Who knew what the Eva was, before it was too late? In the end, it mattered little what the Eva was intended for. It simply was.

About this creation

INTRODUCTION:

So I just watched Neon Genesis Evangalion all the way through again. It's been a while. While watching it, the gears inside my mind began turning and thus this was born.

Credit to Forte Noir, for the knee joint. Between his knee and my foot, I was able to put together a very good leg, which happens to be the first part that I started with.

Simply put, it's based on Unit OO. I couldn't figure out the Eva shoulder armor, so I left it like this, and I think it looks pretty good.

BASE:

This is the basic Unit, with umbelical power cord. It has remarkable flexibility, of which I've been toying with.

RIFLE TEST:

A simple rifle as proof of concept for the ability to hold weapons. The hands wear simple, yet very useful, and I'll be using that design again in the future.

FLEXIBILITY TEST ONE: Rifle

A simple flexibilty test. The ankle protectors might need a little redesign, but I'm content with them right now.

FLEXIBILITY TEST TWO: Berserk!

Several times during the course of the anime, the Eva series showed the ability to go berserk. Key times were during pilot/Eva syncronization (mostly Unit 00), and a few times after the Eva had gone past its 5 min power supply (mostly Unit 01). I felt that these were some of the most flexible positions, so I tried this one.

RIFLE TEST #2:

A hard pose for many mecha. Often the chest gets in the way, arms don't have the range of motion, the arms are too short. Many different causes. But at least I was able to solve that problem for this Unit.

PREPRODUCTION:

As usual, I started with the frame. And I always use the default red as the base coat of color while building. More often than not, I don't change the colors until I get the first finished version.

Then the color is changed to white, and 'mechanicals' such as joints and other internals are made black so I can keep track of what I'm doing.

Next comes revisions in design and basic movement tests. Do the joints move? What is the range of movement I can get without armor/body components getting in the way?

Finally, I make the color scheme. I do each color at a time, and I often still do design tweaks as well.

Quoting CBMC Chunkblaster
Dude, that series was the most disappointing mecha series I have ever laid eyes upon. It starts good, and it builds pretty well through the middle of the series, but both the movie ending and series ending were, well, crap, for lack of a better term. A worse ending than even Shudder Island.
As for the mech, it definitely has that inhuman feel of an evangelion. Don't take this personally but I do feel you could get a bit more detail into the frame, there's plenty of room for it to grow, solid start though!

Thank you for your feedback. I personally liked this anime. While the last two episodes of the series take place within Shinji's mind during the outward events of the movie, the ending is, I think, supposed to make you think what must be going through a person's mind while the world around them crumbles, the pressure and the resulting mental breakdown that occurs along with it. That having been said, this is purely experimental at this point, and will most likely change as I find ways to improve it, despite the difficulty of maintaining the flexibility at this scale. Did you have any suggestions?

Quoting Sean Patterson
I rather like it, it's hard to get an EVA down right because they're more organic in design than other mechs because they're basically giant cyborgs. Getting the anatomy of a human with a bunch of bricks is rather hard.

Thanks. It was really tough to build what I have now with the range of motion it is capable of. I'll continue to improve the design, though. I'm not finished yet.

I rather like it, it's hard to get an EVA down right because they're more organic in design than other mechs because they're basically giant cyborgs. Getting the anatomy of a human with a bunch of bricks is rather hard.

Dude, that series was the most disappointing mecha series I have ever laid eyes upon. It starts good, and it builds pretty well through the middle of the series, but both the movie ending and series ending were, well, crap, for lack of a better term. A worse ending than even Shudder Island.
As for the mech, it definitely has that inhuman feel of an evangelion. Don't take this personally but I do feel you could get a bit more detail into the frame, there's plenty of room for it to grow, solid start though!

Quoting Thomas Z.
Arik go watch some Neon Genesis Evangelion episodes right this instant! Blasphemy! (kidding, but you won't regret it tough :D)It looks more like the mass produced EVAs. But it's still very nice! And the poseability is good!

If you look at the head, it's modeled after the Unit 00. By the way, why did they make the Mass Production Eva Units with tube worm heads?

I realize that it does look like the Mass Produced Units, but that's mainly because of the color. Except for the heads, all the Eva Units have the same body structure, and very similar armor plating. I have actually considered making a mass produced unit, but making the tube worm head might be difficult at this scale.

Arik go watch some Neon Genesis Evangelion episodes right this instant! Blasphemy! (kidding, but you won't regret it tough :D)It looks more like the mass produced EVAs. But it's still very nice! And the poseability is good!

it looks a bit odd, but I assume that's mostly due to the real thing looking "odd". it's quite nice, actually. good techniques involved, great work on the weapon, nice posing. just curious, what's the cable thing stick out of its back? is that for powering the unit?