-game. ;)

I do not have a screenshot(If I did I would put it) But when I was Jocquelyn(Sorry if I spelled the name wrong) I had full health, started the battle and the instant she attack me, dead, she only did 42 damage.

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