Fresh from Tekken 3D Prime Edition, series stalwart Katsuhiro Harada has turned his thoughts to Tekken on Wii U and how it might use that tantalising second screen built into the controller.

Speaking to Nintendo Gamer, Harada spoke of using the controller's screen to emulate the arcade Tekken experience, where second screens show player profiles, rankings and videos of other fights; bringing that to the home would certainly be a sizeable shift for fighting games.

Harada has other ideas though. While Tekken on 3DS let players use the touch screen to access four moves, Wii U's screen could have far wider uses:

We’re thinking about a different use for the second screen. I’ve often heard about or seen fighting-game players playing with a strategy guide open at their feet. So it would be useful if we could, for example, distribute an enhanced digital version of the guide that the player could see while playing, and even touch to have a live preview on the main screen.