Our Virtual Reality research fellow Dr. Matthieu Poyade ‘s class in Motion Capture and Interaction is the heart of the Virtual Reality component of the masters – giving students the opportunity to work with modern head mounted displays (HMD) such as Oculus Rift, consumers focussed motion tracking technologies such as Kinect and Leap Motion, high-end motion tracking with Vicon, and room-sized virtual reality environments.

As well as developing software for companies such as 3D Systems, Dr Poyade has been active in Virtual Reality research for several years, and his Unity3D plug-in for working with haptics is now being used by research groups world-wide, available on the Unity Asset store.

Beyond this course, students learn about current research in serious games applications, and have the opportunity to develop for a mix of desktop, mobile and virtual and augmented reality platforms.

You can apply for the course now to start in September 2015, for full or part-time study.