Masteries

Offense:
9

Defense:
21

Utility:
0

Introduction

Hi, this is my Xin Zhao guide. It's pretty short but I hope you can use it to carry some games.

Build 1 is pretty much a kill everything hyper-carry Xin. This build works wonders at a lower level of play. Keep in mind you'll be extremely squishy as the build sacrifices some tankiness for maximum damage output.

Build 2 is the more optimal build which compliments your team much better. Bruiser Xin does damage while still being able to take tons of damage. The more optimal build, in my opinion.

Runes and Masteries and Summoner Spells

For summoner spells I'd recommend taking Flash. Ghost might work too but its just not as good in most cases.

Exhaust and ignite are both nice options. Heal and teleport might work too but I personally don't like using those on Xin Zhao.

I use the same runes for both builds, as those are probably the best runes to use for AD bruisers, regardless of build type.

For carry Xin I use 21/9/0 masteries and for bruiser Xin i use 9/21/0 masteries. Pretty straightforward.

(late game)
Maw of Malmortius - Built a hexdrinker earlier. Gonna finish it now for more damage
Guardian Angel - I'm doing a ton of damage and everyone is focusing me
Force of Nature - Enemy team has 3 fed Ap carries lol
Bloodthister* - Not doing any damage ... or ... Black Cleaver - We have a lot of AD on our team ... OR ... Last Whisper - Enemy is straight up stacking armor
Ionic Spark - Split push king (only if you took teleport)

Things to note

-Xin is extremely powerful at early levels. His 3 talon strike does a surprising amount of burst damage
-Your ult is extremely useful in teamfights. You can use it to initiate or keep it to knock away champions like Kennen or Fiddlesticks
-If you want to set up a gank, dash to a minion behind your enemy and knock them towards your tower with your ult
-If not doing so well, transition to a support tank build instead of a carry build. GP5s are great if you are being zoned out.

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!