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It's not really as fun if you have no indication that the entrance even exists in the first place. I'm all for including those kinds of secrets, but they have to be fair, you shouldn't be forced to blindy explore every square inch under the bridge just to find the damn place. They should make it more like the entrance to Pledge Grove, where you know you can go back there but it doesn't really look like anything significant.

Well you gotta admit at least the secret entrance cave to Weyward actually had some significance. Pledge Grove is completely useless unless you have Keldeo. -_-

I will admit though I got an excited feeling when I discovered the Pledge Grove without a online assistance or help at all but that lasted shortly cause I was let down on it's content.

Well you gotta admit at least the secret entrance cave to Weyward actually had some significance. Pledge Grove is completely useless unless you have Keldeo. -_-

True, but not relevant to the argument.

Anyway, the point remains that making the entrance to certain areas completely invisible to the player is a cheap way of making them hard to find, because the only way to even know how to get there is by dumb luck or consulting a guide.

Anyway, the point remains that making the entrance to certain areas completely invisible to the player is a cheap way of making them hard to find, because the only way to even know how to get there is by dumb luck or consulting a guide.

I agree with some of what you're that's why I responded like that. I guess it's all a matter of taste. I prefer well hidden stuff that give you no clue as to it's indications because it's that much sweeter when you find it but that's just me

Right!!???
Like that weird place under the bridge in sinnoh where you find gible,
though i think its called wayward cave -_-" which you guys were talking about...
I've had a hard time finding where landorus lives as well for some reason.

Anyway, if they do make something like that, GF should make it so that we could see where the entrance was when we got close enough

Eg: for example, wayward cave. The camera could go under the bridge so it would not be just blind guessing

Like people have suggested before, the in-game characters could give you clues/hints. I still think the Regi trio locations were awesome (in fact that whole Wailord/Relicanth thing was cool). And wayward cave was great, too. I think they tried to recreate that in BW with Axew in Mistralton Cave.

I found Unova a bit too linear. Hoenn had lots of areas that you saw/almost discovered on the way through, that joined up with towns and routes you found later on. It was interesting!

Maybe you could wear the roller skates while on a skateboard and it'll make you go faster, or perhaps you'll need to use both to get to a legendary Pokemon! I kid! I kid! I hope we get more "secrets" in this region, what I loved back in gold and silver when I got it was that it had so many secret little things like tyrogue, lugia wasn't blatantly obvious to find, the cave in blackthorn leading to violet town, lapras, for a 7 year old kid at the time who didn't have access to the Internet and guides ( I only had to rely on word of mouth on the school playground) those things were so fun to find. I liked how in r/s/e the Regis were well hidden, I want more mystery in the game, I don't want the map and characters to point out "LOOK! LEGENDARY POKEMON HANGOUT!". I want more bike exclusive locations available, like cycling road and those locations you could only get to by bike jumps

Not really. They could have enough differences for them both to be in. Roller skates could be faster, and skateboards could allow you to jump off ramps like in DPPt.

Yeah, but it's not like roller skates can't jump off ramps too...I'm not seeing where there'd be enough differences.

Originally Posted by pkmntraineramit

Maybe you could wear the roller skates while on a skateboard and it'll make you go faster, or perhaps you'll need to use both to get to a legendary Pokemon! I kid! I kid! I hope we get more "secrets" in this region, what I loved back in gold and silver when I got it was that it had so many secret little things like tyrogue, lugia wasn't blatantly obvious to find, the cave in blackthorn leading to violet town, lapras, for a 7 year old kid at the time who didn't have access to the Internet and guides ( I only had to rely on word of mouth on the school playground) those things were so fun to find. I liked how in r/s/e the Regis were well hidden, I want more mystery in the game, I don't want the map and characters to point out "LOOK! LEGENDARY POKEMON HANGOUT!". I want more bike exclusive locations available, like cycling road and those locations you could only get to by bike jumps

I actually would love to see more secrets. I hated how easy it was to find legendary pokemon that had no ties to the storyline whatsoever (I'd give the Regis an exception since it was so cool how we actually had to use Braille to solve the puzzles). And it'd be really cool to see new Pokemon in their natural habitats, like you said about Lapras.

I'd like an immigrant story, though I don't know how that would work with France. But it would be a cool story to tell. The player could be from Hoenn and the new region could dislike Hoennites. Ash could be paralleled in the anime too. Everyone is so accepting of him being "Ash Ketchum from Pallet Town/Kanto" that it would be a challenge for him to fit in. My every arc on the anime is when Dawn went through pretty severe depression, so I know it wouldn't be too dark of a story to tell.

-metalbryce

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Bike and roller skates, that's all I'm assuming we're gonna get. Run speed should be dictated by the force you apply on the circle pad, with the roller skates taking over for the running shoes. Dunno why we should get anything else.