Transformers: Revenge of the Fallen Walkthrough & Strategy Guide

Don't let his small size fool you; Bee is very effective character. His vehicle mode is among the fastest, and his small size allows him to slip below the melee range of certain larger characters (as well as making him harder to shoot at). His secondary weapon has a lock-on ability, which makes him very accurate at long range, although spamming his missiles without lock-on can be very deadly at close range as well. His melee abilities aren't very impressive, but his EMP stun ability can leave enemies wide open to make up for it. Long-range hit and run tactics are a good way to go when fighting with Bumblebee.

Ironhide

This guy is a walking tank: Slow, powerful, and durable. With a long life bar, quick recovery and extremely powerful weapons, his only real weakness is his speed and limited range. His primary weapon is effectively a scattershot, which is deadly up close, and sustainable up to 20 or 30 yards, but falls apart at close range. His secondary is a grenade toss, which is likewise powerful but less accurate and ineffective at long range. His vehicle mode isn't terribly interesting, but it's the best way of getting in range sometimes. Once you get up close and personal, there's no stopping Ironhide.

Ratchet

One of the most balanced, well-rounded characters in the game. He's not terribly interesting to play has and doesn't have a lot of unique advantages, but his speedy recovery time and health regeneration make him hard to kill, and his use of both grenades and machine gun fire make him effective at all ranges, so he's a good character for beginners or just those who like to mix it up.

Breakaway

This Aerialbot is the Autobots' sniper character. In vehicle mode he's very fast, which helps to make up for his relatively slow recovery time and large size. As a sniper with a scoped function, he's most deadly at long range. If there's an enemy near the center of view, he will auto-target, as well, which makes him deadly against targets that aren't moving (common in single-player mode, less so in multi). His vehicle mode packs a punch, too, but is still less effective than he is in robot mode.

Optimus Prime

As the Autobots' leader, Prime is the most powerful of the lot. Defensively, he's impeccable, with a large life bar and extremely fast health regeneration, as well as a shield ability. Offensively, he can be very dangerous, but requires a bit more work. His secondary charge shot ability delivers a mean punch, but it can be more effective just spamming uncharged shots if you're looking for sustained damage and not a single tactical blow. This is especially true in Overdrive mode. His melee abilities are matchless, and this is often the best way to fight with Prime. His vehicle mode isn't so great, and this may constitute his biggest weakness.

Powered-Up Optimus

Available only in the final battle against the Fallen, this variation of Prime is by far the best character in the game. He plays mostly similar, except for his added flight ability at the expense of his classic vehicular form. The flight is actually not that useful, as his large size and modest speed leave him vulnerable. The bump up to his basic stats are more welcome.