In-depth Game Dev Tutorials for Unity 3 & 4 If you've been dreaming of making a computer game then you've come to the right place. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free.

Acheter GTGD S1 More Than A Gamer

Thank you to everyone who helped bring GTGD S1 to Steam!

À propos de ce logiciel

In-depth Game Dev Tutorials for Unity 3 & 4

If you've been dreaming of making a computer game then you've come to the right place. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free. I've designed these tutorials for beginners so you won't be lost. Check out my YouTube channel to see my teaching style.

This package has the added benefit of all video by video project folders to make it easier for you to debug your mistakes and accelerate your learning. You do not have to purchase anything, not even this video tutorial package to study GTGD S1.

GTGD S1 was made with Unity 3.4.0 and it works fine in Unity 4 with some minor edits to the code. Video S2.2 explains what bits of code need to be changed.

Launcher

S1 comes with a fast launcher that gives you quick access to all S1 resources. The launcher will open the video tutorials in your default media player. Videos are in 720p.

My Other Work

GTGD S2, the sequel to GTGD S1 is out and I've also released my game, Guild Commander.

I have 1 year of formal C# instruction under my belt, and about 5 hours of Unity and GIMP experience combined (mostly just navigating the windows and learning the controls). I've made a few 1-2 (imported) texture landscapes without any objects or anything. I have a good grasp on what each of the different softwares used in this tutorials series does, but very little experience actually using them first-hand (besides c# programming).

I'm on video 4 of the series (So take my review with a grain of salt, I may update after I finish the series) and I've just completed creating a projectile object which can be fired from the user as if it were a bullet of some kind. The video is very easy to follow, even using a never version of Unity (not reccommended).

I would warn buyers that the video series does not aim to teach you how to code in c# or how to use the different technologies showcased. It's more about following along, monkey-see-monkey-do style so you can see what goes on behind the scenes in game making. You will still need to learn more on your own to understand how everything works (especially the code).

For people who have never coded, or used any sort of game development technology, this will be hard to understand - easy to follow. By that I mean. You won't learn a ton about how the C# language works, you might not understand how Unity keeps track of all the objects or how it applies materials, and you might not become a GIMP artist, but you will be opened to a wonderful world of possibilities.

I highly suggest anyone without any programming or gamedevelopment experience consider buying this series and following every spoken word to the letter (most important when coding so you can keep track of the variables he's referring to). If you are a parent of gamer children, this would be a good series to get them into so they can get an idea of how games are made.

For those with programming experience, you will get the most out of this series if you take a look at the documentation to expand on

If you want the videos themselves for free, they're on the youtube channel GTGD.

Why would you buy it on Steam? This gives you the project files as an example, which is completely unnecessary. Why did I buy it? Same reason some people bought that Unturned Gold Membership-- one-time fee supporting the maker. It's a great series and it's easily understandable, plus it's designed using the free edition of Unity 4.

I'd recommend this to anyone who wants to learn the Unity engine. Why Unity? It's actually a great engine, and you shouldn't associate it with Air Control or any of that ♥♥♥♥ because if you look closely, you can see just how little effort was put into those shovelware titles.

While I'd say you should watch them on youtube and decide for yourself whether you actually need project files, the videos themselves are very high-quality and GTGD deserves every donation made from this.

These videos teach you Unity's interface, basic knowledge of C#, and more; arguably, they're more helpful than the actual Unity Technologies' tutorial series.

If you truly wanted to know why this is on Steam, have a quote from the series creator himself...

#Discussions_QuoteBlock_Author

It's important to study as many tutorials as time permits if you're into game development. You'll notice though that the overwhelming majority of tutorial creators can't continue regardless of how awesome their tutorials are. By having GTGD S1 on Steam I can fund the future of the series. There's a lot of expense and an incredible amount of time (years in the case of GTGD S1) that goes into making quality tutorials and a lot of people just don't realise that until they also start making tutorials. Relying on self advertising or setting up my own streaming website is a no go and isn't sustainable. Steam is the ideal place for getting game development in front of as many gamers as possible. It was Greenlit after all.

First of all this tutorial is one of the best (and really few) resources for unity networking you can find at the time of this review. The author goes really in depth in most problems anyone will face building a multiplayer system. It is not for the beginner. You have to be able to understand programming concepts like classes, objects, inheritance e.t.c, to follow along. I'd say this is for the intermediate programmer who wants to grasp the multiplayer gaming concept. For that price you really can't go wrong, i mean you get a full set of tools that with a little modification can fit any game and save you many headaches...But again, you have to know what you are doing. This is not "make my multiplayer game for me"...such thing does not exist. So bottom line, don't get this if you're totally noob and don't understand basing concepts of oop. Absolutely go for it if you have a basic oop backround and want to learn more about multiplayer and networking in general.

THIS IS WHERE IT ALL STARTS!If you want to start making games in Unity with no prior knowledge this is where you should start.Not only does GTGD S1 teach the basics of unity but it also teaches you a way to order your games when building them.(eg. enabling multiplayer then applying damage to enemy players).The game you end up with at the end is pretty good (depending on how you change it). You might even get to play with friends and have fun with it (I know I did).

Please note GTGD is a series of videos and unity project files and Unity scripts. It's not a game creation tool like RPGmaker or GameMaker.

At my pace it took me about a month to make (there's about 30 videos and I was doing about 1 a day).

But one thing this game gave me is memories.I will never forget the pain I suffered when trying to hide the mouse cursor through scripting and the ♥♥♥♥ing amazing feeling I had when it finally worked.

And most of all I will never forget fighting back the tears as I finally got my friends to play this game. One thought went through my head that day. "They're playing a game I made!" "They're playing my game!" "They played MY game!" "They downloaded my game".

Great tutorials, Paid because I wanted to support the Creator, and have him make more. You DON'T need the old version at all for this to work, he said to use his version, so just incase something was different people would not flip out, Because we all know thats how script kitties are. But if your not an idiot, just use the latest version of unity, and you will have no problems. I would love to see more, and you will keep having my money!

This tutorial has taught me a lot about C#, Unity and making games in general. It does work in Unity 4 and with just a few changes (Unity literally tells you exactly what to do) it works in Unity 5 as well. It is also very well made and the guy has a pretty good voice for making tutorials.

This is a wonderful tutorial. I am an aspirering Indie Developer and I have found detailed information for how to create a game. I don't use the Unity software anymore, but it was a wonderful jumping-off point for others, Don't be fooled by my 30 minutes I've used it. I downloaded the videos onto my computer instead of streaming them through the "Game". I am also quite proficient with using C# because of these. I loved these videos and recommend them for all who are curious or want to make a game. Plus it's only $2. Even if you don't have intrest, you should support this.

I am a 30+ year developer that decided to finally try game development. I'm currently working through the tutorials and find they are full of good information on unity and its tools. I can recommend GTGD S1 for anyone that already has a good understanding of programing and just looking to pick up unity development. The author is obviously self-taught and talented but, that said, there are glaring mistakes in code that could be confusing to a novice programmer. His copy and pasting of code instead of creating a function, his misunderstanding of how some construct work and a general lack of OOP can be a bit of a distraction or teach bad habits to a novice developer. I suggest anyone new to software development to find tutorials on C# that focus on “Object Oriented” programming first. Once you have an understanding of the basics these tutorials become more of a “What Can Unity Do” tutorial then a programming tutorial. Even with the issues with the coding, I will recommend this as a good way to learn the basics of unity. The fact that this is based on Unity v3.4 is not that big a deal. The information should migrate to the next version with only a minimal effort; migrating code normal in software development and just another lesson.

GTGD is the akronym of "gamer to game developer".It's a tutorial series which teaches the basics of developing a game in the Unity 3D engine (you can do 2D games as well, don't worry) by creating a simple multiplayer shooter.It also includes some awesome feature programming like placing blocks.

This tutorial series has a very high production value. Both the sound and the resolution of the videos are very good and all the project files and scripts for the finished project are included in the download.

The tutor does a good job of explaining all the steps and tasks, not to slow or to fast and with a good amount of detail. Most importantly he does not skip anything, so you won't feel left alone.

A big part of this tutorial is coding. Make no mistake there is no way around that if you want to make your own games.

That said, even if you are a complete beginner at coding you should be able to follow the tutorial, though I would encourage you to at least read up on some basics (What is a class? What is a function? What is a variable?).You will need them sooner or later anyway no matter what engine or programming language you use.

If you are intermediate the scripting won't bore you either. From a software development standpoint the scripts are very well structured, both in the way they interact and in and of themselves.The scripts are kept simple and make no mistake, that is a big endorsement.(If you don't know what I mean google the KISS principle.)Still the tutor does not miss out on important elements of Unity coding and I was very happy to see some co-routine programming included where appropriate.The tutor does an awesome job of commenting everything he writes and explaining what everything does, which makes it very easy to follow his train of thought.

If you are an aspiring gamedeveloper, beginner or intermediate, this tutorial series is well worth your money.You do not need to buy any other software since both the game engine Unity 3D and the script editor MonoDevelop are free.Yes, Unity has a commercial "Unity Pro" version but you don't need to worry about that at this point. The extra features included there are very specific and well beyond what you need to make most games, not to speak of just getting started in game development. So all you need besides this tutorial is patience and time.Learning takes effort and anyone who tells you otherwise is a charlatan and a liar.

But while there is no fast way to become a cometent developer, as far as learning effectiveness, pacing of content and completeness are concerned this is the best you will find.

I originally said this sucked but it was my fault that it wasn't working. And the dev of game to game developer told me how to fix it! I definatly recomend this to anybody who has a dream of making easy games by themselves.

These tutorials are great. I love game devolopment and I never actually used unity. The only thing is that I dont agree with the price, $24.99. The videos are free on Youtube, so paying for this makes notthat much sense. The only reason I payed was to support this guy. His videos are awesome and really easy to follow.

After FINALLY having the time to look into this. I finally started the series! I began watching the first 2 and so far I haven't been lost yet. Very professional. Very straight-forward. Very quick to the point without leaving you in the dust.

However, I'm a little disappointed on the price... When I first purchased this. I bought it within a few days it was released and the price originally was about $25. Now I see the price has been dropped to only a couple of bucks which is a little bit of a bummer to me :/

I'm not very good with reviews, just know that GTGD S1 is worth every penny!

It's great for anyone thinking of developing their own indie video game using Unity.

The video tutorials are worth every penny to anyone getting into Unity and indie game development. They are in fact as good or better than anything else that maybe available out there.

They are very through professional made series of video tutorials that walk indie game developers step by step from beginning to end in the development of a multiplayer video game from start to finish.

Also when you buy this you also get a fully working starter video game and complete source code for it that you can use to help you get started with your game. The starter game with source code itself is easily worth $50, just go to unity asset store and see how much other multiplayer starter games cost and you get much more than that..

So you can go through the tutorials type in the source code or save the time and use the included source code.

And what the author did not get into series one because they are more advances topics he is working on in series two!

So I encourage everyone interested in creating their own indie video game to pick up a copy it it well worth it.

I myself purchased on my own the video tutorials and completed them recently and I've tried just about every tutorials out there for Unity and this is the very best I've found.

Finally, its well over 30 hours of material. If you just watch the tutorials it will take 30 hours, but if you go through them and type in the code and do all the work it will easily take many more hours than that. I've been at it now for over 8 months. Doing localization now and moving constants to config files...