Possibly because of all the people just picking her up and playing her for the first games.

wrong. using this logic, every new champ would have a horrible winrate. didn't rework kat and garen (kat hitting a 102% popularity according to lolking btw, from people picking her on both teams) still maintain an average win rate?

Katarina became OP has hell, and Garen is also really easy to win with. Karma has a high skillcap now and you can't build her straight AP or you'll just get blown up trying to trade with the enemy APC.---Going to church doesn't make you a Christian any more than standing in a garage makes you a car.

i dunno why they even remade her, making her tether damage on hit with mantra would have been a simple hotfix leaving her anywhere from balanced to maybe FotM status needing slight rebalancing.---Metroid DS name: Sacadam FC: 201931021467Starcraft Broodwars: Newplayer1

She soared in popularity, which means she was used in alot more games, and thus saw a huge drop in win rate. Before, only the small number of people who really loved her played her, and played her well.

Global winrate is an utterly useless statistic. 90+% of League players are awful at this game. Their experiences are not indicative of anything useful.

Agree. If you care about global win rate you are saying that someone awful's win/loss contributes just as much to balance as a diamond player's win/loss. One of them obviously has a deeper understanding of the game.---http://us.battle.net/d3/en/profile/BurnumMaster-1464/hero/2935592

She soared in popularity, which means she was used in alot more games, and thus saw a huge drop in win rate. Before, only the small number of people who really loved her played her, and played her well.

Popularity doesn't make = lower win rates. Plenty of popular champs on both ends of the spectrum.---http://www.youtube.com/watch?v=tSIx7UwJjksEnough picking on kids, back to 9-11