External articles

Mythical Games is “a next-generation game technology studio.” Their focus is online games where players own the assets they develop or acquire in the game – true digital ownership powered by the blockchain, as opposed to managed digital ownership backed by centralized servers. It’s an important difference. When a player acquires assets in a game …

Fortnite is one of the most profitable games in history—and growing. Since launch, the free-to-play game has brought in more than $1.2 billion in revenue. I also holds the record for most revenues in a single month: $318 million in May. Public demand A study by Worldwide Asset eXchange (WAX) on 1,000 gamers and 500 …

The WAX team has been quite busy lately, creating awesome content, going live with the alpha WAX Blockchain, building out WAX ExpressTrade, and speaking at events like last week’s Comic Con. For the Worldwide Asset eXchange Project Update 2, CEO William Quigley interviews with Alison Haislip about all things WAX including the future he envisions …

That’s right. Physical items are coming to WAX ExpressTrade, tradable on the WAX Blockchain. Trading physical items with blockchain technology has been a vision of ours for quite a long time now, and we’re excited to announce that we’ve begun developing the technology to support it. Here’s how it’ll work, using collectible sneakers as an …

Skins for this season’s hottest new first-person-shooter PC game title, The Forge Arena, will soon be available on WAX ExpressTrade. Owners of The Forge Arena skins will be able to instantly trade their items to other WAX ExpressTrade users, completely for free. The Forge Arena is yet another game that will use the WAX Blockchain to trade …

Following its launch on 21 June, OPSkins has been trumping the success of its new collectible token economy VGO. According to DappRadar, VGO is already top-ranked in the Collectibles category with a 7-day transaction volume valued at 394.42 ETH (around $180,000) and 9,929 transactions. In comparison, during the same period, CryptoKitties’ (which is ranked as a game) volume was …

In-game items are the main drivers of revenue in free-to-play game economies, and yet we’re still a long ways away from unlocking their true potential. Dated game design techniques have kept our items trapped in 1-sided game economies, hidden behind in-app purchase-locked loot boxes. What if we release them from these shackles, and make our in-game items …

Blockchain will be a game changer for eSports, and there there are dozens of different applications of blockchain and tokenization that are directly applicable to the eSports and virtual goods trading industries. Applications of blockchain within the virtual goods industry is very important given the explosive growth that has occurred (and will continue to occur). …

When it comes to retrospectively fitting blockchain to an existing product, there are few more dynamic transitions than that being implemented by WAX. Created by the team behind secondary game item marketplace OPSkins, WAX – formally the Worldwide Asset eXchange – is nothing less than the attempt to take the centralized OPSkins marketplace and fully decentralize it. …

In the light of the recent dumps I have been reevaluating my ROI calculation. If we want to put the bar low my ROI calculation is as follows: In 2017 the digital game asset trading market racked up $50 billion. Let’s assume the market grows to about $80 billion, unfortunately I have no numbers to …