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Why, twas only Sunday that Alec brought us the in-game footage of Hard Reset – the PC only shooter from Polish Travelling Wilburys-like developer best-of, Flying Wild Hog. Made up of developers from People Can Fly, CD Project and City Interactive. And today, for those who find moving pictures distracting and upsetting, I’ve some still images of the game in action. And for once the word “action” is actually appropriate. Okay, for one of the four, anyway. One other has some action. The other two would be rejected by any editor if you tried to submit them with a review.

It’s crazy that this game is slated to release in September this year. We only found out about it on the 30th June, and then it was a screenshot without a name. A by Odin’s knees it looks splendid. Here are the new screens in order of worth looking at, starting with the worthmostiest:

Given the video, the worst thing about the HUD is that it shakes, simultaneously saying “LOOK AT ME, LOOK AT ME, I’M THE MOST IMPORTANT PART OF THE SCREEN” and making itself useful to actually read information from.

You can see some of it in the first screenshot, in fact. MOTION BLURRRGH.

I must admit being deceived.
The first one is probably the one you’re thinking as one of kind. The truth is, that’s it’s just a variation of the 3rd and 4th.
Because it’s being moved backwards cause of silly recoil or explosion near it is tricky to distinguish similarities from differences. Notice same “front sight” that is just spread wide on first screen. The same body model, texture, and even same shell ejection port (most likely) and just replacement of Colt-like carrying handle with iron sight for a… well it’s fantasy weapon so nevermind. The only significant difference is that on first screen it has two barrel configuration.

‘Hard Reset’, this name’ll give them trouble on the bug support forums.
Some guy needing help: “Hey, my pc freezed while playing this game, what am I supposed to do?”
Forum: “Try a hard reset”
Some guy needing help: “But, I was already playing that when it froze and I can’t run it now”
Forum: “o_0″

Like it. Like the robot things. Hope they don’t ruin it by introducing a malevolent human enemy later on that was really behind the whole thing after all that blah blah blah blefijlsa frhvnka zzzzzzzzzzzzzzzzzzz.

Hey, that actually worked pretty well for Phantasy Star II! I’ll admit though that PS II was really kind of clever about it.

I will admit though that PSP2 was less clever about it and likely falls in with what you’re talking about here. But there they even went so far as to make humanity into some form of energy-being-cyber-angel-things. So there you go.

It amazes me how anybody manages to sell anything. Or maybe it’s just that all the hard cynics have soft emotional centers, and while the same common themes apply to everyone, it may or may not manifest in immediate verbal acknowledgement/praise.

Not a lot to go on, but it is looking distinctly Painkiller-ish. Not that that’s a bad thing. But I get the impression that anyone expecting any real depth from this one won’t be too happy with it. I’ll probably like it a lot though.