Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."

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Druid's Familiar (AVR)

Number: 175

Rarity: U

Power: 2

Toughness: 2

Type: Creature

Subtype: Bear

Mana cost: 3G

Color: Green

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

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Elgaud Shieldmate (AVR)

Number: 50

Rarity: C

Power: 2

Toughness: 3

Type: Creature

Subtype: Human Soldier

Mana cost: 3U

Color: Blue

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

"It used to eat us trappers. Now it follows us around like some kind of hound dog."

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Geist Trappers (AVR)

Number: 179

Rarity: C

Power: 3

Toughness: 5

Type: Creature

Subtype: Human Warrior

Mana cost: 4G

Color: Green

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Geist Trappers is paired with another creature, both creatures have reach.

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Nightshade Peddler (AVR)

Number: 187

Rarity: C

Power: 1

Toughness: 1

Type: Creature

Subtype: Human Druid

Mana cost: 1G

Color: Green

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

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Pathbreaker Wurm (AVR)

Number: 188

Rarity: C

Power: 6

Toughness: 4

Type: Creature

Subtype: Wurm

Mana cost: 4GG

Color: Green

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.

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Somberwald Sage (AVR)

Number: 194

Rarity: R

Power: 0

Toughness: 1

Type: Creature

Subtype: Human Druid

Mana cost: 2G

Color: Green

Card text:

{Tap}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.

"You can face any danger when all of nature is on your side."

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Tandem Lookout (AVR)

Number: 80

Rarity: U

Power: 2

Toughness: 1

Type: Creature

Subtype: Human Scout

Mana cost: 2U

Color: Blue

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

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Wingcrafter (AVR)

Number: 83

Rarity: C

Power: 1

Toughness: 1

Type: Creature

Subtype: Human Wizard

Mana cost: U

Color: Blue

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Wingcrafter is paired with another creature, both creatures have flying.

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Wolfir Silverheart (AVR)

Number: 206

Rarity: R

Power: 4

Toughness: 4

Type: Creature

Subtype: Wolf Warrior

Mana cost: 3GG

Color: Green

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Section: Other spells (8 cards)

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Descendants' Path (AVR)

Number: 173

Rarity: R

Type: Enchantment

Mana cost: 2G

Color: Green

Card text:

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.

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Joint Assault (AVR)

Number: 183

Rarity: C

Type: Instant

Mana cost: G

Color: Green

Card text:

Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Section: Sideboard (4 cards)

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Diregraf Escort (AVR)

Number: 174

Rarity: C

Power: 1

Toughness: 1

Type: Creature

Subtype: Human Cleric

Mana cost: G

Color: Green

Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.

Total price for the deck:

Deck Statistics

Distribution by Color

Blue

12

19 %

Green

32

50 %

Land

20

31 %

Distribution by Power

-

18

28 %

-

13

20 %

1

12

19 %

2

9

14 %

3

2

3 %

4

4

6 %

5

4

6 %

6

2

3 %

Distribution by Rarity

C

26

41 %

L

20

31 %

R

13

20 %

U

5

8 %

Distribution by Subtype

-

18

28 %

Bear

3

5 %

Human Cleric

4

6 %

Human Druid

7

11 %

Human Scout

2

3 %

Human Soldier

4

6 %

Human Warrior

2

3 %

Human Wizard

4

6 %

Island

10

16 %

Spirit

2

3 %

Treefolk

2

3 %

Wolf Warrior

4

6 %

Wurm

2

3 %

Distribution by Toughness

-

18

28 %

-

10

16 %

1

17

27 %

2

3

5 %

3

4

6 %

4

6

9 %

5

6

9 %

Distribution by Type

Basic Land

10

16 %

Creature

36

56 %

Enchantment

2

3 %

Instant

4

6 %

Land

10

16 %

Sorcery

2

3 %

Rating

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