It provides great defence against magic attacks but low defence against melee attacks. Ranged armour is considerably lightweight compared to metal or stone melee armour. Low to medium level ranger armour is also cheaper by comparison.

Frog-leather armour is only available to members. Frog-leather armour is made by the Dorgeshuun goblins. Players must have level 25 Ranged and level 25 Defence to wear this armour. This armour is bought from Reldak in Dorgesh-Kaan.

Dragonhide armour sets are ranged tank armour ranging from tier 40 to 65. Free players can craft and wear the green and blue variants, while members additionally have access to red, black and royal sets and are able to apply kebbit claws to any vambraces in order to include a damage bonus. Additionally treasure trails are able to reward trimmed and gold-trimmed variants for green and blue sets, as well as blessed sets with the same stats as the black ones. As with all tier 50 tank bodies, completing the Dragon Slayerquest is required to wear the blue dragonhide body.

Third age ranger armour is tier 65 ranged tank armour, and currently the third best non-degradable ranged armour. In contrary to its melee and magic counterparts players can use royal dragonhide armour as a cheap alternative on the same tier. Members can obtain a set of third age ranger armour as a possible reward from level 3 treasure trails, however the armour is very rare and extremely expensive. Third age ranger armour is reportedly made from white dragonhide. It requires 65 Range and 65 Defence to wear.

Members can obtain a set of ranged barrows equipment, Karil the Tainted's set, as a reward from the Barrowsminigame. When a player is ranging with the complete set, including Karil's crossbow, some ranged attacks have a chance of reducing the opponent's magic level. This special can be useful against enemies who use magical attacks. It requires 70 Range and Defence to wear.

Members can create this armour by collecting Lacquer in their personal Player-owned port. There are two versions of this equipment. Superior armour cannot be traded, are slightly stronger and can be repaired, while the normal armour is tradable, but degrades to dust.

Tempest equipment is untradeable, degradable, level 90 ranged tank armour, available from Raids. It comes in normal and superior (Achto) versions. Note that although degradable, the armour doesn't degrade in Raids. Both sets can trigger the ability to reset all Defensive ability cooldowns.

The normal variant can either be purchased with Teci or obtained as a boss drop, while the Achto variant can only be obtained as a drop, with the drop rate doubled for slots players already own the normal variant.

Armadyl equipment is high level ranged armour and is currently the second-best non-degrading set of power armour for rangers. It is dropped by Kree'arra and his three sergeants in the God Wars Dungeon.

Pernix armour was the best set of ranged armour in the game, before the Player-Owned Ports, requiring 80 Ranged, Defence, and Constitution to wear. Its parts are obtained from Nex located in the Ancient Prison, and is considered a rare drop. After 10 hours of combat, it must be repaired (similar to Barrows equipment) before it can be used again. This set of armour is very expensive, even to maintain, and requires 80 Ranged, 80 Defence, and 80 Constitution to wear.

The armour can be charged to a refined version, by using every kind of Heart of Gielinor boss essence on a single piece after reaching 2,000 Zamorak reputation. This armour reverts again to the regular variant upon fully degrading.

Sirenic armour is level 90 ranged armour and is the best set of ranged power armour in the game, surpassing Pernix with damage as well as with armour bonus. Death Lotus, which is ranged tank armour, is still superior over Sirenic in armour and life bonus. The armour is made out of Sirenic scales, which can be obtained from several monsters.

This armour set is awarded for completing basic path tasks and can be claimed at any time from Gudrik. Items of this set have unusual high defence ratings for their tier, even being able to exceed specialized tier 10 equipment.

This set was initially awarded during the 2014 Hallowe'en event and can now be rarely obtained as drops from ghosts and ghost like creatures such as aberrant spectres, revenants, spiritual warriors and the Barrows Brothers. It automatically adjusts to the highest-level tier the player can equip when worn, up to a maximum of level 50 for free players and level 70 for members. The set boosts the experience granted from using an ectoplasmator by up to 10 %, depending on the amount of pieces worn.

Warpriest armour were initially handed out during the Battle of Lumbridge, The Bird and the Beast and Tuska Comesworld events. The Saradomin, Zamorak, Armadyl and Bandos sets can now be obtained as a drop from a respective god's minions in God Wars Dungeon with their drop rate improved for players having purchased them at the original event, while the Tuska set ist a reward from the Anima Islands. As with the Ghost hunter equipment, Warpriest armour automatically scales to the highest tier a player can wear, up to maximum of 50 for free players and 75 for members. While free players are able to equip the sets, they're not able to obtain them outside of world events. The sets have the following passive effects, that can start occuring with 3 pieces equipped and reach maximum strength with a full set equipped. Pieces of different sets, but granting the same set bonus can be combined in order to contribute to their bonus.

The set grants the player a +3% bonus towards accuracy and 5% - 7% bonus towards damage in the typing of the helm, if the player is wearing at least three pieces of Void Knight equipment. It requires 42 Attack, Strength, Defence, Constitution, Ranged, and Magic with 22 Prayer to buy and wear them.

As some players find it more effective to wear full black dragonhide armour than a full set of Void Knight armour, due to the defence and life points bonuses, this item is not frequently bought. However, those who do buy it can see a higher max hit and a higher average hit. Additionally, it classes as a hybrid set (besides the helmet), and as such gives equal magic, ranged and melee defence, making it an alternative choice in minigames where hybriding is common.

While this armour just offers fairly low stats for its requirement of completing The Brink of Extinction quest, it offers extremely good offensive and defensive properties while fighting in TzHaar City and its various minigames.

Pieces of this set can be earned by exchanging Tarddian crystals with Angof after completing The Light Within. It offers several passive combat and skilling bonuses depending on the amount of pieces worn.

An untradeable, attuned tier 80 version with more powerful effects can be obtained the same way. Both kinds of armour can degrade to a broken state and are not augmentable.

The Anima Core of Sliske currently is the highest levelled non-degrading set of hybrid armour. It can be created by combining a Dormant Anima Core item, obtained from any boss in the Heart of Gielinor with a Crest of Sliske, exclusively obtained from Gregorovic. This set is able to utilise the effects of any warpriest armour owned.

The armour can be charged to a refined version, by using every kind of Heart of Gielinor boss essence on a single piece after reaching 2,000 Sliskean reputation. This armour reverts again to the regular variant upon fully degrading.

Members can obtain these armour pieces as rare drops by killing Revenants. There are two versions of this equipment. Corrupted items require only 20 ranged and 40 defence, but last only 15 minutes, while the normal items require 78 ranged and defence levels and lasts 1 hour.

^The tier 40 variant of the discontinued Starfury cape offers 11 armour and a +7 bonus to all styles, the best cape available to accounts that have neither access to Starfury, nor any of the veteran capes is the arrowstorm drape with 4 armour and a +1 ranged bonus