Anyone have a guide to SMILEBasic, please? I can only read a little Kanji, but not enough to understand the guide.

Do you mean the in-application Help guide, or the book that got published in Japan?http://goo.gl/iPwrB
That book does look pretty awesome. Not sure if there is an English version available (yet) though.

Created Cool Pixel map but Newb to programing so can't program myself. Could anyone do it for me? If anyone doses could you try to keep the graphics the same. When someone responds I will post QR code. PS LOVE Petit Farm

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there are lots of tutorials for smile basic oiut on the web. neoxid5000's tutorial on gamefaqs (thanks a lot neoxid5000 it really helped) teaches about sprites.

Bad news guys: While lending my 3DS to my sibling, she dropped it on the road on her way home, and a truck crushed it. She made up for it by getting me a PSP, which is still good, but the thought of losing a system that had about 30 downloadable titles on it is... hard to swallow, at the least.

I own the following online- capable games:
3DS- Mario Kart 7, Resident Evil: The Mercenaries 3D
I play the following online MMO's:
Spiral Knights (Unknownlord; recently became inactive)
Trackmania Nations Forever (active/ monthly)

Bad news guys: While lending my 3DS to my sibling, she dropped it on the road on her way home, and a truck crushed it. She made up for it by getting me a PSP, which is still good, but the thought of losing a system that had about 30 downloadable titles on it is... hard to swallow, at the least.

Hey everyone! Just recently got petit computer and its pretty awesome! But Im a total noob at programming and this is something thats gonna take alot of time for me to learn (I can tell just by looking through the help ebook -__-) I wanna make an awesome RPG game! With items and characters and big boss fights! Epic lootz and villages, all that jazz but I just wanted to know is there a special "format" which you have to save your creations in the character create program? I tried saving a sword I made and I saved it as "Legendary Blade" but when I tried to load it it didnt load and just took me back to the samples page! D: I dunno what to save the creation as in order to load it properly! Please help

Hello there, good luck with your ambitious project
It depends. If you want to load your sword as a sprite, for instance, you should use LOAD"SPUX:nameoffile" where X is 0, 1, 2, 3.... The next step is learning how to use this object.

Hey everyone! Just recently got petit computer and its pretty awesome! But Im a total noob at programming and this is something thats gonna take alot of time for me to learn (I can tell just by looking through the help ebook -__-) I wanna make an awesome RPG game! With items and characters and big boss fights! Epic lootz and villages, all that jazz but I just wanted to know is there a special "format" which you have to save your creations in the character create program? I tried saving a sword I made and I saved it as "Legendary Blade" but when I tried to load it it didnt load and just took me back to the samples page! D: I dunno what to save the creation as in order to load it properly! Please help

Hello there, good luck with your ambitious project
It depends. If you want to load your sword as a sprite, for instance, you should use LOAD"SPUX:nameoffile" where X is 0, 1, 2, 3.... The next step is learning how to use this object.

@valiance: that's horrible! Sorry, I just don't think I would take it that well. Note: the 3DS is an extremely personal machine, don't go around lending yours to anyone, not even family or close friends.

@valiance: Tell her that PSP is not good enough! You want a new 3DS, preferably XL so you don't have to squint at tiny keyboard! If you can convince Nintendo that your old one is really gone, they may (I don't know) be able to transfer the account to your new one, and be able to re-download the program. Maybe somebody else who has had that experience can help.

@TheDaze: Good luck with your program! You may want to do it in steps, though. Just text at first. Mini one. And build up. Pretty soon, it'll be a masterpiece before you know it.

BTRIG() is equivalent to BUTTON(1), AFAIK. There are different modes with BUTTON(). 0-3. Try them out and see for yourself!

The Help Menu in the program is what you call a Reference Manual, not a Tutorial. So, you either supplement it with a tutorial, or you do a lot of trial and error trying to understand how things work.

i definately would NOT recommend jumping into sprites right away unless you have experience! first, try learning some simple stuff, like how to print, make things different colors, etc. start by learning some vocabulary. then i recommend trying some things out on the keyboard. start with simple programs like a rolling die, or a calculator. then, read over the source-codes of the samples that come with petit computer, you will either learn something, or collapse under the information. THEN would be a good time to start with sprites. but if you MUST know, the list of sprites is in the manual under "SPRITE".

i definately would NOT recommend jumping into sprites right away unless you have experience! first, try learning some simple stuff, like how to print, make things different colors, etc. start by learning some vocabulary. then i recommend trying some things out on the keyboard. start with simple programs like a rolling die, or a calculator. then, read over the source-codes of the samples that come with petit computer, you will either learn something, or collapse under the information. THEN would be a good time to start with sprites. but if you MUST know, the list of sprites is in the manual under "SPRITE".

I tried to do something easy so in edit i wrote PRINT "LETS MAKE A CIRCLE" then on the next line I wrote gcircle. I went to runand named it gcircle pressed a but there was an error. What did I do wrong?