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Went to the FLGS today for DnD, and showed up early to see if anyone wanted to get a board game in. Most people must have been still recovering as I had no takers. So I played Legendary Encounters Firefly solo. It was my first time playing and after a slow start, I ended up tearing through the first two scenarios. The third one, Train Robbery, started great, with me stealing the medicine within the second round and then finding the guy that I was supposed to defeat for the second victory condition. And then I couldn't for the life of me draw enough cards to defeat him. So eventually, I had 5 guys attacking me and my luck ran out and was defeated. Still was fun, and I think it will be better with more players. Well worth what I paid for it in that auction a two months ago.

In the hour between when people showed up and I had to get ready for my DnD session, I also got in two games of Dungeon Mayhem. Still a quick fun game.

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Got to play dungeon saga for the first time today. Short enough that we got the 2 intro scenarios and the first real scenario 2x each in under 3 hours. It gave a pretty good feel of a dungeon crawl without the long buildup usually associated with these games. Fun and quick, I guess I'll have to actually paint the minis.... darn .

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Has anyone played The Princess and the Goblin, Arboretum, or Iota? Sir Cyr got those games for Christmas.

I have played one game of Arboretum. I wouldn't mind playing again, but it wasn't quite the type of game I was looking for. I think if I was in a different mindset at the time I may have enjoyed it more.

I went down to visit my brother and his family post-Christmas and I played a nice game of Connect Four with my niece. As in, the Connect Four components were nice, all wooden. I also convinced her to play Vegas: The Dice Game, which is becoming my go-to-travel-gateway-sorta-party game.

I then spent New Year's Eve at my friend's place near-ish my brother. It turns out their party fell through too so we spent the night leading up to the ball dropping by playing....Vegas: The Dice Game. It is a lot more vicious at 5 players when everyone has a reason to hate everyone else (They are all family, and I'm just generally fun to hate on). Still, it is a light enough game where everyone was laughing at the "mean" plays.

When I was down there, I also went to my first professional football game. Does that count? Go Eagles!

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Finally played my first full game of Keyforge. We played the starter decks and I lost big time! I felt like my opponent got all of one faction, which made it easy to beat me, and some of my cards never really triggered.

I'll give it a few more tries and see how it goes. See if the card luck changes any, or if I'm just bad at the game...

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Yesterday at lunch we went back and did an old classic, Tides of Time. I prefer Tides of Madness but after playing this again, its not so bad. Several of the cards have different powers so you have to play with that in mind. And some cards can make a huge difference, depending on what else you draft.

I recently bought Archaeology and got in a game of that today. The different tiles mix up the game a little bit so it won't get too samey. It is an enjoyable game.

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Had a really great evening of games tonight. Was nice because we only had four players tonight, so almost everything on our shelf was available. We often wind up playing 7Wonders because it supports all of us (not that I mind playing 7W...but we have other games that I also love!) But tonight, we got in plays of three different games:

Azul: played this for the first time last week, and I love it. Will definitely pick up a copy for my parents.

Smallworld: we actually picked up a copy of this right after Thanksgiving...a little late to the party, I know, but a friend who moved out of town owned it so we never needed to. A great game, and one of our newer players has taken to it like a Seafaring Halflings to water. She kicked our butts tonight, like whoa!

And Lords of Waterdeep: such a good game. We played without the expansions tonight since we had a first time player, and it was a good solid game. It seemed pretty neck and neck until we tallied the Lords' points and realised one of us had the Real Estate Agent Lord, and we had let her run away with it. I knew early on, but never had the cash to buy buildings and stop her. The new player still came in second, though, and a good time was had by all. Photo is from near the end of the last round.

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I had a good weekend of game nights. I had a few people over on Friday night. We played Forbidden Desert at the request of one of the guys who showed up. Forbidden Desert is a cooperative game in the same vein as Forbidden Island and by the designer of Pandemic. You have to find specific tiles which lead to the parts to a flying machine, then get to the launchpad. Meanwhile there is a big storm that is burying everything in sand so you may wind up digging out just to move around. It was a fun game. We won but we played on a slightly easier level, but it was a learning game and my friend will be playing with his kids, so I thought that setting made sense.

We finished up the night with a very nerdy game, Roll Player. In Roll Player, you build a D&D character by rolling and drafting dice, then buying things from the market. Fanguad won that game and established himself as the nerdiest person in the room. My halfling bard was Reckless, Courageous, Foolish and Weak, but he did well for himself (I came in second by 1 point). This was a fun game but one I'd only want to play with people interested in the theme.

Saturday, a friend of mine had a large group over for gaming and general fun. I played Hive for the first time. We also played Telestrations and Vegas the Dice Game. The last game of the night was Codenames: Marvel, which is like any other Codenames, but with Marvel specific words and pictures. We allowed words to be eliminated if people didn't know what they were since some of us are bigger Marvel fans than others were. Still, everyone had fun despite some people being distinctly favored.

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This past weekend was a refreshing weekend of friends and games. On Friday we played an 8 player game of Flapjacks and Sasquatches. Unfortunately, a few of us decided it was more fun to sabotage everyone instead of try and win. So we ended without a winner. But then we played Captain Sonar for the first time and it was a lot of fun. It's basically a team version of Battleship with submarines, its played in real time and if your team is indecisive the other team can shoot at you a lot as a result. The captain announces the course, keeps it marked on a map and yells for stops and when to use the systems. The first officer is in charge of charging systems like torpedoes, sonar and mines and letting everyone know when they are ready. The engineer keeps track of system stress and tells you when your sub needs surfacing. And the sonarman eavesdrops on the other team's captain and tries to figure out where they are so you can launch torpedoes at them or detonate mines near them. It was pretty fast and a good amount of fun. My team won and our cheering woke up our host's 3 year old, so then we had to leave.

Saturday was a 12 hour marathon roleplaying session. A new dwarf joined the party. A yeti tore someone's arm off. And a troll ate our hobbit's pet kobold. Good times.

Sunday my wife and I played the 3rd edition of Arkham Horror. If you've ever played this board game and are looking to try the new edition you'll be surprised at all the changes. The board setup changes for each game. You are no longer just going from space to space snagging clues and jumping in gates. Instead, clues are distributed based on scenarios and gates affect whole regions of play until players can move there and react. Monsters aren't totally random anymore but are based on the specific scenario you are playing. I've seen reviews that say the game kind of railroads you into doing certain actions. There's some merit in that, but it also seemed that if we were more experienced players that might not be the case. One interesting thing I liked is you do not know how to win at the beginning of the game. Instead this is revealed as you complete tasks successfully. Makes it little more Cthulhuesque in my opinion. I'm a little saddened that it doesn't work with our massive collection of second edition expansions, but at the same time it looks like future expansions for 3rd edition will be smaller and hopefully cheaper than buying what amounts to a whole new game. Oh, and we lost, Azathoth devoured the world. Sorry about that everyone.