Just like to say that I'm enjoying reading all your entries in and out of battle. I will look at getting a response from Kyle up tomorrow morning my time and yes he is terrified of both Nighthawk and Pretty Deadly.

I'd be willing to move forward with it. We have an interesting mix of personalities. I do think we need a bit of motivation to stay together given how different we are (just look at the blend of ideas of how to deal with fighting the corporation), but that could be readily enough handwaved. Heck, as long as Aika's getting paid, she'd plenty willing to play muscle for the group.

While I have enjoyed the game for the most part, there are some issues with me continuing.

1. Don't like my build. He failed on every level. IC didn't help.

2. Enforcer would never stay with the group. In fact, given how the majority defaulted to lethal damage in the first battle with minions, I am not sure this is the kind of group I would be interested in playing with. No offense to any player, you all did good work with your characters; its just not the kind of game I really want to be a part of right now.

I enjoyed the game and thought the GMing was great. I'm a little ambivalent about continuing into a second adventure - I'm happy with the setting / tone and my character, but I'm not sure the group meshed very well. With the exception of Ysariel's character, who I think did a great job of interacting with everyone in a positive way, many of the group interactions were either absent or negative, which I have to admit I don't enjoy even if it makes sense it the context of the game.

I would be happy to continue despite this concern, but it would be ideal if we had some good way of getting all the characters to be more sort of on each others' side and to play off each other a bit more.

I think that it would just take the agreement to do so. I think the game can work without us becoming a "team." Many of us (the characters) look at the world as us vs. them (potentially even including the cops), so now that we've "found each other" we could form a sort of alliance.

In a world of lethal attacks (and non-3E recovery time ) it would make sense for us to more or less work together.

Thanks for your comments I will look at putting up a summary post or 2 to finish off and work on a couple of ideas and see what happens.

In hindsight I would have had handled the introduction differently so that some or all the characters had either worked with each other or at least knew of one another so that the team dynamic could have been easier to work but the "survival" concept can also work.