If it’s like the G2, the % figure is how much of a whole DSP this patch takes. The voice allocation uses all available dsp so a single slot can run 8 99% voices or two slots will have 4 voices each. If patch load was <=50% then you would have 16 or 2x8 voices ands so on.
Nord modulars, G1 and G2, are not renowned for massive polyphony.

If it’s like the G2, the % figure is how much of a whole DSP this patch takes. The voice allocation uses all available dsp so a single slot can run 8 99% voices or two slots will have 4 voices each. If patch load was <=50% then you would have 16 or 2x8 voices ands so on.
Nord modulars, G1 and G2, are not renowned for massive polyphony.

It's slightly different than the G2- but now I am thinking about the allocation issue in a different light-

I always had it in my head, that each DSP (or 2 DSPs in an expanded NM) were "only used" for any one slot.

In reality, all DSP resources can be used by 1 or ALL slots, at any time.

Would someone comment on this- so I know if I'v e finally got it right or not??

That's right, patches use whatever DSP is available. Nothing is reserved for a particular slot...the main processor in the G2 (and in the G1) will calculate how much of resources a particular patch needs, and tries to allocate all requested voices for all slots. It does this by shuffling patches to the 4 different DSPs. But if you request too much DSP resource, then it has to make compromises about how many voices you are allowed.

The NM1 manual has a very good explanation with diagrams about how this works.

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot vote in polls in this forumYou cannot attach files in this forumYou can download files in this forum

Please support our site. If you click through and buy from our affiliate partners, we earn a small commission.