Hey all, been working on this for a while but the day job keeps dragging me away (from java gaming in general). It's a arcade twitch one button game. I'm having a lot of trouble staying the distance so hoping that some feedback here might get me back in the swing of things.

I played until level 7 too and the game feels really nice. The only thing I was missing is the music (and some sound effects) because for small and simple games like this a little bit of background music can really set the mood. Good job Kev.

Okay, first, reeeally like the graphics. They're so well done and fit perfectly! I've noticed the background is rather static and boring however, simply making the clouds move with some paralax would really add some sense of dimension to the game.

I completed all levels and one warp level with three stars except for level 8 and had tons of fun! I'm not sure it's possible to get the second star in level 8 without falling off the map unless you move it down a block. Also, there's a two second delay before the restart and main menu options appear when you fall down the map which quickly gets annoying. I could also jump across spikes by repeatedly clicking as Bearded Cow mentioned.

How many warp levels are there? I only found one and cannot find the rest.

Fun game ! Has nice and interesting mechanics. But also make some keybindings for the "TAP" mousebutton. It's kind of annoying to constantly grab the mouse.PS: Also make it so that we can switch levels in the level menu with the arrow keys

Hey Kev, cool game!I played most of the first chapter and some of the second chapter and had a lot of fun.

Just some very small bugs/issues:

Ch.1, Lvl. 11: If one character dies, then the level continues, but you don't have a way to beat it. Perhaps it should automatically restart?Collision detection with coins and enemies seems a bit off. I can be inside of them and not pick them up / get hurt.The sound for picking up coins doesn't work in the second chapter.The background seems incomplete. Picking up a coin removes the background, and some tiles don't have a background, leaving a large hole.

It's a fun concept and it plays really well, as one would expect from you It's like a concentrated mix of accessible one-button skill, and a puzzle element.

I played it on PC and used the keyboard, and found the level selection screen not obvious: It's not clear when you have selected the newly unlocked level, and my first instinct was to use space to start a level (which didn't work). When I found out that the Enter key works, it turned out that when I finished a level that the same level was selected instead of the next one.But obviously this is meant for touch devices so probably not a big problem.

The arrows on the blocks that make you change direction are probably not clear enough. Maybe you should make it a bit more obvious; more contrast and maybe animate those blocks.

Maybe it's a an idea to add a time element to it. The mechanics really lend themselves for that. Like an extra prize or something if you finished a level in the best possible time.

I really like the game! I love to see your old game shrooms back to live in another way. =) Tried it on my z1 compact and it runs well.

- Only level 1-8 was a little bit frustrating. The levels before are very easy and that level is quite hard.- I would change the tutorial text in level 1-2. In that level you can't fall off the screen but in level 1-6.- A tutorial text would be cool when the first time two different mushrooms are in one level. I need to restart that level serveral times until I realized I have to touch on different sides. - The idea with the coins is good but I would like to have stars at the end of the level:1 star if you collect all coins1 star if you beat the level in the time limit1 star if you don't dieSo the levels are more challening.-I like the different themes but imho level 2 needs more contrast. (your screenshot in the first post with level 2-1 is better than the current version imho)- with the back button on my android device please don't quit the whole game when I am in the level, go back to the menu oder show the options with restart and menu

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