Resolved an issue with scoreboard UI that would occasionally cause a crash.Resolved an issue with shadow generation that would occasionally cause a crash.Resolved an issue with the Foundry where players could only preview the first map.Resolved an issue with the Foundry where published missions could not be accepted.The /FriendComment command has been restored.Resolved an issue that caused some emotes to not display facial expressions.Colony World Fleet Holding: Changed threshold for getting batteries from minigames.Breakpoints are now every 100 points, with maximum reward at 900 points.

Dranuur Colony Invasion Scenario:

Resolved an issue that prevented the Dranuur Colony Invasion from starting.Modified position of Shield Generator 2 due to an issue that caused it to occasionally spawn inside a rock.

Powerboards and Floaters can now be used from the inventory.Resolved an issue that was preventing the Highly Specialized Starship Trait from working with Miracle Worker Bridge Officer AbilitiesResolved an issue where the projectile damage modifier on Fleet Colony Secondary Deflectors displayed as EnDmg instead of ProjDmgSecondary Deflector tooltips will no longer show durations.Gravitic Induction Platform is now Immune to Warp Core Breaches.The Miracle Worker Specialization Passive Punch It! no longer plays FX in social zones.Resolved an issue that would prevent the player from activating a mine ability for 30 seconds after activating one.Romulan and Klingon ships that do not have registry numbers ships no longer display a cost for re-registry.Resolved an issue that prevented Miracle Worker Bridge Officer Abilities from being treated as specialist abilities in some cases.

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