Final Chapter: The Way to Peace

The Five Kage are not about to let Madara step in and bring ruin to the world. The chapter begins with a high-stakes, five-on-one confrontation.

Five Kage vs. Madara

Battle Conditions:

Win Battle

Bonus Requirements: Keep Health Gauge at 60% or more

Rewards (Hero):

30,000 Ryo

Older Energizing Jutsu Book x1

Bonus: Medium Chakra-Renewal Band x1

Rewards (Legend):

30,000 Ryo

Iron Chain Mail x4

Bonus: Doze Tag x1

This battle puts you in control of Tsunade, and is broken up into four tiers. The first phase is pretty easy; Support Drive is available immediately, with Raikage and Gaara as your helpers. Pummel Madara until the action comes to a momentary stop.

In phase two of this fight, your supporting characters are Raikage and Mei. Madara will periodically jump away to land on a tree and attack from long-range. Call on Raikage to knock him back to the ground with a lightning strike.

The third part of the showdown begins when Madara sets the area on fire. This time, it will be Ohnoki provide support alongside Raikage. Avoid the falling logs and use your Support Drive when needed to take Madara down -- for a minute or two.

The final part of this fight is a bit different, in that you will have to move around via sand clouds created by Gaara. Before the action can continue, you must make an Ultimate Decision:

The Hero Decision is much easier; Tsunade will use the Forbidden Jutsu, which allows her to regenerate health; however, calling in the reinforcements is not an option. The Legend option is the exact opposite: the other Kages will assist, but there is no health regeneration.

Take a second to read the in-game tutorial about movement and attacking. As soon as the announcer shouts, “Go!” Chakra Dash to get up close and start unloading with Tsunade’s Heaven Spear Kick and close range attacks (if you’ve chosen the Legend path, call in support while you do this). After Madara’s short dialogue you will be a good distance away from him. Auto-fire Kunai as you avoid his shots; he telegraphs his swings to dodging shouldn’t be too difficult.

When Madara is on his final energy bar he will create a rain of fireballs. Dodge these as best as you can as you continue to unload on him. Getting him down to 15% energy triggers a QTE sequence. Pay attention to those button commands to finish him off.

After the action subsides, be sure to save your game immediately! Walking around the area only yields some extra Ryo here and there. Collect it if you want and talk to the nearby Peddlers to pick up anything you might be missing. Save your game and head up the hill; there is absolutely no turning back from here, so make sure that you are absolutely ready to go!

Take a moment to organize your Ninja Tools if you haven’t already. If possible, use a Protein Bento to mega-boost your Attack and Defense before starting the battle(s).

KCM Naruto & Killer Bee vs. Six Jinchuriki

Battle Conditions:

Win Battle

Bonus Requirements: Keep Health Gauge at 60% or more

Rewards (Hero):

10,000 Ryo

Wonder Elixir x3

Bonus:20% Discount Coupon

Rewards (Legend):

30,000 Ryo

Mental Training Memo, Cont. x1

Bonus: True Absorption Studies x1

Before this Mob Battle can begin, Naruto will have to make an Ultimate Decision:

Is it a better idea to split the Jinchuriki into two groups between Naruto and Killer Bee, or take all six of them on at once? The Hero path is considerably easier than the Legend choice, as these guys are tough. The downside to choosing the Hero path is that you will not have Killer Bee’s support.

It is important to keep your health up as much as you can! If you find that you have taken too much damage, hit pause and retry the battle from the beginning.

After the battle there will be a long cutscene, followed by an even longer battle. Get ready!

KCM Naruto & Eight Tails vs. Tobi & Six Tailed Beasts

Battle Conditions:

Win Battle

Bonus Requirements: Keep Health Gauge at 60% or more

Rewards:

10,000 Ryo

Deep Sleep Tag x3

This is probably the hardest fight in the entire game, and having no opportunities to restore any health lost during the previous skirmish only adds to that.

The first part of this confrontation pits Naruto against the Two Tails and the Three Tails -- at the same time. Eight Tails will be available for support, so call him in as soon as you can. Keep moving; use a mid-air Chakra Dash to hit catch up to the beasts and hit them with a barrage of combos. Try to take out the Two Tails first, as he has a charge move that does a lot of damage. When he’s out of the picture, attack Three Tails with ground combos. Taking them down will lead into a QTE sequence that will lead into a cutscene. Take a breath and get ready for the next part of this battle.

When the action resumes, Naruto will square off in a one-on-one Mob Battle against Tobi. This confrontation should give you absolutely no trouble: Use Substitution Jutsu when necessary to get behind Tobi and unload with everything you’ve got. He will call in the Five and Six Tails before his first energy bar is depleted.

The same strategy from the first Tailed Beast battle. Chakra Dash from above to land as many air combos as you can, and call Eight Tails as soon as his gauge fills. Take out Five Tails first, as Six is rather stationary; just avoid the stream of bubbles it will send out. When Five is out of the picture, hit Six with ground combos until it goes down. With both Tailed Beasts sidelined, Tobi will jump back in for some more Mob Battle action. Unload on him until he calls out the Four and Seven Tails.

This is the most difficult (and frustrating) portion of this fight. Four Tails hits hard from the ground, while Seven Tails launches a full-on airborne attack. Focus on getting Four out of the picture first, as his ground attacks can be brutal. Call Eight Tails in to do some damage, and use Substitution Jutsu like it’s going out of style in order to avoid the attacks from both Four and Seven. When Four Tails is defeated, catch up to Seven by using your mid-air Chakra Dash to smash right into its face and hit it with everything you have (including Eight Tails) or you can spam 'Demon Wind Shuriken' which can cancel the 7 tails attacks as well as hurt him. When both beasts fall, Tobi will confront Naruto once again. Beat him up some more to finally end the battle.

Once the battle is over, a series of cutscenes will begin: Now that the Tailed Beasts have fallen, Nine Tails will finally allow Naruto to use his full power. Naturally, the Tailed Beasts aren’t down for the count just yet.

Keep in mind that there is (still) no opportunity to save; however, the game will automatically create a new checkpoint. Not only that, but you will also have full health going into The Last Battle.

Kurama-Naruto vs. The Tailed Beasts

Battle Conditions:

Win Battle

Bonus Requirements: Keep Health Gauge at 60% or more

Rewards (Hero):

15,000 Ryo

Secret Book of the Mind’s Eye x3

Bonus: Chakra Seal Tag: No.3 x3

The Tailed Beasts are back for more! This time, however, you have full control of Nine Tails, which makes this skirmish much less difficult than the previous round.

You will take the beasts on one after the other in a sort of survival style Mob Battle. The key to winning is simply to get up close and pummel each opponent into submission. Each Tailed Beast has a unique attack; dodge the maneuver(s) and unload on each one to bring the confrontation to an end.

With the Tailed Beasts out of the picture for good this time, a powered-down Naruto will tackle Tobi head-on.

Naruto vs. Tobi

Battle Conditions:

Win Battle

Bonus Requirements: Keep Health Gauge at 80% or more

Rewards (Hero):

50,000 Ryo

Super-Thick Substitution Log x3

Bonus: 70% Discount Coupon x1

The final battle is refreshingly simple; just pound away at Tobi until a QTE sequence begins. Follow the button prompts to end the fight -- as well as Ultimate Ninja Storm 3’s Story Mode.

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