Punching Kicking And Sweating With Kinect-Enabled Fighter Within | Game Informer

Tim Turi writes - "Earlier this week I was surprised by the time I spent playing Rare's Kinect Sports Rivals. The Kinect's upgrades to responsiveness and accuracy are immediately apparent when steering an invisible jet ski. My surprise continued when checking out Ubisoft's motion-controlled fighter, Fighter Within. I squared off against a European journalist to test my might. See if all the sweat I shed was worth it."

It definitely looks like a workout to play and nobody with hands on say its bad just that they'll wait and see how the full game turns out when its released. Its looks the part for some family fun for sure.

I rally would like kinect to be awsome but its implementation in this game is absolutely terrible. Many times characters were doing _completely_ different moves then players... My old kinect can do better so i hope its software not hardware problem.

So you wonder like the physical satisfaction of pulling off a killer combo or landing some amazingly flashy finisher. Really the physical aspect would make everything change just imagine something like that robot boxing movie but with this game possible even utilizing the motion capture to create your own fighting style.

Kinect games, done right, are nothing short of f'n exercise. Some of you need it. I have fun with my kids playing the Power Rangers Samurai Kinect game on 360. I cant play Kung Fu High Impact for more than 20 mins at a time because of the sweat it causes me to produce. If I go longer than that I will feel it the next day. Dont get me started on fruit ninja Kinect.

The games are fun, plus they keep you in shape. I just can't see a negative, unless you dont have the space or just want to sit on the couch. When you have a family, your perspectives "should" change though.

i saw a video instruction of this with game somewhere. And you could see a chick playing . Basically punching punching punching punching at the same spot and the game would not even do anything she is doing.

I saw a video but mostly just saw high latency on the punching since that's the only thing that's being treated fully for1:1 which isn't there. There are a lot of scenes that play out after a few consecutive hits and from what ibe seen the players still keep punching even during those. Besides the games still not done so there's hope it can be fixed

I've seen much higher non cutty gameplay and i can safely and honestly say as a kinect lover that the game latency wise is crappy. Besides the latency it recognized the players gestures perfectly, and as the guy said the game was not optimezed yet. The delay is longer than what ive seen form the street fihgter kinect mod but the recognition is better on this game.

Graphics look decent for next gen and are above that of the top selling FPS so I wouldn't even see the point in trashing them. Gameplay is a step up from that of there kinect power up heroes and marvel avengers games but the latency on fighter within is larger than it was with those.

My gripe with the gameplay is that theres too many scenes outplaying the other, There should be some sort of stamina meter instead and cutscenes should play only when they do the ults seeng as the players most of the time didnt realize that a cutscene was happening until the thing was over ( there that short).