“We started out thinking of Ratchet & Clank (PS4) as a “re-imagining” of the 2002 original, revised to tie in with the deeper version of Ratchet’s origin story as seen in the film. We envisioned a curated Ratchet & Clank experience that borrowed from the spirit of the classic PS2 titles while infusing some of the best elements from the Ratchet & Clank Future games.”

“We ended up with a new game, with elements based on the original – but now with modern controls, several new planets, new and updated gameplay segments, all-new Clank gameplay, all new boss fights, new flight sequences, and more, all constructed to take advantage of the PS4’s graphical prowess. Throw in James Arnold Taylor as Ratchet, and you have a new beginning.”

Changes to the arsenal are noted in the link to the PS Blog, along with the news that pre-ordering the game will grant assess to the Ratchet & Clank 2: Locked & Loaded weapon The Bouncer. It launches a bomb that releases smaller homing bombs that bounce towards targets.