Ha ha ha but seriously man, this is just awesome stuff, really great. I had no idea you worked on transformers. Nothing better than giant robot battles. I wish I could not sound like a horrible fan boy but I just love your work.

Amazing, Cameron!!Really inspiring also, having read through your blog and seen how you got to where you are today! :)Since your last reel, what has been the project you enjoyed working on the most? Also, are you working on something at the minute?All the best for your future endeavors :)L

Have you found your workflow changing lately at all? Just curious since I'm guessing you're on quite a cartoony show right now and wondering if you've found the need to approach shots in a different way?

Oh wow! Did I get the first comment?! Woot! Cameron, once again, wow... very inspiring work!! Amazing stuff. If you're open to answering a couple of questions, here you go: First, if you can, could you tell me how long each of those shots took to animate? You can talk about one, or two, or all if you like. Second, how many of those, if any, did you use video reference for and if you did use video reference, how close did you stick to it? Three, which of the clips were "easy"? which were "hard"? and why? Four, when animating, are you a "straight ahead" kind of animator, or pose to pose, or mixed? And are you thinking silhouettes and/or arcs and or body mechanics when you're posing? All of the above? And last, your game work (Turok) seems more "realistic" than say, the Megamind and HTTYD work. Is that dictated by the director/filmmaker? Which is easier? Sorry for the barage of questions... Thanks for any or all anwers... can't wait to see what else you're working on!!

Hi, really inspiring to see your work here. especially how you animated the robots completely differently in monsters vs. aliens and in transformers...which pieces of advice would you give to a student just starting in animation? I want to become an character animator, too!

you had mentioned that you needed to learn a more flexible workflow for director's to buy off on, and now you're working fully animated characters, have you gotten much more pose oriented w/ step keys, or still heavily layered?

Hey Cameron! Looks so good! I'm always more impressed with feature animation when its in a show reel than when I see it in the actual film. Guess you don't realize someone actually created that until they sign there name specifically to it. Anyways, I was just wondering how you challenge yourself and push to get better when you're stuff is already so top notch and beautiful?

In awe from every shot, Cam! Really great work. Can you tell me where you got the sound fx that you used in the dinosaur/soldier animation at the end? What kind of planning did you go through to get the scene the way you wanted it.. was it from reference etc.?

I understand that you are self taught in animation. Is there an animation book that helped you the most? or is it more of a collection of knowledge that helps you most? I have read most of the animation books- illusion of life, simplified planning for animation, force, vilppus drawing manual, timing for animation- the list goes on... is there an animation book you highly recommend?

Awesome, flip!! Your fight choreography skills are incredible... you make it look easy! I also especially love the line from Megamind, "your hair... looks exciting!"... the acting is perfect. Great job, as always!