Posts tagged “public arguments”

The future of games including Worlds Adrift and Lazarus remains uncertain as Unity, the makers of the engine these use, continue to row with the makers of the multiplayer cloud server tech they rely on, Improbable's SpatialOS. Improbable claimed on Friday that they were told by someone "at the most senior level" of Unity that SpatialOS didn't breach Unity's terms and conditions, so last week's…