join the community, vote, and change the world.

They have to obey the curriculum. I went to a Catholic primary and got a pretty solid education from it. The only catch was needing to sing hymns in assembly and occasionally attend church in the middle of the week too.

£450 (yes £) gets me a 4 room flat of slightly dubious construction right in the middle of town, but right next to one of the main clubbing streets and shopping streets (I.E noise. So much noise). It's also single glazed sash windows.

I'm always in favour of breaking down exclusives. The more people that can play good games, the better. Especially given that right now the mobile gaming market is bloody terrible. Scrolling trough the highest selling games you'll just see shite after shite in a never ending stream, with maybe one or two good or original games.

It's my hope that continued releases like this will cause a 'hardcore' group to appear in mobile gaming who want some actual, solid titles instead of the usual hashed stuff that we see. There's some good stuff on the mobile market, but it's very much in the minority.

The problem is that it works both ways and crappy PC ports are appearing of some mobile titles. Quality varies but the problem is when you try to apply something designed specifically for a touch screen to M&K, it rarely goes well unless you put some real effort into the port.

True, but according to Fox the game is Canon. That said I just ignore the prequels when watching star wars, so it's no bother to me. Still it's annoying to think that colonial marines might taint other stuff.

To be blunt, I'd be more happy if they confirmed they were tossing colonial marines out of the window. 4 is a train wreck, 3 is okay if you watch it on it's own terms, but colonial marines is not only a shit game, it's done horrible, horrible things to the Canon too. You think three and four were bad? ACM is a fucking insult.

Colonial Marines is an interesting one actually, given the allegations that GB used the money Sega gave them to work on Borderlands 2 instead of ACM. It just further highlights the fact that developers don't make games with their own money.

Sometimes they don't even make their own games with their own money :D

OPM is a common idea for almost every line of big business, video games included. Never risk your own money if you can reasonably avoid it. Borrow, invest, whatever, but using your own money is always a last resort as it's how you stay afloat if you fuck up. You'll get plenty of money thrown at you in the good times, but not the bad. Your own money is also how you tend to upgrade and expand, so keeping it for that purpose makes sense if you have someone who will throw money at you to make a game, but not to get new workstations.

It's a sane and solid way to do business. In this case rather than investors the money is coming from Kick starter backers. The only difference between this development and any other game development is that the money's coming directly from the customer rather than an investor or investors.

Using their own money to make the game would actually be MORE noteworthy.

Universal credit: "People can look for work as a full time job!" (Not in this day and age you can't unless you are the sort of pillock who thinks that walking place to place with a handful of cvs is a good way to find work.)

Now: "Unemployed should have unpaid work to eat into the time they spend looking for work!"

Airbrakes act as spoilers, 'spoiling' the wing's lift. they don't just slow you down, they reduce lift too. As such using them too early can cause a very sudden change in your glide slope that can screw up a landing.

My advice would be two action groups. As others have said, bind them to your brakes so that you can engage them after landing with ease. the other is a group to themselves. You can then 'feather' the spoilers to tune your landing speed and glide slope, without screwing it up hugely. That's how I normally use them, especially on space planes. For most flights though, air brakes are not really needed. I find only heavy planes really seem to benefit.

In all seriousness consider the size of the starting rocket. Consider how much of it comes back in a reusable state. That's a lot of waste.

With a Space Plane everything is reusable. You just stick the new payload in and whoosh, back it comes. It costs you maintenance and fuel, but it's cheaper than building machines that only work once before destroying themselves.

SpaceX are currently trying to work around this by using conventional rockets that can launch, and when the lower stage is dumped it returns and lands safely on a recovery ship. They tested it recently and came pretty close to success.

So there are other solutions, but they are not as cool as space planes.

I do YouTube videos and I have to say one of the best, but also most annoying purchases was a half decent microphone. Initially I was really happy with the hugely improved did quality over my old clip on, but very quickly I just got used to it and it sounded 'normal'.

I ended up paying sixty pounds for something that effectively, no one notices. Still, they do notice shit sound quality as you say.