Saturday, April 5, 2014

New Nintendo Direct to Focus on Super Smash Bros.

Taking a break from the typical Nintendo Direct, the house that built Mario are broadcasting a global Super Smash Bros. Direct next Tuesday, April 8 at 6 p.m. EST.

New details about the Wii U and 3DS games are expected... perhaps a few Mega Man related surprises, too, if we're fortunate. We're long overdue to see his accompanying assist trophies, additional moves, and 3DS stage. So should anything noteworthy come of it, we'll be providing up to the minute coverage right here on the 'ol corner.
For streaming times in your region, visit the official Super Smash bros website here.

36 comments:

I never liked this game and previous games about Super Smash Bros at all. I dont know why.. I tried it and immediately I found it so bored in the past. Not interested. People, please dont say.. what ? are you crazy ? Blah blah. No. We are all different and different taste. I just dont liked it, alright. Now, all I care about is Rockman and this is the reason I will take it as collection, thats it.

You are entitled to your opinion, though we are free to disagree with it. I am not a fighting game person myself, but this is the only game in the genre that I really like. Not because it's popular (I hate Street Fighter and thats popular), but only because it features a lot of my favorite characters in one game.

This game is going to be great, but again, you are entitled to your opinion.

BTW people shouldn't lump those two series in the same category, unsuspecting others that haven't played both might think they are in the same group. WHICH IS NOT TRUE!

SF is a fighting game, Smash is what happens when you put Mario, Link and Pikachu in the same game, which is automatic popularity and every fanboy on the planet white-knighting its every cause which makes it widely excepted in any case despite any contradictions.

@Anon: WOW your reading comprehension is so strong. Cause of justification =/ state of being.

Let me put it this way. IF Marvel vs Capcom, Tatsunoko vs Capcom, Street fighter x Tekken and Injustice had the rabid gaming fanbase of Pokemon, Zelda and S.Mario with the gameplay of Smash and the creators themselves saying HEY its not a fighting game, and doing everything possible from having it played competitively at a high level, you'd be hard pressed trying to convince that fanbase otherwise if they wanted it to be a super competitive fighting game, despite logic or reason. Cause that's what fanboys do shove their stuff in everyone's face and lack logic or reason.

Here's the thing tho, while Mario vs Link vs Pikachu vs Kirby knocking each other off platforms while dealing with random items and stage hazards is the the main point of Smash and is encouraged, four player brawler modes with stage gimmicks and other related things if they are even present in a fighting game is left up to side modes and is generally discouraged in competitive play. Fighting games at their core are competitive games.

Even Smash has to conform the best it can to the fighting game format in order for it to be competitively viable. If you watch any smash tourney or instance relating it to a fighting game you see that they lock items, pick the most stable stages, and generally play 1v1 as the main draw with the occasional side 2v2. In some cases they mod the freakin game engine to make it viably competitive THAT'S HOW FAR THEY GO.

Because then Sega would have to have an equivalent amount. Which means Sonic would get three more, and any others would need three more as well. Which means less time developing Nintendo characters which is a huge no no to the rather large core fanbase. It would also means 3rd parties would have more reps than series such as Fire Emblem, Metroid, F-Zero, Mother. People would lose their minds.

The Mega Man reveal trailer was pretty much the best thing in gaming I've ever seen. Personally speaking of course.

I don't know what to expect from this direct, but everything else for me is just a bonus in my mind. Game looks like it's shaping up great, and I hope it delivers. Either way, I'm thankful to Nintendo.

Thanks, Obvious Man. I'm just saying it's a dumb rule (along with all soul-less bureaucratic copyright red tape BS that keeps countless cool things from happening) and the game would benefit from their inclusion.

How is it a "dumb rule"? Super Smash Bros. is and always has been, at its core, a celebration of Nintendo, its characters, and its history. Putting in Team Fortress 2 characters "just because they're cool" makes absolutely no sense. And no, the game would NOT benefit from their inclusion. It'd be a cluster****.

No it is not a celebration of Nintendo characters. Smash is a video game like any other at its core. It using characters from other series is just a bonus. In fact way after the game design was laid out and the core programing was near completion the devs then decided to "celebrate" with already established Nintendo characters.

I enjoy Smash because it's everything Nintendo and Nintendo's history. That's why I enjoy it, not because it's a random bunch of characters slapped together(See: Playstation All Stars). Team Fortress 2 would not contribute to that at all, especially since I feel they work best in their setting and not Smash's.

Also remember Smash has a hard policy on real guns. They aren't allowed. Meaning almost every character from that game? Not happening. They'd be shells of themselves.

"More important to you than fun"? Maybe adding in stupidly random characters that have no business being in the game at all isn't their idea of fun (and come to think of it, it isn't mine, either). Ever thought of that?