-- Iím getting a Dongle error, what do I do? Sounds like a personal problem. Update Clique.

-- I canít see the options on the GUI, what do I do? Update Clique, duh.

-- Can I have icons instead of text for buffs and debuffs? No, newbie, lern2Bstreamlined.

-- How do I change the scale? You can make changes in PerfectRaid_Hacks.lua:

Code:

function Hacks:UpdateScale(val)
if InCombatLockdown() then return end
local scale = val or PerfectRaid.db.profile.HacksScale
for i=1,8 do
local name = "PRHeader"..i
local button = getglobal(name)
if button then
button:SetScale(scale)
end
end
end

-- Why am I getting a range check error? If you are not a healing class (no, bandages don't count) make a change to PerfectRaid_Range.lua where it says:

-- TODO: Make this so we can actually instantiate frames as the users wants
for i=1,8 do
local name = "PRHeader"..i
self.db.profile.headers[name] = setmetatable({}, {__index=self.headerDefaults})
-- local header = self:CreateRaidFrame(name, "Group "..i, tostring(i), nil, PRHeader1)
end

__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."

__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."

To reverse/inverse the health bars you can edit the default options as per below.
You can also change this and toggle ColorClass and ColorSeverity if you wish to use class colours for health bars as opposed to the severity colours.

__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."

-- TODO: Make this so we can actually instantiate frames as the users wants
for i=1,8 do
local name = "PRHeader"..i
self.db.profile.headers[name] = setmetatable({}, {__index=self.headerDefaults})
-- local header = self:CreateRaidFrame(name, "Group "..i, tostring(i), nil, PRHeader1)
end

-- TODO: Make this so we can actually instantiate frames as the users wants
for i=1,8 do
local name = "PRHeader"..i
self.db.profile.headers[name] = setmetatable({}, {__index=self.headerDefaults})
-- local header = self:CreateRaidFrame(name, "Group "..i, tostring(i), nil, PRHeader1)
end

Should probably just have all nine classes all the time, since all nine will exist in a week.

__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."

Its a workaround until I implement it. That's now how it will work when this mod is finished.

__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."

You should read the changelog. A double-column sorted by class is currently the default.

__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."

Trying to update. I downloaded last night, which doesn't look like the latest now and wasn't able to raid with it so need some help here. Is one column by class the default now? Are people able to change to 2 columns in the same way?