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I am guessing, since I got a tutorial guide box in beta that stated that the Otomai Disciple quest is currently WIP, that the level 200 helmet is the final item relic for it. Looks way too OP with that AP though and they must have accidentally added the AP, unless level 200 gear is way better than anything below it.

They might just have the stats as a joke though for people that go through the patch data most likely.

I am guessing, since I got a tutorial guide box in beta that stated that the Otomai Disciple quest is currently WIP, that the level 200 helmet is the final item relic for it. Looks way too OP with that AP though and they must have accidentally added the AP, unless level 200 gear is way better than anything below it.

They might just have the stats as a joke though for people that go through the patch data most likely.

I wouldn't be surprised by that kind of stat value for a level 200 relic.

OTOH, given that they're massively overhauling systems still at level 150 when adding in only 5 levels to the game, you should take those stats with a grain of salt. It's highly likely the game will be overhauled twice over before anyone actually gets that relic in-game.

If this an update from the Joker of all trades (Otomai's Disciple Armor) to the Jack of all trades (Ultimate Hat), shouldn't it have stats that benefit all classes like lock or block (No wisdom or prospecting)?

If this an update from the Joker of all trades (Otomai's Disciple Armor) to the Jack of all trades (Ultimate Hat), shouldn't it have stats that benefit all classes like lock or block (No wisdom or prospecting)?

The level 200 hat is just a fake thing. It won't actually be an accessible item to players.

Pretty awesome that there are low level Epic items available now though! I think that was a solid idea on their part, especially with the recent focus on the endgame with this new content update.

I'm also digging the more accessibility to kit skill with all the over-leveled gear that will exist with Enurado (level cap 160 with level 170 gear). I'll update this post with some more items when the beta server comes back online.

As for the legendary level 150 Shushu weapons, they made the decision to halve the chromatic heals on them. So for example the hammer heals for +60 chromatic AoE instead of the previous +120.

The level 200 hat is just a fake thing. It won't actually be an accessible item to players.

Even if it was obtainable, which it wont be. You would need 50 kitskill to wear it right now. Which is possible to get but it would cost you a lot of sacrifice to get there. You would need to have +3 guild kitskill,+10 specced kitskill, whisper ring (10), amuleto (10), spider pet (5), torm cloak (2), torm boots (2), oku epps (1),magic cawwot chest (4), boohemoth ring (1), hulfmoun (2). So it would take a hell of a lot of sacrifice even to be able to wear it and not sure the payoff would be worth it.