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McBainXIV의 댓글

This is quite the druid trinket. Since we have a 1.0 attack speed in cat form, each point of weapon damage adds a straight 1 DPS. 14 AP = 1 DPS, meaning that this effectively has a whopping 98 AP, not to mention the use.

Great trinket for all melee classes though, obviously.

exodus의 댓글

druids do not fight with weapons in form, so this may not work

Rastafa의 댓글

It does work - attack power is with whatever you're using to attack, not just weapons. Cat form DPS is increased by AP.

Acidpants220의 댓글

Exodus is refering to the weapon damage, and as far as we've seen in the past it's worked with a feral druid in the past.

P.S. Great name for a Trinket huh? >.<

Chenghiz의 댓글

The temporary AP buff would of course work, but the +7 weapon damage would probably not work, though, given that druid don't use weapons in feral forms.

Archangel의 댓글

Apparently some confusion concerning druids; Yes, the "On Use" portion of the trinket will work. AP is critical to Cat druids and will function like any other "On Use" AP trinket.

However, the +7 weapon damage will NOT increase the Cat druids white damage. Druids are not considered to be wielding a weapon. This is why +damage on their weapons and melee weapon proc enchantments do nothing.

In any case. a very nice trinket. In the hand of a duel-wielding class it could be quite powerful =)

exodus의 댓글

note: i had meant the +7 weapon skill - obviously i wouldnt mean you cant have +AP because you cant use weapons

bigbadfokker의 댓글

+98 attack power on a druid's cat form

very very nasty

Satarus의 댓글

+weapon damage has always worked in druid feral forms as long as it wasn't a weapon enchant (like striking). The Cenarion Circle ring worked, the ring enchants work. Even Tiger's Fury buff works on the same mechanic. So it will very much work in feral forms. However, it is not exactly the same as +98AP. A true +98AP (from str or straight AP) would increase damage done by all special attacks. +7 weapon damage will only cause attacks based on weapon damage to scale (mangle, shred, ravage, shred). It won't cause extra damage to any of our special attacks that use a purely AP formula like rip or bite. Still +7 weapon damage is still nothing to sneer at.

Out2conqr의 댓글

MBar의 댓글

If the cooldown on this is actually 1 minute (instead of the standard 2 minutes for similar Trinkets) then this thing is frickin' IMBA.

Can anyone who has it confirm as much?

jasonbrody의 댓글

what is better for a mutilate rogue...this trinket of bladefist's breadth?

lukass80의 댓글

OK I tried to pin down how much DPS this trinket would add for a 41/20/0 mutilate rogue (like my char) in a long fight. My char has a 1.8 MH, a 1.5 OH.

With SnD running, my weapon speeds become 1.39 and 1.15. The trinket therefore adds 5.04 DPS to my MH and 4.57 to my OH if I have 0% crit (assuming the +7 is affected by the 0.75% OH penalty I have after taking DWS). The +7 is doubled on crits, so assuming 25% crit the DPS added to white attacks is:

Adding these to get the average amount of damage added to mutilate gives 16.19. Assuming you mutilate to the max (every 6 seconds) and never use finishing moves (lol) the trinket adds 2.7 DPS to mutilate - obviously this number is artificially high since you mutilate less often than once every 6 seconds but I cba to work that out.

Adding the mut and white damage numbers:

6.29+6.06+"2.7" = a bit less than 15.05 DPS for the +7 damage part with my daggers and 25% crit

The "on use" portion gives 216AP for 10 seconds on a one minute cooldown. Spamming it whenever it's up is an average of 36AP, although you can "time it right" and let your energy fill up before clicking it to get maximum use out of this (the fast CD makes this trinket ideal for battlegroups btw). I dunno how to work out how much DPS 36AP would give to a rogue with my gear/spec, but I assume it's like 1-3ish making the grand total DPS about 16, with a margin of error of about no more than +/-4 (assuming you remember to click it once a minute!).

Is this any good compared to other trinkets?

I got out the bleedo spreadsheet and unequiped my trinkets, then put other trinkets there and recorded how much my DPS went up. Here's the results (don't have romulo's, my spreadsheet is a little old)

(I'm trusting the people who made the spreadsheet to be right. I have roughly half and half Kara gear and blues btw)

Therefore, it is only a very mild upgrade over Bladefist's Breadth for my gear/spec, and is beaten by the easy to get abacus and hourglass.

..........

The trinket is worse than I calculated for sword/fist/mace rogues, since 1) your MH is slower and 2) you SS for 40 energy while I mutilate twice for 60 energy (although my OH suffers a penalty...). I'm not sure if this trinket is best for 41/20/0 or for 15/41/5 daggers (since for this spec you will usually use a very fast OH, and you will have more crits), but it may be a moot point if it sucks as much as my maths suggests.

Druids, you do not get more benefit from this than do dagger rogues. 1.0 attack speed is not as fast as a dagger rogue with SnD running, although if you have crappy trinkets it may still be an upgrade. Arms warriors and retadins, stay waaaaaay clear.

Taoth의 댓글

Can we get some testing from Enhancement Shamans here? That +7 dmg is looking mighty nice for WF over a long haul.

skywyze의 댓글

For the record, the +weapon damage has no effect on ranged damage... Right?

Krellmax의 댓글

As a Hunter, how does this compare to Bladefist's Breadth? How much difference does +7 Weapon Damage make to our overall DPS? CT has a 1 min cooldown and gives 216 AP but it's effect only lasts 10 seconds while BB has a 1.5 min cooldown and gives 200 AP but it's effect lasts 15 seconds. I'm not sure if that's a significant difference or not. So maybe the real question is this: Is 23 crit worth trading for +7 Weapon Damage? Is one better than the other for PvP or raiding or grinding?

Iaxon의 댓글

With it's short cooldown and straight + melee damage, it's pretty suited for a feral druid.

I've got it linked to my finishing moves for an extra little kick. It's almost always up in PvP.

ArkaurenGurubash의 댓글

This trinket DOES effect both ranged and melee.

Cousss의 댓글

Does this stack with the +7 dmg enchant ?

bigbadfokker의 댓글

134AP trinket for druid's melee attacks

Coocks의 댓글

I wonder if you can make Orgi'La rep with a lvl 19 twink =)

Lizzegutt의 댓글

You also gain Ogri'la rep during the Shartuul event. I got 10 rep each time i changed demon, and 100 rep for Eye, Dreadmaw and Shartuul himself.

oprah의 댓글

Does anyone know if this activates a cooldown with other trinkets, e.g. Bloodlust Brooch?

Thane의 댓글

Just to make sure, can the "on use" function be done while in Cat form? Or would I need to shift out of Cat form, activate trinket, shift back into form, wait till I'm full of Energy and then attack.

In which case the 10 sec buff is only going to be good for roughly 6 secs...

NinjaStrike의 댓글

can you use Bladefists Breadth with this one to at the same time ?

shoggy의 댓글

One way of thinking about it as a hunter when trying to decide between this and Bladefist's Breadth is if we take the use effect to be roughly similar we can compare them as scopes:

Thrakin의 댓글

Awesome Hunter trinket. Been looking at my other trinkets, and I'd definitely take this over Bladefist's any day.

Think about it. It adds 7 to every singleshot you make, which equals a flat +7 DPS increase. Now, 1 DPS = 14 AP at level 70, in other words this trinket adds:

7*14 AP = 98 AP

So the crystalforged trinket actually equals 98 AP. This is +26 more base AP than Bloodlust Brooch!

Furthermore, it has an on use effect that adds a high +AP ( Compared to Core of Ar'kelos and Bladefist's Breadth ) over a short period. This makes it extremely good for most trash raid pulls, since they rarely last more than 30 seconds anyways, and the low cooldown means you can spam it almost every single pull.

Kathucka의 댓글

For hunters, ranged weapon damage bonuses, such as scopes and this trinket, apply only to Auto Shot, Multishot, Aimed Shot, Silencing Shot, and Scatter Shot. They do not apply to Steady Shot, Arcane Shot, Serpent Sting, or Wyvern Sting. They do apply to melee auto attack and Raptor Strike.

So, for a hunter weaving a Steady Shot and Autoshot every two seconds, the +7 weapon damage adds a flat 3.5 DPS before armor. Not great.

The activated use, on the other hand, is nice for solo farming and group/raid instance trash, because it adds a lot of attack power and has a short cooldown.

roguezzz의 댓글

So i was doing a +2 striking enchant on a new ring the other day, and it got me thinking a little about this trinket.

and the click averages about 36 ap. 216 ap for 10s? 1min CD? Hi my name is mutilate, and i do a lot of back to back finishers that can be timed. Anyways.

So, for me this trinket looks to be about 163.83 ap. Compared to the 93 ap that the dst is, I'm really having a hard time seeing why I shouldn't use this. Can this really be? Theres got to be something I'm missing...