Forced PC REVIEW: A Puzzle Game Married League of Legends?? Gameplay Commentary Review

Forced — PC, MAC, LINUX (UBUNTU)
STEAM – October 24th 2013
On sale $11.99 until Oct 31st, regularly $14.99
Developed by small team in Denmark – BETA DWARF (interesting story check it out on our twitter @kittiesandbacon or @BetaDwarf)

~ Pros:
Extremely well put together, very pretty, good graphics
looks as good or better than LEAGUE OF LEGENDS
4 player co-op online or split screen (very cool)
excellent controller support, very fluid and fancy setup programming screen
wasd/mouse controls feel very good
gameplay is extremely simple with very natural main attack and special ability
4 different weapon/class types switchable before every level, never tied down
cool little online score world rankings, can compete with friends
built in twitch streaming, not necessarily pro but an added extra
hopefully some good content coming / game modes ?

~ Cons:
only a limited number of maps, will only take a few days to complete
limited replay value, co-op will help here
-online multiplayer connection issues, NAT punchtrough failing? Hard to say if thats a launch issue or my configuration ~**DEV ON STEAM SAYS WORKING ON IT**~
– I dont particularly enjoy the puzzle aspect, it feels like an escort mission every map
– maps are static, no real replay value except for high score or crystals