Last week, ~70% of all CT drops were monk gear. This week I'm noticing a lot of healer gear. I wonder if the loot table formula's are based on time (minute/hour/day/year) based factors and it gravely shifts every 5-7 days. I read of this form of random generation in a programing textbook and cannot help but wonder...

CT drops are pretty terrible. Took me 3 weeks just to get Drg gloves and I ran 10+ times each week trying. A lot of the runs are the same drops over and over and over again, with a very few occasionally offering something different. Can cry RNG all you want but it's some of the worst RNG ever, given SE's track record of terrible game coding though it wouldn't surprise me if their algorithm was written by a semi-retarded 10 year old.

Yes it will be pseudo random but that just means you can predict the next result if you know the starting conditions. It doesn't make the actual drops any less random in effect. You're just seeing clusters which is entirely expected in any random distribution.

Last week, ~70% of all CT drops were monk gear. This week I'm noticing a lot of healer gear. I wonder if the loot table formula's are based on time (minute/hour/day/year) based factors and it gravely shifts every 5-7 days. I read of this form of random generation in a programing textbook and cannot help but wonder...

I have the same feeling sometimes on Hyperion : 2 week ago, DRG everywhere; last week MNK and now it's healer time. But, each week, I saw drop for each job, so the RNG in CT seems nice to me.

This week i had 11+ runs with 0 drops for my Monk, 0 absolute 0 drops for my class ! How is that even possible, and dont come to me with RNG, this is something made by humans so fully random is it not !

And to top it i was in 6 runs in such a sitoation like the photo ! I wish you luck if something drops for you and you can get it! We are 3 Monks, well i supose could be worse, we could be 4 Monks !!

Everyone said the same thing about Coil drops until SE actually admitted there really was an issue. If you haven't noticed DRG drops have a reputation for being the most common in CT, exactly as they were in Coil before the fix. Wouldn't be surprised if SE reintroduced the exact same issue in CT.

For me and many others on my server, Bard and Monk drops are the most common CT drops.