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The Reactor Stream - December 15th, 2017

This week we worked a bit more on procedural generation and then we take a look at #MadeWithFusion game Anahita ahead of its Steam and mobile launch.
If you want to keep track of Anahita you can follow the game on Steam with the following link...

Physics. I would like to see the development of "ShipLoader" using physics. You magnetically pick up different weighted crates and place them on the boat, careful not to sink the boat. The crate's weight is procedural generated so each game is different. The idea is to load all the crates in each game without sinking your boat.