Toddler and Child Activities in Generations

General Childhood Changes

Let's check in on Saint and Nikita Carwin! When we last saw the happy couple, they had just moved across town in Starlight Shores. Some time has passed, and they're pretty wealthy now. Living in a custom-built house, they finally decide it's time to have children. One woo hoo later, vampire Nikita is expecting her first child!

Due to the overwhelming changes for children and teeangers, you may want to consider extending their life spans to experience everything without feeling rushed. We recommend setting the life stage lengths for children to at least 15 days and teenagers to 20 days to really get the full experience.

It doesn't take a long time before the usual happens, and they welcome Felix Carwin into the world! Babies and toddlers have no significant changes in Generations, so we'll skip ahead a bit to when Felix is a child and ready to start school.

Felix, who for some reason is the spitting image of another certain fictional vampire, has the Genius trait and quickly grows bored of school. After all, with five points in Logic already, he can bang out his homework assignments in under an hour!

Even if he couldn't, homework is no longer the mood death sentence it once was. Though homework absolutely destroys the Fun meter, the Carwins are able to offset it with their bathtubs of all things. When Felix takes a bath, he uses the special "Go on a Submarine Adventure" command. Felix turns the tub into a James Cameron vehicle, and he's able to maximize his Hygiene and Fun meters! It saves a ton of time and keeps him in an excellent mood.

Although a child's home life is genally the same, there are a few changes to their school lives. In addition to Children After-school Activities, schools may ask permission from the parents (via a pop-up box) if the child can go on a field trip. This doesn't change your interaction with the child (the school is still a place where the child "disappears" from the game world for a few hours), but you might get pop-up boxes for decisions while they're on the field trips. It's never anything major, but your kids will be affected positively by going on these trips, including special buffs and debuffs.

There are also a few kid-centric opportunities that will appear if you don't have the "Suppress Opportunities" option toggled on. Given that kids are usually at a disadvantage with their skills and relationships when they enter adulthood, it's usually best to accept and perform all opportunities that come their way. Between Felix's Genius trait and field trips, he'll have a major advantage when he hits adulthood!

Finally, your kids can have treehouses as well. These are found in Buy Mode in the Kids sort and the Miscellaneous Kids subsort. These take up a lot of room, but they'll give a child a place for their friends to gather. The Carwins don't have enough room on the lot for one, but they do have the room for a playground tower, as well as a few other new kids toys like the water slide and hopscotch court.