Tuesday, February 22, 2011

Nega Kon!

i made a 3d game after making many 2d games with XNA. i used Unity this time. i can not explain the idea behind the Nega Kon! , so i paste the description from IndieGames :

"Nega Kon is an Experimental Gameplay Project submission with a rather clever idea - somewhere in each level is an object that you need to fix, so that you can collect a star before proceeding to the next stage. This object appears flat at first, but pressing the X key while viewing it from a specific angle will turn the object into a solid shape. Players can then utilize this new entity to grab the prize and finish the currect level.

There are also only a handful of levels to play through, so most of us would make short work of it in just a couple of minutes. The download links for Nega Kon are available here. (Windows, 6.10MB)"

About

My name is Mahdi Bahrami, I'm 1̶7̶ 1̶8̶ 1̶9̶ 2̶0̶ 21 years old and from Iran. I like designing new game mechanics and experimental games. Here I write about my games and prototypes. My email address is: medi.bahrami@gmail.com Please feel free to contact me.