Vr2 is my Quake 1 Engine mod. Vengeance revision 2 is based on QMB. This new Vengeance includes lots of new features includeing realtime lighting, light blooms, support for new file formats such as .md3, .spr32 and .pk3, an enhanced and scriptable particle system, new extensions and much, much more. The idea for this mod is to add as many features as possible that facilitate both gameplay and modding. This includes lots of eyecandy, but keeping compatibility with both original Quake and those less fortunate in their computers. Also included in the Vr2 project is vr2mod, a QC mod that shows off the capabilities of the Vengeance r2 engine, while also providing a fun playing experience in singleplayer and multiplayer. Features of vr2mod include smarter monsters, new maps, modified weapons, more realistic miscellaneous items (exploding boxes, lava deaths, etc), color-coded items, a flashlight and much more. Always keep your eyes out for the next versions! :D

LOTS of bugfixes, tweaks, cleanup and optimization
Removed dependency on the Vr2 folder (aka goodies pack)
.spr32 support
New filesystem with .pk3 support
vid_vsync cvar
DP_ENT_COLORMOD support
show_stats cvar
Fixed decal placement system
Rotating bmodel support
JPEG screenshot support under "screenshot_jpeg" command
Much new scriptable particle system stuff
Fixed water transparency
Much much more...