I posted an ideal a while back.
3 points for win
2 points tie
1 point loss
can only claims rewards if have ate least one point. can´t just join and do nothing.
feedback was, people surrender and get more points instead of fighting. If the surrender button is removed it may be a good idea to increase activity.

In Tyrant Unleashed when we purchase a promotional pack you have a lower chance of getting cards you already own, and if you have certain number of copies you won´t get that card again. Will that feature be release on Tyrant?

http://tyrantunleashed.wikia.com/wiki/Event
Players cannot have the same card more than the limit set for each rarity, 2 for Legendary, 6 for Epic, 12 for Rare. For example, you can earn up to 2 Templar, Titan or other Legendary during this event.

Can you please update the UI, most of the icons are really small. such as the card filter, navigation, etc. Another improvement is to remove the card counter in the battle are making space for one more card.

Why not make Faction cars Purchasable with faction Loyalty. Same as Raids.

This +1, never need to join a large faction again to get those cards. To keep it so that a larger faction still gives more rewards, just increase the loyalty gained at higher level factions.

My suggestion is to use Faction Loyalty instead of Gold to purchase Faction reward cards. Faction still have to be level to unlock certain cards. Unless the devs want to make all cards accessible and make high level cards an insane amount of Loyalty. This can also be implemented for Arena to increase participants.

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