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I'm guessing this series will be much shorter in length than SDF Macross and Macross 7 because there is no way they can keep up that level of animation for over 30 episodes.

Please no preaching in this series kawamori!

I don't know about that. All depends on sponsership, Big West seems to give kawamori and company good money. Gonzo and Gainax put out some high quality stuff for niche shows that had above average quality.The New Astro Boy show looked spectacular, as did Gurren Lagann. It can also depend on the staff. I can't wait I feel like it's been forever scince ive seen a Macross production. Maybe it'll be a doroku sucessor when Gundam 00 finishes it's run.

Not exactly too fond of the character designs the only decent one is that blond hair girl named Sherly. But man please don't tell me that pretty boy the one with the long blue hair is the main character sigh. I guess he'll be for fangirls to fond over.

I'm really looking forward to this one. Not much has really gotten me interested at the moment, so I hope this one will be worth waiting for. The trailer at least shows a lot of promise.

As for the character designs, they're by the same woman who worked on Gravion if I'm not mistaken. Some of her works also include a few risque/adult titles here and there. The style itself isn't bad; in fact, I actually like it. And of course, Yoko Kanno's involvement certainly doesn't hurt at all.

Not exactly too fond of the character designs the only decent one is that blond hair girl named Sherly. But man please don't tell me that pretty boy the one with the long blue hair is the main character sigh. I guess he'll be for fangirls to fond over.

thoroughly unimpressed, but its a 90 second trailer only. The enemies are fairly non descript and the transformation sequences of the Valks don't have the functional elegance of past designs. Not a fan of stuff detaching and suddenly reattaching. Fine if it something like Mazinger or Voltron, but not in a Real robot franchise (yes I hate designs like this in Gundam as well). The musical score was fairly dull as well. Pretty enough voice and nice solo on the guitar with some solid pentatonic use but it seemed out of place. Looks pretty enough but, I was hoping for a little bit better design. The original line art of the mechs had my expectations up but seeing them in the flesh I'm a bit disappointed

It just hasn't grabbed me and I've been waiting for this for years. Here's hoping that' there's a lot more to this than the tentacled aliens.

The enemies are fairly non descript and the transformation sequences of the Valks don't have the functional elegance of past designs. Not a fan of stuff detaching and suddenly reattaching. Fine if it something like Mazinger or Voltron, but not in a Real robot franchise (yes I hate designs like this in Gundam as well).

The VF-25 doesn't actually have parts detaching and reattaching, if you look closely at the transformation. You're probably thinking of the VF-25's nose section, but it just has multiple pivot points to rotate the nose tip to the center of the torso. It's like what the VF-11 from Macross Plus had, only one step further with more pivot points.

Everything is still connected by a joint, so it's not like a few Gundam designs where a part flies off and conveniently reattaches to another section.

The VF-25 doesn't actually have parts detaching and reattaching, if you look closely at the transformation. You're probably thinking of the VF-25's nose section, but it just has multiple pivot points to rotate the nose tip to the center of the torso. It's like what the VF-11 from Macross Plus had, only one step further with more pivot points.

Everything is still connected by a joint, so it's not like a few Gundam designs where a part flies off and conveniently reattaches to another section.

Still it seems unnecessarily complicated, feels kind of awkward. I am impressed though that the megaroad ships look like the megaroad ships that took off in Flasback 2012. Better sense of scale unlike Mac 7. I hope they still use the buzzsaw sound effect for the VF guns

Quote:

Originally Posted by astranagun

Off topic

Spoiler for Gundam:

Regardind the transformation Aegis and Kyrios are good without detaching and reattaching parts

There's more than 1 Gundam. See Victory Gundam, see Impulse Gundam piloted by shinn/lunamaria in Gundam Seed Destiny. The original Gundam gets a pass as I don't recall it transforming outside the White Base and the core fighter was just an escape vehicle concept.

That transformation scheme of the VF-11 and VF-25 has an advantage over the VF-1's. The line drawings for the VF-1 show its legs pivoting on hinges to attach the fighter nose/battroid hip joints, and then those hinges have to detach from the legs. The VF-1 design actually has more in common with the dettach/reattach issue than the newer designs. The animators made the VF-1's transformation look more elegant by not drawing in the line drawings' leg hinges in most scenes.

See I can forgive that in a series nearly as old as myself. I think of it as more a limitation on the animation techniques of the time that sequences aren't as accurate/detailed. And to be honest from the series and SYRL , the sequence isn't gone into as much detail. It gets a couple of seconds but there aren't any grandiose extreme closueps of moving parts. Just a general idea of what goes where. I look at the VF-0S, which is what I think the VF1 sequence is supposed to be and considering the timeline had they used contemporary techniques, the SV51 which is probably looks the most complicated but it actually looks smooth and efficient to me, the YF19, and the yf21 sequences they strike me as also having been fuctionally engineered. The VF11 was a very good design/sequence (shame about the series, ridiculous screen reuse).

But no matter what I'm stuck with whatever Mac F is. I didn't wait this long just to give up on it now. It could be worse than MAc7 and I'd probably still buy the R1 discs

Oh wow, that trailer looks awesome. When is this supposed to come out, again?

I was thinking that this must be set sometime after Macross 7 (sorry if this was already pointed out, I haven't been keeping up with this thread much), because of how the new type of Valkyrie looks like an improved version of the VF-19's transformation system. It looks like it's about another colony fleet like the Macross 7 fleet, based around the same Macross-line of ship as the Macross 7, maybe, based on how there's a dome city much like City 7?

So what is this series supposed to be in relation to the other series-es, or is it its own story? (I assume the later)

So what is this series supposed to be in relation to the other series-es, or is it its own story? (I assume the later)

It takes place a good 25 years, at least, after Macross 7 (as I recall, they were mentioning 2070ish early on I believe). It'll probably be its own story with references to the others or maybe even characters that become part of the support cast. I'd like to see some older Fire Bomber around.

See I can forgive that in a series nearly as old as myself. I think of it as more a limitation on the animation techniques of the time that sequences aren't as accurate/detailed. And to be honest from the series and SYRL , the sequence isn't gone into as much detail. It gets a couple of seconds but there aren't any grandiose extreme closueps of moving parts. Just a general idea of what goes where.

Yeah, the animation detail is the key, not the line design's elegance. If the VF-1's transformation, including those unfolding, detaching hinges, was animated with the same detail and attention that the one VF-25 money shot had, it would look just as inelegant, if not more so. (Anyone who's held a Yamato VF-1 in mid-tranformation can affirm that, even though that toy tried to modernize the unfolding hinges.) However, the point of that one money shot is not elegance, but breathtaking, golly-gee-whiz geekery. The rest of the transformation scenes in that trailer are much faster and look more "elegant."