New in build 288
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Individual water, slime, and lava transparency like other modern engines. Console variables: r_wateralpha, r_slimealpha, r_lavaalpha

More video modes available. In the video menu, modes are listed in descending resolution, with high-res modes first. The menu is still limited to 40 modes shown, however, actual available is increased to 200. To see other modes type vid_describemodes in the console. Set vid_mode manually in the console to set a mode that doesn't fit in the menu.

Minor adjustment to screen offset calculation- show more of the view model.

This zip brings back optional pak88.pak, with custom palettes and improved/fixed models by various authors.

Last edited by func_qbism on Sat Nov 19, 2016 2:42 am, edited 1 time in total.

func_qbism, not sure if you are still monitoring this forum, but I got multiplayer working by using ProQuake as the server and Super8 as the client, seems to work great.

BUT I did find a strange bug in Super8, if I change the status bar scaling at all, then close super8 and relaunch it, it crashes. I have to go into the super8.cfg and set the status bar scaling back to 0.8 and it works again.