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Viewpoint (Arcade/Neo Geo) Clear

published:06 Apr 2017

Viewpoint (Arcade/Neo Geo) Clear

Viewpoint (Arcade/Neo Geo) Clear

published:06 Apr 2017

views:11918

Original title: ビューポイント. Rough clear of this tough game - I\'m inconsolable myself that I died many times in stupid manners and thus had to re-do a lot of work, it\'s just how the game is, I even messed up my initials at the end, was too flustered. I\'m not competent at the isometric perspective and glad to have cleared it at all.
This appears to be a polarizing game: many people either love or hate it. I\'m without a doubt much closer to the former than the latter camp, there is one caveat, though. Let\'s articulate that one first: you have to fight against the first four bosses all over again in the fifth stage. Now, the boss fights are the main draw of the game and every one of them is expertly crafted, that\'s nonetheless a cheap way to stretch the running time by a considerable amount. This is doubly true if you happen to die during some of the later phases (which did unfortunately happen in this run) since you have to start from scratch.
Having said that, everything else in this game is excellent. While it handsomely rewards memorization, you still have to react on the spot during the frantic boss fights, meaning you have to pull off some quick reads of dense bullets patterns and improvisations to deal with erratic behaviour. The best way to deal damage in this game is to constantly unleash charge shots (you have to tap in a specific rhythm), I\'m unfortunately bad at that, as well. During particularly difficult patterns that demand all my concentration (final phase of the fourth boss, second phase of the final boss) I\'d rather deal less damage with the regular shots than ...

Viewpoint (Arcade/Neo Geo) Clear

published:06 Apr 2017

views:11918

Original title: ビューポイント. Rough clear of this tough game - I\'m inconsolable myself that I died many times in stupid manners and thus had to re-do a lot of work, it\'s just how the game is, I even messed up my initials at the end, was too flustered. I\'m not competent at the isometric perspective and glad to have cleared it at all.
This appears to be a polarizing game: many people either love or hate it. I\'m without a doubt much closer to the former than the latter camp, there is one caveat, though. Let\'s articulate that one first: you have to fight against the first four bosses all over again in the fifth stage. Now, the boss fights are the main draw of the game and every one of them is expertly crafted, that\'s nonetheless a cheap way to stretch the running time by a considerable amount. This is doubly true if you happen to die during some of the later phases (which did unfortunately happen in this run) since you have to start from scratch.
Having said that, everything else in this game is excellent. While it handsomely rewards memorization, you still have to react on the spot during the frantic boss fights, meaning you have to pull off some quick reads of dense bullets patterns and improvisations to deal with erratic behaviour. The best way to deal damage in this game is to constantly unleash charge shots (you have to tap in a specific rhythm), I\'m unfortunately bad at that, as well. During particularly difficult patterns that demand all my concentration (final phase of the fourth boss, second phase of the final boss) I\'d rather deal less damage with the regular shots than ...

"The Viewpoints Project" at Elon University (2011)

published:04 Oct 2011

"The Viewpoints Project" at Elon University (2011)

"The Viewpoints Project" at Elon University (2011)

published:04 Oct 2011

views:33171

In February 2011, after 3 weeks of training in the Viewpoints method for actors, an ensemble of 9 students shared their artistic journey through a live performance at Elon University.
\'The Viewpoints Project\' was the culmination of Ross Denyer\'s Elon College Fellows undergraduate research project, inspired by the training he explored with Anne Bogart and the SITI Company in the summer of 2009....

"The Viewpoints Project" at Elon University (2011)

published:04 Oct 2011

views:33171

In February 2011, after 3 weeks of training in the Viewpoints method for actors, an ensemble of 9 students shared their artistic journey through a live performance at Elon University.
\'The Viewpoints Project\' was the culmination of Ross Denyer\'s Elon College Fellows undergraduate research project, inspired by the training he explored with Anne Bogart and the SITI Company in the summer of 2009....

Original title: ビューポイント. Rough clear of this tough game - I\'m inconsolable myself that I died many times in stupid manners and thus had to re-do a lot of work, it\'s just how the game is, I even messed up my initials at the end, was too flustered. I\'m not competent at the isometric perspective and gl

Viewpoint by Jesper Ryom from the album Syvsover
Released 2013-05-24 on Freude am Tanzen
Download on iTunes: https://geo.itunes.apple.com/album/id645445493?uo=6&app=itunes&at=10ldAw&ct=YTAT4050486095997
Download on Google Play: https://play.google.com/store/search?q=Jesper+Ryom+Syvsover&c=music&PAff

In February 2011, after 3 weeks of training in the Viewpoints method for actors, an ensemble of 9 students shared their artistic journey through a live performance at Elon University.
\'The Viewpoints Project\' was the culmination of Ross Denyer\'s Elon College Fellows undergraduate research project,