Catasia New Dawn
BY: Tony HurlbutTenzo created by Leif Holt
UM... yeah story line.... is a bit complicated.... as it includes allot of older chars that i made and meaning i need to re make a few... legends any way here a bit of the idea it needs treaking i know...
Well its 20 or so years after the end of shadow's war against Paws. Shadow is freed from his captivity under Paw's palace and journeys top Krystaria (the continent where all this stuff takes place for the set...) chasing after Dracious who had stolen all of shadows power (corney i know will work on shadows reason for chasing him later on....). Angel (Paws daughter) is still rather pissed about her husbands death during Shadows war and vows revenge on all drak and seeks out the seven temples that will destroy all drak. Then there's Kenro son of Alex who had hidden Shadow's Sword in the Golden Leaf Forest(which is in the middle of the kalayasian Mountains. Kenro Meets Krystal and falls in love with her (Lets kind of leave that out of the set..) anyway Krystal Must protect her mountain home from the atasians seeking to take shadows sword...
um hope that helps revising is welcome as much feedback as possible please
Kaleyan mountains surrounding the golden leaf forest
golden leaf forest
destanya forest
janasha swamps
shartonian sea
destanya plains
shanian city
necrasha city
ashira
Brandisha Plains
Bunara Forest
dinara mountains
shadowclaw
drakshira
lakook village
camasha city
manara forest
parasha crater
dracana mountains
Watchak

ok well im breaking it down into tribes at this point:
ShadowClaw- the catasians that have used the drak technology and use it to there ability they are outcast's from society
Angelclaw- Angel's forces against the drak they seek to dsestropy every last drak
Stormclaw- they take neither side but battle for shadow's sword
FireClaw-firemages that help the shadow claw
TreeCLaw- Forest catasians that are allied with elves
Parash- this mana flooded area has fused some catasians with treefolk creating a new breed of catasians
Watchak- these catasians have learned to use the watchers technology and have picked up where the watchers left off.
Janira- Group of necramncers
Bunnara- small forest with bunny people they are secluded from catasia do to mountains
stepha and ashirra- untamed area of the continent where goblins and dragfons and other unpleasent creatures live only the fiercest catasians live in this place.

and for the mechanics im not saure yet but i can tell you this much there will be a **** load of cats...
also there will be several gold and artifact cards
actually a rather small mechanic is the drakashik which are Erica's minions are created by her destroying another creature and using its soul to make her drakshik so basically its like this for the drakshik
as an additional cost to playing ~this~ destroy target creature that shares a color with ~this~. you lose life equal to that creatures converted casting cost.

White:45

Common:20

Brandisha Guardian2, Creature - Cat 2/2, Common
Sacrifice Brandisha Guardian, 2W: Creatures you control gain Protection from a color of your choice until end of turn.
(8/350)

Brandisha Scout, Creature - Cat 1/1, Common
When Brandisha Scout comes into play each player may reveal a card from there hand and then gains X life where X equals the revealed cards mana cost
(9/350)

Brandisha Unicorn1, Creature - Unicorn 1/2, Common
As long as you have more than 20 life Brandisha Unicorn gets +2/+1
As long as you have less than 10 life whenever Brandisha Unicorn deals damage you gain that much life
(10/350)

Link of Hope, Enchant Creature, Common
Whenever a player gains life enchanted creature gets +X/+X until end of turn. X equals the amount of life gained.
(23/350)

Portal Angel3, Creature - Portal 6/7, Common
When Portal Angel comes into play you may search your library for a creature with a converted mana cost of 7 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Angel
(24/350)

Portal Defender, Creature - Portal 2/3, Common
When Portal Defender comes into play you may search your library for a creature with a converted mana cost of 3 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Defender
(25/350)

Portal Giant3, Creature - Portal 5/6, Common
When Portal Giant comes into play you may search your library for a creature with a converted mana cost of 6 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Giant
(27/350)

Portal Guardian, Creature - Portal 1/2, Common
When Portal Guardian comes into play you may search your library for a creature with a converted mana cost of 2 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Guardian
(28/350)

Portal Opener, Creature - Portal 3/4, Common
When Portal Opener comes into play you may search your library for a creature with a converted mana cost of 4 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Opener
(29/350)

Portal Titan2, Creature - Portal 4/5, Common
When Portal Titan comes into play you may search your library for a creature with a converted mana cost of 5 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Titan
(30/350)

Steadiness3, Creature - Incarnation 2/3, Common
Attacking does not cause Steadiness to tap.
Attacking does not cause creatures you control to tap as long as Steadiness is in your graveyard.
(31/350)

Truth of Light2, Enchantment, Common
All creatures gain protection from white.
(37/350)

Warriors Stall1, Instant, Common
Each player may reveal any number of cards in there hand creatures that player controls get +0/+1 until end of turn for each card there controller revealed.
(40/350)

Zelos Healer, Creature - Cleric 0/2, Common
Madness X
if you played this using the madness cost gain x life
(44/350)

Zelos's Touch4, Instant, Common
Madness 2W
Put target creature card from your graveyard into play."I could not save the one i loved how can i save your world?" - Zelos
(45/350)

Uncommon:12

Angel's Unicorn, Creature - Unicorn 2/3, Uncommon
When Angel's Unicorn comes into play you may discard any number of white cards from your hand. Remove a black creature from the game for each card discarded this way.
(2/350)

Angel Claw Cleanser2, Creature - Cat Cleric 1/3, Uncommon
When Angel Claw Cleanser comes into play Discard any number of white cards from your hand to destroy that many artifacts and/or enchantment.
(4/350)

Angelic Knowledge2, Enchantment, Uncommon
Whenever You would gain 5 life during your turn you may draw a card instead.
(6/350)

Kurash Defender2, Creature - Cat Soldier 2/2, Uncommon
Morph 2W
When Kurash Defender is turned face up creatures you control gain protection from a color of your choice until end of turn.
(20/350)

Portal Deity, Creature - Portal 8/8, Uncommon
When Portal Deity comes into play you may search your library for a creature with a converted mana cost of 8 and put it into your hand. during your upkeep pay 2 or sacrifice Portal Deity
(26/350)

Tranquil unicorn3, Creature - Unicorn 2/3, Uncommon
Whenever Tranquil unicorn deals damage to a player remove that enchantment from the game. When Tranquil unicorn leaves play return all enchantment removed from the game by Tranquil unicorn to play.
(36/350)

Warrior of the Light3, Creature - Soldier 3/3, Uncommon
During each players upkeep that player gains 1 life for each white permanent they control
(39/350)

Zedera's LoveX, Instant, Uncommon
Creatures you control gain protection from X colors of your choice until end of turn. X cannot be more than 5.
(41/350)

Rare:13

Angel, The Vengeful4, Creature - Cat Legend 5/4, Rare
Protection from Drak
T: Destroy target Drak"they killed my family and in turn i shall kill every last one of them a thousand times over"
(3/350)

Hope4, Creature - Incarnation 3/3, Rare
Flying
Attacking does not cause this to tap.
As long as you control a plains, a creature and Hope is in your graveyard, Anything that would put your life total below 1 puts it at 1 instead and remove a card in your graveyard from the game.
(18/350)

Kurash Archangel6, Creature - Angel 5/5, Rare
Flying
Whenever a creature dealt damage by Kurash Archangel this turn is put into a graveyard, put that creature into play under your control at end of turn. When you lose control of Kurash Archangel, sacrifice the creature.
Attacking does not cause Kurash Archangel to tap.
(19/350)

Kurash Knight1, Creature - Knight 2/2, Rare
Attacking does not cause creatures you control to tap.
First strike.
Protection from black
(21/350)

Life taker5, Creature - Wizard 5/5, Rare
2: Destroy all creatures in play. they can not be regenerated
(22/350)

Teegra's Charm4, Sorcery, Rare
Choose one- Destroy all lands in play. Destroy all creatures in play the cant be regenerated or Creatures you control gain protection from a color of you choice and get +1/+1 until end of turn.
(34/350)

Teegra, The Brave4, Creature - Cat Legend 3/4d, Rare
If ou have 10 or less life Teegra, The Brave costs up to (4) less whenever Teegra, The Brave attacks creatures you control get +1/+1 and "(W): this gains protection from a color of your choice until end of turn." until end of turn
(35/350)

Zelos Champion4, Creature - Knight 4/4, Rare
Whenever Damage would put your life total below when i put it at 1 instead.
(43/350)

Blue:45

Common:20

Ancestral Mutation, Enchant Creature, Common
Whenever a player draws a card put a +1/+1 counter on enchanted creature
(46/350)

Appresive Restraints1, Enchantment, Common
You may play Appresive Restraints anytime you could play an instant.
When this comes into play counter target spell.
Sacrifice Appresive Restraints: counter target spell.
(47/350)

Arcane Madness1, Instant, Common
Counter target spell unless its controller puts X cards from the top of their library into their graveyard. X equals that spells mana cost.
(49/350)

Disruptive Apprentice, Creature - Wizard 1/1, Common
When Disruptive Apprentice is put into a graveyard from play it deals 1 damage to target creature or player
2 sacrifice Disruptive Apprentice: counter target spell unless its controller pays 1.
(52/350)

Sharanian Researcher2, Creature - Cat Wizard 2/2, Uncommon
Morph 2U,Sacrifice a artifact
When Sharanian Researcher is turned face up you may search your library for a artifact ant put it into play tapped.
(73/350)

Zedera's KnowledgeX, Sorcery, Uncommon
As an additional cost to playing this pay X life.
Draw X cards.
(90/350)

Rare:13

Aquinas Avatar3, Creature - Avatar */*, Rare
Flying
Aquinas avatar power and toughness are each equal to the number of blue permanents you control.
(48/350)

Cloner's Cloak4, Enchant Creature, Rare
When Cloner's Cloak comes into play choose a creature other than the one Cloner's Cloak enchants. Enchanted creatures gains all abilities that creature has and gets +X/+Y where X equals that creatures power and Y equals its toughness
(51/350)

World ScrapeX2, Sorcery, Rare
Each Player reveals the top x cards of there library then puts each permanent revealed this way into play and remove the rest of the cards reveled by World Scrape from the game.
(89/350)

Black:44

Common:20

Abrogate Mind, Sorcery, Common
Look at target players hand and choose a creature card and a non creature non land card. that player discards both the chosen cards.
(91/350)

Drak Ritual2, Instant, Common
Add BBB to your mana pool
untap up to three lands
(105/350)

Drakapolia Centaur2, Creature - Drak Centaur 4/4, Common
Drakapolia Centaur cost up to 1 less for each Drakapolia Centaur in your graveyard
(106/350)

Drakshira Shade4, Creature - Shade 1/1, Common
Whenever Drakshira Shade deals damage to a player draw that many cards you lose twice that much life.
Pay 1 life: Drakshira Shade gets +1/+1 until end of turn any player may use this ability
(109/350)

Grave Redemption1, Sorcery, Common
Return Target creature card from your graveyard to your hand.
Untap up to two lands
(112/350)

Janisha Snapper3, Creature - Zombie Beast 3/2, Common
Whenever a creature you don't control is put into a graveyard from play you may sacrifice a creature to put a +1/+1 counter on Janisha Snapper
(115/350)

Lethal Contagion, Creature - Horror 5/5, Common
During your upkeep discard 2 cards from your hand or sacrifice Lethal Contagion
Creatures you control get -5/-5 as long as Lethal Contagion is in your graveyard
(116/350)

Mournful Cry3, Sorcery, Common
Destroy target creature
all creatures that share a creature type with the destroyed creature get -1/-1 until end of turn.
(118/350)

Parasha Imp, Creature - Imp 4/4, Common
Flying
When Parasha Imp comes into play you lose 4 life
(122/350)

Symbiotic Undeath3, Sorcery, Common
Each player chooses two creature cards from there graveyard and puts them into play
(128/350)

Trade Corpse1, Sorcery, Common
Each player puts a creature card from there graveyard into his or her hand. then discards a card.
(129/350)

Unholy Symbol3, , Common
Enchanted creature gets +1/+1 and is black. When it would be put into a graveyard from play put it into play under its owners control.
(130/350)

Zombie Tiger2, Creature - Zombie Cat 2/2, Common
Whenever a creature is put into a graveyard from play Zombie Tiger gets +1/+1 until end of turn.
(134/350)

Uncommon:12

Ashirra Shade4, Creature - Shade 1/1, Uncommon
Whenever Ashirra Shade deals combat damage to a player draw that many cards and lose twice that much life.
2: Ashirra Shade gets +1/+1 until end of turn any player may use this ability.
(94/350)

Drakashik Millipede3, Creature - Drak 6/2, Uncommon
sacrifice a green creature:Drakashik Millipede cant be the target of spells or abilities until end of turn
(107/350)

Grave Swapper2, Creature - Zombie 2/2, Uncommon
Whenever a player puts a creature card into there graveyard a opponent may return a creature card from there graveyard to there hand,
(113/350)

Necra Creeper3, Creature - Zombie 6/6, Uncommon
IF Necra Creeper isn't played from your hand you lose the game.
during your upkeep if Necra Creeper is in your graveyard remove a card other than Necra Creeper from the game or return Necra Creeper to play.
(119/350)

Erica, Drakashik Summoner4, Creature - Cat Drak Legend 4/4, Rare
4BT: Destroy target creature and put a 2/2 black drak token into play. You lose life equal to the destroyed creatures toughness"I have come to claim what is mine. and you are mine"
-Shadow
(110/350)

Gradlitaor of the dead2, Creature - Zombie 2/1, Rare
When Gradlitaor of the dead comes into play each player sacrifice a creature.
sacrifice Gradlitaor of the dead: Destroy target nonblack non artifact creature."When your falling take someone with you"
(111/350)

Necra Master4, Creature - Zombie 6/6, Rare
During Each players Upkeep that player chooses a creature card in a players graveyard and returns it to play other than Necra Master. During your upkeep if there are no creatures in any graveyard you lose the game
(120/350)

Shadowclaw Colossus4, Creature - Cat DRak 5/5, Rare
Whenever Shadowclaw Colossus deals damage to a player draw that many cards and lose twice that much life.
Shadowclaw Colossus attacks each turn if able
(125/350)

Bulging Fury1, Instant, Common
Target creature gets +2/+0 until end of turn.
if that creature's power was 1 then that creature gets +3/-1 instead. until end of turn
(144/350)

Burn1, Instant, Common
Burn deals 2 damage to target creature or player. Untap up to two target lands.
(145/350)

Clarak Clearer2, Creature - Cat, Common
Whenever a Cat deals combat damage to a player that player saraficces a land unless he or she pays 2
(146/350)

Clerak Shocker, Creature - Cat 1/2, Common
Whenever a cat deals damage to a player that player takes 2 damage unless he or she pays 1
(147/350)

Drakashok Assassin, Creature - Drak 1/1, Common
During your upkeep sacrifice a land or sacrifice Drakashok Assassin
During your upkeep you may have Drakashok Assassin deal 1 damage to target Creature or player.
(150/350)

Stepha Pyro, Creature - Goblin 2/1, Common
When Stepha Pyro comes into play discard any number of red cards from your hand and deal that much damage to target creatureWhen the world turns it's back on you light it on fire
(167/350)

Stepha Runner, Creature - Goblin 1/1, Common
Haste
T: Reveal any number of red cards from your hand. that many creatures gain haste until end of turn
(168/350)

Stone Amulet, Enchant Creature, Common
Whenever a land is put into a graveyard put a +1/+1 counter on enchanted creature.
(170/350)

Stone Toss1, Sorcery, Common
Destroy Target Land. if that land is a nonbasic land deal 2 damage to its controller.
(171/350)

Stepha Drinker2, Creature - Goblin 1/2, Uncommon
When Stepha Drinker comes into play you may reveal any number of red cards from your hand.Stepha Drinker get +1/+0 until end of turn for each card revealed this way
Haste
(166/350)

Stepha Summoner3, Creature - Goblin Wizard 3/3, Uncommon
When Stepha Summoner comes into play you may discard any number of Red cards from your hand then put that many 1/1 red goblin tokens into play.
(169/350)

Drak Land Sculptor1, Creature - Drak 2/2, Rare
1RT: Drak Land Sculptor becomes a enchant land that reads enchanted land becomes a creature with power and toughness each equals the number of lands of that land type in play.and still counts as a land" you may pay RR to end this effect"It was was as if the the land itself become a great demon and attacked me" - Krystal
(148/350)

Spontaneous Eruption3, Enchantment, Rare
During your upkeep flip a coin for each land you control then sacrifice a land for each flip you win and deal 2 damage to each creature or player for each land sacrificed to Spontaneous Eruption this turn
(165/350)

The One-Eyed King3, Creature - Lord 4/4, Rare
Whenever a creature is becomes the target of a spell or ability The One-Eyed King deals 2 damage to that creature.
(173/350)

World Churner6, Creature - Beast 6/6, Rare
When World Churner comes into play flip a coin if you win the flip destroy all permanents in play unless any player has World Churner deal 9 damage to him or her.
(175/350)

Green:45

Common:20

Blossom2, Instant, Common
Target creature gets +4/+4 until end of turn if a spell or ability a opponent controls causes you to discard Blossom you may search your library for two forests and put them into play.
(180/350)

Bulging Muscle, Instant, Common
Target creature gets +2/+2 until end of turn.
If that creatures power was 1 then it gets +4/+4 instead.
(181/350)

Bunara Spy1, Creature - Bunny 0/3, Common
Whenever a Cat comes into play draw a card.For years the bunayah have watched the catasians secretly gathering there secrets.
(182/350)

Bunny2, Creature - Bunny 0/1, Common
During your upkeep put a 0/1 green Bunny token into play.
Tap two untapped Bunnies you control: put a 0/1 bunny token into play.they just couldn't keep there hands off each other
(183/350)

Clerak Bruiser2, Creature - Cat 2/2, Common
All other cats get +1/+1
(187/350)

Clerak Explorer3, Creature - Cat 1/3, Common
All Cats gain "3GT: Search your library for a land card and put it into play tapped."
(188/350)

Destanya Elf, Creature - Elf 1/1, Common
When Destanya Elf comes into play return a green creature you control to its owners hand
When Destanya Elf comes into play you may put a basic land card from your hand into play tapped
T: add G to your mana pool
(189/350)

Grow1, Instant, Common
Target creature gets +4/+4 until end of turn. add one mana of any one color to your mana pool.
(193/350)

Land Burst3, Sorcery, Common
Search your library for X plus one land cards and put them into play tapped. X equals the number of Land Burst in all graveyards.
(197/350)

Nature's Grace2, Instant, Common
You may Discard two forest from your hand instead of paying the mana cost for Nature's Grace
Creatures you control get +1/+1 until end of turn.
(200/350)

Sprout Leaf Elf, Creature - Elf 2/1, Common
When Sprout Leaf Elf comes into play your opennent may search there library for a basic land card and put it into play
T: add G to your mana pool.
(209/350)

Sprutleaf Explorer, Creature - Elf 2/2, Common
When Sprutleaf Explorer comes into play each other player may search there library for a basic land card and put it into play. When Sprutleaf Explorer leaves play each player may search there library for a basic land card and put it into play.
(215/350)

TreeCLaw Beetle1, Creature - Insect 4/1, Common
TreeCLaw Beetle cant be the target of spells or abilities.
Morph 4G
When TreeCLaw Beetle is turned face up creatures you control get +!/+! until end of turn.
(218/350)

Uncommon:12

Destanya Squirrel, Creature - Squirrel 3/4, Uncommon
If Destanya Squirrel is countered put a 1/1 green squirrel token into play for each land you control.
(190/350)

Sprout Monger3, Creature - Monger 3/3, Uncommon
3: target player searches there library for a basic land card and puts it into play. any player may use this ability.
(210/350)

Sproutleaf Juggernuat, Creature - Beast 2/2, Uncommon
When Sproutleaf Juggernuat comes into play target oppent may search there library for any number of basic lands and put them into play then put that many +1+1counters on Sproutleaf Juggernuat
(213/350)

Zedera's StrengthX, Instant, Uncommon
As an additional cost to playing Zedera's Strength pay X life.
All creatures you control get +X/+X until end of turn
(222/350)

Rare:13

Caretaker5, Creature - Wizard 5/5, Rare
2,Sacrafice Caretaker: Creatures you control get +4/+4 until end of turn
(184/350)

Flowers of Life, Enchantment, Rare
Whenever you gain life you may put a 1/1 flower token into play for each life you gain..
(191/350)

Garoosh, Plant Mage6, Creature - Cat Wizard Legend */*, Rare
Trample.
Garoosh, Plant Mage's power and toughness are each equal to the number of lands you control.
3T: put a land card from your hand into play tapped.
(192/350)

Gumisha, Sproutleaf Mage5, Creature - Cat Legend 5/5, Rare
During your upkeep if Gumisha, Sproutleaf Mage is in your graveyard you may sacrafice 2 Forestss to put Gumisha, Sproutleaf MagethiGumisha, Sproutleaf Mage into play
G: your oppenent may search there library for a land and put it into [pla and shuffle there library afterwards.Put a +1/+1 counter on Gumisha, Sproutleaf Mage
(194/350)

Sproutleaf Elemental, Creature - Elemental 7/7, Rare
When Sproutleaf Elemental comes into play your oppenent may search there library for up to seven basic land cards and put them into play. You may not play any other spells this turn.
(211/350)

Sproutleaf Herald, Creature - Elf 0/4, Rare
Whenever a player plays a spell target oppent may search there library for a land card and put it into play if they do you may put a +1/+1 countewr on Sproutleaf Herald
(212/350)

Sproutleaf Wurm5, Creature - Wurm 5/5, Rare
When Sproutleaf Wurm comes into play you may search yourt library for up to three copies of Sproutleaf Wurm and put them int your hand shuffle your library afterwards
G: your oppenent may search there library for a land and put it into [pla and shuffle there library afterwards.Put a +1/+1 counter on Sproutleaf Wurm
(214/350)

Tree Claw Persrader4, Creature - Treefolk 4/4, Rare
All Cats now count as Treefolk in addition to there creature typoe and get +1/+1
(217/350)

Ęther Titan3, Creature - Beast 7/7, Rare
Your oppent may pay creatures with a converted mana cost of 3 or less for fre and at anyime they could play a instant
(223/350)

Multi:61

Common:10

Ashira Necramncer2, Creature - Cat WIzard 2/2, Common
Whenever Ashira Necramncer deals damage to a player you may remove a card from each graveyard in play and put a 1/1 black skeleton token into play.
Sacrafice a skeleton, BR: deal 4 damage to tareget player.
(231/350)

Banish, Instant, Common
Remove target creature from the game
(236/350)

Burning Sacrafice3, Instant, Common
Target player sacrafices a creature. that creature deals X damage to each creature and player. X equals that creatures power.
(239/350)

Drakshira Slicer, Creature - Drak 2/1, Common
When Drakshira Slicer leaves play each player sacrafices a creature unless any player has Drakshira Slicer deal 4 damage to him or her
(252/350)

Dream Basher1, Creature - Beast 5/5, Common
When Dream Basher comes into play your oppenent may search your library for a creature card and put it into play under thier control
(253/350)

Kaylasian Beast3, Creature - Beast 4/4, Common
3RGT : destroy target land and search your library for a basic land and put itno play
(257/350)

Trent's Care1, Instant, Common
If target creature was going to be destroyed you may play Trent's Care for W: instead of the normal casting cost.
Target Creature gets +2/+2 until end of turn. That creature also gains protection from black and red until end of turn.it is a crime to watch something so beautiful suffer so much
(279/350)

Uncommon:25

Angelclaw Monger, Creature - Monger 4/4, Uncommon
2: Angelclaw Monger deals 1 damage to each creature with flying and each player. Any player may play this ability.
2: Target creature gains flying until end of turn. Any player may play this ability.
(229/350)

Blast Heat2, Instant, Uncommon
Until end of turn whenever a creature you control recieves or deals damage you gain that much life unless anyplayer has Blast Heat deal 6 damage to him or her.
(237/350)

Dakerak's Charm, Instant, Uncommon
Choose one- Return target creature from your graveyard to play. Creatures you control get +1/+1 until end of turn.
or Creatures you control gain protection from a color of your choice until end of turn..
(244/350)

Degoth's Charm, Instant, Uncommon
Choose one- Destroy target creature, Destroy target land or creatures you control get +1/+1 until end of turn.
(246/350)

Fireclaw Monger, Creature - Monger 4/4, Uncommon
2: Fireclaw Monger deals 1 damage to each creature with flying and each player. Any player may play this ability.
2: Target player discards a card from his or her hand. Any player may play this ability but only if he or she could play a sorcery.
(255/350)

Holt's Orders, Instant, Uncommon
Target creature gains protection from a coor of your choice until end of turn. at end of turn return that creature to its owners hand.
(256/350)

NEcra Cross2, Sorcery, Uncommon
Put target creature card from a oppents graveyard into play under you control that creature gains haste until end of turn at end of turn sacrafice that creature.
(261/350)

Nekar's Charm, Instant, Uncommon
Choose one- Return Target creature to it's owner's hand, Deal 3 damage to target creature or player, or Creatures you control get +1/+1 until end of turn
(262/350)

Portal Wall, Creature - Portal 0/4, Uncommon
When Portal Wall comes commes into play you may search your library for a creature card with a converted mana cost of 3 or less and put it into your hand
(265/350)

Shadowclaw Monger, Creature - Monger 4/4, Uncommon
2: Target creature gains flying until end of turn. Any player may play this ability.
2: Shadowclaw Monger deals 1 damage to each creature without flying and each player. Any player may play this ability.
(270/350)

StormClaw Monger, Creature - Monger 4/4, Uncommon
2: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability.
2: Target player discards a card from his or her hand. Any player may play this ability but only if he or she could play a sorcery.
(275/350)

Treeclaw Monger, Creature - Monger 4/4, Uncommon
2: Treeclaw Monger deals 1 damage to each creature without flying and each player. Any player may play this ability.
2: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability.
(278/350)

Unfertile Winds3, Instant, Uncommon
Lands produce one less mana this turn.
players may not play lands this turn.
(282/350)

Rare:26

Abrash's Rage3, Enchantment, Rare
Sacrafice Abrash's Rage: Deal 1 damage to target creature or player for each creature that was destroyed this turn. you gain 1 life for each damager dealt by Abrash's Rage.
(224/350)

Akor, The Copier3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Akor, The Copier attacks you may pay (3). If you do put a token into play that is a exact copy of target creature.
(227/350)

AngelClaw persrader3, Creature - Griffin 4/4, Rare
All Cats are now Grifen in addition to there creature type and gain flying.
(228/350)

Aska, The Retrivier3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Aska, The Retrivier attacks you may return any number of creatures you control to thier owners hand. if you do that creature deals 1 damage to target creature or player.
(235/350)

Caption Holt2, Creature - Legend 2/1, Rare
X2T: search your library for a artifact with a mana cost of X and put it into play.
(241/350)

Catasia Incarnate, Creature - Cat Legend 7/6, Rare
When Catasia Incarnate comes into play put a 1/1 green cat token into play for each Creature you controlShe was the first catasian and the most powerful
(242/350)

Catasia paladin3, Creature - Cat Knight 4/3, Rare
GGT: creatures you control get +2/+2 until end of turn.
WWT: target creature gains protection from a color of your choice until end of turn
(243/350)

Dakerak, The Reviver3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Dakerak, The Reviver attacks you may pay 3. If you do choose a color. Put all creature cards in each players graveyards of the chosen color into play under there owners control.
(245/350)

Degoth, The Crusader3, Creature - dragon legend 6/6, Rare
Flying
Whenever Degoth, The Crusader attacks you may discard a card from your hand. If you do Creatures you control get +X/+X until end of turn. X equals the discarded cards converted mana cost.
(247/350)

Kenro,Tempral Mage5, Creature - Cat Wizard Leghend 5/5, Rare
5RUUT: Take a additional turn after this one,use this ability only during your turn. Kenro,Tempral Mage does not untap during your next untap step
(258/350)

Labash, The Fallen3, Creature - Dreak Legend 3/3, Rare
When Labash, The Fallen leaves play creatures get -X/-X for each creature card in all graveyards until end of turn.
(260/350)

Nekar, the Timewalker3, Creature - Dragon Legend 6/6, Rare
Flying
Whenever Nekar, the Timewalker attacks you may discard seven cards from your hand, if yiu do you get an additional turn after this one.
(263/350)

Safety of the Past2, Sorcery, Rare
Each player chooses a land he or she controls for each land card in his or her graveyard and sacrafices the rest.
(267/350)

Shadow, The Returned3, Creature - Cat Drak Legend 3/3, Rare
All Other Drak get +1/+1
Discard a card from your hand and pay X life, (X): put a drak token into play with power and toughness each equal to X.
(268/350)

Sigha, Shadow's Apprentice3, Creature - Elf Legend 3/3, Rare
T: put a 1/1 black Drak token into play
Whenever a land comes into play each player may draw a card
(272/350)

Soul Blast4, Instant, Rare
Deal X damage to target creature and gain X life. X equals the number of creatures you control.
(273/350)

Stealth of Spies1, Enchantment, Rare
Whenever a creature you control deals combat damage to a player draw a card
(274/350)

Trent, Catasian Mage3, Creature - Cat Wizard Legend 2/2, Rare
3WRT: Destroy all lands in play deal 1 damage to target creatrure for each land destroyted this way"I lost the only thing precious to me now i shall take everything you are away from you"
(280/350)

Zedera, Mistress of Blades3, Artifact Creature - Cat Legend 2/3, Rare
Haste
Whenever another player plays a spell you may put a +1/+1 counter on Zedera, Mistress of Blades
Whenever Zedera, Mistress of Blades deals damage to another player you may remove a +1/+1 counter from Zedera, Mistress of Blades to put have that player sacrafice na land.
(284/350)

Artifact:27

Common:5

Brass Goblin3, Artifact Creature - Goblin 3/3, Common
Brass Goblin does not untap during your Untap phase. 2: Untap Brass Goblin you may only use this ability during your upkeep.
(288/350)

Brass Janitor0, Artifact Creature - Portal 1/1, Common
When Brass Janitor comes into play you may search your library for a creature with a converted mana cost of 1 and put it into your hand.
diuring your upkep pay 2 or sacrafice Brass Janitor
(289/350)

Rare:8

Bob's Journal4, Legendary Artifact, Rare
When Bob's Journalcomes into play choose a creature type
Creatures you control of the chosen type get +1/+1. Creatures of the chosen type you dont control get -1/-1.
(286/350)

Catasia's Titan Engine8, Artifact, Rare
5: Catasia's Titan Engine becomes a 8/8 artifact creature until end of turn."Rise my titan and rain my rath on those who wish to destroy the world i have created." -Catasia
(295/350)

Gumara's Necklace4, Legendary Artifact, Rare
Creatures you control get +1/+1 and spells you play cost 1 less.
(300/350)

Recycling Machine5, Artifact, Rare
If no lands are in play sacrifice Recycling Machine.
Whenever a player taps a land return that land to its owners hand.
(304/350)

Shadow Blade5, Legendary Artifact, Rare
5T: Target creature gets +4/+4 until end of turn. If hat creature is a legend it gets a additonal +2/+2.
(306/350)

Sharon's Heart5, Artifact, Rare
During each players upkeep if Sharon's Heart is tapped that player puts the top card of there library into there graveyard.
Sharon's Heart does not unatop during your untap phase
T: Add 2U to your mana pool
4 :Untap Sharon's Heart
(307/350)

Viable Archetype7, Artifact, Rare
Whenever a player attacks he or she draws a card for each attacking creature
(310/350)

Land:19

Common:5

Angelclaw City
Land, Common
Angelclaw City counts as a city
Angelclaw City comes into play tapped
T: Add W to your mana pool
1W: Angelclaw City becomes a 1/1 white creature until end of turn that gets +1/+1 for every other city in play
(313/350)

Fireclaw City
Land, Common
Fireclaw City counts as a city
Fireclaw City comes into play tapped
T: Add R to your mana pool
1R: Fireclaw City becomes a 1/1 red creature until end of turn that gets +1/+1 for every other city in play
(318/350)

Shadowclaw City
Land, Common
Shadowclaw City counts as a city
Shadowclaw City comes into play tapped
T: Add B to your mana pool
1B: Shadowclaw City becomes a 1/1 black creature until end of turn that gets +1/+1 for every other city in play
(340/350)

Stormclaw City
Land, Common
Stormclaw City counts as a city
Stormclaw City comes into play tapped
T: Add U to your mana pool
1U: Stormclaw City becomes a 1/1 blue creature until end of turn that gets +1/+1 for every other city in play
(341/350)

Treeclaw City
Land, Common
Treeclaw City counts as a city
Treeclaw City comes into play tapped
T: Add G to your mana pool
1G: Treeclaw City becomes a 1/1 green creature until end of turn that gets +1/+1 for every other city in play
(349/350)