I just meant if there was anything people did not understand, I'd talk about how we could go about doing each of those things in detail. I tried to keep it short and simple so I wouldn't scare people with a mega huge list of things with multiple paragraphs of info on each step.

Although, if anyone is interested in some things I didn't include, here's a quick list. All of these are really mix between project management and the design process. Almost all could be useful to us to varying degrees, but I don't want us to get sick of the project before anyone opens up Blender.

Stakeholder Analysis: Determining all the people who would be effected by this project and in what way it would effect them. Good for finding your target audience.

Stakeholder Interviews: Actually talking to your stakeholders to determine what they think of the project you want to do and what is actually important to each of them instead of making assumptions.

Risk Assessment: Determining the risks of the project, how critical those risks are, and what to do if those risks actually happen.

Work Breakdown Structure: Breaking the whole project into pieces so we get an overall view of everything that needs to be done (also helps with scheduling and resource allocation).

Scheduling: Creating a schedule based on your resources, man-power, and other factors (we have no schedule or deadlines, so this doesn't apply to us).

Personas: Creating fictional people based on your stakeholders so it's easier to design your project (difficult to explain without going more in depth).

User Scenarios: Imagining scenarios of how a stakeholder (or your personas) might use your project so you can have a better idea of how to design your project better.

Content Inventory: Taking inventory of everything you currently have in your project (we have nothing).

Taxonomy: Defines the structure and organization of the content of the project and how that content relates to other content.

You can always get started with the stuff I listed in my previous post. A couple have already been set up:

- The README file needs some attention. Even if you just add comments, it's a start.- There's a "Project Team" file in a new "Project Files" folder that will act as our Resource Analysis. Just plop in your name, preferred contact method for this project, what you are good at, and any other info about you that might be useful for this project.- If you are itching to get into Blender and create some nature stuff, there's nothing stopping you on that front either!