If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Frontlines: Fuel of War. I was so excited for that game, got into the closed beta, rocked it with a bunch of friends from another gaming community, got awesome at it... then it came out and tanked harder than I've ever seen before. I didn't have enough money to buy it at the time, and once I did none of my friends were playing it (like two weeks after release) so I didn't buy it.

Apart from that, looking at my list of games on Steam made me realize that I've never heard anyone talk about Hydrophobia: Prophecy and to be quite honest, I don't even remember what it was about.

It got talked about for all the wrong reasons. Its reception was... not exactly poor, but tepid to say the least. The developers were very unhappy about this and responded to the criticisms with a statement that essentially boiled down to "You're playing it wrong!"

I did buy it when it was cheap and my reaction to it was tepid, too, so I guess I was playing it wrong.

It got talked about for all the wrong reasons. Its reception was... not exactly poor, but tepid to say the least. The developers were very unhappy about this and responded to the criticisms with a statement that essentially boiled down to "You're playing it wrong!"

I did buy it when it was cheap and my reaction to it was tepid, too, so I guess I was playing it wrong.

It was worse than that - they completely revamped it and made it, if anything, worse.

It's problems were many and varied - a demo which talked about water physics and "innovative" combat but didn't demonstrate it - a game packed with some of the least imaginative puzzles ever made and an overall feeling of it being a tech demo - and not even a very good one.