Hoe Nadya JAHAN hun logo ontwerp begonnen

Bedrijfsnaam

Overzicht

Vertel ons iets meer over jezelf en de mensen die je bereikt

Our games are mainly aimed to women between 25 and 55.

Vereisten

The logo should represent the company Mandala specialized in the video games developement on social networks.

Why Mandala?
Sanskrit term meaning the circle and by extension community, it is represented in the form of a disc containing colored geometric shapes and used as a space for personal expression. Its shape, similar to the social graph, illustrates the interconnections between people on social networks.

For the colors - 2 preferences:
1. The players coming from the whole world, a mix of various flashy colors would allow to represent the variety
2. Or a rather flashy pink in this style there (rather feminine target) logopond.com/gallery/detail/75745