Right now, development on the CS edition is dormant. However, this does not mean we want to discourage anyone from taking a look and playing around with the source. If you want to make changes - by all means! Contact a crystalspace3d.org admin to get details on how to get write access.

Right now, development on the CS edition is dormant. However, this does not mean we want to discourage anyone from taking a look and playing around with the source. If you want to make changes - by all means! Contact a crystalspace3d.org admin to get details on how to get write access.

+

+

== Further Resources ==

+

+

More resources (albeit BGE-centered) can be found at the [http://www.yofrankie.org/download/ YoFrankie! download page]. Also, the DVD of course has a number of extra resources, such as concept art, community-created animations and unused textures.

== Community ==

== Community ==

Revision as of 17:31, 22 January 2009

Contents

YoFrankie! Open game

YoFrankie! is the Open Game project in cooperation with the Blender project. It aims to produce both a fun game whose source and content is open and improvements to the technologies used, ie to Blender for making it a better tool for creating games and to CrystalSpace to add features expected from modern games.

Status

Work on YoFrankie! has ended in August 2008. The DVD is expected to be shipped out during November 2008. To get the latest information on the project visit The YoFrankie Homepage.

Be aware that late in the development a 'split' was made, resulting in two versions of the game — a “CrystalSpace” and “Blender Game Engine” version — worked on by different parts of the team. For the reasons of this please read the announcing article on the YoFrankie! blog. The DVD will contain assets and code for both versions.

Source Code Repository

The source code and art for YoFrankie! - both CS and BGE versions - are available in a Git repository.

To get an anonymous checkout, run git clone git://crystalspace3d.org/franky.git/ in a terminal. If you don't know what Git is or how to get it, check out the Git homepage. You should also take a look at “Git Magic” which provides introductions to often used Git concepts and commands.

Right now, development on the CS edition is dormant. However, this does not mean we want to discourage anyone from taking a look and playing around with the source. If you want to make changes - by all means! Contact a crystalspace3d.org admin to get details on how to get write access.

Further Resources

More resources (albeit BGE-centered) can be found at the YoFrankie! download page. Also, the DVD of course has a number of extra resources, such as concept art, community-created animations and unused textures.

Community

If you want to chat about Apricot you can visit the #opengame IRC channel on FreeNode.net.

In addition you can also participate in the new Open Projects Forum to discuss YoFrankie! and other open projects.

You Can Still Help Support YoFrankie!

Even if the project is now finished you can still support the Blender Institute by pre-ordering the DVD. This will help them to fund other open projects in the future. You can get more information and pre-order information at The YoFrankie! Blog. Thanks for your support!