this game is fucking awful. Go to the town portal in martlock and see the clusterfuck queue game AO has turned into. Sit in a lobby in town and suck each other off cus.. well.. theres nothing else to do. Game has progressively turned into a stinkier piece of shit with every iteration of its neverending betas

The graphics are a bit naff tbh, so its not so much a case of why don't i play, but more of a why should i play, its just not a game that is likely to appeal to a wide variety of players, its certainly not a game that was designed with players like myself in mind.

Absolutely loving the game. Been waiting for a long time for launch to come. Reminds me of early EVE, and really looking forward to how the layers of complexity grow over time as well as content. Just my opinion of the game so far. Here's to hoping

In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

Don't just play games, inhabit virtual worlds™"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

This game has declined since Alpha, which I palyed in 2013, to the Launch / Final Beta in 2017.

1.) The graphics are bad I mean really bad, if not playing for graphics its an okay game graphic wise, however take the time to compare this game to other Mobile Phone games such as "Heroes OF Incredible Tales, by Nexon, you can clearly see there is a huge graphic difference.

2.) The client is 32 bit which causes issues for some, having a 64 bit client performs better, in 2013 64 bit systems were already being used there is no reason to why this game doesn't have a 64 bit.

3.) P2A, Pay 2 Advance, the game can be argued its not Pay 2 Win, but because of how the currency exchange, and in game system works the more accounts you have with things like alchemy, potion crafting, food, and mounts the more profit you can make out of the game in general and likely even pay for your subscriptions itself.

4.) PVE, I personally found boring compared to other games such as Tera, although Tera has the same 32 bit client problem, and ESO seems more of a challenge and more fun.

5.) Hacks, and Bots, this game is full of cheaters, sure the developers ban them, but currently since launch the game has no Anti-Cheat, no reliable way to actually ban anyone from the game, as well as several different cheat clients out there.

. Only recently have the developers started to even try to do anything about the players using fraudulent information to purchase gold / flip to silver and trade but what they are doing is not enough, and the economy has already been ruined the only way to fix it is big restrictions to prevent cheats, bots and fraudulent purchases, and a whole economy reset.

6.) The game has no free trade, 4.5.1 forbids freely trading items for nothing in return or they will assume you did RMT and you may have your account banned, to my knowledge (No Game) out there has ever done this.

7.) The issues with the over-population and not having servers properly configured to handle the load of people in the first place

8.) Not enabling 64 bit or the ability to hide other players in town creating lag on lower end systems as the game client itself is 32 bit.

9.) Housing, they removed a lot of the old housing models since early alpha to beta and left to my knowledge 2 house in the game that players can build with a crappy upgrade system.

10.) Worse than Arche Age, the crafting system is great, or rather okay, but when it comes to farming, and the ability to grow crops this game gets it all wrong, Arche Age for example as much as I hate Trion Worlds, got this part right with farming, raising mounts etc, something that Albion Online needs to seriously work on because it all makes no sense really how it is.

11.) Another part of P2A is having to have 3 or more paid characters to be able to mnage farms properly and keep a steady income just from farming everyday, or one character premium minimum.

Over-All, games like "Crow Fall" and "Ashes OF Creation" seem to have better concepts when it comes to sand-box based by allowing players to create their own map / housing with things such as farming, forests, etc, and this is where Albion Online falls off right here, even Dark Fall being an older game has better performance, full loot pvp, and its not really that bad, although its more enjoyed as part of a guild and not really for solo players.

I've been having fun in it. Honestly I don't see as many issues as the other people who used to play it but maybe that's because I never got into the game when it was in Alpha, I bought into it but only played for an hour before deciding I didn't want to lose progress.

So far the game itself is very fun for me, but I also haven't experienced enough of it to give it a good actual review. I don't really know what Frammshamm is talking about, I go to martlock every time I play and use the portal and never have a queue.