VC
This week, we will take a closer look at another one of units from Lodin's Discord: the Ebon Armor.

The Ebon Armor is a unique squad of powerful constructs that can return to the battlefield after being destroyed. Their Defensive Positioning makes them hard to target from afar, along with a strong defense of three. Whenever an Ebon Armor dies, you can place their Animated Material on the new figures card. Then, when that figure dies, a new Ebon Armor can rise up to help fight in the Eternal War.

HoSS
With a new release this month preceding the thanksgiving holiday, HoSS brings us six more Bounty Hunters to help fill the Independent faction's ranks. With Bossk, you have a strong and rapid killing machine perfectly suited for facing off against Chewbacca and any other wookiees down the road in vicious hand to...

C3G
This week, we are highlighting the C3G Public Exclusive Conan the Barbarian!

His Barrage of Blades ability allows him to attack up to three times at any point while moving, with the only downside being a shortened movement length. He can also race across the map with a move of six and his Cimmerian Climbing skills, which allow him to treat height elevation changes of 1 as being only one space. This Battle Hardened barbarian won't go down easy either, only being able to take one wound in an attack so long as he already has a wound marker on the card.

Custom of the Month
This Month we're featuring a freaky Marro monster by Not User Name! This beasty is a great blend of Nagrub, Kee-Mo-Shi and Ne-Gok-Sa bits that really flow into one solid design.

VC
This article will take a closer look at one of the new units from the Lodin's Discord release: Rygarn. This time-traveling unique hero from Arctorus boasts strong base stats and a way to avoid damage with a d20 roll of 15 or higher, but Rygarn's biggest claim to fame is his Chrono-Key special power.

Chrono-Key allows a myriad of risky tactics to become nearly no risk at all as long as Rygarn is in your army. At the start of a new round, it isn't uncommon for a damaged hero to be behind enemy lines. Do you risk placing an Order Marker on that hero in order to do some serious damage? But if you lose initiative your hero will likely die before you even get to take a turn. With Rygarn supporting your army, you won't lose that Order Marker, because you can just reveal it on any figure you control within 6 spaces of Rygarn. Rygarn is what I consider...

In the beginning, there was a picture and a promise of things to come. A promise left unfulfilled. Yes, I am talking about the Marvel Reinforcements pack, a horribly evil tease of what the gentlemen in charge of this game could do if given our beloved Marvel Universe. But really, I need to go even further back to the release of Marvel: the Conflict Begins. This was when our eyes were really opened to the potential that Heroscape has/had, when we got a glimpse of what could be done when a licensed toy was combined with our magnificent, seemingly fledgling game. Little did we know that Marelscape’s demise would only foreshadow the demise of the manufacture of the game as well, but I digress.

His Mere Pawns ability lets him take control of up to two Unique Heroes for a turn, regardless of their previous allegiance. He can teleport figures within his vision next to him, or even switch them with another figure using his Supreme Summoning power. To keep the fighting going, he can even prevent figures you would be automatically destroyed from being destroyed. Instead, they only receive four wounds do to his Never-Ending Battle special power.

VC
Your Uncles are going to love this one!

There is a new 4-figure common squad in the works in the C3V Sanctum, and ZBeeblebrox...