In Brief: Michael Abrash Joins Oculus

This morning, Oculus announced that Michael Abrash, who was most recently working on Valve's VR/AR efforts, has joined Oculus as the company's chief scientist. Prior to joining Valve, Abrash was a specialist in low-level assembly code, writing core parts of the Windows NT kernel at Microsoft and Quake 1's software renderer at id software. In the post announcing his hire, Abrash describes the creation of a Snow Crash-inspired Metaverse as a lifelong goal, and something he intends to work toward for the rest of his career. Abrash's post is worth reading.