Is it the Los Angeles Rams or the New England Patriots? We'll never tell.

Okay, we'll spill the beans. It's the Rams. According to Madden's highly scientific system, which annually simulates the big game, the Rams score 30 points, which tops out the Patriots who only manage 27. Watch the full video below, which includes more fun predictions.

Before the playoffs, Kato also ran his own predictions useing Madden NFL 19, and ended up with a different winner. Read that column here.

Yesterday, Epic Games revealed the post-apocalyptic shooter Metro Exodus would be coming to the Epic Games store as an exclusive. As a result, the game was removed from other online stores, like Steam. However, the U.S. publisher of Metro, THQ Nordic, offered some additional context to the discussion in a series of tweets.

not want to categorically exclude the possibility of timed exclusives for any of our games in the future, but speaking in the here and now, we definitely want to have the players choose the platform of their liking and make our portfolio available to as many outlets as possible. pic.twitter.com/oOI52rLDAi

Those who already pre-purchased Metro Exodus on Steam or other digital platforms will still receive the game on February 15. However, pre-orders are no longer open anywhere other than the Epic Store.

Electronic Arts has removed the ability of Ultimate Team players to purchase FIFA Points in its FIFA games (on all systems) in Belgium starting January 31.

FIFA Points is the in-game currency of the series' Ultimate Team mode that is used to buy randomized packs containing players and other items for the mode. Packs can also be bought with a separate Coin currency earned via gameplay.

The existence of FIFA Points created an ecosystem where players could spend real-money for a chance to get good players quicker than having to grind through matches for Coins.

Chinese company NetEase has purchased a minority stake in Detroit: Become Human developer Quantic Dreams, infusing it with funds while allowing it to remain independent. Quantic Dreams co-founder David Cage says that the studio plans to make games for multiple platforms from here on out, and not solely for Sony.

This move increases NetEase's video game presence. In June the company purchased a minority stake in Bungie, and it's working with Blizzard on the Diablo Immortal mobile game.

Reports of a toxic workplace at Quantic Dream don't seem to have influenced NetEase's decision. Last summer an ex-employee won an employment case against the developer (which is being appealed), and one of the allegations was that lewd and racist photoshopped images of its employees were allowed to be circulated within the company.

Pokémon Go fans, your journey to the very best just got a little bit harder. Palkia, Pokémon Diamond and Pearl's Legendary dragon with control over space, is coming to Pokémon Go in all his space-controlling glory. Starting today, you can go after the legendary all the way through February 28.

"With the ability to warp the very fabric of space and enough power to take on Giratina, Palkia is a Pokémon that shouldn’t be underestimated," developer Niantic writes in the accompanying blog post. "Be sure to assemble a team that includes Dragon- and Fairy-type Pokémon to take down this Legendary Pokémon before its special attacks overwhelm your team!"

Way back in the late 90s, as development of Resident Evil 2 dragged on, Capcom also started development on other Resident Evil titles. Supposedly originally intended as a spinoff before series creator Shinji Mikami suggested otherwise, a partner title to Resident Evil 2 was also being made, starring Jill Valentine in the same city as Leon and Claire. Titled Resident Evil 3: Nemesis, the game was almost a supplement to Resident Evil 2 which was released just a year prior, and the two titles are closely tied together in people's minds. When Resident Evil 2's remake was announced, fans speculated that Resident Evil 3 is likely not far behind.

It turns out Capcom is thinking similarly, too, but is not quite ready to commit.

In an interview with Japanese website GameWatch and translated by GearNuke, Resident Evil 2 producer Yoshiaki Hirabayashi was asked about the possibility of Resident Evil 3 now that its predecessor has released. Hirabayashi explains that they only did Resident Evil 2 because fans had been asking for it for so long, so they need fan permission to do Resident Evil 3.

Despite being one of the leading voices when it comes to technology in the world, Apple has historically chosen to distance itself from gaming. The company will happily host games on their app stores, but rumors of consoles or development studios have always fallen flat in reality. According to a new report, however, Apple might have finally decided to dip more than their toes in the water in the form of a subscription gaming service and possibly even publishing deals.

According to a report from tech site Cheddar, five sources have indicated that Apple has been approaching developers about the idea of a subscription plan for games. The idea is to have something similar to Netflix but for games on Apple devices, where you have access to the titles as long as you stay subscribed. Apple has always paid some lip service to games on their platform, even enthusiastically having Nintendo's Shigeru Miyamoto on stage at one of their conferences, but this would indicate they want to emphasize it as a selling point for their hardware.

Analysts suggest that Apple may be eyeing a subscription service based on the success of things like EA Access, PlayStation Plus, and Microsoft's Game Pass as proven models.

If you got into Anthem's exclusive access demo this past weekend, congratulations! Servers were incredibly difficult to get into on the first day, but slowly calmed down over the weekend. People who did get in still had quite a bit of feedback for EA and Bioware's new flight-oriented action-shooter, however, and Bioware has put up a blog post detailing what can and will be done in the future.

In the post written by Bioware's head of live service Chad Robertson, the rocky launch was acknowledged right off the bat. From there, Robertson talked a bit about what will be fixed for the final game and has been fixed already.

"We’ve also been preparing for many weeks for our full launch. That version of the game already has a long list of things that are already fixed that won’t make the public demo weekend. That list includes:

Years ago, when Dark Souls was first ported to PC, the port left a lot to be desired. The game was in every way a strict port from consoles, maxing out at a low resolution for PCs, capping the framerate, and just generally not being up to modern standards for the platform. A fan who had been looking forward to the game who went by the username Durante managed to fix a lot of the port in a fairly short amount of time.

Since then, Peter "Durante" Thoman has been well known for his work on fixing under-par PC ports and has been called in for consultation on ports ahead of their release. His knowledge and skill set are acclaimed in the PC porting space, so it only makes sense for him to open up his own porting studio.

Called PH3, the studio specializes in porting games to PC. While it has technically been in operation since September, Thoman explains on a forum message board that they just got all the necessary papers filed and IDs received for it go ahead. In the same thread, he also mentions that the studio is already working with a few developers, but wouldn't divulge any further information.

It has been some time since Ubisoft put an Assassin's Creed title on a Nintendo system in a non-cloud form. The French company made a stab at mature-rated titles in that ecosystem with Assassin's Creed III and Assassin's Creed IV on the Wii U, but pretty quickly pulled out anything above a T-rating shortly after the sales data came in. Since then, Ubisoft has kept to more family-friendly titles on Nintendo consoles, including the Switch, but a retail listing suggests that might soon be changing.

As discovered by the Nintendo Switch subreddit, some Czech retailers have put up a store page for a collection of Assassin's Creed III and Assassin's Creed III: Liberation, the Vita follow-up that later got remastered for consoles. This follows up a listing in Germany's MediaMarkt store chain that suggested an "Assassin's Creed Compilation" would be coming to Switch in the near-future.

Both games have been confirmed to be remastered for PlayStation 4, Xbox One, and PC as well as part of Assassin's Creed Odyssey's season pass, though they will be available for sale separately from the new game. Assassin's Creed III is even undergoing some improvements to its design in the remastering process, though Ubisoft has not detailed what those will be. It makes sense that Ubisoft would want to port the newly redesigned version to Switch, as well.

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