Road Map

Writing a book is an adventure. To begin with, it is a toy and an amusement;
then it becomes a mistress, and then it becomes a master, and then a tyrant. The
last phase is that just as you are about to be reconciled to your servitude, you
kill the monster, and fling him out to the public. — Sir Winston Churchill

I would have never thought that a quote from a Tory Prime Minister would make his appearance on these premises. I found it in the preface of Essential Math for Games and Interactive Applications; I immediately felt sympathy for the authors.

Writing any manual is quite an undertaking, especially if done during free time. And this is a bit of an unusual publication. I didn't want to wait for years before finish it and therefore share it with my students, so I decided instead to publish a "work in progress" manual. For this reason, I chose not to print the content into a book and to keep it adjustable for the time being. Moreover, I also preferred to release the content myself instead of going through a publisher to keep control over it.

There are many subjects that I would like to address in the future. Here is a short list; feel free to propose something in this GitHub issue.

Colors

Matrix Transformations

Dealing with time and dates

BezierPath()

FormattedString()

Mechanical Curves

Linear and 2d Interpolation

Interpolation with mutatorMath

The website could also make use of a few improvements:

search function

the lektor plugins I made for csv tables and Python scripts are barely working