Vienna-based Rabcat said that its work in designing the sports cars places Forza 3 in “a class of its own in terms of visual quality and technical perfection.”

The outsourced art studio said that it collaborated with Turn 10 to build “photorealistic” exterior and interior car models for the game. It wasn’t revealed which tools the studio used to build the sports cars.

“For us, working on Forza Motorsport 3 is an important proof-of-concept and another big step forward in mastering high-end graphic requirement,” said Rabcat MD Thomas Schleischitz.

“By adding another top notch project to our company’s track record, Rabcat once again confirms and expands its already leading position in the premium art segment of the video game market.”

Rabcat also announced its involvement on Wii horror title Cursed Mountain, providing “heavy art support and guidance” which includes twelve enemy and boss assets.

“Cursed Mountain was a truly unique and exciting experience for us,” said Rabcat technical director Wolfram Neuer, “with responsibilities that went far beyond a common ́developer-to-art vendor ́ relationship.”

There has been a Forza branded game released every year since 2012. Three of these have been created by Leamington Spa-based Playground Games, earning acclaim as some of the best racers ever. Sean Cleaver speaks to creative director Ralph Fulton to find out the story of Forza Horizon 3