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“Pain…the secret face of pleasure.
Pleasure… a dark rose at the edge of pain.
Together, as the everlasting flames that burn the soul of a true-loving heart,
they sculptured the fifth element; the essence that the gods and the demons are made of”.

01. Read the instructions carefully before installing or playing this plugin.

02. It is recommended that you don't use "Night eye Effects". The only result it can cause is to spoil the experience you would have without it.

03. It is recommended that you don't use console cheat codes. They will probably break the quest-line and cause failure to complete it.

04. Although Gates to Aesgaard 2 has been succesfully tested with a variety of other mods, it is recommended that you don't use unofficial plugins that modify already existed items.

05. Gates to Aesgaard - ep.2 has been created on vanilla oblivion for vanilla oblivion and only official plugins are recommended. If you do use other unofficial plugins, please make sure that they are compatible with Gates to Aesgaard 2 before installing or playing the game.

06. It is recommended that you don't use texture or mesh replacements. This project has been created with respect to the quality balance of vanilla Oblivion. If you do use texture or mesh replacements you may notice unbalanced results in quality.

07. It is recommended that you don't use companion mods to any other world space besides Carhenia. They will spoil the experience you would have without them. If you do, please make sure that your companion mod is marked as "essential" and that it supports summoning.

08. It is recommended that you don't use unofficial lighting or weather mods. They will either cause bugs or spoil the experience you would have without them.

09. It is recommended that you don't use overpowered weapons, armors, spells or code-made characters. They will spoil the experience you would have without them.

10. It is recommended that you don't deactivate the border region or the autosave function by modifying the ini text.

11. Depending on your character's level, game's difficulty might change. Use game's difficulty level control to set the required difficulty.

12. The first-person camera mode is recommended for the maximum experiance of this quest.

Landscape issues may appear in game if another esm that alters the landscape affects GTAesgaard_2.esm or vice versa.
Solution: Use Timeslip's Oblivion Mod Manager (Timeslip's Oblivion utilities and mods) to change the load order and set GTAesgaard_2.esm right after Oblivion.esm

01. Landscape issues may appear in game if another esm that alters the landscape affects GTAesgaard_2esm or vice versa.
Solution: Check the load order section for more info.

02. Because of an unknown (and very rare) bug, the second part of the dialog between Claudius Otillus and the player might fail to start correctly. (It happened only twice during the final beta testing so, don't worry about it).
Solution: Save your game after exiting the "Engine of Creation". If the dialog fail to start just reload and play again.

01. Other mods that contain esm files that alter the landscape may conflict with Gates to Aesgaard-ep2. Check the load-order section for more info.

02. Gates to Aesgaard-ep2 is not compatible with weather modifications that use scripts to set the weather instead of the normal region editor (such as Natural Environments
or Enchanced Weather). They will either cause bugs, performance issues and crashes or spoil the experience you would have without them.
Their authours should update their scripts with conditions that prevent the weather changes from happening to other world spaces besides Tamriel.

04. Gates to Aesgaard-ep2 might not be compatible with mods that change the way the original loading doors work.

NOTE: Gates to Aesgaard 2 has been succesfully tested with a variaty of other mods. Some of them are:
Beth's official DLCs, FCOM, OOO, OWC, MMM, Deadly Reflex 5, Unofficial oblivion patch, several body replacers, beatiful people, and many more.
With the right load-order, Gates to Aesgaard 2 should be compatible with almost everything.

Special thanks to:
---------------------
-Alex Scorpion! A very talented 3D-modeler and animator for supporting the project with several new 3D models, animations and unique ideas. I cannot think of a way to thank him enough. Thanks again Alex!!!

-Gizmodian for creating a special new land texture for the project.

-Anja the Whisperer for "Ashen Rose" and for her help as a beta tester.

-Lazarous for the helmet-mesh from the O.W.C.

-Xanthipos for creating a special mask mesh for me.

-Ginnyfizz for her help with G.T.Aesgaard's translation in English.

-Ibsen's ghost for his help as a voice actor.

-Chris Haralambakis for his help with G.T.Aesgaard's translation in English.

-Mr.Siika for the amazing mod-resources.

-Maria Atzaraki for her help with G.T.Aesgaard's translation in English.

01. Copy this software in whole or in part, without permission by the Authour.
02. Repackage or modify this software in whole or in part, without permission by the Authour.
03. Copy names, characters, stories, artwork, music, sound effects or video files included with this software without permission by the Authour.
04. Upload on the internet or use/install this software in whole or in part on a network or other public sites without permission by the Authour.
05. Translate to other language/s or create and publish custom plug-ins based on this software without permission by the Authour.

This includes the original idea and artwork NOT originally owned by Bethesda Softworks or others.

Note: If you want the free mod-resources used in this project, go get them from their original authours and don't forget to support them by rating their work.
Screenshots and video capturing and publishing is allowed. No further permission is required. Do whatever you like.

gauravlasaria! after exiting the engine of creation and after opening the iron gate a dialog will start between you and Cladous Otilus. Once the Archpriests are dead, Claudious Otilus will ask for the soul-sphere. Once the dialog ends a "blood-portal" will appear. Follow Claudious. If the second dialog fail to start correctly (read the read-me file for more info) reload form the "autosave" and replay. there's no walkthrough available yet and there will not be by me at least. Fun-made walkthroughs are wellcome.

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DBolical

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