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101 Reviews:

A fangame that does everything right. Production value that is top notch with amazing visuals and music. It's a lengthy game with great gameplay making it in the top tier of all fangames. It's not for novices and new players, but if you are good enough to play through it, you will love it. The game features a variety of gimmicks all used intelligently, which is rare. There is an achievement system, and secrets that drastically change the game if you collect them all.

One of a few fangames ever made that would probably be worth paying money for, but it's free!

Rating based on True End; in the end I'd only really recommend doing Bad End because a lot of the game after that is super frustrating.

Game has a lot of aspects I don't fully like either; Kyir jump refresher spam, combination of gimmicks that really shouldn't be combined (high-gravity infinite jump, for example), any usage of the slow walk speed gimmick, and a lot of fulljumping; and while the gimmick in stage 9 is really neat, it's execution feels overly awkward, and both in Bad End and True End that world ended up being my least favorite in the games.

If you have tastes similar to mine, I wouldn't recommend playing this at all, as it's a long and not very fun grind; if you're more into the gimmick aspects, however, I guess try this out?

This is one of those fangames that I don't ever see myself beating, but that I still respect tremendously. The majority of fangames try too hard to be hard, and recycle the same small set of gimmicks to create long, drawn-out levels that require high precision in order to proceed. This game basically takes this concept and parodies it with just the right kind of humor.

Each stage focuses on a single "cliche" among fangames. Whether it's the double-jump restore, pixel alignment, fitting the kid in a small safe spot next to a spike, or activating triggers, each stage has a small number of rooms that provide challenging puzzles without going overboard.

The graphics, while some might consider bland due to the absence of color, accentuate the plot that this Kid is some sort of test subject going through some sort of experiment. I think it makes things easier to see, and figuring out the jumps really boils down to a lot less trial and error of where to go, but rather timing the commands correctly.

The music is also fantastic, and the game does not overstay its welcome.

Incredibly well made game. Starts off easy and then keeps getting harder without ever being unfair in difficulty. It's varied, long, with good design, and all of the gimmicks are well made. There is even an AI talking to you, which has some pretty funny dialogue.
This is a game everyone needs to play.