After a game has been released following years of development and countless thirst-quenching previews, you'd think that it would all end there. You'd play the game for a while until you hit level cap or finish every available quest then move on to the next one. Is that the case with The Old Republic? Hell to the no!

The team behind SWTOR are back again at E3 showcasing some of the upcoming features to the game. New Warzones, an increased level cap, a new planet and space mission, as well as a new Operation are just some of the goodies that we'll be able to experience later in the year. BioWare have released an E3 preview video to reveal some of the features they've been working on. You can view the full video below.

E3 has only just begun, and there is no doubt that BioWare have much more to bring to the table over the next three days. What could be next? Only time will tell.

Geoff Keighley from GameTrailers TV has revealed the all new Star Wars gaming franchise: Star Wars 1313. Geoff headed up to the LucasArts base in San Fransisco where he was given a backstage pass to the development of the new Star Wars game title. Dominic Robilliard―creative director for Star Wars 1313―revealed that the game will be played from the perspective of a Bounty Hunter who takes on the most dangerous place in the galaxy: 1313, located on the planet Coruscant.

The game will be played from a third-person perspective, allowing for smooth transitions between actual gameplay and cutscenes. Very little is known about the game at the moment. However, LucasArts will be sitting down with GT.TV on Monday the 4th of June at 10pm (EST) to reveal actual gameplay footage for the first time ever. For now, view the GT.TV video reveal here.

What are your thoughts so far? Feel free to discuss the reveal of Star Wars 1313 in the comments below.

This week, BioWare's Senior Game Designer William Wallace gives us a tour of companion characters appearances and classes. For all of you hoping to be able to use your companion in roleplay, this is big news. The Old Republic intends to feature a wide variety of companion customization. The last time we heard about this at E3, many were disappointed that the non-humanoid companions such as the Jawa Bliz would only feature very limited choices, or none at all. BioWare has made good on their promise to increase customization and the results look quite stunning.

In addition to a wide selection of special armors and colors for our non-human companions, we will be able to change the very appearance of our humanoid companions as well. Skin and hair choices on the fly are a huge part of making our companions unique, so not everyone has the same person following them around. The ability to change our companion's appearance also bodes well for the inclusion of a barber-like service to change our own character, something that has not yet been confirmed by BioWare.

In addition, there are also a few videos in the article, as well as a discussion of companion classes and combat abilities. With two companion updates in one week, it seems like they want to really get us excited about our new friends, and I for one am looking forward to it. We're going to have to revisit the entire companions in RP discussion!

Hopefully, you know by now that Gamescom in Cologne, Germany distinguishes itself as the largest single fan-centered gaming convention in the world. There is every indication that this notion is correct. Sure, E3 and PAX are the biggest gaming conventions in the United States, but the numbers at the Koelnmesse surpass both of those conventions. Of course, our favorite game, Star Wars: The Old Republic would not pass up the chance to be displayed for these masses. However, not everyone can make it to Cologne by Thursday. What do we have to look forward to?

We know that visitors to the EA booth will receive hands-on time with the Alderaan PvP zone or the origin worlds. BioWare has also promised to show off TOR's 8-to-16-player raid, the Eternity Vault. Yet, somehow, that still doesn't tell us exactly what we, the outside spectator, will witness from our homes. What do you hope it will be? Are you looking for new gameplay footage? Maybe it's more roleplay related information, like emotes or chat bubbles. What do you want to hear from Gamescom?

Hello again everyone and welcome back for the second edition of The Darker Side of Life. In this week's feature, I'll be delving into the world of The Old Republic, and how much of it will really be conducive to roleplay. One of the biggest elements of this that keeps coming up is the companions. After several threads worth of debates I'm going to tackle it head on, and showcase your comments so we can finally bury the issue, or at least try. Read on and we'll start our walk through The Old Republic.

The San Diego Comic-Con 2011 convention has kicked off with a hitch, shedding new light on a number of goodies for The Old Republic. One of those goodies is a new trailer by BioWare which takes us through each of the eight classes available to us in the game. From the Jedi Knight to the Imperial Agent, each class gets their own exclusive scene where they slash and dash their way through their enemies, showing off some unique abilities. The trailer is called Join the Fight, and you can view it in BioWare's Friday Update.

As previously mentioned, there have been some new updates from BioWare at Comic-Con 2011. Unless you've been burrowed underground for the last three days, you've probably come across some of the bigger changes that BioWare have made to the game, such as that of the speeder bikes and the respec system. Rather than hosting an article for each day of the convention, or cluttering our forums here at SWTOR-RP, keep your eyes peeled for a Comic-Con 2011 wrap-up, just like the one we did on E3.

We all know the game everyone on this site was looking for to Star Wars: The Old Republic did win the show in my opinion, but it wasn't just because it's the game I'm most looking forward to. I believe out of all the games, SWTOR put a lot of emphasis on making sure that the fans who were not in California felt as if they were a part of what was happening by giving them the same information sometimes before the showroom floor did.

After all that, today's question is simple: What was you favorite SWTOR announcement or demonstration or whatever to come out of E3? If you need some hints as to what came out of E3, Ganden did an amazing wrap-up that you should definitely check out.

Another year of anticipation and excitement -- perhaps disappointment for some -- has passed, with the Electronic Entertainment Expo (E3) 2011 now behind us. BioWare exhibited The Old Republic during the three day event, announcing some never-before-seen features, such as raids, vehicles, and their final cinematic trailer by Blur Studios. With events such as these, sometimes it can be a little hard to keep track of all the updates being thrown at us from different sources. So, here at SWTOR-RP, we're doing an E3 wrap up, compiling the latest announcements, features and trailers, as well as developer clarification on some of the questions that arose during the event, and we're bringing all that information together into one, massive update.

The trailers from Blur Studio have astounded us for the last three Electronic Entertainment Expos with epic trailers from the history of Star Wars: The Old Republic. Deceived introduced us to the fall of the Jedi temple on Coruscant and the infamous character of Darth Malgus. Hope was all about the freedom fighters of the Republic and the amazing Force prowess of Satele Shan. This year, we experience the attack of Korriban from the perspective of a young Satele Shan in Return.

Which of these characters are your favorite? Do you like the sly, cocky smuggler, or does the war-hardened trooper strike you? Maybe you're more interested in the Force users like Satele or Malgus. Their masters are pretty interesting, too. Maybe you like one of them. Tell me which is your favorite, and what appeals to you about him or her. Inquiring minds want to know.

If you haven't heard because you've been trapped on a deserted island for the last few years, the Electronic Entertainment Expo is a pretty big event. All the big and small game development companies converge on Los Angeles, California, to show off their latest games and gaming products. Electronic Arts has its own gigantic booth to show off its latest creations, including a demo of the third-person shooter RPG Mass Effect 3, but of course, that's not the game most of us are interested in. We want to know about Star Wars: The Old Republic.

With the interview and trailer released last Friday, we have been teased to explosion. We know there will be mounts, social hubs, and raids in the game, thanks to the trailer. The question for today's Force Reflection is a general question about the E3 event itself. What do you hope to gain from E3? Do you hope SWTOR shows itself to be the MMO that it claims to be? Do you hope to solidify the class you want to play? Or are your hopes more specific, like you hope to learn the names of raids, how many players are involved, and what the rewards are? What are your E3 hopes from TOR?