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Masters of the Forge has returned from their holiday break. In this episode, Jason and Adam dust off and nuke the place from orbit. It's the only way to be sure, after all. After a chat about the year in review, they go over the Planetstrike rules from Chapter Approved. Adam is joined by SkipJohn to play the first planetstrike mission with DOrks vs. Grey Knights!

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Jason and Adam are back to have a chat about the new lore for the Dark Angels in the 8th Edition codex. The topic gets more specific with the background on the Angels of Absolution. Also on the docket is some On Your Tabletop content involving how to run an Open War Narrative Campaign.

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Although we're still working through some sound issues, we find some time to chat about Chapter Approved and Adam's narrative for Knight House Draco from Da Boyz GT. We also have a fun interview with the fellas from Life After the Cover Save and a game with James and his Blood Angels using the new codex. We should return next episode with more narrative content.

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After weeks of serious hardware issues, we have released our episode on telling Tyranid narratives. The sound isn't great, but we think the content is awesome. We have a chat with Timbo about playing narratively with Tyranids. We have a game using the new Tyranids codex with Josh and Hank. We have a chat with The Honest Wargamer about their new show. This one is jam packed, folks. Hopefully, our hardware issues will be resolved for episode 106.

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With the Fate of Konor having wrapped up, Adam and Jason thought it would be fun to go over some of the mission details and Games Workshop's community management methodology. They also chat about running campaigns like the Fate of Konor in your own community. We also have a nice interview with Zach from the London GT.

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Adam and Jason thought it would make a ton of sense to focus this episode on Cadia since Justin D Hill's new novel, Cadia Stands, is out and the new Astra Militarum codex is being released this week. Thanks to John for joining us to try out the new codex and thanks to Justin Hill for joining us in a spoiler-light discussion of his novel.

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With the new Codex out, Adam, Jason, and Snorre are back to discuss the lore of the Death Guard Space Marines Legion. Of course, they also have a bit to say about the hobby side of things. As a special treat, the show is punctuated with a discussion between Adam and special guest, Pat, about the game they had using the new Death Guard Codex thanks to Games Workshop.

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In this episode, Adam, Jason, Jim, and Snorre talk about the origins, advancement, and future of the Masters of the Forge. They also have fun talking about some of the old, funny lore from the 40k wayback machine. First, though, they feature an interview with Pablo from Frontline Gaming about the Las Vegas Open.

Don’t forget that we are always accepting “commercials” for your blogs, podcasts, local game groups, or events. These are offered free of charge so long as they are not directly selling anything. To do this, email a commercial script to:mastersoftheforge@gmail.com