The 5 december 2010 as active artist Merlino Mayo I was invited to talk about big art events into virtual worlds, it was an intersting talk show at theRAI italian national television Digital Cafe’ conducted from Marina Bellini aka Mexi Lane, into the Expo Piu libri e piu’ Liberi of little and medium Italian Editors at Rome EUR historic ‘Palazzo dei Congressi‘ building, with other remarkable instersting guests, the President of Commission Culture of Rome Federico Mollicone, Francesca Barbi Marinetti the niece of Filippo Tommaso Marinetti founder of the historic Futurism art mouvement from the 1920, the artist Marco Manray aka Marco Cadioli, and a long interview with Bryn Oh, and Maryva Mayo, Cristina Cilli, Patrizia Nofi, Talete Flanagan, ect. So I was proudly able to talk as inworld artist and witness, to describe the history of Burning Man (event in real life) the Burning life and the Burn2 and others big events where I take active part like Imagine Festival from Yoko Ono with CARP Nicolas Schoffer’s Tower, or Through the virtual looking glass a bridge between SLife art events and RLife art galleries events so the importance of these kind of events for the virtual worlds Art evolution.

The experience at the Burn2.0 of 2010 was very interesting. There were many unknowns at the beginning of the event in large part to the disappointment of many artists and exhibitors who were waiting with great anticipation each year of the former event Burning Life (last 2009) to say the least pharaonic, with the beauty of 32 islands sim granted use directly from Linden Lab still remember like it was yesterday, the moment when I discovered this show late last year, and I was incredulous to discover the magnificence and the infinite complexity of an virtual event, but perfectly comparable for interest, creativity, energy and commitment, to a great and glorious international expo into real life.
That summer I decided to do something to bring to the attention of most people as possible the existence of this incredible event, even outside the virtual world, I could not bear the thought that all this be ignored by the world of so-called real life. And I remember even as a joke that I began to photograph everything, all these installations and trying to mark the names of individual builders and artists, changing the appropriate lighting for each work, etc. To give only a vague idea of the crazy idea, I was taking pictures for almost 10 days, and a quantity ‘of shots near the end of 3500, of course to select, cause I shot it in various circumstances with different lights, but a quantity remarkable at least for my standards. I mention this fact to make you understand the complexity of this event, and I can say that in these cases you can really understand that every visitor is going through a subjective experience different from others but from himself in time when which returned to more logical route randomly changing times.

This year there was a change of course, and after all the internal debate among the organizers, former founding event of the Black Rock Rangers and the same Linden Labs, has created a new situation of self-sufficiency, in which and they had to ask for help all the participants, this has generated a great distrust and a hard reconstruction of credibility of the event. The unknown many have decided not to participate, and therefore do not contribute, and then you have already reached the remarkable result of six islands in Second Life sim, which in any case have been a great achievement, and you and ‘seen slowly in the days of organizing to get big names of famous artists such as Bryn Oh, AM Radio, Maya Paris, Wizard Gynoid, Gracie Kendal, and others. For people like me who had already ‘at work on her small lot, this was a great joy, cause you kept believing in the event of the burn, related to famous historical event in the real life Burning Man.
It is the end result was a large concentration of high quality and densely populated with events, complex three-dimensional structures, moving lights and colors, content and ideas of great interest and great wealth and inspiration.
The event is for those who participate, not just a great chance ‘of visibility’ and showcase to the world inside the metaverse, the outer one for real life, and for observers inworld, gallery owners, researchers, editors, bloggers, owners, rangers, event organizers and the artists themselves, etc.
Personally I found enormously stimulating experience, I made friends with several artists in the first did not know existed and which are now in close contact and great confidence. All this for a creative but not only, is a treasure and a priceless opportunity ‘for personal improvement and development only.
The burn2.0 has exceeded expectations and pessimistic forecasts, with impeccable organization and a ‘was set up in no time, because of the previous debate concluded shortly before. Represented in each case a point of continuity ‘with the glorious past, and I really hope he can evolve in future editions with even more’ great results.
I thank all participants and I hope to meet again in 2011.

Father of Cybernetic Art, a architect, visionair and artist, famous for his enlightened way of thinking and his architectural “cybernetic art” of moving and turning modules and mobiles using light and mirrors to create new forms of all kinds. In his time the 50-60-ties he was creating a totally new form of Art that he called “Cybernetic” and his work is displayed in many musea over the world. There are even several musea carrying his name and showing his art.

One of his biggest creations was his Tower of Light, what he designed for the city of Paris where it had to stand in a special surrounding where you could see it from far away.

Mirrors and lights were used to create the illusion, specially at night, to make the tower was like floating in the air.
Inside the tower all kind of exhibitions, theatres, cinema’s, restaurants and shops would entertain the visitors, rotating floors would give spectaculair vieuws and on certain times a lightshow would make the tower a performence of its own
Schöffer made a blueprint of his tower, did build maquettes, painted it and drew it many times. Just he was too visionary, the tower could not be build, there was no technique good enought to build the machines to controle all, so his tower remained but only on paper.

Schöffers widowEléonore de Lavandeyra Schöffer kept his heritage and is still working to keep Schöffers work alive and vivid in many openings and many exhibitions about his work. Also on SL where she made herself a avatar and visited a exhibition in world.

This we she learned to know Velazquez Bonetto and CARP.
The contact remained and she liked the work of CARP and its creators very much and also learned what Velazquez was capable of…

Eleonore wrote a letter to Velazquez Bonetto and this is what she wrote:“Agota told me that you could be interested in building the TLC on SL. It is a marvellous idea. I thought about it a long time ago. It would be fantastic if it could be done for the 100th anniversary of N.S. birth, and 20th anniversary of his death. 2012. If you decide to do it, and I agree to the principle, (the modalities would have to be clearly precised together) their previous work could be of some help, and a meeting with you and them should be arranged as a second step. The first one being your trip to Paris, contact me, visit the atelier, and try together to put a wonderful dream… into reality. So, you have to tell me if you can come to Paris one of these days, and when. Propose to me different dates, so that I can find one fitting with my work. I am very VERY happy with your idea. No one could be able to realize it properly exept you. I already thank you.”

Eléonore de Lavandeyra Schöffer

So Velazquez Bonetto and Caravaggio Bonetto went to Paris RL, spend several days in the atelier and home of Schöffer with Eleonore explaining. Then he got the blueprints and made many pictures, went back home and started building the Tower.

AND ITS READY NOW………to see and experient in SL… to walk in and look around. its build on scale 1:1 that is a bit different then what we are used to in SL where we all build “bigger” because our avatars a bigger and taller as well. This is because we look from behind our avatar and not through the eyes of the avatar. Still the tower is a amazing piece of work, it will be a performence at itsself, Velazquez did build in a programm and controllers that let all the lights and particles perform in a lightshow automaticly or on command.
Seats with the audience will fly around with build in camera’s that offer spectacular views, because the tower is to big to see in all. Elevater seats bring you to the floors you chose, the exhibitions with cybernetic art show you what that is about. great artists did create specially for the tower all kinds of interactive, and scripted sculptures. Josina Burgess created immersive particles, lots of cybernetic sculptures and both they invited

to add cybernetic works on the floors.
Special performences and small shows are there for your entertainment.
Its the dream of Schöffer, his tower to be build, and even better: its build in the virtual world, something he never would have thought would really become true! and Velazquez Bonetto did build it.

Cybernetics “is the interdisciplinary study of the structure of control and regulatory systems, circular, casual and feedback mechanisms, self-organization and system dynamics. «Cybernetics – derives from the Greek «kybernetes» meaning «steersman»; our word «governor» comes from the Latin version of the same word. The term cybernetics was first used by Norbert Wiener around 1948. In 1948 his book «Cybernetics» was subtitled «communication and control in animal and machine.» The term today refers to systems of communication and control in complex electronic devices like computers, which have very definite similarities with the processes of communication and control in the human nervous system.”