Started working on yet another map. The signals change depending on what's on the track ahead.
[table="width: 100%"]
[tr]
[td][release][/release][/td]
[td][release][/release][/td]
[/tr]
[tr]
[td][release][/release][/td]
[td][release][/release][/td]
[/tr]
[/table]
Also, don't mind the barrels. They're only there to test the signals.

A little something I'm working on since I got inspiration from Alan Wake, the pine trees are temporary placed to get a feeling of how it could look so theres floating trees and shiet, still working on the displacements and trying to get the hang of this sculpting tool I never used before.

A little something I'm working on since I got inspiration from Alan Wake, the pine trees are temporary placed to get a feeling of how it could look so theres floating trees and shiet, still working on the displacements and trying to get the hang of this sculpting tool I never used before.

You may want to add some sidewalks and rails at each side of the road.

Started working on yet another map. The signals change depending on what's on the track ahead.
[table="width: 100%"]
[tr]
[td][release][/release][/td]
[td][release][/release][/td]
[/tr]
[tr]
[td][release][/release][/td]
[td][release][/release][/td]
[/tr]
[/table]
Also, don't mind the barrels. They're only there to test the signals.

Posting to confirm these are PHX tracks before Black Ice does

Though I am mildly concerned about that switch curve in the fourth picture

Although I suspect being banned for this (still, this would be unfair) since I couldn't upload any version of the map due to size limit. Even the light version which is like 80mo won't upload. So I ended up making a .zip file with the links to download the map in it. (in a .txt file).