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From 2000 to 2002, Michael worked with Blizzard as a Quality Assurance Analyst. He left Blizzard for a short stint and eventually joined Obsidian Entertainment in 2004, where he did design work on Star Wars: Knights of the Old Republic 2: The Sith Lords and Neverwinter Nights 2. After about two years at Obsidian, Michael returned to Blizzard and worked on World of Warcraft and its first expansion, World of Warcraft: The Burning Crusade. He is now a member of the Diablo III design team where he is a Quest Designer.[1]