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The economies of Numenera are not well detailed, and that seems to be intentional, but a little bit of thought can go a long way in understanding the world and how to run it. Lets talk about the various economic facts of the Ninth World and what their implications might be. Bear in mind that […]

I have been a D&D player for over 30 years, and when I began reading the Numenera rulebook, there were ideas that I had trouble getting my head around, because they looked like d20 concepts, but didn’t work like them. When I posted my questions to the G+ group, and to the NinthWorldHub site, I […]

If you’re here, it’s probably because you saw my post asking for help with input about what would be helpful in a Numenera community site. So, cool, thanks for stopping by. That said, there’s very little to see here at the moment, because I’m testing tons of crap and working on, well, everything. Nothing you […]

Numenera is a game designed with the GM in mind. It’s fun, fast, and easy to run. But that doesn’t mean you can’t get better at it – making the game more intense and memorable. Here are a few tricks I’ve picked up that revolve around making moments more intense, suspenseful, and tailored better to […]