Summary:In a society infused with demons, only The Order can, in Platonic style, see the world as it truly is. Join Dante in this stylish action experience; chain together multiple combos with flair and send the demonic spawn back to hell – reveal the truth behind the lies. Delve into Dante’s darkIn a society infused with demons, only The Order can, in Platonic style, see the world as it truly is. Join Dante in this stylish action experience; chain together multiple combos with flair and send the demonic spawn back to hell – reveal the truth behind the lies. Delve into Dante’s dark past confronting some the most familiar faces in the DmC universe. Harness unimaginable powers combined with Dante’s notorious arsenal of weapons: sword, scythe, axe, pistols and more.…Expand

It should be noted, with a certain severity, that the 360 version is clearly superior in this pair. Its PS3 counterpart struggles to keep a steady framerate which is sadly characteristic of PS3 games running on the Unreal Engine.

Ninja Theory are calling the DMC shots now and they're doing it well. The fighting mechanics are a little bit easier to master and perhaps not as deep as before, but on the other hand the storytelling is improved with skillfully crafted cutscenes. Put up with a rather dull introduction and you're in for a great game.

This is a title that gets most of the important parts right when it comes to an action game. It makes you feel like a bad arse, thanks to the cool-looking combat and easy-to-produce combos, but remains deep to allow people to delve into the system and pull off some wild moves.

It's certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game's combat more than makes up for it. It's simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante's picked up every weapon there's simply so much available to you, and it's what sets the game apart.

Quite simply one of the best games of the generation. Relentlessly fast-paced action with cool, relatable characters that will make you laugh,Quite simply one of the best games of the generation. Relentlessly fast-paced action with cool, relatable characters that will make you laugh, cry and cheer. Dante, our main character, is an edgy, memorable individual who doesn't care about anyone but himself. This makes him an outcast that anyone who's ever had a bit of a 'loner' streak about them will instantly relate to. Have you wanted to scream at the world to *bleep* off? Then this is a character for you. Virgil is anything brilliantly written character, seemingly a cool, calm and collected person he later shows a darker side in his pursuit for freedom. Much like a roller coaster, this ride isn't for children and pregnant women. Only mature gamers such as myself should go on this white-knuckle adventure through purgatory! You would be doing yourself a massive disservice by not buying this game (which has some DLC I already can't wait for!) because of some entitled individuals who can't see the woods for the trees due to their blind rage over something that is different from what they are used to. Give this game a chance.…Expand

Now, I don't say this often. But this is, simply put, the best game I ever played in my life.

I've played lots of games. Tons amongst tons,Now, I don't say this often. But this is, simply put, the best game I ever played in my life.

I've played lots of games. Tons amongst tons, but nothing ever drew me in like DmC: Devil May Cry did. The soundtrack is outstanding. With dubstep pieces from Nero and nice Metal from Combichrist. Both of these artist combined to make a soundtrack that pumps the game to a whole new level. The gameplay is at the top. It's simply the epitome of "Perfection". With a slash here and a fist slam there, all moves flow together to create a symphony of SSSensational combos. The story is also well made. The demons run the world through the media. From bankers to news reporters, every character shines brightly, even though, they're quite dark themselves. Dante, being revamped and all, is wonderful. Being a potty-mouth suits his look and style. His one-liners are also very amusing as well. There's never a dull moment with him. Vergil and Kat are really great supporting characters too. Kat is a nice semi-love interest and Vergil is one of those guys who you know will show his true colors later on. All in all, the game is simply PERFECT and everything flows together in one stream of fluid, swift and sweet goodness of a third-person action adventure game. Pick this game up, you won't regret it.…Expand

I was very skeptical about DmC. Frankly, I was mostly ambivalent about the original titles and I thought the reboot concept was beneath NinjaI was very skeptical about DmC. Frankly, I was mostly ambivalent about the original titles and I thought the reboot concept was beneath Ninja Theory's taste-level. Rarely am I this happy to have been so wrong. I finally "get" the beauty of the original elements, while Ninja Theory busted their ass to take the existing themes and elevate them to a new level. Let me just say this - give this game an hour of your time and it will make you a believer. Give it another hour and it will make you a fan. Oh, and PS - Never before have I seen a game have to endure this level of trolling... criticisms of DmC are glaringly vague and stubbornly tired. Really? All of you bought the game on release day, played it through, and came to the conclusion that it sucked? Why do I find that so suspicious? How about you stop clutching your pearls over all the cosmetic changes and kiss Ninja Theory's ass for fixing your otherwise B Grade franchise.…Expand

DmC is the reboot of the Devil May Cry series by Ninja Theory. It is intended to direct a franchise in a new direction and gain a broaderDmC is the reboot of the Devil May Cry series by Ninja Theory. It is intended to direct a franchise in a new direction and gain a broader audience. I had no cons about the ideas behind the revitalizing of the series its mythos, but merely with the execution of the ideas.

PRESENTATION: Very Good. The artistic story telling is fantastic in the game, as well as the in game text to amplify some action scenes. Menu has framerate issues but well laid out and simple to see.

GRAPHICS: Good. Environment immerses the player into it and framerate is fluid to follow the action. The game overuses the orange red color palette as well as the green blue one which tends to saturate the world you are in after a couple of hours into the game.

SOUND: Very Good. The soundtrack in the game is great and it delivers the theme of the game quite nicely. The voice acting is well done too, you can tell the brothers apart when they speak but also sense their relation...Mundus also delivered an impact performance. Sound effects are also very good but at times overwhelmed by the soundtrack.

GAMEPLAY: Good. Heavily hindered by the level design, the gameplay mechanics are seamless, very well rounded and easy to implement. The amount of combos stretches as far as your imagination can, switching between Devil Angel weapons is fast and fluid and the controls are quick and responsive. The pacing of the game is questionable for an action game, specially for one with such a deep combo system. The camera is good and user controlled for the most part and even pauses enemies from attacking you if they are off screen. The Devil Trigger suspends enemies into the air this time around while you inflict damage. As usual some health regenerates and there is increased damage.

LEVEL DESIGN: Poor. This is where all the bad spots of the game came back to. The traversal through the game is mainly compromised by jumping. EVERYWHERE. It became tedious after seeing how much it consisted to go through a level, and it broke the pacing of the game considerably, since some areas there was just too much of it. Overall Limbo is designed somewhere out of the Deconstructivism movement, where things are broken parts of themselves and the pieces make up an ugly whole. The best level design for me was the Disco level, and something I'd revisit, weird boss and all. The environments turn dull towards the end, slowing the adventure down. One of the Boss fights implements the platforming quite well, and that probably was as far as it should have been taken to make up the level design.

STORY: Good. The new direction that they deviated the original storyline from was well implemented. Dante and Vergil being sons of a Demon Angel, some type of anomaly that can extinguish evil is a believable storyline to start from. The explaining of their origin was engaging as well. The middle and ends of the plotline of the game however, are not.

BEASTIARY: Very Poor. The enemies in DmC are not much for variety. Apparently anywhere you go in Limbo the demons are pretty much the same. They have different types of the same enemies, where ones are vulnerable to either Angel or Demon weapons. Overall you will face upgraded versions of the same enemies throughout the game. One in particular should have been a boss because he was really cool to face, and his upgraded versions, since the 5 a half boss fights in the 20 level game are deficient for an action game. They are mostly large, blob like figures instead of the fearsome creatures prevalent in games of this genre. They are quite the mixed bag the fights consist of yes heavy PLATFORMING.

DIFFICULTY: Easy. Accurate. I played the game on the Nephilim Hard difficulty and I barely died, ever. The game difficulty seems just about right so anyone can just pick this up and kick ass. Be aware that restarting a checkpoint counts as a death in the game what? and the autosave feature will NOT hold on to your items if you've used them and then died or restarted ).

LASTING APPEAL:

Players of the previous games will most likely not favor this game too much. The story mode may be good for one play through, but the excessive platforming may anger God of War veterans as well as the lack of boss fights. Also being a short adventure 8 hours and the lack of the Vergil DLC at launch to extend it, sadly is not enough to warrant a full retail purchase like I did I'd recommend holding off for God of War Ascension instead.

WARNING: THIS IS A REVIEW FROM SOMEONE THAT HAS NEVER PLAYED A DMC GAME BEFORE.
Pretty graphics, but crap gameplay. Basically, the same asWARNING: THIS IS A REVIEW FROM SOMEONE THAT HAS NEVER PLAYED A DMC GAME BEFORE.
Pretty graphics, but crap gameplay. Basically, the same as every other Ninja Theory game. This game has an identity crisis. It tries to be both Ninja Gaiden and God of War at the same time, yet fails at being as good as either of those games. It tries to be a visceral, gory hack and slash like God of War, but the combat feels far too floaty and unsubstantial experience. It also tries to be Ninja Gaiden with it's end of mission scoring, but this game is just not difficult enough to actually feel any sense of accomplishment from getting a high score. And I know people will mention the mode where Dante dies in one hit, but honestly that's just an artificial inflation of the difficulty, unlike the enemy AI being substantially improved. The platforming sections are too long and are frankly boring. The story, well, it's definitely no God of War in that department. The story seems to have been inspired by teen supernatural dramas, such as Buffy the Vampire Slayer or Angel. I'm not into any of those shows, but if you are, you'd probably enjoy DmC. The game also includes a lot of Leftist propaganda, slamming things such as Fox News and the Republican Party (of which I am a member). Obviously, this was not to my liking. I prefer that politics do not enter my video games. Thank you very much. Clearly, I wouldn't recommend this video game for any one, except hardcore liberals.…Expand

This review contains spoilers, click expand to view.
It's a beautiful game, it good storytelling, but it lacks the gameplay depth of the series, lacks surprises, and the majority of the gameplay was spoilered by Ninja Theory itself in their official walkthroughs.

Just like Devil May Cry was trying to mimic God of War.... spawn enemies everywhere, poor move set, lots of cutscenes, and a lot of real-time events.

You watch a lot of cool things, but play much less, and with much less quality. Playing it for the second time, you can barely find something new and worthy.

Low frame rate, and LOTS of graphical glitches. Every hole you fall show unfinished places, and every cutscene flashes bad rendered frames at your eyes.…Expand

This is not a Devil May Cry. NT totally ruined title with this reboot. This game looks like bad parody of original games with poor combatThis is not a Devil May Cry. NT totally ruined title with this reboot. This game looks like bad parody of original games with poor combat system, bad protagonist etc. I want to forget this shame and I hope we'll never see a sequel/prequel/whatever of this crap.…Expand