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Month: June 2017

When I started conceiving of, and then playing, Agathia lists I was cautiously optimistic. She wasn’t a blockbuster caster, and there were glimmers of hope. After her five games, though, I think I’ve found a flake or two of gold.

Manorialism is fascinating in how different it is from how we live. One of those things that stick so largely out to us is the Manor House, what it was used for, how it was staffed, and how it was the focus of noble life. Today, I’m going to focus on the Manor house and its master.

After a pair of games with Agathia, I was starting to really get the hang of her, and there was a surprising amount of unlocking to do with her. In a fairly surprising turn of events, I think I was starting to enjoy myself.

We’ve started into the world and lives surrounding the inhabitants of the world. I’ve gone into a bit of detail before on how the feudal systemworks, and how its people live, but here I want to go a bit more detail about the central hub of feudalism, Manorialism and the Manor.

When I signed up for this, I never expected Agathia to bubble to the top right away. After the first poll, though, I knew she wouldn’t be far behind, because the internet is a ruthless master. I expected Aiakos 2 to win out first, but that wasn’t the case. Lets take a look at her, and see where I started out.

We’ve come a long way. The World is built, its natural laws surrounding magic have been established, its been populated with animals and plants, and we have a general knowledge of the cultures that we have options for along with the general history. Now, its time to dive deep into the lives of the individuals.

I’ve been talking lately, about the history of a setting, and how it plays a strong role in how an adventure feels real and stays strongly grounded, allowing the fantastic elements to play a central role. Here, we’ll end our short section on the past with a look at how physical elements play within the setting.

Well, I’m two games into Mortenebra 2, and I cannot tell you how much I’ve enjoyed playing her. The plan is solid, though the CID changed what I wanted to start using, and I tested some wacky lists to start out here with. Lets take a look at how I’m doing.