Friday, 24 September 2010

A story beat painting I crafted in the past, of the character Frogboy, attempting to catch a great almighty fish. Sombre palette. Reviewing this, I feel I could push the values a lot more to create a more dramatic image.

Monday, 20 September 2010

I’ve been working on a low poly model titled ‘Monk’ over the weekend (Thurs-Saturday). The intent is to use him for a 3rd person action/adventure demo to test in-game animation sets, potentially in UDK or otherwise.

The character is rigged by my friend Mike Cummings – for more details visit his blog. Thank you!

Wednesday, 15 September 2010

Next Level Dundee 2010, marks my second involvement in the 5 day event, where teams of 5 or so are tasked with the challenge to create some kind of digital media product within that timeframe. The brief was 'THE ELEMENTS'.

As Team A, we created a short animation depicting a deathrow inmate attempting to smoke his last meal, an almost empty pack of cigarettes, against the elements. A great bunch of people to work with!