This is a bit of a weird one, part circular short story collection, part novel, with the Iron Snakes of Ithaka as its heroes. The story starts with the primuls (dark Eldar) attacking the backward world of Baal Solock who can barely attempt to stave off the aliens and must call upon the Iron Snake Space Marines to aid them. The Iron Snakes send a young marine called Priad to deal with the problem. A few short stories later and Priad is now Brother Sergeant and back at Baal Solock to finish what he thought he’d finished all those years before. The stories in between may seem disconnected, but all of them are tales of the growth and development of the Iron Snakes.

Again, I’ll repeat, this is a bit of a weird one. Not really a novel, it doesn’t have the drive, energy or depth of a longer piece, although the novella at its end, which ties some of the stories together, makes up for some of that. The separate stories feel disjointed, despite sharing the Iron Snakes as a major theme they are often too dissimilar to feel like part of a single story.

Abnett creates some great set-piece battles, and his action sequences are top-notch, but here the structure of the book fails to draw the reader in enough.

Not quite a themed short story collection and not quite a novel, this book fails before it even begins.

Other novels by Abnett in the 40K universe are much worthier of your attention.

Set in a far flung future where the Human Empire has colonised a number of planets, including the Legion’s adopted home planet of Algeron, and lives in a cosy and comfortable peace. Until the war-like Hudatha race obliterate an entire planet, the first in their deadly space-bound march towards Earth, intent on destroying every human being on their way.

Baldwin is a traitorous human guiding the enemy’s hand in his lust for vengeance; Booly is a Legionnaire injured on Algeron and left for dead but really a prisoner of war captured by the indigenous population; Chu Chien is a rich merchant intent on bringing his son home safe from one of the rim planets soon to be hit by the Hudatha’s deadly swathe; Scolari is the head of the Navy, hoping to persuade the Emporer to pull his troops back to defend Earth against invasion…

So Dietz provides various political intrigues and power-plays to go along with the more meaty action of the fighting and battles. Well, when I say more meaty, I mean more interesting, but Dietz spends a little too much time developing the machinations of not only the human powers but also those of the Hudathan, and the Naa (the natives of Algeron).

But the Legion and its history is much more in keeping with this book of battle, and really helps with backstory and characterisation (of which there is little). There is a lot going on and the lack of decent characters to grasp on to mean you can flounder around wondering who is what for the majority of the novel. Having characters called Booly and Baldwin doesn’t help, how about characters with names beginning with a different letter for a start.

If anything this book is a little too ambitious. Likely it is the set-up book for a possibly long-running series, and Deitz wanted to get as much in and introduce as many characters as possible in the first book. But ultimately there is too much in here, and it feels crammed in, and a little crammed down your throat, and it makes it a little hard to chew.

There are good bits, particularly the Legion’s history, and the story builds nicely but to a climax that takes just a couple of pages and feels a bit of a let-down.

It’s such a shame, I was so looking forward to this book, and it failed to enthral me, although it did marginally entertain it. I won’t be back for any more.

Oscar Britton is an army officer, and when he and his team are called to deal with a prohibited latent, they have a hell of a time. A latent is a person who develops magical powers. Certain magical powers are prohibited as too dangerous. One of Britton’s men is half killed by fire demons, and two teenage latents are shot dead, a school is burned, and Oscar has an argument with a sorcerer.

A few hours later Oscar has a latent episode, finding himself on the other side of the law. Knowing he has a prohibited magical power (opening wormhole-like gates) he goes on the run.

What follows is actually even more exciting and action packed than the beginning. As Oscar is “recruited” as a contractor for the army, and must face the tough challenges of learning to control his power on the front-line of a war with goblin-like creatures.

This doesn’t really have a slew of original ideas, but it’s put together very well, creating that newness and excitement. The military and magic are juxtaposed, and Oscar and his team work together to discover their powers and use them for good, despite the military’s view of them as weapons.

The book is a cross between Harry Potter and Stripes, or Biloxi Blues. The unique mix of military and magic makes this book. There is a little too much concentration on Oscar’s struggle to deal with his new power and his manipulation by the military, but that serves its own purpose and works within the context of the story. A kind of coming-of-age tale, using all the best bits of a military story, but a little fantasy thrown in for good measure. You can’t help but love little Marty, the goblin. There is plenty of action to speed things along.

Jean le Flambeur is a legendary thief, who is broken out of prison by the alien Mieli and her sentient starship Perhonen. Jean is a post-human, his body was taken from him, his mind was imprisoned and mental torture took place during his incarceration. Now he has a new body, but his memories are not intact, and to do what Mieli asks of him he has to rediscover who he used to be.

What follows is an intricate spider-web of intrigues, layer upon layer of deception and politics.

Difficult is not a word I use often to describe a novel, but I found this one a challenge. There is a deep and complex world here, and Rajaniemi doesn’t make it as easy as it could be. This book written by Peter F. Hamilton would be another six hundred pages long, but would make a great deal more sense.

The climax the story builds towards seems to fade out before actually happening, but the complexity and intricacies of the plot had me floundering at times. On the surface this is a simple crime-thriller, but deeper it is a massively detailed political siege drama.

There are a lot of complex and excellent ideas, the gevulot privacy system, sharing memories, and post-humanity are clever. The fact that nothing is described, information is given only as part of the story, and sometimes details and explanations can be lost, or simply not explored enough, create a sense of confusion in the reader (in this reader anyway).

The failure of the climax (did I miss it?) is just as annoying as the lack of clarity.

For those willing and able to re-read a book this is likely to be one of those books that grows on you with a second or third reading, but I want to enjoy a book on the first read, and don’t want to have to give myself a headache concentrating and working out what every idea is before moving on with the plot. An appendix with explanations might be been a helpful addition.

This book shows massive potential, but feels like an unedited manuscript in need of more explanation. Great cover though, and I’ll likely pick up the second book in the trilogy when it comes out later this year, in the hope that some knowledge of the first book will help.

This review is printed with the permissions of Morpheus Tales Publishing. The review originally appears in the April issue of the Morpheus Tales Supplement.

It’s not often you finish a book sweating, panting and in need of a shower. Andy Remic writes such books, exhilarating thrill rides, the perfect combination of excitement and danger. Remic’s books are not read, they are experienced, and when you get out the other side you feel like you’ve just parachuted yourself out the back of a plane or ridden a motorbike at a hundred and twenty miles an hour down a motorway. It feels like you’ve just gone three five-minute rounds (MMA style) with a huge gorilla and you’re lucky to be alive. But in a good way!

Serial Killers Incorporated follows Callaghan, a hard drinking, hard smoking, hard fucking, hard living photo-journalist for a tabloid. When he and his partner get a tip-off of a hot story they don’t expect the skinned body of a woman with her legs cut off, but that’s what they find. And there is a note to Callaghan on the course. The police want to arrest them both and interrogate them despite the evidence proving their innocence, but then Callaghan has had some run-ins with the DI and they’re not exactly friends. Callaghan’s girlfriend is also proving a problem. Or rather her Romanian gun-runner husband is about to become a problem if he finds out Callaghan is fucking his wife. Then another tip-off sends them into a dark, desolate warehouse with another body awaiting them.

The first hundred or so pages set up the characters and the scenarios, but it’s once the action starts that this book really takes off. There’s plenty of action, including multiple murders, shootouts, fighting, and car-chases.

The warehouse scene is suitable frightening and will send chills down even the hardiest of spines. Even Callaghan becomes somewhat likeable, despite being a selfish bastard.

The climax is a bit… weird… But it works because Remic’s prose style punches you in the face until you submit. Here, unlike his Clockwork Vampire series, he seems even less inhibited and more in your face than normal, which is no bad thing, but does take some getting used to. There’s not the subtlety of the Clockwork Vampire series, this is stark and brutal, and works fine for a dark, noir crime-thriller.

There are a few niggling typos and a least one continuity issue, but with a book this size (400 plus pages) it’s hardly surprising, and all can be forgiven when a book is this much FUN!

Remic has produced another fine example of how to thrill a reader. This crime thriller is dark and nasty, and that’s what makes it so good. Remic is a no-holds-barred writer and Serial Killer Incorporated is a no-holds-barred novel; massively entertaining, scary, exciting, and brutally nasty. I defy you to read it and not have a grin on your face when you’re finished.

Amazon suggested this book to me because of a previous purchase of one of Andy Remic’s books. Andy Remic writes the kind of fast-paced, action-packed SF and fantasy stories that thrill and entertain in equal measure, so I was looking forward to this one.

For once amazon got it pretty much spot on.

Sven is an ex-sergeant Legionnaire who is about to be lashed to death for insubordination, until a group of Ferox (unfriendly Wookie-type creatures) attack the out-post he’s stationed at, killing everyone but him. One of the massive alien beasts talks to Sven using telepathy and Sven is taken back to their camp where he lives with them as a kind of pet.

This is the beginning of Sven’s adventures.

When the cave system the Ferox live in is attacked and Sven is saved, he becomes a tool of the General, given mission where the army needs deniability. Sven’s unique abilities and his tougher than shit attitude not only get him into trouble, but also out of it, as he tackles prison, treason, war and command.

Ok, so Sven’s adventures feel very much organic, the plotting for the novel seems to have happened during the writing process and each episode doesn’t connect too much with what follows or what came before other than occasional details, but that doesn’t matter.

The haphazard plotting makes it feel like a real adventure, and you can’t help but enjoy Sven’s “fuck you” attitude. This guys got huge balls and isn’t afraid to display them for all to see. You want Sven to win, whatever it is he’s doing. He’s one of those grumpy bastards, like Kell, Conan and Druss, that we’re used to seeing in fantasy fiction, but a lot less so in SF. Here we have a true hero, who knows the difference between right and wrong, but does things he own ways, whether it gets him into trouble or not.

So the aliens involved in the final battle all become a bit confused, and you’re not sure quite who’s fighting who, but who cares!

Sven is what carries the story on, and Gunn gives us a great helping of action to keep things speeding along nicely so we don’t get too worried about the details. Great fun, the kind of book that puts a grin on your face. A boy’s own adventure in space.