Forgotten Legacy

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The first Alpha test is over! Boy was it a bad experience. Tons of bugs, glitches, text errors, and few things to do! All will be fixed in Alpha Test 2.

Here are some welcoming updates that I’ve added since I haven’t posted anything in a while.

– Added plenty of ETCs that drop from monsters (loot to sell!)
– Added new skills to Xenik and Kyte (who have only a few skills)
– Tuned prices of items, cheaper now!
– Increased Lune drop by 1 for all mobs.
– Added general shop (FINALLY!)
– New animations added to project

– Added quest in Armour shop in Aloria
– Added all mobs in Bainrock
– Added two bosses in Bainrock: Phoenix and Molten Golem
– Added a ton of new skills for enemies and general skills (so you may see more than 1 character having that skill)
– Added a couple of skills to each character (around 5-6 per character now)
– Small tweaks to boss hp, mp
– Added two sets of armour in the game Leather and Bronze (set effects also!)
– Added many new achievements
– Added all rankings to the Guild of Erhos

There are more updates I’ve don,e but this is pretty much the sum.

One thing to note. This is a TECHNICAL demo, which means that the story has not been planned/worked out very detailed in the demo, and is going to change from the original plan.

Here is some stuff I’ve updated the game so far with
Beginner Armour Set
A couple of different potions/foods
A few new monsters to accommodate the new(old :3) dungeon called Bainrock
Testing/balancing enemies
Testing revised character charts (their stats)
Adding new skills

Long time no see everyone. Finally back on the project. Was very lazy before ;3

Small updates will be posted daily or every two days.

For first news, I have done and updated the system and there are tons of options, from lots of equipment options (like legs, gloves, armour, helmet, shield, 2 ring slots, and an accessory slot) to the mass amount of achievements for those craving things to do.