I wouldn't say *long* before Revan, KOTOR and Warcraft 3 came out within a year of each other IIRC.

Anyway, I don't think the comparison makes sense. Thrall is frustrating because he's an infallible spotlight-stealer from the players. This isn't really that kind of situation, and they've done a good job with the NPC allies in these things being secondary to the PCs.

I'm glad people are dropping Hypercrates on the Auction House worth about $50 in Cartel Coins. 3.6 million credits comes quick from the lucrative Prefab market and my stockpiled resources.

Conquest has been a powerful form of in-game economic consumption. The top tier guilds would be consuming massive quantities of resources for their war, giving someone like me who's on the side of things (though seriously considering switching guilds for a Conquest one, our guild doesn't even have a Flagship *scoff*) to pull in a tidy profit.

Annnd I'm done. Deleted all my characters and uninstalled. I was up to the point where all my free time was satisfying Dailies, Weeklies, and Conquest objectives, repeatedly grinding all the reputations, and generally preparing myself for... I don't know what. A fancy house. Were I in an active guild involved with higher order objectives, I would probably still be going. But as a solo player, with a casual guild, facing non-group Warzones & Starfighters (being crushed by any half-decent coordinated team) ... yeah, it wasn't worth it anymore.

I just dl'd this. I've never played it before. Not sure what anything means because I haven't read anything at all about it and didn't bother to read any of the f13 threads, either. I don't know what a stronghold is, I'm guessing it's like a guild house or sommat? I want one but I don't know why. What sever do you people use? Is it a PvP one?

I've got four bands at three venues to see, might be a late night for me. Depending on things, maybe not though. Oh, the schedule burden of the single man.

Signe, at level 15 you can buy a stronghold in the faction's home city for 5k. At a minimum, it's worth it for the legacy storage across all your characters in one vault. You also get a free mailbox. I added a GTN and Cargo Hold with some cartel coins I had sitting around from last time I played (I also subscribe, because this is still basically a sub game). You can port to your stronghold from pretty much anywhere from the menu.

I can make the UI bigger, but I always keep it relatively small. Unfortunately, making it bigger doesn't change the font for inventory text. A bigger monitor would be awesome but I'm sure I'll be finished with this game before I can actually afford one. I'm fickle that way.

Imperial is the bad guys, right? I'm playing one of those. Her name is Murkywater. Is there a guild bank? I'm assuming there's some sort of crafting in this game because I keep seeing ore crates and stuff like that. I like to have a place to dump resources if people can use them rather than selling them. In this way, only, am I nice. Also, I like to watch people say silly things in chat although you lot are very anti-chattable. Well, so am I, I guess. I just like to watch.

This game is a WoW clone, but set in the Star Wars universe. You can pretty much expect everything that WoW has: guild banks, leveling up to max then raids / ranked PVP, tiers of gear, crafting, pets, mounts, auction house, two sides (one good one evil), etc. The one thing that sets it apart from being just a bland WoW clone is the fully voice acted class quests that you go through as you level up; some of the story arcs are pretty good/hilarious. Personally, I'm playing the game just for that; I'm leveling up one of each character to 50 (not even max) to see the story, then I'm moving on.

Thanks, Ajax. I kind of wish I had tried it when it first came out now. Ebon Hawk seems to be moderately populated which is a lot better than most games I've tried late. I do like some of the voice acting but the Twi'lek chap with the hillbilly accent has GOT to go!

It's much improved now, compared to when it came out. Fewer bugs, no login queues, and vastly easier to twink and level up your alts because of the Collections and Legacy systems they implemented, which give xp bonuses and other perks and make gear free account-wide (if you spend some cartel coins to unlock it).

Depending on your advanced class you'll get gear for the roles within them. So if you are say a Bounty Hunter you'd get heals and dps gear to choose from for quest rewards. Also remember to gear out your companion with hand me downs and such if they are better/can use it.

Their gear system is pretty straightforward. You just need to learn what item name adjectives are for your class. The stats will be aligned to your class after that. For example, Oberon Professional for Snipers.

I did figure it out. When you first get to Dromund Kaas and see the shops, it's a bit alarming. I did start passing things along to my companion which is kind of cool. It would be nice if the comparison tooltip would compare for her, instead of for me, when I have her character chosen. What can I say? I'm lazy about that sort of stuff.

I did figure it out. When you first get to Dromund Kaas and see the shops, it's a bit alarming. I did start passing things along to my companion which is kind of cool. It would be nice if the comparison tooltip would compare for her, instead of for me, when I have her character chosen. What can I say? I'm lazy about that sort of stuff.

You can set the game to that in options somewhere. When you hover over an item it will pop up with comparisons for you and the companion you have out.