OneChoice

OneChoice tries to help you reduce quest reward choices down to, ideally, one choice.

Blizzard's quest UI marks items your character can't use in red so you know they're unusable. For classes that can use multiple types of armor this leads to a lot of choices, but your Mail wearing Warrior or Plate wearing Death Knight probably won't be interested in Cloth armor. So OneChoice marks all armor (except relics, rings, trinkets, necklaces and cloaks) that doesn't match your character's preferred armor type red as well.

In addition to this OneChoice places a gold MV below the name of the item that vendors for the highest price. In cases where multiple items tie for this honor, the first one found ends up being marked.

A recently new feature is the addition of a iLevel differential display. This compares the iLevel of the item being offered and the one you have equipped. It will display the difference on items that you can use.

This guidance show up on the quest logs as well.

Note: I attempt to dynamically determine the localized string from the various armor types. This should allow it to work without issue for people playing on non-english copies of WoW. This ability however hasn't been tested so maybe not. If it doesn't work the first time it loads logging out and back in may fix it.

v1.50
* Updates for WoD and many small tweaks and improvements.

v1.2.1
* 5.0.4 Update

v1.2.0
* Handles shields properly for warriors, paladins, and shamans
* Should no longer error on MoP, will flesh out MoP support in the future.
* Auto selects the Most Valuable item now, this logic may get enhanced in the future, or disabled depending on feedback.

v1.1.5
4.3 Update

v1.1.2
Fixed issue where some items that weren't usable would get an ilevel differential

v1.1.1
Removed a reference to a library that wasn't included in the zip.

v1.1.0

Trinkets are now universal equipment slots (will never be discolored).
Changed most valuable item display, look for the one marked with a gold "MV".
Added an ilevel differential display comparing the item your being offered and the one you're wearing.

This shows it saying a Plate item and turning it yellow saying it's the best available choice for me. It does it for Leather, Mail, Shields, Plate, everything except cloth.

Hope i'm not just confusing what this addon was supposed to do lol.

Ah, the Gold text refer's to it being the most valuable, while everything else is red except the cloth piece. I'm planning on implementing some more logic based on item levels, and maybe even stat calculating if I get crazy, but that's further out.

Oh I guess I misunderstood it then, sorry about that. I thought that it would be red colored like the other items if it wasn't usable. This screenshot doesn't show it but for some reason it wasn't red colored out when I had the other item selected. :P

I like this AddOn's ability, or concept. However, I have a question - is it suppose to tell me that a Plate Armor is better for me if I'm wearing Leather and there is a better Leather piece in there to choose from?

I was trying out a Goblin earlier and noticed that it was highlighting the mail armor instead of the leather and I wore leather. I'm starting to think this needs to be smarter, or am I missing what it's meant to do here? Also I wanted to mention that the highlight color isn't always that noticeable in some cases, it needs to be more noticeable.

Originally posted by Rammoth I like this AddOn's ability, or concept. However, I have a question - is it suppose to tell me that a Plate Armor is better for me if I'm wearing Leather and there is a better Leather piece in there to choose from?

I was trying out a Goblin earlier and noticed that it was highlighting the mail armor instead of the leather and I wore leather. I'm starting to think this needs to be smarter, or am I missing what it's meant to do here? Also I wanted to mention that the highlight color isn't always that noticeable in some cases, it needs to be more noticeable.

The gold highlight is strictly 'what is most valuable', the addon reds out items that don't match your current best armor type. I.E. your hunter that wears leather shouldn't see cloth as a choice.

Originally posted by Kaelten The gold highlight is strictly 'what is most valuable', the addon reds out items that don't match your current best armor type. I.E. your hunter that wears leather shouldn't see cloth as a choice.

Oh okay, now I get it... now I won't be confused when I see it happen. As for the color Gold though, anyway you could make that more visible? It's not that noticeable, a lot of times I can't tell it's even doing it's job.

Excellent addon, love the concept, thanks for it
Suggestions maybe :
- put in "gold" only the description box of the item and maybe the icon's border so red items with best value would stay visible as red items anyway
- put in orange items you could use but shouldn't, for ex. : leather for hunter (some leather items may be useful even if not dedicated to the class), but cloth items stay red as you can actually wear them but shouldn't have any reason to do so
- I don't know anything about how easy or hard it could be to implement, but how about putting a gold coin/bag icon over the corner of the description box/icon of the most valuable item ?

I've noticed that off-hand items are red on my druid, who can definitely use them. Is it just because more often than not, a druid would want a two-hand item for stats instead of a one-hand weapon and an off-hand?

Originally posted by tnbp I've noticed that off-hand items are red on my druid, who can definitely use them. Is it just because more often than not, a druid would want a two-hand item for stats instead of a one-hand weapon and an off-hand?

There was no response to my last post, unfortunately, but I also just realized today that shields are red on my shaman, as well, which is an issue. Maybe itemization has changed since Cata hit, but shamans always used to want a 1h weapon/shield combination over a staff.

If the purpose of this addon is to make my selections easier, it isn't doing so with these two omissions, since I need to at least mouse over every potential reward, anyhow, to make sure I'm not missing something that would be an upgrade (like the shield I almost missed out on today.)

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