antic604 wrote:…But it felt more like fumbling in the dark, rather than a purposeful I-know-what-I'm-doing setup But perhaps it's what music is all about, ie. a series of "happy accidents" that you can recognise as working well and can capture?

It took me a few days to get comfortable with this device. The first thing I suggest is to focus on the Patterns. They progress in a straight forward manor from one note (pattern 1) to 32 constant notes (pattern 32), with 16 notes on pattern 16 (every other note), and similar relationships from there.

Once you understand how the patterns are laid out, you can use the other controls to restrict the range of possible patterns for each lane in a way that makes sense for what you’re going for.

The rest of the controls are more straight forward once you understand the hierarchy and relationship between them. They actually allow a large degree of control IMO, despite the overall appearent “randomness” of the device.

He's very interesting. We recognize the spirit of Electric Panda. If you read the manual, there is a way to do something other than ambient or other techno. If the Quad Note can do music alone. Mastering it is really a plus for creativity. Good listen to friends.

I have used this for about 25mins (due to kids) and already had some beautiful results hooked up to the legend. Thanks selig for the explanation above will be trying to fully understand it this weekend. Giles if i can ask in this unrelated thread are you likely to have a sale on your leveller this new year (couldnt afford it during black friday)

I have used this for about 25mins (due to kids) and already had some beautiful results hooked up to the legend. Thanks selig for the explanation above will be trying to fully understand it this weekend. Giles if i can ask in this unrelated thread are you likely to have a sale on your leveller this new year (couldnt afford it during black friday)

I'm also really happy with the aesthetic that the Players all seem to have (that white & green color-scheme, for example). It's so nice when going around the rack to have my eye be able to differentiate Players vs. REs/VSTs. This was really well thought out by Props.

I downloaded the trial and connected each line to a different instrument. As far as I can work out (I'm not a Reason expert but I have read the QNG manual), when you send the MIDI to tracks ("direct record" or "send to track"), it all goes to one track, namely the Line 1 track.
Anyone know if there's a way to get each line to send to its own instrument track?

I downloaded the trial and connected each line to a different instrument. As far as I can work out (I'm not a Reason expert but I have read the QNG manual), when you send the MIDI to tracks ("direct record" or "send to track"), it all goes to one track, namely the Line 1 track.
Anyone know if there's a way to get each line to send to its own instrument track?

Maybe try different Output modes on the right?

Alternatively you could wire the 1-4 CV/gates to 4 instances of CV Player Tap on separate tracks and record their output instead (I think this would work...)

I downloaded the trial and connected each line to a different instrument. As far as I can work out (I'm not a Reason expert but I have read the QNG manual), when you send the MIDI to tracks ("direct record" or "send to track"), it all goes to one track, namely the Line 1 track.
Anyone know if there's a way to get each line to send to its own instrument track?

Maybe try different Output modes on the right?

Alternatively you could wire the 1-4 CV/gates to 4 instances of CV Player Tap on separate tracks and record their output instead (I think this would work...)

I tested with CV Player Tap but it does not work. (Or, I do not know how to do it .. it's possible.)
In my production above. I used the Freeze mode to have a sequence for each track.
To have lunch on each track. I moved the tracks to record them one by one in line 1. Then I slipped / dropped in the track of the instrument.
Indeed, I am waiting for an expert to find us the remedy if it exists. I am also interested in a better solution.

I just found out about its existence and for me - as a multiple DAW user - this might be a more appealing option? Does it even work in Reason, though (as a MIDI VST)?

QNG is actually very similar to Riffer - both take a Euclidean rhythm approach to their random patterns. But Reason doesn't accept MIDI FX (which is what Riffer is), so without some complex MIDI loopback fun in Reason using IDT, I'm afraid your SOL.

I thought you weren't using VST anymore and switched to Reason + RE's only for creative purposes? Might have misunderstood your past posts, though.

QNG is actually very similar to Riffer - both take a Euclidean rhythm approach to their random patterns. But Reason doesn't accept MIDI FX (which is what Riffer is), so without some complex MIDI loopback fun in Reason using IDT, I'm afraid your SOL.

I thought you weren't using VST anymore and switched to Reason + RE's only for creative purposes? Might have misunderstood your past posts, though.

I just tested Riffer and I don't like it - the demo has restrictions that prevent from testing it thoroughly, you can't automate any parameters and it doesn't accept MIDI input...

Yes, you understood me correctly. I was thinking of Riffer for my other DAWs

I tested with CV Player Tap but it does not work. (Or, I do not know how to do it .. it's possible.)

Works here. I used Combis instead of actual instruments, but logic is the same. Once you have this set up and the sequence frozen, just set the loop brackets in sequencer and press "Send to Track" on each CV Player Tap - it will add new MIDI clip on corresponding tracks.

I downloaded the trial and connected each line to a different instrument. As far as I can work out (I'm not a Reason expert but I have read the QNG manual), when you send the MIDI to tracks ("direct record" or "send to track"), it all goes to one track, namely the Line 1 track.
Anyone know if there's a way to get each line to send to its own instrument track?

Here's a somewhat cumbersome but easy way:

1) Disable all but Lane 1 on QNG.
2) Make sure Bypass All is Off and Direct Record is On.
3) If QNG is in Key mode (as opposed to Seq), click on Run (not necessary if it's in Seq mode).
4) Click on Send To Track. It will create a clip on the sequencer track with notes from Lane 1 only.
5) Re-disable Bypass All (it's been turned on automatically at step 4).
6) Disable Lane 1 and enable Lane 2.
7) Go to step 3, and keep proceeding for Lanes 3 and 4.

It will create as many lanes on the sequencer track as necessary, with each clip on a single lane, muting the previous ones as you go. You can then un-mute and dispatch them as you see fit.

Edit: just saw antic604's post above. His method is much faster once the setup is done.

I tested with CV Player Tap but it does not work. (Or, I do not know how to do it .. it's possible.)

Works here. I used Combis instead of actual instruments, but logic is the same. Once you have this set up and the sequence frozen, just set the loop brackets in sequencer and press "Send to Track" on each CV Player Tap - it will add new MIDI clip on corresponding tracks.

Hi, thanks for this! It's helped a lot - I've managed to get a fair bit further by trying to copy your method (though without understanding a couple of key details): I can now get separate MIDI tracks for lines 2, 3 and 4, but line 1 still continues to contain all the MIDI from all the tracks. I think know why that's happening, it's because I create the QNG player as an add-on to the first instrument, which means that the Tap CV thing sits on top of the QNG instead of on top of the instrument itself.
I can see that's not how you've done it - in your setup, you somehow managed to get all 4 Tap CVs directly on top of the instruments and the QNG sits on top of a combinator. Is it possible to get the same effect without combinators? Cos I have no idea how to use them - I know I should learn, but it would be great to be able to put that off for now and get on with trying out the QNG. I've just spent a few minutes looking at your wiring and I'm none the wiser.

Meantime it's true that I can get plenty of use out of just 3 tracks with what I've got now, so thanks for that already!

Thanks also to the others who've responded to my question (I can't see their names while I'm typing this...)

Is it possible to get the same effect without combinators? Cos I have no idea how to use them - I know I should learn, but it would be great to be able to put that off for now and get on with trying out the QNG. I've just spent a few minutes looking at your wiring and I'm none the wiser.

Sure. Just drag an instrument into sequencer, open the rack, add CP Player Tap on top of that instrument and connect cables from QNG gate/CV outs to CP Player Tap's gate/CV ins; repeat that 4 times and you'll have setup like mine, without Combinators

It's important to have QNG on a separate track, but in order to add it there needs to be some sort of Instrument to attach it to. I used Combinator because it's treated like an instrument, but doesn't have to contain one. Think of this track as an orchestrator for the other 4 tracks.

The more one gets to know this QuadNote player, the less one will be able to live without it. Impressed how well it handles some drums too.
I hope it could be in the Reward section, if so only accepting the €25 voucher. I mean, I can understand that this new €69 device is not going to be accepting 50 reward-points, but pls let it allow the €25 one now after 30 days trial has passed, it would be the perfect intro price for many of us now near new year. I would buy it straight away. Who with reward points would not? QNP feels like a "must have"-device as a main Reason user.

The more one gets to know this QuadNote player, the less one will be able to live without it. Impressed how well it handles some drums too.
I hope it could be in the Reward section, if so only accepting the €25 voucher. I mean, I can understand that this new €69 device is not going to be accepting 50 reward-points, but pls let it allow the €25 one now after 30 days trial has passed, it would be the perfect intro price for many of us now near new year. I would buy it straight away. Who with reward points would not? QNP feels like a "must have"-device as a main Reason user.

I'm really eager to try this Player out. Looks tight! I know I'm going to love it. After all, it's a Panda product! What's not to love?

I'm sure this will eventually be available in the rewards store, just not right out of the gates as they can probably make way more money selling it for full price right now. So, I guess patience is your answer.

And speaking of rewards, I really wish rewards were RETROACTIVE! I have spent thousands of dollars on REs at this point. But I don't get any rewards for those purchases. I think I have bought one RE since rewards were introduced, and it was for $19. Oh well. I have just about all the REs I want at this point, but this Player is probably my next purchase.