Prepare yourself for the world's most extensive video-game art archival project ever produced - a project chronicling over two decades of art and design from Sierra Online - one of the world's most prolific game development companies in history.

Featuring artwork, interviews, and features from talented game designers, illustrators, animators, producers, fans and friends of the graphic adventure phenomenon that started it all.

It's time for Brandon Klassen and Eriq Chang, the creative minds behind the "Art of Sierra" project, to reveal the fruits of their labour - over 8 years of hard work archiving and preserving the art of Sierra On-line for the ages.

I thought Sierra threw out most of their old art in the late 1990s. I remember seeing some go for crazy amounts on ebay... Any idea how much of it they got hold of for this book? It'd be a bit dull if it were mostly screenshots.

I'm in for this. It should be superbly better than Rogue Leaders, much more focused on why people by the books (for the behind the scenes stuff and for first party games, although it seems Dynamix is in there, which is great. Wouldn't mind any Coktel Vision either).