Scalable Vector Graphics (SVG) is a standard open format for graphical content. With the increasing support on modern web browsers, it has been allowing to enhance the usage experience of modern web applications through support for vectorial graphics, interactions and animations of these contents, without the necessity to resort to external plug-ins.

With the adoption of this technology, it has been possible to create functionalities such as route illustrations on Google Maps or the development of dashboards with dynamic charts and infocharts.

Examples and production techniques of organic and non-organic models for games, animation and cinema and their main characteristics.
A quick glance at material and lighting techniques of a 3D scene.
A Step by Step experience demonstrated in each project.

This workshop will bring together two projects:

The production of a character, lighting and rendering;

The production of a robotic vehicle with materials, lightning, render and integration in real image.

The exponential adoption of mobile applications has led to an expansion of the mobile devices and platforms ecosystem. Such fact led to an increase in complexity on the development of native applications that span the multiple platforms of this emerging market.

Technologies like HTML5 and enablers like PhoneGap introduced a new approach to the development of mobile applications: hybrid applications that allow the development of native applications highly portable.

With the primary objective of extending the media support, the fifth revision of the HTML standard, HTML5, introduced a set of tools for programmers such as offline support, geolocation, canvas drawing, among others.

On the other hand, these tools also came to offer programmers a base support for the development of applications targeted to the potential offered by mobile devices.

Promoted by Byclosure, this workshop aims to introduce the basic concepts of this applications paradigm to it's participants, addressing the following topics: