If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

You should focus more on acceleration than on speed itself, maximum speed is not that important. Strafe lanes are really the best way to practice.

For your problem, you can try to strafe 3/4 jumps in row in the same direction and try see wich movement gives you the most acceleration (look at your speedmeter ), it will teach you the slow/slight rotation you need while in air. Once you get the concept, wich is the hardest part of strafe imo, you can do regular switch between jumps to get the angles.

Can you post a demo of your current strafe btw ? it's the fastest way to help you.

You should focus more on acceleration than on speed itself, maximum speed is not that important. Strafe lanes are really the best way to practice.

For your problem, you can try to strafe 3/4 jumps in row in the same direction and try see wich movement gives you the most acceleration (look at your speedmeter), it will teach you the slow/slight rotation you need while in air. Once you get the concept, wich is the hardest part of strafe imo, you can do regular switch between jumps to get the angles.

Can you post a demo of your current strafe btw ? it's the fastest way to help you.

I've been using the strafe lane part of the map in the second link. The one with the HUGE spikes at the end. No, didn't hit them. Stopped in time.
I know the accel is more critical than speed itself. I can get to ~500+ in 2-3 jumps so far. Acceleration and distance is increasing also.
I'm a fairly quick learner. It just took me a bit of time to get the coordination of the jump/left/right beats. I have fairly large hands and the keys, as you know, are in close proximity to each other. I find that the arrows and del for jump work best for me. Even at my age I find I still have reasonably good reflexes and coordination. The eyes are a different story... but not failing yet...

When I feel I have it together well enough, I'll post a demo. Next couple of days or so.

Again, Many thanks for all the help, tips and advice. All of you.
Just good to see that there haven't been any smart*** posts... i.e. noob, etc... Even though I am reasonably new to QL, I've been playing FPS games longer than some people/players have been alive...

Just good to see that there haven't been any smart*** posts... i.e. noob, etc...

Reasonable way of seeking help produces reasonable feedback.

Originally Posted by MidiMightyMoe

You should focus more on acceleration than on speed itself, maximum speed is not that important. Strafe lanes are really the best way to practice.

While I agree that efficient acceleration is the core of strafe jumping, I have to point out that speed is also important, at least in the beginning period of learning. I mean, you don't always happen to be doing a straight strafing run starting from 0 ups - you need to have the "feel" for correct acceleration angle at higher speeds too. A stupid bot might be able to finish Raz3r's lane 8 flawlessly because it's been programmed to do so, but when it's supposed to add some boost to a jumppad flight that starts at 850 ups, it will go nuts. This is what you ought to avoid - "programming" yourself for a perfect strafe run.

Im playing about 1 year quake live...it was a long way to learn strafe jumping and bridge to rail. But a big mistake at the beginning was the mouse speed. It was really fast. 3cm movement for 360 degrees. When you have such a big speed you can forget that you will strafe a higher lane than 2.

no my speed ist very low 7 8 cm for 360degrees. I changed it about 4 weeks ago. And know i did lane 7 to the half, and even on the last lane i did 2 pads

try it with a slow mouse..really..

Originally Posted by OUXOUIGA

I'll definitely give that combination an active try. I was just now feeling them out and they seem do-able...