This is a mod for SCP: Containment Breach's Map Creator. It adds a 3D view to it, using the game's models to help you prevent room intersections.

Screenshot:That green sphere you see is used to place rooms. It follows the camera and tells you if you can place a room (or not).Also, I found this video, made by Lyrahel (Games in Time):

It explains the usage of the mod quite well

To create a map with this, here are some instructions.

1. Select a room template from the list at the left of the window.2. Change from 2D to 3D with the button at the bottom-right corner of the window.3. Click on the 3D view to "focus" on the camera. The WASD keys will move the camera like in the game, and Left Shift will make the camera move faster.4. Use the mouse wheel to adjust rendering distance.5. Move the camera until the "ball" is green (if it's red then you can't place a room there), and near the start room's door.6. Press Esc to "unfocus" the camera, and click on "Place 'roomName' " to place the room at the ball's coordinates.7. Focus the camera, and click on the room you placed to select it (the ball will disappear, the room will have a green color, and you'll be able to rotate or remove the room)8. Unfocus the camera, rotate the room as you like, toggle events, etc.9. Create a map.

February 11th, 2014:- Added support for RoomMesh- You can now scroll through the room list with the mouse wheel- Added Box of Horrors supportJanuary 22nd, 2014:- Added v0.9's eventsNovember 13th, 2013:- A few bugfixesNovember 12th, 2013:- Rebuilt with newest map creator source code- Fixed a bug with the room template list- You can now choose between 2D- and 3D-modeAugust 8th, 2013:- Simplified crosshair (might fix a bug that crashed the editor)- Added a shadow effect to the "ball"- Fixed lighting when a room is selected- Fixed a bug with the "Create new room" buttonJuly 25th, 2013:Second update:- Some optimization- Fixed a bug that caused a Memory Access Violation- When you select a room, it will turn green- Added a "New room" button- Fixed the camera's precision, selecting rooms should be easier- Added an FPS meter- Edited the "Place room" button, now it displays detailed information.- Fixed exit1's (Gate B) terrainFirst update:- Added fog and rendering limits (change distance with the mouse wheel)- Added a simple crosshairJuly 24th, 2013:- Initial Release.

Last edited by juanjpro on Sat Jun 14, 2014 1:57 pm, edited 11 times in total.

This is awesome! When Reg said he was implementing a map maker this is what I imagined it would be, I'm happy we got a bare bone version to play around with but you took it to the next level and made my dreams come true Omniary is right, you should ask him if he'd add this to the main game as well as your other work