Movesets for Singles

What is a good competitive moveset for Dwebble? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.

Dwebble is a phenomenal Bug and Rock-typed Pokemon. Dwebble is not a Pokemon anyone usually expects sees on the battlefield. Dwebble is weak to Rock, Steel, and Water-typed attacks.

Physical Sweeper Dwebble (Weak Armor)

Dwebble is a sensational Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Dwebble is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Dwebble from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Dwebble's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Dwebble defense is lowered by 1 speed is raised by 2.

♦X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a nice amount of damage. ♦Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ♦Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes). ♦Rock Wrecker is a physical STAB-boosted 150-base power Rock-type move (Dwebble cannot move next turn). ♦Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).

No additional EV spread were found for this set at this time.Array
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Movesets for Doubles

What is a good doubles moveset for Dwebble? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.

Doubles Physical Sweeper Dwebble (Weak Armor)

Dwebble is a sensational Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Dwebble is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Dwebble from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Dwebble's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Dwebble defense is lowered by 1 speed is raised by 2.

♦Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes). ♦Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig). ♦X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a substantial amount of damage. ♦Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).

No additional EV spread were found for this set at this time.Array
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Movepool

Wondering what moves can Dwebble learn? Here is the list of moves this Pokemon can learn in this selected generation.Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.

Cat

Type

Movename

Damage

Accuracy

PP

Effect

Round

60

100%

15

Power doubles if others used Round this turn.

Snore

50

100%

15

User must be asleep. 30% chance to flinch target.

Solar Beam

120

100%

10

Charges turn 1. Hits turn 2. No charge in sunlight.

Struggle Bug

50

100%

20

100% chance to lower the foe(s) Sp. Atk by 1.

Aerial Ace

60

--

20

This move does not check accuracy.

Bug Bite

60

100%

20

User steals and eats the target's Berry.

Bulldoze

60

100%

20

100% chance lower adjacent Pkmn Speed by 1.

Counter

--

100%

20

If hit by physical attack, returns double damage.

Cut

50

95%

30

No additional effect.

Dig

80

100%

10

Digs underground turn 1, strikes turn 2.

Earthquake

100

100%

10

Hits adjacent Pokemon. Double damage on Dig.

Facade

70

100%

20

Power doubles if user is burn/poison/paralyzed.

Feint Attack

60

--

20

This move does not check accuracy.

Flail

--

100%

15

More power the less HP the user has left.

Frustration

--

100%

20

Max 102 power at minimum Happiness.

Fury Cutter

40

95%

20

Power doubles with each hit, up to 160.

Knock Off

65

100%

20

1.5x damage if foe holds an item. Removes item.

Night Slash

70

100%

15

High critical hit ratio.

Poison Jab

80

100%

20

30% chance to poison the target.

Return

--

100%

20

Max 102 power at maximum Happiness.

Rock Blast

25

90%

10

Hits 2-5 times in one turn.

Rock Slide

75

90%

10

30% chance to flinch the foe(s).

Rock Smash

40

100%

15

50% chance to lower the target's Defense by 1.

Rock Tomb

60

95%

15

100% chance to lower the target's Speed by 1.

Rock Wrecker

150

90%

5

User cannot move next turn.

Sand Tomb

35

85%

15

Traps and damages the target for 4-5 turns.

Secret Power

70

100%

20

Effect varies with terrain. (30% paralysis chance)

Shadow Claw

70

100%

15

High critical hit ratio.

Slash

70

100%

20

High critical hit ratio.

Smack Down

50

100%

15

Removes the target's Ground immunity.

Stone Edge

100

80%

5

High critical hit ratio.

Strength

80

100%

15

No additional effect.

X-Scissor

80

100%

15

No additional effect.

Attract

--

100%

15

A target of the opposite gender gets infatuated.

Block

--

--

5

Prevents the target from switching out.

Confide

--

--

20

Lowers the target's Sp. Atk by 1.

Curse

--

--

10

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Double Team

--

--

15

Raises the user's evasiveness by 1.

Endure

--

--

10

User survives attacks this turn with at least 1 HP.

Hone Claws

--

--

15

Raises the user's Attack and accuracy by 1.

Iron Defense

--

--

15

Raises the user's Defense by 2.

Nature Power

--

--

20

Attack depends on terrain (default Tri Attack).

Protect

--

--

10

Prevents moves from affecting the user this turn.

Rest

--

--

10

User sleeps 2 turns and restores HP and status.

Rock Polish

--

--

20

Raises the user's Speed by 2.

Rototiller

--

--

10

Raises Atk/Sp. Atk of grounded Grass types by 1.

Sand Attack

--

100%

15

Lowers the target's accuracy by 1.

Sandstorm

--

--

10

For 5 turns, a sandstorm rages.

Shell Smash

--

--

15

Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.

Sleep Talk

--

--

10

User must be asleep. Uses another known move.

Spikes

--

--

20

Hurts grounded foes on switch-in. Max 3 layers.

Stealth Rock

--

--

20

Hurts foes on switch-in. Factors Rock weakness.

Substitute

--

--

10

User takes 1/4 its max HP to put in a substitute.

Swagger

--

85%

15

Raises the target's Attack by 2 and confuses it.

Swords Dance

--

--

20

Raises the user's Attack by 2.

Toxic

--

90%

10

Badly poisons the target. Poison types can't miss.

Wide Guard

--

--

10

Protects allies from multi-target moves this turn.

Withdraw

--

--

40

Raises the user's Defense by 1.

Combo List

These are a list of several common move combinations Dwebble can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.

Competitive SM Move and Ability Combos for Dwebble

Moves: Endure + Flail

Moves: Rest + Sleep talk

Move: Facade + Item: Flame Orb

Move: Facade + Item: Toxic Orb

Moves with Priority: Endure, Protect, Wide Guard

Create a build

Have an idea in mind for Dwebble that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.