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Folders created not saving, and creates crash when trying to place BP asset copy

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I create a folder in the game directory, save all and close the unreal editor, I open it to find the folder missing. I then create a folder, save all, and then place a Blueprint copy inside of it, at this point the editor crashes. I have already verified the engine twice. So whats the problem?

So I found away around it, for now I just duplicate my BP outside of the created folder and then move it into the folder. So this way I can still create a folder save and move an asset. But for some reason the drag and drop with the shortcut for copy is broke.

I've been looking into your issues and I have some mixed results. As far as I can tell this would break down into 2 parts.

when a new empty folder is created, and saved the folder displays in the content browser, however after restarting the engine the folder is no longer there.

When attempting to copy a blueprint from it's previous folder to a new empty folder the editor is crashing.

In response to your first issue, as far as I understand this is expected behavior of the engine. If you leave a folder empty, when the engine is closed it will be removed. Here is a link to another thread discussing a similar issue.