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Reposting (with minor changes)Character Name: JontanSpecies: Hybrid Demon-ToaGender: MaleAppearance: Short, brown and black, lean. He has piercing red eyes and a bright red tattoo on his mask. Has absolutely no signs of ever being scarred, bitten, or otherwise harmed. Carries a large jar filled with sand on his back.Powers: Sand; X-ray Vision via Akaku; Hunger via AvsaWeapons/Equipment: Large jar of sand; Akaku; sword and shield obtained from Oura; Avsa obtained from TalpidBio: Jontan was genetically altered as a very young toa. His body and mind were fused with a sand elemental, though pretty much everyone referred to it as a demon. This sand demon gave him extraordinary power, but also eventually drove him insane. Despite how fast an attacker moves when attacking the hybrid-toa, he seems to always get stopped by sand. Jontan has even tried committing suicide before, but the sand has protected him. He has no friends, but tolerates Rastaque as a subordinate.Character Name: Rastaque (ras-TO-kue)Species: ToaGender: MaleAppearance: Normal toa height and build, with black clothing that covers his bright green body. His eyes are a deep blue, staring out from his Sanok shaped as a Miru. Has needles sticking out of his body and clothing to make his appearance more fierce, but also triggering key points on his body with acupuncture. Light but strong armor at his shoulders, thighs, and lower arms; obtained from Oura.Powers: Air; Accuracy via SanokWeapons/Equipment: A large satchel filled to the brim with senbon, two-pointed throwing needles; SanokBio: Extremely skilled marksman wouldn't really describe Rastaque properly. His skill with practically any ranged weapon is no one's business. Strangely enough, he prefers to use his subtle but deadly senbon, using his hold over air to make them fly much farther, faster, and more accurately than they normally would. He was a master assassin before being caught, and one of the richest one in the world at that. Unfortunately, his only trusted guard betrayed him to the Shepherds for the promise of all his riches. After killing most of the beings sent to kill him, the toa of air was finally subdued.One day, while wandering through the Parched Wastes, he found Jontan standing completely still, seemingly frozen. When he tried to kill the hybrid-toa, he found every needle he threw was knocked out of the sky by what seemed to be sand. Suddenly, he found himself up to his neck in sand that quickly constricted. Only by pushing outward upon the sand with his energy of wind did he survive, and even at that getting two limbs crushed and many ribs broken. He managed to somehow survive the ensuing battle, using his amazing agility to dodge most attacks. When he was on the verge of death, Jontan stopped and offered to let Rastaque live, if he helped murder everyone on the island.Character Name: TrianSpecies: VortixxGender: FemaleAppearance: Tall, with brown and purple clothing/armor. Quite muscular due to formerly being a farmer, but also sharp-minded and extremely resourceful. She has blue eyes.Powers: Rahi Control via maskWeapons/Equipment: Pitchfork; Mask of Rahi ControlBio: Trian was a successful farmer on a remote island. Eventually, her plantation was raided and most of the inhabitants were killed. The raiders sold her to the Shepherds of flesh, and due to there being a surplus of slaves at the time she was chosen to used in the game.Character Name:FelixSpecies:MuakaGender:MaleAppearance:A big, purple and yellowish orange armored tiger. As a Muaka would likely pseudo-realistically look. The armor of his back has been modified for Trian to effectively ride him and be protected.Powers:Immense strength; cat-like reflexes and speed (as to be expected)Weapons/Equipment:Massive, wicked claws; powerful crushing jaw filled with razor teethBio:Felix was one of the thousands of rahi shipped to the Island of Pain. He has fought countless contenders and even more neighboring Rahi. He attempted to eat a vortixx at one point in time, only to be forced into the position of a mount. After more than a week of perpetual struggling day-in day-out, he finally gave in to Trian, and is now a faithful servant. His intelligence, enhanced by Trian, is a good deal above the average of other Rahi.Name: SaintSpecies: ZyglakGender: MaleAppearance: White and light grays compose the coloring of Saint's tall, muscular body (roughly two bio tall). His eyes shine red like fire, ready to purge the world of evil. In addition, he wears medium, smooth armor with very few openings. Over his armor he wears a massive, billowing white cloak. In and on this cloak he keeps his weapons.Powers: He's a zyglak. He's immune to elemental powers. He has the ability to create whatever tools he wishes from the plague.Weapons/Equipment: He can create and store whatever weapons he needs within his cloak.Bio: Before being captured - and to this day he swears that his capture was intentional - Saint was exactly what his name implies. While being the head of his own cult, he was also a severely despised Dark Hunter. Now that he's on the island, he sees it as a sort of pre-karzahni for sinners to suffer. He believes that his Great Beings put him there to relieve sinners that have suffered all that they needed. If he believes a being has suffered long enough, he swiftly and brutally kills them. If someone attacks him but have not suffered enough, he infects them with the plague and lets them die that way. To no surprise, he is much slower to judge another zyglak than to judge any other being. He has sworn to kill everyone still in the realm of the living one they have paid for their sins and, when he is last, to kill himself.

Edited by Toa of Dancing, Dec 17 2011 - 08:56 PM.

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This is a signature that describes me as a person. Lazy, dry, and overall just a procra...

Character Name: SzuneraiSpecies: Guardian's speciesGender: MaleAppearance: Like Guardian, pretty much, but with green instead of red, brown intsead of blue, and copper and gunmetal instead of silver. His armour is also kinda rusted and has plant matter (wood, vines, etc.) incorporated into it.Powers: None besides his Rhotuka power -- it causes the target to slowly become wrapped in ivy, fungus and moss, while even more slowly beginning to convert parts of the target into plant matter. Not usually fatal, though the plant tends to become ensared on nearby objects.Weapons/Equipment: Wrist-mounted Rhotuka launcher, stolen from a dead Skakdi in the Shimmering Maze. Doesn't always work. Also has a grappling hook, made out of vines and driftwood, a crossbow that fires bamboo stakes, and a rusty old dagger with a broken handle.Bio: Szunerai was a warrior of the tribe that was at war with Guardian's. He made the deal with the traitor that brought down the other tribe, and led the massive battle that led his tribe to victory. But his pride was not to last, as it turned out that the Shepherds of Flesh had already planned to collect all the fallen who still lived. Szunerai, knocked unconscious in the fighting, was taken by the Shepherds. (Guardian was more fortunate, being thought dead, the Shepherds ignored him and he was picked up by the Dark Hunters instead.)Now, Szunerai hides out mainly in the Shadowtangle, trying to survive long enough on island to fulfill his schemes of escape. Character Name: JagrovSpecies: ToaGender: MaleAppearance: A hefty grey Toa with cracked armour.Powers: Elemental Sonic PowerWeapons/Equipment: Battle-axe, and a Great Kiril that is shaped like a Noble one.Bio: Jagrov is unusual among the slaves in that he enjoys being on the island. Kicked out of De-Koro as a Matoran for being WAY too noisy, he wandered off causing trouble and somehow ended up as a Toa. Toa Jagrov became so increasingly delusional and obsessed with war that he actually began trying to conquer islands single-handedly. (He obviously failed.) One of these failed conquests resulted in him being captured by the Shepherds, and his insubordination resulted in him being sent to the island. Now he's busy trying to conquer the island itself. (So far, it hasn't worked.) He also is fond of using his sonic powers to make voices come out of nowhere, but due to his insanity sometimes he actually believes they're there. Nevertheless, with all the noise, chaos and fighting on the island, that place is practically a paradise for him.

[color=rgb(0,0,0);]Character Name: ReyaSpecies: ToaGender: FemaleAppearance: [/color][color=rgb(0,0,0);]Here[/color][color=rgb(0,0,0);] (built by Brickeens) Reya chose to have a horrifying appearance to frighten her enemies.Powers: Elemental Powers of Water, shielded mind, and limited night vision.Weapons/Equipment: Mask of Biomechanics. She once wielded a silvery whip, but it was later confiscated. Her left wrist is fitted with long barbs and the spikes coating her armor can be used as a weapon.Bio: The Toa named Reya is a completely mysterious person. Before being captured, she was a bounty hunter, working for whoever paid the most. And so, Reya is intelligent, agile, and sneaky. From constantly working in the dark, she has developed limited night vision.A former client of hers - who she had betrayed for treasure - paid the Shepherds to ambush her. Reya was captured by the Shepherds during the theft of a priceless artifact. She now hopes to escape the island and resume her work. If help is needed, then she will gladly ally herself to find a way out.[/color]

[color=rgb(0,128,128);]Character Name: GreelSpecies: UnknownGender: MaleAppearance: Greel shares a handful of similarities with the appearance of a Toa, though everything else about him is considerably different. His body has a higher ratio of organic components, which is protected by a bio-metallic shell, as well as dark teal armor plating. His face features two red, circular eyes and a mouth shaped like the mouth piece on a Noble Huna, as well as no magnetic attraction, preventing him from physically wearing Kanohi. Greel is clad in fewer plates of armor than a Toa, and wears a dark, full-length jacket over it, along with a pair of black boots and a wide-brimmed hat.Powers: Greel has great mental capacity, enabling him powerful telekinetic abilities.Weapons/Equipment: An artificial Rhotuka device affixed to the wrist of his right arm. Its power generates a reddish nimbus around those it strikes, which acts as a shield by absorbing the forces of blows, before dissipating. He also carries two blades, one functioning as a machete and the other a dagger taken from fellow Wolves member Rynekk during a struggle between Rocky the Rock Lion.Bio: Earlier in life, Greel traversed the Universe as a loner in self-exile from his homeland, as he disliked the draconian laws established by the government there. He acted as sort of a heroic figure on numerous islands, but with his own self-righteous rules. During his time on Stelt, he’d participate in the gladiatorial matches out of personal entertainment.Unbeknownst to him, the rulers of his island paid the Shepherds of Flesh to detain Greel due to “atrocities” he performed prior to his exile. The slavers proceeded to trap their prisoner on the Island of Pain as per request.Greel found a new experience while on the isle, making friends and allies with fellow competitors and slaves there to form a group called the Wolves of Liberty, along with befriending a formerly wild Rock Lion. In the aftermath of an ambush by Team Patronage member Jontan, he dictated a plan to the other Wolves involving the defeat of the Shepherds and liberation of those trapped on the island.[/color]

[color=rgb(255,0,0);]Character Name:[/color][color=rgb(227,66,52);] Hexxon[/color][color=rgb(255,0,0);]Species: [/color][color=rgb(227,66,52);]Toa[/color][color=rgb(255,0,0);]Gender: [/color][color=rgb(227,66,52);]Male[/color][color=rgb(255,0,0);]Appearance:[/color][color=rgb(227,66,52);] Hexxon is a Toa of exceptional height and well-built frame, clad in poisonous red and vermillion armor of unusual design. His eyes are normally sky blue, but seem to darken whenever he is agitated. Wicked-looking spikes (shaped similarly to the spinal spikes of Nektann) are visible all across his plating, protruding from in-between the metal. His mask is shaped like the one in [/color][color=rgb(227,66,52);]this image[/color][color=rgb(227,66,52);].[/color][color=rgb(255,0,0);]Powers:[/color][color=rgb(227,66,52);] Elemental Powers of Psionics, and from tampering with his own biology, Hexxon has earned limited control over Lerahk poison, which is applied to objects via touch or secretion through his spikes. His deftness with his elemental powers makes him a formidable opponent. The Rhotuka produced by his launcher inflict a creature with a moderate form of mind scramble, similar to the Dark Hunter Gatherer’s, but not as severe.[/color][color=rgb(255,0,0);]Weapons/Equipment:[/color][color=rgb(227,66,52);] Hexxon has a number of equipment that he has looted from other slaves or their corpses in addition to his Great Kualsi, Mask of Quick Travel. This includes various masks: a Great Jutlin, Mask of Corruption (shaped like [/color][color=rgb(227,66,52);]this[/color][color=rgb(227,66,52);]) taken from the deceased Qayzaf; a Great Kiril, Mask of Regeneration taken from Sledge; a Great Kaukau, Mask of Water Breathing gained from a cache; a Great Crast, Mask of Repulsion (shaped like an Olmak) taken from Suicavel; as well as a Great Avsa, Mask of Hunger and a tattooed Great Akaku, Mask of X-ray Vision, both taken from the deceased Jontan. He also wears the Nynrah Gauntlet that he stole from Sledge, which generates constructs of energy and requires a day’s worth of recharge when overused, and carries a staff with a Rhotuka Launcher affixed to the apex salvaged from Qayzaf. The Toa can use his spikes for offense if he needs to.[/color][color=rgb(255,0,0);]Bio:[/color][color=rgb(227,66,52);]Since the beginning of his existence, Hexxon’s life has always been centered on science. He willingly submitted himself to experiments as a Matoran, a trait that he retained as a Toa. Salvaging through Rahkshi corpses, he added their metallic innards to his own makeup.This practice was the reason for his capture, for the Shepherds would also plunder the battlefields of the Brotherhood of Makuta to attain Rahkshi for their own creations. He was caught by their operatives and, proving too troublesome to labor in their mines or factories, dropped off on the Island of Pain.Once there, the Toa did as he also had: worry about self-preservation and hone his skills. He managed to secure himself multiple tools and weapons from the dead or still-living slaves competing for their lives.[/color]

[color=rgb(204,0,0);]Character Name: VertanSpecies: SkakdiGender: MaleAppearance: Vertan does not resemble the average Skakdi, but is rather a bulky and complex framework of mechanical systems and network of organic tissues, clothed in blood-red armor with a secondary color of jet-black. Spotting his armoring are dozens of metallic silver blotches of varying sizes, some in clusters and others spread far out. His skin, head, face, and spine are crimson-red as well. His chin is sharp and pointed, like many of his features, including his eyes and forehead, which are angular. The top of his head is almost like a reptilian crest; a large spike in between two smaller ones, which begin his spine. His spine design consists of three rows of jagged, pointy spikes, the center row having the large spikes and the two sides having the small spikes. The two rows of smaller spikes are lined right beside the main row of large spikes and sprout next to the spaces in between the large spikes. Vertan has large hands (shaped like the Dark Hunter Tyrant’s) and feet (shaped like the Dark Hunter Gatherer’s) with silvery claws. On his right shoulder armor is [/color][color=rgb(204,0,0);]this[/color][color=rgb(204,0,0);] symbol of Fire, tattooed onto the metal and colored silver. His eyes and eyebeams are yellow, as opposed to the typical crimson coloring most Skakdi have.Powers: Elemental Powers of Fire (in conjunction with another Skakdi). His impact vision generates a concussive force to tear apart targets. As his individual ability, he has the capability to create and blast powerful force bolts, along with slowly charging them in his palms to develop a stronger and larger attack.Weapons/Equipment: Initially, Vertan wielded solely a club of dense wood tipped with wicked metal spikes. However, he received from the Shepherds a lustrous blade (shaped identically to one of Tahu’s Magma Swords), able to act as a focus for his elemental energies independent of another Skakdi. He also possesses the Kanohi Pigrit, Mask of Sloth, salvaged from Toa Kuy’saz’ra, his predecessor on Team Patronage, which now rests on his left shoulder as a symbol of his victory over the mighty Toa. At times he will revert to using his claws for offense. Bio: The warrior. Prior to his imprisonment on the Island of Pain, Vertan fought as a soldier on Zakaz in the service of a Skakdi warlord. He was both respected and feared, and often one of the first combatants in battle. When his warlord fell to his enemy, the victorious force banished him from the island for being far too destructive on the battlefield and a hazard to fellow soldiers, selling him to the Shepherds of Flesh. He was then thrown on their island, free to crush the landscape and slaves trapped there.While on a chase for a cache in Dragon’s Roost that had been claimed by a Toa named Levacius, Vertan made his way into the Parched Wastes, where he joined a battle between several other slaves and a Toa of Team Patronage. He managed to snap the neck of Kuy’saz’ra, therefore unwittingly claiming his position on the team.The Skakdi, due to his elemental affliction, resides in the region of Ashring for most of the time. He serves the Shepherds loyally, and regards them as ethereal beings.[/color]

[color=rgb(0,153,102);] [/color]

[color=rgb(0,153,102);]Character Name: ReptakSpecies: SkakdiGender: MaleAppearance: Reptak resembles the average Skakdi, looking like the Piraka in many aspects. His skin, face, spine, and armor are the same shade of green, with plates of bright gold included in his armoring as well. His scarlet-colored eyes are both angular and menacing, and he has [/color][color=rgb(0,153,102);]this[/color][color=rgb(0,153,102);] tattoo branded on his left pauldron, with the symbol colored bright gold. Reptak’s spine and face design is a cross between Zaktan’s and Nektann’s.Powers: Elemental Powers of Air (in conjunction with another Skakdi). His laser vision is capable of piercing rock, metal, and even protosteel if sufficient strength is applied. Reptak has self-molecular separation as his third ability. This enables him to willingly shatter his body into a cloud of green, crystalline dust, reform it at will, and fly while in this form, just like the Order of Mata Nui member Johmak.Weapons/Equipment: Reptak was left with only an elegant-looking, golden blade from his days as an advisor, though it was forged more for decoration and to represent his status than for melee. Over time, however, he earned a rare piece of equipment from a special cache – a metal bow with an almost invisible string able to fire sonic arrows to shatter targets. In addition to these tools, the Skakdi has sharp claws to slash with.Bio: Long before coming to the Island of Pain, Reptak served as an advisor to the warlord he served – the same as Vertan’s. He also participated in planning out attacks and strategies, using his intelligence to help win the wars.When his warlord lost in a war, Reptak was sentenced to slavery, but the opposing warlord saw his skills as very useful. Instead, he was declared the new head strategist and prime advisor, though the then current planner and advisor feared losing their spots and sold Reptak to the Shepherds before he could take the positions.The Skakdi was later imprisoned on the Island of Pain to join all the rest in the slavers’ games. He has made an alliance with the Team Patronage Skakdi Vertan, due to their affliction back on Zakaz with the same warlord.[/color]

Reposting Nostala.Character Name: Nostala.Species: Artanian. Artanians are very similar to Toa in terms of physical appearance, though they have no elemental powers and instead have increased physical abilities.Gender: Female.Appearance: The closest description that could be given for Nostala is that she looks like a Toa of Gravity. She stands at seven feet tall, and wears light, aerodynamic black armor with purple accents, as well as a Mask of Disguise shaped like a purple Miru. She also wears a long purple sash around her waist.Powers: Nostala does not possess any natural powers. However, her Mask of Disguise does grant her a minor illusion ability -- see the Weapons/Equipment section. Along with this, she is a very acrobatic individual, and is slightly stronger and faster than the average Toa -- traits developed specifically to even the playing field against opponents who do possess actual powers.Weapons/Equipment:-Nostala's only tool, apart from her mask, is a six-foot-long bow staff made out of some type of metallic Protodermis from her home island of Artana; it is slightly more durable than regular Protodermis, though weaker than Protosteel.-Her Mask of Disguise allows her to take on the voice and appearance of beings with a similar size to her's for a short time -- essentially, it is a Mahiki restricted to illusions that alter the user's appearance, though the illusions are more accurate and last longer.Bio: For most of her life, Nostala was a wanderer -- one who had a tendency of appearing on islands where injustice from those in charge was common, and always actively participated in efforts to remove them from power. Usually, she succeeded with the help of the local heroes. After removing a particularly nasty conqueror from power on an eastern island, Nostala found herself on the receiving end of several assassination attempts -- all of which she obviously survived. After around a year or so of these cat and mouse games, a pair of Dark Hunters managed to track her down and subdue her; when she awoke later on, Nostala found herself without most of her equipment and with no clue as to where she was. Now she simply wanders the Island of Pain, looking for any way possible to get out of the place.

Appearance: Appears as a Metru-style Toa with dark green armor, slightly mixed up in a few places to help blend in with foliage. He also wears a black robe retrieved from a cache, and appears to wear a green Mask of Illusions.

Powers: Elemental Powers of Air. Specializes in Vacuums.

Weapons/Equipment: Kanohi Crast, the Great Mask of Repulsion. Kanohi Hau, the Great Mask of Shielding. Kanohi Garai, the Great Mask of Gravity. He carries a handmade bow from the Shadowtangle, along with a quiver holding 25 arrows with stone tips. He also has a Protosteel Tomahawk and a metal dagger.

Bio: Arillan was once a woodworker, specializing as a bowyer. As time passed, he grew bored of the job. When the Toa of his village died from poisoning, a tournament was to be held by the Matoran to choose his successor. Arillan stole the whole lot of Toa stones and used all of them at once. Because of his corrupt motives, his armor was twisted and his mask took on an immoral nature. His first kill – for sport, not necessity – came about a year later. He grew more and more corrupt over time, culminating in killing a Dark Hunter who stole his target. The Shadowed One ordered his capture, and the Shepherds of Pain took advantage by capturing him shortly after his final murder.

Arillan is a master archer, even with the poor quality bow he has been forced to make from scratch. He doesn’t like alliances, and would rather just kill everyone than deal with them. Not to say that he’s actively looking to murder as many people as he can. Just that he wishes they would all go away (aka die). One of his most dangerous targets was Laelius. He later attempted to kill Laelius again, but only succeeded in taking out Team Patronages former Toa of Air, and was unable to finish the job due to Caretaker intervention.

Character Name: Levacius

Species: Toa

Gender: Male

Appearance: Levacius is a white armored Toa wearing a grey Kanohi Hau in Artahka style. He has two hilts strapped over his back for his swords. He also wears a protosteel scale breastplate, along with a right pauldrons, inscribed with three runes that all stand for ‘Deathbringer’. He also has a jetpack.

Weapons/Equipment: Great Mask of Sensory Aptitude (used primarily for balance assistance). He has two collapsible protosteel longswords (copyright Myr the Blacksmith) that can lengthen or shorten, with wolf heads at the pommel and three runes identical to those on his armor; generally one is kept shorter and the other longer, due to his fighting style. His jetpack allows him to fly as if he was using a Kadin (read: good, but not very steady). He has a pack with three lightstones, a waterskin made from Kane-Ra hide. He has another pack with a heatstone and a whetstone.

Bio: Levacius was long ago a scientist in service to the League of Six Kingdom, and later a Matoran soldier in a war between the leftovers of the League disbanding. During the sacking of a large fortress, he found the suva of the local Toa along with a Toa stone, and became a Toa of Lightning. He came to have almost the entire eastern half of the Northern Continent under his command before the Makuta stepped in. His actions of trapping his fortress (and destroying a mountain in the process) killed some thirty Rahkshi and doomed him to Brotherhood actions.

Levacius escaped death by going to hiding on Stelt, under the alias of the ‘Griffon’. His life was a good one onboard his ship, the Griffon. The Brotherhood eventually connected the dots as to who he was after he had a bounty across half of the universe (whilst the other half declared him and his crew to be a bunch of heroes). Rather than directly involve themselves, the Brotherhood attacked the Griffon with a small fleet of vagabonds.

Levacius entrusted his most prized possessions with his crew, who he sent away to safety, before fleeing with just himself and the ship. His ship escaped after many days of chasing, but a shot to the hull forced him to crash on an island. An elite team of Shepherds servants found him and, at the cost of two of their number, they were able to capture the poorly equipped Toa.

He awoke on the Island of Pain, and had to make due with what he could. Focusing solely on survival, he went about tricking a group of others to help him build a small vessel before sailing around the island and coming to a few realizations about the Shepherds and their nature. Eventually, his better nature got the better of him, and he met up with a number of others. He is a part of the Wolves of Liberty, an organization whose purpose is to defeat the Shepherds of Flesh and escape the Island of Pain.

Character Name: Kopraga

Species: Unique Entity

Gender: Male

Appearance: Kopraga stands two Bio tall. His body is primarily grey with some purple, red, and streaks of black mixed in. His hands and feet end in sharp claws. The claws on his hand can retract or lengthen from ¼” to 3”. He wears no mask, and has a highly organic mask. He has huge, ebon wings that spread out over eight Bio. He can pull them close, wrap them around him as a cloak, and manipulate them like any other limb. He can impale enemies with the spikes on their tips. The appear to be plated, but this does not hamper flight, which is far faster than walking. He is very agile in flight, though not so much as one using a Kadin and bearing the proper skills. He has a long, sinuous tail with a barbed tip which he uses for balance.

Powers: Elemental Powers of Shadow. Shadow Stealers shadow abilities. Shadow transport is limited to three Bio. His body is fragile and poorly armored, but his wings are nigh indestructible, unable to be dented even by protosteel, and unable to feel pain. He can block attacks with them. He understands the spoken and written languages of all but Rahi. His face prevents him from physically using Kanohi Masks, though he has the mental discipline to do so. He can latch his talons through solid rock, and cut metallic protodermis with his claws. He has immunity to mind control, disease, and telepathy. He is resistant against poison, but weak against light. He has no inner light.

Weapons/Equipment: Kopraga uses only his natural weapons and powers. He also has a band of crystal on his right index finger which is inscribed in ancient Matoran runes that seems irremovable.

Bio: Kopraga is an ancient being, among the oldest in the Matoran Universe. Few know he exists; those knowing his name can be counted on a single hand. His reason for existence is uncertain, but one thing is known – he seeks power, and any items that bear large amounts of it. Primary among them are the legendary Kanohi – the Ignika and the Vahi – and also a set of seven crystal rings which he says are exactly like the one he wears. He promises that if he finds all of them, he will kill every last member of the Shepherds of Pain horribly.

He learned of the Order of Mata-Nui, and attempted to track down one of their members. That member happened to be enslaved by the Shepherds. His attempts to get to the slave were fruitless, as he had died already. After killing a number of slaves and slavers alike, the Shepherds successfully captured him and deposited him in Toothy Bane as punishment.

Character Name: Elynirus

Species: Pseudo-Toa

Gender: Female

Appearance: Elynirus appears as a slightly smaller Toa with about 18% more mechanical components. She isn’t as heavily armored, being more lithe and agile. Her armor is mostly purple, with black on her chest, knees, elbows, and hands. Her mask appears as a Great Mask of Undeath with the eyepieces glossed over as purple rather than black.

Powers: Elynirus has no Kanohi or Elemental powers; she is not a true Toa, despite appearance. She does, however, bear a recharging source of pure Toa energy. Though she has recently suffered trauma that has resulted in a large loss of knowledge, she could use her powers for the following uses –

[*]Heal injuries, purge poison or disease, destroy the influence of infected Kanohi, or stop mind control with physical contact. She cannot repair injuries to the brain or nervous system, or anything of such serious natures.[*]Create rays of energy. Red rays send large amounts of Toa energy at the target. Normal Toa (such as the Metru or Mata, but not the Nuva or Hordika) and most Matoran Universe species will suffer severe pain. Robotic beings will be unaffected. Partial Toa and Turaga will suffer half effect. Fully organic beings suffer double affect. Antidermis type beings suffer triple affect. Blue rays affect Toa only by causing their natural power to turn on them, leading to nausea and the inability to think straight, but not physically damaging them. Green rays cannot affect living or formerly living materials, or protosteel; normal protodermis and the like, however, is disintegrated.[*]Create a 2 ft. diameter shield at any point on her body that cannot be pierced or cut. It can neutralized weak energy attacks but is disrupted by strong ones and sends painful feedback. Blunt force is not affected. Damage from the force and the impact of hitting something will still be taken; if she was in the air and knocked back, it would not be to any severe affect, however.[*]Create an energy nimbus that allows her to slowly hover (about half a mile per hour). The glowing light could blind an Onu-Matroan who stares too long, but normal beings suffer no permanent ill affects. It’s just painful to look at.[*]Convert Toa power into elemental energy and transfer it into another being, but not herself, and recharge their elemental powers. They must be at least partially be a Toa; those who are not true Toa will suffer some pain.[*]Create Toa stones. The receiver must be destined to be a Toa for it to be of any use. This would put her out for a number of hours, and it would be longer than that before her powers were back.[/list]

Finally, Elynirus has mental shielding to a limited degree, so that she cannot be mind controlled and cannot send or receive and telepathic messages, or be detected by a psionics user. Stronger psionics attacks will still harm her.

Weapons/Equipment: Elynirus carries a protosteel dagger with a sheathe that she has a slight idea of how to use. She has no real training in anything other than the quarterstaff.

Bio: Elynirus’ early memories were from the Southern Islands, in a small Ba-Koro. Bitil, the local Makuta, went about a systematic execution of the village for being in the spot he wanted to make a new lab. Elynirus was one of the experiments. Her elemental nature was severed, and her body reshaped to be like that of a Toa. Toa power was drained from Bitils Hagah team and channeled into her. After numerous experiments, Bitil was able to make a replenishing source of Toa power. She was locked up in preparation for the creation of a new team of Toa of Shadow to serve the Brotherhood.

Elynirus went to a lot of trouble and released a lot of power in a brilliant display to break out. She eventually found herself in a small monastery, where she learned a small amount of martial training. Her impatience led her to skip over most of it. She eventually left and came across a small slave trading ring, the members of which she killed (having some bad memories of being captured) in order to help free the slaves.

She was eventually captured by the Shepherds of Flesh, and taken to the Island of Pain. She came to live in a small wooden hut where Toothy Bane bordered the Shadowtangle. After a time, she decided to travel north, and met up with those who would become the Wolves of Liberty. She became a member, but lost most of her memories due to a head injury inflicted by being slammed into a wall by Suicavel during his final battle against the Wolves.

Character Name: Sledge

Species: Toa

Gender: Male

Appearance: A grey armored, tall, wide Toa of Iron. He wears no mask.

Powers: Elemental Powers of Iron

Weapons/Equipment: Nil

Bio: Sledge was once a Fe-Matoran on Nynrah, who became very skilled at forging equipment, and also a great warrior. Because of this, he was also allowed to become a Toa. The Shepherds found him in this situation, and decided to poison him in his sleep and ship him to the Island of Pain. There, in the Ashring, Sledge was put to work at a makeshift forge, where he would quickly craft weaponry to be put into caches. With his powers, he had a steady supply of protosteel that he could use. Hew as under constant guard by Caretakers.

Sledge managed to escape, in time, but it wouldn’t last for long. The Shepherds noticed he was missing, and after the first few failed attempts to capture him by other slaves, they decided to send the entire Team Patronage. Sledge was captured and taken to somewhere beyond the Island of Pain for re-education.

Character Name: SuicavelSpecies: ToaGender: MaleAppearance: Appears as a tall black toa with a mask shaped as a Rahkshi head. Has spikes all over his body. Also has blades that appear almost as wings (too small for use) and a pair of claw like blades able to come from the black. Has two leg like appendages sticking up on the back that he can twist down to act as a second pair of legs. Tubes send protodermis through his body. Can twist some back plating down and up, but this has no benefit, other than that it is more relaxing. Has clawed feet and hands. Two legs or four legs. He has two masks, one appearing a calix and the other an olmak, that are on his shoulders, grey because they have no wearer.Powers: Has the power of shadow. Mask has the power of the Kanohi Avsa. Weakness to bright light, including the fake illumination of the dome; cannot use mask of elemental powers within, and begins to be damaged. Can use his shadow powers before to temporarily keep himself safe.Weapons/Equipment: Wields a spear with a stone tip, jagged to make it more painful. He has two great masks, a Calix and a Crast, he keeps on his shoulder as trophies. In addition to this spear, he has a nicer spear with a glossy, black tip. He prefers his jagged spear nevertheless.Bio: Suicavel was once a slum going matoran in Stelt, hating his life and all other life. A murderer, he was absolutely ruthless. Eventually, he managed to smuggle himself out of the city to a southern island, where he discovered a number of local toa in a cult like life, driven mad. Observing their actions, Suicavel discovered a way to trick the toa into placing all of their power into a stone, stating it was to honor their object of idolization. As the toa power of the six entered the stone, Suicavel stole the device, leaving the six now turaga alone.The power released when Suicavel activated the stone was impossibly great, causing him to almost immediately be empowered. In the first few days, infused with his element of ice, he had the sheer power to take over a small village by himself. As his power waned to that of a normal toa, he was eventually cast out by the horde of angry matoran within a month.Suicavel wandered the land, and was eventually captured by the Brotherhood for an experiment, due to the detection of the power still within him. He was used as an experiment to test out the powers of a shadow toa. That was when the changes took place on him physically, and his mind was twisted even farther. Infused with shadow, he broke out and began a rampage, hunting and killing across the universe, appearing occasionally in an outlying village and killing a large group of matoran, draining their life.Suicavel also developed a weakness to sunlight, requiring the cloak of the night. When the Shepherds kidnapped him during an ambush they had planned for another, he quickly made for the Shadowtangle, coming out to haunt the Parched Wastes and Ashring, where multiple caves can be used to hide out. Suicavel does not desire to leave, as long as victims are in plentiful amounts.He managed to bring down a short lived sky castle, irritate/kill about 23% of the island, and is in general a pain in the neck. Still, he is dangerous - very, very dangerous.Suicavel was defeated as the first victim to the Wolves of Liberty. His mask was shattered in the process of the fight.Character Name: IrrianeSpecies: ToaGender: FemaleAppearance: Appears as a toa with orange and red armor. Has a white coat, the only thing the Shepherds didn't take besides her mask, which appears as a red Great Rau.Powers: Possesses innate elemental powers of fire, and has years of training so that she can use it in pinpoint beams for cauterizing wounds. Mask is a Great Mask of Healing. Despite her problems, she can manipulate the mask as if she was far more strong in the will than she actually is.Weapons/Equipment: None.Bio: Irriane was originally a matoran on Metru-Nui, and attracted many quizical looks due to being a female matoran of fire, and even more so by her interests in what was done in Ga-Metru, where she became a healer. However, the size of the city eventually overwhelmed her, and she fled to the Southern Continent. She was captured by an interested slaver (not one of the shepherds) due to her training with healing, as the slaver thought she would be useful. She managed to escape from her master, however, after developing his trust for many years, and she stowed away in a caravan. She eventually enlisted into a small army on the Northern Continent (about 100 years after Levacius had "died" chronologically) where she served as a combat medic, not being afraid to rush into combat. She and two others eventually became toa, and she proved to be a skilled fighter as well. However, a run in with an evil toa using a mask with some form of mental degrading caused her to go in a coma for weeks. When she awoke, she was rather absent minded, and proved useless as a tactician. She was at that point left at the camp, no longer a combat medic. This ended up saving her life when an enemy army unleashed a creature resembling the Kanohi Dragon, and as the Dragon came for the camp, she had been made a fool to go off and retrieve a herb that was supposed to put her to sleep on contact. When she awoke from her sleep, she returned to the camp to find it destroyed, along with everybody else. She proved unable to fend well for herself, and she was captured by a Shepherd of Flesh. After proving far too annoying to be a useful slave, the Shepherds decided to remove the problem by dumping her on the Isle of Pain.Over time her mental state has began to improve, and her combat skills have most certainly become better, though not as much as before. She is able to use her elemental powers with finesse once more, making her dangerous to deal with. However, she is still a little slow to realizations. Without a group behind her, shes likely to get killed by something, or someone.Irriane was killed by Jontan.EDIT: Edited November 5th to reflect new information to characters, such as equipment and biography.EDIT 2: Edited November 17th to reflect the death of Irriane.'EDIT 3: Edited December 14th to reflect Levacius receiving new equipment.EDIT 4: Edited December 23rd to add Kopraga and Elynirus into this profile, move the positions of some characters, reformat them, and all in all make the profile look nicer.

It is time to get this started again:).(Used to be Durge)Name: OrssaSpecies: Spin-off Makuta speciesGender: MaleAppearance: Tall body, with gauntleted hands, shoulder armor sticks out, shadowy aura surrounds him, face looking like Tarix/Original IgnikaPowers: Shadow, Density ControlWeapons/Equipment: a long serrated staff with a broadsword at each edge,(Cannot transfer element or power through the staff). Mask: MahikiBio: The Makuta were experimenting with themseves to see if they could clone themselves. Unfortunately for the Makuta, the being that emerged was no even close to what they expected and shot it away in a canister. Orssa found himself on Odina, enlisting in the Dark Hunters. He participated in the Metru-Nui Civil War anlong with the Toa/Dark Hunter War as well. He began to be plotting against The Shadowed One, but was captured to the Island of Pain. Orssa can be sluggish at times, and can't use his powers immediately after a small skirmish. But his attacks can be devastating a times, although it usually happens when he is angered. He doesn't speak considering his poor verbal skills. He may be silent, but he is cunning.Name: UrikSpecies: Axonn's speciesGender: MaleAppearance: Like Axonn's but with purple as a backdrop and isn't as fat.( )Powers: Plasma element, Mask of Sensory AptitudeWeapons/Equipment: longsword with the abiltiy to channel elemental energyBio: Xiphos has a simple village class worker, even though his hunting skills were magnificent, he didn't get to hunt. In fact, he was arrested multiple times for illegally hunting. Xiphos gave up living on that island and began searching the MU for game. He's killed many large monsters, including a Stone Ape. He was then dropped to the Island.Name: KrijaSpecies: Krevilin; an evil dragon-like species that are about the size of a kikilano, are slow and don't have much physical abilites, despite their appearance. They can transforn into a kind of dragon shaped like the Kanohi Dragon, but aren't as powerful. Can wear kanohi and have some powers.Gender: FemaleAppearance: Dragon: Blue, brown, and silver Kanohi Dragon. Normal: Looks like a winged vortixx, only more dragon-like and scales over her armor. Face concealed with this.Powers: low shadow. (Only able to dispurse and absorb shadow.)Weapons/Equipment: Kanohi: Mask of Aging. Mask of Aging can weaken and slow down an opponent. It's effects on the target are not permanent after use. dual katanasBio: Rija was a honored member of the Krevilins. She fought in the civil war on her island, gaining many victories in her wake. After the war, she was promoted to lead the island, but BoM took over. Many of her species were either slaved or killed. Eventually, she was the last of her kind. Alone, she set out before she could be caught. She wandered the MU, seeing many conflicts starting or ending. IoP was the last place she hasn't been to, so she went there.Personality: Rija is very peaceful, even with a life full of war. She doesn't like battling, but will if she has to.Name: QayzafSpecies: Hydraxon's speciesGender: MaleAppearance:Much like Hydraxon, only bigger forearm armor, larger torso, Inika feet, and spikes all over him. Metallic(armor, black(main color), and splattered red all over.Powers: Jutlin(Jetrax version)Weapons/Equipment: heavy armor(slow movement) and rhotuka launcher staff. Rhotuka Power: stunBio:Qayzaf was a very influential person on his island. He commited service to Mata-Nui and all things good. He went on diplomatic missions for peace treaties. but a new form of government arose, and Qayzaf was exiled. He became a ruhless warlord. The Shephards though of him as a fun hunt. Left on Ashring.

Character Name: OuraSpecies: Matoran (OH NO!)Gender: MaleAppearance: Black from head to toe, with orange streaks covering his body, quite a sight when viewing him in broad daylight. He stands the height of an average Matoran, but with denser Armor, for protection.Powers: NoneWeapons/Equipment: A simple sword, and a metal shield he found in a cache once.Bio: Oura has lived the slave life, he was basically born into a Protodermis mine, the harsh kind, and lived there obeying the rules, and causing no trouble. While he was listening to a conversation that he shouldn’t have, he figured out that the leaders and owners of the mine were picking a few slaves to sell to some pretty wealthy people, called the Shepherds.Oura was alarmed when he heard his name was on a list of people to be sold, so he escaped, using his knowledge of the mine to his advantage, and ran away from the mine.Unfortunately, he was captured again, and put into the slave market on Xia, just his luck. Those same people came and purchased slaves on Xia too, and Oura became suspicious of them, he was sold to the Shepherds and was taken to a mysterious island, blindfolded.Oura was released on the island, and began running, thinking they had set him free, maybe they didn’t like him, well, he soon figure out that that was not the case, because many things on the island soon began trying to kill him. He has been holding his own ever since, and is one of the few people who have been around since the beginning… maybe he’s just lucky.Character Name: Klax gar JlashSpecies: ToaGender: MaleAppearance: A silver and golden Toa, colored with red and brown on his feet and hands, and along his mask. He is a very tall and thin Toa, and nobody expects him to last long.Powers: MetalWeapons/Equipment: He was allowed his mask of speed, and he kept his sword, but they took everything else, excluding his armor. He is still searching for a cache to make use of it.Bio: Klax was once one of the few Toa who ran a business instead of doing his job, he once bought, and sold, slaves, mostly to anyone that would buy them. He had dungeons and dungeons of slaves, and was very wealthy from his “success”.That changed after a few years, when he was kidnapped by a group of Vortixx assassins, and made a slave himself, he was then sold off to the highest bidder, which just happened to be the same people who bought the Vortixxs’ first slave, Oura. The Shepherds bought Klax and put him on their devious island, he was nearly killed in the first few days, but has been able to hold them off for now, but he’s slowing down, and they’ll get him sometime.Character Name: KonoSpecies: Toa (Again)Gender: MaleAppearance: Black, with golden lines covering his body, very nice to see in direct sunlight. His mask appears to have been dipped in gold, and slightly washed off, for it is golden and black. His hands are wrapped up with cloth, everyone assumes they were burnt, but nobody can confirm this.Powers: ShadowWeapons/Equipment: A simple sword, and a sharp shield that covers his left arm. He wears a Ruru, Mask of Night vision Felnas, Mask of Disruption.Bio: Kono grew up among Skakdi, and so lived as one, however, he was a Toa, he did not belong there, when the time came, he left Zakaz, ready to kill, steal, destroy, anything destructive. He came upon an island, and wreaked havoc there, and although he was seen by many Dark Hunters stationed there, and one Makuta, he was ignored by both factions.The Toa, however, took him down quickly, and put him on a prison island, where he would await a trial. Filled with rage at the Dark Hunters' ignorance, and with a newborn hate for all Makuta, he sought to become a real Toa, devastated that he was left to join only them.Years went by, and his hate only grew on the inside for Dark Hunters and the Makuta, he was not allowed to become a Toa, he had lost that chance when he first killed, but they let him work for them, as a vigilante. Kono worked as one for years, and during a mission, he was nearly captured, but he escaped after a brutal fight with a Shepherds' servant.Kono realized he was being hunted, and fled to tell the Toa of the incident, he didn't know who was after him, but it didn't matter. He was captured by another, more powerful servant, the next day, he never got to inform the Toa of what happened the day before.He was stuck on the island of pain, and forced to kill, or be killed, Kono hid in the ruins of the Parched Wastes, where he remains today. -Skar

My stupidity knows no bounds: Character Name:ShanrahkSpecies:RahkshiGender:MaleAppearance: red/Black armor and purple Kratta.Powers:DarknessWeapons/Equipment:Still owns a staff, which he is able to hideBio: A Rahkshi born out of pure hatred and evil, Shanrahk is a loyal servant to the Makuta, while on a mission he was overwhelmed by the slavers and forced into servitude with this new organization, he is always thinking about his master and plans to one day free himself and make the slavers pay.

Re-Post Character Name:ZodianSpecies:ToaGender:MaleAppearance:Tall and buff humanoid. Silver and blue armor. A organic Calix in a strange tentacled face like shape.(think cthulthu)Powers:Male toa of water.Weapons/Equipment:Great Calix, daul Greatswords.Bio: A freak of nature, Zodian is the only known male toa of water. When Zodian was a matoran he was always teased, the same happened to him as a Toa. Unable to stand the unending teasing he sailed to Voya Nui. While he was there he worked as a Toa there for awhile(Which explains why the matoran there didn't think Vezok as a Toa was strange.)While on a hunt for food, Zodian was captured. Character Name: SacoranSpecies: Mutated SkakdiGender: MaleAppearance: Lean. Black and white armor. Rediak-like face.Powers: Reading thoughts, Projecting thoughts into people's heads, Telekinetic, Short Term Teleportation (1-30 yards).Weapons/Equipment: A Spear With A Long Black Blade.Bio: Makuta Spiriah's last project, Sacoran was given extremely large amounts of Makuta viruses. After given these large doses, Sacoran became uncontrolable. He destroyed Spiriah's laboratory because he couldn't control his abilites. After destroying the lab, Sacoran stole a boat. He sailed for many days. The Sherperds Found him close to death, Because of de-hydration. Character Name:MorasSpecies: HonanGender:MaleAppearance: About the size of a skakdi, carpar yellow armor with a black and keetorange Body.Powers: Able to move at speeds Equal to a Mask of speed user. Control over air.Weapons/Equipment: Daul Mini-scythe.Bio: The Honan are a Extremely quick and dangerous species. Because of this, makuta wiped almost all of them out. The Honan can not wear masks, though. This limits their powers. They do, however occasionally have elemental powers.Moras is a extremely excellent fighter, having trained with Tobduk while working for the order of Mata Nui. He is one of the Few surviving Honans today. Because of his control of air, Moras was a Chieftain of His Tribe. When the Makuta Struck, He managed to Get 5 of his Tribe Away to safety. After Escaping, He worked as a mercenary. The OOMN noticed his Skill and Recruited Him. While on a Mission, He was Captured By The Shepherds Of Flesh. Character Name: XenotSpecies:Sorze (A prototype of Toa that the Great beings Made. Had the same powers but could get more violent and angry than a normal toa.)Gender:MaleAppearance:Gold and silver armor, Crast in shape of a OlmakPowers:Sorze of Gravity.(same as a toa in power level.)Weapons/Equipment: Two battle axes(double headed).Bio: The Sorze where a terrible mistake. Probably the worst the great beings ever made. Their anger and level of Power made them a dangerous threat. Many belive they are the only spieces more violent than Zyglak. The great beings destroyed all of the Sorzes except one.That one was Xenot. Bad descicson.They decided to let this one roam the Motaron universe, while they watched him closely. While killing a Team of dark hunters, Xento was Captured by the Sheperds. That's one more group of people he hates. Character Name: Ventis.Species:Toa of iron.Gender: Male.Appearance: Tall, with silver armor.Powers: Control over iron. Has no mask, instead, he has the ability to shut down other masks. is a excellent fighter and spy.Weapons/Equipment:A double bladed sword.Bio: Ventis is a Strange Toa. He never worked well with the rest of his team. He would occasinolly go beserk and attack his own team-mates because his mind would go into a primal mode in battle. After being cast out of his team and island, Ventis went to Work as a Dark hunter. He was very effective and became one of the Most usefull Hunters. On a Mission against a Rouge Dark Hunter he was Captured.

Character Name: KairanSpecies: ToaGender: MaleAppearance:Pretty much Kairan, even if the MOC's named something different.Powers: Kairan has control over Lightning, as per usual for Toa of LightningKairan wears a Great Kualsi, Kanohi of Quick Travel, and can activate it as usual.Weapons/Equipment: Great KualsiGreat Calix(Taken from Suicavel)Protosteel Longsword(Received from Myr)Protosteel Shield(Received from Myr)Bio: Kairan has had an interesting life. From being a male Matoran of Lightning, to his transformation along with the rest of his team, and protecting the island that he lived on from the threats that kept attempting to attack it, he has had a rather eventful life. However, after Mata Nui fell asleep, his teammates had been killed or captured by different groups, and as luck(Or rather, lack thereof) would have it, the Shepherds of Flesh's representatives had noticed him specifically, and had him captured and sent to the Island of Pain. Kairan had been knocked unconscious, and only when he awoke did he find that he was all alone with a newly supplied sword on his back, even though he still doesn't exactly have any clue what had happened just yet. However, he does hope to gather info on what happened to the survivors of his team in the future.../EDIT: Edited to reflect recent updates in equipment.

Name: Plagia SimulSpecies: ToaGender: FemaleAppearance: A lithe, slightly short Toa with blue hands, feet and torso, as well as yellow arms legs and mask. She is also very athletic.Powers: Elemental over lightningWeapons/Equipment: A bow and a quiver of arrows, as well as a Kanohi Hau.Biography: Plagia and her brother Rynekk were once great heroes on one of the further islands in the universe. They were sent on a diplomatic mission with two Turaga to a neighbouring island, when they were caught in a sudden sea storm. They washed up on an undisclosed shore, battered and near death, when the Shepherds found them. Plagia is extremely stubborn, sticking to an objective once she has made it. She is also very strong, one of the greatest fighters on their home island. She has a habit of being too curious for her own good, usually getting into grave danger.Name: Rynekk SimulSpecies: ToaGender: MaleAppearance: A broad, stout Toa with extremely dark brown and brown armour. He also wheres a long black cloak.Power: Elemental power over Iron.Weapon/Equipment: A collection of different blades, collected from...departed island residents. These range from minute pocket knives to deadly sickles. He has yet to find a sword or something to that effect. He also wears a Kanohi Calix.Biography: Look at previous profile.Rynekk is tense, taking everything very seriously. However, he is very protective of his sister, and would risk life and limb for her.

Character Name: EpitaphSpecies: ToaGender: MaleAppearance: Roughly 7’0” (2.33 meters). Red-black armor. Decently well-built. Mask shaped like a Kiril.Powers: Plasma-based Elemental power. Krandast, Great Mask of Alchemy (custom mask; allows user to transform any object they hold into another object of similar size/mass that has no moving parts, can limitedly morph the object’s chemical makeup {i.e., turn Stone to Granite, or Diamond to Charcoal}).Weapons/Equipment: A single lump of Protosteel. Manipulated by Epitaph’s mask power into whatever weapon/tool he needs.Bio: Originally, the Toa’s name was Coratonis. He served under a Makuta on a small island to the southeast. One day he failed the Makuta and, using his Mind powers, the Makuta seared the Toa’s mind with images of suffering. He drove the Toa mad before casting him out. Before leaving, he slaughtered a dozen Toa, painted his orange armor red, and burned his white to black. He was given the nickname Epitaph because of the dozen epitaphs the undertakers had to write about the fallen Toa that Coratonis had killed. Epitaph possesses extreme intelligence and an insatiable fury. Rarely reasonable, he is completely insane. Will kill at a whim. He was captured for the Shepherds after he killed one of their “recruiters”. He desires no escape. His only goal is to fight… and to win. Even HE has no idea why he needs to fight, but it is at the core of his being, perhaps someone with a Suletu can help...

Not "anything". It has to be the same mass as the original object. It's like everything you touch is Play-Doh. You can mould it, but you can't really make it any more massive without adding extra materials, and you can't just make the extra materials from something else (since the material change ability is quite limited).

Name: LijskSpecies: ToaGender: MaleAppearance: an aura of a white essence, looks like a lighted version of thisPowers: LightWeapons: Felnas and a longswordBio: Lijsk was a Av-Matoran living in Karda-Nui when Jovan's team came to save Mata-Nui. One of Jovan's new and mysterious companions, Truik, secretly gave Lijsk some of his Toa power, becoming a Toa of Light. He was told that is was his destiny to save a large quantity of people from a island. Lijsk found a way out of Karda-Nui and searched the MU for decades. He was eventually captured by the Sheperds. (Light is so fair since there is like shadow 3-5 people like that)

Since my modification was apparently unnoticed, updated character application. Character Name: EpitaphSpecies: ToaGender: MaleAppearance: Roughly 7’0” (2.33 meters). Red-black armor. Decently well-built. Mask shaped like a Kiril.Powers: Plasma-based Elemental power. Great Mask of EmulationWeapons/Equipment: What weapons? You think after killing a recruiter, they'll give THIS guy a weapon straight from the start? You're crazy...Bio: Originally, the Toa’s name was Coratonis. He served under a Makuta on a small island to the southeast. One day he failed the Makuta and, using his Mind powers, the Makuta seared the Toa’s mind with images of suffering. He drove the Toa mad before casting him out. Before leaving, he slaughtered a dozen Toa, painted his orange armor red, and burned his white to black. He was given the nickname Epitaph because of the dozen epitaphs the undertakers had to write about the fallen Toa that Coratonis had killed. Epitaph possesses extreme intelligence and an insatiable fury. Rarely reasonable, he is completely insane. Will kill at a whim. He was captured for the Shepherds after he killed one of their “recruiters”. He desires no escape. His only goal is to fight… and to win. Even HE has no idea why he needs to fight, but it is at the core of his being, perhaps someone with a Suletu can help...

Name: AmaliaSpecies: Toa Gender: FemaleAppearance: slim body but strong, light blue, gold and silver body color, rough texturePowers: PsionicsWeapons: Psionic Rhotuka(Mounted on wrist): can paralyze the victim with a past event for a while unless the victim mental strengh is powerful; Kanohi Kadin appearing as a HunaBio: Amalia came from a distant island in the far reaches of the MU. She survived numerous rahi attacks, achieving what others thought impossible. She traveled back to the Upper MU to seek other challenging places, but unfortunately for Amalia, was taken captive by the Sheperds.

Name: StarkadSpecies: ToaGender: MAppearance: Of Metru build, Starkad wears white and icey blue armor, along with a mask shaped like the Noble Huna. However, age has caught up, and it shows. His armor is not grandly pristine, looking a bit battered, with dull, sort of rusty patches.Powers: Elemental power of ice. Great Mask Trythi, mask of Arms. Its power is to turn anything Starkad picks up into a weapon that he owns and masters, if it can be conceived as such. For example, if he picks up a tree branch, it would be conceived as a sword/dagger, reinforcing its basic capabilities, thusly capable of clashing against other Toa Tools, instead of snapping like... well, like a tree branch. Furthermore, due to his incredibly advanced age, to the point that it's sort of catching up with him, he has less elemental energy than the average whippersnapper, but he's also incredibly skilled in all forms of arms.Weapons/Equipment: He never had a Toa Tool.Bio: Starkad is a ridiculously old Toa. He's been working since the Great Disruption, doing Toa-y stuff. To be honest, his destiny probably already has been fulfilled, really. However, the thing is, he refuses to acknowledge that. As far as he's concerned, he'll keep on doing his stuff, til the end of time, if need be, til he dies. He's drifted from team to team, watching them achieve their destiny. Eventually, he cut off ties from other Toa, working by himself. of course, loners and wanderers are never missed, a fact exploited by the Shepherds. He's a grumpy old man who has seen alot. Though this doesn't change the fact that he's a very proactive person, with a strong sense of justice. Why else would he refuse to retire, if that were not the case?

I'd say a bit of both. The tree branch would, for all intents and purposes still be a tree branch. The only difference is that it can clash against epic fire swords without snapping, and that it will be able to pierce armor like a regular weapon. Though the mask obviously doesn't work on, say, a handful of sand or a pocketful of coins. Unless you want them to explode when thrown.

Name: TelmerkSpecies: ToaGender: MaleAppearance: Average height, bright yellow armor, gold mask, hands, and feet. Often emotionless face, battered and scratched armor from rough treatment.Powers: Toa of Electricity, able to conjure bolts of energyWeapons/Equipment: He was only able to hold on to his favorite copper dagger, which he sharpens constantly in paranoia, and a mask of Concealment.Bio: Telmerk was a law-abiding Toa of Electricity, until he rebelled against the savage Shepards, and went on the run for a few months until he was caught and placed on the Island. Now, he's paranoid, quick-tempered, but friendly, helpful to anyone in need, and a wonderful enemy. All he wants to do is get off the island and kill the Shepherds himself.

Name: TerizovSpecies: Ravenix: A large raven-like rahi species that lives all over the MUGender: MaleAppearance: A large, biomechanical raven with arms, crimson eyes, and razor talons(has wings as well)Powers: PlantlifeWeapons/Equipment: Talons, Scythe, Kanohi EldaBio: Terizov was one of the only sentient kind of his species, and spent most of his time smuggling items for Steltians. He dealt with the BoM, DH, and even Roodaka. Luckily for Terizov, he escaped them numerous times. He was caputed by the Sheperds after Sledge's disapearance.. His ability to decieve (i.e. can behave like a rahi and spy)others make him a potential ally, and can track anything desirable.

Character Name: ReptakSpecies: SkakdiGender: MaleAppearance: Reptak resembles a normal Skakdi, looking like the Piraka. His skin, face, spine, and armor are the same shade of this green, with several plates of bright gold on his armor as well. His eyes are scarlet-colored, and he has this symbol tattooed on his left shoulder armor, with the symbol colored bright gold. Reptak’s spine and face design is a cross between Zaktan’s and Nektann’s.Powers:-Air elemental powers (in conjunction with another Skakdi)-Laser Vision-His third, unique ability is body matter manipulation: he can shatter his body into a cloud of green, crystalline dust, reform it at will, and fly while in this form, just like the Order of Mata Nui member Johmak.Weapons/Equipment: A gold-colored sword with a curved edge (shaped like one of the blades on Zaktan’s Three-bladed Scissor), more for decoration and to symbolize his status than an actual weapon; clawsBio: Long before coming to the Island of Pain, Reptak served as an advisor to the warlord he served – the same as Vertan’s. He also participated in planning out attacks and strategies, using his intelligence to help win the wars. When his warlord lost in a war, Reptak was sentenced to slavery, but the opposing warlord saw his skills as very useful. Instead, he was declared the new head strategist and prime advisor, though the then current planner and advisor feared losing their spots and sold Reptak to the Shepherds before he could take the positions.The Skakdi was later imprisoned on the Island of Pain to join all the rest in the slavers’ games.

Rejoining with one Char and a steedName: Darkon Species: Toa and Rahkshi Hybrid Gender: MaleAppearance: Lightweight spiked gunmetal armor. Has red skin. Very thin, and very lithe. Wears a large sauron like helmet, or a long, creep mask, depending if he's in combat or relaxing. Has a pair of Dragon like wings that are 12 feet across each. Powers: Elemental Control over Iron. Kraata power of density control Weapons/Equipment: Armor can be controlled and turned into a variety of weapons. A special 250 lb bow that is covered in runes, and allows user to channel their energy through it (made of crystal so no toa can control it). A small stringed instrument for entertainment. Bio: A traveling warrior, musician, and magician that was captured by the slavers while on a ship sailing to Voya Nui.Name: NorusSpecies: Unknown Gigantic scorpion RahiGender: MaleAppearance: A gigantic scorpion, So large that a makuta could ride it. Brown with red markings.Powers: Elemental control over earth. Toa Level intelligence. Weapons/Equipment: Claws, hands, and mouth. A saddle, which Darkon sits on.Bio: A beast of burden that Darkon freed. Follows Darkon everywhere and protects him contstantly.

Vorox aren't animals. They're devolved Glatorian, a caveman analogy. They still have a basic hierarchy and system of governing. Rahi are animals, so they have neither. Their reaction upon seeing a giant mutant catapult scorpion will be "Arrgh its huge run for my life!"Have you ever had a pet, like a rabbit or guinea pig or even a cat? Did they ever obey you just because you were bigger?

Character Name: ElynirusSpecies: Pseudo-ToaGender: FemaleAppearance: Elynirus appears like a toa, though her body is slightly smaller, and about 18% more mechanical than a toa would be at the best estimate. She isn't extremely armored, being more lithe and agile appearing. Her armor is purple mostly, with large amounts of black at the chest, knees, elbows, and hands. Her mask appears as a Great Mask of Undeath, with the eyepieces glossed over purple instead of black. It is powerless, however.Powers: Elynirus has no kanohi or elemental powers, as she is not a true toa despite apperance. However, the experiments performed on her granted her toa energy - recharging toa energy. She has expanded knowledge of how to use it as well, as she doesn't have to worry about running out (a matoran cannot become a turaga, and she has no destiny as a toa would). She can use it to do any of the following -* Heal injuries, purge poisons or diseases, destroy the influence of an infected kanohi, or stop the effects of mind control. Dependent on the power of the controller, or the severity of the injury, it may take a longer time. Requires physical contact. Cannot repair the brain, end comas, or other things of such serious nature.* Create rays of energy. A red ray sends a large amount of toa energy through into the target. Toa who have no modifications to them (the Toa Metru, Toa Mahri, or Toa Mata, but not the Toa Nuva, Toa Inika, or Toa Hordika) beyond the norm will have all of their nerves send severe pain to the brain. Robotic beings will not be affected. Partial toa will have half the effect, including Turaga. Skakdi, vortixx, and the like will suffer full effect. Fully organic beings like Zyglak will suffer double effect. Beings of antidermis suffer triple effect (Kraata, Makuta, Rahkshi). The second ray, the blue ray, affects toa by causing their own natural powers to react against themselves, causing nausea and the inability to think straight, but no physically damaging effects. A green ray cannot affect objects that are living or ever were living, nor protosteel, but can destroy stone and normal protodermis.* Create a shield of 2 ft. diameter at any point on her body that cannot be pierced or cut, and neutralizes weak energy attacks but is disrupted by strong ones and sends painful feedback. Blunt force is not affected - if you are hit by a skakdi using a two-handed sword, the force will still send her flying. Damage from the force and the impact of hitting something will be taken, but if she was in the air and knocked back, it would be to no severe effect.* Create a glowing nimbus of energy. While doing this, she can hover extremely slowly (about half a mile per hour). The glowing light is enough to blind an Onu-Matoran who stared at her too long, but a being who sees lots of sunlight will not suffer any ill effects - looking at her would still be painful, though.* Convert the toa power into elemental energy and transfer it into another being, but not into herself, thus recharging their elemental powers. The being must at least partially be a toa, and if not a true toa will suffer some pain.* She can create toa stones. The being must be destined to become a toa. Doing so would put her out for quite a few hours.Finally, she has mental shielding to a limited degree - she cannot be mind controlled. She cannot send or receive telepathic messages. She cannot be mentally detected by a psionics user. Powerful psionic attacks will still affect her.Equipment: Elynirus has no equipment. She has no training in any weapon, save the quarterstaff, and couldn't even use a sword if given one.Biography: Elynirus had her first memory way down in the Southern Islands, in a small Ba-Koro of a couple dozen matoran and one toa. One day, Bitil, the local Makuta, discovered the village. As the Makuta had been killing off Ba-Matoran so no gravity users could crush their armor, she was immediately sought after to be slain. However, when her village was attacked, she was able to escape, taking the villages toa stone - created by the local toa before the Visorak killed him - and attempting to use it. However, the stone would not work for her, as it was not her destiny.Because of this conformation, when Bitil found her, he decided that she would be experimented upon. All of her elemental nature was stripped away, and her body was made more like that of a toa. Toa power from Bitils Hagah team, who had been knocked out, was channeled into her. The team were then killed. The energy began to grow in amount, and tests found that she was actually replenishing the power over time. Deciding she was invaluable as this, Bitil had her locked up - they would mass manufacture the stones using her, and create a team of toa who they would better control and corrupt into Toa of Shadow using Vamprahs mask.Elynirus would not stand for this. Releasing all her power, she broke out of her cell to the astonishment of the Rahkshi guard and flew off into the night. She came upon a small monastery, where she learned a small amount of martial training - she was too impatient to learn most of it - and how to live a normal life again. However, she eventually left to go elsewhere.The slave trading ring Irriane had first been a part of before enlisting in a Northern Continent army was discovered by Elynirus tens of thousands of years later. She killed them all by freeing their slaves. The last slaver, before dying, sent a message to others.It took a long time before she was finally located, but in the end, nobody escapes the Shepherds of Flesh - just like Levacius, Arillan, and the others. She was knocked out with a crowbar to the back of the head, and dropped off on the Island of Pain. As punishment? Perhaps. Or perhaps as training, as Levacius suspects? Either way, she is on the Island now and for quite the long while.Currently, she lives in a small wooden hut she made for herself bordering a Toothy Bane mountain in the Shadowtangle. She fights off slaves who come upon her, but other than that leaves others alone. By talking with some who come upon her, who she aids when they need it, she knows about the island - Team Patronage (though not the newest two members), the caches, etc. She has yet to go after one, viewing the idea pointless.

-I'm pretty sure that's still less powers than what a psionics user gets. *_*-Toa Levacius Zehvor

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