>>3196423>Button 1Tom hesitates, standing close to the grate... then presses button 1, not for a moment considering the diagram could have been coded based on the key sequence listed on the wall panel by the fishtank.

>>3196433Luckily that doesn't seem to be the case anyway!...but nothing appears to happen. Except that the button sinks into the wall just like the electro-button did, and for a moment, there seems to be a faint, distant "beep"...

>>3196489>>3196490Ruby presses the DOWN ARROW button, and in the far corner of the room, another hatch opens up.Looking down, Ruby sees that the shaft leads straight into Tom's cell. But there's no ladder.

Ask Tom exactly what happened when he pressed the third button. What was the source of the electricity? Was that thing hanging in the roof there before he pressed it, or did it come down after he pressed the button? Was that thing what electrocuted him?

>>3196585>Try and combine each of the items with each other in any and all ways that would not destroy any of the items.Using one COIN, the RUBBER GLOVES, the TINY CHEST, and a piece of the BUTTON DIAGRAM, Ruby fashions together the JUNKOTRON MISSILE LAUNCHER! This baby could break through a steel wall!

Try to persuade Tom to lend us the letter opener and throw it up the hatch, so we can use it to pry open that little treasure chest, promising him that we'll throw it back down after we're done with it.

Hmm. The Z-hatch room should require some further examination. Perhaps agree with Tom that after Ruby crawls in, Tom presses the button that closed it, so that we'll see whether anything changed inside the room. Also remember to have him open the hatch again when Ruby knocks on it.

>>3196542>Ask Tom exactly what happened when he pressed the third button. What was the source of the electricity? Was that thing hanging in the roof there before he pressed it, or did it come down after he pressed the button? Was that thing what electrocuted him?

Slip the letter opener into a crack in the little treasure chest. Then, using the edge of one of the cell's (the one we woke up in) walls as a fulcrum, and the letter opener as a lever, crack open the chest like an oyster.

I think we can still get that card out. Drop down some of the wire, and instruct him to tie as much of it as he can around the card, with a knot so it doesn't come off. Then, tell him to try throwing the card back up. The extra added weight from the wires should stabilize the flight and let it be thrown up.

>>3196777>wire plansSadly, there's not NEARLY enough wire left in the barrel to make a cord down, even less considered they'd have to be twisted together well enough to hold. Even with the cannibalized circuit panel, there wouldn't be enough.

I think we're on the wrong track, all the weight you can add right now won't make it easier to throw. A big crumpled-up paper ball or a few tiny lengths of thin wire aren't going to make it suddenly throwable, and a big floppy rubber glove throws only marginally better. Time to consider other options?

We have paper, don't we? Send the plate of metal back down, along with the diagram. Have him sandwich the card between the plate and the paper, folding the diagram neatly around the edges of the plate, and tying it up with wire. Then throw the paper-wrapped metal plate (with the card inside) up.

>>3196822The problem isn't the shape of the card. Well, not just the shape. It is how the overall mass is distrusted. Very little spread out.. making it hard to throw. Heavier on a smaller area should make it easy. Even just on one end would work.

Making it heavier by any means will mean it can be thrown further before losing control.

>>3196833>>3196834Wisely giving up on this poorly-imagined line of thought, Ruby instead descends back to explore the lower levels more, now armed with a heftier inventory.She waves to Tom, whom she is happy to see is still alive.

Ruby takes of her shirt. Since she's up there and there's no one to see her, she shouldn't terribly mind. Then let Tom fill up the shirt with lots of junk, along with the access card. If needed (which is probably likely), Ruby can drop down junk for Tom to fill it with.

Knit shirt with junk+access card, and then throw it up again, like a ball.

All that wire, the treasure chest, the otherwise unusable remains of the can (even if it's just utter scrap, no amount of weight has just "disappeared"), the letter opener and the can opener together really must pack enough weight.

>>3196861All right, so I'm not perfect. Which would you prefer, accuracy or speed? I'm doing my best to keep up with you guys.

>>3196868I'm trying to keep the plot moving forward and I'm doing the best I've can. Lots of solutions so far haven't been what I've planned and numerous things weren't even decided on until you guys made the decision.I'm doing my best here, if you don't like it, fuck off. Your plan is stupid, and my choices are either to respond to EVERY COMMAND someone enters and explain why it doesn't work or isn't being used, or I can just continue on with the ideas that DO move the story along or at least provide some sort of interesting narrative.

OP, without complaining, because this really is fuckwin awesome, but a little less railroading would be nice. That doesn't mean you should listen to faggots who're just trying to derail the story, but suggestions like >>3196866is completely feasible.

>>3196868>>3196873Man, no wonder /tg/ always has such horror stories about their sessions in tabletop games. If I had a player like you I'd be fucking embarrassed.Shrieking "RAILROAD" at every possible opportunity and then when you don't get your way you try to throw it all in the trash and run home.Go back to playing Dungeons and Dragons and throwing your character sheet across the table when the DM doesn't let your attempt to slay the mission-giving king succeed.

>>3196919>screw plate backRuby decides to replace the nameplate before exploring the Z-Room again.Despite the fact there are no visible mechanisms, however, once the plate is replaced, an access card emerges from a hidden slot on the fishtank's pedestal.

I don't think anyone disagreed with you dude, but you're stating it in a very douchebag/asshole fashion while the OP is basically trying to move things along and taking time out of his day to keep moving it along.

>>3196954Yeah, first ask Tom what material the card is made of. If it's like you would expect, the normal kind of plastics, then he should be able to bend/squeeze it slightly and pass it through the fence. Just tell him to be careful and not damage it at all.

If that doesn't work, cards with magnetic strips will work as long as the magnetic strip is undamaged, right guys? So if it was split in half, along it's longer sides, it should still work? Just a thought.

Examine the eye closer. What happens when you touch it (preferably with gloves on)?

Examine the pipe. What's that blue thing on it? Knocking on it, how does it sound?

Examine the couch. See if there's anything under the cushions or in any orifices anywhere. Is there anything behind it?

Examine the red thing on the wall. Is it graffiti or is it some sticky liquid-ish substance? Is it blood?

Examine the locker in the middle of the room. It's locked right? If it is, see if there's any obvious mechanism as to what would open it. Is it possible to lockpick it with the letter opener?

Also would be nice to have a rough layout of where this current room would be situated in regards to the former room, the one with Tom in it. A map from above just to see how the rooms are located relative to each other, as best as Ruby can tell from crawling through the hatch?

>>3197020>Examine COUCHThe only interesting thing about the couch is how unremarkable it is. It doesn't even have distinct cushions to rifle through.

>>3197013>try to remove the eye, use the letter opener to pry the frame.Ruby fiddles with the letter opener, and in doing so finds out that it fits perfectly into the empty pupil of the eyeball painting.It locks into position! How about that?A soft "click" comes from the door.

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