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$1/hour of entertainment (or less) is FAR superior to a Movie. See, I don't really understand this line of thinking. It's apples and oranges, so to speak, because a movie is a condensed product, with (hopefully) very little fat during the 120 minute runtime. Meanwhile, a game first up requires a co...

The Legacy Pack is also absolutely great. Got me right back into the game with that rapid fire action. The new cosmetics are very well done, and the return of EU maps is wonderful (except Trainyard, screw that one)

I was rooting for you 'till the very end, but it's important that you made the call that you know to be best for your health and wellbeing. It was great to catch a glimpse of what you're capable of, best of luck out there, and don't give up on Limit Theory, the philosophy. Every limit is a misunders...

Tal clearly understands the anti-2.0 perspective. The funny thing is that I actually do like a lot of 4x games. I've got thousands of hours on the Civ series and other Paradox games. But, for me Stellaris was really a different genre. I remember when I saw it announced and I thought it was a sci-fi...

which work off the same button anyway :V But you don't want them to work off the same button, since the whole thing just goes "target obscured" when there's a stellar body between you and your target system, which happens very often when taking off a planet, and semi-often around stations. The pane...

I'll drop my E:D bindings here for consideration, because I think they work rather well for a game that requires a good few keys. Far from ideal though :D In flight: Back: focus chat window Start: game menu RT: throttle up RB: throttle down LS: pitch+yaw RS: roll LS click: boost RS click: toggle RS ...

i actually dislike the wings the most in that thing.... i expected some slick silver dart with two turretlets from the original kickstarter description
with relatively simple, clear lines that say "fast"