Witcher 3 - VGX 2013 Trailer

December 9th, 2013, 11:21

Originally Posted by JonNik
Nah think about it! they are unique creatures fearsome and special encounters meant to keep you from high danger areas and providing special rewards (or guarding them) and a special feeling of accomplishment when you defeat them.

But yeah, maybe a tiny bit of a stretch

In my experience, Gothic wasn't so much about strategy as it was about having enough hit points and a big enough sword/bow

But I'd say the combat system, overall, is more player-driven than most RPGs - and I see your point