AuthorTopic: Galacticats! (Read 7795 times)

Hey guys, just thought I'd poke in and see who all is still around, and fill you in on my latest project.

I've happened to discover that my true calling is unfortunately not 3D, but in Traditional Animation. HOWEVER! Anim8or is still finding its way into this project!

Galacticats is an animated series I'm working on that will start out on Youtube. It's a Sci-Fi action-comedy series in a retro 80's/90's style that stars three Space Cat sisters: Galaxy, Vega, and Polaris, who are in a constant rivalry with the evil Space Dogs, constantly stopping them from wreaking havoc upon the galaxy.

The content will be entirely created by me and my team, so it can be monetized. I'm also formatting it to work on TV if I ever get "discovered" one day. I'm aiming for the episodes to be about 10-12 minutes each (30 for specials) to fit in a two-at-a-time episode slot.

I'm using Adobe Animate (Formerly Flash Pro CC) for the traditional animation, although I may move to OpenToonz if I decide I like it so I can downsize my Adobe package if I can for when I can't have the Student Discount anymore. I'm also using Photoshop for the backgrounds and many of the effects, and then Premiere to put everything together.

Here's where Anim8or comes in:Since I can't draw a straight line worth crap, all of the ships will be in 3D and textured in cel style. Here's the cats' ship:

The dogs' ship is still in the design phase (and by design phase, I mean it's still not set in stone what it's going to look like at all), so I don't have a model of it. Here's the design I like the most so far:

Here's my sketch animation. Kind of like a storyboard but slightly animated. I prefer this method over storyboarding.

And finally, if you want to see absolutely everything I have so far on the project, I have everything gathered in this DeviantArt group:Galacticats-Show

Love your work, Cori. Excellent concept and quality-wise it looks TV-ready to me! I'm more of a lurker than an active member these days, projects keeping me busy, but always great to see what folks are up to. Good luck with Galacticats

Nice one Cori. Galacticats is awesome.! Looking very professional and proper, great looking characters, great concept and an excellent intro. Congrats so far to you and the team. Looks like only a matter of time b4 you'll get 'discovered'.

got to admire your gumption! i've done stuff in an episodic structure myself, but usually with episodes running around 2 minutes (max 5 or 6) rather than 11, so you've certainly got your work cut out for you... still, sounds like you've got more than one of you working on this, which i'm sure will make it much easier to achieve.

my only critique is, i think Polaris' eye colour is a bit unsettling. i kinda see where it's coming from in terms of the sisters' R/G/B thing, but to my mind it just shouts 'this one's a baddie!' - and i'm 28, so goodness knows how it'd read to a 7-year-old

Actually by "Team" I mean me, and the people doing the voice acting and such. All the animation, writing, etc. is all done by me. However, once (if) I start making money from this, I hope to one day hire someone to draw inbetweens for me.

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my only critique is, i think Polaris' eye colour is a bit unsettling

Yeah, I realized that when I made her. That's why I was trying to go for a more pink than bright red.

Actually by "Team" I mean me, and the people doing the voice acting and such. All the animation, writing, etc. is all done by me

ah. well, you really have got your work cut out then, haven't you... i suppose the trick is to be realistic about how many episodes you can make in a given time period; speaking from experience and going by your 11-min projected runtime, i'd guess 2 to 4 eps a year might be realistic depending how much free time you have and how many other projects you've got on the go. your format is certainly ambitious for a solo animator, but so long as you keep knuckled down to it, and you don't expect yourself to manage some unachievable workload (like, say, a 20-episode season within a year), then i'm sure you'll be fine

Yeah, I realized that when I made her. That's why I was trying to go for a more pink than bright red.

i can see the pinkish tint now you mention it, but i'm not sure it's doing the trick yet. i'd really recommend you tone it down to a lighter shade (maybe something around RGB 255 160 220, or even lighter).

First off, this is awesome, second off I just saw your nyan video (congrats on that view count!).Also are you trying for a retro cell shaded look, or are you aiming for the clean digital look that came from the mid 2000's?

ah. well, you really have got your work cut out then, haven't you... i suppose the trick is to be realistic about how many episodes you can make in a given time period; speaking from experience and going by your 11-min projected runtime, i'd guess 2 to 4 eps a year might be realistic depending how much free time you have and how many other projects you've got on the go. your format is certainly ambitious for a solo animator, but so long as you keep knuckled down to it, and you don't expect yourself to manage some unachievable workload (like, say, a 20-episode season within a year), then i'm sure you'll be fine

I don't even have set timeframes to get episodes finished by honestly. They're just going to be released when they're done, and I may even wait to upload a week after I'm done (or know FOR SURE I'll be done), and then upload a trailer to my channel saying "Episode # will be released on (date)" to generate some hype for it.

Right now it's only me because I REALLY don't have the money to hire someone right now, knowing many animators will charge a LOT (one of my friends recommended I charge no less than $200 per minute of animation for any commissions I do). So I want to be absolutely sure the series will take off before I commit to hiring someone.

I'd also like to have a little help with brainstorming the plotlines for episodes. I already have several summaries out, but they don't have every single scene written out until I get to the script, and I often have a lot of trouble coming up with "filler".

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First off, this is awesome, second off I just saw your nyan video (congrats on that view count!).Also are you trying for a retro cell shaded look, or are you aiming for the clean digital look that came from the mid 2000's?

I just saw your comment!

And I'm kind of going more towards digital since that's what I'm working with and I do NOT want to go through actually drawing every frame on paper, nor do I have the equipment to do real cel animation. Sure I could use filters to make it look like paper, but I like how it looks now. It's still going to be traditionally animated, just digitally drawn.

And I'm kind of going more towards digital since that's what I'm working with and I do NOT want to go through actually drawing every frame on paper, nor do I have the equipment to do real cel animation. Sure I could use filters to make it look like paper, but I like how it looks now. It's still going to be traditionally animated, just digitally drawn.

I'd also like to have a little help with brainstorming the plotlines for episodes. I already have several summaries out, but they don't have every single scene written out until I get to the script, and I often have a lot of trouble coming up with "filler".

i have a bit of experience with episodic screenwriting and i find it a fascinating process, so i might be able to chip in on that if you wanted? probably worth waiting until i've seen Episode 1 so i can gauge style and tone and what-have-you, but i'd be up for it in principle.

So as of now, I might have that second animator I wanted! She's going to try it out and see how it goes. It'll be volunteer for now until I can actually make some money with this.

So this whole project took 7 months total. 2 for the sketch animation, and 5 for the full animation. There was the issue that I wasn't constantly working on it though, and if I was, it probably would have gone a lot faster. Hopefully the first episode won't take 77 months to finish! That would not be good. With a second animator and me getting more diligence, hopefully it will be done sooner than I'm expecting.