Class features

By the will of the Chaos, the power of Sapyros, the Stormy Leader of the ancient giants, has been combined with the ancient power of light. More ferocious than ever, this power is enough to annihilate a group of enemies in an instant.

Physical hardiness and dynamic weapon mastery

Specializes in Polearms

Specializes in herding tactics

Lvl

Skill Name

Description

1

Dreadful Roar

Cancels at least one buff of nearby enemies. Consumes 10 Soulstones.

1

Provoke

Provokes enemies within a wide range and Spear Resistance -10 for 20 seconds.

1

Superior Polearm Mastery

When a spear is equipped, P. Atk. +2% and additional P. Atk. 583. Increases the number of possible targets by 1.

1

Thunder Spear

Throws a spear to inflict the vicinity of the enemy with 22536 power. Stun is inflicted for 9 seconds. Requires a spear weapon. Ignores Overheat, Critical and Shield Defense. Cancels target.

1

Thunder Storm

Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit. Critical.

1

Winged Spear

Equipping a spear increases attack by 30% for 60 seconds. Additionally, stabndard attack range +80 and the Stun state is inflicted at a 10% chance if hit. Consumes 5 Soulstones.

1

Wrath

Swings a spear to decrease nearby enemies' CP by 7%. Requires a polearm to be equipped.

1 lv. - For 30 seconds, blocks target from being resurrected by another character.
2 lv. - For 30 seconds, blocks target from being resurrected by another character, and increases your own P./ M. Def. +10%.

Attacks nearby enemies with 11557 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 20483 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks near the enemy with 11557 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Attacks nearby enemies with 11956 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks near the enemy with 11956 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 10508 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks nearby enemies with 12754 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 22595 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks near the enemy with 12754 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 11190 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks nearby enemies with 13553 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks near the enemy with 13553 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 11872 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 24708 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks nearby enemies with 14351 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks near the enemy with 14351 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 12554 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks nearby enemies with 15150 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 26821 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks near the enemy with 15150 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 13236 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks and knocking them down nearby enemies at the speed of light with 44711 Power added to P. Atk. Ignoring the P. Def. by 30%. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt/ dual swords are equipped. Over-hit. Critical.

Attacks nearby enemies with 15948 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks near the enemy with 15948 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 13918 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 28934 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks nearby enemies with 16747 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks and knocking them down nearby enemies at the speed of light with 46723 Power added to P. Atk. Ignoring the P. Def. by 30%. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt/ dual swords are equipped. Over-hit. Critical.

Attacks near the enemy with 16747 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 14600 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 30343 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Jumps to attack frontal enemies with 15539 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks nearby enemies with 17896 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks and knocking them down nearby enemies at the speed of light with 50165 Power added to P. Atk. Ignoring the P. Def. by 30%. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt/ dual swords are equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 32981 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks near the enemy with 20787 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 16297 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks nearby enemies with 18622 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks and knocking them down nearby enemies at the speed of light with 52369 Power added to P. Atk. Ignoring the P. Def. by 30%. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt/ dual swords are equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 34497 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks near the enemy with 21925 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.

Jumps to attack frontal enemies with 17055 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 3 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks nearby enemies with 19348 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/ blunt/ fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Attacks and knocking them down nearby enemies at the speed of light with 54573 Power added to P. Atk. Ignoring the P. Def. by 30%. Can be used when sword/ blunt/ spear/ fist weapons/ dual blunt/ dual swords are equipped. Over-hit. Critical.

Inflicts a powerful strike on target with 36013 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Attacks near the enemy with 23063 Power added to P. Atk. Power -10% when using a sword, dualsword, blunt, or fist weapon. Power +50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.