I have a variety of game projects in different stages of (in)completion. I may eventually complete these:

System Sum. My first attempt at a room-scale VR game. Space combat using hand / controller-tracking based "flight" (fly your spaceship like a model aircraft).

This was inspired by Valve's Xortex but with a locomotion system to fly around a solar-system. This was a challenge for me on a few levels, intentionally taking me out of my comfort zones in design. In the end I decided to leverage the locomotion system back to my other project: OBSCURON.