lørdag 11. februar 2017

Battle Report #70: Maddox vs Krueger2

My first Maddox game ever! My opponent wants to test out a possible anti-Cygnar Circle list. Models within 9" of Krueger2 get Immunity: Electricity, which shuts down Nemo3 and also prevents a lot of Cygnar shooting. Tharn Bloodtrackers with Wraithbane are also heavy anti Cygnar tech, since they will outthreat the Storm Lances under Krueger2, and can kill them quite easily.

Deployment

Krueger wins the first move and deploys skewed slightly towards to left zone. I think my Storm Lances can keep the right flank clear and start scoring there while we fight for the left zone.

Turn 1

Krueger2 moves up towards the left zone. He has miscalculated my threat ranges and does not have the Tharn Bloodtrackers in the lightning immune bubble. It turns out later that he should also have used Windstorm to make my Lances shoot less far.

Lances assault and murder all but 4 Blood Trackers. Ironclad toes into the zone, so that he can walk back in after Krueger2's feat. Stormblades minifeat and run up. Acosta goes into the trench, threatening to charge and kill the Gallows Grove.

Turn 2

Krueger moves up and feats. A lot of my stuff gets caught but I have one untouched Lance on the left, and two on the right. Two of my Lances get killed.

One Lance can charge the Scarsfell, and together with the Firefly it dies. the Ironclad toes back into the zone. The right side Sentry is killed by a Lance, and Acosta caps my first point.

1-0

Turn 3

The wolves kill a few Lances and my Ironclad lives with intact Cortex and Fist.

2-0

It's Maddox feat time! The charge kills all three Circle heavies dead. Only Krueger and a Blackclad remains on the table, and Maddox is camping three and un-assasinatable.

4-0

There is of course no way to for him to win now, and we shake hands.

Cygnar wins on scenario!

Post Mortem

My opponent misplayed the beginning of the match by not protecting his Tharn Bloodtrackers, and it all went downhill from there. I am playing 19 points up, which is almost an entire max unit of Lances, and him losing the unit that could deal with the Lances was a total disaster. I think that played properly, the list poses a number of interesting questions to Cygnar. Of course Maddox does not depend so heavily on the electrical shooting compared to Nemo3, but denying me this would have helped him a lot, by making it possible for him to get a shooting alpha.