Archive for the 'Interviews' Category:

A World of My Own was billed as the “iTunes of games” during its announcement. It was a ridiculously big claim, an act of hubris perhaps – but I’ve been talking with Rob Donald of Game Domain International about the technology behind the company’s new distribution system, and it’s more accurate a soundbite than we once thought.

Triton’s demise has been a particularly untimely one. Its plug was unexpectedly pulled during Steam’s strongest single week of growth—perhaps not in coincidence. Its closure has been every digital distribution paranoiac’s nightmare come true, a case study for the worst-case scenario in fact, and as such is of great interest to anyone with a stake or interest in any connected digital distribution scheme.