GamersPulse has posted an interview with Raven Software's Kenn Hoekstra about their upcoming first-person shooter, Star Trek Voyager: Elite Force. The team has noted many times they are planning to release a Mac version of this anticipated game, though no official publisher has been announced as of yet. Here's a clip from the interview noting the extensive modifications Raven made to the Quake 3 Arena engine, upon which this game is based:

GP: How much did you have to tweak the Q3A engine to make it look so good?

KH: We had to tweak it quite a bit, actually. We added all of the single player code that was absent from its multiplayer-only code base and followed up with a new scripting language, a new AI system, a new visual effects system, LOD models and the CARCASS skeletal animation system.