Amphibs and hovercraft can be used quite well here. Unfortunately the water is a bit shallow so Enforcer can often kill underwater amphibs. If someone wanted to fix this map it would need to be a bit deeper.

This also tends to end up quite porcy but I don't think it is a bad thing.

The sea floor is very variable, at some points Enforcer automatically fires at Scallops that appear to be in open water. Depth of 60 doesn't protect them from Enforcer AOE but is deep enough to give them a chance.

Maybe (if this is a big problem) some lua needs to be written to reduce AOE damage of many weapons when a unit is underwater.