Nah, seriously, I fully understand people who hate Diablo. It has to "click" with you (see what I did there), and then it's just a dream. First time I played through Diablo 2 it was like taking drugs, seriously, but I fully understand if people think it's repetitive and boring (well, not really, but I pretend to understand them).

What I like about the screenies of Titan Quest is that they seem to go for an isometric look like in the old 2D games, even if it's a 3d game. I am craving for such a game.

I 'got' Diablo, but I didn't like any of it's clones. They never work for me, somehow.

This one looks good but, for some reason, the setting seems wrong to me. You're going to hate me for this, but I'd much rather have a gameset in a generic fantasy world rthar than one set in mythologic Greece.

I 'got' Diablo, but I didn't like any of it's clones. They never work for me, somehow.

Same here. Sacred being the latest example. It did work for a while, but nor long enough.

This one looks good but, for some reason, the setting seems wrong to me. You're going to hate me for this, but I'd much rather have a gameset in a generic fantasy world rthar than one set in mythologic Greece.

Now this I really don't understand. Sounds great to me:

The player quests throughout the ancient world in a race to uncover the secrets needed to once again imprison these ancient gods. Journeying to fabled locations such as the Parthenon, the maze at Knossos, the Great Pyramids, and the Hanging Gardens of Babylon, the player will have to overcome terrifying monsters and mythical beasts.

This gives them the opportunity to create some amazing setpieces. The Knossos maze? Count me in!

But there is one bad side effect Diablo had. It kept me from RPG's for years. The genre didn't have the biggest interest from me anyway. And after playing Diablo I was convinced that, since this was one of the most popular examples, all these games must be this repetitive and dull.

UncleLou wrote:
First time I played through Diablo 2 it was like taking drugs, seriously, but I fully understand if people think it's repetitive and boring (well, not really, but I pretend to understand them).

yup, same here... I forget how many late nights/early mornings my g/f and I have spent playing and re-playing co-op Diablo 2, such a great game.

Just got Sacred Plus as a filler in the mean time, its ok but buggy as hell in co-op.

I recently picked up the D2 expansion for a couple of quid, thinking it'd be nice to at least replay the original game with the higher resolution afforded by installing the expansion pack (AFAIK).

Haven't got around to it yet though, I never really got into D2 when it came out, but I wish I had. It's one of those games I should love but it just didn't click, and I got bored after a few hours. I'm debating whether or not to give it another go.

The only thing I found worth playing after Diablo2 to get that....Diablo2 feeling was...........Diablo2. Oddly enough. I tried to like the others, but why play an imitation when you can play the Daddy of all OCD Games.

/nabs another potion.

I funny thing about D2 is you can now single-click a monster and you're character will chase him about. BUT I still ignore this and give it clickclickclickclickclickclickclick because it just feels right.

Still, that wannabe looks alright, but I suspect you will return to the Master Of OCD.

Nemesis wrote:
I funny thing about D2 is you can now single-click a monster and you're character will chase him about. BUT I still ignore this and give it clickclickclickclickclickclickclick because it just feels right.

\o/ It wasn't just me then! Clicking and holding didn't seem right did it? Bit like using autofire on the old competition pro joysticks - just not cricket.

I bought the add-on disk and started all over again. SO never seen the 5th Act. May have to give it a bash tonight. Loved the game. Shame no diablo 3 on way any time soon, and even biger shame that when / if there is it'll no doubt be MMORPG.

Yeah, this looks great. I remember seeing the play-test thing of this on gamespot during e3. Very cool. It seems as though they've got the exact same animator(s) as Age of Empires aswell though. Make it stop! Incredibly bad. Needs several more sets of shorter animations, or faster animations.. I'm not completely sure, in any case there is serious wrongness in the animation and interaction between characters there.

The actual movement are good high-res skeletal movement, yeah. Nothing technically wrong with them at all, but they just don't look natural and the character interaction isn't handled with any kind of fluidity. I wish they'd experiment more with realistic impact from characters performing action moves on each other. Putting a filter of rag-doll inside the character skeletons that would deviate the model from the actual animation on points of impact.. or something like that.

The comparison is only between the first Age of Empires and this, as I haven't played any of the others.

Looking forward to Age of Empires 3 a lot, watched the developer play-test of that on gamespot aswell. Quite impressive.

It looks absolutely gorgeous, imo - while the art style is nothing special, it's one of the first, if not the first 3d game, that has the looks of a highly detailed 2D game (combined with all the advantages of 3d, naturally).

It looks absolutely gorgeous, imo - while the art style is nothing special, it's one of the first, if not the first 3d game, that has the looks of a highly detailed 2D game (combined with all the advantages of 3d, naturally).

Take a look at Dungeon Siege 2 in comparison, and how poor it looks.

DS2 uses the same engine as DS1, with a small amount of changes, but not anything significant... and I heard this time it almost has a story... is it true?

Coincidentally, I just watched a demo video on gametrailers and read an interview. The combat interface looks much better now, and there were a few multiple choice scenes in the video, but all in all I wasn't too impressed. Not sure there'll be much of a story, to be honest.

And, let me sound like the graphics whore I am, it really looks a bit last-gen (as far as PC games have generations). No bump-mapping or any other shader effects (except on the weapons), no fancy lighting, awful explosions, etc. etc.