would you be able to feral charge him from standing in front of him? or did 4.2 remove the ability where u cant feral charge from close bosses.also, as said on main pages, shred is now 240 degrees from behind to be able to use shred instead of mangle spam

Stenhaldi's post is a bit confusing. Basically for those who don't know when Staghelm is in his scorpion phase and his energy bar reaches full he'll slash the raid for X damage split among the raid group. So you stack on the tank in order to keep him in this phase as long as possible.

Realistically the only time you need to be in front of the boss is when his energy bar reaches 100%, so if your fast enough feel free to move back and forth to avoid the mangle spam. However, you can not stand on your maintank and shred the boss like norm chim in a feud for example. (Just in case that's what you got by reading his post)

Also they did remove feral charge from melee range, which is sad because ravage hits like a mac truck.

Correct. They are using that ability on specific bosses that would really hurt Sub Rogues and Ferals because there is no good way to get "Behind". In the case of Staghelm its just simple to run through him and back to the front.

Working on this boss as we speak, doing the initial scorpion boss.. I noticed that if I'm on his 180o line (basically attacking his ribs) I still can shred and I'm still getting cleaved. Is the reason we stack for the cleave or is it to keep him in the scorpion phase longer (needing "x" amount of people to keep him from transitioning)?

I was able to shred him while he was in scorpion form from his side just past his arm pincers and move back in for cleave. Moving to the back of the boss just took to much time, especially in the latter parts of the scorpion phase. As mentioned make sure you move back in. It's very obvious when someone doesn't make it as the raid will drop dramatically and you have 1 or 2 people untouched. Make sure you are watching his regen bar...as you get closer to when you want to push him I just found it safer for the kill to just stand in and mangle. For his cat spirit adds I would drop a mangle and rake on the add then continue back to damaging the boss. I found doing it this was it was harder for me to keep roar up though - so hopefully someone has a better solution.

On our 25 N Staghelm kill Thursday 6/30/11 I experienced the same bug/issue Mangle reported: any combo points built attacking the spirit cats that spawn must be consumed/utilized else they become unusable/lost like wotlk and prior days. It's not the conventional scenario of the game holding unused combo points and such combo points still being usable for a short while unless you've started in on a new target. That's how it's supposed to work and how it works everywhere else but those spawning cat adds. When those cats despawn (and they appear to immediately after dying) any combo points that went unused on them are lost. It's probably a bug or oversight, but important to note and adjust to in the meantime.

Acalon wrote:On our 25 N Staghelm kill Thursday 6/30/11 I experienced the same bug/issue Mangle reported: any combo points built attacking the spirit cats that spawn must be consumed/utilized else they become unusable/lost like wotlk and prior days. It's not the conventional scenario of the game holding unused combo points and such combo points still being usable for a short while unless you've started in on a new target. That's how it's supposed to work and how it works everywhere else but those spawning cat adds. When those cats despawn (and they appear to immediately after dying) any combo points that went unused on them are lost. It's probably a bug or oversight, but important to note and adjust to in the meantime.

Confirmed. I think this must be becouse there is no dead body. It just despawns when killed. I opened a ticket with Blizz.

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So, while not directly raid related...anyone get the kitty staff yet? Hoping to start attempts on Staghelm this week for it, just hoping the rng gods are friendly for once; I swear on whoever's grave that I will always keep this staff equipped, well beyond firelands if just to slaughter trash in future content (swaping in applicable upgrade for boss tries), until the day wow ends or I quit

yea i have got it, was very happy too cause heroic malevolence never dropped too.also pretty fun in bgs/arena where i burst into flames, and had some guildies use pots of illusion to make whole bg firecats, endless fun!

mangle wrote:doing the initial scorpion boss.. I noticed that if I'm on his 180o line (basically attacking his ribs) I still can shred and I'm still getting cleaved.

I just want to reiterate this so nobody misses it; this is good information. My RL gave me leave to go behind him and shred but I figured I'd move as close to the raid as possible. I figured out that if I stood just behind the arm for his big claw, so I was attacking his armpit, I could shred and help eat Flame Scythes without having to move.

mangle wrote:Working on this boss as we speak, doing the initial scorpion boss.. I noticed that if I'm on his 180o line (basically attacking his ribs) I still can shred and I'm still getting cleaved. Is the reason we stack for the cleave or is it to keep him in the scorpion phase longer (needing "x" amount of people to keep him from transitioning)?

Standing beneath Staghelm's Claw/Pincer just to the outside of it, will allow you to Shred and soak the Cleave damage. Blizzard changed many bosses to have a 240 or 270 degree back in 4.2 so that stacking mechanics would not be as punishing to Ferals and Rogues.

I just sat in his armpit tonight and it worked a treat. Jeez us druids mitigate a lot of damage in this fight. Barkskin, SI, the Tol Barad trinket, the talent that gives you 20% extra heals etc. Tranq, Stampeding Roar, Feral charge after Searing Seeds etc..This fight is great for using our toolkit.

Ok for 10man, what's everyone letting his stacks build up to before forcing a form shift? We've done tries with both 3 and 4 heals (about the same either way), and we've been doing 10-12/5/5 for Scorpion and 5/5/5 for Cat form...any recommendations? I thought it was supposed to be more gradual in decline (like say 10/8/6 or something for Scorpion), but yeah...kinda lost, think we all were really since L2R didn't have a 10man vid up, so kinda hard figuring out what the proper amounts were for 10 instead of 25.

shinryu wrote:Ok for 10man, what's everyone letting his stacks build up to before forcing a form shift? We've done tries with both 3 and 4 heals (about the same either way), and we've been doing 10-12/5/5 for Scorpion and 5/5/5 for Cat form...any recommendations? I thought it was supposed to be more gradual in decline (like say 10/8/6 or something for Scorpion), but yeah...kinda lost, think we all were really since L2R didn't have a 10man vid up, so kinda hard figuring out what the proper amounts were for 10 instead of 25.