Name: Pluto's BranchType: StaffQuantity: 1Durability: 6Element(s): Darkness, Rose/Plant, IllusionDetailsAppearance | A 6-foot staff representing the necromancer in Serin. It was crafted from the wood of trees planted in cemeteries. Bound to it is the carcass of Oswald the Bat, a bat from Serin's past. The lower half acts like a pike while the upper half acts as the magical focus.Abilities:Dark Scribe - The staff may fire orbs of darkness as a projectile equivalent to a arrow or bolt of equal durability and deal similar damage to a synthesized bow or otherwise of equal quality. | 10

Last edited by Professor Serin on March 3rd 2017, 9:16 pm; edited 7 times in total

on February 6th 2017, 8:41 pm

Monte

Keeper of the Abbey

Post Count : 140MAG : -

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The first ability needs not a cooldown, as it costs actions. It's not a true summon ability, unless you want it to be summonable from a distance. In which case, it has two effects and cannot use a single Mod.

For the third, the fact that you gain life from non player sources is irrelevant. It will have to heal over time and conform to other aspects of the Synthesis Healing meta.

For the fourth, describe an appearance of the ability and a speed. Clarify that the bind is only as strong as your synthesis item, and can be broken by an appropriate amount of force.

Sixth Skill. Please align this damage to an element of your weapon, or specify that it is sans element damage.

Uh do you mean summoning from his body? That was supposed to be flavor for the initial summoning. If I make that disclaimer, is it okay?

I actually was debating on whether or not draining life would count. Because it is not a proper healing ability, can I still drain it from someone? Would it be the same amount as a regular healing ability? I'll still make it over time.

Uh the ink completely coats their body and restricts movement. I can change the wording, of course, since that was not clear. S0z.

also will do

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on February 6th 2017, 9:36 pm

Monte

Keeper of the Abbey

Post Count : 140MAG : -

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The staff is stored within Serin's body magically, able to be sprouted or retracted back into his flesh at the cost of an action.

I had assumed that this meant you could partially summon it and attack with it from your body, apologies. If it's merely a summoning ability, its fine.

You can drain a PC for the amount damaged, or you can have a healing effect with the flavor of draining non-PCs, but not both. Draining =/= healing and therefore doesn't have to comply to that meta.

How quickly does it coat their body? Is it instantaneous? Is it a hard, brittle substance like steel, or is it rubbery? Also, would this ink protect them from damage, like a shield?

The first part is merely for the initial summoning. If someone keeps it from returning to him, it's still separate from his body.

I'm gonna drain from PC's. I assume important NPC's count for PC's?

I would say the Ink would cover them instantly because it has to travel to them first. Rubbery would make sense, and no it wouldn't protect them from damage. I guess it could protect them from damage that doesn't do well against rubbery materials.

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on February 9th 2017, 2:58 am

Professor Serin

Plague-Father

Post Count : 60

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bump

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on February 9th 2017, 3:19 pm

Monte

Keeper of the Abbey

Post Count : 140MAG : -

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Important NPC's have no distinction from the rest. You will not get the same amount drained from an NPC as you do a PC, as using an NPC essentially makes it a self-healing ability. Either pick PC or NPC.

So it sounds like they're protected from sharp attacks, if the ink has your synthesis durability, as nothing will be able to cut through it without destroying it. Just keep that in mind.

It was a note meant specifically for things like boss NPC's during events and what-not, something we've done in the past. I'll remove the distinction, but I imagine it should still work on those types of NPC's correct?

Alrighty

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on February 10th 2017, 3:27 am

Monte

Keeper of the Abbey

Post Count : 140MAG : -

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'NPC Accounts' are misnomers - they are played by people, and thus 'Player Characters'. So, of course.