Minor edits: overhaul on the legend, changed british ships, can't remember what else. 2nd edit today: made a few things look slightly better. spruced up the title slightly, moved some text in the legend. made the ends of the scrolls better too

*definitely change the police lines.
*the sea routes coud be done with a dotted line.
*the sea texture is ugly
*use different textures for the continents and make them a bit less obvious. at the moment the texture distracts the eye
*take out the black background from the legend.
*there are too sea routes.

“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku

1. It's a good first draft, and Im ok with every bonus except for South. Make the bonus 2 so its worth what its worth.
2. I don't like police lines. Change them to mountains or something. Also, too many water routes. Also, put the impassible in the legend not on the corner of the map.
3. Water paths could be dotted, lines like - - - - -
4. Some of the Islands may be too small to put the Number of Armies on (Clarence for Example)

I guess I said alot of what DiM said.

I suppose you should work on it. Its a good map, need some work. Thats it.

I voted yes for a Caribbean map, but with 2 conditions. I would love a carribean map, this area of the world has some very interesting history, especially in naval warfare.

First condition, the map must include more islands. The Caribbean is a big area and has a lot of islands.

see this more extensive map:

Second, the map has to take into account the water. See Alexanders Empire map, it does a great job of treating the waters as territories, unlike many maps that treat water as passage ways. Given the naval history of this area , the map has got to put more value on sea areas.

I would...
-work with the font in the legend, I like the style of it...but its hard to read...maybe an outline, a white shadow, something to bring it out, or a different more clear font...some like 'columbia' or 'navy' are easy to read while 'bahamas' is hard. btw the font looks great in the title, so maybe its the size of the legend text.
-real names for ships is a good idea too
-in some places your yellow connections cross over black borders (jamaica etc) and in others they go up to the border and stop (florida etc)...pick a uniform style and go with it...it also looks like in some places you connected army circles...and in some places you connected islands...Id uniform up the style...
-I also dont like two country bonuses...in my opinion id combine venez/colom into one big continent...youve got a lot of small bonuses, so a big cont. wouldnt hurt...

You guys gave me a lot to think about. I have midterms coming up so I probably won't do too much over this next week or two.

I originally had pirate ships, but with 34 territories and 8 ships, and already having lots of smaller bonus territories, I felt like one fleet should consist of 5 ships.

I meant to change ship names but I totally forgot. I had thought names of famous captains would be cool, but ship names could work too.

As for combining some of the smaller territories into 1 larger one, I know this is probably best for gameplay, but I'm just not sure where. I'm not sold on it being in the south as the only borders would be with spanish and windward. I think cuba is a better option to combine since it would border spanish, hispanola and bahamas. If I did this, I think making Florida part of the bahamas is a good idea as well.

Another thought I had was to something different with spanish 4. Whether it's having it border jamaica, or moving it east so it borders martinique I'm not sure.

Anyway, I appreciate the feedback so far, and would be happy to see comments on my thoughts above as well.