Once again I'm disappointed in Sledgehammer. Nine maps at launch, and we've had proof at least two of these DLC maps were cut from launch.
Two original maps, one war map and one zombies map. "A lot of content" my ass.

Sounds good. Though you could just have it kill all but one zombie.
And to make it less OP, you could nit be rewarded an points. So basically you sacrifice the points for the ability to be safe to do whatever needs to be done, then continue.

Swinging on in to add a little salt. I agree 110% with Slade on this (I came into this thread ready to throw punches because of that damn title).
Jason Blundell ruined zombies. Yes, Jimmy did make Tranzit. But at the same time, at least he tried to create a new side to the story. Ultimately it failed, but at least he tried. Retconning is terrible, and Jason used it to use the foundations that had already been laid to make his own story look all the more better. This entire season of zombies felt like some prepubescent teenagers shitty attempt at an "indepth" and "captivating" fanfiction. My appetite for this story has been ruined. I'll still love World at War - Black Ops 1, but I couldn't care any less for Blundell's spin (is that even what it is?) on it.
Also, I'm still annoyed that they tossed Dr Monty, I mean God's (?) name onto a... gumball factory. To... what end?

I strongly agree. I really don't like the way Jason has basically stamped his name on the mode to tell his own story. I don't have a problem with him telling a story, but like you mentioned with Samantha saying, "I'm going to tell you how this all REALLY began..." it seems like he's telling us to forget about the old story and focus on the new one.
Nothing really got answered in this Season. Yes we got answers to events that transpired during Jason's story, but nothing to continue the old story. I hear arguments that Jason does answer questions from Jimmy's story, but having multiple universes and saying "This happened on 'X' day," it becomes redundant. Because we're talking about a multiverse. I'm just glad this story is over. I want Jimmy back. Zombies was safer in his hands.

Athereal, buddy! I hadn't seen this until now. Brilliant work. Brains for you.
One thing I'd have liked to be in the Gorod Krovi end cutscene was for Nikolai to have actually been shot, as the bullet would have hit the exact spot that hole is in. It would have clarified that they definitely are in a loop and been a very nice touch.
Just a little nitpick I'd have liked to see.

I just struggle to understand why you would choose to ignore the overwhelming evidence that has been presented that validates not only my claims, but a large amount of the community's. I don't wish to start an argument either, but you simply cannot make one claim then suggest another that contradicts your first.

Couldn't agree more @Slade. We need Jimmy back. I'll forgive him for Black Ops 2 if we get a story like in World at War and Black Ops 1.
Magic is never a good plot device nor is it a good way to explain things.

Great work Anon, keep it up! Brains to you. Unfortunately, this is why the story from Black Ops 2 seems incredibly tacked on. Honestly, they should really pull a Days of Future Past and get rid of this monstrosity. Take this for an example:
It makes perfect sense for the Jumping Jacks to have been created via 115 experimentation, yet they throw the original boss starting noise into the mix and the plot is ruined. It doesn't make any sense for Richtofen to send the Jumping Jacks, let alone the Zombies after the Tranzit crew. If he needs their help, shouldn't he be keeping them safe? This has always confused me. But hopefully, and I'm reaching here, the comic book will clear things up. Might even let you add to this.