Комментарии

Комментарий от PinkiePi

So glad to finally get more cc on my disc priest! We had the least for so long

Комментарий от Filipse

on 2014-08-27T20:04:11-05:00

Blizzard in a nutshell: ROLL HUMANS, OP'D RACIALZ, HUZZAH, NERF ALL BUT HUMANS!

Комментарий от TheWheatOne

on 2014-08-27T20:16:17-05:00

Least? Disc had literally zero cc.

Комментарий от Interest

on 2014-08-27T20:17:18-05:00

Black Arrow.\rBlack Arrow's cooldown is reset if it is dispelled.\r\rOh nice. I was hoping this would happen.\rWe've changed the combat rotations of each Hunter specialization (primarily through Ability Pruning) with the goal of them being a platform to build upon with talents. To facilitate this, we've modified several talents to add additional rotational depth. Hunters had many talent options which added abilities to their rotation, but most of them had quite simple usage, with little interaction with your rotation or other abilities. Now, there should be more of a variety; still some simple talents, but also some talents that create a more engaging combat rotation.\r\rStill waiting for some (more) specialization-focused changes as well ;o

Комментарий от darquis

on 2014-08-27T20:37:57-05:00

Survival seems like the spec to play...outside of losing kill shot, they seem to be doing really well. Especially the health regen when a target dies (instead of having to have a specific shot be the killing blow)

Комментарий от Skeffi

on 2014-08-27T21:19:29-05:00

no longer removes movement-impairing effects.\r\rIm pretty dissapointed in that :\/\rIt was the only way for a warrior to easily move out of roots (and not picking bladestorm), by safeguarding to ur Banner or partner.\rand ofc Mocking banner is now prot only.\r\rI wonder how warriors will get out of root now... :(

Комментарий от Detheriel

on 2014-08-27T21:55:51-05:00

no longer removes movement-impairing effects.

Im pretty dissapointed in that :\/It was the only way for a warrior to easily move out of roots (and not picking bladestorm), by safeguarding to ur Banner or partner.and ofc Mocking banner is now prot only.

I wonder how warriors will get out of root now... :(

meanwhile, the frost mages are buffed on every patch that comes out.

Комментарий от moosecat11

on 2014-08-27T23:24:40-05:00

Glad that Frostbolt no longer heals elementals. I NEVER used that function, and am actually wasting a macro slot to stop it from happening currently. Hoorah!

Комментарий от Merki

on 2014-08-27T23:26:03-05:00

So, why was Epicurean nerfed? Pandaria gets twice stat from food. So instead of 50 agi, they get 100. But now it is only 75. Why?

Комментарий от Detheriel

on 2014-08-27T23:45:00-05:00

i'm just noticed that is a CC? God damn it, nice excuse to ruin that.\rSince the warrior is the only class who need a stupid long macro to leave from the roots\rso they just remove it. good job blizz

Комментарий от gpxsis

Комментарий от Gigabear

on 2014-08-28T00:16:09-05:00

Epicurean didn't need to be touched. I am pretty sure we were told Pandas would be left alone. Not happy about this. This is literally the most important ability my character has. Yes I know that sounds totally absurd to most players but trust me, I have my reasons for ranking it so highly. This is the kind of crap that drives people to quit. Needless and capricious nerfing of already underpowered abilities.

Комментарий от moocow

on 2014-08-28T00:47:36-05:00

Food is stronger in WoD, so Pandas would be OP without the nerf.

Комментарий от adamrosz

on 2014-08-28T02:49:35-05:00

I am sorry, weren't shadow priests supposed to be buffed instead of being nerfed with every single build?

Комментарий от Faezx

on 2014-08-28T02:51:30-05:00

Ffs nerfing Tower of Radiance? Are you dumb Blizzard? As if the holy power generation isn't terrible enough on beta? The mana cost issues aren't hardly a problem for people that can actually manage their mana, and in higher tiers that regen will be even more worthless. All this does is make paladins want to cast Holy Radiance even more! It will be the only way to generate holy power other than through holy shock. Are you saying that without cds I have to wait 18 seconds to hit someone with ONE, CAST TIMED, Word of Glory? It wont be Eternal flame anymore. Ohhhhnonono, everyone will be going Selfless Healer due to the fact that they can get an empowered Flash of Light every 18 seconds to be paired with only-redeemable-by-talent-or-its-mana-cost Word of Glory every 18 seconds. \r\rThe core problem with hpally in beta is their low holy power generation, why would you go and nerf it? The problem with that is paladin will be EVEN MORE encouraged to go haste to shorten judge and shock cds to increase cast times and holy power generation, stuck with its beautiful crit attunement and nerfed holy shock crit chance, paladins will be stuck trying to go haste when their implied best stat is going to be crit. How about making crit more valuable? Like holy shock criticals give 2 holy power? Or giving casted crit heals give holy power and giving holy radiance a low chance to give hpower instead of guaranteed, while nerfing duration of Eternal Flame and again removing mastery on its HoT? The problem with the high hpally hps on beta is the fact that eternal flame itself is such a retardedly broken talent. Up holy power generation and do a large nerf to eternal flame to make normal wog more attractive with the amount of times they can cast it, hell just nerf the eternal flame HoT duration to about 12 seconds like normal hots, remove the mastery benefit again, lower the initial heal, hell, remove the initial heal. There are so many ways to go about fixing eternal flame its unreal, or maybe making the other two (yes, two, there is a third talent in that tier incase you've forgotten) talents more attractive. Possibly make Judgement used as a small heal instead of damaging ability with selfless, and God forbid Sacred Shield gets a buff to make it look more attractive, or maybe even a rework in general.\r\rOnce again, stop nerfing holy power generation, or at the very least, lower hpally dependency on it without making us complete tank healers ffs.

Комментарий от magette

on 2014-08-28T03:35:43-05:00

paladin holy changes ''We made several changes for Holy, to go along with other larger system changes to compensate for the removal of Guardian of Ancient Kings from Holy, and merged its benefits into Divine Favor'' BUT just before that it said Divine Favor was removed? unless they are removing both and calling it something else which I can't seem to see..

Комментарий от Mystico21

on 2014-08-28T03:40:47-05:00

Nice changes for hunters and I can't wait for 6.0 to test them and see how different it is. I'm looking forward to it.

Комментарий от c00ties

on 2014-08-28T04:06:39-05:00

Ffs nerfing Tower of Radiance? Are you dumb Blizzard? As if the holy power generation isn't terrible enough on beta?\rthey didn't nerf tower of radiance. the holy power generating effect is now a part of beacon of light rather than tower of radiance. you will still gain holy power when you heal your beaconed target.

Комментарий от Doctor80

on 2014-08-28T04:51:47-05:00

how in WotLK. and the fact that wow you with mop and was very, very simplified and now with small changes already complain. let's hope that changes again and very

Комментарий от Supacharged

on 2014-08-28T05:08:20-05:00

how in WotLK. and the fact that wow you with mop and was very, very simplified and now with small changes already complain. let's hope that changes again and very\r\rHow in what now? Who? Huh? Anyone here fluent in gibberish, please translate?