Lab Rats 2 - Down to Business.Lab Rats 2 is set shortly after the events of the Lab Rats 1, but will not require any knowledge of it to enjoy. The game will focus on corrupting your female employees as you build your pharmaceutical empire. The game will feature procedurally generated girls, a detailed clothing and outfit system, and a complex sex system.

Lab Rats 2 v0.4 includes a complete re-rendering of all clothing items and body types in the game, the introduction of three new crisis events, images for the missionary sex position, and changes to the clothing system to make every item of clothing in the game colourable.

There have also been a few quality of life changes and updates to the UI of the game. A number of useless descriptions have been removed to reduce the number of clicks needed to move between locations, the clothing designer has been updated to support recolouring, and old serum designs can now be scrapped to clean up your serum lists.

And as a final treat, enjoy the full changelog (v0.3.1 to v0.4.1):

** FEATURE UPDATES *** Bodies and clothing have all been updated and rerendered.* All clothing is now recolourable.* Clothing editor has been redesigned to present colour options.* Added "office flirt" crisis.* Raised job satisfaction threshold for quitting, girls will quit less often.* Added "review serum designs" page, which allows you to review your current designs as well as scrap designs you no longer wish to have.* Created new outfits using new clothing items and colours.* Options that are not available are now greyed out instead of missing.* Streamlined main gameloop to remove unnessesary information.* Added patron name and outfit suggestions.* Added "Not in uniform" crisis event.* Added "Get a drink" crisis event.* Added policy categories to policies page.

**BUG FIXES*** Fixed crash caused in "against the wall" position.* "Distilled Aprodisiac" now correctly increases research required when added to serum design.* Fixed location background not returning to normal during a crisis event that brings you to a different location.* Fixed "give cash bonus" events not removing cash from company funds.* Fixed several scattered spelling mistakes and references to wrong character name.

v.0.3.3I've resolved the issues with the Linux, Mac, and android versions of Lab Rats 2 v0.3, now released as v0.3.3!This version should also bring significant performance improvements to all versions. The previous shader update has been rolled back in favour of an equivalent Ren'py function that has significantly less overhead to achieve the same results.

v0.3.2 brings with it a significant number of gameplay changes and refinements. It gives the player access business centered upgrades that can be purchased for cash, as well as introducing random crises that they must resolveCHANGES AND ADDITIONS

* Introduced crisis system - end of turn events which require immediate player interaction.

* Modified end of turn logic. NPC turns are now done in two phases. Location based interaction is done first, then time is advanced, then NPC's are moved to their new appropriate location. Crises trigger after NPC interactions but before time is advanced.

* Added a new event whenever a serum design is finished research. Allows for testing on your R&D crew.

* Employees can now become dissatisfied with their jobs and will have a chance of quitting each day.

* Added a quitting crisis event. A dissatisfied employee will come to you before they leave, giving you a last chance to convince them to stay.

* Outfit creator now shows preview of clothing items when you hover over them.

* Girls can now be asked to wear specific outfits that are already in their wardrobe.

* You can now give girls a 10% raise. A salary over their base expectations will increase job satisfaction reduce the chance they will quit if unhappy.

* Added two new facial designs to the game, along with rendering support for creating more in the near future.

* Added new Policy system - business upgrades that can be purchased with cash.

* Added first policy - "corporate uniforms".

* Added ability to give different divisions uniforms. Requires "corporate uniforms" policy to be purchased before they can be assigned.

* Added support for facial expressions being called explicitly from script and support for default facial expressions.

* Expanded serum effects into it's own class, with name and description. Will now show in popup when serum is given.

* Added a large number of new clothing items to the game.

* Replaced old default outfits with 14 new defaults using new clothing. Default outfits range from requiring 0 to 10 sluttiness. Girls will automatically remove outfits that they do not meet the requirements for.