You're probably wondering about the @debug@ statement, but that's so that in development, you pass in an argument into :NewLocale that makes it so nonexistant translations don't error.

The resultant code will look like this:

enUS.lua

localdebug=false--[===[@debug@debug = true--@end-debug@]===]localL=LibStub("AceLocale-3.0"):NewLocale("MyAddon","enUS",true,debug)L["Hello, World!"]=trueL["How are you today?"]=trueL["AwesomeModule/Eat some pie"]="Eat some pie"