Could you make it so that there is a seperate imprinting crystal for wither skeletons and normal ones? I want to spawn wither skeletons in the overworld, otherwise I would have to move my essentia setup to the nether... which wouldnt be great as you might know

Could you make it so that there is a seperate imprinting crystal for wither skeletons and normal ones? I want to spawn wither skeletons in the overworld, otherwise I would have to move my essentia setup to the nether... which wouldnt be great as you might know

But that would also make it so people can't just put skeleton spawners in the Nether. :C

I've got an idea for this mod, if you'd like to check it out:
So, you've gotten to the point of getting yourself a Thaumium Bossed Tainted Wand. But you're still not satisfied, taint flowing through your veins is not the best thing in the world, it could even turn you into a mad man!
You've thought of a way that could make taint not only be a disadvantage to you. Starting out with the Pickaxe of Distortion, which has pros and cons, you think you could develop this further.
By infusing the normal Cloth Robes with some Tainted materials, you have made a full outfit (maybe you could also add a headwear that has the same texture as the Ichorcloth Cowl from TTKAMI, only with other colours if that's allowed) that protects you from Taint Flux, and has a slight percentage of healing you when standing in a Tainted Land.
The Tainted Crawlers feel attached to you (follow you around) and none of the taint monsters will attack you whilst you're wearing the robes (full set). You quite like this change, and soon enough you find a way to become the most dangerous person in the near vacinity, by infusing a Wand Focus of Nine Hells with some Tainted Goo, Tainted Tendrills and Taint Shards you made a Wand Focus that can spawn some Tainted Crawlers for you that will attack anything that comes down your path, but they'll go away after about a minute or so. Unlike the normal Tainted Crawlers, these will never attack you (even when you're not wearing the robes).
You've also began to find a way to turn Flux Gas into something that could benefit you, but you're not quite there yet.

Ran out of imagination at the end there, it's getting too late for myah. Hope you like it though.

But that would also make it so people can't just put skeleton spawners in the Nether. :C

Yeah, but it would be more benifitial to have Wither Skeletons at your base, falling down a looong pipe that would resolve into their inevitable death, so you could get their stuff quicker >
Also, who would want to move their essentia to the nether? I wouldn't

Nothing wrong with that, LP is pretty cheap anyway. Maybe make it so that you can deactivate the ability by shift-right clicking with the wand in hand?

No way to add a special right-click without rewriting the base wand code. :/

Current plan is that the wand only charges if it's held directly in the hand of whoever it's bound to. That way, it'll only charge if you want it to, and you don't have to worry about other people going "Hey, you dropped this."

No way to add a special right-click without rewriting the base wand code. :/

Current plan is that the wand only charges if it's held directly in the hand of whoever it's bound to. That way, it'll only charge if you want it to, and you don't have to worry about other people going "Hey, you dropped this."

Ladies and Madmen! I now have a simple, but amazing build for you that only uses vanilla thaumcraft mechanics.

I present the hungry node reactor:

What it does, and how it works:

Alright, let me cover the basics first.

Most thaumaturge's know what hunger nodes do: They "Eat" blocks and entity's if there in range. What few know is that when they eat something, they gain a few of the aspects of what they eat. They also have a restriction on any block placed so they can't eat anything with high blast resistance.

Now then, how this works: Place anything in the chest that you want turned into vis. Then the EU pipes move anything in the chest to a vanilla dropper powered by a redstone timer. This drops it for the node to munch on.

So basically: If you drop cobble in the chest, you get terra (With compound focus) and perditio. It should work on anything you drop in.

So what can you do with this? Well, here we have a way to turn items into vis. You could hook it up to a mob farm, or break the node for a ton of wispy essence. Get creative with this people!

Note: be careful near the reactor, as the node will still try and suck you closer. It can't hurt you through a wall, but it can be hard to escape.

FINALLY! A way to use foci without draining my last node! I don't know about the rest of you, but I'm going to my ME network, getting the junk required and MAKING THAT BLOOD WAND! Add some Ichorium caps for the 20% discount, finish up my LP buffers... Gonna be great! I wonder, though, how much Vis can I make with three dozen Resonant Tanks...?

Rollback Post to RevisionRollBack

If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.

FINALLY! A way to use foci without draining my last node! I don't know about the rest of you, but I'm going to my ME network, getting the junk required and MAKING THAT BLOOD WAND! Add some Ichorium caps for the 20% discount, finish up my LP buffers... Gonna be great! I wonder, though, how much Vis can I make with three dozen Resonant Tanks...?

Can you even do that? Add Ichorium Caps to non KAMI wands?

Edit: Just tried it and you can. Silly me
Also, SpitefulFox ,the blood wand is not in the creative inventory.
Edit 2: -_-' I really don't think before posting lol. I think it is because I don't have the Blood Magic mod installed, but I do somehow get access to the wand in creative (but thaumium bossed is not in creative, that's what I meant)