7 comments
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My wife and I both evolved our Quilavas into Typhlosions today. I got Shadow Claw and Overheat, she got Ember and Fire Blast. They both rock in gym battles. We're also psyched because we're the first ones in our group of friends to obtain Typhlosion in Pokémon GO. I love this Pokémon!

cp821 82.2% male shadow claw/fire blast. rather than scoff at it because of a middle ground moveset, i'm looking toward an increase in viability in the future.

why do numerous pkmn have 2 possible charge moves of the same type and energy cost but with one clearly over the other in usability?some people will say its purposely to add chances of a "bad roll", i think it's a sign of future battle mechanics to come.

for now, fire blast is completely eclipsed by overheat. if a future gym overhaul adds stat modifiers and stat conditions from the main games in some modified form suitable to GO, then things could get interesting.in the main games, fire blast can inflict burns, while overheat is stronger but harshly drops sp.atk.

should those additions happen, ideally it should only be charge moves to have these extra effects. fast moves pretty much have their own effect as energy gain.

one other way it could be salvaged in the future is if the fully evolved starters could be tutored frenzy plant/blast burn/hydro cannon after being walked a considerable distance as a buddy, should those moves ever make it into GO.

the same could be done with the pikachu family with volt tackle, and any dragon type with draco meteor.

those moves would need phenomenal power to be worth it in GO, but a lot of the moves in GO already deviate from their power in the main games.

I have Typhlosion with Shadow Claw and Solar Beam. It actually works really well, because when I leave it to defend a gym - other players will obviously use water type pokemon to defeat it, but they get rocked by Solar Beam.