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>Emerald collects the supplies that Joyride sent him out to get.>Emerald decides to try and give the dog tags he found in the cave to someone who can do something about it.>Emerald writes to Sensoria, who seems to mistake the letter for an invitation for a date.>Emerald rolls with it and goes on a date with Sensoria.>After some conversation the Sensoria offers to teach him some magic, which he accepts.>The date goes well, and Emerald goes to take Sensoria back to his flat at #304 Coursewalk for some sexin'.>They find a drunk Joyride and Sensoria ends up leaving.>Emerald helps her to bed, and slightly angry from the whole thing takes her keys and goes to have some fun.>Emerald finds a room with a strange contraption in it, as well as some orbs and a letter.>The letter mentions Sunshine Sea, Joyride's favorite travel companion.