So I was thinking, maybe down the road we could add a naval guild? Or a pirates guild? Would that be something to consider? Would there be enough interest in it? I'd be interested maybe in a pirates guild or maybe just an Outlaw guild. You know, to commit "outlawish" deeds and actions.

ZacharyIslazy wrote:So I was thinking, maybe down the road we could add a naval guild? Or a pirates guild? Would that be something to consider? Would there be enough interest in it? I'd be interested maybe in a pirates guild or maybe just an Outlaw guild. You know, to commit "outlawish" deeds and actions.

I like the Idea of a naval guild. I think there should be a new military guild, in which you can choose between infantry, cavalry and navy.

Commented on Flickr, but I'll reiterate that the story is, once again, fantastic. Also, the tattered flag and the use of keys in the base to help define it as a dungeon is brilliant. Great job. Your builds are always incredibly well done in a simple but refined style.

After Chip Oakenbrow left the forests of Lenfald, he headed towards the foreign land of Loreos. He began his trek across the vast desert, all the while searching for an adventure. Fortunately for him, adventure was seeking him out as well. Not soon after he began his wandering, Chip happened upon a group of outlaws. A scuffle broke out, and although Chip was able to fend off his unruly opponents, he ended up being left with nothing but his horse and himself. Weary, Chip continued on in his journey, and eventually he came upon a small oasis near a Loreos outpost. Chip’s spirits lifted, and he hurried up to the small fortification to seek a brief respite from the harshness of the desert.

Do not be terrified; do not be discouraged, for the Lord your God will be with you wherever you go.Joshua 1:9