February 15, 2012

Cabal Episode 8 Patch Notes

After waiting for so long, the official patch notes is finally here! Cabal Episode 8, the game's upcoming patch, is loaded with features that will definitely amaze everyone. This is something that will truly revolutionize the action in one's MMORPG experience.

The Philippine server aims to release the patch by March so everyone better watch out for that!

Brace yourselves because this patch is loaded with new stuff, including the much-awaited Battle Mode 3, the DX dungeon Hazardous Valley, and more Mercenaries!

[ADDITIONS]

1. Added Battle Mode 3

A. Story

- Colony association started using
powerful alternative energy which far surpasses the 5th force, based on
the research journal of Sir Minesta, who had disappeared with a rumor
that he sold his soul to the Dark Lord. They made a training course for
qualified soldiers to acquire this powerful Battle Mode.

Higher skill of Battle Mode cannot be trained without the previous one

F. Added Quests related to Battle Mode 3

- Battle Mode 3 introduction quest:

- Battle Mode 3 daily quest:

- Quest Capsules of Battle Mode 3 quests:

- Drop location of Minesta Training Books

G. Synergy Effect

- a Synergy Effect will activate when the correct combo of Basic Attacks was followed

- All Synergy Effects are maintained for 8 seconds after Fatal Attack I is activated

- 3 Positive effects /6 Negative Effects can stack at a time

- When a same synergy is applied repeatedly, the effect will be amplified as 1.5 times per twice, 2 times per triple

cast twice in a row: 1.5times amplification

cast thrice in a row: 2 times amplification

Both positive and negative effect will be amplified equally

- Synergy Effect for each Battle Style:

2. Added New DX Dungeon 'Hazardous Valley'

A. Narrative

- The source of river which across the
dense jungle of Nevareth continent is named as Hazardous Valley, but no
one could unearth its exact location after many years. Let's explore the
legendary Hazardous Valley, and uncover the truth.

B. Details of Hazardous Valley

• After clearing the dungeon, 2 ~ 4 DPs will be given depending on its difficulty
• Introduction Quest: Celestial Tragedy

• No penalty upon dungeon clear failure

C. Location

• Green Despair (X:21, Y:248)

D. Entry Item

D. Drop Item

3. Added New Item

A. Added New Rings

• Quest of obtaining Killian‟s Ring: ‘Ring Sealed with the Power of Killian’

• The Quest item may be dropped without accepting the very quest, just as the Mergaheph's Ring

• A character can own only own one Killian's Ring, and cannot possess the Mergaheph's Ring at the same time

B. Added Accessory Bracelet

• Prideus' Bracelet is basically character binding, but tradable item may drop rarely
• Three options will be added in random among the nine options below

4. Added 'Change Appearance' system

A. Appearance System- change the appearance of equipment items for a certain period of time

- Changing appearance is applied via Core alchemist NPCs from each town
- The items which have changed appearance become character binding for the same period the appearance change applies

• For example, if a user changes the
appearance of an account-binding item with 3 days duration, it becomes
character-binding for 3 days. After this period is over, the item gets
restored, becoming account-binding again

C. Period of Changing Appearance
- different success rate and Alz required per each period

D. Restore Appearance
- Users can restore the appearance by the Core alchemist NPCs from each town
- Item becomes restored when the user restore it by NPC or the period is expired
- User should pay the required Alz (NPC shop price of the Material item)

5. Added Achievement and Title system

A. Added achievement system
- Users receive rewards by completing various achievements in the game
- Achievement score and title are rewarded once the user clear achievements

• Several rewards can be rewarded per one achievement

- The mission for achievement appears randomly, after playing the game for 30 minutes (once a day)

B. How to obtain achievement
- Clear each achievement requirement
- Various achievements can be obtained by playing quests, defeating monsters, etc.

• Users can check achievement missions and closed achievements from the Achievement UI

Achievement Information UI:

If users clear the mission of closed achievement, achievement will also open

C. Achievement Link
- Users can link achievements to the chat window by Ctrl + Right mouse clicking from 'Achievement' tab in the Achievement UI, just as linking items
- Closed achievements get opened if user clicks others' achievement link
- Maximum of 7 achievement links may be clicked per day

- Show the Rank(Normal/Named/Boss Monster of Dungeon) of monster when selected

• In case of Event Monster, it is classified by blue color and Rank Icon

9. Added Item slot at Agent Shop and Display of Slot Option

- Show the Slot and Slot Option of selected item when browsing item at Agent Shop

10. Added the Function of Equipment Comparison
- When user over the mouse point on the item in inventory, user can compare it with current equipment
- If user have more than 2 items with same type in inventory, user can compare it in order by clicking Shift button11. Added the function for withdrawing/storing bulk of items

• Alt + Left Click

12. Sell the Book for Transcender Attack Skill

- NPC Instructor sells the Skill Book for Transcender Attack Skill which was only dropped at Porta Inferno

- The Skill Book is same price with other Transcender rank skill book

13. Added the message hidden option when Buddy/Guild member logs in

- The message of Buddy/Guild member login are hidden when if user activates this function at Option Chatting Tab

- Default option: Unchecked status

14. Added remote Cash Shop

- Available to open Cash Shop at anywhere

- Shortcut Key: N (Open/Close)

- Unserviceable at Mission War

15. Added function to control transparency of each chat window and system message window

- Control the transparency of each chat window and system message window at Chatting Tab on Option menu

10. Reduced EXP rewards for the normal and scenario quests for characters below Lv. 10011. Changed not to display the daily quest to users that couldn’t meet the quest level requirements12. Changed the maximum critical rate which can be gained from rings from 30% to 32%