Get ready to destroy all opposition and play as War Machine in the upcoming 'Iron Man 2: The Video Game!'

Published

Feb 4, 2010

Updated

Feb 12, 2010

Share:

Comments:

This just in: There will be MANY explosions in "Iron Man 2: The Video Game," in large part thanks to War Machine, who was today announced as a playable character in the upcoming game.

Armed with a wide array of weapons, War Machine--piloted by James Rhodes--offers gamers a chance to play through "Iron Man 2: The Video Game" with artillery and offensive capabilities significantly different from those used by Iron Man/Tony Stark. And the beauty of it is that you'll be able to choose which character you want to use and how you want to play through "Iron Man 2: The Video Game." It's a good day to be a gamer.

Watch the War Machine trailer and check out two brand new stills below. And keep your eyes glued to Marvel.com over the coming months for more news, videos, information and images for "Iron Man 2: The Video Game."

To find a comic shop near you, call 1-888-comicbook or visit www.comicshoplocator.com

This just in: There will be MANY explosions in "Iron Man 2: The Video Game," in large part thanks to War Machine, who was today announced as a playable character in the upcoming game.

Armed with a wide array of weapons, War Machine--piloted by James Rhodes--offers gamers a chance to play through "Iron Man 2: The Video Game" with artillery and offensive capabilities significantly different from those used by Iron Man/Tony Stark. And the beauty of it is that you'll be able to choose which character you want to use and how you want to play through "Iron Man 2: The Video Game." It's a good day to be a gamer.

Watch the War Machine trailer and check out two brand new stills below. And keep your eyes glued to Marvel.com over the coming months for more news, videos, information and images for "Iron Man 2: The Video Game."

%%%-video-1146-width-442-height-353-%%%

Â

Â To find a comic shop near you, call 1-888-comicbook or visit www.comicshoplocator.com

Iron Man 2 Wii PreviewThe Wii gets a homegrown version of the movie tie-in. First impressions here.by Michael ThomsenLATEST VIDEOView all 2 videosFebruary 3, 2010 - High Voltage has been a busy studio since The Conduit helped bring it some notoriety. In addition to releasing one of the most played shooters on Wii, High Voltage has found time for The Grinder, turned Gladiator A.D. into Tournament of Legends, and released a tie-in version of the Osama Tezuka classic Astro Boy. As if there wasn't enough to do, SEGA's turned to the studio for the Wii version of the upcoming Iron Man 2. I had a chance to demo the game's opening level at a SEGA preview event in New York. So how does the motion-powered cousin of the HD games work? Iron Man 2 relies on the Wii Remote for aiming and camera control, while primary and secondary fire are set to the A and B buttons. Holding the Z button locks onto targets, and tapping C toggles the flight mode on and off. A shake of the Nunchuk will produce a melee attack. While nothing revolutionary it's a simple and intuitive control scheme that should be quite familiar to any Wii gamer. The opening level has players dive into the action, taking control of Iron Man as he fights through a besieged laboratory. You'll start by working your way through the outer perimeter of defenses, shooting at enemy soldiers and encountering some simple environmental obstacles. You'll encounter a path blocked by rubble that needs to be blasted with your secondary weapon. Later you'll need to spot an opening in a wall, which you'll fly through to get inside the lab. Once inside, you'll fight through an open warehouse environment, shooting more enemy soldiers, and some larger mechs which take a bit more damage to destroy. You'll have to free a group of scientists trapped inside one of the warehouse rooms which earns Tech Points. These are used as in-game currency to purchase weapon and suit upgrades in between missions. You'll get these regularly, for completing objectives and hacking computer panels spread throughout the level. Hacking computers is done with a simple but amusing mini-game in which you rotate a number of cylinders trying to match the dot patterns printed with each cylinder's neighbor. There's an attempt at destructible environments with some cars and exploding boxes spread out across the levels. The bigger mech enemies likewise produce a big ball of fire upon explosion, though the effect is pretty rough. Enemy AI is, likewise, not very impressive. Soldiers come charging into a room and take up pre-determined positions and then stand in place while firing at you. If you get close enough they'll sometimes run away, but fights were mostly one-note encounters. The end of the level comes in a giant server room where Iron Man will need to protect three giant computer terminals for 30 seconds while J.A.R.V.I.S decodes them. When you start each decoding process, a new wave of enemies will come charging into the room. If you ever lose track of your next objective, you can use J.A.R.V.I.S. to scan your environments, and you'll kindly be shown where the next interactive object is and told just what you need to do in order to progress. High Voltage earned its reputation, in part, by digging into the Wii hardware to prove that you can make attractive visuals on the diminutive white box. Iron Man 2 doesn't do much to build on that legacy. Environments are boxy and feel empty. Special effects are infrequent and crudely implemented. Enemies have bare-bones animation and environmental textures have the good old-fashioned PS2 fuzz about them. The Iron Man character model looks okay, but you wouldn't have to dig far to find GameCube characters with more detail, to say nothing of higher-end Wii games. SEGA was demoing the Wii version of Iron Man 2 right next to the 360 version and, after getting a test of both versions, it's hard to feel very excited about where the Wii version is headed. I liked the simple controls and the emphasis on pure shooting, but enemies are robotic and easily defeated while the visuals left me wanting something more. It's impossible to make any judgments about a game after the first level, but my first encounter with the Wii version of Iron Man 2 left me cautious. For more on the game, check back with IGN, and look for a full review when the game ships in late April.