A small chunk of meat is one of the many types of food items that can be found and consumed in NEO Scavenger.

It can be harvested by butchering the corpses of dead creatures, such as squirrels, by crafting it with any sharp edged tool, a meat cleaver for example. Meat chunks are a good choice of food for any character, since squirrels, that yield them, are relatively easy to find when scavenging in the forests, especially if the player has a squirrel snare at his disposal.

Meat can be eaten at any time, but it must be cooked first in order to avoid food poisoning. The meat can go rotten if left uncooked for a longer period of time, making it very unsafe and, once it goes bad, not even cooking will restore it to a consumable state. It takes about one day for a raw chunk of meat to get spoiled, as it degrades 5% condition per turn.

Alternatively, players with the Trapping skill have the ability to cure meat by combining it with a handful of ashes while cooking it. This allows the player to preserve meat should they want to eat it later. The drawback of this process is that eating cured meat lowers the hydration bar, making the character more thirsty.

Cooked meat degrades at half speed, 2.5% condition per turn, and cured meat is halved again to 1.25% per turn. Small chunks of meat have the same nutritional content as one can of soup, while eight chunks hydrates (or dehydrates if it's been cured) the same amount as a bottle of water.

Small chunks of raw and cooked meat provide 4 points (~2.4%) of nutrition and 0.5 (~0.7%) points of hydration. Small chunks of cured meat provide 4 points of nutrition and remove 0.5 points of hydration. Small chunks of spoiled meat only provide 1 point (~0.6%) of nutrition.