A salute to such 1980s classics as Thrust and Gravitar, Captain Kaon pairs vibrant Amiga-style pixel art with a tight twin-stick control mechanic. As a much-loved but long neglected genre, gravity shooters have found their modern champion in indie developer James Buckle.

“I first learned to code and make games after I got an old second hand ZX Spectrum when I was a kid”, said James Buckle, founder and developer at Engage Pixel. “1980s gravity shooter Thrust was one of my absolute favourites; I loved having to manoeuvre your ship through the caves and pick-off the bad guys. It was a style of game I adored which you just don’t see any more and I realised there is a whole generation who hasn’t played these exceptional games. Captain Kaon takes the best bits from this classic genre and brings them into the 21st century”.

What is Captain Kaon?

Developed by UK-based Engage Pixel, Captain Kaon is a 1980s Thrust and Gravitar inspired twin-stick gravity shooter. Here are some of the key features: