Conquer the ancient Greek world in Hegemony Gold: Wars of Ancient Greece, an epic strategy wargame that expands and refines the award-winning Hegemony: Philip of Macedon with brand new content and features.

Buy Hegemony Gold: Wars of Ancient Greece

December 19, 2014

If you haven't heard the news yet, we're currently running a Kickstarter campaign for Hegemony III: Clash of the Ancients! This all-new game goes back to a time before Philip and Caesar when ancient civilizations like the Greeks, Celts, Romans and Etruscans battled in ancient Italy to forge the next great empire! Hegemony III features an all new map, units, factions and for the first time in the series a complete map editor so you can build your own ancient battlefields. For more details check out the Kickstarter page: https://www.kickstarter.com/projects/longbowgames/hegemony-iii-clash-of-the-ancients

About This Game

Conquer the ancient Greek world in Hegemony Gold: Wars of Ancient Greece, an epic strategy wargame that expands and refines the award-winning Hegemony: Philip of Macedon with brand new content and features. Experience the full range of warfare from reconnaissance and raids to field battles and mountain blockades as you campaign across a continuous satellite-accurate map of ancient Greece. Siege and starve your enemy by cutting their supply lines or burning their crops, all the while building and protecting your own supply network to support your growing kingdom. Play as Macedonia, Athens, or Sparta in the three historical campaigns, or choose one of the 26 factions in the epic sandbox mode and forge your own empire. With dynamic new diplomacy options and greatly expanded tactics, Hegemony Gold sets the new standard for ancient warfare.

It's as promising as it tells it is, except for diplomacy which is kindof limited but more than enough (heck, it's greek city-states: Why ally with neighbours while you have your own hegemony/league?).

Also, the game allows you to play differend kinds of factions with differend kinds of gameplay (for example, the Paeonians are mainly a cavalry faction with no hoplites, the Illyrians got no cavalry while having a huge empire so they have to focus on intelligent defending, and Crete has to rely on naval raiding-conquering tactics).

A deeply clever little game. Not for everyone, and a few (modest) historical liberties have been taken, but it models ancient warfare in a way that feels authentic -- much more so than the Total War series, which it superficially resembles. In fact, the Hegemony series' zoomable realtime map is what CA should have been doing years ago.

This is a game about operational planning as much as tactics and strategy -- army composition, march order, recon, logistics and timing are essential to victory -- and each region is almost a sort of puzzle to be solved. Approach it as a new kind of challenge, rather than a conventional 4x, and you might be pleasantly surprised.

Has something a lot of strategy games are missing: supply lines. Every war campaign feels much more authentic now. You can also organize troops in cool looking battle lines with historical commanders in charge. Sometimes you don't have enough space for them though.What I think is very awesome about the game is the quest system through which the scenario is being developed. It is like when you zoom out you see a pillar in every region which tells you about the respective history based quest line. Looks very nice and fitting. And the story is not strictly linear! RECOMMEND.

Though Hegemony Rome has improvements in many areas, this game feels more polished and just'flows' much more nicely.

I would recommend this over H:Rome, unless you've played this one to death.Though after further updates H:Rome may get better, good even.

In the meantime, anyone looking for a really good strategy game with tactical battles, logistical management,and massive/grand scale; a game you can sink a ton of hours into, you've gotta give this game a shot.

Pausable Real-Time Strategy on a seamlessly zoomable, historically accurate map? Yes please! It's kind of like a combination of the Paradox titles and Total War, which, in my book, makes a winner. What we see here, are the very beginnings of the future of strategy games. This is a must have for all strategy fans and history buffs. Innovative and truly unique, Hegemony is developed by a small developer with limited funding, and sometimes it shows, but really, I cannot recommend this enough.

An interesting real time strategy game. You are Phillip conquering the city states of Greece to create your Hegemony. It is certainly a game that shows the trouble of directly maintaining a large empire. In the beginning, you only control a few cities which means it is easy to micromanage your troops. The map is very large, consisting of hundreds of cities, that you most likely need to capture to win.

The big issue in this game is logistics. Troops need food, cities need supply lines with other cities and farms for food. You need supply lines to mines to secure income. There is no way to conquer the map with just one army. Troops need to resupply and replenish. Philip starts out surrounded by enemies around him. Expanding too fast in one direction will leave you overstretched.

Some cities are very bothersome to invade. No farmland to sustain your armies means you need to either bring workers or sheep to resupply food. When you get there, they seem to have an army far too large for their food to accomodate, and you better hope that you win otherwise you have to assemble the troops again and march all the way across the map to try again.

You also need to watch that cities don't starve. If you conquered a city and they have no food, they will start to rebel. Ignore it too long, and you have to march troops to reconquer the city. Repeat that a couple dozen times and include a couple Greek powerhouses like Thebes and Athens that will constantly raid your cities.

And then there is the whole land of Persia which seems to take up half the map. I haven't reached there yet, so I can't see how hard it will be. It will be a huge pain to muster troops from halfway across Greece to invade though.

Buy this game if you like real time strategy games that start simple and become logistical nightmares as you progress.

This game is soooo much better than what i had expected. These guys really need some sort of marketing team because this game is legitamite but not known at aall. deffinetly buy this game if you love athens and sparta, ancient greece, RTS's and fun, 10/10

An excellent game that focuses on the life of Philip II of Macedon, Father of Alexander the Great.Pros-Logistics system - your soldiers have to eat and that food has to come from somewhere. it makes burning farms and raiding supply lines a viable strategy for starving out a city. it also forces you to pay attention to the edges of your empire and protect the land outside the city.-Naval combat and landings - makes you want to murder every man, woman, and child in Athens.-Campaigns - The main campaign follows Philip as he conquers Greece. Two other campaigns focus on the Peloponnesian war (One as Athens and the other as Sparta). There is also a sandbox mode that lets you play any faction in the game. The scripted campaigns are the most fun.Cons-Graphics are mediocre at best-Sandbox is bland - You can build an empire but the AI only reacts to you and rarely takes the initiative.Overall 8.5/10 - If the graphics don't bother you then any strategy gamer will really enjoy this game.Note - i know it says i only have two hours played, i bought the game from the Developors site before it was on Steam and played that version.

I've played this game over 200 hours (not on steam i've also got a non drm version). This is one of the best strategy games i have ever played. It has is problems :AI only raides and not really attack you, AI armies builds are kinda strange and AI does some stupid things like not changing the home of a unit without one. But the scale, the managing of food/units/reserves etc. is extremly fun and satisfying. Zooming in and out feeling like a real commander, caputering slaves and let them carry food, fighting over flocks of sheep (to be honest that is cool :P) and the biggest plus is the campaign witch you can play on your own pace, you can follow the missions you wanted and in your own order. I just an all out great strategy game like I never seen before. It is a bit dated and part II is coming (Rome still in early acces). Just buy this game, have fun and wait for Rome to go out of early acces and have even more fun. The developpers are also great guys, listining to the community via there own forum and the steamhub, support indie devs and buy this hidden gem! I give this game a 9 out of 10.

This game is very original, fun and smart, what do you need more in RTS game, it introduces new concept and the feels of it fit the ancient greece period well, graphics are not so good though but since it is an indie game I give them full respect, the next title will be better in everything including the AI, I am sure the developers will become big soon since the base and the concept of the game are original and tight.

Who likes RTS games and Ancient Greece, check this out! A chilly nice game for endless hours of relaxed fun. For me: I am postive surprissed and found this game by mistake.... ;-) Try the demo and conquer greece! But play it longer than 10mins, you need a little time to get it.

Players who e.g. like the Total War Series should give this a try as well as a low cost alternative. Unfortunately, there hasn’t been much marketing investment for the game overtime, though the concept is quite interesting. The game does not split up into a strategic and a battle map respectively, but lets the player scroll into the action from a more abstract point of view.The fact that the player’s army size is limited, there are revolts, supply rules and the player faces at least constant skirmishes with his neighbours constitutes a permanent challenge. However, units gain experience, including the reduction of supply needs and the possibility to provide cities with walls helps the player to control his expanding territory. Furthermore the game is great for people interested in the history of the period. Though not overwhelming, graphics are actually lovely and it is definitely worth giving the game a try if you are a strategy gamer.

A brilliant combination of tactical and strategic decision making. I've never seen a game put such an intuitive and accessible logistics system into a game. Doing fast raids to burn farms is actually worthwhile and properly rewarded.

A rich, unique grand strategy experience that manages to deliver a fair amount of tactics to boot! It's the only game, that I know of, that allows you to fight the Peloponnesian War (yay triremes!), so it's a must have for any Thucydides fans out there (you know who you are). The $20 price tag is fair considering how many hours of gameplay you can squeeze out of it; if you can manage to grab it on a sale so much the better. Overall I'm very impressed with it, especially considering it was made by four people...

This is a fantastic strategy game. I owned it on retail before it was on steam. And it's a cut above the majority.

It is the sucessor to Philip of Macedon, a game i overlooked, but enjoyed when I tried the demo. But i always thought, this would be much better if you could play all the city states.

Guess, what, in this you can! It may not be as fancy as total war, or as intense as hearts of iron but it has a lot of intricacy and detail, it is well worth a look. Especially if you like ancient greece.

The combat of Hegemony is centered around the campaign of armies, just like it should be. In Total War, war was decided by a single or a series of battle, and end in a decisive victory or defeat, and more times than not, a complete annexation of territory. In Hegemony, wars rarely end, and instead are based around raiding parties and the capturing of outposts, which was how the Ancient Greeks fought (the Peloponessian war lasted 27 years, neither side launching direct attacks against the opposing city, instead raiding the outskirts and capturing distant allies, with the exception of a botched attemp to capture the Pireaus.) Combat in Hegemony is decided on how well your league produces food to feed the armies, the transportation of your armies, and the wages which fund the hoplites. Of course, battlefield tactics will determine the outcome as much as the upkeep of troops.

-Diplomacy-

One of the very few cons of this game. Diplomacy is limited to only ceasefire and alliances. The lack of a complex diplomacy system is justified by the developers because Phillip rarely used diplomacy to conquer lands. This is certainly not true for the Greeks, who exchanged hostages, set up defensive alliances, client states, arranged for population of entire cities to migrate elsewhere (The Athenians evacuated their city during the Xerxes' invasion).

-Diffuculty-

This game is pretty difficult.

-Historical stuff and the Greek feel-

When speaking of this game, I always mention that no other game has resembled the independant Greek city state as well as this game. Perhaps, that is the case because no other game has attempted to do so. The factions in this game are seperated into different leagues, which are represented fairly well historically.