Assassin's Creed Wiki Guide

Memory Block 06

Make your way to Jerusalem after speaking with Al Mualim. Go to the assassins' bureau for an update on your mission, then head west to the Middle District. There's an easy view point right on the border of the Middle District, west and just a little south from the assassins' bureau. Synchronize there to begin the mission.

1 - Informer There are two targets for this timed informer mission. The nearest target is located on a rooftop very close by. Climb up and take him out (unlike the rooftop archers, he won't give you grief for being where you're not supposed to be). The second target is walking the streets, though you can take him out from the rooftops if you've got a throwing knife to spare. Though these two enemies look like Templar knights, they are not—Templar knights will not die to a single throwing knife while these fellows certainly will.

2 - Informer The five targets for this informer mission are, like the last, dressed in Templar garb. That means that they all stand out in their bright-white dress, making them easy pickings from the rooftops. Immediately climb to a roof and move so that you overlook one of the target markers below. Lock onto one of the targets and toss a throwing knife for a quick kill. Repeat this five times to kill all of the targets and you should have more than enough time to return to the informer.

3 - Pickpocket This pickpocket target is located in the center of a building that's guarded by, uh, guards. The building is easily climbable, though, so you can infiltrate without making a scene. Once inside the building, lock onto the target to begin the pickpocket mini-mission. There are a couple of crazies in the building that'll shove you around, so be patient and let the target leave the building before you try to pickpocket him. If you get too close when a crazy shoves you, you'll have to restart the mission.

When you've completed at least three investigations, return to the assassins' bureau to get your target. You're to kill Robert, a Templar located at the far southwest corner of the Middle District. Make your way to the cemetery and stand among the crowd there to trigger a cut scene.

The funeral will be eventually interrupted by one of the Templars dressed in especially dirty clothes and wearing a black helmet (in contrast to the others' red helmets). Af this point, the crowd disperses as the group of Templars moves in on you. You need to fight and kill the aforementioned dirty Templar with the black helmet, but where you're at isn't a good place to do so.

Quickly run out of the area (hold down the tackle button to get through the crowd) to escape the archers positioned around the cemetery. When you've gotten away from the cemetery, stop and hold you ground, ready to fight. We suggest using mostly counter attacks as all of the enemies you're facing are tough and will counter your own attacks if you get too aggressive.

The only enemy you need to kill is the black helmeted one, though it's a tough task with the others around you. The black helmeted foe is by far the toughest of the bunch, so it's worth killing off at least most of the others before focusing on the main enemy. We found the only way to damage the black helmeted Templar was through successful counters. Be patient, counter and the black helmet will be knocked to the ground. Altair does not automatically follow up with a killing blow, so you'll need to manually attack. However, normal attacks will completely whiff. You need to instantly switch to your assassination blade and attack while the black helmeted foe is still on the ground in order to end the fight.

Naturally, you need to flee the area after the kill. Return to the assassins' bureau to get the next part of your mission. You need to exit the city and make your way to Arsuf, a town just east of Acre. Go to the Kingdom overworld and ride there.

Arsuf is a woodsy area that's swarming with enemies. You need to make your way south to trigger a cut scene, but along the way you'll be ambushed by enemy groupings of various sizes. Fight your way through the ambushes and you'll eventually come upon a large group of soldiers that you don't fight right away.

During the cut scene, you'll need to walk forward through the crowd of soldiers to speak with the leader. Eventually the scene ends and you're left to fight about a half dozen of the soldiers. Fight 'em as normal, but be especially careful to conserve your health. At the end of the fight, a final soldier, more powerful than the others, approaches. It's finally time to kill Robert.

Robert is, like the filthy black helmeted foe in Jerusalem, impervious to pretty much all attacks. Instead of attacking, simply hold your ground and wait for a chance to counter. When you successfully land the counter, Robert will be tossed to the ground. Here he's still impervious to normal attacks, but you can quickly switch to your assassination blade and attack over his downed body. Altair will execute an assassination to end the battle and the memory block.