Tubhttps://tub.facepunch.com/blog/Tub Bloghttps://files.facepunch.com/s/9909e6adfaba.pngTubhttps://tub.facepunch.com/blog/https://tub.facepunch.com/blog/editor-3/https://tub.facepunch.com/blog/editor-3/Devblog - Editor 3<img src="https://files.facepunch.com/s/bb6c9d34afa5.png"><br/>More nerdy editor work, culminating in the ability to upload to workshop.2018-07-20T12:44:59Zhttps://tub.facepunch.com/blog/editor-two/https://tub.facepunch.com/blog/editor-two/Devblog - Editor 2<img src="https://files.facepunch.com/s/f7f92cb94064.png"><br/>Editor work and cleaning2018-07-13T07:24:09Zhttps://tub.facepunch.com/blog/editor/https://tub.facepunch.com/blog/editor/Devblog - Editor<img src="https://files.facepunch.com/s/f286133bf16a.png"><br/>Back after a couple of weeks of evaluation with a slight pivot and starting a big cleanup.2018-07-06T19:28:20Zhttps://tub.facepunch.com/blog/weapons/https://tub.facepunch.com/blog/weapons/Devblog - Weapons<img src="https://files.facepunch.com/s/e00c034ad8fd.png"><br/>This week I set out to clean up the carryable weapon system and work through the backlog of shit on Jira.2018-06-15T16:24:16Zhttps://tub.facepunch.com/blog/npcs/https://tub.facepunch.com/blog/npcs/Devblog - NPCs<img src="https://files.facepunch.com/s/db80c9a4beae.png"><br/>This week I've been playing with AI and trying to put the game back together after a few weeks of heavy refactoring2018-06-08T21:37:34Zhttps://tub.facepunch.com/blog/object-animation/https://tub.facepunch.com/blog/object-animation/Devblog - Scene Animation<img src="https://files.facepunch.com/s/4628384027a5.png"><br/>An under-the-hood week, with no real game design changes.2018-06-01T12:32:32Zhttps://tub.facepunch.com/blog/input-output/https://tub.facepunch.com/blog/input-output/Devblog - Input Output<img src="https://files.facepunch.com/s/ecab0a7dc3da.png"><br/>Adding an input/output system to open up new gameplay opportunity.2018-05-25T07:39:02Zhttps://tub.facepunch.com/blog/character-controller-ii/https://tub.facepunch.com/blog/character-controller-ii/Devblog - Character Controller II<img src="https://files.facepunch.com/s/e261368aae91.png"><br/>Okay I was wrong, I take it all back, ignore everything I did last week.2018-05-18T15:08:12Zhttps://tub.facepunch.com/blog/character-controller/https://tub.facepunch.com/blog/character-controller/Devblog - Character Controller<img src="https://files.facepunch.com/s/2ddf54b17fa2.jpg"><br/>Switching from Unity's Character Controller to a Rigidbody Based Character Controller2018-05-10T18:48:48Zhttps://tub.facepunch.com/blog/wall-jumping/https://tub.facepunch.com/blog/wall-jumping/Devblog - Wall Jumping<img src="https://files.facepunch.com/s/1c01cc225cbe.png"><br/>Play testing ramble and character controller stuff.2018-05-03T08:31:33Zhttps://tub.facepunch.com/blog/stars/https://tub.facepunch.com/blog/stars/Devblog - Stars<img src="https://files.facepunch.com/s/ba28eb4010a1.jpg"><br/>Stars & Snot2018-04-27T07:17:11Z