Level 44, done all tallnecks, cauldrons and collectibles (vistas, vessels and figures), scanned all robodinos. Now I just need to finish the remaining side missions before I go on with the main story. I'm at the Deep Secrets of the Earth mission, I assume the game is drawing to a close by now?

Level 44, done all tallnecks, cauldrons and collectibles (vistas, vessels and figures), scanned all robodinos. Now I just need to finish the remaining side missions before I go on with the main story. I'm at the Deep Secrets of the Earth mission, I assume the game is drawing to a close by now?

Kinda sorta. It's that mission onward that really begins a very intense forward momentum swing. I couldn't really stop myself from playing from that point to the end. It's still a few hours of main stuff left though.

Neat little detail #143: When you fit a coil on a weapon and go to the next one the UI will automatically select the best one of the same type and not the top one in the list.
A tiny change that is a relief to see implemented as it shows GG understand how their game is played.

So last night I completed all 12 vantage points. I purposely avoided listening/reading the data until the set is completed (apart from the first two Audio files -- when I knew the payoff is going to be good.)

I won't spoiled it, but the writing is a masterwork in rewarding collectibles. Certainly worth more than Nintendo's approach. :-P

I loved all of it, and for me is telling that the main criticism of the game is the human AI, which is pretty much like any other human AI out there, meaning the worst thng this game has is the thing it innovated the least. Everything else is an improvement on ideas we saw in other games.

The story is incredible, and the way it sets up enough gaps in the lore for us to dream about the sequel was masterful. No to be continued, just good writing that finishes a story and sets up enough for the next. It feels like the end of a season of a good tv series.

My best experience with the combat was taking down my second rockbreaker. It is arguably more powerful than the thunderjaw, and in the beginning it was owning me. Then I regrouped, and proceded to take out its arms with tearblaster arrowns, then I keep damaging the arms until it started to limp.

It was incredible to see such a powerful machine brought to almost nothing, unable to dig itself or walk properly, and I could finish it off as I pleased. Great battle progression!

I took many screenshots of the game, but I consider this one to be the best one I took:

I went north, to an area I wasn't supposed to go to, I think it's related to the very end of the game (the huge gaping hole in the moutain). Aloy kept saying she stumbled upon something that she shouldn't be messing with, then a random cinematic triggered and I had to face a Stormbird within a Hailstorm, it was fkn intense and much appreciated. Then I left but very much satisfied, I know I'll come back there and probably meet the Stormbird a second time.

I went north, to an area I wasn't supposed to go to, I think it's related to the very end of the game (the huge gaping hole in the moutain). Aloy kept saying she stumbled upon something that he shouldn't be messing with, then a random cinematic triggered and I had to face a Stormbird within a Hailstorm, it was fkn intense and much appreciated. Then I left but very much satisfied, I know I'll come back there and probably meet the Stormbird a second time.

Organically discovering that area is one of my favorite moments in the game. That huge hole in the mountain is awe-inspiring with the way everything is lit. I tried everything to work my way up, but then I figured it was likely a story area that was still inaccessible.

Organically discovering that area is one of my favorite moments in the game. That huge hole in the mountain is awe-inspiring with the way everything is lit. I tried everything to work my way up, but then I figured it was likely a story area that was still inaccessible.

Dude, it's one of my favorite moments in the history of my time in the gaming world. It just felt so good, I had no intentions of doing a mission, no real purpose in mind, I had no plans other than getting to the end of area, just... just to do it. It was such a compelling experience that you perfectly described as "organically discovering" the area.

Guerilla Games, please use what you learned with Horizon to make the best Killzone game yet, even better than KZ2, in the coming years (but first, Horizon 2 plox, wink wink)

I'm not going to hang around in here and get spoiled, but I just wanted to say that I am GLAD ME:A was sold out and I bought this instead. It feels like...such a breath of fresh air and reminded me just how good a game can be at fully immersing you in a new, or not-so-new, world.

One thing I think is really neat in regards to collectibles is how the things you find, coffee mugs, watches , etc. are normal every day things for us but for them they're ancient relics. I had a conversation with a dude in Meridian where he was talking about the coffee mugs and what they would have been used for, theorizing that they were used for some sort of ancient ritual of shaving beards lol that stuff is really neat. I'm curious to see how else this plays out in regards to how they view or learn about the ancient ones (us) as I continue through the game.

I'm not going to hang around in here and get spoiled, but I just wanted to say that I am GLAD ME:A was sold out and I bought this instead. It feels like...such a breath of fresh air and reminded me just how good a game can be at fully immersing you in a new, or not-so-new, world.

I can't wait to play more.

hopefully you stick around long enough for this message.

the Proving is where the game starts to take off.

if you are already really enjoying it by then you are going to adore the rest of the ride.

This game has been my addiction as of late. I just hit level 26 and am just now getting to the Carja lands. I saved at the border fort and am calling it a night. I've completed all available side content up to this point, except for some collectibles in the extreme north as that area seems like it will need to be visited later anyway.

I finished it earlier today. I thought it was a beautiful, enthralling game, and I fully believe it stands alongside The Witcher III as one of the games that have successfully married ceaftsmanship, story and presentation to provide an extraordinary example of the genre. These really stand as some of the medium's great recent triumphs.

I started playing Mass Effect: Andromeda right after finishing Horizon, and while I'm definitely enjoying it, it really does feel like The Witcher has raised the bar perceivably for massive, story-heavy RPGs, and now Horizon has further cemented it in place. Hopefully, the rest of the industry can measure up.

I don't think so because Teersa mentions Ban-Ur, Oseram lands and others and then she says "even beyond into the Forbidden West" we don't know those lands therefore we don't know the Forbidden West.

fair enough. it's been a while since I have seen that scene, and haven't put a ton of thought into it. just feel that it is a logical thing to do DLC with as obviously any real continuation of the story would be saved for the sequel.

fair enough. it's been a while since I have seen that scene, and haven't put a ton of thought into it. just feel that it is a logical thing to do DLC with as obviously any real continuation of the story would be saved for the sequel.

You know from the description of it, the Forbidden West sounds like California

After having finished Zelda after 100 hours played i'm back to Horizon. I must say - apart from 20 minutes of getting used to the controls again (sprint button, jump button, sneak button, etc.) i'm back to enjoying it throroughly.

... I'm pretty early-on in the story, still. Just did that "Nora revenge" on the east border of the map, but also went to the "Daytower" already.

I'm still using my original bow (or maybe the digital deluxe edition) bow and i feel somewhat underpowered - especially with regards to those fire breathing big beasts. Hell, it takes me 3 shots to down a boar.

Am i gonna get a better bow through story progress soon? Or does the game expect me to buy a new one?