Double Tap (1 or 2) for sure, QR in CO-OP, after seeing someone else's comment on Mule Kick, i now must agree, as Mule Kick in BO2 is broken especially in Buried with no who's who or what not to save your perks, the idea is if you lose Mule Kick, you lose your third weapon, i had my first 2 primaries RGM2 and Paralyser with Hamr as my third weapon but i lost my RGM2 when i went down, its like the weapon you lose is random which isnt fair, then when i did Richtofens EE, you get all perks permanent, so i didnt lose mule kick but when i was going down i was still losing my 3rd gun... 3arc you NEED to fix Mule Kick

Side Note: Don't know why Who's who gets so much hate, i think the perk itself is great, it just doesnt suit Die Rise, Who's Who should be on Tranzit, and Tombstone on Die Rise, they would work far better on those maps

this page's title is what is the worst perk in your opinion and i cant stand DT 1 at all, DT 2 isnt that much better either, yes you get 2 bullets for every 1 shot or what ever, but you have increased fire rate which just wastes ammo and that is of no use to me

Exactly, When you go down on round 25+ theres no way you can revive ourself with the slow revive time + tie spaces, it would be better if who's who had quick revive or instant revive where you actually had a chance

I Agree with TimeLord on QR coop and the fact Tombstone And Who's Who should switch maps, But DT2 is pretty useful. essentially 2 for 1 ammo, that's never a bad thing.

IMO QR is the most "un-useful" on any map. Some come in handy only on certain maps like Stamin-up on Origins. BO1 I never used it. QR easily. We have monkeys, and on a few maps, perma QR. Why waste the perk slot?

Who's Who and Tombstone are hands down my least favorite perks. Mainly because those perks are not suited for the maps that they are on. If Who's Who was in TranZit and Tombstone was in Die Rise, I think they would have been really good. But as it stands they are usually a waste of a perk space in both of those maps.

Tombstone. If it was on Solo mode (somehow) it wouldn't be such as bad. Even though I understand why it is only it co-op mode. It also wouldn't be so bad if it wasn't just on Tranzit. But I haven't touched Tranzit since I did the easter egg, so that's my worst perk in my opinion.

Deadshot- I hate the feeling of my aim being dragged around, I can do it myself

Tombstone- Never buy this anymore, would rather kill zombies than watch others do it, especially on a map like town.

Who's Who- I used to quite like this perk, in solo at least, but now it's just pointless with perma-tombstone....Which brings you back with all of your perks. It is useless on Co-Op , as the spawns are awful and you just get double downed. I also needs perma- quick revive to be of any slight use, which is not the easiest perma-perk to get.

I also don't really like Vulture Aid- Maybe it's because I don't fully understand what it does. It seems to me that it just creates green patches that make the zombies run away and this just wastes my time. Maybe there are other effects that it does?

vulture aid gives of the irritating smoke and gives you a hud showing where weapons, perks and the box are, its handy for the box but its not difficult to remember where perks, weapons are... zombies can also drop little ammo, money packs, you wont get more than 20 points or 20 bullets, the points are pretty useless tbh but the ammo on something like mustang and sally is very useful, and it'll cool down the petrifier quicker

Thanks, I think I knew most of that, apart from that it cooled the petrifier down quicker, but I never use that gun anyway.

Yeah, I don't rate Vulture Aid highly: green stuff annoying, no need for 20 points or bullets and I can navigate the map fine by myself. Box is always locked down so never moves so I don't need help finding that either.

Who's who = absoluteley terrible. It over rides quick revive (something useful thanks to mustany & sally(, and most of the time it causes the match to end due to the fact that it is a little bit tricky to revive yourself with no perks what so ever, at slow reviving speed, AND sometimes spawns you in the center or a all out war.

The flopper = completely useless on MOTD, it should sure as hell be replaced with juggybear.

Quick revive in grief is also useless due to the fact that 99% people quit out the matches, and leave you looking silly with your quick revive perk with no team to even revive.

Vulture aid = Again, winds me up. It makes the zombies run of somewhere, and causes you sometimes to think that the wave is over, but actually isn't. This causes you to get slapped in the face by your own train. I would much prefer if the zombies came straight to me, so that i could deliver them their asswhooping.

Who's who wouldve been awesome on tranzit, and tombstone would be good on any map besides tranzit. I feel like electric cherry was bad, ive never bought it bc i buy daquiri instead on motd. I think staminup is pointless. running a little faster doesnt help me train at all. dt2 is the best perk besides jug, it should be 3000. My idea is that doing the easter egg on die rise shouldve given every perk and phd flopper. Also mulekick shoulve been in tranzit nacht.

Deadshot Daiquiri isn't really useful in Mob of the Dead, it's always useful to have Electric Cherry as it stuns and electrocutes the zombies when you reload. Drawback is you're also gonna need Speed Cola for the MGs and long reload weapons.

Stamina-Up lets you run longer, not faster. Speed Cola actually makes you run a little bit faster. Stamina-Up is useless imo on buried and other tighter maps, but is my second favorite perk on Origins because of the size. I would say it's useful on tranzit also, but the denizens and fire stop you from running.

DT is a good perk indeed so is Dead Shot, the way i see it is Insta Kill in high rounds when guns do no damage these perks help dramatically for quick kills, spray and pray, Dead Shot and DSR is a QuickScope 1bullet headshot combo till 40+ but in a game to 30- we certainly do not need them.

Quick Revive is always last to get on my list in a long game.

Who is What... in a solo game it is very useful, in a good team game to 50+ it will help you to get back up, other then this is a waste of a slot.

Vulture aid and Cherry are good in early rounds but after 40+ they only get in a way blocking view and path.

Who's Who, my god I hate this perk because it's such a big **** you to me most of the time. I usually spawn with a **** ton of zombies coming at me and I only have a pistol instead of a good weapon to help me out. Might as well not buy the perk just to save money cause rarely have I ever revive myself with a **** ton of zombies only for my friend to revive my real body and not my Who's Who one. **** this perk I hate it.