Let’s Play X-COM Interceptor – Entry 4 – Still Fighting the Game

Welcome back to X-Com Interceptor my friends! In this entry, I try a few different things to make them game more bearable, the first being actually trying the most recently patched version of the game. In trying version 1.2 of the game (I’d unwittingly been using 1.0 for the previous entries), I go in hoping the joystick controls are better, but find they’re still overtly sensitive and floaty. While I’m able to score a few more hits, I’m still fighting tooth and nail to keep the ship under control. Maybe it’s something one has to get used to, I’m not sure, but it’s fairly maddening. I’m kind of enjoying the strategic aspects of the game despite this. I just wish my wingmen would stop using so many missiles, they’re not free you know folks! Yeeesh. Overall, this game is really chipping away at my patience.

3/20 5:30 PM Pacific – On the next podcast, we’ll discuss the inconsistent and often maligned representation of capital ships in space games!! Be sure to tune in on YouTube, Twitch or Mixer, and be sure to check the calendar for even more upcoming shows!

Upcoming Events

Game of the Week - Terminus03/19/2018 – 03/23/2018This week, we'll continue our time in the Terminus universe, this time as a mercenary!

Podcast #240 - The Inconsistent Representation of Capital Ships03/20/2018 at 5:30 PM – 7:30 PMThis week, we're gonna talk about capital ships in space games. Not just flying them, but their representation in games as a whole, from strategy games to shooters.

LAN Party Thursdays - Board Game Night!03/22/2018 at 5:30 PM – 6:30 PMEvery fourth Thursday of the month, we'll play a board game!