Category Archives: Adventures

Classic fantasy gaming has a strong legacy of danger and death filled dungeons but sometimes the appearance of the third or forth dungeon can stretch what is believable and damage the verisimilitude at the table. A key concept in maintaining dungeons … Continue reading →

A general sense of party-level and the implications of it can be critical for campaign planning and encounter design. General outlines of power emerge from the core metabalance. Non-traditional classes, races and builds can push or miss these norms readily, … Continue reading →

Just a quick note to point out that the next stretch goal for the Crisis of the World Eater kickstarter is the 3pp Atlas. Why should that matter? It will be one of the first products to link awesome worlds … Continue reading →

Yesterday we indicated some fun blogs and resources to check out if you were a new goblin or Society recruit from the Humble Bundle (which ends tomorrow by the way), or if you were an old hand sailing in from … Continue reading →