Ray Gigant Getting Physical Release via Limited Run Games

Monday, March 13th, 2017

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RPG Ray Gigant is getting a physical release for the PlayStation Vita this spring. On April 14th players will be able to get the game physically via Limited Run Games online store.

PRESS RELEASE

LOS ANGELES, CA., MARCH 13, 2017 — Acttil is thrilled to announce that their first dungeon crawler RPG, Ray Gigant, initially released digitally on PlayStation®Vita system via PlayStation®Network in 2016, will see a physical release this spring! After receiving so much encouraging feedback from Ray Gigant fans since the game’s digital release, the physical release of the title is now possible thanks to a collaboration with Limited Run Games. Ray Gigant will be available exclusively on the Limited Run Games online store at on April 14, 2017!

About Ray Gigant

Players will meet three heroic characters who each live by their own ideals but share a common goal — to save the world. Each of the heroes — Ichiya, Kyle, and Nil — have their own allies to help them as they embark on a battle against the mysterious alien invaders, the Gigants! Ray Gigant will reveal each of their stories through their own arcs, which will all seamlessly converge as the game progresses. Now, it’s time for PlayStation®Vita owners to rise up with the power of the Yorigami to save the world!

Story

Our adventure takes place in the not-too-distant future… Earth’s major cities have been ravaged by giant, terrifying creatures known as Gigants. Across the globe, military forces from every nation have attempted to counter the attacks but, to their horror, they have all failed miserably.

In a twist of fate, it was reported that a boy named Ichiya Amakaze managed to defeat a Gigant, by using a mysterious power called the Yorigami. This victory was short-lived, however, when Ichiya lost control of his power and tragically destroyed the city he tried so hard to protect. After this fateful experience, he fell unconscious. Ichiya was then detained and sent to a safe location where his fate would soon unfold…

What are the Gigants?!

Gigants are mysterious, alien life-forms that have invaded Earth. Gigants of various shapes and sizes have been discovered, and they generally take on the form of beasts from legend. However, unlike those mythical beasts, Gigants do not harbor a brilliant, celestial aura. Whatever aura they do possess is something much more vile…

Key Features
▪ Guided by Fate! – Play through three different points of view to uncover the
mystery behind what’s happened in this world. Players must battle against
Gigants and a myriad of other characters.
▪ Keep Your Eyes Open! – Fight skyscraper-sized bosses in battles using a 3-way
view system! For special boss battles, each of the characters will utilize their
special abilities! Varying from close to long range on the battlefield,
strategically plan attacks from each character’s position!
▪ Slash Beat Mode! – The rhythm-based battle action system, Slash Beat Mode,
allows characters to unleash their hidden power of transformation by offering
their body to their Yorigamis. If timed correctly with the rhythm-based
commands, the heroes can deal a tremendous amount of damage.
▪ Evolve Tree System! – Level up your characters’ stats with the Evolve Tree
System! Master all three branches of the tree (Physical, Command, Item) to
raise your character to new heights!

About Crystal Colwell

What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. 🙂 Happy Reading!

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Hoping this paves the way for more physical Japanese releases from LRG including Amnesia: Memories, Monster Monpiece, Stranger of Sword City Revisited, Fire Pro Wrestling World and VisualArts and 428: Shibuya Scramble boxed PC releases.

I still haven’t given up on Caligula. Maybe Atlus will pay attention when this sells out.

JGuill

Wow this is actually happening O_O

Mr0303

That’s pretty cool. The lack of physical release is what prevented me from getting the game. I doubt I’ll be able to get one of those, but at least some physical copies are out in the wild.

Panpopo

I’ve done this couple of times, and if you’re there RIGHT when they go live, you will get a copy.

Mr0303

I really dislike this business model. I’d rather they open preorders.

ProfessorFluffy

I feel the same way. I would have liked to buy some games they’ve printed, but they make it take too much effort. It makes me wish stores like Gamestop would do exclusive limited physical prints more often.

Mr0303

I guess this does raise the prices and this the value of the product and good for the collectors who want to have a rare and expensive item, but it’s not good for regular gamers. Scalpers buying and reselling said games are a major issue.

DizzyGear

i wish i could upvote this a 1000 times. I hate it it with a passion and makes me worry if they ever do get their hand on the Atelier games.
But people on their forums come up with a ton of excuse against pre-orders which mostly boil down to “muh collectors value”.

Mr0303

I guess this does raise the prices and this the value of the product and good for the collectors who want to have a rare and expensive item, but it’s not good for regular gamers. Scalpers buying and reselling said games are a major issue for me.

DizzyGear

Yeah that the thing. Dont get me wrong, I love their initiative of taking digital only games and making small print runs of them since many people are not a fan of digital only games but it feels like their catering more to collectors who collect the games for the sake of collecting them instead of actual gamers who just want a physical copy to play which rubs me the wrong way.

Mr0303

Same here. I prefer physical release, because they give you true ownership of the game, but I have limits to what I’m willing to pay for a game and their model artificially raises the price. At some point in the future I may find a preowned copy at a reasonable price, but this won’t support LRG or the developer.