TripleA

06 Jun 2013

Turn-based strategy game.

TripleA is a turn-based strategy game. TripleA comes with multiple games and over 100 more games can be downloaded from the user community. Supports single player vs AI, hot-seat, Play by Email, and a hosted online lobby.

What's New

Version 10.2 (1.7.0.3):

Automated game host server: TripleA now includes a fully automated server which can run from a terminal with no UI, or optionally a small UI. People can setup multiple of these, allow anyone who can not host themselves to join the game room and set which map they want to play, and then play without port forwarding.

Ratings

Details

TripleA is a turn-based strategy game. TripleA comes with multiple games and over 100 more games can be downloaded from the user community. Supports single player vs AI, hot-seat, Play by Email, and a hosted online lobby.

Version 10.2 (1.7.0.3):

Automated game host server: TripleA now includes a fully automated server which can run from a terminal with no UI, or optionally a small UI. People can setup multiple of these, allow anyone who can not host themselves to join the game room and set which map they want to play, and then play without port forwarding.

Fixed issue with not being able to join or host games: Some user's Java jvm's were only allowing a max of 1g memory for TripleA, while TripleA 1.7.0.1 was requiring 1.2g for Join/Host online, causing it to fail or not start at all. 1.7.0.3 has a max limit of under 1g, and also allows customizable max memory in the 'engine preferences' button and also in its 'system.ini' file.

Some bug fixes: Territory Effects were not being applied, National Objectives for multiple territories were not working properly, Paratroopers hit by AA were not dying, Notifications were not localized for clients online, and several other bugs.