Wednesday, December 19, 2012

Weekly Update

The week brings forth a new multi-player loading screen, the animated intro being integrated into the game, a few additional screens implemented, and at last a finalized in-game hud.

Kawe has also begun working on the animated outro.

We've also brought on a talented sound engineer to create awesome chip based sound effects and jingles for the game.

Other than Gravitum, things are winding down here with the holidays approaching. We have a small fun update for the PC/Mac versions of RobotRiot planned for release sometime in Q1 of 2013, and of course will also be starting up serious development of M.I.N.T come the new year.