Tuesday, September 27, 2016

One thing that we have been seeing lately pop up in major tournaments is a sudden strong showing from Rhymerballs (Imperial) and YT-2400 spam (Rebel). Today we are going to take a look at both of these archetypes for fighter cover, and discuss how to deal with them.

Sunday, September 25, 2016

Today we are going to look at our first World Cup Qualifier matchup of the week. Per the rule, this game is worth +1 points to each player for being chosen as the matchup of the week. Congratulations to both of them. That means the game could theoretically end in a 7 / 6 split, which isn't particularly bad for either party, but that if one wins big, it could be big indeed.

Friday, September 23, 2016

We just recently touched on Tanking, so it is time to talk about the other side of the coin. Healing, or the art of helping keep a different ship alive. Unlike tanking, a lot of the key concepts in healing did not quite make the transition into Armada. Instead, we have only a few things that make the cut, so we aren't even going to go through the advanced healing concepts, we are just going to look at things that might work.

Thursday, September 8, 2016

That's right, it's time to see who can earn one of the coveted automatic entry slots into the Armada World Cup! Up today it is Ginkapo verses Gowtah in a battle of Rebel Dodonna supremacy. Only One Dodonna will emerge victorious. Which will reign supreme?

I was recently asked to do an article on dice for a relatively new player. It is true that the different dice faces are something that needs to be covered for new players entering the game. So we are going to take a look at the different dice faces, and see what they are each capable of.

Thursday, September 1, 2016

Decided to try something that had been kicking around the back of my head for a bit - Gozanti Assault Carriers can get 2 Red Dice with a Concentrate Fire dial down field for cheaper than anything else. Could I make a list that takes advantage of their benefits?