procedurally generated

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Love is a massively multiplayer online role-playing game (MMORPG) created by Eskil Steenberg.Unlike most such games, the content in Love is almost entirely procedurally generated.Another major difference is that there are no pre-determined quests; instead, the gameplay is emergent from the interactions of players with each other, with NPCs and the environment.…

In addition to smaller enemies, the game features five boss battles throughout the campaign.Levels are procedurally generated, meaning that the environment changes somewhat each time the game is played.MicroBot also features a Challenge mode in addition to the main campaign in which players must survive continuous waves of enemies for as long as possible.…

Each level is procedurally generated and game play is action based.On March 24, 2013 Disney and interactive tech company Coliloquy launched Kingdom Keepers Insider, a website and mobile app that enables readers to interact with Pearson and impact how the final book in the series will be written.…

The player controls an avatar who battles enemies and advances through dungeons to reach the conclusion of the stage.The game's levels are procedurally generated, providing a new experience on each.The player only has one life but may be revived.…

Magnus must return to the club entrance and defeat the doorman to claim his rightful place in the afterlife.The game consists of nine procedurally-generated levels that the player must clear without dying in order to complete the game.Each level is made of a series of interconnecting rooms filled with enemies, the doors to which are locked until all the enemies are defeated.…

Frontier: Elite II had a number of firsts to its name.It was the first game to feature procedurally generated star systems.…

These challenges revolve around reaching specific islands or achieving certain feats a number of times in one game.The game's visuals are procedurally generated, making it look different every day.An alternative game mode allows the player to race against three other birds controlled by AI.…

Sound is often procedurally generated as well and has applications in both speech synthesis as well as music.It has been used to create compositions in various genres of electronic music by artists such as Brian Eno who popularized the term "generative music".…

Half-Life, Quake 3, and many other games have notable mapping tools and communities focusing on user-generated content.In certain games, such as roguelike games, levels may be procedurally generated.In these cases, the original game programmer controls how the variations of rooms and tunnels are formed, by tweaking the randomly seeded algorithms.…

The game is expected to be released in 2015, and will be a timed exclusive on the PlayStation 4, as highlighted during Sony's press event at the Electronic Entertainment Expo 2014, and will later be brought to Microsoft Windows.No Man's Sky is a procedurally generated open universe game.Players take the role of a planetary explorer with a spacecraft, allowing them to explore the surface of numerous planets and interact with the flora and fauna, and take to space, engaging in combat with hostile forces and travel to other planets.…

In Race the Sun, the player controls a solar-powered spacecraft as it races through a minimalist landscape with abstract shapes and various obstacles.Levels are pseudo-procedurally-generated and separated into distinct regions, each region having different sets of challenges.The ship's speed remains constant as long as the ship remains in direct sunlight, but if the ship falls into shadow or clips objects, the ship's speed will drop.…

The AI Director is used to procedurally generate a different experience for the players each time the game is played.It monitors individual players' performance and how well they work together as a group to pace the game, determining the number of zombies that attack the player and the location of boss infected encounters based on information gathered.…

Except for McLain's vocals, all the music is based on synthesized or sampled sounds, and even with McLain, her voice was resampled to make it sound like a computer.Morasky created procedurally generated music, which is generated in real time based on the player's actions.This type of music system was based on the previous success of incidental music used in the Left 4 Dead series, and was developed to create a generalized platform for reuse in future Valve productions.…

The game is set in a procedurally generated universe where the community must fight three different enemy species to ensure the survival of fictional Super Earth.Gameplay takes place on one of several procedurally-generated open world missions where players must accomplish a series of objectives.The players are required to make their own decisions, where to deploy, in what order objectives should be completed and when to call down certain pieces of equipment, referred to as stratagems within the game.…

Subversion is the name for a planned game from Introversion Software.It makes heavy use of procedurally generated content.A generator capable of building a model city, complete with buildings, roads and highways was demonstrated at an Imperial College Games and Media event.…

In addition to unique background music for every stage, the player creates procedurally generated music as they interact with the environment.For example, shooting one type of enemy will trigger a guitar note or riff, while destroying another enemy will result in a different guitar sample.…

Starflight was one of the earliest games to use procedurally generated content for its planets and everything on them.The techniques used created a type of roguelike environment on each planet, with the contents randomly distributed.…

Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.At the start of the game, the player is placed on the surface of a procedurally generated and virtually infinite game world.The world is divided into biomes ranging from deserts to jungles to snowfields.…

Players explore an environment in which every creature and plant has its own unique musical signature, which results in changes in audio depending on the area explored.The game world is procedurally generated, generating a unique layout each game.Ed Key began the game's development in 2008 and was joined by David Kanaga in 2010.…

The game's enemies will utilise dogs and balloons in order to find the player.The island played on is procedurally generated, meaning that every playthrough will generate a different landscape.It is populated with villages, towns and other areas where the player can find essential supplies.…