Bungie Podcast: 2/4/08 Show is Live

Bungie's recently-hired Lead Designer, Christian Allen, sits in the faux-studio on this episode and chats about how he got his start in the game industry, what he did in the days and nights before working in video games and what some of his favorite games of all time are. The Podcast should show up in the iTunes store within the hour (as soon as the XML feed updates), but if you just can't wait, click the direct download below.

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Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades.

Bungie’s Audio Lead, Jay Weinland drops in on the Bungie Podcast to talk about the audio improvements for Reach and the process of bringing real and hyper real audio to life. Oh, and we whine and moan about the selection of drinks on offer in the Bungie kitchen. Because we're babies.