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Pinch Hit and Stolen Base setting experiment Topic

I figured there might be some interest in this so I'll post here. I ran a league where 14 of the teams had the exact same players/lineups, and one of the things I wanted to test was the Pinch Hit and Stolen Base settings. I didn't use a 0 setting at all (in my experience 0 means never), but here are the full season results for the teams that used the following settings: