v0.40.8b is the same as 0.40.8, except for a few bugfixes in in_vgm-specific code (VGM playback is identical to VGMPlay 0.40.8)

in_vgm is the ANSI version (for all Winamp versions), in_vgm_w is the Unicode version (Winamp 5.3+ only)You should install only ONE of them, not both.

XMPlay decompresses vgz files by itself and sends the decompressed vgms to in_vgm. In order to use in_vgm's built-in decompression, put "vgm vgz" into the "Priority filetypes" text box while the plugin is selected.

VGMPlay/in_vgm note: For YM278B (OPL4) playback you need to download a sample ROM called "yrw801.rom" and copy it to the directory of VGMPlay or in_vgm.

And coming soon (in January), I publish the Hudson's versions of KLAX (the US NES makes DPCM sounds in VGM crazying, i think due to the iNES Mapper, so, Hudson re-mapped the game to Mapper 2. And the US GB version of KLAX didn't play any music, only SFX. So, Hudson put at least, 3 musics, but I heard one in the game).

The clock divider for the AY-part was wrong (/32 instead of /16). (Sorry, but it's [Tetris YM2203] the first pack that actually uses the YM2203's AY-part.)
It'll be fixed in the next VGMPlay/in_vgm version.

support for the first new feature of VGM v1.70: seperate clocks for dual chips

earlier track changes with large audio buffers

And now some words about in_vgm:Although in_vgm 0.40 looks quite similar to Maxim's 0.35 version, I completely rewrote it from scratch. I reused some old dialogues, but that's it.That means that your settings aren't compatible, btw, also because I use a seperate ini-file instead of PlugIn.ini to save them.btw: I didn't name it in_vgm 2, because "in_vgm 2 0.1" looks stupid.

Some notes about the options:

You need to restart the playback (not Winamp) for some options to take effect. (e.g. sample rates (of course) and emulation core selection)

If "Immediate update" and you move a slider, it will update when you release the mouse button. (The old in_vgm did immediate updates while moving, but I got reports about Winamp crashing when doing too many updates.)

I notice a lack in the higher frequencies (using YM2612 1.60 vgm's). I've tried every setting but can't get it back like it was in the earlier in_vgm version and the VGM Music Maker editor. Basically it's like all the hihats are gone and most of the snare drums. If it's supposed to be like this, then I'd have to re-edit all my tracks or keep using the old in_vgm.

Also in my track "Esper Friend" the first 2 notes of channel 4 don't play for some reason. At 17 seconds again channel 4 plays the first note sound wrong, then switches to the right at second note. At both problems the instrument uses SSG-EG, if that's the reason? But channel 5 uses the same instrument at 17s, and that's working ok.

Would be very happy if this could be improved. Of course, thank you very much ValleyBell for your work with vgm related tools!

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