Got a new healthbar done, I spent 20 minutes sketching out a few different ideas and positions, then spent a couple of hours making a basic version in ArtRage and making some code for it so it's working ingame (Ammo bar still hasn't been coded yet, I'll do that tomorrow).

Not sure if I like it yet, it's an improvement from the last one but I think I could maybe do better :)

I'll be making the bears head in the middle of the healthbar change when you press fire, as well as looking more ragged as his health gets lower (my little tribute to Doom) :)