Grand Cross (Alt: Grand Cross) is a 2nd class offensive skill available as Crusader and Paladin.

Effect

Inflicts Holy property HybridDamage 1 to 3 times to all enemies in a cross-shaped area around the user. Cast Time cannot be interrupted, and each cast drains 20% of Max HP and inflicts a third of the damage to the user.

Level

Damage ((ATK + MATK) / 2)

SP Cost

1

140%

37

2

180%

44

3

220%

51

4

260%

58

5

300%

65

6

340%

72

7

380%

79

8

420%

86

9

460%

93

10

500%

100

Notes

The effect of this skill lasts for 0.9 seconds, during which time the user is immobilized.

This skill strikes between 1 and 3 times, depending highly on position and movement of enemy/enemies.

When one or more monsters are on a single cell of this skill, the number of hits are reduced by 1 per monster, to a minimum of one hit to one monster.

The Holy property is applied at the end of calculations, which means the following: Holy × Weapon property for the physical portion, and Neutral × Holy property for the magic portion.

Though a Hybrid skill, it seems to scale far better with INT as the main stat and high Weapon Attack better than having high STR and low INT (Example: 50 STR and 90 INT with a decently high Weapon Attack damage will hit harder than 90 STR and 50 INT with the same weapon).

Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.