The adventures of a coterie of Cainites in the Dark Medieval world. Drawn together by prophecy and fuelled by ambition, they struggle against the dying of the Long Night...

Clan Prestige

This trait measures the general standing of a character in their clan, rather than Status, which indicates their standing in general Cainite society. Clan Prestige indicates the good will, fear and awe that the character inspires amongst others of their clan. It is also a measure of their reputation among their clan-mates for their respectable conduct, fame generated for noteworthy deeds, illustrious genealogy and success at negotiating the pitfalls of clan politics and hierarchy.

Unlike Status, individual clans often have vastly different criteria for establishing prestige. Age, deeds, politics or lineage alone is not sufficient to generate Clan Prestige, but rather a combination of all of these things will yield the result. A Cainite may exist quietly for 1000 years and never generate any prestige among his brothers and sisters in the Blood. Conversely, another more active vampire who can recite a proud lineage and who works conspicuously for the advantage of their clan may not have garnered much status, but is quite valuable to his elders.

Brujah Clan Prestige

The Graverobbers are one of the smaller and more sparsely spread clans, yet even so many of the Cappadocians keep up an avid, if dry, correspondence amongst themselves. Prestige amongst them comes from primarily from studying the riddle of death, plumbing the philosophies of the via Ossis and the via Caeli, and earning the favour of clan luminaries such as Japheth or Lady Constancia. To a lesser extent, excelling in one’s own academic studies and disseminating it throughout the clan will earn prestige.

Children of Haqim Clan Prestige

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Follower of Set Clan Prestige

More than most clans, Clan Gangrel is meritocratic, if it could be said to follow a structure at all. The Gangrel have little interest in reciting prestigious lineages or assigning worth to Cainites for deeds that that they have not performed themselves. Most Animals earn prestige by doing great deeds, successfully Boasting of them at the clan Gathers, and leading successful Revels. In parts farther removed from the wilds of Europe, the Gangrel tend to cleave a little closer to traditional clan hierarchies, but merit is still the defining characteristic of their standards of worth.

The hierarchy of the Lasombra is more strictly supervised than many other clans. At low levels, prestige is gained for accruing status in Cainite society, and still more worth is attached if that status is garnered by well-executed and subtle intrigue. Respect can also be garnered for amassing extensive, subtle influence in the Church or the nobility. Few Lasombra have any respect for the growing merchant class, and a Magister would have to truly excel in that sphere to gain any real prestige. At higher levels, clan prestige is typically gained by serving on the Courts of Blood of the Amici Noctis, a secretive clan fellowship of which outsiders have little knowledge or understanding.

Malkavian Clan Prestige

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Nosferatu Clan Prestige

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Ravnos Clan Prestige

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*Level Six

Salubri Clan Prestige

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Toreador Clan Prestige

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Tremere Clan Prestige

The hierarchy of the Fiends the Old Country, despite their atavistic and hidebound attitudes, is generally more mobile than that of the Warlords or Magisters. The Tzimisce attach respect to power and knowledge; the methods of achieving these values matter less than the reality of having them. Most Fiends choose one of three methods of earning the respect of their fellows. Firstly, and most commonly, they seek to dominate enough land to be considered a knez, and then accrue enough power to become a voivode, with the loyalty of subordinate knezi. Secondly, a Tzimisce might pursue the via mutationis and gain enough self-knowledge and enlightenment to be considered a Shaper Priest. Such advisors are welcome in most Tzimisce courts and enjoy considerable influence over the philosophies of the clan. Lastly, and most rarely, a Fiend might pursue the power of the koldun. An adept of the Ways is also welcome among their kin far and wide, both for their instrumental power and spiritual knowledge. Koldunic masters are greatly feared and respected among the Tzimisce. More than a few Tzimisce have attempted to pursue several, or all, of these avenues at once. The hearth wisdom of the clan is full of cautionary tales about their rapid and ascend and disastrous failure. The valleys and forests of the Old Country are littered with the ashes of those who pursue such power recklessly.

In the more civilised lands of the Byzantine empire and its former constituent provinces, most Tzimisce belong to the Obertus Order. Prestige among the monks has traditionally been earned by adherence to the tenets of the Dracon and (increasingly) Gesu. Trusted Obertus go one to enjoy monastic ranks and privileges, allowing them access to the resources of the Libary of the Forgotten and revenues controlled by the secular arm of the Order.

Ventrue Clan Prestige

Unlike many other clans, the prestige attached to a Ventrue often mirrors that of his status in Cainite society. Worth is typically placed upon a Warlord’s bloodline, his station in Cainite society and his rank in mortal society. The dignitas of a Ventrue and his bloodline are paramount when he deals with others of his clan. Like the Lasombra, the Ventrue attach almost no interest to the growing power of the merchant class, but certain ancillae and neonates are embracing the trend more quickly than the Magisters. Still, a Ventrue merchant is unlikely to accrue much clan prestige, and their prospects are generally seen as limited. At best, they can attach themselves to a more worthy prince or lord in their pursuit of power.