Category: Video Games

Hello everyone! So I have some updates regarding the bullet hell game, Witchcraft and other things. First of all, for the bullet hell game, we finally have a name for it and it is Asterash! We got to this name because we were thinking how to called and as a joke we said to combine different words. So we got to this Asteroid + Flash = Asterash. Not a serious way to name a game I guess but sounds cool and keeps the feeling of the game! Also, another big update for Asterash, is that the game is almost complete. Two things left: the death screen and the whole OST. For the death screen, Kevin is working on it so we should have it soon. Meanwhile, for the OST, the two musicians are working on it and we already have two themes, only three left. Once we have this, we will be uploading it to Newgrounds! Now, for Witchcraft, Hugo […]

We finished our new game That Heavy Legacy. The game was made for the First Da Vinci Game Jam and it was made by Exequiel Blanco and me. The theme was Legacy and we had 72 hours to make a game based on it. The interesting thing about this one is that, once you finish your goverment, you can save your legacy and send it to another player to continue with it. I personally think the game ended very well, specially for being just two programmers. Also, please remember this game is a parody, don’t take it personal. Feel free to download it here.

Hello, everyone! So I am participating on a game jam! As some of you may know, I teach at Escuela Da Vinci as my stable job. A month ago we decided to organize a game jam with another professor and invite all the students to participate. The game jam started today at 00:00 AM and will continue till Sunday at 12:00 PM. So the theme was already announced and is Legacy. Any students, or professors, can participate (except that professors can’t participate for the prizes). So, about what I decided to do… I teamed up with the other professor that organize the jam and we are currently working on our game. We will not show much until it is done, which should be happening in less than three days! Anyway, we already showed up this screenshot: (Click on the image to see it) I hope to show you the game soon but please, take in mind none of us is […]

Hello, everyone! So loads of update for the projects. First, for the bullet hell game, we have new medals working with the Newgrounds API. Also, we added the last three new ultimate weapons. The ultimate of the Rockets, that will fire the homing rockets with a lot of small rockets, the ultimate of the cannon, that will add two more cannons for each side, and the ultimate of the machinegun, that will start heating if you keep pressed, making a lot of more damage but making you move slower. Secondly, we added a new special background. This background will be a solar flare that will difficult the vision of the player in small lapses of time. With this new addition, we keep adding variety to the game, which is always a great addition. Thirdly, we added a new useful feature that shows which weapons you have equipped right now. The main goal of this one is that will help you […]

Hello everyone! I have news about the bullet hell game and Witchcraft! First of all, for the bullet hell we have a lot of new features. We started working with the Newgrounds API so we have a highscore system working and tons of medals too. We plan to add a larger gameplay life to the game adding this two new features. Also, we have two new enemies. One of them is a ship that will spawn from the top and if you don’t kill it fast, it will fire a semi-circular wave of bullets. The other one, will be a new, and probably the last, set of enemies: the elite ships. This ships will behave similarly to the already existing enemies, and will have similar visuals except for a few changes, but will move faster, have more armor and fire a lot more than the ship it is based. Finally, we added menu screens, a preloader and changed some visuals […]