Imagine if you thought so much of yourself that you truly believed that you could take on Death itself, and that you’re right. Do you really think that Death would let you win, even if you won?

Ed Annunziata from Playchemy (and conveniently a developer on this game) comes by the show to talk Chakan the Forever Man, and how his story makes that from The Devil Went Down to Georgia look like a tale from Muppet Babies.

Learn such things as:

How did Ed decide that this comic needed to be a game?

What really interesting mechanic in the game really fits the character pretty much perfectly?