tag:blogger.com,1999:blog-4601171103506839692.post4414008883030342951..comments2016-10-11T03:21:23.825-04:00Comments on The Rune Under Water: Martial Arts Combat Maneuvers for Mongoose Runequest 2Swordsmanhttp://www.blogger.com/profile/05144171573448751890noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4601171103506839692.post-87762290948436144352011-04-25T18:05:22.245-04:002011-04-25T18:05:22.245-04:00I am so stealing this for my MRQII modern-day spy ...I am so stealing this for my MRQII modern-day spy thriller hack.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4601171103506839692.post-51458852128632410052011-04-25T11:22:27.567-04:002011-04-25T11:22:27.567-04:00Regarding CAs. If a character can punch/kick with ...Regarding CAs. If a character can punch/kick with both fists/legs, I&#39;d consider that dual wielding. So an additional CA seems reasonable.Chris Harveyhttps://www.blogger.com/profile/14482622149648593431noreply@blogger.comtag:blogger.com,1999:blog-4601171103506839692.post-33179417164618483402011-04-24T13:55:35.506-04:002011-04-24T13:55:35.506-04:00I have been thinking about this as well: I agree t...I have been thinking about this as well: I agree that the way to go is to adopt a Martial Arts combat style. I would be inclined to grant an additional CA to the user of that style to reflect the speed of execution. So far I have not given the combat maneuvers much though, but what you propose looks fine as a starting point. I&#39;m gonna take them along if that&#39;s okay and see how they work, we have a new group starting any week now using the new MRQ II rules, to give them a decent chance. I hope they&#39;ll stand up to our RQ2/RQ3 hybrid + house rules mix, coz introducing new players is proving so hard if there is no basic rulebook.Rudyhttps://www.blogger.com/profile/12270347372734873983noreply@blogger.com