The Lord of the Rings, Vol. I was the first video game with covers [[The Lord of the Rings]] from [[Electronic Arts]]. It was the prequel of [[The Lord of the Rings, Vol. II: The Two Towers]]. It has cutscenes from [[Ralph Bakshi's The Lord of the Rings]]. It was writen by [[Scott Bennie]] and [[Mark Whittlesey]]. The music was composed by [[Charles Deenen]].

+

'''The Lord of the Rings, Vol. I''' is a video game developed by [[Interplay Productions]]. It was later followed by ''[[The Lord of the Rings, Vol. II: The Two Towers]]''. It uses material from [[Ralph Bakshi]]'s 1978 [[The Lord of the Rings (1978 film)|movie]] for cut-scenes.

+

+

It was writen by [[Scott Bennie]] and [[Mark Whittlesey]], with music by [[Charles Deenen]].

== Gameplay ==

== Gameplay ==

−

−

''See this [http://www.youtube.com/watch?v=3eiBAqC32XQ youtube-movie] for an example of this game.''

The player starts with [[Frodo Baggins]] and can get the rest of the other [[Fellowship of the Ring]], except [[Boromir]]. You can recruit these while following the main story. You can also play many side quests.

The player starts with [[Frodo Baggins]] and can get the rest of the other [[Fellowship of the Ring]], except [[Boromir]]. You can recruit these while following the main story. You can also play many side quests.

+

The player can swap whoever leads the Fellowship, equip other party members with a range of weapons and armour, distribute skills among the group, cast spells, and perform various skill-based actions. The world is quite large and a player can return to older parts of the world. The player can then discover new places, characters, quests and objects in the older parts. This makes a dynamic game. There is also a day/night system, in the night there is more change to encounter a [[Nazgûl]] and are some enemies stronger than at the day.

The player can swap whoever leads the Fellowship, equip other party members with a range of weapons and armour, distribute skills among the group, cast spells, and perform various skill-based actions. The world is quite large and a player can return to older parts of the world. The player can then discover new places, characters, quests and objects in the older parts. This makes a dynamic game. There is also a day/night system, in the night there is more change to encounter a [[Nazgûl]] and are some enemies stronger than at the day.

Gameplay

The player can swap whoever leads the Fellowship, equip other party members with a range of weapons and armour, distribute skills among the group, cast spells, and perform various skill-based actions. The world is quite large and a player can return to older parts of the world. The player can then discover new places, characters, quests and objects in the older parts. This makes a dynamic game. There is also a day/night system, in the night there is more change to encounter a Nazgûl and are some enemies stronger than at the day.