MK HeroClix House Rules

Thursday, 24 March 2011

Heroclix 24th of March, DreamClix Special

Welcome to another Heroclix post. First off as they still cannot get into their offices, there is was no updates for CosmicBreak this week again. Due to no Darren this week, there was no Heroclix this so the will only be DreamClix this week as there is not new news this week. Next week we will now not be doing the Mojo event as Darren need to do some updating on Mojo world even. It will now be 1200 points, 4 actions, no colossal figures and usual house rules.

This week's DreamClix I am doing for ShounenClix the dial designs for Ebisu, his shadow clone from Naruto, Buggy the Clown from One Piece and a duo figure of Yamcha and Pu’ar from Dragon Ball. For MAClix I am doing Min and Vadhaka from the Wolverine anime and for MechaClix I am design ideas for Zero Saber Girl, Mecha Jetter Girl and Koko Gaap from CosmicBreak as well as Batou, Chief Aramaki and Togusa from Ghost in the Shell. But first I like to do a TA and keyword reminder for people. First of here is a list of TAs that I have done. If they are a TA based on an establish TA I will note list the TA then what it does.

Britannian – Same as PD AT.

Black Knights – Same as Superman Enemy AT.

Bleach – Same as X-Men.

Chaos – Same as Sinister Syndicate.

Dragon Ball – Same as Fantastic Four TA not ATA.

IS – Wild Card.

Naruto – Ignore terrain for movement a part from indoor walls and indoor blocking terrain.

One Piece – Same as Ultimate X-Men.

Section 9 - Same as Batman Allies.

Unions – Same as CSA.

Next are the keywords which I will be listing as Generic or Non-Generic.

AIR: When making a range attack ageist a character with the Land keyword, modify you attack value by +1 and damage value by +2.

LND: When making a melee attack ageist a character with the Artillery keyword, modify you attack value by +1 and damage value by +2.

ART: When making a range attack ageist a character with the Air keyword, modify you attack value by +1 and damage value by +2.

SUP: They may use any Wonder Bit they have one more time to how many times they have brought it. Also they attack value becomes 11 when using the Support power.

Now we have the dials designs for Ebisu and his shadow clone from Naruto as well as Buggy the Clown from One Piece and a duo figure of Yamcha and Pu’ar from Dragon Ball.

Next is Min from the Wolverine anime. Is the loyal assistant to Master Koh. She was killed or badly injured by Vadhaka when she tried reasoning to him. She should have Stealth, Probability Control and the trait “She is Only a Child”.

She is Only a Child – When Min is KOed, all friendly characters gain a +1 to their Attack ageist the character that KOed her.

She should have about three to four clicks of health and starting states of Movement 8, Attack 9, Defence 17, Damage 1 and Range 4 with 1 target. She should not have any TA and the keywords of Madripoor and Teen or Kid (her true age was never reviled).

Next is the Vadhaka from the Wolverine anime. Vadhaka is the statue Guarding of Madripoor. It was not truly reviled if Vadhaka was a mystical golem like creature or a robot. However he did make a comeback after being upgraded by A.I.M., so I would stay it is most likely the latter. He should have the Giant Symbol, Charge, Force Blast, Super Strength, Indomitable, Battle Fury and two specials called “Guardian of Madripoor” and “A.I.M. Upgrades”.

Guardian of Madripoor – Vadhaka can use Impervious. This power cannot be countered.

A.I.M. Upgrades – Vadhaka can use Psychic Blast. He cannot be the target of other character's Incapacitate and Mind Control.

He should have ten or more clicks of health and starting states of Movement 8, Attack 11, Defence 18, Damage 5 and Range 6 with 1 target. He should the Hydra TA and the keywords of A.I.M., Madripoor and Robot.

Next is Zero Saber Girl from CosmicBreak. A girl who loved Zero Saber so much that she travelled to the Union to help in their battle ageist Chaos. Despite being a fangirl, her own abilities are up to par with the actual Zero Saber. Zero Saber Girl is a small size Land Moe. She should have the "LND" trait, Charge and Toughness. She should have about four clicks of health and starting states of Movement 8, Attack 9, Defence 17, Damage 3 and Range 4 with one target. She should have the Unions TA and the keywords Land, Robot, Moe and Unions.

Mecha Jetter Girl from CosmicBreak. A girl who loved Mecha Jetter so much that she travelled to the Union to help in their battle ageist Chaos. Very light weight, her performance in air battles is close to the actual Mecha Jetter. Mecha Jetter Girl is a Small size Air moe. She should have the AIR trait, the Flight ability, Running Shot, Energy Explosion, Toughness and a special called "Jet Tackle.

She should have about four clicks of health and starting states of Move 12, Attack 9, Defence 17, Damage 3 and Range 6 with one target. She should have the Union TA and the keywords Air, Moe, Robot and Union.

Next is Koko Gaap from CosmicBreak. Koko was once a beautiful sorceress, but she became tiny after accidentally summoning the demon robot Gaap, whom she was forcesd to seal within her body. She became Chibi size character. Koko and Gapp are now in a symbiotic relationship, but one time their antics almost destroyed an entire galaxy. They just want their old bodies back. She should have the SUP Trait, Quark, Perplex and Surport. She should have about three or four clicks of health and starting states of Move 10, Attack 8, Defence 18, Damage 1 and Range 6 with one target. She should not have any TA and the keywords Surport, Chibi, Mystical, Robot and Union. Sorry on picture.

Next is Batou from Ghost in the Shell. Batou is a main male character in the Ghost in the Shell series, recruited from the Rangers, the second best melee fighter in Section 9 and is the second in command under Major Motoko Kusanagi. Batou keeps his life away from work mostly unknown. He also gave his favourite Tachikoma an unapproved, non-synthetic oil until the Major caught him. He often uses up his paycheck buying muscle training equipment for the upper body, which others find useless, considering his extensive number of cyborg parts (mainly torso and arms). In the first season of Stand Alone Complex, it is inferred that he uses it to remind himself of who he is, despite his cyberization, much like the watch the Major wears. He served in the military with Motoko and Ishikawa, and has cybernetic eyes that are used by Rangers, improved strength from cybernetic arms, legs, and also contains other unlisted parts. He primarily does field work with Togusa, and takes point for the Major on serious occasions. He should have Running Shot, Charge, Super Strength, Toughness, Range Combat Expert and a special called “Real Oil”.

Real Oil – All friendly characters with the Vehicle keyword that are adjacent to Batou gains Willpower.

He should have about seven or eight clicks of life and the starting states of Movement 6, Attack 11, Defence 16, Damage 3 and Range 8 with one target. He should have the Section 9 TA and the keywords JSDF, Robot, Section 9 and Solder.

Next is Chief Aramaki from Ghost in the Shell. Daisuke Aramaki is the Head of Section 9 and advisor to Prime Minister Yoko Kayabuki. He and two other friends he served with under Colonel Tonouda were known as the Tonouda Three. Aramaki is a strict chief, and is referred to by others in Section 9 as the "old ape". Even so, he is fiercely loyal to the members of Section 9, and often puts his own career on the line to ensure the survival of the rest of his team. In Stand Alone Complex 2nd GIG, Aramaki uses his political connections and no small amount of bargaining with the new prime minister to get Section 9 reinstated. Aramaki, as well as Togusa, are the only fully human members of Section 9 aside from a cyberbrain. The Solid State Society movie reveals that he was estranged from his mentor Colonel Tonoda whom he helped to put in prison (like his character does in the course of the original manga) sometime before the Stand Alone Complex series began. He should have Stealth and a special called “Contacts”.

Contacts – Aramaki can use Probability Control. He does not need to draw ling of fire to use it.

He should have about four clicks of life and the starting states of Movement 6, Attack 8, Defence 16, Damage 1 and Range 0. He should not have any TA and the keywords Politician and Section 9.

Lastly it is Togusa from Ghost in the Shell. Togusa, like Chief Aramaki, is mostly human, having only cybernetic memory upgrades and other small brain implants. To Section 9, Togusa is a reminder to them all of true humanity, because he is the most like a normal person compared to the rest of Section 9. He has a family, and strong moral beliefs that visibly get in his way. He primarily does work with Batou, but also investigates on his own at times. Togusa often plays the role of the idealist in Ghost in the Shell, and could easily be said to be the least likely to win in a fight against anyone else in Section 9. Togusa is the second most prominently featured male character in the Ghost in the Shell manga and anime series. In the Solid State Society movie, he is squad leader of the now expanded Section 9, after the Major's departure and Batou's refusal of the position. It is also stated in Solid State Society that Togusa had finally undergone cyberization, the extent of which, however, is unknown. He should have Running Shot and Perplex. He should have about five clicks of life and the starting states of Movement 6, Attack 9, Defence 17, Damage 2 and Range 6 with one target. He should have both the Section 9 and PD TAs and the keywords Detective, Police and Section 9.

Next time in DreamClix I am planning on doing for ShounenClix, I will be doing Grand Fisher from Bleach and Cabaji from One Piece. Every thing else depeneds on what happen with the sub titling and releasing of the last two episodes of the Wolverine and what happens in them. Until next time, have fun.