Code:

Update v1.01:
Adjust spawn location in second mountains memory for better sense of direction.
Locked one of the doors in cliff town for better direction flow.
Slightly increased running speed.
Based on feedback, slightly adjusted difficulty of scanner syncing.
Added an additional dialogue on Artem memory's end.
Blocked off an area around elevator in tutorial that users can get stuck on.
Fixed an untranslated "invert mouse" string in Russian menu.
Adjusted clipping of a word in Russian menu.
Removed an incorrect extra character entry from Journal’s act 5.
Increased lighting around wooden bridge’s lever to better draw attention during memory sequence.
Collectible achievements are reset on starting a new game (mementos, documents).
Journal tutorial closes itself after 30 sec.
Fixed typos in credits.
Inventory should no longer pop up for half a second during memory fadein.
Music triggers wont play music if another musical track is already playing. Basic controller support. This is still not officially supported, but should be playable.
Added support for left-handed play, controls bound to arrows, left CTRL/shift, and numpad.
Improved collisions around cottage roof to disallow players getting stuck on it.
Improved journal scrolling response.
Properly hiding inventory tutorial when a controller is used.