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Executed similarly to a Shoryuken, both in input and execution, Sagat jumps into the air and turns his body while hitting his opponent with a rising uppercut - although with the opposite knee raised - followed by a backwards somersault at the axep of his jump to land back on the ground. In the Street Fighter Alpha series and the EX series, the move instead is done as the Tiger Blow, where it hits multiple times, as well as having a different recovery animation where Sagat spirals in a turn instead (like the Shoryuken itself).

The EX Special version introduced in the Street Fighter IV games is essentially a "revamped" Tiger Blow; it has a slightly wider hitbox, smaller startup time, and hits multiple times. It can also be used to combo into the Tiger Destruction. The somersault at the end is replaced with a turn similar to Ryu and Ken's Shoryuken.

Also notable is that in the Alpha games, selecting Sagat with the X-ISM gauge has him use the traditional Tiger Uppercut instead, having being based on his original II incarnation like with many of the other SFII veterans. In the Game Boy Advance version, Sagat says "Tiger-Tiger Blow!" as he lands a Tiger Uppercut, most likely due to limited voice clip capacity.

In the games, it can act as an anti-air attack, combo ender, or as a close-range punish, similar to the Shoryuken. However, it does not have the same priority, and a well-placed normal attack can stop the move. Tiger Uppercut also requires very close range, unless the opponent is in the air already. As with the Shoryuken, whiffing or having the move blocked leaves Sagat vulnerable as he falls.

In the Street Fighter II series, the move did massive damage as did his Tiger Shot, making Sagat a very dangerous opponent in those games, as he was able to (and still can) zone very effectively by hitting his opponent with a Tiger Uppercut should they decide to jump over his Tiger Shots.

In Resident Evil 5, Albert Wesker possesses a move with the same name with he does a palm strike upward aimed to his foe's chin. In Marvel vs. Capcom 3: Fate of Two Worlds, this acts as his standing S in terms of animation, but is also the name of one of his special moves (where only the L version uses the actual animation that the S version uses as well).