Blood DK Polearm

Blood Legion on Illidan recently cleared Heart of Fear on Heroic 25.

Riggnaros, Their skilled DK Tank uses the polearm from MSV as his weapon of choice.
The mastery, wep damage and Mastery bonuses are a great upgrade to HC dungeon weapons, but do you feel this is a better choice than the Strength weapon, Starshatter, and not just a HC dungeon replacement due to unlucky Elegon drops? (I know this will be obsolete once Terrace comes out, but this is for people that have a bit further to go before downing Sha).

I have always loved polearms as melee weapons. A strength polearm making a comeback would be amazing. But at least this is a considerable option for blood so that is nice. I would, if I could, use it. That's a shit ton of mastery, and if you get your hands on the heroic its a shit ton of stamina.

Even from a 463 blue strength weapon to the 489 version it would be a sizable increase.

Off topic: does anyone know what unit frame addon rigg uses in his videos? Like of himself and target.

Its worth it for them because they are pushing world firsts and they need they can't waste attempts figuring out how to keep their tanks alive. Shouldn't be taken from any druids or hunters if you want it now and even so it probably isn't worth the sha crystal+ blood spirit just to replace it in a week or two when terrace comes out.

Its worth it for them because they are pushing world firsts and they need they can't waste attempts figuring out how to keep their tanks alive. Shouldn't be taken from any druids or hunters if you want it now and even so it probably isn't worth the sha crystal+ blood spirit just to replace it in a week or two when terrace comes out.

Hunters no longer use it. Druids would be upset but for a guild like them, doing everything to maximize how long he lives matters more than some more dps for one guy. And who's to say only one dropped? I'm on my phone so I'm not going to creep their armory but maybe the feral got one too.

Also no, agi gives no attack power. The only benefit of the agility on the weapon is crit. Which is overshadowed by the loss of parry. All of this is of course made up for in the mastery and stamina.

Hunters no longer use it. Druids would be upset but for a guild like them, doing everything to maximize how long he lives matters more than some more dps for one guy. And who's to say only one dropped? I'm on my phone so I'm not going to creep their armory but maybe the feral got one too.

Also no, agi gives no attack power. The only benefit of the agility on the weapon is crit. Which is overshadowed by the loss of parry. All of this is of course made up for in the mastery and stamina.

I've assumed that you would reforge into parry from haste with the polearm and into mastery from crit with the sword for these examples which is why the stats are adjusted.

I would much rather take the extra damage, more expertise for more fluid RP regen and avoidance over basically 600 mastery and a bit of haste which has far less survivability value than hit, expertise, or avoidance.

Personally, I'm going for hit and expertise caps because from the current heroic content, dks seem to be fine on surviving and the extra mastery just isn't that attractive to me. Either weapon is fine though and you're really splitting hairs between the two. For most people it will depend on which one drops for them first.