Dragon Ball FighterZ has been somewhat of a phenomenon in the fighting game scene. It’s difficult for a fighter to break into the eSports level these days, but FighterZ has gone against the odds and carved out its own comfy spot alongside some of the greats.

Level 5 have gone ahead and posted some direct-feed footage of the current demo being shown off for Yokai Watch 4 and holy hell, it’s looking so good.
Last time we saw the game, there were a couple technical issues which were quite apparent during gameplay, such as low frame-rate and some kinda funky animations.

Well, of all the stories I could have anticipated to be writing today, this, most certainly, was not one of them.

Nintendo has released a development update video, issuing a formal apology to all their fans, stating that development on Prime 4 was not going in a direction they were fond of.
Shinya Takahashi, who is in charge of development at Nintendo seemed genuinely sorry, and stated that it was a pained decision, one they deliberated on for a long time but ultimately came to the decision that it had to be restarted. Continue reading Metroid Prime 4 is being rebooted, restarting development from the beginning

Have you noticed how undeniably good Nintendo’s section in a game store looks in recent years? Whether you have or haven’t, you’ve probably unconsciously found yourself drawn to that shelf more than a couple of times.
This is in no small part thanks to the bold, bright, masterfully pieced together box-arts that first-party Nintendo Switch titles boast.

It wasn’t always this way, of course. With the release of the Switch, Nintendo seems to have put a much greater focus on presentation and ensuring that designers follow a definite formula of tightly packed, colourful covers.
The goal is to create a “busy” scene. I say busy rather loosely, as while these pieces are technically packed with information, there is a hell of an amount of clever use of space and colour at play here.
How it comes together at the end is rather unlike the approach most other companies go for however, often leaving no breathing room in the usual sense, but rather packing the scene to the brim and simply making some objects more important than others.
It takes real skill to pull off what they do, and seeing Nintendo take advantage of pushing their brand and identity in this way speaks volumes of the good mental shift that has happened in there lately. Continue reading Nintendo’s recent box-art is a big step up

Having happily strode into 2019 now, we look to the future at what’s coming up. What’s the next big thing we get to play? And when? Well, turns out, a large chunk of what’s to look forward to is all releasing in March. However convenient that may or may not be is yet to be seen, but it’s certainly happening.