From BlenderWiki

GSOC Projects Overview

Here are this years gsoc projects. With GSoC officially started we've requested that the students start a blender wiki page to document their project and progress, and a blenderartists.org thread to recieve public feedback and suggestions.

This year we will again have the students share branches.

Here is the graphic representation that shows which projects will be in which branches.

Here are the links to the projects, please note that not all students have created their wikipages and blenderartists.org threads - the post will be updated when the rest of the students threads and wikipages are ready.

Swiss Cheese Branch

Multitouch Framework

Nicholas Rishel - mentored by Mike Erwin - Nicholas will add multitouch support for Blender, a basic framework for handling multitouch events and navigation using multitouch.

OpenGL Mobile Compatibility and Android Port

Alexandr Kuznetsov - mentored by Ton Roosendaal - Alexandr will port the Blender Game Engine to the Android platform, including library porting and adapting the Game Engine to use OpenGL ES 2.0 calls instead of immediate mode calls.

FBX Import/Assimp Integration

Collada Animation Improvements

Phabtar - mentored by Tom Musgrove - Phabtar will work on Improving Collada support, specifically focusing on Ton's idea of a subset of functionality that should work well and be compatible with the main use cases of our users.