Divinity Original Sin eyes Spring 2014 launch

Larian Studios has set the Divinity Original Sin launch timeframe to sometime this spring, pushing back what it once announced would be a February 2014 release.

Why the delay? The mmorpg developer said "the extra time will be used to implement feedback received from Steam Early access players and Kickstarter backers."

Divinity Original Sin debuted as a Steam Early Access title last January 20, and since then fans had been heavily testing the fantasy rpg and its features such as two-man co-op.

The extra months will also be spent for polishing the title with improvements, bug fixes and "sizable" content updates.

This isn't the first time that Divinity Original Sin's official launch date has been postponed. Back in September 2013, it came off a successful Kickstarter crowdfunding campaign but needed a lot more time to deliver the promised stretch goals and content.

But we're feeling more confident that the game will actually release this spring what with a new trailer hyping the date:

When viewing the video above, Larian Studios wants you to focus on the fairytale landscapes and creatures that inhabit the world. It also shows a glimpse of how weather can affect combat as equally as your elemental powers.