Miri, The Last Draker Update

1 year ago

Vindictus' 12th character has arrived, and she's on fire! The Miri update brings forth the Last Draker, a powerful warrior wielding a massive polearm known as the Dragonspine. But this new mercenary isn't the only feature with this update. We've improved the Seal of Bravery shop with three powerful Enhancement Stones, added new Secondary Equipment for the mercenaries that have gone without, improved the classic Campfires and more!

Miri, the Last Draker

Miri might look like a slight little girl, but this young woman carries the blood of dragons in her veins. Descended from a lost line of Drakers, she is all that remains of their mighty legacy, and the great power that they once claimed.

Miri uses the Dragonspine, a polearm of massive size attached to a chain, perfect for swinging around and keeping a hold onto. Miri fights best in the thick of the melee, surrounded by enemies that will quickly realize what happens to moths that fly too close to the flame...

Miri's Basic Abilities

Every mercenary has their own bread and butter series of attacks, combinations of Normal and Smash attacks that can lay waste to the opposition. While Miri's prefers unleashing the flames, the massive Dragonspine can do a great deal of damage all on its own and interrupt incoming attacks with her basic attacks.

Skill Name

Wyvern Magic

Training Requirements

Trained on character creation

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

[Normal] - [Normal] - [Normal] - [Normal]

Effects

Miri's basic attack combo, making heavy strikes with each swing

When Miri strikes at just the right moment, during an enemy attack, the attack is blocked and Miri is granted the Hydra effect, restoring Stamina and boosting the damage of Flamebreath attacks

If Wyvern Magic has at least 3 stacks, a blocked attack will generate a shockwave, dealing damage to nearby enemies

Skill Awakening

None

Skill Name

Coiled Strike

Training Requirements

Level 15

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

[Smash]

Effects

Miri charges forward, swinging her Dragonspine through any foes in the way

Can be used without training, skill training grant bonus damage and knockdown rate

Skill Awakening

Increase Damage

Increase Knockdown Rate

Skill Name

Spinethrow

Training Requirements

Level 15

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

While Dodging: [Smash]

Effects

While using Hot Streak, Miri throws her Dragonspine forward, slamming into foes in her path

Can consume Flamebreath to continue attacking with Fiery Chainswing

Can be used without training, skill training grant bonus damage and knockdown rate

Skill Awakening

Increase Damage

Increase Knockdown Rate

Skill Name

Tail Impale

Training Requirements

Level 17

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

[Normal] - [Smash]

Effects

After a single strike, Miri thrusts forward with the end of the Dragonspine, impaling the foes ahead of her

Can consume Flamebreath to continue attacking with Fiery Chainswing

Can be used without training, skill training grant bonus damage and knockdown rate

After two heavy strikes with the Dragonspine, Miri spins forward, swinging the Dragonspine with her, cutting into any foes still in her way

Can consume Flamebreath to continue attacking with Fiery Chainswing

Can be used without training, skill training grant bonus damage and knockdown rate

Skill Awakening

Increase Damage

Increase Knockdown Rate

Skill Name

Hacking Spinethrow

Training Requirements

Level 21

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

[Normal] - [Normal] - [Normal] - [Smash]

Effects

After three heavy strikes with the Dragonspine, Miri launches the weapon forward, hitting foes at range before bringing it back to her hands

Can consume Flamebreath to continue attacking with Fiery Chainswing

Can be used without training, skill training grant bonus damage and knockdown rate

Skill Awakening

Increase Damage

Increase Knockdown Rate

Skill Name

Spiny Kick

Training Requirements

Level 23

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

[Normal] - [Normal] - [Normal] - [Normal] - [Smash]

Effects

After four slashes, Miri snaps off a quick kick, knocking away forces in front of her

Can consume Flamebreath to continue attacking with Fiery Chainswing

Can be used without training, skill training grant bonus damage and knockdown rate

Skill Awakening

Increase Damage

Increase Knockdown Rate

Miri's Flamebreath Abilities

Miri's true power lies in Flamebreath, the Draker's greatest weapon and her ancestors' greatest gift. At Level 20, Miri will be able to train to generate a resource called Flamebreath, which can be consumed by various Fiery abilities to do massive damage to nearby enemies. This resource builds up over time, and if fully consumed it can leave Miri vulnerable for an extended period.

Skill Name

Flamebreath

Training Requirements

Level 20

Skill Rank Effects

Max Rank: Rank F

Activation

Passive

Effects

Allows Miri to build up her ancestral flames, the blue-tinted flames of the Drakers

Miri can build up to 8 stages of Flamebreath, which can be used by other abilities to deal massive damage

The first stage of Flamebreath takes 12 seconds to build up

Further stages take 7 seconds to build up

Skill Awakening

None

Skill Name

Fiery Chainswing

Training Requirements

Level 20

Flamebreath Rank F+

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

After a Smash Attack: [Smash] (Repeatedly)

Effects

After any Smash attack, Miri can consume Flamebreath to strike at every enemy around her, flying on the Dragonspine or swinging it around on it's chain, trailing fire the entire way.

Can be used repeatedly, as long as there is Flamebreath to fuel it

Can be used without training, skill training grant bonus damage and knockdown rate

Skill Awakening

Increase Damage

Increase Knockdown Rate

Skill Name

Spineslash

Training Requirements

Level 20

Skill Rank Effects

Max Rank: Rank F

Activation

After a Smash Attack: [Smash] (Repeatedly)

Effects

Flamebreath attacks that damage enemies grant a stack of the Wyvern Magic effect

Skill Awakening

None

Skill Name

Fiery Evasion

Training Requirements

Level 30

1,000 Gold

Skill Rank Effects

Max Rank: Rank F

Activation

[Tab]

Effects

Miri launches herself backwards with the power of the Draker's flame, interrupting whatever attacks she might be performing

Consumes Flamebreath

Invulnerable during the dodge

Skill Awakening

None

Skill Name

Fiery Assault

Training Requirements

Level 30

1,000 Gold

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

[Tab] + [Smash]

Effects

After dodging backwards, Miri launches herself forward on the Draker's flame, slamming into anything in her path

Consumes Flamebreath

Skill Awakening

Increase Damage

Increase Knockdown Rate

Miri's Active Abilities

Not all of Miri's abilities are used via the Normal and Smash commands. Three abilities, plus a state-specific Ultimate attack, allow the Draker to carve into her foes while managing cooldowns and SP.

Skill Name

Active: Blazing Spine

Training Requirements

Level 1

1,000 Gold

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

Active Ability Quick Slot

Effects

Consumes 250 SP on use

Miri calls upon her Dragonspine and launches a blast of flame forward

A successful hit restores Stamina and, if trained, Flamebreath

Can consume Flamebreath to attack with Fiery Chainswing

Can be used without training, skill training grant bonus damage and knockdown rate

No cooldown

Skill Awakening

None

Skill Name

Active: Scorching Streak

Training Requirements

Level 30

1,000 Gold

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

Active Ability Quick Slot

Effects

Consumes 20 Stamina on use

Miri races forward and slides to a stop, out of (or into) harm's way

Can consume Flamebreath to attack with Fiery Chainswing

If in Ancestral Garb mode, can use movement keys to control Miri's flightpath

10 second cooldown

Skill Awakening

None

Skill Name

Active: Slice and Dice

Training Requirements

Level 30

1,000 Gold

Skill Rank Effects

+5% Damage (Max of 35%)

+1% Knockdown Rate (Max of 7%)

Max Rank: Rank A

Activation

Active Ability Quick Slot

Effects

Consumes 500 SP on use

Miri charges forward with her Dragonspine in front of her, slamming into and through foes in her way and potentially stunning them

Restores Flamebreath, if successful

Can consume Flamebreath to attack with Fiery Chainswing

300 second cooldown

Skill Awakening

Increase Damage

Reduce SP Consumption

Skill Name

Active: Ancestral Garb

Training Requirements

Level 30

1,000 Gold

Skill Rank Effects

Decreases cooldown (Max of 270 seconds)

Max Rank: Rank A

Activation

Active Ability Quick Slot

Effects

Consumes 1000 SP on use

Miri transforms into a Dragon Knight, donning her ancestor's sacred armor and fully connecting to her true heritage

While in Dragon Knight form, she can use the Call of the Dragon ability and use her Fiery abilities without consuming Flamebreath

Lasts 90 seconds

750 second cooldown

Skill Awakening

Significantly Reduce Cooldown

Reduce SP Consumption

Miri's Ultimate Ability: Call of the Dragon

Miri's ultimate ability calls upon her ancient legacy, summoning the visage of a dragon to do what dragons do best: bathe the entire area in all-consuming flames. Miri must be in her Ancestral Garb form to use this ability, but it costs no SP to cast, so be sure to use it on the biggest monster you can find.

Skill Name

Active: Call of the Dragon

Training Requirements

Level 60

18,000 Gold

Ancestral Garb Rank F+

Skill Rank Effects

45 second Cooldown Reduction (Max of 530 second Cooldown)

Max Rank: Rank A

Activation

Active Ability Quick Slot

Effects

Miri calls upon her ancestral power and summons the true might of the Drakers, a mystical dragon to strike at and consume her foes

Attack stuns the enemy damaged by the initial strike

Can only be used while in Dragon Knight form from the Ancestral Garb ability

800 second cooldown

Skill Awakening

Improve Damage

Secondary Equipment Improvements

The Secondary Equipment slot, where Arisha's focus, Fiona's shield and Evie's and Sylas' spellbooks are equipped have always been empty for most of Vindictus' characters. However, with the Miri update, all characters will be able to equip and gain benefits from these powerful items!

Changes include:

Changes include:

All Spell Books (excluding the Fomorian Book) can now be equipped by Delia, Hurk, Kai, Karok, Lann, Lynn, Miri and Vella, in addition to Evie and Sylas

All Spell Books will now grant STR and ATT at the same proportion as INT and M.ATT

Spell Books are now classified as part of the Totem subclass

All Enchants that used to be applied to Spellbooks now can be applied to Totems

Allows you to enhance a weapon from +12 to +13 with a 100% success rate

The enhanced weapon will become Restored, and cannot be traded or enhanced further

Can only be used on Lv. 90 weapons

Improved Guild Campfire

Campfires are a classic way to get together with your friends and prepare for battle, but the benefits for doing so have been lacking for some time. With the Miri update, characters will be able to take advantage of a brand new Guild Campfire with some particularly potent bonuses...

New Item: Superior Guild Campfire Kit

Costs 65,000 Gold or 80 Seals of Dedication

Players that use the Superior Guild Campfire Kit create a Guild Campfire will gain the following buffs for one battle:

+100 ATT Limit Removal

+100 Additional Damage

+5 LUK

+1 Bonus Evil Core from bosses

Members of your party that sit down at your campfire can use the [Grab] key to open up a shop where they can purchase buffs that last for one battle:

20,000 Gold: +100 ATT Limit Removal

20,000 Gold: +100 Additional Damage

30,000 Gold: +5 LUK

50,000 Gold: +1 Bonus Evil Core from bosses

65,000 Gold: All of the above

Individual buffs do not stack with the bundled buff

Superior Guild Campfire Buffs do not function in the following locations:

Royal Army Raids

Redeemers Raid

PvP Battles

Abyssal Arena

Ein Lacher Battles

Alban Festival

Guild Campfire Kit has been removed from shops and can no longer randomly be rewarded

Sale price has been increased to 1,000 Gold, a full refund of the regular purchase price

Winter is Here

The snowy wonderland has arrived to the town of Colhen, the grand city of Rocheste and even the tropical island of Malina! Enjoy the lovely snowfall and winter skies throughout the month of December!

Note: Berbhe does not have falling snow. Because it is underground. And that would be silly.

Beautiful Draker Sales

Miri's a mighty warrior, but where's the fun in turning an army of gnolls into charred husks if you can't look good while doing it? We're bringing back some classic outfitters, releasing a pair of packages perfect for new characters and giving everyone new hairstyles to enjoy.

Golden Miri Events

Vindictus' 12th character has arrived in the 12th month of the year, and it's time for a celebration! We're giving away items every weekend, throwing out huge bonuses all month long, putting on a race to 95 for all the new Miri's out there and more!