Warrior 1-20 Leveling Guide

This guide will help you play a Warrior in World of Warcraft from levels 1-20, including an overview, abilities, and specialization choices. To learn about other classes, please visit our Class Information Hub. If you want to read more detailed information about each specialization, check out our Arms, Fury, and Protection guides.

In Legion, players can participate in a Class Trial before purchasing a boost. Below is the video for the Warrior Class Trial, more videos in our guide:

Warrior: Arms - , , , , , ,

Overview

The warrior’s battle cries embolden friends and leave foes cowering in fear. With legendary precision, warriors target the smallest gaps in armor and slice at hamstrings in a blur of steel. Every dragon slain, corrupted tyrant toppled, and demon banished from Azeroth has trembled in the face of these lords of war.

Warriors are a mighty and proud class. First to pick up arms and run into the fray and offering their shields to protect their allies.

Warriors use Rage as a resource. Rage is used for abilities and gained by using other abilities and taking damage and dealing damage.

Choosing A Specialization

No matter which class you start off as, you will be in a damage role. At level 10, you can choose to spec into other roles, specifically tank or healing. Warriors are either Protectors or Damage Dealers. They can be a fury of rage and master of their weapons and strike down their foes or help protect their allies with their resilience and shield.

We have a series of guides recommending which class you should play, based on your interests, for each role: Melee DPS and Tanking.

Abilities

When you first start off, you will only have the ability . You will also have another ability on your action bar that is your racial ability depending on which race you pick, this will change. We will go into that later. You will actually have one more ability on your action bar named "Attack" you can remove this from your bar or keep it if you want. Its to start your auto attacking, however you can start auto attack an enemy by right clicking on them and being within melee range. Auto attacking also starts by you using any other attack ability. In order to use you need to have fury, to gain some fury you need to auto attack a bit.

At Level 3 you will learn . You will charge an enemy root it for a second and instantly gain 20 Rage. You can charge an enemy within 8-25 yards. If you are to close you wont be able to charge.

At level 5 you will learn . This damages the target and heals you for 30% of your health. It can only be used 20 seconds after you kill a mob that rewards experience or honor.

At Level 10 you will get the strong ability which also costs Rage, and at Level 8 you will get , which is a powerful attack but can only be used on mobs with less than 20% health.

At Level 13 you will learn , a utility spell that draws the attention of a nearby mob so they will attack you instead of more-vulnerable players in your party.

Warriors fit the fantasy of being battle hardened combatants. Able to withstand with shield and sword against tough enemies or deal massive amounts of melee damage.

At Level 10, you can change your specialization:

Protection: A tanking spec. Using a shield and main hand weapon you are able to survive longer and deal a bit of damage. Use , , and and don't forget that if you are in a party with other players to occasionally use to ensure that the enemy is focused on you and not your allies, as well as to damage and slow a group of enemies at once. Use to heal up after kills as you are questing.

Arms: A melee damage dealing spec. Use and , as well as under 20% health. Keep up as the buff increases damage you do by 15%. Use to heal up after kills as you are questing. At higher levels, you can AoE with and boost the damage via .

Fury: A melee damage dealing spec. Use to increase the critical strike chance of ; critical hits proc which cause you to deal more damage. When Enraged, you can use . is also good to use under 20% health. Use as a defensive cooldown to reduce damage taken and regenerate additional health.. At higher levels, you can AoE with . Fury Warriors can dual-wield 2H weapons via , and later can use 1H weapons with .

At Level 15, you have your choice for a first talent:

Arms: , , or .Fury: , , or .Protection: , , or .

Players continue to unlock abilities every few levels, with major abilities every 10 or 20 levels: