I've always been in favor of increasing penalties, including making it easier to get the death penalty.

Intentional murder = automatic death penalty. No negotiations, no reduced sentencing, no nothing. Defense gets one year from sentencing to prove innocence. Will there be accidental executions? At first, yes. Give it a few years (like maybe a decade), and the accidental ones will dramatically reduce as few people would be willing to take the risk.

Negligent murder (accidental) = time in prison

People who use drugs are no longer eligible for prison time and instead face heavy fees that increase with each charge (would open up a shit ton of prison space in the country.) Not talking like drug lords or dealers. Talking about people who get caught doing meth or heroine or that shit.

Last edited by De Lupe; 2013-02-28 at 01:10 AM.

Originally Posted by EA on the topic of locking game progression behind microtransactions

"The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes."

Star Wars: Battlefront II was a $3.1 billion fuck you to EA. Now THAT is something worth a sense of pride and accomplishment.

I've always been in favor of increasing penalties, including making it easier to get the death penalty.

Intentional murder = automatic death penalty. Defense gets one year from sentencing to prove innocence. Will there be accidental executions? At first, yes. Give it a few years, and the accidental ones will dramatically reduce.

Negligent murder (accidental) = time in prison

People who use drugs are no longer eligible for prison time and instead face heavy fees that increase with each charge (would open up a shit ton of prison space in the country.)

Yep. It's not a pretty way to solve things, but harsher penalties will dampen crime rates