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OpenMW 0.27.0 Introduces OpenCS, Acrobatics

Phoronix: OpenMW 0.27.0 Introduces OpenCS, Acrobatics

OpenMW is the growing open-source project seeking to re-implement Elderscrolls III: Morrowind on an open-source engine. The latest update to this open-source Morrowind remake inroduces OpenCS as an open-source way to edit the game's contents...

Goal for 1.0 is all the features morrowind had. After that they plan to add features to the game engine and make modding easier.

It will be nice if this project evolves into something more than Morrowind itself. Like bigger and more complex world.

Not asking for much. lol

The good news is that they are getting really close to version 1.0. Which means there will soon be an open source rpg game engine.
Most likely we will just see more mods for morrowind, but there is the chance that a group could spend the time to create a total conversion, creating their own unique rpg using the game engine and their own art/sound assets.

It will be nice if this project evolves into something more than Morrowind itself. Like bigger and more complex world.

It's not within the scope of the OpenMW project to expand game content, but there are plenty of projects like Tamriel Rebuilt that are doing just that and are eagerly waiting for a stable OpenMW release.

Originally Posted by Ericg

I thought they did already add Rag Doll? Or was it only on the "TODO list" ? I know they talked about it in one of their past updates

Rag Doll physics is not implemented at this point, and it's not a priority before 1.0

It's not within the scope of the OpenMW project to expand game content, but there are plenty of projects like Tamriel Rebuilt that are doing just that and are eagerly waiting for a stable OpenMW release.

Hmm... been years since I've touched Morrowind, might just have to play through it again and then play this when it gets close enough to feature-complete. Had some fun with The Elder Scrolls Online Beta last weekend too, hehe.