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Posted 18 May 2009 - 11:27 AM

Dumpy Dooby

Posted 19 May 2009 - 04:29 AM

Dumpy Dooby

Advanced Member

Member

424 posts

Joined 16-May 05

I'm confused. Why use your own DLLs? Wouldn't it be more efficient to make a single Anolis package that can replace the resources as needed? That way when a user updates 7zip, he can simply run the Anolis package again to replace the resources in the 7zip DLL, and that way you're not put in a position where you'll have a lot of disappointed folks in the event that you fail to upgrade your DLLs in a timely manner.

I'm assuming you had already considered that, so I'm mainly curious as to why you decided against it. Your reasons for not creating an Anolis package for the end-user might be of use to W3bbo (and the rest of the Anolis team).

IceBlackIce> ill just take you are not a experienced person with coding [source]^lol

W3bbo

Posted 19 May 2009 - 12:38 PM

W3bbo

xpize / Vize Project Lead

Developer

473 posts

Joined 14-June 06

I'm confused. Why use your own DLLs? Wouldn't it be more efficient to make a single Anolis package that can replace the resources as needed? That way when a user updates 7zip, he can simply run the Anolis package again to replace the resources in the 7zip DLL, and that way you're not put in a position where you'll have a lot of disappointed folks in the event that you fail to upgrade your DLLs in a timely manner.

I'm assuming you had already considered that, so I'm mainly curious as to why you decided against it. Your reasons for not creating an Anolis package for the end-user might be of use to W3bbo (and the rest of the Anolis team).

Bledd released his 7z icons before I released Anolis Installer.

But most importantly: I haven't formaly released the tools required to make a package yet. You can get them if you know how to download and build the sources from Codeplex and can read XSD, otherwise you're best holding off until mid-June.