Check out our official podcast, Morrus’ Unofficial Tabletop RPG Talk! A podcast all about the latest tabletop roleplaying game news! From D&D and Pathfinder to the latest indie games, it won't necessarily be accurate, or informative, or even competent, but we will try to have fun!

I go out stalking after midnight
Out in the moonlight just like I always do
I'm always stalking after midnight, hunting for food
I walk for miles along the highway
Well, that's just my way of saying, I want you
I'm always stalking after midnight, hunting for food
I stopped to see a weeping willow
Crying on his pillow
Maybe he's crying for me

Well, the question remains as to whether the supplied Image button is defective only for me or if others are encountering the issue.
If it’s just malfunctioning for me, I have no real problem using the workaround. If others are experiencing the same problem, it probably needs fixing.

I love the idea of an all-rogue campaign, but your options open up a ton if you expand your definition of what a "rogue" is. The cool think about 5E is that any class can be stealthy or deceptive:
- monks, rangers, and bards can all get Stealth
- Any class can take the Criminal background
- Illusion magic works really well in a stealth-based campaign
- Cleric with the Trickery domain...

I'm inclined to agree. The UA Beastmaster does the job well enough across the board to fix the problems of the PHB companion. A sidebar for the DM going into a bit more detail about the balance of extra actions in combat may still be useful but I don't think it's necessary.
Depending on the campaign, I may make the requirements for bringing the companion back a bit steeper but that's just a...

Yes, indeed! Admitting you’re not master of the universe on YouTube takes a strong sense of security.
And if your Athas campaign has master craftsmen who CAN make useful things of cast obsidian, this video can provide your NPCs with talking points as to WHY you should work with him or her instead of that yahoo down the way.

So this thread has meandered quite a bit although I've tried to follow most of it.
I do find the last few pages quite interesting actually, as it's getting to the core of what people envision the Beastmaster should be conceptually. And there is an interesting dilemma with regards to concept versus design.
This is a generalization but the two main concepts seem to be:
a) The beast is a...

So much awesome! Although an even worse hell is to be sent to a place where you are forced to listen to OTHER people talk about their adventures.
There is nothing worse than getting into a conversation and someone saying "let me tell you about my character". No, please don't. :erm: :p

Yeah I'd be all over this. I've started to homebrew some things but life gets in the away of any significant design.
Not to detail too much: I've followed the PF2 playtest very little. Are there any threads someone can point me to that sum up some of the changes and the feedback Paizo has been getting?

This is basically where I'm at. I certainly don't dislike it but there are some things about the system where I could use a bit more crunch.
Some things I'd like to see:
- Expanded subclasses: More options within a subclass, mix-and-matching of subclasses (some balance issues with the current system would arise, however), "universal" subclasses that are available to multiple classes
-...

Because magic is common and reliable in the implied D&D setting.
Skill checks for spellcasting is fairly common mechanic in low-magic settings or settings in which magic can be dangerous to the caster.

Recently, I modified this:
https://www.budgetbytes.com/one-pot-sausage-mushroom-pasta/
Mom, after approving this idea last week, decided she didn’t want mushrooms in this. To be fair, I have been going a bit shroom crazy in the kitchen, so that’s on me. So I had to tweak it. Of course, since I’m using a German sausage instead of Italian, that was a given.
I was going to use baby Yukon...

Recently made a sandwich with prosciutto, shallot Boursin, and sliced Campari tomatoes on a toasted garlic bagel. Added a little ground pepper.
Yum!
In retrospect, adding a little egg patty and some spinach would have made it killer.

Mom has another picture from when I was helping her dig stuff out of the master closet. In it, I’m on my belly, reaching for something under some other stuff...
And that SAME dog decides to sit on my back.
I’m not the only one she does that to, either. Mom gets the bulk of that treatment, and anyone in an otherwise empty den sofa is fair game, too.

https://idiscepolidellamanticora.files.wordpress.com/2012/09/tsr2010-players-handbook.pdf
This spell holds immobile, and freezes in places, from 1-3 humans or humanoid creatures (see below) for 5 or more melee rounds. The level of the cleric casting the hold person spell dictates the length of time the effect will last. The basic duration is 5 melee rounds at 1st level, 6 rounds at 2nd...

Add me to the list that's not a fan of this tweet. Regardless of your feelings on the revised ranger, it was condescending and snooty. And if there are no plans to finished the revised ranger, he could have certainly communicated that in a better way. It's almost as if he was insulted to even have to answer the question.
Now that that's out of the way, I don't get his answer. Do they lack so...

That IS the key. But if the show has an “Angel”, CBS might be willing to run it at a loss for a season to see if the numbers trend in the right direction.
Of course, if they already have significant #s of people on their channel...

Here’s one kobold are taught as wee pups:
It's a hole of slaughter,
A hole of tears.
It's a hole of pain,
And a hole of fears.
There's so much that we share,
That it's time we're aware,
It's a small hole after all.

I could see giving monks 1 more point but I wouldn't argue strongly for it.
Way of the Four Elements definitely needs help though. At the minimum, I would Reduce the ki cost of all spells by 1, and some probably more. Burning 4+ ki points at a time is rough, regardless of the benefit.

It depends. Variables include what am I playing, how the PCs in question are prospectively going to be played, how well either fits in with the party and campaign.
And in the context of earlier editions, if there are any mechanical/rules based reasons why one or the other wouldn’t work.

Tuesday, 21st March, 2017

...enalties to give out. Only MM1 and MM2, and even then barely, used actual weapons/stats. With MM3, you'd have to use some fudge as MoutonRustique suggests: weakened, or maybe -2 atk (as an improvised weapon), or both.
Then you can use the Holy Page 42, or simply state that it's a normal attack because a -2 to attack is comparable to an at-will effect, and you're not dealing damage.
The other thing is: if the weapon is on the ground, it's either nothing for the monster to pick it back up, or if they manage somehow to carry it away, then well the PC might well start doing this each and every time there's a weapon involved. In that case, make sure that the next Ogre is twice as angry and deadly *without* the flail...
So the better solution is probably, again, MoutonRustique's skill challenge version. (But then it may be that I like the nickname). Make the Ogre REALLY FEARSOME with his flail, and make it clear to the players that they have to get rid of it or be mashed into pulp.
So, TarionzCousin, clearly you are now enthralled by the prospect of gathering your party from 7 years ago and re running that encounter?

Tuesday, 3rd February, 2015

TarionzCousin: Prego! My pleasure
Don't undervalue yourself. Typical rates, poor though they often are, are much higher than that, as they should be. $15 should not even cover a quarter-page b/w illo, let alone a full-colour one.
You can totally charge more than $15. :)
I know it's a really low rate, but in the last period I'm triyng to use watercolor for my illustration and I would like to do some experience with those illustrations, so I'm asking a lower rate than usual.
Consider it as sales offer!!!! :)

Monday, 12th January, 2015

In 2006, TarionzCousin, that was a joke. Today, it would sell like the world was ending and God's grace was reserved for 7th-level lawful friendly pegasus pony royal guards.
(Thank you, http://mlp.wikia.com)

Friday, 6th December, 2013

One of the things 4E got right, in my opinion, was the Astral Sea and the planar structure as a whole - really liked it and prefer it over the Great Wheel as it is more open-ended and incorporates some nice Spelljammer-esque goodness. Check out The Plane Above: Secrets of the Astral Sea for more.
I agree that the overall D&D4 characterization of the Astral Sea is probably the best treatment of the Astral Plane throughout all of the D&D canon, but it is a little high level*. If you're looking for more detail, @TarionzCousin, you might also check out the AD&D2 A Guide to the Astral Plane. It was the comprehensive work on the subject until The Plane Above.
EDIT: * By which I mean it is a 10,000-foot view, not that it is intended for epic tier.

Tuesday, 25th June, 2013

Just for fun, I've been converting Planescape to my own personal image of perfection, and next on my to-do list is the alignment exemplars! I am a fanboy of original PS, but not of all the details. I'd like to narrow the exemplars down to nine races that are more thought-through than the canon races, which are mostly the result of D&D's haphazard "We made some stuff up we thought was cool" creative process.
For example, I want three distinctly thematic Evil races instead of 5 (6?) Evil races that can largely be summed up as "Menageries of ugly* anthropomorphic creatures that are sometimes fiery." (I like 4e's elemental-demons, so I'm reserving "Oh, and it deals energy damage" for them.) So I'm making up my own stuff that I think's cool, and I could use your help!
I'm hoping that @Quickleaf, @TarionzCousin, @Shemeska, and other PS fans will stop by to comment. ;)
Here's my strategy: The exemplars of each alignment pole (NE, NG, CN, LN) have a shtick. Evil exemplars have disease/curses, Lawful exemplars have metallic flesh-enhancement (modron-ish), Chaotic exemplars have shapeshifting, and Good exemplars have...I dunno, I haven't worked that one out yet. Any ideas?
Then, the exemplars of each alignment blend (CG, CE, LG, LE) combine the shticks of their 'parent' races. For example, shapeshifting (C) + curse (E) = were-beast (CE)!
* Seriously, why are the evil ones always ugly, unless there's an ugly pimp on some lower plane ordering them about? Evil is selfish, it wants to be beautiful!

Saturday, 23rd June, 2018

The original Monster Manual didn't have experience point values for monsters killed. That information was in Appendix E of the 1E DMG.
In the far-right column, under "XP Value" it gives the xp base and a variable for how many hitpoints the monster had.
Example: Orc 10+1/hp. So an orc with three hit points would be worth 13 xp.
However, we thought you somehow gained hit points by killing monsters. So whoever dealt the final blow to that orc would get one hit point. If he was wounded, he regained one hp. But if he was already at max hp, his maximum hit points would go up one.
Needless to say, it was like Hackmaster where everyone was jumping around to try to get the final blow on every monster.
I had a friend who thought that. His 3rd level character had about 140hit points until I explained the error.

Wednesday, 13th June, 2018

Special circumstances, like days that end in a "Y"?
For instance- one pc was held prisoner in a megadungeon for several months of real time. When a party that included that pc's player found and rescued him, that player got to play both characters until they escaped the megadungeon (part of a session).

What about the Grimdark? And the Darkbad?
Link has NSFW language in cartoon form: https://www.penny-arcade.com/comic/2009/03/20/in-search-of-a-robust-cosmology
Hey, Feydark is an awesome sounding name!
...and, yeah...Shadowdark sounds like the name of a band I would listen as a teenager :P

Monday, 22nd May, 2017

https://fangirlsarewe.files.wordpress.com/2014/01/rat-queens-4-2.jpg
From the graphic novel Rat Queens, which I recommend to D&D players everywhere. B-)
I would agree, so long as you were to limit the recommendation to D&D players above a certain age. Rat Queens isn't exactly Percy Jackson...

Tuesday, 25th April, 2017

Which part(s), specifically? I don't have the time to read the whole book.
Every monster entry had an "ecology" section. It had social/mating/feeding habits for every entry in the game. A quick Google search can get you either the originals or synopses of them.
Sent from my SM-N910V using EN World mobile app

Wednesday, 8th March, 2017

I'm gearing up to run 4E again.
Is "Disarm" done in 4E? How are the PC's going to try to get my Ogre's nasty flail away from him?
In general: it's not.
In this instance: when the creature is bloodied, it looses it's flail and then starts to do X. That's a cool thing for a boss-type creature.
OR, my house rule is thus: with regards to monsters, [disarmed] has the same mechanical effects as [weakened] - so whatever would be an acceptable "cost" to add [weakened] to, you can use [disarm] for that "cost".
Or actually, in this case, if the flail is an important aspect of this creature (lore or story-wise) - make it an in-combat Skill Challenge.
Doh! Just noticed this was 7 years ago! ... :blush:

I'm gearing up to run 4E again.
Is "Disarm" done in 4E? How are the PC's going to try to get my Ogre's nasty flail away from him?
Well, you could go with any of the options presented by other folks or you could just go with the Disarm attack in Unearthed Arcana: Combat Options on page 36 on Dragon Magazine issue 425
The article also has options for basic fumble rules, basic injuries, overrun, trip, sunder, some additional options for using action points, as well as a bunch of feats related to these additional options.
Sent from my XT1096 using Tapatalk

Wednesday, 1st February, 2017

But do you want James Bond in your Zardoz?
http://1.bp.blogspot.com/-zaVXQTe1eiI/T2SylO18g0I/AAAAAAAAAPU/O2C5jkP5eYU/s1600/connery+zardoz.jpg
Thank you; now I need to go to the ophthalmologist hahahahahahahaha.

Wednesday, 25th January, 2017

Errr.... How exactly does a character use a mustache? http://www.circvsmaximvs.com/forum/images/smilies/expressive/scratch.gif
Mustache rides: 2GP :cool:
I'm not about to attempt to pull a vehicle with one. :p