Hope all are doing great.. We have for you today a really cool project that we have had a good amount of success with.

Parking and Simulator games always do well in both Apple and Google Play.. Last year we wanted to try out this market by creating a small project for car parking..At that time we were just testing waters in simulation games.

Result: 3 games made with the same project = Over 1 million downloads in Google Play + Apple Store.

Trust me when we say this, that the market potential of such games is huge..and if your theme/ concept is great - it's always a win win.

Now that we understood the market of simulations games well, the conclusion was simple:

1) High number of downloads

2) Excellent for cross promotion

3) Level based games allow you to keep higher user retention and more opportunities for ad placements.

4) Upgrades your portfolio quality with such high quality games.

This led us to improve the current code and make it more user friendly and higher quality.That's when we developed Tiny Town Car Parking..

1. Made in Unity 3D. Coded in C#. Universal and Cross Platform. Upload on all stores that Unity Supports.

2. Total 33 Levels

3. Multiple Seasons like Rain, Sunny, Winter Snow etc

4. 3-4 Vehicles

5. 2 types of driving methods. Steering wheel and tilt function

6. Multiple Camera angles

7. Many IAP's such as steering colors, weather control...etc.. more info below..

8. Chartboost and Vungle Integrated

9. Easy to change graphics and theme

10. Complete documentation included

11. FB Page like feature

12. Review game links

13. Remove Ads

14. iOS 64 bit support

15. Compatible with Unity 4.5 and Unity 4.6

FEATURES IN DETAILS:

Multiple Seasons: It was important for us to give players a good enjoyable game play. We thought a cool idea not many people were doing was to give different weather conditions. You will find seasons like winter (snow falling), Rainy, Sunny.. Gives your game a good design advantage.

Multiple Vehicles: Buses, Vans, Sports Cars, Small Cars

Two types of Driving Methods: Since a lot of games already have steering control, people are used to them more. However Tilt control gives an easy way to control the vehicles and we personally prefer that.

Ad networks: We have currently used Chartboost and Vungle. Vungle ads come up after every 5 times, and CB after maybe 2. There are plenty of ways you can showcase advertising in the game.

PRO TIP:

You can have player unlock any level even without completing the previous level, by asking them to view a Vungle Ad. This could work really well, and we are thinking of putting this functionality soon in our games as well.

Easy to change graphics and theme: You can make this parking game to anything you feel like... If you wish to show a rover on Mars, it should be a piece of cake.

FILES INCLUDED:

Graphics: Graphics are watermarked

Complete coded project

Complete tutorials for the project

PSD files for all levels.

How to Modify the Project

We hope you do well with this project and as always Reskin Services are availaible at Reskin Games

Regards,Game Gorillaz Team

Customer Reviews

Edward Fitzgerald

“A well developed code ”

Price

Value

Quality

Please add different color options, crash system & more levels in next update.

Aaron

“Quality code with multiple options ”

Price

Value

Quality

even though it has multiple options to select with but it has only back end music, no sound effect for cars in game play.

Callum

“Great inapp purchases”

Price

Value

Quality

Easy updates & In App Purchase , probably the best app I have found on GAME GORILLAZ, where everything works!

Hi,
I'm interested to purchase your game template, but I have some questions before purchasing it:
- Do you use a third party plugins in your game (for example like NGUI, Playmaker...) or just Unity and it's native tools?
- It support Unity 5.4? (As I'm using Unity 5.4 for all my project and I can't upgrade to Unity 5.5 or newer)
- It work on low-end devices smoothly and without problem?
- In the doc, is it explained how to add more levels?
ThanksApr 18 2017 9:16 AM

Thanks so does that mean you have not had any bugs or made any modifications since this date? Also I am using Unity 5.4 have you heard anyone with any challenges with the app when using it with this version or can it only be modified with Unity 4.5/4.6.Nov 4 2016 10:57 AM

Thanks so does that mean you have not had any bugs or made any modifications since this date? Also I am using Unity 5.4 have you heard anyone with any challenges with the app when using it with this version or can it only be modified with Unity 4.5/4.6.Nov 4 2016 10:57 AM

Hi, I am currently having 2 problems. First one is steering wheel, it doenst turn right or left. Second problem is the levels. It is empty. What should I do?
http://tinypic.com/r/1z1wd8i/9Sep 10 2016 6:36 AM

Hi, (1) how many graphics, 3d models, and animations need to be replaced?
(2) Can I created unlimited levels? How hard is it to create a level?
(3) Can I create more vehicles? Is it documented?
(4) can player choose or purchase to use different vehicles?
Thanks.Aug 26 2016 6:39 AM

Hi,
1. The game only support on unity 4.6x. It has 3 models of vehicles in it and has 33 levels.
2. It is not possible to create endless levels however number of levels can be increased upto 40-42 levels.
3. Yes you can create new vehicles
4. Inapp purchase is included in the game. Currently it has inapp purchases for steering colors, weather control.
5. Yes, Player can choose from different vehicles Aug 26 2016 2:33 PM

Hello thanks you for this great game !
1- I'd change all images in images folder but when i'm running the game I see the old images ?
2 - I would remove IAP from android because its not supported in my country how can i do it ?
thanksFeb 17 2016 2:39 PM

Hi Hassan,
This is not a 2D Project and it cannot be reskinned by just changing images you need to replace the whole 3d model. You would actually require an expertise in unity 3d and for removing IAP you need to select the button in the scene and then disable it from the hierarchy.
Thanks
Game Gorillaz Feb 18 2016 5:48 AM