Description & requirements

Divinity: Original Sin is a RPG where we fight against enemies in turn-based combat, open world to explore and interact with everything and everyone to see. We can play in cooperative and use the powerful set of tools that brings the game to create our own adventures in this amazing RPG still developing. In true Diablo style, but with touches of authentic ROL, we unravel the unknowns that will present the storyline as we develop our character and do evolve.

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news & articles

The developer of Divinity Original Sin II has revealed new details on the game's upcoming Game Master mode Game masters can choose from a wide array of campaign maps or upload their own images according to developer Larian Studios There are also pre-built settings and character models included to help assemble encounters with hostile and friendly NPCs alike The new mode was developed as one of Divinity Original Sin II's Kickstarter stretch goals and let's players use the combat and roleplaying systems of Divinity to create their own tabletop RPG campaigns The mode also includes an overhauled modding tool game…

Last week I spent a day playing with Divinity Original Sin s official site Games Master mode and now I want to force everyone I know to play pen and paper RPGs with me If this is what I ve been missing in the years since I last went full goth with weekend Vampire The Masquerade sessions I ve had a wasted adulthood The GM mode is separate to the main game using the Divinity ruleset in campaigns either released by Larian or created by players who can then share those campaigns online or with friends to recreate a tabletop…

Divinity Original Sin II will be coming out of early access and receiving a full release on September In its th update video on developer Larian Studios' YouTube page we now finally have the full release date of the sequel to 's Divinity Original Sin Original Sin II had a successful Kickstarter campaign back in when it hit all its stretch goals and raised million The game has been in Early Access on Steam since September and has been receiving regular updates since then Continue reading…

As Divinity Original Sin official site charges screaming through early access developers Larian have announced a release date for the full version September th For early access roleplayers though Larian have released a hefty update including the tutorial with a fight against a kraken the new home base on a captured warship new areas improved AI and plenty more You can see some of all this in a new dev diary if you aren t distracted by how swish their offices are visit site to read more…

Divinity Original Sin II is getting English voice acting ahead of its full release on September developer Larian Studios announced The game's entire cast of roughly characters and creatures will be fully voiced with more than lines of dialogue and over million words This massive undertaking which Larian Studios previously said would be too difficult to pull off required the help of roughly different voice actors Five of the actors are Harry Hadden-Paton Dragon Age Inquisition as the Red Prince a heroic lizard exiled from his own empire Alec Newman Battlefield as a rebel-turned-pirate named Beast Tamaryn Payne Game of…

Divinity Original Sin II is due out on PC in just a few weeks and the team at Larian Studios is has announced that the title's different characters will be fully voice acted Yes every single character from the main cast to every other NPC along the way will be voiced To break that down Divinity Original Sin II's scripts feature one million words lines and different characters with actors to do them all That's some pretty impressive work to make sure the final title wouldn't have any of what the team calls cheese vendoring The title's star-studded cast features…

And now we just use the Face Ripper on this elven corpse so we can polymorph into an elven form and learn more about what happened by eating the limbs we found earlier At Gamescom Swen Vincke CEO of Larian was showing the playable undead race in Divinity Original Sin official site for the first time Faces were ripped children were startled feasting on cadavers quickly became routine I love Divinity but in among all the elves and dwarves I sometimes forget just how weird it is When you re playing a skeleton it s going to be weirder than…

The random death of a cat might be the most shocking moment I can remember in a game I m playing Divinity Original Sin official site and it s my first experience of the series as a whole Not knowing what to expect but knowing the game to offer unexpected moments I was simply pootling around the island on which magic-laden beings were being held captive And at a certain point a black cat started following us about A very welcome black cat causing no trouble a little too meowy but nothing offensive beyond that It seemed to have an…

Editor's note Final review code came in hot for Divinity Original Sin so ahead of our final review - which will be landing next week - we wanted to offer you some early impressions from the opening of the game Enjoy hours into Divinity Original Sin and I've just left the starting island There are some long days and late nights to go before I'm ready to review this sprawling fantasy adventure properly when I can decide whether it's a great RPG or merely a good one and unless it turns into a kart racer in hour I'm confident it's…

Divinity Original Sin official site is out of Early Access and fully released Adam and John have both spent many many hours with the alpha and are now beginning to chew their way through the full version That makes it an ideal time to get together to chat about their thoughts on the game so far the experience of playing an RPG before it s finished and how to break the news of a death to a baby bear more…

Divinity Original Sin II came out just a few days ago but it's been in Steam Early Access for almost a year Now publisher and developer Larian Studios is sharing some sales data telling Eurogamer the game has sold nearly copies in total of those sales have come since its release on September We're close to hitting K units sold which is a number I believe took us two or three months with Divinity Original Sin said Swen Vincke owner of Larian Studios The game has also hit a milestone in terms of concurrent players on Steam reaching nearly players…

Divinity Original Sin official site left Early Access less than a week ago and in the first four days it sold almost half a million copies Those are the kind of figures Larian CEO Swen Vincke tells me that he d been hoping for by Christmas The game is only available for Windows at the moment and during the Early Access period the studio stated that A decision on other platforms will not be made until after the full release With that full release now behind us I asked if the strong sales made support for new platforms more likely…

Here drink this potion It s called the Electronic Wireless Show and it s a podcast Yes you drink it via your ears unusual I know but you ll feel much better afterwards This week we re talking about roguelikes roguelites roguefites and roguelifes What do words even mean anymore Also Pip has been enjoying the blocky spellcasting of Rogue Islands while Adam is killing innocent young men in the fantasy caves of Divinity Original Sin Absolutely unnecessary behaviour To make matters even more unbearable it s the last podcast with Pip I shall sum up how I feel about…

We were supposed to be heroes As you play through Divinity Original Sin official site your character and companions will be many things to many people thieves killers saviours fugitives outcasts demons nightmares lovers traitors jackasses adventurers pranksters and fools But heroes You can play through the entire game multiple times and never feel like much of a hero There s just so much to do in the world that doing good can feel just a little to obvious more…

Some rats won't listen to reason Just the other day I met one at the top of a flight of stairs who asked me if the zombie-like creatures crucified below us were any danger to him and I assured him they most certainly were But the punk got it in his little rodent brain that I was lying for my own gain so he tried to charge past them to the wharf beyond and got fried by lightning that the husks vomited from their mouths Toldja little guy I'd always figured being able to talk to animals would open doors…

While Adam has the definitive word in his Divinity Original Sin review I ve found myself unable to stop playing in every spare moment and jotted down some of the very many things that make this game stand out make it feel so very special Below I celebrate its extraordinary replayability the joy of moving furniture and hideous undulating flesh blobs more…

This is The Mechanic where Alex Wiltshire invites developers to discuss the inner workings of their games This time Divinity Original Sin official site It s the holy grail for RPGs right that perfect mix of a strong story and freedom to do what you want But if players can do anything how do you tell them a story in the right order and without bits missing What if they kill some plot-important character or sell the magical thing that does the special thing Quite a few RPGs do a good job Planescape Torment for one presents a fantastically dense…