04.09 A new layout is now in effect so graphics will be up soon.04.12 Changes to Minor and Major faction guidelines have been made. Factions now have overviews with exception to WoD and TS; those will be coming soon.05.24 SW:U has a new skin! Our previous one has been updated; there's now a tag box atop of the board even. Coming soon will be the Galactic Lottery and Mall of the Galaxy. Details will be provided when these are ready to be implemented.

Afterlife Connecting<br>Ability to connect the realm of the living with that of the dead, allowing them to interact with one another.<br>Death Infusion<br>The power to infuse objects or individuals, and abilities, with death. <br>Death Lordship<br>Control over death and that which is dead or undead. Including the manipulation of that which is dead or undead.<br>Death Omniscience<br>Knowledge pertaining to anything about death or the dead, including those whom have died and how and why. This extended to the knowing of when everything will die.<br>Demonic Summoning<br>Ability to summon demons or demonic beings from this world and other worlds.<br>Eternal Sleep<br>The ability to allow anyone or anything that has been reanimated, including wandering souls, the gift of eternal rest. <br>Fatal Mimicry<br>Tyrant of Death's ability to transform into a walking aspect or beacon of death, making every part of their body or nature fatal to others.<br>Genocide Inducement<br>The ability to instantly end and eradicate an entire species of creatures.<br>Necropsy Rite<br>The power to remove the death of anyone or anything, including all aspects of death, forcing them to stay alive regardless of affliction. May control who or what is effected by the passage of time. <br>Netherkinesis <br>The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead.<br>Soul Banishment<br>The ability to banish souls from one point to another.<br>Soul Consumption<br>The the ability to absorb souls, while removing them from the source.<br>Soul Manipulation<br>The ability to manipulate the soul, the incorporeal and immortal essence of a living thing.<br>Soul Movement<br>The power of taking the souls of others, willingly or otherwise, to the afterlife.<br>Soul Removal<br>The power to remove souls from oneself and others.<br>Soul Trapping<br>The power to trap souls into objects or other dimensions. This can prevent reincarnation as well as resurrection.<br>Spirit Summoning<br>The power to summon souls from beyond the grave in order to serve the Tyrant of Death.<br>Unavoidable Death<br>Ability to cause death in absolutely anyone or anything without any exception, including immortal beings.<br>

Angelic Summoning<br>Ability to summon seraph or seraphic beings from this world and other worlds.<br>Artificial Soul<br>Ability to granted an artificial soul on a body that has no soul, such as a corpse or even an inanimate object.<br>Eternal Bond<br>The ability to create a supernatural bond between living creatures. This can be romantically or a symbiotic connection.<br>Life Creation<br>Ability to create living beings or matter using several methods. Such creations can either be completely unique, modified or evolved, or even a being that has no modifications to note. <br>Life Infusion<br>Ability to infuse objects or beings or powers with life.<br>Life Omniscience<br>Knowledge pertaining to anything about the living and life including knowing when others will be born. <br>Life Manipulation<br>Power to manipulate the life of a living things, change the lifespan, grant life to anything, including resurrecting and reincarnating the deceased.<br>Life and Death Connection<br>The connection the Tyrant of Death has to any and all life as well as and death, including living and dying things.<br>Life and Death Embodiment<br>The Tyrant of Death is the physical manifestation of life and death. <br>Life and Death Manipulation<br>Power to sense, create, shape and manipulate the essences of life and death, giving and taking both. Manipulation of the beginning and end of the life cycles, including the forces of vitality and necrotic influences.<br>Life-Force Detection<br>Ability to sense the presence of life-force and possibly gain detailed understanding about the life-force they are sensing.<br>Life-Force Manipulation<br>Ability to create, shape and manipulate life-force, the fundamental force that allows life to appear and exist, as well as grow and flourish throughout the universe.<br>Resurrection Roulette<br>The ability the Tyrant of Death has to resurrect another after their death and allow them to return to the mortal realm with an ability they did not currently possess.<br>Reversed Genocide<br>The power to bring numerous living things back to life at once, including people, animals and plants. <br>Soul Merging<br>Ability to merge souls together into either one single soul or vessel.<br>Soul Creation<br>The ability to create souls, the incorporeal and immortal essences of people, living things, or objects<br>Soul Conversion<br>The power to convert souls into other types of souls.<br>Vitalum Vitalis<br>The power to transfer life-force between living beings. Also used to balance the scales of life and death.<br>

Q. I don't know much about the Horseman. Do I have to in order to join?<br>A. Not at all. As long as you have read the faction overview and SWU rules and understand them, the rest falls into place.

<br><br>Q. What are the Horseman and their minions/servants/etc.?<br>A. The Four Horseman are the harbingers of the apocalypse. They will ensure balance within the galaxy no matter the destruction in their wake. Their servants, or those beneath their reign, carryout their biding.

<br><br>Q. I have a character from another faction I would like to use here. Does my rank transfer?<br>A. Yes. Whatever rank your character has earned at another Force Using faction, you will retain the rank. If you are a Neutral coming to join, even if you are an Adept or Elite, you will begin as a Devotee.

<br><br>Q. Can my character transfer from another faction to this one?<br>A. Yes. A character may transfer into the faction should all requirements be met.

<br><br>Q. Does my character have to be a Force User to join this faction?<br>A. Yes. To be a member of HoA, the character must be Force Sensitive. They will be considered a Dark Sider.

The Horsemen of The Apocalypse are paranormal cataclysms that have been nothing more to some other than urban legend. Through the ages, their names have become lost amongst the history books, their deeds gone untold. It is unknown how they have come into existence, only that they have existed before time and the creation of the galaxies.

From tales of long ago, rituals and offerings were made in the name of The Four Horseman to gain their audience. Though one may desire their presence, the Horsemen will only answer a summons should they feel the need. As these rites have been long since forgotten, Death and War and Conquest and Famine, will indulge their own desires. However, there are times when they are conjured by accident.

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One does not just simply hail these beings and join there ranks. Each servant has a purpose, a place within the grand design. None are chosen blindly. These individuals bring something unique, desired, to the Horsemen's ranks.

When acceptance has been given, servants are expected to severe ties with any other associations. They are no longer bound by such ties as their loyalty is demanded. Dedication is paramount and those that fail the Horsemen will meet their blackened fate.

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Servants may be released from servitude by their master; should they try to escape, or leave, otherwise then they are mercilessly hunted down.

The Horsemen of The Apocalypse are paranormal cataclysms that have been nothing more to some other than urban legend. Through the ages, their names have become lost amongst the history books, their deeds gone untold. It is unknown how they have come into existence, only that they have existed before time and the creation of the galaxies.

The Horseman of The Apocalypse are a quartet of siblings that are the living embodiment of that which invokes and guides the apocalypse. Respectively they are: Death, War, Conquest, and Famine. Power is divided equally among them; when a situation concerns a specific area of expertise, this is sometimes relinquished to the Horseman in question. Each Horseman is deeply loyal to the next and there is nothing nor anyone that can break such a bond.

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They possess a slanted view of humanity, and find many repulsive due to their blatant ignorance at upsetting the galactic balance. This also extends to any immortal, deity, and generally any that are not primeval entities such as themselves. Necromancy is considered one of the gravest offenders at causing a schism in the equilibrium of all things when abused.

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Beneath their leadership are those considered either minion or servant, and follower. Each Horseman has their own underlings that varies by species as well as their abilities. Such individuals carry-out the will, oversees the interests and personal needs, of their master without hesitation no matter how immoral or any other wise questionable. Any who refuse are immediately discharged from their service by forfeiting their life. There are times when one is released by their Horseman, but this is a very rare exception.

Information about The Four Horseman is restricted to various obscure texts, false ideologies, rumor and legends. None, aside from their servants, could truly attest to whom they are, but even so their lineage is shrouded in mystery and dark secrets only known amongst the four.

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The Four Horseman, for the most part, are apathetic to the galaxy. They care not to suffer mortals or immortals, gods or false idols. Though they sway the favour for their benefit, when the balance of existence becomes unhinged they take notice, and action.

An organized military, as one would consider such to be, is not what The Four Horseman have. They have no need for such trivial things and do not employ such. They rely on what offensive and defensive measures planets they are located on have.

<br><br>Should the need arise, they have the capability to bend others to their will. Within their possession however are those known as minions, or servants, who carry-out the biding of The Four Horseman: along with followers who rally to their cause.

The Four Horseman<br>These four individuals: Death, War, Conquest, and Famine: govern over all those below them. They are responsible for bringing forth the apocalypse in the galaxy. Their word is law and none dare to contest their rule lest they be put asunder.

<br><br>Apostles of Purgatory<br>Beneath each of the Horseman is one minion under their reign trusted above all others. They are the right hand of their Horseman and enforce their will. Responsible for the other minions governed by their master, it is their obligation to ensure they follow their commands. As well carryout what punishment may be deserved if the others fail.