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From Cramulus

This wiki houses many of Cramulus' various projects and ideas. It's a sort of workspace for all sorts of garbage. Don't take anything here as a finished product - likely it's all just the buzzing inside Cram's head. And the heads of people working on stuff here. Which makes it a kind of weird headspace. Webspace. whatever

anyway, hello. Say Hi on the Discussion panel. If you're working on anything here with me, please make a login so I know who's changing what.

Project Seeds

This section contains fragments of ideas, essays, and projects. These are works in progress, or idea seeds which haven't quite grown up yet, or aren't a big enough deal to list in the FINISHED PROJECTS section.

Games

Garnet Engine - a team combat boffer game. Colosseum is a boffer tournament game. To play, all you need is a group of friends and some boffer weapons and possibly some spell packets. The game is meant to be self-perpetuating and self-scaling -- meaning that the game will work just as well with 10 or 1000 players. Playing the game also advertises the game, and players get bonuses for recruiting new members.

Chicka-What?? - a card game where you narrate how you crush your opponent

CardHack - a card game for 2-6 players. Each "hand" is a 3-5 encounter adventure which results in a piece of treasure. Players trade off being the dealer and dealing from the challenge deck.

Party Game - IRL parties connect over the interweb and compete for rank

Emerald Engine - another whack at a collectible card game with live action combat

Wild Westchester Explorer Guild - rent out space by the train station. Run Saturday Mod Days where you can explore a little bit of a combat-labyrinth discovered underneath westchester. Obscera + Urban exploration. A pick up and play game.

Tyrrapedia Notes - while Tyrrapedia is being set up, this is where I'm doodling thoughts on it

NERO Items Brainstorm - a sketchpad page to muse about different types of items that might be created using the NERO formal magic system

Argonauts - another name placeholder - a Discordian ARG - work in progress elsewhere, this part is probably unupdated

Aquamarine Engine - a boffer combat game based on team duels. Characters select pre-bout and post-bout skills which can modify the battle field or cripple an opponent with lasting injuries.

CutUpBin01 - Cain's idea: "I've been thinking, because I like the whole Chaos Marxism vibe a fair bit, of doing a sort of cut-up ideology thing in TFY,S. where we get loads of ideologies or concepts, and mix them up, join them together again and see if anything can be done with the results" -- here's a bin to store cut-up source material

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