Simple game ideas to make in Unity.

Sorry if this was posted somewhere else or if I posted this in the wrong forum. I want to make something in Unity but I have no ideas. Do you guys know any game ideas that are make able in Unity (without modelling or complex textures)? Preferably an idea where you can make all or most of it yourself. Of any difficulty, if anyone else needs ideas. Thanks!

You could develop some useful "proof of concept" style projects to become familiar with unity and develop some scripts you might make use of in the future. I wrote a basic utility script for saving and loading data to an external folder outside of the unity folder so the player could freely modify the plain text save files.

I've got a project that is nothing but a few cubes controlled by different instances of the game over LAN. I've got a project now that is nothing but my own implementation of an fps controller using my own mouselook script, my own movement and my own input scripts. The only unity specific element I'm keeping is the character controller for convenient physics & controller.Move movements. I even wrote my own smooth jump algorithm without using a rigid body!

Make a bunch of scenes / projects with things you might use later. It's a great way to learn.

Thanks! I liked most of these ideas and I've already completed Pong. This is what I've been doing most of the day after I got home. ~3.5 hours to develop this. What do you guys think about my speed? I've attached the Unity project. It's sorta scale able and has options for: AI or PvP, AI Difficulty (their speed), and ball speed. When playing you can press escape or p to go back to the main menu.

So what do you think?

EDIT: I forgot to put comments saying what everything is. Sorry. This is one of my bad habits when coding that I need to fix.

Attached Files:

It's been a couple of months so you may already have some simple games in development but I just saw the post.

I will check out your pong game after work.

For simple game ideas you have several options...

1. Use your hobbies and interests build a game around one or two elements of those.
2. Tv shows, movies and books can be a good source of simple games. Not about the entire story of course. Just a chapter or scene.
3. Go old school. There are tons of games from the days of the spectrum, C64, Intellivision and NES that are simple. You can A) do a remake faithful to the original or B) simply draw inspiration from those games to come up with your own unique twist.
4. Look around your house. Maybe you see a pencil, a coffee cup etc and make a game based on those things. Think of Micro Machines which may have been inspired simply from the person looking at a table and imagining what it would be like to be in a tiny car driving around.
5. Think of your family and friends. What one thing best describes them? What are their daily routines like? Can you make a game about them?

Guest

Pong (my first project)
a word/numbers puzzle game
2D endless runner (my second project)
a memory game using stock images and artwork
a puzzle game such as in Banjo Kazooie where you complete a puzzle in x time to win
where's waldo

As Garbenjamin said, try to find inspiration in your daily life. Maybe try something educational like a game based on gravity, math or physics.

Build to your strengths. What can you do that makes you unique? My games tend to have complicated custom physics, because I'm an engineer and that's what I know well. Other people can create awesome art or tell incredible stories.

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