What's new in this release ( http://www.winehq.org/announce/1.5.0 ):
- New version of the Gecko engine.
- Partial support for using the Trash on Mac OS X.
- Support for path gradients in GdiPlus.
- Various MSXML improvements.
- Fixes to 64-bit exception handling.
- Various bug fixes.

- GdiPlus supports more image formats, including formats that are not
supported through GDI.

- More image codecs are implemented, including support for TGA and CMYK
JPEG decoding, as well as BMP, TIFF, PNG, and ICNS encoding.

*** Audio

- The audio stack is completely redesigned, based on the Vista
model. ...

- The Alsa, OSS, and CoreAudio drivers have been rewritten to use the
new model. ...

- The Jack, NAS, AudioIO, and ESD audio subsystems are no longer
supported. ...
- The Audio tab in the Wine Configuration tool has been redesigned for
the new audio subsystem. The appropriate driver is automatically
selected and no longer needs to be configured manually.

*** Input devices

- The XInput 2 extension is used to provide better mouse control in
games and other full-screen applications.

- The mouse is automatically clipped to prevent it from leaving a
full-screen window when running in desktop mode. Switching to a
different application with Alt-Tab releases the mouse. Clipping can
be disabled through the Wine Configuration tool.

- Animated mouse cursors are fully supported.

- Joystick action mapping is supported, including a configuration dialog.

*** Internationalization

- Bidirectional text rendering is fully supported.

- Font shaping and reordering is supported for all the scripts
specified in the Unicode standard.

- Common controls are improved, particularly the calendar, tree view,
system link, and image list controls.

- Parts of the Game Explorer API are implemented.

- Wine can take advantage of the GStreamer framework for audio and
video playback. This makes it possible to support all formats that
have a GStreamer codec. On Mac OS X, the QuickTime framework is used
for the same purpose.

*** Desktop integration

- System tray notification balloons are implemented.

- The system tray is displayed as a task bar at the bottom of the
screen in desktop mode.

- The system tray is automatically registered again when the Unix tray
manager is restarted.

- The standard mouse cursors are remapped to the cursor theme of the
Unix desktop.

- Drag & drop of OLE objects across applications is supported.

- Icons for menu entries are exported in multiple sizes and in PNG
format.

- OpenGL is used by default for DirectDraw as well, just like D3D8 and
D3D9. For most applications this is an improvement, but nevertheless
the old GDI renderer may still work better for specific applications
or if the graphics driver's OpenGL implementation is inadequate.

- Flips are properly supported. The back buffer now contains the front
buffer contents after a flip instead of being undefined.

- Improved support for viewports in early versions of DirectDraw that
include an extra clipspace transformation. This affects the original
Half-Life.