If HBS's Battletech is anything to go by, it'll include some new maps, a couple of new objectives for missions and an option to ignore the main quest and simply go about farming mechs and equipment to complete challenges like "Collect all the chassis", "Get pilots maxed out", blah blah before a certain time period is complete. It might even come with something similar to Flashpoints but I highly doubt that.

Nope I am not sure, as allways with Russ
Sometimes I feel like Russ realy likes Battletech/Mechwarrior but he just isn't the right person for giveing directions on gamedesign etc. Maybe he should stick with getting contracts for the company and managment stuff.

As for the Mod...didn't know that there was one like that. Nice....maybe I will not wait till the official mode?
On the other hand I have lots of other games to play and it shouldn't be to long till the patch comes. March I think it was?

I don't remember anything said about prices but that dosn't mean anything.
I hope the career mode will be free as it should have been part of the game from the start and is something that was promised in a way at the beginning of the development with "You can choose your starting point and get faction specific mechs to start with".

If HBS's Battletech is anything to go by, it'll include some new maps, a couple of new objectives for missions and an option to ignore the main quest and simply go about farming mechs and equipment to complete challenges like "Collect all the chassis", "Get pilots maxed out", blah blah before a certain time period is complete. It might even come with something similar to Flashpoints but I highly doubt that.

Essentially, yes. Same as campaign, only without the campaign but with new chained contracts and map zones which may or may not be present in a campaign. Some new tech as well, but nothing groundbreaking.