give it time man. this is still uncharted territory. the tech will improve with time , become cheaper and then mass adoption will come.

Strangely enough I think the tech will 'decline' instead of improve.

Now I'm just playing words there. What I mean is that I think the future VR tech will go in a direction you won't expect.

The majority of the people have low spec computers. The Oculus Rift kit is on sale down to $400 and it's still not low enough to sway the masses, so I'm going to assume a target price of a low-medium phone ~$150.

Either computers have to become a 1000% faster so that current hardware becomes 95% cheaper (eg. $3000 Hololens => $ 150), or the software has to become 1000% faster so it runs on current low spec hardware. The prior is mainly bound to the laws of physics, so we can eliminate that option.

Basically it's going to be at most a $150 phone attached to your head. And it can't rely on a powerful PC either like the Oculus Rift and the Vive, because that would increase the total cost far beyond $150.

So besides 360 VR video which doesn't require a lot of processing power but has the lack of interactivity, future VR is going to have either less fidelity (Facebook Spaces seems to take that route with their cartooney AR) or something clever. Therefore I wonder what the hardware requirements are for VIBEHub.

You can already see this direction is happening with the spiritual successors of the Hololens being cheaper but less powerful.

Maybe you're right maybe not, only the future will tell, VIBEHub is exploring a new territory which is education via VR, we don't know which players will join the game, maybe an important university see this opportunity and will spend a lot of money in research for holoportation and other technologies

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give it time man. this is still uncharted territory. the tech will improve with time , become cheaper and then mass adoption will come.

Strangely enough I think the tech will 'decline' instead of improve.

Now I'm just playing words there. What I mean is that I think the future VR tech will go in a direction you won't expect.

The majority of the people have low spec computers. The Oculus Rift kit is on sale down to $400 and it's still not low enough to sway the masses, so I'm going to assume a target price of a low-medium phone ~$150.

Either computers have to become a 1000% faster so that current hardware becomes 95% cheaper (eg. $3000 Hololens => $ 150), or the software has to become 1000% faster so it runs on current low spec hardware. The prior is mainly bound to the laws of physics, so we can eliminate that option.

Basically it's going to be at most a $150 phone attached to your head. And it can't rely on a powerful PC either like the Oculus Rift and the Vive, because that would increase the total cost far beyond $150.

So besides 360 VR video which doesn't require a lot of processing power but has the lack of interactivity, future VR is going to have either less fidelity (Facebook Spaces seems to take that route with their cartooney AR) or something clever. Therefore I wonder what the hardware requirements are for VIBEHub.

You can already see this direction is happening with the spiritual successors of the Hololens being cheaper but less powerful.

Maybe you're right maybe not, only the future will tell, VIBEHub is exploring a new territory which is education via VR, we don't know which players will join the game, maybe an important university see this opportunity and will spend a lot of money in research for holoportation and other technologies

It is a possibility that VibeHub will have a partnership with other major universities and online learning institutions such as Coursera considering that the educational sector is one of VibeHubs main thrust.

give it time man. this is still uncharted territory. the tech will improve with time , become cheaper and then mass adoption will come.

Strangely enough I think the tech will 'decline' instead of improve.

Now I'm just playing words there. What I mean is that I think the future VR tech will go in a direction you won't expect.

The majority of the people have low spec computers. The Oculus Rift kit is on sale down to $400 and it's still not low enough to sway the masses, so I'm going to assume a target price of a low-medium phone ~$150.

Either computers have to become a 1000% faster so that current hardware becomes 95% cheaper (eg. $3000 Hololens => $ 150), or the software has to become 1000% faster so it runs on current low spec hardware. The prior is mainly bound to the laws of physics, so we can eliminate that option.

Basically it's going to be at most a $150 phone attached to your head. And it can't rely on a powerful PC either like the Oculus Rift and the Vive, because that would increase the total cost far beyond $150.

So besides 360 VR video which doesn't require a lot of processing power but has the lack of interactivity, future VR is going to have either less fidelity (Facebook Spaces seems to take that route with their cartooney AR) or something clever. Therefore I wonder what the hardware requirements are for VIBEHub.

You can already see this direction is happening with the spiritual successors of the Hololens being cheaper but less powerful.

I see the solution for slow and outdated hardware in cloud computing, where you can rent computer power over the internet. I know its already in use but dont know how advanced it is yet. Ok, its still comes with costs but i can see the future in it.I also think that current type of VR glasses will be replaced with something more advanced (maybe simple lenses), but it might be still comparable with software used in VibeHub.

I think Vibehub will continue to raise a lot of money. The max cap is high but the community is very suportive and we are a lot to enjoying Vibehub. We all want to see the future application of the hub, and we will raise a lot to see the developpement continue.

how much fund is collected from this ico?ico will end in a few days, hopefully all tokens will be sold out..I participated in this project

I participated too.

But it is looking like it won't sold out. Max cap is 115000 eth.

Still hope they get more funding in upcoming days.

That seems like an impossible goal but you never know. Even if if won't be achieved it will stand somewhere around 80k ETH and that's also not a bad figure.

That max cap isnt really a big deal, they can even achieve more than that after the ICO and platform launch, the demand will be enormous.

They will get funds from other paces, I don't think they would just abandon the project if they don't reach the max cap, the project is already advanced enough to be just left out, they will find a way, that is for sure, other projects did so as well.

a couple of large investors can change situation and can redeem all tokens, I hope it will be so, VIBEHub - project is so innovative and and timely, it's cann't be neglected - we want it or not, but the process can not be stopped

a couple of large investors can change situation and can redeem all tokens, I hope it will be so, VIBEHub - project is so innovative and and timely, it's cann't be neglected - we want it or not, but the process can not be stopped

It's true that might happen, but don't get your hopes up. Also don't worry too much about the goal not being met. the dev's will work with what they've got.

how much fund is collected from this ico?ico will end in a few days, hopefully all tokens will be sold out..I participated in this project

I participated too.

But it is looking like it won't sold out. Max cap is 115000 eth.

Still hope they get more funding in upcoming days.

That seems like an impossible goal but you never know. Even if if won't be achieved it will stand somewhere around 80k ETH and that's also not a bad figure.

That max cap isnt really a big deal, they can even achieve more than that after the ICO and platform launch, the demand will be enormous.

They will get funds from other paces, I don't think they would just abandon the project if they don't reach the max cap, the project is already advanced enough to be just left out, they will find a way, that is for sure, other projects did so as well.

We are fully committed to our vision no matter the outcome, although let me remind you that the current amount of 1.4 million dollars is not pennies

how much fund is collected from this ico?ico will end in a few days, hopefully all tokens will be sold out..I participated in this project

I participated too.

But it is looking like it won't sold out. Max cap is 115000 eth.

Still hope they get more funding in upcoming days.

That seems like an impossible goal but you never know. Even if if won't be achieved it will stand somewhere around 80k ETH and that's also not a bad figure.

That max cap isnt really a big deal, they can even achieve more than that after the ICO and platform launch, the demand will be enormous.

They will get funds from other paces, I don't think they would just abandon the project if they don't reach the max cap, the project is already advanced enough to be just left out, they will find a way, that is for sure, other projects did so as well.

We are fully committed to our vision no matter the outcome, although let me remind you that the current amount of 1.4 million dollars is not pennies

Thats great to hear. And expecting the price of ETH to go up again, you will have even more dollars spendable than the 1.4 million at this moment.

Yes exactly Our team is very proud of what we accomplished so far and what we are going to accomplish in the future for our investors, artists, educators, singles across the world and the VR/AR industry

Anyone an idea why Centra coin website (has an ICO running) and VibeHub state the conditions in exactly the same words and sentences? I mean, you read on their sites, compare and see they're equal, which one is scam?, perhaps...﻿

how much fund is collected from this ico?ico will end in a few days, hopefully all tokens will be sold out..I participated in this project

I participated too.

But it is looking like it won't sold out. Max cap is 115000 eth.

Still hope they get more funding in upcoming days.

That seems like an impossible goal but you never know. Even if if won't be achieved it will stand somewhere around 80k ETH and that's also not a bad figure.

That max cap isnt really a big deal, they can even achieve more than that after the ICO and platform launch, the demand will be enormous.

They will get funds from other paces, I don't think they would just abandon the project if they don't reach the max cap, the project is already advanced enough to be just left out, they will find a way, that is for sure, other projects did so as well.

Collected 5000 ETH for investors is beneficial, the project will appreciate on the exchanges and raise the price to the moon. You can get even 10x. And the team will work better.

Yes exactly Our team is very proud of what we accomplished so far and what we are going to accomplish in the future for our investors, artists, educators, singles across the world and the VR/AR industry

Good to know that you are making progress and are happy with your current contributions. Future is yours!