This series is designed to engage preschool children and teach them how to solve math-based problems with Peg, a chatty and tenacious five year-old, her feline pal, Cat, and her smart, handsome, cool friend Ramone.

Below is a list of broadcasts scheduled to air in the next 60 days on any of our three channels.

Episode #103

The Pirate Problem / The Sleepover Problem

The Pirate Problem - Pirate Island. Peg and Cat show a group of very hungry Pirates how to share tropical fruit fairly. Primary Content: Fair sharing; Secondary Content: Adding within 4. The Sleepover Problem - Peg's House. When the Pirates are having a sleepover at Peg's house, they get scared at bedtime. Peg and Cat help the Pirates fall asleep by counting chickens. Primary Content: Counting to 20; Secondary Content: 4 + 1 = 5.

The Three Bears Problem - Fairytale Land. Peg and Cat bring the Three Bears, the Three Little Pigs, and the Three Billy Goats Gruff together to form a super group: "The Electric Eleven." Primary Content: Adding 1; Secondary Content: Counting to 11. The Giant Problem - Giant Land. Peg and Cat must attempt a great escape when they think the Giants want to eat them and their 8 fairy tale friends for lunch. Primary Content: Combinations that add up to 10; Secondary Content: Circle.

The Dinosaur Problem - Prehistoric Valley. When Peg and Cat get lost riding dinosaurs through a prehistoric forest, they use a diagram to find their way to safety before the Baby T-Rex catches up to them. Primary Content: Following diagrams; Secondary Content: Patterns. The Beethoven Problem - Vienna, circa 1800. When Peg and Cat are helping their pal Ludwig Van Beethoven write a symphony, Cat laughs in a certain pattern that gives Beethoven a great idea. Primary Content: Patterns; Secondary Content: Ordinal Numbers.

The Birthday Cake Problem - Peg's Pizza Place. Peg and Cat make a rockin' birthday cake for Jonah and his friends the Teens, but first they need to figure out how old he is going to be. Primary Content: The teen numbers. The Doohickey Problem - The Purple Planet. When their space ship is smashed, Peg and Cat must reassemble its variously shaped parts, and retrieve sixteen stolen doohickeys. Primary Content: Patterns; Secondary Content: Shapes, the number 16.

The Tree Problem - Peg's Neighborhood. When Cat is stuck in a tree, Peg needs to figure out how to get him down using three giant gifts. Primary Content: Spatial sense, solving a puzzle; Secondary Content: Direction, position. Another Tree Problem - Peg's Neighborhood. When Cat is stuck in a tree again Peg has to find a different way to get him down. Primary Content: Ordering objects by height; Secondary Content: Ordinal numbers.

The Cold Camel Problem - Peg's Neighborhood. While Cleopatra is visiting Peg, her camel wanders off in search of a comfortable climate. Peg and Cat search the neighborhood with a giant thermometer to find him. The Einstein Problem - The Mega Mall. When Cat gets lost in the mall, Peg and her pal Al (Albert Einstein) track him down with the help of a metronome, many equations, and a surprise appearance by Marie Curie.

The Slop Problem - The Farm. Peg and Cat enlist the Teens to help them figure out how to clean filthy farm animals of various sizes. Primary Content: More, less; Secondary Content: Counting by fives up to 25. The Birthday Present Problem - Peg's House/Pirate Island/Prehistoric Valley/The Purple Planet/Fairytale Land/The Giants' House. Peg and Cat gather 30 rocks from their favorite lands to give Peg's Mom for her 30th birthday. Primary Content: Counting by fives up to 30; Secondary Content: Time, using a calendar.

The Blockette Problem - Radio City Music Hall. When their demanding pal Richard is directing the Radio City Music Hall Blockettes, Peg and Cat find a way to make the set perfectly symmetrical. Primary Content: Symmetry; Secondary Content: Associate events with hot and cold temperatures, height. The Tulip Problem - Peg's Neighborhood. When Neighbor Ladies Connie and Viv have a tiff, Peg and Cat make peace by making sure each has the same number of flowers. Primary Content: Subtraction, greater than/less than; Secondary Content: The equals sign.

The Mega Mall Problem - The Mega Mall. Peg and Cat search the enormous Mega Mall for the teens so they can all enter the Zebra Guy dance contest. Primary Content: Attributes of objects; Secondary Content: Maps. The Cleopatra Problem - Ancient Egypt. When Peg and Cat are playing marbles among the pyramids with Queen Cleopatra, Peg's marble is stolen by a mysterious man with an orange triangular beard. Primary Content: Using a pan balance to compare weight; Secondary Content: Triangles.

The Flat Woman Problem - Mathtropolis. Super Peg and Cat Guy face their greatest challenge yet: Triangulo and Flat Woman have teamed up to triangulate and flatten the entire town! The Hanukkah Problem - Albert Einstein's House. When Albert Einstein has Peg and Cat over on Hanukkah, he shows them how to make a 2D piece of paper into a 3D dreidel. Later, they need to use this process to bring peace to Al's home and save his Hanukkah.

Yet Another Tree Problem - Peg's Neighborhood. The tables are turned! Peg is stuck up in the tree and Cat must figure out how to get her down...by making a ladder out of found objects. Primary Content: Up, down; Secondary Content: Horizontal, vertical. The Romeo and Juliet Problem - Verona, circa 1500. Peg and Cat help their poetic pal Romeo reach Juliet's balcony using a series of horizontal and vertical lines. Primary Content: Horizontal, vertical; Secondary Content: Parallel.

The Christmas Problem - The North Pole. When Santa Claus is in trouble, Peg and Cat have to solve their biggest problem ever: how to make and wrap presents for all the children of the world, and then deliver them using 100 sleighs. Primary Content: Solving a multi-step problem; Secondary Content: Counting to 100.

The Parade Problem - Park. Peg and Cat need to sort out recyclables to clean up the park in time for the nursery school's Halloween Parade. Primary Content: Sorting; Secondary Content: Estimating. The Halloween Problem - Peg's Neighborhood. While trick or treating, Peg and Cat find themselves pursued by a metal monster. Later they teach fair sharing to a "friend" who turns out to be a real tiger! Primary Content: Fair Sharing; Secondary Content: Positional relationships (in front of/behind).

The Perfect Ten Problem - TV Show Set. Peg and Cat are judging a singing competition in which all performers must get a rating of exactly ten stars. Primary Content: Adding to 10; Secondary Content: The number 0. The Long Line Problem - The Purple Planet. While waiting in a long line, Peg and Cat try to help Richard realize his dream of being first in line for the first time. Primary Content: Ordinal numbers, using a number line; Secondary Content: Positional relationships (in front of/behind), counting to 20.

The Arch Villain Problem - Mathtropolis. When the Arch Villain wreaks havoc on the city of Mathtropolis by turning everything into arches, Super Peg and Cat Guy come to the rescue. Primary Content: Arches, finding arches in other shapes; Secondary Content: Counting backwards from 9, counting by threes. The Straight and Narrow Problem - Mathtropolis. Super Peg and Cat Guy trail the Arch Villain, who has given up his arch ways and gone on a rampage with straight and narrow shapes instead. Primary Content: Understanding straight, narrow, curved; Secondary Content: Counting sides to determine shapes (rectangles, triangles, squares), counting by tens to 100.

The Big Dog Problem - Peg's yard. When Peg and Cat need to mail some important letters for Peg's Mom, they find their path to the mailbox blocked by a really big dog. Primary Content: Height; Secondary Content: Direction, sets that can't be divided equally. The Three Friends Problem - Peg's yard. When Peg and Cat are playing with their new friend the Big Dog, Cat suddenly becomes strangely quiet. Using a graph, Peg attempts to figure out what's wrong with Cat. Primary Content: Bar graphs; Secondary Content: More, less.

The Groovy Sixties Problem - Woodstock. Peg and Cat help Peg's hippy Grandmom create a groovy birthday present for Granddad based on his favorite numbers: the sixties. Bad Jack is Back - Wild West. When Bad Jack returns with his gang to tickle the townspeople, a surprise guest shows Peg and Cat how to fend off the bad guys' six feathers with four feathers.

The Clown Problem - The Circus. Peg and Cat help Mac achieve his dream of being a clown in the circus, by teaching him how funny it can be when things are exactly the wrong size. The Ninja Problem - Japan. Peg and Cat help their young Ninja-wannabe friend Aki find the fifteen missing cherry blossom trees by using Ninja skills and math skills.

The Play Date Problem - Fairytale Land. Peg and Cat must use the power of music, and patterns, to help their friends Beethoven and the Three Bears play together - and make incredible music together. The Blabberwocky Problem - Magical Forest. Peg and Cat are back as the Knights of the Round Table to reclaim their friends' missing shapes -- and their own Round Table! -- from the mysterious 100-headed creature, The Blabberwocky.

The Election Problem - The Farm. When the Farmer holds an election to see who'll watch over the farm in his absence, Peg and Cat run against the Pig to win the votes of 100 chickens. The Littlest Chicken Problem - Fairytale Land. Peg and Cat follow the Littlest Chicken all through Fairytale Land, as she searches for a group that's just the right size to be her new family.

The Magic Uke - Kingdom of Night/Kingdom of Day. Peg must trek through the Kingdom of Night to reach Cat. To cross the star-shaped steps, Peg needs to find lines of symmetry with the help of a magic ukulele. The Rocking Out Problem - Junk Yard. When Baby Fox makes a spectacular musical instrument out of junk, Peg and Cat get stuck in it! To get out they must use up, down, around and 3/4 time.

The George Washington Problem - Delaware River. Peg and Cat use a map to help George Washington and his team cross the Delaware River. The High Noon Problem - Wild West. Peg and Cat agree to face Bad Jack in a show down at high noon. But they have no idea when noon is!

The Pizza Problem - Peg's Pizza Place. When Peg and Cat get orders for halves of pizzas, they must learn about fractions to keep their patrons pleased. The Pizza Pirate Problem - Peg's Pizza Place/Giant Land/Prehistoric Valley/Ancient Egypt. As Peg and Cat deliver pizzas far and wide, they are menaced by the flying Pizza Pirates who are determined to "take away one!"

The Potty Problem - Viv's house. Peg and Cat must teach Big Mouth the 6 steps for making on the potty, or his visit to Viv's house will be ruined - as will Viv's carpet! The Butter Problem - The Farm. To compete in a butter sculpting contest, Peg and Cat must learn certain math skills by doing farm chores.

The Pirate Puzzle Problem - The Pirate Ship. Peg and Cat must help the pirates put together a puzzle, and then the four sections of their sinking ship. The Scrap of Map Problem - Pirate Island. When the Pirates' treasure map is torn and carried off by the wind, Peg and Cat and friends from far and wide put their scraps of map together to find the treasure.

The Sushi Problem - Japan. Peg and Cat help Aki pursue a tricky thief through the Japanese countryside, making use of their Ninja skills and three mysterious clues. The Highlight Zone Problem - Peg's Room/the Highlight Zone. Peg and Cat find their world turned black and white! They must identify ten things that are the wrong size or shape, before they will be allowed to leave...the Highlight Zone.

The Allergy Problem - Peg's house/Inside a Whale. When Peg is told she's allergic to Cat, Cat leaves home! Ramone flies Peg around the world in his flying machine that runs on 100 pebbles, in search of her friend. I Do What I Can: The Musical - Radio City Music Hall. Peg and Cat present a Broadway musical about the amazing Ramone, who became a hero by doing 30 great things, 5 at a time.

The Roxanne Problem - Pirate Island. Cat longs to impress the savvy Roxanne with his knowledge of solid shapes. So he moves his lips as his hidden friend Peg speaks for him. The Girl Group Problem - Prehistoric Valley. Peg's girl group the Pentagirls has its biggest show ever, featuring a new hit song about flips, slides, and turns.

The Chicken Problem - The Farm. Peg and Cat have to get 100 chickens back in the coop before the farmer sees. Primary Content: Size correspondence; Secondary Content: The number 100. The Space Creature Problem - The Purple Planet. Peg, Cat and Richard must get the 100 chickens away from Big Mouth and back to their spaceship. Primary Content: Counting by tens; Secondary Content: The number 100.

The Messy Room Problem - Peg's Room. Peg and Cat sort through the mess in Peg's room just in time for company to come over and see Cat's masterpiece, "The Circles." Primary Content: Sorting; Secondary Content: Shapes. The Golden Pyramid Problem - Magical Forest. Peg the Bold and Brave Sir Cat, Knights of the Round Table, search far and wide to retrieve the Mermaid's golden pyramids. Primary Content: Solid shapes; Secondary Content: Counting by twos.

The Honey Problem - Peg's Pizza Place. The 3 Bees will produce honey for Peg and Cat's super-popular honey cake - but only if Peg and Cat will dance for the Bees in a certain pattern! Primary Content: Weight. The Penguin Problem - The South Pole. Peg and Cat coach a team of skiing penguins, who would have a shot at the Olympic gold medal if only they knew "over," "under," and "in between." Primary Content: Over, under, in between; Secondary Content: Balance.

This list includes any broadcasts that aired in the past 2 months on any of our three channels.

Episode #136

The Flat Woman Problem / The Hanukkah Problem

The Flat Woman Problem - Mathtropolis. Super Peg and Cat Guy face their greatest challenge yet: Triangulo and Flat Woman have teamed up to triangulate and flatten the entire town! The Hanukkah Problem - Albert Einstein's House. When Albert Einstein has Peg and Cat over on Hanukkah, he shows them how to make a 2D piece of paper into a 3D dreidel. Later, they need to use this process to bring peace to Al's home and save his Hanukkah.

The Magic Uke - Kingdom of Night/Kingdom of Day. Peg must trek through the Kingdom of Night to reach Cat. To cross the star-shaped steps, Peg needs to find lines of symmetry with the help of a magic ukulele. The Rocking Out Problem - Junk Yard. When Baby Fox makes a spectacular musical instrument out of junk, Peg and Cat get stuck in it! To get out they must use up, down, around and 3/4 time.

The Groovy Sixties Problem - Woodstock. Peg and Cat help Peg's hippy Grandmom create a groovy birthday present for Granddad based on his favorite numbers: the sixties. Bad Jack is Back - Wild West. When Bad Jack returns with his gang to tickle the townspeople, a surprise guest shows Peg and Cat how to fend off the bad guys' six feathers with four feathers.

The Roxanne Problem - Pirate Island. Cat longs to impress the savvy Roxanne with his knowledge of solid shapes. So he moves his lips as his hidden friend Peg speaks for him. The Girl Group Problem - Prehistoric Valley. Peg's girl group the Pentagirls has its biggest show ever, featuring a new hit song about flips, slides, and turns.

The Allergy Problem - Peg's house/Inside a Whale. When Peg is told she's allergic to Cat, Cat leaves home! Ramone flies Peg around the world in his flying machine that runs on 100 pebbles, in search of her friend. I Do What I Can: The Musical - Radio City Music Hall. Peg and Cat present a Broadway musical about the amazing Ramone, who became a hero by doing 30 great things, 5 at a time.

Yet Another Tree Problem - Peg's Neighborhood. The tables are turned! Peg is stuck up in the tree and Cat must figure out how to get her down...by making a ladder out of found objects. Primary Content: Up, down; Secondary Content: Horizontal, vertical. The Romeo and Juliet Problem - Verona, circa 1500. Peg and Cat help their poetic pal Romeo reach Juliet's balcony using a series of horizontal and vertical lines. Primary Content: Horizontal, vertical; Secondary Content: Parallel.

The Parade Problem - Park. Peg and Cat need to sort out recyclables to clean up the park in time for the nursery school's Halloween Parade. Primary Content: Sorting; Secondary Content: Estimating. The Halloween Problem - Peg's Neighborhood. While trick or treating, Peg and Cat find themselves pursued by a metal monster. Later they teach fair sharing to a "friend" who turns out to be a real tiger! Primary Content: Fair Sharing; Secondary Content: Positional relationships (in front of/behind).

The Mega Mall Problem - The Mega Mall. Peg and Cat search the enormous Mega Mall for the teens so they can all enter the Zebra Guy dance contest. Primary Content: Attributes of objects; Secondary Content: Maps. The Cleopatra Problem - Ancient Egypt. When Peg and Cat are playing marbles among the pyramids with Queen Cleopatra, Peg's marble is stolen by a mysterious man with an orange triangular beard. Primary Content: Using a pan balance to compare weight; Secondary Content: Triangles.

The Blockette Problem - Radio City Music Hall. When their demanding pal Richard is directing the Radio City Music Hall Blockettes, Peg and Cat find a way to make the set perfectly symmetrical. Primary Content: Symmetry; Secondary Content: Associate events with hot and cold temperatures, height. The Tulip Problem - Peg's Neighborhood. When Neighbor Ladies Connie and Viv have a tiff, Peg and Cat make peace by making sure each has the same number of flowers. Primary Content: Subtraction, greater than/less than; Secondary Content: The equals sign.

The Slop Problem - The Farm. Peg and Cat enlist the Teens to help them figure out how to clean filthy farm animals of various sizes. Primary Content: More, less; Secondary Content: Counting by fives up to 25. The Birthday Present Problem - Peg's House/Pirate Island/Prehistoric Valley/The Purple Planet/Fairytale Land/The Giants' House. Peg and Cat gather 30 rocks from their favorite lands to give Peg's Mom for her 30th birthday. Primary Content: Counting by fives up to 30; Secondary Content: Time, using a calendar.

The Honey Problem - Peg's Pizza Place. The 3 Bees will produce honey for Peg and Cat's super-popular honey cake - but only if Peg and Cat will dance for the Bees in a certain pattern! Primary Content: Weight. The Penguin Problem - The South Pole. Peg and Cat coach a team of skiing penguins, who would have a shot at the Olympic gold medal if only they knew "over," "under," and "in between." Primary Content: Over, under, in between; Secondary Content: Balance.

The Tree Problem - Peg's Neighborhood. When Cat is stuck in a tree, Peg needs to figure out how to get him down using three giant gifts. Primary Content: Spatial sense, solving a puzzle; Secondary Content: Direction, position. Another Tree Problem - Peg's Neighborhood. When Cat is stuck in a tree again Peg has to find a different way to get him down. Primary Content: Ordering objects by height; Secondary Content: Ordinal numbers.

The Birthday Cake Problem - Peg's Pizza Place. Peg and Cat make a rockin' birthday cake for Jonah and his friends the Teens, but first they need to figure out how old he is going to be. Primary Content: The teen numbers. The Doohickey Problem - The Purple Planet. When their space ship is smashed, Peg and Cat must reassemble its variously shaped parts, and retrieve sixteen stolen doohickeys. Primary Content: Patterns; Secondary Content: Shapes, the number 16.

The Dinosaur Problem - Prehistoric Valley. When Peg and Cat get lost riding dinosaurs through a prehistoric forest, they use a diagram to find their way to safety before the Baby T-Rex catches up to them. Primary Content: Following diagrams; Secondary Content: Patterns. The Beethoven Problem - Vienna, circa 1800. When Peg and Cat are helping their pal Ludwig Van Beethoven write a symphony, Cat laughs in a certain pattern that gives Beethoven a great idea. Primary Content: Patterns; Secondary Content: Ordinal Numbers.

The Three Bears Problem - Fairytale Land. Peg and Cat bring the Three Bears, the Three Little Pigs, and the Three Billy Goats Gruff together to form a super group: "The Electric Eleven." Primary Content: Adding 1; Secondary Content: Counting to 11. The Giant Problem - Giant Land. Peg and Cat must attempt a great escape when they think the Giants want to eat them and their 8 fairy tale friends for lunch. Primary Content: Combinations that add up to 10; Secondary Content: Circle.

The Pirate Problem - Pirate Island. Peg and Cat show a group of very hungry Pirates how to share tropical fruit fairly. Primary Content: Fair sharing; Secondary Content: Adding within 4. The Sleepover Problem - Peg's House. When the Pirates are having a sleepover at Peg's house, they get scared at bedtime. Peg and Cat help the Pirates fall asleep by counting chickens. Primary Content: Counting to 20; Secondary Content: 4 + 1 = 5.

The Messy Room Problem - Peg's Room. Peg and Cat sort through the mess in Peg's room just in time for company to come over and see Cat's masterpiece, "The Circles." Primary Content: Sorting; Secondary Content: Shapes. The Golden Pyramid Problem - Magical Forest. Peg the Bold and Brave Sir Cat, Knights of the Round Table, search far and wide to retrieve the Mermaid's golden pyramids. Primary Content: Solid shapes; Secondary Content: Counting by twos.

The Chicken Problem - The Farm. Peg and Cat have to get 100 chickens back in the coop before the farmer sees. Primary Content: Size correspondence; Secondary Content: The number 100. The Space Creature Problem - The Purple Planet. Peg, Cat and Richard must get the 100 chickens away from Big Mouth and back to their spaceship. Primary Content: Counting by tens; Secondary Content: The number 100.

The Pirate Puzzle Problem - The Pirate Ship. Peg and Cat must help the pirates put together a puzzle, and then the four sections of their sinking ship. The Scrap of Map Problem - Pirate Island. When the Pirates' treasure map is torn and carried off by the wind, Peg and Cat and friends from far and wide put their scraps of map together to find the treasure.

The Sushi Problem - Japan. Peg and Cat help Aki pursue a tricky thief through the Japanese countryside, making use of their Ninja skills and three mysterious clues. The Highlight Zone Problem - Peg's Room/the Highlight Zone. Peg and Cat find their world turned black and white! They must identify ten things that are the wrong size or shape, before they will be allowed to leave...the Highlight Zone.

The Potty Problem - Viv's house. Peg and Cat must teach Big Mouth the 6 steps for making on the potty, or his visit to Viv's house will be ruined - as will Viv's carpet! The Butter Problem - The Farm. To compete in a butter sculpting contest, Peg and Cat must learn certain math skills by doing farm chores.

The Pizza Problem - Peg's Pizza Place. When Peg and Cat get orders for halves of pizzas, they must learn about fractions to keep their patrons pleased. The Pizza Pirate Problem - Peg's Pizza Place/Giant Land/Prehistoric Valley/Ancient Egypt. As Peg and Cat deliver pizzas far and wide, they are menaced by the flying Pizza Pirates who are determined to "take away one!"

The George Washington Problem - Delaware River. Peg and Cat use a map to help George Washington and his team cross the Delaware River. The High Noon Problem - Wild West. Peg and Cat agree to face Bad Jack in a show down at high noon. But they have no idea when noon is!

The Play Date Problem - Fairytale Land. Peg and Cat must use the power of music, and patterns, to help their friends Beethoven and the Three Bears play together - and make incredible music together. The Blabberwocky Problem - Magical Forest. Peg and Cat are back as the Knights of the Round Table to reclaim their friends' missing shapes -- and their own Round Table! -- from the mysterious 100-headed creature, The Blabberwocky.

The Clown Problem - The Circus. Peg and Cat help Mac achieve his dream of being a clown in the circus, by teaching him how funny it can be when things are exactly the wrong size. The Ninja Problem - Japan. Peg and Cat help their young Ninja-wannabe friend Aki find the fifteen missing cherry blossom trees by using Ninja skills and math skills.

The Election Problem - The Farm. When the Farmer holds an election to see who'll watch over the farm in his absence, Peg and Cat run against the Pig to win the votes of 100 chickens. The Littlest Chicken Problem - Fairytale Land. Peg and Cat follow the Littlest Chicken all through Fairytale Land, as she searches for a group that's just the right size to be her new family.

The Arch Villain Problem - Mathtropolis. When the Arch Villain wreaks havoc on the city of Mathtropolis by turning everything into arches, Super Peg and Cat Guy come to the rescue. Primary Content: Arches, finding arches in other shapes; Secondary Content: Counting backwards from 9, counting by threes. The Straight and Narrow Problem - Mathtropolis. Super Peg and Cat Guy trail the Arch Villain, who has given up his arch ways and gone on a rampage with straight and narrow shapes instead. Primary Content: Understanding straight, narrow, curved; Secondary Content: Counting sides to determine shapes (rectangles, triangles, squares), counting by tens to 100.

The Big Dog Problem - Peg's yard. When Peg and Cat need to mail some important letters for Peg's Mom, they find their path to the mailbox blocked by a really big dog. Primary Content: Height; Secondary Content: Direction, sets that can't be divided equally. The Three Friends Problem - Peg's yard. When Peg and Cat are playing with their new friend the Big Dog, Cat suddenly becomes strangely quiet. Using a graph, Peg attempts to figure out what's wrong with Cat. Primary Content: Bar graphs; Secondary Content: More, less.

The Perfect Ten Problem - TV Show Set. Peg and Cat are judging a singing competition in which all performers must get a rating of exactly ten stars. Primary Content: Adding to 10; Secondary Content: The number 0. The Long Line Problem - The Purple Planet. While waiting in a long line, Peg and Cat try to help Richard realize his dream of being first in line for the first time. Primary Content: Ordinal numbers, using a number line; Secondary Content: Positional relationships (in front of/behind), counting to 20.