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Saturday, October 5, 2013

My Maths on War Commander Units Stats

How do I determine the value of a War
Commander Unit? Only by statistics? No, more than metrics, it is
personal experience that determines the qualities of a unit. And
everyone has his personal way of playing and then his opinion,
depending on many personal factors and preferences. So I will only
focus here on unquestionable maths and not on discussions or
preferences. Then each can makes his choice with those
given data.

In
order to determine the
maths qualities of a unit,
I watch all statistics data
given for Non-Customized Units where DPS is Damage Per Second, not
per shot. I keep the

Range

and
I derive
4 personal metrics from
the ones given by Kixeye :

Health/Space,

DPS/Space
and

Total
Upgrade Time (TUT)

TUT adds all times
needed to reach a unit level except the ones needed to build all
buildings and/or other units needed to build that unit up to this
level. So, as an indication of the prerequisite, I include the

Building
Level (BLDG LVL)

Health/Space and DPS/Space
are derived because Health and DPS have barely no
meaning alone in my opinion if they are not compared to the amount of
Space a unit occupies in a platoon or to defend the base.
Maths proves it. The sudden appearance of Elite Riflemen proved it
harshly. Their DPS/Space is quite higher than many other units with
much higher absolute DPS or Health and that's how these little
Riflemen could and can wipe out full fleet of helicopters Cobra
level 10 or platoons of other apparently stronger vehicles.

I derived a 4th personal
metric that is less relevant but that combines Range with all other
metrics in a single big equation and result : Health x Range x
DPS/Space /1000 =

HRDPS

HRDPS
becomes a usefull indicator revealing overall values and advantages
of a unit when you are torn between similar ratios but antagonistic
in Health vs. DPS.

Finally,
so far, I chose to not
include Repair Time
here. First because it's still way too complicated to compute and
then because its importance is ultimately your choice depending on
how intensive you play. I personally find it essential if you play
continuously but much less if you can just play an hour or two every
6 or 8 or 24 or more or if you coin. That leaves time to repair and
come back.

Thorium or no Thorium?

That is
the question. The highest possible stats with and without thorium are
highlighted in yellow and they are the ones to watch and aim for.

So here
is one sample of the dirty secret in War Commander Units stats I
will share with you :