Why do you want that information anyway?
If there are specific features introduced in certain versions that you want to test for (i.e. if version > x then assume player has feature abc) then get me a list and I should be able to give you the revision numbers when those features were first introduced.

[Updated on: Wed, 22 February 2017 14:20]

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

We really should just force players to run the latest revision anyway. There is really no valid reason to be running outdated versions. Especially if they already have tt installed just an older build. If everything goes as planned 4.3 should be rolling out to everyone very soon. My server already forces atleast the latest 4.2 and once 4.3 comes out it will force 4.3.

No real reason. I used the revision func in my ForceTT plugin when 4.0 was first released. Right now it used to display the name instead of the revision number in multiple scenarios.
It would be nice to know what build they have instead oh they have scripts 4.x with some revision.

I was forcing 4.2. Currently we are not forcing any version. But yea no reason everyone can't update and would happily force.

Rencorner wont be forcing scripts(haven't had any !forcett's in over a year), we'll force a minimum version on people already using it(when most of them get theirs updated, then it's when it happens).

We get a few non-scripts users, and most of them get it after chatting with moderators on how to do it.

Also, dblaney, I heard some interesting shit about you the other night. Scripts 4.4 + MPF + your IP + cheating. What was that all about?

Aircraftkiller wrote on Sun, 18 Jan 2004 07:38

I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.