Each conquest map has 3 capture points. Players must stay within the points' area to claim it for their team. If an enemy player is also in the area, no progress will be made for either team. One player from either team is enough to capture or prevent capture of the point; the number of players does not affect the capture speed.

Skyhammer — a powerful cannon that deals a large amount of damage to a targeted area.

Spirit Watch — awards 30 points for each orb ascended on a capture point owned by the carrier's team, or if ascended on a capture point not owned by the carrier's team, the orb is worth 15 points.

Temple of the Silent Storm — Meditations that require channeling and offer effects that increases a team score from kills, doubles a team's points gained from captured points, and gains control of all capture points to the player's team.