Share this post

Link to post

Share on other sites

Cool stuff! Would be nice to be able to carry a couple off attachments!

Yeah would sorta seem cool, I didn't allow changing anywhere just for a bit of balance, if it was possible to change scopes while under fire that would be a bit strange, but anyway, I may try and make some attachments deployable in the field sometime, like Suppressors.

Share this post

Link to post

Share on other sites

RE the changing attachments under fire - maybe have the script stop if nearest enemy within 300m or 500m? It's normal to change some things in the field, it would be nice to switch from scope to CQC before you move into a town or change scopes when it goes dark?

Share this post

Link to post

Share on other sites

I would rather leave it as at the ammobox, or whatever is named box1, could even be a vehicle.

I have started work on an RH version, still would require ACE, but uses RH packs, and I am using the ACE configs by Robalo for development. Also in RH version you should be able to attach and detach silencers while in the field, but everything else will remain the same.

EDIT: Maybe, I could do a system where you attach and detach your optics and stuff off of a bag on the ground, like a specific backpack classname, and then use a sleep command to make it take a little time to change your weapon around.

Share this post

Link to post

Share on other sites

Yeah, could, wouldn't be too hard, main thing I am thinking of metalcraze is where you can change your gear other than just at one ammobox, for the moment I will finish the RH part sometime and update the ACE one so you can attach silencers anywhere, then after that I will go through and modify other things.

Share this post

Link to post

Share on other sites

sorry I just bought this game and I'm a little noob. I already intalled the others mods with 6th updater

anyone can help me?

thanks

download the ZIP file, extract it and copy the entire folder to 'documents>arma 2 other profiles>YOUR USERNAME>Missions' and paste it in there, after that launch arma go Singleplayer>Editor and click load on teh right side and click the dropdown box and pick 'TWAT' then 'play mission' and finaly preview on the right side again.

Share this post

Link to post

Share on other sites

but I dont know why the mission doesnt laucnh, it say that I dont have the file ace_asy_aitalk, ace_asy_wounder etc... but I have!! and it says that I dont have the latest version of @ACE, wich I just downloaded through Six Updater

so confusing hope someone help me =( thanks

Share this post

Link to post

Share on other sites

Yeah would sorta seem cool, I didn't allow changing anywhere just for a bit of balance, if it was possible to change scopes while under fire that would be a bit strange, but anyway, I may try and make some attachments deployable in the field sometime, like Suppressors.

Please change it. If I'm in the field and use an rco scope, I need to change the scope to a cco once I enter a village.

Share this post

Link to post

Share on other sites

Please change it. If I'm in the field and use an rco scope, I need to change the scope to a cco once I enter a village.

still, in reality you can't do it in real life, mabey removing it and using the iron sight not replacing with another sight or you would be there for 10-15 mins zeroing the sight's so you actally hit what you aim at.

but I dont know why the mission doesnt laucnh, it say that I dont have the file ace_asy_aitalk, ace_asy_wounder etc... but I have!! and it says that I dont have the latest version of @ACE, wich I just downloaded through Six Updater

so confusing hope someone help me =( thanks

check your version at the main menu, if you're using the steam version with a launcher its been causing problems with 1.60 for me at the moment too so try launching from steam and checking your ACE update in six.

EDIT: the problem i was having is i was accedently using the old (1.59 beta with the 1.60 RC2 so it might be your problem too >.<)