Both Everaldo and Jimmac seem like awesome guys, keep up the good work!Thu, 20 May 2004 21:19:00 GMTdonotreply@osnews.com (Anonymous)CommentsEveraldo is right about SVG/Vectors being bad for small sizeshttp://www.osnews.com/thread?
http://www.osnews.com/thread?Everaldo is right about SVG/Vectors being bad for small sizes.. they tend to lose their visual complexity at such small sizes because the DPI becomes simply too little.

Vectors are always good in larger sizes however.Thu, 20 May 2004 21:23:00 GMTdonotreply@osnews.com (Anonymous)CommentsSpelling mistakes typos and poor Englishhttp://www.osnews.com/thread?
http://www.osnews.com/thread?this story has been posted on Footnotes

I'm surprised that someone can do all that work with Scalable Vector Graphics (SVG) and still talk about "vectorial graphics".

Whoever edited this should have made some corrections to the English to improve readability and help make the interviewees look good, but perhaps the editor doesn't have English as a first language. It wouldn't have hurt to correct "Inkscpace" to "Inkscape" (as in landscape, or netscape).

[i] "hope that soon I will be able to abandon the vectorial property drawing tools"
presumably he meant "proprietary vector drawing tools"

It is hard even for an English speaker to read, i expect non-native English speakers are finding it even more confusing.

The content of the article was very interesting.
It is suprising that Jimmac loves Adobe Illustrator and cannot wean himself off it, but at the same time is comfortable with the Gimp.

It is interesting that eye candy was essentailly what brought Everaldo Coelho to Linux.

Karbon14 is sweet but I prefer Inkscape.Thu, 20 May 2004 21:44:00 GMTdonotreply@osnews.com (Anonymous)CommentsRE: Spelling mistakes typos and poor Englishhttp://www.osnews.com/thread?
http://www.osnews.com/thread?"I'm surprised that someone can do all that work with Scalable Vector Graphics (SVG) and still talk about "vectorial graphics". ""

Regarding SVG not being good for small icons it seems to be a general enough problem (across all desktops) to neccesitate a new superset standard of SVG. I don't think SVG hinting would be enough at that level - probably easier to deal with pixels. As in,

&lt;icon&gt;
&nbsp; &lt;small&gt;
&nbsp; &nbsp; base64 encoded bitmap
&nbsp; &lt;/small&gt;
&nbsp; &lt;large&gt;
&nbsp; &nbsp; svg...
&nbsp; &lt;/large&gt;
&lt;/icon&gt;Thu, 20 May 2004 23:28:00 GMTdonotreply@osnews.com (Anonymous)CommentsRe: myselfhttp://www.osnews.com/thread?
http://www.osnews.com/thread?The preview worked fine, I guess it's not a preview Thu, 20 May 2004 23:29:00 GMTdonotreply@osnews.com (Anonymous)CommentsRe: myselfhttp://www.osnews.com/thread?
http://www.osnews.com/thread?The preview told you clearly that only 2 HTML tags are supported (B and I). All others will be converted to HTML, so all you have to do is write that HTML and it will show up fine.Thu, 20 May 2004 23:55:00 GMTdonotreply@osnews.com (Anonymous)Commentsgtkrc colorshttp://www.osnews.com/thread?
http://www.osnews.com/thread?Jimmac: A perfect theme would encompass all the apps I can be running. Single place to change it, *plop* and my desktop looks consistent. The current situation is far away from that ideal. Eek, that reminds me we still don't have a GUI editor for gtkrc colors.

Jimmac please remind the GNOME people that they should get it done by next release

Please. Fri, 21 May 2004 00:33:00 GMTdonotreply@osnews.com (Anonymous)CommentsEugenia's Moderation in a Nutshell:http://www.osnews.com/thread?
http://www.osnews.com/thread?So sorry but this is very much way Eugenia make sight:

Hello, I very much want to modertate anyone who makes comment on things I dont agree on. For example:

I post very poorly written article by 19 year old. People say in comments:

"Eugenia, I am sorry, but this is very poor article.."

Eugenia moderates or deletes the comments.

Even worse, then Eugenia yells all over the comments section, making OSNews very much the most unprofessional websites of all time.

Thank you for your time. So sorry, english is not my first language.Fri, 21 May 2004 00:37:00 GMTdonotreply@osnews.com (Anonymous)CommentsRe: Eugeniahttp://www.osnews.com/thread?
http://www.osnews.com/thread?Yeah but I wrote entities, not tags, and the preview was different to what was posted. It seems that ampersands are converted to "[ampersand]amp[semicolon]" which is a fair assumption when trying to clean up html but it's more correct to make the change only when the ampersand isn't followed by characters and a semi-colon.

I'm a long time reader of the site. It's no big deal, I just hope my svg icon code was readable.Fri, 21 May 2004 00:41:00 GMTdonotreply@osnews.com (Anonymous)Comments@Another matthewhttp://www.osnews.com/thread?
http://www.osnews.com/thread?I'm a long time reader of the site. It's no big deal, I just hope my svg icon code was readable

It was for me, I copied and pasted it, then previewed it. Fri, 21 May 2004 01:44:00 GMTdonotreply@osnews.com (Anonymous)CommentsRE: @Another matthewhttp://www.osnews.com/thread?
http://www.osnews.com/thread?The preview is done with JS while the rendering is done with PHP. Their functions are 99% identical for text-izing HTML, but not the same. But it's good enough for most cases.

Now, the whole thing is off topic. I asked you to re-submit the comment using the proper < and > and report an abuse for the first comment, so we can delete it (no reason for the first one if the second one is fixed)Fri, 21 May 2004 01:50:00 GMTdonotreply@osnews.com (Anonymous)Commentslack of editinghttp://www.osnews.com/thread?
http://www.osnews.com/thread?It's not just a matter of spelling. For example, the interviewer asked this:

"What users can expect from their favorite desktops .... How do you see the future Linux desktop art?"Fri, 21 May 2004 02:27:00 GMTdonotreply@osnews.com (Anonymous)CommentsEveraldo &amp; Microsofthttp://www.osnews.com/thread?
http://www.osnews.com/thread?I have a friend that is very close to Everaldo. And he claims Everaldo has been hired by Microsoft to develop new Apple-like icons for longhorn.

How will this affect Everaldo's credibility with the FOSS community?Fri, 21 May 2004 06:01:00 GMTdonotreply@osnews.com (Anonymous)Comments@Eduardohttp://www.osnews.com/thread?
http://www.osnews.com/thread?As long as he keeps creating nice iconsets for KDE, I couldn't care less...Fri, 21 May 2004 10:17:00 GMTdonotreply@osnews.com (Anonymous)Comments@Eduardohttp://www.osnews.com/thread?
http://www.osnews.com/thread?I have a friend that is very close to Everaldo. And he claims Everaldo has been hired by Microsoft to develop new Apple-like icons for longhorn.

How will this affect Everaldo's credibility with the FOSS community?

It won't, unless you buy this "Microsoft is the evil Empire" thing. If I had Everaldo's skills I certainly would ask Bill big bucks though.

What Everaldo has done for KDE gives him permanent credibility. Usually when a newcomer takes a look at a modern Linux desktop and says "wow, that looks beautiful and professional", the striking thing is Everaldo's Crystal icons.Fri, 21 May 2004 11:05:00 GMTdonotreply@osnews.com (Anonymous)CommentsIt would be nice, if everaldo works together with an photographerhttp://www.osnews.com/thread?
http://www.osnews.com/thread?I like the MacOS X icons.
The mix between computer photograph and computer created pictures.
Would be nice, if everaldo do something similar in the future with an photographer.

At the moment the only "real" things are the background. You can choose a photographic backgroud but you can - under Linux - only use computer-created icons, because no other icons existis (or they looks very bad).

But I prefer an plain background without any motive.
And so, my computer looks very artificial. But this can be changed, if the icons are based on real photographs.Fri, 21 May 2004 14:13:00 GMTdonotreply@osnews.com (Anonymous)CommentsRe: photographerhttp://www.osnews.com/thread?
http://www.osnews.com/thread?"And so, my computer looks very artificial. But this can be changed, if the icons are based on real photographs."

Any competent illustrator should be able to make something look "photographic" without using an actual photograph.

But is that a good aim? The main requirement for a set of icons is that they should be instantly recognisable - that means they must be as different from each other as possible. They should be clear and simple so that you can remember them.

IMO photographic images are too complicated and have too many colours to be functional. Have you thought why road signs are as they are?

Surely your computer _should_ look artificial? It _is_ artificial. What could be more artificial than a computer?Fri, 21 May 2004 19:22:00 GMTdonotreply@osnews.com (Anonymous)Commentsre: Re: photographerhttp://www.osnews.com/thread?
http://www.osnews.com/thread?"IMO photographic images are too complicated and have too many colours to be functional. Have you thought why road signs are as they are?

Surely your computer _should_ look artificial? It _is_ artificial. What could be more artificial than a computer?"

LOL

This wasn't the most well thought out statement. Road signs are meant to be processed in a split second while moving at highspeeds, even when keeping attention focused on other drivers and the road itself.

Computer icons are generally stationary. If they are app shortcuts on the desktops then the icons are some of the first things you see when you log into your GUI desktop. Icons associated with mime types are repeated, sometimes hundredfold, so they must remain appealling when displayed in large numbers. Road signs are not even close to being a good example why one shouldn't use photo realistic icons on computers.

Photographs, landscapes, portraits...these are all artificial too, but one would want them to look as "real as possible" if the situation needed it. There's only one thing I can think of off the top of my head that's more artificial than a computer: velveeta cheese. The sad part is I'd still eat it if I had the munchies

My personal feeling toward photo realistic icons is they'll be still as disposable as any other icon set. I'm not trying to sound sophisticated but I've found I tend to gravitate to more abstract art anyway. I think it's because photo realism can be as depressing as the real thing ;-)