As noted on the Roberts Space Industries Website, the crowd-sourced fundraiser for Star Citizen blew past its initial $2 million goal, the $4.2 million record set recently by Project Eternity, and their own dream goal of $6 million to finish at $6,238,563. The campaign may be concluded, but they plan on continuing to offer chances to support development of this upcoming space sim, saying: "Going forward, Roberts says, people who backed the project during the crowd funding campaign will have the ability to purchase further tiers or upgrade existing ones at the initial prices. And for those who missed this opportunity, there is still a chance to be a part of the Star Citizen community and back the project but at slightly higher prices. Roberts says it will still be cheaper than purchasing the final product when it is released and it will enable backers to reserve a limited amount of alpha and beta slots that remain. Behind-the-scenes subscription updates during development are also available for purchase. They will provide even more extras and inside info for those who sign up." Here are some stats from the Star Citizen crowd funding campaign updated as of 1:00 pm CST today:

Kickstarter backers– 34,397

Kickstarter funds pledged - $2,134,374

Roberts Space Industries backers – 55,270

Roberts Space Industries funds raised - $4,104,189

Total backers – 89,667

Total funds raised and pledged - $6,238,563

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I have my doubts about the realities of this game being released, but I got excited and donated 60 bucks.....I'd be willing to spend more, but that's what I'm willing to loose (about what I lost on Supreme Commander 2, the new Stronghold, Swords of the Stars2, insert other bad games here)

If he manages to pull this project off, it looks to be an incredible experience and everyone wins.