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I have completed the tutorial scenario in Flashpoint Campaign: Red Storm yesterday. It seems to be not ending at the specific time as the Quick Start Guide suggested but to drag on, until I ended the game manually with contested result in Soviet's favor (60%). The assault order is not good against enemy in the town. Heavy casualties were resulted. Seems you have to capture it with Deliberate Move instead. At one time, the HQ retreated back perhaps in view of the possible Soviet air-strikes. At another time, the psuedo-me Commander was reported to have been killed by the air-strikes. I have been enjoying the game all the time at Nordheim, in particular, the deep blue Rohn river.

@Michael - I can fully understand how a WEGO PBEM could be awkward with your example. I think I will always prefer IGOUGO games over WEGO&RTS games as it allows time to think out strategies (something I really need!).

I have looked up Pride of Nations, and it does look good. I have played (tried to play) World War One, which is also made by the same company (AGEOD) but I found it impossible to play as the mouse movement was horrendous. I checked out their forums, and even though others had the same issues, there seemed to be no real fix. This has, and maybe unfairly based on one game, to want to shy away from AGEOD games.

WW1 was from a set of three, so maybe I should try out the other first before laying poor judgement on AGEOD

@ Roger Morely - the first PBEM game has been very awkward, especially since the game in question is a WEGO game (moves are executed simultaneously). PBEM depends for success on ability to come up with turns quickly without really knowing how it is going to turn out. I've seen two armies slip past each other completely.

If you want a literal game of a lifetime, try Pride of Nations. The full campaign covers seventy years of global history in two-week turns. A full eight-player PBEM game would probably take decades....

I really enjoy Panzer Corps and am really looking forward to the new Afrika Korps just released by Matrix. It's a stand alone if you're new to this revised version of Panzer General. Also when I am allowed to focus (i.e. kids asleep) I really like the Squad Battles series by John Tiller. Just started Vietnam: Tour of Duty. Also playing Modern War and The Few and the Proud.

JEFF - I did look at that game when it came out and nearly bought it. I guess my only concern was that Matrix class the level of complexity as basic, but it does seem to have enough meat in it to be a good basic level game.

i am still considering this one, especially as they are planning an expansion for it.

For hex-based wargaming, has anyone tried Unity of Command? I see it's on sale at Gamersgate right now for $15. I occasionally hear reasonably good things about its AI on podcasts like Three Moves Ahead.

On an unrealted note, I am in the wind-down phase of my first PBEM game of Napoleon's Crusades. It's been very interesting, but I've been very inept when playing the Austerlitz campaign. I haven't been beaten in a decisive battle but I'm advancing more slowly than Napoleon did in real life and don't have the time left to take Vienna. I suspect the game will end in a draw.

The 11 games I mentioned were as per wikipedia, but how many actually were releases is anyones guess.

I have quite a few HPS games (only played one game briefly) & JT campaign series ( ihave played this a few times), and the campaign series certainly looks like it is a greatly enhanced and up to date (ish) version of the battleground engine.

I have found a few on ebay, which I will watch and see what happens.

They may be old games, but they do look as if they have a lot going for them still