Tag Archives: BEMCheckBox

I’m happy to announce the release of XPlugins.iOS.BEMCheckBox 1.4.3. The main feature of this release is exposing the DidTapCheckBox event in the underlying BEMCheckBox. You can find a full list of issues fixed in this release here. The easiest way to … Continue reading →

Notes I took while trying to fix the Incomplete Bitcode error in submission bug. Not sure if it’s fixed yet as I haven’t tried submitting an app to the App Store yet. Hopefully someone else will try it and confirm it’s fixed. … Continue reading →

Several months ago I discussed how to manually build an objective-c project so it can be consumed by a Xamarin Binding Project. In this post I show how to automate the building of the objective-c project. In my case I need … Continue reading →

This is the 4th and final part about incorporating an objective-c library in Xamarin. In my case I’m binding BEMCheckBox. In part 3 we used Sharpie to create a C# interface for the BEMCheckBox. In this post we will show … Continue reading →

This is the 3rd part about using the BEMCheckBox, an Objective-C library, in Xamarin. Part 1 described how to compile the BEMCheckBox library using Xcode. Part 2 showed how to combine the multiple libraries we compiled from Part 1 into … Continue reading →

This is part 2 of creating a iOS Binding for the Objective-C Library BEMCheckBox. In part 1 we compiled the Xcode project into two separate libraries. One for iphones (ARM architecture) and one for iOS simulators (x86/x64 architecture). In this … Continue reading →

There is no checkbox for Xamarin Forms applications. This is a problem because I wanted a checkbox in a application I’m working on. A switch wasn’t going to cut it. After a bit of research I found that Android had native … Continue reading →