You're on the hunt. You don't know the target's name. You don't know what they look like. All you know is their signature card.

And someone's hunting you too.

Chase through the 12 elemental planes in search of your mark. Defeat them in a duel, and you'll take their power, their prestige, and also their target as your next.

Make alliances. Share information. Fight battles.

Who will be the last ones standing?

Step 1: Register a Character

I envisioned this originally as a sort of roleplaying tag game. I highly encourage you to roleplay, but you don't need to spend too much time on it if you don't want to.

Either way, you'll need to register with at least a character name if you wish to play.

After Sign-Up period is closed, I'll get you to PM me with detailed character information! This will be hidden from other players at the start of the game, but they will gather more information eventually.

Your character starts with the following:

1. A name and description.

2. A signature card. You'll get to choose from among the 12 Rare Weapons, and the 12 Alchemy cards. First come first serve basis. I will let you know if your choice has been claimed already. It's up to you to keep your signature card secret as possible!

3. A starting location. This will be one of the 12 elemental planes.

4. Access to 3 cards of your choice from your starting location. You will use these in duels! More on that later.

5. You also get access to 1 card of your choice from any element.

*Nymphs and Shards are unobtainable. Signature cards are reserved. Free access to Pillars and Pendulums.

6. You get 100 to start with. You will need this to buy access to more cards and perform special actions!

Step 2: Ready, Set, Action!

Unlike other forum games and PvP Events with a round system, Planechase will operate on a semi-realtime system to perform actions.

Each time you post, you will specify ONE specific special action that you perform. Each action has a potential cost, a potential cooldown before you can post again, and each of them will affect the game in different ways.

By default you must wait at least one other post before posting again. Some actions you must wait until the next page begins.

Here's a list of each action:

Action 1: <Tag CHARACTER> No cost

Tagging people is the most important action this game revolves around. When you tag someone, I will tell you their signature card, and then the two of you will either Duel or the tagged person can run away.

Your goal in the game is to tag your target, and then defeat them in a Duel. If you do, you gain access to their signature card, a significant bounty, and then you move onto their next target while they get eliminated from the main event.

You can only tag someone on the same Elemental Plane as you. Also, a variety of actions that a person can perform will render them safe from being tagged temporarily or until they perform another action.

For example, if you've just been tagged, or you just tagged someone, nobody can tag you until the result of your encounter is finalized.

Once you tag someone, you can't tag them again until either of you have left the plane.

If you tag your target, I will let both parties know. Getting tagged by your hunter forces you to Duel, you have no option to run away.

If you tag your hunter for some reason, I will also let both players know, but you both disengage immediately.

Action 2: <Planeshift to ELEMENT> Cost varies

There are 12 Elemental Planes that you could be on at any given time. These are sorted additionally into 4 Greater Realms, and 3 Greater Planes of Existence.

By spending , you can Planeshift to another Elemental Plane in the same Realm or Greater Plane.

The Greater Realms:

You can shift to any other Plane in the same Realm for 10.

- Realm of Destruction

- Realm of Worlds

- Realm of Ages

- Realm of Space

The Greater Planes:

Your other option is to shift to any other Element on the same Greater Plane of Existence.

Planeshifting to the opposite Element in a Greater Plane costs 30 ( to for example). Shifting elsewhere costs 20.

- Material Plane

- Cardinal Plane

- Spiritual Plane

Planeshifting has the normal cooldown but you can only Planeshift once per page.

Please always track what Plane you're currently on somewhere in every post. It will make things much easier to keep track of.

Action 3: <Accept Duel> No cost

If you've been tagged, reply with this action if you choose to accept the Duel.

Duels are best 2 out of 3, with the same deck used.

Winner of the Duel gets up to 15 from the loser plus an additional 10 bonus reward.

Winning against your target gives you a large bounty of 100.

You can't be tagged again until you announce the end of your Duel.

More on that later.

Action 4: <Run Away> 5

If you don't want to take the Duel, you can simply pay out 5 to whoever tagged you.

They will still know your signature card. You can also be tagged by someone else immediately after.

You can't run away if your hunter tags you.

Normal cooldown.

Action 5: <Victory!> No cost

Use this action to announce that you've finished a duel. The winner gets their rewards upon posting this action, and it frees up both players to take other actions.

After finishing a duel, you can't be tagged again until you either post again or the game reaches the next page.

If you were the one being tagged and won the Duel, you can choose to <Planeshift> as a free action in this same post instead of the normal reward.

Standard posting cooldown.

Action 6: <Start Quest> No cost

Use this action to start a quest lasting until the beginning of the next page.

You can be tagged at any time during your quest.

You also can't perform other actions until your quest ends.

You don't actually have to do anything for your quest, but I encourage you to act out something interesting should you feel like it.

Action 6: <Finish Quest> No cost

Use this action to collect your quest rewards. Standard reward is 20.

You can be tagged any time after finishing a quest.

Normal cooldown.

Action 7: <Shop Request> No cost

Use this action to talk to a shopkeeper on your current Elemental Plane. This will be how you get access to non-signature cards. Make sure to list the cards you're interested in. You will be able to buy cards that are in Element, as well as cards from the other category.

You only have to buy a card once to have permanent and infinite access to it.

The Game Master will post back with a list of current prices. Prices will fluctuate according super secret GM tech.

Sometimes cards will be out of stock. There will be scheduled restocks at the GM's discretion.

You can be tagged at any time while shopping. If you do, you must finish your duel before you finish shopping.

You can't perform other actions until you finish shopping.

Action 8: <Finish Shopping> Cost Varies

Use this action to finalize your trades.

List clearly which cards you want to buy, if any. If you have enough money, you will gain access to those cards.

You can also tip the shopkeeper 2. If you do, he will PM you information about your target, if he knows anything.

You can be tagged immediately after you finish shopping. Standard posting cooldown.

Action 9: <Secret Shop Request> 5

You can spend 5 to shop secretly. It will be exactly the same as a normal shopping request, except handled entirely in PMs.

You don't need to declare a finished trade in a secret shopping request. Instead, you'll be safe from being tagged until the beginning of the next page.

You can't perform another action until the next page begins.

Action 10: <Hide Out> 5

If you don't want to spend time in the shop but still want to be safe from getting tagged for a bit, you can choose to Hide Out instead.

Hiding Out keeps you safe until the start of the next page.

Unlike the Secret Shop though, you can end your hiding prematurely by performing another action.

Standard posting cooldown.

Those are all the actions for now, maybe if we need more I can add them!

Step 3: Let's Duel!

As previously mentioned, duels are best out of three. But there are a few additional rules to keep in mind.

Upgraded cards are NOT allowed.

You use the same deck for each game in your duel.

Your mark MUST be the same as the Elemental Plane you are currently on!

You MUST include at least three copies of any of the signature cards you've collected in all of your decks.

Other than that, you may only use cards that you have bought access to. If you own a card, you can include 0-6 in your deck. If you don't own a card, you CANNOT use it.

30 card minimum as normal.

This will be aimed as a casual event, so I'll leave things like Desyncs up to your discretion. If you want outside opinion, feel free to PM me or find me in chat if I'm on.

Try and finish your duels within 7 days. I may hand out penalties situationally if someone fails to complete a duel too often.

When you finish a duel, PM me your deck codes so that I can check their legality. You do not need to post them publicly if you want to keep your cards secret.

The winner reports the result of the duel in-thread with the <Victory!> action.

That's it, have fun, and hopefully it doesn't become a fiery mess of inactivity and bad organizer handling!

Q&A:

Spoiler for Questions and Answers:

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Can I add anything unrelated to my action to my posts?

You're free of course to ask meta questions or discuss the rules. Please keep any information-related posts to private conversations.

Other than that, try to keep your posts to your actions and roleplaying segments. Also remember not to double post!

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Are we allowed to share information at any time?

I will allow you to make any kind of private alliances should you so wish and share information privately with friends.

Keep in mind that everyone will chase everyone in the end though!

Please do not share specific people's information publicly in the thread without permission. Keep it to private conversations.

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Can I PM you my signature card now? Or do I have to wait until later?

Feel free to PM me your full character information if you wish to reserve it early.

However, I will not confirm your character until full registration officially opens. (This is to minimize information you can pull out of it.)

Huh, I don't see how much RPing will be done if we must keep our signature card a secret. Yes, it promotes an alternative route to focus on, but did you intend all the characters to be shady person-in-the-shadows or goofs with no idea what they're doing? /shifty

Are we allowed to say nything not related to any action in the post? For example sharing information or asking for it? Are we allowed to PM each other and share information at any time? We only send in PM to you with signature card etc after signups is over, or can we take a signature card right now?

Are we allowed to say nything not related to any action in the post? For example sharing information or asking for it? Are we allowed to PM each other and share information at any time? We only send in PM to you with signature card etc after signups is over, or can we take a signature card right now?

Anyway, in. Name later.

I think the information game should be kept mostly outside the public thread. You're free to ask meta questions etc. but otherwise keep your posts related to your actions and roleplay.

I'm not going to be able to control the flow of information anyways, so I say feel free to make alliances and share info with your friends. Just keep it out of the thread.

You can feel free to PM me with full character information now to claim it early. I will only confirm it once character creation begins officially though.