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The start in the new run was pretty terrible with a 7s loss to the old run in the first race because of a bad finish. Surfer Bob 2 and 3 and Weird Willy 1 were much improved though with faster kills. With a strat change in WW (killing him both in races 2 and 3) the lead to the old run was 22s by the end of WW.Mangler Mike looked to be about as fast in the first two races as in the previous run, but with more damage dealt. This paid off with a faster kill in the third race. As a result, -40s at the end of Mangler Mike.A little time was lost at the beginning of Veronica Alabaster from a bad start. The lead to the old run was still increased thanks to a new kill in the second race. -45s at the end of VA.A few seconds lost in the first Disaster Don race. Not sure exactly where the time was spent. Those seconds and then some were gained back in the last race though for a finish that was 47 seconds ahead of the previous run.

I have a feeling this isn't the last we've heard of this game. The new run introduces a few new strats and more aggressive gameplay in several sections that pay off by some nice time gains. While I assume these require some pretty good execution and/or luck, there is also one major and a handful of smaller mistakes. So even if the difficulty of the run has been increased, there is some leeway for pushing the time lower if Elipsis decides to put his back to it again or if someone else starts to seriously work on getting up to the same skill and understanding of the game.This is still a nice improvement though and represents a good demonstration of the latest route findings.