courses

Your ratings and comments are very important. They will be used to ensure that
the annual SIGGRAPH conference consistently offers excellent courses on topics
that are important to the SIGGRAPH community.

19. Performance OpenGL: Platform Independent Techniques

OpenGL performance analysis, tips, and techniques
to help programmers write better OpenGL programs regardless of their
development platform. Topics include: the causes of and solutions to
performance problems in OpenGL programs, techniques for organizing
data, and how advanced OpenGL features can make OpenGL programs run
faster.

Prerequisites

The course assumes that attendees are comfortable programming with the OpenGL programming interface, understand the methods for rendering geometry and images with OpenGL, and know how to control rendering by manipulating OpenGL's state.

Intended Audience

This course is designed for novice to intermediate OpenGL programmers
or those seeking insights into how to make interactive graphics
applications perform better. You are beyond the level of the course if
you have evaluated and tuned graphics programs and systems and are
aware of the options and tradeoffs available in OpenGL.