For being in charge of what is probably the biggest game in the world
right now and all the responsibilities that come with that, Epic is
proving itself quite capable of changing things up on the fly.

Case in point: last week, a video went viral showing one player making a
valiant effort to save another player — a competitor, no less! — who
had found themselves in a more or less inescapable section of the map…
only to have things go wonderfully, hilariously wrong at the last
second. Today, a tombstone marking the mishap appeared in game.

Here’s the video of the original rescue mission, as streamed by would-be hero Muselk (wait for the end):

The whole thing is like an unintentional lesson in comedic timing.

Today, this tombstone showed up in the same location for anyone who dare wander down there themselves:

(Photo via redditor StoreBrandEnigma)

For those unfamiliar with the game’s mechanics: Fortnite lets you build
structures to defend your position or reach new heights… assuming you’ve
scrounged up enough materials (wood, brick, or metal.) Muselk had
enough materials to reach the stranded player… only to hit the build
limit (the outer-most regions of the map where building is disabled)
with the rescue target just out of reach. Thats where things go extra
wrong.

It’s just a cute little nod, sure — but it shows just how damned agile
Epic has gotten at making changes to this game. They add a new gun and
it seems to be throwing off the game’s balance? It’s gone. Glitches
discovered in a new map element? They’re patched. A video blows up
demonstrating a hilarious outcome all set in motion by seemingly
inconsequential design decisions? Bam, it’s memorialized in game within
days.

The best part: if you go down there to check out the tombstone out… you might not make it out alive yourself.
https://www.geezgo.com/sps/32092