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Wednesday, December 7, 2016

Our youngest son had a "fill in the missing numbers in the number grid" math assignment. I thought it would be a snap for him, but as he sometimes transposes numbers, it became a source of major frustration. Oy!

To familiarize him a little more with number grids and some of the quick addition and subtraction you can do with them, I made a few activities. These were inspired by Playdough to Plato's peek-a-boo chart and Mrs. T's First Grade Class number puzzles.You can download this 100 number grid activity for free from Google Drive here. It's a 3-page PDF. NOTE: If you are a teacher, use your personal gmail account if it requires you to request permission. Most school districts restrict emails from outside their domain, and therefore I can't grant access and let you know it's available.Activity #1: 10 more, 10 less, 1 more, 1 lessI printed the number grid on white card stock. I printed page two of the free printable PDF on colored card stock. I cut the center plus-sign out. Then I added white gift wrap tissue squares to the plus signs "arms" making those squares translucent (vellum would work well too), and left the center empty. For the sake of durability, I ran this sheet through my laminator.

With the 10 more, 10 less, 1 more, 1 less page laminated, I wrote some simple math problems on it in the blank area (e.g. 13+10= , 47-10=, 91+1=, 74+1=) with a dry-erase marker. My son placed the laminated page over the number grid so the first number in the equation was in the center. Then he could easily see in the translucent squares which was his answer (i.e. 10 less was directly above, 10 more directly below, 1 more to the right, and 1 less to the left). This made solving the math problems easy!

Activity #2: Number Grid PuzzlesNow I printed the number grid on colored card stock and printed an empty grid on white card stock. I cut the colored grid apart into a variety of puzzles that were about 10-11 squares each.

Once done, I cut the number squares apart and handed him a few piles of puzzles. He arranged them wherever on the blank grid, remembering 10 less is above, 10 more is below, 1 more is on the right, 1 less is on the left. When he completed this puzzle, he moved on to the next. You can make approximately 7-8 puzzles per grid.

Friday, October 21, 2016

One of the most important aspects of telling time is understanding which hand tells you the hour, and which tells you the minutes. To help my son practice telling time by the hour, and beginning to memorize which hand does just that, I made him this fun and simple game.

What You NeedMy 2-page PDF (download it for free from Google Drive here)Heavyweight card stockScissorsUnconventional hole punch (optional)Brad12 game pieces for each player (we used the flattened glass marbles)

PrepPrint one handless clock game board for each player. Print the clock spinner on heavyweight card stock. Fold over the paper at the bottom to double the thickness of the spinner. Glue the folded paper down and cut the spinner and clock out. Either poke a hole with a nail through the center of the clock and spinner (or use an unconventional hole punch). Thread the brad through the hour hand and clock, separating the prongs at the back of the clock.PlayThe youngest player starts first and flicks the hour hand on the spinner. Wherever it lands, they must read the clock and tell the time. Then they will take one of their game pieces and put it over that number on their clock game board (e.g. if a player flicks the hour hand and it points to seven, they say "It's seven o'clock" and put the game piece over the seven on their game board clock).

The next player does the same. If you already have a number covered that you spin, your turn is over. The next player uses the spinner.The first player to get all the numbers (aka o'clocks) covered on their game board is the winner.ReadWe read three books with this activity.

Friday, September 23, 2016

My 1st grader came home from school the first week and was distraught that he'd had trouble skip counting by 2s. "Can we practice, Mom?" Um ... yeah!Since his teacher is also sending home short lists of consonant-vowel-consonant (CVC) spelling words, I thought I'd combine the two skills.

I made connect-the-dot pages that when finished form the letters of the alphabet (capital letters only at this point). Download the 13-page PDF for free from Google Drive here.

I grabbed the spelling list and printed the pages with the letters I needed, cut them apart, labeled them 1-3 so he'd know the order of the letters, snipped the corner of each page (so he wouldn't know which letter he was working on), and told him to start with the star and count by 2s.

He was amused and truly enjoyed the discovery aspect of this activity. First, it was fun to see what letter he made. Then it was fun to see what word the three letters formed (e.g. web, hen, pet, pen, etc.).

Thursday, September 1, 2016

When big brother took his piggy bank coins in to the bank this summer, little brother was mighty jealous. Since he's only had his bank since Christmas, there was only $7.58 in it (which paled in comparison to the $56.36 our oldest had). He was confused about which coins added to a dollar. To reinforce coin equivalents (e.g. two dimes and a nickel equal the same as a quarter), I made a fun little board game.

I was surprised to see how much my 7-year old enjoyed it. He and I were having so much fun that our 11-year old asked to play next time!What You NeedPDF of the game board, equivalent cards, and $1 fake money (download it free from Google Drive here)Heavy weight card stock (white)Green paperScissors or paper cutting toolLaminationDry-erase markersDieSmall objects to use as game pieces (a different one for each player)Paper towel to erase the markerPrepPrint the game board on white card stock.Trim the white border off the one edge on each page so the spaces meet up perfectly. Tape together.

Print the $1 page on green paper. Plan for $3 per player. You may need to print extra copies of this page depending on how many individuals are playing.Print the equivalent cards on paper (office or card stock) and laminate. You'll want 2-3 for each player.Cut all the money and equivalent cards apart.PlayEach player puts their game piece on the word START. They roll the die and move their game piece the number of spaces rolled. Whatever coin they land on, they will cross off with the dry-erase marker on one of their equivalent cards.When a player has crossed through all five pennies on that equivalent card, they can erase the marks with a paper towel and cross through one of the nickels on either the two nickels = a dime equivalent card or two dimes and a nickel = a quarter card.Players continually cross through coins until the cards are filled and then they're erased and a coin of the equivalent value is marked through.

If they roll and land on a dime, but their dimes have already been crossed through on the two dimes and a nickel equivalent card, they can start a second two dimes and a nickel card.When players have four quarters all crossed through, they are given a $1. Each player collects a quarter when they roll a number and pass the last space on the board.The object is not to be the first to finish, but to finish with the most money.Count the dollars and coins at the end of the game to determine the winner! I earned $2.56 and my son won with $2.94.

Wednesday, August 17, 2016

Surface tension experiments are the coolest. This one lives up to the others we've done. We made paper bugs walk on water! Here's how we did it.

What You NeedCard stockDownloadable pattern - optional (free on Google Drive here)Basin or pan of water (we used the bathtub)ScissorsWhat to DoEither fold card stock and draw a bug so it's back is at the top of the fold and it has large wide feet or print the downloadable pattern on card stock and fold. Do not crease the fold on the paper tightly; if possible leave it lightly creased only. Cut out your bug.

Bend the feet back so your bug stands up.

Gently (this may take some practice for rambunctious kids) place the bug in the water so its feet stand on the surface of the water.

Make several because it may take a few tries; once your bug is submerged, it has to be thrown out!Why it WorksThe surface of the water is like a thin film, formed by surface tension. Lightweight objects can actually balance atop this surface. Once your bug's legs penetrate the surface of the water and it absorbs enough water, it will no longer float. Each bug is for one-time use in this experiment. This great activity came from 365 Science Activities, which also served as the inspiration for my bug designs. Check it out!!

We would love to have you link up your School-Age Post (Ages 5 and up) about your learning week after school including Crafts, Activities, Playtime and Adventures that you are doing to enrich your children's lives after their day at school, home school, or on the weekend!

When linking up, please take a moment to comment on at least one post linked up before yours and include a link on your post or site! By linking up, you're giving permission for us to share on our After School Pinterest Board and feature an image on our After School Party in the upcoming weeks.

Friday, August 5, 2016

I always feel goofy sharing basic activities, but truthfully, sometimes the oldest and simplest things you can do with your kids are great learning opportunities.The boys learned about how plants absorb water by dying flowers. Here's how we did it.

What You NeedFood ColoringFlowers (we used daisies)WaterGlasses/Vases/BottlesScissorsWhat to DoTrim your flowers, cutting the stems on an angle under running water. A blunt flat end that sits squarely against the bottom of the vase, will make it difficult for the plant to draw up water.Add 15-20 drops of food coloring in each vase. Add lukewarm water.

Place a flower in each and observe over the next few days or week. If desired, keep a journal!

What We ObservedEven our leaves and flower petals were tinged with the dye. The blue dye had the most impact on the appearance of the flowers. Our yellow dye hardly made a noticeable difference. The boys were astounded to see the changes.

The oldest boy hypothesized that the plant would filter out the dye and there would be no noticeable difference. This experiment proved him wrong!

We would love to have you link up your School-Age Post (Ages 5 and up) about your learning week after school including Crafts, Activities, Playtime and Adventures that you are doing to enrich your children's lives after their day at school, home school, or on the weekend!

When linking up, please take a moment to comment on at least one post linked up before yours and include a link on your post or site! By linking up, you're giving permission for us to share on our After School Pinterest Board and feature an image on our After School Party in the upcoming weeks.

Wednesday, July 27, 2016

A few weeks ago when the boys were doing a Bedtime Math problem, my youngest had trouble remembering the order of the days of the week. I wrongly assumed he had them mastered. My bad.

To give him a little practice, I made a simple board game for us to play.

What You Need

Free printable PDF of the game board and playing cards (click here to download from Google Drive)

Heavyweight cardstock (7 pages minimum)

Tiny game pieces, a different one for each player

Paper trimmer (or scissors)

Prep

Download the 2-page PDF from the link above. For a two-player game, you'll need to print about 6 copies of page 1 (the game cards). Print one copy of page 2 (the game board). Use a paper trimmer or scissors to cut out all the game cards.

Play

Place two game pieces on the board's first space (Sunday). The youngest player draws a card. They must identify the missing day of the week and move their game piece to the next occurrence of that day on the board.

If they draw a card "Draw Again" card, they must draw until they get a missing-day card and then move TWO of those days forward (e.g. put their game piece on the second Monday ahead of them).

The first player to the finish wins!

Read

Our 6-year-old read Terri Sievert's Days of the Week to me to go along with this activity!

We would love to have you link up your School-Age Post (Ages 5 and up) about your learning week after school including Crafts, Activities, Playtime and Adventures that you are doing to enrich your children's lives after their day at school, home school, or on the weekend!

When linking up, please take a moment to comment on at least one post linked up before yours and include a link on your post or site! By linking up, you're giving permission for us to share on our After School Pinterest Board and feature an image on our After School Party in the upcoming weeks.

Wednesday, July 20, 2016

We're doing a lot of science this summer and I love it. Okay, who cares if I love it, right?!? Well, the good news is, the boys love it too.This 5-minute experiment is impressive and inexpensive (say that tongue-twister 5 times fast!).

What You Need10 quarters (or more/less)a fingera flat surfaceWhat to DoStack all but one quarter in a tower on a flat surface.Place the one remaining quarter on the same surface 3-6 inches from the tower. Now flick it across the surface using your middle finger, shooting for the bottom of the tower. (This is the hardest part as aiming can be tricky.)

What HappensThe coin you flicked slams into the bottom coin and pushes it out. Surprisingly though, the tower of remaining coins stay stacked neatly. How it WorksNewton's First Law of Motion (sometimes called the law of inertia) is at work. It states that an object at rest will stay at rest and an object in motion will stay in motion. The coin you set in motion stays in motion pushing the bottom coin in its path, with the stacked coins above it remain in place because they have enough inertia to prevent them from moving.

We would love to have you link up your School-Age Post (Ages 5 and up) about your learning week after school including Crafts, Activities, Playtime and Adventures that you are doing to enrich your children's lives after their day at school, home school, or on the weekend!

When linking up, please take a moment to comment on at least one post linked up before yours and include a link on your post or site! By linking up, you're giving permission for us to share on our After School Pinterest Board and feature an image on our After School Party in the upcoming weeks.

Wednesday, July 13, 2016

Since summer is hot, it doesn't take too much persuading to get my boys outside to do an experiment where they might get wet.

I told our six year old that we were going to fill a bucket with water and that it'd be upside down over his head without spilling. One of his eyebrows went up with skepticism.

But lo and behold, he did it. Here's how.

What You Need
A small pail with a handle
Water
Somewhere outdoors
Clothing that can get wet

What to Do
Fill your pail half full of water.

Holding it by the handle, swing it in front of you from side to side like a pendulum. Once you get going at a pretty swift pace, swing the pail with a straight arm in a circular path above your head and all the way around.

If you're going fast enough, the water will remain in the bucket without spilling out!

How it Works
Because of the swift pace with which you're swinging the bucket, centripetal force is present. While you're spinning, a force is applied to the bottom of the bucket to push the water out, but thanks to Newton's Third Law of Motion (every action has an equal and opposite reaction), the water pushes back against the bucket and, therefore, doesn't slosh out.

This great activity came from a wonderful book of science experiments. Check it out!

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Relentlessly Fun, Deceptively Educational blog content may not be republished elsewhere without express written permission from the blog owner. Free printables are for your use at home and in the classroom, NOT for resale. If you have questions regarding this policy, contact deceptivelyeducational (at) gmail.com.

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