There's a new interview with Randy on RockPaperShotgun where he answers questions from the community. Enjoy answers to burning questions like "Should we buy the Xbox or PC version of Borderlands? What, if anything, is different between them," "Does he think grimy, brown, 'realistic' style visuals still hold value, or should everyone be experimenting?" and "Who'd win in a fight: Brick (Borderlands) or Heavy Weapons Guy (TF2)?"

There's been a lot of Borderlands excitement going on recently around these parts, but no one has forgotten that Gearbox has opportunities all over the board. Not only are we already working with some exciting titles, but we've made mention of lots of things in the past. This week, Randy commented on the Heat title that we'd talked about previously - jump over to Shacknews for his comments!

A few weeks ago, OXM UK asked the readers for questions to ask Randy Pitchford, president of Gearbox. Well, they've gathered them up and asked them, and you can see the answers right here. Enjoy, and thanks to OXM for taking questions from the community!

Gamesxtreme has posted a really great Borderlands preview! Thanks to everyone picking up the game and helping us get the word out!

"I know I’m onto something special when I read about Randy and the other developers being surprised by the things they find. So, it’s when a game can constantly surprise the developers making it, with new weapons and things that they didn’t expect, that’s the mark of a good and fun game."

"But unlike Fallout 3 and Mass Effect and Hellgate, this isn’t an FPS-like targeting reticule built awkwardly on top of dice-rolls and statistics. It’s statistics and dice-rolls built on top of a first-person shooter. That simple inversion is key to why Borderlands works – this is an action game first and foremost."