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I've been making music for about 7 years, I have hundreds of releases on soundcloud and bandcamp. Recently I have stepped up my post production game, pouring long hours into EQ and mixing. Most of my music is in a moody, "foggy" piano style with heavy experimentation through pitch shifting, overdubbing, and live recording. I use a spectrogram EQ to manually shape sounds and scoop out noise in Audacity. I am familiar with many general concepts, applying compression, reverb, high and low pass filters, and pretty much all of the effects in Audacity and many of the pitfalls and lessons of live recording for guitar and piano in my home studio. I am familiar with some other programs like ableton and fruity loops but live recording is my strong suit as opposed to composing music in a DAW. I rely heavily on improvisation, recording large amounts of audio and cutting it down and manipulating it in post as well as doing overdubs. I can put out a project of piano music in a month or so up to what I think is a high / acceptable standard that I personally am happy with.

I am heavily inspired by Akira Yamaoka's work on the Silent Hill series as well as Angelo Badalamenti. I dream of composing music for games or short films, and feel like I'm ready to take on a project like that, as well as being willing to license my already existing music out which I think would be a perfect fit for the right type of horror game or anything with emotional elements.

I am currently working on another project that will be released in December or on New Years. I will work for a reasonable amount and have done this out of passion for 5+ years because I love doing it. I feel that I have improved enough now to pursue doing something like this.

Thank you so much to anyone who even bothers to click any of these links, and thank you for your time!

Here are my links, and you can also email me directly at tristan.best@gmail.com

Other skills: I do all of my own cover art with digital photo editing and subsequently also have about 5 years of experience with that- photography and digital photo manipulation. I can work on marketing materials or art in this way. I play the Piano, Guitar, Synth / String piano etc, and I sing. I have close connections to some other musicians and visual artists. I will be honest if I don't think my music will work for your project or if I'm not sure if I can do something well enough, but I feel comfortable taking on some general audio design as well, including general sound / dialogue recording or noise reduction.

This game is currently in alpha and all graphics are currently placeholder graphics. Any feedback is appreciated.
Trailer: https://streamable.com/st2rr
Game Link: https://arcanadragon.itch.io/hero-land

Hi guys
We have a few positions available for our Viking battle sim. It is a first/third person 3d game set in norway. We are looking for a concept artist and an assistant producer. We have a team of devs already and we are still in pre production but any devs can contact me and I may be able to offer additional positions for the right dev. This is a part time project. Anyone interested must be dedicated and motivated. For more info please contact me

I've started a Youtube channel for anyone wanting to make a Indie MMO using the Unity3d game engine. Topics include:
Business
Kickstarter
uMMORPG kit
Atavism
SpatialOS
Community Building
Interviews
And more
You can access the channel here.
Intro Video:

I've started a Youtube channel for anyone wanting to make a Indie MMO using the Unity3d game engine. Topics include:
Business
Kickstarter
uMMORPG kit
Atavism
SpatialOS
Community Building
Interviews
And more
You can access the channel here.
Intro Video: