Disorderly Conduct
(uncredited); The Idea Corps-2007; 2
Roll-and-move trivia game for law students includes seven categories
questions: torts, contracts, property, criminal, evidence, constitutional and
general law. Questions are quite challenging and probably require law school
education. This may help in trying to pass the bar exam!
[Shop]

Lawsuit!
Tina Eskreis Nelson; Professional Games-2005; 2-6; 7+
Educational game for aspiring lawyers on the law and careers in the law.
It's a roll-and-move affair of getting through law school, starting a practice,
hiring help, setting up an office, preparing a case, etc.
[Shop]

Passing the BarCaryn Pincus; P&R Educational Games-2009; 1-6
Roll-and-move trivia
games to help students learn what they need to know to pass the bar
exam.
[Shop]

Patential: Prescription of Success
Richard Warburg; Patential-2004; 1-4; 60
Roll-and-move game about patenting new drugs to be the first to make a
billion dollars.
[Shop]

Real Dumb Laws
(uncredited); Pressman-2003; 2-4; 60
A party game of guessing which dumb law is the real dumb law? Based on the book
101 Real Dumb Laws.[Shop]

So Sue Me! (uncredited); New York Game Factory-2004
Players acquire businesses which are at risk of being sued. Spin the
spinner, and if you land on your own business you collect money. But if
someone else lands on your business, he am likely to sue you. Five decks
of lawsuit cards give reasons to sue, and suggest different amounts for
lawsuits. The card backs, unseen by others, show
the odds of winning suits at different levels. So only you know the odds
of winning a suit. But if you have an Unfair
Advantage card you can modify the odds. Only you know what your
card says, so it may be wiser to to bluff our way to a settlement; failing
that, it's off to trial.

Other Titles
In chronological order

Verdict
Charles S. Roberts, Niessen, Thiem; Avalon Hill-1959; 2
Two-player game with one prosecutor and one defender. Fifteen cases
are available. The game revolves around movement of pawns on the board.
Released in a new edition in 1961.
[Shop]

Arrest and Trial
(uncredited); Transogram/Juegos Crone-1963; 2-6
Tie-in game for the ABC television network's Arrest and Trial
starring Chuck Connors and Ben Gazzara.
Players travel around the city collecting clues and questioning witnesses
to deduce a culprit.
Adapted from the earlier game Dragnet.
Spanish edition published as B.C.M. Brigada Criminal Movil.[Shop]

Burke's Law
(uncredited); Transogram-1963; 2-4
Tie-in game for the ABC television network's program of the same name
starring Gene Barry. Players gather evidence from a country and a city house
in the form of cards, trying to match one of the houses and thus "prove"
the murderer and murder weapon.
[Shop]

Point of LawMichel Lipman; 3M/Avalon Hill-1972
The information on this Bookshelf Game reads
"POINT OF LAW is an exciting game of involvement for all players. You are
the judge and jury! You decide which argument is most convincing. Many
an interesting discussion – and an occasional laugh or two – takes
place as players use logic and intuition in reaching their decisions."
[Shop]

Trial LawyerJames N. Vail; self-published-1977
Roll and move trying to win over enough jurors to be declared not guilty.
[Shop]

Capital Punishment
(uncredited); Hammerhead Enterprises-1981
Win by manoeuvring all four "criminals" in such a way that they are all
in Life Imprisonment, Death Row or the Electric Chair. Or the player may
use his two "liberals" to spring the opposing players' criminals from the
"Path of Justice" back to the Street often enough to turn all fifteen of
each opponent's Innocent Citizens into Victims of violent crimes. Victims
go to Heaven. Employs the roll-and-move mechanism.
[Shop]

Attorney Power
(uncredited); publisher-1982
Roll and move trying to be the first to fill your law office with clients.
[Shop]

Legal DecisionJames N. Vail; Professional Games-1985It seems that James N. Vail decided to take a second try...
Roll, move and learn about the law and legal system.
[Shop]

The People's Court
(uncredited); Hoyle Products-1986
Roll and move tie-in to the American television program.
[Shop]

Sue For a Million Gary Sherbell; Gary Sherbell-1986
Players move around the board; who can sue whom, and for how much money,
depends on where the players land. Players sue in one of four torts:
assault, fraud, libel and negligence. Players are dealt a hand of evidence
and other cards, which are used to determine a trial winner, if a trial
is necessary. The winner is the player who has the most money when the
game ends.
[Shop]

The Perry Mason Game
(uncredited);
TSR-1987
Roll and move with logical deduction tie-in to the
American television program.
[Shop]

L.A. Law
(uncredited); Galoob-1988
Two players argue one of the included cases while the rest vote a verdict,
and then the real-life verdict is revealed.
[Shop]

Blind Justice Dyer & Katz; Avalon Hill/Klee-1989
Sub-titled "The Game of Lawsuits", it uses 168 condensed versions
of actual claims for damages in the US courts, as players represent
the plaintiffs and defendants. As they win or lose cases, by skill or
chance, players rise through the court system and win by getting lots
of money. Published by Avalon Hill, with a German edition by Klee.
May be limited in its replay value as cards are single use.

Law Courts
(uncredited); Oliron Games Limited-1991
Roll and move game of deciding which cases to prosecute.
Based on British legal system.
[Shop]

The Game of Law School
(uncredited); Charles Games Concepts-1991; 2-4; 90
Trivia game that includes dice rolling and movement to determine the question
type, one of constitutional, tort, judicial, criminal, business or property law.
[Shop][Shop]

Tribunal Popularunknown; unknown-1991; 3-6; 15
There are five different types of cases: murder, rape, divorce, drunk
driving and fraud. Players move about the board via dice, answering
legal questions, until 2-3 of these are resolved.
[Shop]

The Lawyer's Game
(uncredited); Pastime Games-1992
"Each player must take a case to explain away the known facts on their
Crime Card in under two minutes, suffer the cross examination of their
fellow players and succeed in predicting the jury's verdict following
your stirring defense. Any actual knowledge of the law may be a handicap,
so top lawyers will probably do well."
[Shop]

$ue me!
(uncredited); Litke Brothers-1993; 60
Subtitled "The Classic Game of Lawsuits".
Simulates and parodies the craftiness employed by attorneys.
Choose to counsel the plaintiff or the defendant, but
prepare for some surprising facts, unlikely witnesses, and
outrageous characters.
[Shop]

Sue You!
(uncredited); (uncredited)-1994
Become the wealthiest player by successfully suing other players. The
game ends when one of the players runs out of money. (Another form
of Monopoly?)[Shop]

New Games in Old Rome Reiner Knizia; Piatnik-1994
Reiner Knizia's game pack includes "Tribunal", a negotiation game of
trying to save one's defendants in the notorious courts of Ancient Rome.
[Shop]

Attorneys at Flaw
(uncredited); Windbreaker Entertainment-1995A whole raft of new games on the topic suddenly appeared in 1995...
Roll, move and sue trying to be the first to earn a million.
[Shop]

Squeeze the Juice
(uncredited); SCNA Corp.-1995The event this game is based on is no doubt the reason ... Monopoly variant based on O.J. Simpson's defense team in which
players try to gain as much of his defense money as possible.
[Shop]

In Dubio Pro Reo Valentin Herman; Fanfor-Verlag-1995
German card game of guilt or innocence.
[Shop]

Trial of the Century
(uncredited); Companion Games-1996The trend continued on into 1996 ...
Roll and move trying to prove O.J. Simpson guilty or innocent.
[Shop]

Jury Trial
Edward Longan. Home Rock Entertainment-1996; 2-4; 8+
Each plays the role of an attorney, representing the same defendant.
The one delivering a Not Guilty verdict, and earning the most money,
wins this game of roll-and-move with some negotiation.
[Shop]

Judge for Yourself
(uncredited); Pressman-1998
Trivia game of guessing the verdicts for various cases.
[Shop]

Nuremberg: Trial of the Century Gary Graber; Minden Games-1999This one seems too serious a topic for a board game ...
Roll and move trying to gain as many convictions as
possible while avoiding the appearance of a "show trial".
[Shop]

Witch Trial James Ernest; Cheapass Games-2001
Negotiate your way through a series of trials in the days
of old Salem.
[Shop]Review

Law & Order Game
(uncredited); Cardinal-2004; 2-4; 30
Tie-in to the NBC television network program.
Players travel around the city collecting clues and questioning witnesses
to deduce a culprit.
[Shop]

Nicholas Witchey; self-2012; 3-5; 45
Card game about securing patents. The current player attempts to get a
patent card approved while the rest play cards that represent prior art
or change the game play. If the patent survives these attacks, credit is
awarded to the current player.

Unknown Year ...

Law & Order
(uncredited); BV Leisure-(year unknown); 2-6; 120
British law is the subject of this trivia game, including matrimonial,
employment, criminal, police, family and consumer law. Players roll to move
with the landing space determining the question type. Includes 168 question
cards.
[Shop]

Voir Dire: The Game of Lawyers, Jurors and Justice
Benjamin D. & Tim Stanley; (unknown)-(unknown year); 2; 10
As every attorney knows, the title is the term for jury selection.
In this short game the players attempt to influence a jury trial
in their favor by means of bluffing, planning and jury manipulation.
[Shop]