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Niks and Knax stand side by side, idly waiting by. The master crafter occasionally shoots a venomous look at his apprentice, which makes the poor guy flinch a little. Soon, Niks starts pacing as people who heeded his call start shuffling in.

In the room there is a large table, with about a dozen chairs around it. There is what appears to be two jugs filled with a creamy golden liquid and several miniature tankards sitting on the table.

Also, the pacing Niks appears to be muttering under his breathe, but you can only hear snippets of his mumbled grumblings "...too ambitious for his own go-...danger to him and ever-...I'll admit I see his point of view but..."

Rules

None of you are strangers to L4W so I'll keep it brief.Post Frequency: 1 post/day is optimal, however I'll wait up to 48 hours before DMing and moving. A notice before a long period of absence is expected.

Rolls: As usual, Invisible Castle, with a clear description of the roll.

Stat Blocks: Posting stat blocks on every post throughout an encounter can be pretty overkill. Stat blocks are only mandatory if you've used any non-renewable resource that turn (e.g.: encounters/dailies/action points/surges)

Highlighting keypoints: If possible, have a small section of a summary of what happened during your turn and point out any riders your attacks may have carried that turn (push/pulls/slides, dazed/stun, etc)

Treasure: I'll go through your wishlists later and see what would be appropriate.

-Enemy Mini Stat Blocks including HP, AC, Fort, Refl, Will, Immunities, Resistance, and Basic Attack. If there are more specialized powers, I will post them at the time of their use.

OOC

It's a hard choice for me to make and I'd rather take everyone I can if I were adequately skilled, currently as a fair DM, I should have to lean towards Lerrick and have Malakai bump herself up to Level 4. But personally I want to see interaction between Malakai and her DM'd adventurers. *sigh*

Artemis holds the door open for Lilli. The human holding the door moves in a manner best described as protective of the diminutive mage. The tall good looking human wears a white wolf skin cloak over his chain armor. His only weapon is the heavy, scarred iron rod that hangs from his belt.

It's a hard choice for me to make and I'd rather take everyone I can if I were adequately skilled, currently as a fair DM, I should have to lean towards Lerrick and have Malakai bump herself up to Level 4. But personally I want to see interaction between Malakai and her DM'd adventurers. *sigh*

ooc

Just verifying whether or not Lerrick is in or not. I'm getting the drift from this message that she's out. Just want to make sure. thanks

Lilli enters through the door held open by Artemis carrying a bundle of books in front of her, a ghostly, bristly green spider clinging to her back. She deposits these on an empty chair and gives them a pat, "We'll have to drop these off before we go anywhere, won't we Lotte?"The spider suddenly scoots around to the diminuative woman's front and gives what may be an affirmative chirp.

Malakai enters the room slightly behind Lilli and notices the mage speaking with a spider.

Giving a "hmph" under his breath, he finds one of the empty chairs at the table and takes a seat. Noticing that there were a few empty chairs still, he wondered just how dangerous this task was going to be. He hoped it leaned toward "very". If there was anything that his experience taught him it was that dicey situations allowed for a greater flexibility in what was considered allowable actions. In short, the more dangerous the situation was, the more likely Malakai would be able to get away with doing whatever it was that he wanted to do...as long as the task he was assigned to do got completed, anyway.

With a slight flourish, Malakai swept his cloak out behind him and the black fabric of his robe rippled in multiple hues. He looked around the table at each of the members who had bothered to show up for this task (whatever it was going to be), trying to determine who of them was going to be the most likely to get on his nerves...or get in his way. After a few minutes he decided that he just wasn't sure about that yet, and decided to try to get the ball rolling.

"So what is this about, Niks? And let's start off with the important bits: Just how dangerous is this task going to be, how much are you willing to shill out for it, and do you care how we get this task done, or are you just looking for results?"

"No need to get snappy! If you're not gonna bother with formalities then I'd just throw you in and see how you do...Bah, look what you've made me done, now I've gotten ahead of myself."

Niks clears his throat before continuing"Ahem, as you may well know, this is Knax, and he's the source of all this trouble."

"Now where do I start..." He pauses to gather his thoughts:"I suppose I shall begin with his apprenticeship. Knax was a promising individual when I spotted him, very creative, very intelligent. So I took him under my tutelage and taught him the fine arts of magical item crafting."

"He has approached the end of his training and for his final task, I have ordered him to come up with something of his own, something to impress me with..."

He draws out a bag from a leather pouch that he has on his waist. A large glowing rune can be seen on the bag, but it seems to be burning away. Wisps of smoke rise from the edges as an invisible force seems to be eating away at the rune.

"And this was what he made..." he said. A huge frown appears on his face, his eyebrows drawn together. "Fine craftsmanship, very ambitious enchantments..."

"But something went very wrong...You see, young Knax here wanted to improve upon the common, everyday Bag of Holding. It was supposed to seal itself when it detected malicious intent, pocket-thief proof. Made it fire-proof, water-proof, durable as leather. Items you put in would shrink as you shove them through the opening! That was a particular bit of brilliance, you can't put bigger items in normal Bags of Holdings. "

"But magic is a tricky thing, too much of it and they start producing feedback...makes things work differently. Only a true master would be able to put more than a dozen spells on one item and not have it blow up, even I can only put four or five with relative confidence. And Knax doesn't know how to counter-act the feedback's effects and this is where things got nasty. He wanted to have more storage space, double it by having another pocket dimension to access."

"Instead, a portal was opened within the bag, a portal to who-knows-where, really, but demons are swarming through it!" Niks looks back up towards the party. "And this is where you come in, I need someone to venture in and fix it. I could not do it alone, their numbers are many. Also, the deteriorating rune you see on the bag is the only thing that's keeping it sealed, the demons are trying to break out from the inside."

He swipes it off the table and stuffs it back in his pouch. "We must make haste, I have to return to my shop to reinforce the Sealing Rune. Before you make preperations, are there any questions that need answering?"