The engine enables the team to a deliver a more expansive world, better visuals, more reactivity to player choices, and more customisation.

According to BioWare's Aaryn Flynn, the game has been in development for nearly two years, and will combine a "great story with choices that matter, a massive world to explore, deep customisation and combat that is both tactical and visceral".

No release date or platforms have been announced, leading to speculation that the new game will release on next-generation consoles.