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Re: Conworlding

Two main rivers with the clearly marked ends in deltas (where the two croc subraces do their trading. This suggests three main "provinces", for what it's worth, the rivers being natural borders and such.

The abilities of the Force: Control, Alter, Delete.
Zombie Apocalypse if and only if Cake.
My Little Dashie made me cry.

Re: Conworlding

Yes, makes sense. The mountains, and the guys at the floating ones, shield the land beyond from humidity, and it became desertized. The rivers are born in the other side of the mountains, and flow to the two gulfs.

The abilities of the Force: Control, Alter, Delete.
Zombie Apocalypse if and only if Cake.
My Little Dashie made me cry.

Re: GitP Worldbuilding Project

yeah, i was just wondering if it was more along the lines of zepplins etc (lighter than air travel) or light aircrafts/ near modern day planes (hevier than air) because this can help define their technology a bit better, in the sense of how they put it to use... if that makes any sense at all.

Crocmen: Varied in size, going from 5 ft - 15 ft, all based on race. The river-kin are agricultural, traditionalistic, and peaceful, while the sea-kin are proud, honourable, and seafaring. Society is generally traditional.

With this, the size difference is huge, with a large gnome coming up to a small human's thigh, and a human coming up to a larger crocmen's knee or thigh. The gnome-crocmen size difference, well, the gnomes don't go any higher than the shins, it seems.

Re: GitP Worldbuilding Project

The gnomes seem different enough from the humans, they're more peaceful, and have all sort of technology the humans can't grasp. Maybe the gnomes try to generally avoid humans because they know of the humans' conquest hunger, which means that the main interaction of gnomes (besides other gnomes, naturally) are crocmen. With that big of a size difference, how does this work? The avoiding of humans would make the main contacts to be either river-kin close to the river birth, or sea-kin in deep sea.

The abilities of the Force: Control, Alter, Delete.
Zombie Apocalypse if and only if Cake.
My Little Dashie made me cry.

Re: GitP Worldbuilding Project

I guess it's too late for it, but I still prefer Kurien's Arthropodling. Maybe they can yet exist as non-sentient or semi-sentient specie.

Croc-men could use their hands to help on land-walking, like apes, monkeys or something (wouldn't forbid them to walk just in two legs), also giving additional impulse to run/dash. Mesoamerican culture seems well when talking about Riverkin. Seakin could be Egypt-like. They're kind of similar so it seems ok to me.

The map needs scales. It would help a lot when deciding about landmarks, nature and such.
I'd use a second map at the same scale to draw the floating islands/mountains so that they can be overlapped perfectly.

'Racial Stats' should be helpful too. It's always good to know which race's more intelligent, which one is stronger, etc.

I'll be back.

I'm not an English native speaker. If you find any mistake, please PM me.

Re: GitP Worldbuilding Project

No gaming stats. Just to have a basis. It can help a lot when thinking about culture, society, laws, alimentation, relations among the three races, religions, tools, science, and so on. Doesn't need to be a numerical value too, just a comparison.

I'm not an English native speaker. If you find any mistake, please PM me.