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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

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Comments

The base game works good. A ton of great background graphics. Unfortunately the gameplay itself turns quite boring after a while. There's no combo bonus from killing lots of aliens at the same time. There's only one enemy. I used an tractor beamed alien as a flail for a while, but that didn't hurt aliens either (would've been more fun than capture and shoot). Quite polished game overall.

Good game. The art was especially amazing. It would be nice to be able to kill other enemies when you're pulling one in, by swinging it around. As it is, if you missed the pull to you, you were disarmed for a while. Also, if you start pulling in an enemy that dies, your tractor beam is stuck until you let it go. Only minor complaints, though!

I can see from the playthrough that it could be fun, but unfortunately it's running way too slow on my computer, and the game is just boring. Otherwise, nice graphics and decent polish! I got no sound also, for some reason. Ah, that must be because your java thing uses OSS and not ALSA I guess... Completely stopping my music player did the trick.

This was fun. I like how you can blow up bunches of aliens at once. Do you get any score bonus from that? I think that'd be cool. A couple of things that bugged me were that if you let go of your mouse button before you captured an alien, it would instead hit and damage you, and that it was sometimes kinda hard to catch an alien if you managed to get it into orbit. I also think the game could use some different types of aliens or maybe different weapons.

Yah I defeated the aliens on the first try and got 81,411 points! Finally a game that is actually really quite fun! Love the graphics, the silly name, and the mechanics behind your game. Very simple yet contains a bunch of fun emergent gameplay. I like how if you are too impatient with the tractor beam you send the alien into yourself. I also like how if you move with the tractor beam (usually to dodge the aliens coming) it makes it harder to catch the ammo. There is also a nice thing where the larger and emotionally scarier the alien fleet are they are actually easier to blow up then because of the cool chain reaction mechanic. Plus you throw in coin collecting--I mean who doesn't like collecting coins right? Overall a really great use of the theme and a great entry in general. Congrats!