I've tried to talk about making games several times, but at the end of the day it tends to wind up bogged down in attempts to explain the context in which I'm speaking. These are all designed to create a context, a framework of ideas and philosophies to hold more specific items in place.

At it's core, only work has value. All ideas are individually meaningless. However, their position in your framework modifies the value of your work. Better ideas make a stronger framework for more valuable work. A better communication of that framework, leads to more productive conversation on items within that framework, so hopefully this will help to illustrate the framework that I've built.