Skyrim Modding Tutorial - Weapon [Model+Textures+Import] part2

Description:
The WHOLE creation process for beginners starting from an image of a random weapon. Modeling the weapon, creating a texture and all necessary DDS files, compilation of the NIF files, extraction of the original game files (meshes,textures...) and import to Skyrim as a standalone weapon plugin, basic knowledge - translation of my german tutorial.

Used software: Cinema 4D, Mudbox, Photoshop, NifSkope, FO3 Archive Utility, Creation Kit
You can use other programs as well, the PROCESS itself is the same.

My Mod projects:

Downloads for the free tools i use in this series:
FO3 Archive Utility:
JAVA:
NifSkope 1.1.0-rc4:

NVIDIA DDS PLUGIN:
Photoshop:
GIMP:

Free programs (PLS don't ask me 'bout them - i don't use them but they are common alternates)