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Tue, 26 Sep 2017 23:57:43 +0200MYOBen-gbProject Scorpio could have been out last yearhttp://www.fudzilla.com/news/games/43376-project-scorpio-could-have-been-out-last-year
http://www.fudzilla.com/news/games/43376-project-scorpio-could-have-been-out-last-year

Same time as the Playstation 4 Pro

Microsoft’s Project Scorpio could have arrived at the same time as the PS4 Pro according to Xbox boss Phil Spencer

The native 4K-supporting upgraded Xbox One arriving later this year, could have been released in 2016 alongside Sony's own 4K gaming console PS4 Pro.

Spencer told Gamasutra that two Scorpios were in production and the first was going out in 2016 release and one for 2017, but eventually a decision was made to release later in favour of ensuring they made a more powerful console.

"We thought 4K TVs would get to scale in the middle of this generation," he explained. "So we designed a console for 2016, and a console for 2017. We were kind of working on both plans simultaneously.

"We stopped that [2016] effort and said, 'Okay, we're going to put all of our weight and execution capability of the hardware team behind delivering a higher-powered console in 2017 that's completely geared towards 4K.'"

Last week the full and final specs for Project Scorpio were revealed, and it is everything Microsoft promised, offering six teraflops of processing power capable of native 4K at 60 frames per second thanks to a monstrous GPU that runs 4/6 times faster than that of the original Xbox One.

It's more powerful than Sony's PS4 Pro, released in November 2016, and can offer better performance when it comes to both resolution and frame rate.Project Scorpio is expected to be revealed at Microsoft's E3 2017 press conference in June where the focus will be on the exclusive first party games that will support the console's launch at the end of the year.

Software king of the world Microsoft unveiled last year that it will be launching a super-specced Xbox One variant -- codenamed Project Scorpio and now Vole has split the beans on what they will look like.

Earlier this week Vole let a few gaming titles into the Vole hill after signing an NDA not to publish anything until today. Now it seems they all have and given us a few details about what Scorpio will mean.

Firstly Project Scorpio has 12GB of DDR5 RAM, clocked at 6.8GHz with 326 GB/s bandwidth. It will have eight CPU cores. It's a custom AMD design sporting 2.3GHz, with a 4MB L2 cache.

It ships with an HDMI-in and out, 3x USB 3.0, a SPDIF digital audio port, an IR receiver/blaster, and will support Kinect with a USB adapter.

The hacks saw Scorpio run a Forza Motorsport demo running at native 4K and Xbox One equivalent settings. It hit 60 frames per second with a substantial performance overhead. This appears to mean that Scorpio will hit its native 4K target across a range of content, with power to spare to spend on other visual improvements.

While 4K is the target, Microsoft is paying attention to 1080p users, promising that all modes will be available to them.

Software king of the world Microsoft is expected to make an announcement on its Project Scorpio this week.

For those who came in late, Project Scorpio is a 4K, VR-capable console that will kick the Playstation in its consoles. However since saying something last summer we have heard nothing about the upgraded hardware.

According to Windows Central “a major gaming outlet” visited Microsoft HQ recently to learn about the final specs of the console in preparation for “a planned exclusive blowout of coverage”.

To demonstrate the power of Project Scorpio, Microsoft showed off Forza Motorsport 7, which reportedly runs in 4K and will likely release shortly before or on the same day as the Project Scorpio console itself.

Windows Central hinted that Vole would be releasing something more about the new Xbox One sometime this week.

For example, we know that it will run at six teraflops, that it will feature 12GB of GDDR5 memory and that, much like the PS4 Pro, it won’t feature any exclusive games.

Any game that runs on Project Scorpio will also run on an Xbox One or Xbox One S.

Windows Central also claims that the Scorpio will have a more compact design than one might expect from a superpowered video game console.

Scorpio will also apparently ditch the power brick, which was one of the more disappointing aspects of the original Xbox One.

After nearly a year of waiting, it looks like Project Scorpio news is right around the corner.

Software king of the world, Microsoft, has decided that its upcoming "Project Scorpio" gaming console will feature an internal power supply unit (PSU), similar to the Xbox One S, and 4K game DVR and streaming at 60 frames-per-second (FPS).

According to Windows Central, Vole wants to make Project Scorpio a true 4K system.

It will feature HEVC and VP9 codecs for decoding 4K streams for things such Netflix, just like the Xbox One S. It will also use HEVC for encoding 2160p, 60 frame-per-second (FPS) video for Game DVR and streaming.

Apparently, Vole has been experimenting with its 4K tests on its Beam streaming service for some time.

Now the plan is to allow Project Scorpio's Game DVR to stream and record clips in 4K resolution with 60FPS.

This will be a huge step up from the 720p, 30FPS you get on the Xbox One. Vole appears to want native 4K for everything from games to console features. It now looks like Scorpio will sport 4K Game DVR, 4K Blu-ray playback, and 4K streaming apps with 4K games as the show stopper.

It is all starting to look rther interesting, and if Microsoft can keep the price reasonable could be a winner.

Project Scorpio – Microsoft's VR project, is set to run everything that the XBox one can as Microsoft confirms what we have already stated about the new console.

Talking to Engadget, Microsoft's Aaron Greenburg said Microsoft is "not going to have console-exclusive games for Project Scorpio," it doesn't "think of [high-fidelity VR] as console gaming, and so with the VR experiences those will be new things that you will get on Project Scorpio."

Greenburg said that if users bought games and accessories for your Xbox One, or you buy an Xbox One S, those games and those accessories are going to work on Project Scorpio.

"When you think about backwards compatibility and our games lineup, we want gamers to know that when they're ready to upgrade to Scorpio, that content will go with them. That's our promise and commitment around compatibility."

Microsoft was not going to have console-exclusive games for Project Scorpio and everything will be one ecosystem -- whether you have an Xbox One S or Project Scorpio.

"We don't want anyone to be left behind, Now, with the power and capabilities we have, we'll be able to do high-fidelity VR. Now, that space, we don't think of that as console gaming, we think of that as high-fidelity VR, and so with the VR experiences those will be new things that you will get on Project Scorpio," Greenburg said.

Microsoft was planning a future without console generations. This will allow people to build a library, a community and for users to get literate with the hardware.

"We're making a pretty big bet on that with Project Scorpio. We're basically saying, "This isn't a new generation; everything you have continues forward and it works." We think of this as a family of devices,"

According to Russian website Almodi.org that managed to snag some screenshots of WD's plans for the next year, it appears that Western Digital wants to bring 5TB drives in both its Green ant the Red Series in Q4 2013.

In addition to the 5TB WD50EFRX Red series and the WD50EZRX in the Green series, the Q3 2013 will also bring 4TB drives in both series. Of course, we are talking about 3.5-inch drives that will feature 64MB of cache and SATA 6Gbps interface.

The slides also do not reveal any info regarding standard 3.5-inch Blue series and 2.5-inch Scorpio line of drives. As you may remember, WD has recently announced a 4TB version in its Black series lineup so 5TB one might come sooner than in the Green or WD Red NAS line.