Int>Spirit

Question for all you mathmaticians out there who love to crunch numbers...

At what point does stacking Int over Spirit come prevalent... Currently I have 2675 unbuffed and run Disc main spec... at what point does Spirit become less valuable than Int.. Just trying to decide for enchants and such to make sure I have Min/Max for my stats.

Question for all you mathmaticians out there who love to crunch numbers...

At what point does stacking Int over Spirit come prevalent... Currently I have 2675 unbuffed and run Disc main spec... at what point does Spirit become less valuable than Int.. Just trying to decide for enchants and such to make sure I have Min/Max for my stats.

Can this be answered? It depends on your comp, the encounter and your play style.

Basically, it's rule of thumb. Are you ending the most mana-taxing encounter (for you) with mana left and perhaps not used a pot, fiend or HoH? I wasn't aware there was a point to stack Spirit over Int as a Priest, even when Holy Conc was at it's best for Holy. I gem mainly Intellect and only have one purple Int/Spi gem.

That said, I really don't know how hard shield spam in on the mana in a 25 man setting.

I heal in the Arena
Retired Moderator - Priest and PvPYou can follow me @UltimaMMO_C

Really depends... some fights im more a tank healer, others its just whoever heals who.... For gemming I have all Int/Spir Int/Mstry for my Disc set

I gemmed with Int/Spirit alot because of mana concerns at the start of the Tier... while there not as bad now, I do ocassionally run into them now and then... mainly like Nef p2 and transitioning into P3... but usually I pop my Fiend and use a Pot of Concentration at start... I usually end up add tank healing.

On the condition that:
- You're a disc priest;
- Fight lasts 480 seconds;
- You proc rapture every 15 seconds (which is a bit tight);
- Shadowfiend is used twice within those 480 seconds and hitting 20 times;
- You have replenishment;
- You had 1 tick of Hymn of Hope on yourself;

It's difficult to tell I myself try to avoid the discussion stat vs stat but I typically go by a the socket rule.

Red: INT
Blue: INT + Spirit
Yellow: Int + Haste or Mastery

This way I'm not forced to stack a stat, and the socket bonus provides at least a lil' usefulness to your other stat. Since cataclysm each stat has become very beneficial and there isn't really much you can do about the "Major" stats aside from gemming and personally I don't suggest gemming any socket pure except for red ones.

Why I mentioned this is that math won't solve your actual resources of mana since each encounter isn't the other one alike depending on your content of raiding you will want to go by what Ultima mentioned as guideline to see what fits you the most. Int & Spirit are both mana regenerative stats in which Spirit is reliable and INT is dependent on your Rapture procs hence making it tricky to time the uptime of it.

So there isn't a "way" to put it's pretty much something you'll need to figure out and how you heal.

If you shield spamm ( read the discussion thread about it xD ) then it's strongly suggested to go with INT. If it's another way I'd just use both like I currently am.