Bioshock Infinite: 14 Minutes Of Achingly Great Gameplay

It's because most journalists and attendees saw the following footage, which emerged on GameTrailers TV last night. You may have seen snippets of the story and gameplay already, but if you watch this complete 20-minute presentation, you'll better understand why this game is getting so much attention. Hell, we want it more than any other title besides Uncharted 3: Drake's Deception.

That first segment right there is enough to keep our anticipation level pegged sky-high. There's just so much to look forward to; everything from the atmosphere to the story to the gameplay is just so beautiful and compelling. We almost wish it was coming out this year...well, almost. We sort of prefer that it'll get some room to breathe after the holidays.

that footage is pretty impressive...my question is this. how is the ps3 version of this game being handled, and is it still using the unreal engine that favors the 360?Last edited by Excelsior1 on 7/8/2011 12:05:40 PM

It will be fine. The other two Bioshocks are pretty much the only two Unreal games on the PS3 that were equal to the 360 versions. Levine has also said they are using their own tech based off Unreal and some of the tricks Naughty Dog used in Uncharted 2.

that's good to hear. the first bioshock game was rendered at 670p on the ps3 vs 720p on the 360. even at the lower resolution it still managed to drop more frames. that game may have been a port becuase it came out later.

the second game faired a lot better and was at the same resoltuion on both consoles. the only problem it had was some 1/4 resolution alpha textures on the ps3.

if they are using tricks from nuaghty dog i'm sure they'll be able to clean that up. maybe they could contact guerilla games, too. i still haven't seen a fps game that even comes close to kz3 on the ps3.

actually there is another game that used the unreal engine that turned out pretty good on the ps3. that's me2. i think the ps3 version looks a little bit better.

there has actually been a trend of the ps3 winning some face offs recently which always makes me happy. la noire, and portal 2 were clear wins on the ps3.

That's because the original Bioshock was a port but it still managed to perform much better than other ported games at the time. They also managed to up some of the textures when moving it to PS3 despite the lower resolution. Bioshock 2 faired even better since they buildt both games side by side. No need to worry. 2K and Irrational games now how to use the PS3 better than most multiplatform developers.

Can't wait for either game to come out. I'm glad I jumped on the Bioshock hype cus I was missing out for sure. I was certain there wasn't anything special about these games, then I bought and played the first and realized I was flat out wrong. The second only solidified that point.

But Uncharted series is my favorite of all time so I am certainly more excited for Uncharted 3. Then Skyrim. The Bioshock Infinite.Last edited by bigrailer19 on 7/8/2011 2:22:23 PM

That roller coaster part looks impressive. To tell u the truth never played Bioshock 1 & 2 yet just played the first demo. I think I should try to get into this series, just by watching some of this footage.Last edited by AcHiLLiA on 7/8/2011 2:00:34 PM

Irrational Games' creative director Ken Levine thinks that developers need to take a more high profile approach to promoting their games in the mainstream. He recounted a telling experience ahead of the public premiere of BioShock Infinite's E3 demo on Spike TV to Gamers with Jobs [thanks GI.biz].

"We had a room full of college students, in some fraternity in some state school somewhere – this is about a year ago – and they had never heard of BioShock. None of them. Not a single one," said Levine. "I think as an alpha gamer you assume that, 'whether you've played BioShock or not, you've heard of it, right?' These guys had never even heard of it."

Levine cited the marketing mantra that consumers have to be exposed to something three times before they absorb it. While TV and outdoor advertising are becoming more prevalent, he wants the industry to go beyond that.

GOTY 2012 guaranteed!irrational have done it again!no one does environments and emotional storytelling like them, i mean look at the original and rapture!by far the best environment ever created in a videogame!

"the best environment ever created in a videogame" -> Truth!Also it's so wonderful how every part "belong" there, it's not just an insane world where "regular soldiers and mobs wander about". All the pieces fits 100% to eachother!

ive said that many times, and they call me crazy.rapture is a perfect example that video games can be art!thats one thing that makes bioshock such a awesome game, the universe, but also the story, and the history really lends a part to it also.one reason i love bioshock or even ME is because everything has a purpose, nothing is there for the sake of it, everything is well designed and fits its place perfectly.both games really do feel like out there somewhere there actually real places.who know, maybe one day will be hopping on a space craft and visiting the normandy, and running away from little sisters.................

Never played any of these ,but, this has my attention. The name does it no favors as it never hit my "must play" radar because of it. Unless it aptly describes one of the first two in the series the name doesn't describe the game experience at all. shrug