I'm wasting a lot of time editing SA (BttF).
Now, I'm in a state of -wanna show my stuff-.

The code is based on v0.1.3.2 (20101105) by bluespace88.
Since I'm a terrible coder (learning by doing), you could see my modifications to the "BttF SA mini Mod" as a requests-list for the next release.

In fact, my only intention is to spam the world with one or two more youtube videos..
This is my first one.

Iced DeLorean:

Yeah, freaky ending! I played with the moviemaker effects..

I made the Delorean use Paintjobs - yay! (no download for that one, sorry. but a tutorial is there)
Well, you cant see that much detail, but my texturework isnt that brilliant anyway.

Some closer look:

Unfortunately, only one texture inside the gxt file can get -iced- by paintjobs.
This is why some parts of the car are free of ice; those using different textures from the gxt.
Might the next DeLorean model have that covered..

BttF_Hover_Anim.s (notice, its not .cs)
This script folds out the wheels and waits for the car to touch the ground to fold them back in (this version is without struts).
Meanwhile, it shows the upside down pyramid landing lights.
No hover toggling while in air, yet.

Wow! The hover animation is so smooth! Hell, the flying is so smooth, it could be mistaken for an actual hovercar! Just add a Mr. Fusion lid and it's all set! I really hope you get permission to release it!

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however it still makes it Tiridos not Blues, just like carlos deloreans are moodogs and the TM parts are carlos's......., but you wont agree.... oh well

No sh*t sherlock, I was merely indicating that blue would also need crediting and technically also ask for his permission since I believe Tirido only gave blue permission to release it here, and on the crysis forums.

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well mike, I have a question, if the deloreans in 2e aren't really carloses, then why do you guys get mad if "carloses old deloreans" are released and modified by others, since Carlos did the same with those deloreans to begin with? Did Carlos ever ask for permission to release his deloreans, let alone give credit to it's origional maker? It doesn't matter now to be honest since he obviously is remaking them all by himself.

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because the way mike see's it is the last person to do something with a model owns the rights to said model...., I honestly think that its tirido's decision not blues but blue does indeed deserve credit just not that much...

edit: also carlos did have permission from moodog but I'm not sure if moodog would have been bothered to ask the company he used the models from

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No Rave, I never said that. Re-Read my post re permission for the download

But since it sounds like you guys want a little history lesson on the models we use, Carlos has always had full permission to use them in the mod.

Some brief history, courtesy of blue (posted on another site):

Just some history on this car.

It was originally modeled by Moodog for Midtown Madness 2, so that makes it about 9 years old. Carlos E.G.L. then took the model and converted to NFS 4. From there, it was converted to Grand Theft Auto Vice City by Silver 007 before I and Carlos picked it back up for the mod. When it was first converted to NFS4, it looked something like this:

Since then, I, and later Carlos, have been slowly upgrading parts of it, such as the rear deck, new coils and flux boxes, new time circuits, new flux capacitor, etc., using photos of the original B car whenever possible and various replicas at other times for those parts that were hard to distinguish. The model's been converted once again to Grand Theft Auto San Andreas and had various light textures changed to SA to support some of their lighting features, though I'll probably replace them with the original lights from the Delorean.

That said, I know theres still plenty of areas that are inaccurate. I know the entire back shelf is far too high on the Delorean, and there's still an issue of component placement on the rear deck and a few wire placements, and probably more that I don't know about. Just looking for feedback and some constructive criticism. That said, here are the cars:

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nope, you're just too ignorant to understand that we were given the models after Carlos upgraded them. Since almost everything was replaced by him.

And while the Crysis Del's model is Tirido's. Blue had permission to convert and distribute the Del to VC and SA. You would need Tirido's permission to do anything to it and releasing it anywhere and you would need Blue's permission to touch the conversion of it because the conversion is BLUE'S work.

So tirido could give the ok to touch the model, but Blue could say no to touching the conversion and make you do your own changes.

The hover animations really look convincing, like the movie, although with a little more work, I think it would be perfect.

You might get fooled by the synchronously of sound and animation.

The wheels need to get further away from the wheel arch, i think.

But yes, then it might look pretty accurate.

As for the iced DeLorean, it's perfect. The amount of ice just fits with the BTTF 2 DeLorean (The first DeLorean had more)

Really? I thought it is too less for the first and too much for the second..

Wait until you see the texture in-game on your own PC (hopefully).

As for Time Circuits, in my opinion, the TC's in BTTF: SA multiplayer are perfect. I don't feel where your Time Circuits are placed are the best place for them.

I dont feel so as well.

The display just had to be smaller for me. And I wanted to match the SA style... kind of.

Could you post a screenshot of the MP Timecircuits?

If you get a no, please make sure to at least give us instructions on how to achieve what you have.

Yes!

P.S: What happened to the Speedometer? I know you have one on the left, but it's not accurate.

Much too big for me... You noticed the speed inaccuracy!? Yes, I edited and repositioned the speedo texture (which messes things up, ofcourse) but lost interest to fix it (due to bttf), but the digital display on the bottom should be accurate.