Mailbag

"If I could add to your excellent [analysis] of the game and why and how to win in Archipelago, I think I would add this that I was expecting for you reach at some point in your [post]... In Archipelago you need to win discreetely and not outrageously. You need to [finely] tune your victory, not being too obvious, not smash[ing] down your opponent under your feet with a huge gap of difference, let the others think they are still well in the game. At least this is what I think and discovered after quite...

We’re living in an age of core sets, and core sets are brutally difficult to review. By necessity they are a stripped down form of the game that will look entirely different in a year. Game reviews are therefore forced to either judge a game entirely on potential, or on what does or doesn’t work at the ground floor. By any reasonable measure, I’ve played enough games of the Pathfinder Adventure Card Game to produce a solid review. But at this point there is way more content for the game than I have explored, and a fair bit more...

Usually, here at the Fortress will feature some sort of "Game of the Year" article. And while I personally have some candidates (as do the rest of the F:AT staff), who are we to tell YOU what YOUR game of the year is?

Sadly, this installment of Michael's Magical Mailbag over at Gameshark.com does not include a Cease and Desist letter. I feel left out, marginalized, and disappointed. What do I have to do to get one? What if I posted scandalous photographs of IG officers in congress with Tyranid prostitutes or produced recordings proving that the Eldar are, in fact, nothing more than Space Elves? Maybe I'll just get a tattoo. In this mailbag, however, we do have a couple of letters from our very own F:ATties, Sleight of Hand and Southernman. Bill Abner told me that...