Yes, thanks, I still have connectivity through the wireless adapter. Exactly the same method as my last post.

Great, that is the important thing. This has been a good learning process for me. Now I have a better idea of how to install wifi drivers. Still haven't played with /etc/modules/firmware.deps; I will get around to that another time.

Quote:

However I did notice that the internet icon in the wbar does not work. Had to use the menu to get Dillo started. I thought it worked ok through wbar on previous version but I will have to

Oops, sorry ... I was using Firefox-15.01.sfs but when I unloaded it to remaster, I forgot to put back Dillo as the defaultbrowser.

Hi Tman, I'm still also using the previous TINT2 version on one laptop, and have been trialling this GTK youtube viewer/downloader with TINT2:
http://www.murga-linux.com/puppy/viewtopic.php?t=76835
I grabbed the wary version and it is really good. Even allows you to choose the resolution you want to download (HD included if you've got the gpu power and screen real estate to handle it!)

I've only briefly tested it so far but I love it. Maybe it is worth adding in as a default, or at least in the PPM?

Hi Tman, I'm still also using the previous TINT2 version on one laptop, and have been trialling this GTK youtube viewer/downloader with TINT2:
http://www.murga-linux.com/puppy/viewtopic.php?t=76835
I grabbed the wary version and it is really good. Even allows you to choose the resolution you want to download (HD included if you've got the gpu power and screen real estate to handle it!)

I've only briefly tested it so far but I love it. Maybe it is worth adding in as a default, or at least in the PPM?

Yes, I've tried it before and although it was nice, I still prefer the old method of running Youtube in the browser. I guess, I can put it in the bigger version of Solidpup, when I decide to make it final. (I'm trying to keep the Lite version under 100MB)

A light alternative to GTK-Youtube is FlashVideoReplacer plugin for Firefox, which will allow you to run the video in Mplayer or any other video player that you wish.

What option do you generally use when the PC is too slow to do it that way?

All my PC's are fast enough to handle Youtube with flashplayer, but I tried FlashVideoReplacer for kicks a while back, as well as one of Stu90's scripts ...not sure if the script still works.
Here ..I just found the link: Playflash and FlashVideoReplacer

Also, I am uploading Solidpup beta version 2.4 at the moment, it will be about 20 more minutes until it's completed uploading...

That's excellent news. Thanks, Peebee for your efforts and support in help me get this issue resolved ... I couldn't have done it without you.
And Rerwin should be pleased.. his woof-fixes-delta-3f pet did the trick.

Regarding the video issue with Mplayer: The issue of missing codecs is persistent in this release as well. I will have to do some digging and see how far this goes back. I must find out whether the issue is from one of the new pets I added, or from me removing something ... like VLC.

I installed VLC and all the videos on my computer worked again. And then, Mplayer worked as well...I probably won't have much time to do more work on Solidpup, until near the end of the week but I will definately get to the bottom of this.
-Last edited by Tman on Thu 20 Sep 2012, 10:20; edited 2 times in total

I must find out whether the issue is from one of the new pets I added, or from me removing something

The answer is ... neither. I was lucky to find the solution rather quickly. This issue must have been around since the early days of Solidpup! But it did not really have an effect, until VLC was taken out ... that's odd. I guess most people were not using the Lite version?

Attached is below is a fix for Mplayer. The problem was two-fold:
1) the exec option in the .desktop file should have been "mplayershell", instead of "exec mplayershell"

2) The defaultmediaplayer should be "mplayershell" instead of "gmplayer"

Solidpup511_Mplayer_fix-0.2.pet

Description

Install the pet an just left-click on a video fileThis is the updated version that fixes the .mkv problem also

I'm currently using the old Tint2 version. I knew .mkv files couldn't play (Mplayer would be stuck with the CPU at 100% load) while .avi files could play fine. I assumed it must be a codec problem, though I didn't try with other video formats.

However, the Solidpup511_Mplayer_fix.pet doesn't seem to work after installing it. Does it only work on the Lite version?

I'm currently using the old Tint2 version. I knew .mkv files couldn't play (Mplayer would be stuck with the CPU at 100% load) while .avi files could play fine. I assumed it must be a codec problem, though I didn't try with other video formats.

However, the Solidpup511_Mplayer_fix.pet doesn't seem to work after installing it. Does it only work on the Lite version?

Hi zenn,

thanks for the report; I loaded the old Tint2 version to see what the problem was.
I clicked on one of my .mkv files and they wouldn't work. Then I clicked a .avi files and it played...
so I was wrong earlier, when I said the video problem was from way back ... no it was from the 511-B versions ...
I was too lazy to check and don't remember editing the mplayer .desktop file at all, but I must have cause they are different

I rebooted the old Tint2 version again without a save file. I left-clicked on the .mkv file ...nothing.
Then I right-click on it and chose Open With -> mplayer. This option worked for me.

Some digging led to the discovery that the .mkv files were linked to defaultvideoplayer, and most (or all) of the other video formats were linked to defaultmediaplayer.

This issue is persistent in the newer 511-B versions as well, I will reupload a modifed patch and replace
the old one with it ... (version 0.2 is the newer patch).

If your .mkv files still don't play, then it may be a codec problem as you stated.
There are variants of the .mkv codec, and my .mkv files are from over 4 years ago,
so they may be compressed with a different algorthim.Last edited by Tman on Tue 18 Sep 2012, 12:37; edited 1 time in total

I will also be creating a separate Solidpup devx by updating the wary511 devx,
since I have updated some backend libraries ... but it won't be avialiable until I add some more libs and apps, and make the 511-B series final releases.

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