Scoreboard

Developers SDK

There are two ways of developing C4A stuff at the moment. First of all the official way from skeezix. Details of the official API for integrating with the Compo4All system can be found here.

The second way is to use libSparrowNet, an independent library from Ziz, which encapsulate the network stuff with background thread and multi platform support. Details can be found here.

Publishing a game to the servers

Given that a game supports compo4all (pushes scores to it, say), a few steps remain.

- the compo4all server must be told about the game, via a config file submitted to skeezix (at the openpandora boards)
- ideally, the http://c4a.openpandora.org/ website needs to have some marquee artwork (send an image to milkshake at the openpandora boards)

A config file example (pulled from current indie game) is below; the values shoudl be more or less self explanatory, but I realize at this time this isn't a great deal of information; please ask if you're confused about the syntax or acceptible values and I'll update this page!