Take your Fate game into the great unknown with the Fate Space Toolkit! The Toolkit requires Fate Core to play. Inside you'll find:
Guidelines for creating a space-faring game without breaking your table's sense of what's plausible.
Multiple options for deciding how space-travel works in your setting, from star charts to rocket ships.
A variety of tools for making your space... [click here for more]

Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up.
Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,... [click here for more]

The wizard’s staff hums with the power of an unleashed spell.The assassin’s cybernetic arm ejects a hidden blade.The super-powered defender of New York melts the robots to slag with his heat vision.The intrepid investigator stands firm against the mind wrenching eldritch horror before him.
Cleaner,... [click here for more]

Something lurks in the shadows...
Maybe it’s a masked killer, or a creature from the unknown depths, or a psychotic porcelain doll. Or maybe it’s just a cat, and the threat stands right behind you!
The Fate Horror Toolkit offers a variety of tools, mechanics, and hacks to help you develop thematic horror in your game. Explore what horror is and how to employ it effectively at... [click here for more]

Totally rad 1980s action... TO THE MAX!
Enter a world of 1980s action adventure with Shadow of the Century, a robust setting and supplement for Fate Core.
The year is 1984, and the Shadows run the world. The Century Club has been disbanded, the Spirits of yesteryear driven underground—only to rise up alongside new wave heroes to stick it to the man!... [click here for more]

The world is broken, and its clocks with it.
The Clockwinders are an organization charged with maintaining Cadvini's movement cores—powerful, ancient artifacts that lock the world's rotation in place, allowing for a temperate zone where society can flourish. But the cores have begun to fail, bringing the threat of fire, frost, and Fey with them.
As one of the Clockwinders,... [click here for more]

Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life.
Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize... [click here for more]

Calling all adversaries!
Antagonists. Obstacles. Villains. Impediments. Call them what you will, but a great campaign needs opposition to create stirring conflict. The Fate Adversary Toolkit offers a variety of ideas, mechanics, and hacks to help you make the most out of every obstacle in your game. Explore what an adversary is in Fate terms, and always remember that everything is a character.... [click here for more]

Let’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but what if you don’t? What if you’re looking for a last minute game? What if you’re new to the RPG world and want a no hassle way to try one out? What if you’re introducing your kids to RPGs and want something easily accessible... [click here for more]

Power. Cost. Sacrifice.
Iron Edda Accelerated is a game of brave warriors fighting to keep their homes, lives, and freedom. It is a game of magic and intrigue. It is the story of ordinary people who fight alongside the towering skeletons of long-dead giants. It is the story of those who embrace an unknown afterlife to bond themselves to those giant bones. It is the story... [click here for more]

Cats are magical; cats understand sacrifice and the power of names.A decapitated mouse left on the doorstep or pillow is a powerful ward, and a spell wailed by the cat chorus confers even greater protection. When evil is on the rise and the safety of the neighbourhood is at stake the Parliament of Cats is there to stand firm against the darkness.
Take Silver Ford, for example,... [click here for more]

Full Metal Cyberpunk action, now for the Fate game system!
You’re hanging from the summit of a mile-high skyscraper, your cybernetic claws holding you in place while gunfire shatters the windows around you and a computer virus burns its way through your brain. When your network link to the rest of your team goes offline, you’re sure of one thing: You should have charged... [click here for more]

An ancient alien derelict threatens to upset the balance of power...
... and it's up to the Tachyon Squadron to be the first aboard, and keep it out of the hands of larger powers that would use its secrets to make things very difficult indeed for the citizens of the Draconis System. Are you and your squadmates up for the job? Find out in this 26-page adventure for Tachyon... [click here for more]

It’s not safe to venture intoVenture City…
Take a trip to Venture City, a world of superpowers, villainous corporations, and ruthless gangs, set in a near-future where powers are for sale. From the corporate sponsored heroes to the supervillains in the news, and all the way down to the little guys who try to... [click here for more]

PARKOUR! Leap right into the Dresdenverse!
Welcome to Dresden Files Accelerated, a pared-down, pick up and play RPG set in the world of Jim Butcher’s NYT bestselling Dresden Files series. Take a jaunt through the Nevernever, stand up to the Black Court, and sit down for a pint at Mac’s. This book contains all you need to make it happen.
In this book, Ivy—a.k.a. the Archive—will... [click here for more]

In a city wracked by strife, the nightmares come out to play.
Mysterious, sharp-fingered Jacks haunt the eaves of the city of Almbrecht and threaten its citizens’ dreams. No one knows where they come from. No one knows how to get rid of them. And the countryside is wracked by partisan violence that promises worse to come.
Play as a thaumaturge, trying to find a way to protect citizens... [click here for more]

In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically... [click here for more]

Wearing the Cape: Barlow's Guide to Superhumans is the first sourcebook for WtC: The RoleplayingGame. It includes: 20 additional pages of pure world background, providing Post-Event history for Europe, Asia, the Middle East, and Africa, with a look at how superhumans wear the cape in different places; 15 additional pages of background... [click here for more]

A Facsimile of Death is meant as an introduction to the world of Interface Zero, as well as to the Fate Core version of the game. There are some firefights, but most of the adventure involves investigation, planning, social navigation, and trying hard not to be betrayed. It’s the story of Avery Price, a murder victim with nobody to look into her death…until the PCs come along.
A Facsimile... [click here for more]

". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done."
- Christopher Dolunt (Author of Savage Worlds: Rippers)
". . . I like that it's a very light touch on the existing skills and action system. Very... [click here for more]

In the not-too-distant future, changing your genes is like changing your name: tricky, but available for the right price.
Dozens of companies market gene-modding lines that allow the customer to take on characteristics drawn from animals or fantastical creatures. Popular packages have led to pockets of genetic divergence that some are hesitantly classifying as new “races.” Some... [click here for more]

A galaxy full of graves...
In the 23rd century, we found signs of intelligent life in the galaxy—deserted planets full of alien structures. The World Council established the Xenohistory Corps to investigate these ghost planets and determine what happened to their inhabitants.
In the far reaches of the galaxy, your group of Corps... [click here for more]

Is your DM upping their game? Now up yours!
The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots???
The HUNTER'S GUIDE includes:
Tips... [click here for more]

The world is young and majestic, and humans eke out a living and dream of civilization.
But you are not like them: you are a god. A primal creature, your soul a blazing font of power, your body an expression of your nature. The more extreme your behavior the greater the power you can wield—but it is easy to become lost in a single facet of your existence and cross the line from god to... [click here for more]

Wearing the Cape: The B-Files is the second sourcebook for WtC: The RoleplayingGame. A collection of 31 cape-files, it gives the players fully worked examples of standard and exotic superhero types, including: 2 Ajax-Types8 Kinetic/Projector-Types5 Metamorph-Types2 Paragon-Types... [click here for more]

Rise up against the Masters of Umdaar!
Behold the fallen world of Umdaar, home to savage warriors, cyborg insects, and merciless warlords. Oh, and lasers—lots and lots of lasers. The Masters rule with an iron fist, and the people’s only hope are the archaeonauts and their quest for long-lost artifacts of power. But will the Masters get there first? Masters of... [click here for more]

One tiny ship. One huge expanse of aetherspace.
Maneuver your ship through the vast aether in The Aether Sea, a Fate world and adventure by Ed Turner. A thousand years of war on Homeworld left it a magically-blighted wasteland, so the elves and dwarves stopped fighting for five minutes and figured out how to leave it behind. Soon everyone took to the vast, empty aether sea. The Royal... [click here for more]

Enter the all-too-timely world of Arecibo…
Everyone on the island knew that something was amiss when the power went out. In the municipality of Arecibo, frogs and crickets fell quiet, bringing stillness to the night. Slowly but surely, the children started to understand that something far worse than animals dwelled in their tropical paradise. When the island is abruptly blockaded by... [click here for more]

Steel yourself, and open the grimoire.
Daemon summoning is banned in Ganseldom by religious and civil authorities alike, but that’s never stopped ambitious nobles and warlocks. Daemons are invaluable minions when there are battles to win, secrets to steal, and coups to enact. With the recent invention of the printing press and increased literacy rates, grimoires containing the rites... [click here for more]

See trailer and download a preview here!
This is the PDF version of Nova Praxis, but it is not just a fully bookmarked and linked PDF version of the book. The Augmented PDF has gone through an entirely separate layout process, developed from the ground up to run on widescreen laptop screens and tablets.
The Augmented PDF also features a number of navigational aids, allowing... [click here for more]

Welcome to the Ministry. The enemy is everywhere.
In 1958, a variety of aliens have been discovered on Earth. These aren’t the comical little green men of cheap science fiction stories; these aliens are diseases, mind-controllers, and shape-shifters. Various alien outbreaks have killed tens of thousands of people around the world, and aliens have tried to possess Josef Stalin,... [click here for more]

Join the ace pilots of the Tachyon Squadron. Enlist today!
The universe is in trouble. Take your stand against the overreaching arms of the Dominion of Unity. Stand up against piracy and lawlessness. Ensure that all members of the Draconis system enjoy peace and prosperity. Join the Tachyon Squadron arm of the Draconis Volunteer Group! Engage in interstellar combat; steer your ship... [click here for more]

Grab your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines — come and defend the light of humanity’s greatest civilisation as it spreads to the stars!
The ENnie Award-winning transhuman science-fiction RPG setting returns, in a new edition updated and massively expanded for the Fate Core rules. Mindjammer is an action-packed... [click here for more]

Action! Science! Robots! Punching! More Science!
Are you ready for some two-fisted science adventure? Then it's time for the Atomic Robo RPG! Have you ever wanted to face down global conspiracy as an immortal atomic robot or Carl Sagan? The Atomic Robo RPG makes it possible.
The Atomic Robo RPG brings you the most explosive Fate Core System... [click here for more]

THE GLITCH HAS COME TO TENDORIA
A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games.
8-bit heroes battle monsters and corrupted files—it's Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world!
This 56-page Fate Core adventure provides a complete world... [click here for more]

Tell Us Your StoryBeneath the "normal" surface of the world are things and people which most of us don't want to know about, and will do our best to forget about if we ever come near them. People won't see what they don't want to see.But that's most of us. And you-you're not most of us.What's Your Story?
Whether you're... [click here for more]

Building Story in Tabletop Roleplaying Games
Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ... [click here for more]

In the Weird Age of the late 21st century, the newly-discovered occult sciences are changing the world. If you want to learn them, Occultar Academy is the place to go. In this secluded island school, talented students from all over the world can learn sorcery and occultech under the Foundation's watchful eye. But they won't tell you everything. Occult science is great, but there are risks. Behind... [click here for more]

Check out this groovy game based off your favorite cartoons from the 1970s. Players control intrepid members of an Extreme News Team on the hunt for UFOs, ghosts, mothmen, and other cryptids.
But not all is as it seems—for every authentic cryptid uncovered, there's another half-dozen frauds: executors disguised as bigfoot trying to bilk the rightful heirs out of an inheritance; restauranteurs... [click here for more]

"Yes, Virginia, there is a Santa Clause. He exists as certainly as love and devotion and generosity, and you know that they abound and give to your life its highest beauty and joy. Alas! How dreary would be the world if there were no Santa Clause! It would be as dreary as if there were no Virginias." The New York Sun, 1897.
Before the Event, and for more than... [click here for more]

Nitrate City is a place where elements of Film Noir and classic movie monsters combine with explosive results. It’s a place populated by slick vampire private eyes, clever werewolf gamblers, cigarette smoking mummy fatales and deadly hit men from beneath the darkest waters.
You might be a member of ‘The Night Squad,’ a unique off-the-books crime-fighting... [click here for more]

STAND TOGETHER AGAINST THE DARKNESS...
In Jim Butcher’s bestselling Dresden Files books, the forces of good bond together into an organization called the Paranet in a desperate attempt to turn the tides of their equally desperate war against big baddies like the Fomor and the Denarians. Now you can bring the Paranet to your Dresden Files RPG game with the Paranet Papers... [click here for more]

Step Into Our WorldWe are wizards, cops, mechanics, werewolves, doctors, fairies, mobsters, reporters, holy warriors, and vampires.We call upon the dark powers of the Never­never-or the darkness in human nature.We are the monsters living next door or lurking behind a friendly face.This is the Dresdenverse. ... [click here for more]

Enter a fantastic universe beyond time and space. A universe filled with strange technology, stranger cultures, exotic locations, and incredible danger.In a distant time, at the far-flung reaches of space...The known universe is ruled by the immortal Tyrant and his oppressive 149,000 year regime. Genetically-engineered, flesh-and-blood Pharisto gods rule over humanity... [click here for more]

Overthrow oppression in Jadepunk! You are the Jianghu – a loose society of likeminded, yet quarrelsome, individuals and organizations. Using powerful Jadetech devices and martial arts techniques, you stand against oppression and injustice. Though you are few, the Council fears you, for you have the most powerful weapon in Kausao City – the hearts and minds of the people. Unite them, and... [click here for more]

Cape (plural capes): literally, a sleeveless garment hanging from the neck over the back and shoulders; figuratively, a superhuman who has chosen to act as a superhero. Synonyms: hero, mask, super, superhero. Connotations: ‘cape’ is used as both a familiar and derogatory term for superheroes, who often casually refer to themselves as capes but generally consider it a demeaning... [click here for more]

Travel in the Wild West is dangerous, but the danger’s even worse than anticipated. The land is infested with vampires.
As settlers begin pushing into the unexplored territories on their way to California, they discover the truth about why the Native American tribes have gone quiet: the wilds have become infested with creatures... [click here for more]

Join the Martian Union of Materialist Republics today!
It’s the year 773 Post Revolution, and Mars is basking in the long embrace of progressive materialism. The Union of Materialist Republics rules over a utopian planet and two moon colonies. The people are happy in their roles; the governments of the Republic remain at peace with one another; technology designed to better mankind... [click here for more]

Sharpen your blade. It’s time to hit the mean and dusty streets of Rome.
Experience Roman noir firsthand in Eagle Eyes, the latest Fate World of Adventure from Pete Woodworth. Battle cynicism, corruption and murder in the shadow of the Coliseum. Play Eagles, the Senate's private investigators, and use every means at your disposal to get at the truth behind everything from "ordinary"... [click here for more]

The zombie apocalypse was rough, but that was, like, a hundred years ago. It’s time to move on already.
Zombies, lich kings, ghosts…they’re a reality now, and somebody’s got to keep them in line. But it’s not a dream job. More like the last refuge for losers and desperate teenagers in need of a little cash. You’re a Mortician or "Mort,"... [click here for more]