My brother leveled a dr00d to 70, got it some gear, then quit. I'm looking to bring his toon back in case the guild needs a tank, and that was we always have an extra one in case we need one. I have no idea how to play a druid tank, and was looking for some advice. Always wanted to level a tank, and if I do keep the account open, I can probably drop my Mazzle and dual box, the same my friend does. So just looking for the basic rundown of how to tank with a druid._________________http://chzgifs.files.wordpress.com/2011/08/portal-no-escape.gif

There isn't much to rawr bear tanking as there aren't all that many abilities to use.

If you can, use Feral Charge to get initial aggro on you, and hit Growl (taunt).
Theres also Challenging Roar which forces all enemies to attack you for 6 seconds.

Immediately hit Demoralizing Shout (reduces targets attack power) and Faerie Fire (reduces targets armor) and stack Lacerate (bleed damage) then hit Mangle which not only increases bleed effects, but can do an obscene amount of damage, and keep Lacerate stacked. Then just Maul (basic attack) and keep hitting Mangle whenenever the cooldown is up and keep Lacerate up. You can also use Swipe (hits 3 targets) ontop of Challenging Roar to keep multiple targets on you.

If a target starts to run towards enemies you can hit Bash to stun him for 5 seconds.
If you are in trouble such as your healer is low on mana or OOM, you can pop Frenzied Regeneration which will convert rage into health.

There isn't much to it honestly. Just make sure you're loaded up with Str/Stam gear with a little Agility, and loads of armor. There are a few rings with armor, and some crazy staffs with armor/stam (remember, armor is multiplied in bear form). Even with my shit gear, I had over 10k health and nearly 11k armor buffed in bear form IIRC, which is nothing.

I suggest you get some buddies to go in the Hellfire Peninsula Instances so you can practice without much chance of repeatedly wiping._________________

Trassin wrote:

From now on when I see some disgusting chick with a kid and think to myself, "who the fuck slept with that?" I'm just going to start assuming it was you, Ex.

midget wrote:

vagina = chaos

CrushFearSynth wrote:

She thinks I'm weird compared to you? Dude, I thought you should audition for American Serial Killer when I met you.

Well since I was a kitty druid, I had VERY little Str, so I guess I was speaking from my own experience. Agil is good because it increases armor, dodge chance, and crit chance. So I guess stack Stam/Agil with some Str._________________

Trassin wrote:

From now on when I see some disgusting chick with a kid and think to myself, "who the fuck slept with that?" I'm just going to start assuming it was you, Ex.

midget wrote:

vagina = chaos

CrushFearSynth wrote:

She thinks I'm weird compared to you? Dude, I thought you should audition for American Serial Killer when I met you.

Right, I sohuld have made it more clear that I was going to be solely tanking on this toon, as I already have a dps toon that can pwn most others. Ran a SV last night with my shammy, and ended up doing more tanking than the tank, and still putting out double the damage of anyone else. Thank god I had a decent healer._________________http://chzgifs.files.wordpress.com/2011/08/portal-no-escape.gif

I've never really played a druid before, but I'm thinking it works the same as a warrior. For tanking your threat is based on damage and (assuming bears use the same formula for damage dealing as warriors) Strength is where you're Attack Power is going to come in. Warriors get 2 AP for each point of Strength, thus the usefulness of Strength.

DEATHFORCE: There are certainly crazy things you can do with this game, you can generate a world that is 3 times the size of earth before it starts having errors, although I dont know how long it would take to generate a world that large anyways lol

TRASSIN: I'm guessing about 21 days? Assuming you take a break every 7th day or so.

I did a little reading and it seems that most focus a little more on agil but try to keep it relatively balanced with Str. The reasoning being the increased crit chance and dodges means more high damage attacks and that many more attacks you'll dodge, making the healers life a tad easier.

And yes, 1 str = 2AP. That goes for Wars, Pallies, Druids, and rogues I believe._________________

Trassin wrote:

From now on when I see some disgusting chick with a kid and think to myself, "who the fuck slept with that?" I'm just going to start assuming it was you, Ex.

midget wrote:

vagina = chaos

CrushFearSynth wrote:

She thinks I'm weird compared to you? Dude, I thought you should audition for American Serial Killer when I met you.

It's 1 to 1 for Rogues._________________"People really donít like to hear success explained away as luck ó especially successful people. As they age, and succeed, people feel their success was somehow inevitable. They donít want to acknowledge the role played by accident in their lives. There is a reason for this: the world does not want to acknowledge it either." -- Michael Lewis

Items "of the tiger" are the bomb if you are shooting for straight AP damge.

I've been told by several bear tanks that bears are more concerned with Agility than Strength since it gives the avoidance for tanking. Strength is actually for Cats since they have multiple crit talents._________________Core meltdown (commonly known as a meltdown) is an accident scenario in nuclear reactors, and is one of the possible modes of failure for light water reactors, during which the reactor pile turns into a pile of reactor.
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If Jesus had existed, his DNA would have been 99% similar to that of a chimpanzee. Or you. You're 99% Jesus.
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