Just this little thread to show you the project I'm working on since 2013 : my homegrown rendering engine dedicated to space game/simulationAs it's open source, you can browse the source code and see some screens grabs here : https://github.com/NevilClavain/DrawSpace

I started to integrate CEGUI in it some weeks ago, because I'll need some GUI features for the tools and the test game that I plan to realize with this engine (an elite clone).

As this integration is recent I do not yet have screenshots incorporating CEGUI elements in my project. As soon as I had some I would post them here or on my github home page.

Please do not consider this project too seriously though, it's mainly a one man's hobby

I want to point out that Yaron was being sarcastic, it is more often than not unclear if he is or not. CEGUI is of course our lives and the best open source GUI library in existance (if it suits your requirements). And we regularly communicate with our 3 other team members that are currently floating in space.

Hey as promised I'm posting here some screens of the piece of software using CEGUI I'm working on; This is a WIP procedural planet viewer and parameters editor; For this I created my own Falagard skin ('xfskin') with a sci-fi/tech Look'n feel Enjoy !