I love how people just say "just avoid cc and kill them" as if it's the easiest thing in the world to do. xD Fking Bronzies speaking out of their asses.
Mage bot lanes are an abomination. Xerath, Velkoz, Zyra, Zoe, Veigar. Either you try to trade with them and lose farm because of it, or you don't trade and get poked from a distance and are prevented from properly farming anyway. They need to figure out a way to get mages out of bot lane.

:
If you're truly old fashion, you wouldn't want marksmen in bot lane.
Riot wanted to break up the marksmen ownership of the bot role a while back, and I expect them to keep wanting to do so. I'm ok with this, because I don't see why bot should be the **only** role in the game that is owned by a single style of champions.
All other roles, including support, can be played by multiple styles (even marksmen). I don't see why bot should be any different.

Yeah, not really. A lot of marksmen lack defensive skills and are not designed to go anywhere else but bot lane with a supportive champion to back them up. Sure, you have Lucian, Vayne, Quinn who can handle a solo lane very well, but what about champions like Ashe, Sivir, Jinx, Kalista, Kog'Maw, Twitch, Varus. Those champions need a support to survive the lane.
This meta is pushing out more than half of the marksman champions. And I believe the game is somewhat designed and balanced around bot lane having a Marksman + Support, now suddenly Riot thought that won't be the case anymore and it just feels like shock to all of us that play those champions that need back up in lane.

RIOT has a 0 tolerance policy when it comes to death threats, wishing someone to die or wishing someone's family would die in any way. So if you reported him and sent them a screenshot in a support ticket afterwards, I guarantee you that he will get at least a 14 day ban.

:
It is actually bannable. Just report them to riot with the end-game report system and send a support ticket about the situation. This kind of scenario happened in dominion or ascension (can't remember which one) and the players got banned for it. It was quite a famous incident.

:
They have literally nerfed the rune multiple times so it WOULDN'T be strong in the early game. They want people to be able to punish scaling adcs that have a weak laning phase. So making it stronger early is not going to happen.

But this way you punish a majority of the ADC champion pool. Due to things like Fleet Footwork, only a couple of ADC champions are viable. I'm not saying this is the only reason, but it is a part of the problem.
{{champion:202}} {{champion:145}} {{champion:236}} {{champion:110}} {{champion:498}}
These are the currently viable ADC champions.
{{champion:22}} {{champion:51}} {{champion:42}} {{champion:119}} {{champion:81}} {{champion:222}} {{champion:429}} {{champion:21}} {{champion:133}} {{champion:15}} {{champion:18}} {{champion:29}} {{champion:67}}
And these are all the champions that are being left behind.

The structure of this post is very poor and just overall unclear. I know you struggle with proper English but at least structure the thread properly so that people can understand which section is which. I honestly cannot tell what was said and what is just your opinion on the matter.

Playing Support in lower divisions is like shooting yourself in the foot on purpose. Sure, you'll have some games where things click the right way with your adc and you win the game, but more often than not, the adc you play with simply doesn't understand multiple factors that go into winning the lane, such as above mentioned wave management, how to properly last hit minions, the ability to position accordingly depending on the enemy bot lane duo, knowing what you can do and what you can't do, etc.
The bottom line is, a lot of people, specially in lower divisions just don't take the game seriously enough to think about details like that. They just want to play the game their way and that's it. You see it in every division, really but lower divisions are the worst when it comes to that.
I know because I mained support from season 4 to season 7.

You don't have to steal kills to get an S on support, stop spreading false information. I practically never stole kills and only kept high Assist counts and managed to get S+ multiple times on utility supports.

:
What u have to understand is, If they could they would revert it. They lost alot of money, to potential costumers that got the skins for free, and also alot of ppl being enraged is hurting their image. Do you seriously think they havent tried reverting it? What reason would there be lmao.

I didn't say exactly like the cinematic, but he looks like shit compared to the cinematic. I don't want heavy detail, but at least make him similar, not completely different. His in-game model looks like a Disney character. I get that they have to stick to visual clarity, but damn they're doing Garen bad in-game. He deserves more than this hulk-like brunette Prince Charming.

It varies, sometimes I'm in the mood for Egypt, other times I want to watch something about Christopher Columbus and how he discovered the new continent. I mostly enjoy documentaries about interesting tales and stories like the origin of the book Moby %%%%, which is based on the Tragedy of Essex. I think In Search of History has a great documentary about it, I was just sucked in. Historical stories are great to listen to when you game, at least for me.

Have you noticed that the game has become filled with too much of everything lately? A lot of damage, a lot of mobility, a lot of crowd control, a lot of hp recovery abilities, etc. They even changed Death's Dance passive to recover HP from any source of damage and not just physical.

{{champion:105}}
He is designed to do that. I'm surprised that you're surprised. He most likely had Electrocute as his keystone.
But I can try to break it down for you so you can see why he did what he did. Let's give it a go.
{{item:3100}} gives him 80 AP and its passive deals 75% base AD + 50% AP as bonus magic damage.
He gains 20 AP from his Rune stats and another 15 AP from his Doran's Ring, adding to that he had +18 Magic Penetration on his boots.
Okay, now let's see what happens in terms of damage before resistance is applied.
A typical {{champion:105}} uses his ultimate to start the fight, which at rank 1 deals 150-300 (based on distance travelled) + 80-120% AP (based on distance travelled) magic damage. So let's assume it was from mid range, which deals 225 +100% AP magic damage. He follows it up with a W-E-Q or a W-Q-E combo, but I assume he would use Q first and then use Playful Trickster (E).
So;
1) Chum The Waters (Rank 1 R): 225 + 100% AP = **340** magic damage
2) Urchin Strike (Rank 1 Q): 10 + 55% AP = **73** magic damage
3) Seastone Trident (Rank 1 W): 20 + 50 + 90% AP = **174** magic damage
4) Lichbane Passive On-Hit Effect with his Q: 75% AD + 50% AP = **108** magic damage
5) Playful Trickster (Rank 4 E): 220 + 75% AP = **306** magic damage
6) Electrocute Passive: 83 + 0 bonus AD + 20% AP = **106** magic damage
7) Lichbane Passive On-Hit Effect following his E: +**108** magic damage + **73** Physical Damage from his Basic Attack
...
This combination deals **1288** total damage before Resistances and Magic Penetration are applied.
Let's apply them.
You were a level 10 Akali, which means you had 42 Base Magic Resist + 35 Magic Resist from Hexdrinker and another 6 from your Rune stats.
That brings your Magic Resist up to **83** which means you take 54.6% of incoming magic damage. But Fizz removes 18 of your Magic Resist with his Sorcerer's Shoes, and lowers it to **67**, which means you take ~60% (rounded up from 59.88) incoming magic damage.
Applying that to the final equation: 1215 x 0.6 + 73 x 0.66 = **729** true magic damage + **48** true physical damage (73 Physical Damage after Akali's Armor is applied) totaling at **777** Total True Damage. Akali has 1208 HP at level 10, which means he left you with 431 HP, meaning he dealt ~64% of your HP with his full combo.
This also means he did not deal enough damage to activate your Hexdrinker passive.
TL;DR: Fizz is designed to do this. He is meant to go in and burst someone's HP with full combination.
P.S.: I'm pretty sure I still left something out, but I don't know what Rune setting he had, so it's hard to add more damage.

:
not sure on this, could it be that because he was killed whilst IN someone (and ressed by Zilean) the CD didnt register? kind of like a reverse situation with cait's ult, in that if the target is killed before the bullet is in the air, it goes on a 4-5 sec CD then is usable again (if the target dies with the bullet in the air, there is no reset)
just thinking that because he didnt come out (due to dying) maybe thats why he could use again
also, i would agree that this is a bug and needs looking at by riot