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Always backup ANY FILES you modify. If you download this software you agree that you do not hold me liable if you screw up and have to re-install the game.

Do you have modded RPF's manually placed in your GTA Directory instead of using this manager? This manager will clean out ALL MODS when pressing GTA:Online, so either move your RPF's to your GTAV Mod folder or they will be deleted...:

Always backup ANY FILES you modify. If you download this software you agree that you do not hold me liable if you screw up and have to re-install the game.

Do you have modded RPF's manually placed in your GTA Directory instead of using this manager? This manager will clean out ALL MODS when pressing GTA:Online, so either move your RPF's to your GTAV Mod folder or they will be deleted...:

@Bilago I've followed your videos as best I can, and have stuff setup in the manager. But when I push single player it loads gta the same as before. Loads social club and what not and I dont have any mods in the game. What am I doing wrong?

Complete garbage, just deleted all my mods when I just open it. You just fucked me (All my WIPs are fucked thanks to your stupidity). Idiot. 2006 vehicles, peds and current developing peds are gone. AMAZING!!!

@Rohith also put the asi loader file in the OpenIV folder otherwise none of your rpf mods will work
put this file dinput8.dll that you can get by going to the OpenIV folder and installing it from the asi manager feature the dll file will load up the openiv asi file which hten load up your rpf mods

When I press GTA Online, I get an error "Alert, Your save data could not be loaded from the Rockstar cloud servers at this time. Returning to Grand Theft Auto V". I even disabled the firewall rule option and uninstalled all the mods but I just can't seem to get into online anymore. Any help?

I might have found a error/bug in this otherwise very helpfull piece of software.

What i am expiriencing is that it won't copy over the file "ScriptHookVDotNet2.dll" because you can't click
the little checkbox to activate the mod or rather it doesn't stay active when you reload your mods or start
the game. This in fact prevents ScriptHookVDotNet from loading.

It can be fixed by putting the file manually in your gta5 directory (The mod-manager will not remove it which should be fine) but it would be more convinient if this can be automated/fixed.

//Note: The other part of ScriptHookDotNet "ScriptHookDotNet.asi" can be activated just fine and is copied over as expected.

Maybe @Bilago can have a look. Feel free to message me if you want any details whatsoever.

Is this Bug or have I missed something in instructions on how this mod manager works?

Problem 1
I wanted to delete one mod, so I selected it and pressed "Delete highlighted mods". Mod manager deleted:
- all mods installed via manager
- all mods installed manually
- it also deleted "mods" folder used by OpenIV

Problem 2
Mod manager allows you to edit ini files directly (awesome thing), but if mod is installed and I edit ini files - my changes won't take effect unless i reinstall all mods. Reinstalling all mods leads to Problem 1.
If it means something, I'm using Folder Mode to keep things in order.

Problem 3
If I install mod via OpenIV for example Pickups.oiv (by InfamousSabre), installed mod generates Pickups.asi/ini in GTA5 folder, but mod manager doesn't detect them.
What I need to do is to create PICKUPS folder and copy/paste Pickups.asi/ini in order for mod manager to detect them, otherwise mod won't work.

January 01, 2018

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