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I agree. Tri-clops really shined. Both as a figure and as a MYP character. I know some don't love the idea, but he makes a great tech master in my opinion.
Bad redesigns? Don't entirely love Teela's odd hair, but otherwise 4H hit multiple home runs.

I agree. Tri-clops really shined. Both as a figure and as a MYP character. I know some don't love the idea, but he makes a great tech master in my opinion.
Bad redesigns? Don't entirely love Teela's odd hair, but otherwise 4H hit multiple home runs.

All 200X updates are very cool to me and I love them all, but they're not perfect...

Kick-ass designs with minor flaws:

Whiplash, Two Bad and few others should have been bigger, but otherwise they're perfect..
Orko should have been smaller..
Couple more paint ops/shading would be cool across the board..
Couple of nitpicks here and there, but nothing major that ruins the figure for me (they should have hide the "plungers" on figures' backs a little better, some stylistic choices, like Teela is too "manga", Fisto should have had the sword and such)..

Missed opportunities/ruined by bad choices:

King Hssss - ruined by action feature and bad proportions, otherwise very cool design itself...
Zodak - too pre-posed and has weird proportions, but again, awesome design...
King Randor staction - too random, he could be any fantasy character from Ned Stark to King Arthur, they should have included iconic cross on his chest armor...
Battle Armor He-Man staction - too plain, almost like they reused vintage Battle Armor..

Bad:

He-Man - it's funny how every 200X He-Man variant is better than regular He-Man.. Even those variants that are essentially repaints with different armor are somehow better than regular He-Man..

I am more than MAN..., more than LIFE..., I AM A GOD!!! And now.. you.. will.. kneel... KNEEL!!!!

I just want to know how many feel the same way regarding certain 200x figures.
I think the 4H have done an amazing job but like everything in life there is nothing perfect.
There are several 200x redesigns that I don't like that much.

Here is my list:

Tung Lashor: I feel like he is a different character, I don't feel he is the same character from the 80s. I love his 80s version but the 200x doesn't look like the classic at all.

Sorceress: The 200x is not the Sorceress IMHO.
I hate the egyptian look.

King Hiss: Though this is not the fault of the 4H, I don't like the new Hiss.

Whiplash: Another redesign that doen't feel like the 80s version. Too fat, and looks dumb.

Clamp Champ: I don't hate the new design in this particular case but I think he doesn't look that cool. I prefer the first Clamp Champ we saw a few years back at the Comic Con that used Fisto parts.

He-Man: That figure we got is not He-Man.

So how about you ?, which 200x redesigns you don't like? or would like to change something about it?

I love all the 200X redesigns for various reasons and to different degrees, as I feel they breathed new life into all the characters. Visually, the 200X era characters have no negatives, and some of those you have listed are my absolute favorites, especially Tung Lashor and Whiplash whose body types broke the mold for the figures.

While the toy version of Whiplash had more defined scales/abs which was an improvement over the cartoon version, all 200X had to offer was wonderful. Both cartoon and toy versions of every 200X character brought so much to the brand.

I don't like any of it. The designs are too busy, too many parts/pieces on them. It has the opposite effect making the characters look rather dull and generic. Maybe it's just how the animators rendered them, I think that they goofed on all the designs for 200X.

I don't like any of it. The designs are too busy, too many parts/pieces on them. It has the opposite effect making the characters look rather dull and generic. Maybe it's just how the animators rendered them, I think that they goofed on all the designs for 200X.

Quoted for truth...or at least because I agree 100%. That said, I enjoyed some things - I actually really like Zodak whether he is a new character or a redesign of the old one. I liked new characters Evilseed, Calix, Tuvar and Baddrah. The show was fun. The toys were terrible.

The designs had some good points overall but the figures were, in my opnion, the worst MOTU figures since NA (sorry NA fans!). The detail is fine (if too much for this line) but the lack of articulation, added to the crotch-out exaggerated pose of every single character was just so anti-MOTU to me. Sure, the old 80s guys dont stand either (at least well) but frankly they weren't designed to. And they do not thrust their crotch at you constantly.

While I liked Zodak's radical change, others were just not MOTU to me - Roboto's giant Robotech feet and shoulders, Fisto's giant(er) hand, Trap Jaw's giant arm, just on and on. It isn't 'updating' something just to make things bigger.

But the fact that each figure could only be posed one way was the killer. The Stactions were more honest because they never called themselves "action" figures.

Quoted for truth...or at least because I agree 100%. That said, I enjoyed some things - I actually really like Zodak whether he is a new character or a redesign of the old one. I liked new characters Evilseed, Calix, Tuvar and Baddrah. The show was fun. The toys were terrible.

The designs had some good points overall but the figures were, in my opnion, the worst MOTU figures since NA (sorry NA fans!). The detail is fine (if too much for this line) but the lack of articulation, added to the crotch-out exaggerated pose of every single character was just so anti-MOTU to me. Sure, the old 80s guys dont stand either (at least well) but frankly they weren't designed to. And they do not thrust their crotch at you constantly.

While I liked Zodak's radical change, others were just not MOTU to me - Roboto's giant Robotech feet and shoulders, Fisto's giant(er) hand, Trap Jaw's giant arm, just on and on. It isn't 'updating' something just to make things bigger.

But the fact that each figure could only be posed one way was the killer. The Stactions were more honest because they never called themselves "action" figures.

While I think it is cool that he comes with a removable helmet in figure form, I really dislike Zodak in the cartoon. The original zodac had a purpose. The 200X Zodak apparently just meditated all day long until it was time to fight some long lost enemy. Horrible character development and the facial expressions were dreadful.

I actually like the big weapons and attachments. It's part of the line's identity. And nowadays most lines skimp on the weapons and accessories

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As for Orko being too tall, do we actually know how tall he is? Did they ever reveal his legs or even that he had legs???

I can see both those points Phil. Zodak was certainly a pretty straightforward character, I can see where he could seem boring.

I really liked his visual 'makeover' - especially his glowing blue tattoos. I also thought the change in skin tone was nice, both to increase the diversity in MOTU and also because it looked so much more badass with the red and white cosmic enforcer armor.

I always thought the 80s Zodac looked like a wandering kitbash. Space head, hairy chest, naked legs, grey clawed feet or boots - just a mess. He looked like the very first MOTU knock off!

Though, weirdly, he and He-Man were my very first two MOTU figures ever. I look back at my 8-year-old self and think, "Self! How did you pick Zodac over Skeletor or Beast Man or even Mer-Man or Man-At-Arms? What's wrong with you, kid?"

That is interesting. I'm pretty sure Zodac was like the last guy in the wave that I got. Stratos was also a late pickup. Was never too thrilled with either of them. But Zodac was a pretty cool character in Filmation.

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Btw, I have always loved his clawed feet. That's the best part of the figure

While I think the hairy chest (cast in caucasian flesh tone no less!) is weird, it is the funniest part to me. Like a 70's era space cop/intergalactic playboy. He just needs a gold necklace and maybe his armor could have a butterfly collar!