Every few years, a new technology comes along and takes the game industry by storm. In 2017, Virtual Reality is that technology. This is your chance to be on the cutting edge of the “next big thing” before the markets are saturated and competition becomes fierce. Learn the VR technologies available while you build 4 games in 8 weeks. Maybe you have no experience making games and maybe you have a VR kit that you haven’t mastered or made games for yet. All are welcome.

This course will begin with virtual reality design principles and a Unity 3D game engine refresher. You’ll then discover the differences between the most popular and approachable VR platforms. By the end of this course, you will be able to design games specifically for virtual reality, regardless of technology. Most importantly you will make 4 games using VR headsets. You’ll leave this course with 4 games you built, 2 as a group and 2 on your own. All projects are yours to keep and iterate on to ultimately release if you’d like.

Your Path Ahead

This course meets every Tuesday and Thursday from 6:30pm to 9:00pm, running February 14th to April 6th, in New York City. Students are required to bring a laptop with Unity installed. The software can be downloaded for free online.

Week 1

Unity Refresher - Learn how to set up scenes in Unity and navigate around the editor as well as setup basics for your first project.

Games from Previous VR Students

Metropoke

Judy Zhu

Run & Gun

Mike Harris

Lyte

Patrick Donoghue

About the Instructor

Andrew Garrahan

Co-Founder & Game Developer, Computer Lunch

Andrew Garrahan is a New York City based programmer and game developer. His company ComputerLunch developed SwingStarVR, the first-ever VR Swinging Adventure game for the HTC Vive, Oculus Rift, Samsung Gear VR. SwingStarVR also won Best VR Game of the Year at Playcrafting’s ’16 Bit Awards. His freelance clients have included Adult Swim, OMGPOP (now: Zynga), Redbull, IBM, FakeLove, the Mill, History Channel, Nestle, Bulgari and Rayban. Andrew teaches game design at NYFA ( New York Film Academy ), and has taught iPhone programming at NYU and the School of Visual Arts. He has run Unity3D workshops at Sarah Lawrence college as well as a series of popular Intro to VR classes at Playcrafting.

FAVORITE GAMES: Super Mario World, System Shock 2 and Demon’s Souls.

Signing Up

The total cost of enrollment is $2000 per student. For those interested in a payment plan, $500 is required to secure a spot. We’ll reach out to establish a pay schedule for the remaining amount. In order to enroll, a $500 deposit or the full $2000 must be submitted online. Discounted enrollment packages for multiple employees sponsored by their company are available upon request.