I’ve been pondering the classes of WoW and I’ve come up with some interesting analogies. I was wondering what would happen if each of the classes was bound by the burdens and responsibilities befitting of their lore? What would playing them be like? Here, in summary, is my take.

Paladins – You refuse to kill most mobs and bad guys because they’re not pure evil.

Priests – No questing on Sunday morning for you! You’re needed at the Chapel of the Light.

Hi, I’m Alphasim . I’ve been playing World of WarCraft for four years now and my main is a level 85 human paladin named Gavelier. Gav features prominently here at Alazar so you'll get to know him and his guild.

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