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Hey, not sure on the current CDs, so will post a quick summary with most CDs and changes that I've seen so far for creeps.

General:

New damage type to replace common: Orc craft, and wargs get Fell-wrought

All of creeps base critical defence has been removed

Extra 6 corruption slots and bonuses for stacking corruptions

Bonuses: Accidentally added 2 crit bonuses, rather than tact mits, so another one here

Logout is reduced from 25s to 10s, also, this means huggers can easily get out of trouble

Reaver:

Charge: Reduced from 30s CD to 20s, but has gotten back its old god awful animation that can be interrupted.

Wrath: From 2m CD to 35s, sudden strikes still reduces CD.

Glory in victory: 20s CD from 45s

Gut punch: 8s CD from 10s

Disarm: 25s CD from 1m

Dust: 15s CD from 1m

Upper hand: 15s CD from 45s

Against the Odds: 3m CD from 10m

Ravage: 4s CD from I forget

Dev strike: 30s CD from 1m, 20s with trait.

Mutilation: 10s CD from 20s

Blade toss: 20s CD from 1m

Severing strike: 20s CD from 1m

Spider:

Not familiar with this class, so I'll post CDs of what I do know currently and post other CDs I'm unsure on

Toxic Carapace: 1m from 1m 30s

Piercing attack: 2s from 3s?

Poison spray: 8s from ?

Envenom: 8s from ?

Mephitic: 12s from ?

Latent poison: 20s from 1m

Smothering web: 1m from 5m

Web the earth: 25s from 1m

Grasping web: 30s from ?

Virulent poison: 12s from ?

Drink deep: 20s from ?

Snaring web: 15s from ?

Entangling web: 8s from ?

Catch prey: 15s from ?

Blackarrow:

Imp Vital target: 40s from 2m

Moving target: 40s (yes 40s) from 5m

Headshot: 15s from ?

Explosive arrow: 20s from ?

Steadfast barrage: 30s from ?

Revenge: still 20s

Fire trap: 25s from ?

Flaming arrow: 15s from 20s

Snare: 30s from ?

Gash: 10s from ?

Tangleshot: 15s from ?

Imp. Punctured target: 5s from ?

Hindering shot: 5s from 8s

War-leader:

Banner of horror/terror: 2m 20s from ?

Snap out of it!: 20s from ?

Quitters never win: 3m from ?, 1m untraited

Crack the whip: 4s from ?

On your feet!: 1m from 5m?

Intimidating shout: 20s

Shield bash: 20s from ?

Black speech: 20s from ?

Menacing roar still 45s

Quit whining: 10s from ?

Cleave: 4s from ?

Call to Shadow: 1m from ?

Field promotion setback to its old 2m

Stalker:

HIPS and Sprint: 3m from 5m, 1m 30s traited

Rallying howl: 15s from 30s

Swipe: 10s from 20s

Rapid bite: 10s from 45s

Scratch and snip: 15s from 30s

Fleas: 25s from 45s

Snap: 25s from 1m

Dire Howl: 1m from 5m

Eye rake: 8s from 15s (3s with trait)

Tendon Shred: 3m from 5m

Throat rip: 20s from 1m

Maul: Unchanged

Savage fangs: Unchanged

Pack flayers: 15s from 30

Howl of Unnerving: 20s from 1m

Defiler:

Plague Gourd: 8s from ?

staff bash: 3s from ?

Fell restoration: 30s from ?

Effloresence: 20s from ?

Curse of the Lethargic Heart: 15s from ?

Fungal spores: 3s from ?

Curse of deadly sorrows: 15s from ?

Tenderize: 5s from ?

Curse of Rotten flesh: 15s from ?

Explosive Gourd: 15s from ?

Gooey Gourd: 15s from ?

Blight: 30s from ?

Constant pain: 10s from ?

Fertile slime: 6s from ?

Fungal bloom: 4s from ?

Coward's soul: 15s from ?

Fire gourd: 6s from ?

Blessing of Darkness: 1m 20s from ?

(If I missed anything or anything is wrong or anything else gets updated, do shout to me)

Whoever came with changes like that is dumb as hell. Once again ######-friendly stuff, they can't kill ####? Reduce cooldowns on their survivals! I bet this guy is employee of the month. Why do they even bother, make auto attacks lethal, whoever auto-attacks first wins.

To warg players: Was warg seriously op or something? Seems like warg was hit with a long range of nerfs and only that. Any good reason for that, wargs?

Not playing myself and haven't played for a while. Just looking at changes so that I can keep SOME track of development. Will be back when Minas Tirith comes, I have to see the White City.

What nerfs are you talking about? We got a lot of cd reductions from which wasnt many necessary, but some are nice tho. DPS also increased nicely imo. The corruption set bonuses are also nice, i didnt had the chance to test against freeps yet, it will probably still take few weeks until they all level and gear up, not to mention they dont have upgraded audacity armour, but i tried to solo some pve content. It wasnt challanging at all to solo a cg or the drake in dof. We cant realy say if we are nerfed or buffed compared to RoR warg until we can test against geared up freeps and see how hard they are hitting and how many damage they take...

What nerfs are you talking about? We got a lot of cd reductions from which wasnt many necessary, but some are nice tho. DPS also increased nicely imo. The corruption set bonuses are also nice, i didnt had the chance to test against freeps yet, it will probably still take few weeks until they all level and gear up, not to mention they dont have upgraded audacity armour, but i tried to solo some pve content. It wasnt challanging at all to solo a cg or the drake in dof. We cant realy say if we are nerfed or buffed compared to RoR warg until we can test against geared up freeps and see how hard they are hitting and how many damage they take...

Oh, damn. I misread. You are of course completely correct, I read it as cds being increased, not reduced. In that case, wargs seem somewhat buffed, if one only looks at cds. Question is if power can keep up with it.

What nerfs are you talking about? We got a lot of cd reductions from which wasnt many necessary, but some are nice tho. DPS also increased nicely imo. The corruption set bonuses are also nice, i didnt had the chance to test against freeps yet, it will probably still take few weeks until they all level and gear up, not to mention they dont have upgraded audacity armour, but i tried to solo some pve content. It wasnt challanging at all to solo a cg or the drake in dof. We cant realy say if we are nerfed or buffed compared to RoR warg until we can test against geared up freeps and see how hard they are hitting and how many damage they take...

Wargs got boosted the most, if things stay the way they are atm. Their stealth has no counter unless freeps are willing to use P2W tracks. Hunters can't track stealthed beasts anymore...

Wargs got boosted the most, if things stay the way they are atm. Their stealth has no counter unless freeps are willing to use P2W tracks. Hunters can't track stealthed beasts anymore...

I agree with you on that, however i think that stealth is not the biggest issue atm. I think in a future update hunters will get back the stealth tracking, if not than none of the sides should have such ability to track stealthed foes. More game breaking things are imo the new creep damage types whichones can not be mitigated yet or the bugged audacity. If those wont be fixed soon i dont think we will see much action in the moors and Lotro will lose even more players than it already did.