PSX Extreme

Site Stats

Batman: Arkham Asylum Surpasses 2.5 Million Worldwide

Batman: Arkham Asylum was an absolute triumph - especially in the realm of superhero video games - and gamers everywhere have responded.

The gaming aficionados of the world continue to reward quality on a consistent basis, as according to GameSpot, Eidos has shipped 2.5 million copies of this top-notch game worldwide. Eidos had said the game was closing in on the 2 million milestone two weeks after Batman launched to widespread critical acclaim and now, after the recent release of the PC version, that number continues to swell. Eidos says they've surpassed the 2.5 million mark and you can bet that with the holidays coming on, Arkham Asylum will continue to sell relatively well. In August, the NPD said the game sold nearly 600,000 copies in the US alone...pretty damn impressive considering this title didn't release until August 25. If you already own the game, don't forget about the new DLC that has already landed; it exists for the sole purpose of enhancing the game's longevity. And we gots no problem with that. And let's not forget that the game's script was co-written by Paul Dini, producer of TV's "Batman: The Animated Series," and that's another big reason this production fared so well.

So, what's next for the new developer darlings, Rocksteady Studios? Well, we keep hoping they'll tackle a Superman project of some kind, 'cuz we're still reeling from that horrific N64 "effort." Yes, still reeling. Can't get over it.

from the youtube videos I have seen I thought it looked slow and wasnt sure if review scores were inflated because everyone (almost everyone) loves Batman.
I gave it a 15 min run at the store booth and there wasnt too much going on in that demo/level either.
Does it seem to amp up in intensity as the game progresses?

The game is not a hack n' slash or all out beat 'em up. The game does move a little slow but it really feels like there's no need to rush in, certain story moments excluded, since Batman's confidence that he'll win the night really comes through in the gameplay itself. That's the game's great success and the reason for the high review scores: the player feels like Batman.

If you're looking for a straight up action game, I wouldn't recommend it. However, if you enjoyed the feeling of being a superhero that Incredible Hulk: Ultimate Destruction and inFamous delivered, this game is a must buy.

I actually preferred this game over inFamous. And I gotta say, although the voice synching might be a little off in Batman, the voice ACTING is superb and really helps to draw you into the story.

Batman: Arkham Asylum should really be the model for all future superhero games because of the way they really make you feel like you ARE Battman. Ghostbuster is a good example too. I really hope this is the start of a new trend.

I think this might be my favorite game so far this year. Personally, I liked it much more than inFamous. Everything about it is extremely polished and they manage to maintain the excitement from start to finish.

I do expect that Uncharted 2 will take the crown when it is released, though ;)

It makes me think that normally the Xbox versions outsell PS3 versions, unless it's a Japanese game. This time the PS3 outsells by a good percentage.

I doubt a large amount of gamers joined the market just for this game. Does this mean that the sales that went from Xbox to PS3 were gamers that actually own both systems? This is a interesting, cause that is a huge number.

At the end on hard and also at 77% with the trophies; favorite two would be Night Glider and Catch! I must say this game is what all multiplats should be like. Hats off to rocksteady for making a really fun and engrossing game. Another game please!

Finally got mine and couldn't put it down til I beat it just now. Especially loved the final boss.And I'm still voting for a soul reaver/LoK sequel/remake.I also wouldn't mind a batman sequel to focus on a few of the surviving and left out villains, with more gadgets, vehicles, and a tour-able gotham. And some more variety in the goons wouldn't go amiss, like if some were all plastered in glowsticks like in Forever. Superman is just too cheesy for me to get into since he's pretty much invincible, even if that travesty of a 64 game could use a replacement.

I rented the game and there is plenty to do after you beat it. Rocksteady is a freaking genius, including the people in this game from the greatest animated Batman series, ever. Plus it doesn't hurt releasing this game after the huge success of The Dark Knight.

Any of you folks still on the fence about this one, quickly join all us kids with Joker-sized smiles on our faces on this side!

An excellent game, very atmospheric with the best Batman/Joker voices in the biz. Though I wish they had handled the last boss better (I know Dini could come up with something more creative) it was a blast to play through and through!

Its a good game but not without its flaws...you can spend way to much time in detective mode which is meant for searching for clues to different scenarios but end up using it watching out for enemies around every corner...a nice thing to have but it should be limited to how much you can use it, maybe like the Solid Eye device in MGS4, when the battery goes you have to leave it charge! Other wise it's a fun game and it does have a few really cool stealth moments which leave you feeling good when you pull em off.