This is the .car file that was used for the rocket sequence in my animation "Not Rocket Science...".
Technically it's not a model per-se, but rather … more »

This is the .car file that was used for the rocket sequence in my animation "Not Rocket Science...".
Technically it's not a model per-se, but rather a simple scene example to learn from. If you want to see how the animation was made and learn a few things by looking at how it was put together, then this is probably the best way. The main thing about this is particle settings and a shader or two. Might be some timeline settings to look at too. Other than that, other content is pre-fab stuff already included with Carrara 6.2 Pro. (I didn't see a category that would deal with this aspect of 3D exactly, so under models is where it goes.)
Also, if you want a challenge, see if you can spot my mistakes in my video "Not Rocket Science..." and fix them. (I believe there are at least two. Hints: path, and heirarchy + visibility. And they are fixable, I'm just too impatient to render it all over again.) « Less