If you're stuck, don't forget to find hidden cookies in the rooms and eat 'em to get clues :)

Youtubers, you've got my permission to stream and monetize any footage of the game you want!

Demetrios - The BIG cynical adventure is a fresh take on the classic "Point & Click" adventure games, adding a touch of cynical humor to the characters' motivations.

Our two "heroes", Bjorn & Sandra!

The game puts you in the shoes of Bjorn Thonen, an antique seller being robbed one night after coming back home drunk. Doing his own investigation with the help of Sandra, his next-door neighbor, he ends up involved in a mysterious and murky affair. But these two unlikely heroes may be able to surpass themselves and discover ancient secrets!

The visuals are composed of handcrafted, Full HD colorful backgrounds and animated characters similar to visual novels.

One of the beautifully hand-animated backgrounds :)

It offers varied situations and puzzles, for beginners and experts alike, with a highly contextual level of interactivity. Try different item combinations, the results might surprise you!

(NB : This game is actually a remake of a game that I had fully developed back in 1999-2001, but never got to release!)

Supported languages : English, French (possibly Spanish and German at the time of release : see the Stretch goals!)

Game engine : Game Maker Studio (with 100% GML programming)

Demetrios is greenlit on Steam!

Classic Point & Click interface

Bjorn's antique shop

Paris ice cream seller

One of the mini-games in the story, the Claw Machine

Bjorn & Sandra just arrived to... Nogo

Excavation site

That's a Bazaar, for sure...

A museum like you've never seen before!

An underground bar... How nice!

Hand drawn, 1080P graphics

High level of interactivity, very contextual - the characters react to your actions!

Travelthrough the world : from France to Germany and a mysterious African country

Mini-games well integrated into the story.Remember the "Gold Saucer" from FF7? :) All of the mini games are meant to be pure fun.Each of them could be a whole, separate app on your smartphone!

Funny "Game overs" are possible if you mess up. Don't worry, you can try again right away! Actually, you might even want to get them all :)

Collect well-hidden cookies for optional in-game help to solve puzzles!

Gamepad compatibility, for playing on a TV screen! Obviously, you can also play with a mouse like every Point & Click :)

Full-length adventure : 8 to 12 hours of gameplay, full of humor, danger and twists!No episodic or in-game fees, for the price you'll get the whole thing, with a big ending to the story!

Bjorn, please stop! You bird of ill omen...

Demetrios - The BIG cynical adventure is mainly inspired by adventure classics such as Broken Sword and Runaway - your "everyday man" getting involved into a great adventure with big secrets and weird situations, travelling around the world, talking to everyone and solving insane puzzles!

I think you've guessed it already from the quotation marks around "team" : I am a lone wolf!

My name is Breton Fabrice, I am a 31-year-old French guy, who loves all kinds of games. I've always been programming since childhood.

When I got my first PC in 1999, I immediately started programming an adventure game named Demetrios. This was only 2 years after the release of Broken Sword 1 & 2, and I was a big fan of them!

So I created a similar game, but with my very own, personal vision. This was a labor of love.

Thank you very much, Bjorn...

After three years, I completed it, but was never able to release it due to my studies and my lack of marketing skills.

A year ago, I decided to quit my software developing job. I figured that we only have one life and it's short, so better do the things that you want the most!

Also, it was a shame : I made one great and full-length adventure game back in 2001, and almost no one got to play it! This is what motivated me into making this remake.

In the previous version of the game, my brother helped me a lot by drawing all the rooms and characters.

On this project, however, I've been doing everything - and I mean, EVERYTHING! From the programming (the easiest part for me!) to writing dialogs, making art, composing music, video editing, translating... and marketing!

Demetrios - The BIG cynical adventure is currently about 60% complete.

In the current build, 4 chapters out of 6 are already fully playable.

The plan is to complete most of the game by the end of the year, then to do improvements and things that shouldn't break the game programming too much (music, animations, cutscenes)

Meanwhile, the game will be tested for bugs and be translated by other helping hands.

Here's a brief planning for the end of development :

The "May 2016" release date planned is a rough estimate, and I'd like to release the game earlier - but I'm also aware game development always takes more time than planned!

If the stretch goals are met for the console ports, I will work on them right after the release on PC.

In any case, the game will only be released when it's feature complete and all known bugs corrected. I want Demetrios to be a quality game!

So far, I've been using my personal funds.

I am 100% focused on this project, and I try to save every bit of money as possible. (And believe me, I have cut down on ALL and EVERY unnecessary expenses... including buying any video game. Yeah... Game devs don't have time to play games! Ironic, isn't it?)

I've been doing it for a year, and I'll keep on doing that until the release!

However, with your help, I can turn Demetrios into the bigger release it deserves!

With this money boost from the stretch goals, I can take some more risks by making it accessible to more people (more translations), and releasing it on more machines! (Mac, PS4 / Vita / Xbox One consoles, and maybe smartphones / tablets later)

None of this can be done without your support!

How will the money be used?

Rough estimate

Of course, this will vary according to the total amount backed and the rewards claimed.

Even for only one developer, 2500 € really isn't much money. However, this will allow me to :

- Buy a Mac. Yes... Developers are not allowed to publish a game on the Apple Store if they don't own a physical Mac. (Thank you so much, Apple!)

Currently I'm doing the exports with my Virtual Machine, but I can't test the game properly on it anyway. I'm planning to get a Mac Mini for about 500€.

- Pay a few additional expenses (submit to conventions such as IGF and IndieCade...)

- Make a living. The rest of the money will be put into...the bare necessities. (food, home loan...) That basically means being able to finish the game : doing the art, the music, correcting bugs etc... I'll use my personal funds in case there won't be enough, but this money boost will make sure I get the time to perfect the game!

Here are the project stretch goals :

There are three reasons for the stretch goals :

- Translating the text into at least two more languages : Spanish and German. I can manage French and English, but I can't even say "Hello" in German!

- Porting the game on consoles. As someone who played Broken Sword and Discworld on a PSOne, this would be (another) dream come true!

Stop trolling, please...

- Getting a voiceover. The game has tons of text, so this won't be easy! More about this in the FAQ!

For more questions such as "Gamepad controls", "Why no mobile or Wii U version", or "Why such a big stretch goal for voice acting", please check the FAQ!

If you don't have much money, but you're interested in the project, this is for you!

For 1€ (~ 1.1$) you will get your name listed in the game credits, in the "Kickstarter" category!

Even 1€ is a considerable help, because it means you're interested into the game and you will follow it! And for a game developer, that's the greatest reward ever! (Thank you! ^^)

Also, you'll get a pack of several wallpapers for your desktop, in native art resolution (4K)

And the most important, you'll get informed of the progress of the game!

For 10€ (~$11), you'll get the game when it's finished!

My plan is to make the final version available to Kickstarter backers 15 days before everyone else, so you'll be the first ones to experience it! (And bug-free, I promise!)

The final price of the game hasn't been decided yet, but it might be slightly higher - so if you're interested, I suggest getting it now!

You will get a digital DRM-Free downloadable version, that you'll be able to claim on the official site.

For 12€ (~ $13) : In addition to the digital game download, you'll get the game OST!

This will consist of a download link with the music in MP3 and in FLAC (best quality).

I have composed most of the tracks in the demo version, except for two which are royalty-free tracks I have purchased. In the final game, about 80% of the tracks will be original and composed by me, and 20% will be royalty-free tracks.

NB : Due to their licence, some of the royalty-free tracks used in the game will not be included in the download.

And you'll get all of the previous rewards!

For 15€ (~$16) : In addition to the digital game download and the soundtrack, you'll get a digital PDF artbook!

This will consist in at least 50 pages of art from the game, either used or unused, with commentaries, and a comparison between the "old" Demetrios and the "new" version!

Example page

The PDF artbook will most likely be delivered on the game release date. However, the game development has priority, so I might work on it after the release.

And you'll get all of the previous rewards!

Make a gift to a friend!
:)

You will get two separate digital copies of the game (one for you, one for your friend), and two Steam keys! (when greenlighted)

Each of you will also receive a download link for the soundtrack and the artbook!

For 25€ (~$28), you'll get the DVD box version, delivered at home! Shipping fees included, and I'll send it worldwide!

That's right, a physical DVD with the disc, and even the game on it! :p

(The full game will be on the DVD, no internet connexion or Steam account required)

NOT FINAL ART!

Again, not final art, but the content will be identical

This DVD release will be exclusive to Kickstarter : it will be numbered and signed by me (the game creator) on the back!

Please note that the DVD version will most likely be sent one month after the digital game release, to make sure there aren’t any bugs remaining. We'll make as many tests as possible, but you never know!

This backing level also includes the digital version, so you won't have to wait to receive it in order to play Demetrios!

And you'll get all of the previous rewards!

For 50€ (~$55) : In addition to the DVD boxed version, you will also get a Tee shirt!

You'll be able to choose between 3 models :

If you choose the third model, I will ask you the specific message you want on it!

In any case, you'll have to tell me your size (from Small to XX-L).

Expect the tee shirts to be sent and delivered about 2 or 3 months after the end of this Kickstarter.

And you'll get all of the previous rewards!

For 100 € (~$110) : You'll be a part of the project!

I will send you regular versions of the game, including previous builds, such as the prototype, and even the original 1999-2001 Demetrios version!

You'll be able to give your opinion on each part of the game directly to me by Skype, and I will take it into account to make the game even better!

As soon as the Kickstarter ends, you'll be given an exclusive build of the game in its current state (4 playable chapters) Of course, this means having to cope with some bugs and placeholders, but rest assured that the game is already pretty stable and fairly complete.

In addition, you'll be listed as "Associate Producer" in the game credits!

And you'll get all of the previous rewards!

For 200 € (~$220), I will draw you and place you as a cameo character in the game!

You'll give me a picture of yourself, and I'll draw a cartoonish colored drawing such as this one :

Yup, that's me...

Your character will appear in one game room, and he'll talk to Bjorn. You'll also get to choose what your character will say to him!

You will be in all versions of the game, forever, till the end of time! (...OK, maybe I'm going a bit too far here.)

And you'll get all of the previous rewards!

Tsk. People are willing to help, so let's offer them something good in return!

Risks and challenges

This is a one-man project, so there aren't so many risks involved.

So far I've stayed pretty much on schedule : working alone means knowing exactly how much time you'll need for one task.

While this is my first game release, I have developed many games in the past. In particular, as I've said earlier, Demetrios is a remake of a game that was fully developed and completed on my free time between 1999 and 2001 - so the whole game is already there on my hard drive! (with outdated graphics and incompatible with modern OS)

-----------------------

THANK YOU!

Well, it seems you've read all of it? Wow! Thank you! :)

Don't hesitate to give me some feedbacks - this is very important! If something bothers you, let me know!

And if you back Demetrios, rest assured that I'll be forever grateful and I promise to work even more relentlessly to make this happen!

Kickstarter is not a store.

Pledge €15 or more
About $17

GET THE GAME AND PDF ARTBOOK! (~ $16)

This digital making-of PDF book will include artworks used and unused in the game, the story of the game development with an exclusive look at the original 1999 version of the game, some behind-the-scenes, and your name at the end of the book!