Sleeping Dogs Guide - Version 1.09 - 2 Nov 2014 - by Barticle at hotmail.com
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01 INTRODUCTION .-----------------. 09 CLOTHING
02 OVERVIEW | C O N T E N T S | 09a Store Inventories
03 GAMEPLAY '-----------------' 09b Buffs
03a Controls 09c Outfits
03b Pause Menu 06 STORY WALKTHROUGH 10 STAT AWARDS
03c Face Meter 07 DISTRACTIONS 11 TROPHIES
03d Health 07a Cases 11a Standard Trophies
03e Heat 07b Favours 11b DLC Trophies
03f Display 07c Dating 12 COLLECTIBLES
03g Money 07d Jobs 12a Health Shrines
03h Hacking 07e Martial Arts Clubs 12b Jade Statues
04 CITY MAP 07f Events 12c Lockboxes
05 LEVELS AND UPGRADES 07g Drug Busts 12d Security Cameras
05a Cop Level 07h Street-Racing 13 SAFEHOUSE UPGRADES
05b Triad Level 07i Cockfight Betting 14 DOWNLOADABLE CONTENT
05c Face Level 07j Poker Mahjong 15 DLC WALKTHROUGHS
05d Melee Training 07k Karaoke 16 CONTACT
05e Health Upgrades 08 VEHICLES 17 THANKS
.------------.-----------------------------------------------------------------.
| Section 01 | INTRODUCTION s01 |
'------------'-----------------------------------------------------------------'
This is a general guide to the video-game Sleeping Dogs which was released in
August 2012 for PS3, Xbox 360 and Windows PC; Sleeping Dogs: Definitive Edition
then followed in October 2014 on PS4, Xbox One and PC again. Although I played
on PS3, the contents of this guide should apply equally to all platforms except
that my PS3 bias will be evident when I mention joypad controls or trophies.
I've previously written around thirty guides for this site, mostly for mahjong
titles on the PS3/DS and for various games from Sega's excellent Yakuza series
(plenty more oriental/urban/gangland/freeroam/brawler action to be found there!)
but this is the first time I've made a full guide for a large open-world game. I
take my lead here from the legendary ThePatrick whose magnificent guides for
several titles in the Yakuza series are available here on GameFAQs/Gamespot.
Tip: To jump to any section (or subsection) of this document use your browser's
Find function (using Ctrl+F on a PC or Cmd+F on a Mac, probably) and search
for the letter "s" followed by the appropriate two or three-digit code in
the contents above, for example you'd search for "s02" to find Section 02
or "s03c" to jump directly to the third category in Section 03.
Sections 02 to 05 form a guide to playing Sleeping Dogs - the game mechanics,
controls, game world and experience/upgrades systems.
Section 06 is a walkthrough for the main story missions and therefore contains
storyline >SPOILERS< throughout. Similarly Section 07 includes coverage of the
various side-missions (and other diversions) that become available to you. Some
of the other sections will mention characters and mission titles occasionally.
Sections 08 to 15 at the end are effectively appendices, covering the vehicles,
clothing, stat awards, trophies, collectibles, safehouse upgrades and DLC.
I welcome contributions of information and strategies to add to this guide. Your
submissions may be edited or reworded but will always be properly credited so be
sure to include the name you wish to be credited under - if I deem your efforts
worthy of inclusion! You can find my email address at the top of this page.
This guide is designed to be viewed using a monospaced (non-proportional or
fixed-width) font, preferably Courier New. Some sections of the document will
display incorrectly if you are using a proportional font like Times New Roman.
.------------.-----------------------------------------------------------------.
| Section 02 | OVERVIEW s02 |
'------------'-----------------------------------------------------------------'
I love open-world games with large, detailed, immersive, urban environments and
was a big fan of both True Crime: Streets of LA (2003) and True Crime: New York
City (2005) so I'd been following the (somewhat chequered) development of this
game with great interest for the past couple of years.
The developers United Front Games of Vancouver decided to draw on their team's
experience of open-world games and love of Hong Kong cinema to create a new game
originally under the working title "HK". After about a year of development the
publishers Activision spotted an opportunity to re-boot their earlier True Crime
franchise and the game was rebranded as True Crime: Hong Kong. At the same time
the Treyarch studio was working on a loosely similar title called Black Lotus
but Activision cancelled that so that Treyarch could focus on the Call Of Duty
series (after the runaway success of COD 4) and some elements of their Black
Lotus project were incorporated into True Crime: Hong Kong.
However in August 2010 the publishers announced that the game would be delayed
to an unspecified date the following year and then in February 2011 a financial
report from the company declared that they had completely cancelled the project
(simultaneously discontinuing the Guitar Hero and DJ Hero brands and suspending
the Tony Hawk skating franchise too).
Luckily for us the rights to the game (but not the name) were acquired by Square
Enix in August 2011. They retained United Front as developers and assigned their
own London studio to supervise. The new title - Sleeping Dogs - was revealed in
early 2012 and the game was finally released worldwide in mid-August that year.
On 8 August 2014 - one week ahead of the Gamescom trade fair - Square Enix
officially announced Sleeping Dogs: Definitive Edition for PS4, Xbone and Steam
featuring 1080p HD resolution, enhanced graphics, audio and gameplay and twenty-
four DLC packs included in the bundle. The game was released in October 2014.
With its large freeroam urban environment, driving/combat gameplay, big-name
voice-acting cast and numerous side-missions, Sleeping Dogs could fairly be
described as a Grand Theft Auto clone but it distinguishes itself by drawing on
the rich heritage of Hong Kong cinema* - the game is set in the bustling streets
and alleys of Hong Kong Island and you play as Wei Shen, an undercover cop who
infiltrates one of the triads (in simple terms "the Chinese mafia") but has no
qualms about leaving a trail of bodies in his wake!
Sleeping Dogs has no co-op or multiplayer modes but it provides a rich single-
player experience with an engaging cinematic story supplemented by a wealth of
side-missions, minigames and various other distractions (see Section 07). The
cornerstones of the gameplay are martial arts combat with hilarious but brutal
environmental interactions, driving with vehicular stunts and slo-mo shooting
and occasional cover-based shooting (again with a bullet-time feature). There
are also tons of upgrades and collectibles to provide many hours of gameplay.
You can continue playing after completing the story so you can leave most of the
side-content until then if you want. See Section 11a for notes and advice on
playing for trophy achievement.
*On several occasions the developers have cited as a major influence on their
work the 2002 Hong Kong movie 'Infernal Affairs' which similarly featured a cop
in deep cover inside a triad organisation. Conversely the other main character
in the movie is a triad mole who has infiltrated the police department; in a
flashback prologue this role is played by Edison Chen who now provides the voice
of Wei Shen's childhood amigo Jackie Ma in Sleeping Dogs.
(Another key influence was 'The Protector' (the 2005 Thai film, not the Jackie
Chan one from 1985), particularly Tony Jaa's epic staircase fight scene.)
.------------.-----------------------------------------------------------------.
| Section 03 | GAMEPLAY s03 |
'------------'-----------------------------------------------------------------'
This section gives a summary of the basic mechanics of playing the game and
should be read in conjunction with the next two sections which cover the map and
useful locations on it (Section 04) and levelling-up and upgrades (Section 05).
.-------------.----------------------------------------------------------------.
| Section 03a | Controls s03a |
'-------------'----------------------------------------------------------------'
Press X to Jason. (sorry, wrong game!)
Sleeping Dogs gives you plenty of tutorials and on-screen prompts but for the
sake of completeness here's an annotated summary of all the controls.
There are no alternate controller configurations available but you can use the
Options \ Game And Controls menu to invert look and adjust stick sensitivity.
General
ŻŻŻŻŻŻŻ
These are the basic controls you'll be using throughout the game.
Left Stick = Move
When on foot you can hold L2 if you want to walk rather than run.
Right Stick = Look
Triangle = Interact with an object or person / Enter or exit a vehicle
You'll also use Triangle for a "fast talk" QTE (quick-time event)
when your character has to persuade someone. You'll need to press
Triangle quickly when the on-screen prompt appears.
Cross = Hold X to sprint / Tap X (when prompted) to vault or climb
Both these functions are crucial during scripted chase events in
missions - you'll need to tap X to vault or climb over obstacles.
You can also tap the left stick left/right to dodge sideways.
If you time a vault correctly you'll get a smoother animation and
negotiate the barrier more quickly. Bad timing can result in a
small "Clumsy" penalty to your Cop XP (see Section 05a).
You can hold X to "sprint" while swimming too.
Forum poster isarai notes that when falling from a height you can
tap X just before you reach the ground to land more smoothly.
Start = Pause / Access the pause menu (see Section 03b)
Select = Access the main map
L3 = Tap repeatedly to cycle through the currently available objectives
Selecting a mission automatically sets your active waypoint and
programs a satnav route on your minimap. You can also select your
waypoint from the map screen.
For certain other objectives you'll need to phone your contacts.
D-Pad = Tap up to access the following functions on your smartphone:
o Contacts
Your smartphone is so smart that it only lists contacts with
activities currently available! Mostly these will be phone calls
to meet a mission objective or to initiate a date or job.
With the corresponding Face advantage (see Section 05c) you can
also call your Car Valet to have a vehicle delivered to you.
o Messages
When you receive info in a text message during a mission you can
re-read it here (but only during that mission).
o Reports
Read intel reports you've unlocked by completing missions.
o Social Hub
This is a shortcut into Social Hub without having to pause the
game. You can view stats and replay missions/races from here.
Press Circle to put away your phone after using it.
You'll also use your phone during missions for things like hacking (see Section
03h), calibrating a bugging device or tracing a cellphone signal. Sometimes you
even use it to talk to people!
Fightin'
ŻŻŻŻŻŻŻŻ
As you would hope and expect for an action game set in Hong Kong, martial arts
combat is a major aspect of Sleeping Dogs.
Tip: Drinking a can of energy drink gives a temporary buff to your melee damage.
You can buy this from the plentiful green vending machines or grab one for
free out of the refrigerator in your safehouse.
___ ___
| | | |
Lock-On = L2 |___| |___| R2 = Throw (weapon or person)
___ ___
L1 |___| |___| R1 = Pick Up Weapon
While you're holding L2 to lock-on you can use the right stick to select a new
target or aim with the left stick and press Square to make attacks in different
directions. Also when you're holding L2 a circle will appear beneath the feet of
each opponent showing their remaining health and fighting class if appropriate.
Square = Tap for a light attack / Hold for a heavy attack
These are your basic unarmed/armed melee attacks. Heavy attacks have
a chance of stunning or flooring an opponent.
You can do a simple combo by stringing together several consecutive
light attacks, with or without a heavy attack on the end. The longest
chain you can do is four light attacks followed by a heavy finisher.
As you progress through the Melee Training (see Section 05d) you'll
unlock several new attack combos.
Circle = Grapple (grab) / Environment Attack / Pick Up Enemy / Disarm
You can use a grapple to break an enemy's block. After successfully
grappling you have the following options:
o tap Square to hit them (unarmed or with weapon)
o tap R2 to throw them
o hold X to run with them and slam them into a wall or tabletop
o tap Triangle to release them.
For maximum entertainment value however you'll want to perform an
environmental takedown on them (this is where Sleeping Dogs really
earns that PEGI 18 / ESRB Mature rating!). Drag your victim over to
any environment feature that's glowing red and then press Circle
again to deliver an ultraviolent attack that effectively gives a one-
hit kill against most opponents. (To do this quicker you can hold X
to run with them and automatically do the environmental kill.)
[Doing five unique environmental kills earns the Environmentalist trophy.]
You can also hold the Circle button to pick up an enemy who's laying
on the ground (and enter a grapple).
Tap Circle while running to tackle someone to the ground.
Finally the Circle button can also be used to disarm opponents.
Triangle = Counter an opponent's attack (when they glow red)
This is an important and effective aspect of the combat in Sleeping
Dogs so keep watching for enemies glowing red and always be ready to
quickly tap the Triangle button for a reversal when they strike.
If you've already started another move, using a counter will cancel
the previous incomplete animation.
Tip: Wearing a matching set of three items of either Minor Thug Bonus or Thug
Bonus clothing gives an increase of +5% or +10% respectively to your melee
damage. (see Section 09b for details of clothing buffs)
Press R1 to pick up and equip a (blue flashing) melee weapon in the ground. You
can only carry one weapon at any given time and each weapon can only be used a
limited number of times before it's destroyed. You can tap R2 to throw a melee
weapon or hold d-pad down to drop it.
Tip: You can collect a tyre iron (melee weapon) from the trunk of some cars.
[Killing with ten different weapons earns you the Whatever's Handy trophy.]
There are four special classes of opponents that you'll face in melee combat:
o Grappler (cannot be grappled so try to use counters and heavy attacks)
o Striker (versatile and more likely to block your attacks)
o Armed Thugs (dangerous and best handled by countering their attacks)
o Brawler (strong attack and defence but easy to grapple)
You can practise fighting against these four classes at Sifu Kwok's training
dojo in southern North Point which unlocks during the Amanda mission.
Shootin'
ŻŻŻŻŻŻŻŻ
Guns are illegal and therefore uncommon in Hong Kong so the developers decided
to incorporate them into the game in the same way that they appear in many HK
movies, effectively as a temporary power-up. So your character doesn't routinely
carry a gun but you can disarm enemies to take their weapon or just kill them
and collect the gun from the ground. Several of the missions feature sequences
of standard cover-based shooting.
Tip: After unlocking the cop upgrade Police Trunk Key (see Section 05a) you can
also collect shotguns from the trunks of police cars.
___ ___
| | | |
Free Aim = L2 |___| |___| R2 = Shoot
___ ___
Cover = L1 |___| |___| R1 = Reload
After pressing L1 to enter cover you have the following options available:
o Hold L2 to "popout" and aim, then tap/hold R2 to shoot
o Tap/hold R2 to "blindfire" with greatly reduced accuracy
o Press X to vault over the cover. Hold the aim button (L2) during the vault for
a slow-motion "bullet-time" effect; you can extend the duration of this effect
by scoring headshots on your enemies.
If there's an enemy with a gun standing directly behind a piece of cover you
can also use the vaulting move to disarm them and take their weapon.
o Press L1 again to exit cover
Press R1 to pick up and equip a (blue flashing) firearm in the ground. Hold R1
to pick up a new gun replacing the one you were already carrying.
[Killing with ten different firearms earns you the Gun Nut trophy.]
Hold d-pad down to drop a gun. If you have a handgun you can holster/conceal it
by tapping d-pad down and then draw it by pressing d-pad down again (or R2). It
is possible to pick up and use a melee weapon while you have a pistol stashed
but drawing the gun will force Wei to drop the other weapon.
On certain weapons you'll be prompted to tap R3 to toggle accessories on/off.
Drivin'
ŻŻŻŻŻŻŻ
Between the missions, side-missions and races you'll be doing a lot of driving.
Hong Kong is a former British colony so traffic drives on the left side of the
street and consequently the vehicles are right-hand drive models. (Of course you
can drive on the right if you want but the collisions will be worse.)
___ ___
| | | |
Reverse / Brake = L2 |___| |___| R2 = Accelerate
___ ___
Free Aim = L1 |___| |___| R1 = Shoot
Just like in the True Crime games, you can shoot whilst driving a vehicle and
the game automatically applies a slow-motion effect that enables you to deliver
more accurate fire on your targets. Shooting a tyre can disable a vehicle.
(Note that the driving controls use the trigger buttons L2/R2 to accelerate and
brake so the aiming and shooting controls move to the shoulder buttons L1/R1.)
Left Stick = Steer (left/right) / Lean on motorbikes (forwards/backwards)
On a bike you can lean back and accelerate [R2] to pop a wheelie
or lean forwards and apply the handbrake [Circle] to do a stoppie.
Right Stick = Free Look (rotate stick) / Rear View (hold back)
Triangle = Enter or exit a vehicle
You can use any vehicles you own (collect from a garage), steal a
parked car off the street or hijack a civilian.
Tip: With the cop upgrade Slim Jim (see Section 05a) you can steal
a parked car more quickly and without causing damage to it or
triggering the anti-theft alarm.
Circle = Handbrake (emergency brake)
You can hold Circle while turning to perform a drift turn.
Also when your vehicle is stationary you can hold the handbrake
and apply the accelerator and steering together to do a burn-out
move that's handy for turning around (or just doing doughnuts).
Mmmm, doughnuts.
Square = Directional Ram
As long as you're not driving too slow you can perform a ramming
move by tapping Square. By default this gives a forward ram but if
you tap or hold the left stick to the left/right as you press the
button you can do a sideways ram.
You can use rams to take out vehicles that are chasing you - slow
down a little to let them come alongside you then sideswipe them.
Use the rear view to check their position or (at night) watch for
the beams of their headlights.
Tip: With the cop upgrade Increased Ram Damage (see Section 05a)
you can deliver extra damage when you ram another vehicle.
You can also use sideways rams to "dodge" left/right to avoid an
obstacle, swerve between traffic or re-align on the centre of the
lane after taking a corner at high speed.
Cross = Hold to initiate an action hijack, then tap to perform the hijack
Wei Shen can perform a dramatic "action hijack" move - leaping
heroically onto another moving vehicle and taking control of it.
You begin this by holding X while driving a road vehicle - if it's
a car he will open the door* and lean out (and if it's a bike he
will perch on the saddle ready to jump). When you approach another
vehicle from behind, a large arrow symbol will appear and when
this turns green you can tap X to jump across and hijack it.
[Completing an action hijack earns you the Stuntman trophy.]
Tip: With the upgrade Action Hijack Reduced Heat (see Section 05a)
you can use action hijacks to lose Heat (wanted rating).
When you do an action hijack on a larger vehicle (like a truck or
van) Wei will hang onto the back and you'll need to work your way
up to the cabin, with an occasional QTE to hang on.
*This has potential for mischief: http://youtu.be/y2tXO1-sUaM
R3 = Horn / Sirens in emergency vehicle
Using the horn makes pedestrians move out of the way.
D-Pad = Hold left/right to adjust the radio volume
Tap left/right to cycle through the radio stations:
o Real FM - modern hiphop
o Kerrang! Radio - rock (with Kerrang! magazine)
o Sagittarius FM - classic rock
o Daptone Radio - modern funk/soul (with Daptone Records label)
o Softly - atmospheric / traditional Chinese
o Boosey & Hawkes - classical (with Boosey & Hawkes publishers)
o H-KLUB - Hong Kong hiphop
o Warp Radio - electronica/experimental (with Warp Records* label)
o Ninja Tune Radio - downtempo (with Ninja Tune label)
o Roadrunner Records - rock/metal (with Roadrunner Records label)
(In a police vehicle you can also tune into the "HKPD" channel to
listen to random cop chatter.)
Check the official game website for radio station playlists:
http://www.sleepingdogs.net/news/Sleeping-Dogs-Soundtrack-List
*For a retrospective of the golden years of the label check out my Warp Records
megamix from 2002: http://www.mixcrate.com/barticle/fear-of-a-blech-planet-76360
.-------------.----------------------------------------------------------------.
| Section 03b | Pause Menu s03b |
'-------------'----------------------------------------------------------------'
This is a quick run-down of the features of the pause menu. (Mainly I just want
to draw your attention to the save/load and mission/race replay functions.)
o Resume - unpause the game
o Map - access the main map (see Section 04)
o Upgrades - this shows your Cop, Triad and Face levels/unlocks, the unlockable
fighting moves and your health upgrades (see Section 05)
o Social Hub:
Social Log - this is like a Facebook wall which posts your latest stat award
achievements, mission high scores and other records
Stat Awards - these are various challenges which can be completed at Bronze,
Silver and Gold levels (see Section 10)
Stat Games - this lists your personal bests for various jumps and streaks
Missions / Races - you can use these options to replay any missions and races
o Restart from Checkpoint - if things go wrong during a mission
o Cancel Mission - if things go *really* wrong during a mission
o Save / Load - you can use up to four save slots
(although the game has an auto-save function I would strongly recommend that
you use at least one manual save as a back-up in case your auto-save is lost
or corrupted; ideally you should use several slots on rotation)
o Game Log - use this to review on-screen text like hints and rewards
o Statistics - you can track your completion with a range of stats here
o Options - adjust the display/sound settings and tweak your control set-up
o Quit to Main Menu - exit the game
.-------------.----------------------------------------------------------------.
| Section 03c | Face Meter s03c |
'-------------'----------------------------------------------------------------'
The Face meter is the yellow gauge on the right side of the minimap. This fills
as you defeat enemies during combat (melee and/or shooting) and when it's full
it becomes "activated" giving you various perks until it empties.
This is separate from your Face Level (see Section 05c) which is a measure of
your rep in the city and unlocks a series of "advantages" as you level-up. Many
of these advantages are the combat perks that are only applied when your Face
meter is activated. One of the most significant is the first to unlock - while
your Face meter is activated during combat you regenerate health.
This can make a massive difference during a fight. If your health is getting low
but your Face meter is nearly full you can use counters to intercept attacks.
This effectively blocks incoming attacks, prevents further damage and hopefully
fills your Face meter so you can start regenerating your health.
Tip: Taking advantage of the personal services available at a massage parlour
gives you a temporary increase to the rate at which your Face meter fills.
.-------------.----------------------------------------------------------------.
| Section 03d | Health s03d |
'-------------'----------------------------------------------------------------'
Your health bar is shown in red immediately to the left of your minimap.
Tip: Finding health shrines (see Section 12a) adds permanent extensions to your
health up to a total of 200%. This bonus health is displayed as a secondary
blue health bar on top of the standard red one.
In freeroam your health regenerates but by default it will only replenish up to
half its maximum value. Consuming food will give a temporary buff that allows
you to regenerate your full health bar and you can unlock Face advantages (see
Section 05c) that double or triple the duration of this effect. You can buy
various types of food from stalls in the Night Market and from street vendors.
[Consuming ten different foods/drinks earns you the Foodie trophy.]
During combat you get a temporary health regeneration effect when your Face
meter becomes "activated" by filling it (see above).
When your health reaches zero you die. If you're in freeroam you'll respawn at a
medical clinic and you'll be charged for treatment (that resurrection is a very
expensive business!) - the size of the fee increases proportionately according
to how much money you currently have, up to a maximum of HK$15,000.
If you die during a mission you have the option to restart from the most recent
checkpoint and try again. If you choose not to continue then the game proceeds
as if you had been killed in freeroam - in other words it'll cost you money!
.-------------.----------------------------------------------------------------.
| Section 03e | Heat s03e |
'-------------'----------------------------------------------------------------'
Your character is a cop but his uniformed colleagues on patrol don't know this
so law-breaking will attract their attention. (Luckily they're not interested in
the laws about speeding, violating traffic signals or driving on the wrong side
of the road but they will react to theft, assault and criminal damage.)
A blue man icon on the map is an HKPD patrolman and similarly a blue star is a
police vehicle. Each police icon on your minimap will be surrounded by a blue
circle which indicates the crime-detection radius for that unit.
If they see you commit an offence you will gain Heat (which works almost exactly
like the "wanted rating" in the GTA series). Your minimap will pulse red and the
number to the top-left will show your Heat level. Police icons will now flash
red/blue as they pursue you and be surrounded by red circles instead of blue.
The various levels represent the scale of response you'll experience so at Heat
level 1 officers will pursue you on foot, in cars and on motorcycles; at level 2
they'll start shooting; at level 3 they'll supplement the cars with vans; at
level 4 they'll add SUV's and start using automatic weapons and then at level 5
they'll send SWAT teams in armoured trucks and set up roadblocks with SUV's.
You can escape from the police by evading their red circles or by ramming their
vehicles to disable them. You can also stop police vehicles by shooting out
their tyres or by doing an action hijack, although that can raise your wanting
rating! When you successfully escape them all, your minimap will flash green a
few times but you will still need to avoid police contact for a few seconds.
Tip: Doing a big jump off a vehicle ramp can help you lose the police too or you
can just seek sanctuary in one of your safehouses.
When cops are chasing you on foot they'll tackle Wei to the ground and try to
cuff him. Get ready to do a [Cross] QTE for a reversal - handcuffing the cop! :)
(You can just hammer the X button and you'll always escape.)
If Wei gets cuffed he'll be arrested - you'll subsequently be released from the
nearest police station but you'll have to pay bribe/bail money. Just like the
medical fees, the more money you have, the more you have to pay! The ceiling
value appears to be HK$25,000 ...so I guess it's cheaper to let them kill you!
.-------------.----------------------------------------------------------------.
| Section 03f | Display s03f |
'-------------'----------------------------------------------------------------'
The in-game minimap in the bottom-left corner of the screen will display any
nearby points of interest (see list in Section 04). The gauge to the left of the
map is your health bar and the one on the right is your Face meter. When you're
being pursued by the police your "wanted rating" will appear at the top-left.
Red triangles above the minimap indicate Triad XP gains while blue shield icons
there show Cop XP losses (see Sections 05a and 05b).
When you have a weapon equipped it will be shown in the top-right corner of the
screen. If it's a gun there will be two adjacent figures indicating the number
of rounds in the weapon and the amount of spare ammo you're carrying.
Any buffs that are currently active will be indicated by one or more circular
icons on the right side of the screen during play. Segments around the icon will
gradually disappear to show how long the effect will last.
If the game wants you to do something with your smartphone you'll see a prompt
in the bottom-right corner of the screen urging you to press up on the d-pad.
If you miss any instructions or hints you can review them in the Game Log which
is accessed via the pause menu.
.-------------.----------------------------------------------------------------.
| Section 03g | Money s03g |
'-------------'----------------------------------------------------------------'
The currency in Hong Kong is the Hong Kong Dollar (hereafter "HK$"). You can
view your current money total in the top-right corner of the pause screen.
To give a rough idea of equivalent value, at the time of writing (August 2012)
the exchange rates are HK$500 = 41 UKP = 52 Euros = US$64 = 5,068 Yen.
You can use your money to...
- buy various goods and services (see Section 04)
- buy vehicles (see Section 08)
- buy clothing and accessories (see Section 09)
- upgrade your safehouses (see Section 13)
- gamble (see Sections 07i and 07j)
- quick-travel by taxi
- pay costs for medical treatment / police release (see Sections 03d and 03e)
You can make money by...
- completing story missions (see Section 06)
- winning races (see Section 07h)
- replaying missions and races via the Social Hub
- completing favours, cases, jobs, drug busts, etc (see Section 07)
- finding and opening lockboxes (see Section 12c)
- hijacking and selling armoured cars (see trophy #22 in Section 11a)
- completing the Martial Arts Club tournaments (see Section 07e)
- knocking over parking meters
- gambling (see Sections 07i and 07j)
- completing "cop jobs" in the SWAT Pack DLC (see Section 14)
The best way to make a lot of money is to (carefully!) complete Tran's car theft
missions (see Section 07d). These unlock pretty early in the game and can give
you a total of around four million dollars.
With a little time and effort you can also make decent sums of money by abusing
the cockfight betting (see Gambler stat award notes in Section 10).
.-------------.----------------------------------------------------------------.
| Section 03h | Hacking s03h |
'-------------'----------------------------------------------------------------'
Throughout the game you'll be required to use your smartphone to hack computers
and surveillance cameras (see Section 12d). This involves a simple logic puzzle
minigame where you have several attempts to guess a numerical password.
Each password always has four digits and these will be unique - each password
will be composed of four different numbers. After each guess your smartphone's
hacking software will give you feedback on each digit:
red square = this number appears nowhere in this password
yellow circle = this number appears in the password but not in this position
green number = this is the correct number in the correct position
By applying logical reasoning you can work towards the correct solution. Here's
a basic worked example taken from the Serial Killer case gameplay preview video.
Attempt 1: It's easiest to keep track if we work through the numbers 0 to 9 in
sequence so we start by entering 0123 which gives these results:
0123 -> 0 (red) / 1 (red) / 2 (red) / 3 (red)
All digits are wrong. None of these numbers appear anywhere in this
password so we should discount them all entirely.
A disappointing start but it still provides some useful information
because we've eliminated four of the possible ten numbers.
Attempt 2: Let's try the next four highest numbers and enter 4567.
4567 -> 4 (yellow) / 5 (red) / 6 (green) / 7 (green)
We got lucky here! The third and fourth digits are both correct so
they can be left unchanged on subsequent attempts. Also we now know
that 6 and 7 cannot appear elsewhere in this password.
The 5 is entirely wrong and can be rejected.
The 4 appears somewhere in the password but not in the first position
and since we've found third and fourth already it must go in second.
Attempt 3: We enter the three known digits (*467) and start guessing the one
remaining number. We know that 0, 1, 2, 3 and 5 do not appear in the
password and that 4, 6 and 7 are already in their correct positions
(and will not be repeated) so it must be either 8 or 9. Let's try 8.
8467 -> 8 (red) / 4 (green) / 6 (green) / 7 (green)
The phone indicates that the 8 is wrong, so it must be 9.
Attempt 4: Through logical deduction we know that the password must be 9467.
9467 -> 9 (green) / 4 (green) / 6 (green) / 7 (green)
The phone confirms that all four digits are right. Yay!
In general terms you should work through the numbers 0, 1, 2, 3, 4, 5, 6... in
sequence, like in the example above.
If you get a green number, it's correct (and cannot be changed).
If you get a yellow number, try it in different positions until it turns green.
If you get a red number, stop using it.
You only get a limited number of attempts so don't waste them. Retain only the
digits that are marked green and change all the others each time. Don't re-use
any red numbers in the history and always move the yellow ones.
(The passwords are generated randomly each time you start a hacking event. Even
if you try to hack the same camera twice the passwords will be different.)
.------------.-----------------------------------------------------------------.
| Section 04 | CITY MAP s04 |
'------------'-----------------------------------------------------------------'
You can access a full map of the city by pressing Select and use the buttons
indicated to set a waypoint marker, to view available missions, to zoom in/out
and to toggle on/off the legend that explains the map symbols.
(You can also use the map's Collectibles View which marks with white symbols all
the collectibles (see Section 12) that you've found so far. By completing the
dating side-missions (see Section 07c) you'll unlock the abilities to have the
locations of all collectibles marked on your map. Any ones you have not yet
found will appear as grey icons both on the main map's Collectibles View and on
the minimap that's displayed during play.)
As you can see from the map, Sleeping Dogs is set on Hong Kong Island with four
urban centres (with relatively dense networks of streets and alleys) connected
together by a few roads and highways. Central and North Point are the largest
districts, both individually bigger than Kennedy Town and Aberdeen combined. The
in-game map also highlights the smaller areas of Soho and Victoria Peak.
These locations are described below and, since they're all based on actual parts
of real-life Hong Kong, you can read more about them on the Wikipedia links. As
soon as you're allowed to exit the market area after the Night Market Chase
mission you'll be free to explore the whole island.
[Simply visiting all four districts earns you the Man Around Town trophy.]
o NORTH POINT is located towards the south-east corner of the island.
You start the game in this district which is home to several key locations
such as the Night Market, Golden Koi restaurant, Club Bam Bam and the secret
undercover police headquarters. It also has the most shops and facilities.
http://en.wikipedia.org/wiki/North_Point
o CENTRAL is the large district at the top of the map.
There are major business and retail sectors here (with several shops again)
plus a hospital in the south-west corner.
http://en.wikipedia.org/wiki/Central,_Hong_Kong
o ABERDEEN is situated in the south-west of the island.
The prominent features of Aberdeen are its harbour area and Aberdeen Island
which is accessed via a large bridge to the south.
http://en.wikipedia.org/wiki/Aberdeen_Harbour
o KENNEDY TOWN is on the western side of the island.
Like Aberdeen, Kennedy has few shops and the main feature is the docks.
http://en.wikipedia.org/wiki/Kennedy_Town
o SOHO is on the southern perimeter of Central, near the centre of the island.
Soho is a small region with several narrow lanes and home to the K-Bar venue.
There's also a large police station to the north-west.
http://en.wikipedia.org/wiki/Soho,_Hong_Kong
o VICTORIA PEAK lies between Kennedy Town and Soho.
As you might imagine from the name, Victoria Peak is a mountain - situated in
the centre of the island and accessed by long winding roads on either side.
http://en.wikipedia.org/wiki/Victoria_Peak
A wide range of facilities are available across Hong Kong Island and these will
all be marked on your map; you can buy vehicles and clothing, play minigames and
purchase temporary buffs. The map also shows important locations for missions
and the position (and status) of any nearby police units.
The symbols used for all these are listed below; the same map icons are also
shown on your minimap in the corner of the screen. Occasionally you'll see an
arrow above or below a map icon which indicates that the objective is higher or
lower than your current altitude. Sometimes an icon will get obscured by text on
the map - if this happens try zooming in/out to get a better view.
Tip: You can quick-travel across the map by hiring a taxi. If it has the "speech
bubble" icon above it you can hold the Triangle button to enter the taxi as
a passenger. You can select your destination on the map but you're limited
to travelling only to certain map icons. All journeys cost HK$310.
o Story Missions [green waypoint icon]
The starting points for new story missions are marked in green; hovering the
cursor over an icon shows the title of the mission. A list of currently avail-
able missions is shown in the bottom-left corner of the main map screen.
Green markers also indicate objective locations during a mission.
o Safehouses [white (or pale blue) house icon]
After completing the Night Market Chase tutorial mission you'll gain access to
your first safehouse located to the north-west of the market in North Point.
You will unlock additional safehouses as you progress through the story.
o North Point Apartment - unlocked by completing Night Market Chase mission
o Central Apartment - unlocked by completing Uncle Po mission
o Aberdeen Houseboat - unlocked by completing Initiation mission
o Kennedy Town Apartment - unlocked by completing Fast Girls mission
The following functions are available at your safehouses:
- use wardrobe (to change your clothes/accessories and save outfits)
- use television (to access the surveillance network - see Section 07g)
- use refrigerator (to get a drink for a health regen buff)
- use sink (to wash blood stains off your face and clothes)
- use toilet (to heal fully)
- use bed (to advance time 6 hours, auto-save, heal fully and clean clothes)
See Section 13 for details of the various safehouse upgrades available.
o Police Cases [dark blue waypoint icon]
Cases are multi-part police investigations which become available as you work
through the main story - see Section 07a for details.
o Jobs [orange waypoint icon]
You can accept simple jobs like stealing cars to order (see Section 07d).
o Favours [yellow circle icon]
Favours are short side-missions where you help someone - see Section 07b.
o Drug Busts [pale blue shield icon]
Each of the drug busts (see Section 07g) involves you defeating a bunch of
"nearby thugs" at a hangout, hacking the security camera there and then using
the monitor in your safehouse to help the police catch a drug supplier.
If you've hacked a camera but not yet caught the supplier there then the icon
for your safehouse/s will be shown in pale blue to match the drug busts.
o Enemies [red man icon]
This icon is used generally to represent hostiles. In freeroam it indicates a
group of thugs who are guarding a lockbox collectible (see Section 12c).
o Police Patrolman [blue or blue/red man icon]
A blue icon indicates a passive policeman on patrol. If you have Heat (wanted
rating) the police will pursue you and the icon will flash blue/red instead.
o Police Vehicle [blue or blue/red star icon]
This marker works exactly like the previous one.
o Parking Garages [white "P" icon]
Through the magic of video-game logic you have convenient access to your whole
collection of owned cars and bikes from any one of twenty different garages.
Not only that but you can pick one of three or more colour-schemes each time!
See Section 08 for a list of vehicles you can own. You'll acquire the majority
of these by buying them from vehicle vendors.
Tip: Once you've unlocked the Face advantage Car Valet (see Section 05c) you
can have a vehicle delivered to your current location whenever you want.
(You can specify which one you'll get on the parking garage interface.)
Unlike in some games, stolen vehicles cannot be stored at the garages.
o Vehicle Stores [white car icon]
There are four vehicle vendors in the game: two in North Point, one in Central
and one in Kennedy Town. See Section 08 for lists of shops and vehicles.
o Clothing Stores [white tee-shirt icon]
There are thirteen clothing vendors in the game: six in North Point, six in
Central and one in Kennedy Town. See Section 09 for full details of the shops
and the clothes and accessories you can buy there.
o Convenience Stores [white soda can icon]
These stores sell the Dragon Kick energy drink which buffs your melee damage.
You can also buy this from the green vending machines and from the Dragon Kick
promo girls (or use the permanent free supply in your safehouse fridges).
Tip: This effect can be boosted with Face advantage unlocks (see Section 05c).
o Apothecaries [white steaming bowl icon]
An apothecary is someone who prepares and dispenses medicines - it's basically
an old-fashioned name for a pharmacist. In the game you can visit one to buy a
cup of herbal tea which gives you a temporary protective buff (a reduction to
the amount of damage you take in combat).
Tip: This effect can be boosted with Face advantage unlocks (see Section 05c).
As with food, you can also buy herbal tea from market stalls such as the one
outside your North Point safehouse.
o Massage Parlours [white hands icon]
Getting a massage - or a (*cough*) "massage" from a less reputable outlet -
temporarily increases the rate at which your Face meter fills.
Tip: This effect can be boosted with Face advantage unlocks (see Section 05c).
o Karaoke [white musical note icon]
You can play the karaoke minigame (see Section 07k) at these locations.
o Martial Arts Clubs [orange exploding-fists (?) icon]
There are four "fight club" tournaments available (see Section 07e).
o Melee Training [white (or green) fist icon]
At this dojo in southern North Point you can practise fighting against the
four special classes of melee opponent (see Section 03a).
The icon will be green if you have one or more jade statues (see Section 12b)
to return to Sifu Kwok. For each statue you return to him you can learn one
new melee combo (see Section 05d).
o Dating [pink woman icon]
The game uses this pink marker when you have a date (see Section 07c).
o Street-Races [orange waypoint icon with chequered flag]
The icon indicates the starting point for a race; hovering the cursor over the
icon shows the title, route and finishing point of that race.
See Section 07h for a full list of races available.
o Cockfighting Rings [orange rooster icon]
These are locations where you can bet on cockfights (see Section 07i).
o Gambling Dens [orange coin icon]
There are two offshore locations where you can play the poker mahjong minigame
(see Section 07j). Unless you're prepared to spend a very long time swimming,
you'll need to access these by boat so check out any coastal areas where there
are buildings or piers and you'll usually find a boat you can use.
(these locations are locked until you complete favours or a police case there)
o Collectibles [various grey or white icons]
As you progress through the dating side-missions (see Section 07c) you'll earn
the massively useful ability of having the location of collectibles marked on
your minimap. Grey icons are ones you still need, white icons are ones that
you've already collected.
o Megajump [grey arrow icon]
A small upwards-pointing arrow indicates a large vehicle jump you've found.
Jumping these will help you evade the police when they're chasing you.
The following colour-coding is applied consistently across map icons, waypoints,
satnav routes and mission titles:
story mission | dating | case | drug bust | job / race | favour
---------------+----------+-----------+-----------+------------+--------
green | pink | dark blue | pale blue | orange | yellow
.------------.-----------------------------------------------------------------.
| Section 05 | LEVELS AND UPGRADES s05 |
'------------'-----------------------------------------------------------------'
The game tracks your Cop Level, Triad Level and Face Level. You can level-up
these three separately as you play, unlocking a total of thirty upgrades. You
can also learn new melee combos and extend your health bar.
These can all be viewed under the Upgrades section of the main menu. Use L1/R1
to cycle between them and view details for each. You can also use this sub-menu
to select which cop and triad upgrades to take when you've earned them.
.-------------.----------------------------------------------------------------.
| Section 05a | Cop Level s05a |
'-------------'----------------------------------------------------------------'
You earn Cop experience points (XP) for doing story missions (see Section 06),
investigating cases (see Section 07a) and doing drug busts (see Section 07g). As
you earn Cop XP you'll advance from Cop Level 0 up to Cop Level 10. Each time
you level-up you earn the right to unlock a new ability from the Upgrades menu.
All the cop upgrades relate to driving and shooting.
Certain actions during a mission or case will reduce the amount of Cop XP you
receive on completion. You'll get penalties for damaging property (both civilian
cars and street furniture like railings and lampposts), injuring and killing
innocents, being clumsy (mistiming a freerunning move) and theft. Avoid doing
these to maximise the experience points you receive.
Cop XP is indicated by three blue shield symbols above your minimap. They start
out full - representing the maximum amount of Cop experience available - and
will gradually empty if you incur any of the above penalties.
Tip: You can boost the amount of Cop XP you gain by wearing a matching set of
three garments marked Police Constable Bonus (+5%), Police Sergeant Bonus
(+10%) or Police Inspector Bonus (+15%). (see clothing lists in Section 09)
(The clothing sets will accelerate your levelling but 8BitArtist reports getting
to Cop Level 10 simply by completing everything in the game without ever using
any of the Cop XP clothing buffs.)
The cop unlock "tree" consists of two branches - these are displayed across the
screen in the game but I've depicted them vertically here to fit the document
format. The phone unlocks automatically and thereafter you get to buy one new
upgrade every time you're promoted to the next level. These unlock in sequence
along each branch so, for example, you can't take Action Dismount unless you've
already taken Slim Jim, etc, but you're free to choose either branch each time.
.----------------------------.
( Phone ) - you automatically gain the smartphone
'--.----------------------.--' at the start of the game
.--------'-------------------. |
( Slim Jim ) | - use a tool to steal cars quickly, without
'--------.-------------------' | triggering the alarm or causing damage
| .-------------------'--------.
| ( Fast Disarm ) - disarm an opponent carrying a
| '-------------------.--------' gun without any struggle
.--------'-------------------. |
( Action Dismount ) | - when carrying a gun and driving fast you
'--------.-------------------' | use bullet-time when you exit the vehicle
| .-------------------'--------.
| ( Slow-Motion Follow-Up ) - hold L2 to enter bullet-time
| '-------------------.--------' after a disarm or melee attack
.--------'-------------------. |
( Action Hijack Reduced Heat ) | - completing an action hijack reduces your
'--------.-------------------' | current Heat (police wanted rating)
| .-------------------'--------.
| ( Recoil Compensator ) - the amount of recoil experienced
| '-------------------.--------' with all firearms is reduced
.--------'-------------------. |
( Increased Ram Damage ) | - your ramming attacks against other
'--------.-------------------' | vehicles now cause more damage
| .-------------------'--------.
| ( Increased Focus ) - the bullet-time effect from
| '-------------------.--------' vaulting/disarming lasts longer
.--------'-------------------. |
( Police Trunk Key ) | - you can now collect firearms from the
'----------------------------' | boots (trunks) of police cars
.-------------------'--------.
( Overpressure Ammo ) - a switch to overpressure rounds
'----------------------------' increases your bullet damage
[Unlocking all ten cop upgrades earns you the Super Cop trophy.]
.-------------.----------------------------------------------------------------.
| Section 05b | Triad Level s05b |
'-------------'----------------------------------------------------------------'
As with the cop system, you can advance from Triad Level 0 to Triad Level 10 by
earning Triad XP during missions. Basically you'll gain XP by doing anything
that impresses the triads, mainly being effective and skilful in combat. Again
there are ten unlocks available but this time they're all combat-based.
You can gain small amounts of Triad XP by damaging opponents during combat, with
significant bonuses for completing counters, heavy attacks, environment attacks,
weapon attacks, knockdowns, throws, follow-up strikes after a stun, disarms and
also for defeating an enemy. In gunfights you also get bonus points for getting
headshots and explosive kills, for disarming an enemy and for shooting an enemy
during a bullet-time vaulting move.
During a vehicle chase you can pick up XP for damaging and destroying enemy
vehicles (by either shooting or ramming them), scoring disabling shots on their
tyres and doing action hijacks. You can also get Triad XP on various objectives
in story missions, like winning a race or passing a "fast talk" persuasion test.
Triad XP is indicated by three red triangle symbols above your minimap. They
start out empty and gradually fill as you earn points. Once you've filled all
three triangles they will remain full and you'll earn the maximum Triad XP.
Tip: You can boost the amount of Triad XP you gain by wearing a matching set of
three garments marked Blue Lantern Triad (+5%), Red Pole Bonus (+10%) or
Mountain Master Triad (+15%). (see clothing lists in Section 09)
If you find yourself short of Triad XP after beating the story then use the
Missions option in the Social Hub to replay missions. Check the red icons and
repeat missions where you failed to get three full triangles - the ones where
you got the lowest Triad scores give the greatest potential for replay gains.
(If you have the Martial Arts Pack pre-order bonus you can also farm Triad XP by
playing and replaying the Shaolin Showdown mission.)
You can play smart to maximise your Triad XP. In a fighting mission you'll get
good points for an environment kill but don't miss the chance to score extra XP
from attacks and counters before you kill them (hold L2 to check an opponent's
health). I like to use the Stun Strike Follow-Up string and Leg Break (melee
training unlocks - see Section 05d). You also get more points for using Dim Mak
(final melee training unlock) instead of the standard counter but you'll notice
that you get fewer points each time you repeat a move so use variety too.
Similarly you can play smart in on-rails sections where you're shooting from a
car. You can take out a pursuing vehicle efficiently with a single tyre shot but
you'd be missing out on lots of points. Shoot the bodywork of a car for damage
bonuses, score headshots on passengers and when you finally go for the tyres
remember that there are four of them!
The unlock tree for triad upgrades works exactly like the police one above. You
start with the first one automatically and earn the right to unlock one upgrade
each time you advance one level. Upgrades unlock in sequence along each branch.
.----------------------------.
( Counters ) - press Triangle to counter an enemy's
'--.----------------------.--' attack (just after they glow red)
.--------'-------------------. |
( Strike Resistance ) | - you'll take less damage when an enemy
'--------.-------------------' | lands an unarmed attack on you
| .-------------------'--------.
| ( Strike Damage Bonus ) - your striking melee attacks do
| '-------------------.--------' increased damage
.--------'-------------------. |
( Rising Kick ) | - press Square to rise with a kick attack
'--------.-------------------' | after you've been knocked down
| .-------------------'--------.
| ( Surprise Exchange ) - you can lock-on and press X to
| '-------------------.--------' get behind your target
.--------'-------------------. |
( Melee Weapon Resistance ) | - you'll take less damage when an enemy
'--------.-------------------' | lands a weapon attack on you
| .-------------------'--------.
| ( Melee Weapon Sprint Attacks ) - you can use powerful attacks
| '-------------------.--------' with weapons while sprinting
.--------'-------------------. |
( Counter Recovery ) | - you will recover more quickly whenever you
'--------.-------------------' | attempt a counter and fail it
| .-------------------'--------.
| ( Charge Kick Follow-Up ) - rapid follow-up after the heavy
| '-------------------.--------' kick [hold Square, tap Square]
.--------'-------------------. |
( Climbing Elbow-Strike ) | - climb up an enemy and deliver a powerful
'----------------------------' | elbow-strike [hold L2 + hold Circle]
.-------------------'--------.
( Melee Weapon Boost ) - you do more damage with melee
'----------------------------' weapons and they last longer
[Unlocking all ten triad upgrades earns you the Ultimate Fighter trophy.]
.-------------.----------------------------------------------------------------.
| Section 05c | Face Level s05c |
'-------------'----------------------------------------------------------------'
Your "Face" Level is a measure of your respect and reputation in Hong Kong. Like
the Triad and Cop Levels, it can advance from Face Level 0 up to Face Level 10.
[Three trophies are available for achieving Face Level 2, 5 and 10.]
The main way to earn Face XP is by completing favours (see Section 07b) - which
are marked with yellow icons across the map - and by completing street-races
(see Section 07h). You can also earn Face XP from dating (see Section 07c).
There are limited opportunities to gain Face XP so often you'll have to play
through the story to unlock more favours or buy vehicles from different race
classes (in order to gain access to new races).
Tip: You can boost your Face XP gains by wearing accessories marked Respectable
Face (+5%), Honored Face (+10%) or Venerable Face (+15%). (see Section 09b
for lists of all the accessories that give Face XP buffs)
Many vehicles, clothes and accessories have a minimum Face Level requirement for
you to buy or wear them (see Sections 08 and 09) so you'll need to get to quite
a high Face Level before you can buy everything in the game.
As you level-up your Face you unlock a series of Face advantages. There's no
branching this time so the advantages are applied automatically as you progress.
(You also seem to get an unlisted -20% store discount at some point...?)
Your Face Level is separate from your (yellow) Face meter which is shown on the
right side of your minimap. Effective performance in combat fills the meter and
when it's full it becomes activated for a limited time. Several of the abilities
listed below only take effect when the Face meter is activated - I've indicated
these Face advantages with an asterisk (*) in the description.
.----------------------------.
1 ( Face Meter Unlocked ) - intimidate enemies in combat*
'--.-------------------------' - regenerate health*
|
.--'-------------------------. - x2 duration on health regen effect of food
2 ( Fine Food & Drink ) - x2 effect on herbal tea
'--.-------------------------' - +50% effect on energy drinks
|
.--'-------------------------.
3 ( Disarm ) - disarm an enemy's melee weapon with a
'--.-------------------------' counter or grapple move*
|
.--'-------------------------.
4 ( Car Valet ) - you can phone your valet to have a vehicle
'--.-------------------------' delivered to your current location**
|
.--'-------------------------.
5 ( Toughness ) - take less damage in combat*
'--.-------------------------'
|
.--'-------------------------.
6 ( Extra-Special Massages ) - +50% effect on massages (Face gain)
'--.-------------------------'
|
.--'-------------------------.
7 ( Uninterruptible ) - your attacks cannot be interrupted*
'--.-------------------------'
|
.--'-------------------------. - x3 duration on health regen effect of food
8 ( Everything Just Got Better ) - x2 effect on energy drinks and herbal tea
'--.-------------------------' - x2 effect on massages
|
.--'-------------------------. - increased melee attack damage*
9 ( Unstoppable ) - enemy class bonuses are negated*
'--.-------------------------' - you can pummel a floored enemy*
|
.--'-------------------------.
10 ( Dai Lo*** ) - -40% discount on car & clothing purchases
'----------------------------'
*Your Face meter must be activated for this Face advantage to take effect.
**You can specify your preferred vehicle on the parking garage menu.
***Triads refer to their boss/chairman as Dai Lo (literally "big brother").
.-------------.----------------------------------------------------------------.
| Section 05d | Melee Training s05d |
'-------------'----------------------------------------------------------------'
During the early mission called Amanda you'll meet Sifu Kwok (and unsurprisingly
Amanda too). He's a kung fu instructor at the Martial Arts School in south-west
North Point and he previously taught Wei Shen before he (Wei) went to America.
After a little chat you'll get a tutorial on directional attacks and then you'll
need to practise the Sweep Kick move [tap X, hold X] until you've learnt it;
this is the first technique available in the melee training unlock tree.
You'll need to defeat a group of students and then your conversation with Sifu
can continue. He shows you a rather sad display cabinet that was previously home
to a complete set of twelve jade zodiac statues (one for each of the Chinese
astrological birthsigns - Rabbit, Tiger, etc) but which is currently only home
to Rat since most of the collection was stolen.
As you might've guessed, you need to find the eleven missing statues and return
them to the instructor and in return he'll teach you a new melee tech for each
one you deliver to him. As with the cop and triad upgrades, the unlock tree
consists of two branches but this time there's also one final upgrade at the end
which you cannot unlock until you've found all the statues.
(The map icon for the dojo will be green when you have one or more statues to
return. If it's white you enter the dojo to practise fighting against different
classes of opponents: grapplers, strikers, armed thugs and brawlers.)
Locations for the eleven missing jade statues are given in Section 12b below.
Completing Tiffany's dating side-mission (see Section 07c) will cause all statue
locations to be marked on your minimap.
All the melee training unlocks are new attack combos. In the diagram below I've
given the button sequence for each one in square brackets.
.----------------------------.
( Sweep Kick ) - this sweep knocks down several enemies
'--.----------------------.--' at once [tap Square, hold Square]
.--------'-------------------. |
( Tackle Strike ) | - perform a follow-up strike after a tackle
'--------.-------------------' | [hold X + Circle, Square]
| .-------------------'--------.
| ( Charge Knee Stun ) - charged knee attack with stun
| '-------------------.--------' [Square, Square, hold Square]
.--------'-------------------. |
( Leg Break* ) | - a violent grappling combo that unsettles
'--------.-------------------' | your enemies [Circle, Square, hold Square]
| .-------------------'--------.
| ( Stun Strike Follow-Up ) - stuns and strikes enemy [Square,
| '-------------------.--------' Square, hold Square, Square]
.--------'-------------------. |
( Disarm Tackle ) | - disarm an enemy after you tackle them
'--------.-------------------' | from a sprint [hold X + Circle]
| .-------------------'--------.
| ( Spinning Heel Kick ) - powerful spinning kick [Square,
| '-------------------.--------' Square, Square, hold Square]
.--------'-------------------. |
( Stun Grapple Follow-Up ) | - perform a follow-up strike on a stunned
'--------.-------------------' | opponent after a grapple [hold Circle]
| .-------------------'--------.
| ( Jumping Power Roundhouse ) - upgraded Jumping Roundhouse Kick
| '-------------------.--------' [Square x 4, hold Square]
.--------'-------------------. |
( Arm Break* ) | - stun your opponent after grappling them
'--------.-------------------' | [Circle, Square, Square, hold Square]
| .-------------------'--------.
| ( Double Jump-Kick ) - adds a follow-up to a jump-kick
| '-------------------.--------' [Cross + Square, Square]
.--'----------------------'--.
( Dim Mak ) - dodge and strong counterattack string
'----------------------------' [Circle + Triangle when countering]
*These moves can be used to add to the total of your Bonebreaker stat award.
.-------------.----------------------------------------------------------------.
| Section 05e | Health Upgrades s05e |
'-------------'----------------------------------------------------------------'
There are fifty red and gold health shrines to find in the game. Each time you
find one you can activate it and Wei Shen will say a quick prayer. Activating
five health shrines like this gets you a permanent +10% bonus to the size of
your health bar, after finding another five you get a further +10%, etc, up to a
maximum increase of +100% once you've found all fifty shrines.
See Section 12a for a list of health shrine locations. Alternatively you can
complete Amanda's dating side-mission (see Section 07c) to unlock a cheat that
automatically marks all shrine locations on your map.
.------------.-----------------------------------------------------------------.
| Section 06 | STORY WALKTHROUGH s06 |
'------------'-----------------------------------------------------------------'
This section covers all the missions in the main story campaign. My intention is
to keep this fairly concise, elaborating only on parts which either prove tricky
to complete or introduce new gameplay features that require some explanation.
Although I won't discuss the storyline in detail, I will mention key characters,
locations and events so there will be >SPOILERS< throughout this section.
Tip: During a mission the pause menu gives you the options to restart from the
last checkpoint and to quit out of the mission entirely.
After completing a mission you'll get a summary screen which shows the Cop XP
and Triad XP earned (see Section 05), any reward/s for finishing the mission and
a numerical score based on your performance. You'll also unlock the option to
replay that mission (from the Missions tab in the Social Hub), giving you the
opportunity to improve your high score and thus earn any XP you missed before.
Since Cop XP is easier to acquire I would recommend that you use the clothing
sets that give Triad XP buffs during the story missions (and then use the Cop XP
buff clothes during the police cases and drug busts). See Section 09b for lists
of the clothing sets that give buffs.
Most missions give one or more rewards on completion. You'll usually get money
but sometimes you'll also get an outfit, vehicle or safehouse. You often get an
item of intel too which you can read in the Reports section of your smartphone.
Tip: Take a taxi (hold Triangle) to quick-travel to distant mission waypoints.
This is a massive time-saver and it only costs HK$310 per journey.
The developers wanted to focus on telling a strong single storyline so there are
no branches or alternate endings and the story is essentially linear. One time
you'll be given the freedom to choose which of two story missions you do first
but you still get to do the other one afterwards (the missions are listed below
in the order I played them). At certain points you'll need to sleep (use the bed
at one of your safehouses) or complete the next "lead" in a police case in order
to advance the story and unlock the next mission.
Tip: Press Start to pause/unpause a cut-scene or double-tap X to skip it.
View the map screen (press Select or open it from the pause menu) to see a list
of missions/objectives that are currently available to you; alternatively you
can press L3 (left stick) during play to cycle through them.
In the walkthroughs below I've highlighted the locations of *some* collectibles
at points where it's convenient to get them. For added impact the type of item
(lockbox, camera, etc) is given in CAPS - I borrowed this simple but effective
formatting idea from my buddy CassyChan's excellent Binary Domain guide. Lists
of all collectible locations are available in Section 12 below but you might
prefer to wait until you unlock the map markers during the dating side-missions.
The story consists of thirty missions and begins with a couple of tutorials that
are counted towards that total.
o Mission #1 (untitled movement tutorial)
- follow Naz, holding X to run and tapping left/right to evade obstacles
- tap X to vault or climb an obstacle (then hold X to keep running)
(press X just before reaching the obstacle to traverse it more smoothly)
o Mission #2 (untitled melee tutorial)
- follow Jackie through the alleys and soak up the local atmosphere
- your first fight! complete the combos shown then finish-off the bad guys
- round 2! learn the grapple-based moves then defeat the second group
- dispatch the final enemy by grabbing him [Circle] and using the shutter over
the counter [Circle again] to perform your first environmental kill
- survive the initiation, pressing Triangle to counter when someone glows red
(countering lets you block and attack at the same time so it's *very* useful)
o VENDOR EXTORTION
Infiltrate the Sun On Yee* triad and help enforce the Night Market.
(*this name was obviously inspired by the real-life Sun Yee On triad)
- follow Jackie into the Night Market to help with the protection racket
(you can buy a damage buff from the vending machine or from the promo girls)
- collect a tribute from the first vendor
(there's a LOCKBOX in the south-west corner of the large open area which will
give you a nice early cash injection of HK$5,000)
- collect a tribute from the second vendor, using the phone box to do another
environmental kill on the thug
(there's a SHRINE behind his stall and another LOCKBOX up the stairs there)
- collect a tribute from the third vendor, then defeat the group of enemies
(you can get an environmental kill using the fearsome wooden crate!)
- defend the fourth vendor (butcher) from the thugs, then collect a tribute
(the nearby vending machine and lobster tank can be used for new environmental
kills too giving you the five required for the Environmentalist trophy)
- follow Jackie to the clothes stall (and buy clothes if you want)
(vests seem to be popular in the gang so choose to follow or buck that trend!)
- follow Jackie back through the market
Reward: HK$800
You'll be confined to the Night Market area at this point and you're forced to
do your first "favour" (see Section 07b) before you can proceed with the story.
o SUSAN'S LUNCH (favour)
Wei has the exciting task of taking money to the restaurant.
- speak to the vendor in the south-east corner of the market (yellow marker)
- head back to the Golden Koi restaurant and defeat the enemies there
- deliver payment to the restaurant staff
Reward: HK$200 Intel: Field Report - Winston Chu
With the favour complete, head upstairs in the restaurant to see Winston.
o NIGHT MARKET CHASE
Winston wants you to take care of someone named Ming. (mercilessness TBC!)
- head to the electronics vendor in the market and ask where Ming is
(tap up on the d-pad if you want to access your phone and view the report you
unlocked by completing the favour)
- continue through the market to Ming's location and trigger a foot chase
(remember to hold X to run, tap X just before you reach obstacles to vault or
climb over them cleanly and try to avoid people as they slow you down)
- defeat the group of enemies, using an environmental attack on the large
dumpster in the corner to finish the final one
- continue the chase to roof level and defeat the enemies there
(there are several opportunities for environmental one-hit kills here so take
advantage of those but use counters [Triangle] on Ming when he glows red)
Rewards: 270 DX (motorcycle) Intel: CI Report on Sam "Dogeyes" Lin
North Point apartment
[Completing Night Market Chase earns you the hidden trophy In With The Gang.]
You'll awake the following morning in your safehouse so take a little time to
wander around and discover all its features (don't miss the free drink in the
fridge which gives a melee damage buff). The map display will now be available
(by pressing Select) and you're finally free to explore the world... If you have
any DLC packs installed they will unlock at this point too.
(look to your right as you exit the safehouse building for another SHRINE)
If you head over to the parking garage opposite you can collect the motorcycle
you just received. You can't store stolen vehicles at the car parks but you're
able to collect any of the vehicles you currently own.
Tip: Press Square to cycle through available colours when you pick a vehicle.
You'll now have access to clothing stores (see Section 09) and vehicle vendors
(see Section 08) and you can start hunting for collectibles (see Section 12),
although you might prefer to wait until you unlock the collectible map markers
during the dating side-missions (see Section 07c). You can also do more favours
(see Section 07b) and begin your first police case (see Section 07a).
When you want to return to the story you can do the next mission...
o STICK-UP AND DELIVERY
Intercept Dogeyes' shipment to win favour with Winston.
- meet Jackie near the vehicle vendor in south-east North Point
- drive the van to the warehouse at the docks
(avoid hitting cars and street furniture to maintain your Cop XP total)
- defeat two groups of enemies
(use counters to avoid damage especially from the weapon-users, combine these
with a variety of other attacks to help you earn more Triad XP before finally
finishing enemies with environmental kills, after defeating the thugs holding
weapons try to score kills with the crowbar and kitchen knife - you need to
get kills with ten different melee weapons for the Whatever's Handy trophy)
- pursue the van and take out the enemy vehicles [press Square to ram]
(score multiple hits against each escort vehicle to max out your Triad XP)
- drive to Top Glamour Imports and lose the cops (ramming is easiest)
Reward: HK$20,000 Intel: CI Report on Jackie Ma
Fake Cambria Watch
If you haven't started doing freeroam favours yet you'll see the yellow "speech
bubble" for one on the right after leaving the Top Glamour Imports island. Head
over to the restaurant when you want to continue the story.
o MINI-BUS RACKET*
Take over one of Dogeyes' mini-bus routes.
- meet Winston at the Golden Koi
- drive the mini-bus to the first bus-stop
- drive the mini-bus to the second bus-stop and defeat the enemies
(you can grab enemies [Circle] and use the serving counters and phone booths
at the back for environmental kills)
- drive the mini-bus to the third bus-stop
- keep close to the rival mini-bus and harass it by honking your horn [R3]
- deliver the passengers to the Night Market, ramming the hostile vehicles off
the road and avoiding collisions to maintain passenger satisfaction
Reward: HK$15,000 Intel: Whitefish CI Report; Conroy Wu
*According to the game developers the triads really are involved with the Hong
Kong mini-bus operators in real life.
You can now start doing car theft jobs for Tran (see Section 07d). Take out your
phone (press d-pad up) and pick his name from the Contacts section to begin.
At this point you have to start the first police case to continue the story.
o POPSTAR (case)
Wei investigates and shuts down a ketamine dealer named Popstar.
Popstar Lead 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Make contact with the dealer and learn the identity of his supplier.
- head down to the undercover police HQ in south-east North Point to see Teng
(there's a SHRINE on the south side of the lot, a LOCKBOX behind the building
to the north and a vendor selling delicious Curry Fish Balls near the exit)
- use your phone to send a text message to your old pal Ming
(take the red door to the west to exit the police HQ!)
- meet Ming at the noodle shop just north of the Night Market
- head to Popstar's hangout at the basketball court a couple of blocks north
- talk to Popstar
- find the junkies, defeat one, extort the other, return to Popstar
- escape the cops (I took a car and rammed the police car that pursued)
(if you ever get grappled by a cop they will try to handcuff you so hammer the
Cross button to pass the QTE and get a reversal)
- phone Teng
- deliver the goods to Ming
Reward: HK$1,200 Intel: Report - Winston Chi & Sam Lin
Popstar Lead 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Perform surveillance on the supplier at Lok Fu Park and have him arrested.
This is your introduction to both the drug busts (see Section 07g) which make
up the majority of the "events" in the game and to hacking security cameras
(see Section 03h).
- go to Lok Fu Park on north-east North Point
- defeat the thugs hanging out there
(use the vending machine if you need a melee damage buff - you can get some
environmental kills off it too!)
- hack the security CAMERA to the right of the dumpster
(see Section 03h for a breakdown of how to do the hacking minigame)
- head home and use the big monitor screen near the windows
- pick the district and camera showing "Triad Activity"
- zoom/aim until an icon appears over the supplier's head then press X on him
- phone Teng
Reward: HK$1,200 Intel: SFPD - Psych Evaluation, Wei Shen
Further drug bust locations will now be available on the map (pale blue shield
icons) and you can start hunting for hidden security cameras too if you want.
Although the Popstar case is not yet complete you cannot continue it now but you
will have gained access to the next story mission. You'll need to keep switching
between story missions and cases (the latter are covered fully in Section 07a).
o AMANDA
This mission introduces dating (see Section 07c) and the jade statues which
are used to unlock melee training (see Section 12b).
- meet Amanda outside your safehouse in north-west North Point
- collect your bike from the parking facility opposite
- follow the waypoints to Club Bam Bam, then to the temple
- head down to the martial arts school for a reunion with Sifu Kwok
- practise directional strikes [L2 lock, aim left stick + Square to strike]
- practise the Sweep Kick [tap Square, hold Square]
- defeat the class
Rewards: Sweep Kick Intel: Biographical Notes, Wei Shen
Amanda's phone number
Work-Out Clothes (outfit)
You can now collect jade statues (see Section 12b) and return them to Sifu Kwok
to learn new melee combos. You can also call Amanda for her dating side-mission,
continue with the Popstar case (see Section 07a), enter the underground "fight
club" tournaments at the four martial arts clubs (see Section 07e) or continue
with the next story mission...
o CLUB BAM BAM
Convince club manager Benny not to side against Winston.
- go to the Golden Koi restaurant and speak to Winston
- go to Club Bam Bam in north-west North Point
- talk to the bouncer and be ready for a "fast talk" QTE [Triangle]
- speak to the VIP bouncer then speak to the hostess
(this is Tiffany, the second girl available for a dating side-mission)
- go to the karaoke machine and pick the one song that's available
(see Section 07k for more on the karaoke minigame but basically you need to
hold the left stick up for the high notes, down for the low notes and release
it to hit the ones on the centre line)
- head upstairs (take a left when you leave the karaoke room)
(you can grab the Dragon STATUE off the left end of the bar up there)
- defeat the thugs in the upstairs bar
(this is your first opportunity to get the "A Slap in the Face" trophy - do an
environmental kill on one of the giant fish tank walls then pick up a fish and
beat someone to death with it)
- while restrained, hold Square to attack and hammer Triangle to escape
- defeat the thugs in the downstairs bar
- defeat the thugs in the toilets (don't use grapples on the grapplers)
Rewards: HK$5,000 Intel: Field Report, Water Street Gang
Tiffany's phone number
new karaoke songs unlocked
You'll be given an objective to meet Winston at the Golden Koi again. After a
cut-scene there you'll start back at your safehouse and you'll be able to start
the next mission or the second case (if you finished the first one I guess).
(you'll spot the Dog statue during the cut-scene - you can come back and collect
this any time but you might as well wait until the next mission when you'll be
passing right by it)
o LISTENING IN
Plant a bug in the Golden Koi restaurant.
- head over to Ping PC to collect the bugging equipment
(at the shop you meet the girl known only as Not-Ping - she's the third girl
you can date and she'll call you after the mission)
- chase the mugger through the park and into a dead end
- defeat the mugger
- phone Raymond
- head to the construction site near the restaurant
- climb the scaffold, following the waypoints, jumping and climbing
(after vaulting a railing you'll find a CAMERA control box on your left, then
seconds later you'll pass a LOCKBOX containing the Hai Tien Vintage Jumpsuit)
- drop down through the biggest skylight in the word [hammer Triangle]
(pick up the Dog STATUE you saw earlier from the storeroom)
- open the vent [twirl left stick counter-clockwise to unscrew]
- calibrate the bug [hold the cursor on the green "sweet spot" on the left
screen, then on the right screen, then again on both at the same time]
- close the vent [twirl left stick clockwise to screw]
- pick the lock to exit [move the right stick up/down to find the green "sweet
spot", hold it there and tap left to move to the next tumbler, etc]
- exit the restaurant
Intel: SFPD - Psych Eval, Wei Shen Revised
o CHAIN OF EVIDENCE
Help Pendrew with a crime-scene reconstruction (a.k.a. the firearms tutorial).
- return to Club Bam Bam where Tiffany has a problem
- call Raymond
- meet him under the North Point Underpass
(there's an obvious LOCKBOX on the left as you enter the area)
- shoot the flashing red objects [hold L2 to aim, tap R2 to fire]
(you can invert the vertical (Y) axis under the control settings if you want)
- enter cover [L1] and shoot three more targets
- fire three "blindfire" shots [R2 to fire without using L2 to aim]
- kill the ghosts, change cover, kill some more ghosts
- kill one using slo-mo [X to vault from cover + hold L2]
- kill two more using slo-mo
- shoot out the two tyres on the near side of the car
Intel: Candidate Suitability - Wei Shen
You get stuck with some police Heat (thanks Pendrew!) so lose them before you
continue with the next mission or the next lead on the Hotshot case.
o PAYBACK
Help Winston get his bloody revenge.
- go to Club Bam Bam again
- jump in the SUV outside and follow the other one.
(there's a SHRINE on the right just before you reach the factory)
- enter the factory and defeat three groups of enemies
- in the area with the benches use a vault [X] to disarm an enemy
- work through your first cover-based shooting section
(use L1 to enter cover and R1 to reload, injuring/killing enemies will fill
your Face meter and when activated this will give you temporary health regen,
go for headshots for quicker kills and more Triad XP, don't pop-out from cover
for too long or you will get shot, shoot gas cylinders for explosive kills)
- chase your target Siu Wah through the building
- grapple him at the furnace (or before) and use him as a human shield
- resume your chase on a police motorbike (use the minimap to track him)
(you can hold L1 while driving to enter slo-mo aiming and press R1 to fire -
although it's by no means compulsory you can disable a police vehicle that's
chasing you by shooting its tyres and earn yourself the Sharpshooter trophy)
- use an action hijack [hold X, tap X when green] to capture his car
- escape the police (slow down and sideswipe any pursuing vehicles)
- deliver Siu Wah to Winston at the bus station
(there's a LOCKBOX just around the corner to the left of the waypoint)
Reward: HK$25,000 Intel: Field Report - Big Smile Lee
[Completing Payback earns you the hidden trophy That'll Show 'Em.]
(you can stow a handgun and carry it around in freeroam until you run out of
ammo - press d-pad down to draw/holster your pistol)
You'll need to complete the next lead in the police case and then sleep at your
safehouse before the story can proceed...
If you leave your safehouse area in a vehicle you'll get a call (from Tran?)
asking you to look out for Knox security trucks, hijack them and deliver them to
a lock-up (see trophy #22 in Section 11a). Conveniently one just happens to be
passing so you can take it if you want to.
[Hijacking and delivering five Knox trucks earns you the Kleptomaniac trophy.]
o UNCLE PO
Meet the chairman, then meet Roland and do a job for him.
- head over to Club Bam Bam
- drive over to meet chairman Uncle Po* at his apartment in east Central
- get in the Executive car
- drive over to meet Roland at the Impound Lot to the south
(there's a LOCKBOX next to the building on the left inside the compound)
- drive over to Patsy Wing to collect her mahjong debts
- drive after her crew and shoot the cars [hold L1 for slo-mo aiming]
(maintain a high speed so Patsy doesn't escape but drive carefully to avoid
hitting anything that would reduce your Cop XP; tyre shots give a quick take-
down but doing body shots first for damage bonuses will boost your Triad XP)
- do an action hijack on Patsy's car and drive back to the lot
(drive slowly while Patsy is saying sorry - I lost control (and Cop XP) here)
Reward: HK$2,500 Intel: Brief - David Wa-Lin "Uncle" Po
Central apartment
Roland's debt collection jobs
*Uncle Po is voiced by James Hong who played eye-maker Chew in 'Blade Runner'.
After a friendly chat with your handler Raymond you get to check out your swanky
new pad in Central. This has the same basic functions as your original safehouse
but a different layout (use the big-screen TV on the partition wall near the
kitchen to access the surveillance camera network for drug busts).
In addition to the next story mission there will be more favours available and
the next lead in the current case too. You can also phone Roland so start doing
debt collection jobs for him (see Section 07d).
o BRIDE TO BE
Winston and Peggy are getting married - guess who gets stuck with the errands?
- get over to the Golden Koi, speak to Mrs Chu and meet Peggy outside
- drive Peggy over to the bridal shop in north Central
(avoid crashes to maintain Peggy's mood and definitely stay in the car! after
the cut-scene you're free to pick up the Tiger STATUE off the counter in the
bridal shop, pray at the SHRINE to the north of the car and get the LOCKBOX
at the back of the store)
- start driving towards the cake shop in south-east Central
- find the cake-jacker's van before the timer runs out
- chase down the (surprisingly speedy) van and do an action hijack on it
(you can ram the van for Triad XP but it's probably best not to)
- deliver the minivan to the bus depot, driving carefully to avoid damage
- now you need to sort the flowers so drive to the temple
- climb the green section of the scaffold and enter the outhouse
- progress up the temple steps, tap Triangle for "fast talk" dialogue
(after the second monk you'll find two SHRINES, one to the far left, the other
to the far right, then take a quick detour up to the shrine building ahead of
you to collect the Sheep STATUE off the altar there, and finally go outside
and look behind the building for a LOCKBOX)
- continue past the third monk with another bit of fast talking
- follow the path to the very top and grab the precious orchids - yoink!
- defeat the martial monks and escape the temple
- drive Peggy to her mahjong game
Reward: HK$2,500 Intel: SFPD Internal Affairs Memo, 08/2010
Monk outfit
The Winston Chu Ensemble outfit (Winston's laundry)
o THE WEDDING
Despite all that preparation, things don't quite go to plan...
- head to the Aspirazone store to collect your tux
- drive to the hall (or run if you lost your vehicle and don't want to 'jack)
- run to the main door
- follow the waypoint to climb into an upstairs window
- defeat the enemies then proceed downstairs and defeat a few more
- grapple and disarm [QTE] an enemy then use cover-based shooting
- speak to Winston, kill two more and grab the SMG
- clear the main banqueting hall then exit north to find Uncle Po
- escort him quickly out of the area, shooting hostiles as they appear
(once again headshots will save you time and earn extra Triad XP, hold X where
possible to go faster between waves)
- get Po to the hospital waypoint before his health is depleted
Reward: Wedding Suit Intel: Social Worker Casefile - Mimi Shen
At this point I only had the final lead of the Hotshot case available so I guess
you need to do that (see Section 07a) before you can continue. Afterwards you'll
have the next two missions available - choose which one to do first.
o MRS CHU'S REVENGE
Winston's mother demands vengeance.
- go to the Golden Koi restaurant
- call Ricky
- trace Johnny's location through his cellphone
(this works the same as in the Hotshot case - start by driving until your car
(the cursor arrow) is in the centre of the triangle, press X, pick the region
with the strongest (green) signal, hold X, press Square to cycle through the
antennas and identify the icon that's common to all of them, hold X on it)
- track him to the waterside location and defeat the first group of thugs
- head into the boathouse and defeat the enemies inside
(there's a SHRINE outside and to the north of the building)
- continue out of the building, do a vault-disarm and start shooting
- progress through the shooting stage, grabbing an SMG when you can
(when you reach an enemy behind a car you can shoot it until it explodes)
- pursue Johnny's car by bike, taking out his escort cars and bikes
(don't bother conserving ammo - it seems to magically regenerate)
- catch up with your target and action hijack his car
(don't hijack a passing chicken truck by mistake like I did!)
- deliver Johnny to the back entrance of the restaurant
Reward: HK$5,000 Intel: SFPD IA Report, Shooting of 06/2010
o MEET THE NEW BOSS
The crew get a visit from Big Smile Lee's envoy... and his friends.
- start at Club Bam Bam
(grab the LOCKBOX in Winston's office before you leave)
- shoot your Wei (ha!) out of the club, making good use of cover and headshots
(get in the habit of walking over guns dropped by enemies and checking the
names - you need to get kills with ten unique guns for the Gun Nut trophy)
- continue the shootout in the street outside
(don't bother trying to get explosive kills off cars in this scene)
- with Jackie at the wheel, take out the pursuing cars and bikes
(even though you're not driving, the usual vehicle controls apply so use L1 to
aim and R1 to shoot, try to farm your Triad XP by getting car damaging shots,
multiple tyre shots on the same vehicle and completely destroying the cars)
- chase Ponytail on foot
(you'll pass a SHRINE on the overpass but don't really have time to pray!)
- defeat Ponytail in a mano-a-mano confrontation
- flee from the police and get in Broken Nose Jiang's limo [Triangle]
Reward: HK$5,000 Intel: News Story - Drugs, Hookers, Porn
o LOOSE ENDS
Jackie got ripped-off so Wei sets things straight.
- meet Jackie in south-east North Point
- ride the motorcycle along the waterfront to Top Glamour Imports
- chase the van, shooting the infantry and motorcycles
- when the gate closes, jump the ramp to the right
- shoot the big tank until it explodes
- with Naz as a hostage, kill all the attackers quickly
(leave one car undamaged for your escape)
- bundle Naz into the trunk and drive away
- escape the 18K gang radius or defeat the pursing vehicles
- call Teng
- deliver the car to the underground police HQ
Rewards: HK$60,000 Intel: Scoundrel CI File
Completing that mission unlocks the next one and the third police case.
o FINAL KILL
Spoiler warning: despite the title, there will be plenty more kills. :)
- is it the restaurant or the club this time...? it's the restaurant - yay!
- seek out Dogeyes in his hangout in south-east North Point
(there's a LOCKBOX in the southern corner of the little parking lot)
- follow the path east to the boathouse
- pursue Dogeyes by boat then on foot
- defeat his thugs across three rooms in the fish factory
(this is another opportunity to use a fish as a melee weapon and there are a
few interesting environmental kills that can be done here too)
- continue with phase 4 of the thugs after the cut-scene
(Dogeyes is the one with the cleaver - leave him until last and use counters
followed by combos while his guard is broken)
- grab Dogeyes, drag him to the car [hold X to run] and stick him in the trunk
- Duke's driving so it's no surprise you'll have some shooting to do again
(remember to farm Triad XP from the on-rails section - you can get a tyre shot
and a headshot on a biker and numerous bonuses off each car)
- retrieve Dogeyes from the boot
Reward: HK$5,000 Intel: Field Report - Broken Nose Jiang
After a little nap you'll have access to the next mission and next case lead.
o INITIATION
Wei does a hit to earn initiation into the Sun On Yee triad as a Red Pole.*
- visit Uncle Po at the hospital
- phone Jackie then go to the massage parlour to collect him
- (optional) get a massage from Jackie (...paid for by him, I mean!)
- drive to the Galleria mall in south-east Central and head inside
- defeat the thugs, leaving your target Yung Lee On until last
(allow the civilians to leave first to avoid Cop XP loss)
- drive to your initiation ceremony
Reward: HK$100,000 (ker-ching!) Intel: Casefile - Howard "Two Chin" Tsao
Aberdeen Houseboat (safehouse)
*The Red Pole title is loosely equivalent to the rank of Capo in the Mafia.
Phone Jackie to progress the story.
o DOCKYARD HEIST
Intercept a jewellery shipment at the KT shipyards.
- drive to central Aberdeen and pick up Jackie
(there's a SHRINE right in front of you and to the left)
- drive to Kennedy Town docks and follow Jackie
- vault over the box into the compound
- use "fast talk" [Triangle QTE] on all three guards (to earn Triad XP) then
one more on the guy at the green waypoint marker
- lockpick the door (just like before but with five tumblers now)
- pick up the portable grinding tool
- rendezvous with Jackie way over to the north-east
- dispatch the group of gangsters (very quick with the grinder [Square])
- cut the lock off one truck
- defeat another bunch of thugs
(note that you cannot counter with the grinder equipped, but you can use a
weapon attack after a grapple [Circle, then Square])
- keep opening trucks until you find the gear
- chase after the truck on the convenient motorbike
- pursue it down the freeway and do an action hijack when close enough
- abandon the truck and 'jack a car (small Cop XP loss)
- drive to the fence in Aberdeen
(no reward and no intel)
[Completing Dockyard Heist earns you the hidden trophy A Big Betrayal.]
o INTENSIVE CARE
Things certainly get pretty intense down at Central Hospital.
- go to meet Ricky at the K-Bar venue in Soho, south Central
- get to the hospital quickly to protect Uncle Po
- tackle the first guard, take his gun and shoot the rest
(this whole section has lots of opportunities to get blindfire kills, disarms
and vault-disarms which you need for the stat awards - see Section 10)
- work through the corridor to the elevator
- climb out and shoot your way along the new corridor to Po's room
- take out enemies and get around the corner to the security room
- hack the computer (see Section 03h for guidance) and return to Ricky
- defend Po's room against waves of enemies from both sides
(check the minimap to see where they are)
- escape the cops
(you're driving a Panzer sportscar so you should be able to outpace them on a
long stretch of road, otherwise use rams to take them down)
- deliver Ricky to the safe drop-off point
Reward: HK$5,000 Intel: Scoundrel Report on Ricky Wong
Go to bed after this mission to unlock the next one.
o IMPORTANT VISITOR
Give the music producer a taste of HK's nightlife.
- meet Ricky at Sonny Wo's near the bridal shop in north Central
- drive the King to the K-Bar in Soho, south Central
- follow the hostess down to the karaoke room
(you can grab the Rooster STATUE off the bar if you haven't found it already)
- pick up some girls from the dancefloor then join them in the VIP room
(be ready for a "fast talk" [Triangle] on the third pick-up, this is Ilyana
who is the fourth date-able girl in the game - see Section 07c)
- sing a karaoke song then take a photo of King with the girls
- return to the car, defeat the thugs and drive King home
Reward: HK$25,000 Intel: Triad Connections in the Music Industry
Ilyana's phone number
o FAST GIRLS
Wei is sent to pick up Vivienne and her friend and gets roped into a race.
- head up to Sonny's place in north Central again
- take Ricky's car and collect Vivienne* and Sandra
- drive to the meet for a street-race
- win the race
(for added challenge avoid damaging streetlights and signs to maintain your
Cop XP; a police car will appear about halfway through the race on the freeway
section but if it catches up with you it's easily taken out with rams)
- lose the cops
(if you get up to the freeway you'll have plenty of room to do rams)
- drop off the girls at Sandra's place in nearby south-east Kennedy Town
Rewards: HK$100,000 Intel: Sonny Wo, Editorial
Kennedy Town apartment
Sandra's phone number
*Vivienne is voiced by Lucy Liu who played O-Ren in 'Kill Bill: Volume 1'.
After you wake in your new pad, Ilyana phones you and initiates the final case
(see Section 07a) but the next story mission will also be available.
o BAD LUCK
Screw with the Feng Shui at Two Chin's mansion. (and enjoy some funny chat)
- get to the layby a couple of blocks south-west of your Kennedy Town home
(there's a LOCKBOX across the road junction to the south-east)
- drive Old Salty Crab over to Two Chin's mansion in south-east Kennedy Town
(you can't miss the SHRINE outside the gates)
- follow the waypoint and use the intercom ("fast talk" [Triangle] QTE)
- progress through the building and out the other side
(to maximise Triad XP use "fast talk" on the guard at the street-level gate,
you'll earn the rest from your activities inside the house)
- continue up the winding drive and stairs then "fast talk" the second guard
(there's a LOCKBOX behind the second guy's guardhouse)
- follow Salty to the waypoint (don't return to the winding road)
- climb over the wall next to the gate and open it
(you'll come back to the CAMERA on the way out)
- pick the lock on the front door
(you can't get the STATUE yet, but you'll come back to it very soon
- smash four of the eight vases
(eight is a lucky number, four is an unlucky number)
- crack the combination lock to steal the Ox STATUE
- climb the kitchen cupboards and set the clock (to 4:44)
- rotate the piano to an inauspicious orientation
- enter cover [L1] on the coach until the guard leaves
- exit the mansion, climb the wall to the west and hack the CAMERA
- after Two Chin arrives home to your mischief, steal the car and escape
- drop off Salty at his car
Reward: HK$500
If you've been doing all the favours you'll get another four unlock now.
o CONFLICTED LOYALTIES
Breaking into Vivienne's apartment.
- head over to Sonny in north Central again
- drive to the apartment in south Central opposite the station
- speak to the jobsworth guard on the door
- follow the waypoint to find an alternate entrance route
(find the scaffold with green tarps and climb up it)
- run, climb and jump through the building site following the green tarps
(there are two LOCKBOXES in the construction site and a SHRINE which you'll
pass on the way to the apartment)
- enter the apartment through the indicated door
(the Horse STATUE is on the table near the windows)
- hack the computer, bug the kitchen then go upstairs to hide
- plant the spycam in the bedroom then sneak downstairs to the computer
- sneak out to the balcony then jump off to escape
- go meet Pendrew
(there's a LOCKBOX and CAMERA in the car park if you missed them before)
- get to your apartment
(the entrance is always tricky to spot but look out for the big "41" sign)
Reward: HK$500
o THE FUNERAL
The 18K triad gatecrash the funeral.
- meet Jackie at the Soho police station
(get the SHRINE in the north-west corner)
- pick up suits from the Aspirazone outlet
- drive through Kennedy Town to the cemetery to the south-east
(do the SHRINE in north-east corner when the firefight starts)
- shoot your way out of the cemetery
(watch out for your cover getting destroyed)
- get to the waypoint then follow the river path
- take out the 18K triad with the grenade launcher (and take his weapon)
(press R3 to toggle between the assault rifle and underslung grenade launcher,
the launcher gives explosive kills that count towards a stat award)
- head south through the building
(the Rabbit STATUE is inside, to the right of the doors)
- progress out into the parking lot
(use the grenade launcher again on the 18K's cars to get Triad XP bonuses from
explosive kills and destroyed vehicles; you can also farm car "wrecks" here)
Reward: HK$5,000 Intel: Big Smile Lee, Editorial
Funeral Suit
(return to the cemetery parking lot after the mission if you want to get the
LOCKBOX immediately to the south-east of the building and the SHRINE to the
south-west in the undergrowth)
o CIVIL DISCORD
The 18K assault escalates, a lot.
- go to the garage in southern North Point and defeat the groups of thugs
- get to the restaurant quickly and survive the street shootout there
(one of the enemies here was using the Anti-Riot Shotgun with Taclight which
was the tenth firearm I needed for the Gun Nut trophy)
- run into the Golden Koi quickly when prompted and use the shopfront as cover
(watch your minimap to see where enemies are coming from)
- defend against waves of attackers in the back alley
- climb up to join Conroy on the roof
- use the grenade launcher to take out the hostiles below (right and back)
(look for the red markers, shoot the cars for greater explosive effect, aim
high to allow for the slow grenade rounds dropping in flight)
- outrun or ram the cop cars to escape them
- get to Vivienne's apartment in Central to get Ricky on your side
Reward: HK$25,000 Intel: News Clipping - SF Metropolitan
o BURIED ALIVE
Jackie gets into a spot of bother.
- get to the waypoint in Aberdeen harbour
- go to the kidnapper meeting point
- follow the alley to the left
- defeat the group of enemies
- beat Horseface, grab him and take him to the tablesaw
(there's a SHRINE immediately to the south-east)
- head back out of the alley and trace Zi Wai's phone
(same minigame as before but this time you're already at the correct place so
you can skip the first stage; Zi Wai is in west Aberdeen)
- find him in the street just a couple of blocks away
- using the car provided, chase the bikes along the freeway to Kennedy Town
- pursue Zi Wai on foot
- defeat the gangsters at the plaza, then Zi Wai
- take his phone, then call Old Salty Crab on yours
(activate the SHRINE before you leave the area)
- get to the jetty in north Aberdeen
- take the boat out to Magazine Island* in the south-west corner of the map
- shoot the enemy boats that ambush you
(just as with cars, you can hold right stick down to look behind and then hold
L1 to start aiming behind, you can get Triad XP for damaging/destroying boats
and for getting headshots)
- escape the pursuit radius of the police boats and continue to the island
- take Jackie back to Aberdeen harbour
(no reward and no intel)
*Magazine Island took its name from the large store of dynamite kept there.
After that mission you'll need to sleep again to advance the story. If you crash
at your Central apartment it'll be convenient for the next mission.
o THE ELECTION*
Wei and Jackie's plans don't quite work out.
- find Jackie in an alley in Central
(skip all the cut-scenes if you're squeamish!)
- follow the on-screen prompts to escape and slowly follow the route out
- make a surprisingly quick recovery (!) and defeat the group of enemies
(there are various fun environmental kills to be had here)
- escape out through the exterior scaffolding and take out the rooftop dudes
- do two quick vaults to disarm the fellow with the shotgun
- re-enter the building and shoot your way through the rooms
(look out for several opportunities to get explosive kills off gas cylinders;
use headshots for more Triad XP and to extend your vault bullet-time)
- defeat the two enforcers in the sauna*
(hammer Triangle to escape their grapples and do the Circle QTE if they throw
you and try to stomp; if you can stun one you can grapple him and run him into
the central stove for an environmental attack and one-hit kill if you complete
the action by hammering Circle)
- finally you face Mr Tong
(he caught me by surprise on my first attempt as he does these attacks where
you have to do two rapid QTE's [O then X] but I found I was able to take him
down quite quickly by maintaining constant pressure of attack strings (I think
I was mostly using the Charge Knee Stun unlock [Square, Square, Hold Square]
with a final counter to finish him off)
(no reward and no intel)
*Clearly the 2006 Hong Kong movie 'Triad Election' was an influence on the game.
Another influence was the 2007 Cronenberg movie 'Eastern Promises' which has a
fight scene in a sauna.
o BIG SMILE LEE
It's the final countdown! ...or showdown really.
- take Tong's car from north-west Central to start the mission
- drive to Lee's compound near the Aberdeen Pier building in west Aberdeen
- enter on foot through the gate and take out the enemies by the truck
(if you still have Tong's machete that will serve you well also there's an
opportunity to take a cleaver off an enemy here)
- climb from the dumpster onto the flat roof
(there's a LOCKBOX at the other end of the roof)
- keep climbing to the top
- disarm the careless guard and shoot his buddies
- enter the control room and take out the enemies below
- jump out of the big window after or during the shootout
- proceed west past the trucks and on to the restaurant* (avoid the patrons)
- take out Ponytail and the thugs inside
(the flashing packages on the counters are explosive)
- proceed into the back room for Lee and chase him on foot, leaping the gaps
- jump onto Lee's boat as he tries to escape [QTE on X]
- defeat Lee...
(Wei's in bad shape so you can only really manage counters)
- ...then grab him and enjoy one final environmental kill
Reward: HK$350,000 Intel: HKPD IA Report - Supt. Thomas Pendrew
Plain-Clothes Cop outfit
[Completing Big Smile Lee earns you the hidden trophy Big Smiles All Round.]
*It's Hong Kong's famous and aptly-named "Jumbo" floating restaurant.
.------------.-----------------------------------------------------------------.
| Section 07 | DISTRACTIONS s07 |
'------------'-----------------------------------------------------------------'
Any good sandbox game will have plenty of extra activities to keep you occupied
when you want to take a break from the story missions and Sleeping Dogs doesn't
disappoint when it comes to supplementary content.
This section of the guide covers the cases, favours, open-world events, street-
races, jobs, underground fight clubs and dating followed by the poker mahjong,
cockfight betting and karaoke minigames.
[Four trophies are available for 10%, 25%, 50% and 100% overall completion.]
There are also four types of collectibles in the game and you'll find details
and lists of these in Section 12.
.-------------.----------------------------------------------------------------.
| Section 07a | Cases s07a |
'-------------'----------------------------------------------------------------'
There are four police cases to complete, each comprised of several "leads" which
in turn are made up of several objectives. Waypoints for cases are marked with
dark blue icons on the map. Completing cases gives you Cop XP (see Section 05a).
Tip: You can boost the amount of Cop XP you gain by wearing a matching set of
three garments marked Police Constable Bonus (+5%), Police Sergeant Bonus
(+10%) or Police Inspector Bonus (+15%). (see clothing lists in Section 09)
The first case becomes available after completing the second story mission and,
although you can do two more missions first, it's mandatory to commence the case
before you can continue with the fifth story mission and beyond.
A similar pattern continues as you play through the story - you'll need to keep
up with the police cases in order to proceed with the main story missions.
o POPSTAR (case #1)
Wei investigates and shuts down a ketamine dealer named Popstar.
Popstar Lead 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Make contact with the dealer and learn the identity of his supplier.
- head down to the undercover police HQ in south-east North Point to see Teng
- use your phone to send a text message to Ming
- meet your old pal Ming at the noodle shop just north of the Night Market
- head to Popstar's hangout at the basketball court a couple of blocks north
- talk to Popstar
- find the junkies, defeat one, extort the other, return to Popstar
- escape the cops (I took a car and rammed the police car that pursued)
- phone Teng
- deliver the goods to Ming
Reward: HK$1,200 Intel: Report - Winston Chi & Sam Lin
Popstar Lead 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Perform surveillance on the supplier at Lok Fu Park and have him arrested.
- go to Lok Fu Park on north-west North Point
- defeat the thugs hanging out there
- hack the security CAMERA to the right of the dumpster
- head home and use the monitor screen near the windows
- pick the district and camera showing "Triad Activity"
- zoom/aim until an icon appears over the supplier's head then press X on him
- phone Teng
Reward: HK$1,200 Intel: SFPD - Psych Evaluation, Wei Shen
You can continue with the case after completing the Amanda mission.
Popstar Lead 3
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Collect evidence on Popstar.
- return to the basketball court in northern North Point
- get in the top-secret undercover chicken van
- trail the car (usual trailing rules apply - act normal, don't get too close)
- climb onto the building [X] and enter cover behind the sign [L1]
- take a photo of the deal [d-pad up, hold L2 + tap R2] then another one
- wait for the criminals to walk down to the pier then follow them
- use "fast talk" to bypass the guard [tap Triangle quickly when prompted]
- climb onto the boat's roof and enter cover again
(collect the Snake STATUE from the boat as you climb)
- after the dialogue, take a photo of Popstar (in the boat with the lanterns)
- phone Teng
- head back to the top-secret undercover chicken van
- drive away and escape the cops
(there's a SHRINE on the right just before you get back onto the streets but
you might prefer to skip it for now if there are too many cops around)
- head back to the garage at the undercover police HQ
Rewards: HK$2,400 Intel: Death of Officer Charles Ho
Grubby Clothes (outfit)
[Completing the first case earns you the Take A Bite Out Of Crime trophy.]
The second police case became available for me after completing the Club Bam Bam
mission and speaking to Winston at the Golden Koi.
o HOTSHOT (case #2)
Wei investigates the HK street-racing scene.
Hotshot Lead 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Infiltrate the racing scene.
- get your briefing from Teng at the underground police HQ
- text Jackie for info
- phone Ace and challenge him to a race
- hop in the impounded race car (600 Coupe S) outside and drive to the race
- complete the race (I assume you're required to win)
Reward: HK$1,200 Intel: CI Report on Hotshot
600 Coupe S
Street-races (see Section 07h) will now be available for any categories of
vehicles that you own. Even if you haven't bought any other cars or bikes, you
will have access to Group B bike races and Group C car races.
If you do this lead as soon as possible you may have to progress the main
story before the second one is available. For me it unlocked after the Chain
Of Evidence mission.
Hotshot Lead 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Learn more about Hotshot's intentions.
- head to the waypoint just south-east of the Night Market
- drive to Hotshot's last known location
- plant a bug on his car (with the same calibration minigame as last time)
- return to your van then trail Hotshot while eavesdropping
- phone Teng and deliver the van to the garage at the underground police HQ
Reward: HK$1,200 Intel: CI Report: Triad Affiliate Wei Shen
This next lead became available to me after the Uncle Po mission in Central.
Hotshot Lead 3
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Enter the Water Street race.
- get to the start line in east North Point
- complete the street race (again I assume you're required to win)
Reward: HK$20,000
Hotshot Lead 4
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Concluding the investigation.
- go to the meeting point, just east of Soho in south Central
(a reasonably fast car would be an advantage here)
- trace the phone signal as quickly as possible
(I think this is the first time you do this - start by driving until your car
(the cursor arrow) is in the centre of the triangle, press X, pick the region
with the strongest (green) signal, hold X, press Square to cycle through the
antennas and identify the icon that's common to all of them, hold X on it)
- get to Ace's girlf as quickly as possible and speak to her
- exit via the stairs and get a photo of the car on the way up
- phone Teng
- text Hotshot, challenging him to another race
- steal the indicated Etalon supercar and head up to Victoria Peak
- pursue Hotshot down the winding mountain road
- disable his car after you reach the police road-block
- escape the cops (shouldn't be too hard with that car)
Reward: HK$1,200 Intel: Scoundrel CI File
CI Report: Triad Affiliate Wei Shen
The next case began for me after completing the story mission Loose Ends.
o SERIAL KILLER (case #3)
Wei investigates a series of gangland killings.
Serial Killer Lead 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Examine a crime scene in an Aberdeen warehouse. (CSI:Aberdeen!)
- report to Teng at the underground police HQ
- head over to north-west Aberdeen and take a police uniform from the van
- convince the guard to leave ("fast-talk" quick-time event with [Triangle])
(there's a SHRINE to the south behind a giant stack of crates, you can also
climb the crates and jump across to the southern building to find the control
box for a CAMERA and there's a LOCKBOX way to the south behind a fence)
- follow the waypoint and enter the warehouse
- photograph the first body, then search them all as indicated
- return your disguise to the van
- call Teng
Reward: HK$1,200
Serial Killer Lead 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Find out more about suspicious activity at the hospital.
- get over to Central Hospital
(there's a LOCKBOX in the south-west corner of the car park)
- grab a suitable disguise from the ambulance outside and enter the hospital
(pick up the Pig STATUE off the main reception desk)
- proceed through the double doors to the departmental reception
- be ready for another "fast-talk" event [Triangle] with the nurse there
- hack the desktop computer (see Section 03h if you need a refresher)
- hurry to Dr Tsang's office at the far end [hold X to jog]
- plant and calibrate a bug in the vent (same minigame as before)
(Wei, you could at least have shut the office door first!)
- crack the safe
(if you haven't found any lockboxes with combination locks yet, this will be
your first - turn the left stick clockwise then hold it on the green number,
then counter-clockwise for the second digit and clockwise for the third)
[you'll probably get the Gadgetman trophy at this point]
- exit the doc's office before the timer counts down
- evac and return the outfit to the ambulance
Reward: HK$1,200
After the Final Kill mission you can continue with the third instalment.
Serial Killer Lead 3
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Stop the killer before he claims his next victim.
- call Teng
- race across town to rescue Calvin
- catch the car and do an action hijack
- drop off the car at the underground car park
(there's an obvious LOCKBOX on the south side of the floor)
- call Teng again
Reward: HK$1,200
Doctor's Coat outfit
The final case begins with a scripted phone call from Ilyana at your new pad in
Kennedy Town after completing the Fast Girls mission.
o KIDNAPPER (case #4)
Wei busts a people-smuggling operation.
Kidnapper Lead 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Begin the investigation and find a suspect.
- get down to the underground police HQ in south-east North Point
- go to the K-Bar in Soho, south Central, and talk to Ilyana
- speak to Mr Chan who's sitting in the corner of the club ("fast talk" QTE)
- exit through the other side of the karaoke room next to the bar
- climb the pyramid of crates and move along the rooftops, picking the lock
- check the apartment and investigate the clues
- phone Teng
Reward: HK$1,200
(while you're in the area, you'll find a LOCKBOX in the corner of an empty
square roof near the south-west corner of the rooftop route)
Kidnapper Lead 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Entrap the suspect with the prospect of getting a new girl.
- start at the waypoint outside the Bruno James clothing store in Central
- pick up a suit from the store (received automatically - no purchase)
- drive down to the docks and take a boat
(there's a LOCKBOX in the north-east corner of the quay)
- sail out to the gambling den which is about 1km to the north-west
(you'll pass a SHRINE on a pier which you might like to grab later)
- get onto the gambling den barge
(if you have trouble with the "hold O to dock" thing just exit the vehicle,
swim over and climb onto the walkway!)
- speak to the doorman, head inside and then speak to the hostess
(pick up the Monkey STATUE off one of the red tables inside)
- speak to Yar Kwai Lai then join him at the poker mahjong table
- play four hands of poker (the minimum bet of HK$500 is fine)
(see Section 07j for more on this minigame but basically you want to keep any
pairs or triples and discard the rest; to end your turn select the draw pile
of tiles on the right side of the table)
- intentionally lose the final hand (break any pairs you get)
(update: Gyre Gimble reports that you can still pass this section if you win
the last hand but I think it's slightly more fun to lose it on purpose!)
- exit the gambling den
(there's a LOCKBOX near the north-east corner of the island, behind a low wall
near some gas tanks - get it now to save you having to come back later)
- phone Ilyana
Reward: HK$1,200
Kidnapper Lead 3
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Find the smugglers' base of operations.
- meet Ilyana at the north-east corner of Hong Kong Island
(you can take a boat from the gambling den and sail the whole way if you want)
- deliver the girl to Mr Yar on the jetty and speak to him
- take a photo of his boat quickly before they get too far away
- take Ilyana's bike and race between the waterfront checkpoints
- take the boat
(there's a LOCKBOX behind the sea wall roughly due north of the boat)
- bail when prompted and swim into the big tunnel outlet
(go left around the corner and climb the high railing on the left to access a
room with another LOCKBOX and a pistol)
- approach the cage and survive a shootout against a group of thugs
(watch out as they spawn from both sides of the area)
- return to the cage and pick the lock
(after the final scene look for the red man icon on the shore to the north -
there's a trio of thugs guarding yet another LOCKBOX)
Reward: HK$1,200
[Completing all four cases earns you the Case Closed trophy.]
.-------------.----------------------------------------------------------------.
| Section 07b | Favours s07b |
'-------------'----------------------------------------------------------------'
The favours are short side-missions that unlock as you progress through the main
story. They're marked on the map with yellow icons and the titles are given in
yellow too. The five dating side-missions (see Section 07c) are also counted as
favours and including those there are thirty-six in total. Along with the races,
the favours are one of the best sources of Face XP in the game.
If you find yourself stuck with 35/36 favours remember to check the offshore
gambling dens - one to the north-west and one to the south.
o SUSAN'S LUNCH
This is the mandatory favour which you're required to undertake at the Night
Market after you've completed the initial Vendor Extortion tutorial mission.
Wei has the exciting task of taking money to the restaurant.
- speak to the vendor in the south-east corner of the market
- head back to the Golden Koi restaurant and defeat the enemies there
- deliver payment to the restaurant staff
Reward: HK$200 Intel: Field Report - Winston Chu
o CHEATERS NEVER PROSPER
Wei teaches a cheating street-racer a lesson he'll never forget.
- speak to the guy just south of the car vendor in north-east North Point
- get to the race-car within two minutes (easy if you drive there)
- take the tyre iron from the trunk and damage the car until the driver comes
- defeat the driver
Reward: HK$2,500
o A QUIET DRIVE
Wei scores an impromptu gig as a getaway driver.
- meet Calvin south of the parking garage nearest to Waterfront in North Point
- get in Calvin's car and drive off after he assaults a cop
- escape the red zone/s to lose the police
Reward: HK$2,000
o TING'S T-SHIRT
Wei provides some inspiration for exciting new T-shirt designs.
- meet Ting outside the Hang+Sui clothing store in southern North Point
- drive to the temple and take a photo of the altar at the top of the stairs
- drive out to the seawall waypoint and take a photo of the sunset
Reward: HK$500
o HOSPITAL BILLS
Wei helps a market trader with an insurance claim.
- speak to Michelle in north-east Night Market
- collect her car from the street and drive it carefully to the waypoint
- drive the car into the sea [hit Triangle to bail]
Reward: HK$2000
o FASHION ADVICE
Wei gets distracted by a female and gets robbed.
- speak to the jiggling girl up on the footbridge
- chase the mugger across the rooftops
- defeat the group of thugs
Reward: you recover the HK$500 that was taken from you
o QUICK FIX
Wei gets distracted (again) and gets robbed (again).
- speak to the girl experiencing car trouble in south-east North Point
- try to fix the car
- chase the mugger to the end of the jetty
- defeat the group of thugs (throw them in the water to save time)
Reward: you recover the HK$1,500 that was taken from you
o RED-HANDED TIFFANY
Wei learns that Tiffany has been seeing Longfinger Chau!
(I think you need to have met/dated both Tiffany and Not-Ping to unlock this)
- speak to Calvin outside your North Point safehouse
- go to the payphone in Lok Fu Park a couple of blocks north of Club Bam Bam
- plant a bug (using the usual minigame from the story missions)
Reward: $500
o FOLLOWING TIFFANY
Wei learns more about Tiffany's activities.
- speak to Calvin outside your safehouse again
- get over to Tiffany's apartment
- trail her car discretely
- confront Tiffany
Intel: Police Surveillance Report, T.Kim
o CHEATERS NEVER PROSPER PT. 2
Wei dispenses his own brand of street justice on another racing cheat.
- head to the Impound Lot (vehicle vendor) in south-east Central and speak to
the guy at the little garage to the north
- drive over to Big Nose Chang's car before the timer expires
- take the tyre iron from the trunk and smash the car like last time
- defeat the two drivers
Reward: HK$500
o TRUCK RECOVERY
Wei returns a truck to its rightful owner.
- speak to the guy in west Aberdeen near the big Aberdeen Pier building
- hop on the bike and follow the route markers to his truck
(try not to fall off the big bridge and into the water like I did!)
- catch up with the truck and perform an action hijack
(remember that truck hijacks have [Triangle] QTE's to hang on)
- deliver the truck to the warehouse (by the Kennedy Town vehicle vendor)
(the truck driver pulled a gun so I ran him over, then had to lose the cops)
Reward: HK$2,500
o JUST A LITTLE DRIVING
Wei drives getaway for Calvin again.
- speak to Calvin just north of your new safehouse in Central
- get in his car after he dispatches the cheating shoplifter
- escape the cops (ram or outrun them - there will be several of them!)
- stop to let Calvin out
Reward: HK$2,000
o TURN LOSERS INTO WINNERS
Wei assists another insurance scam.
- meet the guy just north-west of your apartment building
- drive the chicken truck into the ocean at the waypoint
Reward: HK$2,000
o DRUNK DISPOSAL
Wei helps out at the offshore gambling den.
- travel to the floating gambling den located at sea, south of North Point
(you'll find various boats at several jetties around the map - I found a big
wooden one at the quay close to the cockfighting place south of North Point)
- speak to the doorman, then grab the two drunks and throw them overboard
(while you're there you might as well grab the LOCKBOX which you'll find on
top of the green container to the west)
Reward: HK$2,000
Aberdeen gambling den unlocked
o ESCORT AN ALLY
Wei takes part in a video-game staple.*
- speak to Duke in north-east North Point who was attacked by bikers
- grab a car and drive/shoot your way out of 18K gang territory
- stop to let Duke out
Reward: HK$2,000
*http://tvtropes.org/pmwiki/pmwiki.php/Main/EscortMission
o DISTRACT THE COPS
Wei creates a diversion.
- enter the back alley with the martial arts club in south-east Central
(exit the vehicle vendor compound in Central, turn right, and look out for two
green vending machines on the left - the doors are next to the farthest one)
- speak to the man in the alley
- throw cans at the cops [R1 to pick up, R2 to throw]
- when prompted, run east, through the fight club arena, to the Galleria mall
(the route's not that clear but try to follow the funny yellow arrows)
Reward: HK$2,000
o PIED PIPER
Wei invites some police officers to follow him.
- meet the guy by the Hang+Sui store in the Commercial District of Central
- get a wanted rating and lure the cops to the repo yard
- drive away and escape the police
Reward: HK$2,000
o CHEATERS NEVER PROSPER PT. 3
Wei does a... oh, you know the drill by now!
- meet the guy at a lock-up in south Kennedy Town (near the big ramp)
- race over to the cheater in south-east Aberdeen against a timer
(go past the waypoint and access it via the ramp to the east)
- defeat the group of enemies
- get the tyre iron from the trunk and smash up the car as usual
Reward: HK$500
o RIFFRAFF DISPOSAL
Wei helps out at the *other* offshore gambling den
(you might like to leave this one until Lead 2 in the Kidnapper case when you
are required to go here and shown where to find a boat)
- travel to the floating gambling den located at sea, north-west of Central
(the 50-foot sailing boats off the north shore of Central are driveable)
- speak to the doorman, then defeat the group of gamblers
(while you're there you might as well grab the LOCKBOX which you'll find near
the north-east corner behind a low wall with some gas cylinders, then get the
Monkey STATUE on one of the red tables inside the building)
Reward: HK$2,000
Central gambling den unlocked
o CONVOY INTERCEPT
Wei hits the rival gang where it hurts.
- meet Big Eddie in a parking lot in north-west Central
- take the bike to the freeway before the timer expires
- destroy the 18K triad's trucks (and bikes)
(take out any truck gunman and bikers that are causing you trouble, hold L1 to
stay in bullet-time for as long as you want, use sustained fire on the truck
tyres to taken them down and don't let any of the trucks get too far away)
Reward: HK$3,500
o ESCORT AN ALLY REDUX
Wei helps a fellow triad escape a rival gang.
- find Red in north-west North Point
- take out the hostile cars and bikes with rams and shooting
(hold right stick down to look behind, then L1 to aim behind)
Reward: HK$2,000
o SAFE DELIVERY
Wei rides shotgun for a precious delivery.
- meet Big Eddie in east Aberdeen
- shoot out the pursuing 18K bikers while Eddie drives
(aim low to get tyre shots for quick kills, tap Square to reload when you can)
Reward: HK$5,000
o PIED PIPER REDUX
Wei gives some more gangsters some unwanted attention.
- met Conroy in north-west Aberdeen
- get a minor police wanted rated
- lure them to the area where Dogeyes' crew are doing a drug deal
Reward: HK$2,000
o REAL MEN DON'T KARAOKE
Wei helps a guy prove a point.
- speak to Jack at the bar in the K-Bar in Soho, south Central
- do karaoke and intentionally get a low score by missing all the notes
Reward: HK$500
new karaoke songs unlocked
o TANG'S TOY
Wei helps a boffin test a tracking device.
- speak to Dr Tang just west of Two Chin's mansion in Kennedy Town
- drive his van and follow the yellow checkpoints
- phone Tang
Reward: HK$800
Tourist outfit
o SHOW WHAT YOU'VE GOT
Wei becomes the star of a parkour video.
- speak to the guy with a camera in central Kennedy Town
- complete the freerunning course against the timer
(remember to hold X to run between obstacles and save time)
Reward: HK$1,500
o BEAT THE HEAT
Wei finds Calvin about to do something stupid again.
- speak to Calvin in the police compound in north-west Soho, south Central
(obviously don't draw your pistol while you're there - ooops)
- drive getaway after the "incident"
- let Calvin out
Reward: HK$10,000
o BROKEN PARTS
Wei gets distracted and robbed one more time.
- meet the biker near the bridge in Aberdeen
(there's a LOCKBOX just to the north-east of him)
- take a look at the bike
- chase the mugger
- pick him up and put him down
Reward: you recover the HK$2,500 that was taken from you
o TANG'S NEW TOY
Wei does another crazy off-road checkpoint chase in the name of science.
- meet Tang on the plaza behind the Achète store in Central
- drive the Bisai through the checkpoints
- phone Tang
Reward: HK$1,500
o SHOW WHAT YOU'VE GOT AGAIN
Wei becomes the star of another parkour video.
- speak to the tripping photographer at Aberdeen waterfront.
- complete the freerunning route around the harbour against the timer
Reward: HK$2,000
o TANG'S NEWER TOY
Wei enjoys a little off-road scooter-based action.
- meet the doc just north of Central Hospital
- follow the checkpoint route
- call Tang
Reward: HK$2,000
Remember that the dating side-missions (see below) count towards your overall
total of thirty-six favours available.
[Completing all favours earns you the Mr Nice Guy silver trophy.]
.-------------.----------------------------------------------------------------.
| Section 07c | Dating s07c |
'-------------'----------------------------------------------------------------'
There are five girls available for Wei to date in Sleeping Dogs, each with her
own (brief) dating side-mission. Each time you complete a girl's mission you
unlock a special reward - for the first four it's the ability to have one type
of collectible displayed on your minimap :) and with the final girl you unlock
two street-races that are otherwise unavailable.
The basic process for dating is to meet a girl during a story mission (and get
her phone number as one of the mission rewards) and then phone her to start the
dating side-mission (pink person icon). You cannot contact them after that.
In addition to rewards, dating side-missions also give a little Face XP and they
count towards the total of thirty-six favours in the game (see Section 07b).
Some of the girls will appear again in other favours and cases.
Amanda Cartwright
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You first meet Amanda* during the mission called Amanda (see Section 06). She's
visiting Hong Kong and needs help finding the martial arts school so you give it
to her. Help, I mean. :) Phone her afterwards to trigger her side-mission.
o PHOTOGRAPH AMANDA
Amanda invites you to join her on a trip to Magistrate Park.
- meet her at the top of Victoria Peak
- approach the gate, take a photo of Amanda when prompted
- bribe the guard for access (HK$1,000) and continue taking photos of her
Reward: health shrines are now Intel: Surveillance Report, A.Cartwright
marked on your minimap
*Amanda is voiced by Emma Stone who played Wichita in the movie 'Zombieland'.
Tiffany Kim
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You'll meet Tiffany* during the mission Club Bam Bam - she works as a hostess at
the club. After you've completed the mission you can phone her for a date.
o TIFFANY'S SONG
Tiffany's working at the club and invites you to spend time with her there.
- head over to the club and find Tiffany in the karaoke room
- play the karaoke minigame (see Section 07k) and score 90% or higher
Reward: HK$2,500
jade statues are now marked on your minimap
new karaoke songs unlocked
*Tiffany is voiced by Yunjin Kim who played Sun in the TV series 'Lost'.
Not-Ping
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You'll encounter Not-Ping during the mission Listening In. She'll call you after
the mission and her dating side-mission will become available.
Update: Thanks to Gyre Gimble who contacted me to say that completing Tiffany's
date is a prerequisite for this one, so if Not-Ping doesn't phone you after the
Listening In mission you probably need to date Tiffany first.
o IMPRESS NOT-PING
Since Not-Ping is a techno babe we'll wow her by hacking a security camera.
- meet Not-Ping back at her shop in south North Point
- approach the cop, press Triangle to distract him then return to the girl
- climb onto the roof and hack the camera (see Section 03h) in under 60 secs
- return to Not-Ping
Reward: surveillance cameras are now marked on your minimap*
*(In addition to the ones at drug busts that are already displayed.)
Ilyana
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You'll meet Ilyana at the K-Bar in Soho during the mission Important Visitor and
you can call her afterwards to arrange a hook-up.
Update: Gyre Gimble also reports a possible conflict between the Kidnapper case
and Ilyana's dating mission. If you have problems with accessing the K-bar via
the main entrance look for the alternate rooftop route (clearly marked on the
map) that takes you to the rear entrance. You begin by climbing the timber pile
covered with striped tarps that you'll find a dozen properties west of K-Bar.
o MAKE ILYANA SWEAT
She likes to go for a run after work and challenges you to race against her.
- meet Ilyana back inside the K-Bar
- beat her in a rooftop freerunning race (follow the yellow arrows)
Reward: lockboxes are now marked on your minimap
Sandra
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You'll meet Sandra during the story mission Fast Girls. Phone her for the date.
This mission unlocks the final two street-races that are available in the game.
o FAST AND HOT SANDRA
Sandra craves some more high-speed excitement.
- meet her at the Yen Yen Foo Long Underpass in Aberdeen
- drive fast for 60 seconds
(you can slow down for a couple of seconds to take corners but if you go slow
for too long the counter will reset to 60 secs - if you have trouble with this
just go out to the freeway, you might as well head towards Kennedy)
- drive to her apartment in south-east Kennedy Town
Reward: HK$15,000
Victoria Peak races unlocked
.-------------.----------------------------------------------------------------.
| Section 07d | Jobs s07d |
'-------------'----------------------------------------------------------------'
After meeting them during the story you can do twenty car theft jobs for Tran
and five debt collection jobs for Roland - call them on your smartphone to start
each new job. An active job has an orange waypoint and will be included in the
objectives shortcut menu (press L3 to cycle through your current tasks).
The four martial arts clubs (see Section 07e) also count towards your job total.
The completion total for jobs is 30 which is composed of 20 car thefts, 5 debt
collections, 4 martial arts clubs and 1 bonus "job" which is automatically added
to your total after completing all of Tran's car thefts.
(many thanks to Boutchie23 for identifying the missing piece in that puzzle!)
Despite the "job complete" message you get after successful delivery, stealing
the Knox armoured trucks off the streets does not count towards job completion.
Car Thefts (for Tran)
ŻŻŻŻŻŻŻŻŻŻ
After completing the main story mission Mini-Bus Racket you'll gain Tran as a
contact in your phone - press d-pad up to use the phone and give him a call.
Each job requires you to steal a specific car (these will be driving around the
streets but they're easy to find as they always have a waypoint marker) and
then drive it to a designated garage.
For each car you deliver you'll receive a substantial cash reward but any damage
to the vehicle will greatly reduce its value so take care. The easiest way to
stop the driver without damage is just to pull up in front of them. Watch out
for police while 'jacking these cars because outrunning and/or ramming them is
gonna cause a lot of expensive damage.
After delivering one theft you can call Tran immediately for the next job. There
are twenty in total and they're always given in the following order:
o Sparc near Club Bam Bam (north-west North Point) worth HK$42,450
o Bisai in north-west Aberdeen* worth HK23,200
o Drifter GT in south Central worth HK$86,725
o 600 Coupe near the temple (west North Point) worth HK$19,350
o Kleinod** near the shanties (east North Point) worth HK$73,250
o Gopher around Aberdeen* harbour worth HK$32,825
o Taikai in north Central worth HK$31,350
o Green Taxi in east Central worth HK$32,825
o Enterprise near the Mega Mall (central Kennedy Town) worth HK$115,600
o Bismarck near the karaoke bar (Soho, south Central) worth HK$347,563
o Ridge Sport on Aberdeen* Island worth HK$113,675
o Hassha near the hospital (west Central) worth HK$86,725
o Wangan GSX around the Night Market (central North Point) worth HK$211,850
o Limo around the shipyards (west Kennedy Town) worth HK$471,725
o Terre GT in south Central worth HK$596,850
o Panzer in east Central worth HK$240,725
o Blast near the Mega Mall (central Kennedy Town) worth HK$288,850
o Tuono in east Kennedy Town worth HK$308,100
o Etalon in northern North Point worth HK$336,975
o Velocita (no location given but marked on map anyways!) worth HK$385,100
These jobs are a great way to make a lot of money very quickly. If you want to
save time you can use taxis to travel between districts but you can't travel to
a car theft job marker, you'll have to just pick the nearest map icon. Travel to
a car park and collect one of your vehicles, or just 'jack the taxi you came in!
Including the HK$20,000 bonus you get for completing all twenty jobs, you can
earn a total of around four million dollars from these. :)
Forum poster MegamanXfan21xx recommends wearing the SWAT outfit for these jobs
since Wei can flash his badge and commandeer vehicles (just like in the original
True Crime games) instead of carjacking. This also works with the SDU Gear, Beat
Cop, Tactical Outfit and Detective Shen clothing presets.
Forum poster tpb50 reported a problem with a car theft waypoint not appearing;
this was fixed by simply quitting and reloading.
*You access Tran's Aberdeen lock-up from the ramp to the east.
**The Kleinod (it means "jewel" in German, in case you were wondering) is the
civilian version of the standard police car.
Debt Collections (for Roland)
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You'll meet Roland during the mission called Uncle Po. After completing it you
will be able to start phoning him for debt collection jobs.
These are short simple missions but they have more variety than you might think.
You get HK$20,000 for each one you complete.
o Samson Gao on a footbridge/overpass in north-west North Point
(confront him, then rooftop footchase)
o Norbert Yang at the massage parlour in Kennedy Town
(confront him, then bribe vagrants to cause trouble in his parlour)
o Terrence in north-east North Point standing next to his new car
(confront Terrence, put him in trunk and drive fast continuously for 30 sec)
o Tommy Wu whose wife Hua Hua works at the hospital in west Central
(grab her, put her in the trunk of a car, drive to Roland's assistant, take a
hostage photo, go meet Tommy)
o Samson Gao (again) near the hospital in west Central
(collect Roland from the Impound Lot, drive him to Samson, chase Samson)
As with Tran's car theft job, using taxis will save you a heap of time.
[Completing all of Roland's jobs earns you the Bounty Hunter trophy.]
Martial Arts Clubs (for glory!)
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There are four "fight club" tournament/survival challenges in the game, one in
each district (see below). These are counted as jobs so you need to win all four
tournaments for job completion.
.-------------.----------------------------------------------------------------.
| Section 07e | Martial Arts Clubs s07e |
'-------------'----------------------------------------------------------------'
There are four underground (not literally subterranean) fight clubs - one in
each of the districts. These become available after the Amanda mission and are
marked with orange exploding-fists (?) icons on the map.
Each club hosts a tournament comprised of six rounds where you have to defeat
progressively larger groups of opponents. The challenge (and rewards) get bigger
as you progress around the map.
In addition to a cash prize, winning each tournament unlocks a special outfit
inspired by a movie (with a cheeky name acknowledging the source).
The game offers several features that will give you advantages at the clubs:
o drink Dragon Kick (free from your fridge) to increase your melee damage
o drink herbal tea (from apothecaries) to reduce the damage you receive
o get a massage (from massage parlours) to fill your Face meter quicker
o use thug clothing sets (see Section 09b) to increase your melee damage
o take triad upgrades (see Section 05b) for combat perks
o earn Face advantages (see Section 05c) for more perks and buff boosts
o unlock melee training (see Section 05d) for new moves
o visit health shrines (see Section 12a) to increase your total health
Although it costs more than the drinks, I think the massage buff is particularly
useful since your Face meter will activate more often so you'll enjoy frequent
health regeneration phases (along with any other Face advantages you've got).
I left the tournaments until after completing the main story and by that stage I
had pretty much all the perks (and plenty of fighting experience). I loaded up
on Dragon Kick, tea and a quick massage and completed all four clubs on my first
attempt (without having to top-up those original buffs).
I think the most important thing is to always use a counter when an enemy glows
red, even if it means stopping halfway through your attack combo. This stops
their attack and prevents you taking damage. It's also advantageous to learn to
recognise the specialist classes of fighters, the special moves they use and the
QTE button responses for each (it's always the same button for each move). You
can practise against the various classes at Sifu's dojo in southern North Point.
The North Point and Central arenas both have low walls. It is possible to grab
someone, run them to the wall and throw them over it (for a ring-out) but this
seems to only happen if their health is so low (one bar) that the normal wall-
slam would've killed them anyway so you can't get cheap one-hit kills this way.
Martial Arts Club: North Point
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This one's located in southern North Point, immediately to the east of Sifu's
dojo, behind the little construction yard.
Number of opponents: one (round 1) to seven (round 6)
Reward: HK$15,000
Shen Zen outfit
Martial Arts Club: Central
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This one's a little hard to find as you have to open an unmarked doorway. Walk
out of the vehicle vendor compound, cross the street and turn right - you'll see
a pair of green vending machines (selling Dragon Kick) and the double-doors into
the alley are next to the far one. Follow the alley to find the arena. There's a
favour along there too so head for the orange minimap icon not the yellow one.
Number of opponents: one (round 1) to nine (round 6)
Reward: HK$30,000
Manhattan Melee outfit
Martial Arts Club: Kennedy Town
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is in the main docks area, just inside the main entrance on the right.
Number of opponents: two (round 1) to eleven (round 6)
Reward: HK$60,000
Hog Pen Row outfit
Martial Arts Club: Aberdeen
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You'll find this fight club in the north-west corner of Aberdeen, beneath the
overpasses and by the waterfront.
Number of opponents: three (round 1) to thirteen (round 6)
Reward: HK$150,000
The Bon Gak outfit
[Winning all four martial arts clubs earns you the hidden trophy Martial Law.]
.-------------.----------------------------------------------------------------.
| Section 07f | Events s07f |
'-------------'----------------------------------------------------------------'
There are four types of open-world "events" in the game - the drug busts (which
are introduced during the main story and are marked on your map) and three other
types (which only appear on your minimap (yellow icons) when you are nearby) so
always keep an eye on your minimap as you drive around.
Tip: You'll also get audio cues for several of these so setting your Subtitles
option to On will help draw your attention to a nearby event too.
In total there are twenty-eight events to complete - the eleven listed here and
the seventeen drug busts which are covered in the next subsection below. Each of
the events gives Face XP (see Section 05c) and a small cash reward.
I seemed to only get some of the Loitering events around mid-afternoon game-time
(you can check the time on your phone) so, if you have trouble getting these to
spawn, try again at a different time of day or go to your safehouse and sleep to
advance the clock by six hours (or again for twelve or eighteen).
Ferry on videogamesblogger.com confirms that Loitering events only happen during
daylight hours (with 10am to 2pm being optimal) and when it's not raining. If
you have trouble finding the locations of the eleven open-world events you can
use PowerPyx's video guide here: http://youtu.be/XL0ZgWbJs_M
Hit and Run
ŻŻŻŻŻŻŻŻŻŻŻ
Calvin is prone to getting mugged so Wei has to help out.
o HIT AND RUN: BUS DEPOT
You'll encounter Calvin in the north-east corner of North Point near the car
vendor. Approach on foot and a thief will flee. Pursue him on foot for a while
then, when he jumps in a car, take the car behind and continue the pursuit.
Take out his vehicle using rams to end the chase.
Reward: HK$2,000
o HIT AND RUN: SOHO
This time you'll find him in the elevated pedestrian area under the Wang Fu
Parking map label. If you see the yellow waypoint marker on your minimap as
you drive past, get out and head up the stairs or escalator. Chase the mugger
on foot along the walkways and down to street level, then grab the car for the
vehicle chase. Use forward rams while confined to the narrow Soho streets.
Reward: HK$2,000
o HIT AND RUN: REPO YARD
The final Hit and Run event starts near the impound lot in south-east Central,
east of the convenience store you'll find there. There's only a short chase on
foot this time then the car chase as usual.
Reward: HK$2,000
Loitering
ŻŻŻŻŻŻŻŻŻ
People are causing trouble at local stores so Wei decides to deal with them.
These are available after completing the Payback mission (see Section 06).
o MALL LOITERING
In the heart of the Business District in Central (near the top of the inverted
"U" shape) you'll suddenly get the objective "Investigate the Commotion" and a
yellow waypoint. Follow this to a shop in a small arcade (it's best to access
this from the main street, I ended up on the roof!) where a drunk is causing
trouble. Simply grapple him [Circle] and drag him way from the shop.
Reward: HK$2,000
o MQ MART DRUNK
Go to the convenience store in central Kennedy Town (if you drive just south
of the massage parlour it'll be marked on your map). This time the "commotion"
is inside the Miss Quan (MQ Mart) convenience store and you'll need to grab
the drunk and put him in the trunk of the car waiting outside.
Reward: HK$2,500
o MQ MART LOITERING
Head south-east along the main road from the previous event to the other MQ
Mart convenience store in south Kennedy. Grab the troublemaker and dispose of
him in the dumpster to the south.
Reward: HK$1,500
o DIM SUM LOITERING
The last one of these is at a small food outlet in north Central that's due
east of the Kam Chuk Overpass map label and south-west of the parking facility
near the vehicle vendor. Grab the hoodlum and escort him away from the stall.
Junk in the Trunk
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
There are four cars parked at fixed locations, each with someone in the trunk!
These are available after completing the Loose Ends mission (see Section 06).
o JUNK IN THE TRUNK: CENTRAL
This one's in Central (obviously) at the road junction north of the Victoria
Park label, at the east end of the footbridge. Follow the marker to a parked
car under the bridge, release the guy from the trunk and defeat him.
Reward: HK$2,000
o JUNK IN THE TRUNK: WATERFRONT
Check the back-road in south-east North Point that's a couple of blocks to
the north-east of the underground police HQ (and parking garage) and due south
of the "W" on the Waterfront map label. If you can see a road with two square
roadside yards marked then head to the eastern one. If you're in the right
spot you should see a couple of parked trucks and a pair of wrecked cars - the
car you need is right next to them. Let the girl out to complete the event.
Reward: HK$2,000
o JUNK IN THE TRUNK: HIGHWAY
From the vehicle vendor in south-east Central head towards North Point along
the road with the two big hairpin corners. Just after the second corner (just
before the roadworks) you'll see a layby on the right side of the road. Find
the car there, release the girl and ask no questions!
Reward: HK$2,000
o JUNK IN THE TRUNK: ISLAND
This one's on Aberdeen Island (the big island off Aberdeen - hence the name!)
in a layby halfway along the winding road on the west side of the island. Open
the trunk to rescue the guy inside.
Reward: HK$2,000
Drug Busts
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The drug busts are also counted towards your "events" total although they're a
little different because they're always marked on your map (and there's more
of them). For more info and a list of locations see below.
[Completing half of all the events earns you the Event Driven trophy.]
[Completing all the events earns you the Event Planner trophy.]
.-------------.----------------------------------------------------------------.
| Section 07g | Drug Busts s07g |
'-------------'----------------------------------------------------------------'
You'll be introduced to drug busts when you're forced to begin the first police
case after your first few story missions (see walkthrough in Section 06).
Any active sites for police drug bust operations will be marked on your map with
pale blue shield icons. There are six sites in North Point, six more in Central,
three in Kennedy Town and three in and around Aberdeen.
So there are eighteen drug busts in total, but the game appears to only count
seventeen so I guess it skips the first one which you do during the main story
as a tutorial for these. Those seventeen busts make up part of the twenty-eight
"events" available in the game (see above).
There are three stages to each drug bust:
1. Defeat the specified number of thugs in the "hangout" area
The on-screen counter shows how many dudes you're required to take down.
Tip: Since busts are typically in relatively open areas you usually have room
to take a car in there and simply roadkill them. :)
Many of the thugs will be carrying weapons so drug busts are a good place to
boost your total numbers of disarms and thrown melee weapon kills for the
stat awards (see Section 10).
2. Find the security camera's control box and hack it
Trace the cable from the camera to the box and/or look out for the flashing
green light on it. The hacking minigame is explained in Section 03h above.
Tip: Don't feel obligated to return to your safehouse every time you hack a
camera. You can "save up" several busts and do the last stage for all of
them at the same time when you next head back to base.
3. Return to a safehouse and use the monitor to spot the dealer for the police
The display will highlight which regions/cameras have "triad activity" (these
should be all the drug busts you've hacked but not yet completed). Pick one
and scroll/zoom until an icon appears over the head of the supplier (usually
the person who's most animated and/or standing alone) then keep the cursor on
them and press X to mark them to the police for arrest.
Each time you successfully clear the thugs from a hangout you'll get Face XP and
HK$2,000. Then when you get the arrest you'll receive substantial Cop XP and a
further cash bonus of HK$10,000.
Tip: You can boost the amount of Cop XP you gain by wearing a matching set of
three garments marked Police Constable Bonus (+5%), Police Sergeant Bonus
(+10%) or Police Inspector Bonus (+15%). (see clothing buffs in Section 09)
Unless you want to get Cop upgrades more quickly or de-clutter the pause map, I
don't see any harm in leaving the drug busts until later in the game. You'll be
able to buy the various clothes you require for the Cop XP buffs at Face Levels
2, 4 and 6 (respectively) so wait until you've levelled to get the most benefit.
North Point (drug busts)
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o Lok Fu Park (north-west North Point)
This is the one you're required to complete during the Popstar case.
o Lu Mei Alley (north-west North Point)
Located just a couple of blocks east of the first one, this is an easy brawl
(with a dumpster for environmental kills) and the box is very easy to spot.
o Kan Chuk Overpass (northern North Point)
The next bust is just down the road from the previous one at the pedestrian
footbridge. There's a handy tyre iron by the bikes. The box is on the east
side of the bridge structure at ground level.
o Foo Long Overpass (west North Point)
Another footbridge but this time the control box is a little harder to find.
You'll need to trace the orange cable - go up all three flights of stairs and
hop the wall to the west.
(after hacking the box head south for a LOCKBOX collectible)
o Yau Ling Courts (southern North Point)
There are ten thugs to defeat here and I encountered crowbars, tyre irons and
batons (useful if you're collecting unique weapon kills for the trophy). The
cable goes underground but the box is easy to spot on the wall to the west.
o Denlau Alley (south-east North Point)
This is just one block east of the last one, with plenty more crowbar action!
The camera is on the big column and the box can be found to the east to the
left of the chainlink fencing.
(go north-east to the freeway to find a LOCKBOX to your right)
Central (drug busts)
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o Sui Shan Alley (south-east Central)
Watch out for the knife users in this bunch - be ready to counter them. The
control box is easy to spot on the wall near the camera.
o Wah Fi Storage (east Central)
The knives and cleavers here can be used to clear this underground parking lot
quickly. The box is in the north-east corner opposite the camera.
(there's an obvious LOCKBOX on the south-east side too)
o Wang Fu Parking (in south Soho)
This is the open lot at the T-junction opposite the K-Bar venue. Take the road
to the north and you'll see the control box on the left.
o Tsim Shan Shan Alley (in north Soho)
This is pretty close to the previous one. Again there are knife users here.
The box is on the east wall.
o Dr Mong Memorial Overpass (south Central)
A wide alley area with more knife users so be ready to counter/disarm. The box
is a little way down the alley to the west.
(check by the garage doors to the north for a LOCKBOX)
o Central Sewerage Outpoint (in north-east Central)
Four of the drug busts are set in sewer tunnels that you'll need to access via
the sea, although in this case you only need to go to the nearby quayside and
jump in! Since there are no cops around, the thugs are free to use firearms in
the sewers so these four busts will all be shootouts. The pattern for these is
generally the same each time: you pick up a gun as you enter, use cover to
defeat the enemies ahead of you and watch your minimap to intercept enemies
that try to flank you, switching to new cover if required.
The control box for the camera here is on the east wall of the room on the
north side of the tunnel.
Kennedy Town (drug busts)
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o Wong's Parking (north-west Kennedy Town)
Things start to get tougher in KT - you need to defeat twenty thugs here. The
box is on the wall in the northern corner of the lot. When you get to your
safehouse for the surveillance phase you'll find the supplier behind the car.
o Sun Yat Housing Complex (north-east Kennedy Town)
This is the only outdoor shootout. Approach from the steps to the north, run
in and enter cover [L1] then grab the pistol there [R1] and start shootin'.
Once you've got half of the targets the police will arrive and start a fire-
fight in the street. They didn't get any kills for me so I just picked off the
remaining thugs myself, collecting a dropped SMG when given the opportunity.
If you end up with Heat then flee the area (and be ready to press Cross for
reversals if cops try to cuff you), come back as soon as you're clear (with
guns dropped or stashed) and hack the box which is on the east wall.
(there's also a guy there who'll sell you a hot tub for your KT apartment!)
o Kennedy Sewage Outlet (just north of Kennedy Town)
This one's a little harder to find as you need to enter from the water - swim
or sail out there and look for the big tunnel under the freeway that's pretty
much due west of the drug bust icon. The box is in the far northern corner.
(you'll also find a LOCKBOX there - and a speedboat! there are two more busts
located in sewage tunnels around Aberdeen so use the boat to reach them too)
Aberdeen (drug busts)
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o Chiang Mai Sewer Interchange (north-west of Aberdeen)
You'll find this tunnel just east of the cockfighting place. Follow the main
tunnel round to the left and you'll find a pistol on the ground so grab it
quickly and enter cover on the crates ahead. After killing the first half of
the thugs you'll want to move across the main room to replenish your ammo and
take up new cover to face the second wave coming from the tunnel entrance. The
camera control box is in the north-east corner of the main room.
(there's another LOCKBOX in the main room too)
o Aberdeen Sewage Outflow (south-east of Aberdeen)
While you have ready access to boats (and submachineguns!) you might as well
cruise around to the far side of Aberdeen Island and get this one, accessed
through the tunnel to the south-west of the map icon. Just like the previous
one you'll need to watch for the second wave of hostiles spawning behind you
and the box is in the same corner as before (but it's south-east now).
(and yes, of course there's another LOCKBOX there too)
o Yen Yen Foo Long Underpass (south-east Aberdeen)
Our sequence ends with a small melee encounter with several opportunities for
environmental kills. Following the long cable leads you from the camera to the
control box on the south-west face of the big concrete column.
(After these eighteen sites there are a further eight security cameras to find
at locations without drug busts - see Section 12d for details of these.)
.-------------.----------------------------------------------------------------.
| Section 07h | Street-Racing s07h |
'-------------'----------------------------------------------------------------'
The races* are introduced in the police case entitled Hotshot (see Section 07a)
and you'll be required to enter two street-races (Induction and Water Street)
during the course of that investigation. Most of the other races are unlocked by
owning a vehicle of the appropriate type and class (see Section 08), for example
when you buy your first Class A motorcycle you'll gain access to all the Class A
bike races. The last two races become available after completing Sandra's dating
side-mission (see Section 07c).
There are seventeen street-races in total (your stats count eighteen so this
probably includes some story event). Winning these is a good source of Face XP
(see Section 05c) and you'll pick up some handy prize money too (see below).
Winning all seventeen also gives gold in the Racer stat award (see Section 10).
Available races are marked on the map with an orange waypoint icon. If you hover
on this on the main map the race's route will be shown - there are no circuits
with multiple laps required, each race has a point-to-point route. Upon entering
the race starting point you'll be prompted to select from any eligible vehicles
that you currently own (e.g. any Class A motorcycles).
At the start of a race your opponents will often barge into each other as they
vie for position and, although it's fun to join the fray, if you can avoid them
you'll enjoy uninterrupted acceleration so try to slip past them. Later in the
race don't be afraid to use directional rams to assert your dominance! You can
use forward rams to unsettle a car ahead of you or sideswipes to fend off anyone
trying to pass you. Hold the right stick down if you want to look behind you
quickly. Check the route on the minimap to anticipate any tighter turns ahead.
Try to avoid any contact that would cause a loss of speed.
Each race disappears from the map after you've beaten it but, just as you can
replay story missions to improve your high score, you can also replay races from
the Social Hub to beat your previous record time (although you only win $1,000).
I left the races until quite late in the game. I did all the favours first (see
Section 07b) and kept buying new accessories for Face XP buffs (see Section 09b)
as soon as they became available. I then started using races to make further
Face XP and when I got to Face Level 8 I got the Master Negotiator clothing (for
a -15% discount on vehicle prices) and then at Face Level 10 I received the "Dai
Lo" Face advantage which gives a further -40% off prices. This makes it a *lot*
cheaper to buy the Class A vehicles you need to unlock the top races.
Class C Car Races
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o Induction (starts in south-east North Point)
This is quite a long route, covering the length of North Point and dipping
into Central before curving back around into North Point again. Watch out for
a few tight turns during the first quarter of the race and try not to get
stuck on the construction barrels (traffic cones) in the middle.
(during Hotshot case)
o Water Street (starts in east North Point)
This race around North Point follows fairly wide streets but you'll still need
to look out for some sharp turns and for civilian traffic. Also watch out for
opponents trying to sneak past you on the straights and be ready to give them
a nudge (directional ram) to discourage them.
(during Hotshot case)
o No Sweat (starts in northern North Point)
With a little care and delicate steering you can obtain and maintain your top
speed along the whole waterfront section. Make sure you don't hit the wall at
the front of the roadworks on the right at the 82% distance mark.
Reward: HK$10,000
o Mailman (starts in south-west Soho, south Central)
You race against a field of Bisai ultra-compacts so this isn't too tough but
you'll still need to take care on the narrow lane through Soho and to avoid
the raised planters in the final quarter of the race.
Reward: HK$10,000
Class B Car Races
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o Lost (starts in west Aberdeen)
The route takes you onto and around Aberdeen Island so look out for the sharp
right-angled turn as you exit the bridge.
Reward: HK$15,000
o Detour (starts at Aberdeen waterfront)
This tour of Aberdeen has a long high-speed section along the freeway so make
sure you don't miss the exit on the left. Take care on the more technical
section along the waterfront at the end.
Reward: HK$20,000
o Crippling Road (starts in south North Point)
This trip around of the east side of North Point has a few tighter corners at
the start so try to cut them and apply a little drift to maintain speed. Avoid
contact to keep your speed up on the long straight sections.
Reward: HK$20,000
Class A Car Races
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o Midtown (starts in centre of Central)
This route carves through east Central. Keep left for the highway on-ramp at
around 20% progress and hold your top speed through the middle section.
Reward: HK$25,000
o Wall Street (starts in south-east Central)
The first section has a number of tight corners that require care but the rest
of the route around the Business District can be taken pretty fast.
Reward: HK$25,000
o Unconventional (starts in east Central)
Watch out for the sharper corners and treat them with respect. Otherwise this
wasn't particularly troublesome.
Reward: HK$25,000 (and you'll probably hit a few parking meters along the way)
o Summit** (starts in south-west Central)
The first two thirds of the race follow one of the twisting roads up and down
Victoria Peak so you don't have to worry too much about the route or hitting
street furniture although there is still traffic to consider. You can drift on
the bends and take advantage of the narrow walled roads for ramming opponents.
The final section of the race is a long (bumpy) straight, ending in a dramatic
jump up onto the freeway.
Reward: HK$25,000
o The Queen** (starts in east Aberdeen)
This is the other Victoria Peak race and it plays out quite similarly to the
first one. The alternating hairpins are mostly quite predictable but you
should watch the minimap for a couple of trickier corners.
Reward: HK$25,000
Class B Bike Races
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o DockYard (starts in north Kennedy Town)
Aside from a couple of tight turns, this is pretty straightforward. The rest
of the route is pretty smooth and the slower class bikes are more manageable.
Reward: HK$20,000
o Indecision (starts in central Aberdeen)
This tour of Aberdeen was pretty easy too. Cut the inside of corners to give a
smoother turn and follow the minimap for the twisty section.
Reward: HK$20,000
Class A Bike Races
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o Alley Pass (starts in north-east North Point)
This is a circuit around North Point with a balance of turns and straights.
Take care on the tight alleys in the first half of the race.
Reward: HK$25,000
o Early Grave (starts in south-east Kennedy Town)
With a route that snakes from the cemetery (hence the name) to Kennedy Docks,
this is one of the harder races. Learning the route, cutting corners slightly,
dabbing the brakes before turns and watching out for obstacles/cars are all
important things to consider.
Reward: HK$25,000
o Starboard (starts in east Central again)
This isn't technically a *street* race for the first third as you tear along
pedestrian routes avoiding planters and columns and going up and down stairs.
The roads in the middle section have good width so you can usually get a good
line around corners, starting wide, cutting the apex and drifting wide on the
exit. The final section is on the freeway where you should take care to follow
the checkpoint markers.
Reward: HK$25,000
[Completing all street races earns you the Wei Of The Road trophy.]
The Street-Racer Pack DLC (see Section 14) adds three new races to your game but
completion of these is not required for the trophy.
*Sleeping Dogs developers United Front Games previously made ModNation Racers
and are currently working on LittleBigPlanet Karting, also their team includes
staff from Black Box (of Need For Speed fame), so they have a lot of experience
of making racing games and they have drawn on this in making Sleeping Dogs. The
street layouts in the game have been optimised for improved racing action.
**You need to complete Sandra's dating side-mission (see Section 07c) in order
to unlock these two races through Victoria Peak.
.-------------.----------------------------------------------------------------.
| Section 07i | Cockfight Betting s07i |
'-------------'----------------------------------------------------------------'
The cockfighting minigame is available at three locations, indicated with orange
rooster map icons.
You can't control a bird during a fight or even train them; you simply get to
view basic data for the two competitors (tap left/right to switch between them)
and place a bet on one of them. If your bird wins you'll get double your stake.
[Winning your first bet on a cockfight earns you the Tourist trophy.]
There are three stakes available at each of the three locations so pick a venue
to fit your wallet! If you don't have enough money for the lowest stake you will
not be allowed to enter the fight arena and bet.
o south North Point quayside [HK$500 / HK$1,000 / HK$1,500]
o boat moored on beach west of Aberdeen [HK$20,000 / HK$25,000 / HK$30,000]
o north Kennedy Town docks [HK$50,000 / HK$75,000 / HK$100,000]
[A profit of HK$50,000 on a single fight earns you the Infowlable trophy.]
(I'd previously pondered if Sleeping Dogs was the first video-game to include a
cockfighting minigame. Thanks to Joshua for pointing out that a similar feature
was available in Scarface: The World Is Yours (2006). I had actually played that
game myself - but it was a long time ago and only a quick rental!)
.-------------.----------------------------------------------------------------.
| Section 07j | Poker Mahjong s07j |
'-------------'----------------------------------------------------------------'
In Hong Kong gambling is heavily regulated and only certain forms are allowed so
illegal and offshore gambling is prevalent. It's common to find casinos on boats
that operate in international waters where they're exempt from Hong Kong's laws.
There are two such facilities in Sleeping Dogs, one to the south of the main
Hong Kong Island and the other to the north-west. These are some distance from
the island so you'll need to keep checking piers/jetties until you find a boat.
The earliest you can use these locations is when the Drunk Disposal and Riffraff
Disposal favours become available (see Section 07b) so keep checking the map and
wait until you see the yellow favour icons there. If you're in no hurry you can
leave it until Lead 2 in the Kidnapper case (see Section 07a) when you have to
visit the north-west den (and the game directs you to some boats).
The only game available in the offshore gambling dens is "poker mahjong" which
is essentially western poker played using mahjong* tiles (specifically the Dots
suit). You play one hand at a time, betting between HK$500 and HK$5,000, and you
always play against the house, trying to make a better hand than the dealer.
You hold five "cards" - you discard cards you don't want and draw replacements
to try to improve your hand. The suit tiles in mahjong are numbered 1 to 9 so
there are no 10's, jacks, queens or kings, also the 7's, 8's and 9's are unused
so you'll only ever get 1, 2, 3, 4, 5 and 6. The 1's are not Aces so they are
always low, never high. There are several instances of each number in the deck
(enough to make a matching set of five identical cards if you're very lucky).
Unusually for video-game poker the ubiquitous Texas Hold 'Em rules do not apply
here so there are no shared "community cards" on the table - you can only ever
use the five cards you currently hold to make your hand.
The following combinations are recognised in poker mahjong, with the highest at
the top. Only one suit is used in the game so flush hands are not recognised.
The house always pays at fixed odds for each type of hand. (if you win!)
Five of a Kind (five identical cards) e.g. 4 4 4 4 4 (pays at 5:1)
Four of a Kind (four identical cards) e.g. 3 5 5 5 5 (pays at 4:1)
Full House (one pair and one triple) e.g. 2 2 4 4 4 (pays at 3:1)
Straight (five consecutive numbers) e.g. 2 3 4 5 6 (pays at 2:1)
Three of a Kind (three identical cards) e.g. 2 3 6 6 6 (pays at 2:1)
Two Pairs (two pairs of identical cards) e.g. 1 2 2 5 5 (pays at 1:1)
One Pair (one pair of identical cards) e.g. 1 2 4 6 6 (pays at 1:1)
High Card (no pairs and no straight) e.g. 1 2 3 5 6 (pays 1:1)
Move your cursor (Wei's hand) left/right to select cards and press X to discard.
Regardless of whether you discarded anything, to end your turn you need to move
over to the draw pile on the right and press X. After two rounds of discarding
or passing, the player with the best hand wins.
The format is pretty simple and generally you'll want to keep any triples or
pairs and discard all other cards (unless you have four different cards between
1-5 or 2-6 which gives you a chance of making a straight).
*I play the modern Japanese version of true mahjong - the traditional Chinese
four-player game that could most helpfully be compared to the card game rummy -
so I was disappointed (but unsurprised) to see this very simple poker minigame
included in Sleeping Dogs instead of the real thing. I appreciate that mahjong
is fairly complicated (veterans of Sega's Yakuza series will know what I mean!)
but it would've looked great in the HK setting and been much more authentic.
For an example of what proper mahjong looks like check out this gameplay from
Sega's awesome MJ5 arcade system: http://youtu.be/caSLZQB6z5Q
.-------------.----------------------------------------------------------------.
| Section 07k | Karaoke s07k |
'-------------'----------------------------------------------------------------'
There are karaoke rooms at Club Bam Bam in north-west North Point and at K-Bar*
in Soho in south Central. They'll be marked on the map with a musical note icon
when they become available to you. Both have the same song selection but you'll
need to do a few objectives to unlock them all.
The first song becomes available during the Club Bam Bam mission:
- "I Fought the Law" by The Clash
The next three unlock during Tiffany's dating side-mission (see Section 07c):
- "All Out of Love" by Air Supply
- "Reelin' in the Years" by Steely Dan
- "Hit Me With Your Best Shot" by Pat Benatar
Two more come from the Important Visitor mission:
- "Bad Case of Lovin' You" - Robert Palmer
- "I Ran (So Far Away)" - Flock of Seagulls
The final two unlock with the Real Men Don't Karaoke favour (see Section 07b):
- "Girls Just Wanna Have Fun" - Cyndi Lauper
- "Take On Me" - A-ha
Instead of timed button-presses like many rhythm games, the karaoke minigame in
Sleeping Dogs uses the left stick. The display has five horizontal lines running
across the screen (representing a musical stave). A number of long blue boxes
will appear on here and your task is to move and hold the cursor so that it hits
as much of each box as possible.
1 --------------------------------------------- (hold left stick fully up)
2 --------------------------------------------- (hold left stick halfway up)
3 ------------------------[###############]---- (release left stick)
4 --[###############]-------------------------- (hold left stick halfway down)
5 --------------------------------------------- (hold left stick fully down)
When you hit a box it turns green but if you miss any of it the box will turn
red and you'll hear Wei sing off-key and getting mic feedback! The top, middle
and bottom lines are easy to get but it might take a little practice to be able
to quickly acquire and hold the other two.
KoroshiyaZero recommends holding the left stick on a diagonal to hit notes on
the second and fourth lines. You need to hold it around 2 or 10 o'clock for the
second line and 4 or 8 o'clock for the fourth one.
At the end of each song you're assigned a percentage score based on how good you
were at holding the cursor on the boxes.
[Scoring 90% or higher on all songs earns you the Karaoke Superstar trophy.]
*The K-Bar is a little tricky to find at first. Proceed to the karaoke icon in
Soho, stop at the T-junction and look to the south side of the street. You
should see the red K-Bar sign over a brown door - approach the door to open it.
Inside the club you'll need to head downstairs and walk up to the door by the
bar (and opposite the giant video screen) to access the karaoke lounge.
.------------.-----------------------------------------------------------------.
| Section 08 | VEHICLES s08 |
'------------'-----------------------------------------------------------------'
Reportedly the game features more than 65 different types of vehicle and you'll
get to drive many of these in missions - or hijack/steal them off the streets -
however this section of the guide only covers the ones you can actually own.
With the exception of one bike and one car that you receive as mission rewards,
all the vehicles need to be acquired by buying them from the vehicle vendors.
Once you own a vehicle it can be collected from any of the car parks ([P] icon
on the map) at any time; you can also pick up another one from the same vendor
that sold it to you whenever you want.
[Buying all vehicles earns you the Auto Enthusiast trophy.]
Tip: The final Face advantage that unlocks at Face level 10 gives you a massive
-40% discount on the purchase price of vehicles (and clothing) so you can
save a lot of money if you leave your car-buying until later in the game.
The cars and bikes are sorted into four classes which denote their eligibility
for street-races (see Section 07h). For example when you enter a Class B car
race you can choose from any of the Class B cars you currently own.
Tip: Wearing a matching set of three items of Bargain Hunter, All Business or
Master Negotiator clothing gives you a discount of -5%, -10% or -15% off
the prices of vehicles. (see Section 09b for lists)
Here's a summary of the four vehicle vendors, when they become available to you
and which vehicles they sell.
Top Glamour Imports
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Location: north-east corner of North Point, east of the parking facility
Unlocked: after Night Market Chase mission
Class A: CS 750 R, Drag 979
Class B: 860 MHC, SES, Executive, Terre GT
Class D: Bismarck
Central Impound Yard
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Location: south-east Central, just south of Sui Shan Alley label
Unlocked: after Night Market Chase mission
Class B: Taikai, Hassha, Drifter GT
Class C: Odaiko, Enterprise
Class D: Ridge Sport
Kennedy Town Docks
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Location: Kennedy Town docks ;)
Unlocked: after Night Market Chase mission
Class A: 1100 NA-R, Panzer, Wangan GSX, Tuono, Blast, Etalon, Velocita
North Point Chop Shop
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Location: south North Point, next to the parking facility
Unlocked: after Stick-Up And Delivery mission
Class B: GX300, Neo V
Class C: Bisai, Kyou Kan, Sparc, Prime
All the cars and bikes you can own (in the standard game) are listed below in
alphabetical order (by class). For DLC bonus vehicles see Section 14.
Class D Vehicles
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o Bismarck* - a bulky two-door luxury saloon (like a Bentley)
Source: buy from Top Glamour Imports for HK$390,000 (Face Level 3 required)
o Ridge Sport - a boxy SUV (like a Range Rover)
Source: buy from Central Impound Yard for HK$270,000 (Face Level 2 required)
*The German battleship Bismarck (named after the German chancellor) was one of
the largest and heaviest warships in World War II.
Class C Vehicles
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o 600 Coupe S - a vintage 60's sports coupe
Source: unlocked by completing Lead 1 in the Hotshot case (see Section 07a)
o Bisai* - a ultra-compact "micro-car" (like a Smart)
Source: buy from North Point Chop Shop for HK$29,000
o Enterprise - a stylish four-door sports saloon
Source: buy from Central Impound Yard for HK$330,000 (Face Level 2 required)
o Kyou Kan* - a sporty two-door turbocharged coupe
Source: buy from North Point Chop Shop for HK$85,000 (Face Level 2 required)
o Odaiko* - a modern four-door saloon
Source: buy from Central Impound Yard for HK$160,000 (Face Level 2 required)
o Prime - a chunky German four-door saloon
Source: buy from North Point Chop Shop for HK$73,200
o Sparc - a two-door hatchback
Source: buy from North Point Chop Shop for HK$55,000
*These are Japanese words so I guess they're meant to be Japanese cars. Bisai
means "micro", odaiko means "big drum" and kyou kan could mean several things
depending on the kanji spelling.
Class B Vehicles
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
o 270 DX - a classic motorcycle
Source: unlocked by completing Night Market Chase mission (see Section 06)
o 860 MHC - a stylish two-door European sports saloon
Source: buy from Top Glamour Imports for HK$462,000 (Face Level 3 required)
o Drifter GT - a two-door drifting machine (like a Nissan Skyline)
Source: buy from Central Impound Yard for HK$210,000 (Face Level 3 required)
o Executive - a sleek exec saloon (as you might've guessed from the name)
Source: buy from Top Glamour Imports for HK$210,000 (Face Level 3 required)
o GX300 - a mid-sized "city cruiser" motorbike with windshield
Source: buy from North Point Chop Shop for HK$38,000
o Hassha - a fairly sporty hatchback
Source: buy from Central Impound Yard for HK$153,000 (Face Level 3 required)
o Neo V - a four-door sports saloon
Source: buy from North Point Chop Shop for HK$63,200 (Face Level 2 required)
o SES - another four-door sports saloon
Source: buy from Top Glamour Imports for HK$405,000 (Face Level 3 required)
o Taikai - large four-door hatchback
Source: buy from Central Impound Yard for HK$125,000 (Face Level 2 required)
o Terre GT - a luxury sports-car (like an Aston Martin)
Source: buy from Top Glamour Imports for HK$280,100 (Face Level 4 required)
Class A Vehicles
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
o 1100 NA-R - a powerful sports motorbike
Source: buy from Kennedy Town Docks for HK$150,000 (Face Level 4 required)
o Blast - an Italian supercar (like a Lamborghini)
Source: buy from Kennedy Town Docks for HK$420,000 (Face Level 4 required)
o CS 750 R - a large modern motorcycle with fairing
Source: buy from Top Glamour Imports for HK$69,300 (Face Level 3 required)
o Drag 979 - a mid-sized modern "streetfighter" motorbike
Source: buy from Top Glamour Imports for HK$92,700 (Face Level 4 required)
o Etalon* - a stylish sports coupe
Source: buy from Kennedy Town Docks for HK$520,300 (Face Level 6 required)
o Panzer* - yet another fancy sports-car to blow your money on
Source: buy from Kennedy Town Docks for HK$360,000 (Face Level 5 required)
o Tuono* - another Italian supercar (like a Ferrari)
Source: buy from Kennedy Town Docks for HK$605,000 (Face Level 7 required)
o Velocita* - an exotic/hypercar (like a McLaren roadcar)
Source: buy from Kennedy Town Docks for HK$649,900 (Face Level 4 required)
o Wangan** GSX - a sleek two-seater supercar
Source: buy from Kennedy Town Docks for HK$550,500 (Face Level 4 required)
*I think these are all meant to be European - étalon means "stallion" in French,
panzer means "tank" in German, tuono means "thunder" in Italian and velocità
means "speed" (or "velocity") also in Italian.
**Wangan means literally "gulf coast" or "bay coast" in Japanese (and Chinese).
If you've ever played any of Rockstar's Midnight Club games and wondered what
the two kanji characters in the game logo say, now you know! Wangan is the name
applied to the Shuto Expressway near Tokyo which was a popular route for the
real-life Middonaito Kurabu (Midnight Club) street-racing gang.
.------------.-----------------------------------------------------------------.
| Section 09 | CLOTHING s09 |
'------------'-----------------------------------------------------------------'
There are more than 160 unique items of clothing and accessories in the game.
Many of these can give you certain benefits when you wear them.
You can buy clothes and accessories from various shops and market stalls in the
game world. You will also find garments in some lockboxes (see Section 12c) and
you'll sometimes receive a preset outfit as a reward after a mission.
[Buying all clothing items earns you the Fashion Victim trophy.]
You can change clothes by using your safehouse wardrobes. You can also swap old
items for new when you buy garments from a vendor.
[Changing all your clothing once earns you the Fashion Statement trophy.]
You're free to mix 'n' match clothes and accessories to build an outfit that
looks cool/smart/stupid but keep in mind that items with the following labels
will only give you buffs when you equip three of them at the same time.
o Blue Lantern Triad - wear three matching items for a +5% Triad XP buff
o Red Pole Bonus - wear three matching items for a +10% Triad XP buff
o Mountain Master Triad - wear three matching items for a +15% Triad XP buff
o Police Constable Bonus - wear three matching items for a +5% Cop XP buff
o Police Sergeant Bonus - wear three matching items for a +10% Cop XP buff
o Police Inspector Bonus - wear three matching items for a +15% Cop XP buff
o Minor Thug Bonus - wear three matching items for a +5% melee damage buff
o Thug Bonus - wear three matching items for a +10% melee damage buff
o Bargain Hunter - wear three matching items for a -5% discount on vehicles
o All Business - wear three matching items for a -10% discount on vehicles
o Master Negotiator - wear three matching items for a -15% discount on vehicles
o Lady Killer - wear three matching items for some extra dialogue during dates
Although the damage buffs are nice, I would suggest you mainly use the triad and
cop sets to level-up more quickly and unlock the upgrades (see Section 05). You
can also choose your clothing to fit your next activity, e.g. a fight club, a
triad mission, a police case, a car shopping trip or a date.
Some accessories give the following bonuses to your Face XP. You only need to
equip a single item to get the benefit but I assume if you wear more than one at
the same time (e.g. wristwatch and sunglasses) it will stack the effects. You
can also combine these accessories with one of the clothing set buffs above.
o Respectable Face - wear for a +5% Face XP buff (doesn't require matching set)
o Honored Face - wear for a +10% Face XP buff (doesn't require matching set)
o Venerable Face - wear for a +15% Face XP buff (doesn't require matching set)
See Section 09b for a summary of the cheapest combos and items that give buffs.
.-------------.----------------------------------------------------------------.
| Section 09a | Store Inventories s09a |
'-------------'----------------------------------------------------------------'
This subsection provides a list of every vendor in the game that sells clothing
and accessories. Prices are in Hong Kong dollars and I've given the flat prices
(without discounts applied). The "Face" column shows the minimum Face Level (see
Section 05c) required to buy or wear the item.
I've tried to describe store locations relative to map icons (specifically ones
that are present throughout the game) and to the smaller text labels which will
appear when you zoom in on the main map display.
(The developers seem to have been a little lazy with the shopfront graphics as
most of them look like branches of either Hang+Sui or Aspirazone but the true
name of each store will be displayed in the shop's menu interface.)
All of the shops become available to you after the Night Market Chase mission
(see Section 06) but many of the items have a minimum Face Level requirement and
you won't be able to purchase these until much later.
Number One Clothing (market stall)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Location: central North Point, in south-west Night Market
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Undershirt | $55 | -- | Minor Thug Bonus
Knock-Off Hang+Sui V-Neck | $80 | -- | Minor Thug Bonus
-< Trousers >------------------------+----------+------+------------------------
Counterfeit J.Jiggler Track Pants | $90 | -- | Minor Thug Bonus
Very Baggy Jeans | $110 | -- | Minor Thug Bonus
-< Shoes >---------------------------+----------+------+------------------------
Faux J.Jiggler Canvas Sneakers | $105 | -- | Minor Thug Bonus
-< Hats >----------------------------+----------+------+------------------------
Baseball Cap (black) | $60 | -- | --
-< Chains >--------------------------+----------+------+------------------------
Beaded Dragon | $750 | L1 | Respectable Face
-< Bracelets >-----------------------+----------+------+------------------------
Rocker Wristband | $550 | -- | --
Very Best Discount Store (market stall)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Location: central North Point, in south Night Market
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
T-Shirt (white) | $70 | -- | --
T-Shirt (black) | $70 | -- | --
Fake Hang+Sui Fourhead V-Neck | $490 | -- | --
Counterfeit Couronne Verdant V-Neck | $355 | -- | --
-< Trousers >------------------------+----------+------+------------------------
Knock-Off J.Jiggler Track Pants (1) | $500 | -- | Blue Lantern Triad
Knock-Off J.Jiggler Track Pants (2) | $500 | -- | Blue Lantern Triad
-< Hats >----------------------------+----------+------+------------------------
Trucker Hat (green) | $210 | -- | --
Trucker Hat (blue) | $210 | -- | --
-< Glasses >-------------------------+----------+------+------------------------
Knock-Off Frisky Sunglasses | $110 | -- | --
-< Bracelets >-----------------------+----------+------+------------------------
Awareness Band (blue) | $45 | -- | --
Awareness Band (orange) | $45 | -- | --
Awareness Band (yellow) | $45 | -- | --
Awareness Band (white) | $45 | -- | --
Savings City (market stall)
ŻŻŻŻŻŻŻŻŻŻŻŻ
Location: central North Point, in north-east Night Market
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
T-Shirt (bright green) | $245 | -- | --
T-Shirt (dark green) | $245 | -- | --
Knock-Off J.Jiggler Jersey | $850 | -- | Blue Lantern Triad
-< Hats >----------------------------+----------+------+------------------------
Trucker Hat (black & white) | $235 | -- | --
-< Glasses >-------------------------+----------+------+------------------------
Knock-Off Frisky Sunglasses | $255 | -- | --
Face Mask | $140 | -- | --
-< Bracelets >-----------------------+----------+------+------------------------
Awareness Band (pink) | $45 | -- | --
Awareness Band (purple) | $45 | -- | --
Even Better Discount Clothing (market stall)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Location: central North Point, in north-west Night Market
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Faux J.Jiggler Sports! T-Shirt | $370 | -- | --
T-Shirt (brown) | $85 | -- | Minor Thug Bonus
Knock-Off Hang+Sui V-Neck | $125 | -- | Minor Thug Bonus
Fake J.Jiggler Hoody | $375 | -- | --
-< Shoes >---------------------------+----------+------+------------------------
iKoze Talent | $850 | -- | Blue Lantern Triad
iKoze Perform | $840 | -- | Blue Lantern Triad
-< Hats >----------------------------+----------+------+------------------------
Baseball Cap (yellow) | $245 | -- | --
Baseball Cap (red) | $245 | -- | --
-< Bracelets >-----------------------+----------+------+------------------------
Awareness Band (lime) | $45 | -- | --
Hang+Sui (store #1)
ŻŻŻŻŻŻŻŻ
Location: south-west North Point, due north from the Yau Ling Park label
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
J.Jiggler Track Top (red) | $1,299 | L2 | Police Constable Bonus
J.Jiggler Track Top (blue) | $1,299 | L2 | Police Constable Bonus
iKoze T-Shirt | $575 | -- | --
iKoze Bold T-Shirt | $469 | -- | --
Hang+Sui V-Neck | $1,445 | L2 | Police Constable Bonus
J.Jiggler Hoody | $532 | -- | --
Couronne Tank-Top | $1,080 | -- | Blue Lantern Triad
-< Shoes >---------------------------+----------+------+------------------------
iKoze Naturals | $5,050 | L2 | Police Constable Bonus
J.Jiggler Canvas Sneakers | $1,580 | L2 | Thug Bonus
-< Hats >----------------------------+----------+------+------------------------
Baseball Cap (orange) | $245 | -- | --
Baseball Cap (white) | $245 | -- | --
-< Glasses >-------------------------+----------+------+------------------------
Frisky Cruiser Sunglasses | $2,440 | -- | --
J.Jiggler (store)
ŻŻŻŻŻŻŻŻŻ
Location: central North Point, north-east of the central Night Market area
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Hang+Sui Dino T-Shirt | $450 | -- | --
J.Jiggler Sports! T-Shirt | $529 | -- | --
Couronne Fubar Hoody | $4,100 | -- | Minor Thug Bonus
-< Trousers >------------------------+----------+------+------------------------
J.Jiggler Track Pants (red) | $749 | -- | Blue Lantern Triad
J.Jiggler Track Pants (white) | $749 | -- | Blue Lantern Triad
Hang+Sui Baggy Jeans (pale) | $1,680 | -- | Minor Thug Bonus
Hang+Sui Baggy Jeans (dark) | $1,680 | -- | Minor Thug Bonus
-< Shoes >---------------------------+----------+------+------------------------
J.Jiggler Canvas Sneakers (blue) | $1,565 | L2 | Thug Bonus
J.Jiggler Canvas Sneakers (green) | $1,565 | L2 | Thug Bonus
-< Hats >----------------------------+----------+------+------------------------
Baseball Cap (green) | $245 | -- | --
Panama Hat | $1,200 | -- | --
-< Bracelets >-----------------------+----------+------+------------------------
Hang+Sui Leather Wrist Bands | $5,960 | L2 | Respectable Face
iKoze (store)
ŻŻŻŻŻ
Location: east Central, between the Wah Fi Storage and Sui Shan Alley labels
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Couronne T-Shirt | $420 | -- | --
Hang+Sui T-Shirt | $570 | -- | --
Generic V-Neck | $340 | -- | --
Couronne Street V-Neck | $1,215 | -- | Minor Thug Bonus
Achète Button-Up Shirt | $8,670 | L3 | Bargain Hunter
Achète Leather Jacket (black) | $4,180 | L2 | Thug Bonus
Achète Leather Jacket (brown) | $4,180 | L2 | Thug Bonus
-< Shoes >---------------------------+----------+------+------------------------
iKoze Kicks (black) | $1,645 | L2 | Thug Bonus
iKoze Kicks (grey) | $1,645 | L2 | Thug Bonus
-< Glasses >-------------------------+----------+------+------------------------
Hang+Sui Pilots (silver frames) | $1,370 | -- | --
Hang+Sui Pilots (black frames) | $1,370 | -- | --
-< Chains >--------------------------+----------+------+------------------------
Frisky White Gold Chain | $5,320 | -- | Respectable Face
Hang+Sui Coin-on-String Necklace | $180 | -- | --
-< Watches >-------------------------+----------+------+------------------------
iKoze Sport Watch | $835 | -- | --
Hang+Sui (store #2)
ŻŻŻŻŻŻŻŻ
Location: south Central, just south of the Commercial District label
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Hang+Sui T-shirt | $270 | -- | --
iKoze Bold T-Shirt | $230 | -- | --
Couronne Street V-Neck | $910 | -- | Minor Thug Bonus
Bruno James V-Neck (black) | $5,385 | L3 | Bargain Hunter
Bruno James V-Neck (navy) | $4,385 | L3 | Bargain Hunter
Couronne V-Neck | $620 | -- | --
J.Jiggler Puffy Coat (red) | $6,080 | L3 | Red Pole Bonus
J.Jiggler Puffy Coat (green) | $6,080 | L3 | Red Pole Bonus
J.Jiggler Puffy Coat (blue) | $6,080 | L3 | Red Pole Bonus
-< Trousers >------------------------+----------+------+------------------------
Hang+Sui Cargo Pants (green) | $2,620 | L2 | Thug Bonus
Hang+Sui Cargo Pants (grey) | $2,620 | L2 | Thug Bonus
Hang+Sui Camo Cargo Pants | $2,620 | L2 | Thug Bonus
Hang+Sui Boot-Cut Jeans | $4,845 | L3 | Red Pole Bonus
Couronne Douche Jeans | $6,200 | L2 | Police Constable Bonus
-< Shoes >---------------------------+----------+------+------------------------
iKoze Kicks (turquoise) | $1,400 | L2 | Thug Bonus
iKoze Kicks (red) | $1,400 | L2 | Thug Bonus
iKoze Assassins | $6,700 | L3 | Red Pole Bonus
iKoze Clubstyle | $6,700 | L3 | Red Pole Bonus
Faux J.Jiggler Canvas Sneakers | $460 | -- | Minor Thug Bonus
J.Jiggler Canvas Sneakers | $1,660 | L2 | Thug Bonus
-< Glasses >-------------------------+----------+------+------------------------
Frisky Ice | $12,020 | L4 | Honored Face
Frisky Gold | $4,400 | L4 | Respectable Face
Couronne (store)
ŻŻŻŻŻŻŻŻ
Location: north-east Central, north-east of the Wah Fi Storage parking facility
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Couronne Classic | $7,920 | L4 | Police Sergeant Bonus
Couronne Long Jacket | $26,000 | L5 | All Business
Hang+Sui T-Shirt | $530 | -- | --
-< Trousers >------------------------+----------+------+------------------------
Couronne Whiskered Jeans | $4,420 | L3 | Red Pole Bonus
-< Shoes >---------------------------+----------+------+------------------------
Achète Boots | $3,450 | L4 | Lady Killer
-< Glasses >-------------------------+----------+------+------------------------
Frisky Blockers (grey frames) | $12,420 | L4 | Honored Face
Frisky Blockers (black frames) | $4,420 | L2 | Respectable Face
-< Chains >--------------------------+----------+------+------------------------
Frisky Gold Chain | $12,000 | L5 | Honored Face
-< Watches >-------------------------+----------+------+------------------------
iKoze Sport Watch | $12,945 | L3 | Honored Face
Achète (store)
ŻŻŻŻŻŻ
Location: south Central, north-east of Mong Memorial Overpass label
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Couronne V-Neck | $515 | -- | --
iKoze Pride V-Neck | $500 | -- | Blue Lantern Triad
Achète Hipster Jacket (grey) | $9,240 | L4 | Lady Killer
Achète Hipster Jacket (burgundy) | $9,240 | L4 | Lady Killer
Achète Hipster Jacket (black) | $9,240 | L4 | Lady Killer
iKoze Quilted Jacket | $12,400 | L3 | Bargain Hunter
-< Trousers >------------------------+----------+------+------------------------
J.Jiggler Straight-Leg Jeans (1) | $21,620 | L7 | Mountain Master Triad
J.Jiggler Straight-Leg Jeans (2) | $21,620 | L7 | Mountain Master Triad
J.Jiggler Skinny Jeans | $5,000 | L4 | Lady Killer
-< Shoes >---------------------------+----------+------+------------------------
J.Jiggler Canvas Sneakers (1) | $1,368 | L2 | Thug Bonus
J.Jiggler Canvas Sneakers (2) | $1,468 | L2 | Thug Bonus
iKoze Kicks (dark red) | $6,220 | L4 | Police Sergeant Bonus
-< Glasses >-------------------------+----------+------+------------------------
Frisky Cruiser Sunglasses (black) | $9,500 | L4 | Honored Face
Frisky Cruiser Sunglasses (white) | $9,500 | L4 | Honored Face
-< Watches >-------------------------+----------+------+------------------------
iKoze Sports Watch | $17,500 | L3 | Honored Face
Bruno James (store)
ŻŻŻŻŻŻŻŻŻŻŻ
Location: central Central (heh), south-east of the Government House label
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Couronne Puffy Vest | $28,800 | L7 | Mountain Master Triad
Aspirazone Business Suit (black) | £20,030 | L4 | Police Sergeant Bonus
Aspirazone Business Suit (navy) | £20,030 | L4 | Police Sergeant Bonus
-< Trousers >------------------------+----------+------+------------------------
Hang+Sui Slacks (dark grey) | $12,235 | L4 | Police Sergeant Bonus
Hang+Sui Slacks (black) | $12,235 | L4 | Police Sergeant Bonus
Dress Suit Pants by Achète (black) | $5,390 | L3 | Bargain Hunter
Dress Suit Pants by Achète (navy) | $5,390 | L3 | Bargain Hunter
-< Shoes >---------------------------+----------+------+------------------------
Achète Tan Loafers | $14,620 | L5 | All Business
Achète Black Loafers | $14,620 | L5 | All Business
Hang+Sui Oxford | $5,850 | L3 | Bargain Hunter
Achète Standup Boots | $17,400 | L7 | Mountain Master Triad
-< Watches >-------------------------+----------+------+------------------------
Cambria Scallop Watch | $24,500 | L3 | Honored Face
-< Bracelets >-----------------------+----------+------+------------------------
Black Pearl Bracelet by Cambria | $29,000 | L5 | Venerable Face
Aspirazone (store)
ŻŻŻŻŻŻŻŻŻŻ
Location: west Central, south of Business District label
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Aspirazone Designer Suit (charcoal) | $61,600 | L8 | Master Negotiator
Aspirazone Designer Suit (blue) | $57,750 | L8 | Master Negotiator
-< Trousers >------------------------+----------+------+------------------------
Aspirazone Suit Pants | $18,160 | L6 | Police Inspector Bonus
Aspirazone Dress Suit Pants (1) | $18,160 | L6 | Police Inspector Bonus
Dress Suit Pants | $7,200 | -- | --
Aspirazone Dress Suit Pants (2) | $10,200 | L5 | All Business
Aspirazone Dress Suit Pants (3) | $10,200 | L5 | All Business
-< Shoes >---------------------------+----------+------+------------------------
Stiddaroli* Brown | $26,400 | L8 | Master Negotiator
Stiddaroli* White | $26,400 | L8 | Master Negotiator
Black Loafers | $14,235 | L5 | All Business
Earth-Tone Loafers | $14,235 | L5 | All Business
Aspirazone Malavitosi** Black | $22,240 | L6 | Police Inspector Bonus
*Stiddaroli denotes a member of La Stidda, a Sicilian crime organisation.
**Malavitosi means "criminal" or "underworld" in Italian.
Salzaus (store)
ŻŻŻŻŻŻŻ
Location: south Kennedy Town, north-east of the parking facility
| Price | Face | Buff
-< Torso >---------------------------+----------+------+------------------------
Bruno James Formal Suit (grey) | $42,350 | L6 | Police Inspector Bonus
Bruno James Formal Suit (blue) | $42,350 | L6 | Police Inspector Bonus
Bruno James Formal Suit (tan) | $42,350 | L6 | Police Inspector Bonus
Bruno James Formal Suit (white) | $42,350 | L6 | Police Inspector Bonus
Futurismo | $92,400 | L8 | Lady Killer
Aspirazone Designer Suit (blue) | $57,750 | L8 | Master Negotiator
Aspirazone Designer Suit (brown) | $53,900 | L8 | Master Negotiator
Aspirazone Business Suit | $46,200 | L2 | --
Aspirazone Grey Jacket | $46,200 | L2 | --
-< Trousers >------------------------+----------+------+------------------------
Aspirazone Dress Suit Pants (1) | $17,315 | L8 | Master Negotiator
Aspirazone Dress Suit Pants (2) | $17,315 | L8 | Master Negotiator
-< Shoes >---------------------------+----------+------+------------------------
Cream Meshsiders | $27,700 | L8 | Master Negotiator
Black Meshsiders | $27,700 | L8 | Master Negotiator
Brown Meshsiders | $27,700 | L8 | Master Negotiator
-< Glasses >-------------------------+----------+------+------------------------
Cambria Nerdique | $49,250 | L7 | Venerable Face
-< Chains >--------------------------+----------+------+------------------------
Jade Necklace | $150,000 | L6 | Venerable Face
-< Watches >-------------------------+----------+------+------------------------
Cambria Insider | $107,800 | L8 | Venerable Face
Gold Link Bracelet | $269,500 | L8 | Venerable Face
.-------------.----------------------------------------------------------------.
| Section 09b | Buffs s09b |
'-------------'----------------------------------------------------------------'
This section gives summaries of the clothing sets and accessories that give the
various types of buff available. (Store locations are in the previous section.)
Remember that you need to equip three items (torso, trousers and shoes) with the
exact same buff in order to receive the benefit.
Cop XP
ŻŻŻŻŻŻ
These are the cheapest combos that give Cop experience buffs:
Police Constable Bonus (+5% Cop XP)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-----------------------------+------------------------+---------
L2 | J.Jiggler Track Top | Hang+Sui (North Point) | $1,299
L2 | Couronne Douche Jeans | Hang+Sui (Central) | $6,200
L2 | iKoze Naturals | Hang+Sui (North Point) | $5,050
Police Sergeant Bonus (+10% Cop XP)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-----------------------------+------------------------+---------
L4 | Couronne Classic | Couronne (Central) | $7,920
L4 | Hang+Sui Slacks | Bruno James (Central) | $12,235
L4 | iKoze Kicks | Achète (Central) | $6,220
Police Inspector Bonus (+15% Cop XP)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-----------------------------+------------------------+---------
L6 | Bruno James Formal Suit | Salzaus (Kennedy Town) | $42,350
L6 | Aspirazone Suit Pants | Aspirazone (Central) | $18,160
L6 | Aspirazone Malavitosi Black | Aspirazone (Central) | $22,240
Triad XP
ŻŻŻŻŻŻŻŻ
These are the cheapest combos that give Triad experience buffs:
Blue Lantern Triad (+5% Triad XP) (no Face Level requirements)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Item | Store | Price
---------------------------------+-------------------------------+-------
iKoze Pride V-Neck | Achète (Central) | $500
Knock-Off J.Jiggler Track Pants | Very Best Discount Store | $500
iKoze Perform | Even Better Discount Clothing | $840
Red Pole Bonus (+10% Triad XP)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-------------------------------+------------------------+---------
L3 | J.Jiggler Puffy Coat | Hang+Sui (Central) | $6,080
L3 | Couronne Whiskered Jeans | Couronne (Central) | $4,420
L3 | iKoze Clubstyle / Assassins | Hang+Sui (Central) | $6,700
Mountain Master Triad (+15% Triad XP)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-------------------------------+------------------------+---------
L7 | Couronne Puffy Vest | Bruno James (Central) | $28,800
L7 | J.Jiggler Straight-Leg Jeans | Achète (Central) | $21,620
L7 | Achète Standup Boots | Bruno James (Central) | $17,400
You can maximise your Triad and Cop XP gains by always wearing the best clothing
set that's available at your current Face Level. You can save your best Triad
and Cop sets as custom outfits in your safehouse wardrobe menu so you can switch
between them easily.
Melee Damage
ŻŻŻŻŻŻŻŻŻŻŻŻ
These are the cheapest combos that give melee damage buffs:
Minor Thug Bonus (+5% damage)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-----------------------------------+---------------------+-------
-- | Undershirt | Number One Clothing | $55
-- | Counterfeit J.Jiggler Track Pants | Number One Clothing | $90
-- | Faux J.Jiggler Canvas Sneakers | Number One Clothing | $105
Thug Bonus (+10% damage)
ŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-----------------------------------+---------------------+--------
L2 | Achète Leather Jacket | iKoze (Central) | $4,180
L2 | Hang+Sui Cargo Pants | Hang+Sui (Central) | $2,620
L2 | J.Jiggler Canvas Sneakers | Achète (Central) | $1,468
(If you have the Retro Triad Pack DLC you can also equip the Fingerless Leather
Gloves into your watch and bracelet slots for additional melee damage buffs.)
Vehicle Discounts
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
These are the cheapest combos that give the vehicle price discounts:
Bargain Hunter (-5% discount)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-------------------------------+------------------------+---------
L3 | Bruno James V-Neck (navy) | Hang+Sui (Central) | $4,385
L3 | Dress Suit Pants by Achète | Bruno James (Central) | $5,390
L3 | Hang+Sui Oxford | Bruno James (Central) | $5,850
All Business (-10% discount)
ŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-------------------------------+------------------------+---------
L5 | Couronne Long Jacket | Couronne (Central) | $26,000
L5 | Aspirazone Dress Suit Pants* | Aspirazone (Central) | $10,200
L5 | Black / Earth-Tone Loafers | Aspirazone (Central) | $14,235
Master Negotiator (-15% discount)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Face | Item | Store | Price
------+-------------------------------+------------------------+---------
L8 | Aspirazone Designer Suit** | Salzaus (Kennedy Town) | $53,900
L8 | Aspirazone Dress Suit Pants | Salzaus (Kennedy Town) | $17,315
L8 | Stiddaroli Brown / White | Aspirazone (Central) | $26,400
Don't wear the Tourist Outfit as this greatly *increases* store prices!
*Different colours give different buffs so make sure you pick the right ones.
**The brown one is a little cheaper than the blue.
Lady Killer
ŻŻŻŻŻŻŻŻŻŻŻ
This is the cheapest set which gives the "Lady Killer" bonus. (Reportedly this
only gives additional dialogue during dating side-missions.)
Face | Item | Store | Price
------+-----------------------------+------------------------+---------
L4 | Achète Hipster Jacket | Achète (Central) | $9,240
L4 | J.Jiggler Skinny Jeans | Achète (Central) | $5,000
L4 | Achète Boots | Couronne (Central) | $3,450
Face XP
ŻŻŻŻŻŻŻ
Finally this is a full list of all the accessories that give a Face XP buff. You
can simultaneously equip all four types to give a maximum buff of +60% I think.
Chains
ŻŻŻŻŻŻ
Face | Item | Store* | Price | Buff
-----+------------------------------+----------------------+----------+-----
L1 | Beaded Dragon | Number One Clothing | $750 | +5%
L1 | Frisky White Gold Chain | iKoze (Central) | $5,320 | +5%
L5 | Frisky Gold Chain | Couronne (Central) | $12,000 | +10%
L6 | Jade Necklace | Salzaus (Kennedy) | $150,000 | +15%
Bracelets
ŻŻŻŻŻŻŻŻŻ
Face | Item | Store* | Price | Buff
-----+------------------------------+----------------------+----------+-----
L2 | Hang+Sui Leather Wrist Bands | J.Jiggler (N. Point) | $5,960 | +5%
L5 | Black Pearl Bracelet [...] | Bruno James (Central)| $29,500 | +15%
Watches
ŻŻŻŻŻŻŻ
Face | Item | Store* | Price | Buff
-----+------------------------------+----------------------+----------+-----
L3 | iKoze Sport Watch (black) | Couronne (Central) | $12,945 | +10%
L3 | iKoze Sports Watch (black) | Achète (Central) | $17,500 | +10%
L3 | Cambria Scallop Watch | Bruno James (Central)| $24,500 | +10%
L8 | Cambria Insider | Salzaus (Kennedy) | $107,800 | +15%
L8 | Gold Link Bracelet | Salzaus (Kennedy) | $269,500 | +15%
Glasses
ŻŻŻŻŻŻŻ
Face | Item | Store* | Price | Buff
-----+------------------------------+----------------------+----------+-----
L4 | Frisky Gold | Hang+Sui (Central) | $4,400 | +5%
L4 | Frisky Blockers (black) | Couronne (Central) | $4,420 | +5%
L4 | Frisky Cruiser Sunglasses | Achète (Central) | $9,500 | +10%
L4 | Frisky Ice | Hang+Sui (Central) | $12,020 | +10%
L4 | Frisky Blockers (grey) | Couronne (Central) | $12,420 | +10%
L7 | Cambria Nerdique | Salzaus (Kennedy) | $49,250 | +15%
Remember that every time you level-up (Face Levels 1 to 8) there will be new
Face XP buff accessories that you'll be able to buy and start using.
.-------------.----------------------------------------------------------------.
| Section 09c | Outfits s09c |
'-------------'----------------------------------------------------------------'
The following preset outfits are available in Sleeping Dogs, most of them unlock
as you play through the game's story missions and martial arts clubs but a few
are obtained from lockboxes.
Further outfits are available in Downloadable Content packs - see Section 14.
You can also save/load custom outfits using the safehouse wardrobe interface -
press Square on the menu view to save your current outfit. For convenience you
can save your Cop XP and Triad XP buff outfits here, but remember to re-save the
new outfit each time you upgrade any clothes or accessories.
o The Bon Gak
Source: unlocked by beating Martial Arts Club: Aberdeen
Inspired by the Tony Jaa movie 'Ong Bak'.
o Detective Shen (a.k.a. Plain-Clothes Cop) [can commandeer vehicles]
Source: reward for completing Big Smile Lee mission
o Doctor Uniform
Source: reward for completing Serial Killer case
o Funeral Suit
Source: reward for completing The Funeral mission
o Grubby Clothes [Inconspicuous: easier to evade police]
Source: reward for completing Popstar case
o Hai Tien Vintage Jumpsuit
Source: lockbox on the rooftops behind the Golden Koi restaurant
Inspired by Bruce Lee's iconic yellow jumpsuit from 'Game of Death'.
o Hog Pen Row
Source: unlocked by beating Martial Arts Club: Kennedy Town (KT)
Inspired by the movie 'Kung Fu Hustle' (which is set in Pig Sty Alley).
o Manhattan Melee
Source: unlocked by beating Martial Arts Club: Central
Inspired by the Jackie Chan film 'Rumble in the Bronx'.
o Mr. Black
Source: lockbox at the Impound Lot under the freeway in northern North Point
Inspired by the Tarantino movie 'Reservoir Dogs'.
(seems to be bugged - doesn't appear in either my collection or my wardrobes)
o Monk
Source: reward for completing Bride To Be mission
o Part-Time Assassin
Source: lockbox at the bus-stop on the winding road north-east of Aberdeen
Inspired by the Andy Lau movie 'Full-Time Killer'.
o Rico Rodriguez Custom Outfit [Improved Action Hijack: increased range]
Source: unlocked by having a "game save" from Just Cause 2 on your console
(Eedrah explains that you actually need to have JC2 *installed* to qualify)
o Shen Zen
Source: unlocked by beating Martial Arts Club: North Point
Inspired by the Bruce Lee classic 'Fist of Fury'.
o Tourist Outfit* [INCREASES shop prices by +60%!]
Source: reward for completing Tang's Toy favour
o Wedding Suit
Source: reward for completing The Wedding mission
This suit reminds me of Chow Yun-Fat's outfit at the end of 'The Killer'!
o The Winston Chu Ensemble
Source: reward for completing Bride To Be mission
o Work-Out Clothes
Source: reward for completing Amanda mission
*By the time I tested this outfit I'd already got the final Face advantage which
gives you a -40% discount at stores. This outfit seems to negate that bonus and
apply a +60% surcharge on top of the flat price! For example there's a sweater
at Achète which originally costs HK$500, with the "Dai Lo" advantage the price
is reduced to HK$300 but with the tourist outfit they'll charge you HK$800!
.------------.-----------------------------------------------------------------.
| Section 10 | STAT AWARDS s10 |
'------------'-----------------------------------------------------------------'
The stat awards are a set of thirty stats challenges that can be viewed in the
Social Hub (either directly from the main menu or from Wei's phone). Each one
has three numerical targets corresponding to Bronze, Silver and Gold awards.
[Three trophies are earned by achieving 5, 15 and 30 Silver stat awards.]
[Four trophies are earned by achieving 1, 5, 15 and 30 Gold stat awards.]
Some of these challenges are best completed in missions and for several you will
probably need to use the mission replay option in the Social Hub. Others can be
done in freeroam.
The standard thirty stat awards are unavailable in the standalone DLC expansions
'Nightmare in North Point' and 'Year of the Snake'. Each has its own set of five
new stat awards - the ones for NINP are listed under trophy #55 in Section 11b
and those for YOTS are given at the end of this section.
The 'Zodiac Tournament' DLC adds two new stat awards (see below) to the main
game and these ones can be counted towards trophy completion if you want.
o Overall
The game tracks your overall achievement on stat awards numerically by giving
1 point for every Bronze, 2 for each Silver and 3 for any Golds and summing
these to give your overall rating here.
With 29 stat awards (not counting this one) the maximum possible score is 87.
Requirements - Bronze: 30 pts / Silver: 45 pts / Gold: 75 pts
(If you have the 'Zodiac Tournament' DLC then the maximum becomes 93 points.)
o Fluid Striker
This tracks the number of parkour attacks you've used including vault attacks,
disarming moves and kills.
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
I'd recommend farming these on the Intensive Care mission. After a short drive
you get into the action quite quickly (double-tap X to skip cut-scenes) and
you'll find plenty of low cover and enemies with guns ripe for disarming.
When you see an enemy in cover (make sure they're *in* cover - ducking up and
down - and not just standing behind it!) you can run at them, tap X to vault
over the obstacle and gracefully disarm them - hopefully.
SSJGrimReaper suggests doing vault-disarms in the downstairs bar at the start
of the Meet The New Boss mission.
The enemies don't need to be armed for it to count towards this stat though -
you can vault over a barrier to attack any sort of opponent (thug or cop) but
of course you're more likely to find enemies in cover during a shoot-out.
The resourceful FatMachismo suggests driving a car with a low bonnet, parking
it next to a group of thugs and attacking them by sliding over the hood. :)
DarqueDragon notes that firearm kills using bullet-time while vaulting over
barriers are not counted here. You need to use physical attacks.
o Headhunter
This is the total number of headshots scored during shootouts.
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
Take an extra fraction of a second to aim for the head and not only will you
contribute to this total but you'll also get a quick kill and extra Triad XP.
o Lucky Shooter
This counts kills achieved with blindfire (unaimed shots from cover).
Requirements - Bronze: 1 / Silver: 5 / Gold: 10
To use blindfire press L1 to enter cover and R2 to shoot (without using L2).
You'll want your enemy to be quite central on the screen. Observe your fire
and correct it as required. You might want to "soften up" your targets with a
couple of aimed shots first, but of course you should avoid getting headshots.
Blindfire is obviously quite inaccurate (you can see the spread on your shots)
so it's best to attempt this at short range. There's a good opportunity to get
a few blindfire kills in the hospital shootouts in the Intensive Care mission.
o Firestarter
This is your total number of explosive kills.
Requirements - Bronze: 5 / Silver: 10 / Gold: 20
You can cause explosions by shooting at vehicles (during shootouts and chases)
and red gas cylinders. Don't bother farming these as you'll get plenty later
in the story!
o Sniper
This tracks the accuracy of your fifty most recent shots fired.
Requirements - Bronze: 15% / Silver: 30% / Gold: 50%
I think your accuracy is simply the percentage of bullets that successfully
hit a valid target so with a little care you should find it pretty easy to
achieve 50% (by landing a total of 25 out of 50 consecutive rounds fired).
o Gunman
This is your total number of kills made with firearms.
Requirements - Bronze: 25 / Silver: 50 / Gold: 100
There are several shootouts during the missions so this should be no problem.
o Ninja
This counts the number of sneak kills (stealth kills) you've completed.
Requirements - Bronze: 1 / Silver: 5 / Gold: 10
You can perform a stealth kill by sneaking up on someone and double-tapping
the Circle button. It's possible to do this on civilians so you can get ten in
no time - just make sure you approach from behind and that you're not running.
o Bonebreaker
This is the total number of limbs you've broken. (on other people!)
Requirements - Bronze: 15 / Silver: 40 / Gold: 100
There are two unlockable melee techniques (see Section 05d) that you can use
for this: Leg Break and Arm Break. (the clue's in the names!)
Those painful animations never get old so it's fun to farm these during story
missions but you can also do these on pedestrians at any time. (mwahaha!)
It is possible to score limb breakages without those moves - I suspect they
come from certain counter animations - but it's easier to use Leg/Arm Break.
The MMA Outfit in the 'Zodiac Tournament' DLC (see Sections 14 & 15) gives new
elaborate versions of the Leg Break and Arm Break moves but they still count
towards the Bonebreaker stat award.
o Environmentalist
The number of completed environmental kills is counted here.
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
Press Circle to grab an enemy, drag them to an environmental feature that's
glowing red and press Circle again to do something unpleasant to them. :)
There's a wide range of wonderfully gruesome environmental kills in the game
so you should've done fifty of them long before you get bored of doing them!
o Handyman
This is the number of kills made with melee weapons (not counting throws).
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
Remember to look out for weapons (flashing blue) on the ground during fights.
The bladed weapons (kitchen knives, cleavers, etc) are particularly effective.
I think the quickest way to achieve this total would be to collect a tyre iron
(from the trunk of a car you've driven or any car you find parked), use this
to kill pedestrians until it wears out then grab another iron, etc.
o Disarming
This tracks how many times you've successfully disarmed an opponent.
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
The cop upgrade Fast Disarm (see Section 05a) will make this easier as you can
take someone's gun simply by pressing Circle. I'd suggest farming this on the
Intensive Care mission where there are plenty of enemies with guns in fairly
tight spaces. Just run around getting disarms (and getting shot!) and restart
from the checkpoint each time you die.
Alternatively you might prefer to combine this with Fluid Striker (above) and
focus on doing freerunning vault-disarm moves.
o Defence
This counts how many counters you've completed during melee combat.
Requirements - Bronze: 25 / Silver: 50 / Gold: 100
Press Triangle to perform a counter-attack after an enemy glows red. Counters
are very effective (and look cool!) so you should get this Gold very early.
o Fast Talker
This award is based on successes in "fast talk" events.
Requirements - Bronze: 1 / Silver: 5 / Gold: 10
You'll easily get more than ten as you play through the story.
o Deadeye
This is the number of kills you've got by throwing melee weapons.
Requirements - Bronze: 1 / Silver: 5 / Gold: 10
Press R1 to pick up a weapon then face an opponent (or hold L2 to lock onto
them) and press R2 to throw it. If you get a kill with it the weapon will be
instantly destroyed (even if it's a weapon with high durability).
You only need to get ten kills so if you make a concerted effort whenever you
find a tyre iron or kitchen knife you should achieve the target quite quickly.
Look for parked cars and you'll find a tyre iron in the trunk of each one and
you can use these against pedestrians.
Forum poster Jack Frost recommends doing these at Sifu's dojo (which becomes
available after the Amanda mission). If you practise against the "Armed Thugs"
you can defeat one, pick up his kitchen knife and score thrown kills on the
remaining two targets. You can't take damage in the training session either.
o Martial Artist
This is your total number of kills in melee combat.
Requirements - Bronze: 25 / Silver: 50 / Gold: 100
This is another one you'll get very early in the game...
o Enforcer
This is based on the total number of enemies you've dispatched.
Requirements - Bronze: 50 / Silver: 100 / Gold: 200
...and this one.
o Safe Driver
This tracks the total time you've spent driving vehicles at medium/high speed
without hitting anything (cars, barriers, cones, people, etc).
Requirements - Bronze: 5 mins / Silver: 15 mins / Gold: 30 mins
If you see the on-screen "Clean Drive" timer you're doing it right.
Unlike the related trophy, you don't need to do this in a single "streak" and
you should easily pick up those thirty minutes as you play through the game,
especially if you're conscientious about avoiding crashes to save Cop XP.
[A two-minute clean driving streak earns you the Safe Driver trophy.]
o Reckless Driver
This award is based on your total cumulative time spent driving at maximum
speed in any of the Class A cars (see list in Section 08).
Requirements - Bronze: 5 mins / Silver: 15 mins / Gold: 30 mins
I chewed through the street-races pretty quickly and just scraped the Silver
so you may need to make a special effort - grab a Class A car (make sure it's
Class A!) and keep cruising the highways until you get the gold. To hold your
top speed you'll want to avoid pretty much any contact with cars or walls.
o Hijacker
This tracks the total number of action hijacks you've completed.
Requirements - Bronze: 5 / Silver: 10 / Gold: 20
You perform an action hijack by holding X to prepare, approaching any vehicle
from behind and tapping X when the arrow turns green.
You should get these through playing the story but you can farm them easily
enough. I think it's easier to do them on the freeway since in the urban areas
the vehicles keep stopping at traffic lights.
o Wrecker
This counts the number of cars you've wrecked.
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
To get a "wreck" you need to damage another vehicle until it explodes; after
successive rams the car will start smoking (it's disabled), then catch fire
and then blow up. You can farm these during freeroam on civilian cars if you
want - just ram them until they explode. It's easier to do this from the rear
of a vehicle (rather than using side-swipes) - press Square (without the left
stick) to do a forward ram and repeat as required.
UB3RL33T recommends farming wrecks during The Funeral mission which involves a
section with cars and a grenade-launcher. You can get several wrecks and then
restart from the checkpoint to repeat. I think this is the faster (and more
fun) option for getting wrecks.
The cheap Tactical Soldier Pack DLC (see Section 14) allows you to pick up an
assault rifle with grenade launcher attachment from your safehouse. [Press R3
to toggle between using the gun and the launcher]
o Racer
This is based on the number of races you've won.
Requirements - Bronze: 5 / Silver: 10 / Gold: 17
See Section 07h for details of the seventeen street-races. You'll need to win
all of those for a trophy so you'll complete this stat award at the same time.
o Mogul
The awards here are based on your total monetary earnings.
Requirements - Bronze: HK$50,000 / Silver: HK$500,000 / Gold: HK$2,000,000
I got this quite early in the game by completing all of Tran's car theft jobs
(see Section 07d) which pay you up to four million dollars.
o Big Spender
Easy come, easy go. After earning that money you have to spend it on stuff!
Requirements - Bronze: HK$50,000 / Silver: HK$500,000 / Gold: HK$2,000,000
It's easy to blow this much money (once you have it!) on clothing and cars but
you will have to grind your Face Level up quite a bit before all the high-end
goods are available to you. Complete favours and races to gain Face XP.
Also before you start blowing all your hard-earned cash on the most expensive
items, it's wise to wait until you have either the final Face advantage (see
Section 05c) which gives you a -40% discount or the Master Negotiator / All
Business / Bargain Hunter clothing sets which give you further discounts.
o Gambler
This is your total *profit* from the two gambling games - cockfight betting
(see Section 07i) and poker mahjong (see Section 07j).
Requirements - Bronze: HK$50,000 / Silver: HK$500,000 / Gold: HK$1,000,000
The stakes are too low on the poker mahjong game to make that sort of money
any time soon so you'll want to go with the cockfights, specifically the ones
in the north-west corner of Kennedy Docks where you can bet up to HK$100,000
on each fight. The outcome here is essentially a coin toss (50:50 odds) so in
the long-term you can only expect to break-even and you'll need to cheat in
order to make a big profit.
Start by saving your game from the main menu (remember which save slot you're
using). Then the basic process is to drive over to the "dockfights" (do you
see what I did there?), pick a bird at random* and bet the maximum stake of
HK$100,000. If your bird wins then save your game again, if it loses then
reload from your save. Keep doing that until you have ten wins which will give
you a total profit of one million dollars - it's tedious but it works. :\
Tip: When you reload your save you seem to respawn at whichever safehouse you
last slept at so it's best to leave this until you have the Kennedy Town
apartment unlocked and sleep there before you start.
You can't skip the fights so you might want to do this while you're checking
your emails/forums/Youtube or something!
If your gambling stat seems to be stuck at a low value it's probably because
you previously incurred some losses. Say you won $10,000 then lost $100,000
your "profit" would be -$90,000 but the game still shows +10k. If you bet 100k
again and won you would expect (seeing the +10k stat) to see your total go up
to +110k but in fact it would stay at +10k - you've just cancelled the earlier
deficit. If you then win *another* $100,000 it'll actually go up to +110k.
(Basically if the number is stuck you need to get more wins!)
*Forum poster acidburnz6666 recommends using this strategy in combination with
the "save if you win, reload if you lose" method. Check the number of wins for
each bird. If both numbers are even or odd pick the one with fewer wins, if
one is odd and one is even pick the one with more wins and if both have the
same number quit out and try again. Hopefully this will work most of the time.
o Completionist
This is based on your overall percentage completion of the game.
Requirements - Bronze: 30% / Silver: 60% / Gold: 100%
This works the same as the completion trophies - it counts your progress on
the missions, cases, favours, events, jobs and races.
Completion in Sleeping Dogs: Definitive Edition includes bonus DLC content.
[Four trophies are available for 10%, 25%, 50% and 100% overall completion.]
o Explorer
This tracks the number of collectibles you've found.
Requirements - Bronze: 50 / Silver: 120 / Gold: 175
There are fifty health shrines to find and activate, a hundred lockboxes to
find and open, twenty-six security cameras to hack and eleven jade statues to
locate and deliver to Sifu Kwok. See Section 12 for details of each.
Completing the dating side-missions (see Section 07c) will unlock cheats that
display the locations of all these on your map.
o Survivor
This is the total cumulative amount of time you've survived with Heat (police
wanted rating) at level 2 or higher.
Requirements - Bronze: 3 mins / Silver: 10 mins / Gold: 20 mins
You'll probably get this through playing normally, especially if you spend any
time harvesting the Knox security trucks (see trophy #22 in Section 11a).
o Rogue Cop
100% game completion and striving to play as a relatively good cop are not
mutually compatible! This tracks the number of cops you've killed (while your
Heat was at level 2 or higher).
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
I think the easiest way to get these is to abuse police officers until you get
level 2 Heat when they'll draw their pistols, disarm one [Circle] and drive
away before you get killed. Find a strong defensive position and enter cover
(the interior of a shop is idea for this as you can shelter behind the main
counter and you cannot be flanked) and pop-out to shoot cops as they arrive.
Go for headshots for quick kills and to conserve ammunition. Allow one or two
cops to enter the shop before you kill them and you'll be able to more easily
collect their weapon when your ammo starts to runs low.
o Public Enemy
This tracks the number of kills you achieve in a single play session.
Requirements - Bronze: 50 / Silver: 100 / Gold: 200
Just keep playing and killing until you hit 200. Again you might have to give
up on being a good cop for a little while. Roadkilling loads of pedestrians
is probably the quickest way to do this. Replaying any missions with lots of
fighting or shooting would be good too.
.-----------------.
( Zodiac Tournament )
'-----------------'
The following two additional stat awards are added with the 'Zodiac Tournament'
DLC and both need to be done on Zodiac Island. Since that expansion is played
within the main campaign these two stat awards should count towards trophies.
o Smashing Success
This is the number of enemies you've thrown into combat props.
Requirements - Bronze: 10 / Silver: 25 / Gold: 50
I thought that I'd be able to complete this one using the big gong and spikes
in the group melee at the end of the Cliffhanger mission but I tried that on a
replay and they didn't count.
One thing that definitely counts as "combat props" are the giant gear-wheels
from the arena fight in the Last Man Standing mission. You can keep replaying
the second half of that mission, getting two or three environmental kills on
the gears and restarting from the checkpoint.
o Statuesque
This is the number of fire opal statue collectibles you've found.
Requirements - Bronze: 4 / Silver: 8 / Gold: 12
The locations on Zodiac Island of all twelve statues are included in my DLC
walkthroughs in Section 15 below.
Finding all the statues unlocks new moves for the Muay Thai and MMA outfits
which you receive for completing the 'Zodiac Tournament' mission sequence.
.-----------------.
( Year of the Snake )
'-----------------'
These final five stat awards are available in the 'Year of the Snake' DLC. You
will need to be playing that pack to make progress on these.
The stat awards for arrests and electroshocks can both be farmed in freeroam -
just watch out for the red enemy icons on your minimap which mark the locations
of small groups of thugs (usually three).
o Law Enforcer
This is the number of criminals you've arrested.
Requirements - Bronze: 50 / Silver: 100 / Gold: 200
After grabbing a criminal by tapping Circle you can tap Circle again to cuff
them - this counts as one arrest. If they resist then you need to grind their
health down first. (Hold L2 to view their health bar.)
Alternatively if there's a police car nearby you can press Circle to grab a
criminal, drag him to the car and press Circle again to force him into one of
the back seats - doing this also counts as one arrest. You can arrest two guys
this way, but you need to load one on each side. (You can also stuff a third
into the trunk of the car but this doesn't count as a proper arrest!)
Watch out for enemies that you can't grab, like knife users and heavyweight
Grapplers. Also don't try to grab and cuff someone quickly from behind or you
will do a ninja stealth take-down on them instead. :)
o Out of the Way
This tracks the total number of civilian vehicles you've caused to stop or
pull-over by driving past them in a police vehicle with the siren on.
Requirements - Bronze: 100 / Silver: 300 / Gold: 600
While driving a police vehicle tap R3 to turn on the siren. It can get pretty
annoying so you might want to turn the volume down while you're doing this!
You need to tap R3 quite quickly otherwise it'll just sound the horn - keep
tapping to turn a variety of different sirens on and off.
If you drive a police vehicle whenever possible and always keep the siren on
you should get Gold on this one easily while playing through the missions. If
you miss it for any reason it would be easy to farm by simply driving around
the freeways or urban districts.
If you're going for 100% trophy completion then a good time to do this would
be when you're driving around picking up all the evidence bag collectibles.
o Gassed
This is the total number of enemies you've temporarily incapacitated using the
tear-gas grenade-launcher.
Requirements - Bronze: 20 / Silver: 50 / Gold: 100
You get to use the tear-gas launcher during the SDU: Soho Riots mission.
Press L2 to aim and R2 to fire. Avoid direct hits that would wound the target.
Completing the 'Year of the Snake' story unlocks the SDU Gear outfit for the
main campaign. This lets you use the launcher at any time during story mode
but, even if you use it on enemies, it will not contribute to the totals for
this stat award so you need to be playing the Soho Riots mission.
Luckily you can farm this award in a single play or re-play (if you re-play
quickly it'll take less than an hour to get to the required mission). Once you
have the grenade-launcher watch out for the first fight upstairs in the plaza
area - if you keep gassing the guys without gasmasks it will keep adding to
your Gassed total. If you're close to defeating all the enemies just pause and
use the Restart From Checkpoint option - your total will be preserved and you
can continue this process until you achieve the Gold award you crave.
o Electroshocked
This is the number of times you've used the stun-gun on an enemy (cultists and
street thugs). Doing it on poor unsuspecting pedestrians doesn't count!
Requirements - Bronze: 30 / Silver: 60 / Gold: 100
To electroshock an enemy simply press Circle to grab them and tap Square to
zap 'em with the stun-gun. Hold Square for prolonged zapping. :)
If you stun the same enemy more than once, each time will count towards this
total so that makes it easier to farm. Remember that every stun causes some
damage (as do counters) so there's a limit to how many times you can do this.
A stunned enemy will lay on the ground for a while. To save time you can stand
over them and hold Circle to pick them up.
o Evidence Collector
There are twenty evidence bag collectibles to find around Central, Kennedy and
Aberdeen. This stat shows how many you've found so far.
Requirements - Bronze: 5 / Silver: 10 / Gold: 20
For the locations of all the bags see my notes for trophy #60 in Section 11b
or just play through all the missions so that the locations will be marked on
the main map in the collectibles view [press Square to toggle on/off].
To make it even easier it appears that your bag total will carry-over between
playthroughs so you can continue to add to your total in a new game and even
score over 20 if you want!
[Finding all twenty collectibles earns you the Goodie Monster trophy.]
.------------.-----------------------------------------------------------------.
| Section 11 | TROPHIES s11 |
'------------'-----------------------------------------------------------------'
This section covers all the PSN trophies available in the game including those
added for downloadable content (see Section 11b below).
Playing both Sleeping Dogs (PS3) and Sleeping Dogs: Definitive Edition (PS4)
gives two separate sets of trophies. These are essentially identical although on
the PS4 you will need to play the bundled DLC content for 100% completion.
.-------------.----------------------------------------------------------------.
| Section 11a | Standard Trophies s11a |
'-------------'----------------------------------------------------------------'
Sleeping Dogs has a standard set of 51 trophies: 41 Bronze, 7 Silver, 2 Gold
and one Platinum. Five of these will be hidden until you've achieved them.
There are no difficulty settings so obviously there are no difficulty-based
trophies and only a single playthrough is required, although you might want to
use mission replays (from the Social Hub) for some achievements. There is no
multiplayer and no co-op mode so everything comes from single-player.
If you're playing for trophies then it's a good idea to familiarize yourself
with all the trophy requirements before you start and keep them in mind as you
play through the game. Here are a few things to consider:
o Maximise Triad XP gains and minimise Cop XP losses (see notes in Section 05)
o Make effective use of the XP buff clothing and accessories (see Section 09b)
- New Face XP buff accessories become available at every new Face Level from 1
up to 8 so buy and use those to level-up Face faster
- Equip Triad XP buff clothing sets for story missions and Cop XP buff sets
for police cases (see Section 07a) and drug busts (see Section 07g)
o Pick up and get kills with as many different weapons and guns as possible
o Purchase every new food and drink you find for sale
o Leave most vehicle and clothing purchases until you get the discounts later
o Collect/use lockboxes, health shrines, jade statues and security cameras (see
Section 12) when you find them to save time later but don't waste too much
time hunting as you'll unlock map markers for them in the dating missions
o Watch for the random yellow waypoint markers that appear on your minimap in
certain areas - these indicate open-world "events" (see Section 07f) which are
quick mini-missions that are troublesome to track down later
(it's probably a good idea to make a note of which events you've done too)
o Have a good awareness of the stat awards (see Section 10) as you'll need to
get Gold in all thirty categories - see trophy #47 below for a list of the
ones you'll probably need to make a special effort to complete
o Don't go nuts on the high-stakes cockfight gambling - a series of heavy losses
will put a big hole in your overall profit/loss and then it'd be a pain to dig
your way out of it later to complete the Gambler stat award
Here's an overview of the trophies in the game:
01 Hong Kong Legend [Platinum]
"Earn all the Sleeping Dogs trophies to unlock this platinum trophy"
No surprises here - you get this once you've collected all fifty standard
trophies. As usual, DLC trophies are not required for the platinum.
02 In With The Gang [Bronze hidden] - "complete Night Market Chase"
03 That'll Show 'Em [Bronze hidden] - "complete Payback"
04 A Big Betrayal [Silver hidden] - "complete Dockyard Heist"
05 Big Smiles All Round [Silver hidden] - "complete Big Smile Lee"
These four unmissable hidden trophies all come from completing certain main
story missions as you play through the game. See Section 06 for walkthroughs.
Big Smile Lee is the final mission so that's your story completion trophy.
06 Minor Face [Bronze] - "Achieve Face Level 2"
07 Gaining Face [Bronze] - "Achieve Face Level 5"
08 Great Face [Bronze] - "Achieve Face Level 10"
Advancing your Face Level is really useful as it unlocks a series of handy
"advantages" (see Section 05c) and all the best vehicles and clothing have a
minimum Face Level requirement. Plus you get these super trophies!
The best ways to earn Face XP are to complete favours (see Section 07b) and
win street races (see Section 07h). As soon as you have sufficient Face Level
(and money!) you can start buying the accessories that give a percentage buff
to your Face XP gains. You can simultaneously equip sunglasses, a bracelet, a
chain and a watch giving a potential total combined buff of +60%.
See Section 09b for a summary of the Face XP buff items. Every time you level
from Face Level 1 to 8 there will be a new accessory you can start using.
09 Fashion Statement [Bronze]
"Change all your clothes in your wardrobe or a clothing store"
I got this after buying a shirt, trousers, shoes and a hat.
10 Stuntman [Bronze]
"Successfully perform an action hijack"
An action hijack involves jumping from one moving vehicle to another. Hold X
to get ready, approach another vehicle from behind then tap X when the arrow
turns green. This is unmissable as you play the story missions.
11 A Slap in the Face [Bronze]
"Kill someone with a fish"
You can get this during the mission Club Bam Bam. During the upstairs fight
perform an environmental kill on an aquarium wall then pick up a fish and use
it as a weapon. :)
You don't always get a fish and they don't last long when you do, but there
are three separate aquariums to use and if none of them work out then you can
use the Restart From Checkpoint option off the pause menu and retry.
If you missed it at the time you can use the mission replay option which is
available in the Social Hub menu.
12 Take a Bite out of Crime [Bronze]
"Complete a case"
Police cases are covered in Section 07a. Complete one for this trophy.
13 Man Around Town [Bronze]
"Visit Aberdeen, Central, Kennedy Town and North Point"
You get this trophy for simply visiting all four districts on the map. You'll
achieve this one automatically as you play through the story but if you want
to get it earlier you can do it as soon as the full map becomes available to
you after completing the Night Market Chase mission.
14 Foodie [Bronze]
"Try 10 different foods or drinks"
There are numerous food stalls scattered around the map. Each one will always
sell the same type of food (and the same dish may be available from more than
one outlet). A quick circuit of the Night Market in North Point will give you
a good head-start on the achievement as there are several vendors there plus
the promo girls selling Dragon Kick energy drink. After that just watch out
for random roadside food stalls or check out some of the locations listed.
Here's a menu of exotic culinary delights:
o Dragon Kick - from green vending machines, safehouse fridge or promo girls
o Noodle Bowl - from Night Market or street vendors
o Fish Dumpling Skewer - from Night Market or street vendors
o Ice Cream - from Night Market or street vendors
o Pork Bun - from Night Market or street vendors
o Chicken-on-a-Stick - from Night Market or street vendors
o Roast Duck - from Night Market or street vendors
o Herbal Tea - from Apothecary stores or tea stalls
o Waffle Eggs* - from stall on street south of the clothing store and parking
garage in south Kennedy Town, opposite a convenience store
- from stall outside North Pier building, north of the parking
garage in north-east North Point
o Spicy Squid - from market stall in middle of Aberdeen boardwalk
o Curry Fish Balls - from market stall in middle of Aberdeen boardwalk
- vendor outside the undercover police HQ in North Point
*Waffle Eggs were rated the #1 most popular Hong Kong street snack!
15 Environmentalist [Bronze]
"Perform 5 unique environmental kills"
Press Circle to grapple an enemy then watch out for an environment feature
that's glowing red to show that you can interact with it. You can either walk
them over to the object and press Circle or hold down Cross to run over to it
and automatically perform the environmental take-down.
You'll have very many opportunities to do five different environmental kills
to get this trophy but it's actually possible to get it during the very first
proper mission (Vendor Extortion) using the following five:
o shutter over counter (unmissable)
o phonebooth (unmissable)
o wooden crate (during fight near third vendor)
o lobster tank (while protecting butcher)
o vending machine (ditto)
16 Gadgetman [Bronze]
"Pick a lock, plant a bug, trace a phone, crack a safe and hack a spy camera"
This is unmissable as you'll do all of these during the story and cases.
o Picking a lock - during Listening In mission
o Planting a bug - during Listening In mission
o Tracing a phone - during Lead 4 of Hotshot case
o Cracking a safe - during Lead 2 of Serial Killer case*
o Hacking a camera - during Lead 2 of Popstar case
*You might get this earlier if you find a lockbox with a combination lock.
17 Safe Driver [Bronze]
"Cruise for 2 minutes straight without damaging your car"
The game will give you a Clean Drive timer in the corner of the screen while
you attempt this. In order for the record attempt to be recognised you need
to drive at a reasonably fast speed (for the vehicle you're using) and avoid
any contact with any object - you can't even lightly brush a traffic cone.
You'll need to avoid ramps too - no airtime!
I think it's best to use a heavy/slow vehicle as you'll need to cover less
distance over the two minutes required. You need to go reasonably flat-out
but it can be okay to feather the accelerator a little - just take care that
your speed doesn't drop too much, especially on uphill gradients, and watch
out for cars shunting you from behind.
I used a security truck and stuck to the wide freeways that circle the island
which give you more room to move between traffic. It's often better to use
the oncoming lanes as there will be fewer vehicles there but keep a close eye
on the road ahead to look out for vehicles and your nemesis - the cones!
I found the stretch of freeway from Kennedy Town, skirting Aberdeen and on
towards North Point to work quite well for me. The section from east North
Point to Central and beyond is good too.
The security truck is a little bulky so you could also consider using the
compact Movit van or the Guide and Cheer people-carriers (minivans) which all
give a handy combination of slow speed and small size. You can't buy these
vehicles but you'll find plenty on the streets.
Grumpy Porter recommends using the big roundabout in Central - the prominent
circular structure to the north-east of the Government House map label. It's
very easy to get the trophy here. I'd recommend using a slow vehicle like the
Movit van again - hold the left stick to the far left/right and hold down the
accelerator, but release it briefly every couple of seconds or whenever the
van starts to drift too wide; if it veers towards the centre just let go of
the steering for a moment.
18 Gun Nut [Bronze]
"Use 10 different firearms to defeat enemies"
Guns aren't freely available in the game and it's rare for the game to give
you one so you'll mostly be dependent on picking up ones dropped by enemies.
If you get in the habit of running around during shooting missions (ideally
when you're not getting shot at!) you can check what's available and pick up
any guns you haven't used yet. I got the trophy in the Civil Discord mission.
To check which guns you've got kills with go to Statistics \ Stats \ Weapons
off the pause menu. There are fifteen different guns listed there.
Here's an incomplete list of some of the guns and some chances to use them.
o 9mm Pistol - available in Payback and many subsequent missions
o .45 Calibre SMG with Taclight - The Wedding, Intensive Care, etc
o Gold .50 Calibre Pistol - Meet The New Boss
o .45 Calibre Pistol - Meet The New Boss
o Assault Rifle with Taclight - Meet The New Boss, Kidnapper case Lead 3
o Machine Pistol - Loose Ends, Civil Discord, etc
o .45 Calibre Pistol with Taclight - Intensive Care, The Election
o Pump Shotgun - Kidnapper case Lead 3, use Police Trunk Key perk on cop car
o Assault Rifle with Grenade Launcher - The Funeral
o Anti-Riot Shotgun with Tactical Light - Civil Discord, The Election, etc
o Assault Rifle - Civil Discord (inside restaurant shopfront)
o Gold .45 Calibre SMG - Triad Highway (in Triad Enforcer Pack DLC)
Remember: you can do mission replays from the Social Hub menu.
19 Whatever's Handy [Bronze]
"Use 10 different melee weapons to defeat enemies"
This is the melee counterpart of the previous trophy. You can pick up melee
weapons (they flash blue when laying on the ground) or disarm opponents.
It's important to note that you need to get kills with the weapons, so with a
weapon that lacks durability you might want to deplete an enemy's health with
unarmed attacks (hold L2 to lock and check their health bar) and then use the
weapon to finish them off. The triad upgrade Melee Weapon Boost (see Section
05b) will make your weapons last longer and do more damage.
Make sure you get kills - keep hitting them until they don't get up! You can
score the kills on anyone, even pedestrians in freeroam.
Here's a summary of all the weapons you can find:
o Crowbar, Kitchen Knife, Tyre Iron, Cleaver* and Baton
You'll sometimes encounter enemies using these so you can either disarm
or kill them to take the weapon. You'll see several of these weapons while
you're doing the drug busts (see Section 07g).
You face a crowbar and two kitchen knives during the second phase of the
fight in the early mission Stick-Up And Delivery.
You can grab a tyre iron from the trunk of a car you've driven or from any
unoccupied car you find parked (at the roadside or in a parking lot).
One of the downstairs caterers has a cleaver during The Wedding mission.
I don't know if it's counted separately but you use a special gold cleaver
in the Death By A Thousand Cuts survival mission in the Triad Enforcer Pack
DLC. The same pack also gives you a Triad Enforcer car and you can collect
a gold cleaver from its trunk.
*Foam cleavers were given away as promotional items for Sleeping Dogs. :)
o Purse, Bag, Briefcase, Grocery Bag and Umbrella
Pedestrians will often drop these; they'll have umbrellas when it rains.
These "weapons" have very poor durability but so do pedestrians! Even so
it's probably best to weaken a target with a punch or two first before then
using the weapon to finish the job.
I've only ever seen the grocery bag in the Night Market. It's like a white
plastic bag full of shopping.
o Fish
This one gets its own achievement. (see notes on trophy #11 above)
o Hand-Grinder
You'll be able to use this during the Dockyard Heist mission.
o Machete
This is available (and unmissable, I think) in The Election mission.
o Cooking Wok
SpinelesS reports that you can collect a wok from certain food vendors such
as the assistant at the quayside Chicken-on-a-Stick stall near the parking
facility on Aberdeen Island (during daylight hours). I've managed to do it
there but it's a little temperamental - you can try grabbing the guy or
shocking him by crashing a car nearby. (Sometimes you can acquire a cleaver
from the nearby fishmonger too.)
You can also get a wok from the big food stall (the one that sells Fish
Dumpling Skewers) in the far south-west corner of the Night Market.
The wok has good durability and an occasional comedic stun effect.
o Lightning Warrior Sword
The Lightning Warrior outfit in the 'Screen Legends' DLC set includes this
sword which may also count towards this trophy.
o Peachwood Sword
The 'Nightmare in North Point' DLC includes peachwood* swords but since you
have separate save files for that expansion and fewer other weapons are
available there it's probably best to stick with the main game for this.
o Beer Bottle and Picket Sign
You'll encounter these in the 'Year of the Snake' DLC pack but since that
expansion is also separate from the main game these might not count either.
*The wood of the peach tree is one of several things traditionally used to
deal with a Jiang Shi (Chinese vampire), not dissimilar to the idea of using
a wooden stake through the heart to dispatch a western vampire.
20 Tourist [Bronze]
"Bet on a cockfight"
There are three locations where you can bet on cockfights (see Section 07i).
The one with the lowest minimum stake is the one near the bottom-right corner
of the map - south of North Point - where you can bet as little as HK$500.
21 Infowlable [Bronze]
"Win HK$50,000 on a single cockfight"
In order to make a profit of HK$50,000 you'll need to go to the cockfighting
arena at the north of Kennedy Docks - this is the only one where the stakes
are sufficiently high to win that much. (You can use any of the stakes.)
If you save before you enter you can use as many attempts as you like until
you finally get the win (and trophy) and then reload to restore your cash.
22 Kleptomaniac [Bronze]
"Hijack 5 trucks and collect their cargo"
This feature of the game becomes available after you get a phone call from
someone (Tran, I assume). For me it happened after finishing the Payback
mission, going to sleep and exiting the safehouse area in a car. (You can't
start collecting cargos until you've got that call.)
The Knox security company has foolishly decided to stop paying protection
money to the gang so now their cargos are forfeit. Look out for armoured cars
with the blue and grey Knox livery (and an orange icon overhead!) and hijack
them - you can force them off the road and jack them if you want but it's
easier to use the action hijack (see Section 03a).
This will earn you Heat (police wanted rating) so you'll need to lose the
cops. Obviously armoured trucks are pretty heavy and slow so it'd be tricky
to outrun them and you'll usually be better off using the directional ram to
put them out of action.
With the cops gone you're free to deliver the truck to the triad pick-up
(which will now be marked in orange on your minimap) and collect your reward!
Do that five times in total to earn this trophy; I made a total of HK$110,000
from delivering the five trucks required. You can continue to collect them
and the payouts will increase but so will the level of police response...!
After several successful hauls you'll need to deal with level 5 Heat every
time but each truck will be worth the maximum HK$55,000.
(Although you'll still see the trucks driving around, this diversion is not
available if you're currently doing a mission or side-mission.)
23 Sharpshooter [Bronze]
"Shoot out a cop's tyres while fleeing in a police chase"
You'll be able to do this any time you have police vehicles in pursuit and
you're carrying a firearm which you can use while driving (like a handgun or
machine-pistol). While driving press L1 to enter slo-mo aiming and then R1 to
fire. If your target is to your rear you can hold the right stick down for a
rear view and then hold L1 for a shortcut into reverse aiming.
I got the trophy during the chase in the Payback mission but you can also get
it in freeroam when you have a wanted rating (and a gun!) - several of the
lockbox collectibles contain a pistol (see Section 12c) or you can disarm a
cop when they start shooting you at Heat level 2.
Following the version 1.02 update in October 2012 the Gold .50 Calibre Pistol
(the Desert Eagle clone) becomes permanently available in all your safehouses
after completing the story so that gives a convenient source of handguns.
24 Case Closed [Silver]
"Complete all cases"
There are four police cases in the game (see Section 07a). Complete all four
cases for this silver trophy. Cases are indicated by dark blue map markers.
25 Mr. Nice Guy* [Silver]
"Complete all Favours"
There are thirty-six favours to complete in the game - see Section 07b for a
full list. Complete all of them to earn this trophy plus a substantial amount
of Face XP. Favours are indicated by yellow map markers.
The five dating side-missions (see Section 07c) count towards this total.
*Mr. Nice Guy is the title of a 1997 Jackie Chan movie.
26 Event Driven [Bronze] - "Complete half of the open-world events"
27 Event Planner [Bronze] - "Complete all of the open-world events"
There are 28 events in the game - the seventeen drug busts (see Section 07g)
and eleven scripted scenes that only appear on your minimap when you're in
the immediate area (see Section 07f).
28 Martial Law [Bronze hidden]
"Defeat all 4 Martial Arts Clubs"
There are four "fight club" tournaments in the game (see Section 07e). Beat
all four of them to earn yourself this trophy along with a big wedge of cash
and four special movie-inspired outfits.
29 Wei of the Road [Bronze]
"Complete all street races"
There are a total of seventeen races in the game (see Section 07h). You'll do
the first couple during the second police case, then most will unlock as you
buy vehicles of different classes and the last two can be unlocked by doing
Sandra's dating side-mission (see Section 07c).
Winning all seventeen races will also get you a gold medal in the Racer stat
award (see Section 10).
30 Ultimate Fighter* [Bronze]
"Unlock ten triad upgrades"
You earn the right to unlock one new upgrade each time you advance one level
so you'll need to get to Triad Level 10 (and select all ten perks from the
triad upgrades tree) to get this trophy.
Triad Levels, XP and unlocks are covered in Section 05b.
You'll gain Triad XP from completing story missions. If you wear certain
combinations of clothing during these you'll get more XP. See Section 09b for
details of the cheapest sets available.
I'd recommend using the best Triad XP buffs you have available on all story
missions with the exception of Listening In and Chain Of Evidence which both
give only Cop XP (no Triad XP).
*Ultimate Fighter was the American title of a 1992 SNES game.
31 Super Cop* [Bronze]
"Unlock ten cop upgrades"
Just like with the previous trophy, you'll need to get to Cop Level 10.
Cop Levels, XP and unlocks are covered in Section 05a.
You'll gain Cop XP from completing story missions, drug busts and cases. If
you wear certain combinations of clothing during these you'll get more XP.
See Section 09b for details of the cheapest sets available.
I'd recommend using the best Cop XP buffs you have available while you're
doing the police cases and leaving the drug busts until you have Face Level 6
when you can buy the Police Inspector Bonus set for a +15% Cop XP buff.
*Super Cop is the subtitle (and American title) of a 1992 Jackie Chan film.
32 North Point Scavenger [Bronze] - "Unlock every lockbox in North Point"
33 Central Scavenger [Bronze] - "Unlock every lockbox in Central"
34 West End Scavenger [Bronze] - "Unlock every lockbox in K.T. and Aberdeen"
The "hidden package" lockbox collectibles are distributed across the map with
forty in North Point, thirty in Central and fifteen each in Kennedy Town and
Aberdeen, so one hundred in total. See Section 12c for more details.
Completing the dating side-mission for Ilyana (see Section 07c) causes every
lockbox to be marked on your maps making them *much* easier to find.
35 Bounty Hunter [Bronze]
"Complete all of Roland's jobs"
Roland has a series of five debt collection jobs (see Section 07d) which you
can start doing after completing the Uncle Po story mission. Just phone him
each time you want to do a job.
36 Karaoke Superstar [Bronze]
"Achiev[e] 90% [or] above for all songs at the karaoke bars in HK"
You can play the karaoke minigame at Club Bam Bam in north-west North Point
and at the K-Bar in Soho, south Central.
You'll need to complete a few side-missions before you have all eight songs
available to you. See Section 07k for more details on how to get them and on
playing the game in general.
37 Hong Kong Super Hacker [Bronze]
"Hack every security camera in the game."
There are twenty-six surveillance cameras and you can start finding (and
hacking) them after completing Lead 2 in the Popstar case (see Section 07a).
See Sections 07g and 12d for more info on camera locations.
38 Fashion Victim [Bronze]
"Purchase all clothing"
For this trophy you need to acquire every clothing and accessory item from
all thirteen shops (see Section 09a).
The final Face advantage at Face Level 10 (see Section 05c) gives you a -40%
discount off shop prices so you can save yourself a lot of money by leaving
the majority of your purchases until late in the game. (However it's wise to
invest in the items that give buffs to your Cop XP, Triad XP and Face XP)
If you think you have everything and the trophy hasn't popped you can check
your progress under Statistics \ Assets \ Clothing off the main menu. Ignore
the first thirteen entries (they're preset outfits) and scan the remainder of
the list for gaps. If you are missing something then check through the shop
lists in Section 09a of this guide (or use the search function) to find the
store that sells the item/s you need.
39 Spiritual Healing [Bronze]
"Pray at all of the health shrines"
There are fifty health shrines across the map - find and activate all of them
to get yourself this trophy (plus a nice total health bonus of +100%).
After meeting Amanda in the mission of the same name you can complete a short
dating side-mission with her (see Section 07c) which unlocks the ability to
have all shrine locations marked on your map.
See Section 12a for a quick list of health shrine locations.
40 Auto Enthusiast [Bronze]
"Purchase all vehicles"
There are four vehicle vendors in the game (white car icons on the map) and
you need to buy everything that's available to get this trophy.
The vendors and vehicles are all detailed in Section 08. Some vehicles have a
minimum Face Level requirement so you won't be able to buy all of them until
you achieve Face Level 7.
Also you'll need a lot of money of course. The best way to make a lot of cash
is by completing Tran's car theft missions (see Section 07d).
It's best to leave the majority of your vehicle purchases until you reach
Face Level 10 because then you'll have unlocked the final Face advantage (see
Section 05c) which gives you a -40% discount. You can combine this with the
Master Negotiator clothing set (see Section 09b) which gives you a further
-15% discount on vehicle prices.
The combination of those two effects is very significant and will save you a
ton of money. For example the standard price for the Terre GT is HK$280,100
but with the combined -55% discount you pay only HK$126,045 for it! :D
41 Slight Silver [Bronze] - "Achieve 5 silver stat awards"
42 Substantial Silver [Bronze] - "Achieve 15 silver stat awards"
43 Solid Silver [Silver] - "Achieve 30 silver stat awards"
44 Strike Gold [Bronze] - "Achieve 1 gold stat award"
45 Gold Rush [Bronze] - "Achieve 5 gold stat awards"
46 Golden Touch [Silver] - "Achieve 15 gold stat awards"
47 Pure Gold [Gold] - "Achieve 30 gold stat awards"
These seven trophies are awarded for certain levels of achievement in the
various stat awards (see Section 10).
Without DLC, there are thirty stat awards in total so you'll need to complete
all of them if you want to get all these trophies.
You'll probably need to make an effort to boost the following stat awards:
- Fluid Striker (freerunning attacks)
- Lucky Shooter (blindfire kills)
- Ninja (sneak kills)
- Bonebreaker (arm/leg break moves)
- Handyman (kills with melee weapons)
- Disarming (enemy weapons disarmed)
- Deadeye (kills with thrown melee weapons)
- Reckless Driver (time spend driving Class A cars at top speed)
- Wrecker (number of cars damaged until they explode)
- Gambler (profit made from gambling)
- Rogue Cop (cops killed at Heat level 2 or above)
(See my notes in Section 10 for more details and discussion of all these.)
Alternatively the 'Zodiac Tournament' DLC adds two new stat awards that also
count towards your totals for trophy completion.
48 Rookie [Bronze]
"Complete 10% of all missions, cases, favours, events, jobs and races"
49 Officer [Bronze]
"Complete 25% of all missions, cases, favours, events, jobs and races"
50 Detective [Silver]
"Complete 50% of all missions, cases, favours, events, jobs and races"
51 Chief Inspector [Bronze]
"Complete 100% of all missions, cases, favours, events, jobs and races"
Refer to the following sections of this guide for more information on the
various aspects of the game that contribute to this completion figure:
30 Missions - see Section 06
4 Cases - see Section 07a
36 Favours - see Section 07b (including 5 dating missions - see Section 07c)
29 Jobs - see Section 07d (including 4 fight clubs - see Section 07e)
28 Events - see Section 07f (including 17 drug busts - see Section 07g)
18 Races - see Section 07h
Collectibles (see below) are not required so you can get 100% completion here
without having to get all the lockboxes, shrines, etc.
If you get glitched with less than 100% after doing everything try beating a
martial arts club again (and doing a DLC mission if you have one).
If you're playing Sleeping Dogs: Definitive Edition you will need to complete
the DLC content (other than the 'Nightmare in North Point' and 'Year of the
Snake' packs which are separate from the main game) in order to get 100%
completion. You should find that you need to finish the 'Zodiac Tournement'
and 'Wheels of Fury' missions in addition to any other playable bonus content
and you're required to purchase the legendary outfits too.
(Thanks to Chisoka and MegamanFan814 for the Definitive Edition info.)
.-------------.----------------------------------------------------------------.
| Section 11b | DLC Trophies s11b |
'-------------'----------------------------------------------------------------'
The 'Nightmare in North Point' and 'Year of the Snake' DLC expansions both add
new PSN trophies to Sleeping Dogs.
As noted above, trophies from DLC are not required to achieve the platinum.
.------------------------.
( Nightmare in North Point )
'------------------------'
The following five trophies were added in late October 2012 and all relate to
the 'Nightmare in North Point' expansion (see Section 14). It is not possible to
achieve any of them without having that DLC installed on your console.
52 Pet Cemetery [Bronze hidden]
You get this for completing the penultimate mission, Ghosts Of The Past.
(I've intentionally omitted the description for this trophy as it contains
spoilers for the storyline of the main game.)
53 I Can Haz Banishment* [Gold hidden]
"Banish Smiley Cat"
You get this for completing the final mission, Smiley Cat.
*Even Chinese ghosts know basic conversational Lolcat. :)
54 Ghosts and Stuff* [Silver]
"Complete all secondary content"
There are three types of event that will be added to your map as you progress
through the missions. Complete all of these to earn this trophy.
The rewards for completing these are outfits and vehicles (see lists below)
but all of them are straight copies from the main game with the exception of
the Shaolin Warrior outfit from the Martial Arts Pack pre-order bonus DLC.
The Hell Shrines (see trophy #56 below) are not required for this trophy.
o Yaoguai events
A purple "vortex" map marker indicates the presence of a Yaoguai demon and
some Jiang Shi vampires. Defeat all of them to complete the objective.
- Yaoguai Alley unlocks Shaolin Warrior outfit
- Yaoguai Pier unlocks Manhattan Melee outfit
- Yaoguai Parking unlocks Monk outfit
o Jiang Shi events
A turquoise vortex marks a group of vampires around an "energy source". You
need to close the portal by throwing Jiang Shi into it - this works exactly
like an environment attack so press O to grapple one then either tap O or
hold X (run) to throw them. Don't use the R2 throw, that doesn't work.
After completing the objective a peachwood sword will appear.
- Jiang Shi Street unlocks Blast car
- Jiang Shi Court unlocks Bisai car
- Street Jiang Shi unlocks Neo V car
- Jiang Shi Overpass unlocks Drag 979 motorbike
o Rescue events
A turquoise version of the standard "favour" marker shows the location of a
civilian who's been abducted and restrained by a group of Jiang Shi. Defeat
them to liberate the citizen.
After completing the objective a peachwood sword will appear.
- Jiang Shi Basketball unlocks Shen Zen outfit
- Jiang Shi Parks unlocks The Bon Gak outfit
- Jiang Shi Garage unlocks Part Time Assassin outfit
*Presumably a reference to the 2008 Deadmau5 track "Ghosts 'n' Stuff".
55 Cursed Gold [Bronze]
"Achieve 5 Gold Awards"
This is the undead counterpart of Pure Gold (trophy #47) above. The Nightmare
DLC has the following five exclusive new stat awards and you need to obtain
the Gold rank in all of them to get this trophy.
o Vampire Hunter
This is the total number of Jiang Shi (hopping vampires) you've killed.
Requirements - Bronze: 50 kills / Silver: 100 kills / Gold: 200 kills
The easiest way to boost your kills is at an "energy source" where you'll
find Jiang Shi respawning indefinitely (at least until you close the portal
by throwing several vampires into it). You'll encounter several of these
while playing through the DLC missions and at the four Jiang Shi freeroam
events (see trophy #54).
If you've completed all of those you'll need to hunt for vampires around
North Point - just drive around and watch for the red enemy icon/s on your
minimap. Often these will indicate a small party of Jiang Shi. You'll find
groups of them lurking in several back-alleys.
o Demon Hunter
This is the total number of Yaoguai (glowing demons) you've killed.
Requirements - Bronze: 5 kills / Silver: 10 kills / Gold: 20 kills
You'll pick up a number of demon kills as you progress through the story
missions (and Yaoguai events) but after completing them you'll probably
find that you're a few short of the twenty target.
Just like with the vampires, you should drive around the map looking for
the red enemy markers - a single map marker usually marks the location of a
peachwood sword. As soon as you pick up the sword a demon will appear, but
he'll be unaccompanied and easy to dispatch with the sword.
You can only damage a Yaoguai with a peachwood sword or with melee attacks
when your Face meter is automatically activated after filling the gauge by
attacking/killing other enemies.
o Demonic Exorcism
This is the total number of Yaoguai killed using a peachwood sword.
Requirements - Bronze: 5 kills / Silver: 10 kills / Gold: 15 kills
You'll find peachwood swords at various points during the story and also
after completing the Jiang Shi and Hostage events (see trophy #54 again).
These don't have infinite durability so save them for the demons.
You can boost this total at the same time as the previous one.
o Hard To Get
This is number of times you've avoided a vampire bite attack.
Requirements - Bronze: 30 times / Silver: 60 times / Gold: 100 times
The Jiang Shi have a number of different attacks including a slash, a shove
and a kick but sometimes instead they grab your shoulders, tilt their head
back then try to bite you (if you're facing away from them they'll start by
turning you around to face them).
You can avoid these attacks simply by using the counter system so watch out
for a vampire glowing red and press Triangle as usual. If you successfully
counter a bite attack it'll count towards this total.* It's very easy to
farm this total at any time during or after the story.
(The new Unsatisfied Hunger stat records your record time for a continuous
fight against vampires without getting bitten.)
*If you fail to counter a bite attack you need to shake the left-stick from
side to side to escape. After several deaths - despite some frantic stick-
waggling - I learned that you need to do this relatively slowly! Try to
copy the speed of the on-screen prompt.
o Underworld Offerings
This is the number of Hell Money Shrines you've found.
Requirements - Bronze: 2 shrines / Silver: 5 shrines / Gold: 10 shrines
Finding all ten shrines is also the requirement for Hell Money (trophy #56)
so see below for more details including shrine locations.
56 Hell Money [Silver]
"Find all the money shrines"
There are ten Hell Money Shrines hidden around the map and you can activate
them in the same way as the health shrines in the main game.
These dark brown, three-legged, waist-height crucibles will become available
after completing the Chinese Magic mission. (After activating your first one
you gain a new ability - you have a chance of doing fire damage whenever you
strike an enemy when your Face meter is active. The chance of a fire attack
increases as you find more shrines.)
Each undiscovered shrine burns with a bright green flame which makes it more
easy to find them and some of them (indicated below) are guarded by a small
group of vampires which will appear on your minimap when near (red icons).
01. Immediately outside the safehouse entrance.
02. At the front of the North Pier building due south of Yau Ling Courts.
[vamps]
03. In a small chainlink fence compound north-west of the southern vehicle
vendor (a couple of blocks north-east of Yao Ling Park). Access the area
via the roadside gate on the west side.
[vamps]
04. On the east side of the ice cream / toilets building just above the "Yau"
in the Yau Ling Courts map label.
05. Outside the last building on the right as you drive out to the warehouse
on the peninsula south of Waterfront and east of the secret police HQ.
06. In the little area with two buildings immediately south of the Waterfront
(and east of the fire station) next to a boat and a truck.
07. In the alley on the south-east side of Club Bam Bam.
[vamps]
08. In the big alley south of the parking garage in north-west North Point,
due west from Club Bam Bam.
09. In the north-east corner of the bus station yard, opposite the other
North Pier building in the north-east corner of North Point.
10. In the alley adjacent to the triangular traffic-island in the north-east
(look out for the triangle shape south-east of the Kam Chuk Overpass).
.-----------------.
( Year of the Snake )
'-----------------'
These last four trophies were added in February 2013 for the 'Year of the Snake'
DLC expansion that was released the following month (see Section 14).
Unlike 'Nightmare in North Point' there is no requirement to complete the new
stat awards in this expansion.
These DLC trophies were completely broken in the American and Asian territories
at launch but they were eventually fixed in the 1.04 patch a whole month later.
57 Bomb Squad [Bronze hidden]
"Complete the first mission"
You receive this after completing the mission End Of The World.
See Section 15 below for walkthroughs of all the missions, jobs and favours
in the 'Year of the Snake' expansion.
58 Cult Master [Gold hidden]
"Defeat the cultists"
You receive this after completing the final mission New Year's Eve.
59 Hong Kong's Finest [Silver]
"Complete all secondary content"
You earn this one by completing all the jobs (pale blue icons) and favours
(yellow icons) in the 'Year of the Snake' expansion.
In total there are eight jobs and four favours and they unlock as you play
through the missions. They are all detailed in the Section 15 walkthroughs.
You are not required to complete the five new stat awards for this trophy -
which is good news since farming 200 arrests would be quite tedious!
60 Goodie Monster [Bronze]
"Find all the evidence collectibles"
There are twenty evidence bags to find across Aberdeen, Central and Kennedy
Town (there are none in North Point).
I've listed all twenty locations below although at some point (after beating
the final mission in the DLC I assume) these locations will be marked on your
minimap and the collectibles view of the main map - grey icons are ones you
still need to collect.
Central (Evidence Bags)
ŻŻŻŻŻŻŻ
01. This one's on a large flat roof near the east end of the rooftop chase
route south of the K-Bar in Soho.
02. Visit Central Station in south-east Central (between Soho and Sui Shan
Alley), head behind the building and up all the stairs to find this one.
03. The map icon for this one is hidden quite effectively under the map label
for Tsim Shan Shan Alley in north-west Soho. Go to the far north-east
corner of the police station compound and you'll find this evidence bag
next to a small building (just upstairs from the noodle seller).
04. Go to Wei's Central apartment and you'll find this one at the back of the
ground-floor entrance lobby.
05. Look for the back-alley that starts just north-east of the Commercial
District map label and runs to the east. At the west end of the alley you
will see a grand shop entrance with two columns and the bag is there.
06. Go to the single square building midway between Government House and the
Drainage Outflow Hub and you'll discover this one at the northern corner.
07. Continue north to the big roundabout (the large circle on the map next to
the sea) and the bag is behind the wedding shop on the east side.
08. Immediately to the south-east of the Business District map label is a big
inverted "U" shape. You'll find this bag inside the massive lobby there,
in the south-west corner on a sofa behind the elevators.
09. This one's also in a lobby, this time in the octagonal building located
to the north-west of the Business District, next to a big sculpture.
10. Head west to the big park, look for a waterfall in the north-west corner
and you should see this bag just to the south.
11. For the last one in Central drive down to the hospital in south-west
Central and check the south-east corner of the reception foyer.
Kennedy Town (Evidence Bags)
ŻŻŻŻŻŻŻŻŻŻŻŻ
01. Go to the north-east corner of Kennedy Docks and you'll find this on top
of the middle one of the three big stacks of cargo containers.
02. This one's in the south-west corner of a plaza just to the south of "ing"
in the Sun Yat Housing Complex map label in north-east Kennedy; it's on
higher ground enclosed by a tall white wall.
03. From there follow the alley south, across the courtyard and down the
alley that runs south-west. You should see an enclosed seating area with
some red paper lanterns and the evidence bag is at the far end.
04. In the open area south of the parking facility in south Kennedy you'll
find this one under one of the baskets on a basketball court.
05. This last one is in the cemetery between Kennedy Town and Aberdeen. Go
through the building, up three flights of stairs and the bag is next to a
water feature to your left.
Aberdeen (Evidence Bags)
ŻŻŻŻŻŻŻŻ
01. Go to the Aberdeen Pier building in north-west Aberdeen and you'll find
this bag upstairs at the rear.
02. This is easily the trickiest of the twenty. Go to the main waterfront
area to the west of the Yen Yen Foo Long Underpass map label. About half
way along (west-east) there's a large houseboat where the upper floor has
no walls, a shallow pitched roof and lots of little lanterns hanging -
the evidence bag is in the centre of the floor there.
To access it you'll need to jump between nearby structures. Start on the
brown boat to the south-east with some fishing baskets on the deck. If
you scramble up onto the roof of the cabin you should be able to see the
evidence bag flashing. Jump west onto the next roof and again onto the
next one, then you can jump north onto the big houseboat.
03. Inside the big fishmarket building under the north end of the bridge over
to Aberdeen Island, this evidence bag is in one of the far corners.
04. Okay, so this one isn't actually in Aberdeen but I didn't want to start a
new section. ;) It can be found on the offshore casino barge way to the
south of the main Hong Kong Island. Go to the coast and find yourself a
boat, sail out to the barge, climb onto it, go to the south-west corner,
take the stairs down and you can't miss it.
It's easiest to get this one when you visit the barge during the story.
.------------.-----------------------------------------------------------------.
| Section 12 | COLLECTIBLES s12 |
'------------'-----------------------------------------------------------------'
This section covers the various things to collect (or find) in the game. There
are fifty shrines (to increase your max health), eleven statues (to unlock new
combos), one hundred lockboxes (various rewards) and twenty-six surveillance
cameras (which you can hack into and then use to assist the police).
You can start hunting shrines and lockboxes from the start of the game but the
statues and cameras unlock a little later as you play through the story.
The good news here is that you can unlock the ability to have all four types of
collectibles DISPLAYED ON YOUR MINIMAP. :D They'll appear there as grey icons.
(They'll also appear on the Collectibles View on the main map screen - white
icons are ones you've found, grey icons again are ones you haven't got yet.)
These abilities are unlocked individually by completing the dating side-missions
so I would recommend that you do all those as soon as possible - and not waste
too much time hunting for stuff beforehand.
(Conversely if you crave "the thrill of the chase" you might prefer to leave the
dating until later so you can explore the map and find everything yourself.)
Girl | Mission where you meet her | Collectibles on minimap
----------+----------------------------+-------------------------
Amanda | Amanda | Health Shrines
----------+----------------------------+-------------------------
Tiffany | Bam Bam Club | Jade Statues
----------+----------------------------+-------------------------
Not-Ping | Listening In | Surveillance Cameras
----------+----------------------------+-------------------------
Ilyana | Important Visitor | Lockboxes
After meeting each girl you'll need to complete her side-mission in order to get
her collectibles radar cheat. In most cases you'll need to phone her to arrange
the date. (see Section 07c for more details)
Even though it's easy enough to unlock the collectible minimap radar cheats I've
still provided full lists of locations in this section. I've tried to describe
these relative to map icons (specifically ones that are present throughout the
game) and to the smaller text labels which appear when you zoooooom on the map.
The 'Nightmare in North Point' DLC adds ten Hell Money Shrines to find. For the
locations of these check trophy #56 in Section 11b above.
The 'Zodiac Tournament' DLC pack adds twelve Fire Opal Statues to collect. I've
written the locations of these into my walkthrough in Section 15.
The 'Year of the Snake' expansion adds twenty Evidence Bags. The locations of
these are given in the notes on trophy #60 in Section 11b.
.-------------.----------------------------------------------------------------.
| Section 12a | Health Shrines s12a |
'-------------'----------------------------------------------------------------'
Scattered across Hong Kong Island are fifty health shrines. (There are 15 in
North Point, 15 in Central, 10 in Aberdeen and 10 in Kennedy Town)
These are about one metre tall and coloured red with a little gold roof and a
bright flashing light (like a miniature lighthouse) so they're pretty hard to
miss. When you approach and activate a shrine Wei Shen will light an incense
stick and say a quick prayer, bowing a few times. If you find a shrine that is
not flashing that means it's one that you've done already.
It's worth taking the time to get all these because for every five shrines you
activate you get a permanent +10% increase to the size of your health bar. Once
you've found all fifty health shrines you'll have the maximum +100% bonus.
Tip: After finishing the dating side-mission Photograph Amanda (see Section 07c)
the location of any nearby health shrines will be marked on your minimap!
Although I would strongly recommend that you use Amanda's cheat, for the sake of
completeness I've included a list of shrine locations here. I've listed these in
a vaguely sensible order so you can collect them without too much backtracking;
I've also tried to keep the directions fairly brief but hopefully still clear -
if you think any description needs expanding or clarifying please let me know.
North Point (Health Shrines)
ŻŻŻŻŻŻŻŻŻŻŻ
01. To the north-east of the south-west corner in the Night Market, opposite the
big staircase with the two green vending machines.
02. Immediately to your right as you exit your safehouse building.
03. Go to the temple in west North Point, climb the wall into the compound and
progress up the stairs and through the round gate. Stop just before you get
to the stairs up to the temple building, go left (south) and look around the
corner to the right.
04. Starting from the same position on the temple steps, go right (north), vault
up the ledge and the shrine's right in front of you.
05. Drive one block north from the main temple gate and the shrine's at the
first road junction on the right-hand side.
06. Get to Club Bam Bam, head west to the big footbridge then look to the north-
west - you should see a big flight of stairs up to a pedestrian area. Climb
those and you'll find the next shrine at the top on the left.
07. Find the massage parlour in the north of the district, near the Lok Fu Park
map label. The shrine is immediately to the south of this.
08. This is on one of the rooftop chase routes. Go to the west end of the big
footbridge at Kam Chuk Gardens in northern North Point. Ascend three sets of
stairs then, instead of going east over the bridge, go south. Follow the
route and when you reach the roof of the bridge take the stairs up on the
right. Follow the path over several rooftops and you'll see the shrine.
09. Go to the big freeway interchange due east of Lu Mei Alley. The shrine is
next to the on-ramp on the eastern side of the junction.
10. Drive out to the Top Glamour Imports island (east of the vehicle vendor).
After crossing the bridge into the island, take the first right, then first
left and drive straight on - you should see the shrine flashing ahead.
11. Go to the parking facility nearest the Waterfront map label and head north
past the fire station. Take the first right and the shrine's in a little
nook on the left, not far from the main road.
12. Start at the same car park but this time go south and take the first left.
Follow the wide track as it curves right then left. When you pass a couple
of trucks on the left you'll see the shrine ahead to the east.
13. This one's hard to miss in the south side of the compound outside the under-
ground police HQ in the south-east, behind the parking facility.
14. Go to the southern-most parking garage in North Point and drive south from
there. You'll soon see the shrine on the right side of the street.
15. Get to the large circular freeway loop that lies west of the cockfighting
arena on the south-west outskirts of North Point. The shrine is tucked away
there behind a waterfront boathouse (on its northern side). (It's directly
beneath the freeway loop, at 12 o'clock if the loop was a clockface.)
Central (Health Shrines)
ŻŻŻŻŻŻŻ
01. This one's on the quayside in north-east Central under the first "O" in the
Drainage Outflow Hub label. (it's not inside the sewer tunnel)
02. Go to parking facility to the north-east of the vehicle vendor. The large
circular structure there is a cool raised walkway and the shrine is inside.
Enter from the stairs to the east and you can't miss it.
03. Go to the clothing store that's due north of the vehicle vendor. Head out of
the shop and across the road junction - the shrine is on your right.
04. This time go to the clothing store north-west of the vehicle vendor. Drive
south-east away from the shop, take the first left and stop. You'll see a
raised walkway to your right accessed by steps - the shrine's up there.
05. Find the large Central station building that's a couple of blocks due west
of the vehicle vendor. From the station entrance look east and you'll see a
large building with billboards. Drive round to the far (north) side of that
block and use the scaffold with the green tarps to climb into the building
site. Follow a long route of jumps and climbs and you'll eventually reach
the shrine. (you'll go this way in the Conflicted Loyalties mission)
06. Go to Tsim Shan Shan Alley in north-west Soho. There's a police station
there and you'll find the shrine in the north-west corner of the compound.
07. Head over to Victoria Park and explore the large building (wedding venue)
that's shaped like an inverted "Y" on the map. The shrine is at the back, by
the north-west corner of the north wing, down some steps.
08. There's an ornamental lake in the southern half of Victoria Park and the
shrine is positioned on a bridge that crosses it.
09. This one's just to the north of the main entrance into Central hospital,
next to a green Dragon Kick vending machine.
10. In the south-west corner of the northern half of Victoria Park there's an
area with hedges, flower beds and boardwalks - the shrine is on a concrete
platform towards the west side of the park.
11. The last five are all in the Business District. Drive over to the large
inverted "U" shape just south-east of the Business District map label and
look to the north - you should see a small shopping arcade with the shrine
outside between some benches.
12. Go the building to the north-west of the Government House label - you will
need to be up on the walkways, not at street-level. The shrine is on the
north-east corner of the building, opposite the row of big red HKWB Plaza
banners that you can see from the street below.
13. This one's at the south-east corner of Government House, located roughly in
the middle of the two words Government House on the map label. This is an
older building with columns, archways and raised planters. You'll need to go
up onto the little walkway around the building to find the shrine.
14. Look to the north of the "G" in Government House and you'll see a small pier
protruding into the ocean. The shrine is at the end of this next to a ramp.
15. Look for the large circular structure north-east of the Government House.
There's a wedding shop on the east side and the shrine is north from there.
Kennedy Town (Health Shrines)
ŻŻŻŻŻŻŻŻŻŻŻŻ
01. Starting in the north-west of the district, you'll find the first shrine
under the "K" in Wong's Parking. It's up on a small paved pedestrian plaza.
02. This one's in a pedestrian area just south-east of the freeway on-ramp near
the south-east corner of the docks compound. It's roughly south-east from
the vehicle vendor icon and south of the "W" in Wong's Parking.
03. You'll need to head deep into the docks for this one. Check the map and you
will see two parallel jetties to the south-west of the "K" in Kennedy Docks.
The shrine is at the end of the more southerly of the two.
04. The next two are around the Kennedy Pier building in south-west Kennedy (by
the waterfront and due west from the south KT parking facility). One way to
find it is to drive from Aberdeen along the freeway, take the first exit for
Kennedy Town on the left and drive off the freeway through the construction
barriers - you'll drop down right next to it.
The first shrine here is on the upper floor of the front (east) side of the
building. You might expect to have to climb but there are stairs at the rear
of the building and you can just follow the balcony around to the front.
05. From there head south-west and you'll see a metal ramp into the sea. It's
actually a roof so jump down and you'll find the shrine under it. (after you
get the shrine swim south-west so you can climb onto the jetty)
06. The next one is halfway along the pedestrian plaza that runs south from the
"sing" in the Sun Yat Housing Complex map label. Look out for the Dragon
Kick promo girls and the shrine is to their east.
07. This is an easy one - on the street outside the gate leading to Two Chin's
estate in south-east Kennedy. Just look for the Two Chin's House map label.
08. Investigate the circular structure in the southern-most part of Kennedy Town
and you'll find a large paved plaza. The shrine is in the north-east corner
of this area, at ground level, next to a large staircase.
09. The last two for Kennedy Town are in the cemetery to the south. This one's
in the north-west corner of the parking lot, next to a tree.
10. The other one is at the far north-east corner of the cemetery site, half
hidden behind the little mausoleum there. (you can get this easily at the
start of the firefight in the mission The Funeral)
Aberdeen (Health Shrines)
ŻŻŻŻŻŻŻŻ
01. This first one is on the Aberdeen Pier building located west of the south-
west corner of the Aberdeen road network. Just like the Kennedy Pier one,
it's up on the balcony and there are stairs at the rear of the building.
02. This is in the waterside Warehouse area in north-west Aberdeen, just to the
east of the Warehouse label. It's behind a mountain of shipping crates.
03. Drive down the winding road in north-east Aberdeen and where it meets the
main road at a T-junction to the south you'll find the shrine next to a big
red gateway.
04. Go to the large city block that's directly west of the parking facility.
There's a path cutting through the centre with large traditional Chinese
gates at either end. The shrine is by the steps at the northern end.
05. This is north-east of the waterfront massage parlour but up at street-level.
06. The next shrine is on the large flat roof of a big houseboat moored in the
harbour. It's due west from the massage parlour and due south of the final
"E" in the Warehouse map label far to the north. You can access the roof by
climbing onto the building to the north-east and leaping across.
07. This is on a short jetty to the north-west of the Fish Market label.
08. The final three are all on Aberdeen Island so head over the bridge. This one
is in the far south-east corner of the waterfront area near the car park. If
you have the Aberdeen houseboat safehouse unlocked it's south-east of that.
09. Drive around to the far side of the island and stop roughly south of the "A"
on the Aberdeen Island label. You'll see stairs and a large concrete plaza
to the north of the road and the shrine is up there in the corner.
10. The final one is located off the coast of the island, south of the "R" in
the Aberdeen Island label. It would take ages to swim so you'll want to grab
a boat - I found a little speedboat moored directly north-east of the car
park. You'll find a building there and the shrine's on the nearby jetty.
[Activating all fifty shrines earns you the Spiritual Healing trophy.]
.-------------.----------------------------------------------------------------.
| Section 12b | Jade Statues s12b |
'-------------'----------------------------------------------------------------'
In order to earn all the new moves in the melee training unlock tree you'll need
to find the eleven lost jade zodiac statues* and return them to Sifu Kwok at his
martial arts school (see Section 05d). You'll be able to start doing this after
meeting Sifu during the Amanda mission.
Although you can collect *most* of them in freeroam beforehand, the locations of
the statues will be made very clear to you as you play through the main story
and police cases. I've noted below the name of the mission/case where it's very
easy to pick up the statue while you're passing the appropriate area.
Tip: After finishing the dating side-mission Tiffany's Song (see Section 07c)
the location of any nearby jade statues will be marked on your minimap!
Whenever you have a statue in your possession the map icon for the dojo will
turn green (jade!) and the task of returning the statue to Sifu will be added to
your current objectives. When you enter the building you'll automatically be
prompted to select which new combo you want to unlock and then you'll have to
demonstrate to the teacher that you've mastered its use. (If you're struggling
to complete a combo try varying the timing of your button presses.)
Instead of returning to the dojo each time you might prefer to wait until you've
found several statues. If you choose to do that (since you can only redeem one
statue per visit) you'll need to keep re-entering the dojo until you've handed
over all the statues you were carrying.
The statues are displayed in Sifu's cabinet in Rat Ox Tiger Rabbit
the traditional zodiac sequence (running left Dragon Snake Horse Sheep
to right, top to bottom) starting with Rat. Monkey Rooster Dog Pig
Here's a list of statue locations:
o Ox - inside a locked cupboard in Two Chin's mansion
(unmissable objective during Bad Luck mission) - unavailable before
o Tiger - on the counter of the bridal store in north Central, on the large
circular map feature to the north-east of the Government House label
(available during Bride To Be mission)
o Rabbit - inside the building at the cemetery in north-west Aberdeen
(available during The Funeral mission)
o Dragon - on the bar in the upstairs VIP lounge at Club Bam Bam, North Point
(available during Club Bam Bam mission)
o Snake - at the Waterfront area in eastern North Point, on the back of the boat
moored nearest to shore on the north side of the northern-most jetty
(available during Lead 3 in Popstar case)
o Horse - on a table near the window in Vivienne's apartment
(available in the Conflicted Loyalties mission) - unavailable before
o Sheep - on the altar in the main temple building in western North Point, to
the north-west of the two apothecaries
(available during Bride To Be mission)
o Monkey - on one of the red tables inside the offshore gambling den, located to
the north-west off the coast of Central
(available during Lead 2 of the Kidnapper case)**
o Rooster - at the end of the bar in the K-Bar venue in Soho, south Central
(available during Important Visitor mission)
o Dog - on a counter at the back of the upstairs storeroom at the Golden Koi
(available during Listening In mission)
o Pig - on the main reception counter at Central Hospital, south-west Central
(available during Lead 2 in Serial Killer case)
*Of course there are twelve Chinese birthsigns but Sifu already has the statue
for Rat so you have eleven left to find. If you want to know your birthsign then
check the table here: http://en.wikipedia.org/wiki/Chinese_zodiac#Years
(In most cases you only need to look at the appropriate year but, since Chinese
new year falls in January or February in the western calendar, if you were born
near the start of the year you'll need to check the dates. For example 1990 was
the year of the Horse but technically this didn't begin until 27 January 1990 so
if you were born on 14 January 1990 your sign would be the previous one: Snake.)
**You can gain early access to this location by completing the favour Riffraff
Disposal. Wait until you see the yellow icon there and take a boat out to it.
.-------------.----------------------------------------------------------------.
| Section 12c | Lockboxes s12c |
'-------------'----------------------------------------------------------------'
Hidden around the four districts of Hong Kong Island are one hundred lockboxes.
(40 in North Point, 30 in Central and 15 each in Aberdeen and Kennedy Town)
These are similar to the good ol' "hidden package" collectibles from GTA III -
each is about the size of a briefcase or shoebox, coloured blue and flashing to
attract your attention. Each new lockbox gives you a handy cash bonus (often
HK$5,000) - in total you should get about HK$720,000 from the lockboxes. You'll
occasionally get a clothing item, outfit or weapon in addition to the money.
Tip: After finishing the dating side-mission Make Ilyana Sweat (see Section 07c)
the location of any nearby lockboxes will be marked on your minimap!
Even with Ilyana's cheat active there are a few that might catch you out:
o some are in coastal tunnels that are accessed from the sea
o two are at the offshore gambling dens (scroll far north/south on the map)
o one is cunningly hidden under the "E" in the Victoria Peak map label
I've given a list of locations below; like the health shrines, these are in a
fairly sensible order if you want to collect them all in one sweep. The contents
of each lockbox is given along with the following tags:
[combo] = this lockbox has a combination lock (turn the dial in the direction
indicated, slow when it turns yellow and stop when it goes green)
[thugs] = this lockbox is guarded by a group of thugs and you will need to kill
them to gain access (watch for the red man icon on your minimap)
[thugs nearby] = there are thugs but you can often bypass them and open the box
[drug bust] = this lockbox is at a drug bust location (pale blue shield icon)
North Point (Lockboxes)
ŻŻŻŻŻŻŻŻŻŻŻ
01. The first five are in the Night Market in the centre of the district. You
can find this one by starting at the parking facility to the east, taking
the stairs opposite into the market (go up the right side of the steps so
you turn right into the market) and it's on the right behind a wall pillar.
[HK$5,000]
02. This is on the north side of the market, just north of the "K" in the Night
Market map label. Find the Roast Duck stall and look behind the unattended
clothing stall to the east.
[HK$5,000]
03. Continue west along the north side of the market and strop when you reach
the "G" in Night Market on the map. Look for a gap on the south side with
some concrete steps leading to a big flight of stairs up. Climb the steps,
go through the gate and hang two rights immediately at the top. Follow the
little passage and the box is on the left at the end.
[HK$5,000]
04. This one's a little easier to explain - it's in the far south-west corner of
the Night Market, behind one of those little electronics stalls.
[HK$5,000]
05. In the south part of the market (south of the "N" in Night Market) there's
an open area with a large staircase to the east with two vending machines.
There's a health shrine opposite this to the north and a smaller staircase -
take this up and you'll find the lockbox on the balcony.
[HK$5,000 and Stiddaroli Black shoes]
06. Leaving the market, the next lockbox is on a rooftop near the Golden Koi.
Get to the back of the restaurant, take the stairs up, climb up three green
tarps and it's right in front of you.
[HK$1,000 and Hai Tien Vintage Jumpsuit]
07. Go to the Foo Long Overpass (footbridge) and ascend three sets of stairs on
the west end of the bridge. Instead of crossing the bridge to the left, hop
the wall to the right then proceed (past a security camera control box) to
the lockbox around the left corner.
[HK$10,000]
08. Go to the big old temple in west North Point (marked on the map), climb all
the stairs and cross the courtyard to the main temple building. The lockbox
is behind this building (west side).
[HK$5,000 and Knock-Off J.Jiggler Jersey] [combo]
09. Head up to the parking facility north of the temple and take the alley to
the south of it, running east. The lockbox is on the north side, just before
the large sets of stairs downwards.
[HK$5,000 and Baseball Cap] [combo]
10. This is in a corner next to the south-east end of the footbridge which is
directly south-west of Club Bam Bam.
[HK$5,000] [thugs]
11. This one's in Winston's upstairs office at Club Bam Bam. Take the stairs
next to the karaoke room up to the upper floor, walk past the bar and enter
the door on the left. (this might be unavailable before the Meet The New
Boss mission and certainly it's very easy to pick it up in that mission)
[HK$5,000 and iKoze Sport Watch] [combo]
12. Find the footbridge between Lu Mei Alley and Lok Fu Park in the north and go
up three flights of stairs on the south-east side of the bridge. Instead of
going left across the bridge go straight ahead and follow the path up three
sets of stairs. There are thugs on an open roof and the lockbox is further
south-east, behind a corner on the right next to a table.
[HK$5,000] [thugs nearby]
13. From the previous one follow the rooftop freerunning route south-east until
you see two identical shacks on the right - the lockbox is between them. You
can also access this from the other end of the route which is the west end
of the Kam Chuk Overpass footbridge (with another set of thugs).
[HK$5,000] [thugs nearby]
14. Go south from the Kam Chuk Overpass and you'll see a convenience store on
the minimap (soda can icon). The lockbox is in the alley behind it. (you can
buy a Dragon Kick energy drink from the store for a melee damage buff and
full freeroam health regeneration)
[HK$5,000 and Hang+Sui V-Neck] [thugs]
15. Get to the Impound Lot under the north branch of the big freeway interchange
that's due west of the north-east parking facility. The first lockbox is in
the south-east of the area behind a big concrete pillar.
[HK$5,000 and Mr Black outfit] [thugs] [combo]
16. The next one is also in the North Point Impound Lot but in the north-east
part, between a big metal building and some stacked crates. There's a group
of three thugs in the centre of the lot and another six guarding the lockbox
so you could be facing up to nine opponents. (grab some buffs first if you
want to fight them fairly or take a car in to roadkill them quickly!)
[HK$10,000] [thugs] [thugs nearby]
17. Now go to the bus station which is the large lot directly west of the north-
east parking facility. The first lockbox here is next to the main building,
on its west side under a large canopy.
[HK$5,000]
18. There's a second one near the bus station - in the north-west corner of the
lot with a small group of thugs behind a yellow barrier.
[HK$10,000] [thugs]
19. Just north of the north-east parking facility is the North Pier building.
Take the stairs up at the back and follow the balcony around to the front
where you'll find the box under the North Pier sign.
[HK$5,000]
20. Now head to the north-east vehicle vendor - the lockbox is due east of that.
[HK$5,000] [thugs]
21. Head over the bridge to the Top Glamour Imports island to the east of the
vehicle vendor - there are two lockboxes here. To find the first one take
the first right then first left and drive on until you see the health shrine
ahead. The lockbox is on top of the crates to the north-east of this.
[HK$5,000 and Awareness Band bracelet]
22. The second one is in the south half of the Top Glamour Imports island which
is home to several large cranes. The lockbox is near the west side of the
island, to your right behind the first crane you come to as you drive down
from the north.
[HK$14,000 and cleaver] [combo]
23. Look for an irregularly-shaped city block immediately to the north-west of
the Waterfront map label. It looks like it has a square "chunk" taken out of
the top-right corner. The lockbox (and thugs) are in the little alley at the
back of that chunk.
[HK$10,000] [thugs]
24. Get to the middle of the three parking facilities that lie to the east of
the Night Market - you should see the big police station opposite to the
east. The lockbox is in a corner at the south end of the compound outside
the front of the police station. (you can get it without fighting the thugs)
[HK$10,000] [thugs nearby]
25. These next three are all quite near the underground police HQ in the south-
east of the region. For this first one start at the parking facility in the
south-east, drive north past the convenience store and take the first turn
on the right. The lockbox is immediately to your right on a loading bay.
[HK$10,000] [thugs]
26. Get to the front of the police HQ (behind the car park) and take the alley
to the east from the north-east corner of the compound. You should see the
icon for the thugs in a large shack on the left.
[HK$5,000] [thugs]
27. A nice easy one - directly opposite of underground police HQ entrance.
[HK$5,000 and Frisky Blockers sunglasses]
28. On the map look for the dark grey area that lies on the coast due east of
Yau Ling Park in southern North Point. Go there (take the dirt-road off the
freeway) and follow the little quay to its northern extremity where you'll
find the lockbox.
[HK$10,000] [thugs]
29. Find the spot directly south-east of the southern vehicle vendor where an
alley merges onto the freeway. The lockbox is at that junction.
[HK$5,000]
30. This is in the building just to the south of the southern vehicle vendor.
[HK$10,000]
31. The next one is under a curved pink bridge in the centre of Yau Ling Park,
just south of the "R" in Park on the map label.
[HK$10,000]
32. Now head to the pier that's south-east of the Yau Ling Courts. On the way
there you'll spot a lockbox in the south-east corner of the little roadside
parking lot.
[HK$5,000 and T-Shirt]
33. From there vault over the blue barrier, follow the track east and along the
jetty to the boathouse where the lockbox is located in the far corner.
[HK$5,000 and J.Jiggler Track Pants]
34. The next two are both very close to the cockfighting place in south-west
North Point. This one is to the south-west under the big round freeway over-
pass, on top of a shipping container next to stacks of crates.
[HK$5,000 and J.Jiggler Canvas Sneakers] [thugs]
35. This one's between the two large metal buildings immediately to the west of
the North Point cockfighting ring.
[HK$5,000 and iKoze Type OS sneakers]
36. The next two aren't actually in North Point, they're in the centre of the
map but they're counted a North Point lockboxes. This one is on the long
winding road that runs from north-east Aberdeen up to Victoria Peak. From
Aberdeen take the bend right, then three hairpins so you're heading west.
Stop when you see the big Gulag billboard over the road and pull over into
the bus stop on the left. There's a long bus shelter here and the lockbox
can be found at its north-western end.
[HK$5,000 and Part-Time Assassin outfit]
37. Continue along that windy road to the top of Victoria Peak then take the
track that runs from the south-west corner of the parking lot, up a steep
road to the radio tower. The lockbox is on the north-east side the building.
[HK$2,100 and 9mm Pistol] [combo]
38. The final three really need boats to reach them conveniently so check piers
and jetties until you find one, there are several types available. This box
is on a small isolated beach on the east coast, pretty much due east from
the underground police HQ and the south-east parking facility. It's kinda
hidden behind a boulder so you can't see it flashing from the water!
[HK$5,000]
39. Just south from there is a large sewer tunnel set into the coast. If you see
a (very) loose collection of six small islands, the entrance is due west of
the most northerly one. Enter the tunnel, follow it left on foot and the box
is on the raised area on the left. (this is the location for a drug bust so
it's pretty easy to find using the icon for that)
[HK$2,800 and kitchen knife] [combo] [drug bust]
40. The final one is on the gambling den island that's way offshore to the south
of the map, roughly south-west from the cockfighting place. The lockbox is
on top of a green shipping container. (if the island's inaccessible then you
will need to wait until a favour becomes available there)
[HK$5,000 and Faux Couronne Viridian V-Neck]
[Opening every box in North Point earns you the North Point Scavenger trophy.]
Central (Lockboxes)
ŻŻŻŻŻŻŻ
01. We start just outside Central to the east, at the Boardwalk area (under the
"K" on the map label). There's a little jetty here (with a boat - handy!)
and a trio of thugs guarding the lockbox. It'll only take a few seconds to
grab each of the hoods [Circle] and chuck them in the ocean [R2].
[HK$2,100] [thugs] [combo]
(while you have a boat you might like to get Central lockbox #29...)
02. Head into Central and find the parking facility that's farthest east (north-
east from the vehicle vendor). There's a mad circular pedestrian overpass
there and you'll need to take the stairs up and then leap into the car park
building to the south-west. Look around to the left to find the lockbox.
If you have the SWAT Pack DLC you'll need to make the same jump into the car
park structure for Hostage Situation 02.
[HK$10,000]
03. Check the map for the alley that lies immediately north of the "Sui" in the
Sui Shan Alley map label - it has entrances to the west and south-east. Get
into that alley and you'll find the lockbox in the north-east corner next to
a pair of white garage doors.
[HK$20,000] [combo]
04. This is in the vehicle vendor compound, on the left as you enter.
[HK$5,000 and Baseball Cap] [thugs]
05. Find the big Central Station building that's mid-way between the vehicle
vendor and Soho. You'll see a large building with billboards to the north-
east and you need to enter this block from the far side (north-east). Look
for the climb-able green tarps and work your way into the construction site.
The first lockbox in this area is in the southern-most part of the site, at
ground level, walled off by some blue tarps.
[HK$5,000]
06. The next lockbox is in the same construction site. You'll need to climb up
into the shell of a building, then out, then into another one and you'll
find the box on an upper floor there. (back-track and exit to the north if
you need to get back to your vehicle)
[HK$5,000]
07. The next few are in Soho so head west. This one is very slightly north of
the second "G" in Wang Fu Parking. It's on an elevated pedestrian area which
is most easily found by going to the T-junction in the south-east corner of
Soho and taking the steps up to the north-west. The lockbox is in the north-
east corner of a little plaza with a tree in the middle.
[HK$5,000 and Aspirazone Dress Suit Pants] [combo]
08. From the previous one head west over a travelator skybridge and you'll see
it on the left as you exit the bridge. It's roughly under the "P" on the
Wang Fu Parking label.
[HK$20,000] [combo]
09. This one's in the alley south of the K-Bar venue in Soho. Enter the club, go
down to the main floor, through the karaoke room next to the bar and follow
the corridor up and out. Climb the pile of crates and continue along the
rooftop freerunning route until you're about halfway along, due south of the
first "N" in Wang Fu Parking. The lockbox is in a corner there.
[HK$5,000 and Achète Leather Jacket]
10. This one's in a side-alley that runs along the west side of the police
compound at Tsim Shan Shan Alley in north-west Soho. You cannot scale the
wall so you'll need to access it from the south next the stacks of bricks.
[HK$5,000]
11. This is on the north side of the alley behind your Central safehouse (if you
have that unlocked). It's due north of the "ria" in Mong Memorial Overpass,
next to a pair of white garage doors.
[HK$5,000 and Counterfeit J.Jiggler Track Pants] [combo]
12. This lockbox can be found in the alley to the west of the massage parlour in
the Commercial District.
[HK$5,000] [thugs]
13. Check the map display for the clothing store to the north-east of the Mong
Memorial Overpass, then go to the building east of that one and the lockbox
is on the north-east end of that. (look for the red man minimap icon)
[HK$5,000] [thugs]
14. This is in a small underground loading bay, just north of the "Fi" in the
Wah Fi Storage label in east Central.
[HK$20,000] [combo]
15. From the previous one exit to the north-east and keep going that direction
into a small shopping arcade. The lockbox is on the left next to a green
Dragon Kick advertisement.
[HK$5,000]
16. Back on the map look for two square buildings next to the Drainage Outflow
Hub label in north-east Central. This lockbox is in the northern corner of
the larger one.
[HK$5,000 and Couronne Street V-Neck] [combo]
17. Go to the big round map feature north-east of Government House. There's a
bridal shop (from the wedding mission) on the east side and the lockbox is
just outside, at the rear, on the corner.
[HK$5,000] [thugs]
18. Just west of the big round feature is a little square one (due north of the
"H" in Government House). It's a seating area with moorings on either side
so it's a handy place to find a boat. You can also find a lockbox - it's in
the north-east corner between a set of four concrete supports.
[HK$10,000]
19. Continue west along the waterfront development and you'll see the red man
icon on the walkway by the water, due north of the "N" in Government House.
[HK$10,000] [thugs]
20. This is on a slightly elevated plaza, just north-east of the "House" in the
Government House map label.
[HK$5,000] [thugs]
21. This is on another elevated plaza, south of the first "N" in Government. It
is on a platform halfway up a long staircase onto a walkway/bridge.
[HK$20,000] [thugs] [combo]
22. Now head over to the hospital in south-west Central. In the far south-west
corner of the compound, south of the entrance, you'll find this lockbox.
[HK$5,000 and iKoze Kicks sneakers] [combo]
23. The next one is just the other side of the hospital building entrance. You
should see a health shrine and green vending machine. From there head north
(through a bush) to this lockbox.
[HK$5,000]
24. The next three are in nearby Victoria Park. This one is a little way north-
west of the "V" in Victoria - look for the red man icon again.
[HK$20,000] [thugs] [combo]
25. The second park one is east of there, north of the "P" in Victoria Park.
[HK$5,000 and Baseball Cap] [thugs] [combo]
26. The third park one is in the far north-west corner of the park, north of the
"T" in Hospital and west of the Government House label. There's a snack bar
building (with girls dancing outside) and the lockbox is behind it.
[HK$20,000] [combo]
27. Look for the large octagonal building to the north-west of the Business
District label. This lockbox is at ground-level at the western end of the
short southern side of this building.
[HK$10,000]
28. This is on the coast, next to a ramp into the sea. The best way to find it
is to go to the freeway in north-west Central at a point directly north of
the "T" in Victoria Park. There's a big red archway leading to a rocky trail
which you can follow to the ocean. The lockbox is on the left at the water.
[HK$2,100 and 9mm Pistol] [combo]
29. This box is on the other offshore gambling den which is to the north-west of
Central. Take a boat over there and you'll find the lockbox in the north-
east of the platform, behind a low wall near some gas cylinders. (wait until
you have the Riffraff Disposal favour available out there)
[HK$5,000 and Dress Suit Pants by Achète] [combo]
30. This last one is tricky even if you have the lockbox locations marked on
your minimap because the icon is permanently hidden behind a text label on
the map! It's at Victoria Peak (not Park), specifically right under the "E"
in Peak. You can't set a waypoint there for satnav either so just place one
as close as you can.
When you get there you'll need to head down the big staircases, across the
plaza, through the gate and take the steps on the right up to the walkway.
On the other side of the bridge you'll find the lockbox in the north-east
corner of the plaza overlooking the fountains, behind a purple litter bin.
[HK$5,000 and iKoze Sport Watch] [combo]
(save and reload to respawn back at a safehouse to save you the journey!)
[Opening every box in Central earns you the Central Scavenger trophy.]
Kennedy Town (Lockboxes)
ŻŻŻŻŻŻŻŻŻŻŻŻ
01. We'll start at Two Chin's estate in south-east Kennedy which you access in
the Bad Luck mission. If you return subsequently you'll recall that we get
in via the neighbours' building to the south of the main gate. The lockbox
is behind the guardhouse, just above the "W" in the Two Chin's House label.
[HK$5,000 and Couronne Puffy Vest]
02. The next three are all in the same block - the one south of "Complex" on the
Housing Complex label. The first one is near the south-east corner and you
will probably have to climb one or two walls to reach the red man icon. Then
follow around the west and north sides of the building to find the lockbox.
[HK$2,100 and 9mm Pistol] [thugs] [combo]
03. The next one is in the wide alley that runs to the south-east side of the
same block. You'll need to hop the fence to reach the lockbox.
[HK$10,000] [thugs]
04. The last one here is in the alley on the south-west side of the block, and
on the north side of the alley, directly south of the "G" in Housing. You'll
need to hop into someone's yard to reach it.
[HK$20,000] [combo]
05. This is at a major road junction, just south of the "S" in Sun Yat Housing.
[HK$5,000 and Aspirazone Buff Jacket] [thugs]
06. The next three are at the docks which you enter via the main gate near the
vehicle vendor. The first one is near the north-east corner of the compound,
just north-west of the "W" in Wong's Parking, at the top of a massive stack
of shipping containers.
[HK$5,000 and Cambria Pure] [combo]
07. This is on the next pier down from the one with the cockfighting ring.
[HK$5,000 and Hang+Sui Pilots sunglasses] [thugs]
08. The third and final docks lockbox is just north of the second "K" in Kennedy
Docks on top of a stack of containers. You'll need to climb the containers
to the west and then leap across.
[HK$5,000 and Awareness Band]
09. This one's behind a column under the freeway overpass, a couple of blocks
west (and south a little) from the apothecary store.
[HK$20,000] [thugs] [combo]
10. This one's in a corner behind the lockup where you deliver stolen armoured
cars, if you know that location. If not, look for the city block in south-
west Kennedy Town with two parallel rectangles with a line between them. The
rectangle in the north-east corner is the lockup and you can climb the wall
to get straight to it.
[HK$20,000] [combo]
11. Look for the block in south Kennedy with a circular feature, just north-west
of the cemetery. The lockbox is about three fifths of the way along the
south-west edge of this block.
[HK$5,000 and J.Jiggler Track Top] [nearby thugs]
12. Go to the cemetery (south east of Kennedy Town) and you'll find the lockbox
in the car park, to the right (east) side of the main building.
[HK$2,100] [combo]
13. The thugs here are hanging out at a small parking lot near the freeway on
the outskirts of south-west Kennedy Town. You should see the turning on the
left just before you reach the off-ramp as you drive from Aberdeen into
Kennedy. Alternatively go to the Kennedy Pier building (by the waterfront,
due west of the southern car park) and take the stairs up to the south.
[HK$20,000] [thugs] [combo]
14. The last two in KT are both in coastal sewer tunnels so you'll want to get a
boat for easier access. I found some fast ones at the little jetty to the
south-west of the Kennedy Pier building (see above).
The first one is at the Water Pollution Control Centre to the north of KT.
Approaching from the water you'll see that the freeway passes over three
stone archways and the tunnel is in the right-hand one.
[HK$20,000] [combo] [drug bust]
15. The final one for this district is on the south side of Kennedy, at the
Chiang Mai Sewer Interchange near the cockfighting place. Take your boat to
the tunnel entrance which is under the first "N" in Interchange. The lockbox
is in the north-west corner at the back.
[HK$10,000] [drug bust]
(keep your boat for the next bit...!)
Aberdeen (Lockboxes)
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01. Let's start with three more boaty ones. Check out Aberdeen Island on the map
and you'll see that it has a "flat bottom" to the south. Halfway along that
southern coast is a small beach with this lockbox on it.
[HK$2,100 and 9mm Pistol] [combo]
02. This is the last of the sewer tunnels. Sail along the coast to the Aberdeen
Sewage Outflow label east of Aberdeen Island. The entrance is tricky to spot
but it's about under the "S" in Sewage. The lockbox is in the north-west.
[HK$5,000 and Knock-Off J.Jiggler Jersey] [drug bust]
03. This one's on another little beach, north of the previous Aberdeen Sewage
Outflow tunnel, directly below the spot where the freeway bulges.
[HK$2,100 and 9mm Pistol] [nearby thugs] [combo]
04. Get back to dry land for the rest, starting on Aberdeen Island. There are
two here with this first one in the little harbour north-east of the parking
facility. It's on the roof of a big wooden boat directly north-east from the
pork bun vendor on the quay. Follow the jetties and climb onto the boat.
[HK$5,000 and Hang+Sui Pilots sunglasses] [combo]
05. Now drive over to the north-west section of the island's road loop, to the
south side of the U-bend there. You should see the red man minimap icon for
the thugs which makes it easier to find. They're on a raised plaza so you
will need to approach from the south.
[HK$2,100 and 9mm Pistol] [thugs] [combo]
06. Go to the far end of the little jetty south of the "M" in Fish Market for
this one and throw the dudes in the water.
[HK$2,100 and 9mm Pistol (again)] [thugs]
07. Go to the alley due north of the "L" in Yen Yen Foo Long Underpass and this
lockbox can be found to the left of a small staircase.
[HK$5,000 and J.Jiggler Track Pants] [nearby thugs] [combo]
08. This one's right by the waterside, due north of the initial "Y" in Yen Yen.
[HK$5,000] [thugs]
09. This one's on a sampan (I think - a wooden boat anyway) in the harbour, west
from the massage parlour and due south of the "W" in Warehouse. Cross the
jetties and neighbouring boats to get there.
[HK$5,000 and Fake iKoze Hoody] [thugs] [combo]
10. Go to the south-west corner of the road network to find the Aberdeen Pier
building - the lockbox is behind the big blue and white building directly to
the south of Aberdeen Pier. You'll need to use a pedestrian gate for access
and then hop onto the western roof via a dumpster. Head south towards a tyre
then turn left to find the lockbox.
[HK$10,000]
11. This one's in the Warehouse area, due south of the "U" in Warehouse. It's a
little tucked away, behind a fence under the freeway overpass, but if you
find the boat in the dry-dock just keep heading south from there.
[HK$5,000 and Couronne T-Shirt] [thugs]
12. Go to the Aberdeen apothecary shop, head south and go up either staircase up
into the housing project where you'll encounter the thugs.
[HK$20,000] [thugs]
13. Drive over to east Aberdeen and you'll find a convenience store south-east
of the parking facility. Just to the south-east of the shop is the freeway
on-ramp and the lockbox is right next to it.
[HK$5,000]
14. This is just south of the previous one - next to the freeway on-ramp that's
east of the Underpass and Fish Market labels.
[HK$5,000] [thugs]
15. The last lockbox is in a layby on the south side of the freeway between
Aberdeen and North Point, just south of the "A" in the Sewage Outflow label.
[HK$5,000] [thugs]
[Opening every box in both Kennedy Town and Aberdeen earns you another trophy.]
.-------------.----------------------------------------------------------------.
| Section 12d | Security Cameras s12d |
'-------------'----------------------------------------------------------------'
The surveillance cameras are introduced in Lead 2 of the Popstar police case
which is unmissable during the main story (see Section 06); you can then start
hunting for them. When you find a camera you have to trace the orange cable to
the control box and hack it (see Section 03h for notes on hacking). There are a
total of twenty-six cameras in the game.
The majority of the cameras are at drug bust sites which will be conveniently
marked on your map with pale blue shield icons. Including the camera in the drug
bust tutorial in the Popstar case, there are eighteen cameras at the drug bust
locations (see Section 07g for details of each).
You'll be required to hack a camera at Two Chin's mansion in south-east Kennedy
Town during the story mission Bad Luck (see Section 06) and another in southern
North Point during Not-Ping's dating side-mission (see Section 07c).
Tip: After finishing the dating side-mission Impress Not-Ping (see Section 07c)
the location of any nearby security cameras will be marked on your minimap!
The positions of the remaining six cameras are given below.
North Point (Security Cameras)
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o This one's a couple of blocks north of the Night Market. If you zoom in on the
map view until you can see the Kam Chuk Overpass you want to get yourself to
the area just south of the "K" in Chuk (it's Popstar's basketball court).
You'll need to look high for the camera - it's on the roofline of the building
to the east. Go around to the north side of that building and you'll find some
scaffolding (with green tarps) which you can climb. Scamper up to the rooftop
level then walk all the way past the camera to its control box tucked away in
the south-east corner of the roof.
o This one will take a bit of climbing too. Get to the front of the Golden Koi
restaurant, go south, then take the first road to the right and look out for
the green tarps at the entrance to the alley on the left.
Climb and leap your way through the bamboo scaffolding, continue past a few
barrels, vault over a railing and stop - the box will be on your left.
Central (Security Cameras)
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o Open your main map, scroll to north Central and zoom in until you can see the
Government House label. The camera is on a pedestrian bridge located just to
the north of the "R" in Government and the control box is under the bridge on
the opposite side to the camera.
o Go to the parking facility in south-west Central (near the hospital), head due
north and hop the wall into the park (but don't drop down any farther). You'll
find a little shack there and the box is on the park perimeter wall just to
the north-west of the hut.
Aberdeen (Security Camera)
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o The Aberdeen camera is in the warehouse sector in the north-west, specifically
under the second "E" in Warehouse on the map label. (If you have the martial
art club unlocked it's south-east of there.) The camera's mounted high on the
side of the overpass with the cable snaking to the building to the east.
Look to the north-east and you should spot a big pile of crates. Climb to the
very top of these then jump across to the south rooftop to access the box.
Kennedy Town (Security Camera)
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o Although this is counted as a Kennedy Town camera it's actually on Kennedy
Town Beach to the south. There's a large concrete promenade structure running
adjacent to the beach and the camera is prominently placed on a pole there
about a third of the way down from the north end of the beach.
Evidently the cable runs underground but the control box isn't too difficult
to find - just stand on the platform next to the camera pole and head east,
then south and you'll find the box on the corner of the low wall.
[Hacking every security camera earns you the Hong Kong Super Hacker trophy.]
.------------.-----------------------------------------------------------------.
| Section 13 | SAFEHOUSE UPGRADES s13 |
'------------'-----------------------------------------------------------------'
By the end of the story you'll have four safehouses, one in each district of the
map. You can buy furniture, decorations and other cosmetic additions from these
various people hidden around the game world (no map icons).
In the standard game there are four upgrades available for each safehouse but
further ones can be added through DLC (see next section). For example the Deep
Undercover Pack adds a CB radio and the Martial Arts Pack gives you a Wing Chun
training dummy (which you can use for a temporary combat buff).
These are all "just for fun" and not required for completion or trophies.
Here's a list of the standard sixteen upgrades and where to find the sellers. I
think it's safe to assume that these won't appear in any given district until
you own the safehouse there.
North Point (Safehouse Upgrades)
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o Pet Bird (HK$1,200)
In north-west Night Market, south-west of the clothing stall. Look for the
uncovered market stall with birdcages and green tablecloths.
o Brand New Bed (HK$5,000)
In north-east Night Market, directly opposite the clothing stall there.
o Air Conditioning (HK$4,620)
Halfway along the north side of the North Market area you'll find the seller
behind the electronics stall to the south-east of the chicken vendor.
o Massive Sound System (HK$9,550)
Find the noodle seller in the centre of the east side of the Night Market,
face his trolley then go down the alley you'll see to the left (going west).
Central (Safehouse Upgrades)
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o Coffee Table and Rug* (HK$7,200)
The seller is at the back of the dancefloor inside the K-Bar in Soho. Get to
the T-junction near the karaoke icon and the doors are on the south side.
o Dragon Tapestry (HK$3,000)
Go to the Couronne clothing store in north-east Central then head due south
from the shop, across the street and into the mall. Turn left when you reach
the circular floor motif and you'll see the guy in the corner.
(then turn to the right and you'll find a LOCKBOX too)
o Ancient Vase (HK$8,000)
Go the Government House label in north Central and use one of the stairs or
bridges to get to the walkways above street level. The seller is standing on
the west side of the grey square on the map that's immediately to the north-
west of the "G" on the Government label.
(there's also a SHRINE at the north-east corner of the same building)
o Sofa Set (HK$14,000)
The seller for this one is on the boardwalk in the north-east corner of the
main Hong Kong Island between Central and North Point. He's sheltering under a
set of blue canopies. If you zoom on the map you'll see the Boardwalk label
and he's just to the east of that.
(there's also a group of ruffians guarding a LOCKBOX to the west)
*"These will really tie your room together" - nice Big Lebowski reference! :)
Aberdeen (Safehouse Upgrades)
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o Awesome Pet Bird (HK$3,000)
You can buy this from the quayside market just north-west of the massage place
in Aberdeen docks
o Stolen Art (HK$5,200)
Run to the first stall at the west end of the quayside market, take one of the
red walkways south into the harbour and you'll find the seller behind the blue
and yellow house there.
o Giant Movie Poster (HK$250)
The seller is standing by the freeway exit, immediately south of the Warehouse
label on the map.
o Strange Idol (HK$12,000)
Go to the apothecary store in north-west Aberdeen, head due south from there
and take the second staircase on the left.
Kennedy Town (Safehouse Upgrades)
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o Idol of Guan Yu* (HK$4,000)
The seller can be found on the south side of the Kennedy Pier building which
is due west of the southern Kennedy Town parking facility and due south of the
martial arts club.
*Guan Yu served as a general at the end of the Han Dynasty of China. He is now
revered in Taoism and Chinese Buddhism.
o Hot Tub (HK$25,000)
You can buy this in north Kennedy at the Sun Yat Housing Complex (just under
the "-ing" on the Housing label). You'll need to go up the stairs to the area
with two pairs of payphones (it's the location for one of the drug busts).
o Plant Service in Your Place (HK$1,200)
From the previous one simply run south-west, hop the low wall and you'll find
her standing by a big metal gate to the west.
o Fish (HK$850)
Get to the vehicle vendor at Kennedy Docks, run north-west for about 6 seconds
and you'll find this chap on a platform by some crates.
.------------.-----------------------------------------------------------------.
| Section 14 | DOWNLOADABLE CONTENT s14 |
'------------'-----------------------------------------------------------------'
This appendix lists the DLC sets that've been released for Sleeepin' Daaawgz.
Since they generally appeared there first, I've given the release dates (and
prices) from the U.S. PSN Store for all the premium content.
This listing begins with the five pre-order bonus sets which were subsequently
released for sale in mid-November 2012, both individually (US$2.99 each) and
bundled together in the Dragon Master Pack (US$7.99).
Most DLC activates after completion of the Night Market Chase mission (when the
open world becomes available). Any new DLC will also become active when you load
an old save in which you had previously completed that mission.
The only DLC packs that give you additional PSN trophies are 'Nightmare in North
Point' and 'Year of the Snake' - these trophies are listed in Section 11b above.
Sleeping Dogs: Definitive Edition (PS4/Xbone/PC) comes bundled with all DLC
content on the disc apart from the 'Top Dog Silver' and 'Top Dog Gold' packs.
GSP Pack
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Bonus pack produced in conjunction with MMA star Georges St Pierre.
o GSP Outfits - allow Flying Punch move and increase grapple and throw damage
Availability: pre-order bonus at Best Buy (US)
pre-order bonus (Benelux countries)
limited edition game disc (Euro)
limited edition game disc (Australia & New Zealand)
PSN Store from 14 November 2012 (US$2.99)
Police Protection Pack
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A police-themed bonus pack. The items cannot be used outside the DLC mission!
o SWAT Cruiser - modified Wangan GSX sports-car with police livery and equipment
o SWAT Assault Rifle
o SWAT Outfit
o High Speed mission - very simple on-rails shooter with no story
o Cop XP bonus
Availability: pre-order bonus at GameStop (US)
pre-order bonus (Benelux countries)
limited edition game disc (Euro)
limited edition game disc (Australia & New Zealand)
PSN Store from 14 November 2012 (US$2.99)
The mission can be triggered from the waypoint in south-east North Point.
Martial Arts Pack
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The third standard pre-order bonus has a martial arts theme.
o Shaolin Warrior Outfit [melee damage buff]
o Wing Chun training dummy - safehouse decoration [gives combat buff]
o Shaolin Showdown mission - monk melee survival mode
o Triad XP bonus
Availability: pre-order bonus at Amazon.com (US)
pre-order bonus (Benelux countries)
standard edition pre-order bonus (France)
limited edition game disc (Australia & New Zealand)
PSN Store from 14 November 2012 (US$2.99)
The mission can be triggered from the waypoint at the North Point temple.
Deep Undercover Pack
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Another police bonus set.
o Plain-Clothes Detective Outfit [reduced Heat penalty]
o Undercover Police Ghost Car - modified Wangan GSX with discrete police kit
o CB radio for safehouse
Availability: pre-order bonus at Walmart (Canada)
PSN Store from 14 November 2012 (US$2.99)
Triad Enforcer Pack
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A triad-themed bonus set.
o Triad Enforcer outfit [Face gain and melee damage buffs]
o Triad Enforcer car - modified Taikai with custom art
o Death By A Thousand Cuts mission - triad melee survival mode
o Triad Highway mission - very simple on-rails shooter with no story
Availability: pre-order bonus on Steam
PSN Store from 14 November 2012 (US$2.99)
The missions can be triggered from the waypoints at the big warehouse in eastern
North Point and the pier building in north-east North Point respectively.
Retro Triad Pack
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80's content for the retro HK gangsta. B)
o Retro Triad Outfit [Retro Triad bonus = damage resist and Triad XP buff?]
o Fingerless Leather Gloves [+5% striking damage buff per glove]
o Retro Shaggy Hair [+5% Face XP buff]
o Snow Goggles [+5% Face XP buff]
o Airbrushed Dragon Armoured Van - modified Movit van with custom art and armour
Availability: PSN Store from 13 August 2012 (US$1.99)
Top Dog Silver Pack
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This is one of those unlock shortcut sets for impatient people.
o 5,500 Triad XP bonus
o 3,000 Cop XP bonus
o 3,000 Face XP bonus
Availability: PSN Store from 13 August 2012 (US$1.99)
The High-Roller Pack
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More shortcuts.
o Tuono sportscar (early access)
o High Roller outfit (early access)
o HK$200,000
Availability: PSN Store from 20 August 2012 (US$2.99)
The Red Envelope Pack
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Spend real money to get virtual money - yay! :6
o Adds twenty collectible envelopes across the map, each containing HK$50,000
Availability: PSN Store from 20 August 2012 (US$2.99)
Top Dog Gold Pack
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Shortcuts again.
o 8,250 Triad XP
o 4,500 Cop XP
o 4,500 Face XP
Availability: PSN Store from 20 August 2012 (US$2.99)
Community Gift Pack
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A selection of freebies from the good people at United Front Games.
o United Front Games Bisai - tuned Class C micro-car (available only in red)
o Official UFG-Branded T-Shirt
o Luchador wrestler mask*
Availability: PSN Store from 17 October 2012 (free)
*United Front Games explained: "[The luchador mask] is an important symbol here
at UFG. Our meeting rooms are named after Mexican wrestlers, it's on our company
logo and we have a luchador mask collection at our front door!"
Street-Racer Pack
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A racing-themed DLC set.
o Three new races (see below)
o Sting superbike - new Class A bike* (available in charcoal or white)
o Helmet with dragon artwork - replaces previous helmet worn when riding a bike
o Racing Jacket outfit [15% resistance to bullet damage]
Availability: PSN Store from 17 October 2012 (US$3.99) (earlier in Japan)
'Kamikaze' is a race for Class A cars along the twisting lanes of Victoria Peak
from Kennedy to Aberdeen, 'Harbor Run' is a speedboat race from Aberdeen via
Magazine Island to south-west Kennedy and 'Enduro' is a challenging endurance
race for Class A bikes that starts in North Point and passes through Central,
Victoria Peak, Kennedy Town and Aberdeen before finally finishing back in North
Point some five and a half minutes later.
*If you don't already own a Class A bike this will unlock Class A bike races.
Tactical Soldier Pack
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Military hardware that's ideal for discrete undercover policing!
o Assault rifle with grenade launcher - available at all owned safehouses
o Tactical Outfit [50% resistance to bullet damage]
Availability: PSN Store from 17 October 2012 (US$1.99)
Screen Legends Pack
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Two more cinema-inspired costumes.
o Lightning Warrior outfit with indestructible sword*
o Wing Chun Master outfit [gives extra time to perform melee counters]
Availability: PSN Store from 24 October 2012 (US$1.99)
*If you drop/lose the sword simply visit any safehouse to receive a replacement.
SWAT Pack
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Another police-oriented DLC set.
o SWAT outfit [improved damage resistance]
o Armoured SWAT truck - only available while playing this DLC
o Twenty emergency response scenarios:
- Armed Robberies (x9)
- Drug Runners (x7)
- Hostage Situations (x3)
- Wharf Smuggler (x1)
Availability: PSN Store from 24 October 2012 (US$3.99)
These mini-missions can be triggered by visiting the "Cop Jobs" waypoint at the
police station in east North Point. You'll then gain access to the SWAT outfit
and the police version of the Aggressor (the Knox security truck) and all twenty
starting points will be marked on your maps with dark orange waypoint icons.
Abandon the SWAT truck to exit the cop jobs (and warp back to the police station
where your original clothing will be restored).
For the Armed Robberies you'll need to drive to the store (where you'll receive
a pistol and two spare mags) and neutralise all the bad guys that are shooting
at you. Then, when prompted, pursue and arrest the last criminal as he flees -
press Circle to grapple and cuff him (killing him will fail the mission).
With Drug Runners you'll need to chase their car (in your slooow armoured truck)
and ram it until it stops, then defeat two criminals before chasing down the
last one (and arresting him as above).
To deal with a Hostage Situation you'll need to drive to the location (where a
generous two-minute timer starts) and report to the spotter who'll have a yellow
speech bubble. Then head to the sniping position marked in orange and use the
assault rifle (no sniper scope for you!) to eliminate the hostile. A headshot
gives a quick kill but the perp will be using the hostage as a human shield so
check you're popping the correct melon before you take the shot!
The one Wharf Smuggler scenario is a slightly longer sequence of cover-based
shooting at the usual quayside area in north-west Aberdeen.
Each cop job earns you Cop XP (so avoid property damage and civilian casualties
as usual to maximise gains) and HK$20,000. Completing all of them takes about an
hour and pays HK$400,000 in total.
Ghost Pig Pack
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Freebie hat-pack.
o Ghost Pig mask
o Dogeyes' black fedora
o Large straw hat
o Sheriff's hat
Availability: PSN Store from 30 October 2012 (free)
Nightmare in North Point Pack
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The first story-based DLC set for Sleeping Dogs, featuring Chinese vampires,
ghosts and demons - conveniently released just in time for Halloween!
o Seven story missions (see Section 15) plus minor side-content
o Story completion unlocks a hat for the main game!
o Five new stat awards and five new stat games
o Five PSN trophies (see Section 11b)
Availability: PSN Store from 30 October 2012 (US$6.99, originally US$4.99)
After installing this pack the game adds a new title screen where you can choose
between this or the standard game. This DLC pack is entirely self-contained - it
has its own main menu and separate save slots.
NB: The missions contain spoilers for the main story so play that first.
Dragon Master Pack
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Package including all five pre-order bonus DLC sets (see above for contents).
o Police Protection Pack
o Martial Arts Pack
o Deep Undercover Pack
o GSP Pack
o Triad Enforcer Pack
Availability: PSN Store from 14 November 2012 (US$7.99)
The Square Enix Character Pack
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Collection of skins and guns based on famous Squenix video-game characters.
o Agent 47's suit [reduced police attention] and silenced Silver Baller pistol
o Rico Rodriguez outfit [increased range for action hijack] and revolver
o Sarif Industries armour [33% resistance to bullet damage] and FR-27 rifle
(you'll recognise these from the Hitman, Just Cause and Deus Ex games)
Availability: PSN Store from 20 November (US$1.99) (released earlier in Europe)
Drunken Fist Pack
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Adds new techniques from a different martial arts school.
o Drunken Fist outfit [fill Face meter to enable Drunken Fist style]
Availability: PSN Store from 20 November 2012 (US$1.99)
With its fun new mo-capped moves, this is my favourite of the cheaper DLC sets.
Gangland Style Pack
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Gangster tattoo set.
o Yakuza [50% heat reduction]
o Russian Mafia* [30% firearm accuracy buff]
o Mongrel Mob** [40% melee damage buff]
Availability: PSN Store from 27 November 2012 (US$1.99)
*No doubt taking inspiration again from the movie 'Eastern Promises'.
**The Mongrel Mob is a Maori gang from New Zealand founded in the 60's.
Zodiac Tournament Pack
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Second story pack, based heavily on 1973 Bruce Lee classic 'Enter The Dragon'.
o Martial arts tournament on a new island (north-east of Central)
o Retro-styled cut-scenes and soundtrack
o Four mini-missions (see Section 15)
o Twelve new statue collectibles on the island (see Section 15)
o Muay Thai and MMA outfits [40% melee damage buff and new grappling moves]*
Availability: PSN Store from 19 December 2012 (US$4.99)
Despite being story-based DLC, there are no new trophies in this pack.
*Complete the DLC missions to unlock the outfits then collect all twelve statues
to unlock the special abilities.
Movie Masters Pack
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Another costumes pack giving various buffs.
o Lone Vigilante outfit [easier counters]
o Unknown Warrior outfit [+40% Face XP]
o Bronze Warrior outfit [-60% reduction to melee damage received]
Availability: PSN Store from 30 January 2013 (US$1.99)
Monkey King Pack
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Outfit, weapon and vehicle set based on a legendary Chinese character.
o Monkey King outfit [50% melee/grapple damage buff]
o Unbreakable magic staff that shrinks to the size of a needle when not in use
o Motorcycle with mystical cloud effect
Availability: PSN Store from 5 February 2013 (US$1.99) (earlier in Europe)
In October 2012 they ran a Facebook poll to determine which of two proposed DLC
sets would be made and released. The firefighter design was outvoted, with the
public favouring this concept based on the character of Sun Wukong - the Monkey
King - from the epic 16th century Chinese novel 'Journey to the West', probably
best known (certainly here in the UK) for the cult classic 70's TV adaptation
named Monkey (or popularly "Monkey Magic") or more recently for the 2010 video
game Enslaved: Odyssey to the West which was loosely inspired by the same text.
Law Enforcer Pack
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Police-themed set with two outfits, one weapon and five police vehicles.
o SWAT Tactical Uniform outfit [50% damage reduction]
o Crime Scene Investigator outfit [earn double Cop XP but zero Triad XP*]
o Retractable Baton weapon (only available with CSI outfit)
o SDU Armored Truck, HKPD Cruiser car, HKPD Motorcycle, HKPD Van and HKPD SUV
Availability: PSN Store from 12 February 2013 (US$1.99)
*It's already difficult to max-out your Triad XP so I wouldn't recommend wearing
this outfit while playing through story missions.
Wheels of Fury Pack
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Dr Tang provides Wei with the latest in gang warfare technology!
o DZS-90 supercar with unlockable upgrades and concealed mounted guns
o Five new mini-missions to unlock them (see Section 15)
Availability: PSN Store from 26 February 2013 (US$3.99)
This pack was incorrectly advertised as having twenty collectibles (to unlock
additional paint jobs for the car) and five new stat awards - it has neither.
Year of the Snake
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A standalone story expansion where Wei investigates a dangerous cult.
o New missions, jobs and favours set after the main story (see Section 15)
o New outfits for the main story mode with new abilities and non-lethal weapons
o Four PSN trophies (see Section 11b)
o Twenty evidence bag collectibles (see Section 11b)
o Five new stat awards (see Section 10)
Availability: PSN Store from 12 March 2013 (US$6.99)
.------------.-----------------------------------------------------------------.
| Section 15 | DLC WALKTHROUGHS s15 |
'------------'-----------------------------------------------------------------'
I've added this section to give basic walkthroughs and tips for any multi-part
downloadable content packs that get released, i.e. 'Nightmare in North Point',
'Zodiac Tournament', 'Wheels of Fury' and 'Year of the Snake'.
.------------------------.
( Nightmare in North Point )
'------------------------'
This is the first of two self-contained standalone expansions. You access it by
selecting it from the main Sleeping Dogs title screen.
o BIG TROUBLE*
A quick mission to set the scene and reprise the basic tutorials.
- chase after Not-Ping's abductor following the spectral footprints
(movement tutorial)
- defeat the hopping Jiang Shi vampires [after stunning one, tap O to kill it]
(melee tutorial)
- continue your pursuit through the crowded market and defeat another group
(you can use the brazier for an environment attack to "kill it with fire!")
- speak to the guy, follow the waypoint and defeat the last group
Reward: (none) Intel: Jiang Shi**
*An appropriate reference to the 1986 movie 'Big Trouble in Little China'.
**As in the main game, the intel notes can be read on your smartphone.
The next mission starts automatically after completing the first one.
o CHINESE MAGIC
Wei gets himself a handy power-up.
- following Salty's instructions, head over to the Golden Koi restaurant
- speak to Vincent in the dining room upstairs then exit through the kitchen
- encounter your first Yaoguai demon in the back alley
(you can't harm it at this stage so just tap Triangle to dodge its attacks)
- climb up to the rooftop when prompted and talk to Salty
- after a handy explanation from Vincent, drive south-east to the tea-shop
- defeat the Jiang Shi there
- talk to How Fat Lau who needs three ingredients to make his magic tea*
- for the Ghost Pepper get to the alley north of the Night Market
- follow the rooftop waypoint and pick the pepper from the plants you find
(defeat the lone vampire or just run away)
- for the Egg of the Albino Hen get over to the north-west car park
- speak to the shopkeeper and defeat the graffiti writers opposite
- talk to the guy again for your reward
- for the Antifreeze ingredient (yum!) drive down to the south vehicle store
- defeat the 18k Triads there...
(several have knives/cleavers/irons so be sure to always counter their attacks
and then maybe use their weapons against them)
- ...then deal with the large group of Jiang Shi that appears
(again you'll want to make good use of counters to defend yourself, you can
then stun and grab a vampire to dispatch it although there's also a range of
environment attacks available here if you want to mix things up a little; if
you have any Triads around I suggest you deal with them first)
- collect the antifreeze from the garage and return to the herbalist
- sample his magic tea and go back to the restaurant
- proceed through the building to the Yaoguai and its Jiang Shi buddies
(with the power of How Fat's special blend you can now charge your Face meter
by damaging and killing the Jiang Shi; once it's full and activated your hands
will glow and you can do damage to the demon mini-boss)
- defeat the demon and vampires
Reward: North Point Apartment Intel: Report - Hungry Ghosts
*http://tvtropes.org/pmwiki/pmwiki.php/Main/FetchQuest
Following the second mission you'll get some new map markers: a purple vortex
marks the location of a Yaoguai demon and a turquoise "favour" marker indicates
a person that needs to be rescued from vampires. These will continue to be added
to the map as you progress through the missions.
You can also start hunting for the ten hidden Hell Shrine collectibles now.
[Finding all Hell Shrines earns you the Hell Money trophy.]
o SMILEY CAT'S ARMY
Wei investigates Smiley Cat's activities by the harbour.
- head to the waypoint at the North Point waterfront
- defeat the 18k triads (unarmed this time)
- regroup with Salty and drive after the departing triad car
(maintain a decent speed and don't worry about getting spotted; if you lose
sight of your target use the minimap to check the route)
- defeat another group of triads then a small party of Jiang Shi
(these vampires will respawn indefinitely unless you kill them by throwing
them into the "energy source" - the big green wobbly thing in the centre of
the arena - this works like a normal environment attack so press O to grab a
Jiang Shi and then either tap O again near the energy source or hold X to run
them into it; however you might want to take advantage of this scenario to
farm vampire kills and vampire bite counters, both of which are required for
the new stat awards (which in turn contribute to the Cursed Gold trophy))
- defeat the Yaoguai demon and vampires
(you should have a peachwood sword appear after the previous fight - you can
use this to damage the demon even when your Face meter isn't full; you need to
kill fifteen demons with peachwood swords for one of the trophies)
You'll witness three familiar faces from the main story campaign who become
your targets for the next three missions.
Reward: (none) Intel: Peachwood Sword
At this stage you should now have a choice of the following two missions...
o CLEAN OUT THE RATS
Seek out a target at the southern quayside.
- drive down to the marked compound entrance in south-west North Point
- follow the waypoints and disarm the opponent to get his pistol
- proceed through a cover-based shooting section
- pursue your target into the boathouse and destroy the energy source
(this is another opportunity to farm kills on infinitely respawning vamps)
- finally finish off any remaining Jiang Shi and your first target
Reward: (none) Intel: Possession
o REVENGE x2
Search for another target to the east.
- get over to the big warehouse south of the Waterfront area
- enter the arena and defeat the triads
- follow your target into the warehouse
- destroy another energy source thing and defeat the vampires
- open the big metal shutters and follow your target
- defeat the Yaoguai and his vampire chums
(as before you'll need to damage and kill vampires to charge your Face meter
then once/while it's activated you can attack the demon)
- defeat your target (be ready to counter weapon attacks)
- finish him with an environment kill in the furnace
Reward: (none) Intel: Hell Money
o GHOSTS OF THE PAST
Track down your third and final target.
- drive over to the ever-popular Club Bam Bam in the north-west and enter
- defeat the dancefloor vampires to rescue the captured civilians
(you should get a sword spawn which you can use when you go upstairs shortly)
- continue into the toilets at the back and defeat the thugs there
- head upstairs to the VIP lounge
- defeat the mixed group of demon / vampires / thugs there
- speak to your final target
Reward: (none) Intel: Possessed Thugs
[Completing Ghosts Of The Past earns you the hidden Pet Cemetery trophy]
o SMILEY CAT
It's time for the showdown with your recent nemesis.
- go to the old temple for a suitably dramatic location for the showdown
- climb up the big stairs (stopping to help the monks if you want)
- shut down the energy source and defeat the remaining vampires
(there are several opportunities for environment attacks/kills in this area)
- defeat the martial monk possessed by Smiley
- defeat the Yaoguai and his vampire associates
- defeat Smiley Cat (using the usual anti-demon methods)
Reward: Jiang Shi hat (available in main campaign) Intel: Smiley Cat
[Completing Smiley Cat earns you the hidden I Can Haz Banishment trophy]
.-----------------.
( Zodiac Tournament )
'-----------------'
When you commence play after installing the DLC you'll receive a text message
from Inspector Teng informing you of "illegal fighting on [a] secret island"...
How can you resist?! Follow her instructions and head over to the orange fist
icon at the east end of Central to catch the ferry.
Activate the waypoint there and enjoy the vintage 70's movie intro. :) You'll
then arrive on a beach where some martial artists are practising.
(before you proceed, collect your first Fire Opal STATUE from the right (west)
end of the beach - there are twelve new zodiac statues to collect)
Head up the stairs towards the temple.
(take a quick detour at the first available stairs to the left and you'll find
your second STATUE in a small outhouse on your left, then continue past the hut,
under the arch and up the long curving stairs to the third STATUE, then return
to the main temple stairs and continue your ascent)
After being welcomed to the island by your enigmatic host you're invited to chat
with your rival combatants.
(follow the plaza south-east, over a square pond and through the east gate to
collect the fourth STATUE, then find your host at the top of the stairs and get
to the south-west corner of the temple where you'll see another STATUE)
After a little banter with the other competitors you can speak to your host and
you'll enter your first fight - the qualifying rounds.
(you can grab an opponent and use the central grill for an environment attack
which also temporarily activates the fire-pits around the arena - this can set
some of the other fighters on fire which is quite a time-saver!)
After winning three rounds of combat you have limited freedom to explore and you
can go to the orange mission waypoint when you want to continue.
o CLIFFHANGER
Your first tournament challenge.
- bust through the gate
(take the first right turn next to the two dudes to find the sixth STATUE)
- follow the trail to the waypoint on the broken bridge
- continue along the path on the other side
(watch out for pop-up spike traps on this trail - don't go too fast; also when
you see a straight section of kerb on the left side of the path you can drop
down and pick up the seventh STATUE)
- keep heading along the obvious cliffside route to another gate/fight
(this is a free-for-all fight with Karl Chu as a mini-boss; you can use the
spikes and gongs for environment attacks; once you've depleted his health you
will need to follow-up a counter with QTE's to defeat Karl)
After beating him you'll be warped back to the main temple plaza.
o HELPING HAND
Your second tournament challenge.
- wander over to the waypoint where the second gate is now unlocked
- follow a very similar rocky pathway to a beach
(grab STATUE number eight from the east end of the beach)
- accept Little Fu's offer of some delicious tea
- it's a trap! defeat the thugs that ambush you
- continue along the route as you start tripping from the dodgy tea
(when you're about 90 metres from the next waypoint you'll see one guy on the
right side of the track - there's an area behind him with the next STATUE)
- defeat George in a cage-fight on the next beach
(he's pretty tough and you'll need to use various QTE's to evade his attacks;
I found the most effective tech to use against him was my favourite Leg Break
- an early unlock from the Melee Training; if you can maintain a barrage of
attacks on him then he won't get a chance to hit you)
One of the other fighters advises you to seek a herbal antidote to the toxin.
(walk around the cage arena and check behind the big rocks at the east end of
the beach for the tenth STATUE)
- go to the jetty waypoint and hop on the boat
- drive along the coast to the next waypoint
(when you're about 70-80 metres from your objective you should notice the next
STATUE flashing on the beach to your right - you're free to collect this now)
- when you reach the waypoint get out and pick the flowers you need
The poison will be neutralized and you'll teleport back to the very first beach
where the ferry docked.
o LAST MAN STANDING
Your third and final tournament challenge.
- go to the very top of the stairs and enter the temple arena
- defeat several enemies in the large group
The spiked ceiling now starts to descend ominously...
- defeat the remaining competitors before the spikes reach you
(you can throw people into the big gear-wheels to slow the spikes but even
then you'll still have very little time to defeat all your rivals; there are
three sets of gears and you will probably need to use all of them - not only
will this buy you extra time but it also gives you three insta-kills to save
you further time; you cannot use all three gears in a row however, you need to
wait around fifteen seconds after each one! it's also worth noting that the
two larger opponents are "grapplers" so you cannot grab them)
o ENDGAME
The (rather brief) conclusion of your retro adventure.
- exit the arena and pursue the Tournament Master
(hold X to run and tap X to negotiate obstacles, especially the bridge!)
- defeat him and his cheeky Drunken style to complete the story
Reward: Muay Thai outfit
Mixed Martial Arts outfit
fire opal statues are now marked on your minimap
On completing the final mission you'll be delivered back to the dock in Central
where you originally caught the ferry. There will be a waypoint there which you
can use to return to the island where you can replay the DLC missions and pick
up any statues you missed.
Speaking of which, the final STATUE is on the first beach to the west of the
jetty where the ferry docked. You can take a boat there or just swim over from
the jetty (it takes just under a minute). The statue is at the back of the beach
at the end of the long rocky "corridor" you'll see on your minimap.
Collecting all twelve fire opal statues completes the new Statuesque stat award
but more importantly it also unlocks the special abilities of the Muay Thai and
MMA outfits - a 40% melee damage bonus and unique grappling moves.
.--------------.
( Wheels of Fury )
'--------------'
You can start the first mission of this pack at the orange car waypoint icon in
south Kennedy Town; you will then be prompted to head behind the garage building
to meet Dr Tang who you'll remember from some of the favours (see Section 07b).
The whole 'Wheels of Fury' DLC pack "revolves" (heh) around finding Dr Tang's
supercar prototype and the various parts you need to upgrade it. It's all pretty
trivial really but, for the sake of completeness, here's a quick walkthrough.
o MEET THE DZS-90
Find the car and get your first unlock.
- drive up to Victoria Peak as indicated and catch up with the convoy there
- keep action hijacking each car until you find one that doesn't explode!
- drive it back to Tang
Reward: DZS-90 ramming upgrade
You can now proceed to the next mission waypoint or abandon the car to return to
the campaign.
o NEW GLOW
Earn your next unlock.
- drive the DZS-90 to the orange mission marker in Kennedy Docks
- pursue the fleeing van and stop it
(hold X to charge your new car's EMP (electromagnetic pulse) device - when you
get a "throbbing" effect you can release X to fire it and immobilise cars)
- defeat the enemies in combat and collect the stolen parts
- escape the police (hint: you have a fast car with an EMP device!)
- drive back to Tang's garage
Reward: DZS-90 EMP upgrade
o CRUISE CONTROL
Two more unlocks here.
- head to the waypoint north of Kennedy Town
- use the guns to take out the hostile cars and bikes
(hold L1 to free-aim in any direction and R1 to shoot; when you empty all 200
rounds of a magazine the guns will automatically retract and reload; in dark
areas watch your minimap and aim at enemy headlights; between waves you can
release L1 to force a reload)
- kill the gangsters in the loading bay
- drive to the garage in south-east Central
Reward: DZS-90 turrets
DZS-90 speed upgrade
o TANG'S FREE RIDE
Earn the final vehicle upgrade.
- drive to meet Tang at the ferry terminal in north-west Central
- pursue the kidnappers and take out the escort vehicles (shoot or ram)
- EMP the target car and rescue Tang
Reward: DZS-90 steering upgrade
o WINNER TAKES ALL
Dr Tang arranges a comprehensive "field test" for the car.
- drive across Aberdeen to the race start
- beat the other drivers
(it's quite a short race so push for the lead and use any means necessary to
take out the other cars)
Reward: DZS-90 unlocked
The fully upgraded DZS-90 with gun turrets, boosted speed and ramming ability,
four-wheel steering and EMP capability is now available at any time from parking
garages across the map. If you drive it back to Tang's garage in south Kennedy
you can trigger 'Wheels of Fury' again and visit the orange map icons to replay
any of these mini-missions or undertake Cruise and Derby challenges in each of
the four districts.
In Cruise mode you have four minutes to cruise around the city under autopilot
and kill as many enemies (red minimap icons) as possible. Your high score can be
viewed under Rail Shooter Challenge in the Stat Games section of the Social Hub.
In a Derby event you have full control of the vehicle and your objective is to
destroy enemy vehicles on the streets. You can also view your Derby high score
under the Stat Games menu.
.-----------------.
( Year of the Snake )
'-----------------'
Like 'Nightmare in North Point', the 'Year of the Snake' expansion is a stand-
alone pack accessed from the main Sleeping Dogs title screen. Despite having a
police theme you do not earn Cop XP with this content.
The events take place after the main story and against the backdrop of the New
Year celebrations (hence the name). Wei has been put back on the street and in
uniform - I wonder if the HKPD has a policy on tattoos?!
You start with a budget of HK$25,000 which is more than enough for buying food
and for occasional hospital bills. Food stores and massage parlours are open to
your custom but clothing/vehicle vendors and your wardrobes are unavailable. If
you really want to earn some pocket-money you can trash parking meters as usual.
o END OF THE WORLD (mission)
Wei learns of the cultists' plot.
- chase after the suspect (follow the blue minimap markers) and arrest him
(press Circle to grapple him and again to handcuff him; with an "aggressive
target" you'll need to damage them with melee/stuns before you can cuff them)
- pursue and arrest the second suspect
(this time press Circle to grapple and again next to one of the rear doors to
put him in the police cruiser)
- pursue the third subject and arrest/subdue the group of baddies
(the game introduces the stun-gun mechanic here - after grappling with Circle
you can press Square to zap them)
(there is an EVIDENCE BAG in the south-west corner of this little plaza - see
trophy #60 in Section 11b for a full list of all twenty locations)
- investigate their car and drive it to the waypoint against a timer
- head over to the address of the registered owner in north Kennedy Docks
(since Wei's in uniform now, instead of jacking cars off the street he will
flash his badge and officially commandeer civilian vehicles)
- drive to the north-east corner of the dock area
(there's an EVIDENCE BAG on top of the middle stack of cargo containers here)
- pick the combination lock on the garage doors and visit each of the clues
- defeat the group of cultists
(there seems to be no penalty for using the knife one of them drops!)
Reward: HKPD Cruiser (car) Intel: Lucky Money
[Completing End Of The World earns you the hidden trophy Bomb Squad.]
After the first mission you'll have access to the Social Hub where you can view
the five new stat awards (see Section 10) and four new stat games.
You will continue from the police station in north-west Soho. As a uniformed
officer Wei can now freely take police vehicles for his own use, however you can
still "go rogue" and gain a wanted rating for killing civilians or cops.
(there's an EVIDENCE BAG in the far north-east corner of the police compound)
You can play main story missions (indicated with dark blue map waypoints) and
jobs (marked with pale blue shield icons). I've written all of these into this
walkthrough, doing all the jobs (and favours) as soon as they become available.
Look out for red enemy markers on the minimap - these indicate small groups of
thugs that you can zap and arrest to farm the stat award totals if you want.
o PLAZA PATROL (job)
- take any handy stairs up to the waypoint in the Soho plaza
- chase and subdue the pickpocket
o PUBLIC DISTURBANCE (job) - "Party Pooper"
- get to the waypoint in north-east Central and arrest the firecracker thugs
o INDECENT BEHAVIOUR (job) - "Urine Trouble"
- go to the waypoint in north-west Victoria Park and arrest the perp
o ILLUMINATION (mission)
Wei apprehends a dealer connected to the cult.
- go to the clothing store to get an undercover outfit
- drive over to the K-Bar in Soho and listen to the conversations
- when prompted speak to the dealer in the corridor
- pursue him outside and over the rooftops
- defeat the thugs (counter their knife attacks) then resume the rooftop chase
- bundle the dealer into a cruiser and drive him to the police HQ in Kennedy
- evade or otherwise overcome the hostile cars (hint: you'll have a gun)
Reward: (none) Intel: Apocalyptic Cults
You will now have access to three Bomb Threat missions back in Central - which
you can do in any order I think - and two favours nearby in Kennedy Town.
o PROTECT THE LION DANCER (favour)
- speak to the guy next to the stage in north Kennedy
- arrest/subdue the offenders
- speak to the guy again to complete the favour
o DELIVERY BOY (favour)
- speak to the man on the steps in west Kennedy
- deliver the payment to the Pork Bun Guy around the corner
o BOMB THREAT: SUSPICIOUS VEHICLES (mission)
Wei deals with a series of bomb threats over the next three missions.
- head over to the waypoint near the hospital in south-east Central
(there's an EVIDENCE BAG in the south-east corner of the hospital foyer)
- check the cars in the parking lot [press Triangle to try the doors]
- pursue the cultists' car on the convenient police motorcycle
(maintain your speed and use the sat-nav route on the minimap if necessary)
- perform an action hijack on the target vehicle [hold X, tap X]
- dump the car in the ocean before it explodes
(if you restart from the checkpoint you're given a generous timer)
(no reward and no intel)
o BOMB THREAT: POI (mission) (POI = "Person of Interest")
- go to the marker near Government House in Central
- find the bomber at the payphones and give chase through the traffic
- run away!
(no reward and no intel)
o BOMB THREAT: SHOPPING CENTER (mission)
- drive to the mall in east Central and arrest/defeat the group of cultists
(you can use the Dragon Kick machine to heal during the fight if you want)
- run quickly through the underground parking lot opposite to the bomb squad
(no reward and no intel)
o SUSPICIOUS VEHICLE (job) "Bomb in the Bay"
- investigate the car in east Central
- jack the car and dump it in the ocean
(you don't get a waypoint now so you need to find a coastal spot without a
railing; you can bail from the vehicle before or after it lands in the water
but if you bail after you'll need to swim away from the blast; don't worry if
you fail one of these jobs as they respawn fairly quickly in the same place)
o SUSPICIOUS VEHICLE (job) "Bombs Away"
- find the truck under the footbridge in west Central
- drive it into the ocean
(for this one I recommend heading to north-west Central - the big red gateway
north of the park has a path heading straight to the coast)
o TRANSIT SECURITY (mission)
More bombs - this time on the buses.
- head to the business district crime-scene and talk to the indicated officer
- take the police car (the one with the blue marker)
(use the siren as suggested to cut through the downtown traffic)
- find the first bus and defuse the bomb at the rear
(this uses the hacking interface - see Section 03h for a refresher)
- find the second bus and defuse the bomb at the rear
- drive down to the bus depot in north-east North Point
- looks for "clues" (like an obvious bunch of cultists behind a bus!)
- chase them and arrest/defeat them and their friends
Reward: HKPD Motorcycle Intel: (none)
o CEASE OPERATIONS (mission)
There's something fishy going on at the seafood warehouse. (sorry!)
- drive to the fishmarket waypoint under the bridge to Aberdeen Island
(the entrance is inside the porch on the right side)
- look for "clues" again (more obvious cultists in brightly-coloured pyjamas)
(there's an EVIDENCE BAG in one of the far corners on the south side)
- arrest/defeat the cultists
- continue through the warehouse, passing through three doors
(you'll need to lockpick the third one)
- arrest/defeat another group of cultists and lockpick another door
- arrest/defeat another group
- grab the bomb-maker in the next room and take him outside
- bundle him into the trunk of a (civilian) car and drive to Kennedy Town
- evade or defeat the pursuing vehicles (you magically have a pistol again)
(the quickest way to aim behind while driving is to hold the right-stick down
to look behind and *then* press L1 to start aiming)
Reward: (none) Intel: Wu Ping Incident
o HELP THE ROOKIE (favour)
- find the officer on the stairs in east Kennedy Town
- run after him and defeat the group of thugs
o LUCKY MONEY (favour)
- visit the spa in central Kennedy
- take the alley north-east to the elevated seating area and defeat the thugs
(there's an EVIDENCE BAG at the far southern end)
- return the money to the shopkeeper
o SUSPICIOUS VEHICLE (job) - "Bomb Be Gone"
- check out the Enterprise saloon in the south Kennedy parking lot
- drive it into the ocean
(if you head to the prominent Kennedy Pier building in south-west Kennedy Town
you'll find a handy ramp off the harbour behind it)
o PARK PATROL (job)
- get over to the small park in north Kennedy
- chase down the mugger and - eventually - defeat him and his buddies
o KNOWN CULTIST HIDEOUT (job) - "Cultish Ambush"
- drive down to the cemetery south of Kennedy Town
- arrest/defeat the cultists inside the main building
(continue through the building, up all the stairs and you'll find an EVIDENCE
BAG next to a small fountain on the left)
Reward: Cultist Uniform outfit (available in main campaign)
The outfit can be equipped from any of your wardrobes in the main Sleeping Dogs
story mode. It gives a buff to melee counters and also gives you the ability to
plant car-bombs - approach the rear of any car and press Triangle when prompted
then retreat to a safe distance and press R1 to detonate.
[Completing all jobs and favours earns you the trophy Hong Kong's Finest.]
o SDU: SOHO RIOTS (mission) (SDU = "Special Duties Unit")
Unsurprisingly this mission involves rioting in the Soho district.
- get to the waypoint near Soho in south Central
- lead the riot police into Soho and defeat/arrest the first group of rioters
(while using the baton you cannot cuff suspects)
- progress to the next waypoint
(gab a pork bun from the street vendor if you need one)
- arrest/defeat the next group then defeat further enemies for one minute
- collect the tear-gas grenade-launcher from the trunk of the police cruiser
(you use the normal gun controls: L2 aim, R2 fire, R1 reload and L1 cover; you
can also tap Square for melee attacks while carrying the launcher)
- continue to the next waypoint along the road
- use the tear-gas to suppress the crowd there
- head upstairs, over the travelator to the plaza and repeat
(if you're obsessive about completing the stat awards this is the time to get
the Gassed one - keep gassing the guys without gasmasks, you can score several
times off each one; once the crowd starts looking a bit sparse just use the
pause menu option to restart from the checkpoint and repeat until you have the
Gold award; also watch out for the big guys stealing your launcher off you!)
- defeat further enemies for one minute
Reward: (none) Intel: Ritual Cleaning
After your first SDU mission a further three will unlock simultaneously.
o SDU: NERVE GAS (mission)
- cruise over to the waypoint near the Impound Lot in south-east Central
- defeat the vehicular enemies in an on-rails shooter section
(use careful aim with the semi-auto shotgun and avoid shooting their van)
Reward: HKPD SUV Intel: Firecrackers
o SDU: DOCKYARD CONFRONTATION (mission)
- report to the waypoint at the Aberdeen harbour
- kill all the targets around the three dockside waypoints (you have an SMG)
(collect ammo from your victims, fill your Face meter to heal, check the map
for enemy locations and move closer if your shoots are ineffective)
(there's an EVIDENCE BAG on the covered roof of a large houseboat near the
centre of the harbour area but it's a pain to get to - you need to climb onto
the roof of a boat to the south-east then jump across three rooftops to get
over to the big houseboat with the collectible on it)
Reward: (none) Intel: Hair Washing
o SDU: PARK ASSAULT (mission)
- drive to the waypoint in west Central
- take out the hostile targets (you start with an assault rifle this time)
(use controlled bursts, go for headshots for quick kills and if you use your
car for cover watch out for it catching fire)
- defend your position for two minutes (just stay alive basically)
Reward: (none) Intel: Let The Year Out
o NEW YEAR'S EVE (mission)
It's the end of the year - and the end of this Sleeping Dogs epilogue.
- get to the waypoint near your apartment in Kennedy Town
- drive over to Aberdeen harbour
- defend the boat in an on-rails shooter segment
- kill the first group of cultists on the south casino barge
(go to the south-west corner and down the stairs for another EVIDENCE BAG - if
you grab this one now it'll save you the hassle of coming back later)
- replenish your ammo then take up position on the waypoint
- defeat the second wave that appear behind you then head inside
- arrest the master of the cult (who was barely even introduced previously)
Reward: Beat Cop outfit (available in main campaign) Intel: The Master
SDU Gear outfit (available in main campaign)
Tear-Gas Launcher (available in main campaign)
[Completing New Year's Eve earns you the hidden trophy Cult Master.]
The SDU outfit is essentially the same "SWAT Elite Armour" as the Super-SWAT
Tactical Uniform but without the anonymity of the helmet and facemask. It gives
you 50% damage protection and equips the tear-gas launcher.
Both new police outfits also allow you to use the stun-gun and handcuffs.
The locations of all the evidence bag collectibles will now be marked on your
minimap and the collectibles view of the pause map so you can easily pick up the
ones you missed (they're the ones marked with grey icons).
.------------.-----------------------------------------------------------------.
| Section 16 | CONTACT s16 |
'------------'-----------------------------------------------------------------'
I welcome feedback, corrections and contributions for this guide. Contributions
will usually be reworded but will always be fully credited to the submitter so
be sure to tell me the name you want me to use.
You can email me at barticle at hotmail.com - obviously changing the "at" to an
@ and removing the spaces. It would be helpful if you include "Sleeping Dogs"
somewhere in the subject line to get my attention.
.------------.-----------------------------------------------------------------.
| Section 17 | THANKS s17 |
'------------'-----------------------------------------------------------------'
I would like to thank the following:-
o United Front Games for making (and Square Enix for rescuing!) the game
o ThePatrick for his epic and inspirational Yakuza guides
o Boutchie23 for solving the mystery of the missing job
o Gyre Gimble for the Not-Ping and Ilyana dating info
o Joshua Carlson for the Scarface:TWIY info
o Xander45 for confirming three safehouse upgrade locations
o Ferry and PowerPyx for the open-world events hints and video (respectively)
o Edge Online for some of the development history
o shanjo, Sor Eddie, Rapaleeman, Karnon, SkynetAppleMac, blacklibra, SirFiddler,
casedawgz, Veeb, Takuru, moss81-brady12, FooFighters25, sunricer, AuspexAO,
MetrosexualVaan, SSJGrimReaper, CookieOmonster, zer0blivion, JustArtificial,
SpinelesS, DarqueDragon, FatMachismo, tpb50, datiggab, KoroshiyaZero, Eedrah,
Jack Frost, 8BitArtist, isarai and Grumpy Porter for helpful forum posts
o MegamanXfan21xx for the SWAT outfit info
o MegamanFan814 (another one!) and Chisoka for the Definitive Edition info
o xbox360achievements.org for leaking the achievements list one month early
o machinima, gamespot, c1berpunk, SHpower31, cvg, FunkMasterTobi, Giant Bomb and
especially gramTV and TheyCallMeDrac for handy pre-release gameplay footage
o Rooster Teeth for the hijack abuse clips :)
o GameCentral, Zero Punctuation and Extra Credits for their excellent output
o Marsen Jules, Loscil, Intrusion and Fingers In The Noise for super sounds
I will be happy to give credit and thanks to anyone who makes a contribution.
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/ / / // / / // / / / / // / / / / / GUIDE |
/ \/ // \/ // / / \_ / // \_ / \ / \________ o-----'
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--
Sleeping Dogs Guide
Copyright 2012-2014 James R. Barton
Initial version 1.00 completed 27 August 2012
Current version 1.09 completed 2 November 2014
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
This guide may be downloaded and printed for personal, private, non-commercial
use only. This work is subject to copyright. It may not be hosted online or
otherwise distributed publically or reproduced either in whole or in part
without the advance written consent of the author. Any violation would
constitute an infringement of copyright and is strictly prohibited.
I would encourage you to boycott the site cheatcodes.com which uses (steals)
game guides without the author's consent and then ignores removal requests.
The only websites with the author's consent to publish this guide are GameFAQs
(www.gamefaqs.com) and its affiliates (i.e. Gamespot).
If you find this file hosted on any other site I would be grateful if you would
inform me at the email address given at the top. Thanks!