I'm using this for my Masters project, an XNA game. So far it's really useful. I wanted a 2d Skeletal animation system and this works great. I have a question/feature suggestion. Would it be possible to modify the animation playback speed at runtime? I think
it would be really useful and as far as I know it isn't already a feature. For example, you could use this to play a run animation faster or slower depending on the character's velocity.