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Agreed, I had my reservations about that as well, as I do think we could have broken their will eventually if we kept it up. But I can understand how people got sick of fighting over that bridge for hours.

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

I concur that last night was fun. Although, i really need a better framerate to do anything more decent, I hope that it's going to get better from their side. I'm not allowed to think about a hardware update before the second half of 2013.
I am also proud of my achievement for yesterday evening, managing to get my magrider upsidedown and trying to correct that was mighty fun.

Also, i am taking a week and a bit off, due to christmas, new year and stuff. So I'll come back in the great white snowy land whose name we do not dare say (yes, that's it: Sweden) in January. See you then!

Plan is to split channels by squads again. Sounds OK, but if we're doing that:

Platoon Leader should make roles for squads, not just destinations. So if we're trying to scrape together a defence then it goes something like this:
"Alpha, hold west tower with infantry, Charlie east. Bravo switch to anti-air. Delta provide armour support" (equally, an armour support wing would be useful as part of an assault). So the anti-air squad would be bursters/skyguards for those that have them, engies for those that don't. A + C would be heavies, some infils, medic or two. D would roll magriders (+ ammo sund and maybe a HE lightning or two), and swap around to keep them up.

This could be made even better if squads had some bias towards certain roles - eg if people with lots of armour certs could be in one squad, and all the pilot aces in another, so that when the PL wants an air wing, he knows to ask for Bravo. Meanwhile, it gets us away from cooldown issues (if Charlie did armour just 10 minutes ago, ask Alpha to do it this time) and lets use go all inf for gal drops, storming the walls, whatever.

I created a thread some while back where I asked people what they are certed for to compile a list where we could maybe assign people into squads more easily. The problem is that I cannot come up with a smart way to display the information and also make it easy to access/edit it. That could help to put people together in the right squads.
Overall I like the idea of a more general rule of how squads are structred, like delta always having certed ESFs and Libs while charlie always has certed MBTs and Lightnings.

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."