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The Morning After: Tuesday, September 26th 2017

Joystiq impressions: Lego Star Wars: The Complete Saga (DS)

LucasArts recently showed off the in-development DS version of Lego Star Wars: The Complete Saga. The company tried to remain positive -- or at the very least, civil -- about the previous DS bomb, Lego Star Wars II: The Original Trilogy. But this showing was clearly to prove to journalists that the DS version of the new game won't follow the murky fate of its predecessor.

Lego Star Wars creator, Traveller's Tales redeveloped the game for the DS instead of re-using the old DS engine, and it shows. The new game more closely resembles LSW on other consoles. In my brief play session, I was impressed with the top-screen 3D graphics; LSW Complete could be the graphical leader for 3D DS games with its November 6 launch.

Gallery: Lego Star Wars: The Complete Saga (DS) | 7 Photos

Basic D-pad-and-button controls moved my Lego characters around the Star Wars world. Action felt snappy, and the Lego textures looked realistic. The touchscreen controlled force powers, throwing certain objects around with the stylus. That DS-specific control felt tacked-on, but maybe it'll be refined before the game's release. Two players will be able to locally network to cooperatively re-live the six Star Wars stories. Beyond that, it seemed to be a standard Lego Star Wars game.

LucasArts showed only the DS version of Lego Star Wars: The Complete Saga at an event promoting another title. So that also implies the company has pride for the new version, if not embarrassment of the previous. My glimpse suggested that the game is on-track for its November 6 release, and LSW fans will be satisfied. Similar PS3, 360, and Wii versions will also launch that day.