In December, we shared our photo shoot for the Robocop vs Terminator – EndoCop and Terminator Dog 2-Pack by NECA. As you may remember, they released a series of figures based on the Robocop vs Terminator 16-Bit Video Game in 2014. Now we have our own photo shoot of the latest release based on the Dark Horse Comic Series. Today we take a look at the Robocop vs Terminator – Ultimate Future Robocop 7″ Scale Figure. In the comic series, Robocop’s existence is partially the basis for the creation of Skynet. When he learns of this, he hides his consciousness inside of Skynet, using his mind to combat Skynet as best as he can. After humanity is nearly wiped out, and with Skynet focused on the battle with the humans, he hijacks Skynet’s controls to build himself a new body. Using a mix of T-800 pieces, he constructs a body based mostly on his old look. Later in the story, Robocop uses his access to Skynet to create an army of Robocop/Terminator hybrids, known as the EndoCop to help the Resistance in their fight.

The new figure from NECA is based on his look in the comic series. It includes a non-removable rocket backpack, a shoulder mounted machine gun and his Auto-9 pistol. We have received the figure from Toyark sponsor Entertainment Earth. We have over 40 photos and a full review. Read on to check them out.

Overall Packaged in flapped window box, which NECA uses for their Ultimate figures, the Future Robocop, like the EndoCop and Terminator Dog set, does a great job of representing the Dark Horse Comics origins of the character. NECA used some dynamic artwork from Dark Horse Comics throughout. The front and sides are each filled with art from the series. The back of the box showcases a comic style layout with photos of the figure and a brief synopsis for the comic. The inner flap has a large shot of the figure as well as the window to showcase the actual figure. The figure is packed on a plastic tray, with a cardboard backdrop. This is the same one used on the EndoCop set, displaying the end of the comic series. The only accessory included is the Auto-9 Pistol.

Robocop stands about 7″ tall, and the official descriptions lists 25 points of articulation. The figure has a massive series if missiles attached to the torso, as well as an articulated machine gun attached on the right shoulder, and his left hand has been replaced with a missile. Outside of that, the figure is very close in design to the EndoCop, and shares that figures strengths and weaknesses. The overall sculpting is handled well, and NECA blended the two styles together nicely for a strong overall look. This Robocop looks every bit as formidable as you’d expect. The insane amount of weaponry just has a fun 90’s aesthetic that’s unique to Frank Miller stuff from the time. The metallic paint used has a good shine to it, with just a slight tint of blue added for a natural metal look. The handling of the Robocop specific pieces here, like EndoCop, are some of NECA’s best work with those mold pieces. the combination of an already good sculpt with that paint style beg to be used on an Ultimate Robocop. Range of motion is ok, with a decent amount of articulation. The lack of bicep swivel feels more out of place here compared to EndCcop for me, as it’s hard to get a really good aiming pose with the gun or missile hand, as the backpack weight a bit heavy in certain poses, and the torso doesn’t turn enough to get a good “straight” shooting look. Most of the joints are solid, and I ran into no paint locking issues. A fun feature is that you can swap the heads between EndoCop and Future Robocop if you so desire.

On the down side, I did run into more than a few quality control issues here. Starting at the head sculpt, there are a few misaligned paint apps. The skin area of the lower jaw bleeds into the helmet in some areas, while the metallic paint bleeds into the skin area in other spots. There’s also a few instances where paint was splashed or splattered, leaving silver spots on the skin, and a black spot on the chin guard. Like the Endocop, the arm pistons have proved problematic here. Out of the box, 1 piston was missing the pin that holds it in place, and was loose in the box. The pin for the other piston kept coming out as I posed for the shoot, but I expected this after EndoCop and made sure not to lose this one.

I really was looking forward to this figure since the teaser back in early 2017. I still really like the figure, as the overall look is great. However, the quality control issues have put a bit of damper on that excitement for me. I recommend keeping a close eye on the figure you’re buying, especially the pistons. If you sidestep those issues, then you’ll wind up with a great figure. Check out some select photos below and the full gallery after that.

Backdrops featured in some shots courtesy of Extreme Sets. Use code TOYARK at checkout for 15% off your order!

Iteration job on the shoot. The figure looks good and I do plan on picking it up, but my one complaint about this and the endocop figure is the arm joint.

I get that as a cost saving measure it made sense to reuse as much as possible, but I wish they went ahead and sculpted beefier/ thicker arms that matched the comic more. These arms look way too scrawny for the robocop body and because they reused the lower endoskeleton arm it dictated how thick the upper arm could be and some how in the process the bicep swivel was lost... a feature that can clearly be seen in the artwork.

I think this recycled joint setup is also more prone to quality controll issues. Of the three I saw in store, only one was decent. The others either had a cracked elbow joint or a broken bicep piston.

Lastly, can someone explain to me why this is considered an ultimate figure?