Blend for Visual Studio 2015 has been redesigned to remain the preferred tool for creating beautiful user interfaces for XAML apps. Blend has a sleek new look consistent with Visual Studio to improve the workflow between the two products. In addition, the Blend team leveraged Visual Studio…

In this episode, Seth Juarez guest hosts and is joined by Unni Ravindranathan, who shows off many of the improvements in XAML tooling in both Visual Studio 2015 and Blend for Visual Studio 2015. Some of these improvements are specific to Windows Universal Apps, but many are available to all XAML…

In this episode, Adam Kinney discusses how you can completely customize how a control looks and behaves. Adam explains how all Silverlight controls are lookless and that they can be customized using various templates depending on what you want to achieve. Instead
of starting with a simple…

In this episode, Kenny Young of the Expression Blend team demonstrates how to make some compelling interactions using Expression Blend 4 for Silverlight 4. He demonstrates some great examples using the FluidMoveBehavior, FluidLayout, LayoutStates, Transition
Effects, and sample data. Kenny then…

Josh Holmes caught up with team from Yahoo! that's working on the
Yahoo! Messenger Application for Vista. We talked a lot about the new feature set that went live yesterday (including an easter egg...) and how the process of developing a WPF application with Developer and Designers
went for…

Brief walkthrough on using Blend to style a WPF application originally created with VS 2008 Cider designer; see how you can seamlessly go back and forth between the two tools to get the best out of a developer (intellisense, code wiring, etc.) and designer
( styling, templating) tools for…

In this third part of a five-part series, we'll further explore the animation capabilities in Blend. To make the chicken cluck, we'll create a timeline as a resource that is invoked from JavaScript (some code involved). We'll also synchronize an MP3 audio
file with the animation.
Download the…

In this second of a five-part series, the animation tools of Blend are introduced. Using the chicken drawn in the earlier screencast, we'll add animation onto the stage using transforms, both a scale transform and a translation. No code is touched in the
animation of this chicken.
Download the…

In this first of a five-part series, you'll see how to use the drawing tools in Blend to unite and divide geometries so as to create a chicken. Covers concepts like the path tool, path combining, fills and strokes.
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