If you have encountered any problems while using XMage 1.4.26 you can post them here.Please mention who you were playing against: Human or the AI type.Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.

Please use a separate post for each problem/bug.

Don't report here problems concerning to install, start or connect xmage. Only game related problems of using xmage.

1.4.26V1 (2017-08-18)* C17 Enchantment Curses - Fixed a bug that could create game errors (index out of bounds).* Fixed a problem that table waiting dialog was not closed if the table was closed by the table creator.* Some fixes to the user disconnect handling.

Release 1.4.26V2 (2017-08-27)* Added table info about range set in a multiplayer game (fixes #3878).

* Fixed a bug that tournaments ended after the first match.* Fixed that curses selected with Bitterheart Witch or Curse of Misfortunes could be retargeted (fixes #3858).* The Locust God, The Scarab God, The Scorpion God - Fixed that the triggered ability wrongly returned the God to hand even if he already left the graveyard again.* Fixed that life loss of a player was not counted after player left the game (e.g. Neheb, the Eternal - fixes #3834).* Exploit - Fixed that stolen creatures that exploit themselves did not trigger for the appropriate player (fixes #3835).* Fixed some cards that did not correctly used the last know information of permanents that left the battlefield, e.g. Inalla, Archmage Ritualist (fixes #3865)

Release 1.4.26V3 (2017-09-03)* Updated Canadian Highlander points list.* Fixed that Goaded creatures were able to attack the goading player (in multiplayer) (fixes #3891).* Fixed a bug if casting split cards from other players e.g with Mindclaw Shaman (fixes #3867).

* Bloodforge Battle-Axe (C17) - Fixed wrong card name renamed Bloodforge War Axe to Bloodforge Battle-Axe.* Briar Patch - Fixed abug that an ability could have no controller.* Dawns Reflection - Fixed possible null pointer exception.* Djeru With Eyes Open - Fixed that it falsely prevents PW damage even from the command zone.* Dragon Tempest - Fixed problem with damage redirecting.* Duplicant - Fixed that it was getting boost from Commander in command zone (#3299).* Enduring Renewal - Fixed that it returned creature to hand even if it already returned to the battlefield.* Extraplanar Lens - Fixed target handling (fixes #3510).* Genesis Chamber - Fixed that it doesn't create a token if the trigger resolves after the nontoken creature left the battlefield.* Grenzo, Havoc Raiser - Fixed trigger handling and null pointer exception.* Island of Wak-Wak - Fixed that it killed tokens from Luminarch Ascension (fixes #3497).* Nazahn, Revered Bladesmith - Fixed that it not properly searching for his Hammer (fixes #3890).* Omen Machine - Fixed interaction with Fuse cards (fixes #2233). * Starke of Rath - Fixed cast exception.* Tawnos's Coffin - Fixed that it did not work correctly if abilities were copied by Mairsil, the Pretender and general rework. * Viridian Revel - Fixed that the card type of the permenent going to graveyard was not checked against the card types it had on the battlefield (fixes #3888).* Wanderwine Prophets - Fixed wrong subtype of Champion ability.* War's Toll - Fixed the land tapping effect to only tap the lands of the one opponent that tapped a land for mana.* Watchdog - Fixed abug that an ability could have no controller.

Release 1.4.26V7 (2017-10-03)* Added a 'Your game can start' sound.* Add option to preferences to display full path to image of cards missing images.

* Fixed SOI block being incorrectly included in Standard, removed unnecessary bans in Standard.* Fixed that emblems not being removed when a player leaves a multiplayer game.* Fixed Zendikar release date.* Fixed stolen spells being uncastable when returned to their owner's hand.* Updated Duel Commander banlist.* Fixed player becoming monarch incorrectly triggering things when they're already the monarch.* Fixed not being able to cast face-down creatures at instant speed with effects like Winding Canyons and Teferi, Mage of Zhalfir.

Release 1.4.26V8 (2017-11-04)* Fixed that conditional mana colors were not tracked correctly for abilities like Converge.* Fixed a problem that if a player conceded during a multiplayer game sometimes the removement of game objects caused errors.

* Kopala, Warden of Waves - Fixed that the cost modification did not work correctly for multi modal spells.* Mist of Stagnation - Fixed untap effect.* Nettling Imp - Fixed that the conditional delayed destroy ability did not work corretly (fixes #4142).* A lot more fixes not listed in detail here.

Release 1.4.26V9 (2017-12-03)

* Izzet Chemister -Fixed that it could target any card in a graveyard.* Root Sliver - Fixed that the Sliver spells can't be countered did not work correctly.

If I have a popup window open (like the graveyard for example), then I cast a tutor effect (Demonic Tutor or whatever), if the previous window is in the way of the new popup (for the tutor), it is partially blocked and there's no way to move the first window. Therefore there's a portion of my deck that I can't select for the tutor.

I've been playing Burning Inquiry lately, and it appears that the discards are not very random at all. It never discards the first two cards in my hand and tends to just discard things I draw, or maybe the last card or two in my hand (furthest to the right).

This is the most surreal and funny bug i've ever experienced anywhere Since yesterday, everytime i win a rated game... i lose rating points, the oposite happens when i lose, my rating increases LevelX: Probably caused by a bug in match end condition check. Should be fixed with server restart on 2017-08-19 for public servers or beyond 1.4.26V1.