Especially since everything goes together so well this time. Previous games have had some more missmatch of resources and palettes and such.I'm just glad we have so many talented people on board to make both sprites, animations and music.

I will have to try the others. I seen a lot of references to your other titles in this game.

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Out of curiosity, did someone manage to get the bonus level in Moose Trooper?

I got as far as the dude that you are suppose to kill. And the game ended. Was there more?

I will have to try the others. I seen a lot of references to your other titles in this game.

I got as far as the dude that you are suppose to kill. And the game ended. Was there more?

I gave Red an edited version of the first game but it's not on Ich.io yet ....Which maybe be a good thing as I found the unedited one. The second it technically Wrath of Gaia (even though it's listed as the third because I count the first DOA chain =<) And the true third project was my first 100% competed project Juno's Odyssey which you can play but in about a month or less I'll be releasing a director's cut with more areas, tie-in lore for the upcoming sequel and a lot of graphics,bug and dialogue fixes.

I gave Red an edited version of the first game but it's not on Ich.io yet ....Which maybe be a good thing as I found the unedited one. The second it technically Wrath of Gaia (even though it's listed as the third because I count the first DOA chain =<) And the true third project was my first 100% competed project Juno's Odyssey which you can play but in about a month or less I'll be releasing a director's cut with more areas, tie-in lore for the upcoming sequel and a lot of graphics,bug and dialogue fixes.

Haven't had time. If you got an unedited version then feel free to send it to me and I'll upload it after my vacation.

I gave Red an edited version of the first game but it's not on Ich.io yet ....Which maybe be a good thing as I found the unedited one. The second it technically Wrath of Gaia (even though it's listed as the third because I count the first DOA chain =<) And the true third project was my first 100% competed project Juno's Odyssey which you can play but in about a month or less I'll be releasing a director's cut with more areas, tie-in lore for the upcoming sequel and a lot of graphics,bug and dialogue fixes.

I am playing Wrath Of Gaia now. When I get to playing Juno's Odyssey, should I wait for the director's cut?

The chain game? Hadn't thought about it. I guess it depends on what everyone else thinks. Feels kinda weird to release a community project on another communities site.

I thought of it more like "It has a lot of potential players". itch.io is great but I feel like there's so many games released each day on the platform nowadays that a new game kinda gets lost in all of them. I'm not so fond of RMN but usually people can see your game in the main page for a while and are more likely to play it then. You can always redirect the download to the itch.io page (the download doesn't have to be physically on RMN as far as I remember when I had my first version of Holy Whale - before removing it) to keep its features.

All right I started the game. Won't tell where I left off 'cause don't wanna spoil anything. As far as I got I enjoyed it pretty much. The style kinda reminds me of Earthbound or Mother 3. It has something that is very charming and keeps reminding the player when the game is not played:*cough "You have some unfinished buisness you know?" I can't put it down. I also love the references I found. Really clever and funny ones. Good job guys. I like it.

I'm actually gutted I didn't get involved with this! It looks beautiful. The only thing that ever really dissuaded me from these chain gameswas the resulting lack of consistency in graphics, as we all imported different things from different places. I've played about 10 minutes of this,and I'm super impressed! I'd love to get involved in some kind of bug hunt / testing or contribute in some way

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You wouldn't get Rick and Morty because you have to be really smart to understand the subtle nuances and science references.