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The Long Fight

Every now and then, Severus and I feel the need to cause mass death and destruction. We challenge each other to a battle of the swarms. He puts up his Orks up against my Tyranids. This past weekend was another one of those long battles. He brought tons of orks including 6 HQs and a lot of boys (and only one tank). I brought 188 models including the Swarmlord, a Hive Tyrant, Tyrant Guard, 9 warriors, 9 Raveners, a Pyrovore, 2 Biovores, 60 Termaguants, 40 Genestealers, 30 Gargoyles (who didn’t last long) and 30 Hormaguants.

Knowing this was going to be a fun blood bath, I decided to deploy everything onto the table. I didn’t even infiltrate the Genestealers. Gargoyles were on the left flank with the Warriors. Hormaguants, Biovores, Raveners, and the Hive Tyrant were on the right flank. Genestealers, Hormaguants, and the Swarmlord were the center of my army. Oh, and the Pyrovore was there with them in his first appearance.

I had no goal except to charge in and kill or be killed. Well, it turns out that it is fairly easy to be killed. Gargoyles killed a Deffkopta, and so did the Raveners, but from that point on, it was just a slow death.

The following are some photos of the action. You can just see the models being slowly pulled off the board.

Severus deployed his Orks in a similar way. Just get them on the board. He scouted his Deffkopta forward, and braced for the on coming tide.

My view of what I would be facing.

And as you can see, some of these were members of the grey tide.

Some genestealers, preparing for the run forward.

What do you get when on genestealer eats too many Orks? A greenstealer.

Time to skitter forward.

Filling up the right flank was a Hive Tyrant, making sure that none of the Raveners decided to fall to their instincts.

Not much later in the game, a close combat. One ravener and a few Hormaguants just couldn’t stand up to the clubbing that they received.

The Pyrovore, bravely moving forward. In this game, I have to admit that he did pretty good. Wasn’t an all-star, but he did take out a few models. And Pyrovores are considered terrible…

Ork boys, having defeated the gargoyles, are seining in to slaughter some Warriors. I wish I could say it went well, but it really didn’t. Two units charged those warriors, and they didn’t last a turn of close combat.

The Broodlord and his crew slowly moving up the edge. Someone had to try and save the Swarmlord.

This was one of the most entertaining points in the game. Two almost full units of boys decided to charge the Swarmlord. So they went around the Pyrovore. The wanted the Swarmlord.

And now it started becoming a quagmire. Two units of boys charging in, and the Pyrovore with nothing to do. Shame I didn’t have “Supporting Fire”.

This is going to hurt.

And the Orks are thinned out… but so are the Gaunts and the Genestealers.

And finally the Flash Gits show up for some close combat. From here, it just went down hill. Severus slowly picked off the Genestealers, the Guants, and the Guard. In turn 6, the Swarmlord had one wound left. Then I dumped all of my psychic dice into Catalyst, knowing I would need Feel No Pain. And I periled. The Swarmlord took himself out of the game, causing me to be tabled.