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Storyboard Text

exposition

rising action

rising action

Fablehaven starts by introducing the main characters. The main characters are Kendra and Seth. The two kids are heading to their grandparents house because their other set of grandparents have died. The grandparents left behind money so that all of their children could go on a cruise.

climax

Kentra and Seth are dropped off at their grandpa's house. The two kids are the warned to stay out the woods.

Falling Action

Seth angers the fairies and is transformed into a mutant walrus. Luckily it's fixable, but asking the witch Muriel to get rid of his tusks and such comes with a price: she's one step closer to freedom. The fairies no longer protect the house.

Resolution

Grandpa is kidnapped and the kids are left alone. Well, not entirely alone: turns out their pet chicken is their grandmother under a curse. In asking Muriel to undo the curse, they free the witch—and she promptly disappears. She is trying to free Bahumat, a demon that'll destroy most of Fablehaven and turn it into a refuge for darkness and chaos. Muriel captures Grandma and Seth, leaving Kendra to desperately beg for help from the Fairy Queen, even though doing so could get her killed.

Kendra's gamble works, and a fairy army assembles to imprison Bahumat again, this time with Muriel thrown in as well. The fairies disenchant everyone that Muriel transformed, and Kendra too is left changed: she can see magic creatures without having to drink magic milk daily like most humans do

Grandpa tells Kendra that he's proud of her bravery, and he's seriously considering making her the next caretaker of Fablehaven. Kendra and Seth's parents come back to pick them up and take them home, and knowing that no one would believe them if they tell their story, Kendra and Seth bond over their Fablehaven adventures.