Whir of Wings, Clash of Steel!
The tosculi are alien beings, operating under a shared consciousness and hostile to all but their hive-mates. Their cities are run with a ruthless efficiency and ruled by fearsome queens; any who do not conform are destroyed or driven out. Known as the Hiveless, these outcasts attempt to thrive in a world where they are feared and reviled, making their way as... [click here for more]

This book provides eight complete pre-generated characters specifically designed for use in an Asian caravan-themed adventure path. Each character comes with a full stat block including campaign traits, a detailed background and personality, along with tips on advancement through 4th level. Just pick one that strikes your fancy and you’re ready to play. These iconics have been built using a 20-point... [click here for more]

Fire Mountain Games has blazed a trail to the dark side with the first adventure path for evil characters for the Pathfinder RPG. They have taken what many GMs consider to be the bane of their existence—an entire party of evil player characters—and turned it into a critically acclaimed and highly popular series of adventures. What you have before you is a product designed to get you into... [click here for more]

This is the third installment of our Adventure Path Iconics line, and the eight characters herein are specifically designed for play in a winter-themed Adventure Path. Each character has a full stat block, including campaign traits, a detailed background and personality, and advice on advancement through 4th level. Find one that suits you and you’re ready to play. These characters have been built... [click here for more]

Gingerbread Golem Swarm
Now for something to completely different...You've got the FREE gingerbread golem, right? Now, face the SWARM. These are some really TOUGH cookies!
If you like the gingerbread golem swarm, be sure to check out the Flesh Golem Variants by the Four Horsemen!
... [click here for more]

He is the Ashen King, Celmae's god of fire and death, and he wants nothing more than to burn every living soul.
Contained herein:
An overveiw of the cult of the Ashen King.
New spells, boons, items, and monsters dedicated to this foul god. Make every threat as dangerous as possible!
NPC's ready to hinder and harm your heroes.
Story Hooks.
And Much More!
... [click here for more]

The Gnomes of Celmae are one of its oldest, but shortest lived races. Long before the Shattering sundered the world, they fought the horrific gugs in the world below, defending the surface from their depravity. After the cataclysm, the gnomes were forced from their ancestral country and traveled the world, looking for new places to call home.
Featuring the history of Celmae’s gnomes, including... [click here for more]

The Emerald Order is devoted to the guardianship and understanding of the mysteries of the Emerald Tablet, whereon the greatest arcane secrets of Thoth-Hermes are inscribed. The inner circle has divined the secrets of the tablets, enhancing their already formidable magical abilities with new understanding.
Demon Cults: The Emerald Order includes:
A new cultist prestige class,... [click here for more]

Vilest of the Vile!
Among the worst evils in the multiverse are demons…and those depraved souls that worship them. Darkest among them are the Doomspeakers, antipaladin champions of demon princes that are inducted into the profane secrets of the Book of Nine Dooms. This unholy tome teaches them a corrupt magic that devours its caster as fuel for the misery and destruction it wreaks... [click here for more]

The Scorpion’s Sting!
The City of Scorpions lies ruined and forgotten in the burning wastes, its goddess Selket forsaken by civilized people. But “she who closes the throat” is still feared and revered by those who lead their lives in sun-scorched lands. Her cult is strong among the desert nomads and her servants work toward the day when she once again takes her rightful place in... [click here for more]

No Treasure is Safe!
Forty-Fingered Nakresh is the simian demon-god of wizards and thieves, whose eight hands grasp all there is to take. The five infamous crime lords who lead the cult of the Lowest Left Hand of Nakresh plot the most audacious and spectacular thefts imaginable to appease their god—and to outdo each other!
Demon Cults: The Hand of Nakresh includes:
5 cult... [click here for more]

The Law of the Ape is the Law of the Jungle!
The son of a declining noble house, Josef Kortz sought his fortune in the Southlands and stumbled on an ancient vault of lore deep within a ruined city guarded by fierce white apes. Now, a decade after entering the dark heart of the southern continent, Kortz and his army of apes and magic-devouring undead have conquered the nearby tribes—and the brooding... [click here for more]

Both the Arman Protectorate and the Imperial Alliance have issued edicts denying the existence of the being known as Cyrix. Section Omega silences any serious inquiries into the existence of such a being. Surely only those that have a direct involvement would be so quick to cast a veil over the truth. Yet that veil directs the discerning to the truth just as easily; just look for what they want to... [click here for more]

Gingerbread GolemSwarm
Now for something to completely different...You've got the FREE gingerbread golem, right? Now, face the SWARM. These are some really TOUGH cookies!
If you like the gingerbread golem swarm, be sure to check out the Flesh Golem Variants by the Four Horsemen! ... [click here for more]

In forgotten ages, a great race of elves ruled Exodus: a tall,proud folk, unmatched in martial prowess and gifted with magical might. They were beautiful and terrible like the sun, possessed of powers beyond those of the other infant races of the world. They ruled a vast, wild region, dwelling in subterranean fortresses. Magic was in their blood. It was said they could step through a doorway and end... [click here for more]

Heroes Ready to Make History!
The Mythic Hero's Handbook brings you an incredible array of expansions for the mythic rules for the Pathfinder Roleplaying Game! You'll find exciting and innovative ideas for existing rules alongside a wealth of all-new material from the authors that know mythic like nobody else. You'll find options galore to suit any... [click here for more]

Your ultimate resource for mythic spells!Mythic Magic: Advanced Spells I completes the mythic rules for every spell in the Pathfinder Roleplaying Game Advanced Player's Guide. All of them. If it's not already in Pathfinder Roleplaying Game Mythic Adventures, it's right here, from absorbing touch to wrathful mantle and all... [click here for more]

Gunslinger Featsbrings you 12 mythic feats for your favorite gun-toting gadabout, gritting their way through the toughest situations and ready for a showdown. These feats are ideal for gunslingers like Deft Shootist and Signature Deed, but many are also suitable for any ranged combatant from Amateur Gunslinger to Greater Snap Shot! Mythic Minis... [click here for more]

Performance Featsbrings you 10 mythic feats for your favorite character with a flair for the dramatic. This includes the entire line of Whip Mastery feats for performing all manner of tricks with your handy horsewhip, as well as an array of combat performance feats that are just as handy for infusin sheer showmanship into everyday brawls as they are in the arena or a duel,... [click here for more]

Planetouched FeatsI brings you 12 mythic feats for your planetouched paragons of fire and earth: ifrit and oreads! Unleash your elemental power with feats from Echoes of Stone to Blazing Aura and Oread Burrower to Scorching Weapons! Mythic Minis are short, inexpensive products designed to take one rules concept or set of... [click here for more]

Planetouched FeatsII brings you 9 mythic feats for your planetouched paragons of sea and sky: sylphs and undines! Unleash your elemental power with feats from Wings of Air to Triton Portal and Cloud Gazer to Hydraulic Maneuver! Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder... [click here for more]

Planetouched FeatsIV brings you 11 mythic feats for your planetouched paragons of mysteriously blended ancestry, from the tainted tieflings to the shadowy fetchlings and the jann-blooded suli! Unleash your planetouched power with feats from Shadow Walker to Grasping Tail and Gloom Sight to Armor of the Pit! Mythic Minis are... [click here for more]

Dwarf Feats is our latest Mythic Mini devoted to the dour, doughty, and deadly diehards of fantasy: dwarves! This product contains 11 mythic feats for the truly hardcore (and hard-headed) hero, from Brewmaster and Toxic Recovery to Cloven Helm and Goblin Cleaver!
Mythic Minis are short, inexpensive products designed to take one rules concept or set of... [click here for more]

Elf Feats is our latest Mythic Mini devoted to the graceful and mysterious race of elves, long-lived and wise yet distant and sometimes aloof, and their half-elven kin that forever span two disparate worlds, doing so with their own brand of elan. This product contains 14 mythic feats for your nigh-immortal epic elves, Elven Battle Training and Guardian of the Wild... [click here for more]

Gnome and Halfling Featsis our latest Mythic Mini devoted to the easily overlooked races that always find themselves underfoot around the big folks but nonetheless can find a legendary stature that stands tall with any of them. This product contains 18 mythic feats for your half-pint heroes that may be short on stature but long on courage, from Casual Illusionist... [click here for more]

In the world of Exodus, scientific knowledge and might and arcane influence and power can often be one in the same. The Quartermaster Handbook only expands on this idea. Quartermaster Handbook is add-on reference full of pages of magical and mundane items, from common adventuring equipment to unique magic artifacts. Quartermaster Handbook is the must-have companion to the already impressive Pathfinder... [click here for more]

This sound familiar: You take time creating a developing the right adventure, the players have been waiting for this all session, about to meet the Big Bad Evil Guy and his legion minions. And you don’t have the legion of minions’ statistics built. Doing so many stat blocks is going to take you days and you wish there was a better way. Well now there is. NeoExodus Chronicles: Usual Suspects... [click here for more]

A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with malevolent... [click here for more]

A simple twist of fate changes everything especially who wins and who dies! LPJ Design introduces its newest line of deck cards, Obsidian Apocalypse Dark Path: Action & Plot Deck. Giving players the ability to affect gameplay on a basic level creates an all new way to experience table top game play. Each card of this 52 card deck adds various new elements of storytelling, creativity and imagination... [click here for more]

It was supposed to be a simple caravan ride...
Explore the mysteries of Jace’s Stanchion and the secrets hidden in it while also getting introduced to psionics and learning how the psionic classes work!
This adventure is designed for up to four 1st level characters to introduce them to the psionic system. Set in the remote town of Jace’s Stanchion, the characters will need to explore... [click here for more]

Service in the Imperial blockade of Unthara is a difficult and thankless job. Danger threatens from many directions: the Brotherhood, grim and greedy mercenaries lured by Khaynite gold to break the blockade, and—perhaps worst of all—the foul necromancer Xon and his quickslaver allies. Despite this, the commander of the marines aboard the Imperial Alliance warship Cassandra’s Smile... [click here for more]

The Var Shaal religion of the desert-dwelling gevet is inscrutable to those not of the people. It is said that a great temple lies in the desert where the gevet race was supposedly born. According to one fragmentary report from a zealous daemonslayer, the temple is guarded by fierce warriors that bear deadly blades and mercilessly hunt interlopers that threaten or defile their people’s sacred... [click here for more]

Scattered across the face of Exodus are the Nexus Gateways, ancient magical portals that connect with each other as well as other worlds and dimensions. They cannot be controlled completely, though—on occasion they open without warning, sometimes bringing terrifying things from across the planes. One such occasion brought the wandering hero known as the Monkey Prince, who left behind tales of... [click here for more]

The Phoenix Guard is the military arm of the Cult of the Emissary, a zealous offshoot of the Sanguine Covenant. Their most devout members are often awarded gifts for their service and dedication: magical blades that sap an opponent’s mettle to increase the wielder’s might. They are often found in the hands of Phoenix Guard officers as they lead their forces against those that would oppose... [click here for more]

During the reign of the Mad Emperor, civil upheavals were commonplace in the Caneus Empire. The final line of defense for the Emperor is the High Guard, charged with safeguarding their liege against all threats, foreign or domestic. The Lady-Commander of the High Guard, torn between duty to her monarch and empathy for her persecuted fellow citizens, prayed to the Sanguine Lord and all his Venerates... [click here for more]

Anyone can kill with a blade made of steel, and legions of swordsmen have made names for themselves with such weapons; only some are skilled enough to kill with a wooden sword. One warrior and his descendants are legendary for killing legions of warriors and mighty creatures armed with only a wooden blade: Yushi Abo and his clan. This mighty warrior and master swordsman was already a hero of renown... [click here for more]

In 73 AU an undead terror led a savage band of humanoids and giants north out of the Ice Crags. Its horde breached the Sanguine Barrier and began a short but brutal reign of terror in the southernmost reaches of the Arman Protectorate. The undead leader of the warband wielded a mighty dark hammer infused with it the dread chill of the South, sapping both warmth and life from its victims. The monster... [click here for more]

In 489 BU the Nexus Gateway in Qijom spontaneously opened and a battle from another world spilled over into Exodus. The warriors on one side wore unique helms, completely devoid of visors or eye slits, they provided magical senses to their wearers while shielding them from the primary attack of their quarry: a medusa. These helms were eventually copied and built by the Wyrdcasters of the Dominion.... [click here for more]

In the midst of the Age of Mind and Magic, one of the Sorcerer-Kings sought an alliance with a great green dragon against the Cavians. When the wyrm would not give its power willingly, the sorcerer took it by force. Using blood rituals he gifted his greatest general with a measure of the dragon’s physical power. He then took her spirit and bound it into a powerfully enchanted axe to arm that... [click here for more]

In 5 BU, at the climax of the Twilight War, a thousand Janissaries arrayed themselves against two opposing armies; their force was outnumbered a hundred and forty to one by the combined troops upon the field. In addition to their formidable mental and martial prowess, the monks brought forth various artifacts and weapons of power. The Janissaries used these items with ruthless skill and sent both armies... [click here for more]

The name of Varelina Fetema Sara was infamous among law enforcers and government officials throughout the Imperial Alliance. A human born to a gevet mother, she was a notorious spy. A gleaner of many secrets, she long evaded the pursuit of Protectorate Peacekeepers, Imperial men-at-arms, and even Janissaries. The many powerful figures preyed upon by Sara pointed fingers at the Dominion, the Phoenix... [click here for more]

The religion of the dark god Khayne is divided and scattered, with each small cult worshiping their bloody lord after their own malicious fashion. One of the largest cults in the Brotherhood of Khayne—as well as the most ruthless and organized—is the Untharan Brotherhood, a monastic order in which adherents practice draconian discipline, ritual bloodletting, and the art of war. While they... [click here for more]

The tales of Desert Shade, First Khagan of the Dominion, are many, varied, and often made of equal parts fact and fiction. One particular tale tells of an enemy wizard that opposed him in the early days, before he declared himself Khan of Khans. According to this tale, Desert Shade was nearly defeated. He was saved by a gift from a rival of the enemy wizard: a magical scimitar and shield, which gave... [click here for more]

These Treasures are Totally Metal!
The Treasury of the Machine brings you an awesome array of technological and technomagical tools to enhance your Pathfinder campaign! Whether your heroes are questing against an entire nation of renegade super-scientists and alien horrors, or you just want to inject a touch of science fiction into your fantasy, the Treasury of the Machine... [click here for more]

A simple twist of fate changes everything especially who wins and who dies! LPJ Design introduces its newest line of deck cards, Ultimate Plot Deck: Twist of Fate. Giving players the ability to effect gameplay on a basic level creates an all new way to experience table top game play. Each card of this 52 card deck adds various new elements of storytelling, creativity and imagination to work in a positive... [click here for more]

The high seas are not the only place Vehicles of Legend to have high adventure! It does not matter if the crafts does sail the waters, and even land or sky; this sourcebook offer innumerable resources of maritime action, pillage, and exhilaration for those who use this sourcebook. With this sourcebook you will find 10 exceptional and distinct vehicles, each with a fascinating account of it travels,... [click here for more]