Hard to say. I suspect that some players (myself included) played D3 as their first real venture in the series, and simply realized that the game doesn't have compelling replay value.

I think that the changes made to the game recently have been positive.. but until an expansion or new content is released, I just see no reason to go back. Regardless of prizes, you're seeing the exact same story play out, with the exact same encounters.

Some sort of map / scenario building tool for the community to make their own content would have done wonders, but sort of flies in the face of how this game works.

Solid game despite everything, and I certainly got my money's worth, but this just isn't a genre that would keep me playing for months / years.

Benevolence is a luxury for the strong - Wrathion
Plox. I got your plox right fucking here. - Animalhouse
I still prefer seeing Thrall rather than blood in my urine, that doesnt make him a good character. - Verdugo

Hard to say. I suspect that some players (myself included) played D3 as their first real venture in the series, and simply realized that the game doesn't have compelling replay value.

That's a trip to me, because I'm a brutal critic and I got on board pretty strong after 1.04. But to each their own, of course, I was in fact introduced to the Diablo universe early. Some people are not suited for hours of item hunting, and that's certainly not unreasonable.

That's a trip to me, because I'm a brutal critic and I got on board pretty strong after 1.04. But to each their own, of course, I was in fact introduced to the Diablo universe early. Some people are not suited for hours of item hunting, and that's certainly not unreasonable.

Yeah, this was my first real foray into the game. I recall playing D2 for about 15 minutes back when it was released, thinking it was utter shit, and never re-installing it.

On a side note, I read your posts in Jesse's voice. I assume this is the desired effect?

Benevolence is a luxury for the strong - Wrathion
Plox. I got your plox right fucking here. - Animalhouse
I still prefer seeing Thrall rather than blood in my urine, that doesnt make him a good character. - Verdugo

This makes no sense, my lvl100 engineer uses 9 skills (and i love them all). Maybe your just not very good

"You need 5x NV to get the key to drop even so don't worry, to reach the input limit I think you have to create a game per minute for more than 2 hours or something like that. "

Ahh, i thought it was like 7 games an hour, thanks for correction. I can get 5 stacks in under 5mins if i dont have to look around to much. I can see people doing festering woods to get 4stacks, pick up an elite somewhere else for the 5th then hitting the keyboss. A2 you can use desolate sands (lots of elites, if not go into voa). Act3 we can just do the bridge, always at least 4 there, can hit the cave to get the 5th.

The problem im seeing is the a4 key, there are barely any elites there as it is, its going to take forever to get the 5 stacks. Are keys tradeable (rmah)? I know the ring isnt.

D3 devs should bite the bullet and do some sort of map system, its really really fun and keeps things fresh with new dungeon layouts and monster combo's.

My Lightning Amber Mage uses two skills.

I agree with act 4 being crap (not being able to travel between acts at will is a big problem) and a map system would be nice.

I never thought i would be so disappointed about Diablo 3. Sure my expections were high but i got so disappointed. I played already Diablo 1 online like a boss in the 90's and as most of us i couldnt wait for D3. But the whole Item drop system made me go crazy someday, farming inferno non stop for 99% of shit Items. Never complained that i dont get the super mega weapon, but you know what i mean. In the end it made me start botting D3 up to 10 Accounts until all of them got banned, however i made 2k $ and i dont feel even a bit sad that my D3 CE got banned. I dont think whatever they do with the game ill get back to D3. Really frustrating. Thanks Blizz.

You probably mean the prismatic build... that is the one build that uses the least skills but anyway: You use 2 skills, at least 3 passives (the brands), you probably have one point in blink as an escape move and either wand or staff speciliazation. That's 81 points, you still have over 50 points to go to other skills like the immolation aura for the dmg reduction or the astral constract from the frost tree.

The mage in d3 has 3 passives. They could be deemed equal to the embermages brands? maybe. Let's move on to the other skills. You pick a main attack, a secondary attack (your 2 skills that you said you use in tl2), one escape move (blink or mirror images=the blink in the frost tree) and then either an additional defensive skill and two buffs or 3 buffs. If you have low gear, you *might* be forced into a signature spell in which case it takes the spot of either a buff or a defensive skill.

Tbh, as far as numbers goes, it looks pretty similar to me. I prefer tl2 tree because it offers different ways of building your character. The nukes available to the wizard class, were too similar in my opinion.... The graphics changed a LOT yes, but the functionality behind them was almost the same.

Tbh, as far as numbers goes, it looks pretty similar to me. I prefer tl2 tree because it offers different ways of building your character. The nukes available to the wizard class, were too similar in my opinion.... The graphics changed a LOT yes, but the functionality behind them was almost the same.

Not to mention that a Wiz in D3 is pretty mind numbing to level. Don't get me wrong, it can be fun, but I rocked out tons of Int and Attack Speed, popped all the passive buffs in my slots, and just spammed my Raiden Win button day after day. I think it's more fun because you explode the whole screen in a second, not because it is diverse. I think both designs have merit, but obviously having diversity is better in the long run.

I'm not even going to get into my frost mage setup atm. I actually prefer having control over how my character grows and develops during the game play (as wow players like to coin the "leveling grind" , obviously because they are such fun people.)

I also have 5 points in fire bomb but I stopped using it. Doesn't bother me in the least, I'm not gimped because I used 5 points (out of 100++) on it while leveling up , I still like the spell, I just have to many other spells that I'm using all the time.

This is without even talking about the rest of the classes / builds.

Also just for reference this is on elite difficulty , just finished up hell mode recently. I'm sure there are some builds that work with as few skills as possible (especially on lower difficultys) but I'm also willing to be they would be more efficient by using all those extra skill points they have to pick up some more active abilities that complement their play style.

From my experience as d3 "wizard" and a Tl2 embermage, both about the same played time, TL2 is much more engaging, fast paced, satisfying combat that rewards adapting to the enemy / environment using the tools that you have at your disposal. Rubberbanding / dieing from a melee hit from across the screen certainly don't make D3's combat feel good.

My experience with TL2 so far (level 50 Engneer) is that I have my "kill one enemy and generate Charge" button and my "kill lots of enemies and spend Charge" button. And then a bunch of passives and a couple "fire and forget" minions. Not that it's a bad game for it though. The mindless simplicity can be a refreshing change from all the other games that feel the need to challenge you on 10 different levels in order to keep your attention.

My experience with TL2 so far (level 50 Engneer) is that I have my "kill one enemy and generate Charge" button and my "kill lots of enemies and spend Charge" button. And then a bunch of passives and a couple "fire and forget" minions. Not that it's a bad game for it though. The mindless simplicity can be a refreshing change from all the other games that feel the need to challenge you on 10 deifferent levels in order to keep your attention.

You're level 50 so I don' think you've even made it through an entire play through yet. I remember being about lvl 53 after finishing the first play through. Also you didn't mention the difficulty you are playing on, harder difficulties and higher level play through you will not be able to simply ignore the enemy attack types / abilities without getting hurt / killed. You will have to identify the high priority targets (casters usually, brute type enemies, ect ect) and either avoid them while killing the rest first or take them out asap.

I'm sure it will for some, for me personally, probably not. I played D2/LoD sporadicly from release till as recently as 2011, but I just couldn't get into D3. I enjoyed it for 3 weeks or so, 120 solid hours so I can't complain... and I tried again after .03 and .04, but it just didn't hold the appeal anymore, possibly I've just grown out of the genre.

You're level 50 so I don' think you've even made it through an entire play through yet. I remember being about lvl 53 after finishing the first play through. Also you didn't mention the difficulty you are playing on, harder difficulties and higher level play through you will not be able to simply ignore the enemy attack types / abilities without getting hurt / killed. You will have to identify the high priority targets (casters usually, brute type enemies, ect ect) and either avoid them while killing the rest first or take them out asap.

I picked the level that was one above normal. I don't remember what it was called. "Hard", I think? Not the hardest level and not the normal level. The one in between.

That said, my point was not that TL3 is bad and D3 is good - or the other way around. Both are mind-numbingly simple. This is intentional. They are made this way by design as simplicity is a (of not THE) hallmark trait of a dungeon crawler style game. If you’re looking for complexity, neither game is for you.

Arguing the semantics of which simple game is the most complex is just stupid.

Edit:
Note that “complex” does not necessarily mean “challenging”. A two button game can easily be more challenging than a 15 button game. I can’t fully speak for TL3 yet, but D3 was doing okay in this department before nerf after nerf after nerf sucked the challenge from the game.