Limitless Worlds

Tuesday, October 25, 2016

So basically over the last year and a half, I have been neck deep in co-writing Zweihander, a WFRP style retroclone that was successfully funded on Kickstarter a few months ago. If you backed it, I'd like to thank you and let you know we are very close to getting the final thing out of the door.

So onto the point of this post - I have recently gotten into the Conan stories by Robert E Howard and boy are they great. Not to mention the RPG soon being released by Modiphius and a new board game on the way, and its high time for some Hyborian action. After looking at it, I realized it would not be overly difficult to adapt the Hyborian setting to Zweihander. So below, I present to you just exactly how to do that!

I've drawn info from basically all the Conan games, from the Mongoose one to GURPS to the original TSR set. I'm no expert, but I think it would work well

Races
There are four races available to players while playing in the Hyborian setting. Humans are the default race, and the other three races should only be played with express permission from the GM, as many of them are not welcome in civilized lands.

Degenerate Humans - Proto-cavemen, near devolved humans. Use the Orx raceSatyrs - Humans with faun-like qualities, the product of ancient magic. Use the Grendel raceSerpent Men - The old masters of Hyboria, now nearly extinct. Use the Aztlan race

Culture
Humans have a cultural identity that is hyper important to them. Depending on the Human racil trait a character gets, they will be classified as part of a certain culture. The cultures are listed below