Take on the brutally hard yet fair world of Bloody Trapland. Jump, slide, dash and dodge your way around the hazardous levels. Find all the hidden secrets and unravel the story. Go at it alone or bring your friends along for a unique co-op experience like no other. 1-4 Players, Online and Local.

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We had a lot of fun working on the sequel to Bloody Trapland. Now we are at a phase where we would love to have you come join us!

By taking in feedback from players during development we believe that we can make this game even better than we could on our own. Join in early to feel the real impact of the final version and seeing the game develop and grow!

We are staying in close contact with the players both in the Steam-Community and in our public Discord channel.

Also, if level creation is your thing, make sure to check out our level editor! We have put a lot of power at your disposal.”

Approximately how long will this game be in Early Access?

“We are looking to released the game in 2018. Though we will continue supporting and adding more content post launch as well.”

How is the full version planned to differ from the Early Access version?

“It will have more content and it will be more polished.

The main game will have ~50 levels, boss battles, secret areas, unlockables, and of course a lot of awesome user created levels and modes made by other Traplanders using our in game level editor.

Once the main game is released we will start working on the first DLC featuring a tough as nails hard challenge in the Candy world. This will be given for free to all who joined in during Early Access.”

What is the current state of the Early Access version?

“Currently we are finishing up the last world as well as polishing and optimizing some final things before release.

Overall the game is very stable and we are getting closer to the full release. However, if you are looking for a 100% issue free experience, please wait until full release. We are doing our best to fix all issues as they arise and with your feedback it can be done even faster.”

Will the game be priced differently during and after Early Access?

“The price is likely to go up.”

How are you planning on involving the Community in your development process?

“We specially designed our game editor for the purpose of Early Access.Got a cool idea or feature you want to see in Bloody Trapland? Don't just tell us, show us!

Make levels, craft game modes, create traps & objects, download and improve existing levels and content. All this while we actively are working on various features for the game and editor.

Create something extraordinary and we might even put it in the official game.

Downloadable Content For This Game

August 10

Take on a challenge where you need to complete up to 10 levels in a row before the timer runs out. But make sure to not rush too fast as all deaths give you a time penalty. Make it to the end and receive Trapland Tokens and have your level increased for bragging rights! Do you have what it takes to climb the Leaderboard?!

Our ambition is to have new weekly challenges consisting of user created levels that have been handpicked by us. So get your creativity flowing and jump in to our level editor and you might see your levels featured in the next challenge!

It's also possible for anyone to create their very own challenge pack for others to play. Put together a list of your favourite levels and have them randomised on order of play, or hand craft a unique adventure as you see fit.

Challenge Mode Added.

Online Chat Added.

Uploaded Adventure Levels to workshop to use as templates in editor.

All Sound effects has been rebalanced.

Worldmap icons added for each world.

Worldmap now wait for for all players to sync before next level can start in online.

Rewards system added.

Low resolution fix, could happen on game restart.

Rare Death particle position offset fixed in online.

Steam Workshop agreement will now popup in editor if not signed.

Issue with loading some usercreated levels where the name did not match were fixed.

Going back from editor to main game could on rare occasions casue issues.