Werewolf bugged after Tweak Pack 16

After installing the Tweak pack with werewolf fixes my game seems bugged. When I create a new Shapeshifter, my uses/day for werewolf never increase. Additionally when I try to shift to regular or Greater the animation starts but never finishes and I do not actually change.

I have the Steam version of BG2EE.

I will attach my Debug file if I can figure out the attachments for this forum. Otherwise I will copy/paste it to this post as an edit.

No reply to the first attempt at this topic, so I don't have high hopes for this post, but I will try anyway. I have installed the tweak pack for my BG:EE instance from BeamDog and the same behavior happens. With the tweak installed, I show one use of shapeshift regardless of character level, and the character starts the animation to shift, but never actually completes the action. Tested the behavior on an imported and newly created Shapeshifter. Anyone else have this problem? Any ideas of a fix I can apply on my side?

Location:The town where the dead haven't keeled over, yet. In Finland.

Posted 05 August 2016 - 02:49 PM

I think subtledoctor is right, to me, the paws were supposed to be two handed item.

Welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand.Here's how to install all the ... mods you ever really could want to Infinity Engine games. I removed the stable word from there as Roxanne began to add BS mods that are likely to break compatibility from the BWS.

I have always been able to equip them in my off hand. I just have this bug now for some reason. I just wanted to mention it in case others have the same problem and can say so and maybe it's the mod and not me?

Yeah you could, but we're saying that's not the intended use case. So if something - an updated game version, or whatever - causes problems, it's not something you can necessarily expect to be "fixed."