I'm working on implementing a simple camera to use with my projects. It works like it should, except when it draws the image, it is zoomed in, and some of the bottom and right side are completely cut off. First, here's the code for the class (keep in mine I use the Slick2D Image and GameContainer):

I'm going to bump this. Finding information on a Camera class is proving to be difficult. They are easy to find, if it's for a tile map. I just used one of those, and modified it to work for non-tile games, since I couldn't find any otherwise.

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