Monday, 16 March 2015

Roto VR launches Kickstarter at Rezzed 2015

London UK – 12th March, 2015 – Small British company helmed by entrepreneur, Elliot Myers takes VR immersion to the next level with 'Roto'. Roto is a motorised Virtual Reality platform that addresses the fundamental issues of VR while enabling the most natural and totally immersive virtual reality experience currently available with any headset. Because of the seated, motorised and wire free nature of Roto, users feel physically as well as visually, more immersed in the virtual world than ever before.

To fund the final stage of Roto’s production cost, the founders are turning to Kickstarter to raise £85,000 which will allow them to bring Roto to market in time for Christmas 2015. Roto has already found some solid support in the press and the wider industry at large since first announcement only two weeks ago!

"It's a very cool product, and something that I instantly want to buy myself :)"Patrick O'Luanaigh, CEO nDreams Ltd

"I'm completely in love with the product. Wow! Just wow!"Steve Drash CEO, Titans of Space

"You need to try this!"Inessa Kivikangas, CEO Windlands

"What an amazing product! Watching a movie in a chair like this would be epic! Directors would love playing with this input."Dylann Flinn, Rothenberg Ventures

“Describing it in so few words doesn't really do the Roto justice I wasn't banking that a motorized chair could change my experience of VR as drastically as it did!“Jamie Rigg, Reviews Editor, Engadget

"Personally, I’m hugely excited – and I can’t wait to be wandering the streets of Los Santos in the chair."James O’Malley, Tech Digest

“It’s a sign of maturity when developers create devices built to serve existing technology rather than create new devices for that market. Since the Roto chair does exactly that, it’s a sign that VR has truly arrived as a technology.”Jason Brick, PSFK

More On Roto:Roto is unique in that it tracks which direction the user is facing, which coupled with ‘looking’, ‘leaning’ and ‘aiming’ offers a complete and intuitive solution to the VR experience.

Tracking where the user is facing is also a huge development for VR movies, especially when combined with Roto’s in-built motor. Now movie directors and games developers can physically turn the user to face the action whenever and wherever they choose. This also resolves the timeless challenge of trying to control the users view without breaking the illusion or inducing nausea.

Added to all this, Roto offers a deeper sense of immersion than ever before, thanks to it’s small centrifugal forces translating the users’ physical mass from the real world into the virtual world. It needs to be experienced!

Roto is compatible with all current (and future) VR headsets, and all features combined, Roto is the most immersive, natural and comprehensive Virtual Reality platform ever developed.

“We’re so excited by the potential of the technology in our new device,” commented Elliott Myers founder of Roto. “We know we have something really unique on offer here which could revolutionise the Virtual Reality industry and open it up to users and businesses alike on a much wider scale than anything yet seen. Roto is comfortable, safe and fun.”

Roto can be controlled and interacted with in a variety of ways including:

• A base for feet with two pedals enabling users to turn, walk, run or strafe among other options.• An optional desk which can carry a keyboard and mouse, steering wheel, joystick, haptic controller etc• Users are also able to mount a touch-screen tablet onto the desk, ideal for app swapping• Ability to add the DK2 camera onto the rotating platform for optimal tracking

Note: The chair that comes Roto is interchangeable; users can choose a style that suits their space, or even add their own swivel chair. The Roto platform is also very small / compact (10cm tall x 65cm diameter), in fact it's the same size as a normal swivel-chair base.

Roto is still in development but the team have fully working prototypes ready for demonstration, a kickstarter campaign is planned to help final stages of production kicking off at Rezzed 2015 on 12th March.