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Cycle; New Day is a greatly updated version of my Cycle game that will hopefully be coming out next week.

New Features

More Items-5 New Wallpapers-5 New Carpets-5 New Shirts

Updated Harvesting-More trees; the planet is now much bigger, allowing for almost double the amount of trees than the last game-3 New Fruit; bananas, cherries and peers-Saplings must now be watered with a watering can before growing to a fruit tree / regular tree-Fixed double shake glitch-Saplings can be sold to at the mart for $5-Saplings can no longer be cut down with an axe-There is now a Gardener NPC in the Town Hall who will give you quick tips about planting and harvesting

Updated Fishing-New Fish; there are now 2 new fish species, goldfish and shark-New controls; you now rotate a fishing line to catch a fish, rather than pressing a button-Rarity; fish that sell for more cash are now rarer to catch

Updated Mining-New Ore; there is now an additional ore, stone-New sell prices; all ores now sell for different prices-Rarity; ores that sell for more cash are now rarer to find-Mining animation cycle made 1 swing longer-Pic Axes breaks twice as fast

House Upgrades-You can purchase 5 different house walls, roofs, doors and letter boxes from the Construction worker in the Town Hall

Updated Movement-You can now run by holding down the 'R' key, allowing you to move twice as fast-Fixed falling through the world glitch

Settings Menu-You can now mute sound effects and music, as well as change graphic quality, which will allow players to reduce lag-Right click .swf menu won't be accessible anymore

More-Some other new features may be added over time, such as the ability to travel to different planets, as well as minigames