This is a wizard archetype meant to replace the Necromancer by raising constructs, since undead work differently in my campaign. It's based around a new wizard cantrip called Construct:

Construct:
Transmutation Cantrip
Casting Time: One Hour.

You create a simple tool or weapon such as a club or rope from raw materials, or combine materials into a finished product. The material cost for creating an item of wood, stone, cloth, leather, or similar material is the base cost of the item. Metal must be treated with special oils to make it more magically pliable, doubling the cost. Metal armor and weapons made by this cantrip are formed crudely, and must be finished by a trained smith before they provide any benefit.

This cantrip can also be used to create golems of stone or wood for the Animate Construct spell.

It also uses Animate Construct, which is functionally equivalent to Animate Dead, but requires golems to animate.

Features:

Armor of Artifice: At 2nd level, you may use the Construct cantrip to create a suit of armor for yourself that is entirely bound together by your magic. This armor may be of stone, wood, or iron. This armor grants you an AC of 12+your intelligence modifier if wood, 13 + your intelligence modifier if stone, while giving disadvantage on stealth checks, and 14 + your intelligence modifier if iron, while giving disadvantage on stealth checks and lowering your movement speed by 10' unless your strength score is 16 or greater. Additionally, the time it takes you to cast Construct is reduced by half.

Greater Animation:

When you use the Animate Construct spell to Animate golems you have created, the golems gain a bonus to health equal to your level and a bonus to damage equal to your proficiency bonus. If the golem is of iron or greater material, it gains a bonus to health equal to twice your level and also gains a bonus to AC equal to your proficiency bonus.

Create Siege Golem:

You may use the Construct cantrip to create siege golems. These golems are large size or huge size. These golems count as 2 or 4 constructs respectively if animated by the Animate Construct spell.

Obliterator Golem:

You may spend 24 hours constructing a colossal obliterator golem. This golem counts as 14 constructs when animated by an Animate Constructs spell.

Now I need help statting the golems!

qazzquimby

2015-03-29, 12:24 PM

Golemancer?

bloodshed343

2015-03-29, 12:33 PM

Golemancer?

Honestly it's between this and Lithomancer.

EdroGrimshell

2015-03-29, 01:49 PM

Honestly it's between this and Lithomancer.

Constructor
Artificer
Robotician
Mechanic
Mech Builder
Engineer

bloodshed343

2015-03-29, 02:01 PM

Constructor
Artificer
Robotician
Mechanic
Mech Builder
Engineer

Artificer might work, but it's already taken. The rest sound too sci-fi for an ancient greek era game, except for Engineer, which I'm using as a background.