Rods Archive

The Dragon’s Hoard: Rings, Rods, and Staves The second of Flaming Crab Games’ magic item-pdfs clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look! We begin without much ado with 16 new rings – and ALL of them receive their own b/w-artwork – with one exception that has a black-red-artwork…don’t know why – I think the b/w-version would have been a better aesthetic choice there…but I digress. The first ring is a winner: Anchor rings look like a bland dimensional anchor spell in a can…until you realize that you can throw your magical anchor at a creature who already teleported away. […]

Mythic Minis: Mythic Rods All right, you know the deal – 4 pages – 1 page front cover, 1 page SRD, 2 pages content, let’s go! So, this time around, we take a look at various rods intended for mythic games (though imho also suitable for non-mythic games as powerful items), so what do these rods do? -Gnarltooth Rod: Can be wielded as magical, wounding morningstar, but only requires club-proficiency. The bleeding is hard to stem and also causes dex-damage; Beyond these, the rod can be used to cast nettle/plant-themed spells, upgradeable to their mythic versions by wielders expending mythic power. Really cool! -Pyroclastic Rod: Can also be wielded as a weapon and may dispel cold effects, […]