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About Me

When I was 3 years old, armed with two screws, one in each hand, and pushed them through the holes of a 220 Volt electrical socket, pressed down firmly with my thumbs, this must have been probably a dramatic experience for me, that I am now very interested in electrical equipment. Anyway, my thumbs were bright red afterwards. From now on, I always wanted to know what’s behind it, take it all apart and look inside. At first I was destroying everything, later I repaired some devices from time to time. The best Christmas for me was in 1983 when I got a home computer, the Commodore 64 with Datasette. From then, my parents have seen me sporadically only. That was the beginning of my interest in AI. I wanted to make my program a little intelligent. It should be able to converse with me. But it turned out that my knowledge was insufficient to realize this project. So I contented myself with the game programming in assembly language. 30 years later it’s time to come back to the AI.

The last 30 years I have used the time to be an electronics technician, to conclude a computer science degree, created a lot of

Software (DreamRobot was my Idea, made by myself, sold in 2004: Link),
3D/Music (First Place Music-Video Contest: Link),
Films (Documentary about eSport: Link)

and Artificial Intelligence (AI research 1984-2017: Link), attempting the behavior of people for possible software models, so I eventually have enough information to be able to solve the AI ​​problem.

Since a long time I wanted to make something with robots, but only now I am versed a little bit with Arduino hardware, Mindstorms robot and Android, so I think that everything fits now. I’m going to plow a new field for me: Robots. And I’ll try to document everything here on this website. It will be not AI stuff only, rather all I need on this way. So there will be plenty of sideshows and I think some interesting things for the visitors. So, happy entertainment.

*WARNING* YOU ARE USING THIS INFORMATIONS AND SOFTWARE AT YOUR OWN RISC!!
ALL THESE INFORMATIONS AND SOFTWARE CAN INCLUDE BUGS WHICH ARE NOT IMMEDIATELY
OBVIOUS. THIS SOFTWARE IS PROVIDED "AS IS". IN NO EVENT WILL MYSELF BE LIABLE FOR
DIRECT, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGE OR DAMAGES RESULTING
FROM LOSS OF USE, OR LOSS OF ANTICIPATED PROFITS RESULTING FROM ANY INFORMATION
AND SOFTWARE FROM THIS WEBSITE