Legionary Cohort

The classic heavy infantry, with good armour and exceptional morale.

The military reforms of Gaius Marius in 104BC transformed the Roman army into a professional fighting force. Recruits were no longer required to own land in order to be soldiers: Roman citizenship was enough. Without farms to return to, men were willing to make the army their career, fighting lengthy campaigns in return for the pay, glory and retirement benefits. The Legions were equipped at the expense of the state, and each man carried a pilum, a gladius and a large 'scutum' shield, emblazoned with their Legion’s insignia. Under Marius men were expected to carry their own equipment, removing the need for large baggage trains manned by non-combatants. Unfortunately for the men this meant that they were carrying kit that weighed around 45 kilos, earning them the nickname 'Marius' mules'.

Unit Name

Legionary Cohort

Main Unit Key

Rom_Legionary_Cohort

Land Unit Key

Rom_Legionary_Cohort

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

140

Missile Damage

30

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

20

├ Missile Ap Damage

10

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

47

Weapon Damage

35

├ Melee Weapon

rome_gladius_imperial

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

14

Melee Defence

48

├ Base Defence

23

├ Shield

scutum_imperial

└ Shield Defence

25

Armour

90

├ Armour

segmentata

├ Armour Defence

50

└ Shield Armour

40

Health

60

├ Man Entity

rome_infantry_very_heavy

├ Man Health

45

└ Bonus Hit Points

15

Base Morale

55

Abilities

Legionary Cohort

Attacking TestudoThe troops of this unit raise their shields above their heads in a defensive formation.Protection against missilesLimited speed

Attributes

DisciplinedThis unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

Formation AttackThe unit will try to stay in formation when in melee.

Hide (forest)This unit can hide in forests until enemy units get too close.