Hey there,
I’m a new user and I have a few questions about Daz Studio:

1. Strange foot positions when using aniMate2 – When in the T-pose the figure’s feet are in the proper position. As soon as I apply an animation block or even do the mouseover preview the feet bend upward at the heel on a 25 degree angle. Why is this happening and how can I correct it. I know that I can use the heel button to adjust the figure during the animation block but is that the only way to correct it?

2. What is animate plus? Everything except the expression category seems to be working.

3. Dynamic Clothing Control Plug-In – Is this something that only works another plug-in or can this be used on custom clothing imported into Daz Studio?

Yes, I applied the animation blocks to the Genesis figure and still using Daz Studio 4.0 Pro at the moment. So I need to go in and manually adjust those transform settings inside the animation block keys every time I use one with this base figure? I don’t think I can even edit the keys with the lite version.

Would there be a difference after upgrading to 4.5 and or using the paid for aniMate 2 plugin with the Genesis figure? I watched all the goFigure tutorial videos on aniMate 2 and the instructor simply dragged out blocks that worked perfectly on the Michael model.

I watched all the goFigure tutorial videos on aniMate 2 and the instructor simply dragged out blocks that worked perfectly on the Michael model.

That’s because that’s probably the model they were made for. Any time you switch between different base models or generations, you will probably need to adjust things like poses, and since animation is moving a series of poses, that could be be affected, too. It all depends on the base model used.