Ok really weird that you get the mail but the account isn't created. Seems that the website think it failed to mail it so it doesn't create the account. Changed so that it creates the account anyway, so please try one more time =)

Ok really weird that you get the mail but the account isn't created. Seems that the website think it failed to mail it so it doesn't create the account. Changed so that it creates the account anyway, so please try one more time =)

v0.48 - 24/09/13- Players can now rest in order to regain health faster- Monsters can now rest to get back health- A base ARMOR has been added that increases with each level depending on class - New area, Spring Hills- New area, Crimson Ocean- New area, serveral small islands- New area, Mount Morwyn- New area, Oozemaw Fortress- New monsters- Can't attack monsters on water from land and vice versa- Logout time decreased from 1 min to 30 sec- Rebalanced monsters, made sewers easier

The arena works in such a way that players can kill each other without losing xp or loot.The traps comes in different forms such as spikes and projectiles that can be triggered by stepping on the wrong tile.

Also added the option for monster to have a death ability that they can cast when they die, such as summon another monster or perhaps explode or something else.

Working on random loot at the moment so there will be a boost in number of loot that will be dropped.Will also increase the number of special monsters and make them a bit easier, they are too hard right now.

The game is a lot easier for new players and more rewarding, less grinding.

List of updates:- New damage formula, everything re-balanced, leveling up and equipment changes are more visible on your damage.- Introducing stances: defensive, balanced and aggressive- 3 stances-minigames for the different classes- Showing cooldown left in seconds- Showing statuseffects under health and mana with time left- Added starting quest explaining attack and training target- Added bunny-quest- Monsters can respawn on same screen as players, leading to faster respawns and no spawn blockage- Decreased XP and SP loss- All classes start with 1 ability- Decreased price of potions- Keys are not kept in the inventory, instead they are always available if picked up once.- Added tooltips for buttons- Added feedback messages- Player list button added

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