Gotham City Impostors Update Released

Product Update - Valve

2012 年 04 月 25 日

Change Log: • Added a new game mode called Bounty Hunter.• Added a new map called East End.• Added mute/unmute functoinality in the matchmaking lobby.• Added the ability to select specific localized voice to be played from player.• Added that costume coins do not reset when promoting.• Added that the BO Sniffer now detects Toxic Gas.• Fixed players getting stuck in their own matchmaking lobby.• Fixed issue with showing “Load failed” multiple times when content download fails.• Fixed issue with Double XP consumable not showing consistently.• Fixed crashed with vote skipping while in a party.• Fixed problem with using Toxic Gas after spring boots• Fixed missing WBID awards after having stats restored.• Fixed weapon skins unlocks showing incorrect skin.• Fixed Costume Coins incorrectly labeled as Funny Money.• Fixed problems with mascots not animating.• Fixed problems with player save information getting lost, causing progression to start all over.• Fixed problem with lobby host leaving a dedicated server game causing join in progress players getting blocked.• Fixed party clients getting stalled when joining in progress.• Fixed various psych profile not awarded proper bonus points.• Fixed crash associated with Live services going down.• Fixed purchasing a Black Market item incorrectly automatically equipping the item.• Fixed Costume items that cost over 2000 not displaying correctly.• Fixed some text overruns in localized languages.• Fixed some issues with displaying icons on muted players.• Fixed issues with timer not showing sometimes when joining in progress.• Fixed issue with timer counting down by two in matchmaking.• Fixed long loading screen if party members idle and are removed.• Fixed incorrect messages played when an enemy attacked a neutral fumigation point.• Fixed issues with joining a game in progress during the last minute.• Fixed problems with team names at beginning of 2nd and subsequent rounds.• Improved matchmaking to cycle to new lobbies if below a certain number of players and favor fuller lobbies.