This Xbox 360 and PlayStation 3 visual novel (which also goes by Steins;Gate Senkei Kousoku no Phenogram) is a day-one purchase from me, something I decided pretty much the moment it was announced.

But if you’ve interested in the series, can read enough Japanese to make sense of the plot (make no mistake, 99% of the gameplay here involves scanning text with your eyes and hitting a button to make more text appear), yet are still sitting on the fence as to whether you should pick up Linear Bounded Phenogram or not, then maybe the game’s OP, which 5pb has kindly shared this week, might help you decide.

Hopefully the rest of the game will be as good as this eye-catching OP, which features a mix of 2D animation and live-action footage of real-life Akihabara, the game’s setting.

Steins;Gate Linear Bounded Phenogram is a sequel to god-like-visual-novel-turned-god-like-anime Steins;Gate. A sequel that explores the lives of its protagonists and supporting cast after the crisis in the first instalment – revolving around time-travel and SERN (a fictional, please-don’t-sue-me reference to the European Organization for Nuclear Research) – has been resolved.

This is as opposed to a previous sequel, entitled Steins;Gate Hiyoku Renri no Darling, that told a story taking place in a parallel universe.

As the Xbox360 version of Hiyoku Renri was launched during the week that episode 11 of the anime series first aired, Hiyoku Renri no Darling’s story had to start shortly before that point in the anime. A point where protgagonist Rintarou Okabe had not even ben done with recruiting all of his precious harem lab members.

Steins;Gate Senkei Kousoku no Phenogram comes out for the Xbox 360 and PlayStation 3 April 25, 2013.