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Resident Evil is a survival horror title developed by Capcom at the beginning of the 21st Century. It is a remake of the 1996 title of the same name. While this version was simply titled Resident Evil, it is often known under the informal titles of Resident Evil: Remake or Resident Evil: Rebirth (abbreviated REmake and REbirth, respectively) to disambiguate it from the original title. In Japan, the remake's title is spelled in lower-case letters (biohazard) in its logo along with the other GameCube installments, in contrast to the previous games' logos, which spelled the title in upper-case letters (BIOHAZARD). The game is notable for its stunning, exceptional graphics. It received positive reviews from video games critics, with many praising the much needed overhaul and increased scare factor.

The game was released in 2002 as a GameCube-exclusive title, fulfilling Shinji Mikami's commitment to make Studio 4 titles Nintendo-exclusives. The remake was being developed alongside Resident Evil 4, made a Nintendo-exclusive by the unrelated Capcom Five agreement, and Studio 3's Resident Evil Zero, which was also planned to be a Nintendo-exclusive before development was halted temporarily in 1999. While Mikami's support for exclusivity ended in 2005 when the Capcom Five games were ported to the more-successful PlayStation 2, Capcom was reluctant to port the 2002 remake until 2014, when it announced its re-release worldwide for January 20, 2015 on the current and previous generation consoles. The re-release was released in Japan on November 27, 2014 for Xbox 360 and PlayStation 3[2] It was also included in the Origins Collection.