"Pic of the day. These two are a haunting pair. You can only attack Gastly using items, but the Ghost has a perfect guard and reflects your attacks. When you see a Ghost, make sure you use your grab. If you're playing with Diddy Kong, his Monkey Flip should work, too."

"Announcement: Originally, the pic of the day was only supposed to continue for about two months, but I've ended up posting pictures until even today. The 3DS version has already been released in Japan, so I would like to talk about how future posts will be handled.

First, I will not talk about hidden features until the game is released overseas. On the other hand, I definitely will talk about them after the game is released abroad.

In addition, I am planning to continue making posts at least until the Wii U version is released. I haven't decided if I'll go by the Japanese version release or the release of versions abroad, but the point is that I'll continue posting for a little bit longer.

Pic of the day won't focus on introducing new information anymore in the near future, but I hope to entertain you with interesting and funny photos like I originally intended to. Thanks."

"Pic of the day. Well, I'd better post some pictures from the Wii U version once in a while, right? We've brought back the Castle Siege stage from Fire Emblem!"

"Most of the games in the Fire Emblem series have a different unique setting and have fields without much height, so it was hard to narrow down what venues to focus on. Castle Siege and Colosseum are two stages that aren't exclusive to specific games in the franchise."

"Pic of the day. Here are the results for Conquest mode for players in Japan that are playing the Japanese 3DS version. Their next challenge is to battle each other with fighters they've trained up and fighters made of metal!!"

Its currently rumored that Link has a slightly longer Grab in Smash, a problem I ran into online was that I would grapple, and the claws of the clawshot would touch, but not grab and leave me wide open. The update is supposed to actually grab my enemies and I am all for this. And considering how I never used the bomb landing lag cancelation trick, I don't care that its been dropped.

I think Lucario is cheap. I get the whole "gets more powerful with more damage" mechanic, but he gets waaaay too powerful. Plus, even at like 80% and up, his launch becomes insane. I think he should be somewhat nerfed, at least.

I think Ness's side air needs a bit more lag, Lucario needs less Aura launch, Diddy needs a tiny bit less height on his up air, and counter should last a fraction shorter than it does. Those are the only changes I can think would balance the game more, at least right now. None of these are really OP, but stand out a bit too much.