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id like to see more quests in game but none like what are in game at the moment, because to be honest, they are just god awful, boring and no fun at all to do. In my opinion they arent even proper quests, all you do is give npc's items in exchange for something else. Sorry if i offend whoever wrote them but they sort of seem like a 10 year old wrote them.
A lot of the stories for the god quests are top notch and i actually like reading them but its what comes next thats so bad. "Go get me so many steal shields for whatever reason" would be grand if it was just for 1 or 2 levels but you need something different.
There needs to be more of an adventurous side to them to make them enjoyable such as (and im just using a basic example) having to kill the dragon to rescue the princess, or "the ghost of lord vermor is back from the dead and haunting vermor castle. Quick! go exercise him or something along those lines". I know it sounds cheesy off the top of my head but it would make them so much more enjoyable than going off and trying to find 5 steel shields to give to an NPC.
sry for my rant, thought it was going to be shorter in my head

Yes, and the helicopters suck because you can't go underwater with them.
but thats completely different. Helicopters you can use irl to go far distances in relatively short time. In this game the gc just isnt worth it if you can only use it once, cant fight, cant mix, cant harv, cant do anything worthwhile on it other than go across maps twice as fast. For 20k (your atm $5 price) it just pretty stupid to choose them over the tele rooms which cost less than 100gc and are probably quicker to use.
just out of interest why cant you fight on them?
Atm they are just a posing item, which Radu can hopefully get some revenue from, we will have to wait and see the NPC price before any cost Vs usefulness can be judged
Note : When the other colour horses become available from the shop, it would be nice to see them reasonably priced (ie: 5 or 10 whistles for $5 )
maybe ill change my mind when i see the npc price but i really doubt it. Even at 10 for $5 i dont think its worth it. I love the horses, i think theyre a fantastic addition to the game, but the way they are being executed into it is just crap. If the restrictions were removed like no fighting and one use only they would be so much more useful.
Obviously that would make things like harving things that are a bit of a walk away much quicker but you could work around that such as giving the horse a certain amount of HP which it gradually loses over time. When you get off the horse the health remains still and when you get back on it, it starts to decrease again. When it gets to 0 the horse goes to the glue factory or whatever.
EDIT:
using helicopters as an example is just stupid, especially when they are compared to a fantasy game where you can teleport from one place to another

Yes, and the helicopters suck because you can't go underwater with them.
but thats completely different. Helicopters you can use irl to go far distances in relatively short time. In this game the gc just isnt worth it if you can only use it once, cant fight, cant mix, cant harv, cant do anything worthwhile on it other than go across maps twice as fast. For 20k (your atm $5 price) it just pretty stupid to choose them over the tele rooms which cost less than 100gc and are probably quicker to use.
just out of interest why cant you fight on them?

i kind of like the idea of people getting less experience of lower level things as their level gets higher, but the system isnt really set up for something like this.
like if you get up to 60 manu the only things left to make at your level are expensive things such as ti armour and you cant exactly get too many levels making just ti armour cause it would take way too long and it costs too much, which maybe is a good thing for the economy not having so many people at high level.

there arent really all that many original creatures in the game. There are original designs for the creatures though.
original creatures imo are:
sslessar, phantom warrior, shy rat(?), feran, feros, and the chims (remind me of chimeras but still unique)
wouldnt call lenny unique because to me he's just a leopard with an attitude problem
so theres some but its always nice to have uniqueness

what he means is a bigger range of spells and robes and more original ones. instead of harm and you would have things like (for example) fire, ice, water, lightning, earth, light and dark magic attacks and instead poison you could get burned from fire or frostbite from cold that would do damage over time. It's like poison but it would add a bit of originality and variation to the system as well as giving some use to the heat and cold shield spells that there are now.
as for robes, again he thinks it would be better to have more variation. For fighters you have black drag, red drag, white drag, ti, steel, iron, aug leather, leather - a pretty nice range but for mages you only have the upcoming robes (which i have to say imo are the best looking items to date) which is good to have but there isnt much choice and no proper weapons like a magic staff or spell book.
i know its a lot of work for the programmers but imo the magic system is one of the big MUST redo things in the game

i dont even really know how to explain it right... it would give a kind of realism and ump or twist to the game. Think of it like dwarf guards or soldiers in votd and human ones in whitestone city, and the same in other maps, and maybe even regular village people aswell that would walk around.
Like the invasions there now there could be special invasions where elves from tirnwood would attack the humans in whitestone. Its hard to explain why but it would make things so much more realistic and interesting

lol your over exagerating a bit here now, it's not as if pk and and fighting all together is going to be completely destroyed by putting a link in the logo
piper's suggestion seems the best way to do it, a small box pops up with the link in it like when you right click your name

No offence to those who made them, but the ones that actually are in game are pretty sucky and really boring to do.
I dont even know how to explain properly how bad they are, especially the first ones. Like going through the biggest map in the game just to click on some taverns is so pointless and takes so long.
And then theres killing 25(?) rabbits and beavers for skins... again pointless, long and boring.
But the god quests i find the most frustrating to do. I actually do like most of the stories the NPC's give you and enjoy reading them, but the stories arent really enough, because then your just going off to buy items to give to the npc. Very unenjoyable to do.
I know yous are most likely going to hate this reference, but look at the way games like runescape do their quests. There are special features, items, NPC's, places and other stuff just for the quests. I've always found good quality quests one of the best features of any game. They give it a storyline, they're fun to do and they give you a break from hours of level grinding as something else in the game to do.
Personally i think it gives new players a bad idea about the game when the first play it and do the quests.
Again, sorry if i offended and of the quest people.