Buy Sins of a Solar Empire® - Trinity

Recommended By Curators

"Excellent combination of 4X and RTS gameplay."

Reviews

“Sins of a Solar Empire bucks the current RTS trends of break-neck speed and small-scale battles, and allows strategy gamers to think big and control an entire war in real time”
91 – PC Gamer
“A must for any strategy gamer's collection.”
92 – Game Chronicles “Combining elements from different genres is a risky proposition, but Ironclad has managed to create a truly unique hybrid with Sins of a Solar Empire.”
96 – Cheat Code Central

About This Game

In Sins of a Solar Empire: Trinity, you are the leader of a civilization embroiled in a galactic war, fighting for the survival of your entire race against relentless foes. Your success will depend entirely on your ability to manage your empire and command your vast fleets of starships to victory.
Sins of a Solar Empire: Trinity is a “RT4X” game, blending the epic strategy and empire management of the 4X genre (Explore, Expand, Exploit, Exterminate) with the fast-paced and tactical elements of real-times strategy.

Key features:

Take on multiple roles as you seamlessly transition between the role of emperor and fleet commander using Sins’ unique strategic zoom.

Extensive diplomatic and economic strategies are yours to wield to your advantage. Forge alliances, establish powerful pacts with allies to open up new bonuses, setup trade between empires and use pirates to take out over-powered tyrants.

Fight epic battles with hundreds of ships on-screen at once, with up to 10,000 particles firing off in full-out combat.

Seamless zoom in and out, from looking at a one-man fighter to viewing your entire empire spanning billions of kilometers of space.

This has got to be the 2nd best space-based RTS ever made (behind Homeworld 2). It's engrossing and epic in scale; you really feel like you are building a sprawling empire as you colonize planet after planet.

This is a great game, but made completely obsolete by Sins of a Solar Empire: Rebellion. That one isn't really a sequel, just a stand-alone expansion that also includes everything made so far. There is no longer any reason to buy this one.

SoaSE is freaking awesome! No other way to put it! It's visually beautiful, and the RTS aspect is incredibly well balanced and fun to play. WARNING: It is very easy to loose several hours of your time to a single match!

The "Entrenchment" expansion adds starbases which are cool and pretty big game changers as well as mines. Probably worth no more than 10 dollars.

The "Diplomacy" DLC adds envoy and envoy bonuses which are very nice to have but difficult to obtain and pointless except in big matches. I would say that's worth no more than 5.

If you're here because of a steam sale. I'd say grab Trinity so you can enjoy the full content (Or even better Sins of the Solar Empire :Rebellion) but if you're really tight for cash and the DLC are looking pricy. Just grab the original.

I would highly reccomend this to anyone who likes real time strategy. this game is alot better if you can find someone to play with and the most matchs do take a long time to finish and it has great graphics sound,controls and gameplay. i would give it a 10/10

The sort-of rts that really does a good job at the meta but is a bit disappointing at the micro. It's tons of fun warping ships from planet to planet, conquering as you go. Setting up trade routes, upgrading ships and planets and battling off other empires is where the meat of this game really is. Yet, the actual battles feel a bit stale to me; it's all simply based on lining up a bunch of ships and watching them slowly laser each other to death. The combat's certainly not awful, but I'd have to say that there are other games-- such as Homeworld-- that do it much better. Still, though, it's great fun.

That's the line we usually say between myself and my friends before we start up any Co-Op matches that involve more than 4 people or AI. Even on fastest speed, this game is elegant. It's slow, sweeping and magnificent in it's design and application of it's game systems.

Do you enjoy the cinematic quality of two massive battleships going full broadside on one-another while fighters zip around and frigates queue up into firing lines? To zoom in and watch individual firing ports off your prized seige ship pound that enemy planet into submission? This game has it.

Do you prefer to see things as if on a tactical map, removed and distant, like a commander moving his pieces against his foe in a war room? Do you like the challege of managing your territories and loyalties, sending hundreds of ships against your foe from multiple fronts? This game has it.

Macro-managing is a must. In smaller doses, in smaller matches this game can be plaid in a very micro-intensive fashion, as you'll typically only ever fight one fleet at a time. Though the real gorgeous splendor of this game is when you find yourself beset from multiple sides, having to give up territory cause your fleet is elsewhere on the defense, and counter-attacking to send foes scurrying back to their precious resources. This game is very unforgiving in larger matches, and on higher difficulties. AI opponents, according to their presets and difficulty ratings, will use different tactics and strategies to win.

The graphics of this game are gorgeous for it's time and scale. You can zoom out to a galaxy level and see small icons representing fleets and planets, or you can zoom in to watch ships phase-jump towards disant worlds. It even has cinematic modes for those of you who like to make films! I recommend this game, though only to those who are infatuated with real time strategy games.

In my opinion this is the best version of this game.I say this because each "new game" is just a tiny expansion of the original product. in simple terms, they have been charging 60 bucks for the the same old game over and over and over.I don't support rebellion for this exact reason.the only reason you shold buy ANY of these games is if you plan on using one of the many mods available.as this is an older version, mods for this title will be more likely to be finished and less likely to be broken by random updates.

other notes about this game

the AI is predictable to a fault and prone to spam building odd single ship type fleets.increased difficulty simply lets the AI cheat more openly.because of a fault in the AI's detection, "standoff" situations will quickly develop for turtle players.all 3 factions are painfuly balanced. ( so much so, that it begs the question " why bother with tech trees and multiple ship types?")did I mention theres only 3 factions? (keep in mind this is the technically the 3rd installment at this point )diplomancy is kinda pointless as AI's will perma team with eathother in seemingly random ways.VERY PRONE TO MEMORY BASED CRASHES. anything larger than a medium map with 6 players is asking for trouble.

sum of things.

decent, but lazy.buy if on sale and have nothing better to waste your money on.moddb is a decent place to find mods of this game.

as a final note. note that rebellion is the newer title, but for many reasons I refuse to give it any postive comments.in a nut shell, rebellion is trinity with a smattering of mod insipred patches. charging $60 at launch was an insult to the fans and the modders who made the game great.

This has been a very enjoyable game to play. It was very difficult and overwhelming at first but as I got used to the game I found it more and more enjoyable. The level of scale I found in this game is immense and the music is excellent.