Story

The story of Wintermute launched August 1, 2017 with two episodes: Do Not Go Gentle, and Luminance Fugue. The story episode explains the relationship between Dr Astrid Greenwood and a bush pilot whom she hires, named William Mackenzie. After a mysterious geomagnetic disaster, Astrid and William become separated. Hear and experience the story from their perspective, and face the struggle to survive head on.

Will You Be Saviour, or Survivor?

Morally challenging scenarios that push players to answer the question: “How far will you go to survive?”. Any survivor you meet in the world can be friend or foe. Will you risk your life to discover what they know and selflessly sacrifice for the common good, or live—and potentially die—by the adage, “might makes right”?

Explore A Living World

Rich episodic fiction featuring dozens of locations, a cast of memorable characters, and a mature post-disaster storyline inspired by the creative risk-taking seen in many of today’s exciting television series. This isn’t the end of the world, but you can see it from here.

Contents

The Long Dark's episodic structure borrows from TV to deliver a well-paced narrative experience that is advanced by player action in the world. Similar to open-world games like Red Dead Redemption and Fallout 3, The Long Dark offers both a large open-world simulation space that encourages freeform gameplay, as well as a story-driven mission structure that draws players deeper into the fiction of the game and world. This structure means that whether you have 15 minutes or 1.5 hours to play, you can jump in and make meaningful progress towards an in-game goal. Each episode will take an average of 3-5 hours to complete.

In this episode, William Mackenzie's plane has crashed due to a mysterious geomagnetic event. He and fellow traveler Dr Astrid Greenwood are now separated and William does his best to survive the wilderness while trying to find shelter. His journey takes him to the small town of Milton where he starts to understand the extent of the quiet apocalypse.

William Mackenzie is on the search for Astrid, but is now starting to realize the depth of the situation he finds himself in. During his journey, he meets other survivors and finds himself making crucial, but not easy decisions that determine just how far he is willing to go to survive.