Friday, July 9, 2010

Invader Fractal in Mel version 1 Still some squares being left out, but all in all looking good. version 2 Complete, but need to add more size variations version 4 variation 1 Rewrote most of the space filling portion, and added frames etc. variation 2variation 3Based on Jared Tarbells Invader Fractal. except done in maya melscript.Below is the space filling portion of the script, using a main grid of 100x50 squares, we go through each one($j), if $j is white, j++, if not, search a random sized area for white squares, if a white square exists, we search random sized area - 1 for white squares and so on until random size = 1 and it must be black due to the first condition. If the random sized area have no white squares, we call the invader_plane()(not shown), which makes the invader plane at that area, and color that particular area white on the main_grid and continue(j++). There are two for loops within the main loop, L loop for going horizontal, which are increments of 50, and the K loop going vertical, which are increments of 1.
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