If someone could tell me where to find armor values (which .xml file and where), I'll update those as well. I'm also not sure how you calculate the total base armor stat that's listed for the old variants. Is it just the total of all the armor segments?

which xml has the variant weapons load out, pretty sure most of the ones on the wikis are out of date.

The Buy Menu .xml is located in mwll/Game/Languages/mp_text_messages.xml, this may have small errs in it and may not correspond entirely to what is actually fitted on the Assets. (See the BUG Report board on that)

The Weapons Loadouts for the individual Assets is located in GameData/Scripts/Vehicles/Implementations/XmlCopy/Paste the GameData.pak elsewhere to avoid corrupting the .pak file.

Ok, i brought the info boxes up to date for: Shadowcat, Madcat, Thanatos, Warhammer, Mauler, Madcat.They are still missing the prose for the new variants and the old descriptions should be checked. Prose is not my cup of tea

Digging the values out manually is a bit tedious, thus i hacked a little python script together to do that (attached, needed to rename due to upload restrictions). It only supports mechs though at the moment and doesn't give you speed, torso rotation, prices and name (have to see where i can get those from, hints appreciated).-> Moving that to a seperate thread.

I fixed my script up a little and went through all asset info boxes that i didn't fix before.All articles for assets that are still in Articles requiring update only need their descriptions checked/updated.