In the previous discussion thread the community made it clear that they did not find referral codes beneficial. Thank you for the feedback. I will be removing the most recent referral code posts shortly.

Everyone is still welcome and encouraged to post about their favorite space sims. Please keep your referral codes to yourself though.

I just recently heard the artist of it is working on some game the Rebel Galaxy guys are making that looks similar, and there was an update on their website 2 years ago saying the project isn't dead...but I'm kind of thinking it is and I'm a little disappointed if so since the RG guys' game doesn't appear to use the same pixel art aesthetic.

So my girlfriend and I started playing a mobile game called Nova Empire. It's a 4X space strategy and command and conquer type game. It takes a long time to develop your station and fleets in the game, and they can be completely destroyed in battle against pirates and/or other players. My girlfriend got into the game about 6 months ago, I had no idea she was such a gamer-nerd even after 3 years of being together. But wow did she get into it!

We started playing 6 months ago and since have conquered 2 of the 6 top alliances in the server and she now influences and directly controls a large portion of power in the galaxy. It's incredible to see her build such a great team, and now she started streaming too!

Today there is a Galaxy war where servers of different galaxies face off against each other. After 6 months of inter-galactic battles in a struggle for power for players on each server, we now face off in a contest against another server/galaxy who has been through the same thing.

This is the best war/conquering mobile space strategy game I have ever seen on mobile. We are loving it, and started our first stream today on the war! It's a 24-hour long event and she will be streaming the whole thing.

Hello, I'm in desperate search of complex capital ship simulator. The only one I've managed to find is Universal Combat. I've read all 200 pages manual with tutorial and enjoyed the game for some time, and the possibility not only to engage in space combat but on surface too with help of your space forces just blowed me away. However, this is Derek Smart game so it's not very good and crashes happen all the time (no offence to the guy himself, so much drama arround him damn). After hundreds of crashing I gave up and tried to find another capital ship simulator similar to UC but failed. Any suggestions?

I know about X series and like it very much, but it's not a capital ship sim. You can drive capital ships in X2 and X3 yeah, but they just feel like fighters but bigger. I want to find full on capital ship sim with crew and systems that can be contolled and you feel that you are in charge of something large and powerful.

Also I've tried Star Trek Bridge Commander but didn't like it. I'm not a fan of Star Trek and the game itself didn't appeal to me for some reason.

Complexity is not a problem for me, it's even better if it is complex.

Also I like naval games too, so I don't mind suggestions for naval cap ship simulator games. I've played Great Naval Battles, Task Force 1942 and Destroyer Command.

We're 3 people with regular jobs and love space-related games, so we decided to actually try and build something substantial (and with polish). The pre-alpha test versions are available to download and 100% free. Windows/Mac/Linux

Game Overview

Explore a hand-crafted universe, battle other spaceships, land on planets, moons and other large entities, leave your ship and explore areas by foot, or just blow everything up.

Mathf Studio

We have around 17 years combined experience with Unity. We've each made tons of games but never published them due to a lack of quality. However, in the last year or so, we feel our skills are now at the point where we can create something of value for the space game community.

What's different about our game?

- We've always liked the idea of ultimate freedom in space games. For example, being able to get out of your seat and walk around the ship. (this has led us to develop our own custom physics system on top of Unity's to handle the application of gravity). In a nutshell, this means you can fly your ship upside down, get out of your seat and still be able to walk around... except for you are technically upside down (but it's in space, so doesn't matter right?)

- Space combat in a lot of games is lacking (in our opinion). It's either "arcade" style dogfights or smaller engagements. We wanted to build something where there is a lot of opportunity for large scale fights, and more intense 1 v 1 fights and long range distance. Too many games rely on "visual" shooting, but why can't battles be fought with opponents too far away to see, where you rely on ship technology and player skill to hunt them down.

- Depth of systems. Your ship has an internal panel (shield, hull, power etc) but there are also internal ship systems that (we feel) make playing the game more engaging and risky. For example, was one of your engines hit during a battle? chances are it took damage and isn't running at 100% capacity. This will slightly impact ship speed and movement until you repair it.

This also works the other way around. No longer should it just be a "pew pew" content where you fire lasers and rockets indiscriminately. Target specific sections of the enemy ship to cause greater damage (disable their shield generator, blow out one of their engines and leave them dead in space, etc). We want tactics to be the main focus, rather than overwhelming power or unintelligent AI.

Here are some of our videos uploaded on youtube, showcasing some of the work we have done so far.

Before the Steam sale ends I'd like to get a new sci fi game but can't decide on what. I'm kinda thinking of the new Starpoint Gemini, but wondering if there's anything I'm overlooking. I'm looking for something that lets you command your own spaceship, but that has a lot of options, so you can either go around in a zippy fighter, or a massive battleship.

I got Elite Dangerous a while ago and I love that, but it gets repetitive quick, and it's focused around smaller ships for dogfighting. Also, while the cockpit view is awesome, I'd like something 3rd person, or that lets me switch views.

Edit: How is the new Starpoint? It looks awesome, but how does it compare to other options?

So recently got Elite Dangerous as well as a HOTAS flight stick. Excited to use it in VR, but also wondering if theres any games to get my action fix? A game that feels more arcade-esque, not as deep as E:D but still fun. Have been looking at Everspace and Eve Valkryie, tho I'm not sure which of these would be better.

Hi, I am looking for a modern (I know XWA and FS) space combat sim that can be modded.
I'm planning to make something simple without newtonian physics, multi player and without sandox approach. Just a single scripted campaign.
Thanks!