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Command & Conquer 3 tagged posts

This week in our Throwback Thursday feature, we put the spotlight on another character in our Ladies of C&C subseries – Lieutenant Sandra Telfair, who was played by Grace Park. Telfair served at GDI InOps prior to and during the Third Tiberium War, under the command of General Jack Granger, and provided intelligence on Nod and Scrin activity.

Remember, you can click on the preview to see a larger and more detailed image. Don’t forget to check out the Throwback Thursdays archives if you’ve missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.

In this week’s Music Monday feature, we bring you Bill Brown’s eleventh theme for China, or The Final Hour, from C&C Generals: Zero Hour. A hard-hitting track interrupted a few times with calm sections. A new track will be posted next Monday. And as always, don’t forget to share this on social media using the hashtags #CnCMusicMonday and #MusicMonday.

Changes from the upcoming unofficial Red Alert 3 1.12.6 patch by @Chris have been announced today. Like its predecessors, this patch is mostly oriented towards fixing bugs and tweaking the graphics, and is currently oriented at multiplayer matches and aims to be the patch of choice for competitive play and tournaments. Bugs that are fixed include instances where Tesla Coils could not fire at all, War Bears killing burrowed Tankbusters, Terror Drones not damaging infected units, MiG and Striker-VX missiles not damaging an Assault Destroyer with its Black Hole ability enabled, turrets being able to fire after being sold, frozen tanks being able to crush infantry that come too close and more. The full changelog can be read here.

W3D Hub has posted an update on version 2.0 of Tiberian Sun: Reborn. This update includes information of fan maps being included for release, a view of alternate vehicle cameras, a new Nod building, and an image that is open to speculation. Read the full post here.

This week in our Throwback Thursday feature, we take a peek behind the scenes of the FMV shooting for C&C Tiberian Sun from late July 1998. To be exact, the shooting of the infamous “son of a bitch” scene from the GDI intro. During the three-week recording period which was mostly taken in studio, Westwood’s video team went to the Red Rock Canyon National Conservation Area within the Mojave Desert, not far from Las Vegas. It was there that Kris Iyer and Michael Biehn enacted easily one of the cheesiest scenes in Command & Conquer history.

Remember, you can click on the preview to see a larger and more detailed image. Don’t forget to check out the Throwback Thursdays archives if you’ve missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.

The team behind the standalone Renegade mod, Expansive Civilian Warfare, have just released an announcement on W3D Hub. Created by Blazea58, Jerad2142, Canadacdn & Napalmic, ECW is a sandbox game with lots to discover! With over 100 different weapons and items to collect, over 47 different player-controllable vehicles including helicopters and mechanical walkers, and at least 15 jobs to earn money and level up, ECW has something for everyone! The mod is currently in testing and is not available to the general public but is accepting testers to speed its release. Read the full announcement on W3D Hub here.

The team behind the standalone Renegade mod, Expansive Civilian Warfare, have just released an announcement on W3D Hub. Created by Blazea58, Jerad2142, Canadacdn & Napalmic, ECW is a sandbox game with lots to discover! With over 100 different weapons and items to collect, over 47 different player-controllable vehicles including helicopters and mechanical walkers, and at least 15 jobs to earn money and level up, ECW has something for everyone! The mod is currently in testing and is not available to the general public but is accepting testers to speed its release. Read the full announcement on W3D Hub here.

In this week’s Music Monday feature, we feature the Renegade remix of In The Line Of Fire from the original Command & Conquer. A more upbeat and intense track, this version fits Renegade’s pace and theme far more. A new track will be posted next Monday. And as always, don’t forget to share this on social media using the hashtags #CnCMusicMonday and #MusicMonday.

An interesting playtest (note: playtest builds are experimental and are not considered stable) version of OpenRA has been released yesterday. All of the current mods are now accessed separately instead of using a central launcher, a C&C3-styled interface for advanced movement options like attack move and waypoints has been implemented, new building physics have been added, 9 more Dune 2000 campaign missions have been converted, LAN games are now automatically discovered in the Multiplayer browser, and many more changes have been made.