Tuesday 23rd August 2011

Coding event for Frontend Developers and JavaScript Developers (and wanna-bes). We will focus on implementing animations in JavaScript, both in the "classical" way (DOM-manipulation, get ready for some advanced DOM-hacks!) and using HTML5 features as WebGL, Canvas + CSS3.

2. Efficient DOM-manipulation
Animating the scene using performance-tuned manipulation of DOM-elements and their style-properties. How to do this in an efficient way? How does the rendering engine of the browser work?

3. HTML5 Toolkit for animations
- Canvas: using 2D-context for drawing and animating objects
- WebGL: also the 3D-context can be used for 2D-animations
- CSS3: Splitting the animation mechanics from the application-logic