Tag Archives: EVE Online

Welcome to the sixteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

The third Blog Banter of 2010 comes to us from ChainTrap of the Into the unknown with gun and camera EVE Blog. He asks us:“Eve University turns six years old on March 15th; six years spent helping the new pilots of New Eden gain experience and understanding in a supportive environment. Eve is clearly a complicated game, with a ton to learn, so much that you never stop learning. So, the question is; What do you wish that someone had taken the time to tell you when you were first starting out? Or what have you learned in the interim that you’d like to share with the wider Eve community?”

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Two weeks of waiting for a ship to be flown in has given me time to reflect on my life as a capsuleer. It didn’t start out easy – there were the looming questions What was I going to do? Where was I going to be? Was I going to get involved in battles? With those questions facing me, I guess I just needed three foundational seeds of knowledge to be able to grow in this universe known as New Eden.

The first seed of knowledge was simple: Money makes the ‘verse go round. As much as anyone would like to believe, and I know I tried to for a long time, you’ve got to work to make money. Whether it be in the form of missioning, mining, trading, manufacturing, or pirating, you’ve got to make money. You can’t buy a ship if you don’t have ISK in your wallet.

The second seed of knowledge is: Get in with a good group of people. Now I know that I started my own corporation and Tiph’arah is not the largest corp in the system we are based in; however, knowing that every single one of our members is loyal and ready to come to the aid of someone in trouble has given us the confidence to stand up for ourselves, not allow would-be pirates to grief us, and encourage us to stretch outside of our comfort zones at times and work on projects that we might not have done on our own.

The third seed of knowledge is one that I think I’ve found to be the hardest: Your ship is not a one-of-a-kind. Unlike the mythical Millennium Falcon, from the epic stories passed to us through the ages before New Eden, there is no single ship that can take on all ships. Your ship may be beautiful. She may seem so “alive” when you are in your pod and your very thought seems to change her course. You might have the best supplementary crew, but all of this doesn’t mean that your ship is indestructible. Now, I’m not saying to baby her, because she will get you out of bad spots more times that you can imagine. Just remember, she’s a ship made of metals and alloys; circuitry and software.

“Mister Stormcrow, your ship has come in.” a voice said over the comm, “It’s waiting for you in hanger 1418.”