Yeah unless something went wrong...I'd rather lose the character knowing it was my fault than taking a chance where I knew there was a fairly high risk something could go wrong, fast elite pack with slow for one.

Well, it does make sense but in hc, you want to stay alive as much as possible, and I don't think it's bad to rely on flasks to do that.

Wasn't arguing that the flasks was the issue, I assumed you meant using them to just bypass everything which could very well backfire on you.

I know I know, but I don't see that would happen if you could bring flasks filled, and you can always just portal to town to get them filled again, but I don't know if that's possible in hc or not assuming the ones in your bag aren't filled.

You're not making much sense. First of all, it's Baal runs. Second, bots might occasionally join one such game, but it would never be composed of bots and third, gold had literally no value. Like..none whatsoever. And the game wasn't about ninja looting. Grabbing loot was part of the challenge.

My sister helped write one the most popular D2 bots in the world. She still actively develops for it and runs the botting wiki and website.

High level d2 was very much based around botting. Bots hosted games all the time.

Actually playing D2 was and is irreverent. The meta game is based around botting effectively and power trading.

Originally Posted by Cludo

In Path of Exile, I've DC'd twice now mid combat and absolutely shat myself, with the fear that I will log back in to see my character sat in Default league. But this has not happened. Why is this? Am I just getting lucky or is there something implemented within the game to save people from dying due to DC?

POE drops you immedietly in most cases. If there is a crash, there is a rollback. As others have said.

Originally Posted by Majad

Are people saying that alt + f4 is better than portal scrolling or?

If you are playing hardcore and might die, you alt f4. Which was the standard practice for d2 as well.

A serious player would never take the risk. Many HC characters do content WAY over level too. Like people will grind to the point of no longer gaining experience in act 1 before fighting Merveil. Imagine girding to almost level 26 on sea witches...

Way to take server crash as an instant black&white situation. The servers don't die with blue screen. They start dropping connections, then instances and then they crash completelly. If you got dced in this situation and died because of it in still running instance you will get roll back. I recall some top 20 player dying, server crashed way later after long stream of RIPs faded away and when we got back he was still in hc league thx to roll back. We don't know the technical details how exactly does this work, but personally I haven't heared about anybody who died because of server crash. Dc, desync sure, but if server goes down you won't die because of it.

Actually yes, they went POP-BOOM-REBOOT. You could have known that if you had kept a close eye on developer posts on the forums.

Not that what you said is wrong persé, it's just that the server crash was instant. The cause of that crash an accumulation of stress, which lead to your mentioned lag, which eventually domino'd the entire server. But a Server crash, like boom, server is gone, that works as I described.

Originally Posted by Fencers

If you are playing hardcore and might die, you alt f4. Which was the standard practice for d2 as well.

No it wasn't. Alt-F4 in Diablo II meant about 10 to 15! seconds of afk time in your last game. 10 seconds is a looooot of time for you to die. Escape - Quit. That's where it's at. And yes I'm pretty sure, since everyone had 15 accounts and muled basically everything and if you got DC'd during muling, that other account stuck for about 10 to 15 seconds. Alt-F4 is doing that same thing. You forcibly crash the client (unless the program is programmed to respond to alt-f4, which is not the case with DII, hence the OS picks up the command and kills the current running process) and the server will wait for a response from the client until it decides that you went offline. And that was a freaking long time in DII.

Been leveling a templar necromancer...only at level 26 and going well atm, grabbed arc when it was a quest reward...spells damn near OP no need to aim which is handy when the mobs are covered in zombiegeddon.

I really didn't mean to somehow start a rant about proper technique for rage quitting a game and the biology of servers; I apologize to this thread. I have definitely been Blizz-killed several times in Diablo 3 and felt the need to complain about it, your character absolutely gets kicked off immediately the second the server hiccups (was actually very annoying a couple of days ago when it happened every few minutes).

I do appreciate it, as well. Blizzard thinks people are "abusing" SnE in D2 and they need to force you to get out of combat to portal/leave the game but all they did was help make hardcore unplayable. If they had perfect servers and everyone had perfect connections...maybe. But they don't, and we don't. Good on PoE for doing everything it can to encourage people to challenge themselves with hardcore instead of doing everything it can to encourage people to play softcore and pay them money via trading. I simply hope that a game-oriented focus instead of a profit-oriented focus won't ruin the game in the long run...after all, it DOES still need to make a profit. With character customization so nonexistant (where are all the pretty hats?) I wonder how they will make much money via microtransactions without making the game p2w.

I really didn't mean to somehow start a rant about proper technique for rage quitting a game and the biology of servers; I apologize to this thread. I have definitely been Blizz-killed several times in Diablo 3 and felt the need to complain about it, your character absolutely gets kicked off immediately the second the server hiccups (was actually very annoying a couple of days ago when it happened every few minutes).

I do appreciate it, as well. Blizzard thinks people are "abusing" SnE in D2 and they need to force you to get out of combat to portal/leave the game but all they did was help make hardcore unplayable. If they had perfect servers and everyone had perfect connections...maybe. But they don't, and we don't. Good on PoE for doing everything it can to encourage people to challenge themselves with hardcore instead of doing everything it can to encourage people to play softcore and pay them money via trading. I simply hope that a game-oriented focus instead of a profit-oriented focus won't ruin the game in the long run...after all, it DOES still need to make a profit.

I think they'll even have to be more aggressive with the cash shop. The current stuff is decent I guess, but I wonder what they are going to do in 1 year.
People will only buy so many cosmetics before they have one for every char and slot. GGG needs some stuff that can be bought repeatedly.
I wouldnt be all that opposed to them selling acts for maybe 10$ as long as they only add story+quests (that rewards stuff that can drop anyway)

I think they'll even have to be more aggressive with the cash shop. The current stuff is decent I guess, but I wonder what they are going to do in 1 year.
People will only buy so many cosmetics before they have one for every char and slot. GGG needs some stuff that can be bought repeatedly.
I wouldnt be all that opposed to them selling acts for maybe 10$ as long as they only add story+quests (that rewards stuff that can drop anyway)

The stuff the have on the cash shop now is more in the way of a test, they have talked about the oposit gender char model for your class, armour skins and more skill skins...there was also way back when talk of buying a league with custom rules for yourself...duno whats happening with that though

I already bought stash tabs, but in all honesty, I won't be buying any cosmetic enhancements, I have no desire to have them in this sort of game. I would have been happy to buy the game in the first place though, or to pay for increased content in the future. I'm also not entirely sure how they will make a profit long-term.

I really didn't mean to somehow start a rant about proper technique for rage quitting a game and the biology of servers; I apologize to this thread. I have definitely been Blizz-killed several times in Diablo 3 and felt the need to complain about it, your character absolutely gets kicked off immediately the second the server hiccups (was actually very annoying a couple of days ago when it happened every few minutes).

I do appreciate it, as well. Blizzard thinks people are "abusing" SnE in D2 and they need to force you to get out of combat to portal/leave the game but all they did was help make hardcore unplayable. If they had perfect servers and everyone had perfect connections...maybe. But they don't, and we don't. Good on PoE for doing everything it can to encourage people to challenge themselves with hardcore instead of doing everything it can to encourage people to play softcore and pay them money via trading. I simply hope that a game-oriented focus instead of a profit-oriented focus won't ruin the game in the long run...after all, it DOES still need to make a profit. With character customization so nonexistant (where are all the pretty hats?) I wonder how they will make much money via microtransactions without making the game p2w.

Tbh if they are getting the servers cheep enough i think they are already making money...they smashed what the thought they would have by quite a bit...closed beta with their newly expanded server up to 56k bots to strees test it and they were very pleased with that, they did not expect 300k and more wanting to play the game

I already bought stash tabs, but in all honesty, I won't be buying any cosmetic enhancements, I have no desire to have them in this sort of game. I would have been happy to buy the game in the first place though, or to pay for increased content in the future. I'm also not entirely sure how they will make a profit long-term.

Same here, would have been perfectly happy to fork something similar to the cost of TL2 for this game. A combination of BTP and micro-transaction shop they have in place now would have been fine. But I'm a firm believer in actually paying for stuff.
As I've said a long way back in this thread, I think the coding on the game is piss poor, but the game is good.

Tbh if they are getting the servers cheep enough i think they are already making money...they smashed what the thought they would have by quite a bit...closed beta with their newly expanded server up to 56k bots to strees test it and they were very pleased with that, they did not expect 300k and more wanting to play the game

I hope so, it has a lot of potential. The mechanics are great, they just need to make it the kind of game you can't wait to log in to every day.

Personally, I'm just waiting for them to get to the point where the game is in the "totally finished" stage and they can start pumping out real flavor gear. My witch needs giant black demon wings so that everyone will know I'm special when I "afk" around town, after all.

I hope so, it has a lot of potential. The mechanics are great, they just need to make it the kind of game you can't wait to log in to every day.

Personally, I'm just waiting for them to get to the point where the game is in the "totally finished" stage and they can start pumping out real flavor gear. My witch needs giant black demon wings so that everyone will know I'm special when I "afk" around town, after all.

Should have bought that platinum kiwi. Wish I had that kind of money just so that I could blast gangsta rap while cruising with my kiwi