Win32 in C++? (Is that what this tut is?)

This is a discussion on Win32 in C++? (Is that what this tut is?) within the Windows Programming forums, part of the Platform Specific Boards category; http://www.relisoft.com/win32/winnie.html
I was searchin for some more win32 tutorials so i can get a broad band of learning of you ...

(Just a snipplet)
Now correct me if i am wrong, but it looks like this is a win32 setup redesigned to be in C++?
Can someone check this page out (who knows more about win32) and tell me if it has everything it should?
If so id much rather use this method because i know very little C (its format is just foreign) and C++ format would be much nicer to deal with.

Yes - Win32 API will work in C++ too, and that's what that is. The tutorial looks decent, but it just doesn't seem very complete. What I'd do is go through that tut series, and then browse through a couple ofhter options, just to make sure you're getting a well-rounded look at the subject.

Once you're comfortable with what this tutorial teaches you, try going back through Forger's. The C syntax will still be just as hard, but with your new knowledge of the basics of Win32, it might be easier to understand the concepts Forger's teaches you later.

oh im getting the forges tutorial, infact i think he explains it more clearly. And i'v come used to the c syntax but i just dont like the overall structure. So for learning i'll do them both, but when im creating mini projects of my own imma use that lovely C++ snytax heh

rapid Win32 development? so far win32 has been pretty straight forward, is MFC just a streamlined Win32?

Also, i keep reading about Resource Visual Editors and whatnot, as aposed to editing resource dialogs by hand (text), Does Dev C++ have this? And what is it exactly? A way of drag dropping items in dialogs?

MFC is what's called a wrapper. Someone's basically made an interface for the Win32 API. Instead of having to do all these crazy things that don't make sense until you're knee deep in the API, it's been redesigned to make more sense in the way laypersons would think about Windows.