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Don't worry I used the back of the sword... oops it's double sided, sorry....My long journey for immortality is also known as fame....

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Citadel Quest Listing

Depending on the time, mood and Mathom, the Citadel holds occassional
quests
to generate content and challenge ourselves. Some have prizes but all gain you extra XP. The quests are decided in the forum
and there are a number of different threads discussing them.

The quests will go for a certain time period and those with the have completed them in the designated time.
That doesn't mean you still can't do it. Every quest can be finished at any time and the glory of it is not reduced.

These should not be confused with the Guild Quests that take place in the forum. They are
just as important to the Citadel but are tracked entirely through the forum and get you the fancy signature.

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Citadel Dice

For a limited time only, I have these sweet ass dice for you. I am selling them just a bit over cost since mailing stuff from here
isn't the cheapest. What little I make goes right back into providing quest winner prizes.

You Can't Go Home Again -- Thomas Hardy

An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...