Read Me

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Title : ASHBURY for DOOM2 for DEATHMATCH
Filename : ASHBURY.WAD -- Level 2
Author : John Emery (john@microsp.com)
Other PWADS by Author : MRME.WAD not a deathmatch level, my very first wad
HAIGHT.WAD a deathmatch wad, really only resurrected
it from it's DOOM1 status, and modified then I
it a bit, I don't know who origionally created it.
Construction Time : About two weeks, on and off, quite compulsively
I might add.
Description : A fun (hopefully) deathmatch level, not too big.
I borrowed some textures from some DOOM1 WADS
I had. The sky texture is a starry background,
NOT like the starry sky in shover, I like it
better. =) The only other new texture(s) is one
of David Letterman, waving his arms, I replaced
the firewall texture to animate this. Then I found
some DOOM2 music while exploring the DOOM2.WAD that
I hadn't heard before (because I hate the music for
the most part), that is quite eerie. I also replaced
the normal sound of a weapon being picked up with
one from HERETIC.
Credits : Me.
The author of TREE3.WAD for the cool sky texture.
The author of YAKWORLD.WAD for the whacky Letterman
texture.
Of course the makers of DOOM, and HERETIC, blah, blah,
blah.
Some person named ENEMY on the San Francisco DWANGO
server, he helped me test it once, and thanks to
anyone else on the San Francisco DWANGO server for
any input and help.
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* Play Information *
Episode and Level # : Map 2
Cooperative 2-4 Player : Nope, except for coop-deathmatch...
Deathmatch 2-4 Player : Yes (The more players the better!)
Difficulty Settings : Skills 1 and 2 are for BFG players(BLAH!)
Skill 3 is for those who don't like the BFG
but want plasma and rocket launcher.
Finally, skills 4 and 5 are for those shotgun
fanatics out there, no BFG, rocket launcher, or
plasma gun available. (=
NewSounds : Yes
New Graphics : Yes
New Music : Yes...well, sortof.
* Construction *
Tools used : DEU 5.21 for DOOM1
DEU2 5.21 for DOOM2
WINDEU16
NWT 1.1 (nice)