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The current convertFluidToMurgaLua.lua script has problems with objects that have a custom name (you can set an object's name in the Name field of the C++ tab).
It does not replace the "->" by ":" for such objects.
But custom named objects make it really cool to use fluid, one can reference them directly in the lua script without the need to create the reference to each local object by hand.
I made a few changes that fix this. In the script find this