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Skeletron

Some of you may remember the super useful Dust and Sound Catalog Mod by Romulan Paladin as well as this and that, back in the tConfig days, and if you're anything like me, the only dust type you can remember is the ever useful number 6 (which is a generic fire particle, by the way). So this is a similar mod for tAPI which has quite a few more interesting dust types, such as fireworks! Additionally there are a whole bunch of new sounds that took some code digging to find their usage, and they are also available in catalogue form. See book tooltips for details.

Download Here.Reminder: You don't need this mod to use any of the dusts and sounds, it only shows you what's already in the game.

For dusts, once you have the type, you need to spawn the particles in code using:

For sounds, once you have the type, you can put it in the .json under "useSound": insertItemSoundidHere, which only uses sounds from sound effect 2 (and its styles). Alternatively, if you want it in code you use:

Eye of Cthulhu

Skeletron

First number is sound group (see v2 for which variable this is used with), in this case the soundHit property, and the second number is that particular sound effect (which is a metallic clink).

For sounds, once you have the type, you can put it in the .json under "useSound": insertItemSoundidHere, which only uses sounds from sound effect 2 (and its styles). Alternatively, if you want it in code you use:

Note: The method PlaySound returns a SoundEffectInstance, but as of yet I still haven't had to use it so most likely neither do you
So in practice the the code for playing a sound looks something like this: