Having some real issues compiling my directX shader project to an executable. I've done everything I normally do, link all the libraries needed, put the required assets in the release folder but still the .exe crashes on once run.

I've tired everything I can think of, Its driving me insane as I've complied a directX project before and it was not this hard!

The issue is not a compilation issue. The fault occurs at runtime. Use your debugging tools to diagnose what is happening. At the very least do better than "it crashes".
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David HeffernanMar 29 '13 at 18:02