The Elder Scrolls Blades for iOS and Android Delayed to 2019

Elder Scroll: The blade release date has been pushed back to 2019. Bethesda announced the news of the delay on Twitter last week. The Elder Scroll: The Blade is a game playing a role for Android and iOS. E3 2018, Bethesda announced that it plans to bring it to other platforms such as Console and PC. No reason has been given for the delay. Previously, the game was shown in September during iPhone Xs, Xs Max and XR events. At that time it looked ridiculously polished and close to end.

Official reads a tweet from The Elder Scroll account, “The Elder Scroll: Blades for the iOS and Android devices will be released in early 2019.” “We are incredibly excited to play Blade for you and you can still sign up for initial access to PlayBlades.com.”

Elder Scroll: The blade is played with the first person perspective and it is specially designed with touch support for mobile and support for both Landscape or Portrait mode. The latest entry in the long-running Elder Scroll franchisee, Blade More Visceran Howard said that the console will use processing capabilities to provide console quality visuals to quality scenes. A gameplay trailer showed different areas from dark corridors to wide, open sunlight locations. Thanks to the iPhone Xs’ OLED display, details which usually go to Amis, are now brought to light such as surface textures like rocky caves or snowy grounds. Apart from this, light is enhanced along with the reflections of your character’s weapons. Howard also said that the audio for the speakers of the iPhone XS has been encouraged.

Elder Scroll: The blade trailer includes full scale processing, new depth of field effects, and 40 percent faster on previous generation iOS devices. It ended with teasing a dragon fight, back in the Elder Scroll series, the most popular game in Skyrim.

It is not the first stop at Bethesda to try to bring the Elder Scroll series to mobile platforms. Eventually, this brought Skirim into the Nintendo Switch, and before that its first attempt at handmade gaming was the Elder Scrolls PSP game called The Elder Scrolls Travels: The Oblivion, which was canceled midway in the development.