Patch Notes: February 3rd, 2017

The final major Balance Patch of Early Access is now live, with some significant changes

A new build-order strategy: The Forest Kick

Two weeks ago we discussed our gameplay landscape in this Faeria Friday and we are now ready to introduce the significant balance changes promised. While this is the final planned major balance patch before our 1.0 launch, we will of course be monitoring carefully to see what still needs tweaking after this update. Please note that while this patch sets the definitive tone for the meta we want, we've done a big quantity of changes and expect there might be some cards to recalibrate.

Read on for the details, or head to this post on boards to read our designer commentary about this patch.

In addition to individual card updates, we have two key changes:

Slam has been removed from the game, with the exception of Boulder Thrower.

Structures can now be activated during the same turn that you summon them in.

Neutral

Imperial Guard

Now 2/3, up from 2/2.

Now has Last Words: Gain 2 life.

Defender of the Homeland

Faeria cost decreased from 3 to 2.

Now 1/2, down from 2/4.

Now has Gift: If you were attacked last turn, summon another Defender of the Homeland.

Radiance, Imperial Airship

Slam is removed.

Now has Gift: Gain 1 life for each card in your hand.

Punishment

No change has been made to the wording of Punishment, but it now correctly deals 5 damage to Pandora treasures again.

Blue

Forbidden Library

Faeria cost decreased from 2 to 1.

Lake cost increased from 2 to 4.

Dream Reaver

Faeria cost increased from 6 to 7.

Lake cost increased from 6 to 7.

Now 7/10, up from 6/10.

Frogify

Faeria cost decreased from 5 to 4.

Lake cost increased from 2 to 3.

Wavecrash Colossus

Slam is removed.

Faeria cost decreased from 9 to 8.

Minimum cost decreased from 5 to 4.

Sunken Tower

Faeria cost increased from 1 to 2.

(All structures can now be activated on the turn you play them)

Green

Sagami Huntmaster renamed to Sagami Grovecaller

Now has Gift: Teleport another friendly creature to a forest you control.
(Was: Teleport an adjacent friendly creature to a land you control)

Feral Kodama

Slam is removed.

Faeria cost decreased from 6 to 5.

Is now 5/5, down from 7/7.

Now: Can’t Harvest.

Whenever this creature attacks a god, gain 5 life.

Oak Father

Slam is removed.

Now 6/6, up from 5/5.

Ruunin, the Relentless

Faeria cost decreased from 8 to 6.

Now 4/4, down from 6/6.

Now has Dash 2.

Last Words are now: Return Ruunin to your hand. She gains +2/+2.

Overgrown Tower

Structure life decreased from 4 to 3.

(All structures can now be activated on the turn you play them)

Ruunin’s Presence

Faeria cost decreased from 5 to 4.

Red

Hate Seed

Faeria cost increased from 6 to 7.

Shedim Pest

Now 4/3, up from 4/2.

Gift decreased from +2/+2 to +2/0.

Firebringer

Now 1/1, down from 2/2.

Seifer, Blood Tyrant

Slam is removed.

Faeria cost decreased from 6 to 5.

Boulder Thrower

Slam keyword is removed, but still functions the same.

Text now reads: Ranged. When this creature attacks, it also damages each enemy adjacent to the target.

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Patch notes: March 11th, 2016

Hey everyone. This isn’t so much a patch as a reforging. Since the last patch we’ve analyzed mountains of player data, read thousands of feedback posts, watched dozens of hours of streams and of course just played the game ourselves. Here’s what we’ve come up with.