Admittedly I am only now beginning to play Atelier Iris Eternal Mana (12 hours in), even though I own the entire Atelier Iris trilogy, the two Mana Khemias and Atelier Rorona. I'm loving AI EM and hope for NISA to continue bringing these games over.

According to VGChartz Rorona sold more in the west than in Japan which would make a localization a good business.

As for the game, I enjoyed Rorona quite a bit I just wish we had a little more things to do, or at least the possibility of making items without a recipe so we could find out about them by experimentation. The game wasn't great but it was fun enough for me to want the next installment. I just wish they would localize it a little faster.

I remember when Microsoft announced that they had sold 1 million copies of Forza Motorsport 3 while VGchartz had the game around 700,000.

VGchartz was created by ioi,a NeoGAF user who got banned for posting fake sales reports of the console war in 2006 and 2007.After the mods got sick of his bogus numbers,false estimates and occasional trolling,he got the boot.Then ioi started VGchartz with several other NeoGAF users still refusing to comment where they get their numbers from.Everyone knows that NPD,Famitsu,Media Create and GFK gets estimates from the largest retailers but Vgchartz is like a broken clock that is right twice a day.

Anyway I like Rorona,hoping for Totori to release here and I'm excited for the next Atelier game.

I didn't mean to say their numbers were correct but between their number and nothing, they are all I know as a source. Even though I don't take them as truth, as I have been advised before not to, it could at least be used as a reference, I think.

Maybe NPD numbers should be more reliable but I have no idea where to see them.

As for Rorona in west outselling Japan, regardless if VgChartz is accurate or not, I don't think it's that hard to believe. Think about it, there has been not many JRPGs since FFXIII, Yakuza 3 or Resonance of Fate since the beginning of 2010 on HD Consoles and if JRPG fans want to try something different there is Rorona right there with no competition.

Also, considering that it didn't sell that much in either region, I say it is at least plausible.

I didn't mean to say their numbers were correct but between their number and nothing, they are all I know as a source. Even though I don't take them as truth, as I have been advised before not to, it could at least be used as a reference, I think.

Misinformation is worse than no information, as you can make erroneous assumptions on something that isn't true at all. So, no, they can't be used even as a reference.

They're especially bad with these lesser known titles. For example, Half-Minute Hero was over-"guessed" by about 80,000 sales. I'm not sure what they have it up as now, but Marvelous confirmed western sales to be around 20,000 when VGChartz had it around 100,000. Did they ever fix that?

I wish I could say VGChartz is reliable, but when anyone sources it for something important (IE a sales article on a news site) I close the article immediately.

The big problem with the VGChartz 'method' (which is really just educated guessing) is that by nature they can't ever anticipate the interesting cases, namely games that sell significantly more or less than expectations.

I didn't mean to say their numbers were correct but between their number and nothing, they are all I know as a source. Even though I don't take them as truth, as I have been advised before not to, it could at least be used as a reference, I think.

Misinformation is worse than no information, as you can make erroneous assumptions on something that isn't true at all. So, no, they can't be used even as a reference.

You have a good point.From now on, VGChartz only for some articles but I won't use them as a way to see how well the game is doing.