Taylor Clark’s profile on Jonathan Blow caused a bit of a stir on the internets. Some people accused. I talked about how Jonathan Blow was far from the guy I want holding up the banner of “art” games.

Now, Clark writes on Kotaku defending his point that the vast majority of games are dumb. I’ve got to give him credit for taking the fight back to the fans, but I still can’t get on board with his demands that most games “grow up.” He still seems to be treating games like some other medium, and that’s his main mistake. He loses credibility with me by dismissing the entire craft of programming as somehow beside the point: