OH WOW GOOD CALL MAN! I never thought of that when I scripted it but your right, I'm going to need to somehow script it to shutoff when Heart of Darkness is running. Damn this is gonna be tough, thanks for reporting this.

I've got an idea on how to fix this, just need the time to do it. Been hitting the gym every so far this week, but now I'm pooped so I'm going to take a breather and look into these issues tonight. I'm excited to get back to modding. Plus Thanksgiving Vacation is coming up which is 4 straight days off of work so I plan on getting some good modding time in then too.

Man I'm on a roll tonight. Ok I fixed this issue too. What I did was make it so that if the player has the removed heart in his/her possession, the blood timer automatically stops until the heart is removed from their inventory. When the heart is removed from inventory (placed back in the players body), the timer begins once again. This keeps the player from losing further blood or taking the health hit.