As you can see from the screenshots this is a basic missile command style game.
There are three power ups. A missile reload (you have five at once, they recharge reasonably quickly on their own), a shield for all of your cities (absorbs on meteor impact per city) and a bomb to destroy all on screen meteors.
There are three challenge levels, two and three are initially locked. That was a huge mistake. Challenge level one is ridiculously easy. You complete phases ( waves), each taking a minute or two. By the end of phase six having never felt any real challenge (no cities lost, never having a meteor even hit a shield) I resolved to let phase seven destroy all my cities. If I could adjust the difficulty, have the other challenges unlocked to start with, I might have kept this on my device. As is, it's deleted.
I suggest you unlock difficulty settings for people though. I don't want to sit through ten minutes of being bored to play missile command and that's what this feels like to me.
Sorry for the somewhat harsh impression. And thank you for the promo.

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