games

The latest Humble Bundle casts its money-saving, charity-supporting, game-gathering net over a range of local multiplayer games fit for bringing you and your mates closer together/driving you apart forever. From now through the next two weeks, the Humble Hooked on Multiplayer Bundle is live. Have a gander at Helldivers' PC release trailer:Beating the average price of this bundle will also land you Move or Die and the Rampage Knights soundtracks. You can always choose your own preferred charitabl

We haven't had an NHL game from EA since 2008, and we haven't seen many alternatives since. However, now that I've spent a good chunk of time with it, Old Time Hockey isn't the exhilarating, arcade sports game that it initially looked like. In your hands, Old Time is stuck somewhere between NHL 94's d-pad scheme and the modern NHL games' skill stick. I'd love to see a developer create a deep, engaging fighting system for a hockey game, but this sadly is not that. Old Time Hockey isn't the game P

In its closing moments, Andromeda made me feel the way I felt when I finished Mass Effect 1 for the first time. Mass Effect 1 was where you met Garrus, but Mass Effect 2 is where he picked up a cool scar and became your best friend. If Mass Effect 1 is defined by invention and Mass Effect 2 by reinvention, then Mass Effect 3's job was to consolidate everything that came before it into a coherent whole. It inherits Mass Effect 1's sense of scale but applies greater craft to the creation of a smal

Its lineage has cross-pollinated to almost every singleplayer open-world game, dotting their landscapes like acne in case, god forbid, I miss something. Yet the irony here is that Breath of the Wild treats its audience with a respect that few open-world games ever do these days. Breath of the Wild treats its audience with a respect that few open-world games ever do these days. To find them, I must observe the environment in a way I haven't done before in open-world games. Unfortunately, open-wor

We put together a roundtable of familiar faces, all of whom have had a major hand in exploring or creating immersive sims. When I look at what games can do that other media can't, I instantly go right to the immersive sim. Immersive sims often go very fast, and very loud, but generally only if you trigger the right sequence of actions. Because one of the defining characteristics of the immersive sim for me is that it's about roleplaying not roll-playing. On the next page, our panel share stories

In September of last year, Valve made changes to Steam's user review system in an effort to combat "artificially inflated" review scores. The system was tweaked shortly thereafter so that reviews written by people who received games for free would be visible by default, but the scores themselves would remain locked out of the overall ratings. Yesterday, Valve tweaked the system further by eliminating any form of freely-received game from its total review score, rather than just game keys that we

Following its original four game-spanning run which concluded in 2005, Oddworld Inhabitants revived its flagship Abe's Odyssey series in 2014. Announced last year, Oddworld: Soulstorm marks the series' next instalment, which promises an "all-new" Abe and a darker, more mature narrative. Oddworld Inhabitants Oddworld Inhabitants was formed in 1994 by special effects and computer animation specialists Lorne Lanning and Sherry McKenna. Its first game Oddworld: Abe's Oddysee came in '97 and marked t

Mordhau bills itself as a "multiplayer medieval melee game featuring large open battles, siege engines, and mounted combat". We want fights to looks like fights without the endless spinning and back twisting that are common in some games of this genre." It's early days yet, but if Mordhau can build upon what's already there, and deliver on what it's now promising, it could be onto something special. And with For Honor out now, and Kingdom Come Deliverance and Mount & Blade 2: Bannerlord due this

When AMD and Nvidia promise performance gains from a new driver, it's usually in the neighborhood of just a few percentage points. For those who are interested in taking in-game screenshots, Nvidia also added Ansel support to Ghost Recon: Wildlands. There are plans to add Ansel support to more games, including the upcoming Lawbreakers and Mass Effect: Andromeda. Nvidia's 378.78 driver also brings full support for the mighty GeForce GTX 1080 Ti, for which we have a review in progress. In short, i

Which Resident Evil game is best? Through reinvention after reinvention, Resident Evil games may not always be great, but they’ve always been fascinating, curious objects. Problem is, no-one really wanted a Resident Evil game to be about those things, so I understand the criticism Resi 6 got. Resident Evil ZeroDeveloped: Capcom Published: Capcom2002 (PC, 2016)James: Resi Zero was actually my first Resident Evil game. It’s one of the truest remasters out there, and one of the best survival horror