I noticed that there are a couple of requests for erasing half of the opacity of a channel.
Some scripts distort the resulting blue toward green. I addressed this by adjusting the tv_pixelmatrix to be .5 for the color channel being reduced.
This means reducing the blue by half would be "tv_pixelmatrix 1 0 0 0 0 0 1 0 0 0 0 0 .5 0 0 0 0 -0.5 1 0" - This seems to give a balanced color result in my tests with some rainbow gradients.

HalfErase.png

If you push it about 5-6 times it totally eliminates the channel's presence (remember, half of half is not zero). Give it a shot, improve it, whatever!

Thanks,
David

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That's sooo nice, thanks!
Maybe you can try to attenuate the whole alpha then get back the alpha with another pixelmatric on colors alpha?
Also I'd stack multiple pixelmatric buttons to be sure to kill an alpha with one button, depending on people's need to attenuate or remove a color.

Storyboard, animation and design work : http://nathanotano.tumblr.com/
As I'm highly interested in animation workflows, I'm open to scripting new TVP functions for individuals and studios. Please don't hesitate to contact me!

Storyboard, animation and design work : http://nathanotano.tumblr.com/
As I'm highly interested in animation workflows, I'm open to scripting new TVP functions for individuals and studios. Please don't hesitate to contact me!

Storyboard, animation and design work : http://nathanotano.tumblr.com/
As I'm highly interested in animation workflows, I'm open to scripting new TVP functions for individuals and studios. Please don't hesitate to contact me!