Companion Abilities

Crusher's ability - Transfusion - now hits one enemy and heals all friendly targets for the damage dealt

Enemies

Brock Lobster no longer buffs the player team's healing power

Outlaw Commanders now display their factional bonus within tooltips

Darkwing's tooltips now have the correct turn duration

Ultra Shock ability has had it's healing component reduced to 20%

Misc Bug Fixes

Players can no longer pan the camera during the first step of the tutorial on Planet Whiskar

Push notification text now gives a bit more context

August 24th, 2016

Leveling Speed

The amount of XP needed to level up your crew has been lowered significantly

Bosses now give the intended amount of XP upon defeat

Players should see much more progress per planet completion

Mission Rewards

Mainline missions have been redesigned to give items instead of Gems

Daily missions now give Gems appropriate to your current zone

Rewards for completing all daily missions have been rebalanced

Continue Changes

After being defeated in battle, players can only continue once per planet

The Gem cost has been increased

Alternatively, the player can watch an ad in lieu of a Gem purchase

Fuel Changes

All planets now charge 10 fuel

All EX planets cost 12 fuel

May 17th, 2016

Zones 3-10 Content Changes

Zones 3-10 have been given the same treatment that zones 1 and 2 received in our last update

Each planet is a single floor

There are 3 fights per planet

A greater focus has been placed to just use 1-3 enemy types per planet

Most of the treasure you'll find are gem piles, but sometimes you'll find crew pods or treats

Enemy Menders

Small Menders now cast their healing ability instantly, but with an internal cooldown

Elite and greater Menders now heal their teammates more effectively

Their power levels have been increased slightly

Defender Crew Members

All Defenders have had their dodge attributes increased

Poison Clouds

Have increased damage dealt from 1% max health to 5% max health

The clouds now begin over an increased area at level start

The gas expands once every three steps, instead of every step

April 20th, 2016

Due to community feedback, we've shortened the amount of time needed to complete planets in zone 1 and 2

Typically, each planet is now only a single floor

There are only 3 enemy encounters per planet

Most of the treasure found in each level will be piles of Gems

Crew pods and/or treats will drop somewhat rarely in each planet

Cloaked Stations still have multiple enemies and multiple floors, but the number of treasure drops have been adjusted

Crew Member Enhancement Changes

Enhancing Crew Members is now much easier than before

To enhance a Crew Member, you need 100 Star Dust of that particular color

Convert unwanted Crew Members into Star Dust. Dust gained is based on rarity:

Common - 10 dust

Uncommon - 25 dust

Rare - 45 dust

Epic - 70 dust

Legendary - 100 dust

Enhancing can now be done at any time

Enhancing a Crew Member increases max level by 5, and permanently increases attributes

Store Changes

We've removed treats and Crew Pods from the store and put them in the Loot Lab

Space Bucks have been removed

Fuel is now a real money purchase

March 9th, 2016

We've made a lot of improvements to AlphaCat! Below you can find the details of this first update.

Zone 1 Balance

We have a new tutorial sequence on Planet Whiskar

1-4 has reduced numbers of marauders

1-4 has slightly different encounters than before

EX-1 enemy level was reduced to 3

1-5 floor count has been reduced to 3

Crew Member Changes

Defenders

Defender fury skill "Barricade" has had it's dodge buff increased

Distribute Shield has been renamed "E.M.P."

No longer has a shield restore component

Is now a much stronger shield attack

All abilities that target an enemy's shields have been significantly improved

All abilities that return damage have been improved

Shield Steal abilities have had their duration and restorative amount increased

Healers

Life Steal abilities have had their duration and restorative amount increased

Enemy Changes

Enemies no longer automatically avoid Ancient Obelisks

All Elite rank enemies have boosted shields and health

Commanders

Increased health, shields, and power

Outlaw Commanders no longer restore shields on basic attacks

Guardians

Mega Guardians have stronger shield restoration skills

Menders

Mega Menders have better health restoration skills

Boomers

Mega Boomers should no longer kill themselves by using Tradeoff

Commander Fenris, Lobo, and Cerberus

Shields reduced

Reduced effectiveness of his Shield Wall ability

Adderis

Health, shields, and power have been adjusted

SMOK-3Y, and Y0-G1

Now restores shields more effectively

Shadowblade

Should now be breaking tiles correctly

General

Numerous optimization improvements for framerate, load times, and battery life

Target Selection Override - players can now select enemy targets in the middle of an attack sequence

The Loot Lab now has a notification when the player has at least one available spin

Poisoned tiles now deal damage based on max health of a character, instead of a fixed value

Improved flow when completing mainline story missions

Sirius now has new animations

ALPHACAT NOW IN ORBIT! CATS IN SPACE MAKE FOR MATCH-THREE BLISS

PLANO, TEXAS (September 1, 2016) – Meow is the purrfect time to head to the iTunes, Google Play or Amazon store and download AlphaCat, a brand new match-three space strategy game with a frisky twist, from KingsIsle Entertainment.

In AlphaCat you explore 90 constantly evolving planets as the captain of a ship named the Furball-1 in a quest to defend Planet Whiskar. As the AlphaCat, you’ll be finding, assembling and leveling up a crew from over 60 characters. The captain and crew triumph over a large array of devious enemies through use of the popular match-three mechanic. Once your friends start playing, you can also send them resources to help on their own adventures.

AlphaCat is a dream realized for Kevin Wienecke, Lead Designer. “AlphaCat is a game I’ve always wanted to make,” said Wienecke. “There’s nothing more cute, ridiculous and hilarious than cats in space.”

Josef Hall, vice president and creative director at KingsIsle Entertainment, explained the process that took the idea from concept to mobile game. “At KingsIsle we periodically host an internal competition where all of our developers can spend a few days bringing their own game ideas to life,” Hall said. “It’s exciting to see one of those games progress to a world-wide release.”

AlphaCat is the second new mobile game to be released by KingsIsle, and two more mobile games have been soft-launched in Canada this past year. KingsIsle’s CEO, Elie Akilian, explained the exciting plans. “All of our upcoming releases are entirely different from one another and feature a variety of different game mechanics,” said Akilian. “There’s going to be even more new games with even more ways to enjoy KingsIsle’s unique brand of humor and entertainment.”

AlphaCat is now available worldwide in four different languages. Download links for both iOS and Android devices are provided from the website www.alphacatgame.com.

About KingsIsle Entertainment, Inc.

KingsIsle Entertainment is a developer and publisher that specializes in creating high-quality online and mobile games. KingsIsle is headquartered in Plano, Texas, and has a development studio in Austin, Texas. Information about the company’s games can be found at http://www.kingsisle.com/corporate/products.

KingsIsle and AlphaCat are trademarks or registered trademarks of KingsIsle Entertainment Inc.