As we've got issues with the savefile size limits, and after having taken apart my own saves to see if I can fix them, I noticed that every line-item in your inventory is also a line-item in the save file.

To minimize the number of inventory entries in your save files, I made it so that the various "crafting" items (whether they actually are used for anything or not) can stack higher - so, for example those three 30-count stacks of Oleander can be condensed into one big stack of 90, thereby freeing up two inventory lines and helping keep your raw savegame file under 10k.

As one of the biggest offenders for save file bloat is Alcohol, I also bumped it up to 255 per stack, even though it really probably shouldn't be.

To install it, just unzip and put the inventory.scr file into your C:\Users\<username>\Documents\DeadIsland\out\Data folder - if you don't have a \out\data folder, you will need to make one.

For windows XP, I think the folder will be:
C:\Documents and Settings\<username>\Documents\DeadIsland\out\Data

*** Addendum ***
You need to drop and pick back up existing duplicate stacks, this mod will not automatically resort your inventory. Any new items you pick up will happily go into the expanded stacks, so you don't need to do anything other than play normally. Also, remember to check out Jin's inventory - if you've put medkits, alcohol, and other craftables into storage, then they're still counting as their own line-items.

As we've got issues with the savefile size limits, and after having taken apart my own saves to see if I can fix them, I noticed that every line-item in your inventory is also a line-item in the save file.

To minimize the number of inventory entries in your save files, I made it so that the various "crafting" items (whether they actually are used for anything or not) can stack higher - so, for example those three 30-count stacks of Oleander can be condensed into one big stack of 90, thereby freeing up two inventory lines and helping keep your raw savegame file under 10k.

As one of the biggest offenders for save file bloat is Alcohol, I also bumped it up to 255 per stack, even though it really probably shouldn't be.

As we've got issues with the savefile size limits, and after having taken apart my own saves to see if I can fix them, I noticed that every line-item in your inventory is also a line-item in the save file.

To minimize the number of inventory entries in your save files, I made it so that the various "crafting" items (whether they actually are used for anything or not) can stack higher - so, for example those three 30-count stacks of Oleander can be condensed into one big stack of 90, thereby freeing up two inventory lines and helping keep your raw savegame file under 10k.

As one of the biggest offenders for save file bloat is Alcohol, I also bumped it up to 255 per stack, even though it really probably shouldn't be.

To install it, just unzip and put the inventory.scr file into your C:\Users\<username>\Documents\DeadIsland\out\Data folder - if you don't have a \out\data folder, you will need to make one.

For windows XP, I think the folder will be:
C:\Documents and Settings\<username>\Documents\DeadIsland\out\Data

Am I to understand that putting a .scr file in the DATA folder will enable these new settings? I was trying to get other .scr files to work because of a loss of 96 hours of playing.

Another user said by modifiying other .scr files you can change settings for default players so that all the work I previously did won't be lost. I'm still trying to figure out how to get all my weapons back.

As we've got issues with the savefile size limits, and after having taken apart my own saves to see if I can fix them, I noticed that every line-item in your inventory is also a line-item in the save file.

To minimize the number of inventory entries in your save files, I made it so that the various "crafting" items (whether they actually are used for anything or not) can stack higher - so, for example those three 30-count stacks of Oleander can be condensed into one big stack of 90, thereby freeing up two inventory lines and helping keep your raw savegame file under 10k.

As one of the biggest offenders for save file bloat is Alcohol, I also bumped it up to 255 per stack, even though it really probably shouldn't be.

Nice. I think that they really should have made the weapon inventory a bit bigger like 25 (upgradable to 50 with skill points) maybe. This is really helpful to people that like to collect a lot of stuff in game.

Nice. I think that they really should have made the weapon inventory a bit bigger like 25 (upgradable to 50 with skill points) maybe. This is really helpful to people that like to collect a lot of stuff in game.

yes, they should have done so, but they haven't thus the game is tagged 'buggy'