Tag: may 2015

An underwater FPS with some base building and RTS elements, with movement control similar to Descent. It’s mainly multiplayer focused with up to 4 players in free-for-all or in co-op. Being developed for PC & Mac, with support for the Oculus Rift.

Contemplating the End

Really liked the relaxing nature of this gif. Usually I would stop the movement of the clouds, but thought the end of the loop was subtle enough to leave in, as I kind of liked the motion. Now that I’m staring at it though it’s kind of annoying me. >.<

Taken from the

devlog of ♜ Kingdom ♜, a pixel art strategy game. Full post goes up this weekend.

Andrew Buntine using some art assets from Out Run, and pixel art by Melanie Huang.

An old school arcade racing game made in Python. I think Out Run was my favourite game to play when I went to the arcade, brings back so many memories! If you have Python installed you can download the game from github.

Also, the developer made an arcade cabinet to go with it, which you can order by contacting the dev.

“A Sci Fi Action RPG that takes place on a harsh planet of ice and snow overrun by a monster apocalypse. You play as a soldier re-animated by the flames of a dark magic.Defeat the forces of Winter, and uncover the mysteries of this foreboding land.”

A 3rd person action game where you defeat waves of enemies and bosses in order to unlock new areas. Still in pretty early development for PC and Mac, and hoping to have a Kickstarter this summer.

A 3D helicopter shooter set in a futuristic city that you must defend. Still in very early development, with mostly placeholder art. That being said I already like the low poly look, so it should be pretty exciting to see what it looks like when refined.