01:25:476 (1) - due to this slider being slow and far away, because of acceleration during this pattern 01:24:581 (1,2,3) the slider 01:25:476 (1) - it's possible to not read the SV change, my idea: http://puu.sh/vS51Q/85da49d82f.png[Akitoshi's Hard]

00:00:402 (1,2,3,4,1,2,3,4) - don't you think those are too large? Later you use smaller spacing in a louder section 00:02:193 (1,2,3,4) - If you compare these 2 cases, then first despite being less intensive is more difficult to play.[Yuria's Easy]

00:32:640 (3) - why did you use the same slider as here 00:36:222 (3) - although the vocal in the first case ends earlier?

insane fine for meBest of luck.

Last edited by Anishina KodokuJune 3, 2017 at 4:38:52 PM GMT, edited 2 times in total.

The gap between Insane and Meg's Extra is pretty big, maybe try to make more intense patterns on Insane to make the spread better

Add TV Size to tags

00:00:402 Unnecessary green line on Yuria's Easy and Flask's Extra

Yuria's Easy

Rename it to Normal since it has intense patterns that an Easy diff wouldn't have 00:05:775 (1,2) - 00:40:700 (4,1) - etc and it would be weird to go from Easy to Hard anyway

00:02:193 (1) - Remove NC to make it consistent with the way you NC, same for 00:05:775 (1) -

Akitoshi's Hard

00:13:834 (1,2,3,4,5) - Such intense singletapping is too difficult for a hard diff, even the Insane diff doesn't have that much singletaps in a row so try to nerf it with some sliders, same for 01:02:193 (4,5,6,7,8) - 01:16:521 (4,5,6,7,8) -

Insane

00:07:118 (2) - NC to show the SV change

Meg's Extra

00:09:804 (3,4) - CTRL+G and then 00:09:916 (4,5) - CTRL+G so you get a circular flow like this https://osu.ppy.sh/ss/8106367 just like you did here 00:13:163 (2,3,4,5) -

00:13:387 (3,4) - The stacking is inconsistent with 00:09:804 (3,4) - so make them consistent

00:11:596 It's the only time where the trumpet isn't clickable, make it consistent

00:16:521 (1) - Is much stronger than 00:16:409 (2) - so make the spacing between 00:16:409 (2,1) - bigger than between 00:16:073 (1,2) - to emphasize better, same emphasis problem for 00:31:745 (1,2,3) - 00:32:193 (3,4,1) -

00:48:088 (1,1) - Unrankable/borderline unrankable, try to not make a perfect overlap

Ranking Criteria wrote:

When perfectly overlapping two slider bodies, the first slider must be fully faded out before the second slider is fully faded in.

Moe Sagiri

00:08:013 (3,4) - They are less spaced than 00:08:125 (4,5) - even though the trumpet is much stronger, I suggest doing a CTRL+G on 00:08:125 (4,5) - to fix that

00:10:700 (3,4,5,6) - Same kind of problem, the trumpet on 00:10:700 (3,5) - is much stronger but it isn't reflected by your spacing, try to make the DS higher for those or reduce the DS for 00:10:812 (4,6) -

00:11:596 (3,4) - Same as the first point, I suggest doing a CTRL+G on 00:11:596 (3,5) - to fix that, that problem repeats itself so I won't point it out everywhere

00:12:715 (4) - The shape is different than 00:12:267 (2,3) - even though they are mapping the same sound, it's inconsistent and it makes the structure a bit ugly imo, try to make it consistent

hard00:12:715 (4) - im prefer you stack this circle on slidertail of slider (1) for better pattern (the current pattern quite confusng imo)00:13:834 (1,2,3,4,5) - too intense for hard diff imo.just nerf it with sliders instead00:15:178 (2,3,4,5,6,7) - hmm the rhythm its not really accurate imo.especially for represent the guitar at (3,4,5,6,7) - try this rhythmhttps://prnt.sc/f8uu9700:22:342 (1,1,1) - can you try another pattern or maybe change the slider shape for represent the trumpet sound perfectly00:33:536 (3,4) - considering to try another rhytm that represent the vocal more here (suggestion : what about 2 circles and 1/1 at 00:33:984 - )00:38:349 (2,3,2,3,2,3) - unstack it for represent the cymbal here more00:47:864 (1) - try another shape to represent the trumpet again01:02:193 (4,5,6,7,8) - same as second point01:04:655 (7) - 1/2 slider for emphatize the vocal better01:16:521 (4,5,6,7,8) - ye01:17:752 (2,3,2,3,2,3) - same as 00:38:349 (2,3,2,3,2,3) -

insane00:07:118 (2) - hmm i think curve slider would emphatize the vocal more here than the current slider00:15:290 (2) - 1/1 slider for make the rhythm more sense (idk what are you tried emphatize with this slider 00:15:401 (2) - cause theres no sound at white tick to emphatized)00:38:237 (2,2,2,2) - maybe ctrl g the sliders for make a jumps to emphatize the drum rolls i guess...

extra00:21:446 (6) - ctrl g for vocal 01:03:872 (1) - try this shape for avoid the ugly overlap http://prntscr.com/f8v4ce01:05:551 (3) - cut this into 2 cirle for represent the drum more here (cause theres so many 1/2 sliders that you used to emphatize the vocal) same as for 00:51:222 (3)01:15:849 (2) - ctrl g for emphatize the finish/cymbal01:25:588 - unnecessary lines in outro

flask extra00:38:237 (2) - just a nitpicky thing,can you move the slider up? for attractive flow

GeneralSagiri ♥01:01:297 - maybe add a hitsound here? it feels strange that 01:01:297 - and 01:01:969 - are hitsounded, but here not (which contains also vocal)

Yuria00:36:222 (3,4) - as the vocal finish at 00:36:894 - and 00:37:342 - has a combination of relatively strong beat and high vocal, i suggest to changed rhythm here as 3/1 slider + 1 white line space + 1/1 slider

Akitoshi00:21:894 (1,1) - ds is ok but the visual ds is a little inappropriate. Maybe you can try this below, which has a better ds and also have a little anti flow at 00:21:894 (1,1) - so it can also emphasize the tune change at 00:22:342 (1) - :

Insane00:55:924 (1) - stack error? also nazi blanket

Meg00:06:670 (1,3) - just a suggestion, but i think you can use higher sv on 00:06:670 (1,3) - to emphasize better the "wow" sound instead of using a symmetry pattern00:08:349 (1,3) - stack error?00:17:193 (3,4) - ds shouldn't be reduced here, cuz here has a obvious change of vocal. maybe position like 312|270 is better00:46:633 (2,3) - another suggestion, ctrl+g for a perfect turning-around flow

Flask00:31:745 (1,2,3) - 这里应该1-2的ds小于2-3的ds吧，vocal的变调在3上节奏好密的感觉

Moe Sagiri00:47:640 (3) - stack error? same beat at 00:46:969 (1,2,3) - so i think it's no need to make any one of them special

[Insane]00:00:066 (1,2) - This feels like the hardest part of your map. The spacing is brutal and it's pretty confusing to having to singletap slower rhythm almost immediately. You could lower the spacing or change it to a slider.01:04:207 (2,1) - the slider bodies touch each other just pointing that out01:05:215 (2) - on 00:50:887 (2) - this second slider is has a red box on it but this one doesn't

[High Tension]00:10:700 (3,4,5,6) - the jumps seem very intense, when the song is kinda quiet. meanwhile 00:11:596 (3,4,5) - has very loud sound but the jumps are tamer.00:13:722 (1) - I suggest cutting the slider shorter and add a circle at the end of it to emphasize a change in the song00:46:073 (1,2,3,4,1,2,3,4,1) - the jumps feel too repetitive when the music slowly gains tension. You could, for example, slowly increase the spacing between the back and forth jumps.00:50:327 (5,2) - stack?

[Meg's Extra]00:47:864 (1,2,3) - I think the white tick is audible and you shouldn't extend the slider over it, I think this part could be more intense.01:01:969 (3) - move this slider a bit? it looks a little weird01:17:640 - Why not map the white tick as well? same applies to 01:18:536 -

Not much for me to help here, the mapset is very clean.Good luck with your mapset.

[Yuria's Easy]fine[Akitoshi's Hard]._. no hitsounds?00:15:849 (4,5,6) - a reverse slider would be better imo. you used both triple here and 00:16:297 - but they are following different sounds...00:21:894 (1,1) - looks too close to me[Insane]00:30:401 (6) - stack to 00:30:849 (1) - 's end? Flow of 00:30:178 (5,6) - is a little awkward imo.00:50:327 (4) - I suggest copy 2 or 3 and rotate it here to make blanket with 200:53:125 (1) - try change its shape to make flow softer?

Yuria's Easy00:45:178 (1) - This is touching HP bar, consider drop it a little bit down

Shad0w1and wrote:

where is the normal :/

Akitoshi's Hardfinally not a normal :ok_hand:00:22:342 (1,1,1) - Thought you're following vocals, applying new combo to those sliders would case an easy misread for hard player beginners, how about keeping new combo just in 00:22:790 (1) - ?00:42:938 (2) - This slider is not snapped by 2ms earlier00:48:200 - Adding a circle here would reflect this entire drum part

Insane00:44:282 (1) - I don't see a reason to keep this slider with the shape of `VVV`01:04:207 (2,1) - A very tiny overlap here

xxdeathx's ExpertThe issues for me were just unsnapped objects but I think you already fixed them

Flask's ExtraThere's no change of the BG and combo colours are different, change them back00:01:969 (1) - Does not blanket very well with 00:02:193 (1,2,3,4) - 00:16:745 (2) - How about to move it to x:348 y:246 so patterns looks good00:47:640 (3) - Move to x:354 y:95, same reason01:15:625 (1,1) - This is not blanketing01:25:476 (1) - The distance is too high comparing the top diff

I don't quite agree you use too many blue ticks because the songs mostly lack of that tick

High TensionNot because PP but I think you can decrease the AR to 9.800:01:969 (4) - Not stacked properly with 00:00:849 (3) - 00:12:715 (4,2) - Same00:33:984 (3) - New combo because the chorus changes of tone00:56:372 (4) - 00:58:163 (4) - 01:10:700 (4) - Those "Yay"'s should be emphatized01:21:894 (2) - New combo as well

Loreley wrote:

00:32:640 (3) - why did you use the same slider as here 00:36:222 (3) - although the vocal in the first case ends earlier? fixed

Shyotamaze wrote:

Yuria's Easy

Rename it to Normal since it has intense patterns that an Easy diff wouldn't have 00:05:775 (1,2) - 00:40:700 (4,1) - etc and it would be weird to go from Easy to Hard anywayi think it's fine now

00:02:193 (1) - Remove NC to make it consistent with the way you NC, same for 00:05:775 (1) - okay

Ryuusei Aika wrote:

Yuria00:36:222 (3,4) - as the vocal finish at 00:36:894 - and 00:37:342 - has a combination of relatively strong beat and high vocal, i suggest to changed rhythm here as 3/1 slider + 1 white line space + 1/1 slider i think it's better now