Mob Properties

Think zombies are too slow, skeletons are too strong, or creepers simply don't drop enough cookies? Well, all you need to do is configure them the way you want them - with Mob Properties!

This mod allows you to customize all mobs, vanilla or otherwise, with completely configurable drops, attributes, equipment, potion effects, and even NBT data. To top it off, many properties accept number ranges for values, and are randomized for each mob!

Everything in this mod is completely configurable! This mod will do nothing if you do not edit its properties files. The properties files are generated in your .minecraft/config directory.

Would there be a way to utilize this with other mods commands and effects? For example, I want a certain mob when killed to increase a skill level for the mod Advent of Ascension (Nevermine). So, for example, I kill a skeleton and I am granted one level in the Hunter skill for Nevermine. The command to do the same thing in game is /aoaskill addlevel <Skill> <Player> (where it defaults to player executing the command to add a level to. Can I use this mod to execute this whenever say a skeleton is killed? So each skeleton killed adds one level to the skill called Hunter?

That mod is missing a couple of the key features that made Mob Properties so great for modpack makers. Mob Properties automatically generated a Folder in the configs for each mod's mobs. Pack makers could go in and specify things like what each mob dropped, if the mob spawned other mobs when it died, etc... ... along with the stats and gear that your mod adds. The format looked like this:

The only downside to Mob Properties, is that you really had to refer to the wiki a good amount to know how to format the syntax above. So, while I can appreciate that your mod does take care of some of the base attributes, which Scaling Health, Epic Siege Mobs, and Rough Mobs, all kinda do as well.... it is missing some of those nice quality of life features that Mob Properties has. If you get around to adding any of those, please let me know. I have a decently anticipated pack coming up that I need some more control over.