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Originally from my MAC 5 Entry for a fossilmon. She's based off various plants, mainly based off old, ancient amber and pitcher plants.

She's designed to be the bane of most, if not all bug-types around since she's basically something that feeds off them. She can force almost all of them to switch out, save for a few. Grass/Ghost might be a weird defensive typing, but it allows her to resist Ground-type moves and be immune to Fighting-type attacks, two very common physical attacking types. It also allows her to resist Water and Electric from the Special side of the attacking spectrum.

Her ability allows her to mantain some form of offensive presence while sent out and not be a dead weight. She might look like a Special version of Nattorei as I write this, but keep in mind he came out way after I made Amorpha! Competitvely, she can either play the role of a bulky special sweeper or tank. Her middling speed lets her be a good TR sweeper too.

Pokedex Entry:B: Many a BUG-type dare not look at AMORPHA straight in the eye for that might be their last gaze. AMORPHA however are very passive unless they are hunting.W: The amber pieces all over AMORPHA's body attract BUG-types which they feed on. How they do this however is unknown.

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[Original Submission]
Voltinne was originally my submission for CAP10 under the concept of a 'utility counter'. I'm turning her into a proper fakemon here. She's mainly based off a sea witch and a squid. As you can see, I changed her design a little too; I modified her 'body' and gave her arms.

I originally intended her to abuse moves with low base power as much as possible with a new ability alongside Technician, but Technician took almost all that there was to abuse. I then looked to something else; I made her everything that Starmie wished to do but couldn't, maybe even more. With that ridiculous speed stat and ways to deal with spin blockers easily, she clears hazards and can support the team in more ways than being cute in a corner.

Pokedex Entry:B: VOLTINNE has electric cells lining their tentacles which can result in a nasty shock when provoked. They use this to communicate quickly. W: VOLTINNE are usually found in groups working together to light up the deep depths that they live in. Nobody knows why there aren't any males.

My submission for CAP11, designed to be a 'perfect partner' for Togekiss. Seeing the Dark/Fighting type, I couldn't resist designing something based off a cute loli bruiser. See my love for tomboys now? I know it's niche but it's something I don't mind admitting. :) Her original design was not really based off anything but a generic-looking imp/demon thing; I redesigned her again to make her look more fighting-type like and based her more off the looks of a devil and with a dash of a goat demon instead.

As for her competitive concept, I designed her to be the ultimate stallbreaker to take advantage of the unique defensive typing Dark/Fighting gives with equal bulk and massive offensive power for her to perform her job well. With Dark being one of the only types that resist ghost, she can take down guys like Shandera and Gengar really well. However, that fighting-type weakness is a thorn in her side, but that can be solved with a custom ability. Broken? Probably, but that's what fakemon are for... right...?

Pokedex Entry:B: CARMILITH live almost strictly in pairs, in a master-pupil relationship. Young CARMILITH are rigorously trained by the older ones to fight. W: It is said that sighting a CARMILITH would mean bad luck, but they are more kind-hearted than most other POKEMON. Their bandages show the amount of harsh training they put themselves through.

Carmilith@Leftovers
Adamant, 252 HP/252 ATK/4 DEF
Battle Aura
~Taunt
~Sucker Punch
~Bulk Up
~Drain Punch
Taunt + Sucker Punch would gurantee they attack her, easing the prediction on Sucker Punch. Her bulk allows her to take the hits like a champ and Drain Punch allows her to restore the HP she lost in the process.

Obsidrome

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Was listening to 'Rocky Nebula' from Gurumin (Great game) and thinking about making an ultimate spin blocker for Sandstorm teams; one that also takes full advantage of the Special Defense boost that Rock-types get from Sand Stream to the fullest. This was the result. Why Ghost/Rock? Well, one of the most prominent pjhysical attacking types is fighting and I want to offset it completely, so it ended up like that.

Whoah, thats like, really, really good. All of it. My favorite is the Flower Gift one, made me giggle. Really cool art and such. I like the style how its kinda like a comic book with coloring and whatnot (at least the Hera re-type).

Yo that Ice scizor is fucking pro, dude. I love the way you use these jagged highlights on your guys, and everything is so bright and clean! Really amazing stuff, man. You have this fantastic sense for monster design, I really really love all of your retypes ... especially grass type Steelix. I'd fucking run six of them on the same team. Wicked badass, haha.