Drag (Unity/C#)

I wrote the code for every aspect of the game, including: Gameplay, Transition, Advertising, Purchasing,
Levelmanagement, Color management.

I wrote the Unity plugins and external tools, like the level editor, in C# using
WPF.

Color it up (Tools Programming/Level Design)

Mobile puzzle game made during my internship at Upjers GmbH. Released 2016 (after I left the company,
but all of the levels were still under my supervision) for
Android and iOS, but they removed it from the AppStore.