Fans & Clans

Sun baked dunes of great desert land hide many secrets, only for those brave enough to wander them will the sands yield its treasures but thread foolishly and be buried in a shallow, unmarked grave. The desert wastes of death are where warriors are made.

Travel to the great lakes of the world and shelter yourself from the heat of the sun amidst the life giving forests and grand cities, but beware the royal courts for their political machinations. Kings and queens will always need pawns in their grand game, the faithful are rewarded but only the ambitious will rule.

Finally, in the furthest regions of the land where world comes at an end, heavens are reached, the darkened peaks of the old gods echo in cold storm and only the bold and the strong may survive and thrive. Great power awaits upon these holy mountains, but with it comes with a great price to be paid.

Oracles and seers, mystics and sages. All prophesize that now is a time of heroes, of villains and of legends.

Well, I've kinda got a cannon kingdom (Angmar) since it was never ressurected during the Third Age.

As long as you don't have too many fannon units, I don't see a problem. I myself will probably create the Knights of Angmar as a fannon unit, though thats it (wanted something unique to Angmar and also infantry I could rely on lol).