FOR a taste of what the new Syfy Channel holds in store for you, look no further than “Warehouse 13.”

The flagship series of the soon-to-be-rebranded Sci Fi Channel — the show and Syfy both debut July 7 — avoids the stereotypical geek stuff.

No aliens, time traveling or monsters of the week. No paranormal and no dark and grimy future.

Instead, it’s a contemporary buddy cop dramedy about two Secret Service agents tasked with looking after a top-secret storage facility in South Dakota, known as Warehouse 13. Think of it as a sort of Area 51 for gadgets that could destroy the world if someone isn’t careful.

Agents Pete Lattimer (Eddie McClintock) and Myka Bering (Joanne Kelly) cross the country each week to find a mysterious artifact — anything from a mind-altering hair accessory to a future-divining poker chip — before it wreaks havoc on the life of whoever stumbles upon it.

While the series is grounded in some historical and scientific facts, the science part is only “a jumping off point for the mystery stories,” says writer and executive producer David Simkins.

“All the artifacts that the characters encounter have some sort of resonance with who they are as people and what they’re dealing with daily, in terms of family dynamics or lost loves.”

As a result, the series “doesn’t have that sort of serious, heavy duty, ‘We’re in science fiction’ edge to it,” says executive producer and showrunner Jack Kenny. “It feels like real life — real people experiencing real situations.”

This makes “Warehouse 13” the kind of sci-fi show that the mainstream can appreciate, especially those who can’t tell the difference between Klaatu and a Klingon or don’t care to understand what happens when someone messes with the time-space continuum.

As the two-hour pilot started to make its way around TV’s production circles earlier this month, buzz has been about “Warehouse 13” as something different — something that could (and maybe should) have been on parent company NBC’s schedule this year.

The series makes a point not to mock the science fiction genre, but “there’s a healthy skepticism,” Kenny says.

Pete and Myka “never make fun of it, they’re more like, ‘Come on, really?’ Which is the reaction a lot of people have: ‘Come on, UFOs?’

“That’s my attitude coming into sci-fi. There’s one part of me that just does the ‘Oh, come on!’ and another part of me that’s like, ‘You know what? Just take me on a ride, I’ll buy into it.’ ”

All of this isn’t to say that, in an effort to appeal to “normal” people, “Warehouse 13” has completely ditched the type of “Lost“-like intricacies that sci-fi nerds drool over.

“Without saying too much, the fact that this is ‘Warehouse 13’ speaks to the idea that this is the 13th iteration of this warehouse. There have been prior structures,” Simkins says. “There are a lot of cool, shadowed corners that we’re going to peek around and investigate.”

Adds Kenny, “we drop in clues to underlying mysteries that need to be kept track of — we’re loaded with myth and sci-fi candy.”