Posts tagged “dedicated servers”

1v4 horrorshow Dead By Daylight will finally switch from player-hosted peer-to-peer matches to proper dedicated servers next year, developers Behaviour have announced. That should mean less lag, fewer connection interruptions, and the end of the laggy host psycho killers (qu'est qu'ils sont?) having an advantage. The devs expect to launch dedicated servers in summer 2019, which is a fair way away but a fair sign…

Get ready to grab your great axe, long-sword or naginata and set some heads a-rolling, because Ubisoft are finally testing dedicated servers for their melee brawler For Honor. Everyone, including people who don't own that game, can download the test client now then start helping them with that from 1pm GMT on Thursday, when you'll be able to slash around in the usual multiplayer modes…

You know what they say. "Better a late fix to bring back some fans to your waning multiplayer medieval fighting game that shouldn't have been built this way in the first place than never." What? That is what they say. Whatever. The vikings and samurai and knights of For Honor [official site] will finally be getting dedicated servers, says Ubisoft. It's a big deal for…

Destiny 2 [official site] will not have dedicated servers on PC, Bungie have confirmed. Some Destineers had hope that it might switch from the first game's peer-to-peer networking model as the sci-fi FPS series makes its PC debut, given that dedicated servers tend to be less laggy and make cheating -- which is far more common on PC -- tougher. I can't say I'm surprised…

I wanted to make a picture of one of Far Cry 3's tigers crying gigantic crocodile tears (or maybe one of its crocodiles crying tiger tears - or just tigers) for this post, but I'm rubbish at Photoshop. So, um, use your imagination. Awww, isn't that sad? That tiger - in addition to the fact that a gun-toting madman is cavorting about his island home…

Has it been a great 24 hours for revolutionary new tech developments or what? First Minecraft revealed "LAN" - named, of course, after LAN parties, which paradoxically didn't exist until just a few moments ago - and now Activision's pointing its scope at longer-range latency with a new addition to Black Ops 2's scary future war arsenal: dedicated servers. Unlike Modern Warfare 3's, however, these…