Dunstrand Rising - Gallants Ride Again

Prothalius Roisewood

Description:

human, male, brown-blonde (slightly whitish) long hair (double pony tail), slight tanned skin (never gets dark), right handed, age = 18, dark circles under eyes – looks ten years older than he is (Lich’s draining)
> Mannerisms: Sometimes he leaps into situations without thinking if he sees people in pain; though in all other cases he prefers to observe carefully before acting. Considers himself above “common” duties (latrine, etc.) as a noble. Enjoys painting, music, and dancing – the finer things in life.
> a.k.a. Sira Bradley of Orecks Herbologists

Abilities

Kinetic Aptitude 2, Magic Aptitude 2, Generalist Archetype, Sponsored Sorcerer, improved campaign parametersStudied > (from social standing/background) RSN (6) x automatic successful Lore checks – the particular answer just happens to be covered under some specifics the character if intimately familiar with.Resourceful > (from social standing/background) 5 checks at level 1 for any skill check of a skill the character does not possess; these can only be ones they have the min. capability for in any case. The character does get normal attribute bonuses if they apply. MUS 4STA 4CRD 3RCT 3HLT 5VIT 5INT 6 (+ 1 CS on affected skills)PER 4CHA 3 {4} (-1 while possess Witch’s Eye item)WPR 4SAN 5 {+ 1 for sphere-traveling and the Dark Church}RSN 6 (+ 1 CS on affected skills)
Appearance: 5
Size: 11

TRAITS

Good Luck, Toughened, Equipment, Code of Conduct: Gallants, Code of Conduct: Oath of Service, Tithe: 50% lord, Library 1 (spells), Occult Reserve 1, Mana Pool (48), Synergy Pool (30), Chi Pool (18), Cohesion Pool (20), Income (pays for the updates to medic kit; approx. 250sc/month), Light Sleeper (PER check), Pedigree 4 (Social Standing = Upper; access to family armorer and weaponsmith for him alone; 4 fortune packages), Artistic Talent (Painting + 1 CS), Leadership 1 (can use each level as a use of good luck towards a group he commands), Inspired Healer (any members of the group covered under Leadership [trait] have the first CS penalty removed on any medical checks and negates a point of healing impairment; can use leadership check to automatically stabilize wound in negatives and gets CHA+1 on healing points)

COMBAT

Resilience = 11×5=55+4=59
Familiarities: spears, shields, bows
Tactics: He prefers to protect and support rather than enter direct combat. When he must, the magical protections are always first, and then use of ranged weapons (bow; fire into combat at -4) over direct engagement as well. When he must enter combat, the he prefers the spear with its reach as opposed to closer quarter weapons.

Bio:

Shadow Bond Removed

When returning from the alternate world and the Dark Mirror, his Shadow Bond was removed. This restores his appearance and charisma. (Later the lich’s draining would return is haggard looks he lost after the shadow bond left.)

Receiving New Spells

Books went through some of Geri’s gear and says “I think you should have a copy – torchlight (because its damn handy – then you could use he magic lamp too) and holding – both apprentice.”

Gallants Inauguration

During the ceremony in which the newest members of the Gallants were sworn in, when he took his oath, the entire rest of the team shouted “huzzah”. As a noble Roisewood, the Baron claimed he had also come into his birthright: He knighted (errant – un-landed) Prothalius (though it does him little good to use his real identity)!

>>> Demise of Original Gallants Story: The story (spread by agents of Baron Wheglin) was that the Gallants fought off some great evil at Braddon Bog, pursued it to the town of Dirte Diaphor in West Riven Run, and there in a great battle killed the mercenary band known as the Bloody Spikes and drove the evil power away – at the cost of their own lives. The few remaining followers gathered up a few stragglers ion their way back to their employer and were reformed under the blessing of Baron Wheglin (its well known that the new group is not simply mercenaries any more). Its rumored that the Baron gave criminals and debtors a chance to redeem themselves and that that element makes up most of their numbers.

Irregular’s Activity

(interaction as Wheglin’s Irregular)
Every single one of the Irregulars has become friends with Prothalius. He is their lifeline. Many times he has saved one of their lives in the field through either his protective magics or his healers abilities. If anything, all the Irregulars are a bit over protective of him (Nils/“flowers” especially), and he never goes anywhere alone. When he says something about healing or a wound treatment, everyone – even Griebbe (“canine”) – stops and listens. In fact, though “Flowers” is acknowledged as Griebbe’s second, only “Bandage” at this time has a similar air of authority (from his noble upbringing).

>>> End Story: The story well-told (by the Baron’s agents) of the original Wheglin’s Irregulars was that they were pensioned out, after becoming too well known, and left the area to go north with the remainders of the Green River Brigade under their banner.

History

(group hook)
Prothalius stayed in the field for 6 months, non stop – aiding those who rose against Berithor as he could. After one particularly harsh “example” Berithor’s troops made of locals, Prothalius rushed to the aid of several farmers in Mosshaven who had been attacked by Berithor’s men. Clearly a medic and nothing more, they still attempted to run him down. Watching was Nils Hytn, who felt compelled to intervene – breaking his Ranger’s code of Silent Watching. He rescued Prothalius, but was forced to leave the Rangers. Having no where else to go, Nils stayed on with the Roisewwod family’s blessings. When the Prothalius was asked to join Baron Wheglin’s new band of operatives by Grace Peregrin, Prothalius would only go if his friend could come as well.

Background

(formative)
Prothalius is the second son of Sir Owen Roisewood II, knight of Mosshaven. At a young age he began his training as page and then squire. He clearly demonstrated his ability to repair wounds better than repairing armor and weapons. Although his status as a gentleman afforded him much, he often spurned such luxuries in favor of academic pursuits. Frustrated, his father sent men of faith and magic to him to see if he had aptitude for aught else. Surprisingly, House Malor volunteered to tutor him as a magus. For the next 6 years he lived in Dunstrand City, accumulating his skills as a mage (albeit slower than most). He finally could no longer remain when news of the civil war in Bar-Innis became prevalent gossip in court and social circles. He returned home and took up arms against his father’s enemies and became involved with the “rebellion”, whilst his family was trapped by Berithor’s oath and garrison. He gave up his comfortable quarters for a warrior’s steed and a pillow bead for the hard ground. His family sponsored him as a permanent affiliated magus of House Malor; he need no pay fees and may practice magic as long as he bows to the will of its members where his desires the their interests clash. Essentially his standing as a Scarlet Applicant is permanently guaranteed as long as his family vouches for him. His “official” sponsor and liaison with House Malor is Lerapus.PEDIGREE = Privileged /Social Standing = Upper / FORTUNE = 2 Magic Accouterments, 1 Studied, 1 Resourceful