Prelude Games Factory’s open world vampire MMO Dogma: Eternal Night has revealed the taget system, a hybrid of traditional tab-target and the action-oriented non-target.

We want to combine classic target-system, where you need to select an enemy by clicking on him, with a more advanced, non-target system, where your character fights, shoots and uses his abilities via on-screen crosshair.

The game emphasizes on the non-target part but it allows you to turn to ”target lock” mode by pressing a special button. “This way, your character will always “track” the opponent until he either goes out of sight or the mode is turned off. In this mode, you will be able to do close-range combat or your special abilities,” the developer says.

Another feature is the aiming mode for firearms, which you saw in our videos. This mode can be turned on by holding the right mouse button and allows for a better aim when firing; there is absolutely no target lock.

There’s no a popular vampire MMORPG in the market and hopefully Dogma: Eternal Night will fill the blank. The game is running crowdfunding at Kickstarter and it’s over 20 days left to reach the $100,000 goal.

Main features of Dogma: Eternal Night

Thousands of players online, all on one server.

Cities and monuments, adapted from the real world.

Dynamic environment – your deeds can influence others, as well as the world.

No Boundaries – develop your character the way you want.

There are no class or level restrictions. Plenty of opportunities for social encounters, allowing you to establish contacts, intermingle with other players and make deals with your enemy.

The possibility of death will keep you on edge and force you to carefully think through your actions.

Live in-game events. Bringing the players and main story-arc characters together, whom you know,love and possibly hate from the Dogma story while encompassing all facets of the MMORPG world(PvP, RP and PvE).