Hi all,
maybe this is not too related to coding.
I'd need to find out what kind of texture size (width x height) a certain software uses.
Is there a tool for retrieve this information? Maybe even the width and height set by glTexSubImage2D.

Thanks in advance
bye

Relic

11-14-2007, 03:54 AM

Any OpenGL logging tool can do that.
Most known are
- gDEBugger from Graphics Remedy (professional, $$$),
- glIntercept from one of the developers on this forum,
- or the old SGI gltrace if you find one.