Last edited by the keeper on November 19th, 2011, 2:46 pm, edited 1 time in total.

hey, is this the basic idea you want? (except that you wanted a wormhole added for one player to the center, would this be a wormhole only usable by that player for a 1 vs 2 game)

the red nebula can be replaced by asteroids and a bit of the space reused for the more or less sheltered dilitihum moon.

i havent added any blocking and the geometry is a bit of so i haven't added the bzn yet

edit:and i forgot to mention i made the map 15k*15k instead of 12k*12k. 14.7k*14.7k would have given the same amount of area to each player as duel 2 but due to the 3 sides some area gets lost. I'm not sure if i should keep the roundish perimeter around the map as without it it would give some hiding places in the corners.

Attachments

Actually, that's pretty close. I like what you did with the lanes in the middle; good adaptation!

I would suggest the following modifications: Replace the red nebulas with asteroids with various nebulas 'peaking out' just a little bit. That'll make the map prettier (IMHO).

Then, without moving anything else around, replace starting position 3 with a wormhole to the middle. (and either remove the middle dilithium moon or the old starting position 3's dilithium moon. wormhole control shouldn't give exorbitant resources).

But take my feedback with a grain of salt - I'm no make making expert

Here was my try (I used Malta II as a base - thanks Boggz!) at giving the wormhole concept a whirl.

Attachments

Last edited by the keeper on November 22nd, 2011, 4:17 pm, edited 1 time in total.

yeah the red nebula was just for my own orientation and while testing the map for size easier to adept then when im stuck with all that blocking.

i think the nebulas peaking out would be nice and with the mapmaking stuff im just fideling around with the editor a bit and couldn't think of a good concept so i thought to give your request a try:P

but you wanted a 1vs1 after all with the extra resources extra accessable by wormhole?

well i have some proliminary results here, i thought your colourfull nebula idea good but i just found out i suck at colourpainting therefore i filled the corners up with asteroids.

To me they apear playable and balanced, the 1vs1 has a bit much resources but i believe that was your request. But im not a expierienced player and dont play online so if anyone has some improvements in mind please suggest them so i could implement them. if the ideas are only visual please be very specific or feel free to do it yourself as im not artistic:P.

im not sure what the custom is with map exchange? should i post the current (beta) version in the map exchange forum or only when i feel like they are complete?

there are 2 versions, your 1vs1 idea and the other is the 1vs1vs1 version