Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Thundachu

Team Magma's Zangoose

Overview: IMO, I liked the other Zangoose better. For 1 colorless.
Team Magma's Zangoose lets you search your deck for any Colorless
basic Pokemon or Basic Pokemon with Team Magma in its name and put
it on your bench. Then Team Play does 10 damage for every pokemon
with Team Magma in its name in play for 3 colorless. Weakness to
Fighting means Swampert ex will cause a problem, but a retreat of
1 and 70HP is pretty nice for a basic pokemon.

Unlimited: The first attack could be used to get out Chansey I
suppose... Unlimited doesn't see very many Team Magma cards
though, so the 2nd attack is useless. 1.5/5

Modified: 3/5

Draft: Good HP, attack is able to get some benched pokemon out
quickly, and a small retreat. 2.5/5

Sealed deck: If you're sealed drafting AM, then odds are you will
go up against a few Magma pokemon for Team Play. Pretty good here
I suppose. 3.5/5

Otaku

Name:
Team Magma’s Zangoose

Set/Card#:
Team Magma Vs Team Aqua, #23/85

Type:
Colorless

Stage:
Basic

HP:
70

Weakness:
Fighting

Resistance:
None

Retreat:
C

Attack#1:
(C) Call for Family

Search your deck for a (C) Basic Pokémon or a Basic Pokémon with
Team Magma in its name and put it onto your bench. Shuffle your
deck afterward.

Attack#2:
(CCC) Team Play [10x]

Does 10 damage times the number of Pokémon in play with Team
Magma in its name.

Attributes:
Team Magma’s Zangoose (TMZ) is
unique in terms of name, and only one other
Zangoose card currently exists (you can find its
PojoCotD
review page
here). TMZ is a Colorless
Basic. Being a Basic is the best, considering it you can drop
it into play without needing any other cards. Being Colorless
is good for Modified (double damage to
Rayquaza ex), not so great for Unlimited, where Sprout
Tower and/or Unown N can reduce your
damage. Nothing is “naturally” resistant to Colorless, though.
Still wish that all the Team Magma (and Aqua) Pokémon were half
Dark. 70 HP is quite nice for a Basic that doesn’t Evolve-solid
enough that most basic Pokémon can’t OHKO it. Fighting
Weakness is okay for Modified, but a bear in Unlimited, where
Tyrogue can nearly OHKO, and will
with a heads and Plus Power. No Resistance, as always, is lame.
=/ A retreat of one is quite nice-you
should be able to pay this with only the barest of
consideration.

Abilities:
Déjŕ vu time. Call for Family is the best version of the attack
so far, if memory serves. Why? Most versions of the attack are
limited to specific Pokémon by name or Type… this one is by a
“themed name” (Team Magma) or Colorless Pokémon. That’s
right. It’s “or”, which is why it’s a good attack. In
Unlimited, this can grab Cleffas, E.
Jigglypuffs, normal
Jigglypuffs, and a few other useful
cards. Sadly, there aren’t that many good Team Magma cards to
pull. The second attack is an interesting derivation of Jungle
Wigglytuff’sDo the Wave
attack. Same price, (CCC), but an “average”
of 10 less damage. Wiggly did [10+],
this is [10x]. You would usually expect to have 3 guys on the
bench. Zangoose is a basic, so
toning it down that way made sense. What is a mixed blessing is
that it counts all Team Magma Pokémon in play, but only Team
Magma. So it does a max of 240 damage in a
flukish Team Multi-Player game (is that a real format
anymore?). So I find the attack fair, but not great.

Uses/Combinations:
Of course, this is meant to be played with mostly Team Magma
cards. The downside, most of the Team Magma cards are pretty
weak. There is one deck idea I think might work with this:
Turbo Team Magma. Using some of the better Team Magma Basics,
Dunsparce, and
Maxie, you should be able to swarm with a lot of hard
hitting basics. When it’s a Basic, Team Magma’s
Aggron is pretty fierce, and Team
magma Energy really earns it’s keep in this deck, providing
surprise boosts.

Ratings

Unlimited:
1.5/5-It’s a decent Basic, but has almost no use, and
Tyrogue giggles like a school girl
(or me when I saw the 20th Anniversary
Optimus Prime) when it sees this hit
the bench.

Modified/2-on-2:
3.25/5-I can really think of only one or two good decks for it.
If you run a few other Team Magma Pokémon
(or even it in Multiples) then it can be a decent compliment to…
Sandstorm Dunsparce
(Ha!‘SparceownzZangoose!)

Limited:
4/5-Possibly a top pick-whatever else you got for Team Magma,
this will fish it out and provide a nice, big,
staller,
and a great opener or even main hitter.

TMP:
3.75/5-If both players can run Magma Heavy, it might actually
kick real butt here. Like I said, Ray’s
Weak to it.

Summary

Bad in Unlimited, okay in Modified, and great in Limited-just
like the rest of the set. ;) Oh and so that it isn’t a total rip
of Tuesday’s, this is as good as it gets for people who want
Jungle Wigglytuff in Modified… at
least until next set with

I kinda like this card, not so much in competitive play, but I
like it because it makes you think a little. Build a deck to suit
it's attacks, and it might not do so bad.

Unlimited- A 70 HP basic, something we haven't seen in a new card
in while, and those that have had it have been quite bad. They
have to be right? Or else the balance of Modified they have worked
so hard to obtain will be ruined. Anyway, in order for this card
to work, your deck has to have pretty much all Team Magma cards,
and I just can't see playing those in Unlimited because there are
so many better options. However, if you do play an all Magma deck,
turn 2 60 is a great possibility with DCE. I am not betting your
opponent will be playing any Magma cards here. Tyrogue makes it
even more difficult to give a good number. 1.75/5 for fun factor
if nothing else.

Modified- A playable basic is always something to take a look at
here. If you can build a decent deck with 4 of these and a few
more Magma cards, you could have yourself a good deck. It would be
nice if you could play some DCE, but they aren't coming back. None
of the other fake Double Colorless cards are worth it. 2.25/5
here.

Limited- I just might like this card. If you drafted this, I would
assume you drafting with only Team A&M, and if you are not, let me
just ask Why? Anyway, take this and only draft Magma from now on.
Let's just hope you draft it in time to change you strategy, if
not, let it pass. One retreat, 70 HP, colorless attacks, all good.
I give a preliminary 3.25/5.

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