Spelunky ventures onto PS3 and PS Vita tomorrow

Spelunky is arriving on PlayStation Store tomorrow for PS Vita and PS3, with a 20% discount for PS Plus members! Yay!

This is Spelunky‘s PlayStation debut as well as its handheld debut. It also happens to be the first game I’ve ever released on a handheld, which is personally very exciting, as portable gaming has been such a big part of my life. And I can’t think of a better game or system to do this with!

Spelunky has two qualities that make it a great portable experience, in my opinion. On the one hand, it’s very much a classic arcade game – challenging, but short. It may take you a thousand tries to finally beat it, but each run will last under an hour (some only a few seconds!).

On the other hand, Spelunky also borrows a lot from roguelikes, like the randomisation, freedom of choice, and numerous, surprising possibilities. The result, I hope, is a game that you will play for years and years on your PS Vita: on your bed, on the train, and abroad (maybe even in a real cave somewhere?).

BlitWorks has done a wonderful job bringing it to PlayStation, making it feel right at home on PSN. It looks and sounds great. And since Spelunky features Cross-Buy and Cross-Play, you’ll be able to buy the game once and immediately play some ad-hoc multiplayer between your PS3 and Vita.

Also, on Vita you’re no longer tethered to the “leader” player during cooperative play – because you have your own screen, you’ll be able to move around each level freely. Use that newfound ability to scout around and clear the way for your friends… or, if you’re feeling mischievous, to create havoc and grab items before they can get to them!

A big thanks to PlayStation, BlitWorks, and all the fans for making this happen. And to the PS3 and PS Vita owners who are about to enter the caves for the first time: enjoy! You’re getting a great edition of Spelunky. I’ll be pissing off shopkeepers right alongside you.

At last we get it, have been waiting for so long. Can’t wait to pick it up tommorow.

Also wanted to ask, why there is no Daily Chalange on PS3 version? Is it because of technical limitations? Could it come later to PS3 version?

Also you could add death cam feature to game, if that would be technically possible, that shows about last 5 seconds before death. That would be really hilarious to see all deaths, because sometimes you can’t even understand what kiiled you ðŸ˜€

Was looking forward to this and usually would have bought it day1 but after what happened with Stealth Inc, I.E giving it away free a few weeks after release day I think I’ll wait it out a while.
Nice work though, looks great and I will pick it up but it’s going to be later rather than day 1.

Congratulations on Spelunky’s PS3 and Vita release for tomorrow Derek! I’m a huge fan of old-skool, hard as nails 2D platformers, and I really can’t wait to play this on my Vita (and to a *slightly* lesser extent, my PS3 too) as soon as the store updates tomorrow!

Once again, many congratulations on your Playstation debut, and I wish you all the success in the world with it.

Link for Vita issues? Have just read a review for the vita version – no mention of issues? Also theres an article on pocket lint at the moment which says there are no issues? Unfortunately their site has just gone done!

Error C2-12383-7, last time I got this error it was with PS all stars, fixing took weeks, maybe you could be a little faster this time please sony? There seems to problems quite often with crossbuy titles.