8 years ago David 'ZenAku' Addati started his journey in Quake Live as a young, talented and exciting player to watch compete. Very quickly ZenAku was keeping up with the veteran players, who followed the series from Quake 3, with his exciting flick rails and impressive timing. Shortly after attending our first LAN tournament in 2010, ZenAku's lifestyle took him away from the game until his return early 2017 with the announcement of Quake Champions beta. Almost immediately ZenAku started putting together tutorial videos for new players in an attempt to help bring in new faces not only to our community but all international communities. Lately, he's also been streaming his games against the other Quakecon BYOC participants from Australia.

ZenAku now makes the 5th player of those going to compete in the Quakecon BYOC representing Australia's best, a long with previously mentioned Astroboy, Fraze, Python and Steej. Interviews and video content of all the players will be coming soon (stay tuned).

We are pleased to be picking up David ‘ZenAku‘ Addati and sending him to QuakeCon 2017! Zenaku is a prominent figure in the ANZ Quake, both as a great player and also a content creator. Providing tutorials, pro level insight, tip and tricks, ZenAku is a valuable member of the Quake community.

David is one of the most hardworking players we know currently playing Quake Champions in our Australian scene. Constantly putting in the hours, time and research to improve his game. On top of that he is genuinely a nice and humble character that wanted this trip and deserved it rightfully so. I think David has a great attitude and mentality for improvement and has the potential to surprise a lot of players, as well as learn a lot from the experience.

Ah. Always forget that Mexico is in NA (always think it's in Central America)... Now that said, a total of zero muchacho qualified for the regional finals :( , but I guess some played in the qualifiers?

Anyway for Europe, I guess the list I got included Turkey in it, something like that, some would argue it's both in Europe and Asia (but mostly in Asia), but whatever, there is still a several hundred million difference :)

they could vary number of seeds per region dependent on how players/teams from the different regions rank at the tournament. use some point system as in formula 1 or sth.
ofc I wouldn't make it totally dependent on that but u could give the strongest region +2 and its competitor + 1 seed f.e.

Can't wait for the day Asia can produce 50 players of the same quality as the top50 from Europe. Not yet though. Which is why I said give them some spots to compete for. If the game catches up in those areas then why would I be against them having more spots ?

Remind me again, why are we going with this region based shit for a supposedly world tournament?

id Software shouldn't be acting as if poor regions don't exist. It's your game you fucks, you're in more need for this game to succeed than any of us. What is this about anyway? Saving money? Sending a message. At least admit what exactly is that you're doing.

I am glad for the guy, he seems to have done some good things for the community. Kudos mate.

With the data they recorded since the very beginning of the beta, perhaps they clearly saw that the vast majority of players were from North America and Europe, so they focused on these two regions because of the cost and time it takes to run streams for 8 hours for qualifiers, etc.

I don't know, but focusing on NA and EU, even if quite unfair for others, is not an extraordinary decision either.

They should have had direct invites for other perhaps, and let communities in these areas organise qualifiers themselves to invite the two finalist or something, might have appease tensions.