4 sentry drones and 3 missile batteries at the warp-in point. Aggro on warp in. You have to dispatch the drones to open the cargo can (disguised as a habitation module) and pick up the datachip needed for the mission. There are a bunch of other structures none of which dropped loot for me.

Transport the datachip you retrieved to a different station. Straightforward transport mission.

Human Cattle (3 of 5):

4 frigates (Caldari Navy) sat at warp-in point. All aggro immediately. After a short time reinforcements arrive - 9 more frigs which appear pretty much at combat range, these are not triggered by the initial force as far as I can see. The residence in the middle drop some trade goods.

Human Cattle (4 of 5):

Warp to the gate which is locked and 6 Mercenary Fighters appear. One will drop the prisoners you need for the mission. Alternative wave is 5 Fighters and 1 interceptor.

Note: Interceptor will occasionally warp scramble, lost my first cruiser here. Takes a lot of dps to beat the shields on it, will web within 10k.

Human Cattle (5 of 5):

Deadspace encounter. For some reason you are dropped some distance from the gate, there are a couple of structures but no ships waiting for you here. Just fly through the gate as normal.

Pocket 1:Several groups of ships, mixed force of Amarr and Caldari vessels. 9 frigs/destroyers at 15k range which all aggro on warp in. Approximately ten more frigs/destroyers in two loose groups plus two cruisers separately.

Pocket 3:As soon as you warp in you complete the mission. There is 1 support frig (scrambles, but you can warp before it locks/scrambles) at about 20k range which aggros shortly after warp in and a whole lot of Amarrian navy vessels at about 130k range.