Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games.
I have no particular sentimental affinity for the satsuma, just thought it was a catchy name

I have experience creating audio for numerous titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...)

More about me and my work on my website http://satsu.ma, alternatively read on...

One thing I love about writing music for games is you never know what style you will end up writing in next.

For a wider selection of my work you can check out the audio page of my website. Or also the spiffy video showreel that should be located directly underneath this sentence.

(Image links to YouTube video)

I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition.

I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc.
Another recent SFX project is upcoming iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer here)

I also have experience and knowledge of the latest in game audio software packages and middleware, including Unity, FMOD and WWise. Now that FMOD, WWise and Fabric are all free to use for indies, if anyone's working on a project which could be enhanced by one of these programs, let me know, I would love to be involved!

Here's the SFX showreel video...

(Image links to YouTube video)

When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes.

I always consider revenue share options and other payment methods too if the project seems like it will be fun or creatively rewarding to work on.

So if you have any sound or music needs for your projects please get in touch, no job too big or small!

Been v.busy for a while now but it looks like my pile of work is beginning to clear so I'm looking to get it filled up again! If you are on the lookout for audio for your upcoming game projects please get in touch

I'm pleased to announce that I have been working on the sound design for upcoming cow themed (yes cow themed) turn based strategy game 'Cow Kapow!' - check out the site here: http://www.amusedsloth.com/games/cow-kapow/

Also, check out Tabletop Simulator which is out now on Steam Early Access, it's a multiplayer physics based tabletop game which I did the sound design for!