When trying to get creative with a team of creatives, how does Hollywood brainstorm? Wendy Calhoun, who has written for Empire, Justified, Nashville, and more, explains the creative process that happens in writers’ rooms.

Think your office is crowded? Imagine being locked in a four-bedroom house with six of your colleagues for TWO AND A HALF years. That’s what getting to Mars will take and it will require a lot of teamwork.

Is it possible to make people act more ethically? Dr. Sreedhari Desai, assistant professor at UNC, has been researching how small behavioral nudges can increase ethical behavior in the workplace, from auto shops to office spaces.

You’re working on a report and the ping of an inbound email pulls you away. Soon, you find yourself checking your social feeds, the weather, and the news. Sound familiar? Research shows that our attention span for digital tasks is only 40 seconds.

“If you can’t afford crazy, you can’t afford brilliant.” Astro Teller, a “culture engineer” and the captain of Alphabet's moonshot factory, described how a culture that rewards teams for failure can support world-changing innovation.

Google’s “moonshot factory” is inspiring and ambitious, but there’s a less talked-about route to many of Google’s great achievements -- the consistent, short-term, incremental “roofshots” that make our products better year after year.

Collaborative teams do much of the work at organizations everywhere, but what makes a team effective? Google’s People Analytics group set out to answer this question and it turns out the how matters more than who.

The dream of the internet is to have a place where people can share their ideas respectfully. In reality, individuals can be so loud, rude, and abusive that serious discourse is impossible. But by enhancing community norms with machine learning we can start to scale civility.

Google’s People Analytics researchers Julia Rozovsky and Abeer Dubey will be talking about their study of effective teams live on Wednesday, June 22 at 11am PT. Tune in to see their presentation and ask your questions.

Riot Games, maker of one of the world's most popular video games, has helped their gamers battle in-game toxicity and wondered if that experience could help them identify toxic behaviour in their workplace.

More people are biking to work than ever before. The number of trips made by bicycle in the U.S. rose from 1.7 billion in 2001 to 4 billion in 2009, and since the year 2000, bicycle commuting rates in large bike-friendly communities has increased by 105%.

For over ten years, Carnegie Mellon University has been successful at enrolling, sustaining, and graduating women in computer science at a much higher rate than national averages. Here are six ways we made it happen.

How do we change the value we give to the care of children and family? Anne-Marie Slaughter sat down with Google’s Laszlo Bock to talk about mothers, fathers, and how organizations and society should better support parents and children.

Increasingly, we will work alongside machines in spaces designed not just for people, but also for artificially intelligent occupants. It's already happened in factories, spaceships, and hackerspaces and may be coming to a workplace near you.

“I have no right to ever expect that someone that works for us is going to give a higher level of service to a guest than I’m willing to give to the employee,” Paul Saginaw said. Saginaw co-founded Zingerman’s Deli, famous for big sandwiches, happy customers, and loyal employees.