Bodyguard Squads
1.0

Complete driving abilities, from escorting you to chasing who you want them to. They can even attach trailers to their truck, or other vehicles to their towtruck!

Complete heli flying abilities, including rappeling, landing, and hooking vehicles with the Cargobob!

Make them cooperate, kill eachother or go after you!

Command them in combat, setting their priority targets!

Tweak their behavior to your likings!

Do races with them!

Enter their vehicle as passenger [Space] let them drive for you!

Boats and planes are not supported at the moment.

OTHER, MORE COMPLEX FEATURESRacing:

To set up a race, set a waypoint on your map, where the first control point should be. Then, click on the Add Waypoint option inside the new Race Commands submenu. You will see there is now a white blip on the map.

Repeat for the following race waypoints, being the last one the finish line. It should look like this.

Guide the squad(s) to where you want to start the race and click on Start race, they will drive through each race waypoint and stop at the last one.

Custom relationships with other RelationshipGroups:

You can now make the Squads hate certain relationshipgroups, like the cops or the Ballas. Check the Squad>Behavior>Relationships menu.
Here is a list with all the vanilla RelationshipGroups.

Setting up custom models for your squad:

1. Open the advanced_bodyguards.ini you will find in your scripts folder.

2. Find "CustomStyle1Name" and change the value (Mexicans) to the Faction name you want.

3. Change the values of all the CustomStyle1ModelX you will find below, providing a valid model name, like s_m_m_movalien_01, for example. Repeat the values if you don't have enough model names to fill all four inputs.

Save the file and start the game.

Follow the same procedure with the second custom faction defined in the .ini.

They attack all that moves, so the guards all completely useless in non solo missions. Pretty idiotic feature imho. Also if you dismiss them while on a mission, they also attack you. You cannot control them in combat, you cannot set them not to attack your allies. Shitty mod overall.