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Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.

Inner Storm

As long as your vortex is at 3 or more stacks, you gain 8 Spirit per second.

Damage you deal is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.

Kanai's Cube

Incense Torch of the Grand Temple

Legendary Daibo

359.15Damage Per Second

Secondary Stats

Reduces the Spirit cost of Wave of Light by 40 - 50% and increases its damage by 30%.

One of 2 Magic Properties (varies)

+66 - 132 Minimum Damage

+88 - 176 Maximum Damage

+ 3 Random Magic Properties

Incense Torch of the Grand Temple

Cindercoat

Legendary Chest Armor

285 - 322Armor

Secondary Stats

Adds 2 - 3% to Fire Damage

Reduces the resource cost of Fire skills by 23 - 30%.

+ 3 Random Magic Properties

Cindercoat

Obsidian Ring of the Zodiac

Legendary Ring

Primary Stats

Ignores Durability Loss

Attack Speed Increased by 5 - 6%

Critical Hit Chance Increased by 3.5%

Secondary Stats

Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.

+ 1 Random Magic Properties

Obsidian Ring of the Zodiac

Paragon Priorities

Core

Movement Speed

Maximum Resource

Primary Stat

Vitality

Offense

Cooldown Reduction

Critical Hit Chance

Critical Hit Damage

Attack Speed

Defense

Resist All

Armor

Life

Life Regeneration

Utility

Resource Cost Reduction

Area Damage

Life on Hit

Gold Find

Build Guide

Hello, DatModz here! Introducing the Season 16 Sunwuko Wave of Light Monk Build. This is a well rounded Solo Pushing/Group Build that works well past Great Rift 120!

Basic Overview

Maintain your Sweeping Winds buff at 10 stacks, if you are traveling between rifts or waiting for a Rift Guardian to spawn, give the keybind a little tap before it falls off so you don't have to restack.

Use Mystic Ally when you are almost out of spirit

On your Vengeful Wind(Weapon) make sure you have one that grants 7 stacks of Sweeping Winds; most of the time a non ancient 7 stack weapon is better than a 6 stack ancient

When your Convention of Elements gets close to your Fire Rotation, make sure to stand in a Oculus ring circle granted by your Templar for MAX DPS

Use Dashing Strike to gain 40% dodge defensively and to stand in the Oculus Ring Circles granted by your Templar

Epiphany on cooldown, be careful since you could have downtime, stay at ranged and use Wave of Light(Slow Effect Granted by your Pinto's Pride Bracers) to create distance between you and the monsters(You are kinda squishy when its down and susceptible to Crowd Control Effects)

Preferred Stacking Resist: Physical & Fire

Caldesann's Despair AKA Augments: I recommend going as high as possible 100+ is very easy to achieve this season, each level grants +5 main stat or a level 100 Augment

The most efficient way to get full Ancient Weapons/Rings/Amulets with ideal stats is using the Kanai Cube Recipe called "Law of Kulle" which allows you to reforge a legendary, it can even turn into a Primal Ancient! *Requires bounties*

Hey mang - really dig the stream and its helping me a ton in my solo push... currently stuck at GR102. I'm having serious issues with survivability... I do only have 4 item slots enhanced so that's gonna be my main focus over the next couple of days... but I'm legit dumping all of my 1k paragon points into vit to stay alive. watching your stream it seems like you are able to take way more hits at GR109 than i can at 102. Anything obvious that I'm lacking on my gear that is making me so squishy? https://us.battle.net/d3/en/profile/GratefulDead-1439/hero/95451302 thanks

Ive got a perplexing question, regarding changes to weapons stats. Per your recommendation, CDR is encouraged on weapon stat priority, but when I do that the base damage changes from "2406.2" to "396.4".

Wouldnt this recommended change weaken my weapon killing potential? Thanks in advance for clearing this part up for me.