Unfortunately the forum is still very much unusable, at least for me.
However, all the possible information about Look at my Hair is available on the Blog, all the renders are on Pinterest, and visit my YT Channel to watch all the movies.

Length maps based on objects’ UVs would be quicker and would allow a more uniform/smoother job than the scale tool in some instances (open the template in photoshop, use a brush or the gradient tool and voila! ). I tend to prefer that way when playing with hair in Carrara, especially since I’m more at ease with 2D than 3D painting.

Although one thing that would be even more useful and time-saving would be a Recomb Tool.

You know, those length maps, that I quickly “rejected”, are instead an interesting idea. I’m going to get the whip and spank my arse, I deserve it. LOL

You know, those length maps, that I quickly “rejected”, are instead an interesting idea. I’m going to get the whip and spank my arse, I deserve it. LOL

If you’re into that sort of thing, you should save it as a reward

Length maps are very useful for cross-application use - getting length maps from someone making hairstyles in Carrara to play with in Look At My Hair would be very useful. It’s also a neat way to use painting tools to play with “end roughness” or complex layered cuts without having to get into a jillion hair groups. Shaving patterns into short hair (without shaving bald) for example. Popular around major sporting events with some super-fans