A new version of Virtual Paradise is now available from the downloads page. Version 0.3.6 has some welcome improvements for building as well as some other changes. A few of the most important changes are better object rotations, object scaling and freelook mouse mode.

Here is a full list of changes:

Faster loading(especially for very large models)

View distance menu on Mac OS X version

Object moving relative to object rotations

Correctly rotate multiple objects

Use axis/angle instead of Euler angles to store rotations

Free look mode

Added application icon on Mac OS X

Show axis of last selected object instead of first selected object

Removed unnecessary texture mirror in texture loading code

Rotate objects with scroll wheel

Added color name 0 as black

Added support for color command

Don't use non-power-of-two textures as that seemed to cause a slowdown on most systems

Support for object scaling

Add http:// to picture URLs if it is not included yet

Fixed last used mask visible on avatars

Fixed slowdown after activating or selecting objects

Fixed seams on skybox mesh

Fixed physics meshes being left in scene when they are too far away, causing slowdown after exploring larger worlds for some time

Fixed possible crash when loading RWX files

Fixed crash when using buttons on object properties window while not in building mode

Fixed crash when using scroll wheel when not in building mode on Mac OS X

Fixed possible crash because of uninitialized variable

Fixed incorrect translation on some RWX models

Fixed keys / and * for rotation not working

Fixed incorrect parsing of object change message

The changes in this version and earlier versions can also be found on the changelog wiki page.