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Lone Survivor is, at its core, a sidescrolling adventure game. You play in a 2D world that is conceived as a 3D space with super simple controls: left and right arrow keys move you, X interacts with objects, C puts you in gun mode, and F toggles your flashlight on and off. Though the world can be a bit confusing to navigate, itΓÇÖs all there for a reason and helps with the psychology the game invokes. This game isnΓÇÖt about pulling off fancy mechanics, itΓÇÖs a game that plants just enough seeds in your head that things will keep growing long after youΓÇÖve quit out of the program.
What is and isnΓÇÖt real is a key theme to the strange happenings going on throughout the game. There are plenty of things going ΓÇ£bumpΓÇ¥ in the night (and ΓÇ£skreeΓÇ¥, ΓÇ£blarbleΓÇ¥ and ΓÇ£wuuuurrrkkΓÇ¥) to make you want to keep the lights on, but Lone Survivor isnΓÇÖt about cheap scares. ItΓÇÖs the sort of game that scares you because of how you look at things afterward, when youΓÇÖre away from the computer. YouΓÇÖll need to explore the world, but youΓÇÖll never know what to expect or what result youΓÇÖll get from your actions. Things happen that donΓÇÖt make sense, and just when you think youΓÇÖve got it figured out the game goes and switches gears ΓÇô but it never feels cheap or unearned. ThatΓÇÖs just how things go in this world.
The graphics are simple, but completely full of details. You can interact with a lot of the world, and the game keeps track of how you choose to conduct yourself. YouΓÇÖll see a coat in a closet and your character doesnΓÇÖt want to put it on because itΓÇÖs not his. The sneakers make too much noise, which wonΓÇÖt let you slip past the ghouls that might be out there. ItΓÇÖs all a testament and a nod to when horror games took those little things very seriously.
The sound design and, in particular, the soundtrack are absolutely stunning. The music plays your emotions to match the scenes perfectly. The ambient sound makes a completely empty hallway utterly harrowing to walk through. The sounds coming from behind a closed and locked door entice and induce anxious feelings that you didnΓÇÖt know you could have.
Lone Survivor has multiple endings available and will vary drastically depending on what sort of actions you take throughout the game. The choices arenΓÇÖt necessarily explicitly clear, but in a game where details matter, youΓÇÖd better believe that every little thing will affect the ending. If you have the stomach for it all, youΓÇÖll want to play through multiple times. ItΓÇÖs a game that should warrant a fanatical following; one that will appreciate all the little things that make this of this yearΓÇÖs premiere indie titles.
THIS GAME HAS NO DRM PROTECTION.JUST UNRANR AND START IT FROM THE EXECUTABLE.ITS AN INDIE RELEACE AND IT ONLY COSTS 10$ SO IF YOU LIKE IT SUPPRT THE DEVELOPER SO WE CAN GET MORE GREAT GMAES LIKE THIS ONE.