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6 Responses to “Enemy Territory: Quake Wars v1.4”

Fri Jan 4 12:37:31 CST 2008
- 1.4 setups
- SDL joystick support
as for the Windows version there is no GUI to configure, you need to read:
http://community.enemyterritory.com/forums/showpost.php?p=55937
listController shows the joysticks that are bound
you can also set in_showJoy to see joystick buttons and axes printed to the console
tested with one xbox 360 controller
other joysticks and multiple joysticks should work fine, but is untested

Wed Dec 26 16:08:30 CST 2007
- support for render threading with a new binary: etqw-rthread.x86
this requires a modified libSDL however (1.2.12), which is provided
the patch to the source modifications is provided as well
in this binary, r_displayRefresh can be modified (still defaults to 0 however)

Mon Dec 17 10:48:44 CST 2007
- r_displayRefresh is not supported on Linux (SDL provides no support for this)
updated the cvar to avoid confusion
- cleaned up some input code hacks in SDL that are now covered by better i18n support in game core
- bind more keys through SDL (print/menu/pause/scrollock), distinguish left/right on shift/ctrl/alt
- support the lwin/rwin key binds (official gamecode may not allow binding them yet)

Wed Nov 28 11:35:07 CST 2007
- support r_swapInterval cvar to control vsync (was not hooked up before)
only supported in SDL >= 1.2.10
the attribute reporting for it seems broken on most distributions
- add s_alsa_mic to use a different Alsa device for the mic input
- add sys_nohup cvar to ignore SIGHUP signals (if you ever need it)

Joystick support! Woohoo! Now I can fly my chopper full of teammates into the side of the mountain with more precision and grace!