This is a derivative work of Valve's rock models and skins. I disclaim all rights in them. You may only use them with under the same conditions as other content from the Source SDK. You may use and pakrat these reskinned models in any TF2 map you make (whether a contest entry or not).

Shadow_Monkey

09-05-2008, 10:00 AM

Thx, its very cool!
I need it for my Map...

lillbrorsan

09-05-2008, 07:09 PM

Exactly what i needed!
Was going to do this but now you saved me some precious time, cheers!

eerieone

09-07-2008, 08:54 AM

hi there
great work :D gonna use them

just a question, i have put them into my map but the cliff_wall ones arenīt colliding with the player, i phase right through, how can i fix that?

Altaco

09-07-2008, 10:36 AM

hi there
great work :D gonna use them

just a question, i have put them into my map but the cliff_wall ones arenīt colliding with the player, i phase right through, how can i fix that?

Use brushes textured with the playerclip texture to block the player from going through them.

eerieone

09-07-2008, 05:58 PM

Use brushes textured with the playerclip texture to block the player from going through them.

already did so :D
thx anyways

JMRboosties

09-06-2009, 01:47 AM

is there any way to get the darker texture that the forest/cliffwall series has for these?