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Is there a Journalizm 2? I love the insanity of the game, but my fingers and hand got wait too tired clicking everything and swiping all around the screen... if you ever plan on making a Journalizm 2 might I suggest workers that pick up the flying ideas, or a worker that pays the units, or a worker that serves coffee... ehm also a feature that auto sells the idea/articles as the best possible article combos, and then either keeping or selling them all or atleast allow the articles to be just dragged into the paper because it was a pain to drag and drop the articles to make the best papers, and it sucked if I dropped it abit too far from the hitbox of dropping and it goes back to where it was originally.... Ive wanted to just hit sell all and get on with it... I love the insanity, but not the tediousness... this game really needs more cred... and maybe achievements...

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I love the concept behind the game and how smoothly it goes, but I dislike the enemies, especially the hitman, that's like, an instant death for one of your people :/ 4/5

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"Woot, we're making money!" "Yeah, but we didn't fix up the room." "Yeah, let's do that." Gee, with that in mind, you'd think they'd done something about the door that constantly let zombies and hitmen in their building.

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i had like 15 employees and managed to keep everyone happy and alive ...
secret is to wait as long as possible before paying them :P
saves money and coffee ^^
also, sell any ideas you have that you can't use ... at least this is how i did it

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In the end you lose people everytime you have enemies entering the building since they either kill a bunch of employees or you lose them due to having to click the foes and therefore being unable to keep your crew happy. The enemies should either have reduced health or it should be possible to hire guards or something alike so you don't have to kill everything yourself.

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Yay! This game taught me stuff I didn't know about life!
No I know that by walking around a room, random icons pop up outta my head. Then, I can buy newspapers, and by glueing those icons onto spots of the newspapers, I magically make money! Yay! I also learned that I can live just from drinking coffee! That means I never have to spend money buying food! Awesome! Exept I have to be careful, since random people will kick open my door and infect me or make me fall in love with them. =O

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Interesting concept. Suggestions:
1. Differentiate the owners from the employees more. Hard to tell them apart.
2. Fix the typos!! It's maddening to try and read through the scenes and have it be so stilted and awful.

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Owners: We need a manager.
Me: I am your mighty manager. Don't you dare to hire another one! I sell the papers and i buy the items. You only make idea's. I AM THE OWNER YOU GET THAT?
:)

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Things to know when starting a journalism company:
1.) Founding members can go without pay, but failure to supply anyone else with money several seconds after thinking about it results in DEATH
2.) The human body runs on Coffee, failing to supply it causes instantainous collapse
3.) When finishing an article, throw it into the air
4.) Females should be killed on sight, or they will distract your company workers. They need to be punished for coming out of the kitchen anyways.
5.) Talking with your manager lets you complete your work 3 times as fast
6.) Playing around increases work quality
7.) When your company is running good, Hitmen and Zombies will come to destroy you

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So, lesson learned? The best way to run a company is to not pay your workers until they're on the brink of death and hop them up on stimulants in the interest of producing more output. Oh, and plagiarism is alright as long as you steal the idea before it goes into print...

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I wonder i jouralism is like this in real life... I mean, they only drink coffe, they die if they don't get there paycheck, zed want to get there ideas... I can't imagine anything else about journalism that would be different...

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I must not be playing this game correctly. My little dudes constantly demand money and coffee, and only produce an article once every gazillion years. Thus it takes me forever to get anywhere. Is there some way to make them quit dicking around write enough articles for the game to progress, or something?

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