Modeling for Animation - part 1

3 part video about modeling chars and props for animation. Mostly covering the basics of how/why you would approach modeling things using edge loops, symmetry, etc.
Part 1 is edge loop basics, how to use them in relatively simple example.
Part 2 is more complex, organic edge loop stuff
Part 3 has some more general tips about modeling characters - symmetry, default posing, passing off files, etc.