Everyone seemed to have a page about their game, so here's one for mine. There's one tiny issue that I'd appreciate advice on: my game is a CPU hog. It doesn't need to be, but it seems to max out or almost max out one of my cores.

That's a really odd bug. What OS, browser are you running? Also, was this a one time thing or does it do this every time? Also, reset is not supposed to do anything when the ball has already stopped if that's what you are trying to do.

I found a resource online where they had the same problem as you caused by SCIM. If you have this program running, disable it and try again. Also, the problem might arise if you have any other software that handles keyboard events. Let me know if this is not the case, and also let me ask if this happens with any other applets that require keyboard input?

I'm not using any other input-tampering software. However, this sounds like a normal Swing/AWT problem of putting listeners on the wrong component where it works for some but not for others. How do you setup your listeners?

LonghornDude08, your great and original game runs fine on both my Internet Explorer 9 and Google Chrome under Windows 7, including the WASD and spacebar keys. And I have no idea why it doesn't work on ra4king and Shazer 2's computers. You may give us the source of your program frame, including the part on key handling.

up/down/left/right weren't supposed to do anything; they do now. I tweaked it a little bit again and changed from a boolean array to a few boolean values. Hopefully this will work, and if not, I'll post the source and let ya'll test the uncompressed version.

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