When I heard Tutsy Navarathna was crossing over to the World of Adult Machinima, I was extremely excited. An award winning mainstream machinima producer, who excels in that genre, producing a sex movie is a mouth-watering prospect!

I believe mainstream machinima artists flourish and become simply the best because when you actually analyze the content of our adult movies we are looking at anything between 70%-99% sexual imagery. There is no shame in that, we’re making porn. My point is however, if you remove up to 99% of your movie content, what do you replace it with? How do you keep your viewers interested, amazed, dazzled, and excited? That is the training ground of an artist like Tutsy – who is now bringing that art, style, skill, imagination and sheer creativity to bear on a adult movie project.

Thanks to Pixie Rain, a prominent star of this film, and Tutsy himself I was sent a advance copy of this movie in glorious 1080p HD video. I have to say it was a truly amazing experience to watch. I think it was after viewing number 4 that I felt I could pick my jaw up and be in a position sit down and write something to outline just how special it is.

“MetaSex” is, it turns out, as a perfect title as the movie itself.

‘MetaSex’ is a journey through every facet of fetish, sexual kink, turn on and sexual activity happening right now in Second Life. Ironically this movie is so very Second Life and yet the production lifts the content far outside our regular views of our in-world experiences. It uses some of the most impressive post production techniques I’ve ever seen. When somebody with this skill set has the attitude that Second Life is a tool where the sky is the limit visually, you are going to be in for a special and amazing journey as a viewer.

As you watch ‘MetaSex’, you are bombarded with spectacular imagery, relentlessly and uniquely pieced together, taking in a whole Metaverse of sexual pastimes. You start to become aware how huge this project is as scenes within scenes unfold, hundreds of examples of carefully shot and created content is sent your way in a collage of video and stills blended, layered and collated together to give you almost a sense of riding through a gallery of video exhibits on a roller coaster which thoughtfully slows down long enough to let you enjoy, before moving on to the next eye-opening work of art.

One of the most powerful aspects of ‘MetaSex’ is the realisation that many of the scenario’s fetishes and pastimes, even the outfits and fetish attachments, look very familiar to us all. For many of us this is a stark contrast to “Real Life”. In doing so ‘MetaSex’ can leave you contemplating the shortfall between your sexually liberated, confident, and exotic Second Life and your maybe more mundane Real Life!

If you’ve ever shot a movie in Second Life which required any type of post production you will have a special appreciation and admiration of this project. If you are a regular viewer then you are still going to come away knowing you seen something very special. Although, as with me, I expect it’ll be about viewing number 4 or 5 before you start to just take in what you’ve seen.

It is a masterpiece!

I for one am honoured Tutsy has made this crossover into our genre of machinima. I hope it can inspire.

‘MetaSex’ was made by a highly skilled and experienced producer. The most special thing about it though is the imagination and the realisation of the producer of what a playground we have to film in, and what can unravel and how it can inspire you when you use it and start to think of it in such a way.

Outside the box there are works of art and some hugely enjoyable projects waiting to be made and pieced together. Not just by accomplished artists like Tutsy but by all of us, no matter where we sit on the learning curve in Machinima.

This blog post is a movie review of ‘MetaSex’ by Serenity Juneberry which originally appeared on ‘The Pornstars’ blog, reproduced in whole here. Tutsy & I wish to thank Serenity for this thoughtful piece.

Piotr Kopik is a multimedia artist based in Warsaw, Poland. His work encompasses installations and live performances, graphic art, animation and machinima, painting and drawing.

He is currently working on a RL/SL documentary investigating the use of avatars as prostitutes and escorts.

Although the full documentary is scheduled for release later in 2012, a trailer video is available for us to see what Piotr has in mind.

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The documentary’s premise appears to be straightforward. Piotr, in a small non-human abstract-shaped avatar, films himself having voice sex with Second Life prostitutes. He then presents that footage to philosophers, sexologists, sociologists, writers, artists, professors and other experts for comment.

I think it is fair to say that although the commentators may well be experts in their own field, some are clearly quite naïve or unknowledgeable about Second Life. This isn’t necessarily a bad thing in itself, from a documentary point of view. However, the remarks by Grzegorz Kowalski (Visual Arts Professor) that “Avatars are asexual to me” and “No matter what you do, it will never be pornography” seem to me to be very wide of the mark. What do you think?

I noticed that some of the SL filming appears to be rather clumsy, with the camera crashing into and through avatars’ heads. If a machinima appeared on NaughtyMachinma or SLPORN containing such a basic filming error, it could quite rightly be open to criticism. I am thinking that perhaps we need to give the benefit of the doubt in this case and assume it to be a deliberate editorial technique designed to “break immersion” and therefore exaggerate and emphasis the avatar/real person relationship.

I think my biggest concern is the danger that Piotr and his pool of experts represent that class of people that I have elsewhere described as “being *in* Second Life, but not being *part* of Second Life”.

This attitude, which can be seen in many of the educationalists in SL, in the investigators and market researchers, in some artists and, indeed, even in some Linden Lab employees results in a definite disconnect between the person and their avatar; an “outsider” approach to Second Life.

I think Piotr’s documentary has the potential to be interesting and penetrating – but only if he can avoid treating the subject matter as an “observer/outsider” and actually immerse himself. If he doesn’t manage to do this then the danger is that his film will be just another muckraking lampoon of Second Life which us residents cannot and will not take seriously.

So if you are anywhere near Amsterdam: Please check it out yourself at the center of the Gashouder dome. This nine day art fair closes sundaynight may 23rd! Of course there is a lot more cool stuff to see and experience.

Zindra Expo 2010, a week-long community event to promote and celebrate Zindra: the adult continent in Second Life. The residents, business and organisations of Zindra have organized an exhibition area with vendors, events, play areas and more, on the sims of Distrel, Girenzi, Jaraded and Tramboyn.

“ Pay any attention to that irreverent, smiling spectre we call technology journalism and you’ll probably know two things about Second Life. ONE: That it’s very successful, and the millions of dollars it rakes in are shared with its dashing player entrepreneurs.TWO: That it’s full of sex.”

“The sex, all those animations, the sound packs full of squeaks and moans, the skanky clothes and variety of downloadable erections, they all exist to augment Second Life.”

“Second Life’s sex trade doesn’t represent players creating pornography within the framework of the game. More often than not, it’s simply another part of socialising that players want to simulate. Players will meet, chat, romance one another over however many days or minutes, and then have sex.”

“it’s staggering the degree to which the games industry seems to be laughing these people off as a bunch of hilarious perverts. The money being spent on sex here is a grand shout out from the Second Life community, an orgasmic bellowing from the rooftops that shouldn’t be ignored. It says two things: One, many gamers are tremendously unafraid of virtual sex and/or virtual romance. Two, they’re willing to pay for it.”

“The West doesn’t shy away from romantic novels, sexy TV shows or porn movies, and Second Life is a naked statement that we have no problem with digital eroticism. So why are we being trounced on the erotic videogame front?“

“In 15 years the idea that the Western videogames industry was once utterly barren of sex games will be a mad thought.“

“I’m sure ‘pixel boom boom’ – an euphemism for ‘3D virtual sex’ or whomever you wish to call it – happens in other Virtual Worlds and MMORPG’s too. Yet, Second Life gets always targeted by the RL press. Of course, you have ‘dedicated’ virtual worlds such as the Red Light Center, but I wonder, do World of Warcraft, the Sims, Entropia Universe, … avatars have a sex life too? And all the necessary bits & pieces to make ‘virtual intercourse’ a true ‘immersive experience’? :D”

carly.mode has added a video to the pool: This is the short *clean* version of my latest movie -Love The Spotlight- Starring Carly Mode (me) and Dillon Lecker If you wanna watch the full naughty version, do so here : www.naughtymachinima.com/video/19529/love-the-spotlight