NEWS - PSVR gets a massive price drop to £259.99 / €299.99 / $299.99. The PlayStation VR Starter Pack includes a headset, PlayStation Camera and in Europe a download code for PlayStation VR Worlds. The new price will be effective from the 29th March.

At GDC 2014 Sony held a panel titled 'Driving the Future of Innovation at Sony Computer Entertainment.' Presented by Shuhei Yoshida.

Sony announced 'Project Morpheus' the code name for their new Virtual Reality helmet for the PlayStation 4. It works in conjunction with the PlayStation Camera and Move. It has been in development for over three years; the most recent prototype was shown on stage.

Sony held a press event at GDC on the 15th March 2016. These are the key points:* PlayStation VR will be released in October 2016.* It will cost £349/$399/€399/¥44,980* 50 games will be released between launch and the end of 2016* Cinematic Mode will allow you to play flat games and watch movies* Over 230 developers working on PSVR products* The PlayRoom VR will be available to all PSVR owners (not stated if free). A collection of social / party VR games.* Star Wars Battlefront VR experience - an especially made VR game

We believe Morpheus will further enhance PlayStation'. It'll work alongside the camera, and Move. We like to invite passionate developers to work with us. We've seen Oculus share prototypes and share technology, and I have an enormous amount of respect for them.'

Cheeky Devlin wrote:The real question is what makes it different from the Rift and what's the price?

I would guess a launch price of around £300. But all it needs is one killer app, one immersive RPG like a Skyrim or Fallout and I would pay that money just to play it.

It definitely needs something like that.

This is where I think the Rift has more than a small advantage. The sheer number of hobbyists already doing crazy stuff, for free, on PC is going to be a massive help to the Rift. I'm not sure a closed system like PS can really match that, at least initially.

Cheeky Devlin wrote:The real question is what makes it different from the Rift and what's the price?

I would guess a launch price of around £300. But all it needs is one killer app, one immersive RPG like a Skyrim or Fallout and I would pay that money just to play it.

It definitely needs something like that.

This is where I think the Rift has more than a small advantage. The sheer number of hobbyists already doing crazy stuff, for free, on PC is going to be a massive help to the Rift. I'm not sure a closed system like PS can really match that, at least initially.

Now if they make it PC compatible it's a whole different ball game.

No, but it is still generating hype for VR. All Sony has to do is release it first.

Cheeky Devlin wrote:The real question is what makes it different from the Rift and what's the price?

I would guess a launch price of around £300. But all it needs is one killer app, one immersive RPG like a Skyrim or Fallout and I would pay that money just to play it.

It definitely needs something like that.

This is where I think the Rift has more than a small advantage. The sheer number of hobbyists already doing crazy stuff, for free, on PC is going to be a massive help to the Rift. I'm not sure a closed system like PS can really match that, at least initially.

Now if they make it PC compatible it's a whole different ball game.

No, but it is still generating hype for VR. All Sony has to do is release it first.

Hopefully this will give Oculus a kick up the balls regardless.

Yeah. It's all good.

Competition will lead, hopefully, to two fantastic VR systems that run a huge variety of amazing experiences.