Betting Terms Explained

Sports Betting can be more than just placing a bet on a single team to win. We’ve created this post to help those who are not sure what some of the more complex Sports Betting terms are. After reading this you should be well versed in Sports Betting terms like ‘Doubles’, ‘Trixies’ and more. Heck we’ll even refer to this guide from time to time. Onto our Betting Terms Explained guide!

Let’s start with the Betting Terms Explained basics and then move onto the more complicated sports betting terms.

Double – A ‘double’ is 1 bet involving 2 selections in different events. Both must be successful to win. I.E Manchester United to bet Everton and Arsenal to bet Chelsea in the same bet.

Treble – A ‘treble’ is 1 bet involving 3 selections in different events. All three must be successful to get a return. The same as above but throw in an extra team.

Trixie – A ‘trixie’ is 4 bets involving 3 selections in different events. The bet includes 3 doubles and 1 treble. A minimum of 2 of your selections must be successful to get any sort of return.

Patent – A ‘patent’ is 7 bets involving 3 selections in different events. The bet includes 3 singles, 3 doubles and 1 treble. Just one successful selection guarantees a return, but not a big one.

Yankee – A ‘yankee’ is 11 bets involving 4 selections in different events. The bet includes 6 doubles, 4 trebles, and a fourfold accumulator. A minimum of 2 of your selections must be successful to get a return. Yankee bets are very popular with horse racing punters so remember this sports betting term.

Lucky 15 – A ‘lucky 15’ is 15 bets involving 4 selections in different events. The bet includes 4 singles, 6 doubles, 4 trebles, and 1 fourfold. Bonuses are generally paid for just one winner or for four winners. You need to be pretty lucky to land one of these.

Heinz – A ‘heinz’ is 57 bets involving 6 selections in different events. The bet includes 15 doubles, 20 trebles, 15 fourfolds, 6 fivefolds and an accumulator. A minimum of 2 of your selections must be successful to get a return. If you hit one of these you’ll be a wealthy punter!

Super Heinz – A ‘super heinz’ is 120 bets involving 7 selections in different events. The bet includes 21 doubles, 35 trebles, 35 fourfolds, 21 fivefolds, 7 sixfolds and an accumulator. A minimum of 2 of your selections must be successful to get a return. This basically a ‘Heinz’ on steroids and red bull.

Goliath – A ‘goliath’ is 247 bets involving 8 selections in different events. The bet includes 28 doubles, 56 trebles, 70 fourfolds, 56 fivefolds, 28 sixfolds, 8 sevenfolds and an accumulator. A minimum of 2 of your selections must be successful to get a return. Land one of these and we’d love to hear about it!

Betting Terms Explained Full Time (90 Minutes) Bet on who will win the match. 90 Minutes means up to the final whistle. Goals scored in referee’s optional time/injury time do count towards the result.

Betting Options: Home Away Draw

Example Arsenal v Chelsea If the score at the end of full time is 2-1, then Arsenal (Home) is the winner. If the score at the end of full time is 0-0, then Draw is the winner.

Half Time Bet on what the result will be at the end of the first half. Goals scored in referee’s optional time/injury time at the end of the first half, do count towards the result

Betting Options: Home Away Draw

Example Arsenal v Chelsea If the score at halftime is 1-0, then Arsenal (Home) is the winner. If the score at the end of the first half is 0-0, then Draw is the winner.

Betting Terms Explained – What is a Handicap Bet on the handicap for the match.

Betting Options: Home (-1) Away (+1) Draw

Example Arsenal (-1) v Chelsea (+1) Arsenal (-1) = to win the market Arsenal must win the game by more than one Goal (ex Arsenal 3-1 or 4-2) Draw = to win Arsenal must win by only 1 goal (ex Arsenal 1-0 or Arsenal 2-1) Chelsea (+1) = to win the market score must be equal to or be in favor of Chelsea (ex 0-0 or Chelsea 0-1)For more information on Handicap betting click here

First 10 minutes / 10 Minute Betting Bet on what the result/score will be after 10 minutes of play in the first half. The first 10 minutes is considered as the time on the clock between 00:00 and 9:59.

Betting Options: Home Away Draw

Rules: In 10 Minute Events , the event must occur between 0:00 and 9:59 to be classed in the first 10 minutes (e.g. a penalty awarded in this period but only taken and converted after 10:00 will not count as a goal in the first 10 minutes). All bets will be settled on the goal time provided by xscores.com. In the event that xscores.com indicates a goal has been scored in the 10th minute (shown as 10), this will be considered a goal for the purpose of settling bets.

Example Arsenal v Chelsea If the score is 1-0 at 09:59 on the clock, then Arsenal (Home) is the winner. If the score is 0-1 at 09:59 on the clock, then Chelsea (Away) is the winner. If the score is 0-0 at 09:59 on the clock, then Draw is the winner. If the score is 1-1 at 09:59 on the clock, then Draw is the winner.

This is a 90 minute market. Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

Correct Score (including other) Bet on what the actual score for the match will be at the end of the final whistle (90Min). All score options, with the team the score is in favor of will be listed. If an option is not listed, then the option OTHER must be taken.

Example Arsenal (A) v Chelsea (C) If the end score in the match is 2-0 to Arsenal, then the winning option will be AvC 2-0. If the end score in the match is 0-2 to Chelsea, then the winning option will be AvC 0-2. If the end score in the match is 1-1, then the winning option will be AvC 1-1. If the end score in the match is 7-2 (not listed), then the winning option will be AvC OTHER.

This is a 90 minute market. Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

Betting Terms Explained – First Team to Score Bet on who will be the first team to score in the match.

Betting Options: Home Away None

Example Arsenal v Chelsea If Arsenal score first in the match, then Home will be the winning option. If Chelsea score first in the match, then Away will be the winning option. If no goals are scored in the match, then None will be the winning option.

Please note that own goals are awarded to the opposition team that receives the goal. Therefore if a Chelsea player scores an own goal, then Arsenal will be considered as the first team to score in the match. Own goals do count.

Both Teams to Score Bet on whether both teams will score goals in the match.

Please note that own goals are awarded to the opposition team that receives the goal. Therefore if a Chelsea player scores an own goal, then Arsenal will be considered as having scored a goal (as they get the goal on the scoreboard). Own goals do count.

Half Time / Full Time Double Bet on which team will be leading the game at half time, and which team will be leading the game at full time. This is based on the scoreboard at the end of each half.

The team on the left is the team leading at half time, the team on the right is the team leading at full time. Draw is a result for both options.

Example Arsenal v Chelsea If Arsenal lead the game 1-0 at halftime, and 2-1 at full time —> Arsenal/Arsenal If Arsenal lead the game 2-0 at halftime, and 2-2 at full time —> Arsenal/Draw If Chelsea lead the game 1-2 at halftime, and Arsenal win 3-2 at full time —> Chelsea/Arsenal If it is a 0-0 draw at halftime, and 0-1 to Chelsea at full time —> Draw/Chelsea

This is a 90 minute market. Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

Odd / Even Goals Bet on whether the total goals scored in the match will be an even number or an odd number. Note that this involves goals scored by both teams, and only goals scored during the 90 minutes of the match (till the final whistle). Also note that zero goals is considered an even number in this market.

Betting Options: Even Number Total Goals Odd Number Total Goals

Example Arsenal v Chelsea If the score at full time is Arsenal 3-0 Chelsea, then the winning market is ODD NUMBER TOTAL GOALS (3 goals scored). If the score at full time is Arsenal 1-1 Chelsea, then the winning market is EVEN NUMBER TOTAL GOALS (2 goals scored). If the score at full time is Arsenal 0-0 Chelsea, then the winning market is EVEN NUMBER TOTAL GOALS (0 is considered an even number).

Betting Terms Explained – Total Goals Bet on the total number of goals scored in the match. Bet on whether they will be more or less than a certain number of goals. You will see all total goals include the half point (0.5). This ensures that it is either more or less of a whole number.

Clean Sheet Home Team / Clean Sheet Away Team Bet on whether the Home Team will keep a clean sheet in the game. A clean sheet means that the team does not concede a goal (or no goal is scored against them). Note the same rules apply to the Away Team market

Betting Terms Explained – Draw No Bet Bet on the outcome of the game. However, if the game ends in a draw, then all bets are scratched from multiples and/or refunded for straight bets. This will be represented by DNB – Draw No Bet. This market does not include extra time and penalties taken after the final whistle. If a game is a draw at the final whistle (after 90 minutes) it will be scratched.

Highest Scoring Half Bet on whether the first half or the second half will have the most goals scored. Note that there can be the same number of goals scored in both halves.

Betting Options: 1st Half 2nd Half Equal

Example If the first half ends 2-0, and the second half ends 2-2, then the winning market is EQUAL. If the first half ends 1-1, and the second half ends 2-2, then the winning market is EQUAL. If the first half ends 2-0, and the second half end 3-1, then the winning market is EQUAL. If the first half ends 2-0, and the second half ends 2-1, then the winning market is 1ST HALF. If the first half ends 1-1, and the second half ends 1-1, then the winning market is 1ST HALF. If the first half ends 1-0, then the second half ends 1-2, then the winning market is 2ND HALF. If the first half ends 0-0, then the second half ends 1-2, then the winning market is 2ND HALF. If the first half ends 1-1, then the second half ends 3-3, then the winning market is 2ND HALF.

First Goal Interval 10min Bet on which 10 minute interval will see the first goal of the match. Note that the time of the goal as published on www.xscores.com will be the deciding factor on this market. Note that 09:59 is the 10th minute. Note also, that 49:59 is considered the 50th minute. etc.

Example If the first goal is scored in the 24th minute, then the winning market is 21-30. If the first goal is scored in the 67th minute, then the winning market is 61-70. If the first goal is scored in the 47th minute, then the winning market is 41-50. If the time on the clock is 10:53, then the winning market is 11-20. If the time on the clock is 60:37, then the winning market is 61-70. If no goals are scored, then the winning market is NONE.

Betting Terms Explained – Matchbet & Both Teams to Score Bet on the double of which team is going to win the match, as well as if both teams will score in the match.

Most Match Bookings Bet on which team will have the most bookings (yellow cards and red cards) in the match. Yellow card counts as 1, red card counts as 2. Here are the options commonly available:

Betting Options: Home Away Draw

Rules: Bookings only issued during the match will apply for this market. Yellow card counts as 1, red card counts as 2. Second yellows are ignored for settlement purposes (e.g. maximum card count per player is 3). Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle has been blown will be disregarded. Cards shown to non-players (e.g. managers or substitutes who play no subsequent part in the game) do not count towards the total. In the event of a match being abandoned before 90 minutes have been played then all bets will be void.

Example Ronaldo is given a first yellow card in the game. He then makes another foul and is given a second yellow card, which in turn becomes a red card. This mean Ronaldo has in essence received 3 cards, and 3 cards counted towards to the total number of cards. If a player gets a straight red card (no first yellow), then only 2 cards will count towards the total.

Example Arsenal v Chelsea Arsenal received 3 yellow cards for 3 different players. Chelsea received 2 yellow cards for one player, and in turn a red card. Therefore this counts as 3 cards. Therefore the result here is a DRAW. Example: Arsenal received 1 straight red card, and Chelsea received 3 yellow cards. As a straight red card only counts as 2, then Chelsea has the most bookings here.

Betting Terms Explained – First Team Booked Bet on whether the first team booked in the match will be the home team or the away team. There is also the option of no team being booked.

Betting Options: Home Away None

Rules: Bookings only issued during the match will apply for this market. Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle has been blown will be disregarded. Cards shown to non-players (e.g. managers or substitutes who play no subsequent part in the game) do not count towards the total. In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined. Therefore if a team has been carded, then this market will be resulted.

Example Arsenal v Chelsea An Arsenal player is given a yellow card in the 12th minute. ARSENAL is the winner in this market.

Example No cards are given in the entire match. Therefore NONE is the winner.

Total Corners Bet on the total number of corners taken during the match. This is an over/under totals market. Therefore there will be a 0.5 on each option. Corners taken by both teams count towards this market. Only corners taken during the 90 minutes of play until the final whistle count to this market (not extra time played after the final whistle).

Away to Win Both Halves / Home to Win Both Halves Bet on whether the Away team will win both halves in the match. This is based on goals scored in each half. The AWAY team must score more goals than the HOME side in both halves. If they draw any half, or score the same amount of goals in a half, then it will be NO. (The same rules apply to Home To Win Both Halves).

Betting Options: Yes No

Example for AWAY to Win Both Halves: Arsenal (HOME) v Chelsea (AWAY) If Chelsea leads the game 0-1 at halftime, and 0-2 at fulltime, then the winning market is YES. If Chelsea leads the game 0-1 at halftime, and 1-3 at fulltime, then the winning market is YES. If Chelsea leads the game 0-1 at halftime, and 1-2 at fulltime, then the winning market is NO. If Chelsea leads the game 0-1 at halftime, and 0-1 at fulltime, then the winning market is NO. If the score is 0-0 or 1-1 etc at halftime, then the winning market is automatically NO. If Arsenal leads the game 1-0 at halftime, then the winning market is automatically NO.

Betting Terms Explained – Winning Margins Bet on the winning margin of the one side over the other. Determine the exact amount of goals they will win by. Only goals scored during the full 90 minutes of play (not extra time or penalty shootout after the final whistle) will count toward this market.

Betting Options: Home by 1 goal Home by 2 goals Home by 3 goals or more X (draw) Away by 1 goal Away by 2 goals Away by 3 goals or more

Overtime Bet on whether the match will go to extra time or penalty shootout. This can occur during cup games where qualification is needed, or finals where a winner needs to be decided. Notice goal difference can also affect this market (therefore a match does not necessarily need to end in a draw to go to overtime).

Betting Options: Yes No

Example Arsenal v Chelsea – FA CUP FINAL At the end of 90 Minutes final whistle in the FA Cup final, the scores remain at 1-1. Therefore two 15 minute halves of extra time is required to decide a winner. Therefore the winner for this market will be YES. If the score was 1-0 to Arsenal for example at the end of 90 minutes, and no extra time is played, then the answer is NO. Example: Arsenal v Chelsea – CHAMPIONS LEAGUE QUARTER FINAL After the home leg for Chelsea, the score was 1-0 to Chelsea. At the end of this Away leg, the score is 1-0 to Arsenal. Therefore the teams are equal on goal difference at 1-1. Therefore extra time (or overtime) is required to decide a winner. Therefore the answer here will be YES.

To Qualify Bet on which team will qualify for the next round of a cup competition. Remember that on occasion a team need only draw to qualify.

Betting Options: Home Away

Example England v Brazil (World Cup Final) England and Brazil are deadlocked 1-1 in the semi-final. The game goes to extra time, and remains 1-1. The game then goes to penalties and Brazil win 5-4 on penalties. Brazil qualifies for the final and are therefore the winner of this market. Arsenal v Chelsea (Champions League Quarter-Final) Chelsea beat Arsenal at home 2-0. Arsenal beat Chelsea 1-0 at home. Therefore the goal difference is 1-2 in Chelsea’s favor. Therefore Chelsea qualify for the next round.

Penalty Shoot Out Bet on whether the game will go to a penalty shootout. A penalty shootout will occur if a cup competition game is deadlocked (or the goal difference is deadlocked) after extra time, or in some cases immediately after full time (normally exhibition matches or preseason competitions).

Betting Options: Yes No

Example Arsenal v Chelsea The game is deadlocked at 1-1 after full time (90 Minutes). Two halves of extra time are played, but the scores remain level. A penalty shootout is performed to decide a winner. Therefore the market winner here is YES. Example The game is deadlocked at 1-1 after full time (90 Minutes). Extra time is played and Arsenal score a goal. The game ends 2-1 in Arsenal’s favor and no penalty shootout is required. Therefore the market winner here is NO.

1st Half Total Number of Bookings Bet on the total number of bookings (yellow cards and red cards) in the first half of the match. Yellow card counts as 1, red card counts as 2. Here are the options commonly available:

Rules: Bookings only issued during the first half will apply for this market. Yellow card counts as 1, red card counts as 2. Second yellows are ignored for settlement purposes (e.g. maximum card count per player is 3). Settlement will be made with reference to all available evidence to cards shown during the scheduled 45 minutes play. Any card shown after the half time whistle has been blown will be disregarded. Cards shown to non-players (e.g. managers or substitutes who play no subsequent part in the game) do not count towards the total. In the event of a match being abandoned before 45 minutes have been played then all bets will be void unless settlement of bets is already determined.

Example If Ronaldo is given a yellow card in the first half. Then he makes another foul and is given a second yellow, which in turn becomes a red card, this mean the player has in essence received 3 cards. Therefore the OVER 2.5 BOOKINGS will be the winner. If a player gets a straight red card (no first yellow), and this is the only booking in the first half, then UNDER 2.5 BOOKINGS or OVER 1.5 BOOKINGS will be the winner. This is because a red card counts as 2. 1st Half Both Teams to Score

Bet on whether both teams will score a goal in the first half of the match.

Betting Options:

Yes

No

Example

Arsenal v Chelsea

If Arsenal and Chelsea both score a goal in the first half, then YES is the winning option.

If only Arsenal score, then NO is the winning option.

If neither team scores, then NO is the winning option.

Rules: This bet applies to the goals awarded to the team on the scoreboard.

Own goals are awarded to the team who received the goal, and settlement is based on this.

1st Half Draw No Bet

Bet on which team will in the first half. If the half ends in a draw, then this bet is scratched and refunded.

Betting Options: Home

Away

Example Arsenal v Chelsea If the score is 0-0 at the end of the first half, then this bet is scratched. If the score is 1-0 to Arsenal, then HOME is the winner.

1st Half Totals

Bet on the total number of goals scored in the first half:

Betting Options: Over 0.5 / 1.5 / 2.5 Under 0.5 / 1.5 / 2.5

Example Arsenal v Chelsea If the score is 2-1 at half time, then OVER 2.5 goals is the winner (3 goals in the match). If the score is 1-0 at half time, then UNDER 1.5 goals is the winner.

Away to Score Both Halves(principle also applies to HOME to Score in Both Halves)

Bet on whether the AWAY side will score in both halves of the match.

Betting Options: Yes

No

Example Arsenal v Chelsea If Chelsea score in the first half, and then also score in the second half, then YES is the winning market. If Chelsea only score in the first half, and not in the second half, then NO is the winning market, If Chelsea don’t score in either of the halves, then NO is the winning market,

Away to Win Either Half(principle also applies to HOME to Win Either Half)

Bet on whether the AWAY side will win a half. This means they don’t necessarily need to win the match, they just need to score more goals than the home side in one of the halves.

Betting Options: Yes

No

Example Arsenal (HOME) v Chelsea (AWAY) If at the end of the first half the score is 0-1 to Chelsea. Regardless of what happens in the game, the winning market is YES. If at the end of the first half the score is 0-0, then 0-1 to Chelsea in the second half, then the winning market is YES. If at the end of the first half the score is 1-0 to Arsenal, then 1-1 at full time, then YES is the winning half (as only Chelsea scored in the 2nd half). If at the end of the first half the score is 2-0 to Arsenal, then at full time it is 2-1, then YES is the winner (as Chelsea wins 1-0 in the second half). If at the end of the first half the score is 1-0 to Arsenal, then 1-2 to Chelsea, then YES is the winning market. If at the end of the first half the score is 1-0 to Arsenal, then 2-1 at full time, then NO is the winning market. Because theoretically the score for the second half is 1-1. If at the end of the first half the score is 1-1, then 2-2 at full time, then NO is the winning market. If at the end of the first half the score is 0-0, then 0-0 at full time, then NO is the winning market.

Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

Both Halves over 1.5

Bet on whether there will be more than 2 goals in both halves of the match. One goal is under 1.5. Two goals is over 1.5.

Betting Options: Yes

No

Example Arsenal v Chelsea If the first half ends 2-0, and the second half ends 2-2, then the winning market is YES. If the first half ends 1-1, and the second half ends 2-2, then the winning market is YES. If the first half ends 2-0, and the second half end 3-1, then the winning market is YES. If the first half ends 2-0, and the second half ends 2-1, then the winning market is NO. If the first half ends 1-1, and the second half ends 1-1, then the winning market is NO. If the first half ends 1-0, then the winning market is NO. If the first half ends 0-0, then the winning market is NO.

Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

Matchbet + Totals

Bet on what the match result will be, as well as how many goals will be scored in the match.

Betting Options: (eg Over or Under 2.5) Over 1.5 / 2.5 / 3.5 / 4,5 and Home

Over 1.5 / 2.5 / 3.5 / 4,5 and Draw

Over 1.5 / 2.5 / 3.5 / 4,5 and Away

Under 1.5 / 2.5 / 3.5 / 4,5 and Home

Under 1.5 / 2.5 / 3.5 / 4,5 and Draw

Under 1.5 / 2.5 / 3.5 / 4,5 and Away

Example Results: Arsenal 1-0 Chelsea —> UNDER 1.5 and HOME Arsenal 2-0 Chelsea —> OVER 1.5 and HOME // UNDER 2.5 and HOME Arsenal 0-0 Chelsea —> UNDER 1.5 and DRAW Arsenal 1-1 Chelsea —> OVER 1.5 and DRAW // UNDER 2.5 and DRAW Arsenal 1-2 Chelsea —> OVER 2.5 and AWAY // UNDER 3.5 and AWAY Arsenal 3-3 Chelsea —> OVER 4.5 and DRAW Arsenal 4-0 Chelsea —> OVER 3.5 and HOME // UNDER 4.5 and HOME

This is a 90 minute market. Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

Matchflow Bet on who will score first in the match and who will win the game.

Betting Options:

Hometeam scores first and home

Hometeam scores first and draw

Hometeam scores first and away

Awayteam scores first and home

Awayteam scores first and draw

Awayteam scores first and away

No goal

Example Arsenal v Chelsea Arsenal scores first, and Arsenal wins the game —> Hometeam scores first and home Chelsea scores first, and Arsenal wins the game —> Awayteam scores first and home Arsenal scores first, and games ends in a draw —> Hometeam scores and draw No goals are scored in the game —> No goal

This is a 90 minute market. Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

2nd Half 1×2 Bet only on the result of the second half. Therefore only the goals scored in the second half count for this market (1st half goals do not count).

Betting Options:

Home

Draw

Away

Example Arsenal v Chelsea If the first half score is 2-0 to Arsenal, and the game ends 2-1, then AWAY is the winner (Chelsea scored the only goal in the second half). If the first half score is 0-2 to Chelsea, and the game ends 0-2, then DRAW is the winner (no goals were scored in the second half). If the first half score is 1-1, and the game ends 2-2, then the DRAW is the winner (one goal each in second half). If the first half score is 1-2 to Arsenal, and the end score is 3-3, then HOME is the winner (Arsenal have won 2-1 in the second half).

Penalty Shootout and Extra Time (after the final whistle) do not apply to this market.

Last Team To Score

Bet on who will be the last team to score in the match. Note that own goals are awarded to the opposition team, and this will count as a goal to them.

Betting Options: Home

Away

None

Example Arsenal v Chelsea If Arsenal win the game 1-0, then HOME is the winner. If Arsenal are winning the game 3-0, and Chelsea score, and the game ends 3-1, then AWAY is the winner. If Arsenal are leading 1-0, and Chelsea score to level, and the game ends 1-1, then AWAY is the winner. If the game ends 0-0, then NONE is the winner. If Arsenal score an own goal, and Chelsea win the game 0-1, then AWAY is the winner. If Chelsea score an own goal, and Arsenal win the game 1-0, then HOME is the winner.

Total Bookings

Bet on the total number of bookings (yellow cards and red cards) in the whole match (after 90 minutes play until the final whistle). Yellow card counts as 1, red card counts as 2. Here are the options commonly available:

Example If you bet on under 4.5 cards, and only 4 cards are issued during the first half – then your bet is winning.

If you bet on over 3.5 cards, and only 3 cards are issued during the first half – then your bet is losing.

Rules: Yellow card counts as 1, red card counts as 2. Second yellows are ignored for settlement purposes (e.g. maximum card count per player is 3). Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle has been blown will be disregarded. Cards shown to non-players (e.g. managers or substitutes who play no subsequent part in the game) do not count towards the total. In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined.

Example Ronaldo is given a first yellow card in the game. He then makes another foul and is given a second yellow card, which in turn becomes a red card. This mean Ronaldo has in essence received 3 cards, and 3 cards counted towards to the total number of cards. If a player gets a straight red card (no first yellow), then only 2 cards will count towards the total.

Home To Win To Nil(principle also applies to Away To Win To Nil)

Bet on whether the HOME team will win the game without conceding a goal.

Betting Options: Yes No

Example

Arsenal v Chelsea If Arsenal win the game 1-0, then the winning option will be YES. If Arsenal win the game 2-1, then the winning option will be NO. If Arsenal draw the game 0-0, then the winning option will be NO. If Chelsea win the game, then the winning option will be NO.

BTTS (Both Teams To Score) and Totals

Bet on whether both teams will score in the match, as well as how many goals will be scored in the match. *Market only available in Hollywood branches (coming soon to mobile and website).

Penalty Shootouts and extra time played after the 90 minute final whistle do not apply to this market.

Any Time Goal Scorer Bet on a player to score a goal in the match. A goal scored any time during the game will count as a winner.Betting Options:

Players Names

Example If you bet on Ronaldo to score a goal in the match, and he does, then your bet is winning. If he does not score, then your bet is losing.

Rules: Own goals do not count. Any player that takes no part in the game is deemed a non-runner, and bets will be refunded on this player.

First Goal Scorer

Bet on the first player to score a goal in the match

Betting Options:

Players Names

Example If you bet on Ronaldo to score the first goal in the match, and he does, then your bet is winning. If he does not score, or only scores the second goal in the match, then your bet is losing.

Rules: Own goals do not count. In the case of an own goal being scored first bets will be settled on 2nd goalscorer. Any player coming on as a substitute after the first goal is scored, or who takes no part in game, is deemed a non-runner. All bets will be refunded on this player. However if he makes the pitch before the first goal is scored, then all bets will stand on this player.

First Half Double Chance Bet on two possible first half results – similar to the full time double chance.

Betting Options: Home or Draw – first half Home or Away – first half Away or Draw – first half