Money can't buy you love but what it can do is settle a trademark dispute. Fruit themed maker of all things shiny Apple has coughed up $60 million to Chinese company Proview Technology, effectively settling the dispute over the name iPad.

The preceding legal tussle is a result of Proview's claim that Apple dealt with only one unit of the company when buying ownership of the iPad trademark. Proview registered the trademark in 2001 and was granted ownership of the name in China. The company tried to do the same in the States, but didn't fare as well as home.

Although a case of trolling if there ever was one, the outcome can still be considered a win win situation, with both companies ultimately getting something out of it. Proview will be getting a nice pile of cash, which is a godsend considering that the company has $8.68 million in outstanding debt and is knee deep in bankrupcty proceedings. Apple, on the other hand, gets to continue sales of the new iPad in China, somewhat of a cut-your-losses-and-move-on strategy.

Analysts say that the slowed sales and delayed launch of the iPad in Chine already spelled losses for Apple. Indeed, taking into acount the size of the Chinese market and the fact that the iPad commands 70 percent of tablet share there, the figure of $60 million seems like lunch money.

After a five year court battle over Unreal Engine 3, a judge has awarded Epic Games $4.45 Million. Sources have told the Escapist magazine that Human developer Silicon Knights will have to pay Epic Games $4.45 million in damages.

Silicon Knights hoped to make $54 million from suing Epic. Instead it owes them a lot of cash. The ruling followed two recent case milestones, neither of which had foreshadowed much hope for Silicon Knights.

Last week, the court ruled that due to an invalid expert testimony, no claim against Epic could be awarded more than a dollar in recompense. All claims of fraud, negligent misrepresentation, unfair competition, and unfair and deceptive trade practices previously levied were dismissed outright.

Epic remained tight-lipped regarding the specifics of its counterclaims since the announcement of their filing in 2007. Most of the claims centered around copyright infringement of the Unreal Engine 3's code.

Silicon Knights' initial lawsuit depended on the fact that Epic had misrepresented the engine, forcing it's developers to build a better one from scratch. Epic claimed that during this time, Silicon Knights had full access to the Unreal Engine 3's code, and may have infringed upon it while reconstructing the core of Too Human. It looks like the Judge believed them.