Conceptualizing 3D Horror Models in ZBrush

Knowing how to create scary creatures is a must in the film/game industry. You'll learn how to come up with creature ideas, sculpt/texture them, and finally shade and light them. Required software: ZBrush, Photoshop, Keyshot, Alien Skin Exposure X.

Course info

Level

Intermediate

Updated

May 23, 2016

Duration

4h 37m

Description

Horror is one of the most popular genres in the film/game industry. If you want to learn how to create models perfect for horror movies or games, this is the course for you! This course, Conceptualizing 3D Horror Models in ZBrush, will take you from the inspiration stage to the creation of the model using Zbrush, Keyshot, Photoshop and Alien Skin Exposure X. You will learn how to take inspiration from Lovecraft, Japanese horror, and other sources to create horror models. First, you'll see some references that will help you create a concept that deserves the 'horror' label. Next, you'll get into the actual business of sculpting, texturing, and coloring your concept character. Finally, you'll give life to the concept by utilizing lighting and shading techniques in Keyshot that will give you a fantastic render. By the end of this course, you'll be more experienced with the knowledge and tools you need to create horrifying creatures for your own projects. Required software: ZBrush, Photoshop, Keyshot, Alien Skin Exposure X.

Section Introduction Transcripts

Course OverviewHi everyone, my name is Fabrizio Bortolussi, and welcome to my course, Conceptualizing 3D Horror Models in ZBrush. I'm a freelance horror concept designer, working as a full freelancer for a broad range of clients. I started working with feature films, and then moving to horror video games, like Siren: Blood Curse, the cancelled Silent Hills, and many upcoming ones. This tutorial revolves around creating something that will scare you and inspire you to create horrifying designs. In this course, we're going to learn how to properly design a disturbing creature using ZBrush, KeyShot, alien skin exposure, and Photoshop. Some of the major topics we will cover include what's the meaning of fear, using a reference image to design something scary, sculpt a very detailed model from a basic geometry, create amazing textures and render auto-cinematic shot for client presentation. By the end of this course, you'll know how to properly design a horrible creature. Before beginning the course, be familiar with digital sculpting, digital texturing, shading, lighting, and post-production effects. I hope you'll join me on this journey to learn how to create a disturbing design with my course, Conceptualizing 3D Horror Models in ZBrush at Pluralsight.