ToEO - Arcane Craymel Mage: Attack Skills

This article contains contents that are not localized in North America or Europe.The following contents have not been released in the English language and are based on data from the Japanese version of this game. Details are subject to change at any given time.

Notes

↑ 1.01.11.2TP Cost: TP costs are directly proportional to the increase in base character intelligence (INT), with all active Support Skill, Passive Skill, Deck Crystal, and item effects applied, but without the attack power increase granted by the equipped weapon. The TP costs are calculated through the following formula:
- - - [(Base INT + all effect bonuses excluding the weapon's attack power) x (Percentage Modifier / 100)] + Base TP Cost
All values are rounded down, cutting off any remaining decimal value to the next lowest whole number.
For example, Glaive has a base TP cost of 5, and a percentage modifier of 5%.
- - - At a total INT value of 50, 5% of that value is 2.5, rounded down to 2. The base TP cost of 5 is added to that value, resulting in a TP cost of 7.
- - - At a total INT value of 80, 5% of that value is 4. The base TP cost of 5 is added, and the total is now 9.
- - - At a total INT value of 100, 5% of that value is 5. The base TP cost of 5 is added, and the total is now 10.
- - - At a total INT value of 200, 5% of that value is 10. The base TP cost of 5 is added, and the total is now 15.

↑ 2.02.12.2Deck Crystal: additional bonuses that can be added to active skills when they are registered to the "Skill Deck" shortcut area, granting the status boosts to the character.
- - - All "novice skills" can have one Deck Crystal bonus equipped.
- - - All "intermediate skills" can have two Deck Crystal bonuses equipped.
- - - All "advanced skills" can have three Deck Crystal bonuses equipped.
All bonuses are cumulative. However, a fixed number of total slots are available based on character level:
- - - default - 5 slots
- - - Level 11 - 6 slots
- - - Level 21 - 7 slots
- - - Level 100 - 8 slots