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Friday, July 18, 2014

"It seems Minecraft is everywhere these days, and now we're bringing you more
tips to help you incorporate it in your math curriculum.", summarizes Laura Devaney, Managing Editor.

One gaming strategy involves Minecraft, a sandbox game touted for its open-ended nature and ability to engage students through creative thinking and problem solving.The gaming evolution has prompted one educator to create Mathcraft, a
Common Core-focused math curriculum focused around Minecraft.

Pike offered a handful of recommendations when it comes to using Minecraft with students:

Start with a whole-class exploration using a projector and a
single-player flat world so that students can watch the instructor build
a structure

Give students the equations to solve and ask them to complete their
math work before they begin playing Minecraft. Once they complete the
equations to discover how many building materials they’ll need, they
will be able to “request” that amount in the game when they begin
playing

Next, take students into a computer lab or use school-issued devices in class, and let students create their structures

Have students create a “sign” in front of their structure with the completed equation(s) and their names on each sign

Give students time to play in Minecraft, but make sure they’ve
completed their equations, built their structures, and “signed” their
work

“The biggest effect Minecraft had was the change in student culture—they
wanted to learn, they were really curious, and they enjoyed going to
school,” Pike said.

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About Me

Hello, my name is Helge Scherlund and I am the Education Editor and Online Educator of this personal weblog and the founder of eLearning • Computer-Mediated Communication Center.
I have an education in the teaching adults and adult learning from Roskilde University, with Computer-Mediated Communication (CMC) and Human Resource Development (HRD) as specially studied subjects. I am the author of several articles and publications about the use of decision support tools, e-learning and computer-mediated communication. I am a member of The Danish Mathematical Society (DMF), The Danish Society for Theoretical Statistics (DSTS) and an individual member of the European Mathematical Society (EMS). Note: Comments published here are purely my own and do not reflect those of my current or future employers or other organizations.