Author
Topic: ArrayOutofBounds exception probelm (Read 3151 times)

Hi, In my Object3DEditor program I am getting a strange problem when I add triangles to objects in the program. The probelm doesn't always happen just here and there, but it when it happens, it happens after adding a triangle to an object3d in the world. Here is the exception

Exception in thread "Thread-2" java.lang.ArrayIndexOutOfBoundsException: 11 at com.threed.jpct.Object3D.render(Unknown Source) at com.threed.jpct.World.renderScene(Unknown Source) at Object3Ds.run(Object3DEditor.java:65) at java.lang.Thread.run(Unknown Source)Any ideas as to what is happening here? The Thread-2 is the Thread that is rendering the world into a JPanel.thanks v

Hi, I made sure the renderer thread and the thread ( which is actually a handler for a button click ) do not access the Object3D at the same time. Unfortunately, I am still getting the OutOfBoundsException. Thanks for the help though. I keep on working at it.JMan

Ok, I will look again. I am actually going to combine the two threads into one, so that won't ( I hope ) be a problem. Maybe in the many lines of code, I didn't realize there was something going on that I didn't no about. Thanks for the help! Jman