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Wednesday, February 8, 2017

HC: Ancient Spanish vs Carthaginians

For tonight’s game I decided to try out my new Ancient
Spanish force. I still need another 2-4 units of Scutarii so have reinforced the
force with some Celteberian warband allies whilst I paint up the extra Scutarii
units.

We have increased to 400 points, which in reality is only
another two units but makes our divisions a bit stronger.

I decided to go for a strong centre and depending on how Kent
deployed planned to refuse one or the other flank.

Left Wing

1x Light Cav

1x Med Cav

2x Med Warband

1x Skirmishers- javelins (Small units)

Centre

1x General's Scutarii Med Inf

3x Scutarii Med Inf

2x Med Warband

1x Skirmishers

Right Wing

1x Light Cav

1x Med Cav

2x Med Warband

1x Skirmishers- javelins (Small units)

Kent ran his Carthaginians in 3 commands.

Left Wing

2x Light Cav

1x Med Cav

1x Gallic Warband

Centre

1x Veteran Libyan Heavy Inf

1x Libyan Heavy Inf

1x Spanish Scutarii Med Inf

1x Gallic Warband

2x Skirmishers

Right Wing

1x Veteran Libyan Heavy Inf

1x Libyan Heavy Inf

2x Italian Medium Infantry

1x Elephant

Spanish left

Spanish centre

Carthaginian left

Carthaginian centre

Carthaginian right

Turn 1: The Carthaginain centre advances.

Kent throws the Carthaginian medium cavalry into a reckless turn 1 charge and they are destroyed. So far we've not had much luck with our medium cavalry.

On my turn my medium cavalry charges the Gauls but retreats, disordering the units behind. We decided that disorder stays till the end of the next round.

Turn 2: In the centre the Carthaginians crash into my Spanish Scutarii and Celteberian allies.

While on my right we avoid contact with the Carthaginians.

After several combats Kent absolutely destroys my centre-we made a bit of a mistake here and also ran the sweeping charge combats in the same turn.

My medium cavalry and Gauls turn to face the threat where the centre once was.

Kent wheels to face my units.

But on the right flank the Carthaginian's Gallic allies drive my own Celteberians from the field, crushing my second division.

Yikes a comprehensive Carthaginian victory. We made a few mistakes but they didn't really change the outcome. The Spanish were well and truly crushed!

7 comments:

I much prefer Carthaginians in DBA where the army is absolute pants. Under Hail Caesar it is pretty effective (I may need to rename it as the International Army of Awesome), still my own fault for allowing my centre to get charged and have a couple of plans to rectify that.

Still, is par for he course for new units on table to gt absolutely owned in our experience. I am looking forward to the rematch next week.

Good game! I like your games in Hail Caesar thus far, and also appreciate seeing your gameplay style. But I do have a question. You were using points in your game but does the Carthaginian player have one too many Libyan Heavy Infantrymen ? I thought they were limited to 25% of the total non-skirmish infantry units? Or perhaps you are playing an unrestricted points game? Or maybe Im wrong.. ? :P Regardless, it was your game and however you play it looks like it was a lot of fun!

We've not looked too closely at the max for the Libyan spear- in fact it may have slipped my notice entirely. We simply made a spreadsheet up for Kent prior to the game and the max of Libyan infantry slipped through our rather non-existent accounting department- will rectify it for next week. Good catch and should work in my favour!

No problem! I mean, if you're playing historically there is no real such thing as a fair game. But for competitive purposes I just feel all your medium and light warbands aren't going to do a whole lot against Heavy Infantry that can sustain a lot longer! Looking forward to next game!

Yeah I Looked it up. One in four of the non skirmisher infantry in the army can be liByan spearmen. Kent only had 5 units that are not liByan spearmen, so legally he could only field one unit of liByan spearmen!

He would need at least 6 infantry units to field just two liByan spearmen units.. Carthage Also only has a 25% Cavalry allowance for total units in the army, and half of those just be light cav! Seems this part was right but might be affected if units are less.

Anyways looking forward to next game. I'm slowly putting my Achaemenid Persians together for Hail Caesar.. fighting Hoplite's is going to be tough but I have a mass Cavalry advantage. =)

LIEBSTER AWARD

About Me

Hi and welcome to my welcome to my blog(s). My name is Craig. These blogs relate to hobbies and interests of mine including wargaming, role-playing games and most recently my journey to becoming a volunteer working in the country of Kiribati in the Pacific ocean.