To keep this clean and easy for everyone to comprehend, please read the instructions in Section 6 and try to follow them when you post your records. Section 6 also includes some helpful information. Be sure to check it out.

Please do not hack your record in any way. If you are that desperate, OK, but don´t post it here. If you want to be an acknowledged competitive battler and record holder, do it the conventional way.

Everyone who is top3 in a mode has to post some kind of proof (picture, video preferred) of their record for confirmation, plus an appropriate explanation of how they got that far, or else their records have a shot at being doubted by other users, which may result in not being put on the list.

There is no reason to be scared to post your record(s), if you are being honest with us. The more information you post, the better.

What information should be included in your record post (let the links of some of the highest streak posts guide you):

1. game (version), battle facility, battle mode, streak
2. team / pokémon
3. team strategy
4. how you lost
5. other comments

Specification

1.
Clearly state the streak you achieved and what facility and battle mode you achieved it in.
To see the number of wins in a row, just check the in-game record screen located just beside the person that accepts your challenge in the particular battle mode.
If you achieve a fairly high record number, take a picture of your in-game record screen and post the picture as well. This will make your record more trustworthy.

Example:

Platinum Battle Tower Single Record: 200

Picture

Note 1: I prefer to list finished streaks, which means that you basically lost already when posting your record. I do understand that the majority of the records posted in the near future will be unfinished. If you can, please continue your record until you lose.
I would like to prevent a mess in here where people update their records after every set of 7 in a new post. Also remember that I´m listing a link to your "record post", so please update that post whenever something changes (your streak for example) and mention that you did update it, or just repost your record as a whole.

Note 2: each unfinished streak is labeled with an asterisks *

2.
List the record winning team and its members (pokémon) along with their individual information (held item, movesets, etc.), please give us as much info as you can

Important Note from Jump: the natures/speeds listed in these links reflect the misconception that natures are predetermined, like the moves, items, EV spreads. They, indeed, are not. Natures, like Abilities, are assigned randomly. For example, the three Weavile that the first (mewn) link states are Jolly could actually be Bold or Sassy or Gentle when you face them. Likewise, your 31 IV max speed Timid Gengar may not outspeed the Rain Dance Starmie that that link lists as Modest, as it could be Timid itself or even Hasty or Naive. There is, therefore, a 16% chance that an AI poke's stat is a beneficial Nature, and the same 16% chance it's hindering. Account for this randomness accordingly.

Battle Factory is as evil as ever. I keep getting murdered in Round 5. I had a Bronzong, Mismagius, Aerodactyl against Drifblim, Granbull and Skuntank. I misjudged Granbull's durability. I tried to KO it with CB Earthquake after it KO'd my Bronzong with Close Combat and took Life Orb damage. It narrowly lived and KO'd Aerodactyl with Stone Edge. It died to Life Orb damage. Mismagius can't beat Skuntank.

Here's a random Battle Factory battle I had that I found amusing: ID 28-22012-11057

Pretty much just 3 sweepers I brought over, nothing too much to say about it. I ended up dying from selecting the "Swap Team" panel from the Roulette. I had a Flareon, Lapras and something else. I didn't really have a chance. The CPU spammed Critical Hits just to make sure.

Pretty simple stuff, Focus Sash to guarantee survival of one hit preventing surprise critical hit kills, and use Outrage to take out everything. Died by getting Frozen Solid by a Lickilicky. Focus Sash doesn't really save you from that.

i planned on trying that eventually but gyarados is like *the* reason sd sash luke would eventually fail...

...unless someone like TRE can post what exactly the rules for this facility are, as i understand it from serebii you get to pick what types you want to face, so if you did NOT want to fight gyarados ever you should never pick both water and flying, correct? that kind of info might be helpful for the OP since the frontier is more complicated than just the battle tower

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i planned on trying that eventually but gyarados is like *the* reason sd sash luke would eventually fail...

...unless someone like TRE can post what exactly the rules for this facility are, as i understand it from serebii you get to pick what types you want to face, so if you did NOT want to fight gyarados ever you should never pick both water and flying, correct? that kind of info might be helpful for the OP since the frontier is more complicated than just the battle tower

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You can choose what type you want to fight, but after you choose a type 10 times, you can not choose that type again until you have fought every type 10 times.

After Battle 170 in the Battle Hall, all 17 Types become playable again, but they stay at Rank 10. They become greyed out again after you defeat one, until you have defeated all 17 types at rank 10 again. Then the process repeats. Thus, if there is a Type you have troubles with, you'll have to confront it every 17 battles no matter what. With this said, to get a really long streak in Battle Hall, you'll more than likely have to use two different movesets.

And as for what Garchomp should take on first?
I'd say Ice, then Dark for the first two sets, and most of the rest can be done in any order until 170. Weavile is a killer.

I had 148 with Dragonite in Battle Hall, because a Gyro Ball Steelix that I couldn't 2HKO with Earthquake appeared. The set I used would definitely be better suited for Garchomp, although Dragonite's bulk did save me a couple of times.. like taking a Blizzard from Jynx, and surviving with 7 HP.

Outrage was used about 90% of the time, Earthquake 9% and Fire Punch, oh so rarely. Like others have stated, I tackled my weaknesses first, Ice, Water, Dark (for Weavile, mostly) and Dragon. Then I started to take the rest of the types up until about 5.. then all to 6.. then all to 7.. etc.

I think most Pokemon will have to run two movesets to break all ranks, but Garchomp should be a pretty clear contender with the standard Sword Dance/4 attacks set. I'd probably rather have Yache on him, and not Focus Sash. Criticals might ruin you, but I'd rather not be Ice Sharded to death.

Battle Factory can be a such a bitch. I had a pretty decent open level run, and then my last 2 pokes, Quagsire (Physical-variant, no yawn) and Porygon2 (Trick w/ Tri-Attack & Thunderbolt) were completely walled and stalled to death by bulky Cradily running Ingrain/Giga Drain/Recover/Sludge Bomb.

I find that level 50 is easier than open level, because there are not as many immediately crazy threats earlier on if you don't have good elemental coverage with your team.

Also, to anyone who is planning on doing Battle Factory: Lead is the most critical pokemon on your team! I've found if you have a heavy-hitting lead it's easy to get a lot of momentum in the battle, especially with the lady telling you who the lead pokemon is (I think this stops at one point though). In my current level 50 streak, I am leading with a Huntail with Rain Dance/Screech/Bite/Water Pulse, and have been able to sweep through the first 2 (and a 2-3 teams of the third round) with him. Same thing happened when I had Medicham on my open level team.

thanks for that info magic umbreon, most notably the reminder that lucario gets thunderpunch which i had completely and utterly forgotten about (and couldn't check when i first though of how luke can beat every poke), thunderpunch is aan easy ohko on gyara after intimidate because no gyara have HP or Def EVs

with sash a cc/ip/tp/crunch/es "set" would likely have no problems outside of ridicuhax (or something im not thinking about atm)

Lost to a Shedinja...any one know what attack I should substitute for an attack to hit him? I think I have HP Fire.

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shadow ball, i had a similar problem. its also worth noting that draco meteor is far more useful than psychic on your latios

I did 170 in the battle hall with a garchomp; alternating Yache Berry and Choice Band/Choice Scarf and it wasn't hard at all. The battle arcade though is a different story. I was on round 48 when I somehow managed to get "Switch teams." Yeah.

I almost lost to raikou. It missed with thunder. Also almost lost to Bastiodon who froze me with blizzard and then continued to use thunder against me. That sucked. I unfroze and KO'ed it. Then zangoose was faster and crit me with crush claw and lowered my defense and won D:

There's one moveset for every eligible Pokemon in the Battle Frontier and only one moveset. The exception is Wormadam who had one moveset for each form.

Right now I'm not sure exactly what deteremines what "level" each Pokemon counts as. Only the obvious fact that you fight weaker Pokemon at lower levels and stronger Pokemon at higher levels.

I'm not sure what determines what the Battle Hall Frontier Brain uses. Based on what acinod said, she used a Shedinja which is listed in the same area as Nincada. I'm guessing the Frontier Brain always uses a "Lv10" Pokemon, but I'm still working on what qualifies as a "Lv10" Pokemon.

Obviously Metagross lacks all the cool support moves Latias / Cresselia have, and the raw defensive stats, at least on the special side (it's too bad Jirachi can't go in the BT). My main reason for going with it are its resistances, which can help me control the incoming attacks a bit more. You all know Steel is a magical typing, and with the team I can cover (and set up on) almost all the attacks that are super effective or even nuetral against metagross.

Fire-- either, usually Garchomp because Substitute/Lum Berry increase my odds of avoiding burn. In case of a physical fire move I can always intimidate first then go to garchomp.
Ground-- Gyarados' Immunity is amazing

Dark and Ghost are the only problematic ones here, but Gyarados can set up on physical ones, and you all know what a beast garchomp is.

I'm thinking this team could be refined a bit with Rest/DD/Waterfall/Return Gyarados to help me set up better on fire types without fear of burn, but I'm feeling lazy right now in regards to getting Gyarados to like me . . .

In any case, Garchomp's electric immunity is essentially really important, especially with the computer sending out so many magnezone against metagross.

In the end, I got killed by Quick-Claw Sheer Cold/Perish Song lapras. It was quite depressing getting sheer colded to death before I could even trick. Yeah you heard me write, there's a Quick-Claw Sheer Cold Lapras. >__>