- [Narrator] Okay, so here we are in Fusion,…and we've opened up our script from Synthize,…and as you can see that it brought in all the cameras…and all of our distortion plates.…But, the way this synthized group works,…it did export out all the cameras,…and one of the cameras that we do not need,…and that is our survey shot, which is camera one.…So let's delete that.…

And, delete the rendering.…Now let's organize our script a little bit.…So what we have here is we have our original footage,…then we have our undistortion,…our 3D camera and our locators,…our 3D scene,…then our 3D render,…and then our redistortion.…

So let's just organize this a little bit.…So to keep things organized, I'm actually going to delete…the 3D scene that came in with Synthize…and have just a 3D scene for each one of the cameras.…To make our 3D scenes, we just grab our camera…and merge it with our locators,…and it will make a 3D merge,…and then we'll put that into our 3D render.…

So that's camera two and we're just going to do that…with camera three and four.…

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Released

6/14/2017

Whether you're working with a team or on your own, understanding how to efficiently use 3D tracking information in compositing can help you speed up your workflow. In this course, learn how to use 3D tracking data to add 3D objects to a 2D shot in Fusion. Brian Morse shows how to export your cameras to Maya and Fusion from SynthEyes, and explains how to set up your 3D scene once and use it for all of your shots. He also demonstrates how to render your final project so that all of the composites work fluidly.