I have Rebuilt the Kwandrivia Roleplay World, there are new national banner and a simplified layout that is easier to use and has less subforums. I have also skipped the Civil War Idea I had and just made the new layout with that in mind.

The Laurentia Empire has now split into two nations, the Anglia Empire and the United States of Laurentia.

the Acadia District is the name given to the Region of land that is occupied by hundreds of former cities that amalgamated to form the Mega-City of Acadia or the Acadia District. The District is home to 25 different prefectures, and is both the capital and largest city of Laurentia. the Acadia District is the most populous metropolitan area on Kwandrivia boasting an astounding 351,434,607 citizens. It is the seat of Laurentia’s President and it’s government. the Acadia District it divided through the centre by the Destreds Sea, making it the perfect port city, hundreds of bridges run across the rivers connecting the two halves. the Core of the Acadia District has no height restrictions, this allowed the city’s core to rise up. Thousands of building dots the core along the Desteds Sea making one impressive skyline.

Executive HedronThe Executive Hedron (Octohedron)
Lower - Executive Offices - Take the Televator here to see the White Shrew.
Upper - Dwelling of the White Shrew - Private get away from the Shrewish leader. Panoramic view over all of Keiz from top window. No admittance without permission.

Executive PromenadeA large open area filled with trees, grassy areas and natural stuff for relaxation and recreation. The Televator Crystal would act as an environmental controller keeping the pyramid in comfortable condition and temperature while also providing means of transportation between the levels

Cardinal North - Pyramid of FortificationPyramid of Fortification
Upper Promenade - Office of War and Peace - Battle Guardian oversees security and battle strategies here. Current Guardian: Medius
Middle Promenade - Holofield Training - Training area able to replicate any sort of environment or battle situation.
Lower Promenade - Armoury/Warehousing - Place where spare weapons and supplies are kept. Enter only with permission from a Guardian.

Cardinal West - Pyramid of RestPyramid of Rest
Upper Promenade - Singles Homes: Places for those without couples, usually small homes.
Middle Promenade - Family Homes: Homes for those with two or more people, great place for kids and small pets.
Lower Promenade - Companion Housing: Homes for those with large companions too large to fit in the Upper and Mid Promenade.

The CourtyardA small clearing, only 200 feet wide along the outside of the pyramid. The surrounding trees off the marsh-forests and swamps mark the clear boundary around Keiz's pyramid. A good place for a quiet walk, picnic, solo training, or friendly spar.

Waterfall CoveThe most and arguably only majestic scene of the Murkwood Keys, stands just north of the Whirlpool Crossings. A cove cut deep into one of the Isles reveals a towering waterfall which plunges a breathtaking forty feet from a crag in the canopy above. The treeline is parted above perfectly to allow sunlight and moonlight access at all times of the day and night. The water below, as though by some enchantment, is crystal clear and the bottom is a soft silvery-white sand. Strangely, no beast enters, as if respecting hallowed ground.

The Murk FlatsOne who wishes to enter the Keys from the mainlands must first cross the Murk Flats, a vast expanse of marshes covered by a tall canopy above. The area itself is littered with hundreds of active sulfur geysers, which erupt without warning, spraying sulfur polluted water straight up and in all directions, endangering any who come into contact with the corrosive spray. The very ground itself, if it could be called, is unstable and mucky. The water is so diluted with sulfur that even breathing the gases the rise off of it could be dangerous. The journey is not for the faint of heart, or is what lies beyond...

Farron BayUp until some recent quarrels with the leaders of the Annepti and the Shrews, the Farron Bay used to look like a calm paradise beach lined bay. Now since their battle, the entire landscape has been torn apart, as if a hurricane passed through.