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Re: [open]anything goes

done now for the battle.

As Goh recognizes a child standing in the distance, he assumes that he will be the opponent of the day and and begins by quickly throwing 4 shuriken with one hand while charging chidori in the other before swinging the chidori covered hand thus releasing it in the shape of needles the moment he released the shuriken from his other hand allowing the needles to follow the shuriken unbeknown to the opponent the shuriken is charged with magnetic chakra.

Let me show you why kids should stay in school and out of the battlefield.

Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After magnetising shuriken, The user throws them at the opponent. Anything that is hit by the shuriken is magnetised, as such it is important that the opponent dodges all of them as even deflecting them will cause their bodies to produce a powerful magnetic field, making them an easier target. Each time the magnetism is transferred it weakens. Then when the user will throw a larger square shuriken that is magnetised at their target with then can hone in on them and even follow them if they move.

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

Re: [open]anything goes

I'm going to die already...

*I quickly jump into the air and release two water sharks that bullet towards your shuriken combining into a larger shark before swallowing the shuriken and disappearing then immediatly after that while you charge your chidori I then release several large shuriken that stop you from continuing your attack as they travel towards your neck,legs,and arms.*

Water Release: Dancing Shruiken(Suiton:Jigoku Shuriken Wo Dansu)
Type: Attack
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will perform the dog hand seal then wave either their left or right hand as they do this shuriken made of water that is hardened using the users chakra ,similar to the way water dagger jutsu works, the shuriken will spin at 20 miles an hour as they are formed in front of the user, the shuriken are 8 inches wide and a inch thick,then the user will push their hand foward causing 10 shuriken grouped together at first to launch at the opponent and can be controlled,but can only change direction once.
Notes/Restrictions
-Require one turn breaks
-Doesn't require a water source
-Can only be taught by Sonnelion

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

Re: [open]anything goes

As Goh make his chidori he notices giant shuriken heading in his direction. At that moment Goh quickly changes strategy, starting by getting rid of his chidori. Goh then weaves a single handseal before spewing out a torrent of water that rises in the shape of a fence that encircles him leaving no blindspots at it blocks the shuriken and blocks your line of sight. While the wall defends, Goh weaves another handseal and causes a water to encase Gotenks while his attention is naturally drawn to him or the wall of water as it begins to spin around Goh and rise to the sky above. As the first tornado forms around Goh, another forms from the sea off the coast(behind you) as the tornados grow in size the close on you causing great damage from the force and pressure of opposing forces clash on you simultaneously.

What a shame! i thought he was going to last a little longer than that.

Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source

Re: [open]anything goes

* As I notice the water start to form below me I jump backwards as the sphere forms completely at the same time I jump and spin backwards rapidly dodging the move then as I quickly perform the needed handseals then I charge up a water blast blast in my mouth before blasting it at you just as your water encampment stops I then have them split up as they get two feet away from you, as the water is blasted out I send out a wave of lightning combining with the blast electrifying the water, the water suddenly split up then speeds towards you.*

(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.

Water Release: Heavens Scattering Shot(Suiton:Shotto Wo Sanran Ten)
Type: Attack
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description:The user will perform the dog and tiger handseals then after inhaling, as the inhale happens water from thin air forms around the users mouth in the shape of a ball of rapidly spinning water, the user will send towards their enemy with great speed,20 mph,that the user will cause to split up ,by crossing their arms, into 6 blasts of rapidly moving water blasts that will converge onto one target from all angles,except above.
Notes/Restrictions
-Can only be used 4 times a battle
-Can only be taught by Sonnelion
-Require 2 turn breaks between use
-Each blast of water deals 5 damage

(Gatsūga) - Fang Over Fang
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 15
Description: The user and their ninken partner spin at a ferocious speed and deliver many powerful beast-like attacks when contact is made with the target. The force of this attack is strong enough to drill through stone. This attack can be done alone.
Note: Must be a member of the Inuzuka Clan

Re: [open]anything goes

As goh notices gotenks successfully escape the water prison he smirks at Gotenks as he is impressed to find out that he his of the famous inuzuka clan of the leaf village. His lust for blood begins to rise causing him to channel a constant flow of chakra to the soles of his feet(continuous the rest ofthe battle.) As Gotenks spews out high speed water bullets, Goh then sprint dashes in a zigzag while using the chakra at his feet to give himself a speed boost to his top speed which makes him appear in a blur. while he advances to close range he weaves a single handseal and cause an orb of water to appear at the hands of Goh before several sharp whips emerge from the orb destroying your water/lightning combo bullets. immediately after destroying your bullets, Goh enters close range giving him the opportunity he needs by causing a pillar of water to suddenly rise from below you while you are distracted by my appearance causing you to be shot into the air with me following you by jumping above you before unleashing a lateral, diagonal, and vertical sword slashes in quick succession after drawing my katana.

Ahhh! it's been a while since my blade has tasted blood.

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Re: [open]anything goes

*As the pillar launches me I quickly use it to my advantage as it rise me into the air I quickly gain composture in mid-air quickly create a shield large enough to block your entire attack and usiong the force you were using to attack me I quickly get to the ground sooner than you I send out a wave of lightning on the ground timed so that when you land you get paralyzed assuming you get hit I focus chakra all around my body and get on all fours matching that of a wolf then after grabbing my dagger in my right hand and an kunia in my mouth as well as in my left hand I charge towards you with the weapons all pointing outwards as I reach you I slash at your stomach before spinning in mid-air after the slash and deliver a kick to your stomach sending you flying I then run towards you in a zig-zag fashion making my movements almost untrackable to the human eye.*

(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.

(Shikyaku No Jutsu) - 4 Legged Technique
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: This technique grants animal-like accelerated fighting instinct and reflexes to the user. By enveloping their entire body in chakra and moving on all fours, they can obtain high speed movement and reflexes like that of a wild animal. Taught only to the members of the Inuzuka clan, this technique forms the basis of a Inuzuka clan member's taijutsu fighting style, and will add even more to their feral-like appearances; their canine teeth, their finger and toenails grow to claw-like length, their eyes also become more wild with their pupils becoming slits. When under the effects of this technique, an Inuzuka will display great feats of physical strength, speed, agility and endurance. The form is best suited for using and supporting the ferocious "hit-and-run" tactics that the clan is well known for, leaving the enemy barely any time to launch a counter attack.
Note: Can only be used by a member of the Inuzuka Clan

( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

Re: [open]anything goes

as i notice the surge of lightning i quickly stop abruptly and place my blade between teeth before biting down to hold it while i quickly gather wind between my palms before clapping them together allowing Goh to create a gale of wind to travel void your lightning surge. as he notice you advancing towards me with minimal hand movement he causes you to fall under a genjutsu causing you to run in circles while you believe you are still advancing towards me. Goh immediately follow up by causing spikes erupt from the ground you run in circles over thus impaling you without your knowing until it's too late.

Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost:15
Damage Points: N/A
Description: The user casts an illusion on the opponent that makes them believe they are travelling in a straight line, when instead they are moving in circles. This is only effective on moving opponents. If the opponent travels in the circle for hours, they will be exhausted.

Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

Re: [open]anything goes

*I notice I'm travelling in circles after I pick up on my scent I release lightning only powerful enough to get me out of the genjutsu afterwards I quickly jump backwards twice covering 6 feet I then release several large shuriken that cut the spikes off and make them fall to the ground I then run towards you still being boosted by my 4 legged-technique I then quickly run into short range within seconds I then release a shark towards your legs and lower stomach I follow closely behind I cut across your chest before spinning and kicking you with the back part of my leg sending you flying following that I throw 3 explosive kunia at your body while you are in mid-air and 6 feet away from me.*

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

Water Release: Dancing Shruiken(Suiton:Jigoku Shuriken Wo Dansu)
Type: Attack
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will perform the dog hand seal then wave either their left or right hand as they do this shuriken made of water that is hardened using the users chakra ,similar to the way water dagger jutsu works, the shuriken will spin at 20 miles an hour as they are formed in front of the user, the shuriken are 8 inches wide and a inch thick,then the user will push their hand foward causing 10 shuriken grouped together at first to launch at the opponent and can be controlled,but can only change direction once.
Notes/Restrictions
-Require one turn breaks
-Doesn't require a water source
-Can only be taught by Sonnelion

Re: [open]anything goes

As i notice you release a shark made of water in my direction i then weave the horse handseal before spewing a stream of flames that take the shape of a wall that expands to a large range both laterally and vertically which easily douces your shark and continues towards you as you advance closely behind it.

Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

Re: [open]anything goes

*I run towards the wall and you I put my weapons away then after quickly releasing two sharks that combine together to form a B-ranked attack they go towards the wall creating a opening in the b-ranked wall that I run through I then pull out my dagger again and at that very moment my partner shows up.*
Abbadon where you been...?
*barks*
Okay well lets take this guy down...!
*tosses him a dagger and we split up running from your right and left side converging on you about to attack with out blades facing outwards.*

Re: [open]anything goes

As i notice my opponent and his partner seperate to different directions i then weave three handseals faster than normal before releasing multiple bullets of wind in an expansive range making it hard to avoid.

Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

Re: [open]anything goes

Sorry I forgot to put echnique used in last post but you know which one it is...

*As the handseals are performed me and Abbadon cancel our charge on you and run towards each other meeting 8 feet away from you where we then run towards the attack and you we begin to spin first on the ground before we leap into the air with my ninken while I release one shark that attacks/weakens some of the wind bullets comeing at us me and Abbadon then begin to spin faster creating a large whirlwind that we use to cut through the rest and get to you and to strengthen the attack(C-ranked after this boost) I release lightning into the attack around us giving us a slight blue glow we knock you into the sky before slamming/drilling you into the ground creating a 8 foot crater around us before we jump back*

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

(Tensouga) - Sky Fang
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 25
Description: A huge spinning jutsu where the user and there dog jump into the air and combine there spinning attacks to make one huge attack that drills there enemy and themselves into the ground.

Re: [open]anything goes

As Goh sees you coming down with your lightning charged inuzuka technique he simply chuckles while a grin stretches upon his face before with a quick swing of the arms he creates a cresent shape arc of water that attack you following the same movement of goes hand which on contact not only causes physical damage but will also unfocus your lightning and will cause you to become shocked from your lightning and my water making contact with each other. this will be hard to avoid since you are coming in a downward motion making it harder to stop the momentum of your attack.

Fool...

Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.