Exactly a month ago I showed you the new Citrus engine which now supports Away3D. On the other hand, Away3D supports its own Physics engine called awayphysics, and I showed an example of what you can do with with a quick 3D physics with Away3D 4.1 and Bullet Physics Engine demonstration.

Some days ago, I was thinking that my next post would be the annoucement of the Citrus Engine V3 stable release. Since Starling and Nape are well integrated in the engine and the API very stable, I didn't see any new big features coming.

With global collaboration and a flat world in mind, this group of Adobe Education Leaders (primary through post secondary education) is sharing their expertise and thoughts on the use of technology in the school classroom and at districts and...

Hey,I'm happy to share with you my game school project made at the french Gobelins school, in Annecy.It is now online : http://kinessia.aymericlamboley.fr/.I worked with a graphic designer, Tiffany Francony, which made an amazing job !

Hey folks, happy new year! My previous post go back from 1st december, I’ve been really busy : adding Starling in the CitrusEngine, learning iOS and working on my 2nd year school project. And obviously some great holidays between christmas & the new year.

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