Using .h (C HEADER FILE) in Shapes.cpp

Hi everyone!
I'm totally new at C++ but quite good at Java. I know the syntax basics and that kind of stuff in C++ but when it comes to using .h files in my .ccp programs I'm totally on bare bottom.
I use Dev-C++ 4.9.9.2 to compile my C++ programming.
Please take a look at my Shapes.h file:

2 C:\Documents and Settings\Benjamin Dahse\Shapes.cpp In file included from C:\Documents and Settings\Benjamin Dahse\Shapes.cpp
5:3 C:\Documents and Settings\Benjamin Dahse\Shapes.h [Warning] no newline at end of file
5 C:\Documents and Settings\Benjamin Dahse\Shapes.cpp declaration of `Shapes::Shapes(char, int, int, int, int)' outside of class is not definition
6 C:\Documents and Settings\Benjamin Dahse\Shapes.cpp expected unqualified-id before '{' token
6 C:\Documents and Settings\Benjamin Dahse\Shapes.cpp expected `,' or `;' before '{' token
16:2 C:\Documents and Settings\Benjamin Dahse\Shapes.cpp [Warning] no newline at end of file

Please help me and remember that I'm new to C++ so I might be hard to explain stuff too.. I don't know.. If that's the case compare it to Java and I'll probaly get it :P

a good way to stay orginixed is to split your classes up into 2 files. a .h file that will for the deleeration of the class and a .cpp file that will hold the definition of the class and then you would include them into your main.cpp file such as:

foo.h

class foo
{
foo(int)
// ...
};

foo.cpp

#include foo.h
foo::foo(int foo)
{
// ...
}

main.cpp

#include "foo.h"
int main()
{
foo foobar(5);
//...
}

btw the new keyword is use to get a pointer to a new object if you just want to make a shape object but not a pointer the just use Shapes square("square", 0, 0, 10, 10);

a good way to stay orginixed is to split your classes up into 2 files. a .h file that will for the deleeration of the class and a .cpp file that will hold the definition of the class and then you would include them into your main.cpp file such as:

foo.h

class foo
{
foo(int)
// ...
};

foo.cpp

#include foo.h
foo::foo(int foo)
{
// ...
}

main.cpp

#include "foo.h"
int main()
{
foo foobar(5);
//...
}

btw the new keyword is use to get a pointer to a new object if you just want to make a shape object but not a pointer the just use Shapes square("square", 0, 0, 10, 10);