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With all the automobile references both in-canon and out of it, I think I may do one in the future I also spot an Acura reference...

And how could I miss the obvious C&C Red Alert reference in Ashton's skillset? O_O

Anyhow, I removed the spell list on Kay's main profile so make way for a more comprehensive spell profile for her, since I was rushed in making her profile, even though her concept and spell list had been around for quite some time ^^;;;

Here's Part One of her spells list, and a small intro and recap.

Spoiler for Length:

Biography of Kaylin “Kay” Mathis: Complete Spell List Part I

Despite her preference of avoiding physical engagement of threats as much as possible, Kay has been involved in many battles in the past, having to fend off the likes of grave robbers, criminal lords, pirates, drug smugglers, automated defense systems and at times the TSAB. The archaeologist is a firm believer of Belka-type magic, although she uses Mid-childa style magic due to her stubborn belief that the current Neo-Belka style is “untrue to the essence of the original”. While proficient in only a few sonic-based spells, Kay often uses powerful several one-time spells that she acquires from information derived from any artifacts, relics and databases that she comes across. As such, Kaylin is most dangerous in one of her work sites, as she has no qualms in using powerful magic artifacts and weapons to defend her work when faced with significant opposition, even going so far as using Lost Logia, as long as she can reduce the overall damage to her worksite.

Also adding to Kaylin’s arsenal is her collection of Armed and Intelligent Devices she has collected in the course of her expeditions. She is known to test these devices at least once in a real combat situation, and even when there are no threats nearby (Countless species of exotic wildlife has been sacrificed for the benefit of magical spell testing, often ending up as the archaeologist’s dinner…). She once had thirty such devices in her inventory, although asides from a few storage devices, most have been confiscated by the TSAB following her reckless behavior against the Arcean Mafia (despite the fact that this particular criminal organization was not destroyed by Kay’s Jewel Seed, but by a Plasma Lancer Phalanx Shift from a certain mage…), and subsequently, any Class A devices and artifacts unearthed by Kay in her expeditions must be submitted to the TSAB for cataloging and storage. Despite this restriction, Kay continues to horde select devices to replace her lost collection, often using magic nullification spells to hide their obvious magical nature, although this spell is effective only for Class A - devices.

Out of all the devices in her collection, two are the most precious to Kaylin, and the most important to her work. The first is the storage device Khaydarin, a single piece wrap-around, orange-tinted visor custom made by Kay for field use. Asides from being a functional safety visor (and spiffy fashion accessory), Khaydarin is also her primary device for the casting of various scanning and detection spells, useful when finding buried artifacts or hidden objects, which include:

- Macro Sight: gives Kay binocular vision, allowing her to visually spot objects several miles away.
- Micro Sight: gives Kay microscopic vision, to better perceive microscopically tiny objects.
- Starlight Search: Working in a similar principle to technologically-based starlight scopes, this spell amplifies nearby low-light sources and amplifies them, giving Kay the ability to see under low-light or dark conditions, but being magic based, the resolution and clarity of the images is leaps better than contemporary technology. Using this ability makes the visor glow with a dull orange tint due to the nature of the magic, thus this spell is not used in conditions where stealth is necessary.
- Heat Search: Khaydarin uses infra-red detection to reveal environmental heat signatures, and as with Starlight Search, the sensitivity and clarity of the images are much better compared to technologically based systems. Unlike Starlight Search, Heat Search does not leave a tell-tale activation signature, making it desirable for stealthy action.
- Ground Radar Deep Scan (GRDS) :A magic array set up on the ground scans the ground below using radar, which is then perceived through her visor. This is her primary spell in detecting most non-magical buried artifacts.
- Sonic Scan: Khaydarin’s only audio-based detection system, this spell gives Kaylin the ability to hear and perceive sounds throughout the range of audio spectrums of any volume, from ultrasound to infrasonic sounds that cannot be heard by conventional ears (No gossip is safe when Kay’s around…). This ability is most usually used in conjunction with the Armed Device Galatea to better control Kay’s sonic spells, and it can also be used for underwater detection ala Sonar.
- Remote Sensing Scan (RSS): Khaydarin can be used to visually perceive a location that is beyond visual sight and behind cover, at maximum targets can be visually spotted up to 100 miles away. The energy consumption for this spell is an enormous drain on the B+ rank Kay even at short ranges, and is thus used only for the visual confirmation of known distant targets.
- Ether Scan: This powerful scanning spell is used to locate the faintest sources of magical energy; as such it is used to confirm the location of magical items, and also the detection of mages within the surrounding area. As with RSS, this spell’s massive energy consumption relegates it to infrequent use.
- Penetration Sensor: A much weaker version of the RSS spell, this spell gives Kay the ability to see clearly behind solid objects of any composition within a few meters. Used for peering behind walls or other obstacles. For places expected to be dark, such as the inside of a box, a supporting illumination spell is used to make the spell effective. (When in dire financial straits, Kay has been known to sell this service of Khaydarin to prospective clients, labeling it “The Glance of Heaven”).
- D-Wave Scan: This incredibly powerful scanning spell allows Kay to perceive the extradimensional distortions in the surrounding physical space, allowing her to pick out the weakest points of extradimensional stability that enable her to use dimension-jumping spells using the least amount of energy – clearly a need for someone of Kay’s level. This spell is also used in the detection of tell-tale signs of dimensional disturbance left behind through the use of extra-dimensional phenomena, or dimensional weapons or artifacts. As with other high level scans, this ability is used infrequently to preserve Kay’s strength for other jobs.
- G-Wave Scan: Similar in vein to the D-Wave Scan, the G-Wave Scan allows for the detection of minute distortions in a gravitational field. It is used for the detection of massive, yet invisible objects that cannot be detected by previously mentioned scanning abilities.

It should be noted that Kay can use two or more of these spells in combination to further enhance detection abilities, although doing so increases the amount of magical energy needed to cast multiple spells. All of Kay’s detection spells can be coupled with a snapshot spell, which is the magical equivalent of a camera, used to capture images that is then stored as digital images that can be read by both magic and technologically based imaging devices and computers. Khaydarin’s functions are managed by two of Kay’s AI “children” Shinji and Rey, the former managing information gathering, retrieval and collection of the scanned images, and the latter responsible for the execution and analysis of the various scans.

__________________

On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."

Gatekeepers... did you perhaps base Ashton on the Gatekeepers anime? Sorry, that's the only thing I'd like to ask since the word so stands out in the profile.

Quote:

Originally Posted by Kha

Being involved in Ashton's creation process, I know it's a car and aircraft reference. Care to elaborate, X?

*takes out a book labeled "Magical seals in the anime world- catalog"

for starters, i was thinking of an anti mid-type magic circle, since in the first installment that was pre-StrikerS, it was the major enemy that the group had to tackle- and since some of them have special devices that act as 'keys' to powerful, untapped forces- or should i say, the very essence of magic itself, i took the gatekeeper reference for the basing of the users- as 'keepers of the gates of forces' itself.

and for secondary reasons, we still have not determined what type Lutecia's circle is as well as the thought of mid-type and velka/belka-type may have a common ancestor circle- and that this 'third seal' is the 'bad one' of the 'siblings'

and honestly, some of the magic circles i've seen are too archaic to be used in the Nanoha universe- velka/belka-type is still okay- or should i say the best type of seal that melee weapons can use.

- I'm also thinking of any fan modifications to any of the canon characters
probably, a "'final fusion' Subaru" contest perhaps?
i'm open for firing squad sun/mon EDT

With all the automobile references both in-canon and out of it, I think I may do one in the future I also spot an Acura reference...

And how could I miss the obvious C&C Red Alert reference in Ashton's skillset? O_O

Anyhow, I removed the spell list on Kay's main profile so make way for a more comprehensive spell profile for her, since I was rushed in making her profile, even though her concept and spell list had been around for quite some time ^^;;;

Here's Part One of her spells list, and a small intro and recap.

Spoiler for Length:

Biography of Kaylin “Kay” Mathis: Complete Spell List Part I

Despite her preference of avoiding physical engagement of threats as much as possible, Kay has been involved in many battles in the past, having to fend off the likes of grave robbers, criminal lords, pirates, drug smugglers, automated defense systems and at times the TSAB. The archaeologist is a firm believer of Belka-type magic, although she uses Mid-childa style magic due to her stubborn belief that the current Neo-Belka style is “untrue to the essence of the original”. While proficient in only a few sonic-based spells, Kay often uses powerful several one-time spells that she acquires from information derived from any artifacts, relics and databases that she comes across. As such, Kaylin is most dangerous in one of her work sites, as she has no qualms in using powerful magic artifacts and weapons to defend her work when faced with significant opposition, even going so far as using Lost Logia, as long as she can reduce the overall damage to her worksite.

Also adding to Kaylin’s arsenal is her collection of Armed and Intelligent Devices she has collected in the course of her expeditions. She is known to test these devices at least once in a real combat situation, and even when there are no threats nearby (Countless species of exotic wildlife has been sacrificed for the benefit of magical spell testing, often ending up as the archaeologist’s dinner…). She once had thirty such devices in her inventory, although asides from a few storage devices, most have been confiscated by the TSAB following her reckless behavior against the Arcean Mafia (despite the fact that this particular criminal organization was not destroyed by Kay’s Jewel Seed, but by a Plasma Lancer Phalanx Shift from a certain mage…), and subsequently, any Class A devices and artifacts unearthed by Kay in her expeditions must be submitted to the TSAB for cataloging and storage. Despite this restriction, Kay continues to horde select devices to replace her lost collection, often using magic nullification spells to hide their obvious magical nature, although this spell is effective only for Class A - devices.

Out of all the devices in her collection, two are the most precious to Kaylin, and the most important to her work. The first is the storage device Khaydarin, a single piece wrap-around, orange-tinted visor custom made by Kay for field use. Asides from being a functional safety visor (and spiffy fashion accessory), Khaydarin is also her primary device for the casting of various scanning and detection spells, useful when finding buried artifacts or hidden objects, which include:

- Macro Sight: gives Kay binocular vision, allowing her to visually spot objects several miles away.
- Micro Sight: gives Kay microscopic vision, to better perceive microscopically tiny objects.
- Starlight Search: Working in a similar principle to technologically-based starlight scopes, this spell amplifies nearby low-light sources and amplifies them, giving Kay the ability to see under low-light or dark conditions, but being magic based, the resolution and clarity of the images is leaps better than contemporary technology. Using this ability makes the visor glow with a dull orange tint due to the nature of the magic, thus this spell is not used in conditions where stealth is necessary.
- Heat Search: Khaydarin uses infra-red detection to reveal environmental heat signatures, and as with Starlight Search, the sensitivity and clarity of the images are much better compared to technologically based systems. Unlike Starlight Search, Heat Search does not leave a tell-tale activation signature, making it desirable for stealthy action.
- Ground Radar Deep Scan (GRDS) :A magic array set up on the ground scans the ground below using radar, which is then perceived through her visor. This is her primary spell in detecting most non-magical buried artifacts.
- Sonic Scan: Khaydarin’s only audio-based detection system, this spell gives Kaylin the ability to hear and perceive sounds throughout the range of audio spectrums of any volume, from ultrasound to infrasonic sounds that cannot be heard by conventional ears (No gossip is safe when Kay’s around…). This ability is most usually used in conjunction with the Armed Device Galatea to better control Kay’s sonic spells, and it can also be used for underwater detection ala Sonar.
- Remote Sensing Scan (RSS): Khaydarin can be used to visually perceive a location that is beyond visual sight and behind cover, at maximum targets can be visually spotted up to 100 miles away. The energy consumption for this spell is an enormous drain on the B+ rank Kay even at short ranges, and is thus used only for the visual confirmation of known distant targets.
- Ether Scan: This powerful scanning spell is used to locate the faintest sources of magical energy; as such it is used to confirm the location of magical items, and also the detection of mages within the surrounding area. As with RSS, this spell’s massive energy consumption relegates it to infrequent use.
- Penetration Sensor: A much weaker version of the RSS spell, this spell gives Kay the ability to see clearly behind solid objects of any composition within a few meters. Used for peering behind walls or other obstacles. For places expected to be dark, such as the inside of a box, a supporting illumination spell is used to make the spell effective. (When in dire financial straits, Kay has been known to sell this service of Khaydarin to prospective clients, labeling it “The Glance of Heaven”).
- D-Wave Scan: This incredibly powerful scanning spell allows Kay to perceive the extradimensional distortions in the surrounding physical space, allowing her to pick out the weakest points of extradimensional stability that enable her to use dimension-jumping spells using the least amount of energy – clearly a need for someone of Kay’s level. This spell is also used in the detection of tell-tale signs of dimensional disturbance left behind through the use of extra-dimensional phenomena, or dimensional weapons or artifacts. As with other high level scans, this ability is used infrequently to preserve Kay’s strength for other jobs.
- G-Wave Scan: Similar in vein to the D-Wave Scan, the G-Wave Scan allows for the detection of minute distortions in a gravitational field. It is used for the detection of massive, yet invisible objects that cannot be detected by previously mentioned scanning abilities.

It should be noted that Kay can use two or more of these spells in combination to further enhance detection abilities, although doing so increases the amount of magical energy needed to cast multiple spells. All of Kay’s detection spells can be coupled with a snapshot spell, which is the magical equivalent of a camera, used to capture images that is then stored as digital images that can be read by both magic and technologically based imaging devices and computers. Khaydarin’s functions are managed by two of Kay’s AI “children” Shinji and Rey, the former managing information gathering, retrieval and collection of the scanned images, and the latter responsible for the execution and analysis of the various scans.

It was kinda hard to spot, considering that its rather old.

O_O Talk about 100% area awareness... And this is just 1 device. I wonder how the other 2 are going to build on her skills...

Just a little announcement. The Wall of Blue Cheese is going to get revised due to me never reading or even knowing the existence of the Nanoha novel. Now that I've read it, it has shown that my Fate's past ideas and basically all of the Pre-Season 1 Arc is totally out of whack with reality. Thanks to Loner for pointing it out before the damning bits made it to print in my friend's fic. Do you guys mind if I post the revised backstory here for critique for in-canon-ness? Onegai?

O_O Talk about 100% area awareness... And this is just 1 device. I wonder how the other 2 are going to build on her skills...

Just a little announcement. The Wall of Blue Cheese is going to get revised due to me never reading or even knowing the existence of the Nanoha novel. Now that I've read it, it has shown that my Fate's past ideas and basically all of the Pre-Season 1 Arc is totally out of whack with reality. Thanks to Loner for pointing it out before the damning bits made it to print in my friend's fic. Do you guys mind if I post the revised backstory here for critique for in-canon-ness? Onegai?

Old, yet still awesome considering. Gap Generators FTW!

On Kay's abilities... if you're considering trying to blackmail or extort someone, it's best to have ammo you can use beforehand And I think you meant the other device, not the other two

And go ahead on the revision, although not having read the novel myself it's gonna be hard spotting why parts of the BIG BLUE CHEESE would be edited out

__________________

On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."

On Kay's abilities... if you're considering trying to blackmail or extort someone, it's best to have ammo you can use beforehand And I think you meant the other device, not the other two

And go ahead on the revision, although not having read the novel myself it's gonna be hard spotting why parts of the BIG BLUE CHEESE would be edited out

Everything from Pre-S1 to A's is wrong. And there is no planet Velk; just a small Velka suburb. The new backstory would not resemble the old story at all. Most of the bits are being totally overhauled, and I think the newer version actually sounds less cheesy, convincingly darker but bloody cliche, considering the number of chars here that are uber-orphans that never knew their parents. Kha turned out to be too much like Superman, even though he technically went through a lot to get to where he is in StrikerS...

In the manga, the character's spells are given power, range, and area of effect ratings. Does anyone know how powerful a D-power ranked spell is, for example. Sorry if I'm being really vague here. : X

LoweGear: Very nice Starcraft reference (I think - Kaydarin are the crystals in Starcraft, right? ) The idea of an archaeologist mage is very neat, even if Yuuno already took it. Your character is the same concept, I presume, but it's very original with the various searching spells.

After some considerations, I decide to replace Eleanor with a more appropriate antagonist. It had to be done since I felt Eleanor was too soft to be the villain. The new character, on the other hand, has the attitude necessary to become the new bad guy (not including his high-ranked magical skill).

Snip: Every time he uses "Scorching Pillar" he will say "Oh really?" in sarcastic way.

@ LoweGear: I completely missed the Aston Martin (aren't they the same company that produced the Bond car?) and McDonnell Douglas references.

Kha, I I've posted Lyrical of Time's prologue. You ought to check the story (its link is at the fanfic thread).

EDIT:
Just updated profiles for Annabelle and the antagonist. Why I'm not revealing his name? Because I can?

__________________

Last edited by USB500; 2007-05-10 at 23:13.
Reason: update notification for Annabelle and L****** G*******

As a minor note, I created Gigantus after I started reading some of Daishi Prime's stories. I didn't create Kria until after I started reading this thread.

Spoiler for Kria and Gigantus:

Name: Kria "Rake" PhennylGender: FemaleAge: 17Device: GigantusRank: AA (before obtaining Gigantus: E)Appearance: Short and rake-thin, with very short brown hair typically hidden beneath her bright blue pointed hat, she doesn't appear to be much of a threat, until you look into her matching blue eyes that seem to be in complete control of everything. Her Barrier Jacket is a matching pair of long blue trousers and tunic that barely cover up how little body fat she has. Over the tunic is a darker blue vest, and around her waist is a heavy utility belt, carrying tools for fixing magical and non-magical hardware. When not on duty, she typically discards her TSAB uniform for a dark blue jumpsuit covered with pockets, carrying all sorts of sensory and repair tools for when she is mage teching.

Background: Before gaining Gigantus, Kria was just a mage tech contracted out by the TSAB. While her control of magic was quite high, the amount of magic she could channel was abnormally low. Doctors who examined her found that her linker core was malformed, and had been since being born. Despite this, Kria attempted to join the TSAB as a mage at age 11, but was rejected. Frustrated, she turned instead to the technology side of magic, devoting herself to the creation, repair, and maintenance of Devices as well as normal computer hardware. By age 12, she was a licensed mage tech and a licensed computer tech, something unheard of for someone that young, and became a contract worker for the TSAB, doing mostly maintenance and repair of the Devices of the Armed Forces, as well as other hardware jobs. During the day she worked at her job, but at night and on free days, she spent all of her time researching ways to fix her linker core so that she could channel more magic. After a year of fruitless searching, she changed directions. Instead of fixing her linker core, she looked for a way to create a Device that could supply her with magical power. 2 years later, she finished Gigantus and tried again to join the TSAB as a mage, succeeding this time. When TSAB examined Gigantus, as they examine all Devices brought by the recruits, they were astonished. Unlike normal Devices which enhanced a mage's control, allowing them to freely channel more magic and control it at the same time, Gigantus enhanced Kria's control almost not at all, but instead supplied her with a constant stream of power, greater than the amount a Cartridge System would supply. Re-examining Kria, they found her control of magic to be not high, but absurdly high, beyond human limitations. Kria had no explanation for this, for she didn't realize her leve of control was so high, since it hadn't mattered with what little magic she could channel before she had created Gigantus. Becoming a member of the Armed Forces, Kria quickly rose to the rank of Master Sergeant. Although now she has realized her dream of becoming a full mage of the TSAB, Kria retains some love for her previous job as a mage tech, and can often be seen doing mage tech duties when not doing missions for the Armed Forces.

Personality: Kria is one of those people who doesn't stay after getting knocked down. She struggled most of her life to obtain her dream, overcoming all obstacles, including her malformed core. She doesn't take shit from anyone, including her superiors and especially her surbordinates. Those who agree with her, or at least don't disagree with her to her face, get along great with her. She is very interested in any new developments made in the hardware side of technology, always reading up as much as possible so that she can repair it or replace it if she came across it. Although not one for joking around, her practical jokes that she plays on superiors that argue with her are legendary, although no one has any proof that the she did them. She has several friends in both the Armed Forces, as well as in the mage tech crews, since she has maintained her interests in the tech side despite her advancement.

Combat: Kria is definately not a tactician. Her combat style is very simple: charge into melee range and start swinging. If the enemy attempts to run away, bombard them with ranged spells, then go back to melee. She doesn't use any tricks or deception in battle, just brute strength and overwhelming power. She has run into trouble many times because of her lack of inginuity and adaptation in battle, but luckily Gigantus has always come through in the end for her. When asked why her fighting is so unlike her hardware skills, Kria always smiles and says "Fighting comes from the gut, not from the head."

Device: Gigantus is a 150 cm metallic blue staff, the butt of the staff capped in 30 cm of steel, while at the top is a 7.5 cm diameter dark blue gem with four 15 cm steel claws, surrounding the gem, although not actually touching it. Below each of the dragon-like claws are 45 cm steel bands. In Gigantus's second form, the staff lengthens by another 30 cm, and the claws fold in, while the bands fold out, forming even bigger claws that surround the gem. In its device mode, Gigantus is just a simple spherical gem on a silver chain around Kria's neck.

Full Incantation: "A warrior's heart is his honor. A soldier's spirit is his pride. A mage's soul is his courage. Born of steel and stone under the limitless sky, your name resounds among the heavens. Gigantus, Set Up!"

Modes: Gigantus has two forms and one sub-form. The first form is "Creator Mode", and is the general, all-purpose mode. The second form, almost never used, is "Destroyer Mode", which is used only for large-scale battles or for when the full power of Gigantus is needed. Using the second form exhausts Gigantus of its incredible store of magical energy and Gigantus will go dormant afterwards for a few days to recharge itself.Divine Hammer: Gigantus's sub-form. Two of the claws twist 90 degrees, so that they merge to form two larger claws. These claws then straighten out to become perpendicular to the staff. Magical Shields are then generated on both sides, forming what looks like an oversized hammer. This hammer is then used to bash the enemy. Kria uses this sub-form to melee the enemy. In Destroyer Mode, this sub-form is called "Divine Warhammer".

Creator Mode Spells
"Grand Defenser" - A very powerful barrier that protects against only one direction. It takes several seconds to build up to its full potential, but once fully ready it covers a very wide area and is near impossible to punch through.
"Flight of the Angel" - Flight spell, creates a pair glowing wings of light on Kria's back.
"Area Containment" - Creates a barrier around a specific point, protecting everyone inside.
"Chains of Light" - A bind spell for when enemies are to be captured alive.
"Levitation Field" - Controls gravity in an area, making it easier to move large objects.
"Defenser" - Gigantus's automatic barrier, protects from all directions, but is much weaker than Grand Defenser.
"Shotgun" - Gigantu's barrage attack. Quickly gathers magical energy at the end of the staff and then shoots a cloud of magical darts at the enemy. Kria can then control the darts so that they can hit a single target or multiple targets. This is Kria's most often used ranged attack spell.

Destroyer Mode Spells
"Pyro Buster" - Creates a huge fireball and launches it at the enemy.
"Thunder Buster" - Ionizes the air all around Gigantus, and then uses the charge built up to fling lightning at the enemy.
"Seraphim Flight" - A more powerful version of Flight of the Angel. Allows for much higher speed and maneuverability, although breaking can be a problem.
"Grapeshot" - A more powerful version of Shotgun.

And that's all I have on Kria. I need to create some more spells, but the basics are all there.

I also have an idea for an antagonist, but it will take a while to write him down.

I really like your character Pheonixfyre. I enjoy these characters that have had to work harder than anyone else to get accomplish their goals and find alternatives instead of having everything handed to them. She looks like she's tough as nails too. She kind of seems similar to the character I did in that she receives a greater volume of magic to draw upon from a nonstandard method. Looks good.

I'll check your new antagonist later on USB500, but you should change Annabelle's last name to Gato.

It’s kinda surprising no one got any of the references with Aria. I mean, one of the spells is named RSS Feed for god’s sake.

Anyway, that aside, here’s the 2nd “dead” member of the Gil Graham Girls.

Spoiler:

Name: Florentina “Flora” Chrysler Lieze

Gender: Female

Age: Death at age 32 (( Appearance-wise, early 20s ))

Hair colour: Black

Eye colour: Red

Height: 172 cm

Weight: Classified Information

Birth World: Mid-Childa

Affiliation: TSAB

Occupation: Rear Admiral of the Air Force

Alignment: Lawful Good

Mage-Type: Balanced Support Type-Compression

Magic Rank: AAA

---

Device Name: Alcyon

Device Type: Boost Device

Device Form: A pair of platinum ring with only one worn on the ring finger (( the other worn as a necklace ))

Magic System: Mid-Childa

Magic Element: None

Magic Circle Color: Purple

---

Character Background:

Florentina, called “Flora” by those close to her, which aren’t many, was born and raised in a military family, the Lieze family who had served the TSAB for 5 generations. Because both her father and mother had died in service, she was single-handedly raised by her grandmother, also a former TSAB Admiral, and like those before her, she also desired to work as a TSAB soldier.

She was a kind, mature, adult female, both understanding and strict at the same time. Possessing great leadership capability, and highly respected, she was much idolized, and considered to be the a future great female leader of the TSAB. However, despite family obligations to continue on the Lieze bloodline, she somehow has no interest in ever getting married, claiming to be married to her job, and wears her Boost Device on her ring finger just to ward guys off.
She first met Graham in the ARIA incident, where she, then 25 years olds and still just a Captain helped destroy minor oppositions that came to attack 12 years old Graham following his tiring battle with the 5 cyborgs. Following that incident, Graham decided to leave England, and joined her division.

However, being an orphan and raised in 60s England, Graham was perplexed by Mid-childa’s level of technology, and had trouble adapting to the new lifestyle. Therefore, grandma Lieze and Flora took him in to live with them than in the dorms, until he got settled in. Graham lived there for 3 years without any problem, treating Flora like a sister, and the grandmother like a family he never had…However, when he got himself into an embarrassing situation one night on a drunken stupor with Flora (( whether or not anything happened is up to your imaginations )), he left the next week after apologizing to Flora. He chose to take the Enforcer test, which he passed, but he was also required to go around administrated-worlds for several years to help with technical integration.

He returned back at 18 years old, as a Wing Commander of his own unit, and also to attend the funeral of the Lieze grandmother. He met Flora again, now Admiral. Both of them already matured, they had none of the past issues bother them. Graham’s unit was placed under hers, and they worked together again. However, seeing the new more-adult Graham, Lieze was troubled by her feelings, due to age difference…and her grandmother’s wish for her to marry another friend of hers.

In the progress, Graham discovered possible corruption in one of the Admirals relating to Lost Logia dealings with rogues and mercenaries, and in retaliation, Graham’s unit was ordered to sort out to deal with a group of renegade mages…who outnumber his unit 5 to 1, and on the day of Admiral Lieze’s marriage, no less.

He struggled to hold his fort and unit, but when all hope was almost lost, Admiral Lieze’ flagship came as backup, without official authorization, when she just never showed up for her wedding.

Spoiler:

Flora: Not showing up for my wedding ceremony…Unauthorized sortie of military forces, it’s so unlike me. I’ll definitely get fired for this, Gil.

Gil: If that’s the case, you’d better consider your marriage options now, if there will still be any.

Flora: Are you going to take responsibility?

Gil:…Maybe.

In the final climax, Graham and Flora managed to defeat the enemies, but the ship was too heavily damaged and the dimensional distortion caused mage flight to be impossible, and there was only space for one more person in the escape pod. Graham tried to force Flora in, but she pushed him in, trying to close the door, when Graham’s arm blocked the closure. Smiling, she took out the second ring of her Device, and slided it in Graham’s ring finger, and confesses to him, calling this their marriage vows, and she binded him away from the door. The escape pod shoots off while the Flora died on her ship…as Flora Graham.

Following that event, Graham was praised for superb leadership, capability and benevolence, in limiting casualties to a minimum against a huge enemy force and was triple-promoted to Rear Admiral, Flora’s vacant rank becoming the youngest Admiral in TSAB history then at 19 years old, the record staying strong only to be topped by Chrono in the coming years. His future endeavors later earned him the nickname “Shield of Aegis”…something he felt he did not deserve.

5 years later, he created his familiars, Aria Lieze and Lotte Lieze in remembrance of A.R.I.A, Lotte, and Flora.

Magical Capabilities:

Much like Yuuno, Flora’s talent was not with offensive spells, but rather passive spells like conjunctions of barriers and field based magic. In that respect, she also hardly needs her Boost Device, as she is more than capable of non-device execution of all her spells. However, her primary capability was magic-compression and shaping, that allows her to use her defensive magic in an offensive style. Rather than forming barriers in their respective generic forms, she often utilized different concentrations of magical formed barriers, be in making them smaller, but layered to withstand more powerful precision attacks, manipulating barriers to shapes of diamonds, and shooting them as high-speed projectile weapons that while weak, is accurate, along with manipulation of chain-formation magic, enabling them to be a thin as threads making them harder to perceive and evade or even larger.

Her use of the Boost Device is only solely to boost her magic-compression speed, which is already fast to begin with, to make it almost like her magic was formed just as she cast the magical circle formation. Due to the low consumption rate of her choice of magical spells, she is capable of fighting at full strength on the field for at least 3 hours, and works best as a defensive-counter mage, where she attacks and defends with weak precision attacks and defenses to tire down the enemy.

Emerald Snipe: ~ this high-precision spell works by forming a minimum of 3 Circle Protection spells, reshaped into edged diamond forms and layered as a homing barrier missile to strike the enemies. The more it’s layered, the more attacks it can withstand should the enemy try to strike the barrier shot down.

Emerald-Splasher: ~ low precision single layered version of Emerald Snipe, which focuses on multiple conjunctions of barrier-formed shots and released towards the enemy in a high speed, be it as a focused concentrated shot, or as the original name implies, splashed around towards surrounding enemies. Works better against multiple opponents, due to the splasher’s nature of self-rebounding when hit against the same shot.

String-Bind: ~ a modified version of Chain Bind, which involves size compressions of the chains to the size of threads used to silently and secretly bind the opponents around the limbs to prevent movement and release of magical energy.

Chain Web: ~ a release of magical chains formed in a shape of a spider web, with the caster in the center of it that can range from several meters to several kilometers depending on the caster’s capability. Within the range of the magical chains, the user can know every single movement of external factors by creating a trans-flux of the magical chain with different Linker Core reactions, and therefore allows her to shoot her emerald barriers accurately even without seeing the enemy.

As for other spells…well, she can do what Yuuno can. I’m lazy. :P

__________________

Night~and~Gale: ~ The Final Mythology of the Man who Defied Destiny.The sleeping lion shall awaken beyond the depths of time, crossing ten billion lights, come to Terra.

In the manga, the character's spells are given power, range, and area of effect ratings. Does anyone know how powerful a D-power ranked spell is, for example. Sorry if I'm being really vague here. : X

Probably something weak, light, fast, short ranged and simple? I'm thinking Cross Mirage's lowest level spam shots being an example. Accel Shooter is also a spam spell but due to the control offered its higher I think.

Quote:

Originally Posted by USB500

After some considerations, I decide to replace Eleanor with a more appropriate antagonist. It had to be done since I felt Eleanor was too soft to be the villain. The new character, on the other hand, has the attitude necessary to become the new bad guy (not including his high-ranked magical skill).

Snip: Every time he uses "Scorching Pillar" he will say "Oh really?" in sarcastic way.

@ LoweGear: I completely missed the Aston Martin (aren't they the same company that produced the Bond car?) and McDonnell Douglas references.

Kha, I I've posted Lyrical of Time's prologue. You ought to check the story (its link is at the fanfic thread).

EDIT:
Just updated profiles for Annabelle and the antagonist. Why I'm not revealing his name? Because I can?

Oh okay. I'll take a look at that char once I get back from practical.

Yup AM made the Bond cars, and hence my recommendation for that car brand to be his name.

Oh! Yes I meant to comment. Read it yesterday, but then Epi6 sort of overrode everything.

Quote:

Originally Posted by Pheonixfyre

My turn!

As a minor note, I created Gigantus after I started reading some of Daishi Prime's stories. I didn't create Kria until after I started reading this thread.

Spoiler for Kria and Gigantus:

Name: Kria "Rake" PhennylGender: FemaleAge: 17Device: GigantusRank: AA (before obtaining Gigantus: E)Appearance: Short and rake-thin, with very short brown hair typically hidden beneath her bright blue pointed hat, she doesn't appear to be much of a threat, until you look into her matching blue eyes that seem to be in complete control of everything. Her Barrier Jacket is a matching pair of long blue trousers and tunic that barely cover up how little body fat she has. Over the tunic is a darker blue vest, and around her waist is a heavy utility belt, carrying tools for fixing magical and non-magical hardware. When not on duty, she typically discards her TSAB uniform for a dark blue jumpsuit covered with pockets, carrying all sorts of sensory and repair tools for when she is mage teching.

Background: Before gaining Gigantus, Kria was just a mage tech contracted out by the TSAB. While her control of magic was quite high, the amount of magic she could channel was abnormally low. Doctors who examined her found that her linker core was malformed, and had been since being born. Despite this, Kria attempted to join the TSAB as a mage at age 11, but was rejected. Frustrated, she turned instead to the technology side of magic, devoting herself to the creation, repair, and maintenance of Devices as well as normal computer hardware. By age 12, she was a licensed mage tech and a licensed computer tech, something unheard of for someone that young, and became a contract worker for the TSAB, doing mostly maintenance and repair of the Devices of the Armed Forces, as well as other hardware jobs. During the day she worked at her job, but at night and on free days, she spent all of her time researching ways to fix her linker core so that she could channel more magic. After a year of fruitless searching, she changed directions. Instead of fixing her linker core, she looked for a way to create a Device that could supply her with magical power. 2 years later, she finished Gigantus and tried again to join the TSAB as a mage, succeeding this time. When TSAB examined Gigantus, as they examine all Devices brought by the recruits, they were astonished. Unlike normal Devices which enhanced a mage's control, allowing them to freely channel more magic and control it at the same time, Gigantus enhanced Kria's control almost not at all, but instead supplied her with a constant stream of power, greater than the amount a Cartridge System would supply. Re-examining Kria, they found her control of magic to be not high, but absurdly high, beyond human limitations. Kria had no explanation for this, for she didn't realize her leve of control was so high, since it hadn't mattered with what little magic she could channel before she had created Gigantus. Becoming a member of the Armed Forces, Kria quickly rose to the rank of Master Sergeant. Although now she has realized her dream of becoming a full mage of the TSAB, Kria retains some love for her previous job as a mage tech, and can often be seen doing mage tech duties when not doing missions for the Armed Forces.

Personality: Kria is one of those people who doesn't stay after getting knocked down. She struggled most of her life to obtain her dream, overcoming all obstacles, including her malformed core. She doesn't take shit from anyone, including her superiors and especially her surbordinates. Those who agree with her, or at least don't disagree with her to her face, get along great with her. She is very interested in any new developments made in the hardware side of technology, always reading up as much as possible so that she can repair it or replace it if she came across it. Although not one for joking around, her practical jokes that she plays on superiors that argue with her are legendary, although no one has any proof that the she did them. She has several friends in both the Armed Forces, as well as in the mage tech crews, since she has maintained her interests in the tech side despite her advancement.

Combat: Kria is definately not a tactician. Her combat style is very simple: charge into melee range and start swinging. If the enemy attempts to run away, bombard them with ranged spells, then go back to melee. She doesn't use any tricks or deception in battle, just brute strength and overwhelming power. She has run into trouble many times because of her lack of inginuity and adaptation in battle, but luckily Gigantus has always come through in the end for her. When asked why her fighting is so unlike her hardware skills, Kria always smiles and says "Fighting comes from the gut, not from the head."

Device: Gigantus is a 150 cm metallic blue staff, the butt of the staff capped in 30 cm of steel, while at the top is a 7.5 cm diameter dark blue gem with four 15 cm steel claws, surrounding the gem, although not actually touching it. Below each of the dragon-like claws are 45 cm steel bands. In Gigantus's second form, the staff lengthens by another 30 cm, and the claws fold in, while the bands fold out, forming even bigger claws that surround the gem.

Full Incantation: "A warrior's heart is his honor. A soldier's spirit is his pride. A mage's soul is his courage. Born of steel and stone under the limitless sky, your name resounds among the heavens. Gigantus, Set Up!"

Modes: Gigantus has two forms and one sub-form. The first form is "Creator Mode", and is the general, all-purpose mode. The second form, almost never used, is "Destroyer Mode", which is used only for large-scale battles or for when the full power of Gigantus is needed. Using the second form exhausts Gigantus of its incredible store of magical energy and Gigantus will go dormant afterwards for a few days to recharge itself.Divine Hammer: Gigantus's sub-form. Two of the claws twist 90 degrees, so that they merge to form two larger claws. These claws then straighten out to become perpendicular to the staff. Magical Shields are then generated on both sides, forming what looks like an oversized hammer. This hammer is then used to bash the enemy. Kria uses this sub-form to melee the enemy. In Destroyer Mode, this sub-form is called "Divine Warhammer".

Creator Mode Spells
"Grand Defenser" - A very powerful barrier that protects against only one direction. It takes several seconds to build up to its full potential, but once fully ready it covers a very wide area and is near impossible to punch through.
"Flight of the Angel" - Flight spell, creates a pair glowing wings of light on Kria's back.
"Area Containment" - Creates a barrier around a specific point, protecting everyone inside.
"Chains of Light" - A bind spell for when enemies are to be captured alive.
"Levitation Field" - Controls gravity in an area, making it easier to move large objects.
"Defenser" - Gigantus's automatic barrier, protects from all directions, but is much weaker than Grand Defenser.
"Shotgun" - Gigantu's barrage attack. Quickly gathers magical energy at the end of the staff and then shoots a cloud of magical darts at the enemy. Kria can then control the darts so that they can hit a single target or multiple targets. This is Kria's most often used ranged attack spell.

Destroyer Mode Spells
"Pyro Buster" - Creates a huge fireball and launches it at the enemy.
"Thunder Buster" - Ionizes the air all around Gigantus, and then uses the charge built up to fling lightning at the enemy.
"Seraphim Flight" - A more powerful version of Flight of the Angel. Allows for much higher speed and maneuverability, although breaking can be a problem.
"Grapeshot" - A more powerful version of Shotgun.

And that's all I have on Kria. I need to create some more spells, but the basics are all there.

I also have an idea for an antagonist, but it will take a while to write him down.

For a second I thought it was another support character and was about to comment that since they are all girls (including mine except Kha) lets assign them together in the Harem Squad under Squad Commander Erio Mondial, making Caro pink with envy.

For a technical expert her tactics are rather contradicting. Makes you wonder how she fixes stuff. I like her backstory too, and her will to fight is inspiring. Possible relations with Shario for going through the same technical school?

I've got several protagonists to offer, but it's hard to make a semi-weak loli protagonist when Nanoha's around. Anyone remembered my "Load Chain" outcry in another thread? That's her.

"DIE LAMER! MULTA MULTA TIMES!" - favorite warcry. *shudder*

Quote:

Originally Posted by Nightengale

It’s kinda surprising no one got any of the references with Aria. I mean, one of the spells is named RSS Feed for god’s sake.

Anyway, that aside, here’s the 2nd “dead” member of the Gil Graham Girls.

Spoiler:

Name: Florentina “Flora” Chrysler Lieze

Gender: Female

Age: Death at age 32 (( Appearance-wise, early 20s ))

Hair colour: Black

Eye colour: Red

Height: 172 cm

Weight: Classified Information

Birth World: Mid-Childa

Affiliation: TSAB

Occupation: Rear Admiral of the Air Force

Alignment: Lawful Good

Mage-Type: Balanced Support Type-Compression

Magic Rank: AAA

---

Device Name: Alcyon

Device Type: Boost Device

Device Form: A pair of platinum ring with only one worn on the ring finger (( the other worn as a necklace ))

Magic System: Mid-Childa

Magic Element: None

Magic Circle Color: Purple

---

Character Background:

Florentina, called “Flora” by those close to her, which aren’t many, was born and raised in a military family, the Lieze family who had served the TSAB for 5 generations. Because both her father and mother had died in service, she was single-handedly raised by her grandmother, also a former TSAB Admiral, and like those before her, she also desired to work as a TSAB soldier.

She was a kind, mature, adult female, both understanding and strict at the same time. Possessing great leadership capability, and highly respected, she was much idolized, and considered to be the a future great female leader of the TSAB. However, despite family obligations to continue on the Lieze bloodline, she somehow has no interest in ever getting married, claiming to be married to her job, and wears her Boost Device on her ring finger just to ward guys off.
She first met Graham in the ARIA incident, where she, then 25 years olds and still just a Captain helped destroy minor oppositions that came to attack 12 years old Graham following his tiring battle with the 5 cyborgs. Following that incident, Graham decided to leave England, and joined her division.

However, being an orphan and raised in 60s England, Graham was perplexed by Mid-childa’s level of technology, and had trouble adapting to the new lifestyle. Therefore, grandma Lieze and Flora took him in to live with them than in the dorms, until he got settled in. Graham lived there for 3 years without any problem, treating Flora like a sister, and the grandmother like a family he never had…However, when he got himself into an embarrassing situation one night on a drunken stupor with Flora (( whether or not anything happened is up to your imaginations )), he left the next week after apologizing to Flora. He chose to take the Enforcer test, which he passed, but he was also required to go around administrated-worlds for several years to help with technical integration.

He returned back at 18 years old, as a Wing Commander of his own unit, and also to attend the funeral of the Lieze grandmother. He met Flora again, now Admiral. Both of them already matured, they had none of the past issues bother them. Graham’s unit was placed under hers, and they worked together again. However, seeing the new more-adult Graham, Lieze was troubled by her feelings, due to age difference…and her grandmother’s wish for her to marry another friend of hers.

In the progress, Graham discovered possible corruption in one of the Admirals relating to Lost Logia dealings with rogues and mercenaries, and in retaliation, Graham’s unit was ordered to sort out to deal with a group of renegade mages…who outnumber his unit 5 to 1, and on the day of Admiral Lieze’s marriage, no less.

He struggled to hold his fort and unit, but when all hope was almost lost, Admiral Lieze’ flagship came as backup, without official authorization, when she just never showed up for her wedding.

Spoiler:

Flora: Not showing up for my wedding ceremony…Unauthorized sortie of military forces, it’s so unlike me. I’ll definitely get fired for this, Gil.

Gil: If that’s the case, you’d better consider your marriage options now, if there will still be any.

Flora: Are you going to take responsibility?

Gil:…Maybe.

In the final climax, Graham and Flora managed to defeat the enemies, but the ship was too heavily damaged and the dimensional distortion caused mage flight to be impossible, and there was only space for one more person in the escape pod. Graham tried to force Flora in, but she pushed him in, trying to close the door, when Graham’s arm blocked the closure. Smiling, she took out the second ring of her Device, and slided it in Graham’s ring finger, and confesses to him, calling this their marriage vows, and she binded him away from the door. The escape pod shoots off while the Flora died on her ship…as Flora Graham.

Following that event, Graham was praised for superb leadership, capability and benevolence, in limiting casualties to a minimum against a huge enemy force and was triple-promoted to Rear Admiral, Flora’s vacant rank becoming the youngest Admiral in TSAB history then at 19 years old, the record staying strong only to be topped by Chrono in the coming years. His future endeavors later earned him the nickname “Shield of Aegis”…something he felt he did not deserve.

5 years later, he created his familiars, Aria Lieze and Lotte Lieze in remembrance of A.R.I.A, Lotte, and Flora.

Magical Capabilities:

Much like Yuuno, Flora’s talent was not with offensive spells, but rather passive spells like conjunctions of barriers and field based magic. In that respect, she also hardly needs her Boost Device, as she is more than capable of non-device execution of all her spells. However, her primary capability was magic-compression and shaping, that allows her to use her defensive magic in an offensive style. Rather than forming barriers in their respective generic forms, she often utilized different concentrations of magical formed barriers, be in making them smaller, but layered to withstand more powerful precision attacks, manipulating barriers to shapes of diamonds, and shooting them as high-speed projectile weapons that while weak, is accurate, along with manipulation of chain-formation magic, enabling them to be a thin as threads making them harder to perceive and evade or even larger.

Her use of the Boost Device is only solely to boost her magic-compression speed, which is already fast to begin with, to make it almost like her magic was formed just as she cast the magical circle formation. Due to the low consumption rate of her choice of magical spells, she is capable of fighting at full strength on the field for at least 3 hours, and works best as a defensive-counter mage, where she attacks and defends with weak precision attacks and defenses to tire down the enemy.

Emerald Snipe: ~ this high-precision spell works by forming a minimum of 3 Circle Protection spells, reshaped into edged diamond forms and layered as a homing barrier missile to strike the enemies. The more it’s layered, the more attacks it can withstand should the enemy try to strike the barrier shot down.

Emerald-Splasher: ~ low precision single layered version of Emerald Snipe, which focuses on multiple conjunctions of barrier-formed shots and released towards the enemy in a high speed, be it as a focused concentrated shot, or as the original name implies, splashed around towards surrounding enemies. Works better against multiple opponents, due to the splasher’s nature of self-rebounding when hit against the same shot.

String-Bind: ~ a modified version of Chain Bind, which involves size compressions of the chains to the size of threads used to silently and secretly bind the opponents around the limbs to prevent movement and release of magical energy.

Chain Web: ~ a release of magical chains formed in a shape of a spider web, with the caster in the center of it that can range from several meters to several kilometers depending on the caster’s capability. Within the range of the magical chains, the user can know every single movement of external factors by creating a trans-flux of the magical chain with different Linker Core reactions, and therefore allows her to shoot her emerald barriers accurately even without seeing the enemy.

As for other spells…well, she can do what Yuuno can. I’m lazy. :P

*sniff* aw...

To be honest, I like "wrong" hetero pairings like doc-patient, teacher-student, old-young, loli-shouta, etc, etc, as well as the standard types, as long as there aren't too many. Too bad she had to die...

But then the Tomino bit of me is cheering... The best way to develop character is experiencing death multa multa times.

I don't really see how to improve her, except maybe making a more indepth description of how she looks and dresses? Hobbies? I think that's what we're lacking at the moment. I shan't go into Blood type, favorite foods and trivia like that just yet, cos I only think of those bits when I'm about to use the char in a fic.

Good question. In fact, my own character does not actually have anything to do in relation with most of the events in the NanohaVerse (well, not yet anyway, as the veil of uncertainty in StrikerS makes it impossible to create a story that wouldn't be contradicted later by canon). You bring up a good point in the fact that even without trying to fit in to the universe you're trying to tie your character into, the very act of creating the personalities and background of a character is fun in itself. In fact, simply thinking up all the possibilities you can put in your character can be fun in itself, even if you never plan on writing them down or showing them off in fanfiction.

And out of all the characters here, Ivey seems the most fun character here so far. And what's wrong with writing a story about her? Use the Nanohaverse as a base, then weave the story around YOUR CHARACTER, not the universe she inhabits in. Look at F/SN: Despite supposedly taking place in the same world as Tsukihime, both can tell their own stories without interfering with one another, It just so happens that both stories are linked by the world they take place in.

*After reading more of Ivey's profile, I think she'll get along pretty well with Kay *

__________________

On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."

Personally, I for one is never too fond of creating OCs that integrate themselves into the story in a sector where it can either off the canon, or depending on which, feel "off" in the sense of how the story progresses in some ways. Those of you reading my vapor-background fics on the GGGs can pretty much tell that I prefer creating OCs that somehow supports the current existence of another character that is promptly set in canon, and such.

lol at Ivey's dream though. Though in some ways, Ivey's character almost sound dangerously like Gon Freecs and Anakin Skywalker...

Quote:

Originally Posted by Kha

*sniff* aw...

To be honest, I like "wrong" hetero pairings like doc-patient, teacher-student, old-young, loli-shouta, etc, etc, as well as the standard types, as long as there aren't too many. Too bad she had to die...

But then the Tomino bit of me is cheering... The best way to develop character is experiencing death multa multa times.

I don't really see how to improve her, except maybe making a more indepth description of how she looks and dresses? Hobbies? I think that's what we're lacking at the moment. I shan't go into Blood type, favorite foods and trivia like that just yet, cos I only think of those bits when I'm about to use the char in a fic.

Nice to see you liking it...both ways. :P

Character descriptions huh? I'll see what I can do. I normally envision characteral image subtext from a collage of different faces I see in arts in anime, manga or such, and sometimes, I draw them out. Maybe I can draw something and post it here. Who knows? Anyway, I'll think about it, since being a thought-for-the-count writing, I didn't really think out too much about her quirks and jump to the core of her personality, which is what I did with A.R.I.A as well.

__________________

Night~and~Gale: ~ The Final Mythology of the Man who Defied Destiny.The sleeping lion shall awaken beyond the depths of time, crossing ten billion lights, come to Terra.

It’s kinda surprising no one got any of the references with Aria. I mean, one of the spells is named RSS Feed for god’s sake.

Anyway, that aside, here’s the 2nd “dead” member of the Gil Graham Girls.

Spoiler:

Name: Florentina “Flora” Chrysler Lieze

Gender: Female

Age: Death at age 32 (( Appearance-wise, early 20s ))

Hair colour: Black

Eye colour: Red

Height: 172 cm

Weight: Classified Information

Birth World: Mid-Childa

Affiliation: TSAB

Occupation: Rear Admiral of the Air Force

Alignment: Lawful Good

Mage-Type: Balanced Support Type-Compression

Magic Rank: AAA

---

Device Name: Alcyon

Device Type: Boost Device

Device Form: A pair of platinum ring with only one worn on the ring finger (( the other worn as a necklace ))

Magic System: Mid-Childa

Magic Element: None

Magic Circle Color: Purple

---

Character Background:

Florentina, called “Flora” by those close to her, which aren’t many, was born and raised in a military family, the Lieze family who had served the TSAB for 5 generations. Because both her father and mother had died in service, she was single-handedly raised by her grandmother, also a former TSAB Admiral, and like those before her, she also desired to work as a TSAB soldier.

She was a kind, mature, adult female, both understanding and strict at the same time. Possessing great leadership capability, and highly respected, she was much idolized, and considered to be the a future great female leader of the TSAB. However, despite family obligations to continue on the Lieze bloodline, she somehow has no interest in ever getting married, claiming to be married to her job, and wears her Boost Device on her ring finger just to ward guys off.
She first met Graham in the ARIA incident, where she, then 25 years olds and still just a Captain helped destroy minor oppositions that came to attack 12 years old Graham following his tiring battle with the 5 cyborgs. Following that incident, Graham decided to leave England, and joined her division.

However, being an orphan and raised in 60s England, Graham was perplexed by Mid-childa’s level of technology, and had trouble adapting to the new lifestyle. Therefore, grandma Lieze and Flora took him in to live with them than in the dorms, until he got settled in. Graham lived there for 3 years without any problem, treating Flora like a sister, and the grandmother like a family he never had…However, when he got himself into an embarrassing situation one night on a drunken stupor with Flora (( whether or not anything happened is up to your imaginations )), he left the next week after apologizing to Flora. He chose to take the Enforcer test, which he passed, but he was also required to go around administrated-worlds for several years to help with technical integration.

He returned back at 18 years old, as a Wing Commander of his own unit, and also to attend the funeral of the Lieze grandmother. He met Flora again, now Admiral. Both of them already matured, they had none of the past issues bother them. Graham’s unit was placed under hers, and they worked together again. However, seeing the new more-adult Graham, Lieze was troubled by her feelings, due to age difference…and her grandmother’s wish for her to marry another friend of hers.

In the progress, Graham discovered possible corruption in one of the Admirals relating to Lost Logia dealings with rogues and mercenaries, and in retaliation, Graham’s unit was ordered to sort out to deal with a group of renegade mages…who outnumber his unit 5 to 1, and on the day of Admiral Lieze’s marriage, no less.

He struggled to hold his fort and unit, but when all hope was almost lost, Admiral Lieze’ flagship came as backup, without official authorization, when she just never showed up for her wedding.

Spoiler:

Flora: Not showing up for my wedding ceremony…Unauthorized sortie of military forces, it’s so unlike me. I’ll definitely get fired for this, Gil.

Gil: If that’s the case, you’d better consider your marriage options now, if there will still be any.

Flora: Are you going to take responsibility?

Gil:…Maybe.

In the final climax, Graham and Flora managed to defeat the enemies, but the ship was too heavily damaged and the dimensional distortion caused mage flight to be impossible, and there was only space for one more person in the escape pod. Graham tried to force Flora in, but she pushed him in, trying to close the door, when Graham’s arm blocked the closure. Smiling, she took out the second ring of her Device, and slided it in Graham’s ring finger, and confesses to him, calling this their marriage vows, and she binded him away from the door. The escape pod shoots off while the Flora died on her ship…as Flora Graham.

Following that event, Graham was praised for superb leadership, capability and benevolence, in limiting casualties to a minimum against a huge enemy force and was triple-promoted to Rear Admiral, Flora’s vacant rank becoming the youngest Admiral in TSAB history then at 19 years old, the record staying strong only to be topped by Chrono in the coming years. His future endeavors later earned him the nickname “Shield of Aegis”…something he felt he did not deserve.

5 years later, he created his familiars, Aria Lieze and Lotte Lieze in remembrance of A.R.I.A, Lotte, and Flora.

Magical Capabilities:

Much like Yuuno, Flora’s talent was not with offensive spells, but rather passive spells like conjunctions of barriers and field based magic. In that respect, she also hardly needs her Boost Device, as she is more than capable of non-device execution of all her spells. However, her primary capability was magic-compression and shaping, that allows her to use her defensive magic in an offensive style. Rather than forming barriers in their respective generic forms, she often utilized different concentrations of magical formed barriers, be in making them smaller, but layered to withstand more powerful precision attacks, manipulating barriers to shapes of diamonds, and shooting them as high-speed projectile weapons that while weak, is accurate, along with manipulation of chain-formation magic, enabling them to be a thin as threads making them harder to perceive and evade or even larger.

Her use of the Boost Device is only solely to boost her magic-compression speed, which is already fast to begin with, to make it almost like her magic was formed just as she cast the magical circle formation. Due to the low consumption rate of her choice of magical spells, she is capable of fighting at full strength on the field for at least 3 hours, and works best as a defensive-counter mage, where she attacks and defends with weak precision attacks and defenses to tire down the enemy.

Emerald Snipe: ~ this high-precision spell works by forming a minimum of 3 Circle Protection spells, reshaped into edged diamond forms and layered as a homing barrier missile to strike the enemies. The more it’s layered, the more attacks it can withstand should the enemy try to strike the barrier shot down.

Emerald-Splasher: ~ low precision single layered version of Emerald Snipe, which focuses on multiple conjunctions of barrier-formed shots and released towards the enemy in a high speed, be it as a focused concentrated shot, or as the original name implies, splashed around towards surrounding enemies. Works better against multiple opponents, due to the splasher’s nature of self-rebounding when hit against the same shot.

String-Bind: ~ a modified version of Chain Bind, which involves size compressions of the chains to the size of threads used to silently and secretly bind the opponents around the limbs to prevent movement and release of magical energy.

Chain Web: ~ a release of magical chains formed in a shape of a spider web, with the caster in the center of it that can range from several meters to several kilometers depending on the caster’s capability. Within the range of the magical chains, the user can know every single movement of external factors by creating a trans-flux of the magical chain with different Linker Core reactions, and therefore allows her to shoot her emerald barriers accurately even without seeing the enemy.

As for other spells…well, she can do what Yuuno can. I’m lazy. :P

NOOOOO! Why she has to die! She has too much good potential to expand!

Quote:

Originally Posted by Timeless Enigma

I'll check your new antagonist later on USB500, but you should change Annabelle's last name to Gato.

One problem I have with Ivey is that I've made her too, well, odd in terms of personality. She'd be the "main character" of the story in much the same way Haruhi is the "main character" of MoHS: she's the one with plenty of screentime, but the one whom the audience is actually supposed to identify with is likely to be yet another character who's the tsukkomi to Ivey's bokke. (In fact, I can feel another Original Character idea coming on...) I realize that this may not actually be necessary, but my writing style is too ingrained towards the Serious Put-Upon Narrator (even if it's third-person).

This would work better if there were a larger cast to play off each other's quirks, and while we already have a pre-made cast in the canon crew, this brings up the problem of not actually having an excuse (that isn't completely contrived, anyway) for Ivey to interact with Nanoha and co. for any length of time.

On another note, I've mentioned a few problems I came across when creating a character, and I'd like to elaborate on them here:

- Age. Big one. The Nanoha-verse is filled with super-geniuses at prepubescent ages, such that if I make a character a reasonable mid-twenties, she will likely be shunted to the side as being "too old" to interact with the main cast, who are actually too young. A nineteen-year old may or may not have the same frame of references as a twenty-six-year old, even if that nineteen-year old is the head of a division.

So I have to make a young character, as the Nanoha-verse creators did (Subaru and Teana are just sixteen; I feel old, and I'm only twenty-four; I own coins that are older than sixteen years old). This is not a Bad Thing, as my CCS fanfics would attest: I have a tendency to create young kids with snarky worldviews and overpowered destinies. But still, my mind rebels.

- Locations, both of origin and of occupation. We know that Genya and Ginga are in the 108th something, which implies one hundred and seven more, but with divisions being made and removed and merged, there may be something like just seven left or something. And we don't know what any of those other departments do. I want to have Ivey in a competent but slightly undesirable department whose official capacity is in investigating and apprehending middle-ranking criminals: what is the unit name?

Also, we have Earth. And we have Midchilda. And... we know nothing about any other worlds. Earth is the "97th Non-Administered World", which implies, once again, 96 more. And then there are other worlds which are Administered, which I would assume means under TSAB jurisdiction. Which still tells us nothing, even about what being under TSAB jurisdiction means.

- Timeline affecting screentime. Now, I admit that this may be moot by the time StrikerS ends, but for now, it is tentatively valid.

StrikerS takes place ten years after A's (or most of the events in it, anyway). Any children in StrikerS were not in A's. Any children in A's are now teenagers at least. The dynamics have changed.

Anyone on Earth will not have much "screentime", so to speak, in StrikerS. For example, let's say I want to create a character who has a crush on Fate. He's not magical, and he's just an acquaintance at most to her.

In A's, this character is most likely Fate's (and Nanoha's) classmate, and from Earth. In StrikerS, this character is most likely a Midchildan working in the TSAB. I cannot easily write a character from Earth who has a crush on Fate in StrikerS, since that would require him to travel all the way to Midchilda for some reason or other, which would probably mean that he has magical talent of some sort.

So if I want to make a StrikerS character, I have to make him or her Midchildan, or something like that. The "mundane from Earth" route is, if not closed, then made very difficult. (Heck, I don't even know if I can write in Arisa and Suzuka, much less a Random Friend.)

- References. We know that they're there. Subaru is more or less a walking mecha reference. But how blatant should they be? Should it just be in feel and vague obscurities, or should it be named outright?

After all this whining, I'll have to thank anyone who read all that, and ask: how would you solve the above problems? Or do you have any comments on them?

On another note, I've mentioned a few problems I came across when creating a character, and I'd like to elaborate on them here:

- Age. Big one. The Nanoha-verse is filled with super-geniuses at prepubescent ages, such that if I make a character a reasonable mid-twenties, she will likely be shunted to the side as being "too old" to interact with the main cast, who are actually too young. A nineteen-year old may or may not have the same frame of references as a twenty-six-year old, even if that nineteen-year old is the head of a division.

So I have to make a young character, as the Nanoha-verse creators did (Subaru and Teana are just sixteen; I feel old, and I'm only twenty-four; I own coins that are older than sixteen years old). This is not a Bad Thing, as my CCS fanfics would attest: I have a tendency to create young kids with snarky worldviews and overpowered destinies. But still, my mind rebels.

I don't really know why age is a problem... if you're making a TV series, sure you'll have execs saying she's "too old", despite only being in their twenties... but we are making our own creations, and if we don't think they're too old, then they're not. In real life, we see people from different generations working as colleagues in the same workplace. And on differing viewpoints, you can have two people with differing ages having comparatively similar perspectives, it just depends on what their background is.

Quote:

- Locations, both of origin and of occupation. We know that Genya and Ginga are in the 108th something, which implies one hundred and seven more, but with divisions being made and removed and merged, there may be something like just seven left or something. And we don't know what any of those other departments do. I want to have Ivey in a competent but slightly undesirable department whose official capacity is in investigating and apprehending middle-ranking criminals: what is the unit name?

Also, we have Earth. And we have Midchilda. And... we know nothing about any other worlds. Earth is the "97th Non-Administered World", which implies, once again, 96 more. And then there are other worlds which are Administered, which I would assume means under TSAB jurisdiction. Which still tells us nothing, even about what being under TSAB jurisdiction means.

Well, if they don't provide you with that info, and if there's no sign that they ever will... then make info yourself, play around with the possibilities afforded you. Since there's 96 more worlds they have yet to shed light on, that means 96 more world possibilities that you can tinker with. And who says Earth is the last number on TSAB's map? Maybe there's ALOT more worlds out there that you can think of.

Quote:

- Timeline affecting screentime. Now, I admit that this may be moot by the time StrikerS ends, but for now, it is tentatively valid.

StrikerS takes place ten years after A's (or most of the events in it, anyway). Any children in StrikerS were not in A's. Any children in A's are now teenagers at least. The dynamics have changed.

Anyone on Earth will not have much "screentime", so to speak, in StrikerS. For example, let's say I want to create a character who has a crush on Fate. He's not magical, and he's just an acquaintance at most to her.

In A's, this character is most likely Fate's (and Nanoha's) classmate, and from Earth. In StrikerS, this character is most likely a Midchildan working in the TSAB. I cannot easily write a character from Earth who has a crush on Fate in StrikerS, since that would require him to travel all the way to Midchilda for some reason or other, which would probably mean that he has magical talent of some sort.

So if I want to make a StrikerS character, I have to make him or her Midchildan, or something like that. The "mundane from Earth" route is, if not closed, then made very difficult. (Heck, I don't even know if I can write in Arisa and Suzuka, much less a Random Friend.)

I admit, all I can do with this problem is skirt around it. Like I did with my character, she's from the 96th Administrated World who rarely has any contact with canon characters, and thus makes all the above points moot.

Quote:

- References. We know that they're there. Subaru is more or less a walking mecha reference. But how blatant should they be? Should it just be in feel and vague obscurities, or should it be named outright?

That would depend on how many references you do want to put in... for some people (like me), references are a good easter egg to find in a character profile or series, since it connects you to something familiar. Hell, one can say that we have arrived at a time when it would be pretty difficult to create a new character without unwittingly referencing an object from an earlier work.

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On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."