Learn the techniques to design your own characters.Danny Williams is a CG Generalist at Dreamworks and helps bring their many projects to fruition. Having worked at Arena Net on Guild Wars and previously at Blu Sky Studios, Danny brings a lot of character experience in both animated and game models to the table.Project 1 : Fundamentals Of Developing Your Character ConceptProject 2 : Sculpting Your Characters Body and Head In ZBrushProject 3 : Create A Fully Functional Character With Topology, Retopology and UV'sProject 4 : Refining Your Character In MayaProject 5 : Learn How To Texture and Pose Your Character With ZBrush, Maya And PhotoshopProject 6 : Character Project: Design Characters In PhotoshopProject 7 : Character Project: Establish ValuesProject 8 : Character Project: Understanding The Language Of LinesProject 9 : Character Project: Sculpting Your Character In ZBrushProject 10 : Character Project: PolyPainting Your CharacterUl.to