Roles

A simple, interactive, and collaborative game to experience at a high-level the ceremonies and common practices of Scrum through simulating a sprint. This game has been used as one part of a longer session focused on learning about Scrum. Prior to playing this game, the team has read the Scrum Guide, been given an overview of Scrum methodology, and has been exposed through various other…

Timing: 15 minutes for short version (steps 1-4), or 25 minutes (steps 1-6). Materials: Per team/group: Printed handout, scissors, marker pen, flip chart poster or whiteboard area. Scrum Events Cycle Handout Instructions: I’ve mainly used this as a Connect (4C from Back of the room) exercise, but it has also served to deepen understanding. It usually takes a group of four participants 10 minutes (or less)…

Timing: 20-35 minutes Overview: This gamified learning activity is the first product from my MSc dissertation at the University of Liverpool. It is a card game to teach Scrum values and roles. There are four categories of cards: roles, responsibilities, values, behaviors. The objective of the game is to distribute the responsibilities cards below the roles cards and distribute the behaviors cards below the values…