In the Undercity throne room turn your ambient sounds to max and music to nil and you can hear the dialogue between Arthas and his father before he killed him (from Warcraft III human campaign).

In the alpha there were four trinket slots (and the UI looked very different):

You needed to physically run to a battleground's location on the world map to join it. There were no battlemasters in capital cities!

Deeprun Tram was meant to connect Stormwind and Darnassus originally.

There was only one flight path and graveyard in the whole of the Barrens, LOL.

Ashenvale in alpha with the more 'realistic' graphics":

You could glitch the Deadmines portal by blinking through it as a Mage and access an unfinished tunnel. When you jumped through it using slow fall, you would land in a beta version of Hellfire Peninsula!

You could glitch the Deadmines portal by blinking through it as a Mage and access an unfinished tunnel. When you jumped through it using slow fall, you would land in a beta version of Hellfire Peninsula!

This reminds me greatly of the under Stormwind bug where you jumped on top of a torch and clipped through the wall to fall below.

MMOchamp wrote:Hunters were using focus as their resource system, but it regenerated while standing still, and was very overpowered so they gave them mana instead.

So they actually had focus to begin with, then mana beyond vanilla, and then returned to focus again in cataclysm.

MMOchamp wrote:Druids had to leave forms in order to drink potions and talk to NPC’s.

Umm, yeah a small QoL change I would like to see in Class maybe lol.

MMOchamp wrote:Alliance players had to take an extremely long trip to reach Scarlet Monastery. They had to fly to Southshore, go through Western Plaguelands (it was a 53+ zone), get ganked in Tirisfal Glades by Horde from nearby Undercity, and all of that without a mount. For similar reasons, Gnomeregan was problematic to reach for Horde players.

I think there was also a very long trip for new NE players to get to SW from Darnassus on foot.

MMOchamp wrote:The Park area in Stormwind City was called Night Elf District in Alpha WoW.

I'm guessing that Stormwind was one of the first cities they built, and hadn't planned on building Darnassus yet in the game files, hence having an NE district within stormwind... maybe Gnomeragan was supposed to be the gnome city but they ran out of time and turned it into a dungeon?

MMOchamp wrote:Before it was fixed in early TBC, Engineers could use Gnomish Universal Remote to control Fel Reavers in Hellfire Peninsula and easily kill players.

So you could like, fill up their debuff slots overwriting everything else? When was this patched? Reckon it’ll make it into Classic?

Yes, that was the case. I cannot remember when this was patched to 16 debuff slots (Was it Zul’Gurub patch?) but the 8 debuff limit is a hot topic because it made many classes remain idle because their weaker DoTs would overwrite stronger ones. I think this was one of the reasons why Rogues were told not to use poison on certain bosses.