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Ok, I have to admit that is pretty sweet to watch. But! That guy apparently is a pretty good player. I don't say that Warriors are total rubbish, my point was that Thieves have it pretty easy as it is right now. What annoys me the most is that the can attack a target out of stealth and don't risk very much if they realise that they cannot bring the opponent down in a quick burst. All it takes is a stealth + shortbow #5 and they are gone, with the option to be back whenever they like.

Now, leave me to my grumbling, I need to get another set of equipment for my Warrior.

Ok, I have to admit that is pretty sweet to watch. But! That guy apparently is a pretty good player. I don't say that Warriors are total rubbish, my point was that Thieves have it pretty easy as it is right now. What annoys me the most is that the can attack a target out of stealth and don't risk very much if they realise that they cannot bring the opponent down in a quick burst. All it takes is a stealth + shortbow #5 and they are gone, with the option to be back whenever they like.

Now, leave me to my grumbling, I need to get another set of equipment for my Warrior.

So to draw a conclusion, the thief itself isn't the problem, but the culling and the man behind on the opposite side? Sorry, just teasing a bit! Yeah, loved that vid!

Yep, here's where I have to give grudging respect to Blizzard for the WoW patching system, patches were preloaded with only a small amount having to be despatched on the day in question (and then it was never suddenly forced on you in the evening).

You loved Blizz's patching system? Then you forget about the fact that all patches had big maintenance windows when the game was completely down and usually repeatedly crashing or restarting after for another half day while they were repairing bugs.

That partial patching and background downloading was cool yeah, but I'd rather have arenanet's spin than go with endless downtime.

Outrageous! But I think with the new daily quest varieties, nobody is in a position to complain, really. "Daily Personal Story Completion" made me chuckle. Apparently ANet knows that players have tons of unfinished Personal Story missions in stock.

Edit: Here's a link with the preview codes of all the new Charr and Quaggan backpacks. Apparently there are even more variants to come. Love the white Charr.

Daily critter kills, what an awesome thing to have. I really like the new "select your own daily" system, there is always something I can find on the list that's doable in the area I'm in at any moment.