Here' a new trailer
with prototype gameplay footage from World of Diving, the upcoming game
that puts you in the shoes swimfins of a scuba diver. They warn
this is an early look at the game so they can get feedback. "We’ve never before
released gameplay footage this early into the development of a game. Apart from
supporting the Indiegogo campaign, its goal is mainly to build, connect with,
and communicate with the community from the very outset," says Tristan Lambert,
Technical Director at Vertigo Games. "Instead of community building, we are
gathering a building community around World of Diving." Here's more on the
trailer: "The gameplay teaser highlights some of the activities that World of
Diving players will be able to partake in together, besides enjoying the virtual
fish, flora and fathoms of ocean. It shows the discovery of the forgotten
wreckage of the “HMS Montebello,” ancient artifacts to be collected, and sharks
startled at underwater flares. Additionally, an underwater communication system
is introduced that, true to the real world diving experience, is based on
professional diver gestures. This is to support underwater multiplayer
interaction with other players on the diving team."

Could be a really fun Oculus Rift title, but I'd hope there's more to it than just swimming around and collecting junk. Do the sharks actually attack you? Do they have AI or are they just scripted to swim out of wrecks for a cheap jump scare?

I thought the same thing, but they're only going to sell 50-100K copies of this, so they can't afford to make it look pretty like Crysis. To get better graphics, we'd have to suffer QTEs, DLC, microtransactions, product placement, and fully automatic spear guns to shoot the zombie sharks that have frickin' laser beams attached to their heads.

Also, the low fidelity means that more casual gamers can play it on their laptop.

If Star Citizen was a child conceived in a night of passion, it would have started elementary school by now. -panbient

Xero wrote on Jun 14, 2013, 11:03:For some reason I had flashbacks of Aquanox. Anyone remember that?

That's the first thing I thought of too. Also, there was some submarine game/demo that came with the Monster 3D sound. It was more exploration based, but I can't remember the name. It had a nice vibe to it, like it was relaxing just cruising around underwater, and it was kinda freaky once you got far from the base.

Looks interesting. I think they could of taken the graphics even further considering it's all water based. I've seen better water in Crysis or FarCry 3... For some reason I had flashbacks of Aquanox. Anyone remember that? I know I know, this really has nothing to do with submarines blowing the shiz out of everything, lol