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Player Progression Helper

Created this for myself and figured I'd share it with folks.
Basically I tend to have grand plans created in my head for players on my team, but the second time I go to spend those XPs, I forget what I've spent on in the past and what my plan was to begin with.

So i created this tracking sheet. Basically I can define up to three ratings or traits I want to concentrate on for any given player and then track what i've spent on (by comparing what their rating is now vs. what it was originally). I also added a notes column where I'll put the starting OVR and anything else.

BlyGilmore - do you (or anyone else) know if there is a benefit to spending XP on the QB trait "throw tight spirals"? I would expect that should either help with overall accuracy in bad weather situations or make balls easier for receivers to catch, but I'm leery of dropping 10k on it if it is useless.

BlyGilmore - do you (or anyone else) know if there is a benefit to spending XP on the QB trait "throw tight spirals"? I would expect that should either help with overall accuracy in bad weather situations or make balls easier for receivers to catch, but I'm leery of dropping 10k on it if it is useless.

Click to expand...

I haven't had a chance to get it personally (and lord knows Eli throws some ducks). From what i've seen on Reddit the consensus is folks do believe it makes a difference in your QB's accuracy and its something you should get, especially for younger/lower accuracy QBs.

If you have somebody like Rodgers or Brady (who I presume don't have it by default), it might not be worth it considering they're already super accurate.

I haven't had a chance to get it personally (and lord knows Eli throws some ducks). From what i've seen on Reddit the consensus is folks do believe it makes a difference in your QB's accuracy and its something you should get, especially for younger/lower accuracy QBs.

If you have somebody like Rodgers or Brady (who I presume don't have it by default), it might not be worth it considering they're already super accurate.

Click to expand...

I have Cutler, so it was the first thing I was going for. Thanks for the information.

BlyGilmore - do you (or anyone else) know if there is a benefit to spending XP on the QB trait "throw tight spirals"? I would expect that should either help with overall accuracy in bad weather situations or make balls easier for receivers to catch, but I'm leery of dropping 10k on it if it is useless.

Basically I tend to have grand plans created in my head for players on my team, but the second time I go to spend those XPs, I forget what I've spent on in the past and what my plan was to begin with.

So i created this tracking sheet. Basically I can define up to three ratings or traits I want to concentrate on for any given player and then track what i've spent on (by comparing what their rating is now vs. what it was originally). I also added a notes column where I'll put the starting OVR and anything else.