The upgrades for the Hunting Rifle and Burst Rifle now cost 300 for the first level and 600 for the second level

The Hunting Rifle scope-in time is slightly faster at the base level. The upgraded levels have not changed.

The Hunting Rifle and Military Sniper headshot damage is increased. Now if you get a headshot on an enemy with a helmet, it will only take a body shot to down them.

Silenced weapon sounds now falloff at 70 meters. Silenced weapons can be heard less easily at a distance.

Audio

Players wearing certain masks and helmets will now have a muffled filter added to their dialogue.

Players will now call out to teammates while in the down state.

Menu

Playlists have been updated:

Find Match (DLC 2) has been added. This includes the new maps from the Reclaimed Territories map pack (available now), and the original maps, although the DLC maps will appear much more frequently.

Find Match (No Parties) is now at the top of the list for each gametype

Find Match renamed to Find Match (Parties Allowed)

Removed upcoming map image that would appear above the loadout selections during loading to make room for additional loadouts.

When the user clicks on a DLC item, they are now taken directly to the item to download instead of the store listing.

Survival Skills

Sharp Ears now has a third level and has had all levels significantly buffed.

Maps

Downtown has had its render settings altered to make players appear brighter on the level and to make the overall lighting on the level a bit brighter.

The depth of field on High School was tweaked to match the other multiplayer maps.

Supply Boxes

Supply boxes now only spawn comeback weapons (purchase weapon or machete) when a player is the "Last One Standing". In situations where a player would have received a comeback weapon, that a player now receives a 2x4 (if they don’t already have one).

Increased threshold for comeback parts to spawn so they won't spawn when a team is losing by a small margin.

New Maps

Water Tower

Set in Lincoln, PA, the Water Tower map features two primary chokepoints for some deadly face-to-face confrontations. It's mainly an outdoor map with a few indoor areas and some very unique lighting. It might seem open but it's really a tight map that's perfect for close quarters melee.

Capitol

Set in Boston, the Capitol Map features indoor and outdoor gameplay. It encourages the intelligent use of flanking.

Coal Mine

Set in Colorado, Coal Mine is a winter map that is spotted with abandoned buildings. It's a spacious map that has long lines of sight and a bridge that's a perfect perch for snipers. The dynamic snowstorm obscures the view so be on your toes.

Wharf

Set in the rusted-out docks where Joel encountered Robert, the Wharf map features close quarters gameplay, two snipers nests, and a giant boat. It's full of good opportunities for climbing, flanking and stealth.

New Weapons

Included free in patch 1.07

Full-Auto Rifle

A fully automatic all-purpose rifle. This is a 2 loadout point long gun that takes 5 shots to down.

Available from the PSN Store, and included in the Season's Pass. Also available to play with for free in the new pre-set loadouts below:

Enforcer

A versatile pistol with great range and accuracy. It is a 1 loadout point weapon that takes 4 shots to down.

Double Barrel

A 1 loadout point purchase weapon that takes 2 shots to down and has very cheap ammo.

Specter

A 3 loadout point purchase weapon that is a silenced fully automatic weapon with a high rate of fire, low damage and quick reload.

Launcher

A 4 loadout point purchase weapon that launches small homemade explosives. It takes 2 shots to down and has a slow reload.

New Survival Skills

Available from the PSN Store, and included in the Season's Pass. Also available to play with for free in the new pre-set loadouts below:

Executioner

(1 loadout points) Earn double the parts for shiv kills.

(3 loadout points) Earn 50% more parts for special executions, get an extra shiv use every time you craft a shiv and earn double the parts for shiv kills.

(4 loadout points) Get 2 extra shiv uses every time you craft a shiv and earn double the parts for shiv kills, special executions and interrogations.

(3 loadout points) Any damage dealt marks the target who receives the damage.

(4 loadout points) Earn double the parts for marking enemies and any damage dealt marks the target who receives the damage.

Awareness

(1 loadout points) Enemy nametags remain on screen for 5 seconds when you take damage.

(3 loadout points) Enemy nametags appear at twice the normal distance and remain on screen when you take damage for 10 seconds.

Fortitude

(1 loadout points) Bleed out time is increased by 25% and slightly increased downed crawling speed.

(2 loadout points) Earn 25 parts after healing more than half health and carry an extra health pack. Downed health is increased and bleed out time is increased by 35% along with even faster downed crawling speed.

(3 loadout points) Start with a health pack, earn 50 parts for healing more than half health and carry an extra health pack. Bleed out time is increased by 50% and downed health is increased along with much faster crawling speed.

Gunslinger

(2 loadout points) Pistol ammo is increased by 30% at spawn (this does not stack with weapon upgrades).

(3 loadout points) Pistol ammo is increased by 70% at spawn (this does not stack with weapon upgrades).

(4 loadout points) Pistol ammo is doubled at spawn (this does not stack with weapon upgrades).