SKILLCALC(v1.1)

Hello folks. After some work every now and then I'm finally happy to present the feature complete Median XL skill calculator!

What it is

An app that allows you to work out the damage of all spells and attacks in the game based on your character's unique combination of stats and skills, as well as track the progression of every passive ability, buff and debuff. If you have ever wondered how much damage a certain proc does, how an oSkill will scale into the endgame (and any surprising hidden synergies it might have) or exactly how much benefit you will gain from an equipment upgrade then this is the tool for you.

It is first and foremost a tool. As with any tool, its usefulness will depend on the skill of the user.

What it is not

A damage simulator. It cannot tell you how many fireballs are in your Cataclysm cast, or how many targets your Stormcall will hit in a single cast in uberlevel X or how many times can you cast the chosen spell in 1 second. It's a tool that emulates the numbers you see on your character sheet in game and helps you theorycraft your build.

How to use it

The calculator has three sections. Select a skill. Input your stats. Then press calculate. Once fully loaded, it will work offline too. Requires a non-ancient browser.

► Details

1. StatsGeneral Stats: most of these are self explanatory.

Strength affects spell damage only if you have the strength factor stat.

Character level - it might be a surprise to some, but yes it does indeed affect the damage.

Elemental spell damage - this includes fire/cold/lightning and poison spell damage. The reason that physical/magic damage is separate is due to the way it works behind the scenes (it's a dummy stat).

Specific Stats: these fields are automatically generated if the spell you have selected is affected by any unique stats.

Great work! This will be very helpful for planning out characters. I think it's great it includes oskills and procs as well. Now I'll be able to find out how much fire splash does and whether it is worth it as a proc.

Just wondering if it could also passives and buffs like plague, nephlem weapons, curare, etc although those are not spells so maybe that's why you didn't include them.

Also, fire cannonade and winter avatar seem to be repeated.

ps: hmm seems like the damage on lvl32 tempest on sky spirit seems pretty tame? but then (i'm guessing) it multihits, so the damage is higher than that shown on screen.