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en-usEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronicsCopyright 2018 AOL Inc. The contents of this feed are available for non-commercial use only.https://www.joystiq.com/2015/01/09/capcom-drops-sales-forecasts-ahead-of-year-end-results/https://www.joystiq.com/2015/01/09/capcom-drops-sales-forecasts-ahead-of-year-end-results/https://www.joystiq.com/2015/01/09/capcom-drops-sales-forecasts-ahead-of-year-end-results/#comments

Capcom revised its consolidated earnings forecast for the fiscal year ending on March 31, lowering its net sales expectations from 80,000 million yen ($673 million) to 65,000 million yen ($547 million). The change represents an 18.75 percent decline, which Capcom said is "primarily due to the severe impact on pachislo machine sales," thanks to "the delay in the introduction of a new model."

Capcom added that "delays in the launches of some midrange titles in the Digital Contents business" also impacted its projections. While the publisher did not specify what previously-delayed digital games were the culprit, it did push back the beta for its online RPG Deep Down (seen above) to 2015 back in late August. Capcom also delayed the Japanese launch of Breath of Fire 6: Guardians of the White Dragons to this coming spring as of late July.

Breath of Fire 6: Guardians of the White Dragons's release in Japan has been pushed back to spring 2015 for PC, iOS and Android. Capcom tweeted the decision to postpone the game's full launch earlier today, and according to Siliconera, the publisher is in the process of determining whether the game will launch in other regions. It will be the first main entry in the long-running RPG series since 2003.

Breath of Fire 6 was previously expected to launch this summer, as reported in Capcom's earnings statements in May. The RPG was first revealed in August among a handful of other online games. It will feature a town-building system and the ability for AI partners to join in players' time-based battles. Capcom offered two new screens and a promotional anime trailer for Breath of Fire 6 as well, the former found in the gallery below.

Alongside Capcom's financial report for the 2013 fiscal year yesterday, in which it revealed an increase in net income by 15.9 percent year-over-year, it also offered some projections for the upcoming financial year (ending March 31, 2015). Given the continued success of its Monster Hunter brand, Capcom projected sales of Monster Hunter 4 Ultimate to reach 3.9 million units in North America, Europe, Japan and other Asian countries. The game will reach the west in early 2015.

Additionally, Capcom reported that its strategy for mobile includes the launch of Monster Hunter Freedom Unite on iOS this month. The PSP game went free for PlayStation Plus users in March. Capcom also plans to launch another mobile game in the series this year called Monster Hunter Smart. The company noted strategies for PC in Japan and other parts of Asia, namely by introducing the beta phase of Monster Hunter Online as well as Breath of Fire 6 this summer. The latter was announced in August 2013 for PC, iOS and Android, whereas the former is the result of an April 2013 partnership between Capcom and Tencent to bring the free-to-play MMO to PC players in China.

Lastly, Capcom mentioned plans to "develop titles exclusively for online games," specifically mentioning Deep Down for PS4, a free-to-play game first announced in September.

Pixelitis' translation of Inside-Games' report notes the presence of some Breath of Fire series staples. In BoF6, a force known as the Schwarz Empire has pillaged Dragnier, home of The Dragon Clan called Brood. The kingdom of Wyndia also returns as the home of Nina and the winged, human-like species known as the Wing Clan. Interestingly, Nina's wings appear to be missing from her initial BoF6 concept art. Ryu himself also appears to have been replaced with customizable male or female characters, though his dragon-oriented abilities will remain with the protagonist.

AI-controlled characters will join players in simplified, time-based battles. BoF6 will also incorporate a town-building system, which will allow players to interact with the villages of other players in an unspecified way.

BoF6, the first numerical entry to the series since 2003, is planned for release on PC, Android and iOS devices this summer in Japan. A Western release has yet to be announced.

Capcom announced a whole load of online games for "mainly Japanese and Asian markets" this week, but one in particular stood out: Breath of Fire 6 for PC, iOS, and Android.

For a decade Capcom brought the JRPG series worldwide to consoles, including the SNES, PS1, and PS2, but has since restricted the series to Japan-only mobile games. Breath of Fire 6 is the series' first numbered entry since 2003, and the first of those not announced for a console. As for it heading west, Capcom told Eurogamer it's "currently undecided." Either way, the game comes to Japan in summer 2014.

Capcom's unveiled collection of upcoming online games also featured the previously announced Deep Down for PS4, and Monster Hunter Frontier G for PS3 and Wii U. As for the newly announced online games, they're mostly restricted to iOS and Android, and as Capcom stated aren't on the whole likely to be released outside of Japan and Asia.

You can see Capcom's released list of upcoming online games, along with their platforms and release dates in Japan and Asia, here.