I no longer care to play at septic.ru and have gotten acclimated to the wonderful fresh air after emerging from the sewage.

You are welcome to come fight me on a server where people aren't randomly banned for liking the wrong ice cream flavor or wanted dead for being born with the wrong skin color, though! Or...dare I say? Playing or mentioning playing W2 in a better place!

But really? The Tora Method? Lol. Just sad.

Open up your sagging money bag to mask the terror you feel inside?

Look how embarrassingly that turned out for Tora who scattered like a cockroach when the light turns on when I took him up on his $250 offer.

Once you strip away the "admin" title with the swarm of buttkissing fake buddies that brings and the apparently overflowing moneybags, you're both the same frail, fearful creature. Your confidence comes from external things you can lose, which isn't real confidence.

Don't even wanna fight the one you call "newb" cuz you're too afraid you might lose...and that the vultures would descend on your carcass and pick away at whatever self respect you had left.

Here's a little comfort. In addition to your mentally ill BFFs holding your hand as you go through this calamity, you're not alone.

The BabyShark dodgers club is a growing force.

ScaredWangsvominatorBoorin4385ToraLauraLei

Why don't you all join a group circle and hold hands to give each other a sense of calm after a few words of truth from a solitary wimpy adversary you don't dare face in the arena send you into a frenzy.

Last time I said something true you didn't like, you called for insta ban! No wonder you're so comfortable with "no holds barred" blabbering! You can secretly ban anyone who pisses you off!!

We found out about DeathKnight. Banning someone else so quickly and easily for no reason with no warning came so naturally and instinctively to you that you didn't even register it in your memory.

You can deprive someone else of their favorite game on a whim. How would you like it done to you?

He's one we found out about because he happens to know someone who cares about justice. He wouldn't have advocated for himself. Most people just disappear quietly. ("Why can't you?" you're thinking, lol.)

How many others have there been, Dugs?

How many?

Hi Babyshark, just at the beach and decided to check up on forums while waiting for my fiancé to get my favourite ice cream on this lovely day after a super busy week at work and catching up with friends. Oh, and to answer your question, the answer is none.

Kiaora, Brook! Sorry about poor response but I'm not very active these days as I'm super busy with work.

No such thing as shittalking getting out of control, it's half the driving-force of the cut throat environment war2 is famous for! Without shittalking, smurfing, amazing players such as myself and myself (and several awesome people going out oftheirway to keep the servers active) war2 would have vanished literally over a decade ago. It's this competitive clique environment that made me strive to be the best warcraft 2 player in history, and for newbies like shotgun, swift, virus etc to aspire to.

Except that wouldn't be exorcism anymore we might as well rename it dispel at this point.

I mean one could argue it may be fun to have skeletons as the primary spell for death knights, a strong shield instead of a heal for paladins or haste and why not summon demons for axe throwers instead of trolls regeneration and divine intervention for mages so that they can revive units. Soon enough that would not be anything like war2 anymore we can achieve balance without changing the mechanics nor the way the game works.

I created that post because I saw a lot of people talking about balancing things but really they mostly suggest we change the game. Warcraft 2 is a game that first is not badly designed, second is not that badly balanced either, and third which remaining success relies primarily on nostalgia.

People come back to the game that they remember and loved, almost every old player remembers paladins have heal and exorcism it is iconic they love these spells they remember what you could use it for, most people remember heal as being good because if felt good throughout the campaign, most of them didn't ever use lust as efficiently as we do.

Almost none of them remembers exactly how much heal was able to heal and how much mana it cost, they certainly don't remember how powerful exorcism was and how much mana it cost. Players tend to have a memory bias they remember the game as being more balanced than it really is but they do remember very well what spells are and what they were used for.

People want to play the game they remember they come back for these cool mechanics, if it happens to be more balanced that is very good because either they wont remember or they will welcome the change because it will still be war2 but if it feels different that is where you start to loose people big time.

That is why here I am talking balance changes, and numbers tweaking, not mechanics changes or re-design (except for heal not having cap to behave like exorcism because that people wont remember and as mentioned before it should always have been the case).