Zara

This game is a simplified reimplementation of a shareware title called Zarathustra.
Find out more on GitHub.

Players take turns dragging tiles onto the board.
The edges of a tile are shields, spears or blank.
Tiles may be rotated by clicking on them.
When a player runs out of tiles or empty spaces on the board,
the game ends and players earn points for each blank edge of their tiles on the board.

When a tile is played, the edges of tiles which touch are compared.
If a spear is adjacent to a blank edge, the tile with the blank edge is removed.
If a spear is adjacent to a spear, count up the number of shields facing each tile-
The tile surrounded by fewer shields is removed, or both are removed on a tie.
If a tile is played and survives this process, tiles may not be played on any of the 8
surrounding spaces on the next player's turn.
Remember: spears can attack tiles of the same color, and your shields can be used by the enemy as well.