Multiplayer Information

Multiplayer in Wayward is enabled for up to 32 players. Multiplayer works on a simulated real-time mode where each turn happens on a fixed interval. Casual and Hardcore modes work a bit differently than in single player. Casual mode allows players to respawn as per normal, but in Hardcore mode, when you die you will continue to play in ghost form, allowing you to spectate but not interact normally. Multiplayer also allows for a special PVP flag to be set to allow players to hurt and kill other players. Multiplayer options can be set in the multiplayer menu via the pause menu accessed with escape by default.

Creature spawn rates, creature difficulty, and reputation are all based on how many connected players there are and will scale and average based on each individual player.

Commands

You can use several special commands while playing multiplayer. To see a list of all possible commands, type "/commands" in the chat bar and hit enter. The following commands are also available for use:

/players – Shows a list of all connected players.

/ping – Shows your latency to the host player.

/kick – Allows the host to kick a player.

/banned – Shows a list of all banned players.

/ban – Allows the host to ban a player.

/unban – Allows the host to unban a player.

Local Multiplayer

Wayward supports local multiplayer over the same network using IP addresses. Simply start the multiplayer game as per normal and share your local IP address for others on the same network to be able to join. You can join a multiplayer game by IP address by clicking on "Multiplayer" from the main menu and clicking "Join by ID".

Dedicated Server Info

To run Wayward in a dedicated server mode, run the wayward.exe (or just "wayward" on Linux/macOS) with the following parameters: