Today it was announced that PlayCanvas Game Engine has been open sourced. PlayCanvas is a WebGL HTML5 game engine that runs across supported browsers, or on mobile devices using a solution such as CocoonJS. Given yesterdays announcement that Safari for Mac and iOS 8 are both going to support WebGL, it is becoming much more viable.

In their words, PlayCanvas engine is:

In case you haven’t come across the PlayCanvas Engine before, it’s a JavaScript library engineered specifically for building video games. It implements all of the major components that you need to write high quality games: