Ahh..crypt errors. Are you using cygwin, by chance? If so, you'll need to go into each file that brings up a crypt error and add the following to the top:

#include <crypt.h>

This would work regardless, but is really only needed to be done for cygwin. If you're not using cygwin, then you'll need to download crypt libraries (I believe) onto the server you are using--or have them download the libraries so that they work. If you happen to have JUST gotten the codebase, I'd recommend looking for the sha256 snippet, which will have all the encryption stuff be local to your mud files and not rely on server files. Note, this option requires a LOT of work to implement, as it's basically a rewrite of the encryption stuff.

I couldn't help ya with the rest, as you'll need to post the related functions for the imc stuff.

Thanks a lot for your help. I've already compiled and tried the code. I tried to add the #include that you told me in the files that makes me the problems, but it doesn't work either.

Then, I tried to delete all the references for cript in these files, and it compiles well. now I have to do again, because something with passwords don't work fine. It's probably that I deleted something that I didn't have to do.

Err...you kinda need those crypt references, unless you don't want to use any sort of encryption in the codebase--which is fine, but you'll have a lot of work ahead of you ripping it all out of the code.

For reference, what codebase are you using? And, if you downloaded here, what version? If it's a codebase offered here, but an older version, I highly recommend downloading the newer version as it would most likely have fixes for all of this.

it isn't a codebase downloaded from here. I was looking for something about muds, snipets, codebases or something like that, and I discovered this. It's name's CalareyMUD 3.0, and it's based in Resort Mud.

This code has a lot of things witch I would like to include in other codebase, or if I can, complete this code. but it's very difficult for me, because I don't know to code it. I'm learning, but I'm a newbie yet.

I think that a mix of this codebase and another, would be a great codebase.

Thanks a lot again aurin,

Antram

P.S: Obviously, I only want to learn about mudding. Sorry for the coder of this codebase if he reads this.

Ahh, yeah...you might want to stick with the official page for your questions, as they deal solely in that codebase and would be able to more easily help you.

Might be a good idea to download one of the codebases found on this site, as this is a more active community than I see on the CalareyMUD page. Then, once you get confident in things, you could go back to CalareyMUD if you so desire.

Then, I have some codebases downloaded from here, but most codebases are so simple, and I don't know how to add new characteristics. So, I look for codebases wich contains it, to try to learn from it and then add to another codebase as smaug, smaugfuss, some like that.

Antram

P.S: I only want to learn from mudding, but I don't know anybody who can help me in spain, so, I asked you. Please, be pacient with me.