Activision’s upcoming James Bond video game, Quantum of Solace, has been aimed at pleasing both first- and third-person gamers with a mix of both.

MTV reports that the decision to incorporate both styles of gameplay in Quantum of Solace sparked from a consumer survey Activision organized in advance of the development.

Treyarch, the lead development studio for the game, revealed that the survey resulted in a 60-40 split in favor of first-person 007 game.

Therefore, Activision has designed the gameplay to cater to both styles. Executive producer Garrett Young previously said: ‘Our camera is actually a hybrid between first-person and third-person. You run through the game as a first-person shooter, but when you come up to a situation where you don’t know what’s around the corner or if you’re in a firefight and you need to take a second to gather your thoughts and figure out tactically which guy you should take out first, you can take cover and make those decisions in a safe place.’

‘We want the gamer to move as smoothly as James Bond would. You know, you don’t get the training that a MI6 agent does to become a double-oh, but we want you to look like you do and have that level of control and that level of fluidity.’

Stay tuned to the CBn main page for the most complete and up-to-date coverage of Activision’s Quantum of Solace.

Quantum of Solace will be released on 31 October in the UK and 4 November in the US on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.

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Quantum of Solace is the debut James Bond game from Activision and is developed by Treyarch, Eurocom, Beenox and Vicarious Visions. Featuring the likeness of Daniel Craig as 007 and based on the Casino Royale and Quantum of Solace films, it combines a first-person shooter format with third-person cover combat. Quantum of Solace is due for release on 31 October 2008 (UK) / 4 November (US) on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.