Symbol: A triangle with a curved bottom and slight points off of the sides. A large bullet being featured in the middle

Occupation: 2nd year Beacon student

Appearance: Linh is a tall and healthy build at 6’1” and 165 lbs with a nicely toned build and some decent curves. Her whole build is very healthy showing her desert wandering lifestyle, with nicely toned limbs, and having near straight posture being enforced upon her by her mentor. Her face is always seems to be in light thought, as if a moment of thought just came to her mind, even if it’s just a small one. Her face is slightly defined, with full cheeks and cheekbones at an average height. Overall she gives off an essence of maturity that says experience beyond her age. Her nose is nicely shaped, Linh’s eyes always show herself to be observing, the color is a deep blue with it going into a slighter blue at the edges. Her mouth does look to be the slightest hint on the pale side, though not too too much. Compared to her identical twin Liên, Linh has more of a thinner face, nothing drastic but one that shows that shows a different lifestyle. Her hair while is a natural back/very dark blue is dyed to a dark red using a very bright hair dye. Kept in a ponytail with a silver hair tie, with a braid on her right side just in front of her ear.

Huntress ClothingHer clothing is very simple, her lifestyle in Vacuo didn’t really give her the choice of a magnificent outfit, but she did wear what she had to not look so bland. Using a tannish work shirt only buttoned in one area to leave her chest open so that she could take in the nice breeze whenever she could. Over that she wears a darker cloak which was modified to just go over her shoulders and uses a silver clip using her symbol to help keep it in place. Tinted sunglasses which originally kept the sand out of her eyes.

She wears pants of the same colour but is mostly obscured by chaps of a darker tanned colour, they are slitted at the end and faces the same direction which is right for her. Double orange belts which connect to a thigh strap on her left leg which holds two of her four revolvers and with the other two holsters on the opposite side on her belt since she dual wields them. On her right leg she carries two pouches for the use of extra ammo which is mainly used for her revolvers. She wears a cape at her belts which only cover her right side, a slightly dark grey and she essentially has it to not look too plain. Lastly she does wear some knee high boots because she despises having sand in her shoes so she went the extra distance to avoid it.

Alternate Huntress clothingThis variation of her main outfit is identical for the most part. The exception being the top that she wears, sleeves removed and dyed at the ends a few shades darker than the main piece, instead of buttons she uses the connectors from horn button jackets (I have no idea what they are actually called).

Motorcycle clothing Linh takes care to properly cover up when using her form of transportation, while the clothing changes from environment to environment she does have a standard piece. It features whatever top she happens to wear which is covered by a black leather jacket, crossing over to her right side and has her symbol on her left shoulder with the addition of a red belt. Normally she wears black/grey jeans with motorcycle boots and driver gloves but might wear something different. She also wears her signature cloak in the same position.

Regular/WinterLinh wears a grey winter jacket with horn buttons, reaching just past her thighs with a very short cape extension done in a slightly darker tone. A large version of her complete symbol on its left side. A red scarf around her neck and a similar one around her waist, black leather pants and grey laced up shin high boots complete the outfit.

FormalUsing her winter coat opened up to reveal a white dress shirt, red tie and vest with dark grey suit pants.

TraditionalBased off of the design off of a Ao Dai She wears a red version with yellow on the collar and edges of her sleeves. Her sleeves are a slightly darker red and she has yellow strings with grey patterning, her white symbol near the collar. She might also wear a custom (jacket?) over it. Following the red colour scheme and can be kept in place with the same type of yellow string with the regular piece.

Beacon uniformShe will wear the standard female uniform with the addition of her modified hooded cloak and her hip cape with the belts to hold it in place.

History: Linh was born to a one of Hoàng Khánh Văn Lê (Lê Văn Khánh Hoàng), a well respected archaeologist, and not to forget her mother, Anh Kiều Thị Nguyễn (Nguyễn Thị Kiều Anh), who was responsible for taking care of the kids around the house and also made sure to take care of the twins, Linh was one side of a coin, whilst Liên was the other. Like a coin they were just about inseparable, they were still childish as they were very young and typical of their age. Hoàng and Anh were very good parents, Anh was very sweet and kind, she would always let them have their fun and help them up should they have a small bump or such, Hoàng was the tough love type of guy, solid as a rock and stern in hopes they would be good children and not know that it could be constant playtime. Linh’s family was secure money-wise, a comfortable home, and with a family that she would wish for no other, a perfect life.

However this story is not without sadness, as none can live a perfect life, the twins, nor four a half years old. A recent job to go to Vacuo and look at some ancient relics, they hadn’t been to Vacuo yet and it was nearing Anh’s birthday, which he would surely miss if he were to go on the trip, so he had made the decision to take the whole family with him. All of his part expeditions had gone off without a hitch, plus it’s not like they would be defenseless, dangerous areas called for protection, which was provided on just about all of his jobs. So they went to Vacuo, a nice even when one dealt with the heat of Vacuo’s climate. A nice getaway and it was turning out to be a fine trip. With recent reports of Grimm routes they took an ‘adequately safe’ passageway. It was sudden, grimm seemed to come out of nowhere and smashed against the vehicle, the vehicle got flipped and Linh was thrown out, a gust of wind from a Totocoatl threw enough sand over her that she disappeared from view, the Shenzi caused the bodyguards to panic and they quickly grabbed the other three members of her family who didn’t get thrown out, their parents were injured severely and lives were slowly fading away. While they did get out of there her Hoàng and Anh had succumbed to their injuries and died upon arrival at the hospital. Her sister survived but this is where the story splits.

When Linh had came to night had descended upon the desert, she was found by some wanderers inspecting the main vehicle and saw her black hair which only became visible due to the winds blowing away some of the sand. From this point she was under the care of these Nomads seeing as they sought there weren’t any survivors, among the wreckage one of them had also managed to get a photo of her family, this she held onto for dear life ever since that day.

After this she had stuck with the Nomads, being all alone, scared and these strangers being the only source of comfort that she had. Her aura unlocked to giver her a bettee chance of survivability. They wandered the deserts of Vacuo, she was moved between groups of Nomads for fear of her life should bandits discover her, all seemed well and for awhile it actually was pretty good. But life like this was dangerous and those dangers came to her once again, Grimm had found her current group by pure chance, normally this wouldn’t be a big deal, however the number of grimm was almost double their usual amount. This caused them to scatter and try to protect Linh and having two of them with her, one picked her up while the other was dealing with the grimm that was chasing them. When they realised that the grimm were gaining they put her on the ground and told her to run. She did just that and ran while they were busy with the grimm. They killed the grimm but succumbed to their injuries not long after. Linh had ran in a random direction and eventually came into the caring hands of a slightly aged man who took her to the nearest village before bidding her farewell making sure that she would be safe. Things were good at the beginning, but local visits from a bandit group every now and then for “protection services” did make it a bit of a struggle.

She spent the next two years of her life within the small village, not staying with a single guardian/carer for long due to the nomadic way of life that she had become accustomed to. She was welcomed by all of the villagers since she was a little bit quiet but a nice girl overall and was always nice to have her around.

Now the age of 11 the bandits had slowly increased the cost of their “enlisted services” over time. It got to the point where the whole village suffered greatly because of the resources that they demanded. During this time they started with precautions, designating who would take the children to safety before they would retaliate. The small group took all of the villagers the night before, taking advantage of the cooler weather to get as far as they could before daybreak and it would become all the harder to travel.

These bandits weren’t typical. They had a few scouts in the surrounding area. One such bandit caught them red in the act, he shot the adults and the children one by one. Before it was her turn she was saved by a grimm that was using the vibrations of the bodies hitting the sand one after another. It had ate the bandit and would of taken Linh if she didn’t freeze out of pure fear. Sometime after the grimm had left she had fainted in the middle of the desert and woke with the near setting of the sun.

She had wandered the night of the Vacuo desert until she saw lights. She ran and ran until she had come upon the rock structure that the lights were coming from. It was a black market deal, far away from any authorities within Vacuo so that by the time word would have gotten they would of already scattered. No-one paid attention to the girl as they were interested in weapons. Some of them gave her food and water, not all of them were heartless.

During her little walkabout she had come to find a weapon that caught her eye. It wasn’t the weapon itself but the colour, she really wanted it, the man didn’t pay that much attention and she had taken the weapon. She was making her way out when she had ran into the old man that had helped her before, he took the weapon from her and motioned for her to follow. She did and he brought her outside where he had a custom motorcycle which looked more like a ramming vehicle, he helped her onto the vehicle and took off. She didn’t know what was going to happen but she was hoping to be led somewhere safe.

She was led to a small empty rundown village, he gave her some food and water, making sure she knew that he didn’t mean her any harm. His sole reason for helping her was because he needed a disciple, someone to carry on all that he had learnt as his mentor had done for him. She wasn’t ideal, infact very far from ideal. But he was getting old, if he didn’t start training a disciple soon he feared that he would be too late. While active he wasn’t sure how much longer he had. He still had some years but the sooner the better.

After the first day he got her to fire a rifle, she had her eye too close to the scope and the recoil of the gun had smacked her in the eye, this made the man laugh and he taught her how to properly use the rifle. She adapted to this training rather well and gained an extreme aptitude for firearms, her semblance also did help her exponentially but she learnt to not rely on it over time. He taught her all forms of firearms over the next five and a half years and as knowledge on a variety of subjects, maths, english science and history and dabbled a bit in other subjects as well. Everyday she trained with guns and how to use a blade he had taught her all that he had to teach. During this whole time no-one had actually given her a name always referred to as “child” or “girl” and her mentor calling her “recoil” as a reminder to when she first shot a rifle. As she was about to turn 18 he had wrote up a few instructions and on a piece of paper and left it on the table. He activated his semblance and she became unconscious. His semblance was never perfected and he was a bit off on practice so he may have made her forget a bit more then she was meant to.

When she came to she couldn’t remember many details, she saw items laid about and faint memories of her earlier years but she couldn’t remember how she first arrived at the village and if she was with someone else here. She read the note and saw the name at the end “Mythos”. Without nothing to go on she took that on as her name and collected her gear, a wallet full of lien converted to the highest lien currency for ease to carry as well as a pin code and a card for what she assumed would be a bank, acquired from her mentors missions over time. She got onto the motorcycle and left, she got onto a ship known as the “Stryder” and made it to Vale the day before the new school year was about to come.

So she applied for Beacon and also went to buy a bunch of clothes, she skipped her first year for her gun prowess and skills in theory, while limited in some areas it proved to be enough for her to skip straight into her second year.

Misc: The name Mythos is well known within the underground. While mostly in Vacuo the name is fairly heard about in the criminal undergrounds if the world.

Personality: Linh is one that can be described as focused, from how she looks around taking mental notes of everything, she doesn’t normally talk much since she did have that solo wanderer type of lifestyle and with her mentor affecting her memories so doesn’t really possess many social skills. Her training does come with a few benefits: she is extraordinarily patient so it takes a lot for anything to really get to her, her keen eyes make small details stupidly obvious to her such as very slight behaviour changes. She was also taught to be able to seduce a person but this doesn’t really work with her usually mindset. Despite all this she only has a single photo which is faded so she is eager to find out her past and is one of her prized possessions. One of the few things that can get a reaction out of her quickly.

Linh is also quite cautious, making sure she knows what she is getting into beforehand to prepare properly to ensure that she has a way out. She doesn’t like going unprepared and this even applies to daily life, keeping at least two of her pistols on her regardless of her location. She also does like to dabble in fashion, usually choosing practicality over style but will dabble in fashion

Aura and Semblance: Trajectory Sight - A passive semblance that works by showing her the trajectory of ranged weapons, throwing knifes to bullets, if it’s in the air she can know the path that it’ll take. These lines “appear” in her eyes, they are always visible and even if she were to be in a room with the same colour she can still tell that the lines are there. She can’t tell whether they are friend or foes so she is very reliant on checking the lines. She also can’t see anything that will affect the trajectory until it happens, an example would be a semblance making the bullet do a 90° turn, she will see the initial trajectory but as soon as the turn is made she will she the new trajectory.

Constant training from her time with her mentor allows her to see up to 10 individual trajectories. She can see it before and after it starts moving through the air. The semblance also causes a white ring to appear on her iris. The more trajectories she can see the more rings appear on her eye.

Combat Behavior: Mythos is one that works at a distance, using ammunition and all of her training that was passed onto her to be an extremely effective ranged user. Her use of guns goes from everything, snipers, assault rifles, shotgun, pistols, etc. the list goes on and she displays an extreme aptitude from the very moment she picks up a gun. She only needs a target and she will hit it with deadly accuracy. Bringing her into close combat means she will use a form of gun combat, martial arts combined with her deadly gun skills to make up for her aptitude in close combat but this is no replacement for proper close combat abilities. Should her guns be unavailable she does have a sword and will stick to a defensive style to give herself some extra time to think of a way to get away.

In purely sniper situations she doesn’t require need for a spotter. She is also capable of using her sniper on both her right and her left shoulder, her specialised training allows her to use both her eyes at the same time, doing the job of a sniper team as a single person.

Short version+ Deadly with all forms of firearms+ Almost impossible to agitate+ Agile+ Large stamina+ Capable of extreme distance- Less than sub par CQC skills- Reliance on ammunition- Has little defense

WEAPON

Name: Screaming Abyss

Primary Form: 4 identical revolvers of black, blue and white tinted blue patterning. Each all have a curved custom handle with custom groves for her fingers. A dark red cylinder for her bullets which hold 12 at a time a large slide on top for design purposes. Below the main barrel is a small barrel for different ammunition, only a single .357 specially customized round can be in this barrel, one at a time and she has to take the shell out manually and load another in. A hammer with a smooth, almost flat curve instead of a typical curved upward spike. She can use flashlights on the outer side of the revolvers. More so to make enemies flinch since she is a faunas with night vision.

Dust Functions: Bullets - standard rounds plus dustFire - Use of fire dust to cause a small fireSpecial ammunitionsFlash - combination of fire, lightning and kinetic dust to create an extremely bright light upon impact.Piercing - A .357 round infused with earth and fire dust to help it with piercing and then more fire dust to create a small explosion to make a bigger hole.

History: Weapons that belonged to her mentor before her. Tradition for them to be passed onto the student who shall carry the name of Mythos to use four revolvers. These guns were modified with each generation as time went by.

Name: Silent Night

Spoiler: Mostly drawn by me. Also forget about the pink bow outline  show

Primary Form: A sniper rifle that stands at 110cm when lined up straight. The weapon has a thick barrel and another barrel below the main one that designed for smaller ammunition. The design is something that makes it obvious that the sniper rifle isn’t ordinary just a run of the mill sniper. A sight which can cycle through zooms of 2X 4X 8X and thermal. A unique grip for the fact that it is aligned with the sniper’s barrel and a custom recoil pad for her shoulder and shock absorbers in the stock. A selector allows the gun to switch between the two barrels of the gun and can also dictate the fire rate of the second barrel and a tripod is usually hidden in an area just below the second barrel for her third form. 30 sniper rounds/per mag

Secondary/storage Form: When the weapon is put into burst or full auto it causes the scope to lower into the gun by a small empty compartment for this mode. The grip also pops out so she can keep a solid grip with the rate of fire. In this form she also uses smaller ammunition to hold more bullets (60 per magazine). Also has a small button near the handle to disable the firing mechanism when she has it on her belt.

Tertiary Form: The third form allows for extreme long range sniping. It increases the barrel length and slightly moves the recoil pad to allow for the extra recoil to be absorbed. The ends of the barrel also slightly separate into four sections. This enables dust mechanisms to be utilized for extra firepower without changing rounds. The extension can also enable larger rounds in this form if needed.

Dust Functions: Sniper configuration

First - standard dust bullets.

Fire - causes a small area of fire to erupt or can burn the inside of a target.

Electric - can cause a small emp blast as well as a short range electrical discharge.

Ice - Can freeze a limb or cause an area to become coated in a thin layer of ice.

Kinetic - causes a small shock wave to disrupt opponents.

Gravity - on impact a it will pull everything in within a small radius before exploding pushing everything outward.

Second - Barrel and aforementioned dust rounds

Kinetic - kinetic dust accelerates the bullet within the barrel without increasing of recoil

Third - Regular ammunition

History: This weapon originally belonged to a hunter before herself, came into her hands after she stole from a black market sale and she ran with luck being on her side and meeting with who she would later refer to as her mentor. Her mentor modified the design to better suit her and helped in advancing the design to make it more powerful and use arrows for silence when needed.

Name: N/A (she doesn’t use it enough to give it a name)

Primary Form: A singular black sword, 4 foot long with ¼ being dedicated to the handle. The handle itself has a spiral groove along the handle ending abruptly halfway and at the end. A engraving on the bottom of the hilt with her symbol carefully engraved into it. The blade itself is single sided since there was no desire for the user to get overpowered and place their hand against a sharp piece of metal. Lastly she has white symbols along the flat of the blade (kind of like how Qrow has his on his weapon)

Secondary Form: The blade separates into 3 section, the handle opens up and the blade descends into the handle, with all 3 pieces becoming hidden within the handle. She can also have the blade have one or two pieces out for different uses.

History: Originally wielded by her mentor, made to be easy to carry around and simple in its use which explains the lack of functions aide from making it compact.

Extra Gear/Gadgets

Sunglasses - Silver rimmed with a dark tint. Extra lenses fold out from the rim to close the gap between the sunglasses and her skin. Mostly keeps wind and sand from flowing around the main lens to her eyes. (It happened once, it wasn’t a happy experience for her.)

Cloak symbol - The tip of her symbol is actually sharpened. Can be used in the form of a “push dagger” of sorts, really only an emergency weapon which could only be used against humans due to its size.

Backpack - A backpack of mostly regular size. Besides the regular straps that go over and under her arm it has one that connects both of them together. On each side of the backpack it is magnetic, so it is capable of carrying a medium to large sized gun on either side. Whilst it mainly stores ammo it also can store other things like a normal backpack.

Pouches - Two pouches that are adjacent to the holsters on her thigh, normally holds revolver rounds so she doesn’t have to reach to her backpack.

Motorcycle

Name: Raptoria (I was drawing up a version but couldn't do the wheels. Will try and do later but no image right now.

Appearance: A motorcycle that doesn’t even look like one, somewhere between 1.5 to 2.0 times the length of a regular motorcycle. It features a large dust based motor to power the wheels and the weight of it, the engine is covered to prevent damage and special vents to avoid sand getting in. A large black bladed metal plate on either side to kill any grimm she runs into, driving on sand is tough. Featuring an orange tinted windshield that extends further to avoid sand to the greatest extend. A large wheel on the back and front which looks like a shrunken down version of a monster truck tyre. A large storage compartment for ammo and extra gear if need be. Switches out her wheels depending on the environment to which she will be traversing.

Done in the same colour as her weapons, blue, silver and black. With a dark blue seat, capable of seating two people very comfortably with a third possible if they were to squeeze in.

Dust Functions: A small separate kinetic dust engine to give a temporary boost of speed. Used rarely.

Earth dust to create a layer of earth beneath her wheels. Useful for when the wheels (on the off chance that it could get stuck in) become stuck.

History: This was her mentor's chosen piece of transportation. Built for travelling the deserts of Vacuo but also kept in mind of other terrain. While the base design was his, small comments by Linh are what made it what it is as most of them actually seemed to be a good idea. Also being able to go straight through grimm was ideal instead of having to dodge them was seen as some close calls have happened in the past.[/list]

Alright, I didn't really want to do the review since we're going to be on the same team, but since none of the others reviewed this character yet, I will do it. Just know that, even though we're going to be on the same team, I won't be holding back. Gotta be equal to all, you know

History:

Quote

Linh’s eyes always show herself to be observing, the color is a deep blue with white tattooing of three circles done on it recently.

Does this mean that she had her eyes tattooed? That's what it sounds like.

History:A couple things:1. It's a little questionable for her to go to Beacon and immediately be considered a second year student without having any real academy training. You may want to add more detail to her history indicating that she learned a lot of her studies under her teacher before she got to Beacon.2. How does she have the funds to maintain all her equipment as well as go to Beacon? For her to have so much equipment means that she will need the funds to be able to buy the ammunition and dust to keep her well-stocked. Something in her history stating how she has the funds to do this will be needed.

Semblance:The semblance needs a little more detail so it's a little easier to understand the full concept: 1. Does she see the trajectory before or after the shot is fired or weapon thrown?2. How many objects can she see?3. How long can she use it? Is she able to turn it off/on?

Weapon:The Quaternary form for her sniper rifle just seems out of place and doesn't really fit. How is it that a gun can simply transform the barrel and then now be able to fire an arrow? Also, it doesn't sound like there's a string going across the limbs so how does she fire the arrows? If it fires like a normal gun, then how does the arrows not break due to the impact of the gun firing? I get that you want to weapon to be unique and different, but this part just doesn't seem to fit very well with it. My suggestion would be to remove it since her weapon is already really powerful in and of itself.

Feel free to PM me if you got any questions. Always happy to help (as I'm sure you know this)

- So I took away the tattoos and linked it up with her semblance.- Her mentor also gave her lessons on maths, English etc.- Also he did supply her with enough funds. In the form of a bank account and Lien on hand for her to use immediately.- Also the weapon does not have a bow form but she can insert it through a section behind the magazine.

Ignoring the 'legendary hitman' teaching bit I'll go on the the weapon.

4 revolvers is kinda impractical but if that's just a quirk it should be fine. Just give the bullet type/size. Keep in mind a gun CAN'T change from smaller to larger bullet types without a proper transformation/modification depending on the barrel or something.

So that means you can't have a bloody sniper round in that pistol. The size of that thing would be bigger than the barrel diameter! Remove. And if you say the bullets fit, I'd assume your sniper rifle shot like a pea shooter. Or your revolver is as big as her forearm.

Regarding the rifle, give me the specs of the rifle. You say she uses it for long range shooting as well as full auto? That's ridiculous, the recoil is going to make the gun fly away (have you seen Ruby's sniper go full auto? No.)

To compromise for that I advise you have some sort of magical transformation that swaps magazines as well as the shooting mechanism, which would be oddly impossible and unnecessary seeing as how she already has close ranged revolvers.

It doesn't make sense that a sniper rifle with that oddly chosen magnification(you don't usually go +4 but multiply) would be used to mid ranged fully automatic firing with the possible bullets it's going to use.

A.K.A Big ass bullets(including shells) that won't fit those revolvers and would be recoil hell.

UNLESS of course you have a HEAVY MACHINEGUN with a SCOPE. Probably same ammunition but of course your weapon would be huge.

There are some fully auto sniper rifles but I suggest you clarify first since they are pretty much rare cases for different uses. If it's an assault rifle type gun with a sniper scope, sure? But make sure it makes sense, otherwise it sounds ridiculous. You got recoil, heat, and other sorts of stuff to account for if you're going for super long ranged fully auto weapons.

« Last Edit: February 26, 2017, 09:12:04 PM by Xarias Fury »

Logged

StudentsWisteria Lockheart - 1st Year student at Beacon. "Don't make me throw a book at you"Shiroe Pendragon - 1st Year Student at beacon - "This is my monochrome reality" - Team MARSLavender du Lac - 1st Year Student at Haven - "The harder I try the further things drift away."Ayaka Miyamoto - 1st Year student at Beacon. "Tsubame Gaeshi!" - Team ALIAVermilion Desdemona - 3rd Year Student at Beacon - "Only time you'd be above me is when your head rests on my pike"Talen de L'eglantine - 3rd Year Student at Beacon Kei Almas - 4th Year Student at Beacon - "Everything is ripe for the taking!"Aurum LeBlanc - 3rd Year Student at Atlas - "Lay back, take it easy, and watch the comedy unfold"

So I removed the legendary hitman bit. I may have missed a little piece but I wanted to edit that and decided to do it with your review. Win win. Also I just added a small bit where it

I chose revolvers due to personal fondness over pistols. They look cooler and that's about the only reason why. So I changed it up to a .357 S&W and gave it an underbarrel area where that bullet can be fired from. Also flashlights.

Regarding the rifle I messed up my presentation a bit lot. It has a sniper form and assualt rifle form which uses different barrels. One for sniping and one for burst/auto with different ammunition respectively. That was how I pictured it in my head and may have slipped when I wrote it. I went over and edited it accordingly.

So most of that I kind of boiled down to stuffing up my presentation and being a bit of an airhead. If anything is still confusing then I can edit and/or change it to make more sense for everyone.

StudentsWisteria Lockheart - 1st Year student at Beacon. "Don't make me throw a book at you"Shiroe Pendragon - 1st Year Student at beacon - "This is my monochrome reality" - Team MARSLavender du Lac - 1st Year Student at Haven - "The harder I try the further things drift away."Ayaka Miyamoto - 1st Year student at Beacon. "Tsubame Gaeshi!" - Team ALIAVermilion Desdemona - 3rd Year Student at Beacon - "Only time you'd be above me is when your head rests on my pike"Talen de L'eglantine - 3rd Year Student at Beacon Kei Almas - 4th Year Student at Beacon - "Everything is ripe for the taking!"Aurum LeBlanc - 3rd Year Student at Atlas - "Lay back, take it easy, and watch the comedy unfold"