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Yeah. That ending is just... stunning, really. And that's the bit before Harry is on the dock by the lake.

If you don't use the events of the book in your game, you have two choices:

Set the game earlier in the vampire war, and hope that you just don't run long enough that you get to the bit of the timeline that Changes occupies. This could be done in interesting ways by setting the game in the 1980's or earlier (1940's Dresdenverse?).

Figure out what your cannon ending to the vampire war is, and run that. Who wins? Note that if the Red Court wins, you've got the same problem for the Wizard template (no one will have it).

And indeed, they are great books, and they get more epic all the time.