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'Yahtzee the Ultimate Game Critic and the Imps Invasion' had all the power and bloodshed of the Odessa Staircase sequence in Eisenstein's Battleship Potemkin.

- Chad Dezern, Insomniac

A tasty little indulgence in a sort of bloodthirsty homicidal mania that nevertheless will cause the player to want to beat his brains out with his own speakers if he lingers in one spot too long.

- Richard Dansky, Red Storm

Too fast and unforgiving, but could have potential with a bit of polish.

- Greg McClanahan, Kongregate

Firstly, congratulations on capturing the art style of ZP in game form.

The main thing that stood out in Y:TUGCATII was the ability to juggle imps with a chainsaw. That gets a bonus point for "fun".

The controls, though, were a struggle. Having mousewheel be change weapon sucks when it scrolls the entire web page the game is on.

While there was music, there were no sound effects beyond the main menu. Sound effects are kind of important.

My feature request for Y:TUGCATII2:TWOY would be to have more environment interactivity. I would really like to shoot billboards and/or idle people as I go along.

- Dan Teasdale, Harmonix

I had no idea how to move at first. Once I mashed on all the keys I figured it out. Control seems a bit wacky, but the weapons are somewhat fun. The enemies are very bland in appearance. The general art style is interesting and is the highlight of this game.

- Brian Bright, Neversoft

Good variety, style and humor.

- Joby-Rome Otero, Luxoflux

Death dealing via flying V guitar is my new interactive happy place.

- Nate Fox, Sucker Punch

Some collision bugs and the flamethrower completely breaks the game, but excellent production and soundtrack probably makes this one the clear winner.