halabar wrote:I'm still in awe that they managed to make a hunter tier uglier than murloc tier.

Guess I'll need to reinstall Mogit.

yeah same here

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPSAmirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego. Flex:I don't make mistakes. I execute carefully planned strategic group wipes.Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.Sagara:You see, you need to *spread* the bun before you insert the hot dog.

Theck stated it becomes a nerf above 70k AP. And from there, stated it would be a nerf for anything above 30k Vengeance.Fetzie was surprised about the 30k number, because it would imply you are expected to have 40k AP before Vengeance.

So, yes, it will be a nerf in most common situations, but the numbers felt a bit weird for me as well, because I couldn't for the life of me get to 40k AP before Vengeance.

But after Vengeance, yeah, it's a piece of cake to be above 70k AP total.

When that day comes, seek all the light and wonder of this world, and fight.

Fetzie's right. I was making a quick calculation based on the MATLAB model. At 100k Vengeance AP, the MATLAB T14N setup has ~140k AP. Simple math tells you that 140k-100k=40k ap without Vengeance.

Of course, simple math is wrong in this case, because you have AP multipliers involved that 100k vengeance into 120k. So in reality it's closer to 22k AP without Vengeance. So you really need about 50k Vengeance to cross the buff/nerf line with Consecration, not 30k.

This is more interesting to me. With a 2.6-speed weapon, a 15-PPM effect such as SoI had a proc chance of 15*2.6/60=0.6500 = 65%.

Does "33% more often" mean that it's now 15*1.33 = 20 PPM, and thus an 86.67% proc chance? Or does it mean that they turned it from a 65% proc chance into a 100% proc chance on hit?

Should be easy to test, I'll post something in the CTA thread. Basically attack a dummy 100 times with auto-attacks. The chance of seeing no misses in 100 attacks with an 86.67% proc rate is 0.000061218%.

Oh my dear sweet christmas baby jesus the Season 13 Death Knight set is absolutely stunning.

Let's see: Skulls? Why... Yes. There are Skulls, and they are on the knee caps, and the belly, and the shoulders, but it's not overdone. The Shoulders and Helm are FANTASTIC. I would probably find a chest / let / belt / boot mog to go with those pieces if I were playing. That's right. I'd PvP for the helm and shoulders. They are that sexy.

Let's see: Skulls? Why... Yes. There are Skulls, and they are on the knee caps, and the belly, and the shoulders, but it's not overdone. The Shoulders and Helm are FANTASTIC. I would probably find a chest / let / belt / boot mog to go with those pieces if I were playing. That's right. I'd PvP for the helm and shoulders. They are that sexy.

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPSAmirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego. Flex:I don't make mistakes. I execute carefully planned strategic group wipes.Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.Sagara:You see, you need to *spread* the bun before you insert the hot dog.

Let's see: Skulls? Why... Yes. There are Skulls, and they are on the knee caps, and the belly, and the shoulders, but it's not overdone. The Shoulders and Helm are FANTASTIC. I would probably find a chest / let / belt / boot mog to go with those pieces if I were playing. That's right. I'd PvP for the helm and shoulders. They are that sexy.

This is more interesting to me. With a 2.6-speed weapon, a 15-PPM effect such as SoI had a proc chance of 15*2.6/60=0.6500 = 65%.

Does "33% more often" mean that it's now 15*1.33 = 20 PPM, and thus an 86.67% proc chance? Or does it mean that they turned it from a 65% proc chance into a 100% proc chance on hit?

Should be easy to test, I'll post something in the CTA thread. Basically attack a dummy 100 times with auto-attacks. The chance of seeing no misses in 100 attacks with an 86.67% proc rate is 0.000061218%.

I attacked a dummy with auto-attack for a minute and saw two or three non-proccs. I also sent GC one of those tweet message things about the cons change being a nerf to damage when you have some vengeance.