AMD Announces Support for 5 New DX12 Titles, Including Mankind Divided and Warhammer

AMD today announced five new DirectX 12 games and engines, each optimized for modern Radeon GPUs that are based on the company’s Graphics Core Next (GCN) architecture.

Roy Taylor, corporate vice president, Content and Alliances, AMD, said in a statement:

DirectX 12 is poised to transform the world of PC gaming, and Radeon GPUs are central to the experience of developing and enjoying great content. With a definitive range of industry partnerships for exhilarating content, plus an indisputable record of winning framerates, Radeon GPUs are an end-to-end solution for consumers who deserve the latest and greatest in DirectX 12 gaming.

Optimized for AMD Radeon Graphics

Ashes of the Singularity by Stardock and Oxide Games

Total War: WARHAMMER by Creative Assembly

Battlezone VR by Rebellion

Deus Ex: Mankind Divided by Eidos-Montréal

Nitrous Engine by Oxide Games

AMD said, in a press release, that their Radeon graphics have offered an unmatched DirectX 12 performance in every test thus far – thanks to GCN’s support for asynchronous compute functionality.

Instead of following API’s step by step process of rendering something from start to finish, Radeon GPUs can execute compute workloads simultaneously. This minimizes the ripple of delays that could stall rival graphics cards.

The premiere rendering efficiency improves GPU utilization, input latency, efficiency and performance for the user. Currently, DX12 asynchronous compute is exclusive to Radeon graphics. Which should undeniably help AMD cards lead in the era of low-overhead APIs, at least for now.

Gohar is the lead editor at TechFrag. He has a wide range of interests when it comes to tech but he's currently spending a big chunk of his time writing about privacy, cyber security, and anything policy related.