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Sight of Sound

We've been thinking about the visual interface for the piece, and have come up with various ideas that I'm hoping to present. The first, a clip of which I preview here, takes a literal 'blind' metaphor, the screen starting blank and building up as the user 'feels around' and via sound discovers the textures involved. Nick Ryan, the sound designer, is hoping to send some work through over the weekend, so until then I'll say Happy Easter!