"Earth Day is right around the corner. Many educators are preparing lessons that introduce environmental science concepts for students. Are you planning on incorporating Earth Day into your classroom?

The annual event-which started in 1970-provides students with an opportunity to explore a range of subjects, whether science-based investigations, thematic reading, or creative arts projects. To help teachers brainstorm some ways to incorporate Earth Day into the curriculum, we've compiled a list of resources that offer lessons, ideas, tips, and activities that are perfect for Earth Day. There's a bit of everything, including lesson plans, tools, resources, and student reading lists."

"I'm sure that many educators are now feeling more empowered and eager than ever to code in their classrooms. While participating in the Hour of Code, teachers likely witnessed students fully engaged in learning the basics of coding while being challenged to think through well-written online tutorials and apps. What they observed was students using coding as a context for developing their Computational Thinking skills.

Many wonderful articles have been written about what Computational Thinking is and research has shown it to be a "powerful cognitive skill that can have a positive impact on other areas of children's intellectual growth" (Horn, Crouser, & Bers, 2013). If we really value Computational Thinking as individual educators and as a province, however, we need to capitalize on this momentum in order to provide our students with greater access and opportunities. Now that the Hour of Code has given you a glimpse of coding's potential, it's time to explore and learn along side students while continuing your journey…"

I can't tell you how excited I am… February's going to be BIG!! There are 28 days (plus an extra for leap year this year) pack-filled with hands-on STEM activities for kids. I've partnered with some of my favorite bloggers and here's a little math to show you just how BIG this is… 60 activities + 29 bloggers = an AHmazing month of hands-on science, tech, engineering & math for your kiddos at home and in the classroom. We've broken it down into four different hot topics: STEM Goes Green, STEM Challenges, Coding for Kids and STEM On a Budget. So bookmark this page & come back each day to see the next project!"

"As Halloween approaches, teachers and students alike may be preoccupied with costume planning, ghost stories, and (most importantly) candy. Here are five projects students can try out to capitalize on their Halloween spirit while expanding their knowledge of coding with Scratch."

"Your two eyes each see an image and your brain takes these two images and creates one image in your mind. The eye with the red lens filter only sees the blue lines and the eye with the blue lens filter only sees the red lines. When your brain puts the two different images together in your mind it creates a 3-D image. "

"Growing up in L.A., Khalil Fuller was obsessed with basketball shoes. By age 13, he was running a sneaker company out of his closet, buying shoes low and selling them at a profit. In the process-as he calculated the profits that would eventually buy him a car-he also became obsessed with the real-world usefulness of math.

By high school, it was clear that most of his friends didn't feel the same way about algebra or statistics. His two best friends, after falling far behind in math, eventually dropped out of school. Fuller started tutoring other kids and had an epiphany: If he could connect math to something that a ninth grader cared about, maybe they'd actually want to study.

The idea eventually became NBA Math Hoops, a board game where kids play the part of basketball coaches, drafting players based on statistics and doing simple math to take each shot. Suddenly, math problems become interesting: Should the Warriors have Kevin Durant take a two-point shot within 15 feet of the basket, or Steph Curry pull up for a corner three?"