Obviously Evil: Although there's no real information about the bosses in this game, we are talking about a cluster of disembodied eyes with the title "Evil Eyes" and the kanji for "evil" is displayed in the background during the battle...

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Sariel

First form (fanart)

Angel of Death

Sarielnote サリエル

Sariel is an angel of death and the final boss of the Makai route.

Ambiguous Gender: All other versions of Sariel are male, and the sprite could be intended to be of either gender. The only reason to assume that this Sariel is female is that the Touhou games quickly turned into an Improbably Female Cast.

Our Angels Are Different: Her first form is a seraph-like due of her six wings and has a weird shard on her chest which is her weakspot. Her second form is a silhouette of her first form with six more wings extending from the figure.

A vengeful spirit whom Reimu originally ran into during her trip into Jigoku. She later reappeared in Gensokyo, trying to get revenge on not just Reimu, but all people. After being shot down a second time, she gives up being evil and spends her time hanging around the Hakurei Shrine and making fun of Reimu. Highly popular despite her long absence, speculation abounds as to her reappearance.

A God Am I: Contemplates about becoming a Shinto god in her Mystic Square good ending, but decides to take it easy and goes to bother Reimu instead.

Chuck Cunningham Syndrome: Despite being present in four out of the five PC-98 games, a fan favorite, and having a significant connection to one of the characters who did make the transition to the Windows series, she has yet to even be mentioned in the the Windows series. She's received a Shout-Out in the form of Soga no Tojiko, however.

In Curiousities of Lotus Asia, Reimu makes an offhand comment that her shrine was once taken over by an evil spirit, which is what Mima (an evil spirit) once did.

Before Ten Desires, one of the PC-98 music re-release CDs has her on cover.

In Urban Legend in Limbo, one of Reimu's alternate colors appears to be a Mima palette.

Lunacy: In her Phantasmagoria of Dim.Dream ending, she wished that the Full Moon will always be in the sky so that she will be at full power at all times. Yumemi grants it a little too literally, by placing a moon in geosynchronous orbit.

Power Floats: Beyond the disk itself, the engraving shows a ball of energy hovering.

Konngara

(fanart)

Astral Knight

Konngaranote 矜羯羅

Konngara is the final boss of the Jigoku route.

Cute Ghost Girl: Sometimes depicted as this as a result of her formless lower body, a part of standard Japanese ghost depiction. The fact that her horn might also be a spike driven through her forehead also helps...

Horned Humanoid: Due to her horn, in fan depictions where she's not a ghost, she's usually depicted instead as an Oni. The above-mentioned sake plate probably contributes to this idea as well, given that Oni (especially the Gensokyo variety) are notorious drinkers, and one of the two confirmed Oni characters also carries a sake plate in battle.

Debuted in Story of Eastern Wonderland

Genjii

(fanart)

Turtle

Genjii

"M'lady, please don't speak in that odd tone again".

An old turtle who serves as Reimu's transportation (since she hadn't yet learned how to fly under her own power), and on occasion attempts (unsuccessfully) to be her mentor, or at least give her advice. Disappeared without a trace after Mystic Square, though Word of God has stated that he's "probably living in the lake at the back of the shrine".

The One Guy: More so than even Rinnosuke, as he's actually been featured in the games.

Wise Old Turtle: A giant, wise old turtle that serves as Reimu's advisor, as well a means of flying, in the early games. However, from the sixth game onwards, since Reimu is capable of flying on her own, Genjii is nowhere to be seen. Word of GodHand Wave it as him retiring and living quietly in the pond behind the shrine.

Rika

(fanart)

Engineer

Rika

"Just die. And if you won't die, just go away!!"

Some sort of scientific genius. Before Story of Eastern Wonderland she creates a bunch of monsters and ghosts and decides to hang out at the Hakurei Shrine while Reimu was gone. Naturally, she gets her ass kicked. She later challenges Reimu on more even grounds riding Evil Eye Sigma. First boss in a Touhou shooting game, and first extra stage boss.

Bonus Boss: Manages to be both the first boss and the Bonus Boss by fighting in a new tank in the extra stage.

Breaking the Fourth Wall: Does this big time in the extra stage, with her and Reimu discussing this is what would have happened if Reimu has chased Rika instead of continuing to stage 2, and that this fight will be harder than anything else since it's the Extra stage...

Schizo Tech: She drives tanks around in notably science-free Gensokyo.

Tank Goodness: Despite both of them being destroyed by Reimu in short order, you have to give her credit given that she built them both by herself.

Unlimited Wardrobe: Despite being a relatively obscure character, Rika is noted both in the game she appears in and in fan works for having several different outfits, most of them containing a bowtie somewhere.

What If?: The Extra Stage is explicitly explained [While Breaking the Fourth Wall horribly] to be a What If in the event that Reimu chased Rika after Stage 1 this in Rika's own dialogue. This in turn makes it Non-Canon; since Reimu didn't chase Rika; she continued onto Stage 2.

Meira

(fanart)

Samurai

Meira

"I'm a woman, damn it!! What is wrong with you?!"

Attacks Reimu in an attempt to get the Hakurei powers for herself. Fails, and is never heard from again.

Sword Lines: She can carve a diamond shape in the air with these, which then starts shooting bullets.

Evil Eye Sigma

(fanart)

Evil Eye Sigma

A flying tank built by Rika. Noted for being the first Extra-Stage Boss and being rather difficult to destroy.

Alliterative Name: Its name definitely seems to be a play on this with "Sigma" looking a lot like an "E".

Fake Difficulty: While usually regarded as one of the harder Extra Stage bosses, Touhou 2 dosen't have Focus. This means any attempt at Evil Eye Sigma is effectively a No-Focus run [Usually a Self-Imposed Challenge]. In terms of actual patterns; Evil Eye Sigma is easily the simplest Extra Stage boss.

Fair Cop: Claims to be a policewoman who is "undercover" as an ordinary person. Given that her idea of an "ordinary person" is a princess...

She visits Reimu in her police uniform in the epilogue if she wins.

Genius Ditz: Despite telling Yumemi to her face that science is heresy, Kotohime recognizes the electrical equipment in the ship, and her victory quote to Chiyuri is to start reciting the Periodic Table.

Chiyuri: ... You'd better do what I say if you know what's good for you!

Kotohime: Okay, I will. ♥

Sheltered Aristocrat: According to her profile, she isn't allowed to leave home very often because of her strange personality. In addition, the characters who do recognize her tell her she should go home, suggesting that she doesn't have permission to be out this time, either.

Willfully Weak: She's quite strong magically, but she dislikes magic too much to use it often.

Chiyuri Kitashirakawa

(fanart)

Resident of fantasy that runs through time

Chiyuri Kitashirakawa

"No way out of this, huh...Let's fight!!"

Chiyuri is Yumemi's assistant and mostly spends time collating her research data. She also put out the fliers advertising the contest to reach the center of the "ruins" that recently appeared in Gensokyo. She doesn't always have a clear idea of what her boss intends, which results in her getting whacked over the head when she treats the contest winner rudely (read: threatens them with a gun). Yumemi then orders her to fight the heroines in order to collect more data. Oh, and her major is in "comparative physics". Whatever that means.

Butt-Monkey: Scolded, whacked in the head, and thrown a chair at by Yumemi in multiple storylines... She does get the luxury of hitting her professor with a chair, but more out of necessity rather than revenge. Specifically, she hits Yumemi to dissuade her from destroying the world after losing.

Card-Carrying Villain: She tries to hold the winning character hostage because she thought it would be dramatic.

Hard Head: Yumemi hits her on the head a lot. She returns the favor to stop her from nuking everyone. With a chair.

Improbable Age: To us, anyway. Chiyuri is a 15-year-old who graduated from college at 11 and graduate school at 13; however, this is the norm for her dimension.

"I want to take you home and make you my guinea pig, and learn all the secrets of your power and make it mine!!"

Yumemi is a professor of "comparative physics" at a university in another dimension where all natural forces have been explained by a Grand Unified Theory. When she dares to suggest that the theory doesn't explain magic, she is laughed out of the university and sets off on a journey to prove that it exists. Her ship lands in Gensokyo to capture someone to use in her experiments. Asskicking ensues and she leaves empty-handed. In spite of her disappointing failure, she still rewards the heroinesgenerously.

Badass Cape: Wears one during fights as her "battle wear". Her text on the selection screen states she's obsessed with them.

Badass Normal: Probably the most standout example of this trope across the entire series, if not in video games entirely considering the scope of the beings she contends with. She is not only merely an 18 year old human girl, but a naturally powerless one at that: no magic or special qualities whatsoever. To circumvent this, she manages to scientifically synthesize imitation magic significant enough to be the final boss of what is commonly considered the most difficult game in the series to 1cc.

Big Bad: Officially, of P.o.D.D. Though she turns out to be really quite amicable.

Difficulty Spike/SNK Boss: Getting to her isn't terribly difficult if you know what you're doing. Getting past her will probably take a continue or two to drive the Dynamic Difficulty down enough to make her reasonably beatable. Good thing you still get the good ending after continuing.

Earth-Shattering Kaboom: Threatens to blow up the Earth with a "four-dimensional positron bomb" after her defeat. She's only kidding, but that doesn't stop Chiyuri from whacking her over the head with a folding chair.

Magic from Technology: Yumemi has nearly perfected replicating magic and divine power by pure science by the time the player meets her.

Make a Wish: As a result of the ad that Chiyuri put up, Yumemi agrees to grant the player character's wish to the best of her abilities if she defeats her. She gets a bit frustrated when Kotohime can't think of one.

One-Scene Wonder: She exists in only one game to date and you only even meet her just in time to fight her and end the game. She has no connection to any other characters or has any real involvement with the structure or meta of the Touhou Universe but is still one of the most fondly remembered PC-98 exclusive characters, largely for being such a massive Badass NormalSNK Boss.

Make Me Wanna Shout: Her powers are implied to be sound based, due to her theme name (Phoneme), the danmaku reflecting off the borders and her being a vampire, and thus the bat-like analogies with the echolocation.

Recurring Boss: She's both the mid-boss and end boss of stage 2. Kurumi is the only PC-98 character to do this.

The gatekeeper to Yuuka's mansion. She's completely useless at her job, letting both Reimu and Marisa by. Not that Yuuka even needs a gatekeeper, considering her own power and how isolated her mansion is...

Battle Butler: An unusual instance in which the Battle Butler is not the second-to-last enemy in the game. Elly is only the stage 3 boss.

Gate Guardian: She guards the gate to Yuuka's mansion. Unlike Meiling, who is actually good at her job and was flanderized as inept by the fandom, Elly really is that useless in canon. Although this may have something to do with a Vampire inhabiting the only route to her gate.

The Grim Reaper: Her design is based on the Ankou version of a Grim Reaper.

Nigh-Invulnerability: Before she starts to throw her scythe. Notable as it's the only time a Stage 3 boss has a survival phase in any Touhou game, the only survival phase in PC-98, the only survival phase that occurs at the start of the boss fight, and the first survival phase in any Touhou game.

Sinister Scythe: Worth noting is that it's interpreted in several works to be a reverse-edge scythe, with the sharp part of the blade being on the outside rather than the inside.

An old and extremely powerful flower youkai first found living in the dream world, Mugenkan. She is sleeping at the time and only defends herself because Reimu and Marisa broke in and woke her up. Naturally, she loves her flowers and is actually more like a force of nature than a typical youkai.

Ax-Crazy: In Fanon, due to her motivation in Mystic Square being "I was bored", "I'm going to kill you" dialogue, and her "genocide is a game" joke. In Phantasmagoria of Flower View, she says her previous creepy claims were just teasing, and Perfect Memento in Strict Sense puts her human friendship level at "worst" and her threat level as "extremely high", but also acknowledges that she usually will not attack without provocation (harming either her or her flowers counts as such). Fanon has her anywhere from a sadistic psychopath to an out-and-out raging Blood Knight.

Berserk Button: Those caught disturbing her flowers have a nasty habit of getting vaporized on the spot.

Breaking the Fourth Wall: Mainly in her bad ending in Mystic Square where she talks to the player, asking them to try again another time in a kind fashion.

Cute and Psycho: One of her quotes in the PC-98 games says she treats genocide as a game. She's teasing about it, but it's creepy none the less. Not helped by her article in Perfect Memento in Strict Sense, containing a drawing of her◊ smiling serenely in a field of flowers while explaining her aforementioned Berserk Button - and it's canon that she scares people. In a lot of fanon, she could be endearing and smiling innocently one second, and snapping your head off in the next.

Doppelgänger Attack: A few of her attacks as Lotus Land Story's final boss. Fandom remembers the Dual Spark.

It Amused Me: When she's a protagonist, her main motivations for picking fights were "it amused me".

Just Here for Godzilla: In-Universe. The other characters assume because she's a flower-manipulating youkai that she's responsible for the events of Phantasmagoria of Flower View. In reality she's just there to enjoy the mass flower blooming before the incident is resolved.

Mighty Glacier: Relatively speaking, with the slowest move speeds in Phantasmagoria of Flower View (so slow that some characters can outspeed her even while they're in Focus Mode and she isn't) but with very high charge speeds matched only by Reimu, Aya and Tewi, as well as a reputation for being very old and powerful. Since in most Touhou games the protagonist is a One-Hit-Point Wonder who relies on dodging to survive (and she's never appeared in the fighting games), in her playable appearances she's technically more of a Glass Cannon. Fan works, on the other hand, play this straight.

Moe: Invoked in her bizarre character profile in Kioh Gyoku, with ZUN repeatedly referring to her as "youkai moe~" and the term became almost endemic. Possibly a pun - moe literally means budding. That and various offical things casting her in a cute light.

Not Me This Time: She's the prime suspect behind the flowers blooming in Phantasmagoria of Flower View, as she has caused an incident before and is a youkai of flowers, but it turns out to be a (mostly) natural phenomenon.

Perfect Run Final Boss: Just like with Kaguya, if you used a continue before the final stage, you never saw it. If you lost all your lives during it, it would end immediately. Unlike Kaguya, it also doubles as Easy-Mode Mockery.

Stronger with Age: One of the most powerful beings in Gensokyo, purely as a result of being around for so long.

Wave Motion Gun: She's the original wielder of the Master Spark, although it didn't have a name at the time. Yuuka's version tops Marisa's - it is an attack that covers almost the entire screen, leaving very little room to dodge it. Oh, and she can clone herself to make a two-way Master Spark.

Giant Space Flea from Nowhere: Gengetsu is not in any way connected to the main plot. She just fights because you're beating up Mugetsu and has no idea why Reimu and Marisa are even there.

Increasingly Lethal Enemy: Exaggerated to the point of essentially being a Time-Limit Boss. It is common for Touhou extra stage bosses to have a final attack which becomes progressively more deadly as time goes on, but in Gengetsu's case, timing out her "rape time" is not merely very hard - under normal conditions, it is virtually impossible.

Gengetsu is also unique in the sense that while most Extra and Final bosses have a final attack that has a punishing timeout phase if you try and cheese the fact the attack becomes more intense as the boss' HP drops; Gengetsu does this on almost every single phase.

Intangible Girl: While moving around. She also dosen't have a physical hitbox, so you can't die by crashing into her. Probobly a good thing given her Teleport Spam

Stronger Sibling: Breaking a the Touhou tradition, she's the older sister but still the stronger one. In fact, she might just be one of the most powerful characters of the whole series.

Time-Limit Boss: Most Touhou bosses have time-out as a win condition. Gengetsu actively punishes players for this; with all but one of her phases adding very fast danmaku to her already difficult patterns; culminating in her infamous 'Rape Time'.

Turns Red: "Gengetsu's Rape Time", which only occurs if the player takes too long to defeat her during her final attack. She performs slightly more minor versions on most of her other phases as well.

Another magician that lives in the Forest of Magic, and neighbor to Marisa. Her power is magic, with her signature ability being the manipulation of her dolls. She's mostly aloof and self-confident, but is still willing (if reluctant) to work together with Marisa and isn't above showing kindness to others.

Action Bomb: She sends dolls stuffed with gunpowder to blow up in people's faces.

A God I Am: Her ultimate goal is to create a 'sentient doll'; in other words; create life. Alice's 'mother' happens to be a Creator Goddess; and one of her 'best creations' is Yumeko; who's Leitmotif is Doll of Misery; heavily implying Alice wishes to ultimately emulate Shinki.

Alice Allusion: Aside from the obvious references, her name becomes a Stealth Pun when you remember that she now lives in Gensokyo (since "Gensokyo" literally means "fantasy land"...or "Wonderland", if you will).

Ascended Extra: Not Alice herself, but one of her spell cards. Curse "Eerily Luminous Shanghai Dolls" was just Alice's final spell card on most difficulties in Perfect Cherry Blossom, but after a solo doll was used in the spell card and artwork in Immaterial and Missing Power, fans latched onto the concept of Shanghai being a unique doll that's always with Alice. How much of a personality Shanghai has varies from work to work, although canonically all the dolls are controlled directly by Alice. The hardest version of the card, Curse "Hanged Hourai Dolls", also tends to get depicted as her own character, but somewhat less frequently. She has other dolls in the fighting games, the large Titania and the huge Goliath dolls, that are also sometimes portrayed as uniques in her collection.

Beneath the Mask: The official profiles (as well as Suika) call her out on her assuming a cool, confident front to hide her timid and cowardly true persona.

Bonus Boss: In Mystic Square. She's also the only Bonus Boss in all of Touhou that gives the player an ending and credit sequence after beating her, although it is actually a list of all the PC-98 characters.

Breaking the Fourth Wall: Along with Marisa in Subterranean Animism. This continues into the Extra stage, where after defeating the mid-boss, Alice says to Marisa: "Look, it's the extra dungeon for after you beat the game. Good luck!"

Creating Life: Her greatest ambition is to create a doll that can act independently.

Creepy Doll: Her dolls are usually depicted as more cute than creepy in fanworks, but some of her spellcards certainly suggest this trope with names like "Eerily Luminous Shanghai Dolls" and "Hanged Hourai Dolls". Not to forget that most of them are armed, shoot, or explode.

Deadpan Snarker: Her dialogue with Marisa in Imperishable Night and to a lesser extent Subterranean Animism consists essentially of the two witches throwing snarky comments at each other and occasionally at their opponent. She's much more polite and subdued when speaking alone to the other characters, so we can just blame the black-white's bad influence.

For Science!: Attacks Reimu, Marisa, and Sakuya in Perfect Cherry Blossom because she needed test subjects for their dolls, and they just so happened to be there. This also extends to her appearance as the final boss of Cirno's campaign in Hisoutensoku, where she uses the hapless fairy as a test subject for her new Titania and Goliath dolls.

Kamehame Hadoken: Seems to have some form of it, although it is inconsistently named. In the fighting games at least, it's fired out of a doll much like Marisa uses her mini-Hakkero to fire her Sparks.

Kaleidoscope Eyes: Perhaps fittingly for someone with the title "Seven-Colored Puppeteer", in Windows canon she goes from having blue eyes in Perfect Cherry Blossom to green in Immaterial Missing Power, orange in Imperishable Night, and then green again in Scarlet Weather Rhapsody and Hisotensoku.

Lonely Doll Girl: She does have shades of this in canon, since she's something of a loner and she tends to have one-sided conversations with her dolls, but fanon likes to exaggerate it.

Marionette Mistress: Her puppets, however, have no degree of automation, so even though she uses them to clean her house, it doesn't really make it much easier since she has to micromanage every single one of them. It makes her habit of holding one-sided conversations with them a little odder, too.

Recurring Boss: In Mystic Square, she is the stage 3 boss and the Extra stage boss, then in Perfect Cherry Blossom, she appears multiple times in stage 3.

Same Character, but Different: In Mystic Square, Alice is a resident of Makai, supposedly a demon created by Shinki like everyone else there. However, when she was reintroduced for the Windows series, her background was changed so that she is a youkai magician living in the Forest of Magic (and, at least according to Akyuu, she was born human and became a magician through training). She also looks much older, despite there only being one game between appearances and no one else aging as distinctly, and has gained a surname and a focus on dolls.note Although ZUN's notes say she was using dolls back in Mystic Square's third stage. Fans have come up with numerous theories to explain this discrepancy.

It's also worth noting that in Perfect Cherry Blossom if you are playing as Reimu when you meet her, she clearly remembers Reimu although Reimu has no idea who she is thanks to her changes, thus reinforcing they are the same people.

Location Theme Naming: Many of Alice's spell cards are named for places. Most famous are her "Eerily Luminous Shanghai Dolls" and "Hanged Hourai Dolls", to the point where fanworks almost universally portray her with individual dolls named Shanghai and Hourai, although in Perfect Cherry Blossom she seems to have quite a large collection from all over the world, such as "Chalk White Russian Dolls" and "Benevolent French Dolls".

Colourful Theme Naming: Using a color theme similar to the one used in Ran, Chen, and Yukari's names, Alice's title is the "Seven-Colored Puppeteer". Since Reimu is only a red and white shrine maiden, Alice asserts that Reimu is only 28.5714% (or 2/7ths) as strong as her in the dialogue before her boss fight.note Ignoring the fact that white contains every color of the spectrum.

True Sight: Has the ability to perceive Keine's true form, Mokou's immortality, and the invisible light of the full Moon just by a glance.

Tsundere: In canon, she's more a loner engrossed in her studies who doesn't speak much. When she does get away from her books long enough, she's known to be friendly to anyone who isn't Marisa. Fans just liked her better as a tsundere.

Unknown Rival: Reimu doesn't recall her name both times they fight after her initial appearance, first in the extra stage of Mystic Square. She fails to recognize her completely in their reunion in Perfect Cherry Blossom. Naturally, Alice was annoyed. She didn't really seem to care much after that, and they're shown to be on at least decent terms later on.

Vitriolic Best Buds: Alice and Marisa spend most of their time onscreen together snarking at each other, but she's probably Marisa's closest friend apart from Reimu.

Witch Species: What Alice eventually became as a result of her research into magic.

Willfully Weak: She never fights at her full strength, because she's afraid of what it might mean if she lost while going all out. This idea is often connected to the fact that she carries a grimoire that she's never been seen opening since her PC-98 appearance.

Yuki

(fanart)

Black Witch

Yuki

"I'll lead you to a place where you can rest forever ♥."

Tries to stop the player character once she gets into Makai, alongside Mai. Looks a bit like Windows era Marisa.

Magnum Opus: Shinki outright says 'Out of everything I've created, Yumeko was of the highest caliber...' in every scenario except Marisa's, although when pressed by Mima on it she claims Yumeko is "a normal inhabitant of Makai" and "not a golem".

Space Master: Implied to be this, with her being intangible when moving, the background being distorted during her fight, and her swords having fancier materializing animations compared to other projectiles in the game.

Action Mom: Fanon plays with this due to her saying that everything in Makai is her creation, which would presumably include Alice, as well. Her reaction to Yumeko's defeat is 'Oh my, I can't believe my little Yumeko lost...'

Affably Evil: The whole reason that Reimu, Marisa, and Mima went to fight her is that she was allowing demons from Makai to cross over to Gensokyo as tourists. This started causing problems there.

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