VGC Ask a Simple Question, Get a Simple Answer - Mark II

Welcome to the new and improved VGC SQSA. The old one was over 2 years old, so it seemed like a good time to start with a fresh new thread. The OP will be updated when the VGC 13 rules come out to add that to the FAQ, but for now enjoy! Happy asking!

[jump=rules]Rules[/jump]
[jump=faq]FAQ[/jump]

[a]rules[/a]Rules

1. DO NOT ASK ABOUT HACK CHECKS OR ROMS or any other cheating devices or illegal things.
2. Your answers should contain a brief description, unless it's a yes or no question.
3. Make sure to quote the question you're answering, otherwise it can be confusing.
4. Read all the stickies in the subforum and all the FAQ before asking questions.
5. Be polite, even if someone asks a question you think should be obvious, not everyone is as experienced with VGC as you!
6. If you need team advice, you're better off posting an RMT in the RMT Section. Remember to read all the stickies there and be sure to follow the rules.

[a]faq[/a]Frequently Asked Questions

Q: What is VGC?A: The Video Game Championships, VGC for short, is Nintendo's official Pokemon video game tournament series. The matches are double battles with Pokemon autoleveled to 50 (any moves they learn after level 50 will be retained, their stats will just be adjusted to match how they would at Level 50). It is played in person on the DS at Regionals around the country, Nationals, and Worlds. The rules change yearly, however event Pokemon (Mew, Celebi, Jirachi, Deoxys, Phione, Manaphy, Shaymin, Shaymin-S, Arceus, and Victini) are always banned.

Q: Where can I get free VGC Pokemon?A: You can find free VGC Pokemon here.

Q: Where can I learn VGC?A: We have a tutoring program that will pick up again once the VGC 13 rules are announced. You can find that here.

Q: What's a good set for _____?A: We have an analyses section on site, which you can find here. If you'd like to contribute, you can help out here.

Q: Are Black & White 2 Pokemon / moves / items allowed during October regionals?A: No, these are not allowed for October, though BW2 will be legal for the rest of the season afterwards. **NOTE: These are VGC 12 analyses**

(^ I guess drizzle Politoed since it hinders fire type moves, which Ferrothron does not like)

Got two questions.

1. Is worlds LCQ open to anyone or did you have to earn and Invite to nats.
2. On a TR team, is it obvious that your runnin' TR if your team is Marowak, Zapdos, Musharna, Jellicent, Hariyama, and Registeel. If it is obvious how do I disguise it a little better.

Oh, okay. Thanks! I was thinking on using him as a counter against TR and weather teams, both of whom I often struggle against. I would choose TTar, but he's too frail. He often succumbs to fighting-type moves in an instant, which I don't want to worry about.

(^ I guess drizzle Politoed since it hinders fire type moves, which Ferrothron does not like)

Got two questions.

1. Is worlds LCQ open to anyone or did you have to earn and Invite to nats.
2. On a TR team, is it obvious that your runnin' TR if your team is Marowak, Zapdos, Musharna, Jellicent, Hariyama, and Registeel. If it is obvious how do I disguise it a little better.

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1. No invites are needed for lcq

2.Pretty much hariyama and marowak are huge indications of a trick room team.

(^ I guess drizzle Politoed since it hinders fire type moves, which Ferrothron does not like)

Got two questions.

1. Is worlds LCQ open to anyone or did you have to earn and Invite to nats.
2. On a TR team, is it obvious that your runnin' TR if your team is Marowak, Zapdos, Musharna, Jellicent, Hariyama, and Registeel. If it is obvious how do I disguise it a little better.

Click to expand...

Worlds LCQ was open to anyone who could make it over to Hawaii to play.

All those Pokemon aside from Zapdos are pretty slow, making it seem like an obvious TR team. It's pretty hard to disguise a core like that unless you'd want to be making massive changes.

Aim to outspeed Scarf Abomasnow? I think that's the fastest common threat that Heatran counters.

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Thanks for the suggestion. That's 132 HP / 252 SpA / 124 Spe if Timid, or 44 HP / 252 SpA / 212 Spe if Modest. Which do you think would be better - the bulkier one (Timid), or the more powerful one (Modest)? Also, was the moveset I suggested good? I'm guessing that Explosion isn't really worth it (please correct me if I'm wrong).

Thanks for the suggestion. That's 132 HP / 252 SpA / 124 Spe if Timid, or 44 HP / 252 SpA / 212 Spe if Modest. Which do you think would be better - the bulkier one (Timid), or the more powerful one (Modest)? Also, was the moveset I suggested good? I'm guessing that Explosion isn't really worth it (please correct me if I'm wrong).

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I'd go Modest, it's only 11 fewer HP and you want to make that Heat Wave as strong as possible.

I bred a DW Lickitung to pass down cloud nine, gave it eviolite and bred til I got the IV's to set it up for a Steel Hidden Power. He is kinda my anti-t-tar and with his STAB'ed Round attack, hes been able to really help me learn against some walls and dragon types, but I am wondering if it is too small of a niche to keep on a viable team? he doesnt really fit in on a weather team, and he never seems to last that long lol so far thou it has had a bit of shock value thou, but I am really unwary about the long term staying power she lacks, any suggestions?

I bred a DW Lickitung to pass down cloud nine, gave it eviolite and bred til I got the IV's to set it up for a Steel Hidden Power. He is kinda my anti-t-tar and with his STAB'ed Round attack, hes been able to really help me learn against some walls and dragon types, but I am wondering if it is too small of a niche to keep on a viable team? he doesnt really fit in on a weather team, and he never seems to last that long lol so far thou it has had a bit of shock value thou, but I am really unwary about the long term staying power she lacks, any suggestions?

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Don't use HP Steel, just don't. It covers nothing else relevant, all the stuff it can hit is weak to something else in Licki's movepool. What moveset and EV spread are you using?

Lickitung learns Power Whip, Earthquake, Brick Break, Hammer Arm, and Aqua Tail (plus Muddy Water and HP Fighting if you really want to use a special move, but its physical movepool is much better overall), all of which are much better options against Tyranitar and the metagame in general. HP Steel is always terrible, anything that might actually want to use it has a better option available.

Honestly, Round isn't a very good choice either. You'd probably see a significant damage improvement if you switched to Return/Body Slam and focused the EVs more into Attack. And Power Whip would hit Tyranitar much harder either way, as well as dealing with Politoed and other Water-types.

I've tried a few different Gravity teams (both singles and doubles), and honestly the only one that was very successful was the sun team that abused 100% accurate Sleep Powders. The bonuses it gives just aren't really worth the setup turn compared to other field effects.

Edit: actually, I also did pretty well with a Gravity/Zap Cannon/Blizzard Porygon2, but the rest of the team didn't really rely on it at all so I wouldn't count that.

I only have GBU doubles access to practice with, but so far with my latest team im at 14W-6L-8DC
its a rain gravity team, and the 100% accurate blizzards and earthquakes have been nice. Ive ditched almost all of my entry hazzards for more variety in attack types, and using more STAB bonuses
What would you recommend for his hp ev's?