Protect the Skies!

Always wondered what it would be like to be a baggage screener?
Join the Airport Security and identify and seize illegal items, manage passengers in line, search for rare and valuable items all while racing against the clock to get each flight out on time.
With three airports, a bonus game, an XRAY shop and two game play modes, you’ll fly highwith Airport Scanner!

About

Airport Scanner was developed by the Kedlin Company, a Seattle based indy development house, comprised of two game industry veterans (Alex and Thomas) and one entrepreneur who loves games (Ben).

The Airport Scanner Team

Ben Sharpe – Producer / Concept Creator / CEO

Ben is an entrepreneur at heart who is actively involved in mobile / web software development and loves gaming.

Alex Hartley – Creative / Game Design / Art / Audio

Alex Hartley is an Oklahoma boy who’s been lost in Sweden for over a decade. During that time he has toiled away designing and doing art for video games large and small. Lately he has focused on mobile game development because that’s where the action is.

Thomas liljetoft - Programming

Thomas liljetoft has been in the games business since 16 colors was state-of-the-art and the gigabyte had yet to be discovered. He has developed countless games for various of platforms from Amiga to Playstation. He currently runs daLugo, a web development studio in Helsingborg, Sweden.

Airport Scanner is Kedlin’s first foray into game development, though not it’s first in the mobile app arena. Kedlin Company is best known for Call Control, a crowd sourced spam call and text message blocking application for Android and Blackberry smart phones. Call Control has nearly 4 million users worldwide who report spam and bogus calls and texts to the “Community Blacklist” which blocks these calls from reaching Call Control users.

Want to get in touch with us? Drop us a note at info@kedlin.com if you would like to get in touch with us for any reason.