CB07

CB07: 78 cards

High Speed (Flash) - This spirit card may be summoned from your hand during Flash Timing. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

[LV2][LV3] (When Attacks/Blocks) By returning one opposing [LV1] Spirit to hand, this Spirit refreshes. After that, once per turn, put one core from the Void to your Life.

Flash - Accel: Cost 5 (Reductions: DDD) (This effect can be used from hand) Return opposing Spirits up to a total of 12000 BP to Hand. After this effect resolves, put this card faced-up in the Removed Zone.

[LV2][During Advent] (At the Start of Opponent's Attack Step) You may target one opposing Spirit/Ultimate. During this turn, that Spirit/Ultimate can't attack.

When using this card's "Change" effect on (Your Attack Step), you can also use cores other than Soul Core from the opposing Reserve to pay the cost. This effect can only be used once per turn.

Flash  Change: Cost 6 (Reductions: AAA)(This effect can be used from your hand) Send all cores from the opposing Spirit/Ultimate with the most core on it to the Reserve. After that effect resolves, either discard this card or replace one of your Cost 7 or more Purple-only Spirits with this card in refreshed condition. If the Spirit is currently battling, continue the battle.

Flash - You may reveal four cards from the top of your deck. Among them, one "Champion"/"Ultimate"/"Mega" Spirit card can be summoned by returning one Spirit that has exactly the same colours as that Spirit to the bottom of the deck, and pay one cost. Remaining cards are returned to the bottom of your Deck.

When this card is put from your Deck to the Trash, you can add it to your Hand. While this card is in your Removed Zone, you can change the "Without paying the cost" text of your "Digivolution"/"Super Digivolution" effects into "by paying one cost".

Flash - Accel: Cost 2 (God core)(This effect can be used from your hand) Reveal two cards from the top of your deck. Add every "Rookie"/"Champion"/"Ultimate"/"Mega" family card among them to your hand. Remaining cards are discarded. After this effect resolves, put this card face-up on your Removed Zone.

☼[ Burst: After Opposing Effects Increase the Opposing Hand]
Summon this card without paying the cost. Then, for each card the opponent added, discard one card from the top of the opposing deck. Also, you can set a Burst card from your hand.

[LV2][LV3][When attack] Discard one card from the top of the opposing deck.

☼[ Burst: After Opposing Effects Increase the Opposing Hand]
Summon this card without paying the cost. Then, for each card the opponent added, discard one card from the top of the opposing deck. Also, you can set a Burst card from your hand.

☼[ Burst: After Opposing Effects Increase the Opposing Hand]
Summon this card without paying the cost. Then, for each card the opponent added, discard one card from the top of the opposing deck. Also, you can set a Burst card from your hand.

☼[ Burst: After Opposing Effects Increase the Opposing Hand]
Summon this card without paying the cost. Then, for each card the opponent added, discard one card from the top of the opposing deck. Also, you can set a Burst card from your hand.

☼[ Burst: After Opposing Effects Increase the Opposing Hand]
Summon this card without paying the cost. Then, for each card the opponent added, discard one card from the top of the opposing deck. Also, you can set a Burst card from your hand.

☼[ Burst: After Opposing Effects Increase the Opposing Hand]
Summon this card without paying the cost. Then, for each card the opponent added, discard one card from the top of the opposing deck. Also, you can set a Burst card from your hand.

☼[ Burst: After Opposing Effects Increase the Opposing Hand]
Summon this card without paying the cost. Then, for each card the opponent added, discard one card from the top of the opposing deck. Also, you can set a Burst card from your hand.

Flash - During this turn, one opposing Spirit gets -3000 BP. Spirit that has its BP reduced to 0 by this effect is returned to the bottom of the deck. When the BP is not reduced to 0 by this effect, return this card to Hand.

When summoning a "Rookie" family card,,this card in your Removed Zone is treated as being on the field, and its Symbol is also treated as Red/Purple/Green/White/Blue.

Flash - Accel: Cost 2 (Reduction: K) (This effect can be used from your hand) Reveal five cards from the top of your deck. Add one "Tamer" family Nexus card and a "D-Ark" among them to your hand. Remaining cards are returned to the bottom of your deck in any order. After this effect resolves, put this card face-up on your Removed Zone.

Flash - Accel: Cost 3 (Reduction: K)(This effect can be used from your hand) Advent one "Mega" Spirit card from your hand, treating as Soul Core being sent to Trash. This effect can only be used once per turn, and can only be used in (Your Attack Step). After this effect resolves, put this card faced-up in your Removed Zone.

[LV2] Super Digivolution: Purple - (When Attacks) By returning this Spirit to your hand, you can summon a Purple Spirit card from the family "Ultimate" from your hand without paying the cost.

When this card is revealed from the deck by your "Guilmon" or sent to the Trash by the effect of your "Matsuda Takato," it can be added to your Hand. When you've done so, put one core from the Void to any Grandwalker Nexus you control.

Flash - Destroy an opposing one-symboled Spirit. When you destroy through this effect, until the next (Your Start Step) the opponent can't summon Cost 3/4/5 Spirit cards from their Hand.

Flash  Change: Cost 7 (Reductions: RRRK)(This effect can be used from your hand) Destroy any amount of opposing Spirits/Ultimates, up to a total of three symbols. After that effect resolves, either discard this card or replace one of your Cost 7 or more Red-only Spirits with this card in refreshed condition. If the Spirit is currently battling, continue the battle.

[LV2][LV3] (When Attacks) At the end of battle, for each three Spirit cards/Ultimate cards on the opposing Trash, send an opposing Life to the Reserve.

When your "Ruin Dragon" family Spirit is targeted by an opposing effect, by paying one cost to summon this card from your Hand, during this turn, that Spirit can't be destroyed or returned to the Hand/Deck by opposing effects.

[Brave condition: Ruin Dragon & Cost 3 or more]

[During Brave] (When Attacks) Discard the top card of the opposing deck. Destroy an opposing Spirit that shares a family with the discarded card.

Ruling: When your "Ruin Dragon" Spirits are to be returned to bottom of deck by the Burst effect of The DarkStones MachineBeastDeity Fenrik, this Brave in hand can be summoned before cards are returned. If this Brave isn't chosen to remain, after it's summoned, it will be returned to the bottom of deck.

[LV1][LV2][LV3] (When Summoned) You may reveal 5 cards from the top of your deck. Add a "Matsuda Takato," a "Ruin Dragon" family Spirit card and a ""Grani"" among them to your hand. Remaining cards are returned to the bottom of your deck in any order.

[LV2][LV3] Digivolution: Red - (Start Of Your Attack Step) By returning this spirit to your hand, summon a "Champion" family Red spirit card from your hand without paying the cost.

High Speed (Flash) - This spirit card may be summoned from your hand during Flash Timing. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

[Brave condition: Rookie/Champion/Ultimate/Mega]

[During Brave] (When Attacks) This Spirit cannot be blocked by opposing Spirits with BP equal or inferior to this Spirit's.

[LV1][LV2] All your "Ultimate"/"Mega" Spirits gain the following effect: "(When Attacks) Opposing Spirits/Ultimates must block if possible. At the end of a blocked battle, send one opposing Life to Reserve."

Flash - Accel: Cost 6 (Reductions: DDDS) (This effect can be used from your hand) Return an opposing Spirit to the bottom of the deck. Also, if it's (Your Attack Step), for each Cost of the returned Spirit, discard one card from the top of the opposing deck. After this effect resolves, put this card face-up on your Removed Zone. If you control an "Ultimate"/"Mega" family Spirit, before putting it on the Removed Zone, you can pay one cost to summon it.

[LV2][LV3] (When Attacks/Blocks) Once per turn, this Spirit refreshes.

This Nexus can only be affected by effects that specify "Grandwalker Nexus". Core can only be placed on this Nexus through the effect of "Core Charge" or effects that specify "Grandwalker Nexus", also, core on this Nexus can not be moved except by effects that specify "Grandwalker Nexus".

Core Charge: (White & Rookie/Champion/Ultimate/Mega)"
◆When you Summon/Advent a target Spirit, put one core from the void onto this Nexus.
◆When this Nexus is deployed, if you do not control a Nexus with the same card name as this card, send the top three cards of your deck to the trash. For each target card among them, place one core from the void onto this Nexus.

Grand Skill: 2 [LV1][LV2] Flash - (Send two cores from this nexus to the Void) During this turn, give one Spirit you control +3000 BP. Then, if that Spirit has at least 10000 BP, once per Spirit, refresh it.

Grand Field [LV2] When one of your "MegaGargomon" would leave the field due to the opponent, by putting three core from this Nexus to that Spirit, it remains on the field, refreshed.

[LV1][LV2][LV3] When you summon an "Ultimate" Spirit, draw one card from your deck. This effect can't be duplicated.

[LV2][LV3] Digivolution: Yellow - (Start Of Your Attack Step) By returning this Spirit to your hand, you can summon a Yellow Spirit card from the family "Champion" from your hand without paying the cost.

[LV3] Super Digivolution: Yellow - (When Attacks) By returning this Spirit to your hand, you can summon a Yellow Spirit card from the family "Ultimate" from your hand without paying the cost.

This Nexus can only be affected by effects that specify "Grandwalker Nexus". Core can only be placed on this Nexus through the effect of "Core Charge" or effects that specify "Grandwalker Nexus", also, core on this Nexus can not be moved except by effects that specify "Grandwalker Nexus".

Core Charge: (Yellow & Rookie/Champion/Ultimate/Mega)"
◆When you Summon/Advent a target Spirit, put one core from the void onto this Nexus.
◆When this Nexus is deployed, if you do not control a Nexus with the same card name as this card, send the top three cards of your deck to the trash. For each target card among them, place one core from the void onto this Nexus.

Grand Skill: 2 [LV1][LV2] Flash - (Send two cores from this nexus to the Void) During this turn, give one Spirit you control +3000 BP. Then, while it has at least 10000 BP, it can't be blocked by opposing [LV2]/[LV3] Spirits.

Grand Field [LV2] Flash - (Either Attack Step) By putting two cores from this Nexus to a "Sakuyamon," return one opposing [LV1] Spirit to the bottom of the deck.

While you have a "Rookie"/"Mega" family Spirit in your Trash, this set Burst is unaffected by opposing effects.

[ Burst: After Your Life Decreases ]
During this turn, ignoring the cost of Braves, the attacks of Cost 9 or lower Spirits can't reduce your Life. After that effect resolves, summon this card without paying the cost.

This Nexus can only be affected by effects that specify "Grandwalker Nexus". Core can only be placed on this Nexus through the effect of "Core Charge" or effects that specify "Grandwalker Nexus", also, core on this Nexus can not be moved except by effects that specify "Grandwalker Nexus".

Core Charge: (Red & Rookie/Champion/Ultimate/Mega) (Machine Dragon/Divine Spirit & Brave) "
◆When you Summon/Advent a target Spirit/Brave, put one core from the void onto this Nexus.
◆When this Nexus is deployed, if you do not control a Nexus with the same card name as this card, send the top three cards of your deck to the trash. For each target card among them, place one core from the void onto this Nexus.

Grand Skill: 2 [LV1][LV2] Flash - (Send two cores from this nexus to the Void) During this turn, give one Spirit you control +3000 BP. Then, if that Spirit has at least 10000 BP, you can draw a card.

Grand Field [LV2] Flash - (Your Attack Step) Once per turn, by putting five core from this Nexus to your "Gallantmon"-named Spirit, send up to two opposing Lives to the Reserve.

Ruling: If this Nexus' Grand Field can't decrease the opposing Life (e.g. prevention from Racing Pentan), the 5 cores are returned to this Nexus, and the Grand Field can't be activated again this turn. Upon declaration of the activation, it's treated as used.

While you have a "Ruin Dragon" family Spirit in your Trash, this set Burst is unaffected by opposing effects.

[ Burst: After Your Opponent activates a Spirit's (When Summoned/Advents) effect]
Destroy any amount of opposing Spirits up to a total of 15000 BP. Effects of Spirits destroyed by this effect do not activate. After that effect resolves, summon this card without paying the cost.

[LV2][LV3] (When Attacks) Destroy an opposing Spirit with BP equal or inferior to this Spirit's.

[LV2] (Either Attack Step) Every opposing Spirit can't attack/block unless your opponent sends one core from that Spirit to Trash. When you have [Apocalymon] in your tash, cores sent by this effect are to Void instead of Trash, except Soul Core.

When the opposing deck only has 20 cards or less, this card in your Hand is Cost 1.

[LV1][LV2][LV3] (Your Attack Step) When a Spirit you control is blocked, discard the top card of both player's decks. Then, you can pay one cost to summon a Cost 9 or less "Reaper"-named card from your Trash.

[LV2][LV3] (Either Attack Step) All your "Reaper"-named cards can't be destroyed by BP comparison and are treated as being on their highest Level.

[LV2][LV3] (Your Turn) When your "Reaper"-named Spirit "Deck Destruction" effect discards a Spirit card from the opposing deck, put two cores from the void to any of your Spirits; When a Brave card/Nexus card is discarded from the opposing deck, exhaust three opposing Spirits; when a Magic card is discarded from the opposing deck, destroy an opposing Cost 8 or less Spirit.

Main - Neither player can put core other than Soul Core to their Life, and cards on the Trash can't return to the deck. Also, opposing "Can't summon/Advent" effects do not activate. This card remains on the field, continuously activating its effect. At (Your End Step), if you don't control any "Rookie"/"Champion"/"Ultimate"/"Mega" family Spirit cards, discard this card.

[LV1][LV2][LV3] (When Summoned) You can reveal the top four cards of your deck. Add a "Makino Ruki" and a "Youkai"/"Deity" family Spirit card among them to your hand. Remaining cards are returned to the bottom of your deck in any order.

[LV2][LV3] Digivolution: Yellow - (Start Of Your Attack Step) By returning this spirit to your hand, summon a "Champion" family Yellow spirit card from your hand without paying the cost.

[LV1][LV2][LV3] (When Summoned) During this turn, every opposing Spirit gets -8000 BP. Then, every opposing Spirit with 0 BP returns to the bottom of the deck.

[LV2][LV3] (Your Attack Step) All your "Youkai"/"Deity" family Spirits gain the following effect: "Holy Life (When Attacks) When the opponent's life is decreased by this Spirit's Attack, put one core from the Void to your Life."

[LV1][LV2][LV3] (When Summoned) You can reveal the top four cards of your deck. Add a "Lee Jianlang" and a "Drifting Spirit/Android" family Spirit card among them to your hand. Remaining cards are returned to the bottom of your deck in any order.

[LV2][LV3] Digivolution: White - (Start Of Your Attack Step) By returning this spirit to your hand, summon a "Champion" family White spirit card from your hand without paying the cost.

[LV1][LV2][LV3] (When Advents) You can reveal 7 cards from the top of your deck. Summon any amount of Mega/God-King family Spirit cards among them, without paying the cost. Remaining cards are returned to the bottom of your deck, in any order.

[LV2][LV3] (When Attacks) For each Mega/God-King family Spirit you control, destroy an opposing 12000 BP or less Spirit/Ultimate.