+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 6% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Unique: Deal 10% of target champion's maximum health (min 100) as physical damage, get healed for the same amount while slowing the target by 25% for 3 seconds and gaining 25% movement speed for the same duration. (90 second cooldown). (550 range)

Endgame items

The Bloodthirster

+75 Attack Damage
UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.

Seal

Quintessence

Runes

i decided me for livessteal Quintessence, cause its better for the end. What do you like more. +6ad or 6% lifesteal?
Attackspeed for better last hits early.
And you should push early! Tower-last hits arnt that best with this runes :/
(But after the patch 3,14 much better! (: )