I like how they just parrot what the manual says rather than say TRYING it to actually confirm something useful. This is basically on par with the OMG NINTENDO WILL BRICK MY 3DS!!@#!11! because the manual says so. Unless you can CONFIRM the actual behavior listed it's not relevant.

It seems unlikely that it would use anything as complicated as eFuses to hardware disable a save. The cart still needs to actually write to the save continually as you progress is actually saved, so it's not like the save is 'read only'. I believe the save files on the 3DS are now readable via a tool released a few months ago. I don't recall if anyone got writing the save back to work successfully?

But as I said earlier there is no actual confirmation of the BEHAVIOR beyond 'the manual says so' which is pretty lame reporting if you 'have the cartridge in front of you'. Spend the 15 minutes it takes to create a save and test it for god sake Eurogamer. If I want someone to dictate the manual to me I'll hire a hobo off the street.

On a funny side note. Japanese game makers seem to love making save systems that are increasingly difficult (or old school depending on your perspective). Dead Rising, Demon Souls, etc. Perhaps it's only a matter of time before someone makes a SO SAVE RPG. No EEPROM. Just turn it on and you must keep playing. Death resets your game on easy. On hardcore, the cart itself explodes!

hahaha, "omg nintendo will brick my 3DS" all over again, albeit smaller scale. Capcom has no reason to stop used game sales, no developer does, they have a patent on their games meaning any resale gets them profit, not as much profit as buying new, but trust me a LOT of people buy new out of fear of buying a defective used product, me being one of them. Plus the game has to save your progress every once in a while right? so more than one save? also i thought i heard that games now save to the 3ds internal memory (though i could be mistaken) doesnt that mean that if someone were to buy a used copy it would have no save file on it?

they have a patent on their games meaning any resale gets them profit,

Click to expand...

WRONG. Imagine this. You pay for the game new (the profit going to the publisher/developer), and finish it. Some time later, you sell it to a friend/videogame store. You get the profit. Developers/publishers have absolutely no profit from used game sales.

(Note that I am not against them, I actually prefer buying games and consoles used because of my financial situation. I just had to point out the flaw in this post.)