3ds Max Archives • Page 2 of 2 • Blender 3D Architect

A few days ago I published here on the blog an article recommending a great tutorial about architectural modeling for a building, designed to be used in interactive visualization projects like games. This tutorial shows techniques and tools to create the external environment of a building in 3ds Max, and could be used to create […]

Among all the techniques used to create 3d models for visualization, the most used for architectural visualization is edge modeling followed by subdivision modeling. The edge modeling technique is the one that provides the highest level of control over precision and allows the artist to set measurements and divisions based on planes. Itâ€™s quite easy […]

From all the renders used to create architectural visualization, I believe that Mental Ray is the second most used render engine, right behind VRay. The fact that 3ds Max already came with Mental Ray in all installations is a great help to get more users, but it doesn’t mean that it’s a bad renderer. In […]

Even with lots of free assets available on the internet, it’s quite common for architectural visualization artists the need for modeling their own models. For instance, some of my clients create both the architectural plans and also the furniture. Since this furniture is exclusively created for those projects, I can’t find reference images or 3d […]

For architectural visualization artists starting to work with Ray Tracing renderer such as Yafaray, LuxRender, V-Ray and Mental Ray it’s quite important to understand the basics behind of these softwares. In my classes I always recommend a few tutorials, articles and ebooks to help on the documentation of process like Global Illumination and Illumination. At […]

In the past five weeks Iâ€™m giving a course at the local Autodesk reseller here in my city, about the use of 3ds Max and Mental Ray for architectural visualization. Well, I would love to give the same course using Blender 3D instead, but I doubt that the guys of Autodesk would agree with that. […]

It`s not often that we can see an article about architectural visualization on 3d computer graphics magazines, but every once in a while they appear. Just like in the last version of the free online magazine RenderOut! (Spanish only), with a great article about the creation of a photo real building with 3ds Max. In […]