The bugfix updates have been coming kinda quick, which is nice, but there's a big problem internally with that company when 1.6 needs so many quick fixes right out of the gate.

He's not done too, he just twittered about a severe cpu hog bug that they're still working on nailing. How do they not catch these things before release? There are what, half a dozen people working at Mojang now, does anybody there actually load up the game?

Subject

OptionalMessage

Login

Email Password Remember Me

If you don't already have a Blue's News user account, you can
sign up here.
Forgotten your password? Click here.