When the Hexanjager Order was formed and brought the evil magic users low, they were loved by the people, but, just like many a group of vigilantes, they went too far and now their rule is just another form of oppression.

Chartered in Royal Year 618, the Guild of Adventurers Upon Return, was intended as a guideline to deal with and control the increasing number of men and women who were taking up arms and pursuing a career in heroism and adventurism. The guild would police it's own, and function as an odd jobs mercenary corporation, subservient to the crown, and supportive of the clerics.

With power borne from their unusual markings, men and women of the Five Orders of Ivory Tower are guardians and rulers of the Desert Realms, and guides to the people. But what secrets lay beneath their strange tattoos?

The Nobles of Vartanadel play a yearly game of politics that climaxes at the yearly Naming ceremony that changes everything. It is then that the King names his favorite and they all find out if they are still labeled as a King's favorite or if their lives will be forfiet.

Many knightly orders play lip service to women, but few take it seriously, and even fewer would allow women to join their order and ride in the ranks with them as equals. Yet the Knights of the Lady, it seems, truly do think of women as equals and have done this.

All living things must strive. Nature knows no harmony, only war for the privilege to exist. Maug of the Bitter Spirit, the Albatross God, promises no intervention nor advice to His worshippers, just a silent approval of those of you strong enough to help themselves…