Rust has already earned 55% of what Garry's Mod made in 9 years.

Update: Blimey, that escalated. According to Newman's recent tweet , Rust has now made 55% of GMod's total profits.

Original As of writing, Rust is winning this round in the eternal battle of the exploration and survival games. Which is to say, it's currently beating DayZ in the Steam charts. It's a battle that will likely flip back and forth over the next days and months, proving that people really like to be bludgeoned to death with rocks, wrenches and the occasional axe. In fact, the game has done so well for Facepunch Studios that, according to founder Garry Newman, it's already made nearly 40% 55% of what his previous game, GMod, made in 9 years.

"We never, ever expected anything to dwarf GMod's success," Newman told GI.biz . "I did some rough maths this morning: in terms of profits, from sales and royalties, in a month Rust has made about 40 per cent of what GMod has made in about nine years. We can't really believe it."

It is a pretty phenomenal figure, given not only that Rust has only been available for just over a month, but also that it's an Early Access title. Meanwhile, Garry's Mod was a regularly updated phenomenon, responsible not only for some of the most endearing pre-Source Filmmaker machinimas, but also for one of the best gaming webcomics ever created. It also had multiplayer servers dedicated to melon racing.

For a rough idea of what that figure equates to, back in March last year, Newman revealed that GMod had made $22 million over seven years.

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Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.