I would like to make a request. I was wondering if it would be possible to extend the time between rounds from 6 seconds to 15 - 20 seconds? As it is now, makes it virtually impossible to choose weapons and tactical gear should one want to change these items. Usually, this isn't an issue because admins that are frequently on will pause the server to allow players to change weapons and gear. However, when no admin is available, it makes it difficult to enjoy playing...especially if the player likes to mix it up by changing weapons and gear to best suit the mission...ie. sniper rifle for long open ranged maps... and so on.
Thank you for hosting the server and for your attention in this matter.

it should be 10 seconds but maybe with the delay its showing 6 not sure their but.....
the reasoning behind the 10 seconds is you can change your weapons between rounds when your dead with the tilde key or tab key i forget which. and when an admin is around they can pause or restart for that first round gear reset as needed.

with a longer delay between rounds your penalizing everyone waiting for the ready up because of those few whom always seem to never do it.
and since its normally the first round on a new map that is the important one to switch weapons it doesn't add up to make the overall wait time longer since you spend more time trying to complete the map over and over than switching maps unless of course your on a fast map-list either way,
that's our current policy and the reasons behind them.

I appreciate that you replied so quickly. The main reason I made the request was because when I am playing in the server by myself, it is difficult to get the gear I want without having to suicide the first and or second rounds to get the gear I want or need for each map ( and you guys have a wide variety of them .

If you are last man standing you MUST run and gun. You can use any weapon (flashes & nades are acceptable zulu. Last man isn't a suicide rambo to your death.) you want, BUT you must RUN! No peeking, no ducking, no walking...period. If you are in violation of this rule the round will be restarted without notice.

The Management

Spectators & Pausing:

fodder wrote:some other "official OS rules"

spectators will be removed when the server is full. a short afk is understandable,
racial jokes, belligerent comments, and grief players will not be tolerated!

unofficial rules

pausing the timer for everyone to join after a map rotation.
restarting the round in the first 10 seconds of play if their is a spawn death, someone joined the game, or a TK.
changing the restrictions kits to.......remove frags on a frag whore map, ......pistols only , or whatever your current interests leads you to. just be sure to turn the restrictions back to default OS settings before you leave.
removing NON regular players to make room for a regular player.

Between Round Time

fodder wrote:poverty buddy

it should be 10 seconds but maybe with the delay its showing 6 not sure their but.....
the reasoning behind the 10 seconds is you can change your weapons between rounds when your dead with the tilde key or tab key i forget which. and when an admin is around they can pause or restart for that first round gear reset as needed.

with a longer delay between rounds your penalizing everyone waiting for the ready up because of those few whom always seem to never do it.
and since its normally the first round on a new map that is the important one to switch weapons it doesn't add up to make the overall wait time longer since you spend more time trying to complete the map over and over than switching maps unless of course your on a fast map-list either way,
that's our current policy and the reasons behind them.