BioWare debates “accepted” industry view that female stars don’t sell

Dragon Age 3: Inquisition lead writer David Gaider has said at GDC that the industry will not fully embrace the notion of female stars unless there is clear financial motivation to do so. The old belief is that female character don’t sell, and this is a view Gaider would very much like to see challenged.

Speaking with RPS at GDC, Gaider said, “The thing about accepted industry wisdom is that you can’t question it. Everyone just agrees. It’s weird. The things that the industry decides are treated as incontrovertibly true until someone else comes along and proves them definitively wrong in a way that we cannot ignore. Then, of course, everyone jumps on it.”

“To say that about female protagonists – that they just don’t sell [is myopic]. Over the last ten years, how many titles have had female protagonists? And we’re supposed to accept, from those particular titles, that a) that constitutes a pattern, and b) the only reason those games were unsuccessful is because they had female protagonists? That is a real leap of logic… There is lots of that in the industry.”

Widespread change in attitude is possible Gaider stressed, but it would take something significant for it to happen.

“If you were to ask me what would make the industry change its mind about female protagonists, it would take some game coming out and being completely financially successful such that people in the industry couldn’t say, ‘Well, it was just because of this. Not because female protagonists are suddenly marketable,’”

He added, “It has to be something they can’t ignore. The only way the industry can’t ignore something is when money is involved.”

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If female protagonists don’t sell, the core reason they don’t sell is because of the way they are treated differently from male protagonists. Female protagonists worked just fine, in some cases even better, during the PS1 generation compared to this generation. And keep in mind, back then there were even fewer female gamers back then; it was an even more male-dominated industry than today. Despite the views that the women in those games were “eye candy,” the reality is that even in cases when it was true, in terms of actual ability and personality, the women were typically treated as just as capable as men. Hell, the Metroid franchise wouldn’t still be running if female protagonists were unmarketable.

I think we’re at a state where we need another, newer Samus Aran to snap people out of their judgments. Give the players a character where their sex is at first completely undefined, and reveal at the end that it was a female character: that all the things they thought were the realm of men, can apply to women too.

I say this because the current trend of how women are represented in games is either “they’re sex bombs loaded with fetishes” or else “they’re fragile creatures that need the influence of men to save them or force them to be better.” Women are being treated in today’s games like they’re a different species of humanoid, a more sexual, more fragile, weaker species. The tropes people claim to hate for female representation have merely had a minor facelift: bimbos with a little extra wit and sexual aggression, or damsels in distress given a little agency to try to do something about the source of their distress, naturally with men giving them that agency.

For all the talk about trying to make characters “relatable,” every video game starring a female protagonist this generation with the exception of Chell from Portal has gone out of its way to present women as unrelatable.

@2: And why is that? Because women are treated like they’re too different from men.

That’s probably too much of a generalization and you have your own very specific and variable reasons, but that’s the cause somewhere down the line. What it ultimately comes down to is that women are no longer seen as equals to men because they’re no longer treated like equals. Both video game companies and consumers are under the impression that the only way to get the experiences they want is with a man or even an entity that isn’t human (e.g. a robot), and that a woman running the show would lead to an entirely alien and uncomfortable experience. Go out of your way to treat women entirely differently from the same way you treat men, and you get people that think of women as an “other.”

The industry used to have a slew of female characters that were up to snuff in spite of some of them gradually becoming more and more sexualized. But the companies that own those characters have spent this generation turning those women into the very model of what makes them think of female protagonists as unmarketable, creating a self-fulfilling prophecy.

Once female characters are treated like male characters in all the important respects (reaction to crises, the kind of remarks they make, how people talk to and act around them, the skills they can employ and how they use their bodies, etc), we’ll see games with female protagonists start to sell and start to be taken as a viable creative direction.

How would they know it doesn’t sell if there are only couple of front cover
female games ?Beside Tomb Raider Mirrors Edge sold around 2.5 mill and game was short/linear Sp only. Portal also sold amazing. Only game that I am aware of that didn’t sell well is beyond good and evil.
And how many games actually exist with female in lead ?

@5: If he wasn’t serious then sorry, but I didn’t pick up on it being a joke from what little’s there.

I think the new Tomb Raider has indeed started a lot of discussion, but I don’t think it’s been for the better. I think it’s just further promoted the idea that women are too different from men, and spawned a lot of less respectful attitudes toward women. I’m sure that was not the intent of the team or of Rhianna Pratchett, but where I used to see Lara admired for her strength and skill and depicted as a strong model, of late I’ve mostly seen her depicted as a victim.

I had a lot more text and I cut it down because people bitching and all. What it amounts to is that I’ve mostly seen the new Lara used to promote and/or sexualize violence and victimization (not being a survivor; it typically shows her used and abused or dead/dying). I think if the new Tomb Raider starred a male character, such content would not exist, and either the character would have been depicted less “realistically” or the game would have had worse sales. I think the new Tomb Raider opened a can of worms that is actually going to hurt female character representation in games, but groups like BioWare give me a little hope that maybe it will ultimately lead to more equal treatment of women in games due to what other creators make in reaction. There’s a lot I could say there, but I’ll keep it at this much.

@9 I dunno man, if you actually play Tomb Raider Lara becomes a lean mean fighting machine. I don’t think the game does anything different to any other adventure game with a male protagonist who becomes stronger over time e.g. farcry3.

As I continue to stress, the only way more women will become gamers will be if games include women in the first place. And if nobody is willing to do that then we have a catch 22.

1. Get women more interested in development than what there is at the moment, without trying to force them into it, like several Feminist movements I’ve seen do. If a female doesn’t like it, don’t force her into it. Same goes for males and MRA’s.. etc etc
2. Get schools to start putting more thought into how to get the different genders into courses they wouldn’t normally take. For instance, my son’s IT course has 3 females on it with the other 40+ male. The Beauty course has 0 male’s in it out of 65 (thats the highest number of students on a course).
3. Get society, as a whole, to move away from “It’s a Man’s job” and “It’s a Woman’s Job” mentality.

When you have more women in development, you’ll get different ideas and viewpoints. This is only a good thing for all forms of development, not just games.

@10: The part of that I think needs to be stressed is “becomes.” Lara does not start out that way, and it’s the way she is when she starts out that raises issues. The new Tomb Raider introduced a version of Lara that “can bleed”… how many games with male characters are about stressing that you can watch him suffer? How many games with men feel the need to specially note that the man can feel pain and suffer trauma? Why couldn’t Lara’s story have started out the same way a man’s would have? If a man was in the starring role, his journey in the story would have been about how an amateur becomes an expert, rather than trying to be about how a victim becomes a survivor.

I think the newer Tomb Raider is another example of how women are not seen or accepted as equals. I think it uses Lara to tell a story that is stereotypically the realm of women: victimization. Obviously that’s not true, both sexes can be victims, but I think it’s the stereotype of the industry, exemplified by such situations as the damsel in distress trope. The idea seems to be that if you want to tell a story about a female protagonist, she needs to be abused and traumatized until she’s forced to act tough or else be a saucy minx, but if you want to tell a story about a male protagonist, he doesn’t need to specially suffer and he doesn’t need to be forced to change his whole identity to fit the situation. He simply does what it takes to the best of his abilities.

This is why I think Chell is the only truly good female protagonist this generation. She didn’t have to be used and abused, and she didn’t need to show her boobs or make sexual puns. She is not a damsel in distress, nor is she an anguished victim. You don’t see her wallow in despair at being forced to live like a lab rat, sobbing over having no family and terrified that she could die at any moment. For a character that doesn’t talk and you hardly see, that exists almost entirely as a proxy for the player, she comes off to me as the best female protagonist of this generation. She’s treated like a person, and her gender is never part of the equation, not even in the insults GLaDOS makes. Yet the rest of the industry seems to think women need to be insulted, abused, sexualized, etc in ways men never are.

@13 In Mirror’s Edge it makes perfect sense to be able to play as a woman. But in a shooter for example. Women can handle hard assignments. A few men can barely do it. It brakes the immersion if the main character is a woman.

@15: Yeah, but shooter are not “most games”. I’m talking about games like Bayonetta or Prototype. Game’s that don’t need “logic” or have the means to bypass that problem. Whether it’s magic (FF, Dragon Age), some crazy super powers (Infamous) or some sci-fi gadget / futuristic technology (Metroid). It is possible to avoid the “logic problem”. Not in every game, sure. But nobody is talking about that. It’s more about female characters that are interesting and fun to play.

I’ve found that the women I know usually respond quite positively to games with female protagonists. Mass Effect, Tomb Raider, Portal, Mortal Kombat, Dragon Age: Origins, Skyrim, even Bayonetta and Lollipop Chainsaw are usually big favorites with the women I know. I’ve always been very big on introducing women to videogames and usually I find either Bayonetta or Heavy Rain to be the best two to turn someone who usually just watches over her boyfriend’s shoulder into someone who will sit down and play for hours. Of course, the protagonist doesn’t have to be female for them to get into a game, but I think it definitely crosses a bridge.

Amusingly, the women I know, when they play Resident Evil, don’t usually care if they’re the male or female character (although I do hear a lot about how beautiful Leon’s hair is in RE6).

“even Bayonetta and Lollipop Chainsaw are usually big favorites with the women I know”

Actually, that brings up a very interesting point. I know that women usually don’t have a problem to play sexy female characters. Even some of the oversexualized ones like Bayonetta or Juliet. Of course they’re always some exceptions… (I’m looking at you, DoA Beach Volleyball) Still, if it come for example to MMORPGs women tend to choose sexy races. So I don’t think this is a problem either. Cause I know that there always are ppl who’d start protesting, when someone demands more interesting and deep female characters. Apparently that means automatically that they have to be ugly for that. But the two things are not complementary. You don’t have to sacrifice sex appeal to get a believable and interesting female character.

As far as sex appeal goes, Bayonetta and Juliet have one big distinction in that while they are sexualized characters, they’re smart characters. I’ve seen the same women who love Bayonetta get very annoyed at how Samus was treated in Other M and think the DoA games are for losers.

The big thing is to not make the characters look weak. They can be shaking their asses and talking in sexual puns, but if the characters come off as idiots or submissive, then the women I know tend to get turned off.

In my experience, characters simply showing off skin isn’t usually enough to get a woman to not want to play a game. But if they play and think, “This girl’s a fucking idiot,” then they usually don’t want to continue.

Thats nonsense. Every protagonist male or female has a past. What about Heavy Rain? Basically a victim throughout the whole game till he saves his son.

About Lara she is a normal typical young adult that loves her job as a archeologist. All she wants to do is explore ruins, tombs and secluded environments. She becomes stranded on tht island and has to survive. Her first kill a deer. She does it reluctant but she needs to eat. I dont even think her initial thoughts were to survive just for her own sake but also for he crewmembers. She wanted to find them. Then her friend vanished. She gets caught. She gets groped and what not and is scared to dead. She had to kill him. She cries but needs to continue. While in the background they are rounding up survivors from the shipwreck and shooting people. These people are ruthless. Unfortunately she cant go further cause there are two psychos in front of her. She yells “you dont have to do. This! ” They are throwing molotov cocktails.

Killer instinct mode is on.

Transition might have been too fast but imo it was well done and besides it remains an action adventure game not a drama.

I found it to be well balanced. Script was ace.

Everyone has a different personality so does Lara Croft in this reboot/origin story. To me it made sense.

Well, I would say most females lead roles feel like you are either playing a small fragile puppet, or a male, who accidentally got a female model overlay.

Everyone says you should get rid of stereotypes and yes, that is a good way of thinking, yet the usual paradigm persists, that you have to give the audience what they expect (to a degree), or they will feel confused, estranged and stupid, thus hating the product you have just offered.

So how “should” a woman act in a game? Like a man, kicking, screaming cursing, killing? If yes, what difference does it make, how the Avatar looks then?
Women always being influenced by men? And that is a bad thing? Well if you want it to be a bad thing. Though why did Cloud go after Sephiroth? Why did Dante face his brother? Usually males are influenced as much by females as it is the other way around. That does not make it a bad thing. Just something to consider there.

I also found the reaction in that new Metal Gear Video interesting. They crawl through that hospital and you see the rear of the guy you are following. Everyone laughing and making fun of it. If it would have been a female, there would have been news posts and complains all over the place.

As much as I hate female gamers, I just love it when an eye-candy female is a lead character. I never even touch male character in a game if female is available to control and I really pity those people who played male Shepard. They lost probably good 30% of a game’s fun and awesomeness.
But yes, as I said, she must be an eye-candy, while kicking ass. That new female lead in a Remember Me game is an example of how you NOT do a female lead. Skinny as hell, no boobs, not really pretty…. They gotta have BOTH looks AND personality. That’s the way women are, you can’t just make an unattractive female lead and get away with it, you just simply can’t. But you can make a silly eye-candy and bath in success.
In any case, Lara Croft is what I’d call a perfect female hero. Attractive, great boobs, everything, smart, brave, resourceful and no stupid “romantic interest” <– now THAT let me tell you is a real killer, you NEVER create an attractive female character and give her some dude to romance (hello, Parasite Eve-2 failure). No normal male gamer would ever like that.
Tldr: female character must be very attractive, with big boobs, sexy outfits very much welcome, she must be smart, charming, resourceful, independent and absolutely single. That's pretty much a formula for a sucessful female lead.

I think female protagonists can sell but for me personally I don’t like playing games as a female…most games I play I like to project myself onto the main character thus making it difficult when I’m playing as a female…so that may be a feeling that a lot of people have, I do think there’s a place for them though and that’s why I like games like Fallout, Mass Effect and other RPGs that let players have a choice in the matter

From other games generations, I remember playing as Jill Valentine, I chose her over Chris in the first Resident evil, and then in the third. I also played Lara for the last years and a character that I liked despite an weak game was Nariko.

When I have an option I usually chose a male character, but no problem with females. I also don’t think they need to be portrayed as men, they are different, for better and for worse, but what we see is usually caricatures of women, especially when it comes to sexuality.

@30: I don’t think female characters should be portrayed like men for EVERYthing, but for most things, yes. I think most games that spend time on female characters this generation go out of their way to emphasize the women acting and being treated completely different from men, rather than treating them like a person who also happens to have some uniquely female qualities.

I’m a female gamer, want to play female characters, have money to pay for games. Shrugs. What’s the big deal? Skyrim kicks ass. Why can’t other games follow suit?

I just read that post by Vice above about Remember Me and the average looking female lead. ::perks up:: Think I’ll buy it and try it. I don’t mind if the female lead is attractive, independent, single – all fine with me – but I do like realistic, not a caricature.

I don’t care for stereotypes. I’m there to play the game in full, to be treated with respect and I want to have fun.

It’s weird. You know so many of us female gamers have money to spend on games and yet so many of the games are made as though we don’t exist and have no interest. One comes out that caters to both male and female like Skyrim and we’re on it like white on rice. Not surprising.

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Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

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Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn.
pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

“Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]