Step 1: Try and think of a name yourself. If that fails, go to step 2.Step 2: Think of the theme/mood the game sets, and try and make a name from that. If that fails, go to step 3.Step 3: Think of a similar game, and parody its name (but be careful not to infringe trademarks). If that fails, go to step 4Step 4: Try this site. If that fails, go to step 5.Step 5: Get a dictionary, and pick a random word on a random page. If that fails, go to step 6.Step 6: Lock yourself in a dark room with no food or water or form of entertainment. Let yourself out when you think of a name. If that fails, you are dead, and don't need to think about it anymore. Go to step 1.

Finding names for my games is super easy. I really have no idea why people have issues with things like essay titles, paper titles, game names, character names, etc.

Key thing is to build your world in your head a bunch. Think up all sorts of lore. Gods, cultures, peoples, everything. Once you have some foundation the name is trivial. Right now I am working on an RPG form of game which is named Haven. If you would like some help for some interesting names, post some details about your game and I could throw out some names. Heck, you will probably find your name while posting.

Here is one game idea/name that I have been wanting to produce but well...you know.

Game name is "You Will Die" Base defense game setup in the same formula as the Learn to Fly and Shopping Cart Hero games. You defend as long as you can and inevitably die. Then you go to a shop, buy some upgrades, and defend again. Throw in some Box2D physics to make it look like the "hero" is getting crazy swarmed and add some mega blood and BAM!!! Never ending fun. Well...at least I think it would be crazy fun. Game could work easily on android/iOS/desktop.

Damn, I misread this thread quite a bit. For a moment I thought this was about picking names for RPG characters, not the game itself.

Finding a name is very easy. Finding a good name is very hard. Finding the perfect name requires a stroke of genius. Sometimes there simply is no perfect name, for example when you create a bland game that has been done a million times before. Better name it Final Fantasy 30 then.

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