Wednesday, 9 April 2014

Cold War playtest - part 4

Further Cold War drama of a not completely serious nature now. As we revisit the game we find that the Greenie gunners have finally found a target and blown up the Brownie CO's Land Rover. The rotters!

The Greenie infantry had sorted themselves out for another attack - two out of the three stands decided to go for it.

Things soon turned rather nasty with an early Greenie casualty

The Brownie HQ joined in and helped to drive off one of the attacking platoons.

By now both HQs and the Scorpion Tp were in action and the blood flowed freely.

Endgame. The Greenie CO, having had most of his infantry killed decided to skulk off to face an awkward interview with the Regimental Commissar...

So did it work as a game? Well in a word, yes. During the game I had the three pages of er, 'rules' on my iPad and made a number of changes as the game progressed. Since then I have discussed it with fellow conspirator 'BP' and added a few bits.

There will be more of this nonsense along soon so be warned!

And if you have any of the old Esci/Airfix 1/32 Warsaw Pact figures (or Dinky/Solido tanks) do let me know!

Conrad KinchMortar fire is simulated by firing matchsticks from - a mortar! Of the old Britains variety. The AT missile mechanism owes much to Fletcher Pratt's torpedo method. I hadn't thought about smoke but it does need including. And I have as yet no rules for chicken curry....

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About Me

I built my first plastic kit in about 1971 (an inevitable Airfix Spitfire IX), and can date my wargaming 'career' back to 1977 (aged 11) when in the company of my friends John and Lee I played a simple game with the Airfix (20mm) tanks we had accumulated. Soon a chance find of a couple of Don Featherstone books in the local library revealed that 'grown-ups' did this sort of thing too! I joined Wargame Developments in 1985 and have attended their annual Conference of Wargamers (COW) since 1990. I have also, together with Bob Cordery, been organising it for the past few years. My main interest has always been WW2, with a side order of various postwar conflicts. I also dabble in earlier periods. I am particularly interested in 'operational' level games.