I'm a big fan of the OpenMW project and, now that school is done for the semester I have time to actually get involved!

Right now I'm a Release and Porting Engineer professionally, and I'm taking grad school classes for comp sci part time. Pretty much all of my professional work is in C, but I've worked in C++, Java, and Python as well.

I'd love to take a crack at the Android port (I kinda already started to ), but by the sounds of it the CS needs the most work? I'm happy adding to whatever needs it.

I've read though the new dev checklist, but I ran into a bug while building. I built and installed the OpenMW port of OSG from GitHub, but then OpenMW can't find the OSG version number when I run CMake:

Hey. Unfortunately I'm not acquainted with building OpenMW so I'm not much help.

But I am glad to see someone interested in OpenMW-CS. I've been waiting for quite some time on a certain feature. A doormarker. This would make it possible to point doors in the OpenMW-CS to teleport the player into the appropriate location. Currently missing this and can't make doors function as cell transitioners.