Masteries

Offense:
19

Defense:
11

Utility:
0

Introduction

This is my guide to the man jungle in threes. Pantheon has a stupid strong early game that can potentially net kills at level 3, he also has a very strong laning phase but I feel like he is better suited in the jungle on the new map. Why? Simple the clears are easy, he has a stun that almost always means a kill on top at lvl 3, his q scales well on very little ad, and his ult allows you to gank without warning and be anywhere whenever after lvl 6.

Please Note this build is going to be consistently updated as the game changes.PLEASE READ THE ITEM PARAGRAPH IT WILL EXPLAIN THE ITEM ORDER MORE IN DEPTH!!!!!

Skills/Pros and Cons

PROS
Has Stun
High Early Damage
Global Ult
Fun to playCONS
Easy to get behind
Hard to master
Easy to counter jungle
Not Exactly the healthiest jungle

Passive: After attacking or casting spells 4 times, Pantheon will gain a shield, that will block the next Tower Shot or normal/enhanced standard attack that deals more than 40 damage to him.

Learning how to use this properly will be the defining element that makes you a good or a great pantheon. You can block two to 3 turret hits, so diving is very easy with this.
Pantheon hurls his spear at an opponent dealing physical damage. If Heartseeker Strike has been leveled up once, Spear Shot will crit to deal 150% damage against opponents whose current health is below 15% of their max health.

This is your nuke, your bread and butter. It scales off 140% of your bonus ad so if you get lets say 10 ad this will get 14 damage.
Pantheon leaps at an enemy and bashes the enemy with his shield, stunning them for 1 second. Pantheon will also instantly refresh his Aegis Protection.

Scales off ap, but it is your stun and it refreshes your shield so you block an attack. This is hands down Pantheons best skill.
Pantheon channels for 0.75 seconds and deals 3 swift strikes in a cone in front of him. Each strike deals physical damage, and they deal double damage to champions.

This Skill is amazing, it deals double damage to enemy champions, it is very strong mid game. Also this is your second passive that allows you to crit when an enemy is below 15% health
Pantheon gathers his strength, channeling for 2 seconds and then leaps high in to the air, crashing down at the target area 1.5 seconds later. Deals magic damage to units at the center (down to 50% at the edge) and slows them by 35% for 1 second. If the channeling is cancelled, the cooldown is reduced to 10 seconds.

landing this skill means a kill. This is also one o his hardest skills to use. Even if you miss it you are still near the fight ...

Items

CORE=Start, , and 5.

Next Build and Grez's Lantern (This is basically wriggles minus the lifesteal. The active is actually quite useful for staying safe in your jungle, the range is very long and can save you from getting ganked. It will allow you to see roamers, and deny kills. This can be a very op item in the right hands get use to it, use it, and abuse it.)
From this point on your jungle is very safe and easy.

Then Build HoG(Heart of Gold) and Bruta at the same time if possible.

After Build Tier 2 boots(Tabi or Treads) and finish bilgewater and if you can, finish Blade of the Ruined King.(This item is hella good lifesteal and damage that scales off max current health? **** YES. An active that slows and acts as a self heal? uh YES. This item is the only reason I take 3 atk speed marks.)

From this point you can either build last whisper or phage.
If you need to be tanky build phage.
If you want to be more of a damage dealer build last whisper.

Finally finish frozen mallet, and Lord Van Damms Pillager.

If you want to blow people up and are very far ahead you can build Trinity Force.( If you do build this after Bilgwater

Other items that are good on pantheon

Guardian Angel.

Sanguine Blade

Aegis if you want you can build this mid game instead of last

Remember Ichors are very important and can even the odds in a losing situation, or push you above and beyond in a winning situation.

Runes

3 Marks of Alacrity (5% atk speed)
I like these for Blade of The Ruined King, and they also help with the first clear.

6 Marks of Desolation (10 arm pen)
you can take 9 I just like the flat 10 pen

9 Seals of Resilience (12.7 armor)
Basic stuffs

9 glyphs of warding (12.1 mr)
Basis stuffs

3 Quints of Strength (6.8 ad 9.5 dmg on your q)
Yeah ad is good

Masteries

I chose 19/11/0 because this reduces jungle damage and when you gank you take far less from minions.

You can take 21/9/0.

Summoner Spells

UH you are the jungle so smite

Now flash or exhaust

Take flash your first Couple of games.

Take exhaust when you are comfortable with the build. With the mastery this can get you alot of kills.

Really this Is personal Preference.

Jungle Route

Follow picture start golemns, then cap shrine, next kill wraiths, finally kill wolves. After the clear you should be 3 and ready to gank.

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!