Super Smash Quest - Season 2 (Early) - System - Slashing Weapons

Slashing Weapons

Slashing Weapons include swords, axes, and claws.
Slashing weapons damage oozes, slimes, and jellies more heavily than usual (try
cutting jell-o with a knife and you'll see what I mean). However, there's also a
downside: slashing weapons, you'll find, are ineffective against heavily armored
foes, and will merely scratch their protective plating.

Swords and Claws are capable of dealing piercing
damage when using them to stab, however, such an attack is considered a smash
attack due to the fact that the weapon was not designed for stabbing. You must
specify when using a smash attack to stab, or else it will be considered a
normal slash.

Axes can't stab enemies, but they are ideal for
cleaving through something.

Special
Properties

Property

Description

Starter Weapon

Begin with this weapon.

Mythril

As strong as Titanium, but lighter! +2 weight
bonus.

Heavy

-1 Penalty to all attacks due to weight. Penalty
stacks when dual wielding.

Very Heavy

-2 penalty to all attacks due to weight.

Extremely Heavy

-3 penalty to all attacks due to weight.

Light

+2 bonus to all attacks due to weight. Negated
when dual wielding.

Two Handed

Requires use of both hands; cannot use other
items when drawn. Cannot dual wield, cannot make double-edged. -1 in number
of attacks in a combo. Requires a STR of 6 or higher to use.