Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). Maps are edited using Tiled.

For best results, please use the latest version of the FLARE engine with the game data in this repository. Using an older version of the engine could result in some game elements not working correctly.

Links

The Simplest Setup

If you are building and running Flare Game from source, this is the simplest way to get started on all operating systems. Here you build and play Flare in a local folder instead of installing it to a standard OS folder (e.g. /usr/local or Program Files).

Clone the flare-engine repo and build the executable.

Clone the flare-game repo into your user directory.

Copy the flare-engine "default" mod into the flare-game mods folder.

Put the flare executable inside the flare-game folder

The executable and the "mods" folder should be in the same directory

Run Flare

Building and Running (non-Linux)

See the Flare-Engine repo for instructions on how to build/install Flare: