I thought I’d update you with what is going on now with TapSplosion. As I promised, I will be updating the game (all be it slowly (1 hour a day)). and the first thing I’ll be adding to the game are Achievements! These will be difficult to gain and should add another element of re-playability to the game! I’m expecting this to take a week at most, I may also need some new artwork so it depends on how quickly Joe (the artist) responds with some quick artwork. I’ll also need to design a whole new page in the game for the achievements, which could take a while, so keep an eye out here and I’ll be updating you as and when I update it!

Key Quotes include: “This game is a Masterpiece” =P I was overwhelmed by the response it has been getting.

3. Next, is where I need your help! Over at bestwp7games.com they have released a Poll, for best game of the month. TapSplosion has been shortlisted and I need your help to vote! So head on over and vote, if you think TapSplosion is better than the rest of course =P.

Sorry about the lack of updates recently, but I can assure you I have been working on the game (sometimes even more than 1 hour a day :-o). I’ve been working on a FREE version of TapSplosion, which will have adverts in it and a smaller playing space because of them. This will act as another source of income, and a promotional tool for the paid version of the game, since the paid version will get all of the new and better features that I may be implementing ;-).

The reason I’ve been quiet is that I didn’t want to announce a free version of TapSplosion so early to release, it may make people think … “Hmmm, I’ll wait for the free version” and then I’ve lost a sale from that person and probably wouldn’t recover the £1 from advertising revenue from that one person =).

I’ve been having problems submitting the game though, I’ve submitted for the 4th time this evening, and it just keeps coming back with problems. Some of the problems are in the Paid version that manage to slip through, and some are new ones which have just appeared randomly =). Others are just bad Testers getting things wrong… I’ll leave that rant for another day =).

So, I thought I’d just update you on what is happening, there has been an update for the paid version of TapSplosion in testing too, which should make it through soon. It only has a few small changes (Double recharge bars to make it more noticeable and small bug fixes) , but I’ll be updating it soon with some better features and maybe some more game modes. Keep an eye out!

I’ve been a little quiet recently, but rest assured that I have been working on TapSplosion, fixing problems and marketing the game a little. Most of the problems with the game so far have been with the leaderboards, so I’ve been fixing them quite franticly and have already released 2 updated which should get them to work exactly as expected!

I also have an interview lined up with WP7Lab who have also reviewed my game and the review can be found here:

TapSplosion Review

As Always I’ll keep you posted on what is happening, and when I eventually receive a few bits of sales data I shall share them with the world, since I know how helpful they can be to new indie developers!

Now that the leaderboards have started filling up, I’ve noticed a major problem with them … The problem being that users can only see their own score when they are on the page with their score on, and the leaderboards only allow you to view 2 pages (14 users) which is also very bad. This combination I can see upsetting people quite soon, when they realise the bug, so I’ve submitted an update already to fix these problems!

TapSplosion is now available in the Windows Phone 7 Marketplace!

There is a free trial to anyone who wants to try before they buy, but for only $1.29 / £0.99 then you may as well just buy it since it’s AWESOME! =P

Press Release:

20th March 2011, Mansfield, United Kingdom

Student, Dave Leverton from the University of Derby, has today released his first Windows Phone 7 Game, TapSplosion.

TapSplosion is an accelerometer based action game, you tilt your phone to control the player and tap the screen to place explosions in that position. You have to battle an oncoming enemy hoard which is constantly increasing in size and complexity and always tracking your every move. If one of these enemies touches you, you will explode and it’s game over for you! You get points based on combo kills, time alive and number of enemies on the screen and you can submit your score to global leaderboards and compete with other players from around the world!
With excellent graphics, music and sound, TapSplosion is the full package when it comes to addictive mobile gameplay, and this type of game has been in short supply on the Windows Phone 7 marketplace since the launch of the device.
Dave Leverton has been working on TapSplosion one hour per day while he studies his Computer Games Programming course at university, and he has been blogging about each update on his blog: https://1houraday.wordpress.com/.TapSplosion is priced at £0.99 in the UK market and $1.29 in the US, and is now available worldwide on the Windows Phone 7 Marketplace!

Logo / Icon Available here:

Did you miss the trailer for the game? Check it out here:

Screenshots:

I’ll keep you posted with updates on what is happening! But for now, see you soon!