Comentado por drp73

The Vendor of Zandalari Empire is Natal'hakata.Currently located at The Great Seal,Dazar'alor (Zuldazar) 58.35, 44.40.

Comentado por Alechs777

So... they have 4 mounts as rewards and the Alliance counterpart has two? That's quite unfair.

Comentado por Bulo

The Zandalari Empire (or the Zandalar Empire)is one of the great troll nations, and home of the Zandalari trolls. Ruled by King Rastakhan, their seat is the island of Zandalar. They possess one of the most powerful navies on Azeroth.

The Zandalari Empire is the longest-lasting empire on Azeroth, having been around for over 16,000 years, before even the Empire of Zul united all the troll tribes. The first king to rule the empire so long ago was King Dazar

The Zandalari were one of the earliest known tribes of trolls, and the earliest known breed of trolls. The early trolls, who revered and worshiped the Wild Gods (or loa, as they called them), gathered around a sacred mountain range in southern Kalimdor, where many of the loa dwelled. Calling the mountain range Zandalar, the lesser tribes built small encampments upon its slopes, but the most powerful tribe, the Zandalari, claimed its highest plateaus and peaks. There, the Zandalari built a cluster of crude shrines that in time grew into the bustling temple city of Zuldazar. In these old days, before trolls gathered in great cities, the shadow hunters were the leaders of the small tribes. As cities grew and the Zandalari grew in power the shadow hunters' influence was lessened, but the position is still highly respected. The first king of the Zandalari was Dazar, who led an exodus of his people out of the muck and mire and built a city of gold.

Their society was built heavily on a caste system, and as time went on those castes evolved into their own people. Most Zandalari were scholarly and valued knowledge; however, a significant portion desired conquest instead. These disaffected trolls eventually left the Zandalari to found other tribes, and the scholarly Zandalari were content to see them go, seeing them as children who would see the folly of youthful rebellion and come back begging for Zandalari approval. However, the trolls would not return.

Over the next several centuries, other troll tribes started to emerge. Two main empires were the forest troll nation of the Amani and the jungle troll nation of the Gurubashi, who challenged one another for territory and power. Other empires co-existed with them, whose focus was not to climb any further in power at the time: the ice troll nation of the Drakkari and the progenitor nation of them all, the Zandalari.

As time went on, other trolls came to regard the Zandalari as an overarching priest caste for all trolls. The Zandalari preserved troll history, and they worked to further the goals of troll society as a whole. Though they had the respect and admiration of all other trolls, the Zandalari did not wield sovereignty over the other trolls, nor did they seek such authority.

Only one place was forbidden by Zandalari's witch doctors and priests: a small mound of blackened stone at the base of the Zandalar Mountains. The loa warned the tribes' mystics of severe consequences should they disturb the black stones. For many years, none of the trolls dared disobey. But curiosity eventually won out, and 16,000 years ago a group of rebellious trolls plumbed the forbidden mound. They discovered that the black stones were not mere rocks - they were the jagged hide of a monstrous creature. The trolls believed it to be an undiscovered loa, and a powerful one at that, considering that the other loa were frightened by it. The trolls performed vile rituals and living sacrifices to awaken the slumbering monstrosity.

Roused by the blood offerings, the gigantic C'Thraxxi general known as Kith'ix emerged from its long slumber and slaughtered all those who had revived it. The ancient loa had in fact buried Kith'ix in ancient times when it collapsed before the Zandalar Mountains, fleeing, gravely wounded, from the fight it had with Keeper Tyr. Kith'ix, fully awakened, knew it would delight the Old Gods to see this pitiful civilization rent to ashes. It reached out with its mind and took control of the aqir dwelling underground. The aqiri swarms began building a vast subterranean empire known as Azj'Aqir, and when they had swollen enough in number, the C'Thrax led them to make war against the trolls.

The aqiri threat was unlike any the trolls had ever faced. Numerous smaller tribes fell before them. As they got dangerously close to the Zandalar Mountains, the Zandalari moved to act. They united the disparate troll tribes into a single mighty force, which they called the Empire of Zul. Its members would put aside their differences and work together to destroy the aqir.

The Zandalari took on the role of commanding the troll armies. With their temple city looming high in the mountains, they could detect enemy movements and direct attacks at weak points. Under their guidance, the other trolls used ambush tactics to whittle down the enemy's numbers in the surrounding jungles. Elsewhere, revered priests summoned the loa to assail their enemies, and they would join the troll warriors in battle, ripping through the aqiri ranks and even wounding Kith'ix.

The aqir were forced to retreat before they could mount a proper siege on the sacred mountains. Kith'ix, gravely wounded by the loa, fled to the northeast. The Zandalari knew that their enemy still posed a grave threat, as it would attack outlying troll territories. At the Zandalari's behest, the other tribes moved out to hunt down the aqir. The trolls quickly learned it was not enough to simply kill the insectoids : if any aqir escaped underground, they would establish a new colony and rise up again later. To permanently end the threat, no corner of the continent could be left unguarded. The Zandalari thus convinced the most power-hungry troll factions to establish new strongholds across Azeroth. Chief among these groups were the Amani, Gurubashi, and Drakkari. After defeating the aqir, they could claim the fertile new lands for themselves, without any competition.

And so the Drakkari pushed into the frigid north, but they faced unexpected resistance in the form of corrupted tol'vir, who had been enthralled by the aqir. The obsidian destroyers almost overpowered the Drakkari, but they devised brilliant ways to topple and shatter their foes.

The Gurubashi also encountered corrupted titan-forged in the southwest, where the aqir had overrun Ahn'Qiraj, in the form of enslaved anubisath giants. They slaugethered several large Gurubashi encampmants. The Zandalari instructed Gurubashi priests to separate their tribe into smaller, more mobile raiding groups instead of large armies, allowing them to bleed their enemies dry and win.

Meanwhile, the Amani had set out to destroy Kith'ix, and tracked its trail to the northeastern woodlands. In a suicidal attack against the C'Thrax, they defeated Kith'ix, and only a tiny fraction of the troll army survived. They became legend among the trolls and established a temple city known as Zul'Aman.

After many centuries of brutal fighting, the trolls shattered the aqir empire. Without war to bind them together, the troll factions grew ever more distant and insular. The tribes eventually grew into empires in their own right, and the Zandalari withdrew to their mountain plateaus to pursue spiritual knowledge, but they would always maintain an immense influence of the disparate troll societies.

The mogu and pandaren

Zandalari Troll WarsBetween 15,000 and 12,000 years ago,Zulathra, a high priest of the Zandalari, proposed to the mogu Emperor Lei Shen an exchange of each other's secrets; the mogu's arcane power for the trolls' knowledge of the lands beyond the vale. Together, the two empires would be unstoppable. They should have destroyed each other, but they understood that in a war, pitting strength against strength, the survivor would be weakened and might even succumb to creatures far weaker than it. That would be a tragedy that neither race wanted. With back firmly set against back, mogu and trolls carved out their positions in the world.

Both the mogu and Zandalari held contempt for one another. The Zandalari thought themselves above the mogu for two reasons: the presence of the loa, and that the Zandalari did not use slaves as the mogu did. The mutual contempt between the two would grow to polite indifference. They trusted the other not to attack, because they were confident they would defeat the other. While Zandalari and mogu stood back to back, they did not watch the other and did not see the other falter.

12,200 years before the Dark Portal, Lei Shen sought to claim the Forge of Origination in Uldum. Its tol'vir guardians were to become honored members of the mogu empire under his leadership. However, the tol'vir became furious upon learning that Lei Shen had betrayed Highkeeper Ra and refused. The mogu army marched on Uldum accompanied by their troll allies. The tol'vir could not resist them and instead configured the Forge of Origination to purge the area around Uldum of almost all life. The death of the Thunder King and most of the Zandalari leadership (including Zulathra, whose life had been artificially extended by Lei Shen) left massive power vacuums, striking a mortal blow to both empires.

300 years later, after the pandaren revolted against the mogu, great debate raged within the Zandalari capital of Zuldazar as to how to acquire a large plot of land that the Zandalari had been promised by their mogu allies. A descendant of the great high priest Zulathra, Mengazi, convinced the other Zandalari that the best course of action was to take the territory by force, as the pandaren and their allies were unlikely to honor an agreement made by their cruel former masters. And so the Zandalari marched south into Pandaria, beginning the Zandalari Troll Wars.

Overcoming this threat was to be one of the Pandaren Empire's first tests of strength, but through tenacity, diplomacy, and a unique form of unarmed combat, the pandaren staged a successful revolution that deposed their tyrants and established an empire that would prosper for thousands of years. Imbued with mystic powers and riding great dinosaur war mounts, the Zandalari at first met with little resistance by the pandaren. The tide of war only turned when Jiang formed the Order of the Cloud Serpent by teaching her fellow pandaren how to tame and ride the powerful cloud serpents, thus giving the pandaren a counter to the Zandalari's airborne pterrorwings and batriders. The trolls realized they could not win by conventional means, so Mengazi turned to one final tactic: resurrecting Lei Shen. However, the trolls' efforts to resurrect the Thunder King from his resting place in the Tomb of Conquerors were thwarted by the serpent riders, as Jiang sacrificed herself in a final, desperate attack, killing Mengazi. The other Zandalari soon broke ranks and fled back to Zandalar in shame, ending the war. Despite being defeated and pushed from the island now called Pandaria, the Zandalari, just like the mogu, remained in Pandaren lore, and slowly turned into "bogeymen".Taran Zhu theorized that humans and possibly even some Zandalari may have sided with the Pandaren in the pandaren rebellion 12,000 years ago. When Vol'jin pointed out the attitude of the Zandalari and the uncivilised humans at that time, Taran Zhu explained that there are some exceptions in every race.

The Council of TribesThere was once a time when no single emperor could rule Zandalar. After a period of civil war, the heads of three families formed an uneasy coalition and tried to rule the empire together: the Council of Tribes. Though they did not often agree, there was peace in Zandalar. Briely.

During the final era of the Council of Tribes, a blood plague broke out, killing thousands of trolls. It was deemed that the bodies, too polluted for proper burial, would instead be burned and kept in special urns. As time progressed, this method became commonplace among the Zandalari in disposing of their dead.After the great plague, there were still those who clung to the magics of the blood god. They tested their magics and perfected them. One such relic was a totem, which when concentrated upon, would drain not just the life from their enemies, but also their blood, infusing the caster with it and altering them in unusual ways. This was the dawn of who the Zandalari call, "the blood trolls".

The night elves and the SunderingIn the millennia that followed the founding of the empire, the troll race continued to maintain control over much of the continent of Ancient Kalimdor. This changed, however, when a new race known as the kaldorei emerged near the waters of the mystical Well of Eternity. Although originally evolved from trolls (greatly influenced by their proximity to the well) the kaldorei, or night elves, bore very little resemblance at all to the other ancient race. Physically, they were much more sleek and elegant, but culturally they had adopted their own traditions. They adopted new religious beliefs and quickly established their own civilization in the center of Kalimdor. The night elves, highly intelligent and able to harness the innate magical forces of the world, began to forge their own empire completely independent of their troll ancestors.

Despite the size and glory of the mighty Empire of Zul, despite its vast temple cities and rich culture, it was utterly eclipsed by the rapid expansion and development of the glorious Kaldorei Empire. In an ensuing golden age, the night elves expanded across the entire continent, driving the other races, including the trolls, farther away. At this point, the Empire of Zul was a shadow of its former self, devoid of the unity and energy it possessed when it warred with the aqir. Eventually, under the fantastic reign of the kaldorei monarch known as Queen Azshara, the two empires came into direct conflict. Of all the threats that the kaldorei encountered during the expansion of their empire, only the trolls had drawn their full attention.

Sporadic battles soon broke out between the two sides in the south and although what remained of the Empire of Zul fought ferociously to defend their lands, they were simply unable to resist the power of the night elves' sorcery. Their armies buckled under the onslaught and they found themselves unable to prevail against their elven foes. Azshara, however, had no interest in controlling the trolls' lands and so an accord was reached between the kaldorei and the Zandalari tribe, ever the leaders of the troll race. In exchange for a strict end to all troll incursions and expansion near night elf territory, they would—by Azshara's grace—be permitted to remain in possession of their sacred mountain ranges to the south. Though the terms were extremely uneven and humiliating for the trolls, they had no choice but to acquiesce. The shame of this agreement would sow the seeds of resentment among all trolls for thousands of years to come. Even in the modern day, the inherent troll resentment of elves can be attributed to these events.

When the Great Sundering came, the wise Zandalari trolls wove swift magics to protect their realm. The land around their territory shuddered; waves crashed in and trees and soil sank beneath the waves. Through it all, the Zandalari's land remained largely intact. After the Sundering, the Zandalari discovered that their territory was now an island. Seeing no reason to leave it, they set about rebuilding their settlements and continuing their studies.They adapted to island life, and over thousands of years, learned how to master the seas.After the Sundering, the Zandalari started exploring numerous islands that dotted the newly formed Great Sea. During one of these trips, they discovered Kezan and the goblin race, who were very primitive but still possessed some intellect. Initially the two races kept a distance as the Zandalari only came to the island in order to mine the rare mineral kaja'mite. While the trolls didn't know too much about it, they realized that it was very potent, and used it as a sacred component in their rituals and ceremonies. For many centuries the trolls mined and occasionally even paid goblins in trinkets in order to work for them, but this arrangement was soon to change. At some point the trolls, while digging, discovered that Kezan possessed an unimaginable deposit of kaja'mite underground, more than they would ever need. So rather than digging themselves, they enslaved the goblins and force them to drill in terrible conditions. For thousands of years the goblins, too weak to resist, suffered under the rule of the Zandalari.

The Troll WarsThousands of years after the Sundering, 2,800 years before the Dark Portal was opened, the Zandalari traveled to the Eastern Kingdoms to help the forest trolls of Zul'Aman against the high elves of Quel'Thalas. In the Amani, the Zandalari saw an opportunity to revitalize one of their race's most powerful tribes and reassert dominance on the Eastern Kingdoms.

The Zandalari formed an alliance with the Amani, and marshaled their forces for the impending conquest. The Zandalari would ensure that the mighty loa demigods would aid the trolls in battle. To settle the matter of leadership and infighting that had plagued the forest trolls, the Zandalari made one of the Amani's fiercest warriors, Jintha, the ruler of his people. Small Amani warbands ventured from Zul'Aman to raid the high elves and test their strength.The cunning trolls hid their true numbers and capabilities; and after several successful attacks, decided that the time for all-out war had finally come. Without warning, tens of thousands of troll fighters exploded from the shadowy forests. Fearsome loa demigods marched alongside the Amani, infusing their adherents with supernatural power. The high elves struggled desperately to hold back the trolls, but were forced to give ground. With astonishing speed, the Amani laid waste to the outer reaches of Quel'Thalas. The Zandalari emissaries were pleased by what they saw: even the elves and their potent arcane powers could not withstand the might of the Amani—the might of the troll race.

Eventually, the elves would find help in the humans, whose tribes had been united into the kingdom of Arathor by Thoradin. The union of elves and humans ultimately ended in the trolls losing what would come to be known as the Troll Wars, with Jintha and hundreds of troll soldiers dying to a horrific firestorm conjured by the first human mages in history. The disastrous battle floored the Zandalari emissaries. Once so confident of victory, they skulked back to their island home in disbelief and shame. For them, the defeat marked a dark turning point in troll history, one from which their beleaguered race might never recover

First war against the Soulflayer1,500 years before the opening of the Dark Portal,] the Zandalari noticed that their Gurubashi brethren on the mainland were growing rapidly in power and territory, attributing their victories to the influence of the god Hakkar the Soulflayer. At first, the Zandalari were glad for the fellow trolls. However, as Zul'Gurub continued to expand, the Zandalari's pleased surprise turned to disquiet. They consulted myths and delved into historical accounts. What they learned horrified them: Hakkar was also known as the "Soulflayer", a name he had richly earned. He filled his adherents with murderous rage and reveled in their dark emotions. The carnage that invariably followed Hakkar suited him perfectly, for having consumed blood he had developed a taste for it. Worse, he became more powerful as he consumed the blood shed in his name, and his tie to the world that was feeding him grew stronger.

Every Zandalari who could fight immediately set out for Stranglethorn Vale and brought the terrible tidings to the jungle trolls. They were branded as heretics. Heathens, known as freethinkers, dared to challenge the priests of Hakkar, and were therefore hunted and killed as vermin. However, those heathens never wavered in their fight against the Blood God. The Gurubashi Empire was already in a state of civil unrest due to the numerous sacrifices that Hakkar was demanding. With the Zandalar tribe's news, the jungle trolls banded together with the Zandalar tribe and rose up in open revolt against the bloodthirsty Soulflayer. The united tribes narrowly defeated the Blood God and cast out the Atal'ai. Despite their victory, however, the Gurubashi Empire soon fell

Shortly after the fall of the Gurubashi, the Zandalar almost succumbed to a final defeat from evil within their own tribe. It was then that the confessors amongst them arose, preserving the tribe by banishing out those who would destroy their own kind.In the dark days after the Gurubashi Empire ripped itself up, the augurs led the Zandalari to the tribe's safe haven in the South Seas. In those dark times, Zandalar predators used their prowess to provide sustenance for the tribe.

The goblin rebellionAs the trolls' goblin slaves worked the kaja'mite mines on Kezan, they breathed in the dust of the ore that clouded the mines, over time it began to awake the goblins' dormant intelligence. Secretly they plotted to start a rebellion, gathering any materials they could find and hide in order to create a wide range of weapons, traps and explosives. One hundred years before the opening of the Dark Portal, the troll overseers were caught completely off guard when the goblin masses stormed out from the mines, armed with technology that the Zandalari couldn't even imagine at the time. The trolls' hold over Kezan was shattered completely, their mining operation failed and the surviving Zandalari fled. The goblins were now free, and in order to celebrate their new found freedom they turned on each other, creating chaos as countless feuds were waged and alliances formed. Soon enough they were split into various different groups, with the most powerful of these groups known as the cartels.

Although they no longer inhabit it, Kezan is still sacred to the Zandalari to this day.

Zandalari Empire emissary is located in Zuldazar.Natal'hakata is inside the Dazar'alor in The Great Seal main horde base. You can enter the Great Seal and he is all the way straight and to the left(take stairs up), He is from the opposite side of the map.

Check out Mission Table to complete mission which grant Império Zandalari reputation. You can get extra rep if got bonus reward.

Natal'hakata is the Império Zandalari emissary an can be found in Dazar'alor in The Great Seal.It's Horde main base (as Bolarus for Alliance), located in the middle of city. Entrance is near the flight master.Natal'hakata can be found on the second level of central hall, where the elevators are, right side.