I also had a GBC by the time I was 7 and I got my PS1 not long after, but I still played a couple of those older games because they were just enjoyable. Hell, I'm legitimately considering buying a copy of Operation Neptune and Dr. Brain: Metropolis for play now. I mean, maybe it's just the nostalgia talking, but those games were crazy fun.

Also, pro-tip for a fun time: get a copy of Oregon Trail (if you don't already own it), get together with a few good friends, establish one person as the decision-maker of the group, and see how far you make it. It's hilarious how quickly your friends will turn on you when you're bad at making decisions. Hahaha.

They both make you think, but one type makes you learn. I don't know your game, but it sounds like a game called crazy contraptions, which it just testing things till it works. In any case, I am probably wrong, always am.

While I've no doubt a good argument could be made for why various puzzle/problem-solving games can be classed as "educational", I believe Flint was referring to the actual genre of "Educational Games". There are tons of games out there that will force you to think in order to succeed, but most of them were designed for entertainment value, with the learning being a fortunate side-effect of the style of gameplay.

The games we were talking about were literally made for the sole purpose of educating kids, and they used the gaming platform in order to make that educational value appealing.

You know what I miss? I miss Star Wars: Republic Commandos, that game is fantastic and I miss having it, I mean, how did it not warrant a sequel?

Unrelated note, apparently on the Wii U they are going to have a D&D game for it. Supposedly, the DM is going to be the one with the tablet, so he can plan everything out and set it all up without the players seeing, and the players are going to have the other controllers. Honestly, I think that's an interesting way of using your new setup in a creative way. Plus, it would be good for couch co-op.

Unrelated note, apparently on the Wii U they are going to have a D&D game for it. Supposedly, the DM is going to be the one with the tablet, so he can plan everything out and set it all up without the players seeing, and the players are going to have the other controllers. Honestly, I think that's an interesting way of using your new setup in a creative way. Plus, it would be good for couch co-op.

So, slight inconvenience on the playthrough of Zelda Twilight Pincess, yes I'm still on playthrough 1 because I have explored everywhere, and tried to do EVERYTHING because I'm anal about games like that, especially Fallout New Vegas, over 60 hours on my first play through. I'm 20 hours in and just got to the Temple of Time. Aaaaand my Wii is being a pain, the sensor bar is having trouble picking me up, so that's annoying.

To all Majora's Mask fans EnNopp112 just got the world record for MM 100% in 6:04:53 (Previous record was 6:05:45 by GoronGuy) You can find his stream and a bunch of others here Speed Runs Live

Wow that is quick! I wonder how many times s/he had to beat it before s/he reached that time though.

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Fri Sep 21, 2012 11:56 am

IceKitsune

Joined: Mon Apr 26, 2010 1:35 pmPosts: 4645Location: Ohio

Re: Discussion: Video Games

Zukio Wrote:

IceKitsune Wrote:

To all Majora's Mask fans EnNopp112 just got the world record for MM 100% in 6:04:53 (Previous record was 6:05:45 by GoronGuy) You can find his stream and a bunch of others here Speed Runs Live

Wow that is quick! I wonder how many times s/he had to beat it before s/he reached that time though.

I think he had like over 130ish attempts before getting it (which mind you in this case counts him resetting pretty early quite a lot he didn't get all the way to the end 130ish times before getting it). Then there was his previous record before that which was 6:11:xx which was the third best at the time which most likely took him 100s of tries as well.

That's why I like the idea of speed running shorter games. Or just portions of games.

Yeah same here I usually like doing the shorter games or at least only Any%'s (just beating the game as fast as you can) over 100%'s (getting everything in the game then beating it). However the thing I dislike about shorter games is, when it comes to speed running, short games are almost always harder to get good times on, as they don't allow for as many mistakes. And really "a short game" is relative because while stuff like 100% are almost always going to be hours long (eg. Zelda, most Metroidvania ect.) doing any% of a usually long game can end up being really really short. I mean the Any% record for OoT is 23:31 or something close to that due to massive glitches.

I must say, the RE6 demo is interesting, I played through the Leon one, and was doing some of the Chris part, and the controls are good IMO, the moment is fluid and nice, and its not scary, but in the Leon section, it had a decent atmosphere about it. What are you thoughts peoples?

I must say, the RE6 demo is interesting, I played through the Leon one, and was doing some of the Chris part, and the controls are good IMO, the moment is fluid and nice, and its not scary, but in the Leon section, it had a decent atmosphere about it. What are you thoughts peoples?

i didn't play the demo yet.how was it? is it better than RE5?

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