Type: WaterWater: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round. (DW) Inactive

Omanyte receives 1 DC, 1 EC, and 1 KOC, which will be converted to 2 EC, increasing its EC from 0/6 to 3/6 and DC from 0/6 to 1/5. Spending the 2 MC on AncientPower (Level Up) and Hydro Pump (Level Up)

Archen gets 1 EC and 1 KOC, which will be converted to EC, increasing its EC from 0/6 to 2/6. Spending the 2 MC on U-Turn (Level Up) and Rock Slide (Level Up).

Type: NormalNormal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
About: Aldebaran was the leader of a Tauros herd and aided the team at taking down a group of thieves. After this, he decided to accompany them as he always wanted to travel around the world, as he knew he wasnt necessary anymore, Aldebaran left the protection of the herd at the hands of his son. He can be describled as Brave, Wise and Strong. He knows a move called Great Horn, taught to him by his father (Rock Climb combo) and is currently training to master the Greater Horn (Double Edge combo), a move he created. Because of his relative old age, he is among the pokemon that gets along well with Twilight, Tara and Ernie.

Abilities:Intimidate (Can Be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.Anger Point (Innate): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).Sheer Force (DW UNLOCKED): (Can Be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Buying three Pokemon: TM28 TOMBSTONER the Aron (2CC), Skulkraken the Magikarp (2CC), and Missingno. the Aerodactyl (7UC). This brings me to 0CC and 10UC.

Aron(Move your mouse to reveal the content)Aron (open)Aron (close)

Aron [TM28 TOMBSTONER] (M)
Nature: Brave (+Atk, -Speed)

Type:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:

Sturdy:
Innate
This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.

Rock Head:
Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Swift Swim:
Innate
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rattled:
Innate
These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Aerodactyl [Missingno.] (M)
Nature: Adamant (+Atk, -SAtk)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Rock Head:
Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure:
Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve:
Innate
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:

Matezoide: Not Approved, Since your tauros doesn't have any Egg moves to choose, it must pick 3 tutor moves to fill those slots, and you have TM moves there, just switch those to Tutors and shoot me a VM or something and ill approve ya +.1
ED: Approved +.1
Ullar: Approved +.2
Someoneelse: Approved however your sturdy ability description for aron is the descript for suction cups, so you need to go and switch that to the sturdy descript and your good. +.2

Gigan the Kabuto(Move your mouse to reveal the content)Gigan the Kabuto (open)Gigan the Kabuto (close)

Kabuto [Gigan] [M]
Adamant Nature (+1 Atk, -1 SpA)Types: Rock/Water
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.Abilities:Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.Battle Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.Weak Armor (Can Be Enabled) (Locked): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.Egg Group: Water 1/Water 3Stats:HP: 90Atk: Rank 4 (+)Def: Rank 3SpA: Rank 1 (-)SpD: Rank 2Spe: 55Size Class: 1Weight Class: 2Base Rank Total: 14

Biollante the Lileep(Move your mouse to reveal the content)Biollante the Lileep (open)Biollante the Lileep (close)

Lileep [Biollante] [F]
Calm Nature (+1 SpD, -1 Atk)Type: Rock/Grass
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.Abilities:Suction Cups (Innate): This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.Storm Drain (Innate) (Locked): This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.Egg Group: Water 3Stats:HP: 100Atk: Rank 1 (-)Def: Rank 3SpA: Rank 3SpD: Rank 4 (+)Spe: 23Size Class: 2Weight Class: 2Base Rank Total: 15

I got stomped.
Claiming 2 CC, bringing me to 7 CC, which will be spent on an Archen, a Deino, and a Roggenrola.
Snivy gets 2 EC, 1 DC, and 2 MC. MC will be spent on Worry Seed from a tutor.
Golett gets 1 EC, 1 DC, and 3 MC. MC will be spent on Hammer Arm via level-up and Rock Slide via TM.
Timburr gets 1 EC, 1 DC, and 2 MC. MC will be spent on Focus Punch and Superpower, both via level-up.

John the Archen(Move your mouse to reveal the content)John the Archen (open)John the Archen (close)

Archen[John](M)Nature: Mild (+SpA, -Def)Type:
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Defeatist: Type: Trait
The Pokemon tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.

Caitlin the Deino(Move your mouse to reveal the content)Caitlin the Deino (open)Caitlin the Deino (close)

Deino[Caitlin](F)Nature: Naughty (+Att, -SpD)Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Hustle: Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Brock the Roggenrola(Move your mouse to reveal the content)Brock the Roggenrola (open)Brock the Roggenrola (close)

Roggenrole[Brock](M)Nature: Sassy (+SpD, -Spe, -10% Eva)Type:
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy: Type: Innate
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Sand Force (DW): Type: Innate
This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.