It is a texture pack designed to be a simple alternative replacement for Minecraft's default texture pack. But with more emphasis on flow between blocks of the same type and partial realism, as well as me testing pixel art.

But as I started making this, I realized that I would need some feedback from the community, less I make something that is unappealing to the Minecraft community. So just use the texture pack and give me feedback on the textures i have already made (blocks up to and including iron are done, the flowers are placeholders and gravel seemed a lot better when I was making it).

To Do list;
Continue to post updates when each row is done [0.2v, 0.3v...]
Redo textures if myself or the community finds them to be unappealing (gravel seems better when I was making it [0.Xv]
Complete the terrain.png [1.0v]
Do particles and GUI (including title) [2.0v]
Do items [3.0v]
Do mobs [4.0v or 5.0v]
Do other custom textures (environment, misc etc.) [X.0v]

Version history;
0.1v: Initial release (blocks up to including iron done).

1. Anyone want to bet on how long it will take Glimmar to find this thread?
2. Glimmar will almost certainly make a skin for all the content you make for this mod.
3. http://steam-craft.com/forum/index.php is a website dedicated to steampunk mods in minecraft.
4. Pchan3 is currently making steampunk airships, so you don't have to make them.
5. Will you make a handheld 2 handed steampunk harpoon launcher?

A female demon which comes to men, especially monks, in their dreams to seduce them and have sexual intercourse, drawing energy from the men to sustain themselves, often until the point of exhaustion or death.

In the newest update, beds were added to Minecraft. When you go to sleep with a succubus near by, you will wake up, standing bolt upright during the night and be greeted by her standing right next to your bed, staring you directly in the eyes. Oh, and the bed sheets are bright red...

I think this might be one of the easiest set-ups for "advancements" of the mod that could ever be conceived by humanity.

Interesting concept and execution, here are my ideas on how to expand and modify your project:

Basic Ideas

Tool Durability/Strength Modifications

I am not quite sure about the sword and axe having the same durability as stone, maybe both having the durability of wood (as with the rest of the tools) but with unique damage chart:

As you can see in this all cactus tools have the durability of wood/gold, but with every tool being slightly more powerful as an offensive weapon, with a cactus sword being slightly stronger then stone but weaker then iron, a cactus axe being as powerful a iron axe and pick and shovel as strong as stone.

Now this makes cactus slightly overpowered, but with using cactus tools there is an inherent danger;

There is a 1% chance when using a use of a cactus tool it will instantly break and do to the player the amount of damage the tool does (e.g. you are using a cactus sword to fend of legions of night, and said cactus sword breaks and kills you). Now 1% may not seem like much, but as every cactus tool has 33 uses, with that approximately 1 in 3 will fail on you.

Spines

Cactus spines can be collected by placing a single block of cactus anywhere on the crafting grid, in return you get 4 spines. A spine will be a basic ranged weapon, with half the range of a bow and with each spine doing 1/2 a heart of damage when they hit any mob (or you if you throw it up in the air). But the true use is not to simply throw it it the enemy but to throw it on the ground in front of them, with every spine the mob stands on, their movement is reduced by 5%, lasting 5 seconds and stacking up to 50%. Spines can also be used to make spine arrows, with do 1 heart of damage (compared to a regular arrows 2), but more on archery later.

Advanced ideas

Cactus Armour

Cactus armour would be made in crafting the same way all armour is made, but with cactus blocks. But cactus armour is unique in that it doesn't stop any damage to the player, but will take durability damage with every strike. Then what is the point of cactus armour? Simple, if you have all cactus armour equipped, whenever any mob touches you, said mob takes 1/2 a heart of damage, thought the damage is low it is rapid, as fast as being damaged by standing on a cactus. Cactus armour has the durability in uses as leather.

Growing Cactus Flowers/Fruits

Adding upon basic cactus growing, when a cactus becomes 3 blocks in height it starts to grow a cactus fruit, after half a day a cactus flower will have grown on the top of the cactus, another half a day and it grows as cactus fruit, which heals 2 hearts each (non stackable). The cactus flower can also be collected in the form of 2-4 cactus petals. If harvested the cactus will simply start the cycle again if it is still 3 blocks in height.

Border-Line Silly Ideas

Cactus Archery

Yes, cactus archery. A cactus bow is made in the same crafting positions as a normal bow, but with sticks replaced by cactus sticks and string replaced by cactus string, this is done by "cooking" a cactus piece in a furnace in which you get one piece of cactus string per cactus.

Once made, the cactus bow will be need a special type of arrow, because normal arrows don't work with it, so the cactus arrow will need to be made. This is done by using the cactus petals from growing cactuses as feathers, cactus sticks instead of normal stacks and cactus spines instead of flint. Each cactus bow will have the same uses as a normal bow (which is currently infinite), with each arrow doing 1 hearts of damage per strike, but with the same 5% slowing effect as the normal spines, with each debuff lasting 5 seconds, stackable to 50% (each attack renews the duration of the debuff).

Those are my ideas for the "Cactus Craft" project, make of the ideas what you will.