When Patch 5.4 released, Garrosh Hellscream was set to drop one tier token on 25-player Normal difficulty. This was inconsistent with other bosses in the zone, and we planned to correct that via hotfix. Our intent was to release this hotfix during weekly maintenance to keep rewards consistent throughout this reset; unfortunately, due to an error on our part, the hotfix was applied early to the North American and Asian servers. This has resulted in an unfair advantage for guilds that defeated Garrosh later in the week, not only against the NA/Asian guilds that defeated him before the hotfix was applied, but also against all European guilds that have defeated him (as the hotfix has not yet been applied to EU servers).

Fortunately, this only affects a small number of guilds, so we are able to correct the error. We’ll be applying the hotfix to European servers overnight, so any further kills once that has been applied will properly award three tokens. Any guilds that have already defeated Garrosh Hellscream on 25-player Normal difficulty (or defeat him before the hotfix is applied) will be contacted directly and the Guildmaster will be provided with two extra tokens at random, which can then be distributed to any raid members who were present at the time of the kill.

We sincerely apologize for any inconvenience or frustration that this has caused. Thanks for your understanding, and good luck in Heroic difficulty!