BOHEMIA INTERACTIVE, independent developer of video games, is looking for an Artist with passion for creating PC games for our Thailand office. Join the production team of the newly developed game franchise and work closely with design and other teams to produce high quality assets for ingame usage, setup and improve workflows. Successful candidates will be part of the small team.

Conceptualization: brainstorming, researching, sketching and prototyping new vehicles, weapons, structures, props, and other assets
3D Modeling: building meshes, creating LODs, preparing for animated components, etc.
2D Texturing: creating UV maps, advanced mapping (e.g. normal), setting up materials, skinning, creating supporting artwork, etc.
Pipelines: preparing assets for our games and the underlying proprietary engines
Evaluation: inspecting your work in-game, tweaking and iterating, and enjoying the results!
Requirements
Modeling and texturing of various kinds of assets
Prepare assets for in-game usage
Collaborate with other teams to define art needs and help to make decisions according to the overall project vision
Create, estimate, and maintain art production schedule
Overview and assist other art team members
Welcomed Skills
Experience in the game industry
Exceptional knowledge of 3D SW (3D max/Maya/Modo, Zbrush/Mudbox)
Exceptional knowledge of 2D SW (Photoshop)
Good communication skills
Ability to work collaboratively
Passion for developing games
Advantages over other candidates
Experience in creating game assets (especially with Real Virtuality)
Modding experience
We Offer
Opportunity to work on a newly developed game franchise
Possibilities for skill-development and growth in a dynamic company
Friendly atmosphere in a smaller team
Competitive salary & benefits