Fuck, even the developer presenting the game didn't seem to know what the fuck the game was supposed to be. He didn't even have a good answer for how the whole "thieving" element fits into gameplay. What a sad, pathetic disgrace.

Reboot of a mythical game from the past growing big expectations. Ten years since the last episode. They are killing the expectations with a marketing strategy. The mechanics shown in this alpha footage are so rough they can only improve on them. It is not even sure there is a guard AI: one NPC reacted to an attack, the other attacked the PC coming into sight. Nothing than very classical AI NPC, which shows nothing specifical to NPC tasked with guarding.

The next sequence of videos will include visible improvements over the rough mechanics shown in this one.

Players will be so glad of it they will no longer compare the incoming game with their expectations born of the reboot of a mythical series. They will compare to this alpha footage and breath in relief when they see the large improvements shown by the incoming versions.

But I have to say that video looked pretty good - even though combat seemed extremely forgiving. Usually demos are like that - but since he died at the end, it might have been an example of gameplay as it will be in release.