Dota 2 patch and bug fixes for March 28th

29Mar

Valve’s upcoming MOBA Dota 2 was patched last night, adding a new hero: Sylla the Lone Druid, who quickly prompted many “bear” puns from the dev team. Lone Druid is a–well, he’s a druid who mostly lonesome. Besides occasionally summoning a Spirit Bear to help him fight, Lone Druid can also transform into a raging bear, his true form.

Valve also fixed several buggy gameplay elements, most notably the bot mechanics – so now we can stop seeing situations like this:

UI – The top bar game timer no longer is reset when a game ends. – Heroes in top bar now draw grayscale when dead. – The buyback cooldown time now appears in the gold tooltip. – The buyback cooldown now appears in the form minutes:seconds.

BOTS – Fixed bots being too aggressive about destroying enemy items. – Fixed bug where bots would pick up items like Rapier or Aegis without giving humans a chance at them. – After all humans have picked heroes, the remaining bots will now immediately pick their heroes. – Fixed bug where bots would try to farm the same neutral camp that a human was farming. – Added support for bots buying and placing Observer Wards: . The more of a support a hero is, the more likely they are to buy wards. . If they have a human teammate, they will not purchase enough wards to fully deplete the store. . They will ward the runes, their jungle, and sometimes the enemy jungle (depending on how pushed the lanes are). . They won’t go to locations to place wards if they think it’s too dangerous. – Fixed bug that would sometimes prevent bots from defending their top/bottom lanes when the tier 3 towers/racks are gone. – Fixed bug where if the incoming threat was small, no one would ever be a selected to defend (typically resulting in no defensive response to creeps).