Oh man, Trinity. Talk about a love/hate relationship with a game although I will agree that the ending was really cool even if it did take my roommate and I seemingly forever to finish that game. Stupid lemming. As an aside, that was part of one of the best/worst birthday gifts I ever got. Someone gave me several infocom games including Trinity, Leather Goddesses of Phobos, Hitchhiker's Guide to the Galaxy, and at least one more whose title has escaped me. I can't even begin to guess how much time I wasted on those games.

I also really loved the ending to Planescape:Torment. It was a great way to end the story. I also have to give props to Bioware for integrating artifacts from that game into Baldur's Gate II and Throne of Bhaal, whose ending was also really satisfying.

I don't know if it counts as an ending, but the credits at the end of SD: Shut Your Mouth were rather enjoyable.

I also liked FFIX, if only because its nice sometimes to see the guy and the girl get together. Plus, I'm a sucker for the way Dagger started beating on Zidane's chest when he reveals himself at the end.

Originally posted by Shem the Penman(Incidentally, you can download The Fool's Errand and a couple of other games free at www.fools-errand.com. Well worth the time if you like puzzle games, own a Mac, or both.)

OMG!

I am proud to say I actually solved "3 in Three" way back when. (I think I gave up on "Fool's Errand" but maybe I'll try it again, now!)

Dunno if you could count it as the ending of the game...but I loved the end cinematics for the Human and Orc campaigns on Warcraft 3...the Undead scoure ending was okay but lackluster (if Archimonde is a big, bad ass demon, why doesn't he just stomp Dalaran into the ground rather than making a Voodoo sandcastle?) and the Night Elf campaign left way too many questions open (so they could be wrapped up in the Frozen Throne I guess).

I liked the ending of Conker's Bad Fur Day - where Conker was able to escape from the deadly final boss because the programmers accidently left a bug in the game. "What the hell do they pay these guys for anyway?"

Originally posted by bash91I also really loved the ending to Planescape:Torment. It was a great way to end the story.I also have to give props to Bioware for integrating artifacts from that game into Baldur's Gate II and Throne of Bhaal, whose ending was also really satisfying.

Tim

I second the Planescape love...it's a tragic, yet fitting end for the main character. My first thought was, "wait, I do all these good deeds during the game, and I get sent to the lower planes?!" Then I thought about it, and realized how fitting it was, as it was the evil that The Nameless One did in life that caused all the problems in the first place.

At the risk of sounding like a snob, I didn't care much for game endings, or at least didn't pay much attention to them. The satisfaction of beating the game was enough for me (oh lord, I sound like a The More You Know ad).

Ewww is that Kane? I don't even wanna know, I gave up on watching wrestling, still waiting for Vince to be under control by some kinda law or something. I must admit though, I still like to play Smackdown SYM sometimes and for the record, I never take Vince's side.

Anyway, I like the endings from the Tekken and FF series and the some of the Twisted Metal ones were cool. To pick one game in particular, I dunno. How I see it, a game with a good ending makes you wanna save your progress near the end so you can watch it again and again.

The only games that made me feel that way was Shenmue I & II for the DC. Those are the only games that I felt were worth all the time spent and was willing to wait forever for the next one. Only to find out that...I can't, it's too painful to say it. Alls I can say is Damn You Bill!!

Twisted Metal Black, Outlaws. It was perfect in a sad way. He saved finally saved his sanity by being careful and not killing the woman and kid. When he gets his wish, he was too conservative with his shots, and the gang member was still alive and shot him right in the head...eerie