Currently the analog stick mapping has an option for a secondary configuration. I was wondering if adding a secondary configuration option for all the buttons (c-buttons, A, B, D-pad, etc) would be a realistic suggestion.

Or maybe instead of that, in the Modifiers tab, under the configuration mod type, add in the ability to change the key binding/mapping of a certain button/stick.

For example, I have the mod button assigned to the R-button and want the key mapping for the analog stick and c-buttons to be swapped whenever the mod is active.

I thought of this while playing Conker's bad fur day with some friends and we all agreed that the controls were wonky and outdated. The game uses the analog stick for movement AND aiming, but if the analog stick and c-buttons were swapped while holding R (aiming) then suddenly the controls become modernized and less frustrating. (The c-buttons would take the place of the right analog sticks on modern controllers in modern shooter games)

Also, I currently have the movement mod active while the R-button is held and it inverts the Y-axis. This works wonders for CBFD since the aiming is normally inverted for no good reason. Good job on that, it's GREAT!

I've been trying to map a Universal configuration for Xbox to N64 controller for a couple of years now. My aim was to make it cross-compatible with common N64 games like Mario Kart 64, Bomberman 64, Super Smash Bros - and child-friendly - yet still seamlessly functional for games like Goldeneye. *

I'm half-way there, but I'm stuck. To finish I require help with a couple of things. One is that the X Xbox Button (No. 5**) is configurable. Right now on Windows, pressing it opens open the Windows Gaming Bar (like Cntl + G). (Also, I would later like make it cross compatible with the PS3 controller.)

Finally, as the Xbox controller has more buttons than the N64 Controller***, I tried to configure the buttons, so that there are doubles. So an N64 button could have 2 equivalents mapped to the Xbox Controller. An Eg. of Doubles is that the N64 C-Buttons would be mapped to both the Xbox ABXY-Buttons, as well as the Xbox's Right Joystick. For some reason I struggled to do this with the C-Buttons, maybe there was a glitch on my system.

This is my 1st post, so feedback is warmly welcome. I would be grateful for all your support. I originally tried to develop a Uni Config System for my lil Girl. The N64 games were a massive part of my childhood memories and I'm hoping that a Universal N64 Configuration can mean other kids can enjoy them the same way,