2. PvP is totally uncompetitive and unfair - in EVE General Discussion [original thread] fluffy kitten quilting company and snuggle club [SNUGL] Just check out their early wars, most of their characters where 2-3 weeks old when they where doing BILLIONS in damages taking virtually no losess. There is people skill and their is char...
- by Kryss Darkdust - at 2013.06.29 14:17:00

3. Goonhate under the magnifying glass - in EVE General Discussion [original thread]Eve online is a dynamic game in which success is measured by personal ambitions and goals. I think Goons are for the most part the player controlled resistance to other players success. Their virtual monopoly on certain key markets in the game, th...
- by Kryss Darkdust - at 2013.06.28 08:57:00

4. Best T1 Frigs for a 2 person roam - in EVE General Discussion [original thread]You have to be selective about your targets, but I personally think the Merlin is ideal. It takes a bit of skilling and some cash, which you may or may not have but the fit I have seen used with exceptional skill look something like this. It costs...
- by Kryss Darkdust - at 2013.02.08 10:52:00

5. the exclusive club of sov space...is it ? - in EVE General Discussion [original thread] Quote: thx for your input. what you imply is that all alliances that try to carve their space and failed in recent history had the wrong mindset, which i seriously doubt. its just that as the saying goes: theres always a bigger fish in the wate...
- by Kryss Darkdust - at 2013.02.06 12:01:00

7. What's all this Gameplay A Vs Gameplay B crap - in EVE General Discussion [original thread]Contrary to popular "bad" translation few actually make this A vs. B argument. The majority are irritated that A mechanics are changed which affect B play style. The short sited nature historically of CCP's patching is really the root cause. They ...
- by Kryss Darkdust - at 2013.02.01 13:30:00

10. Spreading myself too thin? - in EVE General Discussion [original thread]In Eve there are only two categories of players. You are either an Eve Player or you are a victim. People that approach this game with the "I want to avoid PvP" are the most likely people to be in PvP battles and always on the losing end. In essen...
- by Kryss Darkdust - at 2013.01.31 12:15:00

11. Does ECM add good counter play? - in EVE General Discussion [original thread] Whitehound wrote: Gillia Winddancer wrote: The thing that people actually argue about is the random and boolean nature of ECM. Counters or not, effects of it are still boiled down to a very static success or fail with quite the severe conseq...
- by Kryss Darkdust - at 2013.01.31 11:22:00

13. Does ECM add good counter play? - in EVE General Discussion [original thread] Marlona Sky wrote: Ravnik wrote: Its all "Rock, Paper, Scissors" anyway.. Well, yeah, unless you are jammed. Then you go to raise your arm to pick a rock, paper or scissors only to find you magically don't have a hand at all - and thus aut...
- by Kryss Darkdust - at 2013.01.31 09:39:00

14. It's All About Trust - in EVE General Discussion [original thread]If you follow three basic rules in Eve you will never have a problem. Every member of my corp is a director and I have NEVER had a single theft, problem or awox. Rule 1: NEVER let anyone into the corp you don't know personally or is a personal fr...
- by Kryss Darkdust - at 2013.01.31 09:35:00

16. Does ECM add good counter play? - in EVE General Discussion [original thread]ECM is only a problem when you are engaging target you know nothing about. In wars for example ECM is irrelevant because as soon as one side relizes the other uses they make small fitting adjustments and render it completetly useless, which is why...
- by Kryss Darkdust - at 2013.01.31 09:13:00

19. CCP... The Simple Solution to the NPC Corp Issue - in EVE General Discussion [original thread] Quote: no because i understand that I can manufacture, research, move and sell my goods without undocking and so wardecs mean nothing. Onlyt noobs mine and thank god for that. you are actually upset about additional character slots, recyclin...
- by Kryss Darkdust - at 2013.01.30 13:36:00

COPYRIGHT NOTICEEVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.