Category: Marketing

One of the bigger controversial game features here in 2017 appears to be the 'Loot Box' available in a variety of AAA games, from Forza 7 to Middle-earth: Shadow of War; a way to spend real currency to basically skip ahead in the given game. Personally I have no problem with this because I don't … Continue reading Loot Boxes, A Critique

I'm terrible at marketing. I'm also not very good at graphic design, which is usually an important part of marketing. Being terrible at these two things can make it pretty difficult to create any kind of wiz-bang eye-catching promotion shots when attempting to Greenlight your game and garner interest. Since I'm terrible at graphic design and Eden … Continue reading Marketing Your Game – Promo Shots