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Mez Breeze

Mez Breeze’s award-winning creations have helped shape digital fiction for over two decades. #PRISOM, her anti-surveillance game created with Andy Campbell and produced for The 2013 International Symposium on Mixed and Augmented Reality, is ‘…the digital equivalent of Orwell's 1984’ (according to academic James O’Sullivan). Having been shortlisted in the 2016 and 2015 Games Development Category of the Microsoft MCV Pacific Women In Games List which profiles the ‘most influential women across all facets of the Australian and New Zealand Games Industries’, Mez is currently a Coproducer, Creative Director and Lead Interactive Writer of the Inanimate Alice: Perpetual Nomads Virtual Reality Project. She is also a proud bearer of a ridiculous number of laugh lines; co-creator of All the Delicate Duplicates; a Senior Research Affiliate with The Humanities and Critical Code Studies Lab; a bee devotee and permaculture practitioner; an Advisor to The Mixed Augmented Reality Art Research Organisation; a steward to two lovely rescue dogs; and is developing a comprehensive career archive with Duke University. www.mezbreezedesign.com