1GB dedicated game RAM might seem like a lot, until the other consoles are tossing around 4 or 6, and are capable of outputting at 4k or 8k.

Also, betting money that Bayonetta 2 is timed exclusive. No way they'd cut out a 130 million user install base unless Nintendo gave them enough money to fund the next 4 Bayonetta games and publish them themselves.

2 Platinum games on this thing, one of them being the follow up to one of my favorite games this generation, makes the WiiU tempting, but 2 games aren't going to sell me a system anytime soon, ESPECIALLY given how exclusives work in Japan ($5 says Bayo 2 will end up as a Platinum published PSN/360 XBLA game before this generarion ends).

Aside from from those 2, there's literally nothing on that console I want, even have slight interest in. I got burnt by the Wii hard, so Nintendo has their work cut out for them if they want my $$$.

"I think that a huge problem is people who read comics and don't understand the point of superheroes, which is to be the best version of yourself. You love Captain America? Well, you know what Captain America would never do? Go online anonymously and shit on a girl for having an opinion." -Brian Michael Bendis

That's nice and speedy, but terrible if Nintendo intends on selling any premium games via downloads.

Also, Kotaku is saying the premium and standard versions are color coded. So you want the black one? Tough, have to buy the $350 SKU.

Also, with most XBLA/PSN games clocking in at 1 GB or more these days, 32 GB is just not going to cut it, even with an extra SDHC card, which continues to alienate indy development. Hopefully Nintendo allows for USB storage solutions, but I don't see that happening.

I don't know. I'm still excited, but I won't pick one up at launch. I waited for a better game library/price drop with the 3DS and I wasn't disappointed...I'll do the same with Wii U.

Still better sales than Mad World, No More Heroes, and NMH2 on the wii, put together.

The thing is, the WiiU is already shaping out to be a decent console. NMH and MadWorld were decent, but they were kind of "that game you settle for since you're stuck with the system anyway." Bayonetta, in contrast, could not only be a 'staple' game in the WiiU's library, but even a system seller.

The thing is, the WiiU is already shaping out to be a decent console. NMH and MadWorld were decent, but they were kind of "that game you settle for since you're stuck with the system anyway." Bayonetta, in contrast, could not only be a 'staple' game in the WiiU's library, but even a system seller.

I think it'll be more like "Resistance" was for PS3. A go-to game at launch which the sequels will never match-up to in sales, not because of quality or ability, but because the fanbase just isn't there. It could, by all counts, sell amazingly well on Wiiu. Platinum will greenlight Bayonetta 3, and it won't sell nearly as well, simply due to the timeframe.

In fact, the negative reaction by so many Bayonetta fans more or less implies that it isn't a system seller (since they're not willing to buy the system to play it). Of course, people could go out and buy it anyway, only time will tell.

This is, of course, depending on whether Bayonetta 2 is actually good. For all we know it could end-up being a misstep. Not likely, but lets not go jumping to conclusions either.