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Windows 8 Outperforming Ubuntu Linux With Intel OpenGL Graphics

In our benchmarks of Microsoft Windows 8, we have found that Intel's Windows OpenGL driver is generally superior to that of their open-source Linux graphics driver. Some progress has been made, but in today's testing of an ASUS Ultrabook bearing an Ivy Bridge processor, Linux has a ways to go for some games in matching the Windows binary performance and features.

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Well it's a good thing Ubuntu is switching to a much more efficient OpenGL ES 2.0-based interface then. I've always found Unity to be too bloated, even compared to Windows 7 & Aero. So looking forward to the new display server and interface.

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On a quick glance this title looks like it is saying windows 8 has better performance than linux. Could you use titles like e.g. "Intel driver for windows 8 outperforming intel driver for linux" instead, that better describe what the article wants to say?

So, this was done with unity's/compiz' compositing. There shouldn't be a noticeable difference for the open source drivers between running opengl on a composited desktop vs on a non-composited one anymore, right?

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On a quick glance this title looks like it is saying windows 8 has better performance than linux. Could you use titles like e.g. "Intel driver for windows 8 outperforming intel driver for linux" instead, that better describe what the article wants to say?

So, this was done with unity's/compiz' compositing. There shouldn't be a noticeable difference for the open source drivers between running opengl on a composited desktop vs on a non-composited one anymore, right?

Ubuntu is faster in OpenArena while Windows is faster in Nexuiz and Xonotic which are using the same engine... The title is nothing, but a FUD. Benchmark Q3 and instead of Nexuiz and Ubuntu will win, but basing on three tests is dumb.

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Alright, so you decided to do these benchmarks using the obviously most relevant and interesting titles for PC gaming right now available, such as Nexuiz, Xonotic, and OpenArena, and by no means uninteresting and irrelevant titles such as Team Fortress 2, Unigine OilRush, Serious Sam 3, Counter Strike: Source and the like.

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Also, you decided to do your benchmark with Ubuntu Unity, instead of doing it with KDE. This is a relevant point, since PTS has proven again and again that Ubuntu Unity, unlike KDE, is known to degrade by itself game performance.

And I'm not even beginning to suggest things like those Martin Gr?sslin suggested in his blog, like making KWin custom rules to disable compositing on demand when running those games.

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Alright, so you decided to do these benchmarks using the obviously most relevant and interesting titles for PC gaming right now available, such as Nexuiz, Xonotic, and OpenArena, and by no means uninteresting and irrelevant titles such as Team Fortress 2, Unigine OilRush, Serious Sam 3, Counter Strike: Source and the like.

All the newer games you listed run on DirectX under Windows. How should he have compared the openGL performance between the OSes this way??