The Forgotten are a group of humanoids who have suffered horrific mutations as a result of exposure to Tiberium. Either through Tiberium infesting their homes, or terrifying experimentation by Nod scientists. They are shunned by society, as well as both factions, forced to live in hovels they will forge temporary alliances with whoever can supply what they need. Capturing a Mutant Hovel neutral structure allows the commander to train and control the following Forgotten forces.

Cost

N/A

Weapon

Blast

Armour

Light

Visceroid
The most basic of Tiberium mutations is also the most horrific. Spending too much time in a Tiberium field does not always result in a painful death; instead it can result in mutation into a Visceroid. They poses to intelligence or sentience, they are lower in the evolutionary chain than animals. However these unfortunates can be controlled and ordered to end their miserable existence, leaving behind toxic Tiberium contamination.

Cost

N/A

Weapon

Cannon

Armour

Medium

Ironback
The Ironback represents the pinnacle in Forgotten foraging and ingenuity. Using no more than the wreckage from GDI and Nod battles they are able to construct these mechanised walkers capable of dealing significant damage to ground-based armoured units. The adapted walker legs from GDI Titans are now powerful enough to grant the ability to leap onto unsuspecting units, catching them off guard and inflicting some smash damage.

Cost

N/A

Weapon

Gun

Armour

Heavy

Scrapbus
The Scrapbus is one of the most forlorn units on the battlefield. Based on former School busses the Scrapbus has been reinforced and equipped with 4 independently targeting guns effective against infantry.