So does this mean you're done with this Blog? I think there's still more you can post, but sometimes when people reach their goals, they don't go further. I could make this more coherent, if I wasn't so sleepy XD

MolinuIt's kinda obvious. The whole point of his blog has been to show people the techniques he has used to make gold. In doing so, its helped a bunch of us who perhaps had not considered the possibilities to generate our own gold so that we can buy those enchants and epic crafted items to make the game a bit more fun. Thanks Gevlon !! Awesome blog.

Congratulations on your achievement (and BTW I second the idea that there should be a feat of strength for this - perhaps with a title "the Greedy Goblin"?)! I hope you don't quit blogging - you've made even a casual AHer like me upper middle-class, to say nothing of no longer feeling good when I top the DPS meters :)

Invest a total of 100,000 gold in the auction house and post your results, along with a list (addon-made, probably) of what you bought, at what prices, and what it sold at. If you have losses, then you can get more gold. Its a win-win situation.

Figure out what money can buy in WoW and go get it. I loved your idea of buying raiding time with advanced guilds. I'd love to see how it goes if you try that for Ulduar. Of course, back in the days of BT I was all for buying and selling raid IDs.

Seriously--find out how much cool stuff you can get with money. Buy all the mounts, pay your way through any purchaseable grinds, buy raid spots, and tell us about it. I'd be reading. You can tell us all what's worth it and what's not.

I know if I had all that gold, I would find some fun little things to buy with it. Too bad it can't buy extra bank space beyond the standard!

So the next phase should be interesting. This blog likes to talk about philosophy and parallels to real life inner workings - and this should be no different.

What happens when you reach 1 billion dollars. (ok you can still make more than 1 billion, but its still a game-over sum).

Some people have 1 billion dollars and still refuse to spend their money, since they got there through scrimping, saving, or just using their money smarter.

Other people decide that they can now just go buy whatever cars they want, do what they want to do, etc... and live it up.

Based on the premise that the ability to create wealth is easier when you have a large base to begin with, I would speculate that there might be something to be said about spending the coin... but replenishing along the way...

Then again, like billionaires - you would run out of things to buy that brought you satisfaction.

So then what?

Thats a little easier in real life to answer - not so easy in WoW terms. The only real answer is contrary to the regular writings and philosophies of our host - assistance of M&S... But like I said, that would be like welfare - which I have gathered is NOT Gevlon's idea of a good thing (not mine either).

So its a circular issue.

Only thing I can think of thats left is to adopt a group of people as a guildmaster... find people that are not M&S... and finance their endeavors into raids. Gevlon could get loot or experience any time he wished, having a priority spot on the roster. He could pay people for good effort, or intelligence - nurturing those who are already good to strive for better.

All of this is of course base conjecture - and perhaps a flawed view of this situation. I would like to see a responsorial blog entry - something to let us know what does one think of doing once reaching a pinnacle of this aspect of the game.

Yes, I think that is a flawed view of the situation. You cannot finance a raiding guild like you can finance a company.

It doesn't really cost that much per person to raid. Throwing gold at the situation is not going to make it happen.

See, gold is not perfectly liquid in WoW like it is in real life, so it is not a major motivator for many people, at least not beyond a reasonable level, where you can afford enchants, repairs, and such.

Mostly, I think people raid for loot, and if you take away chance for loot from say, every druid, you just are not going to get any druids to join your raid.

I have an experiment. How much would it take for someone to gladly put up with a M&S? How much gold would it take for a group to carry you through an instance with you doing ABSOLUTLY NOTHING other than following along and trash talking in the party channel? Would a 5-man cost 200G? (50 to each player) Would a 10-man group want 100G each? What value do 25-man raiders give to their time?

Considering all of your posts about socials tolerating the M&S for free, It would be interesting to see what they would charge when you state upfront that you will provide nothing to them.

Or have a contest. Go into a group as an M&S. Whoever is the first one to apply the goblinish principles and demand that you be kicked, give him/her 100G. (Extra gold if they use especially colorful language) Give the players a RL lesson that it pays to demand that others live up to a standard.

Um somebody mentioned the title "The Greedy Goblin" in-game. You might be on your way to some day having something in the game named after you. But if you stop blogging now, your name will not live on forever in such a way. Would the death of your blog serve destiny in a fitting manner? Or will your name live on forever?

Congratulations on reaching the gold cap and joining a pretty small club. It's a shame the game design doesn't provide any interesting options for investing or spending at that level.

The 'Greedy Goblin' achievement would be a nice touch but it would be debased almost immediately by guilds pooling their resources and passing the gold around to each member to trigger the achievement.

To make it a genuine distinction the system would have to remove the gold from the game, for example by having tiered player housing (10k, 50k, 100k etc) and on buying the house the gold is removed from the economy and the achievement granted. Unless the housing provided functionality at each tier (say as a shop with more capacity and lower running costs) it might not prove very successful though.