Files identified in the Gob file

I've made a list of most the files contained in the Gob to make editing of R08 easier. This was done by extracting the filenames in offset order, streamwriting them into an excel file and then filling in the blanks.
Please feel free to download the file and either add in more labels or use it as it is for editing.

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I can't be bothered adding in all the kit files but if you download this excel file and label the files identified here you should be able to work out all the unidentified ones.
Excel file has the filenames listed in offset order which is how all the cricket ones are stored. For a complete version of the cricket excel file (to see the completed article) download it here.

Ok, it's taken a while but here is the complete face list for R08 (credits to ciais for doing what I told him to over MSN and ross munro for bullying me for 4 months before I actually did this).
One point to note is that the player names are mostly irrelevant. The important part is the player name. Woosah will be releasing an updated editor soon with all the faces, face previews etc.

There's still more work to be done on it - just needs someone to take the time to add the individual stadiums etc.
As you can see it's very logical though. Filenames are listed in offset order and everything is stored together.

If you want to add new faces, all of these can be written over. Bear in mind that should you need to change the skin colour you will need to edit 730eef...xml.
Also of interest is the fact that when I loaded up the game with face codes of faces not in the Gob, the game looked for the R06 filenames and somehow displayed the faces (filenames got through filemon). It seems that there are also a load more faces that can be added provided the code is in the xml file. Logically there are then an infinite number of faces that can be added without the need to replace.