I like it, but this isn't covering any new ground. We've got infinite spaces getting distorted on the inside, we've got strange figures waiting at the end of endless paths… the only unique thing I see here is the specific manner in which the effect manifests — I like that but it's not a hook on its own.

You know what it does make me think of is a very specific video game glitch or error in the geometry, walk in just the right way and you can fall off the map. That might be a more interesting angle to pursue, walking through the hotel rooms in a certain way tears you out of our reality like you just hit a no clipping code and can walk through every surface to see the program artifacts behind them. The hook there would be that it implies our reality is a computer simulation and this is the one flaw that reveals it.