I will have a project in the near future with the following spec:110m wide 6 meter high curved screen projected by 8 FULL HD projectors with edge blending.

The resolution of the whole setup is 12446x680 pixels.

The projection is mainly an background video with 2 PIP-s floating (presenation + live camera)

I have the following issues:To make playback in this size I need to cut my screen into more pieces (as I know the software only support resolution about 8K wide).I have to float my PIP-s during the show, and I don't know where the windows should be placed. (There is a man walking on the stage, and I need to position and fly the PIP windows behind the guy).If I use more screens I cannot fly my PIP windows seamlessly trough my whole screen.

I have an Ai Infinity with 8 outputs.Anyone has an idea how I can manage it?

i would be concerned performing this with a single server. as you are technicly processing a 16k texture. ( as the resolution is higher than 8192 wide, the next step up at which open gl processes is 16384.... which is essentialy 16k ) if we were to double up the content, then the height would exceed 1k ( 1024 ) so it falls into 2 k territory ( 2048 ) which multiplied by 8k also equals 16k.

a couple of thoughts that can help us to work a solution:

1) could the resolution be reduced at all? ( if the height was less than 512, we could double up / tile the halves of the screen and it would be an 8k texture. we could then select the sections each projector shows )