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To get ready for release, during beta testing, our team size almost doubled to more than 50 people.

Now that release is behind us, we are reducing the team size to levels similar to those at the start of pre-release beta testing. 31 people in total, supported by talented freelancers, will constantly improve and expand the game.

This goes hand in hand with our strategy to fully focus on the game’s original core vision: with the release of our Kay update in December, player numbers have stabilized at a high level and continue to grow. Our next update, Lancelot, will continue on this path and is set to release in March, with further updates to come according to our road map.

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