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If you've been following the long and indie road of Quest Online's Alganon, you'd know that development has picked up over the last several months. PvP was released in a recent patch, despite warnings that it might not fit into a game that was meant solely for PvE. Well, PvP fans can rejoice as a "PvP phase III" will be rolling out soon. This means that players will be able to interact with towers while murdering each other. "Capturing all three Towers in a particular area provides a benefit to your entire faction while adventuring and defending that zone," stated a recent blog post.

Concerns for adding PvP were always high. At one point, Derek Smart even told the team that, "I think this would be asking for trouble because we would have the PvP players in a world primarily designed for PvE. It could be a can of worms that I'm not sure we want to deal with." However, according to the official blog, PvP has gone off pretty well.

New character models are coming, as well. The much-anticipated addition will be rolled out in the "early part of this year" according to the latest entry. While the before and after shots could be more dramatic -- something Smart admits in the blog -- he goes on to honestly explain the thinking behind the development process.