In short, Heavy Metal feels as though it was hastily thrown together. The result is a game that could have easily used another six months of development. People looking for a good action scroller should look elsewhere. Comic book and side-scroller fans could better spend their time reading a good comic book or going back to their SNES or Sega Genesis.

That last comment sums up Iron Man/X-O Manowar in Heavy Metal, boring. Its formula has been repeated throughout the history of console gaming and it's tired, old, and unoriginal. The action is uninspired, the visuals are dark, problematic and grainy, and the concept is dull. Only if you are a diehard fan of Iron Man or comic books would you even think about checking this game out. Even if you are one of these people, you're bound to be extremely disappointed.

Even if you've gone on record saying that you've never played a videogame before, you've probably still played a game exactly like Heavy Metal. The concept and execution of this title is so ridiculously simple and derivative it's almost an insult to Saturn owners. People packed up their SNES and Genesis for games like this? I don't think so.

The best part of the game is the ability to fly and hover. That works pretty well, but the basic gameplay is redundant. The graphics aren't anything to write home about either, with the objects being blurry and pixilated. The levels are unoriginal and boring. Hey look - there's an elevator stage. Gee I've only seen that in every fighting game I've ever played! And at the end of each stage, you are awarded one ridiculously long password. I'd pass on this one.