Cannibal •
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Spammed one punch, never blocked, barely weaved, and you still handed Cotto a beating. Looks like the AI of the computer hasn't improved any in this version. I remember some of the old Knockout Kings at least had the fighter adapt to your tactics like a real boxer... Also not happy they kept those same annoying commentators with the exact same sound bytes. Reply0

Lost Oddysey was a better Final Fantasy game than every FF since X. Maybe Mistwalker can step into the role of delivering solid, highly anticipated JRPG's that Square have sadly vacated. Used to be that you could just count on a FF being a minimum 9/10, not so much anymore. Reply+1

This might be the first MMO I try. The only reason I'm interested is because I was hooked on the single player games. I'm disappointed they didn't do a direct KOTOR III but at the same time I don't want to miss out.

You'll get Star Wars fans, single player converts and MMO die hards looking to give it a try at first. Should make for decent initial numbers. Up to them to keep it. Reply+1

I'm amazed with Rare being one of the main groups involved with Kinect that we haven't had Viva Pinata Kinect announced. The way the control scheme of that game works would be PERFECT for the Kinect and probably end up being more popular than the controller version. Reply+6

The no consequence action hero was a product of the Arnie generation. Video games were still in their infancy then and pretty basic score board-em-ups. I think it's Hollywood's lack of willingness to pay for originality that's the problem. If it isn't a remake, sequel or adaptation of a famous book/comic/them park ride, then they aren't interested. If you're creative Hollywood doesn't want you. On the flip side there have been some pretty damn creative games over the last few years. They are probably outpacing Hollywood in creating new and fresh IP's Reply+3

North Korea's entire military strategy is built around the idea that they will be at war with America. They have even built tunnels deep underground so they can still fight on after the US nukes them. Reply0

I was surprised when I walked into my local Gamestop the day after launch and they still had a few in stock to sell over the counter. I was under the impression they'd be in short supply until the new year. Reply0

They'll run interest in the franchise to the ground like they did with Prince of Persia. I bout the first two but will be skipping Brotherhood because it doesn't feel like that long ago I played 2. I doubt there are any major changes when they are developing them within a year of each other. Reply+2

I'm hoping the jab is more effective this time. Jab is one of the most important punches in boxing.

Last game relied too much on counters and haymakers rather than trying to replicate all styles of boxing. I'd like to see a bit more variety in the ways you can win a fight and different tactics from different opponents. Reply0

I wonder if they will stick with the motion control for the next console. I think it's kind of played out now that everyone and their dogs have jumped on board. I think it would be smart to change direction again. After seeing their approach with the 3DS I wouldn't put it past them. Will be interesting to watch them pose the question to themselves of "How does one follow up a success like the Wii?" Reply+4

Will the Kinect get more accurate with patching over time or as developers get more familiar with it? I'm still kind of half interested, but don't want something that's an unfinished product and only works great "75%" of the time. Reply0

Review focused too much on minor bells and whistles of the game. I was more interested if the actual gameplay aspect of the season itself progressed more smoothly instead of dramatic morale drops mid season and about half your team wanting to leave all at once despite doing well just because some team says they want them before the window. Reply+1

I'm not really concerned to much with the extra features that are pretty much just window dressing at this stage anyway. I'm more concerned about tweaking the actual flow of the season itself. I think 2010 has been the biggest offender of the mid season crash yet. You can win like 15 in a row and then suddenly you go the rest of the season struggling to get a point on the board even after your best efforts to rotate and keep squad morale up. It's not very realistic in a game that prides itself on it. I've been able to get to grips with every version of FM but 2010 always seems to slump the team harder in mid season. Hopefully 2011 is better. Reply-3

I don't think it will sell anywhere close to as many as the first one. The first one had the advantage of being out before the main game and the first Dead Rising experience in years. It also was a new approach and had the novelty of people wanting to see what it was about. The epilogue will just come across as run of the mill DLC by comparison, and if priced well should sell well for DLC but not to the figure of Case Zero. Reply+1

It's a shame really. I like alternatives and FM is becoming less and less casual by the year. My favourite is still CM 01/02 because it had the most fun to realism ratio. Now it's just too focused on the realism and repetitious boring press conferences. Reply0

Unfortunately to make it a blockbuster with the mainstream they'd have to strip the game of what makes it unique. The save system and deadlines would have to go and it would probably have to be more of a zombie sandbox like a GTA or something. I like it as it is, but I know it won't sell 5 million. Reply+1

Games industry is probably going to HATE the idea of large supermarket chains getting into the 2nd hand trade. This will probably hasten a transition to digital distribution in the next generation. Reply0

I think the biggest mistake to long term viability was to give everyone the ability to create their own clubs. I think they should have just used real life clubs and had sackings and applications and stuff. It would feel more fun if there were consequences and pressures with your fictional job. It is hard to feel connection to clubs that have no real life history.

Have teams outnumber people in the game world so someone will always take you but make the top jobs fiercly fought for. Reply+1

Do each of the squads have a specificed assigned task to achieve kind of like in a real battle like Normandy where one squad would need to take out gunners on the cliffs, and another would be assigned to punching a whole through the middle etc.

Politicians only pick on games because gamers are not really considered a voting demographic. They go after games so they can be seen to be taking a passionate stance against something that is unlikely to bite them back in the ass votes wise. Most of them probably haven't played or been in the same room as someone playing one of these games. Reply0

What is up with reviewers and love for this franchise!?! Over 12 punches mapped out to one stick without the option to configure to buttons? Are you insane!? It handles horrible and is far from simulation like they claim. If a boxer wants to thow an uppercut, he throws an uppercut, he doesn't risk throwing a hook because he did an incorrect motion by about a few inches.

Even when you get used to the controls it doesn't play like boxing. It is a slug em till they drop affair, very little of the "sweet science" involved in it.

UFC was the superior game by at least 3 points. I am desperate for a good boxing game though because I am a boxing nut! Unfortunately this is not it. Knockout Kings 2001 still remains the best version of the sport converted to video game in my mind. Reply-12