I had separate topic 32bpp, primary was removed Darkvater,
Secondary was blocked Alltaken.
Third was blocked Raichase.

Is next attempt to open theme of the images for OpenTTD 32bpp

There I showed examples of work of the models.

I shall bring responses of some people, which saw it in work:

athanasios wrote:

Very happy to see new graphics for 32bpp!

Nappe1 wrote:

The main thing in screenshots is, their sprites tilt to make them look moving more naturally in slopes. Engine seems to have brand new elements, that include using some sort of Vector Graphics with bitmapping (simple texturing) for sprites. (SVG perhaps? translation engines screw up these very well.)

While I was developing editing tools for Need for Speed series games (Mostly for NFS3 and NFS4) there were these extremely talented Russian guys Living somewhere mid-Siberia. They did marvelous work with very limited tools, But duew bad connections to east, their site was most of the time inaccessible. The quality was there, but the language and connections was lacking. This is like living same thing all over again.

LordOfThePigs wrote:

It also seems that these guys have implemented a way for vehicles to tilt in slopes,Using some simple pixel displacement algorithm (Just take the original sprite and move every column of pixels up one pixel once every two columns). Which would be why their trains seem to follow the slopes but still have both their vertical ending look vertically aligned.

giddorah wrote:

I must say... You're not lazy Keep up the good work and keep posting this stuff...

MagicBuzz wrote:

I just can say you do a great work, as you produce a lot of new nice Grfs.

Raven wrote:

The fact that these graphics are 32bit...

mexicoshanty wrote:

The menu is looking nice. If work on the rest of the interface is going start we should base it of this mockup that Joed did.

brupje wrote:

I do really like the scenery screens in the main menu

Tomsomethingcon wrote:

love these new buttons, make it easier i think to know what things are.. i'd love to play with it !!!

RSpeed tycoonfreak wrote:

i see lots of things coming up for openttd 32bppI see a lot of 32bpp graphics (your avatar) in this topic

bobingabout wrote:

it doesn't look like TTD anymore

jonty-comp wrote:

Admittedly some of these graphics are ugly, but Sergej is the only person even trying...

Killer 11 wrote:

the FIRST decent thing you made!

Ben_Robbins_ wrote:

Compliments where compliments due I suppose. Aracirions hobit house and pinky coloured victorian building both look good, and you have kept them in the the state they were in on the forum, and they do look rather nice.

ADISAN007 wrote:

....all the photos...are nice... but i want the real deal...

DarkFenX wrote:

i admired use of that graphics on russian forums for 6-12 months , where he was feeding us with beatiful pictures

I want to tell once again large thank to all people, which have told me many good words!

Sergey.
For the information:On today - 15 March 2007, structure of unit
http://lidars.narod.ru/Index.files/Page1168.htm - Game Resources and Add-ons for OpenTTD 32bpp...
Includes only 61 pages of a format htm,
156 real copies of the screen in the standard PNG,
Including 77 files for a platform OpenTTD 32bpp,
The general(common) size of a site makes 80 Mb.

The note:
Roads use usual 8-bit of the image from the connected file "TTRS3w.grf", Zimmlock'sThe screen is shown only for preliminary viewing, scale of buildings at the artists is various.

Attachments:

File comment: On the first screen - image of the screen on the 8-bit official version of the version OpenTTD - Is really used only of 150 unique coloursOpenTTD_8bpp_Praga_1975.png [ 70.73 KiB | Viewed 23617 times ]

File comment: On the second screen - image of the screen on the 32-bit version OpenTTD 32bpp -Is really used only of 54 318 unique coloursOpenTTD_32bpp_Praga_1975.png [ 468.86 KiB | Viewed 24296 times ]

The first variant - my menu by default, I showed it(him) approximately of half-year back on Russian forum.
The second edition - name of style - Sun.
The third variant - name of style - Nature.
The fourth variant -name of style - Remix.

If who knows good collections of photos of a nature for an easy approach - please, write to me in the personal messages

Sergej

Attachments:

File comment: The first variant - my menu by default, I showed it(him) approximately of half-year back on Russian forum.OpenTTD_32bpp_5890.png [ 32.25 KiB | Viewed 23285 times ]

No progress bar just watch all actions happening in this forum to be well-informed.
Admins working in wiki is a bad idea since they have a lot of work to do in all other areas of ttd development. It's up to the users (it's wiki, right?) to maintain it in actual state.

_________________- It's hot as hell in here.
- You see it too? For me, it's always like this.
-------------------
ICQ: 302028069
Jabber: DarkFenX@jabber.org

Sergej_S, dmh_mac, other artistsI would propose the artists to scale (or re-render) their images for Sergej in accordance with the requirements from Sergej. This would have two advantages: (1) the images will be of the highest quality and looking as the artists want them to look, (2) if the artists render their images for Sergej this would assume their permission for Sergej to use the images.

Who is online

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum