My partner just started working in a museum of arts, where last week they opened a exhibition with all VR works. They have some pretty weird stuff, like “painting” trees of arms with crackling noises. Exciting format! Whole new way of interaction to be explored, as @shellfritsch has put very well before.

Since then I’m asking myself that same question, wether I had the space in my small apartment to have some fun with Unity and VR… I mean, A HTC Vive costs as much as an iPhone… it’s doable. But yes, the spare space needed cries for a dedicated studio.

resident evil 7 in VR seems like a tremendous accomplishment, the first big AAA game in VR that plays well for extended periods of time. i’ve played it for approx an hour or so each night this week in VR and haven’t been fatigued.

not sure i understand what you mean by no functional content, but resident evil has changed pretty significantly over the past 20 years. resident evil 1-3 basically defined the early survival horror genre (or at least brought it to the mainstream), resident evil 4 pushed the action genre and inspired many popular games (hello gears of war), resident evil 5-6 were poorly regarded imitations of resident evil 4 that went even further in the action genre.

resident evil 7 has a completely new design philosophy, it’s first person but rooted in the series’ survival horror beginnings-- it takes a lot of the best concepts from the early games (isolation, item scarcity, persistent enemy stalking (similar to nemesis from resident evil 3)). so if you don’t care about resident evil then i don’t think you’re missing anything, but resi 7 is a very solid return to what made the series great to begin with. and the VR is extremely effective.

At these prices it sort of leaves the realm of “fun toy” and enters the realm of “serious tool”. Which is cool and all, but I guess I’d need to have some kind of end goal in mind (I’d need to be making something with it in order to feel comfortable with the expense.)

It comes back to an eternal internal debate I have about consumption vs. production and the best use of my time on this planet.

trying the dark souls 3 dlc again. never got too far with it. i suck at giant wolves. and i never felt pushed to dig deep with ds3 in contrast to its predecessors despite being arguably the best looking of the bunch. but who am i kidding, these games aren’t about looooks.

if anybody is good at giant wolf slaying please contact private or public!!!