Soak, appreciate the answer, not entirely what I meant though. I know you car designers apply one stroke thing to get attractive, guess I am looking for something in between, there's this hard and soft rendering.
A surface makes a gradient and more so and especially on cars.
kakapoopie has it in his 3d render... but ´that's perhaps too hard edges...
Thank you for the reply.

Sukhoi, that's neato.

Experiment for my finished piece this one, had to try some things on a separate piece. too soft though, will experiment with it more.

Ya well. i mean a car is the same like every other object.it has hard edges and surfaces.you just need to describe the form.punch in some hard edges on the side highlights , esp. horizon line or the sky in the windows, do soft shading on other curved surfaces.

hahaha don't know if you meant that

Tiguan Power!

dirty ^^_________________Thomas Stöcker

Last edited by Soak on Sun Mar 14, 2010 1:56 am; edited 1 time in total

Iv'e been so anal lately that I get a major kick out of seeing all you guys' more sketchy stuff. Damn you guys rock.
Matthew, it's not far off. I'd say it's more the placement of the wheels that it's the perspectice. An issue of foreshortening I guess. Try making oval shapes with the circle tool, to get the mathematic shapes correct from the start. Then you can have fun playing with design

Oh and BTW, this is a re-edit of an older sketch I made for this thread.