The product of this is cp_freight. A map where trains mean business, literally. The map has an 'S' shaped structure with two rails running through the map, from each teams last point, towards the middle and then back towards the enemies base point.

- 2nd points are practically impossible to defend
- Overuse of trains
- Getting back to the starting spawn areas is too difficult for several classes

It's a good map, however the large amount of trains and the irritating step back to the spawns drag it down, and the 2nd points are too open and are extremely hard to defend. Good attempt, could be better however.
Suggestions: change the step for the tracks to the spawn at the final point, you die too many times going for ammo and health and getting crushed by the train, which is a major problem for the defenders

- 2nd points are practically impossible to defend
- Overuse of trains
- Getting back to the starting spawn areas is too difficult for several classes

It's a good map, however the large amount of trains and the irritating step back to the spawns drag it down, and the 2nd points are too open and are extremely hard to defend. Good attempt, could be better however.
Suggestions: change the step for the tracks to the spawn at the final point, you die too many times going for ammo and health and getting crushed by the train, which is a major problem for the defenders