Patch notes

Servers are back up after this weeks scheduled maintenance. They did fix alot more things that I thought they would this time. Crew missions are back to full yields, but Bounty hunters are still dealing with random Unload/buff/4pce issues. Check out the full patch notes below: Classes and Combat Jedi Consular Shadow Kinetic Combat Stasis no longer prevents Force Lift from breaking on damage and making its target take less damage. Sith Inquisitor Assassin Darkness Eye of the Storm no longer prevents Whirlwind from breaking on damage and making its target take less damage. Companion Characters General Companions now respect “hide helmet” settings in cinematics and when speaking. Companions Xalek The “Unify Color” option now works with Xalek’s Pants in combination with Neophyte Robe. Crew Skills General Crew Skill Missions now return the correct (higher) amount of materials. Players can no longer consume schematics that they already know. Flashpoints and Operations Flashpoints…

BioWare is back to a normally schedule with maintenance each Tuesday . Servers are now back up, and below are the Patch notes. Looking at all the known issues with game update 1.4 I must say I had expected a bigger update this time., but I guss little is better then nothing. Check out the path notes below: 1.4.0b Patch Notes 10/2/2012 General Improved performance for players using NVIDIA graphics cards in an SLI configuration. (Please use the default SLI setting or AFR2, as AFR1 will result in poor performance with SWTOR.) Corrected an issue that could prevent players from exiting their personal starship after completing Group Finder content.

BioWare are taking down the servers to do an unscheduled maintenance today. What the issue is seems to be unclear, bit Patch notes will be made available shortly after the servers come back up We will be deploying a patch and performing an unscheduled maintenance this Thursday, September 13th, 2012. Patch notes will be made available shortly after the servers come back up. The servers will be down for two hours on Thursday, September 13th, 2012 from 2AM CDT (12AM PDT/3AM EDT/8AM BST/9AM CEST/5PM AEST) until 4AM CDT (2AM PDT/5AM EDT/10AM BST/11AM CEST/7PM AEST). All game servers will be offline during this period. This maintenance is expected to take no more than two hours, but could be extended. Read more on the official forum. Edit: Servers are back up. Below are the patch notes: 1.3.8 Patch Notes 9/13/2012 General Corrected an issue that caused a significant performance…

BioWare have already hinted alot about the upcomming patch 1.4 with there dev blog the other day. Now we get to try out the patch on the public test servers. Seems like a ton of great changes overall. Match to chest for companions, offhand modification, new gear level, addressing the pvp gear gap, return to where you were after a lfg queue… lots of stuff that they have listened to people asking for. Check out the patch notes below: Highlights Terror from Beyond, a new Operation, is now available! Travel to the remote planet of Asation, where the Dread Masters have commandeered an ancient Gree Hypergate in order to unleash untold horrors upon the galaxy. Terror from Beyond features 5 powerful new boss encounters that can be challenged in 8- and 16- player Story or Hard Mode, offering some of the most challenging group content yet! A new set of…

As we mentioned a few days ago, this weeks Scheduled Maintenance: was was postponed do to labour day. But now the server are back up, and BioWare have patched the servers. This time BIoWare is fixing one of my greatest annoyances since the servers merge – the unique Legacy names. Finally players are able to have the same surname as others – just like in real life. Anyways, below are the patch notes: Flashpoints and Operations General Players will no longer be prevented from traveling to their group’s in a Flashpoint or Operation due to the instance being full. Group Finder Group Finder now retains a character’s role selections when joining or leaving a group. Items General The event outfits (the Rakghoul Containment outfit and Sand People Bloodguard outfit) now bind to Legacy instead of binding on pickup. Muse Vestments no longer clip incorrectly with character heads. Helmets, circlets,…

Servers are back up, an here are today’s patch notes. General After a player uses the “Reset Local Phases” option, they now must wait 30 minutes to use it again, increased from the prior wait time of 2 minutes. Companion Characters Xalek Many of Xalek’s personal conversations can now be had in Cantinas as intended. Flashpoints and Operations General Using combat revive abilities now consistently returns the revived player to combat if an encounter is still active. Non-boss enemies no longer occasionally respawn after an Operation group has been defeated and re-enters the Operation. Group Finder Pre-made groups of four players that queue for Group Finder now correctly receive daily mission credit. The “Travel Now” dialog no longer fires more frequently than intended. Players now receive an error when attempting to manually add a new group member while queued in Group Finder. Items (Items and Economy) Several Imperial head slot…

As you properly already know, BioWare took down the servers today, to do an unscheduled maintenance for Star Wars: The old republic. Apparently there was a bug in the world witch was fixed. Check it out in the patvh notes below: 1.3.5b Patch Notes 8/16/2012 General Resolved an issue that could allow players to obtain The Grand Acquisitions Race items without completing the appropriate missions.

BioWare took down the servers this morning, to fix a bug that accrued around the Explosive Conflict operation Below are the patch notes: Flashpoints and Operations Operations Explosive Conflict The Minefield Probe Droids are now able to be revealed during the encounter with Colonel Vorgath.

Servers are back up so it’s time to enjoy your new pet + 25 black hole commendations for server transfer rewards. Below are this weeks patch notes. No news on upcoming events, but I would not expect much before the game goes Free to play either. I find the Legacy nerfs quite ridiculous in the patch. I guess BioWare is catering to the casual crowd and the people who just want to play the 8 stories without having to grind levels. And I guess that’s understandable. Classes and Combat Jedi Knight Sentinel Combat Saber Storm: The critical damage bonus this skill applied to Ataru Form was not functioning correctly, and we have opted to remove it, as Combat Sentinels are performing within expectations. This change does not affect the current combat effectiveness of this skill. Sith Warrior Marauder Carnage Sever: The critical damage bonus this skill applied to Ataru Form was not…

As you might have noticed, the servers was down for a brief time this morning were BioWare fixed a bug with crafting that certain players were exploiting. Here are the patch notes: General Fixed an issue that could allow players to gain unearned items or crafting materials.