Gaming Sessions

The Library goes quiet and Corik and Bris , try to work out what the next plan of action is. Brodert Quink tells them of a Skirmish Ranger called Glithrin of Hanarian, is stationed at Fort Rannick . Also he found out , after the 1000 years war , the world was healed by a force known as the Akinrae – Skar. The Fractures in the Akinrae-skar are known as the Gray places.
Journeying to turtlebeck, they once again sample the famous Turtlebeck pies , but they do find out the rangers have been ousted by a large garrison from Korvosa , maybe Magnimar needs to know about this ?
Finally finding Glithrin , he tells them it was his great Grandfather who went on the expedition and returned with a blade of blue metal which he carries on his back . He tells them of stories of cannibalism, strange creatures and horrific storms .

Travelling up the river they find a cave entrance and there they see the scaled folk , never seen since the 1000 years war , this must be a nest from ancient times, it said the Aldrane would finally rule golarion and the lizard folk would be their minions. The Characters have a fight with a huge scorpion ,which looks to have been the food for some Larger creature further within the cavern.

Coming out the other end . The Blizzard Starts to intensify again.

A split- log tower a buts the cliff face and rises from a workshop on ground level to a larger cabin perched on the cliff’s edge sixty feet above. The rough wooden structure is so overgrown with lichen as to almost appear an extension of the rock face.

Finally the characters get all the items needed to forge a rune weapon , the huge creature known as Lord Xalanth in his temple , Makes there Weapons powerful enough to strike a runelord .

Finally the arrive back at the Library , with 2 bits of information gathered from the Lord Vraxis

Back at the Library they find , huge black ships , out in the distance , they must be huge .

They meet again with the head of the University Brodert Quink , after food and rest , the characters speak to Brodert who has been looking for any sign of Xin Shalast , he did find an expert who supplied him with a passage from an ancient book which he thinks may help.

After a few days of rest and plotting what to do next . You sit in the library alone , well not alone , that feeling something is there , CORIK shakes the feeling off . The book you are reading is an ancient tome , set before the days of the azlanti, . Then unbidden from nowhere a word appears in a paragraph , the Dwenda ,also known as the Aldrane !Dark assassins that were sealed in the gray places over 10,000 years ago . It is said the Dark court summoned the Kiriath ” The gray Wardens” to help defeat the Aldrane . The Aldrane ruled with the help of the runelords and all the gods began to die as they lost worshippers.
Corik lifts his head and stares into the golden eyes of saranrae , he starts to drop to his knees but she stops him with a gesture .
” Again I look at you with love , you are my strength and heart” she lightly kisses corik on the lips , barely a touch but it fills him with such joy and pleasure , tears fill his eyes .
” We are at a balance , even the dark court fear the days ahead !” she continues ” The Dwenda are back , the darkest of the azlanti assassins , but Xaliasa the dark soul was locked away , as the Dark court were unable to keep him in the gray places and so they him chained away , ~(Dakovash , Hoerin , Hjel , and the many others ), but it was Fendalim the goddess of Dice and death , that locked him away . Free now he once again seeks allies and it looks like he has been in contact with , Azuven , jordimundus, Delavhine .”
Another Voice cuts in ” Indeed , Saranrae ”
“Fendalim ” whispers Saranrae
Turning you see the bandaged lady , beside her is the hunter, smaller now and the size of a man , he nods .
” The Dark court have found what the Dwenda seek , Krenshinabon, 5 stones when fused together , hold the power of 50 long dead liches , last held by larin Karn , the greatest of Drow wizards and the last of the Gray Wardens .” We made a pact with the Keepers of the Gate , that if they could end the 1000 year war , we would not get involved again . We then signed the pact. and Kiriath prevailed !”
“With this stone , the runelord with be unstoppable by god or man !, for with this stone he summon his force , of undead and monsters , unseen on Golarion ” with a wave of her hand she shows you vision at Jorgen fist.
“We have seen this vision ” says Corik
“You must stop this ” Says saranrae ” But we can give you one thing each to help, but we cant get directly involved , think on it Corik , you need not answer now!”
With that the dawn flower leaves
” I will contact you again” says Fendalim , the last of the gray wardens at the Ruins of the mighty Kiriath Stronghold , on MAR MHASIF, it was called TOL AMON AMONATH. Later taken by Karzoug and renamed Xin shalast” .

Corik Looks over towards the corner to see the purple eyes in the darkness , ” What do you think Bris ?”

” This Xaliasa I have fought before , in the tomb of larin Karn , he wasn’t at full strength , and barely survived ”
“Can you remember anymore ?” asks corik
“Alas I cannot ”

Kolbi enters ” I have had Word from Rizzen , he needs to find the last part of the stone, it is in Xin shalast , ?”

The Huge Mural covers most of the walls in this crypt , it shows the man with the dice , a huge demon with a bow and viscous sword in front of some sort of weird drow tomb , is this place in the under dark ? Will Kolbi have to take them there ?

Kolbi has a vision of a strange witch , sacrificing a corpse at the strange temple , she has bandaged eyes, and is a very obscure and old drow god , know as the sister of lamashtu.

They find some teleporters , which takes them deeper into the vault , there are a lot of the witches and sinspawn warriors , which the characters beat, we left it the group , watching more of these witch women , doing various processes in some sort of lab.

1. It looks like the man with the dice is recruiting for the rune lord. Azaven the liche is his latest recruit . Dealing with some deadly traps they clear his lair and reach level 15 well done.

2. With only 2 halls left , one has Delavhine and the unknown Vrexis in the shimmer veils of pride , they opt for the Halls of Wrath .

Entering the halls of wrath . A wide corridor of polished marble opens into a brightly lit and extremely tall chamber. The upper portion of the far wall is entirely covered in amural of an armoured woman with crimson hair holding a burning ranseur and riding on the back of a massive red dragon. A square outcropping of smooth marble juts out from the far wall, rising from the floor to a height of thirty feet. An opening in the wall directly behind the flat top of the stone column leads deeper into this section of the vault. A twelve-foot-tall iron statue stands on this platform, an enormous iron bow gripped in its metal fists and a strange rune that looks almost like a pair of fangs decorating its chest.

The statue Comes to life as the characters enter , drawing its mighty bow and targets Corik!! Puncturing him with a huge shafts. While Bris and Kolbi charged it. The battle is brutal .

Sensing strong clairvoyant magic in the air , someone has been watching fight .

Looking at the murals on the wall , they depict an overgrown forests of dense black trees , and many dim shapes which shimmer in and out of views . some of the pictures show a creature forging a mighty weapon in a pool of purple /Red liquid , the locations seems alien and foreign all in one go.

1. with Delavihne Beaten she retreats to the Vale of shimmering pride .with her ally Vraxeris
2 Into her lair the party go and get the needed items
3. During the night the man with the dice appears and speaks to Jordimundus ….. The scribbler ?
4. A message from Brodert brings back an old problem , with the living Fungus .
5. The man with the dice appears and seems to watching .
6. The clear the foul fungus and have a run in with a terrible creature of the night known as a nightshade .
7.Back to the crypt and the vault of greed

The ceiling rises t o a dome thirty feet above, while the floor drops away into a dizzying pit. Across-shaped bridge of marble stretches
across this pit, allowing access to four sets of iron double doors. Four bas-relief carvings of incredible detail have been carved into the
curved walls in the four corners of the room, each under a word written in spiky runes. One holds aloft a sprig of grapes and a loaf of bread, one holds a wedge of cheese and a huge haunch of meat, another wields a platter heaped with candies, and the last simply stands with arms crossed, his mouth wide and grinning to display teeth that have been filed to points. Below each carving, the wall drops away into darkness, yet along these depths dozens of burial niches containing stone sarcophagi are visible.

The party beat the nightshade and the 2 greater shadows .

A voice booms out , he calls himself Azaven the necromancer , he questions the party about modern life and what is going on. Then he goes quiet when he finds out there is a runelord about !!!

They the meet Xerriock and 2 devourers attack the party. But the party overcome him !

After that they run into an adamantine Golem but beat it using guile and finally get the wine they need for the Runeforge weapon.

The they move on to search the ancient crypt

The walls of this room have been plated in iron, each plate of which bears a single rune-the upside-down, hooked “U” shape. What appear to
be two ten-foot-tall smooth crystal pylons stand in the middle of the room. A rippling curtain of blackness shimmers between these crystals. On the opposite side of each crystal, strange tendrils of black energy-reverse lightning crackling in extreme slow-motion-extend out from the crystals into spheres of roiling blackness in circular caverns to the left and right of the entrance. The air in the room is shockingly cold.

They destroy the portal to the negative energy plane and Kill another Night Wing .