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Kaiju

Once your village has the Natural Research Facility, your village can be attacked by a Kaiju. Your villagers have seven days to kill it. Defeating the Kaiju will grant your village an upgrade (specific to the Kaiju you defeated) and two items (Kaiju drops). One Kaiju drop is received by the Village Leader, while the other is decided by the RNG. Villagers who already have the Kaiju drop for that Kaiju have a lower chance of getting it by RNG.

A third drop, or 'Trophy Item', is generated and given to the villager who did the most damage to the Kaiju while having the ally Terri Lvl 3 in their party if they don't have the drop already. If no one attacks the Kaiju with Terri Lvl 3 (or those that do already have the drop), that drop is not generated.

Kaiju must be at 0 HP or in a crippled state at dayroll to be killed; at this time, you can view the defeated message by clicking Show All on your village's message board, then scrolling down to the dayroll messages. For every day the Kaiju is not killed, it causes sabotage damage to a random upgrade the village has; at this time, you can view the message describing the damage and partially describing the attacks made by ninjas so far by clicking Show All on your village's message board, then scrolling down to the dayroll messages. If a Kaiju is not defeated after 7 days, it leaves causing minor damage to an upgrade.

How to Receive a Kaiju Drop

-Each successful attack entered counts as a number of tickets equal to the number of attacks you've made so far on this Kaiju. EXAMPLE: the first attack you do is worth 1 ticket. The second, 2. The third, 3. This spans over days, so if you have, say, 6 swings total, you have 1+2+3+4+5+6=21 chances to win the item. You cannot get more than 10 tickets normally per swing (see exceptions below). If you did 12 hits, they'd be 1+2+3+4+5+6+7+8+9+10+10+10.
-If you have the item already, your tickets count half as much.
-The ninja who did the most damage to the monster while having the ally Terri Lvl 3 in their party if they don't have the drop already
-All attacks, including those made against a crippled Kaiju, count for the RNG and Terri drops.
-The Village leader cannot get either the Random drop or the Terri drop. They get a drop for the village leader.
-The Village leader is the only one to get the drop for the Nine-Tailed Fox and the Demon of the Sand; there is no Terri drop nor any RNG drop for these Kaiju.
-If the Kaiju was summoned with Triple H Lvl. 2, each ninja receiving a Kaiju drop also gets 20 RP.

How to get a Kaiju

-Once your village has the Natural Research Facility, your village has a chance of getting a wandering Kaiju each day. This check is done at dayroll. Note that it is possible to disable wandering Kaiju.
-Once your village has the Enticement Altar, anyone with the Vice permission in your village can deliberately summon a Kaiju if there isn't already one in your village. If the Kaiju was summoned with Triple H Lvl. 2, each ninja receiving a Kaiju drop also gets 20 RP.

The order appears to be affected if you DG summon other Kaiju in the middle of it. More info on this is required.

Major Kaiju

In order to summon the Major Kaiju, your village must have the village upgrade Elemental Beacon. These Kaiju are MUCH stronger with higher difficulties and much more HP. It is not recommended to summon these Kaiju unless you are sure that your village can deafeat Kaiju with around 100-150k HP. To summon a major Kaiju instead of a normal Kaiju, the Kage, or vice-Kage must type MONSTER (All Caps) into the enticement altar instead of the usual Monster (Not All Caps). The same rules apply for the monster drops as they did for normal Kaiju.