If you connect a 2.7.0 client to a 2.7.1 server and then send a blank comms message, it still crashes all the comms clients. Even though this is a roundabout way of testing the issue, the fact a comms message seems currently unable to send a fatal message doesn't stop another issue in the future such as feature changes, transmission errors, etc. Recommended fix would be to address the crash bug on receiving or displaying a blank message rather than trying to validate a message being sent is "valid" since that still leaves the underlying issue vulnerable.

As I stated in the 2.7.0 thread, please continue Bugs and Issues there since it's an incremental release.__________________Note - this is in no way intended to be an official position of Thom or Artemis, as I am not an official representative of the creator or game.

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