A

Aegis - Increases Magic Defense for a period of time.Aim (passive) - Increases hit rate and attack when equipped with a bow.Ambition - Raises AGI for a certain period of time.Amnesis - Prevents "freeze" status, or recovers from it if already in effect.Area Rain - Damage is inflicted on a target at intervals for a set period of time.Arrow Rain - Allows a bow weapon to shoot many arrows at once.Astute - A heavy blow of damage.

B

Backstab - A powerful surprise attack enhanced by attacking from behind.Bandit - A hellfire attack; dark-elemental damage. Restores a small amount of HP to the caster, and a small amount of MP to the party.Battle Mastery (passive) - ATK power is increased.Berserk - Attacks like crazy.(atk in max ASPD in a certain time)Bless - Regenerates HP/MP based on regenerative rates. Stacks with regenerative rates from inactivity.Blizzard - An attack that can strike up to six times based on DEX stat.Boost Heal (passive) - Increases effectiveness of healing spells.Bow Mastery (passive) - Increases the range and attack power of bow weapons.Breath - Slowly recovers HP and MP over a period of time.Bright Heal - Heals target and removes status abnormalities.

E

Earth Pike - Attack spell; earth-elemental damage. May paralyze the foe.Earthquake - An AOE attack that also slightly damages the caster.Enesis - Disables paralysis for a certain period of time.Esperanza - Attack and defense increase during, and fatigues after (lowering of skills).Execute - Increases critical attack rate and damage for a set period of time, increased further if equipped with a throwing weapon.

F

Faith (passive) - Increases maximum HP.Fast Shot - Increases ASPD and decreases chance of critical hit for a short period of time.Fire Lance - Attack spell; fire-elemental damage.Force Rage (passive) - Increases damage dealt.Fortitude - For a short time, raise resistance to all attributes.Freeze Arrow - Lowers the target's movement speed and defense.Funevinde - Uses all remaining MP to increase attack for a short period of time.