This paper specifically focuses on one aspect of the experience design process, sometimes even stressed as one if its shortcomings: the time it takes to properly gain insights about possible real-life ... [more ▼]

This paper specifically focuses on one aspect of the experience design process, sometimes even stressed as one if its shortcomings: the time it takes to properly gain insights about possible real-life experiences of proximal or distal end-users. In the process of making sense of sometimes conflicting viewpoints found in the literature about timing and its possible impact on design processes and outcomes, this paper compares four distinct settings and addresses the following research questions: • How “time-framing” the design process possibly filters (positively or negatively) the awareness designers have about end-users; • How the experimental protocols, their inherent limitations and artificialities, do shape the designers’ involvement in the process of designing for an end-user’s experience. Results put techniques for «disciplined creativity», such as brainstorming or analogies, front-to-front with more reflective approaches that unfold over more time, and discuss respective but complementary added values of both. [less ▲]

There is an increasing number of mobile applications supporting specific activities related to the indoor building environment. SpatioData is a research project aiming at the development of a ... [more ▼]

There is an increasing number of mobile applications supporting specific activities related to the indoor building environment. SpatioData is a research project aiming at the development of a collaborative platform for the effective sharing of building-related data and supporting a wide range of different activities. This paper discusses the specific data model at the heart of the project. A comparison with the traditional BIM models is given in order to motivate the choices made in this project. [less ▲]

This paper analyses the use of augmented reality in advanced project-based training in design. Our study considers how augmented environments can contribute to this type of group training : what types of ... [more ▼]

This paper analyses the use of augmented reality in advanced project-based training in design. Our study considers how augmented environments can contribute to this type of group training : what types of interaction spaces constitute these new learning environments and how are these spaces constructed so as to promote collective reflection ? [less ▲]

There are an increasing number of mobile applications supporting specific activities related to the indoor building environment. SpatioData is a research project aiming at the development of a ... [more ▼]

There are an increasing number of mobile applications supporting specific activities related to the indoor building environment. SpatioData is a research project aiming at the development of a collaborative platform for the effective sharing of building-related data and supporting a wide range of different activities. After presenting the initial requirements of the system, this paper provides a review of the standards for the building modeling and the commercial solutions currently available. Then, it describes the SpatioData building model, as well as the general system architecture. [less ▲]

The proposed article deals with introducing collaborative architectural design into the training of ergonomists at the Master 2 level. The collaborative design workshop aims to confront ergonomists with ... [more ▼]

The proposed article deals with introducing collaborative architectural design into the training of ergonomists at the Master 2 level. The collaborative design workshop aims to confront ergonomists with the difficulties any design project involves, and which challenge architects, designers, engineers and so on: collaboration between people with different skills and different expertise; powerful time constraints; need for their work to converge; working together and/or at a distance; sharing documents; decision-making, etc. The article will present a short review of work carried out in the domains of architecture and design, and of the contribution of ergonomics within architectural projects. We shall then present the workshop’s educational aims, and give details of the way it functioned. Finally, observation results will be presented and discussed. [less ▲]

The aim of this study is to present a method for analysing multimodal communication in connection with the process of common ground construction, which is an indispensable shared knowledge for effective ... [more ▼]

The aim of this study is to present a method for analysing multimodal communication in connection with the process of common ground construction, which is an indispensable shared knowledge for effective communication and collaboration. This methodology is used to describe qualitatively and quantitatively the role of verbal, visual, gestural and graphic modalities in this collaborative process. Our goal is to better understand how these modalities support the process, whether used alone or in synergy. The originality of this method is to consider the four modalities in an integrated and contextual way and also by respecting the temporal dynamics of their relations. [less ▲]