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K Photonik ( Sunny / Moonlight ) 15 Windows ( x 7 recolors ) – set 1

A room with a view.
Or … a room with multiple view as you can choose between different windows.Different styles and variations. Small window, bigger ones, with open and/or closed vatistas, etc …
Each in 7 colours of wood. 1 white and 6 shades from light brown to dark brown.

4 sets of windows :

a small one

a thin one

a big one

a square one

Each come with different variations :

grid

open and/or closed vatistas ( the smaller window on the upper section of the window ) – combination of both

grid-less

Make your choice between the Sunny version and the Moonlight version 😀

Sunny : without the grid in the window

Moonlight : with the grid in the window

Exception of the thin ( 1×3 ) and the big ( 2×3 ) window because it takes the complete wall height, the 2 other ones are repositionable up to 3/4 positions.

All these options make this set full of combinations for your house to have its own look !

We saw 13pumkin’s conversions ( from Pocci’s work for the Sims 3 ) and it inspired us to make ( at laaaaast ) windows ( the thing we planned for a long time but never did ) 🙂

The whole idea was to start from the ground ( to learn from the best ), to make new uv maps to get a good texture rendering, and to test all Maxis windows to see differences of behavior from one to another. Then, to add new windows to the original 4 …

We wanted plain windows, with AND without a grid, we wanted closed vatistas, we wanted to position them at different height. We used a different base object so the windows are repositionable, and added our usual 7 recolours of wooden texture. For once, that’s not the most important, but the huge work of doing different windows with small details that make the different : open, close, grid or not, etc.

These objects are new meshes, they don’t override anything, work fine in game, and the whole set is a modified version of the 13pumkin project 🙂