Cons: • No facilities/water fountains
• Watch for broken glass on the hillside
• Not a beginner course (I say that because there's more than a few holes that play very close to the water, and there are many places to lose a disc without even trying)
• No signage, no map - the only thing that would qualify are the tee stones. Unless you're willing to spend a while learning the course by means of wandering, consider asking to tag along with someone who's played it before.

Other Thoughts: Pretty weird mix of urban and woods out here. No round is boring and you see something new everytime. There's nothing I can really add that hasn't been said already so I'll try to just keep this to impressions and throw in some tips -

My personal favorite in Mobile. the front 9 has a few long bombers and - the real treat - ELEVATION. Holes 7 - 10 crisscross the big field, then the rest of the back 9 is more like other Mobile courses with shorter, tighter holes among the trees.

The basket for 2 is missing - has been for a while, plus the fairway is currently swamped out. Some days the volleyball course is in use rendering 1 & 6 risky for play.

There are a few blind shots - good fun and nerve-wracking

Holes 11 & 16 use the same basket

Tee 18 is painted on the road - there's a mando in between the power pole and tree.

No bag holders (if that's your thing), only two benches, at tees 3 and 4, and just a couple garbage bags/can on the front 9, none on the back.

The creek is a near constant threat, but hey, no hazards at all can get boring. The biggest drawback is its seasonal status - though I could see how that and the total lack of signage could be done by design - if you made it too nice it'd get too crowded. I give it 3.5 simply because of its seasonal status (its biggest drawback), and its lack of facilities/amenities). That being said, its precisely that bare-bones nature that adds a lot of charm to the place - it doesn't need all the extras, and if the course had them it'd probably be worse for it anyway.

Pros: Mobile is a land-o-plenty in terms of disc golf but there is one thing that is sorely lacking among the multitude of courses available and that's elevation. With The Hobbit at least on the front 9, you get some serious elevation change. This is also the only course in town that requires distance on the vast majority of holes in order to score well. It's definitely not a pitch and putt so bring your drivers and be prepared to throw a few legitimate approach shots. The other nice thing about this course is the variety of shots. While it is a long course, relatively open it does still require accuracy off the tee. The design uses the existing foliage and water hazard very nicely forcing you to have more than just a long arm in order to score low. One other nice thing depending on how you like to golf is the fact that because of its difficulty it is not a highly trafficked course. You can easily go out to this course and be the only player for your entire round which makes for a kind of serene experience.

Cons: The number 1 problem with the course is the fact that it is virtually unplayable during the late spring, summer and early fall. Despite being open, the grass is not frequently cut and so very heavy overgrowth makes trying to find your disc even in the wide open very difficult. The course is also very difficult to navigate for first time players. I would highly recommend playing with someone who knows the course for your first trip as the tees are simply rocks on the ground with red painted numbers and not all the transitions are intuitive. The last con I'll address are the tee pads themselves. They are all natural pads which for shorter courses is not necessarily and issue but here, when you're often throwing holes over 500ft the need for more stable/grippy pads is a must.

Other Thoughts: This course is a nice complement to the others in the area providing the only true opportunity to unleash from the tee on nearly every hole. One unique aspect of the course is the vastly different feel of the front and back 9s. The front is more of the bomber aspect of the course and also holds the bulk of the elevation change. The back is more traditional Mobile flat and requires a little more precision off the tee. Overall this is a very good course which with a few tweaks here and there course truly be an amazing championship caliber course.

Pros: Great changes in elevation, Well layed out and designed course. Good change in distance and shot variety.

Cons: Very hard to find tee pads if not familiar with the course. No actual tee pads, it is just two rocks with the hole number painted on them. Hole 18 is very hard to find. Discs can be easily lost either in water or extremely thick brush. Stays overgrown during the summer months.

Other Thoughts: Just played the course today (9-20-11). It has been freshly mowed, and was very pleasant to play. I am a local, and am familiar with the course, but anyone who is not familar will have a tough time finding the first few tee pads.

Pros: Quite simply, the Hobbit will kill you if you're not ready for it. It is so different from any other course in Mobile that even the locals have trouble mastering it. First of all, a lot of the hoels have elevation in play, which is good since most of our courses here do not have elevation. For example, the first tee has you throwing off a 80-100 foot bluff for about 400 or so feet to the left on a floodplain. Right out of the gates, this course will test your arm strength, so much so I'd say beginners should avoid it until they can throw at least 350 consistently. One of the great things about it is that it's desolate. There is rarely anybody out there, partly because it is such a difficult course that is really tucked out of the way. There are ltos of technical distance shots with grave consequences, namely an ugly riprapped creek with plenty of shule that runs along the entire length fo the course. You'll have to throw hyzers and anis, uphill and downhill, accurate and wide-open. Designed by a pro, the course really has that pro feel to it that can be intimidating to some ams and definitely novices. The elevation holes are beautifully drawn up, I get a lot of pleasure from launching a Destroyer from on high and watching is glide half a mile.

Cons: It is a huge park with only one or two guys who keep it up, so in the summer, it is usually unplayable. There is go-awful shule almost everywhere you look, and the chances of losing a disc are very high. I almost lost a Champion Boss the last time I played there, but luckily the spot of the creek it went into had a sandy bottom and I was able to wade in after my disc. Lots of wildlife there because it's secluded, you can see turtles and lots of fish in the creek just cruising along as you play. Nice waterfall in the creek as well that makes for a peaceful break area. I've never had anybody hassle me there before, but the area on the opposite side of the creek can be sketchy. Grass gets too high at times and the tees are impossible to find if you don't have a map or a guide. Kind of difficult to get to if you don't know your way, may want to get a Google map before setting out.

Other Thoughts: The Hobbit has so much potential, but because we have so many courses locally, the few dedicated guys who keep them up are stretched pretty thin. If you can catch the Hobbit in winter or early spring, it will definitely make a man out of you. It is not beginner friendly, really not am friendly to be honest, but it's playable and challenging.