# Lizards:
T-Rex Antifighter Mines.
A T-Rex class battleship can choose to convert some of its torpedoes
into mines just before battle. These mines would explode into small
pieces of shrapnel and damage incoming fighters. Depending on the first
letter of the FC, 'Q' will convert a quarter of torpedoes, 'H' will
convert a half, 'T' will convert three fourths and 'A' will convert all
of them. If the first letter of the FC is not one of these letters,
no torpedoes will be converted. The more torps you use and the higher
the tech level, the more mines will be created. Strength of the torpedoes
can be adjusted in the JCONFIG program. This is done after movement, but
before combat; you must have primary enemy set to something (anything) or
kill mission for this ability to work. The formula for the percent of
fighters destroyed is
(FOURTH_ROOT (number_of_torps_used_squared times torp_tech_squared times
config_strength)) divided by 100
per enemy ship.
Use FCode "xyz" to use this ability, where x is Q, H, T, or A for quarter,
half, three quarters, and all torpedoes, y is "A" or "a",
and z is "F" or "f". The case variations of the last two characters
is to help avoid ships not fighting due to matching FCodes. For example,
QAf or Qaf or QAF or QaF will use 1/4 of torpedoes.
WARNING: the program does not detect if the ship is actually in combat.
Do not use xAF if you aren't sure you'll fight, or you will waste torpedoes.
Note: to avoid xAF working two turns in a row in case a player missed
his turn and forgot to reset the FCode, the ship has to be at warp factor
higher than 0 to use this ability. In the end of the turn, xAF will
reset warp factor to 0, so that to use it on the next turn, the player
will have to manually set the warp factor.
Note: the mines do not damage Lizard ships and fighters, as well as allied
ships and fighters.

That formula does not make a lot of sense (or I am misreading it).

Let's take 190MK8 torps used to kill fighters (the maximum):
(190^2 * 10^2 * 4)^(1/4) / 100 = 0.61 fighters per enemy ship...
Is the "divided by 100" supposed to be there?