We wouldent nessesarily need a stealth unit or full blown stealth unit instead. Possibly would be alot better if you had say an assasin unit to which you had to plan your attacks and take out groups of enemy's silently (special ability for this quest could use a restricted travelling band of mercinary so they couldent be used all the time in game). And you have to take out the right group to get through the lines of defence or try and kill other guards just before they discover the bodyies and the alarm is raised etc untill eventually you take out a noble or somone with power with no clear heir to his estate there for while the conflict begins on his sussesor that would explain all economic and unrest in the city after its done. just an idea to make the steal possibly more playable

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