There are a few quests that requires **** load of them, and it takes hours to find the hidden path to reach some of them.

An alternative might be to be able to store locations, where we can then teleport back to

Some other times being able to jump higher will do the trick just fine to reach those hard to reach places.

Unfortunately from what I know they are done taking requests. However for collected shards you can use the cheat engine table to edit your shards to I believe 118(total shards you can find) which allows you to open all the doors. (Do 130 to be safe or google the number). Also for travelling around a lot of us just use the no cooldown mash fade walk with a mage trick...

Yes there is no more requests being taken to add new options into the trainer.

You know what, even without the edit trainer and just using the other trainer, I never die. I do not care about being knocked down by a bear or I cannot jump high enough, so far I have completed every quest and every side quest in the game. I do not think I'm even at the halfway point or I am don't know don't care. All I know is you guys put a lot of effort into these trainers for us and I know you get a lot of negative feedback from people who do not read the instructions or who just have a bug up their butt. Hope this is not to negative, do not want someone to take offence. Well maybe a little. I even ask for add-ons for some games, but I usually go directly to one of the operators and ask and my answer was always (NO) and my response was ok thanks. Its not my company its not my time and effort its theirs, so its their choice as what to do with any trainer they make.

One Question, are the options of this Trainer that do not work "CORRECTLY" going to be fixed, or not? I am talking about the options

Numpad 2: Unlimited Party PowerNumpad 3: Fast Spell CooldownsWhich don't only give the party infinite power and instant cooldowns(this one wasn't specified for party only but it's not very useful otherwise).

As it seems to give every single enemy and creature, every skill-user and demon the ability to spam their skills resulting in instant party-deaths by endlessly charging druffalo or getting locked between the shockwaves of 3 demons unable to do anything.

I just want to ask if you think this is as it is by design and not necessary to fix, or if you'll fix it.

You know what, even without the edit trainer and just using the other trainer, I never die. I do not care about being knocked down by a bear or I cannot jump high enough, so far I have completed every quest and every side quest in the game. I do not think I'm even at the halfway point or I am don't know don't care. All I know is you guys put a lot of effort into these trainers for us and I know you get a lot of negative feedback from people who do not read the instructions or who just have a bug up their butt. Hope this is not to negative, do not want someone to take offence. Well maybe a little. I even ask for add-ons for some games, but I usually go directly to one of the operators and ask and my answer was always (NO) and my response was ok thanks. Its not my company its not my time and effort its theirs, so its their choice as what to do with any trainer they make.

Unfortunately it's not just about "never dying" people want to experience a game their way, or mess around, thus cheats exist other than "infinite hp".

I too believe that the effort they put in this is amazing, they work fast they work efficiently and most of the times they work effectively.However, It may not be your company and it may not be your time and effort, but many people here pay, many monthly, and it IS their money, they are effectively, clients in a way.

I do not agree with most of the people complaining here on a day to day basis, I think that there are a ton whiners, leeches and generally incompetent people.However not posting requests or problems on a message board and instead sending a pm is also not a better way, that defeats the point of a forum. There may be people agreeing with what you post/ people may be able to help your problem.

The inventory option works in a specific way. I've found what works best is either turning it on before loading the save or turning it on then saving immediately and loading the save you just created. Have you tried that?