I have to agree with the poor dialog... they made everyone speak... well, terribly. I recall being annoyied at Ghaleon's lack of inteligent dialog (as he is supposed to have...), and Nash and Mia's much more simple dialect as well, I felt the need to bang my head against a wall when I read
"Sorry y'all"

Sorry y'all??? GAHH!!! Never, never, NEVER in his right mind would that have ever come out of his mouth...

Unfortunately most companies that take the time to translate games are looking for the easy way out, or they simply have horrible writers. While Lunar Legend was a nice ode to the full fledged version it was definitely the no frills edition. Lunar without excellent music, voice acting, and cinematics just doesn't cut it. Look at Dragon Song, it was missing all of that and more.

As much as a Lunar Legend 2 would be cute, GameArts needs to concentrate on a real sequel to Lunar that is worthy of the series name. I know I definitely want a sequel but if I have to settle on a prequel then I'm all for it as long as it is done right.

Ah! I recently got the first Lunar: Legend (okay, actually, I got it a long time ago, but just recently started playing it on a vacation, so sue me) while the translation annoyed be at first in the beginning of the game, I began to get used to it and be able to tolerate it enough to play through it. I mean, it's still Lunar, after all. Aw, I think a Lunar: Legend 2 would be great! It's really fun to play Lunar on the go, ya know? I'd like a Lunar: Legend 2 eventually, but if I could choose, I would get a Lunar sequel or prequel first.

To give UbiSoft some fair credit, occasionally they will be faced with programming constraints on translation--i.e., they have to fit the translated sentence into just 1-2 boxes, and so they have to truncate and cut out some stuff. Also, the translation content of Lunar: Dragon Song was actually quite good and accurate. The only thing that DS really needed was A) proofreading, and B) someone to check consistency.

There were people around who would have been willing to do both. I'm not going to mention names but there were, and I'm sure that UbiSoft was well aware of that. But in the time they had to get the product out, and what I'm sure was a rather tiny budget, they did what they could, even though it was rushed and a bit shoddy. KF

In all seriousness, I'd say that Square-Enix should take over. They've DONE drawn games before... Chrono Cross and Xenogears are WONDERFUL examples of it.

Either that, or if they took the 3-D approach (which would be AWESOME by the way, just keep drawn cutscenes) they should put it in the style of Kingdom Hearts. Its PERFECT. I can certainly imagine a 3-d Nall following you everywhere! XD

I dont think square should take over. If not it would be an over the top project like a ff game. I think it should be kept simple like typical boy saves girl and saves the world story. But I wouldnt mind a move to 3D but I would like capcom to do the grapichs for a 3D game. In vain the of the game "The Misadventures of Trone Bonne" Simple graphics but the colors makes it looks very animeish, And when ever they speak a FULL character portate comes out with spoken dialog.

In all seriousness, I'd say that Square-Enix should take over. They've DONE drawn games before... Chrono Cross and Xenogears are WONDERFUL examples of it.

Either that, or if they took the 3-D approach (which would be AWESOME by the way, just keep drawn cutscenes) they should put it in the style of Kingdom Hearts. Its PERFECT. I can certainly imagine a 3-d Nall following you everywhere! XD

Ewww noo way!!! I can't stand Kingdom Hearts style!! Maybe Chain of hearts, but still! I think it should be kept the normal Lunar way, even though Chrono Cross is a magnificient game.

LuNaRtIc wrote:I would love it if they made an EB version of Lunar Legend for GBA. I really enjoyed LL, it was cute and fun. And hey! When I went on 7 hour road trips to visit family, I could play Lunar! I was so excited! xD Hehe, I really liked being able to carry around a SSSC remake. And I LOVED being able to play LL during class too! xD

LuNaRtIc wrote:I would love it if they made an EB version of Lunar Legend for GBA. I really enjoyed LL, it was cute and fun. And hey! When I went on 7 hour road trips to visit family, I could play Lunar! I was so excited! xD Hehe, I really liked being able to carry around a SSSC remake. And I LOVED being able to play LL during class too! xD

Hope your teachers didn't confiscate the GBA. BAKA!

I used to play it in class too, instead of doing my classwork. It was great.

- "Sometimes life smiles when it kicks you down. The trick is to smile back."

LuNaRtIc wrote:I would love it if they made an EB version of Lunar Legend for GBA. I really enjoyed LL, it was cute and fun. And hey! When I went on 7 hour road trips to visit family, I could play Lunar! I was so excited! xD Hehe, I really liked being able to carry around a SSSC remake. And I LOVED being able to play LL during class too! xD

Hope your teachers didn't confiscate the GBA. BAKA!

I used to play it in class too, instead of doing my classwork. It was great.

I get all my Work done then Play my GBA and GB before hand *Never upgraded to GBC >>*

My Teachers never really minded I did my work got good grades
I beat Remake BofF2 In Math class

Anyway
If they put Lunar on PSP I love PSP alot more
other then MGear and MAYBE up comeing SHill game I find PSP worse damn system I layed my hands on!
I disapointed that Sony going with Ports try sell the PSP but if make my PSP more usefull and have better games I can live with it

Sorry to bring up an old topic, but I agree in that S-E should not be given control of Lunar. If Lunar WERE to be made into 3D, I'd go more with the DQ8 engine. That game is still pretty to look at

Off hand, I actually enjoyed Lunar Legend. Yeah, a good many things are missing but, like another post just said, its fun to play on the road. I also think the battle graphics in this are what the remakes of both Lunars SHOULD have looked like!