Sandbox 2.0 – Phase 2 – Artillery Balance Changes

Has you are all aware, or maybe you aren’t, the second phase of tests has started on Sandbox Server. The Russian blog WOT Express has shared the patch notes for this second phase.

Please remember these values are a test, the Sandbox Server is test and these changes might NEVER make it to the live server.

Before you start panicking, this is just a list of changes they will test and then decided if:

Players like it, WG tweaks and implements it;

Players don’t like it, WG tweaks and tests again;

Players hate it and prove it’s a stupid idea, WG scraps this and moves into the next idea.

The objective of this second phase is to make Tanks and Tank Destroyers less vulnerable to surprise arty shots, that can sometimes deal fatal damage. Wargaming is also aiming at making SPG gameplay more team-oriented, exciting and rewarding (like a one-shot is rewarding enough) and stress the role of SPG as long range support fire, through a series of changes. The two main areas of test are:

Stun Effect

Multi-use Consumables

Here’s a list with all balance changes Wargaming wants to test during Phase Two.

Balance Changes

General

Damage dealt at the splash radius perimeter: 30% of total damage value

Guaranteed stun duration: 30% of the maximum stun time

Stun duration dependent on the damage received: 70% of the maximum stun time

Consumables

First Aid Kit: reduces the stun effect by 20% by default and lifts it completely after you use it, even if Crew weren’t hurt (and you can use it multiple times)

Heavy Spall Liners: reduce the stun effect by 10%

Superheavy Spall Liners: reduce the stun effect by 30%

Object 261

Accuracy changed from 0.66 to 0.59

Aiming time reduced from 6.5s to 4.5s

Reload time reduced from 35s to 32s

UBR-600 shell (AP) removed

180mm High-Explosive F-600D

Damage reduced from 1700 to 900

Penetration reduced from 102 mm to 45 mm

Splash radius increased from 4.91 m to 11 m

Stun duration: 38s

180mm High-Explosive F-600D (Premium)

Damage reduced from 1700 to 900

Penetration reduced from 102 mm to 45 mm

Splash radius increased from 7.28 m to 12.7 m

Stun duration: 38s

T92 HMC

Accuracy changed from 0.92 to 0.83

Aiming time reduced from 8s to 5.9s

Reload time reduced from 53s to 49s

M114/M78 shell (AP) removed

240mm High-Explosive HE M146

Damage reduced from 2250 to 1300

Penetration reduced from 120 mm to 60 mm

Splash radius increased from 8.13 m to 15 m

Stun duration: 45s

240mm High-Explosive HE M160 (Premium)

Damage reduced from 2250 to 1300

Penetration reduced from 120 mm to 60 mm

Splash radius increased from 11.64 m to 16.7 m

Stun duration: 45s

Conqueror Gun Carriage

Accuracy changed from 1.2 to 1.08

Aiming time reduced from 8.8s to 6.1s

Reload time reduced from 58.1s to 52s

233.7mm High-Explosive HE Mk. 18

Damage reduced from 2200 to 1200

Penetration reduced from 117 mm to 58 mm

Splash radius increased from 7.76 m to 15 m

Stun duration: 43s

233.7mm High-Explosive HE Mk. 19 (Premium)

Damage reduced from 2200 to 1200

Penetration reduced from 117 mm to 58 mm

Splash radius increased from 11.1 m to 16.7 m

Stun duration: 43s

G.W. E 100

Accuracy changed from 0.84 to 0.76

Aiming time reduced from 7s to 4.8s

Reload time reduced from 42.5s to 39s

Gr. 18 Be shell (AP) removed

210mm High-Explosive Gr. 18 Stg

Damage reduced from 2000 to 1100

Penetration reduced from 105 mm to 53 mm

Splash radius increased from 6.22 m to 14 m

Stun duration: 40s

210mm High-Explosive Gr. 18 (Premium)

Damage reduced from 2000 to 1100

Penetration reduced from 105 mm to 53 mm

Splash radius increased from 9.21 m to 15.5 m

Stun duration: 40s

Bat.-Châtillon 155 58

Accuracy changed from 0.8 to 0.61

Aiming time reduced from 5.5s to 4.5s

Drum reload time reduced from 80s to 52s

OCO mle. 1944 shell (HEAT) removed

155mm High-Explosive OE M101M4

Damage reduced from 1250 to 750

Penetration reduced from 95 mm to 39 mm

Splash radius increased from 3.97 m to 9 m

Stun duration: 32s

155mm High-Explosive OE M101M6 (Premium)

Damage reduced from 1250 to 750

Penetration reduced from 95 mm to 39 mm

Splash radius increased from 5.34 m to10 m

Stun duration: 32s

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Tank Nut and Gamer Wannabe! Huge fan of tanks and World War II history. Playing since I was six years old, from Streets of Rage on my Sega Mega Drive to World of Tanks, I've never stopped since and will always love games. Huge World of Tanks fan and by far, the game I've played for the longest time. If you like my content, please consider donating.
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