Is that guy on the left a short guy jumping, or a little bit in the distance?

Using a static 2D image to describe this particular problem only shows that it IS a problem.... in a 2d static picture. In-game character movement and your ability to navigate in 3 dimensions effectively negates the "problem".

Having said that, any 3D game in 2005 should at least have basic blobs, it looks too sterile otherwise.

----------------------------------------------------------------------Sacred cows make the tastiest hamburgersThis comment was edited on Oct 3, 19:32.