digitalmars.D - Parallel Programming with Transactions

A blog entry on Research Intel - Parallel Programming with Transactions:
http://blogs.intel.com/research/2008/02/parallel_programming_with_tran.php
I wonder if one day D's `synchronized` could be used the same way as
proposed in article `atomic` statement?
I understand that this is rather runtime library feature but still, it
would be nice to know that today's language constructs semantically
ready to the point then compiler/lib could automagically parallelize
code written today.
-- serg

A blog entry on Research Intel - Parallel Programming with Transactions:
http://blogs.intel.com/research/2008/02/parallel_programming_with_tran.php
I wonder if one day D's `synchronized` could be used the same way as
proposed in article `atomic` statement?
I understand that this is rather runtime library feature but still, it
would be nice to know that today's language constructs semantically
ready to the point then compiler/lib could automagically parallelize
code written today.
-- serg

A blog entry on Research Intel - Parallel Programming with Transactions:
http://blogs.intel.com/research/2008/02/parallel_programming_with_tran.php
I wonder if one day D's `synchronized` could be used the same way as
proposed in article `atomic` statement?
I understand that this is rather runtime library feature but still, it
would be nice to know that today's language constructs semantically
ready to the point then compiler/lib could automagically parallelize
code written today.
-- serg

The problem with parallel programming in it's current incarnation is that most
of the algorithms were designed by Java Programmers, which is only a slight
improvement on HTML Web Designers - the point being that they've never read a
hex number in their life let alone seen machine code.
I like locking only for allocate, free, and share; and then having each thread
handle it's own stuff otherwise.
Done properly, spin locks will only loop if another thread has successfully
passed the gate first - removing deadlock and naturally resolving most livelock
conditions.
They're also markedly easier to implement with the device only weighing about
40-100 bytes.
Regards,
Dan