With the upcoming patch you will be able to queue arena against anyone else in your region, I will be discussing what this means for WoW arena, and how it will benefit players as a whole.

What is Region Wide Arena?

Region wide arena just means you can queue up arena and not be restricted to facing teams that are only on your battle group / battle group pool. Currently the system is restricted to 2-3 battle groups that your pool can face, that will be no longer in the upcoming patch.

What has changed?

The major change with this patch is that there will be no more arena teams! This is a huge change, which means you can invite anyone to a group and queue up arena you will have a personal rating for each bracket which will increase / decrease, the same way the rated battle ground system currently works.

How does this benefit me?

This new system means that you can invite anyone even cross realm and queue arena without having to worry about leaving your team. This will also save you some money on server transfers to play with your friends!

How do ladders work?

Ladders will be the same as how the RBG ladder is currently, gladiator will be obtained based on % as it is now, but will be calculated on how many active players there are in the whole region, rather than just a battle group.

A rank 1 or equivalent title will also be given based on percentage.

Possible Title Requirements:

Rank 1: End a PvP season in the top 0.1% of the arena ladder (requires 50 games won in Season 14).

Gladiator: End a PvP season in the top 0.5% of the arena ladder (requires 50 games won in Season 14).

Duelist: End a PvP season in the top 3% of the arena ladder (requires 50 games won in Season 14).

Rival: End a PvP season in the top 10% of the arena ladder (requires 50 games won in Season 14).

Challenger: End a PvP season in the top 35% of the arena ladder (requires 50 games won in Season 14).

What does this mean for WoW arena?

If this system turns out to be a success then it could mean brilliant things for the arena scene. It will increase competitiveness on ladders since all players will be able to actively play against each other. It could decrease queue times, currently at high ratings queue times are generally long. With this new system there will be a larger range of high rated teams to face!

Awesome change, will bring some life back to the game. Not sure how I feel about no arena teams though. It kind of kills casual/fun arenas unless youre ok with tanking rating. Say if you want to try out a new comp or play with friends who might not be close to your rating or youre just drunk and want to kill time or something. WHICH IS WHY they should reintroduce skirmishes.

the change heavily punishes you for queuing with people that have lower rating then you char, exactly how it is with rbgs atm, so dont expect participation to increase that much

Diasleramo, on 15 July 2013 - 08:24 PM, said:

Does this mean there will be more Glad titles for each bg?

there wont be bgs, thats exactly the point of the change....

Edited by Dizzeeyo, 15 July 2013 - 08:34 PM.

jaimex, on 12 January 2015 - 10:30 PM, said:

if anyone needs to be banned, it's you. You do nothing but sit on AJ being a passive aggressive idiot that nobody likes, sorry you stink of washing up liquid.

Pouncedd, on 12 June 2014 - 01:51 AM, said:

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper and have looked at the numbers comparatively for almost every class

Jontex, on 23 June 2014 - 04:48 PM, said:

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)

Sure, this could be good for the American players, but what about us oceanic players? are we going to be put into east coast servers? i'm not a fan of playing on 350 ms, and if that's the case I can see a lot of oceanic players quitting