Hey everyone, here's my two suggestions to help make adventure maps easier to build, and easier to play, as well as giving a few extra features in game to assist everyone.

Writable Books: Let us craft a book (Or in creative select it and write it.) The book would have extra pages, and hopefully it would have more space then a sign. Currently, if I were to create an adventure map, There would be signs everywhere, causing a little bit of disbelief, and your level of immersion would be little to none, like some of the early Minecraft adventure maps. The books would allow you to dive deeper into the story, or simply allow you to state the rules in a clean way.

How it would work:

Obviously, i'm not a Developer, and i'm not sure how hard it would be to do this, but I digress. Crafting would be an annoying aspect, considering it looks like to write signs, you need a pencil. So, to avoid confusion the crafting, (if you want to be able to write it) would include using a pencil and a book, crafting it into a writable book. Up to that point, i'm stumped. Crafting is easily done, but the way to actually select and write the book would be a little bit different. Possibly, selecting the book and tapping anywhere on the screen (aside from the pause button, menu, etc.) and it would let you begin writing, Or perhaps you simply have to tap it again once you have it selected in your hot bar. From there, you can write, and delete what you write. The amount of pages is up to the pixbits, but I would hope it would be a lot longer than the signs we have today.

Better Creative:

Currently, the creative mode is amazing, it really is. However I can't help but think that this mode simply won't help very much for adventure map creators. There are no items in the mode (Armor, Weapons, Etc) So giving the player loot is impossible- and not to mention there is no way to turn a creative world back to survival. I assume this is to make sure getting achievements isn't a joke, so why not disable achievements in previous creative worlds that have been turned into survival?

I know this game isn't focused on adventure maps, I never thought that it was, but these options could help both the player in survival world, and the creator in a creative world. We can still retrieve the world files from in game, and adventure maps are still possible, but it just feels like I'll be waiting until someone creates another " Treasure World " so I can turn the game to peaceful and create a map for others.

Welcome to the forums! I like these ideas! It would definitely give more use to the pencil.

I'd like the idea of a special creative to adventure mode. I'm not sure how it will work, and how it will fit into the game's parameters. Jack can make anything work, though! It's a great idea, though!