7.3 Beginner M+ Guide

The Beginner M+ Guide is intended to focus on players new to the class or just starting out in M+ at lower keystone levels and will not include certain Talent Choices and Tactics used in higher keystone levels.

A lot of the information in this guide, specifically Trinkets and Legendaries are from personal experience and the experience of others, do not take them as 100% hard fact.

Hey everyone, welcome to the Discipline Priest Beginner M+ Guide, I'm Draugarth an MVP here at HowToPriest. I am open to any and all constructive feedback on this guide, the best place to contact me would be at the HowToPriest Discord. Feel free to message Myself, Hellpriesto or KCR with any questions!

Discipline is in a very strong place in Mythic+ Content currently and can be extremely rewarding when played correctly. In this guide I aim to outline the best way to go about keeping your friends alive at the start of your 5 Man Content journey!

Make sure to refer to the 7.3 Disc Guide so that you understand the basics of the class!

One of the biggest things to remember in Mythic+ Content is that Mana is generally of little concern, in turn this causes Shadow Mend to be an extremely potent spell allowing our Spot Healing to become much stronger in comparison to raids

Shadow Mend - This is our bread and butter when it comes to spot healing in M+, use it to keep allies topped during Heavy, Direct Damage.

Power Word: Shield - Use on Cooldown whenever possible on allies that are taking or about to take any damage

Power Word: Radiance - This spell alone can make healing long burst phases a breeze, with the ability to keep Atonements up on the entire party for a significant amount of time, you don't have to worry about keeping attonements up via Plea as much as you have to in raids

Power Word: Barrier - Use during high Damage phases for increased healing and reduced damage taken on anyone standing in the Barrier's radius.

Don't be afraid to use Penance on injured allies to aid in topping them up.

The only thing that really changes with our Stats in Mythic+ is that Mastery loses some of the value that it has in Raids due to Atonement not being as potent when it comes to the amount of healing it does.

A rough stat priority for Mythic+ would be as follows - Int>Haste=Crit=Vers>=Mastery.

Take the above with a pinch of salt as Item Level will still remain the deciding factor when it comes to choosing gear, do note that our stats are incredibly close together

* A note on Ley-Enriched Water try and use this between pulls to keep your mana topped, you don't always have to drink to full mana every time, just enough to see you through until the next opportunity you can drink.