According to a recent post on the PlayStation Blog, Derek Yu and team are still hard at work on Spelunky 2, their follow-up to the extremely popular roguelike platformer, Spelunky. In short, the update reiterates that they're adding more variety to the game in the hopes of giving us all new ways to di-... er, interact with the levels.

The upcoming Spelunky 2, which was set to release later in 2019, has been delayed. According to the game’s developer, Derek Yu, the sequel to 2008’s Spelunky is requiring more time as “the density and detail of the game is demanding more time.” This may come as a shock to some, considering how simple Spelunky seems on the surface, but due to the few details that have come from Yu up to this point there is no way to know what components of the sequel will be getting the extra time.

The original Spelunky was a phenomenon that to this day is still one of the most played/talked about rogue-likes in modern gaming history. So, how do you follow that up? By doing more of the same and adding even more layers to it. Spelunky 2 was first announced during last year's PlayStation Expo, but earlier this week, we got our first confirmation of co-op and a preview of some of those new features in action.