Id like to add that the "too shiny" problem was also visible at the new fighters guild building, not sure it was corrected along with the city walls?

Add the lights:
210_22-0 is missing, would be cool to have it done, if you dont want to make a new model, u can use 210_26-0 - its very similar and its already done
210_27-0 is missing, its the same model as 210_24/25/26 just without the chain, should be relatively easy to do. U can see these lanterns at the entrance to the Daggerfall castle inside for example.

Another (not-so-) shiny update - I just did some quick testing, and it looks great. The floating fountains are indeed fixed, and both the city walls and fighters' guild walls look much better, without that glaring "sunspot" reflection on the surface. Addressing those vanilla lights KoW mentioned would be very nice in a future update, but the mod is already pretty amazing. Thanks for your continued support!

I can confirm, no more shining on the stonewall of the Fighters Guild building. There's still glare however on the wooden door at the entrance, but we may just assume that in that guild they love waxing doors!

Id like to add that the "too shiny" problem was also visible at the new fighters guild building, not sure it was corrected along with the city walls?

Add the lights:
210_22-0 is missing, would be cool to have it done, if you dont want to make a new model, u can use 210_26-0 - its very similar and its already done
210_27-0 is missing, its the same model as 210_24/25/26 just without the chain, should be relatively easy to do. U can see these lanterns at the entrance to the Daggerfall castle inside for example.

Thanks for working on this, its a really great mod!!!

This and the fact that the fighters guild building is also unclickable. i.e. You are unable to identify it in the view mode and must click on the door.

I can create something.
I need a dimensions of the texture... maybe send me the old ones and I can upgrade em?
Can these textures utilize normal maps for example? Normal and height maps usually are enough to make anything look good.