BoneHurtingBullets

Description

Documentation

Configuration

<?xml version="1.0" encoding="utf-8"?><BoneHurtingBulletsConfigurationxmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"xmlns:xsd="http://www.w3.org/2001/XMLSchema"><boneBreakingChances><!-- One entity representing a chance for a player's bones to be broken on damage to the limb --><BulletLimbDamageChance><!-- The limb in question. DO NOT CHANGE THESE. They are automatically generated. --><Limb>LEFT_FOOT</Limb><!-- The chance out of 100 for a player's bones to break. Set it to 25, and they will break 25% of the time on hit. Whole numbers only. --><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>LEFT_LEG</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>RIGHT_FOOT</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>RIGHT_LEG</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>LEFT_HAND</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>LEFT_ARM</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>RIGHT_HAND</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>RIGHT_ARM</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>LEFT_BACK</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>RIGHT_BACK</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>LEFT_FRONT</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>RIGHT_FRONT</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>SPINE</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance><BulletLimbDamageChance><Limb>SKULL</Limb><BreakChance>25</BreakChance></BulletLimbDamageChance></boneBreakingChances></BoneHurtingBulletsConfiguration>