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I finished it a few days ago, and am still thinking about it. Great game, on my second go now as I want to get all the achievements for this game. Also crazy to see it all again since you will never see it the way you did the first time through.

Spoiler

That is a good find on the easter egg, took me a few listens to figure it out. If that is actually what it is then it's amazing the foresight he had on that one. Although I think maybe he sampled audio from the original Bioshock to fit that moment in Infinite. You never know though.

I finished it a few days ago, and am still thinking about it. Great game, on my second go now as I want to get all the achievements for this game. Also crazy to see it all again since you will never see it the way you did the first time through.

Agreed, my entire view of the game completely shifted. Even

Spoiler

the title. I had assumed it was named for the venue of the city, the "infinite skies" type thing. Just an completely eye opening, gut wrenching twist. If its not the best ending in games, its close.

I actually had guessed early on that Booker was Comstock. The taunts of Slate in the Hall of Heroes felt a bit forced. "He wasnt at Wounded Knee!" "You know what happened, your a real soldier, hes a tin man!". I figured there would be some sort of time travel twist involved. But as the game progressed i talked myself out of it. And i never saw the rest of it coming, nor the reason as to why they were two different people. The singular moment that it all can be traced back to. My jaw was wide open as the ending unfolded.

I found one bit of oversight. Its noticeably for a game that wrapped up all the ambitious threads of its story so well: who was the "angel" Comstock talked about? The "angel" seemed to play a important part. Comstocks motivation, the cities creation, the destruction of New York...we know the rest of Comstocks prophecies were a result of peering into the future with the "contraption", but that one is never explained. Ive read speculation that it was elderly Elizabeth talking to her "father", perpuating the cycle, but that could easily be people making a connection where there is none. Saying "he lied" does explain it but seems like a cop out for a story that is otherwise so clever at wrapping up loose ends. Thoughts? Did i miss an glaring obvious explanation? Or is this paving the way for DLC material?

And fair point about the company fitting that sound to the new game. But at the same time, i cant recall hearing that sound at other parts of the original game nor another reason why that sound would happen just there. Then again, it honestly wasnt something i thought to note while playing. I only found the video to that easter egg from IGN when looking for other eggs.

Had someone asked me in the middle section of the game if i thought Infinite was better then the original, i would have said no. By the end, my answer is "dear god yes". Your opinion? How does it stack up?

Re: BioShock Infinite

Do you have to play the other Bioshocks to get this game? I never liked the other games that much. But this one looks a lot different. And the rants and raves I keep hearing about the story really makes me want to check it out.

Do you have to play the other Bioshocks to get this game? I never liked the other games that much. But this one looks a lot different. And the rants and raves I keep hearing about the story really makes me want to check it out.

Forgive my spelling. This was sent from my phone.

The stories are not connected. This isnt a true sequel/prequel/whatever. Its a stand alone title that only shares the Bioshock name because of themes, unique location, and...well marketing. Easier to sell a existing genre then create a new one.

This games story is more tightly woven and engaging. The story behind the first was largely optional, this one most certainly isnt. But its a story well worth experiencing. Theres arguably more action in this one as well, depending on how you look at it. Not that the original lacked enemies, but you would usually only kill one or two per room and then get to explore. This one, you have to fight crowds per area before exploring a that chunk of the area. Also more variables because of the variety of enemy types: crow men, firemen, beefed up rocket launchers/snipers, handyman, motorized patriots. Im sure im missing one or two.

That said, Infinite still has similar game mechanics to the others(though improved, albeit not perfect). So if that was the problem...

If you ordered it before the game was released you get some in game money, lockpicks(which early on are fairly rare), and a couple pieces of decent gear. Provided you get to level 12 in Industrial Revolution.

If you ordered it before the game was released you get some in game money, lockpicks(which early on are fairly rare), and a couple pieces of decent gear. Provided you get to level 12 in Industrial Revolution.

I did, but the city seems to hate money anyway. I've picked up like $100 just laying around.

I did, but the city seems to hate money anyway. I've picked up like $100 just laying around.

It does seem that way, but believe it or not they do a good job of balancing it out. Despite only spending my money on a few weapons and vigor upgrades, i still struggled from time to time. It was only at the very end of the game when i was comfortable rich. Load up while you can especially if your playing on Hard, where the upgrades are more essential.