Tag Archives: serygala

You can also read the last update for more information on design choices 🙂 I had some time to work on this and after some frustration and quite a few deleted meshes, I finally have a level of quality and … Continue reading →

2010 FPSC Hello there! Relict is a project still close to my heart. Game development is a particularly frustrating art form as its very possible to pour a lot of work and time into a project and yet still end … Continue reading →

▌│█║▌║▌║ redacтed² – вυlleтвlυeѕ ║▌║▌║█│▌ A sequel to a test game seems odd and I have no illusions that this is a very basic game. There are no grand features nor ambitions apart from releasing a game in the current … Continue reading →

Hi! I have recently released this mini project of mine. Oblivion Retextured! You can download it here. This mod aims to replace certain textures of oblivion with higher resolution versions as well as recolor some of the them to resonate … Continue reading →

Hello dear reader! This is an archive thread for a test project where I have tested the game guru engine and have attempted some new styles and texture techniques. I have ultimately discontinued this project as it was far too … Continue reading →

PSISHOCK 2011 Psishock was a primary project that I have developed very far. I have paintsakingly attempted to craft the illusion of being isolated in a claustrophobic research station on venus. While it was certainly a horror game with shooting … Continue reading →