While the traditional duel we often think of (a slap of the glove, a demand for satisfaction, pistols at dawn/swords on the morrow, etc.) has long gone out of practice (if it every truly existed that way at all), the fascination surrounding the concept is more prevalent than ever in a time when insults travel the world over at the speed of the internet, and the chances to confront your offender in a mano y mano manner is nonexistent to the point of reducing many to message board retorts delivered under the shroud of anonymity, in the hopes it may provide said satisfaction.

They so rarely do, however, which is when the appeal of a one on one confrontation to determine the victor sheds its barbaric imagery, and starts sounding like the practical alternative.

“Gentlemen!” is an app that harkens back to those times, while embracing a more modern way of presenting the classic duel. Playing as two cartoon gentlemen (of which we will assume are of Victorian England descent to enhance the image) you and a friend (or “scoundrel” as the case may be) are tasked with each taking one end of a tablet, and controlling your selected gentlemen in his bid to rid the world of his rival through a variety of means.

However, that is the point that “Gentlemen!” drops all notions of representing anything even vaguely historic, or practical, and starts having fun.

For instance, while said means can include traditional dueling equipment such as knives, the randomly switching weapons are more likely to yield bizarre devices such as explosive homing birds, lightning bolts, or sticks of dynamite. In what I hope is a statement that will help convey the joyful madness often present, matches often resemble animated “Spy v.s. Spy” strips.

Said matches also come in three different gameplay types. Duel is a straight up one on one fight to the finish with random weapons, while the more intriguing Chasing mode sees one player go unarmed as he tries to escape his opponent, while waiting to receive his turn with the weapon. The third, and unfortunately least appealing, gametype, Diamond, is like Duel, but with the added objective of collecting on screen diamonds.

Regardless of the mode, you’ll be able to play it smoothly thanks to simple controls that most including running, jumping, and attacking. The only other button is a gravity switch that makes sense when you consider the different perspectives that each player will view their character at when sharing a tablet. The gravity switch allows you to swap your perspective to match your opponent as needed in order to strike them.

While on the subject of the game’s perspective, it must be noted that the game’s biggest weakness is its accessibility. While finding two people, one of which has a compatible tablet and a copy of the game, is not an impossible proposition, it will prevent you from accessing the game as often as you may like, and will straight up deny those without tablet access.

However, it’s a positive sign when a game’s greatest weakness is the inability to play it, but that is the case with “Gentlemen!” So long as you can play it, you get to enjoy a frantic and engaging multiplayer experience that never fails to lead to vicarious hoots of victory, shameful admissions of defeat, and fun for all. It’s rare that any game manages to capture everything that made the competitive arcade gaming scene so great without resorting to providing a port of a title from that time, but with poise and pride worthy of its cartoonish leads, “Gentlemen!” does just that.

There’s a selfish part of me that wants “Gentlemen!” to remain under the radar, so that the lucky few that stumble across it can feel as if they are in their own secret league of gentlemen (and an extraordinary one at that). However, in an effort to be more like the men of honor that in so many tales competed in the duels that inspired this game, I present you “Gentlemen!,” my app of the week.

It’s 2 A.M. and you’re the kind of drunk that usually only follows a particularly joyous event, or a particularly disastrous one. While concerns such as the bar tab you just threw on your credit card, and that black eye forming over a disagreement over that girl you don’t remember will soon dominate your thoughts, the only worry at the moment is where you can get a slice of pizza in this unknown part of town that you were highly familiar with only four shots ago.

While you can ask a stranger (unlikely and potentially dangerous) or navigate Yelp and Google Maps (not a chance in your current state), what you really need is a digital arrow that simply shows you where the nearest pizza is right damn now.

Such is the purpose of Pizza Compass. Simply spin the app’s pizza icon and you’ll soon be directed to the nearest slice joints, and even be provided with a steaming pizza graphic when you’re in range. Should you have the need, you can also explore the built in map to view all nearby pizza places, and get photos, hours, reviews courtesy of Foursquare, and more.

Described as both a no frills app, and “the most important app ever made,” the makers of Pizza Compass are very aware of both the incredibly simple nature of the program, and the fact it is absolutely essential. You can easily make the well-reasoned and fact based argument that everyone with a soul enjoys pizza, and as such it is highly likely that at some point, you will appreciate having an app that cuts through the crap (as in other food that isn’t pizza) and gets you on the right path to enjoying the greatest thing to ever come in slice form (that’s right…suck it mere bread).

A further scenario. It’s now 2:30 A.M., and you’ve soaked up a medically advisable amount of excess alcohol courtesy of a hot and greasy peperoni pizza, all thanks to Pizza Compass. With the few brain cells left firing, you realize that Pizza Compass is in fact the app of the week.

After years in development following a successful Kickstarter campaign, “Star Command” is now available for the app store, and provides a universe spanning strategy title, that offers the chance to chart the unknown and boldly go where no game has gone before.

Well…ok that’s an exaggeration.

In fact, “Star Command” has a lot in common with the PC indie hit “FTL,” right down to the Kickstarter origins, as both games task you with the same objective of traversing different galaxies and defeating some of the toughest scum in the galaxy through ship to ship battles, and onboard scuffles, all as captain of your very own space ship.

While the games may share a similar product description, where “Star Command” differs, and ultimately shines, is in the number of little things.

For instance, the graphics are exceptional. Whereas “FTL” was all about minimalism, “Star Command” looks similar to old PC games like “XCOM” or “Syndicate” and gets the most out of its perspective thanks to a bright and detailed style. The cutscenes are also straight out of a Lucasarts adventure game, and really drive home the humor, danger, and even frights of the game based on the current situation.

As for the gameplay, there is a lot of it. After you’ve customized your captain, you are now responsible for hiring a crew, and assigning them to three different job classes, as well as building and customizing your ships weapons and systems, which are all acquired by using tokens that are earned along the way. Once everything is eventually in place, the game mostly revolves around combat, for which you are responsible for the command of every single aspect of the ship. When it’s time to fire the plasma beams, that’s up to you. When a team needs to be organized to fend off a boarding party, that’s up to you. And when all hell is breaking loose and no hope seems to be available, it’s again down to you.

That last one is important, as things can get out of control very easily. This is not an easy game by any means, as “Star Command” requires your complete concentration, and the ability to multitask like a machine, if you are ever going to have a chance of surviving. Your survival is the key too, as once the captain goes down, the game is over.

Don’t let the doom and gloom keep you away though, as even at its most frustrating “Star Command” is an ambitious and extremely entertaining title that does a great job at promoting an atmosphere where anything can happen at any turn. Exploring the universe truly feels like you’re doing just that, since the variety of enemies and scenarios present at each location rarely, if ever, repeats, making each new adventure feel like some lost episode of “Star Trek.”

In fact it’s probably no coincidence that this game is coming out so close to the new “Star Trek” movie, as if you are a fan of that series, or of anything sci-fi, this app is a beam down from the heavens. It’s a complex, yet accessible and rewarding, adventure that requires several levels of active and passive strategies. Every effort proves worth it though, as it all contributes to a title that lets you experience what it’s like to be at the helm of your own sci-fi ship.

“Star Command” is the perfect type of strategy game for your phone, and with any luck will be the start of a franchise that will live long and prosper. For now though, this game proudly serves as my app of the week.