MY PARENTS BECAME CYBERPUNKS AND ALL THEY LEFT ME WAS THIS DARK FUTURE... 2027.The Incorporated States of America rules the land of the fast-gun techno-hero with a cybered fist. And a terrifying new plague sweeps the wasteland that streetkid America has inherited from the Edgerunners of 2020. Now, with amazing powers beyond mere cybertech -- abilities that defy known science, a handful of angry juvegangers... [click here for more]

The Rockerboy gyrates at the edge of the stage, the hypnotic beat throbbing from the speaker stacks at either side of him. Driven by energy and fury, he bears his soul to the audience. Captivated by the rockerboy’s fire, the crowd’s emotions become his personal plaything, to be directed at will. His word, delivered as lyrics thundering over the band, becomes gospel for... [click here for more]

A State of Dis-union...
"America's undergone flood, fire, and famine in the last thirty years. Along with Martial Law and one of the longest guerilla wars we've ever fought. There's gangs on the streets, pollution in the air, and the Corps looking down from above. But when the Outside gets too nasty, we still pull together and get the job done."
"Why? 'Cause it's our country—and that's just... [click here for more]

This box contains everything AD&D game players and DM's need to establish an exciting Oriental Adventures campaign! Kara-Tur, world of eastern mystery, is on the far side of the planet from the Forgotten Realms Campaign setting, but the two cultures interact only if you want them to! This is the "official" campaign setting for the Oriental Adventures rulebook. Kara-Tur has everything... [click here for more]

EEK! EEK! YATTA! YATTA! EEK! EEK! Tommy Tanaka dove under his desk as the Disco Dwarves from Dimension X teleported with a "pop" into the Homeroom. Zap rays sizzled overhead, vaporizing his English is Fun textbook and scorching one of the slower freshmen nearby. There was a sound like tearing rubber as, in the corner, Vilar Monstered Out to his full thirteen feet-two and began throwing desks around.... [click here for more]

The cyber-style catalogs for the cyber-suave; don't go shopping without one! Weapons, cyberware, vehicles, fashions, food, gadgets, cyberpets, even where to shop! From full-body replacement to mini-jets, the Chromebooks are equally useful to high-rise Corps and Fixers on the Street. These books tell you what to do with those hard-earned Eurobucks once you''ve finished that Cyberpunk adventure.... [click here for more]

The Corporations control the world from their skyscraper fortresses, enforcing their rule with armies of cyborg assassins. On the Street, Boostergangs roam a shattered urban wilderness, killing and looting. The rest of the world is a perpetual party, as fashion-model beautiful techies rub biosculpt jobs with battle armored roadwarriors in the hottest clubs, sleaziest bars and meanest streets this side... [click here for more]

"I smiled. 'I don't carry a weapon, Mr. Bogatyrev. Not usually. I've never been in a situation where I needed one. Either the other guy has one, and I do what he says, or he doesn't, and I make him do what I Say.'" - Marid Audran
Come to the Casbah of 2202!
R. Talsorian Games brings you the rules and background to put your campaign into the world of the George A. Effinger novel. This supplement... [click here for more]

Mudboys, dirtgirls, zonedancers, buttonheads. They're all gravity-well dirt beneath the steel boot of the Orbital Platforms which control Earth. But the underground and the underworld have declared war against the Orbital Heaven: in the air with sleek delta fighters and military shuttles, in the interface of computer fraud and data flow, in flooded slum alleys with lasers and bombs. It's a war with... [click here for more]

You can hear them moving up fast; faster than your meat legs can carry you. There's a snick as they pop the rippers and move in for the kill; you flatten against the alley wall, and brace your Minami against the slick, slimy stone. It's now or never, you think, slamming back the bolt and offering up a prayer to whatever dark and nameless gods might be listening.
Maybe if you'd known this was Blood... [click here for more]

Castle Falkenstein: Steam Age
Wonders Through the Power of Steam!
Steam! The mighty force that drives the gears of the Falkenstein World; a force so powerful the Age was named after it! Now at long last, the secrets of Steam are revealed to one and all in this stunning reprint of Popular Invention, the official Journal of Steam Age Technology and Invention. Marvel,... [click here for more]

Solos of Fortune! Step into the world of the most dangerous CYBERPUNK character class - the SOLO. Whether you walk the mean streets as a killer for hire, or swear allegiance to the megacorps as one of their cybernetic samurai, this new supplementis what you need to take your Solo character to the Edge!
In this exciting issue:
FOCUS ON SOLOS
Types of Solos, specializations and skill packages
EUROSTYLE
The... [click here for more]

LISTEN UP, YOU WHINY SCREWHEADS!!! "Bob's super-Solo's killing everything he meets!" "My players always start the adventure in a bar!" "Why can't I get anyone to play Netrunners??" Does this sound like YOU? Refs. Let's be honest. You've heard this kind of whining before -- and aren't you sick of it? I mean just fed up to here ... so much that you wanted to leap across the table and kill... [click here for more]

Metal is better than Meat--and no one knows it better than the Edgerunners!
Descendants of the classic Cyberpunks, these ultra chill street warriors are the masters of NuCybe--advanced cyberware that shapes itself to fit your design. Whether it's gigantic handcannons that can drop a full body borg in its raging cyberpsycho tracks, or full metal enhancements... [click here for more]

RACHE NEEDS A FAVOR... Ace netrunner Spider Murphy is missing, and Rache Bartmoss, the schizophrenic spiritual leader of the Eden Cabal, wants the characters to find out what she's up to. But, as happens with so many of Rache's little projects, things rapidly get out of hand ... When the cyberkids pick up the trail, they find the steel-shod bootprint of one of the most powerful organizations in the... [click here for more]

Need to get your C3 game up and running in a FLASH? The Flashpak contains all you'll need to run a basic C3 game, plus lots of stuff even experienced Refs can use. Includes combat screen with enhanced tables and combat tracker, 32 page micro rules with new templates, gear, infinite environment, adventure and NPC generators. ... [click here for more]

THEY SAY YOU"RE KNOWN BY THE COMPANY YOU KEEP. AND IN 203X, THAT'S SOME PRETTY DEADLY COMPANY! Gunrunners, renegades, mad scientists, genetic abberants, anime assassinettes, retro rockers and cannibal cruisers: all denizens of the most dangerous megalopolis of the Dark Future--NIGHT CITY. But with full backgrounds, stats and vehicle/gear breakdowns on hand for the thirty baddest gangs in town, your... [click here for more]

You think you’re ready. You’re not. You don’t even have a clue. The Future has Changed. The Players have Changed. The Rules have Changed.
In the Dark Future, the Megacorporations ruled the world from their starscraper towers, enforcing that control with armies of cyborg assassins. But now the battlefield belongs to the new Lords of the Street: the DNA-shape shifting... [click here for more]