CANIMXY

Block Screenshot

Contents

Palette

Description

This block realizes the visualization of the evolution of the two regular input signals by drawing the second input as a function of the first at instants of events on the event input port. When a point is drawn on screen it stays until the buffer length is reached. This scope is useful to make simple animations.

Dialog box

Number of Curves

Set the number of curves.

Properties : Type 'vec' of size 1

color

an integer. It is the color number (
) or marker type (
) used to draw the evolution of the input port signal. Seexset() for color (dash type) definitions.

Properties : Type 'vec' of size 1

line or mark size

an integer.

Properties : Type 'vec' of size 1

Output window number

The number of graphic window used for the display. It is often good to use high values to avoid conflict with palettes and Super Block windows. If you have more than one scope, make sure they do not have the same window numbers (unless superposition of the curves is desired).

Properties: Type 'vec' of size 1

Output window position

A 2 element vector specifying the coordinates of the upper left corner of the graphic window. Answer [] for default window position.

Properties: Type 'vec' of size -1

Output window sizes

A 2 element vector specifying the width and height of the graphic window. Answer [] for default window dimensions.

Properties: Type 'vec' of size -1

Xmin

Minimum value of the first input: used to set up the X-axis of the plot in the graphics window.

Properties: Type 'vec' of size 1

Xmax

Maximum value of the first input: used to set up the X-axis of the plot in the graphics window.

Properties: Type 'vec' of size 1

Ymin

Minimum value of the second input: used to set up the Y-axis of the plot in the graphics window.

Properties: Type 'vec' of size 1

Ymax

Maximum value of the second input; used to set up the Y-axis of the plot in the graphics window.

Properties: Type 'vec' of size 1

Buffer size

An integer value. In order to minimize the number of graphics outputs, data may buffered.