I am the lead artist for the user interface (2D) and starship (3D) art teams for the massively multiplayer game Star Trek Online at Cryptic Studios. Because of my background and passion for both User Interfaces and the starships of the Star Trek IP, my responsibilities are divided between managing these two art teams, working with artists on each team to produce high quality starship models and console and PC-friendly user interfaces that are exciting for players and faithful to Star Trek.