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Pyro Shader

- [Instructor] Now that we have our simulation cached out,…the next step is to learn how to render our volume.…So what we're going to do is we're going to go into…our materials network here that we've created…with the materials we've been using,…these have some of the different ones we've used…previously in the course.…I'm going to hit Tab and I'm going to type pyro.…You can see quite a number of nodes come up.…And we're just going to pick the basic Pyro Shader.…Okay, and so this is the core node…for rendering volumes.…Obviously we use the Pyro Effects shelf…to generate the Billowy Smoke preset…and then the Pyro Shader is the main way…we're going to render volumes.…

It being Houdini, we could make all kinds…of crazy custom volume shaders if we wanted to…under the hood, but especially for beginners…or even for a lot of advanced purposes,…this built-in Pyro Shader is the way to go.…So what I'm going to do here is…I'm going to just rename this Smoke…just so it's nice and simple…and matches the nomenclature we've been using.…

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Released

6/23/2017

There's a multitude of tools for 3D content creation on the market, and each has its own advantages and merits. Houdini—a leading package for 3D content creation—offers a procedural workflow that allows for powerful experimentation, system reusability, and overall process efficiency in building an array of assets and animations.

While known for its VFX strengths, Houdini has powerful tools for end-to-end 3D production for projects ranging from photorealistic visual effects to stylized motion graphics. In this course, Scott Pagano starts from the ground up to provide you with a solid foundation in Houdini. First, he takes you through the interface, covering topics such as global animation options, nomenclature, and viewport and display nodes. Next, he covers core geometry and animation concepts, followed by lighting, shading, and rendering techniques using the Houdini Mantra renderer. Once you have those primary 3D skills under your belt, Scott moves on to particles and volumes—some of the package's most lauded strengths. He wraps up with an overview of the package's compositing context, where you can create procedural imagery useful for processes across all contexts.