With POV-Ray 3.7.1 will be possible (thanks to clipka, Bill P. and many others)
to render an Omnidirectional Stereo image, a 360° 3D images/video for VR
headsets like Oculus Rift, HTC Vive etc.
I tested the feature with my poor scene skills (simple stuffs like spheres).
Now i'm looking some great scene for rendering and test with VR headset.
I found a lot of greatest rendering also in this forum, but rarely source files.
If the source file .pov is available i can render it and share the result here.
If anyone it's interested to render it's work without share the source, i can
write here the instruction (for POV-Ray 3.7.1-alpha).
Must be a scene that can be rendered at 360° (normally people put object only in
camera viewport).
Or maybe a scene where it's possible to put the camera in a nice position for
spherical projection. Like put camera in the middle of this chessboard:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.48a3212ced5dba694adca9c0%40news.povray.org%3E/?mtop=285993
Also animation will be interesting.
If anyone have or know interesting scene for testing with VR headset, please
report a link here. Thanks.

El 09/03/16 a las 18:30, Clodo escribió:
> If anyone have or know interesting scene for testing with VR headset,> please report a link here. Thanks.
I would gladly offer any of the scene sources you can find at my site
(ignorancia.org), but only a few may be suited for this, as most lack
any surroundings apart from the camera view. And the remaining ones are
maybe not that interesting, usually too slow to render, and mostly for
old versions of POV-Ray or Megapov.
But if you wait a bit, maybe this weekend I can send you the sources
for the cave I posted on p.b.images... that would be interesting, I think.
--
jaime

El 09/03/16 a las 20:30, Clodo escribió:
> But for example can be interesting placing a camera more near the car> in "Fantasy Cars of 2011" (VR headset have a large FOV).
Ok, I will try your ODS camera code with it and post the result.
If you find any other scene you find interesting but has no code, just
tell me.
--
jaime

"Clodo" <clo### [at] clodoit> wrote:
> If anyone have or know interesting scene for testing with VR headset, please> report a link here. Thanks.
Only one of my nontrivial scenes is adaptable to a 360° stereo setup
(http://hof.povray.org/Boreal_big.html), but this scene is slow, complicated to
render and the size of the source is about 1 GB zipped.
But look at the plants_demo of Gilles Tran
(http://www.oyonale.com/modeles.php?lang=en&page=38). Included in the zip is a
file "plants_demo_pano.pov", which should be very easy to adapt to stereo.
Norbert Kern

El 09/03/16 a las 21:45, Norbert Kern escribió:
> http://hof.povray.org/Boreal_big.html
I still rub my eyes every time I see this one...
> the size of the source is about 1 GB zipped.
...as I'm doing now after looking at that size. Zipped! :O
--
jaime

Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> El 09/03/16 a las 21:45, Norbert Kern escribió:> > http://hof.povray.org/Boreal_big.html>> I still rub my eyes every time I see this one...>> > the size of the source is about 1 GB zipped.>> ...as I'm doing now after looking at that size. Zipped! :O>> --> jaime
Ohh, 1 GB zipped for a zipped source was wrong - 92 MB is the correct value.
About one year ago I tried to render a big version (8000*4500 pxs) with 3.7. I
gave up after about 1 %.
It's my only scene, were a environment exists (see the part view from above with
a pink cylinder for camera position and vector).
By the way, back in 2004 you made a nice landscape pano with an excellent sky /
clouds combination (http://www.ignorancia.org/en/index.php?page=Panoramas). It's
a pity, you didn't publish the source....
Norbert

El 10/03/16 a las 00:24, Norbert Kern escribió:
> Ohh, 1 GB zipped for a zipped source was wrong - 92 MB is the correct> value.
Ah... I was wondering what could be there to sum up 1GB. :)
> By the way, back in 2004 you made a nice landscape pano with an> excellent sky / clouds combination> (http://www.ignorancia.org/en/index.php?page=Panoramas). It's a pity,> you didn't publish the source....
Well, it's just a random output from Project Tierra, but I could dig
it up if you want the sources.... maybe I still have them.
--
jaime

> But look at the plants_demo of Gilles Tran> (http://www.oyonale.com/modeles.php?lang=en&page=38). Included in the zip is a> file "plants_demo_pano.pov", which should be very easy to adapt to stereo.
Thanks, really nice.
I render it (12288 x 8192 SBS) and tested with Oculus Rift.
Don't look well: camera location it's too close.
I will try different IPD and/or different camera location.
Thanks for suggestion.

Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> Well, it's just a random output from Project Tierra, but I could dig> it up if you want the sources.... maybe I still have them.>> --> jaime
Of course yes - I want them!
Norbert