The prank spell permits the illusionist to carry out one of several classic pranks, as follows.

Blacken: Causes a black ring to appear around a person's eye when using a spyglass
Blat: Causes a roar of flatulence to blast out when somebody within range sits down

Burn: Causes a bite of food to become extremely spicy; the victim must pass a Fortitude savinv throw or spit the food out, drink lots of water and generally carry on for a round

Dribble: Causes liquid to dribble from a vessel on a person's shirt

Kick: Causes an illusory "kick me" sign to appear on the person's back; the first person (other than the spellcaster) who sees it must pass a Will saving throw to resist the temptation

Mark: Causes an illusory mustache and goatee (and perhaps blackens a tooth) on the target

Slip: Causes a banana to appear under a person's feet (Reflex save to avoid slipping)

Sneeze: Causes the victim to break into a sneezing fit for 1 round if they fail a Fortitude save

Squirt: Permits any flower within range to squirt a person in the face with water

Tinkle: Causes a sensation of warm water on a sleeping person's hand; they must pass a Fortitude save or have an accident

Some effects are instantaneous. Otherwise, the prank lasts for 1 minute per spellcaster level. Once the spell is cast, the illusionist has one turn (10 minutes) to activate the effect. Only one effect can be created with each casting of the spell.