Join us on Twitter and IRC (#ludumdare on Afternet.org) for the Theme Announcement!

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

New Server: Welcome to the New (less expensive) Server! Find any problems? Report them here.

It’s that time again. THAT TIME. the time to make a game in 48 hours with boosted and insanely hot skills in the area of entertainment, code, pictures, sound, gameplay, art, and fun!

I’ll be running with the same as before since work at the rope factory has not been friendly to me in the sense of leaving me with much energy each day to tackle a new language. I will, though, do that in the future.

so, on to the stuffz:

ENGINE:

Flashpunk/as3, with flashdevelop and air/sdk. -Chevy Ray is responsible for flashpunk! thanks Chevy!

SOUND:

audacity, sounds by yours truly!

IMAGES:

paint.net is still the fastest at making the pixels i need to punch. Photoshop is great for very specific things and is excellent for realistic photo touch ups and such. i was surprised, at the last time i tried it, how hard it was to use at a pixel level.