- As you can see, using ZRemesher with polygroups…got our Edge Flow a lot closer to the ideal…a lot faster than we could have before.…But it's not perfect.…There are a few areas that need cleaning up.…In this video, I'll show you how to use…the new ZModeler Brush, to make corrections…on an element level,…that means on individual vertices, edges and polygons.…So let me zoom in here…and let's take a look at what's going on.…Up here you can see things are kind of messy…and one thing that can help us visualize…what's going on here is to smooth it out a little bit.…

So I'm going to hold down shift and just brush…a little bit on this area…to try to get it looking a little bit cleaner.…Okay, now we can see more easily…what really needs to be fixed here.…Let's go and look at a few other areas…and see if we can just kind of get a sense…for what the topology is really doing in this area.…So just smoothing these parts out.…Just a little bit.…

Okay, maybe a little bit down here too.…I might want a bigger brush,…I'm just going to hold down spacebar…

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Released

5/7/2015

With the release of version 4R7, ZBrush has updated its ZRemesher automatic retopology tools. Defining the direction your topology should travel, aka edge flow, is easier than ever. In this mini course, Ryan Kittleson will show you how to use the polygroup controls within ZRemesher to get good edge flow with less hassle, use the ZModeler Brush for cleanup, and get the original details of your model back with projection.