스크립팅 API

Transform

설명

Position, rotation and scale of an object.

Every object in a Scene has a Transform.
It's used to store and manipulate the position, rotation and scale of the object.
Every Transform can have a parent, which allows you to apply position, rotation and scale hierarchically. This is the hierarchy seen in the Hierarchy pane.
They also support enumerators so you can loop through children using: