Comments

Comment by Andie39

Doesn't seem to be removable, but can be healed through so no need for any cool downs. Just keep the tank topped off!

Comment by silkfire

Froststrike damage is Frost + Physical.

Comment by sunsmoon

Used by Anub'arak in Trial of the Crusader.

Comment by Strayer

The cooldown on this spell seems to vary between 21 and 24 seconds. This is good to know for phase 3 in heroic mode, since keeping the tank alive becomes extra important. Knowing this makes it a lot easier to time survival cooldowns in the raid, i.e. Guardian Spirit, Last Stand etc.

Comment by Lanlaorn

Actually, Mimiron's spellfire damage combines fire with arcane, and will do damage based on whichever resistance is lower. Having both arcane and fire resistances will partially mitigate spellfire damage. However, I am not sure if froststrike damage works the same way or how it would evaluate physical versus frost resistances if it did.

This is incorrect, Spellfire is in fact its own damage type. It is NOT a "mix of fire and arcane" and does NOT use the lower of the two resistances.

The effect you are noticing is from abilities that add to "all resistances" such as Mark of the Wild or certain talents like a Mage's Magic Absorption. When something raises "all resistances", that includes things like Spellfire that are normally impossible to increase resistance against. This is easily confirmed by dueling a Paladin with MotW and partially resisting his Holy spells. There is no such thing as Holy Reistance on your character sheet or for items, yet MotW is increasing it behind the scenes anyway.

Since there is no Arcane aura or sane resist gear it would be easy to make that mistake on Mimiron, my guild also used a Mage with the above mentioned talent + MotW to tank the Aerial Combat Unit since he could partially resist much of the "unresistable" Spellfire damage. Avoid spreading this rumor in the future though.