games & interactive

Isotropix Clarisse iFX

TRAINING COURSE – Isotropix Clarisse iFX

In today's 3D & VFX production always higher demands are placed on the artist. Rarely a single 3D solution can solve all the tasks for a project, so tools are often mixed according to their specialization and the results have to be put together for the final scene. In addition, the complexity of the scenes increases and, of course, the polygon count increases, which often makes fast work in lighting and layout almost impossible. Constant changes during the implementation phase or even shortly before delivery have to be taken into account and assets have to be updated without losing their work. And in the end there should be a photorealistic result that can be flexibly finalized in compositing.

This is where Clarisse iFX scores. Isotropix Clarisse iFX is the ideal tool for Layout, Scene Assembly, Lighting & Rendering. It Is able to effectively render and manage huge scenes with a myriad of polygons. By referencing assets of all kinds (geometries, animations and volumes) and its procedural structure, assets can easily be exchanged or further developed during implementation. The construction of cities, natural environments and other huge scenes is procedurally directly possible through integrated scatter tools and millions of polygons are barely noticeable in the viewport. Thus, shading and lighting is intuitively possible for the artist. The rendering engine is able to render geometry as well as volume photorealistically. This makes Clarisse iFX the ideal scene assembly, lighting, shading and rendering environment, from freelancers to small teams to large studios such as ILM and DNEG.

Target Group

This training is aimed at artists and freelancers, but also studio artists who want to dive right into the practical way of working with Clarisse iFX.

Aim

In this training, you will learn all the basics about working with Clarisse iFX, as well as best practice workflows that fit exactly to your software infrastructure - whether you are Maya, Cinema 4D, 3D Max or Houdini users.

For learning there is an unlimited working and fully functional PLE version, for freelancers and self-employed a low-priced indie version: >> https://www.isotropix.com/shop

Content

Understanding Clarisse iFX Workflows

User Interface

Understanding scene structures and Context

Importing of Geometries, Volumes (VDBs) and ALEMBIC

Groups, Combiners and Instances

Set Dressing Workflows

Scattering of Assets for complex scenes

Lighting & Shading

Node Editor

Getting to know Shading & Utility Nodes

Shading of Volumes / Explosions

Shading of Fur / Hair / Grass

Procedural Generation Shaders

Displacement

PBR Shading & Workflow with Substance Painter / Designer

Rendering Workflow

AOVs / Renderpasses

Cryptomatte

DeepEXR Workflow

Note that the suggested topics are adjusted to the needs and desires of every single training customer. So you – and your team – get exactly the training that you need.

Training Requests

All training contents will be adapted to your individual needs. A free analysis is the basis of a successful learning. Therefore take the chance and feel free to contact us. After a first talk on the phone, we create an individualized plan according to the goals you wish to achieve.

If you are interested in a training by pixeltrain / Helge Maus, you can reach us by phone +43.699.10669979 or email info(at)pixeltrain.de. We will contact you as soon as possible for an informal talk.