Public Member Functions

apparently I have to declare this to make some compilers happy. More...

Detailed Description

Base class to transform boxes in an existing layout.

If you want to do something esoteric to each box in a layout and preserve its ordering and proc assignment, here is what you do. Define your own transformation that inherits from this and here is what the code will look like.

class MyTransform: public BaseTransform { virtual Box operator()(const Box& a_inputBox) { /do what you need to output the box you want given the input } };