Have Sega CD/32X/Saturn/Dreamcast games been rereleased?

The title basically says it all. Though I do know that Sonic CD for Sega CD and Sonic R for Sega Saturn have been rereleased as part of the Sonic Gems collection, but have any other games for the short-lived Sega CD, Sega 32X, Sega Saturn, and Sega Dreamcast system ever been rereleased for any other video game systems? I'm mainly referring to rereleases as part of a video game collection release, but stand-alone releases are also okay.

I'm pretty sure there haven't been "collection" releases themed around those system like there has been for Sega Genesis.... But I think those would be interesting ideas. Gamers who want to see what the games for those systems are like wouldn't have to track down the actual systems.

Snatcher (Saturn/PS1, albeit only in Japan. NOTE: The Sega CD version was itself a reissue of the earlier PC-Engine Super CD remake)
Sewer Shark (3DO)
Night Trap (director's cut version using the original unreleased Hasbro Nemo footage of the game on 32X, PC, and 3DO)
Sonic CD (PC, PS2, PSN, XBOX Live Arcade, Steam)

The title basically says it all. Though I do know that Sonic CD for Sega CD and Sonic R for Sega Saturn have been rereleased as part of the Sonic Gems collection, but have any other games for the short-lived Sega CD, Sega 32X, Sega Saturn, and Sega Dreamcast system ever been rereleased for any other video game systems? I'm mainly referring to rereleases as part of a video game collection release, but stand-alone releases are also okay.

I'm pretty sure there haven't been "collection" releases themed around those system like there has been for Sega Genesis.... But I think those would be interesting ideas. Gamers who want to see what the games for those systems are like wouldn't have to track down the actual systems.

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The problem with collections like you're talking about is that most of the stuff isn't owned by Sega or is based on a license. If Sega tried to put together a disc of what it actually owns in English for Sega CD, for example, it'd be pretty slim pickings mostly including Sonic CD, Shining Force CD, a couple of Ecco the Dolphin games, Eternal Champions, Afterburner III and Wild Woody. It might still be worth doing to gamers, but it's doubtful it'd make Sega enough money to care.

As for other non-compilation releases.

Edit: I didn't count 3DO or PC Engine CD or CDI in any of this because they're a bit obscure and nearly contemporary to the Sega CD. Also, if you started listing those with Sega CD you'd be here all day.

For Sega CD:

Some, like Time Gal, Ninja Hayate and Snatcher were re-released for the Japanese Playstation.

Some of the US FMV titles like Night Trap had PC versions.

Digital Leisure has released a number of games that were popular on the Sega CD for a variety of formats, including DVD players, iOS and Wii. Most of these are like Dragon's Lair, though, Laser Disc games that didn't originate on Sega CD.

Panic! actually got a PS2 re-release in Japan.

Vay was re-released for the iPhone.

Special updated versions of Lunar: Silver Star Story and Lunar: Eternal Blue were released for Playstation. These are really great.

For Saturn:

Too many Saturn games out there to look into for sure, but the original Nights was remade for PS2 in Japan. Nope, we didn't get it.

With the Dreamcast, most of the major games have been ported to other systems. A lot of stuff got ported to PS2 or Gamecube, and Sega even released some of the games for PSN and Xbox Live.

Unfortunately the Xbox Live/PSN Daytona US doesn't have the tracks that were added in the Saturn Championship Edition or the Dreamcast Version. If you really want the full console experience like speedy fast does you'd have to track down those versions.

Similarly, I'm pretty sure the PS2 Sega Ages Virtua Racing is based on the arcade version. It only has three tracks, where the 32X had five.

32X Doom is its own cracked out thing. You can't count other games as a port of it even if you forgive the missing levels. It has quirky choices to make it work on the underpowered system, like not having the rear-monster animations.

I'm pretty sure any port of Crazy Taxi has been extremely disappointing. All name brands and I think certain music tracks have been removed from the game due to licenses expiring from my understanding.

I'm pretty sure any port of Crazy Taxi has been extremely disappointing. All name brands and I think certain music tracks have been removed from the game due to licenses expiring from my understanding.

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Not any port; only the recent ones. The Playstation 2 and Gamecube ports contain the same music and brand names as the Dreamcast and Arcade releases. The only changes I ever noticed in that round of port was that the voices (or at least some of them) were re-recorded (seemingly to tone down the racial stereotypes). It's the PS3 and XB360 ports that have been stripped of just about everything...

Not any port; only the recent ones. The Playstation 2 and Gamecube ports contain the same music and brand names as the Dreamcast and Arcade releases. The only changes I ever noticed in that round of port was that the voices (or at least some of them) were re-recorded (seemingly to tone down the racial stereotypes). It's the PS3 and XB360 ports that have been stripped of just about everything...

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Don't forget the PSP's Crazy Taxi Fare Wars, which ported 1 & 2 to Sony's handheld but left behind the soundtrack and branding. Man, I regret buying that game. Heck, the lack of Offspring and Bad Religion has made me swear off the XBLA and PSN build of Crazy Taxi, regardless of how the custom soundtrack option supposedly "fixes" everything.

Fare Wars was excluded from the Racketboy list, even though it included the Power Stone Collection that's also on the PSP (and available now over PSN if you have/getting a Vita)

Well, there was a Dreamcast Collection disc on the 360, it was terrible. Just the four games they had already ported to the 360, nothing really cool like the Genesis one. In addition to the numerous games that've been mentioned on here there are a few more. The Dreamcast's Skies of Arcadia is on GameCube and the same system's Chu Chu Rocket is on GBA. Nights was released for PS2, but in Japan only.

So many old Sega games I'd love to see re-released in a collection or digitally that will probably never get a shot like the Panzer Dragoon games...

I imagine that the three laserdisc games that Renovation ported have since lapsed back to their original copyright holders (I.E. Taito for Time Gal, G-Mode for Road Avenger/Cobra Command) which probably is holding them back.