Lurking I: Immortui

Comments

One question though - how are you supposed to find Drake Scroll (1)? - I ended up just asking random people about it, and lucked out that I was in the right town, so the fifth person I asked was the right one!

v1.4.1 Should provide you with a properly working auto-map feature that properly saves areas explored by map. The open custom character icon slots should now be usable for custom character icons. Please let me know of any issues. Thank you!

It has come to my attention that the blank character portraits do not load into the game. You can still replace the existing character portraits with custom portraits. If you wish to use the blank portrait slots contact me and I can help you out. Otherwise, as it is a non-critical issue, the fix will be included in the next update. Thanks!

Lurking I v1.4.0 should no longer have any issues with errors which end the game session. The character creator has been updated and you can now use your own custom tiles for characters if you wish. I have begun to implement a map function which works, but not completely as intended yet. Mapped areas do not yet save. You may use it or not as you wish.

Suggestion: Remove the roll mechanic. All roll mechanics do is waste the players time. Any dedicated player is just gonna spam roll until they get what they want. I feel it's better to give the player points to allocate as they wish.

thank you. In retrospect I agree. I liked it in wizardry but I do need to remove it or perhaps randomly distribute a set number of points only rather than all random.? Thanks again. Hope you enjoy the game.

Started game... almost quit... stuck with it.... got hooked... love it! This game is absolutely awesome. It's big. Some of the characters are hilarious. Role playing aspect is just what I have been longing for. Not corralled along through the story. Spoiler Alert: Discovered a way to visit the ruins of a 'familiar land'. My mind has slowly been blown apart. Thank you!!! PS This should not be a free game.

Very solid RPG. The game is rich in content (you'll probably need more than 40 hours to reach the end) and delivers some particularly interesting exploration.

Character creation and customization are free, the world is open and big, the towns and dungeons all provide their dose of unique characters, key items, tool and/or equipement. Inside combat like outside combat you'll be able to cast spells, sing songs and use tools and consumables. The equipement is varied.

Every character you meet will be involved in your quest one way or another, providing you a new item, spell, song, important keyword or hint which will help you in one of the numerous subquests slowly carrying you to the final goal.

The dialog system is well used, you'll need to ask people the good questions in order to progress through the story. Moreover you'll meet a lot of charming characters and it's pleasant to talk with them.

The game is definitely not easy, it doesn't hold your hand, which is part of its charm. However the mandatory puzzles are logical and you'll certainly reach the end if you take the time to visit the world and pay attention to what people say.

Besides the game is polished, there are a lot of secrets and you'll probably not discover all of them. There are also some nice little things like seasons which change over time, which is not only cosmetic since during winter shallow water turns to ice and is easier to distinguish.