Actually, it's available now, just not announced anywhere other than there yet. (news will be sent out this evening)

7.10 features seven reworked/new maps, improved lighting, performance, and map voting system. There are a host of bugfixes, included the dreaded stack smashing errors that Ubuntu users encountered on some maps.

Version 7.20 features a host of improvements, optimizations, and new features such as the implementation of per-pixel GLSL effects including parallax, normal and specular mapping/highliting, occulusion culling of entities, shader performance boosts, new and improved weapon/event effects, and much more. The end result is a game that not only looks great, but also runs considerably faster than previous releases.

On the gameplay aspect, a brand new reward system has been implemented, allowing players to choose from three powerups when reaching a certain achievement total. Weapons have received further balancing, powerup effects made more smooth, and various bugs have been squashed. Several brand new levels have been added, as well as player skins that improve visibility and an HUD based weapon inventory.

This will get you the Windows version right away and access to Mac / Linux versions when they are ready (they are currently in beta). The Wii version is available on WiiWare. PC versions also available on Steam, Direct2Drive, Beanstalk, and soon, Greenhouse.

The first release update (-r2) fixed any problems I saw with the game. But if you have one, they probably will fix it (they released 3 updates to the first episode)._________________emerge: there are no ebuilds to satisfy "moo"

"COR Entertainment, LLC has released version 7.21 of it's open sourced freeware game, Alien Arena 2008!

Version 7.21 features another long list of enhancements, bugfixes, and as always, some new arenas in which to frag in. Some of the new features include new GLSL water shaders, skybox cloud layers, improved particle/event effects, vegetation shaders, improved in-game server interface, and much more.