Students will learn to use Flash’s tools and features to create and modify graphics. Students will also work with imported graphics, will incorporate text, and will learn to create several types of animations. (see
full course description)

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Benefits: Students will learn to use Flash’s tools and features to create
and modify graphics. Students will also work with imported graphics, will
incorporate text, and will learn to create several types of animations.

Target student: Students enrolling in this course should understand the
basics of the Windows operating system, and should be interested in using
Flash to create and modify graphics and animations.

What's next: Macromedia Flash 4.0 Introduction is the first course in this series. Students who want to learn advanced features can take Macromedia
Flash 4.0 Advanced.

Performance-based objectives

Lesson objectives help students become comfortable with the course, and also
provide a means to evaluate learning. Upon successful completion of this
course, students will be able to:

Navigate within the Flash environment to build your projects efficiently.

Use Flash’s drawing tools to create simple and complex objects.

Manipulate objects on the stage, including selecting,, moving,, copying,
deleting,, and transforming them.

Utilize object interaction on a single layer to combine and segment
objects.

Import artwork from other programs to use in a Flash project.

Create and format text.

Perform frame-by-frame and tweened animations.

Publish your projects for use on the Web.

Course content

Lesson 1: The Flash Environment

What is Flash?

Vector vs. Raster Graphics

The Flash Work Environment

Lesson 2: Basic Drawing and Painting

Basic Drawing and Painting Tools

Applying Fills and Strokes to Existing Shapes

Creating Custom Colors, Gradients, and Line Styles

Lesson 3: Objects on a Single Layer

Manipulating Objects

Single Layer Object Interaction

Transforming and Grouping Objects

Editing Shapes

Working with Bitmaps

Lesson 4: Working with Multiple Layers

Working with Layers

Mask Layers

Aligning Objects

Lesson 5: Working with Text

Creating Text Labels

Creating Text Blocks

Creating Text Fields

Breaking Text Apart

Lesson 6: Animation

Frame-by-Frame Animation

Animation with Shape Tweening

Creating a Motion-Tweened Animation

Using a Guide Layer

Lesson 7: Publishing a Flash Movie

Publish Settings

Publish Preview

Publishing Your File

Seminar Summary:

Students will learn to use Flash’s tools and features to create and modify graphics. Students will also work with imported graphics, will incorporate text, and will learn to create several types of animations. (see
full course description)