Los Santos: Sweet

After a cut scene, you'll meet up with your brother Sweet, who wants to roll along with you. Get in his ride and roll to Idlewood, following the yellow marker. When you get to the spot, drive into the red marker and Sweet will demonstrate how to tag over enemy gang's signs. He'll tell you there are two more tags to hit, and they will appear as green dots on the map. Run over to them and tag over the top of them. One is on the front of the greenish building, and the other is in the alley behind the buildings, on one of the low walls.

You'll notice that there are 100 Tags total, and once you complete these two, a total of 3/100 will be done. For a complete list of tags, head to the Tags section of this guide.

Once you're done tagging get back into Sweet's car. Now it's time to head to Ballas' territory in East Los Santos. Sweet will drop you off. Tag the graffiti next to the large mural of the hottie. When you're done, cruise around the left side of the building. Take your first right into the alley. Here, you'll run into a couple of Ballas. Spray them in the face, and tag the graffiti.

The map will display the next tag location. Run over there and follow it to a red marker. When you arrive, you will be taught how to climb fences. Climb the low one, run down the alley and scale the taller fence. You'll find yourself behind a building. Use the dumpster to boost yourself up, then climb up to the roof. Head around to the front and tag the sign there to complete your sixth. When you're done, Sweet will roll up. Make your way to the car and get in. Follow the marker back to your neighborhood and return to Sweet's house to end the mission. You'll get $200 and some respect for completing it. You might want to go and save at this point.

Hook up with Ryder and head to one of the cars parked out front. Follow the yellow marker over to G-Dup's house and park on the red marker. The cut scene that unfolds shows one of your old homies all strung out on crack. This inspires you to clean up the 'hood. Head outside and seek out the first crack dealer you find (indicated by a red dot on the map).

As you roll up on him, a short cut scene will play where the dealer is trying to sell to one of your homies. Get out and follow the onscreen instructions to learn how to melee attack him. Put him in his place with a series of attacks, and watch another short scene. When it's over, grab the Bat and get back in your car. Head over to the yellow marker indicated on the map. Drive up to the red marker and get out.

Walk on to the yellow marker to go inside the Crack Den. Using your newly-acquired Louisville Slugger, go to town on the crack dealers inside. When they all fall, get back in your ride and cruise back to Sweet's house. This will complete the mission and earn you some respect.

It's time to get a little grub in your gut. Get in the car with the rest of your buddies and get rolling. Follow the yellow marker to the Cluckin' Bell drive-thru in Willowfield (Notice the tag on the side of the building? You'll want to come back for that). After a cut scene, you'll notice a rival gang's car nearby. You'll have to chase it down and stop it cold, before the fools inside can cap your homies.

Follow the car as it weaves through the streets, and make sure you don't get out in front of it. Ideally, you want to roll right next to it so your guys can spray shots into the car as you move down the street. Be careful on corners that you aren't going too fast and overshoot your mark. Be patient and take it slow, and soon you will force the Ballas out of their car. When you do, get out and equip your bat, and go to town killing those who are left. If possible, grab one of the weapons they drop to finish the job. Or, get in the car and run them over.

When they all die, you'll be prompted to get back into the car (if you aren't already). Do it and haul ass back to Sweet's house. Be careful, though… you might be dogged by other gang cars. If you take too much damage, your ride will catch fire and explode, and the mission will fail. Once you deliver the other homies to Sweet's house, you'll need to take Smoke to his. Finishing the mission will yield respect and $200.

Note: Right around this time, if you've been following the missions, you will get a cell call from Sweet, who tells you about the gym. This will be represented by a red dumbbell on the map. Cruise over there and go inside. Use the weight machines here to build up muscle and work toward your "gangsta physique." Select a machine and follow the onscreen directions to build your mass. Most of the equipment requires you to tap between alternating buttons. It's a good idea to put your controller flat and use index fingers to do this quickly. After several exercises, you will be unable to grow your muscles for the day.

It's time to get some guns, to help settle the score. Go out to the car and take Smoke to Emmet's house. As always, follow the yellow blip on the map and park on the red marker. A cut scene will play, showing Emmet's selection. Once it's done, you will have an opportunity to test out some of his firearms. Use the onscreen instructions to learn how to shoot.

Once you learn all the specifics of targeting, switch targets, manually aiming and shooting, get back into the car. You'll be told that you can visit Emmet's at any time to get new weapons. For now, follow the marker back to Smoke's house. Once you get there, you'll get a cell phone call from Sweet, who tells you to head over to Binco's to pick up some new threads. Drive over to the marker and head inside.

Move to the back of the shop and step on the red marker to be taken inside the dressing room. Since the whole point of this excursion is to get yourself some colors, pick out something green and be done with it. You don't have to stop with gear for your torso... you can get chains, watches, pants and lots more. Deck yourself out. Once you get some threads and step outside, the mission will be complete.

This is another mission where you'll play wheelman, so head outside and get in the ride. Follow the marker over to Balla territory (stop, as always, in the red marker). Your homies will warn you against stopping the car. If it screeches to a halt, so will your mission, so keep rolling.

Roll around the corner and follow the map to the first red marker. Once you get there, drive past slowly and look right to see how your homies are faring icing down the opposing gang. When they finish, go to the next block and hit the red marker there. Watch out for your car health... if it goes to zero, the mission will fail. So keep moving and just hunt down the red blips. Keep moving and icing fools. You can always go around the block.

Once you have finished killing fools around the block, head down near the bridge and ice those blips. When that's done, your warning level will go to two stars, and the cops will be on your case. Follow the yellow marker back to the 'hood and pilot your vehicle into the Pay N' Spray there. When the car is repainted, pilot it back to Sweet's house. You will receive money and respect for a mission well done. At this point, Ryder and Big Smoke'smissions also become available. For now, let's stick with Sweet.

Sweet and the boys are being held down and need some assistance. See that meter? That's Sweet's health. If it goes to zero, the mission fails. Quickly jack a car and get over to Emmet's if you need a piece. If not, cruise over to the red marker on the map.

Instead of getting out of your car, use it to run over all of the gang members you can. They will shoot at it, and it just may catch fire, but if it does dive out and make for the low wall across the street. From this position, crouch and target the thugs. Pop them (watch out for the guy on the stairs) until they drop. Don't stand and shoot for any reason, as that is an immediate prescription for death. Be patient, but work quickly. If you need to change vantage points, move forward to the car in the street, but remain crouched and shoot from this position.

When you kill everyone, Sweet will call on the cell phone. Jack a car (or get in the one you brought) and pick up Sweet and his lady. Another car will dog you, but just outrun it to get back to the hood. Try not to get into any big pile-ups, as this will result in your vehicle blowing up and your mission failing. Back in the hood, park in the red marker in front of Sweet's to succeed in the mission. Respect, as always will go up.

Upon arriving at Sweet's, you'll see him in an argument with your sister over her choice of boyfriends. In Sweet's mind, she's dating someone from the wrong end of town, and wants it to end immediately.

Once the cut scene is finished, jack a car and follow the yellow marker on the mini-map to find the garage he mentioned. Drive to the red marker and watch the cut scene. The guy you meet there will hook you up with a lowrider. Back it into the mod garage to learn about yet another fun thing you can do in San Andreas . By entering the mod garage, you can choose from the following set of options to modify your ride:

Paint Jobs

Colors

Roof

Front Bumper

Exhausts

Side Skirts

Wheels

Car Stereo

Hydraulics

Nitro

Choose your enhancements (some are very expensive, but you can return to hook them up) and leave the garage. When you do, it'll be time to drive across town to the lowrider meeting that's about to unfold. As per usual, follow the blip on the mini-map in order to get there.Once you arrive, park on the red dot and someone will approach and ask you to bet on your lowriding skills. Wager whatever amount you feel comfortable with. Unless you are really confident, the $50 is probably the best.

The idea here is similar to Parappa, or OG Loc's first mission, if you've played that. The idea is to tweak the right analog in the direction indicated as the string of icons scrolls through the indicator circle. Do it in time to the music and work into a rhythm for best effect. If you're having problems with the timing, try waiting a split-second after each beat to do your move.

You are competing against another lowrider, so your two scores will be tracked on the right side of the screen. All you need to do is edge him out points wise, and the challenge will be complete. Afterwards, you'll meet your sister's new guy, and his homies. They like you about as much as you like them... which is not much. That's it for Sweet's missions (for now), and Cesar's missions (marked with a CV) will now we available.

Note: Shortly after this mission, you should get a call from Cesar, telling you about illegal street races going down around the city.

Once you get a cell call from Sweet telling you to head over to Ammu-Nation, his name will pop back on the map, and more missions will be available. Head over to the S on the map... this is Ammu-Nation. Get out of your car and step on the red marker to trigger a cut scene.

During the cut scene, you will be shown Glen Park... Ballas territory. The object is to eliminate the gang and take over their turf. Head into Ammu-Nation to outfit yourself with weapons. This location has the following goods:

Pistols: 9mm: $200, Silenced 9mm: $600

Micro SMGs: Tec 9: $300, Micro SMGs: $500

Shotguns: Shotgun: $600, Sawn-off Shotgun: $800

Thrown: Grenades: $300

Armor: Body Armor: $200

SMG: SMG: $2000

Grab something cheap but good like the Tec 9 (unless you already have a decent weapon), and leave the store. Once you get outside, drive toward the green icon on the map. This will lead you to Ballas territory, which is marked in purple. Get out of your car and start spraying gang members. This will provoke a gang war, and Ballas will start coming out of the woodwork. Every gang war has three waves of attackers, and you will be told you survived the wave once it is complete. After each wave, be sure to pick up any weapons and money the rival gangs drop.

In this particular war, you'll want to stick near some cover (like the rock in the weeds) and wait for the Ballas to approach, and cut them down as they do. Always remember to crouch when shooting, as it improves your accuracy and makes you harder to hit.

Once you survive three waves, you will control the territory. It is now yours on the map, and appears green. Your own gang member will now be seen in the area... but it won't remain yours forever. Rival gangs will constantly try to take your turf over, and when they do, it will flash red and an icon will appear. Controlling turf also leads to money and respect. The cash will appear in Grove Street, so head back there to collect.

For the mean time, though, you have other business to attend to. Your attack flushes out a baddie (indicated by a red marker). Target and kill him to end the mission and earn the required respect.

Sweet's back in his old location in the hood, so get over there and see what's crackin'. Make sure you go between 9:00 and 17:00, though, or no dice. Sweet proposes that you take down some of the Ballas at a funeral for one of your fallen homies. Before you get started, follow the onscreen instructions to recruit some members to your team. To do this, target a homie, and press UP on the D-Pad. When you have recruited both bangers, get into your car and wait for your new recruits to join you.

You have a limited amount of time to complete this challenge, so get rolling over to the marker! When you get to the destination, go over the wall and move toward Sweet to trigger a cut scene. It will explain how to instruct your homies. When you regain control, it will be your task to kill Kane, the leader of the group. He will be indicated by a red dot on the map, and a floating red marker otherwise. Blast through the first couple waves of thugs and pursue Kane to the back of the cemetery. As always, use cover and crouch to be more accurate. Kane is wearing armor, so make sure you unload into him... a small machine gun works well to stop him in his tracks quickly.

Once you whack Kane, go to the blue marker and get in Sweet's car. You'll have a two-star wanted level going, so you'll want to get to a Pay-N-Spray, or drive through a bribe (like the one indicated in the pic above) to drop your police escort. Otherwise, just navigate to the hood and park in the red marker to finish the mission. After this mission, if Sweet's icon disappears, just finish everything you haven't done in Loas Santos and return with the big S comes back.

Note: Now that you know how to recruit gang members for action, use this to your advantage when trying to secure enemy territory. Grab a group of homies, start a gang war, and take sh*t over!

Sweet's back again, and he has a plan. He wants all the families to get together, uniting to get crack off the streets. Go outside, get in the car and take your crew to the motel, following the yellow blip on the map as always. After the cut scene, the LSPD will be on your ass, and your homies run away! It's up to you to rescue Sweet, who is inside the motel. There is a vending machine in the lobby, should you get dinged up. You can buy refreshments here, and they will have a healing effect.

Move up the stairs and pop any SWAT guys who get in your path. As you move to the upstairs hallway, a couple will drop through the skylight. Cycle through them quickly and drop 'em all. Move down the hall and take down the cops who crash through the ceiling. Swing around and nail those down the hallway. Scale the stairs here to get some needed Body Armor. Move down the hallway you just cleared, crouching behind the cart to fire on officers in the next area.

Move into the stairwell area and spray down those on the ground, and the officers on the catwalk above. Kill the cops in the next hallway and move to the blue blip to rendezvous with Sweet. After exchanging pleasantries, it's off to the rooftop, where you'll be confronted with a police chopper. Target the police hanging off it shooting at you and take that chopper down. As always, move quickly through the targets and use your AK, which has the most power and reach.

When the chopper goes down, follow Sweet to the street, where you'll meet up with Smoke and Ryder. Now it's another on-rails shooting portion. You'll have to smoke the cops chasing you in cars. Listen to the commands that your homies yell out and swing to eliminate the risk where they say it is.

As with the other missions of this sort, shoot at the gunner first, then the driver... but don't stop shooting for anything. Just keep that button depressed and keep blasting! The longer you let a car or bike stay around, the more damage your own vehicle will take. If vehicle health drops to zero, the mission will fail. The chase goes all over the city, but stay sharp, watch the radar and never stop shooting, and you'll be fine. After the concluding cut scene, the mission will end. Head back for another Sweet mission.

After a seriously inspired speech from Sweet, in which he officially welcomes you back to the fold, he tells everyone to meet downtown, so you can roll on the Ballas once and for all. As you're making your way outside, though, you get a call from Cesar... he needs to show you something in a hurry. Get in a car and roll over to his location in Little Mexico. Get in the car when you arrive. What you see is absolutely unbelievable... and a major twist in the story.

Sweet is in danger... and you need to get to him as soon as possible. Watch his life meter on the right side of the screen and hightail it over to the yellow marker on the mini-map. When you get to where you're going, you'll see a huge battle raging. Drive over as many Ballas as possible, then park in the red marker near Sweet.

From this position, crouch behind the circle of cars and take down the rest of the collected Ballas. After you gun down the first wave, reinforcements will appear. It's the same story this time--stay behind cover as you shoot at the targets. If you can't kill a guy from one side of the car, switch to the other for a better angle. In between waves, run out and collect guns if you need them.

The third wave is a group of Ballas in a car. They will circle around you and fire on you drive-by style, so don't get outside the protective circle. Wait for them to stop and get out then pepper them with fire from your machine gun. It's the same idea here--don't expose yourself, roll away from danger, and kill all of the targets. When they all drop, sit back and watch the cut scene (we won't spoil it here)... and you'll find yourself dropped off in the middle of nowhere. Head to the marker in the Countryside (Tenpenny's mission) town of Angel Pine to trigger the next mission... and be sure to save.

Note: It's a good idea to swing by Ammu-Nation and snag some AK-47s for this mission. Be sure to load up on Body Armor as well.

When you return to Sweet's place, you see him tempted by the caine. That's the final straw--time to clean the hood up once and for all. Go outside, recruit a couple Grove gangsters, get in a four door ride with Sweet (and the boys), and follow the yellow blip on the mini-map. Park on the red once you get there and you'll see a cut scene that shows that B-Dup moved. Get back in the ride and head to the green icon on the map.

Once you get there, get out of the car and provoke a gang war by killing four guys dressed in purple. This is just like any gang war--there are three waves of shooters that come at you. Watch the mini-map to see where they're coming from. Try to stay behind a low wall... the one on the first block of the territory right above the hill leading down is a good spot. From here, Ballas will approach from the left and right, and you can waste them as they do. Hearts and Body Armor will appear down the hill, so run down there between waves to collect them. Make sure you also pick up the dropped AKs and other weapons to bolster your stock going into the next phase.

Once all three waves go down, you'll be taken to the area outside B-Dup's house. He has a nasty contingent of heavily armed guards in front of his crib, so you'll need some good firepower to bust that up. This is where the AK comes in. Its range is unparalleled, so you can stay in the park across the street and pick them off one by one and not fear too much bodily harm. Keep an eye on the mini-map and pick off the red blips. When they all go down, walk to B-Dup's door and enter. Watch the cut scene that plays, and the mission will end.

Your hood is back, but not all the way back. To do that, you'll need to bring an end to the crack that's infiltrated every aspect of the hood. You're going to have to take a couple more neighborhoods. Grab up a posse (you should be able to recruit serious numbers now). If you have five, forget driving. Just run toward the yellow blip and start a gang war once you arrive.

The idea is the same as last time. Use an AK when you can to pick off distant targets, and move through them quickly. Keep an eye on the mini-map to see where the targets are... and stick near Sweet. In addition to yourself, you'll want to keep him alive. If he dies, the mission ends. If you are low on health, grab the power-ups (Health and Armor) as they sprout up in between rounds. After you gun down three rounds of gangstas, you will control the territory.

Mount up and find another purple neighborhood. Set up shop, kill a bunch of Ballas and provoke another gang war. Follow the strategies discussed to kill these guys. When you last through three waves, find a car and drive Sweet back to the hood. Park on the red marker to end the mission. You'll get $10,000 and respect for completing it.

Note: The CJ missions are again available at the mansion following this one. Don't go there right away. Instead, grab a bunch of guys and start taking over more territory. Just drive to a territory that isn't green and provoke a war. You need to control 35% for a future mission, and it's easier to take care of it now than later.

Once this is complete, head to the string of missions called "The End."