This mod runs changed stock files from a unique folder and will not clash with retail files. As such, you will have a Mod Desktop Shortcut to enable quick loading of Sandcrawler Mod Version 1.

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Rather than go through the timely process of looking at everyone's maps/map packs individually can you post your suitable maps please?

We'd like to get a number of community maps added but are specifically looking for maps that have game play in mind for a regular 16 man server. Maps should be technically strong without bsp tears or undue misalignment.

I need to get permission and hear what's good to go directly from the modder who made them.

If you have some maps in mind but feel they don't quite cut it technically or for game play then get working on them. This won't be the only map pack for the Sandcrawler Mod and we can update at regular periods.

Also Sandy's Arena A51 map is nice, as well as a map called Sewerwars (forgot who made it, but it's one of my favorites) also some good maps are Daggers maps like DM/CTF SithTomb, DM/CTF Kamino, DM/CTF SnowSiege, and DM/CTF Broken Bow.

Also Sh4rp's GardenLite Map is pretty good. Arramus, I can't seem to find his CoreShip map in the downloads section, it's a really good map too.

Duaryn15's Day Garden map is pretty nice too in regards to keeping that familiar feel to things. Same with Agoneth's Wetdown map, but his WetDownV2 map is a whole lot better. His xfire is something like emdlfuryoflion or something like that. If you can contact him and ask him about WetdownV2 he'll pass it on and you'll have another awesome map in your collection.

Actually you could just contact me on xfire (ultima0weapon or andrew0weapon, though I will be using only the latter one for a month or two) and I can just transfer map files to you.... <.<

Spuz's Forest Corridor I *think* could work for a 16 man server, the map itself is pretty good.

I haven't excluded any maps from any mapper and decided to repost the request with more specifics in mind. Lots of mappers agree their maps can be used but I don't really have the time to go through each and every map uploaded for every user to see what's suitable or not.

As a matter of courtesy, I'd like to hear directly from the modder who made the maps as to exactly what's suitable.

Also Sandy's Arena A51 map is nice, as well as a map called Sewerwars (forgot who made it, but it's one of my favorites) also some good maps are Daggers maps like DM/CTF SithTomb, DM/CTF Kamino, DM/CTF SnowSiege, and DM/CTF Broken Bow.

Also Sh4rp's GardenLite Map is pretty good. Arramus, I can't seem to find his CoreShip map in the downloads section, it's a really good map too.

Duaryn15's Day Garden map is pretty nice too in regards to keeping that familiar feel to things. Same with Agoneth's Wetdown map, but his WetDownV2 map is a whole lot better. His xfire is something like emdlfuryoflion or something like that. If you can contact him and ask him about WetdownV2 he'll pass it on and you'll have another awesome map in your collection.

Actually you could just contact me on xfire (ultima0weapon or andrew0weapon, though I will be using only the latter one for a month or two) and I can just transfer map files to you.... <.<

Spuz's Forest Corridor I *think* could work for a 16 man server, the map itself is pretty good.

Has anyone looked at Sulified's maps yet? >.>

well wetdown causes me to lag even when I am hosting it (with no other players)

my missilebase has been proven to be a fave among many people so that could probobly workpeople like DTS HQ, but i honestly think its bad if you want to fight, best for goofing off stuffspace station might be good for 16 players, the map is mainly just one big circle, not many side passages like some of my other stuff

theres also malachor and kamino arena which were designed for fighting, malachor is always fun for those who like stalking people and dreadnought makes a good fighting map for 16 players and eldar tomb is mostly untested but it would probobly be good since its a medium sized mapof course, i would tell you to use them all, but most people think my maps are too big (they dont know the fun of stealth, do they )

my missilebase has been proven to be a fave among many people so that could probobly workpeople like DTS HQ, but i honestly think its bad if you want to fight, best for goofing off stuffspace station might be good for 16 players, the map is mainly just one big circle, not many side passages like some of my other stuff

theres also malachor and kamino arena which were designed for fighting, malachor is always fun for those who like stalking people and dreadnought makes a good fighting map for 16 players and eldar tomb is mostly untested but it would probobly be good since its a medium sized mapof course, i would tell you to use them all, but most people think my maps are too big (they dont know the fun of stealth, do they )

I've been testing out antiportal zoning in areas where you can't add a zone portal brush but still need to break the map into renderable chunks. It's a good method and may be just what heavy SM type maps need. I'll take a looky.