TotemTimers

TotemTimers aims to help managing totems, shields, and weapon buffs, showing additional info about active totems (range, cooldowns) and provides additional totem sets. For enhancement shamans (and soon for ele/resto also) it provides additional timers displaying the cooldown of the most important spells and the number of Maelstrom Weapon stacks. TT supports ButtonFacade and rActionButtonStyler for customizing its appearance.

Manual (for TT 10.1 beta)

In TT the four totem timer buttons are referred to as Timers, the timer buttons for Reincarnation, shields and weapons are referred to as Trackers. The three "Call of ..." spell are referred to as multicast spells.

Hovering over a timer button opens a flyout menu containing buttons for all totems for that timer's element. Leftclicking a button casts that totem, rightclicking assigns that totem to the active multicast spell and to the timer button; leftclicking the timer button will then cast this totem. The assigned totem is displayed as a small icon (referred to as mini icon) in the lower right corner of the timer button. The last button of each flyout menu serves to delete a totem from the active multicast spell.

The multicast spell button works similar: Leftclicking a spell in the flyout menu cast the multicast spell; rightclicking selects it as the active spell, assigns it to the multicast button and updates the four timer buttons accordingly.

The weapon buff tracker also has a flyout menu: Leftclicking will cast a spell; rightclicking assigns it as the leftclick spell to the tracker button; shift-rightclicking assigns it as the rightclick spell to the tracker button (TT 10.1). The flyout menu contains two spell combos for enhancement shamans that can be assigned to the tracker button as leftclick only (by rightclick). Then the first leftclick on the tracker button casts Windfury Weapon, the second leftclick casts either Flametongue or Frostbrand.

Additional Totem Sets (TT 10.1)

The reincarnation tracker serves as an anchor for up to 8 additional totem sets. Rightclicking the ankh tracker saves the configuration of the active multicast spell. Leftclicking the ankh tracker opens a menu with all totem sets, each menu button displays four icons containing its saved totems. Leftclicking a menu buttons loads that set to the active multicast spell, overwriting the active totem configuration. Rightclicking a menu buttons deletes its set.

Additional totem dependant cast buttons

In TT 10.1 for each totem timer button 2 additional smaller cast buttons are introduced. Initially hidden they can be configured to show additional totems, which are then available to cast without opening a totem menu. The totem spell which they contain is always dependant on the active totem assigned to the multicast spell and totem timer button (and can/has to be configured for each totem). For each totem in the game two spells can be assigned as additional casts (options gui -> Totems -> Cast Button 1 and Cast Button 2). If a totem is then assigned to its timer button or the active multicast spell is changed, the two cast buttons change to the two spells assigned for that totem.

A possible configuration could be: The current assigned totem for the water timer button is Mana Spring Totem. The additional buttons show Mana Tide Totem and Cleansing Totem. The player changes the active multicast spell to Healing Stream Totem. In his configuration the cast buttons now change to Mana Spring Totem and Mana Tide Totem.

Originally posted by treelet I'd like the ability to zoom the icons for both the mini-icons and totem menus because as you can see, they don't technically play nice with my rActionButtonStyler texture and it seems very silly to download Buttonfacade just to skin TotemTimers:

I'd like the ability to zoom the icons for both the mini-icons and totem menus because as you can see, they don't technically play nice with my rActionButtonStyler texture and it seems very silly to download Buttonfacade just to skin TotemTimers:

Found a bug that i came across since i re-installed TT. Even if i disable the Shield Tracker (using SBF for that instead), it still shows after a while (or combat related). May wanna fix this
(the other timers stays hidden, just shield tracker that comes back up sometimes)

EDIT: After further testing, it seems to happen on the other trackers as well... disabled weapon tracker, but after a while it pops back up...

On the whole I like this addon. It saves some screen estate while giving me much easier access to my totems than the Blizzard UI allows.

I have a request though. Could you make it possible to configure the mouse click behavior?

The default behavior of the totem and multicast buttons is almost perfect. Left-click summons totems, right-click dismisses them. The only problem is that the trays pop out on mouseover and I don't want them to.

What I would like to be able to do is set it so the trays require a click to open (which you can do alreadly), and use middle-mouse for that (which is what you cannot currently do).

Doing things the way Blizzard did, where you have a seperate button that opens the trays, would work almost as well for me. Another option that might work would be to have the trays still open on mouseover, but only when you hold down a modifier key.

Big fan of the additional totem boxes ( the little ones under the big ones ), but I w how my current UI is setup I would to be able to position those boxes above or the Right / Left of the "main" totem.

I noticed there's a full range of keybindings available. Is it possible to use these same functions as part of a macro (i.e. with /script) instead of having to mess up my current hotkey bindings? I'm mostly looking for a way to cast my active earth or fire totem on a low level shaman who doesn't have the Call of.. spells yet.

Is there a way to suppress the closing of the TT menu until a totem has dropped? Normally, I'll have cast a spell (e.g. Riptide) and in the middle of a global cooldown I'll notice that a totem ran out or was killed, so I open the menu and just about miss-press the key for the totem right before the GCD ends, at which point I have to open the menu again and select the totem. It would be nice to open the menu and basically spam the button during the GCD until the totem drops. Is there an option for that?

i have an idea for the totem timers. i think you should put the timer inside the totem boxes, i mean make that just another place to put it besides: bottum, top, left, or right.., just make it another option. or another idea make the timers for each totem box timer loose for each one, but still atached to the boxes, i mean by the timer not being in same position as every totem box or w.e

The game tooltips in TT are anchored to the mouse pointer. I have the menus set to Totem Menus Always Visible and I moved them near the bottom center of my screen. When I mouse over the TT buttons the tooltip gets in the way. It kind of obscures the playing field, which makes it a little difficult to see what's happening in pvp.

Is there a way you can make it so we can choose between having the tooltips on the mouse pointer and the default location? I don't want to disable tooltips, I just want to have them show up at the default location which for me is in the bottom right corner of the screen.

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