Comments

Comment by mak484

I have broken down all of the current masteries into two categories: unique, interesting masteries and flat bonus masteries.

Unique, interesting masteries:

Flat bonus masteries:

Why this mastery is interestingAlthough this mastery seems to be a flat bonus, keep in mind that there are a wide variety of abilities that "cause you to become enraged or consume an enrage effect". This mastery mayaffect Enraged Regeneration, Bloodrage, Raging Blow, among others.

Comment by Orthis

Increases the benefit of abilities that cause or require you to be enraged by 25.04%

Edit: I corrected myself because now Unshackled Fury is a 25% down from 80%. :(

Comment by Jenrama

Alright,

@ Orthis, Bloodrage no longer exists, it is replaced by Commanding Shout and Battle Shout now generating instant rage upon use and having linked cooldowns.

"Increases the benefit of abilities that cause or REQUIRE you to be enraged by 25.04%. Each point of Mastery increases enrage effects by an additional 3.13%."

Raging Blow is indeed effected as it REQUIRES a enrage effect to use, if you look at the skill information with Unshackled Fury unlocked in the talent tree it says it causes 125% weapon damage instead of the 100% shown on WoWhead. Tested in the PTR's, didn't think of reforging some of my stats into mastery to fully test however.

@ bluewyvern, You'd be surprised how much more you use Bloodthirst and Heroic strike than Raging Blow in the Fury rotation, tested it on the PTR (and actually got a higher dps on the test dummy than my current live Fury dps) and Raging Blow is spammed whenever Berserker Rage is off cooldown and whenever Enrage manages to proc, but it depends how lucky you are with the 10% chance on hit Enrage proc, cause 75% of the damage I was doing was from Heroic Strike, Bloodthirst, and Slam.

Comment by Orthis

At the time, there was some confusion because the tooltip looked something like this:

Increases the effect of your enrage effects and abilities that enrage effects 80%.

they did that so it effected Enraged regeneration. But then they made ER NOT consume any.

Comment by Fawful

@JenramaTesting on the PTR isn't going to give you a clear idea of how useful Raging Blow will be in Cataclysm since you won't have mastery gear before Cataclysm. Once mastery kicks in, I'm sure Raging Blow will be much higher priority than it is on the PTR.

Comment by Zarleck

So far, I've found that this mastery...Increases the Weapon Damage of Raging BlowIncreases the damage bonus of Death Wish and EnrageIncreases the healing of Enraged RegenerationIncreases the Rage generated by Berserker Rage through Glyph of Berserker Rage(Might increase rage generation through damage taken with Berserker Rage active, I'm not sure, and it's a bit hard for me to test, any input on this would be appreciated.)

Comment by grandlordatos

Does anyone know if an Unholy Death Knight's "Unholy Frenzy" ability would gain a bonus from this mastery too? When applied to the warrior, of course.

EDIT: Not only that, but does anyone know if Inner Rage will benefit from this as well?

I have to say, this is actually one of my favorite masteries. It embodies the fury warrior perfectly - a lunatic berserker whose wrath is their greatest weapon. I only wish the arms mastery was more creative like this one.

Comment by Zyclox

This is the only reason for keeping my Fury spec on my Fury/Prot warr. My raging blow does 200% weapon damage, and I am not even level 81 yet.Tip: If you want to have Raging Blow open more often, you can use Berserker Rage. Berserker Rage itself does nothing to your dps, apart from that you are immune to fear and sap and incapitate effects, and that you get more rage from taking damage, but it is an Enrage effect so you can use Raging Blow. ^^'

Also considering making a fury pvp spec, as my Enraged Regeneration now heals 65% my total hp. (õLô)

Comment by Zyclox

Keep Berserker Rage up at beginning of fights (or when you need it), to use Raging Blow when you don't have the Enrage (from talents) up. (õLô)9

Comment by Shamerik

Is this adding 4.70% of 37.6%, meaning an added 1,76%, leaving me at 39,4% or is it a flat 4,7+37,6 = 42,3%?

If it's a flat increase, you'd need 22 Mastery to gain an effect of over 100%, meaning a Mastery Rating of 2506 as you have 8 Mastery at level 85? This would probably never be feasible?

How much Mastery would you go for? As long as you're hit- and expertise capped would you rather go for crit, haste or mastery?

Comment by therailz

sub par, like golf not sub part. XD

Comment by jam100997

what is the cap on crit.. 4 a lvl 85 furry warrior?

Comment by Zz0mg

a cap on crit rating would be OP so there is no crit cap. im more interested in wat the new hit cap is

Comment by Orthis

Add Unholy Frenzy, because you DO get an increased effect knowing it is an enrage.

Comment by autoassassin

Maybe I am reading too much into this, but wouldn't this increase your white damage as well. seeing as you would of course take the Enrage Talent. Your melee hit do cause you to be enraged, unless i am reading this incorrectly.

Comment by xgdp

Your melee hit is not an "ability", so no it doesn't benefit from this mastery.

Comment by xgdp

@autoassassinYour melee hit is not an "ability", so no it doesn't benefit from this mastery.

Comment by Iroared

If you stack mastery on an 80, you would get about 50. Wonder how much raging blow would hit for then, with deathwish...

Comment by masjwar

In simple laymans terms, can anyone give me a good idea of what a fury warriors dps should be at level 85. I know that leaves a lot open, like what gear they have and if they are in a reg, hero, or raid.. if they are unbuffed or buffed.. etc. So just whatever answer you can give with whatever data you have. Specifics and why's are great, but in depth math analysis would go over my head.

Also, if one attacks from behind (or the side), is hit capping really that important?

Thirdly, what would be good numbers to shoot for in regards to crit and mastery?

Currently, with a 353ilevel I get the following results (using the raiding training dummy and relying on the Recount addon)

unbuffed, and at:20.71 critical10.47 mastery5.73 hit rating

attacking from the front my dps is approximately 9,300attacking from the sides or behind, my dps is approximately 12,500 (with a nearly 0% miss rating on all special attacks and a 13% miss and 2.9% dodge rating on white damage melee)

Just curious if this is good or bad, as I almost always score top dps/damage in regs and heroes, although mages can typically beat me. In raids I am typically in the top 3. Again this is all noted via the Recount addon.

Comment by Salahuddin

does this mastery efekt the talents Blood Craze and Second Wind?

Comment by sackface

Comment by Blackbeardswe

Increases physical damage done while Enraged by 11%.

Patch 5.4.2Mastery gives a direct bonus to damage while enraged.

Since Colossus Smash (normal) and Bloodthirst (double the chance) does not have a 100% chance of critical hit,Warriors stack crit as soon as they hit 7.5% hit and 7.5% expertise, this to increase the chance of maintaining enrage.

Things would be alot different if bloodthirst had a 100% chance of critical hit, one would probably seewarriors stack either Mastery or Strength (perhaps both).And then questions around wether either of those would be the strongest stat would arise.

I wrote this because i saw a lot of outdated posts.

Comment by Blackbeardswe

Increases damage done while Enraged by XX%.

Patch 6.0.2 (Post WoD Patch)Enrage gives a direct bonus to all forms of damage and not just physical.

Colossus Smash has been removed from Fury spec and onlyBloodthirst and Berserker Rage remains for mainting Enrage.

Crit is the currently still the best stat for Fury warriors, specially now that Bloodthirstno longer has double the chance of crit and instead has a 30% increased crit chance.

As a passive bonus for Fury, crit stat is increased by 5% from all sources, and with the removalof hit and expertise you should gem crit and crit and if you can sqeeze it in, even more crit.

Comment by MRTF

To be honest; Don't bother with Fury's mastery in PvP. There are so many abilities out there that can easily make your mastery weak or even lose all the meaning of mastery in 1 click like soothe, tranquilizising shot etc.

As many others have stated (and it feels very logical) crit is the way to go in order to feed your rage and bloodthirst. That's how you do anger management in WoW.