Future Corps

Sleeper Social Club

Greetings, capsuleers. Today I would like to announce my candidacy for the Council of Stellar Management.

It took a lot of time to make the decision and the process has had many parallels to when I started Future Corps. Both were ideas that I'd had for a long time and wanted to do, but was unwilling to commit to unless I knew I could do it right. FC is now two years old, in the hands of an excellent CEO, and doing better than ever. That leaves me free to give back to EVE in another way by serving on the CSM.

To me, serving on the CSM comprises two main elements: Advocating for Wspace and making sure that CCP has the Player Perspective.

Advocating wspace is what it sounds like, ensuring that the interests of everyone who interacts with wspace are considered in game development. After talking with a lot of different people and doing some hard thinking, I can break this down into some distinct aspects.

New Content: Apocrypha was released almost three years ago. In that time, there has been no additional content. We’ve had a number of quality of life improvements and bug fixes, but there has not been targeted new content. Without new dedicated content, the space has not kept pace with other areas of the game.

Inclusion: Perhaps most frustrating, many features have affected all space except wormhole space. CCP’s new philosophy on expansions is an opportunity to make sure that new features benefit wormhole space as well as the rest of EVE. It is very important that the efforts being put into new features benefit as many players as possible.

Improvement: All the little things that have kept wormholes worthwhile even when we’ve been starved for new content. Corp bookmarks, persistent passwords, anchoring timers, and the Unified Inventory have all been great improvements to wormhole space, and we need to continue to see these improvements made wherever is possible, especially with things like the user interface and accessibility.

Safeguarding: Each new feature has the potential to affect wormhole space, even if it isn’t intended to do so. For instance, the new inventory was hugely disruptive to anyone living out of a POS on release. Any change that could affect wormholes space needs to be checked to ensure it doesn’t disrupt wormholes in the process of improving some other area of the game.

Taken as a whole, I feel this will be an effective way to keep wormhole space the best space in EVE.

I'd previously listed the Player Perspective as "Teaching CCP their own game", but while the effect is largely the same, I want to make sure the intent is clear. There is no single "right" or "wrong", but instead CCP and players each have their own way that they see and interact with EVE. We get issues when those views contradict one another, so it's a very important role of the CSM to work both groups to build a complete picture of EVE. I've spent quite a bit of time helping teach classes to EVE University and I think that puts me in a good position to give CCP the Player Perspective and equip them with the knowledge needed to do the most than can with EVE.

Finally, the CSM isn't just a matter of pushing opinions and proposals. It's about working together with other players to help improve the game for the years to come. Those are the principles I founded my corporation on which is reflected in its name: Future Corps. With your help we can make sure that Wspace continues to be the best space in EVE.

AQUILA INC

Verge of Collapse

wspace is fine. we have more kills a week than most wspace corps per year. learn 2 pvp bros(pvp isn't sitting around cloaked all day, ITS USING THE NULLSEC HOLES). stop carbearing111111111111111111111111111

wspace is fine. we have more kills a week than most wspace corps per year. learn 2 pvp bros(pvp isn't sitting around cloaked all day, ITS USING THE NULLSEC HOLES). stop carbearing111111111111111111111111111

i amz leetz and hotzYEEEEEEEEEHAWWWWWWWWWWW

Ohh, that is why you guys kept blueballin us last week, you are too l33t O_oAnd I would hardly call ssc carebears, now gtfo.