1. No god modding:This applies to both normal and combat RP, if you use any info found OUTSIDE the topic or dodge/block everything and kill/mutilate the person in one turn that is god modding. This makes everything not so fun and ruins the whole "You just met me" part, unless your characters knew each other when they were younger then that will be fine.

2. 4 hits:While in combat you can only attack 4 times, this means you can either get hit two times and dodge, you can dodge a full turn but you won't be able to attack. Any more the 4 attacks with get you a strike.

3: Stats:If you have max strength while attacking someone with max defense you will do no damage but you weapon will still do damage even if they have physical armor on, but it will only do 5 damage. The same goes the semblance/dust damage and defense.

4. No plot armor/Anime BS:If you know what i'm taking then you already know why we made this into a rule, if you don't Plot armor is this spur of good luck that either saves your life or kills the enemy for you, this is always over powered because this character always get saved or wins somehow. Don't do this with every topic, please rarely use this.

5.Your not the Main character:The planet does revolve around you, you are a normal character not some godly being sent down to the mortal realm to smite all the sinful, please act like what your character is like or don't rp at all. This also expressly during any plots that may occur in the site.

6. Minimum amount of words per post:The minimum amount of words you should have in each post is about 175+ words, any less and you will be message to put in more words. This is so we don't get any super short post that is very unclear in what is happening.

Str (Strength): The Strength stat determines the damage of your Physical Attacks. Each point in Strength = 5 Damage to the enemy/target.Def (Defense): The Defense stat determines your defense against Physical Attacks. Each point in Defense = 5 Defense M. Attack (Magic Attack): The M. Attack stat determines the damage of Semblance/Dust attacks. Each point in M. Attack = 5 Semblance/Dust DamageM. Def (Magic Defense): The M. Defense stat determines your defense against Semblance/Dust attacks. Each point in M. Defense = 5 Semblance/Dust DefenseCrt (Critical): The Critical stat determines how much extra damage you do during a sneak attack, a parry, or a random Critical attack. Each point in Critical = 5 extra damage. Res (Resist): The Resist stat determines how much less extra damage you take from a sneak attack, a parry, or a random Critical attack. Each point in Resist = -5 extra damage from Critical strikes.