This thread is for the self-managed (by the members) 30 Minutes Challenge.
Here will be posted details of the various challenges and discussions about them.

Everything is open to discussions, so this post may change if needed.

How does it work:
Date and theme of the challenge are decided by the interested memebers by mutual agreement. It usually happens in the chat, because of faster communications.
In this post (the OP), will be added each new challenge with its date and theme.

Rules of the challenge:

The participants must develop a game in 30 minutes, following the theme of the challenge. Exceptionally, for minimal playtesting, the limit can be of 35 minutes.

It has been decided to give more freedom to people, so there will be only a starting time, and everyone will manage themselves. Obviously, not exceeding the time limit is encouraged (and anyway it's somewhat easy to realize a game was not made in 30 minutes).

The game must have original graphic. You can use someone else's sounds and even code, though the latter is strongly discouraged (since you win nothing, but we can discuss this).

The games will be submitted to this thread, stating which edition of the challenge you made it for, or the theme of the challenge. The post must obviously contain a download link. You can use whatever host you want, as long as it allows easy downloads.

[spoiler=First Edition:]

Date: July 18th when it starts on your timezone

Theme: For the first edition, the game must be as fittier as possible to the song Dragostea Din Tei.
This means that you must have it as BGM and the game should follow the music/emotions/whatever as much as possible, not just as a BGM.
[/spoiler]

Arrowkeys to move side to side, the goal is to catch the falling ponies.

It was ridiculous to make, I'll say that. All in all I probably did exceed the limit by 5 minutes, but I forgot to download the song BEFORE I started making the game, and this was absurd to base a quick game around music. Music of all things...

Does not wisdom call, and does not understanding raise her voice?
To stop learning, is to die. To stop adapting, is to die. To walk on the edge of Death, is how to live.

Dark_X's squiggly line of Game Making [spoiler]As a game maker you're playing God. So a self defined universe is created. These creations affect the lives of people. Every creation has something in common with it's creator, with this a family can be made. Eventually creations will be contested against each other. These battles can linger for years. The winner gets all the fame. The loser is cast out from the Godly plain. If left alone a creation will slowly die of natural causes. Of course a creation can grow from others willing to feed it, and even make it bigger than it's very creator.[/spoiler]

Eh... I admit it took me a bit more than 30 minutes. I should really stop to use the random function when I don't want to make a map, it makes playtest impossible...
And it also made the game incredibly easy, if you don't get stuck in a wall.

WARNING! SEIZURE!

Yeah, I had no other ideas than making a rave-like game.
So, don't play if you have problems.

I decided to attempt a rhythm based platformer... I got the basics down but I struggled with the timing and did not have enough time to make a level. So you can try jumping around the little area I did make https://www.dropbox.com/s/hfq5p0xept6w33...%20MIN.exe
Have fun.

So I'm pretty sure I've failed the whole "30 minute challenge" thing, clocking in at about 47 minutes. Reasons for this awful time include:

1. A couple extra sprites I thought might be fun.
2. I tested the scene transitions by waiting through the entire song before realizing I could avoid that. I unfortunately realized that at the end of development, however.
3. Stencyl and music files have a very strained relationship. And by that I mean one slightly un-perfect music file can shut down the entire game when publishing because I don't know, it's Stencyl. Took a bit of time to fix that.

So yeah, I motion to have an extended period of time in which to work on these. I also motion to not use music as the theme anymore. Any ways here it is: