You encase yourself and your allies in a shimmering fortress of telekinetic force. All damage from powers and psi-like abilities taken by subjects inside the area of the intellect fortress, including ability damage, is halved. This lowering takes place prior to the effects of other powers or abilities that lessen damage, such as damage reduction and evasion.

Powers that are not subject to power resistance are not affected by an intellect fortress.

Augment This power may be augmented in one or both of the following ways.

For every additional power point you spend, this power’s duration increases by 1 round.

By spending 4 additional power points, this power may also affect breath weapons that deal damage.