Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a small team, with a single main developer, we want to put all our efforts into crafting something special. The time, feedback and support that early access provides is invaluable to ensuring that we can build something you'll love as much as we do.”

Approximately how long will this game be in Early Access?

“It is hard to estimate how long the game will remain in early access, probably on the order of 12-24 months. Ultimately, we aim to ensure that the final, released version of the game is a cohesive and polished experience.”

How is the full version planned to differ from the Early Access version?

“

Complete Story Arc: Unravel the history and secrets of Lamplight Station and it's residents.

Explore miles of space station: Each new area of the station will come with it's own challenges: heat, radiation, low gravity and hard vacuum are just a few of the obstacles you'll need to overcome to uncover the secrets of Lamplight Station.

Design and build complex machines and factories: Need more solar panels? Create your own assembly lines to turn raw materials into complex parts and much more.

Leave Your Mark on the World: Turn the station into a dystopian hellscape - or a green, lush oasis. The choice is up to you.

”

What is the current state of the Early Access version?

“

Basic survival mechanics are in game (temperature, health, hunger and clothing).

Basic enemy AI, including some stealth mechanics.

Fully Destructible environment.

Basic building mechanics - gather and place blocks to create safehouses, buildings, stairs and other structures.

”

Will the game be priced differently during and after Early Access?

“We'd like to keep the price fair, and in relation to the amount of content, polish and enjoyment that the game can offer. In all likelihood, the price will go up a little upon release.”

How are you planning on involving the Community in your development process?

“Clear and open communication is important, and your feedback will be vital to creating a game we're proud of. We plan to create as many avenues for feedback and dialogue with our early adopters as possible so we can hear your thoughts and suggestions, and respond to questions. We plan on sharing regular updates on our progress through the steam platform.”

Buy Lamplight Station

January 21

Hey all, by the time you read this a new patch should be working it's way to you through Steams servers. Several new features made it into this patch:

Grappling Hook

A craftable Grappling Hook has been added to the game. The Grappling Hook allows for a lot more mobility while traversing the level, and is fairly cheap to acquire early on in the game. It will likely get another tuning pass at some point, but it is quite fun to use and I am interested to hear your feedback on it.

Some buildings have a chance to spawn unstable blocks which can fail/collapse when walked on. There are some audio/visual cues that telegraph this to the player so that falling can be avoided.

If you step on an unsbale block, you'll have a couple seconds to move before it collapses.

Save Slots Can Be Deleted

Unwanted/unused save files can now be deleted (yay). The game asks you for confirmation before deleting your save game, but the deletion is permanent so use caution.

Faster Load Times On Some Hardware

Changes were made behind the scenes with loading, that should net faster load times on some hardware. These changes will also remove some major annoyances with how the chunk authoring was being accomplished internally, and allow for faster iteration of level design work.

January 8

Hey all, I've been busy behind the scenes coming out of the holidays getting things figured out and ready for the next patch, and I wanted to share some info on what will be coming.

This patch will focus on the exploration aspect of the game, so one of the primary things that I want to include is the craftable grappling hook. Along with the ledge mantling and wall running that is already in the game, the grappling hook will allow you to have much better mobility when exploring the map. The grappling hook will also be the first of many major items that are crafted with parts from the metal casting bench. The primary function of this device is that you can shoot out a grapple, and pull yourself up/over gaps and obstacles. This added mobility should be a lot of fun when it comes to exploring the world.

Along with the grappling hook, there will be a few new environmental hazards planned, which should help give the grappling gun some purpose as you explore the map and tweak the risk/reward balance in a fun way.

There are also a few behind-the-scenes changes to map loading that that will be included in the next update with should improve load times in some situations.

About This Game

Lost on massive space station, you’ll need to act fast to overcome radiation, cold, heat and the station's less-friendly inhabitants in order to survive.

Lost on massive space station you must use your wits as you build, craft and fight for survival.You'll need to overcome radiation, cold, heat and the station's less-friendly inhabitants in order to survive.

Please note, while many of these features exist in the game at this time, they are still under active development. Some features may be missing, or incomplete in early access.

Design and build complex assembly lines and networks of machines to provide power, heat, water and advanced technology. You’ll need to rely on your own creativity to build systems that work.

Temperature, wind chill, radiant heat and insulation factor are all taken into account. Carefully construct shelters to minimize exposure to the elements, and use machines and systems to pipe heat and power where you need it most.

The technology you can craft and use in Lamplight is based as much as possible on what is actually theoretically possible. You won’t find any magical midichlorians here. Scour the ruins of a pan-galactic mega corporations' abandoned colony to create the tools, weapons, cybernetics and body modifications you will need to survive.

Reshape Lamplight Station to fit your needs. Transform it into a natural utopia, or a mechanical nightmare, or anything in between. Your imagination is the limit.

Uncover the secrets of Lamplight Station, and harness them for your survival. As you play, you’ll uncover the deeper stories behind Lamplight Station, its' purpose, and the lives of its' former (and current) inhabitants.

A killer original soundtrack for Lamplight Station is was created by composer Gregory Gates.

System Requirements

Minimum:

OS: Windows 10

Processor: i-5 or better

Memory: 8 GB RAM

Graphics: GTX 960 or better

Storage: 2 GB available space

Recommended:

OS: Windows 10

Processor: i-7 2.8GB

Memory: 16 GB RAM

Graphics: GeForce GTX 1050

Storage: 2 GB available space

Additional Notes: Less powerful systems specs will likely be supported once we can fully test the game on a variety of systems.