7 frames , exclude the zero one , doesn't allow you to do so much ... most of if its running 30.00 fps ... anyway im just corious to know what could be a not poor animated one ... maybe u've already done it , just to have an idea.
And its not aiming striaght , its aiming a bit lower beacuse of the level and the target too.

if you think im the kind of developer who let people insult others whitout a basic knowledge of the topic , you are so wrong.

I don't see anything wrong with with barrel rotation, besides, in game who is going to be sitting there watching it shoot going "that barrel rotation is off" instead of fighting with it? It's a video game, not a art show, i don't know why everything has to be perfect on moddb.

more over than a year i've seen this comment , lol , im not working anymore for the smod troopers , but the funny thing is that you're sayng that im a kind of 9 yr old that steal content from other sources and make it work in another platform right?

This Guy Right Here Is A Prime Example Of Why We Can't Have Nice Things. ******* Stupid *** Hole Shouting About Stealing ****. ******* Smod Tactical Died Because Of That Sort Of Douchebaggery. Sad.....

Awesome.
But...you know when the turret is searching for enemies, you know, with the orange light? When it finds a enemy, it looks that it changes the direction to the enemy really fast, make it slower but with better animations.

the problem is the alpha blending for the $animated , 12-15 frames are too much , maybe 5 or 6 using the $filter with the nightvision shader ... try the result ... just press the flashlight button or better , push the nightvision button ...