In the other thread I was looking for an adventure to take a character through recruitment into the Rebel Alliance. I found the answer in Instant Adventures: New Recruits & Rebel Guns.

It's a great short little into adventure where the group gets smuggled through an imperial blockade in cargo crates to meet with a rebel contact.

I'll let you guys know how the session goes, I've added in a couple of average Joes who want to join up with the Rebels, so that the adventure has at least 3 prospects, we'll see how many of them survive the upcoming struggle!_________________RR
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I ran that adventure for the first scenario on a Star Wars campaign that ended up lasting over six years. I expanded the adventure a bit, taking the PC to Celanon later, where they finally found their way into the Alliance after meeting up with a crashed Rebel pilot who was looking to re-team with a Rebel cell himself.

Man, that was great fun.

And, I agree with you. New Recruits and Rebel Guns is an excellent choice for a first adventure. I like that one and the one in the first edition hardback, Rebel Breakout.