Skyward Steel: Naval Campaigns for Stars Without Number

Worlds Burn Beneath Your Guns.

The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait.

Join the Thousand Lights of the Stellar Navy in this supplement to the FREEStars Without Number roleplaying game. Take on the roles of the men and women of the Fleet, the sky-bourne protectors of the homeworld and its shield against the outer night. Whether a grizzled rating, dauntless officer, or elite Deep Black espionage operative, Skyward Steel offers both GMs and players the tools to embrace both the duties and the terrible freedom of these guardians among the stars.

Skyward Steel includes a host of useful tools and information for both GMs and players:

The history and roles of stellar navies in the Stars Without Number universe, including details on planetary invasions and military space stations.

Details on the ranks, pay, and organization of stellar navies.

Guidelines on running sandbox naval campaigns, and how to give the players freedom without compromising the military theme of the campaign.

Rules for recreating the climactic naval battles beloved of military sci-fi, with every PC involved in the desperate struggle to overcome the overwhelming foe.

Sixty adventure seeds, two for every world tag in the Stars Without Number core book.

Details on the workings of the Deep Black interstellar operations teams and their perilous covert ops missions.

New Background Packages for naval characters, and a selection of Training Packages available to every class.

This book should be your #2 buy after you get your hands on Stars Without Number. The sourcebook covers a wider range of ship building options, naval careers, and genreally plays up the space side of being in space. this is a must if you wanted [...]

If you like a bit of Horatio Hornblower in your spaceship campaign, Skyward Steel gives it to you - and in some ways, its campaign advice is as good as if not better than Clash Bowley's "In Harm's Way." I'm particularly impressed by the writi [...]

The greatest supplement for Stars Without Number to date. It has everything from how to build a navy for a planet, to fullscale naval conflict resolution. It only lacks one thing, the inclusion of the Psychic character class, I was thinking of seeing [...]

Another great product for a great game. Stars Without Number is quickly becoming my game system and setting of choice and this supplement, Skyward Steel, makes a great addition to my collection. The book is extremely well written and contains a [...]

Another 5-star, extremely well-written and useful supplement for the exemplary Stars Without Number. The adventure seeds and naval campaign guidelines will be useful for any GM running SWN or even other SF RPGs such as Traveller, Thousand Suns a [...]

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