They're also going to be adding CTF to the asymmetric maps that they used for sacrifice, just to increase map pool, but will need to incorporate some sort of halftime mechanic to make them fair. I understand they want a decently sized map pool when they push out the first version, but thats just a waste of time and resources when they should be focusing on traditional CTF maps to coincide with the mode's release. CTF has always been apart of the Quake franchise and for them to not have the mode and a large number of maps already made or close to being finished this many years into the game's development is just plain embarrassing.