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Shadowrun: Dragonfall Director's Cut is the GWJ CRPG's Club's first winner! We'll be playing this game for about three months, until sometime in March/April 2018. This thread is for friendly discussion as we play through the game. Share your reflections, successes, defeats, tactics, wishes, impressions, and whatever here! The more conversation the better, so post away.

For BIG spoilers, please use the spoiler tag. (No! I am your father!) Tactics, strategies, general story progression likely won't need them, but we're still working these things out. (Suggestions welcome!)

Anyone and everyone is welcome to participate, and can start at any time, so join the fun! One quick favor: If you decide to play, make a post here along the lines of "I'm in!" to let us know. If you start and finish the game before the end, you'll level up your GWJ CRPG Membership.

It's worth mentioning that if you are up for a bigger challenge, a few brave souls are attempting to play all three Shadowrun games during this playthrough. If Dragonfall isn't enough for you, feel free to add Shadowrun Returns and/or Shadowrun Hong Kong.

When I have more time I'll probably try to do my own portraits for some games*, but right now I'm back to being up to my ears in homework so google-searches will have to suffice for now!

* though, er....maybe not to quite the same level of quality of the above :O

** Also, while the music in-game is pretty good, it get's a bit repetitive over time, so I've taken to trawling Youtube for "cyberpunk background music" playlists for a bit of variety. Especially since there's no spoken dialogue to worry about. Here's a couple of examples.

I found the original Shadowrun Returns a little... boring, I guess? Does Dragonfall improve on the original campaign a lot?

By a significant margin. I never played pen and paper Shadowrun but this feels like a proper PnP campaign, with some brilliantly fleshed out NPC characters in your crew and an absolutely fantastic main storyline. It's well worth playing even if you weren't too keen on the first game.

The opening setup/prologue is still probably one of my favourite openings of any CRPG of it's type.

That first mansion area is pretty tough. That last fight, I'm not sure if you can win or not, but I ran for my life as soon as I could. I did manage to scare off that Orc with a wind spirit summon that pretty much locked him down the entire time.

I have almost no experience with D&D style games, and Shadowrun is a property I know exists...and that's about it. I first heard about its 16-bit titles, and later that it had a crappy licensed multiplayer fps game. Also, there was an extremely cringeworthy ad from 1990, which I think I first saw around 2015.

So, having no knowledge of things, I went with what sounded pretty straightforward in my character creation. As a result, T-BirD is a troll street samurai with a nasty hatchet attack. Playing as a tank is not my usual style (going by other genres), but I figured I wouldn't need to understand too many other systems to just whack things.

Played through the opening scenario. Managed to scare off the major threat the same way JeremyK did.
After this little taste of the world and game systems, I want to see more.

I’m in. I actually installed it a couple of days ago when it looked like the winner.

Are we missing any story by starting with Dragonfall? I’ve never tried a Shadowrun game, despite owning three of them.

No, your good. Each one is a separate story with a fresh set of characters each time. You may spot some references to a serial killer in Boston, so I think the first two games are supposed to be happening simultaneously, more or less.

There are technical improvements in each game though, which might make backtracking to the first, simpler campaign a little bit jarring

That first mansion area is pretty tough. That last fight, I'm not sure if you can win or not, but I ran for my life as soon as I could. I did manage to scare off that Orc with a wind spirit summon that pretty much locked him down the entire time.

JeremyK wrote:

That first mansion area is pretty tough. That last fight, I'm not sure if you can win or not, but I ran for my life as soon as I could. I did manage to scare off that Orc with a wind spirit summon that pretty much locked him down the entire time.

I've always been curious if you could kill the Orc or not (my suspicion is not, because it's a struggle even on easy and given that he's a significant, named character).

I'm up and running. I've started with Godzilla, a Human Decker with Shadowrun etiquettes. I wasn't sure what I was doing with character building, but I figured that since I'm a decker I should spend karma points on decking and IQ.

I didn't find any character images I liked, so I do think I'm going to swap mine out for something I find online.

I mucked up my first attempt on the first mission. A lot of my failure came from not realizing that I had such a variety of action options available to me. I kept trying to shoot things with my main character, but as a decker he's the worst marksman ever. The guy can't hit a barn if he's standing in it. But then I realized that his "Marking Target" skill can make it so much easier for everyone to hit things. Aha! And likewise, all the characters seem to have some very helpful abilities in their right-side menu bars.

Even with the mess ups, I almost cleared the first mission on the first attempt, except that I didn't realize Dietrich had been killed. I think I could have used Glory to revive him, but didn't realize that was possible until she was almost out the door and poor Dietrich was a cold slab of meat well back in the main room. Oops!

I reloaded a save at the start of the basement, and the second time through went much better.

I'm really enjoying the Cyberpunk theme. The story is engaging so far. The combat was quite a bit of fun.

Quick question: There is no "Opportunity Fire" kind of thing in the game, where you automatically shoot enemies who advance on you if you save AP from the previous turn? So saving AP doesn't make sense, right? I should just use them up as best I can during my turn?