Continuing on the Podcast, We have the 2nd of 3 episodes with Bryan Paratian who was Lead Hardware Developer of ProdigyGame, An Educational Technology Company, which so happened to be the company that baptized Rico as his first Clients. Here they revisit their initial experiences that came with challenges they had to endure in order to have an Original Design Successfully Manufactured. On this sequel, they broke down the work flow of the process that took 6 months to a year for “BIG HEX’s” completion.

Topics incl:

The issue with the team they were working with before finding the right personnel.

The problems with the first molding

Reaction to Kids Reviewing Big Hex on Youtube

Having the manufacturer guide you on the Financial and Quality Side

THE RELIEF of releasing BIG HEX after a year then manufacturing 4 more toys later.