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The PC is an AMD 64, 1GB RAM, and PSP can only open about 25 images before all the memorys used up and it starts using the page file and slows to a crawl.

"Edit less pictures at once!" I hear you cry. Well, is just the way I like to work, I go out, take pictures, come back, d/l them all, then open the whole lot and edit them. That way I know I haven't missed any cause they'd still be open in PSP.

Open up 87 images in PSP and it only takes up ~1.8GB RAM, computer still responds instantly and I can switch between images instantly. Yay!

Ok, it seems like 2GB is an ideal amount of RAM if you're editing lots of images.

I've also downloaded CS2 trial edition to have a play and see what thats like, but I suspect 30 days isn't anywhere near long enough to explore it properly.

Moral of my story - Go Buy Memory!!!

(unfortunately the new NEC DVD-/+ R/RW/R DL was dead on arrival so that needs to go back. The USB internal card reader was dead as well until I plugged it into another USB header on the mobo and it worked then... odd!)

Seriously i use the PS filebrowser like an old fashioned light box... then open an image i'm interested in, process it in RAW into PS then save a processed PS file, TIFF. If i had 25 open i'd forget what i was up to.

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Seriously i use the PS filebrowser like an old fashioned light box... then open an image i'm interested in, process it in RAW into PS then save a processed PS file, TIFF. If i had 25 open i'd forget what i was up to.

Click to expand...

Well maybe its the way I take photos. I'm just starting in this game and I find I always zoom back a little from the "ideal" framing I want, so I can crop in the computer later. Better than chopping peoples heads off

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Really? I notice CS2 has a setting where you can limit the total amount of memory it will use. And I've noticed its a lot slower than PSP.

<cranks memory setting upto 100%>
<opens same 87 images...>

Strange! Its saying it can only allocate a maximum of 1.7GB of RAM to Photoshop, so I set it to 100% and thats all it'll use. Which it hits at about 40 opened photos. The rest get opened but very slowly, as they're lobbed in virtual memory. Stupid, stupid program!