Duration: 5 Days (3 Hours per Day)Pre-requisite: noneTarget Ages: 8+ yearsSkill level: beginnersLearning Outcome:
Students will create their own personal game equivalent to Jetpack Jumper, chase and gather or any other game built on their imagination utilizing the techniques learnt during the course.21 century skills development:
Storyboard creation, critical thinking, problem-solving, adapting to new challenges, creativityWhat Will Students Take Home?
• Microsoft account
• TouchDevelop account
• TechZone cloud storage Access(up to 1ooG)Course Outline
– Unit 1- Surveying the Landscape: Examining Games and How they are Made
– Unit 2 -Spinning the Globe: Use of Randomization in Games
– Unit 3 -Shifting into Gear: Controlling Game Objects
– Unit 4 – Gaining Ground: Controlling Game Flow with Events and Conditionals
– Unit 5 – Shifting into Overdrive: Using Loops and Custom Functions
– Unit 6 – Charting New Territory: Making the Game Your Own