New Borderlands 2 Details Outed

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Borderlands 2 was officially announced earlier this month by 2K Games and GearBox Software and everyone is uncontrollably excited. This month’s issue of Game Informer will let gamers in on a lot of information about the upcoming title, but thankfully, some of those details have found their way onto the internet.

Gearbox and 2K Games are changing a lot of things in Borderlands 2 but they are keeping some of the elements that made Borderlands such a successful game:

Co-op will stick to 4 players.

Different Variety of Vehicles, one being a Bandit Technical.

Eridium, can be used to enhance weapons or are the only currency to purchase the most powerful weapons in the world.

The original Vault Hunters will be support NPC’s.

Bandits now have their own brand of weaponry.

Weapons can have custom decals and enhancements.

Enemies are more responsive, and actually interact with each other better.

The players will also have interacting dialogues, similar to those in Left 4 Dead.

Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon’s manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun.

NPC’s will be fully animated and move around their locations, interacting with objects within their locations

Gearbox wants to make 4 seating standard on each vehicle

Class mods and Artifacts will be returning

Borderlands’ 2 skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.

2 Gunzerker Skills were mentioned. One, increases the fire rate of any weapon the longer the trigger is held down. A second, while Dual-wielding, increases accuracy with same class weapons, or doubles damage for different class weapons.

There is no official release date for Borderlands 2 yet but fans of the original can’t wait to hear more news on highly anticipated sequel.