Bodycount, explosions and guns

MMGN writes: You need to sit up and take notice of upcoming FPS, Bodycount.

Bodycount because it is said to be a spiritual successor to 'Black', that extremely solid and explosive shooter on PlayStation 2 and Xbox that nobody played. Bodycount's made by members of the same development team and videos showcase a game decisively reminiscent of that memorable shooter from last decade.

The two games share more in common that you initially might think. Both games came later in a generation, buried beneath a hoard of "blockbuster" and "AAA" first-person shooters.

Mmmmm, Black was awesome. I'm not entirely sure about the gunplay in this new game, though; seemed a bit wonky in gameplay videos. The reticles were sorta odd, too.

It looks more fast paced than Black. They look like distinctly different games. Which is fine, but I like the tactical necessity to Black. This one looks a bit more "balls out" and tailored to the fast-paced current-gen crowd. I don't care for the Crackdown-type points, either. Adding light RPG elements to a shooter just generally seems unnecessary - at least in these fast-paced "balls-out" ones.