the feral tried to get hes stream started (xplict didint want to) so thats the reason he didint do that much damage, were prbly alt tabd for 2-3min to record that survival + he was waiting for cds to set somethin up..

And the real reason we killed him was cause he used "Shield wall" to get out of a stun in the end (at full hp)

so me and a feral mate were playing started playing some 2s on the PTR when suddenly a Prot warrior and a Blood dk came against us and well...warrior went down, but the dk were more or less like a raid boss(AGAIN)Death Knight

Death Siphon now heals for 150% of the damage dealt (was 100%).

Conversion now costs 5 Runic Power plus 5 per second thereafter, down from 10 Runic Power plus 10 per second.

The Bloodworms summoned by Blood Parasite now have 200% more health and heal for triple the amount.

Conversion will likely be made less effective in Blood Pres (and hopefully more effective in other stances). There will be a lot of crying about it when 5.2 hits when no one can kill Blood DKs in random BGs.

As far as silences you just have to make sure it's up before the silence hits and it'll keep ticking. Most people also haven't realized it yet but if you macro "/cast !Conversion" you can spam it to use globals and double RP to get 6% health per second which is insane if you're being kited or trying to los.

Conversion will likely be made less effective in Blood Pres (and hopefully more effective in other stances). There will be a lot of crying about it when 5.2 hits when no one can kill Blood DKs in random BGs.

As far as silences you just have to make sure it's up before the silence hits and it'll keep ticking. Most people also haven't realized it yet but if you macro "/cast !Conversion" you can spam it to use globals and double RP to get 6% health per second which is insane if you're being kited or trying to los.

the macro is insane, my mate was using it in 2s when we played dk sp i think, didint even need to peel cus jk outheal