About

Jakub Sporek is an experienced independent 3D artist/animator, based in Prague.

Many years in production working in different positions, on different teams and in different studios formed him into a professional with vast experience.

He focuses on delivering great work on time, either as part of a bigger team, or taking the responsibility for bigger projects on his shoulders and hiring other freelancers. He prefers to work at his own desk and Mac Pro with a Maya/3Delight license.

Work

I can either be part of your team to help produce something beautiful or I can deliver the animation from start to finish, taking care of all the necessary steps – depending on the budget, schedule and the type of project.

Character animation is what I do best. Either for advertising or TV series.

There is this Zen feeling to it: when you just dive into animating nice characters, watch them come to life and give them a personality. To go with the flow and create some nice action, or touching acting.

Motion design is great for fiddling with undiscovered territories of Maya. Mostly TV Idents/Intros.

I’m always happy to work on new motion design as it unleashes my creativity and I usually find something new. There is this magic to it – just try new things, new approaches and watch something unplanned and (hopefully) beautiful happen.

Testimonials

Our cooperation with Jakub started back in 2011 when we started a completely new Czech brand of dairy products for kids “Olmíci” for the biggest Czech milk producer – OLMA. No doubt, there is a significant Jakub’s role in the tremendous success of the new brand. Within 5 years we have done, in close cooperation with Jakub, 27 TV commercials, every single one different and based on an original story. There are plans for a couplemore commercials and I’m really looking forward to cooperate again. He is my first choice when it comes to broadcast quality 3D animation.

Zdeněk Nováček, Founder, Zdeněk Nováček, s.r.o.

Jakub is a 3D artist, a highly motivated person with a deep understanding of Maya. He knows his craft inside and out and always finds creative ways to debug render problems and Maya’s workarounds in general. We cooperated on a daily basis and worked on many different kinds of projects for the Centre of Visual Presentation at Czech Television. I could always count on him because of his deep knowledge and creative thinking, which allow him to find a suitable solution for any given project within tight deadlines. Beyond that, he is a very patient, professional, easy going person, an amazing 3D artist, and a conceptual thinker with a sense for details. He is a real asset to any production at every level possible. It was a pleasure to work with Jakub and I cannot wait to see his new 3D work in future.

Yesterday, there was this event where, apart from other things, Roland Reyer presented some of the new features of Maya 2016 Extension 2. Roland is very excited… Read more “Autodesk M&E Roadshow Praha”