1) Download attached project and open in Unity
2) Build and Run project on a device
3) Make sure "Use pre-defined effects" (should be selected by default) is selected
4) Select effects in that order: Bloom, DepthOfField, Grain, LensDistortion
5) Press on "Run!" button
6) Watch the benchmark and notice performance dropdown when Depth Of Field effect is activated

Expected result: The performance should not be that bad on Adreno GPU devices
Actual result: Performance drops to 1-3 frames per second or even freeze the app
Note: Check the Edit field for more details about the performance