Performance and compatibility settings

- [Instructor] To streamline our rendering workflow…and optomized 3DS Max for performance and compatibility…with the Arnold renderer, let's change a few key…preferences and settings.…First go into the customize menu,…to the preferences dialog.…And in the general tab, I recommend increasing…the scene undo levels to 100.…Type in 100, and you have to press enter, or it won't take.…Go over to the files tab, now.…

And enable this switch label convert local file paths…to relative.…And this just shortens the paths that are displayed…in 3DS Max so that they will fit into the interface.…It displays the file path relative to the current…project, and doesn't display the volume or drive letter.…Click okay to close the preference settings.…Next, go back into the customize menu,…and open up custom UI and defaults switcher.…

We want to change this from Max to Max.art.…The reason we do this is to avoid error messages…in the 3DS Max material editor.…The default Max settings populate the material…editor with standard scan line materials.…

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Released

6/5/2017

Arnold is a high-quality rendering engine in 3ds Max 2018. Realistic rendering is easier than ever with this brute force Monte Carlo ray tracer. The physically-based rendering of Arnold accurately simulates light in the real world, but allows the breaking of physical laws to achieve artistic styles. This course is an overview of the core features of Arnold for lighting, materials, and rendering in 3ds Max.