Howitzer is a ranged Caster with an explosive arsenal at his disposal. Using Rockets, Land Mines and Slow Grenades, Howitzer is able to deal area of effect damage, control large areas and even disrupt and slow down his enemies. When in teamfights use your abilities to rain heavy artillery down on your enemies or your Slow Grenades to control the fight. Late game, Howitzer can easily take out minions, making it difficult for enemies to push in to your base or push you out of theirs. Use your abilities to disrupt the enemy team and zone out the enemy damage dealers.

Howitzer fires a long range rocket that deals Ability Damage in an area.

Ability Damage: 140/240/339/439Mana Cost: 110/120/130/140Range: 1950

Power Scaling: 3.55Cooldown: 6

Land Mine

Places a mine that will explode after 3 seconds, knocking any enemies (and Howitzer) back and dealing Ability Damage. Ability can be reactivated to detonate early.

Ability Damage: 94/140/187/234Mana Cost: 110Range: 1250

Power Scaling: 1.67Cooldown: 11Duration: 3

Make it Rain

Howitzer rockets into the air and fires down a volley of missiles in the targeted area, causing Ability Damage over 2.8 seconds. The last missile does 50% of the total damage. Howitzer can trigger a short directional boost before coming back down by holding the movement input in the direction he'd like to boost.

Ability Damage: 445/638/831Mana Cost: 125/200/275Duration: 2.8

Power Scaling: 6.89Cooldown: 100/85/70Range: 1750

Background

Published an article on grenades: theory, practice, and aesthetics.

Charged with destruction, mayhem, and defacing public property.

Installed a humidor in his mech.

Trivia

Howitzer's Wasteland skin, when it was first revealed looked like this, however it was changed to the current version due to it's resemblance to the Challenger skin.

Gallery

Skins

Howitzer in classic uniform and paint-job.

How to Unlock: Unlocked by default

A new game ahead, Howitzer sports the black and blue of his favorite team - the Omeda City Shockwaves.