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Topic: The 3 Days of Updates! (Read 7037 times)

> Added new limited crates: RedRocketRover Crate and Taunt Crate #2
> Jihad Crates will drop again for a very short time to get the other jihads out
> Haji Crate will now drop again until it's finished
> You can no longer attach multiple trains together. Sorry.
> Added the Redzepper questline
> Added new limited NPC spawning cades to scratch cards
> Added a new "Sort" button in the inventory to make your life easier
> Added notification when you die telling you who killed you/what role they were
> Added Suicide Pistol to the F1 > Round menu. Has a 1/4 chance of killing yourself, otherwise you drop it.
> Added a spraymesh menu to make things easier. Type !sprays in the chat.
> Added ability to deposit items into your web bank
> Finished hash and dank brownie. Put hash onto a joint for an uber-joint, eat a dank brownie to get a longer lasting high
> Adjusted SpecRP spawning code to make exploiting leaving/entering harder
> Fixed random C4 bug Mint reported

> Added the web lottery system. Buy tickets here: http://devolved.us/lottery The first one has 25k in it! The more tickets you buy, the better chance you have at winning, and it also raises the jackpot amount. More updates to this soon, including shoutbox support.
> Trading has been completely recoded and is now drag and drop, easier to use, faster, and more secure. It's also somewhat themable.
This may not seem like a huge thing, but it took me numerous amounts of hours to finish :(
> A new itemtype has been added: Crosshair. Added Crosshair Crate #1
> The Redzepper Common Crate has been added
> Every day that you hop on for at least 45+ minutes you'll receive an Activity Token. These don't do anything yet, but they will. And they will be important.
> Adjusted "Sort Crates To Top/Bottom" to sort by crate number correctly
> Adjusted the +cades menu to display your Cade Favorites at the top
> Adjusted the AUG - it should no longer be horrible. Might need further adjustments.
> Adjusted trophies - when one is used, it can only kill the person who used it to prevent the RDM and trolling
> Fixed Haji Crate not dropping (Sorry Haji ;_;)
> Fixed lvl 100+ cutting off on scoreboard
> Fixed Halo DMR ammo

In-Game

> Added the new gangs system. Creating a gang cost $50,000 DevBucks, 15 keys, 10 gold bars, and 20 Activity Tokens.
Invite your friends, show the gang name above your head, do gang quests, and gain bonus XP when near your gang! View the new "Gangs" tab in F4 for more info.
This is only the beginning of the Gang system. Dungeoning system for gangs coming soon.
Have ideas for the gang system? Post in suggestions!
> Adjusted SpecRP nametags to be overhead. You must be near players to see their name
> Adjusted Activity Tokens to require 100 minutes in 1 day instead of 45
> Adjusted the weapon selection HUD in bottom right
> Added a decline button to trade requests
> Fixed various small bugs with the new trading
> Fixed trade lag when a lot of chat messages rendered

Website

> The Stats tab on Devolved Player Pages has been finished
> Web Lottery: You can now host your own lotteries for a custom amount and ending date
You get 5% of the DevBucks for every ticket purchased when the Lottery is over
> Web Lottery: Display in the shoutbox when started, or when someone wins

This takes me back to "4 days of updates". After reading through the changelogs though I have to say this update is already off to a good start.

Lol, the original title of that was "7 Days of updates"

The idea of this update came from the 4 days of updates, mainly because I plan on adding a bigger feature in one of them.However instead of having a super ambitious "x days of updates in a row", it's 3 days of updates over the coarse of a week (kind of how the 4 days of updates turned out in the end)