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The spawns are the thing that is stopping me from playing this game regularly tbh, I can deal with bullshit guns like the akimbo FMGs, Striker and Type 95 because they're not that common in comparison to the bullshit that they call the 'spawn system'. What system? Spawn them as close to an enemy as possible? The revenge thing they've got going on is disgraceful, IW are awful

-------------------Life's a bitch and then you die, that's why we get high

If we lost a game on Black Ops we deserved to lose, lose a game on this shitheap of a game and it's because of the bullshit the game throws at you. Whether it's them spawning all over B when we're trying to clear them out or some spunkguzzler capping the flag in final stand. I swear half my losses in this game are because we spawned at A on Dome and had to cap two flags from the start, shit *bleep*ing game if no thought put in it at all, worst game ever made

-------------------Life's a bitch and then you die, that's why we get high

Ghost was gay but assassin not so much. You know that there are going to be UAVs called in against you. The thing I hate about assassin is the pro giving you immunity to counter UAVs so you can't actually counter UAVs and the only protection from assassin pro is to run it yourself. Although I don't think there are bigger spunkguzzlers than those who run blind eye pro, assassin pro and dead silence pro, gayest setup ever.

-------------------Life's a bitch and then you die, that's why we get high

In COD4, WAW and MW2 you had to trade out something legitimate to get good stealth, BO you did not. I'd say in MW3 the perk balance is the best ever, even with assassin being in the game, quickdraw and hardline are very good alternatives, blast shield and overkill not so much but at least they tried. In BO there was no need for a UAV counter, you had counter spy plane, SAM turret and anti-air launchers to defend against UAVs, ghost did not need to give you immunity to UAVs, it should've been more like blind eye tbh. And tbf I hated ghost as much as the next guy in BO but I whore out assassin a lot on MW3, have it on 6 out of 8 classes (I think). When I'm flanking I don't wanna show up on the radar because some guy going 4-34 got 4 kills and gets to see where I am, bullshit.

theQman I used flak jacket more than ghost but I played in a full party most of the time, I also ran counter spy plane. When you're shitting on some scrubs and they're just sitting in corners not playing the objective then I don't think I've seen a more frustrating, boring experience in my life.

-------------------Life's a bitch and then you die, that's why we get high

Unreal lag.Unreal spawns.Unreal luck with the lucky bastards constantly getting reapers, pavelows and all sorts of shit in care packages.More support.I stay in 6 v 6 dom and it's a semi enjoyable game.Oh and camp confirmed being in ground war, fuuuuuccckkkk off. If they put that shit in Black Ops II GW then I won't play it. It needs a modification to stop people playing like cocks

-------------------Life's a bitch and then you die, that's why we get high

Na PP90 is ridiculous, put rapid fire on it and it's unstoppable, *bleep*ing hate the gun so much. I've had a MOAB with it but that doesn't make it good. I swear the worse you are at the game the better everything becomes, my PP90 is inconsistent, they just pick me out at long range and take my head off like they're using a MW2 ACR

-------------------Life's a bitch and then you die, that's why we get high

It's actually so boring. Dunno how it's beneficial to sit in a low traffic area whilst you lose flags left, right and centre. Fair enough if you only play kill based game modes but even then you still ain't moving. Everyone *bleep*ing camps in TDM anyway

-------------------Life's a bitch and then you die, that's why we get high

I didn't mind it too much on Black Ops, whenever I want to play that I pretty much have to play solo, I think it's because I can control the spawns but I have not and will not touch MW3 without at least one friend, randoms are so *bleep*ing bad

-------------------Life's a bitch and then you die, that's why we get high

Yeah assassin is its own counter, if the pro version didn't give you immunity to counter UAV then when I use support I'd save them up and wait for the call but you can't do that because it will have *bleep* all effect so using assassin it is. Ghost on the other hand is just a straight up scrub perk

-------------------Life's a bitch and then you die, that's why we get high

the more I think about it, the less I mind that they didn't nerf the really good weapons. People said that there was no need to buff the AK or the FAD or the UMP, but really, they weren't buffing bad weapons, they were increasing the competitors to the best guns in the game.

In a sense i agree with you again PM-9. Nerfing in general has ruined MW3 for me. Those deciding what should and shouldnt be nerfed should be f***ing shot.

Like you said, see instead of nerfing weapons, why not buff other guns to match them ?

'Cause the Striker wasn't ridiculous at all. No. It wasn't a crutch for people who couldn't shotgun, not at all.

True that, hence why it was justifiably called a 'scrubby, cheap' weapon by myself

-------------------Life's a bitch and then you die, that's why we get high

I'm still unsure whether the community or the game is the problem. So I'm keeping the game to try again in a couple of months when the content is mostly delivered and they've done patches etc.

It's a little bit of both tbh, but I say the community more than anything.

I'm the other way around, the game gives people the tools to play like kunts. With a better game I think there's a finer line with who's a kunt and who's not but that margin is quite wide atm. When I play BF I don't see many straight up kunts on there, gun balance is good and there is no reward from camping, everyone plays the objective and that's the problem with COD atm, the developers give plenty of reward from playing like a kunt.

-------------------Life's a bitch and then you die, that's why we get high

I've been playing more MW2 than MW3 lately. MW2 is just simply better (360). I've only found a hacked lobby once and the rest of my games have been normal. Danger Close doesn't bother me and Commando doesn't bother me. Shitty connections and under powered weaponry bothers me, which is what MW3 has.

Commando and danger close did bother me despite other things but MW2 was a better game than MW3 by far. It certainly had it's issues but from MW3 I was expecting everything wrong with MW2 to be fixed, how naive of me. MW3 has everything that was wrong with MW2 plus some other shit thrown in. At least on MW2 you played on good maps and the connection and hit detection was something that I don't think could be bettered. Then you get to MW3 and the one thing that was right with MW2 they've made worse. Plus they managed to make a death streak make me rage more than painkiller and make the MW2 spawn system even worse. If I wanted somebody to make a game progressively worse than the prequel then Infinity Ward are the company that I'd approach. I just don't understand what goes through their heads when they think of the spawn system, dead man's hand amongst other shite.

-------------------Life's a bitch and then you die, that's why we get high