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This page describes all of the generic magic weapons in Skyrim. All of the randomly generated magic weapons in the game are listed on this page, including weapons found on enemy NPCs and weapons found in loot.

Tempering any magic weapon requires the Arcane Blacksmith perk to be unlocked. The type of ingot (or other material) necessary for the upgrade, as well as which Smithing perk augments the upgrade, is the same as for the base version of the weapon. The base version of each weapon is highlighted via a link in the weapon name; that link leads to the page detailing the base weapon.

The enchantment magnitude may be increased by perks in the appropriate magic school. For example, Fire Damage enchantments are all increased by the Destruction skill's Augmented Flames perk.

The enchantment costs (listed in the "Charge/Cost = Uses" column) are affected by a relevant magic skill, as noted for each effect group. This means that the number of times an enchanted weapon can be used increases as your skill improves. At skill level 100 this results in about 1.7 times the uses documented here.