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Banned

It's one of those things that depends on the person in how much it might discourage or alienate them. There's definitely been a lot of Game Boy games for girls, like Balloon Kid, Sailor Moon and Sailor Moon R, Chibi Maruko-chan and probably lots of games that I'm not aware of. They also made an option of playing a female protagonist in Pokemon Crystal.

But it's definitely not helpful. And I definitely prefer it having a gender neutral name.

Member

Please don't make it so they are vertically aligned. They need to be close somewhat while being diagonally aligned (I just made that up, but they should be diagonally away from each other like every other dual stick controller).

Member

I dont think this is anythign particulalry new or interesting, at least the idea, and I dont see it really catching on. I dont want a legoish controller that will just create more clutter, and lost parts, and splitting the userbase.

Banned

I dont think this is anythign particulalry new or interesting, at least the idea, and I dont see it really catching on. I dont want a legoish controller that will just crete more clutter, and lost parts, and splitting the userbase.

It won't split the user base if the parts are all included with the machine, the games or are really cheap. They could probably sell the parts for 5-10 bucks depending on what the part is. I don't see how it would create clutter either and you won't lose the parts if you take proper care of them or keep them in something like a case.

Member

It won't split the user base if the parts are all included with the machine, the games or are really cheap. They could probably sell the parts for 5-10 bucks depending on what the part is. I don't see how it would create clutter either and you won't lose the parts if you take proper care of them or keep them in something like a case.

Thats all a bunch of ifs though. It would split the userbase, when people start loosing parts, or if there are extra new parts sold, upgrades, etc. Yeah in a perfect world these wouldnt be an issue. And I dont see how it wouldnt create clutter. My entertainment cabinet is already filled with game and controller nick knacks.

Banned

I don't like to say it. But I don't think that a modular design on a handheld controller is a good idea.

Especially not from Nintendo. There are a lot of different and unique ideas that I would love to see people try to innovate. But I don't think this is one of them. It also seems kind of underwhelming like a lot of other innovations from Nintendo.

I don't like it when people call the innovations that Nintendo makes bad things. But they're pretty underwhelming to me most of the time and not personally appealing. Motion control is kind of interesting, but I didn't like the Wiimote a whole lot. And 3D was kind of interesting, but it wasn't something I wanted in a handheld. And button controls are probably the last thing I really want to see modular on a handheld and from Nintendo especially.

There are lots of innovations and there's even some modular things I'd love to see in a Nintendo handheld. But it's not the controller. I'd rather see one standardized, good controller that is well made.

For instance, I'd really like a modular OS on Nintendo's handhelds. Perhaps something Android or Debian based. I also think being modular would be really nice for console controllers of any kind, especially if they were able to work for multiple systems. I'd love to be able to make my own console controller just as I would like it. That would be fun.

How developer-friendly this system will be depends on the variety of control pieces that are included in standard console SKU. Developers will have more freedom to design their recommended control scheme if there will be a variety parts included in each SKU.

Because
1: there could be more options than could be fit on a hub and that would take up a lot of room anyway.
2: there is an idea about putting Skylanders/Pokemon Rumble stylised controller figures into the slots instead.

Banned

This is awfully similar to the 'Project Cafe' rumors just months before the Wii U was unveiled. Somehow this concept looks like it's more than just a 3DS revision. Maybe it IS the QoL platform they're planning? I hope it's a 3DS revision for some reason though, because it has an extra room for Circle pad :3

Member

Because
1: there could be more options than could be fit on a hub and that would take up a lot of room anyway.
2: there is an idea about putting Skylanders/Pokemon Rumble stylised controller figures into the slots instead.

They are just using the bottom off the 3DS as an example, if it is a two screen system there is no point in showing the top screen when the patent is for the controls. That being said I think it is pretty likely that the next handheld will be a single screen.

Two copies sold? That's not a bomb guys, stop trolling!!!

Mmmh...interchangable controls? I like this idea, it could be great (also) for emulation (think about parts resembling buttons / layouts from older consoles) and for personalisation of the console itself.

Two copies sold? That's not a bomb guys, stop trolling!!!

This would be one way to not completely piss off retail, if most games came with custom controls (even if most of them end up being figurine joysticks). Still, Nintendo sure ain't gonna be the first to abandon physical media. They still have a big retail presence here in the U.S. at least.

I strongly believe their next handheld will still use carts for games: they still have an important retail presence in U.S. and in many European countries I'd add. Plus, Japan is not as in love with digital downloads as the West (so much that over there niche and mid-class games still exist, despite not as much as before). But that doesn't mean games couldn't come with custom controls.

...Actually, if a game's physical SKU contains a custom control attachment, it could come at 39.99. AND the digital version could be priced lower since the physical SKU would be a "bundle" (game + special attachment) while the digital SKU wouldn't have that, which is one of the things I'd love to see in the industry in the future (i.e. digital SKUs being cheaper than retail ones). The same for download codes to sell in stores.