Duuuuuuuude This is too early D:.I mean I am thankful for the mod as any mod is great to improve the beatmap but I only started this recently and I have many changes I want to apply ;w;.So I will probably end up applying this mod when all diffs are done.(Also just a note for next time. Try to put an explanation in your mod because if you just add in "X:123" then appliers will not understand why this is needed so please put in some detail as to why you are suggesting putting it there. It honestly also makes it look like a real lazy mod too just for KD).

Oh man is this for me for free to use O: ?If So I would love to but you should tell people before making it for them or else it could be a waste of time XD.

If I can is it possible for maybe a few changes ? the "OKAY" part. The K almost looks like a "V" and is a little unclear with the font.Possibly the bottom writing too could be a different colour or at least a border around the edge with different colour in the middle as it's hard to read.

Try with AR 9,4 and OD same, feels better. 9,5 it's fine too - I actually never noticed I had it on 9AR on the dot. I was making a rain to start with and completely forgot to up the speed for overdose. I didn't do what you suggested but I did put it to 9.200:08:564 (1) - X72 - Err.... it already is on this O_o ? (maybe I changed earlier ... but it seems weird how I got it exactly on what you suggested)00:08:681 (2) - X16 - Okay now something is definitely wrong. I think you're trying to help with my stream I guess?00:08:798 (3) - X96 - It's fine as it is00:08:915 (4) - X184 - ^00:09:032 (5,6,7,8,1,2,3,4) - X344 - Nah because this would be against the wall and very bad for players.00:46:532 (2) - X456 - This makes no difference at all.00:46:767 (3) - X232 - No because the jump would be so much harder00:47:939 (1) - Slider end in X504/Y72 - No ty.00:50:282 (2) - X64 - no but I did nudge because it was not distance snapped correctly00:56:142 (3,4) - X256 - Really ? just one nudge XD? Sure I guess but I don't see how this helped in anyway

All is okay xD, i like and maybe u can rank this fast, :3GL♥

Dude I ain't going to lie. You need to work on your mods because you can't just post a notes coordinates and not explain why I should do this. This felt extremely lazy and most of the stuff was fine as it is. Please give an explanation next time or else people will wonder why they need to take your suggestions.

00:47:939 (1,2) - this pattern is kinda flow breaking ;c - Well I think the player even for beginners have enough time to catch this as there is quite a big wait time to get it. Also there are quite a few notes like this like at 02:56:845 (3,1) - which I still find fine.

Salad

00:11:845 (4,1) - I think that's fine to reduce a distance here a little bit - Wait... From the notes you say below it seems you mean increase spacing? If so either way I won't budge this at all as it's too hard to jump or weird to reduce.

00:19:814 (1,2) - same^, pretty clear strong sound - True but I don't want every one of these sounds to be a jump otherwise it would be too hard for a salad. And there are a lot of these around.

00:26:845 (4,5) - well it plays well, but there are too many of these stacked notes, change them into something for fun ;c - Fixed

00:30:126 (3,4) - I REALLY think a HD would be really nice here, so try to moving 00:30:360 (4) =>x320 - Nah as it would hyper into a quiet sound which I don't want. I could consider a little spacing but no hyper (I won't change until it's mentioned again though for the little spaccing).

01:16:767 (2,3) - pls decrease a distance a little bit - Literally if I reduce anymore it will not hyper anymore. So I only reduced a VERY tiny bit.

00:15:595 (2,1) - These notes are a little stacked, you give them a little more movement, 00:16:064 (1) - will be moved a bit to the right. - I honestly quite like these like this so I might keep unless mentioned again. Gives good emphasis.

00:51:689 (1,2,3,4,1) - It is a good pattern, but it may be better if you do the following: (2) x: 328 (3) x: 224 (4) x:376 (1) x: 480 - Confused here because there is no (4) unless I got rid of it before applying this O.o

02:19:345 (2,1) - I see a little strange these sliders, (2) try to tilt slightly to the tail of (1) an image: - Nah I think this fits nice and its fine for flow and play.

Image

02:34:345 (2,1) - Notes stacked, move a (1) a bit to the right. - Done this on purpose

02:55:204 (3,1) - Notes stacked too, feels better if you give more movement to these notes. - Alright I agree with this one

02:56:845 (4,1) - A jump here would fit, due to the start of a new section imo. - I don't want any jumps around here where it's quieting down to the end

03:03:876 (2,3,4) - Do it something like this: - Although true it would play better.... I just wanted the last slider to end in the middle like some other diffs

Image

Nice diff too! :3

Platter

01:04:814 (1,2) - You could do Ctrl G and move a little to the left, but be careful to not stack with following 01:05:751 (3,4,5,6) - notes. - I think it's fine as it is and I also don't want to Ctrl + G because I thought it would get too left > right > left > right and wanted something that I didn't place down before.

01:19:345 (4,1) - It is a little strange, try to do something like: - There is nothing really wrong with what I have now.

00:44:657 (3) - Kinda sudden anti-flow, but only my opinion :p - Oh yeah I think this was not snapped correctly so the spacing made it seem weird to catch. Fixed now though.

-

A-OK!~

00:30:360 (4) - I really expecting H-dash fruit on 00:30:126 (3) to catch 00:30:360 (4) with that beat but not sure, just idea :p - Reason I didn't add a hyper or a dash here was because it was a very quietly said "Okay" voice. If it gets mentioned again though I will add a little dash as hyper is too much imo00:54:892 (6,7) - Not really a big deal but moving (6) to x:432 and (7) to x:384 seems clean. - Just a little different from your positions as I thought I wanted a little more walking ease.01:54:970 (6) - Prefer if it looks similar like 00:54:892 (6,7) like moving 01:54:970 (6) to x:424. - Oh yeah that was weird why it was spaced like that. Fixed.02:01:298 (2) - Still passable, but might be a bit questionable in this section. - If mentioned again I will give it a Ctrl + G

00:32:704 (4) - Having this stacked on top of the previous repeat slider could be changed by moving this object to the left or the right (or actually changing the repeat slider to 2 sliders, deleting this note and keeping the hyperdash between 00:32:704 (4) - and 00:32:939 (1) - ) so that there's more movement on this pattern overall. This is a catchy, danceable song you've got here, I think we all want all the movement we can have while playing it!

gotta finish it at some point, don't give kudos or apply changes until finished.

Last edited by Hareimu on 2016-10-16 22:29:58 UTC, edited 1 time in total.