With ray tracing turned on, clicking on the isolate material option next to a material slot on a skeletal mesh with more than one material slot, causes the editor to crash.
Found in 4.22 CL# 7053647 ...

The default scene root of an blueprint actor is not removed after adding a static mesh component via C++ until after restarting the project (or reloading the blueprint asset)
Found in 4.22 CL#70536 ...

Plugins created using the Third Party Library template won't load in a packaged build or the Launch button in the Editor Toolbar, but will if launched through the Project Launcher Window via the Edi ...

Trying to set the Bool Match as a Query Param causes the value to not be recognized. It just thinks the value is whatever default value it has instead of reading it from the params set in the Behavi ...