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Friday, July 7, 2017

Atlas Class Battleship.. err... I mean Dreadnought!

I came across this design a while back when it was introduced in Star Trek Online game. I thought the original designer, Hector Ortiz, came up with a very cool use of a faux quad nacelle design and figured it might be a good addition to the FASA lineup as a TOS era battleship (since they don't have dreadnoughts in the FASAverse technically). Since I haven't gotten the ship in game yet myself, I decided to look for some fan art online that I could possibly use. Eventually, I found anotherthing's thingiverse page on which he had posted 3d printing files for the ship under CC license!

The parts were split up like legos for each home printing but I was able to put some of them together and then combine the screenshots to a cohesive ship that I was then able to embellish and FASAify. For the stats, I debated just how powerful I should make this and whether or not I should break the construction rules and/or come up with my own equipment. In the end, I decided to use the rules exactly as written but introduced the FWF-1 engine three years earlier than stated in the fluff. To further show the "prototype" nature of the engines, I gave them the less efficient 5/1 movement value instead of the improved 4/1 stats the later Constitution Mk III has. In the fluff, trinary shields at that point in time are available but unacceptably (for Starfleet at least) unrealiable compared with their less efficient binary counterparts. There is no "reliability" stat in FASA so I bumped up the superstructure by a few points (which I had been planning to do regardless as a battleship) until the
ship was class XII which lowered the max shield value compared with
other heavy cruisers that would later use the same system.

In any case, here is the final product that hopefully is worthwhile to use within its own niche. As always, the PDF link is below the image version of the sheet and feel free to comment.