Mountain

This post is from the now defunct website “A GameDev Plays…”, copied here for posterity

Be a God! Well, not much of a god. Be a minor deity of a pet floating
space mountain with very little you can do! That is a more accurate
description for Mountain. Or perhaps it
should just be called an ambient experience instead of a game?

After a short bit of drawing (presumably to seed the random number
generator) the player can view their new mountain, and that is largely
the game. You don’t do much, mainly watch your mountain as it slow
rotates through space, suffering various impacts and storms. I like the
honesty on the controls option screen, “No Controls”. Not quite true,
players can control the camera and make musical notes by hitting certain
keys (supposedly certain tunes initiate events). Otherwise you just
watch. Luckily it is quite pretty, often with
Turneresque lighting.
Perhaps it is a comment on “what is a game?” Or maybe just a pet
rock project. Mildly
entertaining, for a little bit.

Mountain is US$0.99 on the Steam
store for PC, Mac and Linux.
It has been bundled.