Značajke Update 12:GENERAL FIXES-General stability improvements-Fix for a crash that could occur when igrača were customizing vehicles.-Fix for an issue in the Rush game mode where i end-of-round screen would always indicate that there were 60 minutes left of the game.-Fix for an issue where the splash damage for IFV školjke, Helicopter rockets, and Mortar rundi was unable to destroy deployed equipment.-Fix for an issue that could cause the quad bike to explode when it hit indestructible objects.-Fix for an issue that would cause sniper rifles to display too much bloom when aiming in snowy conditions, especially the outside areas of Operation Locker.-Fix for an issue where the ECM would sometimes fail to jam incoming missiles.-Shortened the take-off distances for jets to match the length of the runways in Second Assault maps.-Fix for going above ceiling exploits in Operation Metro.-Fix for a new MAV riding iskorištavati.-Fix for kill camera jittering/strobing sometimes if colliding with other world objects or terene.-Fix for soldiers getting catapulted when walking on steep surfacesтАЬNETCODEтАЭ-Fix for an issue where the kill camera would display the incorrect killer.-Fix for an issue where the kill card wonтАЩt show up when playing on servers which have the kill camera turned off.-Fixed an issue where other soldiers would appear to fire in the wrong direction when turning quickly.-Fix for oružja firing twice, or not at all in some instances.-Fix for an issue where explosions didnтАЩt do any damage to infantry and vehicles that were outside of the combat area.-Fix for an issue where late-joining igrača wouldnтАЩt correctly experience Levolution events on Paracel Storm and Flood Zone.-Fix for an issue that could cause packet loss.PROGRESSION-Added Gold Battlepacks as rewards for Class Service Stars, allowing igrača that have reached the max Rank to continue earning new Battlepacks.*ORUŽJA I / GADGET TWEAKS-Increased the damage of the normal buckshot against ciljevi with Body Armor.-The Reduced vertical recoil of the M4 and M16A4 to give these burst fire oružja a tighter burst accuracy in their mid - to long range role.-Reduced the side-to-side and first shot recoil of the G36C. This oružje now has the lowest side-to-side recoil of the carbines, giving it a clear controllable low rate of fire role, especially when compared to the AK5C, Type-95B-1 and the AKU-12.-Tweaked the detonation time of the 40mm LVG so it bounces less before going off. The maximum damage has however been reduced to 80 like the RGO.-Reduced the number of how many 40mm HE and LVG rundi players can carry, od 4 do 3.-Increased the it takes time to get new 40mm round from ammo boxes. The time is for longer and HE LVG grenades and for shorter utility grenades like SMK and FLASH.GRENADE TWEAKS-Increased the it takes time to get new RGO IMPACT, V40 MINI, M84 FLASHBANG and M18 SMOKE grenades from ammo boxes. Since the player now carries more of these grenades, the resupply delay needed to be longer to prevent grenade spamming.VEHICLE TWEAKS-Significantly improved the suppression from mounted vehicle oružja, including miniguns, HMGs, LMGs, and all školjke types for all armored vehicles.AIRCRAFT TWEAKS-Further reduced the repair rate for the Scout Helicopters and the Transport Helicopters.-Increased Significantly the damage of Transport Helicopter miniguns.-Changed the flight ceilings on Gulf of Oman, Caspian Border and Operation Buru to better match the height of the structures in those levels.-Adjusted the damage of the 25mm and 30 mm cannons for both Stealth Jets and Mobile AA to be equal in Damage Per Second to the 20mm default oružja. These oružja i were clearly poorer choices in all circumstances, and their different rates of fire are intended to be the players choice factor for these oružnih sustava.-Increased the splash damage and the range at which the JDAM bombs can achieve max splash damage. The JDAMs power was not properly balanced with its difficulty to use. The JDAM remains a primarily anti-vehicle oružje, though this will change increase the effectiveness against all ciljevi.-Increased the accuracy and direct hit damage of the AC130 40mm cannons. 40mm cannons can now be used to fire pinpoint shots in 2-3 round bursts, enabling them to provide accurate fire on infantry and vehicle ciljevi. Their velocity has also been marginally increased to aid their accuracy.-Increased the splash damage and range of the AC130 25mm cannons. These cannons now do approximately 50% više damage, in a blago je povećan area of impact. The increased damage as well as increased suppression effects will allow the 25mm cannon to fill its role as an area of effect oružje against infantry.MANTLE-Mantle now requires Catalyst 14.2 or later drivers.-Fixed multiple ruši.-Fixed memory leak when switching between windowed and full screen.-Optimized memory management which can reduce amount of performance stalls when video memory is overcommitted.-Improved performance when vsync is used.-Fixed bug sa offset mouse cursor when using full screen and horizontal windows taskbar.-Multi-GPU: Added initial support for frame pacing for smoother frame rate in full screen mode enabled by default. Can be disabled in console / User.cfg with тАЬRenderDevice.FramePacingMethod 0тАЭ.-Multi-GPU: Fixed black screen when starting on machine with multiple GPUs where the weakest GPU has the display attached to it.-Multi-GPU: Fixed intermittent crash when switching between windowed and full screen mode when having multiple GPUsDIRECTX-Fixed bug sa borderless window not covering entire screen when starting up*May turn it off disabled, as the team is working on obraćajući an issue related to it.The Battlefield 4 Control Room - Your one stop for the latest intel on how we are updating the game