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What this App Do?
In his First Release, iBot Tools are Doing little Thinks cited below:

Function Name

Short Description

Loot Destination Tool

This Function Creates the setsetting(...,..) of Loots that you add to a List, Its possible to choosen the Backpack Name or Variable Used on yours Scripts.
Ex.: Red Backpack
or
Ex.: MainBP.
Same to Others Backpack or Variables required
And... the result will be like this:
setsettings('Settings\\Looting\\List\\gold coin\\Destination', GoldBP)

HUD Tool

This Functions create a Item to Sirmate HUD,
You can add item and his value
Ex.: Item = Knight Legs ; Value = 5000.
and the Function will generate the Code to you add on your HUD.
The Result will be like this below.
"{Name = 'knight legs', value = 5000},"

Depositer Tool

This functions create a fully Depositer, it generate the code to you copy and past on your Deposit Action on script waypoints
and it generate a code that if you use More than 1 Loot Backpack, to Open Next Loot Backpack and deposit again.

Is Location Tool

This function generate the code of is Location function and send to designed gotolabel. It can use ELSE Option, to set to other gotoLabel if location is Right.

Supplies Check Tool

This function generate the code of Check Supplies, and send to gotolabel function, you can use ELSE Option to case of all checks are false.

Door Opener Tool

this tool generate the code to you add on open doors action. It generate the code to OPEN the door based on Coords and door ID write in the function

First, when you download the tool (link will release soon), you need click on Depositer Tool.
After clicking, the image will appear below the figures in the image are just to follow a step by step how to insert items in the depositer tool.

1 - At this field, you need to write your iBot Stacks Depot Backpack variable, Ex.: StacksBPDP. You Dont Need put "", just the text, the tool you put it for you.
2 - Same of first, but now we need put the iBot Loots Backpack Depot variable, Ex.: LootBPDP.
3 - In the Item field, you need put the ITEM, like, Knight Legs, Knight Armor. That is, the name of the item itself.
4 - After this, you must choose on which the iBot Backpack shall deposit the item, if 00 is deposited on to the iBot backpacks Stacks, and 01 for the Place Backpacks Loot.
5 - After it, you need click on "Adicionar" (Add on English), and it will added to List of Itens. In the Example Below, i used some itens to be added

Knight Legs 01 - will be deposited in LootsBP
Knight Armor 01 - will be deposited in LootsBP
Spider Silk 00 - will be deposited in StacksBP
6 - To a safe Generate of This Tool, you need LOCK the Variables, just Click in Buttons of Number 6, and the field will be blocked and can not be changed in the process. You can Unlock it after, just click on the button again.
7 - To a safe Generate of This Tool, you need LOCK the Variables, just Click in Buttons of Number 6, and the field will be blocked and can not be changed in the process. You can Unlock it after, just click on the button again.
8 - Now is the moment of truth, after placing the necessary items, simply click on the generate code button.
After clicking, the Tool will make some questions. Which are essential to be generated. These Image is the First Question, that the Tool ask your MainBackpack Variable in iBot.

Now, you will need put your Loot Backpack Variable on iBot.

And... for Last, your Main Backpack of Depot. like MainBPDP, etc.

Attention, need to be the Variable Name, not the backpack name.

After these steps, the Tool will ask you to choose where you will be saved the generated code. Attention, no need to put the file extension, eg. . txt or. doc,. docx or. xml.

the Tool generates a text file (. txt) automatically after you choose where you will be saved.

Afther choose the place, a Greetings Message will apper saying that your code are Fully generated. And now, you can see the result. In this tutorial will be like this image below.

Image 01: Text File Generated after Choose of destination:

Image 02: The Code generated:
9 - This is the Remove Button, you can remove one item if you put on wrong backpack destination or wrong item name, you just need select the item and click on Remove ("Remover") Button.
10 - This is the List of all Itens what the Tool will Generate the Depositer CODE