Sadly, I got the second part of my campaign almost ready but I accidentally made a mistake and it will take too much work to redo. Sorry for the letdown but it has taken too much of my time to keep doing. So the campaign report won't go on from here. I hope you guys understand.

I have found that doing the report in a document on your PC and copying it over bit by bit to the website helps avoid losing your post, if that's what happened.

The game featured plenty of UT's, many of which were found early on. Beckett got his first two AA rolls, giving the Edinburgh Trader and Phoenix a fast start. The Hyena found Marines and Cannibals on the same island!

The Phoenix shot two masts off the Revenge from L+L range, but that precipitated a major brawl between the 4 most heavily armed ships. The Success dismasted the Revenge but took major damage in the process. The Fleur couldn't capture Norrington from the Phoenix, who shot 1/3 to take a mast off the Fleur.

The Pirates used Dead Man's Chest to get 4 extra gold, and the Edinburgh Trader found TWO Aztec Medallions on the same wild island! Not rolling a 1 for either, she found Elizabeth's Piece of Eight. However, it was likely too late.

The Fleur de la Mort captured Admiral James Norrington!

The Trader unloaded her coins, and the game was over! The Pirates won 40-16!

It wasn't the most exciting game, as the group I started playing with locally ended up missing most of our players, and the game ended with very little combat...

BUT we recently played a Christmas-themed game where the goal was to drop off presents at islands. So here are two pictures I grabbed from the game

My Girlfriend chose a fleet of two crabs, red and green for the holidays. I loved the mental image of a Titan, with a tiny present in it's claw, tenderly setting inside a child's window. She also chose a small Santa had she had lying around to mark her island... It was a size too large for the island.

Or as she put it...
[quote="My girlfriend (Taylorwinning)"]With both my crab and captain that instill fear in the hearts of my enemies

[size=24]And most of my post is mysteriously missing... I forgot to copy it before I hit post. Ugh. Well I need to go to be, I stayed up wayyy to long posting this the first time.(and my edit was cut off too, I think there's some weird character limit affecting me and idk why

I played a game on Christmas Eve after teaching a new player how to play Pirates! I don't have the Sleigh or Captain Whitebeard (not that they're legal of course), but getting them out for a brand-new player would be pretty brutal anyway.

In a strange irony, I actually played inside the same shopping mall where I bought my first packs at a FYE store (since closed) way back in early 2005!! My Pirates' Life coming full circle at last! XD

The game was played at a 40 point build total, and I rolled to go first:

The Durham and Greed's Hammer (GH) head to the same island. The Europa got lucky with extra actions in this game, but couldn't do much with them. (she was going to combine an EA with Temple's ability to yank a derelict home, but wasn't very useful in the meantime)

I let the Europa explore the island with an extra action (no room for gold), while the Durham shot a mast off the GH.

The GH maneuvered to dock at the island while shooting at the Durham, hitting both times to cripple the English flagship.

In the meantime, the Victor, Accused, and Frolic were all busy getting some precious loot:

Without a helmsman to boost her speed, the captain of the Durham decides to not go full speed, electing to keep the mainmast cannon in range to knock another mast off the GH (and thus preventing a possible sinking on the Pirate turn).

This Durham pales in comparison to the original, but she's not a bad ship overall.

The Durham and Frolic get plenty of gold for the English, while the Pirates gather treasure as well.

In the end the Europa left Temple on the island to pick up the final coin there, while the Frolic and Accused have the last loads of treasure for their fleets.

My English ended up winning 19-9, since I got luckier with the treasure distribution. However, the game was mostly about teaching a new player the basics and having fun, which we did. Thanks for reading!

Ironically, all the ships with captains docked at wild islands while the Joya was sailing towards the Dover!

The explorer of the Joya appeared to have a death wish, trying to sink the Dover without the actual captain ability! However, the Dover missed all 3 of her shots in a classic shoot action gone wrong by yours truly!

Even more improbable, the Joya went 3 for 3 on the Spanish turn to cripple the Dover!! O_O

The Dover scurried home to unload coins and repair, handing over combat duties to the more well-equipped HMS Bolingbroke.

It took 3 turns, but the Bolingbroke went 4/9 to finally dismast the pesky Joya del Sol. The Dover and Asesino went back for more gold.

The Bolingbroke captured the Joya del Sol and the last coins were collected.

Final score:
1. English: 23 gold
2. Spanish: 14 gold

This was a good basic introductory game, and we're planning to play again soon!

We introduced Anthony to terrain and UT's, with 6 total islands and 6 pieces of terrain.

The Grand Temple got an SAT from Myngs to dismast the Amity, who had turned ghostly:

The Grand Temple used the whirlpools to head south, while the Dragon's Talon and Sea Duck got some gold. The Grand Path and Terror sailed past Xerecs' home island in opposite directions.

The Longshanks transferred the OE version of the Dead Man's Chest UT to the Grand Temple (I thought it was the PotC version), allowing the GT to sink the Terror and eliminate my "Merc Pirates" from the game. The Jades were busy getting gold, but were soon set upon by the English as well.

The Grand Path sunk the Grand Temple in a matchup of capital ships, after which the Longshanks went on the run with some gold.

The Longshanks got home with coins, after which the Grand Path did the same after some light skirmishing.

To celebrate the occasion, a 5 player "game" has been played on VASSAL! XD

The players in turn order:
1. xerecs, with a Spanish fleet using the rare San Cristobal
2. pirateaj14, with a Spanish fleet using the LE San Cristobal
3. cursedfan99, with a Pirate fleet
4. wantkrakens, with a mixed Franco-Spanish fleet
5. a7xfanben, with a mixed French Pirate fleet

We used 5 home islands and 5 wild islands, with the wild ones getting 6 coins each.

a7xfanben had the first strike, using an EA from the Fool's Hope to dismast the Argo of the Franco-Spanish (and American) fleet.

Much blood money was found, in addition to dolls and monkeys. The Fool's Hope captured the Argo as various ships gathered gold.

I didn't look at the Argo's coins until after the FH got another timely EA (with one mast remaining!) to return home through the whirlpool and dock home her prize. Then it was a fiasco with different players operating on different rules and Blood Money was naturally at the center of it all. That has been just about my least favorite UT for years and now I will officially never play with it again. All in favor of banning Blood Money/Bloody Gold say aye! XD

To celebrate the occasion, a 5 player "game" has been played on VASSAL! XD

The players in turn order:
1. xerecs, with a Spanish fleet using the rare San Cristobal
2. pirateaj14, with a Spanish fleet using the LE San Cristobal
3. cursedfan99, with a Pirate fleet
4. wantkrakens, with a mixed Franco-Spanish fleet
5. a7xfanben, with a mixed French Pirate fleet

We used 5 home islands and 5 wild islands, with the wild ones getting 6 coins each.

a7xfanben had the first strike, using an EA from the Fool's Hope to dismast the Argo of the Franco-Spanish (and American) fleet.

Much blood money was found, in addition to dolls and monkeys. The Fool's Hope captured the Argo as various ships gathered gold.

I didn't look at the Argo's coins until after the FH got another timely EA (with one mast remaining!) to return home through the whirlpool and dock home her prize. Then it was a fiasco with different players operating on different rules and Blood Money was naturally at the center of it all. That has been just about my least favorite UT for years and now I will officially never play with it again. All in favor of banning Blood Money/Bloody Gold say aye! XD

Ha! This was a fun game. Wish schedules had worked out a bit better so we could’ve started earlier/finished sooner. Neat little report!

Played my son last night and had a good time. He wanted to try out corsair es while I went with pirates.

Corsair es

Sahara
Griffin with explorer
Janissaries' Blood
Tunis
Tripoli

Pirates

Cassandra with captain, helmsman, Le Requin
Royal James
Raven with explorer
Cursed Blade with explorer

Just a quick 50 point game to get back into playing, it went very quickly. We put 1 mysterious island in the middle surrounded by 4 reefs. We put 5 random treasures on each wild island so we had to collect it all to see who would win.

The match went very quickly because all the ships had good speed. Only mistake i made was putting the captain on the Cassandra. Guns of 4 made that worthless. The Janissaries' Blood took her down to 1 mast in 1 turn, and would have gotten her completely but the Tunis, which got in 1 shot, missed. The pirates ended up taking the victory, mainly because all the mysterious island rolls were no effect.

Played my son last night and had a good time. He wanted to try out corsair es while I went with pirates.

Sounds cool! The Cassandra is a good ship but yeah the captain probably would have worked better on the Royal James or Raven. Love the Cursed Blade. Are you using the alternate spelling for "corsaires" or am I missing some "ES" abbreviation? (just curious)