Or, I'm not trying to be an *** here..., try to study http://java.sun.com/tutorial and learn some basics, how the classpath works, how to compile and run java programs first - It's a lot easier to understand what we're trying to say here then!

With Kevin's 3ds loader I experienced the same problem - because I don't put the app's resource paths into the classpath.Let's asume your Java application stays in a folder with a subfolder "models/", where the models as well as their textures are. In addition to the model's InputStream we've to give the "models"/ path to the loader, too, in order it can find the textures. From the three (+) possibles ways to create a TDSLoader I can only use this one:

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