So we need someone to start. I'm going to go out and say that we're going to have the genre be Adventure.

Now we need a theme. We can't just start out with an adventure game and see where it goes. Is it going to have story? Where will the location be? What interesting mechanics will we use? Theres a lot to think about before we simply start coding.

I want to start this on Saturday, March 10th. We'll decide who starts and the following order of people later.

I also suggest getting some artsy people in here and do some concept art and graphics, just so the programmers have some inspiration to work around and a concept that they could build upon, instead of having a clusterfuck of things without a story or theme.

So we need someone to start. I'm going to go out and say that we're going to have the genre be Adventure.

Now we need a theme. We can't just start out with an adventure game and see where it goes. Is it going to have story? Where will the location be? What interesting mechanics will we use? Theres a lot to think about before we simply start coding.

I want to start this on Saturday, March 10th. We'll decide who starts and the following order of people later.

I don't really have any ideas right now. So lets just continue discussing!

Isn't the point of these kind of things to make something out of what the last person did, without actually knowing what he will do?
Like that game where each person adds a bit to the story. You don't set the general idea first. You just have to work with what you've got.

Isn't the point of these kind of things to make something out of what the last person did, without actually knowing what he will do? Like that game where each person adds a bit to the story. You don't set the general idea first. You just have to work with what you've got.

We need a theme. We can't have one person start with a game set in space and somehow end up as a single-celled organism floating around in a pool of water doing something. If we can decide on a theme and setting, then we can have some spontaneous things like mechanics, items, characters and whatnot.

One thing I thought was cool would for us to make a game like Wario Ware. First we start by making an engine that can handle minigame like things, code up some helper classes and minigame templates, and then each of us could make one individual mini game. If people like this idea more than Adventure, rate and I'll change the genre to that.

I also suggest getting some artsy people in here and do some concept art and graphics, just so the programmers have some inspiration to work around and a concept that they could build upon, instead of having a clusterfuck of things without a story or theme.

We need a theme. We can't have one person start with a game set in space and somehow end up as a single-celled organism floating around in a pool of water doing something. If we can decide on a theme and setting, then we can have some spontaneous things like mechanics, items, characters and whatnot.

One thing I thought was cool would for us to make a game like Wario Ware. First we start by making an engine that can handle minigame like things, code up some helper classes and minigame templates, and then each of us could make one individual mini game. If people like this idea more than Adventure, rate and I'll change the genre to that.

...turning this into a collab limited with time and only one person working on it at the time.
I feel that this would completely miss the idea behind this.

We need a theme. We can't have one person start with a game set in space and somehow end up as a single-celled organism floating around in a pool of water doing something. If we can decide on a theme and setting, then we can have some spontaneous things like mechanics, items, characters and whatnot.

One thing I thought was cool would for us to make a game like Wario Ware. First we start by making an engine that can handle minigame like things, code up some helper classes and minigame templates, and then each of us could make one individual mini game. If people like this idea more than Adventure, rate and I'll change the genre to that.

I vote on survival on a random island, a la Robinson Crusoe. But have there be ruins and shit to investigate.