Tag Archives: Supercollider

In this episode Ben and Nate talk with Eli Fieldsteel about SuperCollider, using Wii-motes, tablets, and gloves as instruments, YouTube tutorials, and creating balanced pieces. Plus news and updates, and Ben attempts to explain human/computer interaction.

In this episode, Ben Whiting and Melody Chua stop by to discuss the sensor-augmented Chaosflöte, unobtrusive and ergonomic instrument design, and composing for an augmented instrument. Plus, live-coding, news and updates, and the two minute challenge.

In this episode, Max Tfirn stops by to talk about turning images into sound, electromagnetic mics, ambient noise jams, and carting all the gear to gigs. Plus news from NAMM, and Ben explains bitcrushing.

In this episode, Joo Won Park stops by to talk about no-input mixers, building a powerful/low-budget audio rig, and programming in SuperCollider and Faust. MaxMSP updates MPE support (which Ben explains in the 2MC). And Ben may have released an album…

Also, we chat about his CMS Article about composing music on computers on a low budget!

Ableton has expanded the list of Link compatible apps for iOS AND desktop including Reason 9, Max/MSP, and Serato DJ – letting you sync your performances with your friends. And they’ve released the API and SDK on GitHub.

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