Sony has just revealed that Beyond: Two Souls will be bringing its innumerable polygons to PS3 on October 8th. The announcement eschews any mention of PS4, but does have some extra flavor. Dafoe flavor. Yes, the rumor that Willem Dafoe is part of Quantic Dream's ambitious title is true, despite David Cage's denial of the fact last summer.

Competitive gaming has millions of fans. Its biggest stars earn six-figure salaries. Yet it's nowhere to be found on American television. You may happen upon bowling, lumberjack contests, or even rock-paper-scissors while channel surfing, but nary a match of StarCraft or League of Legends.

You no longer have to imagine a world in which you can jump into a 1,000 player Bomberman match at any moment, for free, through your browser. Thanks to Bombermine, that world is now a reality. Judging by their sparse Twitter, the Bombermine team launched this addictive MMO game less than 48 hours ago and already the servers are full of eager Bombermen and Bomberwomen.

Last week, Square Enix announced a secretive new title, Murdered: Soul Suspect. While a series of online puzzles have already revealed some cryptic images, today we have a teaser trailer and concrete information straight from Square Enix that the title will be out for Xbox 360, PS3, and PC... in 2014.

EA and Zynga have been tied up in mutual lawsuits over their Facebook games The Sims Social and The Ville since last year, but All Things Digital is reporting that today both cases were dismissed in California court. The companies issued the statement that "EA and Zynga have resolved their respective claims and have reached a settlement of their litigation in the Northern District of California." I would hazard a guess that some simoleons changed hands.

Insomniac's upcoming third-person shooter Fuse is a game built around switching: in its history, its design, and its execution. During a preview event that EA held in New York yesterday to show off the game, I got a closer look at all three elements.

With Zack Snyder's Man of Steel movie arriving on June 14th, more details of his take on Superman's world are hitting the internet. Yesterday, among the trading cards, maquettes, and plushes at Toy Fair, we spotted your boy Kal-El and three other characters from the film in these gorgeous new toys from DC Collectibles.

]]>man of steeltoy fairsupermanzodjor-elfaorastatueMon, 11 Feb 2013 17:30:00 GMT5983381http://kotaku.com/5982813/Daylight, the first third-party game on Unreal Engine 4, is a randomly-generated horror game coming to Steam this year.

The high-ranking members who left Bulletstorm studio People Can Fly last August have just announced their first game, The Vanishing of Ethan Carter. The studio—called The Astronauts—was founded by Adrian Chmielarz (former People Can Fly creative director), Andrzej Poznanski and Michal Kosieradzki, and they plan to release the "weird fiction horror" PC game later this year.

Starting off the morning with a blast from the past (in more ways than one) developer Triumph Studios has announced Age of Wonders III, a new sequel for their turn-based strategy series that has been dormant since 2003. While specific gameplay details are still sparse, it will definitely be expanding on the model established in 2002's AoW II.

Hyper-complex medieval strategy game and one of our 2012 GOTY nomineesCrusader Kings II has a new expansion on the way, and the announcement trailer just hit the web. Old Gods will place you back in good ol' 867 AD, when Vikings ruled the land and seas. This pagan-themed jaunt will offer "hundreds of new events," and more of the dense, challenging gameplay the series is known for.

Just last week we learned that Chris Taylor, the developer behind Dungeon Siege and Supreme Commander, was forced to lay off a significant number of people from his company Gas Powered Games after the Kickstarter campaign for their game Wildman was met with underwhelming funding rates. Yesterday, in an hour long interview posted on YouTube channel Matt Chat, Taylor very openly addressed the details of the company's financial woes, and his discomfort with Kickstarter.

In a post on their website yesterday, the team behind open source console Ouya announced some changes to their controller based on repeated complaints they've received from developers. As one of the highest funded Kickstarter projects ever, the Ouya team has been insistent on working with their investors, and at least for now seems to be sticking to their word.

The King of Iron Fist Tournament will be raging on in 2013, this time with the fiercest weapon of them all: playing cards. Namco Bandai Games has just announcedTekken Card Tournament, a mobile/real world card game that is set to launch "in the next few weeks." Tekken and card gaming: a match made in... somewhere weird.

The debate over the Wii U's "next-generation" status rages on. The latest combatant is Yosuke Hayashi, head of Team Ninja—the Tecmo studio responsible for the Ninja Gaiden and Dead or Alive series, among others. While the console is technically "next-generation"—it did come after the Wii—Hayashi was still compelled to share his thoughts about it in an upcoming interview with Edge. Hayashi was responding to previous quotes by an executive at 4A, the people behind Metro: Last Light. Last year, 4A CTO Oleg Shishkovstov called the Wii U's processor "horrible" and "slow," justifying their decision not to release Metro on Nintendo's new console.

I hope you don't have any fond memories of the Hundred Acre Wood, because they're all about to be replaced with white knuckled frustration when you play Winnie The Pooh Home Run Derby. It's the Disney-produced children's flash game that's so difficult, you just might smash your monitor.

Start flipping open those cute puppy calendars your parents bought you, and pull out your Sharpies, because it's time to get down to the temporal nitty gritty on entertainment in 2013. We've got a ton of (hopefully) great, big games, movies, and more to look forward to this year. My wallet cringes at the thought.

So close, Capcom, and yet so far. 2012 had the potential to be a real banner year for the developer. Starting from the top with a new numbered Resident Evil that had strong buzz, a Street Fighter crossover that had the potential to be another Marvel vs. Capcom, and the 25th anniversary of Mega Man, they had all their zombie ducks in a row. But big success just wasn't in the cards, whether it was the failure of Street Fighter X Tekken to catch big traction in the market, the critical disappointment that was Resident Evil 6, or an almost complete absence of Mega Man. What happened?

Sometimes you just have to buckle down and put out good games. Take-Two Interactive—and their branches, 2K and Rockstar—did a minimum of futzing around this year, instead releasing a relatively slim, high quality roster. Almost all of Take-Two's sequels improved upon their predecessors. Rockstar brought back Max Payne, fatter and drunker than ever, and his vacation to Brazil was some grim fun. They also showed off the long awaited Grand Theft Auto V. So far, so good.

Bonjour friends! American gaming's Franco-friends Ubisoft had quite the year, releasing or showing off games for what seemed like all of their major franchises, and revealing a new one to boot. Other than the pretty fun Ghost Recon: Future Soldier, the beginning of their 2012 was defined by arcade and mobile titles like the dangerously addictive Trials Evolution, mobile hit Babel Rising 3D, and oft-delayed I Am Alive. From June on, however, Ubisoft was in overdrive.