Easily one of the Marines most promising mech pilots, he joined at the age of 17 for training and imediately caught on.

His father, Kilo Taran, is a mid-level mech-repair engineer for the Marines. He taught Evanus everything he knows about Mech repairs and piloting.

Evanus, with his level head and quick mind excels in CQC, not afraid to get close and personal with his opponents. His mech, Widow is a light weight model equipped with a high-accuracy, rapid-fire assault rifle with a reinforced barrel, which has a steel blade mounted on it as well. His other gun is a thin barreled shotgun, with a highly focused firing range, meant for dealing a huge amount of damage. Evanus tends to run circles around his oppenent, jabbing with the rifle blade to pierce their armor, locking them in for a bit, and then fire off a steady stream of bullets, into their inner-chassis, while taking a quick shot with his shotgun.

Evanus gives off a very 'uptight' aura. He's very strict and mature for his age, and he surely takes battle and meetings seriously, but outside of the office and off the battlefield, he is much more relaxed.

He always wears his outfit loosly, preferring comfort over appearance, letting lay messily on top of his head, which he keeps fairly short, just a few inches long. He has very pale gray eyes and a lightly tanned complexion.

TermsCO - CoordinatesRP - Relative PositionDD - Direct DistanceRiz - Abbreviated as r. Standardized measurement used to measure electrical current in Mechs.EMS - Electro Magnetic Sensor. Detects electrical devices and measures their ERO.ERO - Estimated Riz Output. The amount of riz used by a Mech with it's boosters, weapons and basic programs and engines running. Can be detected with an EMS system.

Red lights surround me, denoting full deactivation of my Mech. I hit the switch to the left of my primary view screen and the lights, one by one, turn green. The engine whirs, electronic systems engage. Only a few lights remain unlit. These lights are to denote the activation or deactivation of various Mech systems, such as air conditioning, heating, radio, wheels, nightvision and the such. There are also lights to warn me of an incoming missle and things such as that. No missles flying my way, no incoming opponents. I switch on the air conditioning and the radio, keeping the volume low. Classical music, smooth, calming. Great for a battle situation. Most pilots dislike music in the midst of battle, seeing it as a distraction. Music helps me keep a level head and it gives me a steady rhythm by which to fight gracefully. Piloting a Mech like this is an art.

A blue light comes on, indicating an incoming communications signal. I switch on the Comm screen and the face of Colonel 'Steel' appears on the screen. Throughout my mech, his voice reverberates, "Commence Mission." The blue light turns off and I turn off my Comm screen with a flick of a switch. The Colonel has always been a man of few words.

The hour is 15:30, the day is hot at this hour. I turn the air conditioning higher and turn-on my wheels, one more light to my right lighting up, denoting the activation of silenced mode. I must tread silently, and the wheels on the bottom of my Mech's feet whirr only very slightly while I move. However, once I engage in battle, I'll have to disengage my wheels. Too hard to maneuever on wheels in the midst of combat. However, for now, I must keep them on. At this time, there are three Mechs patrolling the factory, in two seperate groups.

Group A is composed of twin mercenaries, a brother and a sister. The Crocodile, the brother of the group focuses on hard hitting projectile weapons, rockets and heavy rifles. Bird, the sister of the group is an aerial combatant, preferring energy weapons over projectile. The Bird is most likely very fast, but in these cramped quarters, she won't be able to manuever at full speed and with complete grace. These two will be an easy win for me, I'm sure. HQ always does their research before choosing who to send on a mission.

Group B is just one Mech, nicknamed at HQ as 'Wild Card', since they weren't able to find jack shit about him. He hasn't left the walls of the factory since HQ began surveilance. The only glimpses we've gotten of him are from satellites with very sensitive EMP sensors. Mechs have a certain signature which shows up as a dark blue on the monitor for the satellite.

Clean steal surfaces surround me, this foundry appears to be fairly new. Light reflecting off the steel should have brightened up the factor, but the only lighting emenates from the molten iron in the vats. Most of the factory is automated, the only personell on duty being the Mech pilots and the engineers in the control room. Prior to my insertion, the team back in HQ hacked the factories systems, rewiring the cameras so that the surveilance tapes just replay old tapes, giving the illusion of an empty factory with no visitors.

Molten iron bubbles in vats, glowing an eerie yellow-orange, dimly mlighting my surroundings. I wheel through the factories, forming a battle plan. The vats of iron could be a lethal tool. Falling into a vat would cause a massive heat change. Sweltering temperatures in the cockpit, motor failure, electronics systems failure. The mech won't melt easily, but death would come slowly from overheating. My flesh would boil and my eyes would dry up and shrivel. A slow, painful death. Something I wouldn't wish even upon my opponents.

A bright red light flashes above me, illuminating the cockpit. My motion sensors and radar systems have detected a moving object around the size of a Mech. In order to make sure this is a Mech, my Mech (The Widow) activates its EMS* system. The ERO of the mech is 632r*, higher than the average ground-mech's ERO*. However, this can't be Bird. Bird operates by around 800r, since she uses energy weapons and high-performance boosters as well. Her brother operates around 300r, using projectile weapons and equipped with only average-output boosters. Maybe Wild Card is an aerial unit though, HQ couldn't get as much on him as they could about the other two.

I fully activate my Radar screen. The mech's relative position is N 55.2 W degrees. Coordinates are 25m North, 36m West. Direct distance is 43.8m away. Otherwards, he's North West of me, 25 meters north, 36 meters west to be exact. The shortest route from me to him would be 43.8 meters. Simple enough. Now DD* is 35m, CO is 24.6m N and 24.8m W, RP is N 45.3 W. No other Mechs appear on my radar screen. This isn't Bird or Croc. Too slow to be Bird, too fast to be Croc. Wild Card. It has to be him. If I move, I'll show up on his motion sensors, if I stay still, even in this dank lighting, I'll surely be seen soon enough. Wait. I have to wait.

Thoughts whirr through my head. My shotgun is a near instant kill from a point blank range, but he won't get that close. My rifle could get a few hits on him, but not enough for a quick win, I want him dead before he can radio in the other two. Shit, he's 26 meters away... My boosters can launch me a distance of 15 feet. That should work. If I move fast enough, he shouldn't be able to dodge.. With this thought in my head, I type into my computer, " operation.calculate=dd>co " The machine whirs for a moment and then asks, "dd= ". I enter in '15'. Instantaneously, I receive the numbers. I lock my sites onto where he'll be and prepare the boosters. DD is 20... DD is 18... I grow anxious, fingers sweating on the controls. I hit the auto-pilot controls, the mech will launch itself with perfect timing so that when he hits DD 15, I'll be there to meet him...

[/spoilers:279my9s1]

Kareth

Biography[spoilers:279my9s1]Kareth is a calm, level headed writer and artist. At the age of 12, he found his first inspiration in his first girlfriend. However, things didn't work out between them and Kareth learned pain and heartbreak are by far the strongest motivators, even more than such things as love and passion. His motto is, and always has been, 'Pain gives birth to beauty.' The pain and rejection he has felt in his younger years fueled him. He did not become cold and hardened, he did not shut himself off to the world. However, he did realize the world is a harsh place, and he now sees it as his job to do as he can to improve the lives of those around him.

Still, Kareth has a bad habit of appearing cold and distant, even if he likes you. His dark gray eyes help complete the illusion of a dark, hardened soul. In truth, he feels sympathy and compassion for even the most vile of people, but still he is human, rage and anger come rarely to him, but he still can't shut them out completely. He usually keeps a serene attitude about things, very laid back, until something pushes him over the edge and he cracks. These periods of anger can last anywhere from a few moments, to a few days. During these times of anger, little can be done to calm his temper. After these bursts of anger, he usually then falls into a deep depression, the cap blowing off of the bottle which he stores his most sensitive emotions. Unchecked, these tears can last a while, but a hug from a friend or a few sweet words can soothe him when he's in this state.

Kareth usually just dresses in a plain t-shirt and blue jeans, wearing slippers around the house. He tends to give off a downtrodden look while writing, as if a family member just died, but around his friends he usually has a shy smile. He isn't considered attractive in the eyes of the 'hunk-centered media', where men are expected to have ripped, tan bodies, where as he is thin and tall, with a very light pale tan. His body is naturally built for strength, although he does nothing to tone it, still he's very fast and agile when the situation calls for it. He tends to walk and act rather delicately however.[/spoilers:279my9s1]

1. Late Night - Part 1[spoilers:279my9s1]Taking a deep breath, I lean back on my chair. Staring up towards the ceiling, shadows swirl upon the surfaces as my eyes explore them. The ceiling itself is barely visible, as the room is only being lit by moonlight shining in from the window above my desk.

Staring down at the notebook, resting open on my desk, thoughts whirr through my head. Still, I can't think of a single damned thing to write about... Thought of her cloud my mind and I sigh, resting my head on the desk, slightly aggravated. All I can think of i her.. A woman of amazing beauty and grace.. A woman no longer mine.

The thought of her brings my blood to a boil as take a deep breath. I can't let things like this, people like her, bother me. I try to think of a way to channel this distaste for her and women like her onto pen and paper, but no solution comes to mind..

Writing is my outlet, my way to transfer impure emotions to pen and paper and then just toss the paper away. Of course it doesn't work everytime. I am only human and sometimes, I'm just doomed to hate and loathe others.

Tired, and mildly frustrated by this writers block I seem to be experiencing, I walk to the kitch to get something to eat. The house is dark, but I still find my way.

The house is two stories, yet I've never been to the second story. No reason to really... Everything I need is on the first floor. A bathroom, kitchen, living room, two bedrooms are all on the bottom floor. So I find no need to travel upstairs.

Craving sweets and in dire need of an energy boost, I grab two boxes of Thin Mint girlscout cookies and pour myself a mug of cappachino. Dropping a straw into my drink and picking up the cookies, I navigate through the house back to my room.[/spoilers:279my9s1]

Nova

Biography[spoilers:279my9s1]A level headed, bu cold hearted Black Waltz. The first of his type, he was the original Black Waltz, a prototype. Built both physically and magically strong, he excels in both hand to hand and magical warfare. Although considered the strongest Waltz, he still had his flaws. BW-P1 (Black Waltz Prototype 1), as they call him, was the first attempt with intergrating artificial intelligence in an artificial being.

Although raised and trained to be savage, BW-P1 could never be the cold-hearted killer needed. Still, he provided useful as a final test for later Black Waltz models to pass before they coul be officially comissioned. Any Black Waltz had to hold their own under BW-P1 for atleast 15 minutes, and then undergo vigorous training under his command before they were to be given the title Black Waltz.

BW-P1's heart grew restless however, longing for freedom beyond the subterranean walls of the factory. Finally tired, no longer to take any more isolation, he left the factory one not, never to return again. Search parties were formed, but even without wings (which were given to most other Black Waltz's), he was hard to track down.

Being a factory produced Black Mage made him an outcast in most cities, so he kept traveling, looking for someplace to settle down, hiring himself out as a mercenary when needed. Nova kept wandering until the day of the Eclipse. He was wandering near the ruins of Burmecia one day as he fell upon two travelers, Rem and Jarviar. Rem was a hand to hand brawler and his older brother, Jarviar, appeared to be a hunter. Running from something, they asked BW-P1 to assist them. Moments later, the earth began to shake as a sand work emerged. It was a short fight, but the two brothers were shaken. Escorting them to Burmecia, he found that they were indeed brothers, both of them from Alexandria, looking to start a guild in the Burmecia, which is being rebuilt after Kuja. Seeing this as a noble cause and a chance to help fix the damage wrecked upon Gaia during Kuja's attacks, Nova agrees to join this guild and assist reconstruction.

Of course, things don't always happen as is expected, and soon Nova and the two brothers find themselves in the service of the King of Burmecia. On one assignment, Nova meets a beautiful white priestess, name Aislinn. He finds himself becoming infatuated with her and when he loses her on his mission, he tracks her down, looking to find her...[/spoilers:279my9s1]

During youth Ona was a member of a wealthy family. His father was once one of Midgar's most talented blacksmith AND gunsmith. He was rumored to have helped create the original parts for the patrol parts which once patrolled Shinra HQ. Ona's mother was a very talented seamstress, she owns a small shop in Edge selling dresses and robes.

At the age of 5, Ona's father began to teach him the art of warfare. At this time Decu learned to weild both a blade and a gun. He excelled in battle which alternates between long and short distance combat. He loved the thrill of charging an opponent, guns blazing, swapping blows, jumping back... shooting again and coming back in for another charge.

However, his training was halted at the age of 13, when he discovered he had the geostigma. His parents were worried and confined him to his room, only letting the best of Midgar's doctors in to visit. None of them helped... Ona soon grew tired of the confinement and decided to leave in an attempt to find his own cure. He grabbed both his blade and his two favorite guns, a shotgun and a pistol, as well as a long black hooded robe.

Ona ran away to the slums of Midgar, hoping to find an escape from his problems... He stumbled across a bar ran by Tifa Lockhart. He visited often and became a regular there. He heard many stories of this rebel group called Avalanche and he started to seek membership. At this time Avalanche was a much larger group than it once was, almost 200 members comparing to the handful they had during the Sephiroth Incident.

Ona never made it past the lower ranks of the organization, but the constant battles and training helped keep him in shape, helped him fight off the terror that is Geostigma.

At the age of 16, (Three years under the service of Avalanche and right after the return of Sephiroth) Ona was healed along with many of the others in the area. Still to this day he wears the red ribbon on his arm, marking the geostigma victims as different than the others.

Shortly before the age of 17... Ona left Avalanche, thinking of it as a dead end now that he was healed, now he trains himself vigilantly in the streets of Edge.

Ona Decu has a total of four different outfits.Battle w/ Robe.Basically just him in a large, black hooded robe. Usually when he is still wearing his robe he carries only his guns in his hands, pistol in the right hand, shotgun in the left. Whenever he is wearing his battle clothes, his eyes are gray...

Battle w/o robe.He wears two shoulderplates identical to those of cloud, the one on his left is crimson with a white cross on it. The one on his right is just plain, unpainted, steel. Without the robe on you can see the red ribbon on his left arm. The left sleeve is cut off while the right sleeve is about the length of a T-shirt's sleeve. His shirt is black. He wears baggy black jeans and black boots as well. Whenever he is wearing his battle clothes, his eyes are gray...

CasualWhenever Ona is just walking around he wears either a red, white or black t-shirt with black baggy or slim jeans... Occasionally he wears a baseball cap, but rarely.[/spoilers:279my9s1]

I do have more stories written up, I'm just too lazy to type them up atm. ;x Also, I'll be adding pictures of my characters soon.