#DarkXess :
It helps if you let us know what kind of script your wanting to have in your mission?

sorry i forget to post my mission on net
and i will post it here and u test it and you will know me i want it to be like in campaign stuff ( briefing and objectives and radio communication with other unites stuff like that my mission ( 1st one )

Morning guys, need help on something that for you pro scripters might be easy but I really can't find the solution in fact it's 2 things... this is it:

1) I want to limit the amount of respawn a player gets... I know respawns take away the realism in game but for me and my friends who are big noobies it is needed. But I don't want anyone rushing the map and getting killed trizillion times. I will like to set it up for 2 maybe 3 respawns.

2-Another thing that is really noobie and some may laugh but i can't find the way to play missions done by someone else. This is what I do:
A-Obviously I download the mission
B-I copy and paste in the following string: Arma2otherprofiles/My profile (it has my name)/mpmissions

But when I enter the game I dont see it, I go in multiplayer/NEW/then I get a list with the missions I have created but I don't see the one I just copied and paste. Help please.

Well guys hope someone can help me with this 2 problems....Thanks in advance

Does anyone know of a script that prevent a unit from crouching? I'm making a mission where a unit is behind cover and can not crouch. I used the this setunitpos "up", but it doesn't work for some reason.

That's the problem. When the soldiers behind cover (the ones that need to stay standing up) see the enemy units, they fire off a few shots, then crouch behind cover. It completely ends the firefight, as they are all hiding.

I've been using the setunitpos script for quite some time with complete success, but for some reason its not working in this scenario.

#RyanHunter24 :
That's the problem. When the soldiers behind cover (the ones that need to stay standing up) see the enemy units, they fire off a few shots, then crouch behind cover. It completely ends the firefight, as they are all hiding.

I've been using the setunitpos script for quite some time with complete success, but for some reason its not working in this scenario.

It took a while to see it and it does seem that setunitpos fails when a unit can hide behind an object, out in the open they stay upright.

I did put setposunit "up" into a loop and it seems to fix the problem.
place the execvm line into the units init, it will force the unit to stand every half second or remove the sleep and enable the waituntil, that will check the units height and force him to stand if he tries to crouch.

#mootaz :
sorry i forget to post my mission on net
and i will post it here and u test it and you will know me i want it to be like in campaign stuff ( briefing and objectives and radio communication with other unites stuff like that my mission ( 1st one )

hey guys for your record my F5 button don't work for me ( dose it the scripting button )

#Schmucke13 :
Morning guys, need help on something that for you pro scripters might be easy but I really can't find the solution in fact it's 2 things... this is it:

1) I want to limit the amount of respawn a player gets... I know respawns take away the realism in game but for me and my friends who are big noobies it is needed. But I don't want anyone rushing the map and getting killed trizillion times. I will like to set it up for 2 maybe 3 respawns.

2-Another thing that is really noobie and some may laugh but i can't find the way to play missions done by someone else. This is what I do:
A-Obviously I download the mission
B-I copy and paste in the following string: Arma2otherprofiles/My profile (it has my name)/mpmissions

But when I enter the game I dont see it, I go in multiplayer/NEW/then I get a list with the missions I have created but I don't see the one I just copied and paste. Help please.

Well guys hope someone can help me with this 2 problems....Thanks in advance

For #1 there is no way to set a limit on # of respawns for Human players without A) Using a revive/respawn script like Norrin's revive B) Creating extra playable units on your side and upon death you can take over one of them using respawn=4 (group) or respawn=5 (side)