Win a Collection of Useful Prototyping Tools

Article No :801 | March 8, 2012 | by UX Magazine Staff

In connection with today’s article Better Use of Paper in UX Design, UXPin has partnered with UX Magazine to run a giveaway of some useful tools for paper prototyping. To enter, just follow the instructions below and answer our question.

The Question

Ever since we launched our new UX-focused jobs board, we’ve been interested in learning more about the UX job market. So the question we’re asking for this giveaway is:

What department or executive owns, supervises, or is responsible for UX in your organization?

This will give a sense of where the UX jobs are, how many people are working for agencies, and whether UX is still largely housed in marketing or IT, or whether progress is being made toward elevating it to a stronger position.

The Prizes Items

Three winners will be selected from among all the entries. Prizes consists of UXPin products:

Web Kit for Web and Mobile Design

UXPin paper prototyping kits for rapid development of websites and mobile apps ideas. Each kit consists of generic UI elements on unique sticky notes, notepads with paper templates of browsers and mobile phones, forms for definition of design problems and personas, and special gridded paper for diagrams.

Collaborative Wireframing App

The UXPin multiplayer wireframing app created by UX designers. This product is new, but has already become popular among UX designers as a cloud app for easy, collaborative wireframing done entirely in HTML, CSS, and JS. Create HTML prototypes and review them online with your team!

About the Author(s)

UX Magazine was created to be a central, one-stop resource for everything related to user experience. Our primary goal is to provide a steady stream of current, informative, and credible information about UX and related fields to enhance the professional and creative lives of UX practitioners and those exploring the field. Our content is driven and created by an impressive roster of experienced professionals who work in all areas of UX and cover the field from diverse angles and perspectives.

Been playing with UXpin a bit - very nice!
I know our internal UX is managed by IT. I believe, in part, because that department uses it most. As for the client facing UX, I believe its mostly managed by Product Development, and Marketing gets a last say, as well.

I feel that the Brand Manager should definitely have hands on the UX at some point. Just to be sure its staying true to the message and to remind the Brand Manager what the client is experiencing first hand. Would love some more perspective on that!