Your definition of the word is too limited. I would consider a mechanic to be how you as a player interact with the character, the world, other characters, etc. A core mechanic of a multiplayer game is working with or against other human beings. That is obviously not a mechanic ...

I watch a compilation of Japanese television commercials posted to YouTube every two weeks by JPCMHD, if you 're interested . The number of commercials for mobile games dwarfs those for console games by about 4 to 1. The writing isn 't just on the wall the video is on ...

Don 't forget: The guys at Kotaku have never made a game. They don 't know what goes into it. They are talking as if they know. Thus, they are probably unintentionally misleading readers who assume they are more knowledgeable. r n r nYou know what 's worse than not ...

It 's bad enough that many big games are launching with major bugs or omissions, but hardware, too For features that were touted and expected That 's pretty shameful. To me, removing the need to go through lengthy loads to get back to my game is one of the biggest ...