You must not own or be currently developing a nuclear weapon, and must dismantle any you might have in stock at Mother Base.

“Certain conditions” related to nuclear proliferation must be met on the regional server for your corresponding game platform.

All nuclear weapons on that regional platform server must be dismantled – zero nukes live or in development.

If nukes are developed by a player after that, the third and fourth conditions must be once again fulfilled. Condition 3 is presumably the reason the mission has been unlocked, though that’s not entirely clear and Konami hasn’t provided an answer to the question yet.

Konami posted the current stats of each platform just before the Thanksgiving holiday:

Here are the numbers for nuclear weapons owned per platform. By Nov 26th- PS4：349、PS3：215、One：81、360：75、Steam：15206

The event was first discovered by curious PC gamers digging through the game’s files shortly after the game’s September release, including the mission’s cutscene, which is available on YouTube if the idea of waiting through the conditions listed above seems like too much.

And if it does, that’s not a surprise. Getting a whole server of people to work together toward a goal is difficult when there will most certainly be some players working against the goal just because they can. There are even communities on Reddit devoted to armament and disarmament working against each other.

It’s worth noting that the PC version has more than 40 times as many nukes as other servers not due to a higher player base but for the same reason players were able to get access to the hidden files in the first place – the PC is a much more open platform and is ripe for exploitation. PC players will find it difficult, if not impossible, to unlock the mission without intervention from Konami.

If Metal Gear Solid V has consumed your life the way it has so many others this fall, though, and you’re looking for a way to extend that time a bit longer, this is an innovative, interesting mission that will require plenty of work and player interaction.

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Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...