How it all startedThis is 9 year old me, drawing some
of my first computer graphics on my dads 386
using a early version of AutoCad. Note the awesome Printer/Plotter in the background.

In all honesty, things haven't changed much
in over 20 years. I still create stuff for that
tingling feeling in my stomach derived from doing something awesome.
I'm a lot more experienced and seasoned these days and the monitors I use might be a bit larger. But I'm still the same enthusiastic kid at heart.

Do you know that guy
that knew what he wanted to do for a living
ever since ruining
his parents wallpaper
with
permanent marker?

That's me. I have always loved graphics and design in all their glorious variety. Especially game graphics. And from that to clean and easily navigateable responsive web pages, awesome mobile UI:s to complex 3D designs and UX flows.
I have tried out and experimented with many different styles and techniques to achieve my creative goals. During my years in the industry I have learned that one thing that I feel is the cornerstone of any type of truly awesome creation: You have to love what you do. I am lucky to be able to say wholeheartedly that my work is my hobby, and vice versa. And as long as I’m able to be creative, I’m a happy guy. I embrace the new and respect the old. And frequently try to combine the two..

Ask my references »References request
I aim to create quality material, finish off my projects on good terms and always produce detailed documentation of everything. If you wish to talk to any of my previous employers or project managers I'm more than happy to produce contact information for them.

I work with talented people
My professional contacts range from designers, copywriters and journalist to coders, printers, lawyers and animation/movie/game professionals. It never hurts to know people that are awesome at what they do.

Success story #1

2011-2013

About: A firm specializing in software development and R&D for real estate, project management and human resources. A forerunner in real-estate development techniques.

I was hired on to create advertisement templates for the company as a smaller stand-alone project, but was quickly put to good use as the company senior AD to give a good overhaul to everything visual.

More material viewable by request, in hardcopy format only, due to nondisclosure agreement

Success story #2

2010-2011

About: The third oldest newspaper in Finland, established in 1860 in the commerce town of Porvoo. A Swedish language publication published 5 days a week. Part of the KSF-media conglomerate, owned by the Konstsamfundet foundation.

I climbed up the corporate ladder from Junior AD to production manager. It was a fun ride.

Here's a little tit bit about my latest project. A 3D model weighing heavily on the organic side of the modeling spectrum. This guys expression just screams for some kind of Michael Bay-like explosion behind him. Or something to that effect. I haven't figured that part out yet. I usually name my projects. It gives me a more "tangible" feel when i work with something 100% virtual.

"He is ugly as fuck and twice as nasty. The fastest surgeon on any of the colonized dirt balls."

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The Scavenger universe - A sci-fi concept world

Introduction:So I woke up and things hade gone all to hell. I'm mean all kinds of hell. Hand basket and all. Some sadistic bastard with masonry skills buried my hydrostasis chamber behind a brick wall. It all sounds like an Edgar Allan Poe novel. But im living it. How fucked up is that?

We were ported here as hired illegal labor. To build a long distance signal communication array. Similar to any of the hundreds that connect our proud new colonies in the black expance. A simple and straightforward gig. With one catch: a 10 year building contract. It takes time to build something that is supposed to send your daily dose of streaming multimedia trough galaxies. years of work just to get porn for the new hicks in this part of the pitch black ass end of the universe. We sleep in hydrostasis between shifts, so we dont really age. But the folks back home do.

For the most part, we where on our little piece of paradise. A real slice of cheesecake served on a plate you just instinctively know has ben handled by someone who likes to dig around in his crotch. It's a good looking little rock, no doubt. Pre terra formed like everything else we colonized. Converted like an computer file from one format to another. With some bits lost along the way.

Setting up a signal station is a well paid job. It really, really is. A man can live on one gig for a long, long time. The works suitable for someone like me, with a broken life and little to call morality, or hell, honor. This place, this dirt ball did feel a little funny under my feet from the first moment i stepped off the landing tarmac. I'm just supposed to keep things running and not to touch anything valuable. I'm the best paid custodian around.

The crew is all gone now. Some are dead, with their bony clinched arms wrapped around their bodies. Silent in the corners. Seems to be the same all over the grid. All over the universe. From what I can gather from sporadic news clips and anything else i can catch trickles down to the monitor from the barely working signal arrays.

Synopsis:Humans colonized far and wide. Terra forming the barren worlds in to their own image. Like children building sand castles, completely unaware of the consequences. Using new toys. We were alone in the stars. No particularly intelligent life around.
The great plague came and killed of 9 out of ten of all living things. Borders where closed and paranoia run amok. Containment efforts where futile.
The ones that remain have to live with physical scars, amputated legs and arms, broken spirits and a staggering death toll.

With no central government, the wide spread humankind split in to camps driven by self interest and fear. Most of the technological knowledge was lost. Large spacecraft travel automated trough the portals, that where our crowning achievement, largely unaware of the plight of humans. Like giant mechanical whales. Siphoning the sun for food.
There is technology, but no practical way of recreating it. Large ships and factories where operated by artificial intelligence that unattended withered or whent insane. Some have opted to be connected as human operators to get large machinery to work again. Replacing the AI with themselves. A dangerous endeavor for the mind and body. The connections scar for life.

Production bibleComplete with charachter backgrounds and bios.

ScriptIn treatment

Rendering of Freya. An old automated recycling ship that is at the core of the character driven storyline.