Sensibly I can't imagine the "static" ending up having pieces of EOT text is likely for anything since the rest of the text surrounding is useless for even piecemeal application like EOT is gotten by.

I'd recommend starting with the CC - since the (1) is quite likely intended as a single character to represent 1 and the only other mana symbol friendly character is the U towards the front - I'd imagine we're looking at a U1 CC card with some sort of skipping mechanism to determining the letters, but with a simple skip 11 pattern it doesn't work - although assuming normal formatting CC should be after card name, which would obviously be a bit more difficult to toss into the blender to figure out.

i.e. stop madness based chaos thinking and start thinking more methodically - I doubt it's just a random jumble.

So from cha0s's post, it is:
Rupture Spire
Land (unknown rarity, probably rare)
~ comes into play tapped.
When ~ comes into play, sacrifice it unless you pay 1.T: Add one mana of any colour to your mana pool.

OR

Rupture Spire
Land (unknown rarity, probably rare)
~ comes into play tapped.
When ~ comes into play, sacrifice it unless you pay 1 life.T: Add one mana of any colour to your mana pool.

Probably gonna get used with reflecting pool. Lots.

Private Mod Note
():

Rollback Post to RevisionRollBack

With all, put the same thing except with / in front of what type of tags they are (like [/card]) to close them.
Card: [card]
Hybrid: :symub: = order doesn't matter

Rupture Spire comes into play tapped. When Rupture Spire comes into play sacrifice Rupture Spire unless you pay (1 life/mana?).
Tap: Add one mana of any color to your mana pool.

1 of what?

It must be mana, which would make it quite interesting. If it were life...it would be too good. However, it now seems hard to analyze, because it slows you down the turn you play it...but after that it's insane...