Name:Kirigakure no Jutsu (Hiding in the Mist Technique)Rank: DType: NinjutsuElement: SuitonRange: +20 metresHandseals: NoneDescription:This displacement technique is a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu. To sense those in the mist one must have a perception 10 stats higher then the amount of chakra used in the technique)Requirements: +11 Chakra, Water Release, Ninjutsu

C rank:

Name:Suiton: Ja no Kuchi (Water Release: Snake's Mouth)Rank: CType: NinjutsuElement: SuitonRange: 15 metresHandseals: Monkey → Rat → Tiger → Dragon → Horse → DragonDescription:The user generates a spinning column of water which takes the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the targets away.

Requirements: +21 Chakra, Water Release and Ninjutsu

Name:Suiton: Suiben (Water Release: Water Whip)Rank: CType: NinjutsuElement: SuitonRange: 15 metresHandseals: Rat → Dog → OxDescription:The user creates a whip made of water that can wrap around the opponent. The user can also channel lightning chakra to shock anyone wrapped in it.

Requirements: +21 Chakra, Water Release and Ninjutsu

Name:Suiton: Teppōdama (Water Release: Gunshot)Rank: CType: NinjutsuElement: SuitonRange: +20 metresHandseals: TigerDescription:The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The high-speed water ball attack possesses just as much power to kill as an actual gunshot. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It is also possible to increase the power of destruction of the spheres themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power. With a user the size of Gamabunta, the bullets can actually be more like cannonballs, making them much deadlier.Requirements:+21 Chakra, Water Release and Ninjutsu

Name:Suiton: Hōmatsu Rappa (Water Release: Wild Bubble Wave)Rank: CType: NinjutsuElement: SuitonRange: +20 metresHandseals: N/ADescription:The user spits out a large volume of bubbles which covers the ground and reduces its friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.Release and Ninjutsu

Name:Mizu Bunshin no Jutsu (Water Clone Technique)Rank: CType: NinjutsuElement: SuitonRange:20 metresHandseals: TigerDescription:The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power.Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water. Each clone has 10% of the original's strength

Requirements:+21 Chakra, Water Release and Ninjutsu

Name:Suirō no Jutsu (Water Prison Technique) Rank: CType: NinjutsuElement: SuitonRange: 5 metresHandseals: Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out or Snake → Ox → Clap HandsDescription:This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth.[2] Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water

Name:Suiton: Mizurappa (Water Release: Wild Water Wave)Rank: CType: NinjutsuElement: SuitonRange: 15 metresHandseals: Dragon → Tiger → HareDescription:Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Water Release technique. The amount of water launched is equal to the amount of chakra used.

Requirements: +21 Chakra, Water Release and Ninjutsu

Name:Suiton: Mizuame Nabara (Water Release: Starch Syrup Capturing Field)Rank: CType: NinjutsuElement: SuitonRange: +20metresHandseals: Ram → TigerDescription:The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Name:Suiton: Suikōdan no Jutsu (Water Release: Water Shark Bullet Technique)Rank: BType: NinjutsuElement: SuitonRange: 15metresHandseals:The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their swimming speed.+31 Chakra = 60 Speed, 50 Strength, Creates 1 Water Shark+71 Chakra = Creates 2 Water Sharks+161 Chakra = Creates 3 Water Sharks+191 Chakra = , Creates 4 Water Sharks+231 Chakra = Creates 5 Water SharksRequirements:Ninjutsu, Water Release, +31 Chakra

Name:Suiton: Suijinheki (Water Release: Water Encampment Wall)Rank: BType: NinjutsuElement: SuitonRange: 5 metresHandseals: Tiger → Snake → Rat → Snake → TigerDescription:This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Requirements: Ninjutsu, Water Release, +31 Chakra

Name:Suiton: Suiryūben (Water Release: Water Dragon Whip)Rank: BType: NinjutsuElement: SuitonRange: +20 metresHandseals: TigerDescription:This technique creates an orb of water from which many sharp whips of water emerge that can be directed towards and impale a target or multiple targets. The whips can also change direction in mid-trajectory, bending to seek out the targets. This is a high level elemental ninjutsu as it seemingly required great amplification to use.

Requirements:Ninjutsu, Water Release, +31 Chakra

Name: Suiton: Bakusui Shōha (Water Release: Exploding Water Colliding Wave)Rank: BType: NinjutsuElement: SuitonRange:Handseals:Description:The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterwards, the excess water can be used for additional Water Release techniques. This technique can also be used by punching the ground or stomping the ground instead of spewing it out from the mouth.

Requirements: Ninjutsu, Water Release, +31 Chakra

Name:Suiton: Goshokuzame (Water Release: Five Feeding Sharks)Rank: BType: NinjutsuElement: SuitonRange: +20 metresHandseals: Put both hand palms together then slam one hand on the water's surfaceDescription:The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. In the anime, these sharks can regenerate from surrounding water, making them difficult to destroy.

Name:Suiton: Mizu Kamikiri (Water Release: rising Water Slicer)Rank: BType: NinjutsuElement: SuitonRange: 15 metresHandseals: TigerDescription:This technique will create a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Requirements:Ninjutsu, Water Release, +31 Chakra

Name:Suiton: Suishōha (Water Release: Water Colliding Wave)Rank: BType: NinjutsuElement: SuitonRange: +20 metresHandseals: Clap handsDescription:This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

Requirements:Ninjutsu, Water Release, +31 Chakra

A rank:

Name:Suiton: Daibakufu no Jutsu (Water Release: Great Waterfall Technique)Rank: AType: NinjutsuElement: SuitonRange: 20 metresHandseals: Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → BirdDescription:This technique extends water over a large scale, surges and rises up to several dozens of metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.

Requirements: Ninjutsu, Water Release, +51 Chakra

Name:Suiton: Daikōdan no Jutsu (Water Release: Great Shark Bullet Technique)Rank: AType: NinjutsuElement: SuitonRange: 20 metresHandseals: Clap → Snake → Technique Specific SealDescription:A stronger version of the Water Release: Water Shark Bullet Technique, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get. Drains chakra equal to the amount used. For strength and speed increase this is equal to 50% of the chakra drained.

Requirements: Ninjutsu, Water Release, +51 Chakra

Name:Suiton: Dai Bakusui Shōha (Water Release: Great Exploding Water Colliding Wave)Rank: AType: NinjutsuElement: SuitonRange: +20 metresHandseals: RamDescription:This technique is a larger version of the Water Release: Exploding Water Colliding Wave. With it, the user spews out a massive amount of water, covering an entire area with crushing, unavoidable waves. The water then forms into a giant orb, instead of letting it flow freely like the original.

Requirements:Ninjutsu, Water Release, +51 Chakra

Name:Suiton: Suijinchū (Water Release: Water Encampment Pillar)Rank: AType: NinjutsuElement: SuitonRange: 15metresHandseals: N/ADescription:A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense, curved torrent, effectively creating a near-instantaneous circular barricade that can be used to intercept incoming attacks.

Requirements: Ninjutsu, Water Release, +51 Chakra

Name:Mizukiri no Yaiba (Water Cutting Blade)Rank: AType: NinjutsuElement: SuitonRange: sword lengthHandseals: N/ADescription: A water technique that allows the user to manipulate water into the form of a sword. This sword is also shown to be very resilient as it is able to withstand and cut through most Fire Release techniques.

Requirements: Ninjutsu, Water Release, +51 Chakra

S Rank:

Name:Suiton: Senshokukō (Water Release: A Thousand Feeding Sharks)Rank: SType: NinjutsuElement: SuitonRange: +20 metresHandseals: N/ADescription:A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water that enter into a wall formation and rain down to attack the opponent.