May 25, 2011

No bags or boxes are needed, but consumers are piling up virtual goods in social games with no slowdown in sight.

Never mind that it's real money being spent on fake stuff.

Gamers want the experience and they know what they're getting, says the CEO of Antic Entertainment, an independent game studio in London, Ont.

"They play the game and when they buy, there's very little buyer's remorse," said Fredrik Liliegren, whose company has launched "Junk Wars" where gamers buy virtual parts to build their own combat vehicles.

"Junk Wars" players have spent as little as 10 cents and up to $160 on a part, Liliegren said.

Even though "Junk Wars," found on FaceBook and Kongregate, didn't meet revenue expectations, it pays for itself and Antic uses it as a marketing tool, Liliegren said. The company that he co-founded has two other free games in the works that will sell virtual goods, with one of them headed to FaceBook.

The other option is to win facebook credits by filling out surveys and playing games.

May 19, 2011

This Facebook Credit phenomenon is really taking off. Now you will be able to start using the Facebook credits you buy or eran to buy actual merchandise from a variety of merchants. Too cool for school or what?

May 08, 2011

Facebook credits are rapidly becoming an alternate currency which you will be able to use to buy all sorts of stuff both on Facebook and elsewhere. This means that if you can't earn $25 an hour in real currency you might as well earn the same in Facebook credits. Read this:

So why couldn't Facebook use them as real currency, too? In fact, why couldn't Facebook become your bank?

Money Is A-Changing

At first blush, this seems like a crazy idea. Facebook would need to overcome consumer privacy concerns, expand its Credits into a payment system that works everywhere, and surmount regulatory hurdles to handle businesses such as deposits and mortgage servicing. Crazy, until you realize how smartphones are changing the world of money.