lol, yeah, i changed SOUNDS_ to SOUNDS
but still get error
i dont even have the file DLG01423

Wesp5

January 27th, 2011 13:38

Quote:

Originally Posted by niadly
(Post 1061046703)

i dont even have the file DLG01423

You get this error whenever the content of a folder is different from what the game expects. So just move all the extracted stuff somewhere else…

niadly

January 27th, 2011 14:17

i moved the entire Sounds folder to the desktop, and still got the error. I was just playing a few days ago so im a little urked. will try uninstall/reinstall.

badmofo

January 27th, 2011 14:23

try removing (or just renaming) sndlist.dat

player1

January 27th, 2011 15:06

Have you experimented with patching?

I ask, since without patch, there is no either CACHE\sndlist.dat file, nor "sounds" folder.

But with patch, there are both, and in fact both need to be present (if you remove any file originally part of patched sounds folder, game would complain in similar manner). Same if you remove sndlist.dat, while those files are present.

P.S.
The thing is, that unlike our little hacks with cutscenes for Precursors and White Gold, when developers add files in sounds folder, they just make new sndlist.dat that is compatible with those files.

P.P.S.
Having neither sndlist.dat, nor sounds folder would work too, and it that case game will only use unpatched sounds, that are all stored in gf_sounds.grp.

niadly

January 27th, 2011 15:54

just pulled out sndlist and sounds folder to desktop, got same error.
im gonna try the reinstall thing now.

Drone

November 2nd, 2012 10:33

Compile shader

Hey, can anyone help me I keep getting an error when trying to run Xenus 2 game. The game worked the first time I ran it.

Error is:
Unable to compile shader "ALPHAGLOW_LIGHTMAP"

I bought the English version from Gamersgate. Updated to the unofficial 1.6