Homebrew is a vehicle sandbox where creativity is key. The game is developed with a passion for science, input of the community and a belief that your imagination should be the only limit when it comes to what you can build.

All Reviews:

Mostly Positive
(528)
- 75% of the 528 user reviews for this game are positive.

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to create a game with a vast world where you can build almost every type of vehicle and challenges that you can imagine for both yourself and other players as well. This means that Homebrew is a huge project in terms of content, systems and features and we think that Early Access will provide us with the necessary player input to shape/improve the game.”

Approximately how long will this game be in Early Access?

“We want to release a stable game with the planned features in it. Since we have the foundations of our game we'll be fixing bugs and adding content more frequently in future updates. Throughout development we'll also focus on implementing some community suggested aspects. We can't give a definitive release date but once the game comes out there are plans for post-release content too.”

How is the full version planned to differ from the Early Access version?

“Homebrew is an open physics based sandbox and for us it'll be in a constant state of development. Some content will be added, while some may be removed to improve the overall experience. To do this we'll constantly strive to make the necessary efforts while consulting with our community first.

In the about description you'll see the things that are currently in-game and the ones that are planned in the future. Since we're still early in development we'll be focussing on eliminating bugs, adding the planned features and optimization.”

What is the current state of the Early Access version?

“In its current state Homebrew is already a playable and stable alpha. That being said it's still an Early Access title which means that bugs may and probably will occur. If you run into issues don't think twice and contact us so that we can help you and other players by fixing them.”

Will the game be priced differently during and after Early Access?

“The price will most certainly increase throughout development once things get more polished. The final price will be determined once we're approaching full release.”

How are you planning on involving the Community in your development process?

“We're always interacting closely with our community on the community hub, if you run into any issue or have a suggestion, you can always find us there. In addition we also have a DISCORD CHANNEL where you can find us when you have a suggestion or an issue.”

Reviews

About This Game

This game has a steep learning curve and will challenge your building and problem solving skills. Please do not purchase it unless you love experimenting, learning new stuff and want to support development of the game.

Homebrew is a vehicle sandbox where creativity is key. The game is developed with a passion for science, input of the community and a belief that your imagination should be the only limit when it comes to what you can build.

If you're looking for a game where you lose track of time perfecting your creations, testing them in a vast world and searching for new approaches/solutions this is the game for you. Now let's look at what you can expect:

CURRENT FEATURES

SANDBOX BUILDINGYou are the creator and you have the power. You can set up controls for all kinds of input devices, there’s no size or part limit and all parts are highly tweakable. In addition the builder includes a plating system and a dynamic vehicle tuner with debugging capabilities.

MULTIPLAYER + WORKSHOPPlay online and battle with your friends in the multiplayer. Search through the workshop and try out one of the many vehicles that other players have created.

WEAPONSA wide range of weapons at your disposal that take real balistics into account.

WORLDExplore the world of Homebrew and test your creations on one of the many islands. The world has a dynamic day and night cycle and is large enough to test any type of vehicle including boats, supersonic planes, cars and more.

PHYSICSIn addition to land vehicle behaviour the game has aerodynamics and water dynamics with waves in place so that you can test your creations to the extreme.

PARTSWhether you’re working on a car, a plane, a boat, a spaceship or anything else, Homebrew has a ton of parts including engines, motors, wheels, lights, wings, pontoons, detachers, transmissions and more. Information about the individual parts can be found in our PARTS WIKI .

LOGIC PARTSTake building to the next level and combine usual parts with logic components to build autopilot vehicles, stabilizing systems, transforming vehicles, robotic arms and more. Your imagination is the limit. More information on how to use these parts can be found on our PARTS WIKI

AN AWESOME COMMUNITYWhether you’re looking for help, someone to play with or simply want to chat you’re always welcome to join us on Steam or our DISCORD CHANNEL.

PLANNED FEATURES

PARTSThat’s right, we’ve got a series of new parts planned including water parts, tank tracks, wings, hulls, wheels, more logic components and community suggestions.

BUILDERWe want to continue improving builder and implement things like symmetry, coloring system and tools for user generated content.

CHALLENGE SYSTEMTo add more gameplay and possibilities we will implement the necessary tools to create custom challenges in Homebrew.

WORLDWe want to expand the current world even more and add more variation to the environment.

OTHER FEATURESOur team is always looking out for great community suggestions and based on the feedback that we receive we’ll continue optimization and fixing bugs. In addition we’re also thinking about implementing tools for character customization.