Arachne has undergone a visual upgrade. This means she now has a new model, textures, animations, FX treatments and new card art. Her mastery skins will be modeled in her new style.

Arachne Masteries

New God Skins

Grim Weaver Arachne

Grim Eclipse Hou Yi

Grim Shadow Nox

Hunter’s Moon Chang’e

Legion Hercules

Amaterasu Masteries

New Global Emote

RIP Global Emote

New Avatar

Escape Icon

New Ward Skin

Grim Gaze Ward

Miscellaneous

Reported Player Notifications

Players will now receive a notification when someone they have reported had action taken against their account.

Fixed an issue where owners of the Ultimate God Pack would see many gods appear in their acquisition notifications.

Engima Chest:

This chest will no longer award boosters unless the player owns everything in the chest.

Fixed an issue where the Fire Elementals where showing on the minimap when they were not on the map.

Achievements

Ao Kuang

Water Illusionist As Ao Kuang kill an enemy with your water illusion. A Mighty Sword As Ao Kuang execute an enemy God who’s been ulted by Khepri.

Cupid

The Power of the Heart As Cupid Kill three or more gods with the damage from Heart Bomb.Spread the Love As Cupid heal each of your teammates by using Share the Love.

Jing Wei

Wave Dash As Jing Wei use agility after being knocked into the air by an enemy god.Heads up! As Jing Wei kill an enemy god within 5 seconds after using your passive.

Item Changes

Mail of Renewal

Fixed an issue where the passive would not proc when destroying a tower.

Throwing Dagger

“Throwing Dagger has filled a great role in allowing for some expanded hunter diversity, but it went a bit too far with the stats it provided. We’re tuning it by reducing its power and bringing up the cost slightly.”

Reduced physical power from 22 → 15.

Increased cost from 1300 → 1350.

God Changes

Chiron

Herbal Medicine

Updated his passive icon.

Jing Wei

“Since Jing Wei’s release she’s been underperforming, and so in her first post-release patch she’ll be getting several upward adjustments! Jing Wei focuses on mobility and basic attack damage to succeed in her role, and we want to improve that. Her ability to farm and move around the map is great, but her ability to directly box and be effective in teamfights is more limited. Increasing her base power as well as the buffs she receives, should highlight her great late game scaling and give her more room to box effectively.”

General

Base Physical Power per level increased from 2.5 → 2.7.
Fixed an issue where her passive would not activate when leaving the fountain in Assault.

“Nox is getting a cooldown reduction on her primary damage and clear, Siphon Darkness. Additionally, we’re adjusting her potency into the mid and late game. Shadow Step now has increased scaling, rewarding Nox players for choosing to use this skill aggressively instead of just passively. While difficult to coordinate, dashing through an enemy into an ally, then popping out, has a lot more punch!”

“With this update we look to simplify Fleeting Breath. It now will damage and stun users who are healed during its effect for a flat amount, instead of trying to calculate the number of heals that happening. We are also letting the God of Decay summon a second Corpse a level earlier on Undead Surge, which should provide him additional sustain and burst power at a crucial stage in the game.”

Undead Surge

Increased number of corpses dropped from 1/1/1/2/2 → 1/1/2/2/2.

Fleeting Breath

Decreased duration from 5s → 4s.
Increased damage per second from 25/28/31/34/37 → 30/35/40/45/50.
Increased magical power scaling from 15% → 20% per tick.
This ability no longer scales off of number of times healed.
Increased additional damage on targets that healed from 20/30/40/50/60 + 10% per stack → 50/100/150/200/250 + 50% flat.
Increased stun on targets that healed from 1s + .5s per stack → 1.5s flat.