- A new Episode 2 Extermination quest was added, "CAL's Clock Challenge", created by @Lemon whom gave us permission to use it! We thank you tremendously for your hard work on this challenging quest.
- The experience and rare find bonuses for the Anguish levels have been tweaked.
- An Anguish level selection now appears when creating a One Person game in the Ultimate difficulty.
- For those who do not know, an Anguish level is simply an optional level value you can set when creating an Ultimate difficulty game. For each level increase, monster parameters are also increased in addition to the experience and rare find bonuses.
Since Anguish's introduction, the monster parameter boosts for Anguish levels have been changed a few times. You can find the current boosts to how each parameter is modified by clicking here.
- Some balancing may still occur to the Anguish levels, but as of this maintenance, we don't need to update the DLL for that each time anymore as we needed to do in the past. If we make a change, it will take effect the next time you create a game with no download necessary.