Priest: 's mana regeneration component has been increased from 1.5/2/2.5 to 2/4/6%.

Priest: 's mana regeneration component has been increased from 10/20% to 20/40%.

(Shadowfang Keep) Troll druids in particular, when shapeshifting into Cat/Bear form, were dealing an extra 5% damage to themselves via Beast Slaying when afflicted by Baron Ashbury's Asphyxiate. This caused them to die instead of being taken down to 1 health. This has been corrected and Asphyxiate now properly ignores damage modifiers.

(Hellfire Peninsula) The quest requirements for the achievement To Hellfire and Back have been lowered for both Horde and Alliance characters. Horde characters need to complete 86 quests and Alliance characters need to complete 76.

Obsidum Ore now spawns slightly less frequently in Mount Hyjal.

Check out the full list of changes after the break!

General

Many guards who maintain peace by slaughtering PvPers have been properly buffed to match the stats of Furious Hyjal Wardens. Beware!

Players are no longer able to go At War with the Dragonmaw faction.

Trapdoors and transporters should no longer break when hit with area-of-effect abilities.

Classes

Druids

Rake will no longer receive twice the benefit from the Feral druid Mastery Razor Claws.

Soothe and Wild Mushroom are both correctly benefiting from, and consuming, Predator's Swiftness.

Mages

Ring of Frost does not cause the mage to stand up (interrupting eating/drinking) while it is active.

Priests

Blessed Resilience now increases healing received by 15/30%, up from 5/10%.

Focused Will now reduces damage taken by 5/10% and 10/20%, up from 4/8% and 6/12%.

Healing done by Glyph of Dispel Magic no longer improperly caps out at a certain health pool range.

Holy Concentration's mana regeneration component has been increased from 10/20% to 20/40%.

Player-controlled vehicles return an Invalid Target error when attempting to use Leap of Faith on them.

Rapture's mana regeneration component has been increased from 1.5/2/2.5 to 2/4/6%.

Shaman

The Mana Tide buff is now applied for each Mana Tide Totem on the ground.

Warriors

Rude Interruption is no longer incorrectly consumed by Execute, Mortal Strike, or Overpower.

Dungeons & Raids

Both the 5- and 20-quest versions of the Dungeon Quests Completed achievements trigger correctly on dungeon quests done.

Baradin Hold

Argaloth now respects the faction that kills him and does not drop trinkets for the opposing faction.

Bastion of Twilight

The doors controlled by the Halfus and Ascendant Council encounters should no longer become stuck after a soft reset.

Blackwing Descent

Arcanotron's Shield should only proc off of player attacks and not things like Searing Totem, pets, etc.

Players can no longer engage Nefarian without killing all three sub-bosses first.

Troll druids in particular, when shapeshifting into Cat/Bear form, were dealing an extra 5% damage to themselves via Beast Slaying when afflicted by Barion Ashbury's Asphyxiate. This caused them to die instead of being taken down to 1 health. This has been corrected and Asphyxiate now properly ignores damage modifiers.

The Stonecore

Slabhide can no longer be killed while he's in his air phase, and can be properly killed when he's back on the ground.

Flame Ascendants are now dropping loot that is appropriate for non-elite creatures.

Stratholme

Eyes of Naxxramas will now spawn a set number of Gargoyles (2).

The Vortex Pinnacle

The "corpse-catching" mechanic now properly teleports players to the entrance platform of the dungeon.

Items

Normal and Heroic versions of the Corrupted Egg Shell were not properly granting mana. This has been corrected.

The Bloodthirsty Gladiator's Insignia of Victory now correctly grants Strength when it procs, rather than Agility.

All of the Bloodthirsty and Vicious Gladiator gloves now have the appropriate glove bonuses for their respective classes.

Players can no longer buy the opposing faction's mounts in Alterac Valley.

Reputation is no longer being granted while wearing the Tabard of the Guardians of Hyjal in normal mode Blackrock Caverns.

Professions

Beauty in Blackrock Caverns can now be skinned.

Canopic Jars are no longer poor quality and now show as white (standard) items.

Obisidum Ore now spawns slightly less frequently in Mount Hyjal.

The Blacksmithing Redsteel Shoulders item is now uncommon (green) quality.

The Stormforged Legguards item is now rare (blue) quality.

PvP

Progress is now properly tracked for the achievement Tol Barad Saboteur.

Quests & Creatures

Feast of Winter Veil: there is now a quest blob surrounding the area of Growless Cave for the quest "You're a Mean One..."

Cataclysm Zones

Deepholm

Pebble is correctly able to be picked back up if he despawns while being escorted from the crumbling depths for the quest "Lost in the Deeps".

Mount Hyjal

Players are now able to enter the portal to the Firelands Hatchery as ghosts after the Aviana Regrowth event has occurred.

Twilight Highlands

Grot Deathblow (Dragonmaw Quartermaster) and Craw MacGraw (Wildhammer Quartermaster) can no longer be killed by members of the opposing faction.

"Bring Down the High Shaman" and "Warlord Halthar is Back" are now group quests.

The amount of Wildhammer Food Stores required to complete the associated quests has been reduced to 10, down from 15. Please note the quest text will still state that 15 are needed until a client-side patch can be implemented to correct this.

Uldum

Players are no longer able to receive Efficient Excavations before completing the quest "Do the Honors".

Vashj'ir

Players can now ride the Seahorse in Darkbreak and Tenebrous Cavern.

The questgiver Fiasco Sizzlegrin is now visible and giving the quest "Crafty Crabs" upon completion of "Waking the Beast". "Crafty Crabs" remain acceptable while players work on the other quests in the associated cave.

Eastern Kingdoms

Stormwind

Earthworm Mounds for the quest "Diggin' For Worms" should now respawn more quickly.

Northrend

Sholazar Basin

Bonescythe Ravagers no longer award experience or loot.

Outland

Hellfire Peninsula

The quest requirements for the achievement To Hellfire and Back have been lowered for both Horde and Alliance characters. Horde characters need to complete 86 quests and Alliance characters need to complete 76.

Comments

Comment by Poperocket

Still no fix to Tol Barad? The Horde have held since it became available on my realm.

-Working as intended. X_x

Comment by Aggro09

on 2010-12-21T05:29:21-06:00

Still no fix to Tol Barad? The Horde have held since it became available on my realm.

mabe thats because horde f-ing pwns, eve think about that one? alliance are a dying breed, more and more xfer over everyday. im pritty sure the alliance is the minority on every server. its sad it really is, but someone has to be better and cooler. i think the alliance are for more of the RPers and horde is for the PWners kinda thing. i wish there was a way to fix that some how its just the horde seems to be where all the cool kids hang out.

Comment by anarkimyst

on 2010-12-21T12:26:38-06:00

Still no fix to Tol Barad? The Horde have held since it became available on my realm.

mabe thats because horde f-ing pwns, eve think about that one? alliance are a dying breed, more and more xfer over everyday. im pritty sure the alliance is the minority on every server. its sad it really is, but someone has to be better and cooler. i think the alliance are for more of the RPers and horde is for the PWners kinda thing. i wish there was a way to fix that some how its just the horde seems to be where all the cool kids hang out.

100 bucks says he dirt naps more often than not.

Did they change the JC daily for elemental goo to be 100% drop rate? Just noticed it and it saves a lot of time for all my JC alts.

Comment by tcat

on 2010-12-21T20:34:58-06:00

Actually the Priest buffs are minor. Yes they fixed a lot of the mana issues but they left out Heal. Right now Heal still hits for the lowest amongst all healing classes.

Can't agree. Healing is fine in my experience for both spec. I'm using both holy and disc and found that it's well balanced to other healers except paladins, which is still an issue. I smell an unnecessary nerf on em, but lets see.Glad to see that they fix the (raise range from 8y to 15y) aswell. So if mana buff will be enough (which was really needed), i'll be very happy.