The rocketery-oriented part of LVL1 spawned from a University of Louisville’s group. The goal of the group is to compete in the NASA University Student Launch Initiative, dedicated to competing against other teams to launch a scientific payload to 1 mile AGL. At the competition last May, the team placed 5th out of 42 teams and won the award for best website. We can’t wait to see what they come up with next year.

5 thoughts on “LVL1 has a rocketeers group, is not working on ICBMs.”

Slightly tangential, but if someone is bothering to install GLaDOS at their hackerspace, what do they use for a voice synthesizer? “say” just isn’t quite creepy enough, unless someone has some patches? Yes, I know the game uses a heavily processed real human opera singer voice, but surely someone has solved that problem by now. :-)

When you take your thrust measurements you should make sure you filter the signal being fed into the ADC to at least 1/2 of your sample rate (preferably more), so that you don’t get high frequency reflections all up in your datas. Just a little tip, I got some pretty bad noise/HF reflections on a static test which mucked up the usefulness of our data.