Portal 2

Something I came up with when using TeamSpen's BEE2 addon after reading one of his replies

"I'm not making a Wheatley Style, but im making one that only makes Wheatley show up instead of GLaDOS on the monitors."Why dosn't he want to make it so that goo pits are now bottom-less pits? And make it so the map randomly generates holes in the walls and ceiling?He probably wont add this though.

The current version of the stylemod compiler has an incomplete feature for this, though it needs a 3D skybox, or basically a fully detailed BTS area larger than the max size PTI chamber. Ideally it would work better if the compiler could place some instances around the pit area in the skybox, since the skybox couldn't have supports that extend into the map area.