as usual, this is the forum where you can get in touch with us about problems related to Minotron.

Hopefully there won't be any.

PLEASE NOTE : out SW is tested on REGULAR DEVICES only, we do not guarantee it could work or work differently on Jailbroken devices or such, despite the SW is "plain and simple" done with as much respect as possible of iOS we don't know what could happen "if you mess with your iOS" we really can't test those situations.

Despite I can understand some people can have some reasons for not updating the iOS or use a Jailbroken device we can't really guarantee that anything is going to work if you happen to be in one of those situations.

NOTE ABOUT "why only 3rd gen devices" : the reason is very simple, our "framework" is based on the Neon engine, actually it IS the Neon engine ( plus other things ) for this reason there is use of shaders and other stuff not really present in older HW or older OpenGL versions. As all Llamasoft ( new gen ) games are based on the Neon engine this is our "minimal HW supported". In short, if it does not support OpenGLES 2.0 it won't work.

Just finished all 100 levels of this in Normal mode. #10 on the openfeint leader board (#6 on game center), one place above Sickboy.

An amazing experience doing the final 50 levels on a long car journey, let me tell you! I find it hard to imagine a world where this isn't a game of the year contender, though I do have a few suggestions to make it appeal to the wider demographic - mainly regarding the pre-gameplay experience.

Also, I spotted what I am sure are a couple of bugs on the way, one in gameplay and the other one not. Please let me know the best way to go about reporting these.