A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer. I have given myself a whole year to finish the project, to avoid a rushed release. Serenity has given me permission to continue this project and I can now confirm this project will contain no plagiarised material. More details to follow as progress develops.

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Welcome to SerenityJediEngine 2.0. The mod will primarily be built with Saber and Gun combat in mind. The code will be built using aspects from the Open Jedi Project and Open Jedi Knight code base. I intend to keep the mod very small and will not be adding any extra models or maps. It will however contain full support for Jedi Outcast and Academy.

A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer. I have given myself a whole year to finish the project, to avoid a rushed release. Serenity has given me permission to continue this project and I can now confirm this project will contain no plagiarised material. More details to follow as progress develops.

Correct some small pain animation bugs Correct Lightning Damage animations not being the same in SP as in MP Correct Battlefront II View not showing correctly in MP+SP Added ForceRepulse. Jump with melee selected, press force push.MP+SP Added ForceStasis.(Lightside Forcepower) Freeze enemys SP only Added ForceDestruction (Darkside Forcepower) Blast Enemys with a bolt of Dark forcepower sp only Corrected a bug where playing Jedi Outcast mode started the first level with Force_stasis and Force_destruction as a gunner. Implimented an explosion effect for Cultist_destroyer when he detonates next to player Corrected a bug where Cultist_destroyer was unable to use FP_RAGE Fixed an error in rebel sound file. Rebalanced ingame "Giveforceall" command to add force stasis Added Cloak function to sp Debugged and built code using Visual studio 2017 instead of VS 2015. SDK added for developers.

Okay, I tested it by installing it to the "Jedi Academy" folder in "~/steamapps/common/"
It installed it to a directory in the Jedi Academy folder called "Star Wars Jedi Knight Jedi Academy" or something along those lines. It wouldn't have worked, being installed that way. So I went into that folder and cut/paste the contents into the Jedi Academy folder. This made it work. I wouldn't suggest trying to install it to the ~/steamapps/common" folder, because it will install it in a seperate folder than the one your game is in, because its named differently than the CD version.