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Description

An open-ended Halloween themed map. The project initially started as a quick map to be created and released four days before Halloween, but turned into a massive community project that has been in development for several years.

It is a combination of fun zones, puzzles, secret hunting and some walk through areas with monsters to form a very loose story/goal. It is a series of maps consisting of many parts built by different members of the Sven Co-op Forums community.

Additional info

Known Issues:

Make sure metamod is updated if you are using it.

kh2.bsp may not run on dedicated servers.

Additional credits

Keen - Glued all of the parts together and bugfixed the hell out of everything.

Oh it's the very first area in Keen Halloween 6 where there are alot of allies and enemy transparent soldiers. after you killed them all, the grate leading to the cave with alot of fast jumpscare zombies will open or something, except it never does in my game (i actually got past that with no problem in my old playthrough, don't remember how). Also, some visual are missing such as 2 seizure guys on the wooden billboard and such.

I'm playing the latest version of Steam Sven Co-op with Keen Halloween pack downloaded from this very site.

I was able to open the grate if you mean this one, i believe you must kill all the glowing soldiers in order to trigger "Keen" to appear and open the grate, they can be hideing on the lava sometimes and not die. so try activating cheats , godmode 1 and spamming "give rpg_rocket" in console until it opens. if you can figure out what specifically opens it tho, give me another post or if your able to with conventional weapons.

Thank you very much for replied. I tried your method and it didn't work. But it appears that i have to shoot one of my allied glowing soldier and kill him (or all of them, didn't fully tested yet) in order for the event to trigger. Because i begin the game by crawling into the airduct connected to the battlefield and sniped all the enemies, this probably broke the sequence as our allied soldier didn't get wiped out as intended.