1968 > general election start %s adjusted (set to results of general election, minus 5 points from each party so as to allow room for campaigns to pick up undecideds)

1968 > revised regional issue centers

1968 > redesigned states with state conventions to make them easier to get some delegates but more difficult to sweep the states

1968 > added random economic effects for enhanced replayability

1968 > candidates removed from ballots they were not on historically, but are allowed to get themselves on ballots in game

1968 > added real primary results

1968 > replaced generic populations with intercensal estimates for 1968 as well as adding correct voting eligible populations
(this reduces the cost of ads to a more reasonable amount and provides more accurate historical vote totals)

1968 > raised the money coefficient from 15 to a number based off 100 for 2016 (subtracting four for each general election)

1968 > ads > removed ‘web ad’ type

1968 > Lyndon Johnson > primaries blurb > fixed typo

1968 > Robert Kennedy > Charisma 5 -> 4

1968 > George Wallace > Leadership 5 -> 4

1968 > Hubert Humphrey > Experience 5 -> 4

This is a comprehensive update.

You can download this release by requesting a download e-mail at the link below.

Make your South Carolina (R) and Nevada (D) predictions here – just one or both. I’ll make a ‘highscores’ post on Feb. 21st.

For Republican predictions, the winner will be whoever gets the top 3 correct (Rep) and among those (if more than one person gets the order right) who has the closest match for %s. For Dems, the winner will be whoever gets 1st correct and among those (if more than one person gets the order right) who has the closest match for %s between the top 2.

Honorable mentions for anyone who gets the top 3 (in order) for Reps or 1st for Dems.

1968 > general election start %s adjusted (set to results of general election, minus 5 points from each party so as to allow room for campaigns to pick up undecideds)

1968 > revised regional issue centers

1968 > redesigned states with state conventions to make them easier to get some delegates but more difficult to sweep the states

1968 > added random economic effects for enhanced replayability

1968 > candidates removed from ballots they were not on historically, but are allowed to get themselves on ballots in game

1968 > added real primary results

1968 > replaced generic populations with intercensal estimates for 1968 as well as adding correct voting eligible populations
(this reduces the cost of ads to a more reasonable amount and provides more accurate historical vote totals)

1968 > raised the money coefficient from 15 to a number based off 100 for 2016 (subtracting four for each general election)