The game has a problem with opening too many files for normal campaign. Workaround is to add to file "/etc/security/limits.conf" two lines:

your_username soft nofile 32767
your_username hard nofile 65535

Replace your_username with Linux username that You use.
Without this workaround only Ryders campaign works properly.
According to the commit message, with the full support for ARB_get_program_binary in Mesa the game should now work out of the box.

A Minecraft block isn't rendered at the correct position. The mod received a fix which solved the problem.

all cards

all versions

fixed by game update

Mount & Blade: Warband

Hangs on "screen-changes" from menus to the game and the other way round (map and fights <-> menu/dialog). ALT-TAB out and in again fixes it. Also, stuttering in the 3d/map mode sometimes - workaround: save the game (!?) Fixed in Mesa 17.1.8.

Single Player (skirmish) map generation fails and therefore endless-loops. According to the developer they make use of OpenGL there in some way or the other. (Forum Support Thread), quote: "rendering 2D vectorized shapes and then reading back the resulting graphics buffer" fixed by game update

AMD RX 460 (amdgpu), AMD R7 370 (ati), R9, Intel HD 520/620

mesa 17.2.8-17.3.6 / LLVM 5.0.1

Observer

Game goes completely black when entering first door in apartment complex. Unplayable

Very low framerate in outside areas, especially while driving. Runs fine in most indoor areas. As of Mesa 17.1+ and Linux kernel 4.11+, the games are generally playable (25+ fps). However, fps is still pitiful relative to Nvidia driver, and still plummets down to the single digits when looking over large areas. Note: SR3 works quite well on RX480 and mesa 17.1.5/LLVM 4.0.1 (70-80FPS in ultra)

RX 480 & R7 360

mesa 17.0.0-dev / llvm 5.0-git

Screencheat

Freezes often in the main menu (not always). The sound continues to run. (might be this bug). Note: Works fine with Mesa 17.0 (LLVM 3.9.1) on RX480

Game must be run with the following parameter in order to start: "--force_run". Game will crash on starting the tutorial, which cannot be skipped, making the game seem unplayable initially. To work around this, open the plane maker app first, allow it to finish loading and then exit. Then start XPlane. This will trick XPlane into not running the tutorials any more, and you will be able to set up flights manually. Ensure clouds are turned off otherwise the game will immediately crash. You will be unable to launch the tutorials as they all include clouds which cannot be disabled.At least in the Demo, there are no issues anymore.