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Looks OK, but i don't checked those replaces ... that is yours, you can make it there how you like it .

Ok. It works now, I've compiled lidrm, mesa, ati-driver and xserver.
There is only a problem with xserver. When I install my self-compiled version I can't build xf86-video-ati because can't find libglamor.

Comment

I'm really sorry for these noob problems, but I don't know how to solve them.

Today I've compiled mesa from git. It fails because now requires libdrm=>2.4.56 and I have only 2.4.55.
So I've compiled and installed libdrm from git (2.4.56), but mesa continues to complain about libdrm lower than 2.4.56. Why?

Comment

I'm really sorry for these noob problems, but I don't know how to solve them.

Today I've compiled mesa from git. It fails because now requires libdrm=>2.4.56 and I have only 2.4.55.
So I've compiled and installed libdrm from git (2.4.56), but mesa continues to complain about libdrm lower than 2.4.56. Why?

Comment

I'm sorry for re-use this 3d but I think it's related with my current problem.

My building script is working like a charme (again thanks dungeon), but I tried to compile my own kernel and I run into trouble.
Long story short :
- self compiled kernel+stock mesa/ddx/xserver/libdrm dota2 runs at ~60fps
- stock Debian kernel (from sid)+ self compiled mesa/ddx/xserver/libdrm dota2 runs at ~60fps
- self compiled kernel+self compiled mesa stack dota2 runs at 2fps.

Wtf???

Well, kernel command what happens in userspace - eg. in mesa there is a code which depends how it will behave depending on what kernel you run. So it always depends what particular versions of software and drivers you run, some combinations works perfect, and some may bahave much worse or have bugs...

But at first look at the logs and outputs of some commands: Xorg.0.log, glxinfo, dmesg... those usually can say something. If not, look at the output of the game you run...

Comment

Well, kernel command what happens in userspace - eg. in mesa there is a code which depends how it will behave depending on what kernel you run. So it always depends what particular versions of software and drivers you run, some combinations works perfect, and some may bahave much worse or have bugs...

But at first look at the logs and outputs of some commands: Xorg.0.log, glxinfo, dmesg... those usually can say something. If not, look at the output of the game you run...

You mean running steam with MESA_DEBUG=1 variable and so on?
Running steam from terminal doesn't print out errors.
The only hint I've found is this error/warning in dmesg.

Code:

drm:si_dpm_set_power_state failed

But I don't know if it's related since graphics on 64bit run always flawlessly. I mean unigine benchmarks.