CV

THE THINGS I DO AND DID

From being a court artist to making graphic novels about school shooters, dabbling in game design and to learning by teaching... I find myself craving any type of work that challenges me. And I love any kind of team that has the drive to push whatever they are doing to the next level and love improving themselves in and outside of work.

My preferred management style is to be hands-on and lead by example and competition. I believe a team delivers the most through constantly maintained self determination and leadership transparency, rather than lofty speeches or overly strict schedules and rules.

December 2016 - CURRENT Polyamorous. Warsaw, PL

Co-founder/Art Director

Created everything from the art-bible to the company logo for this company founded by Grzegorz Ciach, Mateusz Blaszczyk and myself. During my stay I have overseen a team of 6 in-house artists managed two separate 3D outsource teams.

Created the style guide for the project. It focused heavily on optimizing the use of in-house, outsource and Unreal Marketplace assets while still maintaining a consistent visual style.

Managed the creation all of 3D assets and levels and provided a multitude of concept art, over-paints, post process work and finalizing touches on them.

Created a modular level design system that made the art team as flexible as possible, allowing us to create viable tasks independently from design and narrative.

Worked with agile through the team producer and learned to love Trello as my newly preferred tracking tool for team tasks.

Created several levels and modular rooms/dioramas in the Unreal Engine.

Created promotion materials/attended game conventions to promote our game: (PAX West, GamesCom, Paris Game convention and GDC ) to promote our game

January 2016 - Current III lines. Sydney, AU

Artist and PR Manager for III lines. (side project)

A collective aiming to bring high quality digital artist into the contemporary art scene by mean of public relations and active gallery work.

June 2015 - Current OutSource2US. PRAGUE, CZ

Freelance Art Director and artist for an international creative outsourcing agency.

Providing estimations and briefing for the projects

Creating concept and production art

Helping others with overpaints and art direction as needed

Evaluation of project scopes and tactics

NOVEMBER 2014 – JUNE 2015 BOHEMIA INTERACTIVE. PRAGUE, CZ

Creative Director – Hired as a contractor to help directing a new project based on DAYZ's core mechanics but with a new engine in play. Had a team of 20 working on the new title. Including artists, designers, sound designers and programmers.