We’ve seen a lot of other blog reactions to the petstore. The majority accept that the pets aren’t a big deal, but there’s a pervasive sense of sadness – as if we’d seen the future and people aren’t sure if they like it (ultimately if it’s more profitable for devs to make social games and sell pretty pets than make big expansive virtual worlds with complex teamplay, then well …). Green Armadillo sums this up, asking if RMT is the third Trammel. Copra also expresses sadness at how the game is changing, philosophically.

The Rampant Coyote wonders if too much choice is a good thing in games. Or is it too easy to get lost or distracted and actually miss the game’s goal. I’ve recently started playing both Uncharted 2 and Dragon Age Origins and sometimes being on tracks is awesome fun as long as the view (and, more importantly, the gameplay) is that good.

Naissa (welcome back, by the way) has extensive lists of things she misses about WoW from times gone by, but also things she loves about the new content.

Speaking of Uncharted 2, Kotaku posts an interview with one of the designers, discussing how achievements (trophies) can actually add to the gameplay of a game and how they deliberately structure them. It’s so much more directed than the random ‘lets make an achievement out of everything’ scattergun approach we see in MMOs.

It’s much easier for people interested in WoW raiding these days to just run a PUG for the Coliseum. Altadin discusses the problems this raises for raid guilds – if you ask someone to be on reserve for your raid, you’re actually asking them to save their locks and not to even go grab some badges in a PUG. Matticus takes another angle and notes that it’s much easier to recruit and gear up a newbie now, so why not widen the recruitment net?

paladins are forced to pay the hybrid tax three times over — because they can do it all without limiting themselves, they can’t do anything as well as other classes

Does anyone seriously think that paladins can’t heal or tank as well as other classes (hint: they’re probably ahead on both right now).? Or that their dps is way behind … e.g. warriors? It’s not. Everyone whines, but that was a silly thing to say with any editorial weight behind it.

Also, I’ve seen a lot of rather tedious tank and healer questionnaires going around? Who the hell cares what your favourite spell is? *facepalm* It’s the whole package you should be looking at and how they fit together.

But for the record, my favourite tank type to team up with are bears. Warrior/druid is just a nice combo with a lot of finesse, I find. Or maybe I just know good bear tanks.