Posts made by Carpetwurm

So I'm trying to get the camera to sort of "follow" the mouse when you hold the middle button down, like in normal software. But I've been running into issues, and can't figure out how to do this well. How would I go about doing this?

We moved the devlog to our new and shiny Patreon page, so updates will be coming more quickly there. In other news, here's some gameplay (that's kinda outdated now) that we submitted for the HaxeFlixel IndieGoGo page. (Lars never added it to the showcase, which is a little disappointing) YouTube Video

I'm wondering if it's possible to sync a sound with the game's FPS, for cutscene purposes. My idea is to load an image sequence, or a huge spritesheet, and have the audio in a single ogg file. I did something similar to this in my last game, but every now and again the game would lag causing the audio to de-sync.

This devlog has been a long time coming, so here it is. This devlog is for a game called Nukage, some sort of weird arcadey thing. Your goal in this magical adventure is to collect crates, punch coin people into water, and uncover a lost secret. Yes, this is quite the adventure with quite a story. (Though not much of the story will be uncovered in the game.) I've taken the liberty of recording a short 3 minute gameplay video for you to watch, so I don't have to record 50 gifs. I will also link high quality screenshots though, as the video is in poopy quality. Anyways, here's the images and such.