Operation Gladius 3: Immersive MilSim

After major combat operations against the Praetorian Coalition Forces (PCF) in the battle ridden town of Longmoor, PCF commanders made the decision to pull troops out of the region in an attempt to calm the situation and hostilities, after the Sem’ya Bat’yev (Family of Brothers) declared all out war on any Western troops in the region. Sources close to the SB believe the reason for the PCF’s withdrawal was an attempt to save face after coalition troops lost control of the town, sustaining heavy casualties. Locals to the area have said they haven’t seen any coalition troops for weeks and make jokes about how they are hiding inside their base having lost the will to fight.

With hundreds of insurgent fighters now flooded to the area it seems the coalition now have an insurmountable task ahead of them if they are to ever bring peace to the region. Critics have been vocal in speaking out against the tactics of troops in the region who allowed the town to be ripped from their control, so soon after attempting to bring peace to it. One source within the hierarchy of the coalition has claimed that senior commanders now believe they have dropped the ball and allowed the insurgency to get a foothold in the town. It is believed now that nothing short of a full on, heavily supported combat operation, unlike seen before in the region, is likely to secure the town.

With it’s close proximity to the border, and other key facilities within the region, the town of Longmoor is not an area the PCF are willing to just hand over to the insurgency, likewise, insurgents in the region know and understand the towns tactical advantage and will not go without a fight.

Operation Gladius IIIis our full blown Immersive MilSim event. These events are designed to be as immersive as possible and require the right mindset. Your actions and behaviour WILL affect how other people experience the event, and your focus should be on keeping the immersion alive.

Make sure you read the rulesHERE. You will not be refunded if you didn’t “realise” the event is stricter than you are used to!

If you want an event that is based around trigger time and getting one over on the other team, then this is NOT the event for you. We do not announce winners at these events and our aim is to deliver you an immersive event. If you want a challenging event, that gets you into the gritty mindset of Combat Operations, giving you a small taster of how things could be, then book on.

We will not tolerate players who intentionally go against the spirit of the event, and anyone caught intentionally breaking rules will be asked to leave.