Gets a bit old changing units stats each time they level or you get a new merc everytime you enter a battle. A menu where you can set up what stats they get as they level would be handy so you dont need to micro their levels so much.

Gets a bit old changing units stats each time they level or you get a new merc everytime you enter a battle. A menu where you can set up what stats they get as they level would be handy so you dont need to micro their levels so much.

i support this !

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"Orks is never beaten in battle, if we wins we wins, if we die we die so it don't count as beat, an' if we runs for it we don't die neither, so we can always come back for another go!"

Well personally, I'd like to just be able to set the stats in the world map instead of having to transfer to a battle map just to set those stats. Also, seems the level and the stats have more impact on the battle than the Rock->Paper->Scissor setup/effect of the unit types which probably shouldn't be the case with an RTS.

I suppose, the OP request could be accomplished via a Master Army display so that players could define different 'build templates' for unit type without destroying the customisation provided by the level point system.

I didn't had the time to read ower the posts, just want to say that a building that trains units to lvl 5 as in NPC towns, would be nice. I am too lasy to get out my trained units that will defend my town, to lvl them up to 5 in an npc town

Well personally, I'd like to just be able to set the stats in the world map instead of having to transfer to a battle map just to set those stats. Also, seems the level and the stats have more impact on the battle than the Rock->Paper->Scissor setup/effect of the unit types which probably shouldn't be the case with an RTS.

I suppose, the OP request could be accomplished via a Master Army display so that players could define different 'build templates' for unit type without destroying the customisation provided by the level point system.

Templates is a definate yes, but being able to assign the skillpoints on the world map would be convenient also, having to wait until a battle starts to spend the skill points is a little inconvenient