VG247 » Financialshttp://www.vg247.com
VG247.comTue, 31 Mar 2015 17:59:58 +0000en-UShourly1http://wordpress.org/?v=3.8.1Mario Kart Wii U sells 2.8m but Nintendo still loses moneyhttp://www.vg247.com/2014/07/30/mario-kart-wii-u-sells-2-8m-but-nintendo-still-loses-money/
http://www.vg247.com/2014/07/30/mario-kart-wii-u-sells-2-8m-but-nintendo-still-loses-money/#commentsWed, 30 Jul 2014 08:40:16 +0000http://www.vg247.com/?p=484829Mario Kart 8 for the Wii U has sold 2.82 million units since release in May, but it hasn’t helped Nintendo’s financial bottom line.
The company sold 510,000 Wii U consoles during the first quarter (April – June) of the financial year, but made an operating loss of 9.47 billion yen ($92.6m/£54.7m).

Total Wii U sales have now reached 6.68 million units, as you can see from the data below:

Despite the big losses in the first quarter, Nintendo is still targeting a full-year profit of around 40 billion yen.

This year Nintendo will release Hyrule Warriors, Bayonetta 2, Captain Toad: Treasure Tracker and Super Smash Bros. for Wii U in most regions, although Captain Toad has belayed in Europe until “Jan 2015″ according to financial documents.

Sales for the financial year ended March 31 were 217.6bn yen ($2.1bn), down marginally from 226bn yen ($2.2bn) for the previous year.

The publisher described sales of Metal Gear Solid V: Ground Zeroes and Professional Baseball Spirits 2014 as “solid”.

The company confirmed it will be showing Metal Gear content at E3 next month, and it has plans to develop its sports games for Xbox One and PS4.

]]>http://www.vg247.com/2014/05/08/profits-halved-at-metal-gear-publisher-konami/feed/9Capcom financials: Monster Hunter 4 boosts firm’s full year profitshttp://www.vg247.com/2014/05/08/monster-hunter-4-boosts-capcoms-full-year-profits/
http://www.vg247.com/2014/05/08/monster-hunter-4-boosts-capcoms-full-year-profits/#commentsThu, 08 May 2014 07:09:03 +0000http://www.vg247.com/?p=470258Sales and profits were up for Capcom’s financial year ended March 31, helped by the overwhelming success of Monster Hunter 4.

The Resident Evil and Street Fighter publisher recorded sales of 102.2bn yen ($1bn) for the full year, with profits of 3.4 bn yen ($33.8m) – an increase of 15 percent on the previous year.

The company singled out the “explosive popularity” of Monster Hunter 4 and the continued strong sales of Dead Rising 3, as well as Resident Evil Revelations – all of which have passed the million sales mark.

Digital delivery of games has increased for Capcom, but game sales in the mobile market have slumped due to a lack of content and increased competition, said the firm.

Dragon’s Dogma: Dark Arisen showed “firm sales” while Phoenix Wright: Ace Attorney Dual Destiny achieved sales targets. The success of Ducktales: Remastered surprised Capcom, but Lost PLanet 3 continued to stink up the place with lower than expected sales.

Browser games Onimusha Soul is performing well in Taiwan though, with the company stating: “This thereby marked the beginnings of gaining a foothold in the market for the local corporation, which was established two years ago.”

]]>http://www.vg247.com/2014/05/08/monster-hunter-4-boosts-capcoms-full-year-profits/feed/7Nvidia posts record financials, $4.28 billion revenue in 2013http://www.vg247.com/2013/02/14/nvidia-posts-record-financials-4-28-billion-revenue-in-2013/
http://www.vg247.com/2013/02/14/nvidia-posts-record-financials-4-28-billion-revenue-in-2013/#commentsThu, 14 Feb 2013 09:09:23 +0000http://www.vg247.com/?p=340086Nvidia has won big in the current fiscal year, posting record revenue of $4.28 billion. The company’s Q4 revenue sits at $1.1 billion, and is indicative of an increase across almost entire the board.

In the company’s financial report for the fiscal year ending January 27th 2013, Nvidia’s Q4 revenue of $1.1 billion signified a 16.1% year-on-year increase for the period.

Nvidia’s net income jolted up by 50% hitting $174 million, when compared to $116 million for the same period last year. All of this accounted for total revenue of $4.28 billion, a 7.1% year-on-year increase.

The only dip came from net income, which slumped 3.2% to $562 million.

Nvidia won big with its line of Tegra processors, as the division brought in $764 million in revenue, while the company’s GPU arm accounted for $3.25 billion of the total revenue figure. That’s a full-year increase of 2% for the GPU arm, and 29.3% for the Tegra division, and a 7.1% and a 89.8% increase for Q4 year-on-year respectively.

In the report, Nvidia chief executive officer Jen-Hsun Huang said of the numbers, “This year we did the best work in our company’s history. We grew our GPU and Tegra Processor businesses.

“We are sampling production silicon of the Tegra 4 platform which includes our 4G LTE modem. And we created new pillars for long term growth with Project Shield and Nvidia Grid — first-of-their-kind devices that will extend our leadership in visual computing into mobile and the cloud.”

Nvidia’s next venture is in to the console market with its Project Shield handheld, which has been gaining great traction among the gaming press and within the development community for its open-platform approach to publishing and developers.

]]>http://www.vg247.com/2013/02/14/nvidia-posts-record-financials-4-28-billion-revenue-in-2013/feed/0HMV to honour gift vouchers from tomorrowhttp://www.vg247.com/2013/01/21/hmv-to-honour-gift-vouchers-from-tomorrow/
http://www.vg247.com/2013/01/21/hmv-to-honour-gift-vouchers-from-tomorrow/#commentsMon, 21 Jan 2013 14:27:22 +0000http://www.vg247.com/?p=331543Did you receive a HMV gift voucher for Christmas, only to have your precious funds ripped away by the British retailer’s plummet into administration? Good news! You can finally pick up that copy of Weekend at Bernie’s you’ve always wanted.

The troubled high-street chain is resuming normal gift card service from tomorrow. Many consumers were outraged by the company’s decision to stop accepting vouchers and will be relieved at today’s news.

“Since our appointment as Joint Administrators on Tuesday afternoon, we have been urgently assessing the Companies’ financial position,” Deloitte’s Nick Edwards said in a statement to Eurogamer. “I am pleased to confirm that, having concluded this assessment, we are able to honour gift cards.”

HMV is also set to resume its payment of proceeds towards charities.

]]>http://www.vg247.com/2013/01/21/hmv-to-honour-gift-vouchers-from-tomorrow/feed/0Microsoft’s Xbox brand will be “sold to someone like Sony”, failure is “inevitable”http://www.vg247.com/2013/01/21/microsofts-xbox-brand-will-be-sold-to-someone-like-sony-failure-is-inevitable/
http://www.vg247.com/2013/01/21/microsofts-xbox-brand-will-be-sold-to-someone-like-sony-failure-is-inevitable/#commentsMon, 21 Jan 2013 10:10:23 +0000http://www.vg247.com/?p=331513The analysts are at it again. This time, a US firm predicts Microsoft’s Xbox brand is on a downward spiral.

Could MS run into severe trouble across the next three years? One analyst certainly thinks so, beginning with the company’s console division.

“Unable to make a profit it will increasingly be seen as a distraction to the battle for saving Windows – and Microsoft leadership has long shown they have no idea how to profitably grow this business unit.”

Hartung also suggests the company will be hit with “enormous layoffs over the next three years”, alongside the closure of Microsoft’s online division as the organisation plows money into combating iOS.

“Microsoft makes more than 75 per cent of its profits from Windows and Office,” he added. “Less than 25 per cent comes from its vaunted servers and tools. And Microsoft makes nothing from its Xbox/Kinect entertainment division, while losing vast sums in its on-line division.

“No matter how much anyone likes the non-Windows Microsoft products, without the historical Windows/Office sales and profits Microsoft is not sustainable.

“Failure is already inevitable. At this stage, not even a new CEO can save Microsoft. Game over. Ballmer loses. And if you keep your money invested in Microsoft it will disappear along with the company.”

]]>http://www.vg247.com/2013/01/21/microsofts-xbox-brand-will-be-sold-to-someone-like-sony-failure-is-inevitable/feed/85Sony sells US headquarters for $1.1 billionhttp://www.vg247.com/2013/01/18/sony-sells-us-headquarters-for-1-1-billion/
http://www.vg247.com/2013/01/18/sony-sells-us-headquarters-for-1-1-billion/#commentsFri, 18 Jan 2013 10:13:59 +0000http://www.vg247.com/?p=331084Sony has agreed to sell its US headquarters for $1.1 billion, according to Bloomberg.

Real estate agent Cherit Group have dropped a megaton of money on the base that climbs 37-stories New York’s skyline. Sony expects the sale to regenerate $770 million in net cash after repaying debts; a positive sign after posting a record loss of £3.6 billion last year.

“Given the opportunities and challenges in the current economic and real estate landscape, selling 550 Madison now is a timely and logical strategic move,” commented Sony corp. of America president, Nicole Seligman.

“Regarding our new headquarters, we continue to look at a number of spaces in Manhattan but have not yet made a decision about where to lease.”

]]>http://www.vg247.com/2013/01/18/sony-sells-us-headquarters-for-1-1-billion/feed/95Darksiders II struggling to break evenhttp://www.vg247.com/2012/10/30/darksiders-ii-struggling-to-break-even/
http://www.vg247.com/2012/10/30/darksiders-ii-struggling-to-break-even/#commentsTue, 30 Oct 2012 19:39:13 +0000http://www.vg247.com/?p=311624Despite topping the US retail sales charts back in August, it would appear that Darksiders II is struggling to reach the 2 million sales needed for publisher THQ to break even on the product.

GamesIndustry is reporting that, according to ever-present industry analyst Michael Pachter, the title has “probably” sold over a million copies. Considering about 250,000 of those copies were sold in its first month alone, it appears that the action title has failed to gain enough traction to reach the magic 2 million number. Obviously, that isn’t the kind of news THQ would like to hear.

“Darksiders II’s performance and a history of game delays and cancelations leaves us skeptical that THQ can successfully execute its turnaround strategy, which centers on a streamlined release slate,” said Pachter.

While the publisher has been generally successful earnings-wise as of late, it remains to be seen how the latest Darksiders’ apparent struggles will affect the company’s overall strategy.

]]>http://www.vg247.com/2012/10/30/darksiders-ii-struggling-to-break-even/feed/18Take-Two postpones earnings reports due to Hurricane Sandyhttp://www.vg247.com/2012/10/30/take-two-postpones-earnings-reports-due-to-hurricane-sandy/
http://www.vg247.com/2012/10/30/take-two-postpones-earnings-reports-due-to-hurricane-sandy/#commentsTue, 30 Oct 2012 15:20:11 +0000http://www.vg247.com/?p=311497Hurricane Sandy’s wrath has affected almost too many to count over the past few days, and now it has inconvenienced one major video game publisher as well.

A quick note from Take-Two reveals that the company has decided to postpone its second quarter earnings report for the fiscal year 2013 due to the “catastrophic weather conditions in the regions of its corporate headquarters.”

The report, along with its corresponding conference call, were originally scheduled for 4:30 EST today. Take-Two says they will be rescheduled once the extreme weather dies down.

]]>http://www.vg247.com/2012/10/30/take-two-postpones-earnings-reports-due-to-hurricane-sandy/feed/0Rage of Bahamut publisher sees record saleshttp://www.vg247.com/2012/08/09/rage-of-bahamut-publisher-sees-record-sales/
http://www.vg247.com/2012/08/09/rage-of-bahamut-publisher-sees-record-sales/#commentsThu, 09 Aug 2012 13:17:39 +0000http://www.vg247.com/?p=284669Global Internet company and social games publisher DeNA has reported record sales figures for the financial quarter ended June 30.

The folks behind such social games as popular Android trading carder Rage of Bahamut reported sales of $609 million for the first quarter, good for a 37 percent increase from this same time last year. Total profits, meanwhile, hit $131 million.

DeNA President and CEO Isao Moriyasu sees the success as “proof positive” that his company is “beginning to see a thriving business in the West.”

“We are squarely focused on our goal of building the world’s top social games platform. We will achieve this by continuing to refine our technology, building the strongest game portfolio through internal studios as well as third parties and great IP partners, and serving our customers through our platform worldwide,” Moriyasu added.

As for what the rest of the year holds for the pub, DeNA notes that they still have titles in the works based on major IPs such as Marvel and Transformers.

New title sales were led by L.A. Noire, MLB 2K11, and Nicktoons MLB. Digitally delivered content accounted for 25% of net revenue, driven by offerings for the Grand Theft Auto franchise, Borderlands, Red Dead Redemption and the Sid Meier’s Civilization franchise. The firm plans to continue growing its digital offering with continued focus and has extensive online and social offerings in the works.

Catalog sales during the quarter were 83% which includes digital offerings as well. The NBA 2K title is seeing a bit of an impact due to the NBA lock out, but the firm is pleased with the game’s metrics.

For the six-month period ended September 30, 2011, net revenue was $441.4 million, as compared to $620.4 million for the year-ago period. Losses were near the $55.9 million compared to the prior year’s $35.4 million.

This was the eighth month in a row, T2 met or exceeded its financial outlook, and the firm expects FY13 to be the “best year ever” according to Strauss Zelnick chairman and CEO of Take-Two

“Our second quarter results exceeded expectations, driven by strong demand for the Company’s catalog offerings and digitally delivered add-on content that deepens the consumer experience,” said Zelnick. “The second half of the year is off to a solid start with the launch of NBA 2K12, which received the highest ratings in the history of our industry-leading basketball series. We expect to build upon this momentum through the balance of this year with groundbreaking new releases from our portfolio of hit franchises, including Max Payne 3 from Rockstar Games and The Darkness II from 2K Games, and a broad array of other offerings that promise to delight audiences worldwide – whether at home or on the go.

“Looking ahead, Take-Two has the strongest development pipeline in the Company’s history. At the cornerstone of our stellar lineup is the recently announced next installment of Rockstar Games’ iconic franchise that has sold-in more than 114 million units – Grand Theft Auto V. The creative team at Rockstar Games continues to set benchmarks for excellence with every new release and we’re confident that consumers’ enthusiasm will be rewarded with a breathtaking entertainment experience that can only be provided by Grand Theft Auto.

“With our diverse lineup of industry-leading franchises and focus on operational excellence, we continue to expect fiscal 2012 to be another profitable year for Take-Two.”

According to the firm’s report, North American consumers made up 52% of the geographic revenue mix for the first-half of the fiscal year, and international revenue made up 48%.

For the same period, titles on Xbox 360 made up 47% of revenue, and PS3 offerings made up 38%. PC made up only 9%, but that figure rose to 14% when Q2 figures were considered.

A financial call to investors is expected to go off at any moment. We’ll update this post with any information of note.

Karl Slatoff executive VP of Take-Two reiterated The Darkness II fore February, MLB 2K 12 in March, and Max Payne 3 rounding out Q4 with its single-player and “addictive” multiplayer. Spec Ops the Line, XCOM, and Infinite are also still on slate for next year, according to Slatoff, but XCOM will likely ship sometime in between the start of FY13 on April 1, and it’s end on March 31, 2013.

The title was originally slated for a March 2012 release, but it looks like Max Payne 3 may have had something to do with the delay, although that is strictly our guess, and was not uttered in the slightest or even hinted at by Take-Two.

The only thing of note mentioned regarding GTA in the call was that it was indeed in development, and there were no ulterior motives to the timing of the game’s announcement.

“GTA V is in full development, and takes the player in a bold new direction in its pursuit of the almighty dollar – the largest and most ambitious game Rockstar has ever created,” said Zelnick.

]]>http://www.vg247.com/2011/11/08/take-two-q2-financials-net-revenue-at-107-million/feed/7Analyst predicts 4% increase in September saleshttp://www.vg247.com/2011/10/10/analyst-predicts-4-increase-in-september-sales/
http://www.vg247.com/2011/10/10/analyst-predicts-4-increase-in-september-sales/#commentsMon, 10 Oct 2011 21:44:22 +0000http://www.vg247.com/?p=208310In a time of sinking sales across nearly all industries, it’s encouraging and surprising to see analysts like Michael Pachter start talking about year-over-year sales increases instead of decreases.
Granted, September isn’t exactly the best example. The four per cent is mostly accounted for by a strong showing from Epic’s Gears of War 3, and the analyst also lists a late August release of Madden 12 in the US as contributing to the increase. Not to mention a better-than-ever showing from FIFA 12. All of which could have helped to skew the numbers a bit.

October is also predicted to see gains over last year due to a plethora of high-profile cross-platform games like Arkham City, Battlefield 3, and even Dark Souls which is making a surprising showing on best-seller lists around the world.

]]>http://www.vg247.com/2011/10/10/analyst-predicts-4-increase-in-september-sales/feed/1Activision sells 18 million Black Ops map packshttp://www.vg247.com/2011/09/01/activision-sells-18-million-black-ops-map-packs/
http://www.vg247.com/2011/09/01/activision-sells-18-million-black-ops-map-packs/#commentsThu, 01 Sep 2011 20:35:05 +0000http://www.vg247.com/?p=199997Black Ops map packs are selling through the roof. Also, surprise of the century, Activision is raking in money by the truckload.
Activision Blizzard reported today that they raked in a whopping 1.7 billion USD during the 12 month period ending in June 2011, representing a 22 per cent increase over the year before according to Gamasutra.

Black Ops and Blizzard’s brands continue to generate enormous income, as usual. One of the more notable successes of Acti-Blizz’s report is that the Call of Duty: Black Ops map pack sold an incredible 18 million copies at $15 a piece.

They triumphantly touted that the average Black Ops customer is now paying $76 per purchase (game + DLC).

The losses add up to £121.7 million which is a stark drop from last year’s number which was a rather significant profit of £67.6m.

HMV pointed to video games specifically as one of the factors that has put them in this position, citing competition from department stores and supermarkets.

Responding to the ongoing poor performance, HMV has liquidated some of its assets by selling off Waterstones and HMV Canada.

The chain has also been able to secure bank refinancing worth £220m until 2013.

]]>http://www.vg247.com/2011/06/30/hmv-suffers-huge-profit-loss/feed/13New report says game spending down in 2011http://www.vg247.com/2011/06/29/new-report-says-game-spending-down-in-2011/
http://www.vg247.com/2011/06/29/new-report-says-game-spending-down-in-2011/#commentsWed, 29 Jun 2011 21:55:36 +0000http://www.vg247.com/?p=183381A new report from industry analysts predicts that consumer video game spending will be down compared to the previous year.

The report was published by a company called Newzoo, and said that industry is headed for a US$21.6 billion year which is down compared to last year.

They also predicted that the game industry is headed for a modest amount of growth in 2012 of about 3%. The increase they say will be due to a stabilized or even declining console market offset by a rapidly expanding handheld, mobile, and social gaming market.

The results are based on three years worth of data from the US National Gamers Surveys.

]]>http://www.vg247.com/2011/06/29/new-report-says-game-spending-down-in-2011/feed/7Square Enix Q2 financials not a pretty sight, could have been even worsehttp://www.vg247.com/2010/11/05/square-enix-q2-financials-not-a-pretty-sight-could-have-been-even-worse/
http://www.vg247.com/2010/11/05/square-enix-q2-financials-not-a-pretty-sight-could-have-been-even-worse/#commentsFri, 05 Nov 2010 07:03:00 +0000http://www.vg247.com/?p=127647

Square’s taken a glass half-full approach to its Q2 financials, which is really quite admirable.

Even if it is a really small glass.

The Japanese giant’s sales dropped to 68056 million yen from 90561 million during the same period last year. Operating income, too, turned a sickly shade of green, falling by more than half – from 13091 million to 5712 million yen.

Bleak, right? Well, it could be bleaker. Operating income actually surpassed the company’s dismal forecasts thanks to the longevity of older titles like Just Cause 2 and Final Fantasy XIII. With that said, numbers! Because everyone likes those.

THQ’s Q1 financial results are in, and while the UFC Undisputed publisher’s far from eating canvas, we have to imagine it’ll have quite the shiner when it wakes up tomorrow morning.

During an investor call, THQ reported a Q1 net loss of $30.1 million, which it attributed mostly to the lack of a “title comparable to Red Faction: Guerrilla” and UFC Undisputed 2010′s sales – which, while hardly bargain bin fodder at 2.7 million, fell slightly short of Undisputed 2009′s 2.9 million. THQ, meanwhile, was hoping the appeal of more big men twisting each other into even more labyrinthine pretzels would be enough to, you know, increase sales.

Somewhere, off in an – in all likelihood fictional – alternate universe, Kevin Butler’s riding a golden jet ski powered by fuel made from ground-up diamonds.

Of course, he always did that. But now, Sony can actually afford it.

According to Japanese publication Nikkei (via ABS-CBN), Sony’s set to announce a first quarter net profit of 30 billion yen ($342 million) thanks in large part to “aggressive cost-cutting.”

We imagine cake and confetti are the orders of the day around the Sony offices, as this is the first profit in two quarters. For comparison’s sake, the electronics giant reported a 25.7-billion-yen loss during the same April-June stretch in 2009.

Apparently, even Sony’s PlayStation division – which was looking a bit green as opposed to seeing it last quarter – managed to turn a profit this time around.

Recently, for a lot of videogame companies, we have to imagine that getting on the horn for a financial call has been akin to watching crowds gather at the gallows for your own hanging. Only problem is, execs actually survive financial calls, ensuring that they’ll have to shout “Abandon ship!” as their stocks plummet yet again a few months later. No sir, the videogame industry hasn’t been kind as of late.

Unless you’re EA, that is. If you want your financial calls cheery and full of phrases like “number one publisher” and “king of shooters,” look no further. It’s all after the break.

Say whatever you want about Activision Blizzard, but one thing’s for sure: gaming’s premier publishing powerhouse is never boring. Whether it’s Bobby Kotick tying the industry to a table and rambling on about his diabolical plans to suck the fun out of development or the recent Infinity Ward fiasco, there’s never a dull moment in the house that Modern Warfare added an extra wing onto.

Today’s Q1 2010 financial call was no different, and as a result, did not disappoint. See all the fireworks after the break.

After taking a $117 million hit from Eidos, Square Enix’s financials are looking a little worse for the wear. The two-headed Japanese giant posted a net loss of 1.67 billion yen for the quarter ending on June 30.

Sales were also down 1.2 percent when compared to the same period last year, coming in at 29.4 billion yen. In spite of that, though, the company’s games division performed quite well, with sales up 7.2 percent. Kingdom Hearts 358/2 Days and Final Fantasy XI (yes, XI) were listed as reasons for this upswing.

Other than that, though, Square Enix is basically doomed. We can’t, for the life of us, think of anything that might pull the company out of this slump. We guess they have that little DS game they released last month. Uh, Large Fictional Lizard Adventure, was it? But who even bought that?

Gamasutra has the full scoop on Atari’s first quarter earnings, and things are looking pretty good. Boosted by the strong sales of games like Chronicles of Riddick and Ghostbusters, revenues soared 30% up to €54.5 million ($77.78 million).

However, Atari isn’t popping the champagne and threatening to stop supporting the PS3 just yet. The future, unfortunately, may not be quite as bright.

“This performance in the first quarter is mainly due to a favorable game release schedule and should not be extrapolated for the remaining of the year,” Atari stated.

With BioShock 2, Red Dead Redemption, and Max Payne all banished to the far off temporal land of 2010, Take-Two isn’t expecting much in the way of profitability this year. The company stated as much during today’s conference call.

However, the publisher repeatedly noted that 2010 has become a promised land of sorts, with the above major games and many “unannounced titles” slated for release next year.

Analyst Jesse Divnich of EEDAR, especially, thinks there are good things in store for Take-Two. He gave Joystiq his two cents.

“The news of BioShock 2 being delayed into fiscal 2010 has drastically changed my view on the Take-Two. I originally anticipated that Take-Two would outperform the industry in fiscal 2010. Now, I expect them to dominate fiscal 2010.”

Roll with the punches, Take-Two. Never back down.

]]>http://www.vg247.com/2009/07/13/take-two-doesnt-expect-a-profitable-2009/feed/1nVidia reports record revenues and profits for FY07http://www.vg247.com/2008/02/14/nvidia-reports-record-revenues-and-profits-for-fy07/
http://www.vg247.com/2008/02/14/nvidia-reports-record-revenues-and-profits-for-fy07/#commentsThu, 14 Feb 2008 06:59:05 +0000http://www.videogaming247.com/2008/02/14/nvidia-reports-record-revenues-and-profits-for-fy07/According to this, nVidia has reported revenues of $4.10 billion for its full fiscal year, which ended on the seemingly randon January 27, compared to $3.07 billion for the same period a year ago. Profits were $797.6 million, up from profits of $448.8 million from the same period a year ago.
]]>http://www.vg247.com/2008/02/14/nvidia-reports-record-revenues-and-profits-for-fy07/feed/0Sony stock stiffs on limp earningshttp://www.vg247.com/2008/02/01/sony-stock-stiffs-on-limp-earnings/
http://www.vg247.com/2008/02/01/sony-stock-stiffs-on-limp-earnings/#commentsFri, 01 Feb 2008 16:07:31 +0000http://www.videogaming247.com/2008/02/01/sony-stock-stiffs-on-limp-earnings/While Sony’s games division may have gone into the black, a small rise in profit and a cut outlook in recent quarterly financials damaged the company’s shares to the tune of 7 percent today, says this.

“The earnings report prompted HSBC to cut its rating on Sony to ‘neutral’ from ‘overweight’, citing the risk that a weakening U.S. economy and the strengthening yen could sap future profits at the maker of PlayStation 3 game consoles and Vaio PCs,” said the report.

Jubilation in the games trade met the news that Sony’s PlayStation division had finally turned a profit earlier this week, and any dip is already being seen as short-lived.

“Investors appear to be overselling Sony,” said Koichi Ogawa, a chief portfolio manager at Daiwa SB Investments. “Maybe this presents a buying opportunity for the stock as, if you take a step back and see, Sony has started making profits on its game business.”

]]>http://www.vg247.com/2008/02/01/sony-stock-stiffs-on-limp-earnings/feed/0EA financials: Everything in one placehttp://www.vg247.com/2008/02/01/ea-financials-everything-in-one-place/
http://www.vg247.com/2008/02/01/ea-financials-everything-in-one-place/#commentsFri, 01 Feb 2008 07:30:58 +0000http://www.videogaming247.com/2008/02/01/ea-financials-everything-in-one-place/Don’t bother dragging yourself round the internet looking for news on the EA investor call yesterday: we’ve done it for you. See below for everything unveiled in the chat with EA CEO John Riticiello and coverage of the company’s third quarter financial release itself. Don’t forget to listen to big John quacking on in the now-available webcast. You’ll find the link below.

]]>http://www.vg247.com/2008/02/01/ea-financials-everything-in-one-place/feed/0Future revenues down 1.5 percent for the quarterhttp://www.vg247.com/2008/01/29/future-revenues-down-15-percent-for-the-quarter/
http://www.vg247.com/2008/01/29/future-revenues-down-15-percent-for-the-quarter/#commentsTue, 29 Jan 2008 11:42:20 +0000http://www.videogaming247.com/2008/01/29/future-revenues-down-15-percent-for-the-quarter/UK magazine publisher Future has taken a revenue hit for the first three months of its fiscal year, down 1.5 percent over the same period for 2006. The company reported revenues of £40.6 million for the three months ending December 31 2007.

“Although we continue to take a cautious view of our markets, the current financial year has begun satisfactorily and the Group’s financial position is solid,” said Stevie Spring, chief executive at Future. “Our strategy remains firmly on track.”

The firm’s stock has rallied since December, when an eye-watering series of drops saw a price close to 27p. Future’s shares stood at 34.75p at the time of writing.