THQ layoffs, Sega cancellations, and Sony studio closures caused last week to be one of the worst in memory for the gaming industry. Compare that to mobile darling OMGPOP which was sold for $210 million based on the strength of one game. It seems like one side of the market is on its way down, while the other side has nothing but growth ahead of it, but that isn’t necessarily the case.

Houston, we don’t have a problem. Rovio’s latest Angry Birds game for iOS and Android, this one set in outer space, has received 10 million downloads in just three days, the company announced via its Twitter account Monday morning.

Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly when they’re mainly of interest to our game readers. The broader-interest posts will continue to run on VentureBeat as well. Please visit the GamesBeat section to catch up on the latest game news. We’re ramping up our game coverage, so you’ll find a larger amount of deeper news at GamesBeat.

Update: Apparently Rovio’s execs do not communicate with each other. Rovio CEO Mikael Hed just told Reuters that his company is working on Angry Birds Space for Windows Phone, but a launch date is not set.

The Daily, which began life as Rupert Murdoch’s first stab at a tablet only newspaper, has found a new life as a custom app developer. Today it’s releasing the Android version of its guide to the much anticipated Angry Birds Space, the new game from Rovio that debuts tomorrow. I chatted with The Daily’s publisher, Greg Clayman, about the role of custom apps in his business.

Our GamesBeat team is exhausted after five days of covering the biggest show for game developers in San Francisco. Here’s a day-by-day roundup of the major stories that we wrote from the Game Developers Conference this week. We’ve also thrown in stories from Microsoft’s pre-GDC press event. As you can see, it was a busy week for game news.