The game is about Kelin who has a job to deliver a package to her client. However, rain comes and Kelin has to stay in an unused old house because the path to cave is blocked. She is also hungry. Help Kelin find food and something to rid the cave block in the old house with adventure gameplay mechanic!

As mentioned, the gameplay genre is Adventure. Player inspects environment, get items, combine items, use item on something, and win the game.

Feedbacks are welcome!

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The hard part when making this game was making content and shrinking the code to fit the tool restriction. Token and character restrictions were easy, but the compressed size restriction was the hardest. I didn't aware of the compressed size restriction which made me accidentally put too many texts. In the end, I managed to fit the size from nearly 20000 bytes into 15360 bytes. For any future PICO-8 game dev who are planning to put a lot of text in the game, pay a lot of attention to compressed size restriction.

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==Changelog==

v1.2.1 (May 27th, 2017)

Removed shadow as object on outside house, since it has no interaction at all. Also, to get more free compressed code size.