In the Reggie thread, Balla was mentioning the Nintendo humour being somewhat separate from the games sometimes, but this was an excellent blend of the two. Just a mechanism for bringing out hilarious moments.

'Here's a TV that looks like an apple.'

This is one of the games that I missed out on because I thought it would probably depend on me injecting some of my own creativity into the game. Sounds like I was bang on! I did imagine it would provide some laugh-out-loud moments, especially in the dream segments, but I wasn't sure it would keep me invested.

Quick question for those who've played the game: when the Queen and Scarlet Witch both fall in love with Iwata, say, does Iwata's decision depend on a coinflip, or on the personalities you've developed for them all?

In the Reggie thread, Balla was mentioning the Nintendo humour being somewhat separate from the games sometimes, but this was an excellent blend of the two. Just a mechanism for bringing out hilarious moments.

Great point. Some of the moments are so bizarre - it's very much a Japanese style of humour at points, but if you vibe with that then it's definitely going to make you laugh.

Balladeer wrote:

Quick question for those who've played the game: when the Queen and Scarlet Witch both fall in love with Iwata, say, does Iwata's decision depend on a coinflip, or on the personalities you've developed for them all?

Not a clue! I didn't want to peek behind the curtain at stuff like that as I reckoned it'd take the fun out of the game. I'd much rather let things happen naturally rather than orchestrate them.

Like I mentioned in the write-up, if you ever end up digging out the ol' 3DS, the demo is pretty generous and does that wonderful thing which Nintendo tends to do with their demos where you can transfer your progress into the full release.

Quick question for those who've played the game: when the Queen and Scarlet Witch both fall in love with Iwata, say, does Iwata's decision depend on a coinflip, or on the personalities you've developed for them all?

Not a clue! I didn't want to peek behind the curtain at stuff like that as I reckoned it'd take the fun out of the game. I'd much rather let things happen naturally rather than orchestrate them.

Drunkalilly wrote:

Yeah, I definitely feel like if I knew anything about how this game operates it would ruin it for me. Let me apply logic and meaning to everything, even if maybe it's all in my head.

I think my problem is that if I suspected it was down to a coinflip, I'd like it less. Your answers are the correct ones, but I daresay the fact that I wouldn't be happy with them is the reason TL isn't for me so much.

I gave a bit of thought to writing up about Tomadachi Life too! I was mad for it when it came out in summer 2014 – it was the sort of game that I couldn’t wait to tell everybody all about. But I had to be careful, because the best bits about it are the surprises. Definitely, the less you know about Tomadachi Life, the better. It’s just such a mental, surreal game, with a daftness that’s not easy to compare to any other 3DS game. Having a think about it, it’s not really reminding me of Animal Crossing or The (Proper) Sims either, but the more animated, played-for-laughs MySims on Wii.

Backing up what Jay's saying, in Tomadachi Life, it’s all up to you. It’s really nice to read Jay’s stories about how his Islanders interacted – I’m sure everybody who bought this has loads of nice stories of their own. I’d also agree with Jay on the points about your mileage varying. I like this sort of aimless, go-at-your-own-pace sort of game, so Tomadachi Life suited me well.

I don’t think there’s a whole lot of ‘actual’ game in Tomadachi Life though. If I’m breaking it down into it’s absolute essence, it’s just a load of visual gags and scripted punchlines threaded together by some very basic relationship management stuff. Could it have been done on NES? Maybe so. But, I say that after having played it on 3DS for over thirty hours, mostly in the fortnight after it first came out. Playing “God surveying his paradise” is really good fun, and “watching Miis do funny things” will make you happy, at least for a bit. It’s a great break from the “serious and gripping”…

…but at the same time, it’s just a bit too superficial for me to wholeheartedly recommend at £31.99, which is what Amazon are still (!) selling it for brand new. It’s a risky purchase, but you never know, you might find yourself rewarded well.

I actually think a lot of the appeal of Tomodachi Life is present in Dillon's Dead Heat Breakers, where you are transformed into an anthropomorphic animal living in a post-apocalyptic mad mad styled world and take your (also anthropomorphised animal) friends along to battles with you

Tomodachi Life was peak Mii character usage, it's sad to think that the way Nintendo have cooled off on them now as it means we probably won't see another one of these. I'll be damned if I can remember anything of it now other than me and my friends dancing around a fire singing about the Wii U. What I do know though is that it kept me coming back everyday much like your Animal Crossings would, same with Miitomo actually.

I actually think a lot of the appeal of Tomodachi Life is present in Dillon's Dead Heat Breakers, where you are transformed into an anthropomorphic animal living in a post-apocalyptic mad mad styled world and take your (also anthropomorphised animal) friends along to battles with you

There is a comparison I did not expect to read.

I feel like it would be well worth me watching a compilation of TL's top gags. The ones they showed off in Directs were quality.

Even if you're never going to play it and therefore there'd be nothing to 'spoil', I wouldn't recommend anybody watching a compilation of Tomadachi Life at all. You make your own entertainment with it, you have your own fun with it, and you make your own memories with it.

I liked it initially - however my own fragile psyche ruined it for me, as

end credits spoiler:

my sister and her (then) boyfriend had a kid, and you watched it grow up, and leave home, and the end credits featured a montage of the kid's childhood. Like, how fleeting is life, man? Before you know it, you're done.

And I didn't really play it again. Even though I'd just married Nigella Lawson! And I was mates with Patrick Stewart! Can you imagine the hillarity? No, neither can I. But I sort of want to start it again now, as a Stupid Song Simulator.

I wouldn't recommend anybody watching a compilation of Tomadachi Life at all. You make your own entertainment with it, you have your own fun with it, and you make your own memories with it.

On a counterpoint, it was through a Tomodachi Life highlights video that I decided to pick up the game. I felt that I wanted to experience those moments and more but with my own characters and stories instead.

Apologies - I did go back to my Tomodachi save file and dig up my songs from a few years back. One was a loving ode to KFC, sung by myself, one was a crude rap about a cider-drinking spider who spins webs of desire (the last line is "I'm referring to my spunk") and one . . . was my friend Alex singing a love song about Madeline McCann :/

I was in a bad place when I lived in Somerset, guys.

I might be able to rustle something else up, but if another forumite beat me to it I'd be okay with that.

Muss and I had a large group of friends, to whom I was genuinely close... but moving away had the effect of realising most of them were only my friends due to convenience. On the other hand, there are some I still genuinely love and miss.

The cat was in Cheltenham, not Somerset, thank you very much.

And spider was just to rhyme with coder, then I made a spunk joke to justify the rhyme.

Sounds unlikely, it's not on for a few months! (Also it's not really a 'World' Cup because they shrunk it to ten teams and what a sport with an inclusivity image issue needs is definitely to shrink its main tournament...)