In-case you didn't know, I'm making a survival PvP game called Timefuser that has a unique twist and is not first person. It's currently on Steam. If you'd like a Steam key for the alpha, please PM me on DISCORD.

There are limited alpha testing keys, so get them while they're hot. After that, keys will only be available to Investors and staff.

Fixed some long standing issues with the HUD such as problems with the chat box

Reduced the overall volume of all sounds by 50% (the flatline sound was particularly loud)

Added local voice chat (VOIP) you can hold V to communicate with players around you

Fixed a bug where sometimes another players weapon would be invisible

Fixed an error that caused many null reference exceptions every frame that impacted performance

This changelog is slightly smaller because VOIP was a lot harder to get right than I anticipated. Some improvements to the voice quality will be made in the coming week, currently the Speex codex is being used (16000hz) and it can be choppy in some circumstances.