Why This Insane Designer Ported His Game About Linux to DOS

Two years ago, Bryan Lunduke made a game about creating the most popular Linux distro. It was a joke, but became oddly popular. Then, he decided porting it to MS-DOS was the funniest thing in the world. He's got a point.

This was such a great story, Patrick. Thanks for recording it and putting it out for us to listen to. I think stories like this one are especially cool, regarding games I have never heard of but have a fascinating back-story. I'm going to check it out now!

I had been thinking of programming games with Dosbox in mind for it's portability for quite a while. Tracked down a bunch of Usenet game development posts from 1988-95 and an ancient gcc compiler for DOS a couple of years ago, but ultimately didn't do anything with it. Awesome to see someone actually doing this.