Star Wars: Battlefront – Power-ups and Field Pick-ups Guide

Power ups and Pick-ups are the items that can be used one time only to get special weapons, abilities and vehicles. Look carefully for that item as they can change the game completely. Power-up is represented as a specific circular icon at a set spawn location on the battlefield. Once you collect it, a power is randomly selected and placed in the lower card slot on your HUD.

It is an artillery barrage that can destroy a chosen outdoor location. Aim your shot until the blue reticle lines up with the desired target, and then fire. But it cannot be used inside.

Stats

Radius – Condition: 18 Meters

Damage – Condition: 100 per projectile

Proximity Bomb

This bomb detonates when someone gets too close to it so drop it near any place that you want to protect. A beeping sound alerts you that it’s active. So get out of the area if you hear that sound.

Stats

Proximity – Condition: 7 Meters

Fuse – Condition: 1.5 Seconds when Triggered

Damage – Condition: 150

Radius – Condition: 7 Meters, Max Damage within 5 Meters

Sensor Droid

Gives you a support droid equipped with a blaster. Imperial forces receive a Viper Probe Droid, while Rebels get an Astromech Droid. Both are weak to ion damage. Each droid has two special abilities: lock on and fire upon soldiers as well as other droids and a scan pulse that makes enemies visible for all teammates.

RS Droid Stats

Type – Condition: Ground Droid

Lock Time – Condition: 1

Rate of Fire – Condition: 500 RPM

Damage – Condition: 20

Viper Droid Stats

Type – Condition: Repulsor

Lock Time – Condition: 1

Rate of Fire – Condition: 200 RPM

Damage – Condition: 20

Smart Rocket

This rocket locks on to vehicles but you can also quick fire it against infantry. Try to fire from cover to minimize damage taken.

Stats

Fuse – Condition: Explodes on impact

Damage – Condition: 500

Radius – Condition: 3 Meters, Max Damage within 2 Meters

Squad Shield

This shield can be activated for 90 seconds. Anyone inside cannot shoot out, but it does block blasters, explosions, and grenades. Both friends and foes can destroy the transmitter that projects the shield.

Stats

Health – Condition: 1000

Thermal Imploder

It is a powerful grenade with big radius which works great for enemy groups. Be careful that you don’t end up in the explosion yourself.

Stats

Fuse – Condition: 1.5 Seconds after impact

Damage – Condition: 200

Radius – Condition: 11 Meters, Max Damage within 7 Meters

Vehicle Turret

An automated defense that targets vehicles with rockets. It remains active until destroyed. Look for a semi-protected location to place the turret.

Stats

Lock Time – Condition: 1 Second

Ammo – Condition: 10

Reload Time – Condition: 10 Seconds

Damage – Condition: Take down AT-ST if all ten rockets hit

All Field Power-Ups List:

In Supremacy and Walker Assault modes power – ups and vehicles can be found on battlefield. A unique icon indicates the item being collected. Once you’ve picked one up, you have 15 seconds to activate the power with the Power Ability buttons before it disappears.

Air Vehicle

It is available in Supremacy and Walker Assault, you can find an X-wing, A-wing, or T-47 Airspeeder power-up. As Galactic Empire, find a TIE fighter or TIE interceptor.

AT-ST

It is available for Galactic Empire in Supremacy and Walker Assault. Switch to an Imperial AT-ST, which is destroyed once it is defeated or when you exit.

AT-AT

Available for Galactic Empire in Walker Assault only, take command of the three weapons on an AT-AT.

Pick – ups are different as compared to Power – ups because you don’t need to activate them to get advantage. Charge pick-ups are found in most game modes, while the others are limited to specific modes.

Charge

Available in most game modes, including Battle and Survival missions, you get +1 charge after collecting it.

Hero Vehicle

Available in Fighter Squadron only. This Jedi icon transports you from your star fighter to one of two hero vehicles. Rebel Alliance gets the Millennium Falcon, while Galactic Empire uses Slave I.

Extra Life

Gives you an extra life in Survival mode

Vehicle Repair

Fly through the icon to heal your air vehicle in Fighter Squadron and Beggar’s Canyon Training mission.

Ability Rush

Fly your ship through the icon to reset abilities for immediate use in Fighter Squadron mode only.

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Comments

For anyone trying to figure out how to ACTUALLY USE the power-ups, you need to press both the LB and RB at the same time! This took me a while to figure out, so hopefully this saves somebody the trouble.