Donations

If you enjoy using TellMeWhen or if it has helped out your game-play considerably, please consider donating so that I may be able to afford time to develop more new features. Click the button below to donate securely through PayPal. Thank You!

Examples

Curse has removed project forums in their CurseForge update, including TellMeWhen's Examples forums. If you're disappointed by this decision, consider adding your feedback. (please be civil - anger never helps!)

A mage could display an icon when Arcane Blast has sufficient mana to be cast and is in range of the target (link), and have a Polymorph icon appear when the mob they've set to focus becomes unsheeped (link)

A death knight could have icons appear to show when Freezing Fog procs (link), when Rune Strike is usable (link), and when Horn of Winter drops and needs to be refreshed (link)

A rogue could monitor their own stack of Deadly Poison on a mob (link), and have icons appear when they need to reapply poisons to their weapons (link)

An elemental shaman could set an icon to show when they have more than 6 stacks of Lightning Shield (link)

A retribution paladin could show an icon for Templar's verdict when they have 3 holy power (link)

A hunter could show icon to help facilitate aspect swapping (link), and an icon for mend pet when their pet's health is below 50% (link)

A balance druid could show an icon when they are out of combat and one of their mushrooms is not placed (link)

A priest could set an icon to monitor all of their chakra states in one icon (link), or set an icon to watch the cooldown of Rapture (link)

While these examples may help you get started, the best way to use TellMeWhen is to use your imagination! The possibilities are virtually limitless, so download TellMeWhen now and see what it can do for you!

Instructions

To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.

Conditions

Conditions are a very powerful feature of TellMeWhen that allow you to narrow the circumstances under which an icon or group should show. To configure conditions for an icon, click the condition tab on the Icon Editor. Conditions can check a wide variety of things, and I recommend that you explore the condition type menu to see what is available. You can add multiple conditions to an icon, and you can group different conditions together for use with the Boolean operators AND and OR by clicking the parenthesis between each condition.

Conditions are also used for other purposes throughout TellMeWhen.

Meta icons

Meta icons are one other special feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. By chaining meta icons together

Groups

All TellMeWhen icons belong to a parent group. Each of these groups have many settings; some affect their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions.

Troubleshooting

Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.

The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.

If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example: www.wowhead.com/spell=53351

Check the settings of the icon's group.

Check the icon's settings in the other tabs of the icon editor.

Guides

Curse has removed project forums in their CurseForge update. If you're disappointed by this decision, consider adding your feedback.As is the case with anything on the internet, a Google search may help you to locate what you are looking for.

You may also wish to try some of these video guides, created by users of TellMeWhen:

TellMeWhen is also looking for individuals who are well-versed in both English and either German, Russian, Korean, French, or Portuguese to contribute to the translations! If interested, you can begin translating here, or PM me if you have questions. Thank You!

Hi! I just have a quick question. How can I make an icon for a talented ability appear even when that talent is not selected? Ideally, it would be desaturated. Having the empty tile background instead of the icon texture would also work for me. I'm just weird because I really don't like gaps in what look like action bars.

For more than a fking year I cannot do important things in this addon!

I DONT WANT TO COPY A HUGE CRAZY STUPID SETUP OF SOMEONE ELSE AND USE IT, JUST BECAUSE THEY ARE EXPERT AND KNOW HOW TO SET IT UP BUT THEY ARE UNWILLING TO HELP AND EXPLAIN THE ONE FUCKING THING I WANT TO SET UP!

So sick of this undocumented shit. And people I asked on pro forums don't give a fuck! They know how to do it they just not willing to share the info but rather "download and use what I made". Fuck off!

I just want to understand how to check properly debuffs on enemy and show the related skill/spell when missing (druid bleed, doesn't fucking work for me)

I just want to see how many imps/demons I've accumulated on Warlock! But cannot figure out what are the related spells or what the hell the game is looking for here.

I spent numerous hours on this topic many times now in the past year(s). Not one single people helped me and there is no fucking documentation!!!!!!!

I'm ultimately trying to make an icon that warns about quaking in M+, but I'd like to have it make an audible sound if your current cast is going to be interrupted... However, my issue is that I cannot find any way to get the current cast bar time/time remaining. (I'd then compare that to the time remaining to the time remaining on Quake).

Is there a way to get your player's current cast bar time/time remaining?

Hi. Lately, every time I try to paste the tmw profile string for a class into the game it freezes my game for a couple mins but then unfreezes. But now it's disconnecting me from WoW. Is there any way to fix this?