I'm trying my hand at building some simple externals, but I can't even seem to make one attempt to build. Xcode is telling me that my project has "0 targets, missing base SDK". I think it may be due to using too recent version of Xcode (and thus missing older iOS SDKs).

Are there any tricks to build an external with the most recent tools? If not, what is the most recent combination of OS X and Xcode that is known to work for building iOS externals? I can build a virtual machine if needed.

Any advice in getting started building externals would be greatly appreciated.

robl wrote:
Currently I am on OS X Yosemite 10.10.1, Xcode 6.1.1 (which lets me target iOS 6.0 to 8.1),with the LiveCode iOS externals R14 SDK Support.
Are there any tricks to build an external with the most recent tools? If not, what is the most recent combination of OS X and Xcode that is known to work for building iOS externals? I can build a virtual machine if needed.
Any advice in getting started building externals would be greatly appreciated.

Hi,

Sadly, no one from Runrev are giving answers on this topic
Well, no answers is sort of answer too

Can't give you any advice, but I can let you know
what I did to manage this situation since a year or so...

I've built my own specific LC IDE + my own SDK replacement to be able to manage a full workflow
from Xcode. I did spent all the week-end to tune it ( 64 bits tricky stuff) for the latest version:
- Xcode 6.1, LC 6.7.3, iOS 8.1

I edit my code, and with *one* click (top-left triangle in Xcode)
, compile the external, build the livecode app, deploy on my iPad
and start the debugging session.