#Dungeon: new roguelike uses Twitter to generate levels

#Dungeon – yes, the hash is necessary – is a new indie roguelike headed to mobile and PC in northern summer. It has a pretty cool feature: its procedurally generated levels aren’t created from a random seed, but from tweets sent out from @HashtagDungeon.

PocketGamer reports users will be able to send their own tweets to the account. As long as you use the right syntax, other users will be able to import and play your levels.

It’s a cool little gimmick, but developers Kieran Hicks and Sean Oxspring have packed in some other neat social elements, too – you’ll be able to leave messages for other players, Dark Souls style, and there’ll be a leaderboard for level creators based on user ratings.

#Dungeon is the new fantasy roguelike from developers Kieran Hicks and Sean Oxspring. It auto-generates rooms, enemy placement and loot based on hashtagged tweets so that every play-through will be different.

#Dungeon is the new fantasy roguelike from developers Kieran Hicks and Sean Oxspring. It auto-generates rooms, enemy placement and loot based on hashtagged tweets so that every play-through will be different.