the Sanguine (placeholder name) is the god of Vampirism. Taking the Sanguine sacrifices your natural vitality for a boost to your ability to drain the life force of others and other Necromantic and defensive abilities.

Gaining the Sanguine:

the Sanguine is NOT a temple god. His only guaranteed altar is on Crypt: 3. High chance of altars at Crypt entrance, Depths and Pandemonium vaults.

***... - Taint Weapon - 20-25 piety, 7-11 HP - Your current weapon becomes vampiric. (Unlike other bless weapons, this can be used as much as you like). Also unlike other bless weapons. NO BOOST to enchantments, just brand change.

Allows vampiric ranged launchers.

*****. - Dark Ritual - 25-30 Piety, 1 XL - You immediately loose one XL and a large amount of skill XP (less at high Invo). You are fully healed. You cannot use this again until you regain the lost level.

****** - Summon Lost Souls - 35-40 piety - You summon 1-4 lost souls. Number and duration depend on invocations ~2d(invo/3). If you would die while any are in LoS, they heal you an Invo-dependent amount in an attempt to prevent the death.

Wrath: You keep your Slow Regen, rHoly-, and Dispel Undead Vuln. without any bonuses for a whole XL.