Here we'll be posting more general info for playing the game, and some hints and tips. We won't be spoon-feeding you walk throughs or major spoilers so early with the release, so please also refrain from doing so.

Hopefully we can cover some of the more unique features and things like item usage.

Im now at the point where i meet tanks. The problem is though, with the BR bug its impossible to get the necessary Heavy Weapons needed to deal with them. The only thing i have is a M97 grenade launcher, but i cant buy 40mm HE in BR's. Any ideas how to deal with them?

Im now at the point where i meet tanks. The problem is though, with the BR bug its impossible to get the necessary Heavy Weapons needed to deal with them. The only thing i have is a M97 grenade launcher, but i cant buy 40mm HE in BR's. Any ideas how to deal with them?

You can buy heavy weapons from TNT.
Also, it's possible to kill tanks using smoke cover and some C1 since vanilla.

Im now at the point where i meet tanks. The problem is though, with the BR bug its impossible to get the necessary Heavy Weapons needed to deal with them. The only thing i have is a M97 grenade launcher, but i cant buy 40mm HE in BR's. Any ideas how to deal with them?

No LAWS or anything in the same sector? First time I encountered a tank I found a LAW, a m97 and some 40mms which were exactly enough to destroy it. I figured it was put there by design. If not then I got really lucky!

Could someone explain how the new driver system works? I always have a hard time figuring out how to put Skyrider as the pilot and it usually just happens by fluke.

New feature: Skyrider is a chopper pilot.

As in - you have to put him in helicopter for it to fly. He will then act as his non-PCM counterpart - ask for destination, inform you about danger, noticing enemies, etc. Monologues about SAMs, etc. will te told regardless if he's in heli or not.
You won't be able to put him to sleep or kick him out of chopper while it's in the air. If you fire him while it's up - he'll give you one last ride, to the nearest base. You also might reconsider making a trip with him if he's exhausted or drunk, or you'll finish you journey Jerry Melo-style.

Reasoning: Since you had to get him to helicopter to use it, it makes no sense for some faceless, nameless, mute pilot to automatically take over if you hire Skyrider as a merc.

Notes:
- When you fire Skyrider or get him killed, you're grounded. Just like if you would get him killed or fired during escort, except empty helicopter stays to mock you. Though you may be able to hire other pilots from somewhere.

- You can save mercs from the chopper crash if you dismiss them or change their assignement between Skyrider's "going down" quote and end of crash sound - ~3 seconds. Apparently they jump out of flaming chopper as it's falling down Surprised It's like that in 1.13, and probably vanilla too. Not sure if it's more exploit or a bug.

If I escort the carrier guy and kill his contractor in the destination sector will I be able to score two more times by delivering back the probe to two contractors in the original sector (I guess all will have to be dead after that because of their fine equipment, btw I can kill the first and give the probe to the second in the quest starting sector, but haven't tried to do anything past it, it is a pity I cannot borrow the probe for a while with out knocing out the guy...)?

Normally you should be able to build Molotov Bombs from Empty Mortar Shells (Alcohol-Oil Mix + Empty Mortar Shell = Molotov Bomb).
If that doesn't work it is probably another result of 7609 migration after that most of the items from the old VR item mod were not working.

Maybe we can fix and improve this in future beta version(s) of VR. The item mod is one of our biggest construction sites obviously. Thank you for your report.

The rebels I refer to are the ones that the Agency want me to seek out and find in close to the border/in the mountains, it's not the same right? The "original hideout" I did find even though it was a bit hard to see I also gave the note to the girl ;) (I liked that part!)

If all else fails, consider what you might have done in Vanilla. Remember Vengeance was one of the oldest mods before we got hold of it, and despite all what we've added or changed there is still a fair slice of Vanilla JA still present. We did want to remove all vanilla quests and suggest the storyline and time has moved on from the original JA2, but quests are some of the trickiest things to create and implement.

I took Alma, and noticed the headquarter doesn't have the facility assignment "command militia". I was surprised because the game is based on 7609 while the feature was implemented in 6943. I tried to add the assignment to the facility but launching the game it crashed because it doesn't exist for him.
Was it cut short because of some mod features like the existing militia all around the place?

I took Alma, and noticed the headquarter doesn't have the facility assignment "command militia". I was surprised because the game is based on 7609 while the feature was implemented in 6943. I tried to add the assignment to the facility but launching the game it crashed because it doesn't exist for him.
Was it cut short because of some mod features like the existing militia all around the place?

No strategic militia command or other features from main trunk in stable 7609.
From stable 7609 svn:Quote:

I found the guy who's supposed to be Julian Assange. In my previous save I let him go and he would return to give me some valuable information, but I never recieved any. Do anyone have any idea how that quest works? I could kill him but not really in a need for money atm.

I'm still looking for the other rebel hideout that the agency wants me to pay a visit. Would love to get a hint or tip regarding that.

I found the guy who's supposed to be Julian Assange. In my previous save I let him go and he would return to give me some valuable information, but I never recieved any. Do anyone have any idea how that quest works? I could kill him but not really in a need for money atm.

I'm still looking for the other rebel hideout that the agency wants me to pay a visit. Would love to get a hint or tip regarding that.

In regard to Mendax, give it time, he needs to find somewhere safe and an internet connection before supplying you with intel as he finds it. Rebel hideouts are dotted around the country, the main one is still like in Vanilla, unless you are referring to the Omerta AIM base that was bombed weeks before.

Sorry for late response. We are just a small team with not much time, but you can be sure we read all your posts and try to fix and improve VR in next beta(s)!

Xafloz wrote on Mon, 06 February 2017 08:25

Considering SCUD bombardment.
Is there a way to disable it? As it is very cool at start it become very annoying when you fight in the same sector many times.

Once activated I don't think it can be disabled again, but Sevenfm surely much better can answer, because he is VR project coder. Anv unfortunately is not active anymore. Only found his statement in our VR developer forum:

anv wrote on Fri, 30 October 2015 21:44

For special artillery strike all credits go to sevenfm who actually figured out that we can use artillery for that. Currently code consists of bunch of ugly hacks, but should work fine and be reusable for any other map/triggers. If you think balancing is off in any way (too many/not enough missiles, too wide/narrow range) it can be adjusted too.

Xafloz wrote on Wed, 08 February 2017 11:47

Another question: where I can obtain MORE ammo for rail gun?

Yeah. You are right. The ammo for the railgun is missing. Always had a character/little quest in mind for getting more ammo, but time didn't permit to implement this (as many other things/ideas).
Well, we definitely have to add/hide some ammo for the railgun in some places in future VR version(s). At the moment I'm afraid you won't get/find more ammo. Sorry.
Please continue to post any bugs and/or mod experiences. This helps and motivates us. Thank you!

It was also originally discussed that due to the Rail gun being so powerful, and accessible early on in the game that you would be limited to the ammo it comes with due to balancing. Sort of a use it up once and you're done. Enjoy it while it lasts.

It seems like the line "<sSectorY>65520</sSectorY>" is scuffed but i dont know. I didnt find him either.

Right now i liberated Doran, Alma, Oronegro, Salinas & Drassen and found 19 Mercs (including the roboter and my IMP) which can be recruited. I didnt found Shank so far and TNT seems like to travel across the bars.

Can we get like an MERCS list which can be recruited? Im curious right now who i overlooked so far

Have bee looking for Shank in order to get fuel from Estoni. No luck so far. Is he still present in the mod? Or is there another way to buy fuel somewhere?
(love fuel based bombs...)

Infinet wrote on Sun, 12 February 2017 15:24

It seems like the line "<sSectorY>65520</sSectorY>" is scuffed but i dont know. I didnt find him either.

Regarding Shank this is not a bug. Shank is not presented in VR anymore, but don't worry there is another way to get fuel in Estoni.
We will see fuel based bombs in one of the next VR betas for sure! They were presented and working in the former item mod of VR, but are currently broken.

Another character is taking over Shank's part with fuel quest with Jake in Estoni. Don't want to spoil too much here, but it is a character Jake already knows from a former JA2 game/mission eventually? ;)

Infinet wrote on Sun, 12 February 2017 15:24

found 19 Mercs (including the roboter and my IMP) which can be recruited.

Can we get like an MERCS list which can be recruited? Im curious right now who i overlooked so far

I don't want to publish a list right now. This would kill the surprise effect for many new VR mod players. Just a little hint in the following spoiler.

Natsuko should give out a video camera after successfully finishing her quest and normally her video camera should be the only one in whole game/mod which is not useless (Think about Madlab's Robot!)! If you have anywhere else found or bought a video camera this is a bug and needs to be fixed! Please report where you got your video camera so we can fix that. Thank you!

In order to get Carmen i started to hunt down the terrorists. How exactly can you get Maria? I met Angel, try to speak with him (got an MERC with 95+ leadership) but he just wants to sell me his jacket so i cant get Maria.. talking with her dont help. And it seems that i have a light problem with the Robot becouse he got drunken in Alma and now its not going away. Cant reload his weapon either now. What about Dick & Babyface? They didnt seemed to want to join me so i blowed their head of bc citizeans in Salinas asked me to make some trouble in the facility sector. And the last thing: Pacos & Manuel. I found Pacos in San Mona after i killed King Ping gazing into the bordell but he refuses to follow me?

Hello! I'm very sorry about a newbie question but it seems like I can't find where this 'TNT' is. I first thought maybe it was Tony's place but Tony didn't really have much weapons on himself unlike vanilla 1.13 so I guess it's a different place?

Well i cant take her with me. She says that she has to be quiet now and rusuming her work. Cant Talk with Angel either, he wants just to sell me his jacket - friendly & direct approach dont work for me.