I saw this on facebook. It makes me laugh. So I'm pasting it here just to see what you guys do with it.

Math trick :This really works and will only take you about ten seconds!!! Amazing it really works this is my all-time favorite movie. I am very good at math, so I did it in my head, then on paper, and finally on a calculator just to confirm my numerical capabilities. Each time I got the same answer, and sure enough it IS my very favorite movie EVER!

DO NOT cheat. DO YOUR math, THEN compare the results to the list of movies at the bottom. You will be AMAZED at how scary true and accurate this test is.

Pick a number from 1-9.

Multiply that number by 3.

Add 3.

Multiply by 3 again.

Your total will be a two digit number. Add the first and second digits together to find your favorite movie (of all time) in the list of 17 movies below:

Always talking shit about anime I've never even seen. How stupid is that?Pretty darn stupid. How do we solve this? By getting opinions from watching them!After a long absence from my anime teens, I've decided to forge some legit opinion on shows! Might need help deciding, due to...well...not knowing any names.This will include everything from action and drama to fan service and erotic shows! That's right. Everything. Planning on breaking barriers here. However, each series will likely be reviewed in one or two posts each. Ain't no critic.

So drop some suggestions when I'm around. If it gets three or more votes, there ya go.

>Oh yea. I'll also be doing movie and surprise reviews>I'll also be doing>also

He is still taking suggestions. None of you have voted for any. Rules say the anime needs 3 votes for him to watch. Right now code gayass and sunred have two votes. If someone else votes for them he will watch them.

For this post I’ll be reviewing a movie, suggested by Yakui, called “Dead Leaves” which seems interesting by the color.As the movie begins we find ourselves in a situation with no sense at all, and protagonists who are aware. Personalities so far are entertaining and unique, yet Pandy’s personality seems eerily familiar. Not familiar to a specific character, but multiple ones. A basis for the average strong female protagonist. Retro on the other hand is fantastically unique and witty, strange misshapen head giving more expressive support than giant eyeballs in many animes. The environment becomes amazingly artistic. Bizarre, yet metaphorical. The protagonists turn out to be criminals after losing their memory; shooting policemen who were all designed the same, either for dehumanization or laziness. Either is fine of course. Five minutes in, you’re already catching glimpses of this setting. Five minutes in, I’m admiring the hell out of Retro, questioning Pandy’s significance, and going all out on the design. Was all about the colors, sharpness, and shadowing.10 minutes in and you’ve realized just how hard it is being a clone, and not considered naturally made in the universe. Pretty philosophical. Action scenes go absolutely insane, yet unlike corny giant swords and spirit energy moves, every twist and turn drags those colors and shadowing along with it. Big plus. However, this specific scene extents for a fairly long period of time, not revealing much about the plot besides how our two protagonists, Retro and Pandy, are somehow superior in fighting skills and intellect than that of other surrounding characters, not to mention aware of what is where in this massive moon prison. About 25 minutes in…we are on a train to the docking bay, and our protagonists find out they were actually spies, one of them being pregnant from screwing earlier. 32 minutes in, and the prisoner with a drill dick is…drilling through the attacker. Not too confusing anymore, what with the doctor managing to explain everything for whatever reason. Anyways, attackers are taken out, and 35 minutes in, Pandy confronts some strange character behind a mask. Clearly our antagonist.

Dead Leaves VerdictStory was a very interesting concept, with a plot twist that’s somewhat unpredictable. Characters were all unique in their own way, yet some are personalities I’ve seen before in other media. Yet, they managed to make a total drug trip into a movie I would watch again. Art style is a big plus on the legit rank, but extended battle scenes taking up large portions of time is a minus. Me personally? Pretty damn good. Would watch again when baked out of my mind.Legit Rank: 7/10Personal Rank: 8/10

The Wind Rises is the latest and so far final film from legendary anime director Hayao Miyazaki. It is a fictionalized biography of Jiro Horikoshi, the designer of the Zero fighter plane used by the Empire of Japan during WWII. The story of a creative being touched by inspiration and seeing his creations mistreated mirrors Miyazaki's own career and serves as a fitting footnote to a long illustrious career.

We start with Jiro's childhood, where he dreams of becoming a pilot, but his nearsightedness makes this dream an impossibility. Falling asleep after poring over an English aeronautical magazine, Jiro is visited in a dream by the Italian aircraft designer Caproni, who tells him that designing aircraft in infinitely more rewarding than flying it. The movie goes on to follow Jiro at school, taking a job at Mitsubishi, and finding love in a woman named Naoko, culminating in the creation of the prototype of the A5M, the predecessor to the Zero.

Despite being about the designer of a WWII fighter plane, very little attention is given to the war itself, fitting Miyazaki's notoriety as a pacifist. Japan's technology being behind the rest of the world drives most of the characters as they struggle to design a plane that can stand up to the ones being built around the world. The layman's audience may not know much about fuselages and flush rivets, but the jargon of aircraft design is merely second to the inspiration behind such design.

I need me a Discworld Thread. Here's a bunch of shizzle I saved on /a/ earlier today. It explains different characters, concepts, and ideas that define Discworld and how it works from Terry's perspective!

As an offshoot of a few threads we've had on /de/, this is something I've had floating around in my head for the last day or two. I'll ask that you don't post in here just to say "OPINIONS," i.e. point out the obvious fact that some people might not see it this way. I know. Instead, read it, think about it, and see if it holds any objective merit.

Comments are fine, but let's try to keep this from becoming flooded with non-specific advice and positive affirmations that won't really be taken to heart. Well, more so than it already is, anyway.

shrug

I'm going to argue with myself a little bit here and there to try and address any obvious counter-points, so bear with me.

Genre/Setting Savvy-nessThis is something that I believe contributes to a certain amount of staleness in RP. We as RPers know that our setting is riddled with Overlords, godly beings, and reality benders. We over-exaggerate the number of them, though. As a result, many people have their characters acknowledge this out loud as well. I believe that in the past, too much attention has been drawn to this 'fact' and it became commonplace for characters to mention it and take it into account. Furthermore, not all the characters who spread this idea around are characters who have actually met or experienced any of these beings themselves.

>But Noko, some of our characters have-

I acknowledge this much to an extent. Some characters have interacted with enough Yukaris and Priers to know that such people exist in the world. I would argue that it is still not enough to believe them to be 'commonplace.' Furthermore, how often has the world been destroyed in RP? Just once.

>>35003There is another aspect to this same topic as well, and that is how it affects character goals and aspirations.

Several times in recent memory (and beyond) I've seen characters who want something in particular, but are influenced by Setting Savvy to be content to "look around" until they find a reality bender who will give it to them. The idea that this is considered a viable option is rather absurd, to me.

Even within the confines of a small town like Aurora, if you took probability into account, what are the odds that you'll run into the exact person who can bend reality or create whatever it is that your character needs by just wandering around and asking? Not high, I'd imagine, even without the NPCs. Also take into account that godly beings are not usually the kind to just solve other people's problems for them at no cost.

What this basically amounts to is a degree of laziness and reliance on contrived deus-ex-machina rather than pursuing what could sometimes lead to interesting plot developments. If the character is faced with a problem they can't immediately solve, the better way (from a writing standpoint) to solve it would be to have the character face the challenges involved in acquiring it, even if that means coming up with a small DMed plot with some other RPers to make it happen.

I wasn't around much for this era of RP so I can't say what other factors might have influenced some of those destructions or how "common knowledge" the sources might have been. By this point, Setting Savvy had already infected the worldviews of most older characters anyway though.

and finally

>But Noko, villains just need to be smarter to make up for power levels is all! (I've actually heard this argument before so I had to include it. No strawman I swear (wary))

IC Political Correctness / PassivenessAll too many times, we are tempted to give our characters the most understanding and least argument-inducing opinions about things we can, either for the sake of avoiding fights or to avoid making the character seem "bad" or "wrong" in some way. After all, who wants their character to come across to others as biased and unreasonable? The problem is... most people are biased and unreasonable sometimes. Furthermore, there are valid and logical reasons to hold certain opinions even if other people see you that way because of it.

A few places where this comes into play:

The subject of 'dark' magicDemons and monsters coexisting with humansSexualityPolyamoryetc.

Just because you personally feel like a Necromancer can still be a good guy or there's nothing wrong with being a nudist, doesn't mean your character is the kind of person who holds those same beliefs. If you think about probabilities, people who would think all those things are perfectly fine and have no aversion to them whatsoever are somewhat rare in RL as well. Most of us have lived very different lives from "most people," otherwise we probably wouldn't be RPing as little girls on the internet or hanging around on 4chan. So it's stretching it just a bit to apply your own values to a character. Furthermore, people sometimes seem to apply these views to their characters too quickly without having been given ample development.

...and that effect is a certain lack of drama and excitement. Particularly in a story, maybe in RL as well, people have to disagree and fight and hate each other sometimes in order to create the types of situations where interesting things can happen. Nobody would want to read a story where there was no challenge, and likewise, RP will eventually lose interest if there aren't enough conflicts going on.

This occurs on a larger scale as well with people who play leaders of cities and such. Running a place like the perfect utopia and not ever making decisions that people will disagree with just ends up being boring in RP, and sort of defeats the purpose of not just having a NPC ruler-- if you're going to pay special attention to politics in RP by actually acting it out in RP, you've gotta make it interesting.

I think you've made some pretty damn good and accurate points. I certainly agree from my on perspective.

In regards to the correctness and such, honestly there seems to be an air around of people being somewhat fearful of speaking out against things they don't like. Now, I don't mean like arming pitchforks and torches or something, but its like a lot of people and characters confronted by the whole "Demon" thing either accept it from the get go or reluctantly roll over for it.

I dunno, it just seems like people don't have any nerve, but that's just me.

Also, on that section on savviness, something to go along with that is using OOC knowledge of an event to inject a character into an event that supposedly they wouldn't have prior knowledge to out of the blue.

In the RP circles, this is called "Plot Ascending", something that isn't exactly good. I'm not saying its a chronic, or widespread, problem around here, but I have noted cases of it happening around here so I figured the issue should be brought up.