DRAWING

Set an offscreen pixelmap color table to the ctseed value of a graphic device

The intent is to poke the ctseed value of the graphic device into the offscreen pixel maps color table. I hope I explained that correctly.
Copybits checks the seed values and if they are the same then copybits does not perform coloration between different depths. Which also means copybits blits faster.

The list I am drawing with a gworld is lacking speed and I'm looking for speed anywhere I can get it.

Well, it looks like I've answered my own question. To the best of my knowledge I turned this line...

'PRINT %(10,10) clrTblSeed&,tstWrldSeed&,gResizeCnt&
END IF
END IFEND FN

When I used it, I didnt know what the ctSeed for the gdDevice (screen) or the gWorld.

clrTblSeed& is the ctSeed for the gdDevice and tstWrldSeed& is for the gWorld.

After printing both values I found they were the same anyway, since I'm currently only testing on one monitor. Multiple monitors are next on the list.

If anyone has a desire to use this, you would just need to comment out the tstWrldSeed& since it was just used for testing and uncomment

& gWorldPmTable&..ctSeed&,clrTblSeed&

Unfortunately, I couldnt just use

clrTblSeed& = pixMap&..pmTable&..ctSeed&

or

& theGWorld&..pmTable&..ctSeed&,clrTblSeed&

because the compille complained that I could only use this statement witn an application include (this code is for a code resource). It had me baffled for minute or two, then I decided to break it down to simpler terms to see if it would work and it did.