It's nice that you fixed the Canucks jerseys but they are not the only team that have errors in their jerseys.
The Flyers have the wrong letters and numbers font on both their home and away jerseys. The good font is in the game, #6 in the creation center.

Plus they went with the full logo on center ice this year with a new scoreboard.

Could you explain? Did they update any of the horns? If not, how is it even possible to screw this up? Well yeah, we're talking about EA, they never fail to screw things up. What a laughable bunch of amateurs.

It's nice that you fixed the Canucks jerseys but they are not the only team that have errors in their jerseys.
The Flyers have the wrong letters and numbers font on both their home and away jerseys. The good font is in the game, #6 in the creation center.

Plus they went with the full logo on center ice this year with a new scoreboard.

we believe there is a consensus that the gameplay in NHL20 is in a good place so we don’t want to make any changes as of now. But there are a few areas we are monitoring and would like your feedback on:

Interceptions from behind

Inconsistency of low relative speed hits from console to console

Puck loss when pivoting at high speed

The gameplay is mostly quite good this year - when you play an honorable, non-exploiting opponent interested in playing hockey. Otherwise...

EA, what you have, have, have to nerf into fine dust is:

- The LT back skate with the puck - I assume/hope this is what the "Puck loss when pivoting at high speed" is about because that is just not realistic at all. Realistic back skating with the puck is good and proper, but players can pivot with control much too fast and are much too difficult to pump off the puck in what should be a vulnerable position. Speaking of which...

- The Holding the Puck Out at an Extreme Backhand Angle Invincibility Mode Going at almost no speed and combining it with the back skate magic people become nearly impossible to stop when they do this. You can't bump them off the puck without going at them at full tilt from halfway across the ice. You can't poke or stick lift them without taking a penalty, and you can't pin them because they will only wizard-twirl around and go for the cross-crease slammer. In RL, big players can protect the puck to a certain extent, but they can't maintain control of the puck holding it at such an extreme angle, far out from the body and they certainly can't go from a near standstill to a flash-fast pivot or acceleration. Another thing they certainly can't do is to make hard, accurate passes with the stick at that extreme, far from the body angle - it's just absurd.

These two things are abused, nay, weaponized, by a substantial minority of players online and they are ruining, ruining, ruining the online experience for everyone else. In these games 80% of your defensive work consists of having to back off these tools and let them twirl around since that is the best way to deny them the walk-in / cross-crease for which they are willing to sully themselves.

Squad Battles, cpu on all stars plays like robot !!!!
Too much aggressive, almost impossible to score and create a realistic play.
No way to take a good one timer, and animation for goals are very bad and forced.
Before update i played Superstars and was very nice and fun.

I know and i see now a better defense, but at this moment is too much aggressive and sometime scripted.
Maybe a patch between now and before i think will be much better.
Online the same, no way to score, or very difficult or very bad goals, i see now defender very fast, even against players like Stamkos, i think is not so realistic and not fun to play.
Goalie are super humans now, no way to take a decent one timer, some movement left to right are very fast and not realistic.

A patch between now and before i think will be the best way to have a fun and realistic game.

Not only are you guys completely out of touch with the reality of the game, but your patch didn't even fix the things it says it was going to fix. I would have assumed camera clipping would have been on the stadiums where the screen "shakes" while trying to play it, which is still an issue. As for goalie animation fixes, how you left the one where the goalie can't cover up in the game is absolutely beyond me. The game is not in a good spot where it's at, None of your latest NHL games are ever in a good spot where it's at, which is your biggest downfall and the reason NHL will continue to be nothing more than a $60 joke every year.

Pass interception is unreal from Ai players. I'm fine with the pass interception from Human if that's how they set there play being more defensive. Ai Players Intercept cross crease passes way to much. You'll have the guy beat and he takes it away no problem.

Ai Goalie poke checks are way to accurate.

Ai Defenders can literally reach through your body and take the puck away when you're a head of them on breakaways.

Ai Players are almost impossible to strip or knock down unless playing as a PF or grinder

Our Ai Defenseman never plays defense no matter what we do. The guy skates to the net as if he were a forward. Even if I set it up as defend lead 1-3-1 passive everything is set to defense guy never plays his position.

Board Play needs to go. Worst thing on the game
Ai defender will grab you 5 feet from the boards and pin you to invisible wall .

Hockey bags are cool but it's dumb as hell than I have to wait ages to get stuff I use . I rarely play ones yet i unlock all the street clothes. I never play goalie and unlock stuff for goalie. If I play eashl it should unlock sticks helmets skates and gloves not goalie stuff or ones stuff

Other than this game is pretty good. Still wish we could create our own players attribute wise but this works

Can we stop the penalty shots in threes as well . And go back to 4 on 3s some of the moves in this game such as the forsberg move are way over powered. And most of the penalities that we get our dumb Ai penalties.

Are you one of those that want this to be an unrealistic version of hockey lol? You're saying remove something from the game that is authentic to how real life hockey is. There are board plays in real life hockey, so no, they should not remove board playing.

Are you one of those that want this to be an unrealistic version of hockey lol? You're saying remove something from the game that is authentic to how real life hockey is. There are board plays in real life hockey, so no, they should not remove board playing.

Although we usually release a tuner around this time, we believe there is a consensus that the gameplay in NHL20 is in a good place so we don’t want to make any changes as of now. But there are a few areas we are monitoring and would like your feedback on:

Are you one of those that want this to be an unrealistic version of hockey lol? You're saying remove something from the game that is authentic to how real life hockey is. There are board plays in real life hockey, so no, they should not remove board playing.

This update caused serious issues with the scouting in franchise mode. Whereas i wss manually sending scouts to check potential on players because otherwise they would rately get info on potential, each scout had a list to go for. Now they all share one list that will tske all season if all 20 scouts scout 1 player a piece. Franchise mode is ruined for drafters.

When aiming and shooting, the shot sometimes doesn't end up where I am aiming and its usually with slap shots. Almost always goes to directly the opposite corner of where I aimed (Eg: aim top right, it goes top left).