Back home. Wiped out. Time lag, stress, etc. Of course, the stoopid, simple things at work have to get mucked up while I was gone. So aggravating, that you can't count on routine things to be done properly.

I honestly don't know why I bother with diplomacy sometimes. Everything is on fire. Again.

This sounds like one kickass game.

It's immensely fun, and we spent as much time last night laughing our heads off as we did actually playing.

They only really got one encounter done yesterday, the first bit was wrapping up the end of the encounter from last week, but it was hilarious the entire time. Elegy does terrible, wonderful things using the crit deck.

Spoiler:

Suggesting a Will-o-Wisp to go fight a Shambling Mound
Setting the Stag Lord on fire
Summoning a Fire Elemental on the Stag Lord by shoving a keg onto him while he's on fire
Teleporting the same Wisp and the party's barbarian 2 rounds into the future
Turning another Wisp to stone
Charming the Mad Hermit with a ray of enfeeblement

I honestly don't know why I bother with diplomacy sometimes. Everything is on fire. Again.

This sounds like one kickass game.

It's immensely fun, and we spent as much time last night laughing our heads off as we did actually playing.

They only really got one encounter done yesterday, the first bit was wrapping up the end of the encounter from last week, but it was hilarious the entire time. Elegy does terrible, wonderful things using the crit deck.

It doesn't help that Scint has sitcom dice that roll the most appropriate thing for hilarity at the moment.

Perfect example: She was angry at Errol, the party Magus, last night for setting everything on fire and causing Ebon's character Lilith to have a panic attack (I have characters fill out a questionnaire pre-game and part of it is a list of five major phobias; fire is 2nd on Lilith's list) so when he came for healing she only expended one of her CLWs on him rather than attempting to heal him to full... and rolled a 1 on the heal die. It was perfect.

Now I want to make a Chaos Mage class that instead of spells know would have a table for random offensive effects, a table for random defensive effects and a table for random utility effects. And each table would have a chance of producing not exactly desired effect...