If you've played Kerbal Space Program and don't have any mods installed -You're missing out.

You might think mods are a waste of time, and just mess up the game, but some of them are very helpful and make the game allot easier. Their are three mods that I use to make my game easier. I don't think anyone should be playing without these mods, because they help you do the harder things in the game, such as docking, making your ship the right size, and leaving for other planets at the right time.

Mod #1: Kerbal Engineer

Before I had Kerbal Engineer installed, I didn't know if my ship would make it to where it was going. I would send missions to other planets, and have them fail, because they didn't have enough fuel. I needed to know if my ship would make it to other planet's, or if it would run out of fuel and not even come close.

Kerbal Engineer is the most helpful mod that I have ever played with. It tells me everything I need to know about my ship and how far I can get with it. It will tell me my delta V and my thrust to weight ratio. It will also tell me my delta V and thrust to weight ratio for any planet or moon I want it too.

This mod has helped me get where I want to go and not run out of fuel. It has also helped to tell me if I will get off the ground and how much more thrust and delta V I need.

Kerbal Engineer Interface:

Mod #2: Kerbal Alarm Clock

Before I got Kerbal Alarm Clock, I had no Idea when to leave for other planet's. There is a small window to leave for other planet's open only for a few days every couple years(varies for different planets). I didn't know when that window would be open.

Kerbal Alarm clock is an extremely helpful mod, that tells me when the window to leave for a planet is open. All I have to do is tell it where I am and where I want to go, and it will tell me the best time to leave. I can also use this mod to tell me when I reach my maneuver node, or anything else I need to be notified about.

I find this mod very helpful when leaving for other planets. Without Kerbal alarm clock I wouldn't know when to leave for other planets, and would never make it them.

Kerbal Alarm Clock Interface:

Mod #3: Docking Port Alignment Indicator

Before I installed the mod "Docking Port Alignment Indicator", I couldn't dock. I would have so much trouble lining up the free game cheat docking ports, that I would never even get close to docking. I was never able to dock with a space station or anything else I needed to dock with, and that stopped me from completing allot of missions.

Docking Port Alignment Indicator is the most useful mod when docking. It gives me a target on my nav ball, and a separateone on my screen to help me line up my docking ports.

It has helped me to dock many ships together and without it, I still wouldn't be able to dock.

Other Mods Tac Life Support

Tac Life Support is a fun mod that makes the game more realistic. It forces me to bring food, water, oxygen, and waste containers on long manned missions. It makes the game harder and stops me from having space stations in orbit for a long time without resupplying them.

Planetary Base Systems

Planetary Base Systems is an amazing mod that adds new parts to the game that let me build a planetary base. With the new parts, I can land my base on any planet or moon and have drills, solar panels, crew quarters, science labs, and even airlocks on my base.

SAN FRANCISCO--(BUSINESS WIRE)--Common Sense Media today released the results of a national poll on the use of digital media for cheating in school. The poll, conducted by The Benenson Strategy Group, revealed that more than 35% of teens admit to cheating with cell phones, and more than half admit to using the Internet to cheat. More importantly, many students dont consider their actions to be cheating at all. The results highlight a real need for parents, educators, and leaders to start a national discussion on digital ethics.

The results of this poll should be a wake-up call for educators and parents, said James Steyer, CEO and founder of Common Sense Media. Cell phones and the Internet have been a real game-changer for education and have opened up many avenues for collaboration, creation, and communication. But as this poll shows, the unintended consequence of these versatile technologies is that theyve made cheating easier. The call to action is clear: Parents and educators have to be aware of how kids are using technology to cheat and then help our kids understand that the consequences for online cheating are just as serious as offline cheating.

Kids have always found ways to cheat, but the tools they have today are more powerful than ever. In this poll, kids reveal that they're texting each other answers during tests, using notes and information stored on their cell phones during tests, and downloading papers from the Internet to turn in as their own work. Because the digital world is distant, hard to track, and mostly anonymous, kids are less likely to see the consequences of their online actions, especially when they feel they wont get caught.

Common Sense Media is asking parents and educators to step in to help kids develop a set of guidelines to follow in the digital world and to understand that the rules of right and wrong in their offline lives also apply in their online lives. For parents, its important to understand and embrace the media their kids are using and have a frank discussion about cheating and its implications. Educators need to be hyper aware of the amount of hi-tech cheating happening in their schools, talk to students about it, and establish rules and consequences for the classroom that reflect the reality of our kids 24/7 media world.

41% of teens say that storing notes on a cell phone to access during a test is a serious cheating offense, while 23% dont think its cheating at all. 45% of teens say that texting friends about answers during tests is a serious cheating offense, while 20% say its not cheating at all. 76% of parents say that cell phone cheating happens at their teens schools, but only 3% believe their own teen has ever used a cell phone to cheat. Nearly two-thirds of students with cell phones use them during school, regardless of school policies against it. Teens with cell phones send 440 text messages a week and 110 a week while in the classroom.

In conjunction with the poll, Common Sense Media is releasing a policy paper, Digital Literacy and Citizenship in the 21st Century, which lays out its vision for educating, empowering, and protecting todays kids so they can develop the skills, knowledge, and ethics for todays digital world.

For full poll results, the policy paper, parent tips, and more, visit www.commonsensemedia.org/hi-tech-cheating.

To set up an interview with our experts, please use the contact information below.

About Common Sense Media

Common Sense Media is the nation's leading nonpartisan, nonprofitorganization dedicated to improving the impact of media and entertainment on kids and families. Common Sense Media provides trustworthy ratings and reviews of media and entertainment based on child development criteria created by leading national experts. For more information, visit www.commonsensemedia.org.

About Benenson Strategy Group

The Benenson Strategy Group is a nationally recognized strategic research and consulting firm with a reputation for being energetic, fast-paced, and analytically aggressive. Founded in 2001, The Benenson Strategy Groups clients include major nonprofit organizations, President Barack Obama, governors, U.S. Senators, members of Congress, international labor unions, and Fortune 100 companies. For more information, visit www.bsgco.com.