ArcheAge State of the Game: December 27 [Updated 7:14 PM PST]

7:14 PM PST Update: As an update to today's earlier posts, we've spoken with the development team at XLGAMES and they have a sent us a way to tackle the dungeons not spawning creatures when the dungeon is opened. The changes will be applied during the next region restart, which will be tomorrow morning for North America and early Thursday morning for Europe.

Good day, everyone! Welcome to the State of the Game Update for December 27.

Here's where we are at for today:

--Yesterday's load testing on Reckoning and Vengeance have gone extremely well, and we're continuing to hold those settings on both servers. If anything changes we'll let you know, but right now we're not seeing any types of disconnection waves from either server. The changes made to the software have held well and have resulted in allowing Reckoning and Vengeance to run at the same capacity levels as Prophecy.

--Speaking of Prophecy, we are aware that number of downtimes Prophecy has experienced has accelerated and we have received a fix for said downtime. We will be releasing that fix to the live servers as soon as possible after we're done testing. The other reported issues, such as dungeons not spawning monsters, altars not spawning during Mistmerrow, and more have been reported to the development team and are currently under investigation.

--We've re-enabled many previous item grants for Legacy accounts, including grants for the Heated Pool, Lucky Pond, Seaskimmer Speedboat, Skillsaver Pendants, and any packs of items granted as a part of Extra Life donations. In our next wave of item grant enables, we'll include any purchased item pack (such as the Archeum Jubilee Pack, Archeum Ascension Pack, etc.) and any outstanding 2014 Patron item grants.