Comments

Comment by Silentdragon

The anti-player guys. They specialize in taking out players who happen to start fights in town. So if possible get within sight of one when attacked and the chances of your attacker dying along with you are high.

Comment by ennis

Theese guys also have a gun that knocks you back like 15 yards so it makes ganking releitive impossible.

Comment by bulba

Basiclly the only way to get your rep up with bloodsail. 25 Bloodsail and -125 Booty rep gained and lost, respectivly.

Comment by burkmat

The health information on these are way off, I grind them for Bloodsail rep and as a Frostmage I can land several 2.3k Frostbolts before they die, so they don't have a sad 2.8. More like 10-20k.

And in reply to Ennis about the gun - They only use it when you are out of Melee range, instead of going evade-bug. Also, as I'm hated, if I land in the Flight-Path I get stunlocked since every single guard in the inn decides to shoot me (with knockback). Not recommended.

Comment by nat6138

What I don't get is that when you try to rez somebody in booty bay, all of these guys gang up on you.

Comment by Tsaza

"What I don't get is that when you try to rez somebody in booty bay, all of these guys gang up on you."

Its because you are being entering the fight/combat, which propably means that the person you are resurrecting was in fight with other faction.

Comment by magnetite

I'd also like to add, but if you're planning on getting rep with the pirates, these guys hit extremely hard on cloth armor. Non-crushing crits were as high as 1034 on my warlock. Also if you're not the solo friendly class, don't be afraid to bring a friend to help you with this. Sometimes you will get two or even three or four bruisers and this will completely overwhelm one person no matter what kind of gear they have. I have roughly 9000 health, 1161 shadow damage with my pet out, and I had to use drain life quite a bit. I'd say it almost saved my life sometimes.

Comment by AngX

why does it say 4,600 when the mob survives 4x 2000 crits? and still have 50% left?

Comment by Piedmont78

i like these little guys. they good to horde and allience but if u r neutral with booty bay or ratchet u can press at war with them and then u can attack them witch is real fun if ur a lvl 70 like myself and my friend.

Comment by chaosbringer127

Lots of people have trouble with these bruisers, but if you are a resto pvp geared player you should be able to handle 3-4 of them at a time. As a resto shaman with 10k hp and 10k mana its very easy to just pull 3-4 of them, keep water shield up, and aoe them with magma with an occasional chain lightning to keep aggro off of the totem. Just make sure you heal yourself :)

Comment by dragon2169

A word of warning, for the people doing the booty bay title/quest to kill the baron and that, stand inside if your waiting for them to spawn. I was outside (with 4 others) and got shot off, bruiser ran through the entire inn and we got owned.

Comment by dawnish

Have these guys been raised from 57 to 67 in patch 3.0.2?

Comment by Cadfael

No, they have been 67 for a long time now. The question is rather if they are 77 now.

Comment by chocolatewine

Not 77 yet (as of pre WotLK patch 3.0.2), but things could change when the final expansion releases Nov 13th.

Comment by Stek

Will these guys still give 25 rep each at 80 or will they give the standard reduced rep due to being gray?

I want to know if I should put off leveling and just grind out the last 3k or wait until 80 to do it.

Comment by coyote72

They are level 75 as of Wrath of the Lich King.

Comment by Maybell

They are still level 67, not level 75.

edit: Been bumped up to 77 finally as of 3.08.

Comment by icelord9111

These guys WILL overwhelm you if you enter too far into the city. As 67 unholy DK, i was forced to spam death strike. when i entered a building, a big one with about 7 merchants, i got attacked by 5 guards at once, i've seen them hit upto 150-200, with 300-350 crits on about 7.5k armor. But, if i take the flight path, only 1 guards attack, and i can sneak in the city by that route. my ghoul would be killed in a heartbeat without assistance. Jumping into the water with path of frost can save you if needed.

Comment by Jombone

Big tip:

If you are too low to survive, stand there as a ghost while in a party or raid. You won't have to worry about getting rezzed, running from the graveyard to your body, or anything. You still get the 25 rep.

Edit: I just got my Bloodsail Hat, costume, and title today, with the help of people who were all level 80. Thanks to them, I'm Bloodsail Admiral Jombone.

Comment by coyote72

Got chased by 6 of these guys all the way to 26,60.

Must be a glitch, because I didn't kite them.

Comment by Flippyknight

They are pretty easy if your a lvl 70unholy dk, you can take on 1-6 of them, just use Death Strike and maybe a few Pots if you get to low.

Comment by suicider007

These NPC's have been buffed to lvl 77 as of 3.08. good news is you get 25rep per kill bad news is they hit harder n die slower :(

Comment by Gwalchgwyn

Extremely easy to kill up to 15 of these guys at a time with my druid, 30k hp self buffed and just spammed swipe. Had 14000/36000 hated 3 days ago, now half way through honored after some casual grinding in booty bay. If your not a druid, i suggest getting a tank and caster dps to nuke them down.

One other thing. In the last patch (3.0.8) they said your level doesn't affect reputation gains. Does this mean that there are any more mobs other than Jazzrik that i can grind at revered? Or whether Jazzrik gives more rep now?

Comment by blademasterjt

It's interesting to note that offing these guys reward 5 times more rep than the leader of the town, Baron Revilgaz.

Comment by LordShadovar

What do you mean "even as a 67"? You should try it at max level, much easier.

Comment by yoshimo

When they pull out their guns and start knocking you back you cant do much about it. so i want to avoid that. Anyone that can tell me when they start shooting with their guns?

Comment by Mageorama

I was grinding rep with bloodsail bucaneer today (march 19 2009) and a booty bay bruiser gave me a heavy junkbox

Comment by badassnewbie

The guns are really annoying. They don't even obey line of sight rules.

Comment by hunter202

A good thing to do if your a paladin is do a Bubble Shield, it makes you immune to attacks thus when you get shot you will take no damage and it won't knock you back, for hunters you might wanna wyvern stings, any type of stuns would work but they can shoot you through walls, I've seen 6-7 guards shooting some gnome warrior against a wall trapping him, he eventually died. Also, if your a warrior you can intercept charge.

Comment by Gwalchgwyn

On the 3.2.2 PTR, these give 27.5 rep per kill instead of 25. If you want Bloodsail rep, i suggest you wait till then. Will be an easier grind, but not by much though.

I also submitted the rep change as a bug, incase it was not intended.

Comment by killmurlocs

hmm has any1 tried 2 put slowfall up then attack 1 of them on top of a roof?And will rooting them make them fire the knockback gun?

Comment by gyurem

It doesn't show but you can pick pocket these guys, for anyone trying to get the insane title there is a chance for them to drop heavy junk boxes for Ravenholdt rep

Comment by Gilgalas

I was messing around exploring and I am on the west side of Cold Breeze Valley in Dun Morogh out in the Great Sea, and I come upon a dock with a little house and this guy. The coordinates I found him at was 11.0, 75.0

Comment by Gilgalas

I uploaded a screen shot to wowhead and they never uploaded it for me and it was a legit screen shot. Cause for the npc it still shows as 2 screen shots mine would have been the 3rd.

Comment by Deathsaber

Here's a cool story, so start reading :D.Anyway, i had just done a Battleground and phased-back to Booty Bay and some Alliance level 46 Hunter starts shooting me, next thing he knows 10 of these guys have killed him, he proceeds to log to Horde and swear at me for no reason apart from his own stupidity..

Comment by Sathorn

As from patch 4.0.3a they was bumped to level 85 - no more fast bucaneers rep :S

Comment by Chocodave

Does anyone know if these guys will give Bloodsail rep past 11999/12000 Honored now? Important to know before I start regaining my goblin reps!Choco

Comment by Xits

As of 12/8/10, these still do not give rep for Bloodsail past Honored.

Comment by richard5657

Looks like they had their health and damage buffed. Previously they were 150k and hit for 4k on me at 83.

Now they have 464k and were hitting for 7k on a blocked hit, 25k on a regular hit.

Comment by Moniztico

hmm guys, i wanted to farm this with my lvl 85 but as i went to booty bay in strangelthorn, all booty bruisers had 464k hp and were lvl 85! what do i do? i get killed by them in 5 attacks or so. i cant grind 1. what do i do?

Comment by austinfletcher

Killing Blackwater Deckhand grants bloodsail reputation as an alternative to bruisers since they are currently very difficult to solo.

Comment by austinfletcher

Killing Blackwater Deckhand grants bloodsail reputation as an alternative to bruisers since they are currently very difficult to solo.

Comment by Ataxus

On 4.0.6 PTR, even if you are "At War" with Booty Bay, no NPCs are valid targets for single target spells. AoE spells work, however. I was trying to see if they stealth added Bloodsail rep up to Exalted on Bruisers.

Edit: Managed to kill one using only AoE spells - no Bloodsail rep to Exalted :-(

Comment by Alliancerules

Hmmm, when I go to Booty bay, I'll just won't brawl, being responsible

Comment by Nephora

As of today (2/08/11), the guards appear to be unattackable, even if you select "at war" with Booty Bay. I wonder why they decided to make such a change.

I should also note that I am exalted with the Bloodsail Buccaneers, and yesterday I went to Booty Bay to kill one, to see if they raise my Bloodsail reputation further, and (thankfully), I did not get any Bloodsail rep for killing the bruiser. So, despite the patch notes of 4.0.3, the guards DO NOT give rep past honored.

Still, nothing was mentioned in the newest patch notes about the bruisers being turned into pacifists..

Comment by plantation15

Due to the insane amount of health and damage they deal, I'm going to have to guess that they're bugged (Or Blizzard wants you to get a full raid group to kill them).

Comment by Furydeath

This has to be a bug the elite guards in city's only have like 130k HP at most and thees guys are not even elites.

Comment by DarklingThrush

The combination of changes in Booty Bay are making these impossible to farm on my rogue right now - even at level 85 and item level 355. The Bruisers can 3-shot me, have half a million health, and would be challenging even if I could ambush them, but instead I am supposed to open with FoK and then go toe-to-toe with them in open combat? My understanding is that Blizz intends for the Insane cheevo to still be viable; has anyone seen blue notes or somesuch indicating that the situation in Booty Bay will change?

Comment by DarklingThrush

Tried again with my DK tank today, and he can solo a bruiser, but only just. Still don't think my rogue can. If I could open with ambush and stun lock, maybe. But opening with Fan of Knives is a deal breaker. Can't vanish after fight starts or they just reset.

Comment by Lostelf

Comment by HelloKitty

As of 4/26/11 (First day of patch 4.1) these bruisers are now properly awarding rep even in revered (Currently ~1k/21k revered).

Additionally, +rep gains (Banners, guild perk, etc) increase rep gained from a kill, but does NOT increase how much rep you lose. Win-win.

Comment by Hawmpfish

So killing these guys if you aren't a Paladin or DK is pretty much impossible. They hit a lvl 85 warlock for around 30k per hit. Thank you Blizzard for making something totally impossible. I guess I will grind the high admiral for the next year or so.

Comment by Lulleh

So, just to clearify this.

*Booty Bay Bruiers do give rep after 11999/12000.*A group of 1-5 Players will get 27-28 rep with the guildperk.*A group of 6 players will get ~22 rep.*A group of 7 will get ~16 rep.*A group of 10 wont be given any rep.

I havn't tried with 8 and 9 but they will probably get between 0 and 16.

The most efficient way of doing this is by going with 5 people. Set a rotation to use guild banners for more rep. Also, get a proper Tank / Healer and it wont take too long. Done it with 2 Healers, Me tanking in PvP Gear (Warrior) and 2 Rogues as DPS. Trying out with a proper geared tank now and I'm going Fury which is my MS so it will probably go faster now, exalted inc.

Comment by Furydeath

I was just hit for about 130k by one so ummm ya i hope they never make it an elite.

Comment by Archmagister

paladin or dk? i just tried to fight a booty bay bruiser and got my as wooped in my dk tank spec they hit me for 35k each.. :|

Comment by Avalionis

Yeah, one hit me for over 90k too. So the only option, is to slowly grind rep at Faldir's Cove. Whoever whined about Insane being a cakewalk and everyone including their grandmother can get the title easily now, needs to take their heads out of their arses for once.

It's a time consuming job to grind rep like this, even with the cloth turn-ins for the Cartel (thereby trashing your Bloodsail rep) And that's not counting the junkboxes you need for Ravenholdt or the Cards for the Darkmoon Faire.

Comment by Obolon

With a Level 85 Combat Rogue with 356 iLevel, I can barely solo these guys and win approximately 1 out of 20 fights. The amount of elixirs, food buffs, deaths, and repairs just makes this unacceptable for soloing. I have never been one to demand nerfs, but this is the first time I have ever seen getting reputation with a faction demand teamwork. For two weeks now, day in and day out, I have been hollering in trade and in southern Stranglethorn trying to find anyone else who needs to grind these for rep. I have found no one. I would say that this is a good candidate for a nerf. At least lowering the damage these Mack trucks hit you with.

Comment by Firebird

There had to be any way to deal with those guys. My first idea: maybe a Protection build would do the trick. Reducing those 50k and 20k hits seemed to be a good idea. Unfortunately I had only 3 or 4 parts of protection gear to use. So i took my awfully low, itemlevel 308 healing equipement, bought anything useful sold by the cataclysm factions, spent the remaining Justice Points to complete the healing set.

OK I'm not quite sure if this could be some kind of exploit. However, this is working like a charm with my default healing talent build. I tested the following with those two Booty Bay Bruisers guarding High Admiral "Shelly" Jorrik who is located at Newmans Landing, just a bit north of Stormwind.

At the beginning I'm standing on top of the house and start attacking them from range.Make sure to stand in front of this dormer-thing as seen in this screenshot or prepare to be knocked back out of your attacking range. Important would be to stay out of their Net range. Getting caught in the net would pretty much result in certain death.The Booty Bay Bruisers will start - and never stop - shooting at me doing some 4k damage.

Is it worth this hard work? Well, this is just one way to solo kill them. It would take ages to reach 20999/21000 but to find a group to rock booty bay seems to be no easy task as well.

Possibly priests or druids would do the job with ease. Shadow Priests with powerful instant spells, PW:S, VE...

Comment by Laius

Confirmed that these are currently offering rep at revered - managed to kite a few today :-)

Comment by Hehedruid

As a frost mage, I found it extremely easy to solo, takes about 40 seconds per bruiser. Just keep rooting them away from you, and it won't be able to attack you / shoot you.

Comment by yesitisi

Just a few tips I have from soloing rep with the Bloodsail Buccaneers:

Bruisers' DamageBruisers dual wield. They use their mace in the main hand and their fist in the offhand.

Because they dual wield, they seem to have a lower chance to hit. You might find yourself dodging/parrying a lot more often. I personally find myself dodging/parrying well over half the hits I take.

They hit with each weapon once or so every second.

Damage seems to scale with the amount of health the bruiser has .

> 50% hp: 12k mh hits, 6k oh hits.

35-50% hp: 15k mh hits, 8k oh hits.

20-34% hp: 22k mh hits, 10k oh hits.

< 20% hp: 28k mh hits, 14k oh hits.

Save your largest cooldowns for the last half or so of the bruiser's health.

Farming SpotI find a great place for farming Bruisers is at 43.8, 69.8. When you walk into Booty Bay from the north cave entrance, take a left and it is a bruiser next to the first building you come across (Plate-n-Chain).To use this, clear all bruisers in the area one at a time in the open area near the bridge. There are two pats that walk back and forth across this area, as well as the two stationary bruisers.Once they are dead, walk in front of the building Plate-n-Chain and a bruiser should spawn where the old one was and start attacking you. Pull him away from his spawning point and kill him. Once he's dead just run back and pick up another! You can continue doing this until the bruisers start respawning, in which point I highly suggest rekilling them.

Just as a note to others, this is a very long farm now that players cant pull 10-20+ at a time like we could back in WotLK. It took a few hours to make 2k rep, as bruisers only give about 25 rep per kill. Yes, grouping up really helps here =).

Comment by Balthana

As mentioned on the Bloodsail Buccaneers comments, I tried the phased Booty Bay method to farm my rep up to Honored. This resulted in some problems, since I have a much lower number of Bruisers available to me. The only bruisers I can see, aside from those who spawn randomly in Booty Bay now, are the two outside the entrance, the two that patrol the tunnel entrance, and those that guard Jorrik.

The four total in front of Booty Bay have proven to be relatively useful for my hunter - I've been kiting them along the main road in Stranglethorn, usually downing them right in front of the Bloodsail Recruiter. A "round" of prep, kiting, and running back down takes under two minutes, and the mobs seem to respawn after a bit over two minutes, so if you're lucky with the patrolling Bruisers' paths, you'll manage to keep busy.

KitingPets are enormously helpful in the process for various skills they have, but make sure you turn growl off - If they take aggro off you, they'll be downed almost instantly, and Heart of the Phoenix will just result in them getting killed again in most cases. Spiders are helpful for the web, but I've been using my ferocity pet's charge, which similarly immobilizes the Bruiser. Pets are also extremely useful in that they're up close, and the Bruiser will often use their net attack on the pet. While there doesn't seem to be a cooldown on the net, there does seem to be a delay between uses, so this can reduce the chance of getting netted if he gets too close. Since my pet is ferocity, getting netted only results in him repeatedly being put in range for Charge.

You'll want to lead with Concussive shot, then follow it up with a heavy-hitting attack (As a MM hunter, I use Chimaera Shot) before going into normal rotation, or you risk your pet hitting first and pulling aggro.If you want to avoid the road and are already friendly with the Bloodsail, then the path to the west is also nice, though it's far harder to actually manage most of the pulls from there due to line of sight.

One thing I noticed is that while I can down two guards in under a minute, if I drop my Standard of Unity right before I kill one, fly back, pull and kite back, the banner is usually gone when I get back. As far as I can tell, the banners have a maximum range before they'll automatically despawn, regardless of how much time they have left. You may want to look into a spider pet to reduce the total distance kited away from the entrance so you stay in range of your banner when pulling the next Bruiser.

Post-Exalted updateThese days (4.3+), timing with the rep banner isn't as big of an issue, since the banners now last longer than the cooldown on them. However, if they still behave the way they did when I was farming this, I did notice that they tend to despawn if you get too far away from them. To combat this, I changed my kiting path.

There is a large tree just northeast of the entrance to Booty Bay that bisects the valley where the Bloodsail Buccaneers reside. By running around the north side of this tree, waiting until the Bruiser followed to a reasonable distance, then running back toward the Booty Bay entrance, I stayed in a small enough area that I could chain pull the two Bruisers guarding the entrance. If I was very lucky, one of the two patrolling Bruisers would happen to wander out just as the second guard was downed, letting me get three kills per banner.

Since timing is no longer an issue with the 15 minute duration, simply deal with the four at whatever pace you're comfortable with - I found that trying to pull one after another mostly just increased my chances of missing a step and getting myself killed. Graveyard was nice and close, but the repair bills were a pain.

Comment by SoooWhoCares

Be extremely careful when fighting those !Some of these hit you twice on each hit. Also their attack damage has a huge min-max difference. Expect burst hits.

To be honest: I think the double hitting guards are bugged. They are a minority among the guards and the 2nd hit lands at the exact same time as the 1st. Also other 'normal' attacking guards never do double hits.

Also things like Vanish, Feign Death etc. don't work. Just like city guards these also ignore those abilities.

Comment by Mormolyce

Ok today I went to Booty Bay to grind rep. I was at Revered back pre-Cataclysm, but when I re-did all the quests in the game post-Cata I was down to about 6k Honored. So I advertised in trade, got together a group of about 5.

It was going pretty smoothly for an hour, they give 25 rep each plus the 10% guild bonus (27-28 rep) plus the Hallow's End holiday buff (from the Wickerman in Undercity/Stormwind... this buff is why I waited to do this grind) for the 2 hours it lasts (does not persist through death though) makes 30 rep. If I dropped my guild banner for 15% more again it was more like 35 rep. THIS CONTINUED ABOVE REVERED.

Now, I eventually needed to pug some replacements and that's when it got weird. I got about 11 people and at first I didn't notice anything, but after a while we realised we weren't getting any Bloodsail rep (but goblin rep was still going down). Weird.

So one person left and then we were getting rep again - 5 per kill though. A couple more left and it was 11 rep, then a few more and it was up to 16-18. I tried to reform the raid but by that time only me and one other person was still around, however the rep went back up to 26-28 (we'd died so we'd lost the holiday buff).

So... I'm not 100% sure about how this works but it SEEMS like the rep you get decays based on how many are in your party. I think that it's every player above 5 (though I wasn't playing close enough attention to make sure of that). Very depressing since the kills were racking up beautifully with 11 people :(

*P.S.*Yeah they ignore Vanish, Tricks of the Trade - taunts work though. I think that's part of the "city guard" AI like the above poster mentioned. I also recommend you take a tank and a healer, we rolled with 1 healer and no tank, 1 tank and no healer... both worked but it was annoying. Beware of certain "spawn points" where characters Hostile or below will cause the guards to spawn in quick succession. Also, we grouped up on the hillside between the entrance tunnel and the houses on the left with blacksmiths in them, that area is mostly clear. We would go to the ramp and stand near the edge to chain-pull until they stopped spawning (they do eventually) then go to the blacksmith houses and kill NPCs one at a time to make guards spawn (1-2 for each NPC kill) then repeat. Could chain kill fairly effectively without risking a mass pull (unless you go too far down the ramp).

Comment by Mormolyce

Got together a 5man team and ground the hell out of these guys again today. Rep was coming in at the full rate (25 plus bonuses - 27.5/30/34.5 or so for guild/holiday/banner). The holiday buff lasts 2 hours but random aggro slippage means I lost it a lot. Similarly I often died or went out of range just after dropping my banner oh well :P

If you're using the entrance ramp/blacksmith shop strat like we were, the ramp is more risky so don't go further down than about half-way. Ranged be careful of aggroing mobs at the bottom of the ramp from the top - this often causes them to do the can't pathing mechanic and start knocking you back like crazy (pro tip: getting someone to run in and disarm them stops them firing this knockback).

Stuns are invaluable, if you're doing this you're probably pugging so you don't get much choice in your partners but prot warriors are awesome tanks with shockwave, disarm and concussion blow (you may need to remind them that the latter two exist tho :P). Disc priests heal this very well (or maybe we just got a really geared one, not sure) but holy pallies have hoj and divine shield (which is awesome if aggro slips which it tends to). Rogues can open with cheap shot into a full kidney (combat gets an extra long one) and disarms and blinds are very useful. Ret CC, glyphed fears... if you have it throw it at them. Maintain good awareness they spawn like crazy sometimes and tanks have trouble getting aggro fast enough.

P.S. In the last 2 days I've spent about 4 hours per day on it and I've gone from something like 6k/12k to 13k/21k, and that's with semi-frequent re-pugging so it really isn't that bad. Several people who were with me hit honored. Also, get a group of people who are good to play with and it's actually kinda fun :)

Comment by moneybiz

Ok. ilvl 378 arcane mage and this is what worked for me. Like some others said you can stand on the port authority building but I stood at 43,70 or if you don't have cords I stood where I could see McGaven. I stood above the arch but below the top scaffelding was. You can stand where it looks like you are in a sqaure. It doesn't look like there is a lot of room but you don't get knocked back at all because of the building being directly behind you and if you get knocked side to side the things on each side of the square stop you from moving to far. I hit them for about 30k each and their shots hit me for about 3 to 4k each and interupted me but nothing horrible. I just picked them off one by one. Was pretty cool, I will submit a screen shot I hope this helped.

One word of caution don't kill McGaven or Dizzy Dean if you do you get a whole bunch of bruisers killing you and it makes it no fun so it's best to just leave them alone.

Comment by Qoko

For a while I have been working on trying to get the Bloodsail Buccaneers to Exalted after having them grinded to Honored phased (see my guide and posts on Buccaneer page etc). I got myself a group of four to five randomly for some time, though not extremely long as neither of these players really wanted to up their rep so were just there to help me. In times I'm really bored I try to solo these, and I find this to be able to as Sub and Combat rogue in ilvl395-ish. Most LFR geared rogues should get quite far; as a note, Wound Poison is always recommended as your target uptime is way less than 30 seconds.

Combat is fairly straightforward to do, and is preferred for two Bruisers at a time: front of the tunnel, at the end of it and Jozzik's guardians. All the others are irratic and not recommended. Requirements are the regular Combat build, Evasion off cooldown and Glyph of Evasion. Tier 13p4 is very useful. To pull, simply active Adrenaline Rush from stealth, and as they approach you activate Evasion then Blade Flurry. Use some Sinister Strikes, when low on energy use Killing Spree and now finish them with Strikes and Eviscerates, obviously before Evasion runs out. If you can't make that, Combat is not recommended.

Subtlety is more interesting, and if obviously preferred for single Bruisers. I can recommended you to spec into at least , you would want . Cheat Death is possible too as you don't need any Recuperate or Rupture boosting talents as you won't be using them. The pull is systematic, sap, proc Premed for 2cp, sap again for Groggy, when high on Energy proc SnD, when Energy full use Ambush. Groggy reapplies, meaning you have 8sec Groggy/Waylay. Use Hemo for Evis, then stack Hemo to 5cp; as Groggy wears off, use Kidney Shot. Now use Dance/Vanish/Prepvanish with Step for powerful Ambushes, followed by Evis and Backstabs as required. It is likely the Bruiser will unstun, but be dead soon thereafter. IF not, you are at least safe from one death by Cheat Death. If you really don't want to die and Evasion is off cooldown, use it, though rendering a Combat kill not possible for 3min.

Good luck, and if you have suggestions or ideas please post.

Comment by Saraphina

Does anyone know if you can get their studded looking gear? No one else asked, and I was curious because it looks cool :D, plus i thought it would look neat on my undead dk with the "love is in the air" gas mask

Comment by Shadowofrsr

For those wondering about doing this with groups of friends more than 5 people will reduce the rep given. Rep is reduced to a max of 6 with 9 players. More than 9 players and you dont get rep

Comment by LorB

Soloing them on a 390 feral druid:

Stand at the graveyard just outside the tunnel to booty bay and pull the closest guard with Faerie Fire. When he gets close enough to avoid the pat in the tunnel, use barkskin and survival instincts and put a 5 combo point rip on him, then go bear, pop frenzied regen and finish him off.

Wait for cooldowns and repeat with the guard to the right of the tunnel by standing on the hill across the path.

Can't be as fast as Faldir's cove, but it's slightly less boring..

Comment by Synapto

In MoP, these are L90, have nearly 2.4 million HP, and can easily one-shot an i394 L85. I have the scars to prove it.

So, if you're waiting to see whether the Bloodsail rep grind is more sensible in MoP, give up now.

Comment by Damonra

I solo the 2 outside the tunnel, 1 at a time on my ilvl 395 lock. After killing the first 2, the respawn rate is about every 3 minutes 8 seconds. Depending on your cooldowns, that's about 18 an hour.

For a human in a lvl 25 guild, at revered, that's about 1 bubble every 2 hours.

Edit: The respawn rate is approximate and variable.

Comment by aryon

I've found a place in the water for range classes where the knockbacks aren't too bad.

Go to the end of the pier, where the boat leaves for Ratchet. On the north side of it you'll see some boxes and planks floating in the water. Position yourself between them and start shooting one of the two bruisers visible on the pier. You might need to move about a bit to find the right spot, but you want your back to be facing at least partly towards the cliff to avoid knockbacks.

You need to keep moving forward to counter the knockbacks, and only use instant casts. Only heal if you absolutely have to, and if it all goes wrong just swim north until you de-aggro. If you ever find yourself knocked behind the planks, give up and start again.

Make sure to put down a Battle Standard or similar (it will sink into the water, but still work fine). You can take out two bruisers from this position, and if you fly up a bit and shoot the pat you can sometimes pull him too.

Edit: I'm a druid, and I've now found it's a lot faster for me to grind the mobs outside the tunnel, Stranglethorn-side, but I'll leave this comment here in case it helps any ranged-only classes.

Edit 2: I'm deleting this comment, because the tunnel mobs are just so much straightforward, if you can cope with taking a few hits off of them. Good luck all!

Comment by Damonra

If you're killing them for Bloodsail rep, be sure to use the Battle Standard of Coordination for an extra 10% rep points per kill. I'm soloing them, and the banner helps alot.

Comment by jd812

well now since patch 5.0.4 bruisers are lvl 90 have over 1000k health and hit me for over 150k, on leather,

edit: patch 5.3 bruisers still can kill you in just a couple hits, but if you can kite, they are easily soloed

Comment by Dracomortis

As others have said these were buffed in patch 5.0, becoming level 90 mobs with 1.2 million health. However, in contrast to what others have reported they were only hitting my druid (in moonkin form) for around 22k per swing. I am on a PvP server, so I am assuming that Blizzard went through with their plan to make guards weaker on such realms.

Comment by devilofanger

On PvE servers they have 2,363,646 hp and hit for about 115,000 damage (no armor) because I'm usually hit by a melee blow of around 170,000 crushing damage. Even at level 90 these guys are really hard to solo let alone take on more than one at a time.

Comment by Untamable

Lets do some maths a.k.a. how many bruisers you need to get exalted with bloodsail bucaneers

Since you gain 25 Reputation points we need this 81000/25 = 3240 Bruisers

The formula for this is (36000+3000+3000+6000+12000+21000)/25

Now some extra facts1. How long time would that take?Assuming that killing one bruiser takes 15 seconds (Considering running between bruisers)we need : 3240x15=48600 seconds which is 810 minutes=13.5 hours=0.5625 day=0.08036 week=0.02009 month=0.00167 year=0.00002 century

3. How much damage do you have to take ? (I had to sacrifice myself for this one, lol :D)One bruiser hits for approx of 15000 points of damageOne bruiser attack approx once per 1.5 secondAssuming you are being attacked by one bruiser at a moment and you need to kill 3240 bruisers from which each one takes you 15 seconds to kill the formula would look like this3240x15=48 600 seconds of you being attacked by bruisers/1.5=32 400 hits x 15000 damage = 486 000 000 Points of damage taken

4. How much reputation with booty bay would you lose before getting exalted with bloodsail bucaneers?You lose 114 Reputation with Booty Bay for killing one bruiserBruisers killed = 32403240 x 114 = 369 360 Lost reputation points which is equal to 10,26 times hated

For any more extra facts you want reply to this comment

edit:grammar fails

Comment by Nalumis

Can easily be killed as protection paladin with 500 item level. Use Seal of Insight. Make sure to keep up your Sacred Shield. Do not pull more than 3 or 4 simultaneously. Your life will play ping-pong, but you will die perhaps only once per hour, mostly because you forgot your Seal of Insight which will absorb about 100 k damage when your vengeance is about 140 k. In case of emergency, use Lay on Hands, but you will not need it very often.

Comment by Shquap

Does anyone know what kind of boots and gloves they wear? Looking for a transmog set.

Comment by SoooWhoCares

> Tank> iLvl 465> receiving 20k, 45k and 100k hits (all these three in one swing)W-T-F

No GCD guards ?

Edit: 45k = Mainhand; 20k = offhand; 100k = style swing (80-100k)In case you want to max rep just because you deeply want that: Only these guards grant rep up to exalted. No single mob else. Not even the quest phased low level guards when Booty Bay is under siege by pirates.

Comment by cthulhu75

I had done all the quests in Booty Bay for my Loremaster, so I wasn't able to take advantage of the phased method. So I set Booty Bay to "at war" in the character reputation pane and started plugging along. Its kind of depressing to watch your Steamwheedle Cartel rep drop with every kill, but, well, that's part of it.

The bruisers have 1.2M hp, not 2.3M as shown above (at least on PvP servers). They are pretty easy to solo too, as long as you only take one or two at a time (I've survived with up to 4, but i had to pop stampede for that and took a LOT of damage - needless to say, it was unplanned). Normal rotation with dire beast CD when available.

I found the easiest way is to start at the cave on the north side of Booty Bay (45, 65.89). Take out the two bruisers at the entrance, then go through the tunnel, taking out the two that pat through it. Then take the two on the bay side of the tunnel. Go down the stairs and to the left toward the repair shop, 'Plate-n-Chain' (43.86, 70). Standing to the left of this building (as you face it), there will be a bruiser that will respawn one at a time (usually) about 10 times or so. Keep an eye out for wandering bruisers - there may be a couple. Once they stop spawning, turn around and take out the bruiser standing next the the bridge at (43.65, 73.68). Walk over this bridge and stand next to Dizzy One-Eye (43.38, 71.56). Another 10 or so will spawn one at a time (sometimes two). Then head back to the tunnel, taking any that happen to be wandering around. Rinse and repeat. It seems like these auto-respawns are on some sort of timer, probably about 5 minutes, so you may have to wait a bit. Just keep your eyes open so you don't get surprised and its not too bad at all. I've put in about 5 or 6 hours so far, and just dinged revered with the Bloodsail.

Comment by Ashirin

Currently you will have a hard time to kill these solo. even with 570 raidgear. You will need all the CC you can get and all the dps you can push to kill one after the other. never attack two at once.

I bet Hunters or Warlocks have a better chance because their pet can eat a lot of damage.In order to make the best of your time - get a heal/tank heal/dd combo. A Tank can probably pull around 5 of them if he is avoidance and a dd at least 2 when there is a heal around.Don't let the incoming damage fool you and play safe. If you can tank 8 bruisers at once for half a minute there will be the one second where 5 of them crit at once and you will be oneshot.I'd recommend a cleave tank and a discheal since the disc can push a lot of damage on the bruisers. Then pull 4 or 5 at once and take them down.Soloing is just not worth it if you die once on every 5 mobs it will take foreverever. With a good team it just takes forever.

Comment by Dirtydish

***5.4 Update***

Created an account just to let people know who are trying to reach honored with the bloodsail that farming these mobs by far is the easiest and fastest way to grind out rep.

As a 555ilevel destro lock it takes me 3-4 seconds to kill these guys and can handle about 4-5 at a time before I have to start worrying.

Don't waste your time killing that single mob in the highlands.

Also regular npcs also give rep if you want to be mean to the lowbies >:|

If you farm by the dock sometimes they respawn instantly right after you kill one.(It doesn't always happen but helps speed up the process.)

Comment by Ishna

As a 549 Prot Paladin, I'm soloing 3-4 of them at same time right now. :D

Comment by NewTroll

Comment by rinkworks

I discovered recently that these mobs have dramatically lower health and damage output on PvP realms. On PvE realms right now, they have 2.2 million health and were hitting me for 70-90k per melee hit. On PvP realms, they have 1.1 million health and only hit me for 10-20k.

In other words, if you're on a PvE realm and want to farm Bloodsail rep, see if you can find someone on a PvP server to invite you over to his realm. The grind will go much, much faster.