NVIDIA GameWorks 2014 Unleashed at Game Developers Conference

We’ve been working hard to put the interactive and cinematic effects essential to immersive gameplay within reach of every developer. No voodoo magic or arcane incantations required.

NVIDIA GameWorks , which we announced late last year in Montreal is available to all the developers attending the Game Developers Conference, in San Francisco, this week.

NVIDIA GameWorks is a collection of technologies and tools that include visual and physical simulation software, development kits, debuggers, algorithms, engines, and libraries that can already be found in some of the industry’s top selling games.

Now the first Unreal Engine 4-based game, Daylight, a survival-horror game from Zombie Studios, will contain a number of key NVIDIA GameWorks features. They include environmental cloth; NVIDIA’s Turbulence technology for dynamic fog, particle and smoke effects; NVIDIA PostWorks; as well as ShadowWorks (HBAO+).

Our hair and fur modeling, simulation, and rendering technology is being used by CD Projekt RED to shape the characters and creatures inhabiting their upcoming open-world action role-playing game, The Witcher 3: Wild Hunt.

NVIDIA GameWorks includes a number of updates, including:

VisualFX:

NVIDIA HairWorks 1.0 is now ready for beta.

NVIDIA WaveWorks 1.5, which provides cinematic ocean simulation for Windows, Linux and next-gen consoles, and can be used in a massively-multiplayer online environments to ensure all simulations are in sync.

PhysX:

PhysX SDK v3.3.1/APEX SDK v1.3.1/Plugins/PhysX Lab – these latest releases offer improvements to functionality and performance. Developers using PhysX-3.2.x and APEX-1.2.x are encouraged to migrate to the latest versions.

Tools:

Tegra Graphics Debugger 1.0 – a modern graphics development tool for Android designed for our next-generation Tegra K1 mobile processor which incorporates the Kepler graphics technology found in our high-end graphics cards; this tool helps developers working on Windows, OS X or Linux get the most out of Tegra K1.

Tegra System Profiler 2.0 – redesigned for improved stability and support on retail devices and emerging from Beta status, Tegra System Profiler providing an interactive view of captured profiling data to help improve overall application performance.