Updated Mesh Starter Avatars Are Now Available

In May, we launched some new mesh default avatars to give new users some up-to-date, better-looking options that incorporated some of the new technological advances to Second Life. Following community feedback about these new avatars, we’ve made some adjustments, and today we’re re-deploying them with a few updates.

Most significantly, users will now have the ability to edit the avatar shape for the human form avatars. Because these avatars are mesh, not all sliders will affect the shape, but many of them will. Play around and personalize the body, torso, and legs using the sliders now supported with the updated, modifiable shape. Some of the head and eyes sliders will also now work to adjust the avatars’ faces.

Additionally, Sara (the blonde female avatar) got a fuller hairdo with more body and volume, and we’ve fixed the hover position for several of the avatars which helps prevent sinking into the ground.

Updating to the new release of avatars is easy. New users that are just coming into Second Life for the first time will automatically receive the new avatars via registration. Existing users will simply need to re-wear the avatar from the library (Inventory>Library>Clothing>Initial Outfits) or by accessing the avatars via the Me Menu (Me>Choose an Avatar).