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Our happy band of heroes were returning to Greenest, when the little town they remembered was not the same as when they left. Several buildings appeared to be on fire, there was chaos in the streets, and a dragon circling the keep. Concern for those they …

Once they were "safe" inside the temple of Chauntea, our heroes took a moment to take stock of the situation. The priest and acolytes were shaken, but unharmed. The priest, Eadyan Falconmoon offered healing to the heroes who saved him, but reminded them …

At the last minute, our heroes decided to not jump blindly into the hole from which they heard the alarmed shouts. Instead, they called back to them, attempting to bluff those below. Unfortunately, Tobin chose to use magic to mimic the voice of the half- …

Our heroes enjoyed an uneventful journey from the raider's camp caves back to Greenest. Mayor Nighthill greeted them and gave them instructions from Master Leosin to proceed to Elturest and meet with him a human paladin of Torm named Ontharr Frume. …

When we last left our heroes, they were prepared to depart with the trade caravan heading from Baldur's Gate to Waterdeep. Their cover as ale merchants was established and well-planned. En route, a wild red dragon swarm appeared and wiped them all out, …

When we last left the Rockbottom Brewing Company, they had just stopped at an inn on the road somewhere between Baldur's Gate and Waterdeep (actually between Baldur's Gate and Daggerford). There, they found three belligerent men who were more than they …

After gearing up to follow the cultists out of Waterdeep and discover where they were taking the purloined treasure, our heroes were approached by their old friend, [[Tom Haverford | Tom Haverford]]. He informed them that his employer requested a meeting …

As the PCs stared out of the tunnel into the swamp ahead, they heard voices speaking in Draconic. [[:tobindenalia | Tobin]] realized they were lizardfolk and crept up to eavesdrop. The lizardfolk were complaining about "frog-people" muscling in on their …

Using Zinianna's raven familiar, Nevermore, to scout the castle, our heroes decided to make their way around to the northwest tower. The plan was to scale the wall and sneak around, avoiding the patrols of lizard folk and bullywugs. It was a similar plan …

After a tense moment waiting for the vampire sentry to pass, our heroes decided to explore the upper courtyard in the opposite direction of her patrol. The central peak of the ice mountain around which the citadel was built loomed to their right, and a …