Ye peeps, I feel like writing this evening xD (it's 22:45 here), so another game is.... Age Of Conan: Unchained, I know I'm too late for this review~, because it's been out for quite some time, but still I'll give some words, because I have some footage to show you. So this game is a freemium~ mmorpg that is set in savage times, when peeps were shackled and walked all covered in animal skin and sh1t like that. At the beginning you are the man/woman which was found in a shore, your ship exploded and shrunk or smth, or it was hit by the alien ship... Oh the hell, who knows >_>, so anyway some magic spell was cast and you didin't drown in that accident. you were found in the shore as I said, some old bum found your body. Combat is very fine, by pressing 1-2-3, you choose the dire

I hit level 22 with my Cimmerian Barbarian Halarka. And my god, I suddenly realized Age of Conan isint good...

ITS FUCKING AWESOME. While I do have some gripes with how some players play PvP I have had a very good time doing quests and ganking the odd player or two. I have learned pretty quickly how to track players, and that hiding is your best ganking friend. PvP fights tend to be pulse pounding as the random number god decides your fates, you rush to try and land combos and destroy your foe before he does the same to you. Unless you're fighting a spellcaster, then they run away like a little coward and when you lose interest in them they run up to you and knock your health down, make you chase them again and rinse repeat. For instance, one Ne

As a metal-loving, godless thrashing heathen I of course have a total love of the Conan, Deathdealer, Viking-esqe Barbarian stories of old. I own several old Conan novels, played a good deal of the 360 game based on Conan, and just generally think its badass. When I heard of a Conan RPG so many years ago being released I thought "Neat." Now here it is on my desktop, free to play.

The immediate thing that sets Conan apart from other fantasy rpgs is the combat system that more or less ditchs many spells for combos and directional attacks. I immediatly found the combat system appealing, also due to how similar it felt to when I played a tiny bit of ToR at comicon. How crunchy melee combat felt was fantastic, and exactly what I would expect to be in a game based on a brutal, bloody setting. To be honest, I almost would of preferred the game to be based on Deathdealer instead. This may be minor and in the long run unimportant but It

"Update 3.1

This one is coming up pretty soon, and much of what is included has already been mentioned in previous letters, but we will recap quickly! This is primarily a Dreamworld technology update that brings new features and optimisations to the engine.

- New server side PhysX that improves our infrastructure and server performance

-New Server Load Balancing, and system changes, to improve performance in Raids and Siege PVP (or indeed any situation with lots of players present)

- The major Database update that will allow us to expand player inventory and storage space in the updates that follow this one. This one means we will also be expanding the quest log space by 15 slots for premium players in this update

- Back end optimisations that help server performance and should reduc

Funcom has announced that ‘The Savage Coast of Turan’, which is a new adventure pack for Age of Conan: Unchanged, has been released. One aspect that is kind of cool is that the adventure pack ties in with the new Conan the Barbarian movie, in which players will be able to meet several of the characters and fight some of the monsters from the movie. The pack is purchasable in the store for both free and premium players.

Recently there has also been a dev trailer for the new pack that surfaced on the web thanks to PC Gamer. The video shows off some of the dlc and new areas to explore, while giving audio commentary on what is added to the game, what is new, and what to watch out for. Overall the pack looks very nice and well laid out, with a good amount of n

In this video, Zach Sharpes and RabidPeng give there thoughts on Age Of Conan Unchained, Funcoms latest attempt to bring players back to Hyboria! This is a dual commentary, so you get two opinions in one video. One opinion from a MMO vet, and another opinion from a newbie to MMOs.If you enjoy this video please go subscribe to our channel on Youtube!www.youtube.com/LUGOEntertainment What do you think about Age Of Conan Unchained? Leave us your thoughts in the comment section! Thanks,Zach Sharpes

Today it was announced by Funcom that the award winning Age of Conan mmo will be going free to play. This summer the game will be getting a re-launch with the change of name from ‘Age of Conan: Hyborian Adventures’ to ‘Age of Conan: Unrated’. This change is exciting as it will attract a larger playerbase to the game, and give those of us free players a chance to dive into the action.

As quoted from their official site:

“With over 1.4 million copies sold, glowing reviews for both the core game as well as the expansion, and a healthy player base ever since launch in 2008, there is no doubt that ‘Age of Conan’ has been a true success story for Funcom,” says SVP of Sales & Marketing Morten Larssen. “Now we turn t

"We have written frequently about the Age of Conan massively multiplayer online role playing game. Interest in the game has been on the decline and Funcom recently layed off 20% of their Staff.

That is why we were a little bit surprised to see that MMORPG.com named Age of Conan the most improved game of 2009. Really? I wonder why? Maybe it is because AoC is a sponsor and you can see a huge flash movie ad on the page. Maybe the editorial staff should try to be a little bit more upfront about their disclosure. Check out the screenshot:

Chass said:Hm,doesnt take much to see that you havent seen the changes....All it would take is one of their staff to try it at launch and then try it 2 years later....HUGE difference!All new combat system,crafti...

Age of Conan is about to experience one of its biggest updates ever and we've managed to get some of the early details directly from Funcom. In Update 6 players will experience a brand new Renown system for guilds, confront the evil Thoth-Amon in a new dungeon, and even fight alongside Conan himself. And while the Thoth-Amon dungeon may be aimed at higher level players, the new guild leveling system is sure to bring even brand new players into the mix as guilds strive to increase membership.

Renown is intended to make guild play more meaningful and encourage guilds to recruit more players. Essentially, all the guild members earn Renown through regular play and these Renown points accumulate to unlock up to 20 levels of rewards for all the members of the guild.

Players can earn Renown in any of three areas. Valor Renown is earned through regular player-versus-environment play, so you'll gain it automatically just by killing monsters and completing quests. Glory Renown is earned solely through player-versus-player content, like mini-games and sieges. Artistry renown is earned through crafting. Players can earn Renown points through any of these activities and the sum total will be c