When you score Accelerated Beta Test, you may look at the top 3 cards of R&D. If any of those cards are ice, you may install and rez them, ignoring all costs. Trash the rest of the cards you looked at.

One of the few “Three for Two” agendas, Accelerated Beta Test was, and still is, a staple among HB Decks. While its ability may not always be used (‘Fired’ as the lingo states) the fact that it is a 3/2 Agenda is strong for all decks. The ability to put it down and advance it out entirely in either one turn with tricks like Biotic Labor or SanSan City Grid or two turns without giving away that it is an agenda (because you don’t have to advance it the first turn to score) is very powerful.

Certainly this agenda found some more consistent use after Jackson Howard came onto the scene, giving a very common and useful way to protect the corporation against a bad activation of its ‘when scored’ ability. NEXT Design: Guarding the Net so gave it some life, with the math that 22-26 pieces of ICE is the way to ensure a full effect of NEXT’s first turn. That much ICE in a deck made firing an ABT much more reliable.

As the design space moved on to exclude further 3/2’s from the new card pool, ABT remains strong even with a less than always desirable ability. It will continue to be played in HB for all time, just because of its very cost effective to point value and ability to be scored out in one turn.

(Written during the meta of The Valley, part of the SanSan Cycle. For more reviews like it, visit wyldside.blogspot.com)

It really shines in HB: The Foundry-Decks, because if you find at least one ICE, the other two cards are save. Or as Lukas said: "Using The Foundry with ABT would prevent the other two cards from being installed or trashed."
—
HongKong Koma4/22/15