I figured out what it was… when the game's screen was maximized it wouldn't work, yet if I shrink it down it does…

Thank you for your help anyway.

(Just so you know, my resolution is 1680 x 1050, quite a weird res, I've had trouble with it before.)

Forum category: Dimension Dungeon / Bug ReportForum thread: Game doesn't work.
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http://archiotech.wikidot.com/forum/t-182226#post-592727Re: Game doesn't work.http://archiotech.wikidot.com/forum/t-182226/game-doesn-t-work#post-592727
Thu, 24 Sep 2009 20:42:06 +0000Battleguy
Okay… I got a hell of a lot of text out of that prompt, I doubt you'll need it all (I think one of those messages would come up everytime I waved my cursor over where the tiles should be).

Oh and I quite sure I'm just running Windows XP 32 bit, no Virtual PC or anything like that.

Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 43 at dd.Shifter.paintTerrain(Shifter.java:41) at dd.GridPanel.paintComponent(GridPanel.java:49) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.BufferStrategyPaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent._paintImmediately(Unknown Source) at javax.swing.JComponent.paintImmediately(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)

Forum category: Dimension Dungeon / Bug ReportForum thread: Game doesn't work.
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http://archiotech.wikidot.com/forum/t-182226#post-591875Re: Game doesn't work.http://archiotech.wikidot.com/forum/t-182226/game-doesn-t-work#post-591875
Wed, 23 Sep 2009 23:57:19 +0000twirl36960
LOL, I definitely have not seen this before! The menus from the menu bar are removed. The dungeon window is black and the hotspot panel is still showing tile information. So the game itself is running, but the display seems messed up.

I am wondering if there are some java exceptions getting thrown, they would help in figuring out what's wrong. I think you should have java.exe somewhere on your machine. If you don't mind, can you please try running the game from the command prompt like this:

java -jar "dimension dungeon.jar"

Then copy paste what the output is here after you click "Quick Start Game", and also when you get the black screen.

Also, the machine that you're running this on, is there anything out of the ordinary with the operating system? Like, are you running Windows XP in an emulator like Virtual PC, or are you using Windows XP 64 bit? I have tested on Windows XP, 2000, Vista Home and Vista Business (all 32 bit) and they all work.

This problem happens all the times, I've yet to play the game because of it. Which is a shame because I really want to. I get to "[ Press any key to continue ]", and then after pressing a key that's when it freezes. I'm using Windows XP

And I'll try the Quick Start thing right now… Okay tried it, now it's like the game is playing behind the scenes, and the menus open up and such, but I can't see anything.

Hope this helps.

Forum category: Dimension Dungeon / Bug ReportForum thread: Game doesn't work.
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http://archiotech.wikidot.com/forum/t-182226#post-584010Re: Game doesn't work.http://archiotech.wikidot.com/forum/t-182226/game-doesn-t-work#post-584010
Mon, 14 Sep 2009 09:26:11 +0000twirl36960
Hey Battleguy. You are the first person to post something here! For a while, I was wondering whether anyone out there has even downloaded DD!

Anyways, does this problem happen all the time? Or only some of the time? Do you get to the bit where it says "[ Press any key to continue ]"? Are you using windows, linux or mac? (sorry for so many questions, gotta know this stuff to fix)

If this happens all the time and you are using a linux or mac, then this would be the newline problem. Since I developed this game in windows, only pressing newline in windows would work here. I have yet to figure out how to do this in linux and mac.

If that is the case, then you can start the game alternatively by going File=>Quick Start Game (menu at top), which will start the game immediately. The only difference is you can't enter your characters name.

If this only happens some of the time, then that'll mean something in the code when starting the game is screwed up and I'll have to take a look at stuff. Hopefully this isn't the problem…

New in game dialog screens that appear after specific moments of the game.

The game log window kept jumping to the top, so you couldn't see the new events appearing. This has been fixed so it scrolls down properly.

Application of stat modifiers were quite messed up, for example when an enemy walked off a cloud tile, the bonus +2 agility would remain. This has been fixed.

Alot of abilities that used stat modifiers have been fixed.

Ranged cursors (like for throwing pots, targetting for abilities) now scroll properly when you move them to the edge of the game window.

Current statistics panel in the Base Statistics window now updates.

Something quite major that needs to be put in are descriptions for the abilities. At the moment, there's no way of telling what an ability does, unless you actually use them. Even then, you still would have trouble knowing what they do exactly. These descriptions will be added in the next update.

Forum category: Dimension Dungeon / NewsForum thread: Version 0.5 released
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http://archiotech.wikidot.com/forum/t-149581#post-453186Version 0.41 releasedhttp://archiotech.wikidot.com/forum/t-149581/version-0-41-released#post-453186
Sat, 18 Apr 2009 22:08:11 +0000twirl36960
This release is mainly to fix a major bug in 0.4 where you couldn't advance beyond dungeon level 1, because no stairs were being generated, so you were always stuck on the first dungeon level.

There are also a number of other changes:

The general skills have been moved into the Train Abilities window from the Upgrade Stats window

Fix the Shadow Winds skill not doing anything

Fix bug where sometimes the game can't start, because the hero character fails to get placed into the map

Forum category: Dimension Dungeon / NewsForum thread: Version 0.41 released
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http://archiotech.wikidot.com/forum/t-149053#post-452861Major bug in version 0.4http://archiotech.wikidot.com/forum/t-149053/major-bug-in-version-0-4#post-452861
Sat, 18 Apr 2009 12:44:42 +0000twirl36960
Some of you might have noticed, that there was an incredibly lousy bug in the latest version of DD. No stairs are generated on the first level, so you pretty much can't advance beyond the first level. This will be fixed ASAP! Forum category: Dimension Dungeon / NewsForum thread: Major bug in version 0.4
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http://archiotech.wikidot.com/forum/t-146673#post-448123Re: Combat Loghttp://archiotech.wikidot.com/forum/t-146673/combat-log#post-448123
Tue, 14 Apr 2009 02:25:20 +0000twirl36960
Agreed, though I think it should only display when it's within player sight, since you could have enemies who die far away, then the messages become somewhat meaningless. Forum category: Dimension Dungeon / Bug ReportForum thread: Combat Log
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http://archiotech.wikidot.com/forum/t-146673#post-447310Combat Loghttp://archiotech.wikidot.com/forum/t-146673/combat-log#post-447310
Mon, 13 Apr 2009 10:22:22 +0000hyperhop33295
Needs to tell player when something dies. E.g. "The rat dies." Forum category: Dimension Dungeon / Bug ReportForum thread: Combat Log
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http://archiotech.wikidot.com/forum/t-140747#post-426037Version 0.4 releasedhttp://archiotech.wikidot.com/forum/t-140747/version-0-4-released#post-426037
Mon, 23 Mar 2009 09:43:58 +0000twirl36960
Version 0.4 of Dimension Dungeon has been released.

fixed bug where you can't pick up inventory items after loading a saved game

fixed bug where you can't save games unless you exited the game at least once

improved item generation, so you get a slightly better variety of items on the first dungeon level

Special hero abilities. Newly trained abilities can be found on the bottom right panel. Simply click the ability to perform it.

Option to start new games from the File menu

Changes and bug fixes

Slightly increased the number of enemies generated, but from a slightly weaker pool of enemies

Decreased lava damage

Increased hitpoints for everyone

Keep hotspot and main mouse cursor updated after left clicking

Fix bug where left clicking doesn't do anything after a few left clicks on the same tile to move the player

Fix ordering of inventory items

Fix bug where weapons/armour disappear from inventory when unequipping weapons/armour

Forum category: Dimension Dungeon / NewsForum thread: Version 0.3 released
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http://archiotech.wikidot.com/forum/t-134411#post-399649Hero abilities currently in developmenthttp://archiotech.wikidot.com/forum/t-134411/hero-abilities-currently-in-development#post-399649
Sat, 28 Feb 2009 10:26:23 +0000twirl36960
In the next version of DD, we are introducing hero abilities. These abilities allow the hero character to do special moves, besides just the regular attack that they have been limited to up to this point. As you gain experience for killing enemies, you gain skill points. Previously skill points could only be spent on training general skills. Now they can be used to train abilities.

When you train new abilities, they appear in the ability panel on the bottom right of the screen. These abilities require energy to perform. In order to replenish energy, you have to eat food that can be picked up around the dungeon.

There are essentially 4 types of abilities:

1. Auto-attack: modifies your regular attack temporarily.

2. Passive: increase your stats temporarily.

3. Instant: instantly perform the special move upon activating, does not consume time units.

4. Special: instantly perform the special move after you've selected your desired target, does not consume time units.

We are excited to be introducing hero abilities as we believe this is a core feature of the game that enchances the dungeon crawl experience. Check back here soon for our next release!

Forum category: Dimension Dungeon / NewsForum thread: Version 0.1 released
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http://archiotech.wikidot.com/forum/t-119389#post-353992Version 0.01 releasedhttp://archiotech.wikidot.com/forum/t-119389/version-0-01-released#post-353992
Mon, 12 Jan 2009 11:28:30 +0000twirl36960
We are extremely excited to release Dimension Dungeon at long last! This is the very first release of Dimension Dungeon.

Forum category: Dimension Dungeon / NewsForum thread: Version 0.01 released
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http://archiotech.wikidot.com/forum/t-119361#post-353904Welcome to Archiotechhttp://archiotech.wikidot.com/forum/t-119361/welcome-to-archiotech#post-353904
Mon, 12 Jan 2009 08:45:45 +0000twirl36960
Hello everyone and welcome to Archiotech. We are a games studio. We make games for free. We're quite noob at this, so please bare with us.

Our first game is Dimension Dungeon. It's a very basic dungeon crawl written in Java. We will be releasing our first version of Dimension Dungeon very shortly. So check back here soon to download and play Dimension Dungeon.

Thank you for visiting. We look forward to developing more games for you and us!