Shedinja is an interesting option but with only 1 HP, it can be difficult to train. Ninjask is a speedster, and offers decent offensive power, but realistically most bug types are weak compared to other options.

If it's ingame you're planning, and you want to pick Shedinja or Ninjask, I would highly recommend Shedinja.

Why? Even though it will instantly die to any super-effective attack (Fire, Flying, Rock, Ghost, Dark), it will receive 0 damage from basically anything else. Against certain opponents, you should keep Shedinja in the back row safely in hiding (like against Flannery/Winona, or Team Magma/Aqua), but against others you can deploy Shedinja without fear as you just sit there and chip away slowly at their health. Just watch out for burn, poison, and sandstorm/hail - Wonder Guard will not block external damage.

I've never used Shedinja myself (as I usually play through the game with Pokemon more of my favorites), but I definitely think he's worthy of consideration. Go for it. Slapping a few status moves on him will let you kick back and having your opponent rage in frustration about being unable to hit you.

On my second SS playthrough, I used a Shedinja. They're great against the stupid AI, but they fail competitively. They can wall entire movesets quite often. Case in point: Clair's Kingdra. It destroyed all my other mons, and the Smokescreen was annoying, but he pulled through in the end.

_________________These past years have been great, and this community was a great one. Key word being was. Since my birthday last year, the site hasn't updated at all, and people have been slowly trickling away from the forums over the weeks. I've had this site as my internet homepage for ages, and I anxiously awaited the resurgence that I hoped would come. But it never came. So, it is with a heavy heart that I announce my permanent leave of Psypoke. As a moderator, I wished only the best for everyone here, and worked to maintain a jolly environment where everyone could discuss cartoon monsters in peace. Now, I wish all those who happen to be reading this message good luck in whatever endeavors you have chosen to pursue, and that your futures be bright.

I got through looking at the miveset for both of them, and ninjask is great, but shedinjas diffrent. Plus I've looked at the egg moves for them and I think silverwind would help alot better than furycutter, and leechlife.My friend is also woundering if it would be better to start the game completly over or just breed untill he gets the moves that he wants for specific pokemon, and level up from there.P.S. all of his pokemon are at lv 52. and hes getting ready for the elite four.Thanks for the suggestions.

King_CharizardHe used my account a couple of weeks ago, and his team is in the RSE Team Rater section, pg22 last entryAs for me Im going to use pokemon that arn't used to much, but Im still having a hard time finding bagon.

Oh I almost forgot, what is the diffrent b/w in-game, and competitive teams, and how does that effect the movesets for the pokemon?

Hands Down!!! has always been one of my absolute favorites, I have always used it in every team I have. 's wonder veil is the know all end all of abilities. Team it up with sableye with skill swap and your golden. Now 's health is an issue for status attackers, toxic ect. Ect. And spikes is no bueno. Fortunately most in game teams don't take advantage of entry hazards!Side note is is FUN!!! It has room to wiggle. Find a move that changes Shedinja's type. In gen V, if you shift it over, Golduck is a super sidekick! Soak and Cloud Nine is super aid for . Cloud nine eliminates weather and soak gives it weaknesses to only grass and electric. That throws off the current weaknesses.

{shedinja} Hands Down!!! has always been one of my absolute favorites, I have always used it in every team I have. 's wonder veil is the know all end all of abilities. Team it up with sableye with skill swap and your golden. Now 's health is an issue for status attackers, toxic ect. Ect. And spikes is no bueno. Fortunately most in game teams don't take advantage of entry hazards!Side note is is FUN!!! It has room to wiggle. Find a move that changes Shedinja's type. In gen V, if you shift it over, Golduck is a super sidekick! Soak and Cloud Nine is super aid for . Cloud nine eliminates weather and soak gives it weaknesses to only grass and electric. That throws off the current weaknesses.

I can't even remotely say how much I love you haha. Also I didn't know that sableye could learn skillswap

Careful, boyo. Dark beats Ghost, so unless you have some solid Bug-type offense (which doesn't really exist before Generation 4), Shedinja should definitely stay in the back lines when fighting Sidney.

Careful, boyo. Dark beats Ghost, so unless you have some solid Bug-type offense (which doesn't really exist before Generation 4), Shedinja should definitely stay in the back lines when fighting Sidney.

Through extensive breeding, training and a lot of patience, my shedinja will have silver wind!!

I think Ninjask is better.Shedinja has Winder Guard, but it has so many weakness.Also, you can use a Ninjask to Baton Pass its Speed raises to a slow Pokémon.But both Pokémon are weak. So, choose another one.

Ninjask can at least be used to Swords Dance, Speed Boost and Baton Pass to something else for lethal results (or in Furret's case, something resembling competence). There're a million and a half simple ways to crush Shedinja that no party worth its salt should ever be without, or cornered into being unable to use. Even on a moveset without any super-effective moves, should that happen. Confuse it. Poison it. Burn it. Leech Seed it. Curse it. Sandstorm. Hail. Spikes. Nightmare. Destiny Bond. Perish Song. Gastro Acid. Sticky Barb, Switcheroo. Mold breaker. Worry Seed.

_________________Whoever wins... has to change into a yellow outfit, okay?

Shedinja is absolutely awesome! But get a pokemon(Golduck, for example) which has cloud nine ability and soak move. cloud nineeliminates weather conditions while soak will switch weaknesses to grass and electric for shedinja. shedinja can defeat electric opponents with earthquake(nincada should know it because its a bug/ground type) and topple grass enemies with silver wind,signal beam or other powerful bug-type moves like X-scissor,u-turn and bug buzz.Hope this Helped.

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