Project Aftermath is the PAX10 winning Arcade RTS where you command up to four squads of soldiers in exciting battles in a retro-futuristic world. Equip your squads to suit your playing style, researching new items using the spoils of war; choosing from over 100 different weapons, armour, power-up augmentations and spell-like special...

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Project Aftermath is the PAX10 winning Arcade RTS where you command up to four squads of soldiers in exciting battles in a retro-futuristic world. Equip your squads to suit your playing style, researching new items using the spoils of war; choosing from over 100 different weapons, armour, power-up augmentations and spell-like special attacks.

Engage in hectic massed battles against hordes of enemies. Capture strategic locations, rescue hostages and slaughter indiscriminately! Explore the landscape to locate hidden treasures and uncover the secrets of both your enemy and the mysterious planet you find yourselves on. Replay missions using fewer soldiers and items to earn greater rewards.

Project Aftermath isn't the most beautiful game out there, but it does hold its own for a strategy game. While it's nothing like command and conquer or other RTS games, in the fact that you do not need to build up a base, but instead control several "heroes" which have a few units of their own. So you control these groups, giving them each orders.

Even though the units are simple, just single groups, there is an extra strategy element that makes this game unique. There are 4 different type of weapons and shields. Red, blue, green, and yellow. Each group can have a melee weapon and ranged weapon of a certain color. So a red gun with a blue melee, or whatever combination you'd like. The enemy and yourself have a shield of a certain color. That means that they are shielded to a certain extent to that weapon. So if a person has a blue shield, hit him with a green, red, or yellow weapon.

Heroes have special abilities too. These can either attack the enemy, make them more vulnerable, increase a group skill, or heal the group.

It's not the most polished game, but it is fun. I would characterize it somewhere around a simplified XCOM (original) thats real time instead of turn based.

Real time strategy. Controls feel clunky, you got minions that are not under full control, they will orbit your "hero" and attack on their own. Graphics look extremely outdated. Feels more like a tower defense than a rts.

This is a C&C game (Command and Conquer), not too polished, but it still has the charm, Definitely not worth the $10 price tag, if you want a good C&C game, get red alert 3, I did, and I found it a much more polished game, with better graphics, and better music. Only problem is that it's on origin, though I think it is also on Steam too. I got it during a humble bundle hosted by EA.