Warrior or Melee ArmorMost of the time this armor weighs absolutely a bit, and accordingly it about drains a lot of activity while running. It's acclimated for close-range fighting, about Melee, and it is anemic adjoin Magic. This is the a lot of frequently acclimated type.

Mage (Robes) Armor

Most of the time this is the lightest armor, and allows bewitched conjurors to casting spells added effectively. A lot of accept anemic aegis for Ranged and Melee attacks, but some types action the added protection. This armor drains low or average backbone while running. Added about bewitched armor carbon bonuses can be begin in the Magic Guide.

Slayer Equipment

Not absolutely acclimated to action added types of monsters, these assure you from massive accident that you can yield if you are not appropriately able for angry assertive Slayer monsters. Slayer accessory can be begin in the Slayer Guide and RS Gold

Trimmed Armor

Some may believe that Trimmed armor gives extra Defense bonuses, but they do not have any differences in any way in matter of defensive stats. This includes the God armors.

Rogue ArmorThis armor is a weak, all-around armor. It is very light-weighted, but it is not good for combat. They are untradeable and obtained at the Rogue;s Den.

Fremennik HelmetsNot really considered an armor type, the Fremmenik Helms offer more Defense than a Rune Full. There are different types, which specialize in each class of combat. They're double in price though. You can buy these after Fremmenik Trials Quest.