In order for the mute feature to work, the server has to be ProQuake 3.00 or higher. The reason is I piggy-back off of ProQuake's built-in mute feature. The code for mute isn't in the current release but will be available in Rune Quake 1.4.

Who is online

Users browsing this forum: No registered users and 4 guests

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum