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If you’re reading this, you’ve likely heard about Mottokrosh Machinations’s roleplaying game Hypertellurians. You might even have read or played it—after all it’s online in its full form right on this site. But very soon, it will also be available in PDF and hardcover form, on DriveThruRPG, and in person at UK Games Expo 2019. So what’s new or different in that version, compared to the online HTML version?

Last night, my group and I finished our year-long (give or take) playtest of the Hypertellurians RPG. We started it when the rules were just a jumble of notes, went through three major revisions, and countless minor ones, and finished with what we now consider “v1.0”.
While this main playtest went on, I ran a bunch of one-shots with different people, and with different experience levels when it comes to roleplaying games.

Mottokrosh Machinations will soon release its second adventure module, designed for Hypertellurians as well as any old or modern fantasy adventure game. It’s an exploration heavy scenario, with many wild and wonderful locations.
Whence the idea? In Hypertellurians a character has a number of inventory slots equal to their Brawn score. They may use a bag, which takes up 2 of these slots, but has 5 slots’ worth of space—however, retrieving an item from the bag takes an action, whereas from your standard, “at the ready” inventory slots, it does not.

As the new year starts trotting along, I thought it would be interesting to have a quick look at the games that are currently on my radar for one reason or another.
Getting my Kult on. Game Day We had a New Year’s Eve gaming party at our house, and managed to cram a little over 20 people into our Berlin flat. With the main table, sofa area, and spare room, we generally had 3 games on the go at once.

With the demise of Google+, hitherto harboring a great RPG community, many groups are trying to find a new home on the great old internet. A fair few are flocking to MeWe (you can find me there too), still others are clinging on to Google+ until its last breath. But gaming chat service Discord has also seen a huge uptake. One such new server is for DIY RPG Productions, which includes a channel entitled #gygaxian-democracy-d100s.

Hoozier Babgottle is a traveling goblin of advanced taste and decorum. With his everchanging assortment of oddities and trinkets, he travels the world, come snow or storm, in his tiny hot air balloon, made from a sewn-up hog skin and copper bathtub.
He’s back in your neck of the woods with his current seasonal inventory. Marvel at his mulled whine and knitted jumpers!
Goblin by ScandinavianLullaby Tipples Spirit of Giving.

A couple of years ago I got to play the Curse of Strahd campaign with my weekly group, and I enjoyed it immensely. On the rare occasions I get to play instead of run, I usually immediately reach for some sort of online character sheet. For D&D5, we have the excellent D&D Beyond, for example, and I have since used that for other games. But for this haunting game in the demi-plane of Barovia I decided to go old-school, and use no digital tools whatsoever.

“A Bride for Dracula” is a silly, but hopefully fun, system neutral scenario designed to be played in one session. Dracula is looking for a new partner to join him for eternity—though talk of eternity is cheap, as we’ll see. You play the hopeful contestants, and associated characters, traveling to his castle to vie for the prize.
Mar 1st 2019 Update: Now also available as print-on-demand booklet, with additional art!

Including an exclusive sneak peek from the upcoming Spire supplement Strata.
Update 16th October: The Strata Kickstarter is now live!
At UK Games Expo 2018 I managed to drag Chris Taylor and Grant Howitt away from their perpetually busy table for a few moments to chat to me about barbecue tours of the American south, celebrity roleplayers, making D&D satanic again, and of course their magnum Opus, Jason Statham’s Big Vacation.