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d. When it appears you will be the beast of burden with fussy/cruel slave drivers.

e. When it appears you must SoloCarry the team without team support or improvise. ( play at your own risk)

F. When most of the team wants to campaign an early zerg rush victory ( just one fragile push) without counter arguments and alternate plans. Usually a few declare they must "leave soon so win fast or dc/ long-afk". (play at your own risk)

Just think of it as voting or rallying supporters (tribunal pragmatics aside). If you are solocarry with all your mates [camping] all the way at base, move to a new push/campaign and try to include them. Avoid solocarring in this game as much as possible as these tend to get a lot of negative feedback from both sides, ime. (tho i hav solocarried a few trolled games, the amount of campaign/desire/interest/cause opponents just simply report harshly despite the amazing win with 4 declared trolls)

Uhm, you never know what could happen. I've personally experienced major turn arounds.
The enemy team was winning, it was clear, they had way more kills, they took down way more turrets and then kabam! we picked ourselves up, grouped up, and won the game, and we got 50% more IP than a usual win because of the mega turn around.
Another game, we both got each other's inhibitors down, and they were owning us, their teamfights would own ours, but they made a rookie mistake and while they were killing the remains of our base and while we were all dead, suddenly, their nexus died and we were like.. what? Guess what... the MINIONS killed it! LOL!
I'm just saying, you're all in for "having fun" no? So why not lose with grace, and have fun while you're at it. You never know.

I personally don't get why people would want to drag out a losing game until the end. It's kind of rude to waste someone else's time, wouldn't you think? If it's clear that you're fighting a losing battle, just surrender.

Uhm, you never know what could happen. I've personally experienced major turn arounds.
The enemy team was winning, it was clear, they had way more kills, they took down way more turrets and then kabam! we picked ourselves up, grouped up, and won the game, and we got 50% more IP than a usual win because of the mega turn around.
Another game, we both got each other's inhibitors down, and they were owning us, their teamfights would own ours, but they made a rookie mistake and while they were killing the remains of our base and while we were all dead, suddenly, their nexus died and we were like.. what? Guess what... the MINIONS killed it! LOL!
I'm just saying, you're all in for "having fun" no? So why not lose with grace, and have fun while you're at it. You never know.

Thanks Ynette!

And I am talking about losing with grace.

"Losing with grace" means doing like many of the Asian teams do,

admitting a superior opponent

admitting that your teams skills and morale are NOT going to make massive quantum leaps in the next 15minutes

admitting that you need more practice

admitting that you dont WANT a victory where your opponent gets super sloppy and throws away a win they have in the bag.

Surrender can be "giving up" or it can be a "fresh start".

MY EXPERIMENT is to figure out which is which, as always, really, do what works for you

And yes... you're totally right, in my 33+ years of life and positivity coaching "acceptance of others opinions" and "being defensive" are my biggest character flaws, lol!
If only I were better at those :P