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Personally I think the Wide Lens on Galvantula is a bit overkill; yeah, it'll bump you up to 98% accuracy on Thunder as compared to 91% with just Compoundeyes, but it does nothing for your other attacks, for only a marginal difference in accuracy since Compoundeyes already makes Thunder pretty reliable. I'd say it makes good enough use of Choice Specs with your set, since its power is only average. Plus the fact that you're using Scarf on Azumarill suggests you're open to that sort of thing. But if you find yourself being anti-choice on Galvantula, there's always the standard Wise Glasses for a little more special Oomph.

Not sure I'd agree with Aura's Sigilyph suggestion. Don't get me wrong, I love a Calm Mind/Stored Power Sigilyph as much as the next guy, and it's effective in the Battle Subway for sure. But for the regular in-game stuff I find it's a whole lot of setup required to make it effective, more than is necessary for the majority of the hum-drum opponents in game. I'd just stick a Life Orb on it and call it a day; you know the deal about no recoil due to Magic Guard. Plus, its EVs definitely support that.

SMod, One of the writers for the PotW, and someone you'll be hearing from often if you fail to read the rules

Yo, Chris. This is my first real "rate" in ages, so here's hoping it's still good.

First of all, Choice Scarf Adamant Azumarill. Why. -_- You only outspeed Max Base 85's, and for what? So you don't have Aqua Jet; that's no reason to pass up on the power of Choice Band Waterfall off of that attack stat. Its not like Galvantula isn't faster than everything in-game anyway. Changing the EVs for bulk wouldn't be a bad idea if you agree with this.

Agreeing with the others on "Life Orb Sigilyph" and "no need for Wide Lens on Galvantula". Also Giga Drain > Energy Ball on Galvantula; that healing can come in handy at times.

Also, Wild Charge does nothing for you on Sawsbuck. Yeah, you hit Flying-types, but you'd be better off with a nice strong STAB Return for overall coverage. The power difference against Flying-types is middling at best, and you can hit everything else a lot harder.

Everything else looks more or less fine.

EDIT: Actually, just noticed that you have a three-fold Rock weakness and no resists. If you're not concerned about that, then fine, but I thought I might as well bring it up.

Last edited by Eon Master; 18th May 2013 at 3:35 AM.

"I'm fighting because there's a battle to be fought, Archer. I'm fighting to win. That's all."

"Hm. Alright, Rin. You are indeed my ideal Master. There is no one else I could hope to serve."