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OpenVG 1.0 State Tracker Is Here!

05-01-2009, 02:00 PM

Phoronix: OpenVG 1.0 State Tracker Is Here!

Yesterday we shared the exciting news that an OpenVG state tracker was coming quite quickly to the Gallium3D architecture for providing hardware-acceleration to this 2D vector graphics drawing API commonly used with mobile devices. This hour the OpenVG 1.0 state tracker was committed to the Mesa code-base. Zack Rusin has pushed the OpenVG state tracker into a branch called openvg-1.0, while it will officially be integrated with Mesa for the Mesa 7.6 release...

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It seems year 2010 will be the great GPU year for Linux. I can't wait.

I'm gonna do like Eric Cartman did in South Park. He couldn't wait for the Nintento Wii to come out so he went into the mountains and hibernated himself. He then got "freed" once it came out. However they forgot about him and he got "freed" 500 years later and the Wii didn't exist anymore He never had the pleasure of playing the Wii Will I ever have the pleasure of seeing my Ati card play Doom 3 with Foss drivers?

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could somebody translate me what exactly this means? Vector graphics acceleration: Does it mean we will have HW accelerated SVG graphics? Flash content (which often should be moving vector graphics) too?

Moreover is there any wiki or something which finally and ultimately explains all those x-org/graphics related terms. I lost overview sometime. There is Tungsten, there is intel tech, there is kernel-side stuff and the userland x-org stuff. And so on. I think I can't follow all the new techs.

edit OMG. There's a sticky thread in here. Should have a look at this.

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A friend of mine tried it on his damnly slow intel AGP. Gtkperf under kwin went from 23 seconds to 20 seconds.
Lines and circles could have been faster, maybe it has to do with the fact gallium3D isn't fully used by the intel driver.