Jumping between Doom (Project Brutality mod with the Doom 2 Master Levels merged into a single megawad) and The Solus Project. If you never heard of The Solus Project it's like a hybrid of Myst and The Dig with some basic survival and crafting mechanics thrown in. I'm really getting immersed in the setting and a few hours in it opens up more and more. The storytelling is nowhere near the quality of The Dig, but I'm still enoying myself so far.

I was playing the Total Chaos TC for a couple days before burning out. Something about those horror games where you're always running and hiding get tiring so fast. Still worth checking out because it's incredibly well done and you would never guess was running on a modified Doom engine.

So far it's disappointing. I'm only a few hours in so hopefully things will pick up, but the beginning at least is just a bare bones checklist of Lovecraftian tropes backed by bland writing.

Down on his luck PI? Check.
Does he have a drinking problem? Check.
Investigating a mysterious death? Check.
In a run down whaling town off the coast of Massachusetts? Check.
Are the townsfolk unfriendly and have odd mannerisms? Check.
The occasional tentacle imagery sprinkled here and there? Check.

Except all the parts are bland and none of them really gel together. I'll give it a few more hours but if it doesn't go somewhere interesting I'm gonna drop it.