India has evolved into a technology hotspot.It has proven itself in the Information Technology and more recently the mobile technology,Having done so much and so forth in the software there is this one field of software that Indian minds are moving into... The Digital Entertainment software aka Video Gaming Industry.
Yes! people, the Young And Restless Indians are hungry for gaming now.They are ready..To DREAM it,To CREATE it and To PLAY it;
AAKHIR...Ye Hai GAMISTAN Meri Jaan!

Sunday, March 03, 2013

Yesterday I was at a book launch and book signing event of Amish
Tripathi's last masterpiece in Shiva Trilogy: "The Oath of the
Vayuputras". And during the Q&A session with him one of the fellow fans
asked him a "bomb" question: "Hi Amish. Now that it is a known
fact that Karan Johar would be making a film out of Shiva Trilogy, as a fan, I
‘am much worried about the production design. Aren't you?". The first
response to the question was given by the crowd with a roar of laughter. This
laughter showed the sheer acceptance of the satire of imagining Karan Johar
making the Shiva Trilogy movie. Amish on the other hand gave a positive answer assuring that everything will be good. I would rather say he was diplomatic
in answering that question.

After this particular question
and answer, my day dream engine started. What if the question was like this:
"Hi Amish. Now that it is a known fact that Jaran Kohar would be making a
Video Game out of Shiva Trilogy, I ‘am much worried about the production design
as a fan. Aren't you?". Whatever the crowd would have responded and
whatever Amish would have answered to this question, here's how, i dream, Jaran
Kohar should make the game:

Shiva is a charismatic
character and as Amish put it, he is a cool god. So the game has to be a Third
Person game so that the person could actually see this character in live
action. The novel is full of action and realization of character who rose to
become a God. So the game has to be an Action Adventure like "Prince of Persia".
Keeping the story in mind the game-play should be such that, the player
playing as Shiva himself must feel the power of being a leader, a warrior, a
lover and a dancer as well. The player, along the journey, must also learn what
is evil and what does it takes to defeat the evil and how to prevail the
goodness among masses. Hence the game-play should have a decision making engine
for many sequences in the story, the player would have to understand the evil
characters in order to defeat them in combat. Moreover, Shiva being an angry
god, the player must feel the rage in the combat. And speaking of combat, the
combat system should be mix of bare hand combat, war like
action sequences by controlling the troops with cinematic action and
choice making, a one on one combat for special sequences, and massive action
with plethora of weapons of Indian origin.

These are my minuscule ideas out of numerous ones, that I think Jaran
Kohar must keep in mind while making a AAA title out of Shiva Trilogy.