Today, we’re launching the Supertest for two new vehicles, the HWK 30 and the T95/FV4201 Chieftain. They are, respectively, a German Premium Tier VIII light tank and a British reward Tier X heavy.

The HWK 30

Though this tank is assigned to the German nation, it has Mexican roots. The original was a joint project by Mexico’s Secretariat of National Defense and German tank makers (like the HWK 12 which is already present in the game).

In terms of gameplay, the HWK 30 will fill in the gap between the Ru 251 and the HWK 12, being a mobile vehicle with an excellent spotting range and comfortable firing parameters. The speed of the basic round should be pointed out, as it is a whopping 1080 m/s! As you might’ve guessed, the HWK 30 has little armor, and possesses a modest HP pool: it’s a light tank after all, brave and unassuming. Or crafty, depending on circumstances.

On the battlefield, the HWK 30 works well as a mid-to-long-range scout, due to its spotting and camo combined with outstanding mobility. You may deal some damage, too, especially from the hills’ back slopes: the gun depression allows it, and lack of armor hints that you should retreat from enemy fire. To sum up, the HWK 30 is your typical German LT. It survives by being agile and not approaching the front line and may occasionally bite some HP off an enemy (most likely, by sniping).

The T95/FV4201 Chieftain

The Chieftain of the Britons is a reward Tier X heavy tank with a future as cloudy as its homeland’s skies in autumn. We’ll make sure to check all of its parameters thoroughly, but even after testing we won’t be ready to speak about its ultimate fate just yet. The Chieftain has a great fast-firing gun with an alpha of 440 points and some pleasing aiming parameters. Stabilization, accuracy, and short aiming time will make it stand out among British (and American) heavies. The Chieftain can shoot from the hip: while moving or shortly after it has stopped. A large spotting range ensures there’s always someone to fire at. On top of all those nice things, there’s one more: HESH shells are available as the third type of rounds.

The Chieftain’s mobility is decent, too: the top speed of 46 km/h isn’t a world record, but this vehicle gains it fast enough and sustains it well. The armor at the front is sufficient to negate everything that lower-tier folks hurl at the Brit. Yet, same-tier opponents may have a chance to penetrate. Also, you should not expose your sides or rear to the enemy team. The gun depression of -7 degrees adds to survivability, so use the shapes of land to your advantage.

The Chieftain has good handling, both in terms of driving and firing. Those inclined towards British and/or American heavily armored tanks and TD’s will like it a lot.

As always, the stats of both tanks may change based on Supertest results. Follow the news and good luck in your battles!

Just make a real Chieftain. If the stats are going to be fudged either way for balancing's sake, might as well do so for the reason of producing something iconic rather than an obscure napkin sketch. And the same applies to the Sheridan for that matter. You don't need an ugly prototype hull just to have an excuse for not including missiles.

As of the HWK 30, what are the camo values? Also, why is the shell velocity so high if the base accuracy is so poor? Is this thing meant to snipe or not? It could actually be a new and interesting niche to have a sniping light tank with very high penetration, shell velocity, and accuracy but low alpha or low DPM. But keep in mind that light tanks as a whole are not treated well in the current meta. Were I in your shoes I'd tell the dev team to buff the entire class to a point where something like a Type 64 or an M41-90 seem unremarkable. And at that point balancing new additions could be done feasibly.

I in your shoes I'd tell the dev team to buff the entire class to a point where something like a Type 64 or an M41-90 seem unremarkable. And at that point balancing new additions could be done feasibly.

no way in hell do I want all light tanks to be like the type 64 or m41 90. The type 64 wholly dominates the majority of tier 6. The M41 90 itself is crazy strong in the hands of anyone with skill in LTs.

no way in hell do I want all light tanks to be like the type 64 or m41 90. The type 64 wholly dominates the majority of tier 6. The M41 90 itself is crazy strong in the hands of anyone with skill in LTs.

If the meta didn't fixate so much on heavies trading gold spam in their corridors, I'd wholeheartedly agree with you. Also, the statement of "crazy strong in the hands of anyone with skill" is meaningless not only because a skilled player could do well in any tank, but also because the typical player has no earthly idea what he's doing. WG was paranoid that 9.18 would turn the meta upside-down and inside-out when the lights were given normal MM, but clearly that hasn't happened. Its time to realize that the lights were over-nerfed and that the premiums only seem OP by comparison because their standard counterparts are just so unimpressive.

That's nice. Where is my T95 medium line for the Americans? For that matter, where is my M60A1? You spring the money to bring a M60A1 to Twitchcon, but can't even be bothered to put one in the game. What's up with that?

YaY more tanks . Im sure the players on the EU and RU servers are going to be very happy . But as far as the NA server is concerned there isn't enough players to make a good balance in teams . Why don't they work on the game so maybe the player base wants to actually play again . As it sits now I cant stand to play with every game a rollover and cant even complete the missions when it's required to be a win . But i'm quite sure they will find a way to bleed the rest of ppl out of what ever they have just so they can get these new tanks if they go in the game .