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The user will bite his finger and put blood on the Earth and make the needed hand seals and slam his hands on the ground to summon Raku, the strongest Raccoon from their resedence. Raku has complete stealth when in 50m out of an opponent. He has incredible strength and has silenced footsteps. Raku holds an infused chakra Staff which can spew chakra blasts at opponents or obsticles. Raku and Summoner has infused fate paths, which allows them to instantly swap places with each other.

Re: ♦ Custom Jutsu Submission ♦

(famirishasai) family bonds
Type: Supplementry
Rank: S
Range:Self
Chakra Cost:40
Damage Points:+10 tai/nin +15 speed
Description: being raised by the hummingbirds Link feels a very strong bond with all of them so when one of them gets hurt Link flies into a rage and goes on a rampage increaseing his strength speed and tai however due to his lack of control he cannot preform genjutsu or steel release in this state
-Link would be exhausted after this wears off
-Lose ability to use genjutsu and steel jutsu while in this state
-All jutsu require 10 additional charkra to preform
-Can only be used once per fight
-The summoned humming bird has to be hit strong enough to make him disappear
-This is auto (meaning it doesnt count as one of my three jutsu)
-Last 4 turns
-Can only be used by LinkDeclined, do not resubmit

(suiton: koi tama) water release: dense ball
Type: Attack/Supplementry
Rank: A
Range:Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: the user spits out several balls of water (there about the size of a small watermelon) that absorbs or incircles anything it comes in contact with the balls of water are extremly heavy and will slow down the person there connected to severly the once the ball(s) have made contact with something the user can then preform a single handseal and the water will implode destroying whatever is inside from bones to stones
-can only be taught by foamyDeclined, do not resubmit

(Kōton: raikou roddo) steel release: lightning rod
Type: Attack/Supplementry/Defence
Rank: A
Range:Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: the user preforms three handseals then four steel rods come out of the ground around either them or there opponent these rods attract any lightning based attack and absorb the lightning once the rods have absorbed lightning the user can then preform the dragon,dog handseals and make lightning incircle the person inside protecting them from B ranked attacks or lower (C for fuuton) or he can preform the boar,dog handseals and the lightning will electicute anything in the center of the rods
-Can only absorb up to A ranked lightning attacks
-Can only be used by steel bios
-Can only be taught by foamyDeclined, have you learnt steel release yet?

(Kōton: bia kansei) steel release: bear trap
Type: Attack
Rank: B
Range:Short/Mid
Chakra Cost: 25
Damage Points: 40
Description: the user stomps there foot on the ground then creates several bear traps that are just under the surface the traps are stronger then normal and if triggered they can cut your leg clean off
-Can only be used by steel bios
-Can only be taught by foamyDeclined, same as above

(kuchibashi Kuchiyose no Jutsu) Beak summoning
Type: Attack/Defence
Rank: S
Range:Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: the user does a couple of handseals and a gaint beak comes out of the ground the beak is extremly strong and can withstand most attacks if used agaist a opponent the birds tongue will wrap around the person then the bird will regurgitate its stomache acid into the beak the acid is very strong and can easily melt steel as for who this humming bird is only the boss of the humming birds knows for sure and when asked all he would say was he is a ancient bird who long ago lost the ability to fly and now lives underground
-must have signed humming bird contract
-stays on the field one turn

here is a link to my Link bio he is my steel user and the one mentioned in my first CJ

Re: ♦ Custom Jutsu Submission ♦

its been a week and 1 day since my last post.

(Hyouton: Sennen Hyōrō)- Ice Release: Thousand Years' Ice Prison

Type: Attack
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user preforms 3 handseals then creates many ice pillars which encircle him or and his enemy. At his command, these pillars then move towards the enemy, enveloping and/or crushing the opponent.
- Can only used if taught by -Tauburn-.
- Can only be used 4 times per battle.

Declined, already exists

(Hyouton: Hyouton Kage Bunshin)- Ice Release: Ice Clone

Type: Supp
Rank: B-Rank
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: The user creates a clone of them selfs made out of Ice.
- Normal clone rules apply to this jutsu.
- Can only be used if taught by -Tauburn-.

Declined, already exists

(Hyouton: Kanadzuchi)- Ice Release: Hammer

Type: Attack
Rank: B-Rank
Range: Short-Mid
Chakra Cost: 25
Damage Points: 40
Description: The user creates a large hammer shaped block of Ice, then once he swings his arm the hammer will follow the swing and go that direction.
- Can only use if taught by -Tauburn-.
- Can only be used 5 times per battle.

Declined, do not resubmit

(Hyouton: Mori)- Ice Release: Ice Lances

Type: Attack/Deffence
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user releases a large amount of Water and Wind chakra creating what looks like tentacles made from ice onderneath thr user, which will act as the users controls them, attacking and diffending againist opponents.
- Can only be used if taught by -Tauburn-.
- Can only be used 3 times per battle.
- Will only last 2 rounds or if released by the user.

Declined, similar jutsu exists

(Hyouton: Katana)- Ice Release: Sword

Type: Supp
Rank: A-rank
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user will create a sword of Ice, which incases around his forearm then goes down from the forearm to the tip of the blade, which extends from the users figer tips another 20", the sword's strength is enough to fight normal swords.
- Can only use if taught by -Tauburn-.
- Can only be used 4 times per battle.
- Will only last for one round at a time or if the user releases it.

Re: ♦ Custom Jutsu Submission ♦

RokushiroType: WeaponRank: SRange: ShortChakra Cost: 25 per basic attack and 25 per turn.Damage Points: Jyuuken damage.Description: Rokushiro is a six-foot long bō (staff) composed of a white bamboo that is 1.25 (3 cm) inches thick. The user will constantly keep chakra focused into the bō, using it to perform Jyuuken-style attacks through it, (Such as releasing the chakra in the bow on contact into the enemy when performing swinging strikes and attacking tenketsu with jabs.) incorporating it with bō form. (Bojutsu involves threatening the opponent by twirling the staff at high speeds. Once the opponent is off guard, the person who wields the staff may begin to use the momentum of the spins to strike.)Note: Rokushiro can not be broken. Note: Can only be used by a Hyuuga bio.Note: Can only be wielded by Demosthenes.

Re: ♦ Custom Jutsu Submission ♦

Rank: Forbidden
Type: Attack
Range: Short to Long
Chakra cost: 50
Damaga cost: 90(-20 to user for using so much chakra in one turn)
A massive coursing river is formed that quickly wraps around the opponent like a typhoon the opponent is trapped in the middle of the eye of the typhoon if he tries to get out he will be violently struck by the water spinning around him, the user then can channel his Katon chakra into the eye of the typhoon it forms a massive fire that burns the opponent as he tries to escape he is violently stricken by the water the water can break bones and the fire can melt flesh after this jutsu is used the person feels exhausted of both katon and suiton chakra so in turn he cannot use either the next turn

~Can be only move used this turn and only twice per battle~
~Can't use Suiton and Katon next turn~
~The person can only escape with a stronger Doton, Suiton combo~
~Must yell a Team Four Star line before or after you use this jutsu or it doesn't work~
~No Variations of this jutsu can be made without my permission~Declined, do not resubmit

(Tori jijo gyoushi) Ninjutsu: Pecking Order Stare
Type: Supplementary
Rank: A
Range: Short- Mid
Chakra Cost: 30
Damage Points: N/A
Description: The person stares at the opponent not blinking as the opponent catches the the look of the sharingan eye of the user. The opponent gets fixated on the users eyes and cannot focus on the users postition or hand seals, the opponent has a strong urge to see the person blink thus he cannot blink as well, the user can yell "Pecking Order" before he starts to further confuse the opponent

~Must have sharingan activated~
~Can only be used by HightimesHoward and ~Yard~~
~Has to be used first that turn~

(Ara ato seiyuuki) Genjutsu: Oh a Monkey
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: User sets the opponent into a genjutsu in which he sees a small agile monkey that runs from him the person inside of the genjutsu has the strongest urge to catch the monkey the opponent inside of the genjutsu runs around in a circle(Trying to catch the monkey) for one whole turn unable to think unless he can break the genjutsu
~Must be a sharingan user to use this~
~Must have my permission to use~
~No variations can be made without my permission~
~Can only be used three times in a battle~Both Declined, do not resubmit sharingan techniques as customs have been banned by nexus

Re: ♦ Custom Jutsu Submission ♦

Originally Posted by Johninto Takashi

Water Dragon Sword

Rank: S
Type: Weapon
Range: Short - Long
Chakra Cost: 40 (+20 for adding Water chakra)
Damage: N/A (-10 to the user for each turn in which is used Water Jutsu)
Description: The Water Dragon Sword Looks Like A Normal Sword, but it has been created by Johninto Takashi from special metal which helps the user to use his Water Chakra. With this sword on his belt or in his hand, the user can use ANY Water Jutsu with 2 to 1 hand seal and the length of the sword can be increased by water. This sword can absorb users Water and Normal chakra so that it´s power is increased and it can defend against fire jutsus. This sword had one big disadvantage, every turn it hurts the user a bit if he used Water Jutsu.
-Can Only Be Used By Johninto Takashi And John Hyuuga
-Need Water Release

Re: ♦ Custom Jutsu Submission ♦

(katon :fenikkusu bakufu ) fire release : phoenix waterfalls

Type: Attack /Deffence
Rank: S
Range: Mid-long
Chakra Cost: 40
Damage Points: 60
Description: The user gather huge amount of katon chakra then put it all on his hands then he rise both of his hands on the air then release the chakra and change it into alot of huge fireballs on phoenix shape and that phoenixs can go on the deep of the ground and make a massive explosion and for Deffence the used change the chakra into a realy huge phoenix and put it as a shield to protect him

Declined, do not resubmit

(katon :tatsumaki pirittokuru) fire release :hot tornado

Type: Attack /Deffence
Rank: S
Range: short-long
Chakra Cost: 40
Damage Points: 60
Description: the user gather huge amount of katon chakra then put it into his hand then he make a strong tornado with his body then while he make the tornado he release the chakra from his hands by that he make a huge tornado then he send it to his target also the user can use it if his enemy attacks him from behind or on any spot at short range and it makes massive damage on the target

Declined, do not resubmit

(Doton : tachimachi hashira) Earth release : suddenly pillar

Type: Attack
Rank: a
Range: mid-long
Chakra Cost: 30
Damage Points: 60
Description: the user put his hands on the ground then he release huge doton chakra into the ground then he make the chakra go under ground till it goes under his enemy then he create a huge pillar that can destroyed the enemy

Declined, do not resubmit

(raiton :erekutorikk nami) lightning release : electric wave

Type: Attack
Rank: S
Range: mid-long
Chakra Cost: 40
Damage Points: 60
Description: the user put great amount of chakra into his hands then he slam his hands creating an electric wave that have a super fast that can reach the enemy at one second or fewer than one second and it can destroyed the enemy when it reach him the only problem that the user can't use any lightning jutsu

Declined, do not resubmit

Alastor

Type: Weapon
Rank: S
Range: mid
Chakra Cost: 30 per turn.
Damage Points: 80 damage.(+15 with any a rank lightning)(+20 with any s rank lightning)
Description: alastor is very strong sword and has great power when the user attack with it it summon an electric sword that goes towards the enemy the sword have a sharp blade with electrification surround it and when the user use raiton jutsus it makes the damage (+15)
-can only use by an experince lightning bio as the uchiha and it can block any a rank lightning
-can only used 4 times per battle
-can only used by HyugaNeji
-must mastared lightning to use that sword

Re: ♦ Custom Jutsu Submission ♦

(Doton: Iwa no Guntai) – Earth Release: Army of Rocks

Rank: A
Type: Offensive/Defensive
Range: Short – Mid
Chakra cost: 30 (+5 for every additional soldier)
Damage points: 70
Description: The user performs two handseals and stamps on the ground, thereafter an army of soldier-shaped rocks emerges from the ground in three rows before the user. The soldiers are very heavy and quite slow, but can jump up into the air to crush the opponent. The army is designed to physically attack the opponent with brutal strenght using their fist and swords. They are wind and water resistant up to B-rank, but will fall appart hen hit by a lightning technique. The user creates at least 3 soldiers and can create up to 9 soldiers in total.

- Note: The minimum amount of soldiers created is 3 and the maximum is 9.
- Note: The army can only be created while on an earth soil.
- Note: Can only be used once per battle.
- Note: Can only be taught be Crimson.

(Akai Kurōku no Jutsu) – Red Cloak Technique

Rank: A
Type: Supplementary/Defensive
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will use a cloak, long coat or scarf they are wearing to move to a desired direction. The user will move twice as fast and can jump twice as high due to the cloak and can be used as shield at the same time. The user can stop moving rather quickly to attack.

- Note: The cloak can’t defend the user from fire and lightning techniques
- Note: While using the cloak to move, the user can’t attack
- Note: The user has to jump to avoid attacks from the ground while moving
- Note: The technique can only be used by charakters with a cloak, long coat or scarf. Or it must be stated at the begin of the battle that the user is wearing one.
- Note: Can only be used 2 times
- Note: Can only be taught by Crimson

Re: ♦ Custom Jutsu Submission ♦

(Raiton: Sashiosae puroshi-ja )- Seizure Procedure
Type:Attack
Rank: S
RangeShort-Long
Chakra Cost:40
Damage Points: 80
Description: The user channels raiton chakra into their palm and using shape manipulation they form a disk of raiton chakra and throw it like a frisbee into the air. It continualy spins in place for the rest of the turn emmiting flashes of light that the opponent gets fixated on. The opponent begins to shake. The continus flashes of light cause the opponent to have a seizure. This can be followed up with an attack or if used quick enough it can cause the opponent to swallow his tounge and die
~Can only be used by Sinderella23 HightimesHoward and ~Yard~
~Can only use A rank Raiton the next turnDeclined, do not resubmit

(Taijutsu: tentou)- Disarm
Type: Attack/Defence
Rank: D to S
Range: Short to Mid
Chakra Cost: 10 to 40
Damage Points: 20 to 80
Description: The user blocks an attack such as a kunai thrown at them or a sword strike and then either renders the attack useless or counters the attack and uses it against the opponent. If used against a kunai thrown, the person must be able to catch the kunai and either throw it back or simple render it useless. If used to block a sword strike or another weapon type attack strike/slash the user must defend the strike with a kunai and take the opponents weapon and use it against them
~Can only be used by Sindrella23 HightimesHoward and ~Yard~ and who they let use it~
~Can only be used three times per battle~Declined, do not resubmit, this is easily done through normal means

Re: ♦ Custom Jutsu Submission ♦

(Suiton/Fuuton: Myaku) Water/Wind Release: PulseRank:AType:SupplementaryRange: SelfChakra:30Damage: N/A (+10 to Taijutsu or close range water/wind attacks)Description: Based off the concept of using ur chakra to walk on water. This more advanced version allows the user to propel himself across the ground or into the air by Releasing wind and water chakra in a pulse through their feet or hands at the water in the air, forcing them into that predetermined location.Notes:
-Speed comparable to hurricane fist
-Can propel self into mid-range.
-Can propel self into long-range if inside a mist or standing on a water source.
-Doesn't work in Deserts or other areas with no water at all

(Raiton: Raiko Hiji Ken) Lightning Release: Elbow/Wrist BladesRank:AType:Attack/DefendRange:ShortChakra:30Damage Points:60Description: The user will use precise chakra control, channeling lightning through their for arms and elbows. The user's left arm will form a blade of lightning starting at their for arm and ending 3 feet off their elbow. The user's right arm will form a blade of lightning that starts at their for arm and end 3 feet off their wrist. Its coated in normal chakra making it solid and lowering the voltage of the lightning for more precise combat.

(Suiton/Raiton: Enjin Shoufuku) Water/Lightning Release: Ring SubmissionRank:SType:Attack/SupplementaryRange:Short-MidChakra:40Damage Points:40 due to the lightningDescription: The user will raise his hand and twirl it in a circle causing water to materialize afterwards, forming a ring of water. He will then take the other hand and use it to focus lightning chakra into the ring, giving it electrical properties. The user will then launch it at the opponent where the ring will surround the opponent and condense. This not only damages but numbs, immobolizing the opponent's upper half.Notes:
-Can only be used once
-Immobolizes the person for 10 seconds

Pics:

Custom Weapon: Bakusaiga: "Omni Sword"(No Japanese Translation)

Rank:SType:Attack/DefendRange: Short(Mid for its special abilities)Chakra cost:40(+20 for water technique)Damage Points:80Description: Bakusaiga is a special sword that has a white sheeth and handle while the blade itself seems like it has dragon scales which are actually the feathers of Lugia. The sword carries the abillity to channel water chakra allowing it to slice through water based jutsu causing a gap in the water so the user isn't hit. It also has the ability that by thrusting the sword into the ground, the user will release his chakra covering a radious of mid range, taking control of the water in the ground making it rise out. The user is then able to take control of that water, pressurizing and forming it into spikes that can impale the target.Notes:
-*This move can be used as long as the sword is in the ground*
-*To take control of the water and pressurize, it takes the same amount of time as making 20 hand seals(10 for those adept in water)*
-*Can cut through B-rank water jutsu*
-*Water Spikes are equal to A-rank water jutsu*
-*Water Spikes can be used 3x*
-*Can only be wielded by Taiketsu Namikaze*
-*Doesn't work in a area with no water source*

~Declined~

Custom Weapon: Bakusaiga: "Omni Sword"(No Japanese Translation)Rank:SType:Attack/DefendRange: Short(Long for its special ability)Chakra cost:40(+20 for water technique)Damage Points:80Description: Bakusaiga is a special sword that has a white sheeth and handle while the blade itself seems like it has dragon scales which are actually the feathers of Lugia. The sword carries the abillity to channel water chakra allowing it to slice through water based jutsu of B-rank, seperating the water where the user stands so he isn't hit by it. The sword can also channel chakra induced water across the blade giving it a special coating for more cutting power. The user can thrust the sword at the opponent's direction, launching a blast of chakra induced water that can punch through concrete. This move is pretty free lance so it can be released in waves or blast.Notes:
-*Blast is equal to A-rank*
-*Can cut through B-rank water jutsu*
-*Searing Slash/ Blast can be used 5x
-*Can only be wielded by Taiketsu Namikaze*

If weapon is approved:

(Suiton: Bakusaiga Mizu Kasui Ori) Water Release: Omni Sword Water Spike CageRank:SType:Attack/SupplementaryRange:Short-MidChakra:40Damage Points:N/A (20 if imapled by the spikes)Description: The user will channel chakra induced water into the ground with the medium being Bakusaiga. Once the water reaches the opponent, the user will cause it to rise out and form into spikes impaling the arms and legs that then becomes a triangular cage around the opponent, trapping them in place. Notes:
-This move takes a turn to use
-Bakusaiga must be thrust into the floor for controling reasons
-Must be done by the user or a shadow clone of him
-Can only be used once
-Can only be used by Taiketsu Namikaze

All Declined, do not resubmit do not in future use ever use glow coding again i absolutely hate it your making our jobs harder and its annoying when trying to check customs

Blade of Dragon Slayer ‎(Kirā ryū ken)
Type: Weapon
Rank: S
Range: Med-Long
Chakra Cost: 40
Damage points: N/A
Description :
After performing 15 Serial hand seal the user bite his finger tip and shed his blood in his tattoo on his right wrist and summon Blade of Dragon Slayer, this sword was wield by a famous known of dragon slayer from Hidden Rain village which the myth says that he was a shinobi who master of Water jutsu manipulation and merge his chakra into the sword before he died, then according to the myth also that he managed to sly one of the most stronger dragon which dreaded by the other great dragons. He sly so many dragon and always shed the dragons blood into his sword, so the sword which used to be white, now turn into half red because of the blood of the dragon he used to sly. When this Sword summon in battle field then there are no dragon can be summon in battle field and any other dragon which already been summoned in the battle field will be petrified and vanished because of they recognize and tremble scared by the bloodshed and dragon slyer sign in the sword.

This sword also has the ability to use up to S-Rank water jutsu which does not require any hand seal and water source, because the effect of dragon bloodshed this sword gifted the ability to use up to A-Rank jutsu.

Note:
-This weapon only last in 5 Rounds
-Can only be summoned twice per battle.
-While wield down this sword, the user can’t perform hand seal and any other justsu

-This Weapon can only wield by Oasis and can be passed down if Oasis feel no need to use it again.

Picture of the Blade

Picture of Dragon Slayer tattoo

~Declined~ be real, how the hell is your sword going to scare dragons away, let alone petrify -.- also if you're going to say that your sword can use all jutsu's up to A-rank it's higely OP.

Resubmitting

I have erased the OP ability.

Summon Weapon : Blade of Dragon Slayer
Blade of Dragon Slayer ‎(Kirā ryū ken)Type: Weapon Rank: SRange: Med-LongChakra Cost: 40 Damage points: N/ADescription :
After performing 15 Serial hand seal the user bite his finger tip and shed his blood in his tattoo on his right wrist and summon Blade of Dragon Slayer, this sword was wield by a famous known of dragon slayer from Hidden Rain village which the myth says that he was a shinobi who master of Water jutsu manipulation and merge his chakra into the sword before he died, then according to the myth also that he managed to sly one of the most stronger dragon which dreaded by the other great dragons. He sly so many dragon and always shed the dragons blood into his sword, so the sword which used to be white, now turn into half red because of the blood of the dragon he used to sly. When this Sword summon in battle field then the dragon which already been summoned in the battle field will be petrified because of they recognize by the bloodshed and dragon slyer sign in the sword.
This sword also has the ability to use up to S-Rank water jutsu which does not require any hand seal and water source, because the effect of dragon bloodshed this sword gifted the ability to use up to B-Rank fire jutsu.

Note:
-This weapon only last in 5 Rounds
-Can only be summoned twice per battle.
-While wield down this sword, the user can’t perform hand seal and any other justsu
-This Weapon can only wield by Oasis and can be passed down if Oasis feel no need to use it again.

Picture of the Blade

Picture of Dragon Slayer tattooDeclined, do not resubmit

New Submission

(Junsuina chakura no shōheki) pure chakra barrierRank: ForbiddenType: DefenseRange: Mid to LongChakra cost: 50 Damaga cost: N/ADescription: the user gather their massive pure chakra inside their body then charge it from every single part of their body until their body shacking and start to emanate bright light then they release it all at once from every single part of their body creating a circle chakra barrier surrounds their body and start to move slowly as they keep adding his chakra into the circle barrier then completely forming from mid to long range. This circle chakra barrier able to defense and block any kind of elemental jutsu attack up to forbidden rank, when the circle chakra barrier completely forming in Mid to Long range then no one be able to enter inside the barrier and if anyone comes in contact with the circle chakra barrier within the completion range, they shall be push and bounce back but didn’t cause any severe injury. While active this circle chakra barrier, the user can’t perform any elemental jutsu and must stand still focusing the barrier to completely forming and steady until their chakra run out in 2 turns and the barrier vanished by itself.NOTE :
~Only last for 2 turn, then if the user push himself activating more than 2 turn the user will died instantly
~While active the circle chakra barrier, the user can’t perform any elemental jutsu and must stand still focusing his barrier to complete forming and defense
~Can only be perform by Sannin Rank Ninja or higher
~if activated for two turn then the user run out of chakra and must rest for 1 turn to charge their chakra back but only half of their chakra will return then the next turn the user only be able to use B-Rank Jutsu until 2 turn, then their chakra went back to normal
~After two turns activated, the user can’t perform any elemental jutsu or physical movement for 1 turn and vulnerable to be attacked, that’s why before they active this circle chakra barrier, the user must create only one shadow clone to protect them (more than one shadow clone are not allowed) and the shadow clone stand behind the users back will not effected the circle barrier as it start to forming.
~as the user need a massive chakra to activated the circle chakra barrier then the shadow clone only able to use A-Rank jutsu (can’t use KG, just 5 basic element) and only last for 2 turn then automatically vanished.
~ Anyone if comes in contact with the circle chakra barrier will be push and bounce back away, the opponent will not be able to enter the circle barrier while it’s active
~Can only be use and teach by Oasis2082 and only be pass down no more than 2 memberDeclined, do not resubmit

(Katon, Fuuton : Hi-shin no ikari) Fire, wind Style : Wrath of the fire godRank: ForbiddenType: AttackRange: LongChakra cost: 50 Damaga cost: 90Description: the user flies to mid air using his summoning bird / flying animal then perform 25 serial hand seal and rise his both hands to the sky to release fire and wind chakra all at once to the sky above, then the chakra form a massive fire balls surrounding with wind shaped like ring of wind circling the fire balls which keep bigger and bigger till it reach the maximum size 25 feet diameter circle, then the user throw the massive fire balls surrounded with ring of wind to the opponents which will impact the opponents with high speed causing a massive explosion until 20 KM and 10 feet tall away burning and destroying all on its path causing a great damage to the environmental surround the explosion path

NOTE :
~ Must have sign a bird contract / flying animal
~ Can only be use in mid air using their flying animal
~ Can only be thrown in vertical way, not the horizontal way
~ Can only be use once for their last resort
~ Can’t perform any elemental jutsu for 2 turn as the user chakra run out
~ Must have a strong chakra at least Sannin Rank above
~Only last for 2 turn as the impact causing a massive damage
~Can only be use and teach by Oasis2082 and only be pass down no more than 2 members

(Kuchiyose no Jutsu U~onbatto no ryōshu)- Summoning: Diprotodon, Lord of WombatType: SummonRank: SRange: ShortChakra Cost: 40Damage Points: N/ADescription: User bites their finger drawing blood then performs a row of 15 handseals then slams their hand to the ground summoning Diprotodon from where ever he maybe. Diprotodon is a huge giant Wombat known as the Lord of Wombat and it size about 4 meters (15 feet long) from nose to tail, standing 3 meters (10 ft) tall, Diprotodon is covered with short, grizzled fur. Its thick legs end in massive digging claws able to rip off any kind of skin even a dragon or dinosaur skin, he also able to dig up the ground in fast speed and travel underground to create a huge hole/pit, and he has two large tusks project horizontally from its lower jaw. he shakes his head threateningly and prepares to charge. Diprotodon is the master of earth jutsu and can only be perform up to A-Rank and down earth jutsu with no hand seal. With his large tusks project horizontally from its lower jaw diprotodon capable of blocking B-Rank and down elemantal jutsus with more effort.

Note: Diprotodon Earth jutsu's count as a move.Note: Diprotodon summon only lasts 3 rounds.Note: Can only be summoned twice per battle.Note: No other summon can be done in the same battle.Note: Only Oasis2082 can summon/teach Diprotodon

Declined, remove the referances such as able to rip through dragon or dinosaur skin, and make his digging technique count as one your three moves per turn

Re: ♦ Custom Jutsu Submission ♦

(Tōru) Thor

Type: puppet/weapon
Rank: A
Range Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user summons Thor to the field with mjollnir in hand. Thor is known for his raw strength. This puppet has six lightning chakra enhanced metal nodes on its torso. These nodes attract lightning jutsu (B-rank and below) and shoots them back at the opponent, at the users discretion, the absorbed lightning can be stored in the each node. The hammer ,mjollnir, has hidden poison spikes that extend when it strikes something/someone. Thor like all other puppets have many poison weapons hidden within.
- can only store lightning for 2 turns, if longer node is destroyed
- the redirection of lightning can only be used twice per node
- must be a puppet user
- can only be taught by Black Uchiha

Declined, do not resubmit
(Mjollnir no might) Mjollnir's might

Type: Attack
Rank: A
Range Short-mid
Chakra Cost: 30
Damage Points: 60
Description: After summoning the puppet Thor or the hammer its self, the hammer (Mjollnir) is lunched high into the air. Once there Mjollnir releases a volley of lightning enhanced poison senbon and poison smoke bombs that covers mid-range from the puppet (not the user). Anyone caught in this radius is bombarded with the lightning senbon, and is poisoned and paralyzed. After expending the senbon and smoke bombs, Mjollnir dons a shroud of lightning and falls to the earth, going through the ground sending lightning though and under the ground, short range only
- can be used if Thor is destroyed
- paralysis last for one turn
- can only be taught by Black Uchiha

Declined, do not resubmit

(Kaze no sutairuburakkuhōru) Wind style Black hole

Type: Attack/Defense
Rank: A
Range Short-Long
Chakra Cost: 30
Damage Points: 60
Description: After one handseal the user then makes a “n” or “c” shaped vacuum of wind from him to his opponent, that sucks all attacks A-rank and below (except fire B-rank and up) into it and sends them through the wind vacuum and back at the opponent(“c” shaped) or from above (“n” shaped). This is a redirection, not an opposing force, so the attacks (if the same rank) won’t cancel each other out.
- can only be taught by Black Uchiha

Declined, do not resubmit

(Kaze no kanketsusen) Wind Geysers

Type: Attack
Rank: A
Range Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user gathers wind chakra and after two handseals, sends wind into the ground or water and makes seven pillars of rock, sand,(water) and wind; burst from under the opponent (one under the opponent and six around the opponent). These geysers trap, cut and send the opponent into the air, then come crashing down into him. Sending him flying to the ground.
- can be used on opponents underground/underwater
- can be used on water
- can only be taught by Black Uchiha

Re: ♦ Custom Jutsu Submission ♦

Originally Posted by Shin-Akira

The above are just quoted they arent edited as rei requested as such ill not be checked(Inago no Mure) - Summoning Technique: Locust Swarm

Rank: B
Type: Summoning
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon a swarm of about 500 locusts, each 8 inches in length, that can clone themselves to cover a large area and surround opponents. They are capable of transporting people and objects far distances.
-Lasts for 5 turns
-Cloning counts as one of the user's moves
-Must have signed to the locusts contract

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Kokyū, a giant locust the size of Gamahiro who rules all locusts. He has pale white eyes and a steel-hard shell that is dark red in color and carries a flame-resistant pouch full of explosives. He has an affinity for the wind element and can create a powerful S-rank tornado that draws objects into his mouth making it possible for him to consume entire forests and even buildings that are broken to pieces in the tornado (counts as one of the user's moves). He can perform wind jutsu that the user knows up to S-rank that do not require handseals and it is possible for him to clone himself like Katsuyu by spitting into multiple forms.
-Can only be summoned once
-Lasts for 5 turns
-All techniques used by him count as one of the summoner's moves
-Must have signed the locusts contract

~Declined, limit the useage of his ability as its an S rank technique (Sogeki no Geijutsu: Fukusū no Namida no Dangan)- Sniper Art: Multiple Tearing Bullets

Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user shoots numerous arrows from his bow infused with a large amount of wind chakra at a target that augments their speed and generates rapidly spinning wind vortexes resembling drills that can be guided and will tear through a target and any obstacles in their way. The vortexes protect the arrows and allow the arrows to continue after they have hit a jutsu of the same rank.

Declined, what no limitations please its S rank ~_~(Suiton: Guranji no Hebi)- Water Release: Grunge Serpent

Type: Attack/Defense
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user spits a long stream of muddy water he forms into a snake that can swallow multiple opponents and drown them while they can't move due to the water's weight. The snake is powerful enough to knock an opponent unconscious if struck by it.

Type: Attack/Supplementary
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user forms a handseal and materializes shadow into multiple belts resembling chainsaws with sharp spinning edges that can easily cut through solid rock. These belts are capable of binding or striking an opponent and by twisting the saws into points they can act effectively as drills. If the user combines his shadow with natural shadows, he can increase the range and scale of this jutsu.
-No A-rank or higher shadow jutsu next turn
-Must be a member of the Nara clan to use.

Declined, do not resubmit
Edit anything that you find wrong with them.

(Sōdaina Inago wa Kokyū) - Summoning Technique: Grand Locust Kokyū

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Kokyū, a giant locust the size of Gamahiro who rules all locusts. He has pale white eyes and a steel-hard shell that is dark red in color and carries a flame-resistant pouch full of potent explosives. He has an affinity for the wind element and can create a powerful S-rank tornado that draws objects into his mouth making it possible for him to consume entire forests and even buildings that are broken to pieces in the tornado (only usable twice and counts as one of the user's moves). He can perform wind jutsu that the user knows up to S-rank that do not require handseals and it is possible for him to clone himself like Katsuyu by spitting into multiple forms but counting towards on of the users 3 moves per turn.
-Can only be summoned once
-Lasts for 5 turns
-All techniques used by him count as one of the summoner's moves
-Must have signed the locusts contract

Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user shoots numerous arrows from his bow infused with a large amount of wind chakra at a target that augments their speed and generates rapidly spinning wind vortexes resembling drills that can be guided and will tear through a target and any obstacles in their way. The vortexes protect the arrows and allow the arrows to continue after they have hit a jutsu of the same rank.
-Usable 2 times per battle and once per turn

Approved

(Sogeki no Geijutsu: Shushō)- Sniper Art: Prime

Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage: N/A
Description: The user enhances his bow with chakra so it may shoot arrows faster and more accurately. Only doujutsu can follow the speed of the arrows and the effect of this jutsu can be increased if used more than once.
-Lasts for 3 turns

Approved

(Fuuton: Deddosupēsu)- Wind Release: Dead Space

Type: Supplementary/Defense
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage: N/A
Description: The user creates a field with a 20 meter radius that eliminates all air within its boundaries to suffocate opponents and cause wind and fire jutsu to become ineffective. The field can be moved but the user is always within the field so he also takes the risk of suffocating. Those within could become unconsious after 3 turns with this active.
-Usable once per battle
-The user takes 20 damage to his body once this jutsu ends

Declined, do not resubmit

(Sōgi o Nayama Seru)- Plague Funeral

Type: Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: Any locusts the user has summoned can release chakra from their bodies in the form of small but destructive blasts that are most effective if done by a large swarm. The locusts are damaged greatly and disappear for the rest of the battle. This jutsu counts as one of the user's moves.
-Must have signed the locust contract

Re: ♦ Custom Jutsu Submission ♦

(Towairaito)Twilight

Type: Attack
Rank: A
Range Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user makes two handseals and sends lightning twelve bolts of lightning into the sky, to resemble stars in the sky. The user then , after making the bird handseal makes the bolts fly at the opponent.
- can be shot all at once or at least two at a time
- last for 5 turns (on turn five the bolts fall on whatever is under them)
- can only be taught by Black Uchiha

Re: ♦ Custom Jutsu Submission ♦

(Mokuton: Mokuzou Tobikomi Bomu) Wood Release: Wooden Dive Bomb
Type: Attack
Rank: A
Range Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user creates a large bird made of very light wood that flies up above the opponent and follows him. At the user's command the bird will dive stright towards the opponent, hitting the opponent and injuring him greatly.
Note:
-Can only be used twice per battle
-Will only remain in the air for two turns, after that it will fall straight to the ground.

Approved

(Mokuton: Supaiku Tama) Wood Release: Spiked Sphere
Type: Defense/Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user will release a large amount of wood from their body, using it to create a very dense and strong sphere of wood around their body. The ball can be used to defend against strong attacks or can be used from above to crash down ontop of the enemy.
Note: The sphere has a small hole in the back of it to allow oxygen to flow into it.
Note:
-Can only be used three times per battle

Declined, do not resubmit

(Mokuton: Mokuzou Ru-tsu Sendo) Wood Release: Wooden Root Death
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes a single handsigns and suddently a large ring of multiple roots of wood rise around the opponent. As soon as they are made they will quickly wrap around the opponent, crushing them. They will also protrude large spkes from them, stabbing the opponent as they are wrapped from head to toe will the roots.

Declined, do not resubmit

(Mokuton: Mini Mokuzou Bomu) Wood Release: Mini Wooden Bombs
Type:Attack
Rank:A
RangeShort-Long
Chakra Cost:30
Damage Points:60
Description: The user quickly focuses a large amount of chakra into their hands, creating multiple mini compressed balls of Wood. The user can then throw the balls wherever he desires. With the use of a single handsign, the user can make the balls explode, Causing a large explosion that will inflict major damage to anything that is touching it.
Note:
Can only be used three times per battle

Approved

(Mokuton: Mugen Mokuzou Toreiru) Wood Release: Infinite Wooden Trail
Type:Attack
Rank:S
RangeShort-Long
Chakra Cost:30
Damage Points:60
Description: The user make three handsigns and suddenly 2 meter-tall, wooden spikes shoot out the ground all over the battlefield
Note:
-Can only be used twice per battle
-The spikes would sprout from even the surface of water since it has been shown that Mokuton can be used on water.

Re: ♦ Custom Jutsu Submission ♦

Originally Posted by ~Crow~

(Kuchiyose no jutsu: Kuro) - Summoning Technique: Black (Boss of Crows)
Rank: Forbidden
Type: Summoning
Range: Short - Long
Chakra Cost: 50
Damage: N/A (depending on the used technique)
Description: The user summons "Black" the boss of Crows, he is slightly larger than gamabunta and has an evil personality like Manda, he is a dead black colored and has thick feathers making him immune to lightning techniques up to A-rank , he can use Lightning techniques up to S rank, also with his large wings he can use the wind element up to B rank , he can perform lightning and wind techniques that doesn't require the use of handseals, but in addition to that the user can make the handseals when he's on top of "Black" allowing Black to use any technique in the lightning element up to S-rank and every technique in the wind element up to B-rank, once per battle he can shoot a forbidden ranked lightning blast , but it extremely exhausts his chakra.

~ Only stays on the field for 5 turns
~ Can't use wind and lightning techniques in the same turn.
~ when shooting the forbidden lightning blast he can't use lightning techniques higher than A-rank and he can't use wind techniques at all.
~ must have signed the Crows contract
~ Can only be used by ~Crow~~Declined, what no damage to yourself, its a forbidden ranked technique

(Katon/fuuton: kousen taihou) - Fire and wind release : Beam Cannon

Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40
Damage: 80 (-5 damage to the user)
Description: the user gathers a large amount of chakra into both of his hands , then brings his hands together against each other and releases wind chakra from his right hand and fire chakra from his left hand combining both of his chakra natures together in a very condensed sphere of chakra using high shape manipulation skills like when making the rasengan but more compressed , then points at his target and releases the chakra from the sphere at the direction of his target like a Cannon , due to the high compression the chakra in the sphere it will increase the range and speed of the chakra released.

~ Can only be used 3 times per battle
~ No Wind/fire techniques the same turn
~ Can only be used every 2 turns due to the high concentration of the user's chakra
~ Can only be used/taught by ~Crow~

-This needs YinYang training, declined until then-

(Kuchiyose no jutsu: Kuro) - Summoning Technique: Black (Boss of Crows)
Rank: Forbidden
Type: Summoning
Range: Short - Long
Chakra Cost: 50
Damage: N/A (-20 damage to the user when summoned)
Description: The user summons "Black" the boss of Crows, he is slightly larger than gamabunta and has an evil personality like Manda, he is a dead black colored and has thick black feathers , he can use lightning techniques up to S rank, also with his large wings he can use the wind element up to S rank as well , he can perform lightning and wind techniques that doesn't require the use of handseals, but in addition to that the user can make the handseals when he's on top of "Black" allowing Black to use any technique in the lightning element up to S-rank and every technique in the wind element up to S-rank, once per battle he can shoot a forbidden ranked lightning blast , but it extremely exhausts his chakra.

~ Only stays on the field for 5 turns
~ Can't use wind and lightning techniques in the same turn.
~ when shooting the forbidden lightning blast he can't use lightning techniques higher than A-rank and he can't use wind techniques at all.
~ must have signed the Crows contract
~ Can only be used by ~Crow~Approved

(Kuchiyose no jutsu: kaen) - Summoning Technique: Blaze
Rank: S
Type: Summoning
Range: Short - Long
Chakra cost: 40
Damage:N/A (depending on the used technique)
Description: Blaze is a large crow that is slighty smaller than Gamabunta, he has yellow feathers on his chest area which he was born with but it makes invulnerable to fire techniques from B-rank and below, he was taught the fire element up to the A-rank but for him to use techniques that require handseals the user must be on top of Blaze's head and makes the handseals required for the fire technique that blaze is going to use, just like any other giant crow , he can use his wings and concentrate chakra into them blasting wind techniques away , by doing so he can blast up to S-rank wind techniques and below away with his wings but it's counts as one of the three moves per turn

~ Can stay on the field for 5 turns
~ Can blast Wind techniques away only 3 times per battle
~ Must have signed the Crows contract
~ Can only be used by ~Crow~Approved

(Karasu no modo) -Crow Mode-
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage: N/A (+20 damage to Ninjutsu)
Description: Crow mode is a mode that was developed by the great crow elders of mount Rio and cannot be done separately, for using this mode the user bites both of his thumbs and calls forth the two great elders of the crows "Kito and Maho" from the mountain of Rio, which then fuses with the user's shoulders as Kito fuses to the right shoulder and Maho fuses to the left shoulder, they give the user their own chakra that overflows the user's body completely changing his appearance to the characteristics of a crow but this takes an amount of time equivalent to one full turn , which will make the user's skin turn into completely black colored , two large wings come out of the user's back allowing the user to fly, also the user gains a heightened eyes sight to an abnormal extent that allows the user to track movements even further, also the user's hearing sense drastically increases that he pinpoint a targets location wherever he was..the user being granted this large amount of chakra that isn't his own grants him full immunity over genjutsu techniques and flies in the air at speed equivalent to Lee without his weights but when this mode is wears off the user becomes extremely exhausted.

~ Lasts 4 turns
~ must wait a turn for the effects to activate after the fusion.
~ after this mode wears off the user can't use techniques higher than A-rank for 4 turns
~ Must have signed the crows contract
~ Can only be used by ~Crow~ Declined, do not resubmit

(Karasu gigei: Genjutsu sakebigoe) - Crow Arts: Screams of Illusion
Rank: S
Type: Supplementary
Range: Long
Chakra Cost: 40
Damage: 80
Description: The scream of illusion is a genjutsu technique that can be used by the boss of crows "Black" , or if the user is in the crow mode, this genjutsu is a hearing based that composed of a scream of the user who is performing it, upon the target hearing that scream he gets under the illusion where he is in a pitch black place which prevents the target from seeing anything where the second that the user sees the black darkness he hears a very loud sound of screaming and Black hands rise from the ground wrapping all around the target making his mind confused and completely paralyzes his body making him unable to move and open to attacks.

~ 2 times per battle
~ Lasts 2 turns
~ No genjutsu higher than A-rank the next turn
~ Can only be used by ~Crow~
(Katon/fuuton: kousen taihou) - Fire and wind release : Beam Cannon
Rank: S
Type: Attack
Range: Short - Long
Chakra Cost: 40
Damage: 80
Description: The user gathers a tremendous amount of fire chakra into his hands and then gathers a large amount of wind chakra in his hands , then the user compresses all the wind and fire chakra in a very condensed sphere of chakra using high shape manipulation skills like when making the rasengan but more compressed , then points at his target and releases the chakra from the sphere at the direction of his target like a Cannon , due to the high compression the chakra in the sphere it will increase the range and speed of the chakra released but it extremely exhausts the user's chakra.

~ Can only be used once per battle
~ Cannot perform any wind/fire techniques above A-rank for 3 turns
~ Can only be taught by ~Crow~
Feel free to edit the ranks in the restrictions if necessary >_>Declined, following rei's answer

Re: ♦ Custom Jutsu Submission ♦

Originally Posted by Johninto Takashi

Summoning Boss: Red Horn

(Kchuysei:Reddohōn) Summoning: Red HornType: SupplementaryRank: SRange: ShortChakra Cost: 100 Damage Points: N/ADescription: Red Horn Is The King Of Bulls. He Is As Big As Gamabunta But His Horns Are Red And HHis Body Is Gray. Red Horn Can Use Up To A Rank Fire Release Which Doesnt Require Hand Seals When He Is Summoned. He Will Allow The Summoner To Ride In His Head. He Run At Great Speeds And Use His Horns To Attack At Oppents.Note:
-This Summoning can only be in play for 5-turns.
-This Summoning can only be Summoned by someone with the Bull Contract.
-This Summoning can only be Summoned once per battle.

Other Animals Tied To This Contract: Long Horn, Black, Gold

(Kchuysei: Ronguhōn ushi) Summoning: Long HornType: SupplementaryRank: ARange: Short-LongChakra Cost: 40 (-5 every turn)Damage Points: N/A
Description: After The User Does The Hands Signs They Can Summon Long Horn. Long Horn Is The Bother Of Red Horn. He Is The Same Size Of Red Horn But He Uses UP To B Rank Earth Release. He Has Anger Problems But Will Taken On Any Enemy. Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Bull Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Kuro) Summoning: BlackType: SupplementaryRank: ARange: Short-LongChakra Cost: 40 (-5 every turn)Damage Points: N/A
Description: After The User Does The Hands Signs They Can Summon Black. Black Is The Son Of Red Horn. He Is The Same Size As Gamakichi But He Uses Up To C Rank Water Release. He Wants To Follow In His Father's Foot Steps. He Lets Summoners Ride On Him.Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Bull Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Kimu) Summoning: Gold Type: SupplementaryRank: ARange: Short-LongChakra Cost: 40 (-5 every turn)Damage Points: N/A
Description: After The User Does The Hands Signs They Can Summon Gold. Gold Is The Same Size As Red Horn And Long Horn. But His Fur Is Gold Making Him A Rare Bull. He Can Uses Up To B Rank Lightning Release. He Also Uses His Horns To Attack People.Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Bull Contract.
-this Summoning can only be Summoned once per battle.

Also People With The Contract Must Get A Bull Tattoo Like:

~All Declined~ Stop writing every single word with a capital letter as their first letter. Fix that and resubmit.

ResubmittingSummoning Boss: Red Horn

(Kchuysei:Reddohōn) Summoning: Red HornType: SupplementaryRank: SRange: ShortChakra Cost: 100 Damage Points: N/ADescription: Red Horn is the king of bulls. He is as big as Gamabunta but his horns are red and his body is gray. Red Horn can use up to A rank fire release which doesnt require hand seals when he is summoned. He will allow the summoner to ride in his head. He run at great speeds and use his horns To attack at enemies.Note:
-This Summoning can only be in play for 5-turns.
-This Summoning can only be Summoned by someone with the Bull Contract.
-This Summoning can only be Summoned once per battle.

Other Animals Tied To This Contract: Long Horn, Black, Gold

(Kchuysei: Ronguhōn ushi) Summoning: Long HornType: SupplementaryRank: ARange: Short-LongChakra Cost: 40 (-5 every turn)Damage Points: N/A
Description: After the user does the hands signs they can summon Long Horn. Long Horn is the bother of Red Horn. He is the same size of Red Horn but he uses up to B rank earth release. He has anger problems but will taken on any enemy. Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Bull Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Kuro) Summoning: BlackType: SupplementaryRank: ARange: Short-LongChakra Cost: 40 (-5 every turn)Damage Points: N/A
Description: After the user does the hands signs they can summon Black. Black is the son of Red Horn. He is the same size as Gamakichi but he uses up to C Rank water release. He wants to follow in his father's foot steps. He lets summoners ride on him.Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Bull Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Kimu) Summoning: Gold Type: SupplementaryRank: ARange: Short-LongChakra Cost: 40 (-5 every turn)Damage Points: N/A
Description: After the user does the hands signs they can summon Gold. Gold is the same size as Red Horn and Long Horn. But his fur is gold making him a rare bull. He can uses up to B rank lightning release. He also uses his horns to attack people.Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Bull Contract.
-this Summoning can only be Summoned once per battle.

Re: ♦ Custom Jutsu Submission ♦

(Chekkumeito no burō)-Checkmate Blow
Rank: S
Type: Attack
Range: Short - Mid
Chakra Cost:
Damage: 80
Description: The user quickly draws his Sword, wile running towards the foe in a zig-zag motion at high speeds that the normal eye cant follow making it a blur. When the user get within sword length of his foe on the right or left side, the user then strikes the opposite sides of the body confusing the foe thinking to block the side the users on. The blow can be fatal.
(Note Only ghost can teach this Jutus)
(Note: Only three tome Sharingan can pin point the speed)
(Note: Can only be used 1 time per battle)
(Note: Only Samurai with Sword can use this Jutsu)
(note: Damages the users hand because of the impact)

Approved, but note not just tomo 3 sharingan can block there are modes and characters with techniques who rapidly increase their reactions so they would be more than capable of reacting