Tekken, VF and SF are all so radically different, it's pretty easy to get random Capcom and Namco characters and have them fighting it out in a generic fashion, but to introduce the characters into each others games styles is just silly - I don't want shitty tekken characters in my street fighter games. The franchise has been in a nose-dive for years. And I can't see how the fuck they are going to work projectile attacks into the Tekken franchise.

This is a bit weird. It makes sense that both developers create their own version of the game, this way making it easy for fans of both series to enjoy characters from another universe in a fighting style that is known to them. But, I was hoping on a new game with a new engine slash fighting system where the characters of these two ip's would meet...

Tekken, VF and SF are all so radically different, it's pretty easy to get random Capcom and Namco characters and have them fighting it out in a generic fashion, but to introduce the characters into each others games styles is just silly - I don't want shitty tekken characters in my street fighter games. The franchise has been in a nose-dive for years. And I can't see how the fuck they are going to work projectile attacks into the Tekken franchise.

Edited by Pirotic at 21:02:35 24-07-2010

They are not so hugely different that it wouldn't work with a few tweaks. It will be interesting to see how the moveslist for the tekken characters will be culled, as they have approx 100 more moves each than the streetfighters.

I am actually really glad that this is going to be a "serious" fighter instead of another entry into the Versus series - I guess that's why it's street fighter "x" tekken.

i dont think I explained it very well the other day but..... its probably going to be easier to import tekken chars into street fighter than the other way around because, if you think about it, most tekken characters have a couple of moves that you would probably consider 'special moves' (mishima uppercuts, ravens vanishing stuff, kings knuckle, that kind of thing) and the rest of the moves are essentially target combos (i know thats not quite true).

So........... I imagine that what they are going to do is identify 3ish 'special' signature moves for each character and then either give them a few target combos or something like that.

Aaaaaanyway...... the way I figure it is that each tekken character has enough signature moves to make a special move out of.

They've released 3 press pictures, one of which is definitely jin, other is a lass I'm not familiar with since I stopped playing at Tekken 3. Not convinced, Capcom did such a good job with the SFIV additions it seems like a step backwards putting in your generic stereotypes again. Bob vs Rufus, Law vs Fei Long etc. I suppose they are going to cull the most obvious clones out of it hopefully.

Pastici wrote:
Apparently there is also Tekken X Street Fighter according to the Capcom twitter feed.

I'm most excited about this, but I'm very much looking forward to the other game being realised, too. The new pics for SF X T and the video they've released make it look really good, especially the Tag Battling! \o/ Be sure to check out Megaman's guest appearance in the first trailer!

It's weird - not long after SFIV was released, there was an interview with Ono saying that it was very had to convince the bosses at Capcom to create new fighting games, yet now there seem to be too many to keep up with.

Pirotic wrote:And I can't see how the fuck they are going to work projectile attacks into the Tekken franchise.

That's been my first thought about it as well, but if they can get Cody to throw rocks as a projectile then surely they can get someone like Yoshimitsu to throw shurikens or something? Maybe they'll just slap on a couple of projectile attacks in there for balance. Otherwise they can go without it, you've got characters in SF like Zangief or Cammy who don't have any projectile attacks and can do well against the likes of Ryu or Chun-Li in the right player's hands.

Personally I want to see a fight between Gulie or Paul for the best haircut

This is the sort of games only the most hardcore nut would dream of, except its actually real lol. The only two fighting games i've ever played and enjoyed were Street Fighter II Turbo and Tekken 2. I might look into getting one of these two new ones though.

Pirotic wrote:And I can't see how the fuck they are going to work projectile attacks into the Tekken franchise.

That's been my first thought about it as well, but if they can get Cody to throw rocks as a projectile then surely they can get someone like Yoshimitsu to throw shurikens or something? Maybe they'll just slap on a couple of projectile attacks in there for balance. Otherwise they can go without it, you've got characters in SF like Zangief or Cammy who don't have any projectile attacks and can do well against the likes of Ryu or Chun-Li in the right player's hands.

Personally I want to see a fight between Gulie or Paul for the best haircut