How can we improve Character Animator?

Draggers option, show existing takes while recording

Situation: I'm fairly new (2 Weeks into Ch). I want to create explainer videos like Kurzgesagt. I want to create some more complex animations with draggers.

Expected: On pause or record, while Dragger in Properties is active (red dot), I can see the pose/movement (takes) of the puppet.

Actual: All takes, under the current Dragger Property, are not visible.

Solution: Create an option under the Dragger property that lets us see the current poses/movement. While recording, the movement is not relative to the existing takes but the same as if you were recording normally.

Sorry, this is annoying. To work around this limitation for now, you can apply Dragger once for each draggable handle, and then arm only one Dragger behavior at one time. The disarmed ones will then play back from the timeline while you record the armed one. You can rename the behaviors to remember which is which (you'll want to be consistent — make sure you always arm the same one for dragging any given handle).