I am joined by ColonelWill, and the rest of the crew from the Reclaiming Earth series, and we have taken things to the next level for this series! Using KodiakJak’s idea as inspiration, we are using the Space Extension Mod (which is already greatly extends end-game), but have modified it to increase the science cost of the SpaceX research by 4x (Which means 1 million of each Science Pack for some researches), and the item costs by 10x (Example: 1000 Portable Fusion Reactors or Energy Shields MK2 for some recipes).
Will we complete our goal, or will the game break before we can!?

Space Extension Mod Found here:

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Factorio is a game in which you build and maintain factories.
You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don’t really like you.

1 COMMENT

Personal Roboports actually Do take priority, but usually because they are closer than everything else.

However, you have a very limited number, and once you have none left, it starts looking in the network for the remainder. The logistics network will never reassign a task to a different bot, under any circumstances. If your personal bots are not performing the task, then somewhere in the logistics network, a construction drone was assigned to build it.

The only workaround is to have no construction bots in the main network. The down side is ofcourse you have to have everything that is being built in your inventory, or travel to get it, else it does not build, but it can be worth it.﻿