Manually spawn AI or zombies using in-game admin commands?

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I'm working as an Admin on a server. We're running , infiSTAR, Ryan's zombies and DMS. Right now we have the number of zombie spawns low and I'm looking for a way to manually spawn a horde (or 1 at a time) of zombies for RP events and whatnot. Can this be done via the debug menu? If so, please help me out in newbie-code speak. A simple cut and paste script I can plop in the debug menu would be excellent, if possible. Any advice is most welcomed.

So that let me just set it as being in the Opfor group. Now to figure out how to make them actually move and act like zombies.

Gonna take a look at the spawn code in ExileZ now.

Using createagent I don't think will enable the AI that is in ryan's zombies, you'd have to assign an FSM to them, which you would want to write yourself. The AI in ryan's zombies is not very good for performance btw, if you have the ability to do so, I would make an FSM and work with that instead, he's not using an FSM, just a thread with a continuous loop for the AI.

About Exile Arma 3 Mod

It is the year 2039. After the resource depleting conflict in Greece, Europe suffers from a new deflation crisis, leading the crime rate to a new peak in history. Members of the North Atlantic Treaty Organization Security Council are forced to react. Being a desperate alternative to overcrowded and prohibitive prisons, offenders are now being sent to EXILE.