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Third Time's The Charm

Looks: Kisame was a very tall and muscular shinobi, and was the tallest member in Akatsuki. He had a distinctive shark-like appearance, complete with pale, green skin, depicted as blue-grey in the anime, small, round, white eyes, gill-like facial markings under his eyes, and actual gills on his shoulders, and sharp triangular teeth, much like the other members of the Seven Swordsmen of the Mist. He also styled his blue hair in the form of a shark fin. As a member of Akatsuki, he also wore dark-purple nail polish. During his time as a Kirigakure shinobi, he sported the standard outfit of the village, complete with a flak jacket and a forehead protector. Later, he donned what appears to be the standard attire of the Seven Swordsmen which consists of: a dark sleeveless shirt paired with matching pants, provided with a waist guard, and striped arm and leg-warmers typical of his village. He also switched to a modified version of Kirigakure's forehead protector, which covered his ears as well. He kept this very same attire, under his Akatsuki cloak, even after defecting from the village, with the only differences being his leg-warmers, which were substituted by the organisation's standard ones; though later on, he also removed the shirt from its attire, remaining bare-chested. He wore his Akatsuki ring on his left ring finger, bearing the kanji for "south" (?, nan) which was yellow in colour.

Personality: Kisame loves to fight and would not hesitate to mutilate his opponents, as seen when he suggested cutting off Naruto's legs to make him easier to carry, to prevent the latter from escaping on foot. Despite his aggressive nature, Kisame is very perceptive in battle, able to deduce the basics behind an opponent's technique and react to any potential danger he is aware of. However, being paired with Itachi, Kisame is usually unable to finish his battles with Itachi around, and he would inform his opponents that they "don't know how lucky they are". Kisame also has a deep loathing for Might Guy since their first encounter, with Guy's inability to remember Kisame prior to his death agitating him.

Originally when first partnered, Kisame warned an equally hostile Itachi to be careful of him. But in time, Kisame became one of the few members of Akatsuki that got along well with his partner despite the fact they had opposite personalities. The only common ground between both ninja being that they betrayed those close to them, Kisame is loyal to Itachi as he would only not take action unless ordered or after being given permission, but express concern for his friend's well being. Despite his pride, Kisame acknowledges Itachi as the stronger of the duo, evident by Kisame saying to Itachi that he himself couldn't defeat Jiraiya, but stated his certainty that Itachi could go one-on-one with the Sannin. In the anime, Kisame appeared saddened upon hearing of Itachi's death. Kisame ultimately considered Itachi as a good friend, even thinking of him in his last moments.

Kisame was motivated to help in completing the Eye of the Moon plan because of his own disillusionment with the world he lived in. He never felt as though he had a place or knew who he truly was as he was often ordered to undertake gruesome missions such as killing his own comrades. As such, he came to the conclusion that his entire life has been a lie. His partner Itachi has noted that he was a rogue that was unable to find a place for himself, something he himself may have understood because of his own treacherous past.

Other than believing everything he knew was a lie and desiring to see Tobi's "world of truth", Kisame lived strictly to protect valuable information as reflected in killing the Cypher Division to keep their intel from Konoha and executing Fuguki for selling their village's secrets; on a related note, he refused to bond with his team-mates when they were on a mission together. This ideal became his philosophy, ultimately motivating his assisted suicide when left with no other choice.

Kisame is also shown to be honest and humble to his comrades, especially Itachi, as shown when Itachi reprimanded him for taking so long to capture Roshi, he defended himself by saying Itachi had no idea how powerful Roshi was but quickly admitted he asked to capture Roshi alone.

(Chakura Kyūin no Jutsu) - Chakra Absorption Technique
Rank: C
Type: Offensive, Supplementary
Range: Short
Chakra cost: N/A (absorbs 100 chakra points per turn)
Damage points: N/A
Description: The user can absorb the opponents chakra by direct contact with them and replenishing their own, while simultaneously exhausting the opponent's physical energy and limiting the techniques that they can perform.
Note: Can only be used by bios shown to have the chakra absoprtion ability

(Doton: Dochu Senko) – Earth Style: Underground submarine Voyage
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: N/A
Description: After using Earth Release: Underground Fish Projection to sink underground, Kisame can quickly travel through the earth. By extending his long sword Samehada above the ground, he gives off the appearance of a shark traveling under the earth.
Note: Can only be used by Kisame.

(Suiton: Suikotoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.
Note: Can only be used by Kisame Bios

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake ? Ram ? Horse ? Hare ? Ram ? Horse ? Hare ? Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

(Suiton: Suikoundan) - Water Style: Water Shark Bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark formed after the user does the Tiger ? Ox ? Dragon ? Hare ? Dog ? Bird ? Rat ? Clone seal ? Dragon ? Ram handseals. The projectile is formed from the user and travels towards the opponent.
Note: No water source required
Note: Can only be used by Kisame Bios

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Rank C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (+5 per turn active)
Damage points: N/A (-10 to opponents ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following hand seals Ram ? Dog ? Rat and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.
Note: Can only be used by biographies from the Hidden Mist.

( Suiton: Nami Yaburu ) - Water Release: Wave Break
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Kisame using his mastery of the water element creates a small amount of water underneath him and by controlling the water he moves forwards whilst wielding samehada and drilling it into the opponent.
Note: Can only be used by Kisame.

( Suiton: Kufuku no Same Droppu ) - Water Release: Hungry Shark Drop
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Kisame Jumps into the air and then points Samehada down towards the opponent and then envelopes it in water. He then manipulates its shape molding it into a shark and drills the opponent into the ground.
Note: Can only be used by Kisame

( Suiton: Amesuikoha ) - Water Release: Rain Water Shark Wave
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Kisame slams his hand on a puddle, creating a few water sharks, which rush towards the target. Should they be attacked, water that composes the sharks simply reforms into smaller sharks, creating raindrop-sized water sharks that are still quite capable of inflicting damage.
Note: Second attack counts as one the moves per turn

(Suiton: Suiko Teppo no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
Note: Can only be used by Kisame Bios

(Suiton: Bakusui Shoha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.
Note: Can only be used by Kisame Bios

(Suiton: Mizu Hikodan) - Water Release: Water Flight Bullet
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Kisame whilst fused with samehade and in his water orb will travel in the orb at fast speeds directly into the opponent.
Note: Can only be used by Kisame whilst fused with samehada

( Suiton: Suisame Kenjutsu ) - Water Release: Water Shark Blade Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Kisame points Samehada towards the opponent and then envelops it with water and manipulates it into a shark. Kisame then thrusts samehada forwards releasing a projectile shark towards the opponent.
Note: Can only be used by Kisame

(Suiton: Sodai Kaisaku) - Water Release: Great Excavation
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user coats Samehada in water, and forms it into the shape of a drill. After drilling the opponent into the ground the water spreads out into a tsunami that drenches the battlefield.
Note: Can only be used by Kisame, Fuguki or Killer Bee

(Suiton: Dai Bakusui Shoha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Takiiro no Jutsu) - Water Release: Waterfall Prison Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: Kisame whilst fused with samehada will travel at his target whilst in the water orb at his target and then strike them in a spinning assault of water which whilst the opponent is inside is tossed and thrown around like a rag doll before being released and thrown several feet and the water will return to surrounding Kisame.
Note: Can only be used by Kisame whilst fused with Samehada

(Suiton: Senko Sakumetsu) - Water Release: Submerged Shark Scraping Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user spits a lake of water near the enemy from which water sharks come out and force the enemy up. Kisame then jumps up and slashes the opponent back into the lake, where they are devoured by the sharks. The remaining water can act as a water source for future techniques.
Note: Can only be used by Kisame.

(Suiton: Goboshokusame) - Water Release: Five Gluttonous Sharks
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. They then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: Can only be used by Kisame.

(Samehada Chakura Juuten no Jutsu) - Samehada Chakra Replenishing Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: N/A (up to +250 chakra points to the user)
Damage points: N/A
Description: Whenever the user is injured or exhausted, Samehada can restore the user to his almost maximum physical and chakra capacities by inserting chakra of its own into the user via its hilt. This skill of Samehada is so powerful it can even bring people that are mortally wounded and on the brink of death back to almost full health. The chakra infusion is unlike a normal chakra transfer technique in the sense that it immediately powers up and forces cell regeneration in injured areas. Dispite being inferior and less efficient than medical jutsu, the technique is enough to give almost full vitality and function to the recipient. During Kisame's fight with Bee, his entire chest area got destroyed, but Samehada healed him almost completely in a matter of a few seconds, even if the healed patch was notoriously not 100% normal tissue but rather a substitute scar tissue, functional non the less. When Bee had no chakra left after his battle with Kisame, Samehada gave him enough chakra to go into Version 1 and after Kisame was discovered by Naruto, Samehada replenished him completely even though he was weakened and only skin and bones after having nothing to eat for several weeks.
Note: Can only be used 3 times per battle
Note: Can only be used by Kisame, Killer Bee and Fuguki
Note: Counts as a move but requires the sword to have absorbed some chakra before being used.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.
Note: Can only be used by Kisame Bios

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.
Note: Can only be used by Kisame Bios

(Suiton: Suiro Sama Odori no Jutsu) – Water Release: Water Prison Shark Dance Technique
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After using the Water Release: Great Exploding Water Colliding Wave and fusing with Samehada, Kisame acts as the center of the giant dome of water moving the dome in the same direction he moves, making it difficult for his target to escape. This technique gives Kisame great field advantage as he can breathe and freely move underwater, while his target suffocates.
Note: Only Kisame can use this technique whilst fused with samehade

(Suiton: Daikodan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
Note: Can only be used by Kisame Bios

(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle
Note: Can only be used by Kisame Bios

(Suiton: Ouzu Matoi no Jutsu) - Water Release: Great Whirlpool Enfolding Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: Kisame uses a nearby water supply to create a giant water vortex around his sword Samehada. Kisame then wields the vortex as a weapon. Next, he jumps 10 meters above his opponents and uses his sword to smash the vortex into his targets causing massive damage and catastrophe.

(Samehada Chakura Botsunyuu no Jutsu) - Samehada Chakra Absorbing Technique
Rank: S
Type: Defence/Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Samehada is truly a massive glutton who can eat large amounts of chakra in an instant. As a result it can devour entire jutsu's. Even in the case the jutsu is extremely wide, Samehada can absorb enough to keep the user safe. This was shown when Bee swung the sword vertically, cutting Itachi's fireball in half by eating the center part of the jutsu and letting the rest of the jutsu go past Bee on the left and right. The absorbing also happens very fast as Samehada was able to absorb several of Bee's attacks completely just before they would hit Kisame. The disadvantage is that the sword cannot absorb chakra that isn't in its immediate vicinity, thus why it can't absorb a very large technique completely but only the portion it intercepts.
Note: Can only be used 3 times per battle
Note: Can only absorb up to S-rank
Note: Can only be used by Kisame, Killer Bee and Fuguki

(Samehada Fuka Yuukai no Jutsu) - Samehada Shark Fusion Technique
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra cost: 50
Damage points: N/A
Description: This Technique allows kisame to fuse with his sword Samehada completely. This causes him to become much more shark-like in appearance, growing fins and webbed hands that allow him to move through water with considerable ease and speed. Kisame also receives some of Samehada's abilities while in this form, such as being able to extend spikes from his body for offense and absorbing chakra when others come into direct contact with him (up to 150 points per turn). Also when fused with Samehada it allows him to restore any damage that he may have received before by using the chakra within samehada as a medium. The transformation gives the user additional power of +15 to their water based techniques and taijutsu technique and doubles his speed while in a water source. Whilst in this mode the user is also capable of sensing chakra in contact with water.
Note: Can only transform while being in a body of water.
Note: Transformation occurs for a Maximum of 4 turns and once a battle.
Note: Can only be used by Kisame

(Samehada) Shark Skin
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: The weapon made famous by Hoshigaki Kisame, Samehada is a large sentient sword of comparable size to the Kubikiribocho. It is described as "the most terrifying of all the Seven Swordsmen's blades" and even earned the title of "Greatsword', further adding to its fearsome reputation. Though mostly wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing sharp scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail within a short range radius. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Samehada is able to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Note: While incredibly strong and resilient, the sword is not indestructible and can be damaged, specially by high amounts of heat (S-Rank) directly applied to it.
Note: Dispite being a conscious, sentient being, the sword doesn't have complex enough senses to be put under genjutsu.
Note: Can only be used by Hoshigaki Kisame , Suikazan Fuguki and Killer Bee bios.

Background Info

History:

The Beginning

Originally, Kisame was to guard the Cypher Division under orders from his superior, Fuguki Suikazan of Seven Ninja Swordsmen of the Mist. When the group was cornered by Konoha-nin under Ibiki Morino during a mission, Kisame chose to kill the Cypher Division members to keep their intel from being leaked out through Ibiki's interrogation, as instructed by Fuguki.

Eventually, learning that Fuguki was selling information to other ninja villages, Kisame killed him and took Samehada for himself while replacing his superior as one of the Seven Swordsmen. Since then, Kisame was given the title of "Monster of the Hidden Mist", and formed a connection with Suigetsu Hōzuki and Mangetsu Hōzuki.

While approached by the Fourth Mizukage Yagura to be commended him for his loyalty to Kirigakure, the ordeal from killing his fellow Kiri ninja to reach his status as a Mist Swordsman caused Kisame to become disillusioned and see himself as living a lie. It was soon after that Kisame met a mysterious ninja who was manipulating Yagura from the shadows and called himself Madara Uchiha. Learning of the Eye of the Moon Plan, Kisame was at first sceptical of the mysterious ninja but the notion of a "world of truth" enticed him to become one of the first and most loyal members of the Akatsuki.

Eventually, Kisame became a missing-nin when the Land of Water sought him for plotting to overthrow its government and being involved in numerous assassinations that include another country's daimyō. As a full-time member of Akatsuki, Kisame was partnered with Itachi Uchiha. Though they initially greeted each other with hostility, they became good partners.

Search for Tsunade Arc

Kisame accompanied Itachi to Konoha to help kidnap Naruto Uzumaki. After the two gained attention due to their unusual clothing, they were stopped by Asuma Sarutobi and Kurenai Yūhi. Asuma and Kurenai found themselves outmatched, but Kakashi arrived to help balance the odds. Asuma was able to distract Kisame while Itachi fought Kakashi. He waited patiently for Itachi's victory, but before Itachi delivered the final blow, Kakashi remembered Jiraiya's warning and recognised the duo as members of Akatsuki from their black cloaks. Itachi changed his mind and ordered Kisame to kidnap Kakashi and kill Asuma and Kurenai. Before he could do so, however, Might Guy showed up and kicked an attacking Kisame in the face. Following Guy's arrival, Itachi ordered Kisame to retreat, not wanting to start a large-scale battle. Kisame seemed quite annoyed with Itachi's idea, as he desperately wanted to fight the Konoha shinobi.

Itachi and Kisame then continued to hunt Naruto, finding him under the protection of Jiraiya. After Itachi hypnotised a woman to distract Jiraiya and leave Naruto alone, Kisame and Itachi confronted Naruto in a hotel hallway. Kisame considered cutting off Naruto's legs so he could not run away, though Sasuke, Itachi's younger brother, showed up and drew their attention from Naruto. When Naruto attempted to fight, Kisame used Samehada to absorb all of Naruto's chakra. Kisame then attempted to cut off Naruto's arms so he wouldn't put up a fight. Before he could do this, however, Jiraiya arrived, and had the toad Gama defend Naruto. Following the encounter, Kisame and Itachi were driven off by Jiraiya's Summoning: Toad Mouth Bind, failing in capturing Naruto.

Sasuke Retrieval Arc

At the end of Part I, Kisame made a cameo appearance as a silhouette during an Akatsuki gathering where they discussed Orochimaru's taking of Sasuke Uchiha as well as the capturing of the Nine-Tails and the furthering of their plans.

Kazekage Rescue Arc

While Akatsuki extracted the One-Tailed Shukaku from Gaara's body, they learned that Team Guy was nearing their location. Remembering his last encounter with Guy, Kisame volunteered to keep them occupied while the sealing was completed. Pain used the Shapeshifting Technique to make a duplicate of Kisame's body that would be remotely controlled by Kisame. The clone located and confronted Team Guy, but was disappointed that Guy didn't remember him. He converts the surrounding desert into a lake to give him a battlefield advantage and attacks Guy. Guy's students defend him, prompting Kisame to make water clones that then trap them with the Water Prison Technique.

Guy, meanwhile, manages to take Samehada from him and tries to use it against Kisame, but Samehada does not allow it and returns to Kisame. Kisame proceeds to launch a volley of attacks at Guy, forcing Guy to open the sixth gate. Doing so forces away the surrounding water and allows Guy to strike Kisame with the Morning Peacock. The clone is killed. Kisame voices his regret to Itachi that the clone had only 30% of his chakra and thus was not as powerful as the real Kisame was.

Hidan and Kakuzu Arc

Kisame was present during the sealing of the Two-Tails.

Itachi Pursuit Arc

Later, Kisame successfully managed to capture the jinchūriki of the Four-Tails, his assigned tailed beast, without a scratch. During the following Akatsuki meeting to seal the Four-Tails, Kisame and Itachi were informed of Hebi's formation, with Sasuke as its leader. They are soon afterwards told that Sasuke has been killed, and Kisame tries to comfort Itachi for finally being the last Uchiha. Itachi replies that Sasuke is not dead. After a brief sparing session with Itachi, Kisame is instructed to stand guard outside the Uchiha Hideout and to let only Sasuke through. Kisame openly admitted he was somewhat saddened to be parting with his long time companion. After Sasuke left the rest of Hebi, Suigetsu, being an old acquaintance of Kisame, exchanged words with him, and then the two started fighting, with Suigetsu wanting to claim Samehada as his own. It was later revealed that Zetsu had stopped the fight.

Invasion of Pain Arc

Following Itachi's death, Kisame is confronted by Tobi, who revealed his true identity. Recognising him and addressing him as the "Mizukage" and Madara, Kisame commented that he felt a lot better knowing that he was the one who was pulling the strings. Tobi apologises for leaving Kisame the last member of Akatsuki to know his identity when in fact he is closest to Kisame. Kisame later assisted with the sealing of the Eight-Tails captured by Sasuke. When this turns out to be a fake, Kisame notes that the Eight-Tails' host, Killer B, fooled Sasuke.

Five Kage Summit Arc

Because of Sasuke's failure, Tobi ordered Kisame to capture the Eight-Tails by himself. Kisame used Samehada to find Killer B, being drawn to B's immense chakra. When he arrived at their location, Kisame was immediately attacked by Ponta, who he quickly defeated. B and Sabu then join forces, B even entering a four-tailed form. Kisame fended them both off and absorbed B's chakra cloak. He then removed the bandages from Samehada, noting that it liked the "taste" of B's chakra.

Killer B entered a version 2 form and used his Lariat to destroy Kisame's entire midsection. Kisame fused with Samehada to heal his injuries, becoming a monstrous shark-like creature. After trapping Killer B, Sabu, and Ponta inside a giant, movable dome of water, he continued his assault on Killer B. B was forced to throw Sabu and Ponta from the dome to save them from drowning, allowing Kisame to overpower him. He dissipated the dome and moved in to finish the job, but was stopped by Samehada, who protected B and gave him some chakra. He kicked Samehada away and prepared to try again with one of B's own swords.

Using the chakra he got from Samehada, B attacked Kisame. Kisame barely evaded the attack and tried to cut off B's legs, but was stopped by the arrival of B's brother: the Fourth Raikage, and his two bodyguards. They thank Kisame for creating the water dome, as it can be seen from far away and allowed them to locate B. Samehada then gives some chakra to B and he and the Raikage join forces against Kisame. Kisame attempts to counter with Water Release: Great Shark Bullet Technique, but before he could finish the technique he was decapitated by their Double Lariat. With his last breath, he stated with a grin that their lightning-quick speed was simply too fast for him.

Zetsu later revealed that the decapitated body was one of his clones, which switched with Kisame when B obscured the water dome with his ink, and that the real Kisame was hiding inside Samehada in order to infiltrate Kumogakure. The sword itself was taken by Killer B, who planned to use it as his new weapon. While B attended but does not pay attention in a meeting of tactics for the approaching Fourth Shinobi World War, Kisame took notes on the village's plans and military strength.

Confining the Jinchuriki Arc

To protect them from Akatsuki, B and Naruto Uzumaki were sent to the island in the Land of Lightning. After B helped Naruto to tame the Nine-Tails, Naruto was able to sense Kisame's hatred within Samehada, despite his and Samehada's identical chakra. Discovered and outnumbered, Kisame took Samehada and tried to escape, but Naruto used the new speed granted to him by the Nine-Tails to stop him. Naruto was so fast, in fact, that his foot got stuck in a wall, allowing Kisame to continue his bid for freedom.