15.621Unduhan

199Suka

4.76 / 5 stars (41 vote)

Added "alien_disintegrate" option to the .ini file.(If set false, aliens will not be removed immediately when they dead)

NOOSE Pilot AI adjustments.

[Fiexd]You will get a railgun even you didn't put railgun in .ini file.

V2.2.0

You don't have to turn on god mode any more!

When you join one side:

You will get 3000 health.(default)(ps. Every shot of the Railgun will hurt you 200 health)

You will get 200 health every time our people kill an enemy.(default)(If you want to increase the difficulty, you can set the value lower)

Allowed you recruit seven bodyguards.(They will follow you)

Other changes:

Added casualty statistics feature.

Added Particle-FX for alien teleport and disintegrate.

The Menu added "Police Respond" option. If set true, cops and NOOSE will join military.

Allowed you select weapon component for the alien.

Allowed you add more model for the alien and military.

Allowed you add more weapon for the alien and military.

[Fixed]The alien health cannot be changed through .ini file.

[Fixed]The menu key cannot be changed through .ini file.

Bugfixs.

V2.1.0

Balance adjustments.

AI adjustments.

The UFO will hover over player.

Added model of aliens and soldiers option to the .ini file

Added weapon of aliens option to the .ini file

Removed redundant functions.

Small detail adjustments.

Bug fixes.

Description‘Explosions, gunfire, screams, sirens......’

The Aliens from outer space launch a large-scale land invasion of Los Santos. Soon the whole city was filled with confusion. The military will not sit idly by. They will give aliens a six-star wanted level.

This script will spawn aliens in player neighborhood, and they will active attack peds and cops with powerful railgun. Troops will came from all directions to stop them.

All Versions

162 Komentar

Added "alien_disintegrate" option to the .ini file.(If set false, aliens will not be removed immediately when they dead)

NOOSE Pilot AI adjustments.

[Fiexd]You will get a railgun even you didn't put railgun in .ini file.

V2.2.0

You don't have to turn on god mode any more!

When you join one side:

You will get 3000 health.(default)(ps. Every shot of the Railgun will hurt you 200 health)

You will get 200 health every time our people kill an enemy.(default)(If you want to increase the difficulty, you can set the value lower)

Allowed you recruit seven bodyguards.(They will follow you)

Other changes:

Added casualty statistics feature.

Added Particle-FX for alien teleport and disintegrate.

The Menu added "Police Respond" option. If set true, cops and NOOSE will join military.

Allowed you select weapon component for the alien.

Allowed you add more model for the alien and military.

Allowed you add more weapon for the alien and military.

[Fixed]The alien health cannot be changed through .ini file.

[Fixed]The menu key cannot be changed through .ini file.

Bugfixs.

V2.1.0

Balance adjustments.

AI adjustments.

The UFO will hover over player.

Added model of aliens and soldiers option to the .ini file

Added weapon of aliens option to the .ini file

Removed redundant functions.

Small detail adjustments.

Bug fixes.

Description‘Explosions, gunfire, screams, sirens......’

The Aliens from outer space launch a large-scale land invasion of Los Santos. Soon the whole city was filled with confusion. The military will not sit idly by. They will give aliens a six-star wanted level.

This script will spawn aliens in player neighborhood, and they will active attack peds and cops with powerful railgun. Troops will came from all directions to stop them.

The aliens are to OP,you got to use a trainer that avoids your character ragdolling to atleast shoot them,You should just give the aliens vehicles ( ANY VEHICLES,MILITARY VEHICLES ARE FINE) or atleast assault rifles

@CnyiAn217 Is there a way to lower the number of Army soldiers or even not spawn them at all ? because I want to play with some superhero like flash ally, buts seems they would attack each other and too easy to play with many helps around

@ShikangYan Hey man, I have several suggestions. It would be better if you used the Zancudo UFO rather than this UFO since it says FIB and looks more like it's been built by humans. I think the Zancudo UFO looks more aggresive and advanced/alien-like. Maybe you could make an option where you could switch between the two UFO models?Additionally, it would be cool if you could add the sound effect the Zancudo UFO makes when you approach it and incorporate that feature where if you get too close to it the engines stall or turn off momentarily. Lastly, if the aliens could also attack the player in the same manner as in the Grass Root Strangers and Freaks mission ( with the blue head beam, etc.).