Hi, I'm working on a MOD to play with level 20 heroes in duel. They replace the officials.

New version (05.19): There are 24 level 20 heroes and a new arena.
Balance is not perfect, your opinion is awaited.
Infos (in french):here.

You can download the 3th version here. (To put in the 'UserMODs' folder))
This MOD increases the cost of the runes (5 ressources per use instead of 1, and add a new arena.

(Previous version: You can download the second version here. (To put in the 'Data' folder))
This MOD increases the cost of the runes (5 ressources per use instead of 1).
____________TWITCH|YouTube | New Arenas MoD for TotE

Quote:Last time we tried presets over the level 15 didn't work, so how exactly did you make it?

I just edited the "officials" .xdb to replace the ubival heroes with mines: up xp to 82000, change creatures, add skills, change the 'RoundedFace ', 'LeftFace' and 'RightFace' textures and paths to finally make a '.pak' to put in the Data folder (don't work with a '.h5u' in the UserMODs folder).

@Maniek: I answered by mail the 01.04.2010 (maybe you should look at your spams):
"I already tried to add more heroes too, but I think that's impossible, we can just change the 3 officials of each faction.
So, if you want try your heroes, they must replace others."

Hello. Sorry for my english At the present time created a huge amount of neutral creatures, are

available in the map generator, but not available in the duel preset editor. There is a desire to create a hero with third upgrades. Maybe with new neutrals units (not likely this will be balanced). I find how to change the level of the hero, but could not find now add the ability to select all creatures. Is this possible? All creatures available in map editor with determined force. If possible, is there someone who can write a mod, cleaning restriction on the choice of only creatures of the city? Or new preset editor,maybe based by old editor.