Posted Aug 7 2006, 06:00 AM

Greg Bemis writes:
"Darwinia is a game that shows to value of limitation over excess. This is a title developed by a handful of people with almost no budget. The visuals are simple yet strikingly effective. The core gameplay is manageable, yet effectively complex. A game like this isnâ€™t produced by huge teams with tons of money. Those kinds of games (god bless â€˜em) are pure craft. Darwinia is art."

Posted Jul 27 2006, 08:37 PM

Rochester, NY -- September 27th, 2006 -- Brad Cook has written a very impressive feature of Ambrosia Software's latest game Redline for Apple.com/games. He offers tips, tricks and comments sure to inform and make you smile.

Brad Cook writes:
"Last night you raced your Lamborghini Diablo through city streets at speeds in excess of 140 miles per hour, handily beating a crowd of challengers that included a Mustang, a Corvette, a Maserati 3200GT, a drag racer, and a DeLorean. Then you hopped in your Porsche 959 and whipped through an idyllic mountain setting at similar speeds, against the same group of opponents.

Finally, just for kicks, you took a rusty pickup truck through a canyon track. Let's say it didn't fare as well as your other vehicles did against the same complement of racers. But it proved to be a fun challenge.

Posted Jul 13 2006, 08:11 PM

Rochester, NY -- July 13th, 2006 -- Jasmine Greene of JustPressPlay.net has recently reviewed Darwinia and has awarded this amazing game with an equal amazing score of 9.6 out of a possible 10!

Here is a quote from Jasmine's review of Darwinia:
"Overall this is a game that everyone should buy. Granted it’s short (probably 8-10 hours worth of game play), but it’s so unique and wonderfully eccentric that it will be a wonderful addition to anyone’s collection. It’s a game that you can actually feel like you are playing and are getting involved because, well, you’re responsible for everything. From organizing the squads to arming the Darwinians for war to creating new life. It’s a game that will keep you entranced until the last moment."

Posted Apr 6 2006, 06:43 PM

Rochester, NY -- April 6th 2006 -- You've heard all the gossip, seen the few screen shots, but finally you can learn more about the future hit game from Ambrosia Software. SketchFighter 4000 Alpha

Marcus Albers of Inside Mac Games gives you the low down on this game, with some new screen shots and information to help wet your palette. If this doesn't get you more excited about playing this game, then nothing will.

"This is a promising shooter with a very unique twist, not only graphically but in gameplay aspects as well. I can't wait to see the full version of this game when it becomes available, as I think that it has the potential to be a huge hit. So pencil this one into your schedule and be ready to give it a try when it is released."

To read more about this article and to see some movies created from the game please take a moment and visit Inside Mac Games.