One thing I really hope is that basic infantry is actually useful this time around.

In Generals, ground pounders got the shaft as infantry were just completely useless, even if garrissoned. I hope they either make them tougher, or find a way that makes infantry more useful in combat without micromanaging them.

Then click on the link towards the bottom of the page that says "More about the Master Subscription or Freedom Card"

It seems that there are two account types for Dark and Light. The first being a standard MMO monthly subscription.

The second is an account that's more limited, but has no monthly fee. Instead you get something like credits that you use to unlock restricted areas and equip higher level items. When you repair these items you'll have to use a credit to reequip them. You also can't get certain titles and positions in the world with this account. It seems very limiting, but in essence it's a pay as you go system.

In both cases, you still have to pay an initial cost of around $55 for the game.

Seems like a decent enough idea to me. I could buy the game, play it for as long as I like until my credits run out and not feel like I'm wasting my money by playing it every day of the week. Since my credits stay active for a year since my last login, I can take long breaks. And when I finally run out of credits, well I can ditch my high end gear and become just another mook to participate in the realm vs realm combat.

The outcry is over the poor quality of the endgame, the developer and the publisher are both aware of that. The outcry only serves to point out to the developer and publisher that the public is aware of it too, and that'll affect their buying decision later.

If that means KOTOR3 is put off because of a unwillingness to dedicate the time and money to make a proper game, then so be it. Sometimes, it's just not enough to have the game made, it needs to be made well. I mean, look at all of Uwe Boll's movies. Sure, those game movies were made, but they're crap not worth watching.

I think all the outcry is justified. If you really think before you shout, then you'll realize that yes, we got a game that was cut to shreds at the end. We should be unhappy over it.

Or should we just roll over and take it every time a company sells us broken merchandise?

Kotor1 sold like mad, KOTOR2 I'm unaware of the sales. I think it sold well initially, but then peterred out at word spread. There's a lot of things they could do with KOTOR3 in terms of gameplay and story that would combine the market appeal of KOTOR1 and the depth of KOTOR2, and it would probably sell great so long as the game was of quality.

If you have a cd key for DoD and HL2, you can try to just register the key on steam, pause the main HL2 download, and download only DoD and CS. However those games might usually use some of the same assets that HL2 uses, basic things like materials and the like.

Too big and gaudy. I never liked big signature images, especially animated ones. They always seemed like a form of narcissism.

If you really have to have an image based signature, make it a very small banner. Remember, if your skills MGSO are really as good as you want your signature to imply, you don't need a big sig to show it, because otherwise that's just compensating.

I think Raiden was a good idea, but executed very poorly. It really could have showed Snake from a different perspective, but that's assuming Raiden comes into a character on his own, which he never does.

And of course, they should have had the viewpoint switch between Snake and Raiden at some time to give more playtime as Snake.

I'm most interested in the 2-4 player co-op over system link that they mentioned. Unfortunately, they say they can only support 1 person per console, but who knows, they may find enough extra power to put another player on screen.

It's a Half-Life 2 mod that basically turns the game into a physics sandbox game. Using the source engine physics and built in scripting you can do all sorts of wacky things like post characters, script new gametypes, even create some cool Rube Goldberg type devices using common objects and physics.

Someone's used the mod to pose characters and make a pretty good webcomic with it.

But, if anyone wants to post a hint for me in a spoiler tag, that would be cool too. A really, really small hint though please. I want to at least fool myself into thinking I got the puzzle mostly on my own.

The key here is that this isn't just another new mod with all its bugs and problems. Garry's mod has become basically a sandbox game of its own with a lot of quality programming behind it. Seriously they have some complex systems in game that allows the mod to do all the cool things that it can do now.