Radio Dementia

Is a textual adventure written in Twine. I’ve developed e sub-system to handle things like inventory, objects, interactions, map etc… to write adventure games in the style of Lucasart/SCUMM (use-this-to-something gameplay, multiple-choice dialogues with NPC etc…) to avoid the CYOA-paradigm that is typical of the Twine-based games. Language: Italian only.