The target cannot choose its last move for 4-7 turns. Disable only works on one move at a time and fails if the target has not yet used a move or if its move has run out of PP. The target does nothing if it is about to use a move that becomes disabled.

The target is forced to use its last attack for the next three turns. The effects of this move will end immediately if the target runs out of PP for the repeated attack. In double battles, a Pokemon who has received an Encore will target a random opponent with single-target attacks.

As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass, U-Turn or Volt Switch. The target will still be trapped if the user switches out by using Baton Pass.