Hello and Greetings to all of you. I introduced to u all the Cold Monarch Barbarian is a hybrid build between melee 2-hand axe and summoner. He is a ruthless emperor with his guerilla spirits slays enemy in a blink of eye using his spirit walk abilty and shatters mighty foe with his axe skill Ice Burst leaving ice trail behind.

Reason to play this Build1. It easy build for a newbie.2. Need less requirement item to do much ubers.3. Medium farming speed with cheap equipment.

GamePlay

This character build can survive without spirit but its better together with spirit when engaging a fight. Using a late game equipment, this build can survive most place without spirit.This is the steps how the characters works:1. Summon wolf, Use Shamanic Trance , Summon Spirits, Use Thunder God2. Set right skill to Bear Stance and Ready hotkey Iceburst, Earthquake, Thunderslam and Spirit walk at left skill3. Use spirit walk on to enemy and then shift left skill to either Earthquake or Iceblast to kill the enemy. Use thunderslam when using spirit walk to horde of enemy. You will using pretty much earthquake all the time for farming.4. Resummon Spirits if spirits die and go back become a killing machine.

More Str More Power. All point to the str since the other stat already sufficient enough given by charms and skill set. The more u put base Str, the more powerful your spirit and your shamanic trance abilty.

Strength: All the restDexterity:Put some if u need more ARVitality:Put some if u need more healthEnergy:None

Final Skill

1. 1 point into all tree expect throw skill tree.2. Max Rune Master3. 25 point into Bear Stance to maximize physical reduction which is 50%. ( U can reduce point into Bear stance if u got physical damage reduction in item or charm)4. 21 or 28 point into Shamanic Trance.5. Max Defender Spirits for more tanky OR Max Protecter Spirit for more damage on Bloodlust.6. The rest point is up to u which either putting on (ancient blood, deadalus, iceblast, Shamanic trance, Spirit Guide, Immortal)

In Early game, your main skill is earthquake and titan strike with lion stance. After lvl up to lvl 12, stance change to bear and use iceburst for strong enemy only since iceburst consume a lot of mana at early game.

Next u gonna farm gift box from griswold in tristam. Farm gift box until u get at least a valaska tiered 1 unique but if u got tiered 2 is much better.(Farm gold by killing cave snapper at Underground Passage).Put all stat into str if u dont have enough requirement to equip it. You can skip farming gift box if u very unlucky and hard to get valaska. Just get good axe and move onwards . Pick all rune u can get. Use rune and make a good runeword armor( Check docu for list of runeword). Continue until act 5 and complete quest 2 to have merc act 5 to help u in Sunstone Quest.

Preparation of Sunstone Quest

When u in act 5 u might in lvl 35-50. Try get at least lvl 42-50 to do this quest. If u find difficult u can buy act 5 merc.Find all strong equipment and make runeword for best result.Reset your stat if u need too. Here some recommended stat point and skill point distribution.

Stat pointStrength:Enough for equipmentDexterity;25Vitality:All the restEnergy:None

Read Docu for more info on how to do this quest.When u avoiding the arrows dont RUN. but WALK since running makes your defence=0 and will hit by arrow much more. Be careful when killing the boss since it got chance to cast tremor that reduce your health about 10%. Use IceBlast for quick kill and for Immune Cold use shower of rock.

Preparation of Ennead Quest

When u In Terror act 2 your lvl might 70-80 and u ready for ennead quest.Find all strong equipment and make runeword

Stat pointStrength:Enough for equipmentDexterity;75Vitality:All the restEnergy:None

Your Bear Stance pierce physical damage on Undead. So If u find hard to kill the totem with all the skeleton in the way, u can kill the skeleton while it still having his immunity using shower of rock or earthquake with bear stance. Be careful while approaching the boss since he can cast Miasma which poison and slows and Nightmare which slows and stop your regeneration. Make tp near the boss to escape while having low health.

Preparation of Challange Level 2 (Death Projector)

U must get into Swampy Pit Act3 . This quest u need to just avoid the lightning while tanking the Death Mechanic around u. The Immunity of the Death Projector will drop if Death Mechanic is near to Death Projector. Dont use Spirits to tank the Death Mechanic because the Death Mechanic can heal Death Projector if he near to it after kill a unit including yourself. U need high defense to make this quest easier. I recommend to reach lvl 90 to learn RuneMaster before doing this quest but dont exceed lvl 90. After u done the quest, venture forth to destruction. Pick up shrine and Strong Sacred item to craft later on.

Suggestion Gear

This Gear optimize on doing quest and going all the way to destruction.Try find any tiered item that u want and change into tiered unique(TU) item. Also increase it tier while progressing too. Look into documentation at cube recipe section if u dont know how.(All best equipment sort out by order).

VisegripLight Gauntlets (6)Defense: (29 to 56)Required Strength: 52Required Level: 65% Chance to cast level 1 Crucify on Melee Attack+(3 to 4) to Maximum Damage(7 to 10)% Chance of Open Wounds-(50 to 21) to Monster Defense per Hit(4 to 5)% Bonus to StrengthSocketed (1)Defense: (67 to 109)Required Strength: 75Required Level: 156% Chance to cast level 3 Crucify on Melee Attack+(4 to 5) to Maximum Damage(11 to 14)% Chance of Open Wounds-(80 to 51) to Monster Defense per Hit(6 to 7)% Bonus to StrengthSocketed (2)Defense: (120 to 176)Required Strength: 109Required Level: 247% Chance to cast level 5 Crucify on Melee Attack+(6 to 7) to Maximum Damage(15 to 18)% Chance of Open Wounds-(110 to 81) to Monster Defense per Hit(8 to 9)% Bonus to StrengthSocketed (2)Defense: (187 to 266)Required Strength: 159Required Level: 338% Chance to cast level 7 Crucify on Melee Attack+(7 to 8) to Maximum Damage(19 to 22)% Chance of Open Wounds-(140 to 111) to Monster Defense per Hit(10 to 11)% Bonus to StrengthSocketed (3)Defense: (273 to 381)Required Strength: 230Required Level: 419% Chance to cast level 9 Crucify on Melee Attack+(8 to 9) to Maximum Damage(23 to 26)% Chance of Open Wounds-(170 to 141) to Monster Defense per Hit(12 to 13)% Bonus to StrengthSocketed (3)Defense: (375 to 522)Required Strength: 333Required Level: 5010% Chance to cast level 11 Crucify on Melee Attack+(9 to 10) to Maximum Damage(27 to 30)% Chance of Open Wounds-(200 to 171) to Monster Defense per Hit(14 to 15)% Bonus to StrengthSocketed (4)

: Crucify on attack will help faster killing horde.

Belt: 1st.

Dyaus Pita

Dyaus PitaBelts'On'Runeword Level: 100100% Chance to cast level 19 Death of a God when you Die(11 to 15)% Bonus to Vitality(11 to 15)% Bonus to Energy(11 to 15)% Bonus to Strength+(115 to 143)% Enhanced DefenseTotal Character Defense Plus 5%

LionpawChain Boots (6)Defense: (49-54) to (71-78)Required Strength: 44Required Level: 4+(18 to 29)% Enhanced Defense+(7 to 10) to all Attributes+(31 to 50) to Life+(31 to 50) to ManaTotal Character Defense Plus (3 to 5)%(21 to 38)% Extra Gold from MonstersSocketed (1)Defense: (110-119) to (152-163)Required Strength: 64Required Level: 13+(30 to 40)% Enhanced Defense+(11 to 14) to all Attributes+(51 to 70) to Life+(51 to 70) to ManaTotal Character Defense Plus (6 to 8)%(38 to 55)% Extra Gold from MonstersSocketed (2)Defense: (203-218) to (267-288)Required Strength: 93Required Level: 22+(41 to 52)% Enhanced Defense+(15 to 18) to all Attributes+(71 to 90) to Life+(71 to 90) to ManaTotal Character Defense Plus (9 to 11)%(56 to 73)% Extra Gold from MonstersSocketed (2)Defense: (334-358) to (433-464)Required Strength: 134Required Level: 31+(52 to 63)% Enhanced Defense+(19 to 22) to all Attributes+(91 to 110) to Life+(91 to 110) to ManaTotal Character Defense Plus (12 to 14)%(73 to 90)% Extra Gold from MonstersSocketed (3)Defense: (519-554) to (667-712)Required Strength: 195Required Level: 39+(64 to 75)% Enhanced Defense+(23 to 26) to all Attributes+(111 to 130) to Life+(111 to 130) to ManaTotal Character Defense Plus (15 to 17)%(91 to 108)% Extra Gold from MonstersSocketed (3)Defense: (759-807) to (974-1036)Required Strength: 282Required Level: 48+(75 to 86)% Enhanced Defense+(27 to 30) to all Attributes+(131 to 150) to Life+(131 to 150) to ManaTotal Character Defense Plus (18 to 20)%(108 to 125)% Extra Gold from MonstersSocketed (4)

: Gives Bonus Life And Attr 4th.

Death Spur

Death SpurHeavy Boots (6)Defense: (27 to 39)Required Strength: 28Required Level: 31% Chance to cast level 6 Spike Nova when you Take Damage+(0.09375 per level) to Maximum Damage (Based on Character Level)(21 to 25)% Chance of Open Wounds+(11 to 15) to Strength+(11 to 15) to DexteritySocketed (1)Defense: (59 to 82)Required Strength: 41Required Level: 111% Chance to cast level 8 Spike Nova when you Take Damage+(0.125 per level) to Maximum Damage (Based on Character Level)(26 to 30)% Chance of Open Wounds+(16 to 20) to Strength+(16 to 20) to DexteritySocketed (2)Defense: (109 to 141)Required Strength: 59Required Level: 201% Chance to cast level 10 Spike Nova when you Take Damage+(0.15625 per level) to Maximum Damage (Based on Character Level)(31 to 35)% Chance of Open Wounds+(21 to 25) to Strength+(21 to 25) to DexteritySocketed (2)Defense: (173 to 215)Required Strength: 85Required Level: 281% Chance to cast level 12 Spike Nova when you Take Damage+(0.1875 per level) to Maximum Damage (Based on Character Level)(36 to 40)% Chance of Open Wounds+(26 to 30) to Strength+(26 to 30) to DexteritySocketed (3)Defense: (248 to 310)Required Strength: 124Required Level: 381% Chance to cast level 14 Spike Nova when you Take Damage+(0.21875 per level) to Maximum Damage (Based on Character Level)(41 to 45)% Chance of Open Wounds+(31 to 35) to Strength+(31 to 35) to DexteritySocketed (3)Defense: (346 to 427)Required Strength: 179Required Level: 461% Chance to cast level 16 Spike Nova when you Take Damage+(0.25 per level) to Maximum Damage (Based on Character Level)(46 to 50)% Chance of Open Wounds+(36 to 40) to Strength+(36 to 40) to DexteritySocketed (4)

Empyrean BandRing Required Level: 401% Chance to cast level 7 Singularity when you Kill an Enemy(3 to 5)% Bonus to All AttributesIncrease Maximum Life and Mana 10%(26 to 50)% Extra Gold from Monsters

: Good gives max life and some bonus att

Summarize: The Early Game build main objective is to go into destruction difficulty easier.

Mid Game

This when u already lvl 120 and already in destruction difficulty. U can still clear destruction using the Early Game equipment but it will a bit difficult.

Preparation of Before Entering Destruction

If u find difficult to clear destruction, try follow this instruction. It may help u too ease up to clear the destruction difficulty.1.Finish MiniGames2.Finish BlackRoad Challange3.Find Strong Equipment : Instead of depends on Tiered Unique Item, time to move on into strong sacred crafted item.(Check on Mid Game Gear Suggestion)4.Reset Your Stat and Follow below recommended Stat and skill point distribution.5. Hiring a Mercenary.

Stat Point

In Early Destruction u lack of stat point and charm which u need gather later on to become strong. Thus stat point distribution mainly focus on vitality for survival.

Strength:Enough for equipment or add more for damage.Dexterity:50-100Vitality:All the restEnergy:None

Skill Point

1. 1 point into all tree expect throw skill tree.2. Max Rune Master3. 25 point into Bear Stance to maximize physical reduction which is 50%. ( U can reduce point into Bear stance if u got physical damage reduction in item or charm)4. 21 or 28 point into Shamanic Trance.5. Max Defender Spirits for more tanky OR Max Protecter Spirit for more damage on Bloodlust.6. The rest point is up to u which either putting on (ancient blood, deadalus, iceblast, Shamanic trance, Spirit Guide, Immortal)

Suggestion Gear.

(All best equipment sort out by order). If u hard to find a rare item to make crafted such as finding sacred labrys there is a trick to a bit make it easier. If u found normal sacred item u can upgrade to rare using Charsi quest and if found magic sacred item u can use destruction recipe to downgrade the item to normal.

Equipping all Gathering of the Tribes Sets is one the best Mid-game gear and make u possible to do much Uberquest and farming way easier..

Bear's WardingGathering of the Tribes SetFull Plate Mail (Sacred)Defense: (6084-6876) to (7456-8427)Required Strength: 627Required Level: 100+(1 to 2) to Barbarian Skill Levels+(115 to 143)% Enhanced Defense(11 to 15)% Bonus to Strength+(31 to 50) to Energy(11 to 15)% Chance of Uninterruptable AttackTotal Character Defense Plus (11 to 15)%Slows Attacker by (11 to 15)%Socketed (6)

,

Wolf's Fang

Wolf's FangGathering of the Tribes SetAssault Helmet (Sacred)Defense: (2573-2908) to (2816-3183)Required Strength: 456Required Level: 100(Barbarian Only)(3 to 6)% Life stolen per Hit-15% Penalty to Summoned Minion Life+(115 to 143)% Enhanced Defense(11 to 15)% Bonus to Dexterity+(31 to 50) to Vitality+333 to LifeSocketed (4)

,

Snake's Battle Chant

Snake's Battle ChantGathering of the Tribes SetPlated Belt (Sacred)Defense: (2930-3312) to (3209-3627)Required Strength: 606Required Level: 100(11 to 15)% Bonus to Energy+(115 to 143)% Enhanced Defense+(31 to 50) to Strength+333 to Mana+(31 to 40) Life on Attack+(31 to 40) Mana on AttackSlows Attacker by 5%Socketed (2)

Summarize: The Mid Game build is depends on crafted item and set item which available fairly easy available.

End Game

If u cant find the end game gear, the mid game gear already good enough for farming and doing some ubers.

The stat and skill distribution in back at the top of the topic. This equipment u can get after a lot of farm or trade item. Any weapon or armor that using RW, try find an eth socket type for maximum output and dont forget socketing indestructible jewel.This gear is only my suggestion ,its only optional.If u find it useful, feel free to follow.( All best equipment sort out by order.)

: a non eth one is the 2nd best of all. 100% proc StormBlast which makes u easily to kill monster that immune to cold. 3rd.

Shark (Xis)

SharkWeapons'TalXis'Runeword Level: 1211% Chance to cast level 31 Bloodlust when you Kill an Enemy+(201 to 250)% Bonus Damage to Bloodlust50% Increased Attack Speed+230% Enhanced damage+(3.25 per level) to Maximum Damage (Based on Character Level)66% Chance of Open Wounds+5 to all Attributes-500 to Mana

: Extreme high maximum damage available in this game which makes it very good choice if u cant find

Summarize: The End Game is utilize on ultimate damage for easy killing bosses and farming.

Another End Game Build

This Build is my secondary end game build which required expensive and rare item. This build is using kraken stance and in addition of fortress attack when attack enemy. The character works same as before but use kraken stance instead of bear stance and switching attack between fortress Earthquake every 3 sec for maximum damage.

Skill Plan1 point into all tree expect throw skill tree. Then,Priority maxing skill:1st: max Rune Master 2nd : 20 Point into Fortress3rd: 21 Point into Shamanic Trance4th: 20 point or more into Spirit guide5th 10 point into Wolf Companion6th: The rest point into Defender Spirit or Protector Spirit

Stat Point

Strength: All the restDexterity: Put some if u need more ARVitality: Put some if u need more healthEnergy: None

or

Strength: Enough for equipmentDexterity: Put some if u need more ARVitality: All the restEnergy: None

Der NebelringRing (Sacred)Required Level: 120+(21 to 30)% Bonus to Summoned Minion Damage+(21 to 30)% Bonus to Summoned Minion Life+1000 Defense+400 to LifeDamage Reduced by 5%+(41 to 50) Life after each Kill-2 to Light Radius

Der NebelringRing (Sacred)Required Level: 120+(21 to 30)% Bonus to Summoned Minion Damage+(21 to 30)% Bonus to Summoned Minion Life+1000 Defense+400 to LifeDamage Reduced by 5%+(41 to 50) Life after each Kill-2 to Light Radius

: Since u doing rainbow damage from kraken stance, this amulet is the best amulet at disposal.

Summarize: This Build Priotize on dealing huge Rainbow damage which make killing much more easier.

ROAD TO ONE PUNCH MAN

Well this build is simply to become the strongest hitter in MXL which u likely to kill most enemy in destruction in 1 thunderslam or earthquake. I didn't try this build yet but if you have try plz post video on it. I willl make your video in this guide section.

You will become very fragile using this skill plan but this skill plan will give u the maximum damage output. If u dont like become fragile u can just follow the end game skill plan at the top of this topic.

5. Azmodan: Using Merc can make this uber easier. If the elite monster spawn in that area are not dangerous it will make this uber much easier. U need to kill the boss quickly before all elite monster gang up killing u. Thunderslam work wonderful here.

6. Cathedral of Vanity: You need to have Jitan Gate oskill from Lord Adric Jitan uber charm before do this uber. When u enter the place u will end up on small room. Lure much of the enemy from the big room to the small room where u enter. After u lure a lot, u use Jitan Gate to teleport to the big room and make tp at most bottom of the big room. After that go on. kill the crystal ball while avoiding the lightning from the crystall ball.

7. Vizjun: Using Merc can make this uber easier. U need having decent item before do this uber and having 1M defence. You will travel to the somewhere bottom in the map using spirit walk and thunderslam to find the boss. After u find the boss, u need to go south west and deploy tp and clear the mob around there to avoid nuclear strike. After clear, u snipe the boss using purify skill and get the charm after his down.

8. Toraja : Using Merc can make this uber easier. If u gonna kill lilith u gonna be fast killing her before her summons too much morlu. Use thunderslam to makes space and summon edryem on lilith. When her shield down go for the kill. Watch out for her broadside skill.

9. Startled Witch: Never attempt to succeed using this build. I think gonna be hard using this build.

10.Uldyssian: Very Hard using this build since u need variety source of element damage to do this uber.

11.Void: Never attempt to succeed using this build. I think gonna be hard using this build.

Summoning

1.The Butcher: Use 1 summon at a time and make the circle appear while he hitting that summon and lure him into the circle and go for the kill.

2.The Binding of Baal :U need to kill all the minion 1st before u can kill the boss. Lure the minion 1 by 1 to avoid getting nuked by their spell and kill the boss after all minion down.

3.Assault on Mount Arreat :U need to kill all the minion 1st before u can kill the boss. Using Merc can make this uber easier. Your Bear Stance and Your high def can tank most of the arrows.

4. Akarat : Using Merc can make this uber easier. The amount of thunder hammer released by the Follower of the Akarat are way too strong to tank.Use summons and merc to tank the thunder hammer . The boss immunity is down for a moment when the follower die beside him. Thus, quickly kill the boss when all followers are down.

5. Legacy of Blood: Using Merc can make this uber easier. Try kill the boss faster before the boss summon too much blood golem more than u can handle.Try moving a bit after killing blood golem to avoid getting too much hit from the fire bomb.

6. Lord Aldric Jitan:U need to kill all the minion 1st before u can kill the boss. Using Merc can make this uber easier. U can tank much of the arrow but try avoid the singularity cast by enemy after death.

7.Judgment Day: Using Merc can make this uber easier. U have 2 way to do this uber.1.Needs High luck which wait the 2 different boss summonned successive below 30 seconds.2.Clear the Cathedral 1st. Summon the Edryems in inner and wait for the 1st boss to appear then run to the cathedral and make sure u remember what boss that appear in inner cloister. Lure the Edryem which the one that have some armor on his body into cathedral then wait for another boss appear in cathedral.If u see different boss appear in cathedral quickly kill it and go back inner to kill another one and go back town and cube it fast.

8. Zorun Tzin : Equipping item that have fire absorb can make this uber a bit less harder since the boss can cast huge fire damage. Some Example Item :

. Kill all the minion in that area and lure all rats at the most bottom lane of the map and then teleport to other lane. Summon him at the top lane of the map ready to purify trap. If too much trap u can handle just run way and make him follow u to place which does not have trap and hit him. Be careful while running since if u hit his projectile while his teleport to u, u wil die instantly.If he summon too much citizen to handle, just lure it at the bottom lane of the map.

9.Brother Laz. : Never attempt to succeed using this build. I think gonna be hard using this build.

10. Secret: Inarius’ Revenge : Use Dark Summoning After kill Inarius In Cathedral of Vanity. Just avoid the deathstrike after killing the minion.

Uberlevels

1. Kurast 3000 BA :Using Merc can make this uber easier. Same Strategy as Ennead Quest.

2.Island of the Sunless Sea :Using Merc can make this uber easier. U need to use Spirit Walk to kill Sunless Priest 1st since he gives quite a lot of damage on his homing bullet. The only problem is killing Malic since he can gives 1 hit ko homing bullet. U need to try kill him while avoiding homing bullet and use summon for distraction. Your earthquake skill can easily kill enemy in here.

3. Khalimgrad:Using Merc can make this uber easier. Its quite easy with your high def and just avoid the punisher. If u find hard it hard to kill all avatar, just farm the avatar near the entrance and repeat.

4. Tran Athulua : Using Merc can make this uber easier. Your high def and Damage Reduction(DR) can tank most of the arrow. Your earthquake skill can easily kill enemy in here and one your main farming spot.

5. Fauztinville: Using Merc can make this uber easier. Your high def and Damage Reduction(DR) can tank most of the necrobots and harpylisk projectile. If u tank too much u may die, so proceed cautiously.

6.The Triune : U can tank much in this uber but be careful with the meteor. The boss is quite hard and take a bit time to do since u need to lure the boss fight each other. U need to lure the Arihan to the Primus. While Arihan close to Primus charm the Arihan and make the Primus shoot projectile to Arihan. U need to stick close to Arihan since the book gives aura to Arihan to make Arihan take damage. U also need to reequip the book after die to make the aura enable.

7.The Unformed Land :Using Merc can make this uber easier. Your Spirit can do most of tanking of the projectile and u just hit the enemy. Just be careful at floor Light, Cold and Fire since they hit very hard. The boss terul is very easy, just hit him as usual.

8. Kingdom of Shadow : U need have a crafted sword and shield for this uber. Your shield must max enchanted defense. Put all Jah runes on your shield and On rune your sword to make u tankier. Use Windform skill to path your way all to the bottom of the map and find narrow path lead to north east. It goes all the way to boss. Be careful when approaching the boss since the boss hit quite hard and can summon more monster to aid him.

9.Ghosts of Old Bremmtown:Using Merc can make this uber easier. Cast a Spirit in front of u and make the monster appear and use thunderslam it and kill it. Repeat the process until the reach the boss which at the bottom of the map. Be careful of the boss which summon Death Spiral.

10. Duncraig: U need high bonus damage to undead to make this uber farmable. The 1st time u enter here, u need to find ring which helps u to kill the Slain soul easier. U will face a lot of death in here while teleporting to other room since u cant use thunderslam. The only way to survive here is having 1M def is a must. Then U need have a crafted sword and shield for using windform skill for avoid barrel. When teleporting to other room, u need to standby Windform skill to avoid barrel then switch back to axe to use earthquake to kill the enemy. The boss here Assur is dealing very high fire damage which u likely to die instantly without having 200% fire resistance above maximum resistance. Make a crafted boots that spawn +fire res and then put Pul Rune or BloodStone gem. MO all res too.

11.Yshari Sanctum: Never attempt but possible to do using this build.

12.Wretched Hive: 1st and 2nd level floor u will encounter invisible bug that hit u with high poison and make u 1hp and this bug have aura make your potion ineffective. The only solution is to tp way back home quickly before u got another fatal hit. The boss Xazax is quite strong and have huge hp. He can cast strong spell and summon Penitent which deal huge melee fire attack. The Penitent also cant be killed. The only way to fight him is to kill the boss quickly before he summon too much Penitent that u can handle.

2.Quov Tsin: The only way to kill him is to respect your skill to fortress build and maximize Wolf Stance. U will snipe the boss using fortress while using Wolf Stance. Put a bit skill point on wolf companion to increase seek range of fortress.

3.Belial: U need make tp near entrance of Icy Cellar in Icy Cellar. Lure the boss and near the tp and go back town. After that go ancient way wp and go near entrance of icy cellar. Make a lot of summons and ready to enter icy cellar and hit the boss in few seconds and run away with the tp which already set up. Repeat the process until he's dead.

4. Athulua: Keep Hitting her until she's dead. Just be sure u have a lot of potion standby since your health always gonna be low with the tremor cast by the rat on death.

5. Astrogha: This Uber need high damage to make it a bit easier since u gonna sometime hit the trap which gonna heal him back full life. U need at least crafted labrys with high damage or SU labrys and some buff of motw and 75-100% -ene cold res in total to make it easier. U gonna die a lot in this uber since his gonna cast spiral ice bolt which instant kill u.

6. Kabraxis: U need at least SU Light Belt Endless loop to do this uber way easier . Just melee him like usual but u gonna be teleported a lot of time and need drink a lot of potion. The other way without endless loop is using fortress or to kill him while avoiding using windform skill and wolf stance. Use crafted sword and shield. The Elemental :Fire: Use Ancient hand oskill from crafted barb helmCold : Use IceBlastLight: Use StormBlastStone/Physical: Use Shower of Rocks or Fortress. The Boss better use fortress or Guardian Spirit only to avoid getting killed by his broadside skill.Magic: U need to respec and have a lot hard skill points into lion stance to make this thing easier. Use Lion Stance, Shower of Rock and Fortress.

try to resume at 1 or 2 of the best gearing options instead of making a long list of all viable things you could use . it may be confusing for people with not much experience . people don't care about 3rd or 4th best options

so what gear did you actualy use when you played this build and decided to make a guide about it ?

going for maxed spirit guide + 24 points into bear stance + maxed runemaster is a waste of skill points . you don't need to max all 3 to have godlike defence . i'd gor for 1-pointer runemaster and put the other 20-ish points somwehere else or max Nephalem weapons for more damage instead . or since you can gain damage reduction from charms and lucky'd gear you may spend less points into bear stance for end game

Having 5-6 gear options at every spot does make it very difficult to read, especially with all the colors. Use item tags more often if possible instead of writing Eth SU Labrys, SU Labrys, SSU Labrys, etc

I think the list of items is pretty cool. Could put the best option on top and the rest into a spoiler to make it cleaner.

Endgame boots:

Lionpaw

LionpawChain Boots (6)Defense: (49-54) to (71-78)Required Strength: 44Required Level: 4+(18 to 29)% Enhanced Defense+(7 to 10) to all Attributes+(31 to 50) to Life+(31 to 50) to ManaTotal Character Defense Plus (3 to 5)%(21 to 38)% Extra Gold from MonstersSocketed (1)Defense: (110-119) to (152-163)Required Strength: 64Required Level: 13+(30 to 40)% Enhanced Defense+(11 to 14) to all Attributes+(51 to 70) to Life+(51 to 70) to ManaTotal Character Defense Plus (6 to 8)%(38 to 55)% Extra Gold from MonstersSocketed (2)Defense: (203-218) to (267-288)Required Strength: 93Required Level: 22+(41 to 52)% Enhanced Defense+(15 to 18) to all Attributes+(71 to 90) to Life+(71 to 90) to ManaTotal Character Defense Plus (9 to 11)%(56 to 73)% Extra Gold from MonstersSocketed (2)Defense: (334-358) to (433-464)Required Strength: 134Required Level: 31+(52 to 63)% Enhanced Defense+(19 to 22) to all Attributes+(91 to 110) to Life+(91 to 110) to ManaTotal Character Defense Plus (12 to 14)%(73 to 90)% Extra Gold from MonstersSocketed (3)Defense: (519-554) to (667-712)Required Strength: 195Required Level: 39+(64 to 75)% Enhanced Defense+(23 to 26) to all Attributes+(111 to 130) to Life+(111 to 130) to ManaTotal Character Defense Plus (15 to 17)%(91 to 108)% Extra Gold from MonstersSocketed (3)Defense: (759-807) to (974-1036)Required Strength: 282Required Level: 48+(75 to 86)% Enhanced Defense+(27 to 30) to all Attributes+(131 to 150) to Life+(131 to 150) to ManaTotal Character Defense Plus (18 to 20)%(108 to 125)% Extra Gold from MonstersSocketed (4)

full str while not using lion stance is also a waste . either split them 50%/50% or go full vitality instead . your extra damage / point into str is not that amazing if you're not using lion stance along with it .

your early and mid game also lacks attack rating by judging the stat investment and 1-pointer deadlus .

@ void you can find the same pretty cool list just by opening the docs. it's the same thing . you can see all options there . you get my point

ok then , i'll erace the gearing sections and just "paste" the docs in every miniguide . it's more usefull . i'm sure you'll know what to pick from that list to make the build work.

i wouldnt approve of that. that would be bad. but its nice to have more than 1 option for every gear slot. it could be more orderly, ill give you that but otherwise it boils down to opinion of what u value in a guide

you always have more than one option , but nobody cares about those , since you can pick by youreself from something you consider usefull just by looking at the docs ; the goal is to socket what is the best and reach the highest efficiency (this is the only thing that matters) .

also , if we're not including the end game gearing where some SU's may be hard to find , reason why you can have more than 1 or 2 viable options , the early and mid sections can resume to no more than 2 options since they can all be accesed quite easy just by farming for consumables (runes/shrines/arcane crystals) /re-rolling rares/crafts .