SANiK's Mario Demo

Usage:
X = Jump
Control Pad = Move
Start = Quit

Purpose:
This demo is never going to become a full game.
It lags at certain points but could be sped up 90%, I didn't give a kwap though to put more time into it.
I only did this to be able to say, "Stop with the effiing cheap ass 2D games."
I'm mother effiing tired of seeing "OMG, 2D Halo" orrr "2D Mario" orr "2D Mario texture edit to make it look like 2D Sonic"
The PSP scene needs new life
My little Mario Demo is just a taste of what could be done if one actually tries (with just 6 days to code it + 1 day to port it to the PSP)

Come on PSP scene, get with the program
Anyways, enjoy

Source:
(I suggest if one is to try to "finish" this, to start from scratch just using poly.c and math.c)Download Via Comments