I'm going to throw a bunch of questions out to see what everyone wants:

Do we want to stick with 12 teams? Or does anyone think we'll need 14 or 16. I guess we can always adjust it so long as it stays an even number.

Live draft or like we usually do it? Either way is fine with me but I'd lean towards drafting here over the course of a week or two since we'll have more teams and it might be tougher to get everyone in one imaginary room at the same time.

Do you guys prefer that the Playoffs be week 14,15,16 or 15,16,17 - Either an extra week of Fantasy Football, or less chance of starters resting during the championship game?

How many bench spots? I'm usually in favor of a few too many rather than a few too few

Can't Cut list or no?

It's currently set like this:

Scoring - Head to Head

Playoffs - Week 15,16,17

Max Teams - 12

League Start - Week 1

Can't Cut List - Yahoo Sports

Max Moves - No Maximum

Max Trades - No Maximum

Trade Reject Time - 2 Days

Trade End Date - 11/24/06

Trade Review - League Votes

Waiver Time - 2 Days

Waiver Type - Weekly Rolling List Based on Standings

Sun to Tues Waivers - No

Post Draft Players - Follow Waiver Rules

Roster Size:

QB - 1

WR - 2

RB - 2

TE - 1

WR/TE - 1

WR/RB - 1

K - 1

DEF - 1

BN - 8

Scoring:

Passing TD's - 4 Points (I thought 3 was a little too few last year, but 6 is too many)

INT - Minus 1

Passing Yards - 75 Yards = 1 Point

Passing Bonus - 300 or more Yards = 1 Bonus Point

Rushing TD - 6 Points

Rushing Yards - 25 Yards = 1 Point

Rushing Yarrds Bonus - 100 or more Yards = 1 Bonus Point

Receiving TD's - 6 Points

Receiving Yards - 25 Yards = 1 Point

Receiving Yards Bonus - 100 or more Yards = 1 Bonus Point

Return TD's - 6 Points

Offensive Fumble Return TD - 6 Points

2 Pt Conversion - 2 Points

Fumbles - 1 Point

Fumbles Lost - Minus 1 Point

Fieldgoals 0-19 Yards - 3 Points

Fieldgoals 20-29 Yards - 3 Points

Fieldgoals 30-39 Yards - 3 Points

Fieldgoals 40-49 Yards - 4 Points

Fieldgoals 50+ Yards - 5 Points

PAT - 1 Point

Defensive Scoring:

Shutout - 6 Points

Sack - 1 Point

INT - 1 Point

Fumble Recovery - 1 Point

Touchdown - 6 Points

Safety - 2 Points

Blocked Kick - 2 Points

Kickoff and Punt Return TD's - 6 Points

Fractional Scoring - Yes

Negative Points - Yes

League ID Number - 52719Password - berry

Is this the scheme decided?

A couple of things, two flex positions are going to push things pretty thin I think. I'm more in favor of one. Also 8 bench spots :o That's 18 rounds of drafting and at 12 teams, we're going 216 deep? Doesn't that seem a bit much? I don't see why we need that many really, I think part of the fun is making hard decisions, not keeping a duplicate (or triplicate or more) of every position you have.

I'd suggest maybe 5 bench spots: backups for QB, WR, RB, TE and K/Def. Given we're going to probably have 4 RB (assuming two starters, one flex and one bench) and 4 WR (as with RB) each, it's going to get awfully thin out there. Going with 8 is going to largely render the waiver wire pretty damn boring and useless. I'd personally like to see less than that and maybe give 2 IR spots (of which there seem to be none currently). That's still 7 slots not actively used each week (assuming injuries).

I don't care how many flex spots, bench spots, IR spots, or point values we have, as long as it's set before the draft starts and remains that way throughout the entire season.

Well I'll say it up front then, it will all stay the same as it is pre-draft, with one exception. It's everyone's intention for us to have IR spots (we can decide on 1 or 2 right now) but for the life of me I can't find a setting in there about it.

So I'm assuming that it's an automatic thing that Yahoo does and I'm going to see if I can email Yahoo about it. But if the season starts and we don't have an IR spot or two, I'm going to be trying to fix it to be how we want it to be.

No, there is no injured reserve position available in Yahoo! Sports Fantasy Football.

Across all fantasy games, Yahoo! requires a player to be on the real-life DL, IR, IL, etc. in order to qualify for a position there in the fantasy game.

In professional football, if a player is placed on injured reserve, he is deactivated for the season and is not eligible to return. As a result, that player has no fantasy value for the current season.

If a Custom League would like to allow managers to keep IR players for keeper-league purposes, we suggest configuring the league with one extra bench position.

With this in mind, does anyone want to up the number of bench spots back to 7 or 8? I do.