TipTacTalents Changes | 2012 Sep 01
- Removed some remnant debug code.
- Fixed a talent inspection issue that could occur, if the inspection window was opened from the unitframe's right click menu.
- Localised the string used for when a person has no specialization.

TipTacTalents Changes | 2012 Aug 30
- Changed the TOC version to 50001 for the 5.0 Mists of Pandaria patch.
- Moved inspect frame check to a helper function.
- Added a second inspect frame check for the scheduled inspect.
- Modified the code to support the changes in the Mists of Pandaria expansion.
- Removed the InspectPaperDollFrame.lua @ line 23 inspect workaround.

TipTacTalents Changes | 2012 May 20
- Changed the TOC version to 40300 for the 4.3 patch.

TipTacTalents Changes | 2010 Nov 23
- Will no longer clear the inspect data when done. This was causing an issue for inspection addons, as the data they requests, was getting cleared by TipTacTalents.

TipTacTalents Changes | 2010 Nov 17
- Added option to only show talents for people in your party or raid.

TipTacTalents Changes | 2010 Oct 27
- Actually fixed the "InspectPaperDollFrame.lua" error this time, no really, I swear!
- The variable "lastInspectRequest" used to throttle how often inspecting is done, by checking when the last request happened, has been made into a global, meaning other addons are welcome to use this as well.

TipTacTalents Changes | 2010 Oct 19
- Showing talents on your own tooltip, no longer overwrites the previous person in the cache.
- Made a workaround for the "InspectPaperDollFrame.lua" error that were happening once you had used the default inspection frame at least once.

TipTacTalents Changes | 2010 Oct 14
- Major rework of how TipTacTalents is allowed to inspect, these changes have been done to lessen the strain on the inspection routines.
- There is now a delay of 0.2 seconds from when the tooltip is shown, to when the talent request is done. This was to avoid wasting requests when moving the mouse quickly over a crowd of people.
- An inspect request can never happen more often, than once every two second.
- Unit GUID is now used to make sure the returning data from an inspect request, is indeed who we wanted data on.

TipTacTalents Changes | 2010 Oct 12
- Changed the TOC version to 40000 for the 4.0.1 pre Cataclysm patch.
- Made compatible with the changes to the Cataclysm API.

TipTacTalents Changes | 2009 Apr 17
- Changed the TOC version to 30100 for the 3.1 patch.
- Will now show the proper spec, for people using their secondary spec.
- The tooltip line added will now be localised.
- Optimised the code a bit.

TipTacTalents Changes | 2009 Mar 28
- The tooltip line added will now be localised.
- Optimised the code a bit.

TipTacTalents Changes | 2009 Mar 13
- Occasionally the TipTac fadeout could get halted because of an update from TipTacTalents, I've fixed this by not allowing TipTacTalents to call "GTT:Show()" to resize the tip during fadeout.

TipTacTalents Changes | 2009 Mar 12
- After some more testing with adjusting the trottle time, it seems that compeltely removing it, that is setting it to zero, actually seems like the best solution, at least this is where I found the least mixed talents. Please let me know if you're still seeing wrong specs in the tips.
- Made some minor code changes.

TipTacTalents Changes | 2008 Nov 05
- Increased the throttle time for talent queries from 0.25 to 0.75 sec, hopefully that fixes some more of the problems with wrong talents listed on tips. But they will still occur with rapid mouse moving.

TipTacTalents Changes | 2008 Oct 22
- TipTacTalents will no longer request talents when the default inspect window is open, just like it already does when the Examiner addon is open.

TipTacTalents Changes | 2008 Oct 16
- Changed the TOC version to 30000 for the Wrath of the Lich King patch.
- When Examiner is installed, and opened, TipTacTalents will not request talent info, as this would cause problems in Examiner's talent tab.
- If the player has no talents, it will no longer state the name of the first talent tab and (0/0/0), but instead: "No Talents".
- Changed the default cache size up to 25.

TipTacTalents Changes | 2008 Jun 11
- Changed the default cache size up to 15.
- Player inspection has been throttled, hopefully that fixes some problem with talents showing up on the wrong player.

TipTacTalents Changes | 2008 Apr 06
- Added some different formatting styles for the Talent line in the tip, you have to edit the Lua file to change it though, by uncommenting some lines. Look at line 17 and after.
- Removed the obsolete 2.3.3 inspect checking.
- Fixed a nil error that could happen under special circumstances.
- TipTacTalents should no longer block you from getting the talents of same faction players who are marked for PvP.
- Cached players who are now out of range should now show with the cached data.

Tenelov
Not really sure what you mean, why wouldn't it work adding a line to the tooltip?
And the code change you posted makes a completely new frame to add the talents in, that doesn't really seem as handy as adding it to the tooltip.

Very nice addon I'm using it as TinyTip library script, works fine. But why do you cache only 10 telents builds? Why not 25? It would be nice don't get loadings in a pve raid while I'm healing.
I know I can mod it by myself. However thanks.

Pseudopod & evilimp
I've tried to reproduce this many times, but I've been unable to, so there isn't much I can do to fix this.
As for the inspect talent frame changing when you mouse over another player, there isn't much to do about this if you want tips to show talent spec of the person as they use the same function.

Originally posted by Pseudopod So the problem I noticed that relates to TiptacTalents: Sometimes I can't see the item tooltips when I inspect someone. It just says Finger, Trinket, Legs, Hands etc.
It seems totally random but if I disable TipTacTalents, I can't reproduce the bug buy inspecting numerous people, whereas when it is enabled, usually it happens sooner rather than later. No error messages.

Also when I inspect a talent tree, it changes based on who's my mouse-over target. I don't know if that's intentional or not, but I'd like it to not behave like that.

I'm getting this error as well. It will happen eventually, and then consistently happen. The tooltip will happen when I mouseover someone, then use /inspect. The tooltip will say something like "Offhand" and nothing else. It will happen to both alliance and horde targets, and targets that are nearby.

So the problem I noticed that relates to TiptacTalents: Sometimes I can't see the item tooltips when I inspect someone. It just says Finger, Trinket, Legs, Hands etc.
It seems totally random but if I disable TipTacTalents, I can't reproduce the bug buy inspecting numerous people, whereas when it is enabled, usually it happens sooner rather than later. No error messages.

Also when I inspect a talent tree, it changes based on who's my mouse-over target. I don't know if that's intentional or not, but I'd like it to not behave like that.

Dixon Butz
I've heard of people who had the option menu not show correctly if they had MetaHUD installed, but I was never able to reproduce it, and I really couldn't see how that addon could interfere with TipTacOptions.

Working fine now
And I just installed tiptac. Wow very nice! Thx
I had a small bug with tip tac. But I can't reproduce it.
I changed options on one toon. Then logged on my main. Bought up optons and it was blank. The menu on the left was there and so was the three bottom buttons. Only happened once so far. No biggie
Edit:
I have seen this bug again on the options menu in TipTac. This time it wasn't completely blank. If I chose general, only a few of the options on the right were shown. Same with Seecial, Colors, and all the rest. Reloading the GUI fixes it.

Dixon Butz
It's not like I earn money on making this, so you don't really threaten me with that attitude. Instead you should try and find out exactly what conditions it takes for this error to happen, be more specific, because I am unable to reproduce the problem.

Anyways, in case you are even interested, the error should be fixed for the next release.

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