GAMING DESIGN

During the term of the course, students will learn how art assets are created and implemented.
They will learn the concepts and fundamentals of two-dimensional images and three-dimensional
objects. They will also learn what software and techniques are used with different games and the
concepts of how to apply those techniques in the current video game industry.

Thursday, January 7, 2010

Tuesday, December 8, 2009

Students were given an existing head model and asked to re-sculpt it using Maya's sculpt tools. They were then required to edit the UV map and create a PSD network to apply realistic texturing to the form.

Tuesday, September 29, 2009

The working title of the project is "Zombie Attack." It's a first person shooter video game where the object is to survive a zombie attack. It is set in the future and students at Pennsylvania College of Art & Design were asked to visualize what Harrisburg might look like in 100 years if it were overrun with zombies. We have been discussing this project with students and faculty at Harrisburg University, where game programming students may use these images and more to assist them in the creation of a working game.