As a note, I think it would be positive that you added a news post in steam news so that all those rF2 users who do not access this forum are completely aware of everything that is going on with rF2 and Studio-397. I mean, not only for this release, but also for the monthly roadmap updates.

The car is great! I'm definitely off the pace of AI at 100% in the dry.

AI can't drive on a wet Lime Rock. It rained during qualifying and the AI switched to wet tires for the start... thought I was going to be in trouble since I was still on slicks. Nothing to worry about, as apparently the AI can't complete a lap with wet tires on a wet track. I lapped the entire field twice after a few laps. Even the safety car spun on the pace lap and remained parked against the tire barriers near pit-in, LOL!

So... disappointed in the wet track AI behavior, but finding the F2000 is good.

Update: renaming player.JSON to let rF2 create a new one fixed the AI.

The car is great! I'm definitely off the pace of AI at 100% in the dry.

AI can't drive on a wet Lime Rock. It rained during qualifying and the AI switched to wet tires for the start... thought I was going to be in trouble since I was still on slicks. Nothing to worry about, as apparently the AI can't complete a lap with wet tires on a wet track. I lapped the entire field twice after a few laps. Even the safety car spun on the pace lap and remained parked against the tire barriers near pit-in, LOL!

So... disappointed in the wet track AI behavior, but finding the F2000 is good.

Click to expand...

That's maybe a track specific issue, we tested on Indy and they had very good pace in the wet.