I've tested recently with MAC 3.99 (artificial corruption through hex. editor): files are perfectly playable with foobar2000. A small part was missing, the console poped-up in order to inform me about a CRC error. No player crash, no abrupt sound or ending.~Three years ago, I was able to do the same thing with Winamp MAC plug-in.

Hrm... the plot deepens

OK then, I put Monkey's as error robust again.

QUOTE (kurtnoise @ Nov 26 2004, 10:44 AM)

Some notes about RALF :

I made some quick tests with Helix Producer to see the behaviours of this lossless codec with some others...Why Helix Producer : because there are 3 encoding modes whereas in RealPlayer it's only one. So, according to my results I'll be much less enthousiast like kotrtim...

The method that I used is the same as Speek. For the Real Audio Lossless, I extracted my wave files with EAC and then encoding with Helix Producer. Decoding has made by RealPlayer 10.

It will be very useful for me, thanks. And no worries about french, je peut comprendre un petit peu

QUOTE (guruboolez @ Nov 26 2004, 10:44 AM)

I forgot: nice initiative Roberto.

Thanks

QUOTE

Two comments: - LA is missing. Deliberate choice?

No. As I wrote near the end of the comparision:"Formats I need help from forum members about pros and cons: TTA, LPAC, LA..."

I didn't add LA because of lack of information on it. But I guess i'll add it now with whatever I know about it, and count on users to help me fill the gaps.

QUOTE

- I suggest an additional line, with "extra-future" including all things "that is a popular enough feature to justify being mentioned" like:high-resolution audio, md5 hash, self-extract module, various containers compatibility, etc...

Good idea. Maybe something that doesn't really justify as pros and cons, like container support, but still might be interesting to some people. I'll work on it.

QUOTE (kotrtim @ Nov 26 2004, 11:28 AM)

according to the player itself (Itunes n Real)Apple Lossless encode at ~18XReal Lossless encode at ~12X

If Real is "VERY FAST" Apple shouldn't be "AVERAGE"

To be more accurate, someone has to use a stop watch? and encode the same uncompressed file to measure the speed........ That needs lot of time

Haha, dude, you said yourself Real is very fast

QUOTE

this is the first time i test REAL,no kidding, REAL Lossless encodes very fast

Since Hans never got around to testing Real on his comparision, I couldn't rely on him to provide speed values. So I relied on your data :B

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Get up-to-date binaries of Lame, AAC, Vorbis and much more at RareWares:http://www.rarewares.org

Since Hans never got around to testing Real on his comparision, I couldn't rely on him to provide speed values. So I relied on your data :B

Indeed back in May I wanted to test Real as well, and initally had several problems getting the software to function correctly. With the help of Karl that was solved ultimately. But then it appeared decoding required the "plus" version of RealPlayer 10. Only free solution for decoding was the Helix software. All these complications made me decide to put Real lossless on hold, so it can mature and become free. (See edit below)

FWIW, I do however still have the 7-album ("all") result, for compression only:high mode: 56.94% at 3.2x speedmedium mode: 56.98% at 4.2 speedlow mode: 59.36% at 10.5 speed

Great to see that all the other important properties of lossless compressors are becoming gathered here, that's too much, and too changeable for me to deal with!

Edit: After reading again some emails with Karl, I recall some more things. In the end I used the Helix software for both compress and decompress. It was free and only required registration. But the files produced some audible skips during playback in RealPlayer, and certain error messages during decompression with Helix.