- It has automatic updates, so you can always have the latest update without having to worry about anything. - A fast workflow. Convert the files, pack the mod and run the game in just one click. - Texture viewer, including most of the ones SporeMaster couldn't convert. Supports viewing .rw4, .dds and .raster textures. - Can convert .tlsa, .pctp, .raster, .spui files. - Some bugfixes SporeMaster needed. For example, now 'string8s' and 'transform' properties work correctly.

To open the program execute the file SporeModder Launcher.exe. This one will check for updates and download them as necessary. Your antivirus/firewall might complain about SporeModder trying to connect to the internet; it's just connecting to GitHub to check for updates, so there's no danger.

SporeModder is still in a beta stage, and it can contain bugs and errors; please, if you have any suggestion or bug report, comment and report it here or in GitHub.

The program is still a bit slower searching files, so it's recommended to use SporeMaster for that instead.

The addons for the 3d modelling program Blender allow us, among lots of other things, to export animated parts to use them in Spore. This is what the addons include:

- A RW4 Exporter, allowing you to export models into Spore to use them for your mods, with lot more functionality than SporeMaster provides. Its features have been listed below! - A RW4 Importer, allowing you to import .rw4 models into blender. - A GMSH Importer, allowing you to import .gmsh models into blender. - A GMDL Importer, allowing you to import .gmdl models into blender, that is, Spore creations. Mind you, texture support isn't available yet.

FEATURES:

Support for MORPH HANDLES

Support for MOVEMENT ANIMATIONS

Support for EDITOR BACKGROUNDS

Support for BUILDING/VEHICLE PARTS

Support for OBJECT MODELS

INSTALLATION:

1. Download the .rar provided and unzip it.2. Go to your Blender installation folder. There, find the folder YOUR_BLENDER_VERSION\scripts\addons, for example 2.75\scripts\addons.3. Drop the sporemodder folder there (the folder itself, not its contents!).4. Open Blender, and go to File -> User Preferences. In the Add-ons tab, find SporeModder Add-ons and enable them.

Tech Support

Camßεn wrote:True, but creations with modded textures could possibly be packed into a mod and shared that way, right? Anyway if you get that working that would be really cool.

The game recalculates the names of the creations every time a new piece of content is created, so...no, not really...unless you're sharing the textures with users who know how to rename the textures as necessary :/