Specifications

Up to 32,000 Desk Channels, with every channel able to hold an intelligent fixture

512 - 32,768 Physical DMX Dimmers (Purchased in 512 dimmer blocks)

Channel & Dimmer state always saved. Even in a power outage your LightFactory software will return to its last lighting state

Each feature is an independent window that allows you to arrange your LightFactory system how you like it. Spread different windows over multiple monitors and the software will remember this setting for next time.

Tracking backup system.

Full network based multi user system

Built in Timecode generator (MTC output)

RDM Support

Supports industry standard USB and Ethernet DMX interfaces.

DMXKing ultraDMX RDM Pro

DMXKing ultraDMX micro

Enttec Open USB DMX

Enttec USB DMX Pro

Enttec USB DMX Pro Mk2

Peperoni USB to DMX

Cooper Controls USB to DMX

Philips Entertainment USB to DMX

ArtNet DMX over Ethernet

PathWay - Pathport DMX over Ethernet

sACN (E1.31)

ShowNet

KiNet

JESE DMX-TRI

usbdmx.com

ELC Sidekick Too

Input and External Triggers

Attach a standard DMX based lighting desk to add up to 10000 sub-masters

Groups can be assigned to a shortcut key as selection shortcuts, toggle and apply.

Select all, Unselect all, Select inactive, and Select active options.

Group channels can apply to any fixture attribute. E.g. A group may control only the dimmer, pan control, or both.

Sort group view by any field

Macros

Unlimited* macros can be created to run commands through the system

Shortcuts can be assigned to a macro for running the macro anywhere within the software.

Additional commands are available in macros to help build useful tools. E.g. Sleep will cause the macro engine to delay executing the next command.

C++ style comments can be added anywhere within a macro

Nested loops can be included in the macro

Variable system allows for dynamic macros.

Dimmer View

Debug any operation by viewing the output dimmers directly.

View more than 1000 dimmers on a standard 1200 x 1024 display

Shows / Cues

Unlimited* cue lists can be created to split up a show into manageable units.

Each cue list supports up to 9999999999 cues with 3 decimal places of point cues. (Cues 0.000 through to 9999999.999)

Each cue can contain an unlimited* number of channels

Each cue can contain an unlimited* number of effects, groups and shortcuts

Full tracking or hybrid tracking modes

Auto follow and part cues.

Cues can wait for user interaction or continue automatically.

Completely flexible run order allows cues to be rearranged into any order

Each cue can have its own delayed start, fade in, dwell, fade out, and effects delay start.

Each channel within a cue can be assigned a delayed start and override fade time

Every attribute in a cue can have a different fade time for complex timing.

Each effect within a cue can be assigned a delayed start, override length and whether the effect will loop until the cue ends.

"Auto Mark" function can be used to automatically setup intelligent fixtures.

Include full palette reference for every attribute.

Rich text cue notes.

Scene breaks.

Cue List Playback Interface

Access any number of cue lists through a simple interface.

Each playback can be assigned a cue list and starting cue number

Each playback has a bold description (editable) to make identification easy.

Each playback has a progress bar and time indicator to show position through the cue. Also displayed is the current cue number and next cue number.

Each playback includes ? Go, Stop, Back, and Reset.

Individual shortcuts can be assigned to Go, Stop, Back, and Reset

Each playback can be assigned a go sub-master. Go sub-masters override the fade time of a cue and use the sub-master position as the transition point between cues.

Each playback can be assigned a fade sub-master. Fade sub-masters override the dimmer level of all channels in the cue. Fade sub-masters do not affect intelligent fixture properties

Palettes

Ability to set a shortcut key to quickly apply fixture attributes. E.g. Setup you favorite CMY colors or Gobo's for quick access.

Option to apply palettes to a fixed list of channels / fixtures or to the selected channels

Palettes can be referenced in cues.

Palettes are completely generic and can be applied to any fixture. The software will calculate how to apply the palette to the fixture.

Effects Engine

Unlimited* number of effects can be created and used within the system

Effects are automatically grouped into their type

Any number of labels can be added to help with finding effects

Multiple effects systems

Effects are built using a unique sequence type editor that gives the user a simple graphical view of time vs fixture.

Chases can be created using a simple interface.

Profile effects can be used to create complex effects on a large number of fixtures very quickly

Matrix/LED effect

Audio and Video Playback effect

Effects can be tested within the editor to ensure timing is as expected

Intelligent fixtures will automatically work out when they are free to prepare for the next time the dimmer is on. During a dark period of the effect the fixture will automatically setup properties such as pan, tilt, and color for the next segment.

Use the auto-effect option to create simple chase sequences.

The advanced path editor can be used to create moving light sequences.

Each fixture can have its start offset for even more control.

Matrix/LED effects can play video files and live video capture mapped to LED array

Multiple audio effects can be played simultaneously.

Effect Playbacks Interface

An unlimited* number of effect playbacks can be created in the system

A compact interface allows the user to maximize the number of effects that can be controlled from one view.

Each playback shows a description, the effect name, how long the effect runs, and what shortcuts are assigned.

Each effect playback provides back, play, and pause control.

When an effect is running a timer indicates progress

Each effect runner can be assigned a shortcut. When an effect is not running the shortcut will play the effect. Pressing the shortcut again will pause and pressing it twice within 1 second will cause the effect to return to its start position. (back)

A sub-master can be assigned to an effect runner to control the overall dimmer intensity.

An exclusive group can be assigned to make sure only one effect is running within that group.

Assigning exclusive group 0 will allow the effect to run independently of all other runners.

Effect length can be adjusted and rescaled per runner.

Playbacks can be set to one of 3 different sizes.

Task Scheduler & User Security

Schedule lighting events in real time for operator free playback

Simple wizard helps to build tasks

Run events one off, every few minutes, hourly, daily, weekly, or monthly

Ability to lockout users from any part of the software to prevent tampering.

Other features

Power meters can track how much power you are using and automatically scale back the grand master to prevent overloading

Colours can be selected from industry gel library

Built in touch screen keyboard

Live video preview window

All window positions and size can be saved an recalled at a the press of a button

Storage

All show information stored in a Firebird SQL database.

Built in backup of the SQL database every time the software closes.

Access all show information via MS Excel, MS Access, or any reporting package such as Crystal Reports through ODBC