Conan Exiles graphics, art direction, more features updated ahead of Early Access

Conan Exiles will be available through Early Access in just two months, and to give you a look at what to expect, Funcom has released a bevy of screenshots and new information.

There are two sets of screenshots in the galleries below. One shows standard in-game shots, and the other provides a look at the game’s use of Nvidia’s Ansel 360° screencap technology.

Funcom also revealed it made significant changes to the game over the last few months since it released the first look at Alpha gameplay. The team has improved graphical fidelity, art direction, and added points of interest to the environment.

Subscribe to the VG247 newsletterGet all the best bits of VG247 delivered to your inbox every Friday!

Enable JavaScript to sign up to our newsletter

In addition to updating the game’s look, more creatures, tools, items, and lore have been added. Furnaces, tanning benches and other crafting machines have been implemented to expand the crafting feature and significant changes to were made to combat to make it feel more “responsive and impactful.”

Funcom also motion captured and reworked some of the character animation as it didn’t feel things were “up to snuff in its original state.” The thrall system was also recently implemented and is working as intended.

The open-world, multiplayer survival title also makes use of Nvidia’s Ansel technology which allowed Funcom to add a “free-floating, in-game camera” for the perfect screenshots. It also add filters and various effects, and the shots can be viewed in VR.

Shots of the game using Ansel tech are below, but note they needed to be re-sized as the screens were 18MB in size or over.

Nvidia Ansel 360° shots

Conan Exiles is still on track for its January 2017 Early Access release, and the developers said they still have a “few tricks left up our sleeves.” More of the game will be shown in next two months leading up to its release through Steam Early Access.