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'Rainbow Six 3: Raven Shield' - Update Patch Available NOW

If you join a game through The All Seeing Eye (ASE) game service and you press the ESC key during the introductory video playback, Raven Shield will crash.

Workaround: If you don't want to wait for the introductory videos to end when joining a game on The All Seeing Eye (ASE), you can rename your video directory to something else. Doing so will prevent the logo intro videos and the spinning RAINBOW in the map loadin menu from being played. Don't forget to rename it to its original name if you want to play a single player campaign.

If you try to join a game through The All Seeing Eye game service (ASE), you need to have PunkBuster Installed and Activated whether the server you are joining has PunkBuster activated or not. To activate PB, go in the option menu.

If you join a game through a game service (UBI.com, ASE or GSA) you won't get any early messages concerning PunkBuster activation/inactivation. PunkBuster will handled it directly at the start of the game. Make sure to have your PK activated in your option menu to avoid being quick out.When not using a game service to join a server, Raven Shield will give you the incompatibility messages before you can join.

Starting with this patch, Raven Shield supports the PunkBuster anti-cheat software from Even Balance, Inc. The use and installation of PunkBuster is optional; PunkBuster will be available as a separate install. Please note that PunkBuster is only available in English, but don't worry, it is compatible with Raven Shield 1.4.1 and up in any language.

This should have been mentioned in the release notes for patch 1.4. Raven Shield was already compatible with The All-Seeing Eye game service and is now also compatible with the GameSpy Arcade gaming service.

The previous Italian, German, Spanish, and French patches inadvertently introduced some minor translation errors where some texts were displayed in English instead of the game's language. They have been fixed.

In response to the massive feedback, positive and negative, received from the players concerning the trigger lag, a toggle was added to make it optional. The new toggle, called "Immediate Firing Animation", lets the player select when the firing animation will be played: Immediately when the mouse button is pressed, or when the server confirms that a bullet has been fired. Please note that this animation is only cosmetic.

Patch 1.4 introduced a bug, making it impossible to play previously unlocked maps in Custom Game mode. This has been fixed.

Patch 1.4 introduced a small memory leak each time a new map is started. When this small leak accumulates for many hours on dedicated servers, it can grow large enough to cause system slow-downs or crashes. The leak has been fixed.