Notable features planned, but not implemented so far: building, digging for treasures

Development status and statistics

The development started in 2000 and it's still ongoing. The game is currently playable, but not completed (is any roguelike ever completed, anyway?). So far, there are 38 monster types, 43 NPCs, over 280 items and 30 spells.

Requirements

Windows XP or Linux

Tips

To install the game, just unpack the archive. No external libraries are required except for DirectX 9.0 or OpenGL

In the Data/Game.ini file you can configure some stuff (switch language, enable OpenGL, change log preferences)

You can press the '?' key (without Shift) during game to display the most important keyboard shortcuts. The complete list can be found in Docs/manual.pdf, along with a lot of other information