May 23, 2008 - As part of Capcom's recent financial results, the company let loose its to-date sales numbers for all of its franchises and million-selling individual titles, dating back over the past 22 years. The Resident Evil series has done the company best with more than 34 million units sold, trumping both Mega Man and Street Fighter (second and third on the list, respectively).

March 14, 2005 - Are you a big import gamer? Are you offended that two perfectly good Japanese games from this week were released to the American market first?? Then you've followed the right link!
This weekly section of IGN will keep you up to date on what games were released over the previous week in Japan. If you want to keep informed of the import scene, be sure and check back every week.

January 10, 2005 - The European division of Capcom made PAL gamers very happy people today, as it revealed the release dates for its 2005 crop of videogames. Check the list below to see where your favorites fall:

December 15, 2004 - Mega Man X8 has already been reviewed on IGNPS2 and is now available at retail in America. But Japanese gamers aren't so lucky. Capcom announced today that the Japanese version of Mega Man X8, known as Rockman X8 across the Pacific, won't be released until March of next year.

December 2, 2004 - As a longtime fan of the Mega Man franchise, I couldn't help but feel disappointed with last year's poorly realized Mega Man X7. Though it certainly deserved some credit for trying to push the Blue Bomber into the modern age, the development team's heart just didn't seem to be in it. So while it's true that the game was heavy on the 3D and had its own fair share of cel-shaded polygonal action, the spotty camera work and clunky control didn't seem to be worth it. Luckily Capcom learned from its mistakes and has gone back to the drawing board with Mega Man X8 -- an obviously improved and thoroughly more playable mix of 2D and 3D that series fans should really enjoy. Of course there are still a few snags that keep it from being on the same level as the classic Super NES and early PSOne versions, but even so, this effort makes enough improvements to almost erase the bad memory that is X7.

November 30, 2004 - It wouldn't the typical holiday season if sometime before the end of the year we weren't treated to some kind of brand new Mega Man game. Luckily for Blue Bomber fans, Capcom will keep that yearly tradition going with next week's expected release of Mega Man X8 -- the latest in a long line of actioners dedicated to the darker side of the Rockman universe.
Unlike previous games in the series, however, Mega Man X8 marks the first time in the franchise's long history that the American version of the game will hit stores before it does in Japan. Moreover, the tag team action from Mega Man X7 has been improved upon so that players can now switch between characters at any time instead of predetermined junctures. Throw in the fact that users can also collect power-up chips for upgrades, unlock several different endings, and uncover a multitude of hidden items, and you have the makings of a potentially better experience than the somewhat disappointing effort from last year.
Of course, we'll reserve our final judgment for later on down the road as we approach review time -- but in the meantime, we've managed to get our buddies at Capcom to send us some new information pertaining to the various bosses that Mega Man X8 has to offer. We detailed these baddies on our chart below and have included what stage they appear, what weapon X can earn from them, and a few other interesting tidbits. Keep in mind that these aren't all of the bosses you'll get to play with either -- as there are plenty of other honchos to be discovered further into the game. Even so, Mega Man fans should still give the list below a quick once-over to whet their appetites. At the very least, they'll be treated to some cool character art.

November 16, 2004 - Mega Man X8 comfortably stays within the bordered style of X7. Like its predecessor, 8 is a conventionally Mega Man title created with polygons to improve the visuals. In this way and more, X8 is also virtually identical to X7, though Capcom has cut back on the cel-shading, upped the difficulty, and included new environments and abilities.
While X8 does feature the occasional forward scrolling mini-game, much of what we've played thus far for our preview has been predictably Mega Man, which fans of the series should appreciate more than all the broken free roaming of X7. We recently put a couple of hours into the game and from what we can tell, Mega Man X8 is...classic Mega Man.

October 25, 2004 - The Japanese PlayStation 2 release of Tim Burton's The Nightmare Before Christmas includes a bonus for Mega Man fanatics. That's right, an all new trailer for the upcoming platforming sequel!

October 11, 2004 - Hot on the heels of the Tokyo Game Show, IGN hit the shinkansen (that's a bullet train, ya'll) to visit Capcom's headquarters in Osaka, Japan. While at the studios, we had a chance to catch up with Mega Man X8's producer, Tetsuya Kitabiyashi. We didn't have a great deal of time with him, as a typhoon was roaring into town, but it was enough time for him to sum up what this PlayStation 2 title is all about and where the series may be headed next.
Tune in here to catch some of the latest footage from the gameplay and hear what Kitabiyashi has to say.

September 25, 2004 - It wouldn't be Capcom's nature to stop releasing Megaman games, and despite some of the mixed feedback from Megaman X7, they've gone ahead and kept the same formula for the next installment in the series, Megaman X8. Featuring full 3D graphics on a 2D path, MMX8 was shown at the Tokyo Game Show today and had a lot of commotion around it with fans trying to get their mitts on this well-done game.

September 3, 2004 - Capcom has unveiled its official lineup for the upcoming Tokyo Game Show. The company will be showing of a number of games for most major platforms.
Heading up the company's showing are three big titles. Devil May Cry 3 for the PS2 will be playable and will be joined by Resident Evil 4 (GameCube) and Viewtiful Joe 2 (GCN/PS2).

August 3, 2004 - Hidden away in the Japanese PS2 version of Mega Man X: Command Mission (well, it's not really hidden, but it is easy to miss) is a demo of Mega Man X8, the next entry in the Mega Man X franchise which started on the SNES and, yes, has already managed to count to eight.

May 11, 2004 - While perusing through expired embargo content, we discovered a slew of tasty Capcom assets buried deep within the confines of Sony's own press materials. What we've found hints at potentially cool playables to be found at the show tomorrow. These games include but are not limited to Capcom Fighting Jam, Devil May Cry 3, Mega Man X8, and Shadow of Rome.
Below please find a collection of what we've discovered thus far. Each of the links will take you to the new goods.