Latest Game

Random Games

Tired of all these modern 'anti-terror' - games? Hunting evil guys of whom you have no idea what kind of evil they've done gets boring? You're fed up with working for an anonymous 'government' with more than questionable ideals? Then choose the other side: become a terrorist!

It may seem unbelievable in these days, now that every computer game seems to be about war, spurting blood and severed limbs, but in the 80s, it was pretty much agreed on in the gaming press (here in Germany at least) that 'realistic' war themes are morally questionable and detract from the enjoyment of a game. So, the more otherworldly the story and the freakier the setting of a game about some sort of fighting, the better the ratings.

Nowadays everybody relates Sid Meier to Civilization, but there was a time when one of his most characteristic games was not about raising yet another culture, but about building your own railroad empire.

In 1993, Microprose decided to re-release some of their earlier hits as so-called Deluxe editions. Railroad Tycoon, not an old game by any standards at that point, was one to receive such a treatment. As expected, it is almost exclusively a graphical upgrade, and not even a particularly attractive one; although the screen resolution is increased, apart from a couple of digitized photos at special events, the main art is not actually qualitatively improved. The other main change is the inclusion of three new scenarios: North America (in its entirety), South Africa and South America. The latter two being particularly hard scenarios. They come at the expense of the England scenario which does not appear anymore.

This is gonna be a short one, as there's not much to describe in terms of storyline and plot. Straightforward coin-op/arcade stuff here, which is a genre I usually won't rave about. Rampage has that little something that makes certain games so addictive, though.

You know the saying, “seen one, seen all”. Well, in this case if you have played any airplane shooter, like those that used to be on the arcade halls, you have already played this one. And more than probably in an improved shape.

Ok, you have a dream of your dead father asking for help, then a weird guy gives you some obviously (yet broken) magical amulets, and when the morning ends everything makes you think you must pay a visit to the obviously haunted mansion. I smell genius behind this story.

In the year of 2453, the secret organisation SAROS (Search And Research Of Space) tasks an undercover agent to destroy the Arcadian supercomputer. Without this central "brain", the Arcadians will be helpless zombies who cannot exert their power over Earth and its space colonies anymore. In the disguise of an space trader, the player takes over the agent's role in order to liberate mankind from its oppressors.