DUEL 2 NEWSLETTER
Date : 12/30/2006 Duedate: 01/26/2007
XOCHITHLAN ARENA
DM-39 TURN-229
This Weeks Top Honors
THE DUELMASTER IS
BELLE COR
THE MIDDLE WAY (385)
(39-3720) [13-8-1,103]
Chartered Recognition Leader Unchartered Recognition Leader
BELLE COR POSITION IS EMPTY
THE MIDDLE WAY (385)
(39-3720) [13-8-1,103]
Popularity Leader This Weeks Favorite
QUIA RAYNE QUIA RAYNE
THE MIDDLE WAY (385) THE MIDDLE WAY (385)
(39-3636) [15-25-0,92] (39-3636) [15-25-0,92]
THE CURRENT TOP TEAM
CHEAP SHOTS (426)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. DOG SOLDIERS II (443) 25
2. THE MIDDLE WAY (385) 18 CHEAP SHOTS (426)
3. CHEAP SHOTS (426) 7 Unchartered Team
4. THE MYRMIDON (424) 0
THE NUCLEAR RABBITS (251)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 CHEAP SHOTS (426) 73 16 0 82.0 1/ 2 CHEAP SHOTS (426) 9 2 0
2- 2 THE MYRMIDON (424) 57 50 4 53.3 2/ 1 THE MIDDLE WAY (385) 9 6 0
3/ 3 THE MIDDLE WAY (385) 216 233 9 48.1 3- 3 THE MYRMIDON (424) 4 6 0
4/ 0 DOG SOLDIERS II (443) 30 37 4 44.8 4/ 0 DOG SOLDIERS II (443) 3 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
This is one time that I AM going to present you peasants in Xochithlan with a
Duelmaster Column. You need to understand how great I am, so listen up.
I am:
ST - 13 (+2)
CN - 20 (+3)
SZ - 14
WT - 10 (+2)
WL - 21 (+2)
SP - 5
DF - 11 (+1)
Great damage
Tremendous endurance
20-2-0 in arenas
14-6-1 (commission cheated me; two 7-3's)
Adex parry
Longspear
VL/MD/parry
What a stud!
So eat your heart out, Babes. And bow down to a real stud of a Duelmaster.
Chuckle, Cheap Shots
SPY REPORT
Greetings, Warriors of XOCHITHLAN. Allow this humble servant Novgorodny Vir to
give you a respite from the fights in the form of this Spyreport. THE MIDDLE WAY?
Who? CHEAP SHOTS is the top team these days, buddies! THE MIDDLE WAY had cause to
celebrate, after MORI NEB got 12 points by beating RIRORNI HORSEMAN. PONY certainly
had a baffled expression on hers face, after losing to IGNORE and losing 1 points in
the process! Duelmaster CHUCKLE from CHEAP SHOTS is going for the gold, as it
challenged THE MIDDLE WAY's BELLE COR. Ooh, the excitement! BELLE COR found out
that XOCHITHLAN isn't a democracy. You've gotta be the best to be Duelmaster here!
Word has it one team in XOCHITHLAN is using psychics to predict wins. They lead a
charmed life!
So much to report, so little time! To quell some nasty rumors, the guys in THE
MIDDLE WAY are not carrying any incurable diseases. No need to avoid 'em. As a
woman of good breeding scorns the "warriors" of CHEAP SHOTS, so did that sorry team
shy from THE MIDDLE WAY If challenges were horses, QUIA RAYNE could open up a fast
food joint! Take heed XOCHITHLAN, of the unprincipled action of SNEAK. By
challenging XYOKOR YAHL, 20 points below her, SNEAK besmirches the noble art of
dueling. SNEAK will have to start challenging legless old maids next, as she was
beat by XYOKOR YAHL. Good show, XYOKOR YAHL! SMIRK challenged QUIA RAYNE! Who says
CHEAP SHOTS are just a bunch of wimps! SMIRK of CHEAP SHOTS kept its wits as it
bested QUIA RAYNE.
Ah, the duel! The roar of the oppenent, the smell of the crowd! Ask not a
spymaster for counsel, for he will pontificate long after you have fallen into an
unconscious stupor.
Do not think spyreporting in XOCHITHLAN is the highlight of my life. As if
buffeted by forces of nature beyond my control, I must take my leave of this place.
Can anything compare to the pleasure of writing Spyreports for XOCHITHLAN? On that
giddy note I take my leave-- Novgorodny Vir
DUELMASTER W L K POINTS TEAM NAME
BELLE COR 3720 13 8 1 103 THE MIDDLE WAY (385)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
SMIRK 3606 15 6 0 98 CHEAP SHOTS (426)
QUIA RAYNE 3636 15 25 0 92 THE MIDDLE WAY (385)
CHAMPIONS W L K POINTS TEAM NAME
NAKOR 3757 9 4 1 87 DOG SOLDIERS II (443)
-KARIDA NAHID 3582 9 4 0 82 THE MYRMIDON (424)
-ADRASAI SIREN 3585 13 7 1 70 THE MYRMIDON (424)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
OPARA PERSI 3670 15 15 0 65 THE MIDDLE WAY (385)
ADEPTS W L K POINTS TEAM NAME
-EYE RAISE 3604 9 0 0 63 CHEAP SHOTS (426)
ADEPTS W L K POINTS TEAM NAME
IGNORE 3605 11 7 0 55 CHEAP SHOTS (426)
MORI NEB 3728 12 5 0 50 THE MIDDLE WAY (385)
-AKRAM AL' ABBAS 3580 2 7 1 48 THE MYRMIDON (424)
-IDIOT BOX 3581 4 8 1 46 THE MYRMIDON (424)
PONY 3755 6 6 0 42 DOG SOLDIERS II (443)
TUNTUN 3754 6 6 0 37 DOG SOLDIERS II (443)
CHALLENGER INITIATES W L K POINTS TEAM NAME
TALON 3748 4 1 2 27 DOG SOLDIERS II (443)
XYOKOR YAHL 3767 2 2 0 26 THE MIDDLE WAY (385)
NIUN 3764 2 1 0 25 DOG SOLDIERS II (443)
INITIATES W L K POINTS TEAM NAME
SNEAK 3766 2 1 0 7 CHEAP SHOTS (426)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
WENDAL XOKI 3727 6 7 0 THE MIDDLE WAY 385 AKRAM AL' ABBAS 3580 225 REVENGED
PERSONAL ADS
Maelstrom Fury -- Thanks for being there to make my life easy. -- Chuckles
(chuckling)
Adrasai Siren -- Thanks for the challenge, Bimbo. I needed the easy win. -- Smirk
(smirking)
Xyokor Yahl -- I just love sneaking up and beating on you. You make a great whipping
post. -- Sneak
It is a continued pleasure to see the Cheap Shots on top of things. This turn's 3-0
was pleasant. But, then, all that is to be expected. -- Cheap Shot Management
Akram al'Abbas -- You h've tot'lly stripped the l'ngu'ge of its first letter, which
m'kes it h'rd for me to write ' person'l to you. Despite which, I 'm c'lled upon to
do so by the terms of the Middle W'y contr'ct. Wherefore I s'y: You're ' me'n,
n'sty letter-gr'bber, but you c'n fight. -- Mori Neb
P.S. With ' record like th't, you should be on OUR te'm.
Collaborator -- You puzzle me. With whom are or have you collaborated, and what's
WRONG with that? I note that,
a) Many times, collaboration produces a better result than someone working
alone, and,
b) As a woman, you probably wouldn't have been allowed to do anything on your
own anyway.
I consider you unfairly condemned. -- Belle Cor
P.S. Which won't prevent me defeating you at every turn, if I can.
Oh, dear. One must ask, "Veteran of what?" If this is such as we had to defend our
city during the Rirorni War, it's no wonder it was such a disaster here. -- Quia
Rayne
Karida Nahid -- Did you REALIZE that your name is Dihan Adirak spelled backward? How
can you stand it? The implications are chilling. -- Opara Persi
Sneak -- You WRETCH! You just SNEAKED up and STOLE that win! The injustice of it!
-- Xyokor Yahl
30 November 2006
NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game. If you want to enjoy the thrills of the competition,
we have space for up to three more managers. Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness. If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate. May your
blades find the chinks in your enemy's armor. -- Master Beru
6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)
As an American I honor my cultural heritage by stealing any good idea. This idea was
originally proposed by Lord Xiang in November 2005. RSI will be opening the arena
(81) for teams willing to sign the following pledge:
* I pledge that I will not send warriors from this arena to a Tournament, nor will I
use a Tournament prize on a warrior from this arena.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
The following are the rules for joining this No-Tournament arena
1. No tournament play for warriors in this arena (Dead tournament or otherwise).
2. One team per manager.
3. Teams start with new rollup (or a zero fight equivalent team is transferred into
this arena.)
4. No tourney prizes allowed to modify warriors in the arena.
5. Twenty teams required, per RSI.
6. Waivers are required to allow self-regulation on tourney ban, granting RSI
authority to Dark Arena any warrior that participates in a Tournament (until the
warrior is dead).
7. Rotating council to enforce tourney ban and maintain arena integrity.
The main purpose of the Player Committee is to maintain fair play in the arena:
* Warriors that participate in Tournaments will be sent to the Dark Arena until they
are dead. This means that the Player Committee has the power to send another
player's warrior to the Dark Arena
* Managers that abuse the rules of the Arena may be banned/transferred from the
Arena.
The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.
During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson. During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.
If you want to be a candidate for the player committee:
1. Post a message in the Duel2 Forum at
http://www.reality.com/duel2/modules.php?name=Forums
2. E-Mail Deke at DekeYoung@Comcast.NET
3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]
There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.
No-Tournament Arena (81)
* I pledge that I will not send warriors from this team to a Tournament, nor will I
use a Tournament prize on a warrior from this team.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
[Sign your name here ..............................................................]
2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
Arena thread
http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
name and intent to join Arena 81 and abide by the Arena rules.
RSI will be processing overviews for this arena as soon as you send them into
RSI.
The first turn will run in January 2007. This will be a normal speed arena.
While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team. One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback. http://games.groups.yahoo.com/group/duel/
There are already 29 managers already committed to the project
x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x Bill (I think this is the same person) = CLUB CUTTHROAT
x Blackstorm = DARK ENCLAVE -- Cf PC
Master Darque = DARQUE AGES
x DeGotti = CULT OF BACCHUS
x Deke = DOC LEGRAND'S LAB
Den = BIG LAKE OUTCASTS
x Drake = DRAKE'S HARDWARE -- Cf PC
Ghab = ASSASSIN NATION
Grimm = FURRY FURY
Hammer = AARDVARK HAMMERZ
Ikillu = BATTLE GRUNTS
x Indimar = AS SEEN ON TV II
x Kat = KATHOUSE
x Kellumbo = KELLUMBO'S KIDS
x Le Pentarque = LA PENTARCHIE
x Master Beru = CHILDHOOD HEROES -- Cf PC
x Nomad = DRAGONBANE GUILD
Nuln = RED IRON KNIGHTS
x Pauly = ALE HOUSE MERCS
Ragnarokwolf = RAGNAROK'S WOLVES
x Rillon = THE DRAUGS
x Roadkill = STREET WALKERS
Seraphim = LEGION OF SOLITUDE
Silas = GRIFFONRAWL MMA
SlugBait = ORCS HATE PHYSICS
x Terminator = WARMASTERS
x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
Woody
X = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson
Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
Any questions can be directed to DekeYoung@Comcast.NET
I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.
The Honor of Sunset Award:
The first team to reach 10 Team Kills. In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills. If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)
The Race to Victory Award:
The first team to reach 75 Team Wins. In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins. If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)
The Commitment to Change Award:
The first team to reach 125 Team Fights. In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights. If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.) I hope I never give out
this award {figure it out on your own.}
The Team Advancement Award:
The first team to graduate 5 warriors to ADM. In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors. In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.
The Iron Throne Award:
The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.
The Stylemaster Award.
The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.
Team Recognition Points: The total recognition points for all warriors in the arena
The Iron Throne Ledger: We will track who has been the Duelmaster every turn in
Arena history.
Iron Throne Counter: The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards: The number of times a team has had any of the 10
Stylemasters. Having 2 Stylemasters = 2 points that turn.
Challenge win percentage: How often your warriors win when they challenge.
Challenge Defender rate: How often your warriors win when they WERE challenged.
Team Invitations: Number of warriors graduated to ADM.
Team Graduation Rate: Total team fights/Graduated Warriors.
Team Kill Percentage: Total of team Kills/Team Fights
Team Death Percentage: Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
will be counted as not-revenged.) You only get credit for one successful
BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks: Warriors that have gone the most turns without losing or
missing a turn.
Team Yahtzee counter: Number of times a team has gone 5-0 in a turn.
Team Bagel counter: Number of times a team has fought without a win.
Team Dark Arena counter: Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter: Number of turns that team was the most
avoided team.
We will create a web page just for Arena 81 category leaders.
Hope to see you there. -- Deke
18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B. I have resigned as of 10-23-06. Thank you.
LAST WEEK'S FIGHTS
CHUCKLE bested BELLE COR in a action packed 3 minute master's Challenge Title fight.
SMIRK luckily beat QUIA RAYNE in a popular 3 minute veteran's Challenge melee.
SNEAK was devastated by XYOKOR YAHL in a 1 minute one-sided Challenge contest.
NAKOR overpowered RIRORNI ASSASSIN in a 1 minute mismatched match.
OPARA PERSI bested TUNTUN in a 1 minute duel.
MORI NEB defeated RIRORNI HORSEMAN in a exciting 1 minute struggle.
IGNORE bested PONY in a 3 minute competition.
TALON overpowered LONG-RANGE ARCHERS in a 1 minute uneven melee.
NIUN won victory over RIRORNI WOMAN in a popular 1 minute beginner's duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|TOTAL PARRY 4 TOTAL PARRY 18 - 9 - 0 67 |
|WALL OF STEEL 3 PARRY-LUNGE 2 - 1 - 1 67 |
|PARRY-RIPOSTE 2 AIMED BLOW 6 - 3 - 1 67 |
|PARRY-LUNGE 1 BASHING ATTACK 15 - 8 - 0 65 |
|SLASHING ATTACK 1 PARRY-RIPOSTE 9 - 5 - 0 64 |
|BASHING ATTACK 1 SLASHING ATTACK 5 - 3 - 0 63 |
|AIMED BLOW 1 STRIKING ATTACK 3 - 2 - 0 60 |
|LUNGING ATTACK 1 WALL OF STEEL 16 - 17 - 0 48 |
|PARRY-STRIKE 0 LUNGING ATTACK 9 - 11 - 1 45 |
|STRIKING ATTACK 0 PARRY-STRIKE 0 - 0 - 0 0 |
Turn 229 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 WALL OF STEEL 1 - 2 3 WALL OF STEEL
PARRY-RIPOSTE 2 - 0 AIMED BLOW 0 - 1 2 TOTAL PARRY
SLASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 LUNGING ATTACK
BASHING ATTACK 1 - 0 LUNGING ATTACK 0 - 1 2 SLASHING ATTACK
TOTAL PARRY 3 - 1 STRIKING ATTACK 0 - 0 1 PARRY-RIPOSTE
1 BASHING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL BELLE COR 3720 13 8 1 103 THE MIDDLE WAY (385)
TOTAL PARRY SMIRK 3606 15 6 0 98 CHEAP SHOTS (426)
SLASHING ATTACK NAKOR 3757 9 4 1 87 DOG SOLDIERS II (443)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is QUIA RAYNE 3636. The most popular warrior this turn
was QUIA RAYNE 3636. The ten other most popular fighters were BELLE COR 3720, PONY
3755, NIUN 3764, NAKOR 3757, MORI NEB 3728, SMIRK 3606, XYOKOR YAHL 3767, OPARA PERSI
3670, SNEAK 3766, and TALON 3748.
The least popular fighter this week was IGNORE 3605. The other ten least popular
fighters were TUNTUN 3754, TALON 3748, SNEAK 3766, OPARA PERSI 3670, XYOKOR YAHL
3767, SMIRK 3606, MORI NEB 3728, NAKOR 3757, NIUN 3764, and PONY 3755.
The following warriors will travel to AD after next turn:
QUIA RAYNE (39-3636) THE MIDDLE WAY (385)
The following warriors have traveled to AD after fighting this turn:
CHUCKLE (39-3602) CHEAP SHOTS (426)