At the beginning of my main render method, the Graphics object is sent to my Screen class.After this, the game is rendered, which also renders all of the entities and tiles and things. Here's what a typical render method looks like for an entity:

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publicvoidrender() {Screen.draw(x, y, 0, false, false);}

Where the parameters are x, y, sprite, xFlip and yFlip.My Screen.draw method:

At the beginning of my main render method, the Graphics object is sent to my Screen class.After this, the game is rendered, which also renders all of the entities and tiles and things. Here's what a typical render method looks like for an entity:

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publicvoidrender() {Screen.draw(x, y, 0, false, false);}

Where the parameters are x, y, sprite, xFlip and yFlip.My Screen.draw method:

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