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This was a pretty good episode, I'm really liking the soundtrack for this show, I may have to acquire the opening and closing songs when they're released. Wow that one girl has Saya's sword from Blood+ only with out the gemstone. The school nurse smoking still cracks me up, it's something I've never seen before.

As expected of our eyepatch boy! Swinging bats at school (What... Higurashi? )! Talk about creepy things to do in the public...
Asking someone to teach him... and then giving up so quickly!
...
By the way, is the candle okay? It won't cause a fire?

The boss... So weak...
Both of them, really. Neither really proved to be impressive at all...

Black hole in the sky... This must be... the New Continent!

__________________

-Blog --> http://tdnshumi.blogspot.com/ (Mainly about video games)
-R.I.P. Hiroshi Yamauchi, Gaming wouldn't have been the same without you (9/19/13)

Ha ha, no, not bats in quite that manner. Not that I've anything against Misuzu, who's my favorite character so far... But yeah, I wouldn't expect to see a scene quite like Juuden-chan's use of bats. Nice image, though, ha ha.

As I haven't reached this part in the game yet, I still have to say that some parts of it seem disjointed, like how Misuzu finds the pair afterwards, which hopefully they'll explain in coming episodes. At least they keep the 'Red Night comes suddenly' feel, I like seeing that glass breaking effect.

Stuff I'm theorizing about or just pointing out:

Spoiler:

1. After all that KakeruxYuka buildup earlier, it's like he's taking care of her as a casual friend. Kind of contradicts his desire to be strong to protect her. So far in my game, every time they run in RN, he's holding her hand. Possible strong indication that Yuka route is unlikely.
2. In mirroring, the holding off on Kukuri's proper intro seems to show that she'll be tied strongly to a scene climax and therefore a good contender for ending heroine.
3. Addressing of Lizette as a witch, who has been sealed for a long time before the start of RN, coupled with the mention of Kusakabe Misao, about 70 years ago, adds to my theory that Black Knights might be withholding something BAD by sealing Lizette, as well as the identity of the person in the ending, whose name we now find out.
4. Fall of Gura was like way too easy, so its likely to focus more on heroines, like I mentioned earlier. Someone will probably expand on this.
5. So far Kakeru's eye is OBVIOUSLY related to RN, extremely much so.
6. Fun indication: Shiori's Index book title runs from left to right, but the binding is opposite of that?

Game differences that I just point out for the fun of it:

Spoiler for Includes my meagre progress, not recommended for those who don't play:

Met Kukuri already in my third RN, heck, Misuzu introduces before the 3rd one comes.
Haven't seen Yukiko yet though.
The way Misuzu keeps track of the pair is known actually, with joke slipped in. But no explanation on the swords or her history yet.
RN transition is a lot more sudden in the game.

Ayane, spelled in kanji, means "painting with sound". "Arrival of Tears" lives up to that name.

[Edit: This video is no longer available.]

Spoiler for 11eyes 03 - The Deep Fat Friars:

A dude with the name of Gluttony wouldn't be expected to last long. After all, he made the rules of the game and he lost. Brute strength can only get you so far when the rest of the Black Knights are a little more tactical. That said, good to see Misuzu getting some screen time. Again, I love the swordswoman archetype and she is a fine example of such a character. The atmosphere continues to impress, and the coming weeks should be interesting to watch. Since Yukiko seems interested in Yuka's own body, but where it centers itself is another matter.

Well the that's it for the big guy. He didn't do that bad really considering he would have won if a sword hadn't been thrown into his back . Always sucks when that happens, completely throws you off.Still Misuzu did well and had some nice focus in this episode. Kicked out because she was just too bad ass for the clan. Though I suppose killing her father might have been a small part, it was pretty much embarrassment that she was that much better than all of them. A nice group of swords she has to work with.

No surprise Kakeru just wants the instant powerup. I know he's the main character but really sometimes you just have to be patient and work for your skills. There goes his brilliant, it'll awaken in combat plan. All he ended up doing was running away. Although Yuka's plan was hardly a great one either. "Instead of possibly saving one of us let's die together" . Can understand her not wanting to abandon Kakeru but it wouldn't hurt if she came up with something other than just waiting for the enemy to kill them both. Well since I doubt Kakeru would have bought that much time maybe better just to stay there.

I fairly enjoyed this episode ... up until the last third of it - what did they do to the fight

The developments felt somewhat rushed, and Gura's fight with Misuzu and Ira's chase of Kakeru and Yuka (He didn't manage to catch up on them ...ya right) felt quite anticlimactic. It is possible i am biased due to my game knowledge here, but the fights don't even compare - this one did Gura no justice and made him look like a weakling instead.

Spoiler for Comparison (rant? :heh:) compared to the game fight:

The fight went completely different in the game. First change would be Gura's state of mind, as he was pretty much a raging berserker at that point in the original. His strength was on a completely different scale as well - i can't believe how watered down the anime version of him was. It wasn't really Misuzu VS Gura - it was Misuzu, Kukuri and Yukiko VS Gura, and it was brutal, and far from an easy fight. The big differences in the anime is that Kukuri has yet to make an "official entrance" (While in the game she already played a big part in the battle that finally brought Gura down) and Yukiko only makes an appearance at the very end to deliver a sneak attack against Gura, while in the original she was in the thick of it and didn't exactly come out unscarred, and the fight made it a point to establish what her ability is and the extent of it. Actually delivering a serious injury to Gura is also something she wasn't capable of doing.

All in all it took tremendous combined effort and teamwork from the three to finally bring the monster down, as he proved to be thick as nails, absurdly physically powerful (rock shards where flying about all the time when he was swinging his huge mace) and easily as quick as any of them despite his bulky build. The fight was long and brutal, nothing like the watered down version we got here. Color me disappointed.

So ... yeah. Ah well - i just hope they do the other knights more justice than Gura got, though Ira's chase after Kakeru and Yuka and his gorilla stomping on the car roof didn't leave me exactly hopeful It will be interesting to see where they are going with keeping Kukuri's appearances wrapped in mystery and what that would lead to in the end.

I fairly enjoyed this episode ... up until the last third of it - what did they do to the fight

The developments felt somewhat rushed, and Gura's fight with Misuzu and Ira's chase of Kakeru and Yuka (He didn't manage to catch up on them ...ya right) felt quite anticlimactic. It is possible i am biased due to my game knowledge here, but the fights don't even compare - this one did Gura no justice and made him look like a weakling instead.

Spoiler for Comparison (rant? :heh:) compared to the game fight:

The fight went completely different in the game. First change would be Gura's state of mind, as he was pretty much a raging berserker at that point in the original. His strength was on a completely different scale as well - i can't believe how watered down the anime version of him was. It wasn't really Misuzu VS Gura - it was Misuzu, Kukuri and Yukiko VS Gura, and it was brutal, and far from an easy fight. The big differences in the anime is that Kukuri has yet to make an "official entrance" (While in the game she already played a big part in the battle that finally brought Gura down) and Yukiko only makes an appearance at the very end to deliver a sneak attack against Gura, while in the original she was in the thick of it and didn't exactly come out unscarred, and the fight made it a point to establish what her ability is and the extent of it. Actually delivering a serious injury to Gura is also something she wasn't capable of doing.

All in all it took tremendous combined effort and teamwork from the three to finally bring the monster down, as he proved to be thick as nails, absurdly physically powerful (rock shards where flying about all the time when he was swinging his huge mace) and easily as quick as any of them despite his bulky build. The fight was long and brutal, nothing like the watered down version we got here. Color me disappointed.

So ... yeah. Ah well - i just hope they do the other knights more justice than Gura got, though Ira's chase after Kakeru and Yuka and his gorilla stomping on the car roof didn't leave me exactly hopeful It will be interesting to see where they are going with keeping Kukuri's appearances wrapped in mystery and what that would lead to in the end.

Damn that was a good fight. They have to redo it now. Just reading it makes it more impressive than what the anime put out there .

I'd agree the chase scene was pretty anticlimatic. Of course he found them. They had to open the van door and then close it which is hardly a quiet thing especially when he was walking right beside the vehicle. He would have had to be an idiot to miss them. Got a bit better once they were in danger of being killed since Misuzu was pretty busy at the moment.

Location: This is the Kind of Woman I want to play Games with. And by playing Games I mean.... ^____^

Age: 33

Quote:

Originally Posted by Skyfall

I fairly enjoyed this episode ... up until the last third of it - what did they do to the fight

The developments felt somewhat rushed, and Gura's fight with Misuzu and Ira's chase of Kakeru and Yuka (He didn't manage to catch up on them ...ya right) felt quite anticlimactic. It is possible i am biased due to my game knowledge here, but the fights don't even compare - this one did Gura no justice and made him look like a weakling instead.

Spoiler for Comparison (rant? :heh:) compared to the game fight:

The fight went completely different in the game. First change would be Gura's state of mind, as he was pretty much a raging berserker at that point in the original. His strength was on a completely different scale as well - i can't believe how watered down the anime version of him was. It wasn't really Misuzu VS Gura - it was Misuzu, Kukuri and Yukiko VS Gura, and it was brutal, and far from an easy fight. The big differences in the anime is that Kukuri has yet to make an "official entrance" (While in the game she already played a big part in the battle that finally brought Gura down) and Yukiko only makes an appearance at the very end to deliver a sneak attack against Gura, while in the original she was in the thick of it and didn't exactly come out unscarred, and the fight made it a point to establish what her ability is and the extent of it. Actually delivering a serious injury to Gura is also something she wasn't capable of doing.

All in all it took tremendous combined effort and teamwork from the three to finally bring the monster down, as he proved to be thick as nails, absurdly physically powerful (rock shards where flying about all the time when he was swinging his huge mace) and easily as quick as any of them despite his bulky build. The fight was long and brutal, nothing like the watered down version we got here. Color me disappointed.

So ... yeah. Ah well - i just hope they do the other knights more justice than Gura got, though Ira's chase after Kakeru and Yuka and his gorilla stomping on the car roof didn't leave me exactly hopeful It will be interesting to see where they are going with keeping Kukuri's appearances wrapped in mystery and what that would lead to in the end.

As expected of our eyepatch boy! Swinging bats at school (What... Higurashi? )! Talk about creepy things to do in the public...
Asking someone to teach him... and then giving up so quickly!
...
By the way, is the candle okay? It won't cause a fire?

The boss... So weak...
Both of them, really. Neither really proved to be impressive at all...

This is definitely not my genre of anime, but I've surprised myself by enjoying it so far. Can someone please tell me why everyone is so...

Spoiler for ep3:

...down on the battle at the end of ep3? Not that it thrilled me exactly, but it was entertaining and had some tension. I'm not going to play the game, but what other recent anime have battles that put this so much to shame that it becomes ridiculous?

And that was something like an old broomstick from the rubbish pile being used as a practice sword, not a bat, wasn't it?

I've liked the fact that we were thrown directly into the action and are being gradually introduced to the concepts and the characters as we go on. The frequent pantsu, while not exactly off-putting, have seemed a little weird. Is this normal in anime or games of this kind? Or is it just the fashion of the last half of 2009?

__________________

Kimura Juri木村珠莉 Joined Tokyo Voice Actors' Co-op in 2011, did voice-overs for corporate presentations. Anime bit parts 2013-14. Stars in Shirobako as Miyamori, will star in Mikagura Gakuen Kumikyoku (spring). Enjoys music, looking at Buddha images, reading. Used to work at a bookstore. Says she is a maudlin drunk. Age unknown.Hashihime blog | Twitter@nakanokimi |

Haven't played the game so everything is all new to me. After 3 episodes I'm still in the dark as to what's going on. With what only 12 episodes I have a sudden fear that this will turn out to be another Asura Cryin. Where I was left scratching my head like I'd just been Rick Rolled...

In Ayamegaoka, Satsuki Kakeru and Minase Yuka are childhood friends who somewhere find themselves in another dimension which resembles a red-colored night, hence the term Red Night. (Think Silent Hill transitions) The place is filled with hostile monsters, as well as six other humanoid beings they call Black Knights, who guard over a girl encased in crystal where the landmark tower of the town should be. The Red Night seems to include only them and a few others, like Kusakabe Misuzu and Hitohara Yukiko.

So yeah, that's the basic gist of what has occurred this past 3 episodes. Questions that will most likely be addressed in later episodes are:
1. Who else is in the Red Night (obviously we know thanks to the OP) and why (this is the more interesting area)
2. Who are the Black Knights, and the girl they guard?
That's pretty much the main questions that hold the story.