That WOULD be if you were mapping for the PSP version, remember the quake coded version will not feature the entire singleplayer, it will be made up of mostly side story solo/coop maps, along with a bunch of multiplayer game modes due to limitations. It will still be very awesome.

Uh this might be a stupid question, but it's about the engine: Why did you guys create a engine from scratch somewhat based on the GoldSrc engine when you could of just used the GoldSrc or Source? The screenshots look great though, so you were definitely successful.

Uh this might be a stupid question, but it's about the engine: Why did you guys create a engine from scratch somewhat based on the GoldSrc engine when you could of just used the GoldSrc or Source? The screenshots look great though, so you were definitely successful.

because then it would be a mod rather than a game and we wouldn't be able to distribute it ourselves

Uh this might be a stupid question, but it's about the engine: Why did you guys create a engine from scratch somewhat based on the GoldSrc engine when you could of just used the GoldSrc or Source? The screenshots look great though, so you were definitely successful.

I'm the coder/designer of Granite.

The engine was originally for an indie game i was developing that was based on HL1. I had developed NPC's and weapons based on or from HL1, but i didn't have a big enough team to continue the game and i stopped development on it. But i still had a desire to continue the engine for a purpose, after finding conscript on indiedb, i got in contact with biodude and now conscript uses this engine as the PC version of conscript.

I'm shooting for saturday for the big update, it has been a little wait, but so very worth it. hope for more comments or something soon, half the comments in this thread is either my team mates, or me posting updates... I can only do so much to hook you guys :)

Is Keiran here?
If not that engine was meant for another game which I was the writer for, then he decided to completely drop the project and join you guys.

Edited:

oh there you are douche

First of all, i find it funny how you can't spell Kieron even though my username blatantly says it.
Second of all, i dropped anomalous because hardly anyone was working on it, and indiedb refused to accept my page.
Third of all, your scripts were average at best.

First of all, i find it funny how you can't spell Kieron even though my username blatantly says it.
Second of all, i dropped anomalous because hardly anyone was working on it, and indiedb refused to accept my page.
Third of all, your scripts were average at best.

Enough reasons?

I don't actually remember any names.
CS was made with just 3 people.
I know. And I knew you were damned desperate to get me on the team.

First off we have 3 new weapon models by juniez, working hard on making awesome looking weapons, even at a lower poly amount.

MP7:

Hk Gr9:

S.L.A.M:

Colossal has been working full speed on his organic models for us, and doing a great job on it as well-cranking out great models like crazy :

Vortigaunt:

Antlion grub:

Antlion soldier:

Here is a test colossal did with facial animations for the game, I'll try to show you guys some in-game stuff with this soon:

-can't link, moddb video-

I have more content, but I'll save that for the next update which I plan to have sooner than the last. Thanks for watching,
spread the word around about conscript, get us some more watchers and support :P