OPENRNDR

One of the core projects of RNDR is OPENRNDR, an open source framework for creative coding —written in Java 8— with over six years of development, that simplifies writing real-time audio-visual interactive software.

The framework allows for the creation of real-time audio-visual applications that run on Windows, macOS and Linux based platforms. OPENRNDR is designed and developed with two goals in mind: prototyping and the development of robust performant audio-visual applications.

Ease of use is a first class citizen. We are working on extensive documentation, tutorials and examples to provide an easy way to get started.

OPENRNDR will launch early 2018 for the public.

We build on proven open source and open standards

Hardware accelerated rendering using OpenGL

Positional audio using OpenAL

Hardware accelerated computation using OpenCL

Video playback using FFMPEG

OPENRNDR is the core software technology for a number of commissioned interactive media installations for both temporary and permanent works:

Running on OPENRNDR

Willem-II-passage

A passage with LED embedded walls in Tilburg, NL that changes according to the local weather and the patterns of passers-by.

Architecture by Civic, media design by LUSTlab

BIN-PACKING TOOL

A bin-packing algorithm running on OPENRNDR, part of the visual identity of the Museum of the Future 2017 based on adaptability, scalability, resilience and recursiveness of elements.

KINECT TRACKING

A Kinect sensor can map a space around three meters wide. n-Track fuses data from multiple depth sensors to track people in large spaces. n-Track merges the observable spaces from each of the Kinects into a single large space.

HYPERLOCATOR

You control the control room. In Hyperlocator you get a sense of the city in one single space. Who is observing who? Every day a new hyperlocation is created, exploring a new space and unlocking its local palette.

Concept and design by LUSTlab

TYPE / DYNAMICS

Running on 1 computer that drives 8 HD projectors. The tracking setup consists of 4 small computers, each of which is connected to 2 Kinect sensors. The data is sent to a processing unit that fuses the data into a single observation of the space.

Design by LUST, implementation by LUSTlab

CAMERA POSTURA

Camera Postura matches your body language to scenes in a movie. Imagine searching for similar films scenes as Rocky's victory dance on top of the steps just by raising your arms. Each pose results in different matched scenes.

Concept and design by LUSTlab

Icon viewer

A dynamic and interactive implementation of the famous ASCII icons for Karel Martens, running on OPENRNDR.

Application design by LUSTlab

Read/Write/Rewrite

Interactive installation for Typojanchi that visualises how a machine can learn to “read and write” by using machine learning applied to natural language.