I recently ran across The Warzone 2100 Resurrection Project
, and I thought to myself,"cool, I wonder if there's an OS X version..." So, I hit their downloads
page only to find the message: "(The MacOSX diskimage will follow soon)"

So I thought, "oh well, I'll just grab the source code and compile it!" After about two hours of digging, I finally got it compiled, and here's how! (NOTE: I've got quite a bit of Unix stuff installed via fink
, so your mileage may vary)

Here's the list of stuff I had to get/install/compile before I could even start on Warzone 2100: cmake (to compile physfs)
, physfs
, a newer bison
, and SDL_net
First I grab cmake 2.4.6
. Luckily, they have a universal .dmg for Tiger
.
Next, I grab the source code for physfs-1.1.1
from their download page
. At first I tried compiling the "Unix Way", but that didn't work, so I used cmake to generate an Xcode project (pretty cool!). From a terminal window, I cd into the physfs directory and type: cmake -G Xcode .
Then, after compiling physfs with Xcode, I copied the libraries to my /usr/local directories. Again from a Terminal: sudo cp libphysfs.* /usr/local/libsudo cp physfs.h /usr/local/include
Next, I open up fink commander
and grab the newest version of bison from fink
Now I need SDL_net
. While the project offers a Mac OS X Framework
and SDL_net is available through fink... I grabbed the source anyway. It compiled just fine the Unix way: ./configuremakesudo make install
This put all the libraries in /usr/local/lib and /usr/local/include
Finally, time to compile Warzone2100, so I grabbed the source code
, which contains a handy-dandy file called COMPILE. I suggest you read it. To start of, I opened a terminal and cd'd into the warzone2100-2.0.6 directory and typed the following command: ./autogen.sh
Then, I typed the following to configure it using my fink libraries and headers: ./configure --prefix=/Applications/Warzone2100-2.0.6 LDFLAGS=-L/sw/lib CPPFLAGS=-I/sw/include
This will also put the final binary in my /Applications Directory. So, the last to steps are to compile, and install: makesudo make install
This did the trick for me.
Now that I got Warzone2100 compiled, I can open a terminal and type the following: /Applications/Warzone2100/bin/warzone2100 --fullscreen
And this "should" lauch the application!