A '''light ribbon''' is an impenetrable, temporary wall of light generated behind vehicles within the [[Game Arena]], and is often used strategically in games to [[derez]] opponents forced to crash into them. Their low height allows nimble vehicles to jump over them, and they can otherwise be avoided by waiting until the ribbon dissipates after a short time or steering clear of them. Light ribbons can also be destroyed by force from high impact collisions or weapons fire.

A '''light ribbon''' is an impenetrable, temporary wall of light generated behind vehicles within the [[Game Arena]], and is often used strategically in games to [[derez]] opponents forced to crash into them. Their low height allows nimble vehicles to jump over them, and they can otherwise be avoided by waiting until the ribbon dissipates after a short time or steering clear of them. Light ribbons can also be destroyed by force from high impact collisions or weapons fire.

−

The light ribbon is the updated version of the [[Jetwall]], and is transparent in its new incarnation, with a refractive index similar to that of water. This transparency therefore gives light ribbons a liquid appearance.They were first used in the original movie TRON. However, in the movie once they were activated the cycle could only move at 90 degrees. But as time progressed the cyles and the ribbon behind it could move like a regular cycle.

+

The light ribbon is the updated version of the [[Jetwall]], and is transparent in its new incarnation, with a refractive index similar to that of water. This transparency therefore gives light ribbons a liquid appearance.

==Known Light Ribbon Vehicles==

==Known Light Ribbon Vehicles==

−

*[[Light Crawler]]

*[[Light Crawler]]

*[[Light Cycle (2nd generation)]]

*[[Light Cycle (2nd generation)]]

Revision as of 02:50, December 4, 2012

A light cycle leaving behind a light ribbon.

A light ribbon is an impenetrable, temporary wall of light generated behind vehicles within the Game Arena, and is often used strategically in games to derez opponents forced to crash into them. Their low height allows nimble vehicles to jump over them, and they can otherwise be avoided by waiting until the ribbon dissipates after a short time or steering clear of them. Light ribbons can also be destroyed by force from high impact collisions or weapons fire.

The light ribbon is the updated version of the Jetwall, and is transparent in its new incarnation, with a refractive index similar to that of water. This transparency therefore gives light ribbons a liquid appearance.