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These two are my favourite out of the lot you just posted. I love the colours in the first one. As for the second, the animation is nice, but it's too sudden. I realise that it's mainly because of the size limit, but you should really consider decreasing the size of the sig to allow you to create more frames.

These two are my favourite out of the lot you just posted. I love the colours in the first one. As for the second, the animation is nice, but it's too sudden. I realise that it's mainly because of the size limit, but you should really consider decreasing the size of the sig to allow you to create more frames.

It was smooth at one point but I decided to cut the frame instead of scaling to drop it down to 100kb. guess that was a bad move. Think I grown too attach to the 155x500 size.
I shall keep note of it next time if I decide to make more animated one.

Little suprise p.ple like the Kite sig a lot, I didn't put too much effort into it. OK breaking it into hex did take a while.

As for the second one, it's very nice (especially the falling prinny ), but I'd recommend pausing the animation by increasing the time interval on the layer with no animations. If you were to that, it’d go like this (animation) - > (no animation for 2-5 seconds) x infinity. Up to you, though. xD

As for the second one, it's very nice (especially the falling prinny ), but I'd recommend pausing the animation by increasing the time interval on the layer with no animations. If you were to that, it’d go like this (animation) - > (no animation for 2-5 seconds) x infinity. Up to you, though. xD

Oh, and good job with the avatars. heh.

Thanks! I had consider whenever to pause it or just keep dropping prinnys. Will try it out later to see which one seems better since I need to make some small adjustment to the sparkling effect.

Edit: Every frame had some sort of animation going on. Changed the order to fix that up.
Doesn't work if I have an order for the sparkles where pausing would make it look awkward. Did slow the prinny down a bit by adding a bit more frames.

Every frame had some sort of animation going on. Changed the order to fix that up.
Doesn't work if I have an order for the sparkles where pausing would make it look awkward. Did slow the prinny down a bit by adding a bit more frames.

Edited the post before this one by adding 2 sigs.

Oooh, very nice. Adding frames increases filesize by quite a bit, so it's usually better to just increase the time of the frame. Did you use PS to make these?

Ah, I forgot some people associate PlayStation with PS. But yeah, coolios. If you want to increase the delay of an animation at a certain part, you don't always have to increase the number of layers, as it's usually more efficient to increase the delay on the frame in which nothing happens. Not sure if you knew that. x: