List of Axis and Allies board games

Axis and Allies

Always loved their World War re-creations on a colorful cardboard board and plastic sculpts. The franchise has evolved still delivering fantasy gaming without resorting to paper maps and cardboard chits. Here is our list of Axis and Allies board games.

Axis and Allies 1941

Perhaps the fourth generation of the quick and dirty WWII re-creation strategy game.

Axis and Allies 1914

After years of anticipation, a WWI game under the rules of traditional A&A.

Axis and Allies 1940 Pacific and Europe 2nd Edition

Polished rules and setup from the 1st edition and designed to work together or separate. This is the gold standard and as complicated you may want to get.

Axis and Allies 1940 Europe and Pacific 1st Edition (in our archives)

An early adopter, this entered the collection as an exciting new adventurous world model. Although greatly improved from their predecessors, discrepancies in quality between the two varieties, endless discussion on global rules and set up, quickly put the games into obsolescence.

Axis and Allies 1942 2nd Edition

Little to do with the first edition, a global game sharing many rules from 1940 with a few, minor adjustments without the minutia. This is a serious game noticeably more complicated from other world scaled board games.

Axis and Allies 1942 1st Edition (in our archives)

Much maligned because of its small board, it was the newest affordable edition since Revised. Still a fun game, but ended replaced with both a much cheaper 1941 and the more complex 2nd edition.

Axis and Allies Europe (1999) and Pacific (2001) (in our archives)

Axis & Allies first attempts to break WWII into separate theaters. It experimented with concepts some remotely referenced to this day. Introducing the artillery units, convoy disruptions, and the Kamikaze – it just wasn’t as fun to play and quickly gathered dust replaced by better revisions years later.

Axis and Allies Revised (in our archives)

Although I resisted change, Revised was eventually accepted as a replacement to the Classic. Greatly polished rules, a smaller board without blow up boxes was difficult to embrace. New maps, especially with the Soviet Union, resulted in new strategies. Still, a great game that was a little more complex than the Classic.

Still the favorite! Who knew that game picked up at retail store in the 80’s could provide so much excitement? This is the origin of all A&A gaming when it was more of a fantasy recreation than simulation.