I actually started on a X/Brigade to Unity. One problem is that, while X converted up to Admiralty, and then to Nova (it did get shaky by that point), there's no good conversion to Unity. One of the major issues is that there's a lot of traits that don't convert/exist in Unity. The best you could do...

So, for a FRAX heavy cruiser with a movement cost of one, and only phasers, DISRs, and drone racks the engine would be "8?" (move cost *4. 30 warp minus zero charge needed by weapons. So 30/4 = 7.5?) Seems a bit fast. Unless you include the 2 power needed to fire the DISRs. No. Sounds lik...

the email route is unlikely to yield results, and I'm not that keen on doing selfies or having pics taken of myself. I'm sure I'll probably be losing out, but I really don't like pics taken of me. Do what I did - get you hand holding the book, and a piece of your chin. :) Jean must have figured tha...

Okay. So I spent the 40 minutes it took me to build a spreadsheet and crunch a lot of numbers. The conclusion I've sadly come to at this point is that there is no discernable straight way to convert from SFB/FC to SFB Unity. :( Stuff like weapons and traits seem to be really straight forward; but Hu...

Just curious, why do you give the Point Defense modes on the Phasers both Pnp and NPr? You're basically cancelling out the benefits of the Pnp trait to make them slightly less effective against ships at really close range.