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Ganix's mana and health regeneration are based on the
current % of the other's maximum value. For every 1% missing
mana, Ganix loses 1% health regen and gains 1% mana regen. For
every 1% missing health, Ganix loses 1% mana regen and gains 1%
health regen.

}}

Ganix's basic attacks and other basic abilities are affected by the
level and state of Red Shift/Blue Shift.
Ganix's basic attacks apply Red Shift, slowing the target for 2
seconds. The slow is refreshed for every additional nearby enemy
affected by Red Shift.

While in brush, Felix enters stealth after 1 second, and has 50%
slowed movement speed. He will remain stealthed until using a
damaging ability, or 4 seconds after he leaves the bush.

While stealthed, attacking an enemy champion will deal / bonus
physical damage and make it black out for 2 seconds. This cannot
affect the same target within 15 seconds. }}

Felix uses a machine to start generating adrenaline. The longer he
waits without using it, the more effective it will be.

Felix takes a shot of adrenaline, increasing his movement speed for
4 seconds. The movement speed bonus' duration increases by 1 second
every time Felix takes damage, up to 10 seconds. The movement speed
increase…

Vahn's sister, Koko, follows him, mimicking and enhancing his
abilities. She has 330 movement speed and 75% of all of Vahn's
other statistics, and benefits from any buffs and consumables Vahn
uses; any items he has apply to Koko as well.

If Koko dies, she has 50% of Vahn's respawn timer. When she
respawns, she will appear at base, and will begin following Vahn
when he enters her tether radius. |range = 1000 }}

Vahn and Koko lock arms and begin to charge, dealing damage to
nearby enemies ever second. Upon reactivation or after 3 seconds,
they spin along a path, dealing damage and knocking enemies back.
The potential distance traveled increases based on how long Mallet
T…

While out of combat, Uri makes string tricks with his bandalore.
Uri's next basic attack deals up to bonus magic damage.

|cooldown = 3 |leveling = 6 seconds }}

Uri makes his bandalore rapidly expand while it spins on the
ground, granting him steadily increasing movement speed over 4
seconds and damaging all enemy units it passes through. Uri may not
use basic attacks while Walk the Dog is active. If the bandalore
hits an enemy champion, it will wrap around them, preventing it
from using basic attacks for 1.5 seconds.

While an enemy champion is Wrapped, Uri may reactivate Walk the
Dog to pull himself to the enemy. |leveling = 3% initially, up to
150%