Medusa

No magical creature is more iconic than the medusa. Perhaps your lineage traces back to a medusa, or an ancestor survived a medusa’s petrifying gaze and was forever changed by the experience. However the medusa’s influence entered your bloodline, when you bloodrage, you gain fearsome and ancient powers.

Bloodline Powers: The cold fury of your cursed rage can freeze others in their tracks.

Gaze (Su)

At 1st level, you can harness the power of the medusa through your gaze. As a standard action, choose a creature within your line of sight who is within 30 feet of you. The creature must succeed at a Fortitude saving throw or have its speed halved for a number of rounds equal to your Constitution modifier (minimum 1 round). The DC of this save is equal to 10 + half your bloodrager level + your Constitution modifier.

Staggering Gaze (Su)

Viper’s Touch (Su)

At 12th level, you grow two sets of venomous claws resembling the teeth of a serpent. These claws are primary natural attacks that deal 1d8 points of damage (1d6 if you are Small). The claws also gain the following poison ability:

Stone Resistance (Su)

True Petrification (Su)

At 20th level, you can use your gazebloodline ability to permanently turn a creature to stone, as flesh to stone. You can still use the less powerful versions of your gaze if you do not wish to turn the target to stone, but you must declare this at the time of the attack.