Go Fer Yer Gun!

Role-playing adventures in the Wild West. This role-game takes the OGL, shakes it up and lets only the necessary stuff back in again. What this means is that you are left with a straightforward, no nonsense role-playing game without feats and skills. It does feature a simple class-based system (Drifter, Gunslinger, Preacher and Wrangler to name just a few of the 10 character classes), so it has that 'old school' feel with a more modern slant. It is so easy to use, it can just as easily be used as a simple gunfight/skirmish game with as much or as little of the role-playing element as you like. If you like feats and/or skills, these can be taken from the SRD or any other OGL or d20 game you happen to like and slotted straight in seamlessly. Included in the game are several pages devoted to 73 real-life Wild West characters, 3 adventure ideas, a character sheet and rules for multi-classes. The word count is 33,000 words (including the WOTC OGL) and it is fully bookmarked.

A very, very great game! The Wild West! One of the greatest, ‘though oft’ overlooked, rpg settings, or setting for any type of fiction. Very playable system all around. The 11 character classes are very well thought out – just [...]

In a world of 300+ page RPG rule books GFYG! is a breath of fresh air. The rules are open and flexible but at the same time complete.
I can see with just a bit of finagling GFYG! could be adapted to many settings. [...]

GFYG is slick and fun! It's a Class/Level game, not a skill based game. It's clearly based on the Castles & Crusades SIEGE engine, an OGL version of the d20 system so it's very easy to pick up if you're familiar with any d20 game. (aside: I [...]

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