Space Hulk Deathwing Gets Its First Substantial Patch

Space Hulk Deathwing's Update number 4 has dropped earlier this week, and it's been the first patch so far to offer substantial changes to the game.

The disappointing-yet-full-of-potential 40K co-op shooter has faced some rough times since launch, with very slow technical support and unexisting content drops quickly driving the playerbase away. This week, developer Streum On Studio released an update on Steam that hopefully, will be the first of many meant to fix the problems plaguing their title.

Along with loads of fixes and improvements, the devs did an herculean effort of updating the graphical engine and rebuilding all the levels in the hopes of fixing the most urgent technical issues players had been suffering, such as framerate drops and underwhelming performance. They also tackled the loading times issues -- which were abhorrently long -- and gave the multiplayer simultaneous loading time for all players, which... kinda feels should have been in the game already.

Besides that, they added two new weapons for Multiplayer (the Heavy Flamer and Hellfire), and expanded class loadout options, giving more choice of what to bring into battle. Even more importantly, they promise free content updates throughout the year and have set their priorities on improving gameplay, replay value, and multiplayer long term progression, which sounds like absolutely the right way to go.

Space Hulk: Deathwing is out now on PC.

Marcello Perricone

Staff Writer

Passionate, handsome, and just a tiny bit cocky, our resident Time Lord loves history, science, and all things that fall from the sky.