Edits

This subpage contains any edits of Minoo's version of Kogasa Tatara. What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.

Contents

Felicity's edit

While this is an A.I. patch, it actually adds more than an A.I., but it still doesn't work without the base character. This edit adds a spirit bar which functions similarily to the spirit bar in the Touhou fighting games. The projectile attacks now consume 1 section from the spirit bar instead of Power, and the Hypers now use up part of the spirit bar in addition to Power. The spirit bar has five sections. A new Hyper and two palette modes were added. It also added a custom A.I. which attacks very frequently and is much harder to beat.

Stats

Unchanged from original version.

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Added Hypers

Name

Command Input

Properties

ドリルスクリュークロス

(C)

Uses 3000 Power

Palette Gallery

Gejimashi State

In this mode, the Power bar gradually fills up.

Gold Color

In this mode, the player starts out with the Power bar full and the Power bar and spirit bar fill up immediately after Power or spirit is consumed, allowing the player to use Hypers and projectile attacks an unlimited amount of times.