Now that it’s possible to get custom sounds into PS3 packages, I’ll be making KilterBR available for PS3. I already have the game type, 2D, and Anubis working. I might want to factor some stuff out as mutators if I can first. Or I might make it available and then do that in later releases. I’m not sure yet. But it’s looking pretty good right now in 50 inches of plasma glory!