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Generally, I would never suggest this for a game like this, but I would like it if you implemented a "You can't attack weaker players without them attacking you first" option. My reasoning is this: I'm level 9, and I die to lvl 39's on kong that friend me just to kill me repeatedly until they get offline. It's pretty frustrating, and there's nothing I can do about it.

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There's a slight bug when buying certain things (I could only tell it happening to the barber), they would appear in your inventory then quickly.. well.. disappear. (I was able to finally get it, by clicking on it as soon as I buy it... Still though, a few thousand monster bucks gone :()

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this game is cooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooolllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll ::::::::::::::::::::::::::::::::::::::DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

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Oddly enough, the game keeps glitching for me. An example in this situation, would be when buying a certain item. It spends the money, but doesn't show up in the inventory.

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Really needs a way to see enemy tower ranges and our monster's health while attacking. Mostly because during campaigns i see towers i haven't unlocked and i have no idea how far they can attack so i am at a disadvantage when planning attacks and monster health just to expect when they die. Big things r also upgrading buildings and rotating buildings. Also please add dragons for monsters :D

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