Originated on Stealth Shampoo’s stream (I don’t know his forum name… ), it’s a mode that is fun, crazy action packed, and super difficult. @Shaners and I tried to play it with Nicky, @AimyBot, @TatlTael and @Ares… we got our asses handed to us.

MONSTER: METEOR GOLIATH. LIMITATIONS: Don’t directly damage the hunters or wildlife, but lead the hunters through the map through all the angry mammoth birds you can.

ASSAULT - MARKOV OR PARNELL. LIMITIATIONS: Markov cannot use his lightning gun. Markov starts with 1 mine and earns an additional mine for each egg destroyed.

SUPPORT - HANK OR CABOT. LIMITATIONS: Hank starts with one uses of his shild projector and gets another for for every 2 eggs. You can hold it as long as you want, but once you let go, you’re done. (YOUR DONE) Same with Cabot’s damage amp.

TRAPPER - ANY TRAPPER. NO LIMITATIONS.

MEDIC - LAZ. LIMITATIONS: Only 4 uses of the heal burst that can be used at any time. He can revive 1 person after the third minion is killed, or you can get them back from the dropship.

Monster hatches the first egg when Hunters are on the ground, then leads them from egg to egg (Hunters have to fight off wildlife along the way). Hunters win if they destroy all 6 eggs (preferably with everyone alive). If a person dies and respawns from the dropship but isn’t able to rejoin the group, just have them stand around and do nothing

As we played, we adjusted the rules.

It was way too hard, so we made some tweaks.

We increased strikes to 2.

We upped heal bursts to 6. (Edit: originally typed 8, but @Ares was right. It equal to the number of eggs, can be used at any time.)

Limited orbital barrage to once an egg.

Add Lennox as an assault.

Removed Abe as trapper selection (stasis grenade OP!)

We had a blast. I’d love to see more people play it, and give feedback on the rules! If you have suggestions, ideas, changes… post 'em here! I wanna know!

Played this with their group on stream. It sounds like it isn’t a big deal (aggressive wildlife? So what?) but with all the rules it turns out much harder than you would think. Wildlife also isn’t just “aggressive”, they are beefed up in health and damage (or at least it seemed that way). With limited heals and hordes of angry red mammoth birds appearing suddenly through the foliage, it gets crazy.

Laz is chosen as the healer because of the potency and frequency of his heal. He also has a harder time with wildlife due to having a more precise weapon than someone like Caira. Plus, if you didn’t have personal cloak you would never beat the challenge. Monster minions target the medic first, remember.

All in all, it’s more fun than I expected and I’d definitely recommend getting a group together to try it

Edit: also, one rule that wasn’t listed above is that you can’t use high ground against wildlife. You have to stay on ground level. The only exception is when a monster minion is hatched, at which point kiting/high ground is necessary.

I was going to ask you to post the rules last night, but I passed out. Thanks! This was a ton of fun, and I can’t wait to guide my friends to their untimely demise next time we have 5 online. Hopefully it isn’t too much harder on Xbox.

One note: I think I only used 6 heal bursts (at least, that’s what I was supposed to do). 8 might be a little too easy.