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By Robert 'Apache' Howarth

Yesterday was a lot of fun. Mark Rein asked if I had seen UT 2007 yet, I said no. So he told me to meet him at the NVIDIA booth. I was expecting him to have UT2007 there but we just hung out shot the shit. Then it dawned on me that I was like, supposed to be interviewing him but my camcorder/camera thingie ran out of power like 10 minutes before so I couldn't record anything. Oops. Mark didn't say anything new about the release date or reveal any huge new Unreal Engine deals, so it's not like we missed out on anything. The only "newsworthy" piece was that (despite what might be listed on Xbox.com) there are no plans for a 360 port of UT 2007. I even asked something along the lines of "hey, I read on beyond unreal that there's plans to port Ut2007 to the 360." He was like, huh? Turns out that's not the case. He didn't rule out the possiblity of one someday, but it's just not in the cards now. They have high hopes for UT 2007 and think it'll be the best UT game yet. Not just from a visual standpoint, but the AI is tons better and they have a lot of cool new gameplay modes and stuff as well. Personally, I think there's a better chance for a new Unreal Championship game for the 360 than anything else.

Today I have a bunch of MMORPG appointments but my flight doesn't leave until like 10PM so I'll probably hang out a bit before the flight home. Then, it'll be time for the awards!