PitBull, Shadowed Unit Frames, X-Perl, oUF, Stuf, UnitFramesImproved and many more. Basically any addon with "unit frames" in its name is what you're looking for.

Thanks alot, gonna try out Shadowed Unit Frames. Likely gonna sub for a month soon, and to do something out of the ordinary one of my plans is to set my UI better up. So far so good

One reason for WoW decline I often hear is that its an old game and naturally people get bored with it. But TV is much older and people still watch that. Surely if a thing you once enjoyed keept staying fun, you would still use it?

1. Adds the debuff/DOTs to the top of enemy nameplates. I know tidyplates does this, but I want the default blizzard nameplates + that debuff on tiop. If it's actually a tidyplates thing, please enlighten me on how to configure it.

2. Adds the "pop" of the icon when it's come off cooldown. You see it on the left of his screen, as well as on his action bar. For example when his ice barrier is ready, it pops on the left of his screen as well as on his action bar. I don't think it's a power auras thing, but not sure.

Finally, I'd like to know how to set the Loss of Control UI so that that big icon in the middle of the screen is gone BUT i want that "red cooldown" effect on my action bars so i can tell how long before I'm out of the CC.

In the UI Pictures thread, I've noticed quite a few people have a split recount, one showing healing, one showing damage and then it's got a black background instead of red? Anyone know how this is done?

In the UI Pictures thread, I've noticed quite a few people have a split recount, one showing healing, one showing damage and then it's got a black background instead of red? Anyone know how this is done?

Hi. Just wondering is there an addon or script that adds spell icon to the default wow battle text?Made a picture in paint just to clarify what I want
I dont use any of the popular battle text addons because they dont place the text over the target that I am attacking like its done by default.

I'm looking for an addon similar to Loot Filter, don't need any GUI, I don't mind editing the LUA files to add items, just something small.

I found this while searching around though it only does the check on logging in/loading screen rather than whenever you loot and it just returns errors.
Anyone with more experience able to get this working or write a new one for me?

Code:

-- This goes inside your addon
AddOnName.itemsBlackList = {
["ItemHere"]=true,
-- Add more items
-- ["Item Name"]=true,
}
function AddOnName:PurgeBlackListedItems()
-- For Each Bag ID
for bagID=0,4 do
-- For Each Slot ID in Bag
for slotID=0,GetContainerNumSlots(bagID) do
-- texture, itemCount, locked, quality, readable, lootable, itemLink = GetContainerItemInfo(bagID, slotID)
local _, _, _, _, _, _, link = GetContainerItemInfo(bagID, slotID)
-- Change Link into Name
local name = GetItemInfo(link)
-- Look for Black Listed Items
for key, value in pairs(self.itemsBlackList) do
if key == name and value then
-- Found Item, pick it up
PickupContainerItem(bagID, slotID)
-- Delete it
DeleteCursorItem()
end
end
end
end
end

local blacklist = { -- you can use either item names or item IDs
["Item name"]=true,
[itemID]=true,
}
local f = CreateFrame("Frame")
f:SetScript("OnEvent",function()
if GetCursorInfo() then return end
for b=0,NUM_BAG_SLOTS do
for s=0,GetContainerNumSlots(b) do
local id = GetContainerItemID(b,s)
local delete
if blacklist[id] then
delete = true
else
local name = GetItemInfo(GetContainerItemLink(b,s))
if blacklist[name] then
delete = true
end
end
if delete then
ClearCursor()
PickupContainerItem(b,s)
DeleteCursorItem()
end
end
end
end)
f:RegisterEvent("BAG_UPDATE")
f:RegisterEvent("PLAYER_ENTERING_WORLD")

Considering your attempts only gave you the green square means the file isn't found.

Edit: Had some time on my hands, so I gave it a whirl myself. It works when you only use one slash instead of two. Also, the color of the spark will be the same as the bar color.

I used two \ because that's what I saw on that spot with the editted file I ended up using. I'll probably end up testing this later but if I use the "Empty" texture, and set the color to say yellow/orange like in my picture ("Empty" texture doesn't have colors xD), I will have that color for the spark?

Now, something new. My current UI basically revolves around Hunters since I use JSHB4. I want to try to branch out to other classes and addons to use and soon replace JSHB4. At the moment, I'm looking at CoolLine (doing a bit of testing with it at the moment, doesn't have a lot of options). But I'm having trouble finding lightweight addons (possibly less than 200kb use in game) that can track buffs on Player and self-casted debuffs on the target. With the exception of certain spells like Hunter's Mark, and other debuffs that override each other in a similar fashion, which I would like to set to something like "show if cast by anyone" so I know I wouldn't have to recast a certain debuff.

Now, something new. My current UI basically revolves around Hunters since I use JSHB4. I want to try to branch out to other classes and addons to use and soon replace JSHB4. At the moment, I'm looking at CoolLine (doing a bit of testing with it at the moment, doesn't have a lot of options). But I'm having trouble finding lightweight addons (possibly less than 200kb use in game) that can track buffs on Player and self-casted debuffs on the target. With the exception of certain spells like Hunter's Mark, and other debuffs that override each other in a similar fashion, which I would like to set to something like "show if cast by anyone" so I know I wouldn't have to recast a certain debuff.

I believe sFilter is quite lightweight. It hasn't been updated in a while, but I believe you just need to update all spells.

Is there any addon to put CC icons above my teammates? Like polymorph, nova, etc? Ps: I don't use friendly plates. anyone?

Friendly nameplates is the only thing you could anchor the CC icons too in the 3D world, so without friendly nameplates you would have to settle with cc icons on their unit frames. For CC icons on unit frames you can use LoseControl. If you want the icons aboce the player you'll have to enable nameplates. I'm not sure if PlateBuffs supports friendly nameplates, but you can try that one.

As for friendly nameplates, you can have a nameplate addon that only shows name and/or health text above friendly players without showing the statusbar. I don't know about any specific addons that allows you to do this or if you'd have to edit it yourself in lua, but I remember having seen screenshots of it from back in WotLK/Cataclysm, so it's definitely possible.