Razenroth is a top-down perspective, action game with roguelike elements. All levels are randomly generated, we want to add over 200 various items and a few dozens of monsters. The game is created in Unity engine. A main hero - Charles Carter, is a young man who decided to enter into the world of nightmares, to remove a mysterious curse from his family. His main weapon against dark creatures, are very powerfull spells, which you can find or drop during game. Additionally, it's possible to get magic potions and a tons of very useful equipment. We plan to release Ranzenroth in 4th quarter 2014.

One good news: our first game - Stonerid, finally got greenlit. Thank you for all votes.

Next game - Razenroth, still requires a lot of work. Today we would like to show you first screenshot from third land - Desolation. It's not in-game screenshot, however it shows how this land will look like.

We'll probably add some more environment elements in the future, to make this place more unique. Currently we also work on many other things: new skills, sounds, monsters, animation, bosses... the list goes on. Below you can see a few monster animations, that we recently did.

If you have seen our last news, you maybe remember that Razenroth is on Steam Greenlight, so don't forget to vote.