If you use a Slaking competitively in single battles, Protect or Detect used every other turn will render it useless! All you can do other than swich out is to keep useing Rest/Slack Off untill it faints!

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Confuse Ray. I hit myself without fail. If I use it, the opponent snaps out of it in like half a turn without hitting themselves, but I'm confused for 19 turns and every attack hits me or misses them.

Also anything Recover-like on a Pokemon with mammoth defenses and HP. That sucks, you knock them down to a little below 1/3 HP in 40 turns and they recover it all back. Then I throw the gameboy into the street nd forfeit the match (in that order).

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Detect/Protect, particularly when it goes off THREE TIMES IN A ROW (grrrrrrrrrrrr)

Hyper Beam (cue me screaming in rage)

OHKO moves when they HIT.

Spore, Thunder Wave and Toxic, for obvious reasons...

Attract, because YES, a Garchomp will fall in love with a Jigglypuff.

Confuse Ray and Swagger because my luck is terrible.

Destiny Bond: This happens.
Thoughts: Yes I can take it out in one hit! *clicks a supereffective move*
"Opponent used Destiny Bond! Opponent is trying to take (your Pokemon) with it!"
"NO NO NO NO--"
"It's Super effective! Opponent fainted! Opponent took (your Pokemon) with it!"
*Scream of frustration*

Moves like Avalanche (particularly when used on my Torterra!) Payback, Revenge, Counter, Mirror Coat, because this happens:
*Takes out most of opponent's HP in one hit*
"Opponent used Revenge!"
OH SHI-- *KOed*

Explosion/Selfdestruct. Bloody Geodudes/Gravelers/Electrodes that love BLOWING UP IN YOUR FACE.

And the most EVIL moveset I've encountered, courtesy an Umbreon in the Battle Factory: (moves used in order they are written)
Mean Look
Toxic
Confuse Ray
Payback
And it was carrying Leftovers. That thing 3-0ed me, and none of my three Pokemon managed to pull off a move, ending my streak in like the third round.

(The next time I saw it, I had a Lucario with Aura Sphere. Revenge is sweet.)

Detect/Protect, particularly when it goes off THREE TIMES IN A ROW (grrrrrrrrrrrr)

Hyper Beam (cue me screaming in rage)

OHKO moves when they HIT.

Spore, Thunder Wave and Toxic, for obvious reasons...

Attract, because YES, a Garchomp will fall in love with a Jigglypuff.

Confuse Ray and Swagger because my luck is terrible.

Destiny Bond: This happens.
Thoughts: Yes I can take it out in one hit! *clicks a supereffective move*
"Opponent used Destiny Bond! Opponent is trying to take (your Pokemon) with it!"
"NO NO NO NO--"
"It's Super effective! Opponent fainted! Opponent took (your Pokemon) with it!"
*Scream of frustration*

Moves like Avalanche (particularly when used on my Torterra!) Payback, Revenge, Counter, Mirror Coat, because this happens:
*Takes out most of opponent's HP in one hit*
"Opponent used Revenge!"
OH SHI-- *KOed*

Explosion/Selfdestruct. Bloody Geodudes/Gravelers/Electrodes that love BLOWING UP IN YOUR FACE.

And the most EVIL moveset I've encountered, courtesy an Umbreon in the Battle Factory: (moves used in order they are written)
Mean Look
Toxic
Confuse Ray
Payback
And it was carrying Leftovers. That thing 3-0ed me, and none of my three Pokemon managed to pull off a move, ending my streak in like the third round.

(The next time I saw it, I had a Lucario with Aura Sphere. Revenge is sweet.)

That is one of the most epic posts ever. You said everything I wanted to say.

Accurancy/Evasion modifier attacks = These can with just 1 attack kill a person's chance at victory, that is if it is someone that isn't a CPU controlled trainer...

Protect/Detect attack = These attacks are so unfair when the CPU opponent is using them it makes me question how far the world has come negatively in a heartbeat...

Attacks that confuse or infactuates your pokemon = Bad Luck can hit at every moment everytime for some people...I'm pretty much 1 of those people, enough said...

Selfdestruct/Explosion = 1. Because chaining Weezing properly shouldn't need the requirement known as a pokemon with the DAMP ability & 2. Because it is simply too powerful under pretty much any curcumstances...it's like a cheap shot right to the face...

That's it for me & LadyMiir, you have probably the best post I have ever seen in this topic...good stuff...

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Accurancy/Evasion modifier attacks = These can with just 1 attack kill a person's chance at victory, that is if it is someone that isn't a CPU controlled trainer...

Protect/Detect attack = These attacks are so unfair when the CPU opponent is using them it makes me question how far the world has come negatively in a heartbeat...

Bugsy's Yanmega pulled off THREE Detects consecutively. Add Double Team to the mix and you have one VERY frustrated me.

Quote:

Attacks that confuse or infactuates your pokemon = Bad Luck can hit at every moment everytime for some people...I'm pretty much 1 of those people, enough said...

I had a string of Shoddy battles where I got frozen EVERY time someone used an Ice move on my Pokemon. Thankfully the thawing was within 1-2 turns but the streak was unbelievable.

Quote:

Selfdestruct/Explosion = 1. Because chaining Weezing properly shouldn't need the requirement known as a pokemon with the DAMP ability & 2. Because it is simply too powerful under pretty much any curcumstances...it's like a cheap shot right to the face...

That's it for me & LadyMiir, you have probably the best post I have ever seen in this topic...good stuff...

1) That is why I have never tried chaining things like Electrode or Geodude...
2) Why thankyou. ^_^

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