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The Wall Street Journal reported this week that a new animated Mario movie is on the way. Illumination Entertainment, the studio behind the Despicable Me and Minions films, has been apparently pegged to work on Nintendo’s project. It’s far from an announcement, but The Wall Street Journal tends to be accurate with these kinds of reports.

Just the thought of any new Mario movie may strike fear into the hearts of dedicated Nintendo fans. There was a Super Mario Bros. movie way back in 1996, though many would say that it was downright terrible. If Nintendo is making a new Mario movie, you still have reason to be cautious. However, there would be a couple of things going for it.

First, Shigeru Miyamoto should be on board. The Wall Street Journal said that Miyamoto was pushing for a producer role. The fact that it would be animated also helps big time. Live action doesn’t make much sense for Mario, but animation is much more appropriate.

So let’s just say that this movie is in fact happening. Is there anything in particular you’d like to see from it? What about things you’d like to see Illumination Entertainment and Nintendo avoid? Let us know in the comments below.

Highlights from last week’s topic: What are you playing? – November 2017

System: SwitchRelease date: November 17, 2017Developer: Two TribesPublisher: Two Tribes

In RIVE, you control a spider-mech that is piloted by a loud mouthed, raunchy captain as he tries to escape a space warehouse that constantly pours threat after threat his way. As far as story- that’s as much as you’re going to get, aside from awkward one-liners and poor pop culture references. The story never grows into much more than that, but that’s completely fine. A game like RIVE doesn’t need a huge encompassing tale to keep you invested, just the quick paced action of the 7ish hour campaign will keep you invested enough.

Years after Ludosity’s well-received Ittle Dew back in 2013 on Steam before making its way to consoles about a year later, Ittle Dew 2+ is here and makes its way over to the Switch, offering fans of top-down dungeon crawlers and old-school Zelda players something to look forward to, and a sequel that finds itself just as wildly charming and humorous as it was the first time around. The game brings with it some new treats that make it feel like a fresh, albeit familiar, new adventure for our protagonists Ittle Dew and Tippsie.

Poi is a tribute to the nearly forgotten exploratory 3D platformer. Nearly, that is, if 2017 hadn’t seen a sudden resurgence of the genre with Yooka-Laylee, A Hat in Time and, of course, Super Mario Odyssey. Poi isn’t inventive – it’s nostalgic to a fault. It hasn’t made strides to progress past Super Mario 64’s game flow of hub world-to-level-to-hub world. Even within that flow there aren’t many ideas or mechanics that haven’t already been thoroughly explored in past 3D Mario games, to the point where Poi stop being referential and becomes just plain derivative. Taken on these terms the game isn’t remarkable, but it’s not trying to be remarkable. It’s a throwback.

Switch has a major game landing this week in Super Mario Odyssey. It’s not the only 3D platformer heading to the console, however. Tomorrow, Poi is coming to Switch after initially missing out on Wii U.

We spoke with developer PolyKid just ahead of the launch to learn more about Poi. The studio chatted with us about the game itself, making the move from Wii U to Switch, and having to go up against Super Mario Odyssey in the same week.

I can hardly believe that I’m writing this, but Nintendo Everything is now ten years old. We first opened our doors way back on October 23, 2007. 10 years is a long time to be doing anything. In the age of the internet especially, it practically feels like we’re a dinosaur at this point.

In a month from now, two new Pokemon games will be on 3DS. Of course, we’re referring to Pokemon Ultra Sun and Pokemon Ultra Moon.

From the minute these titles were announced, they underwent quite a bit of scrutiny. Fans were hoping that new Pokemon games would be announced for Switch, but instead, they were revealed for 3DS. Making matters somewhat worse is that they’re new versions of last year’s Sun/Moon. It took some time to really understand what makes Ultra Sun and Ultra Moon different from the 2016 games. It really wasn’t until the past couple of months – these last few weeks in particular – that some of the new elements have been highlighted.

So how many of you have interest in Pokemon Ultra Sun/Ultra Moon (or not at all)? Have you moved on from 3DS to Switch at this point? Or do you intend to fire up the handheld next month for the new games? Let us know in the comments below.

Highlights from last week’s topic: What are you playing? – October 2017