Grim Dawn is an action role-playing game for PC and a spiritual successor to Titan Quest. For the past two years a small team of former Iron Lore veterans at Crate Entertainment have been developing Grim Dawn with their own, improved version of the Iron Lore engine and tools; the same technology used to create Titan Quest.

We’ve listened to years of feedback from the Titan Quest community and continue to do so every day on the Grim Dawn forums as we strive to improve upon past performance and make this our greatest work yet. The creation of Grim Dawn is guided by traditional design and old school sensibilities, with innovation only in the areas where we feel it truly improves the game and isn't just a gimmicky back of the box feature.

Grim Dawn will:

Be DRM Free

Include robust modding tools so you can create your own worlds!

Be faster-paced, with much more satisfying enemy hit reactions and deaths.

Allow you to fight house-to-house as you lay waste to enemies and the former owner’s furniture in the process. Break through walls to open up new areas of exploration!

Feature a more open-world design with sandbox mechanics and randomized elements that will greatly enhance replay-ability. We don’t control where you go; you do!

Let you combine any two of five distinct skill classes, each with multiple skill trees in which to specialize. Spend money to reclaim skill points if you’re unhappy with your build.

Have a refined loot system that drops far less junk-items, produces more uber randomized gear and ensured more consistent rewards from hero and boss monsters.

Immerse you in a gritty, dangerous, Victorian era fantasy world where humankind has been pushed to the brink of extinction by warring otherworldly powers.

Give players meaningful quest choices and the ability to visually change the starting town as they help to rebuild and secure the future survival of humanity.

Let you ally with NPC factions to earn rewards and unlock new quest lines. Be wary though, aiding one group can make another your enemy!

About DRM: is there any possibility of Grim Dawn coming to Steam? If the answer is yes, will the keys belonging to the original DRM-free releases be able to be redeemed on Steam and added to our accounts, or is that out of the question? I'm pretty sure I've seen that happen before, and the "official" Humble Indie Bundles give you an option to redeem the games on Steam and/or Desura.

I'm getting the game either way, but I like to keep everything on Steam. It's more organized.

How can I change my pledge amount?
Visit the project page and click “Manage Your Pledge.” Enter a new amount in the pledge amount box. Note that you are not adding to your existing pledge; the amount you enter will be the total amount collected if the project is successfully funded.

So, I just got done pledging $85 on the Kickstarter project, and I already had the Legendary Edition preorder under my belt.

Does this mean I botched the whole upgrade process thing? Not that I really care, since supporting you guys is the most important thing here.

I did the same but then changed my pledge to $37 and reward to "no reward" and sent the upgrade e-mail. I'm hoping that should work without problems.

However, what if I later decide I want to pledge more but still keep my legendary fan edition with the $85 tier kickstarter rewards? Will there be any problems with that and should I still keep "no reward" as my reward?

About DRM: is there any possibility of Grim Dawn coming to Steam? If the answer is yes, will the keys belonging to the original DRM-free releases be able to be redeemed on Steam and added to our accounts, or is that out of the question? I'm pretty sure I've seen that happen before, and the "official" Humble Indie Bundles give you an option to redeem the games on Steam and/or Desura.

I'm getting the game either way, but I like to keep everything on Steam. It's more organized.

Yes, we are 99% sure that Grim Dawn will be on Steam and that you'll be able to activate your Kickstarter keys there. We say 99% because, of course, Steam has final approval but they do this for a lot of other games, so I fully expect they'll do it for us.

There won't be any DRM on Steam. If you connect to a multiplayer game through Stream, it may check to see if you have a real game-key but it won't be noticeable. You can play single player offline, play over LAN and basically do whatever you want.

I did the same but then changed my pledge to $37 and reward to "no reward" and sent the upgrade e-mail. I'm hoping that should work without problems.

However, what if I later decide I want to pledge more but still keep my legendary fan edition with the $85 tier kickstarter rewards? Will there be any problems with that and should I still keep "no reward" as my reward?

Do you mean that you might want to pledge an amount that would put you in a higher tier, but stay in the $85 tier for rewards?

As long as you have emailed the upgrades address with your details, you should be good, regardless of the reward option you actually selected.

What will happen is at the end of the project (if the goal is met), everything will be tabulated based on contributions + credits, and then an email will be sent out stating what rewards the system thinks you will be in line for. At that point, if for some reason you want to be adjusted down so as to not receive physical stuff, etc, then you will have an opportunity to let us know.