Game Directory

All Games

On the thirty-third floor of a Nechara office building, the corpse-faced woman leans out a window and pulls the trigger of her sniper rifle of soulsteel and bone, putting a single bullet through a president’s skull.
High over the Southern desert, a Tengese ace pilots a jet with an open cockpit. Dodging fire from a Varangian fighter squadron, he grips the control stick with one hand and hurls lightning with the other.
West of the Neck, a swimmer catches hold of the conning tower of the submarine she’s been pursuing. Taking on a monstrous bestial form, she rips open a hatch against fifty atmospheres of pressure.
At an observatory in the Juche hills, a man sits before a bank of computers studying radio telescope data of distant stars, from which he derives a prophecy foretelling the collapse of a mighty corporation.
In Plenilune, a retired cop with nothing to live for challenges an untouchable drug baron so he can go out in a blaze of glory. Instead he blazes with golden light as he Exalts, his service revolver shining like the sun.
Welcome to the Second Age of Creation. Welcome to the Modern Age.

The Dying World of Barsoom Needs Heroes.
Snatched from their world by an unknown force, trapped on a planet that can't exist. Can they survive the fearsome beasts and savage denizens of a place from beyond time and space? Can they find their way home? Join our adventurers as they explore the wonders of Barsoom from the vast deserts to the ancient cities. Discovering the forgotten secrets of a world that was old when life first spawned in the oceans of Earth.

Space... the final frontier...
In the furthest reaches of the Beta Quadrant the Federation has establish a presence to explore regions of the galaxy which had been closed to them before the Peace and subsequent Alliance with the Klingon Empire. One of these regions between the newly opened Shackelton Expanse and the Romulan Empire is the Bifrost Nebula and the unexplored spaces beyond.
This Game will be based in this Frontier. The Lonley outpost and research base Deep Space 3-9 also known as Asgard Station, located in orbit of a blue and white binary sytem at the edge of the Bifrost Nebula. Asgard Station is the furthest outpost of the federation in the known Galaxy. Here Star Fleet and Federation scientist and explorers are pushing the boundaries outward. And it is here that Star Fleet will do it's duty to seek out strange new civilizations and boldly go where no one has gone before...
STAR TREK: DESTINY

When an entire kingdom is wiped out by a mysterious civil war, a group of ragtags are hired to uncover the secrets of the cause of the kingdom's demise. Yet, things are more confusing and secretive than the heroes ever thought...

Aberrant: Weirder Stuff is an Aberrant game using an original setting.
In Aberrant: Weirder Stuff (henceforth AWS) you will play a young Quantum Enhanced Human who must decide how to live with your new found powers and what role you will play in the coming world upheaval. It is a modern setting/Supers/Scifi/Weird Adventure which will run in a concurrent time line to our own reality. Focus will be Character Drama, Us against them, facing the Unknown, and Action. Oh and there may be sex.

Heroes for Hire is a science fiction/fantasy game using the new Starfinder RPG rules from Paizo Publishing. Set in a slightly modified version of the core games published setting it is a sci-fi/fantasy romp across the galaxy full of action, adventure, romance, humor and maybe some dancing.

It is a world broken and reformed, where the coming of interdimensional rifts to the planet Earth has created a world of magic, psionics, and advanced technology, a world of infinite possibility that now seems so far out of reach.
The Coalition States is victorious over Tolkeen; the Federation of Magic is on a campaign of unity against its neighbors; hate and fear, never far away, are a more constant presence than ever. In the middle of nowhere, a small group of people cast away by the political machinations of war are going to find themselves at the center of all of it.

In the year 2120 agents of a top secret branch of Proteus known as Section Minerva, travel the known galaxy on missions for the betterment of mankind. Aliens, Artificial Intelligence and even humanity itself stand in their path as they fight a war in the stars to hopefully bring peace to Earth and its many colonies. How does one determine friend from foe in a galaxy of agendas, political maneuvering, conspiracies and red tape?

Generations have waited within warded shelters for a great evil to pass, and now take their steps back into a strange, new world. The land has been reclaimed by nature, the landscape changed drastically and monster populate the world again. The people are in need of hope, heroes who dare to explore and reclaim this world and help rebuild civilization.

In Mutants and Masterminds: Hero Academy, the player characters take on the roles of teen aged super heroes trying to balance their lives between homework, social obligations, secret identities and, of course, who to ask to the next school dance all while trying to stay off the radar of the faculty at Claremont Academy.

Seek your fortune in forbidden tombs or upon blood-soaked battlefields. Cast dark and terrible spells of unimaginable power, at the price of your soul. Sail upon untamed seas to lands where no human in living memory has walked. Fight for the fate of civilization — or barbarism — on a savage frontier.

One man has attained the power of God, taking on the moniker, GameMaster. He has given a group of teenagers a portion of Nexus Energy, empowering them to travel to other worlds, setting to right things that are wrong.