In the coming weeks, we'll be releasing a new content update for PWI that we've titled "Reflections". We're excited to bring it to you since it will add a lot of new features, from a new way to gain EXP (an actual new mechanic this time, not just new quests) to new daily and weekly quests, including a high level PVP event in Morai. It will also include various mechanic tweaks and bug fixes.

We'll also be making some major changes to Territory Wars, and that's what I wanted to talk about specifically in this post. These changes will be as follows:

1. Change bidding to use Ten Million Big Notes instead of Coins

The number of Big Notes that can be used for a bid will be from 1 to 99. This will effectively raise the minimum bid from 100k to 10,000,000. Maximum bid will effectively increase from 200,000,000 to 990,000,000.

Why the change?

As some of you know, the economy within the Chinese version of PW is vastly different from that of our version here. They made this change to fit more with their own server economies, and the change was applied to our version as well.

What will we do about it?

Since we feel that this change would be too drastic for our own version, we're taking some steps to adapt to it. We are currently working on a system for refunding 90% of your Territory Wars bid. The bidder will get this refund whether they win or lose their battle, and it will be sent out during the maintenance following the TW.

This change will effectively reduce the bidding range to 1,000,000 - 99,900,000 (once the refund is received).

In addition, since this TW bid change is pretty dramatic even with the refunding functionality in place, we'll be monitoring the situation, and we strongly encourage you to provide your feedback on the matter.

2. Number of Simultaneous Attacks on a single faction increased to seven from three.

Why the change?

This change was made to reduce the chance of a server monopoly and to increase competition in TW. Not all versions of PWI use the Seasonal TW system like we do (in fact I believe we're the only one), so it makes sense that more mechanisms would be put in place to guard against this.

What will we do about it?

Monitor the situation moving forward. Again, we encourage you to submit feedback either here on the forums in via Customer Service ticket.

3. Increase the strength, durability, and cost of base defenses in Territory Wars

Why the change?

To bring these defenses in-line with the increased power of characters over the last several updates.

What will we do about it?

Same as above: Monitor the situation moving forward. Again, we encourage you to submit feedback either here on the forums in via Customer Service ticket.

So, since some of these changes are pretty dramatic, we wanted to give a heads up a little beforehand so that people can start planning for them ahead of time.

We'd also love to hear what you think of these changes, and we'll forward all constructive feedback to the developers.

The number of Big Notes that can be used for a bid will be from 1 to 99. This will effectively raise the minimum bid from 100k to 10,000,000. Maximum bid will effectively increase from 200,000,000 to 990,000,000.

Why the change?

As some of you know, the economy within the Chinese version of PW is vastly different from that of our version here. They made this change to fit more with their own server economies, and the change was applied to our version as well.

What will we do about it?

Since we feel that this change would be too drastic for our own version, we're taking some steps to adapt to it. We are currently working on a system for refunding 90% of your Territory Wars bid. The bidder will get this refund whether they win or lose their battle, and it will be sent out during the maintenance following the TW.

This change will effectively reduce the bidding range to 1,000,000 - 99,900,000 (once the refund is received).

In addition, since this TW bid change is pretty dramatic even with the refunding functionality in place, we'll be monitoring the situation, and we strongly encourage you to provide your feedback on the matter.

My opinion is they should leave the changes how they are, PWI is not smarter than the people in China, honestly their changes are better without your ideas to make it more 'carebear' leave it how they tweaked it please.

Lol 7 attacks in 1 day. most guilds cant even handle the 3 they get at the moment (apart from LC powerhouse) they seems to be holding up strong to the triple attacks. More unneeded changes? and to TW the only thing that is keeping the mayority of old players playing this game? GG pwi, GG.

We'd also love to hear what you think of these changes, and we'll forward all constructive feedback to the developers.

Posts that in a closed thread...

My input on the changes

1. Change bidding to use Ten Million Big Notes instead of Coins

Ya thats a bit too high for a fledgling faction but the big players would have no problem with it. If they really do refund 90% of the cost always I don't really see much of a problem.

2. Number of Simultaneous Attacks on a single faction increased to seven from three.

They should have had this long ago. If you're not strong enough to hold your land from your attackers you DON'T DESERVE TO HAVE THAT LAND. Currently on my server it is rare for any faction to have more than 2 defenses so there won't be much change. In the past though big factions had 20 defenses and could handle them easily since they were spread so thin which made large alliances worthless.

3. Increase the strength, durability, and cost of base defenses in Territory Wars

I hope they increase the range of the towers too since it's kind of a joke at the moment. Most attackers just ignore them these days.
From what I understand they are changing the damage from 10x your level up to 25x your level which will make them 2.5 times stronger. Seems decent.

All in all I think it's fine but I wouldn't give the change a named content update.

Lol that's not decent...if you need to rush past your faction is still going to rush past. 1 or 2 guys dead is nothing. Besides, if people can still draw aggro on towers, it'll be easy as before. Really towers need to AOE if you want them to actually have impact.

I want really tough towers that cannot be rebuilt, so taking one down basically increases your faction's roaming space.

Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui:

We are currently working on a system for refunding 90% of your Territory Wars bid. The bidder will get this refund whether they win or lose their battle, and it will be sent out during the maintenance following the TW.

This part right here...this is going to be abused to fake-bid.

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I <3 Subtraction.
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