*the destruction of units, the code is now way better and less error prone, it was necessary to hunt some bugs really hard to identify.

- Now the focus is on new features and visual improvements; 3 major bugs are left(unit not destroyed when HP = 0, unit not responding to a move order in some case when attacking and the loss of mouse/keyboard when using the unit list window). They shouldnt be too hard to fix, but the exact cause still needs to be identified through more testing.

- Launcher side: The news will now be displayed in the same language as the one chosen for the game(English and French are currently available)

Try Yildiz-Online new version by creating an account then downloading the game from the website: Yildiz project

Bugs fixed:

-Wrong texture in unit list window. -Exception server side fixed. -Velocity was not sent with a move action when initialising game. -Move request ignored when a unit was attacking. -Wrong staff value for mining guild level 3.

Optimisations:

-Poly count for several objects reduced(firefly is now 3800 instead of 14000!) -Physic engine compiled with optimisations on.

Improvements:

-Asteroids are now in correct position for 1st planet. -Improved camera zoom.

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