Ah, sorry. Shin Megami Tensei is an urban fantasy game series, known mostly for having demons and humans deal with each other on a regular basis. In a nutshell, all myths are true, and the plots of each game come from the interaction between humans and demons, in all the permutations thereof. It's also got some popular spinoffs. You might recognize the Persona and Devil Summoner series, for example, or Digital Devil Saga. While not a perfect match for the main series, these do tend to follow the same general mold.

As mentioned above, the specific premise The Seekers uses is that of Shin Megami Tensei: Nocturne, with relics of Shin Megami Tensei I and II. If you want to know more, there's an excellent resource here.

If "here" refers to where your character enters the community, it refers to the Sea of Binah, a cosmopolitan hub where demons and humans live together. It's a world unto itself, so your character will have traveled a very long way to get here. Not much more to it than that. As for how, the way you got here isn't as important as the fact that you're here, and we encourage players to come up with their own ideas for how, so long as they submit them to us for evaluation and discussion.

The game may have an extensive background, but there’s no need to memorize all of it; it’s not as if your character will know much going in, either. Just contact us (well...me) if you have any questions. The rest of the wiki might prove helpful too.

You've got the mod journal, which has entries that handle administrativa, the RP comm, which contains logs, the Journal comm, which contains journal entries and IM conversations made over the COMP network (aka the Internet), and the OOC comm for anything out-of-character. Character intros, cracky asides, whatever! We've also got a chat room here, and players are welcome to discuss plots, socialize, and so on!

Applications and Character Concerns

Unfortunately, no. As stated in the rules, we want to do everything we can do avoid unnecessary playercest, so we ask that all of your characters be from different fandoms. Having your friend play a character from your character's fandom is, of course, just fine.

The sheer punch-you-in-the-eyes-with-wonder size of Amala, aka the universe. Consider Amala as an ocean, and the various realities as single-person rafts. You would be about the size of a flake of keratin making up a leg hair in comparison to all that, maybe less. Travel in the Amala Network, even guided, can't take you everywhere without lots of risk, hardship, and time, certainly more than most guides would be willing to take, regardless of pay.

Sorry, but shortly put, they don't. That would necessitate returning home, which doesn't generally work here. Those exceptions would allow for canon updates as well, but make sure to keep your character's in-game development in mind as well.

Well, interaction with PCs is pretty much like any other LJ RP. Talk to them in logs, over the in-game internet, etc. NPCs are much the same way.

However, for those who want some structure to NPC interaction, you could consider it to fall into three broad categories: combat, conversation, and negotiation. Combat and conversation are self-explanatory, and might compose the bulk of all NPC interaction. The third category, negotiation, is an attempt at barter with or bribery of potentially hostile NPCs, usually demons. It can be a preamble to combat, or a way to avoid it.

When negotiating, demon NPCs will tend to want something: items, entertainment, philosophical discourse, or anything else you can come up with, in exchange for something. This "something" can be leaving your character alone, or giving them some money or an item, or whatever else.

Bringing OOC issues into IC interaction. If you play Batman and you're mad at Alfred's player, that's between you. We'd better not see Batman yelling his head off at Alfred in a log without some seriously good reasoning, though. Likewise, if you play Edward Elric and you're dating Alphonse Elric's player, that's between you. We'd better not see Ed and Al making out without some seriously good reasoning, though.

Being intentionally difficult. We understand that differences of opinion will arise, but please be reasonable and respect the community. If all else fails, please please talk to us. We're here to help out!

Harassing other players. If you've got a problem with someone else, talk it out with us and the other person. We're here to make stories, not drama (yes, we know dramas are a genre of stories. We mean the other way. Shut up).

Posting anything that gets us into trouble. Child porn, basically, would be what we mean here. Seriously. None of it allowed.

First off, that's not a question. Second, if you’re only hanging around to be a jerk, insult players, and disturb gameplay, you can and will be banned. That being said, do try to get our attention so we can help sort things out if you do have a real problem. We're here to help you.

That depends. In most cases, yes, but if it's powered by some place in the world they come from (such as He-Man's Power Sword) or the benediction of a deity or other power that isn't part of the Demonic Compendium (such as a Green Lantern ring), it either won't work or be reduced in power. Please talk to us if you have any further questions about this.

That depends on your character and the demon, so we'll need to give some examples.

Common-tier demons are generally on the level of spirits, ranging from mostly harmless to kind of dangerous. If your character's very skilled but otherwise normal (like, say, Batman), it's possible to defeat an average Common-tier demon in one-on-one combat.

Grand-tier demons are gods and goddesses and epic heroes, able to wield earth-shaking power while still being mostly limited to small-scale destruction. If your character has average-level superpowers (like, say, Spider-Man), it's possible to defeat an average Grand-tier demon in one-on-one combat.

Exalted-tier demons are highly-ranked gods and goddesses, with all the potential that implies. If your character has some heavy-hitting powers (like, say, Phoenix), it's possible to defeat an average Exalted-tier demon in one-on-one combat.

Supreme-tier demons are the cream of the crop, each one being extremely dangerous. Challenging a Supreme-tier demon is next to impossible, especially YHVH and Lucifer.

Keep in mind that this is a very rough scale, and mod decisions as to exactly how strong your character is compared to demons and other characters will rely greatly on discussing your character's canon with you and reaching a collaborative decision.

That's on you! Remember that while all demon skills do the same thing for everyone, their execution depends on what the player wants. Agi can involve snapping to create an explosion, or spitting a fireball, or throwing flaming knives, or whatever else. Use your imagination! If it leads to the right effect, the cause can be anything that makes sense for your character.

Good question! In short, no. The community blends science and magic, yes, but the two are not interchangeable, no matter what Arthur C. Clarke's rule implies. Mundane fire is not magic fire; it counts as physical damage. Same for anything that does not explicitly rely on magic for its inner workings.

Now see, that's an entirely different thing! A Caster Gun from Outlaw Star falls under magic technology, or magitek if you wanna shorten it (or you played FFVI). Enchanted weapons and items count as magic, though in most cases they will be at a reduced potency compared to demon magic.

Yep! Instead of bringing supers down to normal, we pump up normals here.

First off, most normal, non-super-skilled characters (like, say, Tevye from Fiddler on the Roof) will have access to the Demon Summoning Program, which lets people digitize demons and…summon them. This has been a fixture of Shin Megami Tensei ever since the beginning, and it's been included in The Seekers so the normals don't have to stand back yet again so Superman can take his logo and throw it at a bunch of guys so it turns into plastic wrap and traps them (what was up with that, anyway?), while supers get to keep most if not all of their nifty powers.

Second would be natural creatures' inborn immunity to Expel-type skills. Why? Because Expel skills are designed to banish supernatural threats like demons. They have no effect against natural things, and thus can't affect normal PCs like Simba from The Lion King (leaving aside the whole talking lion thing) or Jason Bourne from the Bourne book or movie series.