apparently my tutor chats shit then. we'll see what happens when i carry on with it

as for the fingers being too far apart, the fingers match the positioning of my reference image exactly - the fingers are splayed in the reference (apparently modelling them splayed out is better for a character t-pose because it's easier to rig the skeleton later or something?????? i dunno i'm shit at 3d)

I don't know who your tutor is, but he sounds kind of fishy. My teacher's an accomplished modeler for games and he taught us to model the hand in a relaxed pose.

still working on how strong the specular needs to be
also i misplaced the lips so it looks like he has a pink moustache
also he looks exactly like woody so i'm gonna give him a fuckin handlebar moustache, blue eyes and blonde hair (hitler youth cowboy)