Some templates come with an accordant explanation sheet. You can use the templates for sketching your theme before actually importing elements into Carbide UI. The templates can help you to avoid usability issues, e.g. theme elements clashing with texts. Each text/element is placed on a separate layer so you can change their color/style quickly by adding layer effects to them. How this is done is described on the explanation sheet "Adding layer effects in Photoshop".

Additionally, I added a set ofPhotoshop files for the main Series 40 theme elements

You surely know that one possibility to skin an element in Carbide UI is to directly open it in your graphic editor via right-clicking the element and selecting the "Edit Image in Bitmap Editor" command:

I rarely do that, not because it's the "worse" way of skinning or so. I just feel more comfortable with another skinning method: I create all parts in Photoshop, then save them to one folder as PNGs (or GIFs, for the Wait Graphics and Thumbnail) via Photoshop's "Save for Web" function. Then I import them via "Select File..." into Carbide UI:

I case you want to do that, too, I added empty Photoshop files for all main elements in their correct pixel size, so you can edit them and save them in PNG or GIF format. The elements are listed in order of their appearance in Carbide UI's Resources Palette.

At the time, there's no application to take screenshots from a Series 40 phone, but you can use emulators to open your theme on the PC. (For a 5300, the Series 40 3d Edition Feature Pack 2 emulator is the correct one.)

Some templates come with an accordant explanation sheet. You can use the templates for sketching your theme before actually importing elements into Carbide UI. The templates can help you to avoid usability issues, e.g. theme elements clashing with texts. Each text/element is placed on a separate layer so you can change their color/style quickly by adding layer effects to them. How this is done is described on the explanation sheet "Adding layer effects in Photoshop".

Additionally, I added a set ofPhotoshop files for the main Series 40 theme elements

You surely know that one possibility to skin an element in Carbide UI is to directly open it in your graphic editor via right-clicking the element and selecting the "Edit Image in Bitmap Editor" command:

I rarely do that, not because it's the "worse" way of skinning or so. I just feel more comfortable with another skinning method: I create all parts in Photoshop, then save them to one folder as PNGs (or GIFs, for the Wait Graphics and Thumbnail) via Photoshop's "Save for Web" function. Then I import them via "Select File..." into Carbide UI:

I case you want to do that, too, I added empty Photoshop files for all main elements in their correct pixel size, so you can edit them and save them in PNG or GIF format. The elements are listed in order of their appearance in Carbide UI's Resources Palette.

Some templates come with an accordant explanation sheet. You can use the templates for sketching your theme before actually importing elements into Carbide UI. The templates can help you to avoid usability issues, e.g. theme elements clashing with texts. Each text/element is placed on a separate layer so you can change their color/style quickly by adding layer effects to them. How this is done is described on the explanation sheet "Adding layer effects in Photoshop".

Additionally, I added a set ofPhotoshop files for the main Series 40 theme elements

You surely know that one possibility to skin an element in Carbide UI is to directly open it in your graphic editor via right-clicking the element and selecting the "Edit Image in Bitmap Editor" command:

I rarely do that, not because it's the "worse" way of skinning or so. I just feel more comfortable with another skinning method: I create all parts in Photoshop, then save them to one folder as PNGs (or GIFs, for the Wait Graphics and Thumbnail) via Photoshop's "Save for Web" function. Then I import them via "Select File..." into Carbide UI:

I case you want to do that, too, I added empty Photoshop files for all main elements in their correct pixel size, so you can edit them and save them in PNG or GIF format. The elements are listed in order of their appearance in Carbide UI's Resources Palette.