Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.

Attribute Boost

+2 Strength+2 Agility+2 Intelligence

INTRODUCTION

STARTING

Crushing Claws

3 Strength

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 100 over 20 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength1 Agility1 Intelligence

Blight Stones

Consumes a tree, healing you for 115 Health over 16 seconds.3 charges.

Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.

LVL 9

Storm Cloud

Target a hero to apply Storm Cloud on them for 10 seconds.

If cast on an ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.

Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.

LVL 11

Storm Cloud

Target a hero to apply Storm Cloud on them for 10 seconds.

If cast on an ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.

Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.