List of Final Fantasy IV enemy types

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IVFinal Fantasy IV has 8 different enemy types, which affect how certain weapons deal extra damage towards enemies of particular types, or how the enemies deal less damage towards characters equipped with certain armor. Specifically, damage is either multiplied by four, or quartered, respectively. In the case of the Undead enemy type, several other flags are added.

Beast enemies are damage only damaged by two weapons, the Ice Rod and Loki's Lute. This does not extent to the entire Ice equipment, and specifically concerns these two weapons. In some version of the game, Beast was called Reptile or Insect.

Absorption and Confuse inflicting weapons deals more damage towards Giant type enemies, and while other pieces of equipment damage Giants, and the Zeus Glove receives less damage from Giants, there is no real pattern to follow other than "Absorption".

The Undead type is the most complex of the enemy types. Crystal and Paladin equipment deals more damage to, and takes less damage from, Undead enemies, however, the Undead type covers more than just damage multipliers based on equipment. Undead enemies are also damaged by healing effects, such as Cure, and both Drain and Osmose have their effects reversed; their effects on Undead enemies damage HP and MP (respectively) and heal the Undead targets. Consequently, while Drain equipment technically has its damage multiplied by 4 against the Undead, this actually heals the opponent four times as much.