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We present an application for mobile devices, that allows any user, even without background in computer vision, to capture a complete set of images, that is suitable for a multi-view stereo reconstruction. Compared to ...

We present a framework to automatically model and reconstruct buildings in a dense urban area. Our method is robust to noise and recovers planar features and sharp edges, producing a water-tight triangulation suitable for ...

We extend GPU shape grammars [MBG12] to model highly detailed roofs. Starting from a consistent roof structure such as a straight skeleton computed from the building footprints, we decompose this information into local ...

Fabrication of LEGO R models in large scale requires careful pre-planning to produce constructable and stable models. We propose a system that, starting with a voxelization of a 3D mesh, merges voxels to form larger bricks, ...

We present two relevant clinical use cases for thoracic computed tomography data, where the recently introduced concept of size-based rendering can be beneficially applied to medical visualization in the context of screening ...

We introduce a simple and effective technique for light-based importance sampling of dynamic environment maps based on the formalism of Multiple Importance Sampling (MIS). The core idea is to balance per pixel the number ...

Seismic interpretation is an important step in building subsurface models, which are needed to efficiently exploit fossil fuel reservoirs. However, seismic features are seldom unambiguous, resulting in a high degree of ...

The interaction of translucent objects with light creates complex effects such as scattering, absorption and volumetric shadows. While most accurate rendering approaches resort to heavy computations, recent needs in ...

Sophisticated global illumination algorithms usually have several control parameters that need to be set appropriately in order to obtain high performance and accuracy. Unfortunately, the optimal values of these parameters ...

Image stitching computes geometric transforms to align images based on the best fit of feature correspondences between overlapping images. Seam-cutting is used afterwards to to hide misalignment artifacts. Interestingly ...

In this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting ...

Finding the k nearest neighbours of each point in a point cloud forms an integral part of many point-cloud processing tasks. One common approach is to build a kd-tree over the points and then iteratively query the k nearest ...

We present a novel approach at simulating fluids in real-time by coupling the Lattice Boltzmann Method for Shallow Waters (LBMSW) with particle systems. The LBM can handle arbitrary underlying terrain and arbitrary fluid ...

We present an adaptive isotropic remeshing technique that is fast enough to be used in interactive applications, such as mesh deformation or mesh sculpting. Previous real-time remeshing techniques are either not adaptive, ...

We extend a Predictive Corrective Incompressible SPH (PCISPH) algorithm to a volume controllable SPH algorithm. In order to handle volume changes, we develop a method to control fluid volume. Our method precomputes a ...

In this paper, we propose using a pre-segmented example model to perform semantic-oriented segmentation of non-rigid 3D models of the same class (human, octopus, quadrupeds, etc.). Using the fact that the same type of ...