Evan Narcisse

Open-world survival games where you need to worry about
other people more than the fantastical enemies. Hugely successful creations that
are in alpha and are nowhere near finished. Weird shit happening when people mess with each other. Yes, Rust and DayZ are pretty similar. But, as of last
night, only one of them will have zombies.

An update last night on the official Rust site broke the news
that the undead will no longer be shambling through the online game's
landscapes. From Facepunch's Maurino Berry:

Yep. We did it. We decided we couldn't hold off any longer.
The longer we keep zombies in – the more complaints we'd get about removing them.
We are forcing ourselves to deal with it. We are no longer a zombie survival
game! They've been replaced with red bears and wolves. You hate them. We know.
They're just plugging a gap for now. All will be revvvealed.

With this change, Rust becomes even more of a game about
what other players do to each other and less like something that's trying to
capitalize on pop culture zombie obsessions. A smart move that apparently paves
the way for other weird things to happen in future updates.