Again, it wasn't designed to do that, it's an unintended consequence. If a brick falls off a building and hits you in the head, it's not because the architect hated you and wanted you to suffer.
Enjoy the least populated war ever. People want to choose their battles. I'd never play war if choosing battles wasn't a thing. It's called strategy, and playing your own troops. People want it.

To be fair, it's not like it was set out to ruin GE, it's just that when you have the most players, you have the most tank, recon and pilot randos, thus making life harder for tryhards.
I'd be interested to see what would happen if we tried a war where you could only queue as infantry (maybe para also in para only matches, but honestly, I'd say straight up infantry only, it's easier and more the main focus (what should be the main focus) of the game.
With everyone having to alt into tanks, planes, and recons, deploy queue will really be a thing.
Let the toy only players get theirs in staged for a few wars.
I'll bet the results will be noticeably different with GE and US able to get their clan players into matches reliably as well.
@Reto.Hades, Rise of the Infantry event, make it happen!

GE does. The 222 has a big gun (yeah, it doesn't make a big boom, it's better than those, instead it lasers things down way faster)
yes, it's an autocannon instead of a big boomer, but it's still far better than a machine gun

SU and GE get t2 silenced SMG, US gets t1. Nice.
New machine gun for GE, 2 for SU, zero for US. Nice.
New scout cars with big guns for GE and SU. New scout car for US with machine guns. Nice.
US bias confirmed.

Round robin deployment would let everyone get at least one AT out per deploy cycle, instead of all or none as it is now. Push Reto to use my mechanic I gave them at the Insider Summit. It's the best compromise fix for deploy queues.