Marlow Briggs and the Mask of Death Launch Trailer – 505 Games – Zootfly – Microsoft Studios – Steam – PC – Xbox 360 – Microsoft Windows – Payday 2 – Rocket League
Marlow Briggs and the Mask of Death uses a real-time control scheme typical of other similar games, such as the God of War and Devil May Cry franchises. Players may attack with their weapon, grapple with and throw enemies, and use magical attacks. Weapons and spells can be upgraded using experience points. The player may launch a swift attack using one button and a slow, strong attack with another; combinations of the two attacks lead to combos. The player's current number of uninterrupted hits is kept counted on-screen, with greater rewards resulting from a higher count.
Briggs's starting weapon is Kukulkan's Fangs, a double-ended scythe with obsidian blades. It has three alternative forms, serving as the game's other weapons: Tacab's Bloodthirsty Claws, a pair of curved swords wielded backhand with swift slashes; the Forsaken Sting, a long chain-whip with long reach but low damage output; and Patan's Tusk, a slow but powerful hammer. Briggs is also bestowed with a number of magical abilities. Spirit Knives allow him to strike foes at long range, the Conversion ability brainwashes enemies to fight alongside him, and the Wings of the Condor allow him to glide through the air. Four spells attack, one for each classical element, are also available: the "Flames of Kinich Ahau" and "Chaac's Freezing Wrath" strike all enemies near him; the "Strength of Cabrakan" earth attack strikes all foes in a line in front of him; and "Huracan's Winds" strikes all enemies on the screen.

Lawbreakers Cinematic Trailer – Boss Key Productions – Nexon – Director – Cliff Bleszinski - Designer - Dan Nami – Artist – Tramell Isaac – Unreal Engine 4 – Microsoft Windows – Playstation 4 – Limited Run Games
LawBreakers (stylized as LAWBREAKERS), previously known under the code-name BlueStreak, is an upcoming first-person hero shooter video game developed by Boss Key Productions and published by Nexon The game is set to be released worldwide on August 8, 2017 for Microsoft Windows and PlayStation 4. Limited Run Games will help distribute it on physical media.
The game was set to be free to play, but in March 2016, Boss Key announced that they had abandoned the format in favor of a pay-to-play release. After being demoed at the 2016 PAX East gamer festival in Boston, LawBreakers began closed alpha and beta testing. On June 30, 2017, Boss Key released an open beta on Steam, which lasted until July 5. A second open beta was available from July 28 to July 31 for PC and PS4.

Agents of Mayhem Trailer – Volition – Deep Silver – Square Enix – Designer Anoop Shekar - Saints Row – PlayStation 4 – Xbox One – Microsoft Windows
Agents of Mayhem is an upcoming open world action-adventure video game, developed by Volition, published by Deep Silver and distributed by Square Enix in North America. The game is set for an August 2017 release date for PlayStation 4, Xbox One, and Microsoft Windows. It is a spin-off of Volition's Saints Row series, and includes several plot and character crossovers.
Agents of Mayhem is an open world game played from a third-person perspective. The game takes place in a futuristic version of Seoul, South Korea, billed as "the city of tomorrow." The game features twelve different agents, and players can choose three agents from them to complete missions and explore the world. The twelve agents include Fortune, a Colombian former sky pirate; Hardtack, a United States Navy chief petty officer; Hollywood, actor and proclaimed "Face of Mayhem"; Rama, an Indian immunologist; and Pierce Washington, who after driving L.E.G.I.O.N. out of Stilwater, joined M.A.Y.H.E.M. under the alias "Kingpin" Also available to select are: Yeti, Scheherazade, Oni, Braddock, Daisy, Red Card, and Joule.

Masha walks into the forest where she finds a cozy-looking Bear’s house, who at this moment has just gone fishing. Upon his return, he discovers his lovely house in shambles. The Bear does his best to get rid of the pesky guest, but when he succeeds, he suddenly feels anxiety for the little child he left in the forest. The Bear rushes to find her and finally discovers her in his own house, cleaning around.

"Knowing Me Knowing You"
No more carefree laughter
Silence ever after
Walking through an empty house, tears in my eyes
Here is where the story ends, this is goodbye
Knowing me, knowing you (ah-haa)
There is nothing we can do
Knowing me, knowing you (ah-haa)
We just have to face it, this time we're through
(This time we're through, this time we're through
This time we're through, we're really through)
Breaking up is never easy, I know but I have to go
(I have to go this time
I have to go, this time I know)
Knowing me, knowing you
It's the best I can do
Mem'ries (mem'ries), good days (good days), bad days (bad days)
They'll be (they'll be), with me (with me) always (always)
In these old familiar rooms children would play
Now there's only emptiness, nothing to say
Knowing me, knowing you (ah-haa)
There is nothing we can do
Knowing me, knowing you (ah-haa)
We just have to face it, this time we're through
(This time we're through, this time we're through
This time we're through, we're really through)
Breaking up is never easy, I know but I have to go
(I have to go this time
I have to go, this time I know)
Knowing me, knowing you
It's the best I can do
repeat

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