Text-based Battle Mockups

The Amaranth Saga will eventually need some sort of battle minigame. In this experiment, created with Twine, we look at different ways of presenting battles in text form. Whether this can be made fun remains to be seen.

Maze Movement Experiment

Maze is an unfinished action role-playing game. Its combat was meant to be a combination of DROD and Dark Souls, but making the controls feel right was surprisingly difficult. In this experiment, we try rotating the world around the player, auto-aiming, and more.