Summer of SWTOR

My name is Bruce Maclean and I am a Senior Producer here at BioWare Austin. I know there have been a lot of questions around the forums about what kind of content you can expect from us this year and so I’m here today to give you all a bit of information about what we’re working on bringing to you this summer!

First up, Game Update 2.2, which is currently targeted for launch on June 11th:

Nightmare Mode Terror From Beyond. It’s got vicious new mechanics and is definitely not for the faint of heart. I’m very excited for you to see the new gear that comes with this, which uses a new appearance system we’ve developed for armor and weapons called ‘Scrolling UVs’.

New Guild Bonuses! Players in guilds currently receive a +5% experience bonus, but now every 5 active players in the guild will add an additional 1% bonus to XP and reputation, up to a maximum bonus of 10% each.

Crafters can now craft Underworld gear! But don’t RE that piece if you are still using it…

Unified fleet chat channel for each faction, for easier group finding without having to hop between instances.

We’ve seen a lot of requests for a rerun of our Double XP weekends. Well, okay! We’d like to help you stay cool in the heat of the summer with three weekends starting June 22nd and continuing through July 7th. The third and last weekend will actually start early on Thursday the 4th of July, in case you are enjoying a long Independence Day weekend.

By July 9th Ops groups will have had four weeks to cut their teeth on Nightmare Mode Terror From Beyond. That’s when we will launch Nightmare Mode Scum and Villainy as a part of Game Update 2.2.2! New mechanics and unique loot for you.

July 23rd look for a return of the Relics of the Gree Event for a nice two week long run. Per community request the Event will scaled up to level 55 on this next run!

August 6th is our target date for Game Update 2.3, which we are working on right now and will be our biggest update since 2.0. Some of the bigger parts of this update are:

New Flashpoints

New Daily Area

New Recurring Event

Significant graphical upgrades

This isn’t an exhaustive list, and we are also working on some longer term stuff. Sometimes we have been averse to discussing specific dates well in advance, because we aren’t going to release anything unless we feel it is ready to go live and we don’t want to upset folks if we move a date back. Well I think we should just tell you what date the teams are shooting for, and if we don’t hit them we’ll just tell you why. Radical thinking, I know. As we get closer we’ll have a lot more juicy details on these - keep your eyes peeled to the forums and SWTOR.com for more information. Also, for those who are curious about the next updates to PvP, I will just say… apart from minor tweaks (like stunbreak abilities cooldown being reset on death in 2.2) you should look forward to Game Update 2.4. /rubshands

What about the hood toggle, though? Once scheduled for 1.3 it was said to be "in works" ever since. Is it somewhere on the horizon at this stage? Could you unveil this little bit of information?

Psst! Find out what kind of cookies Bruce likes Alec. Then shower him with them

Hey Bruce.... Alec has been asking for hints on this forever.... please to give him some hints IMO!!

MMOs mimic real life in some ways. Take challenges for example.... you can either use intellect and overcome a challenge or not. In other words, you can make lemonade from lemons, or you can just suck on the lemon. Up to you.

... Also, for those who are curious about the next updates to pvp, i will just say… apart from minor tweaks (like stunbreak abilities cooldown being reset on death in 2.2) you should look forward to game update 2.4. /rubshands

That's it I think I am done with this game. I was sure someone at bioware said PvPers were getting something in 2.0 I am not waiting another 2-3 months for something like a new warzone or the hopes of season 1.

The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.

The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.