Now that I like! It’s a bit qirky but, seem to work OK. Very cool stuff :-)
Any plans for releasing the sources? Would have been awesome to implement some of this stuff in my project.
So far I’ve only got the time to look at a simple A+ implementation for pathfinding, but It ain’t near perfect.

Will probably cover all the bits that I had a hard time with – Caching and Lazy loading images, Smooth panning, Unit and Building animation, Pathfinding and Collision detection, unit/building dependencies etc…. Maybe help people put together a generic framework for an RTS that they can they build upon….

Multiplayer is still in private beta but works. You can sign up for the beta and check out feedback, screenshots and comments from all the other testers on the Facebook page. http://www.facebook.com/CommandConquerHtml5/:)