I noticed when you look on the steps with the smoke, it reaches to the edge of the "inner" parts of the steps, but only closer to the rabbit on the "outer" parts. I can see this is because of the fact that its a 2d sprite that faces the camera.

Do you have any plans to change this to create a more 'natural' feel? or are trying to keep requirements as low as possible?

but wont the box be larger than the ships front? like, the front of the space ship is very small, yet the box covers a large area, could you not use another 4 polys and make the collion box tapered for a more realistic collision?

it would be nice to see a video collab of all the cars at once, the devs claim 0 lag (Im not saying that there is lag) but without seeing from the other 3 cars at the same time, its hard to tell. this person could be hosting a local server, closer to the ded server that they are testing on etc.