Too much platforming?

I don't know if I'm on the minority on this but I've found that there is too much jumping around to get through the stages. I'm on Mission 18 and feel that the level design is too dependent on using the hooks & jumping all over the place to get from one place to another in the game. I checked the 'traversal' stats on the game and it said I had over 1000 jumps...!!??....a little too much perhaps? I like the game but between that and the lack of bosses those are my only 2 major gripes on the game.

Definately too much platforming if you ask me, I spend more time running and jumping than I do fighting, which isn't what I play DMC for. It's a bit of a dissapointment especially since the combat is well done.

As much as I love this game, and hate to say anything bad about it, I have to agree. At first I was like. "Oh yeah! Tearin the world apart!" By about Mission 18 where you are at, I was just tired of all the rubble and jumping around, hooking, etc. I also agree with the poster above me. I would have much rathered have more puzzles in place of the jumping.... Only real puzzle I remember... maybe I need to replay it to jog my memory, but the only one I remember is the one near the end running through the tunnels, then alternating the signs around to their corresponding statues.

As much as I love this game, and hate to say anything bad about it, I have to agree. At first I was like. "Oh yeah! Tearin the world apart!" By about Mission 18 where you are at, I was just tired of all the rubble and jumping around, hooking, etc. I also agree with the poster above me. I would have much rathered have more puzzles in place of the jumping.... Only real puzzle I remember... maybe I need to replay it to jog my memory, but the only one I remember is the one near the end running through the tunnels, then alternating the signs around to their corresponding statues.

Hebaphrenic

Absolutely agree. And yeah, it's sad, it's in fact the ONLY real puzzle in the game.... ._.