Ok found the problem. It dose take a non ConstructedWorld type being added to the planetsize date file and then adding the links for them in the stellarobjecttypes. Man and I gave that great writeup on how to do it all and left a step out on what I was doing.

Well I now can start with them. Tho I think I have made a bug in the system due to adding them in. Still testing them out tho.

Docwho said:
Ok found the problem. It dose take a non ConstructedWorld type being added to the planetsize date file and then adding the links for them in the stellarobjecttypes. Man and I gave that great writeup on how to do it all and left a step out on what I was doing.

Well I now can start with them. Tho I think I have made a bug in the system due to adding them in. Still testing them out tho.

So you basically copied it?

my experiments have come to the conclusion that you'd need to otherwide you'll only end up spawning them in random locations. (very annoying)

Also I think you'd need to specially construct the system so that it doesn't have warp points, etc.... spawn in random locations. unlike Ringworld you don't seem to be able to fly a ship though a Sphereworld.