So in other words, the game would need to be ported in order to make it work properly and for ness and lucas to be viable characters... which isn't going to happen. So, in other words, those two need new up specials.

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Subject: Re: Ness/Lucas PK Thunder Sun Jun 02, 2013 9:57 pm

No they don't need new up specials. You just have to get used to dealing with GM's limitation.

Well suck it up buttercup, I think the team has much higher priorities on their list, and I doubt they would have a little pit stop to fix Lucas and Ness. I know it sucks and all but ask they said, it's GM's restrictions, and if you think they'll waste even more time porting (right now at least)... Well then my friend, you are full of magical meatloaf.

Who cares. A good Ness or Lucas player shouldn't need to recover. Just saying.

Suck it up and die like a man, dude.

One of many reasons why you'll never be a Crusade dev.

Excuse me? Any good Ness or Lucas plaster won't need to recover. They'll be onstage the whole damn time. I'm a great player of both, but I don't main them because I prefer newcomers.

I was tired yesterday and I couldn't make a proper response. So I suppose I will do it the right way now.

Any character could still be used greatly enough to not need to recover at all. (Even then it's highly unlikely that even the best players could pull that off.) But is that still a valid excuse to give the characters broken recoveries in result? No! Note the keyword "broken". There is a difference in giving characters a "bad" recovery or a "broken" recovery. Giving characters bad recoveries are done for a reason yes. But at least they can still be used as recoveries. But broken recoveries however are just taunting because you are giving a character a recovery that could be potentially reliable to use, but they really aren't because of limitations or bugs. Even more so when it's the only option of recovery.

Plus, this is a valid complaint. Telling someone to "deal with it" about a actual broken recovery is not the way to go. Right now I guess you made these posts in a attempt to claim superiority. Obviously it didn't work.

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Last edited by Mp3 Toaster on Wed Jun 05, 2013 12:45 am; edited 5 times in total

Who cares. A good Ness or Lucas player shouldn't need to recover. Just saying.

Suck it up and die like a man, dude.

One of many reasons why you'll never be a Crusade dev.

Excuse me? Any good Ness or Lucas plaster won't need to recover. They'll be onstage the whole damn time. I'm a great player of both, but I don't main them because I prefer newcomers.

So regardless of how well they do onstage; a person is automatically bad at Ness/Lucas if they need to recover once they're knocked off stage?

Do you not realize how stupid that sounds?

No, but a decent player should be smart enough to keep their distance so as to avoid being knocked off, then come inward for a kill later on.

Goodness. Your logic is extremely flawed. Do you ever see a Ness or Lucas main camp or stall? Especially with the kind of moveset both of these characters have? I have seen professional Ness players fight. They don't stall or keep their distance. Ness' moveset is not even designed like that. They go in and rack yp damage and then finish them off as quickly as possible. And yes, they do recover. Just give up on the argument. You'll never win it with your flawed form of logic on characters. I'm seriously surprised you are a backroom crusader. You hardly know squat about characters.

I've played with you once, and it was quite a while ago. And I didn't play as Ness or Lucas. I played as mains Porky, DHD, and Saki, and Chun-Li and Waluigi. Thus this "argument" is invalid.

No we've played 3 times and it wasn't that long ago. It was after I got brawl so sometime in april or may. My point is your not as great as you think. Personally I don't even know why your in the Br right now

Axel meets Vanellope wrote:

No, but a decent player should be smart enough to keep their distance so as to avoid being knocked off, then come inward for a kill later on.

For a Ness and Lucas main, you sure don't know your stuff... Do you even know what you just described?As Millz said ness and lucas are NOT campers. Ness' projectile has low priority and a long start up so it's practically unsafe unless you edgeguard with it. But even then more that half of the cast has way to avoid it.

Axel meets Vanellope wrote:

study how the computer opponents recover as ness/Lucas.

How is that going to help anyone? he just needs to practice it. That's all