POWER AND CONSUMABLE RESOURCES: Strategic resources play an additional role in Gathering Storm. These resources are now consumed in power plants to generate electricity for your cities. Initially you’ll be powering your most advanced buildings by burning carbon-based resources like Coal and Oil, but renewable energy sources also unlock as you progress to current-day technologies. Your choices about resource usage will directly affect the world’s temperature and can cause melting ice caps and rising sea levels.

ENGINEERING PROJECTS: Shape the world around your empire to overcome unfavorable land conditions by making improvements like canals, dams, tunnels and railroads. When settling cities, consider the flood risk to coastal lowland areas, but keep in mind that in the late-game, new technologies like Flood Barriers can be used to protect these tiles.

WORLD CONGRESS: Make your voice heard among the other leaders of the world. Earn Diplomatic Favor through Alliances, influencing city-states, competing in World Games, and more. Use Diplomatic Favor to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency, and increase the weight of your votes in your quest to achieve the new Diplomatic Victory.

21st CENTURY TECHNOLOGIES & CIVICS: A new era has been added to the Technology and Civics trees. Combat new environmental effects with speculative ideas such as relocating your population out to seasteads and developing technologies to recapture carbon emissions.

NEW LEADERS AND CIVS: Nine new leaders from eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of nine unique units, four unique buildings, three unique improvements, two unique districts and one unique governor.

NEW SCENARIOS: The Black Death & War Machine

MORE NEW CONTENT: Seven new world wonders, seven natural wonders, 18 new units, 15 new improvements, 9 new buildings, 5 new districts, 2 new city sets, 9 new techs and 10 new civics have been added.

IMPROVED GAMEPLAY SYSTEMS: The Espionage system has been enhanced with new options, the Culture and Science Victories have been updated, new Historic Moments have been added, and additional improvements have been made to other existing systems.

Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019.

Yeah, the Maori starting at sea, with enough bonuses to take a few turns before settling without falling behind is a super interesting idea.

I'm not sure it'll work in multiplayer, but I'm definitely going to do at least one match as them just to try it out.
The whole starting with the sailing and shipbuilding techs could also be super strong.

As for Hungary, I tried levying city state units once, and found it super meh at best also, but with Hungary's bonuses- especially the free upgrading of their units- it could make Hungary super strong, at least on difficulty levels where city states aren't all snatching up by the AI.

Anyone tried the new expansion yet? If so, is it worth picking up for someone who plays a game atleast every other week or should I wait for a steam sale a year or so down the line?

Click to expand...

I really enjoy it. The new AI with world congress and such has made foreign diplomacy a lot better. The actual global warming aspects are pretty awesome too. All in all i really enjoy it and I think it's worth it.

The climate change effects are a bit too linearly harsh, I think. I like them, but it's very easy for one nation to run ahead and trigger things, fucking over others. Flood Barriers also come a tad late.

I'd add a new 'levee' building at Steam Power or Flight that protects against the two earliest rises and which is needed for Flood Barriers. (Hammer cost is split between the two.)

Otherwise, good expansion. The extra agendas are also good - if a little funny sometimes. (Barbarossa went for a Science Victory... While having the Flat Earth agenda.) World Congress is as good as it can be with Civ AI and diplomatic favour is pretty nicely instituted. Forcing the T3 government policies to go with their own government is also an excellent little tweak that really stood out - because who needs Entertainment Complexes and the like when you could just New Deal as the Communists. [insert political joke here]

Last edited: Mar 5, 2019

Curse my sudden but inevitable betrayals.

Ur-Fascism is still around us, sometimes in plainclothes. It would be so much easier for us if there appeared on the world scene somebody saying, "I want to reopen Auschwitz, I want the Blackshirts to parade again in the Italian squares." Life is not that simple. Ur-Fascism can come back under the most innocent of disguises. Our duty is to uncover it and to point our finger at any of its new instances — every day, in every part of the world. [...] Freedom and liberation are an unending task.

I'd definitely agree that flood barriers come to late- I was the only person producing pollution and I still couldn't build them in most of my cities that needed them.

I particularly liked the "Grievances" system, where you get a number of grievances against an enemy when they mess with you somehow (for instance, invading the city state you're suzerain of gives you 100 grievances) and you capturing cities costs grievances. If you don't go too negative in grievances you avoid everyone hating you for being a warmonger, which is super nice.

Oh, and the standard intensity for disasters is kinda... Meh. Recommend putting it up to 3 for something a bit more challenging.

Curse my sudden but inevitable betrayals.

Ur-Fascism is still around us, sometimes in plainclothes. It would be so much easier for us if there appeared on the world scene somebody saying, "I want to reopen Auschwitz, I want the Blackshirts to parade again in the Italian squares." Life is not that simple. Ur-Fascism can come back under the most innocent of disguises. Our duty is to uncover it and to point our finger at any of its new instances — every day, in every part of the world. [...] Freedom and liberation are an unending task.

When his life was ruined, his family killed, his farm destroyed, Job knelt down on the ground and yelled up to the heavens, "Why god? Why me?" and the thundering voice of God answered, "There's just something about you that pisses me off."