I've been training the Super Gravitron for 4 months and I only got ≈11,5 sec., but I see everyone getting >30 sec.! :o ???

You need to learn what kinds of patterns there are and what's the best way to approach most of them. If your record is barely more that 10 seconds then it probably means that you have no real idea of what you're doing and you're just "trying to survive" which is far from enough for a gave as punishing as the SG!

The SG room(as well as the normal Gravitron room as left-right (and right-left) warping, so you can skip enemies and I think this is unfair. That's how I got ≈11,5 sec. So, my "true" record is ≈9 sec.

It's not cheating at all! You actually HAVE to use is at times because many patterns will push you in a direction and then you won't have enough freedom to react properly.In fact my standard strategy for the zigzag patterns (like the first one you wrote) is to fit myself between the second and third square and warp.

I will probably end up doing some kind of guide-like thing for the SG on my Youtube channel in a few weeks (when my no-death attempts start getting repetitive/boring).

Also, speaking of The Laboratory, "Kid His Age Bounce" is evil for me in no death mode D:

"Kids His Age Bounce" is easy for me (I've trained a lot) The rooms I got more difficulty in No Death Mode are: SS1: the whole"Driller" sequence; Lab: Single-slit Experiment, Three's a Crowd and Thorny Exange.

Space Station 1: Driller, though I manage it most of the time.The Laboratory: Kid His Age Bounce, also the room right below Brough To You By The Letter G which name I've forgot.Space Station 2: Seeing Dollar $ign$. That's it.Intermission 1: Do Try To Keep Up. Is this seriously nothing else than random? :(The Tower: Nothing, to be honest. Most of the time I die at the end of the level though.Intermission 2: Well, the hardest part is, belive it or not, The Gravitron. Especially the 30s-20s part, though I've never managed to get there in No Death.Warp Zone: That's Why I Have To Kill You. God why do the hardest room have to be the last one? :(Final Level: Allthough I've never got to this part, the hardest part in here for me is Villi People. Yes, I know you can just run through it if you're doing it right. I'm not D: Also seriously, the room in which you see the enemies in Linear Collider again is waay annoying.

I've only told the rooms I've reached in No Death Mode, so I'll tell the others:

Tower: probably, in the part where you can warp horizontally, the part where you must flip and dodge spikes (60-70%) and the last part where you must also flip a lot (90-100%).Int. 1: The room after Very Good, Not as I do and Don't be afraid.SS2: Ha ha ha not really, Spikes do! and the next room.Int. 2: Gravitron (30-20 sec.).Warp Zone: As we go up, we go down ; Mind the gap and from This Makes you flip to That's why I have to kill you!Final Level: The Voon Show and Three's Company.

ROOMS I HATE IN NO DEATHS:SS1: Driller, maybe 'Stop and Reflect' if I'm speedrunning it (Tiny cheat.)Lab: Thorny exhange, Kids his age bounce.SS2: Ha Ha ha Not ReallyIntermission 1: Never made it there, but probably 'Not As I Do'Tower: About half-way up.Warp zone: As we go up we go down.

If I tried though, I could make it to intermission one for having S ranks for :victoria:, :viridian: and :vermillion:.

Anoter glitch/cheat, I saw it in Time Trials Youtube videos: If you touch a vertical gravity line and keep touching it, you may go back, but flipped! You can use this as a shortcut in the Lab and Final Level. Not sure if doing this is cheating :-\, but I never used it and will not use it anyway.

Anoter glitch/cheat, I saw it in Time Trials Youtube videos: If you touch a vertical gravity line and keep touching it, you may go back, but flipped! You can use this as a shortcut in the Lab and Final Level. Not sure if doing this is cheating :-\, but I never used it and will not use it anyway.

Another one: You can touch checkpoints while in air, and while Viridian is relatively flipped to the checkpoint. This can be useful for the Final Level. I think this is unfair and that Viridian should flip before hitting those checkpoints. Not sure if this is cheating, though. Perhaps the developer already knows this...

My record in no death mode is Gravitron. It's impossible to pass... :victoria: My average score in super Gravitron is usually about 7 seconds. I have tried to train for many times but I don't seem to get better. I'm just wondering.. Has Terry cleared the no death mode himself? :verdigris:

My record in no death mode is Gravitron. It's impossible to pass... :victoria: My average score in super Gravitron is usually about 7 seconds. I have tried to train for many times but I don't seem to get better. I'm just wondering.. Has Terry cleared the no death mode himself? :verdigris:

Yeah the Gravitron is the biggest obstacle to a no-death clear. It IS doable, you just need lots of practise as well as memorization.

...I did my best no-death run ever... OUTSIDE no death. Brilliant! ...

:o 15 deaths. Yes, you could have done better at "The Final Challenge". I can do it easily without deaths.And, you completed the gravitron without deaths!?! :o :o :o

My best is 107 deaths, dying ≈30 times on the Gravitron. I think that I can do better...

It's easier to do on the Time Trials (and Ints. from the menu). For example, I've got V ranks for SS1 and the Tower, and an S rank with 3 deaths for the Final Level. I also got S ranks without any deaths (but without trinkets) in the Lab, SS2, and Warp Zone, but I still haven't got in v.2.0.You never posted your Time Trial records anywhere, but you must be good at those.

Well I don't think a minimal flips run would be that interesting - all you'd need is a plan an optimal route in every level & inbetween levels, and then do that without dying (saves would be allowed though so it would all be very easy, except for the gravitron).

So, I played the main game, trying to do with less deaths than before:

SS1: 1 death. I made it while trying to a shortcut at "Linear Collider"Lab: 4 deaths:

1 in "Single-Slit Experiment",

2 at "Please Forgive Me"

And 1 at "A difficult chord"

Tower: 0 deaths! I'm starting to think that The Tower is easier than the Lab! EDIT: I got the S rank on the Lab before I got it on The Tower, on v.1.2. However, on 2.0, I got a V rank on The Tower before I got a S rank on the Lab! :o END EDIT.Int. 1: 4 deaths:

2 at "Must I do everything for you?"

2 at "Do Try To Keep Up"

SS2: 9 deaths. I could have done better.Int. 2: 17 deaths. The Gravitron is normally the hardest room in my speed runs, and it still was in this run. Not bad, for the Gravitron!Warp Zone: 1 death, in "I Love You", on the right column. That part is normally easy for me! That's great, for the Warp Zone, for me.Final Level: 26 deaths. I think that I could have made better, my best is 3 deaths. But I passed through "Three's Company" without deaths!Total: 62 deaths. I obtained the "Less than 100 deaths" trophy, after some time playing the game! I think that I could have been better. I'll try again later.

EDIT: About the SG, I passed through the pattern where enemies come from both sides, without any deaths, various times! Becuase of that I made a new personal record for the SG: 13,7 sec. It's still not good, though.

Bump! Well, it isn't really a bump, since this thread is sticky and already was on 1st place in the list (if you sort by date of last post). But, the last reply was almost a month ago.

I made a run, trying to die less times as possible, while getting all the 20 trinkets.I don't remember the exact number of deaths in each level, but I'll try to give approximations. I'll speak about the deaths while trying to get trinkets too. Note: Inadequate death = death made in a easy place.

SS1: I died after getting the "It's a Secret to Nobody" trinket once, in the next room. It wasn't an adeqaute death, as that room is very easy. I died twice while getting the other trinket, I think.Lab: I got the first 2 trinket without deaths, forgot about the 3rd, which I got later without deaths and I got the 4th with 2 deaths, 1 while exiting. In the normal route, I think I died about 5 times (some of them in easy places).Tower: I got the 1st trinket without deaths, the 2nd with about 2 deaths.Int. 1: 1 death in the 3rd last room, if I remember well. Great!SS2: I don't know if this is harder than the Warp Zone or not. I died about 20 times here. ≈3 of them were in "Gordian Knot", 5 in DTTHW and 2 in "Prize for the Reckless", the rest in the normal route (I got the remaining trinkets without deaths). I din't count the necessary death for "Prize for the Reckless" here, neither did I on the total death count.Int. 2: 15 deaths. I think that this is my best, but "The Gravitron" was still the room with most deaths. Also, my 1st death was at 43 or 42, but I think I can get to 30 without deaths.2 "challenging" trinkets in the over world: about 8 deaths.Warp Zone: My first death was an inadequate one at "Edge Games". I got the trinket right after that and then died while exiting. Great! I then died about 6 times in the next rooms.Final Level: About 10 deaths. I think that the 2nd part is easier for me, for some reason. Actually, I only made 1 death there, and it was inadequate again >:(.Total: 79 deaths. I got 7 of the "challenging" trinkets without deaths!

I decided it was a better idea to make another post instead of editing the other post, since edits don't make the new posts icon in the board appear and I'm not sure if they make the "new" text appear in the thread. The last post is already 4 days old, so probably almost everyone has read it and would never read it again, so they would never read the edit. So, I hope you don't mind if I triple-post.

I decided to put the best times from the "Time Trials" thread, as well as from other places, here, as well as who made them, just like in the 1st post of the TT thread:

Speedruns:In these the trinket count isn't important. Most of these are S ranks without any trinkets.

SS1 - 0:43 - IeonidLab - 1:11 - ThePaSchTower - 1:29 - eyf - This one is an A rank, because eyf used the trick I mentioned in the "Time Trial Tricks" thread.SS2 - So far, I'm the only one who mentioned a SS2 speed run! Weird... I'm sure it's possible to do better than this, but here it is - 2:05 - blue626 (Weird... :o ) - I got the "One way room" trinket (and only that one) because it's faster to go that way. Btw: Sorry, but I haven't got a screenshot or film of this run.Warp Zone - 1:10 - Wobbles

Complete runs:In all of these, all trinkets were collected. They're all V ranks.

After noticing the dates of the 1st posts in the TT thread, I found that Wobbles made S ranks in the day after the day VVVVVV was released and some others made them in the next days! :o My first TT run of SS1 must have been like this (I don't rembember well):7:00 - 70 deaths - 1/2 trinkets - B rankI got one of the trinkets (and neither both neither none) because I didn't know how the ranking system works. Perhaps some instructions saying how the system works is a good suggestion. At that time I thought only expert players could reach the par time, but I reached it 2 or 3 months later. After some months, I got the S ranks (but not every one of them at the same day). How did they get S ranks only after playing a few days?! :o

EDIT: Does anyone think that it's better to do a table with the times, players, etc. instead of what I wrote above? I discovered how to make tables with this posting code (I think it's called BB code, but I'm not sure), but there are no lines and little space between the columns, which doesn't make it look good. What do you think?

Okay, when I played v.1.2, I got the S ranks (all of them without trinkets) in this order:

SS1, Lab, Tower, SS2, Warp Zone, Final Level.

...which is the same as the order for unlocking the time trials. I was slow at rescuing the crewmembers and getting the trinkets at the time (well, much slower than now), so, that might be the reason to why those 2 orders are the same.Though that order made me think that this is the order of difficulty for every level in the TTs except SS1 and Final Level (the 1st is the easiest):

Lab, Tower, SS2, Warp Zone

In 2.0., I finished the main game and got the 20 trinkets faster than in 1.2. (I didn't finish it in one day, though), so that might affect less than in 1.2.However, I got a V rank on the Tower before I got an S rank on the Lab! I tried to get a S rank on SS2. After many attempts, I gave up, and then I got a S rank for the Warp Zone on the 1st attempt!I actually got a Final Level S rank before I got S ranks for Lab, SS2, and Warp Zone, but that S rank is actually a hard A rank, since you have to get the trinket.That makes me think to change the order to this:

Tower, Lab, Warp Zone, SS2.

Every level has changed its position! Like I said in my previous posts in this thread, I played the main game again, trying to get the smallest number of deaths possible, and the number of deaths in each level tell the same as I said above!

Okay ... quadruple-posts :-X. The reason for posting a new post is the same as before.

This thread is inactive, I'm the only one posting here! The reason for not posting here might be different for each person. There are 3 reasons, sorted by probability, the 1st being the more likely to be the one:

The person doesn't have anything to say about my posts or about their own personal records in general.

The person doesn't try the TTs, No Death Mode and SG anymore.

The person ignores the sticky threads because the "normal" threads are more active, thus they always look to the "normal" threads area.

It may be any of them, or more than one, or other besides these. Which is/are the reason(s)?

Off-Topic: Why is the word "the" underlined in red when inside a list?

Quintuple-posts! :o I don't remember seeing any of these in this forum!After 2 days, nobody replied to my last post here, for some reason I don't know :-X. Perhaps the reason is always reason 3...

Look at this blog post by Terry, mainly at its 1st comment: You must be this tall to ride the Super Hexagon (http://distractionware.com/blog/2012/08/you-must-be-this-tall-to-ride-the-super-hexagon/)The main purpose of this blog post is to tell people that Super Hexagon is finished and that it's similar to several minigames that Terry made, one of them being the Super Gravitron in VVVVVV. Actually, Super Gravitron and Super Hexagon are both enemy dodging games in which there's no "safe" place (and I suppose that the others that he mentioned are also part of that genre), so that makes sense.Though, the reason I made this post and posted about that blog post is that, in its 1st comment, someone seemed to say that he/she made 4:22 on the Super Gravitron!

RobinLSL: Don't tell me there still are people that think that this forum is almost dead! I disagree with RobinSLS too!If you look at the forum stats and sort the months by descending order of the number of posts, July 2012 is in 5th place and August in 6th. The forum already exists for 32 months.Also, sorting the months chronologically, there is a large "zone" of inactivity between March 2010 and June 2011, where that number never reaches 300. In June 2011, the forum was really dead, as that number is just 1 and I can't find that post, so I suppose that was a spambot post, now deleted. So, this forum is relatively active to (most of) its past. If you're comparing to the very active months of August and September 2011, supposing that those were simply active (and not very active) and, thus, asumming that the forum is now almost dead, then you're not thinking right about it.A few posts per day? Most of the days have somewhere between 10 and 30 posts posted. There are even days that >50 posts are posted, but those are rare. In August 2012, 599 posts have been posted. Divide that by the number of days in August which is 31 and you'll get 19,32, which is the average number of posts per day in August 2012. Considering this average, this forum isn't even inactive (well, at least in my opinion)! That average is also about 2x the overall average Dav999 mentioned (that you can also find at the forum stats), thus proving again that the forum is relatively active to (most of) its past.So, are you used to more active forums, where 50 posts/day in average is considered as simply active (and not very active)?

WHY? Why would you want me to make the forum's 1st set of sextuple posts!?!? I was really waiting for replies! I even considered option 2 (see 4th post of the quintuple posts), like I considered 4 months ago (see 1st reply of this thread)! What benefit would you get if I did that!?!?

A lot of people have nothing to say here, because they are either too bad or too good. I mean, I can't say anything apart from the fact that I only V-ed SS 1, that my SG score is 18:??, and that I can't even rescue anyone else than :violet:!

That's reason 1. I knew it was the most likely!Why would people that are too good not post here? The people that are just simply good at VVVVVV would become impressed.In still don't understand why would you like to make a set of sextuple posts here. ???

:o ??? >:( (I'm not as angry as the smiley)It even seems it's a good idea to make multiple posts in row! It isn't! I don't like seeing double posts myself, specially when the 2nd is posted one hour or less after the 1st one! I don't mind if it's posted days after the 1st one, like I did in this thread, though.Roskilla: All you did was increasing your post count by 6, as well as increasing the thread's reply count by 6. Could you please erase them?

I guess this is the same problem as in this thread (http://distractionware.com/forum/index.php?topic=40.msg708#msg708).There are two mods on this forum, and they're not really active anymore. So again, Terry has to clean up all the spam threads on his own. Also, 13 hours ago, a spambot thread has been created, and it's still there. So, this forum needs a few new mods. I also volunteer for being a mod.

There are two mods on this forum, and they're not really active anymore. So again, Terry has to clean up all the spam threads on his own. Also, 13 hours ago, a spambot thread has been created, and it's still there. So, this forum needs a few new mods. I also volunteer for being a mod.

3 mods, actually. StephenM3, Souleye and simoroth. I'll check their last acyive dates to see if they're active or not, but in terms of posting, none of them is.Also, I don't want to be a mod, I'm fine as a regular user.

@RoskillaHULK!! You just changed your avatar! What's up with changing avatars lately? If I don't pay enough attention, then I will start to think: wait, is this actually the right forum I'm looking at? :vitellary:

I already volunteered, but I'm not sure if there will be more mods. I think that most users who are currently a mod have a more personal relationship with Terry. And the forum is inactive enough to make some people think it is dying!

Oh hey I beat No Death Mode. (http://www.youtube.com/watch?v=wMI4EU95l_A)

Pretty fun challenge. As others have said, the Gravitron is by far the most difficult part of the run - although I think the second half of the final stage comes close. Miraculously I got this success on the first time I reached the difficult part of the final stage, so it's all good.

FINALLY, I got a S rank (without trinkets) for SS2! I made it on 2:11. 6 seconds from my "forum record" previously made in 1.2. ......Not really. Because of this glitch (http://distractionware.com/forum/index.php?topic=366.msg6445#msg6445), 2:11 might be equal to 2:13 on 1.2 and 2:05 might be equal to 2:03 in 2.x. It isn't a good idea to compare times made in 2.0. or 2.1.beta with ones made 1.2. ... Also if 2.1. (stable) ever gets released with this fixed, then it wouldn't be a good idea comparing times made in 2.1 (stable) with ones made in 2.0. or 2.1.beta.Here's what I'm going to do:Try to get S ranks without trinkets as fast as possible, specially in the Lab and SS1 (one of my shortcuts in SS1 doesn't seem to be possible to make?!),Try to get V rank in the Final Level,Try to get V rank in the Lab.

Oh hey I beat No Death Mode. (http://www.youtube.com/watch?v=wMI4EU95l_A)

Pretty fun challenge. As others have said, the Gravitron is by far the most difficult part of the run - although I think the second half of the final stage comes close. Miraculously I got this success on the first time I reached the difficult part of the final stage, so it's all good.

Maybe I'll check out some of the custom levels now.

Congratulations! As far as I know, this is the 2nd time someone made a video of beating No Death Mode. I was also amazed how fast you were, that I thought the video was fast-motion (understand?). However, when I skipped to the final part, I realized that I was wrong as the time showed was almost the same as the time of the video. 18 minutes?!?! :o That's very fast!Are you going to try beating No Death Mode, collecting all the trinkets?EDIT: Okay, perhaps 18 minutes isn't very fast, but still fast.

Looks like it's the 3rd video after all! Here's the 1st one: http://www.youtube.com/watch?v=sG54P89-qcUThat one made it in 14:21! :o :o :o I didn't see the whole video though, just SS1, the final score (where I saw the time) and the end. ... :-\ ...

Looks like it's the 3rd video after all! Here's the 1st one: http://www.youtube.com/watch?v=sG54P89-qcUThat one made it in 14:21! :o :o :o I didn't see the whole video though, just SS1, the final score (where I saw the time) and the end. ... :-\ ...

Here's my Time Trial stats now.

SS1: SLab: STower: V! :)SS2: AWarp Zone: AFinal Level: A

No deaths is still Thorny Exchange after saving :violet: and :vermillion:

The post you quoted has nothing to do with the Time Trials.I actually got a V-rank on SS1 before I got it on the Tower.

Looks like it's the 3rd video after all! Here's the 1st one: http://www.youtube.com/watch?v=sG54P89-qcUThat one made it in 14:21! :o :o :o I didn't see the whole video though, just SS1, the final score (where I saw the time) and the end. ... :-\ ...

Here's my Time Trial stats now.

SS1: SLab: STower: V! :)SS2: AWarp Zone: AFinal Level: A

No deaths is still Thorny Exchange after saving :violet: and :vermillion:

The post you quoted has nothing to do with the Time Trials.I actually got a V-rank on SS1 before I got it on the Tower.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA wellI actually pressed the quote button and didn't take the quote out because pressing the reply button is just too mainstream

Hi! New here, I've been trying No Death Mode and I was wondering if using this method for clearing Three's Company. (https://www.youtube.com/watch?v=gFyECkmyJ9Q) (See 13:28) is considered legit in a No Death run, I've seen many other people do this as well so I don't know. At first I was thinking in not using it since Three's Company is not a room that give me troubles in the slightest but it seems that sometimes you ended going through those ropes a little causing you to jump a bit higher and you ended dying even when you're not trying to trigger the bug so I've been considering in using that but I'm not sure if it's considered cheat or not, what do you think?

Hi! New here, I've been trying No Death Mode and I was wondering if using this method for clearing Three's Company. (https://www.youtube.com/watch?v=gFyECkmyJ9Q) (See 13:28) is considered legit in a No Death run, I've seen many other people do this as well so I don't know. At first I was thinking in not using it since Three's Company is not a room that give me troubles in the slightest but it seems that sometimes you ended going through those ropes a little causing you to jump a bit higher and you ended dying even when you're not trying to trigger the bug so I've been considering in using that but I'm not sure if it's considered cheat or not, what do you think?

Also, sorry if my english is terrible, it's not my first language.

I think most people would consider that a bug exploit and therefore looked down upon as it bypasses the entire challenge. I can't speak for everyone, but from what I know about Terry, it seems he doesn't like people taking advantage of glitches.

Anyway, I had no idea that glitch even existed, and it seems strange. I wonder what causes it.

I'm surprised you didn't know about that exploit, there have been other runs where this has been used like this one (https://www.youtube.com/watch?v=nB9FbuEE9yw) or this one. (https://www.youtube.com/watch?v=l6Tcf2hvM4E)

I think those are all though, not many people have completed No Death Mode, I think there are only about 5 guys.

I'm surprised you didn't know about that exploit, there have been other runs where this has been used like this one (https://www.youtube.com/watch?v=nB9FbuEE9yw) or this one. (https://www.youtube.com/watch?v=l6Tcf2hvM4E)

I think those are all though, not many people have completed No Death Mode, I think there are only about 5 guys.

Oh well, I think I may just ended using that.

Haha, given the fact that the inventor of the game was surprised, I don't feel too bad about not knowing it.

Wow, I guess I was wrong. Sorry for speaking for you, but would I be wrong in assuming that you would rather that exploit not exist? Definite props to the fans who were able to discover it, but in the end it does bypass the intended challenge...

Well, that would have been interesting to know, but I've just cleared No Death Mode at this moment :)

This challenge was nightmarish for me. And a whole lot of fun. I have no clue why I did it, and I quite possibly have the biggest love-hate relationship with it out of any part of any game ever. It's quite odd.

The gravity line glitch happens because of the grav. line's behavior:Some time after :viridian: touches it, :viridian: flips and the line turns grey for ≈1 second (less? more?). While grey, :viridian: can pass through it without being flipped.A similar thing happens to vertical lines:

Anoter glitch/cheat, I saw it in Time Trials Youtube videos: If you touch a vertical gravity line and keep touching it, you may go back, but flipped! You can use this as a shortcut in the Lab and Final Level. Not sure if doing this is cheating :-\, but I never used it and will not use it anyway.

Regardless of Terry's opinion, I'm undecided if exploiting those glitches is cheating or not. They make it possible to be faster in the Lab and the Final Level, and I was thinking of using the glitch in horizontal lines in my level... :-\

The behavior of the grav. lines mentioned combined with the fact that touching a grav. line on top/bottom of the screen makes :viridian: go to the screen above/below and the fact that when enters a romm al grav. lines are white; creates the glicth that makes :viridian:, after touching a grav. line on top/bottom of the screen, flip twice and go into the screen above/below.

...Looks like the glitch on horizontal lines was already reported, but was only discovered in player levels:

IMPORTANT FOR TERRY!This is the second level I've came across this glitch. If there's a platform with a horizontal gravity line slightly above/below you (depending on if your on the roof or floor) and you spam the flip button, you go through the gravity line. Hoping you could maybe fix it for version 2.1 :viridian:

Waiting just makes it be more precise, so I don't know how being fast can lower the chances of dying, at least in that case.

I suppose because I always cleared that part at the Time Trials relying in my muscle memory every time, so the first time I reached there in a real run I didn't want to take the risk, so I decided to take my time but it seems that being so nervous for reaching that far completely killed my skill, losing there twice isn't something normal at all, that's why I just decided to go with muscle memory the next time and it worked!

The gravity line glitch happens because of the grav. line's behavior:Some time after :viridian: touches it, :viridian: flips and the line turns grey for ≈1 second (less? more?). While grey, :viridian: can pass through it without being flipped.A similar thing happens to vertical lines:

I see, so that's why sometimes my jumps gets a little higher specifically in that part.

Also, not sure if anybody here cares but I already made the video (https://www.youtube.com/watch?v=HvO5tuKZauQ)

I can barely get a B Rank on SS1 and I haven't even attempted the others. My record for No death mode is only Brass Sent us Under the Top. Super Gravitron must not be mentioned.

???B is the worst rank you can get. In the TTs there are 3 goals:Complete the level in less time than the Par TimeComplete the level without deathsCollect all trinkets

You get a B if you don't complete any of the goals, A if you complete 1, S if you complete 2 and V if you complete all 3.

Now, how can you get to Brass Send us to the top if you can't get an A rank in SS1? :o Did you make a typing mistake in "B-rank"; or did you try to get an A by completing it without deaths (and perhaps carefully (and slow) enough to surely miss the Par), thus having enough practice to get that far in No Death Mode?(Also, you need to get 4 S-ranks to unlock No Death Mode, but I suppose you unlocked it in the unlock menu).

EDIT: Also, the more time you play a game, the better you get at it (this was obvious, wasn't it?). So, not getting any A rank is normal if you've only played the game for ≈10 hours (but very irregular if you've played for ≈100 hours).

Waiting just makes it be more precise, so I don't know how being fast can lower the chances of dying, at least in that case.

I suppose because I always cleared that part at the Time Trials relying in my muscle memory every time, so the first time I reached there in a real run I didn't want to take the risk, so I decided to take my time but it seems that being so nervous for reaching that far completely killed my skill, losing there twice isn't something normal at all, that's why I just decided to go with muscle memory the next time and it worked!

Apparently, you were right, as I died in that part (in the Time Trial) because I hesitated.

Now, how can you get to Brass Send us to the top if you can't get an A rank in SS1? :o Did you make a typing mistake in "B-rank"; or did you try to get an A by completing it without deaths (and perhaps carefully (and slow) enough to surely miss the Par), thus having enough practice to get that far in No Death Mode?

Maybe he was luckier in his no-death mode attempt than in his time trial attempt? Or maybe he hasn't played a time trial in a long time?

Still trying to get a V rank at the Final Level.After about 40 minutes of attempts, I decided to not resart after a death, but try to die as less times as possible and be fast. I did 1:59 with 2 deaths... even if I already did it with 1 death in more time!I'm sure I can do it without deaths!

There's other ways of cheating too - if you click on the top of the game window the game pauses and you can use the time to think about your next move!

You can also press esc, I think. And I would affect more if the pause screen showed the screen and wasn't black... although it still affects.Another reason for recording your Super Gravitron high score attempt! The other one was this (http://distractionware.com/forum/index.php?topic=22.msg5430#msg5430).Also, why isn't invincibility disabled in the Secret Lab, like PJ suggested (in the post I linked)? Time Trials and No Death Mode are disabled when with invincibility, right? So, why not?

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

I'm really scared of that one trinket in the lab where you have to go into a tiny corner in AND out. Veni Vidi Vici shouldn't be too bad, but I think a main obstacle would be the pure boredom of going all around the map everytime...

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

I'm really scared of that one trinket in the lab where you have to go into a tiny corner in AND out. Veni Vidi Vici shouldn't be too bad, but I think a main obstacle would be the pure boredom of going all around the map everytime...

As the laboratory is kinda evil with that trinket, doing laboratory first should result in less frustration :p

Veni Vidi Vici isn't evil, just hard. Definitely possible to master and I can manage it quite easily now.

As the laboratory is kinda evil with that trinket, doing laboratory first should result in less frustration :p

But if you don't expect/want to complete the whole challenge, then you should do it the opposite way (going to the Lab last), well, at least that's how I think. I think his is true for No Death mode without optional trinkets too (if you think that SS2 is the hoardest then do it last).

About the trinket, I can easily get past the obstacle once after my 2nd or 1st death, but I don't think I ever passed it without deaths.I still find DTTHW harder than that, as I normally die 5 times, but I did it without deaths various times. I once even did that 3 times in a row (by comopleting DTTHW 4 times in a row with deaths before I completed it the 1st time)!

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

What's the penalty for not getting it? ;)

???You can't avoid getting the trinket. Did you know this?

I did, but 'mandatory' means "required by law or rules; compulsory". As if there's a rule which says that you have to get that :shiny:!

Article 20: Shiny Trinkets(1) All persons have the right to choose whether they wish to collect the first 19 (nineteen) shiny trinkets or not, and which trinkets to collect.(2) The aforementioned rule does not apply to the 20th (twentieth) shiny trinket, located in the room "V". It is prohibited to complete the game without collecting said trinket.

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

What's the penalty for not getting it? ;)

???You can't avoid getting the trinket. Did you know this?

I did, but 'mandatory' means "required by law or rules; compulsory". As if there's a rule which says that you have to get that :shiny:!

Article 20: Shiny Trinkets(1) All persons have the right to choose whether they wish to collect the first 19 (nineteen) shiny trinkets or not, and which trinkets to collect.(2) The aforementioned rule does not apply to the 20th (twentieth) shiny trinket, located in the room "V". It is prohibited to complete the game without collecting said trinket.

Well, it isn't possible to avoid it in any normal game mode (including invincibility). If you had some way to teleport to another place (like editing something in the save file when outside no Death Mode, I suppose), then... thinking... the game finishes after completing the Final Level in No Death Mode... Okay, I give up. :D

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

What's the penalty for not getting it? ;)

???You can't avoid getting the trinket. Did you know this?

I did, but 'mandatory' means "required by law or rules; compulsory". As if there's a rule which says that you have to get that :shiny:!

Article 20: Shiny Trinkets(1) All persons have the right to choose whether they wish to collect the first 19 (nineteen) shiny trinkets or not, and which trinkets to collect.(2) The aforementioned rule does not apply to the 20th (twentieth) shiny trinket, located in the room "V". It is prohibited to complete the game without collecting said trinket.

Well, it isn't possible to avoid it in any normal game mode (including invincibility). If you had some way to teleport to another place (like editing something in the save file when outside no Death Mode, I suppose), then... thinking... the game finishes after completing the Final Level in No Death Mode... Okay, I give up. :D

But would there be a glitch if you don't collect that trinket? I mean, the text of the crew members changes when you've completed the game, so what would happen for example if you complete the game, collect all trinkets except for the one in V, and talk to :victoria: who still has one in her pocket! Would she say you collected all of them?

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

What's the penalty for not getting it? ;)

???You can't avoid getting the trinket. Did you know this?

I did, but 'mandatory' means "required by law or rules; compulsory". As if there's a rule which says that you have to get that :shiny:!

Article 20: Shiny Trinkets(1) All persons have the right to choose whether they wish to collect the first 19 (nineteen) shiny trinkets or not, and which trinkets to collect.(2) The aforementioned rule does not apply to the 20th (twentieth) shiny trinket, located in the room "V". It is prohibited to complete the game without collecting said trinket.

Well, it isn't possible to avoid it in any normal game mode (including invincibility). If you had some way to teleport to another place (like editing something in the save file when outside no Death Mode, I suppose), then... thinking... the game finishes after completing the Final Level in No Death Mode... Okay, I give up. :D

But would there be a glitch if you don't collect that trinket? I mean, the text of the crew members changes when you've completed the game, so what would happen for example if you complete the game, collect all trinkets except for the one in V, and talk to :victoria: who still has one in her pocket! Would she say you collected all of them?

No. There are actually 18 trinkets + the one in V and the one :victoria: / :vitellary: gives you.

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

What's the penalty for not getting it? ;)

???You can't avoid getting the trinket. Did you know this?

I did, but 'mandatory' means "required by law or rules; compulsory". As if there's a rule which says that you have to get that :shiny:!

Article 20: Shiny Trinkets(1) All persons have the right to choose whether they wish to collect the first 19 (nineteen) shiny trinkets or not, and which trinkets to collect.(2) The aforementioned rule does not apply to the 20th (twentieth) shiny trinket, located in the room "V". It is prohibited to complete the game without collecting said trinket.

Well, it isn't possible to avoid it in any normal game mode (including invincibility). If you had some way to teleport to another place (like editing something in the save file when outside no Death Mode, I suppose), then... thinking... the game finishes after completing the Final Level in No Death Mode... Okay, I give up. :D

But would there be a glitch if you don't collect that trinket? I mean, the text of the crew members changes when you've completed the game, so what would happen for example if you complete the game, collect all trinkets except for the one in V, and talk to :victoria: who still has one in her pocket! Would she say you collected all of them?

I doubt that the trinket is considered different from the others internally, so, no. She would only give you the one in her pocket like she would normally do when having 18 trinkets.

Now, when not referring to No Death Mode, but the main game, it's slightly different...You return to Dim. VVVVVV after completing the Final Level and, when playing normally, never return to the Polar Dimension.If you can return there in some way, you can skip then collect it later to be able to go to the Secret Lab.If you can't, then you can still complete the Final Level with zero trinkets, but you couldn't ever have 20 and thus canb't get to the Secret Lab. If you can with your hack (or whatever) without having 20 trinkets, then you would be cheating.The 3rd and 2nd last phrases I wrote imply that going to the Secret Lab is mandatory. If that would be true then rule 1 would be false, as collecting all 20 trinkets would be mandatory. Going to the Secret Lab isn't mandatory, right? Then the 2nd rule is false and you can avoid getting the trinket...

That was what I was thinking of trying once I manage no death w/o any trinkets (but the mandatory one, of course).

What's the penalty for not getting it? ;)

???You can't avoid getting the trinket. Did you know this?

I did, but 'mandatory' means "required by law or rules; compulsory". As if there's a rule which says that you have to get that :shiny:!

Article 20: Shiny Trinkets(1) All persons have the right to choose whether they wish to collect the first 19 (nineteen) shiny trinkets or not, and which trinkets to collect.(2) The aforementioned rule does not apply to the 20th (twentieth) shiny trinket, located in the room "V". It is prohibited to complete the game without collecting said trinket.

Well, it isn't possible to avoid it in any normal game mode (including invincibility). If you had some way to teleport to another place (like editing something in the save file when outside no Death Mode, I suppose), then... thinking... the game finishes after completing the Final Level in No Death Mode... Okay, I give up. :D

But would there be a glitch if you don't collect that trinket? I mean, the text of the crew members changes when you've completed the game, so what would happen for example if you complete the game, collect all trinkets except for the one in V, and talk to :victoria: who still has one in her pocket! Would she say you collected all of them?

No. There are actually 18 trinkets + the one in V and the one :victoria: / :vitellary: gives you.

I think that his question was that if you complete the Final Level the game would assume that you collected the trinket. He already knew that.

What would happen if you do it the other way around, so collecting all 20 trinkets without completing the game? After collecting the last one, you can perform the invincibility glitch (http://distractionware.com/forum/index.php?topic=1116.0), and then talk to :victoria: to go to the secret lab? Would the trophy that you completed the game show up? (Trophies are kept after starting a new game, so I mean if you backup your current saves, reset all data in VVVVVV, and do the invincibility glitch without completing the game, but with 20 trinkets)There are two possibilities:

If that trophy is NOT awarded if you complete the game in flip mode (because there's a separate trophy for that), then I guess both of them wouldn't show up.

If that trophy IS awarded when you complete the game in flip mode, in combination with the flip mode trophy, then I guess it would always show up, no matter what, because there is no need to check for something that is always true.

It seems very hard to try to pass through the horizontal grav. lines (like in here (http://distractionware.com/forum/index.php?topic=848.msg13317#msg13317)) when the floor is 4 tiles from the grav. line. Because of that, trying to use that glicth in Three's a Crowd or in the 1st part of Three's Company is useless. However, when the floor is 3 tiles form the grav. line (like in the 3rd part (out of 4) of Three's Company), it isn't hard.

Changing topic (but still on-topic), I really find Kids His Age Bounce realtively hard when speedruning. I, about 2 out of 3 times, hold left for too much time at some point...

Also, I got:2:2? with 4 deaths and 4 trinkets on the Lab (don't know the last digit, but still faster than I evr did).1:30 with 6 deaths and 0 trinkets on the Tower (deaths were on purpose, remember the trick? Also, 1:30 should actually be 1:31, due to the timer glitch).

I recently played the main game again, did it with only 29 deaths. I got the 50 deaths trophy (finally!).What I found interesting is that the deaths I made until Intermission 1 weren't... regular. One death at the Lab when trying to speed run and another at Teleporter Divot. These are very easy to dodge in NDM (No Death Mode)... and I never reached Int. 1 in NDM before! I'm not the 1st person to do this...That gave me motivation to start playing NDM again... I never played it for 4 months. I did get to Int. 1, but I died in... the room before "Very Good" and that was the only time I reached Int. 1. I died lots of times in the Lab, the Tower, and sometimes SS1. Like someone already said before, people seem to be better in a normal play than in NDM... they're more relaxed... is this normal?

I recently played the main game again, did it with only 29 deaths. I got the 50 deaths trophy (finally!).What I found interesting is that the deaths I made until Intermission 1 weren't... regular. One death at the Lab when trying to speed run and another at Teleporter Divot. These are very easy to dodge in NDM (No Death Mode)... and I never reached Int. 1 in NDM before! I'm not the 1st person to do this...That gave me motivation to start playing NDM again... I never played it for 4 months. I did get to Int. 1, but I died in... the room before "Very Good" and that was the only time I reached Int. 1. I died lots of times in the Lab, the Tower, and sometimes SS1. Like someone already said before, people seem to be better in a normal play than in NDM... they're more relaxed... is this normal?

I guess so. I already noticed that while playing Super Gravitron, or Super Hexagon. When I'm thinking about something else while playing, so when I'm not thinking about the game, I sometimes get much higher scores than the moments I'm fully concentrated. I think that's related to playing VVVVVV without having to think about 'not messing up'.

After various hours speedruning (but not in a row), I recently did the Lab in 1:13 without deaths and without trinkets. Download attachment for screenshot.That's actually only 1 second less than my previous best, but I'm satisfied, as I managed to do every shortcut I wanted. Also, isn't one second a big difference when you're as fast as this?I think it would be very hard to get 1:12... Still, some people claimed they did it in 1:11. :o I got 1:13, but it was nearly 1:14, so maybe it was less 0.5 seconds instead... this is a case where the timer having tenths of a second would be useful.Has anyone noticed that if you do it lots of times, eventually you would be able to do some rooms while not being concentrated? Maybe you even have less chance of dying or being slow, like Dav999 said!

EDIT: Fixed a typing mistake.

EDIT 2 (15 days after posting): First, some "off-topic-ness": Yes, I somehow managed to make the "new" icon appear in this thread in the board index without posting again!This always happens if you edit the last post. Good way to prevent posting multiple times in a row, isn't it? However, it doesn't show the date of the edit unless it's the last edit (you can see why I said "15 days after posting") and doesn't activate the "new posts" icon in the board in the forum index (I think...). It obviously doesn't raise your post count either. :P

On-topic: Being sick of speedruning in the Laboratory, I tried doing that in the Warp Zone, using some tricks I learned in videos and some I discovered myself.At some point, I decided to, instead of restarting after dying, continue to see if I'm still being fast. This way, I got 1:22 with 2 deaths (and no trinkets). That's less 5 seconds than the fastest S rank (without trinkets) I ever did. 8) O0 However, no screenshot.

Off-topic again: Yes, Dav999, I read about the new smiley you discovered. How did you find out about it?

I managed to do a faster S rank in the Warp Zone (again, no trinkets): 1:19. Attached.Also, I tried to use the Tower's shortcut mentioned in the old TT thread and only managed to be faster by one second (1:31), even after completing the level twice while trying. 2nd time screenshot attached. I guess I just have to keep trying...And isn't 1:31 in 2.x. equal to 1:32 or so in 1.x. because of the glitch (already mentioned)?

No Death Mode highscore: Not as I Do (I'm telling you, that room is evil.)Super Gravitron: 1 minute and 10 seconds, but I was cheating with invincibility. My REAL score is 23 seconds.Time Trials: V ranked all the levels except for the Lab, which I have an S rank on still. And considering the "I'm Sorry" trinket, I probably won't ever be capable of V ranking the Lab.

No Death Mode highscore: Not as I Do (I'm telling you, that room is evil.)Super Gravitron: 1 minute and 10 seconds, but I was cheating with invincibility. My REAL score is 23 seconds.Time Trials: V ranked all the levels except for the Lab, which I have an S rank on still. And considering the "I'm Sorry" trinket, I probably won't ever be capable of V ranking the Lab.

Alright, I've finally gotten past Intermission 1 in No Death Mode. But then I mess up at "That's Why I Have to Kill You".

I have no idea why but no matter what, I always rescue everyone in this order (not counting :violet:) :vermillion: :vitellary: :verdigris: :victoria:

I cannot get past warp zone without any deaths...And maybe SS2...I'm one of those people that bought the game with all the intel, and I think I might be able to get past Intermission 1 with no deaths...But I don't think I'll be playing no death mode for a while. Time trials are frustrating.

I have no idea why but no matter what, I always rescue everyone in this order (not counting :violet:) :vermillion: :vitellary: :verdigris: :victoria:

I cannot get past warp zone without any deaths...And maybe SS2...I'm one of those people that bought the game with all the intel, and I think I might be able to get past Intermission 1 with no deaths...But I don't think I'll be playing no death mode for a while. Time trials are frustrating.

This was the order I was going for in No Death Mode before That's Why I Have to Kill You messed me up: :victoria: :vitellary: :verdigris: :vermillion:

My best run on No Death Mode is SS1 cleared and died in "Please Forgive Me" in the Lab. Least deaths on a normal game run without trinkets is 63, and I'm still going for the 50 or less trophy. Super Gravitron record is 10-ish seconds. I haven't really done the time trials just yet. The only thing I use them for is a quick way to practice a level.

My best run on No Death Mode is SS1 cleared and died in "Please Forgive Me" in the Lab. Least deaths on a normal game run without trinkets is 63, and I'm still going for the 50 or less trophy. Super Gravitron record is 10-ish seconds. I haven't really done the time trials just yet. The only thing I use them for is a quick way to practice a level.

Well then HOW THE FUCK DID YOU UNLOCK NO DEATH MODE?oh yeah and welcome to the forum don't be like lampark

From the main menu, go to Game Options, then to Unlock Play Modes, then finally Unlock No Death Mode. Normally, you need 4 time trial S (or more) ranks to unlock it, but this bypasses that, unlocking it instantly. Also, sorry if I sound rude. I'm trying to be informative.

Yeah, my turn!I V ranked the Tower and Space Station 1, and S ranked everything except the Final LevelIn No Death Mode I didn't get too far, I think I died in the Warp Zone with Violet and Vermilion savedSuper Gravitron I suck at, I only got, like, 10:93 seconds

Oh, I felt so deflated two days ago: after finally getting past the Gravitron for my first time ever in a no-death run, it all came apart when I reached "Please Enjoy These Repeats" in the Final Level (a fairly easy screen, I know).

Today was the second time I managed to get there; and, after almost making exactly the same mistake, and with my heart pounding as I reached "Heaven's Gate", then ascended "The Final Challenge", I'm thrilled to say that I can finally put this game to bed - with seven trinkets in tow!

I know it's nearly a decade since the game's initial release, and most of the hype surrounding it has died down a lot now, but it's still one of my biggest personal achievements in gaming: all 19 trophies in VVVVVV. I can upload video evidence if anyone wants to see it, but I doubt many people even read these pages anymore, so I'll just wait until someone requests it.

Terry, you won't be involved in a chainsaw attach by me any time soon; that's one fewer person to have to worry about...

Hey, congrats! Getting all of the achievements in this game is... rather hard. Not a lot of people can say they 100%ed the game, so... congrats!

Also, not a lot of people are on here anymore--everyone's mostly just on the Discord server. Activity here is always welcome, though!!

Hi! Thanks for coming back to me, and also for the heads-up about the Discord server.

I must admit that I'm someone who likes to revisit old games after a while, to see if I can do any better; I never would've expected to go this far though! I've recently downloaded the entire ArchiVVVVVVe to play all of the user-levels; I hadn't previously given much thought as to what I would do after No Death Mode...

Hey. This is a bit unrelated to this topic, but I just want to let you know that, the ArchiVVVVVVe contains very few levels compared to what this forum really has (After more than 8 years). As an quickly made estimation, there's pretty much over 800+ different customs to play here (Granted, with greatly variance in quality, and downloading levels may become tedious after a while), compared to the mere 170 from that compilation pack. So be sure to check out for more :viridian:

Hey. This is a bit unrelated to this topic, but I just want to let you know that, the ArchiVVVVVVe contains very few levels compared to what this forum really has (After more than 8 years). As an quickly made estimation, there's pretty much over 800+ different customs to play here (Granted, with greatly variance in quality, and downloading levels may become tedious after a while), compared to the mere 170 from that compilation pack. So be sure to check out for more :viridian:

Thanks a lot - I'll look out for them!

I've still got quite a way to go with what I've already downloaded, though...