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But then again, we're talking about AW fics in SAO because......owait... I DID talk about AW fics in SAO fic thread.

And I'm talking about an AW fic inspired by SAO.

Which is kinda what I'd prefer, as I like the Accel World setting more than SAO, but I like SAO's characters and the interplay of it all.

So, I made AW characters like SAO's, and added some components of a normal MMO, and created my own snap-shot of Accelerated World based on SAO. XD

Speaking of which, this solo player resembles a certain chara from SAO, relying on the same (more developed) technologies as she did to play the game, which explains how come he's logged in all the time. Any more details would be spoilering of SAO though for non-LN readers.

Quote:

Originally Posted by ronelm2000

Speaking of SAO, does anyone have an idea on a self author-insert story about you if you're in the SAO Incident?

I did have an idea, but it would just be a poor gaijin who can't speak Japanese and trying to make a living selling swords, items, and crafted doujins. Besides, healers don't even work in SAO... So, boring stuff.

I did have an idea, but it would just be a poor gaijin who can't speak Japanese and trying to make a living selling swords, items, and crafted doujins. Besides, healers don't even work in SAO... So, boring stuff.

Oh don't be such a screw up, besides, I thought potion making was a skill in SAO?

(Yeah, I think someone should make a fanfic that has a complete listing of Skills, partially author-made and partially canon.)

That, or a fan-made game review would be amusing, particularly in the style of The Escapist's Ben "Yahtzee" Croshaw would be amusing.

Actually, I might actually write that at some point...

Also, as per the self insert, I'd probably keep a weapon handy for defense, but not go up the front lines. If for some reason It did decide to engage in any major combat i.e. become a clearer, unless that have crossbows or something, I'd probably use the longest spear possible and/or camp out in the back and pelt the enemy with throwing knives.

Description:
This skill involves equipping a sword light enough to be able to be lifted using one hand to either the left or the right hand. By using skills, related to it, you can level up this skill by around 1 to 5 points randomly over 10 hits battling NPCs whose level has a discrepancy of no lower than 20 levels. The first 4 skills involve basic sword handling skills and the next 2 involves piercing damage, while the next 4 involve combo skills and thrust skills.

Description:
This skill involves equipping a thin, long sword suited for battling with tremendous speed and precision, mostly for piercing and thrusting purposes. By using skills, related to it, you can level up this skill by around 1 to 5 points randomly over 10 hits battling NPCs whose level has a discrepancy of no lower than 20 levels. (The same as One-Handed Sword, only more applicable for Rapier-type weapons)

Post requisites:
Blade Throwing (Must have Item Throwing; at 100 Skill Points)
[«Tree Skill Inheritance» allows the Parent Skill's «Parent Requisites» to have same conditions for this skill to be activated.]

Description:
This skill involves equipping a sword light enough to be able to be lifted using one hand to either the left or the right hand. By using skills, related to it, you can level up this skill by around 1 to 5 points randomly over 10 hits battling NPCs whose level has a discrepancy of no lower than 20 levels. The first 4 skills involve basic sword handling skills and the next 2 involves piercing damage, while the next 4 involve combo skills and thrust skills.

Description:
This skill involves equipping a thin, long sword suited for battling with tremendous speed and precision, mostly for piercing and thrusting purposes. By using skills, related to it, you can level up this skill by around 1 to 5 points randomly over 10 hits battling NPCs whose level has a discrepancy of no lower than 20 levels. (The same as One-Handed Sword, only more applicable for Rapier-type weapons)

Post requisites:
Blade Throwing (Must have Item Throwing; at 100 Skill Points)
[«Tree Skill Inheritance» allows the Parent Skill's «Parent Requisites» to have same conditions for this skill to be activated.]

A player got only 8 slots right to be filled. Nice... all that's left is activating autobot... hehehe

I tried to rewrite the first couple of paragraphs so we see more of Lisbeth's thought processes and her Kirito babbling at the end of the chapter doesn't seem so wtf out of nowhere.

Is it an improvement? Should I go back to the original version?

??

I suggest you rewatch/read Mirai Nikki all over again...
You might get more inspiration out of that anime/manga...

I'm doing the same on my Accel World/Kore wa Zombie crossover...
And I might consider doing a SAO x Kore wa Zombie crossover where Aikawa Ayumu plays the game and get's in all sort of trouble because... he cant die despite having a 0HP bar...

I don't think I really need Mirai Nikki. I was writing about world-destroying yanderes like a year before Mirai Nikki was a mainstream thing.

I think you're a natural for that. XD *sees the fic and shudders at how good it is*

===

So here's another <<Skill>> probably to be added in the new Argo's Compiled Skill Manual.

Spoiler for One-Handed Dagger:

『One-Handed Dagger』
«Weapon Skills»
[Thrust] Forward Thrust
[Slash / Pierce] Side Dash
[Thrust / Slash] Back Slash
[Slash / Pierce] Back Stab
[Blunt / Slash] Quarter Twirl
[Blunt / Pierce] Axe Down splitter
«Passive Skills»
Weapon Skill Distribution
Poison Tip
Paralysis Tip
DoT Tip
«Description»
This skill involves equipping a short dagger, suited for battling close quarters and delivering an accurate thrust, to either the neck or a similarly weak spot. Daggers cannot be used for «Parrying». (Even light «Rapiers» can be used for it, but on a limited level.) By using skills related to it, you can level up this skill by around 1 to 5 points randomly over 6 hits battling NPCs whose level has a discrepancy of no lower than 20 levels. This enables the skill to be leveled up quite quickly. Plus, «Weapon Skill Distribution» allows some «Thrust» skills to be used on other one-handed weapons, even on «One-Handed Sword». However, most Beta Players preferred using their 1 «Skill Slot» on «skills» like «Hiding» or «Pursuing». Many PKers, however, use this because of its adept ability to «attach a status-affecting tip». However, there is an unusual absence of «Non System Assist Bonus». When unequipped, its Skill Points decreases by 1 every 6 gameplay hours.
«Post requisites»
Knife Throwing (Must have Item Throwing; at 300 Skill Points)
Dual Knives (Must have 900 Skill Points; Difference between STR and AGI is 30 or more.)
One-Handed Spear (Must have 200 Skill Points; Must have One-Handed Sword.)
Two-Handed Staff (Must have 100 Skill Points)
Sprint (Run with a «Dagger» or with no Weapons; At 10 Skill Points.)
«Notes»
PKers tend to go this route because of their innate ability to apply status-affecting tips in it. There are, however, people in specialized guilds who tend to master this skill, for support. However, it does not affect bosses, so they're often not part of the «Clearing Teams».
- Argo
"I had to drink a status-negating potion before I went to see the «Laughing Coffin»."
- «Kirito»
(Response: It IS common tactic to drink status-negating potions before encountering such «PK Guilds» whose mastery of dagger and its related tree skills.)
"…It's kinda bad that, because bosses are immune to status effects, those who mastered this skill are being frowned upon. But it did save my life once."
- «Klein»
(Response: «Dagger Users» are, in fact, common in «Grinding Teams».)
"The biggest disadvantage of «Dagger Users», I think, is it requires you to be in close-combat."
- «Cradil»
"I saw someone performing a «Quarter Twirl» on a pretty powerful mob (It was quite a sight). I'm more surprised though that it doesn't make you really dizzy!"
- a player on the «34th floor»
(Response: Considering «Quarter Twirl» is one powerful weapon skill that both acts as a defense and offense for physical attacks, it isn't half-bad. It's like asking a ballet dancer how she can spin without getting dizzy.)

I'm doing the same on my Accel World/Kore wa Zombie crossover...
And I might consider doing a SAO x Kore wa Zombie crossover where Aikawa Ayumu plays the game and get's in all sort of trouble because... he cant die despite having a 0HP bar...

Couldn't you have him get his brain zapped like everyone else but unlike everyone else he keeps respawning

I think you're a natural for that. XD *sees the fic and shudders at how good it is*

===

So here's another <<Skill>> probably to be added in the new Argo's Compiled Skill Manual.

Spoiler for One-Handed Dagger:

『One-Handed Dagger』
«Weapon Skills»
[Thrust] Forward Thrust
[Slash / Pierce] Side Dash
[Thrust / Slash] Back Slash
[Slash / Pierce] Back Stab
[Blunt / Slash] Quarter Twirl
[Blunt / Pierce] Axe Down splitter
«Passive Skills»
Weapon Skill Distribution
Poison Tip
Paralysis Tip
DoT Tip
«Description»
This skill involves equipping a short dagger, suited for battling close quarters and delivering an accurate thrust, to either the neck or a similarly weak spot. Daggers cannot be used for «Parrying». (Even light «Rapiers» can be used for it, but on a limited level.) By using skills related to it, you can level up this skill by around 1 to 5 points randomly over 6 hits battling NPCs whose level has a discrepancy of no lower than 20 levels. This enables the skill to be leveled up quite quickly. Plus, «Weapon Skill Distribution» allows some «Thrust» skills to be used on other one-handed weapons, even on «One-Handed Sword». However, most Beta Players preferred using their 1 «Skill Slot» on «skills» like «Hiding» or «Pursuing». Many PKers, however, use this because of its adept ability to «attach a status-affecting tip». However, there is an unusual absence of «Non System Assist Bonus». When unequipped, its Skill Points decreases by 1 every 6 gameplay hours.
«Post requisites»
Knife Throwing (Must have Item Throwing; at 300 Skill Points)
Dual Knives (Must have 900 Skill Points; Difference between STR and AGI is 30 or more.)
One-Handed Spear (Must have 200 Skill Points; Must have One-Handed Sword.)
Two-Handed Staff (Must have 100 Skill Points)
Sprint (Run with a «Dagger» or with no Weapons; At 10 Skill Points.)
«Notes»
PKers tend to go this route because of their innate ability to apply status-affecting tips in it. There are, however, people in specialized guilds who tend to master this skill, for support. However, it does not affect bosses, so they're often not part of the «Clearing Teams».
- Argo
"I had to drink a status-negating potion before I went to see the «Laughing Coffin»."
- «Kirito»
(Response: It IS common tactic to drink status-negating potions before encountering such «PK Guilds» whose mastery of dagger and its related tree skills.)
"…It's kinda bad that, because bosses are immune to status effects, those who mastered this skill are being frowned upon. But it did save my life once."
- «Klein»
(Response: «Dagger Users» are, in fact, common in «Grinding Teams».)
"The biggest disadvantage of «Dagger Users», I think, is it requires you to be in close-combat."
- «Cradil»
"I saw someone performing a «Quarter Twirl» on a pretty powerful mob (It was quite a sight). I'm more surprised though that it doesn't make you really dizzy!"
- a player on the «34th floor»
(Response: Considering «Quarter Twirl» is one powerful weapon skill that both acts as a defense and offense for physical attacks, it isn't half-bad. It's like asking a ballet dancer how she can spin without getting dizzy.)

Here's a skill name for a spear skill

Spoiler for basic spear pierce skill:

Vector

Quote:

Originally Posted by Deofiro

Couldn't you have him get his brain zapped like everyone else but unlike everyone else he keeps respawning

Stupid question, has anyone written any x-over with SAO and D&D or more specifically Forgotten Realms (3.5 not that abomination that came afterwards)

I know it sounds stupid, but I can't get this idea of the epic Ranger Duel between Drizzt Do'Urden and Kirito out of my mind, or heck for that matter the whole gang playing D&D, but that's mostly just because Agil would make such an amazing oversized Dwarf xD

oh if my writing skills were just ... well something above "below acceptable"