Personality: Shy, but can speak her mind when need be. Strong willed; Being in large groups makes her go quiet and tends to just listen rather than talk.Likes: having her alone timeDislikes: People, making decisionsPhobias: Heights, Aspirations: She hopes to prove her father wrong, that she wasnt a mistake and can help people. Someday she hopes to find her mother.

History:A few months after she was born she was left on her fathers doorstep. He realized what happened and took her in. She never knew who her mother was, and her father refused to speak about her. Her father seemed scared of her, so as she grew up he homeschooled her and kept her in the house. He married a woman when she was young and they had a little baby boy. Her brother was allowed to leave and go to school, but she was forced to stay home. By the time she was 17 she had enough and told her father she was leaving home to join the army.

Skill Sheet:

Name: Low level Water ManipulationCost: N/ARange: N/ADuration: N/ACool-Down: N/ADescription: Anya has the power to manipulation water at will, but she does not have full control over her power, depending on what she does with her power determines the amount of points she loses in a post. Ex. *Ayna shoots a water blast at opponent* 99/100. She loses one point for blasting water. The more powerful the move the more amount of points it will take.

Name: Water TornadoCost: 5Range: 10 metersDuration: 1 minute Cool-Down: 3 postsDescription:Anya can pull out water from anything near by (plants, air, Not humans) to create a tornado. Uses are to confuse and send enemies away when needed. Ex: *Anya focuses her enery and pulls the water around her creating a tornado* 95/100. As she focuses her energy she is vullnerable to attacks.

Name: ArcheryCost: N/ARange: Duration: N/A Cool-Down: N/ADescription: Anya has secretly trained herself in Archery since she was little. She created her own bow and arrows and trained non-stop. Cost is in how many arrows she has; she starts out with 25. Ex: *Anya loads her bow and aims sending it flying* 24/25. With more experience she can hold more arrows. She must make more arrows before able to send some. 2 posts cool-down to make arrows.