Addicts Open Thread

It’s that time of the week again, time for the Addicts Weekly Open Thread! So, let’s get the conversation going! Oh and remember…just because this is posted here today doesn’t mean you can’t comment on it all week long. This open thread will still be open for comments long after today is over!

Here’s where you can talk about anything you want to talk about…TSTO Related, Simpson’s Related or ANYTHING. Just no Add me requests…those should go here. We’ll give you a few suggestions (like most Sunday’s you can talk about the current episode of the Simpsons) but for the most part you’re free to talk about ANYTHING your little Tapping Fingers desire…just keep it PG.

So, here is your Open Thread…..

Our favorite Yellow Family is back tonight with an all-new episode! Will you be watching? What do you think will happen in the new episode?

ICYMI…an all-new episode of Addicts Live! aired yesterday. Did you check it out? If not you can watch it here.

The 2017 Thanksgiving mini-event is upon us! With it arriving in Springfield last Tuesday. What are your thoughts on the mini-event? Any premiums you picked up?

Thanksgiving is on Thursday here in the US, anyone out there celebrating? Big plans? What does your family typically eat? Any plans for the day after Thanksgiving (Black Friday)?

How was the rest of your weekend? Do anything fun and exciting?

So chat about the Simpsons, TSTO, Update fun, or anything else you can think of! (Just no politics, it never ends well) Can’t wait to chat with you all, you know we love hearing from you!

140 responses to “Addicts Open Thread”

Not sure if anyone can help but I have a new quest pop up titled “Cryogenics Part 2”. I sent grampa on the quest for it and completed that part but it states I need Jasper for it to complete. Does the quest go away or can I get rid of it? I don’t want to spend the 150 donuts to get him. Thanks. Hope everyone has a great Thanksgiving.

There is a problem with my office of unemployment, mein Mafia Guys, Snake and Herman for example do not do anything if I give a one hour task to everyone, even though they are available because they have nothing to do at the moment. It’s not just the one hour tasks several times I give tasks to people per office of unemployment, but some people who are available don’t do anything, for example Mr. Burns.

I Have no high hopes for the Christmas event. The Halloween event was loosely Halloween themed and the Thanksgiving event had nothing all to do with the holiday. I don’t know why they bothered to put turkeys on the splash screen.

Hi everyone! I’m so exited for Christmas, in TSTO and irl!! Also, I just wanted to share that I started an Instagram account a few months ago where I share my art/ drawings. If you’re interested you can check out my stuff @sirannon_and_everything ,I would really appreciate it! Any other artists in this community?❤️😊

Omg, am soooo looking forward to the Christmas event, the events this year have been abit bland, apart from the around the world event(forgot what it’s called)
Just hope they don’t go with pagans or anything like that again and if possible EA should be more Creative and stop doing acts 1,2 & 3, it’s getting too repetitive. The 2015 event was good though, oh and WE NEED JOLLY OLE SANTAAAA!!!

I’ve only been tapping for about two months, but this site has been a huge help with learning the basics and with the Halloween event. A big thanks to the Addicts crew and all the commenters, too!

Sometimes it really hurts to see how many buildings, characters and decorations from prior events I’ve missed, but hopefully the game will be around for at least another 5+ years so I can catch up a bit 😀

The beasts from the last event are in town but not moving. You can set them free, but then you get this useless junk (toilets, benches…) afterwards. Is there a way to release them without that “reward”?

Well, you get 500$ and 45 XP every 4 hours. Multiplied with your bonus (+100%). This makes 545 good reasons for tapping each of my 8 beasts while storing the junk in the inventory. It makes no difference if you have one item of a kind or 1,000 of them.

This is unlikely from the view of a programmer. I would organize the inventory as a list of key-value pairs where KEY is a unique number for an item and VALUE the amount of how many you actually have of it.

An inventory limitation could only occur if you have too many different items (too many KEY/VALUE pairs).
This doesn’t make sense, you couldn’t nuke your town without loss (or a game crash) for instance.

Thanks, does your last posting ( if VALUE exceeds a given limit (e.g. short integer 32,727 + 1 = -32,768), this could cause an error) confirm that it’s unlikely that too much items in the inventory or does it mean that you can see a possibility for problems due to too much items in the inventory?