All comments

That trailer was epic; almost GTA trailer level epic. I was already going to buy this game, but this is the level of trailers they should have been putting out for it from the beginning if they really wanted to entice more customers into picking it up as well. Hope the TV spot turns out to be just as epic as this trailer. They may actually break 4 million units sold, if so.

Melmoth
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (2 Hours ago)

Melmoth
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (2 Hours ago)

Melmoth
@droezelke: This is a proper push, as in not just future tech, but for (partly) realtime raytracing that's being put out there in the near future. Both the API and the hardware (nvidia volta) (2 Hours ago)

droezelke
Now, it's just another tech demo. I mean, the Unreal 4 engine has amazing tech demo''s, but it hasn't been seen in any game. (2 Hours ago)

droezelke
@Melmoth: Yeah, we know that eventually real time graphics will look like that. It would be more exciting if it was possible today (2 Hours ago)