Dec 5 2018

@Gaia Clary (gaiaclary) Seeing that the collada releases from 1.6.64 to 1.6.68 were all tagged in less than two months I would just make 1.6.68 the required version. If anyone is updating from 1.6.63 there is really no reason to build any version before 1.6.68.

Mar 15 2018

When a composite node tree has two viewer nodes, clicking one of them will update the Viewer Node image shown in the image editor which is also used for the node editor backdrop. I don't see a way to do this update from python (with or without a UI).

Jan 2 2016

@Brendon Murphy (meta-androcto)
I think the addon update is a good idea but expect it to be less useful if we can get this accepted as a standard addon. After downloading an update it would be nice to reload the addon automatically. While it is possible to disable and enable the current addon I don't know if it would be 100% reliable and doubt it would be acceptable practice.

Jan 1 2016

I had noticed the cache and user materials being saved to the installed addons folder but haven't addressed the issue. While including some bundled materials is fine, the online cache and user saved materials should be moved.

Dec 20 2015

A few changes have been made to the online_mat_lib addon since my previous patch. This new patch replaces both previous patches to be applied against the current master of online_mat_lib with some newer fixes as detailed below.

Back in Aug 2014 I found that changes to ShaderClosure was the cause of an osl related crash and later verified that following changes there produced crashes, which lead to the discovery of the alignment issue.

Jan 13 2015

@Patrice Bertrand (PatB) I know it can be disheartening to have your work scrapped, you should put this down to an exercise in learning your way around blender's code and find another task to work on, maybe go with modifier nodes ;-)

May 14 2014

Probably of note is that "Cache BVH" sounds like an option that many people will just turn on without knowing or looking into when it offers a benefit. I'd say that a majority of animations won't benefit from it so there will be many users that end up with a cache file for every frame of every animation they have rendered.

Dec 9 2013

While it's not really a bug on the blender importing as the real issue is at the initial data creation, I think it could be better if blender handled cases of bad data as shown in the stackoverflow example. I'm also expecting this could apply to more than just the ply import script. That's why I thought a todo would be better than bug report.

Nov 25 2013

@Andrew Price (andrewprice) I remember back before tooltips became little yellow squares next to the cursor, Apple's balloon help used a speech bubble that was placed away from the object with the little triangular piece bridging the gap to the item. That gave an unobscured view of the item with a clear indication of what it belonged to.