Arson & Plunder

The orcs and elves of the Loidar wood have been in war since time immemorial. But their struggles have been forced to a stop because of a new and powerful enemy: Man, a wicked race that wants to take possession of their sacred woodlands in order to exploit all their natural resources. In view of this threat, elves and orcs are forced to agree to a truce and to try stopping the invading forces.

They draw up a plan to stop humans and their deforestation: to find the stationed troops

near wood’s region and to beat down their captain. But the region is protected with a magic shield that can’t be destroyed by brute force. The only way to get in is to use the Milius stone, a magic stone placed in a cave near the outskirt of the forest, that will transport whoever that touches it to another cave placed near the human region.

This isn’t the only problem; orcs and elves agreed to a truce, but they don’t rely on the others’ abilities for completing the mission successfully. So they decide to send, on their own, a warrior of each race. Elves send Tinargey (Eternal Fire Star) Arson, a graceful and skillful elf woman, well versed in the ancient secret art of Fire Mastery. Orcs send Vrok Plunder, a rough berserker armed with a big battle axe, as lethal as his arms, legs, jaws and big hard head.

Both warriors get into the cave from two different places, and quickly progress to the magic stone, reaching it at the same time. The stone teleports them to the destination cave, but the result is not as expected: the magic travel wasn’t prepared for two beings at the same time, and now the man and the flythe orc and the elf woman are fused.

So, now there is a single body inhabited by two beings, that learns summoning the body of one another as they need.