Posted by: Galfar

Metadata - simple way to load and save information about images other than just width-height-format. Currently reads/writes print resolution of JPEG, PNG, and TIFF images, frame delays of APNG/GIF animations. Raw XMP/EXIF/IPTC metadata support for some file formats.

JPEG 2000 support improvements - from new version of JPEG 2000 for Pascal.

Maybe some file mapping support for very large images (nothing in core though, just some hacky extension for now).

Progress callback in few places.

Direct3D 11 texture support

Graphics32 interfacing unit

Some support for binary (1bit) images. Support in file formats: PNG, TIFF, BMP.

I'm currently using Imaging in one bigger project and I need it to do some things it wasn't originally designed for (which was texture loading/saving for games) - implementation probably won't be very nice (metadata, progress, file mapping, 1bit stuff).