Ok, this would appear to be a bug I think... just posted in the main thread as well, but just to confirm, rebuild_sprites has been running for 243 mins and using 50% cpu - any suggestions?
edit: posting ticket now...

Staff Member

Ok, this would appear to be a bug I think... just posted in the main thread as well, but just to confirm, rebuild_sprites has been running for 243 mins and using 50% cpu - any suggestions?
edit: posting ticket now...

Staff Member

We've only worked around the underlying problem, so it may happen with again after installing a 11.x 3rdparty theme (hopefully we will have a new build out way before people start releasing those anyways though). I've opened an internal case to track the problem and attempt to provide a better work around for the the double frees in libjpeg (or is it gd itself.. not sure yet) on centos/rhel 3.x.