Friday, April 28, 2017

Click
through to see the illustration and design requirements for your single
card submission, due Monday morning. Every submission warrants
feedback, which you may use to revise your submission any number of
times. I will aim to review the most recent submission from each
designer.

Monday, April 24, 2017

The release of Amonkhet is just around the corner! Since we’re focused on design here, we’ll be discussing the design philosophy and implementation used for Amonkhet based on documents published by WIzards and by reviewing the set itself.

Friday, April 21, 2017

Click
through to see the illustration and design requirements for your single
card submission, due Monday morning. Every submission warrants
feedback, which you may use to revise your submission any number of
times. I will aim to review the most recent submission from each
designer.

Friday, April 14, 2017

Click
through to see the design requirements for your
single card submission, due Monday morning. Every submission warrants
feedback, which you may use to revise your submission any number of
times. I will aim to review the most recent submission from each
designer.

Thursday, April 13, 2017

Cool Card Design of the Day4/13/2017 - How about devotion as a cost-reduction mechanic? It's a lot like affinity for [color] permanents, but we've actually only seen affinity used for artifacts and lands, so it's still novel functionality.

Monday, April 10, 2017

Understanding the color pie is a core skill for anyone who wants to design Magic cards. Luckily, there are a lot of resources available to designers that analyze the broad strokes of the color pie. Mark Rosewater has been writing about the color pie for 15 years, and he's written at length about how the colors interact with one another. In all that time, I have yet to see anything more than cliffnotes about how colors come into conflict with their allies. For example, if you want to make a set where green is at odds with white (like Mirrodin Besieged), there isn’t a go-to resource out there to help you identify potential sources of that conflict. This article aims to change that.

Friday, April 7, 2017

Click through to see the illustration and design requirements for your single card submission, due Monday morning. Every submission warrants feedback, which you may use to revise your submission any number of times. I will aim to review the most recent submission from each designer.

Thursday, April 6, 2017

Cool Card Design of the Day4/6/2017
- Today's mechanic is a blend of repurpose and bloodpact: Rather than discard a card to upgrade a static effect according to the CMC of what you discard, you can pay a variable amount of life.

Tuesday, April 4, 2017

Cool Card Design of the Day4/4/2017 - What if you had a spell with a static effect, that you could upgrade to a variable effect at the cost of a card instead of mana? Repurpose is loosely inspired by the Shoal cycle.

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About Us

We met as competitors and collaborators in the second Great Designer Search. After the contest was over, we decided we still had things to say about designing Magic: the Gathering. So we started a blog.