Saphyre is library designed to simplify the development of applications performing physically based realtime animation (particles, rigid bodies, vehicles, articulated characters...) such as videogames, 3D modeling packages plugins or educative apps.

Numerikus is an attempt to build a set of numerical libraries written in C/C++, Fortran, Java and C# for single processor and multi-core processors. It wil have from basic functions to Linear Algebra solvers and ODE's and PDE's methods.

SupeRPG is a basic engine 3d for RPGs. It uses: Ogre 3d as render, Ageia physics as physics system and openAL as audio system. It has a multilingual system, hourly system and it is totally customizable via plugins.

SOLID is a software library containing functions for performing intersection tests and proximity queries that are useful in the context of collision detection. This is a fork from the original code of the open-source edition of SOLID 3.

MiniCppUnit another C++ port of the famous JUnit framework for unit testing.
Unlike CppUnit, MiniCppUnit follows a minimalistic aproach: The basic features are the same but in only bout 500 lines of code! No library instalation is needed, etc.