Joined

Last visited

Community Reputation

About Black_Mage

The saddle equipped might be probably what is stopping you from brushing it, as I have never saw a tendency stop you from brushing them, however, I have never tried brushing a Beefalo with a saddle on.

Beefalo must be atleast partially tame in order for you to be able to brush it, try feeding it with something like light bulbs or grass before brushing (be aware that light bulbs will only tame it for 0.05 of a day, which is the equivalent of few seconds) or removing its saddle, if it has any.

Yes, but the main reason why the game gives you another special item is because it understands that you just spawned In a new world (just-generated caves/ruins, for example), and when the game checks that and you don’t have the respective character’s items, it will give you another one, just like as if you just “created another world”. This mechanic is here to prevent extreme loss whenever you use a teleportato /seaworthy/skyworthy and don’t bring your special character-specific item such as the Codex Umbra or Abigail’s flower. It has been around for too long. For now, people should be somewhat careful with Abigail’s flower, since it restarts itself.

Yeah, for some reason, items that should change status according to time don't seem to work as they should when they are placed inside hamlet houses or any form of a world that differs from the one the player is located, like a cave or a temple. I have observed that, when anything rots while on a shelf, it will always turn into rot (even if its Eggs or Tea), and if left on the ground, they disappear the exact moment they rot if you leave the place and don't look at it rotting. that doesn't apply only to perishable food items, but anything that attempts to change its status (like a Thermal Stone Cooling down or Heating up) will disappear when changing its states out of the world where the player is currently located (that means these bugs will also happen with caverns and The Caves and when using world changing mechanics like the Seaworthy).
EDIT: just noticed that only happens to items that weren't supposed to change into "rot" from their previous state, thus making most food items safe for putting on the ground, though, Tea and eggs aren't safe from the existential crisis.

hell, if it wasn't for you/the mod's creator, my bases would look like messed up, burnt stuff, now its all organized and not burnt at all! Thanks, Geometric Placement!
disclaimer: correctly placing things on your base might not avoid fire from cooking it