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Crysis 3 Wii U was made but 'had to die'

The Wii U is a reasonably powerful piece of kit, so how come the recent launch of Crysis 3 skipped it? Developer Crytek did actually have the supersuit shooter up and running on Nintendo's new console, CEO Cevat Yerli has revealed, but the powers that be wouldn't commit to pushing it out and Crytek couldn't self publish. So it was killed.

The Wii U is a reasonably powerful piece of kit, so how come the recent launch of Crysis 3 skipped it? Developer Crytek did actually have the supersuit shooter up and running on Nintendo's new console, CEO Cevat Yerli has revealed, but the powers that be wouldn't commit to pushing it out and Crytek couldn't self publish. So it was killed.

"We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that," Yerli told VentureBeat.

"Since we as a company couldn't launch on the Wii U ourselves--we don't have a publishing license--Crysis 3 on Wii U had to die."

And die it did. The Wii U has hardly been a romping-stomping success, but you might think EA and have more interest in getting one of its flagship games out there, and Nintendo would be more keen to have it. Evidently, the two couldn't come to an agreement which they both deemed worth it.