October 03, 2016

Super Metroid and Teens

Four things (out of probably at least a dozen) that I love about this video:

Nearly everything these kids talk about is something that Tim and I talked about on our podcast, Dev Game Club. I see my own playthrough through these kids' eyes.

All the kids make it through the ship with the one minute shutdown timer, which means that section is pretty balanced indeed. (It also makes me surprised that Tim didn't...)

The kids are impressed with a lot of the art and effects, just as I was, despite not having really had a framework for that.

Most importantly:

It reflects that representation matters. There are these moments of surprise for the young women that Samus is a woman (though sadly, these occur only when she dies). And there's some on-camera discussion about that at the end that is great.