They never seem to really apply for over here, the social side to games. I can see it working in Japan where the market isn't as niche, but I'm lucky if I find anyone trade pokemon with these days never mind a Megami Tensei game.

Anyone here that has played any version of Soul Hackers can tell me how is the encounter rate, at least in the respective version of the game?

I'm excited for this game but when I look back at Persona 1 and Persona 2 IS those high encounters rate just make me wanna quit it. For P2:IS I at least played more than half the game and if I keep pushing I'm sure I can go further because at least with difficulty settings in easy mode I can just auto-battle my way through but I couldn't manage to even think about trying to finish P1. Even Strange Journey with its obtuse dungeons doesn't have battles that last so long.

I have faith Atlus will make some adjustments to cater this game to a wider audience, with so many demons being added I can't imagine an easy setting would be much to expect, at least for a re-release. As for SMT4, that I expect to be tough as nails as we've come to expect from Atlus.

lool I have been levelling in club Zodiac becuase the boss is so hard. got Maia custom and oritohom, Iris and Hel personae and levelled my guys up to 20-21 trying to ran up personas max to use tempest fusion but I dont think im gonna get it

When I played Revelations: Persona a decade ago I thought it wasn't very good. Now that I fuckin' love Persona 3 I'm curious about the recent PSP Persona games. Can anyone honestly recommend them, or should I just stick to the new class of more recent SMT games?