USA Structures

USA Structures

Note: You can find statistics for each of these structures at CNCSeries.com.

Airfield
The answer to American masculine insecurity, the Airfield is simply huge. This gigantic structure provides the production of aircraft for the USA forces. From here a commander can produce the deadly Commanche, the agile transport Chinook, and various other aircraft.

Barracks
The same as in previous C&C games, the Barracks provides the ability to build infantry. As is true with any production center, however many Barracks you have, you can produce that many infantry at one time. When a Strategy Center is build the Barracks can be used to build powerful and effective infantry to assist your war effort.

Cold Fusion Reactor
These structures are essential to any base. They provide power which makes your base run at full strength. If you don't have enough power then your production will be slowed down significantly, and even worse, some structures won't work completely. USA Cold Fusion Reactors can be upgraded with Control Rods to increase power output.

Command Center
This is the core of any base on the battlefield. The Command Center allows you to build structures to expand and fortify your base. Without it, commanders will find themselves picked apart piece by piece, structure by structure. The Command Center itself has various upgrades like radar to improve battle functions.

Particle Cannon
This building will allow you to charge up and fire the destructive particle cannon. Similar to Ion Cannon from Tiberian Dawn.

Strategy Center
The Strategy Center is the key element to building and controlling the more sophisticated structures in the USA arsenal. When you build a Strategy Center, new structures become available for creation.

Supply Center
The supply depot manages the majority of your resources for the game. In the USA variant, Chinooks will fly from the supply drop points, pick up cargo, and fly it to the supply depot to be processesed into money you can use to spend. If this structure is taken out, you can expect the funds you have to dry up quickly. The USA alternative to the Supply Depot is for a Cargo Plane to airdrop crates of resources for you. This is only a small compensation though, keep the Supply Depot alive!

Supply Drop-Zone
The Supply Drop is the US secondary method of gaining additional resources. Every two minutes, the Supply Drop calls in a transport loaded with goodies.

War Factory
The War Factory ranks up there with the Command Center in terms of importance. This structure is in charge of building all tanks for your forces. Without one you can't expect to last very long against an enemy. If it gets destroyed, rebuild it; if you can't, good luck. The War Factory works like the Barracks in terms of production, the more you have the more you can produce at one time.

lots of missing buildings...detention center,patriot missiles ,well not really lots but all in all USA SUCKSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS_________________________Soviets,Nod,GLA join forces!I'd love that

Yes, it is possible to change the game without mods or hacks. How? I shall not reveal, but I made the nuclear missile 5 times more powerful, and can you teach me how to make chinooks at my airfield? I can only make them at my suppl depot, so I'm confused as to why it says that...