Blade and Soul Speed Hack

I have already found the movement speed value for this game, However there's a problem that I just can't seem to debug.
When the value goes over 400, it will start rubber banding my position back. But that makes no sense because having Cheat Engine's Speedhack fixes this, So therefore I predict that the rubberbanding is either client sided, Or I am missing something else entirely.

the speed value is around the 200 area by default, giving small details for the non-leechers to understand what im saying

This is most likely because it checks these things on server side. Meaning there is a maximum amount that your move speed can be increased by items/gear in the game and it will start rubber banding you back to the position the server thinks you should be at if you begin to move above that threshold.

The Speed Hack on CE is different because it speeds up the whole game, not just the movement speed of the character. It's basically playing the whole client side back to you at a faster rate. This does work but yeah, you will be banned based on reports alone.

If you ask me the +90% increase from finding the movespeed pointer in memory is far safer. It's kind of handy actually because you can move this fast while in combat. Think of the possibilities in arena's and dungeons for FM or Summoner.

Meh... you guys should really be disabling GameGuard before doing any of this, sadly I won't be teaching you that in this post, time to spoon feed.

Speedhax -
float 248 for non-sprint, 434 for sprinting
non-sprinting can only go as high as 415 without rubberbanding

You can teleport short distances, not really useful unless you want to combine it with the speedhack and be blatant as ****, If you want to find it, it'll be the same memory region as speed, float values between 1000-100 000, XY are -4 bytes from Z, so just find Z and minus 4 bytes from it.

There is quite a few other changes you can make to this game which become very amusing but I'll let you guys find those by yourselves.

Meh... you guys should really be disabling GameGuard before doing any of this, sadly I won't be teaching you that in this post, time to spoon feed.

Speedhax -
float 248 for non-sprint, 434 for sprinting
non-sprinting can only go as high as 415 without rubberbanding

You can teleport short distances, not really useful unless you want to combine it with the speedhack and be blatant as ****, If you want to find it, it'll be the same memory region as speed, float values between 1000-100 000, XY are -4 bytes from Z, so just find Z and minus 4 bytes from it.

There is quite a few other changes you can make to this game which become very amusing but I'll let you guys find those by yourselves.

I have already found the movement speed value for this game, However there's a problem that I just can't seem to debug.
When the value goes over 400, it will start rubber banding my position back. But that makes no sense because having Cheat Engine's Speedhack fixes this, So therefore I predict that the rubberbanding is either client sided, Or I am missing something else entirely.

the speed value is around the 200 area by default, giving small details for the non-leechers to understand what im saying

Meh... you guys should really be disabling GameGuard before doing any of this, sadly I won't be teaching you that in this post, time to spoon feed.

Speedhax -
float 248 for non-sprint, 434 for sprinting
non-sprinting can only go as high as 415 without rubberbanding

You can teleport short distances, not really useful unless you want to combine it with the speedhack and be blatant as fuck, If you want to find it, it'll be the same memory region as speed, float values between 1000-100 000, XY are -4 bytes from Z, so just find Z and minus 4 bytes from it.

There is quite a few other changes you can make to this game which become very amusing but I'll let you guys find those by yourselves.

Happy haxing

Gamegaurd closes game upon cheatengine detection now, where can we learn to bypass GG D:?

Meh... you guys should really be disabling GameGuard before doing any of this, sadly I won't be teaching you that in this post, time to spoon feed.

Speedhax -
float 248 for non-sprint, 434 for sprinting
non-sprinting can only go as high as 415 without rubberbanding

You can teleport short distances, not really useful unless you want to combine it with the speedhack and be blatant as ****, If you want to find it, it'll be the same memory region as speed, float values between 1000-100 000, XY are -4 bytes from Z, so just find Z and minus 4 bytes from it.

There is quite a few other changes you can make to this game which become very amusing but I'll let you guys find those by yourselves.

Happy haxing

I found the array of positions that point to everyones X,Y,Z is there a reliable way of finding which one is yours? Also I can't find the movement speed float near XYZ