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5 days ago

Hey, nice start for a budget upgrade of the precon.

With Jeleva you don't have to go completely over the top with all splashy high mana cost spells, some is good. You can benefit from Jeleva by simply getting card advantage when she attacks from a low mana cost spell you exiled with her especially a draw spell such as
Brainstorm
or a tutor such as
Gamble
.

Lots of creatures goes against Jeleva's ability. If you have a lot of creatures then it makes it more difficult for you to hit an instant/sorcery to exile. You want to benefit from Jeleva's ETB ability too, not just exile your opponents spells.

Cards to consider cutting:

Dimir Guildgate

Izzet Guildgate

Rakdos Guildgate

Temple of the False God

Vivid Creek

Vivid Marsh

Baleful Strix

Dimir Doppelganger

Djinn Illuminatus

Fog Bank

Nekusar, the Mindrazer

Thraximundar

Tsabo Tavoc

Uyo, Silent Prophet

Vampire Nighthawk

Hypersonic Dragon

Fissure Vent

Liturgy of Blood

Molten Disaster

Tempt with Reflections

Annihilate

Price of Fame

Starstorm

Spiteful Visions

Illusionist's Gambit

Phthisis

If you like these suggestions then I offer more help. Good luck with your deck.

2 weeks ago

scotchtapedsleeves: Nah, honestly
Impulse
is one of the strongest cards here. Not only can it be stuck on an
Isochron Scepter
, it also costs much less mana than
Fact or Fiction
, and can be cast with the mana otherwise held up for a counterspell. Thanks for the thoughts tho! I agree that FoF can be better in a GY-focused deck.

2 weeks ago

The thing that has me curious the most about this set is, what non legacy, vintage, commander sleeper card exists that they are going to reprint to shake things up? There has to be one card no one has thought of the design team has been laughing to themselves about since day one.
Impulse
,
Exploration
,
Dack Fayden
,
Nimble Mongoose
all could be pretty sweet.

1 month ago

Spellbook: I see Vessel and Tower, you don't really need another card for no maximum hand size effect.

Favorable Winds: +1/+1 for all Drakes is not really needed, not enough to warrant including a card.

Downsize

Voyage's End

Dissolve

Stymied Hopes

Glimpse the Future

Index

Taigam's Scheming

Glimpse, Index and Scheming is the right idea of the kind of effect you want, but there's low budget better instant cards that do a similar effect while also letting you put a card into your hand. The main problem with Index and Scheming is they don't give you a card after you cast them. Yes, you get organize the top cards of your library to help your next draws, but this effect for one time is not worth a card if you aren't getting a card in return.

Budget cards ($1 or less each) to consider adding, some of these are already in the maybeboard:

Snap
: does the same thing as Voyage's End, but it's also good with Tide.

Everflowing Chalice
: can be another two drop mana rock or with Tide you can put a ton of mana into it when you cast it.

Impulse, Anticipate and Time are different than Index and Scheming because they don't let you organize the top cards of your library instead you look at the top three or four cards of your library choose one of those cards put it into your hand and then put the rest on the bottom of your library. This effect at instant speed is good with counterspells. Cast one of these cards and find a counterspell and do all this at instant speed during your opponent's turn.

In my opinion if you want to increase the efficiency of your deck then you want the one mana draw spells which also let you organize the top of your library:
Brainstorm
,
Ponder
,
Preordain
,
Serum Visions
,
Opt
. These are all staple blue cards in Commander. One mana efficient spells that make a Drake while also helping to find other instants and sorceries are good with Talrand. These cards can be turn one play to potentially find a mana rock and play it turn two or three. Getting a rock onto the battlefield in the early game is good, especially turn two because it can potentially help to play Talrand turn three. This is a big reason to make two drop or less mana rocks a priority over all others.

Impulse occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Blue: 0.58%

U/B/R (Grixis): 0.47%

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