Play This Goonies Card Game And Never Say Die

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Maybe there’s some irony in the notion of any crowd-funding campaign related to this flick. Like, if the Goonies hadn’t pulled through with that treasure to pay off those mean old creditors–and if the story were set today, natch–would GoFundMe be their neighborhood’s only hope? We hope such earnest questions pop into your head as you consider the superlative success of Albino Dragon’s Goonies Adventure Card Game. Its Kickstarter has already quadrupled its initial funding goal, and there’s still about a week left to unlock more treasure on the game team’s map.

Having previously “gamified” 80s flicks like Back to the Future, Albino Dragon’s crew has given Goonies an unusual team-based dynamic. Players assume the roles of Mouth, Data, Mikey, Brand, Stef, or Chunk as they evade the Fratellis on a trap-laden, zigzag path to One-Eyed Willy’s gold. True to Goonies spirit, nobody ever acts alone. Turns are team-based, with all players pooling their cards to make moves and surmount obstacles with the shared goal of finding and storing treasure at five locations.

All-in-all, the adventure takes up to 45 minutes to complete, so you could run through it three times while watching the actual movie. This handy play-through from Board Gaming at Home.

There aren’t actually a lot of bells and whistles in the pledge rewards. You’re pre-ordering the game, and getting a deal on a separate deck of Goonies trading cards, or putting a buck down to be notified when the game’s released. And really, this is rad enough on its own. We aren’t missing extras.

Of course, while we’re thinking about that ever-so-particular sub-genre of “precocious kids vs. evil adults” movies from the 80s and 90s, could we drop a few pennies down the wishing well, too? How about a Monster Squad card game where you could play as the junior squad-ers or the monsters themselves? And how about a 3 Ninjas game where colorful beads are crucial to advancing play?

Will you deign this Goonies game with your patronage? Is it… good enough, for you? Hit the talkback!