[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Hamburg, Germany, 29 November 2012 – FROZEN
GUN GAMES is delighted to announce the release of the exciting new
arcade puzzle game, ‘Freeze!’, across multiple
platforms for both mobile telephone and tablet devices. The launch
trailer for ‘Freeze!’ can be viewed
here.

‘Freeze!’ is available for worldwide download in 10
languages from
iTunes,
Google Play,
Amazon App Store, and Barnes
& Noble
NOOK App Store. Versions of
‘Freeze!’ purchased from iTunes and Google Play are
free to download, and come with the first world of 25 levels
pre-loaded along with 10 bonus levels, with additional worlds
available, should the gamer wish to purchase them for $0.99. From
the other App Stores, ‘Freeze!’ is available as a free
‘lite’ version with 10 levels along with five bonus
levels pre-loaded. Alternatively, gamers can purchase the full game
for $1.99.

‘Freeze!’ introduces a range of never before seen
game mechanics, utilizing a physics-based game world and a unique
freeze button, which is used by the gamer to literally freeze
gravity, buying some valuable seconds as they try to solve the
puzzle they are faced with.

The aim of ‘Freeze!’ is for the gamer to help the
in-game hero escape from prison cells by reaching a rotating spiral
nebula. This isn’t easy however, as gamers will have to deal
with spikes, traps, enemies, and a whole range of evil entities
that are aiming to stop them on their path to freedom. As gamers
progress through the game, additional variables and challenges are
introduced into ‘Freeze!’, keeping the game fresh and
exciting even after hours of continuous play.

Controlling the hero character in ‘Freeze!’ is very
intuitive, with the gamer required to rotate the prison cell using
the touch screen on their device. If gamers wish to buy themselves
some time, they simply hit the freeze button, arresting gravity and
suspending the hero, although enemies and other nasty elements
aren’t affected and will still move across the screen as
normal. Once the gamer has rotated the level and found their best
means of escape, they simply hit the freeze button again to
continue.

Gamers can replay the levels within ‘Freeze!’ as
often as they wish in order to complete them in the shortest
possible time and attain their highest possible score. For those
who struggle to master ‘Freeze!’ there are gameplay
videos that will appear after six attempts at a level, showing
gamers how to escape.

‘Freeze!’ includes in-built social media features so
that gamers can post their own messages direct to Facebook and
Twitter from within the game itself, boasting of their
achievements, and challenging their friends to beat them.

Announcing the launch of ‘Freeze!’, Frozen Fun Games
CEO Andreas von Lepel commented, “It’s a love-hate
relationship with ‘Freeze!’. Gamers everywhere will
love it thanks to the fresh ideas and fun had as they look to
escape the numerous traps, enemies, and laser beams within the
game. They might end up hating themselves, however, because every
time they die, it’s their own fault! There are no random
elements and no-one else to blame!”

Frozen Gun Games is an independent developer of exciting and
innovative mobile gaming applications. Andreas von Lepel, CEO of
Frozen Fun Games, has over 25 years of experience in video games
development, including a period spent working for Konami project
managing developments for the Nintendo Gameboy console in
Europe.