Thursday, April 21, 2011

Rockman DASH 3 Website Goes Live

The official Japanese Rockman DASH 3 website has received a hefty overall. While the site doesn't house any new information in terms of the actual game itself, it does boast a few nice features.

Upon entering, you'll be greeted with an absolutely lovely remix of the Flutter theme. On the left pane, you'll find a new section devoted solely to Barrett's gameplay, which offers some brief video explanations about the numerous actions he can perform.

A new character section touts a handful of images of the game's main cast. Scroll through the pages and you'll come across new artwork of Barrell, Data and Roll. As noted over at The Mega Man Network, the character section lists the Bonne Family as "in-development." In other words, we can infer that they, like Rock and Roll, will be receiving make-overs as well. This section also plays host to a viewable 3D model of Barrett; click here to check it out.

Last but not least, a download section has gone live, as well. Here, you'll find a Barrett-themed wallpaper in addition to the promise of more content in the future.

@Rockman Good luck. I tried every trick I know to find some of the content there, and I got nothing. Less than nothing. :x If you can get the Flutter theme remix and those three videos, that would be amazing, though.

Barrett's model can be seen here:http://www.capcom.co.jp/rockman/dash3/3d/model2.html

And here are his mesh and texture files:http://www.capcom.co.jp/rockman/dash3/3d/hm00_web.daehttp://www.capcom.co.jp/rockman/dash3/3d/hm00_BM.pnghttp://www.capcom.co.jp/rockman/dash3/3d/hm00_face_BM.png

By the way, can someone please rip the music from the official website and post it here?

With that Data Loading screen, it looks as if a few fans won't have to worry about whether Data will dance like he did before, if this is any indication. It should be in the game, although, was there any doubt?

Yes, the model's format is Collada (.dae). I downloaded a trial of SWF Decompiler to find references to the mesh in Actionscript - then I downloaded the model itself and opened it in Notepad to look for material references - that's how I got the textures as well.My brother used Firebug to find links to the mp3 files.