In Priestly’s post, he says that the multiplayer mode for Mass Effect 3 is part of the game's “Galaxy at War system” and will be playable by up to four players and will complement the single player campaign. However, Priestly was quick to point out that this multiplayer mode is not absolutely vital to experiencing the full reach of the game’s narrative.

In Galaxy at War, players will be able to choose from a number of different classes and races and unite to help save the galaxy from its greatest threat, which we assume are the Reapers. You won’t be playing as Commander Shepard in multiplayer though, nor will you be able to play as Garrus, Ashley or Liara. Instead, you’ll create a soldier from scratch to hit the online battlefields with over Xbox Live, PSN or PC.

This “Galaxy at War” system actually plays a much larger role in the greater Mass Effect 3 tapestry. Although, BioWare is yet to reveal how exactly. We wait with bated breath.

If you want to read more of Priestly’s original post, head on over to the BioWare official forums. You’ll also find a nice FAQ explaining why multiplayer was included in the first place. OK, BioWare, you have our attention, now don’t screw this up.