math of queue = no climbing

math of queue = no climbing

The league ladder algorithm is so careful to make absolutely sure that a person' skill level matches those at the same position, including series to climb a division, and a bigger series to climb a tier.

Let us do a little thinking math to see what the implications of this strict skill quantification are.

If everyone on both teams is the same skill level, then the chances of a win or loss are about the same. Which, if the points lost were similar to the points gained it would mean that one COULD NEVER CLIMB THE LADDER.

SInce the points for a loss are usually more than the points for a win, the result is a constant downward pressure on the ladder. This makes 'laddering' a very frustrating experience for someone whose goal is rising up the ladder.

What this type of system does very well though is guarantee close games. Since everyone is fairly equal in skill the results will be really close. Blowouts will be rare.

Exceptions would be when an unranked player is tossed in, when a duo queue includes a much higher or lower skill level, or when you have dc, afk, or troll.

These, however, also place a downward pressure on the ladder.

The conclusion is that your placement matches are the most important matches you will ever play. Whatever tier you get placed in will likely remain your tier for a long time unless you get boosted in some fashion.

My advice - get someone of your desired tier to play your placement matches. The target tier can be figured out from playing Normals and checking the rank of people you are placed with.

For those 'stuck' on the ladder. The system as designed is clearly not meant for climbing, it is meant for good games. You might want to re-evaluate your ladddering goals.

The league ladder algorithm is so careful to make absolutely sure that a person' skill level matches those at the same position, including series to climb a division, and a bigger series to climb a tier.

Let us do a little thinking math to see what the implications of this strict skill quantification are.

If everyone on both teams is the same skill level, then the chances of a win or loss are about the same. Which, if the points lost were similar to the points gained it would mean that one COULD NEVER CLIMB THE LADDER.

SInce the points for a loss are usually more than the points for a win, the result is a constant downward pressure on the ladder. This makes 'laddering' a very frustrating experience for someone whose goal is rising up the ladder.

What this type of system does very well though is guarantee close games. Since everyone is fairly equal in skill the results will be really close. Blowouts will be rare.

Exceptions would be when an unranked player is tossed in, when a duo queue includes a much higher or lower skill level, or when you have dc, afk, or troll.

These, however, also place a downward pressure on the ladder.

The conclusion is that your placement matches are the most important matches you will ever play. Whatever tier you get placed in will likely remain your tier for a long time unless you get boosted in some fashion.

My advice - get someone of your desired tier to play your placement matches. The target tier can be figured out from playing Normals and checking the rank of people you are placed with.

For those 'stuck' on the ladder. The system as designed is clearly not meant for climbing, it is meant for good games. You might want to re-evaluate your ladddering goals.

in a ladder you can always move down. the league system is not a ladder.

You can move down in the league system. One month of inactivity and you can drop a tier. Inactivity, meaning no ladder games played, causes you to lose LP and divisions until you start dropping tiers.

Riot only said an active player cannot drop tiers. They clarified that to say that one month of no ladder play = not active and subject to dropping tiers.

Have you ever not played for a month and then tried to play ranked, oh your skills will suck. This is the reason for this, it's not a ladder, it's meant to make the unskilled players who left for a month play with lower skill players on about that level. I honestly would not want a Gold V to be in Gold V after leaving for a month, he could possible be in my very next game then and ruin my match.

Quote:

Originally Posted by ssrippa316

Or what if you are a good player and get stuck with the fail teams that will never allow you to win?

Report them then, if they refuse to work together they should not be playing a TEAM game.