[Renga] is a feature-length crowd game for cinema screens that mixes new technology, adventure drama and a wry sense of humor. Ambushed and left for dead in deep space, our hero must carefully marshal their resources to build a new ship, confront their nemesis and finally return home. Only this hero isn’t visible on the screen – it’s the entire audience, working collectively to control the action using 100 laser pointers directed at the screen. Turning the traditional hero’s journey on its head, Renga asks the question – what if the ultimate reward can only be grasped by many hands?

[renga] by wallFour

wallFour presents Renga, their real­time playable film controlled entirely by the audience. With its complex gameplay and 90 ­minute running time, Renga delivers a compelling dramatic arc with sufficient scale to rival a feature film.

It is the first viable example of a standalone interactive show capable of running in commercial cinemas. Using laser pointers to interact
directly with the cinema screen, players work together towards collective victory. The show combines strategy with action elements and employs a highly abstract visual style.