I've discovered that they move around fairly quickly. When they arrive at camp site, they sit there for around 4-12hours. Mostly They camp at the squares: Standing Stones, Monastery's, Mausoleum, Lawstones, stuff like that, etc.

I have not discovered a fixed spawn rate. They have been appearing every now and then with intervals. Maybe new pops 3 times a day or something like that?

Why do some Region's in BL only have 1 Hellmouth silbeaur for instance, thats according to tens map , if thats the case you dev's cocked it up plus never seen a underworld in silbeaur.

Having checked the worldmap datafile for the number of tiles in each region and my database for the number of Hellmouths in each region I got the following:

Continent totals

Elgea

Broken Lands

Ocean

Neither

Total

Land Area

10816114

3016225

2000384

2290

15835013

Hellmouths

360

268

0

0

628

Land Area

68.31%

19.05%

12.63%

0.01%

100.00%

Hellmouths

57.32%

42.68%

0.00%

0.00%

100.00%

So the land area in BL only accounts for 19% of the total map area while it has almost 43% of the Hellmouths. If you take the Ocean out of the total area equation then you get revised land % of 78% and 22% for Elgea and BL respectively. So BL does actually have more Hellmouths than the land area breakdown would suggest there should be.What is beyond question however is the number of Underworld armies that are being spawned by those Hellmouths. Reading previous posts about the lack of those armies in certain areas gives the impression that the devs are relying on us to tell them which areas are not getting any spawns. Given that the devs are the ones controlling the server that does the spawning I'm sure they have a much better way of finding that out rather than sitting waiting on us telling them so the impression is probably down to my poor reading/understanding of my native language.

I have to agree with the sentiment of the post from zzal that this is a completely biased tournament. Even if the collecting of the HoDs is only the first stage of a truly multi stage event the bias in the spawns has given a massive advantage to those that are based in Elgea. I'm not sure what could be done at this point to truly level the playing field however.

npc's from tower faction also drop hearts. other then that I havn't found any underworld forces around in calumnex or farshards so far. I don't know how many hearts are left by regular underworld forces, but the shadowmages left only 1 heart behind in 4 attacks on a mine that I occupy. when I attacked 'many' of them they didn't leave anything

It also appears that there is a huge imbalance in hellmouth distribution within the upper and lower continent. So far it appears there is only one Hellmouth in Chulbran and Kingslands respectively, but there are a boatload in the High Hills.

If Tensmoor's map is correct, it appears that the hell mouth distribution is fairly even throughout Elgea, but not in the BL.

Additionally, I have seen none around my cities in Perrigor, Arran, Keshalia, or Kul-tar in Elgea.

It also appears that there is a huge imbalance in
hellmouth distribution within the upper and lower continent. So far it
appears there is only one Hellmouth in Chulbran and Kingslands
respectively, but there are a boatload in the High Hills.

A
complete breakdown of the number of tiles and hellmouths by region is
below. I doubt it would be possible to get a completely balanced
distribution of the hellmouths by region as they are dependent on the
terrain. The number of possible hellmouth locations (suitable terrain) in each region is shown in the 6th column.

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