The Veritas; World

The VeritasTinasanti, the Trini-T :: Octogod; Three Peaces of the Veritas

Posts : 545Reputation : 0Join date : 2014-11-15Age : 3

Subject: The Veritas; World Wed Mar 23, 2016 12:57 pm

Shinkaerei Veritas; The Crystal World

Welcome, One And All, To The Veritas!

We are proud to bring to you the Crystal Realm of all possibility; anything and everything your heart desires made real (more real than you'd ever imagine)! Come and stay for a while. Read the awesome and spectacular adventures of the Tensei Family and all who exist with and are protected by them! This is a place for all Artists of all variety to come and showcase, improve and create works of their own alongside one another. Musicians, painters, architects, landscapers and even digital artists may all bring their art and ideas to the Veritas!

About the Veritas

Spoiler:

The Veritas is 'Free-Roam' and 'Dungeon' type RPG where all of your actions are up to the free will of the many main characters that all seek to interact with each other. You are free to express yourself to your heart's desires in any way, shape or form, all dictated by the extent of your own creative freedom within the set guidelines of each area. Create your character and get to work on what it is you want to build on! There are many places to explore, creatures to fight, befriend, tame and train as well as a great deal of items, powers, events and literally everything else under the sun for you to do for as long as your heart desires! Come and cultivate your work and your self as you do so, delving in the deep and mystical as well as the creative and surreal on the greatest adventure of your life!

How it Works

Spoiler:

Everything is Post-Based, meaning that any actions done must be written out and actually accomplished in the story in order to be counted as valid. So you can basically just go anywhere and do whatever, as long as it makes sense and you can explain it properly. The environment is completely interactive basically literally everywhere and everything has an effect or a secret or a special surprise, which you must not only figure out how to trigger but also how to acquire through the natural mechanics of the world and it's system. There are numerous layers and realms you may choose from that are fitting for every type of style or personality, from the adventurous and mystical to the fantastical and realists. There is a place for every thought, feeling, expression and design there can be; even for those who are not keen on following set order and rules. With multiple layers and dimensions (both literally and structurally), the depth of the Veritas is only as limited as your imagination itself (and even then, it's got way more than that by default, as a freebie hint of what to expect). There are numerous different storylines you can choose to follow as the Veritas' own storyline (8 for 8 Threads), each dealing with a different realm that is part of or accessible to the Veritas. There is also a place where you can, if you want, edit your stories and group them together chronologically separately from your work in the Veritas itself. This place is known as 'Peace,' ffor those writers and artists who wish to refine and publish their works in the future.

How to Start

Spoiler:

First thing's first is how to begin your journey on the Veritas. The first thing you want to do is review the 'Rules' so that you know what to do, as well as 'How to RP' so that you may understand how to properly interact in this world. If you are unsure, be sure to ask someone via PM (which is found via the 'Messages' section on the navigation bar at the top of the page under the logo) or via the chatbox conveniently located on the left hand side of the screen. You do not need to be a member to enter the chat box, so you may come in and request help anonymously and leave your name up to your character! Next, you will want to create either a 'Story' design your 'Character,' if you do not have a story. If you cannot think of a Character, then write a Story first in one of the designated areas provided until you believe you have enough for an adventure. If you do not have a Story, just create a character and have them make their stories as you adventure throughout the land. Do not feel like you cannot adventure just because you have no background on your character; that is completely fine as well! It gives you time and freedom to build as you so choose.

Creating A Character

Spoiler:

First and foremost, you can start off as several different types of beings; beasts, machines, organic, magical, etc., all of which are noted at the 'Legend' at the very bottom of the 'Index.' Your character can be literally anything, from the 'Preset Species' that are available naturally to the Veritas' environments to your own creations completely unique to you. During Character Creation, if you choose, you may give your character a unique special power, or an assortment of any other powers that they may use via their 'Mind,' 'Body' or 'Soul' (though it is not required, since characters can be completely normal if you so choose). Think of these powers as, quite literally, 'Every Form Of Special Power You Have Ever Seen In Anything Ever,' because with our system, we have a way of expressing any and all of them, which is why it is all literally up to the desires of the user.

(*Note: Canon characters are not permitted unless given special permission and are only allowed for those who actually created them. Ex. If you are not the creator of DBZ, you cannot create a character that already exists in DBZ, such as Goku, however if you like, you may create a Saiyan. Though, if you ARE the creator of DBZ, you may create Goku.)

Character Ranks

Spoiler:

At the bottom of the 'Index,' where the Legend is, there are numerous different ranks. All character types fit into a designated category and follow a hierarchical ranking system based on how developed their stories are. So if someone has clear direction of where they are going and a more well developped story, they may start off with or change from rank to rank. So if you have a character you've done a lot with, they will transition to the equivalence of how they were developed. But if you make someone new, they will have to be inspected to see where they would equate in the ranking system and the classification of their characters' species. Which, someone can also choose from the preset Veritas types, or have their own specific or alien species.

Character Abilities and PowersYour character gets a special ability, called a 'Legendary Art' (The equivalent of a 'Kekkei Genkai' from Naruto) And the 3 comppnents that make said KG or 3 different abilities entirely based on 3 different energy sources.

One comes from the mind; 'Creative Energy' (Which is like, Magic and stuff)

Another is the soul; 'Spiritual Energy' (For all soul based things and their entirety)

And the energy from the body; 'Life Energy' (Which is chakra and Avatar bending and stuff)

Spoiler:

It's fully customizable to the level of depth that your character has, including a place to put their heightened senses, such as Dojutsu (Eye Techniques) and any other Natural abilities; Super smell, super strength, super speed, transformation, natural species abilities, etc.etc., for example.

Choosing a Starting PointThere are 7 territories to choose from, each about the size of a continent and all part of the overall construction of the Veritas as a body. Those are the Dream, Dawn, Delta, Dusk, Data, Depthsroot and Valparaiso (The Lawless Land) where you may place the character of your own design in order to grow. In these places, you can choose to live in and actively get involved, help expand, or remain at peace by yourself. No one has to integrate directly with anyone else's stories ever if they don't want to, but are always free and encouraged to, if they so choose. You may pick where you believe they would fit best or where you believe is best to start based on your own creative freedom as an artist. Below, I will give a synopsis of each area in order for you to depict where you wish to begin your journey. From there, you can adventure throughout the Veritas and its many different realms, dungeons, environments and all such that will be explained below.

(*Note: If you do not know where nor how to start, you may always go to 'Serendipity' and flesh out your character a bit more in an ambiguous environment of your choosing until you feel more comfortable with selecting one of 7 environs to interact in.)

Mysteria, The Dream

Spoiler:

The realm of all the supernatural beings. They exist in a place separately from the other beings and are known as 'Fae.' In the Dream

Musea, The Dawn

Spoiler:

The realm of all fantasy and nature beings. They exist in a completely natural and spiritual realm mostly untainted by modern civilization and completely left natural. There is a place for each element and many small villages or realms to explore or expand on.

Mezzo Terra, The Delta

Spoiler:

The realm of all modern and normal things. This area has more of a relaxed 'party' or 'school' type feel to it.

Midna, the Dusk

Spoiler:

The realm of all futuristic and scientific things. This is the area for the realists that follow the mechanics of things less fantastical, but more down to earth and technological, for it is a technologically advanced futuristic civilization.

Multiverse, the Data

Spoiler:

The realm of all universes and other worlds. If you so choose, you may start outside of the Veritas' borders and in lands that are independent from or connected to the Veritas, but are not the Veritas itself. These worlds are ever expanding and growing based on how many affiliated the Veritas has. Vescrutia, Mylania and Kwandrivia are three major affiliates and have their own sites. Each of the characters are able to freely maneuver to and from the Veritas, site to site. There are also territories attached the the Veritas, as satellites or 'Moons' that revolve around it, if you wish to begin in those places, as well.

Depthsroot

Spoiler:

The realm for the ones that may need some more help getting adjusted to the Veritas; such as those who need to learn how to Roleplay, those who are beginners to roleplaying and those who need a better understanding of the world and its environment. Basically, where the 'Lost Sheep' go.

Valparaiso

Spoiler:

The Lawless Land is just as it is; Lawless. There are no rules here except that you come as you are and become what you say by what you do without any rules, save for respecting what others do. This is for those who do not like ordered structure and live by rogue laws; where everything is a fight, sometimes to the death, to survive and grow stronger and acquire power and all such things that are not allowed in the mainland. Here is where the rebels and criminals may frolic. Here, anything goes, as long as it is done in the story LEGITIMATELY (and I cannot emphasize LEGTIMATELY enough). Note that they are typically, unless tested, allowed to go through to the Mainland (unless given special permission.)

_________________'Shinkaerei Veritas' is 'The Veritas,' the 'Planet.' Her Name is Tinasanti. All events, mechanics, energy and forms of matter are part of and dictated by the Veritas, known as Absolute Energy. She is learning how to sustain life using the power of her ancient spirit, the Lost Soul; Kaerei, to help guide she and her family toward Universal Harmony. She learns from anything and everything and sends out her doll form, Shina, to go interact with the world in more obscure ways than just the planet's occurrences. She has power over all Karma. The Myst is the Veritas' 'Life Energy'; Enigmas is the 'Creative Energy'.

The VeritasTinasanti, the Trini-T :: Octogod; Three Peaces of the Veritas

_________________'Shinkaerei Veritas' is 'The Veritas,' the 'Planet.' Her Name is Tinasanti. All events, mechanics, energy and forms of matter are part of and dictated by the Veritas, known as Absolute Energy. She is learning how to sustain life using the power of her ancient spirit, the Lost Soul; Kaerei, to help guide she and her family toward Universal Harmony. She learns from anything and everything and sends out her doll form, Shina, to go interact with the world in more obscure ways than just the planet's occurrences. She has power over all Karma. The Myst is the Veritas' 'Life Energy'; Enigmas is the 'Creative Energy'.