Pathfinder adventures meet GURPS rules.

Session 35

Garrion: ok, cedric, your vote was kinda ambiguous, i’m tallying up everything for sachi and once brice connects and ranks it will be complete…. Supers and Dark Souls seemed to be upper end, Transhuman in the middle, then the last 3 were delta green, red queen and crossfire

Tabris: lol Dark Souls seemed pretty near the bottom the way I was counting it

Garrion: can you be a bit more specific since score counts

Urso: ya, first three are in order, the rest.. about the same preference

Garrion: "Doing the super hero thing might be interesting, I have never done anything like that before. Dark souls sounds fun, never been undead before…. for once Sef won’t be the only one. Space one is ok I guess, we did one a while back with T that was decent. other two, would just put a tie for last. "

Urso: thinking what we taking about was my votes

Garrion: we were Cedric

Tabris: So basically you’re saying the way Sachi listed them is basically the way you’re voting?

Urso: 1 super, 2 dark, 3 space.. all else tied for 6

Tabris: Ah, heh, that makes more sense

Tabris: How are you ranking these G? I was looking at doing it where top choice is 6 points, second choice is 5 points, etc

Garrion: well 6th places gives a score of zero

Garrion: i’m doung it 0-5

Tabris: Ah okay

Garrion: same difference

Tabris: Yeah pretty much

Garrion: can you give any preference at all to last 3?

Urso: guess western 4 for me, then green 5 and other one 6

Garrion: otherwise i’ll just ok

Tabris: I really do want to play the superhero game again lol, it was a lot of fun when we did it before

Garrion: ok, now just brice…. it is a close race

Tabris: Didn’t he say he wasn’t going to be here this weekend?

Urso: I never had, pretty much the way I made my choices was stuff I never done before

Garrion: not sure

Garrion: i know i was gone last week so not sure about this week

Tabris: And I’m gonna be gone next week btw

Garrion: ok

Urso: next week is 4th of July, probably best to cancel it?

Tabris: Yeah otherwise T will whine about how the Terminator is MIA

Urso: well 4th of July weekend, 4th is actually saturday

Garrion: i was thinking same… 4th is saturday so Thursday should be ok… we can play it by ear and see who all is going to be out

Sachi has connected.

Garrion: hello sachi

Sachi: Hihi!

Cedric is disconnected.

Garrion: i have the preleminary scores all tallied for you… just waiting on brice’s vote to be complete

Sachi: Awesome, thanks!

Tabris: What are the scores as of right now?

Cedric has connected.

Garrion: well that is top secret.. it could skew the final results, haha

Sefiros: i was thinking of your old char, Suldanahar, what was he class/race wise? Elf what swordsage? shadow lord?

Sefiros: was reading some of the old games

Tabris: Yeah Swordsage I think

Sefiros: it was the one where elemar got his leg chopped off and had the death timer thing on him from the demon lord

Tabris: lol

Urso: um, ya rogue 1/ swordsage whatever

Sefiros: and while yall are distracted with some invis enemy, Sed TK’ed the only elixir, we had found and high tailed it away

Sefiros: was my only decent heist :-p

Tabris: Oh yeah, I remember that part, lol

Sefiros: then Ced had to track me down

Sefiros: tho i did somehow manage to escape

Urso: that when we went to some alternate world where sef was king?

Sefiros: dimension doored away, then backtracked invis and flying on my tracks or something, he was hard to get away from with all his powers

Tabris: Roleplaying the tyrant sword was pretty awesome

Sefiros: think he could track by scent or something too couldnt you?

Sefiros: Ced

Sachi: So was Asha~

Urso: um, something likke that

Sefiros: nah that was the point where we split into 2 groups for a bit

Urso: think one of my stances gave me scent

Sefiros: the truth gods guys, and Sef’s rebel gang with tab and sachi

Sefiros: true*

Tabris: Yeah there was a stance that would give it to you

Sefiros: was you and aidrien and who else?

Urso: not sure

Sefiros: the slayer of worlds, i remmber everyone nagging you about that

Tabris: lol

Sefiros: with your other char

Urso: heh, that my archer Eerdorr

Sefiros: Errodori

Urso: i

Sefiros: yeah

Sefiros: him

Urso: he was awesome

Sefiros: i liked suld better

Sachi: Lyrica is still my favorite PC I’ve ever played

Urso: had like 7 or 8 attacks per round

Sefiros: did you ever learn who those shadowy organization dudes where in your vision?

Tabris: Siege Tabris was badass, ubercharge ftw

Sefiros: like some kind of thieves guild big whigs or something?

Urso: don’t remember

Urso: unfortunately when my comp died, I lost most of that stuff

Sefiros: yeah T needs to run an old school yurath game before we die once

Sefiros: we’re getting old

Tabris: lol

Sefiros: let G get in on beng tortured for a while

Sefiros: he didnt stay long before

Sefiros: and jumped in too near the end

Sefiros: so he couldnt understand shit

Garrion: yeah, i was pretty confused

Sefiros: seems like Ts games, you kinda gotta be at the begining or it gets fucked as a char :-p

Tabris: lol yeah

Sachi: I barely understood what was going on myself

Sachi: In the Yurath game

Sefiros: haha yeah i can imagine

Sefiros: i didnt either really

Garrion: that was a 4e game wasn’t it.. were testing the system out?

Tabris: We did a brief run of it but what we played mostly was T’s own custom version of 3.5

Garrion: seems i was testing out the 4e rogue

Sefiros: was it? i thought you played a 3e ranger/psion multiclass too

Tabris: Yeah he did

Garrion: very possible, that was my second thought

Sefiros: it was around the time we were fuckin with the mother-ites

Sefiros: if i recall

Tabris: We were basically playing 3.T

Tabris: Yeah the Mother bastards were mindhacking us

Garrion: psi-warrior ranger

Sefiros: yurath would be pretty good with M&M too id think

Sefiros: if we ever resume aylanae

Sefiros: i think im just gonna make a one armed black haired/golden eye dude, be dug up like the thing on ssthyien for my next char

Garrion: so what is better for supers, M&M or FATE?

Tabris: lol

Tabris: Well we did it in M&M before

Sefiros: either can do it, tho M&M better id say

Tabris: It worked out pretty well, but I think FATE would be really good for it too

Sachi: I wanted to try FATE though cause it’s the new cool thing for me

Sefiros: unless you’re like batman lvl super heroes

Sefiros: and not the x-men or avengers

Urso: which has best mechanics for the super powers?

Sefiros: M&M

Sachi: Like, if you wanna do numbers and get specific it’s M&M

Tabris: M&M is a little more detailed

Tabris: FATE lets you be very general and flexible

Sefiros: fate would be ok do to like daredevil, elektra, batman etc

Urso: I know nothing of either, so guess doesn’t matter to me

Sefiros: but i wouldnt try playing the avengers or something with it

Garrion: haha, same here

Garrion: very little familiarity

Tabris: I’m going to be reprising the role of my idol singer magical girl

Sachi: But that game has always been kinda more I dunno, narrative-based or something? I’d been just making shit up as I went

Urso: guess depends how powerful we are, or get to become

Tabris: Because she’s awesome

Sachi: Tab you should do it no matter what campaign we do

Tabris: lol

Sefiros: its more a comedy game Ced

Sachi: Even if it’s the Dark Souls one

Sachi: You gotta make it work

Sefiros: yall need to explain better to him prolly

Sachi: This I command

Tabris: Haha

Sefiros: he might be thinking of frank miller :-p

Tabris: Yeah it’s not gritty and dark, it’s very lighthearted and off the wall comedy type shctick

Garrion: yeah, even in transhuman space you can be an idol singer with magic tricks

Sefiros: more deadpool or something meets power puff girls

Urso: so old tv batman?

Tabris: Ehhh kinda

Tabris: Basically, in the last game

Tabris: I played an idol singer named Yuki-chan, who had a magical locket that let her become an ice based magical girl

Tabris: And T was a genius scientist type who used some superprocessor in his brain to basically do alchemy

Sefiros: i would play an actual supers game where we got to play a super hero as well, like dc or marvel

Tabris: And we went back and forth between aliens, government conspiracies, actual angels from Heaven, a trip to Hell, and so on

Sefiros: ive always wanted to try that

Urso: well if we do it, think my guy is gonna be like a master of controlling energy

Sefiros: i got dibs on gumbo

Sefiros: as a one shot or something

Tabris: lol

Sachi: I could kinda do an X-Men game but I don’t read a lot of comics so I’d just be making up a bunch of shit and calling it an alternate universe

Sefiros: yeah well thats what i meant

Garrion: i don;t even know what options are available in FATE, guess I’ll do some reading if the votes swing that way

Tabris: It’s pretty much wide open

Tabris: There aren’t any defined classes or anything

Tabris: Very rules lite

Sefiros: can lurk sat for our game

Sefiros: to see it in action

Garrion: so what determines “powers”

Sefiros: adjectives

Sefiros: literally

Sefiros: :-p

Tabris: lol yeah

Tabris: You have these things called Aspects

Tabris: Which are like the things that define your character

Sefiros: you have to like deprogram your brain to get it

Sefiros: it had me scratching my head at first

Tabris: And as situations come up in play you can invoke one of your Aspects where it applies

Tabris: There’s also a skill pyramid

Tabris: And there are Stunts, which are like special tricks you can do

Garrion: so i could use the adjective “Sponge” and absorb powers?

Tabris: It’s slightly more complicated than that

Tabris: Really you just have to read the rulebook and see it in action a bit

Sefiros: fabian cortez? or sebastian shaw?

Sefiros: or bishop

Garrion: ok, well who we missing

Tabris: T and Tristan

Urso: well lets wait to see what is chosen

Sefiros: i think i may actually like the western idea a tad better than transhuman actually

Sefiros: it was hard between those two

Sachi: Yeah, the dice in FATE are kinda weird too, it’s like half of GURPS

Sachi: It’s not too bad

Sachi: Oooo

Sefiros: i like the idea of a half-breed shaman/gunslinger in homage to the western half-indian type

Sefiros: trope

Sachi: Hehe, sweet

Sefiros: transhuman matters more on what the specific premise is

Sefiros: so kinda need to know more about it

Sefiros: tho i was kinda thinking an old fashioned no enhancments or bio or cyber, grognard

Tabris: Yeah, I was thinking of doing the android character I had in one of T’s games before if we do Transhuman, though thinking about it now I could totally be Yuki-chan…

Sefiros: who’s sort of an indian jones type

Sefiros: indiana

Garrion: well like ly post stated.. the options with THS vary greatly

Sefiros: meets captain jack

Sefiros: from doctor who

Sefiros: so he’s pure human, but will sleep with a tentacle beast, or ai toaster

Tabris: The problem with it being GURPS though is having enough points to fit your character ideal

Sachi: If I was a PC in Transhuman I would absolutely wanna be an infomorph

Garrion: well that depends on power level Sachi sets

Sachi: Yeah

Sefiros: i always wanted to run a game in that setting

Garrion: and how “modded” she wants to let us be

Sefiros: tho no way i could run gurps

Garrion: just keep in mind that biotech is purchased with money, not points

Sefiros: well it may be there aint even humans at this point

Sefiros: we dunno the details

Garrion: so in THS you can get cool power-like stuff that is actually purchased tech

Sefiros: normal humans might have essentially went extinct

Sefiros: with only transhuman descendants

Sefiros: both bio and mechanical and cyber

Tabris: Yeah there’s this new anime movie I kinda want to check out called Expelled from Paradise

Tabris: Where basically all of humanity has transitioned to a cyber collective with minds stored electronically

Sefiros: or breed out of existence with mixing with metas et

Sachi: That sounds kinda awesome

Tabris: And only a select few people are downloaded into bodies when needed

Sefiros: theres a short stort like that

Sefiros: about a whole world covered in this grass

Sefiros: and its basically a bio version of that machinery

Sefiros: and gazillions of minds living in this giant grass planet

Sefiros: forget the name

Garrion: anyone here from T?

Sefiros: http://www.orionsarm.com/eg-article/470007b39d192

Garrion: hear

Sefiros: An in depth analysis of the sounds produced by the whisperweed as it waved in the virtually continuous breezes of the planet revealed a set of complex, ever-changing waveforms overlayed on a stable base of repeating tones. In addition, the sounds generated by one group of whisperweed seemed to affect how another part would bend in the wind and therefore the sounds it would produce. Further analysis revealed a remarkable fact. The whisperweed covered plains are in fact a gigantic biocomputer containing the uploaded minds of an estimated 5 billion intelligent beings in a virtual world. Instead of using electromagnetic signals to generate the programs that contain the minds and world of the inhabitants, the whisperweed uses sound waves generated by its own motion in the winds. The resulting virtual existence operates much more slowly than that created electromagnetically in a terragens computer matrix but is tremendously stable and resistant to damage or disruption. It is presumed that the terraformers of Whisper are the inhabitants of its sonic virchworld. The reasons for their unique method of uploading themselves into virtual reality, or their present state after millions of years of existence within it are unknown. The whisperweed has been shown to be sensitive to sound produced by its fellow plants, but appears completely unaffected by any other stimuli. This would seem to indicate that the inhabitants of the Whisper network are totally cut off from the external world and may be complete solipsists. For this reason, no attempt at communications with them has yet been made although several petitions to do so are currently being considered by the local hyperturing review board.

Sachi: I haven’t heard from him ; ;

Sefiros: sounds GoT old gods and weirwoods

Sachi: Like I talked to him earlier today and he didn’t say anything about not being here

Garrion: well he is online in IM, but no reply to msg

Sefiros: said he was prolly gonna just guard the door or something

Sefiros: last i talked to him

Garrion: ok, well let’s move on i guess

Tabris: lol yeah, he’s being his usual whiny self about not being any good in combat

Sefiros: what map we on?

Garrion: last session Mina and Urso kinda hung back, now Loryc and Tristan will fade back

Garrion: Delvehaven Cellar

Sefiros: can someone give me a basic recap?

Urso: ya, me too

Sachi: Oh yay

Garrion: someone do the recap while i pull everything up

Tabris: Uhhh, we fought a triceratops skeleton, and then some more Shadow Mastiffs

Tabris: Explored around the ground floor, didn’t find much

Cedric: really? cool

Tabris: Eventually found steps going down to the basement

Sachi: Yeah, we also found a mysterious altar in like the courtyard

Tabris: Yeah there was that too

Urso: where are we at?

Tabris: Just went down to the basement

Urso: place those dead folks told us to go?

Tabris: Yeah

Tabris: Delvehaven

Tabris: Looking for some artifact that whoever is in league with the Drovenges doesn’t want us to find

Tabris: Supposedly it may be the key to ending the shadow plague thing

Tabris: Or something

Garrion: ok, i’m all set.. need me to fill in any blanks?

Urso: don’t know

Tabris: I’m directing T’s summoned servant around and using him as a trap springer and door opener

Melty: Ummmm… Yeah, did we find anything else important?

Tabris: I don’t really remember finding much that was important

Melty: Other than the magical mystery altar?

Garrion: ok, you got control of him?

Tabris: Yeah I do

Garrion: ok

Urso: (heh, Urso backs up )

Garrion: ok, you have just descended some stairs and go down to a floor below

Urso: ( light spell on my shield or what we doing?)

Garrion: the hall here is straight and dark, a door is on the north wall and there seems to be an intersection ahead

Zindal: I got light on my sword I think, or something like that

Zindal: Somebody else had light too, I forget who

Urso: (ok, as long as someone has something)

Garrion: Zindal has a light spell on him

Garrion: Melty has Dark Vision

Zindal: “Dunric, open that door.”

Melty: Yep yep

Garrion: The servant follows your orders…..

Sefiros: brb bio

Zindal: “See what’s inside.”

Garrion: the door swings open

Garrion: “It is dark.”

Garrion: nm, you moved

Zindal: Need to give him light, lol

Garrion: The walls of this room are decorated with hundreds of mostly smashed glass display cases that seem to have once contained thousands of insects, spiders, and other arthropods. Yet more impressive are the larger, giantsized vermin that have been preserved and are on display. Dog-sized ants, man-sized spiders, and even a horse-sized scorpion are mounted in threatening postures, although in each case, the immense preserved monster is badly damaged and, in some cases, in pieces.

Zindal: “Hm… Bugs…”

Urso: " experiments?"

Garrion: there is a door on the far wall…..

Urso pokes a couple of things with his axe.

Melty shivers a little as she flutters past myriad corpses of creatures close to her size…

Zindal: “Dunric, open the door over there.”

Garrion: As you walk aroud the room roll Will…..

Zindal: Oh goody

Garrion: actually cancel that

Garrion: instead roll Perception

Zindal: A Per check sent to GM.

HIDDENROLL

←rolls Per and gets 7 vs. Skill (12 with a modifier of 0)

Zindal SUCCEEDS by 5

Cedric is disconnected.

Melty: A Per check sent to GM.

HIDDENROLL

←rolls Per and gets 14 vs. Skill (13 with a modifier of 0)

Melty FAILS by 1

Garrion: Zindal, you feel a sudden pang of hunger…. it is true you have not eaten since breakfast but you should not be hungry yet

Garrion: 10

Zindal frowns…

Garrion: The others have no such warning…..

Sefiros: back

Mina: “Eww….Gross.”

Mina looks around the room with a shriveled nose.

Melty: Oh dear…

Garrion: The hundreds of vermin in the room suddenly lurch into violent life as phantasmal legs, wings, and heads reattach in a single sudden storm of hungry ghost bugs. An instant later, the verminous storm collapses on itself in a cannibalistic orgy, the phantasmal creatures tearing themselves apart and feeding on each other. As the storm of ghostly bugs flies and crawls through your bodies, leaving behind hideous wounds that look like bite marks left by decidedly human teeth, each of you suddenly feels himself growing fuller, as if your bellies were distending with flesh chewed from the bodies of your friends.

Zindal: “What the…”

Zindal backs out of the room

Mina: “Next….”

Garrion: You tkae 20 mental strain (FP) from the ordeal.

Mina looks pale."

Zindal: Uhh, holy shit

Zindal: Well time to rest, I’m at -8 FP

Garrion: jeesh…..

Mina: everyone?

Garrion: rthat was a damn big roll

Mina: or just tab? confused

Garrion: everyone….. only tab has any sort of forewarning that something odd was about to happen

Zindal: No save for this?

Mina: not sure how many FP i have lemme see

Mina: im at -12, she’s in torpor

Melty: receives -20 fatigue, and now has -10 FP: at half move.

Garrion: no, no save.. it is automatic

Mina: thats a masquerade joke

Zindal: lol, looks like we just got hit with a TPK then if we all fall unconscious in the room full of gnawing ghost bugs

Mina: apparnetly adventurers taste like turkey!

Melty: “What the hell?!”

Garrion: actually, i will allow a will check at -5 to reduce by half

Zindal: lol geez, -5

Mina: im still out

Zindal: ←rolls Will and gets 8 vs. Skill (13 with a modifier of -5)

Zindal SUCCEEDS by 0

Melty: ←rolls Will and gets 9 vs. Skill (14 with a modifier of -5)

Melty SUCCEEDS by 0

Zindal: Whoa, awesome

Zindal: Well I’m conscious at least

Melty: woooo

Melty: regains 10 fatigue, and now has 0 FP: at half move.

Zindal: receives -10 fatigue, and now has 2 FP: at half move.

Zindal staggers out of the room, cursing

Mina: ←rolls Will and gets 7 vs. Skill (13 with a modifier of -5)

Mina SUCCEEDS by 1

Zindal: I’m assuming Dunric is just toast

Garrion: Dunric… 12

Melty slowly flutters to the ground…

Melty: “H-h-hey… C-can you… P-pick me up… H-hey…”

Mina: im still at -2

Garrion: yeah, he is down….

Mina slups against the wall, her face growing even paler than usual.

Cedric has connected.

Melty: I’m at exactly 0

Garrion: now this is the first FP damage we have dealt with…..

Zindal: Roll a save or die for Will at -5 Cedric

Mina: “B….lood…..” her eyes roll

Melty: II gotta make a Will roll to do anything besides talk or rest

Urso: this vs magic?

Zindal: Not sure

Urso: my resistance help?

Zindal: Apparently all the dead bugs in this room came to life and gnawed the shit out of us

Melty: ←rolls Will and gets 10 vs. Skill (14 with a modifier of 0)

Melty SUCCEEDS by 4

Zindal: For FP damage

Garrion: it is not magic

Garrion: it is something different

Melty flutters out of the room…

Garrion: supernatural but not magic

Urso: ←rolls Will and gets 12 vs. Skill (12 with a modifier of -5)

Urso FAILS by 5

Garrion: it is not real.. all in your mind

Zindal: Yeah you’re boned, take 20 FP damage

Melty collapses on top of Zindal

Garrion: hence the FP instead of HP

Urso: regains 20 fatigue, and now has 14 FP.

Urso: receives -20 fatigue, and now has -6 FP: at half move.

Garrion: 0 FP or less – You are on the verge of collapse. If you suffer further fatigue, each FP you lose also causes 1 HP of injury. Thus, fatigue from starvation, dehydration, etc. will eventually kill you – and you can work yourself to death! To do anything besides talk or rest, you must make a Will roll; in combat, roll before each maneuver other than Do Nothing. On a success, you can act normally. You can use FP to cast spells, etc., and if you are drowning, you can continue to struggle, but you suffer the usual 1 HP per FP lost. On a failure, you collapse, incapacitated, and can do nothing until you recover to positive FP. On a critical failure, make an immediate HT roll. If you fail, you suffer a heart attack; see Mortal Conditions (p. 429).

Mina: i need a snack

Mina: about 6hp of snack

Zindal: lol so negative FP does do HP damage

Garrion: yes, as it starts to take a toll on your physical body

Mina: receives -10 fatigue, and now has -2 FP: at half move.

Urso staggers about," what happen?"

Taragnor has connected.

Mina: is reduced 2 HP, and now has 18 HP: at half move.

Garrion: yay, taragnor is here

Zindal: Looks like you get a will roll to stay conscious Sef

Taragnor: heh sorry I’m late. got tied up with some unexpected stuff.

Garrion: -1¥FP – You fall unconscious. While unconscious, you recover lost FP at the same rate as for normal rest. You awaken when you reach positive FP. Your FP can never fall below this level. After this stage, any FP cost comes off your HP instead!

Zindal: Oh, never mind, lol

Zindal: So basically set your FP to -1 and the difference comes off HP

Mina: do i need a roll or not?

Mina: regains 1 fatigue, and now has -1 FP: at half move.

Zindal: I think the roll is only if you’re at exactly 0

Mina: is reduced 1 HP, and now has 17 HP: at half move.

Garrion: no, anywhere between 0 and -1xFP

Mina: high pain tolerance matter any?

Melty: Hiya T!

Mina: ok so what values should i bet at then?

Garrion: you only roll if you do anything more than talk or rest

Mina: i had 8 fp, took 10 dmg

Mina: and was at 20 health prior

Zindal: Oh wait, I was misreading it

Mina: so -1fp, and 17 hp?

Zindal: If you’re at negative your full FP then after THAT you take HP damage

Zindal: And you can make will to stay conscious until you get to that point

Mina: so what should my value for FP and HP be set at?

Garrion: you take full FP damage (-20 or -10 if you saved), but also take -1 HP per FP below 0 you are

Mina: it was 8/20 prior

Mina: i saved

Zindal: No it says -1xFP, you have to be at negative your full FP before you start taking HP damage

Zindal: Wait no, sorry

Zindal: Damn this shit is worded confusing

Zindal: They repeat the same thing twice

Garrion: 0 FP or less – You are on the verge of collapse. If you suffer further fatigue, each FP you lose also causes 1 HP of injury.

Melty: Yeah x.x

Mina: receives -1 fatigue, and now has -2 FP: at half move.

Urso: regains 6 fatigue, and now has 0 FP: at half move.

Urso: is reduced 6 HP, and now has 22 HP: at half move.

Mina: regains 1 HP, and now has 18 HP: at half move.

Melty: These books are sometimes not the best for clarity

Urso: ok, should be ok then

Zindal: Oh okay, I think I get what it’s saying now

Zindal: It says the least FP you can ever have is negative full FP

Zindal: And after that you just take straight HP damage if you’re still taking FP damage somehow

Garrion: ok, so what happens is you deduct either -20 or -10 from your FP, you are at whatever result… if it is a neg number you take that amount also as HP daamge

Mina: yeah i gotcha

Mina: the original way was right before tab went all stephen hawking on me

Zindal: lol

Zindal: Yeah sorry, like I said it’s confusing the way it’s written

Zindal: Worse than some of the procedures I have to deal with at work

Garrion: now…. if you do anything other than talk or rest you must roll will or pass out

Garrion: They usually emmit some sort of sensory cue before they manifest, if you detect it in time you may quickly counter the haunt

Loryc: how do we counter it?

Garrion: Most haunts detect life sources and trigger as a result of the approach of or contact with living creatures, but some haunts can be tricked by effects like hide from undead, invisibility, or even by simple illusions.

Zindal: I think Melty is full recovered, she said she regains 1 per 2 minutes?

Mina: alternatively, i could drain urso and melty heal his HP :-p haha

Garrion: if positive energy is applied in the area of the manifesting haunt it can be countered… a healing spell, for example

Zindal: lol

Melty: Yep~

Melty: 1 FP and 1 EP, but it’s my FP that are gone x.x

Loryc: Yeah… I’m pretty sure DUnric is considered living.

Loryc: Since he’s like a summoned monster basically

Loryc: I figure the D&D equivalent would be like using a summon monster spell.

Zindal: Okay so Melty is at full, Urso is up 12, and Mina and I are up 6

Zindal: And then T has 30 FP to spread between us

Melty: regains 11 fatigue, and now has 11 FP.

Zindal: I need 4, Mina needs 5

Garrion: that what i thought.. he is just a summoned “being” from another plane that is made to appear “human”

Zindal: Not sure how much Urso needs

Mina: if im at 6 why would i need 5?

Mina: my max is 8

Zindal: No you’re up 6

Zindal: Not at 6

Zindal: Whatever you were at before, add 6 to it

Mina: id be at 4

Mina: i started at -2

Zindal: Oh right, my bad

Loryc: I’m not sure what he is actually lol. Like he’s considered a creation. But I mean he has FP and creature stats and such. So I assume he’d be considered living. Since he can bleed and what not apparently.

Zindal: Okay we both need 4 then

Mina: regains 3 fatigue, and now has 4 FP.

Urso: another 30 minutes would put me at 6 / 14 FP

Loryc: It doesn’t say he has any of the construct or unliving metatraits.

Zindal: Okay yeah, T can top us all off then

Urso: regains 6 fatigue, and now has 6 FP.

Loryc: So in GURPS turns I would figure he’d be alive.

Zindal: So after an hour we’re all full

Garrion: ok, you end up reasting for an hour… you naturally recover 6 FP, urso recoveres double…. then add whatever Loryc lends you

Zindal: regains 4 fatigue, and now has 12 FP.

Mina: regains 4 fatigue, and now has 8 FP.

Urso: that with no magical help… how much magical help you give me, still down 8

Zindal: He’s got enough to cover you

Loryc: yeah I’ll divide evenly among the ones that aren’t melty

Zindal: We’re all full

Loryc: since Melty can recover as fast as I can.

Loryc: So figure like 10 points to each over a half hour

Mina: regains 8 fatigue, and now has 8 FP.

Garrion: ok, after an hour of resting and contemplation you prepare to move on……

Garrion: also your question about that hiding you… it does not make you “unliving”

Loryc: “Though I was always under the impression that vampires could see in the dark.”

Mina: “Well, it’s like a cat, I can see good, but not in a black box.”

Mina: “Hmm, though actually, bat’s can.”

Mina smirks with a big grin.

Zindal: “I thought they just heard things well.”

Loryc: well there should be light coming under the door I’d assume right?

Mina: “Good enough to get the job done.”

Zindal: Doubtful, this entire floor is dark

Garrion: you see no light coming from the room through the key hole

Mina: “I figured that position might spook you.”

Zindal: Actually the whole dungeon has been dark

Loryc: Well I mean our light.

Loryc: Zindal is carrying a glowing thing I think.

Mina remarks to Zindal.

Loryc: Would figure that should be enough if you’ve got dark vision 9 or whatever.

Mina: ok well I’ll wait till T hits me with darkvision, then take the 10 seconds to go mistform

Loryc: but if that’s not enoguh I’ll put a darkvision on her.

Loryc: regains 2 fatigue, and now has 9 FP.

Loryc: okay there.

Loryc: darkvision on Mina

Mina concentrates for a bit, as her form becomes gaseous.

Garrion: Dark Vision 3 1 25 points You can see in absolute darkness using some means other than light, radar, or sonar. You suffer no skill penalties for darkness, no matter what its origin. However, you cannot see colors in the dark.

Melty: “Ooo, neat trick.”

Zindal: “Yes, very intriguing…”

Garrion: Night Vision 3 1 point/level Your eyes adapt rapidly to darkness. Each level of this ability (maximum nine levels) allows you to ignore -1 in combat or vision penalties due to darkness, provided there is at least some light.

Mina will try to slip under the door or through a crack or some other un-airtight spot around the door to go inside and look around.

Garrion: Regardless of level, Night Vision only works in partial darkness. It has no effect on the -10 for total darkness (for that, get Dark Vision, p. 47).

Loryc: Well I figured the light from under the door would create partial darkness.

Zindal: Well, I’m throwing off the equivalent of like daylight, some of it should be flooding under the door, yeah

Mina: put a torch at the keyhole maybe?

Garrion: the door is pretty tight

Loryc: I mean even a very little bit amount of light coming under the door I figure would beneough if you’ve got max night vision

Mina: well its got a keyhole at least i figured

Garrion: a very small amount may get through but not enough to help

Mina: for me to get in anyways

Zindal: Well if any gets through at all it isn’t “total” darkness

Garrion: most the room will be total dark

Garrion: only in the area of the beam.. the “shadows” will be total

Loryc: yeah heh. I mean night vision 9 can see in super insignificant amounts of light.

Garrion: anyway

Mina: could turn back human i guess

Mina: and light a torch

Melty: Yeah, cats don’t care if you turn the lights out

Garrion: she has DV so she mists and goes in

Cedric is disconnected.

Garrion: mina.. description incoming

Melty: brb

Mina: first time ive did this in gurps actually

Garrion: The walls of this room are lined with bookshelves. A velvet sofa along the southern wall contains a single skeleton clad in long-decayed rags, its arms wrapped tightly around a burlap bag bulging with unseen items. A scattered pile of junk sits on the floor before the skeleton, a corona of treasures and clutter alike. A message in Common is scrawled on the wall in huge crude lettering opposite the seated skeleton: “He who steals from me dies by my hand.” The grisly pile of skeletal remnants heaped in a mound in the center of the room seems to testify to this threat.

Cedric has connected.

Zindal: Shit, phone call, hang on

Mina will ooze back out the cracks and reform and let the others know what she saw inside.

Mina: “Well, no living enemies at least.”

Loryc: “I wasn’t expecting anything living down here.”

Mina: “But a dead guy and his shit, who doesn’t take kindly to said shit being stolen.”

Mina: “Sounds like our speciality.”

Loryc: “Anyone who tells you robbing the dead is easier than the living is a liar.”

Mina: “Were a bunch of books, covering the place.”

Loryc: “Well then the lower library may have something worth taking.”

Mina: “Pile of skeletons in the middle that seem to indicate his curse was no joke either.”

Mina: “Another dead guy with a curse scribbled in there.”

Loryc: “A curse?”

Mina: “He who steals from me dies by my hand.”

Mina: “Is what it said, with a bunch of skeletons heaped up as if trying to prove its authenticity.”

Mina: “All kind of other shit in there too, valuables.”

Mina: “Main thing was a bag the curse bearing skeleton was clutching.”

Mina: “Junk and valuables both scattered elsewhere.”

Melty: Back~

Loryc: “Well that’s a challenge I can’t readily turn down.”

Mina: “And of course the books.”

Zindal: “Sounds like the jackpot.”

Mina: “Which should be a priority in my opinion.”

Melty rubs her hands together with a grin.

Mina nods. “Sounds like it at least.”

Loryc: “I mean if he bothered to scribble something on the wall like that and call us out…”

Mina: “Wonder if theres a ceiling trap or something, all the skeletons were heaped up in a big pile in the middle, kind of odd.”

Garrion: The walls of this room are lined with bookshelves. A velvet sofa along the southern wall contains a single skeleton clad in long-decayed rags, its arms wrapped tightly around a burlap bag bulging with unseen items. A scattered pile of junk sits on the floor before the skeleton, a corona of treasures and clutter alike. A message in Common is scrawled on the wall in huge crude lettering opposite the seated skeleton: “He who steals from me dies by my hand.” The grisly pile of skeletal remnants heaped in a mound in the center of the room seems to testify to this threat.

Loryc: “Zindall you’ll want to stay out of the room with the light… the dead magic zone will persist for 10 minutes, and it’ll kill anything that enters it.”

Loryc: “Melty you too wtih those spells….”

Melty: “Yeah… Well, you can fly through it… But you don’t wanna hang out there for sure…”

Mina: “It’ll do more than that.”

Urso readies his axe and shield.

Garrion: how big is the “Zone”

Mina: “She’s a pixie, it’ll make her sick.”

Loryc: one yard hex.

Loryc: basically on the door.

Mina: “Me, as well.”

Loryc: It doesn’t include the whole room.

Garrion: ok, it just supresses right or will it kill anything in effect?

Zindal: “Very clever… You put up an annoying obstacle between myself and the room full of treasure…”

Melty: (it’s 1 HP per minute, so you can pass through a small zone without getting hurt probably)

Garrion: ok, i thought the spell would just supress and then return when exit

Loryc: permanent and enchantments are suspended in no mana

Loryc: and temporary and lasting spells are dispelled.

Garrion: ok, cool to know

Cedric is disconnected.

Cedric is disconnected.

Loryc: So a magical item just doesn’t function utnil it leaves the area, but pretty much any spell effect is dispelled straight up. The lock itself probably would resume once the thing ended but it lasts 10 mins

Cedric has connected.

Loryc: so should be more thyan we ened.

Garrion: so only those with no active spells on them better enter

Cedric: (urso can go then )

Loryc: “Alright.. Urso and Mina, you’re up…”

Urso: " what we do?"

Loryc: “Zindal stand at the entrance with your light but not too close to the door.”

Loryc: “They’re going to need that light you’re carrying.”

Zindal: “Very well…”

Mina: “Run in an test the death traps apparently.”

Mina: “Didn’t I already do that?”

Garrion: well mina still has DV?

Garrion: or you let it drop?

Loryc: (Well she won’t once she passes the door)

Garrion: oh right

Loryc: (She does now, but once she enters through the dead magic zone she won’t have it)

Mina makes a short leap into the room, with a bit of a grimace.

Urso follows after her.

Loryc: “It’s imperative that no matter what happens, you don’t try to enter the room Zindal, that’ll end the light source and probably end up getting almost everyone else killed.”

Garrion: your DV goes and you get your normal Night Vision back

Loryc: her normal NV should be more than enough at this point.

Loryc: wtih the big beacon of light streaming in.

Garrion: yes it is

Garrion: the skeleton is on the couch

Mina: “What now, fearless Doorman?”

Zindal: “Right, so if you all die I just stand here and smirk at you.”

Garrion: the bone remains are on the floor…..

Mina: "It said “Die by my hand.” so don’t pull its finger."

Loryc: “Well…. unfortunately passing through the dead magic zone will kill DUnric… so it’s up to you to try to steal from him. If you want to play it safe agaisnt animating skeletons you can move the bones into the dead magic zone.”

Zindal: “Perhaps Little One and I can get a little better acquainted?”

Urso pulls out a torch and lights it and tosses it on the floor wehre its stone only.

Melty: “I’ve got a name…”

Zindal grins as he strokes Melty’s back with his finger

Urso: (over by mina )

Garrion: let me grab a light source

Zindal: “Of course… I guess you don’t care for an affectionate nickname then?”

Mina glances over the bookshelf trying to get a glipse of any of the titles, with the little light coming from the door.

Garrion: you can try to dodge or parry.. you are not sure what effect a parry will have

Mina: ←rolls HT and gets 11 vs. Skill (11 with a modifier of 13)

Mina SUCCEEDS by 13

Mina: sorry ignore that

Urso: tries to parry and rolls a 6 with effective skill 17

Urso CRITICALLYSUCCEEDS by 11

Mina: hit wrong button

Urso: ( well if it worked, it really worked)

Garrion: your blade strikes substantial form

Garrion: crit defense i think does something to the attack other than miss

Mina: regains 2 fatigue, and now has 10 FP.

Garrion: like a neg on next attack or something

Mina: that was wrong, just fixing few errors

Mina: maptool sheet so out of date

Loryc: Think it turns it into a critical miss maybe?

Cedric is disconnected.

Cedric is disconnected.

Mina has received initiative.

Garrion: will look up whil emina acts

Cedric has connected.

Urso: (miss anything?)

Mina: I’ll use a move an attack maneuver

Loryc: nope/

Mina: actually, wait

Mina: can you spend more than 1 fp in a turn?

Garrion: Critical Success on Defense Rolls If you get a critical success on a defense roll against a melee attack, then your foe goes immediately to the Critical Miss Table (p. 556). You “faked him out,” knocked his weapon from his hand, or otherwise defended very well!

Mina: thats a dumb question of course you can

Mina: dunno why i asked that

Table critical_miss (Garrion): The weapon turns in your hand. You must take an extra Ready maneauver before you can use it again.

Mina: I’ll just spend 1 fp for weapon master to move and attack

Garrion: not applicable… has no weapon

Urso: (cool I guess…)

Urso: (or totally useless.. seems to be on crit, should roll until actually something happens…. hehe)

Mina: then I’ll try out my new ghostly weapon imbuement that costs 1fp

Zindal: Heh yeah

Mina: regains 2 fatigue, and now has 10 FP.

Urso: nice

Zindal: If you roll something not applicable you should keep rolling

Mina: yeah G told me to take it a while back

Mina: i forgot i had it

Garrion: well we can say that you knocked it aside so hard he has to ready to get back “on line”

Mina: lemme see

Mina: skill is 12

Table critical_miss (Garrion): You manage to hit yourself in the arm or leg for half damage (50% chance each way). Exception: If making an impaling or piercing melee attack, or any kind of ranged attack, roll again. If you get a “hit yourself” result a second time, use that result. If you get something other than “hit yourself” use that result.

Melty: Daaang

Garrion: THATNOTAPPLYEITHER.. IMMUNE TO THESPECIALDAMAGETYPE

Garrion: oops

Mina:
←Attacks Shadow with a Swung
in the torso
←Rolls 12 vs. Skill 12 (12 with a modifier of 0)

Zindal: Unless you manage to one shot kill them and there aren’t any other enemies you leave yourself open to a massive raping

Garrion: FEINT “Fake” a melee attack. You cannot Feint someone unless you could have hit him with a melee attack – that is, your weapon is ready and your foe is within reach. This maneuver is not an attack, though, and does not make your weapon unready. When you Feint, roll a Quick Contest of Melee Weapon skills with your foe; if either of you is unarmed, you may roll against an unarmed combat skill instead. Your opponent may opt to roll against Cloak or Shield skill, if he is suitably equipped and this would give him a better roll. If his DX is better than his combat skills, he may roll against DX instead.

Urso: (well since it attacking Mina, Urso basically useless in this fight)

Garrion: If you fail your roll, your Feint is unsuccessful. Likewise, if you succeed, but your foe succeeds by as much as or more than you do, your Feint fails. If you make your roll, and your foe fails, subtract your margin of success from the foe’s active defense if you attack him with Attack, All-Out Attack, or Move and Attack on your next turn. For instance, if your skill is 15 and you roll a 12, your foe defends against you at -3 next turn.

Mina:
←Attacks Shadow 1 with a Swung
in the torso
←Rolls 12 vs. Skill 12 (12 with a modifier of 0)

Mina: Annihilating Weapon Melee; DX/Very Hard Default: Specialty for related weapon at same penalty as weapon default. Prerequisite: Imbue 2. Your damaging melee weapon automatically gets to roll its usual damage against any weapon that parries it – in effect, it’s destructive for parrying purposes, just like a force sword. Roll its damage normally and apply it to the parrying weapon (or body part, if your opponent made an unarmed parry). This effect is always obvious – your weapon flames, vibrates, turns to brilliant green energy, or otherwise telegraphs its destructive nature. Thus, canny foes can avoid the worst of it by

Mina: relying on Dodge instead. However, you can trigger your skill defensively (see Defensive Use, p. 5) so that your weapon damages a rival’s weapon or body when you parry him.

Mina: see if i can cut his shadow hand off haha

Mina: tries to parry and rolls a 8 with effective skill 15

Mina SUCCEEDS by 7

Mina: and whatever body part he hit me with, takes

Mina: would it be cutting?

Mina: with the parry?

Garrion: ok that applies to a weapon is parrying aginat you

Mina: i dont imagine thrusting dmg

Mina: oh ok my bad

Garrion: you are the one parrying this time

Garrion: plus is embueing a free action?

Mina: yyeah defensive use is

Mina: some of em can be used defensive for a FP

Mina: like this one

Mina: regains 3 fatigue, and now has 10 FP.

Garrion: ok, well the text made ot sound offensive

Mina: sorry wrong button

Garrion: let me reread

Mina: receives -3 fatigue, and now has 7 FP.

Mina: had added fatigue wrong earlier, forgot the minus sign

Mina: its ok

Mina: I’ll just do a normla parry

Mina: and attack him

Mina: dont wanna slow shit down

Mina: we can read it later

Garrion: ok, didn;t catch the second part

Mina: just was wantign to playtest it mostly

Garrion: abot the defensive use

Mina: see how it works

Mina:
←Attacks Shadow 1 with a Swing
in the torso
←Rolls 8 vs. Skill 13 (13 with a modifier of 0)

Mina: “Well, that took a bit out of me, but it was well worth the payback on those assholes.”

Garrion: as the last shadow falls Urso sees the bones he just cleaved reform as if by unseen spirits……

Mina: “You just had to fuck with that guy huh?”

Garrion: but the skull silences……

Urso glances back, " kill it… good"

Mina: “Says you’ll die by his hand, wonder what that means. Watch your eyes for the eye gauge Urso.”

Garrion: the skull droops down and remains quiet

Mina: “That thing done for?”

Mina she asks the Barbian, pointing to the skull with her sword.

Urso pokes it a few times with his axe.

Mina: “Give it a stomp or something.”

Mina: “Ok guys, the spooks are gone for now, I think.” she shouts our the doorway

Garrion: “Who are you and what do you want?”

Urso: (oh, it talks?)

Mina: “Uhhh….We’re friends of the Pathfinders.”

Garrion: “What proof do you have of this?”

Mina: “Hey guys!”

Mina: “This skull wants to know what proof we have that we’re good with the Pathfinders.”

Zindal: “Here, show it this.”

Zindal tosses her a Wayfinder

Mina takes it and kneels down, showing it to the skull up close.

Urso puts his axe away.

Mina: “I can pick you up off the dirt, if you promise not to gnaw my pretty face off there.”

Urso: (no need, it reformed, unless Urso’s poking knocked it over )

Mina: “This Wayfinder, see.”

Garrion: “You are as you say. Speak quickly, what do you desire?”

Mina: (oh thought the skull fell to the ground)

Urso: (did, but it reformed after you killed the last shadow )

Zindal: It did, I think it’s disembodied from the rest of the bones

Mina gets distracted at the question, someone better help before you says something stupid.

Mina: her*

Garrion: no, it just droops onto the skeleton instead of being lifted up

Mina: “Hmm Desire, that’s a tricky question.”

Zindal: “We came here to find an artifact of power that was supposedly locked away here. Someone dangerous wants it for their own purposes.”

Urso: (what we need from him?)

Garrion: but the bones reformed after he cleaved them

Mina: “It wants to know wh…..yeah that.”

Urso nods to Zindal, " what he said"

Mina: “Someone supposedly linked to these shadows wasn’t it?”

Mina: “The ones plaguing the city.”

Zindal: “Yes… Supposedly it may be some hope for ridding Westcrown of the plague of shadow creatures.”

Urso: " something to kill those shadow things would be good too"

Garrion: “Yes, I have sensed this presence. Something dark, something evil. This is why I stayed behind, this is why my spirit can not leave. i must protect the Morrowfall.”

Mina frowns a bit.

Mina: “That’s awful.”

Mina: “Being stuck here.”

Mina: “You must have been one really sefless person.”

Zindal: “What is the Morrowfall? Why do they want it?”

Melty: “At least you got a lot of books, right…?”

Mina: “Is there anything I can do to release you from this torment?”

Mina: “Oh yeah, I guess my friends have more questions.”

Mina scratches her heads."

Garrion: “I fear my old companion, the half-elf Ilnerik Sivanshin, stole part of the Aohl and fled to Nidal to sell it there. The Morrowfall is the other half that counterbalances the Totemrix.”

Mina: "Eh?

Zindal: “Please explain in detail.”

Garrion: “I was once known as Bisby, the founder of the Aohl.”

Garrion: “I and Ilnerik were the only two survivors of our party. We returned with the great artifact but its power was so great we feared t and locked it away. ilnerik grew jealous and distrustful and stole a portion of it.”

Urso: ( we hear of this guy?)

Zindal: I think their names were in our notes

Melty: I prolly remember then

Urso: " is other half being used to make those shadows?"

Garrion: “Once its two components were separated, no longer had countering forces to keep them in check. The portion Ilnerik left behind was called the Morrowfall and depicted an eagle’s head, the representation of a long-dead sun cult, the name of whose god has fallen into utter obscurity. This portion grew unstable over the week that followed, periodically emitting blinding and searing blasts of sunlight so that the Pathfinders were forced to secure it in a deep vault below, both for its security and to prevent the blasts of light from hurting anyone.”

Loryc: “So we have to merge the sun half with the shadow half apparenetly.”

Garrion: “The entrance to the deeper vault is in the room across the hall, and that to open the way, one must spell out the words “Behold the Amber Arca” on the red door”

Mina: “That is kind of an eerie mythos to someone like me.”

Urso: “how often these light blast happen?”

Mina: “What does this have to do with Mwangi, do you know?”

Garrion: “Iit seems likely that the other half of the Aohl, the Totemrix, had a similar building of power. This portion of the Aohl is the opposing counterpart of the golden eagle—the long dead demon lord of shadows Vyriavaxus—and I fear that the Totemrix, with its power uncontested by the Morrowfall, may have worked a most unholy transformation on my old friend Ilnerik.”

Mina: “I see, Vyriavaxus, I’ve heard of the name.”

Mina: “Not an expert or anything.”

Zindal: “So how do we make this… not a thing?”

Loryc: “I assume we basically have to combine the two.”

Garrion: “‘Dark spirits’ have recently passed though these halls, and even now I can feel their intrusions in the vault below, beyond my reach. Worse, these “dark spirits” have in them a hideous familiarity—I worry that my old friend Ilnerik is behind their appearance, and that they seek to destroy the Morrowfall, which even now works to oppose the Totemrix. With the Morrowfall’s destruction, who knows what shadowy growth and vile magic the keeper of the Totemrix might unleash?”

Mina: “Huh, so a former pathfinder…..afterall.”

Mina: “I guess I’m not surprised.”

Garrion: “I feel my mind wondering back into madness… I thank you for the last few moments of sanity you have granted me.”

Mina: “We can’t just leave you here to suffer like a loon.”

Mina: “How can we set you at rest?”

Zindal: “Hm… Destroy one and the balance is lost… Darkness covers the land.”

Zindal: “Probably not a good thing.”

Garrion: “Recombine the seperated parts. Only then can I be at rest and balance will be achieved.”

Loryc: “So the artifact made you rise as an undead?”

Urso: " are there anything else around here that can help us?"

Garrion: The skull falls into silence…..

Garrion: but the bag falls from its clutching arms

Mina: “Well, that’s that.”

Urso grabs it before it falls too far.

Garrion: and you now notice it has some items on it as well.. like rings."

Loryc: “Well we have to find those artifacts and combine them apparently… it seems to be the only way, as my necromancy is a bit underdeveloped.”

Mina pricks her finger, and scribbles the holy symbol of Pharasma in blood on the top of the skull. May Pharasma guide you home and grant you rest."

Mina lowers her head in a few moments of silence.

Zindal: “Well, looks like he left behind some things that might help us do what he requested. Might as well grab ’em.”

Urso snags anything else of use, the rings from the skeleton, as well as anything else of use that might to tossed about around nearby.

Mina: "Don’t forget the books.

Mina: “Load em up in the bag.”

Garrion: The various items that Bisby managed to scavenge from Delvehaven and brought here to protect testify to his madness in those final hours, for they represent a somewhat eccentric collection of objects, including six vials of truecolor dye, a pair of chopsticks made from manticore spikes worth ?, a leather pouch containing six bloodstones worth ? each, a masterwork bolas, a silver signal whistle worth ?, a golden bell carved with Thassilonian runes worth ?, a magical ring, a set of magical pipes ?, and a magic lens.

Urso: “any paper over there useful Mina?”

Mina: “Theyr’re worth more than gold in these parts.”

Mina: “We dont have time to ready several bookshelves of tomes right now, unless Loryc wants to lag behind and go over them in detail.”

Urso shrugs, " names on them?"

Loryc nods.

Loryc: "Yeah let me just take what looks valuable and we can head out.

Garrion: Although Bisby’s nonmagical gear rotted away long ago, several of his magical items still adorn his skeletal remains or lie nearby. He still wears his suit of +1 leather armor. A ring of protection +2 sits on one bony finger, and his +1 animal-bane heavy crossbow sits across his legs. An efficient quiver containing 60 mithral-headed crossbow bolts and two javelins of lightning is wedged between his bones and the back of the chair he sits in. His wayfinder is clutched in one hand, a dusty rose prism ioun stone set in the wayfinder’s central receptacle. As long as this ioun stone is kept in the wayfinder in this way, the wayfinder’s powers are suppressed but the ioun stone grants additional powers.

Mina: “Shit cram em all in that magic bag.”

Loryc: (I’ll go in peruse the books and take the most valuable ones, filling ym extradimensional bag.)

Zindal: Oooh, Ioun Stone

Urso will toss whateever books Loryc indicates into the bag.

Garrion: one book nearby is of particular interest….

Garrion: Further details on how wayfinders and ioun stones interact can be found in Pathfinder Chronicles: Seekers of Secrets.

Garrion: ok, good place to stop…. you leave the room… locking it back?

Mina: save this token G

Mina: no tthe one in limbo

Mina: i dont want to have to redo more shit

Urso will grab a couple of random books for himself. ( need some TP )

Loryc: Mighgt as well leave the door open right?

Loryc: Do we have to go bakc to put the guys soul to rest?

Loryc: Or does that hapen automatically?

Urso: ( might a well lock it, if anyone come might not know we were here )

Garrion: ok, saving token on delvehaven map

Mina will look over the books before she goes, to see if anything interets her

Mina: occult shit, vampires, undead, demons, etc

Mina: if theres any untaken on those subjects

Mina: so they dont get left behind

Mina: My hand is down to 7 HPs and overall I’m down to 20 HPs.

Mina: why is my hand down to 7hp? cramps?

Garrion: ok, you take a selection of books that may be useful given time to rad them

Zindal: Think he marked damage on you by mistake earlier

Garrion: correct

Garrion: was fixing it

Mina: ok toss em in my big croker sack and sling it over my shoulder

Garrion: you don;t know.. he just said to join the halves

Mina: “So, whats the plan now? Check the rest of this place out, or do we have what we need?”

Urso: (this bag a bag of holding as well, or just normal bag?)

Garrion: just regular burlap bag

Loryc: (Is the other item in here? I forget)

Mina: yeah me too why i asked

Loryc: (Yeah lol I forget wher ethe other thing is)

Garrion: it was stollen.. you don;t know where it is right now

Garrion: the one that is here is in the vault….

Urso: can you save Urso token again

Garrion: “in the room across the hall”

Zindal: “Probably want to go get that artifact we came here for… Especially if somebody else is trying to beat us to it.”

Urso: " yes, we go look for it"

Loryc nods.

Garrion: he also said he sences dark forces in the vault beyond his reach “as we speak”

Garrion: ok, you got some food for thought now and i’ll get everything posted to site

Garrion: we can resume with whatever you choose next time

Melty: “Yeah! We’ll beat ’em to it instead!”

Garrion: Zindal will be out next week, anyone else?

Urso: not sure

Loryc: should be aorund

Melty: I should be here

Garrion: well we’ll plan on being here, hopefully brice can chime in on his picks and i’llpost the tally on the results

Mina: i’ll be here

Loryc: yeah.

Garrion: then Sachi can start he planning

Loryc: Still haven’t heard anything from Brice yet.

Garrion: i have everyone else locked in.. the running is close

Melty: \o/

Loryc: yeah lol.

Loryc: Looks probably like the superhero game and Transhuman space are the top I’d guess.

Zindal: Superhero game ftw!

Loryc: I mean depending on how we’re gonna tally the results, probably the most fair way is a multi-pass elimination vote.

Melty: ^^

Garrion: the status for now is.. Transhuman Space, Super Heroes, Crossfire, Delta Green, and a tie for last place for Dark Souls and Red Queen

Zindal: Yeah lol, can we get a runoff between the two top choices or something?

Loryc: Well I mean what you do, if you want to be msot fair is basically tally the choices on a point systeme initially. So like a number 1 pick is +1, #2 is +2, etc.

Loryc: Then the one with the higheest points gets eliminated.

Loryc: And then you redo people’s votes such that you close the gap.

Loryc: And then retally it, and do a second pass, eliminating the worst again, etc.

Loryc: Until you’re left with one.

Garrion: well we assigned points to the ranking and just added up the score…. it is whatever Sachi wants to do.. i’m just doing the tracking for her.

Zindal: Yeah I like the process of elimination idea too

Melty: Yeah, that’s basically what I had in mind

Zindal: Though it might take a while to run all the votes

Loryc: Yeah, though it’s not all that hard if you put it on a spreadsheet or somethingh

Loryc: I’ve done that before. It’s not actually as complicated as it may seeme.

Zindal: I was just thinking more of how long it’s taken us to vote up to now, lol

Garrion: not hard just to write it down on paper either, hehe

Urso: top 2 is all you need, then vote for those

Garrion: i’ll post the scores on the thread once brice chimes in

Loryc: Well we already know how people will vote for a top 2 (assuming people have ranked them)

Loryc: Since you can tell which is higher.

Mina: well mines a little more subjective

Loryc: Though I mean I’d like some clarification on what the Trnashuman space game is going to be. Like right now, it’s more a setting than it is a game idea.

Garrion: then we can let sachi choose if run another elimination or go with the result

Mina: like i kinda like the western one as much as transhuman too

Urso: Sachi should be the tie breaker, she is the one running it

Loryc: I have no idea what kinda PCs we’ll be making for it.

Mina: so it was hard to rank

Mina: really kinda would like sachis to choose more than us alone

Loryc: Well yeah Sachi should get to vote too heh.

Melty: I wanted to see what kinda stuff you guys wanted to do, but I like the idea of you guys being some kind of activist group or something like that

Mina: since well shes running it

Mina: transhuman space is cool

Loryc: Either that or she can just break ties.

Mina: but i get it may be the hardest to actually run truthfully

Zindal: Yeah plus I dunno if I want to do another GURPS game right now

Mina: well i dont really wanna do two fate games either tho

Garrion: i’m really good with any plot / theme in THS… they are all good

Mina: not that i dislike fate

Mina: id just rather some variety

Loryc: Well I don’t have anything against THS specifically, it’s just the idea kinda needs some direction. Like riight now it’s equivalent ot saying “We’re playing a World of Darkness game” without saying if it’s vampoires or werewolves or what not.

Mina: oh

Loryc: So like it’s hard to even vote for or against THS since I don’t know what the theme is going to be.

Mina: let’s just play mage :-p

Garrion: haha, or Star Wars Edge of the Empire.. i run that one for my family

Mina: i made a star wars homebrew once tho never ran it becuase too much rules tweaking

Mina: M&M or fate would be good to do that one day

Mina: haha i even made a video intro star wars style

Mina: tho it was back when saga version was released

Mina: never got to play that

Mina: its basically pose to be like origin story for humankind

Mina: sorta BSG

Mina: but star wars

Garrion: i like the new system… pretty fast and rules light and other than the custom dice easy to do…. the dice are easy once you get used to them

Mina: where the earth had been terraformed in the past

Mina: and humans werent from here

Mina: originally

Taragnor: Yeah I never tried the new Star Wars, though I don’t really find SW games really good for any kind of long running campaign

Taragnor: They’re more a one shot kinda thing

Mina: yeah it was more just space opera

Taragnor: since for hatever reason people seem to get bored of them fast.

Mina: more just using star wars rules

Taragnor: Only so many stormtroopers you can shoot.

Mina: more like origin of star wars sorta

Mina: looong time ago

Mina: but in our galaxy, not far away

Garrion: can always do Prime Directive for the other end of the spectrum, hehe

Mina: bunch of delta green type stuff in it

Mina: like this would be like the hidden history, you’d be discovering in a delta green game