This tournament is an entrant in the Independence Day Tournament Contest. I was going to wait until the contest was over to run it, but I need something to do (read: have no life) and so I'm organizing it now.EDIT: Congrats to contest winners HighlanderAttack, DJ Teflon, and White Moose!

In celebration of the 4th of July (a little belated, I know) this tournament will pit the Colonial militias against the British Army in the fight for North America. Pick a side and lead it to victory!

First, choose your side: I need 49 American Minutemen, and 49 British Regulars. (98 people in all)

When signing up, be sure to specify which side, British or American, you want to be on. If you don't, I get to choose for you

All necessary information is in the summary at the bottom of this post. Feel free to skip over anything (or everything) between here and there. Be sure to read the notes section, though.

Preliminary Battles

George Washington Fighting in the French and Indian WarBefore you can fight in the Revolution, you need to prove your worth as a soldier. Those in the British Army must fight other colonial powers (New World,) while colonists will fight Native Americans (First Nations of North America.) You will play 8 7-player terminator games, facing each of the 48 other players on your side once, and you will be awarded one point for each opponent you kill in these games. The 36 soldiers on each side with the most points will get to fight in the Revolution. The number of games you win will be used as a tiebreaker. Additional tie-breakers will be determined by me based on the number of tied players and the number of spots they are competing for.

The Revolutionary War

The Battle of LexingtonCongratulations! You’ve proven yourself to be a fierce soldier, and have been awarded a commission in your army. Now it’s time to fight the Revolutionary War. The war will consist of many small skirmishes, in which one British officer will fight one American officer in a two game 1v1 series on the 13 Colonies map. All skirmishes will be seeded such that the British officer with the most kills in the Preliminary Battles stage will play against the American Officer with the fewest kills in the Preliminary Battles stage, the British officer with the second-most kills will play against the American officer with the second-fewest kills etc. If one officer wins both games, then his/her opponent is killed, but if both officers win one game, then the skirmish is a draw, and both adversaries remain alive. Once one round of skirmishes is over, a new round will begin, and this process will continue until all the players on one side are killed. Whenever there are more surviving players on one side than the other, the player(s) on the leading side who have killed the most officers during the Revolutionary War will get a bye. If a tiebreaker is necessary to determine who gets a bye, the number of kills during the Preliminary Battles stage will be used. If another tiebreaker is needed, I will use random.org

Fighting for the Spoils

Alexander Hamilton duels Aaron BurrAwesome! Your army won the Revolution! Even better, you didn’t get killed in the war. But, you’re not done yet. It’s time to battle your triumphant allies to see who gets to rule over the United States/13 Colonies. Everyone still alive will be entered into a round-robin, and will play a 1v1 game on USA against each of the other survivors – whoever has the best record wins the tournament! The number of enemies killed during the Revolutionary War will serve as a tiebreaker. If there is still a tie, it will be settled by a best-of-three 1v1 series.

So, in summary:

Stage 1: You play 8 7-player terminator games on either New World or First Nations of North America. To ensure that no one gets an advantage from facing weaker opponents, you will play against each player in your 49 player group once. The 36 players in your group with the most terminator kills advance.

Stage 2: The 36 players who advanced out of your group will each play a 2-game series on 13 Colonies against a player from the other group. If a player wins two, then his/her opponent is out; if the player wins zero, then he/she is out; if the player wins one, then neither one is out. This process is repeated until all the players from one group are eliminated. Whenever one group has more players left than the other group, the player(s) in that group who have won the most series get a bye.

Stage 3: You play every surviving member of your group in one 1v1 game on USA. If you win more of these games than anyone else, you win the tournament. Ties are settled by the number of series won in Stage 2.

I will use invites to send out tournament games. If you have invites disabled, you MUST inform me of this (either in the thread or by pm) so that I can pm you your games separately.

You will have 48 hours (two invites) to join your games. If you know that you will not be able to join in time, you MUST inform me BEFORE your last invite expires. Depending on the situation, you may get extra time to join, or you may have to forfeit the game. Failure to inform me will result in your elimination from the tournament. This is strictly enforced.

Players who are eliminated due to not joining their games or violating CC rules will be replaced by reserves if said elimination occurs in the Preliminary Battles stage, or by the player who earned the next most points in the Preliminary Battles stage if the elimination occurs during the Revolutionary War stage. Players will not be replaced if their elimination occurs during the Fighting for the Spoils stage.

Premium is RECOMMENDED (not required) for this tournament as you will be playing up to four games at a time. If you are freemium, you will have to keep all four slots open during the Preliminary Battles stage, and two slots open during the Revolutionary War and Fighting for the Spoils stages.

You can find all of the games in this tournament by going to game finder and entering You Say You Want a Revolution in the tournament field.