But seriously, this sounds awesome. With a great name and some intersting looking art, this is set to be an exciting topic. And January is so soon! Perfect to keep us busy until AAI.

neoswordmaster wrote:

Based on the art, I want to speculate that you will be in a much more open environment. That is to say, you will be outdoors in a city rather than confined to a hotel.

But that's just what the art makes me think.

Yeah, that does seem like a fairly possbile idea. Personally, I have a feeling that maybe this is set in an apartment buliding or something. I mean it sounds silly but there's something about the name "Last Window" that gets me thinking about it...

Based on the art, I want to speculate that you will be in a much more open environment. That is to say, you will be outdoors in a city rather than confined to a hotel.

But that's just what the art makes me think.

Yeah, that does seem like a fairly possbile idea. Personally, I have a feeling that maybe this is set in an apartment buliding or something. I mean it sounds silly but there's something about the name "Last Window" that gets me thinking about it...

The articles say that it'll take place in Los Angeles, so I think it's outdoors personally.

This is closer to HQ and Nile isn't it? Mmm... The possibilities are already deep

Quote:

- the main setting is the Cape West Apartments

Hyde is super qualified to comment on the quality of toilet paper and towels.

More seriously, 'Main setting' sort of implies that there'll be 'some' time outside the building. Honestly I'm not worried, Trace Memory and Hotel Dusk were just fine with one setting.

Quote:

- the story stands alone, but will also present some connections that fans of the original can enjoy

Like CAPTAIN FOX and his EXTENDED FAMILY?

Quote:

- main character is once again Kyle, and he's still a bit of a jerk

And I wouldn't have him any other way.

Quote:

- new 'ignore' feature for when you're trying to sift through conversations, and don't think a particular portion is worth butting into to find out details and progress the story

If Hyde himself had any influence on development, I'm sure this was the one thing he'd insist be installed.

Quote:

- their is a novel inside the game called 'Last Window'

Ah, a mirror to 'Angel Opening a Door'?

Quote:

- every time you clear a game chapter, you open a new chapter in the Last Window book

But he still can't get the TV to work outside of two evening hours...

Quote:

- the novel will help flesh out the story, and the over-arching world that Kyle is in

CiNG, work your magic.

Quote:

- novel contents are actually influenced by how you play the game, leading to multiple variations

... wow that was fast magic. And why does this make me feel like "Martin Summers" is written all over it?

_________________Bump - bump - bump - bump - bump - bump - bump

L~A

Post subject: Re: Hotel Dusk Sequel Announced!

Posted: Sat Nov 14, 2009 8:49 am

Ace Attorney

Joined: Sat Jan 03, 2009 12:20 pmPosts: 1108

My God... AAI+ Again + HD2 + what else may also come in the first half of 2010, that's what I call some pretty damn sh*t.I almost feel like an old man whose heart is about to fail him, with so many announcements at once xD (Yeah, just Hotel Dusk 2's announcement is worth several announcements, it's just too awesome!).

I'm still surprised to see how quickly we'll get this game... I mean, Another Code: R was only released last February in Japan O_OOr else, Cing has significantly grown larger over the years, that would explain how they could release 3 different games in less than one year... I do hope the quality won't suffer from such short intervals between their games... Ok now, I feel guilty for doubting Cing's genius in making games. Come on L~A!

If Cing goes on like this, I'll soon come to worship them as much as I do VALVe... and that means a lot for me.I mean, they managed to make me buy a Wii about 2 years before what I had scheduled, and so just for Another Code: R :p

***

Quote:

Hyde is super qualified to comment on the quality of toilet paper and towels.

You forgot the cleanliness of bathtubs, and his love of wooden chairs.

And I agree with Wooster on the 'main setting' thing. There wouldn't be 'main' if the game only took place in Cape West Apartments.Personally, I'm really looking forward to taking a little stroll in 80's LA :p (Even though I wouldn't mind the same kind of 'close environment', just like in the first HD).

I'm really looking forward to know what happened to Kyle after the first game... ^^

Personally, I have a feeling that maybe this is set in an apartment buliding or something. I mean it sounds silly but there's something about the name "Last Window" (EDIT: And the art, come to think of it)that gets me thinking about it...

....Hate to say I told ya so. :D

Anyways:

Pezdude wrote:

- similar visual/audio style to the first game

Nice, the previous visual/audio style was great.

Pezdude wrote:

- the story stands alone, but will also present some connections that fans of the original can enjoy

Just like good ol' CING.

Pezdude wrote:

- main character is once again Kyle, and he's still a bit of a jerk

Well, if I can like him once......

Pezdude wrote:

- new 'ignore' feature for when you're trying to sift through conversations, and don't think a particular portion is worth butting into to find out details and progress the story

I must admit, I don't really get this.

Pezdude wrote:

- their is a novel inside the game called 'Last Window'

Okay.......

Pezdude wrote:

- every time you clear a game chapter, you open a new chapter in the Last Window book

......This is interesting.

Pezdude wrote:

- the novel will help flesh out the story, and the over-arching world that Kyle is in

Now this is even more interesting.

Pezdude wrote:

- novel contents are actually influenced by how you play the game, leading to multiple variations

Even more more interesting.

Pezdude wrote:

- rumble cart support

Didn't HD have this feature?

So overall, can't wait! Hopefully there is a NA/UK/Australia release as well. *And let's hope Another Code: R comes soon, if it comes at all!*

You forgot the cleanliness of bathtubs, and his love of wooden chairs.

As if any of those matched his mastery of knocking hurting his knuckles on doors.

I've got to agree with this one

_________________

ashogo

Post subject: Re: Hotel Dusk Sequel Announced!

Posted: Sat Nov 14, 2009 8:51 pm

Desk Jockey

Joined: Tue Oct 21, 2008 9:32 amPosts: 130

L~A wrote:

I'm still surprised to see how quickly we'll get this game... I mean, Another Code: R was only released last February in Japan O_OOr else, Cing has significantly grown larger over the years, that would explain how they could release 3 different games in less than one year... I do hope the quality won't suffer from such short intervals between their games...

That's what I was worried about too, but then again...Again was co-developed with Tecmo, so that might have allowed them more time to work on this game. Honestly that game looks alright, but this feels like the true Cing adventure game I was waiting for.

TheBaronAndEma wrote:

Pezdude wrote:

- new 'ignore' feature for when you're trying to sift through conversations, and don't think a particular portion is worth butting into to find out details and progress the story

I must admit, I don't really get this.

From what I gather, it just means that you don't have to press people as much this time around. In the first game you pretty much had to press in every conversation whenever the hand icon popped up, in order to get anywhere, but this time you have to be more careful. Pressing at the wrong time can even net you a game over.

L~A

Post subject: Re: Hotel Dusk Sequel Announced!

Posted: Sun Nov 15, 2009 8:19 am

Ace Attorney

Joined: Sat Jan 03, 2009 12:20 pmPosts: 1108

I thought Again was just published by Tecmo, and that Cing were the only one who developped it. But then, it would make sense for the game to be published by Tecmo (and not Nintendo, as it's usually the case for recent Cing's games).

_________________

ashogo

Post subject: Re: Hotel Dusk Sequel Announced!

Posted: Sun Nov 15, 2009 8:41 am

Desk Jockey

Joined: Tue Oct 21, 2008 9:32 amPosts: 130

Actually, I think you're right. I must have mis-heard that somewhere.

Well, whatever. I would gladly buy a new cing adventure game every month.

With help from UltraPeach at Red Crown, we've got a partial translation of the leaflet.

Quote:

The big text says:"In an old apartment building, before it is demolished,Two pasts are related -"

Quote:

Oh, I got impatient because I wanted to know what it said. So the main text under that bit is'A year after the events of Hotel Dusk's "Wish Room: Angel's Memory".The new setting is the year 1980 at Los Angeles Cape West Apartments.After one month at an apartment building that was soon to be demolished, for an ex-detective who lives there, a sudden search request comes unexpectedly from a mystery person saying "look for the red star."'

You know what I find semi ironic. Angels were a reoccurring theme in Hotel Dusk, and this game is taking place in Los Angeles, or in 'English' 'The Angels'

Who is online

Users browsing this forum: No registered users and 2 guests

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum