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After the acclaimed release of 'HITMAN: Absolution' in 2012 they had to ask themselves, "How will digital distribution, new pricing models, and player habits shape future games?"

When 'HITMAN' premiered on March 11th, 2016, Io-Interactive was first entering the wild new world of running and developing big budget games like a TV-show, and was publicly dubbed the "First episodic live digital AAA-game."

Hannes will share the highs and lows of pushing their art form forward: the required change of mind, the tremendous excitement and involvement of players, as well as the conservatism of self-proclaimed keepers of the status quo.