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Indie RPG "Driftmoon" by veteran finnish developer Ville Mönkkönen, is now available for preorder for €11.99!

Driftmoon is a roleplaying game currently being developed by Ville Mönkkönen. Sign up for the newsletter to be the first to know when it comes out!

Driftmoon is an adventure-oriented roleplaying game, with focus on storytelling, exploring and quests. In Driftmoon there are always plenty of things to find and people to meet, and instead of killing all of your enemies, you can sometimes talk your way through.

Features:

» Filled with personality, wit and goodwill! » Explore the dungeons, wilderness and villages of Driftmoon, you never know what you might discover! » You can talk with the people you meet. You may make new friends, you may find quests to solve, or you may encounter a hostile cultist of Ixal. » Driftmoon comes with the full editor tools used to create the game. We have our own easy scripting language, a great level editor, animation tools, the complete set! » You can drag things around! » Memorable and melodic music by the talented Gareth Meek.

Preorder Driftmoon for just €11.99!

This will get you the current version downloadable right away, and access to regular updates until the game is finished. You can pay with credit card or Paypal. You will receive an e-mail containing your personal license key that can be used to download all further Driftmoon versions.

Talby: Wazzal is pretty good. It's quite similar to an old game called Solar Winds, which is what I liked about it. You fly around the solar system doing missions and fighting other pirates and aliens.

I'm the developer. Glad to hear there are still people interested in PC roleplaying!

The preorder is indeed a bit cheaper than the regular price after release. We're at a phase now where we're creating levels at full speed, so we're very eager to listen to player suggestions.

GOG users might find it interesting that my greatest inspirations for Driftmoon are Ultima VII and Baldur's Gate. It's quite different of course, but I'm aiming to recreate some of the spirit from the classics.

ville.monkkonen: I'm the developer. Glad to hear there are still people interested in PC roleplaying!

The preorder is indeed a bit cheaper than the regular price after release. We're at a phase now where we're creating levels at full speed, so we're very eager to listen to player suggestions.

GOG users might find it interesting that my greatest inspirations for Driftmoon are Ultima VII and Baldur's Gate. It's quite different of course, but I'm aiming to recreate some of the spirit from the classics.

Heh I first got to know about you through Bikez II, back in 2002 (2003?). When are we gonna see a sequel to that :P. But seriously, I really loved it. Bullet Time + Carmageddon with bikes is a combination that just can't go wrong lol.

ville.monkkonen: I'm the developer. Glad to hear there are still people interested in PC roleplaying!

The preorder is indeed a bit cheaper than the regular price after release. We're at a phase now where we're creating levels at full speed, so we're very eager to listen to player suggestions.

GOG users might find it interesting that my greatest inspirations for Driftmoon are Ultima VII and Baldur's Gate. It's quite different of course, but I'm aiming to recreate some of the spirit from the classics.

Notrium is definitely a good game, I'm not surprised that you're the one doing this game, the screen shots definitely reminded me of it. Not exactly a bad thing, Notrium definitely was an enjoyable play.