Since a few weeks I started to work on simple examples and tutorials in
order to help anyone wanting to build a game easily with this engine. The lack
of documentation was the main critic against the engine since the early years
of the project, so I hope it will make things better.

shader: sprites again, but this time with a fragment shader applied to
them.

For those who prefer to start immediately with a game, there is also a
sample project accompanied with a project wizard to help you starting with the
engine. Just download this
archive, extract it, ensure that you have the dependencies installed, then
run ./project-wizard.sh. The script will perform the following
tasks:

ask for your project's name,

clone the Bear Engine's directory, build and install it,

create a minimalistic project,

build this project and run it.

You can then use this sample project as the base for your game!

Update: the SDL 2 branch has been merged into master. The
new
project wizard now pulls from it!