In 1935, DC Comics founder Major Malcolm Wheeler-Nicholson published New Fun No. 1-the first comic book with all-new, original material-at a time when comic books were mere repositories for the castoffs of the newspaper strips. What was initially considered to be disposable media for children was well on its way to becoming the mythology of our time-the 20th century's answer to Atlas or Zorro.More than 40,000 comic books later, TASCHEN has produced the single most comprehensive book on DC Comics. More than 2,000 images-covers and interiors, original illustrations, photographs, film stills, and collectibles-are reproduced using the latest technology to bring the story lines, the characters, and their creators to vibrant life as they've never been seen before. Telling the tales behind the tomes is 38-year DC veteran Paul Levitz, whose in-depth essays trace the company’s history, from its pulp origins through to the future of digital publishing, alongside year-by-year timelines and biographies of DC legends.The original XL edition of 75 Years of DC Comics was winner of the 2011 Eisner Comic Industry Award for Best Comics-Related Book of the Year. This new edition brings you all the same DC glory in a more compact format.

Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for mobile and console systems – including detailed rules for touch and motion controls Monetizing your game from the design up Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom. Grab your copy of Level Up! 2nd Edition and let’s make a game!

Your quick and easy guide to chess Kings, queens, knights—does chess seem like a royal pain to grasp? Taking the intimidation out of this age-old pastime, Chess For Dummies, 4th Edition is here to help beginners wrap their minds around the rules of the game, make sense of those puzzling pieces, and start playing chess like a champ. From using the correct chess terminology to engaging in the art of the attack, you'll get easy-to-follow, step-by-step explanations that demystify the game—and give you an extra edge. Chess isn't a game you can master—it's an activity that requires patience, strategy, and constant learning. But that's all part of the fun and challenge! Whether you're playing chess online, in a tournament, or with a family member or friend, this hands-on guide gets you familiar with the game and its components, giving you the know-how to put the principles of play into action from the opening to the endgame. Grasp the principles of play and the nuances of each phase of the game Familiarize yourself with the pieces and the board Pick the perfect chess board and set Know each of the pieces and their powers If you find yourself in a stalemate before you even begin a game, this friendly book helps you put your chess foot forward!

This well-established book gives clear guidance on normal development and how to diagnose and manage illness in newborn infants and babies. The sixth edition of the ABC of the First Year has been fully revised and updated to reflect the introduction of National Institute for Health and Clinical Excellence guidelines, the reduction in universal screening and the increasing care of the newborn provided by family practitioners and midwives. There are new sections on the recognition and prevention of obesity, which is an increasing problem. The reduction in universal screening has resulted in parents requesting advice about their child's development at a variety of ages. A Development Chart shows the age-related normal range in different abilities and activities and will enable family doctors, at a glance, to determine whether a parent should be reassured that an infant is normal or needs further assessment. The inclusion of useful links and addresses of resources and organisations helps make the new edition of the ABC of the First Year an invaluable resource for GPs, midwives, paediatric nurses, health visitors and medical students, and an ideal companion to Bernard Valman's ABC of One to Seven.

The milestone events in the history of DC Comics are explored and explained as they happened, month by month, from the company's inception in 1934 as National Allied Publications to the present day, including the first appearances of key characters, such as Batman and Superman, landmark moments, and appearances on celluloid. This updated edition is packed with original comic book art, including high-quality prints of classic covers and full-page reproductions of key storylines.