Me3 was the first (and currently the only one) for me... because i'm bad
Love the series though and i'll have to play ME2 at least because i want to meet Jack, she looks like a badass. I can't help but feel more "attracted" to the evil characters in the game such as Aria. I don't know how to place a spoiler tag so i'll ask it differently and bluntly, is there any way to get in her pants ?

Unfortunately no. But seriously, Get ME2 it's great and adds so much to ME3 if you import. You can romance Jack though.

Haven't been here in awhile, had to pick up Omega though for Aria. Now I'm full swing back into ME3 going to go pick up Leviathan tomorrow. I hadn't played for months and I have got to say multiplayer had so much stuff added to it, it blew my mind. Collectors, gear, platinum, i can't even count all the new class/races, weapons. It's like it's brand new again to me. Say what you want about ME3 SP, but they definitely are doing multiplayer right.

I really enjoyed Omega though, especially when Aria goes into full blown biotic rage mode. She always talked tough, it was nice to see she could back it up tenfold. Flare was amazingly fun as well and really shows she's not to be messed with. Shepard has rolled with powerful biotics for three games now, and no one had that kind of biotic punch.

I was kind of disappointed with the difficulty of the new enemies but maybe it was because I was a vanguard, their hard counters. I would just nova>charge>nova>geth shotgun to the face>charge>nova>repeat... and the new guys just all fell over. They should have mixed them in with normal Cerberus troops more rather then having them separate most of the time so they had cover fire. I was happy with the story though. Even as a true to heart paragon I alllllmost hit the renegade button a few times, it was mighty tempting. I even cracked during the reactor scene on the 3rd time around and pressed the button for renegade but it had disappeared onscreen just as I pressed the button(thankfully). Going to try it out full renegade next, seems like it could turn out quite a bit differently with how many choice's there are at times.

Last edited by Duncanîdaho; 2012-12-01 at 09:26 AM.

The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?"-Children of Dune

-Drastically increased hit points for every type of enemy (from *5 to *10 dependings on enemy type)
-Higher drop rate of clips to allow pure weapon users not to run out of ammo too much (having 3 weapons is recommended though if you are not using a power based build).
-Higher mob reaction time (expect more grenades/more special ability use such as roll to cover and so on).
-Mob damage should be the same for each ability, they just use them more often.
-Some QOL changes (higher scan range for normandy, increased max fuel capacity)

Current problem
-I can't manage to unlink Marauders hp from "The" Marauder Shields hp, currently you must disable the mod to complete the end of the game. I might try to increase the weapon damage from the shepard's pistol from this section to compensate.

I'm currently running a playthrough in a pure weapon build in a NG+, but i'd like testers to play with various class /build and henchman composition. The kind of information I'm looking for:
-Your class/build/ henchman composition
-Missions played
-Report of your feeling for each type of mob (too hard too easy).
-Overall Mission feeling (especially in case of "impossible to complete" mission).

The modified file should not change any multiplayer settings so it should be usable as it even in multiplayer. But to be safe you might wanna swap the .bin back to your backup to play multiplayer.

Anyway make a backup of your .bin file in any case.

So If you wanna test it just send me a PM with a contact mail address, Id like you not to spread the file as long as it's not polished if a friend wanna test it, just have him send me a pm too.

The more report /info I get the better.

The current version is aimed to be more challenging but still fairly doable. I might do a really "Insane" version after this one

Would seriously love to help you out Sekira but I play on X-box. I have been thinking about getting the series for PC as well though since my X-box broke long ago(thanks microsoft) and I've been using my brothers. At this point I'm just waiting for the next-gen consoles rather then get a 360 again but not being able to get my ME fix on demand every couple months is getting troublesome.

The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?"-Children of Dune

Started a new game with Sekira's boosts and boy was the gauntlet battle while waiting for the Normandy in Vancouver interesting. It took me forever to unload my ammo because I couldn't stay out of cover very long. Looking forward to seeing how the rest of this plays out. XD

---------- Post added 2012-12-01 at 03:16 AM ----------

Originally Posted by Duncanîdaho

Would seriously love to help you out Sekira but I play on X-box. I have been thinking about getting the series for PC as well though since my X-box broke long ago(thanks microsoft) and I've been using my brothers. At this point I'm just waiting for the next-gen consoles rather then get a 360 again but not being able to get my ME fix on demand every couple months is getting troublesome.

Today's Multiplayer started well . . . zoned in to a half finished game, was immediately cornered by a brute, I mean, IMMEDIATELY. Load screen went away and I was in a corner with a brute and murdered in 3 seconds lol.

I always believed, and I don't know why BW didn't implement this, that if you got the extended fuel cells in ME2, it should remain in ME3. Even with the retrofits, why would the Alliance say no to more fuel?

Last edited by Adam Jensen; 2012-12-01 at 04:21 PM.

i was not crying in the shower
i just realized how i'll never get to meet darth vader and then soap got in my eye - Kylo Ren

I always believed, and I don't know why BW didn't implement this, that if you got the extended fuel cells in ME2, it should remain in ME3. Even with the retrofits, why would the Alliance say no to more fuel?

Otherwise Shepard would just go to a resort planet to live his last days in paradise while Reapers harvest the rest of the galaxy. It takes more than 1000 fuel units to get to this planet... so it's a leash.

Kishock is not a good weapon for range unless you're good at aiming it, but powerful at mid-close range, I find.

Yeah, long-range is mostly a no-go for it (unless you're taking out cannibals, they move slow enough to hit at that range). I usually use it with my batarian and use the net first, and then impale them with a harpoon.

Same here, Kishock is great on a Batarian Sentinel, goes along with class powers, and fits the codex too. I'm a mercenary, because no asshole with a Kishock means to take people alive! Wheee!

I got my Huntress to max, and got used to playing with Asari Valkyrie. (She really can do what N7 Fury likes to do. Becoming a walking Biotic Explosion.) Bonus radius to Warp Biotic detonation, max damage on field, and boom goes the dynamite.

Same here, Kishock is great on a Batarian Sentinel, goes along with class powers, and fits the codex too. I'm a mercenary, because no asshole with a Kishock means to take people alive! Wheee!

I got my Huntress to max, and got used to playing with Asari Valkyrie. (She really can do what N7 Fury likes to do. Becoming a walking Biotic Explosion.) Bonus radius to Warp Biotic detonation, max damage on field, and boom goes the dynamite.

Fury is great, as you can Dark Channel something bulky in the back lines, (Dragoon, Pyro, Ravager) and just watch as you receive the kill. I just like Valk better for rushing inside mobs and blowing things up. Though Dark Channel - Throw - Throw - Throw - Throw - Throw Ooops round over is a great combo from range as well.

Fury rips shit apart when next to a Justicar (because who really uses Drells anymore?) and Valkyrie goes suicide bomber alongside a Volus. (Just a whole lot less suiciding involved)

I'm really interested in Huntress due to Dark Channel and Tactical Cloak. The cloak says 25% power damage bonus, is it a passive one or is it like Turian Ghost's? (Becomes active for a duration after you cloak.)

Now that I mention it, I think Turian Ghost is the only one who can combo every power he has. (Cloak up, blow Overload for the 80% bonus, get 10 seconds of AR damage, and stim pack for maximum damage.) Feels a lot like playing a combo mage on league of legends. Is Huntress any similar to that?

"So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."

Fury is great, as you can Dark Channel something bulky in the back lines, (Dragoon, Pyro, Ravager) and just watch as you receive the kill. I just like Valk better for rushing inside mobs and blowing things up. Though Dark Channel - Throw - Throw - Throw - Throw - Throw Ooops round over is a great combo from range as well.

Fury rips shit apart when next to a Justicar (because who really uses Drells anymore?) and Valkyrie goes suicide bomber alongside a Volus. (Just a whole lot less suiciding involved)

I'm really interested in Huntress due to Dark Channel and Tactical Cloak. The cloak says 25% power damage bonus, is it a passive one or is it like Turian Ghost's? (Becomes active for a duration after you cloak.)

Now that I mention it, I think Turian Ghost is the only one who can combo every power he has. (Cloak up, blow Overload for the 80% bonus, get 10 seconds of AR damage, and stim pack for maximum damage.) Feels a lot like playing a combo mage on league of legends. Is Huntress any similar to that?

The huntress is a bit meh, both cloak bonuses are additive of the base damage, not multiplicative of the final damage.
The Turian Ghost is so op because his final AR damage boost and stimpack damage boost both X the final damage, resulting in many laughs.
Platinum Valkyrie is too dangerous

The huntress is a bit meh, both cloak bonuses are additive of the base damage, not multiplicative of the final damage.
The Turian Ghost is so op because his final AR damage boost and stimpack damage boost both X the final damage, resulting in many laughs.
Platinum Valkyrie is too dangerous

Yeah even with 90% damage reduction I assume it doesn't take long for you to die, plus from all the vids I've seen, the explosions doesn't to a whole lot on platinum to make "walking around" an effective strat. (I've seen people do a "hold the fort" run on Hydra, the room with the giant blue holo in the mid. 2 by 2 for the entrances, complete anti shield oriented powered engineers, infiltrators and big rank X guns with extra focus on anti armor.)

I'm too scared to go into platinum myself, just don't have the balls to go for it, but I think I probably have the gear. (almost all gold gear on max, all gold weapons on max, all chars on max.)

"So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."