The game is about the human race in year 3102. You are a scientist and pilot for the ESAD, Earth Space Administration and Defense force.
Your life gets turned upside down when you and your entire squadron of M40x A.C.E pilots gets drafted by the military. You are the only capable pilots left in the solar system. It is your mission to intercept a massive invasion fleet of the Kohlar, and old enemy who had sworn never to attack again.
Fight as Phil or Cailey against the Kohlar.
You will be sent on many missions, you have to complete every mission perfectly or the human race will perish...

When the few are up against the many, only through bravery and resolution they will prevail.

Last Update of 2010

Just thought I'd write some more about SPACE 3102 as a last update of 2010 to show that the game is still in development.

SPACE, the final frontier... well, in the world of SPACE 3102, space has just become a huge desert in a world of opportunity, a minor obstacle and a huge distance to travel for a vacation. In this world there are most things we have on our planet, gang fights, large companies who seek to gain as much control as possible. There is also a war on, in sector H-04 a new race of aliens (called Ractas) has just claimed it as their own territory and as if there is not enough universe for everyone, the humans had to start a war. As it is now, there are 3 intelligent races in the universe: Kohlar, Ractas and Human. Read more about the Kohlar.
(only 2 will feature in the game, Human and Kohlar). Humanity started first with space exploration. They found the first habitable planets and are also the most powerful. There are 3 large human worlds: Earth, Alexandria and Theogonia.

Earth is our planet, no big change there except that there are no individual countries left, just provinces. China - a province, Europe - a province, USA - a province and the rest of Asia is one as well.
Alexandria is different, it's a huge wasteland with only a few habitable locations around the equator. There are many large cities on Alexandria and also the best place to get some real privacy in our universe.

Theogonia is a forest planet, filled with jungles and swamps and wide open grasslands. It's also the largest planet of these three.

Then there are the colonies, they are small stations on newly discovered planets all around our galaxy:

The ESAD (Earth Space Administration and Defense force) has the most control over space travel, they have the largest fleet and they control who comes and leaves a planet. They have a total of 8692 pilots, 7602 spacecraft, 500 of them are hired by the military (another excellent way for the department to gain more power in the galaxy).

Now for the story of the game, many of the things mentioned above will probably never come up in the game but it's good to have some extra background. Read more on the forum
Naturally, you are unaware of what is about to happen in the beginning of the game but that will soon change as you are contacted by the military.Read more about PhilRead more about Cailey

As for the game itself, production is slow. It will probably take a while before we have any real updates to show. We still need an experienced UDK scripter/mapper to help us out get this game into shape.

First I would like to announce that the M40 X pro A.C.E game is officially dead or at least closed. STARWARS Battle of Endor was to simple to use as an...

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Depends on how you look at things. I'm still expanding and working on the universe and lore of Space 3000.

If you're looking for the game though then yes, the game as written about on this page is pretty much dead.

There may (probably) will be a game in the future set in my Space 3000 universe though it won't be the same as what you see here and I wouldn't have it any other way.
Many aspects on this page are now outdated. For example you most likely won't find any aliens anymore in a future Space 3000 game.
If anything it will be a conflict between either major or smaller factions that are based on the three major planets.
It will feature either first person tactical gameplay or more survival-esque type of gameplay depending on the story and occupation of the main character.

In a way current technology is still a hinder, the idea to go from detailed first person gameplay on an Earth-based map to space in a spacecraft with NO loading screens in a single go is still really hard to achieve. Not impossible mind you, just something you need a large team of developers for and that is something I cannot get at the moment.

Development on a future Space 3000 game will begin when I feel its time and I have the team and/or cash to actually accomplish this.