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character sheets

The Open Beta for the Skeleton Crew Playtest ends in a little over a month. (It’s not to late too squeeze a few more into the playtest, if you know any who might be interested. Share the documents with your friends, or better still, give them the link to our website, so they can join in the test themselves.)

If you find yourself at one of the following cons, give us advanced notice, and we would gladly arrange time to run a game:

Ravencon – Richmond, VA – April 24-26

Tidewater Comiccon – Virginia Beach, VA – May 17-18

Awesomecon – Rockville, MD – May 29th-31st

DC Capcon – Washington DC- June 19-21

We can even see if we can arrange an over-the-interwebs game!

This week, we’ve posted all of our pre-made character sheets. While creating a character can be one of most enjoyable parts of an rpg, we know that it can make one-shot games hard to arrange. To help you out with your games, we’re sharing our pre-made sheets with you–if you want to run a one-shot game, just print them off, and you’re good to go!

Below Average: If you open the sheets, you’ll notice that the nearly all of the Average (+1) skills are left blank. That’s intentional! We’ve found that giving players that extra little space gives the players more flexibility and creative input. When I run these games at conventions, I laminate the character sheets, and have players write them in with dry-erase markers. (Speaking of dry erase, you DID see our kickstarter for Fate Accompli launching in July, right?)