About This Class

Chapter 15

In this final chapter, I will show you how to prepare your game for publishing on the App Store.

I also added two bonuses. In the first one, I will show you how to add the loading screen to the game, so the user has some time to prepare himself for the action. In the second one, I will explain, what is the Testflight and how to use it to test your game with your friends before you will publish it on the App Store for sale.

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Become iOS developer in just 3.5 hours! Join me for this amazing learning experience and you will witness the transformation you wouldn't even dream of.

3.5 hours of your time is all I need to transform you from total beginner to iOS developer. At the end of this journey you will have your very own game you can immediately publish on App Store, but most importantly you will understand how to create many more games like this one!

Can you imagine that somebody or something can transform you from the total beginner to iOS developer who will be able to publish his own game to App Store? I can and I will!

I will make you iOS developer in just 3.5 hours!

I am very excited to present you this ultimate series where I will teach you step by step how to create your very own iPhone game.

I will show you the techniques and process of making iPhone game from scratch and get it right into the App Store. This series will cover all the details of:

programming application logic

publishing the final product to the App Store

Take this series of classes and enter the amazing world of iOS development.

After completing this series you will know everything you need to start your own iOS projects later.

Why iOS development?

iOS is a very popular platform thanks to the huge success of iPhone and iPad. These devices are very popular and App Store is the biggest online shop for smartphones.

No wonder that being a successful iOS developer is a dream of many programmers and designers.

Why this series?

I have been making iOS applications for years. I want to share my expertise with you, and hopefully, you will have some fun as well!

I made this series easily accessible to all, so you don't need any prior knowledge in this field.

What You Will Learn

XCode. We will cover the basic usage of this integrated development environment (IDE) which we will use extensively.

Design. We will cover the step-by-step instructions of making perfect levels for the game.

Programming. I will show you how to code with Swift programming language.

iTunes Connect. I will show you how to sign up and work with this distribution channel, how to create a developer account, archive and upload your work.

TestFlight. I will teach you how to test your product with friends before posting it for review.

Stuff You Will Need

All you need is a Mac computer. Everything else will be explained and provided in the classes.

I started my IT career as a Pascal programming language student in 1994. Later I discovered the potential of the web and co-founded WEBXP company with my colleague, where we offered websites and web applications for local businesses.

In 2000 I started working for a German-based company Caatoosee, where I was the part of a team creating the top of the line web shop for than famous Breuninger Mode & Beauty online kaufen. I focused primarily on DHTML, Javascript, CSS for static websites and PHP with MySQL for dynamic apps.

At that time I also started my very own LAMP (Linux, Apache, MySQL, PHP) project and designed, developed and published one of the first so-called discussion servers, that were very popular in my country years before the Facebook became the worldwide success.

In 2008 when iPhone SDK was introduced, I moved to mobile apps world and soon published my first verb dictionary for iPhone which you can still find on the App Store.

In 2015 I founded BOHEMIAPPS which evolved from simple iOS apps platform to online education program.

I love to learn new things of all sorts and I love to share more knowledge with others even more. I believe the student is only as successful in understanding the topic as the teacher is in explaining it properly. In other words - there's no bad student, only the bad instructor.

My mission is to share what I know and present it in the best possible way I can provide, so my students can benefit from it. I respect their time and I always try to do my best to bring them a quality education.

In 2016 I decided to push my mission even further with SMART PROFIT SCHOOL. I believe that everyone can teach. SMART PROFIT SCHOOL will help you start your own online teaching career. I will teach you how to teach!