Why do people look at trainwrecks like No Man's Sky and think "yeah, we can be the ones to do that properly!".

To be fair Ubisoft and Rare (and possibly Bethesda?) began working on their NMS ripoffs way before it actually released and the hype around it dissolved. Jokes on them though, now everybody is sore and skeptical about the concept of the game.

Why are people assuming that there's some big conspiracy about why BG&E2 is the way it is? I think this really is the game they genuinely want to make, and while I think they're loving crazy I'm gonna keep an open mind.

If the game is truly that early in dev, that basically puts them in preproduction which is the "we could do ANYTHING!" phase of game dev and it will naturally coalesce and focus in on what's core and fun.

OR it'll be such a high profile project that was announced too early that too many people will jump on board and then be too afraid and/or egotistical to kill their darlings or experiment and it will release broken and bloated.

Went to a panel today at the E3 Coliseum where they interviewed Kojima about his love of cinema and what he drew inspiration from. Not much about anything upcoming games, like he said, but it was neat seeing into the head of Kojima a bit. Also was fanboying it up a bit seeing him in person.

The third image here is broken for me and that's punctuating the joke incredibly.

I think freaking out over BG&E2 just because they have some Star Citizen/No Man's Sky stuff going on is the wrong choice of action here. Yes, obviously we should be concerned that something so ambitious yet also so ambiguous will probably never come out or won't meet our expectations. However, the stuff described about what they needed from the engine in order to convey this vast galaxy seemed to match up pretty well with what they were showing behind the closed doors, matches up well with what a proper Fifth Element game should end up being (which I have to assume is what they wanted after doing BG&E1,) and is, funny enough, entirely possible to create with the proper planning, engineering, and artistic nuance. This is going to end up being our new Last Guardian or, more accurately, Star Citizen, assuming they actually let folks from outside into their beta invite program, but it's not impossible. There's no such thing as an impossible game.

Went to a panel today at the E3 Coliseum where they interviewed Kojima about his love of cinema and what he drew inspiration from. Not much about anything upcoming games, like he said, but it was neat seeing into the head of Kojima a bit. Also was fanboying it up a bit seeing him in person.