tag:blogger.com,1999:blog-5056251268070715637.post8576958079925836759..comments2017-11-30T07:39:37.058-05:00Comments on ShaderFX: Blending textures and vertex colorsKees Rijnennoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5056251268070715637.post-7004813929304557272014-10-12T10:26:44.500-04:002014-10-12T10:26:44.500-04:00Thank you! I was looking for something exactly lik...Thank you! I was looking for something exactly like this. It&#39;s great in combination with soup toolkit&#39;s tension map or fstretch 2.0. Can you Puuuuleeeease make a video covering BlendedNormalDiffuse, I&#39;m having a hard time working with it. I&#39;d like to replicate the AutodeskUberShader in shaderfx, with less blue spread and more red, but its been difficult. mgfhttps://www.blogger.com/profile/00401816831407468447noreply@blogger.com