This library exposes a Win32 control that provides all the boilerplate associated with using the Direct2D API. This includes setup/teardown of a factory and render target for the control's device context, and notifications sent to the parent window for specific events.
DirectUI tries to...
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Lumia Imaging SDK, now as version 3.0, makes technologies that Microsoft uses in its own imaging apps available to third-party developers. The features provide the ability to decode and encode images, apply effects, blend, crop, rotate, and resize both on CPU and GPU. It also allows the developers...
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Lumia Imaging SDK, now as version 3.0, makes technologies that Microsoft uses in its own imaging apps available to third-party developers. The features provide the ability to decode and encode images, apply effects, blend, crop, rotate, and resize both on CPU and GPU. It also allows the developers...
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dx.h is a modern C++ library that aims to simplify DirectX-related development in C++.
It's designed to make DirectX programming elegant and fun without sacrificing performance. There's no documentation yet, but a growing collection of samples should get you started. It focuses on Direct2D but...
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Lumia Imaging SDK, now as version 3.0, makes technologies that Microsoft uses in its own imaging apps available to third-party developers. The features provide the ability to decode and encode images, apply effects, blend, crop, rotate, and resize both on CPU and GPU. It also allows the developers...
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Yato.DirectXOverlay offers an easy to use interface for basic Direct2D drawing on any Window.
You can also create transparent windows to do your drawing on top of any other window.
Transparent windows optionally stick to their parent.