Sense

With the technical aspect leaving the spotlight, making games has just became more about the game.

In Sense, the player is given the control of a forest snake. Task with a goal to hunt down prey, the snake is able to move around and blend with the procedurally generated surrounding. To ensure the survival of the snake, players have to chase down wild chicken in the forest. Players have to plan their route and make sure the wild prey is not looking before attempting to hunt.

Created as part of module assignment, Sense was developed within 4 weeks. Built on top of the Ogre3D engine, the goal was to create a modern day snake game using a game engine.