This showreel presents parts of my digital effects projects which I created as MA Digital Effects student during the past year with the programmes Houdini, Nuke, Adobe Creative Suite, PhotoScan.
Mudbox, ZBrush, Maya and 3DsMax

Volumetric Capture

At the 4D volumetric capture studio I create digital doubles of actors and objects with a rig of over 100 RGB cameras and lasers. On set I am responsible for the filming and transfer of the data
as DIT (Digital Imaging Technician). During Post Production I process the data and apply digital effects to the captures. Furthermore live tracking systems and 3D Photogrammetry help us create
immersive Virtual Reality/Augmented Reality experiences with digital humans in the Film/Entertainment/Edutainment industry.

Controlling cameras, lasers and lights on set

This Octolith calibrates all the cameras

Digital Clothes

Digital clothes are used with digital influencers, in digital dressing rooms, games, films and Augmented Reality / Virtual Reality. I design, simulate, texture and animate the clothes on
digital figures.