I’ve written this post-mortem about five times over the last couple of months. It’s hard because I feel like I’m clutching at straws trying to nail down something as concrete as “these are the three main reasons TKC failed”. Rest assured, this game was a commercial failure. We might make some of our money back on the longer tail that adventure games have, as well as sales and such, but it’s not going to be enough to fund the next game.

Here’s the simple truth for most, if not all, indie developers. The success of the next game is life or death for your company. It’s only when you get a catalog of games that have residual income coming in can you afford a poor selling release. Even then, it’s tough.

Hey friends and fans; I just wanted to write a quick blog entry to talk about some of the things we’re working on now! It’s been an exciting time for Infamous Quests – we recently released our second game, The Order of the Thorne: The King’s Challenge and are currently working on several more games!

The Grand Master of the Order of the Thorne looked up from her desk as Kunchen, a Monk of the Order, was escorted into her chambers. “Greetings, Brother. Thank you for coming so quickly.”

“Of course, Grand Master. I am always at your service,” he replied while he looked around the Grand Master’s chambers. The furnishings were sparse, as he had expected from someone of her position, while the bulk of the room was taken up by the large oak desk which the Grand Master was currently sitting behind. Everything on the desk was in order, neatly stacked piles of papers sat to the side of the one she was currently working on while her quill and ink-well sat neatly above them. The only other item on her desk was the seal of the Order, used on any official communications such as the letter which brought him here today.

“Brother Kunchen, I’ve asked you here today to take on a very special mission for the Order. Our monestary in the Faerie Realm has been left unmanned for a number of months since our brother there passed away. I’d like you to take up the monastary there, conduct any repairs it may require and fly the flag of the Order, so to speak,” the Grand Master said.

Kunchen was taken aback at the request, “Thank you for the honor Grand Master. I would gladly do so.”

“Good! Good. Speak to my chamberlain about anything you require for your journey when you leave,” she said by way of dismissing him. “I will Grand Master. And thank you again.” Brother Kunchen walked out of the room and closed the door quietly behind him, his head already full of the plans he had to make for his mission. The Grand Master watched him leave and for a moment envied him. To run a monastary was a high honor. Of course, to be Grand Master was also a high honor, but with much more responsibility. Sighing, she returned to the paper she was studying before Brother Kunchen had interrupted her.

“Not good. Not good at all,” she whispered to herself. “We should have heard back by now. I shall have to send someone to see what’s happening there. Brother Caradoc should do.” Making a note on the paper she put it aside and took the next one from the pile, quickly reading it. “Why would the crystal mines have stopped production…”

This time next week you’ll be able to get the first Order of the Thorne game, and we’re very excited to see what everyone thinks! To kick off our launch week celebrations we give you an interview with Shawn Mills, Executive Producer of The King’s Challenge and ask him the tough questions!

We’re pleased to tell you that The Order of the Thorne – The King’s Challenge will be released on Tuesday, January 26th, 2016! It will be available on GoG, Steam, Humble and Itch.io! We’re very excited to bring you the first game in The Order of the Thorne Anthology Series.

Infamous Quests will be attending the Wales Game Development Show in Cardiff, Wales on June 19th. We will have a table set up with a playable demo of Order of the Thorne: The King’s Challenge and happy to answer any questions you might have. So if you’re from around the area and can make it than we would love to have your input on the demo. We’ll be there all day so be sure to pop by and say hello!

For more information and directions to the venue please out the official website. Don’t forget to check out the other games that will feature in the video below. Hope to see you there!

This went out as an update to our amazing backers a couple of days ago, but we thought we’d share it with everyone because we’re just so darn excited about this game!

We thought it was about time we shared a bit more information about Fortress of Fire, the second title in our Order of the Thorne anthology series. With a week to go before our Kickstarter campaign finishes, Fortress of Fire is getting close to being funded!