This warning was dramatized in William Shakespeare’s play, Julius Caesar:

Soothsayer: Beware the ides of March.
Caesar: What man is that?
Brutus: A soothsayer bids you beware the ides of March.
Caesar: Set him before me; let me see his face.
Cassius: Fellow, come from the throng; look upon Caesar.
Caesar: What say’st thou to me now? Speak once again.
Soothsayer: Beware the ides of March.
Caesar: He is a dreamer; let us leave him: pass.

So, not strictly in the music theme (though not strictly not … ) my colleague and coauthor Randy decided I didn’t have enough to do, so he roped me into presenting in HIS track at the 2015 International Whitehead Conference as well. Because he knows I play them, he want me to do a presentation on the aesthetics of First Person Shooter computer games. Having no sense whatever, I said “yes.” (I’m now committed to two papers, one of which (not this one!) will fill an entire 90 minute session.)

I’ll focus on one game in particular, Borderlands 2. I already have a title:TROUBLE ON THE BORDERLANDS: Mayhem, Madness, and Morality (and a bazilionder guns)