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See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Finding Nemo

Organization:

1.Open area set up as shown

2.12 players set up as shown

3.1 ball per player

4.One Nemo!

Story/Description:

1.The coach hides Nemo (Any Orange Object) the fish under one of the cones

2.All players start on the reef and run out into the sea to look for Nemo

3.Players must use their fins (ball) to swim around the ocean

4.To dig up the sand (cone) they must swim around a cone

5.If Nemo is not under there they put it back down and move on to the next cone

6.When a player finds Nemo they swim back to the desert Island

Coaching Points:

1.Look to see which cones have not been looked under

2.Keep your fin close to you

3.Watch out for other fish

Developments:

1.P – Brucey the shark (parent) has come to town and is looking to eat little fishes fins (ball). The shark swims around with a fin on their back and attacks when the coach yells “SHARK ATTACK”. All fish have to get back to the reef as quickly as possible

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Zoo Keeper

Organization:

1.20 x 20 yard area with 5 x 5 yard area set up as shown

2.8 players set up as shown

3.1 ball per player

4.Animals cards

Story/Description:

1.All the Zoo Keepers (players) start in the Zoo HQ

2.Zoo Keeper Clean-sheet (ZKC – the coach) first shows all the animals to the zoo keepers to make sure they know which animal is which

3.ZKC then tells the story of how he came to be a zoo keeper while the animals are hidden under different cones by a parent or helper

4.Zoo keepers then drive their trucks (balls) out into the zoo and look for different animals in the different animal houses (cones), yelling out what they find as they go along

5.When all Zoo Keepers come back to HQ, ZKC’s phone rings and he is told that the zoo keepers have not closed the animal houses door properly and that certain animals have escaped (coach chooses)

6.Zoo keepers then have to go out and find the animals and bring them back to HQ

Coaching Points:

1.Keep the truck close to you

2.Watch out for other trucks

Developments:

1.P – ZKC tells the story of how dragons and dinosaurs used to be in Zoo’s years ago. The dragon is then placed in one of the animal houses and the zoo keepers again go out to look for different animals. If they find the dragon (parent), they have to drive their truck back to HQ without the dragon eating their truck

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Body Ball

Organization:

1.20 x 20 yard area set up a shown

2.10 players set up as shown

3.10 balls

Story/Description:

1.All the doctors (players) have to learn the new body parts whilst driving their ambulance (ball)

2.The doctors have to drive around the area until the coach calls out a body part

3.Doctors then have to drive to a hospital (cone) and put that body part on the hospital