@Nische, thank you, we hope you end up liking it Though, technically this will be our third project now since we have complete 2 in the meantime (first commercial one still though). We hope to get this done before the year is out so we are both working very hard towards that goal!

Another background done. Something else I should mention is that we have decided to do individual sprite tinting. What we have been doing previously is place a tinted layer over a whole scene, so all the sprites had an orange tint in sunset scenes for instance. This is a generally easy way, but restricted in what I could do since I could only use opacity vs the layer modes in photoshop. So now I'm going to be giving each sprite a tinted layer that is specifically suited to a scene. Which means each sprite will be getting adjustment layers for each background for each light variation. Yep. It will be a little fiddlely and I won't be able to do them until a) I have all the backgrounds and sprites finished and b) Camille tells me specifically who is going to be where when (or in the case of main characters, may not be somewhere). It's extra work, but it should look really, really nice. Also figured out that we will probably have to have a set of close-up sprites for when the characters are, ah, closer to the camera? The example below is a very quick and dirty example, but it get the idea across.

Another background, this time a park. I... don't know what time of day it is meant to be. I don't even know what season it's meant to be :/ I might add in some more details when I go back to do the light versions.