NESTA backs call for Government investment in games

Hasan analyses the DCMS’s Taking Part survey and finds that UK gamers are more likely to engage in cultural activity than UK non-gamers, in particular “more likely to read, paint, attend performing arts and visit heritage sites and libraries”.

Hasan agrees that policymakers “have been slow to wake up to the significance of video games” as a cultural products.

No surprise then that the DCMS dropped video games from the Taking Part survey, which is an annual survey of the cultural activities undertaken by British people.

'Ironically, we're doing exactly what the Government want us to do - minimising our reliance on public funding. So just as almost all our commercial income evaporated, that very quality is why we're excluded from emergency funding schemes.'

We use cookies to help make your experience better. Google Analytics’ cookies are utilized to anonymously track use of our website and Autopilot, our crm platform, uses cookies to track your visit. By continuing, you agree to our Cookie Policy. Our cookie policy contains more detail about the cookies we use and how to opt out of cookies.AcceptRead More