Hi! This is probably my best cover out of eight that I have put up on Youtube and Spotify. Having hard time finding any kind of audience/community to share these so I figured this is the place where I can find some video game music fans that give opinions and hints!
I try to be pretty faithful to the original arrangements and bulid my own stuff on top of that cos' it brings my piss to a boil when you have a metal remix of some tune and it's just filled with double kick and djent without anything to do with the original arrangment.
So there's my modus operandi, enjoy!
Original:

I heard this while listening through Castlevania Soundtracks. I like the tune, but I would like an updated version of this the Game Boy track. Not so much as a remix as a remaster, to something one would create in a studio today. To make a comparison, to make Battle of the Holy from Castlevania Adventure on Game Boy (original Game Boy track) into this (modern remake to eShop) or even into this (full orchestral remake). If you are asking for a direction, I think the tune would work best as a "ominous situation character theme"; something that would play during a dialogue sequence (just like the original).

I finished another one of my emulation style remixes. All sounds extracted from the original games as separate channels using sound emulation, then mixed together/distorted/stretched/manipulated. Sounds are from NES Castlevania 2, Super Castlevania 4, SNES Dracula X, Castlevania Bloodlines, and Super Metroid.
Source:

Link to The Track: https://www.newgrounds.com/audio/listen/818804
Source: Bloody Tears [Castlevania I], Monster Dance [Castlevania II], Bloody Tears / Monster Dance [Smash Bros. Ultimate]
Description: Managed to make this before the Smash Bros. direct, I hope I don't end looking like a fool hahahaha Anyways, I liked how this arrangement ended, so I figured out it would be a good thing to get a review and try to get it into OCRemix, I hope you like it!

Though it was meant to be sung by the fairy in the Playstation game, I always picture Sonia singing this lullaby to young Trevor at the end of" Legends" !
I also thought arranging the piece in the same style as A2's "Chosen One" might be a good idea -- tell me if it is
Original:
Remix (Instrumental):
Feedback is welcome !

Hello again!
Checked out this game and thought it is awesome! The stage 4 music really hit me 'cos I think it's a kind of departure from the typical Castlevania music style and generally it has some catchy melodies and a strong beat. Tuned down to B with the guitars to get that low end booming! And also this is the first song I learned by ear, in everything else I've done I have used midis to help with the composting/arrangements.
The original track:

Hi,
So I think the arrangement is close to done, but I need some advice on mixing.
https://t.co/nbwZ1I6gc7
I'm kind of new to audio production, so I'm really open to any advice at all. I know there are places where I need to do something, but I'm not sure what. Thanks, I hope I'm doing this right. I'm kind of shy.

Castlevania: Cacophony of Incarnation (CCoI)
A Remix Competition Presented by the OverClocked ReMix Forums
Introduction
After being defeated by Simon Belmont, the spirit of Dracula floated in the void beyond time. After an unmeasurable age, he found himself returned to his body, but in a strange place. Reaching out, he found himself cut off from his seat of power, the eternal Castlevania! He soon discovered that, once again, fragments of the castle and the surrounding Wallachian countryside had been thrown together, along with some of his old minions--but only a handful of the monsters that once served him remained loyal, while the rest stood between him and his new enemy, the usurper of his domain. But he also found new allies! The heroes who had proved his bane time and time again have also been sucked through time and, sensing a greater foe than any they had ever faced before, now stand beside the former Prince of Chaos to defeat this mysterious enemy and restore Castlevania to its normal order!
Current News
Signups are now taking place. Anyone who wants to participate should post the names of their two teammates and their top 5 character selections, in order. Some characters have more than one source associated with them. If you choose one of those characters, also specify which of their sources you would like to use. You may choose only one source per character, and each character will be represented by only one remixer.
Signups are still open, but the competition won't start until late January. More details forthcoming.
Format
This competition uses Darkesword's "gauntlet" format. Teams of 3 remixers will take turns remixing their character's theme with the shared theme of the week. The competition will be 12 weeks long. The main event will consist of 3 blocks of 3 rounds each, one announced per week but with a two-week remixing period, so that they overlap. This will be followed by a 1-week break and a 3-week final boss round. In each block, each remixer on a team will be that team's remixer for one week. The teams do not need to select a remixer ahead of time, as long as each member submits only one remix per 3-week block (which means that the third remixer of each block will be determined by default).
The other remixers on a team are allowed to help with production and ideas, but the chosen remixer for a round must be the primary artist/arranger. Remixers can make use of other performers to play instruments, sing, etc., even those not involved with the competition, but these may not help in any other way.
Submissions and File Names
Entries must be sent to me by PM on the forums. Please include your team name and the round number in the subject line of the message. Please do not use a file-sharing service that includes ads or that changes the filename. Dropbox, Google Drive, and Soundcloud work well. If you use Soundcloud, please double-check to make sure you have set your remix to be downloadable.
I will specify the filename for each round depending on the theme. Please read and follow the directions carefully when they are announced.
Voting Rules and Guidelines
After each week, I will create a voting thread in the public voting forum. Voters will rank their top three choices. A #1 vote is worth 3 point, a #2 vote is worth 2 points, and a #3 vote is worth 1 point. Competition members who vote will also earn their team 1 point just for voting. Team members may not vote for their own teams.
This is primarily an arrangement competition. A creative arrangement that blends the two sources seamlessly, but with mediocre instrumentation and production, should be ranked more highly than an uninspired medley with flawless sound quality.
Everyone must adhere to the Competitions Code of Conduct.
Sources
Participants can choose from the following characters and associated themes when signing up. They should choose their top 5 choices. If there are multiple picks for the same character, I will randomly determine who gets which pick. To prevent attempts to game the system, I will be be breaking 5th-place ties first and going backwards up the list.
Dracula: Dance of Illusions
Death: Evil's Symphonic Poem or Heart of Fire
The Creature: Den of Worship or Walking on the Edge
Golem: The Tower of Dolls or Stone King Golem
Doppelganger: Riddle or Resonance of Malevolent Souls
Isaac: Young Nobleman of Madness
Joachim Armster: Melancholy Joachim
Walter Bernhard: Dark Night Toccata
Brauner: Esquisse of Violence
Albus: Sorrow's Distortion
Medusa: Cross Your Heart a.k.a. Crucifix Held Close or Stalker
Akmodan II: Wicked Child or In Search of the Secret Spell
Carmilla: Repose of Souls or Carmilla
Elizabeth Bartley: Calling from Heaven
Celia Fortner: Evil Invitation
Stella and Loretta Lecarde: Dance of Sadness
Simon Belmont: Theme of Simon Belmont
Alucard: Dracula's Castle or The Tragic Prince
Trevor Belmont: Beginning
Grant Danasty: Clockwork
Christopher Belmont: Battle of the Holy
Richter Belmont: Divine Bloodlines
Eric Lecarde: Iron-Blue Intention
Nathan Graves: Awake
Leon Belmont: Lament of Innocence
Hector: The Curse of Darkness
Soma Cruz: Castle Corridor
Julius Belmont: Don't Wait Until Night a.k.a. Can't Wait Until the Night
Sypha Belnades: Mad Forest
Maria Renard: Slash
Charlotte Aulin: The Hidden Curse
Jonathan Morris: Invitation of a Crazed Moon
John Morris: Reincarnated Soul
Shanoa: An Empty Tome
Teams
Participants pick their own teams when signing up. They must also choose a Castlevania-themed team name, but they can wait until after their characters have been determined to do so. Please do not pick excessively long team names.
Helping Out
I'll also need artwork (album art and signatures). If that's up your alley, please let me know. I can cobble something together myself, but it won't be the prettiest, so if you can help out before the first round, that would be great!

What's up guys, I'm working on a VGM Remix album. Released a few teasers at my YouTube page.
Teaser 1 - Donkey Kong Country - Aquatic Ambience
Teaser 2 - Chrono Trigger - Opening/Title Theme
Teaser 3 - Castlevania Bloodlines - Iron-Blue Intention
Music styles will be well varied.. Would be cool to hear what people think, and perhaps find some new subscribers. All the best!

Hello! This is my first post here, I've just recently registered.
I'm here to get some general feedback on my remix, I'll not submit it to OC ReMix. I'm an amateur musician (basically a hobbyist), but I really enjoy making these remixes, it's tons of fun!
My remix (compressed YouTube video):
Original produced audio file of my remix: https://www.dropbox.com/s/bsq5tydm4ssc75o/Ruthless Child - Wicked Child [NES Castlevania] Remix by Rodrigo M. Cucick.wav?dl=0
Original song:
I hope you like it!
Rodrigo M. Cucick.

I wanted to produce a synthwave arrangement of the source but couldn't help using "organic" instruments for the leads and drums. I thought it could be interesting to try and find a right balance between synth and organic sounds -- keep those guitars, piano and drums and use only synths for the arrangements (which I'll start exploring way deeper when I find someone with a decent knowledge of synthwave music willing to help me ^^').
Original Source:
Remix:
I visualized Sonia telling her newborn son the tale of her adventures -- like it's a bedtime story -- when remixing this.
Feel free to share feedbacks and whatnot :3

Hello all, I first visited this site a couple of years ago and have loved it ever since. I have recently gotten into mixing myself thanks to this site, and I wanted to share what I made, so here it is.
This is my first ever remix, I hope you all like it.

Someone left a comment on one of my videos encouraging me to share my work with this community.
A little bit of research has led me here, and I'm a bit confused about whether my stuff is fit for this community or not.
Most of my work was done before I ever heard of this site. Anyway, here is a link to some stuff:
Castlevania "Wicked Child":
I could really do with some feedback as to whether the community is interested in this or if I am barking up the wrong tree.
Thanks

There was someone who "remade" Harmony of Dissonance sountracks but unfortunately he left out the track Name Entry, which is one of the best tracks in the whole game:
I'd like to hear a high quality sounding track of this. Preferably leave it as is or make it sound a little more funky or hip-hop like, but not too different. Thanks in advance.

Track has been submitted
Original Post:
"Yeah, it's another Vampire Killer remix. But I can't help it."
Finally pushed through the block I had and got this out of it. It's another retrowave remix. This time I've take ideas from 80s cop movie themes and a bit of Michael Jackson. The initial idea was to essentially recreate the prologue as an old horror movie trailer and then Vampire Killer as a pop-ish/dance-ish cop theme. And then "Thriller" got mixed in there. It's the cheesy chip sfx break.
The toms, I might redo a few parts. It doesn't sound like it's intrusive I think so I might not. But let me know if you think it is. I've made the hand-off synth during the chorus to be a more whispy/flute-like sound because I felt like was clashing with the main synth a lot. I might change it again. Let me know what you guys think. Feedback away!
v2
-lowered sample levels so they just sort of sit in the background instead of being prominent during the break
-replaced hand-off synth
-took away some highs from main synth for warmness
v3
I felt that the track needed some escalation of some kind during the second pass. Just a little to give it more variation. So I added a keytar to just play around on the side and I think I might have given the song a slightly different flavor now. I mean, I like it. But I'm not entirely sure about how to mix it in place too so I'm on the fence about whether I should keep it or not. Thoughts anyone?
unmastered v1 https://drive.google.com/open?id=0B6MyiCdTp6ojN0MzdjZlNVRnNGs
unmastered v2 https://drive.google.com/open?id=0B6MyiCdTp6ojUF9LRkJfUEM1b28
unmastered v3 https://drive.google.com/open?id=0B6MyiCdTp6ojQTAyMHJSUEtKcE0
Source: