- [Instructor] Put simply, Splines are…a sequence of vertices connected by lines.…If you're familiar with Adobe Illustrator, you'll…be aware of Splines already.…They're called paths in Illustrator.…In the case of Cinema 4D, Splines live in 3-D space…and their vertices can be manipulated in the…X, Y, and Z axis.…A common motion graphics task is to reproduce…a logo in 3-D.…And we're going to cover the various…techniques and processes you'll need to follow…to accomplish this task.…Let's first look at the fundamentals of working…with Splines in C4D.…

So, I might just filter the V-port a bit so you can…see these lines a bit easier.…And you can come up to here and just Filter, Grid.…And I'm just going to Filter the World Axis, as well.…So, a line that is created between the vertices can be…straight or curved.…It all depends on the type of .…And the type of Spline defines the interpolation.…In the straight Spline, the Spline type is set to linear,…and the interpolation between the points is hard.…

With a curved Spline, the type of Spline is set to Bezier.…

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Released

10/21/2016

CINEMA 4D R18 Essentials: Motion Graphics introduces artists to the CINEMA 4D workflow. Learn the key foundational concepts, such as spline modeling, keyframe animation, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham also includes practical techniques for creating, selecting, and transforming objects; extruding shapes; working with MoGraph module tools such as clones and effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try out different materials and settings and export your projects in the exact sizes and resolutions you need.