In Episode 15 the D6G crew dives into Battlestar Galactica. First we interview Corey Konieczka, the game's designer. Corey gives us insight into what it's like to work at Fantasy Flight games as well as details on some of his other projects such as Tide of Iron and Starcraft the board game. [We're happy to report there are no audio issues with this interview]

Later we do an in depth review of the Battlestar Galatica board game to give you insight into the mechanics of this co-op game.

All that and our usual 'not too horrible' humor, with features such as:

In Episode 14 the D6G team gets into the details of Gen
Con Indy 2008. We delve into the nature of the con with questions like
"Which vendors had the strongest presence?" and "Were certain types of
games on the rise or decline?"

But the best part of this super long episode, we think, is the
extensive (over an hour) interview with Matt Wilson, the man behind
Privateer Press. We feel this is a must listen for all gamers,
regardless of game system, as Matt goes through his history in the game
industry, and how he went from game idea to game production, and all
the bumps in the middle.

All that and our usual 'not too horrible' humor, with features such as: