SeaFall Session 2

On December 22nd my group finally got back together to get our second game of SeaFall in. It has been a while and most of us had to go back to the rule book to refresh on how to play, mainly how to score.

We all had a good time, and I think (I really hope not), that the theory one of our players has (Chris) on what the underlying story of the game may be correct. If you pay attention to the various stories that you read while you are going along, it does have a slight H.P. Lovecraft feel to it. If it does end up being something like that, no matter how I like the game, it will get a 0 rating for it from me.

Game 2

This time I set the game up correctly, with all the milestones needed, so the game didn’t last that long. It took us just over an hour to play the fill game, with a new winner this game and taking the overall game by one point. I’m still 3rd, and Chris is still last.

Being that this is all of our first Legacy game, it still is a bit odd putting stickers on the board and ripping up cards, but it is starting to get easier to do.

I started the game out right away with going for an Explore action on a red 6, failing miserably and sinking my main ship. Tasha was at her old Raiding self again, but only going to 2 locations, and Brandi got in a few raids this time too. This game, I was the only one to sink a ship.

Outcome

Brian – 13

Buildings

Port

Market

Gun tower

Upgrades

Raids = 1

Failed Raids = 1

Explorations = 0

Failed Explorations = 0

Ships Sunk = 1

Total Damage taken = 3

Treasures = 0

Milestones

The Continent Awakens

Tasha – 21

Buildings

Upgrades

Raids = 2

Failed Raids = 0

Explorations = 0

Failed Explorations = 0

Ships Sunk = 0

Total Damage taken = 2

Treasures = 2

Milestones

An Island Revealed

The Finest Treasures

Chris – 7

Buildings

Upgrades = 1

Raids = 0

Explorations = 1

Failed Explorations = 0

Ships Sunk = 0

Total Damage taken = 0

Treasures = 0

Milestones

Brandi – 20

Buildings

Upgrades

Raids = 2

Failed Raids = 0

Explorations = 1

Failed Explorations = 0

Ships Sunk = 0

Total Damage taken = 2

Treasures = 0

Milestones

Darkness Stirs

First Box

With the milestone that Brandi opened, Darkness Stirs, we were finally able to open the first box to the game. This reviled a treasure trove of goodies for us, including more rules, islands, new advisers, upgrades, event cards, positions, two new sets of decks, and more!

This will really change our game going forward, especially since it finally seems to put us to war with each other!

Final Thoughts

I thought this game went very well, quick since we had so many easy milestones for us to hit and get points from, but more was reviled to us in the stories, and we finished exploring all the islands, nothing else left to explore.

With the opening of the new box, we can finally start to discover new islands, and war may be breaking out between us now. I upgraded the defense of my home port.

We are looking forward to the game 3 and finding new islands to explore, and dealing with the pirates and each other. I think my strategy needs to change in the game too, I need to get more points.

See more at iggygames.com or better yet, drop by and play some games with Iggy himself!