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After deciding that Unity3D wasn’t the right choice of game engine for our “traditional” 2d 8bit RPG, I decided to try out a popular multiplatorm engine in Java called libGDX along with a free tilemap editor called Tiled. I spent a while programming a RPG engine with leveling system, spell[…]

Play the long awaited demo of our upcoming RPG! Sell drugs. Get involved in an international conspiracy. Meet a shallowly developed princess character who only you can save. Kill a ton of dangerous creatures who never really had a problem with you before. Rinse and repeat. Go to: The RPG […]

So, we decided to make a game. Simple, right? When we started out, we had planned to create the game using the popular Unity3D (unity3d.com). This was around 2013, when the latest version of Unity was 3.5. It was especially attractive to be able to port between PC, Mac, Android,[…]

Since we recently became a game development studio in addition to the musical act, I thought you might be interested in how this whole adventure into game development began. After our first album was released, Tim and I started to explore the sound for our second album and after much[…]