This course covers the techniques required to break down and map requirements into plans that will ultimately drive software production.
Upon successful completion of this course, you will be able to:
- Create effective plans for software development
- Map user requirements to developer tasks
- Assess and plan for project risks
- Apply velocity-driven planning techniques
- Generate work estimates for software products

From the lesson

Module 2: Project Planning

Welcome to module 2! Now that you’ve gotten your feet wet with general principles in project planning, let’s talk about some specific ways that you can use to implement those techniques. We’ll first discuss the concepts of story points and velocity, then move into how time boxing can be used to improve your project efficiency. We’ll then introduce the Gantt chart, a basic tried and true method of visualizing project tasks. We’ll finish off with techniques for planning your project at a release level, which will set the stage for iteration planning in the next module.