Abstract :
During the early 1990s, a novel style of programming often referred to as component-oriented programming quickly grew popular as the state-of-the-art in graphical user interface and client/server development on Windows-based personal computers, largely in competition with object-oriented programming, a partly similar, partly different programming paradigm, with which component-orientation is often compared, combined, and confused. Also during the 1990s, the world-wide web spread its arachnoid gossamer over the globe with deep-ranging ramifications for software component technology. READ MORE

Abstract :
The recent development of the research field of Computing and Philosophy has triggered investigations into the theoretical foundations of computing and information.This thesis consists of two parts which are the result of studies in two areas of Philosophy of Computing (PC) and Philosophy of Information (PI) regarding the production of meaning (semantics) and the value system with applications (ethics). READ MORE

Abstract :
This thesis presents work within the area of ubiquitous computing, an area based on a vision of computers blending into the background. The work has been done within the EU project PalCom that introduces palpable computing. Palpable computing puts a new perspective on ubiquitous computing, by focusing on human understandability. READ MORE

Abstract :
The widespread use of mobile devices and their integration in our everyday ac- tivities is changing the way we communicate, share information, and learn. The rapid adoption of powerful mobile devices also offers new opportunities to sup- port teaching and learning. READ MORE

Abstract :
This dissertation presents the design, implementation, and evaluation of a system that exploits fine-grain implicit parallelism in concurrent constraint programming language. The system is able to outperform a C implementation of an algorithm with complex dependencies without any user annotations. READ MORE