May contain nuts.

Screengrab of the current test version of The Hellstrom Project showing a few of the corridor tiles I've set up.The mappings aren't final, nor the lights (will render the lightmaps later) - and it's only one of the visual styles that will be used in the game (and dungeon) - but that's another post (I don't want to give away the story yet).

Right now you can only run around the generated dungeon, though new things are added daily when updating placeholders with new models and refine/add methods.