Re: dreamwalker and guardian spirit

I'm somewhat agreeing, but still forced to decline what you're saying Danner.

Holy priests haven't been OP since Vanilla. We did have a little bit of time in the sun at the end of BT and possibly Sunwell, but two problems came with that. One was egotistical assholes like Nihilum laughing at our faces and just bringing along another Resto Shaman (and of course all the copy-cats following suit despite being terrible) and secondly that most people never actually saw Sunwell.

So for a lot of people, a Holy Priest/ess has been quite low in effective output while still having a mana bar that it can blow through (when the only one similar would be a Holy Paladin, but not going to go into that...). Then Blizzard came along and gave Priests ANOTHER healing spec viable in PvE, that everyone's jumping over.

To those that actually enjoy Holy's fast paced reactive playstyle:
Is it "Fair"? I don't know. I'm masochistic and love playing underdog specs.
Are we likely to actually see changes? Not likely, no one actually plays a Holy or a Shadow Priest on development, and they don't play Discipline in PvP either.

Are we still effective at the job we do? 100%. This is what matters. Be a strong healer, and so long as you're not being flooded with certain class/specs, you won't get sat.

Re: dreamwalker and guardian spirit

Nothing wrong with holy priests... we have 2 in our raid and we'd gladly take a 3rd... and as for Holy Pallys, if you have 3 or more you completely upset the healing balance for every other encounter in ICC to the point of making them overally difficult...

Versatility is an underrated ability by most raids, mostly because raid leaders don't actually lead very well... you can get a holy priest to do any job and as such having more holy priests doesn't hurt your raid like more holy pallys does. Their strengths are quite niche and having more of them doesn't actually achieve much in the vast majority of encounters.

Re: dreamwalker and guardian spirit

Originally Posted by Worshaka

Nothing wrong with holy priests... we have 2 in our raid and we'd gladly take a 3rd... and as for Holy Pallys, if you have 3 or more you completely upset the healing balance for every other encounter in ICC to the point of making them overally difficult...

Versatility is an underrated ability by most raids, mostly because raid leaders don't actually lead very well... you can get a holy priest to do any job and as such having more holy priests doesn't hurt your raid like more holy pallys does. Their strengths are quite niche and having more of them doesn't actually achieve much in the vast majority of encounters.

Thing is, even with only 2 Holy Paladins, we've still not done Dreamwalker. We've got 2 Resto Shamans, a Resto Druid, and 2 priests. Stacking Holy Paladins and their 10k+ HPS (on this fight) does indeed make it overkill-easy, but not everyone has that option. With that said, we got to 95% before that zerg of adds over run us.

However, on every other fight, more than 2 Holy Paladins would actually hurt raid healing. We only did Putricide 25 a few nights ago (an almost perfect kill too) and had we had 3 Holy Paladin's, we'd have simply fallen short at P3 (simply because of the 3 tanks with 4 debuffs each).

Valithria is a completely unique encounter, so as you can imagine, it sometimes calls for the top end guilds to use completely unique setups. For every other guild, you just go with what you can. You can look up to these top end guilds, but unless you're oversubscribed on everything, don't ever try to imitate them because you'll simply hurt yourself.

Re: dreamwalker and guardian spirit

At the moment its Resto Shamans that are the most powerful on Dreamwalker.

With Ancestral Awakening Double Dipping on the buff we have 2 resto shammies/1 Holy Pally go into the portal while I stay outside and just heal the dragon through beacon (I don't have 2p T10 .... yes I know I'm naughty).

Although it looks like a healer fight and to an extend it is, the more on the ball your dps are and the better they are at minimizing taking damage the more healing can go onto the dragon.

More raid damage = less healing on the dragon. We run 7 healers and we'll eventually get there with 4 healers on the dragon but the faster blazing skeltons die etc = faster encounter.

Re: dreamwalker and guardian spirit

Try Saurfang and also Dreamwalker hardmode with holy priests/disc priests rather than holy paladins.

In my opinion there is little to no point in bringing a holy priest to the raid unless A) they are a good player or B) You have to bring them because you have nothing else. At the moment paladins are doing exceptionally well and resto shamans/druids can do what a holy priest does just fine. Saying this i would still bring a disc priest for the preemptive PW:S on the raid, which on some hardmodes is very good.

Re: dreamwalker and guardian spirit

Originally Posted by Weena2

In my opinion there is little to no point in bringing a holy priest to the raid unless A) they are a good player or B) You have to bring them because you have nothing else.

These should be the reasons for any spec. At the moment, it isn't like that, but if you're applying it to Holy Priests then I'd have to say they're in the perfect place, and Druids/Paladins/Discipline each need to be brought down a fair chunk.