2 Comments

I really liked Tannhauser when the revised rules came out. I liked the idea behind it (that the First World War never ended) as soon as I heard about it. With the Union (Western Allies) using tech gleaned from an alien crash, the Reich delving into occult secrets, and the Matriarchy (Russia) calling on both technology and the old Slavic gods. But they’ve gone the standard ‘Western Allies and Russia vs. Germany and Japan’ route. I felt more could’ve been done with the background rather than WWII with gadgets/occult. I guess I just wanted something a bit more alternate history. As a result, I’ve lost interest in the game, despite the mechanics being solid.