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Press space to start

Help people in different worlds achieve their goals and avoid stupidity... it involves playing with up to 9 characters at the same time.

For real oldschool fun, try the Windows (Compo version).

Post compo version is modified to be easier to control. Collisions with walls and momentum softened. Puzzles aren't much more easy to solve though.

(Update)A new HTML5 version is available, which has slightly modified controls (minimum changes in a pair of variables). There is a new room, that has to do with bridges, that should not be rated and can be skipped pressing N. Rest of the game is identical to original, and I believe it can be rated without trouble.

After rating many games, I see that a lot of them share something very important with mine..."Press space to start"

Ratings

Comments

Very good game but also very buggy..The collision checking isn't great..I always die because I'm too near the wall but I'm not even close to touch it..
But still liked the introduction and the text in the level and the design of the game.. With a soundtrack and a bit more precise collision could be 5/5.

Awesome! Really, really cool concept. Although a little tough to controls with the momentum and stuff.
I beat the last level by creating a single, combined map with all the walls relative to the players on paper, making it easier to figure out the possible paths and in which order to proceed. Took me quite a while, but I made it eventually. :D

When I was designing last level, I filled all the world grids with sprites, so I knew if there were a valid space or a hole. It was tricky, though, because I wanted to open new roads only when one of the character finished, without that meaning opening too many roads.
About momentum, it was something that was ok in some levels, while in others was a little bit annoying. But I liked the extra difficulty that provided and I had no time to think too much.

I got no mac to try the game. When I tried to port it to html5, funny things happened. If anyone wants to make a port to mac with game maker studio, please send me a msg and the finished work and I will update it.

Interesting idea and good story but very difficult. Much to slippery for the type of game it is. Also the gray colour of the background looked like default room colour to me which just gives me a bad feeling usually...

This game is hard. But the concept is original and it is very interesting. I enjoyed figuring out the best way to beat each level. Would have been great to have some music in the background though. Otherwise great effort

@jomomomo
I am really sorry.I tried to make a html5 version and funny things happened. If you have Game Maker Studio you can try compile the source in your OS. I'll try to make a version before judging ends...

Now I know one of the reasons for the game to compile in HTML5 wrongly is that I have to dismiss all alarms in code(ufff). And I also believe my problems with graphics may have something to do with using vector graphics for the main character...I'll try again

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