Life is Strange Wiki Guide

Episode 2: Out of Time

Episode 2 begins with Max sleeping. Wake her up and you can walk around her room. There are several objects you can interact with here, but the one of importance is her plant near the window. Water it, because if you do not it will die.

Once you are ready to leave, grab her shower supplies which sit in her closet to the right of her door. Leave the room and head to the showers, which are down the hall and to the left.

While enroute, you will see Alyssa. She gets hit by a roll of toilet paper. If you stand beside her then rewind time, you can warn her to move, which is something she will remember.

After saving her, head into the showers. Talk to Kate, and after that is done, you can walk into one of the showers and use it. While in there, Victoria and her friend will come in to harass Kate while you hide. Eventually, they will all leave and you can come out. The website that Victoria wrote on the mirror can be erased, which will make Kate feel better later on.

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After cleaning it off, you can exit and go back to your room. There are some whiteboards in the hall you can interact with, but it's not mandatory. Once back in your room, get dressed then grab Kate's book. It's under one of the many piles of random papers. With the book in hand, head to Kate's room. Once inside, don't talk to her yet. Instead head to the left side of her room and take a photo of her pet.

There are several other things in her room you can read which can help shed some more light on her character. One of importance is a card from her dad, which is valuable knowledge for later in the Episode. When ready, give her the book. While talking, you will have to make a decision about what she does.

Kate is in a rough spot currently, so while talking, it's in your interest to be nice, and caring so that Kate will feel comforted. When finally done, you can leave Kate's room and head down the hall. Dana will call you into her room, so go in there and speak with her, and you will make a decision whether or not to go to a Vortex Club party. After that conversation, you can speak to a few other people, or simply leave. Regardless of what you do, when you are done in the dorms, exit through the door at the end of the hall.

Now that you are outside, there are three things you can do. First, head right towards the bench and garbage can. You can pick up the second photo here. Interact with the garbage to place a piece of food on the bench and lure the squirrel over. Make sure you take several steps away from the bench so that the squirrel comes over.

With the picture obtained, there are three people you can talk with. The first is the janitor, and the second is Taylor. If you speak with her, you can learn quite a bit about her personal life. The important thing is her mom, and once you hear about it, you can rewind time and bring it up to her to learn even more, and become closer friends with her. Once you have spoken with these two people, head towards the exit.

When you get there, you will see Warren. There are a few things you two can talk about, but one choice that is important is whether you go on a date with him to the movies. Once you are done, exit towards the school yard. A cutscene will play as you walk through the area, and then ride the bus towards the Diner.

The Diner is a fairly busy place, so before going in, let's take care of everything outside. First, before you even go inside, make sure to look up above the door to the Diner to see a whale sign. Take a picture of it, as its the third optional photo of the episode.

With that in hand, you can make your way around the back of the Diner. One path will take you towards a dog, who just barks at you, so go around the other way. There are a few people you can talk to here, some of which can offer valuable insight to the world, specially the homeless woman.

After talking to them all, head towards the fence in the back behind the Diner. When you get close, you can take the fourth optional photo.

With the picture taken, and everyone spoken to, head inside the Diner. Head around to the left of it first and into the washroom. There is graffiti all over, but the important one is the white graffiti on the mirror. Take a photo of it to obtain optional photo 5.

That's all the photos for this area, so head back into the diner. You can speak with a few different people here, although none of them have important dialogue. When you are ready to proceed, head to one of the final booths in the Diner and sit down.

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When you do, Chloe's mom will come over and talk to you for some time, then offer you breakfast. As she brings it over for you, Chloe will come into the Diner and sit down. While sitting there, Chloe will want you to prove you have powers. You offer to guess what she has in her pockets. The first guess doesn't matter, you are supposed to fail.

After you fail, she will pull out what she had in her pockets. You will need to memorize details about each item, but don't worry, we did it for you!

Panda Keychain.

She has 7 cigarettes.

She has 86 cents.

She got her parking ticket at 10:34AM

After succeeding, she will ask for yet more proof. She will put you through another test, as you predict the next 30 seconds. You will first watch everything around you happen, then tell it back to her. The things you need to tell her are:

Trucker drops his mug.

...and his partner leaves.

...and Joyce stops them.

Jukebox goes crazy as a cockroach crawls on it.

After all this is done, Chloe will want to leave the Diner. When you get near the exit, your phone rings and another major decision will occur. You can either talk to Kate, which makes Chloe mad, or ignore the phone and leave.

The next area is a fun old junkyard. Chloe will want you to find 5 bottles, but while doing that we are also going to grab some photos.

Once free to walk around, head the old bus. You can take a photo of it! This is optional photo 6.

One of the first bottles is also found near the bus. It is sitting up on a red object, that is upon a cabinet. You need to interact with it first, then rewind time and use the crate that is to the right to reach it.

The next bottle is located on the hood of a car. The car is found near the clearing, where there are a few trees and an open grassy area. If you are having trouble spotting the bottles, make sure to just keep an eye out for the white lines that surround interactive objects while walking around.

While you are near this grassy area, look around and you will see a deer. Approach it, and Max will talk about it while the deer hops away. Follow it as it goes deeper into the grassy area and you will be able to take a photo of it, netting you optional photo 7!

Now that we have the picture, lets get the third bottle. This bottle is inside a small hut. You can find the hut by the train tracks that run along the back of the junkyard. Enter the hut and you can find the bottle inside, along with several other objects you can check out and read.

The fourth bottle is found near the hut, by a campfire. Walk around the back of the hut, and you will notice that nearby is a small path leading through several stacked cars. Grab the bottle, and when you leave the wire spools will fall, so make sure to quickly rewind and walk pass them.

The final bottle is sitting high up in an old boat. Although tough to see at first, there is a small path near the boat that leads up and around to the other side of the wood plank. From here you can lift the plank and use it to reach the boat. Grab the bottle then return to Chloe. She will set them up and begin shooting.

Let her shoot the first shot, then rewind time and tell her how to adjust her aim, which for the first shot requires you to tell her to aim a bit to the right. The second shot will require her to aim up.

The next shot she wants to do a trick shot. If you look left, there is a rusted tire rim. Tell her to shoot it, and the bullet will deflect off it to hit the bottle. The next shot is the final one, and you simply need to tell her to shoot the car tire. If you are curious, you can tell her to shoot the gas tank to blow the car up, or even shoot the bumper which will cause the bullet to bounce back and hit Chloe. After bottles are destroyed, Max will pass out.

When Max wakes up, you will talk to Chloe then get up. Walk around to her right hand side, and you can take an optional photo!

After you take the photo, talk to her and a cutscene will play as Frank shows up. There is a lot of important stuff said here, but there is also a big decision to make. If you decide to shoot him, the gun won't fire. If you don't shoot him, he takes the gun.

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After the choice is made, you and Chloe will walk out of the junkyard and lay on the train tracks. If you thought something bad would happen from this, you are right. After Max has another episode, she comes to and Chloe is in trouble. Quickly run up the ramp by her, and you will find a crowbar sitting in a cinder block.

You have two choices now. There is a giant spool you can push, by using the crowbar to move the wedges, allowing you to push the spool down the hill, smashing the device and move the tracks. You could also use the crowbar to enter the building here. Inside one of the drawers is a pair of pliers. Take them down to the fuse box by the track and use them to move the track the non destructive way. If you start running out of time, simply rewind a bunch to buy yourself some extra time. Whatever you decide to do, Chloe will be thankful and after a long cutscene will drop you off at school.

Now that you are back at school, there are several people you can talk with. One of importance is Courtney, the purple hair girl sitting behind a table in the hall. If you talk to her about the Vortex Club and the dress code, you can learn some information and then go back in time to bring it up to her. This will impress her and you can get put on the list to the party.

Chloe's father is here, and you can talk to a few other people too. Head down the hall when ready and enter the science lab first. Warren is in here, trying to do a science experiment. No matter what you tell him, it won't work. However, if you go talk to the teacher, you can ask her what she would do and then relay that info to Warren. Tell him to add Chlorine, then stick around a few seconds and you can snag optional photo 9!

With that done, you can head to your normal photo class. You will be stopped by your teacher after he is done talking to Kate. You can tell him as much as you like, and depending on things you picked in Episode 1, his reactions can change. Once you are done with him, enter the room and walk directly forward. You can take a photo of the girl looking out the window, snagging you optional photo 10!

After taking the photo, go to the back of the class where your desk is and speak with Nathan and Victoria. This will trigger a long cutscene that eventually ends with all the students running from class.

The final part of the episode has all the students gathered around the dorms, as Kate Marsh stands on the roof. The cutscene will end and you will be back with Max, as she makes time stand still. Walk through the crowd and up to the front door of the dorms and the game will prompt you to go to the roof.

As you might suspect, the following conversation is quite important. Also there are points earlier in the game that can have an effect on this conversation. If you wish to save her, you will have to have done multiple things in the earlier chapters to show you care about her, such as answering the phone in the Diner earlier in this episode, or standing up for her in Episode 1. Below is a list of the following dialogue options that will lead to you saving Kate.

You matter, not just to me.

You're my friend.

Nathan is involved.

Be strong.

Your father (Your sisters will also work).

If you choose these options, and had done things to help Kate earlier, she will step down and hug you. If not....

This will lead into a series of cutscenes, ending with you in the principals office with Nathan. While here, you have an opportunity to accuse Nathan, or you can keep your mouth shut about events. Whatever happens, you will eventually end up outside with Warren, and Episode 2: Out of Time will end.

For additional help here are videos of good and bad choices walkthrough: