Residence: She hides out in an abandoned store, using her abilities to make it look even more decrepit.Occupation: A studentMode of Transportation: WalkingOverall Personality: Irene is fairly laid-back, preferring to stay out of the way. If she does have to interact with other people, though, her eccentric nature tends to come out. At first glance, she might seem scatter-brained, but it's not really a lack of focus that's her problem--usually, it's disinterest. She rarely talks about her past, though she generally has no problem talking about herself.Personality Flaws: Irene is generally disinterested in everything that goes on around her. When interacting with other people, she's more likely to respond with either snark or silence than anything helpful.Hobbies: Irene plays the flute, and makes paintings... using her powers, not by actually painting.Likes/Dislikes: Likes: Music and art, solitude, entertainment/distractions which don't require other people; Dislikes: Being bothered, conflictLong-term Goals: Irene wants to understand why her memories are so disjointed and don't seem to add up....Skills: Despite not looking it, Irene is apparently rather athletic, especially in terms of her stamina.Magic Skills: Irene can create very realistic illusions, ranging from an entire imaginary room to an object which is almost solid and real. If she attempts to use these illusions on/against another person, disbelief hampers their effects, but does not dispel them.

Family: She doesn't talk about any family.Friends: She does her best to avoid other people.Enemies: The government, because they want to take her away....Pets, Sidekicks, etc: NoneOR Characters to whom yours is a pet, sidekick, etc.: None

Short History: Irene couldn't tell you what she was doing during the Supernova. She just remembers waking up the next morning and discovering her powers. She realized the dangers of these abilities, and quickly found an abandoned building to hide out in. She's stayed there ever since. She's had little to do in the meanwhile, other than experiment with her new abilities... and ponder some existential questions.

Stories Character has been in (Ditto Mansion roleplay, Fountain roleplay, Ditto Story numbers): Supernova

N-Web sis of stardf, _Rillian_, & jerendaProud to be Sirya the Madcap Siren

Character Name: Lisette LemarrCharacter Nicknames or Titles: Ladies' maid, occasionally called by her last nameScreen Name of Author: Dernhelm_of_RohanAge: 23Gender: FemaleSpecies: HumanHair/Eye Colors: glossy brown, hazelWeight/Height: 5'5", 120 lbs.Distinct Markings: slight upward tilt to her nose; a pretty, innocent faceClothes and Other Accessories: traditional knee-length maid's black dress, white lace-edged apron, fish net stockings, low heeled black shoes, tiny amethyst stud earrings, and large floppy white hair bow.Weapons: a sharp tongue, hot curling ironArmor: noneResidence: Cynthia Ridley's manor houseOccupation: Lady's maidOverall Personality: Polite and chatty to her mistress, or those of good social standing. Her one real virtue is her absolute loyalty to Cynthia. She is by turns snobby, pert, or flirtatious to all others. She can, however, behave herself in company.Personality Flaws: She has a weakness for gossip and chocolates. Her pride causes her to treat lower servants frostily. She has very little respect for anyone who is not wealthy. She does not hesitate to dig through personal belongings if her mistress asks... And sometimes when she doesn't.Hobbies: classical French needlepoint, mending gowns, snoopingLikes/Dislikes: a juicy bit of news, Cynthia, her job, clean clothes, a mystery, chocolates, good society / parsons, servants, being "set in her place", dirt, getting caughtLong-term Goals: to serve her mistress to the best of her ability, to move in higher social circlesSkills: intimate knowledge of how to fix ladies' clothes, expert make-up application, can move very quietly, near photographic memoryFamily: Father, four sisters, two brothers, numerous aunts, uncles, and cousinsFriends: Cynthia Ridley, sort of, but the relationship is very respectful on Lisette's side.Enemies: TBDSidekick of: Cynthia RidleyShort History: Born as the sixth out of seven children, Lisette has spent her whole life determined not to be obscure. She learned how to move quickly and quietly and studied hard at school. As a teen, she began work as an under-maid in a local mansion. When she turned 20, she had the very good fortune to become Cynthia's personal maid. Since then, she has kept her duties diligently and faithfully, more from selfish desire to advance in society than a good heart. She is, nevertheless, extremely loyal to Cynthia and would not hesitate to place herself in danger to help her.Stories Character has been in: Mystery Mansion

Age: 24Gender: MaleSpecies: HumanHair/Eye Colors: Dark brown hair/light brown (medium brown skin tone)Weight/Height: Slightly muscular build/average heightDistinct Markings: NoneClothes and Other Accessories: Jason’s clothes tend to fall into two categories: professional and practical. He has some nicer clothes that he wears when helping tend his family’s store, but on his days off, he’s usually out in the woods hunting, and changes clothes appropriately. He’s often seen wearing a jacket.

Weapons: His family owns a few rifles, bows, and daggers, and he’s been trained in all of the above since he was young—initially for hunting purposes, but as the town has grown more threatened, he’s become more well-versed in how to use them on human(oid)s--as well as bought a pistol and learned how to use it.Armor: None

Residence: (caves, Ditto Mansion, etc) His family owns a shop, Walker's Essentials & Prints, near the Town Square, and their home is in the upper floor of the store.Occupation: Jason helps his family run their shop, and makes a little money off his hunting.Mode of Transportation: Jason usually walks. His family owns a horse, Perseus, who’s supposed to be used strictly for business needs—though Jason is allowed to ride him for short trips around town, or in case of emergencies.

Overall Personality: Jason is friendly enough, and is good friends with a lot of people around town. He’s generally very well-mannered, though not very patient, and it’s easy to tell when he’s bored or agitated—much to his chagrin. Jason is a bit of an open book—he can’t usually hide what he’s thinking. He prefers to make himself useful, though he hast to admit, doing it by hunting—where he can spend hours in the woods alone with his thoughts—is a good trade-off.Personality Flaws: Jason is not very patient; he usually doesn’t act on said impatience, but he has a hard time hiding it. Jason doesn’t become truly angry easily, but if you manage to do it, he’s not one to let it go.Hobbies: Though he technically does it to get food for his family and to sell, Jason enjoys hunting for the experience as well. Jason tries his hands at some crafting—mainly, carpentry and painting—but does little more than dabble in it.Likes/Dislikes: Jason likes nature and simplicity. He likes having something to do, even if it’s not inherently “important”. Jason also likes kids, though he’s kind of embarrassed to admit it. What Jason doesn’t like are events—such as certain social occasions—which exist solely for socializing, and not for any practical purpose; he feels wholly uncomfortable and out of his element. He also has a strong dislike of dishonest people, as well as anyone who is full of themselves.Long-term Goals: At the moment, he’s not really focused on his own long-term goals, instead being more caught-up in the day-to-day of his family’s business. (In fact, at the moment, he’d prefer not to be asked about his future.)Skills: Jason knows a lot of the basics of running his family’s business, as well as being a skilled hunter—and a good marksman. He also has some mechanical knowledge, though it’s limited to being able to patch up minor problems.Magic Skills: None

Family: Jason lives with his parents, Fred and Meredith, and his two younger siblings—his sister Denise (19), and his brother Kyle (15). His family moved to Ditto Town when he was young, so most of his extended family lives far away.Friends: Jason knows most of the people who live in the main part of Ditto Town, either as business contacts or just people he’s known all his life. While he’s friendly with most of them, there aren’t many people he’d specifically pick out as being friends of his.Enemies: Jason considers any enemy of the town an enemy of his. Aside from that, he has no personal grudges—at the moment.Pets, etc: Aside from the aforementioned Perseus, Jason nor his family own any pets.OR Characters to whom yours is a pet, sidekick, etc.: None

Short History: Jason’s parents were two travelers who drifted from place to place, even after they got married and had Jason. However, after having Jason—especially as he got a little older—they began to seriously consider settling down. When Jason was about 2 years old, his parents discovered Ditto Town—and fell in love with the place. Using the various items they’d found during their travels, they were able to buy a small building near the Town Square. They converted the upper floor into a home, and the lower floor into a shop, which they have maintained since then. Jason has always known this story, but doesn’t remember life before Ditto Town. He doesn’t even remember the restless explorers his parents used to be—the most he sees of that is that his father, on occasion, wistfully talks about going on some expedition.

Jason himself wouldn’t consider his life so far to be all that interesting. The most interesting thing, he’d say, is that he’s survived all the battles and disasters that have taken place in Ditto Town over the years. Not that he minds—he finds the day-to-day more interesting than adventures. (So he’d say, anyways.)Stories Character has been in (Ditto Mansion roleplay, Fountain roleplay, Ditto Story numbers): Ditto Fountain (This Is Eden; native of Centreville in that story)

N-Web sis of stardf, _Rillian_, & jerendaProud to be Sirya the Madcap Siren

Human Form:Age: Somewhere between 25 and 50...probablyGender: FemaleHair: Shoulder-length, straight (when decently groomed), chestnutEyes: Large & brownWeight/Height: A robust 5'10"Distinct Markings: Regal bearing & beauty, no matter the circumstancesClothes and Other Accessories: Whatever happens to be on hand when she transforms

Residence: Typically in fluxMode of Transportation: Her own four hoovesPersonality: Standoffish (particularly toward humans)Magical Powers: Transforms when *SPOILERS*; attracts & communicates with other horses (even in human form)

Family: *SPOILERS*Friends: Few and far between

Short History: *SPOILERS*, then she went to this charity ball...

Stories Character has been in: Mystery Mansion

sig by me

But I am a cat, and no cat anywhere ever gave anyone a straight answer

Character Name: L. Lawrence TempleCharacter Nicknames or Titles: Dr. (and if you forget it, he'll remind you) Those who know him well may call him Lawrence; everyone else calls him Dr. Temple.Screen Name of Author: Arwenel

Residence: Just moved into a large house in CentrevilleOccupation: NeuroscientistMode of Transportation: Car (one of those electric-gas hybrids)Overall Personality: Calm, controlled, arrogant. He has a nasty temper if pushed hard enough. Personality Flaws: Apart from his arrogance, he can be very impatient with those he perceives as less-intelligent than himself (which is pretty much everyone).Hobbies: Work.Likes: Work, computer programs, orderly work station, being left to his own devicesDislikes: Orders, getting interrupted, stupid peopleLong-term Goals: Win accolades for his work as a scientistSkills: Brilliant scientist, also good with computersMagic Skills: None

Family: Except for his daughter, has no contact with any living family (if any). Wife, Allison, deceased. Daughter, Christine, 18 years old.Friends: A few, but not many.Enemies: Made a few, some through his work, others through his personalityPets, Sidekicks, etc: NoneOR Characters to whom yours is a pet, sidekick, etc.: N/A

Short History: Considered a genius from a young age, Lawrence Temple came from a wealthy family that provided him with the best education possible. While working toward his first degree, Lawrence met Allison Lance - a young woman entering the military after a childhood spent in orphan homes and detention facilities - and fell head-over-heels in love. After several months of fighting with his parents over the relationship, Lawrence graduated, cut off all contact with his parents, married Allison, and got a job.

Two years later, he and Allison had a daughter they named Christine. Six years later, Allison died while on a military mission. Her death broke something in Lawrence, and he became much colder and much more focused on his work.

Stories Character has been in (Ditto Mansion roleplay, Fountain roleplay, Ditto Story numbers): This is Eden

General Information

Character Name: Christine TempleCharacter Nicknames or Titles: ChrissyScreen Name of Author: Arwenel

Character Information

Age: 18Gender: FemaleSpecies: HumanHair/Eye Colors: Red (dyed, natural blonde) hair, green eyesWeight/Height: 5'1", 100lbsDistinct Markings: None.Clothes and Other Accessories: Jeans, t-shirts. Has a teal jacket she wears in just about any weather.Weapons: Has a collection of throwing knives, but she usually leaves these at home.Armor: None.

Residence: Lives with her dad.Occupation: College student.Mode of Transportation: Feet, primarily.Overall Personality: Very intense, goal-oriented person.Personality Flaws: Sometimes gets so dedicated to a goal that she loses track of or ignores those she might be hurting with her determination.Hobbies: Most sports except volleyball and basketball.Likes: SportsDislikes: Being bestedLong-term Goals: Not sure yetSkills: She's taken lessons in self-defense and martial arts since she was a kid, can also throw knives really well. Can run fast.Magic Skills: None

Family: Father (see above), mother is deceasedFriends: Just moved to townEnemies: Just moved to townPets, Sidekicks, etc: NoneOR Characters to whom yours is a pet, sidekick, etc.: N/AShort History: Christine grew up hearing stories, first from her mother then from her father, about her mother's time in the military. She's always intended on following in her footsteps (though her father insists she go to college first).Stories Character has been in (Ditto Mansion roleplay, Fountain roleplay, Ditto Story numbers): This is Eden

I have heard there are troubles of more than one kindSome come from above, some come from behindBut I've bought a big bat, I'm all ready you seeNow my troubles are going to have troubles with me!~ Dr. Seuss

Residence: (caves, Ditto Mansion, etc) Currently unavailableOccupation: Ex-bounty-hunterMode of Transportation: Walking, teleportation Overall Personality: Strong, keeps to himself for the most part. Has a dry and sometimes dark sense of humor that can seem unnerving to some.Personality Flaws: Gets angry quickly, seems to pick the wrong side most of the time. Hobbies: Music, History, playing cardsLikes/Dislikes: The dark, good drink, company of friends/ Vampires, overly emotional typesLong-term Goals: Live a long lifeSkills: Extremely fast and strong, is a great card player, has extremely good hearing. Magic Skills: Levitation, uses shadows as teleporting portals, can summon shadow dogs to help him. StrengthsPrimary: Hand-to-hand combatSecondary: Weapons proficiency

Character Name: Ainsley-Marie Kellner Character Nicknames or Titles: Screen Name of Author: Joe

Character Information

Age: 21Gender: FemaleSpecies: HumanHair/Eye Colors: Red/GreenWeight/Height: 125/5’3Clothes and Other Accessories: See pictureWeapons: AR-15, equiped with a AimDot red-dot sight, thirty-round magazine and a custom twenty inch barel and a standard vietnam-era M-16Armor: Is known to make good use of ducttape

Residence: (caves, Ditto Mansion, etc) Typically a tentOccupation: ExplorationMode of Transportation: Dirtbike, Horse, SUV, anything available really.Overall Personality: Goes about life in a hardcharging, take no prisoners manner, when she sets a goal, she’s going to achieve it no matter what. Personality Flaws: She tends to go it alone, pushing people away. Hobbies: Blogging about her adventures on the interwebs Primary Strength: Wilderness SurvivalSecondary Strength: MarksmanshipPrimary Weakness: Hand-To-Hand combatSecondary Weakness: Strategic Planning

Family: DeceasedFriends: ???Enemies: None to speak of, except for poachers, those guys really tick her off

Short History: Ainsley grew up in a loving, adventurous family. Her parents loved the outdoors until they died in a horrific mountainering accident. For Ainsley, exploration isn’t just a hobby, it’s an outlet, a way to remember her parents.

Stories Character has been in (Ditto Mansion roleplay, Fountain roleplay, Ditto Story numbers): Mystery Mansion 2

Residence: Occupation: Orc Psychotherapist, specializing in anger managementMode of Transportation: Shoes with Wings OnOverall Personality: Quiet, Proud, Empathetic, Curious Personality Flaws: Absent-minded, clumsy, uncomfortable with confrontationHobbies: Singing, playing piano and guitar, reading books about history or anthropology, SketchingLikes/Dislikes: Likes nature and salty foods, Dislikes power vacuums and bubblegum pop musicLong-term Goals: Rehabilitate the orc community, which has been struggling with endemic unemployment following the collapse of the Dark Lord Domination industry.Magic Skills: Can manipulative other peoples minds so that they can't see her. Valmai can use this selective invisibility to shield not only herself, but objects, other people/creatures, whole vessels, or even neighbourhoods. Valmai can heal people with the power of touch, although, for very serious problems, this can take a long time.Primary Strength: HealingSecondary Strength: EscapismPrimary Weakness: Acrobatics/FlexibilitySecondary Weakness: Cooking

Family: Her younger sister Nadrya Dakhtur, age 38, may put in an appearance if it makes sense in context. Has other family back on planet Gaia.Friends: Rogdul is an orc whom she first treated 7 years ago. He now works as her assistant. Tynadë is an elven apothecary, and long-time coworker of Doc's.Enemies: Has run afoul of various Orc Triads due to her efforts to rehabilitate some of their members. Shagar is her most prominent enemy.Pets, Sidekicks, etc: A talking napsack named Valderee, although she answers to ReeRee. ReeRee is very organized, and always remembers where Doc puts things.

Short History: Valmai's father, Drystan Parry, was a human who wandered onto planet Gaia during his intergalactic travels. Why he came there, why he stayed, and what he was doing before are all mysteries. He adjusted to a huntsman's life among the Nox, married a female named Salya Dakhtur, and had 3 children. Valmai was the second child. Her human nature made her restless in the steady, slow-paced Nox lifestyle. She was eager to see the universe outside her home planet, so she left home at the age of 30 (a very young age for a half-Nox). After wandering for several years, she discovered Middle Earth, where she was instantly fascinated by the Orcs, a species completely opposite to the pacifistic Nox.

Short History: Annie ran away from home because her parents were terrible. She ended up on the streets, where she taught herself pickpocketing and grifting. She worked her way up from street thief to professional art thief and is now something of a minor celebrity in the underworld. There is a significant reward for her capture.

Residence: (caves, Ditto Mansion, etc) A modest house on the edge of townOccupation:Mode of Transportation:Overall Personality: Generally happy, though the recent death of his wife due to a degenerative disease sometimes dampens that. Takes joy in his kids and grandkids, spending time with friends, as well as a day or week in the woods.Personality Flaws: He can be overly serious, brooding, or moody. Hobbies: Camping, hiking, geocaching, orienteeringLikes/Dislikes:Long-term Goals:

Residence: (caves, Ditto Mansion, etc) The hospitalOccupation: He can't rememberMode of Transportation:Overall Personality: Aron is quiet, reserved, and highly logical. He doesn't remember anything due to just having woken up from a coma, but he attempts to do the best he can to piece together the information he is given.Personality Flaws: TBDHobbies: TBDLikes/Dislikes: TBD Long-term Goals: TBDSkills:Magic Skills:

Short History: Aron has been hospitalized at Greenhill Community Hospital for three years, after a vehicular accident left him in a coma. Now he's woken up and is trying to figure out who he is... and why he's been invited to Ditto Mansion.

Stories Character has been in (Ditto Mansion roleplay, Fountainroleplay, Ditto Story numbers): Mystery Mansion II