I joined the UMBC GDC, or Game Developer's Club, shortly after it was created in the Fall of 2005. The sketches and pieces below are the designs I've done for the group's first project, a 3d robot fighting game code-named "Project Scarred Steel." Of the designs below, the Sentinel and Jupiter have already been modeled, and we're currently working on skins and animations for both. Overall, it's been a positive experience, and I'm confident that we'll be able to put out a demo by the time URCAD rolls out in April.