Midway announces that Unreal Tournament 3 is shipping, and Epic's shooter sequel
is now (or soon) available in the US for the PC, with the PS3 edition to follow.
A beta demo (story) offers a sample of the game, and here's word:

CHICAGO - November 19, 2007 – Midway Games Inc. (NYSE: MWY), a leading
interactive entertainment publisher and developer and world-renowned developer
Epic Games Inc., today announced that the highly anticipated and award-winning
Unreal Tournament 3 game has shipped for PC. Building off 2006 Game of the Year,
Gears of War's massive success, Epic Games has brought the world's premiere and
multi-million unit selling first-person-shooter back to the PC. Unreal
Tournament 3, rated "M" for Mature by the ESRB, is available for a U.S.
suggested retail price of $49.95, with the PC collector's edition available for
a U.S suggested retail price of $59.95. Unreal Tournament 3 is also scheduled to
be available soon for the PLAYSTATION®3 computer entertainment system.

"Unreal Tournament 3 delivers on the promise of high-caliber game quality that
gamers have come to know and expect from Epic Games and the Unreal franchise,"
said Mark Rein, vice president, Epic Games. "The power of Unreal Engine 3.0 has
enabled the development team to set new expectations for what cutting-edge
graphical and gameplay quality for a first-person shooter should be."

Unreal Tournament 3 has been met with numerous awards and critical acclaim from
some of the industry's most respected media outlets:

It's not for silly reasons that AA was limited to DX10 and Vista. The AA calculations simply aren't possible on DX9 with Differed Lighting, which the U3E uses. It is possible with DX10. Which is why the video cards are limited to the Geforce 8 series and Radeon 2000/3000.

I'm well aware of the reasons but that doesn't make them any more annoying / ridiculous. Team Fortress 2 can manage HDR and AA together, as could Oblivion with a patch, yet UT3 is removing something gamers have for years taken for granted for all but DX10 and Vista users. I understand why they've done it but at the end of the day they have simply removed it for people that were using it in earlier games.

Fuck off then. We're fine discussing games as we are. Sure we don't always agree and the language can be a bit colourful but that's half the fun.

Deathmatch? Deathmatch is so 1990's. I can play deathmatch for 20 minutes at a time at a maximum. After that I am tired of it.

I'm more interested in gameplay innovation in the FPS genre which has been very stagnant. The graphics improve but gameplay not so much.

I like different games for different reasons. Deathmatch is fun, hence why it is still popular. It's simple, easy to jump into and tests you... there is a lot of strategy there but it is also mixed with reflexs. Still, I'm happy to see innovation and refinement, hence why I like Team Fortress 2 and why I'm interested in Call Of Duty 4.