Taking notes as we go

Virtual Reality content production is uncharted territory. There are no books to read, or gurus to follow. Under every rock we find both new ideas and great challenges. This is the excitement of pioneering a new technology.

Video games and sports could be argued to be at different ends of the athletic spectrum. On one side you have individuals sitting on a sofa with a controller or keyboard in hand furiously clicking buttons while staring at a screen. On the other you...

One of my fondest childhood memories is that of my grandfather taking me to see ‘The Jungle Book’ in the cinema aged seven for the first time. Sitting in the darkened auditorium with a box of freshly popped corn sitting on my lap watching the...

Advertising’s relationship with the internet has long been paradoxical since it enables the existence of online content through financial backing while often depreciating the quality of the content through distracting interfaces, sponsored content, and pre-rolls. Behind the scenes, users may be targeted according to their...

Data representation is a critical part of a wide spectrum of industries. Making that data easy to understand and analyze as well as empowering the analyst with the ability to extract key information and results from that data can make or break a company’s bottom...

Last month at the yearly F8 conference Mark Zuckerberg announced that Facebook will be launching head first into Augmented Reality. Considering Facebook has already invested nearly $3 billion dollars into virtual reality to date, this is an exciting addition to the company’s growing portfolio of...

On the surface a virtual reality experience seems easy to define; take a headset, pop it over your head and fire up an application. Your various senses are then bombarded with stimuli and boom; you are now in ‘Virtual Reality’.
However when you scratch the surface...

Critics are exceptionally willing to point out that Virtual Reality is an immersive experience in so far as it becomes a wedge between the user and all external stimuli. And they have a point; the entire field of vision is taken over, sound blocking headphones...

Sometime during the 1980s a term was coined to encompass the shift that society was seeing at that period towards digital data creation, transmission and retention. It was known as the ‘Information Age’ and beckoned in the current era within human history of a knowledge...

There is a shift in how we experience films, both in public and in our living rooms. Video rentals are long gone, as streaming and download has taken over on all devices. Your flat screen TV is HD or more, and the time from cinema...

Virtual reality will not only be a vision-based medium, but one that will immerse our other senses in equal measure. Since normally sighted humans primarily use visual stimuli to represent the world, people apply the same visual bias to the development and description of VR,...

Glitch Studios is a virtual reality and augmented reality production studio based in Oslo, Istanbul and London. With our pool of creatives we position our self as brand story experts in virtual reality. We offer you the very best cutting-edge virtual reality experiences for a wide spectrum of applications allowing your brand to engage with end users in new and immersive ways.