The APE Lab

APE stands for Architectural Programming Environment. As a programming environment, the resulting software platforms are called landscapes.

Unlike normal binary software applications, that are written full of instructions and control logic, landscapes have no instructions and are not guided by control logic. Rather, landscapes are like buildings, offering pathways and mechanisms to conduct logic.

Programming in an APE landscape means dealing in depth; writing processes that mimic biologically timed mechanics, in three dimensions. It means one algorithm controls every function that involves calculating the thought of the program from its input or its memory and those calculations are based in a single algorithm. It may or may not involve the addition of remembering input other than spider indexed database contents. Input like queries in relation to results, which would help to increase the representative value of each concept, increasing learning from manually provided input.

APE is performed in any normal binary language and protocol, but the data processed in not human readable, as it is within its own internal system of process.

The APE Laboratory concentrates on development of software applications to display and monitor Neutronics systems; finish development of the ReCall Find Engine (google’s worst nightmare!); begin development of the Elias awareness engine; and contruct the software applications needed to integrate neutricity with binary devices.

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