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'Medal of Honor Airborne' - v1.2 Patches Available NOW

Step into the boots of Boyd Travers, Private First Class of the 82nd Airborne Division and engage in battles throughout Europe. From rocky beginnings in Sicily to war-winning triumphs in Germany, each mission begins behind enemy lines, with an intense and fully interactive airdrop. Your ability to determine your own starting point dramatically changes the way each mission plays out. View the entire operation from the air, and then control your parachute to choose your landing spot. On the ground, gather your senses and assess the terrain. A wide variety of authentic, customizable weapons are at your disposal, each with distinct characteristics. Choose your path in this free roaming FPS environment. Medal of Honor Airborne will also feature exceptionally photo-realistic characters, adding to the intensity of the cinematic, story-driven game.

Players can select "Remember Me" which will remember the user’s password and username.

Players can now set a clan tag that will prefix every instance of the player’s name.

Players can set an alias that will be display instead of the player's Username.

Games can be created by a dedicated server without a player cap.

All in-game screens will show 24 players correctly.

Market Garden map is playable in all modes.

Factory map is playable in all modes.

Added more spawn points and second tier spawn points to prevent spawn camping.

Player ping times now show up on the scoreboard.

Server name now shows up on the scoreboard.

Increased chat text time on screen.

Moved the chat text up above the compass.

"Say" text is now white and "TeamSay" text is now yellow.

Removed auto taunts when a player dies.

Bug Fixes

Fixed a crash that would send the player to a white screen.

Fixed various clipping issues with geometry in Destroyed Village.

Fixed a bug where players could walk through objects in Remagen.

Fixed a bug where audio would become muffled after a map change.

Fixed a bug where the server list wheel scroll didn't work.

Fixed a bug where the server list would refresh while scrolling and send the user back to the top of the list.

Fixed an issue where the dedicated server crashed after entering an admin command.

Fixed a bug that allows remote server to remember the last connection.

Balance Changes

The recoil on the B.A.R. was reduced in multiplayer.

The damage on the B.A.R. was reduced in multiplayer.

The damage on the MP40 was increased in multiplayer.

The recoil on the G43 was reduced in multiplayer.

The damage on the G43 was increased in multiplayer.

The K98 grenade count was lowered from 4 to 3 and now has the same amount of grenades as the M1 Garand in Multiplayer.

The damage on the Springfield was reduced in Multiplayer.

Medal of Honor Airborne Update Version 1.1

Dedicated Server

Allows all clients to join dedicated servers.

Note: To run a dedicated server, the Medal of Honor Airborne Dedicated Server Application must be downloaded and installed.
Note: For information on the dedicated server, please read the Dedicated Server Readme.

Bug Fixes

Fixed a bug where Match Awards wouldn't work with a dedicated server.

Fixed a bug where player would become stuck in the sign-in menu after trying to create an account with a username already in use, then logging in using an existing account.

Fixed a bug where Punkbuster messages would display during SP games.

Fixed a bug where players are shown debug text when any player switches teams from Allies to Axis.

Fixed a bug where if the Springfield's ammo is expended in the current clip in scope mode, the player does not leave scope mode to reload.

Fixed a bug where the user could crash when selecting a game on the server list.

Fixed a bug where the background of the "Terms and Conditions" screen is out of alignment.

Fixed a bug where hovering the mouse over the sliders in the "Audio and Video" menus do not highlight them.

Fixed a bug where exiting out of the "Controller Scheme" does not take the player to the options menu. The player is taken back to the game.