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Patch Notes - February 15th 2017

397 posts in this topic

Found below are the content update patch notes for the February 15th, 2017 update. This update features many quality of life improvements as well as share the first week’s results from Valentine’s Popularity Contest. The patch file size will be approximately 3.03 GB in total

[ Updates ]

As an expansion on Breeding, if well-trained horses were bred, smarter and better foals started appearing. This foal is inborn with 1~2 skills.

[Event]

Valentine’s Day Popularity Contest Interim Results

This week we are excited to share the first week’s results for our recent popularity contest! If you have not checked out this event yet you can read more about it >Here< or you can skip right to the vote count >Here<

Players must kill monsters for an increased chance to be rewarded with Black Stone (Armor / Weapon) drops.

Gathering Reward:

Players must utilize gathering skills for an increased chance to be rewarded with either Sharp or Hard Black Crystal Shards.

Fishing Reward:

Players must fish for an increased chance to be rewarded with an Ancient Relic Crystal Shard.

Margoria Screenshot Contest has ended

Event winners' screenshots have been added to the game. On the following screens; Start Screen, Server Selection Screen, and Loading Screen.

The 12 other winner screenshots will be updated on a weekly basis of 4 screenshots for the next 3 upcoming weeks. For more information click > Here<.

[ System ]

Some houses have been changed to have additional interior space. Future development work will be done to increase the enjoyment of house decoration for players.

The basement of house 2-3 in Velia has been changed to have more space.

House 3-6 in Calpheon has been added additional interior space.

Chapel 4-2 in Calpheon has been added additional interior space.

Hide Option for Pet and Maid have been added within the residence. The option buttons can be found between ‘Veiw Underwear’ icon and ‘Place Mode’ button.

[Weekend Double Attendance Reward] has been added.

On Saturdays and Sundays, players can receive the attendance reward two times each day. One attendance reward is received automatically at login and the second reward can be claimed after being logged on for one hour.

The attendance rewards exceeding the current days can’t be claimed. For example, if 7 days have passed since event began, only 7 days worth of rewards can be claimed. Double attendance rewards can only be effective if you’ve missed days in the event. If 7 days have passed and you’ve claimed 6 or less days worth of rewards then you can claim up to max 7 days worth of rewards with using weekend double attendance rewards. Another way to look at the weekend double attendance reward is to look at it as a catch up mechanic if you’ve missed days during the event period.

The current Loyal Attendance reward has already ended as of 2/15 UTC and the weekend double attendance reward will be effective as of the next upcoming attendance reward event. As for the New & Returning Attendance Reward event, it is still currently ongoing and weekend double attendance reward will come into effect right away.

You can now set a hotkey for your workers, horse, pet, etc… icons in the upper left hand side of the main screen. This can be done via the game settings - UI hotkeys section.

A new Pearl Shop Alarm sound effect has been added to let users know when the action being taken requires a pearl item the user does not own.

(This will only affect characters of level 21 or above)

[On/Off] Function has been added in the game settings for the pearl shop item alert.

You can now enter the pearl shop when on mounts (such as a boat, cart, or elephant), while fishing, and while playing mini-games.

A system message has been added to indicate when you are attempting to enhance a locked item or extract a crystal from it.

The path guide and distance UI elements are now turned off when taking a screenshot in the Beauty Album and Photo Gallery.

The amount of Trade Experience earned has been decreased when trading goods within 500 meters of its origin, however the value remains unchanged.

The Traveler's Map can no longer be used while holding trade goods (backpacking).

The Client will no longer be closed when you open a customization file that was created while not being connected to the game.

You can now link items in a whisper.

The sound effect for the alert message of another player’s item obtain has been turned off.

‘Fish Trap’ has been changed to ‘Fish Drying Yard’

You can now obtain dried fish from the Fish Drying Yard.

Check button has been added to Boat information UI to toggle on and off displaying totems.

All Classes

All weapons will no longer appear during the level up animation.

Wizard, Witch, Kunoichi, and Ninja will now attack with their fist while pressing the C key if the character does not have a mainhand weapon equipped.

Improved the character animation when dismounting a horse.

Improved the character animation when sitting, or moving with a fishing rod.

Improved the graphical appearance of characters hair during snowy and rainy weather.

Characters’ hair and costumes will appear more naturally-colored during evening and dawn lighting.

Fixed the issue where a player in Awakening Weapon Stance, would use the ‘Tab' key to put away their weapon while jumping and cause an unusual motion.

Warrior

Improved the graphical appearance of certain costumes while attacking with a great sword.

Effect added on the skill [Flow: Ankle Break]

When the skill [Flow: Armor Break] is used, the effect will now appear even if the hit was not successful.

The AP buff from using Great Sword Defense skill and the special buff from using Rage Absorption skill not overlapping issue has been fixed so that both buffs can be applied at the same time.

Scars of Dusk skill description has been slightly changed.

Spinning Slash damage has been increased.

I 349% x 2 hits -> 558% x 2 hits

II 427% x 2 hits -> 641% x 2 hits

III 528% x 2 hits -> 792% x 2 hits

IV 470% x 3 hits -> 705% x 3 hits

Spinning Slash damage has been increased in PVP.

Damage has been increased when using Spinning Slash with the Black Spirit's Rage 100%.

Ground Smash damage has been increased.

I 600% -> 690%

II 662% -> 761%

III 724% -> 833%

IV 786% -> 872%

Ground Smash damage has been increased in PVP.

Damage has been increased when using Ground Smash with the Black Spirit's Rage 200%.

Connecting Ground Roar skill to Spinning Slash skill has been changed to have a more natural flow.

Ground Roar has been fixed to not spin the target for enemies farther away.

Piercing Spear now has an added AOE element and will deal damage to an area of where the target is hit.

Ranger

Fixed an issue with some of the character graphics when switching from fishing float to awakening weapon during auto movement.

The command and description for the skill [Flow: Bypassing Wind] has been changed.

Razor Wind skill MP consumption has been decreased.

I 60 -> 50

II 70 -> 60

III 80 -> 70

IV 90 -> 80

V 110 -> 100

Ultimate 130 -> 120

Razor Wind I , II skills have been updated to changed the number of shots fired.

I 3 shots -> 5 shots

II 5 shots -> 6 shots

Tearing Arrow I , II skill MP consumption has been decreased.

I 45 -> 38

II 82 -> 72

Blasting Gust skill MP consumption has been decreased.

I 35 -> 27

II 50 -> 42

III 60 -> 52

Will of the Wind skill MP consumption has been decreased.

I 40 -> 35

II 50 -> 45

III 60 -> 55

IV 75 -> 70

Sorcerer

Black Wave damage has been increased.

I 397% -> 457%

II 502% -> 577%

III 607% -> 698%

IV 712% -> 818%

Black Wave damage has been increased in PVP.

Dark Flame damage has been increased.

I 485% x 3 hits -> 534% x 3 hits

II 765% x 3 hits -> 842% x 3 hits

Dark Flame damage has been increased in PVP.

Ultimate: Dark Flame damage has been increased.

1st Attack Magic Damage

120% -> 132%

Last Attack Magic Damage

550% x 2 hits -> 605% x 2 hits

Ultimate: Dark Flame damage has been increased in PVP.

Dream of Doom damage has been increased.

I 715% x 3 hits -> 822% x 3 hits

II 839% x 3 hits -> 965% x 3 hits

III 963% x 3 hits -> 1107% x 3 hits

Dream of Doom damage has been increased in PVP.

Damage has been increased when using Dream of Doom with the Black Spirit's Rage 100%.

MP will be consumed now when Signs of Agony skill is used.

MP Consumption : 0 -> 10

When using the following skills during their cooldown time, the skill's cooldown time will be renewed.

Signs of Agony

Abyssal Flame

Darkness Released

Berserker

The graphics and animation have been improved during the jump attack motion with an axe.

The landing placement location for the opponent when using Space key 'Jump Smash' during Rock Smash skill has been changed.

Unnatural motion during the Flame Buster skill has been fixed.

After unlocking Elastic Force X skill, using Shake Off and auto attacking while strafing left and right not applying correct damage has been fixed.

Frenzied Destroyer damage has been increased.

Normal Damage

I 170% -> 179%

II 200% -> 210%

III 230% -> 242%

IV 259% -> 272%

V 289% -> 304%

VI 320% -> 336%

Dual Attack Damage

I 226% -> 237%

II 269% -> 283%

III 313% -> 329%

IV 357% -> 375%

V 403% -> 423%

VI 525% -> 551%

Frenzied Destroyer damage has been increased in PVP.

Tamer

Fixed an issue where the Heilang’s attack would de-activate the opponent’s guard and super armor in certain circumstances.

Fixed an issue where the dye slots were not correctly appearing when the character wears the costume Fairy Jackie.

Can now run fast when right clicking during auto movement.

Fixed an issue with some of the character graphics when switching from fishing float to awakening weapon during auto movement.

When Flow: Geyser has been unlocked, landing Tree Climb skill and connecting it with Heilang: Surging Tide skill, the linking animation has been changed to be faster.

Void Lightning I, II range has been increased.

Heilang: Trample I, II range has been increased.

When monsters are hit with Heilang: Roaring skill's explosion, it has been fixed so that the monsters aren't blasted very far away.

This change will be fixed during the following week’s maintenance for when Heilang: Roaring skill is used while mounted on Heilang.

When the explosion from Heilang: Roaring skill is successfully landed, the Air Smash effect has been changed to Air Attack.

Void Lightning damage has been increased.

I 178.1% -> 180%

II 206.7% -> 244%

III 264.6% -> 308%

IV 310.5% -> 372%

Heilang: Trample skill has been changed to display the effects correctly within the skill's attack range.

Heilang: Trample damage has been increased.

I 289% x 2 hits -> 212% x 3 hits

II 458% x 2 hits -> 336% x 3 hits

III 682% x 2 hits -> 500% x 3 hits

Bolt Wave damage has been increased.

I 156.2% -> 164%

II 193.2% -> 203%

III 224.4% -> 236%

IV 319.8% -> 336%

Bolt Wave accuracy has been increased.

I -4% -> 1%

II -3% -> 2%

III -2% -> 3%

IV -1% -> 4%

Jolt Wave damage has been increased.

I 206.8% -> 213%

II 386.4% -> 398%

III 811.2% -> 836%

Jolt Wave accuracy has been increased.

I -3% -> 1%

II -2% -> 2%

III -1% -> 3%

Valkyrie

The accuracy increasing effect will now be applied to the caster when using the skill Heaven’s Echo.

Adjusted the hit radius when using the skill Sanctitas de Enslar with 100% black spirit’s rage

Changed the DP increase effect on the skill [Heaven’s Echo] and [Guard] to no longer stack.

The animation has been improved when using the skill [Sanctitas de Enslar] via hotkey while in the long sword combat stance.

The attack range for the skill [Blitz Stab] has been changed.

The attack range for the skill [Ultimate: Blitz Stab] has increased slightly.

Sword of Judgment damage has been increased.

I 312% x 4 hits -> 374% x 4 hits

II 425% x 4 hits -> 510% x 4 hits

III 538% x 4 hits -> 646% x 4 hits

IV 651% x 4 hits -> 781% x 4 hits

Sword of Judgment damage has been increased in PVP.

Righteous Charge damage has been increased.

I 62% -> 93%

II 83% -> 125%

III 92% -> 138%

Ultimate : Righteous Charge damage has been increased.

Normal Damage

Ultimate 102% -> 153%

Explosive Damage

Ultimate 357% -> 459%

Divine Power damage has been increased.

I 342% x 2 hits-> 393% x 2 hits

II 389% x 2 hits-> 447% x 2 hits

III 348% x 3 hits-> 400% x 3 hits

IV 414% x 3 hits-> 435% x 3 hits

Divine Power damage has been increased in PVP.

Divine Power skill description was missing the fact that skill has reduced damage in PVP’. This description has been updated.

When using Judgement of Light with Black Spirit's Rage 100%, the slow camera effect has been changed to be less slow.

The issue that occurred when a long sword and float are both equipped and the character is in default idle stance, float would display in the main hand where the long sword should appear.

Witch & Wizard

Fixed an issue where the damage for the skill [Electric Storm] and [Fiery Judgment] was not applied in certain circumstances.

The damage will still not be applied if there is an obstacle between the caster and the target.

The debuff duration for the skill [Ritardando] has been increased.

Awakening weapon combat stance will remain on when you use the skills [Magic Lighthouse], [Spellbound Heart], and/or Summon your elemental pets with an awakened weapon.

The animation for Rage Absorption when in Awakening Weapon Stance has been changed.

Super Armor effect from Earthquake skill has been changed to apply Super Armor throughout the skill use animation and not only the casting phase.

Earthquake damage has been increased.

I 400% -> 480%

II 518% -> 622%

III 636% -> 763%

IV 754% -> 905%

[Wizard]

The length of both legs will now be the same during customization.

The bound effect has been removed for the skill [Fireball Explosion] with 100% black spirit’s rage in PvP.

Fixed an issue where the fireball was not dropping as intended when using the skill [Fireball Explosion] in certain circumstances.

When using the skill [Water Sphere] multiple times, the character will now correctly move forward.

[Witch]

The graphics have been improved for the 22nd hairstyle in customization.

Character movement distance has been decreased slightly when using the skill [Detonative Flow] multiple times.

Musa

Description text has been re-arranged for the skill [Dragon Bite I].

Fixed an issue where the arrow would appear in the character's hand while using the back Chase during stub arrow charge.

The animation and motion has been improved for the movement with right-clicking while sitting.

Dragon Bite damage has been increased.

Dragon Bite Damage

I 215% -> 226%

II 161% x 2 hits -> 169%

III 241% x 2 hits -> 253%

Dual Blade Stab Damage

I 86% x 4 hits -> 90% x 4 hits

II 95% x 4 hits -> 100% x 4 hits

III 106% x 4 hits -> 111% x 4 hits

Dual Blade Slash Damage

I 258% -> 261%

II 285% -> 290%

III 318% -> 321.9%

Damage has been increased when using Dragon Bite with the Black Spirit's Rage 100%.

Gale damage has been increased.

I 232% -> 255%

II 264% -> 290%

III 296% -> 326%

IV 328% -> 361%

V 360% -> 396%

Maehwa

The movement distance for the skill [Chase] while in the awakened weapon combat stance, will now be the same as the Musa.

Starting movement has been changed to be slightly faster for the skill [Sticky Snowflake]

Improved the skill [Sticky Snowflake] to now be useable during cooldown.

Improved the skill [Chase] and [Sleet Steps] to now be useable when in Guard.

Improved the skill [Stigma] to instantly be used while the skill [Sleet Steps] is still on cooldown.

You can now chain the skills [Sleet Steps] into [Petal Drill].

The moving distance for the skill [Petal Bloom] and [Flow: Moonlight Dash] have been slightly decreased.

The cool down for all levels of [Petal Bloom] has been decreased.

The skill chain from the muli-use of [Blink Thrust] to other skills has been improved.

The effect has been changed for the skills [Petal Bloom] and [GuFull Moon Wallard].

The animation and motion has been improved for the movement with right-clicking while sitting.

Dragon Bite damage has been increased.

Dragon Bite Damage

I 215% -> 226%

II 161% x 2 hits -> 169%

III 241% x 2 hits -> 253%

Double Sword Stab Damage

I 86% x 4 hits -> 90% x 4 hits

II 95% x 4 hits -> 100% x 4 hits

III 106% x 4 hits -> 111% x 4 hits

Double Sword Spinning Slash Damage

I 258% -> 261%

II 285% -> 290%

III 318% -> 321.9%

Maehwa: Decapitation damage has been increased.

Petal Damage After Stab

I 185% x 3 hits -> 213%

II 205% x 3 hits -> 236%

III 225% x 3 hits -> 259%

IV 245% x 3 hits -> 282%

V 265% x 3 hits -> 305%

Final Slash Damage

I 555% x 2 hits -> 596%

II 615% x 2 hits -> 661%

III 675% x 2 hits -> 725%

IV 735% x 2 hits -> 790%

V 795% x 2 hits -> 854%

Damage has been increased when using Maehwa: Decapitation with the Black Spirit's Rage 100%.

Ninja

When using [Ninjutsu: Blade Spin Blade] with Black Spirit’s Rage 100%, the range and damage in PvP has been increased.

When using [Ninjutsu: Blade Spin Blade] with Black Spirit’s Rage 100%, the slow camera effect has been reduced.

After learning Star Throw III, moving backwards and using the ability would not properly apply the damage and has now been resolved.

[Magic Shuriken Exchange I] quest can only be accepted by Ninjas.

Kunoichi

The issue where Flow: Sky Stepping skill was able to be used consecutively while in Sah Chakram stance has been fixed to max 3 consecutive uses.

Accuracy has been added to Flash Slash skill.

I 0% -> 5%

II 0% -> 10%

III 0% -> 15%

When using Flash Slash with Black Spirit's Rage 100%, the damage to monsters have been decreased.

When using Flash Slash with Black Spirit's Rage 100%, the damage in PVP has been increased.

After learning Star Throw III, moving backwards and using Star Throw did not apply damage correctly. This issue has been fixed.

[Magic Kunai Exchange I] quest can only be accepted by Kunoichis

If an item doesn’t have any information for the crafting note, the crafting information guide text will no longer appear.

When you switch rings or earrings from your equipment, they will now be switched with the items containing lower stats.

Some of the item drops from the Golden Treasure Chest, and Sealed Golden Treasure Chest have been changed.

Marketplace register price has been adjusted for boss armors and weapons of enhancement levels between 5 and TRI.

The description has been changed for the item ‘Small Leather Elephant Mask’.

The description has been changed for the following items, to inform players they will directly get the weapon when you obtain the item:

Azwell Weapon Box

Militia Weapon Box

Elsh Weapon Box

Styd Weapon Box

Ultimate Styd Weapon Box

Basteer Weapon Box

Ultimate Basteer Weapon Box

Militia Sub-Weapon Box

Basteer Sub-Weapon Box

New equipment ‘Armor of Magical Power’ and ‘Sub-Weapon of Magical Power’

You can obtain the new sub-weapon by completing the new main quest, ‘[Boss] Frightening Witch’

Upgrade items have been added for the Armor and Sub-Weapon of Magical Power. This can be obtained through the black spirit quest.

Concentrated Magical Armor

Armor of Sealed Magical Power

Freed Magical Armor

Roaring Magical Armor

Concentrated Magical Secondary Weapon

Weapon of Sealed Magical Power

The item description has been changed for some of the ornamental knots.

Harpoon fishing availability areas have been added on the item description of Thin and Thick Harpoon.

The area where you can enjoy harpoon fishing has been expanded.

Blue liquid reagent has been added to the material NPC shop list.

When you combine 3 green reagents and 1 blue reagent through simple alchemy, you get the blue grade elixir.

The description has been changed for the following items:

Horse breeding reset (male)

Horse breeding reset (female)

Horse appearance change coupon

Premium horse appearance change coupon

A new exchange area has been added on the item description for horse race seals, and shiny golden seals of imperial training.

Basic weapons and secondary weapons created when making a new character can now be sold.

Added icons for the following items:

Discolored Margoria Treasure

Simple Margoria Treasure

Exquisite Margoria Treasure

Resplendent Margoria Treasure

The price from the NPC shop for the item Magic Crystal of Perfection has been adjusted.

Pearl Shop Update

Reservation function has been added to the night vendor.

If the item is in the market purchase window and you click the ‘Pre-Order’ button, the item will be reserved for 15 minutes.

When you open the market within the time limit for the pre-order, you will see the item you have booked without consuming energy.

Even though the night time may have potentially passed (22:00 ~ 07:00) you can still open the store window and purchase the pre-ordered item inside the time window. (You cannot view other items though)

If you click to view another item while you have a pre-ordered item, the pre-order will be automatically canceled.

The booked item will be family bound, players cannot book multiple items from multiple characters.

All party members will no longer be able to receive loot from monster drops if there is more than a 10-level difference between members of the party.

Added a new description to the party invite interface, ‘You cannot obtain any loot if there is more than a 10-level difference between party members’.

Players will be able to move in a more natural manner when attacked while taking out or checking in a boat at a guild wharf manager.

You can now send a duel request to a player who is having another duel.

If the player accepts you can now also participate in the duel.

Fixed an issue where the [Guild] Flag of Determination was able to be built in a non-siege area.

Maximum resurrect standby time during the node war has been changed from 120 to 60 seconds.

This will only be applied to node wars, not conquest wars.

Fixed an issue where you could not hit barricades near the Flag of Determination in certain circumstances.

You can no longer use alchemy stones growth if there are no empty slots in the inventory.

You can now activate observation mode by pressing [Space] while you are on a Galley or Epheria Sail boat and in the crows nest.

Some imperial delivery lists have been changed:

Items removed from Anti-Troll Fortification:

Troll Club

Dented Steel Armor

Bundle of Manehair

Retrieved Troop Shield

Items added at Gabino Farm

Reed Basket,

Sunflower Seed Oil

Items added at North Kaia Ferry:

Preserved Fish

Waterproofing Elixir

The following pets have been improved to follow the adventurer at a more reasonable distance:

Scarlet Macaw

Long-tailed Rosefinch

Sky Hawk

Brown Guide Hawk

Fixed an issue where the character would not properly hold the bridle on a donkey, horse, and baby elephant.

When equipping an item (Excluding Pearl items), Black Spirit’s Rage will be reset.

Movement speed has been increased when using the skill Speedy Cruise on the Galley and Epheria sailboat.

Floating lost debris have been added to the Magoria Ocean:

You can find a lost debris randomly in the ocean during sailing.

You can open the lost debris with silver key to find some nice treasure.