Some video game articles are based of the demo's, so what you say is partly true. Even if we are up to date with the most current information about video games, mostly through the internet, it still doesn't diminish the fact that people are going to have to gamble with purchasing a game to find out if it's good or not. Having to read reviews and all the articles about the game will never mean that the consumer can base their decision of interest from just reading.

Some video game articles are based of the demo's, so what you say is partly true. Even if we are up to date with the most current information about video games, mostly through the internet, it still doesn't diminish the fact that people are going to have to gamble with purchasing a game to find out if it's good or not. Having to read reviews and all the articles about the game will never mean that the consumer can base their decision of interest from just reading.

It was a cool lengthy fight, but just to narrow down my list I ruled out giant animals. My list is more along the most scary and eventful boss fights. The ones that get me all the time are the water boss fights. Eerie as fuck!

That made me lol. It would be stupid if he survived falling in lava and two rockets to the face. Also, why do people keep referring to other monsters as zombies like in the Revelations part? I guess they're zombies in the same way Necromorphs in Dead Space are zombies, but c'mon.

How could they leave out the Snake boss from RE6? That was many many many times better than REmake's Yawn battle.

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Agreed. While Yawn looked cool (as far as the giant animal bosses went, anyway), the snake from RE6 was clearly a big improvement. I have no idea how Yawn is on the list. Then again, I obviously wouldn't have El Gigante on it, either.

How could they leave out the Snake boss from RE6? That was many many many times better than REmake's Yawn battle.

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Agreed. While Yawn looked cool (as far as the giant animal bosses went, anyway), the snake from RE6 was clearly a big improvement. I have no idea how Yawn is on the list. Then again, I obviously wouldn't have El Gigante on it, either.

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Nostalgia, I guess, or maybe IGN is just trying to cater to the old-school, to look cool, instead of giving props where they're due. The yawn fight was so basic and unexciting. "Yawn" indeed.

Also, some of those boss fights were actually some of the worst in the series, like Del Lago and El Gigante - the two that weren't even the best boss fights in RE4.

My top boss is probably Birkin, probably because he was from the first game I ever played. And speaking of RE bosses, does anyone else think Uroboros would have been better fitted if it looked like Nyx from Outbreak File 2?

Some video game articles are based of the demo's, so what you say is partly true. Even if we are up to date with the most current information about video games, mostly through the internet, it still doesn't diminish the fact that people are going to have to gamble with purchasing a game to find out if it's good or not. Having to read reviews and all the articles about the game will never mean that the consumer can base their decision of interest from just reading.

Some video game articles are based of the demo's, so what you say is partly true. Even if we are up to date with the most current information about video games, mostly through the internet, it still doesn't diminish the fact that people are going to have to gamble with purchasing a game to find out if it's good or not. Having to read reviews and all the articles about the game will never mean that the consumer can base their decision of interest from just reading.

Why do I need a reason for the ones I didn't pick? Y'all can make your own top ten as well ya know!

Uh, I don't know... she just wasn't that exciting of a boss fight. If fighting her was like her little battle with Wesker, then yeah she might have made my top ten list, but she was static and boring to fight. Kind of like Lisa Trevor; they are scary looking, but when all they do is claw at you, you kind of just want to pull out your water spray and spray them and say, "Bad kitty." Not that intimidating if you think about it.

Why do I need a reason for the ones I didn't pick? Y'all can make your own top ten as well ya know!

Uh, I don't know... she just wasn't that exciting of a boss fight. If fighting her was like her little battle with Wesker, then yeah she might have made my top ten list, but she was static and boring to fight. Kind of like Lisa Trevor; they are scary looking, but when all they do is claw at you, you kind of just want to pull out your water spray and spray them and say, "Bad kitty." Not that intimidating if you think about it.

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I don't wanna make a list, so I've chosen your list to represent mine, and when you don't pick a boss I would, I shall give you grief.

For now though, all good... Until I think of another one to bitch at you about!

Some video game articles are based of the demo's, so what you say is partly true. Even if we are up to date with the most current information about video games, mostly through the internet, it still doesn't diminish the fact that people are going to have to gamble with purchasing a game to find out if it's good or not. Having to read reviews and all the articles about the game will never mean that the consumer can base their decision of interest from just reading.

Why do I need a reason for the ones I didn't pick? Y'all can make your own top ten as well ya know!

Uh, I don't know... she just wasn't that exciting of a boss fight. If fighting her was like her little battle with Wesker, then yeah she might have made my top ten list, but she was static and boring to fight. Kind of like Lisa Trevor; they are scary looking, but when all they do is claw at you, you kind of just want to pull out your water spray and spray them and say, "Bad kitty." Not that intimidating if you think about it.

Why do I need a reason for the ones I didn't pick? Y'all can make your own top ten as well ya know!

Uh, I don't know... she just wasn't that exciting of a boss fight. If fighting her was like her little battle with Wesker, then yeah she might have made my top ten list, but she was static and boring to fight. Kind of like Lisa Trevor; they are scary looking, but when all they do is claw at you, you kind of just want to pull out your water spray and spray them and say, "Bad kitty." Not that intimidating if you think about it.

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I don't wanna make a list, so I've chosen your list to represent mine, and when you don't pick a boss I would, I shall give you grief.

For now though, all good... Until I think of another one to bitch at you about!

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My list is superior in every form imaginable. You will obey or you shall be... EXTERMINATED!

I started making a list, but it's taking much longer than I expected because I'm explaining why they're my favorite bosses, even though a simple list would have sufficed for most, but hey, I like exploring things a little more than what most people are willing to. I did come up with something interesting though about having a certain mindset when playing or creating survival horror, but that will have to wait, as it's part of my next post.

Edit: Also, Ebon sir, what Doctor have you/are you watching? I'm making my way through the First Doctor's run now. I really liked Eccleston, but Matt Smith has won me over.

I think in the end after I have previewed all the doctors from new and old my choice would have to be David Tennant with Patrick Troughton closely in second. I like David's character evolution from cold heartless alien being to a more gentle human person. Though, I think David's doctor did become to warm cuddly in the end and I started to miss his bitter personality. As far as looks go I imagine the doctor to be someone like David Tennant.

I had a hard time liking Matt Smith because he way too cartoony and less serious about his whole situation. When he was trying to be serious I couldn't take him seriously. Closing to the end of season 6 I just grew tired of watching Matt Smith and I was ready to move onto the new doctor.

I actually got tired of Tennant quick. His best run was series 3, and a lot of people credit too much of what Eccleston established with New Who to the 10th Doctor, where Tennant originally based much of his performance on the 9th until it evolved into its own thing. By series 4, he was just repetitive and I didn't like his regeneration or any of the Rose Tyler bits in it.

I don't see how you can dislike Smith, but like Patrick Troughton. They're basically the same personality, based on the serials I have been able to watch with him. Right down to the bow ties, diary, and silly nature.

Anyway, still working on my bosses post. I almost forgot this was a Resident Evil thread for a moment.

OK, here's my post that I've been working on, but I've decided to break it up into two parts and will be posting the rest at a later time. It's also a very opinionated subjective view from me, so feel free to ignore it. It's more or less why I like the boss fights, as opposed to exactly what I think are the best top ten. Anyway, here it is....

Honestly, Lisa Trevor was one of my favorite things about REmake.

I'm not sure if I'd consider her (or most of the big bads) in that game bosses in the traditional sense, though. I think of most survival horror enemies as high risk or low risk encounters, because not all enemies or bosses are likely or even meant to be killed and at least not without consequences in these types of games. A dangerous encounter is far more beneficial to the genre than cannon fodder. That's the consideration people should have when tackling survival games and making them, horror or not. For simplicity's sake, I will always refer to the high risk encounters with epic (or out of the norm) music as bosses, which actually works pretty well for Resident Evil, and I will only choose one from each game that I've played. This is also only my opinion, and I generally like most of the classic bosses, even if I say they could have been done better or I haven't mentioned them, so yeah.

Now that that's out of way, and my mindset has been expressed, here are my favorite Resident Evil bosses;

Did I mention I was lenient?

RE1 (Tyrant): I know he's not a very complicated boss fight, but he gets props solely because he was my first Resident Evil boss that I took down. Sure, I played RE2 first but I never finished that one until well after the Remake's release. He's big, bad, ugly, and kinda looks like Freddy Krueger on steriods. He may not have been the scariest thing in the game, or even the best boss from a gameplay perspective, but I wanted to throw him in here just because he was my first Final Baddie in the RE series.

REmake (Lisa Trevor): (Yep, I cheated ) Lisa Trevor, while not exactly the most hostile enemy in the game makes up for it just because you get to know her. Yeah, you don't sit down and have tea with her or anything, but reading the letters, notes, and files about this horrible fate left to the Trevor family as you unravel the mystery really gives her a background and a sense of tragedy. Then you start imagining her life as some folktale creature living within the caverns of the mansion, and while sad it gives you pause at this almost supernatural entity, and you must wonder...why is her movement so damn creepy?

Yeah, I built up to something a little more epic than that, but hey, her animation is pretty freaky. Her movement, lengthy arms, towering nature, and snake like tentacles that seem to have a mind of their own really gives this creature a unique spin on Classic Resident Evil.

RE3 (Nemesis): Big surprise, right? Yes, he's a little overrated by some who probably only know him through the crappy live action film, or simply because his face and name appeared on the case and every wannabe Resident Evil fan (those who play the classic games very little or only have watched the films) claim him as their favorite because he's the easiest one to have bragging points about, and since gossipers like to gossip, they'll all pretend to know what the big deal about this big bad was about and talk about him within their false group.

Well, for anyone whose played the game knows that this entire game (exaggerating a bit here of course) might very well be considered one giant boss battle. The reason for this is Nemesis is an unrelenting T-1000 on steroids, stitched together from corpse meat, and fashionable leather. I could go into great detail about him, but I think my description of him is a good place to end on.

RE4 (IT, phase one/Verdugo): While the second half of this encounter is simpler and uses the same explosive drum (and action oriented) gimmick a majority of the game has from this point on, you must first do a series of quick simple puzzles while trapped in a enclosed space accompanied by unsettling music and background noises. Some of which are caused by the creature itself as it makes its rounds, dropping in every so often increasing tension as you have little room or maneuverability and no time for mistakes.

This was perhaps my most memorable moment in Resident Evil 4 after the Regeneraters, which may or may not be bosses in themselves, but I feel they're more along the lines of sub boss material, despite being the freakiest and creepiest things in the entire game.

Sure there were other bosses that confined you, but none of them did it quite as well in my opinion when it came to enclosed space encounters. Speaking of which, Verdugo is also another well designed boss fight, but I'll be discussing that in my next post covering my favorite bosses, including RE2, Code Veronica, and Revelations, and yes, might even have something to say about RE0, and yes, I like giant bat monsters, so...you can hold that against me all you want.

INTERMISSION, Honorable mention; Verdugo
This is a great boss design all around, and it was so well done that it made its way into RE5 as a lesser simplified-version. This is one boss fight that keeps you on your toes, and one of the few times that the QTE actually worked out unlike that stupid knife bit with Krauser. He can come from just about anywhere, and you can either gun him down, or use a bit of canister strategy to freeze him. It's nice to have your options.

Sure, he may have been Salazer's right hand man (I actually didn't realize he was one of the things in the robes until like my fourth time playing through the game), but I do think he had an overall creepy design reminiscent of alien when undressed. Also, he walks slowly towards you...that's confidence, and that means he's dangerous. It's one of the things that makes some enemies scary...that unquestioning slow movement that throws you off when there is a quick attack.

So basically, a super advanced version of the Tyrant fight.

RE0 (Giant Bat): To start things off again, I'll go ahead and get the black sheep out of the way. My guilty pleasure in the Resident Evil series, one that exists in Zero. This one is special to me, simply because my first boss battle I ever experienced in any game was from the all time classic Castlevania for the NES, and this very fight brought back and connected me with those memories of playing it. It was basically my first game ever, along with Super Mario Bros., and I could go on and on how it's still one of my favorite games, and how much of an impact it has had on the gaming industry, and how so many features are still present from those games, but that's not the point here.

The point is, that you sometimes have to like something just because you do...whatever it is that lead you to who you are is sprinkled out through your personal history. Sure, it may not be perfect and a movie that everyone seems to hate, but you personally find satisfying or that oddball tick that you have that annoys your friends and family.

It's just who you are, and that's my connection here with the Giant Bat boss in a game plagued by the great innovation of classic Resident Evil, which is to super size just about everything when you don't feel like getting creative. Still, giant spiders get a pass, so unlike the weird frog enemy, I will be giving the giant bat a pass. Sue me.

I'd like to bring up Popokarimu from RE5 which gets compared to this boss, which from a gameplay standpoint is actually a pretty good boss battle in the first encounter. However, I still found the design silly...visually speaking anyway, and I personally prefer the way the giant bat in Zero looked because well, bats are my favorite animal after the turtle so I like bats to look like bats.

That's a gripe, nothing more. Popokarimu is a much better boss battle all around, but again, sometimes you're just going to prefer and like what you like because you're you.

RE2 (Mr. X): The precursor to Nemesis. Sure you had William Birkin in the game, but Mr. X was just as hellbent and monstrous as either of his counterparts, and unfortunately I feel he's quite underrated due to be overshadowed by Nemesis and the Birkin monster. However, he was the suped up Tyrant, and in your final confrontation with the creature, he goes bare with one of the coolest almost patriotic sounding themes that let's you know he means business.

Plus, he had several points in the game where he would jump scare you, and you can kinda see where they built the ideas for Nemesis from.

Code Veronica (Nosferatu): Unique design, backstory, and overall creep factor make for this badass who gives Claire a bit of trouble. Just about everything else in Code Veronica has a been there, and done that vibe (recurring enemies throughout the series), but CV had some of the more memorable story driven bosses, and Nosferatu is no exception.

Anyway, this creep is a pretty unique, almost Silent Hill like creature due to his bound arms, and yet has tentacles that work as substitutes grasping for you. He's blindfolded too, but somehow knows where you're at, adding even more to the creep factor.

RE5 (U8): It's been awhile since I've played through the main campaign of RE5, but I remember really liking this boss, as it was basically a giant spider. It's one of the very few designs that actually look horrifying in Resident Evil 5. I remember there being a bit of cool info on the creature, but like I said it's been awhile, but that is probably my favorite boss fight in that entire game.

So, since I can barely remember the details, I'm basically skimming over it unfortunately. Trust me, though it was a good boss fight.

Revelations (????): I really haven't decided. There's just too few boss fights in this game. The last boss is basically a hybrid of the Tyrant, and something out of Devil May Cry while there's basically just one other enemy that keeps growing. Which is good, because it allows for more of the smaller enemies to shine in the small corridors, and menacing movements of the blobs, which is great and much more preferable for tenser and horror type moments. So, good job Capcom? Close, but no cigar.

I did enjoy Revelations, more than I've enjoyed Resident Evil in a longtime. However it gave me false hope that RE6 was going to deliver an experience built upon the best parts of the game. Sadly that wasn't the case, but hey, Dante's Inferno and an ocean liner or two makes for a nice break from outdoors and open spaces seen in 4 and 5.

Ok, I feel like I cheated on the last two, but I've been meaning to get back to this and finally did. So that just about does it.

Excuses aside, yeah I forgot to mention it was over with because...late night, but yeah, should have been more formal. Also, considering that it took me since March 2nd to finish it off, you could say it was a long one.

I just wish I was more familiar or had played some of the more...unique Resident Evil games like Dead Aim, Gun Survivor and Outbreak File 2.

Lisa? meh
How is she there and Mr X not? dat's crazy.
Nemesis is tops and Birkin, Mr X should definitely be on the list. Verdugo...yeah.
I'd hafta put the RE1 Tyrant there, just for 'stalgia. There's nothing like the feeling of facing off against your first Tyrant. Ah, the memories.

The Alexia fight was kinda meh.Her first form was the best but wish she was in that form longer. Did not like that last fight.

I feel like someone just randomly went to youtube, stole some clips, and slapped on names they read in the comments.

Lisa? meh

I wouldn't consider her technically a boss, like I wouldn't consider the situations in survival horror as "battles" but more along the lines of high risk or low risk encounters. Encounter is a better term for the genre, than battle because of the FPS mind set implications. Still, I do like the idea, and the character of Lisa Trevor, but I wouldn't really consider her a boss, nor is she really that much of a boss...at the very least, she's a boss in the same way that Neptune is a boss.

Which, I do appreciate RE for changing it up a little and trying something a little different. I like puzzle bosses as they are unique, and I think they've gotten better since then. They just need more work.

lol no, I was thinkin about it and annoying though it was, it was a cool frantic scene. Unless you had the RL
So yes he should be on the list.

I wouldn't consider her technically a boss.

She really isn't. She's just more like a nuisance. I just didn't care for her inclusion to the game at all. One reason I was glad to get to the lab. I'm not a fan of the invulnerable enemies. At least she doesn'
t run

I have no disdain when it comes to any bosses in general. I thought they all were pretty interesting and fun to fight against. Birkin and the Nemesis were just the best boss battles ever. Aside from Onimusha bosses that is, because they were equally awesome.

2nd best series Capcom ever made. Hands down. And that was the best one right there. They could've made awesome movies with the material too.
You'd think they'd have aPS3 collection of 1-3 and bring it back and make new ones, since fans have been asking for it,for years(especially with the rise in action games). But no....instead they make suckass Lost Planet and stupid Monster Hunter shit. Another reason why they're called Crapcom.