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Topic: Fighting games for PC (Read 1156 times)

So... I keep hearing about this upcoming Injustice game. I keep hearing about so often that it actually managed to make me a little interested in it. But then, I learned that it's not going to be released for PCs!

But my spark of interest in fighting games refuses to die. So... are there any good fighting games for PCs? I admit that the only modern fighting games I know of are Mortal Kombat games... and they are not made for PCs...

In a word, no. They don't make fighting games for PC because they obviously lend themselves more to consoles and ideally get people to buy those arcade pieces so they can get the full button array. On top of that, half the appeal of fighting games is getting people into the room together, and it's hard to fit two pairs of hands onto a keyboard for a comp.

As far as I know, without resorting to an emulator or some other port, you're not going to find a good fighting game for PC. I think Guilty Gear might actually have a direct port and I've heard it spoken highly of by my friends I trust on this topic, but I don't know the specifics.

Most fighting games are built for the arcade and ported to console editions (Which is a major reason why fightsticks are so crucial in most competition gaming as they are built from arcade quality parts and the design and layout is best configured this way - although still many console purists prefer the compact hand held console controllers.)

Caveat: My knowledge is mostly limited to 2nd hand information as I don't competition game (my friends do) but I have yet to see any competition game that is on PC.

If you look hard you might find some out there. I just don't know any.

There was a game years ago which was an online PC fighting game that I did in fact enjoy, KwonHo. Originally Korean, it was in beta being translated for a North American audience. It only lasted a few months because of some horrid balance changes made that upset the community, and a sloppy netcode, but before then it was fun. I did however go out and buy a gamepad specifically for that game because the controls handled just that much better.

In a way, it's strange. Back in my teenage years, there *were* fighting games for PC. Mortal Kombat (up to fourth part, at least), Street Fighter, Sango Fighter, Body Blows... And they were playable, even on keyboard!

The only thing I can think of at the moment is the Mugen one for the pc. It's not official, but the sheer number of characters that can be put on it makes it look fun.

I always got the impression Mugen was an automated thing, AI vs AI.

Guilty Gear XX is on PC, as is Street Fighter IV. I dunno about others, it's not something I've looked into; I find the likelihood of lag and framerate issues more prevalent on PC than consoles and either of those issues would be game-breaking for fighters, so I haven't made much effort to find fighters to play on PC.

Guilty Gear XX is on PC, as is Street Fighter IV. I dunno about others, it's not something I've looked into; I find the likelihood of lag and framerate issues more prevalent on PC than consoles and either of those issues would be game-breaking for fighters, so I haven't made much effort to find fighters to play on PC.

Actually it's playable and highly customizable so you can add your own characters if you get bored with what you have. I've even seen character packs people did that kinda turn the game towards a XXX type of thing.

Super Street Fighter 4 Arcade Edition - Probably the fighting game to go for with UMvC3 not being available on the PC. Is getting a further balance revision sometime in the future but how long that will take to come to the PC is anyone's guess.

Guilty Gear Isuka - I've no idea how this runs or what kind of port it is or even what GG game it's based on, however I know you can get it because I grabbed it in an indie game bundle recently and it now sits unplayed on my hdd.

Street Fighter x Tekken - Still running vanilla so it's more like "Super Time Out Fighter" than anything approaching a great game, however it has it's charms outside the highest level of play. If the 2013 patch ever makes it to PC then I think it's a must have but on vanilla it's kind of whatever unless you love Rolento, in which case get those rekkas in now while you still can.

Yatagarasu - Third Strike meets King of Fighters. Really good game but from what I've seen so far the netcode is enough to make you want to punch your own mother in the face.

Things I'm not sure about but think you can grab:

Guilty Gear X2

Also there's GGPO which let's you play pretty much every old arcade game online (with pretty solid netcode all things considered) if you have access to the ROMs.

My personal recommends would be Street Fighter 4 and...uhm...well Street Fighter 4 is pretty good.Honestly I like Yata a lot as well, but it's both an acquired style of fighting game and has the aforementioned problems with netcode.Oh and from some Steam registry digging it appears King of Fighters 13 is on it's way to the PC. KoF 13 is the pinnacle of all things, so if that ever does drop then obviously you should pick that up. Netcode is worse than Yata's though. I mean sure the game isn't out yet, but if the 360 netcode is anything to go by it will be a digital abortion that should never be mentioned again frankly.

Oh also it looks like Mortal Kombat 9 is on the way to PC as well, it's in the Steam registry and it seems like there are traces of people play testing a build of it in the Steam usage graphs as well.So yeah.

Skullgirls is coming to the PC in July or thereabouts, and should see a decent PC community.

Oh my god, really? I haven't been keeping up with that game.

But yeah, as everyone else has said, most fighting games are only on consoles and arcades. You can definitely get some good emulators, and I've heard wonderful things about M.U.G.E.N, though, for me anyway, it isn't the easiest thing to operate.

Have you ever head of Kung Fu Strike? It's not an actual fighting game, per se, more of a beat em up but heavily based on martial arts. And there are some fairly intense one on one boss fights as well.

I think we should all stop and take a moment to weep for Skullgirls PC, it's dead before it was ever truly born.Stanley The Shark didn't win the voting for the third DLC character and as such clearly the whole thing will be a disaster.Thanks a lot, waifu squad.

Any good brawlers for PC? And by brawlers, I mean single player, against lots of AI opponents.

Scott PilgrimStreets of Rage

There's also the Prototype games but the first one can be super frustrating and the second one, while resolving the frustrations of the first, is lacking in any complexity in both the combat and movement systems.

And of course there's Darksiders, but that's more of a love letter to Zelda with some God of War in the combat so it might not be what you're after.

Oh and Dynasty Warriors, however judging from the "What are you playing?" thread I think you would hate Dynasty Warriors.

I can probably give you a more comprehensive list but I'd really need to know what you're after in regards to mechanical complexity and what your tolerance for occasional tedium is.

The Warriors is a fantastic example of what I like :3 lots of goons grouping up on you and you can just turn them into bloody dominos. I just don't like fighting games where your fists or weapons [hase through groups of people and they all just flinch. I like each attack to have a more personal reaction. Punch someone in the jaw, head snaps back, kick someone in the knee, fall on chest, that kind of thing, not 'swing sword right through 5 people until they have fall backwards animation'.

The Warriors is a fantastic example of what I like :3 lots of goons grouping up on you and you can just turn them into bloody dominos. I just don't like fighting games where your fists or weapons [hase through groups of people and they all just flinch. I like each attack to have a more personal reaction. Punch someone in the jaw, head snaps back, kick someone in the knee, fall on chest, that kind of thing, not 'swing sword right through 5 people until they have fall backwards animation'.

That's more physics engines than actual game issues. What we really need is a brawler/3rd person melee game that uses Havok.