By default, the width of a device created in Max for Live is
based on the contents of your device patcher. It will be slightly wider than
the visible objects in your device. Alternatively, you can explicitly define the width of your device
to any size. If you change your mind, you can always reset the device
width to the default behavior. The height of all Live devices is fixed at 169 pixels.

Defining a Fixed Device Width

While your Max for Live device patcher window is
open for editing, resize the window to be desired width you would like to see in Live.

Choose Set Device Width from the View Menu.

If desired, you now can resize the patcher window to a size convenient for editing. You will see a vertical line indicating the fixed width of the device. The width will update in Live the next time you save the device.

Using a Dynamic Device Width

While your Max for Live device patcher window is
open for editing, choose Clear Device Width from the View Menu. The next time you save the device, the width in Live will be determined by the contents of your patcher.

Using Presentation Mode

Once you have your Max device up and running, you may
want to present the user with only the user interface objects. Given the relatively small height of the
Live Device view, it may
be desirable to think of your interface separately from the logical position of
the user interface objects in your patcher.

Creating a Presentation

In the unlocked Patcher window for your Max for Live device patch. select the user
interface objects you want to be visible in the Device Window by shift-clicking to
select them.

Choose Add to Presentation from the Max for Live Object menu to add
the objects to the Presentation layer.
A pink border will appear around the object(s) you have selected.

Note: All the user interface objects you want to add must be in the
top level of your patch. If you include a bpatcher object
containing part of a subpatch, that subpatch must also have its contents
set to open in Presentation Mode (see below).

Click the Presentation Mode button in the patcher toolbar to enter Presentation
mode. When you switch to Presentation Mode, only objects you have added to the
Presentation layer will be shown and the word (presentation) will appear
in the title bar of the patcher window.

You can also remove objects in the presentation by selecting them and
choosing Remove from Presentation from the Object menu. If you
are in Presentation Mode when you do this, the objects will disappear,
but they have not been deleted from the patch, just from the Presentation
layer.

While in Presentation Mode, you can reposition and change the color of
user interface object, and also use resizing handles to change the size
of some user interface objects (if an object can be resized, it will had
resizing handles.

You can use the Presentation Mode button to toggle between Patching
and Presentation modes of a patch. If an object has been moved or
resized in the Presentation layer, you will see it move and resize
itself as you toggle the Presentation Mode.

When you are satisfied with the layout of your user interface,
choose Patcher Inspector from the Max for Live View menu.

Check the Open in Presentation attribute.

When you save and close your device patch, you will see your
user interface, and your Max for Live device patch will open
in its edit window with the Presentation Mode enabled from now
on. If you want to edit your patch, click the Presentation Mode
button to return to Patching Mode.