They announced this months ago. Retainers replace the need for mules. Since XI/XIV are built around, "one character, all things" systems, the only benefit to multiple characters is aesthetics. (Excluding certain exploits discussed here today to bypass leve limits).

Anyone know if they released what methods of payment they will accept? I HATED using my credit card with playonline. They charged me 2 straight months after i had canceled my subscription. Im hoping I can either use paypal, or game time cards.

But why charge so much for something every single other ******* MMO offers for free?!?!

OK, I was relatively fine with paying the extra $1/month for FFXI... But I do enjoy playing other races and characters. I usually have two on the go in any given game, FFXI included. So why in the **** not make it free?!?!

Oh and I do apologize for being late to the party, but considering that I was not intending on playing until the wife took an interest, I wasn't up on the pricing until I saw the post over in the feedback forum today.

Anyone know if they released what methods of payment they will accept? I HATED using my credit card with playonline. They charged me 2 straight months after i had canceled my subscription. Im hoping I can either use paypal, or game time cards.

But why charge so much for something every single other ******* MMO offers for free?!?!

OK, I was relatively fine with paying the extra $1/month for FFXI... But I do enjoy playing other races and characters. I usually have two on the go in any given game, FFXI included. So why in the **** not make it free?!?!

A lot of those other mmos require multiple characters to do multiple things right? With XIV you can do every class on the 1 character so there isn't much of a need except for aesthetic purposes as was mentioned. Or to exploit some things...

Im sorry but that is freaking rediculous! I'd rather they just make the game $14.99 like all the others and allow you to have at least 1 character per server - at least that way if you wanted to try different types you could without having to delete one just to try another! Geez, this is a big disappointment!

And that's regardless of how long ago they did or didn't mention this! Some of us weren't aware anyway!

But why charge so much for something every single other ******* MMO offers for free?!?!

OK, I was relatively fine with paying the extra $1/month for FFXI... But I do enjoy playing other races and characters. I usually have two on the go in any given game, FFXI included. So why in the **** not make it free?!?!

Oh and I do apologize for being late to the party, but considering that I was not intending on playing until the wife took an interest, I wasn't up on the pricing until I saw the post over in the feedback forum today.

Because those other games that allow you to have multiple characters for no additional charge typically have a one character, one class system. Take a look at WoW, for example. With your monthly fee, you get access to up to 50 characters (max 10/server). The difference is, you decide your class when you make your character and can never change it, and you can only have two active primary professions (crafting jobs) per character. (You can change them, but you have to drop one to pick up a different one if you already have two). LOTRO is the same way. One class, 3 crafting professions. Want to try a different class? Make a new character. Unless/until SE puts scaling caps on DoH/DoL similar to the caps on crafting in XI (1 @ 100, rest @ 60 type thing), the only thing you'll miss out on if you don't want to pay for extra slots is the aesthetics.

Edit: And besides, according to the last 18 months or so of posts here, allowing you to have multiple characters just means you're that much more able to be a douche and then just switch to a different character when you trash your reputation on another. Or so I'm told. I don't quite buy it, but it's been thrown around here so much it must be true.

The way around 48hr cooldown Read this and it may make sence why its 3$ a char also the retainers for 1 buck i think is better then another CHar or mule. I see muself getting 2-3 retainers just to hold gear and crafting your going to need an insane amount of item space. Just like in FFXI so much stuff and very little space.

Edit: SE stated one Char, all jobs, so if you want another race its going to cost ya.

Lets not forget, that the first retainer is free. That's 80 slots for you,and 80 slots for your retainer. It's like having 2 or 3 mules in FFXI, unless you did all the gobbie bag quests on all of your mules.

New system is new, and is looking pretty good so far. Did you know, you can set your retainer to buy items as well as sell them?

But why charge so much for something every single other ******* MMO offers for free?!?!

Well I don't like paying as much as the next guy but to be fair no other MMO has given you the option to do everything on a single character. If this game didn't allow you to play every single class and storyline on one character (ala FFXI) then I would say ***** them, but they do, so the only reason you'd even make another character is for playing another race which is understandable....but now you just gotta pay for it.

Plus, this was announced a very long time ago, we've all talked about it already. And on top of this we're in a day and age where a gamer will pay up his *** for game add-ons...**** i remember when this generation of consoles first hit the market and we were barely putting our feet in these waters...remember when Oblivion sold us horse armor for $2.50 i think it was? horse armor....yea...and now look at what the gaming industry has turned into - instead of buying a game for $60 done and done (or $70 sometimes) you end up paying about $30 or even $60 in DLC (how many DLC does Fallout have? 2 or 3 i think doesn't it?)...anyway, everyone is out to get your money, its the inevitable, unavoidable truth. there's no radiant glory here my friend.

Edit: And besides, according to the last 18 months or so of posts here, allowing you to have multiple characters just means you're that much more able to be a douche and then just switch to a different character when you trash your reputation on another. Or so I'm told. I don't quite buy it, but it's been thrown around here so much it must be true.

That's a rather ignorant assumption! I hope you don't buy it at all! As stated before, it is fun to try different races - I'm not concerned about whether you can try all classes on one character and I don't feel having more than one character in order to work with the different races has anything to do with aesthetics. It's just a matter of enjoying playing different races and not being stuck with one and one only. This is an unexpected turn to me. I really like the game but don't like being so restricted.

I dunno about you but if you have (for example) 4 million unique subs, do I need to do the calculations on how much 12 dollars / person / year nets you? if you don't call that a profit then I want your life because you're obviously ******** cash haha :P. It could be an "anti-exploitation" tool but its definitely making them a profit. Now i understand 4 million subs wont all get an extra retainer, but say even 25% of them do, that's 1 million people, turning in 12 million dollars ....wow i wish i owned SE >.<

If the sum of $12 million per year is what it takes for them to ensure there arent 500 rmt retainer bots, free of charge, completely ******** any way I have to enjoy the game? so be it. Next will be the introduction of the AH again that people are so demanding of. Hmmmmm that worked real nicely last time lol The retainers and the $1 fee is another beta'ish idea that will either sink or swim

If the sum of $12 million per year is what it takes for them to ensure there arent 500 rmt retainer bots, free of charge, completely ******** any way I have to enjoy the game? so be it. Next will be the introduction of the AH again that people are so demanding of. Hmmmmm that worked real nicely last time lol The retainers and the $1 fee is another beta'ish idea that will either sink or swim

lol @ thinking this is a RMT deterrent. Like every other counter-RMT measure, RMT will get by just fine, the regular players suffer, and SE gets a bonus check for doing absolutely nothing.

- So that you can try other races - So you can see other national quests - So you can have one character for solo play, another for a static - So you can customize them differently for different focuses (one mage, one melee) - So you can specialize on a craft with one and level on the other

I'm making two characters, one for my physical/tanking builds and another for the magical thingies. I don't feel like having to ride a 'reallocate' point button that's on a timer everytime I need to switch to some role that's drastically different than what I show up as.

- So that you can try other races - So you can see other national quests - So you can have one character for solo play, another for a static - So you can customize them differently for different focuses (one mage, one melee) - So you can specialize on a craft with one and level on the other

Need more reasons?

lol. You don't know anything about the game do you? 1. "Try" implies that you're just testing them. Test a race and if you don't like it delete it and make a new one. Races are purely aesthetic. 2. You're assuming we won't be able to see other national quests by changing nations. 3. There's absolutely no reason to do that. 4. You can do that with one character. 5. There's no reason to do that.

Well if there are 50,000 RMT and they are divided up into sub groups with 'warlords', that would be and instant 2k or so cut off whatever the minor groups (with the cheapest prices) can profit with 2000 employees not including the initial fees. Its at the very minimum a deterrent. Still yet I dont think it will last long.

i spend a lot of my free <not working> time playing games and i like to take my mmo's pretty seriously, however i have friends that don't play their mmo's nearly as much as i will, so i'll probably be playing one character by myself w/out them and another to keep down with my rl friends pace.

- So that you can try other races - So you can see other national quests - So you can have one character for solo play, another for a static - So you can customize them differently for different focuses (one mage, one melee) - So you can specialize on a craft with one and level on the other

Need more reasons?

I get what you're trying to say here, but I think you're thinking too much along XI's lines.

- No argument I can think of - We don't know that we wont be able to switch nations -- If so, one character will do fine - Obviously your preference here; either way, you can only play one at a time. - Again, XI's lines -- stat differences are absolutely minimal in XIV. It's not like a galka BLM or a Taru PLD - XI again -- you can level all crafts on one character

I mean, if you REALLY really want another character, I'm not going to argue with you. It's your game, it's your time, it's your money. I just don't see the need, personally.

Lol! I already experienced freaking gil-selling spammers when I first got on Sunday! Granted it is beta and it's free for the moment, but you better believe the bots/scammers/gil-sellers, etc. will be there in the real game. If they haven't figured how to deter them yet, then they haven't been studying any of the other games out there to see what they do. Only allowing one character to the game is not going to get rid of those people!

What's really silly, is that somebody can create an "Add-on" like in Wow to automatically take spamming whispers to your character and keep you from having to see them, yet somehow these intelligent creaters of these games can't seem to figure out how to do that for their games in the first place.

I just hope they do a better job of keeping the gil-sellers out of the actual game than they have in the beta test.

And I still want more than one character without having to pay for it too - just because I enjoy playing more than one character per any game.

- So that you can try other races - So you can see other national quests - So you can have one character for solo play, another for a static - So you can customize them differently for different focuses (one mage, one melee) - So you can specialize on a craft with one and level on the other

- So that you can try other races - You will most likely be able to do all quests on a single character (FFXI allowed it and they're carrying this model over) - for lack of classes? i'm sure you can solo some classes if you wish and party with others..its not as if you're gonna play gladiator with your "static" party and then be like, "I'm bored, I think i'll switch over to my roegadyn now and level my gladiator...solo!". - You can do this on one character and change stat point allocation (although I dislike how it now, limiting you, I hope they change it so you speak to a dude in town to re-allocate ALL points) - also completely unecessary, you are given all the tools to do this on one character.

Again, I'm not justifying SE charging us but read my other post about 20 up, i explain why this is ok in today's market...every company and their mom is doing this and its not pretty but that's how things are nowadays. If its any justification however, if you do make a second character you get 2 character and 2 retainers for $15.99 a month (most MMOs charge base fee $15 a month, SE is starting at $12.99), so you can still do the things you said on two characters and only pay a dollar extra than the normal. If you're alt trigger happy, and wanna play every single race with every single hair style/highlight combinaton possible...i'm afraid to say this game will be your demise.

My university charges everyone $95 a semester for bus passes, whether you use them or not, just so the people who do take the bus can take it all semester long - is it fair for the rest of us? no...do we live? well most of us do if we haven't off'd outselves before midterms.

A similar analogy to this would be SE selling additional AH slots to people in FFXI for actual money.

See: Mules

Except the bottleneck isn't comparable at all. It's like buying another character so that you can put up 14 stacks of shihei instead of 7. Sure, it's technically faster, but it's a stupid thing to do since they're just going to sell right away and you'll be able to put more on.

(Item chosen may be a bad example, if so replace it with something that typically sells very fast.)

Deadgye wrote: Quote: Was a bad idea months ago. Still is. Why do you need more than one character?- So that you can try other races - So you can see other national quests - So you can have one character for solo play, another for a static - So you can customize them differently for different focuses (one mage, one melee) - So you can specialize on a craft with one and level on the other

Need more reasons?

1- I know some other people don't get it but there are several reasons one might want to play characters of differing race. Just becuase you can do everything on one character doesn't mean you always want to play that same character... Some times it's nice to be able to hide from stalkers or rabid fans, My sis is very aware of how much a break from these people can be :P

2- Again, it seems to escape some people. If you have someone special that wants to static with you it realy is best to reserve one character for just that... might not make sence to you but it would score many more brownie points to have a character that wasn't "cheating" ;)

3- If they give us a better system for changing stat points over then this would be invalid, as it stands it's just silly.

4- And this one is not such a big deal, unless you are realy into RPing.

You aren't limited to 1 thing per character. If you want to reserve yourself to static with somebody, pick a class to do it on, not a character. And changing characters to get away from someone is just stupid.

I'm personally advocating for the option to fully reassign stats while in a certain part of the main towns. Just changing while on the field though, I feel stat reallocation is fine as is.

I like having at least two characters. One I level and do things with my friends on, and the other when I just want to solo. Having spent most of my time on RDM in XI, I was forever getting tells of "Help me with this!" "Come level with us!" "We need you for this mission/quest!" even while my online status was "hidden". It was just nice to have a break once in a while.

I like having at least two characters. One I level and do things with my friends on, and the other when I just want to solo. Having spent most of my time on RDM in XI, I was forever getting tells of "Help me with this!" "Come level with us!" "We need you for this mission/quest!" even while my online status was "hidden". It was just nice to have a break once in a while.

Quote:

if you do make a second character you get 2 character and 2 retainers for $15.99 a month (most MMOs charge base fee $15 a month, SE is starting at $12.99)

Just for those of us who wont be using more than one character its a nice discount nothing more...again, of course if you're alt trigger happy this game will break you.

So can someone explain to me how im supposed to play all the classes on one character? So Say I play melee for a long time, i have my physical stats all pimped out and stuff. Then i decided, hey i want to be a mage. Oh noes! look at my stats i got so much strength dex vitality but no intelligence mind or piety. What would i do?