Jos is a Principal Research Scientist at Autodesk Research. He is most well-known for his seminal work in fluid simulation for computer graphics, although he has also published work in rendering and surface modeling, especially subdivision surfaces. Jos holds Masters and Ph.D. degrees in computer science from the University of Toronto, which he pursued following the completion of dual Bachelor degrees in computer science and pure mathematics in Geneva, Switzerland, where he grew up. Jos has received many prestigious awards, including the ACM SIGGRAPH Computer Graphics Achievement Award in 2005 and two Technical Achievement Awards from the Academy of Motion Picture Arts and Sciences: one in 2005 for his work on subdivision surfaces and one in 2007 for his work on fluid simulation.
Recently, Jos has finished his (first) book, titled “The Art of Fluid Animation.” In this book, Jos describes, in a fun manner, visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical skills.

Please join us for a conversation with Jos on Feb. 4th at the Autodesk Viz Studio. Jos will present a few points from his new book and will share a few insights and fun stories from his long and productive career.

Date: Feb 4th, 2016
Time: 6-8pm, followed by networking and good cheer

Location:
Autodesk Viz Studio
210 King St. East, 2nd floor

Tickets:
$5 for members
$15 for non-members
or purchase your Chapter membership on Eventbrite today and come for free!