@IconoDelPecado:Check if there is a file named goldleaf.arena or whatever with extension *.arena in the scripts folder inside the pk3 (you can open it with any free zip software, I'm using 7-Zip for this). If there is, examine its content. Open it in notepad and check if there are correct gametypes listed: correct list should be "ffa tdm tourney". If it is, it should be playable from Skirmish menu (unless you have too many maps in your baseq3 folder - the Skirmish menu has a maximum load, which is far smaller than how many maps you can actually load with console). Try moving some maps from baseq3 into a backup folder (if you want to play them later). It may free some space in your Skirmish menu to load more maps.

This is a very under-stated map - in a good way. I like the placement of weapons and items, I like the inclusion of the battle suit, and because its not purely a FFA (TDM supported) it is free of the novelty that can sometimes be just too much. a whole lotta fun to play. I'm giving it a 5 - without any hesitations or reservations.Edited 1.1 minutes after the original posting.

@obstroq: thanks for the nice feedback. i'm glad you like the layout and think everything is nice and refined. i spend a lot of time in the planning phase of my layouts to try to get them to feel like that.

A cool and polished map with open feeling and fine layout. Nice to see the latest contest maps coming in now. You have really a variety of pathes while playing and dm never gets boring here. Everything feels in correct place, clean and details are perfectly integrated: moving trees, small pieces of ground, outside the arena, the leafes on the ground and a perfect fiting skybox. Although a tek theme meets a classic theme (from my view), everything seems as if made from one piece and homogeneous. Simply great work and must for collectors.