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With Ver. 1.20 of Comrades coming out, we finally have some new outposts to visit and a bunch of character customization and attire that players have been hanging out for. Ever want to look like Aranea, Prompto, Regis, Iris or Ravus? Well, they’re all here! Plus, we’ll briefly touch on the Chocobo aspects of the outposts.

This update adds the following:

Character level cap raised from 50 to 99

All Weapons can now be upgraded to Lv. 120 with the use of Meteorites

Weapon dismantling (Extracting stat based items out of a weapon and reverting to it’s initial state)

Getting to the good stuff

So, you want to jump the gun and get that cute Chocobo? Welp, unfortunately, there’s a few conditions you need to meet first. Here is the short version:

You have the first 7 Royal Sigils

You have made progress to connect power to Galdin Quay

You have defeated the boss at Galdin Quay

Once you’ve fulfilled these requirements you will receive a notice saying that the EXINERIS plant requires workers. So, once you head out to the plant, you’ll notice that there’s a quest marker to the left of the gate in a side alley. This is where you meet your first Chocobo.

After some dialogue and a brief walk to the power grid desk, you’ll be shown how to lay cables with Chocobos, so that you can connect the new areas and access their outposts and missions. The first time you do this, will be to connect Cape Caem and unlock the Hidden Harbour outpost.

When you get there, you’ll need to fight your way to the lighthouse. These battles are easy at Level 40+, as enemies cap out at around Level 30. After the battles have concluded, you will need to warpstrike to the midsection of the tower. At the top, you will have a conversation with Weskam and have the option to travel back to Lestallum. Do this, and visit the power grid desk to open up the new Hidden Harbour outpost. From here, the map is yours to fill out.

But first, Chocobos!

Now, before you get too excited, it’s worth noting that you’ll need to start raising Chocobos. To find more, just look for the little Chocobo Emoji-like icon on the quest select screen from the quest counter. Like so:

Quests with the Chocobo Emoji will reward a Chocobo after completion.

Once you’ve completed a Chocobo marked mission, you will get a Chocobo with randomised colouring, nature, stat progression and level. From here, you will need to raise it to gain required stats to clear the Chocobo tracks on the power grid map. Different nodes require different stats.

Use the stat progress bars to guide you to raising a Chocobo’s max level.

As you can see in the photo above, the leveling process is similar to remodeling weapons. Simply focus on the stats that have a progress bar below them and build points in those bars. If you can fill them out before the level bar reaches maximum, you will gain a further 10 levels, up to Level 99. Some nodes require 200 of Stamina or Jump and sometimes 70mph. With this in mind, you will have no problem expanding the power grid of Lucis.

Not only will you be able to unlock power grid nodes with the help of Chocobos, but raising them also gives you a higher chance to win battles in the new Chocomostro arena.

Chocobos duking it out with a Karlabos in the Chocomostro Arena.

But, that’s enough about Chocobos, let’s get into the rest of the content for this guide. I’ve put together a quick video if you’re a more visual person below:

While at Hidden Harbour, you will also be able to buy facial and hair options for the following main story characters:

Ravus Nox Fleuret

Regis Lucis Caelum

Iris Amicitia

Aranea Highwind

I’ve taken liberty in making some snapshots to show the vendors that sell these items below:

On top of this, you can currently access a mission called ‘Comrades: Departure’, which sees the four brothers heading from Hammerhead to Insomnia. In this mission for up to 4 players, each player has access to one of the brothers. Each brother has their play style from the main game or their episode in tact. This mission unlocks once you beat the Gladiolus for the first time arriving in Lestallum. Upon completing this mission, you will receive all of the facial and hair options for the character you played as. So, if you played as Prompto, you’ll get his facial options and hair.

The Departure mission will reward you with Hair and Facial options of each of the four main protagonists of Final Fantasy XV.

There are also a number of weapons dotted around the expanded power grid map, so do be sure to work towards unlocking those nodes to expand your arsenal.

There’s a variety of new weapons littered around the power grid map hidden within nodes.

On top of all of this new content at Cape Caem, you can also unlock the Norduscean Garrison to the North East of the map, just above where Hammerhead is in the main game’s map. Here, you’ll be able to choose from two town leaders once discovered on the power grid map. One will offer an item shop, the other gil donations. There’s also a ‘Training’ battle that will pit you up against a Level 99 MA-X Angelus-0. Be warned, this is a super boss. However, if you manage to defeat this boss, you will gain Loqi’s armor as an outfit.

So, without going into spoiler territory, that’s all of the new features of 1.20 outside of the missions themselves and the new final boss. How are you liking this update? Has it given Comrades a breath of fresh air for you? What would you like to see in the next update?

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Posted by Neil Golding aka Anamana!

Anamana! has been a gamer since he was a wee lad. He first started with the Atari VCS and Commodore 64, but soon moved onto Nintendo and Sony consoles. His favourite game series' are World of Warcraft, Destiny, Phantasy Star Online, Street Fighter, Final Fantasy, Ridge Racer and Dragon's Dogma. Plus a bunch of older retro games!