I know that I haven't gotten the cert for the add-on Rune yet, but I am still trying to speculate which would be a good uncommon rune to take. I have some ideas of fun ones. I do have a problem with already hitting my limit on attuned items, so I more looking for things that would not require attunement.

knowledge monkey so artificer rune on my armor, my nonmagical useful item will be a rare history tome (Can't quite make out the title as it is heavily damaged, but it may say Codex Arcanis in Ancient Altheran) to give a +2 on knowledge history checks, and then have expertise in knowledge history.

Not sure I'll be any use in combat, but I should have a +9 knowledge history at level 1. Useful in an archeologist I assume.

_________________AKA Kavaris, awakened "Human" from the Hinterlands, psionic transmutation specialist, adventurer, and no one important

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