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Dungeons Game ALPHA (C# + XNA)

Hi, I am making a 'remake' of sorts, for the xbox 360.

From the desc:
Based on dungeon keeper series. Built with XNA.
Game is still in alpha, several months of work at least still needed.
(skips in the video are where videos have been joined together)
Developed solely by me (Alex Lynch).
Will be released on to the Xbox 360 Indie Channel.

I have a plan of what's needed going forward, just posting here to see what the interest is. The main reasons I'm making this game is:
1) I want a sequel, and if no one else has made one then I will (note: that won't infringe copyright..)
2) Whenever I play DK2 in gameranger, if suddenly your opponent lags out then all your hard work for the last hour is wasted.. why was there not an option to save and continue at a later date?? My game will have this

Re: Dungeons Game ALPHA (C# + XNA)

I will get this when it is released and if we get it in alpha will we get it updated for free?

Remember: you’re a wreck, an accident. Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned; shit snort, and blaspheme; let the heads cool, and the engine run.
Because in the end, everything we do, is just everything we’ve done.