The body pieces could be an upgrade on the aprons, but the cuffs can't, since leather, smithing and woodworking have crafting gloves with +1 skill (which is missing on the synergy cuffs). That means that the mentioned crafts will always be at a 1 skill penalty between skill 100 crafters.

Well it looks like Synergy is not coming at the end of november. I really dislike when SE give us a tentative date like this, its better if they just keep the mouth close and tell us too look forward to synergy in the future.

Aside from that, I want too discuss the manipulation of evolith stones. SE said crafters will have the power too convert evoliths stones into stat units, and furthermore we will be able to attach/remove these stones to both weapons and armor. This new system will have people coming to crafters to develop there stones. How should we go about this? Meaning what should be a standard unit of pay for converting a person's evolith stone into a stat unit? and What should be a standard unit of pay for the attachment/removal process of these stones?

The body pieces could be an upgrade on the aprons, but the cuffs can't, since leather, smithing and woodworking have crafting gloves with +1 skill (which is missing on the synergy cuffs). That means that the mentioned crafts will always be at a 1 skill penalty between skill 100 crafters.

Now that they released it, I think I understand. Normal +skill gear is pointless. Recipes demand a crafting RANK, so as long as someone is present in your party with that rank, it should work. It doesn't matter if you are a 50 skill Journeyman or a 60 skill Journeyman, as long as you are ranked as Journeyman.

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No PUP, no glory! <Inferno Claws [4563/3520]>

"Puppetmaster was our last best hope for peace. It failed. Now it's our last best hope.. for victory!"

Actually, skill does have an effect in addition to rank. One of the basic synergy recipes is orange juice, which is cooking 10, and listed as recruit. My cooking was 9, and still amateur, so I couldn't make it.

I went to the guild and ranked up to recruit and tried again. Still couldn't make it. So I went and snagged some sardines to skill cooking, and as soon as I hit 10, tried again and could do the synergy.

So it seems that levels of recipes in normal crafts are the absolute minimum for being allowed to do the same in synergy. But yea, I assume so long as someone meets the requirements you can do it.

Now that they released it, I think I understand. Normal +skill gear is pointless. Recipes demand a crafting RANK, so as long as someone is present in your party with that rank, it should work. It doesn't matter if you are a 50 skill Journeyman or a 60 skill Journeyman, as long as you are ranked as Journeyman.

Not true. I was Level 29 Cooking Novice. Could not do the Pineapple juice synth until I had ranked up to 31, since Novice is considered 31-40.

Now that they released it, I think I understand. Normal +skill gear is pointless. Recipes demand a crafting RANK, so as long as someone is present in your party with that rank, it should work. It doesn't matter if you are a 50 skill Journeyman or a 60 skill Journeyman, as long as you are ranked as Journeyman.

Not true. I was Level 29 Cooking Novice. Could not do the Pineapple juice synth until I had ranked up to 31, since Novice is considered 31-40.

Yagudo Drinks call for "craftsman" rank cooking, mine is capped at "Journeyman". I can still make the drinks with synergy.

as long as you have taken the test to get the next rank, you are ok, even if you do not actually have the skill cap itself. I had issues making juices because my cooking was 11, i took it to 19, took test and voila.

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Sir CorLeonisX: "Nah, SE will just declare it an exploit to fight him with jobs over 75 since it's not the "proper" way to kill it, and just ban us all instead."

as long as you have taken the test to get the next rank, you are ok, even if you do not actually have the skill cap itself. I had issues making juices because my cooking was 11, i took it to 19, took test and voila.

To make it clear what I was trying to say. The pineapple juice for Synergy on Wiki is listed as Initiate (21-30). Novice is considered 31-40 on the craft levels. I had taken the test already and was ranked Novice, but skill was only 29. It told me "You cooking skill is way underleveled to make this synth." or something similar to that. So I assume the Pineapple Juice should be listed as needing Novice skill to synth.

Anyway, I did some Meatball synths to hit 31, went back to the furnance, and it allowed me to make the juice.

So if the juice needed Novice skill, and I WAS Novice at 29 skill level, but I couldn't synth it until I was actually in the Novice skill level of 31. Leads me to believe you need the correct skill level to go with the skill rank it self to make synths.