25% of all cards that do something “at random” have been printed in the last 2.5 years (i.e. from Alara Reborn forward). Whether in cascade, Commander, or (c)Innistrad, many powerful effects have been randomized to be less grievous/broken. I want … Continue reading →

Now that the complete Innistrad spoiler is up, it’s time for the best part of a new set: thinking of all the ways I can put these cards into decks. At the moment, my first priority is updating my Commander … Continue reading →

One of my favorite decks is one I haven’t played in ages. I actually pulled it apart several years ago because it was just drawing too much hate. I guess that is to be expected from a deck with a … Continue reading →

The Magic community in the last few weeks has been confronted with misanthropy issues from without and within. Battle lines have been drawn; words have flown furiously across the Interwebs; tempers have waxed and waned. In polarizing articles, we gamers … Continue reading →

In multiplayer Magic, it is very important that you pay attention to the concerns of your playgroup, because these are the folks you choose to play with, and casual play means that you accept some responsibility for their enjoyment of the game. … Continue reading →

Prior to Innistrad, the phrase “return all” or its plural “returns all” has shown up on 43 cards. Many of them, like Evacuation, are mass bounce. Others, such as Empty the Catacombs, gives everyone back their dead creatures, whether to … Continue reading →

Up until now, our Innistrad review has seen each Muse give you a sample of cards from Innistrad that they were either excited about, or wanted to warn you about. Now all three of us dive into the juicy meat … Continue reading →

I’m wrapping up the individual thoughts on cards that aren’t mythic rares or our preview card (which is a great card, by the way). You know how this works, and you don’t want me blabbering with introduction, so here goes!

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