Maalus, the Blood Drinker

Item Level 747

Binds when picked up

Unique-Equipped

Miscellaneous
Finger

+280 Agility

+420 Stamina

+195 Critical Strike

+173 Versatility

Use:
Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec.
When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)

"One of the three Savage Hallows created by Archmage Khadgar."

Requires Level 100

Sell Price:
50

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Maalus, the Blood Drinker

Item Level 747

Binds when picked up

Unique-Equipped

Miscellaneous
Finger

+280 Agility

+420 Stamina

+195 Critical Strike

+173 Versatility

Use:
Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec.
When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.

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Binding Shot

(30 yd range, Instant, 45 sec cooldown)

30 yd range

Instant

45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 35 Focus.

Also replaces Multi-Shot.

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Sidewinders

(40 yd range, Instant)

40 yd range

Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 244,488 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

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Dragonsfire Grenade

(40 yd range, Instant, 30 sec cooldown)

40 yd range

Instant

30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 244,488 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.

Back

Binding Shot

(30 yd range, Instant, 45 sec cooldown)

30 yd range

Instant

45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 35 Focus.

Also replaces Multi-Shot.

Back

Sidewinders

(40 yd range, Instant)

40 yd range

Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 35 Focus.

Also replaces Multi-Shot.

Marksmanship

A master archer or sharpshooter who excels in bringing down enemies from afar.

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.

Back

Binding Shot

(30 yd range, Instant, 45 sec cooldown)

30 yd range

Instant

45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 35 Focus.

Also replaces Multi-Shot.

Back

Sidewinders

(40 yd range, Instant)

40 yd range

Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 244,488 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

Back

Dragonsfire Grenade

(40 yd range, Instant, 30 sec cooldown)

40 yd range

Instant

30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 244,488 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 244,488 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

Back

Dragonsfire Grenade

(40 yd range, Instant, 30 sec cooldown)

40 yd range

Instant

30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 244,488 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.