This site is now no longer under construction. We will soon be moving to a new location under a new name. I would like to be the first to welcome you to Kingdoms of Legends. We are accepting any moderators we can get and working on character Migrations. The stories you have written will not be moved, but you can request pre-approved characters to be migrated. The new site will have a few changes and some new add ins to help with the sites combat system if it is used.

Starting

Here is where you can find all you need to begin making a character and start playing. Click the link of the area you want to visit.

Hand to Hand - NoviceThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - BeginnerThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - BasicThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - AmatuerThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - IntermediateThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - SkilledThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - AdvancedThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - ProfessionalThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - ExpertThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - MasterThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand - Grand MasterThe chart below shows the bonuses your character gets when at a specific level of Hand to Hand combat. These bonuses only apply when fighting with the body and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand:Specified Styles - Mauy TaiThe chart below shows the bonuses your character gets depending on the specified styles. These bonuses only apply when properly using the correct style and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand:Specified Styles - WushuThe chart below shows the bonuses your character gets depending on the specified styles. These bonuses only apply when properly using the correct style and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand:Specified Styles - Mixed Martial ArtsThe chart below shows the bonuses your character gets depending on the specified styles. These bonuses only apply when properly using the correct style and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand:Specified Styles - BoxingThe chart below shows the bonuses your character gets depending on the specified styles. These bonuses only apply when properly using the correct style and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand:Specified Styles - Kung FuThe chart below shows the bonuses your character gets depending on the specified styles. These bonuses only apply when properly using the correct style and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Hand to Hand:Specified Styles - JujutsuThe chart below shows the bonuses your character gets depending on the specified styles. These bonuses only apply when properly using the correct style and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Swordsmanship - NoviceThe chart below shows the bonuses your character gets when at a specific level of Swordsmanship. These bonuses only apply when fighting with a bladed weapon and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Swordsmanship - BeginnerThe chart below shows the bonuses your character gets when at a specific level of Swordsmanship. These bonuses only apply when fighting with a bladed weapon and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Swordsmanship - BasicThe chart below shows the bonuses your character gets when at a specific level of Swordsmanship. These bonuses only apply when fighting with a bladed weapon and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Swordsmanship - AmatuerThe chart below shows the bonuses your character gets when at a specific level of Swordsmanship. These bonuses only apply when fighting with a bladed weapon and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Swordsmanship - IntermediateThe chart below shows the bonuses your character gets when at a specific level of Swordsmanship. These bonuses only apply when fighting with a bladed weapon and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Swordsmanship - SkilledThe chart below shows the bonuses your character gets when at a specific level of Swordsmanship. These bonuses only apply when fighting with a bladed weapon and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.

Swordsmanship - AdvancedThe chart below shows the bonuses your character gets when at a specific level of Swordsmanship. These bonuses only apply when fighting with a bladed weapon and are added up on each other. Once leveled up you get to keep the bonuses you gained. Bonuses are not constant only when the situation calls for it may they apply and they do not apply to any of the energy pools.