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Sudden, as far as I can recall we didnt see the Bradley in Europe until around 90, which I left there in 90. It was new and starting to filter out to units, but we still had 113 in our units when I left in August of that year. I somehow managed to get the 11m tag on my DD214 which is the MOS for Bradley crew operator lol, I have never seen the inside of one until a year ago at an airshow.

Shotguns were quite rare in use for us, but we did have maybe 5 in our company arms room, all pump savages. The item I would love to see is the 90mm recoiless gun, the current AT weapon I have never used thats in the mod, the main AT we used was the 90mm, Dragon, AT-4 and M72 Law, naturally we had the TOW but it was allways vehicle mounted.

M2 was seldom used on the Hummv, 99% of the time the M60 was used. Now our M35a2 trucks about 1/8th of the had a ring mount over the passenger side and a M2 50 cal. Lots of fun to shoot, as it would rock the truck sideways a lil. The main ground use of the M2 was a low tripod, and a twin 50 setup with them spaced about 2 feet apart and an Anti aircraft circle reticle for aiming.

M9 we never saw one while i was in Europe, we used only the M1911a1 and as said before we used the M16a2 but our M16/M203 were M16a1 based which gave them full auto not 3 shot burst mode only. the A2 was safe, semi, 3 shot burst. A1 was safe, semi, full auto. Modern fire control packs can now shoot safe, semi, 3 shot burst, and full auto. Often refered to as a 4 position selector.

The Jeep (sitting in mine at work now) was abandon in 1986 in Europe (Berlin) and the Hummv replaced it. However if you are aiming for that time frame, almost all were unarmed, some were retro for the MP with the M60 also scouts used those. Have seen the 90mm recoiless and a 105mm recoiless mounted but those are rare,

Look into the 90mm recoiless, I will get some links up and post when I get time.

wiki page on the 90mm recoiless we always just called it the 90. Look close at the anti personel canister, commonly refered to as the flechette rounds. it fired a big ass handfull of finned nails which would clear the streets in no time. It was our most common used round for that weapon platform in Berlin, though we did use the regular HE rounds.

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Sort of a small and overlooked item when it comes to uniforms on troops. On US troops in garrison, training, and combat, the outer shirt BDU shirt, the top button is never fastened, ever. In fact most often in combat environments the shirt sometimes gets removed due to overheating, with all the gear carried and its extra weight, and adrenaline pumping it doesnt take long to fatigue a soldier. In colder enviornments the uniforms tended to vary for us in the cold war days. We had available equipment such as field jacket, arctic parka, and gloves/arctic mittens. One item we wore often was a custom piece called a "Graf Jacket" which was a rain jacket which was OD Green, and we would get the tailor shop to sew in a poncho liner for insulation. It far exceded the use of even the Parka. So we used them when we had them.

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No, just create a new config and pack it to a separate pbo. This would be enough.

Thanks for the reply, but how do I create a new config file? do I just copy your script and rename it config.bin? or do I need to use the ARMA 3 tools to convert it? how do I then get it into a new PBO?

Sorry to be such a dullard but unless Im shown how to do it how will I know :)

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Even with a small package, with 4-5 units per side, and 2 vehicles, this is one of my favorite, yes, my favorite mods of all time, because i used to play OFP so much, this with the Everon 2014 map can do magic, nostalgia and fun combined is everything this mod is. I love to see more units like Spetsnaz, more weapons like AK47SU, Shilka, M1A1 etc etc. Good job so far! Excelent work!