While Ubisoft has said real money transactions in Assassin’s Creed: Unity won’t compromise the game’s experience as it only applies to unlocking items early, if players wish to unlock almost the entire kit and kaboodle – it will cost them plenty.

Crytek’s Ryse: Son of Rome is making its way to PC, and as it makes its journey to PC players around the world, it’s shedding its implementation of microtransactions in lieu of adding four additional DLC packs that could previously have been purchased on the Xbox One version.

Google is taking steps to ensure games that contain microtransactions will no longer be labelled as ‘free’ on the Google Play Store. The move comes in accordance with a new set of European Commission guidelines.

Analytics firm Swrve dug through user data attributed to tens of millions of mobile gamer players and found that half of all in-app mobile game revenue came from .15% of the player base. Around 1.5% of active users didn’t purchase microtransactions, and 49% only purchased a single item. The firm reported that 13% only made […]

Xbox One titles Ryse, Killer Instinct and Forza Motorsport 5 have drawn mixed reactions for their varying implementation of microtransactions, with Microsoft boss Phil Spencer admitting that the platform holder hasn’t settled on a set strategy yet.

Christofer Sundberg, creative director and founder of Avalanche Studios, believes that microtransactions and subscriptions will be the norm for next-gen gaming. Sundberg recently took to Twitter to discuss his opinion.

Gears of War creator Cliff Bleszinski has posted a passionate defence of microtransactions, insisting vocal detractors are a minority and citing investor pressure as the motivating factor for alternate revenue streams.

During the Goldman Sachs Technology and Internet Conference yesterday, THQ’s Brian Farrell told investors that in order for the firm to realize the potential of its new pricing model – which debuts with MX vs ATV: Alive – console makers need to “adjust their business models.”