These are a selection of some of the props I created for Tom Clancy's The Division. I was fortunate enough to create some assets that were used quite extensively throughout the game; all of the rooftop air conditioning units, several pipe kits, and lots of modular industrial style pieces. A lot of the prop work involved the use of a generic texture library, although the assets in this post are all my own texture work. Special thanks to my colleagues for their feedback and help :)