Background

Hazen son of Hazor son of Hazard started life in a militaristic gray
dwarf (duergar) community. His parents and elders had high hopes for
him because of his abilities. He was strong, tough and fast.
Mentally he learned facts quickly and had a great intuitive sense.
Perhaps, they thought, he could become a warrior/priest or a
warrior/scout in the great underdark battles that they fought. Hazen
did well at combat and scout (thief) training. Hazen, however, lacked
the discipline of the other little duergar children. He was
easy-going and didn't show the proper respect due his superiors.
Hazen started to catch snippets of whispered conversations about how
he might be 'another one like his uncle, Hestor [son of Hazard son of
Haz "The Great"], or even worse, like his grandfather, Hazard [son of
Haz "The Great"]', two of his relatives that apparently left the clan
and were not talked about. The idea that there might be a life
outside this military camp excited him. After a parting practical
joke involving a number of officials and a large quantity of bat
guano, Hazen ran away.

Hazen, being the social sort, went to the big city, Mansfield. There
he fell in with some outlaws. By day, he would setup a stand to draw
pictures of people (both caricatures and more serious ones - he's
quite the artist) and generally make a spectacle of himself, while his
friends would "work" the crowd picking pockets. By night, they would
either carouse the bars or would attempt break-ins, including
safe-breaking, with Hazen opening locks, climbing walls, etc. One
night his gang was caught; fortunately, Hazen escaped detection, but
most of the group was arrested and the remainder dispersed. Back on
his own, Hazen went looking for further adventures.

Addendum

Hazen took up adventuring (first adventure: MA3 2967.1.3.2.7 - Oct
26, 1988) and later won a cohort, the human fighter Kress, while playing cards.. They now live in
Sigil.