Sins of a Generation is a take with races that has connections to the TEC, the Advent, and the Vasari Empire in their own unique ways. As already shown, the Interstellar Earth Consort, or the IEC, for short, are allies with the TEC, due to their being the militant branch of the TEC. The Vertey Consulate is the major factor in this mod, due to their purpose having been the reason why the three races are at war with each other. They are also the ones who established the Advent the way they are now in the game. The Dre'canore Imperium is a race of insectoid creatures created by the Vasari as a form of labor. When the Vasari ran away, the Dre'canore abandoned their pre-established loyalty constitution, stating that they were to be recognized as an independent race should the Empire fall. They didn't want to leave their masters, so they followed them to where they are now. Unfortunately, the older generations of the Empire died off, leaving the younger generations focused on the happenings of their war against the Advent and the TEC, forgetting about the Dre'canore race. When they found them, the Vasari declared instantaneous war against the Dre'canore, leaving their elders to have them only defend themselves, and ride out until diplomatic relations can be established to explain their coming back to their masters, as well as using records and holo-videos to relate their history to the Vasari's own. As the mod progresses, more will be added unto this documentary. This is Sins of a Generation.

As of current, me and Faced are still looking for other people to help out. We are still looking for someone who will texture our concept models. Send me and/Faced for a specific position of which you KNOW you can do.

Highly needed positions!Texture-man- N/AParticle Forger- N/A
Coder- N/A
**Positions will be deleted once all of them are filled. This will be taken down once we have the people we need**Staff:Vlad12- Galaxy Forger, Dev Lead
Faced- Modeler, Rigger, 2nd Dev
D4RKSTORM99- Concept Artist
Dynamofury- Composer
DougWaters- Composer

Other positions I do not know of, are also open. Fans are a free position, it is what causes us to rise in ranking! Wish us luck!

Credits for some of the models go to Bornsteller, who recently left the mod team.

Hey guys, Faced here just to tell you about the lack of updates we've had with the Sins of a Generation mod.

Currently we still have our composers working on the music.
But no new models have been made since I have had some trouble in the past 2 months with my computer. The Major problem was my hard-drive broke and any of the newest models on here such as the titan were lost into the abyss. But previous models are not lost thanks to the benefits of Dropbox. Other problems such as the modelling program I use 3ds Max hasn't been installing properly so I decided to ditch modelling for a small time.

But I have decided to come back and restart modelling with a new attitude. Also the fact that I am now on Holidays so I will have much spare time on my hands to remodel the ships that were lost. And find people to help us with our mod.

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looks very nice, just waiting for a release now :P I like how the new ships really remind me of the designs from the extended halo universe, not sure if that was on purpose or not but they look really good. keep up the good work. but god damn them new ships designs bro, if you can pull of the concepts they will be some of the best ive seen! :D

We're trying our best to make the celestial lips of our fans drip with pleasure (NOT SEXUAL SENSE, PLEASE) for you guys to anticipate this mod's release ^^ Thanks and cheers to you for the support!! ^v^

And that's mainly all we need right now- we just don't have the people filling the positions that we need to get filled. Hell, we might get finished with the models and races and stuff and still be trying to recruit people we need to fill our most needed positions in the mod's development.