- Likely releasing early 2012
- Far along in development
- Miyamoto jokes about the lack of Pikmin, says no one can ask questions about it
- Miyamoto made the game because he wanted to
- Developed by Next Level Games (Punch-Out!! Wii)
- Miyamoto’s team isn’t overseeing the game, although he’s become personally responsible
- Exclusive Luigi’s Mansion 2 video shown at the roundtable
- Trailer shows: Luigi dancing in front of an old car, talks to E Gadd, E Gadd gives him a DS scanner
- Map on the touch screen
- Many secrets in the game
- X button: action button
- Gyro-sensor support
- Ice mansion level shown
- Help Toad find ghosts that only show up in mirrors
- Game is a mix of action and puzzles
- For male/female gamers
- Flashlight has a new strobe function, flash it at ghosts

Each location Luigi visits is broken down into a series of missions provided by Professor E. Gadd
- Luigi will receive a checklist of objectives, with waypoints coming courtesy of a DS-esque device that features a full map
- Tasks are usually straightforward, but not always simple
- Ex: to obtain an attachment for the Poltergust 5000 vacuum, need to go through different rooms, search for hidden pathways, keys and treasure, while battling ghosts which continuously block your path or steal what you seek
- Cash and gems more important than ever
- These contribute to a mission-by-mission score based on clearance time, ghosts defeated, cash acquired and more
- They’re also used for vacuum upgrades
- According to Nintendo there isn’t a store you specifically use
- Tweaked flash-then-capture system
- Different ghosts have been designed to test Luigi’s various capabilities
- Ghosts can vanish quickly
- In these cases, you’ll need to be quick in switching from strobe to vacuum
- Other ghosts have ranged attacks, punishing you if you attempt to drain their life for too long
- Some spirits wear sunglasses
- Need to stun them with a flash and remove their glasses first
- Within the first few missions, Luigi receives a new attachment to his vacuum and the Dark-Light Device
- Dark-Light Device: uncover hidden objects and enemies
- Everything above takes place within the span of a couple missions within the first mansion
- Creaky, twisted location called the Old Clockwork Mansion is in the game

With so many new places to explore, all new ways to capture ghosts, and a brand new local multiplayer mode, Luigi’s Mansion: Dark Moon is another star turn for Mario’s heroic brother—and it’s only on Nintendo 3DS.

Local play, online, and download functionality reconfirmed
- Up to 4 players
- Download functionality removes some features
- Hunter Mode: take on the roles of different-colored Luigis
- Navigate floors and rooms of a haunted tower packed with ghosts of all varieties, including bosses
- Hunter Mode has different options and variables available
- Can determine the number of floors to tackle, including an option for their climb to never end
- Three difficulty modes
- Can acquire upgrades for your vacuum
- This can be done through a cumulative effort to acquire treasure as well as randomly assigned bonuses at the end of a level
- Bonuses at the level’s end: earn them by quickly acquiring several red coins once all the ghosts have been defeated
- Every floor and every boss has a time limit
- You all lose if the time limit expires
- Floor layouts and enemy layouts (and types) are completely random
- Lower-screen map keeps track of where other players are
- A quick press of a button will revive a friend, with hearts being available throughout with a bit of exploration
- Individuals are based on their performance through statistics and more personalized awards
- Fail to kill many ghosts, and the game will label you as ‘Mostly Harmless’ for all to see