More Images (week 8)

I have continued on my work with the art assets this week and finished the sprite sheet for the Player Character to include diagonal movement as well as a walking animation for when they are holding a resource.

I created 2-frame animated sprites for the resource spawn points to allow players to recognize these graphics. I also re-drew the trebuchet images so it would fit the isometric design of the game world. I need to finish a few more variations for the ground tiles