Waiting for my delayed flight to take off, I came across Phoneys, an iMessage sticker pack with some controversy.

Phoneys allows users to cover friends’ messages with stickers that look like a real message. In less than a week, it became the #1 Top Paid and #1 Top Grossing iMessage app. Here’s how it works:

Of course, Apple noticed and asked Adam, the developer, to update it so that users don’t get confused or think that their iPhone has been hacked, otherwise the app would be taken down.

With iMessage on iOS 10, Apple tried to create a fun experience that can compete with Snapchat, the king of fun messaging.

A very clever way of doing this was… well, letting others actually do it and lure them into a new iMessage app store (following Facebook’s steps with Messenger).

I find fascinating how Apple simplified and streamlined the creation of stickers for iMessage. Anyone can create a fun experience (and sometimes a cash machine) with a good idea and a few nights of work.

Fun messaging apps are the next gold mine: emojis, stickers, GIFs… the best way of increasing the variety and quality of options is to let 3rd party developers do it. How long will it take for Snapchat to open its own app store?

Adam is now debating what to do with his “stupid little sticker pack”, as he calls it. To him, I’d say: enjoy the viral ride and start thinking of the next great idea, you sure know how to monetize it.

On-Demand Delivery, Instant Gratification… if you’re not used to hear these words already, you will be soon. The fast-changing space of on-demand economy is filled with startups that will bring anything to you, almost instantly.

Uber, Airbnb, Caviar, PushForPizza, Munchery, Doordash, Postmates, SpoonRocket, Sprig, Instacart, Shyp, TaskRabbit; all of them are great examples of this fascinating trend, and today we are interviewing Sergio Treviño, Co-Founder and Lead Technical Architect of BrewDrop.

Why did Jelly become famous? And Medium? What about Square? What do they all have in common? They are all great products, that’s for sure, but there is something else: as it turns out, behind each of these awesome companies there is one of the co-founders of Twitter.

Are new tech products more successful when tech celebrities are behind them? Is it really possible for the same people to keep having several billion-dollar ideas? Do some of these ideas become famous businesses due in part to previous successes?

You’re probably tired of reading about Flappy Bird, right? Nobody blames you. The game became the #1 free app on the iOS App Store with 50 million downloads. Dong Nguyen, the developer, reportedly earned $50,000 per day through banner ads. In fact, it was so popular that the developer got apparently overwhelmed and removed it from the App Store.

The situation is specially interesting given that there isn’t any big game corporation behind; it’s just an indie developer that created a simple and addictive game. These are the 3 key lessons we can learn from it.

Facebook announced yesterday a new standalone app: Paper. I’ll admit that I was skeptical at first: another reading app? what can Paper provide that Flipboard or Pulse don’t already? But then I looked at all the possibilities that Paper actually has and, well, now I think that Facebook could be on the verge of cannibalizing its main app.

As soon as the Vine app was launched, I started thinking how I could use it in combination with Twitter; I was looking for something useful and new, an idea to create interesting vines, and I finally decided to do show what I love the most: tech news with the tag #vinews. Nobody had done it yet!