For those members and non-members I have compiled the SDL shareware version and included all the original Shareware Files so all you have to do is Unzip the packages and you can run Wolfenstein in Windows - Operating Systems Win98 to Windows Vista, and even Windows 7.

As you can see Wolfenstein Lives On! They don't call us DieHards for nothing....

Download the Shareware Versions and you can see that Wolfenstein is a DieHard Program that is ALIVE and WELL!!!

Enjoy!

Greg
BrotherTank

PS: Ripper, you might want to use this base for editting in the future. It's only minor changes, but will allow those who don't know the source that well to quickly make changes and create some decent mods.

Last edited by BrotherTank on Tue Aug 24, 2010 11:02 am; edited 4 times in total

Once again the source file listed in the first post has been updated. It includes all the proper settings for using MicroSoft Visual C++ 6.0, so if you are using that compiler it's just unpack the source, start up your Visual C++ and load either of the 2 Workspaces.

Also included is even more installed tutorials that have been tested and are working... (Tricob - Check out the wl_draw.cpp file and you will find that 64+ has been fixed completely - thus allowing for all 90 wall tiles to be used as walls and as pushwalls... )..... I also fixed a few small problems that I hadn't fixed in the original release of this source.

Now I can get back to working on the stuff that I promised to someone else... lol...

Enjoy... but that should give you all a new and exciting base to start from.

Greg
BrotherTank

PS: This isn't the final version. I am slowly installing all the tutorials and mods into the source. Thus once done you will have to do very little work to create your own special source for your own project. And yes, it will include all the features that were in the Map of the Month Club - so that we can get that back on track again as well...