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Topic: Silent dagger chapter codex (Read 3488 times)

I'm sorry that i made those mistakes but i thank you for allowing to see my errorsthat is why i wanted to have others assist mei thank you for your supportso far i've made that the aualyans have several mutations

« Last Edit: February 07, 2017, 09:57:21 am by Naoki the curseblood99 »

i have came up with mutations that the aqualyans have develloped such as powerful senses of sight and smell able to survive in hot or cold temperatures of waterthey can breath both air and water there is more water in an aqualyan than a humantheir entire skeleton is made out of cartilage their teeth are made for a mostly carnivorous diettheir hair is naturally blond and their eyes are bluethey are ambush hunters preferring to stalk their prey

« Last Edit: February 07, 2017, 11:55:38 am by Naoki the curseblood99 »

I have came up with mutations that the aqualyans have developed such as: - powerful senses of sight and smell - able to survive in hot or cold temperatures of water- they can breath both air and water - there is more water in an aqualyan than a human- their entire skeleton is made out of cartilage - their teeth are made for a mostly carnivorous diet- their hair is naturally blond and their eyes are blue- they are ambush hunter preferring to stalk their prey

Ok, so from reading this (and from talking with my fiance, who's studying Zoo Biology at uni) I'd say that in rules terms this would translate to Acute Senses, Amphibious, -1T and possibly -1S.

I think the next step is to decide work on individual units. Could you make a rough list of all the units you'd want to include in the codex, along with some idea of how they might work rules-wise?

i was actually going to say they have night vision but miss said it also good ideas but this chapter actually doesn't have any thing like tactical marines preferring to keep either out of sight or highly mobile could you give me advice on making new characters?

« Last Edit: February 09, 2017, 04:20:11 am by Naoki the curseblood99 »

plus i made a characterNaoki Points 90Naoki is a loner stalking battlefields across the galaxy hunting down which ever foes are wanted dead by the chapter be they corrupt politicians, bloodthirsty daemons, cruel xenos and crazed chaos worshipers, all will be found and killed. He is a true outcast now one of Narsi’s otherworldly servants after his death in the battle of Hypeirus now back from the grave and spared from the fate of his tribe he now seeks nothing more than bring death to both Narsi’s and the Emperor’s foes. Naoki WS BS S T W I A Sv Ld Unit type: unit composition: - 4 7 4 4 2 6 2 4+ 8 infantry (character) 1 (unique)Wargear:bolt pistolblind grenades close combat weaponghost camouflagestalker armour Special rules:And they shall know no fearAqualyan mutations Born of night Dead eye: A unit with this rule has the precision shots rule and on rolls of 6 the shot has the instant death ruleIndependent characterInfiltrateOutcastMove through cover Narsi’s servantScoutChapter relic: Narsi’s gift: This modified aqualyan boltgun utilises xeno technology and is made out of the same materials as the rest of the chapter’s gear, it has been designed for an aqualyan to wield. It is capable of using a variety of rounds in Naoki’s hands, warlords, traitors, xenos, sorcerers and daemonic abominations will meet their end. Range Strength AP Type 35” - 4 Rapid fire Sniper Rending, Shred, Gets hot!

• Options: this unit can take the following:-Special Issue Ammunition--------------20pts -Hunting rounds----------------------------35pts

« Last Edit: February 07, 2017, 01:03:06 pm by Naoki the curseblood99 »

Naoki is a loner stalking battlefields across the galaxy hunting down which ever foes are wanted dead by the chapter be they corrupt politicians, bloodthirsty daemons, cruel xenos and crazed chaos worshipers, all will be found and killed. He is a true outcast now one of Narsi’s otherworldly servants after his death in the battle of Hypeirus now back from the grave and spared from the fate of his tribe he now seeks nothing more than bring death to both Narsi’s and the Emperor’s foes.Naoki 90 Points

WS

BS

S

T

W

I

A

Ld

Sv

Unit Type

Unit Composition

Naoki

4

7

4

4

2

6

2

8

4+

Infantry

1 (unique)

Wargear:

bolt pistol

blind grenades

close combat weapon

ghost camouflage

stalker armour

Special Rules:

And they shall know no fear

Aqualyan mutations

Born of night

Dead eye: A unit with this rule has the precision shots rule and on rolls of 6 the shot has the instant death rule

Independent character

Infiltrate

Outcast

Move through cover

Narsi’s servant

Scout

Chapter relic:Narsi’s gift: This modified aqualyan boltgun utilises xeno technology and is made out of the same materials as the rest of the chapter’s gear, it has been designed for an aqualyan to wield. It is capable of using a variety of rounds in Naoki’s hands, warlords, traitors, xenos, sorcerers and daemonic abominations will meet their end. Range Strength AP Type 35” - 4 Rapid fire, Sniper, Rending, Shred, Gets hot!

Options:this unit can take the following:

Special Issue Ammunition__20pts

Hunting rounds___________35pt

My main thought here is that is a lot of special rules. It may be better to create a Nested special rule for the character. A nested rule simply uses one line to state the character has a collection of other rules. In this case it would be things specific to the Silent Daggers.

Also, unless I am mistaken, Independant Characters already have the Dead Eye rule by default, and so specifying it is redundant.

That Relic is a little bit overpowered, I think. It has a case of "Keyword Soup" where it has a lot of rules that may not all work together. For instance I don't think I've ever seen a Rapid Fire Sniper weapon in the game before. Sniper Rifles aren't usually known for benefiting a sniper at close range of on the move, so this should already be changed to a Heavy 2 weapon if you're really wanting those two shots. benefit is you get max range on both shots, the downside is your character has to remain stationary, as a sniper should. Sniper already confers rending, which itself is only useful against vehicles and high armoured targets. Shred will almost garauntee a wound, but again I think its redundant alongside the sniper rule. Also, the Range should be a multiple of 6", as Mabbz said earlier.[/list]

could you make any suggestions on what the trials should be? also is there a way i can improve the mask of silence?additionally aqualyans have slits for pupils instead of the average human ones similar to a cats eyes

« Last Edit: February 24, 2017, 01:17:40 pm by Naoki the curseblood99 »