This map is a conversion of the original Frostbite custom map created by Moonkey.
The source file is included in the .pk3.

Changelog to original Frostbite:
• The player is now able to stop and revert Storage Wall movement by activating the button again.
• Alarm now also sounds when the Service Door has been dynamited before the Storage Wall and Main Door.
• Entity count has been reduced from 479 to 348
• Structural mesh and VIS blocking has been improved
• Visual changes have been made

Changelog to previous versions:
• Axis garage spawn bu has been resolved
• board in the objective room has been made destructible
• clipped areas the player is not supposed to go
• prevented quick, easy trickjumping of the storage wall
• structural/detail VIS mesh has been improved slightly

ALLIES OBJECTIVE:
Primary: Steal the Supply Documents and transmit them back to Allied Command.
Secondary: Destroy the Main Door into the Complex.
Secondary: Breach the Storage Wall.
Secondary: Dynamite the Service Door.
Secondary: Prevent the Axis from constructing a Command Post in the Transmitter Building.
Secondary: Establish a forward Command Post in the Upper Complex.
Allied Command Post gives Allies a new Spawn Point.

AXIS OBJECTIVE:
Primary: Stop the Allies from transmitting the Supply Documents.
Secondary: Defend the Main Door.
Secondary: Defend the Storage Wall from being breached.
Secondary: Stop the Allies from destroying the Service Door.
Secondary: Set up a Command Post inside the Transmitter Building.
Secondary: Prevent the Allies from establishing a Command Post in the Upper Complex.