The Near Now. The Possibility Warshave taken a new turn, as the techno-horror realm of Tharkoldreigns in Los Angeles. Now the threat of a bloody civil war between demon prides forces the Storm Knights to ally with a deadly enemy - Thratchen, High LordRegent of Orrorsh.
A rebellious Demon Lord plans a rebellion against Jezrael,... [click here for more]

A Torg Roleplaying Game novel.
Stories by Grant S. Boucher, Greg Farshtey, Doublas Kaufman, Lester Smith, Caroline Spector, Ed Stark, Lisa Stevens, and G. D. Swick.
A new queen shares the throne of the British Empire. Elves, dwarves, and fairies roam the Scottish countryside. The Wild Hunt strikes terror in the hearts of the good and the evil. Join the quest to rid the fantasy realm of Aysle of... [click here for more]

Bigger Problems? Bigger Weapons.
We at Hachiman Arms Division know you would never start trouble. Sadly, the world is full of trouble willing to start with you. For those extreme circumstances, we proudly offer the finest selection in heavy weapons. We have made painstaking efforts to procure weapons from a wide spectrum of technological sophistication, from an Aylish steam cannon to... [click here for more]

Arms Catalog for the Possibility Wars
by Nigel Findley
It's a dangerous world out there, and growing worse every day. If you're going to challenge cyberpriests, edeinos, and Nile villains, you need the most lethal and efficient weaponry available, and you need it now. That's why the Kanawa Corporation's Hachiman Arms Division exists - to make sure you outgun your enemies, no... [click here for more]

The City of Angels has become a City of Demons, as Tharkoldu battle Nippon agents and invader gangs vie for supremacy in the streets. Now the Storm Knights of Tempest Fugitive present a guide to L.A., its neighborhoods, power groups, and the dangers that lurk in the shadow. If you're going to challenge the streets of L.A., you dare not to do it without this book.
This supplement for Torg: Roleplaying... [click here for more]

A Torg Roleplaying Game novel
by Ed Stark, Steven Brown, Greg Farshtey, Shane Lacy Hensley, Bill Slavicsek, Bill Smith, John Terra
Welcome to Cairo, City of Adventure
Come to the World of the Nile Empire, a world of high adventure, intrigue, and danger. Come to the city of Cairo, on the banks of the Great Nile. Here, pulp heroes fight against insane villains in the streets. Weird scientists,... [click here for more]

Two groups of Storm Knights, drawn to Orrorsh by parallel lines of fate. Puppets of the Gaunt Man toy with their hearts, their minds, their fears, and their lives. One group may live, but the other must surely die…
Get the true feel for the Realm of Terror in this adventure/fiction supplement. One group of Storm Knights control their own destinies as they battle horror and the occult... [click here for more]

The Near Now. The Possibility Wars rage on, but this time the battle is on the West Coast. The participants are Nippon Techand the Living Land. Caught in the middle are the residents of Oregon, and their lives are the prize.
The United States has won an important battle for the West Coast. Sacramento and the rest of northern California have been reclaimed... [click here for more]

"By Order of Pella Ardinay, Lady of the Light ... "So begins each of the documents called Queenswraths, proclamations calling all knights of honor to do battle with the forces of corruption and darkness on behalf of the Speaker of the People of Aysle. Only the most evil and powerful enemies of the magical realm find their names on these decrees. Do you have what it takes to undergo... [click here for more]

The Near Now. The Possibility Wars boast many fierce and powerful fighters, but none so feared as the ravagons. Now learn the secrets of the Gaunt Man's most awesome lieutenants.
Tz'Ravok - a dying world battered by volcanic eruptions and constant storms. But from its ashes have sprung the ravagons, winged warriors with the uncanny ability to sense, and steal, precious possibility energy.... [click here for more]

In the Near Now, Earth has been invaded by raiders from other dimensions. These armies of evil bring with them their own realities, different from our own, turning portions of the Earth into someplace else. In these days of war, only you – the Storm Knights – can withstand the changing laws of... [click here for more]

The Near Now. Earth is gripped by the Possibility Wars , as Storm Knights fight to stem the sweeping tide of invading realities. At the center of this battle are the fabled eternity shards – incredible relics of power imbued with coveted possibility energy, capable of tipping the balance of the Possibility Wars forever.
The Race is on. Minions of the High Lords frantically scramble to... [click here for more]

It is the time of the Possibility Wars. Fierce reality storms wrack the Earth, hurtling contradictory realities against each other in a maelstrom of destruction. In the wake of these devastating storms, the Storm Knights are born – to fight the High Lords, and to gather the relics of power that will drive the invaders off... [click here for more]

Where Reality is High Adventure
When the evil Dr. Mobius invaded Earth, he brought weird science, Egyptiona occult, and a host of pulp villains and heroes along with him. His invasion caused upheaval in Africa, panic in Asia, and a return to action in the world.
Now, you can return the favor.
Pulp villains, Terran heroes, mad scientists and even a Martian invasion – it’s all... [click here for more]

The Near Now. As the Possibility Wars rage across the globe, Core Earth United States has come under the control of the Delphi Council, a special task force made up of scientists, military leaders, and corporate heads. These men and women hold the nation in an iron grip – and now, their secret files are open to you.
These are the reports... [click here for more]

The Near Now. Two years ago, a band of intrepid Storm Knights trapped the Gaunt Man within a powerful reality storm. Now the master of the horror realm of Orrorsh, the most powerful High Lord of all, is back!
The Gaunt Man has returned in time to learn that a renegade Hellion Court member is planning to destroy a major city in a bid for supreme occult power. But the Lord of Fear knows the... [click here for more]

The Possibility Wars began when seven hostile realities attempted to invade Core Earth. Only six of the seven made it to Earth – the seventh was repelled by the Storm Knights ...
You are the Storm Knights, Earth's best and last line of defense against the Invaders. You strike back at those who would control all reality. But... [click here for more]

The Near Now. While the Possibility Wars continue to spread, a twisted edeinos bent on revenge hatches a plot that could change the face of the Living Land forever. Calling upon the power of a dark god, he threatens the life of Baruk Kaah and the very future of the realm.
Bizarre edeinos clad in bone armor and wielding swords have been raiding resistance communities throughout Illinois. Backed... [click here for more]

Enter a world of shadows, where nothing is as it seems and death lurks around every corner. Welcome to the city of Tokyo, seat of power for 3327 and the realm of Nippon Tech, where ninja haunt the darkness and the fate of a reality is sealed beneath the harsh lights of the Ginza. The Storm Knights of the Rauru Block present a guide to the city, its districts, strengths and weaknesses, and those who... [click here for more]

The final battle has begun
For five years, the Possibility Wars have raged across the globe. Now, at last, the Storm Knights face their greatest challenge, the battle that will save the world … or destroy it.
From the palace of Dr. Mobius to a mid-air battle with Tharkoldu; from a witch-burning in Boston to a struggle of Nightmares in New Orleans; and finally, the ultimate clash of... [click here for more]

The Near Now. As the Possibility Wars turn realms against each other, an Orrorshan Nightmare seizes control of a portion of the GodNet with a diabolical plan to use the Cyberpapacy's greatest weapon against it.
The people of New Culmont have more to fear than the Inquisition and gospog attacks. Their young women are being murdered, their bodies stripped of cyberware. And the killer leaves... [click here for more]

This special bundle product contains the following titles.
Torg Revised & Expanded They came from other cosms, raiders joined together to steal the Earth's possibilities. They he brought with them their different realities, turning portons of our world into someplace else.
Torg: Aysle The Sourcebook of Magical Reality for the Torg Roleplaying Game
by Greg Farshtey,... [click here for more]

They came from other cosms - other realities - raiders joined together to steal the Earth’s living energy ... to consume its possibilities. These Possibility Raiders brought with them their own realities, turning portions of our planet into someplace else.
Led by the Gaunt Man – self-proclaimed Torg of the cosmverse — the High Lords each claimed a piece of the Earth for themselves,... [click here for more]

A realm of intrigue, deception and death comes to Earth ...
The Possibility Wars spread across the face of Earth in the Near Now, twisting and transforming our reality into that of someplace else.
In the mysterious realm of Nippon, a new kind of High Lord holds sway-one who relies on secrecy and stealth rather than open warfare to achieve... [click here for more]

The Gaunt Manknows you want to live ...
He created Eternal Corruption. You may exist forever, if you serve him. To serve him, you hunt down those who oppose this corruption: the Storm Knights.
*The Gaunt Man knows the prowess of Storm Knights.
He created the Power of Fear. The Power... [click here for more]

Before Uthorion, before Ardinay, there was Pixaud...Pixaud's Practical Grimoire was the life's work of Pixaud, Second Dean of the Academy of the Four Towers. Inside the Grimoire are:
• Over 150 new spell descriptions
• Revised versions of popular spells from the Aysle Sourcebook and the Torg Rulebook;
• An index to... [click here for more]

They have come from beyond our cosm.But do they bring Earth's salvation ... or its ultimate doom?
The Possibility Wars spread across the face of Earth in the Near Now, twisting and transforming our reality into that of someplace else.
Now the message sent by the lighting of the Signal Fire has been answered by beings from beyond... [click here for more]

Hollywood has always been a tough town.Now it’s hell.
So are Compton and Burbank. Not to mention Forest Lawn Cemetery.
Tharkoldu descend on Los Angeles for vengeance on Kanawa Corporation. Their High Lord Jezrael and the Demon Prince Serret of the Blades ris much to strike at Earth again. They bring technomagic and occultech to Los Angeles. Creatures mixed from magic and... [click here for more]

A Storm Knight party is only as good as its members. Now the mysterious Guildmaster has assembled the files on some of the most experienced heroes and most dangerous villains of the Possibility Wars into one volume.
Within these pages, you'll find Ayslish sorcerers, Nile heroes, Orrorshan shapechangers and countless others who might aid – or destroy – your team of adventurers.... [click here for more]

The sourcebooks for Torg: Roleplaying the Possibility Wars are many and varied. They span every genre from prehistoric adventure settings to a medieval fantasy realm to cybertech action and super-technology. But, until now, the most important setting of all has been neglected: Core Earth.
That’s right; it’s the place you’ve lived your entire life – but it has... [click here for more]

Your fingers dance across the keyboard of your cyberdeck as you load an interface program. You check the wires running from the side of your head to the unit, making sure the connection is secure. Your finger hesitates above the command key, delaying the final tap that jacks you in. You've heard the rumors about Babel Central and its guardian angels. Do you have what it takes to run the GodNet?
Cyberspace.... [click here for more]

Revealed at last – the secrets to gamemastering the Possibility Wars and running the realms of Torg. Learn what unique challenges lie in wait for gamemasters in each realm and how you can overcome them. Get useful tips on how to run adventures and track the success or failure of the High Lords in your campaign, and much more:
• Sections on each of the realms with gamemastering tips... [click here for more]

It started only days after the invasion. Deep in the planet's interior, hidden from prying eyes, the caverns were created.
The caverns went down for miles, reaching to every corner of the Earth. Populated by creatures both kind and cruel, the tunnels grabbed Storm KnightsTM, pulling them into an underground realm of death.
The wonders of the underground world seemed endless: new... [click here for more]

Earth is at war, and reality hangs in the balance ...
ln the turbulent Near Now of Earth's history, our world is plunged into the reality-changing Possibility Wars. Large areas of our planet have been radically altered, the very laws of nature mutated – portions of the Earth turned into someplace else.
North America has been invaded by the followers... [click here for more]

Earth is transformed into a reality inspired by a madman's dreams ...
The Possibility Wars erupt in the Near Now of Earth's history, shattering our reality and changing the world into someplace else.
Egypt, along with much of North and Central Africa, has been invaded by Dr. Mobius, High Lord and Pharaoh of the new Empire of the Nile. A wave... [click here for more]