As you know, NS2 launched in beta several months ago and has suffered from intermittent stability issues, mostly relating to the growing in-game economy, diplomatic networks and Alliance complexities. On July 1st, we are going to be taking the game down in order to perform substantial work on its architecture and features. This will not be a simple process and we are not able to give a definite timeline for when the game will return.

To ensure that players do not lose out because of this interruption, we will be turning off new registrations and payment options this week.

We regret having to take such extreme action but unfortunately, the underlying design of the game has several major flaws which must be addressed otherwise it will become irreversibly broken. As soon as we have new information, you'll be informed. In the meantime, perhaps we could interest you in Utopia Kingdoms? It's a game which is heavily based on the management of a kingdom and its associated economy and military. Certainly not a carbon copy of NS2 but hopefully something to get involved with until NS2 returns. This is a link just for NS2 players: here

Nationstates 2 is foolery for it's multiple "worlds". The forums are here and it does not have enough content to run on it's own. If it had one, all-encompassing "world" there might be enough activity within to make it more worth-while. Nothing ever happens in it otherwise.

Last edited by Triniteras on Wed May 20, 2009 8:23 pm, edited 4 times in total.

Quite enjoyable. I knew NS2 was made of fail as soon as I heard how the war feature was going to work. After that, I also realized how poorly the economy simulation was, and generally how poor overall the project was. Shame on Jolt.

I never did enjoy it. I think my nations lasted all of two weeks before I said enough. Seeing as Jolt doesn't appear to be paying Max anything for NS2, nor do they seem to care much about the players, we can always hope Max will take over NS2 and build it into a proper version that actually makes sense and then find someone to host it who will contribute more than a an innumerable swarm of advertisements.

Lunatic Goofballs wrote:I'm not convinced that an individual can be a communist. Oh, an individual might tout the benefits of communism both real and imagined, but to actually practice communism, he really needs some people to practice communism with.

Helertia wrote:

Vojvodina-Nihon wrote:Why do people feed the trolls?

it's the closest thing NSG has to ducks

Person 1 wrote:

Person A wrote:I would have the power to shapeshit.

Thats got to be one of the funniest typos on this site OR one of the most creative yet disturbing replys to any question that I've ever seen.

Uh, I would assume since NS was associated from the beginning with Jennifer Government that Max spoke with his lawyers and registered some sort of tm on the name? I don't know much of the legalese around things like this, but it seems a good slap in the mouth from Max's lawyers, in the form of a cease and desist letter, would see Jolt's whoremongering come to a stop where his interests are concerned...

Tremble with the dawn, for it heralds the Long Night to come...Tremble, for He brings the darkness as dusk never could...

This is not surprising, considering NationStates 2 was absolutely retarded. The calculations were horrid.

"Without calculation, economic activity is impossible. Since under Socialism economic calculation is impossible, under Socialism there can be no economic activity in our sense of the word ... All economic change, therefore, would involve operations the value of which could neither be predicted beforehand nor ascertained after they had taken place. Everything would be a leap in the dark. Socialism is the renunciation of rational economy." -- Ludwig von Mises, Socialism

That quite possibly could happen. Jolt just kinda ran with Max's idea and churned out some deformed NS/demon spawn. I'm just going to hold out hope that they'll make a real NS2, one that Max has more control over so it turns out better.

Lunatic Goofballs wrote:I'm not convinced that an individual can be a communist. Oh, an individual might tout the benefits of communism both real and imagined, but to actually practice communism, he really needs some people to practice communism with.

Helertia wrote:

Vojvodina-Nihon wrote:Why do people feed the trolls?

it's the closest thing NSG has to ducks

Person 1 wrote:

Person A wrote:I would have the power to shapeshit.

Thats got to be one of the funniest typos on this site OR one of the most creative yet disturbing replys to any question that I've ever seen.

NSWiki|HPStupidity is like nuclear power; it can be used for good or evil, and you don't want to get any on you. - Scott AdamsSometimes it's better to light a flamethrower than curse the darkness. - Terry PratchettSometimes the smallest softest voice carries the grand biggest solutionsHow our economy really works.

NSWiki|HPStupidity is like nuclear power; it can be used for good or evil, and you don't want to get any on you. - Scott AdamsSometimes it's better to light a flamethrower than curse the darkness. - Terry PratchettSometimes the smallest softest voice carries the grand biggest solutionsHow our economy really works.

I have to admit I rather enjoy this Utopia game... sort of, I fear it'll probably get old fast, much like NS2 has.

I have mixed feelings about NS2, I liked the way we had a GDP inaddiation to population, but it is pretty disappointing.

I think what I'd like for NS3 or what have you, is maybe a /real/ video game, something like the sims or such, not because I don't enjoy NS1's formate, but because I'd really like to build a nation that 'really' existed.

Xomic wrote:I think what I'd like for NS3 or what have you, is maybe a /real/ video game, something like the sims or such, not because I don't enjoy NS1's formate, but because I'd really like to build a nation that 'really' existed.

There was a game developer(Stardock I think) trying to do a MMO under the same basic concept(except it would be on feudal Duchydoms rather than full-fledged nations), but it became vaporware now, and besides it was set in the medieval age. As for a The Sims like game, no thanks. I was thinking more like a Civilization-like game set as a Massively Multiplayer Strategy Game with roleplaying elements, maybe with one server for each tech level or something like that and roleplaying servers as well for people who want to use messaging representing their characters without 1337 speak.

I freely admit to having my own bias very firmly against Jolt (see the News post for details as to why), and while I feel bad for the folks who gave NS2 more of a chance than I did, or heaven forbid paid them actual money for their so-called 'premium' extras, mostly I find myself enjoying a malicious sort of glee.

Burn the servers and salt the remains and all that. I just hope other indy game developers learned from what's happening and steer clear of Jolt/OMAC. They've done nothing except add ads and destroy communities with their shoddy work; just look at the people posting here that are celebrating that they can post with their nations now! We'd been trying for years to get uncommunicative Jolt to work with us on fixing that forum integration problem that was systematically screwing users over.

And they want people to pay money to get screwed? Sorry, but if I'm going to pay to get screwed, it's NOT gonna be by a game company.

I believe in the magic of friendship, the wholly awesome bronydom, the conventions of fans,the forgiveness of haters, the resurrection of faith in humanity, and love everlasting.In nomine poni, et filly, et spiritus stable.

Char Aznable/Giant Meteor 2017! - Forcing humanity to move into space and progress whether we goddamn want to or not!