Category: Soundtrack

I am super glad to announce that I will be composing the music to a crazy point-and-click adventure called Paradigm!

Music will have a 70’s synth/prog vibe coupled with the cheezyness of the 80’s.

Paradigm is a Point and Click Adventure Game which is set in a strange fantasy world in the not so distant future. Its main style influences are Eastern European settings, the late 70’s and early 80’s.

Paradigm is the result of a failure from DUPA genetics. A company who sells Prodigy Children to the rich and powerful so they don’t leave their inheritance to their poor excuse for biological children. During the growing process something went wrong and Paradigm was left horribly mutated. To cover the companies reputation, Paradigm was dumped in nearby almost abandoned post Soviet Union town to fend for himself.

Finding solace in music, Paradigm dreams to be the best electronic music artist the world has ever seen. However as a protagonist, inevitably his past comes back to haunt him and he must become a terribly ugly reluctant hero.

Project Announcement! The Veil is an atmospheric puzzle adventure for mobile, with a semi-generative soundtrack. This is the first gameplay video of a very early alpha. The game is highly story driven and aims to be an immersive and calm experience. Hope you like what you see and hear so far! Stay tuned for more information.

One could say that I sort of squeezed myself into this project halfway in. I came across a video from an early build and said to myself: “I’mma work on this here game”. I mean, look at it. It looks awesome. The setting and environments are perfect for electronic music. I tried my best to create a sound world that felt fresh and original, staying far away from the hashed out blipblop stereotypes that are usually associated with games (especially those involving robots). This resulted in about 50 minutes of new music, with a lot of focus on ambient textures combining the mechanical and organic elements found throughout the game.

Aside from being my first video game soundtrack, Unmechanical has already proven itself to be a fantastic experience, forging great friendships with both developers Talawa and fans around the globe. I have been humbled by many kind words regarding the soundtrack, especially regarding the theme featured in the trailer. Even the critics reviewing the game have had mostly nice things to say about the music. Yet you can’t please everyone. That said, I would love to hear your thoughts on the music!

During the winter of 2011/2012 I had the pleasure of working with Indie developer Talawa games on a really neat video game called ”Unmechanical”, for which I composed music and helped a bit with sound design.

The game is a side-scolling puzzler with a 3D look, where you as a little robot fly around with a propeller, solving mysterious puzzles with your powerful tractor beam. The game is scheduled for release August 8. One week after, August 15, I will be releasing the soundtrack under the name of ”wrench – Unmechanical” on Spotify, Itunes and plenty of other services.

The soundtrack will consist of 13 tracks and have a running time of about 50 minutes of cozy electronic music.