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Wagram said:If a person is a douche enough to pirate, it's highly unlikely that they will cough up the money for future installments. They're cheap people.

Omg I'm a douche, OMG OMG OMG, noezzzz. But, wait I have both pirated and bought (Games, Music, Movies) And for computer games with multiple installments, guess what, I do own several of them. ...I'm cheap tho, I'll give you that.

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Slimebeast said:I think it's wrong to release Alan Wake to a bunch of pirates. When I mostly played PC games I pirated everything. I still never pay for a PC game that doesn't demand a CD key for online play.

Huh, so you actively want devs to stop making PC games?

No lol, it's only because I can.

On consoles I don't know how to do it, it's too cumbersome and I dont want to risk getting banned from PSN/Live.

But you said you think it's wrong for them to release it

Yes, because of pirates like myself.

What about the people that are willing to pay?

They can buy an Xbox 360.

I care more about genuine exclusivity in the console war than the few PC gamers who buy their games. Besides, PC gamers have tons of exclusives and they get 95% of multiplatform games released.

usrevenge said:pirate game does it play? do i like it? if yes to both buy game. when the entertainment industry understands that this is the process we will be good.

Order meal.

Eat meal. Was it a good meal? Was the service to your liking?

If yes to both, pay for meal.

If no to both, announce to manager you refuse to pay bill or go to bathroom and run out the back door.

Doesn't quite work that way in reality.

That comparison is so retarded and you know it, the food is gone when eaten and money lost, a copy is a copy the original can still be sold!!!

And yes reality works that way with ,music, games and movies.

I´ve done it since the nes days and so have everyone I know, piracy is the best consumer tool you can have before making a decision to buy. Whay ever your personal opinion on this is the reality is people like to own the things they like so they buy it.

A study commissioned by the Swiss government has found that the country's current piracy laws, which allow downloading of stuff for "personal use", should stay. Because they actually encourage people to buy more stuff.

Those downloading music were led to buy more music, and those downloading games were also found to actually be the biggest purchasers of games, etc.

The study, commissioned by an unnamed company and performed by the GfK Group, found that users of pirate sites purchase a good deal of content legally, reports German technology site Telepolis.

Users of pirate sites on average buy more media content than those who do not use such sites, according to the study, validating the position that many supporters of these sites take that most use it as a way to preview content before they actually purchase it.

Despite the claims of the MPAA and other supporters of SOPA and PIPA, file-sharing does not negatively impact box office sales in the U.S., according to a new study conducted by economists from Wellesley College and the University of Minnesota.

The study found that longer gaps between a movie’s release in America and its release in foreign countries led to increased piracy in those countries, and correspondingly lower box office sales. The study estimates that pre-release piracy impacted foreign box office sales by as much as 7% In the U.S., however, box office sales were not impacted by piracy at all. The study concludes that the impact of piracy is driven primarily by the lack of legal availability of content in foreign markets.

You've managed to convince yourself that piracy produces more revenue for the companies producing the content being pirated in addition to believing that the more heavily people pirate, the more legit products they pay for. In other words, the world's biggest pirates contribute more to the gaming industry than those who simply pay for whatever they want to play.

usrevenge said:pirate game does it play? do i like it? if yes to both buy game. when the entertainment industry understands that this is the process we will be good.

Order meal.

Eat meal. Was it a good meal? Was the service to your liking?

If yes to both, pay for meal.

If no to both, announce to manager you refuse to pay bill or go to bathroom and run out the back door.

Doesn't quite work that way in reality.

That comparison is so retarded and you know it, the food is gone when eaten and money lost, a copy is a copy the original can still be sold!!!

And yes reality works that way with ,music, games and movies.

I´ve done it since the nes days and so have everyone I know, piracy is the best consumer tool you can have before making a decision to buy. Whay ever your personal opinion on this is the reality is people like to own the things they like so they buy it.

A study commissioned by the Swiss government has found that the country's current piracy laws, which allow downloading of stuff for "personal use", should stay. Because they actually encourage people to buy more stuff.

Those downloading music were led to buy more music, and those downloading games were also found to actually be the biggest purchasers of games, etc.

The study, commissioned by an unnamed company and performed by the GfK Group, found that users of pirate sites purchase a good deal of content legally, reports German technology site Telepolis.

Users of pirate sites on average buy more media content than those who do not use such sites, according to the study, validating the position that many supporters of these sites take that most use it as a way to preview content before they actually purchase it.

Despite the claims of the MPAA and other supporters of SOPA and PIPA, file-sharing does not negatively impact box office sales in the U.S., according to a new study conducted by economists from Wellesley College and the University of Minnesota.

The study found that longer gaps between a movie’s release in America and its release in foreign countries led to increased piracy in those countries, and correspondingly lower box office sales. The study estimates that pre-release piracy impacted foreign box office sales by as much as 7% In the U.S., however, box office sales were not impacted by piracy at all. The study concludes that the impact of piracy is driven primarily by the lack of legal availability of content in foreign markets.

You've managed to convince yourself that piracy produces more revenue for the companies producing the content being pirated in addition to believing that the more heavily people pirate, the more legit products they pay for. In other words, the world's biggest pirates contribute more to the gaming industry than those who simply pay for whatever they want to play.

Congratulations.

I´v proved you were wrong, if you want to live with your head in the sand and be a industry propaganda spreading individual thats your choice.

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If laughing is the best medicine and marijuana makes you laugh

Is marijuana the best medicine?

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Wagram said:If a person is a douche enough to pirate, it's highly unlikely that they will cough up the money for future installments. They're cheap people.

Funny story. I hate to burst your bubble of ingnorance, but it was shown that the "douches" who pirate actually end up forking over more money ofr media and media related items than those tight-assed non douches. Just saying.

Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

Wagram said:If a person is a douche enough to pirate, it's highly unlikely that they will cough up the money for future installments. They're cheap people.

Funny story. I hate to burst your bubble of ingnorance, but it was shown that the "douches" who pirate actually end up forking over more money ofr media and media related items than those tight-assed non douches. Just saying.

Don't really care, unless you buy the product first and then pirate I consider a person as a douche. It's theft, even if you pirate first and buy it later.