Each profession has its own set of trait lines. These are similar in theme to the profession specific attribute lines in the original Guild Wars. Each trait line has a number of major and minor slots. Warriors, right now, have two general lines called Power and Tactics as well as lines for each of the weapons they can wield. As you master traits, you slot them into these lines, affecting your character.

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We want experimentation with traits to be fun and engaging, so we've made the rules for changing traits extremely flexible. With no in-game cost, you can respec at will, outside of combat. This means you are open to experiment with what works and what doesn't work on the fly, without having to go back to town or worry about if you have enough gold.

Once trait points are allocated, they cannot be returned out of combat like skills. This is done to bring some sense of permanence in where you focus your strengths, making your choices feel they really matter.

To respec your traits, you must use one of the Training Manuals obtained from the trainer that unlocks the next tier (returning all points so you are free to move points into the new tier), or paying the trainer a small fee (71 bronze per trait point) to reset all of your trait points. In competitive PvP, you have a separate save of trait point allocation, and can respec free-of-charge. This has no effect on PvE and WvW traits.

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