Auxiliary Spear Band

It is honourable to take Roman coin, and carry a spear into battle.

While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Unit Name

Auxiliary Spear Band

Main Unit Key

Aux_Bri_Spear_Band

Land Unit Key

Aux_Bri_Spear_Band

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

320

Recruitment Cost

320

Upkeep Cost

80

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

17

Weapon Damage

22

├ Melee Weapon

rome_celtic_spear_anti_cav

├ Melee Damage Base

15

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs. Large

25

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

21

Melee Defence

58

├ Base Defence

28

├ Shield

celtic

└ Shield Defence

30

Armour

45

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

35

Health

45

├ Man Entity

rome_infantry_medium_fast

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

40

Abilities

No Ability

Attributes

Hide (forest)This unit can hide in forests until enemy units get too close.