X-Moto is an open source, cross-platform, actively developed, entertaining and freely downloadable video game where the player controls a motorcycle to its limits. In other words, it is a 2D motocross platform game that features numerous fun challenges.

Features at a glance

Key features include high-resolution 2D graphics, advanced physics engine, scriptable levels, a level editor, extensible through custom levels and other components. In this game, you will have to first complete the levels, then you can compete against other racers, as well as to race against the clock.

Getting started with X-Moto

Installing the X-Moto video game on your GNU/Linux distribution, considering the fact that you don’t use a supported distro for which native installers are available for download, you must download the source package, save it on your Home directory, and unpack it.

Open a Terminal app, go to the location where the source package has been extracted (e.g. cd /home/softpedia/xmoto-0.5.11), run the ‘./configure && make’ command to configure project and build the executable, which can be installed by running the ‘sudo make install’ command.

Under the hood and requirements

Taking a closer look under the hood of the X-Moto game, we have noticed that the entire project was written in the C++ programming language and that the SDL, SDL_mixer, OpenGL, libvorbis, libogg, libjpeg, libpng, libbzip2, liblua50, liblualib50, libode0, libcurl3, and zlib libraries are required.

Supported operating system

The game is supported under various GNU/Linux distribution, including Ubuntu, Debian, openSUSE, Slackware, but it can be installed on any Linux kernel-based operating system by compiling the source package.

The BSD, Mac OS X and Microsoft Windows operating systems are also supported. We’ve successfully tested the game on computers supporting either of the 32 or 64-bit CPU architectures.

X-Moto was reviewed by Marius Nestor, last updated on February 5th, 2015