Sir Cabirus

Ultima Homepage

Welcome

Welcome

Welcome to my lair, oh wanderer on the winding path between the pages
of the intricate world-wide net. Thou shalt find here and on the following
electronic scrolls a careful compilation of interesting information
about Ultima. It's a pleasant reading for those, who will make efforts to
learn more about Britannia's glorious history and his kind sovereign Lord
British. I will bring you also tidings of the thrilling and often troubled
adventures of the Avatar.

Realms Beyond: Ashes of the Fallen is a fantasy computer role-playing game with turn-based combat and a party system that allows you to control up
to six characters at any one time. Whether you yearn for an open world to explore at your own pace, tactical combat that allows you to plan your
moves carefully, or want to lose yourself in the rich fabric of our world, trying to survive and make your mark, Realms Beyond offers endless
choices, lands to travel, monster-infested dungeons and a host of storylines to follow.

Realms Beyond: Ashes of the Fallen is inspired by the classic RPGs of the 80s and 90s, taking the best elements of the beloved old classics and
reforging them into something new in a powerful modern engine. In Realms Beyond, you will find the tactical turn-based combat of the Gold Box Games,
Temple of Elemental Evil and Dark Sun, the world exploration and camp management of Realms of Arkania, the interactivity and living world of Ultima,
the choice-driven quests and reactivity of Fallout and Arcanum, and the rich NPC interaction of Baldur’s Gate and Planescape Torment, along with
fresh new features that haven’t been seen before in the genre.

Top Story

Major reworking of the Ultima Underworld Walkthrough

After the release of my Ultima Underworld 2 walkthrough I wasn't satisfied with my Ultima Underworld 1 walkthrough any longer.
The Ultima Underworld 2 walkthrough has bigger pictures which one can invoke from the different maps. And these pictures are
shown more centred. The Underworld 1 walkthrough had smaller pictures which appeared in the upper left corner of the browser.

Therefore I decided to make a major reworking of the Underworld 1 walkthrough. I resized 209 pictures and movies,
changed 20 pages for the new resolution and corrected some errors. I also added some new screenshots and movies.

The reworking of my walkthrough is dedicated to Optician Dragon / Mark Morris who passed away in 2012. Optician was my main proofreader
back in the days when I created this walkthrough the first time. Rest in peace my friend - see ya on the funway!

Top Story

Unknown Realm - The Siege Perilous

Actually, not an Ultima theme, nevertheless somehow Ultima related and in any case worth a look. I am talking about Unknown Realm - The Siege
Perilous, the upcoming 8-bit (!) role playing game in the nostalgic style of the eighties. A
kickstarter
campaign is in progress
by 19 January 2017. The Unknown Realm will be funded when they get 65.536 $. You see, this is a true 8-bit game - 65.536 is two to the power of
sixteen, the amount of memory-bytes
which an eight-bit CPU can address :-)

Here are some words of Stirring Dragon Games developers, Stirring Dragon Games is the husband-and-wife team of Bruce and Laura Gottlieb:

Why is it that anytime you ask an RPG fan what their favorite game is, they will almost inevitably name a game that was made 30 years ago?
You know the games we're talking about, games like Ultima, Legacy of the Ancients, Wasteland, SSI “Gold Box” titles, or some other game from the
“Golden Age” of RPGs. Despite the high-end graphics and
advances of modern RPGs, they still somehow fail to live up to the enjoyment found in these fan favorites of the past.

Let’s face it: those low-fidelity RPGs had something special. They had the perfect mix of presentation and gameplay that allowed your imagination
to run free. Sadly, for some reason, game companies decided to stop making single player RPGs like this and thus abandoned a generation of RPG fans
… until now.

Here are some cool pictures of the game. Look at them and you will know why I like and support this game. Please keep in mind the reward photos show
working prototypes;
the artwork and materials of the final versions may change a bit.