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The sinister legend that surrounds the Warp Ghosts is well known among the students of the profane, but itself has been the cause of considerable confusion as in the attribution of their actions and involvement in various wars and incursions down the millennia. The Warp Ghosts themselves are believed to be a sizable force, perhaps numbering several thousand damned Chaos Astartes at their core. Their true strength, however, lies in the possession of at least two score of powerful warships, ranging in power from fast raider vessels to vast grand cruisers. Their flagship, it is claimed, is a Heresy-era assault barque of prodigious size known as the Spectre Ens, while xenos gunships, stolen Imperial troop macro-transports and even a nightmare-conglomerated Space Hulk are attested as under their control, according to unconfirmed reports.

As well as marauders and world-breakers in their own right, the Warp Ghosts are also renowned as mercenaries among the dark forces of the Eye of Terror and far beyond, owing fealty to neither god nor master but only to the coin of strong flesh and blood, fealty and sacrifice. Theirs, it is said, is a singular curse, to be condemned as withered undying souls, damned for some unknown sin or treachery to ride the tides of the Warp in search of new flesh to wear, as anything that they invade is itself quick to spoil and ruined by their tainted possession. Condemned to wander the tides of the Warp, they have gained a reputation as the ferrymen of the damned, transporting vast war hosts of Mutants and Renegades as well as Chaos Space Marine warbands and the forces of the Dark Mechanicus to ravage the stars, so long as their sinister price is met. These dark proclivities have led the Warp Ghosts and their nature to be confused in garbled after-battle reports with other Chaos forces they have carried to war, such as the Deathmongers, the Bleak Brotherhood and the Unhallowed, while they have also been known to have made common cause with Fabius Bile and his abominations on more than once occasion.

The 13th Black Crusade (999.M41) - It is believed that the Warp Ghosts, or at lest a sizable faction of their number, have recently joined their forces to the 13th Black Crusade of Abaddon the Despoiler, although doubtless such a loyalty will last only so long as their price is met.

Stygian Vanguard - Such mystery surrounds the Renegade Astartes known as the Warp Ghosts that barely a handful of confirmed depictions of their war machines exist in the archives of the Ordo Malleus. These fragments of forbidden knowledge have been pieced together by the toil of several generations of indentured Imperial savants to form a tenuous description of a cadre of siege engines within the group. This formation has been dubbed the "Stygian Vangaurd" by Ordo Malleus Inquisitors and has been engaged by the forces of the Grey Knights on four different occasions, and the Exorcists and RevilersChapters in an unknown number of encounters. The Stygian Vanguard is thought to represent a gathering of the Warp Ghosts' entire heavy tank and siege capacity into a single battlefield formation, and is thought to include amongst its ranks several dozen Vindicators and Predators in addition to a Typhon Heavy Siege Tank. The Stygian Vanguard is said to possess certain characteristics beyond those normally encountered even among the hosts of the hell-tainted Ruinous Powers. Its attacks are invariably heralded by abnormal atmospheric phenomena, including the sudden appearance of unnatural mists, the falling of night during daytime, strange lights in the sky and a deep, haunting clarion call rolling across the land from no discernible source. Thus cut off, Imperial bastions and fortress-cities find all Vox systems mysteriously silent, and allied formations ignorant of their plight. The first, and invariably last, sight the defenders see is a sudden parting of the lambent mists as the Stygian Vanguard descends upon them, large bore guns raining death and destruction upon them. Even the staunchest of defences cannot hold against such a sudden and relentless assault, and it is believed the mightiest of fortifications will come crashing down under their weapons fire. In the wake of the Stygian Vanguard comes the ground troops of the Warp Ghosts, though in truth very few defenders have survived to describe them, or if they have, their maddened ravings can hardly be counted as reliable.

The Warp Ghosts' original Loyalist Chapter colours were dark green and white with black and gold details. After turning to Chaos their armour became the pale green colour of rotting flesh with black trim.

The Warp Ghosts Chapter badge depicts two skulls facing away from one another. A small black Octed (eight-pointed Star of Chaos) is centered upon the twin skulls. Ordo Malleus diabolists theorise that this symbol represents a stylised coin, the skull face looking in two directions at once. They note commonalities with certain legends of the Hellan cultures of Ancient Terra, as well as the role the Warp Ghosts are said to play in the ranks of the servants of the Ruinous Powers. The Warp Ghosts are also known to adorn their Power Armour with the usual heretical symbols of devotion to Chaos such as the eight-pointed Chaos Star. Often this Renegade Chapter is depicted with an unofficial, fan-created Chapter badge that incorporates the xenos skull of an Ymgarl Genestealer.