Everything You Need to Know About Master of Orion's New Patch v51.2

NGD Studios’ reboot of the Master of Orion series has received an update, here’s everything you need to know.

The latest patch, which brings mod support to Master of Orion, is officially available on Steam and GOG. But, what does this latest patch involve? We’ve got all the information below, so keep reading for all the patch notes.

Modding

Mods can now be used in the game to enrich the experience even more.

General

NewGravitymechanics:

Races with Low-G tolerance have a -25% penalty in Normal-G worlds and -50% penalty in High-G worlds.

Races with High-G tolerance have a -25% penalty in Normal-G worlds and -50% penalty in Low-G worlds.

Races with Normal-G tolerance have a -25% penalty in Low-G worlds and -50% penalty in High-G worlds.

NewPollutionmechanics:

Pollution is now generated by Population and Production output.

New ongoing effect: If pollution in a colony goes up, it pollutes the soil and reduces cells’ food output.

Pollution Cleanup project is no longer available.

Biome tolerance and Pollution cleaning from buildings are now flat values.

There are a lot of changes in the latest patch for Master of Orion, chief among them is official support for community-crafted mods. The gravity changes, and even pollution changes will take some adjusting to get used to, but all around they look to be changes for the better. What do you think of this latest patch? Is it good for the game, or were you expecting additional changes that aren’t present? Let us know in the comments below!