Your are walking down the street on a normal monday. You get to the bus stop and wait for the big yellow truck to arrive. An hour passes and you wonder what has happened. You head towards another bus stop. As you are walking you suddedly feel a sharp pain in your back. You look on your back to find a dart. You feel poisin rush through your body. That is the last thing you remember... everything is black. You then awake hours later. You are in a temple with warriors, archers, and mages surrounding you. You may choose one item to bring with you!

RULES: no modern weapons such as guns and bombs. Please not to much cussing! No killing your allies, and no godlike actions!

Fill out this form and then tell on the forum.
Age:
Skills:
Personality:
Item:
Description:
History:

Last edited by ajbaum on Tue May 17, 2011 1:00 pm, edited 1 time in total.

Age:16
Skills:Sword handling
Personality:positive, and ready for a challenge
Item:A long, sharp, sword
Description:Dark hair and eyes, weres a green shirt and jeans.
History:Grew up with nothing to do so he ran a way and was looking for a bus when he got attacked!

He wakes up. Where am I? But as he asked the warriors getting armor ready for him!

Name: Snej
Age: 15
Skills: Short blade, agility
Personality: Seems distant and strange, but is really outgoing around friends, and will stand between any kind of harm and his friends
Item: Toothed- Short blade named Fenrir
Description: 6 feet tall, brown ponytail, blue-green eyes, wears brown tunic and pants
History: From a good family, he recently returned from an exchange trip to Japan, where he learned Kendo and became fascinated with blades.

Snej groggily rubs his eyes as he rises from the floor. He notices a blade sheathed across his lower back, as he is brought some light armour. He notices he is not the only one who seems out of place.

Name: María Sofía González García
Age: 25
Skills: Medicine and poison, blow darts and traps
Personality: María is a sober woman who lives to fulfill her duties.
Item: A medical supply kit
Description:
María has very dark brunette, almost black hair. Her eyes are dark amber. Her face is not slender, but not overly round. Her skin is a soft brown. Somewhat short, María stands at about 5 ft. Her build is sturdy but not muscular. She is wearing ceremonial robes. The colors are bright, in themes of red, gold and emerald green. The sleeves are long and flowing, but can easily be pulled up and buttoned to give María more dexterity in dealing with an injured patient or in setting up a trap. Her hands are dextrous and agile. They are smooth, uncalloused, as her work does not require much force to be applied to specific areas. The robe goes down to her ankles. It is tailored so that it is not overly tight, to allow for free movement, but it does not get in the way. On her feet are sandles, comfortable but not made for fashion.
History:
María was born in the vicinity of the temple, or has at least lived there longer than she can remember. She has been raised in the culture, a culture that values strength and is always searching for strong people to come to the temple. She has been taught both to heal and to harm with herbs, medicines and drugs, and has a vast knowledge of the human anatomy. With her knowledge of poison, she was among those who were sent to gather strong people for this event. She has also been chosen to participate and was allowed one item. She could have chosen her tools for constructing traps or her blow pipe and darts, but she chose her medical supplies, showing that she would rather promote life than death. However, she will not hesitate to attack if needed, and knows that medicine can turn to poison in the blink of an eye, and a needle can be used to administer both.

María took a calm posture and surveyed the area that surrounded her. People were positively bustling, readying armor and the like. She had refused most armor, but had accepted some chain mail that she now wore under her robe. While on the outside she felt calm, inside she was nervous, anxious and full of excitement at the thought that she had been chosen to participate in this event, the event that she had witnessed since her youth. Now was the moment that she could prove herself. Of course, the details dramatically changed each time, so in a way she was as clueless as any of the other participants.

((By the way, is there any sort of story as to why this is going on, or what it is? Or will we get to that later?))

(hey srry i forgot to type my name! Im AJ! And Maria you will find out the story later!!!)

AJ looks around and notices to others around him. He tries to walk over to them but is pulled away and fitted in some hard iron armor. After his armor is put on he walks up to the two others. "hello my name is AJ who are you?"

"¡Mucho gusto! Me llamo... I mean, my name is María," replied María in a Spanish accent as she extended her hand in greeting. She glanced down at his sword. "That is quite the sword that you have. Have you been training long?"

"Yes" AJ replies "nice to meet you do you have any idea what is going on... and whats whith med kit?"
[a man walks up its getting late get to your dorms. He lead each of them to dorms seperated only by doors whick could be unlocked]

María glanced down at her supply kit. "Yes, er, well, it was nice to meet you as well. I think that I'll need some rest for tomorrow, so good night." She bowed slightly and followed the man's direction to the dorms.

Snej nods politely to the others before walking quietly into his room. He sat down on his bed and drew his sword out of it's sheath. It had a golden hilt, with a sapphire encrusted in the pommel, and a fine blade made of a bluey-silver metal. He sharpened it before returning it into it's sheath.

Age:17
Skills:Mathmatics, logic, etc.
Personality:mostly calm, very sensitive
Item: small dagger on chain.
Description: Sometimes angry, focused in academics. He had specialized in mechanics before the whole "omg,i i've been freaking kidnapped by a bunch of people who have no identity and are preparing me for war" situation.
History: Used to be an apprentice of a bladesmith, or blacksmith
NAME: Firerider
He wakes up inside a small dormitory room. Seeing a group of several others that seem to be in the same situation as him, he walks over. "Hey," he says,"Does anybody else here know what's going on?" He hears an alarm. People are moving about. "Well, I gues that's for later." He notices a man bringing him a chainmail vest. The men in the building are running... "PEACE!!" says Firerider, almost forgetting to ready his small, self-defense knife-on-a-chain. (Let's just call it a knife, ok?)He holds on to the chain's makeshift handle. Before taking off like a madman, he turns around. "Any last thoughts before I go?"

[the army increases speed and starts darting the us. Many of them with weapons at hand. Suddendly arrows fly of the roof and take down the first row of men... the army stops, recovers, then keeps moving.]

"lets go" aj says to the others. He pulls out his sword and charges the enemies along with the other people.

So what time period is this actually set in? If it's all knights and magic, and no modern weapons, I'd assume fantasy Medieval era, but we're waiting at a bus stop? I'm confused.

Name: Bob
Age: 11
Description: Bob is has a small build, being only a child and having not yet hit puberty. He has very dark, scruffy, unkempt hair, which hangs down partially over his clean, childish face. He has bright green eyes, which sit comfortably above a small nose. He has a darker green T-shirt, which hangs loosely over his small shoulders. Faded black, knee-length, baggy shorts poke out from underneath the long shirt. He sports scuffed, black leather shoes, with torn white socks underneath.
History: Bob grew up in a very suburban area, with his very poor, sick mother. His father died during Bob's birth. He worked in a coal mine, and the stress and excitement of birth gave him a fatal heart attack. He has no siblings, after what happened during his birth. His mother has a crippling illness which grants her partial paralysis, while slowly degenerating her lungs. Bob has taken care of his mother for nearly all his life, and any free time is spent playing outside, coming up with new ideas for games on the boring, desolate streets. Every week, he travels to the markets by bus, to buy his mother some medicine, which, while not curing her, eases her pain and slows the degeneration of her lungs. He was waiting at the bus stop to get to the markets, when he was abducted, and taken to the temple.
Personality: Bob is a fiery, boisterous, young child. He is carefree, his only worry being his slowly dieing mother. He is irrational at times, and loves to express his opinion, albeit in a violent way. He takes very few things seriously, unless it comes to the topic of his mother, or anyone else's. He gets distracted easily, and again, unless it's for his mother, or someone else's, it's very hard for him to remain focused.
Skills: Has great hand/eye co-ordination, and has experience in primitive, long ranged weapons, like slingshots. Does well with anything that requires a steady hand, or somewhat pinpoint accuracy, but tends to falter to almost any kind of distraction. Has a great, childish imagination.
Item: Crude slingshot, with a pocket full of rocks.

The loud clamour of ringing bells forced its way into Bob's head, forcing to him to wake up from his unconscious state. He groaned as he slowly pushed himself onto his hands and knees, groggily looking around, trying to discern his surroundings. He remembered waiting at the bus stop, to travel to the markets, for medicine for his mother. He remembered a sharp, peircing pain in his back, and falling unconscious. He managed to make out numerous blurry figures running towards somewhere. One tripped over his struggling body, and he snapped awake as he rolled back to the ground with the soldier. Bob quickly jumped up, and stumbled away from the soldier, who was wearing light chain-mail armour. His eyes anxiously darted around the building, inspecting the situation. He could see that he was in some sort of a corridor, and there were numerous medieval soldiers running past. He started to run in the direction the soldiers were coming from to see if he could find someone sane to get some answers from.

As the first soldier rounds the corner towards Snej, he draws his blade in a fatal arc across the enemy, creating a gash across the soldier's neck. He gurgled as he fell, crumpled on the floor. Snej looked away, sickened, and that nearly costs him his life. The next enemy approached while Snej was coming to terms with what he had done, the enemy's blade coming down in a fast sweep at Snej's stomach. He leaps back, but not fast enough, feeling the blade leave a long cut in his stomach. Snej then quickly lunges forward with a ferocious roar, cutting down the soldier with a stab through his chest. Once he seemed to be dead, Snej ran to his room, sliding on the armour he had been given. The chain mail fits over him loosely, swaying each time he takes a step. To solve this irritation, Snej grabs a tunic and pulls it over the chain mail, and walks out to face the enemy soldiers. As he walks past the first one he killed, he noticed a short sword sheathed on the soldier's hip. He bends down, takes the sheath, and puts it just above the sheath for his other blade (which he decided to give the name of Fenrir to) across in the other direction.