I think Telltale is still intent on making good games. They stumbled on the Universal games, but they examined the criticism and honed the experience for the better in The Walking Dead. They also are still taking fan and critic constructive criticism from episode to episode in the same series to heart. People were asking for less contained environments and more exploring in The Walking Dead, and Telltale delivered that in episode 3. They also really seem intent on making the best experience possible, and extended the deadline for each of the Walking Dead games even at the expense of backlash from fans. LucasArts would never do that. They're notorious at rushing buggy, unfinished games in order to make deadlines to coincide with movie-tie-ins or to make the Christmas season.