http://www.behance.net/oliverzeller
Mon, 03 Aug 2015 00:47:52 +0000en-us Spies of Estoril is an upcoming comic series based on historical events centering on Estoril, the place that inspired Ian Fleming's literary debut, James Bond in Casino Royale.
As series creator and writer, I'm also handling cover art, debuting with this premiere issue, "All Roads Lead to Estoril".]]> Spies of Estoril is an upcoming comic series based on historical events centering on Estoril, the place that inspired Ian Fleming's literary debut, James Bond in Casino Royale.
As series creator and writer, I'm also handling cover art, debuting with this premiere issue, "All Roads Lead to Estoril".]]> A behind the scenes glimpse into the making of Immersive Cocoon "2011", starring Keir Dullea.
The making of video depicts Mr. Dullea traversing from live action through a digital set displayed in progression from wireframe to raw render to final composite. Lifting the veil on the 3D computer graphics by director Oliver Zeller & the 2D post work completed with co-vfx supervisor Quan Tran, and compositors Miguel Bautista and Anthony Vu. Additional breakdown, on-set footage and production materials appended.]]> A behind the scenes glimpse into the making of Immersive Cocoon "2011", starring Keir Dullea.
The making of video depicts Mr. Dullea traversing from live action through a digital set displayed in progression from wireframe to raw render to final composite. Lifting the veil on the 3D computer graphics by director Oliver Zeller & the 2D post work completed with co-vfx supervisor Quan Tran, and compositors Miguel Bautista and Anthony Vu. Additional breakdown, on-set footage and production materials appended.]]> A five minute trailer for the MMO game concept, Ornament & Crime, developed by Ed Keller through a.CHRONO.
Worked with Joseph Kosinski and Dylan Nathan at KDLAB to realize the 3D computer graphics, with motion graphics by Dean Di Simone.The agriMachine, co-designed in collaboration with Dylan, was featured on the August 2003 cover of CADALYST Magazine.]]> A five minute trailer for the MMO game concept, Ornament & Crime, developed by Ed Keller through a.CHRONO.
Worked with Joseph Kosinski and Dylan Nathan at KDLAB to realize the 3D computer graphics, with motion graphics by Dean Di Simone.The agriMachine, co-designed in collaboration with Dylan, was featured on the August 2003 cover of CADALYST Magazine.]]> A variety of select CG interiors from the realistic to the highly stylized. Roles included CG Producing, VFX Art Direction, Digital Set & Interior Design, Lighting, Rendering, Texturing, Modeling, Animation.]]> A variety of select CG interiors from the realistic to the highly stylized. Roles included CG Producing, VFX Art Direction, Digital Set & Interior Design, Lighting, Rendering, Texturing, Modeling, Animation.]]> A wide array of select, product focused CG work.]]> A wide array of select, product focused CG work.]]> Digital set design for the city of Alamut as featured in the Disney/Bruckheimer film Prince of Persia, realized by visual effects firm MPC.
The film, directed by Mike Newell with Production Design by Wolf Kroeger, stars Jake Gyllenhaal, Gemma Arterton, Sir Ben Kingsley, Alfred Molina, and is based on Jordan Mechner's classic videogame & screenplay.]]> Digital set design for the city of Alamut as featured in the Disney/Bruckheimer film Prince of Persia, realized by visual effects firm MPC.
The film, directed by Mike Newell with Production Design by Wolf Kroeger, stars Jake Gyllenhaal, Gemma Arterton, Sir Ben Kingsley, Alfred Molina, and is based on Jordan Mechner's classic videogame & screenplay.]]> Sequel to last year's multiple award winning rebranding film for the Syfy television network, returns viewers to the House of Imagination. The trailer and ident spots feature stars from the Syfy original series Warehouse 13, Haven, Stargate Universe and WWE Smackdown.]]> Sequel to last year's multiple award winning rebranding film for the Syfy television network, returns viewers to the House of Imagination. The trailer and ident spots feature stars from the Syfy original series Warehouse 13, Haven, Stargate Universe and WWE Smackdown.]]> Two spots created for the launch of the Mezzo brand in Asia. The live action was filmed on a green-screen stage in 35mm, and composited into a fully designed and 100% digitally created environment. Visual Effects Society Award Nominee 2006. Co-designed & modeled the digital set.]]> Two spots created for the launch of the Mezzo brand in Asia. The live action was filmed on a green-screen stage in 35mm, and composited into a fully designed and 100% digitally created environment. Visual Effects Society Award Nominee 2006. Co-designed & modeled the digital set.]]> 2004 | Developed for Nike's "Art of Speed" campaign, this project explores Einstein's concept of "time dilation" which predicts that as a person approaches the speed of light, time appears to accelerate. The live-action twin was shot on blue screen with both digital video and still cameras, then composited into multiple computer-generated environments. Shown at Art Directors Club, Hypefest 2004, Cineme 2004 and featured in RES Magazine.]]> 2004 | Developed for Nike's "Art of Speed" campaign, this project explores Einstein's concept of "time dilation" which predicts that as a person approaches the speed of light, time appears to accelerate. The live-action twin was shot on blue screen with both digital video and still cameras, then composited into multiple computer-generated environments. Shown at Art Directors Club, Hypefest 2004, Cineme 2004 and featured in RES Magazine.]]> This short film postulates the evolution of the personal media device and experience, placing the viewer within a digital recreation of the Colorado Lounge from Stanley Kubrick's "The Shining". The film is entirely computer-generated and was featured in WIRED news after being downloaded nearly 75,000 times in April 2004. Autodesk iDesign award winner 2004, featured in Art Directors Club & Tekko Future Beautiful.]]> This short film postulates the evolution of the personal media device and experience, placing the viewer within a digital recreation of the Colorado Lounge from Stanley Kubrick's "The Shining". The film is entirely computer-generated and was featured in WIRED news after being downloaded nearly 75,000 times in April 2004. Autodesk iDesign award winner 2004, featured in Art Directors Club & Tekko Future Beautiful.]]> This spec teaser reveals an evolution in computing interaction, within a setting inspired by the penultimate scene from Stanley Kubrick's 2001: A Space Odyssey.
Starring that film's lead actor, Keir Dullea; "2011" was developed over a two year period. Live action was filmed multi-camera, against greenscreen atop a backlit plexi floor on a shoestring budget. Mr. Dullea was then integrated into an entirely digitally created CG set rendered at 1080HD.
The Immersive Cocoon is a future concept study by Tino Schaedler with design collective NAU; an idea to push the envelope and provoke a new conception of interface technology.
Directed & 3D CGI by Oliver Zeller. Find out more at www.i-cocoon.com.]]> This spec teaser reveals an evolution in computing interaction, within a setting inspired by the penultimate scene from Stanley Kubrick's 2001: A Space Odyssey.
Starring that film's lead actor, Keir Dullea; "2011" was developed over a two year period. Live action was filmed multi-camera, against greenscreen atop a backlit plexi floor on a shoestring budget. Mr. Dullea was then integrated into an entirely digitally created CG set rendered at 1080HD.
The Immersive Cocoon is a future concept study by Tino Schaedler with design collective NAU; an idea to push the envelope and provoke a new conception of interface technology.
Directed & 3D CGI by Oliver Zeller. Find out more at www.i-cocoon.com.]]>