Type /LFR in the demo

This is just a remnant of some leftover UI. WoW Classic will not have Dungeon Finder/Raid Finder.

If it won't be in Classic, then it's not a problem. But it's been, what, a year of hard work, and "/lfr" is still in the game?

I'll give Blizz the benefit of the doubt that they actually didn't have the time to fix this, but I'm a little concerned because a college intern could have written up a nice bullet-point paper/spreadsheet of "obvious things that need to be changed from 7.3.5 to make the client 1.12 vanilla-like" and I think (not certain here) that it's pretty easy to fix the code to remove "/lfr".

Some of you don't realize too, the build they have us demoing, is easily over a month old, it's literally been up on servers for a long time. They are further ahead than this. I'm pretty sure things like 200% spell crit/etc will be fixed too. give feedback of classic bugs, don't complain like they already released it this way.

now if it's in bad shape at release like bfa was, definitely be more angry, but don't be upset an out of date BETA has bugs. It's a hybrid client merging new tech with old and some cross over bugs will need squashing.

Some of you don't realize too, the build they have us demoing, is easily over a month old, it's literally been up on servers for a long time. They are further ahead than this. I'm pretty sure things like 200% spell crit/etc will be fixed too. give feedback of classic bugs, don't complain like they already released it this way.

now if it's in bad shape at release like bfa was, definitely be more angry, but don't be upset an out of date BETA has bugs. It's a hybrid client merging new tech with old and some cross over bugs will need squashing.

"You cannot make this stuff up." I doubt people will listen to this and just keep going, so thanks for at least posting.

Some of you don't realize too, the build they have us demoing, is easily over a month old, it's literally been up on servers for a long time. They are further ahead than this. I'm pretty sure things like 200% spell crit/etc will be fixed too. give feedback of classic bugs, don't complain like they already released it this way.

now if it's in bad shape at release like bfa was, definitely be more angry, but don't be upset an out of date BETA has bugs. It's a hybrid client merging new tech with old and some cross over bugs will need squashing.

Yeah, well Lore confirmed without actually confirming sharding on my post.... its a straight up mad house over there.

Some of you don't realize too, the build they have us demoing, is easily over a month old, it's literally been up on servers for a long time. They are further ahead than this. I'm pretty sure things like 200% spell crit/etc will be fixed too. give feedback of classic bugs, don't complain like they already released it this way.

now if it's in bad shape at release like bfa was, definitely be more angry, but don't be upset an out of date BETA has bugs. It's a hybrid client merging new tech with old and some cross over bugs will need squashing.

This is some weak, weak spin. The reason we're disturbed is because the Classic Demo is playing mechanically like post-Cata WoW (the general tuning, the spell crit, some spell graphics not original), probably because that's what the underlying code is. I'm genuinely concerned they cannot restore the original Classic Authentic gameplay to the codebase they are using.

Some of you don't realize too, the build they have us demoing, is easily over a month old, it's literally been up on servers for a long time. They are further ahead than this. I'm pretty sure things like 200% spell crit/etc will be fixed too. give feedback of classic bugs, don't complain like they already released it this way.

now if it's in bad shape at release like bfa was, definitely be more angry, but don't be upset an out of date BETA has bugs. It's a hybrid client merging new tech with old and some cross over bugs will need squashing.

This is some weak, weak spin. The reason we're disturbed is because the Classic Demo is playing mechanically like post-Cata WoW (the general tuning, the spell crit, some spell graphics not original), probably because that's what the underlying code is. I'm genuinely concerned they cannot restore the original Classic Authentic gameplay to the codebase they are using.

This is just a remnant of some leftover UI. WoW Classic will not have Dungeon Finder/Raid Finder.

I appreciate you posting to us...I REALLY do. And hearing that it will not have LFG/LFD/LFR or w/e is a MASSIVE relief.

However, while you have relieved some doubts here...you only opened up pandoras box of concern when you hinted at the possibility or perhaps even reality that sharding will be used for Classic....

Seriously, THANK YOU for posting, its the first time in a year lol. But if you really care about the community, then I implore you to grab the person in charge by their shirt collar and let then know sharding is a big, massive, NO.

No excuse, no reason, we don't care what technical reason exists for it, the answer is NO. It is such a huge deal...

Some of you don't realize too, the build they have us demoing, is easily over a month old, it's literally been up on servers for a long time. They are further ahead than this. I'm pretty sure things like 200% spell crit/etc will be fixed too. give feedback of classic bugs, don't complain like they already released it this way.

now if it's in bad shape at release like bfa was, definitely be more angry, but don't be upset an out of date BETA has bugs. It's a hybrid client merging new tech with old and some cross over bugs will need squashing.

Yeah, well Lore confirmed without actually confirming sharding on my post.... its a straight up mad house over there.

As it should be....thats a BIG !@#$ing deal. Doesn't matter if its only for the first week, first zones, the first day for the first zones...it doesn't matter.