pop – VG247http://www.vg247.com
VG247.comFri, 09 Dec 2016 21:47:52 +0000en-UShourly1https://wordpress.org/?v=4.5.3Prince of Persia: The Shadow and The Flame mobile gets a developer diaryhttp://www.vg247.com/2013/07/10/prince-of-persia-the-shadow-and-the-flame-mobile-gets-a-developer-diary/
http://www.vg247.com/2013/07/10/prince-of-persia-the-shadow-and-the-flame-mobile-gets-a-developer-diary/#respondWed, 10 Jul 2013 15:07:06 +0000http://www.vg247.com/?p=386978Prince of Persia: The Shadow and The Flame has a developer diary available below the break, discussing the game’s move to Android, iOS later this month. The game is described as a “pick up and play, smooth adaptation of an epic classic,” that is “easy to handle but challenging to master.” It’s out on July 25.

]]>http://www.vg247.com/2013/07/10/prince-of-persia-the-shadow-and-the-flame-mobile-gets-a-developer-diary/feed/0Prince of Persia: The Shadow and the Flame HD iOS trailer releasedhttp://www.vg247.com/2013/04/11/prince-of-persia-the-shadow-and-the-flame-hd-trailer-released/
http://www.vg247.com/2013/04/11/prince-of-persia-the-shadow-and-the-flame-hd-trailer-released/#commentsThu, 11 Apr 2013 14:50:57 +0000http://www.vg247.com/?p=357414Prince of Persia :The Shadow and the Flame is headed to iOS this year. You can watch a trailer for it below. You can expect it on iOs later this year.

]]>http://www.vg247.com/2013/04/11/prince-of-persia-the-shadow-and-the-flame-hd-trailer-released/feed/3Classic Prince of Persia now available on 3DS, Wiihttp://www.vg247.com/2012/01/19/classic-prince-of-persia-now-available-on-3ds-wii/
http://www.vg247.com/2012/01/19/classic-prince-of-persia-now-available-on-3ds-wii/#respondThu, 19 Jan 2012 20:11:21 +0000http://www.vg247.com/?p=227629Ubisoft has announced the original Prince of Persia is now available for download via Virtual Console on Wii and through eShop on 3DS. It can be yours for £4.50 from the Nintendo 3DS eShop and 800 Points from the Wii Virtual Console.
]]>http://www.vg247.com/2012/01/19/classic-prince-of-persia-now-available-on-3ds-wii/feed/0Monday Shorts II – Gundam, Gallagher, Dragon Quest TVhttp://www.vg247.com/2011/08/15/moday-shorts-ii-gundam-gallagher-dragon-quest-tv/
http://www.vg247.com/2011/08/15/moday-shorts-ii-gundam-gallagher-dragon-quest-tv/#commentsMon, 15 Aug 2011 14:54:56 +0000http://www.vg247.com/?p=194250Mid-afternoon snacks to go with your cuppa.

Outspoken Brit-popper Noel Gallagher has said that brutal videogames were partly responsible for the outbreaks of violence in cities around the UK last week.

Ubisoft at one time planned on developing a modern-day Prince of Persia game, according to former Ubisoft developer Jonathan Jacques-Belletete.

Now currently at work on Deus Ex: Human Revolution, Jacques-Belletete said the game took place in “the contemporary world.”

“After [the Assassins’ Creed cancellation, Ubisoft] wanted a spin off for Prince of Persia, ” he told CVG. “We had some awesome ideas with that too… in contemporary time.

“Think a bit Day After Tomorrow, but replace the snow with sand and everything. It was really wicked. But it got canceled, and then we did all the Far Crys.”

Work had apparently started on both the next-gen Assassin’s Creed and cel-shaded Prince of Persia remake, thus the PoP with the modern take got axed.

“That one had already started at that point… Prince of Persia Zero,” he said. “But they wanted really something completely out of the left field. And back then I was known as one of the ones… ‘oh this guy can get some pretty cool, weird ideas'”.

The Prince running around a modern city full of sand and skyscrapers. Interesting.

Ubisoft has announced that Prince of Persia: The Forgotten Sands will miss it’s scheduled release date, but only by a few days.

This means that all formats will be released on May 21 instead of May 18 for DS, PS3, PSP, Wii, Xbox 360.

The PC version is still scheduled for June.

Last week it was announced that Europe would get a Collector’s Edition of the game with an XBLA and PSN code for the classic PoP game, along with bonus in-game content, like the survival mode, along with sand wraith Malik character skins.

]]>http://www.vg247.com/2010/04/09/pop-the-forgotten-sands-release-slips-by-a-few-days/feed/8Ubisoft taking a more “Sands of Time approach” to new PoP gamehttp://www.vg247.com/2010/03/25/ubisoft-taking-a-more-sands-of-time-approach-to-new-pop-game/
http://www.vg247.com/2010/03/25/ubisoft-taking-a-more-sands-of-time-approach-to-new-pop-game/#commentsThu, 25 Mar 2010 17:16:53 +0000http://www.vg247.com/?p=87273

Jan-Erik Sjovall, the animation director for Prince of Persia: The Forgotten Sands, has said that Ubisoft’s taking a “Sands of Time approach” to the new game with a more “meat and potatoes” style of play.

“In this case it was more going back to the old Sands of Time approach,” he said. “Going back to the normal way of doing things. You have your acrobatics, you have your action sequences, and then you have boss fights where you get tested and where you progress the story.

“Personally I think that Prince of Persia 2008 was a really good experiment, where we tried to lean ourselves out of that window, tried to approach story in a slightly different way – you really had act one, two and three, and their being triggered by certain kinds of events, one leads to the other – and now we’re going back to what they call in Germany ‘hausmannskost’, the meat and potatoes side of things.

“This is not anything ground-breaking in terms of trying out new things. New things was 2008. It was strangely perceived sometimes, but hopefully this will bring some peace to some of the hardcore fans.”

]]>http://www.vg247.com/2010/03/25/ubisoft-taking-a-more-sands-of-time-approach-to-new-pop-game/feed/1Ubisoft claims to have lost PoP players to God of War serieshttp://www.vg247.com/2010/03/24/ubisoft-claims-to-have-lost-pop-players-to-god-of-war-series/
http://www.vg247.com/2010/03/24/ubisoft-claims-to-have-lost-pop-players-to-god-of-war-series/#commentsWed, 24 Mar 2010 18:42:40 +0000http://www.vg247.com/?p=87092

Animation director Jan-Erik Sjovall has said that Ubisoft’s “lost” many Prince of Persia players to the God of War series, and is hoping to gain them back with The Forgotten Sands.

Speaking with CVG, Sjovall said that players “miss the challenge and brutality” from the games and Ubisoft’s trying to tempt them back with the newest installment.

“When we make questionnaires and we ask, ‘what did you play in the past?’ The answer’s ‘Prince of Persia’. ‘What do you play now?’ ‘God of War’. ‘Would you play Prince of Persia again?’ ‘No, it’s not hard enough’,” revealed Sjovall.

“So the idea [with Forgotten Sands] was clearly that we’d try to bring our old audience back, but also we’re winning a new audience.

“A lot of people ask, ‘will you have gore in the game?’ It’d fairly interesting. We want to have interesting fight sequences in there but not indulge in the violence like God of War does.

“We want to keep it interesting so the acrobatics, the story, and the whole look are all supporting each other and people go, ‘yeah, I want to play that game’.”

Forgotten Sands is due May 18 and 20 in the US and Europe, respectively, and a pre-order for the PS3 and 360 version was announced today through GameStop.

Ubisoft has revealed that the new Prince of Persia game, The Forgotten Sands, fills in the gaps between the end of The Sands of Time and the Warrior Within.

Spanning seven years, the game has players returning to the Sands of Time universe, which was an area of the Prince’s time line that Michael McIntyre, the game’s level design director, said was interesting to the dev team.

“In this installment we are returning to the Sands of Time universe,” McIntyre told Kotaku. “We only know he went on other adventures [between the last two games] and it was always this pocket of time that was interesting to us.

“This game is very reminiscent of Sands of Time. We tried to evoke that look and feel. Obviously the prince changed a bit from naive to dark and pessimistic.”

In the game, the Prince is visiting his brother Malik’s city only to find it under attack by an ancient sand army he called upon to save his kingdom. Of course, you know what happens next – the Prince must save the city.

To help him with the liberation, the Prince already has the ability to rewind time and he is granted new powers as the game progresses. These powers are also tied to the elements, one of which is water.

What happens, is that the Prince solidifies the water by slowing it down to a point where it can be run up or or across. In one room, fountains are shooting water horizontally and vertically, and holding the trigger down turns them into columns that you can scale and swing from.

There are four main powers to earn, and as you unlock these powers the puzzles in the game will become more complex. For example, one room has the Prince changing the solidity of the water while going across columns so as to either walk over it or pass through it.

The game will also have smaller powers available, that can be purchased.

Combat has you fighting up to 50 enemies at once, with the main fighting mechanic being crowd control, as you won’t be able to block in this game, said McIntyre. Instead you will evade.

“The big mechanic here is to do your combos,” he said. “But the combos don’t drive you in a straight line. It kind of feels like Sands of Time combat, but cranked up to 11.”

McIntyre said that in the game, the Prince is meant to “look and handle a lot like” he did in the Sands of Time, and the game includes a balance between puzzles and combat.

“The balance is similar to Sands of Time,” he said referring to that game as a “high point” for the franchise. “We have exploration that includes trying to solve a room, then there is action, which includes combat and faster acrobatics. It ends up being about 50/50.”

Game’s out May 18 and 20 in the US and Europe, respectively, for PC, PS3, Wii and Xbox 360.

Ubisoft has unveiled new details for Prince of Persia: The Forgotten Sands on Wii, which is being developed by Ubi’s Quebec City Studio.

It’s scheduled to be released on Wii May 18 and 20 in the US and Europe, respectively. We figure its the same date for PS3 and Xbox 360, but to be safe, we sent a mail to Ubisoft.

Built entirely from the ground up for the system, The Forgotten Sands on Wii will “utilize the full graphical capabilities of the system”, while introducing players to a new storyline, new characters, and new powers.

Storyline

Prince of Persia: The Forgotten Sands for Wii is a new installment in the popular Prince of Persia series and presents a new adventure within the Sands of Time universe. After leaving his father’s kingdom to prove his worth, the Prince is drawn toward a mysterious realm. He quickly discovers that he must harness his acrobatic abilities and powers over the environment to not only survive, but to save a mystic palace from unfathomable evil.

Features

Classic Gameplay Reinvented: By utilizing the Prince’s acrobatic prowess, players will be able to perform unparalleled feats from maneuvering through treacherous traps and combating massive enemies, to solving elaborate puzzles in an effort to survive.

Create Your Own Path: The Prince will possess supreme mastery over his environment and enemies. By manipulating his power over sand, The Prince will uncover new areas to explore that will only be accessible by wielding his new powers, skills and abilities.

Impressive Graphics for Wii: Prince of Persia: The Forgotten Sands utilizes advanced technologies to deliver a smooth, clear and impressive graphical experience on Wii. With 15 hours of original storyline as well as alternate paths, secret areas and unlockables, The Forgotten Sands provides players with a significant adventure that rewards exploration and encourages replay ability.

Prince of Persia: The Forgotten Sands will treat players to a variety of unforgettable locales that complement the Wii’s unique controls and capabilities. Epic in-game moments aim to have fans on the edge of their seats as the Prince battles with ferocious beasts and colossal bosses.

During the BMO Capital Markets conference in New York today, Ubisoft CEO Yves Guillemot stated that the firm has “very high hopes” for the Prince of Persia movie, and that it could “maybe be stronger than Pirates of the Caribbean.

“[The film] will show what a video game property can do in the industry”, said Guillemot. “What we hear, is that it could maybe be stronger than Pirates of the Caribbean which did 2.7 billion dollars worldwide.”

Jerry Bruckheimer has hinted that the film could be turned into a franchise providing the first one does well – but saying it could outperform Pirates is a tall order.

The second installment in the series, Dead Man’s Chest, is number seven on the All-Time USA Box office charts, as it raked in $423,032,628 in sales. The third, At World’s End, is the 27th top grossing film of all time with $309,404,152, and the original is at number 30 with $305,388,685.

Add all that together and it comes to the grand total of $God, with DVD sales and overseas figures not being taken into account.

Granted, Guillemot’s likely referring to the first film in the series, but $2.7 billion dollars worldwide may be hard to beat.

]]>http://www.vg247.com/2008/11/03/universal-and-sony-unveil-ps3-game-vending-machine/feed/7My Pokémon Ranch, Pop, FFCC DLC hit WiiWarehttp://www.vg247.com/2008/07/07/my-pokemon-ranch-pop-ffcc-dlc-hit-wiiware/
http://www.vg247.com/2008/07/07/my-pokemon-ranch-pop-ffcc-dlc-hit-wiiware/#commentsMon, 07 Jul 2008 14:39:13 +0000http://www.videogaming247.com/2008/07/07/my-pokemon-ranch-pop-ffcc-dlc-hit-wiiware/Nintendo’s confirmed that My Pokémon Ranch, puzzle game Pop and DLC for FFCC: My Life as a King are all now available for download via WiiWare.

Loads of stuff about Pokémon cards, bubbles and castle renovation after the link.

POKÉMON AND POP HIT WiiWARE!

Get set for a Pokémon treat this week as the phenomenon debuts on WiiWare with My Pokémon Ranch. Watch as Pokémon and Miis interact with each other for the first time! Enjoy the relaxing Ranch life by viewing your Ranch and its Pokémon, taking pictures, and sending those pictures to your friends. The more Pokémon and Miis that you bring to your Ranch, the more fun it becomes!

My Pokémon Ranch can be linked with the Nintendo DS Pokémon Diamond Version and Pokémon Pearl Version Game Cards to deposit the Pokémon you’ve caught in these games to your Ranch! You can deposit a maximum of 1,000 Pokémon from up to eight different Game Cards! Make your Ranch livelier by having fun with your friends and family! My Pokémon Ranch is available to download today for 1000 Wii Points.

Next up is Pop and it’s all about popping bubbles! It may sound simple but there are lots of things you can do to get a high-score and have fun. Just keep an eye on the timer because when it runs out it’s game over!

Each bubble is worth both points and time so try to fill up your timer first then focus on scoring high. You can then start to chain the same colour of bubble for big points by popping bubbles of the same colour. This is a great way to increase you score.

Friends can join you in a game of Pop, too! Whenever you are playing all they need to do is connect their Wii Remote and then join in the action. Watch out because they may start using power-ups to hold you back! If they do try to pump up some bubbles or detonate a nuke this will create a shock-wave which will destroy any matching colours of bubbles it touches.

Finally there are badges for completing certain objectives; online high-score tables and WiiConnect24 messages so you can keep up with your friends’ progress and boast about your own. Download Pop today for 700 Wii Points.

Also available this week, get your hands on some exciting new add-on content for FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King™ (WiiWare) via Nintendo Wi-Fi

Connection Pay & Play.

Simply select “Purchase Add-on Content” from either the main game menu or the in-game castle menu, and choose from the following:

Infinity Spire (300 Wii Points)

Adds Infinity Spire dungeons to the game.

Library (200 Wii Points)

Adds a dungeon containing many large elementite to help develop your kingdom.

Castle Renovation (100 Wii Points)

Adds a jukebox and the ability to change adventurers’ names to the castle.

New Royal Outfit 2 (100 Wii Points)

Adds a new costume for the king.

New Chancellor Outfit 2 (100 Wii Points)

Adds a new costume for Chime.

With the WiiWare pipeline filled with exciting and refreshing games keep checking www.Wii.com and the Nintendo Channel for all the latest WiiWare news and releases.

]]>http://www.vg247.com/2008/07/07/my-pokemon-ranch-pop-ffcc-dlc-hit-wiiware/feed/3European WiiWare line-up confirmedhttp://www.vg247.com/2008/05/13/european-wiiware-line-up-confirmed/
http://www.vg247.com/2008/05/13/european-wiiware-line-up-confirmed/#commentsTue, 13 May 2008 10:49:06 +0000http://www.videogaming247.com/2008/05/13/european-wiiware-line-up-confirmed/And here it is. The service launches on May 20 in Europe and released yesterday in the US.

Dr. Mario & Germ Buster (Nintendo) – 1000 Wii Points

Final Fantasy Crystal Chronicles: My Life as a King (Square Enix) – 1500 Wii Points

LostWinds (Frontier) – 1000 Wii Points

Star Soldier R (Hudson) – 800 Wii Points

TV Show King (Gameloft) – 1000 Wii Points

Pop (Nnooo) – 700 Wii Points

Pirates: The Key of Dreams (Oxygen)

Toki Tori (Two Tribes)

]]>http://www.vg247.com/2008/05/13/european-wiiware-line-up-confirmed/feed/1WiiWare now live in the UShttp://www.vg247.com/2008/05/12/wiiware-now-live-in-the-us/
http://www.vg247.com/2008/05/12/wiiware-now-live-in-the-us/#commentsMon, 12 May 2008 14:47:14 +0000http://www.videogaming247.com/2008/05/12/wiiware-now-live-in-the-us/

The channel offers 40Mb-ish games for various amounts of Wii Points, the one we’re hankering after most being Frontier’s LostWinds. You can find the full line-up after the link.

WiiWare has already launched in Japan and hits Europe on May 20.

Final Fantasy Crystal Chronicles: My Life as a King (Square Enix, 1 player, Rated E for Everyone – Mild Fantasy Violence, Mild Suggestive Themes, 1,500 Wii Points): FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King takes a legendary franchise and launches it into the realm of simulation gaming. Players are challenged to rebuild a kingdom, leading its young king on a path of discovery through an adventure bristling with mystery and intrigue.

Defend your Castle (XGen Studios, 1-4 players, Rated E for Everyone – Cartoon Violence, 500 Wii Points): Defend your Castle takes place on a grassy plain surrounded by invaders. You are the commander of your castle, and it is your duty to fling the invading enemies sky-high, watching them plummet to their demise. As you progress, add powerful spells and upgrades to your arsenal for repelling the attacks. How long can you hold them off?

Pop (Nnooo, 1-4 players, Rated E for Everyone, 700 Wii Points): Pop bubbles to score points and stop the timer from running out. Pop can be enjoyed by anyone – casual gamers can simply play to pop bubbles and keep the game moving, whereas advanced players will need to pick their shots rapidly and accurately and generate combos to maximize their score.

TV Show King (Gameloft, 1-4 players, Rated E for Everyone, 1,000 Wii Points): TV Show King transforms your living room into a real TV quiz show studio where you’ll face the challenge of answering more than 3,000 questions across six different categories. Compete against family and friends and use your Wii Remote controller in original ways to make it to the finals to see who can win the greatest amount of cash in one final, deciding duel.

]]>http://www.vg247.com/2008/05/12/wiiware-now-live-in-the-us/feed/13WiiWare launches in the US tomorrow, first titles confirmedhttp://www.vg247.com/2008/05/11/wiiware-launches-in-the-us-tomorrow-first-titles-confirmed/
http://www.vg247.com/2008/05/11/wiiware-launches-in-the-us-tomorrow-first-titles-confirmed/#commentsSun, 11 May 2008 08:24:13 +0000http://www.videogaming247.com/2008/05/11/wiiware-launches-in-the-us-tomorrow-first-titles-confirmed/

Nintendo’s launching Wii download service WiiWare in America tomorrow, and has now put up its official website. Launch titles have now been confirmed as: