V2O5, Vanadium pentoxide. Turns SO2 into SO3. Can be used in acid synthesizer.

RUBY, Ruby. Not corroded by acid and alkali and not breaked by pressure. But metalable. Passes through rays of agun.

HPRS, solid. Increases pressure. Metalable.

DETE, Detector. Generates electricity if contact with particles (no solids) and cools. Can be used in deffetent electric generators.

ALOG, allow gases.

ALOL, allow luquids.

ALOP, allow powders.

ALOU, allow particles moving upwards.

ALOD, allow particles moving downward.

PROT, Protons, can make neutron matter if have high temperature. Can be used for production of low mass neutron matter (more neutron matter can be produced by dint of neutron irradiation of neutron matter).

NEMR, neutron matter, very heavy. Unstable in high temeratures. Can absorbs neuterons and due to this grows.

TRIT, tritium oxide, beta radioactive liquid. Decay rate depends on temperature. In normal temperature doesn't decay. In high tmperatures glow and radiate electrons and terns into nble plasma. Mix with deut for to make fusion mixture. It explodes and generates very many neutrons. After first explosion second explosion may. be. It's NEMR explosition. Neutrons fall into protons and electrons, protons make NEMR and heat it.

RESI, resistor. Spark on resictor can disappere.

SPG, Force-field generator. Creates bray around itself if it recieves sparks. Allows make other type of shield. It can hold bobms, amtr, but no very hot things.

LGSP, Like aray, but bray lines have limited length and it can hold particles. Can be used in bobmers, force-field capacity (which can be opened) with SPG.

Known Bugs

Creators Comments

Murtaugh's mod

Created By: Mur

Version:45.2 (or 1.7)

Changes:

*40 Elmenets added;
*Added signs for current type, current life (not GoL!) and generation ({type}, {life} and {GoL});
*PNLT grows over PGND and GRND in vine mode;
*Fixed dates at the opening screen;
*Added fullscreen for F11 (Push F11 to go fullscreen; Push F11 again to exit fullscreen);
*Removed version.h, because it became uselles since a few weeks;
*Added automatic blendpixel to fancy mode (automatic fancy effects) -- Added to official :);

Links:

Source code

Win32 compiled

Known bugs:

Creator Comments:

I REALLY need help with the SOAP bug.
===Suggest new elements at [[4]]

PizzaPlatypus' mod

Created By: PizzaPlatypus

Version: 3 using version 42.3

Changes: 27 new elements and edited metal

Elements Added:

*GOLD a non-corrosive version of metal (which now corrodes)
*DOFE like BIZR but neutralises acid, also in solid and gas forms.
*BARN An explosive gas, I invented the name.
*CO2 Turns to FLWR with plant (photosynthesis) and makes carbonated water.
*LIMS heats to make glowing limelight, which cools to quick lime wich turns to slaked lime with water, which turns to limewater with distilled water, which turns back to limestone with CO2
*OOZE pointless liquid, boils to swamp gas.
*SGAS flammable gas.
*ENZM turns starch to sugar.
*SRCH turns to sugar with enzyme.
*SUGR slightly flammable, mix with water to make sugar water.
*YSTP a solid which makes yeast grow.
*Lemonade sugar water and carbonated water (a bit glitchy) bad for stickman.
*bacteria turns wood, water, carbohydrate, sugar, plant and yeast to bacteria.
*Virus turns everything to virus (fun to use on destroytable city).
*Flower: grows on plant add polen to get seed.
*pollen: see above.
*seed: turns to grass when hits mud.
*grass: water it to make it grow upwards!
*Autumn leaves: appear when plant is surrounded by oxygen and suffoated, flammable.
*Grav: center of gravity, like black hole but doesn't destroy stuff it touches, for planets.
*Saltpeter: mix with sulfur for gunpowder, saltpeter is made by mixing water with Liemstone.
*Sulfur: Slightly flammable mix with Hydrogen for Hydrogen sulfide. See above^.
*H2: Hydrogen, flammable mix with O2 for water. See above^
*Hydrogen sulphide: Flammable poisonous to stickman gas.
*Food: stickman can eat it for health
*Lavabomb:explodes on contact with anything.
*antilava bomb: same as above but with anti-lava

Other Features:

*Entirely compatible with the official version
*Updated often with an in-game updater (updates hosted by mniip on http://mniip.com), also has a bug reporter
*Favorites/recent elements menu
*Extra "FAV2" menu with many options
*Customizable HUD's
*TPT multiplayer script by cracker64 embeded inside
*Number of votes displayed on saves, and timestamps displayed on comments
*Automaticly save and reload your work after a crash
*Open multiple simulation tabs at once, each tab has a preview and name when you hover over it
*Ctrl+s saves a reload point, so you can reload even when not online
*FIND tool to find selected elements easily (ctrl+f)
*Moving solids that have collision and rotate
*Statistics about how much / often you play, and current save statistics
*Add Lua code into saves, with a sandbox to prevent malicious code
*Redesigned console with text that never overlaps
*9 new elements
*Many more improvements and features not listed here

Other Features:

* LuaJIT - this should let Lua scripts run up to 5x faster, and Lua elements up to 2x faster. See the LuaJIT website for more information
* Lua Command Signs
* Lua Text Plotting API
* Text plotting utility (opened with ctrl-t)
* Cracker64's Script Manager and Multiplayer scripts built in
* Seperate update server - unlike many mods, this one will be frequently updated, without the
hassle of having to re-download each time
* Numerous multiplayer features and commands:
* Text wrapping
* AFK mode - toggled with /afk
* Lua multiplayer API, in the mpapitable
* Server Switching - you can change between TPTNet and the official server, from the Simulation
Options panel.