Dungeon Siege III DLC Details Revealed

Square Enix is one of the publishers that is really good about sharing the 4-1-1 with us whenever they do something -- like release a new DLC -- for one of their games, so their announcement today about the DS3 downloadable content (DLC) pack -- which will be available in October -- is just one more nice thing that they have done for us this year!

The upcoming DLC introduces several additional hours of gameplay to a game that already has players sucked in thanks to its quality and addiction levels, so players will enjoy more of the World of Ehb with the Dungeon Siege III: Treasures of the Sun DLC as it offers a brand new plot arc, additional quests, new enemies and tons more loot. Mmmmm... Loot!

[page-break]In Treasures of the Sun, players will extend their journey and travel beyond the borders of Ehb to an all-new environment: the Aranoi Desert.

On their search for a lost Legion hero, players will fight through hordes of new villains only to find a forgotten abbey hiding a long-lost secret: the greatest treasure of the Azunite faith. While that sounds wicked cool and all, it is the boost in the level cap and the new loot that really has our attention!

Further supporting the hours of new content in the expansion, developer Obsidian Entertainment has introduced several refinements to the systems and mechanics of DS3:

-- New abilities: Players will be able to attain mastery of the arcane through powerful new attack, defense and healing abilities.

-- Level up to 35: Dungeon Siege III: Treasures of the Sun will further power up players by raising DS3's existing level cap from 30 to 35 -- and that is always a good thing!

-- More monsters and items: Players will encounter new monsters in the Aranoi Desert -- including mummies and giant skeletons -- and will find more powerful items, adding to the thousands already available in DS3.

-- Reallocate Talent & Proficiency Points: Players can reallocate points spent in Proficiencies and Talents, enabling changes to character customization throughout the campaign.

-- New Enchanting System: Transmuting items now gives players chances at gaining powerful new Vials that allow them to enhance their weapons and armor through the DLC's new enchanting system.

Dungeon Siege III: Treasures of the Sun is anticipated for release in October for $9.99. Players can download the DLC via Steam (Windows PC), Xbox LIVE (Xbox 360) and the PlayStation Network (for PS3).

Game play in DS3 started out a lot slower than that of the previous games in the series, and the 3/4 top-down God's Eye view in the game has a funky slant to it that took a lot of getting used to, as did the rolling and retreating moves, but once we had all that down, it turned out that our initial impressions for this one were way off-base!

If you give the game a chance and basically suffer through the first hour of play, which you mostly have to make yourself do, it suddenly explodes into a much better game after that. We're just saying, it was a lot like Oblivion The Elder Scrolls IV in that respect -- you have to get past the initial slow part, which is probably why a lot of gamers stop playing when the get to the mansion, just like they did when they came out of the sewers in O:TES4.. Give this one a go past the first hour to see what you are really missing, right?

Did the newly streamlined combat system in DS3 live up to expectations? Why not share your opinion about that and anything else you want to tell us about the game, and help the GU Community decide whether Treasures of the Sun is in its future? Please Comment Below!