Original build method I use heap damage reduction and blood, the Zhan Zhuang blowguns hard play Purgatory was a devastating blow. More than a week of purgatory experience tells me that no matter if you hit resistance, do not you ever Zhan Zhuang output.
If you are tired with one hand, tired of unrealistically high attack speed, tired of constantly drag the body, it picked up from the warehouse, the auction house hands you a long absence from this fast hardware shining hands start.
Learned from the the moderators data posted double dot, Soul and locust damage depends on the character damage DPH (damage per hit), hands and arms has far more than the one-handed + deputies DPH, hands and arms is an unmitigated insignificant dot stream the best gift of the witch doctor. In the after Purgatory act 1, you must have a 1200 + dps, or 1000 <a href="http://www.goldwto.com/diablo3_gold.html">d3 gold</a> + dps 100 + intellect, perforated sparkling Niubi hands (IAS 1), whether you double dot hit fixed elite there can be no form what style of play.
Said the following skills:
Passive or die Xiaoqiang set, Chun, vicious (puncture, according to your equipment back to blue level), the rainforest. Tried many different combinations, and ultimately good amount of blue and damage reduction because they can not balance my equipment conditions had to be abandoned.
Mouse
Left Soul back to the blue version: To maximize efficiency, to give a blow-pipe (explained below) locusts and Soul of the blue-consumption, not back to the blue outfit is recommended to choose to return to the Blue Soul Eater.
Right group locust flame or rapid spread of the best: When I was pleasantly surprised to find that the swarm can move act2 <a href="http://www.goldwto.com/runescape_gold.html">runescape gold</a> elite strange (there were only less than 2w dps), I shed tears of emotional [sorry, screenshots skills forget the exchange of skills, fire locusts can not be with the damage reduction, with the puncture to maximize the output according to your equipment back to blue, I tend to reduce injury, with Rune rapid spread or 10s].
Keyboard
Walk 3 seconds: give up version back to the blood back to the blood too little, 3 seconds version for the safe release of the finished set of combos more valuable.
2 harvest back to the blood or reducer: does not matter, the harvest in order to maximize the effectiveness of the Swarm Purgatory Rune varies little.
3 8 seconds Armor fear or 6 <a href="http://www.goldwto.com/runescape_gold.html">rs gold</a> seconds: once to give up dot stream, because to see others in the forum explain, once touched my fears Armor skills in this skill introduced dot flow The whole world has undergone enormous changes, life-saving and output effect has been greatly improved. So the Armor version of the fear has become the core of the sets of build method, Detailed later.
4 sorcery increase the blood version: mainly in order to deal with to teleport fast like trouble elite the way blood Gaga. If you particularly want to kick the can, or play a game of Goblin, this skill can be replaced with blowguns
Equipment selection: the attribute selection priorities, hands and arms dps, intelligence, anti, anti-matter, crit rate, crit damage, blood, armor, movement speed. More than nine attributes the higher the better, in order of priority, to limit heap, other attributes are clouds. The movement speed is even more powerful attributes conditional heap, which can be ranked first overall (Note: 1 plus the IAS despite an increase in your panel DPS, but did not increase the DPH, you locusts actually enjoy dps, is in addition to IAS net dps after the addition of the panel dps. walk, harvesting, witchcraft, fear casting speed ignore the impact of the IAS, increase attack speed only, is to speed up your left-Eater and right locusts casting speed, no experience bees of 45 the floor azjxhp children's shoes in this post the crit crit strange infected whether to count if you crit chance is 5% 5% chance to blame infected within 8 <a href="http://www.goldwto.com/blade_and_soul_gold.html">blade and soul gold</a> seconds of each hop is crit damage, crit chance and crit damage is very important, resulting violence strike the addition of locusts dps cause a qualitative leap, injury and defense of the freedom to choose in order to achieve a balance between crit and blood anti-)
Equipment updated, no attack speed bonus, you will find your casting speed is very slow (I feel slower than the 1.1 version of the casting speed, modified?), Which is why I give up blowguns auxiliary output, while the output pure dot. But in addition to the Soul, locusts, the casting speed of the other skills are not subject to IAS, the Soul only released in the distance under safe conditions, locusts only release in Ling-step state can ignore the casting speed, so this sets of skills to help you choose well to avoid the negative impact of the hands and arms Slow Cast. If you have a 2w Panel dps, rely on crit attack speed stack to 4,5 wdps, with locusts effect and you are more or less the same. The focus is rounding attack speed, which means you are more likely acquired resistance (fish and bear's paw, the only alternative)
Output mode: 3 seconds spiritual line into the heap blame, harvest, and locusts. Note that at this time do not immediately fear, but to take advantage of the the 3 seconds Ling line the rest of the time, such as the spread of locusts burst, immediately after the fear to be coming out, and then ran out of heap blame (acceleration and six-second version of the fear can reduce operating The difficulty, I like to use armor). Fear MVP role to play in this set of combos, make up a good spirit line cd, escape, at the same time strange fear when locusts continued in the output. Ran out of heap blame, kites, and other good cd again, and so forth, Yi kinds of circulation. Skills to release the rhythm is very important, largely determines the dot stream is safe and effective. For example, if the opposite is the main melee strange, you should direct close to heap blame and 1,2 with the press and release the spirit rows and harvesting, and then immediately locusts, this time melee blame will gather to fight your avatar, and other avatar is broken immediately The fear of their lives, to try to gain time for the locusts output. Kite when you only lost Soul tube, do not count on fingers locusts time, because you have only to continue to the next round and other spirit rows and fear, do not see the locusts did not jump, wanted to try to be brave to go in and fix first serve. .
This set of play is slow play fast typical pay attention to slow, Accurate, remember not brought in the outbreak of the stream of uninterrupted skills habits, spotted the target 2,3 cast enough, the next thing to do just to walk and to avoid the enemy's attack.
Appendix:
About the operation of the locusts: a lot of shoes complain about short range of locusts, but also directly point strange sometimes easy to vent, in fact, the biggest problem here is that you use the locusts do not directly point to strange body, locusts can point to the ground release, want the locusts is effective, you need to count the amount in advance, lost a little bit in the strange acts Road before locusts, skilled and safe and effective release.
Spirit line: act 2, 3, lack of resistance to blood, there will be the Spirit line is broken in seconds, must pay attention to the distribution of the remote high injury strange, also has its own spirit engine position. This is something for the operation of skilled. High blood anti-performance anti-strange can play. (Double-injury vicious 36% of the rain forest, 10 <a href="http://www.goldwto.com/wow_gold.html">wow gold</a> seconds locusts available to increase the reduction in injury time, high blood high resistance, plus a doubling of fear armor, anti easily exceed this figure)
About DOT: Practice has proved that, in sparkling Niubi big hands in front of the Act a few elite can also be dot broken, focus is broken before him, you will not hang.
About fear: you will not be linked to the key that can make good use of fear. There are three advantages of fear. 1. Cd to help you fight the spiritual line of 4-8 seconds response time (to disperse the strange effect of making further away) 2 100% armor, making further harm reduction fear quickly blame to go after at least 4 seconds the locusts safety output time, and also produced a safe distance allows you to selectively put Soul Eater fear and harvest, there is no magic stiff, can be cast while on the move, pay special attention to the use of a bit of good to go fear, get twice the result with half the effort.
Crit: children's shoes proven very important, you can let the locusts dps essence improvement
With regard to equipment selection: not to vote in the election of the hands of the high attack with attack speed affixes, dot stream, with Gongsu affixes means their dps discount. But if you happen to good equipment also attack speed, you can rest assured, IAS does not have a negative impact, but did not affect the attack speed for you only.
Then and heap bear comparison: I broke lines and dot system play a considerable period of time, to fight mobs have their pros and cons, bear clear faster, bats play away. dot Department of the Qing slow, but easy. Sworn, if the DPS is high enough, to ensure less dragged times (3 times within) case clear blame, that the outbreak of the efficiency of the system is much higher. However, each time dragging storage, as well as the death of Countdown, the creeps 10 seconds automatically full of blood from the battlefield, there are many problems. . Defensive pure dot stream playing sworn relatively much slower, but the benefits would like to play hit or play play, do not want to play or to play, but I can safely run the map. Pure outbreak of the Department to run the map is much more difficult, but there are more bad fight affixes. 2 extreme play is their pros and cons, and reduction after the dot flow, however it is not too mainstream, and there are certainly reasons for less than other genres, this post is only to provide some ideas, and maybe we do Gaga the birth of a more perfect dot stream. But it is still 51 too bitter force, looking for some play on the possibility of only as much as possible from the very scarce resources, knees and begged Blizzard to buff! !
Finally:
This set of build method is not a lucrative one size fits all perfect play in purgatory, this play will still be abused dog, just to see if you want to be a husky or Hiromi, whatever the outcome, but also a dog.
If you do not have a particularly good with one hand, but also can not afford to heap attack speed, and tired of the the 5s invincible explosion Bear glass slide, I can tell you, this fight is feasible. Niubi sparkling addition to my large hands, the other components together to spend not more than 40W.
By progress act to hold the thigh