'Progress Isn't the Same as Done' - Soft Launch 'As Early in 2018 As We Can'

The Crowfall site has been updated with a note to Founders to inform them that the anticipated "soft launch" of the game, originally set for the end of 2017, is not going to happen. The letter speaks about how this has been a fantastic year of progress for Crowfall and that much has been accomplished. However, it is important to note that "progress isn't the same as done". With that in mind, the promise is to soft launch Crowfall as early in 2108 as possible.

The game has grown by leaps and bounds through the course of this year, with major features implemented including the launch of a 24/7 live environment and changes made in direct response to player feedback. With the end of 2017 fast approaching, there simply isn't enough time to get everything done that the team needs to do, hence the push to 2018.

I’m not going to give a more specific date than that because the goal isn’t (and has never been) to make some artificial deadline. The goal is to make Crowfall a virtual world unlike any other, a game where we hand the fate of the world to you, the players.

That’s OUR victory condition as a company, and the idea is as exciting now as it was when we started ArtCraft – and, as always, we want to thank you for your continued patience and support. We couldn’t be doing this without you.