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Wizard/Cleric multiclass

The wizards inscribe feat is pretty nice and useful but, if you multiclass with cleric can you inscribe divine scrolls, I assume no but there is always a thought in the back of my head that it might be possible does anyone know if this is possible?
If there is anything you know about it or multiclassing wizard and cleric. any reviews, opinions, facts, anything would be useful to help me decide if I want to multiclass wizard with cleric.

[QUOTE=frawracopter;5025937]
The wizards inscribe feat is pretty nice and useful but, if you multiclass with cleric can you inscribe divine scrolls, I assume no but there is always a thought in the back of my head that it might be possible does anyone know if this is possible?
[QUOTE]

Not only is it not possible, it isn't needed. Clerics automatically get all of their spells, and in a multi-class build, each spell casting class has its own spell book.

Originally Posted by frawracopter

...
If there is anything you know about it or multiclassing wizard and cleric. any reviews, opinions, facts, anything would be useful to help me decide if I want to multiclass wizard with cleric.

Thanks for your time.

It's not a good idea, and I don't recommend it. Not because it's a bad idea, but because there are so many other better ideas!

"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

Thanks you guys have saved me a lot of time.
If you don't mind I have been looking for a way to make a wizard class with a pretty good defence before buffs and besides a pretty good score of con. Is it worth using light armor along with the Elven Arcane Fluidity enhancement?

Thanks you guys have saved me a lot of time.
If you don't mind I have been looking for a way to make a wizard class with a pretty good defence before buffs and besides a pretty good score of con. Is it worth using light armor along with the Elven Arcane Fluidity enhancement?

It's been a coon's age since I had an elf caster who used the Elven Arcane Fluidity to be able to cast, so I will respectfully keep my outdated opinions to myself

"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

If you don't mind I have been looking for a way to make a wizard class with a pretty good defence before buffs and besides a pretty good score of con. Is it worth using light armor along with the Elven Arcane Fluidity enhancement?

Short answer: not really.

Long answer: wizards typically have lousy AC, since arcane spell failure (ASF) curtails their armor options and they usually dump-stat DEX. ASF can be reduced or eliminated thru EAF or gear like Twilight armor; but it still takes some effort to get one's AC to useful levels (since DEX is still important) and a lot of caster-oriented gear comes only as robes. I've been trying to come up with an arcane caster build I like based on Shadowmail, which has no ASF and +120 Spellpower in one element, but nothing so far.

Thanks you guys have saved me a lot of time.
If you don't mind I have been looking for a way to make a wizard class with a pretty good defence before buffs and besides a pretty good score of con. Is it worth using light armor along with the Elven Arcane Fluidity enhancement?

My +6 greater twilight plane forged full plate with a blue slot for 15 percent asf augment and sky vault tower shield says to me it is very doable with 2fighter splash.

Not sure why elf is needed, as arcane fluidity at lvl 4 I hear is bugged.

A light splash can be handy, eg. 1wiz for clerics to get the force enhancement & a bonus feat, and a 1cleric splash could have some potential for a fleshy wizard to get wand use, plus the ability to cast divine spells will allow you to take the empower healing feat which works on rejuvenation cocoon, a great twist once you hit epics & work your way round to it.

That does sound interesting... what about an "Undead machinegunner" kind of thing - Artificer / Palemaster ?

Well, it's interesting you bring that up. See, one of the complaints about the toughest EE quests these days is mob saves are so ridiculously high it makes DC-based casting a serious PITA. So one of the latest "flavors of the month" are caster builds which focus on spamming no-save multi-hit spells like Chain Missiles or Ice Storm to exploit the random procs from Shiradi (e.g., the Mechadi Champion).

But as you can see, the Shiradi procs trigger on ranged atks as well as spells. So my idea is: why not exploit both by alternating between ranged & magic atks? The basis would be wiz 12 / Evo Archmage III for the spammable Magic & Chain Missiles. To that I would add either WF artificer or elf/HE AA. It's most likely terribly gimpy overall - or at least not as good as pure wiz just cycling thru their spells - but the flavor appeals to me. Minmaxing is so boring!

But as you say, we're getting way off from your original topic...

Originally Posted by LordTigerDawn

My +6 greater twilight plane forged full plate with a blue slot for 15 percent asf augment and sky vault tower shield says to me it is very doable with 2fighter splash.

Interesting - did you craft the armor, or did you just get lucky with the loot drop or AH?

But as you can see, the Shiradi procs trigger on ranged atks as well as spells. So my idea is: why not exploit both by alternating between ranged & magic atks?

When Laminia comes back up, it is a great opportunity to play with weird combos like this without having to be "stuck" if the idea fails. Last time it was up, I spent a good bit of time chasing a ranged/force spam hybrid and for me... it came down to this: I always had a force spell ready to cast, and given a choice between casting that force spell and shooting my xbow... the force spell always seemed like the better choice.

One interesting change with the previous version of the enchanements was that wizard 7 was enough to get the full MM/Chain Missile/Force missile spells including the MM and chain missile SLAs. It was possible with arcane augmentation for a level 7 to reach the casting cap (pretty easily actually). That left 13 levels for other "stuff". For me, a 13 fvs/7 wiz worked very well. As soon as Laminia opens again, I'll be back over there tweaking the build some more.

It is lootgen, got it from the AH. Probably a better option would be a crafted +5 greater twilight planeforged blue slot of greater nimbleness (the planner says you can do this, never tried yet as I cannot find a second planeforged with a blue slot).

Cavalry plate is nice, but it is medium, so you loose out on the extra PRR and AC of full heavy armour. It was my best option for a while, then I pulled demon queen bracers, so it became less and less useful. But everything does after a while...

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