POWERS: Superhuman physical abilities, strength (able to lift hundreds of tons), reflexes, speed, agility, leaping ability (able to jump distances up to 100 feet), almost unlimited stamina and high level durability-completely invulnerable to temperature extremes, radiation, electricity and all known toxins, drugs, diseases and poisons, high resistance to impact and penetration attacks (blades/bullets/shrapnel), can survive being struck by anti-tank artillery, superhuman senses-hearing, night vision, distance vision, visually track objects moving at great speeds, see through illusions and holograms and detect invisible people and objects, slowed ageing-ages physically 1 year for every 100 years alive, natural resistance to telepathy and magic attack, 'All-Speak' a magic based racial ability to understand and speak any language, self sustenance-doesn't need food, water or oxygen allowing him to survive in hazardous environments such as underwater or in the vacuum of space, he can detect and communicate with spirits, sense and track supernatural beings and the use of magic and psychically generate intense crippling fear in others, he can shoot blasts of hellfire from his hands and eyes, a mystical fire that can harm magical/supernatural beings, melt most conventional materials or burn the souls of living beings without physically harming them causing intense agony that can lead to insanity if prolonged, due to it's mystical nature it can ignite in locations where fire can't usually exist such as underwater or in the vacuum of space, hellfire can also be used to generate light up to blinding intensities, he can channel hellfire through any melee weapon (causing illumination) enhancing the weapon's lethality and durability, he can open flaming portals that enable him and others to instantly travel to other locations, up to interstellar distances and to other dimensions (most notably Asgard, the home of the Norse gods), he has low level empathy able able to discern intent, tell if someone is lying and sense the emotions of other people and higher forms of animal life, can detect the demonic possession of others and use hellfire to drive out the demonic entity freeing their victim

SKILLS: Master combatant, one of the best fighters alive trained since childhood by several of the greatest warriors that have ever lived (Tyr, Thor, Hercules, Gilgamesh etc.) in military CQB techniques and multiple traditional martial arts styles, knows the pressure points on the human body (and that of several alien races) that when struck cause pain, paralysis and unconsciousness, master of multiple traditional melee weapons (staffs, staves/batons, spears, knives, mace, axes, war-hammers, chain weapons etc.), master swordsman, knife fighter and thrower, talented archer, skilled marksman with throwing weapons, most modern firearms and some high-tech energy based weapons, trained in the use of most modern military equipment ranging from communications to heavy artillery, field medic, infiltration, demolitions, explosives, intelligence gathering, surveillance, survival, interrogation, leadership, strategist/tactician, escape and evasion, acrobatics, tracker

COSTUME: Helmet and armour forged of durable lightweight metals that can withstand temperature extremes and electricity and gives good protection against impact and penetration attacks, carries a first aid kit

WEAPONRY: Uses various traditional weapons as needed (shields, spears, combat and throwing knives etc.) forged from the almost unbreakable metals found in his home dimension, his two primary weapons are a large sword and a battleaxe forged from the enchanted metal Uru, they are practically indestructible, can block/redirect energy, projectile and magic attacks and backed by his strength can pierce/cleave through almost any known conventional materials

NOTES: The word 'Sundr' is a Norse word meaning 'Asunder', he was given this name at birth as he was taken from Hel to Asgard by Tyr, although Hela had ordered Tyr to do so to protect the child from her many enemies she still felt as though he had been 'torn' from her

Last edited by M4C8 on Sun Nov 11, 2018 4:27 pm, edited 16 times in total.

POWERS: Superhuman physical abilities, strength (able to lift up to 10 tons), speed, reflexes, stamina, agility, leaping ability and durability-resistant to temperature extremes, electricity and some impact and penetration attacks (blades/bullets/shrapnel), superhuman senses-hearing, night vision, distance vision, visually track objects moving at speed, regenerative fast healing-heals injuries instantly (including the effects of radiation), complete resistance to all known toxins, poisons, diseases and drugs, natural resistance to telepathy, slowed ageing, high pain threshold, enhanced mental processes-fast learning, information processing and problem solving, can survive for an as yet undefined period of time in hostile environments such as underwater or in the vacuum of space by entering a frozen state of suspended animation, any damage done by the freezing temperatures and lack of oxygen to the brain is instantly healed once he's returned to a survivable environment

SKILLS: Master combatant, one of the best soldiers alive trained since childhood by several of the greatest fighters on Earth (Deadpool, Wolverine etc.) in special-forces CBQ techniques and multiple traditional martial arts styles (Aikido, Ninjutsu, Karate, wrestling, Kung-Fu, Jeet Kune Do, Krav Maga, Judo, Jiu-Jitsu, Boxing, Tae Kwon Do, Kick Boxing), knows the pressure points on the human body (and that of several alien races) that when struck cause pain, paralysis and unconsciousness, expert in the use of several traditional melee weapons (staffs, staves/batons, axes, chain weapons, nunchaku, sai, kama etc.) master swordsman, knife fighter and thrower, skilled marksman with throwing weapons, all modern firearms and some high-tech energy based weapons, skilled archer, trained in the use of all modern military equipment ranging from communications to heavy artillery, experienced in the use of advanced technology, nervous system control able to slow/halt bleeding, deaden himself to pain, survive freezing temperatures and pass lie detector tests, acrobatics, explosives, tactician/strategist, survival, escape and evasion, demolitions, stealth, surveillance, intelligence gathering, vehicles-cars, motorcycles and trucks, pilot-helicopters, jets and powered gliders, field medic, interrogation, sniper, undercover operations, disguise, infiltration, computers, detective, tracker, speaks fluent Spanish, Arabic, Russian and Japanese

COSTUME: Mask and body armour made of durable lightweight materials that can withstand electricity and temperature extremes and gives good protection against impact and penetration attacks, armour features an energy generator that when activated emits wings of solidified light that allow him to glide over short distances and land safely if free-falling, the right gauntlet features an fireable grappling hook and motorised winch that enables him to reach high areas and swing between structures, mask features enhanced hearing and vision capabilities (night, IR, UV, telescopic) and an oxygen filtration system, both mask and armour can be sealed airtight to protect against toxins and radiation allowing survival in hazardous environments such as underwater and in the vacuum of space for an as yet undefined period of time, wears a high-tech wristwatch featuring an 'image inducer' that can envelop him in any number of programmed holographic disguises, belt pouches hold various equipment as needed including explosives, electronic surveillance equipment and a device that can temporarily disable security cameras, belt also holds a teleportation device that grants him (and anyone he's in physical contact with) instant transportation to any location on the planet, it uses GPS for navigation, wears a high-tech earpiece that allows secure wireless communications and features a universal translator and anti-telepathy technology

POWERS: Superhuman physical abilities, strength (able to lift up to 75 tons when dry and up to 100 tons when wet or submerged in water), reflexes, speed, stamina, agility, leaping (can jump distances of up to 30 feet) and durability-can withstand temperature extremes, electricity and high level impact and penetration attacks (blades/bullets/shrapnel), can withstand being struck by high-calibre armour piercing rounds, he can survive indefinitely while underwater his lungs able to extract oxygen from water, aquatic fast healing-heals injuries instantly when underwater (including the effects of radiation), resistance to all known toxins, poisons, diseases and drugs, superhuman senses-hearing, night vision, UV vision, distance vision, visually track objects moving at speeds, recognise people and objects by their scent alone and track them over great distances, able to speak and hear underwater, his body features natural lateral lines enabling him to feel the pressure vibrations caused by movement in the water around him, electroreception-specialised cells on his face grant him the ability to detect weak electric fields that conduct through salt water, this allows him to sense the movement of living beings and the use of electrically powered technology around him while submerged and navigate the oceans by detecting the Earth's natural electromagnetic field, he has strong razor sharp shark like teeth and powerful jaw muscles that enable him to bite through substances and durable as concrete and some light metals, his mouth features several rows of teeth that act like a conveyor belt, any tooth lost is replaced by another from the row behind, he has a razor sharp claw on the end of each fingers that backed by his strength can pierce/rend substances as durable as concrete and some light metals, he can swim at great speeds (up to 60 mph) with impressive manoeuvrability and comfortably survive freezing temperatures

COSTUME: Made of durable lightweight materials that can withstand temperature extremes and electricity and gives good protection against impact an penetration attacks, wears a high-tech earpiece that allows secure wireless communications

WEAPONRY: Usually none

NOTES: He has dark red skin, a head fin, leaf shaped pointed ears, grey-black eyes, several rows of razor sharp shark-like teeth and a razor sharp claw on the tip of each finger

Last edited by M4C8 on Sun Nov 11, 2018 4:38 pm, edited 17 times in total.

POWERS: Superhuman physical abilities, strength (able to lift up to 40 tons), speed, reflexes, stamina, agility, leaping ability and durability-resistant to temperature extremes, radiation, electricity and all known toxins, poisons, diseases and drugs, can withstand high level impact and penetration attacks (blades/bullets/shrapnel), can survive being struck by high-calibre armour piercing rounds, regenerative fast healing of all injuries, natural resistance to telepathy and magic attack, slowed ageing-ages physically 1 year for every 100 years she lives, 'All-Speak' a magic based racial ability to understand and speak any language, superhuman senses-hearing, night vision, distance vision, visually track objects moving at speed, see through illusions and holograms and detect invisible people and objects, can go without water, food and oxygen for an as yet undefined period of time allowing survival in hazardous environments such as underwater and in the vacuum of space, master sorcerer able to perform a huge number of magical spells for a variety of effects including telepathy-mind reading, mental communication, mind control, memory alteration, memory deletion, implant false memories, cast illusions into the minds of others used to change her appearance or to make it so that she can't be perceived, astral projection-able to release her consciousness from her body allowing her to communicate with others up to interstellar distances and in other dimensions, this astral form allows her to possess and control the bodies of other people, she can open viewing portals enabling her to see other locations and different time periods, she can open teleportation portals allowing herself and others to travel instantly to other locations up to interstellar distances and to other dimensions (most notably Asgard, home of the Norse Gods), she can shoot powerful concussive, paralysing and disintegrating blasts of mystical energy out of her hands, erect durable shields of solidified mystical energy to protect herself and others from high level energy, impact, temperature, magic and penetration attacks, can levitate herself and grant self-propelled flight, become invisible to technology and the naked eye, sense and track psychic energy, mystical transformations, mystical creatures and the use of magic, sense the emotions of people and higher forms of animal life, mentally communicate with and control animals, control plant-life, the natural elements (earth, air, fire, water and electricity) and weather for a variety of effects (such as creating obscuring fog, hurricane force winds, lightning strikes etc.), halt and reverse time, change her shape (including her clothing) gaining any appearance, change the appearance of others, enchant objects and living beings for a variety of effects, temporarily enhance the natural abilities of others, grant herself and others the ability to survive in hazardous environments, make others feel calm or fall unconscious, heal injuries and illnesses in herself and others, animate inanimate objects, cause pain in living beings, rearrange the molecular structure of objects, create realistic audio visual illusions including duplicates of herself as decoys, generate light up to blinding intensities, channel and fire blasts of hellfire a mystical flame that can injure supernatural beings, cause intense spiritual pain that can lead to insanity if prolonged while causing no physical damage and due to it's mystical nature can be used in environments where conventional flame couldn't exist (such as in a vacuum), she can sense demonic possession in others and use hellfire to drive out the demonic entity freeing the victim, temporarily become intangible so that she can pass through solid objects or so that attacks pass through her, temporarily alter the size of objects and living beings, locate others, communicate with spirits, restrain others with durable mystical bonds and summon weapons

COSTUME: Helmet and body armour made of durable lightweight metals that can withstand electricity and temperature extremes and gives good protection against impact and penetration attacks, carries a first aid kit

WEAPONRY: Uses various traditional weaponry as needed forged from the almost unbreakable metals found in her home dimension, her primary weapon is a golden coloured spear forged from the enchanted metal Uru that is practically indestructible, can be used to block and redirect energy, magic and projectile attacks and backed by her strength the blade can pierce/rend almost any known conventional material, she can channel mystical energy through the spear shooting concussive, disintegrating and paralysing energy blasts from the tip of the blade, carries combat and throwing knives

NOTES: The name 'Astridr/Astrid' means 'Godly strength'

Last edited by M4C8 on Sun Nov 11, 2018 4:46 pm, edited 20 times in total.

POWERS: Natural resistance to heat and radiation, empathy-able to sense the emotions of other people and higher forms of animal life, he can absorb the ambient psychic energy created by the negative emotions of others into his body metabolising that energy to temporarily enhance his physical abilities to superhuman levels, can also directly absorb this energy from living beings which has a calming effect on them, on absorbing negative emotions such as hate, fear, aggression and anger he gains superhuman strength (at his peak he can lift up to 85 tons), speed, stamina, reflexes, agility, leaping ability and durability-can withstand temperature extremes, electricity, impact and penetration attacks (blades/bullets/shrapnel), the metabolised energy promotes fast healing of injuries and burns all known diseases, toxins, poisons and drugs out of his system, when his strength passes the 15 ton range the energy causes his body to swell growing up to seven feet tall and gaining a large muscular physique (accruing mass from an unknown extra-dimensional location), when the energy has been expended through physical activity he returns to his baseline height and athletic physique (the accrued mass returning to it's source), he can release any stored negative emotional energy into his surroundings causing those around him to feel intense fear or lose their inhibitions acting in a selfish and violent manner, those with natural or technological protection against psychic attacks are immune to this ability, he has some natural resistance to telepathic attack able to absorb the psychic energy before it effects him

SKILLS: Olympic level athlete, skilled combatant trained since childhood in military CQB techniques and several traditional martial arts styles (Aikido, Karate, Judo, Jiu-Jitsu, Boxing, Kick Boxing), knows the pressure point on the human body that when struck cause pain, paralysis and unconsciousness, trained in the use of several traditional melee weapons (staffs, staves/batons, swords etc.), skilled knife fighter and thrower, skilled marksman with most modern firearms and some high-tech energy based weapons, vehicles-cars and motorcycles, pilot-jets, acrobatics, tactician/strategist, leadership, survival, escape and evasion, intelligence gathering, undercover operations, infiltration, surveillance, demolitions, explosives, mechanic, field medic, computers, interrogation, gifted intellect, experienced in the use of advanced technology, knowledgeable in geology and geophysics

COSTUME: Made of unstable molecules, a durable lightweight material that can withstand temperature extremes and electricity and gives good protection against impact and penetration attacks, the fabric can mimic the abilities of the wearer, in his case expanding and shrinking as he does without tearing, wears a high-tech earpiece that features anti-telepathy technology and allows secure wireless communications, mask features enhanced hearing and vision capabilities (telescopic, night, IR, UV) and an oxygen filtration system, both mask and armour can be sealed airtight to protect against toxins allowing survival in hazardous environments such as underwater and in the vacuum of space for an as yet undefined period of time

WEAPONRY: Usually none

NOTES: Named using the surnames of both parents
Genetic predisposition for mental health problems combined with the negative emotional energies involved when using his superhuman abilities has permanently affected his sanity

Last edited by M4C8 on Sun Nov 11, 2018 4:53 pm, edited 15 times in total.

POWERS: She can absorb psychic energy from living beings metabolising it through her body for a variety of effects, she can sense the minds of people and animals in her vicinity and absorb psychic energy at varying levels, low level absorption causes temporary dizziness and memory loss and can place victims in a trance like state unable to act without a specific mental or verbal command from her, high level absorption causes effects ranging from unconsciousness to death (while she can completely drain individuals she prefers to take small amounts from multiple people), the energy grants both psychic abilities and physical enhancements, psychic abilities include telepathy-able to read minds, mental communications, mind control, translate languages, change memories, delete memories, implant false memories, detect invisible people, see through psychic illusions and cause intense mental pain and unconsciousness in others, she is naturally resistant to telepathic attack able to absorb the psychic energy before it effects her, she also gains a very focused form of telekinesis allowing her to levitate herself and 'fly' though the air at low speeds (up to 40 mph), she can channel the energy through her body to promote fast healing of wounds (including the effects of electricity and radiation) and burn toxins, poisons, diseases and drugs out of her system, she can go without food, water and oxygen her biological functions maintained by the psychic energy permeating her cells allowing her to survive in hazardous environments such as underwater and in the vacuum of space for an as yet undefined period of time, she can convert the psychic energy into a form of bio-energy enabling her to shoot plasma like blasts out of her hands producing intense intense heat able to melt most conventional materials and powerful concussive/disintegrating force blasts, the more psychic energy she absorbs the more powerful her telepathic and energy generation abilities become

COSTUME: Made of durable lightweight materials that can withstand temperature extremes and electricity and gives good protection against impact and penetration attacks (blades/bullets/shrapnel), mask featured enhanced hearing and visions capabilities (telescopic, night, IR, UV) and an oxygen filtration system, both mask and armour can be sealed airtight protecting against radiation and toxins and allowing survival in hazardous environments such as underwater and the vacuum of space for an as yet undefined period of time, wears a high-tech wristwatch like teleportation device that grants instant transportation for herself and anyone she's in physical contact with to any location on the planet, it uses GPS for navigation, wears a high-tech earpiece that allows secure wireless communications

WEAPONRY: Usually none

NOTES: Her mother died in childbirth and her biological father had no knowledge of her existence, she was raised by Nathan Essex
Named after Queen Alexandrina Victoria

Last edited by M4C8 on Sun Nov 11, 2018 5:00 pm, edited 13 times in total.

POWERS: Superhuman physical abilities, strength (able to lift up to 50 tons when dry and up to 75 tons when wet or submerged in water), speed, reflexes, stamina, agility, leaping ability (can cover a distance of up to 30 feet in one jump) and durability-resistant to temperature extremes, electricity and some impact and penetration attacks (blades/bullets/shrapnel), can comfortably survive freezing temperatures, able to speak and hear underwater, aquatic fast healing-when underwater injuries heal almost instantly, resistance to all known diseases, poisons, toxins and drugs, superhuman senses-hearing, night vision, UV vision, distance vision, visually track objects moving at speed, can survive indefinitely underwater his lungs able to extract oxygen from water, though he can survive above water he has to submerge himself occasionally to maintain his mental and physical well-being, can swim at high speeds (up to 60 mph) with great manoeuvrability, high level hydro-kinetic able to mentally control the movement of water up to 500 feet around him, he can sense movement through water around him, create whirlpools in bodies of water to drag people and objects under the surface, manipulate water currents, create powerful pressurised streams of water that travel through the air striking with varied levels of concussive force (enough to knock even some superhuman's off their feet), temporarily blind others with a quick blast of water to the face and create large powerful crashing waves, he can control the attraction between water molecules allowing him to 'solidify' water controlling it's shape mentally, he can completely envelop others in water to halt their movement and/or their ability to breathe which can lead to unconsciousness or death by drowning, walk across bodies of water by manipulating surface tension, create and control large hands or humanoid golems of varying sizes to manipulate objects and fight enemies from a distance, create shields and barriers/walls that slow some energy, impact and penetration attacks, use high pressure spouts of water to lift and manoeuvre himself, other people and objects and travel up to 40 mph by propelling a column of water which he rides upon, he can sense any water in his immediate vicinity, create thick obscuring mists by saturating the air with water droplets, slow the movement of water in technological systems to halt their operation and draw water out of living beings causing dehydration (with effects ranging from weakness and unconsciousness to death), he can coalesce ambient air moisture into water that he can then manipulate, even desert air has sufficient moisture to manipulate though it takes longer to form as it's drawn from over a wider area

SKILLS: Skilled combatant trained since childhood in several traditional martial arts styles with a focus on wrestling, expert in the use of several traditional melee weapons (staffs, staves/batons, spears etc.), skilled swordsman, knife fighter and thrower, skilled marksman with throwing weapons, most modern firearms and some high-tech energy based weapons, experienced in the use of advanced technology, acrobatics, leadership, tactician/strategist, demolitions, explosives, field medic, intelligence gathering, undercover operations, survival, escape and evasion, interrogation, surveillance, infiltration

COSTUME: Made of durable lightweight materials that can withstand temperature extremes and electricity and gives good protection against impact and penetration attacks, carries a first aid kit, wears a high-tech earpiece that allows secure wireless communications

WEAPONRY: Carries fighting and throwing knives forged from durable unknown metals that backed by his strength can pierce/cut most conventional materials

NOTES: The name 'Zale' means 'Power of the Sea'
He has blue-green skin, grey-black eyes, jet black hair and leaf shaped pointed ears

Last edited by M4C8 on Sun Nov 11, 2018 8:01 pm, edited 22 times in total.

POWERS: Naturally peak human physical abilities (strength, speed, reflexes, stamina, durability, agility etc.), he can at will or during times of extreme rage or pain transform into a seven foot tall overly muscular form with yellow eyes, chalk white skin and long jet black hair (gaining mass from an unknown extra-dimensional location), in this powered form he gains high level superhuman physical abilities, strength (able to lift thousands of tons), reflexes, speed (able to run up to 60 mph), agility, almost unlimited stamina, leaping ability (can cover distances of up to a mile in a single jump) and durability-completely invulnerability to temperature extremes, radiation, electricity and all known toxins, poisons, diseases and drugs, can withstand high level impact and penetration attacks (blades/bullets/shrapnel), can survive being struck by anti-tank artillery, superhuman senses-hearing, night vision, distance vision, visually track objects moving at speed, naturally high pain threshold, regenerative fast healing of injuries, doesn't need food or water and can go without oxygen for hours at a time enabling him to survive in hazardous environments such as underwater and in the vacuum of space, when he transforms through choice he retains his intelligence and personality, if the transformation is triggered by rage he becomes uncontrollably savage and destructive which lasts until the source of that anger is destroyed or removed, pain induced transformations also cause rage until his regenerative ability heals him after which he regains control of his senses, when he no longer wishes to be in his powered form (or if he's somehow rendered unconscious) he shrinks back to his original baseline size (shunting the accrued mass back to it's source) regaining his natural Caucasian skin tone and brown eyes, the transformation in either direction is almost instantaneous

COSTUME: Made of unstable molecules, a durable lightweight material that can withstand temperature extremes and electricity and gives good protection against impact and penetration attacks, the fabric can mimic the abilities of the wearer, his his case the clothing expands and shrinks as he does without tearing, wears a high-tech earpiece that features anti-telepathy technology and allows secure wireless communications

WEAPONRY: Usually none

NOTES: Named after 'Edward Hyde' a character from the classic horror story 'Strange Case of Dr. Jekyll and Mr. Hyde'

Last edited by M4C8 on Sun Nov 11, 2018 8:07 pm, edited 12 times in total.

COSTUME: Body armour made of durable lightweight materials that can withstand temperature extremes and electricity and gives good protection against impact and penetration attacks (blades/bullets/shrapnel), forearm gauntlets are durable enough to withstand attacks by most blunt and bladed weapons, right gauntlet houses a fireable grappling line and motorised winch that allows him to reach high areas and swing between structures, armour features an energy generator that when activated emits wings of solidified light that allow him to glide over short distances and land safely if in free-fall and a stealth camouflage mode that makes him invisible to most technology and the naked eye, durable mask features an oxygen filtration system, enhanced hearing and vision capabilities (night, IR, UV, Telescopic), life-sign detectors, can detect and track energy signatures and detect invisible people and objects, both mask and armour can be sealed airtight protecting against toxins and radiation allowing survival in hazardous environments such as underwater and in the vacuum of space for an as yet undefined period of time, wears a wristwatch like device that can envelop him in any number of programmed holographic disguises and a high-tech earpiece that feature anti-telepathy technology, a universal translator and allows secure wireless communications, belt features a teleportation device that enables instant transportation for himself and anyone he's in physical contact with to any location on the planet, it uses GPS for navigation, belt pouches hold varied equipment as needed including a first aid kit, explosives, electronic surveillance equipment and a mini EMP device that can shut down any non shielded electronic technology in his immediate vicinity

WEAPONRY: Uses various conventional and advanced weaponry as needed including firearms of all types and calibres (handguns, sub-machine guns, assault rifles, combat shotguns, machine guns, sniper rifles, grenades launchers etc.), explosives, grenades, stun grenades, extendable Taser equipped fighting batons, combat knives and throwing blades, his primary weapon is a sword forged from Adamantium that is practically indestructible, can be used to block and redirect energy and projectile attacks and backed by his strength can pierce/cut through most conventional materials

NOTES: The name 'Herrick' means 'War Chief'

Last edited by M4C8 on Sun Nov 11, 2018 8:13 pm, edited 11 times in total.

COSTUME: Large (nearly seven foot tall) high-tech full body battle armour powered by microwave conversion (a constantly replenishing power source) made from durable composite materials strengthened by magnetic fields, the operating systems are tuned to his specific brainwave patterns enabling him to mentally control the armour, remotely calling it too him and assembling it around himself, the armour grants the equivalent of high level superhuman physical abilities, strength (able to lift up to 100 tons), reflexes, speed, agility and durability-it can withstand high level temperature extremes, electricity, impact and penetration attacks (blades/bullets/shrapnel), can survive being struck by anti-tank artillery, he can channel electricity along the armour surfaces causing painful electric shocks to anyone with whom it comes into physical contact, helmet features a HUD, enhanced hearing and vision capabilities (night, telescopic, IR, UV, X-ray, MRI, microscopic), can sense and track energy signatures, detect and disable surveillance systems, hack satellite feeds for real time global imaging, track objects moving at high speeds, detect invisible people and objects, protects against sensory attacks, features bio-scans, facial recognition, a universal translator, Radar/Lidar, secure wireless communications and anti-telepathy technology, an on-board computer gives information on and strategies against enemies, the armour has an oxygen filtration system and an oxygen supply, it can be sealed airtight to protect against toxins, diseases and radiation allowing survival in hazardous environments such as underwater and in the vacuum of space for an as yet undefined period of time, it can generate durable protective force-fields of electromagnetic energy around itself and others, generate holograms that allow others to view any information in it's data-banks and create full sized decoys, generate electromagnetic energy to lift and manoeuvre objects from a distance, emit light up to blinding intensities which can be used as a powerful searchlight, features a stealth mode that makes it invisible to technological systems and has inertial dampeners that protect the wearer from high g-forces, weapons include 'Repulsor Rays' palm fired particle beams that can be concussive, can penetrate most known materials up to tank armour or be fired as a wide burst that slows/halts energy and projectile attacks, it can shoot blasts of super-heated plasma from the gauntlets that can melt most conventional materials, fire cutting lasers from it's index fingers, release powerful laser and heat guided armour piercing missiles, painful sonic attacks that temporarily deafen others and generate an EMP that shuts down all non shielded technology in an area up to the equivalent of a city block (the armour itself is shielded from such attacks), it can absorb energy from outside sources or directed attacks to temporarily enhance it's energy generation and shielding capabilities, the boots feature powerful miniaturised turbines that allow self-propelled flight up to supersonic speeds with excellent manoeuvrability when combined with the palm Repulsors, the turbines are also used for propulsion when underwater, various external weapons systems can be fitted to the armour as needed such as shoulder mounted laser guided heavy machine guns, rotary grenade launchers and box missile launchers that fire most conventional ammunition types (anti-armour, anti-air, high explosives, smoke, thermite etc.), when not in use the weapons retract onto the back of the armour using a hydraulic rail system, modular ammunition packs held in an armoured 'backpack' can be selected as needed and are electronically fed to the weapons systems, when not wearing the armour he wears a high-tech earpiece that allows secure wireless communications and features anti-telepathy technology

WEAPONRY: Powered armour, carries a handgun

Last edited by M4C8 on Sun Nov 11, 2018 8:22 pm, edited 15 times in total.

POWERS: Superhuman physical abilities, strength (able to lift up to 50 tons), reflexes, speed, stamina, agility, leaping ability and durability able to withstand temperature extremes, electricity, radiation, all known toxins, diseases, poisons and drugs and high level impact and penetration attacks (blades/bullets/shrapnel), can survive being struck by high-calibre armour piercing rounds, superhuman senses-hearing, night vision, distance vision, visually tack objects moving at high speeds, psychic perceptions-he can sense and track energy signatures and the brainwave patterns of individuals that he has previously encountered over planetary distances, see through holograms and mental illusions and detect invisible people and objects, he mentally can generate and control anti-gravitons enabling self-propelled flight at great speeds (reaching escape velocities), his body constantly absorbs ambient cosmic energy (including starlight) which can be channelled along his arms shooting powerful concussive/heat blasts out of his hands, he can emit light up to blinding intensities either from his entire body or through his hands directed at a specific target, he can absorb and redirect energy from other sources including directed energy attacks of various types using it to temporarily enhance his energy generation abilities or harmlessly disperse it into his environment, he can survive for an as yet undefined period of time without food, water and oxygen his biological functions maintained by the energy in his cells allowing survival in hazardous environments such as underwater and in the vacuum of space, the energy promotes fast healing of any injuries he receives

COSTUME: Helmet and body armour made of durable lightweight alien metals that can withstand temperature extremes and electricity and gives good protection against impact and penetration attacks, armour features a hologram generator enabling him to envelop himself in any number of programmed holographic disguises and stealth technology that allows him to become invisible to most technological systems, helmet features enhanced hearing and vision capabilities (night IR, UV, telescopic), secure wireless communications, anti-telepathy technology, a universal translator, an oxygen filtration system and an oxygen supply, both helmet and armour can be sealed airtight to protect against toxins and radiation allowing survival in hazardous environments such as underwater and in the vacuum of space for an as yet undefined period of time, carries a first aid kit

WEAPONRY: Usually none though he has access to a huge array of advanced extra-terrestrial weapons systems if needed

NOTES: He has light blue skin and jet black hair

Last edited by M4C8 on Sun Nov 11, 2018 8:36 pm, edited 12 times in total.

POWERS: Superhuman physical abilities-strength (able to lift up to 10 tons), durability able to withstand some impact and penetration attacks (blades/bullets/shrapnel), reflexes, stamina, speed and agility, fast healing-natural resistance to electricity and all known poisons, toxins, diseases and drugs, complete resistance to heat and burning (including that as a result of radiation), she can at will completely envelop herself in blue coloured flames, she can manipulate this flame to create light and heat at varying levels-can produce light up to blinding intensities and can release heat up to temperatures that can instantly melt most known conventional materials, the flames act as a shield dissipating energy based attacks and disintegrating projectiles before they can reach her, she can release a powerful omni-directional flame pulse effecting anything up to several hundred feet from her position (though this leaves her unable to use her flame generating abilities for several minutes after), she can view her surroundings according to heat signatures allowing her to detect invisible people and objects, she can absorb heat and fire into her body and either channel it through her flame generation abilities or harmlessly disperse it into her surroundings, absorbing heat from her environment can create areas of intense cold to the point where ice forms, pyrokinesis-she can generate huge amounts of flame usually channelling it along her arms shooting it out of her hands as blasts or streams at distances up to a hundred feet, she can fire thin beams of intensely hot flame from her index fingers that strike with pinpoint accuracy to targeted sections of objects and that can be used as a plasma cutter/welder, she can mentally control the temperature, shape and movement of the flame she produces and that of any flame she comes across, she can also mentally dissipate any flame/fire, she can create semi-solid constructs of flame including cages to trap enemies and full sizes duplicates of herself (used as decoys), she can super-heat and push air so that her flame blasts strike with concussive force, she can channel heat through her body using it as propulsion enabling self-propelled flight at great speeds (reaching supersonic velocities) and manoeuvrability, by heating air she can cause rising thermal columns enabling her to lift and move people and objects or slow their rate of fall, through the application of intense heat she can evaporate liquids dissipating them into the atmosphere, this can be used to quickly dehydrate living beings causing them to lose consciousness

SKILLS: Skilled combatant trained since childhood by some of the greatest fighters alive in military CQB techniques and multiple traditional martial arts styles (Aikido, Karate, Kick Boxing, Boxing, Judo, Jiu-Jitsu, Krav Maga etc.), knows the pressure points on the human body (and that of several alien races) that when struck cause pain, paralysis and unconsciousness, trained in the use of several traditional melee weapons (swords, staffs, staves/batons etc.), skilled knife fighter and thrower, skilled marksman with throwing weapons, most modern firearms and some high-tech energy based weapons, field medic, computers, survival, escape and evasion, demolitions, explosives, surveillance, experienced in the use of advanced technology including that of several alien races, acrobatics, vehicles-cars, pilot-jets and some spacecraft, leadership, tactician/strategist, intelligence gathering, undercover operations, detective, infiltration, mechanic, genius level intelligence knowledgeable in multiple scientific disciplines including mathematics, chemistry, physics, forensics, computer programming and hacking and mechanical and electronic engineering with a focus on medicine, biology, biochemistry, genetics and psychology, speaks fluent Spanish, French, Russian, Latin and Italian

COSTUME: Made of unstable molecules which are highly durable resistant to temperature extremes, electricity, radiation, impact and penetration attacks and can mimic the abilities of the wearer, in her case making her costume completely resistant to heat and flame, wears a high-tech earpiece that features a universal translator, anti-telepathy technology and allows secure wireless communications, belt pouches hold varied equipment as needed including a first aid kit and a durable face mask that features enhanced hearing and vision capabilities (night, UV IR, telescopic) and an oxygen filtration system, both mask and costume can be sealed airtight allowing survival in hazardous environments such as underwater and in the vacuum of space for an as yet undefined period of time

WEAPONRY: Usually none

NOTES: She has dark green hair

Last edited by M4C8 on Sun Nov 11, 2018 9:01 pm, edited 12 times in total.