New Battlefront 2 Game Enrages Star Wars Fans

Cue EA's response. In what comes across as a very generic reply to the complaint, user EACommunityTeam, a verified EA account, attempted to talk about how the economy will be updated and changed based on real data, but this intent to change was overshadowed by a brief comment about wanting to provide a sense of pride and accomplishment where players only see a grind.

One player took to the Star Wars Battlefront Reddit to complain about spending $80 just to have Darth Vader locked out at the beginning.

Star Wars Battlefront 2 won't have a season pass, but players will need to spend in-game credits to unlock new characters.

At the time of this writing that response has over 383,000 downvotes and the number is still growing larger. As it stands now, players will have to dedicate almost 40 hours of gaming to begin to unlock the characters. For many these changes seemed like they were for the worse, as EA leaned in heavily on a system that had users earning "Star Crates" a loot box that could be earned or purchased via microtransactions in the game.

It's great to have a no-charge way to pick up extra characters in a game that already costs $60, but when actually doing so is such a comparatively daunting task, it's understandable that some gamers would feel like it's little more than the appearance of offering the characters for free that EA is going for.

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Over the weekend a player logged statistics from their time playing the game's early access preview and worked out the rate at which players are rewarded with Battlefront 2's in-game "credits" currency. Still, it feels like something insidious is at play here.

You get a total of 1,035 Crystals by completing all Challenges in the game.

It's a shame that this progression fiasco is dominating the Battlefront 2 conversation right now, because there's a ton to love about the actual game. If done correctly, it could give players something to work toward in multiplayer. A new trailer has arrived and this time, the live-action sequence promises a lot of adventure and is actually kind of ideal if you're a fan of Star Wars. Sound design is predictably top notch, with punchy, authentic blaster noises and film-accurate scores that make it easy to get lost in the action. Darth EA is letting the hatred from Star Wars: Battlefront II players fuel their decisions, and apparently their Reddit comments, as they've reached a level of hatred on the platform previously thought impossible.

And then there's the single-player campaign, which lets you play as Imperial commander Iden Versio in an original storyline that follows the collapse of the Empire after the original trilogy.

EA has responded to a Reddit thread discussing Star Wars: Battlefront II's controversial progression system and their response is now the most downvoted comment on Reddit of all-time. Here's hoping we can focus on the joy of battling Stormtroopers, and not the dread of battling a busted progression system.

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