Contents

Description

Grumpjaw is a durable fighter, able to last in battles while maintaining stacks of his Living Armor through basic attacks. Grumpjaw can charge headlong into a fight, heavily damaging and slowing enemies at the end of his charge. Once he breaks through enemy lines, Grumpjaw can easily turn the tides of battle by devouring one of his enemies and briefly removing them from the fight.

Abilities

Living Armor

Each stack of Living Armor reduces incoming damage by 5%

Grumpjaw gains a stack 3s and every time he basic attacks.

While under attack, he loses a stack every second.

Maximum 5 stacks.

Grumpy

Grumpjaw charges forward and slashes the area in front of him, damaging and slowing enemies he hits.

Deals bonus damage for each stack of Living Armor Grumpjaw has.

Stats

Cooldown: 12 / 11 / 10 / 9 / 8

Energy Cost: 50 / 60 / 70 / 80 / 90

Range: 8 / 8 / 8 / 8 / 8

Damage: 75 / 125 / 175 / 225 / 325(+50% CP)

Bonus Damage/Stack: 20 / 35 / 50 / 65 / 95(+20% CP)

Slow Duration: 2 / 2 / 2 / 2 / 2.5

Slow Strength: 55% / 55% / 55% / 55% / 55%

Hangry

Grumpjaw leaps toward his target and attacks it. Afterward, he gains bonus weapon damage and attack speed for several seconds.

Stats

Cooldown: 9 / 9 / 9 / 9 / 9

Energy Cost: 30 / 40 / 50 / 60 / 70

Bonus Attack Speed Duration: 5 / 5 / 5 / 5 / 6

Damage: 30 / 50 / 70 / 90 / 110 (+80% CP)

Attack Speed: 20% / 30% / 40% / 50% / 60%

Stuffed

Grumpjaw lunges forward, devouring the first enemy hero in his path. While inside Grumpjaw's belly, enemies cannot move, act, or see. After 3s, Grumpjaw will spit the enemy out in front of him.

Reactivate this ability to spit the enemy out early.

If Grumpjaw is stunned, killed, or otherwise interrupted while eating, he will release his victim early.