Well-Known Member

remove the no panzr if 5 players thing because if a stacked team has 6 they get the panzer advantage when the unstacked team with less players needs it maybe just make it 1 panzer per 4 players or something

Administrator

So, if we are updated to latest pub, then I suggest we add: "The time in milliseconds that a medic cannot heal himself after being hit."

There's also a setting for reducing a medics damage depending on how many friendly medics are near them and/or on the their team. Or even (I presume) both teams do less damage if the attacking team have no engies.