Magic the Gathering Journey into Nyx

Mechanics of Journey into Nyx

dining table of items

The jet of Theros is in chaos. Gods and mortals are pitted against one another, and terrifying beasts stalk the land. Heroes focus on fame while new and terrifying constellations just take shape in night sky. Where do you want to sit?

Constellation

Enchantments with constellation capabilities represent the divine constellations that fill the night time sky—and today the mortal world—of Theros.

An enchantment's constellation ability causes each time it or any other enchantment enters the battleground using your control. The majority of the enchantments with constellation capabilities in Journey into Nyx are enchantment animals, however them all.

Any enchantment going into the battlefield under your control triggers each constellation capability of an enchantment you control to trigger, whether it's an Aura, a regular enchantment, an enchantment animal, and even a token. (This means animals with bestow cause constellation abilities to trigger whether you cast these with bestow or otherwise not.)

Aim

a spell with a strive ability allows you to pump more mana into it to increase how many objectives.

While you cast a spell with strive, you are able to pick any number of goals, spending one more expense for every single target beyond initial. If you wish to cast Ajani's Presence targeting one creature, it costs simply . For each creature you target beyond 1st, Ajani's Presence costs another to cast. So that it would cost to focus on two animals, to target three creatures, and so forth.

Although you can easily target numerous creatures with Ajani's position, you can't target a single creature along with it over and over again. As with every other enchantment that objectives, any animals you control with brave capabilities will trigger when you target them with Ajani's position.

Nyx and Bestow

The gods of Theros dwell in Nyx, a starry world visible since the night sky of Theros. The gods and their servants are infused with the power and majesty of Nyx. Enchantment creatures in the Theros block all have actually a distinctive card framework that shows the starfield of Nyx.

The Nyx framework does not have any principles related to it. It's just a reminder that these animals are also enchantments. Other enchantments in Theros block make use of the regular card framework.

Some enchantment creatures in Journey into Nyx have the bestow search term.

an animal with bestow offers you the choice to cast it as an Aura that enchants a creature, granting that creature its power, toughness, and abilities.

Whenever a card with bestow is within your hand, you have got two choices: cast it usually for its mana price, or cast it because of its bestow expense. If you cast a bestow card ordinarily, it's an enchantment creature spell that resolves and becomes an enchantment animal from the battleground. Its bestow ability and its own "Enchanted creature gets..." text tend to be ignored.

If you cast a card because of its bestow price, it isn't an animal spell. Spells like Essence Scatter that can target just a creature spell can not target it. Instead, it really is an Aura enchantment with enchant animal, which means you need target a creature to cast it. It can be countered by means like Negate that target only noncreature means. If the target creature has a heroic ability, the Aura spell with bestow will trigger it, just as any other Aura spell would. Cards with bestow are often enchantments, whether or not they're Auras or animals.

If target animal will leave the battlefield after you cast a card with bestow as an Aura but prior to the spell resolves, the Aura enchantment will fix as an enchantment creature instead of being countered like an ordinary Aura enchantment. If target creature remains regarding battleground as soon as the Aura spell resolves, it resolves as an Aura enchanting that creature.

While it's enchanting a creature, an Aura with bestow funds the creature the talents and power/toughness modifications listed in its text box. In the event that creature it really is enchanting makes the battleground for any explanation, the Aura immediately becomes an enchantment animal once more in the place of being put in the graveyard like other Auras.

Even though you'll most frequently like to target yours creatures along with your bestow cards, you are able to target your adversary's animals with them. This might be useful, state, if you'd like to hold a creature from blocking on a crucial change by casting Gnarled Scarhide onto it. As usual, your bestow Aura will stay regarding the battleground as an enchantment creature—under your control, perhaps not your adversary's—when the enchanted creature makes the battlefield.

Heroic

an animal with a brave ability gives you powerful benefits each time you cast an enchantment that targets it.

a heroic ability causes once you cast any spell that targets the heroic creature, including a spell that can targets another creature. If a spell targets numerous creatures with heroic abilities—say, due to the strive ability—all of these trigger. Activated capabilities, like furnish, cannot cause heroic capabilities to trigger, nor do caused abilities including the enters-the-battlefield ability of Breaching Hippocamp.