This is probably going to be the nth time that my portfolio has moved domains, from Coolay.com to Skysenshi.com to Sarimanok.ph. Now it’s back again at Skysenshi, except I gave it a subdomain of its own. Funny that I should be relocating it again when I haven’t even updated it with the last two games I produced.

You might be wondering what happened and what’s going to happen to Sarimanok. Things were crazy for me at the height of producing 5 games while also finishing my doctoral dissertation More >

I don’t know if many people are aware of this, but I have a day job. I work as a Producer for Anino Games, Inc. during regular office hours and Jan-Jan The Jeepney happens to be one of the games the company has co-developed with the Cultural Center of the Philippines and the now defunct Commission on Information and Communications Technology. I am blogging about it here at Sarimanok.PH because it is an More >

ASIA PACIFIC COLLEGE – This is a continuation of the previous post about April 2’s MAPROD: Game Design and Development defense. Last time we featured Albanya, the second group that presented. This time, we’re featuring Roots, a Western role-playing game set in a steampunk world. This was created by S-21 Labs, the first group that presented during the defense.

Like SKript Interactive (team behind Albanya), the group responsible for Roots were also my DGMEDIA85 thesis proposal advisees. And like More >

ASIA PACIFIC COLLEGE – Last April 2, 2011, I sat as one of the panelists for Ms. Luna Pagarigan’s MAPROD2 (Multimedia Production 2): Game Development class defense. This section is actually special to me, as I was their thesis proposal adviser, under DGMEDIA (Digital Media in the Social Context). Of all the DGMEDIA sections I have ever handled, they had the highest concentration of exemplary students. Nearly all of them had a pretty good grasp of theory — whether it be about Interactivity or More >