Cliff Bleszinski Doesn’t Want Legacy Defined by Gears of War, Won’t Make Another Disc-Based Game

Proclaims death of the “old guard”.

Gears of War creator and overall industry veteran Cliff Bleszinski is currently preparing for his next project, rumoured to be called Silverstreak, and while speaking to Gamasutra, he reflected on the development of Gears of War.

“As far as [Gears], at the end of the day, you’re shooting fucking lizard-men in the fucking face with a fucking chainsaw gun. It didn’t wind up what I’d hoped; I’d pitched it as ‘Band of Brothers with monsters’ — you know Band of Brothers is well-done and emotional, telling the story of the Greatest Generation and what they did in the war.

“Yet somehow we landed on ‘Predator’… the characters being all ‘buff and manly’, I’d never planned on that. You can’t plan for that. With game development, it’s like doing a Ouija board. With [dialog barks] it gets easy to slip into Schwarzenegger territory.”

Despite the massive success of the series, Bleszinski doesn’t “want Gears to be my defining legacy. At the end of the day, it’s known for being a fun, fantastic franchise. But I’d like to think there’s more to my creativity than that.”

As for his upcoming game, Bleszinski has declined to offer any concrete details. However, it won’t be coming out on your usual retail discs. “The whole ‘old guard,’ where you get a Game Informer cover and an E3 reveal, is dead. I’ll never make another disc-based game for the rest of my career, and [at E3] they’re trying to woo buyers from Target and Walmart?”