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Topic: The Third Beta (Read 3829 times)

Well I figure it's about time to release another beta. A lot of stuff has been added since the last beta version, most of it added by Gez (a huge thanks to him, I probably would never have gotten around to putting in most of that stuff :)). So anyway, in ancient SLADE tradition, here's a list of new stuff:

- Many bug fixes and small improvements- Support for many new graphic formats: Various Doom alpha/beta gfx formats, AUTOPAGE, planar (Hexen STARTUP), ZDoom IMGZ/FON1/FON2, VGA-ROM, PCX- TEXTUREx entries can now be viewed (still very WIP though)- Support for Strife and Doom alpha/beta TEXTUREx entries- Can now view all PLAYPAL palettes (instead of just the first)- Gfx preview should now work on video cards that don't support non-power-of-two OpenGL textures- Added ability to scroll the gfx viewer (via up/down/left/right keys or dragging right click)- Added support for ZDoom alPh/tRNS chunks- Added ability for 'portable' install, where all configuration files etc are stored in the application directory (currently activated by creating a file called 'portable' in the SLADE application directory)- ANIMATED and SWITCHES entry viewer (editing coming eventually)- Can now open/edit archives within archives (wad maps within pk3s, for example)

Perhaps I'll try to get a monthly beta release going from now on. Still a fair few things to go before the final v3.0 release...