About

Mortals: Descent of the Gods

$41,420

pledged of $35,000 goal

241

backers

*Note: Shipping is charged when you pledge.

Mortals: Descent of the Gods is a cooperative battle-arena board game set in a museum in modern times. You and your friends play as Greek, Norse, and Egyptian gods that have been made Mortal by Death himself. Now, with the world coming to an end, you and your fellow once-gods are being called out of ambiguity to fight Death and unlock his secrets within the walls of this museum. Can you halt the engine of Earth's destruction?

"I can't say enough good about this game. As a reviewer, I try out a lot of games that trade fun for complexity and while they can be satisfying from an intellectual perspective, some of 'em just aren't highly entertaining. Mortals is the opposite; a well designed game with lots of replayability, fun, fast, and easy enough that casual gamers and friends interested in co-ops can jump in and enjoy themselves."

Mortals: Descent of the Gods has twelve playable characters, four from each mythology. Every character has a different set of powers allowing players to create a variety of team compositions.

Each god has variable health and three unique powers. Each power builds on one another to reinforce the character's strengths.

We've made our cut outs varied in size to create a more cinematic feeling on the tabletop.

Legendary items affect certain characters differently depending on their playstyle. There are also character-specific items that can even change how they fight.

The common items represent the various knicks and knacks of the museum that have been unknowingly altered by the seals surrounding them.

The monster deck holds various surprises for the players; from minions and mythics to powerful influence cards that affect the whole board.

There are four unique Destroyers in the game. Each acts as a great final boss, but also has abilities that can influence the players throughout the game.

If our project gets funded, we will begin to unlock new and exciting upgrades that will be applied to every copy of the game. As well, everyone who backs the game will have their names printed in the back of the rulebook!

If you have any questions about our stretch goals, please consult our FAQ for further details.

More to come...

During Gen Con, PAX South, and the 400+ playtest hours, we asked our playtesters what they thought made Mortals: Descent of the Gods unique and fun to play:

Each god has their own unique powers, giving everyone a chance to shine.

Each Mythic (miniboss) has cool abilities that ties into their stories from legend.

Thanks to the random monster spawns and modular board design, the game is highly replayable.

The game has a lot of humor. We may be battling the Grim Reaper for the fate of humanity, but that levity keeps the game fun.

The game constantly feels like you're on the edge of your seat, as monsters keep swarming and filling the museum. You feel like a hero in an action movie where it's all on the line for the fate of the world!

We're happy to say that this project is US, CANADA, EUROPE, and AUSTRALIA friendly in terms of shipping!

We will be using multiple fulfillment centers in key areas of the world to ship Mortals: Descent of the Gods to our backers. We do this to reduce customs fees and VAT and to keep your shipping costs low.

*Note: Shipping is charged when you pledge. NOT after the Kickstarter.

USA: $15 (Alaska and Hawaii: $30)

CANADA: $15

WESTERN EUROPE: $25

CENTRAL EUROPE: $35

AUSTRALIA: $25

NEW ZEALAND: $30

CHINA: $15

HONG KONG: $15

REST OF THE WORLD: $50

Unfortunately, different import laws and customs from some specific countries have made it impossible for us to ship to them. Therefore, we do not ship to: Russia, Ukraine, Kazakhstan and Afghanistan.

We love to support local game stores whenever we can. If you're a retailer, please contact us directly at contact@partialarc.com for information on the retail details for Mortals: Descent of the Gods.

Risks and challenges

Our quality control threshold is high - we are determined not to produce anything unless it's as good as it can possibly be. With that in mind, we have carefully refined our designs and chosen our manufacturers with the goal to produce the best possible version of the game.

Besides a few final tweaks, the game is complete! The materials need to be printed, but for the most part, the rules, characters and items are in their final design form. Once our Kickstarter campaign concludes, we will be ready to proceed directly to manufacturing.

There is always a small risk of unforeseen delays in manufacturing or shipping, but we have taken every possible precaution to avoid any unexpected costs to our backers. Additionally, we value transparency, and we send honest updates of our timeline should we encounter any significant delays.

Kickstarter is not a store.

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In-Character Thank You

This pledge is for anyone who loves listening to our podcasts, Friday Night Quests and/or Dark Heresy. For each backer we'll record a personalized thank you from any of the core cast or NPC in that character's voice