Overwatch Season 3 Changes Competitive Play (Again)

Overwatch‘s Competitive Play mode will be entering it’s 3rd season in just a little over a month, and apparently it will not be similar to what players have gotten used to. Changes will be made to the off season, and additionally how skill ratings are handled.

Blizzard has documented some changes taking place in Season 3. Scott Mercer, the Principal designer, describes the changes to the skill rating as well as the tiers currently in testing. However, Blizzard is having an interesting dilemma, as currently they want every season to “feel like a fresh start.”

In order to make this happen however, they’d be resetting everyones skill rating. This mingles lesser players and experienced top-tier players together to create matches that may not work in everyone’s favor. Mercer explained,

“As a result, we’re testing a different way of determining your starting SR for Season 3 on the PTR. We’re leaning more towards trying to keep things fair rather than giving everyone a fresh start. We’re also going to initially tune your SR to be slightly lower to start. In turn, fewer players should start the season having their skill rating drastically drop despite having close to even wins and losses.

“This change will mean that some players will not start in the same tier for Season 3 that they were placed in for Season 2, and that your SR gains from winning will be a little higher at the beginning of the season. After you play enough matches, however, your SR gains and losses will go back to normal.”

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