As for other projects, Marathon for one is not a sure thing, at the moment is just a GREAT idea from a guy who is still learning to code, so don't get your hopes up till he says he is ready, and of course till he gets some help, you know none of this gets finished without a little help.

That'd definitely be awesome. Not only Marathon 2 is the GREATEST first-person shooter ever, it is also an open-source game, already ported from MacOS to MacOSX, Linux, BeOS, and M$-Windows. Its original system requirements were very modest (a 68040 processor and 6MB RAM), so the Dreamcast can certainly handle it.

I hope the guy you talk about gets some help... the Marathon series rulz! If any programmer is wondering what game deserves to be ported for the Dreamcast, trust me --- THIS IS IT.

I have not heard anything on the Marathon project for a long time. :/
It would nice to see Genetic Species ported from the Amiga as well. I believe the source is on Aminet I think it is linked on my home page, or else you can just goto Aminet and look it up. It is after all being ported to the GBA so it should no doubt run on DC, though it of course is not coded fully in C.

Soldier of Fortune uses a heavily modified version of the Quake 2 engine. It's also (as far as I know) closed source. They licenced the source from iD when it was still closed-souce, so they don't have to release the source. The SOF engine adds different map/texture stuff, has it's own model system, a massive weapon/impact/damage/gore modelling system, and hardly any of it's compatable with Quake 2.

Who is online

Users browsing this forum: No registered users and 2 guests

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum