I'd like to see Obsidian do it, honestly. The storyline they did showed promise, but their developement timeline was too short for what they were trying to do. With a little luck they'd have a longer developement cycle and will have learned to better allocate the time they do have.

The source, if you don't like the work Obsidian did, you can always vote with your gaming dollars and spend them somewhere else. I mean if you don't enjoy their games why waste your money on something you don't like? I personally will buy others products they publish (with certain reservations such as good reviews). I'm not trying to be insulting, just curious.

It's as intelligent as saying id software made Medal of Honor Allied Assault.

His post(s) has to be literally one of the dumbest I've seen on any forum.

By that estimation, Troika didn't make Bloodlines, Valve did.

All those Infinity Engine games? Then I suppose using his logic the only one that was actually difficult to make was the first one. The rest of them were basically 80% complete and just needed finishing touches.

finish it? no no no... unlike telvision and movies i find the video games are not subjectable to the trilogy rule. although I think that at they very least if the third one is the end that they should make a spin of sorta game.

The Revan trilogie should be ended porperly by Bioware, and they should make a spin-off, too. I think they will choose for a whole new era. A Knight of the Old republic is a Jedi trained before the rise of the Empire. Maybe playing a Knight during the uprising of the Empire?

Maybe Bioware should make KOTOR III, but they won't. As stated earlier and to be seen in BioWare's own news they don't want to work any longer on licenses stuff. That's why Obsidian has done KOTOR II and is up to make NWN 2. And I hope they will make KOTOR III too. Why, because Obsidian is working together with BioWare. In that relationship BioWare takes the role of an advisor or maybe Quality Assurance. But in the end it doesn't matter if Obsidian will do it or anyone else. LA will ensure that any Software developer getting on KOTOR III is a professional in the business. Experience in making good RPG's is fine, but if you have a given background and a given RPG system, experience is not so essentially. More essentially is that the future developers are Star Wars fans :-)

Concerning the story as far as I know LA - if not George Lucas himself - keeps track of all stories in the Star Wars universe. It doesn't matter if someone is writing a novel, a comic, sourcebooks for the pen and paper RPG or developing a Star Wars game. The story has to be accepted by LA, and nearly all of the stuff besides the films can be classified as canon for the expanded universe. (Kyle Katarn made it into the RPG sourcebooks).

The idea that Microsoft and LucasArts may work together on the development of the game itself sounds some kind of ridiculous to me. Did M$ developed one of their games themselves or did they only bought the companies that originally invented the games release my M$ (well, my most present example is Freelancer, my favourite game besides KOTOR I+II)? So I would M$ classify as a game publisher, not a game developer (and if they are developing games theirselves ... damned ... they should make use of their videogame rights on Shadowrun and make an awesome MMORPG).

Obsidian and Bioware should do it as a joint effort combining the best of both worlds even though both are on the the bioware engine. Bioware came up with a better story but obsidian came up with some cool items and game play animations my only complaint about 2 was some of the trigers in the mech factory were left in and I kept feeling I was missing something.

Chris A. obviously has a direction he'd like the story to go, & personaly I wouldn't mind seeing where it ends up. Or it could be that I enjoyed the story from TSL more than K1's obvious from landing on Taris dream sequence plot twist. Though, thats probably just me...

Obsidian and Bioware should do it as a joint effort combining the best of both worlds even though both are on the the bioware engine. Bioware came up with a better story but obsidian came up with some cool items and game play animations my only complaint about 2 was some of the trigers in the mech factory were left in and I kept feeling I was missing something.

That would make for an amazing game, I do admit. I doubt it would happen for money-related reasons, but it would be very cool if it did.

i'd say obsidian as well. lucasarts pushed them to get the game out before they were ready, so the end was pretty crap. but look at the rest of the game! act 1 (peragus to telos) was good. act 2 (dantooine, nar shaddaa, onderon/dxun, korriban)... wait, except korriban... was awesome. so we know what obsidian can do if they have enough time

I would love to see Bioware do it, but they seem to be focused on developing their own properties. I wouldn't mind seeing Obsidian do it, as long as they're given the time they need to do the job. As for a Bioware/Obsidian collaboration, I don't see it happening, but it could definitely work. Heck, Baldur's Gate & BG2 were the standard RPG's were measured by for years, and they were Bioware/Black Isle (pre-cursor to Obsidian) collaborations.

You should have put a poll up for this but I think Obsidan should do it, if they were given the time that was truly intented it would have been a kik ass game but still with out it the fun part of the game is everytime you play the game something diffrent happens like you can search deeper into the lives of your part members and stuff a new experince everytime lol so I think it should be Obsidan and with TSLRP mod almost done you have to admit Obsidan had good ideas

I think 'we' are save as long as Obsidian or Bioware makes it. They noth know how to work with the engine, and they both have original ideas.
In my opinion, Bioware should make it, but i know they won't.

I think 'we' are save as long as Obsidian or Bioware makes it. They noth know how to work with the engine, and they both have original ideas.

I know. But still I think that by combining the ideas from both developers, could end up with excellent results and little flaws to worry about. So I think that they should both make it to increase the quality of the thing.

And I also wish them both to make it, so that they could BURY Galaxies forever.

The only thing i don't like, is that they develop Kotor for the Bill-Box first, then port it too PC.

I don't like that either. Because that's how we got screwed over for James Bond games, making awsome Bond games with vehicle driving, sneaking and interaction. While leaving the PC players with a boring FPS.

Quote:

Originally Posted by Ztalker

I think that's because of the X-Box.

Don't forget, that we also get:

Short storyline (not really that bad, but still...)
Bad animations
Small areas
No enough enemies
Not enough developed characters (case with KOTOR 2, which could have been avoided if the bad managers at Lucas Arts didn't rush the game to realese it at the same time as Revenge of the Sith )

And it's all because of the X-Box.

... Which uses a Geforce 3 graphpics card that is today, according to the standards, one of the poorest tools to create games with.

(Heh, heh! I hope that Bill will be able to afford a Geforce 4 if he sells enough X-Boxes )

If I learnt anything in life... It is the fact that has held our world from turning into dust a long time ago because of different points of view. If those two, tried to battle each other to see whose way of doing things are they going to use, that would never work. We all can't have same opinions, nor can any of us give up occasional fighting; but we can agree and work together if we do. Bioware and Obisdian, if they work together, don't need to battle each others way of thinking, they can make a new, better and common way of thinking together by combining the good aspects from their both points of view. There would be arguing and there would be disagreement, but if either of them loosened when requiered, it would work out.

So I believe, that by combining both of them, we will get one of the best results possible for any game. So that's what I had to say...

Having played KOTOR and TSL and experiencing both Bioware and Obsidian, it is my opinion as a Jedi to conclude that both should get together and create KOTOR 3. Obsidian added new things and Bioware created a great reality for the game setting. That is my opinion and my HK-47 unit agrees.
Statement: Bioware and Obsidian rock

I voted for ArenaNet, developer of Guild Wars.
If not, then I want BioWare/Obsidian made the story but using Half-Life 2 3D engine. No, I'm not talking about Troika's Vampire Masquerade Bloodlines. I'm talking about the graphic engine, so it still the Kotor we love with all of its D20 rules and combat system, but the 3D engine uses Valve's HL2.

Imagine Unknown Planet map built using HL2 engine. *drool*
Doom3 engine is a big no no.

Having played KOTOR and TSL and experiencing both Bioware and Obsidian, it is my opinion as a Jedi to conclude that both should get together and create KOTOR 3. Obsidian added new things and Bioware created a great reality for the game setting. That is my opinion and my HK-47 unit agrees.
Statement: Bioware and Obsidian rock

I don't know that this would work as well as everyone would like. In the ideal world, this would do well. However, in any business, someone has to have the final responsibility, and that means one company has to have the final say over something. Also, I don't think LA wants to pay 2 companies when it can pay just one. They want to make money, too. I'm not saying that one company can't consult the other for help, but only one company can ultimately carry the ball.
I'm with many others here--I'd rather have a good game than a rushed game. If we can wait 3 years for a movie, we can wait for a good game, too.

From MST3K's spoof of "Hercules Unchained"--heard as Roman medic soldiers carry off an unconscious Greek Hercules on a 1950's Army green canvas stretcher: "Hi, we're IX-I-I. Did somebody dial IX-I-I?"