ifcomp holds all the code and content (aside from the actual games!) that has powered the Annual Interactive Fiction Competition’s web application since 2014. Jason McIntosh led the project to develop this iteration of IFComp software, and a team of volunteers continues to carry it forward.

Very recently — and largely through the efforts of volunteer developer Adam Herzog — the app has made use of GitHub-friendly automated testing technologies like Travis and Coveralls, making sure that new contributions to the codebase don’t accidentally break anything already there.

At present, the IFComp app doesn’t have a more interesting name than “the IFComp app”. We’re still pretty proud of it.

Do feel free to keep an eye on our account — we plan to keep open all IFTF-owned software source and other documents that don’t have any clear need to stay private. We welcome issue-reporting, pull requests (what Git fans call proposed software patches), and all that good open-sourcey stuff from the community on any material so shared.