Ghost Recon: Future Soldier - PlayStation 3http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/default.aspxen-USTelligent Community 1.5.134.12297 (Build: 5.5.134.12297)Ubisoft Announces Raven Strike DLC For Ghost Recon: Future Soldierhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/08/21/ubisoft-announces-raven-strike-dlc-for-ghost-recon-future-soldier.aspxTue, 21 Aug 2012 12:50:56 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:2148561Matt Helgeson0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=2148561http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/08/21/ubisoft-announces-raven-strike-dlc-for-ghost-recon-future-soldier.aspx#comments<p><img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/dlc/ravenstrike/RavenStrike610.jpg" border="0" alt="" /></p>
<p class="p1">The hit tactical shooter is getting another dose of post-launch support from Ubisoft. Dubbed a &quot;throwback to traditional Ghost Recon gameplay,&quot; Raven Strike is aimed at the hardcore crowd, with larger maps, complicated missions, and a high degree of difficultly.</p>
<p class="p2">The details from Ubisoft are below.</p>
<p class="p2"><strong>3 new missions in Campaign Mode:</strong></p>
<p class="p4">&bull;<span> </span>Secure Dawn: a foggy marsh in Kazakhstan where the Ghosts will not be allowed access to advanced technology (no optical camouflage, drone or sensor grenade)</p>
<p class="p4">&bull;<span> </span>Cold Walker: a train depot on the Russian countryside</p>
<p class="p4">&bull;<span> </span>Argent Thunder: a nighttime urban setting in Moscow</p>
<p class="p4"><strong>1 new map in Guerrilla Mode:</strong></p>
<p class="p4">&bull;<span> </span>Sawmill: face 50 waves of enemies on a foggy Russian countryside</p>
<p class="p4">Raven Strike will launch on September 11 for Xbox 360 (1,200 Microsoft Points) and PlayStation 3 ($14.99).</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2148561" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewUbisoftActiontom clancyghost recon future soldiermapsraven strikemissionsdlcdownloadable contentmap packA Veteran Shooter Starts To Show Its Agehttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/05/22/review.aspxTue, 22 May 2012 11:01:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1938041Matt Bertz0<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/grfsreview610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>A lot has changed since the Ghosts&rsquo; last tour of duty. In the five years since Advanced Warfighter 2 shipped, Battlefield has entrenched itself as a major contender in the console space and Call of Duty took over the world. The Ghosts have a lot of catching up to do to stay relevant in the hyper-competitive military shooter genre, but after a troubled development and several delays, this Future Soldier looks more like a military game of &shy;the&nbsp;&shy;past. </p>
<p class="p1">The Future Soldier campaign, which focuses on the Ghosts&rsquo; attempt to thwart a Russian coup, succeeds when it sticks to the tactical approach of its predecessors. The game is at its best when you treat the micro sandboxes like puzzles, keeping your squad camouflaged and picking off unaware enemies in groups of four using the innovative Sync Shot mechanic without alerting other targets. Your teammate AI is sharp enough to move without being spotted, and they wisely call out enemy positions as they see them, so there is no disadvantage to playing through the campaign by yourself. You can also play through it with three friends, but I recommend increasing the difficulty.</p>
<p class="p1">With several high-tech gadgets like active camouflage, drones, and a remote-controlled robot armed to the teeth with an unlimited supply of missiles, churning through these enemies is much easier than it was even in the Advanced Warfighter games. Sneaking through enemy encampments like the Predator, using drones to mark tango positions, and lining up simultaneous kill shots is empowering to the point of being overpowering. The technology makes the early missions easy, but the battles even out later in the game when a Russian Special Forces team uses similar gadgets and disrupts your technological advantage with EMP blasts.</p>
<p class="p1">Ubisoft occasionally diverts from sandbox levels to mix up the action, but the majority of these sequences falter due to their overreliance on genre clich&eacute;s like corridor-based level designs and mandatory gun turret sequences. I&rsquo;d rather spend my time trying to master the micro sandbox puzzles than performing Rainbow Six-style breaches, VIP escort, and stealth follow missions. One sequence even leaves your Ghost team behind as you tackle a Medal of Honor-style infiltration job. These missions betray what makes Ghost Recon unique and ultimately feel like a step backward in game design.</p>
<p class="p1">Future Soldier also looks aged. Ubisoft seemed to channel all the graphical horsepower into creating particle effects like sandstorms and smoke. While they look impressive in certain scenarios, the ugly textures, pop-up, and cardboard cutout grass that pierces straight through your prone soldier are much more prevalent and break the sense of immersion. Held up against the high graphical benchmarks of the genre, Ghost Recon looks technologically malnourished. The invasive HUD also mars the sensory experience. Having your ammo count, teammate positions, enemy positions, ammo crate locations, objective location, and data about your current location all on the screen at once is &shy;information&nbsp;&shy;overload.</p>
<p class="p1">The third-person control scheme, while adequate, could also use refinement. Rather than streamline the controls, Ubisoft chose to preserve the awkward zoom system from the previous games. Holding the left trigger gives you a third-person zoom, and pressing R3 provides a first-person ironsights view. Having to click the R3 button to go in and out of ironsights is cumbersome and gets you in trouble, especially during frantic multiplayer firefights. The stickiness of cover is also inconsistent, and I found it tough to aim around the corners of cover objects.</p>
<p class="p1">Multiplayer has always been a big draw for the Tom Clancy shooters, and Future Soldier preserves that legacy with a robust suite featuring five competitive game modes, class-based progression systems, highly customizable weapons, and a Horde-like mode called Guerrilla. Most of the modes are boilerplate, but I enjoyed Conflict mode, a timed competition that rotates the location of objectives throughout the map.</p>
<p class="p1">The point system smartly awards players for working together, but the clunky user interface and unrefined controls may turn off shooter aficionados. Thanks to poor design, navigating the menus to unlock new gear takes longer than you have in between matches, and Ubisoft doesn&rsquo;t let you customize matches as in past Ghost Recon titles.</p>
<p class="p1">Tom Clancy shooters have always drawn in military enthusiasts, but after a five-year hiatus Ghost Recon: Future Soldier is facing a much different battlefield. The co-op campaign and competitive multiplayer offer adequate experiences, but the aged graphics, unrefined controls, and clich&eacute;-ridden campaign betray the Future Soldier premise and compromise the game&rsquo;s ability to compete with more technologically refined shooters.&nbsp;</p>
<div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1938041" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierActionReviewLaunch Trailer Sets The Stagehttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/05/15/launch-trailer-sets-the-stage.aspxTue, 15 May 2012 12:39:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1923395Jeff Cork68http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1923395http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/05/15/launch-trailer-sets-the-stage.aspx#comments<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/ghostrecon0515-610.jpg" alt="" /></p>
<p>Ubisoft has had a few <a href="http://www.gameinformer.com/games/ghost_recon_future_soldier/b/xbox360/archive/2012/04/26/ubisoft-shows-off-gunsmith-mode-in-new-trailer.aspx" title="bizarre">bizarre</a> <a href="http://www.gameinformer.com/b/news/archive/2012/05/11/1916217.aspx" title="missteps">missteps</a> in the media blitz leading up to Ghost Recon: Future Soldier&#39;s release. Fortunately, the game&#39;s launch trailer plays it pretty straight. The clip shows off some of the game&#39;s scenarios and also sets up a bit of its story.</p>
<p>The launch trailer shows off what happens when a missile defense system has to take out a threat in a crowded urban area (spoiler: it&#39;s not pleasant), as well as how the Ghosts work together in the field. The game puts an emphasis on high-tech gadgetry, and you&#39;ll see remote drones, invisibility suits, and more in the trailer.</p>
<p>(Please visit the site to view this media)</p>
<p>Look for Ghost Recon: Future Soldier on the Xbox 360 and PlayStation 3 on May 22 and on the PC on June 12.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1923395" width="1" height="1">ShooterPlayStation 3Ubisoft ParisGhost Recon: Future SoldierPreviewghost reconfuture soldierUbisoft Shows Off Gunsmith Mode In New Trailerhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/26/ubisoft-shows-off-gunsmith-mode-in-new-trailer.aspxThu, 26 Apr 2012 13:14:54 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1880427Jeff Marchiafava0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1880427http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/26/ubisoft-shows-off-gunsmith-mode-in-new-trailer.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/grfs3.8.12610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>This groan-worthy live action trailer shows off the
genuinely impressive customization Future Soldier&#39;s Gunsmith mode
supports.</p>
<p>The newest trailer for Ghost Recon: Future Soldier is real
stupid. It takes place at a fake &quot;Gamer&#39;s Anonymous&quot; meeting, in which a
stereotypically nerdy gamer discusses Future Soldier&#39;s Gunsmith mode while he
recalls getting high, neglecting his personal hygiene, and pretending to
pleasure himself in his mom&#39;s house. Its idiocy rivals that of Ubisoft&#39;s Mr.
Caffeine, but the actual information regarding the game&#39;s gun customization is
interesting.</p>
<p>In addition to the 20+ million gun combinations, Gunsmith
mode lets players use Kinect or PlayStation Move to customize firearms (the
voice command system looks cool, at least), and players can download a free
mobile app to create custom weapons while on the go. There&#39;s more information to be seen in the video, but you&#39;ll have to steel yourself against some pretty lame gamer stereotypes to see it.</p>
<p>(Please visit the site to view this media)</p>
<p>Ghost Recon: Future Soldier will be available on Xbox 360 and
PlayStation 3 on May 22, and on PC on June 12. For more on the game, check out
this <a href="http://www.gameinformer.com/games/ghost_recon_future_soldier/b/xbox360/archive/2012/04/12/ghost-recon-future-soldier-multiplayer-trailer-takes-off-the-safety.aspx">multiplayer
preview trailer</a>.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1880427" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewActionghost recon future soldierGhost Recon: Future Soldier Multiplayer Trailer Takes Off The Safetyhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/12/ghost-recon-future-soldier-multiplayer-trailer-takes-off-the-safety.aspxThu, 12 Apr 2012 14:10:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1846193Matt Bertz0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1846193http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/12/ghost-recon-future-soldier-multiplayer-trailer-takes-off-the-safety.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/GRFS_Tech610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Come May, many shooter fans may migrate to this new field of battle. </p>
<p>Though it&#39;s light on hard details, today Ubisoft released a new multiplayer vibe trailer that showcases the toys people can look forward to playing with in Ghost Recon Future Soldier. This go around, players will be equipped with active camouflage (as if snipers weren&#39;t already annoying enough), deployable turrets, and recon drones. See the action for yourself below:</p>
<p>(Please visit the site to view this media)</p>
<p>If you want to get your hands on the game yourself, the <a target="_blank" href="http://www.gameinformer.com/games/ghost_recon_future_soldier/b/xbox360/archive/2012/04/05/ubisoft-rolls-out-info-on-beta-ghost-recon-network.aspx">public beta</a> begins April 19 and runs until May 2 on both Xbox 360 and PlayStation 3. To join the dry run, simply pre-order the game, be a PlayStation Plus member, or be the proud owner of Splinter Cell: Conviction. The game ships for both consoles on May 22.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1846193" width="1" height="1">ShooterPCPlayStation 3Ubisoft ParisGhost Recon: Future SoldierPreviewUbisoftActionghost reconFamiliarity Reigns In Ghost Recon’s Guerrilla Modehttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/06/familiarity-reigns-in-ghost-recon-s-guerrilla-mode.aspxFri, 06 Apr 2012 17:40:54 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1833016Dan Ryckert0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1833016http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/06/familiarity-reigns-in-ghost-recon-s-guerrilla-mode.aspx#comments<p>&nbsp;</p>
<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/GRFS_E3610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Our time with the Horde-like mode leaves us hoping for more innovation in the full Future Soldier package.</p>
<p>We&rsquo;re about six weeks from the release of Ghost Recon: Future Soldier, and Ubisoft is giving PAX East attendees an early look at the game&rsquo;s Horde-like Guerrilla mode. With fifty waves of enemies to blast through, the publisher claims that a full playthrough of the mode will take gamers over five hours. We had a chance to play through four waves on the show floor, and the mode seems to be little that we haven&rsquo;t seen before.</p>
<p>Ubisoft&rsquo;s demo started us on wave five, and we were already outfitted with a selection of weapons and support items. At the outset of each round, airdrops that represent new weapons and items are indicated with red and blue smoke, respectively. Each of the four team members has about thirty seconds to grab what they want, set up claymores, and get in position. Once the timer hits zero, a new wave of enemies enters the battle.</p>
<p>Teamwork is necessary to make it through these waves, and tagging enemies is critical to success. I found that whenever I pointed out an enemy location, it was a matter of seconds before someone on my team took him down with a few assault rifle rounds. Considering how quickly you can be taken down yourself, it&rsquo;s to everyone&rsquo;s benefit if you call out for a revive as soon as you&rsquo;re injured.</p>
<p>The four waves I played tasked us with protecting a glowing blue HQ, which we defended from cover. On the rare occasion a member of my team did a roadie run through open air, it wasn&rsquo;t long before he was bleeding out on the ground. Players will have to defend this static primary objective for ten waves at a time before the location moves.</p>
<p>Wave streaks are available as you progress, and the Ubisoft representative hesitantly told me they were similar to Call of Duty&rsquo;s killstreak rewards. I only saw two during my time with the game, and they were a UAV and optic camouflage. There were still three slots for additional streak rewards, but they weren&rsquo;t on display at this event.</p>
<p>While nothing about the mode seemed broken, I walked away feeling that Guerrilla seemed very uninspired. It may have only been four waves out of fifty, but nothing felt particularly original or entertaining. It&rsquo;s just one mode in a bigger game, but it left me hoping for more innovation in the overall package of Ghost Recon: Future Soldier.</p>
<p>&nbsp;</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1833016" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewActionfuture soldierpaxeastubisoftghost reconpax eastpaxpenny arcade expoUbisoft Rolls Out Info On Beta, Ghost Recon Networkhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/05/ubisoft-rolls-out-info-on-beta-ghost-recon-network.aspxThu, 05 Apr 2012 13:03:03 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1829205Jeff Cork0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1829205http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/04/05/ubisoft-rolls-out-info-on-beta-ghost-recon-network.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/ghostrecon0404-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Ghost Recon: Future Soldier launches on the PlayStation 3 and Xbox 360 on May 22, but players can get their hands on the game&#39;s multiplayer action before then. Ubisoft has announced details on the beta, which is set to go live in a few short weeks.</p>
<p>The beta will begin April 19 and will continue through May 2 on both platforms. Players can check out the rifleman, engineer, and scout classes, and two game modes. In Conflict, players race to complete objectives strewn throughout the map. After 15 minutes, the team with the highest score wins. Saboteur, set to launch April 26, has players scrambling to find a bomb and then deliver its explosive payload at the opposing team&#39;s base. Each mode is playable on the Pipeline and Mill levels.</p>
<p>On the Xbox 360, players can access the beta through their copy of Tom Clancy&#39;s Splinter Cell Conviction or by preordering Future Soldier from GameStop. PlayStation Plus members will get access to the PlayStation 3 version of the beta.</p>
<p>In addition to revealing details on the game&#39;s beta, Ubisoft has announced the Ghost Recon Network. Players can track their in-game stats, change their loadouts, or manage their squads online using a Web browser or an iOS or Android device. The service is scheduled to roll out when the game is released on May 22. Members of the multiplayer beta can get a sneak peek at some of its functionality. Take a look at the trailer below for more information.</p>
<p>(Please visit the site to view this media)</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><i>GameStop is the parent company of Game Informer.</i></p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1829205" width="1" height="1">ShooterPlayStation 3Ubisoft ParisGhost Recon: Future SoldierPreviewActionghost reconfuture soldierWatch The Ghost Recon Guerilla Mode Video http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/29/watch-the-ghost-recon-guerilla-mode-video.aspxThu, 29 Mar 2012 17:30:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1813026Matt Miller0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1813026http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/29/watch-the-ghost-recon-guerilla-mode-video.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/GRFS_E3610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Ghost Recon: Future Soldier&#39;s Guerrilla Mode is on display in a new video that arrived today from Ubisoft. The game mode lets you join up with three other players online, or two players via local split screen.&nbsp;</p>
<p>Seemingly a variation on the Horde mode popularized in Gears of War, Guerrilla Mode has your team entering and locking down a location, and then holding down that same location against increasingly dangerous waves of enemies.&nbsp;</p>
<p>Check out the video to get the complete picture.&nbsp;</p>
<p>Tom Clancy&#39;s Ghost Recon: Future Soldier hits 360 and PS3 on May 22. The game hits PC at an unannounced later date.&nbsp;</p>
<p>(Please visit the site to view this media)</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1813026" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewUbisoftActiontom clancyvideoghost recon future soldierCoordination Is King In Ghost Recon Future Soldierhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/23/coordination-is-king-in-ghost-recon-future-soldier.aspxFri, 23 Mar 2012 08:34:33 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1794211Jeff Cork46http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1794211http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/23/coordination-is-king-in-ghost-recon-future-soldier.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/ghostrecon0323-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>The Ghost Recon series has long punished renegade lone-wolf types with quick access to the game over screen, and the latest installment looks to be no exception. Ubisoft has released a new trailer for Ghost Recon Future Soldier, in which the series&#39; IP director Adrian Lacy guides viewers through a mission. Some sections are based on stealth, while all-out action is the focus in others. The one thing that holds it all together is an emphasis on team coordination.</p>
<p>The video is pulled from the campaign&#39;s Valiant Hammer mission, featuring four co-op players. As you&#39;ll see, success is made easier when players coordinate the offensive, taking advantage of the Ghosts&#39; tools such as UAV drones, active camouflage, and special optics.&nbsp;</p>
<p>(Please visit the site to view this media)</p>
<p>Look for the game on the PlayStation 3 and Xbox 360 on May 22. The PC version is due out sometime later.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1794211" width="1" height="1">ShooterPCPlayStation 3Ghost Recon: Future SoldierXbox 360PreviewUbisoftghost reconghost recon future soldierA Former Navy SEALs Details Ghost Recon: Future Soldier's Tacticshttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/15/a-former-navy-seals-details-ghost-recon-future-solider-39-s-tactics.aspxThu, 15 Mar 2012 21:54:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1774470Matt Helgeson0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1774470http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/15/a-former-navy-seals-details-ghost-recon-future-solider-39-s-tactics.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/GRFS_E3610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>The third and final episode of Ubisoft&#39;s &quot;Believe in Ghosts&quot; video series has been released. In this last chapter, former U.S. Navy SEAL sniper/scout Richard &quot;Mack&quot; Machowicz details some of the tactics and high-tech gadgets you&#39;ll be able to utilize in Ghost Recon: Future Soldier -- including the very cool-looking unmanned aerial vehicles.</p>
<p>(Please visit the site to view this media)</p>
<div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1774470" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewUbisoftActionvideobelieve in ghostsghost recon: future solidertacticstrailerCustomize Or Be Killed In Ghost Recon: Future Soldierhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/08/customize-or-be-killed-in-ghost-recon-future-soldier.aspxThu, 08 Mar 2012 12:08:09 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1756994Matthew Kato1http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1756994http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/08/customize-or-be-killed-in-ghost-recon-future-soldier.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/grfs3.8.12610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>The tools of your trade are very important, and perhaps none more so than when we&#39;re talking about your weapons. Find out how important customization is in Ghost Recon: Future Soldier.</p>
<p>Ubisoft has released another video for the game, this time with former Navy SEAL and sniper/scout Richard &quot;Mack&quot; Machowicz talking about the game&#39;s Gunsmith customization options and how it all plays out in the title.</p>
<p>For more on the game (which comes out for Xbox 360 and PS3 on May 22nd &ndash; PC is TBA), check out this <a href="http://www.gameinformer.com/games/ghost_recon_future_soldier/b/pc/archive/2012/03/01/new-video-showcases-ghost-recon-future-soldier-technology.aspx">recent video</a> exploring Future Soldier&#39;s weapons.</p>
<p>(Please visit the site to view this media)</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1756994" width="1" height="1">ShooterPlayStation 3Ubisoft ParisGhost Recon: Future SoldierXbox 360PreviewUbisoftPS3New Video Showcases Ghost Recon: Future Soldier Technologyhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/01/new-video-showcases-ghost-recon-future-soldier-technology.aspxThu, 01 Mar 2012 14:19:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1738271Matt Bertz0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1738271http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/03/01/new-video-showcases-ghost-recon-future-soldier-technology.aspx#comments<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/GRFS_Tech610.jpg" alt="" /></p>
<p>Thanks to some of the great gadgets coming out of U.S. military research and development projects, most of the wars that the Ghosts fight are extremely one-sided. Armed with drones, active camo, and state of the art weapons, these guys have no problem mowing through large patrols in open areas or infiltrating heavily defended positions.&nbsp;</p>
<p>If you want a deeper dive into the weapons and gadgets the Ghosts are bringing to the fight this time around, check out this Ubisoft-produced informational video. </p>
<p>(Please visit the site to view this media)</p>
<p>Ghost Recon: Future Soldier releases on May 22 for Xbox 360, PlayStation 3, and PC. The closed multiplayer beta is scheduled to start in April.</p>
<div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1738271" width="1" height="1">ShooterPCPlayStation 3Ubisoft ParisGhost Recon: Future SoldierPreviewUbisoftActionghost reconNew Ghost Recon Future Soldier Trailer Is Light On Detailshttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/02/23/new-ghost-recon-future-soldier-trailer-is-light-on-details.aspxThu, 23 Feb 2012 18:08:23 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1721880Joe Juba0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1721880http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/02/23/new-ghost-recon-future-soldier-trailer-is-light-on-details.aspx#comments<p><img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/GRFSghostsep1610.jpg" border="0" alt="" /></p>
<p class="p1">Ubisoft&#39;s latest installment in the Ghost Recon series has a heavy focus on futuristic technology, but the latest trailer focuses more on the game&#39;s similarity to real-life military missions. </p>
<p class="p1">Sure, you&#39;ll see a group of Ghosts take out some bad guys. But you&#39;ll also hear the exceedingly dumb phrase, &quot;Only the dead fight fair,&quot; which pretty much makes the whole thing not worth it.</p>
<p class="p1">The worst part is that this is only the first of three planned &quot;episodes&quot; in this format. You can watch the video if you must, but I think you&#39;d be better off with <a href="http://www.gameinformer.com/games/ghost_recon_future_soldier/b/xbox360/archive/2012/02/18/new-developer-diary-covers-ghost-recon-future-soldier-39-s-animation.aspx">screens and a developer diary</a>.</p>
<p class="p1">(Please visit the site to view this media)</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1721880" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewUbisoftActionghost reconfuture soldiertom clancyfight is present tenseNew Developer Diary Covers Ghost Recon: Future Soldier's Animationhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/02/18/new-developer-diary-covers-ghost-recon-future-soldier-39-s-animation.aspxSat, 18 Feb 2012 13:08:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1709803Kyle Hilliard0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1709803http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/02/18/new-developer-diary-covers-ghost-recon-future-soldier-39-s-animation.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/overflow/GRFS_animation_610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>Along with a handful of screens, Ubisoft has released a new video that shows off Ghost Recon: Future Soldier&#39;s many animations.</p>
<p>The main character alone has over 2,500 animations, and all the motion capture was performed by former Navy Seals operatives, so it should look pretty realistic.</p>
<p>Check out the developer diary below, and look out for Future Soldier on PlayStation 3 and Xbox 360 on May 22. A PC version has been announced, but will arrive after the console versions.</p>
<p>(Please visit the site to view this media)</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1709803" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewUbisoftActionanimationscreensghost reconGhost Recon Future Soldier Single-Player Trailerhttp://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/02/02/ghost-recon-future-soldier-single-player-trailer.aspxThu, 02 Feb 2012 11:30:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:1673125Jim Reilly0http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/rsscomments.aspx?WeblogPostID=1673125http://www.gameinformer.com/games/ghost_recon_future_soldier/b/ps3/archive/2012/02/02/ghost-recon-future-soldier-single-player-trailer.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/ghost-recon/futuresoldier/GRFS_E3610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>Ghost Recon fans have been waiting a long time to get their hands on Ubisoft&#39;s latest title. I&#39;m sure the publisher hopes this new trailer makes the wait easier. </p>
<p>This two minute video gives you a taste of all the sweet guns and gadgets you&#39;ll be able to use and all the destruction you&#39;ll cause.</p>
<p>Ghost Recon Future Soldier is out May 22 for Xbox 360, PlayStation 3, and PC.</p>
<p>(Please visit the site to view this media)</p>
<div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=1673125" width="1" height="1">ShooterPlayStation 3Ghost Recon: Future SoldierPreviewUbisoftActionGhost Recon Future Solider