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Titanfall has been at the center of a seemingly endless string of controversies surrounding new games on both the Xbox One and PS4. Though both systems consistently miss the target of 1080p/60fps everyone thought would be "standard" with this new generation, Xbox One appears to be off that metric more than its competitor.

It's been confirmed that Titanfall will launch in 792p, but it likely won't stay that way. Lead engineer Richard Baker spoke to Eurogamer about the probability of patching the game into a higher threshold post-launch.

"We're going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimise... we don't want to give up anything for higher res. So far we're not 100 per cent happy with any of the options, we're still working on it. For day one it's not going to change. We're still looking at it for post-day one. We're likely to increase resolution after we ship."

It's understandable that Respawn wouldn't want to either A) pump out the game at a high resolution that caused it to run poorly or B) delay the game to fix the resolution issues alone.

For as much as critics love to use resolution as a point of contention when it comes to new games, it's not all that obvious when playing, particularly on consoles. While the difference between 720p and 1080p is quite apparent on a computer monitor, the same cannot be said from a TV sitting ten feet away from the player. This is especially the case with a game full of as much non-stop action and constant movement as Titanfall. In that case, FPS is the more of an important metric.

Still, it's great to hear this is being worked on and would be able to be fixed in a later patch. This has already happened with the PS4, as games like Assassin's Creed and Call of Duty have had patches to increase their resolution to around 1080p.

It goes to show that consoles are going to forever be a work in progress as developers learn how to get the most out of them. As is always the case, what graphical struggles may occur at the beginning of a console's lifespan will feel lightyears away by the end. I have no doubt that games will continue to look better and better as time goes on, with higher resolutions to match.