Some gamers were left disappointed by the Kinect emphasis, but for Bleszinski the hate is unwarranted.

"I just don't understand," he said during a behind closed doors developer session following Microsoft's press conference.

"If there gamers out there that are weird about it, like, what's the problem? If you don't like it, don't play it.

"I had an interesting conversation where one of the PR people pulled me aside and was like, 'It has come to our attention that you might not like Kinect.' I'm like, does anybody read my Twitter feed? I went to the f***ing launch of it in New York. I love it.

"This is so strange. It's Move that I dog on all the time. I don't want to hold the two goofy-looking aeroplane-coming-in things, right? Less plastic on my coffee table as far as I'm concerned is a good thing.

"I've been asked about integration into Gears. If we had put it into Gears 3, considering the development time table, it would have been a tacked-on feature.

"If we were to get around to doing something Kinect-based, we would want to dedicate something to it and really knock it out the park and make it a Kinect game."

Kinect has sold 10 million units since its November 2010 launch. Microsoft will triple the number of Kinect games available by the end of the year.