so the point of this forum is to collect and/or debunk any rumors that might be going around about the future of R/M/E. on my server epitaph is has been spreading rumors that the update will cause marrows to jump to 10-20M afterwards, in order to get their's to sell for 9M. caims come from JP forums apparently saying that you'll need lvl 99 relics to get the new upgrades.

anyone else have a rumor someone might be spreading on their server to share?

edit: the other thread has turned from useful to babble, a new one seemed reasonable.

Below is a comment from Producer Akihiko Matsui about level 99 relic, mythic, empyrean, and Walk of Echoes weapons.

Originally Posted by Akihiko_Matsui
Matsui here.

I have some follow-up information regarding how we plan to build on relic, mythic, empyrean, and Walk of Echoes ("coin") weapons (I'll refer to them as RMEC below. Apologies that I left out coin weapons in my last post).

There are many who feel upset and uneasy regarding the recently introduced weapons, as well as the information that has been conveyed until now. So while this information is still not finalized, I would like to give a bit more insight into our plans.

We are planning to unlock the special weapon skills that are granted from RMEC weapons when you have upgraded them to their level 99 form (this includes non-afterglow weapons, and shield/instruments will not be included in this). However, we plan on adding some conditions that fall in line with the jobs that can equip the respective RMEC weapons.

As we have yet to finish all the testing as to whether or not we can do this, please let me again reiterate that this is not yet finalized.

Due to the nature of this topic, we definitely need to proceed carefully, so despite the fact that I'm only mentioning this at the idea level, I understand that the level of disappointment will be quite great if I say that it is too difficult to accomplish this after all, and I was thinking it would be best to let you all know once it took a bit more shape.

You're probably thinking "if that’s the case, then don’t announce anything," but because I thought it wouldn't be good to not let you know anything until plans were finalized I decided to make this post. (I've been under so much stress I feel like I'm going to get an ulcer >< But I know I shouldn't be complaining.)

While the memories you made and the stats on your equipment cannot always be proportionate, we are trying our best to see if we can keep all of the effort spent on earning these weapons intact.

We plan to do all that we can, but please give us some time for this.

He also follows up on a player's comment, which I've summarized below:

Originally Posted by Akihiko_Matsui

I have the following questions/comments regarding the unlocking of these special weapon skills, and I'm sure a lot of others are thinking the same:

- Relics: There are gaps in a lot of the weapon skills for these weapons. For example, there is no special advantage to Knights of Round or Scourge, while on the other hand unlocking Catastrophe or Coronach would lead to the destruction of balance.

- Mythic: These weapon skills can already be unlocked through the quest "Unlocking a Myth."

- Empyrean/Coin: How will these weapon skills be differentiated for the two weapons?
I was thinking this question would pop up.

I apologize, but unfortunately I am unable to answer anything at this point in time. One of the reasons I felt I should not have mentioned anything during a stage where various things have not been finalized yet, despite prefacing it that this is non-finalized information, was following up on individual specific questions based on supposition.

Being silent because it's not possible to answer right now would remove the whole purpose of why I posted, but on the other hand, continuing to entertain suppositions would cause expectations to grow even more wild. As a result of this, things that I didn't promise would turn into promises, and I would like to avoid making it seem like we are breaking promises.

With that said, the answer for the moment for many things will be "Sorry, but I cannot answer that right now."

Once the content has been fleshed out and confirmed I will be sure to let you all know the details, but please give me some time.

Yup, no thanks. Sounds like retirement for this guy. Golf, margarita's and shuffle board on Tuesdays at the Lions club. Polo shirts and shorts with high tube socks. All sounds better than this line of crappola.
"Good job on all your hard work getting weapons to 85-90" Now spend a bunch more hours and countless millions to get them all to 99 so you can basically burn up more storage spots on weapons you made just to unlock the weapon skill"
Not this damn guy.

Thank you for your patience regarding the potential upcoming adjustments to Relic, Mythic, Emperian, and Coin weapons (referred to as RMEC). I understand the vagueness of my recent posts has caused quite a commotion, and for that I apologize; the last thing I wanted to do was to cause further confusion and speculation by talking about ideas that haven't fully materialized.

We understand that there is a lot of attachment to RMECs; as a result, plans are set in motion to allow level 99 RMEC owners to use their weapon's specific weapon skill using any weapon of the same type after completing certain requirements. Please note that only jobs that can use the RMEC weapon itself will be able to complete these requirements and use the weapon skill.

Moving forward, we plan to continue with our roadmap regarding 'Content Levels'. The future of FFXI is more about building your character's content level to be able to tackle the harder content, and be rewarded as such. Level 99 RMEC owners will be unique in their ability to use their former weapon's weaponskill, setting them apart from the masses.

Thank you for your patience regarding the potential upcoming adjustments to Relic, Mythic, Emperian, and Coin weapons (referred to as RMEC). I understand the vagueness of my recent posts has caused quite a commotion, and for that I apologize; the last thing I wanted to do was to cause further confusion and speculation by talking about ideas that haven't fully materialized.

We understand that there is a lot of attachment to RMECs; as a result, further enhancements will be able to made to level 99 RMECs to enhance damage and provide other effects. The path to completing an augmented RMEC will not be easy, but those able to handle the task will truly have a weapon of legendary proportions.

Regarding Afterglow, plans are in place to have parallel upgrades; both afterglow and non-afterglow weapons will be able to be augmented in the same manner. Should a player decide to add an afterglow to their weapon at a later time, they will be able to.

Moving forward, we plan to continue with our roadmap regarding 'Content Levels'. The future of FFXI is more about building your character's content level to be able to tackle the harder content, and be rewarded as such. Building on to a RMEC is a part of that journey.

I mean I have 4 trial magicians katanas at 99 the majimun the hitaki the evasion and the magic defense katana if I could merge atleast 2 of them into my kannagi that would rock could u imagine a 2 to 4 hit kannagi with store tp plus 15 a girl can dream and hope right?

so the point of this forum is to collect and/or debunk any rumors that might be going around about the future of R/M/E. on my server epitaph is has been spreading rumors that the update will cause marrows to jump to 10-20M afterwards, in order to get their's to sell for 9M. caims come from JP forums apparently saying that you'll need lvl 99 relics to get the new upgrades.

anyone else have a rumor someone might be spreading on their server to share?

edit: the other thread has turned from useful to babble, a new one seemed reasonable.