Julia Giertz + Patsy Lassbo

Julia Giertz + Patsy Lassbo

As a part of the MDT-festival A Fine Selection: Special Edition!, once again we present Julia Giertz's "Sound as Touch" and Patrik Patsy Lassbo's "A map to get lost: Choir Rehearsal", Wednesday 6 December 18.00 and Saturday 9 December 19.00.

Julia Giertz: "Sound as Touch"

As a result of her research into sound and perception, Giertz is facilitating sonified spaces where the body undergoes physical adaptation to frequency, geometry and force, allowing for the sound and vibrations to activate a perceptual disturbance where hearing and touch meet. The piece “Sound as Touch” (2016) seeks to collectively engage our tactile sense through sound. The continuation of this piece is the work SHRILL, premiering at Notam in Oslo in 2018. soundastouch.com

At present Giertz is collaborating with Marie Topp (DK), Sindri Runudde (SE), Lisa Nyberg (SE), Tyler Mathew Oyer (USA), Fullmånen från Helvetet (SE) amongst others. Recently her work has been presented at the Venice Biennale, Norberg Festival and Charlottenborg Kunsthal. Giertz is also working with Popkollo and “Vem Kan Bli Producent”, a program for music-producers and sound engineers identifying as non-binary or/and female.

Patrik Patsy Lassbo: "A map to get lost: Choir Rehearsal"

The piece is a set of etudes from the development of one of the main musical concepts for the hypermedial theatre production "A map to get lost" (2017). This choir piece is one node in the project’s network of theatre events. The materials used for the composition are a freeware voice synthesis software, nice sounding words and phrases, algorithms and gregorian modes.

Patrik Patsy Lassbo is a composer and sound designer that also work with lights design from time to time. Born 1988 and raised in Dalarna, now based in Stockholm since almost ten years. They have been working with sound, music and lights for performing arts since 2011 and is finished the Sound design BFA at Stockholm Academy of Dramatic Arts 2017. Patsy’s sound and music practice has evolved from being mostly fixed media to now being mostly live performance based.