I assume you mean single item-wise. Probably either Lapis Lazuli or Iron. Lapis makes pretty blocks, and it's fun watching all the little shards fall out of the ore when you mine it--especially with a fortune pickaxe! Iron is fun though because it's more abundant and you can literally fill chests with solid blocks of the stuff. I like doing that.

Well, let's see... each stack makes about seven blocks, and each chest holds 27 stacks. A double chest holds 54, so 54 x 7 is about 428. That's just from my single-player game, and only counting the iron in my main base.

I tend to get a kick out of the "Bobblehead Tom" segments of America's Funniest Home Videos. One montage in particular. It was a Halloween montage, if I recall correctly, and everyone was being scared half to death at the host's face. The face that was edited in over the actual face was a smiling one, so it looked kinda like everyone was screaming bloody murder at a large smiling head.

Like I keep track of that. In my line of sight at this very moment, two: My laptop and this phone.

Quote:

Originally Posted by Quadcentruo

Have the MC uses of gold changed your view on gold in the real world?

Not really. When you detach your preconceived notions of gold, it becomes what it really is: a soft, brownish-yellow metal. There isn't anything magic about it that makes it valuable other than the fact that place such a label on it. However, gold does have some very useful properties as far as metals go. As I mentioned before, gold is soft. you don't need much of it to spread it out and cover something with it. One ounce of gold can be flattened into a 300 square-foot sheet. On top of that, gold is incredibly resistant to corrosion. This makes it particularly useful for electronics. That being said, the main use for gold in Minecraft is powered rails (for me, anyways... I typically don't waste it on gold apples and potions of healing).

However, I do tend to hoard gold (like all my other resources). It could simply come down to it that gold is shiny and, as much as humans like to think they are advanced enough to resist it, we cannot help but love shiny things.

What do you think is the right level to be at to start enchanting weapons/tools?

Ohhhhh boy. Alright, It does not matter what level you are at, just so long as you spend all of them at once (under most circumstances). Enchanting is a gamble. You can spend one level on a diamond sword and get Sharpness I, or you can spend 10 levels and get Sharpness I. However, you can also spend one level on a helmet and get protection one, but that same level might also get you aqua affinity. As a general rule, the more levels you spend, the greater the chance of getting good enchantments. It's all statistics (which happens to be one of the only forms of math I actually have some kind of understanding of). Have a lookie here:

There is one thing, though, that is certain: If you have less than ten levels and want to spend it on a bow, ONLY USE ONE LEVEL. From one level to nine levels, you WILL get Power I!

If you have too much gold (and don't want to give it to me so I can hoard it ), you can do a bunch of level 1 enchantments on gold tools and armor. A level one enchant on gold armor has a chance of getting Projectile Protection IV, whereas you'd need to spend ten levels on a piece of iron armor to get about the same chance.