[QUOTE=GeometriX] You need to import frames rather than the full image.

At the bottom of the animation editor the animation frames are laid out. Right-click an empty space and click on Import Frames.[/QUOTE]Thanks a lot, I know import frames must work, but are you sure that can't import the full gif image in C2? [:P]

Well you can; doing it this way is how it's done. It's just that you can't import the full frames of a GIF by clicking the "Load an image from a file" button as that seems to only import single frames.

I have no idea why it's done this way - seems a little unobvious to me - but that just seems to be how it goes.

[QUOTE=GeometriX] Well you can; doing it this way is how it's done. It's just that you can't import the full frames of a GIF by clicking the "Load an image from a file" button as that seems to only import single frames.

I have no idea why it's done this way - seems a little unobvious to me - but that just seems to be how it goes.[/QUOTE] thanks for replying me so patiently @GeometriX [:P]

You can drag and drop a .gif straight from Windows in to the layout and it should create a sprite with the gif animation as frames. To be honest though, GIF is an old 90s format and you should avoid using it! PNG is much better.

[QUOTE=Ashley] You can drag and drop a .gif straight from Windows in to the layout and it should create a sprite with the gif animation as frames. To be honest though, GIF is an old 90s format and you should avoid using it! PNG is much better.[/QUOTE] Thank you so much @Ashley, it actually work!