Cube World resumes active development

When voxel sandbox Trove hit the pavement running, I know I wasn’t alone when my first reaction was, “Damn, this looks like Cube World, only, you know, getting updated!” Now I might need to eat my words because Cube World is indeed under development again after a long hiatus. And I do mean long.

While the game’s website hasn’t had an update since June 2014 when alpha buyers were left a bit in the lurch, dev Wolfram von Funck started pushing out tweets about development two months ago and hasn’t let up. The most recent one arrived over the weekend:

I'm working on "grand quests", which are special quests whose location and rarity is indicated by colored swords. pic.twitter.com/oqGx5pqP5r

ArcSxavier Siphaed
Because it is still in Alpha testing. In fact, their first few Alpha builds were EU only. I think it was just either barely this year or very late last year that they even started doing NA too.

DugFromTheEarth AdeptusEnginus Yeah, I know. It’s worth reporting on regardless of being old. I ironically already knew about it because I had done my periodic checking in o n the Cube World Reddit /yesterday/ and saw that the dev had continued making updates beyond the first one he made I had seen about a month ago.

Still, just pointing out that technically, active development resumed a while ago. Enough updates have just finally been coming consistently to make the assumption the guy is actually going full-time again.

Siphaed what sucks is that they are ip blocked and most other countries can’t play except north america and europe atm… so yeah, I can’t say something good for this game myself since I lack gameplay time on it

I still hold out hope for Cube World. I wanted to like Trove… but it just doesn’t grab me for some reason I cant put my finger on. And SkySaga just doesn’t look good to me at all.
I think neither Trove nor SkySaga trip the retro-nostalgia switches in my brain like Cube World did.

What’s funny is I remember the absolute outrage over Trove daring to do anything similar to Cube World back when it was revealed. Now Trove is successfully launched, has a bunch of happy players, and Cube World is ‘tweeting’ about updates. Competition is good. It’s also why I do sometimes wish “AAA studios” with funding would try more indie style games design. A professional team and a budget does wonders.

Modrain This is the most consistent amount of updating he has ever done to date. Typically, his updates are maybe 2 or 3 at max, and separated by 6+ months of silence. The fact that he has been updating every couple of days for over a month now, is rather shocking. (but very awesome)