EPIC SCALE, MULTIPLAYER VIRTUAL REALITY ESCAPE ROOM EXPERIENCES

EXPLORE. ESCAPE.
CONQUER. TOGETHER.

Introducing VR Escape Room Games set in amazing immersive worlds. VR escape games are built around co-operation between players are not just for gamers. Our VR Escape Room games span generations, interests and backgrounds. Each experience is a larger-than-life adventure that would be far too dangerous or just impossible to live in real life.

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ESCAPE THE LOST PYRAMID

Escape The Lost Pyramid is an escape game in Virtual Reality, taking place in the world of Assassin’s Creed Origins.

Welcome to the Animus.
February 1928.

An expedition led by Sir Beldon Frye disappears somewhere in the Sinai Peninsula. A team of four and a dozen local porters were looking for the Lost Pyramid of Nebka… Or more precisely, “something” that should have been there. They were never seen again. Using the simulation reconstructed from their DNA memory, your team will put themselves in the shoes of the explorers. Find out what happened to the expedition. And more importantly, locate what they were looking for.

In the game, 2 or 4 players team up and have 60 minutes to find a way out of the pyramid of Nebka. Players will live a larger-than-life adventure. An adventure that would be far too dangerous or just impossible to live in real life.

Pricing varies by location, day and time. Prices from £35 per head for two people and £30 per head for four.

[Parental Guidance: Age 12 and above, under 14's must be accompanied by an adult]

Will you escape in time?

BEYOND MEDUSA'S GATE

Beyond Medusa’s Gate is set in the re-creation of Ancient Greece from Assassin’s Creed® Odyssey.

Two or four players team up and have 60 minutes to find a way out of a vast Aegean coastal cave where the legendary ship of the Argonauts is anchored. To successfully escape, players must use cooperative teamwork, problem-solving skills and precise timing to solve riddles and find their way out of this room-scale experience. Players start the adventure by choosing their avatar from among six diverse characters, and can customise them with Ancient Greek accessories.

In the game, 2 or 4 players team up and have 60 minutes to find a way out. Players will live a larger-than-life adventure. An adventure that would be far too dangerous or just impossible to live in real life.

Pricing varies by location, day and time. Prices from £35 per head for two people and £30 per head for four.

[Parental Guidance: Age 12 and above, under 14's must be accompanied by an adult]

Will you all escape in time?

CYBERPUNK

It’s the beginning of the 22nd century. Society has collapsed amid rapid technological progress. People are modifying their own bodies extensively. Corporations war with one another over data, which has become the most valuable commodity on the market.

Your group, made up of cyborgs equipped with special skills, has decided to steal some rare data from the archives of an influential corporation. Infiltrating the complex unnoticed, you must get to the archives and download the stack memory. But there won’t be anything easy about that.

In the game, 2 or 4 players team up and have 60 minutes to infiltrate and escape.

Pricing varies by location, day and time. Prices from £35 per head for two people and £30 per head for four.

[Parental Guidance: Age 12 and above, under 14's must be accompanied by an adult]

Will you all escape in time?

HOUSE OF FEAR

Cobwebs in the corners, dust on the floor, dilapidated furniture and... not a single living soul. From the looks of it the house has long since been abandoned, but is that really the case?

You try to understand what’s going on here but you understand only one thing - this house isn’t going to let you get away so easily. Looking around, you see that the doors and windows are shut, there’s no electricity, and the dying flicker of the candle is barely enough to light the murky room.

To your horror, you realize that you are caught in a trap. Someone’s silhouette flashes in the dim light of the candle... Or was it a trick of the light? Are you ready to conquer your fears and delve into the secrets of this murky place?

In the game, 2 or 4 players team up and have 60 minutes to find a way out of the House of Fear.

Pricing varies by location, day and time. Prices from £35 per head for two people and £30 per head for four.

[Parental Guidance: Age 16 and above]

Will you escape in time?

MISSION SIGMA

Secret services have located and neutralized a known terrorist who has been hiding out in a deprived area of the city for the last ten years. This is where the good news ends. It turns out that on the roof of an abandoned high-rise the maniac has installed a nuclear warhead with a timer on it. The building itself has been turned into a tower filled with intricate traps and obstacles.

You have been recommended as a specialist in such puzzles, and the secret service has helped you infiltrate the courtyard. The rest is down to you. Can you get past all the traps and preempt a nuclear attack?

In the game, 2 or 4 players team up and have 60 minutes to find a way past the raps and save the world.

Pricing varies by location, day and time. Prices from £35 per head for two people and £30 per head for four.

[Parental Guidance: Age 12 and above, under 14's must be accompanied by an adult]

Will you all escape in time?

THE PRISON

Your police force team has been cracking down on criminal gangs for years and taking no prisoners. The last major operation left several corrupt police heads rolling. Therefore, glory is just one step from oblivion. You’ve been framed and put in jail on trumped-up charges. Your friends still have their freedom though.

The escape plan is all set, and now you’ll need all the courage, all the cunning and all the luck you have to get to freedom and clear your name. And to carry on your fight for justice.

In the game, 2 or 4 players team up and have 60 minutes to find a way out of the THE PRISON.

Pricing varies by location, day and time. Prices from £35 per head for two people and £30 per head for four.

[Parental Guidance: Age 16 and above]

Will you escape in time?

SANCTUM

There are dark places in the world you should stay away from; these are the places where all your fears come true. You have received a letter from your old friend and partner of yours on dangerous adventures requesting for your help. In the letter, she wrote about her investigation into the question of missing people in the surrounding forests. You are about to conduct your own investigation.

Be careful because you will have to risk not only your lives but also your souls when you encounter the ancient force that slumbers under an old abandoned monastery — this dark sanctuary hides terrible secrets.

In the game, 2 or 4 players team up and have 60 minutes to find a way beyond your deepest fears.

Pricing varies by location, day and time. Prices from £35 per head for two people and £30 per head for four.

[Parental Guidance: Age 16 and above]

Will you all escape in time?

CHRISTMAS VR ESCAPE EXPERIENCE

A treat for the festive season

Christmas is under threat! Santa has got caught in a blizzard, he has lost all the presents and cannot find his way home. Only you can save Christmas. To help Santa find his house, you need to light the lights on the biggest Christmas tree in the forest. However, before you do that you’ll have to get to where Santa lives in the North Pole and get everything back in order. Find out why the magic elves refuse to work and the presents are not getting to the children. Hurry up to revive the first Christmas tree along with Santa’s best reindeer!

In the game, 2 or 4 players team up and have 60 minutes to rescue Xmas.

[Parental Guidance: Minimum Age 10 and above, under 14's must be accompanied by an adult]