We’ve realised that we’re almost halfway through October when we noticed the rain had begun its announced onslaught, creating its infamous dim and gloomy atmosphere all over the place. Cmoar Studio has been working on The Karters without Autumn’s hindrance; with the help of our lovely community we are improving our game at a steady pace. As always, we hope you will enjoy our little dev blog; after all, we love sharing what we do 😉

THE KARTERS RELEASE DATE POSTPONED

As we are always honest with our community, unfortunately, we have some bad news and we hope everyone will understand. The Karters release date is postponed to 1st Quarter of 2017.

It’s not a decision we made in an hour as we had to realistically estimate if we were going to make a fantastic experience on 8th November. Again, we would like to apologise for not being able to release The Karters on time, but it was a decision that had to be made and we wanted to inform everyone as soon as we reached the inevitable conclusion.

We hope our community will support us all the way as some of the changes we want to implement are based on your feedback and we would love to see our players playing the game they want. Also, as soon as we know the exact release date we will let everyone know via Steam and our Social Media. Thank you for your understanding.

CMOAR VR CINEMA RELEASE

People who follow us should also know that last week we had launched our Cmoar VR Cinema on Steam. To those of you who don’t know – Cmoar VR Cinema is one of our Virtual Reality applications that enables you to watch your favorite movies (Youtube included) in a virtual cinema on HTC Vive/Oculus.

So far our Steam release has been great and we are thankful for the feedback we had received from our users. Their contribution was so helpful that we were able to track down those pesky bugs in a matter of hours! Thank you all!

If anyone is interested in having a VR experience simply have a look:

BETA PHASE

That being said, we would also want to announce that we will run beta tests! We want our game to be heavily driven by our community and what better way than simply allow our players to play The Karters before the final release. We are really excited to see what our players will be able to discover about our game.

So, to apply… add our community manager (that’s me :)) to your “friends” list. After that we will select the most active participants on our Social Media and Steam Community. Finally, having played our game, we will await your opinion on all aspects of our game and what should we improve to make our game that much better.

As always, your feedback will be invaluable!

Important notice: The beta keys are not keys for the final product, in other words, even if you have been chosen into the beta phase, you will still have to buy the original game. This is a necessary step due to Steam’s new review policy and we understand that this could be a little upsetting, that’s why we have decided to include all our beta testers into The Karters’ Credits.

We hope this will compensate for the time and effort you guys will willingly put into our game. Beta tests will be in November/December, but we will make an announcement when we will be able to pinpoint the exact date.

THE KARTERS PROGRESS

Alright, so what is happening with the game we are so eagerly awaiting and what has been done? Three new tracks are almost completed! This marks seven fully playable tracks that we can’t wait to show you. Have a quick look:

City track

A sneak peek of one of our race tracks. While still in development, with your feedback we decided to create a race track that will be filled with tight turns, and hidden shortcuts waiting to be discovered. We believe The City to be a map filled with excitement on each and every turn while being surrounded by a TON of concrete. We’re still thinking about the proper name, though.

Canyon West

And another sneak peek. This time within the same region as our Canyon map, Canyon West will test your skill in handling sharp turns and challenge you in finding shortcuts that seem… inaccessible at first. We hope this map will answer the call for a faster and narrower Canyon and we are hoping we will deliver!

And that’s about it for this issue of our Dev Blog. It is unfortunate that we had to postpone The Karters’ release date, but as we said countless times – we want to be sure we will release a product in Early Access that will be stable and filled with content both in single and multiplayer. We would like to thank you for your continued support and you are our constant motivation that keeps us on the right track.

Thanks for reading and if you want to let us know what you think about our game you can join the Steam Community or post in the comment section! See you next time!