Tag Archives: Halo

Microsoft has finally posted the long promised “Revised” Game Content Usage Rules. They are available here. Now that they are available, what has changed? The short answer is “Not much.” 1. The “reverse engineering” rule was re-written to clarify “not … Continue reading →

Given the recent news in the corporate realm for developers Bizarre Creations and Bungie, I thought it would be a good time to discuss some basics of corporate transactions. Accordingly, this will be the first of two articles on Mergers, … Continue reading →

As an almost complete departure from my normal content, I wanted to share a theory I had about Halo 3. This post contains some very mild spoilers, so if you’re still not a good way through the campaign and trying … Continue reading →

Just a few, new key updates: 1. There will soon be a standard contact form for commercial licenses.2. There has been some mild clarification on reverse engineering, but still nothing definite. In short, if you can extract assets without doing … Continue reading →

It would seem that more and more people in the blog-o-sphere are joining the Microsoft Content Usage Rules coverage, most recently the EFF and the blog for the book Machinima for Dummies. Both of these parties were privvy to a … Continue reading →

A Microsoft attorney who goes by DonkeyXote has posted a discussion of the Microsoft Content Usage Rules in his blog. Before reading my continued commentary on the issue, you should probably read his five clarification points. The clarification process, I … Continue reading →

Last evening, I was invited onto a podcast to discuss Law of the Game and the new Microsoft Machinima Rule. The podcast is ClassyDude’s Emporium of Chat, found here. The podcast’s description is here, and a direct download of the … Continue reading →

As I’ve been monitoring the reaction to the new machinima rules Microsoft put out last week, I’m seeing far more negative doom and gloom reactions than I had anticipated. As such, I thought it might be an opportune time to … Continue reading →

It is time once again to take a brief aside from the legal commentary to address an issue that I believe needs addressing, that issue being customizable controls. Specifically, I’m speaking to the ongoing issue of the use of thumbsticks … Continue reading →

Microsoft has set forth an interesting new content policy, found here, that seems to be giving the non-profit machinimist a break. In fact, I would go as far as to say this is really what needed to be done, but … Continue reading →

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