I've found that it's very difficult to use Vader Legacy of the Force in 200pt Imperial squads. I've found Vader Scourge to be much more useful. Lobot can bring in 6 Rodian Brutes for swapping, or else other reinforcements, depending on what you face. Vader is exceptional vs jedi and melee attackers, and Cad can cause heavy damage with opportunist. Enjoy!

_________________"Don't give the tool more credit than the master." --Weeks

iwas gonna use im dignitary for swap, im not very good at the swap so i figger i wont get much more then one big swap any way

Perhaps its time to practice. 8 activations and one basic swapper isn't going to help you get better, nor is it going to allow you to use the strengths of the squad to their fullest. And I can tell you, using Ozzel with 8 activations is a bad, bad idea. You are welcome to try it, but it will cost you significantly more than you will gain from it. Drop both of them and the dignitary and go with UH Lobot. Then you can at least bring in 6 swappable activations (including a noble that can shoot with opportunist) and reasonable activations.

13 activations without Ozzel is significantly better than 8 with ozzel. Seems perhaps backwords, but when your primary attacker is a shooter, being able to swap mid round in two activations is superior to forcing yourself to activate 1.

Let me give you a scenario. 8 acts with Ozzel, means at most 8 rounds of activations. If your opponent has 16 or more pieces, or activation control of their own, you are totally sunk.

But even worse than the above, is that your squad becomes 100% predictable, and any opponent with skill, will never give your Cad a shot. Here's the scenario. You hold off as long as possible, move a piece to set up the swap with Cad and Thrawn as the only remaining pieces to activate. Your opponent, looks at the los what is within 6 squares of your swapper, and they convienently move anything in los out of the way. You swap, your opponents moves 2 more pieces out of los if necessary, or begins damaging Cad. You finally activate your Cad, only to have to move 12 just to set up a shot after winning init. You win init, shoot something 6 times, perhaps even kill it, your opponent activates two, kills Cad, and your game is virtually over.

iwas gonna use im dignitary for swap, im not very good at the swap so i figger i wont get much more then one big swap any way

Perhaps its time to practice. 8 activations and one basic swapper isn't going to help you get better, nor is it going to allow you to use the strengths of the squad to their fullest. And I can tell you, using Ozzel with 8 activations is a bad, bad idea. You are welcome to try it, but it will cost you significantly more than you will gain from it. Drop both of them and the dignitary and go with UH Lobot. Then you can at least bring in 6 swappable activations (including a noble that can shoot with opportunist) and reasonable activations.

13 activations without Ozzel is significantly better than 8 with ozzel. Seems perhaps backwords, but when your primary attacker is a shooter, being able to swap mid round in two activations is superior to forcing yourself to activate 1.

Let me give you a scenario. 8 acts with Ozzel, means at most 8 rounds of activations. If your opponent has 16 or more pieces, or activation control of their own, you are totally sunk.

But even worse than the above, is that your squad becomes 100% predictable, and any opponent with skill, will never give your Cad a shot. Here's the scenario. You hold off as long as possible, move a piece to set up the swap with Cad and Thrawn as the only remaining pieces to activate. Your opponent, looks at the los what is within 6 squares of your swapper, and they convienently move anything in los out of the way. You swap, your opponents moves 2 more pieces out of los if necessary, or begins damaging Cad. You finally activate your Cad, only to have to move 12 just to set up a shot after winning init. You win init, shoot something 6 times, perhaps even kill it, your opponent activates two, kills Cad, and your game is virtually over.

Maybe it's time for a series of articles on how to play various combo's.

This is my squad like it. I just use all of the activations I can with lobot. Now I do have a small tip for playing, don't go crazy attacking your opponents big guys. They most likely will have more activations than you but you have more heavy hitters. Shoot ugies and other things of the sort with the dip and even Bane at time. No accurate kinda sucks but you can play and do well with they squad.

_________________Two there should be; no more, no less. One to embody the power, the other to crave it.

Unless your miniature has accurate shot, then it can target any enemy that doesn't have cover (or abilities like diplomat), or it can target an enemy with cover as long as it is the nearest enemy.

Hmm, now I think of it blocking LOS was the wrong term. But your enemy can just move any other mini in the way to make sure the mini they want to protect has cover, and isn't the nearest so that you can't shoot it unless you have accurate. It means with Cad you would have to waste 2 of his (or 6) attacks blowing the other protective mini away, meaning you can do less damage to the mini you really want to target. Sorry about my wrong terminology.

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