Excerpts from a lengthy tome describing the nature of each of the Daedra

from THE REQUISITE BOOK OF DAEDRA

[This volume is an encyclopedic reference to the Lords of the Daedric Realms, their chief clans, the themes and spheres of influence of each clan, and to the legends and lore associated with those mortals who traffick with Daedra.]

Azura, whose sphere is dusk and dawn, the magicinbetween [sic] realms of twilight

Beothiah[sic], whose sphere is deceit and conspiracy, and the secret plots of murder, assassination, treason, and unlawful overthrow of authority

Clavicus Vile, whose sphere is the granting of power and wishes through ritual invocations and pact

Hermaeus Mora, whose sphere is scrying of the tides of Fate, of the past and future as read in the stars and heavens, and in whose dominion are the treasures of knowledge and memory

Hircine, whose sphere is the Hunt, the Sport of Daedras, the Greatest Game, the Chase and Sacrifice of Mortals

Malacath, whose sphere is the patronage of the spurned and ostracized, and the Sworn Oath, and the Bloody Curse

Mephala, whose sphere is obscured to mortals; known by the names Webspinner, Spinner, and Spider; whose only consistent theme seems to be interference in the affairs of mortals for her amusement

Meridia, whose sphere is obscured to mortals; who is associated with the energies of living things

Molag Bal, whose sphere is the domination and enslavement of mortals; whose desire is to harvest the souls of mortals and to bring mortals souls within his sway by spreading seeds of strife and discord in the mortal realms

Namira, whose sphere is the ancient Darkness; known as the Spirit Daedra, ruler of sundry dark and shadowy spirits; associated with spiders, insects, slugs, and other repulsive creatures which inspire mortals with an instinctive revulsion

Nocturnal, whose sphere is the night and darkness; who is known as the Night Mistress

Peryite, whose sphere is the ordering of the lowest orders of the Oblivion; who is known as the Taskmaster

Vaernima, whose sphere is the realm of dreams and nightmares, and from whose realm isues [sic] forth evil omens

[especially marked for special interest under the heading "Malacath" you find a reference to SCOURGE, blessed by Malacath, and dedicated to the use of mortals. In short, the reference suggests that any daedra attempting to invoke the weapon's powers will be expelled into the voidstreams of Oblivion.]

"Of the legendary artifacts of the daedra, many are well known, like Azura's Star, and Sheogorath's Wabbajack. Others are less well known, like Scourge, Mackkan's Hammer, Bane of Daedra....

"...yet though Malacath blessed Scourge to be potent against his daedra kin, he thought not that it should fall into daedric hands, then to serve as a tool for private war among caitiff and forsaken. Thus did Malacath curse the device such that, should any darkkin seek to invoke its powers, that a voidhole should open and swallow that daedra, and purge him into Oblivion's voidstreams, from thence to pathfind back to the Real and Unreal Worlds in the full order of time."