Contests & Promotions

So these guys were sitting in my binder for years before I even looked and saw what they actually did. After about a year of refinement, this has actually become a halfway-decent deck. Surprisingly enough, it provides quite a number of different solutions for multiple problems, including some of the newer ones. Whether it’s locking down the board, throwing an opposing creature in and out of play, or going on a crazed suicide run, this deck is always a blast to play.

Obviously, this isn’t the ideal build for this kind of deck, but I’m working with limited resources, and have no real desire to drop the cash required to really tune it up. I also realize that many of the cards listed here are rather obscure, but I imagine intelligent people like you wouldn’t mind looking them up.

So the main point of the deck is to overextend your opponent’s creature resources, forcing them to either attack or die. This having been accomplished, you can start whittling away at your opponent until you finally reach the end, usually at the hands of one of your fliers, or the life-loss-inducing Keeper.

s, and the board-sweeping Siren’s Call. They can’t function well without some kind of defense system, and that’s where most of the rest of the deck comes in. All of the creature-tapping effects can be used to buy some time in the early game, as well as getting opposing creatures vulnerable to “taunting” and certain death. In these respects, the deck’s artifacts, the Ice Floe

as well. On a weirder note, we have the spells that cause creatures to phase out, which sometimes not only serve as point-defense, but as counter spells in some cases. Finally there’s the last-resort Drone, who can be turned into quite the machine-gun with enough resources and some Norritt

Where the deck really shines is in multiplayer, when it has the greatest opportunity to gather the most pieces of the puzzle. Late in one recent game, I had a squad of unblockable creatures on one side, a duo of Darksteel Colossus

on the other, 1 life left, and a victory after it was all over. One Colossus kept getting Vanished, most of the other creatures were kept back by tap effects or regenerating creatures on the defense, and there was a Drone eating Starfish tokens and taking out any other problem creatures that popped up.

Granted, this deck doesn’t really work well against non-creature-based combo decks, but in a big game, there will always be at least one person who you can really put the screws on. But be nice about it, and spread the love. They shouldn’t get too mad. After all, who would suspect a Norritt