if you are a packager and want to add TBE to a distribution or build for another platform, do not hesitate to contact the developers

Open Source

This game is released under the GPLv2 license. That The Butterfly Effect is open source, means that you can build the game yourself, look how we did it and modify the code or the levels. We’d love for you to submit your changes back to us - we love feedback and will try to incorporate your changes into the next version of the game.

That’s what open source is about: as a community we try to make the best game possible!

The Butterfly Effect also wouldn’t have been possible without other open source projects, including:

Help out with translations

Note that levels and the UI have different translation mechanisms, but both are handled through Transifex.

Help out with new or improved levels

If you have ideas for levels, we’d love to hear from you!

Probably the easiest way to let us know about your ideas, is to create a login on the GitHub website and create an issue for TBE. We’ll work with you to make your ideas happen. Note that as of Milestone B we have a level editor again, so you can design your own levels!

Add more code

If you are a C++ programmer, we’d love to hear from you - there’s always more things that can be coded!

Create a login on the GitHub website, clone the repo and start hacking. We love patches and pull requests!