I guess your point of view is what matters most. Idk how to DPS on Defensio, which matters most out of raid anyway, cause in raid you will be busy keeping up aggro and BtW, except there woul dbe another tank, but then there would be no need for Defensio I would say, So all your Gear Step+Command Enhancements are more for how you DPS outside of raids and that's most likely highest % + personal valuation.

I often play outside raids, so often I have to dos rather than tanking. I understand Ruina would be more my type of class due to high dos but I enjoy more the acrobatics of Defensio, so will try to maximise my dps keeping my support capability open. But your insight made my mind clear, gonna opt for part of the Ruina tree for extra dps. Eventually will make a Ruina too Thankss x

Yeah meant charging gear (scrubby Ruina player throws them both in the same basket=charging). So yeah then idk exactly how to DPS but I guess over chained combos, like step->beat down->ducking->step up-leap over or whatever is used on Defensio.

Skill based DPS. We have no use of charging gear at all as has not the dmg potential like it has on a Ruina. Our main source of DPS is BtW into Beat Down EXi which doesn't share CD with the normal Beat Down. And most of our skills are of fast CD cause of our Auto-Repair skill that reduces CDs of 7 seconds every time we use it. So I would say skills like Beat Down and Kindney Blow are pretty much spammable to an extent.

i kinda used to charging gear after beatdown exi tho, since it is has the most powerful inherited damage in all of our skill currently, you can throw 3 hit of the most powerful damage u can see with defensio with just abit of charge time and save u for the trouble to click another skill