Bug Reports v2.0 (READ OP BEFORE POSTING!!)

Ninetales used Flamethrower!
It's super effective! The foe's Forretress held on thanks to Sturdy!
The foe's Forretress lost 100% of its health!
The foe's Forretress held up its Red Card against the foe's Forretress!

If a Pokemon uses a multi-hit move on a Pokemon with defensive boosts, each hit after the critical hit will ignore all defense boosts.

Log

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Turn 26
Nightmare used Charge Beam!
The attack of Nightmare missed!
The foe's Cloyster used Icicle Spear!
Nightmare lost 5% of its health!
Nightmare lost 4% of its health!
A critical hit! Nightmare lost 33% of its health!
Nightmare lost 15% of its health!
Nightmare lost 9% of its health!
Hit 5 time(s)!
(note that Nightmare had x4 in both defensive stats)

I don't know if this is a bug or what, but sometimes when I get disconnected from the server, once I get back on I cannot rejoin the battle. I can talk to my opponent, I can talk in the chat, I can do anything BUT rejoin my battle. Is this a common problem, or is it just me? I hate losing a battle to something like that.

If a Pokemon uses a multi-hit move on a Pokemon with defensive boosts, each hit after the critical hit will ignore all defense boosts.

Log

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Turn 26
Nightmare used Charge Beam!
The attack of Nightmare missed!
The foe's Cloyster used Icicle Spear!
Nightmare lost 5% of its health!
Nightmare lost 4% of its health!
A critical hit! Nightmare lost 33% of its health!
Nightmare lost 15% of its health!
Nightmare lost 9% of its health!
Hit 5 time(s)!
(note that Nightmare had x4 in both defensive stats)

Click to expand...

First I will say that you got haxed there, but Crits always ignore defensive boosts, even on successive hits of a multi-hit move iirc.

It was my 100% health deoxys against a 45% health porygon-z. I was about to use psycho boost(? I forget which move but it had 140 base power). The other person quit because it said inactive players will be kicked and it gave me the option to leave the battle. However, the turn occurred anyway and I missed and his in-effective non-life orb porygon-z's hidden power OHKO'd deoxys. I don' think this played out correctly. Any explanations?

Well, he could've been using Choice Specs Porygon-Z with a Modest nature (and I'm assuming he was). And if you were using Deoxys-Attack Form, (which I'm assuming you were), even with HP Fighting being Not Very Effective...

Creator of PS

This sounds like random battle, in which case the Deoxys would be significantly underleveled compared to pz. I'm too lazy to do the calc, but they should have 85 EVs each; I'm sure there's still a decent chance at an OHKO.

NU Co-Leader

I played someone using Klutz Choice Scarf Lopunny today. Turn one, they used Thunder Wave on my Adamant Scarf Cinccino before it had the opportunity to attack. I assumed that meant they had forgotten to use Klutz, so I went into Golem to take the next Thunder Wave, but they proceeded to Switcheroo off the Scarf. Basically, it removed the locking-in aspect of Choice Scarf, but also gave it the Speed-boosting effect (which it should have ignored).

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Zebraiken joined.
Ron Damón joined.
Format: NU
Rated battle
Rule: Sleep Clause
Rule: Species Clause
Rule: OHKO Clause
Rule: Evasion Clause
Zebraiken's team:
Gothitelle / Samurott / Gurdurr / Cinccino / Emboar / Golem
Ron Damón's team:
Skuntank / Seismitoad / Rampardos / Swellow / Lopunny / Gothitelle
Battle between Zebraiken and Ron Damón started!
Zebraiken sent out Cinccino!
Ron Damón sent out Ashley (Lopunny)!
Turn 1
The foe's Ashley used Thunder Wave!
Cinccino was paralyzed! It may be unable to move!
Cinccino used U-turn!
The foe's Ashley lost 31% of its health!
Zebraiken called Cinccino back!
Zebraiken sent out Golem!
Turn 2
The foe's Ashley used Switcheroo!
The foe's Ashley switched items with Golem!
Golem obtained one Choice Scarf!
The foe's Ashley obtained one Lum Berry!
Golem used Stealth Rock!
Pointed stones float in the air around the foe's team!
Turn 3
Zebraiken called Golem back!
Zebraiken sent out Gurdurr!
The foe's Ashley used Return!
Gurdurr lost 25% of its health!
Turn 4
The foe's Ashley used Baton Pass!
Ron Damón called Ashley back!
Ron Damón sent out Skyla (Gothitelle)!
Pointed stones dug into the foe's Skyla!
Gurdurr used Drain Punch!
It's not very effective... The foe's Skyla lost 20% of its health!
The foe's Skyla had its energy drained!
The foe's Skyla restored HP using its Leftovers!
Turn 5
The foe's Skyla used Psychic!
It's super effective! Gurdurr lost 82% of its health!
Gurdurr used Payback!
It's super effective! The foe's Skyla lost 73% of its health!
The foe's Skyla restored HP using its Leftovers!
Turn 6
Ron Damón called Skyla back!
Ron Damón sent out Artemis (Skuntank)!
Pointed stones dug into the foe's Artemis!
Gurdurr used Mach Punch!
The foe's Artemis lost 29% of its health!
Turn 7
Gurdurr used Mach Punch!
The foe's Artemis lost 24% of its health!
The foe's Artemis used Poison Jab!
Gurdurr lost 2% of its health!
The foe's Artemis lost some of its HP!
Gurdurr fainted!
Zebraiken sent out Emboar!
Turn 8
The foe's Artemis used Poison Jab!
Emboar lost 60% of its health!
The foe's Artemis lost some of its HP!
Emboar used Flare Blitz!
The foe's Artemis lost 14% of its health!
Emboar is damaged by recoil!
The foe's Artemis fainted!
Emboar is hurt by its Aftermath!
Ron Damón sent out Uxsee (Swellow)!
Pointed stones dug into the foe's Uxsee!
Turn 9
Zebraiken called Emboar back!
Zebraiken sent out Golem!
The foe's Uxsee used Quick Attack!
It's not very effective... Golem lost 6% of its health!
The foe's Uxsee's Toxic Orb activated!
The foe's Uxsee was badly poisoned!
Turn 10
The foe's Uxsee used U-turn!
Golem lost 20% of its health!
Ron Damón called Uxsee back!
Ron Damón sent out Majestic (Seismitoad)!
Pointed stones dug into the foe's Majestic!
Golem used Stealth Rock!
Turn 11
Zebraiken: oh
Zebraiken: misclicks n_n
Zebraiken called Golem back!
Zebraiken sent out Emboar!
The foe's Majestic used Earth Power!
It's super effective! Emboar lost 11% of its health!
The foe's Majestic lost some of its HP!
Emboar fainted!
Zebraiken sent out Cinccino!
Turn 12
The foe's Majestic used Hydro Pump!
The attack of the foe's Majestic missed!
Cinccino used Bullet Seed!
It's super effective! The foe's Majestic lost 36% of its health!
It's super effective! The foe's Majestic lost 40% of its health!
It's super effective! The foe's Majestic lost 8% of its health!
Hit 3 time(s)!
The foe's Majestic fainted!
Ron Damón: That made for
Ron Damón: :P
Ron Damón sent out Evan (Rampardos)!
Pointed stones dug into the foe's Evan!
The foe's Evan breaks the mold!
Turn 13
Ron Damón: and will make again
Zebraiken: i still have no idea
Ron Damón: I'll miss
Zebraiken: how you outsped me turn one
Ron Damón: I think
Zebraiken: because i'm scarfed
Ron Damón: there's a klutz glitch here
Zebraiken: it just means another PS bug, probs
Ron Damón: it's not new
Zebraiken: yeah
The foe's Evan used Stone Edge!
The attack of the foe's Evan missed!
Cinccino is paralyzed! It can't move!
Turn 14
Ron Damón: Also
Ron Damón: if Klutz is glitched
Ron Damón: Let's enjoy
Ron Damón: CB GOLURK!!!
Zebraiken called Cinccino back!
Zebraiken sent out Golem!
The foe's Evan used Stone Edge!
It's not very effective... Golem lost 34% of its health!
The foe's Evan lost some of its HP!
Turn 15
Zebraiken: xD
Ron Damón: well
Golem used Sucker Punch!
The foe's Evan lost 39% of its health!
The foe's Evan used Earthquake!
It's super effective! Golem lost 40% of its health!
The foe's Evan lost some of its HP!
Golem fainted!
Zebraiken sent out Samurott!
Turn 16
Ron Damón: if it's the same as Scarf
Samurott used Aqua Jet!
A critical hit! It's super effective! The foe's Evan lost 29% of its health!
Samurott lost some of its HP!
The foe's Evan fainted!
Ron Damón sent out Uxsee (Swellow)!
Pointed stones dug into the foe's Uxsee!
Turn 17
Samurott used Aqua Jet!
The foe's Uxsee lost 44% of its health!
Samurott lost some of its HP!
The foe's Uxsee used Facade!
Samurott lost 80% of its health!
Samurott fainted!
The foe's Uxsee was hurt by poison!
The foe's Uxsee fainted!
Ron Damón sent out Ashley (Lopunny)!
Pointed stones dug into the foe's Ashley!
Zebraiken sent out Cinccino!
Turn 18
The foe's Ashley used Return!
Cinccino lost 69% of its health!
Cinccino is paralyzed! It can't move!
Turn 19
Zebraiken: dam
The foe's Ashley used Return!
Cinccino lost 31% of its health!
Cinccino fainted!
Ron Damón: don't worry
Zebraiken sent out Gothitelle!
Turn 20
Ron Damón: you'll win
The foe's Ashley used Return!
Gothitelle lost 37% of its health!
Gothitelle used Psychic!
The foe's Ashley lost 52% of its health!
Turn 21
The foe's Ashley used Return!
Gothitelle lost 41% of its health!
Gothitelle used Psychic!
The foe's Ashley lost 4% of its health!
The foe's Ashley fainted!
Ron Damón: gg
Zebraiken: gg
Ron Damón sent out Skyla (Gothitelle)!
Pointed stones dug into the foe's Skyla!
The foe's Skyla fainted!
Zebraiken won the battle!
Ladder updating...
Zebraiken's rating: 1928 → 1931
(+3 for winning)
Ron Damón's rating: 1746 → 1743
(-3 for losing)
Zebraiken left.
Ron Damón left.
Zebraiken joined.

When you Encore a hidden power, it becomes HP Dark. I'm pretty sure it's been reported before, a couple of pages back. Once the Encore ends, Hidden Power changes back to the original. I'm not really sure, but I think this is because Showdown treats each Hidden Power like a different move, and when you get encored it locks you into Hidden Power default, which is Dark. I'm not 100% sure though, somebody feel free to correct me if this is wrong.

I was using Bounce today and found out that whenever i used it, it drained 2 PP as opposed to just one. I think the game registers the first click as taking the initial PP and when you have to click it again because there is no other option, it takes away a second PP. I'm not sure if this applies to all 2 turn moves, but it did for this one

I was using Bounce today and found out that whenever i used it, it drained 2 PP as opposed to just one. I think the game registers the first click as taking the initial PP and when you have to click it again because there is no other option, it takes away a second PP. I'm not sure if this applies to all 2 turn moves, but it did for this one

Click to expand...

This has been known about for some time, and has already been posted here multiple times.

I know it's not exactly the most common move, but Echoed Voice doesn't increase in power by forty when used on consecutive turns. In the picture below it did 10% to my Amoonguss on one turn and only 11% on the next.

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so as a posted a few days ago i cant battle anyone in anyway on PS. i thought that the lag thing might be true, however ive tried to get into battles right after a moderator said that all the lag was gone and i still couldn't find a random battle, challenge someone, or accept a challenge.

The foe's Darkrai used Focus Blast!
It's not very effective... Ho-Oh lost 13% of its health!
Ho-Oh is fast asleep.
The sandstorm rages.
The foe's Darkrai is buffeted by the sandstorm!
Ho-Oh is buffeted by the sandstorm!
Ho-Oh restored HP using its Leftovers!
Ho-Oh is tormented!
The foe's Darkrai fainted!

Darkrai fainted to sandstorm but then lived to still torment my Ho-Oh with its bad dreams before fainting. I am pretty sure once a Pokemon's HP hits 0 it should exit the battlefield and therefore Ho-Oh should not be affected by bad dreams.

Other Metas Leader

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The foe's Darkrai used Focus Blast!
It's not very effective... Ho-Oh lost 13% of its health!
Ho-Oh is fast asleep.
The sandstorm rages.
The foe's Darkrai is buffeted by the sandstorm!
Ho-Oh is buffeted by the sandstorm!
Ho-Oh restored HP using its Leftovers!
Ho-Oh is tormented!
The foe's Darkrai fainted!

Darkrai fainted to sandstorm but then lived to still torment my Ho-Oh with its bad dreams before fainting. I am pretty sure once a Pokemon's HP hits 0 it should exit the battlefield and therefore Ho-Oh should not be affected by bad dreams.

I think there's an issue with the Sturdy Ability (at least in Balanced Hackmons, anyway).

I was using a Sturdy Shedinja (of course :P) and my opponent used a Deoxys-A. Deoxys-A used moves with 100% chance of causing status effects (Inferno and Zap Cannon, specifically.) When the moves were used on Shedinja, of course Sturdy prevented damage. However, it also didn't receive a status condition. I'm fairly sure this is a bug, since Sturdy now works like the Focus Sash and I've burned/poisoned pokemon with a Focus Sash after doing a potential OHKO move on them many times prior.