You can happily add more than 4 weapons, you'll have to open the blueprints xml file and add the extras manually though ! Just be warned it's not really designed for more than 4, so the UI breaks a bit

SFML uses a .NET wrapper for it's C-based dlls. These will only work under windows, and thus not run under Mono To get it to run under mono, it should be as simple as replacing those dlls with the linux ones: You can get those here, they'll be in the lib folder: (32/64bit) http://www.sfml-dev.org/d...

SFML uses a .NET wrapper for it's C-based dlls. These will only work under windows, and thus not run under Mono To get it to run under mono, it should be as simple as replacing those dlls with the linux ones: You can get those here, they'll be in the lib folder: (32/64bit) http://www.sfml-dev.org/do...

Thank you so much Splitstack! I fixed the first bug, that'll be sorted in the next version The second one seems harder to fix, after a bit of debugging, it seems like it happens when you move one of the rooms upwards (so the Y is at -1), causing the whole thing to get shifted down ingame (but not th...