Hi.
While fmod is connected to unity’s playing game I can’t see the event running and there is no response to parameters changes. However I see in miixer view sound group and music group playing so in general it work.

I had some issues with making it work.
I added “FMOD_LIVEUPDATE” to Scripting Define Symbols.
Dunno why but it change it to “FMOD_LIVEuDATE”.