Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Bind when using this skill.

Lv2: +2% chance to inflict status ailments when using this skill.
Lv3: +4% chance to inflict status ailments when using this skill.
Lv4: +6% chance to inflict status ailments when using this skill.
Lv5: +8% chance to inflict status ailments when using this skill.
Lv6: +10% chance to inflict status ailments when using this skill.
Lv7:+16% chance to inflict status ailments when using this skill.

Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.

Lv2: +2% chance to inflict status ailments when using this skill.
Lv3: +4% chance to inflict status ailments when using this skill.
Lv4: +6% chance to inflict status ailments when using this skill.
Lv5: +8% chance to inflict status ailments when using this skill.
Lv6: +10% chance to inflict status ailments when using this skill.
Lv7:+16% chance to inflict status ailments when using this skill.

Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflicts Charm.

Lv2: +2% chance to inflict status ailments when using this skill.
Lv3: +4% chance to inflict status ailments when using this skill.
Lv4: +6% chance to inflict status ailments when using this skill.
Lv5: +8% chance to inflict status ailments when using this skill.
Lv6: +10% chance to inflict status ailments when using this skill.
Lv7:+16% chance to inflict status ailments when using this skill.

Inflicts Phys (Physical) damage on a single enemy.Power: 170 *The damage inflicted by this skill is dependent on Phys DEF.

Lv2：+5% to damage dealt using this skill.
Lv3：+8% to damage dealt using this skill.
Lv4：+11% to damage dealt using this skill.
Lv5：+14% to damage dealt using this skill.
Lv6：+17% to damage dealt using this skill.

*The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Enemies downed by this skill will not be able to revive.
Lv2：+3% to damage dealt using this skill.
Lv3：+6% to damage dealt using this skill.
Lv4：+9% to damage dealt using this skill.
Lv5：+12% to damage dealt using this skill.
Lv6：+12% to damage dealt using this skill. MP cost of this skill -1.

This skill will gain 1 Boost level with each use in the battle. The increased boost level remains when this demon revives by skills or items, or all party members revive when losing the battle. Current Boost level can be confirmed by holding the skill icon in the battle.

Boost Level 0: Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.
Boost Level 1: Inflicts Phys (Physical) damage (Power: 180) with 50% crit rate on a single enemy. Nullifies all death prevention skills.
Boost Level 2: Inflicts Phys (Physical) damage (Power: 220) with 80% crit rate on a single enemy. Nullifies all death prevention skills and counter effects.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. ＋ MP cost of this skill -1.

Inflicts Phys (Physical) damage (power: 150) with 30% crit rate on a single enemy. Activates the following Chain Effect when an attack is successful: Inflicts Phys (Physical) damage (power: 80) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill.

Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill.

Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill.

Lv2：+5% chance to inflict status ailments when using this skill.
Lv3：+8% chance to inflict status ailments when using this skill.
Lv4：+11% chance to inflict status ailments when using this skill.
Lv5：+17% chance to inflict status ailments when using this skill.

Counter effects will not work on this skill.
This skill will gain 1 Boost level with each use.
Boost Level 1: Increases crit rate to 50% and Power to 135. Nullifies all death prevention skills.
Lv2：+6% to damage dealt using this skill.
Lv3：+9% to damage dealt using this skill.
Lv4：+12% to damage dealt using this skill.
Lv5：+15% to damage dealt using this skill.
Lv6：+15% to damage dealt using this skill. MP cost of this skill -1.

Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill

Can be used from the 2nd turn. Inflicts Phys (Physical) damage with 50% crit rate on a single enemy 5 times and a 50% chance to inflict Charm on all enemies.

Power: 50
*Damage inflicted by this skill is 70% dependent on Phys ATK, 30% on Mag ATK and will have Phys Pierce effect.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +10% to damage dealt using this skill. -1 MP cost.

Can be used from the 2nd turn. Inflicts Phys (Physical) damage with 50% crit rate on all enemies and a 50% chance to inflict Bind on all enemies.

Power: 180
*Damage inflicted by this skill is 30% dependent on Phys ATK, 70% on Mag ATK and will have Phys Pierce effect.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +10% to damage dealt using this skill. -1 MP cost.

Inflicts Phys (Physical) damage (Power: 50) with 30% crit rate on all enemies. When an attack is successful, removes all stat buffs from all enemies and activates the following Chain Effect: Inflict Phys (Physical) damage (Power: 25) with 50% crit rate on random enemies 10 times. This skill will have Phys Pierce effect.

Inflicts Phys (Physical) damage 4 times on all enemies. When in a state of Might, this skill will have Phys Pierce. Power: 35

Lv2: +10% to Phys attack hit rate of this skill.
Lv3: +15% to Phys attack hit rate of this skill.
Lv4: +20% to Phys attack hit rate of this skill.
Lv5: +25% to Phys attack hit rate of this skill.
Lv6: +25% to Phys attack hit rate of this skill. 100% chance of 2MP recovery when using this skill.

Inflicts Phys (Physical) damage with 50% crit rate and 150 power on All Enemies.

Lv2: +6% to damage dealt using this skill.
Lv3: +9% to damage dealt using this skill.
Lv4: +12% to damage dealt using this skill.
Lv5: +15% to damage dealt using this skill.
Lv6: +15% to damage dealt using this skill. MP cost of this skill -1.

Inflicts Fire(Magic) damage 3 times on a single enemy. Reduce DEF of all enemies by 20% if the attack is successful. (3 turns) Power: 65

Lv2：+5% to damage dealt using this skill.
Lv3：+10% to damage dealt using this skill.
Lv4：+15% to damage dealt using this skill.
Lv5：+20% to damage dealt using this skill.
Lv6：+20% to damage dealt using this skill. MP cost of this skill -1.

This skill will gain 1 Boost level with each use in the battle. The increased boost level remains when this demon revives by skills or items, or all party members revive when losing the battle. Current Boost level can be confirmed by holding the skill icon in the battle. Boost Level 0: Inflicts Fire (Magic) damage (power: 100) on all enemies. Boost Level 1: Increases Power to 120. Boost Level 2: Increases Power to 140. Reduces DEF of all enemies by 20% when attack is successful. (1 turn)

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Inflicts Fire (Magic) damage with Fire Pierce effect on all enemies. Revives an ally at random with 25% HP if the attack is successful. Power: 120

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Inflicts Ice (Physical) damage on a single enemy. Power: 130 *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss. *Casts Rebellion on self when the attack is successful.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. ＋ MP cost of this skill -1.

Inflicts Elec (Magic) damage 5 times on a single enemy and 30% chance to inflict Bind on a single enemy. Power: 40

Lv2：+5% to damage dealt using this skill.
Lv3：+10% to damage dealt using this skill.
Lv4：+15% to damage dealt using this skill.
Lv5：+20% to damage dealt using this skill.
Lv6：+20% to damage dealt using this skill. MP cost of this skill -1.

After inflicting Elec (Magic) damage (Power: 80) on all enemies, enters into a state of Concentrate, increasing next Mag attack damage by 125%. This skill will have Elec Pierce.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Lv2：+5% to damage dealt using this skill.
Lv3：+10% to damage dealt using this skill.
Lv4：+15% to damage dealt using this skill.
Lv5：+20% to damage dealt using this skill.
Lv6：+20% to damage dealt using this skill. MP cost of this skill -1.

Inflicts Force (Magic) damage with 180 power on a Single Enemy and increases own party's ATK 20% for 3 turns. The damage inflicted by this skill is dependent on Phys ATK.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

*The damage inflicted by this skill is dependent on Phys Atk.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Counter effects will not work on this skill.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. -1 MP cost of this skill.

Inflicts Force (Magic) damage on all enemies. Reduces EV/AC of all enemies by 20% when the attack is successful. (3 turns) This skill will have Force Pierce effect. Power: 130

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

This skill will gain 1 Boost level with each use in the battle. The increased boost level remains when this demon revives by skills or items, or all party members revive when losing the battle. Current Boost level can be confirmed by holding the skill icon in the battle.

Inflicts Light (Physical) damage (Power: 140) with Light Pierce effect on a single enemy. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. When attack is successful, increases own party's ATK and EV/AC by 20%. (2 turn)

Lv2：+5% to damage dealt using this skill.
Lv3：+10% to damage dealt using this skill.
Lv4：+15% to damage dealt using this skill.
Lv5：+20% to damage dealt using this skill.
Lv6：+20% to damage dealt using this skill. + MP cost of this skill -1.

Inflicts Light (Magic) damage with Light Pierce effect on a single enemy. Revives an ally at random with 25% HP if the attack is successful. Power: 160.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Inflicts Dark (Magic) damage (Power: 130) with Dark Pierce effect on a single enemy. Activates the following Chain Effect when the attack is successful: Inflict Dark (Magic) damage (Power: 70) with Dark Pierce effect on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill.＋ MP cost of this skill -1.

Lv2：+5% to damage dealt using this skill.
Lv3：+10% to damage dealt using this skill.
Lv4：+15% to damage dealt using this skill.
Lv5：+20% to damage dealt using this skill.
Lv6：+20% to damage dealt using this skill & MP cost of this skill -1.

Inflicts Dark (Magic) damage on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.

Power: 180
Lv2:+10% to damage dealt using this skill.
Lv3:+15% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.
Lv5:+25% to damage dealt using this skill.
Lv6:+25% to damage dealt using this skill. MP cost of this skill -1.

Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Inflicts Almighty (Physical) damage (Power: 210) with 30% crit rate on a single enemy. *The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.

Lv2：+3% to damage dealt using this skill.
Lv3：+6% to damage dealt using this skill.
Lv4：+9% to damage dealt using this skill.
Lv5：+12% to damage dealt using this skill.
Lv6：+12% to damage dealt using this skill. + MP cost of this skill -1.

Inflicts Almighty (Magic) damage (Power: 80) on all enemies. When attack is successful, reduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) *The damage inflicted by this skill is dependent on Phys ATK.

Lv2：+3% to damage dealt using this skill.
Lv3：+6% to damage dealt using this skill.
Lv4：+9% to damage dealt using this skill.
Lv5：+12% to damage dealt using this skill.
Lv6：+12% to damage dealt using this skill. + MP cost of this skill -1.

*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. *Counter effects will not work on this skill.
Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.
Lv6: +12% to damage. MP cost -1

Automatically selects one of the following effects to activate depending on the situation.
Salamander
Inflicts Fire (Magic) damage (Power: 140) with Fire Pierce effect on all enemies.
Reduces DEF of all enemies by 20% if the attack is successful. (3 turns)
Undine
Inflicts Ice (Magic) damage (Power: 140) with Ice Pierce effect on all enemies.
Reduces ATK of all enemies by 20% if the attack is successful. (3 turns)
Sylph
Inflicts Force (Magic) damage (Power: 140) with Force Pierce effect on all enemies.
Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)
Lv2：+6% to damage dealt using this skill.
Lv3：+9% to damage dealt using this skill.
Lv4：+12% to damage dealt using this skill.
Lv5：+15% to damage dealt using this skill.
Lv6：+15% to damage dealt using this skill. MP cost of this skill -1.

Lv2: +10% chance to inflict status ailments when using this skill.
Lv3: +20% chance to inflict status ailments when using this skill.
Lv4: +20% chance to inflict status ailments when using this skill. MP cost of this skill -1.

Decreases ATK, DEF and EV/AC of all enemies by 20% (1 turn), then activates the following Chain Effect: Inflicts Phys (Physical) damage (power: 120) with 30% crit rate on all enemies. This skill will have Phys Pierce effect.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill.＋ MP cost of this skill -1.

Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn) Then activates the following Chain Effect: Inflict Almighty (Magic) damage (power: 100) on all enemies.

Lv2: +3% to damage dealt using this skill.
Lv3: +6% to damage dealt using this skill.
Lv4: +9% to damage dealt using this skill.
Lv5: +12% to damage dealt using this skill.
Lv6: +12% to damage dealt using this skill. ＋ MP cost of this skill -1.

Increases all Force and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Heals all party members (Power: 70) and increases their DEF by 20%. (1 turn)

Adds Force Pierce. Activates the following Chain Effect when a member of your party evades a Physical attack: Inflicts Force (Magic) damage on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (2 turns) Power: 70

Activates the following Chain Effect at the end of an enemy turn: Inflicts 10% fractional damage (300 max) on all enemies based on their current HP and reduces their MP by 2. Fractional damage will not be affected by stat/damage increase or reduction effects.

Increases all Elec and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Inflicts Light (Magic) damage (Power: 100) with Light Pierce effect on all enemies. Increases own party's EV/AC by 20% if the attack is successful. (1 turn)

+15% to Dark damage. Activates the following Chain Effect at the beginning of the first turn in a boss battle: Inflicts Dark (Magic) damage (Power: 150) on all enemies. If the attack is successful, 100% chance to Curse all enemies.

Activates the following Chain Effect at the beginning of every second turn: Inflicts Ice (Magic) damage on all enemies and if the attack is successful, reduces all enemy EV/AC by 20%. (2 turns) Power: 120

Activates the following Chain Effect at the end of an enemy turn: Inflicts 50% fractional damage (2,000 max) on all Poisoned enemies based on their max HP. Nullifies all death prevention skills. Fractional damage will not be affected by stat/damage increase or reduction effects.

Activates the following Chain Effect at the end of own turn: Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 70% chance to inflict Poison. Fractional damage will not be affected by stat/damage increase or reduction effects.

Activates the following Chain Effect when an enemy demon skill with an HP healing effect is used: Inflicts 50% fractional damage (2,000 max) on all enemies based on their current HP. Fractional damage will not be affected by stat/damage increase or reduction effects.

Activates the following Chain Effect at the beginning of every second own turn: nflict Elec (Magic) damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% when attack is successful. (2 turns)

Increases all Fire and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Inflicts Fire (Magic) damage 3 times (Power: 50) with Fire Pierce effect on random enemies. Increases own party's ATK by 20% if the attack is successful. (1 turn)

Activates the following Chain Effect when enemy is poisoned: Inflict Phys (Physical) damage (Power: 35) 3 times on random enemies with 30% chance to inflict Bind to demon(s) that were hit when attack is successful.

Activates the following Chain Effect when this demon evades an enemy's Physical attack:Inflict Phys (physical) damage with 50% crit rate on all enemies 4 times.Counter effects will not work on this skill.Power:30.

Gains Fire Pierce. Activates the following Chain Effect at the start of own turn when downed: Revive self with full HP and receive 1 additional Press Turn Icon. This Chain Effect can only be activated once per battle.

While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%)

Activates the following Chain Effect when the demon with this skill downs an enemy:
Recovers 3 MP and heals own HP by 30%.
Lv2: +4% to AC.
Lv3:+6% to AC.
Lv4:+8% to AC.
Lv5:+10% to AC.
Lv6: +20% to AC.

Reduces 1 enemy Press Turn Icon at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. When receiving a Phys Attack, 100% chance to counter dealing Phys damage.
Power: 100

When downed during the enemy turn, inflicts Almighty (Power:100) damage to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.