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I normally do not do reviews on particular apps or games but after getting ahold of “Kayos” By Jonathan Lanis I had to write something. In a way it reminded me a bit of Star Fox from the early years of Nintendo but with a smooth feel and sleek look.

I was lucky enough to see the game go up for FREE on the Apps Store this past week and I think it sat on my phone for a few days until I really sat down and gave it a try.

It does take sometime to get the hang of as I know the first few times I played it I gave up, put the phone down and walked away in frustration as I just couldn’t get anywhere.

Last night I laid in bed trying to get to sleep then picked up the phone and stared to play Kayos. Before I knew it I was playing for an hour. It just seemed that each time I got a new high score I wanted to beat it again.

Currently I sit with a high score of 2,781 which you can see in the shot below. I didn’t think to take a screenshot when I got that high score but this does show it.

The object of the game is to basically get as far as you can without crashing. Each level is around 100 or so points in length then you hit new objects that can be still standing, moving around or being thrown at you.

The game is smooth, fast passed and every time you run through the game it’s always different. When playing you just tilt the screen in the direction you want to go. If you tap and hold on the screen you get boost and the longer you use boost you can fill up your shields which come in handy if you hit an object. With that said becarefull when you aim for the shields because once you get your shields your boost stays on until you hit an object. This is when it gets fast paced for sure.

Do you like fast paced deathmatch? How about rich, colorful, arcadelike atmospheres? How about…retro Sci Fi? Then you’re going to love what Alien Arena has in store for you! This game combines some of the very best aspects of such games as Quake III and Unreal Tournament and wraps them up with a retro alien theme, while adding tons of original ideas to make the game quite unique.

The goal of Alien Arena was to create the perfect marriage between Quake and Unreal Tournament, between retro sci-fi and futuristic tech, and between casual gamer and advanced expert, and wrap it up in a package with quality that could rival that of commercial games. The game has a weapon set that is unique and fun, and deviates a bit away from the standard Q3 or UT2k4 weapons. Gameplay can be altered easily in the menu by choosing between the various game types, such as Deathmatch, Team Core Assault, All Out Assault, Capture the Flag, Duel, and Cattle Prod. Users can also apply a number of different mutators to the game rules as well, creating some pretty interesting scenarios.