If you’re smart, you’ve been following Ghostbusters: Resurrection, the audio podcast of Florida ghostheads playing the classic Ghostbusters RPG. You’ll also then have heard them use their revised rules and new equipment. Well, now you can join the fun! They have launched the GB RPG Hub, a one-stop source of the old rules, their new rules, gamer...

How neat is that? In a recent profile in the Financial Post, XMG’s Ghostbusters: Paranormal Blast will be using FourSquare data to locate popular spots, and the more popular the spot, the more likely a ghost can be found there....

Ghosthead and IGN writer, Greg Miller, filed a story today that Sony will be releasing some Ghostbusters DLC into their unique, but not quite set-the-world-on-fire, fighting game on the PS Vita; Reality Fighters. In short, you take a picture of your face, place it on a character, design the character how you want, then fight with that character… in the real...

XMG, who announced their augmented reality game for mobile phones last month, at at the Penny Arcade Expo East in Boston, and they are showing off the game – now officially titled Ghostbusters: Paranormal Blast – to the crowds! International Release Date: Summer 2012 Price: Free Available Platforms: iOS, Android Hop’ in your jumpsuit, strap on your...

GBNews.com spotted these renders of characters Ian McIntosh created for Terminal Reality’s Ghostbusters: The Video Game (for the PC/Xbox/PS3 skews at least) – besides nice render studies of all four Ghostbusters and The Rookie, there’s also a head shot of Janine, a picture of the Mayor and Peck, and some stray characters, like the security guards...