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Intel Developer Working On Adding HDR Display Support To Wayland / Weston

Intel Developer Working On Adding HDR Display Support To Wayland / Weston

01-10-2019, 12:50 PM

Phoronix: Intel Developer Working On Adding HDR Display Support To Wayland / Weston

While the Linux desktop's display stack has largely reached parity with Windows and macOS in recent years (most recently, the DRM core properties hitting Linux 5.0 around Adaptive-Sync / VRR), but one of the areas that has remained elusive has been for full HDR display support. We've seen NVIDIA working on nursing the X.Org-based display stack for HDR while now Intel appears to be working on the necessary Wayland changes...

YAY! We've been working on HDR support in Krita since mid 2018 -- and have it working on Windows, and on Windows only. It's really quite cool, and I would even say, spectacular. This might actually drive us to spend time with Wayland... Even though there's no support for drawing tablets in Qt on Wayland yet.

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On wide-gamut non-HDR monitors, full-screen games still look like <censored>. Oversaturated colors. I.e. Linux still does not have mandatory full-screen color correction that works even for legacy apps from the times when all monitors were strictly sRGB. And - you call this feature parity with MacOS?

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YAY! We've been working on HDR support in Krita since mid 2018 -- and have it working on Windows, and on Windows only. It's really quite cool, and I would even say, spectacular. This might actually drive us to spend time with Wayland... Even though there's no support for drawing tablets in Qt on Wayland yet.

By any chance, maybe you know why stylus buttons support is broken in Krita for Linux? BTN_FORWARD and BTN_EXTRA is ignored, and seems like eraser is ignored too.