Having recently started a new Kickstarter campaign to aid in funding its Divinity: Original Sin fantasy role playing game, Larian Studios has unveiled a post with answers to frequently asked questions. Of particular note to Mac users is the announcement of an indeterminate delay of the Mac and Linux versions of the game, to "focus on gameplay" for the initial Windows release. The company promises a Mac version will be developed, and that those who purchase Divinity: Original Sin will receive Mac and Linux versions for free when they are unveiled.

What is the status on Mac and Linux?

Linux and Mac is something that was planned from the start. This is our engine, so we can do with it what we want. It had build targets for OpenGL (the graphics renderer on Mac and Linux) that actually worked at some point, but along the way we decided to postpone that support and focus on gameplay.

We are still going to do this, but probably after the Windows version is finished.

All the owners of Divinity: Original Sin, however, will receive these versions for free.