Wishclaw Talisman enters the battlefield with three wish counters on it.{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

FlashThis spell costs {1} less to cast for each attacking creature you control.When Embercleave enters the battlefield, attach it to target creature you control.Equipped creature gets +1/+1 and has double strike and trample.Equip {3}

First strike, hasteWhenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.Equip abilities you activate that target Fervent Champion cost {3} less to activate.

You can cast spells only during your turn and you can cast no more than two spells each turn.You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.