They should really do that if they want to even try to shut down all the talk about WiiU not being more powerful than PS360. Somehow, I fear that those tech demos might not be possible to run in the same shape on final products if initial kit GPUs were 4850 or 4770.

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Nintendo has a history (since Gamecube) of making Zelda demos realistic and have epic boss swordfights and then the actual games having cel-shading and puzzle bosses. They don't want to raise expectations too high for the first kind of Zelda game because they might actually have to make one.

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