Competitive Team HelpHaving trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.

I need help trying to find a good balanced team, I've got 3/6 planned that I'm working on currently. Right now I'm more concerned with finding a Stealth Rocker/Spiker and a Spinner as well as two walls.

So, yeah I've got no walls really, Volcarona is somewhat but takes a bit of setting up, and can't rely on it for defense. I was thinking having a Jellicent and Skarmory combo, but that still leaves me with no Spinner.

If you still want to use Cobalion, you'll have to play to its strengths, which are its high Speed and Defense, as well as a good support move pool:
-Thunder Wave
-Stealth Rock/Roar
-Close Combat/Volt Switch
-Hidden Power (Ice)
Nature: Impish/Bold
EVs: 252 HP/208 Def/48 Spe
Item: Leftovers

Jellicent has very good synergy with Volcarona; it switches in to the Water moves it's weak to:
-Scald
-Toxic/Will-o-Wisp
-Recover
-Taunt
Nature: Bold
EVs: 248 HP/216 Def/44 Spe
Item: Leftovers

Thanks PlatinumDude, I'm gonna stick with Cobalion for now as a sweeper just because I like him, I may end up getting Terakion eventually. I think Jellicent would be a good combo with Volcarona, but what about a Spinner? Or another wall to go along with Jelli?

Thanks PlatinumDude, I'm gonna stick with Cobalion for now as a sweeper just because I like him, I may end up getting Terakion eventually. I think Jellicent would be a good combo with Volcarona, but what about a Spinner? Or another wall to go along with Jelli?

Donphan is a good Rapid Spinner to use because it can pose an offensive threat and support the team:
-Stealth Rock
-Rapid Spin
-Earthquake
-Ice Shard/Roar
Nature: Impish
EVs: 252 HP/4 Atk/252 Def
Item: Leftovers
Ability: Sturdy

Generally it depends on the person. A common way is if you have a specific Pokemon that looks interesting you build a team around it, to cover the threats to that specific Pokemon, while still having enough Pokemon to be able to take out the major threats in the metagame. Others base it around a type of playstyle - for example if you want a stall team then in OU for example usually certain Pokemon appear a lot in those playstyles because they're the only ones that fit. Or rain - there's almost always Politoed thanks to its ability and so on, or others are dependent on the lesser used playstyles such and Trick Room or Baton Pass where certain Pokemon only have roles in the higher tiers to perform those specific roles. So really it depends on both knowing what the metagame is likely to throw at you and what type of team/Pokemon you want if that makes sense.

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We have some resources you can use. Just posting this to say that you use the usage statistics for finding out which Pokémon are most common, then you can build your team with countering those in mind. There's also a threat list linked in that thread, and helps give you an overview on what each common Pokémon is known for.

My goal is to use toxic and dragontail till all of opponets pokemon are poisoned and weakened. Once achieved I can hack away at hp using shadow force... Jst Giratina itself can probably defeat an ok team... BUT lets say it gets knockef out. It would probably be cause of a dragon type, an ice type, psychic, dark or ghost. So my next pokemon is out to counter those.

Latios @ soul dew
Modest
252 ev spatk, 252 ev speed

Psychic
Dragonpulse
Flamethrower
Focus blast/ aura sphere

Normally I would put calm mind somewhere on this latios but because Giratina already poisoned and injured the pokemon, it'll be overkill. Latios already has exceptionally good special attack. Well all of his moves defend Giratinas weakneses so that speaks for itself

Finally the one and only terra shark!!

Garchomp @yache berry
Nauhty
252 ev attack, 252 ev speed

Dragon claw
Earthquake
Swordance
Rockslide

He only needs 1 swordance and he becomes unstopable... But he'll probably jst use earthquake in his 1st move to end the battle c[:

My goal is to use toxic and dragontail till all of opponets pokemon are poisoned and weakened. Once achieved I can hack away at hp using shadow force... Jst Giratina itself can probably defeat an ok team... BUT lets say it gets knockef out. It would probably be cause of a dragon type, an ice type, psychic, dark or ghost. So my next pokemon is out to counter those.

Latios @ soul dew
Modest
252 ev spatk, 252 ev speed

Psychic
Dragonpulse
Flamethrower
Focus blast/ aura sphere

Normally I would put calm mind somewhere on this latios but because Giratina already poisoned and injured the pokemon, it'll be overkill. Latios already has exceptionally good special attack. Well all of his moves defend Giratinas weakneses so that speaks for itself

Finally the one and only terra shark!!

Garchomp @yache berry
Nauhty
252 ev attack, 252 ev speed

Dragon claw
Earthquake
Swordance
Rockslide

He only needs 1 swordance and he becomes unstopable... But he'll probably jst use earthquake in his 1st move to end the battle c[:

Modest

(c/p'd from the thread Wolflare closed; if this isn't allowed Wolflare, delete this)

While Giratina is equipped with the Griseous Orb, you should focus on its Origin Forme's offensive capabilities, not the defensive capabilties that its Altered Forme can do better. Also, Shadow Force is a bit easy to play around, despite the fact that it hits past Protect:
-Draco Meteor
-Shadow Sneak
-Dragon Tail/Dragon Claw
-Hidden Power (Fire)/Earthquake/Will-o-Wisp
Nature: Naughty/Lonely
EVs: 248 Atk/252 SAtk/8 Spe
Item: Griseous Orb

Garchomp is better off with a Jolly nature to let it outspeed as many things as it can. Rock Slide doesn't provide enough power to KO threats. Replace it with Stone Edge for the higher power, despite the lower accuracy, or Fire Fang, to let it hit Ferrothorn, Scizor and Forretress, should you go against them.

I'm not to big on looking for my moves and stratagies on smogon, I prefer to learn through trial and error c[:
My latios had
Calm mind
Reflect
Dragon pulse
And psychic

I haven't played pokemon in a while so I didn't know which moves latios could learn, wups my bad. I wanted to make latios more offensive to protect my adamant giratina. oh and with Giratina, you're right I should go with its origin form... I jst wanted extra speed to poison the apponent first. And shadow force was only to buy time for toxic. If you switch to a normal pokemon in the middrl of shadow force I'll jst use dragon tail again ^-^

I was thinking about it and on terrakill I'm going to replace rockslide with firefang, so thanks ^-^

And now I gotta work on getting me a Dialga :D
But with different moves, (I'm not a big fan of stealth rocks)
The other 2 slots are for rayquaza and lucario

Lucario
Same atk and speed evs
Drain punch
Iron tail
Swordance
aura sphere/ extreme speed - which one is better?
I know to many sweepers

I probably need one other annoyer, apart from giratina a possibly a wall and a rapid spinner... So which pokemons do you think need to get off my team so I can add a milotic, a meganium or something around there

Half of this team was made by my friend. I decided to use the three main starters, but change Emboar to a Blaziken once i get one. Emboar is a terrible fire starter Pokemon. Ditto isn't the best one I would have picked and im starting to think my friend was intending me to have total doom. Zoroark is okay in some cases, sometimes using his illusion and getting un-noticed looking like my Emboar the whole match. I don't think it's a good team, and don't know what members to change, so i ask for your help. I don't think i wanna ask my friend for help again...

I'm not to big on looking for my moves and stratagies on smogon, I prefer to learn through trial and error c[:
My latios had
Calm mind
Reflect
Dragon pulse
And psychic

I haven't played pokemon in a while so I didn't know which moves latios could learn, wups my bad. I wanted to make latios more offensive to protect my adamant giratina. oh and with Giratina, you're right I should go with its origin form... I jst wanted extra speed to poison the apponent first. And shadow force was only to buy time for toxic. If you switch to a normal pokemon in the middrl of shadow force I'll jst use dragon tail again ^-^

I was thinking about it and on terrakill I'm going to replace rockslide with firefang, so thanks ^-^

And now I gotta work on getting me a Dialga :D
But with different moves, (I'm not a big fan of stealth rocks)
The other 2 slots are for rayquaza and lucario

Lucario
Same atk and speed evs
Drain punch
Iron tail
Swordance
aura sphere/ extreme speed - which one is better?
I know to many sweepers

I probably need one other annoyer, apart from giratina a possibly a wall and a rapid spinner... So which pokemons do you think need to get off my team so I can add a milotic, a meganium or something around there

Like I said before, Altered forme Giratina is better at using defensive sets than its Origin Forme. Both formes play differently; Altered Forme Giratina uses its huge 150 HP in conjunction with its 120 Defense and Special Defense to wall opponents, and possibly shuffle them around with Dragon Tail. Origin Forme Giratina (which is only accessible via Griseous Orb), is better off as an all-out attacker, due to the swapped offensive and defensive stats. Both formes have the same base Speed of 90.

Your Latios looks like it had a defensive set. Latias (Latios' twin) can pull off defensive sets better because of its 130 Special Defense, further boosted by Soul Dew. As a general rule of thumb, use only offensive sets with Latios and defensive/support/tank sets with Latias.

Dialga's best traits are its good defensive typing and high defenses. Its Speed isn't high enough to let it go hyper-offensive. And what are you talking about? Stealth Rock is one of the best support moves ever made. It damages all Pokemon, which Spikes and Toxic Spikes don't do, when they enter battle (even though the damage varies depending on what type the Pokemon is). Stealth Rock isn't very hard to get up either; it only takes 1 layer for Stealth Rock to do its job. Dialga has the defenses and typing to get Stealth Rock up easily. Said move also works well with Giratina's Dragon Tail, racking up extra damage on the Pokemon that switches into battle; Giratina's Ghost typing also ensures that opponents can't Rapid Spin away the rocks, since SR is an entry hazard.

Rayquaza is rather versatile when it comes to offensive movesets; it can go physical, special or both:
-Dragon Dance
-Outrage
-Earthquake
-Overheat
Nature: Naive
EVs: 252 Atk/4 SAtk/252 Spe
Item: Life Orb/Lum Berry

Half of this team was made by my friend. I decided to use the three main starters, but change Emboar to a Blaziken once i get one. Emboar is a terrible fire starter Pokemon. Ditto isn't the best one I would have picked and im starting to think my friend was intending me to have total doom. Zoroark is okay in some cases, sometimes using his illusion and getting un-noticed looking like my Emboar the whole match. I don't think it's a good team, and don't know what members to change, so i ask for your help. I don't think i wanna ask my friend for help again...

Emboar isn't that bad. While it has less Speed than Blaziken or Infernape, it hits rather hard with a Choice Band attached.

You're right on Cinccino's name.

Ditto isn't that bad of a Pokemon because of its Imposter ability copying the opponent as soon as it enters battle. I'll throw out some move sets for all your Pokemon:

But then again, Kingler isn't seen often in standard play due to having imbalanced stats; while it has high Attack and Defense, its Special stats and HP are low and its Speed is average. Try something else like Starmie. It can learn Rapid Spin to clear entry hazards:
-Hydro Pump/Surf
-Ice Beam
-Thunderbolt
-Rapid Spin/Recover
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Leftovers/Life Orb
Ability: Natural Cure

I posted my Team already I just need a few question's answered in order to make a few last minute changes
my team is Infernape,Garchomp,Metagross,Latios,Swampert and Dusknoir
The sets are pretty standard and the EV's too, the team is for SS
Here are my questions:
What is the speed of a hasty/naive jolly 192ev's infernape with 15-25 Iv's I know max is 176 but I think thats 31 IV's and 252 EV's The reason I ask is I can only give 31 IV's to it and if I find out the stat I can decide if I want to put it in attack or speed if its easier can some decide fr me I think speed is more important but I need it to kill the things its faster than
Can anyone think of a better replacement for dusknoir provided its bulky and can deal at least enough damage a tank basically that doesn't add to many weaknesses and preferably is immune to something for an easy switch in :L

sorry just found out the infernape stat its hasty with 15 Ivs is 159 and 25 Ivs is 165 so that really isnt fast enough 31 IV's is only 168 so instead of the spread of 252/64/192 should I make it 252/44/212 That gives it 130 sp.atk the moveset is[email protected] orb (Hasty,Naive)
Close combat
Overheat
U-turn
Stone edge/mach punch

212 EV'S gives it 170 speed but is 130 sp.atk enough for overheat to OHKO most steels namely bronzong and bulky grass types Venasaur/exeggutor? because anything that fire is neutral on I think close combat will do more damage provided its also neutral?

so should I bump the speed EV's to 212 or is 168 fast enough and I'm worrying over nothing?

Gengar MovesetHi guys im looking into a gengar but not totally sure what to do. im doing a 3rd gen gengar ATM so please keep that in mind.the current one i have isBashful NatureEVs 252 Sp ATK/252 Hp/ 4 Sp DEFmovesetHypnosisDreameaterCurseShawdow Ball

This moveset is a pretty good idea lol. It puts apponents to sleep, sets in curse, and restores/ damages the other pokemon. Pretty good except hypnosis got doen graded to 60% accuracy and gengars bleh defences c[x
I would recomend a more sweeping assualt. His speed and special attack are no laughing matter. So give him a life orb to hold and a modest naturevand you got yourself a pokemin capable of seriously denting an apposing team.
Gengar @life orb
Shadowball
Focus blast
Pain split
Substitue/thunderbolt
With this set you'll go in substitude, this prevents you from deing the next turn and get a status like paralasis or burn. Now use pain split it will restore your health and bring your apponents down. Then either shadow ball or focus blast. Killing the other pokemon, now repeat. Pain split is used very handy with life orb and substitude and it works especially good with pojemon who have lots of hp. instead of substued you can use thunder bolt for more neutral coverage

This moveset is a pretty good idea lol. It puts apponents to sleep, sets in curse, and restores/ damages the other pokemon. Pretty good except hypnosis got doen graded to 60% accuracy and gengars bleh defences c[x
I would recomend a more sweeping assualt. His speed and special attack are no laughing matter. So give him a life orb to hold and a modest naturevand you got yourself a pokemin capable of seriously denting an apposing team.
Gengar @life orb
Shadowball
Focus blast
Pain split
Substitue/thunderbolt
With this set you'll go in substitude, this prevents you from deing the next turn and get a status like paralasis or burn. Now use pain split it will restore your health and bring your apponents down. Then either shadow ball or focus blast. Killing the other pokemon, now repeat. Pain split is used very handy with life orb and substitude and it works especially good with pojemon who have lots of hp. instead of substued you can use thunder bolt for more neutral coverage

You totally disregarded the fact that the OP was asking for a 3rd Gen Gengar set. A much more fitting all-out attacker (in 3rd gen, that is) should look like this:

This would also work in-game perfectly. Unless you have R/S because Ice and Fire Punch are only available via move tutors in Emerald. You could replace both moves with Shadow Ball and Hypnosis if that is the case.

This would also work in-game perfectly. Unless you have R/S because Ice and Fire Punch are only available via move tutors in Emerald. You could replace both moves with Shadow Ball and Hypnosis if that is the case.

Shadow ball is physical in r/s/e I believe Psychic is an option but it gets redundant coverage, you could find out what its hidden power is :L night shade I think it might get explosion I'm not sure Dark is also special but I dont know what dark moves he gets poison is physical so sludge bomb is out of the question options are limited really :/

I'm trying to get a Chancy with perfect (or near-perfect) IVs in Special Defense and HP for my team (and perhaps a decent IV in Speed wouldn't be bad), but I haven't had any luck yet. I'm pretty sure I understand how EV training works, but I just can't get the hang of breeding for IVs. I've been reading online guides and I thought I understood it, but I was obviously wrong.

I'm gonna try to explain what I did earlier tonight (in a spoiler below, for the sake of not having a super long post) and maybe somebody can tell me what I did wrong. I'm not sure what I'm missing here.

Spoiler:

I hatched the Happiny egg that was given to me at the gate connecting Nacrene City and Route 3. I let that Happiny hold an Oval Stone and used a Rare Candy to evolve her. We'll just call her Chancy A for now.

I caught a bunch of Ditto, getting one with a near-perfect IV in Special Defense (30 IV) and another with a near-perfect IV in HP (29 IV). We'll call them Ditto A and Ditto B for now, respectively.

I let Ditto A hold the Power Band (in hopes of transferring its near-perfect Special Defense IV to the child) with Chancy A, making a batch of three eggs. These eggs hatched into a new batch of Chancy that had the same IV in Special Defense, and I kept one of those that'll be named Chancy B for now.

Then, I did the Single Battle Subway and bought myself the Power Weight with the BP I earned and gave that item to Ditto B (in hopes of transferring its near-perfect HP IV to the next batch of eggs). I gave Chancy B the Power Band this time around, thinking that the third batch of Chancy will keep Chancy B's Special Defense IV andDitto B's HP IV.

I hatched five eggs from this couple, but none of them gave me the results I thought I'd get: Two Chancy from that batch gained Ditto B's near-perfect HP IV, two Chancy gained Chancy B's near-perfect Special Defense IV, and the last Chancy had Ditto B's near-perfect HP IV and a decent Attack IV (which was pretty random to me).

Feel free to reply to this thread, or even send me a PM if you'd prefer, to explain where I've gone wrong. I'd love it if somebody could help me out! Thanks for any help you can give! I'm new to any sort of "advanced breeding" and EV training, so I apologize if I'm missing something super obvious.

One last thing, is there any way to legitimately obtain a flawless Ditto? I'm convinced that it isn't possible, but I always like to be completely sure of these things.

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I was thinking of joining in on the wifi-battles! But before I can, I DO need a competitive team..
Here's the problem, I don't really know what Pokémons to put in it since there are so many combinations and Pokémon I like! (I am having the hardest time choosing) There are 2 Pokémons that I love being in it: Weavile and Milotic!

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