Free Shipping Included! Hands-On Augmented Reality with ARKit: Build intuitive and interactive AR applications with iOS and Swift by Packt Publishing - ebooks Account at EMS Linux. Hurry! Limited time offer. Offer valid only while supplies last. Hands-on examples that will enable you to quickly develop and deploy novel AR applications on your ownKey FeaturesA practical guide to help you

Product Description

Hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own

Key Features

A practical guide to help you create your first AR app for iOS from Scratch.

Explore popular game development tools such as SpriteKit, Scenekit, and Metal API

Optimize your AR application by integrating it with third party tools such as Untiy.

Book Description

AR has been the next big thing for several years, with all the major tech companies releasing their own AR development kit. WWDC 17 marked the release of the ARKit for iOS developers which opens the door for a new generation of Augmented reality applications on one of the world's largest mobile platform.

This book will give you an entire tour of the APIs and tools that have been introduced in the toolkit to help you start developing your first AR app for iOS devices. The aim of this book is to help you gain an understanding of the concepts as well as the practical skills for building mobile augmented reality experiences.

You will learn to overlay 3D objects on your camera feed and enable you to implement sensor-based and computer vision-based AR applications on iOS devices with hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own.

By the end of this book you would have created a couple of practical AR apps and you would have learned about integration with the third party tools such as Unity.

What you will learn

Use ARKit With GPS Navigation

Create Remote Controlled Vehicles

Add Gravity And Lighting Effects

Create Inter-dimensional Portals

Interact With Virtual Characters

Who This Book Is For

This book is for iOS developers with prior knowledge of Swift programming. No prior Augmented reality experience is required.

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