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Seems a bit light on the story side of things this time. That's fine to me, though. After moving all summer at a break-neck pace, I could use a different sort of update.

Looks like I was right with my speculation that the Crafting 500 was coming sooner rather than later given how much ANet-approved gold was entering the economy with the previous two Living World updates. Starting off with the 'weapon' crafts for now (Weaponsmith, Artificer, Huntsman) for making Ascended Weapons. Hopefully the Ascended Armors and Crafting 500 for the 'armor' crafts (Armorsmith, Tailor, Leatherworking) aren't too far behind. As an aside, I have no idea what is planned for Cooking 500 and Jeweler 500. Trinkets are already in Ascended form from traders and Ascended food doesn't sound too scrumptious.

SAB World 2 + Hard mode for Worlds 1 and 2 = Awesome. I'll be playing the ever-loving shit out of this all month.

Legendary changes are exciting as well. Can't wait to see what the new aesthetics will be on the Legendaries who got makeovers.

Account magic find as well. I really want to see WTF they are doing with this. Some gear like Celestial stats, Traveler's gear, Explorer's gear, etc., will need changes & rebalances w/o MF so I'm very interested in seeing what direction ANet went with those.