Getting personal with computers: how to design personalities for agents [PDF] from sfu.ca DC Dryer – Applied Artificial Intelligence, 1999 – Taylor & Francis Recent research indicates that people respond socially to computers and perceive them as having personalities. Software agents are artifacts that particularly embody those qualities most likely to elicit social responses: fulfilling a social role, using language, and exhibiting … Cited by 90 – Related articles – BL Direct – All 7 versions

A study of a single robot interacting with groups of children in a rotation game scenario [PDF] from psu.edu R Boekhorst, ML Walters, KL Koay… – … in Robotics and …, 2005 – ieeexplore.ieee.org Page 1. Proceedings 2005 IEEE International Symposium on Computational Intelligence in Robotics and Automation June 27-30, 2005, Espoo, Finland A Study of a Single Robot Interacting with Groups of Children in a Rotation Game Scenario1 … Cited by 13 – Related articles – All 11 versions

[PDF] The role of design characteristics in shaping perceptions of similarity: The case of online shopping assistants [PDF] from 140.117.77.118 S Al-Natour, I Benbasat… – Journal of the Association …, 2006 – 140.117.77.118 Page 1. The Role of Design Characteristics in Shaping Perceptions/Al-Natour et al. Research Article The Role of Design Characteristics in Shaping Perceptions of Similarity: The Case of Online Shopping Assistants 1 Sameh … Cited by 19 – Related articles – View as HTML – All 4 versions

[PDF] The effect of the agency and virtual image of virtual humans on users’ sense of presence, copresence, and social presence [PDF] from msu.edu K Nowak… – mindlab.msu.edu Page 1. We would like to acknowledge the assistance of Eric Maslowski and Duncan Rowland in the design of the virtual environments and Mark Hamilton. This study was funded in part by the MSU Foundation and the SBC-Ameritech Foundation. Manuscript (in press). … Related articles – View as HTML – All 2 versions