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Mine is incredibly weak. I'm using the first couple storm calling spells and the clannfear pet. Pet can't hold agro for crap, and even with heavy armor while blocking I get beat down fast (does blocking not work vs non-weapon physical attacks?).

I swear the storm calling buff for armor seems to do nothing to help protect me. And the other one.... worthless unless the enemy is 4 seconds from death.

Should I respec? If so how is that done?

I'm also leveling incredibly slow, so if someone has a guide on leveling faster because I can't stand being this weak for much longer.

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Crystal shard from the Dark magic line is almost a must have. Damage plus knocks them down. Get that asap. Pets at this point are lame. Dont use them.

At this point I use a resto staff, with crystal shard and mages fury. I also have the 2 heals from resto staff on my bar. I am thinking of switching it to 2handed at 15 and leaving the healing for reserve. Lightening form is ok but dont rely on it. Mix it up.

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Try Dark Magic 1, it's very good dps, and knocks the mob down. 2 of those usually either kills the mob or gets the mob down low enough for you to finish off with a staff. Knock down is useful because of course, it buys you time to cast another or gain distance. Also Dark Magic 2 roots the mobs in place, giving you even more time to gain distance or cast more spells on them. It's frontal aoe so it roots all the mobs in front of you in a cone. I find these 2 spells more useful than the lightning 1 & 2, at least in the early stages.

I know the lightning 1 will be good when you want to aoe. But seeing that you're having difficulties right now, I doubt you're aoeing yet. Sorcs are supposed to be light weight because their dps is amazing when used properly.

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Originally posted by adam_nox

Mine is incredibly weak. I'm using the first couple storm calling spells and the clannfear pet. Pet can't hold agro for crap, and even with heavy armor while blocking I get beat down fast (does blocking not work vs non-weapon physical attacks?).

I swear the storm calling buff for armor seems to do nothing to help protect me. And the other one.... worthless unless the enemy is 4 seconds from death.

Should I respec? If so how is that done?

I'm also leveling incredibly slow, so if someone has a guide on leveling faster because I can't stand being this weak for much longer.

Not sure which Alliance you are playing for or what level you are but if you skipped the starter island and just went straight into the thick of the continent it may feel like you are being overpowered by things, check the level of the monsters you are fighting. I would recommend getting the ship to the starter island and leveling up there first before going to the mainland if you haven't done this already.

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I'm only level 8, but I feel I've come up with a rotation that is easy and very effective for 1 on 1 situations at least.

Crystal shard (knocks them down), the moment crystal shard fires I start powering up a full strength staff attack. It connects about the time they stand up. Now they are running at me, then I hit them with that destruction staff skill that knocks them back, which I have further morphed to have it knock them back and stun them. I now have time to hit them with another full charge staff attack AND a crystal shard attack, which then lets me hit them with ANOTHER full powered staff attack. Rinse / repeat.

Obviously this works best 1 on 1 and against ranged mobs you have to tailor it a little bit. But even against melee bosses I have worked that rotation to the point of receiving almost zero damage each time.

Then there is just the basic blocking and countering.

If you see a white animation surrounding them hold right mouse button to block

If you see a red animation surrounding them hold right mouse button then press left to counter

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I have a lvl 13 Sorc right now and I haven't had any problmes. Saving most of my skill points for level 15 when I can switch between weapons, but I've put some I've put two into the first of every sorc skill, bow, and 1h/shield. I'm leveling them all at the same time so I can pick what I want for my build at 15.

Right now I have my pet out, then start with either Venom Arrow or Puncture depending on the weapon, then use an endless fury, then a crystal fragments, then repeat.

I'm wearing a mix of heavy armor for survivability and light armor for magicka regen. Though, at this level, I wear what ever the best piece is armor wise.

Finally, be sure to take some passives, They can raise your magicka pool, reduce cost of spells, increase their efficiency etc.

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When I got into beta the only thing I did was explore the starter isle and play with the classes, as I didnt want to ruin my play experience.

And as I love my ranged casters, 1st thing I noticed was how awful and weak the pet class was for the sorc and never even considered it after playing with it for a few hours. I think its the weakest skill line out of all the classes.

I put most of my points (only level 10 atm) into destruction inferno staff, magic regen, and light armor. Im a Brenton so my "build" is going to focus on fast magic regen and a large magic pool.

I morphed Mages Fury to Endless Fury so that it gives mana back on death, and of course spent points on the staff to get the knock-back from Destructive Touch, then took the light armor passive Recovery (and wear all light armor) for a 14% M-regen, and the Storm Calling passive Capacitor for another 5% M-regen, along with foodregen buffs, and rune dmg buffs, and last the Gift of Magnus to increase my magicka pool.

So basically I can by being conservative with my magicka, have a high magic DPS toon, along with a decent CC knock-back. Having a high damage staff with a poison or disease damage rune helps a lot too.

Im not sure if Im going to move into the Dark Magic line or take some of the destruction staffs AOE abilities.

Edit: And I forgot to mention Soul Trap morphed to Consuming Trap as a free DOT that restors magicka and uses Stamina to cast.

"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

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on paper the destruction staff spell just looks so expensive for not much damage. My staff itself seems to do very little damage for a full charged shot.

I guess crystal is the way to go.

btw I didn't skip the starter islands, I've been trapped on them since I started because of slow leveling.

game really needs to pick up the pace.

If you construct your own staffs, or would that be staves, they are just a little better than the dropped ones.

So lets say for example you have a infero staff that does 14 damage, your crafted one would do 15, and if you improve it with "pitch" it does a another +3 for a total of 18, and if you add a +4 dmg rune that staff is putting out some really nice DPS at 22.

"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

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Sorcerer was the class i wanted to play but in this game is just lame. I would have preferred a Pyromancer skill line instead of stormcaller. And dark magic is pffff... Sorcerer already needs some serious tweaks in the offensive skill department, Specially AoE damage stuff.

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on paper the destruction staff spell just looks so expensive for not much damage. My staff itself seems to do very little damage for a full charged shot.

I guess crystal is the way to go.

btw I didn't skip the starter islands, I've been trapped on them since I started because of slow leveling.

game really needs to pick up the pace.

If you're still on the starter island, you'll find crystal shard pretty powerful. One will about kill a mob, 2 guarantees a kill. There's nothing wrong with the game's pace, you just have to pick the right spells/skills. I initially compared dark magic & lightning lines, it was easy to pick dark magic because it was obviously better damage. Plus knockdown is a no brainer.

I do agree with the poster above, a lot of the issues are L2P issues. For some people, they may feel insulted when someone says L2P. But for me, starting in a new game, having some rough edges because I don't totally know the game from the start is actually a plus for me. The last thing I want is to be a pro at a new game starting at level 1. It'd be pointless to even level up and play a new game if you can't get owned early on, or make some mistakes here & there.

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on paper the destruction staff spell just looks so expensive for not much damage. My staff itself seems to do very little damage for a full charged shot.

I guess crystal is the way to go.

btw I didn't skip the starter islands, I've been trapped on them since I started because of slow leveling.

game really needs to pick up the pace.

I'm surprised you are having trouble with it if you are on the starter island. I played a high elf sorcerer in beta and used the familiar, electro skill line and destruction staff, wore a mixture of armour and had no problems.

I just made sure to have the familiar up, fired off an electro range attack a few times followed quickly by a staff attack from a distance. If the familiar didn't hold their attention then when they got close I used the staff skill line in close. Never had a problem with single or groups using that method. Only played to about lvl 6 with that character though.

I'm planning on changing it up when I start playing and using the dark magic line more and dual wielding in close instead of staff. Lots of good suggestions by other posters regarding blocking and countering and using the dark magic line. Hope it works out for you.