http://kerbalspaceprogram.com/~kerbalsp ... =Main_Page13.3 is the last free version, to get 14.0 you need to pay $15The idea of the game is to put shit into space.Here's my attempts:My first orbit, non-equatorial and high eccentricity but i was happy to have finally got something up and have it stay up.

Fast forward a couple of weeks of not playing and:

My most successful design to date, she can get to orbit easily and with fuel to spare. Though I'm still tweaking her with hopes of getting to the moon.On one mission I found my self in a orbit with a very low inclination and with significant fuel; So I decided to give the moon a shot. I managed to get the mission stage onto a orbit that cross the path of the moon.However I forgot to check where the moon would be when I arrived.

The moon was in just the wrong place, I got thrown round and chucked away.and ended up orbiting the sun.

Okay, so I can pretty consistently orbit the moon and land back on earth now! One design uses a fat stack of twelve liquid engine thrusters, followed by two stages of solid thrusters with a long-range "orbiter craft" on top. I called it The Nutsack.

well...had just made a vessel capable of a moon orbit and return to kerbin.figuring I could use another stage for a lunar landing mission, I attached one.

lift-off, everything is perfectly fine, the ships doesn't seem unstable.until, it reaches 900m and the boosters begin to resonate.at 1400 the vibration became large enough that it violently self-destructed.

damn... didn't know that was also a valid mode of failure.

Act first, then think, then try to find a way to cover up the horrible mess you made.
Si Hoc Legere Scis Nimium Eruditionis Habes