You can spend Stigma Coins at the shop maintained by the Supply Soldier Salio. You can buy the items below:

Absolabs Lucky Item Scroll [5 Stigma Coins]

Absolabs weapons [5 Stigma Coins]

Absolabs hat [2 Stigma Coins]

Absolabs suit [2 Stigma Coins]

Absolabs shoulder [2 Stigma Coins]

Damien

The new boss Damien has been added. Damien has a Normal mode and Hard mode.

You can challenge him through the Corrupted World Tree area or by using the Boss Matching system.

In the test server, requirements to enter have been decreased. Characters level 140 or higher can enter, in a party of 1 to 6 people. In the official server, daily entrance limits and weekly clear limits will be added.

Here’s some screenshots of me fighting Damien. I think he has two other phases after this.

Here’s a short video of some of the attacks he has in his first phase.

Damien’s first phase has ??? HP with 300% PDR. Throughout the fight, his sword will fly across the map, hitting you. It can also lock on to your position and fly straight towards it.

He has three 1HKO attacks: the sword will stick itself into the ground and pulse every few seconds, the smoke markers on the ground that explode after a few seconds, and the fireballs he shoots downwards.

He has one special attack, one that looks like Demon Avenger’s Bloody Imprison. If it hits you, you have to complete a DDR-type minigame where you have to enter all the arrow keys correctly or else you will be binded for a short period of time (during which you cannot move, attack, or use any potions).

In the top right of the screen, you’ll see a UI with 7 crystals, it is used for the Stigma curse. It says “Next stigma will be created in: XX seconds”. Every 30 seconds, a stigma will appear and you’ll see a number above yourself (1/7). If it reaches 7, you will instantly die and Damien will become stronger.

But you’ll also notice that sometimes, the World Tree’s Altar appears. If you stand on top of it and use the Offering’s Stigma skill without getting hit for a short period of time, you can remove all Stigma stacks on yourself.

PHASE 2

Damien’s second phase has 120,000,000,000 HP with 300% PDR. I haven’t actually fought this yet but it looks super cool!

PHASE 3 (?)

There’s one more Damien mob in the data, it has 210,000,000 HP with 1000% PDR (which is nuts). So I think this one is just maybe a final death animation or maybe you have to do something specific to kill him in this form.

Game Related

The following monsters will now spawn more frequently.

Manon (Manon’s Forest)

Griffey (Griffey’s Forest)

Dodo (Road to Memories 5)

Lilynouch (Road to Regret 5)

Lyka (Road to Oblivion 5)

When you input an item which has no more upgrade slots available into the Enhancement UI, you will now be taken automatically to the Star Force Enhancement tab (instead of the Scroll Trace tab).

I’ve seen some of the boss fights, and most of his difficulty comes from having to dodge attacks. HP-wise he’s stronger than HMag, but no where near Lotus-levels. So I’m just trying to get a handle on what people would do to prepare to fight him. So far, best options include having a bishop or multiple bishops, having an AOE character, and a character with targeting abilities, probably mechanic since they can set portals.

Nope, they’re doing the same thing as the other patches where the Heroes of Maple stuff doesn’t get added into the test servers, only the official servers. Act 4 (the Final Act) should be released in the next patch.

Or maybe it will be like Black Heaven; Suu is dead in the Blockbuster but it is still the boss in the Mechanical Graveyard. The same principle (like for instance Damien died,but he appear as a boss), can be applied to this as well. Or maybe they just want to add end game arena.

Forget impossible to solo, It looks impossible for so many classes to just play against! Max was playing as a Bowmaster, and he had a hard time avoiding hits AND Hitting the boss at all. The bosses hit box is tiny, and it moves too often to attack! Close up characters like Phantom, BaM, and Dual blade don’t have a chance! Even other bossers like Demon slayer, Kaiser, Mercedes, and Fire/Poison barely have time to get a hit in.

It’s no wonder they revamped Aran and Evan. Just try to imagine hitting that guy with old Aran. You can’t. Even lotus has some type of functional aspects to make it work, like warp panels, but this boss is in the air too! Give me Hawk-Beast tamer for this fellow for how many times this boss jumps in the air. They better let us have the soaring skill for this!(I’m Joking, but still, the mere concept of that small hit box jumping about while sh#t is flying is absurd.) Even Gollux takes damage if you hit his minions!(But you can’t kill gollux that way)

Haha I know right. I can already imagined the old Aran doing this. It will be like, urgh, urgh, urgh, miss, urgh, wtf, urgh, dead Aran

But for Damien attacking pattern wise, it seems to be the most unique to me now, with him flying here and there and a homing sword, that is 1HKO at the end… and I can’t believe we only get 10 lives. Probably will get more during the official server release though, since really, even Maggie gets 20 lives, and with this even more gimmicky boss with just 10 lives is probably not enough

I am an player from CMS and I really enjoy this blog for these new information…actually yesterday I’ve watched a video about Aran solo the new boss(and he failed)…and I felt that the delay between the 1st 2nd and 3rd hit of BEYONDER had increased a lot,and so SMASH SWING did.One of my friend said he can not find any changes about the delay of these skills from skill.wz, then he told me the data from wz shows some changes about beyonder,but he doesn’t know what those mean…

So I came here and tried to find out the truth, unfortunately I saw nothing about job balancing……do you know what happened to these skills？

Again,thanks a lot for sharing.And please forgive my poor English,I try to,but I really don’t know how to express what I want to say in English more politely

The next boss I want to see is Frued, as a level 220 boss.
It doesn’t make too much sense for the plot-line for him to be evil, but then again the empress, chief knights, first job instructors, and several others all have evil forms, so whatever.

Yea, a lot of people said that they should have created two factions a long time ago… a good and evil character faction. Obviously, the bad guys would fight good bosses. It would be an interesting story-line.

Is the dps on it good? I thought asura was slow and had cooldown? Then again, I don’t really pay attention to db updates so I have no idea what it’s remotely like these days. Still, if it’s beatable, that’s something.

Anyone get the feel that ever since Magnus; bosses have been more obstacle courses with HP%-1HKO attacks than actual boss fights? Like as in dodge all of these projectiles being ping-ponged across the stage and maybe we’ll give you permission to hit the boss.

This, basically. Why even bother with defensive skills anymore when almost every single boss just ignores them anyway? I main I/L and don’t even bother using Magic Guard or Decent Hyper Body when I boss anymore, since nearly all their attacks either ignore it and just take out a set percentage, or just one shot you outright.

Just to clarify, I dont HATE these new bosses because of their gimmicks but at least make them legitimately challenging in a way where one can only blame themselves for dying rather than because the boss used his super-duper-1H-KO attack that covers the whole screen because I didn’t reach the safe zone thats a whole 5 pixels wide. Oh and death counters, really? Like the dudemeister can kill you in 1 hit and I have 5-ish revives to finish the fight? I don’t like hashtags but imma create one anyways #totallyfair.

EvanAndMir

February 24, 2016 at 4:32 am

You guys have CLEARLY never played a Superboss in a Kingdom Hearts game on a high difficulty.
The only thing keeping you alive for more than a single attack is Second Chance or Once More, and if you get comboed by an attack with 2+ finishers, say goodbye to Sora.
And then there are people who do level one runs without those skills and just dodge everything like a boss…

Anonymous

February 24, 2016 at 4:16 pm

Umm you do realize that you’re trying to compare the mechanics of a 3-dimensional arpg game to the likes of a 2d side-scrolling MMO right?

Cyan

February 27, 2016 at 9:16 am

KH2FM+ bosses even on hardest difficulty aren’t nearly as bad, because at least within the game you have everything there to beat it w/ some grinding. In Maple, the only way you’re getting that is by paying real cash. And even then, I agree w/ the guy who just pointed out that comparing the mechanics isn’t exactly correct. Yes, the difficulty might seem “similar” but in KH, you don’t have to have levels to even get anywhere in the game vs Maple where you have to be 170/175/190 to enter some of the recent hardest bosses and dodging is done on a 2d plane with platformer mechanics added into the mmorpg aspect. Telling people “WELL THIS IS WORSE OMG YOU’RE SUCH BABIES” when you’re so far offtopic is almost laughable. It’s like going up to someone who says “Oh hey I just beat Cygnus on my Mihile” and going “yeah well I can pull off a 360 noscope flawlessly against every enemy in Black Ops 3! You’re nowhere close to me in talent OR difficulty!”