TechPB and PunkWorks is excited to announce a new contest. This is a rate of fire (ROF) or ball per second (bps) contest. It's open to anyone with a fast gun and a video camera.

There are 5 official catagories: open (anything goes), RT mechanical guns, non-RT mechanical guns, AT pumps and non-AT pumps. We also will challenge stock class pumpers to prove that they're a Stock Class Bad Ass by submitting a video of their best stock class ROF.

Rules:

1. No breaks / chops2. You must provide at least 1 full second of shooting to be considered3. You must include a handwritten piece of paper with your TechPB user name and the word "TechPB"4. You must provide a video that captures the gun AND the stream of paint downrange5. Gun must be shooting between 250 and 300 fps.6. Must use Paintballs. Reballs are not allowed.7. You must link to this thread in the description of your video and post your video or a link to your video here to enter.

Suggestions:o More video is bettero The audio track needs to be clean. If we can't goldwave it, it doesn't count.o Tell us about your rig

The main prize is bragging rights - and the right to display the "TechPB Speed King" badge in your signature. The first round of winners will be announced November 1st. After that new entries will be judged as quickly as possible and new winners announced immdiatly. CockerPunk and brycelarson will be the official judges. There will be prize packages for the first round of winners.

if you put as many ups on an ion as I foolishly did I will smack you, then bonus ball you, then steal a ref uniform and call you out for playing on and call a 1 for 1 and take out a teammate. yes, that serious

So, for us with guns with 57 firing modes, can we submit using Full-Auto?

And not having a Chrono at home will make that part difficult.

Is there a direct relation between velocity and rate of fire? Just curious on the reason for the Chrono.

Thanks, and great idea!

rg

Current Setup: Dye DM7, Rotor, Ninja 90/4500 w/Dye cover

Paintball Sniping - hiding in the weeds and trying to one ball people who are carrying enough paint to paint a small car and are also capable of shooting it fast enough to do it in less than the time it takes to read a stop sign

Damn. Given about two more weeks instead of one I might have had the mechanical badge locked down. Still having problems with what I've got right now. Lucky for the rest of you guys dry firing doesn't count.

Damn. Given about two more weeks instead of one I might have had the mechanical badge locked down. Still having problems with what I've got right now. Lucky for the rest of you guys dry firing doesn't count.

this is an ongoing contest. The first round of judging will be November 1st. After that entries can come at any point.

the reason for the chrono is to make sure that no one is just getting there gun to cycle fast. if you don't have a chrono, the perfect place to film your video is your local feild after/before a day of play. use tehre chrono!

The ultimate truth in paintball is that the interaction between the gun and the player is far and away the largest factor in accuracy, consistency, and reliability.

Damn. Given about two more weeks instead of one I might have had the mechanical badge locked down. Still having problems with what I've got right now. Lucky for the rest of you guys dry firing doesn't count.

this is an ongoing contest. The first round of judging will be November 1st. After that entries can come at any point.

Cool. Just to be clear, what would count in the non-R/T mechanical class? Is that basically all there is to it? Any mechanical marker that doesn't use a system to reset the trigger after every shot? Is bouncing allowed in any class?

Cool. Just to be clear, what would count in the non-R/T mechanical class? Is that basically all there is to it? Any mechanical marker that doesn't use a system to reset the trigger after every shot? Is bouncing allowed in any class?

non RT mechanical guns mean you have to pull the trigger for each shot. all mecahnical guns use a mechaincal system to reset after the shot - but guns like the RTmag, Tippmanns with RT grips and reflex cockers can effectively be sweetspotted where you don't pull the trigger - the trigger just bounces off your finger to cycle the gun. Those are RT guns.

what do you mean by trigger bouncing? In electros yes, bounce is fine. In the RT class - yes bounce is fine. In mechanical and pump I don't know what bounce would be.

Thanks, that's what I was asking. My understanding though was that the difference between a response trigger and a regular mechanical trigger was that a response trigger actively returned the trigger to the initial position after the firing process rather than simply let a spring mechanism return the trigger. Was that wrong?

Thanks, that's what I was asking. My understanding though was that the difference between a response trigger and a regular mechanical trigger was that a response trigger actively returned the trigger to the initial position after the firing process rather than simply let a spring mechanism return the trigger. Was that wrong?

my standard mag and my cocker both actively return the trigger - the mag using air pressure and the cocker using springs. They just don't do it hard enough to RT. Does that make sense? It's a fine line, I know - but I guess the RT effect is the only real difference.

I'm not super familiar with the Phenom - but I think that may use air pressure to return the trigger when in mech mode - as does the Epic - but neither of those RT either.