General DiscussionListen, we love speculation, right? Just remember that for now, almost everything IS speculation and subject to change. Let's dream together!Tue, 20 Mar 2018 02:00:46 +0000Tue, 20 Mar 2018 02:00:46 +0000Undead Labs Forumshttps://forums.undeadlabs.com/forums/general-discussion.33/
Where is that news?Tue, 30 Jan 2018 15:35:32 +0000https://forums.undeadlabs.com/threads/where-is-that-news.54896/
https://forums.undeadlabs.com/threads/where-is-that-news.54896/invalid@example.com (BoRoBomB)BoRoBomB
So are the forums getting a last hurrah with a big news story or are the other platforms (discord/twitter/facebook) getting a boost with a big news post]]>19State Of Decay 2 WishlistTue, 30 Jan 2018 14:54:44 +0000https://forums.undeadlabs.com/threads/state-of-decay-2-wishlist.52242/
https://forums.undeadlabs.com/threads/state-of-decay-2-wishlist.52242/invalid@example.com (DJB204)DJB204
I personally would like to see some JUMP SCARES added. Imagine going to store a rucksack in the trunk of your car and a zed lunges at your neck? You gotta mash the correct button to get it off.

Zeds can be hidden anywhere at any time. Lootable objects like fuel containers, construction boxes, underneath beds, etc. This is s survival horror game after all. Let's give the players a...

SoD2 Animations Discussion]]>18Simulation in SoD2Tue, 30 Jan 2018 02:42:22 +0000https://forums.undeadlabs.com/threads/simulation-in-sod2.54898/
https://forums.undeadlabs.com/threads/simulation-in-sod2.54898/invalid@example.com (SomeRandomGuy)SomeRandomGuy
But why wasn't it just made an option that's off by default so people who like it can turn it on, and people who don't like it could just...

Simulation in SoD2]]>10Last Human Standing - SOD2 EditionMon, 29 Jan 2018 20:58:19 +0000https://forums.undeadlabs.com/threads/last-human-standing-sod2-edition.54561/
https://forums.undeadlabs.com/threads/last-human-standing-sod2-edition.54561/invalid@example.com (Undead Nicole)Undead Nicolebit.ly/2yYJHsM Sign-ups end January 1st. Good luck survivors! May the RNG be with you.]]>165I Want That Map!Mon, 29 Jan 2018 19:45:59 +0000https://forums.undeadlabs.com/threads/i-want-that-map.54866/
https://forums.undeadlabs.com/threads/i-want-that-map.54866/invalid@example.com (Takuro_Spirit)Takuro_Spirit
Of course no YouTuber is going to show a map of where they live, so I don't know exactly what it looks like, all I saw was this bit of the corner.
So... what's a man gotta do to get one??]]>19H-Res FreaksMon, 29 Jan 2018 18:39:28 +0000https://forums.undeadlabs.com/threads/h-res-freaks.54840/
https://forums.undeadlabs.com/threads/h-res-freaks.54840/invalid@example.com (DJB204)DJB20437Any worries for State of Decay 2?Mon, 29 Jan 2018 18:07:00 +0000https://forums.undeadlabs.com/threads/any-worries-for-state-of-decay-2.54695/
https://forums.undeadlabs.com/threads/any-worries-for-state-of-decay-2.54695/invalid@example.com (NitrousOxide)NitrousOxide
1. Animations - From a low budget game that SoD1 was, I expect animations to be so-so. I really hope that walking animations have been improved over...

Any worries for State of Decay 2?]]>49State of Decay 2 Launch Contest - The last one I swear!Mon, 29 Jan 2018 02:07:47 +0000https://forums.undeadlabs.com/threads/state-of-decay-2-launch-contest-the-last-one-i-swear.53868/
https://forums.undeadlabs.com/threads/state-of-decay-2-launch-contest-the-last-one-i-swear.53868/invalid@example.com (Undead Nicole)Undead Nicole
I know we've asked you to guess the launch date of State of Decay 2 a few times now, and you've kindly played along with us. Well, we're going to do it again. We are working on getting better organized and making sure that all of the guesses are consolidated in one spot.

You can use the date you guessed on the latest forum thread. I'll go through and mark who was the first to guess if there are duplicates so please don't worry about losing your place.

We're giving our forum...

State of Decay 2 Launch Contest - The last one I swear!]]>107pssssheeewww... POEF! (Its a flare..)Sun, 28 Jan 2018 16:21:51 +0000https://forums.undeadlabs.com/threads/pssssheeewww-poef-its-a-flare.54885/
https://forums.undeadlabs.com/threads/pssssheeewww-poef-its-a-flare.54885/invalid@example.com (Vahx)Vahx

Well since these are the last days the Undead Forums will be open for posting, I figured I won't be able to come here to look for people to play SoD2 with once it's released.

So I'm shooting out my flare now, for anyone that sees it or anyone that will ever need help in SoD2.

I play on XB1, my GT is Exiled Vahx.

Feel free to add me, now or in the future.
I'm a 31 year old male, living in Belgium (Europe, CET 0, for time...

pssssheeewww... POEF! (Its a flare..)]]>Dynamically changing open world.Sat, 27 Jan 2018 18:19:44 +0000https://forums.undeadlabs.com/threads/dynamically-changing-open-world.54882/
https://forums.undeadlabs.com/threads/dynamically-changing-open-world.54882/invalid@example.com (Thunder Ice)Thunder Ice
Last post here. Bye. Discuss though.]]>Playing our old Breakdown mapSat, 27 Jan 2018 06:16:30 +0000https://forums.undeadlabs.com/threads/playing-our-old-breakdown-map.54868/
https://forums.undeadlabs.com/threads/playing-our-old-breakdown-map.54868/invalid@example.com (PhDPeddler)PhDPeddler
I am not sure whats in store for SoD2 but a side of me would like to revisit our old Trumbull Valley with all the updated "stuff" that UL has done.

I think a side of me will kinda miss our map.

That is all folks. Thanks for reading.

First one's for BigEd!]]>4Little things to expand the world and its narrative...Sat, 27 Jan 2018 05:53:01 +0000https://forums.undeadlabs.com/threads/little-things-to-expand-the-world-and-its-narrative.54794/
https://forums.undeadlabs.com/threads/little-things-to-expand-the-world-and-its-narrative.54794/invalid@example.com (Jack Talk Thai)Jack Talk Thai
I mentioned in another thread how scientists, for example, would appear at a certain government-run area at certain times in GTA V, apparently taking notes (and if I recall correctly guarded by armed soldiers or black-suited men). It...

Little things to expand the world and its narrative...]]>9State of Decay 2 will be available day one on Xbox Game Pass (May 25th)Sat, 27 Jan 2018 02:35:11 +0000https://forums.undeadlabs.com/threads/state-of-decay-2-will-be-available-day-one-on-xbox-game-pass-may-25th.54859/
https://forums.undeadlabs.com/threads/state-of-decay-2-will-be-available-day-one-on-xbox-game-pass-may-25th.54859/invalid@example.com (shinigami)shinigamihttps://www.xbox.com/en-US/games/xbox-game-pass

All Xbox exclusives will now be releasing day one on Xbox Game Pass moving forward. This will significantly increase the SoD2 player base, because there's now only a tiny barrier to entry, especially when 14-day or 30-day free trials are regularly available. More players is a good thing for everyone. I've seen noticeable upticks in fresh blood in other Game Pass games, like Gears of War 4, and it will give SoD2 a solid long tail 12...

State of Decay 2 will be available day one on Xbox Game Pass (May 25th)]]>41Getting news in January.Wed, 24 Jan 2018 23:02:25 +0000https://forums.undeadlabs.com/threads/getting-news-in-january.54395/
https://forums.undeadlabs.com/threads/getting-news-in-january.54395/invalid@example.com (Vladtheimpalerr)Vladtheimpalerr123Co-op Mode?Wed, 24 Jan 2018 19:39:01 +0000https://forums.undeadlabs.com/threads/co-op-mode.54848/
https://forums.undeadlabs.com/threads/co-op-mode.54848/invalid@example.com (Tom Steiner)Tom Steiner
I hope you can consider this when doing your multiplayer coop mode.]]>7State of Decay 2 A few questionsWed, 24 Jan 2018 09:43:45 +0000https://forums.undeadlabs.com/threads/state-of-decay-2-a-few-questions.54860/
https://forums.undeadlabs.com/threads/state-of-decay-2-a-few-questions.54860/invalid@example.com (KOSka)KOSkaI apologize for the translation with Google, but I only speak Russian.1.I would like to know "State of Decay 2" will appear simultaneously on the PC and the Xbox?2.PC version of the game will be available in steam or only through Microsoft?3. Will there be any discounts and bonuses from buying the first part?4. Will the game be fully translated both text and sound into...​State of Decay 2 A few questions]]>10Ambient audioTue, 23 Jan 2018 20:05:20 +0000https://forums.undeadlabs.com/threads/ambient-audio.54862/
https://forums.undeadlabs.com/threads/ambient-audio.54862/invalid@example.com (Kedryn)Kedryn
Which makes me remember just how damned good the ambient audio in the original game is.

The distant growls of what sounds like packs...

Ambient audio]]>5SoD2: Tow Truck's Original Purpose?Tue, 23 Jan 2018 19:26:36 +0000https://forums.undeadlabs.com/threads/sod2-tow-trucks-original-purpose.54854/
https://forums.undeadlabs.com/threads/sod2-tow-trucks-original-purpose.54854/invalid@example.com (DJB204)DJB204View attachment 28720
I was playing SoD1 again tonight and I started counting all the areas on the map where there are vehicle pileups. It got me thinking that maybe the devs had originally planned for the tow truck to have more functionality and purpose in SoD1. These vehicle pileups are seen at both entrances leading into Marshall city. More pileups can be seen at both bridges heading towards the town of Fairfield. These burnt pileups had just enough room to navigate a vehicle...