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Back in November 1992 at the Winter Consumer Electronics Show (CES) the Canadian/American distributor of Codemasters gear - Camerica, presented their upcoming product. The new gadget was called "The Aladdin System" - later renamed to what we know is as... the Aladdin Deck Enhancer.

Codemasters and Camerica were quite a team back in the day, while Codemasters was cranking out hardware and accessory oddity after oddity mixed with games, Camerica was first in line to announce that they would be distributing Codies work...

The Datach Joint Rom System is an accessory for the Famicom released in its late years. The gadget was released with a game pack-in, a game spin off from the popular Dragon Ball Z series, and that choice was most likely made to make the Datach attractive.

On February 21 - 1986, after two major delays, Nintendo was ready to launch a new product in Japan, an add-on piece of hardware for their extremely successful Family Computer, better known as Famicom. The new product was called Famicom Disk System, and would be the "new media of family computers" the company boasted.

Released by Fukutake Publishing, now known as Benesse Corporation, a company that specializes in educational material for schools and such. The device sits on top of the Famicom unit and is pretty much a cassette tape player, meaning it reads the Famicom games off cassette tapes

Way back in 1996 I stumbled upon a japanese webpage about the Family Basic released in Japan, a device that would let you make your own mini games for the Famicom, and you were even able to store your work on a cassette tape, oh my! This is an english translation of his excellent work.

This device would allow players to aqquire all sorts of cheats before playing a game, like invulnerbility, infinite lives, infinite energy, maybe even a level select or maybe even access to levels that wasn't supposed to exist.

A finnish guy by the name of Arto Hatanpää had the very same idea of building a flash cartridge for the Nintendo Entertainment System. The result of his hard work became the NESFunkyFlash cart and while the idea basicly was the same as Parker's PowerPak, the FunkyFlash cart was quite different.

Around 1995 a Danish postal order company called "CAT Computer", later Scandinavian Computer Club, was unloading American NES games in special lots they called "NES Happy Packs". To be able to play the games, this adapter was included with every purchase.

This adapter does wonders, that is if you want to play American N64 games on a Japanese console or vice versa. What this basicly does is bypass a couple of tabs at the bottom of the cartridge slot in the N64 console.

Game Killer was going to offer a unique use of "Smart Cards" with updates and it would offer built-in cheats that would enable for levels to be skipped, highscores to be reached easily, assists in finding hidden characters and so on, at least that what IGN wrote back in January 1997.

What the GameBooster is that it allows you to play Gameboy games on your Nintendo. Cool! you might say, this is a Super Gameboy for the N64. Well that is partly true, the gadget does indeed play Gameboy games, but only the old, so forget all about the Gameboy Color.

The N64 had quite a few cheat/converter devices made for it and one was the N64 Action Replay. But even though it's using the Action Replay name, it actually has no relation to Datel who
owns the Action Replay brand, instead this thing was the work of E.M.S. Industries.

Yet again the Action Replay/Passport received a revision, now to be called N64 Passport Plus. Most noticeably is the return of the Controller Pak manager from the initial release as an "Action Replay".

Anyway the N64 Passport was born and as an improvement to the existing product, the Passport was capable of region conversion, meaning that American/Japanese games would run on a European Nintendo 64 and vice versa.

The Ultimate Cheat Cartridge, is now available for the N64. Preloaded with the hottest cheats, the Xplorer 64 brings new life to old games. Contains all the cheat codes you have come to expect from us such as slide-codes, super-codes, skip codes and master codes.

The Advanced Game Port from Datel is an updated version of the Gamebooster device, which previously graced the Nintendo 64 and Playstation. While the Nintendo GameBoy Player actually contained the important hardware of a GameBoy Advance to ensure the best compatibility possible.