…Now there times when you'll need to go beyond…edge loops and add additional detail into your model.…And you can draw that detail using the connect tool.…So let's go ahead and create a simple polygonal plane,…and we're going to go ahead and just give it some detail.…I'm going to go into my inputs here, and let's go…ahead and select width and height, and just dial those up.…To six by middle clicking on those.…Now the connect tool is found under mesh tools…and it's basically a pretty straightforward tool to use.…

You just hover over what you want to connect and click.…So we can hover over faces or edges or vertices.…So if I wanted to connect faces all I have to…do is hold down the Shift key and start clicking on.…Faces and you can see how this starts to draw in the detail.…And it connects all of the selected faces.…Now when I like the detail that I have selected, all I have to do…is hit enter and that ends the input mode and now I have that additional detail.…

Now I can go into this again by going…connect tool and this time, we can connect edges.…

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Released

6/26/2014

Need to get a strong foundation in Maya? Start here. This Essential Training course covers all the latest features in Maya 2015, while giving you a background in the basics of 3D modeling, texturing, animating, and rendering. Need a quick overview? Check out the first chapter of the course, which covers the interface and basic object manipulation tools. Author George Maestri then takes you deeper into polygonal modeling, editing and refining meshes, and NURBS modeling—for sculpting curves and organic surfaces in Maya. After that, learn how to create and apply materials to give the surface of your models color, texture, reflectivity, and more. Next, create realistic images (with lighting and depth-of-field effects) in the final rendering process, and finally, add movement and life to your characters with Maya's animation tools.