README.txt

JediOutcastLinux
================
Jedi Knight II: Jedi Outcast (Single Player Linux Port).
https://github.com/xLAva/JediOutcastLinux
The current state is playable without any major problems.
- loading/saving and a lot of other open issues are fixed
I only had time to test the first two levels, but everything looks fine.
OpenPandora
===========
This fork is aimed at OpenPandra, so get:
* ARM compatibilty (using -DARM)
* Some NEON optimized code (using -DNEON)
* GLES renderer (using -DHAVE_GLES)
* Joystick support (using -DJOYSTICK)
* Toggle Crouch function (using -DCROUCH)
* Aiming assist, usefull when aiming with joystick or joystick like devices (single player only, there are changes in the server side) (using -DAUTOAIM)
* OpenPandora support of course (using -DPANDORA), for screen resolution mainly.
For the Pandora version, I used only the CMake make files, I didn't update the codeblock project file. I use the Code::Blocks PND to compile.
For more info on the OpenPandora go here: http://boards.openpandora.org/
Specific thread for Jedi Academy on the OpenPandora here: http://boards.openpandora.org/index.php/topic/13621-jedi-knight-ii-jedi-outcast/