Time Machine

作者： Joel Yliluoma

靜止圖像

背景資料

作家的評論

My first idea for this submission was as follows:
"a light sparkling show with an object in center and some bits circling it".
I wrote that into a file, and then began writing povray code.
For the center object, I thought of making a crystal cluster, as in
one you might find in a mine, mineral crystals. I decided to construct
it from boxes merged together in an angular construction, created with
a loop.
As for texture and other properties, I had just one thought:
It must shine a lot of light. So I made it slightly transparent,
put an emissive media in it, put a light source in the center,
and even put a haze-like thing over it to add a HDRI-like light
gloss effect.
I wanted to preserve some details in it, so eventually I ended up
moving the lightsource outside though.
After the center object was done, I decided to use the same engine
that created the center object (function Y), for creating the circling bits.
I experimented a lot with what the bits should look like, and through
trial I settled on the semi transparent cubes that look like rose petals.
For motion, the original idea was to make everything revolve around. After
some experimentation, I found that constant revolution would be too dizzying,
because there's just 100 frames and if I want a complete loop, it must rotate
fast. So I made them rock back and forth. Same for the center bit.
In the center bit, I introduced three different levels of motion, and after
experimenting, it reminded me of a time machine so that's how this animation
got its name.