Questions in topic: "driver error"https://answers.unrealengine.com/questions/topics/single/28085.html
The latest questions for the topic "driver error"Unreal Engine Crashes Randomlyhttps://answers.unrealengine.com/questions/866889/unreal-engine-crashes-randomly-1.html
I am using a MSI GV62-8RD notebook and with Geforce Game Ready Drivers 417.71 running on windows 10. Randomly I'll be working and then the engine will crash, I did some digging and essentially the GPU drivers try to restart and fail but I don't have the exact error log, I'll update the post when it crashes next. It has no rhyme or reason, it'll just crash randomly for no reason and the only solution I've found is to reinstall the drivers and wait for it to crash again in a few days. Is the issue with my graphics card or is that an issue with the drivers I'm using?crashcrashesgraphics carddriver errorFri, 18 Jan 2019 20:18:03 GMTEndersky1Graphics Driver crashes constantlyhttps://answers.unrealengine.com/questions/854643/graphics-driver-crashes-constantly.html
Hello,
I hope that someone can help me with this. After updating my graphic drivers Unreal keeps crashing with following error:
"Video driver has crashed and was reset! Make sure your video drivers are up to date. Exiting..."
I tried to find a solution and it seems that this method I found made it more stable:
https://answers.unrealengine.com/questions/70509/disable-scalability.html. So I made a new .ini file in one folder and followed the instructions. This made it better, but didn't solve my problem completely. Now at least I can work a little while, before it crashes. It's better than nothing but yet very annoying.
I have a quite new Laptop
16 gb ram
Nividia GeForce 1050 Ti
newest drivers
I recently ran into the Direct X 11 problem, since I have DX 12 and hat to add this -DX12 command to get the Engine to work at all. But that doesn't seem to be an issue anymore.
I would be very happy if someone could assist me with this.
Best regardsdriver crashdriver errorcrash u4Tue, 04 Dec 2018 22:31:34 GMTDarkRedRoseInvalid Driverhttps://answers.unrealengine.com/questions/793574/invalid-driver.html
One of my SSD got fried with the Epic game launcher in it( replaced with a external HDD). Previously the launcher was working on that driver and I was about to use UE4 , play paragon and play Fortnite. when i try to dl the launcher again it keeps saying invalid driver e. what should i do to fix this problem?downloaddownload errorinvaliddriverdriver errorFri, 25 May 2018 18:11:33 GMTMrmantawayI get a message that states I need an newer Driverhttps://answers.unrealengine.com/questions/749949/i-get-a-message-that-states-i-need-an-newer-driver.html
the messages state there are know bugs with the GeForce 8400 GS Driver version 4.3
you need to update to Driver version 4.78
That is all fine and dandy but after checking with EVGA and NVIDIA the most recent driver is the 4.3 that I am using...
However there is a newer driver for a Win 10 system but I am running Win 7,
is there something I missed or a driver download area I am not aware of?driver errorMon, 22 Jan 2018 17:55:16 GMTEbbyO[BUG] Dedicated server connection issues with iOS devices (arm64)https://answers.unrealengine.com/questions/580671/bug-dedicated-server-connection-issues-with-ios-de.html
Hi guys, we’re working in a multiplayer project for Android and iOS and we having an issue when we try to connect to the dedicated server.
Our dedicated server is running in a Windows Machine (Windows Server 2008 R2 Enterprise with service pack 1). If we package the client with armv7 our Android and iOS devices can connect without any problem, but if our package is arm64 it does not work on iOS devices (we not test arm64 in Android devices since is not a mandatory requirement for the Google play store). The arm64 architecture is now a Apple’s mandatory requirement to publish the app in the store (even test flight) so we need a solution as soon as possible. The logs we include next are from a developer build (both sides, client and dedicated server), but we already test in shipping with the same result.
This is the error log extracted from our iPhone 6 plus and IPad Air.
LogInit: Build: ++UE4+Release-4.14-CL-0
LogInit: Engine Version: 4.14.3-0+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-0+++UE4+Release-4.14
...
...
[2017.03.25-18.22.19:784][ 41]LogNet:Warning: Failed to init net driver ConnectURL: 192.168.1.54:8001//Game/Maps/MainMenu: BSD: binding to port 0 failed (21)
[2017.03.25-18.22.19:784][ 41]LogNet:Warning: error initializing the network stack
[2017.03.25-18.22.19:785][ 41]LogNet: DestroyNamedNetDriver IpNetDriver_0 [PendingNetDriver]
[2017.03.25-18.22.19:786][ 41]LogExit: PendingNetDriver IpNetDriver_0 shut down
[2017.03.25-18.22.19:786][ 41]LogNet:Warning: Travel Failure: [PendingNetGameCreateFailure]: BSD: binding to port 0 failed (21)
[2017.03.25-18.22.19:786][ 41]LogNet: TravelFailure: PendingNetGameCreateFailure, Reason for Failure: 'BSD: binding to port 0 failed (21)'
[2017.03.25-18.22.19:787][ 41]LogNet:Warning: Travel Failure: [ClientTravelFailure]:
[2017.03.25-18.22.19:787][ 41]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: ''
[2017.03.25-18.22.19:807][ 42]LogNet: Browse: /Game/Maps/MainMenu?closed
[2017.03.25-18.22.19:807][ 42]LogNet: Failed; returning to Entry
[2017.03.25-18.22.19:807][ 42]LogLoad: LoadMap: /Game/Maps/MainMenu?closed
-------------------------------------------------------------------------------------------------------------------------------------------------------------
Information
- UE4 - 4.14.3 (Source Version)
- Compiled for iOS (using a iMAC)
**DefaultEngine.ini**
[OnlineSubsystem]
DefaultPlatformService=Null
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
**iOS Config**
![alt text][1]
(We’re also tried disabling the armv7 support in shipping and we got the same issue)
**[ProjectName].Build.cs**
[link text][2]
**[ProjectName]Server.Target.cs**
[link text][3]
Other threads referring the same issue:
- https://answers.unrealengine.com/questions/578899/ios-devices-arm64-and-dedicated-server-connection.html
- https://answers.unrealengine.com/questions/246667/some-ios-devices-cant-connect-to-dedicated-server.html
- https://answers.unrealengine.com/questions/145616/issue-with-ios-shipping-on-460.html
[1]: /storage/temp/131642-ios.png
[2]: /storage/temp/131646-[projectname].build.cs.txt
[3]: /storage/temp/131647-[projectname]server.target.cs.txtbug reportnetworkingiosdedicated serverdriver errorSat, 25 Mar 2017 20:14:38 GMTDarielNSCan't LaunchUE4, Problem with AMD drivershttps://answers.unrealengine.com/questions/561735/cant-launchue4-problem-with-amd-drivers.html
Hi guys,
I am new to Unreal Engine and game programming in general. I am not well educated when it comes to software regarding this stuff, but I'm trying. I am having an issue where if I open up the Epic Games Launcher and try to launch the Unreal editor, it says the following: "The installed version of the AMD graphics river has known issues. Please update to the latest driver version." I tried going to AMD's website and doing just that but it did not seem to help. The error box also says I have Catalyst 15.7.1 installed and 16.300.2311.0 is recommended but I am not sure where to find that or if I should even be installing that driver. Any help would be appreciated.
Thanksunreal engine 4launchamd driverdriver errorSat, 11 Feb 2017 18:00:02 GMTzrolandStill having driver Hangs in 4.14.2, any ideas welcome.https://answers.unrealengine.com/questions/545562/still-having-driver-hangs-in-4142-any-ideas-welcom.html
Still Experiencing Driver failures in 4.14.2
The issue on my end can be triggered from editing mesh and material slots to moving the mouse over various actors and objects details to opening and closing Blueprints, most things can trigger a black screen and then crash to desktop with a Driver recover bubble popping up.
-D3DDebug in use for ue4error.log.txt attachment
Things i have tried,
New drivers, checked Card temps , memory checks, clean projects in 4.14.2, etc
My card is on the low end Nvidia Geforce 610 GT but it worked well enough for me in 4.13 and previous engine builds with little to no issues other then low FPS when i had a ton of higher end render effects or lots of geometry going on.
I love the features of 4.14 and really want to make use of this and future versions but things are to much like a mine field at the moment to use this engine thanks for working on this issue and this engine.
[Link to forum post on related issue][2]
i have a similar post here as well
[1]: /storage/temp/121762-recenterror.zip
[2]: https://forums.unrealengine.com/showthread.php?129394-to-developers-ue-4-14-crashes!-Error-0x887A0006-HUNG&highlight=4.14+crashcrash editor4.14driver crashdriver errorFri, 06 Jan 2017 17:22:12 GMTTheSlowLourseNVIDIA crashing KERNEL driver on WIN10https://answers.unrealengine.com/questions/528114/nvidia-crashing-kernel-driver-on-win10.html
Hi everyone,,, NEW UPDATE -***
Problem with KERNEL CRASHING HAS GONE FOREVER BY REPLACING OR CLEANING MEMMORY STICKS WITH ALCOHOL !!!
IT WAS JUST FAULTY RAM INSIDE COMPUTER CAUSING THIS .. NOT GPU
Original post:
Hi everyone,,,
I had a couple of problems with NVIDIA drivers crashing.,,trying to solve with support & one day I have found This --- > (" I hope It would be same issue for AMD cards ") It was really because I have found that earlier builds of Windows 10 than 10586 cant use d3d11.3 and later.. It will be sitting on d3d11.2 forever. UE 4.14 just recommend using d3d11.3 as I have found in my forever crash reports.
So ,, anybody who has same issue ,,, just get later or latest build of Windows 10 as I did and forget that issues.
I had disabled updates throught my registry files because I hate that time and network usage of updates.
I hope it will help.!!crashwindows 10driver crashdriver errorkernelThu, 24 Nov 2016 03:07:42 GMTRapid_WireheadWhy is my AMD Driver crashing?https://answers.unrealengine.com/questions/259261/why-is-my-amd-driver-crashing.html
My driver is crashing for no reason. I start UE4 4.8 and make couple things there. After some minutes it crashes, sometimes it crashes 1min after start and sometimes after 30min.
I have no error message because UE4 closes itself and i cant open any bug report or the UE Console.
All i see is "AMD Catalyst driver has stop working." thats all.
- My system specs:
- i7 4790K 4x4.4Ghz
- R9 380 Gaming 4G 4GB
- 2x4GB 2400Mhz CL10 RAM
- 240GB SSD M500
- 240GB SSD HyperX 3K
- 1TB WD Purple
- Bequiet Dark Power Pro 10 650Watt PSU
All drivers are up to date because i'm using Advanced Systemcare PRO and i make all windows updates each day.amddriver crashdriver errorFri, 17 Jul 2015 01:35:00 GMTDerPolackeUE4.8.1 Crash with Oculushttps://answers.unrealengine.com/questions/254980/ue481-crash-with-oculus.html
Hi guys,
Packaging up a project, and it runs beautifully on desktop - but when we try and use the oculus, the packaged UE4 app crashes - and the Oculus driver crashes as well.
Latest drivers for everything - have tried it on PC and a Macbook running Windows... same result.
Any ideas?unreal engine 4crashoculusdriver crashdriver errorWed, 08 Jul 2015 23:26:34 GMTKy_LaneVideo driver crashed and was resethttps://answers.unrealengine.com/questions/80500/video-driver-crashed-and-was-reset.html
I'm getting the same exact error as described here: https://answers.unrealengine.com/questions/16480/video-driver-crash-on-project-load.html
Except I don't see a solution. I'm running 4.3.1, and 4.4.0, and launching both from either VS or the launcher gives the same results.
And yes, my drivers are all up to date. And, my card is working fine with other games, so I know this is an Unreal problem.
Specs:
Nvidia GT 755M
i7 processorcrashdriver crashdriver errorThu, 07 Aug 2014 19:02:50 GMThello_Engine Crash And Driver Crash On Launchhttps://answers.unrealengine.com/questions/74007/engine-crash-and-driver-crash-on-launch.html
When I Launch UnrealEngine 4.3 It Black Screens Me, Then Crashes My Driver, then popped up with this
http://gyazo.com/91b302b33160f69944b7e5081c7f9134
Im Using a ASUS GTX 650 (Non Ti Non OC).blueprintsdriver crashdriversdriver errorcompiler driverThu, 24 Jul 2014 08:06:17 GMTPointBlankGamesLTDEffects cave is not loadinghttps://answers.unrealengine.com/questions/28086/effects-cave-is-not-loading.html
Hello
I have following problem - when trying to load Effects Cave it says video driver crashed and it shuts down. My DXDiag is attached , i have Sony Vaio i7 HD4000 12gb Ram.[link text][1]
[1]: /storage/temp/3723-dxdiag.txtdriver erroreffects caveFri, 11 Apr 2014 11:38:55 GMToleg.budeanu