How to assign the Initial Status Values through a script?

I have a Character Creation Screen, made with Unity's new UI and it's working fine and returning the Various Status Values and Abilities perfectly.

Unfortunately, I have no Idea how to assign stats I received via the Character Creation Script as the Status Values. I have created the status values in the ORK Framework Editor. How can I access the "Initial Value" field in the status development via Script? If that's where the immutable status values go.