See also

Make (magazine)

Make (or MAKE) is an American bimonthly magazine published by Maker Media which focuses on do it yourself (DIY) and/or DIWO (Do It With Others) projects involving computers, electronics, robotics, metalworking, woodworking and other disciplines. The magazine is marketed to people who enjoy making things and features complex projects which can often be completed with cheap materials, including household items. Make magazine is considered "a central organ of the maker movement."

Its first issue was released in January 2005, and as of March 2014, 38 issues have been published. The magazine is subtitled "technology on your time." It is also available as an IPad version and a Texterity digital edition on the Web, which is free of charge to existing magazine subscribers. The HTML-based digital edition allows for searching and includes additional content such as videos, with freely accessible blogs, podcasts and forums also available in the website. The digital edition also allows limited sharing of articles with friends.

Besides building programs, Make can be used to manage any project where some files must be updated automatically from others whenever the others change.

Origin

There are now a number of dependency-tracking build utilities, but Make is one of the most widespread, primarily due to its inclusion in Unix, starting with the PWB/UNIX 1.0, which featured a variety of tools targeting software development tasks. It was originally created by Stuart Feldman in April 1976 at Bell Labs. Feldman received the 2003 ACM Software System Award for the authoring of this widespread tool.

Before Make's introduction, the Unix build system most commonly consisted of operating system dependent "make" and "install" shell scripts accompanying their program's source. Being able to combine the commands for the different targets into a single file and being able to abstract out dependency tracking and archive handling was an important step in the direction of modern build environments.

How To

step one, head to a seedy part of town. pull to the curb and look aroundonce you found one who looks alrightpick up the lady of the nighttake her back to your hotel roombreak off the handle of a broomlay some plastic on the floorcreep up behind the dirty whorehit her with the broom until she's deadthen dump the body but keep the headno one will ever know who took hernow you know, how to kill a hookerhow to kill a hooker x2