Updates on Adobe's use of, and contributions to, jQuery

jQuery Mobile 1.0 Released

One year ago, we set out to find a framework that would help our customers to extend the reach of their content to as many screens as possible. The framework we were looking for had to be easy to “tool around”, easy for our customers to understand and use, and most importantly follow web best-practices.

At the time, it seemed like most of the existing frameworks were either too focused on the desktop or emulating a single device platform, too large for use in mobile environments, or required a certain level of coding knowledge to actually use. Just when it was looking like nothing would match our requirements, a single blog post, announcing the start of a new project called “jQuery Mobile”, gave us a bit of hope. After talking a bit with John Resig (jQuery) and Todd Parker (Filament Group) about this new project, we were excited not only because of their intent to target most mobile platforms, but because they were determined to build an easy to use framework based on the principals of progressive enhancement and accessibility. This framework was exactly what we were looking for, so we decided to help contribute to the effort to make it a reality.

Today, the team is excited to announce the release of jQuery Mobile 1.0.

It’s been a great experience for us here at Adobe and we’d like to thank the many folks that have contributed their time and effort, filing issues, testing, debugging, fixing and giving feedback to the project. It was truly a community effort. We’d especially like to thank Todd Parker, Scott Jehl, Mat Marquis, John Resig, and Ghislain Seguin for allowing John Bender, Tyler Benziger, Jorge Taylor, and myself, to participate and learn, while at the same time having fun building something that will hopefully help others.