I just wish it was more powerful. The fact that wiiu was designed to compete with ps3 and 360 is what killed it. It needed to be closer to ps4 and one. And now this is going to get smashed by pro and scorpio. I fear another cycle of minimal 3rd party support.

I just wish it was more powerful. The fact that wiiu was designed to compete with ps3 and 360 is what killed it. It needed to be closer to ps4 and one. And now this is going to get smashed by pro and scorpio. I fear another cycle of minimal 3rd party support.

the damande is so low for pro and scorpio that I dont think it matters tbh

Unlike the Wii U, Nintendo won't be selling the Switch at a loss although at the moment haven't committed to a final price for the console according to a Wall Street Journal source with direct ties to the company.

Quote:

Wall Street Journal reporter Takashi Mochizuki, who has long since had a direct line in on Nintendo, is stating that the company "won't make a loss" selling the Nintendo Switch, but it's "also listening to what consumers expect...when setting price."

For some reference the Wii U was the first console Nintendo sold at a loss for launch. Similar to the PS4's launch, only needed the purchase of 1 game for Nintendo to break even for each console sold.

Unlike the Wii U, Nintendo won't be selling the Switch at a loss although at the moment haven't committed to a final price for the console according to a Wall Street Journal source with direct ties to the company.

For some reference the Wii U was the first console Nintendo sold at a loss for launch. Similar to the PS4's launch, only needed the purchase of 1 game for Nintendo to break even for each console sold.

A number of sources, including those who informed me of the Switch's design and detachable controllers back in July, have all confirmed other capabilities which Nintendo is currently keeping quiet.

Let's start with the Nintendo Switch's screen. It is 6.2" in size, 720p and - for the first time in any Nintendo device - boasts a capacitive multi-touch screen.

(Both 3DS and Wii U featured resistive touchscreens, reliant on pressure and less precise. They were also single-touch only.)

So, how will the touchscreen work when the Switch is docked? While connected to your TV the Switch itself is out of reach - you play either with both JoyCon controllers attached to the system's grip or with a Pro Controller. The Switch's touchscreen is almost entirely obscured within the console's dock.

The answer may lie hidden in the right-hand JoyCon, which houses a short-range IR sensor in its base. This could be used to point at the TV to replicate basic touchscreen functionality, picked up by a corresponding IR sensor in the Switch's dock.

This is a good compromise. Use the touch for selections but don't make it a mandatory part of controls. But something like Mario Maker could benefit from this.

The stuff about the screen makes sense considering Nintendo did tease at the idea of making digital 3DS and Wii U compatible for the Switch at some point. Some of those games made use of touch controls so it would make sense the Switch screen had some form of it.

Yeah, and a Mario Maker port has been rumoured since the start alongside MK, Splaoon and Smash.
Other report today says it uses a USB Type-C port to charge, which would be fantastic. Current prototype charge from the bottom though, so can't be used at the same time as the kickstand. Hopefully they sort that out.

The video had splatoon being played on the competitive controller. I could see them removing the spawn screen touch thing. Khuntry's gamepad broke and it rendered Maker and Splatoon dead. They need to offer more ways to make these games work.

Totally. Like, you should be able to make Mario Maker levels on Pro pad. Sure, that would be the worst way to do it, but the lack of options on the Wii U sometimes was infuriating, especially if something broke.

Nintendo not ruling out VR support for the Switch according to president Tatsumi Kimishima although wouldn't happen any time soon since they feel VR tech at the moment doesn't fit with the type of games they like or would make.

Today’s report, backed up by one previously used source and one new source who I have vetted thoroughly, is that UK specialist gaming retail chain GAME has been informed of the Nintendo Switch’s wholesale price to retailers, and is planning on selling their basic SKU of the system in stores for £199.99.

It is important to note this is not a Nintendo set RRP, as in the UK manufacturers are not allowed to set RRP prices for consoles. However, it is safe to assume this gives us a solid indication of the price the system will sell at nationwide.

We have also learned that a separate SKU featuring more internal storage and a packed in game is planned to sell at £249.99. We have heard rumours as to what this pack in game is, but we currently have only one source on this information so we are unwilling to talk about that pack in title at this time.

Both our sources have told us that additional Switch Pro Controllers are expected to sell at launch for £39.99 at GAME.

Lastly, we have been told that Nintendo is planning for the Switch to be close to direct conversion price comparable across regions, which we have been told is tied into their push for the system to be region free. This would in theory put the USA price of the system at approximately $249.99 and $299.99 (This is based off conversions, not any insider information).

Price-wise, would be about the same to the Wii U's launch in the US based on those estimates but the big advantage of extra controllers being a lot cheaper to buy. Same for Switch games being cheaper by around $10 if those game price estimates stay the same here.

In response to whoever said the charge plug is blocked when the kickstand is in use I have an idea for that. They should split it into 2 kickstands spaced further out to the sides. Removes charge port obstruction and adds stability at same time.

Price-wise, would be about the same to the Wii U's launch in the US based on those estimates but the big advantage of extra controllers being a lot cheaper to buy. Same for Switch games being cheaper by around $10 if those game price estimates stay the same here.

Nah, Wii U was $300 & $350 at launch. The only reason I got one was due to an Amazon price fuck up pre-launch which made it £250.

“In terms of Nintendo, in their announcement they announced that we’ll be supporting with a game or two on that new platform. We haven’t yet announced what game, but you should assume that it’s one of our bigger games we’ve been involved with.”

“We’re excited for Nintendo, it’s an interesting device, but I can’t yet predict how broad it’s going to be, and will people be interested in a portable device alongside their regular portable device that they have.”

So from what the new things people are saying, everything is still sounding good so hope these new ones are true too:

Splatoon packed in in deluxe model at launch
3D Mario Switch at launch
Skyrim at launch
MK8 within 3 months of launch and will feature tons of exclusive content including brand new tracks, new playable characters, and a new-and-improved battle mode. That’s right, Nintendo listened to everyone’s criticisms about Mario Kart 8’s battle mode.
Zelda several months after launch
Smash 4 at some point not at launch