So...it's something we should discuss with another player before deciding on? The GM Plot can be strictly character related, but the Canon Plot is something that should have happened with at least one other character.

The GM one does not have to involve anyone. For example, I recently submitted one saying that recently a lot of mutants have been appearing from other dimensions.

The canon one will have to involve your character, and be something other characters can choose to be a part of. Example: Maggot once fought against (insert villain(s) here) with the help of the X-Men. Then, other players will read through it and decide if they want their char to have been there.

Alternatively, Maggot could have fought against the X-Men. Completely up to you.

Doing the 'Web of Relationships' things and I keep getting the feeling that I should add onto my character bio so that Eany and Meany have their own little personalities...Like Hermes' snakes in the Percy Jackson books. >.<

Ok, so I'm working on a character for the RP... Lookwise he is Testament from Guilty Gear complete with a scythe he can summon when needed. I'm still trying to decide on powers and I'm torn in between death-force manipulation, dark element manipulation or dark force manipulation. If it was ok with everyone else I was also thinking of making him a former horseman. I mean there have been others that were horsemen of Apocalypse that have went back to good... Hulk, Caliban, Wolverine, Archangel and I know Gambit was Death but I'm not really up on the newer stories so I'm not sure what happened.

Oh and here's a pic of the character for those who are not Guilty Gear fans....

Never played Guilty Gear, so thanks for the images. I love the summoned scythe and just the general look. Will the scythe be a normal scythe, or made of some energy? As for powers, what kind of effects would they have?

Oh Guilty Gear is a fun fast and furious fighting game... In Guilty Gear X you fight Testament before Dizzy and he kicked my ass many times and his theme is just plain bad-ass... I'm thinking the scythe would but normal unless I decide on using Dark Force manipulation, then it would be made from energy from the Dark Force dimension. Effects would vary depending on what I decide...

Dark Elements manifestations of the dark, destructive and consuming aspect of their respective elements. Visually dark elements are often somehow disturbing, even unnatural and somehow darker if not completely black, in addition they often act in ways that would be best described as semi-sentient.

Death Force Manipulation is that which causes things to wither, rot, weaken, and eventually die. The user can sense and manipulate the essence that allows Death, Destruction, Decay, and Corruption to exist throughout the universe, allowing them to control decayed matter or to request assistance from the dead.

Dark Energy Manipulation the user can create, control, manipulate, materialize and summon dark energy, usually drawn from inter-dimensional or other similar source. It can be channeled to a variety of effects, both as an absence of light and a solid, gaseous and/or liquid substance that can be shaped/manifested in various ways. Some of the effects include blasts, force fields, teleportation through the Dark Force dimension, flight or bombs made from dark force energy...

Unlike Darkness Manipulation, which draws from the similar source, dark energy focuses on direct, destructive and violently outwards directed aspect of the spectrum.

Of the three Death Force Manipulation seems the least likely unless the former Horseman route could be used. Then maybe some powers from there could be added in as sleeping only appearing when that aspect of him awakens. It would replace whatever powers I decide to give Testament at the moment.

I really like Dark Energy manipulation, giving him force fields, blasts, or just good old-fashioned darkness (which he could, of course, see normally in). Also, the scythe could be made of dark energy.

GM Plot: Japheth was living with a small group of mutants when he first entered America. Several of the mutant girls turned up brutally murdered. The group knew Japheth was a flirt and what his slugs, Eany and Meany, could do. They accused him of going off the deep end when the girls rejected him and having his creatures kill them. Japheth witnessed one of the murders and claimed it was a group of slug like demons. He even found out they were called the Ru'Tai, but no one believed him. Japheth fears that the Ru'Tai are some how related to Eany and Meany. He also fears that the Ru'Tai and their slug like leader, Pilgrimm, will come back one day and his friends, Eany and Meany, will be in danger again.

Canon Plot: Japheth feels unappreciated by the X-Men. If it weren't for Eany and Meany, he would be nothing more than an average man with strangely colored skin. With the help of (1) X-Man or Student, he's becoming stronger and more intelligent.

Since they are variations of each other we could combine the Dark Energy and Darkness Manipulation somehow... The more offensive based powers and scythe could come from the Dark Force Dimension. Then the Darkness part would just be being able to teleport through shadows, seeing in the dark, generating darkness and shadows. I would say Shadow cloaking like what Nightcrawler does in the shadows, but that can come from both.

We could say that he started out just being able to control darkness, but then something put him in contact with the Dark Force Dimension wether it was him being a Horseman or something else. Dark Force wise I'm only going to go blasts, scythe and maybe force field.... Possibly flight, but if he can teleport he really won't need flight. With that skill set he could be a dang good scout... Oh Scythe Proficiency would be a given....

Just to be on the safe side, this generated darkness would be normal darkness, right? I don't want him to be able to make everyone effectively blind AND have all the other abilities. "Magical" darkness is a cool ability, but it would be "expensive" if ya get my drift. This is a difficult task because the concept is cool and I really like the feel of it, but I want to make sure that you aren't multiple X-Men rolled into one.

The scythe and the blasts are all yours, as well as swirling shadows which can effectively make daytime pitch black night in a ten foot radius.

As for teleporting, I figure I'll give you a choice. Would you prefer:

An ability that lets you step into shadow and appear somewhere else within line of sight? It wouldn't be an instant flash like Nightcrawler's, but could be used while running to get away (or closer) quickly.

OR

The ability to temporarily create a "wall" of shadow that can be used as a quick shield on yourself or a nearby ally. It would be strong enough to block any human strength attack (strength 3) and would last a couple of seconds.