Nintendogs Labrador and friends Walkthrough :

This walkthrough for Nintendogs Labrador and friends [Nintendo DS] has been posted at 27 May 2010 by runemanqwe and is called "Nintendogs FAQ/Walkthrough". The Walkthrough has been commented 1 times. If walkthrough is usable don't forgot thumbs up runemanqwe and share this with your freinds. And most important we have 8 other walkthroughs for Nintendogs Labrador and friends, read them all!

Walkthrough - Nintendogs FAQ/Walkthrough

Page 1

N N t d
NN N i t d
N N N t d
N N N i n nnn ttttt eee n nnn dd d oo gg g sss
N N N i nn n t e e nn n d dd o o g gg s s
N N N i n n t eeeee n n d d o o g g ss
N NN i n n t e e n n d d o o g g s s
N N i n n tt eeee n n ddddd oo ggggg sss
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An FAQ and general guide by Sandy87
ASCII art by Sandy87
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This guide was created by myself, through my own work. If you take
it, claim it as your own, redistribute it without my permission, or
otherwise make mischief with it, you are sTEALING my work. And that
isn't right...or legal.
This guide is authorized to be posted at the following locations:
GameFAQs.com
Supercheats.com
Neoseeker.com
Cheatplanet.com
If you see it somewhere else, please let me know so I can take the
appropriate action and ask to have it removed. I don't mind others
using my work, but I want to know where it is posted. You may print
this guide for your personal use, or use it online, or copy it to a
text document, but please do not redistribute it without my consent
first. Thanks.
NOTE: I wrote this guide playing the Laborador version. However, the
only difference between the versions is the breeds available at the
start of the game (they are all unlocked eventually), and a few
exclusive items unique to each version that can only be gotten by
trading with another user.
NOTE 2: I tend to make use of these little "NOTE" tags to make a
comment. These are my personal assessments, not things which have
been taken directly from the game. They contain info that I've
decided should be of use to you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Guide begun: August 26, 2005
Guide first submitted to GameFAQs on: September 5, 2005
Version 1.1 uploaded to GameFAQs on: September 11, 2005
Version 1.2 uploaded to GameFAQs on: September 19, 2005
Version 1.3 uploaded to GameFAQs on: September 29, 2005
version 1.4 uploaded to GameFAQs on: October 13, 2005
Version 1.5 uploaded to GameFAQs on: November 15, 2005
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
++++++++++++++++++
+STARING THE GAME+
++++++++++++++++++
When you first insert the cartridge and begin to play, you will be
taken to the kennel (it is neat to watch the kennel door grow larger
on the touch screen, then become so large as to take up both the top
and bottom screen). You will be prompted to "Please knock!", so tap
the touch screen a few times and the door will open. You'll then be
taken to the breed selection screen.
++++++++++++++++
+RESETTING DATA+
++++++++++++++++
Should you ever wish to reset ALL game data (owner information, items,
puppies - EVERYTHING), you can do so by starting up the DS, touching
the Nintendogs startup bar, and then QUICKLY hold down L, R, A, B, X,
and Y. The game should now ask "Reset all game data?" Tell it yes,
then wait a few minutes as it deletes all the data (DON'T turn it off
while it's doing this - it says so itself this could screw things up).
You'll now have a blank cartridge just as it was the day it came out
of the box, ready to be played like new.
+++++++++++++++++++
+BREEDS OF PUPPIES+
+++++++++++++++++++
NOTE: All breeds become available over time, either by linking with
other versions of Nintendogs or by obtaining Owner Points for caring
for your dog. "Starting Breed" simply means the breed is available
as a first puppy.
NOTE: A pink circle with a plus beneath it denotes a female puppy,
and a blue circle with an arrow above it denotes a male. There isn't
a real difference, except that the female squats when she pees and
the male lifts his leg. The male also does larger pee puddles on the
map that have a stronger smell - they'll flash from blocks away!
*BEAGLE* $510
Starting Breed in: Dachshund and Friends
"Although small in stature, this sporting English breed
boasts a densely muscled frame."
Colors: Tan w/ Black & White
*BOXER* $520
Starting Breed in: Chihuahua and Friends
"A valiant German breed, the
boxer's musclar frame was used
to its advantage as a fighting dog."
Colors: Brown w/ White, Black Brindle w/ White, Brown Brindle w/ White
*CAVALIER KING CHARLES SPANIEL* $599
Starting Breed in: Chihuahua and Friends
"Thought to be the oldest breed in all of Britain,
the cavalier is a knight among dogs."
Colors: White w/ Brown, White w/ Tan, Brown
*CHIHUAHUA*
Starting Breed in: Chihuahua and Friends
"The world's smallest dog originated in latin america.
Its sparkling pupils and large ears give it its charm."
Colors: White
*DALMATIAN* $680
Starting Breed in: must be unlocked
"A Croatian breed, the dalmatian
has been used for military, hunting,
security, and firefighting purposes."
Colors: White w/ Black Spots (three face patterns)
*GERMAN SHEPHERD DOG* $580
Starting Breed in: Chihuahua and Friends
"This herder hails from Germany. Its high intelligence
makes it a good rescue dog, among other things."
Colors: Tan w/ Black, Sable w/ Tan face, Sable w/ Grey face
*GOLDEN RETRIEVER* $550
Starting Breed in: Dachshund and Friends
"This large breed originates in England and boasts a lovely,
wavy coat and a fine temperament."
Colors: Cream, Gold, Strawberry Blond
*JACK RUSSLE TERRIER*
Starting Breed in: must be unlocked
"Coming Soon!"
Colors: coming soon!
NOTE: The "Jack Russel Terrier" is correctly known as the Parson
Russel Terrier by the American Kennel Club (AKC). However,
Nintendo used the more common name for these dogs.
*LABAORADOR RETRIEVER* $535
Starting Breed in: Laborador and Friends
"Originating in England, this breed
is highly intellegent, kind in nature,
and great as assistance dogs."
Colors: Black, Brown, Yellow/Cream
*MINIATURE DACHSHUND* $540
Staring Breed in: Dachshund and Friends
"Originally bred in Germany, the elongated torso and
short legs of this breed give it a comical air."
Colors: Red/Tan, Black w/ Tan
*MINIATURE PINSCHER* $565
Starting Breed in: Laborador and Friends
"This German breed has a very
appealing build and gait."
Colors: Black w/ Tan, Brown w/ Tan, Red/Tan
*MINIATURE SCHNAUZER* $525
Starting Breed in: Laborador and Friends
"Originating in Germany, this breed
carriest itself with dignity. Its beard
and eyebrows define the breed."
Colors: Black w/ Grey, Grey w/ Silver, Brown w/ Grey
*PEMBROKE WELSH CORGI* $530
Starting Breed in: Laborador and Friends
"This sheepdog hails from Britain and
is beloved by English royalty. It has
stamina on par with larger breeds."
Colors: Tan w/ White, Black w/ Tan & White, Tan w/ White + face stripe
*PUG* $590
Starting Breed in: Dachshund and Friends
"This breed originated in ancient
China. Its wrinkly face and curly
tail are its identifying features."
Colors: Black, Tan w/ Black, Silver w/ Black
*SHETLAND SHEEPDOG* $518
Staring Breed in: Chihuahua and Friends
"Bred in England as a herding dog, its elegant,
long-haired coat and kind face make it a popular breed."
Colors: Brown w/ White, Tan w/ White, Tricolored
*SHIBA INU* $560
Starting Breed in: Laborador and Friends
"A breed originating in ancient
Japan, its small, muscular body and
curly tail are its best features."
Colors: Cream, Red w/ White, Black w/ Tan & White
*SHIH TZU* $585
Starting Breed in: Dachshund and Friends
"This exotic breed originates in Tibet
and was long favored by Chinese
royalty for its refined posture."
Colors: White w/ Black, White w/ Brown, White w/ Tan
*SIBERIAN HUSKY* $528
Starting Breed in: Dachshund and Friends
"Originally bred in Russia, the husky
recalls its ancestor, the wolf. Its
trademarks are power and stamina."
Colors: Black w/ White, Grey w/ White, Silver w/ White
*TOY POODLE* $595
Starting Breed in: Laborador and Friends
"French in origin, poodles are highly
intelligent and physically capable.
They make excellent show dogs."
Colors: Black, White, Brown
*YORKSHIRE TERRIER* $600
Starting Breed in: Chihuahua and Friends
"This English breed is commonly called a Yorkie, and is
also nicknamed the "walkingjewel"!"
Colors: Tan w/ Black (three shades of tan)
+++++++++++++++++++++
+PUPPY PERSONALITIES+
+++++++++++++++++++++
NOTE: The wording for males and females may differ slightly.
I've organized this list from the puppies I find easiest to care
for to the ones who are most difficult (though none of them are
*very* hard). This is my personal preference, however, as I find
the more cuddly or human-oriented puppies to pay me more attention
than those who're always wanting to play with their toys instead
of listen to me. ^_^
"This (male/female) pup has a very bright
personality. (He's/She's) recomended
for first-time dog owners."
"This (male/female) boasts an excellent
temperament. (He's/She's) patient and will
grow very attatched to (his/her) trainer."
"This is a very kind and gentle (male/female)
dog. (He/She) loves people of all sorts
and is very friendly."
"This laid-back young (male/female) has a
very calm personality and is easy
to love."
"This quiet (male/female) puppy is very
considerate, and rarely gets into
fights."
"This (male/female) pup is full of love.
(He/She) can get lonely at times but is
still the perfect pup for family life."
"To a trainer with a kind and open
heart, this shy young (male/female) could
become a member of the family."
"This young (male/female) has a very
laid-back attitude. (He/she) won't bark
much and loves to sleep."
"This (male/female) has a bright, warm
personality, but can be selfish.
Approach (him/her) with an open heart."
"This spoiled young puppy doesn't
like strangers, but will absolutely
love (his/her) trainer."
"This mischievous (male/female) is quite
active and curious. (He's/She's) a very
healthy and active pup."
"This naughty little (boy/girl) just can't
stay still and loves getting into
things and causing trouble."
"This naive young (male/female) can't seem
to settle down. It'll take patience
to get (him/her) to focus on you."
"This fiery young (male/female) is a bit
naughty, so (he/she) requires constant
attention and supervision."
"This reckless young pup can be
very stubborn, so (he'll/she'll) require
persistant training."
"This daring (male/female) puppy can be
stubborn, which makes training
(him/her) challenging."
"This (male/female) knows no fear and is
always very active. A good owner
will work herd to keep (his/her) attention."
"This wild (male/female) is very active
and has a strong will to go with
(his/her) boundless energy."
"This young (male/female) is full of zeal
and enthusiasm. (He's/She's) a bit devilish,
so patience may be necessary."
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
++++++++++++++++
+YOUR NEW PUPPY+
++++++++++++++++
Once you've selected a pup, the game will ask you if this is the one
you want. Say yes, and you'll have yourself a new puppy! (of course,
if you clicked a pup by mistake, say no and you can select another)
You'll appear back at your home, and your puppy will be mincing around
whimpering. It's frightened, being alone in a new place. The game asks
you to pet it until it is happier. So, rub your stylus on the pup's
body (anywhere but the tip of the nose, the paws, and the tail is a
good place - yes, this pup even likes its butt scratched!). You'll see
some sparkles, and the game will say your puppy looks happy, and that
you should give it a name now.
Touch the area marked "Begin Audio Input" and speak your dog's name
clearly into the microphone. If you hold the DS too close to your
mouth, the dog will hear nothing but your breath hitting the mic, and
will think its name is "pfthfthfth" (it will still respond, but it
certainly won't sound right if you actually wanted to name it properly).
A good judgement is to put the heel of your hand against your chin, and
then bring the DS up to where it touches the tips of your outstretched
fingers. A hand's length seems to work well as a distance for me. The
game recomends six inches (which is just a tad shorter than a hand), so
I just use a hand as a "handy" measuring tool (hardy-har-har, pardon my
puns).
If you did it right, your pup will bark and a lightbulb will appear over
its head. It got the idea! Now repeat the name in the same tone of voice
(if you said "De-LAI-la" the first time, don't say "De-lai-LA" this one).
Do this a few times until the puppy's head sparkles, meaning s/he really
understands what you want this time, and then you'll be able to enter a
written name.
This written name doesn't have to match your spoken name at all. You can
say "Flower" into the microphone, write down "Water", and the puppy won't
care a bit. Simply write down the name of your choice, and the game will
give you a tutorial on teaching tricks.
Your first trick is to teach the puppy to sit down. Take your stylus and
touch the top of your puppy's head between its ears. Rub between its ears
for just a moment, then quickly slide the stylus to the bottom of the DS
screen. If you did it right, your puppy should sit.
A small icon should now appear in the upper righthand corner of the touch
screen. Tap it, and then say the command that you wish your puppy to
respond to. I personally like "Have a seat", as it doesn't sound too much
like "Shake" (as "Sit" does) or "Lie DOWN" (as "Sit DOWN" does). You may
use any command you like - some people even have "covert" commands using
phrases they often say at the office so that they can play with their dog
at work. ;)
If your puppy heard you right, it will get the lightbulb above its head
again (note: the lightbulb IS edible - touch and drag it to your puppy's
mouth to hear a chomp-crunch-crunch sound :D). If the puppy couldn't
understand you, you'll see a red question mark or three pop up. You'll
learn to hate that red question mark later. ^_~
Keep repeating the sequence of "draw line down with stylus, touch
training icon, say command" until your puppy's head sparkles again and
you're allowed to write down the name of your trick (limited to ten
letters only). This is how you teach every trick, from shaking hands
to breakdancing!
Once your puppy has learned the trick, you'll be asked to prove it
can really do it. So, ask your puppy to "Have a seat" (or however you
decided to tell your puppy to place his rump on the floor) and see if
your pup understands. If it does, be sure it give it a good, long rub
between the ears and around the chest until you see happy sparkles.
This tells the dog you're pleased with his obedience.
After this, the game turns you lose to have fun with your pup! ^_^
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+++++++++++++++++
+CHECKING STATUS+
+++++++++++++++++
One of the first things you should do is to check the status of your
puppy. Make sure that your pup is running around the top screen (if
it isn't, tap the red arrow in the upper left corner until it is).
You should see a picture of your puppy's head on the touch screen,
and the pup's name with a question mark next to it. You can touch the
picture and get the camera centered on your puppy (you can also do
this by pressing A, B, X, or Y), but the name and question mark are
what you want. Touch them, and you'll be taken to the status screen.
The first thing you'll see are your puppy's name and breed, as well
as the symbol for male or female, depending on what it is. It will
also list your name and the time you've spent touching your puppy.
Beneath that is the coat condition, then the dog's hunger and thirst,
plus the last thing it ate (which may have an effect on its mood).
*COAT*
A clean pup makes a good impression on the neighbors (they'll give
you complements when you talk to them on a walk), as well as the
judges of the Obedience Competition. Plus, it's cute to see your
puppy all sparking clean! Fur status can be:
- Beautiful
- Clean
- Normal
- Dirty
- Filthy
Your puppy can also get fleas, so be sure to clean it up if you see
a creepy-crawly hiding in the fur!
*HUNGER*
This measures how much food your puppy has in its tummy. If she
needs food, she won't listen to you very well until she gets some!
Hunger status can be:
- Full
- Normal
- Hungry
- Famished
*THIRST*
This measures how much water your puppy has drank. If she's thirsty,
she's not likely to listen very well, either (and it can keep her
awake if she's sleepy). Thirst status can be:
- Quenched
- Normal
- Thirsty
- Parched
++++++
+FOOD+
++++++
If your puppy is hungry, it's a good idea to give him some food. He'll
be much happier and more obedient if you do. Your pup can't starve to
death, so if you miss a feeding it's not the end of the world, but
your puppy will sulk until he's fed.
*DRY KIBBLE*
This is the diet I recomend, as it's the one I've found makes my dog
most obedient. However, your results may vary. Anyway, this is a
simple, dry, crunchy kibble, available from the beginning of the game.
*CANNED FOOD*
I've found this makes my dog behave more rebeliously than the dry
kibble (she's such a stinker after I let her have it!). I suspect the
higher protein content of the "real" meat has something to do with it.
Unlike most foods, this one is served in a green dish rather than a
silver one. This becomes available shortly after the beginning of the
game.
*ADDITIVE-FREE FOOD*
Said to "improve the dog's mood." I recomend this after you get it. It
can make your puppy a little happier, as well as being more interesting
to look at than plain dry kibble. It's served in a nice white dish with
red trim. It's expensive, but by the time you have 10,000 owner points,
at least one of your puppies should be able to win championships fairly
well, so money shouldn't be a problem.
*TRASH*
This is found on the side of the road on a walk in bags, boxes, and
piles. It could be anything - meatballs, orange peelings... It's not
good for your puppy to eat it, so shame on you if you let it! Pull the
leash away quickly to convince your puppy to leave it alone.
NOTE: Treats such as biscuits and jerky will not fill your dog's belly
no matter how many you give them.
+++++++
+DRINK+
+++++++
Having a drink is just as important as having food. Though I've not
found the KIND of drink to be so important, I've noticed that the
dogs won't even take a nap if they're a little thirsty.
*WATER*
Bottled water...boy these pups are pampered, eh? This is available
at the start, and is very cheap.
*MILK*
Only slightly more expensive than water. I'm not sure what the real
purpose of it is, other than to provide variety. I like to give mine
a sip of milk before bedtime. ^_^
+++++++++++++++++++
+BATHS & BRUSHINGS+
+++++++++++++++++++
Your puppy will have either long or short fur, and you should buy a
shampoo that suits it (the long-haired shampoo is in a green bottle,
and the short-haired shampoo is orange). Use the shampoo to soap up
your puppy with the stylus until the shower head begins to flash and
beep at you. When this happens, take the shower head and rinse the
puppy from head to tail.
If nothing happens, switch back to the shampoo and lather your pup up
again, then rinse it off. Eventually, the game will say "Someone looks
beautiful!" and prevent you from batheing your pup any more, as it's
already as clean as it can be.
After you bathe your puppy, it's a good idea to take a brush through
its fur (long-haired puppies will need a Wire Brush, and short-haired
puppies use a Rubber Brush). Rub the brush over your puppy using the
stylus until the game says "Someone looks beautiful!" again. It is
possible to use the brush alone to obtain the beautiful message, but
money is easy enough to come by that you can afford some shampoo. ;)
Batheing and brushing your puppy's fur will keep fleas away, as well
as make the neighbors and judges sit up and take notice.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
++++++++++++++++++
+GOING FOR A WALK+
++++++++++++++++++
Of course, what goes in, must come out! After eating and drinking, it's
likely your puppy will need a potty break, as well as a chance to
stretch his legs. So, touch the "Go out" button on the same screen as
your puppy's name, and then touch "Walk".
Now you'll be presented with a map of your neighborhood. Use the D-pad
to look around. The large green areas with an arrow at their entrance
are the park. If a dog is in the park, you'll see a little dog icon
there (this is a chance for your puppy to socialize). There's also a
gymnasium, which looks like a large building with a picture of a dog
jumping on it, and the Discount Stores, which are small brown
buildings with a bone on the roof. They sell the same items as the
regular store, but cheaper.
There are also question marks randomly scattered about. These are
surprises - they will either be a present wrapped in a box, or another
puppy out on a walk.
On the lower left corner, you'll notice a yellow bar. This is your
puppy's stamina (it increases with each walk, so don't mind that it
starts off so low). It's also the "ink" you'll use to draw a path to
walk along.
If you wish to enter the gym or a store or park, simply draw your path
right up to the entrance, and then draw it coming back out again
(you can cross and retrace your own path). Any place you're going to
make a stop at will have a red dot at its entrance.
NOTE: Your path absolutely MUST begin and end at home, no exceptions.
You're not even allowed to end it in front of your house - you have to
be able to get the dog inside.
*POOP*
This is the most important thing you'll do on your walk. As you're
going along, your puppy may stop, and the music will change to a
"patta-pat-pat-pat" beat as your puppy sniffs the ground. The pup
will squat down with its head and bottom tucked inwards, and leave a
nice little pile on the ground. Quick! Tap it with your stylus, or
the neighbors will get angry and scold you, and you'll lose some
points for being a sloppy dog owner.
*PEE*
This is more useful to your puppy than you. When your puppy goes, the
music will change to the "patta-pat-pat" sound again, but the pee
puddle doesn't need cleaning off the sidewalk. Instead, this spot will
be marked on your map as a blue circle, and your puppy will be happy to
pee there again another time. Females will squat with their head and
rear pointed up (rather than the roachbacked possition they take when
pooping), and males will lift their legs. If you get near another dog
near a pee puddle of yours, it will flash, signalling that your puppy
owns this area.
NOTE: Pee puddle scent gradually dissappears over time, and if you
walk past it again, your puppy may "renew" the smell by peeing again.
*TRASH*
This can be just about anything lieing on the side of the road. It
could be a garbage bag, a cardboard box, or a paper sack with some
leftover food. What's inside is also random. It may be meatballs, or
chicken, or a banana peeling. However, one thing is universal: it's
NOT puppy food. If your pup gets into this and eats something, you'll
see a trash can displayed on the map, and the music will become very
wobbly and sick-sounding (it reminds me of the music in the Harvest
Moon games on GBA when you're about to pass out). Your puppy will
walk very slowly for a few minutes, looking nausious, before it can
shake off the effects of the trash.
For this reason, when you near trash on the road, you should quickly
jerk the leash all the way to the right-hand side of the screen. This
will make your puppy run, leaving the garbage behind. If your puppy
won't come, bring the leash close to it and jerk it away again. You
may topple your puppy when you pull so hard, so let the puppy get up
before you give the leash another pull (you wouldn't like someone
dragging you along on your back over cement, would you?).
*PRESENTS*
Sometimes, when you find a question mark on the map, your puppy will
dash offscreen and come back with a gift box in its mouth. The pup
has found a present, and wants you to have it! You'll get a random
item (a toy, accessory, music record, or the like).
You may also see a gift box just laying on the ground, unmarked. When
that happens, quickly tug the leash to the left to stop your puppy.
It will pick up the gift box and give it to you like a normal present.
These gifts tend to contain more valuable items, though you may still
find a stick in one. XP
NOTE: Missed a present? Back that puppy up! If you realize that a gift
just scrolled off the screen (you can't back up far, but you can
do it about a screen's length, give or take), QUICKLY pull the
leash to the left REPEATEDLY. Yank like a madman on that leash,
and your puppy will begin to scoot backwards. Continue doing this
until you're back to a point before the present and let your
puppy grab it as normal! This can be very tricky to pull off, but
it can net you a present if one took you by surprise!
If you care to, you can look at this link to determine where your
question marks will appear. "Hidden" question marks (containing either
presents or trash) will only appear at these locations. With this,
you can plan to walk where you're most likely to find presents lieing
around! ^_^
http://www5d.biglobe.ne.jp/~mint-f/dogs/map.html
Now, I know the page is in Japanese, but the text is unimportant.
Simply click on the numbers until you see the one which looks like
your neighborhood (surely you know your own walking map?). It will
then give you a picture of all the places question marks may appear!
Neat, huh?
*OTHER DOGS*
When you run into a question mark on the map, you may meet another
dog. The game will tell you the dog's name, and then their owner will
have a few words for you. They may mention how smart or pretty your
dog is (I've even had one owner ask if my dog could be friends with
his), or give you a little advice about raising your pooch (if you've
neglected to pick up some poop, they'll scold you at this point). You
may also have "special moments" in which the trainer confides a little
secret in you, such as their wish to live in a Designer Condo. ^_^
After the intro, your dog and theirs will be able to interact. If you
keep tugging your leash to the left, your dog won't be able to sniff
or touch theirs. This will keep two agressive dogs from fighting (or
prevent an agressive one from beating up a more laid-back pup), but
it will also keep two friendly dogs from playing and cuddling. I'd
recommend letting them get close (by holding the leash in the center
of the screen) until you know who your dog does and doesn't like.
Once you've learned this, you can keep the leash held back for the
dogs yours tends to fight with, and encourage playtime by tugging the
leash to the right for the dogs that yours plays nicely with.
When the dogs fight, the music will become more agressive, and the
two dogs will run around. This is a good time to touch the red arrow
in the upper left corner, as this will end the meeting. When the dogs
fight, the meeting will end with the message "It seems [your dog]
doesn't like [the other dog] very much."
When the dogs first meet (before any actual interaction takes place,
or if the interaction is neutral), the music will be anticipatory and
upbeat. If you hear quick pat-pat-pat drumbeats, the dogs are likely
to start a fight (leaving now is a good idea). If you hear a softer
guitar strumming, the dogs are likely to become good friends. The dogs
may bark at each other, hop foreward on their hind legs tugging at the
leash, or lay down facing each other and staring. A meeting which ends
like this gives the message "It seems [your dog] is still curious
about [the other dog]."
When two friendly dogs meet, they will first sniff each others' noses
before sitting or laying down together with a head or paw on one
another's backs. The music will become very soft and sweet, and the
dogs will generally be cute together. ^_^ A meeting like this ends
with the message, "[Your dog] is in a great mood after playing with
[the other dog]."
NOTE: I recommend memorizing where you tend to meet your puppy's
friends, and then make it a priority to hit those question marks.
Playing with a neighboor's dog will leave your puppy in a good mood,
which makes it more agreeable and eager to do tricks, among other
things.
After the walk, you'll be given a message about how your walk went for
your puppy.
"Playing with neighborhood dogs always leaves [your puppy] in a good
mood." - Congratulations, you met some friendly dogs along the way! It
was a good walk, and now your puppy can concentrate on other things,
like doing tricks for you.
"[Your puppy] seems quite satisfied." - A 'neutral' walk. Nothing was
really good OR bad about it. Your puppy is just happy to have gotten
out of the house for a bit.
"[Your puppy] seems a little tired." - Uh-oh, what happened? Meet a few
unfriendly dogs and get in a fight? Eat some trash? This wasn't such a
great walk. Your puppy is happy to have gotten out, but wishes the walk
had been more fun.
"[Your puppy] seems to feel like that walk was...a little lacking." - I'm
not sure what this one means, but I think it's your puppy's way of saying
that you left too much yellow in the walk bar. I've only gotten it once,
so I can't be sure, but I think it's what you get when you don't walk
far enough and your puppy wants more.
++++++++++
+THE PARK+
++++++++++
If there are other puppies at the park, there will be a little dog
icon or two on the map. If there are no icons, the park is empty. As
there are two parks in town, one will always be empty (or at least in
my experience - I've never gone on a walk where both parks had a dog
in them).
At the park, you have plenty of space to run and play. This is a
great time to take out the old flying disc and give it a good throw.
If there are other puppies in the park, any one of them may grab the
disc, so I recomend doing your serious practicing when the park is
empty. When there's another puppy, however, it's a great chance for
your dog to have a playmate (this is especially nice if you only have
one pup, as they may get a little lonely).
NOTE: The last frisbee you throw will be the one that you use in the
next Disc Competition you enter, so try ending with a fancier frisbee.
Also, don't let your pup get used to chewing on the frisbee. You don't
want it to lay down and chew at the competition! So, as soon as the
puppy has the disc, tap the screen and call its name. When your dog is
offering you the frisbee, pet its head until it sparkles before you
take the disc back. This way, it will learn to bring it back IMEDIATELY
and to not play tug-o'-war with you at the competition. ;)
+++++++++++++++++
+DISCOUNT STORES+
+++++++++++++++++
This store is exactly the same as the regular shopping store, except
that the prices are different. Normally, they are lower, but I *have*
seen a $6.00 ribbon being sold for $8.50, so be careful! They do have
some really great bargains, though - shampoo for $1.00 a pop, and
brushes for only $10.00 or less! The prices change each time you go
to the store, and the items present are dependent on your owner
points. If you have the money and find a great bargain, I recommend
you stock up, especially if it's an item you use often like food.
+++++++++++
+GYMNASIUM+
+++++++++++
This is where you can practice your agility. It is just like a trial,
but you may complete the obstacles in any order you choose, and you
can run through them as many times as you please. As you advance up
the ranks in agility, the gym will begin placing out the higher-level
equipment
+ Jump - a simple jump. Slide your stylus over it to make your
puppy jump it. There are also double jumps which require
a longer leap present on the higher levels.
+ Tunnel - a blue tunnel. Touch the beginning of it, then slide
your stylus through it out the other end.
+ Weave Poles - a slolam. Begin on the left side (you must start
on the left, or you will miss the obstacle), and
weave through the poles. This is an upper-level
obstacle.
+ See-Saw - a teeter-totter. Walk your puppy up the ramp. When its
paws reach the white part on the other end, move your
stylus behind the puppy, since walking off the end
before it hits the ground is a miss. Once it's on the
ground, lead your puppy off it. This is an upper-level
obstacle, and it may scare your puppy the first time.
NOTE: You must practice agility at least once before you will be
allowed to enter a competition.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
++++++++
+TRICKS+
++++++++
Your puppy is smart as well as cute (and perhaps stubborn), so try and
teach it a few tricks. I've suggested a voice command or two beneath
each trick, but you can call them anything. I simply find that whole
phrases are easier to get the puppy to understand. However, it's most
important that your commands sound different from one another, and that
you speak clearly (you'll get the dreaded question mark if you don't).
It's also important to not have a head cold or larengitis when you
work on teaching your puppy, as the difference in your voice can be
very confusing. You'll have to learn to talk like that all the time. ;)
Here are some you can try:
*SIT*
"Have a seat"
When your puppy is standing in front of you, touch between its ears,
rub just a slight bit, and slide your stylus down to the bottom of
the screen. The pup should place its rear on the floor. Touch the
training icon that appears in the upper right corner and tell it your
voice command.
*LIE DOWN*
"Lie down" / "Lay down" / "Drop flat!"
When your puppy is sitting, rub the top of his head again and slide
the stylus to the bottom of the screen. Your puppy should now lay
his whole body on the floor. Touch the training icon.
*PLAY DEAD*
"Play dead" / "Bang bang!" (play dead after a "gunshot")
When your puppy is laying down, touch its chest and move the stylus
either left or right. The puppy will lay on its side.
NOTE: Playing dead to the left counts as a separate trick from
playing dead to the right.
*ROLL OVER*
"Roll over" / "Belly up"
When your puppy plays dead, touch her belly near the ground and then
slide the stylus to the top of the screen. She'll roll onto her back.
NOTE: As with playing dead, left and right are different tricks.
However, the obedience contest doesn't care which one you
do, so long as it's a roll over.
*BOW*
"Take a bow" / "Shake your booty"
You can't coax your puppy to do this, but since they're always so
playfull, they'll naturally come up and do this a lot. Just touch
the training icon when they do.
NOTE: Bowing facing you and bowing away from you are different.
*EAR RUB*
"Wash your face" / "Be a kitty" / "Rub your own ears!"
Touch and hold one of your puppy's ears, and eventually it'll rub
at it with a paw.
NOTE: Left and right ears are different, as are rubbing when
standing, sitting, and laying down. There are six ear-
rubbing tricks in all.
*SHAKE HANDS*
"Shake hands" / "Gimme your foot/paw/hand"
Pick up and hold your puppy's foot, and then touch the training icon.
NOTE: There are also six hand shaking tricks, just like the ear
rubbing one.
*BEG*
"Beg" / "Beg up" / "Stand" / "Stand up"
When your puppy is standing, touch its belly and then slide the stylus
up. It will beg for you if it is happy and loves you a great deal. If
not, it will simply rear on its hind legs a moment, which doens't
count as a trick.
NOTE: If your puppy is fed, watered, clean, and happy, it will be
more likely to beg. This is one of the most difficult tricks
simply because the puppy must love you so much, and it takes
time to make a bond that strong.
*SPIN*
"Spin around" / "Get your tail"
Grab your puppy's tail and hold it. It will spin, chasing its tail.
NOTE: Spinning left and right are different.
*BREAKDANCE*
"Breakdance"
Tell your puppy to roll over, then ask it to spin. If it is happy, it
will spin on its back, breakdancing.
NOTE: Your puppy must first know the "roll over" and "spin" tricks.
It also helps to have a fed, watered, and clean puppy.
*JUMP*
"Jump!" / "Jump up!" / "Spring!"
When your puppy bows, touch above its head. It will leap into the air.
NOTE: Don't use "jump up" with "beg up" or "stand up". Your puppy
is likely to confuse them.
*BACKFLIP*
"Backflip!" / "Turn a flip!"
Ask your puppy to sit, then tell it to jump. If it is happy, it will
do a backflip for you.
NOTE: This is another "happy/fed/watered/clean" trick.
*FOOT TAP*
"Tap tap tap!" / "Gum on your foot?"
When your puppy is standing, touch its back foot. It will shake it.
NOTE: "Gum on your foot" and "give me your foot" are too similar
to use together.
*JUMP FROM BACK*
"On your feet!" / "Recover"
Have your puppy roll over, then have it jump. It will spring up onto
its paws like a fighter recovering from a fall. It'll lose interest
in being told the name of the trick almost as soon as it's done,
though, so touch that training icon quick!
NOTE: This is a "happy/fed/watered/clean" trick.
*DANCE*
"Are you a person?" / "Dance for me"
Have your puppy beg, then grab a paw and pull it to the top of the
screen. Your puppy will now stand on its back paws and fidget around.
NOTE: The left and right paws are counted different, though once
your puppy's up, there's no difference in the appearance of
the trick.
*ROTATE ON BUTT*
"It's a puppy top!"
Have your puppy beg, then have it spin. It should now turn around on
its haunches, looking like a crazy version of a toy top. XD
NOTE: Your puppy also needs to be even happier than it was when it
learned beg - this trick is more difficult. It may just get
down and spin on all fours.
*HANDSTAND*
"Handstand!" / "Walk on your hands"
Have your puppy lay down, then beg. It'll get up on its front two
paws in a handstand.
NOTE: This is another difficult trick, requiring happy, clean,
well-fed puppies.
*BUNNY HOP*
"Hop like a bunny!"
Make your puppy dance, then ask it to jump. It'll hop around on its
back legs like Peter Cottontail.
NOTE: Probably the most difficult trick to get, just because the
dog's happiness must be through the roof.
NOTE: When a command requires a puppy to do two other commands, you
cannot pet the puppy after the first command. For example, you can't
ask the puppy to roll over, pet it, and then tell it to spin and get
the breakdance trick. Petting is a signal to the puppy that it's done
the whole trick. Instead, give both commands in succession; the second
should come as soon as the first is completed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
++++++++++++++
+COMPETITIONS+
++++++++++++++
Competitions are a fun way to show off what your puppy can do, as well
as win some money. There are three types. If you place third or better,
you will move up a class. If you do not place, you will be moved down
one class. The announcers, Ted Rumsworth and Archie Hubbs, provide
commentary (though Archie's is much, MUCH crazier XD).
And, for the record, I personally love the music that plays at the
championship. ^_^
NOTE: In this game, a tie still counts as a win. So, if you tie for
third, you'll still move up a class. And if you tie for first, the
game still counts it as a win just like if you had won alone. The
only difference is that Ted will comment about having two winners.
*DISC COMPETITION*
This is a simple game of catch the frisbee. You throw, your dog will
catch it and bring it back (hopefully). If the dog won't return, call
its name and tap the screen until it does. The farther you throw the
disc, the more points you will get. You also earn an additional point
if your dog jumps and catches the disc in the air. Practice at the
park when it's empty before entering this competition.
NOTE: Even if you have only one second on the clock, and you throw
the disc, it will still count if your puppy catches it after the time
runs out. This "icing on the cake" throw can make all the difference
in the higher levels, so make sure you throw right up until the game
refuses to let you!
NOTE 2: When throwing the disc, be sure to allow your dog time to turn
and get it. Take the frisbee from your dog, wait one second, then throw
it. Tossing the disc too soon means that the dog must spend time that
it is in the air turning around, and this one extra second of turn-time
is enough to make the puppy miss every throw, no matter how straight. So,
take a moment to let it turn around before giving it a toss. You can still
earn 50 points in a round, which is the highest I know how to get (and is
almost guarenteed to win every competition - I haven't seen even a
Championship round require more than 50 to win).
Payouts~
Beginner:
1st - $100
2nd - ?
3rd - $30
Open:
1st - $300
2nd - ?
3rd - ?
Expert:
1st - $300
2nd - ?
3rd - $90
Master:
1st - $400
2nd - ?
3rd - ?
Championship:
1st - $600
2nd - $300
3rd - $180
*AGILITY TRIALS*
This is an obstacle course. The objective is to make it through in as
little time as possible, with as few mistakes as possible. The top
screen shows a map of the objectives and numbers to show the order in
which to complete them. Slide your stylus around the touch screen to
guide your dog; it will run to where ever you point at. Don't lift
your stylus, as keeping it on the screen makes it easier to get better
scores. You have to practice at the gym during a walk before you'll
be allowed to compete.
+ Jump - a simple jump. Slide your stylus over it to make your
puppy jump it. There are also double jumps which require
a longer leap present on the higher levels.
+ Tunnel - a blue tunnel. Touch the beginning of it, then slide
your stylus through it out the other end.
+ Weave Poles - a slolam. Begin on the left side (you must start
on the left, or you will miss the obstacle), and
weave through the poles. This is an upper-level
obstacle.
+ See-Saw - a teeter-totter. Walk your puppy up the ramp. When its
paws reach the white part on the other end, move your
stylus behind the puppy, since walking off the end
before it hits the ground is a miss. Once it's on the
ground, lead your puppy off it. This is an upper-level
obstacle, and it may scare your puppy the first time.
Payouts~
Beginner:
1st - ?
2nd - ?
3rd - ?
Open:
1st - ?
2nd - ?
3rd - ?
Expert:
1st - ?
2nd - ?
3rd - ?
Master:
1st - $600
2nd - ?
3rd - ?
Championship:
1st - $1,000
2nd - $500
3rd - $300
NOTE: In the higher levels, particularly the championship, the obstacles
will be placed very close together (particularly the jumps). This may
result in your dog attempting to jump the wrong objective. This is a
MISS and will result in point deductions, so make sure to keep an eye
on your dog! If it begins to swerve to the side to try and do another
task, tap your touch screen to get it to go in the proper direction.
*OBEDIENCE TRIAL*
This is a chance to show off your dog's tricks and fur condition
(see? I told you that shampoo was useful!). You will be asked to have
your dog perform a certain trick or set of tricks, and then given a
short amount of time to have your dog perform them. Sometimes, you
will have to hold the trick for a certain amount of time. After the
required tricks, you will be given a "free performance" period in
which you can ask your dog to do any and all tricks it's learned.
Before going, it's a good idea to groom your dog as thoroughly as
you can. This means using shampoo until the dog is beautiful, and
then giving it a good brushing. The extra sparkle will win over the
judges and net you some extra artistry points.
Tricks needed for each level~
Beginner:
Sit, Shake hands, Lie down
Open:
Sit, Shake hands, Lie down, Spin
Expert and above:
Sit, Shake hands, Lie down, Spin, Jump, Beg
Payouts~
Beginner:
1st - $100
2nd - ?
3rd - ?
Open:
1st - $200
2nd - ?
3rd - ?
Expert:
1st - $600
2nd - ?
3rd - $180
Master:
1st - $1,000
2nd - $500
3rd - ?
Championship:
1st - $2,000
2nd - $1,000
3rd - $600
NOTE: You are given three scores after the Obedience Trial. I am not
100% certain, but I believe the first scores your speed (how quickly
your dog responded to your voice), the second your accuracy (how many
times your dog did the wrong trick or couldn't understand you), and
the last your "artistry" (grooming and free performance).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+++++++
+ITEMS+
+++++++
NOTE: Some items have more than one description. One is displayed at
home, and the other is displayed when selling it or similar. In those
cases, the home description is first, and the selling one second.
*SPORTS*
Sports items are playtoys for your puppy. They can be thrown, fetched,
caught, chewed, gnawed, swatted, and generally made mischief of.
Rubber Bone
"This toy is great for strengthening
a puppy's jaw and helping it relieve
stress."
Colors: White, Red, Bicolor (red + yellow)
Tennis Ball
"This toy is great for games of
long-distance fetch."
Bark Ball
"This ball makes noise when it
bounces. Rambunctious puppies
love it!"
Rubber Mushroom
"When thrown or chewed, this
delightful little toy makes a lot
of noise. (Do not eat.)"
Soccer Ball
"Dogs that like soccer are sure to
love this ball."
? Block
"Even if you hit it, nothing pops out. Too bad!"
Dice Cushion
"This convenient cushion doubles as
a die."
Terry Cloth Cube
"This cubic cushion made out of
towel fabric feels great on the
gums."
Flying Disk
"Touch the disc with your stylus and
slide it from bottom to top to toss
the disc into the air."
Colors: Red, Blue, Yellow
Camo Disc
"This toy is great for play in
wide-open areas. There are two
camouflage patterns."
Colors: Khaki, Blue
Sponsor Disc
"This toy is great for play in
wide-open areas. The official disc
comes in two colors."
Colors: Yellow, Green
Aerodisc
"This toy is great for play in
wide-open areas. Aerodiscs comes in
two colors."
Colors: Pink, White
Shower Cap
"This shower cap can be used in disc
competitions."
"This bizarre little shower
cap keeps its shape, even
when thrown."
Life Ring
"This ring can also be used in disc
competitions."
"This flotation device makes
even landlubbers feel safe
in the water. Give it a toss."
Broken Clock
"Coming soon!"
"This simply disigned wall clock doesn't appear to work."
UFO
"This spaceship can also be used as a flying disc in disc competitions."
"This spaceship is most likely made of rare metals not found on earth."
*TOYS*
These are items designed to encourage up-close and personal interaction
with your pooch. They have you playing directly with the pup by
controlling the toy rather than simply tossing it.
Balloon
"Blow into the microphone to inflate
the balloon. You can also throw it
by simply tapping it."
"It's fun to watch puppies
interact with this floating
toy. (Note: It may pop.)"
Bubble Blower
"Blow into the microphone to blow