First day of release is the most important day for any developers to get maximum amount of download so that it could boost the ranking of the games in the appstore. When Fantasy Mage got picked up by TouchArcade couple of weeks ago, Olivier of KickMyGeek was the first one who asks about the promo code. Olivier helps me boost my first day download with his review that he published on the same day that I released Fantasy Mage.

KickMyGeek is a well known french mobile gaming site. Read the review here:

Prior to Fantasy Mage's release, i've been all over the internet looking for writers to write coverage about Fantasy Mage. This including a famous mobile gaming website from German, iPlayApps.de. The writer/editor named Marcus, was a really cool guy though. We had a chat and then I gave him a promo code so he can play Fantasy Mage before the release date and publish his review of the game on the release date. And yes he did. Here's the link to his review. But its in german though.

Hi guys,
Carter Dotson from TouchArcade.com just contacted me to confirm that he will be streaming Fantasy Mage on mobcrush this Feb 15, 2016 (Monday night) EST. be sure to tune in to http://mobcrush.com/toucharcade this monday night!

For those who wondering what is mobcrush is, Mobcrush is a community focused service that offers the best way to stream and watch mobile gameplay.

IndieGameStand is a different kind of indie gaming bundle and promotional website. The site is about featuring and promoting a new independent game every 96 hours (4 days) for gamers to purchase at a discounted price.

Last night, I uploaded a new game play trailer to youtube and then when i woke up, something's really weird happens. The video received 200 views! I try to figure out why the sudden 200 views while I have done nothing to promote that video.

The only video I promoted is the first one, so this ones getting more views than the first one is really boggles my mind. then I ignored it as I'm busy updating the Fantasy Mage's Steam greenlight page.

Then when I embed the youtube trailers to the steam greenlight, the view increased to 600 views! then I know there must be something going on but I'm not sure yet. and since this is rare, I dont know how to find out where is this traffic coming from. I checked the analytics on youtube but it says I need to wait for couple of days after upload before the analytics can be viewed. then it struck my mind, I tried googling Fantasy Mage and guess what i found. (you already knew dont you?) yes the title spoiled the surprise for you.

So Fantasy Mage got its audience even before i started the marketing campaign for it. this is a good signs. the feedbacks at toucharcade.com are very good, lot of people are looking forward for Fantasy Mage. im really excited.

Also, it got reviewed by toucharcade!! anyone from the industry knows how big this is. A review by toucharcade is very hard to get. They are like the big ticket for exposure in the appstore. this is a good news for me.

We would like to introduce our next game which is just passed the development phase. The game is titled "Fantasy Mage". It's a 3d action RPG games set in medieval village with the main character is a young mage. You, as the young mage must defend the village against incoming armies of skeletons that is spawned to destroy the village.

When we initially develop Fantasy Mage, we plan to make it as a simple shooter games. but as we develop the game, we added a lot more features than we initially planned.

Now as the development phase has finished, we'll be focusing on promoting and marketing the game until we decided the release date for the game. The game is planned to be available on IOS, Android, Windows Store/Phone, PC, Mac, and Steam.

We'll enter Steam greenlight as soon as we got all the marketing materials prepared. When the game hits the Steam greenlight, we need all your support you can give us, so please head to steam greenlight and upvote Fantasy Mage.

It's the time again which the website got updated. It's usually when we developed a new game, the website gets an overall make over. Except that this time, we stick to the old blogger template. The theme this time is "simplicity". maybe its because I'm too lazy to customize the website.

From now on I try to update our progress onto this website as often as possible.