Saturday, April 10, 2010

Post volume has dropped here. I’m busy playing games and not having much to say about their design. MMORPGs are boring games for me now, of little interest in any aspect. I’ve been looking for work, which has eaten a surprising amount of time, while also holding an editorship at a smal independent literary journal. My time has been eaten and my interest in kvetching about design has waned.

I’ll probably post once a week or less for a while as my motivation and interest is lax.

Why we're here.

That's a Terrible Idea is a tag-team blog about designing better games. Though we focus on MMOs, we both are avid gamers that happily reach beyond the mainstream to find the games that suit us the best. We aim to offer insight and analysis on design decisions in existing games and constructive suggestions for the future.

Though we are both amateurs in game design, we spend many hours thinking about this stuff and want to create a place to cultivate useful discussion and analysis. We encourage experts and professionals as well as fellow amateurs to critique our work. Please help us improve the quality of the material here with your insight and knowledge.

We'd like to move past punditry towards a small, close community of gamers and game designers. Above all else, we want to facilitate the design of better games.