That's pretty impressive! I could use that for a desktop background or something, haha. I currently have one from the movie Lost in Translation, with Sofia Coppola looking out at Japan the way ScarJo's character does in the actual film.

Just imagine you're on a crusade and retaking the land from the evil wild predator Muslim lifeforms!

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Right, because all of that is totally justifiable in the context of a holy war...

So I know we have some Nintendo fans here... any thoughts so far on the 2DS?

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Holy war on the Bulborbs.

...and after that, Reggie will lead the mighty Pikmin in an all out assault on the "meh" lineup of PS4 and X-Box One games.

Thus sayeth we all.

ANYWAYS...

I'm actually more of a fan of the 2DS than most people...provided it doesn't get marketed too heavily. It's definitely for the casual crowd who is willing to test the handheld market but not drop the $180 or whatever it is for a 3DS. The lack of a flip feature would make it a nightmare for myself, but it has the potential to work for some people.

...I really couldn't care less about the lack of a 3D feature.

Also, Wind Waker HD is getting this incredibly cool limited edition with a Ganondorf figure for only $10 extra. I'm somewhat hoping that this is a sign that Nintendo's figured out how to make limited editions. Given the lack of licensed Nintendo merchandise out there (well, for everything besides Mario), and how rabid some of the Nintendo fanbase is, and then how much money there is to potentially make on limited editions...

If the next Metroid game came with a Ridley figure or something, I'd be all over that.

But I already have a 2DS, it's called my 3DS with the 3D switched off! I guess it's good for the target market but I guess it's just a way to make it all cheaper but removing the 3D technology and stuff for young-uns and whatnot.

And I'm going to ask my family to pre-order WWHD for my birthday in October, dat figurine. A potential Ridley figurine for a future Metroid game would be too awesome as well. Oh and I so regret getting a Wii U now because they're releasing the WWHD bundle with the sweet Zelda themed GamePad. Ah well.

Oh and might as well update my backlog; I recently got the Legendary Skyrim edition as well as buying the Metal Gear Solid HD Collection for myself (You guys might remember I completed Sons of Liberty when originally borrowing the game of a mate, or you might not). Oh and got Steamworld Dig on the 3DS eShop too. Man I have quite a bit of backlog. Oh well, at least it'll last me ages!

I just don't get the move to produce the 2DS... Isn't the 3DS already killing it in the handheld market? Why introduce an "entry level" (as in just $40 less) version when they're already very successful on that front? It seems the WiiU could really use the support instead, since that's where they're struggling.

All that being said, I don't have a 3DS yet and I might get the 2DS instead... Not because it's cheaper ($199 for the XL isn't *that* much more) but just because it looks a hell of a lot more comfortable to hold. I've heard many complaints about the 3DS causing hand cramps and even experienced it with my DSLite. With the buttons being much higher on the 2DS' non-bending surface you can hold it like a book (all fingers supported evenly) instead of the unnatural hand contortions of the 3DS.

Apparently the 3DS XL solves those ergonomic problems, even then the standard 3DS only gets annoying to hold when playing for several hours..........though due to the 3DS' large wealth of games you'll probably be doing so lol (Especially if your an Animal Crossing obsessed gamer). But yeah the XL is pretty much the best iteration in terms of battery, ergonomics and some other little things. Can't really put it in your pocket though unless it's a large pocket!

But I already have a 2DS, it's called my 3DS with the 3D switched off! I guess it's good for the target market but I guess it's just a way to make it all cheaper but removing the 3D technology and stuff for young-uns and whatnot.

And I'm going to ask my family to pre-order WWHD for my birthday in October, dat figurine. A potential Ridley figurine for a future Metroid game would be too awesome as well. Oh and I so regret getting a Wii U now because they're releasing the WWHD bundle with the sweet Zelda themed GamePad. Ah well.

Oh and might as well update my backlog; I recently got the Legendary Skyrim edition as well as buying the Metal Gear Solid HD Collection for myself (You guys might remember I completed Sons of Liberty when originally borrowing the game of a mate, or you might not). Oh and got Steamworld Dig on the 3DS eShop too. Man I have quite a bit of backlog. Oh well, at least it'll last me ages!

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Something tells me those games are only going to extend your backlog.

Anyway, I'm not too upset over not getting the Zelda gamepad. Not to be overly mean, but that is by far the lamest themed console ever. They didn't even bother making the console any different; they just threw some gold trimming on the Gamepad and called it a day.

I just don't get the move to produce the 2DS... Isn't the 3DS already killing it in the handheld market? Why introduce an "entry level" (as in just $40 less) version when they're already very successful on that front? It seems the WiiU could really use the support instead, since that's where they're struggling.

All that being said, I don't have a 3DS yet and I might get the 2DS instead... Not because it's cheaper ($199 for the XL isn't *that* much more) but just because it looks a hell of a lot more comfortable to hold. I've heard many complaints about the 3DS causing hand cramps and even experienced it with my DSLite. With the buttons being much higher on the 2DS' non-bending surface you can hold it like a book (all fingers supported evenly) instead of the unnatural hand contortions of the 3DS.

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You answered your own question.

The 3DS is pretty much dominating the handheld market at the moment, but I think Nintendo still feels there's some part of the casual market that hasn't been tapped into yet. I'm obviously no financial expert, so I can't say whether that's true or not, but with a decision likes this, it would seem to indicate that there's a large group of people out there who are looking for a less expensive entrance into the handheld market.

Perhaps you're right, it would make sense for them to try and bolster their handheld market even further since that's turning out to be their primary revenue source now. Like "Consoles aren't going as planned, let's make sure we hold on to the handheld lead while working out solutions."

Maybe I should get a 3DSXL... Though this decision would be much simpler if there was a, oh I don't know, Metroid game for it.

Also Skyrim doesn't just extend your backlog... It pretty much is a backlog in and of itself. I've put I-don't-even-want-to-know-how-many hours into that game and I'm still not close to being done with it. It is really cool though:

Well with the WWHD bundle it's not just the decorated GamePad (Which I personally think looks nice) but you get a pretty nice deal since the bundle is over your shores $300 which is the same as a normal premium bundle, and this is made only sweeter with a download code for WWHD and well as an e-reader type version of Hyrule Historia. But maybe that's in the eye of the beholder.

"Consoles aren't going as planned, let's make sure we hold on to the handheld lead while working out solutions." Pretty much it there, though if this holiday's lineup doesn't change the Wii U's fortunes then is the real time to start panicking. Or at least that's my view. And yes I understand how big of a game Skyrim is (No less the Legendary edition...) since my friend told me all about his playthrough which I'm assuming is still on-going since he talked to me about it like a year ago.

And lastly I would bet that the next Metroid is a 2(.5)D 3DS game anywho, maybe for release late next year. But that's just my predicition.

Well with the WWHD bundle it's not just the decorated GamePad (Which I personally think looks nice) but you get a pretty nice deal since the bundle is over your shores $300 which is the same as a normal premium bundle, and this is made only sweeter with a download code for WWHD and well as an e-reader type version of Hyrule Historia. But maybe that's in the eye of the beholder.

"Consoles aren't going as planned, let's make sure we hold on to the handheld lead while working out solutions." Pretty much it there, though if this holiday's lineup doesn't change the Wii U's fortunes then is the real time to start panicking. Or at least that's my view. And yes I understand how big of a game Skyrim is (No less the Legendary edition...) since my friend told me all about his playthrough which I'm assuming is still on-going since he talked to me about it like a year ago.

And lastly I would bet that the next Metroid is a 2(.5)D 3DS game anywho, maybe for release late next year. But that's just my predicition.

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Oh definitely. The bundle in and of itself is a really good deal, and I would totally get it if I didn't have one already (even though I already have a Hyrule Historia due to the incredible amount of Barnes n' Noble gift cards I received last Christmas). I was simply saying that as far as themed console designs go, it's pretty lazy.

But that's obviously opinion n' such.

Anyway, at this point, I'd be shocked if there's a new Metroid game this year. From the interviews with Retro Studios and Nintendo after this year's E3, they made it fairly clear that if anyone is going to do another Metroid, it's going to be Retro. Hopefully Retro will be satisfied with Tropical Freeze and go back to Metroid afterwards, but that's no guarantee at all.

I think what was most telling about Nintendo's state of affairs in those interviews was how the decisions presented to Retro as to what they could work on were either "Donkey Kong," or "Metroid." A new IP was never considered. Even some of the more established Nintendo IPs that hadn't had a game in a while, like Star Fox or F-Zero, were never strongly considered. It was just DK or Metroid, both things that Retro has already done (and obviously done very well). I guess I'm just a little surprised at how much Nintendo's innovation has dropped off to where a new franchise like that isn't even considered.

Well the last Metroid game wasn't made by Retro at all obviously so I don't think it's just Retro who are willing to work on a new one. And that is annoying they didn't talk much or at all about new IPs or other old franchises; hell I think they'll do another Donkey Kong game after Tropical Freeze to finish the Trilogy or something and then work on something else.

I still strongly believe however that a new 2(.5)D Metroid for the 3DS is in the works, probably for a late 2014 release or early 2015 release. That's just me. Also, I'd love it if it was set after Fusion, just throwing that out there.

Normally I'd be skeptical of people who boast about games being too easy, but I've seen Metroidfan2002 play Halo in multiplayer matches and I can easily see him coasting through expert mode on many games. Really, we'd be like a minute into a Halo match and I'd check the score to see Metroidfan2002 at 26 kills already while the nearest runner up only had like 10. Meanwhile I'd be uselessly lost in the level trying to figure out where the DMR spawns.

Hah, thanks for the exaggeration. AFAIK the best match I ever had was on Halo Reach's Arena mode, which is 4v4 and hardly any armor modes. Two of my teammates quit (intentional or not, I don't know) at the start of the match, so it was 2v4. But, I grabbed the sword, and covered my teammate, and we won with me scoring 35 of the 50 kills needed.

They may have changed SF64 for the DS, I don't know. And Mr. Chris, thanks for remembering about those +2 debris. What I do is normally destroy all of them before the first missile is inbound. You should generally have around 20 hits before that point for the medal. That means you'd only have to waste 20 more ships plus all missiles. That's easy to do if you take out the first missile quickly, because there's a wave of new enemies between missile one and missiles two and three which tend to gang up on Slippy, which means - lock on for more points. It can be a little tricky, but it's not what I'd call "hard".

As for the 2DS, that looks ridiculous. I'm waiting for a true software to drop that grabs my interest, but I'll probably get the 3DS XL if I get one at all. My DS doesn't see much playtime anymore, it's annoying, but I just don't like charging multiple devices and handling them and my phone is more than adequate for a little gaming pick me up. Sure, there's more hardcore games on the DS, but I hardly have time to play games on console or PC these days...sigh. To be young again (GET OFF MY LAWN!)

Well the last Metroid game wasn't made by Retro at all obviously so I don't think it's just Retro who are willing to work on a new one. And that is annoying they didn't talk much or at all about new IPs or other old franchises; hell I think they'll do another Donkey Kong game after Tropical Freeze to finish the Trilogy or something and then work on something else.

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But the last Metroid game that wasn't made by Retro was received so poorly that I believe Nintendo is essentially paralyzed with fear over screwing up again.

Well the last Metroid game wasn't made by Retro at all obviously so I don't think it's just Retro who are willing to work on a new one. And that is annoying they didn't talk much or at all about new IPs or other old franchises; hell I think they'll do another Donkey Kong game after Tropical Freeze to finish the Trilogy or something and then work on something else.

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But the last Metroid game that wasn't made by Retro was received so poorly that I believe Nintendo is essentially paralyzed with fear over screwing up again.

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Well it has a 79 on Metacritic so that's not what I'd call poor................though perhaps that is poor when compared to other games in the series. Though I do feel Ninty are scared of screwing up which is why I believe they'll go for a new classic styled game on the 3DS. And it's not like Retro are the only one's who are good at making games all of a sudden, I'm sure they could get another team to do it.

Well the last Metroid game wasn't made by Retro at all obviously so I don't think it's just Retro who are willing to work on a new one. And that is annoying they didn't talk much or at all about new IPs or other old franchises; hell I think they'll do another Donkey Kong game after Tropical Freeze to finish the Trilogy or something and then work on something else.

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But the last Metroid game that wasn't made by Retro was received so poorly that I believe Nintendo is essentially paralyzed with fear over screwing up again.

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Well it has a 79 on Metacritic so that's not what I'd call poor................though perhaps that is poor when compared to other games in the series. Though I do feel Ninty are scared of screwing up which is why I believe they'll go for a new classic styled game on the 3DS. And it's not like Retro are the only one's who are good at making games all of a sudden, I'm sure they could get another team to do it.

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The critic response was far more positive than the fanbase, as you'll recall. I realize Retro is by no means the only company that can make a great Metroid game; it's just at this point, they've been the only ones doing it since 2004, and Nintendo has taking an very anti-risk position recently.

I would personally love nothing more than a return to the 2D Metroid format...it's just I have very little hope for said return.

Well, I'd hardly call Metroid a dead franchise. The worst thing I see happening is that it'll miss a generation and come back for the next.

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I don't think Metroid is dead; however, I will say that I believe 2D Metroid is, at the very best, on a very long hiatus, and at worst, quite possibly dead. We haven't had a 2D title in 9 years now, and we haven't had a 2D title with an original story in over a decade now. At the very least, I think anyone would admit that it's been pushed towards the bottom of Nintendo's priorities.

Well, I'd hardly call Metroid a dead franchise. The worst thing I see happening is that it'll miss a generation and come back for the next.

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I don't think Metroid is dead; however, I will say that I believe 2D Metroid is, at the very best, on a very long hiatus, and at worst, quite possibly dead. We haven't had a 2D title in 9 years now, and we haven't had a 2D title with an original story in over a decade now. At the very least, I think anyone would admit that it's been pushed towards the bottom of Nintendo's priorities.

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9 years is long enough for developers to seriously consider a remake, reboot, or entirely new game in 2D. Mortal Kombat did not have a 2D game from '99-2011. That game may have not been made if it weren't for the huge amount of demand from fans to make a 2D game. So I think Metroid is still in that mode of 'what else can we do'...but I wouldn't be surprised if a 2D game is in talks.

I still think a 2.5D Metroid would sell quite a bit on the 3DS, it will feel modern with 3D Models and perhaps cinematic moments whilst keeping true to that classic 2D gameplay. I can almost picture it in my head actually.

Normally I'd be skeptical of people who boast about games being too easy, but I've seen Metroidfan2002 play Halo in multiplayer matches and I can easily see him coasting through expert mode on many games. Really, we'd be like a minute into a Halo match and I'd check the score to see Metroidfan2002 at 26 kills already while the nearest runner up only had like 10. Meanwhile I'd be uselessly lost in the level trying to figure out where the DMR spawns.

While there's some exaggerating going on here, MF2002 is pretty damn good at Halo multiplayer.

And yes, when you get your XBox problems sorted out, you need to get on Halo 4. The later title updates fixed a lot of the problems people had with the weapons in the game. It's a much more balanced experience than it was at launch. It's a shame that the maps are kind of weak in comparison to the previous entries in the series.

Well the last Metroid game wasn't made by Retro at all obviously so I don't think it's just Retro who are willing to work on a new one. And that is annoying they didn't talk much or at all about new IPs or other old franchises; hell I think they'll do another Donkey Kong game after Tropical Freeze to finish the Trilogy or something and then work on something else.

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But the last Metroid game that wasn't made by Retro was received so poorly that I believe Nintendo is essentially paralyzed with fear over screwing up again.

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Well it has a 79 on Metacritic so that's not what I'd call poor................though perhaps that is poor when compared to other games in the series. Though I do feel Ninty are scared of screwing up which is why I believe they'll go for a new classic styled game on the 3DS. And it's not like Retro are the only one's who are good at making games all of a sudden, I'm sure they could get another team to do it.

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I think many of those critics were being generous... While the player reaction was significantly more harsh. I think the only reason its player rated metacritic score isn't lower is delusional Nintendo "fanboys" felt the need to defend it. That delusion has probably worn off now.

The most important reception to Nintendo as a business is sales, and Other M did quite poorly here. Remember that it was only a few months after release that the price dropped to $20, which is probably the only admission to failure you'll get from retailers and Nintendo. DKCR which came out the same year is still $30 or so, while Other M is what, $15? Pretty embarrassing defeat, especially given the amount of money Nintendo spent marketing the thing...

Normally I'd be skeptical of people who boast about games being too easy, but I've seen Metroidfan2002 play Halo in multiplayer matches and I can easily see him coasting through expert mode on many games. Really, we'd be like a minute into a Halo match and I'd check the score to see Metroidfan2002 at 26 kills already while the nearest runner up only had like 10. Meanwhile I'd be uselessly lost in the level trying to figure out where the DMR spawns.

While there's some exaggerating going on here, MF2002 is pretty damn good at Halo multiplayer.

And yes, when you get your XBox problems sorted out, you need to get on Halo 4. The later title updates fixed a lot of the problems people had with the weapons in the game. It's a much more balanced experience than it was at launch. It's a shame that the maps are kind of weak in comparison to the previous entries in the series.

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I remember once upon a day I used to be good at Halo, back in college with constant dorm matches, a buddy and I had mastered the 3 shot pistol kill and we decimated everyone, any fight was over within like 2 seconds. Those were the days. Then Call of Duty and Battlefield got me used to killing people quickly, so current halo games where it takes like 5-6 DMR shots to kill somebody throws me off - and gives them a chance to escape.

I actually got my Xbox working again! After messing around with the power supply I got it to boot up again. It doesn't seem to have made a full recovery, it will not charge any controllers I hook up to it, so the only controller that works is my old one that plugs straight in. Since it's a first gen and has a history of problems (doesn't like reading all discs), maybe it's time to just get a new one. >_>

I'll have to try Halo 4 and accept the ass-kicking I'm about to receive.

I still think a 2.5D Metroid would sell quite a bit on the 3DS, it will feel modern with 3D Models and perhaps cinematic moments whilst keeping true to that classic 2D gameplay. I can almost picture it in my head actually.

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I agree. After Other M, I think a lot of fans want to see a return to roots of what Metroid is all about, and a brand new sidescroller is the best means to deliver those traits. I can't be sure if a modern Metroid sidescroller would sell well, but I think it'll be the most successful of the options the series has available.

We really should see if there's a good time for Halo 4 sometime soon, I miss playing with you crazy west-coasterners (I'm on the east coast as I type this, so basically my 1am is their 10 pm - which works because I don't actually need to sleep )

We really should see if there's a good time for Halo 4 sometime soon, I miss playing with you crazy west-coasterners (I'm on the east coast as I type this, so basically my 1am is their 10 pm - which works because I don't actually need to sleep )

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I'm a second shift midwesterner, so it's a bit difficult for me to be on earlier as well.

I'm from a place called England, so yeah. I'm not too bad at Halo myself especially considering, like hoodie, I generally suck at FPS games. I just find Halo to be one of the more fun FPS games out there though. Then again I enjoy COD with friends, but I rarely play it without them.

I loved Halo 3 online. How is the population on there now? Haven't played it in a while, but I'd love to get back on there sometime.

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It's a bit low nowadays but you can still get a game in Social Slayer going pretty quickly. I'm hoping the population picks up a bit when the game goes free for Gold members. I know I'll be jumping on it when that happens. Crushing newbs is always fun. Christmas day was like Christmas on Halo 4 when all the kids were jumping on after getting the game for the holidays.

The last GTA sold roughly 20 million (and made a huge profit obviously)...so I'm really wondering on the financial decision making standpoint. I can't imagine that GTA V will sell roughly 2.5 times better than GTA IV...so is having a budget that's 2.5 times bigger really worth the effort?

GTA's fanbase is already gigantic, and I think it's pretty much expanded to it's maximum possible size...having a budget that much larger just doesn't seem like a smart business decision to me...but I suppose the sales will tell the story.

The last GTA sold roughly 20 million (and made a huge profit obviously)...so I'm really wondering on the financial decision making standpoint. I can't imagine that GTA V will sell roughly 2.5 times better than GTA IV...so is having a budget that's 2.5 times bigger really worth the effort?

GTA's fanbase is already gigantic, and I think it's pretty much expanded to it's maximum possible size...having a budget that much larger just doesn't seem like a smart business decision to me...but I suppose the sales will tell the story.

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Indeedy they will. I was only really making fun of recent sales figures being dissapointing for the likes of Capcom and Squenix though but your point is a good one.

Am I the only one that finds Rockstar games to be ridiculously over-rated?

Like I see constant praise for Red Dead Redemption. Yes it was a beautiful western landscape and visually impressive (when not in motion), but the gameplay was a bug-addled, cumbersome disaster. Rockstar has never managed to make decent controls or get people that move like humans (you can't turn left, you have to run in a small circle to the left). RDR's gameplay was frustratingly broken at times, I lost count of how many times I'd glitch through a wall when trying to take cover, or a bad guy would get stuck in a wall and couldn't be killed (requiring a mission restart) - and the cover mechanic was clumsily implemented and could be quite spotty. It was probably the most unplayable and least polished game I've played this gen. The story was decent with some nice surprises, but their writing is often juvenile and amateur-ish. The multiplayer was a tedious grind-fest. Giving it a 5/10 would be an act of charity (for the gorgeous western landscapes, music and some of the story).

I'm convinced if the game had been made by anybody else, it would have been justly criticized, but all flaws are overlooked at the pedestal of Rockstar. Take off your shoes when you go into the temple, heathen.

All that being said, I'm actually kind of looking forward to GTA V. I'm still a lot more skeptical than most, but supposedly they have been putting a lot of effort into the game mechanics, so there's a chance they've caught up with the rest of gaming. Meanwhile I really like the idea of the freedom to try and plan crimes however you like, hopefully allowing for all sorts of creative and novel approaches to problem solving. That could be quite good if done right. I'm just hoping they didn't put too much effort into all those mini-games and let the main missions suffer.

Am I the only one that finds Rockstar games to be ridiculously over-rated?

Like I see constant praise for Red Dead Redemption. Yes it was a beautiful western landscape and visually impressive (when not in motion), but the gameplay was a bug-addled, cumbersome disaster. Rockstar has never managed to make decent controls or get people that move like humans (you can't turn left, you have to run in a small circle to the left). RDR's gameplay was frustratingly broken at times, I lost count of how many times I'd glitch through a wall when trying to take cover, or a bad guy would get stuck in a wall and couldn't be killed (requiring a mission restart) - and the cover mechanic was clumsily implemented and could be quite spotty. It was probably the most unplayable and least polished game I've played this gen. The story was decent with some nice surprises, but their writing is often juvenile and amateur-ish. The multiplayer was a tedious grind-fest. Giving it a 5/10 would be an act of charity (for the gorgeous western landscapes, music and some of the story).

I'm convinced if the game had been made by anybody else, it would have been justly criticized, but all flaws are overlooked at the pedestal of Rockstar. Take off your shoes when you go into the temple, heathen.

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Well, yeah, but then again you could say that for nearly any other "big name" brand in existence. For example, the Okami review on this here fair website devotes a decent part of the "cons" section to detailing how enemies put up no challenge in the game, and penalizes the game's score for it. Yet the enemies in a similar genre of game that came out in the exact same year, Twilight Princess, had that issue completely ignored, even though the two games are fairly comparable in terms of difficulty, simply due to the fact that it's a Zelda title.

Another example would be the Uncharted series. Despite the fact that Uncharted 3 literally ripped off half of its story from Uncharted 2 (and this guy goes into a pretty detailed analysis about the similarities) that was never mentioned in the review. And yet games in the Ace Attorney franchise are penalized for having characters with similar personalities. So yeah, there's review bias all around.

I think the best judge of a game's quality is by someone who merely "likes" a series. Not someone who is a rabid fan of it, because being a rabid fan of a series causes people (as these reviews show) to overlook flaws in the game, but at the same time someone who doesn't like the series can't give any sort of recommendation to those who do since their opinions are so different.

Am I the only one that finds Rockstar games to be ridiculously over-rated?

Like I see constant praise for Red Dead Redemption. Yes it was a beautiful western landscape and visually impressive (when not in motion), but the gameplay was a bug-addled, cumbersome disaster. Rockstar has never managed to make decent controls or get people that move like humans (you can't turn left, you have to run in a small circle to the left). RDR's gameplay was frustratingly broken at times, I lost count of how many times I'd glitch through a wall when trying to take cover, or a bad guy would get stuck in a wall and couldn't be killed (requiring a mission restart) - and the cover mechanic was clumsily implemented and could be quite spotty. It was probably the most unplayable and least polished game I've played this gen. The story was decent with some nice surprises, but their writing is often juvenile and amateur-ish. The multiplayer was a tedious grind-fest. Giving it a 5/10 would be an act of charity (for the gorgeous western landscapes, music and some of the story).

I'm convinced if the game had been made by anybody else, it would have been justly criticized, but all flaws are overlooked at the pedestal of Rockstar. Take off your shoes when you go into the temple, heathen.

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Hate to break it to you, but I agree 100% with this. I've never been a fan of Rockstar games, or sandboxes in general. I find them vastly overrated. Granted, I didn't play GTAIV and don't plan to play V, but the earlier games just did nothing for me.

GTA games hold fond memories for me, maybe because I spent much of my adolescence playing 2, 3, and Vice City. All of the memes and little details of each game's atmosphere holds together very well to make a memorable and fun experience. It's nothing that I would give credit for inspiring my artistic views, as Resident Evil or Metal Gear Solid have...but it's just a lot of fun. The GTA games have always been fun for me (except for maybe San Andreas), and I could thank Rockstar for giving me that enjoyment.

I barely had any glitches in RDR, hell I don't really remember one glitch. I just personally loved RDR, I guess not everyone likes open-world sandbox stuff. But yeah the game is just simply FUN for me.

That being said I'm playing through GTA IV and it's not that great, but still decent. Hopefully the fun picks up soon.

Has anyone posted this link about Other M? It's a highly detailed look at the game's story and its many, many flaws and inconsistencies with the context of previous games in the series. Hopefully, this will make people understand why people dislike Other M so much (at least the story).

Has anyone posted this link about Other M? It's a highly detailed look at the game's story and its many, many flaws and inconsistencies with the context of previous games in the series. Hopefully, this will make people understand why people dislike Other M so much (at least the story).

Other M is like a STD on the Metroid series, no matter how much you want to forget, it's always there reminding you of its existence, and festering in its own rot, warts, etc.. We will never be rid of it.

And like some diseases, Other M seems to have been quite debilitating, if not fatal.

Has anyone posted this link about Other M? It's a highly detailed look at the game's story and its many, many flaws and inconsistencies with the context of previous games in the series. Hopefully, this will make people understand why people dislike Other M so much (at least the story).

I've managed to take a significant chunk out of my backlog recently. Finally got around to finishing Super Mario Galaxy 2, along with the stories of Mortal Kombat and Injustice. Also, I somehow managed to complete the main storylines and events of Skyrim. I know, it only took like 3 years, and the ending may have been a bit anti-climactic after all that.. but still, whew. Yeah yeah, it's just a game, but still quite a feat.