when testing out Kirby Super Star it seems to still be having slow down on the video when the 3D intro moves when it is rotated, so it's delayed compared to the audio. Same thing happens in Super Mario RPG to the intro when the butterflys fly away from Peach. Is there anyway to fix this? Because that's the only issue I have with it.

Yo, creators of the excellent emu, Zenju wanted to know if you guys could use the better icons he posted in the xBRZ thread. I too happen to think SNES9x needs a better taskbar icon. Something to maybe look at for the next release.

Damn, I am really behind the times. Haven't checked for an update in so long, I didn't know 1.54 was even out. Happy to see things are still moving along though.

Didn't realize there was ever an issue with Super Punch Out. Is this something that happens only on 1.54? Been playing it on and off for years on previous versions and never noticed the issue with Mad Clown. I suppose maybe I beat him too fast for it to happen though... lol.

Also, I'm both amused and slightly sad to see that the down/left / down/right configuration bug has been fixed. That bug has been there since forever (at least v1.43). At this point, I half expected it would never be fixed and instead left as a joke or something

Does anybody know how to get shaders to work with this? They don't seem to work anymore. I can't get scaleFX to work in either retroarch or the newest version of this game.

Can the creators PLEASE kindly tell me how or make it so we can use the scaleFX shader. It really is an amazing shader and it would be very much appreciated. I have tried doing everything I can. It just black screens on me. I cannot get any shaders working.

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