I'm trying to make something like a mix between a visual novel and a tactical role-playing game, but with flirting instead of combat. The programming is almost done, but I don't know if I can make enough characters/art/UI by the end of the month!

A little update !The sempaï-romancing-multiplayer-print-and-play game is going great !The first tests where cool, and now i have 9 days left to make it cooler.You'll have to eye-contact people, and take your chance proposing them : D.Cards will look something like that : (maybe a little less brightly-white : D)(of course : the pink one is a kohaï-card, the green is a sempaï-one)