Biomes would be saved to WorldPainter permanently and you can send them to other people for them to use.

Ground Materials: You would be able to choose up to four ground materials to be in the biome and the percentage of the biome will be the specified materials.

Underground Materials: Same as ground materials, but for underground.

Vegetation: You would be able to check off which trees generate in your biome, and change the tree density. A little diagram would show what the density you chose will look like. It'll be a light green background with dark green dots to show where trees could generate and how close to each other based on you chosen density. Tree types include: Oak, Large Oak, Swamp Oak, Birch, Tall Birch, Spruce, 2x2 Spruce, Jungle, 2x2 Jungle, Jungle Bush, Acacia, and Dark Oak. You can also choose whether or not you want tall grass, flowers, sugar cane, etc. in your biome.

Generated structures: You can chose what generated structures should generate in your biome and how many Minecraft will try to generate per chunk. These structures range from ice spikes to strongholds.

Actual biome: You can choose what pre-existing biome will be generated where you put your custom biome. Defaults to Plains.

After you customize all this, you can name and save your biome! It will appear in the Biomes list when "Biomes" is checked off on the side bar. There will also be an option to send a custom biome to a friend via email.

I have to admit, I'm SUPER hyped for Terraria 1.3, and I bet you are too! But this recent trailer for the update raises some questions: Who is that NPC hitting the bat with his cane? What is that new crate? Why are the Pillar's graphics so much better than everything else in the game? Well, I'm here to give some possible answers to those questions.

I think the mystery NPC hitting the bat with the cane is the Tax Collector. He looks kind of like Scrooge from A Christmas Carol. So... yeah.

I think the new crate is a Demonite crate. It has a purple color scheme and was fished from a flooded Corruption chasm. If this is true, Crimtane crates as well maybe?

I think the Pillar boss is the thing that connects Terraria and Terraria: Otherworld. It seems to have Otherworldly graphics. Heh. Otherworldly, get it? They are Otherworldly since, y'know, they're from a Terraria: Otherw- I should stop talking.

I don't think the Treasure Bag is dropped by just Duke Fishron. I think other Hardmode bosses drop it too. Why just Hardmode bosses? Well, if you see in the video, it has a Lime rarity. Lime items are acquired around Plantera and the Golem.

Several years into the development of the games, the lead developer stops working on them (Notch stopped in December 2011 and Redigit plans to work on other things after Terraria 1.3 is released). Around the time of a large update to the games, (Minecraft's 1.8 update and Terraria's 1.3 update) a story-based spinoff of each game is announced (Minecraft: Story Mode and Terraria: Otherworld).

Basically ever since it was first on Cartoon Network, I've been a big fan of Steven Universe. If you don't know what Steven Universe is, Google is your friend. Go use it.The further into this Crystal Gems vs. Homeworld Gems fight we get, the more I realize I need to get some ideas I have out.

I feel like this battle should end with a huge Steven Universe/Night Vale crossover movie!

Here are two short descriptions I made up for it:

1. While investigating some mysterious warp locations that suddenly opened up, the Crystal Gems find another group of Earth-friendly gems! They end up having to team up with them after Jasper escapes from the bottom of the ocean and makes it back to Homeworld to form an army.

2. Peridot and Jasper are back and more powerful than ever! That's alright, though, since the Crystal Gems have teamed up with a trio of gems from a small desert community where the sun is hot, the moon is beautiful, and strange lights pass overhead as we all pretend to sleep.

Cool, right? The Night Vale gems' names would be Bloodstone, Hematite, and Zircon. Bloodstone's weapon would be like the clawshots from various Legend of Zelda games. Hematite's weapon would be a hammer similar to that of Thor from the Avengers. Zircon would have a pair of hatchets, a reference to Night Vale citizen Leann Hart's habit of attacking news bloggers with hatchets.

Bloodstone's gem(s) would be where her fingernails should be. Hematite's gem would be on her inner right forearm. Zircon's would be on her hips.

1. Build your house into the side of a hill or mountain. It saves the resources required to actually build a house. You can add on to the outside later if you'd like.2. Try to mine at y=12. There, you can find every type of ore and you are a block above lava. If you have glass, you can place it over the lava to provide light to your tunnel and save torches.3. Don't use an Efficiency V diamond pickaxe in the Nether.4. Don't craft arrows. Instead, get them from skeletons or, if possible, steal them from jungle temples.5. When you find a nether fortress, make a wither skeleton farm SethBling style.6. 3D anaglyph is fun.7. Guardians suck! Better get ALL of the enchanted diamond gear.8. /gamerule keepInventory true is your friend.9. When fighting an enderman, aim for their crotch. They won't teleport away.10. Play on all of my Minecraft maps I release!

I built a huge fractal known as a Sierpinski Carpet in Minecraft! This one consists of 531,441 blocks total, and has 269,297 light blue stained clay and 262,144 blue stained clay in it. Its dimensions are 729 meters by 729 meters.

I made most of this using MCEdit. The resource pack I'm using is Sphax PureBDCraft. I got it awhile ago before resource packs existed and decided just recently to manually convert it to a resource pack, so, yeah. Hope you enjoyed!

1. Imagine for a second that Terraria has become a horror game and you have been assigned to change the soundtrack to match that.2. Another Terraria related one: Recreate the entire Terraria soundtrack on www.patatap.com.

I'm making a new adventure map! This is actually my sixth one I'm making! Three are maps on my Realm, and the others including this one are just things I'm working on in singleplayer with occasional help from my friend Starfoxer.

I just started this one earlier this morning and it's gonna be awesome. Pics of what I have so far are below:

These pics were taken on my Realms server. The resource pack is one of my own design. A download link is not available due to the fact that it is far from complete. Comment on this, telling me what you think about the cafe!

Since I forgot to do a suggestion last week, I'm gonna do two things. Thing #1: I posted this one early. Thing #2: I'm giving you TWO suggestions!

Suggestion #1: Make a game where the frames per second depends on certain events in the game. Example: When there's a big action sequence the frames per second should increase to make it more enjoyable. Also, when the player dies, frames per second decrease. It should be a first-person shooter, and could be called "FPS FPS." Get it? The first "FPS" stands for "frames per second," while the second one stands for "first-person shooter."

Suggestion #2: I also forgot what I was going to do for the second suggestion here, so I'm replacing it with this: Make animations of the Minecraftians comics. I'm not good at animating, so you guys do it for me. We got the dialogue though.

Just felt like I should tell you guys. Also the background is epic. Guy to far right is my fav. I got the broken obsidian helmet just right. I also like my work on a Minecraft recreation of that Nerf Zombie Strike sword that he's holding. The background pic and all the swords are on the Minecraftians website in the News section for whatever reason. Also the map for the background is TobiwanKenobi's Massive Spawn Tower.

﻿PoJdotcom﻿

I write books and play Minecraft, Terraria, FEZ, and whole bunch more games. I am also interested in animation and video & audio editing.I also help my friend Starfoxer with his comics by managing the website for the comics and by coming up with ideas.I love Roman numerals and physics.