The Helm of Shump Thokk

The Cursed form of poor Shump Thokk. He will offer helpful advice to anyone who dons the helmet.

Full Item Description
This item is a dirty, old, and dented helmet of Orcish design covered in rust and blood that radiates a strong magical aura.

History
This was once the helmet of Shump Thokk, a Half-Orc Barbarian. Shump Thokk was not very bright. This is why Shump Thokk died. Poor Shump attacked a very powerful Dragon that he thought was going to eat a Princess. Needless to say the Dragon did not like this and thus Shump Thokk was attacked by a Dragon, a near fatal attack. The Dragon cursed the dying Shump for his stupidity and sealed him inside him own helm. The Princess and The Dragon continued their coversation about guarding her kingdom from Evil Dragons. Not a tear was shed for the poor Shump Thokk.

Shump has lived in his helm for a long time and has been knocked from place to place for a while, being forgotten by The Princess and The Dragon and even his fellow party members who were only seconds behind his folly. Now The Helm of Shump Thokk can be found among piles of junk or as part of a dragon’s treasure horde.

Magic/Cursed Properties
Shump Thokk lives in this helmet and will offer insight to anyone who is wearing the helmet. When the helmet is first put on the wearer will just hear the voice greeting him in Orcish. Shump Thokk is very friedly for someone of Orc blood, and he has been alone for a long time. This item may be considered cursed but here is how it works: Shump will attempt to make friends with the character and point out thing he notices through the character’s eyes. He will always have something to say about an encounter that will usually be wrong. Such as: “Hey! Look at those Goblins, I’m sure they’ll just let us pass if we play a game of cards with them!” Now, I know this isn’t how a barbarian would usually react but Shump Thokk is a special case.

The problem with this is that Shump is believable and may cause players a great deal of trouble. The longer the helm is in the possession of a character the harder it is to get rid of and the more believable Shump Thokk becomes. After a long time listening to Shump Thokk’s whispers the player may be almost dominated by the cursed Half-Orc. Why would anyone keep this helm? Pity, and because Shump Thokk seems to notice enemies before anyone else does. This can come in handy since Shump has been known to spot invisible attackers at life saving moments.

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When I first read the name I envisioned some sort of ship helm, (I play too much 7th sea/ Warhammer 40k) the actual sub was far more interesting then what I initially imagined.

A kind hearted slightly passive orc barbarian spirit that unintentionally gives bad advice, sort of like a rune swords personality but without all the epic powers, very cool, and much more readily useful by a GM for low level characters.

I like the uniqueness of a personality not being the traditional "Hulk kill! smash! bash!" That one would expect from such a item/barbarian. If paired with a young or inexperienced character (or player) it can provide some life saving advice and help keep an inexperienced player from making obviously stupid/suicidal mistakes. (well most of the time anyway lol)

Link Backs

A continent is home to large, leathery flying beasts with a wingspan of over 70ft. Though shy, herbivorous and easily scared, it is possible that an enterprising person could domesticate them. They would be useless in war due to their timidity, but excellent if used for commercial air travel.