Don’t get stumped, learn how to solve every puzzle in The Raven: Legacy of a Master Thief with this text-guide. Playing like an old-school re-imagining of an Agatha Christie novel, you’ll need all your wits to unravel the globe-spanning mystery.

Uniquely, it isn’t just the investigators that get in on the action. You’ll switch perspectives and play as the eponymous Raven, a master cat burglar, and pull off daring heists. Solving crimes or perpetrating them, either way we’ll have the solutions to every challenge.

For a deeper look into the life of a master thief, check out the Raven cheats page to find anything unique, hidden, or secret in this puzzler from King Arts. Find more information on Game Front’s Raven: Legacy preview.

If you’ve overdosed on Skyrim, your next big hit of western RPG goodness is coming in the form of Kingdoms of Amalur: Reckoning. Promising to take the stolid conventions of RPGs and give them a hardy kick in the rear, Amalur looks more like a action-adventure than an RPG. Mixing God of War with Oblivion, and throwing in a dose of Fable’s art style, you’ll start to get a better picture of what this title has to offer.

Starting as a silent blank slate, the unique class system has three main ability trees. How you level up these three ability trees unlocks distinct new classes called ‘destinies’ — giving nearly limitless control over how you want to combine your abilities. Want a sneaky warrior with a giant axe? Or how about a heavily armored wizard? Want to be a Jack-Of-All-Trades? There’s a destiny for that too. There’s so much choice, you might want to check out our text and video walkthrough below to get some strategies.

Activision knows when it has a winner, and they aren’t about to leave the Goldeneye name languishing on the N64, or settle for the re-release on the Wii. This re-re-release on the X-box 360 and Playstation 3 brings HD graphics and Move support to the PS3, with all the expected upgrades to the classic multiplayer. It’s going to get complicated agent, as James Bond travels the world and seeks to stop his former partner who possesses a space-based superweapon.

Scroll down for the full walkthrough below. If you’re looking for some of our lavish lists, check out the Goldeneye 007: Reloaded achievements, trophies, and cheats.

What if Dead Rising 2 was about Frank West instead of Chuck Greene? Apparently Capcom and Dead Rising fans (Me included.) just had to know the answer. With all new weapons, a new area, and a totally overhauled story at a budget price, Off the Record sounds like an enticing time for hungry Dead Rising lovers. Frank West makes an incredible return, with his camera in tow. Learn to love Fortune City all over again, this time with Frank West.

It won’t be easy, let Game Front’s zombie-herders help with a full walkthrough below. For extra information, check out our achievements, trophies, and cheats.

The X-Men can never catch a break. Humanity is once again trying to destroy them, while the Brotherhood of Mutants is on their butts trying to get them to become mutant terrorrists. Which side will you pick when X-Men: Destiny hits store shelves, telling the story of three young mutants as they develop all new powers and pick allies on their quest to finally reach a lasting peace with the world. Yeah, like that’ll ever happen. But, Game Front can help give you the hints you need when picking your powers and choosing to save or destroy the world.

Dragons are back in style, as Hawke must discover his/her secret legacy in the new downloadable episode for Dragon Age 2. Step outside the confines of the city and explore all new locations like a Grey Warden prison, lurking with new breeds of vile darkspawn creatures. Not only that, Hawke will find and forge a new class-specific weapon that upgrades as you play.

Once you have selected your characters (I chose Isabela, Aveline and Merrill) the game will jump to a cutscene. Following that, proceed forward and pick up the treasure on top of the crate in the far corner of the wreckage.

Once you have selected your characters (I chose Isabela, Aveline and Merrill) the game will jump to a cutscene. Following that, proceed forward and pick up the treasure on top of the crate in the far corner of the wreckage.

Turn around and head down the slope on the right side of the large stack of rocks. Take all of the treasure on top of the crate near the bridge, then head up and the stack of rocks and down the slope between the two red flags.

Head down the path. Take what you can from the corpse near the old tree trunk on the left. Before you head up the steps at the end of the path, take what you can from the pile of bones in the left corner.

After you get up the steps, there will be another pile of bone in the left wall with loot for you to take before advancing. Following your conversation with the large bearded fella, take out his two minions.

Follow the path around and take out the enemies up on the platform to the left. Cross over the area and take out the other trio of archers on the right side. After you clear the are of all enemies, head to the back corner of this area to find a bag of loot.

Before entering through the main gates, pick up the loot from the crate at the end of the path on the left. After you enter the gates, take out the large beast that appears.

Turn left up ramp and take out the archers. Walk down the ramp to the side and take the loot from the chest and the stack of crates. Turn left and read about Amgeforn the Lonely Vigil.

Head up the ramp on the opposite side and take the loot from the group of crates. Follow the path all the way around to find more goodies in the pile of rubble at the end. Head back down the main ramp and turn left through the gates.

Take what you can from pile of rubble on the right, then read about Amgeforn the Foul up on the left. Proceed down path with your party to get to the next area.

Head down the stairs on the left. Take the loot from the crate on the right and head down the next set of stairs. Kill the two large rhino-like beasts, then kill the enemies that will come through the doors on the left.

Once you clear the entire area of enemies, head through the first door on the left to take the loot of the crate and pick up some health potion. After you exit the room, turn right down the stairs at the end of the path.

Turn right again and grab the items from the crate in the corner. Turn around, head down the path and grab the items from the crate at the end. Turn left into the room in the wall to pick up a various assortment of items.

Head back down the path toward the stairs where a ton of Carta enemies will be waiting for you. After you wipe them out, head back up the stairs.

Walk straight into the cell on the right side to pick up some items in pile of rubble. Walk back out and turn right though the open doorway. Walk past the tree trunk, open the door and head up the stairs.

Grab the health potion if you need it, then take the items from the chest and the crate in the corner. After you head down the stairs into the room, activate the trap near the tree trunk to easily wipe out the large group of enemies that will be waiting for you.

Head through the other door in the corner of the room and take the items from the chest and crate. Head back outside and turn left through the main gates. Take the item from the barrel on the right as you head downstairs.

Sprint through the spikes and kill the two enemies at the bottom. Head down the next set of stairs, sprint around the corner to avoid another area of spikes and kill the two enemies down the next set of stairs to the left.

Carefully move past the sliding blades in the floor and take out the two enemies on the left. Head down the stairs and pick up the purse and items from the barrel in the far corner of the room.

After you head back up the stairs, follow the path of those blades over to next room. Read the pamphlet on the right, then open the door to the left. Head down the stairs and kill the enemies down below.

Follow your party up to the upper level where another group of enemies will be waiting. After you dispose of them, take out the contents from the chest on the table and read the paper titled “Praise Corypheus.”

Head back through the hallway, turn right and instead of going left down the stairs, turn left. Switch so that you are controlling Isabela and use her to open all three doors where there will be health potions and piles of coins waiting for you.

Switch back to Hawke and open the cage to the left. Kill the archers to the left, then help your party destroy the big beast. Turn back down the pathway where the archers were, turn down the stairs to the right and take the items from the two chests.

Head back up the stairs and make a right down the next set of stairs. Grab the health portion behind the stairs, then head through the doorway.

Pick up the items from the crate on the left next to the mineshaft car, then kill the enemies up ahead. Pick up pile of Gerav to the right, then follow the path around. Head up the stairs and wipe out the large group of enemies.

Pick up the items on the crate to the right, then head through the gate.

Following your brief interaction with the large bearded guy, you and your party will have to take him and his large beast out. This will be a piece of cake. Try to lure the beast out to where the blades come up, then active the trap to bring the blades up.

After you kill all of the enemies, head up the ramp and pick up the injury kit on the right. Take the items from the crate on the table. Heead back down the ramp and take the items from the crates on the right and left.

Before heading down the path to the next area, take the items from the bag in the alcove to the right.

Look out over the viewpoint near the gate. Take the items from the crate on the right, then turn around and head through the doorway behind you. Take the items from the pile of bones to the left, then head through the next doorway.

Kick in the door and kill the enemies on the other side. Pick up the Genlock in the middle of the floor, activate the Mark of the Binder on the wall to the left, then active the other one on the opposite wall.

Activate the final Mark of the Binder on glowing wall. Kill the enemy inside as well as the others that will attack your party. Pick up his Battle Axe, then head down hallway on the left side of the area.

After you head through the doorway, walk up to the gate and pick up the small purse on the right. Turn around and read the note inside the far alcove. Cross over the area and head through the doorway on the opposite side.

Walk straight to the back wall and take the items from the crate. Turn around and kill the two enemies appear before turning left through the doorway between the two large Griffins.

Following your conversation with Larius, cross the bridge and read “The Warden’s Prison” note on the floor to the right. Follow the path around and pick up the health potion on the right before heading through the large doorway on the left.

Walk to the seal in the center of the area and activate it. After you do so, take out the huge monster that appears. After you destroy it, follow the on-screen instructions and upgrade Hawke’s key by targeting one of the four pillars around the circle.

Following the cutscene, turn right out the other doorway. Make a left and grab the items in the pile of bones at the dead end. Head back around a make a left across the bridge.

This guy looks scary, but don’t be intimidated. Try to get behind him and take shots at his back because his huge shield will prevent you from inflicting damage on him from the front. Take his loot along with the small purse near the edge of the railing before proceeding.

Once in the room, turn left and take the items from the crate in the left corner. Move around the rock pile on the other side of the room, then head through the doorway and on down the stairs.

After you get down the stairs, take the items from the pile of bones in the left corner of the room. Head through the doorway on the left and activate the Mark of the Binder on the wall.

Head through the doorway and at the end of the hallway, then turn left through the next doorway. However, before you make it out, you’ll be forced to fight off a group of enemies. After you do so, head through the doorway and kill the enemies in the next room.

Gather the loot from the corpse in the corner, then activate the next Mark of the Binder on the wall. Head back to the final Mark of the Binder. After you activate it, destroy the monster inside and help your party kill the other enemies in the hall.

Head back down the hallway and into the room where the second Mark of the Binder was. Head through the tall doorway and take the items located on the skeletal corpse.

Head back into the room and open the door on the left. Kill the scary looking enemies on the other side. Turn into the doorway on the right and read the “Crown of Dumat” in the left corner of the room.

Turn right out into the hallway and head through the next doorway. After you enter the doorway at the end of the hallway, read the “An Unusual Discovery” note on the floor.

Grab the items in the chest located in the room, then head through the next doorway. After you kill the attacking enemies, turn right and activate the Mark of the Binder on the wall.

Turn left and head through the doorway. Grab the item from the pile of bones to the right and pick up the injury kit from the last room on the right. Continue down the hallway and on through the doorway.

Kill the monster who will be blocking the next doorway with his huge shield. Head through the doorway and read the “Dumat’s Sacrificed Dagger on the right.

Turn around and head down the hallway on the left and help your party kill the enemies down the hall. Head back up the hall, turn left through the doorway and follow the path around to the next Mark of the Binder.

After you activate it, turn right through the doorway and activate the last Mark of the Binder between the two Griffins. Kill the monster inside, then help your party kill the rest of the attacking enemies.

Following the cutscene, turn right of the room between the two Griffins and head through the doorway. Continue all the way down the hallway and turn left through the doorway at the end.

Turn right down the hallway next to the gates. Turn left through the tall doorway and kill the enemies at the other end of the bridge. Before entering through the doorway, pick up the small purse off to the right.

After you walk through the doorway, pick up the Ogre loot on the floor. Walk up to the center seal and activate it. After you do, kill the large monsters that appear, then choose which perk you want from one off the four pillars.

Exit through the other doorway and take the items from the skeletal corpse outside. Follow the path around and turn right across the bridge.

Following your conversation with Larius, enter through the tall doorway and pick up the health potion in the right corner of the room. Proceed forward and head downstairs to the next area.

Pick up the item from the pile of bones at the end of the path, then turn around and head down the path that veers off to the left. Enter into the ominous battle area and take out all of the enemies.

Pick up the journal page at the end of the lone path off to the right, then continue down the main path. Pick up the items from the rubble in front of the doorway before heading inside.

After you exit the other doorway, pick up the items from the pile of bones in the swamp area to the left. Head through the nearby doorway and pick up the journal page inside.

Turn left after you exit and kill the enemies that will be waiting for you in the next area. Follow the path in between the two Griffin statues and head up the two sets of stairs. Pick up the health potion and “Dumat’s Ritual Scroll.”

Head back down both sets of stairs and take the items from the crate over in the right corner behind the fire. Head up the stairs and place the sacrifices at the alter of Dumat.

After you head back downstairs, turn right, take the items from the crate in front of the pillar with the torch, then turn left in between the two large Griffins. Head through the doorway and kill the crazy looking monsters on the other side.

Turn into the first area on the right to find another journal page, then head into the nearby room to acquire the “Sacred Urn of Dumont.” Exit through the doorway on the left, cross over the area and head through the doorway on the other side.

Advance forward and turn left up the stairs at the end toward the Alter of Dumont. Place your sacrifices in front of the alter. Walk down the stairs, turn right and head through the doorway past the two large Griffin statues.

Turn left and take the items from the chest before crossing the bridge. Turn right and follow the path around to examine Tethras Garen.Head back and head up the stairs. About half way down the path you’ll be blindsided by a monster from the left wall—take him out.

Continue down the path and examine the “Speculations on Kirkwall” letter over in the area to the right. Walk past the fire to pick up the item in the pile of bones. Turn around and head over to the other side, killing the enemies who will be blocking your path along the way.

Pick up items in he pile of rubble right as the path begins to wind upward. After you enter the area with the seal, kill the monsters that appear.

ACHIEVEMENT: After you choose your third effect to apply to Hawke’s key from one of the pillars, you will earn the “Family Legacy” Achievement. Head through the doorway to the next area.

After you get up the stairs, activate the Power Nexus on the wall to the left and head through the doorway. Cross the bridge and follow the path around to the left. Turn left at the dead end to examine the viewpoint.

Turn around and head through the doorway and into the room. Following your conversation with the angry dwarves, kill them. Following the fight it will be up to you to link the streams of fire to unlock the door.

You’ll notice that three pillars are already connected at one end and five are connected at the other. Go to the fifth one and rotate it three times so that there is a torch facing North (at the wall) and one East (to the next pillar to the right—the sixth pillar).

Rotate the sixth pillar four times so that there is a torch facing the fifth pillar as well as one facing the pillar to the South (we’ll call this one the seventh pillar). Rotate this seventh pillar three times so that a torch is facing the sixth pillar as well as the pillar along the wall (the eighth pillar).

The eighth pillar should already be linked up with the ninth pillar (the one to the right of it against the wall). Rotate the pillar just in front of the ninth one once and this should link them all up and break the forcefield blocking the door.

Exit through the doorway where all of this pillar madness began and cross the bridge to the doorway on the other side. Turn left through the doorway and kill the attacking enemies.

Go back and take the items from the pile of bones next to the wall. Open the door in front of the bones, read the “Lock within Locks” note on the floor, the “Helm of Weisshuapt” note in the corner and take the item from the crate in the other corner.

Activate the Power Nexus on the wall to the right of the door before exiting. Turn right and follow the path around to the door. After you open it, follow the pathway around and take the item from the pile of bones in the second alcove to the right.

Head through the doorway in the opposite corner. After you enter through the second doorway, take the items from the chest in the alcove to the right. Head through the next doorway and read the “A Change of Course” letter on the floor.

Activate the Power Nexus on the wall to the left, then head all the way back to the original area of this main room (the part where you had to do the little bit of fighting). When you come to that final open doorway on the right, turn through it.

Walk down to the end of this hallway and open the door on the right. Activate the Power Nexus on the wall to the left. Exit through the doorway, proceed straight through the next doorway and open the door at the end.

Following the cutscene, kill the monsters created by Janeka. Advance down the hallway on the left and make a right up the stairs at the end to advance to the next area.

After you head up the stairs, turn right and walk across the bridge towards the tower. Following the cutscene where Janeka threatens to take your blood, take her and her minions out.

After you take their items, walk around and activate the four Containment Pillars using Hawke’s key. And now it’s Corypheus time!!!

To start off, get in as many whacks as you can on Corypheus. Eventually, he will levitate up onto the center platform. He will then draw power from the four Containment Pillars and use them to turn his hands into incinerating torches.

Once you have completed this (along with killing the small handful of enemies that will appear), Corypheus will eventually come down from his center platform. As soon as he does, quickly hit him with a few attacks because before you know it he will be back up on the platform.

This time around Corypheus will raise the ground in addition with his fire tactics. This will create a bit of a challenge in getting around to the four pillars, but your goal is still the same—namely, destroying them.

After you do this, help your party kill any remaining enemies. Once Corypheus comes down again, get in your attacks as quickly as possible before he returns to the center platform.

ACHIEVEMENT: Repeat this process once more and then you should have Corypheus on his last leg. After you slay Corypheus you will earn the “Conductor” Achievement.

Cross back over the bridge to meet up with Larius and officially complete the Legacy quest.

The third game in the Call of Juarez series shies away from its traditional wild west roots to enter a more modern conflict. Play as three law enforcement agents seeked to curtail the Juarez Cartels in the city with the highest murder rate in the world. Play cooperatively in a competitive environment where all three players have their own goals — balance helping your teammates while completing your own unique objectives.

Don’t let life in Ciudad Juarez get you down, check out our full text and video walkthrough below. If that isn’t all, GameFront is fit to list achievements, trophies, and cheats to keep your head in the game.

You immediately hit the ground running, starting the game off in a frantic freeway chase. Raise yourself through the sun roof and look for black and sliver Hummers that will streaking down the other side of the freeway. Take out the Hummers using your gun as you race down the highway.

Following another cutscene, walk to the trunk of the car and press X to select the weapons you want for the mission. Next, walk to the front of the car and press X to hop in and start driving.

As you are driving down the highway, listen to the directions of your passengers and turn right onto the dirt road when Eddies says to. After you drive through the gate, continue through the shallow stream.

Once you finally arrive at your destination, hold RB to go into duel mode (because it’s just more fun), charge up the hill, get cover behind a tree and take out the gangster behind the white SUV.

As you probably noticed while you were driving, there will be a series of white dots on the screen to guide you where to go. Follow these dots up the hill to the right.

After yet another cutscene, continue down the path and take out the group of gangster just around the corner. Move up the left side of the path and take cover behind the rocks as you flank the gangsters.

Keep your eyes peeled as you head down the path through the marijuana fields and take out any attacking gangsters. Once you spot the tent, take out the gangster inside as well as the small group to the right.

Get back inside the tent, walk up to the back of the stack of boxes and press X to plant the bomb. Exit the tent, head up and to the right toward the next tent and plant another bomb.

After it detonates, move to the large flat rock behind the tent and press X to tag it. Look around and tag the two other points before heading back to the car.

As you head back down the trail you will have to kill off a group of attacking gangsters. After the path turns to the right and you spot the cars, there will be another group of gangsters hiding in the trees.

After you take them out, get inside the front seat of the black SUV and head down the path. Once you cross the bridge, you will take some enemy fire from behind. Don’t let this distract you; just keep moving forward and eventually Kim or Eddie will take them out.

ACHIEVEMENT: After you cross the second bridge, turn right and bust through the chain-link fence. If you finish the chase without damaging the car too much, you’ll earn the “Nail’d it!” Achievement.

Hop out of the car and follow Eddie and Kim through the water and under the bridge. Continue down the river and take out the gangster that will be hiding behind the rocks to the right.

Head up the path to the right. Once you reach the area with the trees, get your guns ready to take out another group of gangsters. If you have not noticed it already, this part will give you the opportunity to activate “Concentration Mode” (left arrow). This obviously gives you the ability to survey your surroundings and get a few easy kills.

Continue up the bank and onto the path that will lead over to the right once the ground levels out. Once you walk around the rock wall to the left, take out the three gangsters that will charge you around the curve.

From there, take cover behind one of the large rocks to the right and, using your rifle, scan the area for gangsters hiding in the trees and take them out. Proceed forward, then turn right up the bank.

Once you find the path, take out the gangsters at the top. Like before, you will have to clear this area, then clear the other area with tents to the right. Once you do that, plant two bombs in the tents in the area to the right, then tag the three surrounding rocks.

Look on your map and head up the nearby path. Once you reach the top of the path…you guessed it—more gangsters! Continue up the path where there will be even more gangsters hiding behind the rocks.

Once you spot the Forester’s Lodge, chuck a couple of grenades, then take cover behind a nearby rock. Kill any remaining enemies before following Kim and Eddie up on the structure to use the zip-line.

After you land you will right in the middle of another fire fight. Run to the back of the shack and take out the gangsters on the other side of the fence. Open the gate and take cover behind the stack of logs to the right. Take out the gangsters before heading down the path.

Take out all enemies at the lodges, then plant two bomb charges at the areas indicated on your map. Head up the path along the back side of the lodges toward the next lodge.

When you arrive, take cover behind the stack of 2 X 4s. Once Kim and Eddie give you the okay, advance to the stack of logs to the right. Once they give you the okay again, head for the next stack of logs just to the right of the lodge.

From there you can flank the enemies on the porch from the right. Head up the steps and inside. Once Kim and Eddie join you, take your position on the right side of the wall next to the double doors.

After Eddie counts you down, you will burst through the doors and automatically go into Concentration Mode. Take out the three gangsters inside, then hide behind one of the columns to avoid getting hit by bullets from the chopper.

You will need to grab the M72 LAW in the crate to the left of the door. This chopper move around quite a bit, so after you get off a few shots, activate Concentration Mode to hit it with a perfect shot to take it down.

ACHIEVEMENT: Once you destroy the helicopter, you will earn the “Police Academy” Achievement and complete the level.

Select the gear you want from the back of the car, then move to the front of the car and press X to start the mission. After the two hours pass, exit the vehicle, then leave the parking lot and follow the white dots toward your destination.

When you are done talking on the phone, push open the gate and follow Kim across the street and down the alley. Once you reach your destination, open the door and then put up your dukes and beat up the gangsters.

Since these guys swing like morons, step back and allow them to swing at the air, then quickly move in and give them a few jabs and uppercuts. Beat up the next gangster in the next room, then pick up Suzy’s money on the table in front of the staircase and on the table in the room straight across from there.

Turn around—but before heading up the stairs, walk past them and open the door on the left. Head inside and pick up another wallet on the table, then head up the stairs.

Go and open the door to the left of the window. Walk inside and pick up the bag behind the chest of drawers in the left corner.

After talking with Eddie and Kim, tag the three designated walls inside the apartment. Once the other gangsters show up, follow Eddie and Kim downstairs and then out the back door.

Shoot the gangster that will come around the corner of the wall, then follow Eddie and Kim across the alley into the garage. Turn right into the alley and take cover behind the trash dumpsters while taking out the gangsters down the alley.

Quickly take out the first group, then turn around and take out the group that will ambush you from behind. After you kill them, pick up a shot gun and use to get through the rest of the gangsters as you make your way back to the car.

After you get through the, um…urban parking lot in the grass, follow Eddie and Kim into the nearby building. Help both of them take out the gangsters on both sides of the house.

ACHIEVEMENT: Follow Eddie’s instructions because waves of gangsters (who knew there were so many) will continue to flank you from the window in the back and the window in the front. If you kill more than 40 during this mission you will earn the “Bad Guy” Achievement.

After you take care of them, head outside and take cover behind the red car. When you get the okay, advance to the dumpster to the right, then move up again to the next dumpster. From there, move along the fence, crouch behind the green trash bins and flank the gangsters behind the cars.

Cross the street and follow Eddie and Kim down the alley. There will be a ton of gangsters here, so use the surrounding areas of cover and stick close to Eddie and Kim. Once you make it through the alley, turn left through the doorway and follow it around to the exit on the other side.

Take out the gangsters across from you behind the trash cans, then take cover behind the SUV and kill the gangsters that will come charging through the gate. Cross the street and take cover behind the first car in the parking lot.

In case you haven’t picked up on it yet, you can shoot at cars repeatedly to blow them up and cause huge explosions—use this to your advantage in this area. While Eddie and Kim are engaged in the fire fight, try to flank the gangsters by moving along the right wall to surprise them.

After you take them all out, sprint down to the other end of the parking lot and hop inside the black SUV on the left. Turn right out of the parking lot and get ready for an intense exit.

The gangsters will have several roads blocked off, thus forcing you to constantly change your route. Simply continue to follow the yellow icon on your map to get you to the freeway and complete the mission.

Following the cutscene, pick your weapons from the bag on the seat, then exit the lobby to begin the mission. After you exit the car, turn right down the street and head for the brothel.

After Dolores gets you guys in, follow her to the back of the brothel. Once she tells you that the girls will be with you in a minute, walk past the stripper poles and pick up the wallet on the table in the left corner of the room.

Head around the room and talk to three strippers to gain more info on the whereabouts of Tina. You can also find a cell phone on the side of the bar to pick up a “special item.”

Next, head upstairs to the private area. After the bouncers let you through, turn left down the hallway, then left through the doorway. After you interrogate the hooker, follow Eddie and Kim into the next room where you will have to interrogate another hooker.

Head for the next set of stairs. You’ll have to beat the crap out of an attacking bouncer before making your way up. Take out four more bouncers upstairs, then open the last door on the left to find Tina.

Following the cutscene, step back out into the hallway and head up the next set of stairs. Take your position on the left wall next to the double doors. After you burst through, you will automatically go into Concentration Mode. Moving from left to right, fire off four head shots at the four gangsters (avoid the strippers).

Walk around the wall and head outside. After Kim and Eddie follow you, quickly head back to the main room and pick up the cell phone on the table without being seen.

Head back outside and race across the catwalk. After you race down the stairs and turn the corner, take out the guards at the other end of the hallway. Head down the spiral staircase and back into the strip club.

Take cover behind the bar and take out the guards coming through the door on the left. Head through the door and up the stairs. Hold your position on the right side of the wall next to the double doors. After you burst through, take out the three guards around the SUV.

Turn left and chase Javier. Turn left again down the alley and take out the two guards behind the trash cans. Once you reach the chain-link fence, stop and wait for your partners to provide covering fire.

Once they give you the okay, sprint for the green car to the right. Make your way up to the next two cars on the right to flank the guards from the left. Head for the gasoline truck and run around behind it.

Before you cross the street, take out the gangster to the left. Head straight, then turn right through the open garage. Turn left through the doorway and take out the two gangsters.

Head toward the white SUV and take out the gangsters out in this area behind the black car and the red SUV. Head through the garage to the right of the red SUV, then left through doorway.

Take cover behind the white SUV and take out the gangsters across the way (there will be a couple on the roof as well). After you clear the area, turn right and head through the garage with the “KOI” sign above it.

Turn right through the doorway, then make another right and take out the gangsters near the gasoline truck. Turn left through the second garage, then sprint through the trash dumpsters, cut through the bushes and carefully make your way across the freeway onto the center median.

If you haven’t already done so, switch from your rifle or shotgun to a hand gun and you will be able to run faster. Chase down Javier to complete the level.

Drive the car and head toward the docks. When you spot the fence off in the distance, smash right through it. Race down the street and turn left at the curve. Stop the car once you reach the dead end, hop out and take out the gangsters hiding behind the crates to the left.

Once you clear the area, open the door to the control room (to the left) and press X while standing near the board to open gate.

Following the cutscene, follow the police car to the pier. Once you arrive and are prompted to exit your vehicle, head for the next group of policemen just up ahead.

Wait for your partners to join you, then take cover behind the first stack of crates to the right. Advance to the next two stacks of crates when you get the okay, then take out the unsuspecting gangsters.

Pick up the wallet on the edge of the forklift, then follow your partners to the right. Once you reach cement barricade, turn right and go all the way around the container marked “26.”

Take out the gangsters you can spot near the forklift, then advance and eliminate the rest of them. Head across the rails and take out the gangsters hiding behind the stacks of crates.

Follow Eddie around the wall. Use the crates as cover as you advance and keep your head on a swivel because gangsters will occasionally try to sneak up on your from the right or left.

Head through the big red doors and sprint to the other end of the warehouse. Turn right, open the door and head upstairs. Take out the gangsters that will be waiting for you at the top of the stairs, then head through the doorway.

Take out all of the gangsters in this room, then head right through the doorway at the other end of the room. Sprint past the windows, kick open the door, race down the stairs and take cover behind the nearby stack of crates.

Eliminate all of the gangsters in this area, then follow Eddie to the other end of the dock. Pick up the cell phone laying on the trailer hitch, then continue to follow Kim and Eddie.

When you start taking enemy fire, quickly take cover behind a nearby crate. Take out the RPG off in the distance, as well as the one up on the scaffolding to the right.

After you have carefully navigated your way through the falling containers, take out the sniper up ahead on the crane. Turn back around and help Eddie and Kim kill the gangsters on the loading dock to the right.

Follow Eddie and Kim to the next area. Use the flatbed as cover as you take out more gangsters on the other side of the rails. Sprint down the rails and through the opening between the two big red doors.

Take cover behind a crate and shoot the gangsters in this warehouse. Keep your eyes open and make sure to take out the gangster up on the catwalk to the left. Advance down the left side of the warehouse and follow Eddie up the stairs.

Turn left onto the catwalk, then make another left through the doorway. After you walk down the stairs, make your way across the room (make sure to pick up the wallet on the forklift, too).

Head through the door and shoot the gangsters up behind the skylights. Turn left and head through the door into the next room. Head up the stairs, then follow Eddie and Kim back outside.

Once you get to the fence, take cover behind the forklift and kill the gangsters on the other side. Following the huge explosion, head through the opening created by the fallen light pole.

After you make it through the burning wreckage, follow the white markers to get to the next area. When you arrive, wait for your partners to give you the okay, then sprint to the crate with the silhouette on the left side.

Next, advance up to the side of the big rig. Move up again to the stack of crates, then peek around to the left and shoot the gangsters in the control room through the window.

Follow Eddie and Kim through the red warehouse doors on the left. Take cover behind the first stack of crates and eliminate all of the gangsters in the warehouse. After you do so, head to the back of the blue van on the right to find the girls.

Take your position on the right side of the wall behind you next to the door. After you bust through, take out the gangsters down at the other end of the hallway. Head down the hallway and open the doors to the right.

Hid behind the nearby stack of crates and take out the gangsters up on the catwalk first. Clear the rest of the warehouse before heading through the door in the left corner of the room.

Following the cutscene, drive down the hill and turn right onto the road. Stay right at the fork and floor it to reach the gangster’s car in under 75 seconds.

Following the cutscene, cross the street and take cover behind the tan car as you take out the gangsters in the big rig parking lot. Clear the lot, then turn right and follow the gangsters taking off in the cars.

After you turn the corner, take out the gangsters at the other end of the lot. Cross over the planter to the right, hop inside the black SUV and chase down the gangsters in the white SUV.

It will up to your partners to take out all of the enemy fire you will be facing as you fly down the highway. All you have to worry about is staying close enough to the white SUV.

Following the cutscene, take cover behind the rock behind your car and kill the gangsters parked out on the highway. Before you head over to the gasoline truck, pick up the cell phone on the other side of the rock.

After you take out the other gangsters on the other side of the gasoline truck, head back to the black car turned on its side (on the left side of the road) and pick up the bag of money.

Turn around and walk it to the back of the blue van. Look behind you and as soon as you see a black SUV roll up, drop the bag and take cover behind one of the nearby cars.

Quickly take out the gangsters that hop out of the SUV (as well as the gangsters that will show up after the first SUV. Head back to black car turned on its side and pick up he second money bag. Carry it over and place it in the back of the blue van, then quickly pick up the other one you dropped on the floor and do the same.

After the van blows up, pick up the nearby money bag and walk it back to your car down the freeway. When Eddie tells you that more gangsters are approaching, use the torched SUV as cover. Drop the money bag so that you are able to switch to your rifle and take them all out.

Advance down the freeway and kill off the rest of the gangsters. Head back, pick up the money bag and carry it to the black SUV under the freeway overpass. Put the money in the back, get behind the wheel and floor it.

As you flee the gangsters follow the white dots on screen, which at one point will instruct you to go off the road to the right, toward the wind turbines. Follow the off-road path back to the main road to complete the level.

After you get downstairs, hop inside the passenger side of the car. Once you get blocked off by the gangsters, pull out your rifle and begin to unload on them. As you race through the alleys to escape them, keep your gun out and fire towards any hummers that try to cut you off.

Once you get on the freeway, this part will almost be identical to the intro of the game. Look around and take out any Hummers coming up or down either side of the freeway.

These sequence will carry on for quite some time, so make sure you are economical with your shooting. Also, keep an eye open at all times because usually there will be more than one Hummer near you at one given time.

After you finally make it through that sequence, turn left and follow Eddie down the alley. When you turn left at the corner, pick up the wallet on the floor, then look back down the alley and help your partners kill the gangsters.

When the door along the right wall gets kicked open, kill the gangster on the other side, then head on through. After you head through to the other side, join Eddie behind the cover and take out the gangsters behind the fence to the right and coming through the doorway.

Stay crouched behind the cover and fight off the gangsters in order to protect Jess until the car shows up. When it does, hop inside to complete the level.

Follow Jess around the corner. After Eddie joins you, head up the steps and open the door. After you follow Jess down the hallway, beat up the two bouncers.

ACHIEVEMENT: If after beating those two guys up you have disabled 20 enemies with your fists, then you will earn the “Texas Ranger” Achievement.

Head through the doorway and follow Jess upstairs and into the club. Once you walk outside, turn to the right and pick up the wallet on the nearby table. Turn around and wait for contact from Kim on Alvarez.

Once you spot him, hold your position and wait as he goes and talks to Jess. Following the most bizarre cutscene in video game history, follow Eddie back into the club and take out the gangsters hiding behind the booths (make sure not to hit any civilians).

Clear the area, head through the doorway across the way and head up the stairs to the roof. Open the door and quickly take cover behind the rail in front of you. Take out the gangsters on the roof, then head down to the next set of stairs where there will be more waiting for you on the next roof.

Once you are on this roof, turn left through the doorway, then left again and head up another couple flights of stairs. Turn left, open the door and take out another group of gangsters that will be waiting for you on the roof.

Head up the next set of stairs and kill the gangsters that will be on the roof to the left, as well as the one on the higher roof to the right. Pick up the cell phone on the wall behind the air conditioning units, then follow Eddie up the pipes.

Turn right down the stairs and kill the gangsters on the roof parking lot. Follow Eddie down the next set of stairs where…yep—more gangsters! Clear this parking lot, then follow Eddie across the catwalk on the other side of the parking lot.

Turn left past the fence so that you are practically standing on the edge of the roof. Look down below and take out the gangsters. Continue forward and follow Eddie down the outdoor set of stairs.

Once you reach ground level, wait for Kim to show up before following her and Eddie through the gate door. Turn right around the corner, take cover behind the blue SUV and unload on the group of gangsters.

Proceed forward and take cover where the silhouette is outlined on the loan crate to the right. Wait for Eddie and Kim to give you the okay on when to advance to each of the next four crates. When you get to the last one, turn left and take out the unsuspecting gangsters.

Turn around and follow Eddie into the warehouse. Find some cover behind some of the crates, then take out the gangsters hiding up on the catwalk. Clear the area, then open the big red doors and head outside.

Turn right, pick up the wallet on the green trash can to the left and join Eddie and Kim behind the dumpster to complete the level.

Follow Eddie and Kim across the street and up the stairs of the apartment complex. Join them next to the apartment room door and get ready for a not so G-rated cutscene.

Following the cutscene, head downstairs and turn left down the street toward the red SUV. After the suspect takes off, follow him, but make sure you keep a safe distance away to avoid being spotted.

When the suspect stops the car, hop out of your own car and chase him down the ally to the left. Take out the two bouncers that block you off, as well as the other two just around the corner.

Open the door and head down the hallway. Turn right down the steps and open the set of double doors. Head across the crowded club and pick up the cell phone on the bar before heading up the nearby stairs.

Follow the path around and beat up the bouncer blocking the VIP area. Grab the wallet on the nearby table, then head into the VIP section. Turn right and beat up the attacking bouncer before heading for the double doors on the right.

Following the cutscene, take cover behind the wine cooler and kill the gangsters on the other side of the room. Head across the room and upstairs. Kill the gangsters on the other side of the railing, then follow Eddie and Kim around to the other side and through the door.

Hold your position on the left wall next to the double doors to perform another team entry. As you burst through take out all of the gangsters while in concentration mode. Pick up the wallet on the table on the right just past the wine cooler as you make your way down the hallway.

Take cover behind the wine cooler in front of the next doorway. When you get the okay from your partners, move up to the next wine cooler, and then again up to the brick pillar on the right. Peek around it and take out the unsuspecting gangsters.

Pick up the wallet on the bar, then take your position by the double doors for a team entry. This next part will be tricky because the gangsters will be hiding in the club crowd. There will be three of them and they will be right in front of you. Carefully aim for them and wait for the flashes from their guns to see their position.

Use the brick pillars as cover and take out the two gangsters hiding behind the bar to the right. Turn right down the hallway and follow it around to the roof outside. Kill the gangsters up on the scaffolding to the left, then follow Eddie and Kim over to the stairs.

Take cover opposite of Eddie, then peek over and wipe out the large group of gangsters below. Head downstairs, make your way down the alley and hop inside the front seat of the black SUV.

Ram through the green dumpster to create a path, then hop out, take cover behind a nearby car and kill all attacking gangsters (they will be all around you here, so keep your eyes open).

Once you get across the parking lot, take cover behind the car to the right before crossing the street. Wait for your partners to provide covering fire, then quickly make your way up to the black SUV on the left.

Quickly cross over to the car on the right, then move up to the second dumpster where you will be able to pick up the gangsters to the left. Hop inside the blue SUV and floor it to catch up with Jesus as he heads onto the freeway.

Do your best to swerve around bullets and swerving cars to keep up with him. After a few minutes of intense chasing, you’ll finally catch up with him to complete the level.

In order to prove to Duke that you can handle his weapons, begin by picking up the K416 from the open crate. Aim out the window toward the four markers and shoot them (they will have white wall above them).

After you hit the first four objects, take out the five planks on the rotating windmill (this part is a little tricky since it’s moving, so time your fire). After you complete that, turn around and pick up the PKM leaning near the opposite window.

Use the PKM to shoot holes in the three shacks. Next, turn back around and pick up the M72 rocket launcher in the crate next to Duke. Aim out the window to his left and use it to take out the three highlighted targets.

In order to prove that you really want this deal for the weapons, you’ll have to kill all vatos in the area. Begin by heading down the path to the right. Turn left, then make a right into the shack.

Wait for Eddie and Kim to join you, then open the door to the left of the stairs. Take cover behind the crate and shoot the vato across the way. Follow Eddie to the next area. When he turns right, pick up the cell phone on the other side of the broken carriage, then continue to follow him.

Once Eddie holds his position outside of the large shack overlooking the cliff, continue on through. On the other side, turn right down the slope and make your way all the way around the shoddy scaffolding.

Pick up the cell phone next to the body, then open the door. Head outside and shoot the vato across the way. Turn left and pick up the cell phone in the wheelbarrow, then cross over and turn right through the large shack to the left of the brick building.

Follow the white dots that will lead you to the salon. Once you turn left out onto the long dirt path, take cover behind the stack of rocks and take out the attacking vatos. Continue down the path and make sure to kill the ones up on the balconies as well.

Cross over the makeshift bridge and take out the attacking vatos in the midst of the giant dust cloud that will surround you. Move to the right and pick up the wallet on the ground next to the broken carriage.

Proceed forward and take out the next group of vatos at the end of the path. Move around the blockade and quickly get behind the crate near the two Hummers. Take out the RPG in the building across the way, then clear out the rest of the building.

Pick up the cell phone on the ground in front of the Hummer on the left, then turn left and join your partners in the building. You will then have to turn back around and kill the group of attacking vatos through one of the windows (look around and shoot any red gasoline barrels to create explosions).

There will be a ton of enemies here, so go from window to window and help your useless partners take them all out. Once they are dead, turn right and follow everyone out of the building.

After the room that you are in gets lit up, turn left out the doorway and follow the white dots to lead you out of the motel. After you turn right out of the bathroom, pick up the wallet on the table with the TV on it.

Turn left out the doorway, then right all the way down the hallway. Once you get outside, turn right and then take out the gangsters on the around the corner of the motel.

Move around the backside of the next building to the left and, using the luggage as cover, take out the gangsters in this next area. Head down the street, then head across the parking lot to the right side.

Once you get to the next parking lot area, take cover behind the white car on the white and kill all of the gangsters in this area. Advance forward into the grassy area, where there will be more gangsters waiting for you.

Follow the white dot to lead you through this building area and take out all of the gangsters along the way (make sure you pick up the cell phone on the back of the forklift, but don’t let Eddie and Kim see you).

Head into the next unfinished building and clear it out. Turn left into the next unfinished building, kill the lone gangster, then quickly turn left out the doorway and take cover behind the stack of wood.

With your partners providing cover, advance up to the next stack of wood, then up again to the bags of cement. Peek around to the right and kill the unsuspecting gangsters inside the building.

Walk up the stairs and take out the gangsters on the second floor, then head back down and head through the doorway and into the next room. Hold your position next to the double doors to prepare for another team entry.

Take out the gangsters on the other side, then head across to the next building and head for Jesus. When you arrive at the next set of double, hold your position next either side of them to prepare for anther team entry.

Kill all of the gangsters, then go and get Jesus. Once the scene shifts to you behind the wheel, follow the white dots on the screen to escape the area and get to the road.

When you spot the gasoline truck that is blocking the road, veer right onto the dirt road and follow it around back to the main road. Following the huge explosion, get out of your car and chase after Jesus.

Kill his men that will be opening fire on you near the two cars, then continue down the road. Kill the rest of his men and catch up with him at the train tracks to complete the level.

Following the cutscene, pick up the wallet and cell phone in front of the trailer, then head inside. Looking through the windows, survey the entire area and take out all attacking gangsters.

This part will have a ton of enemies, so make sure you crouch when reloading to avoid getting hit by extra enemy fire. Once you take out all of the gangsters and the chopper shows up, pick up the M60 in the corner and step outside.

Use the M60 to take down the chopper when it flies by to complete this short level.

Following the long cutscene, head down the windy dirt path. When you get to the spot with the chain-link fence, hop out of the car and talk to the Mexican on the other side.

After his boys begin to unload on you, take cover behind the No Trespassing sign to the left and take them out. Shoot the padlock on the gate and head on through. Take cover behind the scrap of metal and take out the guy on the water tower to the right and any other enemies you see.

Move up to the white truck near the water tower and take out the guys in the big barn to the left. Head inside and take your position on either side of the door to prepare for a team entry. Take out all enemies on the other side, and don’t forget about the guy up in the far window.

Before the thing burns down, shoot the padlock on the small door to the right and run out. Take out the nearby enemies as you take cover behind the white car. Advance up to the black car as your partners provide covering fire for you.

Sprint for the table on the left side. Take out the guy near the windows in front of you, then head up the steps to the right. Open the door and clear out the first room. Turn right through the doorway, take out the guy in the far right corner of the room and pick up the wallet on the shelf in between the two windows.

Turn left and before you peek around the corner up the stairs, go into Concentration Mode to help you take out all of the guys up on the railing. Walk past the stairs and open the door on the left.

Head down the stairs and prepare for a team entry through the double doors on the right. Clear out the room, pick up the cell phone on the shelves at the opposite end of the room and follow your partners out the door.

In the next room, go to the bookshelves behind Kim. Standing in between them, press X to pry them open. Stand in front of the left one and press X to move it, then stand in front of the right one to do the same to reveal a hidden path.

Follow the white dots through the underground tunnels to get across the border. Keep your eyes open because after the first few turns there will be enemies waiting for you.

Once you reach the part where the tunnel opens up, sprint for the makeshift column on the left as your partners provide you with covering fire. Move up to the next one and carefully sneak around to the right to take out the group of enemies.

Head through the next series of tunnels. After you reach stairs, head down the next tunnel and take cover behind the two crates. Clear the area, then advance down the next tunnel.

ACHIEVEMENT: Once you get to the tunnel, you will earn the “The Border Crossed Us!” Achievement.

After you hear a Mexican yelling about how they are going to blow up the tunnel, turn left and sprint down the tunnel. Following the blast, crouch down and navigate your way through the rubble.

Once you get through, you’ll have a few more gangster waiting for you on the other side. After you take them out, continue to follow Eddie and Kim through the tunnel.

After you arrive in to the room, open the door in the corner of the room, allow Eddie and Kim to walk by, then pick up the cell phone on top of the propane tank. Follow Eddie and Kim up the stairs to get to the surface.

When you get to the double doors, execute a team entry and kill the gangsters on the other side (make sure to shoot the gasoline barrel on the left and get the gangsters up on the second level as well.

After Eddie and Kim head up the stairs, pick up the cell phone in the crate to the left of the stairs and the wallet on the floor behind the pillar to the right of the stairs. Get up the stairs and take out the gangsters in the room to the left.

Head through the double doors, activate Concentration Mode and take out all of the gangsters in the yard below. Quickly crouch and move to the right to avoid machine gun fire.

Once you get down to ground level, kill all of the gangsters in this side area before heading to the next area to the left. Kill the gangsters near the forklift, then shoot the gasoline barrels near the white vans to cause them to explode.

Proceed forward and take cover behind a nearby crate to avoid getting lit up by the gangsters in the green, white and red trucks. You’ll be taking heavy fire here, so pick your spots and take out all attacking enemies to complete the level.

Head across the busy street to the left and enter through the cemetery gates. Don’t shoot and of the pedestrians as you make your way up the next set of steps. Before you head up the next set of steps, pick up Juan’s men through the tombstones.

Follow the path through the cemetery, but make sure to stay on one side or the other to avoid being out in the open. There will gangsters hiding in the tombstones around every turn, so keep your eyes open and your finger on the trigger.

Once you exit the cemetery, turn right and take cover behind the rug tent. With your partners providing cover, head around the two cars and on up to tent on the left side of the area.

Quickly move up to the next on the left and take out the gangsters behind the main tent in the center of the area. Head under the tent and pick up the cell phone on the floor, then proceed forward.

Crouch behind the center cement block after you enter the gates of the monastery and take out the gangsters coming down the stairs. Advance up the stairs and take out all gangsters along the way.

When you reach the top, set up for a team entry outside the large doors. Take out all of the gangster after you bust down the doors.

Following the brief cutscene, head outside and take cover behind the wall. When the chopper shows up, head back inside the church and pick up the M60 behind the last pew on the right side. Step outside and use the M60 to take down the chopper and complete the level.

Set up for a team entry outside the double doors. After you bust through, take out all of the gangsters. After Juan gets into the car with Alvarez, hop inside the grey SUV and follow them.

ACHIEVEMENT: Once they drive off onto the dirt road, you’ll have to deal with a few vans full of gangsters opening fire on you. Turn left at the train tracks and race down. Once you get past the train, cross over the tracks to earn the “Don’t Miss the Train” Achievement.

Follow Juan down the dirt path. Once they turn into the town, hop out of your car and take out the gangsters. After Kim and Eddie walk by, pick up the wallet on the bench to the left.

Head through the archway and take out the gangster behind the pile of pallets. Turn right through the doorway and head out the door at the other end of the hall. Turn around the corner and take out the gangsters hiding up behind the wall near the stairs.

After you walk up the stairs, take cover behind a crate and eliminate the gangsters down the pathway. Head down the path, turn right through the archway and head up the stairs.

Kill the gangsters down the narrow path, then take that to the stairs. Head over the bridge and kill the gangsters down below. Head down into alley and quickly make your way into the alcove on the right to avoid getting run over.

Head back out into the alley, turn right and kill the group of gangsters. Turn left down the next alley and kill another group of gangsters. Follow the white dot on your map to lead you to the doors of the bar.

Set up for a team entry, then take out all of the gangsters inside after you burst through. Take cover behind a nearby pillar and take out the gangsters that will enter through the doorway to the left of the bar.

Head through that doorway and follow it around to the outside area. Head right through the archway, then turn left down the dirt path. Head through the wooden gate on the right at the end of the path.

After you make your first right in the market area, take cover behind a crate and kill the gangsters shooting at you from the blue tent. Follow the path around and kill all gangsters within the marketplace.

Without being seen by your partners, pick up Juan’s cell phone off the floor in the short hallway. Head back out, turn left and kill the rest of the gangsters at the far end of the market.

After you get through the marketplace, take cover behind the crate and kill all of the gangsters in the building up ahead (there will be a couple on the roof as well).

Turn right down the path and kill the gangsters next to the black car. Hop inside the white SUV in front of the black car and purse Juan down the dirt road.

ACHIEVEMENT: Ram as many gangsters as you can down this dirt path—if you get up to 10, you’ll earn the “Driving Lessons” Achievement.

Gather around the doors to perform a team entry. After you bust through, take out all of the gangsters on the other side. Grab cover behind one of the plant holders and take out the gangsters that roll up in white truck.

Proceed forward and take out the gangsters on the other side of the wall, once again using the plant pillars as cover. Advance and take out the gangsters up in the second level of the hacienda up ahead.

Head up the left side of the driveway and take out the gangsters hiding behind the pillars. Move to left and take out the next group hiding in between the cars before heading through the double doors at the main entrance to perform a team entry.

After you burst through, take out the gangsters inside. Head upstairs and wait for your partners before heading through the double doors. Kill the gangsters down the hallway as you proceed forward.

Turn into the last room on your left and continue on outside. Turn right and head down the outside pathway. Kill all of the gangsters in the courtyard area, then head through the double doors on the other side.

Shoot the gangsters down the hallway, then turn right into the bedroom. Hold X while standing near the safe to open it, then take the item inside. Head down the hallway and kill the gangsters in the last room on the left.

Head across the outside patio area and prepare for a team entry in front of the double doors. Kill the gangsters on the other side while taking cover behind one of the nearby pillars.

Head up the stairs on the left and cross over to the other side. Walk up the patio on the right and pick up the M60 to take out the chopper. After the chopper goes down, head back up the stairs, turn right through the doorway, make a right into the room and pick up the cell phone on the table in the corner.

Head back outside and take out the gangsters on the other side of the courtyard.

Following the cutscene (after Juan gets blown away by a drone), turn left through the open double doors and head up the stairs. Head through the doors and turn right down the stairs.

Stick close to Eddie and Kim and follow the white on-screen dots to avoid getting hit by drone attacks. Once you get up the stairs, turn left and head down the hallway. Let Eddie and Kim pass and then pick up the cell phone on the table to the right before following them downstairs.

Use Concentration Mode to kill the gangsters inside the garage, then head outside and down the stairs on the other side. Head through the the underground tunnel and open the center door at the dead end.

After you and your partners confront Alvarez, you will have the option of taking out Alvarez or killing your partners. If you choose the latter, you will have to take them out following the cutscene to complete the game.

Harry Potter-holics are rejoicing the world over as J.K. Rowling’s blockbuster series finally hits the big screen later this summer. Coincidentally, the action-packed third-person shooter returns to allow gamers everywhere to play the final pivotal moments in Harry Potter’s wizarding career. Like the previous game in the series, use teamwork and increasingly powerful magic wand attacks to save the day. He-Who-Must-Not-Be-Named doesn’t stand a chance.

Don’t be a magic-less muggle — learn from the best Hogwarts has to offer with our walkthrough below. Our wizarding couches won’t steer you wrong. If you need to dive deeper into the wizarding world of Harry Potter, and lets’ face it, you really do, check out our infamous achievements, trophies, and cheats.

PLEASE NOTE: This game guide is currently in-progress. It will be updated with new content as we work through the game.

Walk up the path to the right. Pick up the blue orb behind the waterfall (if you really want to earn a new music track!), then head back down and follow Ron and Hermione. Once you reach the door, head down the hallway.

Turn right at the end of the hallway and pick up the blue orb to earn a new challenge. Stand near Ron and press A to take cover behind the rock.

ACHIEVEMENT: With the guards outside the door, press RT to use your wand to take them out and earn the “Casting from Cover” Achievment. Follow Ron and Hermione to the door to the left.

Head down the path and press A to hide behind rocks in order to avoid being spotted by guards. Turn left down the next tunnel and take out the guards. Continue down the tunnel and follow the rail tracks to the outside ledge.

After inspecting the lookout point, turn around and head left. Press A to hide behind a nearby rock when prompted to do so by Ron. Once all three guards get close enough, pop up and take them out.

Once you have made your way through the door, move up the path to the right and press LB to create a Protego shield to deflect the enemy’s attacks. Once you get to a rock take cover, then use your wand to take out the enemy.

Continue to use you shield to protect you as you make your way across the path, taking out all of the guards on the other side. Wait for Ron and Hermione to join you, then head across the bridge leading into the tunnel.

After you get separated, head for the man-made bridge to the left and protect R and H by destroying the guards down below. After the bridge you are on gets destroyed, follow R and H down the path and destroy the rest of the guards on the way.

While Hermione works on opening the door, cover her by turning around and taking out the attacking guards. Once she opens it, turn around and head down into the tunnel.

Once you get to the open area, you will have to fight off more guards. Keep your eyes open because there will be a couple up hiding in the walls of the cave. If you go into the last door on your right, you will find an orb that will unlock a new character for you.

Continue down the path where, yes, you will have to kill more guards (keep in mind that Harry can still use his wand while remaining hidden behind rocks and other forms of cover.

Once you reach the dragon, carefully make your way around the backside of the pillars to avoid getting scorched. When the dragon knocks down the pillar that you are standing in front of, press A to take cover.

ACHIEVEMENT: While remaining in the crouched position, use your wand to shoot at the surrounding flames to earn the “Having a Blast” Achievement.

ACHIEVEMENT: Get around to the last pillar to complete the level and earn the “Don’t Bank on it!” Achievement.

Head down the path and take cover behind the nearby gate while using your wand to take out the attacking guards.

Once you get through all of the guards, you will need to use Expelliarmus (tap Y) to break the Protego shields of the next group of enemies. After you have done so, take them out with your Stupefy! power.

Allow Hermione to open the gate, then head up the path. After Hermione opens the next gate, quickly head through the opening and take cover behind the carriage. Move up to the gate on the right, then take out the two enemies up in the windows to the left.

ACHIEVEMENT: Head down toward gate in front of that building and take cover behind it. Defeat the attacking enemies that will appear. If you have been using your shield quite a bit, then you earn the “Back To You…” Achievement for killing 10 guards with it.

Next, follow R and H up the stairs to the right and immediately take cover to avoid getting hit by enemy attacks. Take them all out, then continue down the path. Surprise! More enemies. Destroy their shields, then take them out.

Before heading through the opening in the wall, you can tun left down the small pathway to find an orb, which will unlock another hidden character. Follow R and H into the building and upstairs. Turn left outside and take cover behind the wall.

Destroy all of the enemies, then follow R and H toward the gazebo. More enemies will surprise you; when they do, take cover inside of the gazebo because this group will try and flank you.

Follow R and H into the next building once all enemies have been destroyed. Continue to follow them back outside and onto the designated gate up ahead. Naturally, you will have to turn around and fight off more enemies once you reach it.

Before heading through the gate, if you go up just a bit further you will find an orb on the right that will give you a new music track. After you head through the gate, turn right and pick up the orb that will earn you a new challenge, then take cover and fight off the Death Eaters.

ACHIEVEMENT: Join R and H inside the Market Hall, then turn around and kill the larger group of the Death Eaters to complete the level and earn the “The Streets of Hogsmeade” Achievement.

Duel time! In order to defeat Amycus and Alecto, keep your finger close to the LB button to break that shield out. Since the room is small, you won’t have much room to maneuver, but keep moving to help avoid their blasts.

The best time to hit them is when they put their own shields up. After they do, quickly break them using Expelliarmus (Y), then fire off a few repeated blasts with your wand. You can also find a couple of orbs (one to the right and one in the back right corner) in the room.

ACHIEVEMENT: If you are able to defeat the brothers without being defeat, you will earn the “Not a Scratch” Achievement.

For the next part of this level, you will have to defeat Professor Snape as Minerva. Like the brothers, keep your shield handy and also use your new Expulso spell to inflict a bit of damage on Snape.

ACHIEVEMENT: Defeat Snape to complete the level and earn the “Snape Sacked” Achievement.

Head with Ron through the tunnel to go and find the Basilisk Fang. Turn left to grab the orb to unlock a new character, then continue on with Ron. Don’t move too far into the dark, otherwise you will lose your source of light.

After the short cutscene where Ron falls, use Expulso to kill the attacking spiders. Head through the tunnel, but make sure to occasionally check behind you for attacking spiders.

Once Ron leads you to the door, turn around and protect him by killing the spiders. Follow Ron through the next tunnel. Pick up the blue orb to the right to find a new music track! You will also find a green orb to the left before exiting out of the tunnel.

As soon as you walk out, use Expulso to kill the large group of spiders. Once you Ron leads you to another door, you’ll have to defend him again by killing…yes, more spiders!

Head through another tunnel maze (pick up blue orb on the right for a new challenge) and follow Ron. You’ll have to kill off more spiders as he opens another door, then when you get inside, turn around and kill the stragglers.

ACHIEVEMENT: Thankfully, the end of this short maze will lead you to the Chamber of Secrets. Following the cutscene, use the left analog stick to dodge falling debris as you sprint back down the path to complete the level and earn the “Pulling Teeth” Achievement.

Pick up the green orb on the other side of the fountain, then head through the hole in the wall to the left. Move down the path, using the large rocks as cover along the way.

Once you get under the bridge, press A to plant the first charge. While heading down the path to the right, follow the on-screen instructions by double tapping Y to unleash Confringo against your enemies.

Take out the rest of the enemies before heading down the winding path. Once you get under the bridge, plant the next charge. Move behind the rock to the left and take out the enemies across the valley.

Turn right, clear the area of enemies, then plant the next charge on the bridge. Continue on to the right and take out the next group of enemies. Follow the path around to the left.

Once you get down to ground level, you’ll notice that there will be several blasts from certain enemies that will still cause damage to you even if you are hidden behind cover. Don’t stay in one place too long as you take out the enemies in this area.

After you make your way up the slope, plant the next charge once you reach the other side of the bridge. Just like on the other side, defeat all enemies while making your way up the path, then plant the next charge.

Following the cutscene, the game will go into sniper mode. From the character’s position up on the bridge, look around and double tap X to use Petrificus Totalus to take out any enemies you see roaming around down below.

Unfortunately, following the cutscene you will have to do the same tedious form of “sniping” in two more areas. Have fun!

ACHIEVEMENT: If you mix in a lot of Confringo attacks, and defeat 100 enemy wizards with that attack, you will earn the “Confringo!” Achievement.

Once you finish the “sniping” part, take out the enemy wizards that will join you on the bridge. Take them all out and get to the other side.

ACHIEVEMENT: Following the cutscene, you will have to out run Scabior while the bridge is going down. If you simply try to run, you will die every time. As you run, use rapid fire Expulso to keep Scabior off your back and you will complete the level and earn the “Burning Bridges” Achievement.

In this short level, your only objective is to defeat two Giants and a handful of Death Eaters. There are no secrets for success here: just a various assortment of rapid fire spells to take out all enemies.

If you turn around and head to the back right corner of the room you’ll find a blue orb to earn a new music track. Follow Ron and Hermione up and over the slope. Take cover and kill the Death Eaters to the right.

Follow R and H to the next area where Hermione will create a pathway for you. Run to the lighted fixture in the middle of the area and take cover behind it. Cast spells in the direction of the blasts that are coming towards you to take down the wall of objects.

Grab the green orb to the left to unlock a new character, then follow R and H to the next area. Take cover behind a nearby object before taking out the attacking enemies.

After Hermione reveals another path, pick up the blue orb to the right to unlock a hidden challenge. Take cover behind the bookcase, then cast spells in the direction on the enemy fire.

After Hermione finds another path for you, you will have to fight off a small group of enemy wizards. Take care of them, then have Hermione find one more path for you.

ACHIEVEMENT: Following the cutscene, you will have to run and cast spells up in the direction of the falling objects to avoid getting hit by them. Easy stuff. Complete the level and earn the “Lost and Found” Achievement.

Head down the bridge and turn left through the archway. After the roof caves in, follow the on-screen instructions by holding RB and using the left analog stick to Apparate (teleport) in front of the nearby cover.

From that spot behind the cover, use your spells to take out the attacking wizards. Make your way down the hall and kill all enemy wizards. Once you make it to the end, turn left to the outside ledge.

This part will be tricky because there will be limited cover with attacks coming at you from nearly every angle. Take care of the wizards in front of you first, followed by the ones up on the roof to the left.

Take cover behind the nearby wall and take out the wizards across the way next. Remember that if you are ever overwhelmed, you can Apparate to throw off your enemies.

Move around to the left and kill the enemy wizards through the hole in the floor below before continuing around the pathway. Kill the attacking wizards, then take cover behind the wall and take out the enemy wizards on the other side of the path.

Once you get to the door, it will be your job to defend Hermione from Death Eaters while she unlocks it. There will be some down the path, a few perched high up on the far wall and another group that will burst through the wall near the door.

After Hermione opens the door, head inside and turn left down the steps. Before you turn left through the archway, hug the left wall and take out the enemy wizards in the next room before heading through.

Head down the hallway, then turn right through the archway where more enemy wizards will be waiting for you. Once you clear the room (make sure you get the guys up on the catwalk as well), turn right and head for the light in front of the door.

Once again, you’ll have to defend Hermione while she unlocks this door. Use the nearby wall as cover. Once she gets it open, head on through. Following the cutscene, follow R and H up the flights of stairs.

After you get separated, continue straight down the stairs and take out the attacking enemy wizards. Turn left and take out the enemy wizards on the opposite staircase, as well as the ones on the stairs down to the left.

After the staircase above you collapses, head back up the stairs to the left, take out more wizards on the opposite staircase, then take out more down the center set of stairs.

After you pick up the green orb to unlock a new character, turn right. Turn right again to pick up the blue orb, then continue straight down both sets of stairs. Continue down to the bottom to meet up with R and H, but turn around to take out the attacking wizards who will be following you.

At the bottom, take out the enemy wizards hidden behind the objects under the last staircase. Continue forward and head up the staircase to the right, then turn right through the doorway.

Following the cutscene, you will have to defeat Fenrir and his minions as Hermione. No secrets here: Just get behind some cover and have some good old-fashion button mashing.

ACHIEVEMENT: Now back as Potter, head down the stairs and take out the Death Eaters along the way to beat the level and earn the “Hogwarts Burning” Achievement.

Head through the wreckage of Hogwarts to make your way to the Forbidden Forest. As you make your way across the bridge you’ll have to go through plenty of Death Eaters with very little cover. Use all of the spells you have learned thus far to defeat them.

And just when you finally make it across the bridge…yes, you will have to kill more of them. Continue to take out Death Eaters along the way as you make your way to the forest.

ACHIEVEMENT: Following the cutscene, walk through the path in the Forbidden Forest with the creepy ghosts to find…Voldemort!!! You will earn the “Familiar Faces” Achievement.

The time has come! Voldemort’s greatest strength is his mobility. He moves around like crazy, so keep your finger close to LB to constantly be whipping out the Protego Shield.

In between blocking his attacks, mix in rapid fire attacks of Petrificus Totalus and Expulso to inflict the most damage against him. Once you get his health all the way down, there will be another one of those running sequences where you will have to flee Voldemort.

As you are running through the building, look and aim for any objects that are highlighted in blue and fire at them to slow down Voldemort’s pursuit.

ACHIEVEMENT: After you outrun Voldemort, you will earn the “Best Friend” Achievement and play as Ron.

ACHIEVEMENT: As Ron, head up the stairs with Hermione and take out the attacking Death Eaters. Clear then entire room as you make your way up to the very top of the stairs and earn the “Change of Plans” Achievement.

In this rematch with Voldemort he will be up to his usual tricks, which is basically Apparating a bunch. Because of this, this final battle is painfully predictable: Protego shield followed by Expulso.

ACHIEVEMENT:Once you take away all of his health, there will be a brief cutscene. Following the cutscene, use the left analog stick to keep the spell beam focused on Voldemort. Complete this and earn the “It All Comes Down to This” Achievement and beat the game.

With a world as wide-open and diverse as the one in inFamous 2, it helps to have a little bit of direction and advice. That’s where this walkthrough comes in, helping players through the travails of New Marais with a minimum of fuss. Consult it often to make sure that Cole MacGrath stays relatively unscathed.

Additionally, we also have a list of trophies and a cheats page, which tabulates the many collectibles and unlockables scattered through the gameworld. Make sure to use them to your advantage as well.

This walkthrough will be split into two parts: a main walkthrough, played with a penchant for evil, and the goody-two-shoes missions you would miss if you didn’t stray from the path of the dark side.

To begin, follow the onscreen instructions to learn the basic controls (which are pretty much the same from the first one). Sprint down the pier and use a lightning blast (L1 + R1) to blow open the gate.

Continue to sprint down the pier. Once you reach the end, fire more lightning blasts at the “Beast.” This part is pretty repetitive, but just continue to fire lightning blasts to take him down.

Once he goes down, turn around and sprint down the pier (press X to jump when prompted to). After the Beast grabs ahold of you, tap R1 repeatedly to break free from his hold.

Following the cutscene, press Square button to swing the Amp. Head down the path and feel free to destroy stuff along the way. Once you get to the bridge, press X to jump over the gap, then use R1 to employ your Static Thrusters to carry you across.

Kill the two attacking Militia members, then continue along the path. Climb up the ladder onto the structure and kill the two Militia members. Walk up the steps and press and hold L2 to drain electricity out of the power circuit next to the “danger” sign.

Following the cutscene, repeatedly fire blasts at the highlighted row of fans to lower the bridge. After you cross, turn right and head toward the group of people passed out on the floor. Lock onto each one pressing R1, then hit the Triangle button to heal them and earn good karma.

Make your way towards the white dot on your map. Once you reach the end of the dock, turn left and shoot blasts at the highlighted areas on the riverboat to take it down.

Cross over the makeshift bridge to where the riverboat just was. Use Static Thrusters to cross the gab and land on the pile of the wood. Turn right and walk to the edge, then use your Static Thrusters again to get on top of the next piece of the broken off dock.

Make your way across these to get to the platform. Walk to the back left corner and slide across the wire to get to the other side. Take cover behind the rail, then make a mad dash around to the right to kill the Militia member behind the gunner.

Make your way to the back left corner, then slide across the next series of wires. From this platform, carefully walk along the orange poles to get to the next platform. Sneak up behind the unsuspecting Militia member and take him out.

Blast to the Militia members on the ledge, then slide across the series of wires.

Follow Kuo up the path. Once you turn right down the street and a fireball goes flying past you, hold L1 and hit the square button to throw a grenade up toward the deck on the right.

Continue down the street and hold L1 and hit R1 to fire repeated blasts at the enemy on the next deck. Once he’s dead, follow Kuo down the alley to the right. Use an electronic blast to move the truck and continue on.

Take out the enemy on the deck as well as the guy below after you turn out of the alley. Turn right down the street and take out the enemy up on the high roof.

After Lucy leaves you on your own, run toward that red building and use the ledges and windowsills to scale it to get on top (hold R1 while in the air to use your Static Thrusters to help you out).

Once on top, use blasts and grenades to take out all enemies on the surrounding roofs and towers. Once they are all dead (all the red dots on your map will be gone), head over to the roof on your left (the roof with the white dot on your map). Find the purple case and press R1 to pick it up.

Before you pick up the case, however, look over the ledge to the left and simply fire a few blasts at the two Militia members to save the woman and increase your karma.

Following the cutscene, use your Static Thrusters to shoot across the wires in between roofs as you make your way toward the white dot on your map. As you get closer to Wolfe’s lab, you’ll have to kill more enemies along the way.

Following the cutscene, follow the onscreen instructions to test out your new powers. Get down on ground level, find a car and a Militia member. Kill two birds with one stone by lifting and throwing the car to kill a Militia member.

You can make your way for the flashing red icon on your map to suppress the police, but keep in mind that this will hurt your karma. If you decide to go this route, once you are finished, head for the white icon on your map.

Keep in mind that as you make your way through town you can also improve your karma by breaking up muggings to earn extra XP (the blue icons with black triangles on your map).

After you find the mission start point (it will be on the roof), jump across the roofs as you make your way toward the clock tower. Use the ledges and rails to scale the clock tower.

Climb to the top of the spire, then look for the flying pigeon. Once you spot it, aim and fire a blast to take it down. Leap off and press the Square button to perform a Thunder Drop to the bottom.

Hop over the rail, find the pigeon and press R1 to pick it up. Hit L3 to make Blast Shards show up on your map, then proceed to find one. These are usually found in elevated places, but they are placed throughout the area. They will be the dark blue icons on your map.

After you find three of these, simply clime up a light pole, then press O to drop while climbing to perform your last task. Head for the next white icon on your map to begin the mission (it will be in the boat yard, next to the stack of pallets).

Following the cutscene, turn left across the street and head for the blue icon with the black triangle.

Head around to the front porch of the building and talk to the man in the suit. (Note: If you select the “evil mission,” you won’t be able to perform the “Good Samaritan” mission.” For this walkthrough, we’ll primarily go the evil route.

Following the cutscene, jump over the two sets of rails as you head for the white icon on your map. Once you find the first brother on the floor, lock onto him and press the Square button to Bio Leech him.

Turn left, cross the water and head for the gazebo. From there, turn right and head for the swamp area that extends out into the lake. Kill the attacking Militia hiding behind the trees, then head to the back left corner of the area behind the old shack.

The second brother should be cowering in the corner here—when you see him, whack with your Amp to complete the mission. With your new affinity toward evil karma now, head for the red music icon on your map and kill the annoying street performer.

In order to boost your evil karma, look for the red music icons and take out street performers when ever you can. From there, head for the white icon on your map to begin your next mission.

Head through the tract of homes toward the white star on your map. Once you arrive at the location with of the Militia, kill six of them using your Amp, then go to your menu and equip yourself with the Pincer Bolt.

After Zeke contacts you, follow the on-screen instructions by accessing the Quick Swap Menu and equipping yourself with the Alpha Bolt, then fire off a shot. Do the same with the Pincer Bolt.

After Kuo talks to you, head for the yellow icon on your map. Break up the mugging behind the chain link fence for good karma, then scale the building to the right to reach the mission start marker.

Go and meet the electrician on the roof. For this little task you’ll have to keep your charge continuously grinding along several wires in order to pass the current on. Start off by standing on top of the transformer, then jump onto and slide across the nearby wire.

Use your Static Thrusters to help carry you over the roofs so that you waste as little time as possible. Most of the wires will be directly across from where you jumped off of the previous wire.

After you cross the two long back-to-back wires, jump off of the air conditioning vent and in between the space between the two chimneys. Quickly grind across this final wire, climb up the pole on the wall straight ahead and jump onto the nearby transformer on the roof to complete the mission.

Head for the next white icon on your map to begin your next mission (up on the topmost roof of the cafe).

Following the lengthy cutscene, use your Amp to take out the attacking monsters. These guys are annoying, so keep moving and look for surrounding objects that you can climb so that you can give yourself some space to fire bolts.

After you clear the area around the cathedral, sprint down the steps and chase after Bertrand. Climb up a nearby streetlight and hop onto the glowing wire to the right. Grind across the series of wires from roof to roof to keep up with the car.

Once you pass the bridge on the right, jump down to the street and sprint after the car when it turns left. After it turns right on the roundabout, climb up to the nearby wire, grind across and time a jump onto the car.

There’s no way escape the chopper (and what fun would that be anyway), so you’ll have to pick up a car and perfectly time a throw at it to take it down in order to complete the mission.

Head for the next white icon. The mission start marker will be under a dude standing on the left sidewalk.

Head for the room where the Militia are guarding the medical supplies. After you scale the building, kill all of the surrounding Militia. Locate the green box, then use R2 to return the box of supplies.

After you throw it from the roof, look for it on your map (the white star) and make your way towards it. Once you find it, pick it up again using your Kinetic Pulse, then carry it the whole way back to the clinic.

Leave it in the alley on the right side of the clinic, then walk around to the front to inform the medic that you recovered the supplies.

Head for the yellow icon to start your next mission (in the alley, across the street from the movie theatre.

Following the cutscene, grind across the nearby wire and continue to grind across the series of wires to follow the interrogator. Once you catch up to him from the roofs, make sure you keep a close on him (the red dot on your map) because you might not have to continue riding the rails and could just use your Thrusters to go from roof to roof.

Once Kuo contacts you about the interrogator heading into the house, hop over to the next house and clear out the Militia roadblock down below. Head for the star on your map.

Once you arrive, follow the on-screen instructions to dodge the cars that the Ravager sends hurling toward you. Avoid his gas missiles and his underground spears as you try to light him up with blasts.

This battle will be tedious because the Ravager will spend most of his time underground. Remember that if you suddenly find yourself low on health, you can drain electricity from the nearby streetlights for a boost (L2). Swings with your Amp and also throwing cars at the Ravager is the best source of offense.

After you kill the big beast, make your way across the roofs toward the white star on your map. Once you reach the truck with Wolfe and Kuo, hop down into the bed of the truck.

Following the cutscene, throw grenades at the Militia on the truck that is pursuing you. As you make your way through town, look around and take out all attacking enemies. Use grenades on all trucks carrying Militia.

Following the crash, defuse the bomb on the wall of the Jazz club, then turn around and head for the white icon on your map. As you get closer, feel free to boost your good karma by stopping several muggins and defusing another bomb.

Once you get closer to the white icon, a yellow one will come into view—go there first.

Head down the street toward the star on your map. Once you reach the central park area, you’ll see a bunch of creepy performers in all white. Don’t be fooled—their Militia. These guys won’t be tough; kill all of these creepers to complete the mission.

Head onto the roof of the Lucky Clover casino to start the next mission.

For this mischievous little mission, begin by crossing over the park area by grinding the nearby wire. Drop down from the roof to the hotel onto the awning and hold L2 to disrupts the first satellite signal.

From there, go around in a circle and do the same to the other five satellites. All of them are pretty easy to spot, just bear in mind that you will have to do a bit of climbing to reach them.

After you hit the fifth one, head for the big TVs (the next white star on your map). That was fun, right? Now head for the white icon on your map for your next mission. Breakup the mugging along the way and defuse the bomb on the nearby wall.

Before you begin the mission, if you look up their should be another one of those pigeons flying around with a tracking device. Aim up at it and hit it with a blast. After it falls, go and retrieve it. Climb up the nearby building to find the mission start point.

Following the cutscene, head toward the white icon on your map. Along the way, you can boost your evil karma by taking out the protestors (and why not, protestors are annoying).

Continue on toward the swamp area. Once you reach it, open the front door of the shack to check for Kuo. When you find out she isn’t there, turn around and head for the next white icon.

Before you are attacked by two monsters, step back and fire several blasts at them. If you get too close, the ooze the explodes out of them will kill you. As you make your way out of the swamp, you will have to fight through a bunch of Militia surrounding the gazebo.

After you take all of them out (make sure you kill the gunners up in the towers first) turn right and head for the other tiny shack. The best way to kill the tool on top of the shack is to keep moving around in a circle and hurling blasts up at him.

He’s slow, but his machine gun packs a punch; use the surrounding trees as cover if need be. After you kill him, pick up the Blast Shard on the roof, then drop down and open the door to look for Kuo.

Naturally, she won’t be in there, so turn around and head for the next white icon on your map. Kill the attacking monsters and proceed to the white dot (remember that the ones with the green smoke coming off their backs will kill you if they explode too close to you).

ACHIEVEMENT: Hey…weren’t we just here? Kill the surrounding Militia and check the shack again. If you happen to kill one of the Militia while standing in water you will earn the “I’m as Shocked as You Are” Achievement.

After you try to open the door, go off and check out the nearby explosion. After your discussion with that crazy looking trick, head for the steamboat. Jump from that onto the pier and continue to follow the white star on the map as Nix leads you to Kuo.

Whoa! When she does that crazy thing where she wraps them up in that black goo, five a blast at one of the Militia to watch them blow. From there, climb up the nearby roof and kill the surrounding Militia.

Walk to the edge, lock on to the oil barrel (R1) and help Nix pour it out off the roof. Do the exact same with the other three barrels on the surrounding roofs. Unfortunately, the other roofs will be flooded with Militia, so do your best to take out as many of them as possible, then take care of the barrels.

Look down in the area with all of the civilians and fire a blast on one of the banners to set the place ablaze. Hop down off the roof and kill the remaining Militia to complete the mission.

To offset some of the evil karma, head for the cross on your map (through the gates, in front of the old mansion) and heal the group of people on the floor. Turn left down the street and head for the white icon.

Before you go to it, however, go to the yellow icon first (the woman in front of the Cabaret nightclub.

Following the cutscene, head down the street toward the park and defeat all attacking enemies. You’ll also have to defeat a Ravager here, which shouldn’t be too with difficult, since you’re a pro now. Just use a few rocket blasts (hold L1 + Triangle) and throw the occasional car to defeat it. You can also use your Amp here when in close combat.

Most of the enemies will be in the central park area, along with a few out in the street. But there will also be on up on the roof of the Lucky Clover Casino (the bright green building). Scale the roof, kill him and complete the mission.

After you complete the mission, break up the nearby mugging, then head for the white icon (on top of the roof of the nearby building).

For this mission, you get to choose between good and evil again. Based on where my karma is, I’ll take the red mission (“Boom”). Once you start the mission, hop on top of the trolley car and fire repeated blasts at the box toward the front of the it to get it moving.

As you make your way down the street, use grenades and blasts to take out the Militia who will be firing at your from the ducks of the buildings you bass by. Keep in mind that in order to keep the trolly car moving, you will have to keep it energized (if you are running low on energy, run to a nearby streetlight and absorb its electricity, then hop back on).

Kill surrounding Militia, then hop off when you can and take out the Militia inside. If you are running low on health, run to a nearby streetlight and absorb its electricity. (The trucks will be moving slow enough that you will be able to run and catch up to them.)

Once you make it to the mansion, kill all of the attacking Militia as you make your way to the shed on the right side of the mansion to free Kuo.

Of course, that would have been too easy. Run up the hill and take out the Militia firing the mortar shells from the gazebo. Kill the surrounding Militia as well (make sure to break the mortars)

Head for the two white stars on your map where Nix is already fighting another group of Militia. Disable the two mortars here, then head back to the shed and open the door to free Kuo.

Following the cutscene, you’ll have to do an exemplary job in protecting Kuo and getting her to the truck (she will be moving unbelievably slow). This part is tricky, but just make sure you stay close to her and protect her from all sides.

ACHIEVEMENT: Once Kuo makes it out to the street, you’ll earn the “A Streetcar Named ‘Boom!’” Achievement and complete the mission.

Following the cutscene, head for the white icon on your map to begin the next mission.

Fire repeated blasts at the nearby transformer, then walk up to it and hit R1 to fire a Tesla Missile. You will then have to guide the missile using the left analog stick down the alley, then up over the wall and toward the circular on-screen icon to hit the next transformer.

If you were successful in hitting it, sprint over to it. Once you arrive, hold R1 to activate the transformer. Of course, you’ll have to fight off a huge wave of Militia. Throw everything you have at them while staying close to the transformer until it is fully active.

Once it is active, repeat the process of firing a Tesla Missile. As soon as you fire it off, pull up with it and turn left. Go high over all of the buildings and hit the transformer under the water tower.

Sprint over to the transformer where like before you will have to fight off attacking Militia. If you run out of energy, you can drain some from the transformer itself. This one will be harder because the Militia will come from all sides.

With the transformer activated, fire off another Tesla Missile and send it to the next transformer. Sprint over to it and like before, defend it from the attacking militia.

After you complete the mission, head for the next white icon on the map to begin the next mission.

To save the woman, make a right past the blue porta potty and head down the boardwalk, kill the enemies under the stairs. Walk down the slope and kill the enemies on the bridge.

Walk toward the end of the bridge where the woman is being held. Kill the two enemies that sneak up behind you using your Amp, then fire a few blasts at both of the points in the tree arms right above the woman’s hands.

Follow the woman back across the bridge, killing attacking enemies along the way. Once you cross back over the boardwalk, kill the Militia member on the roof across the street. Turn right and continue to follow her down the street.

Kill the enemies that come down the hill to the right and make sure you protect the woman, otherwise you will fail the mission. Continue to follow her when she turns left down the alley.

When you reach the part of the alley where her friends are past out on the floor, lock onto each one pressing R1, then hit the Triangle button heal them. Once you turn out of the alley, kill the two Militia members to the left.

Follow her up into the central park area where she will find her uncle. Devourer!!! Use everything in your arsenal to take him out, but watch out for the green slime balls he shoots from his mouth and his purple tongue, which he’ll use to pull you inside of his mouth.

Aim for his head and he should be dead in no time. You can even toss the occasional car at him for a little fun. After you hear from Laroche, head for the white icon on your map (in front of the cemetery gates).

ACHIEVEMENT: Following the cutscene, follow Kuo through the cemetery. Help her as you combine your powers to defeat the attacking Militia. If you just killed your 300th enemy, then you will have earned the “Army of Me” Achievement.

When it comes to time to find the hidden Blast Core, head to the center area of the white outlined circle. Several white stars will appear; these represent the coffins that might contain the Blast Core. But if you look at the photo that Kuo has, try to find the one with the cross on it.

When you do, stand on top of it, hold R2 to use Kinetic Pulse to lift the lid, then chuck it. Walk to the open coffin and press R1 to pick up the Blast Co—psyche! Just another photo.

Fight off the next wave of Militia, then analyze the the photo to find the coffin containing the Blast Core. Once you do find the right coffin, what a surprise…another photo.

Look for the site on the photo in the cemetery as you fight off another wave of Militia. Once you spot the vault, run up to it and press R1 to inspect it.

Once the Hive Lord rears its ugly head, kill the surrounding spores that pop up, then help Kuo take it out. His little Spikers are annoying, so do you best to eliminate these whenever you can.

After you defeat the Hive Lord, run back to check the vault to pick up the Blast Core. Once you have it, hop over the nearby wall to escape the cemetery and complete the mission.

This is easy. Simply follow the on-screen instructions and test out your new Thrusters by floating over to the scaffolding across the street. Drop down and perform a Car Jump on the car just below the scaffolding.

Next, enter Precision Mode and fire a Precision Bolt. After that, fire three more to complete the mission. After you hear from Nix, head for the white icon on your map to meet up with her.

Along the way, take out the street performer and steel the Blast Shard. Pick up the Blast Shard next to the mission start marker before you begin the mission.

Explode the mansion gate, head through and help Nix take out the first wave of Militia guarding the mansion. Keep your eyes open because they will be on the second floor windows as well as the roof.

After you finish off the front part, move around to the left and take out the wave around the gazebo. Head around back and kill the next wave on the second level on the back porch.

Turn around and sprint down the dock. Get to the end, turn around and take out the attacking Militia before jumping out onto the boat on the left. As you venture down the river, watch out for fireballs that will come your way (if you fall into the water, you are screwed).

Once the boat pulls up along the island to the left, hop off and clear off the island of all the Militia. Make your way down to the point on the island and hop back on the boat.

You’ll then have to fight off those annoying monsters once aboard the boat again. When the boat comes to a stop, jump off to the island on the left. Head for the star on your map.

Hive Lord! After you break out of his hold, use the same tactics you used to defeat the last one (be sure to stay away from the water!). After you defeat him, get back on the boat to complete the mission.

Following the cutscene, head for the white icon on the roof across from the hotel.

Head for the red icon on the roof (“Fooling the Rebels”) to help Nix. Once you begin the mission, head for the white star on the tower to the left. Head under the overpass (near the freeway), head up the steps and take you time taking out the Militia on the upper level.

Once you’ve cleared enough of them, turn left and head for the tower. Destroy the green radio on the table in front of the tower. If you climb up the top, you can get a better view of the Militia across the way on the third level. Take them out and then head for the next star.

When you get to the ladder that leads to the next tower, peek over the edge and watch out for a fireball that the Militia member on the green portable will fire at you. Take him out, then destroy the green radio on the table to the left.

Head down the pathway and kill the three Militia. Now behind the turret, shoot the fuel tank to the right (next to the containers) and the other one to the left (by the telephone pole).

Next, take out the attacking Militia that will open fire on you. Keep your head on a swivel because they will be coming from all sides. Once you are back on your feet, head down the street toward the star on your map.

ACHIEVEMENT: Take out the turret up on the tower to the right, then proceed to kill the attacking Militia on the ground. Head through the gates of the tower and kill the rest of the Militia inside to complete the mission and earn the “Playing Both Sides” Achievement.

After you complete the mission, head for the next white icon on your map (take out the street performer on the nearby roof to earn some extra evil karma).

Turn right down the street and chuck a grenade at the turret as you head through the gates. Kill the surrounding Militia, then disable the turret. If you are ever overwhelmed, run back out onto the street.

Head up the stairs and kill the attacking Militia. Look right and kill off the group of Militia before you disable the next turret. Continue around to the right and jump on the side of the building.

After you’ve moved across the ledge to the other side, help Kuo take out the Militia down the pathway. Head across and kill the Militia down below to the right. Jump down and destroy the turret in the alcove to the left (you might have to move the stack of pallets to get to it).

Jump down to the main area, wipe out the Militia and destroy the last turret. After Zeke contacts you, head through the gates toward the white star on your map.

Once you find the transformer, move the trash dumpster behind you so that the Tesla Missile doesn’t hit it. Hold R1 and guide the missile across the street, through the two sets of gates, then make a hard right to the next transformer on the wall past the telephone pole.

Sprint over to the transformer. Once you reach it, fire off another Tesla Missile and take it over the bridge and up onto the tower with the huge cannon where the next transformer will be sitting.

Grind along the two nearby wires to quickly get to the transformer. Once you reach it, hit R1 to activate it and restore power to the area.

Next, you’ll have to disable to the two mortars. It sounds easy enough, but both of them will be heavily guarded by Militia. Get to the first once quickly by grinding back down the two wires.

Climb up the wall to your left, then head through the archway to the right. Fight through the gang of Militia, then head up the nearby stairs. Climb up the nearby roof to the last level and destroy the mortar in the corner.

Jump up on the roof and use your thrusters to jump across to the tower with the huge cannon on it. Move around to the other side, take out the two Militia, then destroy the other mortar.

During the cutscene, press L2 to choose Nix.

ACHIEVEMENT: Following the cutscene, follow the on-screen instructions and go around to two different people and perform an Ionic Drain to complete the mission and earn the “Get Nix’ed” Achievement.

If you feel you XP is low and you need to upgrade, complete a couple of side missions, then head for the white icon on your map to continue with the story.

Behemoth!!! Aside from being gigantic, this monster also shoots out baby monsters from its mouth! As intimidating as he seems, focus on his mouth, stomach and elbows when they are exposed (the bright pink parts).

Be careful not to get too close when he shoots out those purple projectiles from his stomach, otherwise you’ll bite the dust. After he turns down the main street, you can also launch cars at him, which also does a fair amount of destruction.

After you defeat the Behemoth, proceed to the next white icon to on your map.

Turn around, walk toward the transformer and press R1 to fire a Tesla Missile. Guide it to the left after you exit the alley, and then up on top of the bridge where the next transformer is waiting.

As you head over to it, grab the Blast Shard on the pole out in the water to the right. In order to get on top of the bridge, run across it, turn left, climb up the telephone pole, then grind the wire back across.

Once you reach the transformer, press R1 to activate it. Following the brief cutscene, press R1 to fire another Tesla Missile and guide it straight over the bridge and to the next transformer.

Kill the attacking Militia as you cross the bridge. After you get across, carefully make your way over the debris so that you don’t fall into the water. Once you reach the house with the transformer, Kill the small group of Militia below, then activate the transformer.

Like in the “Powering Up Ascension” mission, you’ll have to fight off a huge gang of Militia while the transformer juices up. After it comes on, kill the last few stragglers, then fire off another Tesla Missile.

This one is another straight shot, except the transformer will be down near the water. Fight off the attacking Militia as you make your way toward it. Once you reach it, repeat the same process and defend it while it charges up.

Fire off another Tesla Missile. Guide this one up and turn it around 180 degrees. The transformer will be on top of an old platform near the water. Once you get there, pick up the Blast Shard on the telephone role to the right of it, then activate the transformer.

Finish defending this one to complete the mission. After you have done so, escape the area, then head for the white icon.

Following the cutscene, turn around, head through the window and head for the white star on your map. Once you get on the roof, hop on the wooden box and use the spotlight to shine it on and kill the swamp monsters.

After Zeke instructs you to go to the next outpost, turn around, grind the wire and head for the next spotlight. Once you get to it, use it to take out the Ravagers that will be crawling around the area in view.

Now you will have to back and forth between the spotlights and take out all of the monsters in the surrounding areas. Once you get to the part where there are civilians down in the area, head down and kill the monsters by hand.

Once that “thing” in the crazy suit shows up, jump down and give him a few blasts to take him out. Hop onto the pillar that he was standing on and Bio Leech him. After you take care of him, jump over onto the roof on the next building over.

Head for the red dot on your map as you make your way across the roofs. Once you get to the roof where you are directly over another one of those “things,” begin to clime down the roof, then aim and perform a Head Shock to kill him with one shot to complete the mission.

Hop down and head for the big red cap. Pick it up using Kinetic Pulse and guide it over the burning well before dropping it. Once you put out the fire, pick up the cap again and chuck it in the direction of Flood Town.

Once you get the cap to the next well, you’ll have to defeat Crusher, an ice soldier that looks eerily similar to Dr. Freeze. His ice blasts pack a punch, but he’s easy. Once you’ve defeated him, pick up the cap and set it on the well.

Pick up the cap again and continue to use Kinetic Pulse to chuck it toward the star on the right to the next well (you’ll have to fight off some ice soldiers along the way). Once you put that fire out, get the cap over to the last well to complete the mission.

Complete a few side missions and do a few evil tasks if you need more XP, then head for the next white icon on your map.

Sticking with the evil path, head for the red icon on your map following the cutscene to help Nix gather an army of monsters (“Nix’s New Family”).

Use the wires to follow Nix as she leads you to the train yard. Once you get to the area with the first line of Militia (off to the left on the wooden tower), take them out. Climb up to the highest rooftop you can find and help Nix clear out the entire area.

After you clear out the area, head back to that original rooftop you saw near the water. Once you get there, use the transformer to fire off a Tesla Missile. Guide the missile up over the building, then it is a straight shot to the next transformer, which will be right over the fallen railcar, on a little patch of land in the water.

Once you get over to the transformer, fire off another missile. Guide it in a circle (starting from the right) to take out the Militia on the rooftops. Following the cutscene, fire off another missile and guide it along the railcars to the right to take out the group of ice soldiers.

After you get them all, fire off another missile to the next transformer, which will pretty much be a straight shot, with the transformer being located in front of the building to the right. Make your way over to the transformer and activate it.

Make your way up the steps to the roof, then use your Thrusters to get over to the railcars to the right where the monsters are taking apart the ice soldiers. Climb up a nearby light pole and help clear out all enemies (ice soldiers and militia) to complete the mission.

Following your discussion with Zeke, fire a blast at the big rig to blow away the shell and reveal the nuke. Hop on top of the nuke as Zeke turns down the main road.

When the truck full of Militia show up, hop off and use Kinetic Pulse to throw the truck out of the way. Continue to clear the road for Zeke by killing all Militia and taking out any cars that get in the way.

Continue to do this as he turns right onto the bridge (keep in mind that you’ll have to move those orange pylons as well). Once you cleared a path for him, turn right and take out the Militia out on the steamboats.

Continue down the bridge where there will be more Militia and a Ravager waiting for you. Kill two birds with one stone by moving cars in the way and chucking them at the Ravager.

Once Zeke makes it to the tracks on the other side, continue to clear objects in his path and kill off the attacking ice soldiers. Once you get to the train station, climb up the two yellow ladders, then hop on the roof in front of you to get to the targeting binoculars.

Hold R1 with the target over the Beast. You’ll be interrupted by ice soldiers—turn around and take them out. Drop down and destroy all ice soldiers around the docks. Once you defeat them all and you get the okay from Zeke, head back up to the binoculars.

Again, hold R1 while aiming the scope at the Beast. After the missile connects, head over to Zeke and move the trash dumpster that he is trapped under.

Hold R1 to lift the light rail so that Zeke can walk by. Do it again with the next one so Zeke can get to the truck and complete the mission. Head for the white icon to begin your next mission.

To begin the mission, turn around and hit R1 while standing near the transformer to fire off a Tesla Missile. Guide it through the three Crushers to destroy them, then carry it to the next transformer in the middle of all of the icebergs.

Once you get over to the transformer, you’ll have to defend it against the ice soldiers while it charges up. After you have done so, guide another Tesla Missile through three more Crushers.

After the third, do a 180 and continue to guide it up to the frozen tower where the fourth Crusher is. Then guide it down to the left through the three large towers to take out the fifth, then quickly up over the containers and turn it left.

Continue to guide it under the warehouse and take out the sixth on near the cars, then pull another 180 and guide it to the transformer sitting on the small tower.

Like before, once you get to the transformer, you’ll have to defend it until it charges up. You won’t have much room up here, so keep you head on a swivel and use Ionic Drain if a lot of soldiers converge on you all at once.

Fire off another missile. This time you will have to hit seven Crushers in a row, but after the seventh, you’ll have to turn hard right through the narrow space between the buildings, then left where the transformer will be sitting under the roof of the building.

Once you get to the transformer, press R1 to activate it. After Bertrand traps you, take cover behind the nearby transformer to get avoid getting sprayed by bullets. Your blasts will be useless here, so wait for Zeke to come to the rescue to complete the mission. Head for the white icon on you map to begin the next mission.

Turn around and head inside of the warehouse (the outline of it will be flashing on your map). Head inside and kill the two Militia members on the other side. After you kill them, turn back around and smash the second crate to the right of the green barrel on the left to find a safe.

After you open it, turn around and head into the next warehouse. Kill the ice soldiers that drop from the roof. Run to the other side of the warehouse and jump up onto the platform on the left.

Walk around the platform and climb up the yellow ladder. Run across the catwalk (back toward the entrance) and smash the last crate. Press R1 to receive some Blast Shards, but no Blast Core.

Fight through the attacking ice soldiers to get to the next warehouse. Once you clear the area there, head through the maze of containers—the safe will be in the second of two crates lined up in front of the blue container.

As soon as you find it, however, green gas will fill the warehouse. Quickly get up onto the containers and fire a few blasts to collapse the ceiling. After the gas dissipates, drop down and open the safe.

Unfortunately, it will be empty. Kill the attacking ice soldiers before heading to the next warehouse. This one will be flooded with a ton of Militia. Use an Ionic Drain, then use your surrounding environment (cars, gas tanks, ect.) to get maximum damage out of your moves.

Once you clear most of the area, head for the star on your map to find the safe. Boss time! Fortunately, the Titan will be distracted with Militia members around the corner. When he is, chuck grenades and other moves at his back to defeat him.

Once he drops to his knees, run up to the pool of light and press R1 to expose his weak point (tap the Square button repeatedly). After you rip his arms off, chuck a few more grenades his way to finish him off.

Head back to the safe to open it up and complete the mission. After you have done so, head over to Zeke’s hangout to begin the next mission.

Following the cutscene, follow the on-screen instructions by holding L1, then press R2 while aiming towards a target to pull you to that target. Drop back down to the street and head for the next white icon on your map.

Once you start the mission, head town the street toward the boat yard. Climb up the yellow ladder on the left and jump over onto the ship. Take out all of the ice soldiers, then get to the boat’s anchor and destroy it.

Use your Lightning Tether to quickly get over to the next boat. Destroy all of the ice soldiers (including a Titan), then head on up to the anchor and disable the boat.

Following the cutscene with John, exit the docks and sprint over to investigate the plague ward. Once you get there, turn left through the gate (heading out toward the street and the water). Make a right inside the warehouse, then turn left and heal the “special woman” in the corner.

Following the cutscene, head for the white icon to begin the next mission.

Following the lengthy cutscene, run down the catwalk and use your Thrusters to land on the back of Zeke’s truck. After you blown off the truck by the huge monster (Bertrand), defeat him like the other huge monsters by firing blasts at his weak points (elbows).

You will have to put up with little monsters it shoots out its mouth, as well as its huge roars that will blow you away, but other than that, just keep firing blasts at its elbows to defeat it.

Once you are aboard the helicopter, after Laroche fires a missile into the right side of the monster, aim and fire a blast at the missile to blow it up. After Laroche hits it witn another missile on the left side, do the same and blow it up.

After you drop from the helicopter, continue to hit the monster with blasts at its elbows and when it opens its chest. Make sure not to get too close or those purple tentacles grab you and do some major damage. Following the cutscene, head for the white icon to begin the next mission.

Turn left down the ice-filled path and destroy all ice soldiers. Keep in mind that if you hold L2 where ever you are standing you can drain energy from the storm.

After you kill the surrounding ice soldiers, get up onto the roof of the ice soldier warehouse. Once you spot the Ice Solider with the Blast Core, use your Lightning Tether and the grind wires to quickly catch up to him.

Your chase for the Blast Core will lead you to the top of the tower. After you get there, press R1 to reveal the valve you need to reach on the tower. Jump off from the top and use your Thrusters to help carry you down.

The valve will be on the lowest catwalk on the tower. Once you find it, press R1 to turn it. Run around to the other side of the catwalk, kill the ice soldier, then turn the other valve.

Use Lightning Tether to pull yourself up to the next level. Run around to the left, kill the group of ice soldiers, then turn the valve. Jump down and kill the Titan and other ice soldiers to get to the Blast Core. After you defeat them all, go and pick up the Blast Core.

During the cutscene, press R2 to fulfill your evil karmic destiny by siding with Kuo and the Beast. Following the cutscene, run and press X to jump up onto the shoulder of the Beast.

As you make your way into the heart of town, kill any citizens who will are trying to shoot you. Once Nix interferes, you’ll be ordered by the Beast to kill her. She won’t be difficult, but after you get in a few whacks with your amp, she’ll teleport to another rooftop.

Once you get her health down to about halfway, join up with the Beast again. As you cross the water, kill any citizens attacking you from their steamboats. Do the same to the citizens on the rooftops when you enter the city.

When Nix shows up again, make your way up to the roof of the Yes We Can Can club and kill her. She will continue to move around, using the RFI to fight you off, but once most of her life is gone, use an Ionic Storm to deal a lethal blow.

Once Nix leaves again, you’ll have to get back up on the Beast. As you continue to move through the city, Nix will show up again on top of the cathedral. Get to the top and fight her again. Once her life is nearly gone, press the Triangle Button to finish her off.

During the next cutscene, you will then have to go all out with your evil and kill Zeke with repeated blasts. Sit back and watch as Cole becomes the Beast.

Full-blooded multiplayer military shooters are the most coveted market in video games right now, and Sony hopes to have a hit on its hands with SOCOM 4, the new installment in their long-running shooter series. The game‘s squad-based mechanics provide the biggest contrast to the megalithic Call of Duty series, but its refined covers system and unique approach to multiplayer provide added incentive to PS3 owners looking to make the switch.

On release day, stay tuned for the first installments of a comprehensive singleplayer walkthrough. Until then, browse the list of available trophies and check out the cheats page, which compiles as much information about the game as we can find.

PLEASE NOTE: This game guide is currently in-progress. It will be updated with new content as we work through the game.

After the chopper crashes through the skylight, walk down the stairs and head outside. Walk towards the statue in the middle of the courtyard and take cover behind the far plaque.

Take out the enemies that jump out of the truck. Proceed forward and head up the partially demolished freeway. Take cover behind the humvee and kill the enemies under the the freeway signs.

Continue up the freeway, then throw a grenade up into the white building to your left to eliminate the RPG. Press X to jump over the roadblock. Take cover behind the tiny slab of concrete and take out all enemy soldiers below.

Following the cutscene, aim towards one of the tanks and hold R2 to call in an airstrike. Destroy the next tank using an airstrike, then head down the road after one of your soldiers blows up the nearby truck.

Once your team regroups with you, use the right arrow and aim your waypoint for your team behind the black van over to the left. After the taxi cab gets hit by an RGP, sprint up and take cover behind it.

Take out the enemy soldiers up inside the railcar first, then the ground troops next. Advance down the freeway, taking out enemy soldiers along the way.

After you cross under the railway, move along the left side of the area. Place a waypoint in front of the rail near the stairs. After you and your team take out the enemy soldiers on the ledges across the way, take out the soldiers down below.

Place a waypoint in front of the nearby taxi to send you team down the stairs to distract the enemy, then finish clearing the area. Head down stairs and advance down the street.

Take cover behind a concrete slab and take out the attacking soldiers. Look up toward the building to the left and take out the RPG in the window in the white building. There won’t be a lot of cover here, so make sure you do a good job covering your team’s back.

Once you get close enough to the artillery tank under the railway, hold R2 to call in an airstrike on it. Have your team regroup, then head for the star on the screen (under the freeway overpass).

Following the crash, head down the path and crouch through the bushes to the left. Stay to the left and move slow to avoid being spotted by enemy soldiers.

After you reach the checkpoint and you recieve the challenge from one of your team members to sneak up behind the enemy solider, quietly move towards him, then press R3 when you get close enough to perform a stealth kill.

Continue up the path. Follow the onscreen instructions and press the right arrow to tag the three enemies below, then press the down arrow to have them complete a takedown.

From your position, take out the oncoming attackers who will come sprinting down the path. Regroup with your team and head down the path and through the crash site.

After you pass through the crash site, head up the ramp on the hut to the left. Place a waypoint for your team at ground level, then use grenades to take out the unsuspecting enemy soldiers from above.

Head down and take cover behind the white stove. Kill the two soldiers that run out from behind the house, then turn around and head for the onscreen star located in the wreckage.

Following the cutscene, head down the path and take cover behind the stacks of wood to the left. Send the gold team behind the barricade just to the right of the path and the blue team to the one on the left.

Tag the targets up on the horizon on the path and when you’re ready, press the down arrow to have your team take out the each tango. Move down the path and head around the truck.

Place the gold team behind the barricade to the right and join the blue team behind the cover to the left overlooking the camp. Tag the respective enemies again and help them out this time to clear the entire area.

Have your team regroup and head down the path. Take cover behind the large truck on the right. Send the gold team up behind the fence across the path. Move around the truck to the right and tag the enemies up in the house, then have gold team take them down.

Send blue team across to join them, but lead them to the left side of the huts while gold team takes down enemies who will be coming down the path.

Proceed through the huts. Once you reach the end, turn right towards the large temple. Send the blue team around to the left and take cover inside the building with the gold team.

Crouch under the windows and take out the enemy soldiers across the way near the scaffolding. After you clear out most of the enemies, call the blue team to take cover along the wall to the right of the tank. Have the gold team join them.

Move around to the left of the truck and flank any unsuspecting soldiers behind the tank. Walk up and press O to plant some C4, then sprint back towards the temple entrance.

After it blows, turn around and resupply from the crate to the left of the temple. Turn around, head left and up the path.

To start this mission off, head for the white, on-screen indicators and try to stay out of any pools of light to remain stealthy.

Drop down onto the train tracks. Once the nearby enemy soldier begins to talk on his phone, quietly sneak up behind him and perform a stealth kill.

After you cross over the tracks and receive your instructions, use your suppressed rifle to kill the soldier under the lamp in front of the warehouse door. Go pick up the body, then put him behind the boxes inside the warehouse.

Turn around and pick up the intel on the camo-covered crates, then head through the doorway. Head outside and turn right toward the big rig. Crouch next to the fuel tank. After the two soldiers are done talking, wait for them to go right and head up the street. One of them will hold back and when he does, perform a kill shot to the head.

Hop over the fuel tank and perform a stealth kill on the next soldier. Perform a kill shot on the guard standing in front of the porta potty, then turn left and take out the soldiers down the way with consecutive headshots.

Head through the entrance next to the porta potty and grab the intel on the table in the corner of the room. Turn around, head right outside and turn right down through the open container (over the second body you just shot).

Scale the crates as you stay crouched, then drop off to the right. Follow the white indicators and move all the way around to the right. Stay on course and perform stealth kills whenever a nearby solider has his back to you. As long as your stealth meter isn’t high, you won’t be spotted.

Once you spot the guard shack, wait until the coast is clear, then head inside. Crouch under the control panel and press O to disable the Drydock. Head outside and turn right downstairs.

After you head up the next flight of stairs, crawl down the walkway. Crawl all the way until you come to the next set of set of stairs. Make your way around the walkway. Once you make a right up the wider set of stairs, run over to the shipping containers and climb up.

Scale up the next set of boxes to the right, then cross over the shipping containers. After you reach the checkpoint, drop down in between the truck, then stay to the shadows along the wall to the right.

TROPHY: Turn right through the open container and perform a stealth kill on the nearby guard. Sprint for the gate, head over the tracks and your home flee. If you were able to go the whole mission undetected, you’ll earn the “Covert Ops” trophy.

Head down through the plants and place your blue team in front of the cover in between the gates. Get in a good position to give them covering fire as more soldiers will come out.

Send your gold team behind the white building to the right, then move the blue team behind the crates to the left. Take out the soldiers up ahead, then advance to the next set of crates.

Move behind the porta potty. Send the gold team to the next set of crates, then wait for the enemy snipers way off in the distance to move across onto the ledge. Tag each one them and have your gold team snipe them.

Ground troops will begin to attack, so hold your cover and take them out. Once you clear the area, regroup with your teams and sprint for the open warehouse door to the right. Resupply from the crate on the right, then walk around the shelves to the other side.

Following the explosion, sprint with your teams and take cover behind the large cement squares. You’ll have to move quick here because the bombs from the ship will fire incessantly.

Break right, sprint around the two trucks, kill the two soldiers and take cover behind the next row cement squares. Have your team regroup with you, then send them to the left and place them behind the cover near the red container.

Kill the group of soldiers hiding behind the cover across the way. Advance and take cover behind the crates to the left. Send you blue team up to the next set of boxes and have them kill the soldiers down the alley.

Head through the warehouse and then back outside. Resupply from the crate on the left, then turn right and head up the stairs on the ship. Kill the two soldiers that run around from the left and send your gold team up the next set of stairs to the right.

Put the gold team so that they are in position to take out the snipers over on the containers. Turn left and plant a charge of C4 on the 100mm gun. Head around to the other side and plant another charge of C4 on the Frigate.

Head back downstairs and join blue team on the landing deck. Head down the ramp leading to the other side of the area with the crates. Plant your two teams behind the two stacks of nearby crates and takeout all enemy forces. Be sure to watch out for the snipers on the containers way off in the distance to the right.

Send your gold team to the nearby container in front of you and have them take out the snipers on the containers to the left of the area. Clear the area, regroup with your team and head down the street to complete the mission.

Crawl to the right past the train and position your blue team up inside the train. Target the two enemy soldiers coming towards you and have your team take them out. Quickly cross the bridge and kill the soldier down the slope to the left.

Turn back around, jump through the derailed train car and head along the tracks. Veer right down the dirt path. Target the two nearby soldiers and have blue team take them out, then quickly take out the third who will come running up behind the rocks.

Cross over the area and head up the stairs. Move back across the bridge and pick up the MG along the wall. After the first two trucks explode, chuck a couple of grenades towards the next truck and give your team covering fire as enemy soldiers attack.

Resupply from the crate then regroup with your teams underneath the bridge. Head down the path and take cover behind the rocks to the left. Have your gold team join you, and position your blue team behind the cover on the left.

Have your gold team take out the snipers way off in the distance to the right up on the ledge. Then tag the large group of soldiers coming down the path for the blue team and help them take the soldiers out.

Have both teams advance to the two barricades down the path and give them covering fire. Once the area is clear, head up the path and in through the hut on the right.

Head up the path and place your team behind the pillars on both sides of the path. Send the yellow team around to the right (near the tent) and send your blue team down the path. Kill the soldiers around the tent and truck, then regroup with your team and head for the canopy.

Move to the truck and after you get your orders and spread out your teams on both sides of the truck behind the rock walls. Chuck a few grenades to help clear the area of soldiers, then when you get a chance, hold R2 to call in an airstrike on the four vehicles.

TROPHY: After you destroy all four, and if this is your 10th airstrike, you’ll earn the “Government Spending” trophy.

Head down the path and turn right past the large pillar. Cut left through the pushes and position your teams behind the sand bags on the beach, then hold R2 to call in another airstrike on the middle tank.

Regroup with your team and head up towards the canopy to the left. Kill the soldier to the right, then have your team regroup with you around the computer.

After Chung begins his download, take cover behind the crates to the right and kill the large group of soldier that will come running down the path to the right.

After the download is complete, have your team follow you, turn around, head around the large rock and down the path to complete the mission.

Move with your team down the shrubbery-filled path. Take cover behind the stack of logs overlooking the building and position the gold team with you. Tag the snipers up on the roofs off in the distance and have gold team take them out.

Send the blue team down to the first wall of cover (in front of the truck) and take out the soldiers below to give them covering fire. Move down once the area is clear and regroup with your team.

Move to the entrance to the right through the gate. Once you reach the checkpoint, turn left and grab the intel on the crates in the middle of the area. Stay here and position gold team with you, then send up your blue team to the next set of crates and help them kill the small group of soldiers.

Advance up to the next wall of cover and chuck a couple of grenades near the two vehicles. Shoot for the red gasoline containers and clear the area before heading up the road.

Once you reach the bridge, veer off to the left into the bushes. Send you blue team down the bridge while you take out the sniper near the big pipe. Sprint down the walkway and turn around and help your team kill the rest of the soldiers.

Regroup with your team and head for the stairs leading up to the building. Resupply from the box near the crates, then turn left. Position a team in front of the center doors and help them take out the soldiers inside.

After you kill the initial wave of guards, send your teams in and have them take cover inside. Stay outside and give them covering fire towards the back window in the right corner of the room.

Send the blue team down the left aisle of the room to clear out the rest of the room, then chuck a grenade up the stairs and take your team up. Stay close to the wall because there will be a couple of soldiers in the window to the left.

Turn through the doorway and kill the rest of the soldiers in this room. Use the control board on the left wall to activate the floodgates.

After you do so, ignore the shots coming through the window and head back out the doorway. The enemy will set up a smoke screen up the stairs, so throw a couple grenades to foil their plan.

Move upstairs and around the turn. Spread your teams out behind the different areas of cover and take out the attacking enemies. Sprint down the hallway with your team and head outside.

Turn right and resupply from the crates near the front of the truck. Walk around the back of the truck and take out the sniper near the right wall along the road. After you go under the underpass, hug the wall near the door to your left. Place a team nearby the window and take out the soldiers coming out the control room inside.

Once you clear out the control room, resupply from the crate to the right, then join your team taking cover behind the barricade outside. Don’t be intimidated by more of their smoke; just chuck a few grenades in their direction while your team unloads on them.

As soon as you hear the words “Chopper inbound!”, sprint back through the doorway and have your team regroup on you. Place your blue team in front of the windows and stay inside the control room with the gold team.

After you unload a few rounds on the chopper, it will eventually take off. When it does, head back outside with your team, take cover and kill the enemy fighters who will be coming from the right.

Be alert because after you finish off the initial wave, you’ll have to kill a group that will come running up the stairs to the left. Head back inside, resupply and have your team regroup before the chopper shows up again. You can also find two rifles on the windowsill inside the control room.

Keep your same position as before and unload on the chopper to officially take it down this time. Hold your position and kill yet another wave of soldiers that will try to storm into the room. Hit ‘em off at the pass by shooting them through the window.

Keep in mind that they will try to storm through both doorways, so keep your eyes peeled. Apparently when a chopper has smoke coming out of it, it still can function.

TROPHY:Stay stuck on the wall inside the control room and after a few rounds of fire, this time the chopper will explode and you’ll earn the “Whatever it Takes” Trophy.

Move up and take cover behind the barrels (next to the fire). After the tank and soldiers pass by, turn left, then follow the soldier with the star above his head to the right.

When he breaks left to go talk to the two soldiers standing in the light, go straight and stay behind the wall in front of the fire. Once they move, turn, move around the car and crouch behind the low wall to remain hidden.

Once the two groups split off, stay on the target and follow him to the next area. Make sure you don’t get too close and try to stay in the bushes to the right.

Once he moves again, cut right under the pipe and head up the stairs next to the building. He will stop again once inside, so don’t head down the next set of stairs just yet.

Continue to follow him once he moves, making sure to stay in the shadows. Once he splits off by himself again, follow the other onscreen locator and climb up the crates to get on the rooftops.

After you get your next objective of eliminating the snipers, look around to the right for the red icons and go for the head on each sniper to take them down with one shot.

You won’t be able to take them all out from that position, so drop down to the boards on the right and quietly make your way around the rooftops, using stealth kills not to alarm the other soldiers.

Once you get your orders to head to the extraction point, follow the white onscreen locator and head for the drainage ditch. Once you reach the swampy part, stay low and don’t be afraid to use that sniper (head shots only!).

Pick your spots and stay low. Once you reach the extraction point you’ll have completed the mission.

To start things off, pull out your sniper and hit the soldier on the bridge with a headshot. Move down to the water and get down on the ground as the two other soldiers cross by.

Move across the water and head down the path. After the turn, stay in the plants to the right and take out the nearby soldier with a headshot. Stay in the bushes and crawl all the way around to the right.

Continue along the path in between the tiny shacks. Before you make the turn around to the left, hug the wall and peek around. Tag the small group of soldiers in the open area, then turn around and move back up on the hill so you can see the snipers across the way on the decks.

Have you blue team attack and take out the snipers on the decks simultaneously. Head down back with your blue team and cross over through the doorway. Hug the wall before you move out and send gold team to the barricade over to the far right.

Give them covering fire by shooting the soldiers coming down the stairs in front of them. Look left and throw a couple of grenades toward the other wave of soldiers. Since there will be a lot of them, send blue team out to the barricade in front of you to distract the enemy soldiers.

Send your gold team up the stairs when most of the area is clear, then join them up there. Have your team regroup with you, then head up the hill to the right (towards the pipe).

Take cover behind the shed and send gold team behind the barricade next to the huge pipe. Protect them by shooting the snipers in the building in front of them, then help them take out the snipers in the far house straight ahead.

Move up the road past the yellow car and take cover behind the nearby barricade down the middle of the path. Send blue team up the wall on the left and give them covering fire.

Once you’ve cleared the area, head down the path. Turn right at the dead end. Make the first left and take cover behind the dumpster on the left wall. Spread your two teams along the wall in front of you and help them kill the wave of attacking soldiers.

Once you get the objective of destroying the armour, wait for it to roll around to the left, then sprint up the steps of the center structure and grab the rocket launcher on the right side of the wall.

You’ll be in a vulnerable spot, but quickly fire off two shots to destroy the armour. You’ll be attacked by another wave of fighters to the north, so spread out your teams again and finish them off.

Turn left out from under the roof and resupply from the crate. Head straight (past the blue van) and through the gate. Turn right and hug the nearby wall.

Send the gold team behind the pillars to the right and place your blue team behind the wall in front of you as you help destroy all attacking enemies coming out from the temple.

Clear the area, then head inside the tempe. Walk to the back wall and pick up your choice of weapon from on top of the crates before heading upstairs. Place your blue team behind the nearby crate, then flank the attacking soldiers from the left.

Regroup and head up the next set of stairs. Following the cutscene, place your gold team behind the wall to the right so that they can take out the snipers on the roof. Head across the deck and make your first right.

Once you get downstairs, you’ll have five minutes to get to the extraction point. Quickly grab the intel on the table to the right, have your teams regroup and head outside.

Turn left, then left through the doorway and head downstairs. Hug the wall next to the doorway and give both of your teams covering fire as you send them outside. Advance down this area, using the pillars on either side as cover.

After you get through the gate, stay with one team behind the sand bags and send the other team over to the adjacent group of bags. Move one team up to the wall in front of you and give them strong covering fire as there will be a huge wave of enemy soldiers here.

Move on up with your other team behind the wall, then move past that when the area is clear. Proceed forward and take out the RPG in the window next to the neon-lit Chinese symbol.

Run toward that same building and hug the wall before you turn down the road to the right, take out another RGP down the road. After you make the turn, drop down the short ledge and take cover behind the car to the right.

Send one of your teams over to the cover to the left and send one team up. Take out the soldiers coming down the steps, then take out the handful of RGPs up on the second level.

TROPHY: Clear the area, then head up the stairs to earn the “Trial by Fire” Trophy and complete the mission.

Head across the bridge and take cover behind the short wall to the right. Send one team up and around to the left, then stick with the other team to the right and take out the enemy forces on the hill.

Use the large rock as cover if you taking heavy fire. Once you get to the top, head through the shrubbery to the left of the burning truck. Crouch behind the short wall and send the other team over to the other side.

Tag several targets, then move all the way over to the far right of the area and drop down. Pick up the intel on the shack, then hug the the back of it. Peek around and command your teams to fire while you shoot the soldiers on the deck of the far house.

Call your teams to you and position the blue team in front of the pallets to the right of you. Place gold team in front of the wall in front of you and give them covering fire by killing the soldiers near the tank.

Proceed forward and pick up the intel on the bundle of railroad ties. Once you get to the burning jeep, send your blue team to the tank down the bridge on the right and throw a grenade to the left to wipe out the wave of enemy soldiers.

After you meet up with friendlies on the other side of the bridge, resupply from the crate to the right. Head up the stairs and down the other side. Take cover behind the crates to the right when you begin to receive enemy fire.

Send one team up to the wall in front of you and watch out for enemy soldiers coming from the water to the left. Head down the bridge once you clear it and take cover behind the stack of pallets after the turn.

Kill the soldiers behind the stack of boxes, as well as the ones coming out of the doorway to the right. Send one team to the stack of pallets in front of you and head through that doorway and take out the unsuspecting soldiers to the left.

Continue around to the right and walk up the mini makeshift ramp and take out the sniper across the way. Head across the roof and drop down the behind the two stacks of pallets.

After the enemy uses smoke, toss a couple of grenades and send blue team to the refrigerator in front of you. Head around to the right and flank any remaining soldiers. Have your teams regroup and make the next left and follow the path around.

From there, turn left and sprint towards the boat. Immediately kill the RPG up and to the left. Send a team to the nearby boat in front of you and kill the remaining soldiers up on the second level.

After you complete the objective of escorting the allies, sprint for the stairs. Turn right and pickup the rocket launcher on the stack of boxes and use it to take down the chopper.

After the chopper flies away, turn around and have your team regroup with you. Have them take cover behind the barrels and help them kill the attacking soldiers coming from behind the house to the right.

After you see the chopper go down in the distance, join your teams down at the lower level to complete the mission.

Proceed down the path. Following the cut scene, sneak up behind the soldier and perform a stealth kill. Head down the path and cut through the bushes to the right at teh bottom.

Walk all the way to the back corner (past the lights) and crouch behind the crates. After the nearby soldier walks away, turn right and then make another right into the building.

Head up the stairs to the roof. Turn left after the first set of stairs and head for the chopper. Press O to place the beacon on it.

Following the cutscene, wait for the soldiers to head downstairs, then slowly follow them down. Move to the right (behind the lights) once outside. Lay low in the bushes and wait for the soldier coming toward you to turn around before heading up the stairs to the right.

Perform a stealth kill on the soldier in front of you, then continue up the path. After you turn right, head down the stairs to avoid being seen by the soldiers coming towards you.

Proceed forward, staying close to the rock wall to the right. When you reach the camp, drop down of the short ledge. Look to the left and crawl through the shrubbery to avoid being seen (your stealth meter will be very high here).

Once you reach the stack of boxes, shoot and kill the lone soldier with a headshot. Head up the stairs and move around the tank to the left. Stay to the left and get inside the building.

TROPHY: Turn left and perform a stealth kill on the soldier that passes by. Sprint down the path to the extraction point to receive the “Covert Ops” and “Allegiance Exposed” Trophies.

Head up the path and into the underground bunker. Perform a stealth kill on the soldier heading down the hallway. There will be guards to the right once you head outside, so toss a some grenade to serve as cover, then sprint upstairs.

Turn right and take cover behind the steel box. Peek around to the left and destroy the turret across the way. Look to the right (over the rail) and help kill the soldiers below as you call your team out.

After you clear the area, head downstairs and regroup with your team. Take cover behind the nearby slabs of broken concrete and kill any remaining soldiers near the walkway under the bridge.

Proceed through the walkway, then up the stairs through the next walkway. Crouch and move to the bushes on the right. Before he sees you, tag the nearby solider just ahead and have the yellow team take him out.

Move up to the small wall of cover. Tag the snipers across the way in the buildings to the left and right for the gold team to take out (make sure to take out the RGP in the right building first). By this time, other soldiers will be alarmed, so hold your position and kill the soldiers that will be running up the hill to the right.

Turn left and head down towards the structure. Spread your teams out and kill any remaining soldiers on the lower level. Head upstairs with your team and kill the lone soldier to the left.

As soon as Chung begins his download, defend him by putting one team behind the nearby ventilation unit and another one just up the short set of stairs. Make sure you stay by Chung and pick up any soldiers that sneak by.

Once the airsrike is available, head up the short set of stairs, turn left and aim at the freighter off in the distance to call in an airstike. Head downstairs and hug the stack of boxes before turning left down the hallway.

Chuck a grenade and take out the small group of enemy soldiers. Head back outside and follow the path. After you pass through the huge pillars, take cover behind the huge stack of crates. Take out the two soldiers walking up the path to the right.

Head up the path on the left that will deadend at a bunker. Place gold team here and tag the soldier up on the catwalk for them to take out. Move up and to the left and take cover behind the rocks on the hill.

Command gold team to take out their target, then take out the soldier behind the cover straight ahead, as well as the two soldiers in the lower level windows to the right.

Once you clear most of the building, have your teams follow you as you go straight and up the stairs. Turn right, then make a left and defend Chung while he uses the computer behind the stack of crates.

Make sure kill the RGP behind the rail (in front of those missiles) across the way. You and your team should be safe here, just make sure everyone is behind a wall

Once the airstrike is available, turn right from behind the wall and hold R2 to quickly call in an airstrike on the frigate. Unfortunately, you’ll have to defend Chung again. Toss a grenade down the stairs where there will be several soldiers coming up, as well as another RPG across the way behind the rail.

After you call in your second airstrike, you’ll have to repeat the same process again. Uses the crates as cover to defend Chung, but remember not to stay out here to long or you’ll be hit by rocket attacks from the frigate.

Once the third airstrike is available, call it in to destroy the frigate. Head back across the building and move downstairs. Move left up the hill to complete the mission.

After you reach the first onscreen locator, turn right around the large rock. Stay to the right and go behind the little rock to avoid the claymore. Continue to follow the path around until you reach the rockets.

Wait for the nearby soldier to walk away to the left, then sneak behind the behind the crate. Pick up the intel, then turn right and stealthily head up the path. After the path winds down, drop off to the left near the porta potties.

Following the cutscene, move forward just a bit, then snipe the two targets in view (one under the lights to the left, the other in front of the chopper) with clean headshots.

Proceed forward. When you get to the break in the fence, turn right and snipe the soldier on the platform. Look down and take the soldier beneath him as well.

Move to the inside of the fence and proceed forward. Wait for the two nearby soldiers to split up, then when one of them is in sight, snipe him. Turn left around the fence, then cut right into the warehouse.

Walk to the back corner and use the computers to obtain the launch plans. Turn behind you and take cover behind the boxes. After the two soldiers split up, wait for the one to walk to the back of the warehouse, then snipe him.

Head back out the same doors you came in. Move along the gate towards the tank, then plant a charge on the side of it when you reach it. Move to the left side of the gate (next to the porta potties), head up and around the hill.

Crawl the whole way to stay stealthy as you make your way towards the building. Wait for the soldier to walk out of the warehouse, then snipe him. Once you get underneath the stairs, you should see another soldier to the right of the tank—take him out.

Quickly head inside and plant a charge on the tank. Walk around the tank and head out the other side. Move left to the nearby building and lay flat in the grass. When the soldier to the right has his back to you, turn left and stay down in the next patch of grass.

There will be a solider right in front of you under the lights, but he shouldn’t see you. When there is no other nearby guards, snipe him. Stay prone and turn left along the building.

Move all the way to the left (near the tall grass) and proceed forward toward the final target. Take cover behind the nearby boxes. After the soldiers have their discussion, wait for them to disperse, then plant the charge on the side of the tank.

TROPHY: Head back the same way you came, but make sure you stay prone and in the grass the whole way or else they’ll spot you. Get to the extraction point to earn the “Eye in the Sky” Trophy and complete the mission.

Proceed forward along the right wall and turn right up the path. Stay to the right and take cover behind the stone wall. Tag the soldier to the left for one team, then tag the two other soldiers in front of you for the other team.

Command your teams to attack, then shoot any other soldiers that sneak out. Once the area is clear, have your team regroup, head down the path (past the jeep) and walk through the walkway.

Once in the water, turn left and stay along the left wall. Wait for the soldiers on the bridge to walk back across to the right, then tag them for gold team and command them to fire.

Stay low and take out the two attacking soldiers that will come from under the arch. Head under the bridge and up the path where you just killed the two soldiers. Cut across the path and move up the stone steps on the right side.

Move to the right and head around the large rock. Send your teams across the way as a diversion, then kill the two soldiers across the way. Hold your cover behind the rock and take out all enemy forces that come out from ruins.

When the left side is clear, move you and your team up behind one of the stone walls for cover. Quickly take out the RGP up ahead, then continue down the path to the next checkpoint.

Move to the right side and take cover behind the wall. Send blue team over to the wall on the other side and toss a grenade near the jeep to give them some protection. Clear the area and take the sniper out on the scaffolding before continugin up the path.

As you cross the bridge, turn right up the path. This next part is a little tricky. When you get to the steel structure place gold team behind the sand bags to the right. Head left with blue team, across the path and take cover behind the shack.

Peek around to the right and destroy the turrets that is firing RGPs first (these are located halfway up the hill). From there, use all of the surrounding red gas cans to your advantage and blow them up to cause explosions and hopefully kill most of the enemies.

Once all enemies and turrets have been destroyed, head down the path. Resupply from the crate on the right, then continue up the hill.

After you reach the checkpoint, cut right through the grass and follow the path around. As the path turns left (so that the large entrance to the ruins is to the right of you), move over to the wall of cover to the right with one team and keep another on the adjacent wall.

Make sure you stay low here as you eliminate the snipers and RPGs up in the windows of the ruins. There may be times when either of your teams get pounded here; if that happens, spread them out to either side of the area where they will be out of harms way.

Continue to slowly make your way up the hill. Once you’ve killed all attacking enemies, head through the main archway. After you make the first left turn, hug the wall right in front of you. Peek around to the left and throw a grenade at the attacking group of enemies.

After you reach the checkpoint, crouch and take cover behind the wall to the left. Take out the group of attacking enemies across the way. Head downstairs and pick up the intel on the table on the left before heading upstairs.

Head up the long set of stairs outside and kill the lone soldier next to the launcher. Turn right and spread your teams out in front of the walls in front of you. This part is tricky, but the secret is to kill all oncoming attackers before they reach you and your teams.

Kill all attacking soldiers, then regroup around the launcher to complete the mission.

Move forward and take cover behind the crane to the right. Send one team behind the large pipe to the left and use the rollers on the crane as cover to take out enemy forces coming out of the temple.

Regroup with both teams behind the huge pipe and take the the RGP that will be hiding behind the last window on the left. Toss a grenade over the railing or wait for him to pop up and hit him with a headshot.

Move left and head down the left side of the main road. After you pass the taxi, move onto the sidewalk and hug the nearby pillar for cover. Kill the three soldiers that come around the corner, then turn left at that corner.

After you’ve reached the checkpoint, cross the street and have your teams take cover behind the large plaque with the chinese writing. You yourself should run straight for the statue in the middle of the area.

As enemies come down both sides of the stairs, help your team pick them off. Head upstairs when the area is clear. Before you make the final left of the stairs, hug the wall and take out the soldiers that will come around the corner.

After you reach the checkpoint, move across the bridge and head downstairs. Take cover behind the stack of boxes and place your teams behind the beat-up truck.

Toss a couple grenades and clear out the enemies across the way. Regroup with your team and head into the parking garage. Take cover behind the taxi and place a team behind the black car.

Take out the attacking soldiers, then head up the two ramps. After you head up the third ramp (and reach the checkpoint), walk up with your team and take out the group of soldiers behind the two cars.

Head up the final ramp to the roof and crouch behind the wall to the right. Peek over, aim at the armored vehicle near the stairs and hold R2 to call in an airstrike.

Move to the right down the wall. Spread your teams out along the wall to give you covering fire while you take out the other four vehicles. Keep in mind that there will be enemy snipers spread out along the roof.

Make your life easier by taking out some of the snipers first, and keep in mind that enemy soldiers will come up onto the roof from the stairs to the left.

After you destroy all five vehicles, quickly make your way over to the left and take cover behind the wall in front of the walkway. Have one team with you and place another in front of the vending machine.

Chuck a couple of grenades down the walkway when the huge swarm of attackers come charging in on you. Move up to the main wall and eliminate the rest of the snipers on the opposing room before heading downstairs.

Cross the street and head through the first archway. Following the cutscene, turn left into the first room, then another left into the next room.

TROPHY: For the end of the game, you can choose between two endings in which you will receive two different countries. If you choose to kill Gorman, you’ll earn the “Executioner” Trophy. However, if you spare his life, you’ll earn the “Peace Keeper” Trophy.

A continuation of the Parasite Eve series, The 3rd Birthday puts players back in the nubile curves of Aya Brea. She’s been through a lot in the previous two titles, including a memory erasure (bad) and the hosting of her 39-year-old consciousness inside the body of a 20-year-old (good?).

The plot is pretty simple. A species of malevolent aliens called the Twisted have invaded New York City, and it’s up to the appropriately-named “Counter Twisted Investigation” squad to stop them. Using an over-the-shoulder, action-RPG perspective, players will work to end the threat and save the Big Apple.

To help them, we’ll be providing a full walkthrough, below, in addition to a cheats page, which will collect useful information about the game.

Head down the road, turn left and pick up the hand grenade on the floor. Turn around and walk to the other side. After you go through the controls, use your rifle to shoot and kill the first few Twisted.

Pick up the ammo and head through the space in between the police trucks. Take out the next two Twisted, then follow the onscreen instructions and use Overdive after you take cover behind the barricade.

After you use Overdive, take out that floating ball. Turn left and take out the Twisted to the left. Walk around the barricade and continue on to the next area.

Use Overdive to take the position of the soldier on the roof. Use Overdive to take out the two enemies that will appear. Hit R when the gauge is full to initiate Crossfire. This will cause surrounding soldiers to help you take out enemies.

Use Crossfire to help you take out the next three enemies that will appear. After you learn about an Overdive Kill, take out the next sequence of enemies. Following them, take out the enemy near the flashing red ladder.

Head down that alley to the next area. Use the nearby barricade as cover and take out the group of enemies.

After learning about Liberation, use it on the next huge wave of enemies. Once you finish them off, turn right and head for the barricades behind the police truck.

Following the intense cutscene, shoot and kill the huge Twisted. Use Crossfire to inflict maximum damage. When the Twisted begins to fire those large red darts from its mouth, use Overdive to take the position of the soldier to the left of you.

Stick close to the orange barrier for cover and the Twisted will be dead in no time. Keep in mind that the only time you have to worry about the red projectiles is when the Twisted extends its neck and rears up its head.

Once the back up (Epstein) shows up, use Overdive to take his position up behind the d.j. table. You’ll still have to watch out for those red projectiles here, so duck behind the table when you see them coming towards you.

Your Liberation meter should be close to being full during this time. Once it is, use Liberation to inflict more damage on the Twisted. Once the Twisted’s health bar is green, you’re almost home.

After you kill the Twisted, follow the soldiers up the platform to the stage. Head around the hallway and kill the two Twisted. Gram the ammo and turn right to the next area.

Take cover behind the two red speaker cases and destroy the Twisted that will show up in front of the exit door. Walk towards the door and kill the two Twisted down the hallway.

After you make a right into the room, take cover behind the red speaker cases and kill another one of those Twisted tumor-like things. Kill the Twisted that appears from the left as you head through the doorway straight ahead.

Kill the two Twisted to the right in the next room, then turn left around the next curtain and kill another one. Head for the exit doors.

After you turn right down the hallway, kill the Twisted that will be waiting for you. Kill the other Twisted that shows up and grab the ammo at the end of the hallway.

Turn left and take cover behind the first red case. Kill the Twisted that hops out from the right, then take out the Twisted in the distance. Keep in mind that the tumor-like Twisted go down easy when you throw a grenade toward them.

Turn right down the next small hallway and shoot the red sphere blocking the chain link fence. Pick up the hand grenades and before you continue down the main hallway toward the exit, use Overdive to bring along the solider down at the other end of the hallway.

Kill the Twisted behind the red speaker cases. Use Overdive to bring along the soldier before you turn right down the next hallway. (Keep in mind that you don’t have to be able to see the soldier in order to use Overdive.)

Kill the group of Twisted, then take cover behind the red case to the right. Use Overdive to take out the next Twisted that shows up, then head through the exit door.

Turn right up the steps and pick up any ammo you need. When you are finished, turn left and head through the exit doors.

Following the cutscene, make the first right and kill the Twisted in the distance. Turn right and throw a grenade to destroy the first orb and kill the Twisted. Use Overdive to the soldier up by the barricade and destroy the nearby Twisted.

Overdive back to the soldier and throw a grenade near the exit door to the right. Head inside and pick up the ammo and extra hand grenades. Head back to were the solider was and proceed to the next area.

There will be a ton of Twisted here, so use Crossfire and Overdive Kills to take them out. Continue to rely on Overdive to include the other soldier as you make your way down the room.

Once you clear the room, destroy the orb before heading though the the exit doors. Turn right to pick up some hand grenades, then turn around and head into the next room. Take out the three Twisted, then shoot and destroy the red orb in the right corner of the room.

Kill the next Twisted that appears, and head through the area under the Exit sign. Destroy the orb behind the orange barriacdes. Use Overdive to bring the two soldiers into this room.

Turn right down the steps and with the help of the soldiers, destroy the attacking Twisted. After the roots fall, turn around and head out the exit.

Pick up the ammo and hand grenades in the room with the soldiers and head down the hallway. There will be a bunch of Twisted in here—use your grenades to take them out.

Kill all of the Twisted, then destroy the final orb in front of the exit. Proceed through the next two sets of exit doors. Head downstairs and destroy the small group of Twisted.

Head up the set of stairs on the other side of the room and destroy the orb blocking the door. Overdive to one of the soldiers downstairs and after the Twisted mutate off of the door, throw a grenade by them.

Head back through the two sets of exit doors. You will have to fight off another group of Twisted. Once you kill them, head through the exit doors. Once back in the control room, walk straight back and press X to use the laptop on the white case.

Following the cutscene, drop off the ledge and head down the hallway. Not the Reaper!!! Use Overdive to teleport through the red wall of smoke and continue to sprint down the hallway.

ACHIEVEMENT: Once you get to the room with the orange barricades, Overdive to the nearby soldier and head down the hallway. Turn left, then a quick right and head down the hallway and drop off the ledge to earn the “Swift retreat from first Reaper” Achievement.

Turn left, then right down the hallway and immediately Overdive to the soldier up ahead on the ladder. Climb up, drop off the ledge and turn right through the exit.

Follow the green signs and kill the scores of Twisted down the hallway. Once you get to the red case, destroy the two orbs, followed by the floating Twisted that appears.

Pick up the ammo, then turn left outside. Kill the group of floating Twisted, then head downstairs. Kill all of the Twisted you encounter, then destroy the orb next to the orange scaffolding.

Toss a grenade in front of the blue fire exit doors to get some more grenades and ammo inside. Head back outside and turn right past the orange scaffolding through the exit.

Use Overdive to the soldier to the right side of the area to escape the Reaper. Move forward (past the blue pallet), then right, then a quick left. Destroy the orb here, then follow the pathway around and destroy the next orb. Head up the ramp and through the exit.

Pick up the ammo in the control room, then head through the exit doors. Not the Reaper!! Not much to worry about here, except for more red projectiles. Use Crossfire to destroy its head, then focus on its right arm.

Once you cripple it, destroy the red orb down the right side of the area. Sprint up the stairs and take shots at the Reaper’s back. Use Liberation if your meter is up to help pack an extra punch.

When you see it whip its head around, move back and to the right to hide behind the orange barricade. Once it gets back to its feet, Overdive to the soldier back on ground level. When the Reaper scales the building, aim for its back again.

Once it comes back down, aim for its left leg to cripple it again. After it falls, Overdive back up to the roof and take shots at its head and back. Continue this pattern in order to effectively defeat it.

After you destroy the monster, regroup with the soldiers and head through the staff only door. Pick up the ammo and grenades, then head right through the exit doors.

Following that trippy cutscene, move to the left and take cover behind the orange barricade. After the red haze fades away, you’ll see a new Twisted boss. Before you can do any damage on him, you’ll have to take out the little tornado-like Twisted.

Once the Twisted boss lifts up its two arms (heads?), begin to open fire on it. When you see it lift up its spiked stomach, dive out of the way or you’ll get smashed. This is really is only attack.

Continue to dash in a circular motion to get out the way of the spikes and if you get too close, use Overdive to switch to a soldier on the perimeter. Once you get its health down to the purple meter, keep an eye out for the triangle on the screen and when you see it, perform an Overdive Kill.

This Twisted is easy, but tedious. You’ll also have to fight off two more waves of those tornado-live Twisted. Once you get the boss’ health meter down to green, your almost home.

Once the boss’ life is completely gone, wait for the triangle to appear on the screen and then finish it off with a final Overdive Kill.

Walk over to the table and press X to use the computer. From here you can change your outfit and customize your weapon sets. When you are done, select Start Mission.

Right off the bat, shoot and kill the Twisted that appears right in front of you. Continue down the road, pick up the ammo behind the taxi, then kill the Twisted that appear around you.

ACHIEVEMENT: Turn right and head down the alley. Once you see the large spider-like Twisted, use a couple of grenades to weaken it, then if it off with a few rounds. Once you destroy it you will earn the “Swiftly ward off Roller” Achievement.

Turn right at the alley at the end of the wall. Make the first left to get some hand grenades, then head back down the main alley. Head up the ramp, drop down and take cover behind the nearby barricade.

Use Crossfire to take out the swarm of Twisted, then defeat another “Roller.” Destroy the orb to the left of the orange scaffolding

The Twisted boss that appears will be a bit more difficult than previous bosses. You’ll have to watch out for the black line that shoots out of the purple sphere above its head, as well as the purple projectiles that it will shoot.

Use Overdive quickly to keep moving and shoot the Twisted from afar. Following the cutscene, follow the on-screen instructions on how to use the sniper and use it to kill the Twisted.

After another cutscene, head up the ramp and onto the roof. Use your sniper to take out the “Stinkers.” Turn right and Overdive down to one of the soldiers, then take out the nearby Twisted.

Overdive back to the roof, take out the Sinkers, then Overdive to the roof across from you with the ammo. Take out the nearby Twisted, then turn right, look down and to the left and destroy the orb.

Turn slightly to the left and Overdive to the soldier all the way across from you on the ledge. Take out the Twisted, then as you are looking towards the ladder, Overdive to the roof with the soldier on the left (with the water towers).

After you destroy all of the Twisted on all of the roofs, destroy all of the Twisted at ground level. Drop down, walk past the white containers and around the building to the left.

After you meet up with the other soldiers, take out the spider-like Twisted that appears to the left. Destroy the red orb behind the white container, then head down the alley that opens up to the right.

Pick up the ammo and hand grenades near the soldiers. Once in the next area, take out the large group of soldiers and the nearby orb. The EXT420 gun works best against those spider-like Twisted.

Head up the ramp, take out the Twisted and the next orb. Head through the space in the wall to the next area and repeat the same sequence. Watch out though, another spider Twisted will appear behind you.

Overdive to the soldier back behind you behind the barricade and use your sniper to take out the large Twisted on the cliff. Head up the ramp and take out the orb.

Once you get the okay, use the Satellite gun to destroy anything in sight down below. Head down the ramp to the left and destroy the orb around the corner. Head up the next ramp and destroy the orb in the middle of the barricades.

Kill the next Twisted that appears, then shoot the cluster of orbs up and to the left (use Liberation to take them out quickly). Once they’re destroyed, Overdive into the huge tree trunk.

For this trippy boss, you can use Overdive to any of the falling bodies, but no other special abilities. The best way to inflict maximum damage is to shoot and destroy the huge big rigs and other large trucks that pass by the Twisted. The explosions will cause the Twisted to lose more life than your firepower alone.

When you don’t see any falling trucks, Overdive to a position above its head (the bright white part) and him for that. Once its health reaches the blue meter, watch out—it will try to suck you into a vortex.

When the word “DANGER” flashes on the screen, look up and Overdive to a higher level. You won’t be able to inflict too much damage here, just survive to the next part.

Look for more falling cars to explode and once its health is halfway down in the green, you’ll have to survive another vortex.

After you destroy the Twisted (and following the cutscene), walk past the soldiers, head up the ramp to the right and shoot the Stinkers in the sky. Take cover behind the barricades and destroy the Twisted in this area.

Move up to the closer barricades, but after the two huge Twisted come to life, move back behind the barricade in the back and destroy them. Watch out for there huge gas balls that they shoot at you, and use the nearby soldiers to distract them so you can flank from the left side.

Head down the ladder on the left side of the roof. Turn left down the pathway and kill the Twisted around the building. Pick up the grenades in the corner. Head straight down the path and take cover behind the orange barricade.

Destroy the two Twisted, toss a grenade to blow up the neon trash dumpsters, then pick up the ammo and grenades. Walk back out and turn left down the pathway and follow it around to the next area.

Walk out and pick up the grenades in the back right corner of this area. Take cover behind a barricade and destroy all Twisted up ahead. Proceed down the pathway and turn left in the new opening.

Kill the Twisted in this area and destroy the orb in the back left corner of the area. Head through the opening behind where the orb was, destroy the two Twisted and pick up the ammo and grenades.

Head back out to the main room, destroy the rest of the Twisted and turn left down the pathway at the other end of the room. Head up the stairs, run through the smokey vortex and take cover behind the orange barricade.

Destroy the spider-like Twisted, then continue down the hallway. Kill the Twisted, destroy the orb and pick up the hand grenades behind it. Head back down the hallway, kill the Twisted and turn right outside and up the stairs.

Once you get onto of the roof, kill the Stinkers in the air. Advance towards the building’s ledge and shoot the two huge Twisted creeping over the ledge. Use the barricades to avoid getting hit by those gas balls.

The Stinkers will continue to annoy you during this part, so use Overdive to keep moving around the area. Once you destroy all of the Twisted here, turn right and head through the opening in the wall.

Turn left and head down the two ramps. Pick up the ammo in the corner and the grenades over on the beams. Then from your position on the beams, look down to kill the Twisted and destroy the orb.

Overdive down to ground level and take out the spider-like Twisted, then head through the large double doors.

Pick up the ammo and grenades by the group of soldiers if you need them, then use the laptop to upgrades your weapons, protective gear, ect. Continue down the pathway to the next area.

Walk over to the humvee in front of you. As soon as this new crazy Twisted shows up, move around to the other side of the humvee to take cover. Overdive to the soldier in the humvee and use the gun to unload on the Twisted.

The humvee’s tank will take quite a bit of damage, but this is the best way to kill this Twisted. When you see the triangle appear, finish it off with an Overdive Kill.

Or so you thought! After it comes back to life, Overdive back to the humvee and hit it with a bunch of firepower again. Since the armor on the humvee might be getting low by now, the best way to preserve it is to fire off a few rounds, then quickly Overdive to a soldier. Repeat this process several times over to finish off this Twisted once and for all.

Turn around and press X to open the sliding doors. Head down the hallway and turn left out the green double doors. Press X to use the keypad on the left. Head through the next set of sliding doors.

Turn right and head through the double doors. Head up onto the platform and use the computer next to the machine. After you outfit your weapon set, select to start the mission at Grand Central.

Head down the ramp and kill the spider-like Twisted that appears. After you kill it, destroy the orb in front of the stairs. Turn back around and head right down the hallway.

Dash past these new creepy Twisted and head don the hallway. Turn right and head through the turnstiles. Pick up the ammo, then head down the stairs. Time your runs to make your way past the swerving, spiked vortexes and pick up the grenades on the other side of the subway.

Drop down onto the tracks and head down the tunnel. Destroy the two blue Twisted hanging from the ceiling, then continue down the tracks. Cut right into the tiny area where the train blocks your path.

Look left and shoot the two Twisted hanging from the ceiling. WARNING: Don’t get too close, or they’ll mess you up. Head up through the tunnel.

Pick up the nearby hand grenades and throw one at the neon blue sticks to create a path. Cross over the tracks, then look behind you and destroy the Twisted. Throw a grenade in front of the next barrier to create a path.

Overdive to the soldier on the train car, then walk to the end and throw a grenade in the circle of those neon lighted sticks. Cross over to the other train car, drop down and throw a grenade in front of the next barricade.

Turn left up the tracks and head to the next area. Pick up the grenades and ammo, then head through the break in the nearby wall.

Climb up the ladder behind you and cross over to the other train car. Use Crossfire and toss a couple grenades to take out this large Twisted on top of the train.

After you cross over to the next train car (past the orange lockers) take out the next large Twisted that appears. Move back and kill the Twisted that appears down the left tunnel. Move back onto the train car on the right and walk back to until you see the hole in the wall; then head through it.

Destroy the orb hanging from the ceiling, then kill the blue Twisted that appears. Turn left and destroy the orb to the right of the red lasers. Walk through the opening and destroy the next orb across the way.

Turn right and destroy the other two orbs to the right, then immediately begin to back away and fire at the two Twisted crawling along the ceiling. After you clear the area, head out the new pathway toward the subway gate.

Time a run down the gate so that you don’t get caught in that black spinning vortex. Turn back down the platform to pick up the grenades, then head back down the tunnel on the tracks.

This new Twisted that you encounter will come after you hard, so dash out of the way when he does, then continue to back up will firing up him to destroy him.

Continue down the tacks and turn left up into the room to find a soldier to help you destroy the big Twisted down the tunnel. Kill the blue Twisted crawling on the ceiling, then continue down the tracks.

Turn left into the next room to get some ammo and grenades, but you’ll have to kill more of those blue Twisted first. Head back across the tracks and climb up the ladder to get on top of the train car.

For this part you won’t have any cover, but you can use the two soldiers as human shields. Take out all attacking Twisted to move on to the next area.

In this area with the three Blue Twisted hanging from the ceiling, watch out once they hit the floor. They will charge for you and if they warp you up, it’s game over. Begin to open fire as you move to the middle of the area, then Overdive to one of the soldiers in the back right corner of the room.

If ever you do get wrapped up by one of these guys, immediately Overdive to another soldier to break out of their hold. Once you clear the area, head down the tunnel to the right of the red swirling vortex.

Upgrade using the laptop, then grab the ammo and grenades before heading down the next tunnel. Walk off the tracks and quickly run over to the red ladder and climb up to the platform.

Use Crossfire and grenades to quickly take out the huge Twisted. Next, take out the floating Twisted in the air. Overdive up to the solider on the ledge in front of the barricade. From this position, take out the large Twisted on the ledge across the way (use your sniper to take it out.)

Another Twisted will appear on the ledge just to the left of you. Move out onto the tracks (only a bit so it can’t see you) and take it out.

After you defeat another one of these on the ledge across the way and two the right, kill the Twisted on the ground using you Satellite gun. These guys will move around quite a bit, but be patient for them to come out, then mark your spot and watch them blow to pieces.

Move forward and use the laptop on the table to your left. You can finally get the names for all of those Twisted that you’ve been fighting, as well as background on various CTI members.

Use the computers on the opposite desk to upgrade, then select Mission Start.

Overdive to the soldier in the tank and begin to fire on that huge Twisted. Take out the surrounding Twisted as well as the ones to the left of you. Kill them all to clear the area.

Walk around the center structure and hold X to use all three keypads. Take out the Twisted that show up, then head out the walkway. Use the keypad on the center structure, then take out the large Twisted that shows up.

There are a lot of soldiers in this area, so use Crossfire to help you eliminate the Twisted as quick as possible. Use the other two keypads while the soldiers are fighting the Twisted.

Once the Twisted starts flashing red, keep back and take cover as it will try to come after you. Continue to use grenades and Crossfire to kill it. Pick up the grenades and ammo in the room as the other two Twisted arrive.

Overdive to the tank outside through the window. They will be hard to see, but just unload across the windows until you see their health bars appears, then continue to fire in that area.

After you take care of them, Overdive back inside and find the walkway that will lead to the stairs. Walk down the path, pick up the ammo and head down the next set of stairs that will lead you outside.

Quickly sprint out of the hallway and take cover behind a barricade before the Twisted blocks you in. Just like before, use the four keypads around the center structure.

Take out the Blue Twisted on the ceiling, then head through the tunnel in the back of the room. Follow it around and walk through the elevator doors to the right when they open.

Pick up the ammo, grenades and use the computer to upgrade. Then walk to the hole in the ground to the right and press X to jump through it.

For this wide open area, take care of the Blue Twisted crawling around on the ceiling first. Use Overdive to move around the area and use the three keypads on the three structures and clear the area of all Twisted.

Head for the exit in the back corner of the room, then head upstairs. After you head down the hallway, turn left and Overdive out to the soldier in the helicopter. Use the missiles on the chopper to take out the three large Twisted.

Overdive back to your original position and head up the next set of stairs. In this next area, begin by Overdiving to the soldier in the tank. Take out the majority of the Twisted, then proceed to use the five keypads along the wall.

After you clear the area and following the explosion, head over to the hole in the wall created by the crashed helicopter. Drop off the short ledge to the right, then Overdive out to soldier in one of the flying helicopters.

This part is easy. Use the chopper to destroy the red orbs once they are exposed. But if you don’t destroy them quick enough, they will shoot out at you and you will have to move out of their trajectory. Since you don’t actually control the path of the chopper, the main goal isn’t to kill everything, just don’t crash.

Following the cutscene, take out the boss Twisted that appears. Use Crossfire and LIberation to help achieve this. The boss isn’t too difficult, just stay back and watch out for its fireballs. When it starts flashing red, watch out because it will begin to lunge at you.

After you kill it, head through the double doors. Pick up the ammo, grenades and use the computer, then head through the next set of double doors.

For the first part of this crazy boss, just keep moving to avoid the ninja stars that it shoots out of its mouth. Once the helicopter arrives, Overdive to get inside. This boss will do this annoying disappear/reappear thing, so keep a close eye on it.

When it gets too close to you chopper, Overdive over to the other helicopter and begin to unload on it. Like previous bosses, using Overdive frequently will keep the boss preoccupied with other targets, thus giving you ample time to do plenty of damage.

After you take away nearly all of its health, Overdive back onto the platform, fire off a few rounds, then when the triangle appears, finish it off with an Overdive Kill.

After you access the laptop and begin the mission, turn right and head into the cave. Head down the pathway to the right and take cover behind the nearby barricade.

Kill all of the Twisted in this area, then head through the next cave. There will be more Twisted here, so use Overdive to keep moving around to stay out of harm’s way.

Once you clear the area, look on your map for the green icon and head down that pathway. In this new area, walk down the tunnel and Overdive to the left over the gap. Kill the floating Twisted, then take out the big dude in front of you.

After you kill him, Overdive across the gap. Kill the two Twisted that fall from sky, then pick up the hand grenades over in the corner. Overdive back, then Overdive again to the right.

Overdive forward over the gap, take cover behind the orange barricade and destroy the orb on the right wall. You don’t have to kill these two Twisted, just Overdive back over to the left side of the area, look at your map and head down the path with the green icon.

Use the computer to upgrade you weapons, then pick up the ammo and grenades before going on to the next area.

For this part, switch to your AG320 and use it to take down the blue wall in front of the barricades. Take cover behind the front barricade and destroy the two orbs on the outside walls, then destroy the one behind the Twisted.

This large Twisted can destroy barricades, but other than that, he can’t do much. Of course, after you defeat it, you’ll have to kill it one more time after it regenerates. Kill the few smaller Twisted that show up, then head for the green icon on your map to get to the next area.

You’ll have Twisted on all sides of you here, so be careful. Overdive across to the other side, then destroy the two orbs down in the crevice. Turn around and use the barricades as cover as you kill the two big Twisted.

After you clear the area of all the Twisted, look for the green icon on you map and head to the next area. Look familiar? Run over to the right wall and destroy the orbs blocking the entryways. Cross over to the other side of the room and destroy the two orbs over there, next.

Take care of all the Twsited, then destroy the larger one that shows up, using Crossfire with all of the other soldiers to help you out. Again, once the area is clear, look for the green icon on the map and head for the next tunnel.

Resupply and upgrade, then head to the next area.

Since you’ll be in tight quarters here, as soon as the two Twisted come to life, Overdive through them, switch to your AG320 and unload on them from behind. Chase them down after they disappear and kill them.

Continue down to the end of the path, then throw a grenade at the blue wall to bring it down. Quickly throw another grenade toward the next blue wall to the left and head through.

Pick up the ammo in the corner, then take out the Twisted that appear. Again, you won’t have much room to maneuver here, so use grenades and Crossfire to quickly destroy them. Head through the newly opened walkway to the next area.

Move over to the right side of the area, turn around, then look to your left and Overdive to the soldier in the tank. Use the tank to destroy the onslaught of Twisted that will arrive.

After you kill all of the Twisted (including the ones up on the ledge), Overdive up to the soldier on the ledge, turn right and head down the tunnel to the next area.

Resupply and upgrade, then head to the next area.

Drop off the ledge and Overdive over to Erskine. Use his Berserker to inflict damage on the Twisted, but don’t stay in one spot for too long or he’ll hit you with that red slime. He’ll also disappear and reappear very quickly, so use Overdive to beat it at its own game.

Stick with the Berserker as it is the only gun that will really take away any of its health. Naturally, it will come back to life. Use the same methods to drain its health again, then when you see the triangle, perform an Overdive Kill to finish it off.

Head for the green icon on the map to head to the next area. Resupply and upgrade if you need to, then head to the next area.

Following the cutscene, Hyde Bohr is going to turn into a crazy Twisted boss. The biggest thing to be aware of is that he moves incredibly quick, especially when he drops to the ground and slides across the floor.

Use Overdive to move around quickly, then unload on him from afar. Use the barricades to duck the red projectiles, then once you get his health down and see the triangle, perform an Overdive Kill to finish him off.

This boss again!?!? Just like before, look for falling cars to shoot and explode them near the Twisted. Once you see the triangle, perform an Overdive Kill to finish it off.

After you land in the blood-filled area, turn around and head into the vortex. Uh-oh—it’s Hyde Bohr again. As you run around through the maze of people, don’t get discouraged when he kills you.

Following the cutscene, keep moving around to avoid Bohr’s red projectiles. Unfortunately, since he moves so fast it will be hard to get any damage on him. After he does that thing where the group of people will spin around where you are standing, look for a person to Overdive to.

As soon as you land, begin to unload as quick as possible. His health meter won’t show, but continue to fire. Eventually, when you see the triangle on the screen, perform an Overdive Kill to inflict more damage.

Keep repeating this method over and over, making sure not to get too close to Bohr. Once you drain him of his life, you’ll be taken to a pitch black area. Once you are hear, head for what looks like a swirling red DNA strand.

There’s really no secret to this part: Since you are in total Liberation mode, kill this next mutation of Bohr before your Liberation meter runs out. Continue to constantly move around and don’t stop firing. When the triangle appears, perform an Overdive Kill to finish it off.

Boasting one of the best looking game engines on the market, Crysis 2 is hoping to make a big splash in the world of first-person shooters. With more graphical bells and whistles than you can shake a stick at, plus full 3D support, the game will deliver as immersive and realistic an experience as you could ever hope to get. Fans of first installment, as well as FarCry, will know what to expect.

The nanosuit back and better than ever, sporting a wide variety of augmentations. They’ll come in handy, because the story (by sci-fi author Richard K. Morgan) will put you in the middle of an alien invasion in New York City. Of course, you’ll be heavily armed, but that doesn’t mean that the aliens won’t occasionally be able to get the best of you. That’s why we’re preparing this full text and video walkthrough. Check back soon for the first updates. We also have lists of achievements and trophies, and a cheats page which compiles useful Crysis information.

NOTE: this game guide is a work in progress. It will be updated continually as we play through the game. Check back later for more content.

After you pick up the gun on the floor, walk over to the door and break the padlock using the the toggle stick. Head through the hallway and pick up the glow stick on the table.

Press B to crouch under the door. In order to get some background on the story, walk over to the desk (near the dead body) and press X to use the laptop. Head up the stairs and hold A to perform a power jump over the break in the catwalk.

Move through the two sets of doors, then turn to the right and hold A to grab onto the ledge. Head through the exit door to lead you outside. Follow the on-screen instructions and test out the innovative features of your visor suite.

Jump down to the lower ledge, hop down to ground level and pick up the ammo in the green crates just up ahead. Move around to the right and take out the two enemies surveying the premises.

Pick up one of their rifles, then head back to the green crates and resupply with ammo. Cut back through the middle of the garden area and head for the blue light on your map. Head up the stairs and through the double doors.

Turn right through the doorway. Follow on the on-screen instructions and hit RB to activate cloak mode. This will come in handy whenever your yellow stealth meter gets too high.

After the soldier turns around, sneak up behind him and perform a stealth kill to take him out. Head through the exit and head outside. Make your way around and use cloak powers to take out the two guards in the center area.

Follow the blue dot on your map by performing a power jump up the green crate and onto the large yellow object. Jump again to get over the wall.

Walk off the roof. Before heading downstairs, take cover behind the wall and take out the small group of soldiers down in the street. Turn right down the road and make your first left toward the ambulance.

Turn left at the ambulance (past the EMAT building), turn right and head up the steps behind the yellow container. Move straight along the brick wall and engage in cloak mode as you cross over towards the tower.

Move around the back, climb up the yellow container and if the guard is close enough, perform a stealth attack. Look left and take out the trio of soldiers behind the barricade.

This may alarm a few of the surrounding soldiers. Look to the right of the tower towards the humvee and take them out if you feel fire from this area. With the area clear, get down and head for the blue dot on your map.

After an alternate route gets calculated for you, turn right through the steel frames then head through the opening in between the concrete barriers. Kill the two soldiers, then continue to the left and head through the EMAT entrance.

After you reach the checkpoint, engage cloak mode and perform a stealth kill on the nearby soldier. Quietly head town the tunnel and do the same with the next soldier.

ACHIEVEMENT: Turn right into office and use the laptop to restart the system. Head into the room and after the system shuts down, press X to pry open the doors and earn the “Foreign Containment” Achievement.

Move out into the city. Grab some ammo from the green crates to the left, then advance down the street. Make a left at the end, and then a right into the building. Pick up the miniature Statue of Liberty and use the laptop.

Walk out to the alley, then use the dumpster to get up on the ledge. Follow the on-screen instructions and engage in armor mode, then take out the two soldiers across the way.

Power jump over the gap and head up the stairs. Drop onto the roof of the donut shop and pick up some grenades from the crates. Peek over the roof and chuck a grenade by the soldiers near the ambulance.

Wait for more guards to move out into the open, then hurl another grenade in their direction. You’ll be out in the open on the roof, so quickly drop down and head inside the store.

Turn out the back of the store (near the big rig) and engage in cloak mode. Turn left and run past the ambulance towards the building and drop inside the sewer tunnel. Walk through the tunnel and power jump to pull yourself out (make sure your cloak is on before you do).

Head up the ramp to the right and perform a stealth kill on the soldier when he turns his back to you. Take cover behind the barricade and take out the remaining soldiers in the area.

Advance down the street on the left side of the big rig. Take out the soldiers behind the barricade, then head down the stairs leading to the subway. Press X to lift up the gate and head down the subway.

Crouch under the gate and walk past the bathrooms. After you lift up the next gate, power jump to get through the hole in the ground and head up the stairs.

Head through the hallway in the office. Following the explosion and after nearly getting killed by that spaceship, get back to your feet and head down the street.

Turn left through the parking garage and lift up the closing gate. Perform stealth kills on the first two soldiers, then shoot the guard on the other side of the bay door.

Turn left and head down the garage, killing the two soldiers at the other end. Before you head up to the next level, watch out for the rolling self-detonating bombs, then head up.

Shoot the red gas can in the right corner to kill the guards behind the barricade. Turn right out the open gate to head outside. Walk through the next doorway and head upstairs. Walk through the window and onto the roof.

If you want to have a little fun, power kick the car off the roof to create a diversion, then take out the unsuspecting soldiers below. However, keep in mind that they are a lot of soldiers in this area.

For a more subtle approach, drop off onto the lower section of the roof. Hop over the ventilation ducts and crouch alongside the “Post No Bills” signs. Use your cloak as you move alongside the signs to stay out of sight (bullets can penetrate the signs).

Head down the ramp and perform a stealth kill on the nearby soldier. Walk over the rails and advance all the way down past the flatbed truck. If at any point your cover is blown, you can find somewhere to hide and wait for the red icons on your map (the alerted enemies) to turn back to white.

If a large group of soldiers are nearby, engage your cloak and continue around to the left. Move along the building and head toward the blue icon on your map.

Before you investigate the crash site, move to the back corner of the map. Take out the soldier manning the jeep and move to it. If the coast is clear (even if its not) engage in cloak mode and run for the first pod.

The pod will be empty, so move into the building to the right to avoid being seen before your cloak wears off. Move back out and to the right. You’ll have to walk all the way around the back side of the crash.

The next pod won’t have anything either. So turn left and drop down into the wreckage. Pick up the JAW in the green cases to the right of the window. Turn back up towards the hole in the street and fire a rocket at the helicopter overhead.

Climb back up and head through the doorway to the left. Head up the two flights of stairs, then pry open the elevator doors to the left. Drop down through the shaft and crouch to crawl through the crawl space.

Use your visor to scan the biomass near the crash site. Head towards the blue light. Jump through the window and up the concrete slope.

After you get mauled by that alien, use your Nanovision to tack its heat signature. He moves pretty quick, but a few rounds of ammo will take him out. Once he’s dead, walk up to his body and pick up a tissue sample.

Head up the path from the crash site and straight for the blue icon on your map. After you pass through the container with the ammo, sprint down the tunnel and kill the two soldiers at the end.

Head outside, hop over the train car and kill the three soldiers on the other side. Hold your position and take out the two aliens that show up as well. Use the red gas can to inflict a little damage.

Continue down the left side of the tunnel (through the container). Crouch under the platform and kill the alien on the other side of the gate. As soon as he’s dead, back up because another three are going to make a mad dash for you.

After you take them out, continue down the sewer. Once you reach the end, turn right through the doorway and head up the stairs to the left.

Head down the tunnel. Jump up the scaffolding to the left and then up onto the ledge. Follow the path around and jump through the hole to get back to ground level.

Following the cutscene, head out the doorway (pick up the shotgun in the corner if you want), engage your cloak and drop down. Walk up the broken railway bridge and sprint down the tracks.

At the break, drop off and run behind the building to the left to avoid being seen. If the coast is clear, head under the freeway toward the blue icon on your map. Turn left up the rock path to get up to the road.

Head up the road. Grab the ammo on the left side of the big rig. Before you move around to the left, engage your cloak to sneak around the group of soldiers at the barricade.

Continue to advance down the street and use your cloak to avoid having any altercations. As you approach the tunnel entrance of the freeway, several soldiers will rappell down in front of you—take them out and hop over the white container and head down the tunnel.

Following the tectonic shift, drop back down. Switch to Nanovision to view the nearby soldiers’ heat signatures. Continue down the freeway. Once you reach the sign on the floor, move to the right off the freeway and continue forward.

The path will lead you down under the freeway. Engage your cloak and perform a stealth attack on the soldier behind the police car. You definitely don’t want to be spotted here: soldiers with RPGs at the end of the street will unload on you if you create a scene.

Turn right at the break towards the blue icon on your map. Engage your cloak, jump up on the white container, then jump over the wall. Kill the nearby guard on the steps, then head over to the vehicle and hop inside.

Blow up the wall directly in front of you to create a path to get out. Don’t worry too much about the other attacking vehicles—you won’t be able to inflict too much damage and neither will they.

Turn right up the road. Destroy the vehicle coming out of the tunnel, then head inside. Destroy the vehicle in front of the barricade, then shoot down the chopper to the left with a few rockets.

Climb over the median to the left side and move right past the shooters at the barricade. Continue down the tunnel, using rockets to destroy attacking vehicles along the way.

Once you come out of the tunnel, destroy the two armored vehicles and turn to the right corner through the gates. Shoot and kill the soldiers in the back left corner, then hop out. Kill the soldier that opens the blue door and head inside.

Move close to the open window and perform a headshot kill on the lone soldier just below you. Engage you cloak, drop down and pick up his sniper rifle (you’ll need it later).

Hide behind the air conditioning unit to the left. Wait for your energy to recharge, use your cloak, peek around to the right and take out the soldier across the way.

The best way to get through this area is to pick soldiers off, one by one. After you take down one soldier, another one will usually come to check out the situation. Use your cloak and the air conditioning units to your advantage.

After you pick off every visible soldier, move to the left and drop off the roof down to ground level. Go all the way to the left and move along the wall, either use your cloak or staying in a crouched position.

The long path will lead you to a set of stairs. Be careful after you ascend them because this section will have more soldiers. Carefully make your way across, drop down on the yellow containers, then turn left into the doorway.

Be advised: This building will be full of soldiers. Head down the hallway. There will be as soldier around the turn—take him out, as well as the soldier in the first room to your right.

Resupply in this room, then turn right as you exit. Take out the soldier behind the cover, then move past the stacks of boxes and turn left into the elevator. Engage your cloak and perform a stealth kill on the soldier standing guard.

There will be two soldiers in the greenhouse. Take them out stealthily, then shoot and destroy the terminal.

This is where that sniper will come in really handy. Once the chopper shows up, crouch behind the crate on the left side of the green house. Wait for the chopper to fly around to the north side of the building, then take out one of the gunners to cause it to retreat.

You’ll then be ambushed by soldiers on every side of you (including the ceiling!). Take the two out who come in from the door behind you first, then kill the ones up on the glass ceiling.

Unfortunately, the chopper will circle back. Take cover behind the servers and engage in armor mode to further protect yourself. There will also be another wave of soldiers that will come in through the back door and on top of the roof.

Kill all of the soldiers, then look around near all of the bodies—one of them should have been carrying a JAW rocket launcher. Pick it up, locate the chopper, then take it down with one shot.

Drop down through the hole created by the crash. Walk around the chopper, head through the walkway and head downstairs. When you reach the end, shoot the padlock on the gate on the floor.

Drop down the opening and head up the nearby stairs. Walk across the yellow truss and move around the pathway to the left. Drop down to the grassy area. When you see the stairs, there will be a soldier waiting for you around the corner to the left—take hime out and head up.

ACHIEVEMENT: Engage in cloak mode and get behind all three soldiers, then take them out. Shoot the padlock, head through the doors and make your way to the elevator. Meet up with Nathan and follow him into his room to earn the “False Prophet” Achievement.

After Nathan learns that you are not Prophet, follow him into the next room. After his apartment gets ambushed, move over to the window in front of the telescope. Take out the soliders on the ledge using your sniper, then head out the front door that Nathan holds open for you.

Turn right and wait for a soldier to open the door; when he does, light him up. Turn to the right and take out the soldier standing in the doorway to the right. Head toward the blue icon on your map which will lead you to an open to an area with boarded up windows.

Advance across the roof and jump across to the other side. Power jump toward the break in the wall and pull yourself up onto the roof. Hop over the rail (with the mattress leaning on it), then turn left and jump onto the roof with the skylight.

Walk across and hop down onto the roof with the grassy area. Drop down the series of decks. When you get to the last one, hop over onto the wall onto the metal scaffold, which will fall to the ground.

Walk down the road with the taxi and take cover behind it. These guys are going to be a little bit tougher with those crazy blue lasers they shoot at you. If you don’t want to mess with them, use your cloak to sneak past them and move right up the road.

Hop over the roadblock and turn right up the steps into the store. Kill the soldier in the back of the store, then turn left and kill the soldier in the doorway. Pick up the ammo on the counter, then take out the guard in the armored vehicle off in the distance.

Turn right and head up the steps into the next building. Engage in cloak mode and quickly head outside into the right in the corner near the scaffolding.

Once your objectives get updated, use your cloak, walk across the street and head through the entrance to the left of the deli entrance. Kill the three guards up the stairs and move up.

Pick up the ammo on the floor, then jump through the hole and head up the stairs outside. Walk up the long set of stairs to the left and move across the grassy area to the right.

Snipe the lone guard on the rail, then take your position there. Use your cloak and your sniper to take out the group of guards across the way. With the area clear, drop down to the right and get down to ground level.

Jump up onto the scaffolding, then move down the ramp (past the porta-potties), turn left after the first container, then right into the caged area with the green tarp. Walk to the back corner and light the fuse on the bombs to create a diversion.

After it blows up, engage your cloak, exit the cage and turn left along the wall of the building. Move through the brick walkway and take cover between the container and the wall to the left before your cloak wears off.

Wait for your energy to recharge, then cloak up again and cut across the yard (pass the gazebo) and head up the two sets of stairs to the right. Follow the path around and head down the stairs (under the tunnel) and into the courtyard.

Turn left past the caged area with the green tarp. Engage your cloak, then walk all the way around and inside. Light the fuse on the bomb, engage your cloak again and head into through the entry way after you exit the gate.

Use your cloak again to sneak past the soldiers and exit back the exact same way you came to the area before. When you arrive, the area should be mostly clear. Head inside the red portable and pull the lever on the wall to the left.

Engage your cloak to make a safe exit and head down the stairs around back that will lead to the street. Walk along the left side and take out the nearby guard. Walk through the cage door and open the door inside.

Don’t be freaked out by the alien down here. Just walk to the back left corner of the room and down the hallway to complete the level.

Walk to the ledge and use your sniper to take out the soldiers in the surrounding area. You’ll see them on the roof to the north and on the roof down and to the left (by the air conditioning units).

Drop down to the next ledge. Drop down the huge drop to the left to get down to ground level. Take out the soldiers up ahead, switch to cloak mode and head across to the blue icon on your map.

Turn left, walk up the east side steps and power jump up the scaffolding to the left. Walk up the slope and power jump up the “Post No Bills” sign. Turn right, grab onto the ledge, turn left onto the deck and then head up the steps to the left.

From here, clear out the soldiers on the deck, then head through the blue double doors up ahead. Kill the soldiers downstairs, then head into the computer room to the left. Hop over the desk, grab the ammo in the back corner, then shoot the keypad next to the drawer on the desk.

Head into the elevator and head downstairs. Head down the hallway to meet back up with Nathan.

Following the long and incredibly intense cutscene, once you get back to your feet, quickly find some cover and take out the surrounding aliens.

If you haven’t yet, update your weapons because you’ll need to here. You’ll have very little health and won’t be able to withstand that much damage. Once you get your objective of escaping the alien spore, quickly turn around and head for the blue icon on your map.

Head down the path and drop down onto the street. Turn left down the tunnel and jump up over the scaffolding. Turn left past all of the infected humans and head through the EMAT building.

After you head up the stairs and walk over the catwalk, drop down into the war-torn area outside. Jump up and head up the stairs that lead into the building on the right. Squash those tiny littler critters for Nano catalyst points and head inside.

Continue to head for the icon on your map. Once you reach the room with the statue in the middle, take the stairs up to the third floor. Load up on ammo and grenades out in front of the door, then head inside.

Engage your cloak and turn left through the doorway. Drop down of the stairs (past the unsuspecting aliens) and move along the steps to your left. Once your suit reenergizes, head across towards the blue icon on your map.

Again, the aliens are a bit tougher to handle than the soldiers, so use your cloak and the surrounding environment to remain undetected as you move across the area.

Once you reach the steps in the left corner of the level, walk up them and head into the room. Head into the next room, resupply (make sure to take the shotgun) and head through the hole in the wall. Turn right down the steps, then left toward the drop-off.

Move right along the drop-off to the end. Engage your cloak and drop down. This area will be crawling with aliens, so cut straight across as quickly as possible and take cover behind the pods after you cross the area of water.

Move along through the pods as you make your way toward the blue icon on your map. After you ascend the ramp, grab the ammo in the room to the left and continue around the path.

Stick to the left side of the walkway after you make the turn. Use the broken walls and your cloak as cover as you make your way across. Once you pass the taxi, turn left and held down the tunnel.

Jump up on the sidewalk to the left, then head down the tracks. After you pass the the train that crashes, switch to Nanovision to see the heat signature of the aliens. Kill the one off to the distance that is holding the human, then continue up the slope.

Kill the alien down the tacks and the one on the pathway down and to the left. Walk down that pathway. Grab the ammo to the right of the stairs, then continue down the tunnel to the right.

Here’s where your shotgun will come in handy. Use your cloak to sneak up on aliens down the tunnel, then fire a couple shots to their heads to take them out.

After you turn right down the tunnel, make a left through the fire escape door. Head up the stairs and crouch to get under the ventilation unit (don’t be scarred by the huge spider shadow on the wall—it’s just one of those little bugs).

Head through the door. Move along the right side of the tunnel where you will find a pile of weapons and ammo (including a new one, the CellMike) past the orange scaffolds.

Continue down the tunnel and light the fuse on the bomb at the end. Enter through the newly formed hole. After you pass the destroyed subway car, turn left into the tunnel (it will be glowing orange).

After you get outside, drop off onto the tendril (?) to the right of the car. Follow it down and power jump up onto the pathway. Turn left and take out the two aliens up ahead, then press X when to interact with the first spore vein.

Break right and head through the tunnel just to the left of the derailed subway car. Drop down from the ledge and head over to the right. Take out the two nearby aliens, then follow along the stream.

Cut to the right. After you pass the subway car torn in half, turn right and move past the taxi. Power jump up the back of the rock, move around to the left (so the alien standing guard won’t see you) and break the second spore vein.

Turn right, jump up onto the container and head down the path. Use the tendril to the left to cross the gap. Turn left and walk past the taxi. Use your cloak to sneak past the alien to the left (or annihilate him) and drop down to the section below.

Once you get to the area with the trees, cut left down through the little pool of water. Use your cloak and if you are super stealthy, walk up and destroy the third spore vein and slowly walk back to the pool of water without being detected. (This part has one of those huge robot guys and you don’t want to mess with one of them again.)

ACHIEVEMENT: Move right (past the tendril in the ground) and walk all the way around the spore and down the pathway. Once you reach the doors, wait for them to open and walk inside to earn the “Into the Abyss” Achievement.

Once the thing throws you out, sprint up the street and drop down into the lower level. Sprint down the street for the helicopter.

Follow Delta Company down the grassy path. Cross the stream and head up the path on the left. Pick up a rifle and some ammo, then follow your team down the stream.

Once the aline ship flies overhead, take cover under the structure to the right. Peek out and take out the aliens in and around the derailed subway car.

Head down the path past the tracks. Join your team and take cover around the yellow container to the right. Grab the ammo near the trash bin, then take out the two aliens on the train car off in the distance.

ACHIEVEMENT: Once you clear the area, stay with your team and follow them through the subway car. Kill the aliens down the path and get to the hole in the building up ahead. If all of the marines stay alive thus far, you’ll earn the “Band of Brothers” Achievement.

Walk around the desk, pick your choice of weapons, then continue around to the right (past the elevator) and through the exit. Turn left through the next doorway and take cover behind the yellow container.

Engage your cloak, walk over to the left wall and take out the large group of aliens with a couple grenades. With them dead, engage your cloak and power jump over the river to the other side.

Stealthily make your way around to the left and drop down in the water. Take cover behind the yellow container, engage your cloak again, then hop up onto the container and walk out onto the road.

Head through the tunnel to your left. Use your cloak to sneak past the group of alines and keep to the left as you advance. Once you reach the checkpoint, drop down to the road below.

Continue all the way down the path (using your cloak if you don’t feel like having a gun battle). Once you reach the turn, take cover behind the left side of the humvee. Press X to hop inside, then hit the gas and floor hit.

Ride the humvee all the way down the street and use your momentum to clear the gap and land on the lower street. Hop outside and turn to the right. Grab some ammo and head down past the waterfall.

Once you meet up with your team, follow them over the hill. Grab some ammo by the bus, then go to town on the group of aliens up ahead. Clear the area, then head over the stream and up the road.

Resupply with your team. Somewhere in the pile of weapons you’ll find the SWARMER. I highly recommend finding a nice spot for cover and using this to inflict a tone of damage on the drop ship of aliens (keep in mind that they’ll be up on the railway as well).

If you walk up the path behind you, you’ll also find a badass turret gun that will pack a punch. Once you clear the area of the aliens, you have to take down the ship that will fly overhead.

ACHIEVEMENT: In order to take it down, you’ll need the JAW (the laser guided rocket launcher). Use the JAW to fire several rockets at the ship and you’ll earn the “Once a Marine, Always a Marine” Achievement.

Follow Chino and head down the path. Once you get to the drop-off, take cover behind the barricades and kill the aliens down on the grass area. Cross over the steam and continue along the path.

Drop down into the stream and follow it down. Grab the sniper and pick up some ammo. Hop over the barricade and cross the collapsed green bridge to the left. Turn right and head up the stairs in front of the yellow container.

Engage your cloak, drop down over the wall to the right and walk toward the garage door. Once you learn that you have to blast your way through, spread out three bricks of C4 along the door, move up the road a bit, then blast it.

ACHIEVEMENT: Head down and into the water. Swim through the wreckage to the other side and earn the “Hung Out to Dry” Achievement.

For this next part, since you are in tight quarters with little cover, you are going to want to sneak past these soldiers using your cloak. Head through the gate and turn left around the barricade.

Since you don’t want to be seen, use the cars as cover while your suit reenergizes. Head down the hallway (past the humvee), be careful as you turn left around the barricade, then hop over the two barricades and down the hallway.

Grab the ammo in the room to the left and again, since there is so little room in this level, use your cloak to stealthily maneuver around the soldiers.

After you walk through the hallway with the plants (carefully walking in between the two soldiers), make two quick lefts and head for the elevator straight ahead. Use the keypad to the left to open the door.

Turn down the right hallway and follow it around. Walk down the steps and press X to use the computer on the desk. As soon as that general comes on the screen, go into cloak mode and run up the stairs to the right to avoid being ambushed.

With the unsuspecting soldiers looking around toss a few grenades, then run around and take them out. Once they are all dead, go back to the computer to reboot the system.

After you get back to your feet, head down the tunnel up ahead. Turn left and follow the stream around. Power jump up into the next tunnel, then jump up onto the street. After the explosion, follow your team through the opening in the brick wall.

Turn right and and head into the building. Engage your cloak and run straight through the laser blasts of that huge alien vehicle, a la Star Wars AT-AT Walker. Jump up on the sloped container that leads into the apartment room.

Pick up the JAW behind the couch, then with the huge alien vehicle facing its back toward you, aim for the bright red section and fire three or four rockets to destroy it.

Drop down into the road. Head straight through the break in the wall and pick up the nearby ammo. Take out the alien behind the barricade down below, then hop down and head through the doorway.

Grab a few grenades and pick up the MK.60. Head down the hallway and through the door. Once you get outside, pick up the JAW sitting on the stack of green crates and use it to take down the alien gun ship.

Drop down and head through the evacuation gates. Kill the unsuspecting alien fighting behind the barricade, then engage your cloak and turn down the street to the right.

Move past the yellow containers and once you get to the gate, walk around the back and press X to bring the batteries back online. Cut across the field and move along the big white building with the columns.

Hop over the break in the EMAT wall, head diagonally across toward the cage and press X to switch the next battery back on.

Head back along the white building and break through the front doors. Turn left up the stairs. Activate armor mode before you cut through the flames and head for the blue icon on your map.

After you head through the next door and head upstairs, drop down off the edge. Turn left through the doorway and head outside. Drop off the ledge near the flag and take cover behind the yellow containers.

Clear the area of all aliens, then regroup with the marines. Follow them through the rubble and onto the next area. Head up the ramp to the left, take out the lone alien and use the wall as cover to take out the aliens down below.

Clear the area, then follow the marines to the next spot. Resupply after you head up the steps, then kill all of the aliens surrounding the water fountain. There will be one of those armored aliens here, so use you cloak if you need to elude him from time to time.

Resupply, then join the marines in the EMAT building. Exit the building and take cover behind the humvee. Use your cloak to get over to the gunner located about 10 M to the left of the blue icon on your map.

ACHIEVEMENT: Take out the surrounding aliens in the area to earn the “Fire Walker” Achievement.

Tun left toward the gate and press X to use the keypad and open the gates. Wait for the humvees to come rolling through, then hop inside the lead humvee.

Resupply, then exit the building with the marines. Head over to the right of the garage and press X to open the gate to the right. Turn left and kill the two aliens next to the yellow containers.

After you’ve cleared the area, head down the street. After you meet up with the other marines, hop up and over the right side of the barricade. Move across to the left and hop over to the platform.

Walk through the gate, resupply, then head out into Central Station. Turn right and drop down onto the street below through the break in the wall. Turn left under the bridge, then make a right through the chain-link gate.

Walk up the ramp to the left and proceed forward. Turn left down the street, then make a right and hop up through the break in the wall. Use your cloak to sneak past the aliens and walk past the lighted up statue.

Move past the tendril through the ground and into the parking garage. Walk up the steps with your cloak on, then make a quick left through the doorway. You can pick up the collectible souvenir on the right side of the desk, then press X on the “Lock” button to unlock the garage door.

Head down into the underground parking garage. The first detonator will be on the pillar right in front of you. For the second one, hop over the rail to the left and head inside the caged area at the end of the garage.

For the third one, turn left out of the cage and make a right past the tendril. Stay to the left and head down to the lowest level. You’ll find it on the nearby pillar to the left.

After the lights go out, switch to Nanovision to help you see and sprint up and out of the parking garage. Turn left under the partially collapsed subway tacks and straight head for the blue icon on your map.

Once you reach the wall, hop over the left side, engage your cloak, turn left and jump up through the window. Make your way around to the other side of the building. Once you are right under the blue icon, turn right through the doorway and pry open the first set of elevator doors.

Turn right and power jump up to the next level. Walk around to the corner of the office and pick up the detonator out of the fallen marine’s hands.

After you get back to your feet, sprint down the street to meet up with the other marines at the terminal. Once you arrive, you’ll have to defend the area from alien forces—that is, one of those huge armored aliens.

After you take care of him, head through the entryway in the building leading to the terminal.

Turn right and head through the barred door. Follow the marine to Colonel Barclay. After Barclay gives you orders to defend the people outside, head up what will seem like an endless flight of stairs.

Jump across the gap on the last flight of stairs, then follow the marine outside. Move to the right and take out the attacking aliens. (You’ll find tons of ammo and weapons up the nearby stairs to the right. Make sure you grab the L-TAG because you’ll need it later.)

Move across to the left side of the building and take out the aliens over there as well. You’ll also have to fight off one of those heavily armored aliens again. Once the huge AT-AT Walker-like machine comes bashing through the building, take out the aliens that drop from the ceiling first.

Next, use the L-TAG to shoot the back of machine. You will also find a SWARMER up on the third level in the far right corner of the room, as well as a JAW on the first level in the near corner of the room. The JAW will work best, but being on the third level will give you a better angle.

You’ll notice that this machine is going to be a lot harder to defeat than the previous one. Use your cloak to your advantage and keep moving around to find good spots to hit its back. If you get discouraged, head down to ground level and throw a couple of bricks of C4 at its back, then detonate him.

After you finally destroy the big beast, wait for the humvee to arrive, then hop inside.

Head down the path after the marine. Walk down the slope and turn left under the bridge. Sprint up the road, then drop off and join the marines in the middle of the street.

The first part of this level is easy: shoot everything that moves. If you stay outside with the marines you’ll be a sitting duck. Keep moving around through the peripheral buildings and destroy all aliens in this area.

After you clear the area and the street goes dark, you’ll have to fight off a few more aliens and then…you guessed it, another one of those huge machines.

Down the street across form the diner you’ll find a JAW next to car. You’ll also find some C4 in the NYC Police building. Use your cloak to sneak behind the machine and like before, take shots at its back to destroy it.

ACHIEVEMENT: After you destroy it, head for the blue icon on your map to head to the EVAC site and earn the “Crossroads of the World” Achievement.

Following your near death experience after entering the spear, turn around and crawl towards the EVAC plane. Jump over the barricade and onto the plane.

Once you get to the steps of the light tower, engage your cloak and perform a stealth kill on the soldier by the railing. Head up the steps and pick resupply near the green crates.

Turn left down the steps and perform another stealth kill on the nearby soldier. Use your cloak to easily make your way down the path. Once you reach the building, head through the doorway on the left side.

Turn right through the hole in the wall and head up the cement slope to the next level. Turn right and perform a stealth kill on the soldier near the window.

Head through the doorway and jump up onto the ledge in front of you. Head through the doorway, walk along the ledge to the right, then drop off down to the doorway below.

Walk down the pathway and crouch through the crawl space. Move left through the doorway, then power jump up on the ledge to the left. Walk through the doorway around to the other doorway and jump across to the adjacent ledge.

Head through the doorway, turn left and drop down through the next doorway. Head up the slope and follow the path around that will lead you outside.

Wait for the two soldiers to walk by, then engage your cloak, drop down and head for the break in the wall up ahead. Head up the steps to the right and walk through the generators.

Move to the right of the rail and hop over. Make sure you don’t get caught in the search light as you sprint for the doorway to the left of the stairs. Walk through the next doorway to the right and turn right into the old elevator.

Turn left through the doorway after you exit the elevator. Perform a stealth kill on the soldier facing the window. Before you head out the doorway, engage your cloak, then walk out into the catwalk, turn left and hop over the edge.

Walk through the generators, turn right and sneak around the soldier doing electrical work and head through the doorway.

ACHIEVEMENT: Sprint down the hallway and press B to slide under the electrical currents. Pull down the power switch against the wall to earn the “Stealth Assassin Achievement.

Activate Nanovison to see and head back down the pathway. Since the soldiers won’t be able to see you, take them out with your gun and head for the stairs in the generator room.

Head for the blue icon on your map and get to the elevator. Turn left through the doorway and head outside. Engage your cloak and move to the right around the soldiers standing around the humvee.

Head through the open gates and down the road. Slide under the closing gate where you will be trapped. After they cut the lights and Hargreave tells you about the drainage ditch, switch to Nanovison and head through the open door.

Break off the padlocks on one of the grates and hop down. Turn left (towards the blue icon) and head out into the water. Swim over to the stairs and head up.

Walk past the ramp on the right and continue forward. Make a right at the next ramp, hop over the barricades and turn right at the end of the building up the stairs.

Stay stealthy here, so use your cloak and move around the guards up here. After you make the right, head in through the doorway with the green frame on the right wall. From there, head upstairs.

Perform a stealth kill on the soldier overlooking the rail, then burst in through the door across the way. After you throw that guy out the window, engage your cloak and hop through the left window.

Turn left and jump over the rail and onto the street. Follow the street all the way around to the door to the prison.

Following that revealing cutscene, follow Tara through the double doors. Exit the elevator and use your cloak as you move past the guards to the left and through the door straight ahead.

Head up the steps in the room with all of the boxes and then through the doorway. Perform a stealth kill on the soldier to the right, then if you can, speak past the other guards and head upstairs.

Continue up the stairs to the top floor. Engage your cloak before you walk through the doorway, then move around to the left. Continue straight down the hallway (past the bookshelves and the hallway to the right).

ACHIEVEMENT: Turn right through the middle of the next room and turn right at the wall. Wait for any nearby soldiers to disperse, then turn left and take out the lone guard down the hallway before heading through the double doors to earn the “Theseus at Last” Achievement.

After the long-winded speech, press X to grab the syringe on the desk.

Once the building begins to go up in flames, turn left, sprint up the stairs and head through the doorway. Head up the next set of stairs and kick the object blocking the next doorway.

Use the keypad to get through the door on the right. Activate Armor mode, sprint through the water and open the next door in the back left corner. Pick up some ammo and grenades before kicking in the door that will lead outside.

Drop down on the vents to the left, then drop down on the narrow area to the left. Hop over the rail to the catwalk below and head down the stairs. Engage your cloak and stick to the wall as you make your way around to the left.

Cut down through the grassy area, then head back up onto the road. With your cloak on, stick to the perimeter of the area as you make your way toward the blue icon on the map.

Once you see the huge armored alien, turn left and jump over the barrier into the building with the big “HR” on the wall. Head up the stairs, turn left at the top and head down the hallway past the elevator.

Head through the door at the end of the hallway. Engage your cloak and head downstairs. Head outside and hop over the wall where the soldiers are taking cover.

Head up to the stairs to the left. Take out the two aliens and head around to the steps on the other side. After you walk down them, drop off the roof to the right. Crouch and walk under the partially opened bay door.

Turn left and move to the right side of the grassy area. Continue down (past the big rigs), hop over the wall and head straight for the elevator.

After you take the next elevator up, cross over the median to the other side of the freeway, then head up the slope to the top of the bridge. You won’t encounter too much enemy fire, so make your way down the bridge without worry.

After talking with Nathan and Tara, hop onto the tank. As you guys make your way through the city, shoot and destroy any alien vehicles/droids.

After your tank gets hit, walk straight to the green cases and pick up the K-VOLT on the ground. Engage your cloak, turn left and cut through the rubble and up into the building.

Turn right through the doorway and take out the nearby alien. Head left through the next doorway and press X on the elevator panel to call for the elevator.

Turn left and follow the pathway all the way around to the doorway (across from the tipped over vending machine). Use your cloak to sneak around the two aliens in the room, then walk out onto the ledge in between the aliens firing down on the street.

Use your visor to lock on to the alien gunship flying around in the distance. Head back inside, turn right and jump through the hole to the right of the broken “hotels” sign.

Head around the railing and walk up the stairs. Drop down onto the roof through the hole in the wall. Walk to the edge and use your visor to tag the aliens on the roof across from you.

Drop down and cut around to the right. Sprint for the stairs. With your cloak on, jump onto the vents, then the next set of stairs—successfully sidestepping the armored alien.

Drop down on the ledge to the right, then perform a power jump down onto the next roof.

ACHIEVEMENT: Once you touch down you’ll earn the “Home Stretch” Achievement.

Follow the path all the way around to the bedrock. Follow the bedrock path around to the left. Use your cloak to sneak past the first two aliens on the ridge, then cut through the grassy area to the right.

After the drop off, look for cover and keep your cloak on when you move around; this area is loaded with aliens. After you passed through the break in the gate, turn left and head around the vehicle standing straight in the air.

Continue around and head up the steps to the right of the columns, but be careful, there will be aliens waiting for you at the top. Make a u-turn, jump over the rocks and walk across the bridge.

Walk down the path in between the U.S. flags. You can pick up a JAW to use on the armored alien below, or just go stealth. After you head between the arches, cut right and head for the opening in the rock wall.

Head around to the spear on the other side. Once you reach it, destroy the spore vein inside. Next, jump down and head through the tunnel to the right of the yellow container.

Move along the pathway and head for the next spear. Like the other one, it will be heavily guarded, so either take out the surrounding aliens, or allow your energy to recharge and use your cloak to sneak down and get it.

After you destroy it, walk around and cross over the gap by walking along the spear. Jump over the wall and destroy the third spore vein. Walk around and head inside the partially broken spear.

After you exit the spear and tun left. Pick up some ammo, as you will need to do some killing here. Cloaking aliens! If you stay back, you’ll only have to kill one at a time. Nanovision will help a little bit in spotting them.

ACHIEVEMENT: Once you kill them off, sprint for the opening in the spore. Once inside, hit LB to activate Armor mode. Follow the onscreen instructions to beat the game and earn the “Start Spreading the News” Achievement.

]]>http://www.gamefront.com/crysis-2-walkthrough/feed/66Homefront Walkthroughhttp://www.gamefront.com/homefront-walkthrough/
http://www.gamefront.com/homefront-walkthrough/#commentsFri, 11 Mar 2011 22:55:28 +0000Ben Millikanhttp://www.gamefront.com/?p=88199Don't give up a single inch of territory to the invaders. Take advantage of this guide.

Without evil Russians to fight, the specter of invasion from the Far East looms large in the imaginations of game writers imagining futuristic war scenarios. Fallout did it with the Chinese. Now Kaos Studios and publishers THQ are ready to unleash a horde of North Koreans on the unsuspecting United States, courtesy of their new title Homefront.

Developed by working in close collaboration with a number of military and intelligence experts, in addition to Red Dawn screenwriter John Milius, the game blends the high-octane war-fighting FPS junkies have come to demand with an engrossing plot full of emotion, drama, and patriotic fervor. Join the fight to kick out the forces of Kim-Jung Un, with the help of this step-by-step walkthrough! We also have pages with achievements, trophies, and cheats (useful Homefront information, collected onto one page).

After you hear a knock at the door, go an answer it. Following the intense bus ride, follow Connor’s orders and press X to pick up the nearby handgun. Walk to the end of the bus and press X to crouch and climb out.

Follow Connor and Rianna into the nearby building. Once back outside, take cover behind the trash bin to the right and take out the two guards across the way.

Walk over to the guards and pick up the assault rifle. Follow Connor into the next building. Before making the turn into the next room, crouch to take cover behind the fallen bookshelf.

Wait for the attacking guards to top up, then take them out. Pick up any spare ammo, then head through the door and back outside. Take cover next to Connor and shoot the guards by the bus.

Hop over the short brick wall, and make a right into the building. After you make your next right into the room, take cover behind the gray ventilation unit. Take out the guards inside, then shoot the ones outside and to the left.

Stay inside the room and pick up any frag grenades that you see laying around. Stay hidden behind some cover and take out the next two groups of transports that arrive outside. Keep in mind that most of the soldiers will stay hidden behind the two barricades of to the sides.

After the huge explosion, follow Connor and Rianna out and to the left. Press B to crawl and follow Connor in through the hole in the house. Wait for the tank to pass, then when Connor gives you the okay, sprint across the street and up over the fallen gate.

Head straight down the path (past the Do Not Enter sign) and in through the open doorway. Move through the house and back outside. Climb up the treehouse to the left.

When Connor starts shooting, give him covering fire from your elevated position. After you get hit by an RPG, stay low and crawl over to the nearby wall for cover. Peek over and take out the guards to the north on the platform first.

Clear that section as best as you can, but make sure you keep up with Connor and Rianna when they advance (make sure you pick up ammo along the way). Kill the guards in the fuselage, then take cover to the left.

Take out the guard with the machine gun on the second floor window. Clear out the rest of the guards around the house, then move across the area. Climb up the red ladder, kill the guard that comes through the window, then head inside.

Grab the C4 inside the green case to the left. Look out the window to your right and hit LB to throw it at the tank. Press RT to detonate it, then hit the tank with another block of C4 to destroy it.

Hop out the window and follow Connor to the civilian neighborhood. Once the tank shows up and starts shooting civilians, turn around and follow Boone and the gang in the house on the right.

Move to the left of the windows to take fire away from the mom and her baby. Once the tear gas gets thrown in, follow Boone through the door in the garage. Give Rianna and Connor covering fire as they escape, then follow Boone down the path.

Follow Rianna through the door to meet up with Hopper. Press X to pick up the Goliath Targeter in the bag nearby Hopper. Equip yourself with Targeter and look out the window. Wait for the target to lock on one of the tanks, then press RT to fire.

Follow the truck that pulls over to the left. Quickly step outside and lock on with Targeter to destroy it. Walk further outside and destroy the next big tuck to the left using the Targeter.

ACHIEVEMENT: Stay behind the stack of tires and when you see the tank up across the way, use the Targeter again to have the tank destroyed. Lock on to any other vehicles where the “Target” indicator is showing to have them destroyed and complete the mission.

ACHIEVEMENT: After Boone wakes you up, follow him outside. After he tells you to check out your new home, you can walk around and talk to people. Talk at least once to each inhabitant of Oasis to earn the “Welcome To Freedom” Achievement.

Once you meet back up with Boone, pick up your weapon and ammo nearby, then follow him through the trap door. Head through the underground tunnel and up the ladder.

Stay close to Hopper and Boone as you make your way down the street. Once you cross through the house, follow Boone’s lead and sprint to the nearby van without getting it by fire.

Move up with Boone when he advances. Move over to the right and hop over the rail. From there, make a had dash for the Sentry Tower. Move around to the left and use a grenade to shoot the white tank.

Turn right and follow Boone through the next house. When you get the okay, take out the guard on the roof. Take out the rest of the guards in the yard, then head through the house.

Kill the one guard that comes flying around the corner to finish off the last of them. Follow Boone and Connor into the next building to meet up with Rianna.

Once you split up, follow Hopper and Connor down the school’s hallway. Take your pick of a weapon on the wall, then meet back up with the guys outside. Follow them across the playground and through the house.

After Connor gives the countdown, take out the unsuspecting guards. Peek around to the left and kill the lone guard up in the tower. Move around to the left and kill any remaining guards.

You’ll need to flank the the sentry gun, so run over to the right and move past the van. Take out the guard on the second floor window after you make the turn, then follow the guys down the alley up on the left.

Kill the two guards and continue down the alley. Throw a grenade to kill the group of unsuspecting guards to the right. Advance on the left and kill the guards in the house to the right.

Head upstairs and get near the window. Chuck a grenade near near the sentry gun to watch it go boom! Head back downstairs, hop over the rail and follow Connor to the Labor Camp.

After you ditch your rifles, head to the back of the area and up the steps. Walk down the next set of stairs and move past the guys looking to fight Hopper. Walk around to the left and follow the guys into the building.

After you meet up with Arnie, follow him to the depot. It turns out that punk Arnie will rat you out. Once you break free from his hold, the game will slow down. Use your handgun to take out the two guards to the left.

Quickly head up the stairs to the left. Take out the nearby guard and grab his assault rifle. Use the rifle to take out the guards across the way. Head halfway back down the steps and take out the two gunners in opposite windows on the first floor.

Head back up the steps and take out any remaining guards as you make your way across. Head into the house and walk downstairs to join back up with Connor and Hopper.

Turn right into the next room and pick up the beacons on the table. Follow Connor out of the building as you head toward the baseball field.

Once you arrive and Connor loses it, turn right to avoid sentry gun fire. Head around the back of the bleachers to flank the sentry guns. After you walk past the backstop, don’t shoot the first guy you see (that’s Hopper), shoot the lone guard who will take cover behind the white sand bags just up ahead.

Take cover behind the wall to the left of the bags. Peek around and take out the guards. Continue down this path and kill all enemy fighters along the way.

Once you get to the bus, kill the guard inside and continue on to the right. (Be careful! the sentry gun will be able to see you here!)

Stay close to the stacked freighters as you walk alongside of them. Move in-between the crates and quickly throw a grenade under the sentry gun to destroy it. Continue around to the right and kill the oncoming guards.

ACHIEVEMENT: Continue around to the next sentry gun and when you get close enough, throw a grenade to destroy it. Meet back up with the guys. Once the helicopters fly by, press X when prompted to and jump into the pile of bodies.

Follow Rianna and head down the hallway of the building. After you head up the stairs and Rianna takes out the guard, head outside.

ACHIEVEMENT: After Hopper unleashes that crazy phosphorus missile, take out all enemies below using your sniper. Kill five enemies while they are on fire to earn the “Mercy” Achievement.

After you get hit by a misfired rocket, follow Rianna through the fiery inferno. Head up the steps to join Connor on top of the tower. After the tower falls and you get back up, use your sniper to take out the EMP soldier on the roof of the supermarket.

Head up the tiny nearby ramp and shoot the attacking guards. Keep an eye out because another EMP soldier will show up on the left side of the supermarket’s roof. After you take him out, look for another on the right again.

When you see the target icon on your screen, switch to the Goliath Targeter and use it to lock onto the humvee that pulls up in front of the store. Kill the remaining guards and regroup in front of the store.

After you get hit, turn to your right and use the Targeter again to lock onto and destroy the helicopter. Follow Goliath and head up the tower to the left. Use your sniper to take out the sniper in the building to the northeast.

When the humvee pulls down the street, use the Targeter again to have it destroyed. After you destroy yet another humvee, head downstairs and join the group at the entrance to the left.

Follow Rianna and crawl under the crawl space. Head inside the building and follow Connor. Use the surrounding area as cover as you take out guards along the way. North Korean guards will be all over the place, so stay low and close to the walls.

Once you get to the part where more troops are being dropped from a helicopter, throw a grenade to blow them up. Pick up and spare ammo and continue to follow Connor.

After you get to the back of the building, follow Connor up the ramp. Kill the lone soldier and head through the next door. Once outside, drop off the roof to the right.

Quickly kill the guards you encounter and sprint for the tanker. Head through the doorway, kill the guard and sprint for the tanker. Don’t worry—the tanker will take off, but you should have enough time to catch it. Once you get close enough, press X to plant the tracking device.

Head for the on-screen locator to meet up with your team. Before you reach them however, turn left and shoot the yellow gas cans to kill the surrounding guards. Continue on toward the rear entrance of the building.

Take out the guards that come bursting through the windows, then toss a grenade to kill the guard in the room to the left. Cut through here and follow Connor around to the right. Use the yellow gas cans to do damage on the nearby guards.

Follow Connor and quickly make your way through the fire-drenched room. Get up to the top of the stairs and wait for Connor to come up and move the lateral file out of the way.

Walk around the roof and get to the position overlooking the KPA. You’ll need to provide covering fire, but as soon as Rianna says so, press X to vault off of the roof.

ACHIEVEMENT: Follow the on-screen locator and sprint for the truck. When you get close enough, press X to hop on. Use the Targeter to lock onto the attacking humvees behind you, then use it to take out the attacking chopper to complete the mission.

After you find that Boone and the rest of the Oasis inhabitants have been murdered, follow Connor. Wait at the gate for Hopper to join you guys, then continue to follow Connor.

After you cross over the gate, take cover behind the boat to avoid the ambush. Chuck a few grenades in the direction of the fighters, then pick the rest of them off.

When you are given your next objective of targeting the Humvee, pull out the Targeter and lock onto it to have it destroyed.

Next, stay close to Goliath and look for the “eliminate” icon on your screen. These will appear above enemy fighters with RPGs. Take them out in order to protect Goliath. They will be located on the roofs of the homes.

After Goliath bulldozes through the blockade, look around for a sniper if you don’t already have one. Use this to take out RPGs, as well as other enemy fighters in the next area.

Once you clear the next area, a tank will come rolling through. Break to the left and follow Goliath through the house. Follow Rianna through the gate, through the backyard of the house.

Switch to the Targeter, turn right and lock onto the tank to have it destroyed. Once this is done, follow Connor to go meet up with Brooks.

After you get the plan from Brooks, head back into the street and begin eliminating KPA forces, clearing a path for Goliath. Stay along the left wall in the pile of rubble for cover as you make your way down the street.

Eliminate the majority of the KPA near the barricade, then when Connor gives you the order, sprint for the “activate” icon to lower the barricade. Take cover to your right, then hurl a grenade at the KPA charging from the northwest.

Move around to the left and kill the KPA coming out of the White Castle. Clear the area, then follow Connor through the White Castle.

Walk to the end of the hallway and wait for Connor before opening the door. Kill the KPA just to the right of you, then shoot the yellow gas cans straight ahead, and finally take out the last KPA to the left.

Switch to your sniper and take out the two nearby snipers (they will have the “eliminate” icon above them). From the building you are currently in, take out the one in the tower straight across from you first, then peek around the right side of the bay door and kill the one on the ledge.

Run through the doorway to your right and proceed straight to the boarded up window in front of you. Look through the crack and take out the two snipers.

Run back out of the room and go activate the switch in the control room to drop the second barricade. Regroup with Rianna and Connor, then follow them upstairs.

As soon as you get upstairs, crouch down and crawl toward the RGP in the corner. Pick it up, aim and fire right at Goliath to create an explosion and break through the wall.

ACHIEVEMENT: Head back downstairs and hop into the humvee. Use the machine gun on anything that moves in order to create a path for Hopper and complete the mission.

After Connor and Rianna kick the crap out of those guys, take cover behind the crates to the right. Take out the first wave of survivalists, then move up and take cover alongside Hopper.

Take out the survivalists to the house in the right. Head inside the house and kill any remaining survivalists before meeting back up with Connor outside. Follow Connor to the next area.

Wait for the two survivalists to finish their conversation, then when Rianna gives you the word, take off across the street. Follow Connor through the field to the right. If ever you get separated from Connor, meet back up with him to get your next set of instructions.

Your next task will be to take out the sniper in the windmill to the northwest. He’ll be hard to see because of the shadows, but you can use LT to zoom in. Aim for the head and make it count.

Follow Connor around to the right. Stay low and hide behind the cover so the survivalists messing with the KPA don’t spot you. Wait until you get the okay from Connor, then follow him to the tractor.

Follow Connor around to the next area. There will be a survivalist close by to the right, but as long as you stay close to Connor he won’t see you. After Rianna takes out the guy on the ground, take out the RPG up on the windmill to the right.

Advance with the group into the garage. Wait for the KPA chopper to pass, then follow Connor to the left.

After you move around the two survivalists sitting at the table, Connor will give you orders to take out the guard in the second floor window. Make sure that as soon as you see him you take him out—he’ll be able to see you where you are.

Follow Connor to the left. After you witness that brutal killing, advance with the group. Take out the guard on the second floor window to the right, then follow Connor through the window.

Turn left through the doorway and use your knife to melee the lone survivalist in the back. Wait for the two survivalists who are arguing over cigarettes to pass, then use your sniper to take out the RPG in the windmill straight ahead.

Follow Connor as you sprint through the field to the right. Head through the river. After you come to that intense scene under the bridge, it’s go time! Take cover behind the nearby cover and kill any survivalists you spot.

Make sure you stick with your team and move when they advance. The survivalists will be well spread out in this area, so keep your head on a swivel. Pay special attention to the West bank where survivalists will be hard to spot because of the glare.

Clear the area, then follow Connor and the rest of the team. When you arrive at the crash site, it’s open season on everyone. Clear the area, then advance to the next one. Keep in mind that there will be survivalists on the roofs of these structures.

Stay to the right side of the area with your team and clear this next area. When you spot the windmill tower and after you get the command from Rianna, quickly switch to your sniper and take out the RPG.

Follow Connor and book it down the road. After you guys break off, head up to the right and into the church. Before you head through the door, take out the guy on the scaffolding to the right of the church.

Get behind the blue truck and take out the guy behind the crates to the left. Next, take out the guy in the entryway to the church and to the one to the right, behind the crates.

ACHIEVEMENT:Head through the church doors and up the stairs. If you make it to the crow’s nest in 240 seconds, you’ll earn the “Stairway To Heaven” Achievement. Quickly move to the right and take cover behind the plywood. Shoot the guy across the way, then move around to the left and kill the guy downstairs.

Another guy will pop through the window in front of you—kill him, then take out the other guy when you turn to the right. One more guy downstairs, then another behind the green crates right in front of you. Note: You shouldn’t worry about the guys downstairs if you want to get the achievement.

Climb the two ladders and turn across the wood planks to the right. Walk up the steps and pick up the sniper to the right.

This next part will be easy: crouch down with your sniper so that you are overlooking the field. Wait for Connor’s orders before each kill, then look for the downward icon on the screen to indicate where your next kill will be. When it turns red and says “eliminate,” take them out. Remember to only shoot on Connor’s command.

After you get hit with an RPG, press X when prompted to. After you jump, hop down to the left and sprint for the rendezvous point at the helicopter. You don’t have to kill all of the survivalists to clear the area, but don’t just go rushing in or you’ll get killed.

This first part is pretty self explanatory: blow stuff up! RT fires guns, LT fires rockets. Make sure you use LB to drop down when you come to the tunnel. Press RB to pull back up once you exit.

Once you catch up with the convoy, destroy the escorts (look for the “destroy” icons on the screen.

When you are given the objective to hijack the tankers, move to the left side of them lower the chopper down. Once you get close enough to them (on the left side), press X when prompted to in order to have Hopper jump in.

Repeat this step two more times so that each tanker gets highjacked. Once you obtain all three tankers, your new job will be to protect them. But really, it’s you that has to watch out for incoming missiles.

Shoot the red squares to destroy your targets, and when you see the “Missile Warning” sign, make sure you swerve to get out of their way. After you destroy the one to the left and the one down the middle of the road, there will be one up in the hills to the right.

There will be a couple more at the wind in the road, then a whole bunch one you begin to see the trees and enter California. Missiles are nice, but if you can find the red squares, aim and use your guns to destroy them.

Destroy everything in front of the blockade, then follow Connor’s lead as he cuts through the neighborhood to the left. Keep a close eye on your team and give them covering fire as they cut through the neighborhood.

Once you are about to turn right, look to the building on the right and kill the gunners on the roof of the hotel. Then continue down the road and destroy the blockade up ahead.

Look ahead on the road for any red squares and take them out to clear a way for your team. Once the guys cross back under the main road, destroy the incoming helicopter.

Next, turn right and kill the RPGs on the huge building. Make sure you take out all of the RPGs before you advance. Kill the last group of RGPs to the left on the dock near the train cars.

ACHIEVEMENT: As you move along the bridge, you’ll have to turn around and destroy the oncoming humvess before they reach your team. Destroy them all, then fly under the bridge with your team to complete the mission.

As you chopper begins to circle under the Golden Gate, hit the left arrow on your control pad to switch to your grenade launcher and shoot the RPGs on the scaffolds.

After you land, quickly move up and grab some cover, then take out the RPGs on the balcony up ahead. After you take them out, advance and kill the KPA on the ground. They will be well protected and hard to see, so make sure you stay behind some cover as you make your way up.

If you can move quick enough, move up the left side of the area and flank the KPA from the right. Once you clear the area, head through the gate and follow Connor into the next area.

Head up stairs into the building after Connor and kill the KPA at the other end of the room. Move quick through the building; the guy in the tank to the left will be opening fire on you as you make your way across.

Follow Connor into the next building, clear it out and pick up the Rocket Launcher on the left side of the room. Look out the nearby window and blow up the tank using the Rocket Launcher.

Head outside and follow Connor up the ladder. Pick any ammo you need on the crates to the left, then follow Connor around the deck. Kill the small group of KPA around the turn, then head up the makeshift ramp.

Make your way up the winding sets of ramps, then kill the KPA you encounter on the bridge. Head up stairs and kill the next wave of KPA in the first room. After you climb up the next set of stairs, use the surrounding objects as cover as you clear the room.

This looks familiar! Ascend the ramps and kill the KPA repelling from the Golden Gate. Then, another ramp, another room full of KPA to kill and another set of stairs.

Kill the two KPA coming down the last set of stairs, then head up. After the turn, kill the KPA on the catwalk of the bridge. Turn left, and kill the other KPA across the way.

Walk up the ramp that leads to the underside of the bridge and kill the KPA to the left. Head in that direction and kill the attacking KPA. Once you reach the ladder, follow Connor up to the top.

Take out the unsuspecting KPA and move to the right as Connor head up the ramp to the left. Hide behind some cover and take out the rest of the KPA in this area. When the tanks start rolling through, meet back up with Connor and the rest of your team in front of the gate.

After the gate gets blown in, head through and eliminate the RPGs. Head around the far left area of the bridge and look for the arrows on the screen to indicate the RPGs.

Move around the white bus and cross over to the white bus on the other side. Wait for the tanks to come down the middle of the bridge, then advance. Use the cars as cover and continue down the bridge.

After you get blown off the side—not this again! That’s right, you’ll have to kill more KPA and fight your way back to the top of the bridge. Kill the first KPA you see, head across and turn right.

Shoot the KPA up on the catwalk, then head up the ramp. Walk around the scaffolding. When you reach the end, turn right through the break on the rail and carefully walk on the narrow beam.

Shoot the two KPA on the catwalk across the way. Turn left onto the rail, then make a right to get to the other side of the bridge. Sprint across and climb up the ladder. Once you get to the top, throw a grenade under the white tank of the sentry to blow it up.

Take cover behind the cases to the right and take out the nearby KPA. Clear the area, then sprint across to the right and throw a grenade behind the sentry to destroy it.

Walk straight ahead and pick up the Javelin on the crate. Turn around and wait for the chopper to fly back around. Once you’ve locked onto it, fire to take it down. You probably won’t get it on the first try, so lock onto it again and take it down.

After you regroup with Connor, take cover behind one of the cement blocks as the huge gates open. Stay down until Connor says “They’re down! Press on to the platform!”, otherwise you’ll get lit up.

Quickly move through the gates and sprint around to the right. Take out the KPA to the right, then take out the KPA with grenade launchers standing up on the containers.

Push to the front of their blockade, then turn right. Turn right up the platform and shoot anything that moves. Once you get the objective of covering Hopper, take out the RPG in the northwest tower.

Take out the KPA on the ground as they try to retake the platform. In the meantime, another RPG will show up on the northwest tower; take him out once you spot him.

Use grenades and C4 to wipe out the huge wave of ground troops that will keep coming. Once you get the objective to call in a UCAV, turn around and head over near Hopper to use it.

Bombs away! Fire at any highlighted figure and take out the armored vehicles in the distance.

Sprint down the ramp and head into the humvee. Shoot at anything that gets in your way. Once you get to the gate, unload on the humvee to destroy it. Once one of their Goliaths shows up, keep firing at it while you move in reverse.

ACHIEVEMENT: Their Goliath is going to put up a ridiculous amount of resistance—just continue to fire. Once the Goliath crashes into the back of the fuel truck, aim for the truck to cause the whole thing to blow.

]]>http://www.gamefront.com/homefront-walkthrough/feed/17Assassin’s Creed: Brotherhood Walkthroughhttp://www.gamefront.com/assassins-creed-brotherhood-walkthrough/
http://www.gamefront.com/assassins-creed-brotherhood-walkthrough/#commentsSat, 13 Nov 2010 06:07:28 +0000Ben Millikanhttp://news.filefront.com/?p=64789Master the art of assassination with the help of this guide!

Assassin’s Creed 2 was quietly one of the games of the year, so it’s impressive that Ubisoft has managed to raise the stakes even higher for Brotherhood. The gamefeatures a revamped combat system, a bigger gameworld, and a whole panoply of new gameplay avenues, including the ability to recruit assassins to the Brotherhood and a Fable-like feature that sees whole neighborhoods changing as a result of your shadowy influence.

Coupled with these singleplayer changes is a robust multiplayer system that turns the game’s core assassination mechanic into a pulse-pounding competitive experience. Four different modes will enable you to parkour your way through the streets of Renaissance Italy, pursuing your quarry with deadly intent.

ACHIEVEMENT: You’ll notice that right after you are thrown in midst of one of Desmond’s memories, you’ll automatically receive the Technical Difficulties Achievement.

Following that cryptic message from that mysterious woman, head down the hallway. Hold Y to use your Eagle Vision. Look for the highlighted sections of the wall and climb up to your uncle.

Follow Mario down the hallway. Make your way past the vindictive monks and continue to follow Mario across the courtyard. After he opens the door, take out the attacking guards.

Stay close to Mario after he takes off down the stairs and to the right. He likes to free-run too, so watch for him to leap to and from the tops of buildings. Fight off all attacking guards along the way and get to the top of the lookout tower.

On horseback, follow Mario into Monteriggioni. Before you follow Claudia up stairs, head back down stairs and head for the exclamation point point on the left of your map. Talk to the woman next to the box of flowers. Follow her back up the palace steps where you will drop the flowers off.

After she promises to “repay” you for your services, head back down the palace stairs and head for the exclamation point on the right. When you arrive, talk to the bearded man in front of the horse stalls.

Simply get close to the horse and press B while behind it to mount it. He’ll keep running around, so make sure that when he stops you quickly jump on. Bring the horse back to the guy to complete the minigame.

Head back through the city walls and head for the final exclamation point on your map. You will find a guy testing out a cannon high above the city walls on a tower. After you are informed that you need to find the engineer, heard around the city walls and follow the blue scope on your map to find him.

After you talk to him, follow him back to the cannon. Walk up to the cannon and press B to use it. Pres RT to fire and destroy five of the flashing targets down below.

Head for the blue scope on your map, which will take you all the way back up to the palace steps and through the palace doors. Following your explanation of your encounter with Minerva, head up stairs and through the door in the back left corner.

After you get some action, your bedroom will be decimated by cannon balls. After you talk with Mario, head for the yellow scope and ride your horse to the city wall. After you lose your horse, jump across the planks and climb up the partially broken ladder to the left.

Continue to climb up the wall, then turn left and man the cannon. Destroy the long row of enemy cannons down below. Since you can only load one cannon at a time, make sure you aim precisely and make each shot count.

Once you cannon is destroyed, man the cannon to the right. Don’t worry about the army –– aim for the cannons on the ridge right above them. After you reach your next checkpoint, run through the doorway. Shoot up the rope in front of the blocked off doorway.

Jump down the other side and go crazy on all of the soldiers. Once you defeat them, you’ll be seriously wounded. Fight off the next group of soldiers, but keep in mind that your health will be low.

Make your way up the palace steps. Head straight for Claudia and save her from her attackers. Head around the right side of the palace and escort her to the Villa.

ACHIEVEMENT: Once inside, head down the steps. After the cut scene of you riding off to meet the Borgia Infantry, you’ll receive the Battle Wounds Achievement and complete the first sequence.

Back in the present day as Desmond, head up the steps and follow the translucent figure to your right. Walk up and through the opening in the fence and dive into the pile of hay below.

Head down the tunnel. Stand on the platform to the left of the gate and press any button to open it. Free-run up the wall in front of you and climb up to the next level. Follow the path around to meet up with Lucy.

Once you reach the ledge that you can’t climb, stand on the lighted platform again. Follow Lucy across the beams and onto the next platform. Head through the tunnel and down the ladder.

Jump across the beams, then climb down the wall in front of you. Stand on the platform to pull the lever for Lucy. Use the crates as a step and jump up the wall. Climb up the ledge and swing across the poles.

Hold any button near the glowing light to pull the lever. Once Lucy calls you to come over, jump into the water, swim over to her and climb up the planks. Step up on the crates and scale the makeshift ladder. Make your across to the left, drop down and pull the lever.

Cross the planks and pull the next lever. Turn right down the path and continue to follow the visions of Ezio. Press any button at the edge of the bridge to give Lucy a boost across. Jump across the chasm.

Head down the hallway and through the hole in the wall instead of heading upstairs. Swing down across the poles and jump across the gap. Hop onto the platform in the left corner and jump across toward the beam along the wall. Move around the the left and climb up the beams.

Walk along the narrow beam and jump into the opening on your left to pull the lever. Walk back out onto the beam and follow Lucy up the stairs. Repeat the step of giving her a boost and crossing over the gap.

Climb down the ladder and jump out onto the platform. Jump across to the left and make your way up the beams. Once up top, step on the circle and pull the lever. Step toward the edge of the bridge and repeat the teamwork routine. Head up the tunnel toward the sanctuary.

Follow Lucy up the stairs. Use your Eagle Vision and open the large door to your right when you reach the dead end. Follow the nerdy fellow up the stairs and out into the courtyard.

The first circuit box you have to reroute will be located on the wall to the left of the door. From there, head diagonally toward the corner of the next building. Head all the way around it and down the path between the two buildings. Continue down the stairs right in front of you and use your Eagle Vision to find the next circuit box on the building to your left.

Turn right, step up the pile of crates and jump across the planks to get over the wall. From there, jump diagonally down toward the pole and onto the nearby roof. Head straight down the building and follow the street around to the left. After you pass a white car, turn right to find another circuit box on the wall behind the pile of trash cans.

Turn right past the red car, then left to find the fourth circuit box on the corner of the building. (Keep in mind that there are more than four to choose from.)

ACHIEVEMENT: Once you are back with your team, talk to all of them before hooking up to the animus. You will then earn the Sanctuary! Sanctuary! Achievement.

After you have tried of few of the training challenges, go to DNA, select the second sequence and begin by selecting the first memory.

Your first objective will be to find a doctor. Head for the blue scope on your map. The doc won’t be too hard to find––he’ll be the dude in that frightening mask.

After he heals you, sprint toward for the church tower and climb to the apex to test out your abilities. Walk to the edge of the plank to expand your map, then perform a Leap of Faith

Follow the guards down the path to the right. Make sure to maintain your distance so you don’t get spotted. After a lengthy pursuit, kill the six guards when the screen prompts you to do so before they kill the husband.

In order to avenge the husband’s wife, you need to go hunt down Il Carnefice. Climb up the building in front of the large wall to get to his house on top of the hill. Once you reach his house, climb up on top of the roof. Lock onto Carnefice and kill him with a lethal strike from the roof.

Take out the surrounding guards in this area to complete the objective. You can pick-pocket the fallen enemies in order to get some extra money, bullets and throwing knives. Head for the exclamation point on your map to get your next objective.

Simply accompany Machiavelli as you walk through the streets of Rome. When you reach the Blacksmith, purchase the Stiletto and Roman Spaulders (they will be found under the Small Weapons and Armor categories).

After you purchase the items, continue to follow Machiavelli. When you reach the next checkpoint, you will have to kill the Borgia Captain. He will have two guards guarding the entryway to where he is located––get on a roof from the opposite side and take them out using some throwing knives.

If the Captain has not already been lured out, hop down, head through the entry way and kill him. He will take a few more hits than the average guard, but he shouldn’t be too difficult. Once he is dead, make a quick escape and meet back up with Machiavelli.

You will learn that your killing of the Captain won’t be enough and now you have to burn down the tower. Climb up to the top to watch it ignite. After it burns, walk toward the stable near where Machiavelli is standing to renovate the horse stable.

Begin by following Machiavelli to the Colosseum. When you arrive, save Machiavelli’s contact by hopping off your horse and killing the three guards. Follow the courier down the tunnel and tackle him when you get close enough.

Head for the exclamation point on your map to obtain your next objective.

For this objective you’ll have to pull the four levers located in the four corners of the room in order to find a way into the underground ruins. Jumping across the pillars can be frustrating, so aim carefully or you’ll miss them. Once you get the first lever, the other three should be easy as long as you don’t fall.

Once all four levers have been pulled, jump down into the newly formed hole in the center of the room. Get out of the water and head through the opening with the white statue inside. Turn right, then right again where you will see another statue.

Climb up the statue and jump over to the left wall. Climb across to the right and around to the outside. As you turn inside the next entryway, jump across to the ledge on the other side.

Continue around to the right and pull yourself up on the plank. Jump out to the hanging chandelier and use your momentum to propel yourself over the gate to the left. Walk around the pathway and climb up the statue at the end. Face the gate and jump out to the beam.

Jump to the plank on the left wall. Jump out towards the hanging chandelier and use your momentum to swing yourself out onto the plank on the outside of the wall. Jump across to the next plank, then swing yourself from another chandelier and over the gate. Head up the stairs and pull the lever to the right of the door.

In order to get past the burning coals you’ll have to climb up the broken pillar on the right. Jump out to the statue, then across to the pillar on the other side. Climb all the way up and across the wall.

When you get as far as you can go, jump to the middle toward another broken statue. Climb up and jump over to the wall on the other side. Jump from the plank to the pole and swing down to ground level.

Just like before, get to the top of the statue and jump across to the left wall. Climb to the top. Jump across the steps, then move around the ledge to your right. Move all the way around and jump across to the ledge on the other side.

Move up to the ledge and around to the left so that you are inside the room. Move all the way around and jump out toward the pole. Swing down and jump across the steps and up onto the ledge over the gate.

After you drop down into the next area, head around the the center structure and climb up the steps to the left of the gate. Jump out onto the statue and jump across to the pole. Head down the pathway to the right.

Jump from the statue, to the pole, to the next statue. Jump toward the ledge on the right wall. Move across and jump to the ledge on the left wall before heading through the opening.

Head around to the right and up the rings. Jump out to the center structure. Climb around to the left and swing across the series of poles. Head into the center of the room near the burning fire.

Climb up the pillar to the right. Jump out to the ledge on the wall in front of you. Climb up and around to the plank on the right. Climb up to the next plank, then swing across the poles to the left to land on the balcony.

ACHIEVEMENT: Walk around the room and open all of the tiny treasure chests. Climb up the ladder and exit through the hatch to receive the Golden Boy Achievement.

ACHIEVEMENT: Once you are back outside, follow Machiavelli to the Tiber Island Hideout. Once inside, walk into the room with the flag of the Assassin’s logo over the doorway to complete the sequence.

Turn left, climb up the wall and get to the top of the building. Find the plank and press Y to synchronize your map before jumping off. Swim out of the water and head for the next lookout point on your map (the center icon in the middle of the three exclamation points).

Once you get to the top, walk onto the plank and synchronize your map. After you jump from the plank, get up and head for the exclamation point in the Northeast corner of your map. After you head through the castle gate, approach and open the door just ahead.

As soon as you start this objective, run past the fighting guards and chase after the Captain. After you kill him with a single lethal strike, run back down the path and jump down into the water on your left.

Climb up and around the nearby tower and once you get to the top, before igniting it, climb out onto the plank and synchronize your map. Get back inside the tower and press B to ignite it.

Follow the blue scope on your map and head back to Bartolomeo. After you talk with him, talk to the architect nearby to renovate Bartolomeo’s Barracks and complete the objective.

Head to the Rosa in Fiore in the middle of town for the next objective.

After you talk to the mistress, begin the long jaunt to meet the slave traders. Along your journey, pick-pocket unsuspecting civilians to steal their money.

After you arrive at the boat and the traders kill the girl, take them all out. Pick-pocket your victims, then head back to the Rosa in Fiore. Keep in mind that once you leave you’ll have to deal with a group of Borgia guards.

When you arrive at the Rosa, move around to the back and make your way up onto the balcony. After you talk to your mother and sister, head down to the other side of the building and talk to the architect about renovating the Rosa.

Exit the newly renovated Rosa and head for the final exclamation point on your map.

Head for the yellow scope on your map to meet with La Volpe. Once you reach the building of the location, climb to the top and drop down into the partial balcony to find him.

Switch to your throwing knives to help you quickly kill the six guards down below before the thief dies. Do your best to blend in with the crowd as you escort the thief to meet back up with La Volpe. Keep in mind that the guards will be looking for you, so stay close to large groups of people.

After you find La Volple, you will have to lose your notoriety by killing officials, bribing heralds and ripping down posters. You look on your map for the icons to perform these actions. After you perform at least two of them, meet La Volpe by following the blue scope on your map.

After you talk with him, go and talk to the nearby architect. Exit the Thieves Guild and head for the next exclamation point.

ACHIEVEMENT: Once you arrive and talk with your inner circle, head for the blue scope on your map to talk with the guard and complete the sequence.

Head for the yellow scope on your map. The best way to infiltrate the castle is to jump in the water and swim across from the south. Climb up the poles to the left, jump across to the ledge and climb over to the bridge to reach the checkpoint.

Since this is a restricted area, stealth is the best method. If you hide in the hay pile to the right, you can wait for the three guards in this area to walk by, then pull them in and perform a stealth kill.

Use your throwing knives to take out any remaining guards in the area, then head up the ladder located diagonally from the hay pile. Turn right and use the two barrels as steps to grab onto the ledge of the tower.

Climb up the tower and perform a stealth kill on the unsuspecting guard standing near the ledge. Climb up and move across to the left, keeping in mind that the red dots on your map are guards.

Jump into the corner to reach the checkpoint. Lock onto the passing guard down below and jump down to perform a stealth attack. Climb up the stack of crates and swing across the poles.

Make your way onto the beam, then take out the guard across the way on the roof by using one of your throwing knives. Swing across the poles and make your way over to the next checkpoint.

Turn right and kill the guard down below on the lower level roof. Turn left and jump onto the inlay in the wall, then hop over to the roof to the right. Jump across to the plank, then turn so that you are facing the tower and leap across to the ledge.

Climb over to the right to reach the next checkpoint. Jump up here to grab onto the ledge above you. Continue to make your way up and across to the right. Jump across the planks, but keep in mind that you will have to jump back in order to scale the tower, so don’t just swing across.

After you reach the next checkpoint, swing across the series of poles. One you are hanging on the final plank and have nowhere to jump, press and hold B to drop yourself and catch the ledge underneath you.

Drop down to the plank directly below you, then jump over to the right to grab onto the ledge. Go as far as you can to the right, then go up to reach the checkpoint.

After you see where Caterina is being held, jump across to the ledge of the window and climb up to the top of the tower. Before you pull yourself up, continue to climb around to the left and take out the guard from behind when he isn’t looking.

Pull yourself up onto the roof and take out the guard up ahead. Turn right so that you are facing the ledge and take out the guard down below. Head through the castle doors.

When you see the stairs that lead up, turn back and head down the stairs on your right. Be careful because there will be a guard passing by. Once you take him out, turn left and then right up the stairs.

When you hear Caterina’s voice, take out the two guards that are attending to her in front of her cell.

Make you way back out into the courtyard. Take out the lone guard on the other side, then climb up the door on the right wall. Make your way up the wall and take out the lone guard over on the area to the left.

Turn right and climb up to the top of the shorter roof. Walk to the edge and drop down onto the winding roof below. Once Lucrezia has been left alone, walk to the part of the roof so that you are standing directly over her. Drop down onto the canopy, then drop down next to her.

After you kill the guards, walk through the gate and take ahold of Lucrezia. Walk back through the gate and head for Caterina’s cell. Unfortunately, you will have to fight off guards along the way. Each time you do this, Lucrezia will flee. So make your kills quick so that she doesn’t run too far off.

Take Caterina and set her off to the side before you head downstairs. Take out the two guards guarding the stairs, then go back and pick her up.

After you head down the two flights of stairs, you will see three guards run down the hallway. Set Caterina down again and take out the one guard standing guard at the bottom of the stairs.

Turn left down the winding staircase and kill the guard down the stairs. When you head back up, take cover behind the wall next to the doorway and kill the third guard as he walks by.

Go get Caterina, head down the stairs and turn into the doorway on your right. Turn right again and drop her down the chute. After you jump into the pile of hay, stay hidden and wait for a guard to pass by before pressing X to take him out.

Before you pick Caterina up, peek out into the hallway and take out any lurking guards. With Caterina, turn left down the hallway. Set her down again and take out the guard standing in front of the doorway to the right. Pick Caterina up and head through that same doorway.

Now outside, turn right and head up the stairs. Set Caterina down and take out the approaching guard before cranking the wheel on the wall to the left. Pick her up and head up the stairs on the other side.

Set Caterina down and crank the second wheel. Pick her back up and head for the gate to exit the castle.

Follow Caterina on horse to exit the castle. After she rides away, get off your horse and fight off the guards for a minute and a half in order to give her enough time to escape. You’ll be totally surrounded, but Ezio’s combos are awesome so it shouldn’t be too difficult a task.

Following the explosion, it will be up to you to flee the guards and become anonymous. When you are in the clear, head for the Assassin’s Guild (the exclamation point on your map) to meet back up with Caterina.

Head for the yellow scope on your map to find Silvestro. Once you spot him, remember to look at his detection meter and make sure not to get too close or your cover will be blown.

Silvestro will eventually lead you to the boy’s mother. Climb up to the top of one of the rows of columns to get an overhead look of Silvestro and his men. Lock on to Silvestro and perform a lethal attack to kill him with a single blow.

Kill the rest of the guards in the surrounding area before heading for the pigeon coop. Head for the next exclamation point on your map to begin your next objective.

For this short objective, simply locate the glowing box, which will be just down the stairs and around the corner. You will be reunited with Leonardo. Sit down on the bench that he directs you to sit on and pick your choice of new gadget for him to make for you.

Any time you see the “L” icon on you map, you will find another bench to sit on where Leonardo will meet you and provide you with a new gadget. Find the other two “L’s” to get the other two gadgets.

Head for the yellow scope on you map to locate the Overseer. As you approach the group of mercenaries on your left, press Y to hire them to help you with your efforts.

As you approach the Overseer and his men, if you are feeling really lazy, you can press LB and call your group of Assassins and they will actually complete the objective for you. If you don’t wish to bother with either of them, simply kill the Overseer the old fashioned way: by yourself.

Make your way over to the next exclamation point in front of the castle gate.

Run off the edge of the cliff and jump into the pile of hay. Jump up the steps to the right, use the rope to swing around and make your way across the planks. Climb up the tower, turn left across the roof and jump down into the pile of hay below.

In order to get a full synchronization for this objective you can’t kill any guards until you have the blueprints. Stealthily slip by the guards in this area when the coast is clear, moving around the first building and climbing up the second building.

Move up about halfway before jumping out to the right and swinging from the rope around to the other side. Use the next rope up ahead to wing around again.

Jump onto the plank, then over to the building. Climb up the roof and cross over the rope. Run to the Northwest corner of the roof and jump down into the pile of hay.

Turn right past the guy raking the hay and run the up the bundles of wood and crates to get to the top of the brick wall. Drop down to the other side and burn the blueprints that are hanging on the wall next to the torch.

Turn right, wall run off the wall to the left of the gate and jump to the left to grab onto the small roof. Pull yourself up and jump up to the next roof. Run to the far corner of the roof, stealthily drop down and interact with the stack of red barrels to ignite them.

Turn left, jump up the wall and head for the stairs to get outside the blast radius. Now on horse, gallop to catch up with the carriage carrying the machine gun.

ACHIEVEMENT: Once you get control of the carriage, use it to steer into attacking enemies. For the next part, simply fire RT to use the machine gun against the swarm of oncoming enemies to receive the Bang! Achievement.

ACHIEVEMENT: Head for the exclamation point on your map. Following your discussion with Machiavelli, look at the map on the desk to upgrade your recruits. Head upstairs to leave the Hideout and complete the sequence.

Head back outside and head for the yellow scope on your map to track down Senator Troche. Walk to the back right corner of the area to find Troche getting harassed by a group of guards.

Following the cutscene, kill the guards to rescue the Senator. Head for the yellow scope on your map and escort the Senator to safety. Keep in mind that as you travel and encounter guards, this would be a good time to call on Assassins and have them clear a path for you.

Once you arrive at your location, the Senator will deem it unsafe and ask you to escort him to a different location. The Senator worries way too much! Again, he will say that there are too many guards and you will once again have to lead him to a different location.

If you haven’t already, you can turn back to the right and have the courtesans follow you so that you blend in more. Take the Senator to this final location to complete the objective.

If you have the money, you can turn right back around and give it to the Senator to begin your next objective. If not, go pick-pocket a few civilians and then come back.

Follow the yellow scope on your map to eavesdrop on the Senator’s meeting with the Banker. Once you arrive at the location, climb to the top of the roof to get a bird’s eye view.

Stick to the roofs and follow the guard as he carries the money. Remember that any guards that you encounter on the roofs and easily be taken care of by pressing LB and calling your group of Assassins.

From your viewpoint on the roof, watch the guard carry the money into the building with the Roman pillars. Jump down and head for the left side of the Pantheon. It will be a straight shot to the top, so just climb on up.

After you arrive at the apex, jump to grab onto the ledge on the other side. Climb back around to the left and use the tiny footholds to make your way down to the first ring. Simply use your crossbow or a throwing knife to take out the guard and complete the objective.

For this objective you will have to pay close attention to the guards and listen for their instructions to get to the Banker’s location. From your initial starting point, turn right through the pillars.

Make an immediate left and head down the tiny path just up ahead. Make your first left, follow it around, then make another left. The guards should be saying, “Now we’re on the right track.”

Make a right at the fork, followed by another right. Make your first left, then turn right at the dead end. Turn left down the stairs. Walk past the pile of hay and head all the way down the this path.

After you pass the big building on your left, turn right up the stairs. Turn left and head down the tunnel. Turn right at the pile of hay, then right again. Make your first left down the stairs. Walk past the pile of hay and continue over the bridge to finally reach the banker.

Turn right to follow the banker. Blend in with the group of courtesans on the right to stay hidden. Once the money changes hands at the steps, follow the new carrier. Use the piles of hay in this grassy area to stealthily take out guards along the way.

Grab another group of courtesans to ensure you stay hidden as you follow the target icon located above the Banker. Hop in the pile of hay and kill the nearby guard. Move around to the left corner of the area and have this new group of courtesans follow you straight ahead.

Sit down on the bench to the left and wait for the Banker to pass. When he does, assassinate him. Turn around, stand up on the ledge and jump down into the pile of hay below.

Hop out, turn right and climb up the building. Move around to the right, swing across the pole and jump into the street to complete the objective.

ACHIEVEMENT: Head for the next exclamation point to complete the final objective of the sequence and earn the Fundraiser Achievement.

As soon as this objective begins, run past the entryway and throw a smoke bomb to distract the guards before turning the first of three wheels. Look for the white scopes on your map to find the other two and repeat this process.

With the gates lowered, head back to the original spot and help kill the remaining French soldiers. There will be a lot, so you can also call on your team of Assassins for some extra help.

Hop on your horse and follow Bartolomeo to the French camp to complete the objective.

In order to complete a full synchronization of this objective you need to kill 20 soldiers without being detected. The quickest and easiest way to do this is to find the group of mercenaries (look for the dagger icon above their heads) and send them in to do the fighting.

After you reach the gates, use your axe to fight off the Baron’s men. They will be heavily armored, so the axe would be the best way to maximize your damage against them with each hit.

Climb up the nearby wall and cross the rooftops to make your way to the yellow scope on your map. Once you reach it, drop down and kill the four guards. Again, they’ll be heavily armored and your axe would be your best choice of weapon.

Walk up the stairs and crank the wheel to your left to open the gate. After you enter through the gates, head around the path to the left. Use you gun to kill the guard and continue down the path.

ACHIEVEMENT: Once you get to the corner, kill the guard up the short set of steps. Climb up the wall just ahead and assassinate the Baron down below to complete the sequence and earn the Forget Paris Achievement.

For the first part of this objective, simply defend the Guild by killing off all of the attacking guards. For the second part, hop on the nearby horse and follow La Volpe. Once you find the thief, hop off your horse and kill the guards.

You will have to find two more thieves and rescue them from attacking guards to complete the objective. After you have done so, head for the next exclamation point on your map.

Make your way over toward the yellow scope on your map to locate Micheletto. Following the cutscene, hop on the horse and follow Micheletto. Once he gets off his horse, continue to follow.

This area will be swarming with guards — it might be a good idea to call your team of Assassins to come and help you so that all you have to worry about is following Micheletto.

After he hands the invitation to the guard, call your Assassins again to have them kill the guard. Continue to follow Micheletto. Hop over the wall on the right to find a horse.

After you stop in the next area, you will again have to either elude another large group of guards, or call on your assassins to help you. If you choose option one, call on the courtesans to the right of the entrance to help you blend in.

Once you see Micheletto handing off another invitation to a guard, call on your assassins again to take them out and follow Micheletto. Hope over the wall on the left to find a horse.

You will have to repeat this step a third time. After you have done so, get on a horse and follow Micheletto to the Colosseum.

Head over to the left and begin your ascent of the Colosseum towards the checkpoint light. Use the wooden gate to left to get up and continue up to the top.

Once you get to the top, turn left and head around the rim. Drop down to reach the checkpoint. Jump off the ledge down into the pile of hay. Head through the small opening to the right and head down the step.

Make your way across the Colosseum to the right and jump into the pile of hay at the end. Take out the nearby guard. Continue around to the right and take out the next three targets without being detected.

Jump across the opening onto the rope. Drop down and walk toward the checkpoint. Disguised as a guard, head around to the left and onto the next checkpoint.

In order not to raise suspicions, use your Eagle Vision and walk toward the white light to find your correct position in the play. The first one will be located out in front of the steps before the stage.

When the timer starts again, use your Eagle Vision and head over to the white light to the left. The next one will be located in front of the steps to the right. From there, use your Eagle Vision again to locate Micheletto on stage and assassinate him.

Carry Pietro and head out the Colosseum toward the yellow scope to reach a doctor. After you drop Pietro off, chase down the thief and tackle him. When the four guards block your way, press LB to call for an arrow storm.

Use smoke to distract the guards that are chasing you from behind. As soon as you catch up and tackle the thief, race across town to find La Volpe before the timer runs out. Remember that in order to get a full synchronization you cannot swim.

ACHIEVEMENT: Head over to the Guild (the exclamation point) to complete the sequence and receive the Bloody Sunday Achievement.

Head straight and run up the stack of the crates. Take out the guard below and to the right before swinging across the poles. Cross the second set of beams to get to the other side.

Jump up the ledge and take out the passing guard. Take out the next guard around the turn, then jump up the barrels and grab onto the ledge. Make your way through the opening to the right and reach the checkpoint.

Turn right down the long pathway. Take out the guard on the roof to the left, then jump across to the roof over the gap. Take out the guard down and to the right, then head down that path.

Get up on the ledge to the left and jump across to the roof on the other side. Jump back across to the nearest pole, then swing across the series of poles. Make your way all the way across to the building, then climb up and take out the guard.

Drop down to the roof below, call on your Assassin friends to take out the group of guard below, then jump into the hay. Make your way up the winding staircase and open the secret door.

Once inside, head down the pathway and jump up the pile of crates to the left of the double doors. Jump up to the ledge, move over to the door and jump across to the ledge on the right wall. Jump out to the pole and then across to the plank.

Jump up to grab onto the ledge above and move all the way around the wall to the right. Drop down onto the plank and swing across the pole to the platform on the other side.

Carefully walk across the beam and jump out onto the plank. Drop down so that you are hanging on the plank and move across to the corner. Move around the corner and pull yourself up onto the next ledge.

Continue along the wall and move out onto the plank when you reach it. Swing across to the platform and jump up to grab the ledge in the opening in the ceiling. Move around to the left and jump up. Wait for the guard to pass before performing a stealth attack and finally making it to the top.

Take out the guard downstairs. Make your way down and to the left. Head down the all and up the stairs. Hit the checkpoint through the double doors and head up the stairs.

Kill the two guards in the room to the left (on downstairs, one up on the balcony). Climb up the bookcase and make you way onto the balcony. Take out the guard near the checkpoint, then head through the window.

Drop down to the lower ledge and make your across to the right. Continue to make your way across and jump up to the round window with the light when you reach it.

Jump up to the next window and around to the area on the right. Since you can’t kill anyone in order to receive a full synchronization, make your way over to the ledge when the guards aren’t looking.

Drop down to the windows and make your way over to the right. Drop down to the area on the right. Head over to the roof and jump across the the windowsill.

Head down the two flights of stairs, then turn right into the hallway and right again down the stairs. Step up the pile of crates to the right, then wall run up and jump out to the plank on the left.

Jump up through the opening. Run past the guard and sprint up the spiral staircase. Once you reach the top, turn left and jump off of the huge ledge. Run past the guards and continue straight down the path.

Since you’re an Assassin, run straight and jump off the tower and into the water. Swim to the left. Climb up the wall and use smoke to get away from the guards. Head straight down the main street, but keep in mind that you will need to become anonymous before entering the Basilica.

Once you become anonymous, enter through the double doors and into the courtyard of the Basilica.

After you stab Cesare, fight off the guards. Following the cutscene, hop on the horse and head for the yellow scope on your map. After you get thrown off of your horse, continue on foot and don’t bother dealing with the guards that you run by.

Once you reach the checkpoint, head over the wall, up the stacks of crates and swing across the poles to avoid dealing with the guards. Continue up into the next area and get to the checkpoint.

Climb to the top of the fallen tower just in front of the last checkpoint. After you have jumped off, use the lift to the right to get on top of the roof. Take out the guard and make your way across the roofs to reach the castle. Try not to be spotted by a large group of guards, otherwise, you will have to become anonymous before moving on.

Sprint up the stairs and climb up the next tower. Once you reach the top, sprint to the next checkpoint. Boss time! You finally get to fight Cesare. You’ll have to fight off his guards, but he won’t be too tough to kill.

Now back as Desmond, head up the series of stairs behind the Animus. Hold Y to use your Eagle Vision when the screen prompts you to do so in order to find the hidden password.

After you arrive at the Colosseum, jump across the two wooden planks and then down to ground level. Turn back around and head through the opening. Climb up the high wall with the high-voltage sign, then jump across to the adjacent wall.

Move around to the left and jump across the planks. Cross the series of beams and make sure not to fall down. One you arrive at the opening with the swinging planter, jump out to it and swing around to the right.

Jump to the left and make your way over to the high-voltage sign. Drop down to ground level. Step on the stone to the right and jump up to grab onto the opening in the wall.

Climb up the stone steps and make your way over to the pole. Swing across to the beam, then jump across the two planks. Swing across the two hanging planters, then drop down to ground level.

Climb the high-voltage sign at the end of the pathway, then jump back towards the screen to get on top of the tiny bridge. Make your way across the beam and travel up and over the stones in the center of the area.

Swing across the poles and after you reach the high-voltage sign, move to the left through the tiny opening in the wall. Jump across to the next ledge, then drop down onto the tiny bridge. Make your way across this long path by swinging across poles and jumping across planks.

Once you reach the final beam, jump out to the right and cross the other two beams before dropping down. Climb up the high-voltage sign on the left, the jump across to the adjacent wall. Jump over, then leap across to the ledge.

Make your way across the construction area and use the lift at the end. Cross the beams before heading onto the ledge on the right, then jump off the edge with the birds.

Walk to the pillar on the left and press any button to push the button. Walk over to the pillar on the other side and do the same. After you get through the door, jump up the boxes to the left and grab onto the ledge. Jump across to the opening and out towards the ledge.

Move over to the right and cross the series of beams (be careful! It’s dark!). When you reach the final beam, jump toward the cage on the right wall. Make your way over to the beam, jump to the pole and swing down to ground level.

Use Eagle Vision when the screen prompts you, then press the buttons on the two pillars. Climb to the top of the area to meet up with the others.

Run straight across the steps and follow the light-outlined figure up to the top of the crucifix. Jump across and pull down the lever. Walk over to the left and jump across the two flags, then down onto the railing.

Jump out and grab onto the hanging fixture, then jump to the hanging bar to the left. Pull yourself up, jump across to the next bar, then jump across the next two hanging fixtures.

Make your way back across to the right and jump to the golden lever to create an opening. Continue to swing across the series of bars until you reach the wall. Jump out to the hanging bar on your right, then again to the other hanging fixture.

Jump across these to reach the center structure. Pull the lever with the help of the lighted figure. Jump down and swing across the series of bars to reach the ground. After you join the others, press any button to reveal a secret underground lair.

Walk down the steps on the left, then up the stairs on the other side. Walk down the hidden tunnel after the door opens. Drop down off of the ledge and approach the control panel and press any button.

Jump over to the golden lever on the right and pull down on either one to create a pathway for you to cross. Complete this two more times to create a bridge to the Apple. Simply look for the higher platform each time you jump and keep in mind that you might have to backtrack a few times.

Run up the bridge, grab the Apple and witness a crazy ending to an amazing game.

Kratos is back on the PSP, chasing the Ghosts of Sparta like some sort of bloodthisty Hamlet. The game focuses around the bald badass’ quest to find his long-lost brother and mother, who are squirreled away in Sparta and Atlantis, respectively.

The gameplay will bring back all the elements you know and love, with lots of 3rd-person brawling, light-but-clever puzzling, and stunningly epic boss battles. Kratos will also wield an assortment of new mythologically-inspired weaponry, all crafted with an eye toward dismemberment.

Promising more content than Chains of Olympus, the franchise’s previous PSP title, God of War: Ghosts of Sparta should live up to the series’ extremely high standard of quality. Our full walkthrough is below.

Begin by destroying the group of underwater undead monsters by alternating between the X and Triangle button. Quickly alternate between L and R to escape if one of them takes ahold of you.

Use your arsenal of combos to destroy this first wave, then do the same with the next. Hold L to block attacks and hold down Triangle to launch enemies into the air. These guys know how to use their tridents, so make sure to keep moving to avoid their strikes. While holding L and R, move your toggle switch to perform a roll.

Once the enemies are destroyed, kick through the door to head under the ship. Destroy this next wave of enemies before opening the green chest on the right to regain some extra health.

Before heading out the door, open the chest to the left to gain extra power-ups for weapons and magic. Head up the stairs and kick open the door.

These little spiders can be annoying, but watch out for the huge tentacle of the giant squid as you fend them off. Take a few shots at the tentacle to cause it to crawl back into the sea.

Perform several lengthy attacks against the wall of tentacles to create a pathway to cross. Unfortunately, you’ll have to fend off more of those spiders as you do so. The best (and most entertaining) way to destroy them is to grab them and allow Kratos to tear them in half.

Jump and perform a few aerial combos against the other tentacle at this end of the boat. Once the monster is down, press the O button to initiate the mini game.

Scylla looks friendly! His mode of attack is simple: tentacle swipes and claw smashes. You’ll know when these about to come because he rear his head back before he unleashes them.

When he is about to perform an attack, stay up close, in the center of his body and hold L to absorb most of the blow. As soon as he finishes his attack, he’ll stick out his ugly head and when he does, get off as many aerial combos as possible.

Once you cause Scylla to retreat into the sea, he’ll pop up in a different area and greet you with more of those annoying spiders. As you fight them off, he’ll attempt to take a bite out of you, so watch out!

When Scylla returns back to his original position, continue to get off aerial combos in between his attacks. Once he falls, perform a double jump to get up to the crane wheel. Rapidly press the O button to activate it.

Carefully watch the screen and press O when necessary to complete the combo and send this beast back to the sea.

Jump back up to the area with the crane wheel. Double jump to grab onto the ledge above it and pull yourself up. Run around to the left and open the chest.

Run around to the right and jump up onto the next ledge. Open the chest to receive a Gorgon Eye, then jump up to grab onto and slide down the rope.

Hold R, then release it to do a dash and break through the underwater gate. Open the chest, then swim back out and come up to the surface. Walk over to the swirling light to save your progress.

Jump up the bricks, then jump up again and grab on onto the ledge. Move around to the right and around the turn. Drop down and jump up onto the next area. Take out the underwater sea monsters before getting the health orbs from the nearby chest.

Take a few whacks against the makeshift door to break it down, then head down the hallway. Look for the glowing point on the wooden plank above and use your blades to latch onto it and swing across.

The minotaur is a pretty intelligent fighter and will constantly be blocking your attacks. Wait for him to make the first move, perform a dash or block, then hit him with a few combos.

If you get to close to the right wall, you’ll be paid an unexpected visit by Scylla. After you break his hold, finish off the minotaur. Just like in previous GOW games, press O when the icon is over its head, and when Kratos has him pinned down, tap O repeatedly to finish the kill.

Walk over to the lever on the right. Use O to hold it and pull it back. Jump up the ledges on the North wall and climb to the right. Before jumping up through the entryway, continue climbing around the turn to find two hidden chests.

After you jump up through the entryway, head down the hallway to the left. Destroy all of the enemies in this next area. Once they are dead, perform a wall climb to get up the next area.

Open the chest, then wall climb up to the ledge. Climb around the turn to your left, then jump up between the break in the rail. Turn to your right and tap L to block the oncoming enemy blades before they hit you.

Destroy these three enemies before opening the chest in the back left corner. Come back around and open the gate. Hold circle to pull out the block to the main area. Push it over to the right wall and jump up it to get to the chest on the left.

After you open it, hop back down and begin pushing the block all the way back down the path you originally crossed while you were blocking those flying blade attacks. Once the block is over the circular button, release it and a light should appear on the ceiling just behind the waterfalls to the left.

Before you cross over, you can drop down the ledge into the water and swim to the underwater alcove to get chest full of red orbs. Swim back to the near wall, jump up to grab the ledge, then jump again to get back to your original spot.

When you see the O icon, press it to latch on to the spot on the ceiling. Allow Kratos to swing around a couple of times before timing your release to jump to the other side.

Destroy the large post on the left for some extra red orbs. Open the chest for some extra health, then head around to the left and destroy the enemies coming up the stairs.

Head down the path and latch onto the wall at the end of the pathway. Wall jump once to the right, then perform a wall slide to get to the bottom. Run around to the left to find two hidden chests.

Run back and head through the open doorway to enter into the Temple of Thantos. Run towards the screen and turn left to find a chest of red orbs. Run down the center bridge and press O to learn about the Temple.

Once you reach the drop, slide down and press X right before the edge to jump across. Open the chest, then head upstairs.

Who doesn’t love a good Cyclops fight? Unfortunately, a gate will go up, so you’ll be in tight quarters. Luckily, he moves pretty slow. It might take a while, but unleash a few lengthy combos in between his fist pounds. When the O icon appears, tap it to complete the kill.

Kill the underwater sea monsters that appear over the edge of the area. Once the gate falls, head down the stairs and open the chest. Head back up the stairs, then up the next set of stairs and through the doorway to the Temple.

Turn right at the end of the hallway and destroy the pots in this area to get a few extra red orbs. Walk up to the statue of Poseidon, hold O and release to kick the statue out of the way.

Drop down into the hole and swim to the left and up through the next whole. Jump out and open the two nearby chests. Jump back into the water and swim up and over to the far right hole.

Head down the hallway, open the chest on the left, then pull up the door. Destroy the enemies around to the right before sprinting down the bridge. Save your game and open the chest next to the left statue before heading up the steep pathway.

Head up the stairs and push open the large door. Following that strange encounter with your mother, she will turn into a beast named Callisto. He moves slow, but watch out for his claw attacks and his dash attacks.

If he happens to pin you against a wall, repeatedly tap L and R to break free, then press the appropriate buttons on the screen to deliver a crushing blow.

The best time to get in a few combos is after Callisto makes a dash attempt and crashes into a wall. Once he is dead, walk to his lifeless body and press O to finish him off.

Press O to pick up Callisto’s armlet, then head up the pathway. Walk towards the gate in front of you and press O to obtain the Eye of Atlantis. You and now press the right arrow to activate the “Eye of the Storm.” Test it out on the group of enemies that appear.

Once they have been destroyed, head through he newly opened doorway on the right. Destroy the pots down the pathway and if you have not done so already, you should have enough red orbs to upgrade your Blades of Chaos.

Open the two chests at the end of the pathway which should be your third Gorgon Eye and a Phoenix Feather. Head back to the main area and through the doorway on the left.

Turn left up the pathway and head out onto the platform area where you will be greeted by the tentacles of Scylla. After he drags you into the cave, press O to bash his head and send him back underwater.

Follow the pathway and keep in mind that you can destroy the tiny triangular rocks for more red orbs. Open the chest on the left for another Phoenix feather, then get the two chests on the right.

After you save your game, turn back to the left and wall climb up the wall to the top of the ceiling. Once you reach it, climb over to the right. Carefully climb down and continue climbing across the ceiling.

As you make your way across, clear the path by destroying those tiny lava rocks and kill those annoying spiders. Once you reach the end, press L to drop down.

Open the chest on the right, then walk to the edge and press O to swing across the two lights to get across to the other side. Jump up on the ledge and then up onto the next level. Turn left and head down the pathway to the next area.

Jump down the steps and sprint across the platform and up the next set of steps before they fall into the lava. Head down the pathway.

Continue down the pathway, open the chest, save your game and head through the doorway. Jump off the ledge, run to the far door, and open it. Run up the path to meet Thera.

After Thera shares her sob story with you, walk to the little light, press O to latch your blades onto her and rotate the toggle stick in a circular motion to acquire Thera’s Bane.

As soon as you take it, turn around and run like hell for the door. After Lanaeus brings one of those statues to life, hold R to use Thera’s Bane and ignite your blades. Regular attacks and combos won’t work on this guy — you have to use the Bane or magic to defeat him.

Once he’s down, press O to compete the kill and receive the Automaton Gear. Head for the door on the left side of the area and open it.

In the next room, open the chest to the left to get another Gorgon Eye. Destroy the large screw to the right to create a makeshift bridge. Cross over, turn through the doorway and head down the hallway.

Hold O and press R when prompted to do so in order to break through the fractured wall. Open the two chests to the left and ascend up the pathway. Jump out to the left and perform a slide down the slope. Remember to jump before you reach the edge to get to the other side.

Take out the two minotaurs, but beware of the annoying lava-drenched harpies that show up. Open the chest in your preferred color (green orbs for life, blue for magic), then pull back the lever located on the left side of the area.

Quickly run back up to the opening and jump on the large piece of molten rock as it floats by. Destroy those pesky spiders as you float down this river of lava.

After you pass through the tunnel, jump out and wall climb up the nearby wall before your platform disintegrates. Save if you need to and open the chest to acquire a Minotaur Horn.

Walk to the ledge and carefully move across to the other side. Destroy the screw using the Bane, then jump up to the next level and head down the pathway.

When you come to the fractured doorway, open the two chests first, then bust through the doorway. Open the chest full of red orbs before entering through the narrow walkway just to the left of it.

As you continue to slowly move across the ledge, Scylla will rear his ugly head again. Watch closely and press the appropriate on-screen button icons when necessary in order to finally lay this beast to rest.

With Scylla finally dead, jump on and wall climb on the wall behind you. Move over to the right, but before you make a wall leap over the gap, drop down and you will find two hidden chests with one of them containing a Gorgon Eye.

Wall climb all the way up to the top, head down the hallway and swing across the two swinging points on the ceiling. Keep in mind that after the first swinging point you might have to perform a double jump by tapping X again in order to get close enough to latch onto the next one with your blades.

Climb up the short wall and move over to the right. With Kratos’ right arm dangling over the edge, press X to jump across to the next ledge.

As you move along to the right, the ledge will suddenly break and you will begin a slide on the slope down below. Remember to press X before the slope ends, and you will safely jump out to a wall.

Quickly perform several wall leaps to get up the wall without getting burned. This next part is a bit tricky — quickly run across the sinking platform and jump onto the next one. Jump and press O to latch onto the light located in the upper right corner of the screen. Make a huge leap out to the left and latch onto the wall.

Wall leap over the gap and move around to the left. Wall leap across the waterfall of lava and then begin your long wall climb assent up the two narrow walls. Be on the lookout because you’ll have to wall leap back and forth between the two sides to avoid getting hit by falling craters.

Once you make it to the gap in the wall, the game will shoot to a cut scene and you’ll be done with this fiery inferno.

Open the chests if you need to, then proceed down the path and save your game. Head up the ladder to the right. Destroy the surrounding boxes and crates for extra red orbs before carefully walking across the center beam.

Jump up to grab onto the ledge on the right and move across to the left. Drop down to the next ledge, then drop again to get back to ground level.

Open the chest full of red orbs. Wall hug the nearby wall and move across to the right. Perform a side leap when the screen prompts you to grab on to the ledge above.

Move around the corner, drop down to the ledge below, then pull yourself up. Move around to the left and take care of business against these undead monsters. Combos are fun, but your magic shield is most effective.

Once they have all been destroyed, open the chest and head up the ladder. Jump out to the ladder to the right and climb up to the top. Destroy the miscellaneous pots and open the chest, located to the right just after you cross the wood floorboard.

Double jump to grab onto the rope above and head across. Cross the bridges, destroy the enemies and open the two chests. Jump across to the next area and drop down into the hole in the floor.

Open the chest to the right. Get behind the block and push it through the doorway. Don’t mind the guys shooting arrows at you — the block will serve as a shield. When you get close enough, take out the enemy on the ground first, then continue pushing the block against the wall.

Jump onto the block, then perform a mid-air magic attack with your shield to take care of the three enemies up top. Open the chest and jump up through the opening.

Open the two chests in this circular area for some goodies, then double jump to grab onto the rope and zipline down. Once you land, save your game.

Head up stairs to go see Athena. After you break the statue in a fit of rage, destroy the small group of pots to the right to find Athena’s Owl.

Climb up the rope located in the back left corner of the area. Jump out onto the bridge, run to the back and pull on the lever to cause the platform to raise. Wall climb up the wall to the left.

Destroy the wooden beam in your way and make your way across to the other side. Head down the pathway and open the two chests. Continue down into the area with the hell hounds and go to town on them.

In order to get to the next area, you’ll have to grab ahold of a few of them and kick them into the large winding gears. Once you destroy the gears and kill all of the hounds, head out onto the platform and spin the crankshaft counterclockwise to lower the platform.

At the bottom, head through the tunnel. When you see the lever, turn left down the hallway and jump up to find a couple hidden chests. Go back to the lever, push it forward, then jump out and press O to latch onto the passing hook.

Once you reach the other side, drop down and open the nearby chest. Move to the next area and repeat the same steps of pulling the lever and pressing O to latch on to the passing hook. As soon as you grab, jump across to reach the other side.

Head up the pathway and up and over the wall. Open the chest to receive a Gorgon eye. Walk up the tiny slope and push the lever so that the huge block is hanging over the burning building.

Climb up the ladder, jump off and pull down on the lever (poor guy). Head over to the dead guy, pick up his body and place it on the circular button located just to the right of the burning building.

Pull the lower lever back to its original position, climb up the ladder and pull the lever to cause to huge block to drop. As soon as it drops, don’t waste your time climbing down the ladder, just drop down and make a mad dash for the block.

Walk through the doorway and open the two chests. Head down the pathway and grab onto the rope at the end. Move across to the right. Jump out to grab onto the other rope, then jump out again to land in the next area.

And just when you thought there wouldn’t be any Gorgons — viola! Watch out for stone-inducing glares! After you take care of them, head through the hallway in the back left corner of the room.

Open the chest at the end of hallway before turning left out into the courtyard.

Open the chest in the back right corner of the courtyard to find a Minotaur Horn. Drop into the water and swim over to the left side. Perform a dash to break through the wall.

Swim to the back right corner of this area and open the chest of red orbs. Come to the surface and open the two chests. Pull open the gate to the left and head up the slope once outside.

Carefully make your way across the beams and save your game. Before heading through the doorway, head around to the left, up a ladder, and find a hidden chest with a Phoenix Feather.

Head back down and through the doorway. Head up the stairs and jump down into the main area where you’ll have to fight…whoever this guy is. He’s slow, but his fists pack a punch, so keep moving.

This will be a tedious battle, because you’ll have to break his armor using Thera’s Bane before you can actually inflict any damage against him. With his armor destroyed, it’s clear that this is just another cyclops.

With the cyclops destroyed, break through the fractured door. Open the chest inside, then head up the spiral staircase to the left. Once up top, break through the barricade and head outside.

Before you cross the rope, drop down and kill all of the bow-and-arrow enemies in this area. Get the two chests in the front left corner, then jump back up on the ledge and make your way across the rope.

Head through the doorway and open the two chests at the end of the hall. Head down the slope and turn left. Through the doorway you’ll see a light indicating a swing point. Run out, perform a double jump, then tap O to grab on and swing through the brick wall below.

Kill all of the enemies in this area, then open the big gate. Open the two chests and save your game.

Head across the pathway and into the next area where you will have to battle a large group of enemies. After the blue shields dissolve, break through the fractured wall.

Climb up the ladder and jump back towards the screen to land on the bridge. Open the chest to the right, then head across to the left. As soon as you walk out on the first beam, move over to the one on the right and drop down to find two hidden chests.

Head back to the left and open the gate to get back to the original spot. Carefully navigate your way across the beams, then kick in the door at the end of the hallway.

Head up the steps to the left and into the next room. Grab the half-broken piece of statue and push it in front of the ivory pillars. Use it as a step and jump up. Lift up the door in the back right corner, then jump back down.

Grab the piece of statue again and push it back through the doorway in the back right corner of the room. Push it all the way up the ramp and against the burning pile of rocks. Use it as a step to find two hidden chests on the ledge above.

Get behind the statue and push it towards the edge of the ledge. When the screen prompts you, press O repeatedly to push the statue over the edge and through the ground.

Jump down and head through the doorway. Move along the path way and pick up The Key of Crete. Use it to open the big door, then head on through.

Proceed forward and eliminate all of the skeletal enemies in this area. Once the platform lowers, jump up and move across it to the other side. Open the chest and save your game.

Head through the doorway. Walk over to the wall and jump up onto the ledge. Move over to the right and jump across the lava to the other side. Open the chest and head down the pathway and up the ladder.

Open the chest and head down the pathway to the right. These chicks can be a bit of a hassle, what with the disappearing and reappearing. Magic works great! With them dead, head up the slope and open the chests.

Jump down to the left. As soon as the camera cuts back to you, sprint away from the burning bridge and break through the barricade. Slide down, jump across, and break through the next barricade.

Continue sprinting across the bridge and make sure you never stop running. Once you make it onto solid ground, head down the path and open the two chests on alternate sides of the path.

Walk up the stairs and under the two huge statues. Walk up the stairs and pull on the lever to raise the platform. Head up the stairs to the right. Walk in front of the two large double doors and press O to spin the key to open them.

Head up the stairs where you will have to battle this dude carrying a huge boulder on his back (Atlas?) He’s not too difficult — just watch out when he raises that huge boulder or you’ll be smashed.

After you have destroyed him, head through the doorway and open the chests at the end of the hall. Head up the next set of stairs and open the two chests before unlocking this set of double doors.

Destroy all enemies in the outside area. Follow the path around and open the next large set of double doors.

Move across the bridge, open the chests and save your game. Continue down the bridge. Kill those pesky spiders, then climb up the wall to your left.

After you’ve made your way across, jump up onto the angled part of the ledge, jump up to the next one and climb around before you pull yourself up. Tap O to push over the large pillar. Drop down and open the chest to the left.

Hug the wall and make your way around the tower. After you’ve jumped out an landed on the area down and to the left (it’s tough, so don’t be discouraged if you don’t land on your first try), enjoy killing a few cyclopes. Before climbing up the wall, destroy the rocks blocking the alcove to the left to find two hidden chests.

Open the chest once up top, then head down the path. After you talk to the fallen soldier, head towards the ladder. Open the chest before climbing the ladder. Once up top, spin the wheel to lower the nearby platform.

Drop down, get behind the cart of stones and push them onto the platform. Climb back up the ladder, spin the wheel and push the cart off the edge to the left. Drop back down and destroy the pseudo-harpy things.

Head toward the wheel behind you and spin it. Hop on the lowered platform before it raises. Destroy the rocks blocking the alcove to find a hidden chest. Head to the edge of the broken bridge.

Perform a double jump to grab onto the hanging stone. Climb around to the right and jump out to the now exposed beams in the wall. Move over to the left, pull yourself up to hug the wall and move along the wall to the left to find a hidden area with three chests full of red orbs!

Move back out and wall leap up the two ledges to get up top. After you save your game and open the two chests, double jump to grab onto the rope and make your way across.

Once you get across, take out the enemies firing the arrows at you first. Open the chest, then drop back down and kill the harpies. Head through the tunnel in the back left corner of the area.

When you reach the other side, press O to latch onto the swing point and climb up the wall that you land on. Double jump back to your left to get a Phoenix Feather in the chest.

Jump back and head through the tunnel. This hedgehog-like creature moves a little quicker than previous enemies, and he has little clones to help him do his bidding. Keep moving and using your magic would probably be the best method for taking care of this beast.

Once you defeat him and the blue wall dissolves, head down that pathway. Navigate the crate across the bridge, but move quickly because the flying arrows will be pretty annoying. Once you get close enough, take out the enemies and open the two chests.

Grab the crate again and push it in between the two torches. Jump on top and grab onto the isolated platform. Jump up to grab onto the rope and zip-line across to the next small platform.

Wall climb up the wall and to the left. Break the the pieces of wood blocking the alcove using your blades, then hop up inside. Give the statue a few whacks using the Bane, then kill him once he comes to life.

Get back on the wall and climb down to the original spot. Destroy the blockade in front of the alcove to the right and crawl through. Run to the back and spin the wheel to open the gate.

Get back on the wall again, crawl to the top and transfer under to the top of the ceiling. Crawl across the ceiling until you reach the gate, then drop down. Open the chests and save your game (don’t forget the chest in the opposite corner with the Gorgon Eye).

Drop down into the pool of water. Swim towards the screen to find a hidden chest of red orbs. Follow the on-screen instructions and use a dash maneuver to get through the current. When you see the light on the wooden beams, press O to latch onto it.

From there, wait for the opening in the spinning wheel, then shoot through. Before going to the surface, swim down towards the alcove in the far wall to find another hidden chest.

Once you reach the surface, head down the tunnel. Destroy all of the enemies in this area, open the chest and continue down the path. After you cross the bridge, run around the path to the right to find a hidden chest of red orbs.

Don’t be distracted by Erinys’…uh…attire. She moves quickly and her dashes will do some damage, so make sure you have your finger on L, and be ready to block. She will also call on her feathery friends to pester you, but just grab them to rip them apart.

Despite her size, Erinys can withstand a lot of damage. Ergo, this fight will be tedious. Unleash combos and use all of your magic to defeat her. Once you see the O above her head, tap it to rip off her wings.

After she flies away, keep your eye on the screen and press the appropriate button when she flies by to lock onto her wings. After you bring her down, she will fly away again, but this time when she comes back she will destroy the platform that you are standing on.

Continue to closely watch the screen and press the appropriate buttons when prompted to as you slide down the broken pieces of the bridge. Once you get into free fall mode, continue to press X to catch up to Erinys. This part may take a while, so be patient.

Once you get close enough, you should see the O button on your screen — tap it to latch on. Once attached, hold R to ignite your blades and get off as many hits as you can before you are thrown off. You will have to repeat this process several times be fore you finally take her down.

Once back on the ground, sprint towards the fallen Erinys. But make sure you have your finger on L so that you are ready to block her fireball blasts. Once you get close enough, tap O to finish her off and acquire the Scourge of Erinys.

After all that work, you’ll have to engage in more fighting in the center area. But now you get to test out your new toy, which is a lethal killing machine. After you take out all of the enemies, head down the path, open the two chests and save your game before heading up to Sparta.

As you walk through the streets of Sparta, enjoy the sights, meet some people (…check out the brothel) and open chests along the way. Once you see the two boys play-fighting, Kratos will have a memory of him and his brother as kids and you will have to defeat Deimos to learn of your past.

Following your memory, turn around and head through the raised gate. Save your game and climb down the ladder.

Open the two chests, then pull the lever at the end of the pathway. Destroy the barricade to the left to find a chest of red orbs. Head back out and kill the enemies before continuing down the hallway in the back right corner.

Pull the lever and open the gate. Destroy the barricade to the left to find another hidden chest. Head into the area where “the dissenter” escaped from and destroy the wall of bricks to find another hidden chest.

Head through the tunnel on the right. Grab the chest at the end, then head up the ladder that you passed on the right. Walk towards the screen to find two chests of red orbs, then open the gate at the other end.

After you destroy all of the enemies in this area, allow the gate to open in front of you, then proceed through. Open the chests, then head down the path where you will have to face the Piraeus Lion.

This guy is a beast. Between his migraine-inducing roars and his huge paw swipes, he is a bit of tricky boss. The Scourge of Erinys should come in handy, but if you run out of magic, he shouldn’t be too hard to take town with a few lethal combos.

With the lion dead, go hunt down that punk that locked you in there. After you kill him, pick up his body and head down the tunnel. Drop his body on the square indentation, open the two chests and climb up the ladder.

Open the two chests and kill the hounds that will be waiting for you around the corner. Hop up onto the ledge and save your game. Latch onto the nearby swing point and swing across the chasm to the other side.

Open the chest around the turn, then latch onto the swing to swing around to the wall. Jump on the rope and make your way across the chasm. Open the chest, hug the wall and carefully make your way across.

Once you reach the entry way, drop down and press O in midair to grab on to the swing point inside. Head down the tunnel and destroy all of the enemies in the next area. With that taken care of, proceed down the path and swing across the swing point to reach the wall.

Drop down to open the chest of red orbs, then make your way up the wall and to the right to find a chest with a Phoenix Feather inside. Continue across to the left, destroying enemies along the way. Jump across the waterfall and continue to climb over and up until you reach the top.

Break through the fractured wall and head down the tunnel. Destroy the enemies, open the two chests and double jump to zip-line down the rope. Take the next rope across and wall climb up the middle part of the wall.

After you save your game, head up the winding path. Walk up the stairs and open the talking door. Head up in the room behind the statue of Ares. Open the two chests on either side of the steps, then head along the wall on the right side.

For this minigame, you’ll have to beat up your younger self and use his body to break the giant mirror. Once you take ahold of your self, use the control stick to break the four points of the mirror.

With the mirror destroyed, press O to acquire The Skull of Keres. Exit the temple back out through the front door. Walk down the winding path to the left where you will be given the Arms of Sparta by the soldier.

Test out your new toys by destroying all of the enemies in this area. With all of them destroyed, head through the opening and down the path. After you’ve opened the chests and saved your game, switch to your shield and use it to deflect the incoming arrows.

Take care of these guys and open the nearby chest to get a Minotaur Horn. Head in through the cave. Pull the lever on the platform to raise it up. Head around the path to the left. Open the chests and defeat the enemies across the bridge. Use the Scourge of Erinys to take out the two enemies with arrows down below.

Continue across the bridge. Head all the way around the path to find a somewhat hidden chest. Head back and wall climb up the wall to the right and open the three chests. Pull on the lever to raise the platform.

You won’t have much room to destroy this beast on this narrow bridge, but you’ve defeated one before, so it shouldn’t be too hard. One you take care of him, continue across the bridge and save.

Continue down the tunnel. Hug the right wall and carefully walk across the ledge. Open the two chests before heading out onto the bridge. Kill the enemies across the gap before making the jump to get across.

Press O to swing on to the swing point, then double jump to get across. Before you get too far down the tunnel, switch to your shield to protect you from “incoming hazards.”

Head down the path and save your game along the way. Kill all enemies in the next area, then open the two chests. Walk over toward the ledge next to the torch and jump out onto the wall and slide down. Before you reach the bottom, press X to jump and then O to swing to the next slope.

Destroy all of the enemies in this next area. Use the Scourge of Erinys to take out the two annoying bow-and-arrow shooters up on the platform, then worry about the guys on ground level.

Open the chest, then jump up on the ledge and head down the tunnel. Open the chest, then break the barricade just to the right it. Jump and grab onto the now exposed beam. Walk over to the right to get Minotaur Horn in the chest.

Move back to the left and jump up to reach the next level. Walk around the turn, then jump up and grab the beam on the wall in front of you. Jump across to the beam to your left, then jump up and enter through the tunnel.

Jump over the lava and continue on the path. Climb up the ladder to your left when you reach the bridge. Open the chest to your left, then break the fractured wall at the other end. Walk to the end and pull the lever 360 degrees.

Head back out and hug the wall to the left, across the broken planks. Once to the edge, jump out to dive across the chasm. Pull yourself up and kill the spiders. Jump straight across the next chasm to open a chest with a Phoenix Feather inside. Jump back across and head through the doorway.

Using your shield and spear, throw your spear at the two pillars. Once this lowers the ceiling, tap O to latch onto the ceiling and pull it down. Turn left and climb up the wall. Transfer across the ceiling and make your way down the golden wall.

Slide down and grab The King’s Ring. Head over to the right to find a chest with red orbs. Head through the opening and follow the pathway around to find two chests. Go back to the ledge and jump up to save your game.

Turn left up the path and jump out to grab the rope. Slide down about halfway, turn to your left and jump out to the platform to get a Phoenix Feather. Continue back down the rope to the bottom.

Switch to your shield and spear and use them to kill the two enemies up on the bridge. Walk under the bridge and take out the next few enemies across the way. Turn the wheel to open the gate and head on through.

The enemies in this area have shields, so they might take a little longer to defeat. After you take care of them, open the chest in the back. Head through the pathway on the right. After you hop over the lava, open the chest.

Continue down the path. If you really want to open the chest next to the statue, you’ll have to break the statue, then defeat the enemy. Jump down off the ledge and kill the enemies in this area. Open the two chests, then jump across the platform to reach the chest with the Minotaur Horn.

Jump back across. Head up the slope and zip-line down the rope. Turn right to find a chest full of red orbs. Climb up the rope on the other side. Skip the first opening and continue climbing. Jump out onto the ledge just above. Open the chest at the end of the bridge to get some extra red orbs.

Get back on the rope and climb down to that first opening. Jump through it and head down the pathway. Double jump across the sinking platforms and head through the tunnel to find King Midas.

After you sock him in the face, pick up his body and head back through the tunnel. Destroy the hounds that come out, then give Midas another knuckle sandwich and pick up his body again. You’ll have to repeat this process several times before Kratos finally kills Midas.

Jump out onto the golden path of lava and cross over to open the chest on the right. Wall climb up the golden wall to get up top. Open the two chests and save your game.

Proceed up the pathway. Destroy all of the enemies in front of the gate. Open the chest, destroy the gate and head through to find a Phoenix Feather. Head around to the left and climb up the makeshift ladder.

Head up the stairs and destroy all of the enemies in this area. Use your Scourge of Erinys to destroy the enemies up on top of the balcony. With all of them destroyed, open the chest on ground level, then jump up to open a chest of red orbs.

Hop down and follow the path around to the left. Open the chest, break down the gate and head on through. Use your shield and spear to kill the enemies across the way before crossing the beams. (Make sure to open the chest in the alcove of the right wall.)

Before you head down the path, walk towards the screen and open the two chests on the right. When you reach the tower, take a few whacks against the chain. You’ll then be greeted by bats and cyclopses — destroy them.

Open the chest at the other end of the area. Step inside the tower and destroy the other chain in front of Kratos to drop the platform. Run down the pathway all the way towards the screen to find a Minotaur Horn.

Kill the enemies across the bridge, open the chests and spin the wheel to walk aboard the boat.

Are your button smashing skills are up to par? You’ll have to fight off what seems like every enemy in the game as you all into the abyss. You’ll also have to deal with bolts of lightning, so keep moving to avoid getting struck.

Save your game and open the two chests. Fall into the water and swim down the path. After you get pushed aside by the current, swim straight up and make a right down the pathway.

Open the chest of red orbs, then continue up the tunnel and to the surface. After you pass all of the panic-stricken natives, take note of that chick that falls in the water and don’t make the same mistake.

Press O to latch onto the wall with your blades. From there, jump out onto the wall and climb up. Jump off on the ledge on the right. If you want some more red orbs, run towards the screen and jump across the chasm to reach.

Jump back across and head into the room where you will have defeat another one of those enemies carrying the huge boulder on his back. After he has been destroyed, head through the now open gate and kill the enemies down the path.

Climb up the wall in between the waterfalls, open the chest and save your game. Break through the bricks to the left to find two hidden chests. (Don’t break the next set of loose bricks — it’s a trap!)

Head down the tunnel and jump into the water. Swim down and head through the pathway. Break through the gate to open the chest of red orbs, then swim up. Pull on the lever to the right, then the one on the left and swim through the opening. Dash through and tap O when prompted to in order to grab onto a plank.

Press R to push off to the left. Break through the gate and rise up to the surface. Head down the path. Swing from the swing point and make sure to not accidentally land in the water.

Turn the lever 360 degrees to cause the platform to raise. Naturally, you will have to fight off enemies along the way. Use the shield and spear for enemies in the distance throwing objects, then quickly switch back to your blades to fight enemies that join you on the platforms.

Once the platform reaches the top, defeat the rest of the enemies, then cross the bridge. Open the two chests and head up the first set of stairs. Turn right when you reach the circular room and head down the steps. Follow this pathway all the way down to talk to Athena.

Head down the pathway, save your game and head outside. Destroy the enemies in this area. Walk over to the middle pillar on the left and tap O repeatedly to push all three over.

Walk to the nearby wall and climb up. Cross the waterfall and drop down the other side. Walk out to the edge of the water fall and press O to swing from the statue to the other side. Open the chest and climb down the wall.

Walk to the center area and kill all of the enemies before moving on. Head up the short set of stairs on the left and climb up the wall. Walk to the edge and press O to swing across the statue. Open the chests and save your game before opening the door.

Head down the pathway and like before, kill all enemies in the next area. Head through the next hallway and head up the stairs. Open the three chests once outside before crossing the bridge.

Press O to spin the wheel in front of the bright blue light. Head back across the bridge, down the stairs and into the circular room. Again, you have destroy all of the enemies before moving on.

Head through the next entryway, down the path and pull open the door. Walk to the edge and press O to swing across the statue to the other side. Climb up the wall to get up to the next level.

Open the chest in the right corner towards the screen, then head down the pathway. Open the chests and turn right down the path. Climb up the wall on the left, move over to the right and transfer down and across the ceiling.

After Lanaeus closes the gate on you, turn left and keep moving along the ceiling to make your way around. Climb down the wall once you reach it, then switch to your shield and spear and throw your spear at Lanaeus to knock him into the water.

With the gate now down, climb back up the wall and all the way back around. Press L when prompted to in order to drop down. Press O to pick up the Automaton Gear and knock that fool out in the face.

Jump over to the platform on the right and head down the pathway. Once outside, you will have to defeat a group of enemies in order to cross the bridge. Your shield and spear will work best here.

Walk toward the blue light, and press O to place the Gear inside. Run towards the screen and head back across the bridge. Cross the new bridge that extends to the doorway on the left.

Head down the hallway and jump inside the water. Swim to the bottom and open the two chests. Swim up and then through the tunnel. When you reach the two colliding walls, get as close as you can to them without getting smashed. As soon as they open, perform two quick dashes, press O when you see the icon and quickly rotate your toggle stick to pull yourself in.

Press R to push off down the next tunnel. You will get caught in a current, so press O as soon as you see the icon in order to latch onto the pole and not get smashed. Reel yourself in, then press R to propel yourself down the next tunnel.

Turn left at the dead end and open the chest. Dash to break through the wall and the end of the tunnel. Swim to the surface, head down the pathway, destroy the enemies and open the chests.

Turn left and kill the two enemies up the stairs. When you reach the edge, jump off into the center area where you will again have to kill all of the attacking enemies. After the gates drop, walk upstairs and hold O at the device to cause the huge statues to raise a series of bridges.

Cross the bridges and save your game before running to the end and climbing up the wall. Run to the edge of the platform, press O, cross the bridge and enter inside The Domain of Death.

Once inside, pick up The Bonds of Ares and save your game. Head up the path and open the two chests. Throw your spear at the three lanterns, then use your blades to swing across to the other side.

Destroy all of the enemies in this area. After the blue shield goes down, climb down the wall. Move around to the right and destroy the plant with attacking arms. Continue down the path and double jump over the gap.

Jump up the two ledges. Kill the birds and open the two chests. Jump up onto the ledge and head through the path. Destroy the sets of attacking plants and strike the tentacle blocking the doorway to cause it to move.

Make the turn and take a few swings at the tentacle again to cause it to move. Latch onto the swing point, then quickly jump out to land on the ledge. Climb up two sets of walls as you make your way up the tower.

Destroy all of the enemies in this area. Turn right and walk past the block with the light. Press O to pull out the statue and open the hidden chest in behind to find a Phoenix Feather.

Grab the block and push it against the far left wall. Use it as a step and jump onto the ledge. Open the chest, then head around the path and save your game.

Turn right after you head into the Hall. Destroy the gremlins, then open the chests before you head upstairs. Before you can meet Thanatos, you’ll have to take on a few cyclopses first. Pretty simple: destroy their armor first, then finish them off.

One you enter into the temple, save your game and open the two chests. Continue through the doorway to the right. After you walk down the stairs, turn left to find a chest with some extra orbs.

Go back, grab the block and push it to the right. After the turn, go open the chest of red orbs and then place the block under the chain. Double jump to grab onto it. Make your way all the way across to get another chest of red orbs. (The best way to kill the attacking enemies is to grab onto them with your legs.)

Grab back onto the chain. Line up with the moving platform across the way and wait for it to stop before leaping across. Move around to the left front corner and then jump out to the chain on the other side.

Move to the right and drop down. Break through the fractured wall. Walk on through, open the chests and save the game. Hug the right wall and slowly move across the narrow ledge.

Jump up to the next ledge and move all the way across to the left. As soon as the huge moving wall closes in, jump out, climb up and sprint down the hall. Perform a quick dash to enter through the doorway on the right without getting smashed.

Walk towards the screen and turn right down the stairs. Turn left through the opening and head into the hallway. Use The Scourge of Erinys against your enemies while you run around and destroy the four large gears.

Kill the rest of the remaining enemies, then head out the same doorway and back up the stairs. Turn right out the doorway and press O to push the large block all the way down the hallway. Once you pass the opening on the left, push it just a bit further to find two hidden chests.

Head through the pathway and open the chest at the end before opening the door. Open the chest on the other side before using you spear to knock down the lantern to the left. Walk to the edge and perform a series of swing and jump combos to get up to the next level.

Open the two chests at the end of the path, then jump up to reach the next area where you will have to kill a ton of enemies. After you have done so, turn left and head across the bridge.

Kill the enemies at the end of the bridge, open the two chests, then pull open the door to the right. Before you enter in, continue around to the right and pull on the lever. Head through the doorway and up the stairs.

After you make the turn, switch to your shield and use it to block the oncoming flames. Once you reach the center platform, throw your spear at the two gears on either side of the door to cause it to close.

Turn the lever so that the bridge turns 90 degrees. The mouth on the door will burn three times and on the third time, the fire will come shooting out again. As soon as it does, grab your shield again to block it. Repeat the step of throwing your spear at the gears to cause the door to close, then turn the lever another 90 degrees to make the bridge meet up with the door.

Block the flames again, then run on through the doorway and jump over the furnace. Open the chest of red orbs, then head up the stairs. Open the two chests and save your game before heading up the stairs.

After you open the door to find your brother hanging from some chains, walk up to tree on the left and take a few whacks to break one of the chains. Switch to your spear and throw it at the other chain to free him.

Deimos will be a little pissed off and you are going to have to battle him. He’s a cagey fighter, but he lacks your combos and your magic. He will take a lot of damage, but after quite a bit of fighting he will charge you and push you over the balcony.

After he gets taken away, get to your feet and walk toward the edge of the cliff to follow after him.

Once you grab onto the wall, make your way up, destroying the rocks along the way. Jump across the gap and transfer under to the ceiling. Continue to make your way over until you reach the cliff, then walk up to Deimos and pull him up.

Follow Deimos up the stairs where you will open the two chests and save your game. Continue over to the right for the final fight against Thanatos.

Thanatos is quick, but you will have your brother to help you in this battle. As usual, your magic is the best way to inflict damage and get off crazy combos. But don’t waste all your magic here — you will need it later.

The first part is relatively easy, but Thanatos in his huge, beast form is a little trickier. He will be relentless with the fireball blasts from his mouth, so keep your finger on L to block them.

The only time you will be able to get a few hits in is when he is distracted by Deimos or when he is temporarily wounded and drops his head to the ground. Continue to work on his exposed left hand and use whatever magic you may have left.

Thanatos will revert back again to his…human form? Continue to battle him until he switches back to his beast form. When he does, once you get him to fall on his arm, get off as many combos as possible and press the O button when it appears. Keep your eyes on the screen and press the right buttons when prompted to.

Unfortunately, you will have to go solo the rest of the way. Go all out and get off as many hits as possible once he drops his head. When he reverts back yet again, approach him and tap O to engage in the last minigame to finally kill Thanatos.

Will Thanatos dead, go pick up your brother and carry his body up the stairs and bury his body to complete the game.