Hii! I. Love your work and i wanna learn how 3d works and i just wanted to ask....After you create a model in a T pose, can you put her in amy other pose after that? Or do you have to start from scratch with each pose?And can you paint the skin in a basic colour in the 3d program or you only can colour it in photoshop?

I am facing my own first 3d character project and this is a great inspiration and help. Really nice work. Sure there is some minor details you might see as not good enough, but with such an amazing face people probably won't notice these things, if not looking for it. The face is just perfect. It really captures the viewer.

This looks really neat and I have a question for you. Do you know how well this can be animated? Especially thinking about around the mouth area. I've made a model and looking to cut down on the poly count, and something like this might do the trick.

Looking at the topology on this face, it is not suited for animation such as blinking, facial expressions, talking. The current topology and amount of tris should cause major issues when it comes to deforming (animating).

It's perfectly fine for a static face, though. While I dislike the topology very much as there is a major lack of similarities to actual facial muscles, I do enjoy the texturing very much.