No, I wasn't referring to that, I was specifically pointing out Radnen's mention of Allegro, I think about a month before I actually considered using it (minisphere started out as an SFML engine, the day after that post).

I always assumed you got the idea from me. It's what I would have done... obviously now that I've re-read the comment. lol It was a solid statement, but you might be able to get more performance out of sfml? Anyways it really largely depends on duktape getting faster for you.

If you use code to help you code you can use less code to code. Also, I have approximate knowledge of many things.

Nothing specifically against it, it just happened that I tried Allegro first (after being put off by SFML's over-complex "object-oriented-for-the-sake-of-it" API) and fell in love with its API, so I stuck with it. I also wasn't that big a fan of SDL1 when I tried it a few years ago, but I don't know how different 2.0 is.

I like that they went with a zlib license for SDL2 though, it used to be GPL (I think?). Not really big on copyleft licenses.