Paladin's Day Out in Rachel's Sanc Lvl 5

Recommended Posts

Greetings fellow Swordsmen, Knights and my brethren, holy Paladins. For sometime now, I have been farming in (and trying to optimize for) Rachel Sanc 05. You know, the map swarming with Agavs, Echios, Hodremlins and Seekers. I like this map for the potential drops, relatively good spawn rate and low traffic and more importantly, the constant challenge. These guys are strong and will throw ton of magic at you, will rob of you of your SP, will debuff you in glorious ways and hit you hard. With my tanky and trusty Pally though, I have survived here and am able to perform pretty okay. The purpose of this thread is two fold - 1. seek advise from fellow (and experienced) Paladins and other classes on how to tackle this place better, and 2. Hopefully inspire newer and less geared-experienced Paladins to see the potential of this class as a part-offensive-part-tank farmer.

Cross Shield - You should get a thara-frog or hodremlin card to reduce dmg. I don't have those but I'm trying to get my hands on one soon to increase my survivability even further. Wish I had an Aegis. Some day....

Skin of Ventoss [Deviling] - Reduce normal dmg but increased elemental dmg. The dokebi card helps to cut down elemental dmg. I tried using LoD card here but I survive better with Devi.

GEC Sandals - You need GEC to farm. Lady Tanee is stronger BUT you will lose SP here a lot and GEC saves your butt

Celeb Rings x 2 - Replace with whatever you can afford or hell poodle accessories. Oh wait, you have heal and you will hardly consume meat legs unless in a pinch. Moving on...

Here's a quick (and very dirty) video me killing stuff here. Note that this wasn't my best run, my computer and internet connection were laggy and I usually never let myself get surrounded or get hit so often. Regardless, this should give you an idea. I do about 15k dmg on Agavs (2 hits to kill), about 12k on Echio (3 hits to kill), about 9-10k dmg on Hodremlins (2 hits to kill).

Any feedback/thoughts/concerns? Would love to hear from fellow players, especially Paladins who have encountered similar mobs. What else can I bring here that isn't overkill (like SQIs) to maximize efficiency. GTB shield would eliminate magic (works on all magic right?) but add other SP related costs. People who respond with "Bring a Sniper/HWiz" will be promptly ignored. This is about this specific class so let's keep it civil and relevant to the topic at hand. Cheers 😀

Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.

As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.

IMO don't bother with Reflect Shield your goal should be to kill anything before it even gets to you. Agav and Echio are slow walkers and your SC is ranged try dancing around them. If done right you can kill Echios without getting hit at all.

This also means avoid getting mobbed. SC is single target only so you have to take them out one by one. If you Tele around the map you will jump into a mob from time to time. That will cost you huge amounts of unnecessary HP/SP. So I would suggest to not use tele that much. You are on a Peco you are walking fast. If you manage to get a Sleip you'll be blazing fast.

Make use of Safety Walls they don't care who casted them anyone inside won't be hit by melee attacks. Also Monsters are dumb and will leave their Safety Wall for you if step away

Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.

Share this post

Link to post

Share on other sites

Thanks @DoucheEnrique for the feedback, much appreciated. Here are my responses to your questions/pointers:

Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.

Only because I am lazy and using provoke isn't increasing the damage as much (from what I had calculated and tested). Plus, more often than lot I find myself too close to mobs that I have to disperse the crowd. I still needed multiple hits such that using Provoke wasn't worth it. I'll give this a shot again, especially when I'm one-v-one.

As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.

Okay this makes sense but doesn't gospel immobilize you? I suppose level 1 wouldn't last long and would get rid of the status effects. Thanks, I need to give this a shot!

IMO don't bother with Reflect Shield your goal should be to kill anything before it even gets to you. Agav and Echio are slow walkers and your SC is ranged try dancing around them. If done right you can kill Echios without getting hit at all.

Absolutely agreed. I added the skill points for Reflect only as a last skill and it isn't priority for me. Just good to have in a pinch.

This also means avoid getting mobbed. SC is single target only so you have to take them out one by one. If you Tele around the map you will jump into a mob from time to time. That will cost you huge amounts of unnecessary HP/SP. So I would suggest to not use tele that much. You are on a Peco you are walking fast. If you manage to get a Sleip you'll be blazing fast.

This makes sense and yes, a Sleip would definitely help. A. LOT.

Make use of Safety Walls they don't care who casted them anyone inside won't be hit by melee attacks. Also Monsters are dumb and will leave their Safety Wall for you if step away

YES!!! You don't see this in the video but I do try and position myself in the walls when possible. Admittedly though, I need to master this technique!

Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.

I actually tried this on the calc before making the weapon and I recall the 2x2x combo did better (or nearly the same dmg) as the 3xhydra combo which is why I went for the alternative which was also cheaper. Secondly, three hydras mean I do better dmg on Echios/Agavs but not so much on Hodremlins or Seekers. With two Skel workers I now have two dmg modifirs for medium monsters and so I can deal good damage all around. It makes for a better all around weapon for this weapon without too many sacrifices.

Share this post

Link to post

Share on other sites

Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.

Only because I am lazy and using provoke isn't increasing the damage as much (from what I had calculated and tested). Plus, more often than lot I find myself too close to mobs that I have to disperse the crowd. I still needed multiple hits such that using Provoke wasn't worth it. I'll give this a shot again, especially when I'm one-v-one.

Even if you still need multiple hits if you save one SC with Provoke it will save time and SP

Echio and Hodremlin have higher DEF than the rest those should have the biggest impact from Provoke

Provoke has a far longer range than SC and virtually no delay so I don't think being lazy is an acceptable excuse

As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.

Okay this makes sense but doesn't gospel immobilize you? I suppose level 1 wouldn't last long and would get rid of the status effects. Thanks, I need to give this a shot!

Duration is the same for all levels of Gospel just cancel it right after activation. Level 1 is just for saving SP and skill points as level doesn't matter if you just want to clear debuffs on yourself.

Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.

I actually tried this on the calc before making the weapon and I recall the 2x2x combo did better (or nearly the same dmg) as the 3xhydra combo which is why I went for the alternative which was also cheaper. Secondly, three hydras mean I do better dmg on Echios/Agavs but not so much on Hodremlins or Seekers. With two Skel workers I now have two dmg modifirs for medium monsters and so I can deal good damage all around. It makes for a better all around weapon for this weapon without too many sacrifices.

Seekers are Formless and Small so they don't get any boost from your current weapon.

Share this post

Link to post

Share on other sites

Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.

Only because I am lazy and using provoke isn't increasing the damage as much (from what I had calculated and tested). Plus, more often than lot I find myself too close to mobs that I have to disperse the crowd. I still needed multiple hits such that using Provoke wasn't worth it. I'll give this a shot again, especially when I'm one-v-one.

Even if you still need multiple hits if you save one SC with Provoke it will save time and SP

Echio and Hodremlin have higher DEF than the rest those should have the biggest impact from Provoke

Provoke has a far longer range than SC and virtually no delay so I don't think being lazy is an acceptable excuse

As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.

Okay this makes sense but doesn't gospel immobilize you? I suppose level 1 wouldn't last long and would get rid of the status effects. Thanks, I need to give this a shot!

Duration is the same for all levels of Gospel just cancel it right after activation. Level 1 is just for saving SP and skill points as level doesn't matter if you just want to clear debuffs on yourself.

Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.

I actually tried this on the calc before making the weapon and I recall the 2x2x combo did better (or nearly the same dmg) as the 3xhydra combo which is why I went for the alternative which was also cheaper. Secondly, three hydras mean I do better dmg on Echios/Agavs but not so much on Hodremlins or Seekers. With two Skel workers I now have two dmg modifirs for medium monsters and so I can deal good damage all around. It makes for a better all around weapon for this weapon without too many sacrifices.

Seekers are Formless and Small so they don't get any boost from your current weapon.

Okay a lot of this is obviously accurate and I hate myself for not knowing (or experimenting enough with) Gospel. Dayum, I could have saved myself so much pain!! Thanks a ton for this. And you're ofcourse right about provoke, I suppose I really have no excuse here. I'm going to try and include these practices in my run and see how much more effective I can be. Finally, regarding the weapon - yes I forgot Seekers but the weapon was designed to taken on Agavs, Echios and Hodremlins, my primary targets. Just as you put it, the 2% bump wasn't worth it if it meant lowering my dmg on hodremlins.

7 hours ago, MawanMeabeab said:

Honestly, my paladin is using brocca all the way, its super nice against almost anything, try it.

For mid headgear, i think im using marduk card, for convenient.

Ps : fellow paladin, how come i never saw you at rachel sanc 5? Someday we will meet 😆

So I started out with my brocca as well. In fact, I still use it in any other map where I don't have a specialised weapon yet. The issue is that I found my targetted weapon doing a far better job and reducing the number of hits it took me to kill my target. And yes, I have debated about Marduk, I might swap it in instead of the BK at some point.

Would love to see you out there! I really don't see anyone most of the time but that said, I don't farm for hours and am infrequent because of my schedule and the limited time I get. Feel free to hit me up in-game or the next time you see me running about

Edited December 7, 2018 by anexasnivihs

1

Share this post

Link to post

Share on other sites

If you don't mind with the idea of dual client, bring linker (to safe place/frilldora garment but beholder will find you) for shield boomerang build + kaahi bonus, but this is with diff stat build, and slightly diff equipments. Still not sure what damage comparison between boom and chain though.

I noticed you are too lazy to move around while spamming skills. Try to move circling around? It will save some healing. Endure + berserk potion (aspd boost) may help to escape better. Shrink will lock you in a position for a bit time, btw. I prefer not to cast it when i want to move around.

After Cast delay gears will help spam heal and slightly shield cain but i don't know the good gear for it.

The dream weapon would be Battlegrounds weapon, but I don't know how active people are to farm it, probably you can try on weekends because people are most active at that time.

Share this post

Link to post

Share on other sites

If you don't mind with the idea of dual client, bring linker (to safe place/frilldora garment but beholder will find you) for shield boomerang build + kaahi bonus, but this is with diff stat build, and slightly diff equipments. Still not sure what damage comparison between boom and chain though.

I noticed you are too lazy to move around while spamming skills. Try to move circling around? It will save some healing. Endure + berserk potion (aspd boost) may help to escape better. Shrink will lock you in a position for a bit time, btw. I prefer not to cast it when i want to move around.

After Cast delay gears will help spam heal and slightly shield cain but i don't know the good gear for it.

The dream weapon would be Battlegrounds weapon, but I don't know how active people are to farm it, probably you can try on weekends because people are most active at that time.

Any advice or tips are most appreciated I agree regarding the moving around; you can't see it in this video because I was TOOO lazy but I do try and disperse the mob around me so that I cast SC, take a step, repeat. The only time I'm spamming like an idiot from a single cell is when I'm surrounded or just tired. Even then, I knock back the monsters with Shield Charge.

Regarding Shield Boom, I use it for Tatachos/Golems map but here its not worth the setup bringing a linker all the way, only to relink every 5 mins. I can do much better with the SC build. AC delay gears will be a HUUUUUGE help. I know because once a bard used bragi on my and when I used SC....well let's just say that I had tears of joy in my eyes...

Getting those specific gears though will be a challenge as you lose much of the other stuff. And yes, I have NO idea how to get my hands on those Battleground goodies, if you know more please drop a line!!

3 hours ago, MawanMeabeab said:

Have you ever tried sniper and kiel carded weapon?

Against low def monster , that weapon is really good, as it help replenishing our hp and sp greatly (procs upon shield chaining ).

after fully recovered, we can change the weapon back 😆

I do have a sniper but getting a kiel carded weapon when I don't even plan to main a sniper (or fully invest in it ever) is too much of an expense. I am certain that this must be effective but I just don't like the class as much and this was more about using the Pally class to make a better farmer and one that can hold a lot of loot and stay here for hours.

Share this post

Link to post

Share on other sites

No, the weapon is meant for paladin, my paladin is using main gauche with 3 sniper card and kiel card, it works wonder with my shield chain setup, as i can fully recover myself ( both hp and sp) , and boost my tanking capability to a new level

I doubt sniper class can use that leech wpn effectively? Or can it?🤔

1

Share this post

Link to post

Share on other sites

No, the weapon is meant for paladin, my paladin is using main gauche with 3 sniper card and kiel card, it works wonder with my shield chain setup, as i can fully recover myself ( both hp and sp) , and boost my tanking capability to a new level

I doubt sniper class can use that leech wpn effectively? Or can it?🤔

My bad I misunderstood. Does the sniper-kiel compo proc enough times for you with a 1-v-1 skill? Also how much dmg would you really do without any dmg increasing cards or weapon? I always thought of this as being more effective for a AOE skill like say Grand Cross and if you were making something like a vamp build in abbey. Do you mind sharing your detailed setup for inspiration?

Edited December 8, 2018 by anexasnivihs

Share this post

Link to post

Share on other sites

My bad I misunderstood. Does the sniper-kiel compo proc enough times for you with a 1-v-1 skill? Also how much dmg would you really do without any dmg increasing cards or weapon? I always thought of this as being more effective for a AOE skill like say Grand Cross and if you were making something like a vamp build in abbey. Do you mind sharing your detailed setup for inspiration?

All i can say is , "it is fun!"

Most of the time, it works, unless the rng hates us so much, and the horde wreck us 😅

Share this post

Link to post

Share on other sites

My bad I misunderstood. Does the sniper-kiel compo proc enough times for you with a 1-v-1 skill? Also how much dmg would you really do without any dmg increasing cards or weapon? I always thought of this as being more effective for a AOE skill like say Grand Cross and if you were making something like a vamp build in abbey. Do you mind sharing your detailed setup for inspiration?

Ignore the megs, celeb will do just fine, just pump str a little bit, and youre good to go

Note: use provoke for high def mob, this way, we can leech hp sp efficiently

Share this post

Link to post

Share on other sites

I got only kiel on my weapon plus damage modifier cards. No need for expensive sniper cards, heal wil be bestfriend anyhow you got instant full sp when kiel procs, yet it only focus on killing particular mob and not suitable for GC build like 3x sniper do.

Share this post

Link to post

Share on other sites

I got only kiel on my weapon plus damage modifier cards. No need for expensive sniper cards, heal wil be bestfriend anyhow you got instant full sp when kiel procs, yet it only focus on killing particular mob and not suitable for GC build like 3x sniper do.

Well do you use Kiel with a Shield Chain build? I'm assuming your weapon includes dmg modifierx3 + kiel combo? How and where are you able to use this weapon?

Share this post

Link to post

Share on other sites

Well do you use Kiel with a Shield Chain build? I'm assuming your weapon includes dmg modifierx3 + kiel combo? How and where are you able to use this weapon?

Dmg modifier and kiel card is nice too, im planning to make triple tg + kiel mace, nice for paladin, and can be useful for my champion as well, as i can leech sp with finger offensive after each ashura (no need for grape juice anymore ) 😆