A good looking map, the author has an eye for aesthetics but unfortunately, the game flow is pretty flat. The connectivity is limited to a pre-defined circuit or two and the action is mostly horizontal. There is a teleporter which you reach by going through two doors and down a corridor. This kind of thing only slows down game flow, it could have just been to a teleporter without the short hallway. Then there are a few major technical errors. The map has been boxed in a sky box, this is one way to make the level compile correctly. Its kind of a cheat though and means for instance, the r_speeds are higher than they should be and unnecessary polygons are drawn. Not really acceptable in a finished map. There is also no .arena file so the level will not show up in the menu. Bots play the level fine.