Whirlwind Blast (Su)

When in wind form, a bralani can attack with a scouring blast of wind,
dealing 3d6 points of damage in a 20-foot line (Reflex DC 17 half). The
save DC is Constitution-based.

Wind Form (Su)

A bralani can shift between its humanoid body and a body made of wind
and mist as a standard action. In humanoid form, it cannot fly or use
its whirlwind blast. In wind form, it functions as if under the effects
of a wind walk
spell. It can make slam attacks and use spell-like abilities in either
form. A bralani remains in one form until it chooses to assume its
other form. A change in form cannot be dispelled, nor does the bralani
revert to any particular form when killed (both shapes are its true
form). A true seeing spell reveals both forms simultaneously.

Bralanis
are among the fiercest and wildest of the azatas, living from moment to
moment and always on the lookout for chances to test their skill in
battle. In addition to their elf-like forms, they can take the shape of
whirlwinds of dust, snow, or sand. In the mortal realm, they are often
mistaken for djinn. They delight in violent weather, not for the
destructive qualities of such events, but for the intensity and energy,
and many tales describe bralani as spirits who laugh as they sail amid
the strongest storms.

Bralanis do not need to eat, but they
enjoy doing so. Most prefer elven food, fiery human dishes, and spiced
wine. Because of their similarities to elementals and fey, they
sometimes act as intermediaries between mortals, elementals, and fey,
though they prefer to arrange temporary truces that allow the
interested parties to conduct their own negotiations on neutral ground.
When taking the role of mediators—or whenever else such opportunities
present themselves—bralani are quick to suggest friendly competitions
or games to end disputes and enjoy creating challenges or complicated
contests to test both physical and mental mortal prowess.