Description [en]

RTS FOR THE NEXT GENERATION

Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation is a next-generation RTS that takes the genre to a planetary scale.

Wikipedia:

Planetary Annihilation is a real-time strategy PC game developed by Uber Entertainment, whose staff include several industry veterans who worked on Total Annihilation and Supreme Commander. An expansion pack for Planetary Annihilation has been released which adds powerful Titan-class units, called Planetary Annihilation: Titans.

Gameplay

In interviews with PC Gamer and Joystiq, lead game developer Jon Mavor commented that the game's complexity and playtime can vary, from half-hour, 2-player battles to lengthy matches with potentially 40-players. However, at release 40-player matches were not yet available. Planetary Annihilation features a planet-based map system with different types of planets and asteroid like moons. Players will be able to conquer other planets and even entire systems on maps said to include "hundreds of worlds," through the Galactic War. These planets are dynamic in that they can be 'annihilated' using other planets or catalysts, a major focus for Uber Entertainment. The game's creators have also stated that Planetary Annihilation will resemble something of the 1997 RTS Total Annihilation as its focus is more towards 'macro' gameplay as opposed to 'micro' gameplay. In development updates, Mavor has commented that "a million" in-game units is a design goal of the development team. The player(s) lose when their last commander is destroyed.

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Features

➥ GAME FEATURES

☑ CONTROL A MACHINE OF WAR

Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses.

☑ EPIC SINGLE-PLAYER

Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different. Annihilation is final.

☑ EPIC MULTIPLAYER

Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.

☑ SPECTATE AND BROADCAST

Spectate matches with a suite of incredible viewing options or broadcast with integrated Twitch.TV support.

View and interact with your units on another planet in a second window as you focus and control the action in your primary view.

☑ INSTANT REPLAYS

View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.

☑ ANNIHILATE PLANETS

Don’t just win, annihilate. End games with the mother of all weapons: an asteroid on a collision course.img_section_header_engine_features

➥ ENGINE FEATURES

☑ TRULY UNIQUE PLANETS

Using our procedural planet generator, you will get new, unique and interesting play fields to wage your wars on.

☑ PROPRIETARY ENGINE TECHNOLOGY

The Planetary Annihilation engine was built for this project, so we could make the game that we wanted to make. Built by the same engineers who built the Total Annihilation and Supreme Commander rendering engines.

☑ BUILT TO MOD

Built to Mod: Create new units, gametypes, maps and more. Run your own server with your own custom rulesets.

☑ NO LOWEST COMMON DENOMINATOR

Client-server asynchronous technology allows games to offload much of the gameplay heavy lifting to the server, so your game isn’t held back by the slowest machine in your game.