Another village. Another group of miserable but hopeful peasants. Another stop-gap existence.

All is not yet LOST!

(Eh? Clever, huh?)

Ah, but guess what? Evil is afoot! Is anyone up to the task of rooting it out and then hoping against hope it won't return? Seriously ... this'll probably finish evil off everywhere and for all time ...

Werewolf XIII !

Join if you dare! (Seriously: join only if you dare and are really gonna participate ... otherwise, bugger off.)

Rules:

We will use the basic rules for the game with the following specifics:

1) 12-hour time limit for days, 6-hour time limit for nights (RPs must be on their toes). Real nights and weekends are excepted and will be dealt with in-game as the situation arises. Majority votes to lynch.2) Number of RPs will be dependent upon the number of participants. These numbers WILL be given in the first write-up.3) Inactive players will be mod-killed unmercifully and capriciously.4) Night-talking is allowed but is, of course, discouraged.

If you're interested, I had come up with something else on the spur of the moment, but it was taking too long and I wanted to get the sign-up thread going.

This is what I had:

The peaceful forest.

Bears are doing what they do, deer are looking for their daddies after their mommies were shot through, rabbits were graduating from FIT (Forest Institute of Technology). They were good at multiplying! It's hare-raising! Har har!

The silent oaks reached for the sky. The roots, the branches, the leaves, and, yes, the acorns. In the massive Village Oak, a community of nuts lived happily, saving themselves up for winter.

Ah, but nasty critters were afoot. Cute but ravenous. Rats in fuzzy coats. Yes: SQUIRRELS! Warm-blooded, cold-hearted. Looking to feast on the village of happy nuts.