Dallas

In life, what matters most is to find one’s true calling. Dallas started off doing traditional weight throwing but even though he threw heavier and heavier missiles, he was never really satisfied. But then one day, something clicked and ever since he's been throwing the heaviest and most improbable objects he can find, which makes him an extremely useful weapon in the All Stars' fights!

Dallas

Dallas

In life, what matters most is to find one’s true calling. Dallas started off doing traditional weight throwing but even though he threw heavier and heavier missiles, he was never really satisfied. But then one day, something clicked and ever since he's been throwing the heaviest and most improbable objects he can find, which makes him an extremely useful weapon in the All Stars' fights!

The new generation snack "ChocoMuscles", that claims to make you lose weight while pumping up your muscles, has just hit the stores and more and more Clintizens are giving up exercise to idle away their days munching on them. The stadiums are no longer being tended to and the race courses have turned into dance floors for the Junkz… United by Eyrton, Clint City's top athletes want to save the city and restore the truth: to gain muscle, you need to get punching!!!

Pros:
-7 power is nice coupled with the All Star ability
-Outside ELO, 6 DMG unables 2HKO's with Striker, Liu, Asporov (in mono), Randy and other various All Star cards if they fury.
-In ELO, 6 DMG unables 2HKO potential with a furious Randy or Asporov (in mono). What's more defined here is that his ability can create a nice gap potential of 8 or even 10 with fury which is always nice.
-Against Uranus, he can still produce a gap of 3 or 5 with fury. I admit, It's not ALL that, but it's something .
-"SOA? I'm still a 7/6 that can take your power down by 2."
-"SOB or no other clan members? I'm still a 7/6 that can 2-up some life!"
- Great Art! Reminds me of El-Gringo mixed with Striker for some reason

Cons:
-5*. He has hard time fitting in decks because of those big muscles.
-Has a hard time against SOB clans coupled with any Attack/Power manip abilities. Oshitsune in T1 will really have you yelling the first 5 letters in his name. Tula & Raeth can be problems as well.
-Competition. Not so much as in his own clan (besides Lamar Cr), but in half decks.

Overall:: 8/10
He has a nice blend of raw power and stability, he can hold his own against SOA & SOB, and he can create great life gap in ELO. Despite his weaknesses, the new All Star discus thrower is a pretty solid card all around; muscles included!

Well, after the description we can conclude that Dallas is a very ambitious athlete, took roles in everything and still it was not enough to impress not wanted Miss Jessie, so he decided to throw the elephants, trucks and houses, until at last so here are admitted to the All Stars .. .

Let's get down to the facts ...
Another very good card with Clan All Stars, 7 powerby it. that finds that the card is good, plus 6 damage which is not a bad result at all. Dallas also has a very good Ability through which the card is generally 9/8 stats.
It is also noteworthy that the card is not the way, on the contrary, is worth the money and it's like the most.
The only problem for fans of ELO and Survivor is the fact that the card has a 5 *, so it takes a lot of space in the deck.

The boy, named Dallas, his stubbornness and talent showed that the clan All Stars is among the leaders in Clint City!

-a very frightening 5* for the All Stars clan
-having average power for the sportsmen, his best trait is the large life gap he makes
-unlike other high damage cards, his bonus allows him to inflict this damage easily
-he, unfortunately, has a flaw which all +Life cards share... he cannot open 2HKO possibilities...
-even more so, the usual positive side of life gaining cards, the fact that they are less affected by DRs, does not apply for him (Uranus even reduces him to the max)
-to make things worse, there's an ELO usable card in his clan, Sigurd to be more specific, that does not share these downsides

I like Dallas! I used to like Oyoh a lot, so this shouldn't come as a surprise... While Sigurd's more stable damage can be an attractive alternative, I usually prefer his extra 1 power to +6 attack... But in the end, this all depends on the synergy of your deck...

pros:
WOW! 7 power for an all stars (that good)
6 damage is all good
+2 life...odd ability to find on a 5* i agree yet with jessie and others that have life to aid, i am glad to have a 5* to follow suit with
this is.....the best 5*...to be released... for all stars... in AGES! (sorry essie)
8 life gap with no hindrances, 10 with fury

cons:
...............
all stars have forever been used to building decks with no 5* as they are all mediocre, so fitting a 5* into an allstar deck could prove hard
.......

thats all i can think of

overall:
a new breed of successful 5* for all stars to thrive upon, make yourself comfortable dallas, your here to stay

Yeah! I don't have to use Hammer anymore! This card is awesome, especially in T2. He sets up your opponent perfectly for a KO with Striker, Oyoh, El Gringo, etc. but also gives you 2 life, which makes it that much harder for your opponent to KO you! Between him and Marina, All Stars are gonna be very hard to beat in T2.

awesome card! potential 8 life gap (10 with fury)
you guys better get him while you can and use it in your decks because elo will not let the card stay for long. Its obvious that i would rather reduce the opponents power by 2 than raise mine by two. example...
you pitch dallas against cherry. first off, with the all stars bonus, its makes cherry into 6 power while dallas is still 7. it would be even if your opponent puts in 7 pills and you put in 6 pillz (btw the lower star wins if its non-random) but cherry wins... so what? if you put the same amount of pillz untill it it reaches 7 or so, you will win!
what if it was +2 power instead of -2 min 1?
dallas would be 9 power and cherry 8. so if you put 9 in cherry and 8 in dallas ... so then it makes you put MORE pillz for you the be over cherry's power...
you get what I mean?
anyways...

GET Dallas... hes a really good card! I trust his 7 power better than hammer's 6 power... what if theres sob? dallas will get you through while hammer will not.