Bookmarks, off the top of my head: Game Start, Seige of Lakehold, Fading Isles Rebellion, Shattering of Rathgar, Ascalon/Stoned Lands War, Third Emperor of the Imperium, Rebellion in Ariamis, Fourth Empreror of the Imperium, Imperium/Eldamar War, Ascalon/Imperium War, Empire of Hawks, Hawks/GF War

And for those curious, I've got some free time coming up that I can dedicate to working on the map. As to why I've not started already, full time job + 24/7 on-call.

So, I moved this here because it fit better here than elsewhere, and I'm certainly for helping with this, but the maps that Tom provided previously appear to no longer be functional and I don't appear to have saved them anywhere.

That said, the biggest portion of such a mod is going to be setting up the region ids, the connections, and the types, making the map not look horrible, and making sure the regions match the start times in the mod. Once that is all done, you can create the traits that will exist (presumably the ones the game uses) and create events in the game to reflect those that happened in the game itself.

The only downside, is that unless someone is here to tell us about an event, there's nothing to go off but the game's history logs.

The format that the CK2 events use is, itself, pretty straight forward, and even not knowing how to mod, a template could be used that would let basically anyone contribute.

Getting the base information for the map won't be hard after the server move. I just have to figure out how to do it myself. From there, I can post that here, and provide any other relevant information. The game itself already tracks everything as numeric ID values: settlements, realms, characters; and they're all unique. So really you just have to get the map to something that can work with CK2, then port the info over, and you'd have an alpha version of the mod that you could play with and test things out in.

I'd, personally, love to really dive into it, but I'm not sure I can both develop this game and work on the mod, if I want to retain any of sanity or will to work on either. But, if you need somewhere to coordinate the mod, or host files or anything, I can certainly provide. Hell, after the next move, I could even provide a lot of the information needed for this (as the database stores all the history of the game).