Sessions

Games account for about half of the apps in the typical app store and are the first thing ported to any new platform. This year's edition of the popular HTML Canvas Deep Dive will focus on building cross-platform games. We will cover everything needed for basic games with animation, audio, image loading, sprites, and joystick support, then package them for desktop, mobile web, and app stores.
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We are rapidly approaching the age of living spaces filled with smart thermostats, doors, lights, toilets and more. How do we design interfaces for them? How can people manage 200 gadgets each demanding new batteries? What if your networked toaster rats you out to the FBI? We will explore using the classic Three Laws of Robotics to guide interface design of the Internet of Things.
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