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Call for Workshop Submissions

ICWE aims to bring together researchers and practitioners from various disciplines in academia and industry to tackle the emerging challenges in the engineering of Web applications and in the problems of its associated technologies, as well as the impact of those technologies on society, media and culture.

Workshop Proceedings

Revised workshop papers will be published by Springer in the ICWE 2016 satellite events post-proceedings as Lecture Notes in Computer Science (LNCS).

The RMC2016 post-proceedings will be published in the Springer CCIS series.

ICWE2016 Rapid Mashup Challenge (RMC 2016)

The ICWE 2016 Rapid Mashup Challenge launches a competition between mashup approaches/tools with special attention to their expressiveness and speed. We invite developers and researchers working on mashups, mashup tools and assisting technologies to compete in the creation of the most interesting and/or complex mashup they can develop within a given time boundary, using a given set of source components. The goal of the Challenge is to allow everybody working on mashups and composite Web applications to showcase their ideas and solutions and to establish an event that is both challenging and fun.

1st International Workshop on Liquid Multi-Device Software for the Web (LiquidWS 2016)

In the future we will use several Web-enabled devices both sequentially and simultaneously. Thus, users should be able to access Web applications and content from multiple devices and in multiple contexts. Web applications and data should flow seamlessly from one device or screen to another and different devices should collaborate to fulfill the users’ needs. This coming era raises expectations for interoperability and adaptability, and it also calls for new architectures and design principles for Liquid Web applications. Our workshop will discuss various engineering aspects to realize the above vision in the context of Web architectures and Web applications. The expected topics include use cases, example applications, frameworks for multi-device applications, new programming paradigms, data synchronization techniques, adaptation techniques and novel liquid user experience concepts. The workshop invites full research papers and technical demos accompanied with a short paper.

2nd International Workshop on TEchnical and LEgal aspects of data pRIvacy and SEcurity (TELERISE 2016)

Information sharing on the Web is essential for today's business and societal transactions. An effectual data sharing among different parties, while protecting legitimate rights on these data, is a key issue with several shades. Among them, how to translate the high-level law obligations, business constraints, and users' requirements into system-level privacy policies, as well as engineering efficient and practical Web applications-based solutions for policy definition and enforcement. TELERISE aims at providing a forum for researchers and engineers, in academia as well as in industry, to foster an exchange of research results, experiences, and products in the area of privacy preserving, secure data management and engineering on the Web, from a technical and legal perspective. The ultimate goal is to conceive new trends and ideas on designing, implementing, and evaluating solutions for privacy-preserving information sharing, with an eye to the cross-relations between ICT and regulatory aspects of data management and engineering.

Thousands of APIs exist and their number is growing tremendously, while use cases become increasingly complex. In contrast to the human Web that users consume with browsers, Web APIs are designed to be used by machines, which makes issues surrounding their design and integration significantly diverse from that of the traditional Web. At the same time, this creates also a strong interest towards the provisioning of new added-value automated solutions on the Web, including the Web of Things.
This workshop brings together researchers and practitioners in this area by providing a structured, grounded, and very open discussion forum around the design and use of the programmable Web. This includes topics such as the REST architectural style for distributed hypermedia system development, the engineering of HTTP APIs, the life-cycle of such APIs and client applications, large-scale coordination and interaction styles for the programmable Web, as well as human-device and device-device interactions.

The 5th Workshop on Distributed User Interfaces is focused on Distributing Interactions. Current technology and ICT models generate configurations where the same user interface can be offered through different interactions. These new technological ecosystems appear as a result of the existence of many heterogeneous devices and interaction mechanisms. Consequently, new conditions and possibilities arise which not only affects the distribution of the user interfaces but also the distribution of the involved users’ interactions. Thus, we move the focus from addressing the distribution of user interfaces to the distribution of the users’ interactions which poses new challenges that deserve to be explored. In this context Web engineering appears as a fundamental research field since it helps to develop device-independent Web applications with user interfaces capable of being distributed and accessed through different interaction modes. This fact makes Web environments to be especially interesting within the scope of this workshop. As in previous workshops of this series, the main goal is to join people working on Distributed Interactions and share their knowledge in aspects related to new interaction paradigms such as movement-based interaction, speech recognition, gestures, touch and tangible interaction, etc., and the way we can manage them in a distributed setting.

More and more organizations are switching to Web-based IT landscapes. Taking this path yields some problems for building sustainable systems or systems of systems. Beside performance and stability issues the sustainability of systems, meaning maintainable - and even more - evolvable architectures, is currently the biggest challenge.
This leads to many different emerging approaches in Web Engineering to tackle these problems. These approaches cover machine-to-machine integration, Web frontends targeting human users and every combination of these both.
This workshop brings together researchers and architects from industry to start discussions on these topics.

2nd International Workshop on Mining the Social Web (SoWeMine 2016)

The rapid development of modern Information and Communication technologies (ICTs) in the past few years and their introduction into people’s daily lives has greatly increased the amount of information available at all levels of their social environment. People have been steadily turning to the social web for social interaction, news and content consumption, networking, and job seeking. As a result, vast amounts of user information are populating the social Web. In light of these developments the social mining workshop aims to study new and innovative techniques and methodologies on social data mining. Social mining is a relatively new and fast-growing research area, which includes various tasks such as recommendations, personalization, e-recruitment, opinion mining, sentiment analysis, searching for multimedia data (images, video, etc).
This workshop aims to study (and even go beyond) the state of the art on social web mining, a field that merges the topics of social network applications and web mining. We aim to create a forum for professionals and researchers in the fields of personalization, search, text mining etc to discuss the application of their techniques and methodologies in this new and very promising research area. The workshop will particularly try to encourage the discussion on new emergent issues related to current trends derived from the creation and use of modern Web applications.