Effect

Generation I

Petal Dance inflicts damage for 3-4 turns, has a base power of 70, and 20 PP. PP is deducted only on the turn Petal Dance is first called. Once called, even if the move misses, the user will only be able to use Petal Dance, and will not be able to switch out. After Petal Dance is finished, the user becomes confused.

If the Petal Dance duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Petal Dance is fully executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Petal Dance.

In Stadium, after the duration of Petal Dance ends, there will be a notice that the user becomes confused.

Generation II

The duration of Petal Dance is decreased to 2-3 turns.

Generation III

In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.

Generation IV

The power of Petal Dance is increased to 90. All other effects are the same.

Generation V

The power of Petal Dance is further increased to 120, and its PP is reduced to 10. It is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, or a type immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Petal Dance, the user will still become confused.

In other games

Table assumes the user is in the square marked by > facing to the right.Orange squares indicate spaces that are hit.Red squares indicate the knockback on hit Pokémon.A blue square indicates the user's position after performing the move.

★★★★

Power = 41 | Accuracy = 100% | Effect = Attacks each target two to three times. The user's Range drops to an unimprovable 0 for the next turn. If the move misses any target, the multi-strike move will cease.

Bulbasaur releases multiple pink petals in a twister like fashion at the opponent from the opening in its bulb, or Bulbasaur's bulb glows a bright yellow and it releases multiple bright glowing pink petals in a twister like fashion at the opponent from the opening in its bulb.

Maractus jumps high into the air and starts spinning around quickly. It then releases multiple glowing pink petals from the flowers on the end of its ears down below it. The petals then come together, form into a horizontal tornado, and fire at the opponent.