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Lapis (Magic Knight Water) is a good multi-hit attacker in Summoners War, the first 4 star natural monster every player begin with and one of the key monster to level up for low level players.
Lapis can be used mainly as a early farmer in Faimon stages on Despair/Revenge build since he can stun targets with all his skills and his third skill provides self sustain. However, if you don't have good runes and find difficult to farm on hell mode you may find Raoq more suitable.
As your first nat 4 this magic knight can really find a spot everywhere (especially after her latest buff), so we are going to review her usage in every content:
[...] Read full Lapis Review

Lupinus (Wind Magic Knight) is a nice utility HP monster in Summoners War.
She is very good to use in ToA, even in hard version.
Lupinus has the first skill similar to other Magic Knights: two single target attacks then an AoE attack that also speed breaks all the enemies for 2 turns.
The second skill silences the target with a multiple hit attack.
And the third skill attacks the target with two hits and then attack all the enemies dealing damage proportionate to Max HP. Moreover decreases the attack bar by 30% each.
She is very good to use on [...] Read full Lupinus Review

Iris (Light Magic Knight) is clearly the best of all Magic Knights and despite labeled as an attack monster is a CC and support unit with healing capabilities (15% every turn) and AoE Strip, she is basically a good alternative to Chilling both PvE (in Dragon B10) and PvP purposes but she is better in most cases.
In Arena and Guild Wars Iris shines against Chloe / Theomars and Khmun (Fire Anubis) teams, if you want to build this magic knight as a very annoying PvP unit you may think of Despair + Revenge, with this runes she' [...] Read full Iris Review