v214437
Changes
Giants and ANR bosses now gain temporary resistance against excessive damage from explosives. The base amount of damage from explosives is still the same, and the first stack of explosives will still do full damage. Subsequent stacks of explosives will do reduced damage until the temporary resistance begins fading after a few seconds.
Ancient Cane skin can now be applied to The Lazy Explorer.
All Top Hat skins can now be applied to Prestihatitator.
The Lazy Explorer and Prestihatitator skins can be selected during crafting whether their ingredients were skinned or not.
/sit, /squat, and /swoon emotes can now be used while mounted.
Bug Fixes
Fixed bug where Players sometimes cannot use any text commands (e.g. /roll) for a short time after voting.
Fixed bug where Heal action appears on Sand Spikes and Sand Castles.
Fixed bug where some invalid items could be traded to the Antlion.
Fixed bug where stacked projectile weapons could disappear when slipping out of the Player’s hands in the rain.
...and by the way, today is our first year anniversary for Don't Starve Together official launch! We had a great year working on new things in the game, and hope you guys always have fun playing the game and hanging out with us here in the community!

v213053

The reign of the new shadow queen has swept across the land of Don't Starve Together and now creeps deep into the bowels of the earth. What ancient secrets will be dredged up by Charlie's dark machinations, and what purpose does she have in mind for the formidable being at the center of the Ruins?

New Giants: New bosses like the Toadstool, Bee Queen and Klaus await your challenge. The Antlion may give you trouble too, if you're looking to pick a fight...

Enhanced Biomes: Explore the desert biome for a chance to discover a luscious oasis, or brave the caves and delve into the heart of the Ruins for ancient secrets.

New Ruins Content: Who is the Ancient Fuelweaver, and what does Charlie have in store for him?

A New Reign is complete and live now! We would like to give a huge thanks to everyone who participated in the Beta, and we are completely blown away by how helpful this community has been with bug reports and feedback.

Please note that all the new content added as part of A New Reign will be automatically retrofitted into existing Worlds, but we cannot guarantee that this will be exactly the same as using a new Save Slot to generate a new World.

Changes
Search the desert for new surprises shrouded by the Sandstorm in summer.
Pay tribute to the Antlion to prevent Sinkholes above ground and Cave-ins underground, as well as earn other rewards.
Added Desert Goggles, a must have when walking into a Sandstorm.
Added The Lazy Deserter, a magical device used for teleporting players to each other.
Added /sit and /squat emotes.
Discover the secret entrance to the new Atrium zone inside the Caves and unlock the mysteries lying deep within the Heart of the Ruins.
Ornate Chests can no longer be destroyed, and the Large Ornate Chest now contains better loot, including an Ancient Key.
The Shadow Atrium can now be used to resurrect Odd Skeletons. Results may vary, depending on where you attempt this dangerous ritual!
Ruins music is back!
Bug Fixes
Fixed bug with Dragonfly sometimes not resetting properly when teleported away before engaging.
Fixed bug causing Bee Queen to summon more Grumble Bees than normal whenever they chase players too far away while enraged.
Bundling Wrap is now learnt from a Blueprint dropped by Bee Queen (or Klaus’s Loot Stash).
Mandrakes now have a chance to drop from Klaus’s Loot Stash.
Unwrapping Bundled Supplies will now check for valid ground before dropping the items.
Fossil Fragments lying on the ground can no longer be smashed by earthquake debris.
Broken Thulecite Crown will now auto-equip the next one immediately even if there is currently a shield.
Fixed hair animation layering bug when mounted with a heavy object.
Beefalo will no longer walk away from you when you are trying to carry a heavy object onto it.
Players will now play the correct animation when casting spells while mounted.
Fire Staff and Ice Staff can now be used while mounted.
/yawn and /sleepy emotes can now be used while mounted.
Blueprints can now be learnt while mounted.
Melted Mini Glaciers will now dry up in Summer or near a Campfire.
Fixed bug where Pengulls stopped spawning after the first year.
Fixed bug where poop thrown by Splumonkey can land and stay outside of valid ground.
Fixed bug where Hounds can sometimes fail to spawn for players standing near the edge of the world.
Fixed crash sometimes when a Player disconnects during Hound attacks.
Fixed bug where auto-attack fails to target Werepigs drawn to the Moon Stone.
Fixed bug where Shadow Chesspieces sometimes have a long delay before transforming.
Fixed bug where hammering an Ancient Pseudoscience Station can sometimes fail to produce a random spawn.
Fixed bug where Giants were not destroying Mini Glaciers properly.
Fixed bug where Pengulls did not react properly when damaged by Blow Darts.
Fixed bug where Poison Birchnut Trees will never resume combat once they have gone off-screen once.
Fixed crash sometimes when Poison Birchnut Trees go off-screen.
Fixed item drop bugs for various structures when Deconstructed or hammered.
Fixed bug where Ghosts can sometimes still do damage after dying.
Fixed bug where insanity overlays sometimes do not show up properly when a player loads in with low sanity.
Fixed bug where Buzzards and other flying creatures can sometimes appear to be stuck in the air.
Fixed bug where Lucy did not remember if she possessed an Axe or Luxury Axe after shutting down and resuming a world.
Fixed bug where some caged Birds never fall asleep.
Poisoned Canaries will no longer trigger Bird Traps and become invisible.
Spore Clouds will no longer make pets go hungry.
Flowers planted by players or bees will no longer grow back after being picked.
Fixed bug where burnt Flowers would not grow back over time.
Fixed bug where Players can sometimes encounter a single rogue Eye Plant somewhere in the World.
Fixed bug where Earthquake frequency customization had the opposite effect.
Fixed bug where Klaus’s Deer could sometimes spawn in the ocean.
Fixed bug where Lanterns picked up by the mouse cursor did not turn off when another item was equipped onto the hand slot.
Optimizations for particle and sound effects on objects such as Torches.
Physics optimization for recently placed structures.
Minor reduction to the collision radius of Wardrobes and Meat Bulbs.
Caves world gen is now guaranteed to add the Ancient Guardian.
Forest world gen is now guaranteed to add the Pig King.
HOTFIX - 213053
A New Reign BETA branch is now disabled.

v212389

Update Information:
Fossil Fragments lying on the ground can no longer be smashed by earthquake debris.
Fire Staff and Ice Staff can now be used while mounted.
Players will now play the correct animation when casting spells while mounted.
Fixed item drop bugs for various structures when Deconstructed or hammered.
Fixed bug where Ghosts can sometimes still do damage after dying.
Fixed bug where insanity overlays sometimes do not show up properly when a player loads in with low sanity.
Fixed bug with Dragonfly sometimes not resetting properly when teleported away before engaging.
Fixed bug where Buzzards and other flying creatures can sometimes appear to be stuck in the air.
Fixed bug where Lucy did not remember if she possessed an Axe or Luxury Axe after shutting down and resuming a world.
Fixed crash when multiple players use a Lazy Deserter to teleport at the same time.

v203787

CHANGES
Gobblers are appearing more than normal!
Build a shrine to appease the Gobblers and receive Red Pouches from them.
Make offerings to the Gobbler Shrine in return for unique items like Red Firecrackers, Red Lanterns, and more...
Hounds are known to be easily startled by the sound of Firecrackers.
Perform the Lucky Beast Dance properly with your friends to receive a major sanity bonus.
Adopt a cute little Giblet at the Critter Den.

BUG FIXES
Fixed crash when lighting Firecrackers near Blue Hounds.

v201210

Change List:
Fixed bug where Players could still attack while heavy lifting.
Fixed UI bugs where some buttons could slowly drift out of position when dragging the mouse cursor off of them.
Improved error handling for RPC calls made with invalid parameters.

196113 - 11/08/2016

Changes
Hallowed Nights has drawn to a close. Thanks for playing![forums.kleientertainment.com]
Existing Candy and Hallowed Nights Trinkets will remain in-world, but Trinkets traded to the Pig King will return only one Gold Nugget from now on in place of additional Candy.

Key Features:
New Items: Charlie's handiwork is scattered throughout the world, ready for you to explore!
New World Event: Discover the power of the Moon Caller’s Staff, obtained through dark and magical means.
Major map improvements: Many new improvements to the map. Including several new items that can be crafted to globally mark items or reveal an area on the minimap for everyone to see.
Find your friends: Craft a compass and never lose a friend again!
Disease Changes: Crop disease is now rare and unpredictable, but there are warning signs that players can look out for before a plant becomes diseased.
And more: Balance changes, bug fixes, items and goodies and more!

Change List:

Changes
Minimap data is now stored on the server.
Minimap rendering performance improvements.
Added new Minimap icons for tree stumps and burnt trees.
Added new Minimap icons for Gold and Moonrock Boulders.
Players can now locate each other on the Minimap if they both have a Compass equipped.
Added several new magical items that can be crafted to globally mark a spot or reveal an area on the Minimap for everyone.
Improved animations and effects for diseasing.
Disease will now only target individual transplanted Saplings, Grass, and Berry Bushes, and spread slowly to nearby plants unless removed or destroyed.
Disease is now rare and unpredictable, but there are warning signs that players can look out for before plants become diseased.
Terrain will no longer provide any disease immunities.
Disease and Petrification are now separately tunable in World customization options.
Added new Marble and Moonrock themed set pieces with secrets to uncover.
Added a new magical item, the Moon Caller’s Staff, which must be obtained through world events rather than crafting.
Added a new craftable Cartographer’s Desk which unlocks a crafting station for creating Map Scrolls that can be shared with other players.
Grass Gekkos will once again have a way to be introduced into your world over time even if they did not appear at Worldgen.
Updated the visual patterns and textures for all Moonrock items.
Updated Dwarf Star animations.

Bug Fixes
Player Minimaps will now load properly when rejoining a server from a different machine.
Caves Minimap is now properly cleared when a player dies in Wilderness mode.

HOTFIX 193664 - 10/18/2016
Chesspiece Sketches and Trinkets will now be added to Grave and Tumbleweed loot tables after the original Sketch is obtained from the repaired Sculptures.
Fixed strings for attempting to replenish Mushroom Planters.
Fixed animation glitch when traveling to and from Caves while carrying a heavy object.

Please note that A New Reign content will now be automatically retrofitted into existing Worlds, but we cannot guarantee that this will be exactly the same as using a new Save Slot to generate a new World.

In addition, saved Minimaps in existing Worlds will be reset, just this one time, in order to switch to the new networked Minimap data.

163935 - 01/27/2016

Changes
Moose Goose will now defend Moslings that are being attacked by Frogs
Added support for legs clothing to be tucked or untucked depending on pant and shoe cuff size
Batilisks will no longer spawn out of inactive Sinkholes

Bug Fixes
Fixed bug where Ancient Statues may drop the wrong coloured gem when mined after a server is loaded back up from a save file
Fixed bug where stack size was not preserved when objects are transformed by haunting
Fixed bug where creatures that consumed entire stacks of food at once did not receive the full effects of the entire stack
Fixed bug where Deconstruction Staff did not work on objects, like the Lantern or Miner Hat, if they ran out of fuel
Fixed various player animation bugs
Fixed bug with Rundown Houses not saving burnt state
Fixed bug where burnt Pig Houses and Rabbit Hutches would spawn a Pig Man or Bunnyman after reloading the save file

• Learning a recipe will now trigger a sound only for the player using the blueprint
• Fixed a rare crash when food spoils in your inventory
• Fixed a rare crash when a Pig Torch is destroyed before it’s Guard Pig is killed
• Fixed a bug where users would sometimes fail to authenticate when joining friends games through Steam.
• Fixed several situations where games would be unjoinable due to network timing issues

Bug Fixes
Fixed bug where bush hat sometimes cancels immediately after it is activated
Fixed bug where spiders sometimes fail to investigate in a timely fashion when a player walks onto creep
Fixed memory leak in json parsing

115992

Changes
The minimap is now treated as a proper front end screen.
Add support to the scoreboard screen for servers > 4 players.
Increase max number of players to on a server to 6.
Move the setting for max number of players for server-creation to the tuning.lua file.
Variable is called MAX_SERVER_SIZE.
Make food with negative health values only give-able (not feed-able) when PvP is off.

Bug Fixes
Fixed bug in Willow’s talking animation
Fixed clients sometimes desyncing when running against the edge of the world
Fix crash when mods are enabled and no mods exist in the mods directory.
Fix server details and mods list not being refreshed after user has clicked on report server or view mods.