Even though the map literally utilizes the same exact Skaarj theme concepts introduced by 7B and the likes, it takes said concepts' execution to the best possible. The greatest industrial-style Skaarj map ever released. The sound/music choices are fantastic too. Only the gameplay becomes dumb in those generator areas with the spawning groups of Skaarj.

Semfry wrote:One of the best and largest maps in Zephon. There's a lot of cool looking areas and a nice atmosphere throughout. It's also probably the map that comes closest to the difficulty of the old Zephon with the patch (although it's still toned down a lot), especially that generator room fight that's been mentioned. Even if they look just as good it's a shame most of Zephon maps (the main exception being the first) don't have the interaction and general variety of this map.

As a small detail I like the parts where you go outside the ship into the caves, because it helps sell the buried ship setting, especially as the other maps of this section don't really do that.

Haven't yet played Project Zephon but from the quick glance at the comments here this map seems awesome and the campaign (version 2.0) is definitely on my to-do list.

Nali: Magic or Telekinesis

Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.