Building a Multi-Disciplinary Team for Creating VR Simulations

Conference Archive

Realities360 2018 Conference - June 26, 2018

Kevin Barrett

Executive Director—Studio Operations Serious Labs

You’re
building VR simulators, and you need to either scale up your company’s
production capabilities or get more productivity out of the staff you have. Join
this session to discuss a real-world case study that demonstrates the steps
followed to accomplish both goals.

This
session will use AAA video game development practices as a guide to help define
best practices around building teams and increasing productivity. You will
learn how to address changing needs, as well as the best ways to maintain
motivation when working in complexity.

In this session, you will learn:

How to
build a multi-disciplinary team

How to
conduct performance management

How to
manage change as you build for scalability

How to
motivate and reward staff working on complex technical projects

Audience:

Managers
and senior leaders (directors, VP, CLO, executive, etc.).

Technology discussed in this session:

Virtual
reality.

Handouts

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