I'm writing a C program that wraps Game_Music_Emu to produce wave files that I can later encode with oggenc or LAME, sort of a more fleshed-out version of demo.c from the source distribution. But I want to specify the duration of the fade rather than using the default of 8 seconds.

This uses the default value of the second argument of this method in Music_Emu.h:

Code:

// Set start time and length of track fade out. Once fade ends track_ended() returns// true. Fade time can be changed while track is playing.void set_fade( long start_msec, long length_msec = 8000 );

Is there a public function similar to gme_set_fade() that allows additionally specifying length_msec? Or does the choice of 8000 milliseconds follow some standard? I expected there to be something along the following lines:

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