Disney Interactive Studios has released the opening cinematic for the multi-console ‘Disney Epic Mickey 2′ video game which will be released on Mickey Mouse’s birthday, November 18, 2012.

The segment, which features one of the songs from the game (which doubles as a musical), sets the mood for the game in which after leaving the world of the Wasteland, Mickey is called back because of trouble brewing at the onset of a horrible earthquake.

At the 2012 E3, Disney Interactive Studios took the opportunity to share new levels and information on its upcoming multi-platform release, ‘Disney Epic Mickey 2.’ In addition to sharing new levels which include a side-scrolling transition level that pays homage to Disney’s 1937 Silly Symphonies short, The Old Mill, a boss level featuring a blotworx patterned after the Elliott (of Pete’s Dragon) float from the Main Street Electrical Parade was shown, as well as featured in the new trailer below.

Disney Interactive Studios has released this first-look featurette with Junction Point’s Warren Spector, Paul Weaver (Studio Director) and Chase Jones (Design Director) as they talk about their new title, ‘Disney Epic Mickey 2: The Power of Two’ which features the ability to play as both Mickey and Oswald with ‘couch co-op.’

The team talks about conceiving the sequel to the Nintendo Wii game as well as bringing it to all platforms this time around. All in all, there isn’t too much that’s new here, but it does provide the opportunity to hear a bit of Oswald’s speaking part in the game’s opening cinematic in which he screams ‘earthquake!’ In the game, Oswald is voiced by legend of the genre, Frank Welker.

Disney Interactive Media Group today announced the development of “Disney Epic Mickey: Power of Illusion,” the first Nintendo 3DS™ title in the “Disney Epic Mickey” franchise. The title features an interactive combination of painting, dual screen integration and 3D transformation capabilities designed to give players the unique ability to create objects and even characters they can place in the world of Wasteland.

In “Disney Epic Mickey: Power of Illusion,” Reality is What You Paint of It. The game offers a special drawing and painting function that allows players to create rough versions of objects that magically transform into classic Disney-style 2D illustrations. Utilizing the game’s unparalleled dual screen integration, players then move their creations to the top screen where they are further transformed into full-color, fully-rendered 3D visuals.

‘We’re here to talk about “Disney Epic Mickey 2: The Power of Two,” clearly the best kept secret in video gaming,’ jokes Warren Spector, Creative Director and Vice President of Disney Interactive’s Junction Point Studio in Austin, TX at an after-hours media event held earlier this week at the Bob Bullock Museum of Texas History.

Before he takes the stage, however, he is introduced by Brenda Gunn, Associate Director at the Dolph Briscoe Center for American History at the University of Texas. Gunn speaks on Austin’s role in shaping the video game industry beginning in the 1970s and commends Spector who — along with Richard Garriott, George Sanger, and Bill Bottorff — inspired the University to create and maintain its massive collection of thousands of video games, consoles and development materials including concept art, design documents, game proposals and internal correspondence.

Destructoid has reported that one of its readers had been offered an online survey which discusses a sequel for Epic Mickey, tentatively titled Epic Mickey 2. Amongst potential box artwork, possible subtitles such as Epic Mickey 2: Return of the Mad Doctor, Epic Mickey 2: The Power of Two, Epic Mickey 2: Mystery on Mean Street were offered up. The gist of the game appears to be co-op play between Mickey Mouse and half-brother Oswald, presumably picking up where the first game ended.