First Back (Complete 1st & 2nd)
Notes *Note to everyone* Sell Golden Blade later on the game for something else. Probably get Titan's Bane

Mid Game (3rd item)
Notes Rage for early stacks up to 5. You get stacks by kills or assist.

5th item

Deathbringer

Last item

Titan's Bane

Final Build Ex # 1 (Tank Shredder)
Notes Start with Golden Blade for better clear in the early game phase amd for the nice movement speed... then sell it for Titan's Bane That's why it's in the first slot because it will replace Golden Blade I hope you don't get confused. DO NOT BUY Titan's Bane first item. This is what your final build should look like! :)

Titan's Bane

Warrior Tabi

Rage

Asi

Stone Cutting Sword

Deathbringer

Final Item # 2 (For beginner-ish)
Notes Hastened Katana get this item if you are having trouble keeping up with your enemy, it's still a pretty good item.

Warrior Tabi

Hastened Katana

Rage

Asi

Stone Cutting Sword

Deathbringer

Optional Item(s) & Defensive Item(s)
Notes Wind Demon is okay if you don't want any penetration, if you want to go only after the squishies by all means increase your crit. I would not advice to go after tanks and warriors when building this because you have zero pen. Most likely they will get Nemean Lion and Thorns ! be careful

Bloodforge now get this item if you are looking to stay in fight. If you ult and lets say you are picking people left and right then get this item. It will give you the shield and life steal. The reason I pick Asi over Bloodforge is that you get an attack speed, life steal and penetration for a cheap price !

Hastened Katana

Wind Demon

Bloodforge

Talaria Boots

Magi's Cloak

Relics

Aegis Amulet

Purification Beads

Blink Rune

Consumables & Wards

Baron's Brew

Healing Potion

Mana Potion

Potion of Physical Might

Elixir of Power

Chalice of the Oracle

Sentry Ward

Ward

Mercury's Skill Order

Made You Look

1X

146710

Maximum Velocity

2A

38111415

Special Delivery

3B

212161719

Sonic Boom

4Y

59131820

Introduction

Hi once again, I'm back again with my second favorite assassin in Smite Mercury. Now... Mercury is one of the hard hitting assassin in the game, his late game is cancerous. I just want to mention that I'm not an expert in Conquest and also English is not my first language so please try to understand me. I will try my best to explain his abilities and items. Let's get right on to the build! :)

Items

Starting item would be Assassin's Blessing and a tier 1 Katana. Farm buffs and harpies and mid lanes, kill enemy as much as possible in early game. Then back finish your Golden Blade. Don't forget to sell this later on the game, this item only helps Mercury to clear faster during the early phase of the game. Then your second item would be Warrior Tabi Third item is of course you want to stack your Rage you want to stack as early as possible. At this point, I like to go for Asi for early life steal, attack speed and penetration for a cheap price! I would choose this over Bloodforge. Your 5th item would be Deathbringer then into Titan's Bane for final item. This build will help you go not only for squishes but you can do some damage to tanks as well.

Please click the question mark (?) in the build for explanation! :)

Choice of Relics

Now when it comes to relics, it all comes down to your personal preference or current situation. Feel free to experiment but this is what I often use when using Mercury.

Aegis Amulet - This is a must for Mercury sometimes, when you mess up with your ultimate. Pop this, it will give you immunity from any damage for 2s.

Discussing his abilities & Leveling your Abilities

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Summary of his abilities!

(Passive) - I don't know how to explain his passive that much. I believe it gives him Physical Power based on the amount of distance that he has traveled. For example walking around the map, speed buffs, Heavenly Wings, Special Delivery and Sonic Boom adds to his passive. He also gains 25 movement speed from items and abilities in Physical Power. Overall with his meter full, the faster he is the more damage he will do. Hopefully that isn't confusing. Feel free to correct me.
(WARNING!: THIS PASSIVE DOES NOT CHARGE WHEN JUMPING, SO STOP JUMPING! LOL!)

(1st Ability) - Now this is what people call his snipe. So basically this is your finisher, it's like a long range AOE auto attack. It can also crits any squishy gods. It gives you around 900-1200+ crits using this build. You might also want to prioritize this when leveling your ability. In early game, this will serve as your minion clearing ability.
(Note: This ability cannot use through walls or inside walls.)

(2nd Ability) - This ability is what people called the "Steroids". It gives Mercury two things a passive 2-10% movement speed and 30% attack speed buff of 30% to 70% when activating. It's also a CC (Crowd Control)
(Note: This does not allow you to catch up on people running away. It does gives you movement speed passively. So don't bother activating this trying to catch enemy.) Feel free to correct me guys.

(3rd Ability) - This ability is how you set up a kill. Mercury dashes forward throwing your enemy wherever you like. Using this ability, I suggest that you should throw your enemy against the wall combine that with your Maximum Velocity that's how you one shot someone.
(Note: This also adds to his passive meter.)

(4th Ability) - This ability is the funnest ability in the game. It can be use for 3 things as an escape, a disorient(Stun for 3s) or to push towers from your tower to enemy tower. It has a very long range and you're also has a CC (Crowd Control).
(Note: Know when to use this ability. Be smart, one mistake can result a quick death from the enemy, if you miss or you're short in range. Most of the time the enemy team will try to get rid of you.)

Match Ups (Do's and Don'ts)

Knowing your target when playing Mercury is really important. Here's some gods you should go after. Keep in mind, you should try to ignore going after warriors and guardians in the early game, because you probably not gonna do a lot of damage to them until later in the game. However, that doesn't mean you couldn't kill them.

Combos and Engaging Tips

If you are new to Smite, Mercury is a pretty simple god. His kit are pretty straight forward. Here's my 3 tips you should follow, okay you can make sick combos with Mercury.

Tip #1: For example, one when you see guardians, warriors, hunters and mages in one area battling out. You're on way to help out using your Sonic Boom and hitting an enemy stuns them out for 1.5s. This is a great way to pick a single target

Tip #2: ALWAYS. ALWAYS GO AFTER SQUISHY TARGETS. If you don't know which gods squishy. Mostly mages, hunters and assassins. Late game, you can demolish anyone in your path using this build.

Tip #3: I already cover this, but if you want take out let's say you found Poseidon or Zeus wandering around the jungle by themselves. This is a perfect opportunity to strike. Using your Special Delivery, throwing them against the wall. This is where the high control comes in play for Mercury.

Helpful Videos

Here's some helpful videos.

Video #1

Incon playing Mercury in Season 3. He's a pretty good Smite player.

Video #2

Weak3n, again another pro player. In this video he explain his build for Mercury

Pros / Cons

Conclusion

My job here is done. I hope you guys like my Mercury build. Remember just keep practicing this god. He is such a hard hitting and a FANTASTIC pusher. I will probably gonna keep updating this as season goes on. Please take one second to rate my build and feel free to comment. Thank you and have fun.

It wouldn't be bad, but it is also not optimal. Merc wants as much power and crit potential as possible...if he builds up his passive, that's where you're getting that "1k Critz" claim...and even higher than that. It's also nice to stick to an enemy, but if he chooses his spots well, he's got his dash AND his ultimate to stay with enemies, and he can get in some free hits if he throws them into a nearby wall with Special Delivery.

Some say that people using Hastened Fatalis on hunters is a crutch...in a way, I consider it subjective...it's definitely got a strategic value...but on Merc, I probably would say it's more of a crutch, and it's best to learn to engage properly.

Also, as response to Killer above, adding Malice isn't necessarily about already doing 1k crits...it's about, when you use Made You Look as a poke, if it DOES proc, you're getting some extra damage out of it.

Just sayin. The ability order is very risky. I would go first and then third ability from the start of the game since dash is very important to run away from tricky situations like early ganks. Also I would put another point to first ability when I reach level 3 to make my clear a bit more effective when it comse to jungle camps.

Anyways, back to my main point of this comment...you have your Starter Items which is fine, but then the next section you have "First Back" with just Wind Demon. To me it seemed a little unclear on how to proceed with the build on your first back. Are you finishing off Boots this back or not? To a newer Smite Player this may be a little confusing.

One possible start would be to get both Bumba's Mask AND Death's Toll. You'll be relying a decent amount on basic attacks with the jungle camps, so DT will give you a huge amount of sustain. You also get a bit of help with the passive move speed from Maximum Velocity, but it's minor. Just a consideration for an alt start here.

Your build incorporates no alternate items...it's a straight set build, and so I don't see the need at that point to separate into first back, mid game, and late game. It's one order, no item choices.

However, you SHOULD have some alternate item choices...you shouldn't be stuck with a triple-crit build every single game. Many junglers will build an additional move speed item like Stone Cutting Sword or Heartseeker, so you might consider adding those. Also, some might prefer Poisoned Star as the 3rd crit, or even the first crit...I dunno. You do talk about SCS in the body, but you don't have it as an option at the top.

I don't think getting Wind Demon that early is best. You might consider delaying at least one item later...consider again either SCS as a counter to physical gods, or HS for that nice burst.

As I said, I'm not an expert on Merc, but I think I'd probably level him a bit differently. I'd definitely start the first 5 same as you do, but afterwards, I might start putting more emphasis on Maximum Velocity rather than completely maxing Made You Look. Yes, it can crit, and yes, if you're getting that early crit, it can help some, but the chances of that happening are low. Instead, leveling Maximum Velocity before Made You Look gets you the added move speed and attack speed, while decreasing your CD. Also, I'd probably delay maxing Sonic Boom until after I got Maximum Velocity up, as it just increases the damage by 75 for each level, while you get a lot more benefit from Max overall.

In your accessories section, you apparently copied and pasted from your other guide, because it says at the end "you are a guardian, so don't expect a lot of kills." Probably want to delete that.

One possible start would be to get both Bumba's Mask AND Death's Toll. You'll be relying a decent amount on basic attacks with the jungle camps, so DT will give you a huge amount of sustain. You also get a bit of help with the passive move speed from Maximum Velocity, but it's minor. Just a consideration for an alt start here.

Your build incorporates no alternate items...it's a straight set build, and so I don't see the need at that point to separate into first back, mid game, and late game. It's one order, no item choices.

However, you SHOULD have some alternate item choices...you shouldn't be stuck with a triple-crit build every single game. Many junglers will build an additional move speed item like Stone Cutting Sword or Heartseeker, so you might consider adding those. Also, some might prefer Poisoned Star as the 3rd crit, or even the first crit...I dunno. You do talk about SCS in the body, but you don't have it as an option at the top.

I don't think getting Wind Demon that early is best. You might consider delaying at least one item later...consider again either SCS as a counter to physical gods, or HS for that nice burst.

As I said, I'm not an expert on Merc, but I think I'd probably level him a bit differently. I'd definitely start the first 5 same as you do, but afterwards, I might start putting more emphasis on Maximum Velocity rather than completely maxing Made You Look. Yes, it can crit, and yes, if you're getting that early crit, it can help some, but the chances of that happening are low. Instead, leveling Maximum Velocity before Made You Look gets you the added move speed and attack speed, while decreasing your CD. Also, I'd probably delay maxing Sonic Boom until after I got Maximum Velocity up, as it just increases the damage by 75 for each level, while you get a lot more benefit from Max overall.

In your accessories section, you apparently copied and pasted from your other guide, because it says at the end "you are a guardian, so don't expect a lot of kills." Probably want to delete that.

Nonetheless, the item tree with Stone Cutting Sword, Masamune and Heartseeker is too good to pass up on Mercury because of the Movement Speed these items offer and how it intertwines with Fastest God Alive. I'd say Stone Cutting Sword would be your first option in this item tree and Masamune can be used situationally... Masamune will benefit you a lot in team fights (Arena/Clash/Conquest) for its Passive grants +5 Magical Protection and +5 Physical Protection for each enemy god within 55 units of you. Stacks up to 5 times.

Overall, you'd general look to build these items towards the end of your build (5th or 6th), but I wanted to stress the point that Heartseekerdoes not proc (consume its stacks) on Made You Look.

P.S. -- I know you said you weren't a Mercury expert and neither am I to be honest. I just though I should share my "findings" with you or whomever looks to mess around with Mercury.

Thanks Papa, yeah, keep forgetting about HS's unique proc...this is basically like using it with Loki (it only procs on his ult), and so absolutely isn't the best item for him. I'm going to write a comment on the HS page. Thanks for the feedback.

SmiteFire & Smite

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