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Bubbles, winged skulls engulfed in flames, have appeared in nearly every game in the Zelda series: their Smash design is based on that of The Legend of Zelda: Ocarina of Time. Usually they curse Link on contact, preventing him from using his sword. Ice Bubbles, which appeared in Twilight Princess and Phantom Hourglass, had the ability to freeze.

Blue Bubbles: surrounded by chilling light blue flames, they cause freezing on contact and are weak to fire.

Hitting a Bubble with the element they are weak to will extinguish their flames and knock them to the ground, if they survive the attack. Bubbles are otherwise highly resistant to flinching, and their constantly-damaging nature makes them hard to attack directly without being damaged.

A skull wreathed in flames. If that wasn't hardcore enough for you, in Brawl they'd leave a curse on anyone who touched them. In Smash Run, the red ones attack with shocks and are weak against ice, and the blue ones attack with ice and are weak against fire. Just keep that in mind when you're taking them on, and you'll be fine.

A skull wreathed in flames. If that wasn't hardcore enough for you, in Brawl they'd leave a curse on anyone who touched them. In Smash Run, the red kind attacks with shocks and is weak against ice, and the blue kind attacks with ice and is weak against fire. Just keep that in mind when you're taking them on and you'll be fine.

Bubble's trophy claims that the enemy appeared in Brawl, and even lists a supposed action it could perform on players. Bubbles, however, did not appear in any capacity in Brawl, and they do not even have unused data within the game.

The trophy also shows a green Bubble, which do not even appear in Smash Run at all.