Laura Asher is an engineer and artist, making and conducting research in computational craft. Her work seeks to secure a place for craft in our technological future by exploring how traditional techniques can augment computational ones. Her interests lie in learning how technology and craft can be combined to create new interactions as well as solutions for problems our culture faces today. She makes paper devices, interactive paper sculptures, and page-based interactions: employing centuries-old techniques alongside code written yesterday.

Laura holds an undergraduate degree in electrical engineering from the University of Maryland, and is currently a student in Carnegie Mellon’s Master of Tangible Interaction Design program. Between studenthood, Laura was a creative developer in San Diego, CA for the company Sosolimited.