GeometrySampling

Contents

Usage

GeometrySampling value

Description

This command sets the geometry sampling type of the current material. Valid geometry sampling types are solid, wireframe, and pointcloud. However, Activeworlds v3.0+ no longer supports "pointcloud" geometry sampling. The default is solid.

Note: contrary to popular belief, wireframe objects do not usually render any faster than solid objects. In fact, they often render slower!