Here is a planetary system database. Not everything is accurate,
or even remotely current. Some of the comments may suffer from cultural
bias :-)
A notation of PW means Prewar.
EDF evaluation is the ConFed estimate of how well the planetary
system can survive on its own. The second number is how important to the
EDF the system is. The higher the numbers, the better.
A side note: most governments try to entice trained and/or needed
personel to emigrate in their system. In quite a few systems, land grants,
privileges and technical support are offered. In some other systems, so
rumors say, emigration is not always of a volunteer nature.
NAME : Aakht
Data is : 1 year old
Population : 50,000 (65,000 PW)
Govt type : Partial autocraty
Allegiance : EDF
Type : 4th rate colony
Imports : About everything
Exports : Strategic or rare metals
Civil unrest : Discontent
EDF evaluation : 2 / 4
Aakht has no habitable planet and most of the population lives on
the Aakht-2 planetary base, where the ore is processed. Aakht-2 has no
atmosphere, and low gravity.
There are also several Zero-G structures troughout the system: for
the most part, those structures are there to assist mining operations.
While Aakht was not the target of ILR forces during the war, the
system has suffered from pirate and privateer raids: the authorities are
wary of unexpected ships jumping in-system. Ships are rarely raided, but
only because their captains hold a highly imprevisible schedule.
System defense is limited to a few aging ACVs and point defense.
The system is controlled rigidly by a council (not elected) that
supposedly represents Aakht-2 and the stations fairly. In effect, Aakht-2
representatives can impose their will, unless the stations present a united
front. The population does not generally like the doings of the council but
understands that Aakht must have a strong government to survive.
The citizens of Aakht are likely to want to leave the system if they
somehow can manage it. The council, however, can stop a citizen it judges
necessary to the good of the system from leaving, and usually does so.
Goods produced locally are cheap, and the metals there can be had
for a good price, but imported goods are extremely expensive.
The state controls the medias, but the journalists are not usually
censored. The private life of the citizen is, however, well respected, and
the population is hostile to intrusive security.
EDF personel are generally well accepted.
NAME : Uchtany
Data is : 3 months old
Population : 400,000 (600,000 PW)
Govt type : Anarcho-syndicalist
Allegiance : EDF
Type : 3rd rate colony
Imports : Finished products. Metals. Chemicals. Food.
Exports : Metals, light ground vehicles, some finished products.
Civil unrest : Some guerilla and terrorist activity.
EDF evaluation : 4 / 3
Uchtany has one habitable planet (Uchtany) that was, prewar, well
on its way to become a secondary colony. The ecology of the planet, while
habitable, is not yet sufficiently good for the colony to feed the entire
population.
There is not one government, but several dozens, each ruling a
specific area. While cooperation is generally good, when ressources get
scarce, tensions appear. Also, terrorists and guerilleros strikes worsen
an already bad situation. The terrorists like to strike at food warehouses,
often using incendiary mortar rounds. They also try to discourage traders
from trading in the system, but, so far, the diverse governments have always
presented a united front and paranoid security to space installations. The
populace also takes exception to threats to their food source.
The guerilla and terrorist movements are suspected to have been
started by the ILR before the war as a destabilizing measure. As often
happen with such movements, it lived on and on and on. Uchtany requested
EDF troops, but transport constraints and the general scarcity of line
soldiers has made it so that only a handful of Counter-insurgency specialists
and instructors were transferred.
The system boasted several space stations, and a half-finished
major refueling station, but the system was one of the initial targets of
the ILR in the opening moves of the war. Only one station survived intact,
and another one could be repaired, but all others are now derelict, and have
been scavenged of useful parts. The planet was also hard hit by ACV strikes
on most major cities.
Government control of the population and the medias varies widely,
but the diverse governments do not generally abuse of their power.
The dress code is usually stringent, with partial nakedness a public
offense. Danettis, be warned. Also, women may find that the males are
overprotective, and most of the population frowns at the notion of women in
uniforms.
Imported goods can be expensive, and food is strictly rationed.
Locally produced goods can be had for a good price, but finished products
are not always of the best make. Weapons are strictly controlled, and not
generally available to civilians except for single-shot or bolt-action
hunting rifles, or shotguns. Ammunition expenditure must be reported, and
all firearms have to be accounted for every six months.
EDF personnel are welcome, with the locals being annoyingly helpful,
trying too much to gain a good reputation and thus entice trained personel
to remain in-system once they retire. The diverse governments support this
by land grants, and technical support.
System defense is limited to old ACVs, with some Ekosiaki postwar
ACVs smuggled in-system. The systems even boasts a few interceptors, old
retrofitted ore-carriers. While there is a shortage of technicians, the
governments invest sizable ressources in maintaining their equipments: the
scars of the war are still fresh, and the horror stories of piracy have
convinced the government that a good defense was a must. The very rare cases
of piracy in the last five years were confined to shipping lanes. Also,
the DH270 sweeps the system when it passes in its yearly run.
There is a on-again, off-again plan to repair and finish the
refueling station in the hopes of making the system a minor space lane.
NAME : Zacht
Data is : 2 years old
Population : 1 million (1.1 million PW)
Govt type : Partial autocraty
Allegiance : Enchawah
Type : Secondary colony
Imports : Raw materials, chemicals, heavy industry, some finished
products, food, fertilizers, some luxury goods.
Exports : Finished products, light armament, CFC reactors.
Civil unrest : Population is content and supportive of the government.
EDF evaluation : 6 / 7
Zacht-4 (Upschask) and the second moon of Zacht-3 (Inek-Zacht) are
habitable worlds with Upschask having a comfortable atmosphere, but poor
ecology, while Inek-Zacht's atmosphere is barely breathable, but good for
some strains of food plants. Unfortunately, only Inek-Zacht's soils are
rich enough for plants to strive on unaided, and Inek-Zacht's surface is
mostly undrinkable water (98%).
The system currently produces enough food to feed the whole popu-
lation, but the Enchawah leaders of the colony are far-sighted and encou-
rage innovative solutions to augment and supplement food production: all
remember the failed (but not by much) attempt of the ILR to introduce a
destructive gene-tailored bacteria that would have attacked several strains
of plants.
The population is strongly pro-security, and strongly pro-gover-
nment, and law-abiding to boot. Use of deadly force against anything but
minor offenses, if resisting arrest, is a serious probability. Sentences
are heavy, with forced labor for major offenses. The death penalty for
grave crimes (such as sabotaging irreplaceable equipment). There are no
conventional jails: you either walk out free (with a stiff fine) or go
to a labor camp. Despite all this, the law agencies do their best to make
sure that only the guilty are penalized. Abusing the law is considered
a very serious offense.
The government controls almost every facet of life: it decides (by
giving choices) where one works and lives, what kind of education one gets,
and must give permission for marriages (usually granted). The government
also controls all industries of note, and very little is left to private
entrepreneurship. Not a fun world, unless you went to state schools...
While the ConFed does not like the Enchawah way of running things,
credit must be given to Enchawah for a staunch support during the war.
ConFed-Enchawah relations are usually good.
There is no specific dress code, except for work clothes that have
to be appropriate, and uniformed personel is of the spit and polish kind.
Compared to them, EDF personel, with their clean, but not usually pressed
uniform, look ragged. Enchawah uniforms are also more colorful and good
looking, while EDF uniforms are strictly utilitarian. As in most Enchawah
system, there is no sexual bias, and women have no problem assuming combat
duties.
EDF personel are welcome, but often looked at with a smile, and
sometimes received with a slightly haughty way.
The system boasts a few stations, along with one major refueling
station in orbit of Zacht-6. Needless to say, the refueling station is
defended tightly, and Inek-Zacht is a strongly restricted area (warning
is not always given before the weapons are fired). Trade is heavy with
about 5 heavy freighters a year (of course, nothing compared to pre-war
trade).
System defenses include aging but well maintained pre-war ACVs,
quite a few Ekosiaki ACVs (Ekosiak trades ACVs for ACV CFC reactors),
several purpose-made interceptors, and, at all times, two jump-capable
escort ships. The refueling station is often used by Enchawah and EDF
fleet units, so there sometimes are true warships in-system. It is
actually cheaper for the EDF to refuel at Zacht (Zacht is selling under
the production cost in the hopes of attracting EDF fleet units in-system).
All stations have *heavy* point defenses.
Despite all this, pirates and privateers sometimes try their luck
against shipping in the hopes of capturing CFC reactors. Oh! Did I
mention that almost a fourth of the CFC reactors in known space are produced
here?
NAME :
Data is :
Population :
Govt type :
Allegiance :
Imports :
Exports :
Civil unrest :
EDF evaluation :
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Data is :
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Allegiance :
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Data is :
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You may use this file for personal use. You may also redistribute
it provided that this message is there and no alterations have been made to
this file.
Albedo and Birthright are copyrighted by Steve Gallacci.
This file was written for use with my Albedo email game; elements in
it may very well diverge from the official storyline. As well, in this or
other files, certain elements may have been modified to suit my game.
This file may contain game-related information directed at my players
that make no sense to you: I unfortunately do not have the time to go over my
files and make the necessary corrections.
Louis Fillion
kamerym@cam.org (main address)
lfillion@buscom.ca (secondary address)
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