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Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.

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Suggestions for future versions
Individual ideas on one subject should still be posted in the wishlist thread, however if you want to discuss your idea with others please create your own thread. Please name your topics sensibly and give an indication of what it is about.
For general ideas or a list please use this Wishlist topic. You can view some older suggestions here

I would like to see the board be more interactive with the manager in the game, for example the board asking to have meetings with managers (like they do in real life) to discuss further the progress/ambitions of the club and how you can move forward. This can then link into the feature already embedded in the game where you can ask for more money etc but this way you can have a more in depth interaction with the board. An example would be the board asking 'we have some concerns with recent performances, we'd like to discuss them further with you' the manager can then arrange a meeting and explain what the situation is from his perspective and then have a dialog with the board as to how the manager is going to correct it by e.g. buying players in the window (which links into the feature already in the game).

It all seems too one dimensional with the board at the moment, i know that this is a management game but the board are now a massive part of a managers life and a manager is always in contact with at least one board member on a regular basis and i dont feel that FM currently integrates this enough in its games.

Move them away from the splash screen while processing. Sometimes the screen is just not open long enough to read the hint properly. Either because there is not much processing to be done, or you play on a high-end PC which processes too fast.

Why not move it up into the top pane (where the logo and navigation tabs are)?? ... it could be a small box, where the tip would change every time you press continue. There could even be a button to cycle to the next hint, if the user wants to. I will then have time to read it before pressing Continue.

As to not annoy all the people who already know these things, make a setting in preferences, on whether to show it or not.

I just hate the fact that the hints are not always shown long enough, and it is a huge bother to try and find the same hint again afterwards.

...at the end of each match there should be a drop down box somewhere on screen that lets you add notes to be assigned to your opposition (club and/or manager and/or players and/or formation). When you next play against that team/manager/player/formation them this comes up as an alert at squad selection or on press conference day for example in your news feed.

Would be a quick and simple way to remind yourself of what worked / did not work against different styles of play, or things that worked against a particular type of player.

Dont know if this has been suggested before but I'd love this feature...

In FM positions aren't set in stone, they are a general guideline of the area of the field the player should work in. In your example van Persie is still a ST simply with more supporting/creative orders.

Well an example would be the 4-4-1-1 formation. The front 2 are both considered strikers in that formation. Yet on football manager the player would have to be an AMC rather than a striker. Yes, I could do a 4-4-2 and set one of the players to play deeper but that would not accurately reflect the 4-4-1-1, it'd show up 4-4-2. It's a little niggle, not a HUGE problem but it does bug me.

I'd also like to be able to set formations for when the team is in possession or defending. For example you could have a 4-2-3-1 with the midfield 2 pushed up when in possession and a 4-4-1-1 with the midfield 2 and wingers dropping deep.

Not sure if this was said or not, but I think regens being dubbed "the next" etc etc. Should also take more younger modern players and even new regens that become superstars into consideration. For example Neymar, Lucas Moura and Raphael Varane, or into the future maybe you could get regens dubbed after established world superstar regen players. Also does it still dub players some of the older legends? Been a while since i seen a player dubbed the next Pele, Zico, Van Basten and I have never seen the next Johan Cruyff

That and i would love to see them sort position training and expanded your own manager attributes

I'd like to see a 3D stadium render and built what stands you want on your stadium like they had in LMA Manager series that would be a really nice option if not then for instances if your Norwich and you get a new stadium built the seats are automatically black and not the Yellow their suppose to be but 3D Stadium render would be great. I don't know why but maybe they could integrate their own version of Twitter where players can go on and rage about something or praise someone etc... Would be a nice option.

I'd like to see a 3D stadium render and built what stands you want on your stadium like they had in LMA Manager series that would be a really nice option if not then for instances if your Norwich and you get a new stadium built the seats are automatically black and not the Yellow their suppose to be but 3D Stadium render would be great. I don't know why but maybe they could integrate their own version of Twitter where players can go on and rage about something or praise someone etc... Would be a nice option.

I do think social media and players getting in trouble for the personal life should be repersented in the game, for example, Ryan Babel got banned for tweeting a pic of was it howard webb? And joey barton seems to be getting in touble every other week for something he says. So if a unhappy player tweets about you(his manager) or a fellow teammate they dont get on with then you can fine him for being unperfeshional, or maybe you chould call a team meeting and inform them that you are outlawing twitter which then could affect the teams morale depening on their personalitly. Also if the media report a player getting into a trouble at a bar/night club personal life then his good morale could suddeny drop

I do think social media and players getting in trouble for the personal life should be repersented in the game, for example, Ryan Babel got banned for tweeting a pic of was it howard webb? And joey barton seems to be getting in touble every other week for something he says. So if a unhappy player tweets about you(his manager) or a fellow teammate they dont get on with then you can fine him for being unperfeshional, or maybe you chould call a team meeting and inform them that you are outlawing twitter which then could affect the teams morale depening on their personalitly. Also if the media report a player getting into a trouble at a bar/night club personal life then his good morale could suddeny drop

Although I wouldn't use it in theory, IRL chief scouts, club presidents or a club's chief executive would perform transfer negotiations (fee/wages etc). I suppose a manager would highlight whom he would like to sign, and the person in question goes off to negotiate. Obviously this would effect your budget, but if it was an option you could switch on and off, it would create a bit of realism.

For some people it may speed up the game too.

Usually clubs don't like a football manager being the financial negotiator which is probably why this occurs IRL. And this occurs regularly in the likes of Spain and Italy were the manager, or rather coach, doesn't actually buy players.

I'd like to see the number of away fans traveling to away games.Right now this is already displayed a few times, but it would be nice to see it for every game.I know, only something minor, but never the less a nice additional feature.

You talking about all of it, using twitter or just the getting into trouble part? You dont have to call it twitter in the game, imagine get a bit of news in, "player x has reportedly complained on a well known social media site about the Referees performance in in Teams X 1-1 draw with Team A, and could face a disciplinary meeting with the FA which could lead to a ban"
I think i remember seeing players get banned in the old CM's all sorts of things, Including Assault on Refs. And I recently had a youth player who missed training with out leave and was pictured at being at a nightclub the night before, Needless to say he got a stern warning, saying that it might have been a regen player not sure tho.

I'd like to have an evaluation system for your coaches and other staff. You've got scouts for players and you can evaluate them through their reports. Why am I always left in the dark when I hire someone for my staff? EDIT: I actually mean to say that you can see the potential of that coach. I do see coaches have their ratings increased but I never know what their limit is or I need to see that in FMScout. Maybe it could be done like this: on the basis of your own CA the computer evaluates coaches and other staff. So, the better you do as a manager, the better your coaches will be and their potential.

Also, I'd like to have my own agent who can spot possible job opportunities for me. It's quite a hassle going through all of these job adverts when you're unemployed.

Although I wouldn't use it in theory, IRL chief scouts, club presidents or a club's chief executive would perform transfer negotiations (fee/wages etc). I suppose a manager would highlight whom he would like to sign, and the person in question goes off to negotiate. Obviously this would effect your budget, but if it was an option you could switch on and off, it would create a bit of realism.

For some people it may speed up the game too.

Usually clubs don't like a football manager being the financial negotiator which is probably why this occurs IRL. And this occurs regularly in the likes of Spain and Italy were the manager, or rather coach, doesn't actually buy players.

I think this would take the core out of FM which is about scouting and buying players and putting them in the squad.

While playing FM, I’ve had an idea that may or may not have occurred to the team. I think it would be a great and quite innovative feature if the user had the possibility to click on the area where he’d like a player to pass the ball. Indeed, for example, sometimes your team is counterattacking and there are 3 players against only 1 defender + the goalkeeper, but the player in possession shoots with no angle and fails, which is really annoying as he could have passed the ball for a perfect (and very obvious/realistic) assist!
Besides, I think it would be fun to kind of “assist” the players at times, thereby also taking risks, in case of interception for example (but there’d be no one to blame but yourself ).
This way we’d be watching the game even more carefully and be even more active in the game.
Tell me what you think of that.

Welcome to real life buddy. I bet all Managers think they could win it all if only they could control the action on the pitch from the sideline
In all seriousness, this isn't FIFA X, it is a management sim and that is kinda the point.

Manager can send coaches to visit seminars. As an example: I am playing for Leeds. I want to send my assistant manager or coach to a tactical seminar. The seminar will cost the club 100k pounds. The higher ambition and/or determination and/or professionalism - the higher is the chance that my coach will have a "+1 increase" to the tactical training. We can build a scale, so that money needed to be spent will vary. Say, if the coach has Tactical Coaching 10 - the seminar will cost 50k. If Tactical Coaching is 15 - the seminar will cost 500k.

I guess everyone understands what i mean - there can be many ways to integrate this into FM13. Only if SI is interested in the idea.

1) I love the stats/history part of this game and really enjoy the achievements page. However, I find it a bit challenging to get an overall sense of the player's career since everything is lumped together in one list.http://www.mediafire.com/?dnscpcnf3dnvh25

While I appreciate the fact it lists he was a runner up for the league cup best player award, I'm sure most would agree that it should not get the same visual weight as ballon d'or, etc.
Also, you can't sort by the 'Award' column (see previous link) which itself would be a welcome change nor can you select all/copy/paste into excel so you can sort.
What I suggest is something visually closer to these other systems already in place in the game for the Club history screens:http://www.mediafire.com/?umd1sxy1fl5d48thttp://www.mediafire.com/?ybscaseif6ac7vq

I've always liked that second link as it appropriately groups each award for easy visual grouping ( so I can easily tell which awards he's won and how many x) and puts them in the appropriate level of importance (I suppose listed by award rep?).
Also, some sort of toggle (checkbox?) would be appreciated to toggle between all 'awards' and just the wins

Again, love the game...just really enjoy the history/stats/progression part of it the most and would love to see the player achievements screen tweaked just a bit so it is easier to tell how the player's career is going on the awards/competition side.
Currently, I don't get that sense by seeing one big list with everything lumped together with the same weight. The club history screens do a much better job of letting you know the club's history/achievements IMO.

cheers.

P.S. The player 'Competitions' list (found under the dropdown in the first screenshot) would also benefit from this approach, so I can see how many times Player X won the world cup, champs. league, league, etc. instead of having to visually try to find/compile them.

2) I second the above about making it easier to sell players. I couldn't sell Kaka in 2011 right now to save myself ( offered to clubs for £0 ) after he's been in the reserves for only 6mos as part of not fitting into my plans. Same for Pepe or Carvalho. I guarantee IRL Anzhi or some Chinese club would make an offer if Real offered the players to them. I cannot believe how difficult it is to sell players, especially from good teams (and I don't even mean that the player won't sign for them..just no teams 'show interest').

** Edit: I couldn't sell them in the starting window when they were still in the first team either **

This really breaks down on the other end when it is very hard to sell on all of your reserve youngsters (I'm pretty sure a large percentage of Manchester United youth players were signed by some lower league teams in the recent past). I'm not talking about scrub U19s that have no chance (although I still would expect some league 2 team to take a flyer if I offered you him for £0) but for 18yos who have lit up the youth/reserves leagues and made a few decent first team appearances. You'd think clubs would try to get in early while the costs are down.

The same applies to loans. If I'm a massive club it should be relatively easy to get offers for young players who've at least played a few times for the reserves/first team ( maybe based off their match avg. where a decent string of results proves they can hang with professionals). I'm sure IRL a low-league team would take a flyer on a young player good enough to player in Man Utd reserves/first team, especially if I offer to pay their wages (no financial responsibility to the other team).

Fixtures will probably never ever replicate real life fixtures, do you have any idea what goes into scheduling a footballing season? It would take more processor power than the game itself would if they tried to replicate real life exactly in that aspect.

An easier to see reputation type thing, and being linked with more jobs when you're out of work to help me have a guide as to my level.

For example, if I managed in the Brazillian leagues for 5 years and did quite well, I have no idea what kinds of clubs in England would see me as a good managerial prospect. Would lower PL clubs look at me, or should I be looking at League 1?

Fixtures will probably never ever replicate real life fixtures, do you have any idea what goes into scheduling a footballing season? It would take more processor power than the game itself would if they tried to replicate real life exactly in that aspect.

Really? Are you playing on an Amiga 500 or something?! :-)

I'm not expecting exact accuracy and realism, but find it hard to beleive that the current system is the best possible solution, bearing in mind the two completely unrealistic senarios I mentioned above happen so frequently

Allthough of course it doesnt completely ruin games I personally think it does take a lot away.

I'm not expecting exact accuracy and realism, but find it hard to beleive that the current system is the best possible solution, bearing in mind the two completely unrealistic senarios I mentioned above happen so frequently

Allthough of course it doesnt completely ruin games I personally think it does take a lot away.

If FM were to try and incorporate EVERYTHING that goes into deciding the fixture list for a season you would never play it, trust me, a read of this gives a tiny idea of what goes into the process. Then keep in mind FM has to arrange however many leagues you have running each year.

The amount of possible problems is incredible and things you would never expect can decide what game happen when, i would imagine if they could the people in charge would have it as simple as FM makes it.

Aye its a great read, i honestly had no idea what went into the fixture list, and thats just a brief article on it all, i can imagine it being a complete nightmare to go through. I'd imagine SI have taken the simple option purely because of processing time, it can take a while as it is to start a new season, especially when your 10-15 seasons in, so they will want to make something like fixture scheduling as easy as possible on the game.

On the contract negotiation screen there should be an option to lock out a contract clause. So I can say no you can not have a Yearly Wage rise, or no you can't have a Highest Earner clause under any circumstance. It is tiresome to remove them from every round of negotiations. Even better would be having settings in the Team Policy section where you can select an option to have them locked out of every contract negotiation. It would be nice if agents learnt/knew that you don't ever offer these clauses and it a waste of time asking for them.

Agents that accept wage reductions, removal of clauses, reduction of loyalty fee, on the behalf of their clients for a massive increase in their own fee (which saves the club money in the long term) should get sacked by the player. They are meant to be acting for the benefit of their clients not the club and themselves. I'd actually like to see that behaviour removed completely or limited to greedy agents, right now it's possible to do it with every agent in the game.

On the contract negotiation screen there should be an option to lock out a contract clause. So I can say no you can not have a Yearly Wage rise, or no you can't have a Highest Earner clause under any circumstance. It is tiresome to remove them from every round of negotiations. Even better would be having settings in the Team Policy section where you can select an option to have them locked out of every contract negotiation. It would be nice if agents learnt/knew that you don't ever offer these clauses and it a waste of time asking for them.

Agents that accept wage reductions, removal of clauses, reduction of loyalty fee, on the behalf of their clients for a massive increase in their own fee (which saves the club money in the long term) should get sacked by the player. They are meant to be acting for the benefit of their clients not the club and themselves. I'd actually like to see that behaviour removed completely or limited to greedy agents, right now it's possible to do it with every agent in the game.

Agree completely with the first paragraph, I never offer yearly wage rises and it gets annoying removing them everytime. As for the second paragraph I havent really noticved that seeing that I try to pay as little as possible to agents out of principle.

Just a little thing I'd like to see added. A weekly message telling you what players out on loan played etc similar to the one you get during Internationals.

Isn't this possible with the help of the loan reports?
I mean when you send a player on loan you have the option to ask one of your scouts to compile a loan report. But I never used this, so I might be wrong.

Sorry if I repeat some things here, but the following are what I would like to see:

1. Better interaction between managers, i.e. instead of always "has no opinion", "has a poor opinion" or "feel you could become friends" how about adding "you are good friends" or "depsises you and would not wish to do business with you" as I believe Mark Hughes had with fulham lately?

2. These relationships should have an impact on transfer and loans, such as if the other manager dislikes you then its difficult to come to an agreement but if you get on well then you may get discount

3. As ive seen in FM handheld, when you tell a player that they have to wait for their turn in the first team, the fans give their opinion, as do the board. this should be brought into the PC version

4. The possibility of buying a player and loaning them back to the club youve bought them from for the rest of the season would be greatly received I think.

5. i STRONGLY agree with this: How about this idea:

Manager can send coaches to visit seminars. As an example: I am playing for Leeds. I want to send my assistant manager or coach to a tactical seminar. The seminar will cost the club 100k pounds. The higher ambition and/or determination and/or professionalism - the higher is the chance that my coach will have a "+1 increase" to the tactical training. We can build a scale, so that money needed to be spent will vary. Say, if the coach has Tactical Coaching 10 - the seminar will cost 50k. If Tactical Coaching is 15 - the seminar will cost 500k.

I guess everyone understands what i mean - there can be many ways to integrate this into FM13. Only if SI is interested in the idea.

6.

I have a few ideas, but not sure if any have been mentioned before.

The first one I would love to see is interviews with the board before getting a job.
I think you should be able to have an interview in kind of like a board interaction style meeting in which you outlay plans or at least long term objectives, tell them what kind of football you'll be bringing to the club and other questions I haven't thought of yet.
I think it would add to the sense of achievement when you actually get a job rather than just holidaying and waiting. Maybe even be able to ask the board questions some how so you know what they are expecting in more detail/more long term.
In real life you hear a lot about manager relationships with the board/chairman, it would be good to get it more involved within the game to.

Another idea is maybe adding in a press interview after you have resigned or been sacked from a job.
Outlining why you quit, or your view on why you were sacked with the aim of bigging yourself up for your next job.
You often hear about managers being sacked for no apparent reason (Lee Clarke for one), would be good to be able to come and have a moan.

Also think that the way you receive training reports needs to go into more detail.
It would be good to know exactly how players are training week by week so you can give them a rollocking rather than relying on a generic coach report to show you a sliding bar or just have the players say they are either happy or unhappy with training levels.
Not sure how this could be done, but I think it's an area that could be improved.

Another thing I find frustrating is that when trying to sell quality players e.g Mesut Ozil or Bony Wilfried, I get reports saying that the asking price is too much. I have on many occasions, gradually lowered my asking price from 20million, to 15, then down and down and down until it reaches zero, but still I get messages saying that the asking price is too much?!?

Another thing I find frustrating is again when offering players out, I get messages stating that the players wages are too high...surely the club after the player should at least make an attempt to offer a contract to see what they can manage!?

Same with offering a player out on loan for 0 fee and 0% wages! I'd expect clubs to be biting my hand off, but instead there is no interest?? I am sure if tomorrow morning, Robin van Persie was offered to Inter Milan on loan for no fee and Arsenal continued to pay his wages, RVP would be snapped up immediately unless he himself refused!!

I feel this is something that has a big impact on the game, as a large part of it is selling players!

I would like to see an overhaul in the sponsorship department. From what I've learned, and please correct me if I am wrong here, the sponorships are based on the city in which the club is based in, its reputation but for the most part its the sponsorship deals already in place (in the editor) that for the most part decieds your future in this department.

For example, even if i support Liverpool with all my heart, if I choose to manage another team I've never seen them win the EPL. This should of course reflect negatively on their sponsor contracts and they should after a few years have a lower income from sponsors.
This should of course go the other way. If I manage Wigan to the Champions League the sponsor deals should increase at a larger rate than if i didn't.

At the moment I'm managing Southampton. I have a £90k sponsorship on my kits. As I earned promotion I would like to see at least a few new sponsorship deals. Of course I didn't get any and this annoys me greatly. IRL as West Ham has been relegated to the Championship, I assume that their sponsors will give them less money if they stay down compared to a promotion.

The suggestion to SI is therefore to add a function where I or some "PR-director" can negotiate new sponsorships during the game, not only in the summer.
If I meet a deal with a sponsor as Southampton and they give me, lets say £5m for one season in the EPL and they also give me a £2m bonus if I stay clear of relegation. If Liverpool negotiates a new deal for £10m they could get £5m if they win the EPL or £3m if they qualify for the Champions League.

Presidential elections at Real and Barca that shake the footballing world, with election pledges to sign world stars. Also I'd like to see ambitious rich presidents at any club, present you with a new signing that they have bought sometimes and expect you to fit him into your side.

I also don't think you should be automatically in charge of all transfer dealings at all clubs in the game. If we have to suffer through press conferences, cos they're realistic (if you say so...) then this should be a feature in the game too as it's completely unrealistic that you would be fully in charge of your club's transfer dealings at all the clubs in the game. Perhaps it's something you could negotiate control over as you get more established, so you wouldn't always be limited in your role, and it would also I would think make you consider which club to take over, based on how much control you're offered by the chairman/president.

This would say things like age, gender, favourite club, where they made there money, there past sport ventures (if any), style (as in do they like to be hands on or leave manager to do it) and things like that.

Better press conferences

At least triple the amount of questions as there is just not enough variation, as well as more options on how you would like to respond.

Real life events

For example things like Fifa debates (goal line techonology), supporters getting angry, aggression on pitch, feud between players, players careers cut short due to injuries or ill health and long term suspensions (for example Rooney, Suarez and ferdinand).

No idea if it's been said as this thread is like, miles long lol, but in contract negotiations, if I'm signing a playmaking midfielder, I'd like to be able to add an assist bonus, you can have goal and clean sheet for goalkeepers and strikers, but just think that'd add a nice touch, then he knows, the more goals he creates, the more money he's gonna get, therefore, it'd be a nice incentive for him.

This will add next to nothing to the game but when the commentary says that the fans are leaving the ground I want to see the stands emptying.

Originally Posted by newguy243

After playing cm/fm for years and seeing all the improvements throughout the years there are a couple of little things that could be made for future improvements,

1. With player interactions with younger players you could suggest to the player that a loan spell will help his development and tell them what level you think will be best for them.

2. when it comes to the feeder clubs you could be able to discuss with players about going on loan to them.

3. more young players asking for a chance to go out on loan instead of just wanting first team football and only options being i will try send you on loan or transfers them.

4. the last thing i would like to suggest would take longer to do and i understand not everyone would like it. i would like to have the top 5 or 10 records so i can see how my players match up to players in history

Thank you for reading and hope some people agree with some of these ideas

Include relevant Latest Scores, so in my case here it would be Group H Latest Scores.... Would love to see this implemented into the game!

Originally Posted by Barside

Filter agent offers to be changed, at the moment I do not exclude any because basing your decision of the players contractual/transfer status is foolish. What I'd prefer is to set what type of players I'm looking for, Poacher, Ball playing CB, Inside forward, etc, it's damn annoying to be constantly bombarded with keepers when I already have 2 excellent guys to place between the sticks or defenders to be added to my impenetrable back four.

Originally Posted by Rooney_08

id love to have the option to ask retired players to come out of retirement

Originally Posted by Hoopy05

Transfer deadline day is massive in R/L, so think this should be a massive in the next football manager. Even the last week of the transfer window should be alot more busy than the start.

Deadline day - Loads of roumors, reporters asking questions, deals falling through at last minute, deals going through at last minute, players registration not going through on time, waiting on results of medicals, Clubs offering and bidding on players. Clubs offering more money for players. Agents getting more involved, media asking questions etc.

I agree with all the above suggestions!

I also think that:1. In player interaction we should be able to tell players that if they get booked again they are going to be dropped or something, as some players will just pick up cards no matter how you play them or where, but you cannot discipline them for this until they get a match ban. Then, all you are left with is putting them in the reserves or selling them.2. Why is it that I am forced to pay £40 million for some players who frankly do not merit this amount, yet when I sell players who merit this amount, I am forced to accept half the amount as other clubs will not bid this?? VERY frustrating3. I think there should be interaction like a conversation, with the assistant manager regarding players development e.g. I say I want to send this player on loan, what do you think? Why yes Mr manager, that is great. Ok, what club/division should he go to? then the ass man can either say a club for them to go to, OR he could say mr manager, I will check suitable clubs for this player to go to, do you want him to get A. Playing time, B. good training or C. Both? something like that anyway....4. In my news, I often get, Arsenal has offered blah blah to Real Madrid for £XXX. I would like to be able to target specific clubs/divisions where I feel a sale would be most likely.5. I can tell a player how poorly they are doing in training, yet I cannot praise a player for their efforts that they are making ESPECIALLY after telling a player I will not sell them provided they make the effort to keep their place - this should be in training, NOT just on the pitch!
It would be GREAT to say to a player "You really have put in the effort lately, and I am going to give you a game in the first team to see how you get on etc etc" or "its good to see you have made the effort in training, I am going to give you that starting place you have been after"

No idea if it's been said as this thread is like, miles long lol, but in contract negotiations, if I'm signing a playmaking midfielder, I'd like to be able to add an assist bonus, you can have goal and clean sheet for goalkeepers and strikers, but just think that'd add a nice touch, then he knows, the more goals he creates, the more money he's gonna get, therefore, it'd be a nice incentive for him.

DEFINITELY agree with this idea! I find it ridiculous giving a player with '5' finishing a goal bonus just to sweeten the deal when i know it means nothing! Assist bonuses would be excellent!

I have a question: The suggestions are still open to FM 2013 or SI are decided the features?

I think early for they have decided all the features. Decided or not, share your wishlist

Originally Posted by Miacster

While playing FM, I’ve had an idea that may or may not have occurred to the team. I think it would be a great and quite innovative feature if the user had the possibility to click on the area where he’d like a player to pass the ball. Indeed, for example, sometimes your team is counterattacking and there are 3 players against only 1 defender + the goalkeeper, but the player in possession shoots with no angle and fails, which is really annoying as he could have passed the ball for a perfect (and very obvious/realistic) assist!

Besides, I think it would be fun to kind of “assist” the players at times, thereby also taking risks, in case of interception for example (but there’d be no one to blame but yourself ).

This way we’d be watching the game even more carefully and be even more active in the game. Tell me what you think of that.

I prefer like CM 2010, where u had a arrow pointing where/who you would like that player passed the ball mainly

Originally Posted by Koki

Okay, some new ideas and some that I already posted:

Smaller additions:

- Dynamic rivalries: Depending on geographical distance between clubs, whether they are in the same league and past events (competing for the same table positions for some years, Manager A insulted Manager B, Club A won cup final against Club B...)

I'm crazy to see it on game.

Originally Posted by HakanMild

I would really like there to be post-tournament win celebrations. Like with winning the CL, have the team celebrate in front of the fans for a short while and then have the medal presentation. It would be a nice visual reward for accomplishing a big win. Of course for those who don't want to watch it there could be a skip or continue option.

it would be a nice addition

Originally Posted by CaptainPlanet

7 year old thread.

Would love to know how many ideas from this thread have actually be implemented as a result of them being in this thread.

Could do a list the ideas that were used on game.

Originally Posted by Jrooney2

A board member profile

This would say things like age, gender, favourite club, where they made there money, there past sport ventures (if any), style (as in do they like to be hands on or leave manager to do it) and things like that.

Real life events

For example things like Fifa debates (goal line techonology), supporters getting angry, aggression on pitch, feud between players, players careers cut short due to injuries or ill health and long term suspensions (for example Rooney, Suarez and ferdinand).

1- FACT, I would like that too about the board member

2- This would be amazing, because this we would make us crazy to look for a good formation when those problems happen, making the game more dinamic

Originally Posted by bluen05e

Sorry if this is a re-post of some ideas, I haven't checked ALL of the replies... I'd like to see:

1)Women's leagues - It would be great to be able to move from the women's game to the men's and vice-versa. Maybe the players could move too (i.e. women into the men's league, depending on league rules).

No no no, I prefer to see added Women's leagues and World Cup/Olimpic Games.

Originally Posted by LiquidFury

International Management - The ability to encourage a dual nationality player to play for your nation, or the ability to discourage a player to play for another nation. It's frustrating when managing a lesser nation, and a talented player would rather play for his other nationality, even though he'll never be good enough to play for the nation. e.g. dual Welsh/English nationality...

+1

Originally Posted by Exius

Warm-up before substitution.

IRL planning a substitution managers usually tell the player they want to come on the pitch to go and warm up. In FM we also see some players warming up near the bench but it seems it isn't related with planned substitutions. Sometimes IRL managers plan their substitutions watching opposition players warming up so they can respond with their own substitution in time. Sometimes (in case of injury for example) a player has to come on the pitch without warm-up. In such cases it takes 5-10 minutes to him to join the game completely. So, what I suggest:

- an option to tell the player to go for warm-up.

- if player is coming on the pitch without warm-up, his condition should be 15% less than normal for first 10 minutes he is on the pitch.

- an ability to cancel the substitution any time before the player comes on the pitch. Sometimes we make substitution and have to wait for several minutes till the player comes on. But often the situation in the game changes during these several minutes and we can change our decision but can't cancel substitution in FM. IRL manager can cancel substitution even if the player is already standing near central line.

+1 and the player would go in the game with more moral and confidence than no warm-up.

Originally Posted by CaptainBanana

a better training system please, it's the big shame of FM seriously. even CM did something better. Can see the training in 3D, make shedule ect.

We are in end 2011 and the FM training system is freaking old and outdated. training is one of the most important thing in football, and in FM what you have to do? *moove a small bar two times in a season*

Absolutely shedloads of ideas in here that I agree with and it'll take too long to c & p them into one reply! Would like to see these though:

* International Management improvement: Main gripe here is with squad selection. Previously, you had your squad from previous games and it told you which players were unavailable etc, you could go into national pool and add / remove from squad. Now it seems your AM selects his choice of squad and you can say yes or no to it. If you say yes, that's it - the squad is chosen. What I would like to see is an ability to say yes on principle and then add / remove from that. OR back to how it used to be with addition of just a news item saying who your AM determines should be chosen / dropped.

* Would love to see additions to ME / stadium graphics (i.e. more stadium types, supporters moving) but tbh this seems to be getting exponentially better each release so this is fine for me

* Training needs an overhaul - it'll always be tough to get this right and I know SI have overhauled it several times before (I especially remember when we could choose piggy in the middle - would it be that bad to go back to that "idea" though, maybe change it a little bit?

* Definitely top 5 / top 10 records, would love to see that. Can then see how your club regens / stars are doing compared to past club icons / legends.

* More views from club icons / legends - i.e. publishing a column in the club matchday programme that gets posted to your newsfeed. This could be anything from how they think you are doing to stories of their playing / non-playing past. Main obstacle with this is the huge creative writing task in making sure this doesn't become stale.

* More buildup for selected games - this could be televised games, first game of the season, last game of the season etc just to make it a much bigger deal as it is IRL. Survival Sunday or something to that effect. The repercussions on what would happen from all clubs if they won title / got relegated / promoted etc etc. Maybe even pundits giving their opinions on the matter.

* What about a TV highlights package at the end of each game week? Something showing the main goals / highlights of each game in the division linked together by pundits / features?

Regarding Finances and the Wage Budget...it would be nice to have a breakdown of each player's loyalty bonus. When it was started, how much has been paid/how much is owed, how much will be paid to the player upon transfer.

When you build teams of 16-19 year olds they will eventually become too old to perform effectively, leading to an overhaul of the squad. However, if you have been dominating, the game expects you to continue doing so without failure. As we see quite often in real life, this is unrealistic and the upper echelon understand the need for reform.

I'd like the option to tell the board that this will be occurring so that the expectations are lowered.

I whole heartedly agree i with 3 options in the discussions (we have players retiring, squad too old etc). And the club could ask you to have a transition period depending on the stats of the chairman - so if the chairman realises the average age of the first 11 is 30, or the club has sold a number of players over your head, they could ask you to lower the age/rebuild the team at the cost of league expectation.

I'm sure this is an old idea but being able to try and tempt a player to change International allegiance via a private talk. Australia managed to tempt Shane Lowry and Rhys Williams, but failed with Gulum. The system where it says the player has a preference is a bit too inflexible. Better there be a conversation, whereby the player can articulate the reasons why, and the possibility to changing their mind + plus a media item where a manager can publicly wish, entice, plead for a player to change allegiance, or a player can say they come and get me when their dream of appearing for a different nation seems to be unlikely. (Obviously real players with Declared for Nation set can't be enticed either way.)

Absolutely shedloads of ideas in here that I agree with and it'll take too long to c & p them into one reply! Would like to see these though:

* More buildup for selected games - this could be televised games, first game of the season, last game of the season etc just to make it a much bigger deal as it is IRL. Survival Sunday or something to that effect. The repercussions on what would happen from all clubs if they won title / got relegated / promoted etc etc. Maybe even pundits giving their opinions on the matter.

* What about a TV highlights package at the end of each game week? Something showing the main goals / highlights of each game in the division linked together by pundits / features?

I'll stop now and the above has probably been said anyway!

Very nice ideas... i like to see a "highlights of the week"..., or at least, the most important games of the week.

The ability to talk to a player about any aspect of his performance in the last match.

Why am I restricted to talking to my midfielder about is passing or creative play when I really want to talk about the 9 wasted shots at goal he took or his inability to help out the defence when called upon?

This is probably a bit far-fetched but in real life, players and managers aren't only involved with press conferences, they also they also feature on panel shows like 'A Question f Sport' or work as a tv pundit for live football coverage every now and again. You should get news items saying you're player got an easy question wrong or invitations for yourself to work as a pundit for a particular match.

When working as a pundit you will watch the match in a similar way to how attending a particular currently works in FM but before the match, in the half-time interval and after the match you will be able to discuss the match and comment on it with a couple of other pundits and managers as well as a presenter.

The idea of having to undertake a job interview sounds like a good one but I fear it would end up being exactly like press conferences, before long they'd become utterly tedious & we'd pretty quickly work out what we should & should not say.

teams not taking skill drops when away.
morale having an effect, a team with low morale should not be magically better then a team with high morale
it also appears that my Left and right backs are magically at under 95% every other match in the 2nd half of the season.

also, media sources from abroad about players, aka africa. you miss a lot unless you go physically looking, whereas if there is a good player you usualy hear about it AND THEN go and look.
and man utd sent coaches out to scout IRL you cant do this in game.

In a conversation with a player that has been fined for a sending off there needs to be an option to say they have repeatedly been sent off in the season (three times in the last case) and they were fined for repeated offences. The players seem to have no idea that getting repeatedly sent off is a bad thing and the more times they get sent off the worse the disciplinary action I take. I suppose that comes under improving Player Interaction/Press Conferences/Talk to the Press which are still awful and downright "broken" in some cases.

It would be nice to know what the board expectations are when you're offered a job, it's all well & good being promised £60m to spend but how am I supposed to work out if that is money for an immediate title challenge with a squad of has-been's or the initial investment in a rebuilding project that is planned to take a few seasons?

In a conversation with a player that has been fined for a sending off there needs to be an option to say they have repeatedly been sent off in the season (three times in the last case) and they were fined for repeated offences. The players seem to have no idea that getting repeatedly sent off is a bad thing and the more times they get sent off the worse the disciplinary action I take. I suppose that comes under improving Player Interaction/Press Conferences/Talk to the Press which are still awful and downright "broken" in some cases.

Originally Posted by Barside

It would be nice to know what the board expectations are when you're offered a job, it's all well & good being promised £60m to spend but how am I supposed to work out if that is money for an immediate title challenge with a squad of has-been's or the initial investment in a rebuilding project that is planned to take a few seasons?

Definitely agree with these!

Also: I see in my news that a manager has come to the game to watch my player as he is interested in buying him.....so why can I not go to a game to watch a player that I am interested in buying?? not fair!

Just go the team's fixture list, the symbol will not always be there because your team will have matches at the same time but if there are any matches that do not clash with your commitments you'll see the '-' where the result will go once the match has been played.

As for the job thing if you're interested in/linked with a job & go to watch the team it increases the press talk about the possibility of you moving to that club, whether it has any influence beyond a cosmetic news item is something I'm not sure about.

The system in itself is good, but i would like sometimes that attributes would change more dramatically.
What I am trying to say is that in real life you see some young player pop up from nowhere, Oxlade-Chamberlain being one for example. Not just him but sometimes players that maybe have been so-so for some time then have one season where they really explode.

I would sometimes like to see a young player get a boost in CA and maybe PA, because they are so many young players existing in the database that just end up nowwhere, staying too static.

I have noticed that when you attend reserve or youth team matches you cannot have a private chat and comment on their performance. Whilst it can be assumed that the respective managers do that, I on the other hand would also like to be able to comment.

It would I think, be good to be able to say to one of the reserve or youth players that they are doing/did well in their respective teams, and what is more it has not gone unnoticed, by me the first team manager.

Given that you can discipline a player for poor performance in either reserves or youth without having to go to the match, it does seem strange that you cannot also praise.

Obvious benefits would be morale boost and an increase in determination, possible increase in work rate... maybe.

Assistant Manager instructions:
We have all see when a manager has been given a touchline ban, that they keep in regular contact with their Ass Man and i think should allow this. You should have the ability to talk or order your ass man to make substitutions etc.

Got these ideas over a caffeine aftermath night:
1.) Changing the attribute mechanics: every now and then, we see regens with ridiculously high dribbling but poor flair (example: 20 dribbling but 1 flair). Flair now treated as a limiting factor for other attribute: such that 18 flair meaning maximum achievable dribbling = 18, perhaps might also limiting factor for other attribute such as technique, first-touch, creativity... . Hence, it is reasonable to see players like David Beckham and Frank Lampard with medicore flair evenly distributed CA into other attributes other than dribbling, so called "run of the mill players". This makes Flair a much valuable "asset" in the game.
2.) Changing attribute mechanics: same goes to natural fitness, max stamina <= natural fitness. When this so called maximum attribute achieved, CA will be distributed to other stats such as mental attributes, hence making fitness based players more valuable.
3.) Chaning the attributes mechaincs: in conjuction with the two points above, Flair + Natural Fitness <= "certain number, such as 35?" . Hence you will see players with 20 Falir but not so fit (less Natural Fitness) ; players in the real world such as Messi has 20 Flair but will not be as fit as, say, Michael Essien. The idea is to clearly differentiate between flair and physical players. While players with neither high flair nor high natural fitness will natural gain CA boost on mental stats, which mean when you got less skill and less body physics, play more with your brain! Make sense?
4.) Use the classic training shedule like the old days of Championship Manager: you can set types of training programing based on the time of the day (early morning, late morning, afternoon, and evening session - optional for attendance, may be high Profesionalism players will have tendency to attend).
5.) Only allow dramatic tactical changes - fine detailed player instructions to be issued before kickoff and half time ; only touchline shout allowed during match. You can give too much details of what is in your mind when the game is on; how often do you see manager in real world "telecomunicate" with players and you see a suddenly dramatic change in tactics when game is on? What is told and said before game, is said, the next time to talk lies on the half time break!
6.) I don't know if this is plagarism: use the Pro Evolution Soccer formation system: where possion of CM, SS can be used in a more varied area
7.) Putting in a new visiible attribute ; Coherence may be affected by how long the player has been at the club, how much he loves the club (favoured club), favoured personal, team-work attribute. Also coherence is determined by how much time player is spending together in training. You often see people making specific schedule for specific player; now coherence in mind, if players spend more time on the same schedule, Coherence increases; more specific inidividual shcedule, less time together, less coherence. Sorry that I may sound mean, but this is to "penalise" those hardcore players with hundreds of schedule for all individual players, these guys really slow an online game down, annoying. Perhaps traning sessions like "piggy in the middle" might also help improving Coherence, but I know this involves reengineering the whole game engine code.
8.) Reports for training session: it be satisfying for us football fans to read reports of training matches of how much effort a player input.

I'd like to see the refs having more impact on the game. I have noticed that in FM12 you don't get much of the ref making awful mistakes like in real life. Also, like if your a big team and at home, the ref being more favourable ie Man Utd and there 12th man lol

I'd like to see better interaction with the board. A good thing would be regular meetings with the board members where different topics that needs to be discussed are brought up. Obviously good variety of topics and available manager-answers would be needed. this could be directly connected to the confidence the board has in you as a manager. Board meetings where your answers don't satisfy the board would decrease the board confidence and thus also decrease your job status.

Another nice thing would be the option to talk to the media about your player's possible inclusion or exclusion from national squad selection. We often see this irl: E.g "...I believe >insert your player's name< could do the job for >insert nation

Currently when in the first team you can make a player available for the reserve team. Why not have the same option to make first team players available for the U18s?

For those players who really enjoy the game through bringing young players through this could aid this task. Players in the U18s would be more closely monitored and can be possibly made available for the reserves as well. In real life good young players will play with the first team but will still play U18 games. Perhaps this exposure to 'first team' training can be made more of a big deal, particularly when there are some real superstars or experienced players in the first term. A more diluted version of the effects of tutoring perhaps?

*The continental rules for the OFC to be included from the start so there is no need to build them before creating OFC nation domestic leagues.
*The Dynamic rep system to work with within the AFC so teams can move in between competitions dependant on their rating (the AFC works with 3 continental competitions with nations being labeled either developed, developing or emerging which determines which competition they enter)
*Ability to create local regions in the editor (how this would be possible is another question in itself)
*Add an option lower than Sunday League to the manager profile as this year I feel that Sunday League rep gets you higher than you should compared to FM11

It would be nice to actually be able to win red card appeals!! Don't think i've ever won an appeal against a red card in this year's Fm at all. Also, not sure if this was in FM or one of the old CM games, but an option to speak to the FA about the standard of refereeing.

I'd like to see the refs having more impact on the game. I have noticed that in FM12 you don't get much of the ref making awful mistakes like in real life. Also, like if your a big team and at home, the ref being more favourable ie Man Utd and there 12th man lol

Not sure if you read the after match reports...or watch your matches but ive have sending offs when it shouldve only been a booking, bookings when it shouldve been a red, penalties when it wasnt a penalty and vice versa. Just wish i could win the appeal once in a while....

JUNWENTEH's idea - 5.) Only allow dramatic tactical changes - fine detailed player instructions to be issued before kickoff and half time ; only touchline shout allowed during match. You can give too much details of what is in your mind when the game is on; how often do you see manager in real world "telecomunicate" with players and you see a suddenly dramatic change in tactics when game is on? What is told and said before game, is said, the next time to talk lies on the half time break!

THIS - even if only optional. It would be quite cool to just be reduced to simple changes and shouts during the game, its not like managers can tweak hundreds of fine details immediately while play stops for a throw in.

Also galaturk - in england (or is it scotland?) at least the u18s often play on the same day as the main squad, in the game at least.

I think we should get graphics like fifa, and the ability to buy cars and houses, and maybe even become chairman! and the option to marry

JUNWENTEH's idea - 5.) Only allow dramatic tactical changes - fine detailed player instructions to be issued before kickoff and half time ; only touchline shout allowed during match. You can give too much details of what is in your mind when the game is on; how often do you see manager in real world "telecomunicate" with players and you see a suddenly dramatic change in tactics when game is on? What is told and said before game, is said, the next time to talk lies on the half time break!

THIS - even if only optional. It would be quite cool to just be reduced to simple changes and shouts during the game, its not like managers can tweak hundreds of fine details immediately while play stops for a throw in.

Also galaturk - in england (or is it scotland?) at least the u18s often play on the same day as the main squad, in the game at least.

I think we should get graphics like fifa, and the ability to buy cars and houses, and maybe even become chairman! and the option to marry

JUNWENTEH's idea - 5.) Only allow dramatic tactical changes - fine detailed player instructions to be issued before kickoff and half time ; only touchline shout allowed during match. You can give too much details of what is in your mind when the game is on; how often do you see manager in real world "telecomunicate" with players and you see a suddenly dramatic change in tactics when game is on? What is told and said before game, is said, the next time to talk lies on the half time break!

THIS - even if only optional. It would be quite cool to just be reduced to simple changes and shouts during the game, its not like managers can tweak hundreds of fine details immediately while play stops for a throw in.

Also galaturk - in england (or is it scotland?) at least the u18s often play on the same day as the main squad, in the game at least.

I think we should get graphics like fifa, and the ability to buy cars and houses, and maybe even become chairman! and the option to marry

It makes online game quicker (stopping people from making annoying changes that lasts 10 or more minutes), and making pre-matches decisions to be more important.

One more thing, pre-match teamtalk tone that also affect team tactics. Example: "relax and enjoy" = more creativity, "expect for a result" = less creativity. Again, it involves match engine engineering.

The game mechanics work in such a way that each position spend different amount of CA (Current Abilty) for specific attributes for specific position. Example: Centreback requires more CA for each increase in Tackling attribute, while there are also "free attributes" such as Dribbling does not spend CA. Same goes to Strikers, where increase in Tackling might not spend CA. (You might need to spend abit of time to read the thread in order to understand the mechanics)

My idea is that there is no "pre-fixed position" for players, which the initial position determines how CA can be spent for specific attributes. Instead, the sensible or available positions for the players are, the other way-round, determined by their attribute. Example: the classic FM rated Messi as a SC, AMC, AMR/L... and these positions determines how his CA could be spent and hence yield the stats you see in the game. My idea, instead, is that Messi is good in Dribbling and Finish, and then hence he would have a "green" circle for "possible positions = SC". Well, this might sounds mind boggling, but it grants a whole new way of gameplay in a very new dynamic FM world. In addition to the "possible position", I would to see a new "position familirity attribute", when playing a player in his "possible position", which may also affect the "Team Coherence" attribute that I previously post.

I know my suggestions will complicate things, and I am no Mathematician or computer programmer, but after a decade of CM and FM'ing, just feel that the mechanics and outcome of the game are abit too "predictable and rigid".

how about the -(number) is an acctual variable in development instead of making a set number, you can get to the top PA if you get the hard work in. i find that the youth players at the team never develop to a high standard