PROJECT-SR3076

Project-SR3076 is a very cool arcade game, inspired by the best of the 80’s. Get ready for synthwave vibes and Tron-like neons, and try to make it to the top of highscores !
In a procedurally-generated environment, you will have to master car controls, as obstacles will be more and more difficult to avoid.

This game was made by a team of 8 students in 2 months, at Concordia University (Montréal, Canada). We had to build a video game from scratch and present it to the class.

I was involved in the following:

Project management:

Ensuring that meetings took place on a regular basis.

Distributing tasks among group members.

We used Github, Trello and Google Drive.

Brainstorming, Game/Level designing…

Art Direction

Car modelling (the car is the central piece of the game), using Blender.

Lighting (We wanted to give the game a Synthwave/Tron feeling).

Music, ensuring that it was royalty-free and adjusting it via Audacity.

Sound effects, using FL Studio.

VFX, using shaders.

Support on various tasks

Car behaviour scripts.

Game Controller script.

Bug fixes.

Project presentations

Redaction of the Game Document Design (GDD).

Preparation of presentation slides (Powerpoint).

Upload of the game on itch.io and website management.

It was a really cool project. I had the opportunity to discover the great number of roles and tasks needed to create a video game. The project was built using Unity 2018.