This was designed for 1375 DR and to make him high enough level to explain why he's still alive. (He was casually killed off in Lords of Darkness and then never mentioned in the Last Mythal trilogy. He used fission to make him "appear" dead.) It also hasn't been edited by someone else yet (which always catches errors in stat blocks). That said, it should work for Hellgate Keep adventure. He's also not designed for melee combat. He's a behind-the-scenes manipulator, following the personality characteristics outlined in Hellgate Keep. As such, the CR is probably too high in a combat encounter, but just about right as part of a team with time to prepare for battle, etc.

I should also add that I think that "half-fiend gold elf" is the natural base race for the Dlardrageth clan. That said, there is a cambion monster write-up in the Expedition to the Demonweb Pits book. Haven't looked, but it might be more appropriate for Kaanyr Vhok

--Eric

quote:Originally posted by Cards77

Has anyone created stat blocks for Sarya, Ryvvik and Xhalh?

Or for that matter Aliisza and Kaanyr Vhok?

I'm prepping to run my group through Hellgate Keep. Trying to find some time savers if possible.

Here's the 3.5e version of the Sceptered One. I had created a 3.0 version but updated it using the cambion from Expedition when it came out. Also, want to give thanks to Tom Costa once again for providing a version of the Scepter Malevolous.

Created long ago in the Abyss, the Septer Malevolous is a +1 anarchic morphing unholy heavy mace. Three times per day, you can simultaneously detect good and law as a 1st-level caster. Once per day, you can create a havoc pulse (a simultaneous chaos hammer and unholy blight effect) as a 10th-level caster.Prerequisites: Craft Magic Arms and Armor, chaos hammer, detect good, detect law, fabricate, unholy blight, creator must be chaotic evil.Cost to Create: 49,500 gp (plus 312 for masterwork heavy mace), 3,960 XP, 99 days.

Any weapon you hold or unarmed strike you make with this gauntlet deals damage against incorporeal creatures normally without the 50% miss chance as though it had the ghost touch weapon special ability. Incorporeal creatures can also benefit from this gauntlet and a manifested ghost can use it against corporeal foes.Prerequisites: Craft Wondrous Item, consecrate.Cost to Create: 2,500 gp, 200 XP, 5 days.