Spectral Duke Dragon

AUTO 【V】: Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose three of your «Gold Paladin» rear-guards, and retire them] At the beginning of the close step of the battle that this unit attacked a vanguard, you may pay the cost. If you do, Stand this unit, and this unit loses "Twin Drive!!" until end of turn.CONT 【V】: If you have a card named "Black Dragon Knight, Vortimer" in your soul, this unit gets Power +1000.

Erza wrote:Looking at the effect closely, I can't see why it is SO good.

I do know it is awesome. Just... not on top level ._.

Technically, in terms of Japan's meta, which I've always felt is pretty one-sided, Duke's not the top of the top, since you've got all the crossrides, MLB, and Alfred Paladins/Standard Paladins tromping all over everything, in addition to stuff like Neo Nectar and YoKo.dek breaking through to the upper levels of play.

English meta's a bit different. Without the crossrides and baseball, and without Wingal Brave (which makes Alfred Paladins and Standard Paladins fairly consistent in getting a tool for their deck), stuff like Retire Kagero reigns, and even then, RetKag runs into trouble against an LBer like Duke, who's so easy to set up and swing regardless of scenario. Ride chain aside, he can do what he needs to do once he hits four damage; and on top of that, he can manage it three times a match if you rip a few heals.

Talked to Koko about this, and the main reason this card's deck tops/appears so much in ECG is due to the amount of sacking potential it has compared to stuff like RetKags and Royals. It's ridiculous.

In response to Casey...no. f*** that. I don't think any Limit Breaker should get a crossride, no matter what it is. That would just make things worse than they already are in terms of top-tier decks.