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I'm really just looking for something existing or new, with a good plot, and a lot of potential for the characters to bend the story hear and there. after all character development is great, and a plot that too stiff, doesn't allow for as much.

I'm really open to just about anything that's not gonna be all about straight forward combat. if combat is to be a major component, I'd like there to be something to it, whether it be a strategic outlook or something else. As long as the characters can shine through somehow.

About Me

Biography:

I've played 2 online campaigns, and determined that style just isn't for me. I like to see the people i'm playing with, pass around some snack from time to time. the human interaction is important there.

As well, I've been a part of probably about 6-8 live/in person campaigns, and really enjoyed it. these have ranged from 1 session, "someone got us killed" events (sad when that happens), to 2 1/2 yr. the long one there I actually had to quit about 3 sessions (assuming we kept a good pace) from it's conclusion due to moving out of state. I was pretty disappointed, I'm hoping I can go back and play a bit the next time I visit, just to put that one to rest properly.