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Topic: StackOverflowError (Read 4915 times)

Oh, and while you are there: The Android version of GLFont doesn't seem to set the content of the charWidths-array, so that the width of any string is always 0 when using getStringBounds(). Do you have a working version of this?

Compiling multiple objects into one isn't really possible, because even if geometry and texture usage is the same, the transformations are not. You can't pack everything into one compiled chunk without making the use the same transformation matrix, which doesn't make any sense for multiple objects.