re: Clash of Clans Ipad/Iphone....

NATidefanAlabama FanTwo hours North of BirminghamMember since Dec 200825126 posts

re: Clash of Clans Ipad/Iphone....(Posted by NATidefan on 2/22/13 at 12:20 am to tduecen)

Ever since my last iphone software upgrade my phone doesn't want to charge if I'm consistently playing a game... anyone else have this problem? it will show the plugged in symbol, but not charging... it eventually dies.

his setup: a 4 layer thick gold wall protecting his storage a 3 high level mortars. everything else right out in the open.

BINGO! right?

negative. i took out 57% and got trophies, but didn't get a any resources besides about 10k a piece in his mines. I did manage to take out the rest of his defenses on the edges and the mortar wasn't having all that great of an effect due to my healer, but he had hidden 3 level 3 hidden teslas which raped my archers and giants in the end.

i even breached this great wall with the wall breakers. but everyone was dead before any loot was taken.

I just built my 1st tesla today. My 2nd will finish tomorrow, so I will need to figure that out myself.

I do know that they have the range of 7 tiles, but are only triggered when an enemy is within 5 tiles. if that makes sense. but when your village has 50%+ damage taken to it, they automatically deploy.

i would think you would want them protected much like mortar as a last measure of defense, but someone with more experience with them may advise otherwise.

re: Clash of Clans Ipad/Iphone....(Posted by tduecen on 2/22/13 at 11:50 am to hiltacular)

I have my teslas on outside in an area that look unsecured. So many people have dropped wall breakers/giants/barbs there thinking an easy wall to break down and then my 2 Tesla's that are hidden pop up and then the giants and barbs get beat down. They eventually destroy my Tesla but because they focused on that my mortars/wizard/archers/cannons usually have them pretty much destroyed first.