Bethesda Details Skyrim Patch 1.4

January 19, 2012
Written by Sebastian Moss

There’s no doubt that The Elder Scrolls V: Skyrim is a truly remarkable game, with an unparallelled level of scale and depth – but it is also a very buggy game. Since launch, Bethesda have released a slew of patches to try and fix the problems that plague the game, and have now detailed the next patch, v1.4.

Over on the Bethblog, the developer listed the changes and fixes for patch 1.4, which is currently undergoing testing:

Current 1.4 Changelog (all platforms unless noted)

NEW FEATURES

Skyrim launcher support for Steam Workshop (PC)

BUG FIXES

General optimizations for memory and performance

Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)

Improved compiler optimization settings (PC)

Long term play optimizations for memory and performance (PS3)

Memory optimizations related to scripting

Fixed crashes related to pathing and AI

Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”

Fixed rare crash with loading saved games

Fixed issue with accented characters not displaying properly at the end of a line