In Taiwan, Google recently stopped showcasing paid applications in its marketplace owing to the continuing fight that arose merely because of the change in the return policy, when it was dramatically reduced to just fifteen minutes from 24 hours. In related news, "Apple has rolled out a new refund policy in the Taiwanese versions of its App Store, Mac App Store, and iBookstore. The changes, reported by IDG News this morning, give app buyers the option to get a refund on paid applications and e-books within seven days of buying them from one of Apple's digital storefronts."

The article doesn't mention the reason for the change. Maybe people were abusing the system in that country. Like buying apps, returning them, and then buying them all over again to keep from ever actually paying for it. Also, since Apple has an all sales are final policy in most places, you can't really fault Google which at least gave 24 hours to start with. As for the quality of the actual store, I haven't heard any real complaints about it.

From what I heard (discussions on IRC) the reason for the drop was that some people were buying games and completing them in 24 hours and then returning them. However I'm yet to read anything (semi) official verifying this.

15mins, is in my opinion, worse than useless. It limits where you can download the app (as you need to save yourself good time to test it) and then encourages users to just ditch the app at the 1st sign of trouble and without even trying it properly. While I can understand 24 hours might have exposed the market to abuse, 15 minutes is far too far the other way!

In fact, there's not much I do like about Androids market. The OS as a whole I love but Android Market in severe need for some TLC.