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Ugh, I finally finished reading all the posts in this thread. Anyway, I'd be very happy to help with a few things you said you needed.

*Side Quests - I'll need descriptions of places and the general storyline to help with side quests. It's kind of strange, but Pokemon never really has many side quests.

*Team Necros Admins - I'm very good with creating evil characters. I'm not sure why, perhaps because I embrace my dark side? Anyway, I'll need a description of what Team Necros believes as to why they have this twisted, messed up idea of releasing a huge Pokemon.

*Pokemon - I was thinking about ideas for Pokemon, but surprisingly, I couldn't come up with any. You said you didn't really need any more people for this, but I'll inform you if I have a revelation at some point. I have no idea how to sprite Pokemon, but I'm looking forward to your tutorial to see if I'd be interested.

*Moves, Abilities, Items - For this I'll need to know the descriptions of the Pokemon you'll want them to relate to, but I'm sure I'll slowly come up with these on my own. It looks like there are plenty of ideas already, but I'd be happy to help.

I'll check this forum every now and then, but I'm much more active through e-mail ([email protected]) or via the RMVX forums. Tell me what you still need so I can begin working on it.

Thought of another idea last night just as I was about to fall asleep. I do not take credit for this idea, but credit instead Pokemon Mystery Dungeon: Blue Rescue Team as it was what I was playing beforehand:

For Pokemon with 2 different abilities ( or even some that don't) Allow the Pokemon to have BOTH at the same time.

@Bakuphoon: I like them both, but here's an idea for Shaymin: everyone's seen a sprite of it just standing there. How about a sprite with it verbing, such as running, jumping, standing on 2 feet? Just my thoughts on it.

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No offense, Glacier, but that's a bit overpowered - like Explosion, but OHKOs everything, never misses, and isn't resisted by Ghost.
Skele, those are some cool ideas you have, but remember that there is a 12-letter limit on move, ability and item names.
Houndoomed, that is awesome! The shading on its body needs to be a bit more rounded though.
The Smell - I modified your sprite a bit :P
Anyway, I've decided I'm going to recolour the Pokémon sprites to the Sugimori art colours. Here's some examples of what I mean: -> ->

I only take the main colours though. You'll notice that the art uses two or three main tones - these are what I use, not the colours in between. See below.
The only colour I added which didn't have a corresponding shade on the sprite was the darkest shade of blue on Lombre.

The colours are good - it would be hard to tell apart from the DP sprite.
Here's an edited version with colours taken from the Sugimori art:
I don't know whether you like those colours better, but I've decided I'm going to use Sugimori art colours - the DP colours (and to a lesser extent, the Advance colours) are too bright in my opinion. Besides, it fits better with the current OW palette. (I'm probably going to have several different OW palettes, used in different parts of the region.)

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