Adventure

Description

In adventure games, the emphasis is placed on experiencing a story as seen by one or more user-controlled characters, often by manipulating said character(s) and the environment they exist in. Adventure games are characterized by general lack of reflex-based gameplay (action), though they may feature such segments sporadically.

Adventure games initially featured text input and little to no graphics (interactive fiction). Afterwards, graphical adventures became more prominent and text input was replaced by a limited amount of icons/menus with verb commands.

Two distinct sub-genres of adventure games are Western-style adventures (also referred to as puzzle-solving adventure) and Japanese adventures, which typically have no puzzles and minimal interaction. Visual novels are traditionally also considered a sub-genre of adventure games.