Kalitu

aka Kalitu III

Hello and welcome to my user page. My in-game name was Kalitu, but because of a permanent mute now I'm using the account Kalitu III. Since this is my user page, I will use this space to write some information people might wish to know.

Contents

On NPC Leadership

I support NPC leaders. There was a time once when I firmly supported player rulers, but my opinion has changed with experience and I believe a shift toward NPC's would be beneficial toward the community. I realize that the POC is deeply entrenched into our history and our unique culture, but the POC has since its genesis served as a way to claw into power, and in the process one brings others down so that they may rise. And as is often seen, the only POC rulers are those who have ruled before; players who have not yet ruled a city are often driven from it, as they are an interloper in a very closed clique.

POC's are, to all intents and purposes, identical. They do not offer anything special or unique that their cousin POC's do not. In every instance there are the same roles and the same niches to be filled, essentially just creating clones differing only in location. We have here an abundant supply of POC's and as a result of this, a strict lack of demand for them or the RP they produce.

ἐν τούτῳ νίκα

And as our system currently stands, new role-players need to learn our very elaborate system of rulers and existing kingdoms, going back almost five whole years to the age of Russia and his Zamorakian empire, just to get involved and a sense of what's going on. To know more about the land they live in they often need to delve into history of the current character sitting on the throne, which is truthfully nothing but fanfiction which serves no purpose other than to glorify the character. Glory in and of itself is nothing a bad thing if it is rightfully earned, but I have often observed that the King/Queen often performs some outstanding and amazing feat - but only so that they may appear outstanding and amazing to others and thus lesson the chance of revolution in their kingdom.

The rulers of these delicate and intricately woven groups and governments are better off NPC's. Lorewise it appears these current POC's should exist only within the realm of sandbox, as they belong to more of the 'fanfiction' label since they so heavily divert from the tangent path of lore.

Perhaps it might be rude or self-righteous to say it but I believe POC's are a selfish thing. We have so many amazing storylines within Runescape, such as the vanishment of King Vallance of Asgarnia and his son, Prince Anlaf, being not trusting or supportive of both the White and Black Knights, as well as King Lathas making pacts with dark elves to conquer the lands north of him, and finally Misthalin trying to stymie the threats of both the Wilderness and Morytania.

There is years of storybuilding and quests here, but some people prefer to simply do away with it entirely and replace themselves as the center of the story. Whether they do this because they believe their stories and plots are better or if they do it because they like being the center of attention, I do not know. But what I do know is that it detracts from the general sense of the game. I've seen POC's modelled so closely to Game of Thrones/A Song of Ice & Fire/Skyrim that sometimes it doesn't feel like I'm playing Runescape at all.

It quite honestly frustrates me to see people so adamantly defending the POC when the POC has done nothing but created grudges, rage/despair, and actual cyber-bullying. Yes, it might supply RP, but more often than not this is limited to only the top tier members of the clan - the statesmen. In recent times, most POC's on 42 are struggling to remain active and healthy. I think now is a perfect time to go back to the loreful roots of Runescape and reinstitute NPCs into power. NPCs are done on literally every other role-playing game simply because they work. I know they would work fabulously here and I hope to see them in the near future.

On Saradominism

I believe more characters should be Saradominist. Saradominism as it (lorefully) currently is, is one of the most popular religions on mainland Gielinor and certainly the most popular among humans. Yet I see it scorned and scoffed at the most out of all religions. Whether people do not like being normal and wish to be special or unique by having a hidden, ancient, religion I do not know. But I see that Saradominism is for some reason or another, getting more heat than it should. When I see people call Saradomin a war-monger or a warlord, I think they're doing something that's called an out-of-character meta-game. They've taken information from out-of-character, such as Saradomin's naragi war, and know about it in-character - despite the fact is was over twelve thousand years prior to the current time in Gielinor and on an entirely separate realm.

Realism

Another belief of mine is normalcy. I do not like the use of custom lore brought into the realm of public role-play (in private role-plays this is fine, but you really can't take something you thought of among a group of friends and bring it into public and expect it to be widely-known and acknowledged), special-snowflakes, and extreme lore-bends. Humans should stay at the level of ingenuity as they have been shown to exemplify in lore. This means iron-clad ships, gnome-gliders, dwarf-cannons, and other special technology not utilized by humans within lore should not be utilized by them now. Icyene should remain Saradominist, not Armadylean or Zamorakian; Garlandia is a very special case and is the only Godless icyene known.

I would love to see more peaceful and creative (taking something from another game/book/universe and "modifying" it to "fit in" to Runescape lore is NOT creative!) characters. Combat-oriented soldiers or military-esque characters are very common within the world of 42 and they can grow to become a very stale sight rather quickly. Aristocrats and noble families/characters are also too routine and typical. Ordinary and conventional civilians are almost nonexistent, which I find to be a great loss to our community. If you have a civilian, feel free to message me any time!

Character Killing

The killing of characters is a very big thing in 42. I personally find it selfish to kill off another player's character without their consent and I believe it embodies child-like maturity to go around murdering characters for fun. To this end, I strong disagree with randoming. In all my years of role-playing, I have never killed an actual character. But I also realize there are times where a death sentence is unavoidable and must be handed out; certain scenarios and situations demand this. So while I am not 100% against character deaths, I am however 100% against randoming, OOC based/motivated murders, and killing characters without their consent when it can be given.

Contact Me

In-Game - This is one of the best ways to reach me. I am usually online or lobbied and keep my private on. I'll keep you added for a while but eventually I might delete you. That shouldn't affect you, as my private is on for everyone.

Skype - Another great way to reach me. My Skype name is KalituKalitu. Just add me - I accept everyone, but don't be surprised if you find you need to re-add me. There are times when my contacts grow too big and I have to delete some of the people I don't talk to. If you feel you should remain on my contacts permanently, tell me and I'll keep you there.

On The Wiki - This can be done via my Talk Page or on one of my articles. This is not a very reliable way of reaching me, as I do not check my articles often. If you're not in any rush and willing to wait, this way will be just as good as any other.

The Middleman - You can get in touch with me by speaking to some of the people I talk to regularly. For this, I recommend Nat Renderra or Hayley. This will probably be a good and speedy way of contacting me if you can't do so the other ways.

Quotes

“

The wisdom of the wise, and the experience of ages, may be preserved by quotations.

”

–Isaac D'Israeli

“

In this world, there are too many conflicting ideas and diverse opinions. People become lost, led astray, and led into darkness. When there is one path to follow, no one gets lost.

”

–A statement on diversity, author unknown.

“

By three methods we may learn wisdom: First, by reflection, which is noblest; Second, by imitation, which is easiest; and third by experience, which is the bitterest.

”

–Confucius

“

Water is fluid, soft, and yielding. But water will wear away rock, which is rigid and cannot yield. As a rule, whatever is fluid, soft, and yielding will overcome whatever is rigid and hard. This is another paradox: what is soft is strong.

”

–Lao Zi

“

Wisdom denotes the pursuing of the best ends by the best means.

”

–Francis Hutcheson

“

Eternal vigilance is the price of liberty.

”

–Thomas Jefferson

“

You may torture me and you may kill me; and in the end you would have obtained my battered corpse. But you would have never obtained my obedience.

”

–Mohandas K. Gandi

“

Man is the Reasoning Animal. Such is the claim.

”

–Mark Twain

“

We wear the mask that grins and lies, It hides our cheeks and shades our eyes,— This debt we pay to human guile; With torn and bleeding hearts we smile.

”

–Paul Laurence Dunbar

“

Everything passes away — suffering, pain, blood, hunger, pestilence. The sword will pass away too, but the stars will still remain when the shadows of our presence and our deeds have vanished from the earth. There is no man who does not know that. Why, then, will we not turn our eyes towards the stars? Why?

”

–Mikhail Bulgakov

“

The truth shall set you free.

”

–Allegedly said by Jesus of Nazareth

“

The reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.

”

–George Bernard Shaw

“

People who say it cannot be done should not interrupt those who are doing it.

”

–George Bernard Shaw

“

You can't simultaneously prevent and prepare for war.

”

–Unknown

“

Give someone a mask and they'll show their true face.

”

–Oscar Wilde

Gallery

Commander Zilyana, also known as St. Zilyana, Keeper of the Faith.

Strength through Wisdom

An altar to Saradomin located in the Temple of Lost Ancients.

The reliquary of St. Elspeth containing her remains.

The spiritual manifestation of St. Elspeth.

A Saradominist priest from the Third Age. Notice the lack of robes.

Mother Mallum, also known as Mahey'ish Medron in an ancient Saradominist language. During the time when she tried to conquer Gielinor, Mallum became the bane of the Temple Knights. Her host body is a woman named Lucy, who she kidnapped when Lucy was a child. She was used as a translator for many years, until her body became an almost lifeless husk.