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http://www.vigville.com/forum_images/GroundPoundBig01.gif

I recently dusted this model off by unwrapping, texturing and rigging it using Biped. As I was doing some test animations I got a little carried away and came up with this. The concept is not mine, it came from a table top miniture.
http://www.privateerpress.com/WARMACHINE/gallery/default.php?level=picture&id=118
My original goal when I started this model was to make it low poly real time game art.

I Worked on the texture, its not final but its getting there I need to work out the spec map and a decent bump. I fine tooned the animation. I say tooned because I added some "humor" to the hand stuck animation. I might not keep the humor. I also started the environment, which is just blocked out as is the lighting.

mistasam02

11-05-2007, 11:56 PM

SWEET!! Great sense of weight when he's struggling to pull his fist out. Cool model/rig as well. Cool stuff!

Wilson-3d

11-06-2007, 04:23 PM

Man I am really liking that. Great model and the movement overall is looking nice! You did a good job of keeping him in motion with the swaying but not getting at all floaty. Fun to watch. I was thinking you should offset the right leg going down with the arm more but it looks like on the second one you did that. Nice. The only other thing I might suggest is speeding up one of the steps backwards to see if it adds a little more texture but it looks really good so I am not sure.

whalerider

11-08-2007, 08:08 PM

It would be great to see the 'crater' his hand has created after he pulls out his hand from the ground.

MarkD

11-08-2007, 09:53 PM

I expanded the animation quite a bit. At this point I only have a preview rendered out, as I'm fine tuning the animation and tweaking the lighting. It's grown bigger than a gif can comfortably handle so I'll have to point you to youtube.

I mostly worked on the environment, atmospherics, lighting and the animation this time around. There is still quite a bit of work left to be done, particle effects, environment textures, un-playdo the rocks, and of course, add the cod piece bone.

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