Hi all. I was wondering, is there needed in vault 110 some guy who has a gift hobby about electronics and such things? If so, I can make one, a native dweller or someone whom the 110 dwellers find outside almost dead. The outsider option though would be more interesting, I was thinking him being a complete stranger to how the vault hierarchy is organised. For being an outsider the Overseer would not trust him at all and would have him be a denizen. But a denizen highly skilled in electronics and quite familiar with high tech weapon control systems where electronics is involved is extremely rare to have in a highly controled, small population of a vault... Ughh.. may I join? May I?

I'm going against the precedent established in Fallout 3 in which people from outside the Vault were admitted due to the dwindling population of those who didn't escape from the vault. So if you would please fill out a character sheet, we'll let you in as a vault resident or, should the RP swing that way, when and if we pop the cork, you can ask to join as a vault outsider. Again, that's only if our new overseer decides to pop the cork.

I'm going against the precedent established in Fallout 3 in which people from outside the Vault were admitted due to the dwindling population of those who didn't escape from the vault. So if you would please fill out a character sheet, we'll let you in as a vault resident or, should the RP swing that way, when and if we pop the cork, you can ask to join as a vault outsider. Again, that's only if our new overseer decides to pop the cork.

We still have room, but no outside characters until I give the OK please.

Character SheetsName: Jensen MarstonAge: 23Gender: MaleSocial Status: CitizenOccupation: Doctor Brief Bio: Jensen was always his dads prize, due to being constantly top of the class, a child prodigy, becoming the youngest doctor the vault ever had, at age 18, his Dad loved to show him off to all, introducing him as the Doctor of the vault even before he had became one, everything in Jensens life chosen, but he was too clever to complain and upsetting the balance of the vault and accepted his role. Jensen is extremely modest, and very quiet. With his dad passing Jensen has been given more freedom and rid of embrassment, however instead of branching out and finding out what he loves to do, he is far to loyal to the vault and the people and will help anyone in need, regardless of anything, they can be the most evil of character but if they were hurt Jensen would help.Appearance:

I'm going against the precedent established in Fallout 3 in which people from outside the Vault were admitted due to the dwindling population of those who didn't escape from the vault. So if you would please fill out a character sheet, we'll let you in as a vault resident or, should the RP swing that way, when and if we pop the cork, you can ask to join as a vault outsider. Again, that's only if our new overseer decides to pop the cork.

I understand. In this case, I feel a bit at the crossroads, for a denizen on a citizen Vault-110'er. I don't know... what would do most good to the entirety of the game?

Hi all. I was wondering, is there needed in vault 110 some guy who has a gift hobby about electronics and such things? If so, I can make one, a native dweller or someone whom the 110 dwellers find outside almost dead. The outsider option though would be more interesting, I was thinking him being a complete stranger to how the vault hierarchy is organised. For being an outsider the Overseer would not trust him at all and would have him be a denizen. But a denizen highly skilled in electronics and quite familiar with high tech weapon control systems where electronics is involved is extremely rare to have in a highly controled, small population of a vault... Ughh.. may I join? May I?