if you are talking about the navdata cache, that is nothing more than a sql database... it is faster to read the needed data from there than to parse the raw data files all the time... removing this file was never needed... it was a fluke that removing it and recreating it exactly the same as it was ever ""fixed"" anything...

"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up.""Why not?" said Gurder."Dunno. It's frightened of heights, I guess."

One good message - MP problem with ALS lights and shader effects in 2018.3.1.RC Win has been fixed. But tyresmoke property set to 1 first 30 seconds after simulation start is still here. Bad message - strange clouds rotation after long flight from W to E or E to W is present :

My experience with the new 2018.3.1 release is that framerate has significantly increased (about 4-6 fps) with the Piper Warrior II and other planes. When you have been getting 12-13 fps and are now at 16-18 fps, that's significant. Makes the simulator much more enjoyable! The menu, which now allows one to load a flight plan beforehand, is also a big plus.Many thanks to the core team, your efforts are very much appreciated!

P.S. FPS is with AI enabled , ALS, and many other settings at high levels. Also, I edited this post to reduce the claimed fps increase based on a second day's use.

Last edited by pb321 on Sat Dec 08, 2018 1:10 am, edited 2 times in total.