if you have two max skilled lusts, you can permanently heal 20% of your hp, which is 20% less than Kuro, but still alot on high hp teams like BJ. They also have extreme great stats in coop and solo play thanks to 1.7k weighed stats fully plussed and at lvl 110, which is improved further with their coop boost if you ever coop with a buddy. She's far from great, but a decent option for NIAP players.

sbr badge and double sbr subs are a thing after all. I&I is a fairly popular sub on BJ, and the badge will boost sbr up to 90% with the two from BJ leads, So I think a little trade off won't be too bad. And even if you have a single Kuro, you can still get one Lust for perma heals, so I felt like it'd be a nice tip to hand out yknow c:

thou, I think the extreme stats Lust brings if shes max leveld and in coop still makes her a solid sub for NIAP options. while the event is on I think i'll get myself two Lusts till i have enough mp for kuro

you just build the standard frostbuild with her with twinshadows, the hextech slow item, and boots, since the SS gives cdr already. add a rylais and your Qs slow too, get the igenious hunter rune and enjoy being a perma slow bot who can help teammates pick out randomly found targets in the jungle. the other 2 free item slots you can use to get ap to improve your overall utility with improved heals but not iceborn gauntlet, because galacial augment is already a free IBG.

NA bathed now in the luck of really greatful gifts, including a free witch that jp didnt get, and now everyone complains bout 100mio coins. I was super happy bc i ran out of coins this weekend and now i can use those to reinhert alot of stuff

I started playing it more regulary actually, going for ghosts, the blue gunblade item, and the regular SS enhancemenet. ridicilous slows which allows to peel some enemies away with the slows, i love it .

Hey, they've been promising so much stuff like pvp, and perhaps they'll improve 3p coop even further which would be awesome. who knows what they'll bring. coin dungeons and challenge mode were nothing more than ways to farm stones though, so I see no problem of removing those if we get something in return which may be better.

I still think that besides rows being terrible awakenings, there are simply not any good row leaders. If Gungho made a 4/400/4 or 4/225/4 with 56% shield leader that required 6-9 connected orbs to activate, with a blatantly pushed active and awakenings, then I could see people trying to play rows again.

The last time rows were meta, it was because Luci/Panda were actually tanky. There were no combo or rainbow leads that could match their tankiness. Now combo teams are literally tankier than row teams. None of the proposals to fix sFUA or buff row awakenings focus on the fact that row leaders simply suck.

I think instead of bringing all those dumbass voice awakenings, they should finally buff alot of cards with adjusting super bind/sb/te/ and give them additional utility awakenings, fix the gemprincesses with the skillboost/te spike, and make super awakenings and team badges appl in coop (3p coop at least for team badges)

TBH, I hope they go through this reddit and update sonas Etwahl, I was sort of hoping her round topp piece in the trailer would be her etwahl and would do etheral choir sounds, bc it looks so inspired of the Diva from the fifth elementh. (If she IS, you better update at least the sounds)