Joshua is a Jr Full-stack Developer at Dynepic, Inc and is a graduate of JRS Coding School. Joshua is a self-taught game developer who by the age of 13 published his first iOS game called AOTC. Before he even graduated high school, he founded Rise Studios (est. in 2014) and went on to publish eleven games with two of them (Keep On Trucking and AirART) breaking into the top 150 range on the Apple App Store Top Charts worldwide. Joshua leads platform testing at Dynepic and is schooled and self-taught in many programming languages - Javascript, ReactJS, Redux, iOS languages like Objective-C, Swift, and is also familiar with game engines like Unity and Unreal Engine 4. Sense then two more companies have been founded (The Rise Collection, est 2018, and Rise Customs est 2017)