TGS08: The Last Remnant trailer

Square-Enix released this trailer for The Last Remnant, to be released on Xbox 360 in the middle of November and Playstation 3 at a later stage. The video is four minutes long and shows a lot of in-engine sequences.

I don't think it looks bad at all. It looks better than Lost Oddyssey overall. I hope the combat consist of both real-time and turn-based. There's room for both within the same game. Eternal-Sonata pulled it off in a unique way so I don't see why this game couldn't do something comparable. This is obviously Square's place holder title to fill in the wait for Final Fantasy XIII.

Melmoth
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (2 Hours ago)

Melmoth
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (2 Hours ago)