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Re: Official NB Summoning Contracts List

(Kuchiyose: Kyuuketsuki Batto, Dracula)Summoning: Vampire Bat, Dracula
Type: Supplementary
Rank: S
Range: Short-Long
Chakra cost: 40 (60 if it's daytime) (-20 per turn)
Damage: N/A
Description: Dracula is the king of bat summons. His body is about the size of Gamabunta's hand, but his wingspan is as long as Gamabunta's, hand to hand. He can use

and has heat sensors on his nose to better find targets. For attack purposes, he can use wind jutsu up to B rank that fire uncontrolled blasts of wind ( not jutsus like Wind Blade and other controlled techniques ) using his wings. As bats are generally nocturnal creatures, Dracula and other bat summons will not be thrilled if you call upon them during the day. If this happens, they will require extra chakra from you as soon as you summon them.
*Must hold the contract to summon bats*
*Lasts 4 turns*
*Can be summoned only once per battle
*No other bats can be summoned while he is in play
*As Dracula is a vampire bat, he will continually drain the users chakra while he is summoned . At the end of four turns, user loses ability to use Forbidden Rank techniques*

Other Summoning Animals tied to contract:

(Kuchiyose: Vlad za Riyoushi Batto) Summoning: Vlad the Hunter Bat
Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra cost: 30 at night or in dark areas (50 if daytime and light out)
Damage: 60
Description: Vlad is the fastest of all bats, being able to fly at near 2nd gate speeds, and preys on other summonings. He is the same size as Dracula (the size of one of Gamabuntas hands) and, like all bats, he uses the Inner Sonar Skill

to find his prey, but is only able to attack other summonings. He attacks other summoning animals by latching on to them and biting, feeding on their chakra via the chakra absorbtion jutsu

(Chakra Kyuuin Jutsu) - Chakra Absorption Technique

Rank: C
Type:Supplementary
Range:Short
Chakra Cost:20(-10 chakra per turn if still holding the opponent)
Damage Points:N/A
Description:This jutsu allows the user to absorb their enemies chakra.The draw back is the user must be holding onto there target for this jutsu to work.

*Must have signed the contract with bats to summon
*Vlad can stay in battle for 4 turns
*If at anytime there are no other summonings in battle Vlad will refuse to stay in the battle and return to the bats' cave.
*While Vlad is absorbing a summonings chakra that summoning cannot attack.

Rank: S
Range: N/A
Type: Summon
Chakra Cost: 40
Damage: 0
Description: Ushiwaka, or Waka for short, is Keotu’s personal summon. An average sized Dove with golden plumage, Waka is a Columbidae that is more oriented towards Kenjutsu, and has a minor wind element, capable of creating wind gusts equal in strength to Fuuton: Reppoushou. Waka is summoned with a flute in his talons, which is actually the mystical sword Pillowtalk. Pillowtalk sprouts a green blade of chakra from one end of the flute once chakra is directed through it. Pillowtalk has the standard slicing capability of a regular Katana, but when someone is hit by the blade of Pillowtalk, in addition to causing a wound, it also makes the opponent sleepy, an effect that worsens with each consecutive hit – no person has every stayed awake through more than five hits by Pillowtalk, regardless of what they’re doing. When Waka transforms into a human, he is shown with long golden hair, and in a pink kimono along with a purple Sashinuki-hakama, along with a hat that has the motif of a hawk with a long cloak that hides his hair, and tends to pepper his speech with French phrases. He is extremely talented in Kenjutsu, able to use any of the summoner’s “non-elemental” or wind element Kenjutsu moves at an equal cost, and has the ability to use his wind powers to allow himself to stay in the air, giving him the ability to “fly” (in actuality, he creates an updraft that allows him to hover, and can change the able to glide around). While in his dove form, he is extremely quick and agile, making him a difficult target.

*Waka has a strong bond with Keotsu, and thus he stays on the field indefinitely when he summon him. When anyone else summons him, he remains on the field for 4 turns, though he can leave Pillowtalk behind for the user to use, until they dismiss the blade.
*Waka’s Wind Gust in Dove form is equivalent to C-Rank, but only require 10 Chakra, due to its not damaging nature.
*Pillowtalk can only be wielded by Columbidae contract signers.
*Transforming to/from Dove/Human form takes 10 chakra and counts against one of that turns moves.

Waka in human form

Rank: S
Range: N/A
Type: Summon
Chakra Cost: 40
Damage: N/A
Description: Aero is one of the two “boss summons” for the Columbidae contract. She has brilliant silver plumage, with blue accents around her eyes. Her tail feathers have three golden bands, and her chest is adorned with a navy “U” that ends on either side of her wings – a single navy stripe goes down her back as well. She is just less than 20 feet from head to tail, making her very small, as far as boss summons are concerned – however, this reduction in size seems to benefit her, as it concentrates her power and makes her much faster than most bosses. Aero has a dual Fuuton/Suiton element, able to fire an A-rank beam from her mouth that is treated as an elemental combination of the two. She also has the ability to create a large dual element vortex as well, equivalent to S-rank, though only one time per time she is summoned. In Human form, she appears a beautiful woman who has long silver hair and wears a royal blue ball gown. She can use Fuuton and Suiton jutsu up to A-rank, and they too acquire a dual-element. Unlike her brother who specializes in sheer strength, Aero takes half damage from all attacks.

*Aero has 120 Health.
*When summoned, she stays on the field for 5 turns.
*Can be summoned twice in one battle, but not within three turns of her dismissal.
*Using the Vortex (Avian form) or jutsu (Human form) counts against the 3 jutsu per turn limit.
*Transforming to/from Human/Avian form requires 10 chakra and counts against one of that turns moves.

Re: Official NB Summoning Contracts List

Summoning Animal:King Cheetah
Scroll Owner: Zanji
Other Users who have signed contract: ~Sanji~
Summoning Boss if existing:None at this moment.
Other Summoning Animals tied to contract: None at this moment.

Scroll Owner:UxCxHxIxHxA
Other Users who have signed contract: inchato
Summoning Boss if existing: Rendan
Other Summoning Animals tied to contract: Kyu, Sampo

(Kuchiose no Jutsu: Kyu )- Summoning Jutsu: Kyu

Type: Supplementary
Range: Short/Mid/Long
Chakra: 30 (-5 per turn)
Damage:N/A (60 or 40 depending on attack)
Description: After extracting some blood and performing the necessary handseals, the user is able to summon Kyu. Kyu is big enough to carry two people. He is able to fly and stay in the air. He is able to use three moves:
Fury Storm (Kyu swings his wings quickly creating two gusts of slashing winds) which equals to a B-rank wind technique; Feather Storm (Kyu swings his winds liberating wind-infused feathers which attack the opponent) which equals to a B-rank wind technique; and Cutter fury (Ryu dives to the opponent, cutting him in half by infusing wind sharpness in his wings
note: Ryu has to be in the air prior) which equals a A-rank wind technique
-Can only be summoned two times per battle
-Can only stay for five turns
-Attacks count as a move
-Summon is able to fly with the user in his back (companion included)
-Can only be used by someone who holds the Kea contract

(Kuchiose no Jutsu: Sampo )- Summoning Jutsu: Sampo

Rank: B
Type: Supplementary
Range: Short/Mid/Long
Chakra: 25 (-5 per turn, -10 if scanning still in play)
Damage:N/A
Description: After extracting blood and performing the necessary handseals, the user is able to summon Sampo. Sampo is a 5 inch tall bird. His purpose is to fly in the air while liberating some water chakra in his flight, doing this, he is able to locate an enemy's position, and inform it to the user. He flies fast enough to be unperceptive, for both the user and the opponent.
-Can only be summoned three times per battle
-Can stay for six turns
-scanning the area counts as a move, but scanning can be used during the six turns
-Can only be used by someone who holds the Kea contract

Re: Official NB Summoning Contracts List

Originally Posted by scorps

Summoning Contract
Summoning Animal: Pandas
Scroll Owner: Scorps
Other Users who have signed contract: none so far
Summoning Boss if existing: to be added
Other Summoning Animals tied to contract: to be added

(Panda Kuchiyose no Jutsu: Myoushu) Panda Summoning Technique: Master
Rank:S-Rank
Range:Short-Mid
Damage:80
Chakra:40
Description:
The Elder Ruler of the Pandas, Myoushu (Master) is the size of Gamabunta and looks like a normal giant panda (black and white). He's very harsh and outspoken but also very fair and wise. Strapped to his back he has a giant Staff (proportionate to his size) that he uses with great proficiency, when fighting upright on both his rear legs. He has Suiton chakra when most Pandas have either Doton or Katon chakras, allowing him to use any B-Rank Suiton technique the user knows but without the need to use handseals. Unique to him, he can be summoned anywhere within short to mid range of the summoner.

Note: Can only use S-Rank techniques and below in the next turn.
Note2: Must have signed the Panda contract and have its tattoo.
Note3: Can only be summoned once per battle
Note4: His moves count as one of the users normal 3 moves.
Note5: Can only stay in play for 5 turns.

(Panda Kuchiyose no Jutsu: Shiroi) Panda Summoning Technique: White
Rank: S-Rank
Type: Attack/Defense
Range: Short
Chakra: 40
Damage: 80 (+10 if Kuroi is in play)
Description: White is a giant panda slightly smaller than the average giant panda (standing she's about 1.8meters tall) but her color is mainly white with the exception of two black circles around her eyes, her black tail and paws and the Kanji for Balance on her forehead. She can produce a shockwave of earth chakra that produces a short to long range A-Rank “Tsunami” of earth 120º in front of her once per turn (counts as one of the users 3 moves) and she can feel anyone standing on the ground or beneath it around her up to long range which can only be used 3 times and counts towards the users three per turn useage. She is a strong taijutsu warrior that can fight while standing upright on her hind legs, with a speed that matches a Sannin Level Taijutsu Master but has a strength equal to a normal ninja. She has a very outspoken and loud personality that highly contrasts her pure angelic looks. If her brother Kuroi is in play, they both receive a +10 damage bonus to all their jutsu, but their stay in the battlefield is reduced to 3 turns.

Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
Note2: can't be summoned with another panda except if its Kuroi
Note3: can only be summoned once per battle
Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

(Panda Kuchiyose no Jutsu: Kuroi) Panda Summoning Technique: Black
Rank: S-Rank
Type: Attack/Defense
Range: Short
Chakra: 40
Damage: 80 (+10 if Shiroi is in play)
Description:
Kuroi is a Giant Panda that's slightly larger than the normal Giant Panda (about 3 meters high when standing up), but differs in his color: he's mainly black with the exception of two white circles around his eyes, his white tail and paws as well as the Kanji for Equilibrium visible on his forehead fur also in white. He can exhale a hot, dense, concentrated A-Rank short to long range fire stream from his mouth once per turn (counts as one of the users 3 moves) and is immune to fire up to B-Rank. He's a strong taijutsu warrior that can fight and move upright in his hind legs like a human, with strength that rivals a well trained med ninja at his best but has the average speed of a normal ninja. He has quite a shy demeanor for such a big, menacing body. If his sister Shiroi is in play, they both receive a +10 damage bonus, but their stay in the battle field is reduced to 3 turns.

Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
Note2: can't be summoned with another panda except if its Shiroi
Note3: can only be summoned once per battle
Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

Re: Official NB Summoning Contracts List

(Kuchiyose No Jutsu: kokuou jinsoku: Daiki-Sama) Summoning: king swift: Lord Daiki
Type: Summoning
Rank: S
Range: Short - Long
Chakra Cost:30
Damage Points:60 (depends on the jutsu)
Description: Daiki is the king of all the swifts... he is the biggest and the strongest of them all.
He is very hard headed and proud of his power, so he won't obey others but his summoner. He is the size of gamabunta, and has the ability to fly at high speeds and have complete control of the sky. Jutsu he can use are Wind up to S (as he is in control of sky). With his wind chakra, he can even channel it to his wings and tail for added speed, or physical wing attacks (as he would be channeling wind chakra to his wings for cutting power). He has huge wings and an aerodynamic tail, and he has black, white and gold feathers. He attacks with his sharp talons or wind enhanced wings if he must resort to physical attacks (which get boosted over other swifts due to him being the biggest and strongest). Daiki is very picky on the summoner and if the summoner is new he/she must prove himself to Daiki before he/she can summon him or even stand on his back (although Uchiha Jinchuuriki is an exception, as I hold the contract).
*Note*
-Stays in battle for 5 turns.
-Can fly for all 5 turns
-Can only be used once per battle.
-User rides on Daiki's back
-Can use wind up to S-rank and count as one of the users 3 moves
-Must have signed the Contract of the swifts (held by Uchiha Jinchuuriki)
*Daiki Size, that of Gamabunta*

Other Summoning Animals tied to contract: Isamu, Shinsou

(Kuchiyose No Jutsu: jinsoku: Shinsou) Summoning: swift: Shinsou
Type: Summoning
Rank: B
Range: short - long
Chakra Cost:30
Damage Points:60 depends on the jutsu
Description: Shinsou is the personal swift summon of Uchiha Jinchuuriki. He is very calm, friendly, and is extremely loyal to Uchiha Jinchuuriki. He is twice the size of Gamatatsu, and has the ability to fly at high speeds and he also has a wide array of aerial maneuvers. Jutsu he can use are Fire up to B. When using fire, he can channel fire chakra throughout his body, and even to the tips of his wings and tail, making them glow with fire. He has large wings and a small tail, and he has black, red and white feathers. He even has an Uchiha crest made out of his feathers on his back, further showing him being Uchiha Jinchuuriki’s personal summon. He attacks with his sharp talons if he must resort to physical attacks. Shinsou can only be summoned by Uchiha Jinchuuriki, and they are good companions because of it.
*Stays in battle for 3 turns.
*Can only be used once per battle.
*Can use fire up to B-rank and count as one of the users 3 moves
*Can only be summoned by Uchiha Jinchuuriki
*Shinsou's size twice that of Gamatatsu

(Kuchiyose No Jutsu: jinsoku: Isuma) Summoning: swift: Isamu
Type: offensive
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (depends on jutsu)
Description: Isuma is a large swift, about ¾ the size of Gamabunta. Isuma is the Swift lord of the sea, and can use suiton up to A rank. Since he is a swift, Isamu can fly extremly fast and has complete control and a vast array of aerial movements. A user of the contract gains control over the swift, and can fly on Isamu’s back. Isamu is a very levelheaded, obedient swift that cares for those who summon him. He tries his hardest in battle, and will do whatever is asked of him. He has large, white and blue feathers that cover his body and huge wings, as well as sharp talons for combat. He is less of a pecker and more of a clawer when it comes to physical combat. He excels at recon (flying above where he cannot be noticed) and suiton.
*Note*
-This Summoning can only be in play for 3-turns
-Can fly for every turn
-This Summoning can only be Summoned by someone with the Swift Contract.
-This Summoning can only be Summoned once per battle
-Summoner rides on Isamu's back
-can use water justu up to A rank and count as one the users three moves if he uses water technique.

Re: Official NB Summoning Contracts List

Summoning Boss: Anubis
Type: Summoning
Rank: A
Range: Short - Mid Range
Chakra Cost:40
Damage Points:60 (depends on the jutsu)
Description:Anubis is a large Steller's sea eagle.His size is the same as Gamabunta.When flaping wings he creates B rank wind vortex.His most impresive ability is that he is able to use his chakra to create also B rank and below Genjutsus.Due to his eagle vision he is able to use 1-3 kilometer in distance.
Note:The B rank both wind and genjutsus count as a move and cannot be used in the same turn together.

Rank: S
Range: N/A
Type: Summon
Chakra Cost: 40
Damage: 0
Description: Ushiwaka, or Waka for short, is Keotu’s personal summon. An average sized Dove with golden plumage, Waka is a Columbidae that is more oriented towards Kenjutsu, and has a minor wind element, capable of creating wind gusts equal in strength to Fuuton: Reppoushou. Waka is summoned with a flute in his talons, which is actually the mystical sword Pillowtalk. Pillowtalk sprouts a green blade of chakra from one end of the flute once chakra is directed through it. Pillowtalk has the standard slicing capability of a regular Katana, but when someone is hit by the blade of Pillowtalk, in addition to causing a wound, it also makes the opponent sleepy, an effect that worsens with each consecutive hit – no person has every stayed awake through more than five hits by Pillowtalk, regardless of what they’re doing. When Waka transforms into a human, he is shown with long golden hair, and in a pink kimono along with a purple Sashinuki-hakama, along with a hat that has the motif of a hawk with a long cloak that hides his hair, and tends to pepper his speech with French phrases. He is extremely talented in Kenjutsu, able to use any of the summoner’s “non-elemental” or wind element Kenjutsu moves at an equal cost, and has the ability to use his wind powers to allow himself to stay in the air, giving him the ability to “fly” (in actuality, he creates an updraft that allows him to hover, and can change the able to glide around). While in his dove form, he is extremely quick and agile, making him a difficult target.

*Waka has a strong bond with Keotsu, and thus he stays on the field indefinitely when he summon him. When anyone else summons him, he remains on the field for 4 turns, though he can leave Pillowtalk behind for the user to use, until they dismiss the blade.
*Waka’s Wind Gust in Dove form is equivalent to C-Rank, but only require 10 Chakra, due to its not damaging nature.
*Pillowtalk can only be wielded by Columbidae contract signers.
*Transforming to/from Dove/Human form takes 10 chakra and counts against one of that turns moves.

Waka in human form

Rank: S
Range: N/A
Type: Summon
Chakra Cost: 40
Damage: N/A
Description: Aero is one of the two “boss summons” for the Columbidae contract. She has brilliant silver plumage, with blue accents around her eyes. Her tail feathers have three golden bands, and her chest is adorned with a navy “U” that ends on either side of her wings – a single navy stripe goes down her back as well. She is just less than 20 feet from head to tail, making her very small, as far as boss summons are concerned – however, this reduction in size seems to benefit her, as it concentrates her power and makes her much faster than most bosses. Aero has a dual Fuuton/Suiton element, able to fire an A-rank beam from her mouth that is treated as an elemental combination of the two. She also has the ability to create a large dual element vortex as well, equivalent to S-rank, though only one time per time she is summoned. In Human form, she appears a beautiful woman who has long silver hair and wears a royal blue ball gown. She can use Fuuton and Suiton jutsu up to A-rank, and they too acquire a dual-element. Unlike her brother who specializes in sheer strength, Aero takes half damage from all attacks.

*Aero has 120 Health.
*When summoned, she stays on the field for 5 turns.
*Can be summoned twice in one battle, but not within three turns of her dismissal.
*Using the Vortex (Avian form) or jutsu (Human form) counts against the 3 jutsu per turn limit.
*Transforming to/from Human/Avian form requires 10 chakra and counts against one of that turns moves.

Rank: S
Range: N/A
Type: Summon
Chakra Cost: 40
Damage: N/A
Description: Aero is one of the two “boss summons” for the Columbidae contract. She has brilliant silver plumage, with blue accents around her eyes. Her tail feathers have three golden bands, and her chest is adorned with a navy “U” that ends on either side of her wings – a single navy stripe goes down her back as well. She is just less than 20 feet from head to tail, making her very small, as far as boss summons are concerned – however, this reduction in size seems to benefit her, as it concentrates her power and makes her much faster than most bosses. Aero has a dual Fuuton/Suiton element, able to fire an A-rank beam from her mouth that is treated as an elemental combination of the two. She also has the ability to create a large dual element vortex as well, equivalent to S-rank, though only one time per time she is summoned. In Human form, she appears a beautiful woman who has long silver hair and wears a royal blue ball gown. She can use Fuuton and Suiton jutsu up to A-rank, and they too acquire a dual-element. Unlike her brother who specializes in sheer strength, Aero takes half damage from all attacks.

*Aero has 120 Health.
*When summoned, she stays on the field for 5 turns.
*Can be summoned twice in one battle, but not within three turns of her dismissal.
*Using the Vortex (Avian form) or jutsu (Human form) counts against the 3 jutsu per turn limit.
*Transforming to/from Human/Avian form requires 10 chakra and counts against one of that turns moves.

Rank: S
Range: N/A
Type: Summon
Chakra Cost: 40
Damage: N/A
Description: Kurahato is one of the two “boss summons” for the Columbidae contract. He has stark black plumage, crimson breast feathers and a red flare around his eyes. His tail has two vertical silver bands, and he has crimson feathers on his back as well. He is just over 20 feet from head to tail, making him larger than his sister, but still small as far as boss summons are concerned. This reduction in size seems to benefit Kurahato, though, as it effectively concentrates his power. Kurahato has a dual Katon/Raiton element, able to fire a flamethrower-like blast from his mouth, equivalent to A-rank. He also has the ability to summon a dual element cyclone as well – a tornado of fire that is struck multiple times by lightning bolts. The vortex is equivalent to S-rank, but can only be used once, per time he is summoned. In his human form, he appears as an attractive young adult male, with jet black hair and blazing crimson eyes – dressed in a black single-breasted suit. He can use Katon and Raiton jutsu up to A-rank, and they too acquire a dual-element. Unlike his sister, who specializes in durability, Kurahato deals double damage with all attacks.

*Kurahato has 60 health.
*Blast and Cyclone do double damage for their corresponding rank. Jutsu also do double damage, but require 1.5x chakra to perform.
*When summoned, he stays on the fields for 5 turns.
*Can be summoned twice per battle, but not within three turns of his previous dismissal.
*Using the Vortex (Avian form) or jutsu (Human form) counts against the 3 jutsu per turn limit.
*Transforming to/from Human/Avian form requires 10 chakra and counts against one of that turns moves.

Rank: S
Range: N/A
Type: Summon
Chakra Cost: 40
Damage: 0
Description: Ushiwaka, or Waka for short, is Keotu’s personal summon. An average sized Dove with golden plumage, Waka is a Columbidae that is more oriented towards Kenjutsu, and has a minor wind element, capable of creating wind gusts equal in strength to Fuuton: Reppoushou. Waka is summoned with a flute in his talons, which is actually the mystical sword Pillowtalk. Pillowtalk sprouts a green blade of chakra from one end of the flute once chakra is directed through it. Pillowtalk has the standard slicing capability of a regular Katana, but when someone is hit by the blade of Pillowtalk, in addition to causing a wound, it also makes the opponent sleepy, an effect that worsens with each consecutive hit – no person has every stayed awake through more than five hits by Pillowtalk, regardless of what they’re doing. When Waka transforms into a human, he is shown with long golden hair, and in a pink kimono along with a purple Sashinuki-hakama, along with a hat that has the motif of a hawk with a long cloak that hides his hair, and tends to pepper his speech with French phrases. He is extremely talented in Kenjutsu, able to use any of the summoner’s “non-elemental” or wind element Kenjutsu moves at an equal cost, and has the ability to use his wind powers to allow himself to stay in the air, giving him the ability to “fly” (in actuality, he creates an updraft that allows him to hover, and can change the able to glide around). While in his dove form, he is extremely quick and agile, making him a difficult target.

*Waka has a strong bond with Keotsu, and thus he stays on the field indefinitely when he summon him. When anyone else summons him, he remains on the field for 4 turns, though he can leave Pillowtalk behind for the user to use, until they dismiss the blade.
*Waka’s Wind Gust in Dove form is equivalent to C-Rank, but only require 10 Chakra, due to its not damaging nature.
*Pillowtalk can only be wielded by Columbidae contract signers.
*Transforming to/from Dove/Human form takes 10 chakra and counts against one of that turns moves.

Re: Official NB Summoning Contracts List

General Description: A civet is a medium-sized carnivorous animal adapted to living in grasslands, woodlands, savannas, sub-deserts, forest edges, and mountains. Civets are cunning-looking animals quite intelligent among the carnivora, with studies indicating that their social intelligence is on par with some primate species. They are capable of producing a musk highly valued as a fragrance and stabilizing agent for perfume. Both male and female civets produce the strong-smelling secretion, which is produced by the civet's perineal glands. Their fur varies from yellowish to dark brown to gold-ish to beige-white, depending on the species.

(Kuchiyose no Jutsu: Ouja Chiita Bosu Kuchiyose: Astrum) Summoning Technique: King Cheetah Boss Summoning: AstrumRank: SType: Attack/Defense/SupplementaryRange: ShortChakra: 40Damage: N/A (+80 if hit while it's running)Description: The user bites their thumb and slams it onto the ground and summon's Astrum. Astrum while sitting upright is roughly 6 feet tall, but while standing he is about 5 foot 5 inches tall. Astrum is the fastest of all King Cheetah summoning's and all land animal based summons, he is capable of reaching his top speed very quickly when he starts running and is next to impossible to keep track of without a doujutsu, even then it is incredibly hard to follow his movements. He is capable of traveling a great distance without his summoner near him. Astrum is also capable of talking and also capable of using all lightning based techniques the user knows up to S-Rank.

Astrum is a proud and noble King Cheetah

Note: Only Zanji Uchiha and ~Sanji~ are capable of summoning Astrum.Note: Summoning only lasts 3 turnsNote: Cannot be summoned if he has already been summoned by the other summoner in the same battleNote: Can only use the elemental attacks twice.Note: Can only be summoned once.Co-Creator: ~Sanji~

Other Summoning Animals tied to contract: Dodge

(Kuchiyose no Jutsu: Ouja Chiita Kuchiyose: Karakuri) Summoning Technique: King Cheetah Summoning: DodgeRank: SType: Attack/Defense/SupplementaryRange: ShortChakra: 40Damage: N/A (+80 if hit while it's running)Description: The user bites his thumb and slams his hand onto the ground and summon's Dodge, a King Cheetah. Dodge while sitting upright is roughly 5 feet tall and while standing on all four he is 4 foot 5 inches. Although he is not as fast as Astrum he is still remarkably fast, making it incredibly hard for anyone to follow, while doujutsu users have a hard time following him. He is capable of going a far distance without his summoner near him. Dodge is capable of talking, and is also capable of using any Wind techniques the user knows up to S-Rank.

Dodge is highly temperamental, sarcastic, obnoxious and intentionally provokes his enemies just to see what makes them tick.

Note: Can only be summoned by Zanji UchihaNote: Summoning only lasts 4 turnsNote: Can only use elemental based attacks 3 times.Note: Can only be summoned 2 times.

Please Note: The reason I stated them being so fast is because in real life, Cheetah's are the fastest land animal on earth, easily reaching speeds of 112 - 120 km/h (70-75 mph) even at the start of a run they can go from 0 to over 100 km/h (62 mph), and since this is a Naruto based site I amped their speed to keep their speed inline with real life.

Re: Official NB Summoning Contracts List

Kuchiyose: Koigokoro Megami, Aphrodite (Summoning: Love Goddess, Aphrodite)
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Attack Points: N/A
Description:
The user uses his summoning tattoos to summon the Love Goddess of Cardinals, Aphrodite. The Love Goddess possesses an almost regal air about her, though it may mostly be the self righteous egotistical behavior she possesses. Strange as it seems, she prefers to walk rather than fly, unless she deems it necessary to do so.

When entering a battle, a whirl of flame envelopes the cardinal, altering her drastically in almost an instant. What emerges is a vastly changed creature, the frame of a predatory bird now larger than most men. Light plating armor sits strategically placed upon her body, glimmering as it shields wing, head, chest and legs from immediate dangers. Aphrodite’s legs are no longer the feeble limbs they once were, noticeably more muscular and every bit as strong as their appearance suggests. The flame that begat this transformation leaves its mark, the feathers making up the bird’s wings alight with a flickering blaze. She is ¾ of the size of Gamabunta, with an enormous wing span of 15 meters. Nevertheless, she may be the Love Goddess but she has also earned the title of Mistress of Ninjutsu. She earned the title due to her Dual affinity to Fire and Wind, which she can perform up to A-Rank.

Proud, flirty, and unable to cope with most summoner’s unless they somehow prove themselves to her. These are the greatest flaws Aphrodite has, not that she sees them in such a way. Once she determines a course of action, she often follows through without considering it any further. Thankfully, even as brash as it may seem, she often prepares before acting in the case of any sort of emergency that may result from a miscalculation. So in spite of her abrasive self assureds she does have the forethought to consider these things beforehand. If only she weren’t such a self important smart ass, then her company would be more tolerable.

*Note*: Can be Only Summoned Once.
*Note*: The Armor takes 3 C-Rank hits and breaks.
*Note*: Must sign Cardinal Contract to use.
*Note*: Only one element may be used in a move.

Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra Cost: 50
Damage Points: N/A
Description: Afcanc is one of the most wisest elder among the other beavers around the world. He is a small creature and it feel most confortable on it's users shoulder, sitting, about as it's body as big as a normal human head. Because of his age, it can't walk. Mr. Beaver can cast both A-ranked Fire blasts up to 5 times, and S-ranked Wind blasts up to 3 times, as its capable of infusing its blasts with his owner's jutsu. Mr. Beaver had also teached many types of animals around the world, but along his way, many other animals like Mr. Bear wanted to eat him, as he acquired the most devastating offensive attack, as he preforms it with screaming in a very high pitch, Mr. Bear became paralized for 1 turn, giving him a chance to escape.

Note:
-The genjutsu attack can also work on humans in short range, and animals in short-mid range and it lasts for 1 turn.
-Can only be summoned once per battle.-Due to his age, he can only stay on the battlefield as long as 5 turns.
-Due to the claws he has on his feet, stabbing the users shoulder, the user will take -10 damage every turn.
-Because of his rather wide/thick/flat tail, he can defend with his tail against any lightning and water jutsu up to S-rank as in 1 times (-15 damage to the user), as in A-rank, 2 times (-10 damage).

~Approved~ But those fire blasts and wind blasts and the paralyzing scream counts as one out of 3 techniques per round.

Re: Official NB Summoning Contracts List

(Kchuysei:Crawdaunt) Summoning: Crawdaunt
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100
Damage Points: N/A
Description: Crawdaunt is the king of lobster. He is as big as Gamabunta but his claws are red and his body is red and white. Crawdaunt can use up to S rank water release and if it requires hands signs the summoner can do the hand signs for him. He will allow the summoner to ride in his head. He swims at great speeds and use his claws to attack at enemies. The summoner can go in his mouth if he goes under water but this will count as a turn.
Note:
-This Summoning can only be in play for 5-turns.
-This Summoning can only be Summoned by someone with the Lobster Contract.
-This Summoning can only be Summoned once per battle.

Other Summoning Animals tied to contract: Blue, Corphish, Black

(Kchuysei: Burū) Summoning: Blue
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: After the user does the hands signs they can summon Blue. Blue is the bother of Crawdaunt and one of the only blue lobsters. He is the same size of Crawdaunt but he uses up to B rank earth release. He has anger problems but will taken on any enemy.
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Lobster Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Corphish) Summoning: Corphish
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: After the user does the hands signs they can summon Corphish. Black is the son of Crawdaunt. He is the same size as Gamakichi but he uses up to C Rank water release. He wants to follow in his father's foot steps. He lets summoners ride on him.
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Lobster Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Koru) Summoning: Black
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: After the user does the hands signs they can summon Black. Black is the same size as Crawdaunt and Blue. Black is a black lobster. He can uses up to B rank lightning release. He also uses his claws to attack people.
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Lobster Contract.
-this Summoning can only be Summoned once per battle.

If someone wants to learn this contract, they will obtain tattoo on their left shoulder or on right shoulder which shows that they learned my summonings, on top of that, ALL buzzards that will be created, MUST be females

If someone wants to learn this contract, they will obtain tattoo on their left shoulder which shows that they learned my summonings, on top of that, ALL buzzards that will be created, MUST be females (the only exception is Latios)