Increasingly, web developers are being asked to create sites that are viewable on tablets and mobile devices, as well as desktops and laptops running Windows, OS X or Linux. One of the challenges in creating a site like that is animation. Flash, for many years the preferred cross-platform animation solution, is no longer supported on many tablets and mobile devices. Michael looks for - and finds - answers within Adobe's Edge Animate.

HTML5 (CreateJS): Animate with JavaScriptPlay VideoBuilding on a previous introductory tutorial on CreateJS for Flash Pro CS6, Creative COW leader Michael Hurwicz shows how to modify the JavaScript exported from Flash, to change attributes such as position, speed, wait time, and color. Project files are included.

HTML5 (CreateJS) for Adobe Flash Professional CS6Play VideoCreative COW leader Michael Hurwicz provides a brief introduction to CreateJS, an extension for Adobe Flash Professional CS6 that allows you to export Flash projects as HTML and JavaScript, even on platforms that do not support the Flash Player.

Building an Interactive Whiteboard in Flash: Part OnePlay VideoIn this tutorial, Justin Junda takes you through the step by step process on how to build and interactive whiteboard. These whiteboard are often seen in drawing applications, scratch pads, and educational sites. This is part one of a two part series. Part one takes you through setting up all the graphical elements within the stage. Then part two shows a user how to connect the graphics to Actionscript using flashes drawing API to make this whiteboard truly interactive.

Inverse Kinematics - SpringsPlay VideoSprings are a new feature for Inverse Kinematics in Flash CS5. In this video tutorial, Creative COW leader Michael Hurwicz shows you a simple technique for implementing springs, as well as several other "tricks and traps" to make your work with Inverse Kinematics in Flash easier, more flexible and more powerful.

Inverse Kinematics - Control PointsPlay VideoFine-tune your Inverse Kinematics animations in Flash CS5 by working with control points. In this Adobe Flash video tutorial, Creative COW leader Michael Hurwicz shows you how to associate bones with control points, how to move, add and delete control points, and how to adjust control point handles.

Inverse KinematicsPlay VideoInverse Kinematics allows you to create structures of bones and joints and use them to animate characters in Flash. Fun and easy! Creative COW leader Michael Hurwicz shows you how in this video tutorial, step by step. Learn some basic ActionScript, too!