I love the idea of Play to Decide. RPGs have always offered such immersive experiences that could be used in a range of ways to support relationship building or problem solving in the real world. In my own gaming evolution from traditional fantasy/sci-fi gaming into the horror and pulp gaming of 1920s/1930s and ultimately to GURPS – a system where you can play anything, in any time period – I see systems that allow for role-play all types of government, organizational or community scenarios. Role-playing games could offer a framework that is far more engaging and worthwhile to participants than your more standard scenario-planning models. So, I am interested to see where Matt takes this.

Matt Cooperrider, however, is a humble fellow and acknowledges that the idea is very new and the depth of his knowledge still shallow. He is looking for some help, advice and expertise. He has created the Play to Decide blog to gather stories, ideas and inspiration that will help to develop and explore what this type of RPG might look like and how it could work. Continue Reading “Can RPGs Help Organizations Make Better Decisions?” »