Rise of the Runelords

A forgotten evil stirs in the ancient land of Varisia. Dark magic once more thrums amid crumbling ruins, giants gather in titanic armies, cultists murder in the name of foul deities, and maniacal goblins plot a fiery end for the peaceful town of Sandpoint.

Active Characters.

Ragnar:
A human mercenary from Cheliax who wanted a quiet life in Sandpoint. It doesn’t look like he will get his wish.

Aldin Finliss Lem:
A half-elven embalmer with a curious interest in the macabre. One of the heroes of Sandpoint and brother to Shana Lem.

Mutsu Enmey:
A human brawler from Sandpoint. Worked as a bouncer at the White Deer before it burned down. Currently in a coma at the Sandpoint Cathedral.

Lara von Demantina:
A big game hunter who travelled to Sandpoint in hopes to catch The Sandpoint Devil. Currently being treated for burns at the Sandpoint Cathedral.

Trig Krolmnite:
A gnomish alchemist recently freed by the Heroes of Sandpoint. Got involved with Orik Vancaskerkin in Magnimar and followed him to Thistletop. When Trig voiced his concerns with Nualia’s plans for Sandpoint he was forced to drink a faulty Alchemist formula which transformed him into a horse. He was then given to Warchief Ripnugget who was too afraid of this talking horse to kill him, so as a temporary solution he was locked inside the stables.

Retired/Dead Characters

Jermaine Brond:
A human Inquisitor of Cayden Cailean. Sent with orders to help the heroes of Sandpoint in any way he can. Eaten by a firepelt cougar at Thistletop.

Rhogar the dwarf:
A dwarf Janderhoff’s Sky Citadel. Tragically killed when the White Deer burned to the ground.

Shana Lem:
A half-elf Ranger from the Sandpoint Hinterlands. Currently out hunting goblins with Sheala.