BID0 wrote:strawberry float I'm all over FH2. Finally the add on version shows up!

Just checking - you know the add-on collection doesn't include the game?

Yup, thanks! I already have it but never started it. I think I got it in a bundle with something, or was it a Games with Gold thing? Either way it's in my ready to install, but I missed out on the DLC pack the last time it was available.

Ah, that's ok then. It's a great price for all the add-ons. I already bought Storm Island and the Porsche pack when they were in a sale, otherwise I'd be getting it too.

EDIT: I don't recall FH2 being GWG. It's not the FH2 Fast/Furious version is it? That was free for a while.

BID0 wrote:strawberry float I'm all over FH2. Finally the add on version shows up!

Just checking - you know the add-on collection doesn't include the game?

Yup, thanks! I already have it but never started it. I think I got it in a bundle with something, or was it a Games with Gold thing? Either way it's in my ready to install, but I missed out on the DLC pack the last time it was available.

Ah, that's ok then. It's a great price for all the add-ons. I already bought Storm Island and the Porsche pack when they were in a sale, otherwise I'd be getting it too.

EDIT: I don't recall FH2 being GWG. It's not the FH2 Fast/Furious version is it? That was free for a while.

Oh I have the F&F one too. I have a feeling it came in one of those bundles with a controller. This is a sign that I have too many games

When it comes to the Xbox One version, I'm quite happy to say that Cities: Skylines already resides among my favorite games on the console, and I'm eagerly awaiting the arrival of the rest of the game's DLC that's currently available on PC.

I am resoundingly impressed with how well the control schemes have translated to a controller, and it gives me hope that we could one day see more complex management-type games hit Xbox One, now that Cities: Skylines has shown us the way forward.

Both newcomers and veterans will find something to love in Cities: Skylines Xbox One Edition. It's incredible menu and HUD combined with smooth graphics and addictive game play will keep you coming back and back again and make you forgot all about the sim genre disappointments of the past - You've found the Key to the City of Awesome.

As someone who has enjoyed the game on Steam, the Xbox One version of this game has surprised me by how brilliantly the developers have implemented it on the console. It was implemented so well that it has become my preferred way to play for the most part. Limitations of the console aside, the game elegantly scales to match the playstyle of most console gamers, without slowing down the system to the point where it becomes unplayable, opting to dynamically adjust the fidelity to ensure high performance.

Although the game does have some issues, mainly the inability to draw items in detail from further out, the gameplay experience and underlying systems have been tailor made for the controller. The control scheme was pretty easy to get into and before I knew it I was building like a seasoned player.

Cities: Skylines overall is one of, if not the best implementation of a Steam game on console, and Tantalus Media must be praised for their ingenuity overall. This might be the beginning of their move towards bringing bigger franchises to console in the future. My hope is for Tyranny.

Is the game for everyone? Well, that depends in the end, since the game does offer a challenge for each type of gamer while keeping it simple for the novice. It can use some adjustments, mainly in the time-lapse department as it can become quite slow off the bat. However, the game earns its stripes and is a must-have title on Xbox One this year.

I'm currently enjoying Astroneer on Xbox. The controls and the viewing angles are a bit turd but reading the above gives me hope it will be improved it is pre alpha after all.

These positive murmurings of Cities have got me genuinely excited to add this to my collection. I can't afford a desktop at the moment to play games on so if I can experience astroneer, cities and holy hell if planet coaster did come to Xbox I'd be over the moon.

Really like everything Microsoft is doing with the Xbox and the upcoming Scorpio I just think the first party games are not that appealing anymore. Hopefully sea of thieves will be a AAA new IP.

I completed it when it first came out, and haven't played it since (actually, I think I might have traded it in), so I guess you're right. But at the time it was brilliant, and out of all the Lego games its source material is the one I'm most familiar with, so all the gags hit home.

The preceding version (which only covered Episodes 4 to 6) had bastard-hard no-death achievements. Some of those were an evil challenge, but they cut them from the Complete version.

A Phil Spencer interviews with the Guardian "about the modern games industry, Phil Spencer discusses the potential of episodic games and the pros and cons of downloadable content" -

Spencer knows this. “Right now the focus is really on the content that we’re building,” he says. “I know I get some community pushback on our first-party [slate], and what position we’re in, and I want to say to people: that same level of commitment you felt from myself and from the team as we’ve evolved platform over the last three years – as we’ve evolved service over the last three years, as we’ve evolved and innovated hardware over the last three years – is going on with our first party. I don’t want to go and pre-announce a bunch of things, but we are upping our investment, there’s no doubt about that.”

Not sure if anyone's on here has minecraft on the Xbox one, I've just signed up for live gold for the first time and my son wanted to visit other worlds on minecraft, does anyone know how I do this or can you only join friends worlds? I have no Xbox friends

I just had the idea that if we won't be getting specific exclusive Scorpio content could we see Scorpio only maps in things like Halo 5,6,wars or Gears? Surely the extra grunt could give the designers more freedom to make larger and prettier maps?