Motion Capture

ABOUT

This motion capture project was to test recording general martial arts movements. Many modern games in the game industry use motion capturing to hep their animation pipelines, so I decided to do that as well. The actor was a Shaolin martial artist who represented a various actions of Wushu Fist Form (Commonly seen as Waterbending in Avatar the Last Airbender).

The actor using the motion capture suit.

ROLE

Being the one recording this, I was the director and editor of the project. I used DePaul University's motion capture studio consisting of +20 cameras. Since I was in charge, I collaborated with my actor in order to find an ideal recording that emphasizes unique poses. With scope, I split up the project into 10 main actions on my timesheet. From there I took the best shots and edited a story with MotionBuilder.