intro

Goal of the Vaxcards team:

1. Every child to be educated and rewarded for vaccination

2. Achieve this in an engaging way that will interest the child

3. Distribute the tools to do this with reputable partners in the most cost effective way

HELP INCREASE VACCINATION EDUCATION IN YOUR AREA

Vaxcards will supply starter decks at baseline cost to vaccination providers such as healthcare clinics, educational institutes like schools and funding bodies such as governments, NGOs and philanthropists.

An innovative low tech solution to disease education and reward for vaccination.

The aim of the game is increase uptake of vaccination, to educate children and parents about diseases they are getting vaccinated against and to be used as a tool for parents to reward children nervous of needles.

However, the stand alone game is worth playing.... all the global health benefits aside....

new box

new box

Check out the new pandemic tuck box!

All the characters in one makes this the complete infectious pandemic experience!

help increase the rate

Vaxcards taps into the hunger for collect-them-all style games in hope to further achieve herd immunity- the concept of population majority being immune to a infectious disease, in turn providing protection to all those in the group. This echoes in the Vaxcards hashtag call to action:#jointheherd

help increase the rate

Vaxcards taps into the hunger for collect-them-all style games in hope to further achieve herd immunity- the concept of population majority being immune to a infectious disease, in turn providing protection to all those in the group. This echoes in the Vaxcards hashtag call to action:#jointheherd