Warhammer Age of Sigmar Scenery Effects Dice

{"id":1416291811427,"title":"Necromunda: Gang War 4","handle":"necromunda-gang-war-4","description":"\u003cstrong\u003eContained in the 96-page softback:\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Gangs of House Cawdor: This section contains the story of House Cawdor, who have taken the message of the Cult of Redemption to heart more fervently than any other clan – unearthing ‘blessed’ relics from the garbage, bodging together tools and building weapons with which to give themselves utterly to the Emperor. This includes a detailed breakdown of their place in the hierarchy of Necromunda, and the methods by which they exact violence upon their rivals. It also contains full rules for founding a House Cawdor gang, with gang composition and an exhaustive equipment list;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Bionics: a selection of 7 bionic upgrades for fighters of every gang, used to repair damage sustained as a result of violence and hardship – if you have the funds, injuries can be fixed or even avoided altogether with a brief visit to a techno-chirurgeon;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skirmish Games: not everyone has the time to commit to a full campaign – to that end, Gang War 4 includes rules for creating gangs to use in standalone skirmishes, complete with extra skills, characteristic increases, access to weird and wonderful Rare Trade equipment and even Hangers-on and Hired Guns. There’s also guidance on using these rules in a tournament setting;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Exotic Beasts: add Sheen birds to your House Cawdor gang with this section, expanding upon the Exotic Beasts rules found in Gang War 3;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- House Brutes: this adds new Brutes unique to each of the Great Houses of Necromunda. Includes: Escher Khimerix, Goliath ‘Zerker, Orlock Lugger Cargo Servitor, Van Saar Arachni-rig Servo Suit, and Cawdor Stig-Shambler;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Dominion Campaign: a brand new territory-based campaign system, Dominion Campaigns are an exhaustive campaign format which can be used instead of Turf War. Gang War 4 includes everything you need to set up and run a Dominion Campaign, including advice on campaign length, generating territories, founding gangs (with a blank roster for your own use), recruiting new fighters, gaining experience, the role of an arbitrator, advancements, gaining skills, lasting injuries, captured fighters. It also includes detailed pre-and-post-battle sequences determining how to set up your games, visiting the Trading Post, gain and control territories, and determine the criteria for your overall victor;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- New Scenarios: 6 scenarios that can be used in a Skirmish game, Campaign game or Arbitrated game: The Hit, Settlement Attack, Escape!, Murder Cyborg, Escort Mission, and Fighter Down;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Psychic Powers: rules for using Psykers and their Wyrd Powers in games of Necromunda, with rules for Sanctioned and Non-sanctioned Psykers along with Perils of the Warp;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skills: a fully up to date list of all the skills available to fighters;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Rules and background for the following Hired Guns: Slate Merdana, Orlock Road Boss and Macula his Cyber-mastiff;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eBaetrum Arturos III, Guilder Bounty Hunter; and Ortruum 8-8, Psykanarium Bounty Hunter.\u003c\/span\u003e","published_at":"2018-08-04T13:39:30+01:00","created_at":"2018-08-04T13:42:23+01:00","vendor":"Games Workshop","type":"Book","tags":["Accessories"],"price":1575,"price_min":1575,"price_max":1575,"available":true,"price_varies":false,"compare_at_price":1750,"compare_at_price_min":1750,"compare_at_price_max":1750,"compare_at_price_varies":false,"variants":[{"id":12399244968035,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Necromunda: Gang War 4","public_title":null,"options":["Default Title"],"price":1575,"weight":0,"compare_at_price":1750,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040599016_ENGGangWarFour01.jpg?v=1533386547"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/60040599016_ENGGangWarFour01.jpg?v=1533386547","options":["Title"],"content":"\u003cstrong\u003eContained in the 96-page softback:\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- Gangs of House Cawdor: This section contains the story of House Cawdor, who have taken the message of the Cult of Redemption to heart more fervently than any other clan – unearthing ‘blessed’ relics from the garbage, bodging together tools and building weapons with which to give themselves utterly to the Emperor. This includes a detailed breakdown of their place in the hierarchy of Necromunda, and the methods by which they exact violence upon their rivals. It also contains full rules for founding a House Cawdor gang, with gang composition and an exhaustive equipment list;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Bionics: a selection of 7 bionic upgrades for fighters of every gang, used to repair damage sustained as a result of violence and hardship – if you have the funds, injuries can be fixed or even avoided altogether with a brief visit to a techno-chirurgeon;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skirmish Games: not everyone has the time to commit to a full campaign – to that end, Gang War 4 includes rules for creating gangs to use in standalone skirmishes, complete with extra skills, characteristic increases, access to weird and wonderful Rare Trade equipment and even Hangers-on and Hired Guns. There’s also guidance on using these rules in a tournament setting;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Exotic Beasts: add Sheen birds to your House Cawdor gang with this section, expanding upon the Exotic Beasts rules found in Gang War 3;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- House Brutes: this adds new Brutes unique to each of the Great Houses of Necromunda. Includes: Escher Khimerix, Goliath ‘Zerker, Orlock Lugger Cargo Servitor, Van Saar Arachni-rig Servo Suit, and Cawdor Stig-Shambler;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Dominion Campaign: a brand new territory-based campaign system, Dominion Campaigns are an exhaustive campaign format which can be used instead of Turf War. Gang War 4 includes everything you need to set up and run a Dominion Campaign, including advice on campaign length, generating territories, founding gangs (with a blank roster for your own use), recruiting new fighters, gaining experience, the role of an arbitrator, advancements, gaining skills, lasting injuries, captured fighters. It also includes detailed pre-and-post-battle sequences determining how to set up your games, visiting the Trading Post, gain and control territories, and determine the criteria for your overall victor;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- New Scenarios: 6 scenarios that can be used in a Skirmish game, Campaign game or Arbitrated game: The Hit, Settlement Attack, Escape!, Murder Cyborg, Escort Mission, and Fighter Down;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Psychic Powers: rules for using Psykers and their Wyrd Powers in games of Necromunda, with rules for Sanctioned and Non-sanctioned Psykers along with Perils of the Warp;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Skills: a fully up to date list of all the skills available to fighters;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Rules and background for the following Hired Guns: Slate Merdana, Orlock Road Boss and Macula his Cyber-mastiff;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eBaetrum Arturos III, Guilder Bounty Hunter; and Ortruum 8-8, Psykanarium Bounty Hunter.\u003c\/span\u003e"}

Necromunda: Gang War 4

£15.75£17.50

Contained in the 96-page softback:- Gangs of House Cawdor: This section contains the story of House Cawdor, who have taken the message of the Cult of Redemption to heart more fervently than any other clan – unearthing ‘blessed’ relics from the garbage, bodging together tools and building weapons with which to give themselves utterly to the Emper...

Warhammer Age of Sigmar Wound Counters

{"id":773003542627,"title":"Codex: Deathwatch","handle":"codex-deathwatch","description":"\u003cstrong\u003eCodex: Deathwatch contains a wealth of background and rules – the definitive book for Deathwatch collectors. Within this 104-page hardback, you’ll find:\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A history of the Deathwatch, focusing on their origins as the ultimate defence against the encroaching xenos threat and their expanded role due to the sundering of the Imperium due to the opening of the Great Rift;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Explanations of the Deathwatch’s place in the greater Imperium – how they work alongside the Ordo Xenos, how they select their number from the greatest warriors of every Space Marines Chapter, and the Ultimaris Decree, an order from Roboute Guilliman that bound every Primaris Chapter to the tithe of Deathwatch in perpetuity;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Tools of the Alien Hunter: each Deathwatch warrior is given his pick of the finest weaponry the Imperium has to offer, detailed in this section;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Structure of the Shield: this section outlines the core structure of a Deathwatch base, the leadership of a Watch Commander and the various Companies they employ;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Heraldry of the Honoured: 6 examples of Deathwatch base heraldries;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Ties That Bind: descriptions of the different types of Kill Team available to a Watch Commander, and the criteria they use to select them;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Oathsworn Tithe: when a Chapter supplies Space Marines as part of their Deathwatch tithe, they keep their shoulder heraldries – this is a selection of those;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Alien Stars: A map of Deathwatch bases throughout the galaxy, and their locations relative to major xenos incursions and the effects of the Great Rift;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Vigil of Aeons: A history of major battles and events in the history of the Deathwatch;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Background on each unit available to a Deathwatch army;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEverything you need to get a Deathwatch army primed for games of Warhammer 40,000 is in here:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- 32 datasheets providing rules for using every Deathwatch unit in your games of Warhammer 40,000 – including Primaris Space Marines;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Army abilities that reflect the Deathwatch’s methods of war on the tabletop; including the use of Special Issue ammunition;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Armoury of the Deathwatch: profiles for all weapons and wargear of the Deathwatch, ranged and close-combat\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Points values for all miniatures, weapons and wargear for use in Matched Play games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Hunters of the Alien: Rules for Battle-forged armies, including:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 Mission Tactics: bonus abilities which last for an entire game;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 29 unique Stratagems, including 5 used specifically against certain xenos races – Tyranids, Orks, T’au Empire, Aeldar and Necrons;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Relics of the Vigilant: 6 weapons and artefacts available only to the Deathwatch;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Librarius Discipline: 6 psychic powers specific to Deathwatch models with the Psyker keyword;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 unique Warlord Traits for the Deathwatch;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 Tactical Objectives unique to the Deathwatch.\u003c\/span\u003e","published_at":"2018-05-05T11:48:32+01:00","created_at":"2018-05-05T11:52:47+01:00","vendor":"Games Workshop","type":"Book","tags":["Book","Deathwatch"],"price":2250,"price_min":2250,"price_max":2250,"available":true,"price_varies":false,"compare_at_price":2500,"compare_at_price_min":2500,"compare_at_price_max":2500,"compare_at_price_varies":false,"variants":[{"id":8653239681123,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Codex: Deathwatch","public_title":null,"options":["Default Title"],"price":2250,"weight":0,"compare_at_price":2500,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/deathwatch_codex.jpg?v=1525517571"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/deathwatch_codex.jpg?v=1525517571","options":["Title"],"content":"\u003cstrong\u003eCodex: Deathwatch contains a wealth of background and rules – the definitive book for Deathwatch collectors. Within this 104-page hardback, you’ll find:\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- A history of the Deathwatch, focusing on their origins as the ultimate defence against the encroaching xenos threat and their expanded role due to the sundering of the Imperium due to the opening of the Great Rift;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Explanations of the Deathwatch’s place in the greater Imperium – how they work alongside the Ordo Xenos, how they select their number from the greatest warriors of every Space Marines Chapter, and the Ultimaris Decree, an order from Roboute Guilliman that bound every Primaris Chapter to the tithe of Deathwatch in perpetuity;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Tools of the Alien Hunter: each Deathwatch warrior is given his pick of the finest weaponry the Imperium has to offer, detailed in this section;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Structure of the Shield: this section outlines the core structure of a Deathwatch base, the leadership of a Watch Commander and the various Companies they employ;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Heraldry of the Honoured: 6 examples of Deathwatch base heraldries;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Ties That Bind: descriptions of the different types of Kill Team available to a Watch Commander, and the criteria they use to select them;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Oathsworn Tithe: when a Chapter supplies Space Marines as part of their Deathwatch tithe, they keep their shoulder heraldries – this is a selection of those;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Alien Stars: A map of Deathwatch bases throughout the galaxy, and their locations relative to major xenos incursions and the effects of the Great Rift;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- The Vigil of Aeons: A history of major battles and events in the history of the Deathwatch;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Background on each unit available to a Deathwatch army;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRules\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEverything you need to get a Deathwatch army primed for games of Warhammer 40,000 is in here:\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e- 32 datasheets providing rules for using every Deathwatch unit in your games of Warhammer 40,000 – including Primaris Space Marines;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Army abilities that reflect the Deathwatch’s methods of war on the tabletop; including the use of Special Issue ammunition;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Armoury of the Deathwatch: profiles for all weapons and wargear of the Deathwatch, ranged and close-combat\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Points values for all miniatures, weapons and wargear for use in Matched Play games;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Hunters of the Alien: Rules for Battle-forged armies, including:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 Mission Tactics: bonus abilities which last for an entire game;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 29 unique Stratagems, including 5 used specifically against certain xenos races – Tyranids, Orks, T’au Empire, Aeldar and Necrons;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Relics of the Vigilant: 6 weapons and artefacts available only to the Deathwatch;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- Librarius Discipline: 6 psychic powers specific to Deathwatch models with the Psyker keyword;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 unique Warlord Traits for the Deathwatch;\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e- 6 Tactical Objectives unique to the Deathwatch.\u003c\/span\u003e"}

Codex: Deathwatch

£22.50£25.00

Codex: Deathwatch contains a wealth of background and rules – the definitive book for Deathwatch collectors. Within this 104-page hardback, you’ll find:- A history of the Deathwatch, focusing on their origins as the ultimate defence against the encroaching xenos threat and their expanded role due to the sundering of the Imperium due to the openi...

Sidewinder Chromiaskin 100+

{"id":1411901751395,"title":"Kill Team Genestealer Cults Dice","handle":"kill-team-genestealer-cults-dice","description":"\u003cspan\u003eThis set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Genestealer Cults, these dice are flesh-coloured with blue markings. The D6 feature a Genestealer Cults icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.\u003c\/span\u003e","published_at":"2018-07-28T12:12:54+01:00","created_at":"2018-07-28T12:15:56+01:00","vendor":"Games Workshop","type":"Accessories","tags":["Accessories","Dice"],"price":720,"price_min":720,"price_max":720,"available":true,"price_varies":false,"compare_at_price":800,"compare_at_price_min":800,"compare_at_price_max":800,"compare_at_price_varies":false,"variants":[{"id":12376786468963,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Kill Team Genestealer Cults Dice","public_title":null,"options":["Default Title"],"price":720,"weight":0,"compare_at_price":800,"inventory_quantity":1,"inventory_management":null,"inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220617001_KTGenestealerDice4.jpg?v=1532776559"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220617001_KTGenestealerDice4.jpg?v=1532776559","options":["Title"],"content":"\u003cspan\u003eThis set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Genestealer Cults, these dice are flesh-coloured with blue markings. The D6 feature a Genestealer Cults icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.\u003c\/span\u003e"}

Kill Team Genestealer Cults Dice

£7.20£8.00

This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Genestealer Cults, these dice are flesh-coloured with blue markings. The D6 feature a Genestealer Cults icon in place of the 6 and a Kill Team...

{"id":1411901522019,"title":"Kill Team Orks Dice","handle":"kill-team-orks-dice","description":"\u003cspan\u003eThis set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Orks, these dice are black with bone-coloured markings. The D6 feature a Orks icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.\u003c\/span\u003e","published_at":"2018-07-28T12:10:48+01:00","created_at":"2018-07-28T12:12:47+01:00","vendor":"Games Workshop","type":"Accessories","tags":["Accessories","Dice"],"price":720,"price_min":720,"price_max":720,"available":true,"price_varies":false,"compare_at_price":800,"compare_at_price_min":800,"compare_at_price_max":800,"compare_at_price_varies":false,"variants":[{"id":12376782078051,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Kill Team Orks Dice","public_title":null,"options":["Default Title"],"price":720,"weight":0,"compare_at_price":800,"inventory_quantity":1,"inventory_management":null,"inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220603001_KillTeamOrksDice04.jpg?v=1532776369"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220603001_KillTeamOrksDice04.jpg?v=1532776369","options":["Title"],"content":"\u003cspan\u003eThis set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Orks, these dice are black with bone-coloured markings. The D6 feature a Orks icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.\u003c\/span\u003e"}

Kill Team Orks Dice

£7.20£8.00

This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Orks, these dice are black with bone-coloured markings. The D6 feature a Orks icon in place of the 6 and a Kill Team logo in place of the 1; t...

{"id":1411892871267,"title":"Kill Team Astra Militarum Dice","handle":"kill-team-astra-militarum-dice","description":"\u003cspan\u003eThis set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Astra Militarum, these dice are black with red and gold markings. The D6 feature a gold Astra Militarum icon in place of the 6 and a red Kill Team logo in place of the 1; the D10 feature a gold skull in place of the 1.\u003c\/span\u003e","published_at":"2018-07-28T11:56:19+01:00","created_at":"2018-07-28T11:58:33+01:00","vendor":"Games Workshop","type":"Accessories","tags":["Accessories","Astra Militarum"],"price":720,"price_min":720,"price_max":720,"available":true,"price_varies":false,"compare_at_price":800,"compare_at_price_min":800,"compare_at_price_max":800,"compare_at_price_varies":false,"variants":[{"id":12376761532515,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Kill Team Astra Militarum Dice","public_title":null,"options":["Default Title"],"price":720,"weight":0,"compare_at_price":800,"inventory_quantity":1,"inventory_management":null,"inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220605001_KillTeamAstraMilitarumDice04.jpg?v=1532775518"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99220605001_KillTeamAstraMilitarumDice04.jpg?v=1532775518","options":["Title"],"content":"\u003cspan\u003eThis set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Astra Militarum, these dice are black with red and gold markings. The D6 feature a gold Astra Militarum icon in place of the 6 and a red Kill Team logo in place of the 1; the D10 feature a gold skull in place of the 1.\u003c\/span\u003e"}

Kill Team Astra Militarum Dice

£7.20£8.00

This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Astra Militarum, these dice are black with red and gold markings. The D6 feature a gold Astra Militarum icon in place of the 6 and a red Kill ...

{"id":1411888021603,"title":"Kill Team Tape Measure*","handle":"kill-team-tape-measure","description":"\u003cspan\u003eIn games of Kill Team a tape measure, marked in inches or centimetres, is required to measure movement distances and the range of weapons and abilities. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe Kill Team Tape Measure extends to 10ft\/120\", is marked in both centimetres and inches, and features an auto-locking blade. An orange-coloured soft rubber exterior provides a \u003c\/span\u003e","published_at":"2018-07-28T11:49:15+01:00","created_at":"2018-07-28T11:51:30+01:00","vendor":"Games Workshop","type":"Accessories","tags":["Accessories"],"price":475,"price_min":475,"price_max":475,"available":true,"price_varies":false,"compare_at_price":500,"compare_at_price_min":500,"compare_at_price_max":500,"compare_at_price_varies":false,"variants":[{"id":12376744198243,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Kill Team Tape Measure*","public_title":null,"options":["Default Title"],"price":475,"weight":0,"compare_at_price":500,"inventory_quantity":1,"inventory_management":null,"inventory_policy":"deny","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99230699001_KillTeamTapeMeasure.jpg?v=1532775092"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2219\/5621\/products\/99230699001_KillTeamTapeMeasure.jpg?v=1532775092","options":["Title"],"content":"\u003cspan\u003eIn games of Kill Team a tape measure, marked in inches or centimetres, is required to measure movement distances and the range of weapons and abilities. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe Kill Team Tape Measure extends to 10ft\/120\", is marked in both centimetres and inches, and features an auto-locking blade. An orange-coloured soft rubber exterior provides a \u003c\/span\u003e"}

Kill Team Tape Measure*

£4.75£5.00

In games of Kill Team a tape measure, marked in inches or centimetres, is required to measure movement distances and the range of weapons and abilities. The Kill Team Tape Measure extends to 10ft/120", is marked in both centimetres and inches, and features an auto-locking blade. An orange-coloured soft rubber exterior provides a