All items will have their stats and socket bonuses squished. In addition, items that have hit and expertise will have those stats removed and converted into a useful secondary stat like haste, crit, or mastery. Spirit will no longer be found on armor pieces as well (it can still be found on non-armor pieces like necks).

You can see these gear changes by visiting wod.wowhead.com. Or, if you're on an item's specific page, click on the "Warlords of Draenor" text at the top left to be taken to the Warlords version of the page.

You can also see other stat changes in our Warlords database such as consumables, and gems.

In additional, several rewards will no longer be obtainable in upcoming patches. Some of these changes are coming in 6.0, others are hitting a couple months later for WoD. Players who have already obtained these rewards will hold onto them:

Garrosh Heirlooms: Click here for a full list. These will be easier to get when 6.0 hits including a 100% chance of getting a spec-appropriate heirloom if you've gotten none. These weapons are later removed in Warlords of Draenor.

What is remaining: You can still go for all achievements like Glory of the Orgrimmar Raider, transmog set, all of the battle pets, and the titles associated for killing Garrosh.

The raid difficulties will change names in 6.0 as well. The Flexible raid tier will be removed. Instead of LFR, Flex, Normal and Heroic, there will be LFR, Normal, Heroic, and Mythic. Group Finder allows players to form cross-realm groups on Normal and Heroic.

Outside of the blog, it was revealed on Twitter today that NPCs will be added that let you solo queue for old LFRs and scenarios. In the future, it will be easier to pick up all those LFR-specific tier colors for transmog!

Click the cut to read the blog!

Blizzard

In the recent Dev Watercooler: Raiding Azeroth Part 3—Warlords of Draenor, we discussed some of the raid changes coming in the next WoW expansion. Before Warlords of Draenor launches, players will have a chance to experience the new raid structure firsthand in the Siege of Orgrimmar.In the upcoming Patch 6.0, the pre-expansion “systems” update planned to go live in the weeks leading up to Warlords of Draenor’s release, we’ll be converting Siege of Orgrimmar to use the new Normal, Heroic, and Mythic difficulties. Both Normal and Heroic difficulties will support flexible raid sizes and our cross-server Group Finder tool, while Mythic will be a fixed 20-player size. At the same time, “stat squish” will be in effect, the new class changes will be live, and Hit and Expertise will no longer be stats on items, so those will be replaced with more useful ones on all existing items. The raid as a whole will be retuned for the new numbers and scaling size—overall, it should prove no more difficult than it is currently, and will likely be easier in many places.With the end of an expansion and a raid tier, along with introduction of a new level cap, we’ll also be retiring a handful of rewards. We want to encourage everyone to enjoy one last hurrah in the Siege of Orgrimmar before your adventure on Draenor begins.In addition to the above changes, when Patch 6.0 arrives:

Flexible Raid difficulty will cease to exist as it does now, and will be removed from the raid queue interface. The new Normal difficulty of Siege of Orgrimmar will offer a similar experience to that of Flexible Raid.

The new Group Finder tool will be available, designed to help players create and find groups for Normal and Heroic Siege of Orgrimmar and other cross-realm group content.

Siege of Orgrimmar achievements will be relabeled according to the new difficulty structure (e.g. “Heroic: Malkorok” will now be “Mythic: Malkorok”). Credit for these will be retroactively awarded to players who earned them before Patch 6.0.

Comments

Comment by dextter

I don't see why they're removing the juggernaught mount rather than like the previous expansions change it from 100% to 1%.

Comment by TutorialBlox

on 2014-05-05T20:15:21-05:00

Read it again, they are doing just that! :D

Comment by Zombloat

on 2014-05-05T20:17:31-05:00

I don't see why they're removing the juggernaught mount rather than like the previous expansions change it from 100% to 1%.

That's what they're doing with it, just making it a 1% drop chance mount.

Comment by Adamsm

on 2014-05-05T20:21:39-05:00

I don't see why they're removing the juggernaught mount rather than like the previous expansions change it from 100% to 1%.

They are removing the wolf.

Comment by willhelm

on 2014-05-05T20:24:47-05:00

You're mixing up the Juggernaut and War Wolf. In 6.0, the normal mode achievement and the mount that comes with it will no longer be available, however in the case of heroic mode, that achievement (Cutting Edge) is also being removed, but there was never a mount that came with it. The Juggernaut is an actual drop in the raid, which you should already know and like its counterparts in previous raids where the drop rate during its current tier was 100%, is being dropped down to 1% like all the others.

Comment by TutorialBlox

on 2014-05-05T20:24:56-05:00

I don't see why they're removing the juggernaught mount rather than like the previous expansions change it from 100% to 1%.

They are removing the wolf.

The wolf is easy to get though, either from paying for a run or getting into a good group to help you.

Comment by perculia

on 2014-05-05T20:28:29-05:00

The normal wolf is being removed in 6.0, the heroic (now Mythic) juggernaut is being moved to a 1% droprate in WoD :)

Comment by Adamsm

on 2014-05-05T20:38:10-05:00

The wolf is easy to get though, either from paying for a run or getting into a good group to help you.

Yes I am aware of that.

Comment by Azrile

on 2014-05-05T21:05:01-05:00

Blasted.. foiled again. haha

I actually had been buying up a few of a vanity pet that drops ONLY in the LFR version of ToT. My thinking is that it would be impossible to get next expansion since nobody would be queueing for it.

Comment by Bulash

on 2014-05-05T21:46:09-05:00

So I wonder since they're posting this.. how far along this pre-patch is going to be.

Comment by EnderDragon

on 2014-05-05T23:00:35-05:00

I am going to have to hurry and get that mount and the Garrosh heirlooms. I am upset that they are removing them with the WoD release. Why even bother making them in the first place? Hopefully they decide to give us an alternate method of acquiring them instead.

Comment by perculia

on 2014-05-05T23:07:00-05:00

I think it's going to be like the Challenge Mode warning we got some time ago--we'e had two posts talking about items going away, which initially made people worry, but nothing has happened yet.

I've also fixed a typo that linked to the wrong achievement ID under normal mode rewards going away. The blog should have already made it clear, but don't want to confuse anything.

Comment by Adamsm

on 2014-05-05T23:08:50-05:00

I am going to have to hurry and get that mount and the Garrosh heirlooms. I am upset that they are removing them with the WoD release. Why even bother making them in the first place? Hopefully they decide to give us an alternate method of acquiring them instead.

Because it's meant to be something specifically to the expansion?

Comment by Romany

on 2014-05-05T23:09:06-05:00

Siege of Orgrimmar achievements will be relabeled according to the new difficulty structure (e.g. “Heroic: Malkorok” will now be “Mythic: Malkorok”). Credit for these will be retroactively awarded to players who earned them before Patch 6.0.

How does this work? Mythic is 20, Heroic is 10 or 25. Anyone got thoughts?

Comment by Adamsm

on 2014-05-05T23:10:42-05:00

Siege of Orgrimmar achievements will be relabeled according to the new difficulty structure (e.g. “Heroic: Malkorok” will now be “Mythic: Malkorok”). Credit for these will be retroactively awarded to players who earned them before Patch 6.0.

How does this work? Mythic is 20, Heroic is 10 or 25. Anyone got thoughts?

Probably anyone who got the heroic version will get the Mythic or only those who were in the 25 mans get the achievement.

Comment by perculia

on 2014-05-05T23:13:02-05:00

The achievement ID remains the same and just changes name--on WoD, Mythic: Thok the Bloodthirsty shows up as Mythic: Thok the Bloodthirsty instead. If you killed the boss on heroic 10 or 25 before 6.0, you get the same achievement as someone who kills the boss in 20-player mythic after 6.0.

Comment by pikamaster

on 2014-05-06T01:08:02-05:00

Perculia, is it possible to see like a few abilitys from the boss in SoO in 6.0 ? like i know the stats are squish and those stats look like a bit between TBC and WOTLk, but i would love to see some information on boss damage and healing and etcf O_O

Comment by Interest

on 2014-05-06T05:35:45-05:00

Making a note to come back to get Heirlooms on everybody when patch 6.0 comes.

Comment by Alfa

on 2014-05-06T06:23:54-05:00

When is 6.0 coming? If anyone knows.

Want to get signed back up to get the mount before they take it away and prepare for the exp.

Comment by ElhonnaDS

on 2014-05-06T06:46:54-05:00

When is 6.0 coming? If anyone knows.

Want to get signed back up to get the mount before they take it away and prepare for the exp.

They haven't said that I have seen, but the WoD is going to be before the end of the year. If you haven't gotten geared up for SoO yet/don't have a guild raid spot waiting for you when you get back, though, I recommend sooner rather than later- it can be hard to get into a normal run that can clear Garrosh without gear of a good part of the achievements. A lot of guilds that have Garrosh on farm are either doing heroic modes now, or have fallen prey to the lull between expacs, and even those who do still do the normal run don't necessarily pug spots too often.