Time to kill workaround?

I've been playing on a server with 85% player health and it got me thinking, I don't mind this But because I haven't used the sniper rifles to see how they perform I don't have a full picture. I had a server with 118% damage and 99% player health once based on the suggestion of a redditor and evidence from his spreadsheet, and the weapons that had trouble were a little better. I'd like to hear someone's thoughts on TTK workarounds.