Join us on Twitter and IRC (#ludumdare on Afternet.org) for the Theme Announcement!

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

New Server: Welcome to the New (less expensive) Server! Find any problems? Report them here.

Seeing as a lot of you are having trouble with my LD35 game SHAPE.SHIFT() (because of its supposedly challenging difficulty), I’ve decided to put up a (WebGL build for the time being) slightly easier post-jam version that’s more forgiving in terms of distance between obstacles and the time needed to react to them but should still pose a challenge (Of course for rating purposes/bragging rights, the original “super hard” version is still available on the embed link on the main game page as well as on the itch.io and GameJolt pages).

In other news, my game currently has 59 votes and could probably do with some more:

Anyway, if you have yet to try out my game give it a play/rate by clicking here. You can also check out the post-mortem for the game by clicking here and to see my previous post on how to get a good score in my game (which mostly applies to the original version), click here.

Also, I’m looking for more games to play/rate so click here to submit your entry and I’ll get to it as soon as possible.

Remember the 8 games I made for Ld#26? Probably not. It was one of my crazy experiments. But it did lead me to implement some genres I’ve done too little. Like platformers. I decided to take one of them (Roof Escape) and turn it into a bigger game. It started as a tile engine test for my new HTML5/WebGL game framework (more about that in my “I’m in!” post), but after more than a week, it turned into a lot of fun (for me, at least).

The problem with endless runners is that you don’t always get to shoot. This game tries to remedy all that by adding a flamethrower and loads of things to shoot at! Just remember to use your triple jump! Soon to be released for browsers, Android, and Ouya: