Hey Guys,
Okay i'm having some emotional turmoil with my GlutTimerFunc. I have it in my animation function and my main so that it keeps calling itself forever. Here's the deal, I want to nest it in a for loop like this.
for(i=1; i < 10; i++)
{glutTimerFunc(blah, 53, 1);}
so that it will go through my animation algorithm a prescribed number of times. It appears that glut does not like for loops and never animates my object. What is the best solution to run an animation function a desired number of times.
Feeling Way Too Bimbo-ey!
Kelly

jmg

11-28-2001, 03:46 PM

Za! You're only supposed to call glutTimerFunc() once for each function you've set up that you want "registered" with the glut system to be called periodically.

jmg

12-01-2001, 05:08 PM

Holy *crap* that was lousy and wrong reply I just made there. Please, ignore it and instead try possibly calling glutTimerFunc() at the end of your glut display function. ...now where did I put my pills...