Interaction Design Fundamentals

Lynda

Course Summary

Shows how to create interfaces, systems, and devices revolved around user behavior.

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Course Description

Interaction design focuses on creating interfaces, systems, and devices revolving around user behavior. In this course, author David Hogue sheds light on designing effective interactions for any digital medium. The course explores the interaction design process, explains how interaction designers work and the tools they use, and details the five essential principles of interaction design: consistency, visibility, learnability, predictability, and feedback. The course also introduces basic psychological concepts and examines the roles of context, motivation, and perception in a design; offers navigation best practices; and shows how to design for motivation and behavior and provide feedback to visitors.
Topics include:

Understanding the origins of interaction design

Understanding gestalt principles

Designing with grids

Understanding design patterns

Exploring how people respond to motion and color

Communicating through labels and icons

Framing for content and decision making

Understanding mental models

Avoiding cognitive overload

Defining behavior for interaction design

Designing for clicks and taps

Understanding the feedback cycle

Professional resources

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Course Description

Interaction design focuses on creating interfaces, systems, and devices revolving around user behavior. In this course, author David Hogue sheds light on designing effective interactions for any digital medium. The course explores the interaction design process, explains how interaction designers work and the tools they use, and details the five essential principles of interaction design: consistency, visibility, learnability, predictability, and feedback. The course also introduces basic psychological concepts and examines the roles of context, motivation, and perception in a design; offers navigation best practices; and shows how to design for motivation and behavior and provide feedback to visitors.
Topics include:

Understanding the origins of interaction design

Understanding gestalt principles

Designing with grids

Understanding design patterns

Exploring how people respond to motion and color

Communicating through labels and icons

Framing for content and decision making

Understanding mental models

Avoiding cognitive overload

Defining behavior for interaction design

Designing for clicks and taps

Understanding the feedback cycle

Professional resources

+

Course Syllabus

1. Introduction
Welcome
Who is this course for?
2. Exploring Interaction Design
What is interaction design?
The origins of interaction design
What interaction designers contribute
Understanding the interaction design process
3. The Interaction Designer's Toolbox
Tools and techniques used by interaction designers
Documents created and used by interaction designers
Professional resources
Fields of study that underlie the work of interaction designers
4. Five Essential Principles of Interaction Design
Consistency
Perceivability
Learnability
Predictability
Feedback
How the principles form a system
5. Understanding Context and Motivation
Understanding the context of experience
Understanding need and motivation
Designing to meet needs
Persuasive design
6. Principles of Interface Structure
Gestalt principles
Designing with grids
Guiding visitors with sequence, steps, and structure
Understanding design patterns
7. Navigation Best Practices
Effective navigation
Searching and filtering
Contextual relevance
Sense of place
8. How People Respond to Images and Media
Defining sensation and perception
How people respond to color
How people respond to motion
Establishing visual hierarchy
9. Shaping Thinking and Decisions through Design
Defining cognition
Cognitive biases
Communicating with labels and icons
Framing choices
Mental models
Understanding cognitive load
10. Designing for Behavior and Interaction
Defining behavior for interaction design
Perceived affordances
Inputs and sensors
Designing for clicks and taps
Providing opportunity for direct action
11. Best Practices for Providing Feedback
Defining feedback for interaction design
Deciding on a feedback format
Place, time, and meaning
Error handling and messages
Feedback cycle
Conclusion
Reviewing the big picture