“It was a long, painful process, but making games is like making films in that it’s a marathon, not a sprint – and some people come into the process not knowing that – I’d love to spend more time at home with my family and kids. We run things differently now – we have flexi-hours, […]

Former Team Bondi boss Brendan McNamara has defending the studio’s crunch time during L.A. Noire’s development, and believes if there was a “smarter way of doing it” all developers should “do it a smarter way.”

IGN has an excellent feature posted on the trials and tribulations Team Bondi went through to get L.A Noire out the door, and it also brings more to light regarding the reported issues surrounding the departure of frustrated staff.

“We think [L.A. Noire] appeals to a really broad church, and one of the phenomenons we’ve seen a lot when we watch people play the game is that they’ll play it, or their wife or their girlfriend will play it, and two or three people will play it together like they’re watching TV. Three people […]

L.A. Noire director and Team Bondi founder Brendan McNamara and Rockstar VP of development Jeronimo Barrera have stated in an interview that the L.A. Noire is a step towards creating a games which revolve around human drama, which may eventually pave the way for the developer to create a weapon-free game in the future.

“It was a long, painful process, but making games is like making films in that it’s a marathon, not a sprint – and some people come into the process not knowing that – I’d love to spend more time at home with my family and kids. We run things differently now – we have flexi-hours, […]

Former Team Bondi boss Brendan McNamara has defending the studio’s crunch time during L.A. Noire’s development, and believes if there was a “smarter way of doing it” all developers should “do it a smarter way.”

IGN has an excellent feature posted on the trials and tribulations Team Bondi went through to get L.A Noire out the door, and it also brings more to light regarding the reported issues surrounding the departure of frustrated staff.

“We think [L.A. Noire] appeals to a really broad church, and one of the phenomenons we’ve seen a lot when we watch people play the game is that they’ll play it, or their wife or their girlfriend will play it, and two or three people will play it together like they’re watching TV. Three people […]

L.A. Noire director and Team Bondi founder Brendan McNamara and Rockstar VP of development Jeronimo Barrera have stated in an interview that the L.A. Noire is a step towards creating a games which revolve around human drama, which may eventually pave the way for the developer to create a weapon-free game in the future.