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Thursday, December 24, 2015

NVIDIA GeForce GTX GPUs are designed for powerful VR experience

We
had a sweet treat from NVIDIA at Singapore with the chance to try
out the Oculus Rift & HTC Vive. The experience with the Oculus Rift was
enjoyable and had the feeling as though one is actually there, just imagined
panning around the protagonist by simply turning your head.

The
Oculus Rift is powered by NVIDIA GameWorks VR technology and the best treat was
of the HTC Vive the experience of sights and sounds vivid and lifelike enough
to transport you to another place, another time—whole new realities with
limitless possibilities. The HTC Vive added a very different experience. Both
the Oculus Rift & HTC Vive Demo is driven by NVIDIA GeForce TiTan X powered
PC.

Virtual
Reality (VR) is poised to change the way we play and experience games by
placing us in the games, directly in the action, with a full 3D world all
around us. As your head moves your view changes and as you use special VR
controllers in compatible games your avatar reaches out and naturally uses
their hands to interact with objects. For VR to deliver that immersive
experience a considerable amount of GPU processing power is required. Beside
games VR technology has many enterprise applications. For example, the
technology can be applied to the medical field where the user is trained in
human autonomy by vicariously performing an autopsy on a VR cadaver. This VR
application will circumvent the shortage of dead bodies that can be legally
used for medical research. NVIDIA foresees a lot of potential in VR as a
training and simulation platform for enterprise applications and professional
uses. As disparate as it may sound, NVIDIA's ultimate vision for VR and PBR is
very much grounded in reality and making a better tomorrow for everyone.

NVIDIA
GeForce GTX GPUs are designed for amazing VR experiences. To help improve the
VR experience, NVIDIA created “GameWorks VR” a software development kit (SDK)
for VR headsets and game developers that improves performance, reduces latency,
and improves compatibility. Game Works VR includes the following technologies,
Multi-Res Shading, Context Priority, VR SLI, Direct Mode, Front Buffer
Rendering & GeForce Experience.

*Disclosure: An important note, we are just sharing this
information to the public, provided by our source. NVIDIA, Oculus Rift, HTC
Vive - Info / Logos / Photos / Images has respective copyrights.