Split End ~ Jaleel Scott ~ New Mexico State Aggies ~ 6045/220

Regarding Split Ends

Most Fans don't know that WideOuts can generally be broken down into 3 Categories, based on traditional Roles, and that those Roles naturally enough call for 3 distinctive Skill Sets, based on the classic X, Y, and Z Positions:

Split Ends are usually the bigger, taller WideOuts who line up in the X Position, on the Line of Scrimmage.SlotBacksare usually the quicker, smaller WideOuts who line up at the Y Position, off the Line.FlankerBacksare usually the faster WideOuts who line up at the Z Position, off the Line.

The Split End prototype would be about 6030/225 or so. Big. Chain Movers and Red Zone Targets.The Flankerprototype would be about 6000/200 or so. Fast. Big Play Threats.The SlotBackprototype would be about 5010/195 or so.Quick. Chain Movers.

However a given Coach chooses to deploy the Soldiers at his disposal is of course entirely up to him, and most WideOuts will see Snaps at multiple Positions and in multiple Alignments, but I believe that it is valuable to categorize WideOuts in terms of classic Skill Sets, to better define the differences in the kind of Impact they might wield at the next level.

This is how I break things down when I'm evaluating all WideOuts:

Separation: Getting Open. This encompasses Combat Skills & Fluidity to beat Press, Acceleration out'f the Blocks, Fluidity and Ricochet in navigating Traffic, Route Running Precision, the capacity to deceive Defenders, and Field Vision for Timing Seems and Open Zones. All other Aspects of a WideOut's Job Description are dwarfed by this one.

Yards After Catch are well and fine, but it seems to me that 90% of the Value of a Flex End and any WideOut is getting open and catching the Ball. Anyone who's read my Work extensively knows that I consider Blocking to be the Heart & Soul of FootBall, but that is a philosophical position, and I recognize that with most Philosophies, where it comes to Wide Receivers and Flex Ends...it's just Gravy. And so is Yards After Catch: Moving The Chains is What Wins.

Chunk Yardage: An highly overrated Aspect of the Game, I believe, so much so that in fact I didn't even include it in 2016. It is not a negligible Aspect of the Game, so I'm bringing it back, but getting open, catching the Ball, and Moving the Chains are far more crucial to a Team's Success, I believe, than making Splash Plays and getting on ESPN HighLights Reels. Power, Fluidity, Ricochet, Speed, Combat Skills, and Processing Speed/Field Vision all play into Chunk Yardage.

Blocking: It was a Mistake to leave this Aspect ~ my very favorite Aspect of FootBall ~ out'f 2016's Flex End Reports, and I'm very happy to correct that Mistake, evermore. Blocking of course comes down to Power, Agility, Frame, Combat Skills, Processing Speed, and Motor, and further breaks down into In Line Blocking and Open Field Blocking.

Catch Point Capacity: 80 and with 100 Potential. Somewhat inconsistent, but Scott exhibits amazing Vertical Agility for a big man, especially considering his FrankenSteinesque Fluidity when one or two feet are on the ground, his Combat Skills are impressive, his Tracking and Timing are excellent...and it doesn't hurt that his WingSpan is absolutely sensational.

Jaleel Scott could certainly wash out, but despite my giving'm poor Grades in 3 out'f 4 aspects of the Game, I actually like the guy, as he seems both Intelligent and Driven ~ a guy who simply needs better Coaching to succeed.

He needs to develop his Core Power to unleash his phenomenal Frame, he needs to develop Combat Skills ~ practically from scratch ~ in order to beat Press Coverage and become the Blocker he's capable of becoming, and above all he needs to develop his Route Running Repertoire...But the way that he's grown and evolved suggests that he just might.

I'm not describing a forest fire of optimism, here, you understand: more'f a nice bed of coals. Heh.

Ceiling? Contender. 4th Round. Becomes a competitive Route Runner, gets open every now and then, and, even when not open, due to his slothesque Agility, is a threat to catch the Ball and make a little trouble.

Thank you so very much, Draft BreakDown, without whom my Work would be virtually impossible.

Yank Rank: Reserve ~ OverRated!!

Market Value

#132

Yankee Grade

6th/7th Round

Please do Note, Fellow FootBall Fiends: This and all CyberScouting Reports issued by this Site are produced by a ludicrously unqualified Amateur, privy to not even the tiniest fraction of Coach's Tape, Scouting Expertise, Face to Face Interviewing, Experience, or Inside Information enjoyed by the Professionals. As such, anything put forth is certainly misinformed, euphonious, derivative Tripe, and should be rejected out'f hand and indeed shunned by all men and women with even reasonable levels of intelligence or Good Will!! I'm trying to discern Power, Agility, Combat Skills, and far more abstract, esoteric Concepts such as Processing Speed and Motor, and Intelligence and Drive, and I'm trying to do so based almost entirely on a fascinating fusion of Tape, Combine Numbers, and Pro Days, while trying to attenuate my findings based on making Allowances for Competition Level, Scheme, Concept, Context, and, above all: Trajectory!!

Please also note, Fellow FootBall Fiends: These CyberScouting Reports are not intended as predictions of success or failure, but as assessments ~ ludicrously amateurish assessments ~ of potential success. FootBall is a rough and often unfair business, and many a worthy Prospect has fallen far short of his potential, sometimes not because of his own failings, but because of those of coaching, scheme, timing...or because huge investments were made on other Prospects.

In other words: If any of my Super Dooper Deeper Sleepers ever fail to fulfill their vast potential, I’m confident that it goes without saying that it wasn’t their fault…or mine!!...Yes, I think that I'm being funny.