With a quirky but unique style, Kapsula is an enjoyable mix of racing and match-3. Yes, really. ~ Jennifer Allen (148apps.com)

if you’re looking for something truly unique and don’t mind taxing your brain and reflexes in a slightly different way than you might be used to, Kapsula is a very solid and worthy pick-up. ~ Shaun Musgrave (toucharcade.com)

It’s a delight to look at and listen to. ~ Owen Faraday (pockettactics.com)

After a dozen plays, and many more no doubt on the way, I think I’ve caught the bug. ~ Mike Rose (indiegames.com)

Hi there! It’s been a while since our last post. Truth is… we are working a lot. As simple as that. Faif is shaping up really really well. We don’t have a final release date yet, but believe me: the end is near!

These past weeks we’ve spoken about our “puzzle/RPG based on gambling” game here and there. And we’ve said some really clever things… no, not really.

About the name, you know. We are an independent two man studio from Argentina, so English is not our mother language — hence the grammar awkwardness or the funny sentences! Faif is how we depict in our heads the pronunciation of “five.” We know that the correct form is /faɪv/ but hey, faif works for us. (“Have a little Faif: an interview with Beavl”, Hardcore Gamer)

And that’s not it! Faif was featured at Indiegames.com, Joystiq and Rock, Paper, Shotgun!

This week has been amazing. While working on UPDATE #2 (playable next week), we found out that some awesome websites started writing about The Narrow Path. We made a small selection of those quotes we liked the most!

The morally ambiguous narrative is reflected in the game’s lovely black, white and gray graphics. You play the part of a psychotic backwoods genius who has seized upon the zombie apocalypse as his chance to remake the world according to his own twisted mix of biblical prophecy and selfish desire. (Paul Hack, Indie Statik)

It’s a terrific browser diversion, and its rendered in a black and white pixel art style that really evokes the feeling of the comic books. Even better: the creators are looking to expand the experience with new zombies, bad guys, maps, and more. (Andrew Webster, The Verge)

Wow. These last days were crazy. We decided to take part into the awesome #7DFPS jam and came with an idea for a first person matching shooter we called Galaxel.

Made with lots of cubes.

No one there.

They are coming.

Enemies.

Some blood.

Galaxel (Win/Mac/Browser) is a game where you have to kill enemies by shooting cubes from beneath your feet. Both cubes and enemies have different colors, and you have to match them in order to kill bad guys.

We also had a killer concept art thanks to our friend Fernando Martínez Ruppel. Here you can check some of the early sketches he did:

Badass.

Here I am.

No gun!

Looking good!

And here the final piece in all its glory!

We also added a leaderboard to the game (thanks Dreamlo!). One kill scores one point. As simple as that. And speaking about highscores… here we have two videos from our top players! (iDubbbz and RancidShamble). You are awesome!

So, if you want to play Galaxel, you can do it right here. And you can also check the game at #7dfps here.