its minethere are ways to make it more 3dfeeling with drawing first shadows of planes with some offset Before drawing planes,easiest is to design the new game like old starcraft and other games using isometric view and shadows that that are offset on flying objects

1. Bullets don´t fly over terrain anymore2. Array optimizations 3. MiniMap working and marking player´s position (although still very temporarily, using masm32 circle)4. AND the main stuff: I got rid of the ascII map style and am writing a new engine. Still "free jazz code" (meaning not optimized at all). But this new engine will allow for many new game stuff: