Summary:On the streets and rooftops of a darkened city, where the forces of a corrupt sheriff loom, it takes someone with a soft touch and even softer step to stay ahead of the law. For a master thief like Garrett, the choices are clear: profit or perish. Thief II: The Metal Age expands on theOn the streets and rooftops of a darkened city, where the forces of a corrupt sheriff loom, it takes someone with a soft touch and even softer step to stay ahead of the law. For a master thief like Garrett, the choices are clear: profit or perish. Thief II: The Metal Age expands on the smash-hit "first-person sneaker", Thief: The Dark Project, demanding a whole new level of stealth, strategy, and skill to survive. [Eidos Interactive]…Expand

Older graphics aside, Thief 2 is a great game. Though I'm sure some sociology professor might decry the glorification of breaking into people's houses and stealing their stuff, there's no denying that it's a lot of fun.

An amazing sequel to the original Thief: The Dark Project. Thief II: The Metal Age takes everything that made The Dark Project great andAn amazing sequel to the original Thief: The Dark Project. Thief II: The Metal Age takes everything that made The Dark Project great and expands upon it. Even bigger levels, more items and more ways of traversing the environment to get the loot you desire. The game also has a great story.…Expand

Thief 2 is a strong candidate for being one of my favourite games of all time, and I don't say that lightly. The follow up to the flawed gemThief 2 is a strong candidate for being one of my favourite games of all time, and I don't say that lightly. The follow up to the flawed gem that was Thief The Dark Project may seem familiar to those who played the first one; the interface is more or less the same, as are the slightly ugly graphics and overall gameplay. Taking away the irritating mandatory combat in TTDP, Thief 2's strengths such as the sprawling non-linear levels, engaging stealth, brilliant writing and characterisation shine all the brighter. The characters all feel unique; even the guards have an endearing daftness to them as they flamboyantly make conversation while you watch from the shadows (keep a look out for Benny, especially). In fact, I'm hard pressed to say anything bad about it except nitpicks; the gameplay doesn't add much from TDP, the graphics are a bit ugly (even for 2000) and it's not quite as tense or original as the first game. But any criticism I have for the game is quickly overshadowed by the sheer brilliant of it. This is a darn good game, and I urge you to buy it.…Expand

if you've never played the thief series then you've missed out big time! without doubt or hesitation my absolute personal #1 game franchise;if you've never played the thief series then you've missed out big time! without doubt or hesitation my absolute personal #1 game franchise; if you've never played the series: you play as Garrett, a master thief, always on the lookout for loot and missions; G is hardly any good at fighting, but that's exactly the point - you need to sneak and pay careful attention to your surroundings to avoid detection; at your disposal you have various tools and non-lethal weapons to ease your quest by for example creating mossy carpets to drown out noise from footsteps or water arrows to extinguish torches;if I could, I would give this a 9.5 - it's not the perfect 10 that its predecessor was for me, but also definitely not as "bad" as a 9.0;

THE GOOD:* the graphics engine was greatly improved compared to Thief1 (of course, no comparison to modern games)* mission maps are typically bigger than in Thief1 and missions longer* compared to today's often generic background story, this one is immersive! while the fanatical (at least so you thought) hammerites were the focus of the first thief's story line, now it is karras and his mechanist followers* your arsenal has grown slightly, allowing for more varied gameplay, but also some (IMHO) cheating (slowfall potions anyone?)* typically more enemies, now even mechanized - greatly helps immersion by making the Thief universe even more bizarre; but also meant that zombies are gone (that's a CON in my book)* and most of the previous awesome aspects have been retained if not improved (at least the german version that i own contains some hilarious exclamations made by some of the guards when they chase you);* oh, and thank god, a character that can and does actually speak! (stephen russell is kind of a thief celebrity)* IMMERSION - you really become sucked into the Thief world because you constantly have to pay close attention to your surroundings and actions; visual cues, sounds, and lighting all are important sensory inputs in this game and thus to enjoy this game you automatically become immersed in it; just make sure that you play in a dark room with surround sound setup - and make sure no heavy or expensive objects are around - hysterical arm flailing is included in this game!

THE BAD:* in general - nothing much; if you're looking for psychopatic mass murdering, you're at the wrong address; * the -0.5 i dock off for several reasons: first off, no zombies! perhaps the most awesome enemies in the first thief - scary, loud, slow, and it's possible to blow them up! what's not to like (unless you have weak nerves); the story - just not as immersive and fresh as constantine's plot in Thief1 - that one had mystery, betrayal, and revenge in it; this one only a constant fanaticist (karras) and not much more; finally, my biggest complaint - not all the playing styles that were possible in Thief1 are possible in Thief2 - even the second mission is impossible to 'ghost' (getting all loot and items without detection or even arousing suspicion); later missions just compound on that

other thoughts:also used to (and to a limited extent still does) have a very proliferative fan community - check out 'thief - the circle' (no longer updated but still accessible) and if at all possible get komag's DVD sets (i think he offers a torrent somewhere) - tons of those missions are just incredibly well done, some perhaps even surpassing the original missions (calendra's legacy, T2X, 7th crystal & many more) in immersion, while others give it an entirely new spin (hammerite deathmatch, some of the unreal tournament style missions)

IMHO, the Thief franchise created a wholly new type of gaming style and as such revolutionized pc gaming; much more so than other hallmark games such as crysis or half life ever did (for me at least); how good is it? i've played through Thief1&2 countless times with different styles in mind and the very first games that always get installed on any new computer of mine are the thief and system shock games!…Expand

Sometimes, a game comes along... And blows you away! I for one am new to the series, having bought the trilogy online during 2012, I wasSometimes, a game comes along... And blows you away! I for one am new to the series, having bought the trilogy online during 2012, I was simply expecting an average stealth series, but to my surprise, they are amazing. Thief 2, set in the same City as the first one, follows the events of Garret, the master Thief. He is sarcastic and an utterly likable character who is just scraping by in a dark, brooding, steampunk world. The plot is very deep, as goes the other two... It questions the morality of industry, individualism and religious beliefs, and evolves a massive conspiracy involving a head of a religious sect and a corrupt general of a massive police force.

Everything about this game is impressive, ranging from an excellent soundtrack done by Eric Brosius, non-linear and exploration based level design, a well written and menacing plot/setting... And not to mention the crazy Mechanists, a fascinating offshoot of the already insane Hammerite religion.

Was expecting a game similar to the first Thief, Ended up being one of the worst gaming experiences ever. It's more of a linear stealth puzzleWas expecting a game similar to the first Thief, Ended up being one of the worst gaming experiences ever. It's more of a linear stealth puzzle game designed to make you waste as much time as possible. Cheesy gameplay, awful opponents, and non-period correct architecture/technology made it a really dull experience. The first few missions are fine, but once the "main antagonists" come in to play the game gets "Nintendo hard" and really wasn't fun. I see why this franchise failed.…Expand