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As usual, we are open to talks across the layers of the graphics stack, from the kernel to applications, and about how we make things better for the developers who build them. If you're not sure if something might fit, mail or add it anyway, and find out if there's room in the schedule.

New i915 modeset infrastructure code. My blog post about it caught the wrath of some *bsd guys so some explaining might be in order: Daniel Vetter

Dante: Doom3 GPLv3+ (OpenGL 1.x, GLX) through to Dante (OpenGL ES2.0, EGL, GLSL); Teaching an old engine new tricks, building a ad-hoc community, and the struggle for performance on embedded hardware. : ?OliverMcFadden

Overlap with "Discuss the future of EGL, GLX, and OpenGL ES on Linux."?

A quick look [15min] at Waffle, a library that allows one to defer choice of GLX, X11/EGL, Wayland/EGL until runtime, and how it is used for testing Mesa. : Chad Versace