The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.

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Whitemeadow Church

This is a map I made mixing a bit of Immolates isometric tutorial with some of my god awful hand drawing. It turned out all right I guess. It kind of makes me want to write an adventure where I trap the party inside and attack it with a vampire or something.

I left that off intentionally. As a DM I was always looking for good maps, preferably with numbers, that I could fill up with adventures for my players. If someone added a legend or lots of details or something, I either went looking for a map that didn't have all of that or just deleted it and made my own. Since I didn't use any strange symbols or anything, just stairs and stained glass it makes it easy for anyone who wants to use it for a game to just start writing.

I approve of the reasoning. Numbers make it easy to key, but the more details get added directly to the map, the harder it is for (A) someone else to use and (B) the original maker to reuse, although at least if he kept the original and put the detail on another layer, he won't be nearly so badly off.

I see you put your excellent stained glass windows to use on this one and you did some other development of the technique as well. Nicely done!

Yeah, this is the map I made the windows for. Since most of the rooms were small I thought that building the wall dividers like you did in the tutorial would look cluttered and be confusing, so I went for just drawing them in and adding a couple layer effects. The added decorative stuff, like the walls and roof, was me trying to imitate old D&D maps, mostly Castle Ravenloft and a few others from the Ravenloft series.