Where can I find a good bow?Right now I have Firiniel's End and superior forsworn bow, are they good enough bows? because I don't want to get into conjuration for bound bow, wait a for high level to get good nightingale bow or get high smithing (unless one of this is necessary for a good bow)

Where can I find a good bow?Right now I have Firiniel's End and superior forsworn bow, are they good enough bows? because I don't want to get into conjuration for bound bow, wait a for high level to get good nightingale bow or get high smithing (unless one of this is necessary for a good bow)

A Superior Forsworn bow is pretty good. For better you may have to get Smithy up to make your own Glass, or better. There's a guarenteed Ebony Bow in Lost Volskygg, in the NW corner of Labryntian, but you have to kill 2 Draugr Overlords to get it (the other has a random Ebony 2H weapon.) Your best bet would to be send a Tank follower to attack him (Using the command menu) so he pulls his Ancient Nord Handaxe, and snipe him from the shadows. (SAVE FIRST!) Once your tank takes a knee, get ready for him to pull the bow, and return fire, though, so have FRD cued up to knock him down. Then you can charge in to finish him off if you have any hand weapon skill. It also comes with arrows. Since you're already Smithing, I wouldn't suggest going Bound, as it's mostly overpowered earlier in the game.

[edit]What Resilience said, Overdraw and an improved Foresworn bow should be plenty, with Finerial's End as a backup.[/edit]

Where can I find a good bow?Right now I have Firiniel's End and superior forsworn bow, are they good enough bows? because I don't want to get into conjuration for bound bow, wait a for high level to get good nightingale bow or get high smithing (unless one of this is necessary for a good bow)

A Superior Forsworn bow is pretty good. For better you may have to get Smithy up to make your own Glass, or better. There's a guarenteed Ebony Bow in Lost Volskygg, in the NW corner of Labryntian, but you have to kill 2 Draugr Overlords to get it (the other has a random Ebony 2H weapon.) Your best bet would to be send a Tank follower to attack him (Using the command menu) so he pulls his Ancient Nord Handaxe, and snipe him from the shadows. Once your tank takes a knee, get ready for him to pull the bow, and return fire, though, so have FRD cued up to knock him down. Then you can charge in to finish him off if you have any hand weapon skill. It also comes with arrows. Since you're already smithing, I wouldn't suggest going Bound, as it's mostly overpowered earlier in the game.

ThanksFor future characters: If I'm not going to invest in smithing, should I use the Bound Bow?

For future characters: If I'm not going to invest in smithing, should I use the Bound Bow?

Yes, you can get the Mystic Binding perk to raise the base damage to 24, and never have to worry about arrows again. Another bow is handy for enchantment effects, but you can poison the bound version. Keep in mind, you need almost 200 magicka just to cast it, though, and the half off perk isn't until SL 50, so it requires some investment to get out. An Altmer can do it with the Mages' Hood from the Hegen Keep basement, and robes, or a necklace of Conjuration at level 1. If you use it for every fight, you will eventually become a conjurer, so I usually go with it, and dual class. Switch it out for Bound Sword, and Flame Atronach when it gets to close quarters, and backpedal with the sword to hit anyone who charges you. Turns out a rather effective build.

For future characters: If I'm not going to invest in smithing, should I use the Bound Bow?

Yes, you can get the Mystic Binding perk to raise the base damage to 24, and never have to worry about arrows again. Another bow is handy for enchantment effects, but you can poison the bound version. Keep in mind, you need almost 200 magicka just to cast it, though, and the half off perk isn't until SL 50, so it requires some investment to get out. An Altmer can do it with the Mages' Hood from the Hegen Keep basement, and robes, or a neclace of Conjuration at level 1. If you use it for every fight, you will eventually become a conjurer, so I usually go with it, and dual class. Switch it out for Bound Sword, and Flame Atronach when it gets to close quarters, and backpedal with the sword to hit anyone who charges you. Turns out a rather effective build.

Is it good for sneaky characters too? because it make noise and I don't want to invest in Illusion

Is it good for sneaky characters too? because it make noise and I don't want to invest in Illusion

It's got a 2 minute duration to start, and you can dual cast it for longer. Just get it out before you enter earshot. This is less a concern than with Bound Sword, which you have to get close to use it. Take it for a spin, I never really had much problem with it...

Out of 18 skills you only want 3 with a 4th as a backup? Thats oddly specific. Any reason why you don't want to use anything else.

And you do realize that you aren't going to get very high in level right? While its true that you should concentrate on fewer skills near the beginning I think you will be fine leveling other things, even on Master difficulty this game doesn't get too difficult.

Anyway if thats the case do what psiberzerker said. that is if you don't mind leveling illusion a bit. But that would be by far the best way to go for an Archery character, even if it is a bit lopsidedly easy.

Yeah, that's pretty much what I told him to do in some PMs this morning, minus smithing. The thing is, if you just take 3-4 skills up to 100, then stop leveling, you'll be at least as powerful as a LVL 81 with all the best perks in relation to the NPCs. Where you cheat yourself is, if you don't make it to 50, you won't unlock certain powerful items in random loot, but you can still get some of the scripted artifacts out of the quests, which are plenty powerful. The Ancient Shrouded Armor is perfect for this build, if you can stand the way it looks, as well as Krosis, and/or some of the Old Gods' peices to mix/match.

Well yeah being at a lower level means you don't need to have absolutely the best armors or weapons. Imo the game doesn't get fun until about 45-55 on master. Where the loot is pretty good and the enemies at their peak (except for the Dawnguard enemies). Its also the time where Dragons are tougher too and not such pushovers.

Plus you have to take into account accidental level ups... and lockpicking, which is a definite must for this game.

Well yeah being at a lower level means you don't need to have absolutely the best armors or weapons... Also Atronach forging will help you immensely. NightingaleAssassin

Which is why I also added Smithing. The Atronach Forge means a massive investment in Conjuration, more than enough to overshadow the whole Archer part of the build. You cannot make a Daedric Bow without the Sigil Stone, which requires at least 90 Conjuration. 50 Smithing will get you Scale, and allow you to improve it to at least Superior (There's no Light Daedric Armor.) It's tough, but not all that hard to get an Ebony Bow, which is fine if you're not fighting top tier NPCs. I would guess that dragons are a cake walk at lower levels because you min/max the hell out of your characters. NA specifically asked me how to NOT overpower this build, so it shouldn't be a problem.

Which is why I also added Smithing. The Atronach Forge means a massive investment in Conjuration, more than enough to overshadow the whole Archer part of the build. You cannot make a Daedric Bow without the Sigil Stone, which requires at least 90 Conjuration. 50 Smithing will get you Scale, and allow you to improve it to at least Superior (There's no Light Daedric Armor.) It's tough, but not all that hard to get an Ebony Bow, which is fine if you're not fighting top tier NPCs. I would guess that dragons are a cake walk at lower levels because you min/max the hell out of your characters. NA specifically asked me how to NOT overpower this build, so it shouldn't be a problem.