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Crystal of Evolution

-= Goal =-
Your goal is to protect the crystal of evolution.
For that, you will need to place towers.
Use arrow key to move the camera.
Select a tower at the bottom of the screen and click on the map to place
A tower cost few "PO" and take a few second to be ready
Press "Start Wave" button when you are ready

Downloads and Links

Ratings

Comments

A well-done tower defense.
Does not seem to go beyond evolution stage 3, right? (wave 1 it says for every wave).
Loved that there are so many types of enemies. Many things are animated (but not everything). Pretty blood particle effect.

Liked the soundtrack! I liked the game overall, I think I've never played a platformer TD! I think it was a bit unfair that on the second evolution enemies came from "behind" the crystal too without any explanation :)

I always have liked a good tower defense and I enjoyed this one. Very addictive, had me hooked for quite some time, Only thing I noticed about it is there could be a sound for when the mobs are hit but this is only a small thing, in general a well done tower defense, I really enjoyed it.

Well. I really don't like tower defense games. Cause, usually there is no win condition. Still though. This one looks nice, plays well. The only thing I found frustrating was the difficulty increase. It seemed that there wasn't enough cash to protect my crystal efficiently enough. Ended too quick. But nice otherwise.

Pretty neat TD. Very basic, but balanced enough to be fun. During the second evolution, wave 5 or so, the game tweaked out, skipped to a screen with a crystal, and I had no towers and died. I was then back on the start menu out of nowhere; pretty sure that was a bug.

After a few minutes of the first level I thought that was all there was to the game. I was pleasantly surprised when it evolved to the second stage.

Graphics were simple, but got the job done fairly well. Nice grid based design. The music was also really nice.

The AI and tower placing all worked perfectly. I felt that the levels were too long though. After the 10th wave in the second level I had 2000PO, nowhere to build and was basically just hitting 'Start Wave' waiting for the next evolution.

Basic but pretty well done tower defence. You should have added more visual feedback, at first I didn't notice that my towers are even hurting enemies, and the towers could have had somekind of building animation when they were being set up. At first I thought the game was very simple, but good thing you added those new evolution stages, keeps thing bit more interesting.