Change Component Size – Changes the size of components and the size of the landscape according to the settings

Edit Splines – Ctrl + Left Click on the landscape will place a node for a spline. If a node is selected and there is another node placed, this tool will connect the two nodes and if there are no nodes selected then a new node will be placed

Sculpt Mode – Allows you to mould the look of your landscape height map1. Sculpting Tools – Sculpts the landscape with various tools.2. Brush Tools – Modifies the appearance and effect of the brush that is used when you are painting or sculpting the Landscape3. Falloff Tools – Modifies how your brushes falloff

Sculpt Tools

Retopologize Tool

Similar to the smooth tool but it pushes and pulls triangles to smooth the transition of the landscape and try and keep the basic form of the terrain which minimizes change to the height of the landscape. This tool makes the project slower to render and should only be used if really needed.

Visibility Tool

Used to create holes in the landscape for things such as caves. For this tool to be visual, the landscape must have a material/texture on it. This tool will be covered in more detail in our ‘Textures and Materials’ tutorial.

Region Tools

Brush Tools

3. Falloff Tools

Our Level Landscape

This is the landscape we created for our First Person Shooter Game using the above tools