Death Among the Stars Quest 51GraveQM!OAW/XsPFOk07/26/16(Tue)21:03:05No.48476311

Fresh snows had fallen onto Iti'a'Ropku during the chilly night, crowning the towers and buildings with white. Icicles that persisted on the highest towers away from the heat directed from below glint and shine as the sunrise creeps over the horizon. Light slowly engulfs the city, illuminating the wide streets and tall buildings. Already colonists and legionnaires on leave walk the streets. A netu works alongside several Talons harvesting fruit from one of the small groves that grow alongside the streets or tucked into small parks. A ructu ambassador sits on the banks of a canal with a demi-Think Tank floating nearby as the crustacean stubbornly tries fishing for one of the large eels or fish that swam in the heated waters.

There was a ripple then a series of flashing lights high above the city and the populace, both living and undead, turn their heads to look upwards as a large fleet begins to appear in orbit. They feel it then, the citizens and soldiers of the New Necrotic Armada, your presence moments before your arrival. When the Fury of the Wormstar appears with a flash of void torn light in the upper atmosphere the Reconstructed kneel as one, the living looking around in confusion before they themselves kneel. Even the subterranean refugee stonestars emerge from several tunnel exits to watch in awe.

The great bioship descends through the sparse clouds and you can feel them arrayed below you. A sea of living and necrotic energy existing in near harmony was such a stark dichotomy you almost don't recognize the city before you after your time away. The City of All Souls almost thrums with the potential it carried within its walls of bone and metal and you could only see it growing stronger.

>>48476311Welcome back folks! Now that 4chan stopped having a fit let's get this show rolling.We've still got to discuss how to better the resource generation and I need to finally go through and adjust pricing cause ships are just waaaaaaaaay too cheap

>>48476363Completed Research:>Hard-Light Shield: Similar in theory to how the standard blaster weaponry works by slowing and solidifying photons into simple shaped constructs the hard-light shield is a formidable defensive item.

>>48476469Unlocked:Hard-Light Shield: Worn on a forearm like a bracer this device projects a hard-light construct as a light-weight, durable shield. Highly effective against physical attacks and moderately so against energy attacks. The shield will shut down if enough damage is sustained to prevent the destruction of the device and must recharge before redeploying. Cost: 5B

Hard-Light Barrier: A rapid-deploy device that can placed or tossed to the ground and projects a large temporary hard-light barrier. Meant as a temporary deployable cover in combat situations for soldiers moving across open fields of fire. Battery life can sustain for at least an hour if nothing strikes the barrier but sustained weaponsfire or a large enough source of damage will cause the device to burn out and shut down. Creates a 3meter tall by 10meter long barrier. Cost: 15B 20M

Hard-Light Barrier (Ship Mod): This mod allows a ship to project hard-light barriers within its hallways and passages either to cordon off damaged areas of the ship or to hinder boarders. Cost: 5B 5M per 10meters of ship length

Arc Condenser: Roughly half a foot wide this highly complex device collects and condenses ambient Arc energy allowing the use of Arc powered weaponry, devices, and abilities. Placed in the chest of a Reconstructed unit or secured to a protective pack in an exosuit. Its creation requires a natural Arc user to ignite the spark within the core before it is self-sustaining. Cost: 30B 15M

Arc Ability: Blur - By focuses Arc Energy around themselves an Arc weilder or someone with an Arc Condenser can now distort and alter the light around them. Whole not true stealth this allows a person in movement to appear as if their body was flickering and fluctuating wildly, occasionally even producing a ghostly double. This provides a bonus to evading weaponsfire as most targeting systems and enemies are unable to accurately track them.

>>48476621Yuyut Dissection: While offering no significant adaptations you do not have already the Yuyut can now be cloned. Evolving on a high gravity world, while not as intense as the Osjiics homeworld, the Yuyut are highly adept survivors. Reptomammalians they preferred the forests and plains of their homeworld where their omnivorous diet allowed them to spread nonetheless. Matriarchal with the females outnumbering males 5-1 they formed prides where several of the larger males would stay with the older members, the young, and juveniles while the females would hunt and forage. Juvenile males would either form bachelor prides where they hunted the large herd beasts of the plains or harass and pilfer food from established prides. On their homeworld they could only walk or run on all fours using the knuckles of thier front limbs but were capable of rearing up onto their hind limbs during fighting or to reach for tree limbs. In lower gravity worlds they still prefer to commonly move on all fours but many have adapted a bipedal gait when interacting with other races.

>>48476648You descend to Iti'a'Ropku on your throne leaving the Fury of the Wormstar to drift over the city until it grew bored of observing those below and are assaulted with a barrage of mental messages that you sift through after a wistful sigh.

Nekris reports his breakthrough on the Arc Condenser, saying he wishes to further his research with it and Arc Weaponry. You remark about how long it is taking him to produce results with that area of development and he admits that he had been having trouble finding a way to power them in the hands of a non-Arc powered individual. He goes on to say that the Condenser is the break through he needed and that with both Ahkam prisoners he's making progress on several other experiments. Pleased with his ingenuity you congratulate him before moving onto other matters.

The Deep Rot continued to search for the lost Disciple, hoping to establish permanent contact but you were confident in your wayward soldiers capabilities.

Jor sends word saying that more of the Osogo Plainsrunners and even several of the Coastrunners were making their way toward the city as word spread among them. He also says the Ructu ambassadors are eager to meet him. Young David continues to grow faster than should be possible, already larger than normal for his age and able to crawl much to the worry of his increasingly frazzled parents.

Jor hesitates and you urge him to continue, the fledgling Necromancer revealing that the Think Tanks experiments into living and necrotic interactions they'd created ten Immortals from the abducted test subjects. He concludes his report saying the Lavafather wished to pass on his regards and thanks for the Armada's aid while Agona had finally emerged from her transformation and requests an audience with you.

There was much to be done and tend to, what shall you do first?>Visit the Ructu Ambassadors>Speak with Jor and/or Necromancer hopefuls>Deal with the Immortals>Speak with Agona>Other

>>48476986>>Speak with Jor and/or Necromancer hopefulsBy hopefuls, it's just him and Red Leaf right now correct? I don't think we officially started recruiting energy potentials from our civilian populace.

>>48477620I don't know, I think something as massively important to us as the knowledge of necromancy should be a priviledge only accessible to the living who are fully loyal to us. Or have domination spike in their neck. I say we wait until the Ructu have decided to sign up with us fully before teaching them the really cool stuff.

>>48477491The large doors at the end of the large room swing open and Jor enters at the head of the small group, Red-Leaf-Strains towering over them all as she brings up the rear. As the doors slid shut behind them they stop to watch as you floated foward, Kyn'tk in hand with seven various sized Reaver staves orbited around you. Silently they stand before you as Jor steps to the side of the room to watch and lean on his own staff.

Your eyeless gaze passes over each of them and to their credit few shy away, perhaps used to the undead by now. Finally you speak, "I have gathered each of you here so I may speak with you. With each of you, I have given you a choice before. Servitude in life or servitude through death. You each wisely made your choices and now I present you all with a new choice," you say, words translated through Domination Spike and dreamstone.

"Each one of you possess the potential to wield the power Necrotic like Jor and the necromancers of old," as you spoke a Dirge floated into the room followed by a procession of sealed bone coffins. One floats forth and Kyn'tk lashes out, fractal blade slicing through the pale bone to let a corpse of a UON soldier, still fresh and preserved from when it was plucked out of the void, to crumple at your feet. Only Red-Leaf-Strains and the stonestar recoil, the colonists and the Osjiic used to dead bodies by this point.

"This choice I present to you is thus," you say as you hold your skeletal hand over the corpse, thin bolts of necrotic energy arcing between your palm and the body, "Dedicate yourselves fully to the ways of the Wormstar and I shall teach you," the corpse, a human man, shudders and slowly pushes itself to its feet, "You will become my Necromancers and you will have places of honor and power within my Armada. I will show you how to unlock the potential within you and we shall guide this galaxy to a new age," the reanimated zombie sways before you staring blindly ahead.

>>48478166The Reaver staves drift forward, splitting up to float before each of their intended bearers, "Become one of Necromancers or continue your current lives and professions to aid the Armada in your own way. This is the choice I give you," you finish up and Jor steps forward to join you by your side.

The Vorh siblings, among the longest in your thrall and designers of the Necrolyte Legions armory, are the first to reach out and grasp the offered staves.

The Osjiic female, a former pilot if you recalled right, takes the brutish staff offered to her and bows her head to you.

The Stonestar lift a limb each and the segmented staves coil like serpents around the limb.

Red-Leaf-Strains stares at the corpse then you for a long time before reaching out for the largest of the staves and shuddering as her fingers grasped it.

It was the kesh, one of the original miners you had enslaved, that hesitated the longest. They glance with their solitary eye to Jor and the human nods encouragingly. Facial plates flaring as they sighed before reaching out to take their own staff.

>>48478230Clacking your jaw you spread out your hands and the remaining coffins move to set down before each of them. The bone cracks them crumbles away under the crushing grip of the Dirge and screams filled the room. Restrained within each coffin was a UON soldier or resistant Ahkam prisoner and they shouted and struggled against their bonds. Several of the would-be necromancers take a step back but they all look to you for guidance.

Kyn'tk writhes with countless fractal blades and edges in your grasp as you gesture to the sacrifices, "You all know what must be done. To control the forces of life and death you must taste both, allow their essence to strengthen yours. Do this and you shall all become my students and favored pupils."

There is a moment of hesitation but only for a moment as both the Osjiic and Stonestars thrust the blades of the Reaver staves into their sacrifices, the Osjiic shouting out in exhilaration as they drain the life from a tyrre soldier. The vorh siblings follow soon after, clicking their mandibles in elation. Once more Red-Leaf-Strains and the Kesh hesitate before they both drain their offerings.

A Dirge floats in, another train of shaking coffins trailing after it. You watch as your new necromancers, high off their first taste, grip their Reaver staves tight and eye the bone containers with a predatory hunger.

>>48478255>>48478255>The Wormstar would be so proud.Daaaw, maybe we should build an institution dedicated to the necrotic and mastery of it, sort of like what Lorgul has on the moon. A sort of university/temple built right in the heart of the city to train our newest necromancers.

>>48478255As your new Necromancers feast you and Jor move down a hallway away from the sounds of screaming and laughing. You floated above the ground but Jor keeps pace in silence. Finally you break the quiet, "Tell me Jor, do you regret releasing me from my prison?"

He blanches for a moment at the blunt question and nearly stumbles. It takes him a few moments to answer, "Not any more," and you can sense the honesty through the domination shard embedded in him.

Entering the room your Throne waited with its glimmering Dirge guard you reach out a hand, the original shardspitter you'd crafted so long ago sailing into your grasp, "Good," you say simply before whirling around and aiming at Jor and squeezing off a burst of the necrotically charged flechettes.

Thrusting his hand forward as he recoiled from the sudden attack but slowly he opened his eyes when he wasn't ripped apart by the weapon. He looks in shock to where the handful of bone flechettes spin in place, inches from his outstretched palm held in his telekinetic grip. A shaky step back and the bones fall harmlessly to the ground and the necromancer turns to glare at you, his anger flaring within him as he wipes at the blood leaking from his nose.

"Very good, your abilities are progressing wonderfully. Your training shall accelerate," you say and toss the weapon to the human who manages to catch it. He looks down at the weapon of bone and necrotic metal, his own blood on his fingers staining the pale weapon, "A gift, Necromancer Jor. What shall you name it?"

Holding the weapon by its grip he feels the latent energy it had absorbed so long in you possession. He runs his fingers across the surface feeling the pitted metal and smooth bone then looks up to you, "Neun," he says in the Wormstars language and you nod proudly.

"Dedication. A good choice, my friend," you say as your claim your Throne.

What shall you tend to next?>Visit the Ructu Ambassadors>Deal with the Immortals>Speak with Agona>Other

Hey guys, new reader here.One of the backstory bits from early thread reminds me of... something special and wonderful.

>http://suptg.thisisnotatrueending.com/archive/42964341/#p42969419>Jadyk's original form was a foot-long parasitic grub that could control corpses but has held countless new forms over his service to the Wormstar. Sometimes because of damage, other times as upgrades

>>48478575Jor guides you to where the Ructu ambassadors had been gathered in a residential area particularly flush with canals and the large tanks of kelp and rukorian wild-life. They are stand in a group discussing among themselves and while eating food cooked by a netu and human pair nearby. The ambassadors quickly turn as you drift forward and Jor steps off the civilian Chariot, the ructu bowing and bobbing their heads as you stand from the throne, "Ah! Good, Jadyk! We hoped you were well. Jor told us of the dangers you faced while he protected us from invaders."

You bow respectfully to the alien visitors, Kyn'tk hidden away coiled in your ribcage to seem less threatening, "It fills me with pleasure to hear Ambassador Jor kept you safe. I pray your visit was to your liking despite the incident?"

The ructu who wore a Kryssers jaws around its neck like a collar bobs its head, "This is an impressive city! It snows like the coldest islands but the streets are warm and the canals rich with food," it says with no small amount of excitement.

Another that wore a cape of woven dried vines speaks up, "We spoke to the Council members still behind with the "lightshow" as Jor called it, remarkable really! They spoke how your armies defended the city and other villages from the false gods vengeance. He even showed us memories of the attacks!"

One of the council members that had traveled to Horizon's Drop steps forth, "We must discuss properly with the council and hold a vote with the other village leaders but we believe you are faithful in your pledge to protect us. Once word spreads of Iti'a'Ropku I am sure other ructu will wish to visit."

You almost laugh at how they almost seemed to convince themselves but you bow low once more, "You honor me with your words. The Ructu are welcome in Iti'a'Ropku and Rukor remains under the Armada's protection."

They each take the time to step forward and touch their palm to your own to give their respect and thanks.

>>48479353Several of the ambassadors decide to stay behind in Iti'a'Ropku for a bit longer while the rest prepare to return to Rukor and commence the vote. Those staying behind speak with Jor about possibly receiving a tour of the planet and as they make plans you quietly depart on your throne.

You could feel her arrival as you spoke with the ructu and now you glance up to see a large stone ship glowing with reentry as it descended. Your Throne carries you to a wide platform on one of the tall towers and you do not have to wait long.

A streak of flames arcing away from the great stone ship curves through the sky toward you like a glowing missile. The city's defenses, weapons hidden in rooftops and towers almost deploy to intercept the incoming missile but you wave your hand and the city relaxes once more.

The living below let out screams of shock thinking they were under attack but their shouts were quickly cut off in confusion as the flames burst into a small nova, the projectile rapidly slowing its descent. Punisher Agona drifts down in its place, the air rippling around her from the heat she generated. Her body leaked flames as she finally touched down on the platform, the snow rapidly melting in a circle around her.

Kneeling she bows her head, the juggernaut thumping her fist against her chest, "Greetings, Lich-Lord Jadyk. I am glad to see you well and hear of your victory."

You drift forward and place a hand on her massive shoulder, "And I am glad to see you as well, Agona. Your new form suits you," you compliment but she shakes her head

"I maybe enhanced by the Lavafather but I am forever a General of the Necrotic Armada and loyalist of the Wormstar," she pledges and you can sense her unease as if she worried you doubted her new loyalty.

"Rise my child, first of the Punishers and among the mightiest of the Armada. Your power will make us stronger and seal our alliance with the Lavafather. Rejoice, Agona, you have done well," you say encouragingly

>>48479458>>48479562Plus the fact they're likely not familiar with human anatomy they don't really know what human skeletons look like or the fact they're supposed to be inside the meat so they just assume you're some kind of strange construct like the Reconstructed.

>>48479556You enjoy the time speaking with Agona as she describes her transformation and infusion of power from the Lavafather and then the battles against the Ahkam. She says how Muic is eager for her own "upgrade" and the Lavafathers willingness to oblige. She even claims that in the future she could replicate the process if anymore Punishers were to be created.

Praising her new abilities and dedication to the Armada you are interrupted by an urgent message sent through a Think Tank from the Blackscale cabal. Sighing in disappointment you ask Agona to excuse you for the interruption and turn to your throne. A small holographic image of one of the Blackscales flickers to life before it.

Raakah bows her head, "Forgive the intrusion, Lord Jadyk. We must request your aid," she says, dewlap shaking as she spoke. You motion for her continue and she nods, "The Sunscale are preparing to strike at us again. We do not know their strength but we can sense their intent. Our time in this system is past, our Sunscale kin safely locked in your prisons in Horizon's Drop and their ships moored. We request refuge as well. We are, after all, your loyal subjects," she finishes with another bow of her head.

The Blackscale Cabal requests permission to relocate their fleet to Horizon's Drop to avoid the wrath of a Sunscale attack.>Y/N?

Guess we should deal with the immortals see how sane they are and if any are willing to serve

Question is what should we do with them, apologise set then to work put them in the legion some of them could be just suckers who got caught up during the osjiic invasion

Either way this might be an awkward conversation "so hey bad news your monsters now and possibly insane, good news you can now live forever.. Wich is probably how long it will take you I get over it, but we cool now riiiight? No... Fuckit dump em in the cauldron"

>>48479824"Of course. This system is refuge to all who pledge themselves to my Armada and I," the Blackscale begins to speak and bow her head but you cut her off and continue, "I will tolerate no harm to befall my living citizens. They are under my protection and any who harm them risk my ire," you caution them.

Raakah eyes you uncertainly but she quickly bows her head, "Of course, Lich-Lord. We shall depart shortly," you make to cut the transmission but the reptilian speaks up, "I do wish to speak about our captives though. My brothers agree it is a very dangerous thing, to leave our orthodox kin...mm, well, alive. The Mother and Father are attentive to the pleas and prayers of their children. It would be quite unfortunate if they were to summon a Sunscale war fleet right to your doorstep."

She glances off to the side and you hear the whispered words of the other blackscale off camera before she looks back to you, "We wish to know your intent with them. They will never serve you in life. We can bring them into our fold and we can create for you a party of Knights, one of our greatest creations."

The Blackscale wish to know what you shall do with your Sunscale prisoners and caution the folly of keeping them alive.>Turn them over to the Blackscale for Reanimation>Keep them alive>Drain them>Other

>>48480264>>48480296I can't find where it was described, but this is a technique we learned from the Blackscales. It involves binding the soul of a living sacrifice and a significant chunk of the weilder's power to a reaver staff or equivalent weapon. This makes said weapon semi sentient and capable of reshaping itself and vastly boosting the users power output, sort of like a less advanced equivalent to our own spear.

Weapon Bonding Ritual: A proficient wielder of an applicable energy type can perform this potent ritual to create, enchant and bind a weapon unique to them. These weapons will become an extension of the wielder themselves, acting as Reaver Staff, Glutton Sphere, and powerful melee weapon all in one. The ritual requires a full days time during which the wielder cannot be interrupted or lose all progress and materials. The sacrifice of a living sentient being is required for the ritual, their soul and blood used to temper the weapon and bestow its semi-sentience. The destruction of the weapon, supernaturally durable as they are, will weaken the wielder until they are able to regain their lost power. Cost: 50B 50M

>>48480355Shall we create some clones and find out the depth of their faith

Have the think tank create a basic mind set that has knowledge of te worm song language and basic skill set of an scientist for the first batch, maybe make 1 of each cast of sunscale clone invade different breeds have deeper connections

Can we modify their coloration? It give them say memetic scales that can change colour

>>48480527>wanting to clone creatures genetically designed from the ground up to hate undead and murder them with maximum efficiencyYeah, how about we not? If we really want to clone some scales we can just whip up some Blackscales.

>>48480438"I require a handful of them but the rest are yours. Be gentle to them, they are your kin afterall," you say and Raakah lets out a clicking laugh only flinch as you don't join in.

"Of course, Lich-Lord. We look forward to visiting Iti'a'Ropku once more. Guir spoke highly of it," she says and gives a low bow before the image flickers out.

>9 Sunscale kept, the rest given to the Blackscale for reanimation

You turn to Agona ready to resume your conversation when Jor sends a rather dramatic alert to you. Agona can only laugh as you sigh, "It never stops, does it Lord Jadyk?"

"Never," you say with dramatic wistfulness before turning to the hologram of Jor that flickers into being, "Yes Jor?"

The human looked panicked but he bows respectfully, "I'm sorry to interrupt, Lord Jadyk. Punisher Agona," he says in greeting, the general bowing her head in return, before looking back to you, "The Immortals! They, their tanks are empty! They're gone!"

>>48480566The idea is to have living servants who are not undead or necrotic ally infused to counter threats specifically designed I fuck our shit like the wasps the crystals the sunscales the solar etc etc

The idea is we create a control batch first heavily indoctrinated in the wormstar faith to act as guardians of our living servants against all those ignorant of our ways

If the control batch is still father and mother devout and unwilling to wok with us we have only lost about 3 clones who will be heavily guarded during the process

But debit works well, just go back and read the losses we had fighting the sunscales and then imagine what they could do when empowered by the necrotic legions as well

Defend the livingWorship the undeadThose found worthy will live forever Salvation through duty, strength through unity All are one under the wormstars guiding light

>>48480638I've been getting a very strong impression that it is genetic. We can already infer that they use genetic engineering to mold themselves as they have a myriad of castes to fill any of their strategic needs, and we know that the Blackscales were 'designed' after the fall of the Wormstar. We also know that they are very much attuned to the gods they are wired to serve, with the Blackscales capable of hearing the whispering of the dead Wormstar, a feat even Jadyk has yet to match before they even hatch.

There is also the fact that they all scale castes have some form of telepathy that we cannot trace or block, which is honestly even more worrying than the possibility of them being genetically engineered almost specifically to fight the undead. Any time we bring a substantial enough population of sunscales together, even if they have never interacted with their other kin, we run the risk of allowing the sunscales to locate us and invade our space.

>>48480724In this thread the Blackscale voiced concerns. Not only can they sense the Sunscale's intent somehow, they think the Sunscale can summon other Sunscale:

>>48480189>My brothers agree it is a very dangerous thing, to leave our orthodox kin...mm, well, alive. The Mother and Father are attentive to the pleas and prayers of their children. It would be quite unfortunate if they were to summon a Sunscale war fleet right to your doorstep."

>>48480663Graves I had an idea for a huge space based biomass generating facility, like our kelp factories that can be placed anywhere. Could we take a solar power plant and directly hook it up to a mass of solar collectors, perhaps using crystalline conduits to rout their power for maximum efficiency? Right now we're entirely reliant on our biomass factories to produce the lions share of resources for us, but kelp growing tanks and factory farming dead cows makes less sense for spaced based platform on an asteroid or moon. We'd have to bring in the huge amounts of water and nutrients from a planet instead of building them mainly from metal on site.

>>48480724Yes, only the Divers are truly telepathic. They are able to compel wildlife to assist them, which is why Nekris was attacked by so many wild Kryssers when he went slaughterhouse on them on Rukor so long ago.

From what the Blackscale have said and from what you've seen yourself of the Sunscale is that Mother and Father answer the prayers of their followers waaaaaay more often than you have seen of any "deity", but like I said, you would have to experiment with cloning to see if that is inherited or learned.

>>48480841>NNot until we get more clarification on the nature of their telepathic communication. If the Solar Father and Void Mother are going to be whispering in their ears constantly, it would be safer to avoid this idea.

But not on Horizon's Drop. Do it somewhere else, or even on a ship in space parked in another system. The tanks these Immortals were in were on Horizon's Drop, right? We might already have Immortals hidden in our capital now, and now we have to call the exterminators. Hopefully they just self-immolated or something and we find their residue in the tanks.

I'm less sure about the subjects. Start with just Workers to play it safe? Do just the Warblood to look for weaknesses? Go all-out and clone all of them?

>>48480841>Y>Warblood>AlbinoCan we make it so their energy manipulation is attuned to Necrotic energy that way they are stuck with us since their own will see them as blackscale. it might even create a new blackscale caste

>>48480941I don't think the Immortals are a Sunscale caste. They're creations of a research project of ours.

From Quest 45:

>The Immortals: The ability to keep ones memories after being Reconstructed has long eluded the abilities of the Think Tanks or yourself. Now they believe they have corrected that flaw. A living subject, whether healthy or severely injured, is placed into a special Cauldron chamber and submerged in necrotic Biomass. Subjects must endure a painful process as they are injected with raw Biomass and their bodies repaired and Reconstructed. The process takes over a day to complete as their bodies are systemically broken down and Reconstructed into their new forms. Retaining their memories the newly undead arise in new forms that resemble their previous bodies but obviously Reconstructed and undead. Immortals no longer have the need to breath, eat, or drink but they may still do so without issue. As their name implies they no longer have to worry about the ravages of time as long as there is a Cauldron nearby to repair themselves with. Subjects that possess an affinity for an elemental energy retain their connection but there is a risk the procedure can backfire, resulting in the true death of the subject as their personal energy resists the procedure.

>>48480942If we go ahead and start making a very own original caste of Blackscales, I'd think we should sit down with the cabal and have a little chat with them first, just to prepare them for the idea.

Maybe we could mark the eggs with the same sort of mark we gave to David. That should boost their tolerance to the toxic effects of Necrotic energy on living tissue, and thus cut back the random mutations all Blackscales seem to suffer from.

>>48480989Yeah the Immortals that disappeared were the results of the Living/Necrotic Experimentations. They are the last survivors of the test subjects you abducted from Station 88 when it was under control of the Osjiic and the Blackscale had their cyborgs running about terrorizing everyone

We can always make other clones in the mean time and set up training facilities on the planet with war and rooms and areas with different artificial gravity so w can train then for fighting conditions in different planets

Also necrotic pets when? :p

Also new reach idea, under skin grafts. Basically we are able to nod an shape living tissue into undead units in other to hide their true identity eg make then appear to be living beings until convo is required in which case the flesh peels back an the weapons are revealed

Also shall we clone and arkham or attempt it (not a huge one just a juvenile )