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States has come and gone and it has given us a clear image of the Tier 1. In my opinion, the Tier 1 consists of two aggro control decks and one control deck-Goblin Bidding, Affinity, and U/W Control. Although there is a distinguished Tier 1, the playing field is varid and any one decks can win a tournament. In this article I would like to talk about the top decks in the format, give some decklists, and explain how the deck functions.

This is the deck that won at Wisconsin States. Slide was an old favorite from the old Type II and it is still able to beat up on the Aggro Decks. It has tech against Goblin Bidding in the form of Starstorm

This list is similar to the one that came in 2nd place at New Mexico States. I think that G/W Control is the dark horse of standard in that it is extremely powerful but unrecognized. It offers mana acceleration in Jens Thoren (doesn't Solemn Simulcrum look like Arnold Shawrzenager) and Rampant Growth

The list is similar to the one that one Nebraska States. B/W Control is a very viable choice for Standard, despite not being as popular as its red and blue cousins. It packs white's mass removal and hand disruption in the form of Persecute

7 QuestionableMBC was supposed to be ´´the deck´´ when Mirrodin was first released. Its popularity fell slightly at States because of a losing matchup against Affinity. However, it still has solid removal and extremely powerful spells as well as the Extraplanar Lens

and said, ´´Oh no.´´ Ever since Kai wrote his article about the LD, its popularity has soared. It has access to turn 2 land destruction that can cripple an opponent. It can also dominate Affinity with Molder Slug

You will notice that I am not putting MonoRed Goblins as a deck to beat in the current metagame. Why? It is simply outclassed by its darker cousin, Goblin Bidding. The Bidding player has access to the early beats with Goblin Warchief

. It also has the most versatile mana base with access to burn, countermagic, and acceleration. It also has a versatile sideboard that can wreck control. A dominant deck with explosiveness and control.

That concludes my overview of the Metagame. My next article will talk about some of the unique decks that have the potential to break the format wide open.

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