I would prefer a core spec week over no downed state week. At least it could be fun for some variation and getting that oldschool feel back... and seeing how much has actually changed in terms of balance, lol.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

I don't see Anet ever removing skills in a game mode like that. I think it would cause a vast amount of frustration for most players and frustrating players is not something they want to intentionally do.

@Blockhead Magee.3092 said:
I don't see Anet ever removing skills in a game mode like that. I think it would cause a vast amount of frustration for most players and frustrating players is not something they want to intentionally do.

Uhm... That's what they did with downed state week. All downed state skills completely removed, all other skills relying on downed and there are alot in the game (like say... the entire kitten point of the scrapper function gyro class ability).

I think they should have a flashback event, where everything in WVW, including player specs, terrain, siege, etc. are reverted back to the way it was at launch. I think it would be eye opening to see how far things have come and might be a fun, nostalgic blast for long-time players.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

I like playing DE even if my build is closer to core and I like fighting some other elite builds. I'd probably just not log on during that event, but then I might consider that if they're thinking of other disruptive events instead of just fun events I might just move on.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Hence it is ambiguous.

No, sorry, it was implied.

Most readers don’t need an exact bullet point list to determine the meaning on Ben’s sentence.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Hence it is ambiguous.

No, sorry, it was implied.

Most readers don’t need an exact bullet point list to determine the meaning on Ben’s sentence.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Hence it is ambiguous.

No, sorry, it was implied.

Most readers don’t need an exact bullet point list to determine the meaning on Ben’s sentence.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Hence it is ambiguous.

No, sorry, it was implied.

Most readers don’t need an exact bullet point list to determine the meaning on Ben’s sentence.

Then we will have to agree to disagree.

You’re entitled to disagree, but the facts are clear by Ben’s post.

There are no facts, that is rather the point and why other's in this thread also read it differently to you.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Hence it is ambiguous.

No, sorry, it was implied.

Most readers don’t need an exact bullet point list to determine the meaning on Ben’s sentence.

Then we will have to agree to disagree.

You’re entitled to disagree, but the facts are clear by Ben’s post.

There are no facts, that is rather the point and why other's in this thread also read it differently to you.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Hence it is ambiguous.

No, sorry, it was implied.

Most readers don’t need an exact bullet point list to determine the meaning on Ben’s sentence.

Then we will have to agree to disagree.

You’re entitled to disagree, but the facts are clear by Ben’s post.

There are no facts, that is rather the point and why other's in this thread also read it differently to you.

Change the way WvW is played in some way. Doesn't have to be a big change, but should be a change.

Using events as test beds for permanent changes can be nice, but isn't necessary. There are many things we probably would be willing to do for the length of a matchup, but wouldn't want it to be forever.

Events shouldn't require large art changes. We want to be able to implement these events quickly and not rely on getting a lot of art that may never be used again.

Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc.

Looking forward to hearing more ideas!

Keep in mind that the suggestion in OP is well within the guidelines - it doesnt restrict to specific classes (all allowed) nor does it restrict to expansions (everyone has vanilla). Blocking the selection of elites specs should be fairly trivial and doesnt require any art changes.

OP
"How would you guys feel about a WvW event where elite specs were't allowed?"

Ben
"Events shouldn't exclude large sections of the player base. No restricting events to specific classes, expansions, etc."

"No restricting events to specific classes, expansions, etc."

"etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)... so the "etc" includes "elite specs" as well. Just sayin'

It might include elite specs, but it might not, the statement is ambiguous.

Was obviously implied in the context of that sentence...

No it isn't, it is ambiguous.

Restricting an event to a specific expansion obviously excludes people who don't have the expansion, restricting it to specific classes excludes people who don't have those classes, but restricting it to core does not exclude anyone.

So it entirely depends exactly what they are really bothered about is just that everyone should have a character to play in an event (in which case restricting it to core fits fine with those statements) or are they bothered that everyone should have a full choice of every elite because they think poor little dears will go into meltdown if they can't play whatever they wish for one week.

Hence it is ambiguous.

No, sorry, it was implied.

Most readers don’t need an exact bullet point list to determine the meaning on Ben’s sentence.

Then we will have to agree to disagree.

You’re entitled to disagree, but the facts are clear by Ben’s post.

There are no facts, that is rather the point and why other's in this thread also read it differently to you.

Since we know this... "No restricting events to specific classes, expansions, etc."... What could Ben possibly mean by "etc", in addition to "classes" and "expansions"... Let's take a look at a few things!

"classes" category...

specific professions

"expansions"

HoT

PoF

"etc" category that follows along with the "classes" and "expansion" categories...

specific builds

specific elites

specific core builds

specific pack (core, hot, pof)

Ben didn't need to give readers an itemized list... He gave a couple examples to establish a guideline of things that fall into those types of categories. He even used the word "guideline" in his full post to set the expectations and restrictions... Having said that, we are not getting "core only week", because that fall into both the "classes" and "expansion" categories....

Since we know this... "No restricting events to specific classes, expansions, etc."... What could Ben possibly mean by "etc", in addition to "classes" and "expansions"... Let's take a look at a few things!

"classes" category...

specific professions

"expansions"

HoT

PoF

"etc" category that follows along with the "classes" and "expansion" categories...

specific builds

specific elites

specific core builds

specific pack (core, hot, pof)

Ben didn't need to give readers an itemized list... He gave a couple examples to establish a guideline of things that fall into those types of categories. He even used the word "guideline" in his full post to set the expectations and restrictions... Having said that, we are not getting "core only week", because that fall into both the "classes" and "expansion" categories....

Guideline set. Reader applies logic. That's it.

Your interpretation of "etc" is completely out of whack. You are literally taking Anets words and twisting them into what you want them to be to apply rules they never stated. And again, as I mentioned above, no downed state week instantly break with the guidelines as it exclude specific classes and builds by proxy - it breaks class mechanics and traits. Yet we still got a no downed state week.

Since we know this... "No restricting events to specific classes, expansions, etc."... What could Ben possibly mean by "etc", in addition to "classes" and "expansions"... Let's take a look at a few things!

"classes" category...

specific professions

"expansions"

HoT

PoF

"etc" category that follows along with the "classes" and "expansion" categories...

specific builds

specific elites

specific core builds

specific pack (core, hot, pof)

Ben didn't need to give readers an itemized list... He gave a couple examples to establish a guideline of things that fall into those types of categories. He even used the word "guideline" in his full post to set the expectations and restrictions... Having said that, we are not getting "core only week", because that fall into both the "classes" and "expansion" categories....

Guideline set. Reader applies logic. That's it.

Your interpretation of "etc" is completely out of whack. You are literally taking Anets words and twisting them into what you want them to be to apply rules they never stated. And again, as I mentioned above, no downed state week instantly break with the guidelines as it exclude specific classes and builds by proxy - it breaks class mechanics and traits. Yet we still got a no downed state week.

My “interpretation of” Ben’s “etc” in that post follows exactly what was written as examples...

“etc" (etcetera- "used at the end of a list to indicate that further, similar items are included.)

“similar items are included.”. “similar items” i.e. core, would be a “similar” item based off of Ben’s own words... What about “similar items are included” is not understandable? “Etc” is not a new concept, and readers understood Ben’s guideline in that thread...

A specific mechanic, like downed state, is vastly diffferent than locking out 18 elite specialization, weapons, slot skills and traits from play... Pretty far reaching to equate the two somehow...

@Swagger.1459 said:
A specific mechanic, like downed state, is vastly diffferent than locking out 18 elite specialization, weapons, slot skills and traits from play... Pretty far reaching to equate the two somehow...

Far reaching is adding your own twist to etc wen the important part is obviously about excluding a large part of the player base.

Heres a simple and single question I would like you to answer:

Does only allowing vanilla stop/exlude anyone from from joining WvW regardless of the class they are logged in with?

If you answer no, its within the guidelines.

If you answer yes, I'll give you that and leave the thread, it does exlude people. I'd like to know the reason other than "I cant play my elite spec for a week!!!", but I dont think I'll get something.

@XatraZaytrax.2601 said:
I think they should have a flashback event, where everything in WVW, including player specs, terrain, siege, etc. are reverted back to the way it was at launch. I think it would be eye opening to see how far things have come and might be a fun, nostalgic blast for long-time players.

@Swagger.1459 said:
A specific mechanic, like downed state, is vastly diffferent than locking out 18 elite specialization, weapons, slot skills and traits from play... Pretty far reaching to equate the two somehow...

Far reaching is adding your own twist to etc wen the important part is obviously about excluding a large part of the player base.

Heres a simple and single question I would like you to answer:

Does only allowing vanilla stop/exlude anyone from from joining WvW regardless of the class they are logged in with?

If you answer no, its within the guidelines.

If you answer yes, I'll give you that and leave the thread, it does exlude people. I'd like to know the reason other than "I cant play my elite spec for a week!!!", but I dont think I'll get something.

Now answer truthfully.

How do you not understand what Ben said?

You should ask him directly if you can’t figure it out... go ahead and pm him if you need further clarification...

@Swagger.1459 said:
A specific mechanic, like downed state, is vastly diffferent than locking out 18 elite specialization, weapons, slot skills and traits from play... Pretty far reaching to equate the two somehow...

Far reaching is adding your own twist to etc wen the important part is obviously about excluding a large part of the player base.

Heres a simple and single question I would like you to answer:

Does only allowing vanilla stop/exlude anyone from from joining WvW regardless of the class they are logged in with?

If you answer no, its within the guidelines.

If you answer yes, I'll give you that and leave the thread, it does exlude people. I'd like to know the reason other than "I cant play my elite spec for a week!!!", but I dont think I'll get something.

Now answer truthfully.

How do you not understand what Ben said?

You should ask him directly if you can’t figure it out... go ahead and pm him if you need further clarification...

That is not an answer and I will not pester devs with trivial matters.

I would like to point out the usage of the word "restrict" in ben's post. When you restrict something it is either such that only that within the restriction is allowed or you restrict something so it is excluded from choice.

What does this mean? People have mentioned that the no downstate event excluded the scrapper elite specialization however during the event the scrapper e-spec was not excluded from your choices of traitlines, some functionallity was lost however your choice was not restricted.

The proposed event in this thread mentions restricting players choices to only include core traitlines. Thus e-specs become excluded from choice in your traitlines and this breaks the sugested guidelines.

@LaGranse.8652 said:
I would like to point out the usage of the word "restrict" in ben's post. When you restrict something it is either such that only that within the restriction is allowed or you restrict something so it is excluded from choice.

What does this mean? People have mentioned that the no downstate event excluded the scrapper elite specialization however during the event the scrapper e-spec was not excluded from your choices of traitlines, some functionallity was lost however your choice was not restricted.

The proposed event in this thread mentions restricting players choices to only include core traitlines. Thus e-specs become excluded from choice in your traitlines and this breaks the sugested guidelines.

Exluding from choice of specs is the same as excluding traits from certain trait lines by removing the ability to down state. Neither stops anyone from joining WvW and playing whatever class they want.

Otherwise you might as well still have the option to choose an elite but all traits are untrained and you cant buy new hero points, until you leave WvW and it revert to what you had before.

There you go, problem solved lol. You can still choose elite specs, you just have no traits. Just like downed state week.

What, this is about as logical an argument as trying to interpret the meaning of "etc".

@LaGranse.8652 said:
I would like to point out the usage of the word "restrict" in ben's post. When you restrict something it is either such that only that within the restriction is allowed or you restrict something so it is excluded from choice.

What does this mean? People have mentioned that the no downstate event excluded the scrapper elite specialization however during the event the scrapper e-spec was not excluded from your choices of traitlines, some functionallity was lost however your choice was not restricted.

The proposed event in this thread mentions restricting players choices to only include core traitlines. Thus e-specs become excluded from choice in your traitlines and this breaks the sugested guidelines.

-snip

What, this is about as logical an argument as trying to interpret the meaning of "etc".

*et cet·er·a

adverb
adverb: etcetera
used at the end of a list to indicate that further, similar items are included.
"we're trying to resolve problems of obtaining equipment, drugs, et cetera"
synonyms: and so on, and so forth, and so on and so forth, and the rest, and/or the like, and/or suchlike, and/or more of the same, and/or similar things, et cetera et cetera, and others, among others, et al., etc.; More
indicating that a list is too tedious or clichéd to give in full.
"we've all got to do our duty, pull our weight, et cetera, et cetera"*

@Blockhead Magee.3092 said:
I don't see Anet ever removing skills in a game mode like that. I think it would cause a vast amount of frustration for most players and frustrating players is not something they want to intentionally do.

Except they frustrate WvW players all the time, so that argument doesn't really hold much ground/water.

I run both core and elite toons in WvW. That said I don't think this would work since it would require people that only have a few toons to have to regear before they could WvW. I think that would hurt the population while the event was running and be a bit of burden placed on people that don't play core classes. Unless Anet was to provide free gear and gold for the week not sure this would go over and even then I think it would alienate some players since they may be getting in to play to find they can't.

Envy the Madman his musing when Death comes to make fools of us all.
De Mortuis Nil Nisi Bonum.
TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/CU/AoC

@wanya.1697 said:
why regear? its just about no access to elite specs in traits if I did not get it wrong? could be fun maybe blasting combo fields could be usefull again

A lot of people run gear associated to the weapons and traits they have access to. Example I have three engineers; 1 Core, 1 Scrapper, 1 Holo. They use pretty different gear. If I just had my halo then I would have gear that wouldn't be available to my core engi. For me it's not a big deal since I had the other 2, but for a player that might not they are left with equipment they can't even use potentially as well as gear, sigils and runes that support another build. Again on paper seems like a good idea but it would be disruptive for non-alt-o-holics and for min/maxers.

Envy the Madman his musing when Death comes to make fools of us all.
De Mortuis Nil Nisi Bonum.
TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/CU/AoC