Anzac Memorial Centenary Project

Lightwell produced several pieces of media for the new Centenary Exhibition at the Anzac Memorial, Hyde Park, Sydney. The exhibition focuses on four branches of the Defence Force - Navy, Army, Medical and Air Force.

An Earlier Conversation

11 copper stalks with gramophone horns stand together in the middle of the park. The horns play an immersive soundscape; snippets of bees, birds and music that mix the natural with the man-made.

They continue an earlier conversation between the river, its visitors and those that call it their home.

Human Rights

High Water

High Water is a 9 metre two-sided blade clad with high resolution LED screens, which will graphically interpret local weather patterns and tidal information. Using integrated sensors and live data feeds, the artwork will display real-time data of local weather patterns and tidal information.

200 Treasures

Defining Moments

A Fine Line

Spiders

Lightwell produced two pieces of multimedia for Spiders - Alive and Deadly at the Australian Museum,an interactive floor projection featuring the Communal Huntsman Spider, and an immersive cave experience about the Tasmanian Cave Spider.

The Holocaust

SLNSW Voyages of Discovery

Southern Tanami Digital Storybook

Lightwell produced a digital storybook for Central Land Council that presents the operational and management plans developed for the Southern Tanami Indigenous Protected Area (STIPA).

Rutherford's Den

Lightwell produced two pieces of multimedia for the redevelopment of Rutherford's Den at the Arts Centre in Christchurch, New Zealand - the Rutherford Wall, a four-screen multitouch interface, and a 'Future Energy' Kinect interactive.

Reserve Bank of Australia

To celebrate the launch of the new 5 dollar note, Lightwell created a 4 screen multi-touch installation for the New Banknote Generation exhibition at the Reserve Bank of Australia museum in Martin Place.

Peace Wall

A five screen multi-touch installation for the Shrine of Remembrance in Melbourne using hand-drawn animations and an interactive map.

Parramatta Dairy

Lightwell developed five pieces of multimedia which interpret the Dairy Precinct at Parramatta Park. We populated a pair of historic buildings and the surrounding landscape with two soundscapes, two projections and a series of iPad apps.

Dyeing Breath

A three-screen video installation comprising an iPad interface and a C++ app. The program warps 360-degree videos shot with a 6 camera Go-Pro rig.

SLNSW Stories

Lightwell produced three digital stories as scroll-down responsive web apps, using Backbone.js and a Drupal backend provided by the Library.

Forgotten Songs

Forgotten Songs commemorates the songs of fifty birds once heard in central Sydney, before they were gradually forced out by European settlement.

MAAS Experimentations

Into The Blue

Lightwell produced a five-screen video installation and two multi-touch apps for the World Heritage Interpretive Centre in Katoomba.

Sydney Institute of Marine Science

Lightwell developed an Oculus Rift VR experience, multi-touch interactive and video programs for a new interpretive centre in Chowder Bay.

International Cricket Hall of Fame

Lightwell worked with Bradman Foundation to develop over 20 touchscreen and multi-touch applications in Bowral.

Canning Mobile & Web

A large-scale exhibition interactive across 10 multi-touch screens in Canberra, and later reworked into a web app for the public to enjoy in perpetuity.

Virtual Voyage

Lightwell produced two hand-drawn virtual-reality worlds using Unity 3D and displayed on both Google Cardboard and Samsung Gear VR headsets.

First Peoples: Digital Labels

Lightwell developed a suite of intuitive digital label software that lets visitors quickly find interpretation and media for items of interest.

Harry Perkins Institute

Lightwell developed a series of multimedia elements showcasing the research, the team and the amazing imagery produced by the Institute.

Wild Chippendale

Lightwell created an OpenFrameworks app on iPad for visitors to create a digital origami creature that joins a brightly-coloured world of wild animals.

The Forgotten Port City

Lightwell developed a responsive web app for visitors to compare historical and contemporary photos and early town plans from collections across Australia.

Cardboard Chippendale

Lightwell created a Google Cardboard VR app for attendees to experience a 360-degree hand-animated world, with moving cardboard animals and architecture.

The Inland Sea

A three-screen video installation comprising an iPad interface and a C++ app. The program warps 360-degree videos shot with a 6 camera Go-Pro rig.

Afghanistan: The Australian Story

A six-screen video installation for the Australian War Memorial in Canberra, documenting the story of Australian involvement in the war in Afghanistan.

Panorama Application

Lightwell produced a iPad app that interprets key landmarks across the Karratha plant through a virtual panoramic environment.

My Funland Touchtables

Lightwell produced a multi-touch animated landscape that takes children through the city, farmland, outback, rainforest, ocean and beach.