In March of Industry, players manage a weapons factory in a recently-capitalist, ex-Soviet country. Take the country's natural resources (copper, tin, vodka) and craft them together to create more advanced resources and finally weapons. You can sell these weapons and use the proceeds to automate the crafting and mass-produce even more weapons.

As your factory expands, you can create better (and more outlandish) weapons. The 'Rocket-Propelled Katana Launcher' is both simple to make and reasonably profitable. If you're up for more of a challenge, try combining 'Vodka' and 'Exercise Machines' to create the smelly but deadly 'Vladimir Putin's Gym Shorts'. Or perhaps you prefer the terrifying but compact 'Inconveniently Small Dragons'?

Sign up for the upcoming private beta here, or check out our new Steam page here (we are also planning on Kongregate and Android editions). We also have a forum setup here.

Please join me in welcoming four new mods to the community moderation team: Retsejnomis, Black_Jack, Shcky, and Marbelz.

Kyro is also voluntarily stepping down from the mod team to focus on real-life things. I thank him for his contributions over his tenure as a mod.

Finally, I'd like to add that it was intensely difficult for the existing mod team and myself to narrow down the final contenders for the limited mod positions. Don't fret if you really wanted to be a mod. There are a number of people being eyed for the next round.

At 3PM Pacific, we'll be celebrating our official 1.0 launch! But it hasn't been quick to get here. 8BitMMO's development originally started in 2001, and had a great many rewrites in the intervening fourteen years.

Over the years, I have saved screenshots of what the project looked like. I've also provided below some insights as to my thought process and other stuff going on in my life. This post ended up being far more personal than I intended, but maybe it'll end up being useful to someone out there. Indie dev isn't an easy road. I've had great victories and bad times both. So ready your modems, because this post is gonna be long.