1. Map Developer: CairnsWK XML: Gilligan2. Map Size: 104 territories (as listed below)3. The number of continents/bonus zones.114. Your aims/design style - I thought this would make good subject matter. The "Salem Witch" theme doesn't have representation on CC and this will make a good sister map for Halloween Hollows.The map is now at post-version 7 and I will continue with a dark colour looking theme as is apt for witches. Using the idea of road junctions (and buggies) to cross roads and for movement around the map, would make a good map with combination territory bonuses thrown in.5. What is your map about?History Timeline:http://www.salemwitchtrials.com/timeline.htmlWho are the characters in the map?Salem on WikiWhere does it take place? Salem, colonial MassachusettsWhen does it take place? Between February 1692 and May 1693Why are the events taking place? Local Gossip and fear How will the events unfold? It is proposed to use the assault theme of CC to spread the gossip around the map and severaly influence the town.6. Descriptions of any unique features or areas.The map started with idea of 8 stating points, being those accesed and the accusers of the 1692 version of the Witch Trials.There was only a few accused, but several hung and several others died. I am thinking though that there will need to be several neutral territories to obtain the "golden number" arrangement.

How the bonuses workThe Rumour Bonusif you hold one of the meeting houses plus (any) 5 landowners you get +2. This is non-stackable, so if you hold 10 landowners plus one the meeting houses you don't get more bonuses.If you hold the two meeting houses plus 5 landowners you have to get +4, since this would give you 2 x two seperate continents (as above). This is also non-stackable.If you hold both meeting houses plus more than 5 landowners, you still only get +4.The main component is "either of two meeting houses" and not the "plus 5 landowners" component.

Witch Hill etc BonusYou must hold Witch Hill, Prison, any one of the judges, plus any one of the persons hanged to obtain this +4 bonus.This is non-stackable, meaning if you hold Witch Hill, Prison, and more than one of the judges and/or more than one of the persons hanged, you do not get more than +4.

the.killing.44 wrote:Looks nice—I especially like the way the bonuses work, though they will make dropping with a bonus much easier. What do you mean by "killer neutral -1?" It's either one or the other…

Industrial Helix wrote:Looks pretty interesting. But I'm not entirely sure I get the gameplay.

If I'm Sarah Osbourne can I go over and beat up the Southwick family directly or do i have to take the road?

No industrial Helix....the legend says the roads are impassable except at the Road Progression Points. So Sarah Osbourne would have to takeover R15 and R 13 and then assault Family Southwick,or takeover R15 and the assault Family Stone and then Family Southwick.or Sarah Osbourne could assault Alice Shaflin, then R13, then Family Southwick.I'd envisage the RPPs would not be more than 1 neutral. Does this help any? Of course, with this gameplay you would need to have plenty of armies at your disposal in order to attack, and i am looking at the normal un-accused (green ior whatever colour they end up being) having some sort of bonus to provide those armies, but not sure how to structure that yet until i get all the accused worked in, and how they will interact with the Reverends, Examiners etc in the town, as they played a large part of the plan.

Industrial Helix wrote:Looks pretty interesting. But I'm not entirely sure I get the gameplay.

If I'm Sarah Osbourne can I go over and beat up the Southwick family directly or do i have to take the road?

No industrial Helix....the legend says the roads are impassable except at the Road Progression Points. So Sarah Osbourne would have to takeover R15 and R 13 and then assault Family Southwick,or takeover R15 and the assault Family Stone and then Family Southwick.or Sarah Osbourne could assault Alice Shaflin, then R13, then Family Southwick.I'd envisage the RPPs would not be more than 1 neutral. Does this help any? Of course, with this gameplay you would need to have plenty of armies at your disposal in order to attack, and i am looking at the normal un-accused (green ior whatever colour they end up being) having some sort of bonus to provide those armies, but not sure how to structure that yet until i get all the accused worked in, and how they will interact with the Reverends, Examiners etc in the town, as they played a large part of the plan.

Ah right... I meant Sarah Osbourne to Alice Shaflin. I can see that the road would be necessary to cross over to the Southwick family... but the border between Shaflin and Osbourne seems crossable.

Industrial Helix wrote:...Ah right... I meant Sarah Osbourne to Alice Shaflin. I can see that the road would be necessary to cross over to the Southwick family... but the border between Shaflin and Osbourne seems crossable.

Of course, normal borders apply....although i might put up some fences to create one-way borders in other places.

A few things, 1- Although Giles Cory wasn't killed, he was crushed to death so as not to confess some information, so you could put him down as being hanged, cause it isn't the method that matters.2- The white on gray is hard tor read, perhaps make the gray darker for the reverends. 3- is there still the normal territory bonus, if so, maybe make the land owner bonus something different, or else it ends up being almost just like the territory bonus. Maybe +2 for 7 or something. Make it so they are not really easy to get, and the main goal is the things like reverends and such.4- All of the bonuses seem kind of low. There are things like +2 for four or five territories. That will be really hard to hold and not worth it. 5- Have you considered making it objective? Maybe like the judges, the hanged, and witches hill. Or the accusers, judges, reverends and witch's hill. Or go the other way and do all the accused and the reverends. Something that represents either hanging everyone (and therefore accomplishing some people's objectives) or freeing everyone, and accomplishing the objectives of people like reverend hale and the accused.