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Problem with animation: they always start at the same rotation!!

I have an helicopter with a script which plays different animation depending on the inputs. The problem is that 1)When I rotate it in the scene view and I press Play it starts at the same rotation(0,0,0) 2)When I play an animation that rotates itself it always begin at the rotation (0,0,0). However, Here's the code:

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Put the helicopter in an empty object, then add all the moving (+ rotating) scripts to it. That way the helicopter is always rotated (0,0,0) in the empty object. so the animation will not give you rotating problems. In other words, kinda brake up all the jobs.