rotatef modifies the values of each place by rotating values from one place into another.

If a place produces more values than there are store variables, the extra values are ignored. If a place produces fewer values than there are store variables, the missing values are set to nil.

In the form (rotatef place1place2 ... placen), the values in place1 through placen are read and written. Values 2 through n and value 1 are then stored into place1 through placen. It is as if all the places form an end-around shift register that is rotated one place to the left, with the value of place1 being shifted around the end to placen.