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Clocking in at $9.99, “Mr. Torgue’s Campaign of Carnage” is half arena-horde mode and half campaign.

Paul Dean has an interesting preview of the new content as well as an interview with writer Anthony Burch over at Eurogamer.

The DLC has been compared to the Underdome Riot arena mode for the first Borderlands game, but it appears to be much more extensive, and integrates better with the rest of the game.

“The Campaign of Carnage takes that same style of horde mode,” Burch tells Eurogamer, “but that’s only about 50 per cent of the DLC. The other 50 per cent is the campaign, the plot. The first game was like, ‘Here’s a horde mode, do it over and over again.’ This is more of a campaign that, if you want to treat it like a horde mode, with repeating rounds and increasing difficulty, we have those side quests there. Some people thought [Underdome Riot] got a little too repetitive.”

The new DLC lands in just four days, so if you haven’t looted or gunned yourself into a stupor just yet, you’ll have the chance soon enough.

And, of course, Gearbox has more DLC in the works.

Burch also tells Eurogamer that there will be new secrets and Easter eggs in the coming DLC, but not even he’s aware of all of them.

“There are definitely secrets in the DLC, but they’re a little more subtle than before,” he says. “There’s a weird thing about the Easter eggs: the legal department knows the full extent of them, as everyone tells legal, but everyone else? Nobody knows. They’re actually secrets to a lot of us. When the Dark Souls Easter egg came up, a lot of people in Gearbox were like, holy s**t, we have a Dark Souls Easter egg?! That’s cool.”

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Gearbox’s DLC release schedule… I don’t know what to say other than that I love not finding out that there’s DLC releasing soon until a week before it releases. I don’t have to deal with all the pesky months-long waits, or the hype. It just releases and I play it. A month later, I get another one!

If it weren’t for my resistance to FPS I’d be playing this now. Enjoyed Borderlands for what little I played and the second iteration looks like a lot of fun with a lot of support. However it’s not high enough on my priority list to cross that critical threshold into disposable income and time for play.