Friday, March 21, 2008

I was bored at work about a year ago and wasn't in a particular good mood. This guy had been in my head for a while and came out ornery and two headed and armed to the teeth. I had a lot of fun making up the muscle structure in his abdomen area.

This here is Mike. He's a character in a graphic novel/storyline I've been developing for about five years. I keep retooling the characters again and again, and the story is still not yet nailed down. It's my baby, so I want to get it right. The story's main moral dilemma is the idea of revenge, and whether it really is worth it. I don't think it is, and I've seen it a lot lately in movies and TV showing it as a positive goal. I don't like that.

Mike is a guardian escort to the main character, and ends up being somewhat of a traitor. His intentions are good, but the right thing to do isn't always clear to him, as it often is so with all of us.

This dude is a starship/weapons mechanic from around 2076. He's holding a gun that he probably used a home-made cloaking device to steal from some government facility that probably stole it from some alien outlaw who probably stole it from a government facility on his own planet. I'd say he lives in the mountains amidst a gang of rogue bounty hunters or something and charges them obscene amounts of credits for his services.

Monday, March 17, 2008

I've been wanting to get better at landscapes and environments so I have been doodling a lot of stuff like this. I am thinking I need to find some good reference. There are some really awesome rocks on the mountain behind my house. I'll have to hike up there and draw them, as well as the valley. Good ol' Utah.

is a Seattle area concept artist currently working as a Concept Artist at 343 industries. He has worked on multiple game titles including Halo 4, Halo 5, Wildstar, Firefall, Warmachine, and others. You can contact him at kory.illustrator@gmail.com