This IDC Survey considers the findings from annual online surveys of U.S. video game players from 2012 through 2016. The main focus is home video game console users, and particular topics tackled, with significant platform detail (Microsoft ...

This IDC Presentation summarizes the October 2016 update of the Worldwide Semiconductor Applications Forecaster, which reflects market results for CY 2Q16 with an update to the 2016-2020 forecast. Significant market dynamics, trends, and ...

This IDC Flash highlights the major product announcements in the mobile space at the IFA Consumer Electronics and Appliances Trade Fair in Berlin, Germany, in September 2016. It focuses on three main categories: mobile phones, wearables, ...

This IDC Market Analysis Perspective (MAP) takes a look at the major trends and news in the worldwide wearables market. Overall, the wearables market continues to make progress in fits and starts, with basic wearables (devices that do not ...

Dubai – The Middle East and Africa (MEA) augmented and virtual reality market will grow strongly over the next five years, posting annual growth rates of more than 100% across the 2016–2020 period, according to the recently launched 'Worldwide ...

This IDC study provides an overview and analysis of M&A deals in 1Q16 across all major sectors of the information and communication technology industry, including enterprise applications, enterprise IT infrastructure, digital media, ...

This IDC study primarily assesses and contextualizes the differing growth strategies outlined by Microsoft and Sony at this year's E3 conference. It also attempts to characterize which one is most likely to pay off in late 2016 and early ...

This IDC Survey examines "wearables intenders" (consumers who plan on purchasing a wearable device during 2016) in the United States and their preferences around smart eyewear and head-mounted displays. Specifically, we look at how these ...

This IDC study provides an analysis of vendor performance in the worldwide smartphone market in 2015. From a regional standpoint, mature markets like the United States, China, and Western Europe all hit single-digit growth in 2015, while ...

This IDC study primarily examines and contrasts the leading home video game console hardware makers and related game software providers in 2015. North America is broken out from Western Europe, Asia/Pacific (including Japan), and a combined ...

SINGAPORE, June 1st, 2016 – According to the Worldwide Augmented and Virtual Reality Hardware Forecast, 2016–2020 , worldwide shipments of Virtual Reality (VR) hardware will skyrocket in 2016. The broader VR ecosystem will benefit from this ...

This IDC study uses the installed base (IB) trajectories of PCs and game consoles over the next several years to estimate the general sales/shipment trend for tethered virtual reality head-mounted displays (VR HMDs). An analysis of IB data ...

This IDC Government Insights Perspective describes the Western European government sector environment from January to March 2016. It provides insights into a broad range of major ICT contracts signed and government initiatives launched over ...

This IDC Presentation provides a graphic overview of the state of the mobile phone market, including smartphones and feature phones, in Asia/Pacific. Figures include units per product category, screen size segment, and top vendors according ...

This IDC Insight looks at how Amazon Web Services (AWS) is abstracting its cloud platform services while addressing game developer needs. After the 2014 acquisition of Twitch, a social video platform and community where over 100 million ...

Even as the augmented reality (AR) and virtual reality (VR) markets take shape, commitment to the emerging technologies was readily evident at Mobile World Congress (MWC) 2016 with new device launches, content demonstrations, and various ...

While vendors announced plenty of new devices at the Mobile World Congress (MWC) in Barcelona this week, most of the devices we saw showed incremental improvement above their predecessors and none of them broke out as a must-have or serious ...

This IDC Presentation provides an analysis of Canadian consumer perspectives on current connected car technologies. Specifically, it offers background information and current adoption of connected car communication and entertainment technologies ...

Is digital rights management (DRM) back from the grave? It's been about eight years since Sony BMG (now Sony Music Entertainment) dropped DRM, and popular news outlets and tech industry blogs put DRM technology on deathwatch. While DRM technology ...