Big Bandit

Big Bandit

Stats

First area:

Health:

100

Damage per shot:

3

Damage on touch:

0

Rads dropped:

30

Voice

Big Bandit is the Boss of the Desert area and the first boss you encounter. He jumps out of a wall near you after you kill 10% of the enemies on 1-3. With a couple of good weapons and mutations however, the player can take him down easily. He is (With difficulty) stun-lockable.

Opening the Ammo and Weapon Chests and the Radiation Canister on any Desert level without killing too many enemies will also spawn Big Bandit. Killing Big Bandit in less than 10 seconds will open a portal to a Secret Area - the Oasis. If you don't manage to kill Big Bandit in this time, the regular level ending portal will teleport you to the Sewers, even if you spawned Big Bandit in 1-1 or 1-2.

Big Bandit fires a barrage of bullets in the player's direction (each bullet deals 3 damage). He will not actively aim at the player while firing, making dodging the attack easy.

Big Bandit charges at the player's location. This also destroys any walls between himself and the player. He will initiate this attack if you are too close to the boss, or you break line of sight by getting behind a thin wall. The charge attack does 10 damage, but other than this attack, Big Bandit does no damage on contact while still or firing.

Looping the game increases the number of Big Bandits that you have to kill in 1-3. On loop 1 there are two Big Bandits spawning in. Each loop adds two more (2, 4, 6, 8, and so on). Each Big Bandit spawns in a different location and they won't always spawn at the same time.

The loop versions of Big Bandit are more aggressive. They will fire more frequently and charge multiple times in a row if the player is near.

Additionally, the amount of Big Bandits spawned increasing with the loop number also applies to when the player tries to open the portal to the Oasis.