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If you’re a die-hard Minecraft fan, the kind who could never be swayed by our list of games like Minecraft, you probably don’t stop thinking in blocks just because you’ve logged out. If that’s the case, Minecraft.print() is a project that might be able to help you bring some of your beloved Minecraft objects and creations into the real world.

Minecraft.print() is the handiwork of Cody Sumter and Jason Boggess, two men who work in the MIT Media Lab. The idea is simple: play the game and build something you’re really proud of, then define that area with some three-dimensional borders. Then run that part of the world for the team through a script created by the folks at Minecraft.print() and it’ll spit out a model file that you can send to a professional 3D printer, a MakerBot, or RepRap, and have it made into a real object.

The script outputs a standard STL file, so you can send it to a service that handles 3D printing, or if you have access to a 3D printer of your own you can use the file to create your object.

So far the team have used their program and their own printers to make a companion cube from the game Portal based on a model they built inside of Minecraft, and also printed a version of the starship Enterprise from Star Trek based on the famous 1:1 Minecraft replica of the ship.

It’s worth noting that the companion cube they had printed was actually several stories tall in the Minecraft world, but the model that they used let them print the cube in multiple sizes: large enough to heft with one hand, or small enough to put on a keychain. The objects you want to print can be any size or shape, as long as you can get borders around them.