Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?

Sepharo wrote on Apr 11, 2012, 22:02:edit: Sorry for crapping up the launch thread. Game looks great for the 10 seconds it runs before locking my video card... I need to hurry to kill the process so that it doesn't eventually bluescreen if I let it go.

Turn vsync on in the options. It seems the menu screen has no FPS cap, which causes some fast video cards to overheat. That might explain your crashes.

Sepharo wrote on Apr 11, 2012, 22:02:edit: Sorry for crapping up the launch thread. Game looks great for the 10 seconds it runs before locking my video card... I need to hurry to kill the process so that it doesn't eventually bluescreen if I let it go.

Turn vsync on in the options. It seems the menu screen has no FPS cap, which causes some fast video cards to overheat. That might explain your crashes.

Darth Guybrush wrote on Apr 11, 2012, 22:52:Download speed on Steam is pretty low for some reason... Only averaging about 250Kb per second. WAY way lower than what I usually get. Is it THAT POPULAR? lol. Next one for download is the new Men At War due tomorrow sometime...

Well its at the top of steam best sellers right now. Its outselling skyrim and two pre-orders (one of which is max payne 3).

That's good news, this game does deserve it, it is a gem amidst games. Heck, the more I play the more I realize that at the price it's a veritable steal.

Darth Guybrush wrote on Apr 11, 2012, 22:52:Download speed on Steam is pretty low for some reason... Only averaging about 250Kb per second. WAY way lower than what I usually get. Is it THAT POPULAR? lol. Next one for download is the new Men At War due tomorrow sometime...

Well its at the top of steam best sellers right now. Its outselling skyrim and two pre-orders (one of which is max payne 3).

Magic system is shit, shit, shit. I was surprised and disappointed to discover that combat is a real-time whack-a-mole clickfest rather than turn-based, but it's not a huge deal. But the option sure would be nice. And where's the goddamn health potions at?? But ya... fun so far.

The magic system is IDENTICAL to Dungeon Master. I'm guessing you're a young pup, right?

Sepharo wrote on Apr 11, 2012, 22:02:What do you mean by install dx9? I played Batman in dx9... Don't I already have it?

edit: Sorry for crapping up the launch thread. Game looks great for the 10 seconds it runs before locking my video card... I need to hurry to kill the process so that it doesn't eventually bluescreen if I let it go.

Download speed on Steam is pretty low for some reason... Only averaging about 250Kb per second. WAY way lower than what I usually get. Is it THAT POPULAR? lol. Next one for download is the new Men At War due tomorrow sometime...

Bosanac wrote on Apr 11, 2012, 21:28:I don't get this game. Why is everyone so excited about it?

Is it turn based?

I haven't gotten to any monsters, mostly because I can't figure out how the mage works with his spells.

If its real time, how do I command 4 characters to do something without it being turn based?

I'm so very confused about this game.

It's like phased base. It's on a timer, it's like turn but if you don't do anything, it will gladly continue on. Bioware'ish.

You have to get a scroll to learn the spells. You don't use them or anything, you learn it as you pick it up. Scroll worthless afterwards.

Right click a magic users hand, click the icon in the scroll, then click the blue swirl. Presto changeo!

Just to nit pick here... You don't use a scroll to 'learn' a spell... It just gives you the 'recipe'... Which you can also find out on your own...

And on the other side, having levels for spells unlocked, but not knowing what they are, is rather annoying... I have most of my points in Fire/Spellcraft, and three lines of Spell: ???... I guess I need to experiment more (fighting the urge to google it).

So far it's been pretty fun. I like the combat, and having to constantly maneuver while trying to not get backed into a corner. I still haven't managed to cast a spell with my mage though, as the scrolls I found all required 2 or 3 points in a particular element, and I made the mistake of spreading them out on character creation.

The hunt for secret rooms is fun. Installed the game, and an hour went by without me noticing. I'm wondering how much longevity a game like this can really have, though.