Tasnim and Apep, progress compilation

Tasnim, a favorite character of mine. She is a desert elf rogue, and I documented the process of the piece I made for her.

Basic sketch, blocking out the shapes and pose

A more detailed sketch, which contains more detail in the clothing.

The final sketch. The various colours helped me separate the different elements in the drawing.

Final linework before I start colouring. I kept the snakes linework green because that element will not have linework, but I needed some lines to help me create the form of the snake.

The flats stage: I painted in the flat base colours so the piece will be ready for shading

Before I started the shading, I worked on the background; An egyptian inspired mural.

The background with the main elements

I start on the atmospheric shading to allow me to “find” here the lighting is , which will help guide the more specific shading that will come into play on the next stage. I added some texture layers, plus a dark gradient from the bottom, and a faint gold orange gradient from the top.

I hid the atmospheric shading to better show the shading I worked on.

The Final image. I added a shadow behind Tasnim because she blended into the background a bit too much. Good for a rogue, not so good for a character feature drawing haha. I decided to bring the gold elements to the front because in the future I would like to print this out and add gold leaf to those spots, to create a truly unique piece