Formed during Vanilla, Prophecy is one of the oldest continuously operating guilds on the server. As such, the guild upholds a strong tradition of fun, family, honor and raiding, while at the same time adapting ourselves to fit the modern WoW. At Prophecy we strive to find a balance between being a Progression guild and being a Casual/Fun guild. We don't make our raiders treat the game as a second job, but we do expect a level of preparation before raid starts. We are always looking to make ourselves better and down harder and harder stuff, but at the same time we find ways and times to include anyone interested in raiding with us. We also open our doors and welcome in people who want to do things other than raid. Whether your interest is Mythic+, PVP, or just questing and lore you can find a home here. Fun, family, honor, and raiding.

Guild Rules

Guild wide there are very few rules that apply to absolutely everyone in the guild. First and foremost, is that guild chat absoluletely must remain PG-13 at all times. We are a family friendly guild that does have several underage members. We will not be responsible for corrupting them here, that is what they go to school for. Secondly, all guild members will treat EVERYONE with respect at all times. This includes people outside of the guild as well. You wear our name on your nameplate and we expect you to present the best face you can for us. If you can't say something nice then don't say anything at all. Our guild does have a Teamspeak 3 server that anyone is free to use at any time. Teamspeak does not have to remain PG-13 if there are no underage people in it. However, it must remain respectful at all times just like guild chat.

Code of Conduct Policy for Guild Communiction. Due to past hostilites between guild members, we feel it is in the best interest of the guild to implement rules for the guild's various communication systems. These rules are designed so that we may have the same conversations as before without the side effects of alienating fellow guild mates who do not have the same sense of humor or may even find some comments offensive. If there is an issue with something a fellow guild member has said in chat, please, first and foremost, try to resolve the issue yourself by talking to them. It is discouraged for you to simply put your guild mate on ignore because you may need to rely on them for a future raid or instance. If no resolution can be found on your own then bring the problem to a member of Guild Leadership to moderate. Aside from raids, Teamspeak is not a requirement, if something said in Teamspeak offends you feel free to move to a different room or request that the person who made the comment do so. These rules are not put in place to be overbearing and totalitarian in moderating your communication, but to make the guild a more enjoyable place for all those who join us. Whether a guildy is new or old they are all still members of this guild. We are a family and we are here to help each other progress, and everyone is worthy of your respect.

Raid and Loot Rules

1. Rage quitting is never an acceptable option during raid. If you are upset about something that happens have a talk with a member of Guild Leadership. If you are still unhappy after a conversation you may be allowed to bow out of raid. Do not just leave, it could cost you.

1a. If you wish to raid with us you will be required have the voice program Teamspeak 3 and the addon Deadly Boss Mods. You do not have to be able to talk in Teamspeak, we do not require a microphone, but you need to be able to hear instructions. DBM is an addon required by pretty much all raiding guilds that provides you with useful timers and warnings and stuff. Alternatives to DBM such as BigWigs are acceptable.

2. Raiding spots. In the event that there are more people interested in attending a raid then Raid Leadership decides we can accomodate that evening there are criteria that will decide who goes and who sits. Remember, even if you sit, if you are online/available all evening you still get credit for being there. The criteria are as follows in order of application

Gearing: Is your gear good enough to fulfill your designated role (especially if that role is as a healer or tank)? We reserve the right to refuse an invite to someone if their gear does not meet the minimum ilvl requirements for that day's challenge. Remember there are other ways to attain gear besides raiding (crafting, questing, Mythic+ dungeons). Often you can find guildmates who are more then willing to help you find a way to get geared up.

Raid Balance: Do we need more tanks? Heals? CC? To many mDPS? Remember the balance of mDPS and rDPS is important and may change depending on the fight.

Signups: If you signed up for the raid you get a slot over those who did not commit. However, if you do not arrive by the official raid start time (8pm server), your spot is no longer guaranteed. We won't kick people out once they have accepted an invite just to accomodate late arrivals.

3. Attendance Policies:

Minimum Raid Attendance- This consists of showing up and being present for the entirety of whatever may take place on a given raid night. For instance if you show up for raid and are put on standby and are available/online the entirety of the evening you get credit. If a non raid activity is scheduled, such as a night for Mythic+ dungeons, or some other special event is going on and you are here for that you get credit also.

Member : 0. We're a raiding focused guild but that is by no means the only option available to you to be in the guild. If you are here because of friends, or 5-mans or just so you are not lonely, you do not have to raid with us. However, Members should not expect to be able to raid with us. Not to say you will never be allowed to come, just don't expect to be able to come on your schedule.

Main Raider+ : 4 events in a 30 day period. If a raider goes over 30 days without raiding he/she may lose their spot and be marked inactive. After 60 days you may be demoted. See the Promotion/Demotion section for more details.

You must raid with this guild. If you feel you must raid with another guild for some reason you ABSOLUTELY must clear it with a Coordinator+ first. The purpose of a raiding guild is to raid together. If a raider decides to raid with another guild on a Prophecy designated raid night (Thursday, Friday, Saturday) their Raider status may be removed. Please, like is stated above, the point of being a Raider with a dedicated raiding guild is to .... raid. Don't bow out on us for another guild. If you don't want to raid that night that is fine but don't go with a different group either.

4. When a raid or raid night event is scheduled for a particular start time, that is the time that the first pulls are expected to start. Therefore, raid invites will begin 15 minutes prior to that time. For that 15 minutes only those signed up and prepared to go will be sent invites. Our intention is not to punish raiders, we are attempting to push for raids that start on time to give us more TOB (time on boss). Please note that if you inform us you will be late ahead of time your raid spot may be reserved until the first pull occurs. If you arrive later then that you may be afforded a spot at Raid Leader's discretion.

5. Loot Rules are fairly straight forward. Loot will almost always be set to personal loot. Any loot that is not needed by the person recieving it may be put up for roll. All interested and eligible raid members will do a /roll and highest roll gets the gear. Raiders who have not recieved a piece of up for grabs loot yet will get priority over those that have.

6. Everyone who attends a raid is accountable for their performance and will be held to a certain set of standards. First off, all Raid Members must watch the strategy videos provided on our forums page before they attempt to kill a boss. Our strategies may not always match those videos perfectly but differences will be pointed out to you before the fight. The point is for you to already be familiar with the fight so that the Raid Leader does not need to spend 20 minutes explaining a fight before every pull. Secondly, all Raiders are responsible for evaluating their own performance. Don't worry, we will help you with evaluating it as well, but you should be spending time looking at the logs after every raid night to see what you did wrong, what you did right, and what you can do to improve your performace the next time we do that boss. There is a link to logs on the main page of this website. If you are not sure how to read them please ask a member of Guild Leadership and they can walk you through it privately. Raiders who are continually underperforming for their role over a period of time will be asked to seek help. If help is not sought out, or if it is offered and not accepted, then those people may be asked to sit on standby for progression. If you feel you need help please don't wait for someone to come to you, seek out a memeber of Guild Leadership and if they don't know how to help you out they will know someone who does.

7. Sister Guild Members: Currently Prophecy is in a guild alliance with the guilds of Vitality-Kirin Tor and Havenguard-Steamwheedle Cartel. Members of those guilds are treated as Raiders for all things raid related, including rules, accountabilities, and loot. Members of Prophecy are welcome to cultivate friendships and even attend raids with our Sister guilds at their Raid Leader's discretion. Remember that you are a Prophecy Raider. Also, while you are welcome to attend their raids those raids do not replace your responsibility to your own guild, just because they might happen to have gotten to a further boss and you no longer need the loot.

8. The last rule is incredibly simple. Either follow the rules or please consider raiding somewhere else. Compared to hardcore raiding guilds we do not ask much of you, but we do ask more of you then some very casual guilds would. If you do not feel like you can abide by these rules we will not hold anything against you. Our guild can accomodate a lot of different types of players, but not everyone is going to fit here. If our guild is not a fit we will wish you nothing but the best.

Guild Ranks

Den Mother - Dayaris The Guild Leader and Raid Leader

Officer - The officers, trusted advisers and decision makers, all of whom have the guild's best interest at heart. Talk to them if you have any questions, comments, or concerns. New officers are elected only by the Guild Leader and the current Officers.

DPS Lead/Loot Master- Dysraxis

Tank Lead - Portent

Heal Lead- Thorandaal (as Dzyenshi)

Bank Coordinator(s) - Niytelock and Kahlana - Entrusted to use the full potential of the guild bank to benefit the Prophecy family

P.R.Coordinator - Lazram - Responsible for making sure that our public face shines bright as a beacon to attract more members to our family

Senior Raider - A prestigious award given to long-standing raiders who have constantly shown up and contributed their tanking/healing/DPS to the raid. To achieve this rank you must have been to 50 or more raids/raid time guild events. Can see officer chat and has increased access to the guild bank.

Raider - The raider rank. A trusted raider who has proven him/herself during initiation and proven to be a good and capable raider. Also denotes the raider's primary character.

Bringing Alts over Mains: While we want to accomodate people's desires to play with multiple characters, we have to do so with an eye on progression. With that in mind there are many reasons a raider may be denied permission to raid on an alt:

-Main characters need to get geared up first, meaning either yours or another person's who needs the spot

-Main character is needed more, either for class/balance reasons or for the overall gear level of the group

-Alt is undergeared. Note that this can apply to mains as well but is more likely to be an issue when asking for an alt

Legacy Raider - Prophecy's Senior Raiders of the past. These people have helped us push progression at some point in Prophecy's history, making us who we are now. This title honors their contributions.

Member - Non-raiders, though from time to time they may be seen raiding with us when we are short on participants. These people are here primarily for social reasons. Members who raid with us do have some limits on what gear they can win from a raid and are treated as guest raiders in this instance.

Alternate - Non progression raid eligible alternate characters. Can be alts of either Raiders or Members. May be brought to raids under extreme circumstnaces.

Promotions/Demotions

In order to attain Main Raider rank from Member status you must attend enough raids (4 Normal raids in any rolling 30 days) to demonstrate a need for your character and is awarded by Guild Leadership (Coordinator+). This is in order for us to evaluate your performance and potential and for you to evaluate your fellow raiders as a guild. This is also used to reattain a rank after a demotion, Legacy Raider -> Senior Raider or Casual Raider -> Main Raider.

In the event that a Raider or Senior Raider goes inactive the following steps will be taken:

-Raider+, after 30 rolling days of no-shows the character may be demoted to Casual Raider. If the person still does not show up after 60 rolling days, he/she may be demoted to either Member (if originally a Main Raider) or Legacy Raider (if originally a Senior Raider).

-Inactive raiders may also lose their spot in the raid at Guild Leadership's discretion. All this said we understand that real life things happen, if you become aware of a situation that will cause you to become absent for an extended period of time, please talk to a member of the Guild Leadership, allowances may be made.