Extra Mutation:Your body is slightly more warped than most of your peersPrerequisites: ChimeranBenefit: Choose an additional mutation. You may not choose a mutation you already possess.Special: This feat can only be taken at first level.

Magewarped WeaponsThe natural weapons granted by your mixed heritage have a bit of magic about themPrerequisites: Chimeran, Natural WeaponsBenefit: Treat all natural weapons gained through Chimeran mutations as Magic weapons for the purpose of overcoming damage reduction and may be enchanted as a masterwork weapon, though you are required to be present at all times for the enchanting.

Magewarped SkinThe armored hide granted by your mixed heritage retains shreds of the magic that created your racePrerequisites: Chimeran, Natural Armor Bonus or Spell ResistanceBenefit: You gain 1 point of damage reduction/magic for every point of constitution bonus you possess.

Potent MutationsYour mutations are stronger than you vitality would suggestPrerequisites: ChimeranBenefit: Your constitution bonus is considered to be 2 points higher for the purpose of calculating the effects of Chimeran mutations

Silencing Blow [Ambush][SPOILER]You can infuse your sneak attacks with the magical essence of silence.Prerequisites: Shadow Halfling, sneak attack +2d6Benefit: A sucessful sneak attack surrounds your target with a field of supernatural silence. This area of silence is identical to the effect produced by the shadow halfling's silence ability, and lasts for a number of rounds equal to your character level. You can dismiss this effect as a standard action.Using this feat reduces your sneak attack damage by 1d6.