In a world where digital content can be streamed to handhelds, game consoles, televisions, and computers at the user’s content, a potential game-changer is on the horizon for followers of Sony’s PlayStation platforms.

PlayStation Now, a content-streaming, cloud-computing service that will essentially let you beam PlayStation titles from years past – think the “Kingdom Hearts” line, “MediEvil,” and the “Jak and Daxter” series – to your PS4, PS3 and PS Vita, with support making its way later to 2014 Sony Bravia HDTV models and even mobile devices — will be arriving this summer.

If you own a PS4, you will be able to access game libraries from the PlayStation, PlayStation 2 and PlayStation 3, respectively, broadening the gaming spectrum from the current state of software drought to a back catalogue of nostalgic hits.

Now will basically work the same way Netflix operates, with television programming at a similar fee – but with video games. The big wigs at Sony have yet to release hard facts about the cost of Now, although it has hinted that a subscription base and a buy-as-you-go route will be applicable to consumers.

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Sony Computer Entertainment has been high on the service ever since its inception. After Sony purchased Gaikai — a cloud-streaming company — two years back, the idea of a program that, with time, would house the entire PS library was introduced during the PlayStation 4 presentation last February.

This past January at the Consumer Electronics Show, Sony finally revealed its baby to much fanfare and delight. At the show, demo booths allowed gamers to enjoy titles such as the critically-acclaimed “The Last of Us” on PlayStation Vitas, and “Puppeteer” on Sony Bravia televisions.

There are some concerns, however. Like what if you have an unsteady internet connection? Undoubtedly, PlayStation was running the games at superb internet speeds, but what about your connection at home? Will games have to buffer in the middle of a combat? These questions won’t be resolved until the service hits in a living room near you, but Sony does recommend a 5MBPS+ connection, or download speeds at 1MB per second, for a “good,” but not great experience.

But when I put all concerns aside, I am pumped for Now to land for the titles I didn’t get to play on PlayStation 3. PS4 owners – like me – who missed out on the PS3 game library (I owned an Xbox 360) will get to play instant classics from the last generation. I missed out on all the exclusive PS games – e.g. the “Uncharted” and “God of War” series and the aforementioned “The Last of Us.”

And that’s what I’m most intrigued about.

For those reasons, PS Now should be a no-brainer for gamers who want to bolster their PlayStation background.

And then there are the naysayers.

Why would gamers be interesting in playing games from the past decade when we’re in the year 2014?

It’s a valid point. With a lackluster amount of AAA titles available and only a handful of PS exclusives to choose from at this moment in time, why wouldn’t Sony focus its energy on getting newer experiences into the hands of gamers instead of reliving the relics?

With recent reports also indicating that Sony has been working on PS1 and PS2 emulators for the PS4, which will essentially make the system backwards-compatible, Sony can’t stop living in the past — sometimes too much of a good thing can be overkill.

It will ultimately be up to the corporation how they will handle the technology, but those optical discs that are collecting dust could still be useful.

Will Sony let gamers use their physical disc copies of previous games like “Metal Gear Solid,” or will you the consumer need to purchase the digital form of the game via the subscription-based model or the single purchase?

If Sony wants to be the fan favorite then the answer is the former — PlayStation or PlayStation 2 discs played on your PlayStation 4 would be ideal if you have a stash of old games on the ready.

But maybe this was Sony’s plan all along? From a business perspective, the introduction of previous games could be beneficial for the PlayStation brand and PS newbies.

Right now, Sony is pushing the envelope as far as weaving the PS hardware together. With the purchase of one subscription to PlayStation Plus, gamers receive goodies for their Vitas, PS3 and 4s, and each console can share that content.

That might give the consumer even more incentive to purchase extra games and in return, Sony makes some extra green. For instance, PS Vita sales are struggling against Nintendo’s handhelds, but remember that Vita can also operate as a second screen with the PS4, with a game library all its own.

I’m just saying that the eco system of PlayStation and the introduction of Now was Sony’s master plan all along. Give gamers thousands of merchandise to choose from, and yeah, you’ll sell a decent amount of games. In turn, Sony’s pockets will get thicker.

For all the questions and unknowns, I think the good outweighs the bad because of the extra content that will be available to us, the gamers.

PlayStation might be biting off more than it can chew. But as long as it puts smiles on the faces of its loyal fan base and gets some compensation along the way, it may be worth it in the long run.