CHARACTER DESCRIPTIONS

has knowledge of all pawns, dersite or prospit - working on the assumptions that each pawn is given a job and only knows how to do that job, nothing else, so a rpg pawn would know nothing about bushcraft and a (plane)pilot would not know how to wield a large gun or pilot a boat

(( Bishops are only slightly smaller than rooks. And I would say that you would have to be cloned into the position. Not just "upgraded" like rooks.))

Royal BishopID: 03Job: King's Personal Guard and HealerMagic Type: Dungeons and Dragons (It is this now.)Powers Come From: Skaia (While a dersite's would come fro horrorterrors)Allegiance: To the Golden City of Prospit, though he will help Dersites as wellHistory: Was one of the first to come out of the cloning vats, having the honor to come out after the queen. He has been around for a while, practicing magic inside the castle, without much combat experience. He stayed there with the king for a while until the king left for battle leaving the bishop a note as he was resting to get spells for the day. The Bishop set off to find his king and protect him from the evil dersite bishops who worship the dreaded horrorterrors.

_________________Death greets you to his signature.He asks if you would like to play a game.

A dersite pawn who wishes he had been made a bishop instead of a simple pawn hence, him carrying a first aid kit where ever he goes. He is also interested in the art of dance and will at times attempt to achieve his goal through this and dumb luck. He will at times feel inadequate and useless compared to his teammates and will always make an honest attempt to be useful whether it is apparent or not.

Posts: 884Join date: 2013-07-14Age: 20Location: Land of Cards and Games

PostSubject: Re: Skaian Battlefield Today at 8:17 am Select/Unselect multi-quote Reply with quote((I have been thinking and I decided to post my head canon about Rooks and Bishops here))

Headcanon:Rooks are very though physically. They have thicker skin and heal faster then other Carapacians and they are also very strong. They are fast runners and don't tire for long times. They aren't especially dumb but when they get "promoted" (aka, when a Pawn gets turned into a Rook) they are forced to forget everything about their old life. This can lead to a short attention span and trouble with their memory.While they are fast runners they aren't agile and because of the position of their head they have a limited field of view. Which means that they can charge very fast but only in a straight line and they need to turn their entire body to look around. They also have trouble looking up.They are great when it comes to physical tasks but they don't have any active special abilities. They are also unable to use most machines and advanced weapons because of their huge hands. They have a slight resistance to magic, which means that they aren't hurt by things like fireballs as much as a Pawn would.

A Bishop is physically stronger then a Pawn, both in defense and offense but they are obviously weaker then a Rook. They are also slower but more agile in return. They also have various spells to make up for their lesser physical power.

(Im going to appologize now, im kind of having a shit day, so appologizing for the argument and any frustrations this causes)This is an OOC thread, so id like to introduce the concept of mutation pieces, they can tranform to other classes within reason and situation (no knights) it has only 1 other type to pick from, transformations are limited, they are weaker than the true rank ex. you use it to become a rook, your not as strong as a regular rook, and its a timed transformation, transformations have to be from a set list.

_________________Death greets you to his signature.He asks if you would like to play a game.

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Subject: Re: CHARACTER DESCRIPTIONS Mon Sep 23, 2013 10:36 pm

Conflicted ConspiratorID: 11120000289Job: Skaian Airspace of The Glorious White Kings Castle Defense Force (S.A.T.G.W.K.C.D.F.) HealerMagic Type: Elemental and Architectural (has the ability to create more stuff with stuff)Powers Come From: Skaia Allegiance: To the Golden City of Prospit, though he is a preferred pacifist (as in he prefers using DEMOCRACY to fix problems and disputes) and helps anyone who needs helping, with the exception of his enemies.History: CC started out his life as a happy young Prospitian. He was cloned, not for War purposes, but instead for the purpose of simply existing on Prospit as a simple towns person. He was lived with his Ectobilological parents, and he grew up to be a tall, hardy person, who prefers peace, not war. His whole life fell apart when He was 15 Mega-rotations (365 Rotations around Skaia) old. He was on a mission of peace to Derse with his father when they were attacked by Dersite bandits. His Father, a retired Bishop, attempted to save the party, though only CC and his friend Reasonable Redguard (RR) survived. The death of his father made CC furious, and RR joined up with him with a singular motto. *If peace can not be brought, then peace must be made!* They joined the air force, and CC learned to use Magic, becoming a high ranking bishop simply when it came down to his extreme skill. RR was dispatched into the Warship that CC was entitled on healing/defending. The rest is already known.

Last edited by ConflictedScales on Mon Sep 23, 2013 10:38 pm; edited 1 time in total