Name: Body Replacement TechniqueRank: E-rankType: NinjutsuElement: NoneRange: Mid (7m)Handseals: Tiger → Boar → Ox → Dog → SnakeDescription: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.

Name: Cloak of Invisibility TechniqueRank: E-rankType: NinjutsuElement: NoneRange: CloseDescription: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.

Name: Clone TechniqueRank: E-rankType: NinjutsuElement: NoneRange: Clone can travel up to 10m from userHandseals: Ram → Snake → TigerSpeed: Clones move at same speed as userDescription: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).

Name: Rope Escape TechniqueRank: E-rankType: NinjutsuElement: NoneRange: CloseDescription: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.

Name: Transformation TechniqueRank: E-rankType: NinjutsuElement: NoneRange: CloseHandseals: Dog → Boar → Ram Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.

Name: Tree Climbing PracticeRank: E-rankType: NinjutsuElement: NoneRange: CloseDescription: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.

Name: Water Surface Walking PracticeRank: E-rankType: NinjutsuElement: NoneRange: CloseDescription: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.

D-ranked:

Non-elemental:

Name: Generic Sealing/Unsealing TechniqueRank: DType: FuuinjutsuElement: -Range: CloseDescription: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.

Name: Body Flicker TechniqueRank: DType: NinjutsuElement: N/aRange: -Handseals: RamSpeed: Boosts user's Speed by 30Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not initiate an attack until the next post. This applies to all techniques akin to this jutsu.)

Name: Kai ~ ReleaseRank: DType: NinjutsuElement: N/ARange: CloseDescription: Kai is a Ninjutsu which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

C-ranked:

Non-elemental:

Name: SensingRank: CType: Ninjutsu Element: N/ARange: Based on Ninjutsu SkillDescription: Sensing is a skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets. The range of this technique varies between sensors. The user may only detect things which contain chakra, a normal kunai would be undetectable whilst a chakra infused one would be detectable ect.

Name: Chakra Suppression TechniqueRank: CType: Ninjutsu Element: N/ARange: CloseDescription: This passive ability allows the user to suppress their chakra to the point that it is completely undetectable, although it depends on Ninjutsu Skill. If one's Ninjutsu Skill is equal or higher than the sensor's Ninjutsu Skill, then they are able to hide their chakra from them. This means that if one has a Ninjutsu Tier 5, they'll be able to hide their chakra from someone who's also a Ninjutsu Tier 5.

The downside of this ability is that since the user suppresses their chakra, they are unable to use sense other targets. Furthermore, the suppression is de-activated the moment they use a jutsu that requires chakra (some techniques like Taijutsu can be excluded from this).

Name: Crow Clone Technique Rank: C Type: NinjutsuElement: N/ARange: Can be anywhere within 100m of userSpeed: Clone moves at same speed as userDescription: A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it. Requires a summoning contract with crows.

Name: Five-Seal BarrierRank: CType: NinjutsuElement: N/ARange: Tags must be within one kilometer of each otherDescription: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it.

Name: Sealed Bomb Square ReleaseRank: CType: NinjutsuElement: N/ARange: LongHandseals: Monkey → Horse → Dog → Ram Description: An array of explosive tags are placed around an area that can be detonated with a hand seal and should their target attempt to move, the tags explode. Since the target is unable to move, another individual will then be able to attack them with no problem. These tags can be shut off by the user

Name: Summoning TechniqueRank: CType: NinjutsuElement: N/ARange: ShortHandseals: Boar → Dog → Bird → Monkey → RamDescription: Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractors death as long as the contract itself remains intact. After this, they need only offer an additional donation of blood on the hand they signed the contract with, mould their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be. It is possible for a summoner to summon a group of the same contracted animal, as opposed to a single individual.

Name:Gyaku Kuchiyose no JutsuRank: CType: NinjutsuElement:NoneRange: -Handseals: Clap HandsDescription: The counterpart of the Summoning Technique, this technique allows an animal to summon humans that they have a contract with.Unlike the normal Summoning Technique, this technique does not seem to have a time limit on the human being summoned.

B-ranked:

Non-elemental:

Name: Stone NeedlesRank: BType: NinjutsuElement: N/ARange: Depends on length of stringHandseals: Snake, Tiger, Horse, Tiger. Description: This technique makes use of the users chakra as a paralysing agent. The user throws kunai with strings attached at the opponent. Once the enemy is hit, chakra is run through the string to paralyse the opponent, which will serve to either incapacitate the enemy or allow the user to attack. However, against those who can absorb chakra, this technique could backfire as the target may simply steal chakra from the user, while exhibiting immunity to the paralysis.

Name: Summoning: RashōmonRank: B Type: NinjutsuElement: None Range: LongHandseals: Snake+ touching of ground Blood must offered like most summonsDescription: Shut tightly, this menacing gate when summoned provides a tremendous defence for its summoner and is able to completely intercept an opponent's physical attack. B-rank attacks are higher will be blocked by this barrier, and A-rank attacks will be dampened to that of C-rank level, during which the gate would either be broken through or collapse. This can be bought or learn normally if user doesn't have a summoning contract. Requires a 1700 Word Training topic to utilize if you already have a summon contract.

Name: Summoning: Lightning Blade CreationRank: BType: NinjutsuElement: None Range: CloseDescription: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand.

Because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A large number of ninja tools can be stored within the sealing marks, which can make the efficiency of this technique last longer. This technique remains in effect without upkeep until all stored weapons are unsealed or battle is over.

Name: Shadow Clone Rank: B Type: NinjutsuElement: N/A Range: Can be anywhere in the same country as userHandseals: Clone sealSpeed: Clone moves at same speed as userDescription: Similar to the basic clone technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, or Rinnegan. Shadow clones also seem to be able to think for themselves and feel the original's pain to some extent.

Name: Needle JizoRank: B Type: NinjutsuElement: N/A Range: Close Handseals: Tiger → Horse → Boar → Ram → Rat → SnakeDescription: This is a technique where the user encases themselves in a countless number of sharp needles, but in truth, the spikes are the user's hair. Chakra grants the strands of hair the hardness and shape of needles, endowed with a capacity to injure and kill on par with that of metallic weapons. In addition, if activated in response to an opponent's attack, it can also be used as a counter. The hair is made hard enough that it can withstand blows from certain types of weapons such as arrows.

Name: Wild Lion's Mane TechniqueRank: B Type: NinjutsuElement: N/A Range: Long (20 meters)Hand Seals: SnakeSpeed: Hair moves at Speed of 50Description: This technique uses chakra to temporarily enhance the head's metabolism and manipulate the hair that grows longer as a result of it. There is also chakra flowing through the lengthened hair, making its hardness comparable to that of steel wire. By thickly bundling the hair, its strength is further increased, also increasing its destructive power. Its name may come from the fact that, as seen just before striking Pain, it takes the shape of what resembles a lion's mouth

Name: Vanishing Facial Copy TechniqueRank: B-RankType: NinjutsuElement: N/ARange: CloseDescription: This technique was developed for spying with grisly effects. The user applies their hand onto the subject's face, stealing its features and making it their own. Since what is stolen is the face itself, the disguise is achieved through facial feature alteration and won't reveal even the tiniest flaw. The victims of this technique are reduced to faceless corpses. The user can even change their voice to sound like that of the victims, making a very convincing copy. However, with enough force, the face can wrinkle and tear to the point of the user's actual face being shown underneath. The face can be peeled off at any point.

Name: Protective Tag BarrierRank: BType: NinjutsuElement: N/ARange: CloseDescription: This technique was created by the hunter-nin of Kirigakure. When a specific part of the user's body is targeted, this technique is automatically activated. The talismans move to cover the specific body part and form a barrier to protect it.

Name: Four Violet Flames FormationRank: BType:NinjutsuElement: Fire (the affinity is not required)Range: LongHandseals: Snake → Claps handsDescription: This is a solid, strong barrier formation, performed by four shinobi. Standing in a square formation, the performers are covered from all sides. The faces of the barrier are made from pure purple flames. The barrier does not allow anyone to enter or exit so long as the ninja are unharmed. The body of anyone touching it will immediately be engulfed in flames. In addition, there is no way to destroy the formation from inside the barrier, since the four people also have a barrier on the inside protecting them. Breaking out is extremely difficult as well. This barrier can even prevent a user of the Spirit Transformation Technique from having their materialised spirit from leaving its confines

Name: Barrier: Canopy Method FormationRank: BType: NinjutsuElement: N/ARange: Barrier can expand to a 20m radiusHandseals: Clap hands (must kept together throughout)Description: This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anything that moves inside the barrier space with their own "sense". The user may also move, the barrier will follow them as they move. However, the user is prevented from using any other jutsu, as they are required to keep their hands clapped together to maintain the barrier.

Name: Barrier Method FormationRank: BType: NinjutsuElement: N/ARange: LongDescription: An array of four explosive tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will detonate when the intruder reaches the center, killing the imprisoned target

A-ranked:

Non-elemental:

Name: Clone Great Explosion Rank: AType: NinjutsuElement: N/ARange: Explosion covers a 10m blast radiusHandseals: Clone SealSpeed: Explosion moves at Speed of 80.Description: The technique creates a clone that looks like a normal shadow clone, which allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective. The clone can be detonated when the wielder wishes it.

Name: Transparent Escape TechniqueRank: AType: NinjutsuElement: NoneRange: CloseHandseals: Boar Description: The technique renders the user invisible during combat, allowing the user to either make stealthy strikes on their opponent or escape from the opponent's visual sight. The user is rendered visible when they begin to attack, however.

Name: Shuriken Shadow CloneRank: AType: NinjutsuElement: NoneRange: LongDescription: After throwing a weapon (e.g. Shuriken, Kunai, etc…) the user forms the clone seal and up to 100 shadow clones of said weapon are created. Since this jutsu creates solid clones, the weapons or items are exactly like the original. The weapons created by this jutsu remain “tangible” for four post after they are created, after which they dispel just like normal shadow clones.

Name: Summoning: Triple Rashōmon Rank: AType: NinjutsuElement: None Range: LongHandseals: Slapping of ground with both hands to make two summon seals. Blood must offered like most summons. Description: The Summoning: Triple Rashōmon is an upgrade to the standard Summoning: Rashōmon, which — as its name suggests — summons not one, but three menacing Rashōmon. The technique requires two summoning seals to be completed, and these gates serve the same function as the single Rashōmon, but with triple the defence. The first gate takes the attack head-on, the second reduces the attack's power and the third disperses the pressure, causing all attacks that come in contact with it to lose their power before they can be effective. The gates can tank attacks up to A-rank. One A-rank attack would stop at the second gate, another A-rank attack would breach through the second gate but stop at the third gate, and it's only after a third A-rank attack would the third gate be breached and go on to attack the user at the B-rank level). The Triple Rashomon can dampen S-rank attacks down to C-rank level but all of the three gates would be breached. Requires Rashomon.

Name: Self-Repairing BarrierRank: AType: NinjutsuElement: N/ARange: Barrier can go up to a kilometer in radiusHandseals: TigerDescription: The Self-Repairing Barrier is a Cooperation Ninjutsu that by linking chakra from a team of ninja, will create a barrier which if damaged, will constantly repair itself with said chakra that emanates from their bodies. The barrier also prevents those outside of it from sensing anything inside it through traditional methods.Weakness: Unless the user is a S-rank shinobi, this technique requires multiple users to erect. Although the barrier can withstand S-rank attacks, said attacks would create cracks in the barrier that cannot be repaired. Any attack of any magnitude would be sufficient to completely shatter the part of the barrier that is cracked.

S-ranked:

Non-elemental:

Name: Summoning: Quintuple RashomonRank: SType: NinjutsuElement: None Range: LongHand Seals: Snake, Slapping of ground with one hand. Blood must offered like most summons. Description: While one already boasting enormous defensive properties, with this technique the user summons five Rashōmon gates to block an incoming attack. The defence is quite formidable, and with five gates, the user is also able to change the trajectory of an attack as powerful as a Tailed Beast Ball equipped with a Susanoo Sword. Quintuple Rashomon can soak up damage from S-rank attacks. One S-rank attack would stop at the fourth gate, and a second S-rank attack is required to knock the fifth gate down; however, the fifth gate would still be able to block all of that second S-rank attack. This technique costs 90 Chakra.Requirements: Must have Rashomon and Triple Rashomon beforehand. Ninjutsu Tier 5Costs 2000 EXP. Cannot be trained with Word Count.

Name: Spirit Transformation TechniqueRank: SType: NinjutsuElement: -Range: 100 metersHandseals: -Tiger → Ram → Rat → Horse → Boar → Hare Description: This technique allows the user's spirit to materialize and leave his body, which is then able to take possession of a target, enabling them to freely manipulate the victim's body at will. The ability to control their spirit freely in order to reach a target makes this technique superior to Yamanaka clans Mind Body switch. It allows for the traveling of vast distances quickly. If controlling a PC, that player's permission is required in order to possess their character.

Name: Four Red Yang FormationRank: SType: NinjutsuElement: N/ARange: LongHandseals: RamDescription: A powerful barrier formation noted to only be usable by those of Kage-calibre, whereby four shinobi, standing in a square formation, erect a large barrier that is red in colour. It was stated to be several times stronger than the Four Violet Flames Formation, and is highly malleable. Its users can create openings within the barrier to allow passage.

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Name: Demonic Illusion: Hell Viewing TechniqueRank: D-rankType: GenjutsuElement: NoneRange: 10mHandseals: Snake → RatDescription: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.

Name: Mist Servant TechniqueRank: D-rankType: GenjutsuElement: NoneRange: 20mHandseals: Tiger, RatSpeed: Genjutsu clones move at half of user's speedDescription: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply, the victim will eventually be worn down.

C-ranked:

Name: Demonic Illusion: False Surroundings TechniqueRank: C-rankType: GenjutsuElement: NoneRange: Long (20m)Handseals: Rat, RamDescription: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in genjutsu.

Name: Illusion Bell NeedlesRank: C-rankType: GenjutsuElement: NoneRange: Mid (10m)Speed: Sound wave move sat 344 m/s (speed of sound)Description: The shinobi uses this technique with the bells that they attach to their senbon. The bell's ringing produces a particular sound wave, which travels from the inner ear directly to affect the brain. This causes her target to hallucinate, seeing multiple images of her, and making very hard to tell the real one from the illusions. Additionally, the target loses their motor skills with continued exposure to the ringing. This technique is normally used after she distracts the enemy with Shadow Senbon.

Name: Sly Mind Affect TechniqueRank: C-rankType: GenjutsuElement: NoneRange: 15mHandseals: RamDescription: This technique allows the user to change the enemies sense of direction as they see fit. When this technique was evoked, the enemy was forced to walk around continuously in circles by making it seem as if they're walking straight to their desired destination

B-ranked:

Name: Demonic Flute: Phantom Sound ChainsRank: B-rankType: GenjutsuElement: NoneRange: 500mSpeed: Sound moves at 344 m/s (speed of sound)Description: An illusion that relies on the sound of the flute. Whoever hears it will be assailed by the vivid sensation that their limbs have been fastened with sturdy ropes, thus becoming unable to move about freely. Even with physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations, which makes it also possible to run them down mentally. Given that the means of transmission is sound-based, it has a large range of effectiveness, on top of which it can be applied even without knowledge of the enemy's position, which makes for an exceedingly convenient technique.

Name: Demonic Illusion: Double False Surroundings TechniqueRank: B-rankType: GenjutsuElement: NoneRange: 15mHandseals: Rat, RamDescription: This technique places another illusion within another illusion created by the user. When the target dispels the first illusion, they will not realize that a second is in place.

Name: Demonic Illusion: Tree Binding DeathRank: B-rankType: GenjutsuElement: NoneRange: 10mHandseals: Dog → Snake → Monkey → Ox → TigeDescription: This is one of the genjutsu passed down since ancient times in Konohagakure. The user first disappears from plain sight in a mist-like fashion in order to approach the target without being detected. Once close enough, the target will then be completely robbed of their mobility as they see the mirage of a fast-growing tree coiling itself around them. Given that the subject remains conscious, this technique proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy, usually after emerging from the trunk of the tree.Note: Village-Exclusive

Name: Interrogation GenjutsuRank: B-rankType: GenjutsuElement: NoneRange: CloseHandseals: TigerDescription: The shinobi uses this genjutsu to break the will of his (captured) target, to make him or her give as much information as possible. However, if the target has strong will, the technique will be useless.

Name: Lightning Illusion Flash of Lightning PillarRank: B-rankType: GenjutsuElement: Lightning ReleaseRange: 10mHandseals: Ram → Horse → Snake → TigerSpeed: Light moves at Speed of 145Description: This technique blinds the enemy with an extremely bright light that appears to emanate from the user's body. Those who see and are blinded by the light are then caught within a genjutsu.

A-ranked:

Name: Bringer-of-Darkness TechniqueRank: AType: GenjutsuElement: NoneRange: 20mHandseals: TigerDescription: This technique exerts a hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.

Name: Temple of Nirvana TechniqueRank: AType: GenjutsuElement: NoneRange: 50mHandseals: TigerDescription: It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect.

Name: Mirage GenjutsuRank: AType: GenjutsuElement: NoneRange: 100 meter radiusHandseals: Tiger.Description: A wide-range genjutsu (広範囲幻術, kōhan'i genjutsu; Literally meaning "wide-range illusion technique"), whereby the Second Mizukage, in conjunction with his summon, is able to manifest realistic mirages using the mist exuded by the clam. As it is impossible for observers to distinguish from the real thing through normal methods, this property makes the technique ideal for concealing the actual location of either individual, resulting in confusion amongst the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. While the technique is in effect, both the Mizukage and the clam cannot be sensed through traditional means, with the exception of contact type (接触タイプ, sesshoku taipu) methods.Only Genjutsu Masters are able to get out of this via Genjutsu Kai. An ally pouring in his or her chakra into someone affected by this would not work, as it's likely the ally would also be affected as well. One has to at least deal self-damage equivalent to cutting off one's fingers to get out of this jutsu via pain. Weaknesses: However, in order to maintain the illusions, the clam must continually exude the mist from its siphons, throughout the duration of the technique. According to the Mizukage, the only method to end the technique is to defeat the real clam but as the creature itself remains camouflaged within the mirage, this is no easy task, even if the summoner is providing beneficial advice. Contact-type sensors can detect the user and the clam. Only a clam summon can use this.

S-ranked:

Name: Mental BarricadesRank: S-rankType: GenjutsuElement: NoneRange: CloseHandseals: TigerDescription: The user can use this technique to place mental blocks in the target's mind that contains valuable information in case the one with the information is captured and interrogated. The barricades look like stylized traditional Japanese sliding doors. It is also very effective against truth serums.

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Name: Shadow Shuriken TechniqueRank: EType: BukijutsuElement: N/ARange: Depends on range of shurikenDescription: It's a simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, they have to deal with the path of the lower, unnoticed shuriken. However, if the enemy notices both shuriken, the technique ends up losing all of its efficiency.

Name: Manipulated Shuriken TechniqueRank: EType: BukijutsuElement: N/ARange: Depends on length of stringDescription: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

D-ranked:

Name: Manipulating Attack BladesRank: DType: Bukijutsu/NinjutsuElement: NoneRange: 10 metersSpeed: Ninja tools move at a Speed of 50Description: A shuriken technique that involves aiming a barrage of kunai at one precise spot. The user releases chakra from his hand over an area within which he can maintain the kunai in suspension. As a result, the enemy may get blindsided and denied any escape route at the same time. With a simple hand movement, the user is able to fire all the kunai at once.

C-ranked:

Name: Cloud-Style Reverse BeheadingRank: C-rankType: BukijutsuElement: NoneRange: Length of SwordDescription: The user does a powerful spin, generating the momentum needed to slash at any opponents behind them. The user can also utilize this spinning motion to trick an enemy that's in front of them. The enemy is fooled into thinking the user will attack them, but instead the user attacks the targets behind the user.

Name: Cloud-Style Front BeheadingRank: C-rankType: BukijutsuElement: NoneRange: Length of SwordDescription: The user swings their sword in a single quick and powerful cutting motion to attack an enemy in front of them.

Name: Sickle Weasel TechniqueRank: CType: NinjutsuElement: WindRange: Short to Mid Speed: 50Description: By freely manipulating the gale brought forth by a ninja fan, the many air currents collide and create vacuum pockets. The person enveloped by this gale is assaulted by countless invisible blades. The victim will fall back down to the ground, covered in severe injuries. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet.

B-ranked:

Name: Cloud-Style Crescent Moon BeheadingRank: B-rankType: BukijutsuElement: NoneRange: ShortDescription: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously.

Name: Flying SwallowRank: B-rankType: BukijutsuElement: None, but can be enhanced by an elementRange: Extends 1mDescription: An addition-line ninjutsu that augments the killing power of a blade — like a kunai or sword — by flowing chakra into it. The materialized chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be very difficult.

The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to cut through solid rock and iron. The technique works best with elemental chakra, especially with wind-natured chakra which greatly increases the offensive cutting power.

Name: Secret Sword: MoonlightRank: B-rankType: BukijutsuElement: NoneRange: CloseSpeed: Accelerates user by 20 Speed for an instantDescription: Hayate rushes to his opponent with great speed before leaping towards and attacking them with a vertical sword strike, leaving a trace of afterimage in the process.

Name: Lightning Sword Style: Lightning KatanaRank: B-rankType: BukijutsuElement: LightningRange: Length of SwordDescription: This technique allows the user to channel lightning through their sword. This makes it nearly unblockable as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to contract, making it impossible for the opponent to move. However, it can be countered by other weapons that also utilize Lightning Release element.

Name: Great Sickle Weasel TechniqueRank: BType: BukijutsuElement: WindRange: Long (15m)Speed: 75Description: This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, capable of inflicting 6-8 inch lacerations and gashes as well as dismember limbs. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.

Name: Cast NetRank: BType: BukijutsuElement: WindRange: Mid (10m)Speed: 75Description: Using a Giant Folding Fan, the user along with two others create multiple narrow currents of wind that form a large net of sorts. The winds generated from this technique are sharp enough to cut cleanly through human flesh and bone.

A-ranked:

Name: Dance of the Crescent MoonRank: A-rankType: Bukijutsu/NinjutsuElement: NoneRange: CloseDescription: The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound. When performed with a kunai, it is shown that getting hit by all three attackers of the technique results in a blow powerful enough to send the opponent flying through several buildings. The style and magnificence of how the user and their shadow clones leap and swing their swords at the opponent's upper body creates an orbital pattern, the elegance of which is reminiscent to the shape of a crescent moon, hence the technique's name.

Name: Samurai Sabre TechniqueRank: AType: BukijutsuElement: NoneRange: Can extend chakra reach of weapon up to 3 meters, can launch ranged attacks up to 30 meters from userSpeed: Ranged attacks move at Speed of 100Description: Through the use of chakra flow, the user channels their chakra through their swords, extending both the reach and cutting ability of the blade, while allowing the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction, being to able to cleave stone and still continuing upon their path

The samurai also have the ability to use shape transformation during the implementation of this technique, sculpting their respective chakra blades into various rudimentary weapons that extend beyond the natural dimensions of their original swords; such as broadswords, spiked shafts and even axes. This capability allows them to rely on smaller swords reminiscent of wakizashi, while attaining greater reach, damage and the possibility of conducting surprise attacks as necessary.

This transformational quality also extends to even the crescents of chakra launched from the blade, forming a diverse range of projectiles that includes giant buzzsaws and shafts of chakra, the shape of which are seemingly dependent on the structure of the previously formed weapon.

Name: IaidōRank: AType: Bukijutsu Element:-Range: CloseDescription: The term Iaidō (居合道) refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn.

The speed at which these techniques can be executed — the initial strike in particular — is such, that when performed by a skilled user, it can prevent enemy shinobi from forming hand seals (and thus ninjutsu), by exploiting the small opening that these movements create. This makes them highly effective against most shinobi. this is only effective against shinobi within reach of your speed or lower.

User can intercept target so long as they're within melee range and so long as their Handseal speed is no more than 30 stat points higher than the user's weapon speed.

Name: Iai BeheadingRank: AType: BukijutsuElement:-Range: CloseDescription: Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target while moving, before immediately resheathing the blade afterwards. When used by Mifune, the technique was strong enough to cleanly slice open the large head of Hanzō's salamander, Ibuse, before being used again moments later to take down Hanzō. Like normal Iaidō, this technique can also be used to interrupt hand seals. The user can interrupt the formation of hand seals so long as the target is within 10m of them, and so long as the target's Handseal Speed isn't 15 or more points higher than the user's Speed.

Name: Wind Release: Great Sickle Weasel TechniqueRank: AType: BukijutsuElement: WindRange: Long (20m)Speed: 100Description: Using a giant fan to create a more powerful and larger-scale version of her Great Sickle Weasel Technique, the user releases heavy air currents that collide together to create many vacuum pockets to slash the target

Name: Great Cast NetRank: AType: BukijutsuElement: WindRange: Long (20m)Speed: 100Description: Similarly to its parent technique, the user employs their Giant Folding Fan to create a multitude of extremely sharp blades of wind to attack their opponent with. This technique can be used in conjunction with other jutsu users for increased power

S-ranked:

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Name: Leaf GaleRank: D-rankType: TaijutsuElement: NoneRange: CloseDescription: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

Name: Leaf WhirlwindRank: D-rankType: TaijutsuElement: NoneRange: CloseDescription: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint.

Name: Leaf Great WhirlwindRank: C-rankType: TaijutsuElement: NoneRange: CloseDescription: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

Name: Leaf Rising WindRank: C-rankType: TaijutsuElement: NoneRange: CloseDescription: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

Name: Shadow of the Dancing LeafRank: C-rankType: TaijutsuElement: NoneRange: CloseDescription: A technique where a shinobi follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus, Lion Combo etc. That being said, it also has a rather high degree of difficulty.

Name: Front LotusRank: B-rankType: TaijutsuElement: NoneRange: CloseDescription: The Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user kicks their opponent into the air and then uses Shadow of the Dancing Leaf. Once behind their opponent, the user restrains them and pile-drives them into the ground head first while rotating at a ferocious speed. Due to the use of one of the Eight Gates, the user is left extremely fatigued, making this technique a "double-edged sword". It may also be used on multiple people at once.

Name: Leaf Strong WhirlwindRank: B-rankType: TaijutsuElement: NoneRange: CloseDescription: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. This technique also creates a powerful whirlwind around the user which can be used to attack multiple opponents.

Name: Little Toe AttackRank: AType: TaijutsuElement: NoneRange: CloseDescription: After opening the Eight Gates, the user attacks the opponent with a very powerful downwards kick, exerting tremendous force on the target that could possibly cripple them.

Name: Morning PeacockRank: AType: TaijutsuElement: NoneRange: Close-LongSpeed: User punches at a Speed of 125Description: The Morning Peacock is a certain-kill taijutsu born from the philosophy of Might Guy. The principle of this taijutsu is to rapidly increase the body's abilities by opening up to and including the sixth of the Eight Gates, and then to strike the enemy down with countless punches.

Name: Reverse LotusRank: AType: TaijutsuElement: NoneRange: CloseDescription: This technique is an advanced and more destructive version of the Front Lotus, which requires that at least three chakra gates be opened. Once enough gates are opened, the user kicks the target into the air and continues to strike them at inhuman speeds before hitting them with a final, powerful open-handed strike and kick at the same time, sending the target crashing into the ground which is usually fatal due to the speed and power behind the attack.

Interceptor Fist:

Name: Lion ComboRank: C-rankType: TaijutsuElement: NoneRange: CloseDescription: A unique taijutsu and a variant of the Front Lotus. This technique is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the stomach.

Name: Early Sacrifice Rank: BType: TaijutsuElement: N/ARange: CloseDescription: The user jumps over their opponent while balancing himself over the opponent's shoulder with one of their arms (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder with their arm, the user throws them over himself onto the ground.

Gentle Fist:

Name: Eight Trigrams Sixty-Four PalmsRank: BType: TaijutsuElement: N/ARange: CloseDescription: The signature technique of the Hyuga's Gentle Fist, the user stops the target's chakra flow by striking sixty-four of their tenketsu points. The Byakugan is used to see these tenketsu points, and they must be nailed directly. The attack is divided into six sets: two strikes, then another two strikes, four strikes, eight strikes, sixteen strikes, and then thirty-two strikes. Each following set of strikes gets increasingly faster.

Name: Eight Trigrams One Hundred Twenty-Eight PalmsRank: AType: TaijutsuElement: N/ARange: CloseDescription: A more advanced version of the Sixty-Four Palms attack, the user stops the target's chakra flow by striking one hundred twenty eight of their tenketsu points. The attack is divided into seven sets - the six sets described in Sixty-Four Palms and then followed by a set of sixty-four strikes. Although a very rapid technique, it requires two turns for the full one hundred twenty-eight strikes to be completed.

Name: Eight Trigrams Vacuum PalmRank: CType: TaijutsuElement: N/ARange: Close-Mid (0-10m)Speed: 60Description: This technique is similar in practice to Eight Trigrams Palms Revolving Heaven, but has a specific target rather than a general area. To perform it, the user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Gentle Fist is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force before they even notice they were hit.

Name: Eight Trigrams Vacuum WallRank: BType: TaijutsuElement: N/ARange:Close-Mid (0-10m)Speed: 80Description: This technique is a variation of the Eight Trigrams Vacuum Palm where either two Gentle Fist users or a single person using both hands send a powerful wave of chakra from either palm simultaneously with great force towards an opponent.

Name: Eight Trigrams Palms Revolving HeavenRank: CType: TaijutsuElement: N/ARange: CloseDescription: A secret taijutsu that is orally handed down only within the main house of the Hyūga, this technique utilises the chakra control gained through Gentle Fist training to release a huge amount of chakra from all the chakra points on the user's body. It is also a defensive manoeuvre to compensate for the Byakugan's blind spot as the released chakra blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. The technique is also capable of reflecting an opponent's chakra against them.

Name: Gentle Fist Art One Blow BodyRank: BType: TaijutsuElement: N/ARange: CloseDescription: A technique born from their innate ability to expel chakra from every tenketsu on their body, a member of the Hyūga clan can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown that this technique can be used with pin-point accuracy to target the weak point of a technique exemplified when Neji Hyūga was trapped by Kisame Hoshigaki's Water Prison Technique, and was able to dispel it

Name: Gentle Step Twin Lion Fists Rank: AType: TaijutsuElement: N/ARange: CloseDescription: The user changes the shape of chakra released from both hands into large guardian lion-shaped shrouds. Doing so greatly increases range and destructive power. The lion heads drain the chakra network of those they touch. It is an extremely difficult ability to learn, as the slightest mistake in chakra control will lead to failure, meaning it is a feat requiring the Byakugan. This technique can be used in conjunction with the Eight Trigrams Sixty-Four Palms. 20 chakra is drained each time a lion-head touches the target directly.

Shikotsumyaku:

Name: Dance of the WillowRank: CType: TaijutsuElement: NoneRange: Close (bone can extend up to two feet from the body)Description: The first of Kimimaro's five dances. To perform this dance, Kimimaro grows several long bone blades from his body for use as weapons. There isn't any set form for the Dance of the Willow. Just like a willow that is shaken by the wind, the opponents attacks are simply parried and countered. Uncharacteristic of a willow, the hardened bones puncture and damage the opponents body. Though he primarily uses two blades grown from the palms of his hands, he also uses several secondary bones grown from his elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. Kimimaro can also extend his bones to attack his opponents without having to adjust his own movement.

Name: Dance of the CamelliaRank: CType: TaijutsuElement: NoneRange: CloseDescription: The second of Kimimaro's five dances, which he performs by modifying one of his upper arm bones to create a short, bone-hilted bone sword. He then stabs chaotically and continuously which causes the opponents eyes to lag behind. The speed resembles afterimages, the hand with the sword is again and again visibly projected. And yet the movement is irregular which makes it difficult to predict. With each thrust the sword's track is very capable of changing. The attack comes from unexpected angles, causing a person's delicate defence reaction to come off guard. Though one can have great reflexes and moving ability, it is next to impossible to keep dodging the fierce attack until it stops. Thus if one showed an opening, a finishing blow will be dealt by one stab in an instant.

Name: Dance of the LarchRank: BType: TaijutsuElement: NoneRange: CloseDescription: The third of Kimimaro's five dances. From the body, several bones pop out all at once. The stronger the opponent's physical attack, the more powerful the counter attack is, dealing severe damage. The sudden defence, combined with the needle-like bones high killing ability, makes way for a technique which has great potential for battle. The bones can be used to block or trap an opponent's taijutsu strikes. In addition to being an unwelcome surprise for opponents, it makes him basically untouchable at close range. If an opponent would start to get close to him, he would begin to spin rapidly slashing the foe in multiple areas.

Name: Dance of the Clematis: VineRank: AType: TaijutsuElement: NoneRange: CloseDescription: The first half of Kimimaro's fourth dance. With the Shikotsumyaku, Kimimaro can modify and pull out his own spinal column, and regrow a new spine to replace it. Between the bones in the gaps there is cartilage that allows flexibility, which makes it possible to bend it as if it were a whip. With average estimation skills along with the impossible range it stretches, dodging is difficult. The protrusions on the vertebrae are modified to make them stronger and sharper. He would follow up with Dance of the Clematis: Flower to pierce the immobilised opponent. No chakra discounts can apply to this technique.

Name: Dance of the Clematis: FlowerRank: AType: TaijutsuElement: NoneRange: CloseDescription: This technique is the second half of Kimimaro's fourth dance. To obtain the strongest-absolute hardest weapon, a considerable amount of chakra is needed. Enhanced to the highest degree-maximum solidity due to the dense compression, the bone weapon is exceedingly large. Since its destructive power has no meaning if the blow does not connect with the opponent, Kimimaro first binds the opponent with a "vine". No chakra discounts can apply to this technique.

Name: Dance of the Seedling FernRank: SType: TaijutsuElement: NoneRange: Long (Covers a 50m radius from where the user is)Description: The last of Kimimaro's five dances, countless bones rise from underground. The blades of bone indiscriminately slaughter whoever stands on the ground's surface. Furthermore, if this fails to bring down his foe, Kimimaro can become one with the bones, which in turn can allow him to attack an enemy unnoticed. No chakra discounts can apply to this technique. Blending in with the bone requires A-rank chakra w/o chakra discounts.

Name: Ten-Finger Drilling BulletsRank: CType: TaijutsuElement: N/ARange: Close-Mid (0-10m)Speed: 50Description: Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless. This technique is essential to Kimimaro for his long distance attacks.

General:

E-rank:

Name: One Thousand Years of DeathRank: E-rankType: TaijutsuElement: NoneRange: CloseDescription: A very simple technique with an overly dramatic name, One Thousand Years of Death is little more than inserting one's index and middle fingers (similar to the Tiger hand seal) into the opponent's bottom, causing constipation, pain and/or embarrassment. It has no effect on unconscious targets. While seemingly useless, the technique can be quite useful if used properly. Users of this technique are able to throw targets a great distance by propelling them with chakra. Another point behind the technique is to target the opponent's blind spot, and when one substitutes their fingers for a kunai with an explosive tag, it can be a lethal technique.

D-rank:

Name: Dynamic EntryRank: D-rankType: TaijutsuElement: NoneRange: CloseDescription: The technique is basically the user performing a jump kick into their opponent's face. Might Guy is known to throw a weapon, such as a kunai, at the enemy to distract them while he takes advantage of their blind spot in order to land the blow. If used properly it can be difficult to counter.

Name: Taijutsu: Great Violent SkyRank: DType: TaijutsuElement: NoneRange: CloseHandseals: NoneSpeed: User SpeedDescription: The user attacks the opponent and punch them to the sky, once they reach the peak of their ascent, the user performs a spinning attack head first and kicks his opponent into the ground.Name: Prison Gate Palm BottomRank: DType: TaijutsuElement: NoneRange: CloseHandseals: NoneSpeed: User speedDescription: The user delivers a series of palm-themed strikes to the opponent, with the last one sending the opponent into the air.

Name: Climbing SparrowRank: DType: TaijutsuElement: NoneRange: CloseHandseals: NoneSpeed: User SpeedDescription: The user drops low and performs an uppercut on their opponent, then jumping into the air, kicking them even higher, before jumping and performing a downwards flip kick, sending them crashing to the ground.

Name: Flash Cross SeverRank: DType: TaijutsuElement: NoneRange: CloseHandseals: NoneSpeed: User SpeedDescription: The user performs a series of swift punches before doing a roundhouse kick, followed by a horizontal neck chop.

C-rank:

Name: Grass-Shadow Style: Emit Destroy PalmRank: CType: TaijutsuElement: NoneRange: CloseHandseals: Boar → RamSpeed: User Speed +20Description: Channeling chakra through their body, the user delivers a set of open-handed as well as closed-fist hits along with kicks to the opponent. This series of attack is so fast that it can barely be followed by the naked eye.

B-rank:

A-rank:

Name: Final Dragon GodRank: AType: TaijutsuElement: NoneRange: 0m – 15mHandseals: Ox → Boar → Monkey → DragonSpeed: User Speed + 30Description: The user start with an upward spin kick at which point it quickly becomes a tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp winds inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed.However, there is one distinct weakness to the technique. Since the Dragon God's true form is that of an ordinary tornado, its attack power is based on rotation. If one enters the attack's center (Dragon's Eye) while rotating at high speed, they disperse the attack without much harm.

S-rank:

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Name: Mark SealRank: EType: FuinjutsuElement: n/ARange: touchDescription: Places a small circle, mere centimeters wide on a target. This allows the user to track the target for up to 500 meters.

D-ranked:

Name: Generic SealingRank: DType: FuinjutsuElement: n/ARange: CloseDescription: With this technique the user is able to store a variety objects or jutsu within a scroll or other surfaces with the seal inscribed, depending on the user's skill with Fuuinjutsu. While sealing an object takes a considerable amount of concentration for those unskilled with Fuuinjutsu, unsealing an object is simple enough and can be performed on the fly so long as the symbol is accessible to the user and thus making it possible to unseal a weapon in the midst of battle. Storing jutsu requires chakra consumption 1.5x greater than the normal jutsu cost, and must be done during a battle thread. Sealing in battle, however, is not possible for those who are unskilled in Fuuinjutsu.

C-ranked:

Name: Finger Carving SealRank: CType: FuinjutsuElement: NoneRange: CloseDescription: The user concentrates chakra into their finger and using the heat from that, can apply writing of whatever they want to a surface. This technique however requires them to be very delicate with their chakra control.

B-ranked:

Name: Cloth Binding TechniqueRank: BType: FuinjutsuElement: N/ARange: Depends on length of clothSpeed: Cloth moves at speed of 50Description: The user uses a giant roll of cloth to tightly wrap up the intended opponent, completely immobilising them, thus preventing them from moving or using any techniques. The ability itself is versatile as once completed, the addition of further seals can be placed on top of the bound victims, preventing them from even being summoned while in effect. Sealing tag has to be on cloth beforehand

Name: Fire Sealing MethodRank: BType: FuinjutsuElement: NoneRange: Five metersHandseals: Rat → Bird → Technique specific seal → TigerDescription: A kind of fūinjutsu that involves sealing a technique's effects within a specific location. As it is tailored for fire release ninjutsu, it requires a caster well-versed in the exacting art of "Sealing Formulas", as well as in ninjutsu. The jutsu-sealing space in the scroll is left blank, for the formula to be inscribed in with a brush. After performing the needed hand seals, chakra-like vapour appears from the scroll, and envelops the flames. They are sucked in towards the scroll, and the appearance of the kanji for seal (封) certifies the technique's completion. Once the sealing is performed, the technique's effects cannot be released anew as long as an unsealing technique is not applied. It is an effective technique to circumvent any secondary damage a dangerous enemy technique might cause. It is even capable of sealing the black flames of Amaterasu.Weakness: Katon that are higher than B-rank requires chakra consumption equivalent to the chakra used to produce the Katon that is being sealed.

Name: Sealed Iron WallRank: BType: FuinjutsuElement: NoneRange: CloseHandseals: Snake, Rat, Tiger.Description: A seal placed on the Fire Temple's gate, in order to defend against intruders from the outside world. The two statues placed on either side of the gate form a barrier. The seal can only be cancelled by pouring in the Gift of the Hermit Group, special chakra peculiar to the ninja monks of the Fire Temple. The user can manipulate it so that only particular chakras can open the gate, as well.

A-ranked:

Name: Five Elements Seal/UnsealRank: AType: FuinjutsuElement: NoneRange: CloseDescription: Five Elements Seal is a technique which produces a powerful seal that is used to block or disturb the target's chakra flow. Once the seal is completed, the target will become unconscious and unable to fight for a short time. Orochimaru performed this technique to tamper with Naruto Uzumaki's seal. The original seal allowed a small amount of the Nine-Tails' chakra to always mix into Naruto's, but the additional seal disturbs this, preventing Naruto from using the Nine-Tails' chakra or even controlling his own chakra properly. This is because an odd-numbered seal creates an imbalance when placed on top of an even-numbered seal. When Orochimaru later notices that the seal has been removed, he remarks that there are very few ninja capable of doing so, like Jiraiya.

Five Elements Unseal is a direct counterpart technique of Five Elements Seal. This technique can be used to remove fūinjutsu of up to equal power, like its counterpart. The sealing and unsealing techniques have to be purchased/trained separately.

Name: Contract SealRank: AType: FuinjutsuElement: NoneRange: CloseHandseals: Tiger, Monkey, Ram.Description: When the user implements this fūinjutsu on a summoner, it removes any direct control the summoner has over a summoned creature. Direct contact is required for the implementation of the seal. Weakness: Though the Contract Seal removes the summoner's ability to control its summon, it does not give the user of the fūinjutsu the ability to control the summon in turn. Thus, this is usually used when a summon is being controlled against its will, as summons who have developed a natural bond with its summoner will be unaffected by this, although the summon will be sent back to its world and be unable to be summoned back for a remainder of time.

Name: Iron Armour SealRank: AType: FuinjutsuElement: NoneRange: -Handseals: Tiger, Rat, Dragon, Monkey, Rat, Tiger, Bird, Rabbit, Snake.Description: Iron Armour Seal was the fūinjutsu used by Kumogakure to seal Gyūki into its respective hosts.The seal itself takes the form of the kanji for "iron" (鉄, tetsu) and is usually printed somewhere on the jinchūriki's body: Killer B's right shoulder, and Fukai's chest. Not much else is known about the seal, besides the fact that it was stated by B to be of lower-quality and weaker than the Four Symbols Seal, which was used to seal Kurama inside of Naruto Uzumaki.

Name: Evil Sealing MethodRank: AType: FuinjutsuElement: NoneRange: CloseHandseals: Hare → Snake → Horse → Ram → Bird → Tiger → Hare → Snake → Horse → Ram → Bird → Tiger → Hare → Snake → Horse → Ram → Bird → Dog → RatDescription: This technique is used to suppress technique-induced marks on a person. Marks of weaker power can be completely suppressed by this technique alone, but for marks of higher power, like Sasuke Uchiha's Cursed Seal of Heaven, it will cause the seal's power to become dependent on the recipient's own willpower to some extent, especially if the sealer is not experienced enough to strengthen the seal with his own power. It is also capable of holding back certain kekkei genkai, such as that of the Kurama clan as seen when Kurenai tried to do this.

According to Kakashi, this technique is quick, but painful. The seal can be removed at any time by the caster or whoever the seal is on, as demonstrated during Sasuke's battle with Naruto in the Valley of the End. Since this seal relies on the will of the individual on whom it is placed, the affected may be able to will it away without an unsealing technique.

Preparation for this technique requires two concentric circles with kunai placed in intervals along the circumference, in addition to a number of characters written in blood that radiate out from the centre of the cursed seal.

Name: Sealing Technique: Lion Closing RoarRank: AType: FuinjutsuElement: NoneRange: Long (20m)Speed: 100Description: This sealing technique completely blocks the target's chakra with a sealing formula (封印式, fūin-shiki) drawn on the ground or a wall. This is done by closing all the tenketsu of the person caught in the middle. When the target is sealed, a stylised kanji for "close" or "shut" (閉, hei) appears in the middle of the sealing formula.Weakness: To successfully seal the target, one has to get them exactly inside the sealing formula (right in the middle). This requires great accuracy and is very difficult. Various methods can be used to make this easier. For instance, one can prepare a puppet or a ninja tool like the Lion-Headed Kannon with this sealing formula.

S-ranked:

Name: Four Symbols SealRank: SType: FuinjutsuElement: NoneRange: -Description: This is a sealing technique based on the fūinjutsu of Uzushiogakure's Uzumaki clan. The sealing formula is used to seal any target into a human body or an object, and is mainly used when a giant enemy or evil spirit needs to be sealed away. To use it, it is necessary for the user to have great ability.

When two Four Symbols Seals are used together, they form the Eight Trigrams Sealing Style. When Minato sealed Kurama into Naruto Uzumaki, he left an opening at the space where the two seals met, allowing Kurama's chakra to mix with Naruto's own. Minato also left behind a key with Gerotora, which could be used to freely manipulate the seal.

Name: Reverse Four Symbols SealRank: S Type: FuinjutsuElement: NoneRange: 25 meter radiusSpeed: 100Description: This technique is a fūinjutsu that the user places across their chest, and sets it to activate upon their death. It releases four symbols from the user's body that then forms a large, black sphere around them. Anything caught inside the sphere's area is then drawn in and sealed within the user's corpse

Name: Eight Trigrams Sealing StyleRank: SType: FuinjutsuElement: NoneRange: -Description: This technique was used by Minato Namikaze to help Naruto Uzumaki access the chakra of the Nine-Tails sealed within him. To perform the technique, the user must first summon a ceremonial throne and place the target on it. The seal was not automatically visible on Naruto's belly, but became perceptible whenever he drew on the fox's chakra.

Name: Basic Healing TechniqueRank: EType: Medical NinjutsuElement: N/ARange: CloseDescription: The user is able to heal small cuts and bruises. they are unable to stop bleeding however, only able to slow it.

D-ranked:

Name: Basic Medical SurgeryRank: DType: Medical NinjutsuElement: N/ARange: CloseDescription: The user is able to preform simple surgeries such as stitching and resetting bones. You are still unable to do implants or transplant DNA however.

C-ranked:

Name: Chakra ScalpelRank: CType: Medical NinjutsuElement: N/ARange: CloseHandseals: Tiger → Horse → Rabbit → Rat → DogDescription: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.

The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.

B-ranked:

Name: Poison MistRank: BType: Medical NinjutsuElement: N/ARange: Disperses past eight metersSpeed: 20Description: Chakra is kneaded within the body and then changed into special chemical substances which is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, as even just breathing in a small amount will mean the end of the target's life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu

Name: Delicate Illness Extraction TechniqueRank: BType: Medical NinjutsuElement: N/ARange: CloseDescription: When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a chakra scalpel, an incision is made near the affected part. Using their chakra, the medical-nin pushes a large volume of a medicinal fluid through the incision. The fluid then draws the poison out of the affected part(s) and serves as a medium through which the poison is suspended and then forced out of the person's body. This technique thus removes the poison, while simultaneously repairing the damage caused by the poison. After the agent is drawn out, it can be used to create an antidote or medicine after it has been analysed. This can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis, incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.

Name: Dead Soul TechniqueRank: BType: Medical NinjutsuElement: N/ARange: Body can't move anymore than 50m away from userSpeed: Reanimated corpse moves at original speedDescription: sing this technique, a person can temporarily reanimate a corpse, creating the illusion of a living person, and manoeuvre it at will with chakra. This is achieved by causing the heart to beat once more. The reanimated corpse can serve as either a short-time ally or an effective decoy. The traces of surgery can also be erased with chakra, because of which there's no difference, at first glance, with a live person. Kabuto adds plastic surgery to this, altering the corpse's face, and goes even further by erasing its bodily odour, so that the smell doesn't give him away, thus creating an effective body double for himself.

Name: Healing TechniqueRank: BType: Medical NinjutsuElement: N/ARange: CloseDescription: The user gathers healing chakra into a white orb and moves it over injured areas. This jutsu is able to heal lesser wounds like minor cuts, bruises, burns and help circulate blood over an area (or help stop blood flow over an area).

Name: Medical SurgeryRank: BType: Medical NinjutsuElement: N/ARange: CloseDescription: The user is now able to perform more advanced surgery such as transplanting DNA or making an implant of an organ or limb from another body. (this directly correlates with the skill tree. You must have at least a 3 to perform this jutsu.)

A-ranked:

Name: Healing Resuscitation Regeneration TechniqueRank: AType: Medical NinjutsuElement: N/ARange: -Description: This is a very difficult medical ninjutsu and as such the success rate of this type of treatment isn't very high. Teamwork between the users is more important than anything else for a successful treatment. To begin a large, square seal is drawn on the floor and the patient is placed at the center. Four medical-nin sit at the corners and one at the head to lead the operation. A portion of an injured individual's body is used as a medium, and its cells are converted to regenerate a missing section of the body. As an agglomeration of cells, even hair is a useful medium. As the medium is converted the missing section of the body is filled up with new cells. Controlling the chakra into matching the proportion of cells is extremely hard, so the treatment requires extended periods of time. The medical-nin on hand actually have to trade places after tiring, indicating just how long it takes.

Name: Yin Healing Wound DestructionRank: AType: Medical NinjutsuElement: N/ARange: CloseDescription: A medical ninjutsu where one anticipates the spot the enemy will attack and pre-emptively applies medical treatment to it, reducing damage to a minimum. The user concentrates chakra to that area and begins the cell recreation process even before the targeted area becomes damaged. Using opponent's facial expression and movements, the technique's speed and power, the user analyses everything in an instant and accurately deduces where the attack will land. Even more than accurately predicting the attack or instantly gauging the situation, a great resilience is necessary.

Name: Mystical Palm TechniqueRank: AType: Medical NinjutsuElement: N/ARange: CloseHandseals: Ox, TigerDescription: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control.

Name: Body Pathway DerangementRank: AType: Medical NinjutsuElement: NoneRange: CloseDescription: An extremely high-level technique, used as a medical ninjutsu. The human body is controlled with electrical signals from the brain, but a person who had those electrical signals cut off with this technique will become unable to make their body move as they want. By transforming the chakra within one's body and giving it the properties of electricity, one creates an electric field. As soon as a strike of the hand lands, electricity is poured into the enemy's nervous system, severing the signals and deranging their body control. The target's body moves in any way, except how they want it to move. For the common shinobi, battle, not to mention even just walking, will become impossible.

S-ranked:

Name: Creation RebirthRank: SType: Medical NinjutsuElement: NoneRange: CloseHandseals: TigerDescription: By releasing the great volume of chakra stored in her forehead via Yin Seal at once, the body's cell division is forcibly stimulated by proteins, reconstructing all organs and all tissues making up the human body. The technique itself does not regenerate the old cells, rather it hastens the creation of new ones through division. If this technique is used, a body whose vital organs are so gravely injured that it cannot bear it any longer will be instantly restored to its uninjured state. As long as the user has chakra it is impossible for them to die by any means, as such she gains a form of "immortality" throughout the duration of the technique. However, a body's cells can only split a certain number of times in a lifetime, and by speeding up this process, the user is basically shortening their natural lifespan.

Name: Strength of a Hundred TechniqueRank: SType: Medical NinjutsuElement: N/ARange: CloseDescription: This is a forbidden technique that is accessible only to those who have mastered the Creation Rebirth technique. While very similar in nature to its parent technique, which also grants greatly enhanced regeneration, the Strength of a Hundred Technique has a continuous, automatic effect that will heal any wound that the user sustains without the need to make hand seals or even a conscious effort to activate the healing process as long as she has chakra left. Use of the technique also requires the release of the Strength of a Hundred Seal, but rather than just covering the face, the markings extend over the entire body.

Name: Fire Release: Dragon Fire TechniqueRank: CType: NinjutsuElement: FireRange: MidHandseals: Snake → Dragon → Rabbit → TigerSpeed: 25Description: The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

Name: Fire Release: Great Fireball TechniqueRank:C Type:NinjutsuElement:Fire Range:0 -15 MetersHandseals Snake → Ram → Monkey → Boar → Horse → TigerSpeed: 25; Increases by 20 Speed per higher Ninjutsu skill levelDescription: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique.

Name: Fire Release: Mist Blaze Dance TechniqueRank: CType: NinjutsuElement: FireRange: ShortHandseals Snake → Ram → Monkey → TigerSpeed: 35Description: The user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or spark, the gas ignites into a large fireball.

Name: Fire Release: Phoenix Sage Fire TechniqueRank: CType: NinjutsuElement: FireRange: ShortHandseals Rat → Tiger → Dog → Ox → Rabbit → TigerSpeed: 25Description: This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

Name: Fire Release: Flame BulletRank: CType: NinjutsuElement: FireRange: Short to FarHandseals: TigerSpeed: 20Description: This technique is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it. This technique simply shoots a flame bullet at the enemy. If the amount of oil that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the oil-containing flame bullet to burn them up completely. It is also possible to shoot out a series of flame bullets by partitioning the oil, or a continuous flamethrower. If this technique is fired after covering the enemy with oil using the Toad Oil Bullet, it has the power to wound or kill. This also keeps down the consumption of chakra.

B-ranked:

Name: Fire Release: Ash Pile BurningRank: BType: NinjutsuElement: FireRange: Mid Handseals: Snake → Rat → Snake → TigerSpeed: 20Description: The user spews a stream of chakra infused gun-powder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.

Name: Fire Release: Fire Dragon Flame BulletRank: BType: NinjutsuElement: FireRange:[ Short to MidHandseals Ram → Horse → Snake → Dragon → Rat → Ox → TigerSpeed: 75Description: The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skilful shinobi. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.Note: Village-Exclusive

Name: Fire Release: Great Dragon Fire TechniqueRank: BType: NinjutsuElement: FireRange: AllHandseals TigerSpeed: 80Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.

Name: Fire Release: Intelligent Hard WorkRank: BType: NinjutsuElement: FireRange: 30 metersHandseals Rat → Dog → TigerSpeed: 70Description: The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade.

Name: Fire Release: Phoenix Sage Flower Nail CrimsonRank: BType: NinjutsuElement: FireRange: Short to MidHandseals Rat → Tiger → Dog → Ox → Rabbit → Tiger → MonkeySpeed: 45Description: The user unleashes a volley of shuriken with one hand, and at the same time, exhales fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim, or any other object caught within their trajectories.Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

Name: Fire Release: Great Flame Technique.Rank: B-Rank.Type: Ninjutsu.Used For: Offensive.Element: Katon.Range: 0 - 25 Meters.Handseals Snake → Rat → Dragon → Bird → Tiger.Speed: 35Description: The user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time. Note: This is a Sarutobi clan hiden technique. Outsiders can only have this technique if they're learning it directly from a Sarutobi clan member who has this jutsu.

Name: Fire Release: Hiding in Ash and Dust TechniqueRank: BType: NinjutsuElement: FireRange: Ten meter radiusHandseals Tiger, Snake, OxSpeed: 70Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.

A-ranked:

Name:Fire Release: Great Fire AnnihilationRank: A Type:NinjutsuElement:FireRange: 30 metersHandseals HorseSpeed: 90Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive wall of intense flames, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames.

Name: Exploding Flame FormationRank: AType: NinjutsuUsed For: OffensiveElement: FireRange: explosion has an eight meter radiusHandseals Tiger → Rat → Bird → SnakeSpeed: 75Description: After placing their hand on the ground, the user releases up to ten exploding tags around them that stream towards the target, before wrapping themselves around the victim from the feet upwards. Once in place around the target's legs, the tags detonate simultaneously, engulfing them in an enormous explosion and burning them with flames.

Name: Fire Release StreamRank: AType: NinjutsuUsed For: OffensiveElement: FireRange: 25 metersHandseals Seal of ConfrontationSpeed: 90Description: The user gathers chakra in their lungs and emits it through the mouth, blowing out a considerable stream of flames that can travel across far distances.

Name: Blast Wave Wild DanceRank: AType: NinjutsuUsed For: OffensiveElement: FireRange: 20 metersHandsealsTigerSpeed: 100Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a continuous stream of flames, which spirals outwards, creating a massive fire vortex.

Name: Dragon Flames Song TechniqueRank: AType: NinjutsuUsed For: OffensiveElement: FireRange: 15 metersHandsealsTigerSpeed: 90Description: As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates the great fire, and attacks their opponent

S-ranked:

Name: Great Fire DestructionRank: SType: NinjutsuElement: KatonRange: 50-125mHandseals: Rat → Ox → Dog → Horse → Monkey → Boar → TigerSpeed: 40 m/sDescription: The user forms the required hand seals to knead Katon Chakra within their chest. They then exhume a thin stream of flames about 5 cm in diameter. After traveling at least 50 meters, the user is able to cause the fire to erupt and create a massive bulk of flames (roughly 10m diameter) to cause intense damage to targets, likely killing anyone caught in the fire. This fire burns for up to four posts on flammable objects and continues to spread in all directions at 40 meters per second for four posts.

Name: Great Blaze BallRank: SType: NinjutsuElement: KatonRange: 50-100mHandseals: Dragon → Bird → Horse → Snake → TigerSpeed: 50 m/sDescription: User fires a large ball of white hot flames from their mouth which then travels 50 feet, or until it makes contact with something. It then rapidly expands into a 100m in diameter fiery ball of fire before exploding.

Water Style:

D-ranked:

Name: Hidden Mist TechniqueRank: DType: NinjutsuElement: WaterRange: LongHandseals: TigerDescription:This displacement technique is a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth,then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.Note: Village Exclusive

Name: Hiding in Water TechniqueRank: DType: NinjutsuElement: WaterRange: CloseHandseals: TigerDescription: The user blends in with water to be undetected by the enemy, similar to the Earth Release: Hiding in Rock Technique. It was shown that this technique is usable even in water as shallow as a puddle, as seen when the Demon Brothers used it to ambush Tazuna and his bodyguards. In the anime, a member of the Nokizaru Group also employed this technique during a mission to retrieve a scroll from Kumogakure shinobi. While leaving concealment, water simply appeared on the floor and rose up, revealing the user.

C-ranked:

Name: Mizu Bunshin no Jutsu - Water CloneRank: CType: NinElement: WaterRange: LongHandseals: TigerSpeed: Clone moves at 3/4 of user's Speed stat. Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.

Name: Water Prison Technique Rank: CType: NinElement: WaterRange: CloseHandseals: Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out or Snake → Ox → Clap HandsDescription: This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps.

Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water. Neji Hyūga was able to use his ability to release chakra from all of his tenketsu simultaneously to disrupt the flow of chakra and break the prison.

Name: Water Release: GunshotRank: CType: NinElement: WaterRange: 15mHandseals: TigerSpeed: 35Description: The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The high-speed water ball attack possesses just as much power to kill as an actual gunshot. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It is also possible to increase the power of destruction of the spheres themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power. With a user the size of Gamabunta, the bullets can actually be more like cannonballs, making them much deadlier.

Name: Waterfall TrumpetRank: CType: NinjutsuElement: WaterRange: 15 metersHandseals:Dragon, Tiger, HareSpeed: 50Description: The user launches a large jet of water from their mouth through their hand. This gives the appearance of playing a trumpet, hence the name

Name: Water Release: Starch Syrup Capturing FieldRank: CType: NinElement: WaterRange: 20mHandseals: Ram → Tiger Speed: 40Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Name: Water Release: Wild Water WaveRank: CType: NinElement: WaterRange: 10mHandseals: Dragon → Tiger → HareSpeed: 50Description: Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases.

Name: Wild Bubble WaveRank: CType: NinjutsuElement: WaterRange: 10 metersHandseals: Tiger, Ram, Rat.Speed: 50Description: The user spits out a large volume of foam-like bubbles which covers the ground and reduces its friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.

Name: Waterfall Basin TechniqueRank: CType: NinjutsuElement: WaterRange: LongHandseals: Boar → Dog → RamSpeed: 50Description: This is a technique which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

B-ranked:

Name: Water Shark Missile JutsuRank: BType: Ninjutsu Element: Water Range: 15 Meters Handseals: Tiger → Ox → Dragon → Hare → Dog → Bird → Rat → Clone seal → Dragon → Ram Speed: 50Description: The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their speed.

Name: Thousand Flying Water Needles of DeathRank: BType: NinElement: WaterRange: 10mHandseals: Technique specific hand seals.Speed: 50Description: Using this technique, Haku gathers some water from the air and surrounding environment into one thousand long needles. He then directs them to a specific target at high speed, leaping backwards before impact so he doesn't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route. Haku is able to perform this jutsu with one-handed seals, allowing him to pin an opponent's arm and attack while they cannot use any techniques themselves.

Name: Water Release: Exploding Water Colliding WaveRank: BType: NinElement: WaterRange: 30mHandseals: SnakeSpeed: 60Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. Afterwards, the excess water can be used for additional Water Release techniques.

Name: Water Fang BulletRank: BType: NinjutsuElement: WaterRange: Can be used within 10 meters of userHandseals: TigerSpeed: 75Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.

Name: Water Release: Five Feeding SharksRank: BType: NinElement: WaterRange: LongHandseals:Put both hand palms together then slam one hand on the water's surface Speed: 40Description: user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack.

Name: Dustless Bewildering CoverRank: BType: NinjutsuElement: WaterRange: SelfHandseals: TigerSpeed: N/ADescription: The user erases their presence, causing them to have neither a physical form nor detectable chakra while the technique is active. They cannot be detected through traditional means. This technique utilises water vapour to bend the light around the user making use of Water Release to do so, enhancing its effects from the Hiding with Camouflage Technique.

Name: Heavenly WeepingRank: BType: NinjutsuElement: WaterRange: 5 metersHandseals: Rat, Monkey, Snake.Speed: 85Description: A technique in which the user spits out high velocity water needles from their mouth. The needles are shot in an attempt to catch the enemy off guard, while also aiming at their vitals.

Name: Rain Tiger at will technique Rank: BType: NinjutsuElement: WaterRange: 100 metersHandseals: Bird → Rat → Ox → Monkey → Rat → SnakeSpeed: 20Description: The user causes it to rain from clouds created by their chakra, this rain can be used for a variety of purposes, from sensing everything in the rains vicinity to even providing water for jutsu.

A-ranked:

Name: Water Release: Great Waterfall TechniqueRank: AType: NinElement: WaterRange: 50mHandseals: Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird Speed: 90Description: This technique extends water over a large scale, surges and rises up to several dozens of metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.

Name: Tearing TorrentRank: AType: NinjutsuElement: WaterRange: 15 metersHandseals: Boar, Dog, RamSpeed: 80Description: This technique creates water that spirals in the user's hand which fires at a high speed towards the enemy. The overall amount of water formed is large enough to help extinguish even large-scale fire release techniques. It can also be combined with the Wind Release: Rasengan to create the Typhoon Water Vortex Technique.

Name: Water Formation PillarRank: AType: NinjutsuElement: WaterRange: 50 metersHandseals: TigerSpeed: 90Description: A defensive technique where chakra kneaded inside the body is converted into water and then expelled from the mouth in a dense, curved torrent, near-instantaneously creating a circular barricade that can be used to intercept incoming attacks.

S-ranked:

Name: Water Release: Great Exploding Water Colliding Wave Rank: SType: NinElement: WaterRange: 70mHandseals: RamSpeed: 95Description:This technique is a larger version of the Water Release: Exploding Water Colliding Wave. With it, the user spews out a massive amount of water, covering an entire area with crushing, unavoidable waves. The water then forms into a giant orb, instead of letting it flow freely like the original.

Earth Style:

D-ranked:

Name: Earth Release: Double Suicide Decapitation TechniqueRank: D-rankType: NinjutsuElement: EarthRange: CloseHandseals: NoneDescription: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack.

C-ranked:

Name: Earth Release: Earth Shore ReturnRank: CType: NinjutsuElement: EarthRange: 5mHandseals: Striking the ground with both handsDescription: After striking the ground with both hands, the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact such as the Spiked Human Bullet Tank technique can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.

Name: Earth Release: Hiding Like a Mole TechniqueRank: CType: NinjutsuElement: Earth ReleaseRange: -Handseals: NoneSpeed: 50Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

Name: Earth Release: Tearing Earth Turning PalmRank: C-rankType: NinjutsuElement: Earth ReleaseRange: 20mHandseals: Boar → Ox → Technique specific sealSpeed: 45Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Name: Earth Release: Underground Projection Fish TechniqueRank: C-rankType: NinjutsuElement: Earth ReleaseRange: CloseHandseals: NoneDescription: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention.

Name: Earth Release: Rock ShelterRank: C-rankType: NinjutsuElement: Earth ReleaseRange: CloseHandseals: Snake, Rabbit, Ram.Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside.

Name: Earth Release: Subterranean VoyageRank: C-rankType: NinjutsuElement: Earth ReleaseRange: -Handseals: NoneSpeed: 50Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu". Users have been known to combine this technique with s a Long Sword, allowing it to protrude from the ground, like a shark's dorsal fin

B-ranked:

Name: Earth Release Barrier: Earth Prison Dome of Magnificent NothingnessRank: B-rankType: NinjutsuElement: Earth ReleaseRange: 30m Handseals: Slam hands on groundDescription: This technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform, even after hit it with a Passing Fang. The user can be able to absorb the chakra of anyone trapped inside. However, the users chakra was not evenly distributed throughout the dome. Near the back, relative to him, his chakra was much weaker, making the dome weaker in that spot [absorption of 20 chakra points per turn from each person inside the dome]

Name: Earth Release: Earth Flow DivideRank: B-rankType: NinjutsuElement: Earth ReleaseRange: LongHandseals: Rabbit → Boar → Rat → Horse → Tiger → SnakeSpeed: 60Description: By flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defenses, and even to attack.

Name: Earth Release: Earth-Style RampartRank: B-rankType: NinjutsuElement: Earth ReleaseRange: 40m highHandseals: TigerDescription: This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down.

Name: Earth Release: Earth Mausoleum DumplingRank: B-rankType: NinjutsuElement: Earth ReleaseRange: Boulder is 15m in diameter; can be thrown 10mHandseals: NoneSpeed: Boulder moves at a Speed of 20Description: With chakra work and superhuman strength, the user lifts up the very surface of the Earth. The lump of earth is gigantic and the destructive power is obvious. But even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled at his opponent, flattening everything in its path.

Name: Earth Release: Earth SpearRank: B-rankType: NinjutsuElement: Earth ReleaseRange: CloseHandseals: SnakeDescription: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Shinobi with the earth release as a primary element along with mastery in Ninjutsu demonstrate the ability to use this to cover themselves partially (i.e. their hand and lower arm, and the side of his head) without using hand seals, which gives them a significant tactical advantage against ambushes. Although, this technique does have a drawback in that one cannot really move parts of their body that is hardened.

Name: Earth Release: Earth-Style WallRank: B-rankType: NinjutsuElement: Earth ReleaseRange: 10mHandseals:Tiger → Hare → Boar → DogDescription: The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body, then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth. Some shinobi can create walls composed of sculptures.

Name: Earth Release: Rock Lodging DestructionRank: B-rankType: NinjutsuElement: Earth ReleaseRange: LongHandseals: Tiger → Rat → SnakeDescription: This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique as part of their pride tactic, luring several enemies into a cave to kill them all at once.

Name: Rock Clone JutsuRank: BType: NinjutsuElement: EarthRange: Clones can travel within 50 meters of userHandseals: Ram → Monkey → Horse → RamSpeed: Clone moves at same speed as userDescription: A clone made of rock, which can be created from the user's mouth or through the surroundings. A rock clone is capable of physical combat and using jutsus, and when destroyed, it breaks into pieces of rock.

Name: Earth Release: Fist Rock TechniqueRank: BType: NinjutsuElement: EarthRange: CloseHandseals: Half Ram - Boar - Bird - Ox - Hare - Ox - Half-RamDescription: By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power. Increases user's strength tier by 1.

Name: Dropping LidRank: BType: NinjutsuElement: Earth ReleaseRange: LongHandseals: SnakeSpeed: 75Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them

Name: Earth Release: Moving Earth CoreRank: C-SType: NinjutsuElement: Earth Release Range: C Rank | 10 x 10 x 10 B Rank | 25 x 25 x 25 A Rank | 30 x 30 x 30S Rank | 35 x 35 x 35Handseals: Half Ram - Tiger - Ram - ClapDescription: This technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes or elevations in the ground. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to evade incoming attacks, as well as to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance, making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used. [S-rank is Great Moving Earth Core]

Name: Earth Release: Swamp of the UnderworldRank: A-rankType: NinjutsuElement: Earth ReleaseRange: 50mHandseals: Boar --> TigerDescription: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Name: Golem TechniqueRank: AType: NinjutsuElement: EarthRange: Can travel within 25 meters of userHandseals: NoneSpeed: Golem moves at speed of 75Description: The user creates a rock golem that can either be instantly expelled from the user's mouth or formed from the surroundings. The golem will have Tier 5 strength.

Name: Opening Earth Rising ExcavationRank: AType: NinjutsuElement: EarthRange: Anything within 50 meters underground is going up into the skyHandseals: Ram, Tiger, Rooster, Dragon, Snake, Monkey, Snake, Rooster.Description: With this technique, the user can bring up on the surface something that is deep underground. The targets are launched high into the air with great strength and speed, the result of which has the appearance and nearly size of an erupting volcano. Can be used in conjunction with another user to double effects.

Name: Enclosing WallRank: AType: NinjutsuElement: EarthRange: Can go up to a height of 100 metersHandseals: Ram → Tiger → Snake → Dog → Rat → Ox → Horse → Rabbit → Tiger → Boar → SnakeDescription: The Earth Release Enclosing Wall is a technique where the user creates a solid wall of earth as a form of defence, manipulating a pre-existing ground to form the wall. The earth then instantly rises up and takes form. Though weak, the walls can serve as a makeshift blockade when formed by several users, slowing down large, powerful attacks

Name: Mud Body TechniqueRank: AType: NinjutsuElement: EarthRange: Can control mud within 20m of userHandseals: SnakeSpeed: Mud moves at user's speed statDescription: The user can transform their body into mud. In this form, the user can move around and control mud to a high degree, even more so than the mass of their body.

Name: MutabilityRank: AType: NinjutsuElement: EarthRange: Rock formations span a radius of 50mHandseals: Boar → Monkey → Bird → Monkey → RamDescription: The user can transform their body into mud. In this form, the user can move around and control mud to a high degree, even more so than the mass of their body. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon to be used for other techniques. The user can channel his chakra into the earth to alter the formation, aiding them in sneak attacks.

S-ranked:

Wind style:

C-ranked:

Name: Wind Release: Gale PalmRank: CType: NinjutsuElement: WindRange: MidHandseals: Clap HandsSpeed: Speeds up object by 20 Speed.Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai, which would inflict wounds two inches in length.

Name: Wind Release: Great BreakthroughRank: CType: NinjutsuElement: WindRange: MidHandseals: NoneSpeed: 35Description: Wind Release: Great Breakthrough is a relatively simple technqiue where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it [two times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several metres. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent equal to B-ranked damage.

Name: Wind Release: SlashRank: CType: NinjutsuElement: WindRange: MidHandseals: NoneSpeed: 25Description: The user waves his hand and creates multiple blades of wind from the fingertips, which combine to form a single, large blade of air. Measuring 3 meters in length, there is quite a bit of concussive force behind the projectile slash; it can cut 3-4 inches at 5m or less, and 2-3 inches at 6m or more. The blade can also launch foes away up to 5m.

B-ranked:

Name: Wind Release: Pressure DamageRank: BType: NinjutsuElement: WindRange: 20mHandseals: RamSpeed: 50Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings. This technique can be combined with the Fire Release: Intelligent Hard Work, to increase the flame's potency in a great scale, causing a massive fire-storm.

Name: Wind Release: Vacuum BladeRank: BType: NinjutsuElement: WindRange: Short to MidHandseals: NoneDescription: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and letal efficiency. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

Name: Wind Release: Wind Cutter TechniqueRank: BType: NinjutsuElement: WindRange: 10mHandseals: Tiger → Rabbit → Dog → Ram → DragonSpeed: 35Description: Using their chakra or a tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease.

Name: Vacuum Sword Rank: BType: NinjutsuElement: WindRange: Short to Mid (0-10m)Handseals: NoneSpeed: 40Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

Name: Wind Release: Vacuum SphereRank: BType: NinjutsuElement: WindRange: Short to MidHandseals: Rat → Rabbit → DogSpeed: 50Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

Name: Wind Release: Dust Cloud TechniqueRank: BType: NinjutsuElement: WindRange: 15 metersHandseals: Horse → Monkey → BirdSpeed: 45Description: This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments. The completed technique is directed through vertically overlapped hands that are placed in front of the user's mouth after forming the necessary hand seals.

Name: Wind Release: Vacuum WaveRank: BType: NinjutsuElement: WindRange: Short to Mid (10m)Handseals: Rat → Snake → Horse → DogSpeed: 35Description: Taking a deep breath, the user does a quick spin while simultaneously blowing out, compressing the released air into a thin solitary blade of wind. Within six meters, it can bifurcate human flesh and bone. Beyond six meters, it can inflict wounds two-inches in length.

A-ranked:

Name: Wind Release: SlashRank: AType: NinjutsuElement: WindRange: Short to Mid (10m)Handseals: NoneSpeed: 60Description: The user waves his hand and creates multiple blades of wind, which combine to form a single, large blade of air with high cutting power.

Name: Wind Release: Infinite Sand Cloud - Great BreakthroughRank: AType: NinjutsuElement: WindRange: 40mHandseals: Snake, Tiger, Rat. Speed: 70Description: The user first inhales air with his or her mouth and blows it out along with a chakra-coated sand cloud. This powerful squall covers a large angle in a stream sufficient to knock the trees down and damage them with the sand. This technique is extremely efficient even against multiple enemies.

Name: Blade Of Wind Rank: AType: NinjutsuElement: WindRange: CloseHandseals: NoneDescription: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of wind kunai, then this technique is akin to an unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession.

S-ranked:

Name: Wind Release: Vacuum Great SphereRank: SType: NinjutsuElement: WindRange: Short to MidHandseals: Tiger → DogSpeed: 100Description: A stronger version of the Wind Release: Vacuum Sphere technique. The user compresses the entirety of the large breath they take in, and expel it in the form of one large (5m diameter) sphere. Anyone caught in it will be dismembered; a grazing blow could easily take off a limb.

Name: Wind Release: Vacuum Serial WavesRank: SType: NinjutsuElement: WindRange: Short to MidHandseals: Rat → Snake → Horse → Snake → DogSpeed: 125Description: The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction.

Lightning Style:

C-ranked:

Name: Lightning Release: Wave of InspirationRank: CType: Ninjutsu Element: Lightning Range: CloseHandseals: Rabbit → Dog → Boar → Ram → RatDescription: The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes. Left on its own, it can deal a shock to opponents on contact.

Name: Lightning Release: Spider WebRank: CType: NinElement: RaitonRange: 10mHandseals: Dog → Dragon → Rat → RamSpeed: extends at 40Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.

Name: Lightning Rat Violent QuakeRank: CType: NinElement: RaitonRange: 15mHandseals: Monkey → Ox → Boar → TigerSpeed: 40Description: After performing the needed hand seals, the user releases a discharge of electricity that fires several destructive disks of electricity which home in on the targets. The disks cannot make ninety degree turns.

B-ranked:

Name: Lightning Release: False DarknessRank: BType: Ninjutsu Element: Lightning Range: Long (15m)Handseals SnakeSpeed: 50Description: The user emits lightning in the shape of a spear from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This technique is capable of being focused into a straight beam, similar to a laser.

Name: Lightning Beast Running TechniqueRank: BType: Ninjutsu Element: Lightning Range: 10mHandseals NoneSpeed: 60Description: By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack.

Name: Lightning Release: ThunderboltRank: BType: NinElement: RaitonRange: 20mHandseals: Tiger → Snake → Tiger → Bird → Tiger → Ram → TigerSpeed: 60Description: The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source.

Name: Lightning StrikeRank: BType: NinElement: RaitonRange: 5mHandseals: Tiger → Snake → DogSpeed: 70Description: The user creates an electric current that can hit multiple individuals at the same time. Furthermore, it can avoid obstacles in the way by bending its shape.

A-ranked:

Name: Lightning Release Shadow CloneRank: AType: Ninjutsu Element: Lightning Range: Can be anywhere so long as it's in the same country as userHandseals Shadow Clone Seal → OxSpeed: Clone moves at same speed as userDescription: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.

S-ranked:

Last edited by Kosuke on Wed Jan 27, 2016 7:10 am; edited 1 time in total