This white paper provides an overview of how different NDT techniques can be modeled and simulated, highlighting the need for modern CAE tools that enable an efficient exploration of all variables involved.

By DE Editors

July 29, 2019

Luxion, developer of advanced rendering and lighting technology and the makers of KeyShot, a real-time ray tracing and global illumination program for 3D rendering and animation, announces new advancements coming to KeyShot through the ability to harness the full graphics processing unit-accelerated ray tracing power of NVIDIA RTX with NVIDIA OptiX.

Now, with the advancements in GPU acceleration, through the real-time ray tracing capabilities provided by NVIDIA RTX GPUs, the speed and performance exist to bring GPU rendering capabilities to KeyShot users around the world, according to Luxion.

Coming in the release of KeyShot 9, Luxion brings CPU and GPU accelerated rendering capabilities together in such a way as to provide 3D professionals complete control and a choice over what powers their rendering workflow. The implementation is designed to provide a seamless experience for KeyShot users without affecting current workflow, requiring unexpected hardware upgrades, or forcing users to choose one rendering method over another providing complete flexibility to maximize their hardware, the company reports.

“Less than a year ago we introduced NVIDIA RTX and momentum for real-time ray tracing continues to grow,” says Greg Estes, vice president corporate marketing and developer programs at NVIDIA. “We worked closely with Luxion on OptiX integration to make real-time ray tracing on the GPU possible. Now KeyShot users have more options to interactively create amazing, photoreal visuals faster and easier than ever before.”

“Luxion has evaluated GPU rendering for several years,” says Henrik Wann Jensen, co-founder and chief scientist at Luxion. “With NVIDIA’s RTX technology, GPU-accelerated hardware ray tracing and AI denoising, gigaray performance, GPUs with over 8GB of memory, and the free OptiX SDK, now is the time to do it.”

Luxion has implemented NVIDIA RTX with OptiX into KeyShot with native, out-of-the-box support for all the technological achievements provided through the NVIDIA OptiX ray tracing engine—GPU acceleration does not require a separate KeyShot installation, a plugin or a patch.

“KeyShot was finely tuned for OptiX integration,” explains Claus Wann Jensen, co-founder and CEO at Luxion. “Our development team was able to quickly show KeyShot with GPU acceleration and where performance could be gained, which further convinced us to move forward with support for NVIDIA RTX.”

How it Works

When you start KeyShot from your desktop workstation or RTX Studio Laptop, and it detects a compatible NVIDIA GPU, KeyShot users will see a new GPU button on the KeyShot Ribbon. When activated, the scene in the Real-time View and the rendered output will be rendered on the GPU instead of CPU.

“It’s important that the implementation of NVIDIA GPU acceleration was seamless,” explains Derek Cicero, VP of Product and Strategy at Luxion. “A single button, a single click. It’s that simple. When you want real-time rendering using your CPUs, use your CPUs. When you want to use your GPUs, use your GPUs. It's all up to the KeyShot user.”

Availability, Pricing and Product Support

KeyShot with GPU acceleration leveraging NVIDIA RTX with OptiX will be available with the release of KeyShot 9, currently in beta and planned for release in the Fall of 2019. A separate installation of KeyShot will not be required and no additional cost is added to the price of KeyShot. GPU acceleration for NVIDIA RTX is currently supported on Windows only. Supported graphics cards include NVIDIA GeForce, Quadro and Tesla products with Maxwell and newer generation GPUs.

Sources: Press materials received from the company and additional information gleaned from the company’s website.