Hi all,
I have just released Shed Skin 0.6, an optimizing (restricted-)Python-to-C++
compiler. Most importantly, this release comes with a substantial
scalability improvement. It should now be possible to compile programs into
several thousands of lines, as shown by the new Commodore 64 emulator
example (around 2000 lines, sloccount). Please see my blog for the full
announcement:
http://shed-skin.blogspot.com
Or go straight to the homepage:
http://shedskin.googlecode.com
Please have a look at the tutorial, try it out, and report issues at the
homepage.
Thanks,
Mark Dufour
--
http://www.youtube.com/watch?v=E6LsfnBmdnk