“Everything is real-time rendered with Unreal Engine 4 with usage of various marketplace assets,” says Brosdau in the video description, confirming that he’s also “slightly remastered” the audio, added in some new sound effects, and created a brand new start menu animation to “bring it to a 2018 game quality”.

At 20 years old, Metal Gear Solid’s fourth-wall-breaking mechanics not only had an indelible impact on video game cinematography, but also catapulted its creator, Hideo Kojima, to auteur levels of fame within the industry.

If you’re impressed, you’re not alone; even Snake himself thinks it’s “incredible”…