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Silver Thorn Beast Tamer, Emile

-
#BT15/081EN (C)

Date Reviewed:
Oct. 17, 2014

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this unit into your soul] Look at five cards from the top of your deck, search for up to one grade 3, grade 2 and grade 1 card with "Silver Thorn" in its card name from among them, put them into your soul, and shuffle your deck.

Rating: 2.75

Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.

Final card of the day is Emile, the newest starter for
Pale Moon's Silver Thorns. The ACT skill of this card is
to put it in the soul, then look at the top 5 cards of
your deck to put 1 each of a Grade 1, 2 and 3 Silver
Thorn among them into the soul, with the others being
shuffled in the deck.

One word: ew.

I'm serious. Having to -1 yourself in order to fuel a
skill that's only got one purpose of filling a terrible
field back up is not really justifiable, particularly
since the soul management via Emile isn't that
controllable. It's essentially packing the same problem
as Arum in that you're only making it harder on yourself
by eating Counterblast during Limit Break which does
nothing except to come back against a retire-based deck.
Otherwise, the field itself should have no problems
unless chance screwed you over.

The old starter still wins out, if only because it's at
least constant and it's probably better to let the
opponent spend THEIR resources getting rid of your cards
for you. Getting ahead of the game will screw you.

1.5/5

Nanya

Silver Thorn Beast Tamer, Emile

Okay, final card of the week.

And, boy, is it a doozy. The biggest problems with
Soul Charging is that you always get random stuff and no
guarantees that you can get something good in the soul
while leaving your triggers alone. Well, this card
changes that for Silver Thorn Pale Moons. Even if
you go first and can't attack, you can just slip it
right back into the soul and look at the top 5 for a
Grade 1, Grade 2 and a Grade 3 Silver Thorn and put them
into the soul and then shuffle.

This is what Soul Charging decks need. The ability
to control what goes into the Soul, which sets you up
later on for the Silver Thorn clown car control that the
deck loves to do.

And if you need to know why this is good, remember that
Pale Moon decks love to jump in and out of the Soul all
the time for extra attacks and skills, plus, if you get
the base form of Luquier, then you have your cross ride
defenses ready to go with either Reverse or Venus.

So, yeah, I do like this card for the deck, if you're
running Silver Thorns, you need this card.

Rating: 4/5

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