Trouble logging in?If you can't remember your password or are having trouble logging in, you will have to reset your password. If you have trouble resetting your password (for example, if you lost access to the original email address), please do not start posting with a new account, as this is against the forum rules. If you create a temporary account, please contact us right away via Forum Support, and send us any information you can about your original account, such as the account name and any email address that may have been associated with it.

If you want to put through with artistic integrity then you better stand up to critics and answer for it.

Or should we have just shut up and take it as it was? Regardless of how poor the ending was?

And if what we heard from the other sources (about how the docs took control over the ending and such) then it's obvious that they let the fame go to their heads, thinking that they could do no wrong and such.

The USSR defeated Nazi Germany because unlike Hitler who thought he was a military genius and could do no wrong Stalin knew that he was no general and took a step back and allowed real military leaders to do the fighting.

The USSR defeated Nazi Germany because unlike Hitler who thought he was a military genius and could do no wrong Stalin knew that he was no general and took a step back and allowed real military leaders to do the fighting.

For clarification I was pointing out that sometimes it's best to let go of your ego and let someone else whose better suited to doing the job.

From what I read and heard, Ray thought that he didn't need the other writers and went off on his own tangent. That's why the Quarian and Krogan story arcs were ok but when it came down to the ending, he took control and it just fell flat.

In other words I'm using the USSR vs Germany as an example or a parallel. I'm not comparing anyone to Nazis and it's the best example I can think of in regards to letting your ego out of control(Example, Hitler not letting his military advisors do their job and thus ruining himself while Stalin let his generals do what they're trained to do and win). If Ray had just let the actual writers do it I don't think Mass Effect 3's ending would've been so bad.

Ray Muyza was merely a producer. Producers are not involved in the development process.

I think what you have in mind was the lead Director Casey Hudson who supposedly went along with his own vision without the feedback of the rest of the staff. Though, it is within his authority to do that as lead Director.

Regardless, he is supposedly to blame for story direction

I think Ray Muzyka left simply because they were too many bitter and unpleasant fans.

Yes, pre-extended cut was clearly an unfinished product and fans have the right to address it.

but it was done in a very vitriolic way that leaves a bitter aftertaste.
In fact, the last time I checked the Bioware forums, it's still going on.
if that's the future of Bioware fandom then I can see why they would leave.

__________________

Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear. - Thomas Jefferson

I think what you have in mind was the lead Director Casey Hudson who supposedly went along with his own vision without the feedback of the rest of the staff. Though, it is within his authority to do that as lead Director.

I never questioned his authority for doing so.

I merely pointed out that due to his big ego (artistic integrity), he decided that only he could come up with a great story and ending and this is the result of him not working with people who actually specialize in it.

It's like being a project manager and then trying to fix a plumbing job himself and screwing up instead of consulting or getting an actual licensed plumber who specializes in it to do it.

Ray Muyza was merely a producer. Producers are not involved in the development process.

I think what you have in mind was the lead Director Casey Hudson who supposedly went along with his own vision without the feedback of the rest of the staff. Though, it is within his authority to do that as lead Director.

Regardless, he is supposedly to blame for story direction

I think Ray Muzyka left simply because they were too many bitter and unpleasant fans.

Yes, pre-extended cut was clearly an unfinished product and fans have the right to address it.

but it was done in a very vitriolic way that leaves a bitter aftertaste.
In fact, the last time I checked the Bioware forums, it's still going on.
if that's the future of Bioware fandom then I can see why they would leave.

I'd much rather believe they disliked the direction things were going after getting into bed with EA rather than being unable to take the fan criticism for a poor ending. In the end the title biodude711 gave is rather misleading. There's no guarantee that's why they left and even the anonymous guy interviewed said it was only his guess. At least IGN was somewhat more reasonable and put "may" in front of the fan reaction stuff.

In the end only the guys leaving know why they left. Whether it was fan criticism or watching EA slowly ruin their games, it doesn't really matter. Though I suppose when both aren't looking good that really gives you little reason to stick around .

Don't really have a problem with how the responses to the ending came out. It was one of those things that can kill a franchise.

Unfortunately this trailer just reminds you how stupid it was that Harbinger was almost entirely absent from Mass Effect 3's story as a whole. Making him the focus of a multiplayer DLC really is the definition of too little too late.

Wow, well I understand the makers want to try something new or out of the ordinary but the ending was a little............... well lets say not up to par with expectations (I put it as gentle as I can ). Sometimes going the cliche route isn't a bad choice time to time which here is a example. The thing for people like us who put a lot of effort in playing Mass Effect, we attach ourselves to the characters. Thus when something like killing the character arrives, it feels like all the work and effort in the character is like.........all for naught (gentle as I can put it as well).

I didn't expect them to leave EA, keep pushing to make good games and maybe the criticism will lighten up. Though looks like that isn't happening, well at least they made enough money to support them for the rest of their lives.