"In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devestating weapons forced the Japanese empire to its knees in a storm of fire. Where once there stood many great powers, there now stood only two - the United States and the Soviet Union. The world had scant months to collectively sigh in rellief before a new conflict threatened. Unlike the titantic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the 45 year dance of intrigue, prestige, and occassional flares of warfare between the USSR amd the USA. The entire world is the stage on which these two titans fight. The game begins amidst the ruins of Europe as the two new superpowers scramble over the wreckage of WWII, and ends in 1989, when only the United States remained standing." -- Container.

Players send family members to various stores on the game board to buy all the items on their shopping list. Set in Poland at the tail-end of the communist era, challenges arise from empty shelves, limited numbers of goods, and speculators. Product cards include 60 original objects from the communist era.

An expansion of the game Kolejka, which involves shopping in communist Poland. The expansion adds a sixth player, introduces daily reports from the Communist party official newspaper "Trybuna Ludu" to affect game play, introduces vodka as a substitute currency, and includes blank cards to add your own events.

Set in communist countries of eastern Europe during the 1970's and 1980's. Players travel from Poland to East Germany, Czechoslovakia, Hungarian People's Republic, Turkey, and USSR and try to trade and collect sets of items.

Trivia game about life in PRL (Polska Republika Ludowa, People's Republic of Poland). Players move around a board and answer questions in one of four categories (science and technology, everyday life, politics and events, and culture and entertainment); correct answers earn banknotes, and there are auctions for scarce commodities. The winner is the player with the most commodities at the end of the game. The game can be expanded by an official mobile app with extra questions and digital accessories.

Players drive taxis through communist Warsaw and try to transport the most passengers for the most money. Game play is affected by fuel consumption, impatient customers, police, traffic lights, events, and other players. All players can lose if there are too many complaints from impatient customers.