One hundred years after the events of Final Fantasy Blackmoon Prophecy, the world of Gaia has recovered from the conflict with Emperor Belmont, Malacore, and Zeul which saw a group of adventurers, today known as the Light Warriors, save the world from certain doom.

The rebuilt Lindblum Kingdom stands proudly as the world's fastest growing economical and military force. With the fierce backing of Esperkind behind the kingdom, it appeared that nothing would disrupt the immense prosperity that Lindblum was experiencing until Esperkind suddenly turned against Lindblum. The game follows the adventures of a young Augurer (specially trained anti-Esper monster summoner) named Zephyr Highwind who is forced to abandon his simple lifestyle of looking after Winter, a white chocobo which belonged to his deceased sister Ezra. With new friends aiding him, Zephyr seeks to put an end to the rising hostilities between Lindblum and the Espers, led by Ramuh, before the conflict engulfs the entire globe.

Blackmoon Prophecy II features twelve main characters, five optional characters, and two guest characters. Expected playtime should be in the range of 40+ hours.

Check out Blackmoon Prophecy across the internet for lots of progress updates and screenshots not shown on RMN (in order to prevent spamming the front page/everyone's notices).

I wish I could answer any one of those questions! We'll have to see how it all goes. For the next day or two, all I want to do is just tinker with the battles to make them look decent enough. So far so good.

Also added a page of battle test videos. Just one so far, but they'll gradually improve over time.

Oh, and I'll sprite if you still need a spriter, but what sprite style are you looking for exactly? I can do the, you know, typical FF1-5 sprites (and tilesets). And of course I can rip stuff and put stuff together. Here is an example:

Those are all quite nice! Unfortunately, I'm going with a full on FF6 graphical style, so the chibi look wouldn't really work here. If you think that there is anything else you could do, I'd surely welcome the help!

author=UPRCThose are all quite nice! Unfortunately, I'm going with a full on FF6 graphical style, so the chibi look wouldn't really work here. If you think that there is anything else you could do, I'd surely welcome the help!

Oh, well that's alright. I don't know why I find the FF6 sprite style so hard. I'd so use it if I could. But, uh... if you need monsters or something

Oh, Centuria's been canned for a while now. Shattered Wings is still going, but I figured that I'd go ahead with my plans for this game since it would probably garner more feedback than Shattered Wings. So far that's proving to be correct. :p

Easy place to store information and things I need to work on since I view this page quite frequently. It doesn't say much right now, but it will later. I also have it on RMN rather than my computer because, this way, eventual testers will be able to read it and chime in on what I'm trying to do each week. The page overall serves as my weekly "goals" for the game, things I press myself to accomplish by the end of every Saturday.

Easy place to store information and things I need to work on since I view this page quite frequently. It doesn't say much right now, but it will later. I also have it on RMN rather than my computer because, this way, eventual testers will be able to read it and chime in on what I'm trying to do each week. The page overall serves as my weekly "goals" for the game, things I press myself to accomplish by the end of every Saturday.