4 thoughts on “Yokai: SUCCESS”

I read through the rules once, the game looks intriguing. I liked the rule about how moved pieces must be possible to physically slide to their new destination. A few things I found unclear, though:

First, a nit-pick. It says that “[the] player who has the biggest hand goes first”, but don’t both players start out with eleven pieces, including the king?

I also didn’t quite understand how capturing works. By jumping over an enemy piece (without “breaking the wood” (also, is “wood” a pun on the giant testicles of tanuki ;))? You are precise about some of the conditions, but I don’t get the basic mechanism of how capturing is done.

Is the Kitsune allowed to move exactly two spaces and end its turn?

It might be nice with maybe a few more red markers for illegal moves in the diagrams?

Post navigation

Welcome!

This is the community blog for the Seven-Day Roguelike (7DRL) Challenge. Here you can share your plans, updates on progress (or lack of progress), helpful algorithms, screenshots of your game, and other 7DRL-related content!

This year’s challenge will run from Saturday 4th through Sunday 12th of March 2017. You can choose any 168-hour window within this period to develop your roguelike.