The Villain's Kit includes: Footprint Island: An introductory treasure hunt adventure for novice and experienced players. The Powder Keg: A unique tavern full of NPCs, adventure hooks, and seven different backgrounds to make it fit within any of Theah's nations. How To Build the Perfect Villain: An essay on building exciting, convincing, unique and balanced bad guys (and gals) for your 7th... [click here for more]

The secrets of Théah are yours!
This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Whether you’re... [click here for more]

Nefarious Villains Precarious Plots Breathtaking Cliffhangers All in a day's work! 7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Everything a Game Master needs is included in the pages of this book. The Theah Sourcebook: Detailed essays and maps o­n Theah's nations, cultures, secret societies... [click here for more]

This essential aid includes a three-panel, fold-out screen, helpful GM hints, and the first in a three-part adventure series. This module includes a fast-paced journey across main land Théah, with the players encountering action and intrigue at every turn. Also included is the first installment in the Explorer’s Society Source Book.... [click here for more]

Swashbuckling and Sorcery Piracy and Exploration Espionage and Intrigue Welcome to the New World
7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Players take the roles of heroes bent o­n thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player... [click here for more]

In the provinces of the Lion Clan, the peace of the plains is shattered by the appearance of an oni, a monstrosity from the Realm of Evil. Once the beast is defeated, at the cost of many samurai’s lives, the Lion’s ire turns to the Crab Clan. Are the Crab not the guardians who protect the Empire from such nightmares? Surely such a terrible thing would never have occurred if the Lion... [click here for more]

Adventure has found you. The hardest job for any DM is writing and preparing for an evening's adventure and laying out the events that will shape his or her world. Adventure Compilation #I and #2 are collections of the best of the best - the Adventure Keep modules. Within these pages, AEG has compiled, updated and expanded the original adventures utilizing the revised 3.5 d20 rules with new... [click here for more]

Adventure Compilation #I and #2 are collections of the best of the best - the Adventure Keep modules. Within these pages, AEG has compiled, updated and expanded the original adventures utilizing the revised 3.5 d20 rules with new maps, new text, and new plot hooks, including rewritten and expanded sections provide more balanced encounters and deeper challenges. Even empty rooms have been filled to... [click here for more]

Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Against the Barrow King is a d20 System adventure booster designed for 4-6 characters levels 3-5. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ... [click here for more]

"Set... focus... Strike!" A samurai of Rokugan who does not thrill to these words is no samurai at all, and would do well to abandon his swords by the side of the road. Dueling captures many important facets of a samurai's life: skill with a blade, moral and physical courage, personal honor and loyalty to family and clan. It is an experiance which compresses his existence to its essence...... [click here for more]

"You don't live the story on the Glamour Isles. The story lives you." - Derwyddon There is a land where the heroes of legend never died. Where magic permeates the very soil of the ground. Where eldritch creatures stalk the countryside, and where three kingdoms emerged from six centuries of bloodshed to challenge the greatest powers in Théah. Welcome to Avalon, where your... [click here for more]

Legend of the Five Rings: Bells of the DeadWhen the bells fall silent, an ancient evil will rise.For generations, the Bells of the Dead have tolled across the lands of the Yasuki, their holy tones holding a malevolent spirit at bay. But now, a dark conspiracy has stolen the bells for their own secretive purposes, threatening to break their protective spell. Unless a stalwart band of samurai can find... [click here for more]

Through acrid mists and bitter waters they march. They are quiet, making no sound as they leave the marshland. Spears held high, the warriors scan the fog for signs of the attacker.
Every step took them further from their old lands.
Every step brings them closer to the lands of their 'allies,' who had abandoned them when teh marsh turned black and foul.
Every step churns up more of the poisoned... [click here for more]

An adventure for Levels 2–5. There is a secret to every message, and a hidden truth in every riddle... Traveling along the roads outside the peaceful province of Teshida. A humble ashigaru youth runs toward you, kneeling in the muck and mud at your feet. "Please," he says, weeping. "Please." He holds up a scroll, sealed with the chop of the village of Caotang.... [click here for more]

Beyond the barricade of the Kaiu Wall lies the twisted, poisoned region known as the Shadowlands. Here, the evil of a fallen god warps and contaminates the land and all who dare tread there. Honorable samurai have been driven mad, their bodies disfigured and their spirits crushed by the corrupting atmosphere. Foul creatures roam the fetid wastes, hunting those brave or foolish enough to enter. Goblins,... [click here for more]

It's a warm summer evening, just about perfect. A cool breeze blusters in from the northwest, carrying the promise of the encroaching autumn with it, but at the moment it brings you a welcome relief from the heat of the day.
After spending most of your summer delving into the deeps and dungeons beneath the land, you're just happy to be able to relax in the comforts of a world in which the sun sets... [click here for more]

Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Castle Zadrian is a d20 System adventure booster designed for 3-4 characters levels 4-5. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ... [click here for more]

At long last, the most mysterious of Théah's nations is revealed! For thousands of years, the hidden kingdom of Cathay has remained isolated behind a towering wall of flame. From the golden palace of the Celestial Empress to the fearsome Treasure Fleet that rules the eastern seas, no mystery shall remain hidden to those daring enough to venture forth. Keep your weapons - and your wits - sharp,... [click here for more]

"Every man's life is a story." -The Tao of Shinsei
Some of the greatest works in Rokugan's literary history have been the journals and travelogues of her samurai. Now, you can add your own voice to that great literary tradition.
The Legend of the Five Rings Character Travelogue is more than just a character diary. It includes:
A deluxe 12-page character sheet
Pages... [click here for more]

"Every man's life is a story." -The Tao of Shinsei
Some of the greatest works in Rokugan's literary history have been the journals and travelogues of her samurai. Now, you can add your own voice to that great literary tradition.
The Legend of the Five Rings Character Travelogue is more than just a character diary. It includes:
A deluxe 12-page character sheet
Pages dedicated... [click here for more]

"Every man's life is a story." -The Tao of Shinsei
Some of the greatest works in Rokugan's literary history have been the journals and travelogues of her samurai. Now, you can add your own voice to that great literary tradition.
The Legend of the Five Rings Character Travelogue is more than just a character diary. It includes:
A deluxe 12-page character sheet
Pages... [click here for more]

"Every man's life is a story." -The Tao of Shinsei
Some of the greatest works in Rokugan's literary history have been the journals and travelogues of her samurai. Now, you can add your own voice to that great literary tradition.
The Legend of the Five Rings Character Travelogue is more than just a character diary. It includes:
A deluxe 12-page character... [click here for more]

Everyone in Théah worships something. The Vaticine Church is one of the most powerful organizations in the world of 7th Sea, and this book details not only its organization, but those of the Objectionists, the Orthodox Ussuran Church, and the Church of Avalon. Read about the feared Inquisitors, who keep the church’s flock free of impure speculations. Explore the question of the Fourth... [click here for more]

Ryoko Owari, called the City of Stories by those that live there & the City of Lies by those who know it’s true nature. City of Lies is a complete campaign boxed set which allows GM’s to run city adventures in the world of Rokugan. Written by Greg Stolze.... [click here for more]

Helping out a friend leads to intrigue, danger, romance & finally murder. A blood feud leads to a dreadful choice - on one hand, personal humiliation, dishonor & death. On the other, a terrible threat to a samurai’s greatest duty. This is a challenge, not to arms & will, but to a samurai’s soul.... [click here for more]

Everyone knows about the Lich on Covenant Hill. His tale is older than the town that has grown up in its shadow, more ancient even than the forest that surrounds them both. For hundreds of years he has walked the nearby beaches, searching for the bodies of shipwrecked sailors. Yet the Old One has never ventured toward the village, and nothing disturbs his silent hermitage. The land is at peace, though... [click here for more]

Shape-shifting tricksters. Foul name-bound demons from the depths of Jigoku. Blood-drinking ghosts. Faceless spirit armies driven only by vengeance. These are only a few of the creatures that stalk the Jade Empire. Creatures of Rokugan is a great resource for Legend of the Five Rings fans or Dungeons and Dragons® players looking for something new and unexpected. Fans of Asian fantasy will love... [click here for more]

The Gateway to Paradise Is Opening… For centuries, the Empire of the Crescent Moon has remained isolated from the rest of Théah — barred by cultural barriers and a fearsome embargo by the Vaticine Church. Only a select few have journeyed beyond her borders… but they have seen wonders which put the rest of the world to shame. From fierce desert tribesmen to the cultured... [click here for more]

Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Dawn of the Serpent is a d20 System adventure booster designed for 3-4 characters levels 5-7. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ... [click here for more]

Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Dead Man's Cove is a d20 System adventure booster designed for 3-5 characters levels 4-6. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ... [click here for more]

Register Now! It's the Law!
If you're a delta - a person with superhuman powers - you're required by United States law to register them with the government. And once you do, you become their employee for life.
Sure, some folks aren't happy working for Uncle Sam - those terrorists calling themselves the Defiance, for instance - but they don't understand that it's the greater good.
As a Primer,... [click here for more]

The Church has a darker side, and its name is Die Kreuzritter. Everybody knows that they were wiped out over 200 years ago, but sightings of silent figures wearing the Black Cross of Die Kreuzritter persist to this day. They are said to be men of the Church, fighting a lonely war in the shadows against the evil of Legion itself. Within these pages, you will finally learn the true story of these mysterious... [click here for more]

"Let's go kill a dragon." -Last words of a player who remembers 2nd Edition dragons. 208 pages of our favorite force of nature. Dragons "make" fantasy. The king of beasts makes his triumphant appearance in this mammoth addition to the 20 line. Including rules for dragon hunters, dragon riders, aerial combat, new dragons, and thoroughly defining the 10 dragons that started... [click here for more]

Dungeons are an integral part of fantasy gaming, but there's far more to them than just stone corridors and random monsters. They live, they breathe, and they have a past and purpose that fills them with excitement. The Dungeons sourcebook contains a plethora of tips tricks and rules to help make your adventures the stuff of legend. It includes essays on design and construction, overviews of different... [click here for more]

Devastated by war, the Eisen homeland is a reeking cesspit of mud and disease. Her people have been scarred by the destruction, but their experiences have given them strength few Théans possess. However, unless one of the Iron Princes finds the strength necessary to reunite their nation, it’s only a matter of time before a greedy neighbor invades and destroys them all. Contains in-depth... [click here for more]

Behold the Emerald Empire!
“Let this be called Rokugan, the Emerald Empire, and let it reflect all the glory and majesty of the Heavens themselves.” -Hantei, First Emperor of Rokugan
Emerald Empire: Fourth Edition is a comprehensive guide to Rokugan that will bring the world of Legend of the Five Rings alive like no other book. Emerald Empire mixes detailed written descriptions... [click here for more]

It's good to be the king.
Description: In d20 fantasy games, characters can gain power with spells, swords, stealth, and supplications. Yet this power rarely extends beyond the character's personal capabilities. Empire introduces rules for founding and building a political realm and carefully tending it from a tiny barony to a sprawling realm. Empire injects an epic level... [click here for more]

Meet Your Enemies
Since its inception, the Emerald Empire of Rokugan has faced challenge after challenge. From demonic hordes from the Shadowlands, to internal threats and conspiracies, the life of the samurai is anything but peaceful.
Enemies of the Empire features an array of challenges for players, and opportunities for gamemasters and players alike to add new flavor and new dangers... [click here for more]

Play a character from this book and the experience points come to you. Who said you had to play the good guys? Being evil just got easier. This book has everything you need to run evil characters, develop evil campaigns, and make your nasty NPCs just a little bit nastier. Evil has rules for new prestige classes, new spells, new clerical domains, and demon summoning. If you're playing good after this... [click here for more]

Somewhere out there, countless mysteries lie waiting to be discovered. Do you have the courage to find them? At last, the eagerly anticipated guide to the Explorer's Society is here! From the depths of ancient ruins to the far reaches of the sea, the Explorers seek out all that which is hidden. They brave untold dangers - Syrneth traps, fearsome monsters, and horrors unheard - to uncover... [click here for more]

An adventure for Levels 6–8. In the nation's darkest hour arises a new hope: a messiah-paladin, the prophesied God-King. Protecting the weak and low of station even as he defends the nation against invaders and corrupt statesmen alike, the God-King's ascension to the throne of Lutan promises to herald a new age of peace and prosperity for all his subjects. But peace and... [click here for more]

Feats
Dodge, Parry, Strike
I was alone on the streets of Merrick, waiting for the guards to leave . . . waiting for the sun to set. I had one task at hand, steal the Rose of Persephone and return it to the King of Annur.And no one was going to get in my way.But just then one of those uppity, green watchmen, you know the type, he blows the signal whistle and tells the... [click here for more]

An adventure for Levels 5–7. Whether by luck or by the hands of your dark lord, you have finally tracked down the location of the sacred dagger. With the blade, you can finally summon the demon R'Godae to this world and claim him as your vassal. If you believe the tales, and you see no reason to doubt them, R'Godae will be at your beck and call, forced into servitude... [click here for more]

Fortunes and Winds opens up new worlds for players already familiar with Legend of the Five Rings - ten worlds to be precise. The Spirit Realms vaguely hinted at in previous supplements are illustrated here in detail. The Realm of the Hungry Dead, the Realm of Tricksters, even foul Jigoku, home of the demonic oni; all are presented in this volume along with their bizarre inhabitants. How do you get... [click here for more]

No Questions... No Rules... No Mercy... Five years ago, Eisenfurst Nicklaus Trague established a new kind of city: one free of government, laws, and oppression; one where everyone was welcome. Freiburg has since become a haven for the desperate and ambitious: built on the remains of a drachen graveyard, sprawling beneath an alien watchtower, it seethes with untold corruption... and countless opportunities.... [click here for more]

The Game Master’s friend, this three-fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format. Also included are rules for Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude to Legacy Of The Forge. ... [click here for more]

The Game Master’s friend, this four fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format, featuring ALL NEW exterior art by Clan War Artist, Carl Frank. Also included is an ALL NEW 48 page supplement book including rules for Karma, Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude to... [click here for more]

Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast. Garadon Manor is a d20 System adventure booster designed for 3-5 characters levels 6-8. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting. ... [click here for more]

Honor. Glory. Loyalty. Steel. These are the only tools a samurai requires. But a true Master needs more...
Within the pages of this book, over 1001 tips, hints, answers, and options are available to help Gamemasters customize their campaigns in the Emerald Empire. Valuable advice and expansive charts organize everything from plot structure to village inhabitants, from creatures to crops. Flexible... [click here for more]

This book includes 16 new pantheons of gods for monster races such as Dark Elves, Hobgoblins, Lizardfolk, Minotaurs, Ogres, Orcs, Trolls and more. New holy symbols, temple maps, prestige classes, domains, spells, and holy relics fill this massive tome, providing GMs and PCs with important information to flesh out their fantasy campaigns. Gods is the perfect companion book to Monster, but can be used... [click here for more]