Linear Algebra Linear Mappings Revisited

Well ease you into this final topic with the definition of linear mapping. Youve been exposed to this kind of math before most likely. Taking an object in a 2 dimensional plane and rotating it about an axis or reflecting it about an axis is essentially what were doing here; the only difference is that were dealing with vectors and there are a few more transformations that we can do such as projecting and dilating. Later well talk about the numbers behind these mappings.

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Linear Mappings Revisited

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Transcription: Linear Mappings Revisited

In our last lesson, we talked about the diagonalization of symmetric matrices, and that sort of closed out and rounded out the general discussion of Eigen values, Eigen vectors, Eigen spaces, things like that.0004

The Eigen value and Eigen vector problem is a profoundly important problem in all areas of mathematics and science, especially in the area of differential equations and partial differential equations in particular. It shows up in all kinds of interesting guises. 0015

Of course, differential equations and partial differential equations are pretty much the, well, it is what science is all about, essentially, because all phenomena are described via differential and partial differential equations.0029

So this Eigen vector, Eigen value problem will show up profoundly often.0044

Today we are going to talk about linear mappings, and the matrices associated with linear mappings. Mostly just the linear mappings. We will get to the matrices in the next couple of lessons.0050

But, so you remember some lessons back, we actually talked about linear mappings, but we mostly talked about them from... like a 3-dimensional space to a 4-dimensional space.0059

RN to RM, some kind of space that we are familiar with for the most part. But, you also remember we have used examples where a space of continuous functions is a vector space, the space of polynomials of a given degree is a vector space...0070

So, these vector spaces, they do not, the points in the vector spaces do not have to necessarily be points the way that we are used to thinking about them, they can be any kind of mathematical object if they satisfy the properties of a vector space.0085

Well, vector spaces are nice, and we like to have that structure to deal with, but really what is interesting... when linear algebra becomes interesting is when you discuss mappings, and in particular linear mappings between vector spaces.0099

Now, we are going to speak more abstractly about vector spaces in linear mappings, as opposed to specifically from RN to RM.0113

Much of this is going to be review, which is very, very important for what it is we are going to be doing next. So, let us get started.0121

Okay. Let us start off like we always do with a definition. Let us go to black. I have not used black ink in a while.0130

Definition, let v and w be vector spaces, a linear mapping, which is also called a linear transformation, L(v) into w, and this into is very important for our definition. 0140

We will talk about it more why we choose into here and another word later... into is a function, a signing... unique vector that we signify as L(u) in w to each vector u in v, such that the following hold... a, and if I have 2 vectors -- u and u... u and v -- if I have two vector u and v, both of them in v, and if I add them, then apply the linear mapping, that is the same as applying the linear mapping to each of them separately and then adding them... for u and v in v.0173

The second thing is... if I apply, if I take some vector u and I multiply by a constant then apply the function, it is the same as if I were to take the vector alone, apply the linear function and then multiply it by the constant.0247

For u and v... and k is any real number. Okay. Let us stop and take a look at this really, really carefully here.0269

This -- let me use a red -- this plus sign here on the left, this is addition in the space v. Let me draw these out so you see them.0286

That is v, this is w, my linear map is going to take something from here, do something to it, and it is going to land in another space, okay?0297

So, this addition is -- here let me... v... w... -- this addition on the left, these, this is addition in this space... a vector u and v, they are here... I add them and then I apply.0306

This addition over here, this is addition in this space. They do not have to be the same. It is very, very important to realize that. This is strictly symbolic.0321

As you go on in mathematics everything is going to become more symbolic and not necessarily hvae the meanings that you are used to seeing them with.0331

Yes, it is addition, but it does not necessarily mean the same addition.0338

So, for example, I can have R3, where I add vectors, the addition of vectors is totally different. A vector plus a vector is... yes, we add individual components, but we are really adding a vector and a vector, two objects.0344

This might be the real number system where I am actually adding a number and a number. Those are not the same things, because numbers are not vectors.0357

So, we symbolize it this way as long as you understand over on the left it is the addition in the departure space, over here on the right it is addition in the arrival space.0364

Okay, so, let us talk about what it is this means... if I have a vector u and if I have a vector v, I can add them in my v space, I stay in my v space and I get this vector u + v. It is another vector.0377

It is a closure property, it is a vector space. Then, if I apply the linear mapping L to it, I end up with some L(u+v). That is what this symbolizes. I do something to it, and I end up somewhere.0393

In order for this to be linear, it says that I can add them and then apply L, or I can apply L to u to get L(u), and I can apply L to v separately to get L(v), and now when I add these, I end up with the same thing.0412

Again, this is extraordinary. This is what makes a linear mapping. Okay? It has nothing to do with the idea of a line. That is just a name that we use to call it that. We could have called it anything else.0431

But, it actually preserves a structure moving from one space to another space. There is no reason why that should happen, and yet there it is. We give it a special name. Really, extraordinarily beautiful.0442

Okay. If the linear mapping has to be from a space onto itself, or a space onto a copy of itself... in other words R3 to R3, R5 to R5, the space of polynomials to the space of polynomials, we have a special name for it... we call it an operator.0456

We had something called a projection... the projection was a map from, let us say, R3 to, let us say R2.0530

Defined by L of the vector (x,y,z), take a three vector and I end up spitting out a 2 vector.0544

I just take the first 2 (x,y), it is called a projection. We call it a projection because we are using our intuition to name this. 0555

It is as if we shine a light on a 3-dimensional object, the shadow is a 2-dimensional object. All shadows are two dimensional. That is what a projection is. I am projecting the object onto a certain plane. I am projecting a 3-dimensional object onto its 2-dimensional shadow, creating the shadow. That is a linear map.0564

Dilation. This is a linear map. This is actually a linear operator. R3 to R3, and it is defined by L of some vector u is equal to R × u. I am basically just multiplying it by some real number, where R is bigger than 1.0583

A contraction. Contraction is the same thing, so I will just put ditto marks here... and it is defined by the same thing, except now R is going to be > 0 and < 1. So, I take something, a vector, and I make it smaller. I contract it, I shrink it.0609

We have something called reflection. L is from R2... this is also a linear operator... I am mapping something in the plane to something in the plane. It is defined by L of the vector (x,y), or the point (x,y) = x - y. That is it. I am just reflexing it along the x axis.0629

There is also a reflection along the y axis if I want, where it is the x that becomes negative. Same thing.0661

The final one, rotation, which is probably the most important and the most complex... and most beautiful as it turns out... of the linear maps... also a linear operator. R2 to R2, or R3 to R3. We can rotate in 3-dimensions.0668

We can actually rotate in any number of dimensions. Again, mathematics is not constrained by the realities of physical space. That is what makes mathematics beautiful.0684

These things that exist and are real in real space, they exist and are real in any number of dimensions... defined by L(u), if I take a vector, and if I multiply it by the following matrix, cos(Θ) - sin(Θ), sin(Θ), cos(Θ), × the vector u.0694

If I take a vector u, and I multiply it on the left by this matrix, cos(Θ), -sin(Θ), sin(Θ), cos(Θ), this two by two matrix... I actually rotate this vector by the angle Θ. That is what I am doing.0723

Every time you turn on your computer screen, every time you play a video game, these linear maps that are actually making your video game, making your computer screen possible. That is what is happening on the screen.0735

We are just taking images, and we are projecting them, we are dilating them, we are contracting them, we are reflecting them, we are rotating them... at very high speeds of course... but this is all that is happening. It is all just linear algebra taking place in your computer, on your screen.0747

Okay. So, in order to verify that a function is a linear mapping, we have to check the function against the definition. It means we have to check the part a and part b. Okay, so let us do an example.0762

Let us see, let v be an n-dimensional vector space... does not say anything about the nature of this space, just says n-dimensional... We do not know what the objects are... space... vector space... n-dimensional vector space.0783

Okay. We know that for v, a vector v in the vector space v, we can because this is a basis, we can write it as a series of constants... c1 × v1, just a linear combination of the elements of the basis. That is the whole idea of a basis. Linearly independent and spans the entire base.0832

Every vector in that space can be written as a linear combination. A unique linear combination, in fact... 1 + c2v2 + cNvN.0851

Okay. So, let us just throw that out there. Now, let us define our linear map, which takes v and maps it to the space RN, to N-space.0871

So some N-dimensional vector space v, and it is going to map to our N-dimensional Euclidian space, RN, and defined by L(v), whatever the vector is, I end up taking its -- I end up with the coordinate vector.0885

So, I have some vector v in some random vector space that has this basis. Well, anything in v can be written this way.0908

Therefore this v, what it does is it takes this v and it maps it to the RN space, which is the list of coordinates which is just the constants that make up the representation from the basis.0918

So, I am taking the vector v, and I am spitting out the coordinate vector of v, with respect to this basis s. 0932

Okay. Is this linear map -- I am sorry -- is this map linear? Is L linear? We do not know if it is linear, we just know that it is a mapping from one vector space to another.0949

Well, let us check a. A, we need to check whether the sum of two vectors in v? Does it equal L(u) individually + L(v).0953

Well, let us do it. L(u + v). Well, we just use our definition, we just plug the definition in.0970

That is equal to u + v, the coordinate of that. Well, we already know that the coordinates are themselves are linear. So, this is equal to the coordinate of u with respect to s + the coordinate of v with respect to s, but that is just L(u) + L(v).0981

So, I have shown that this equals that. So, part a is taken care of. So, now let us do part b.1007

Well, L(k × vector u) = k × u, that is the coordinate vector of ku, but the coordinate vector of k × u with respect to s is equal to k × the coordinate vector of u with respect to s.1029

That is equal to k × L(u), because that is the definition. So, we have shown that L of ku equals k × L(u), so yes, b is also taken care of.1050

So, this map, that takes any vector from a vector space with a given basis and spits out... does something to it and spits out the coordinate vectors... the coordinate vector with respect to the basis s, which is just the coefficients that make it up, this is a linear map. That is all we are doing, we are just checking the definition.1068

Let us throw out a nice little theorem here. Let L from v to w, be a linear map... a linear transformation. Then, a L of the 0 vector in v is equal to the 0 vector in w.1097

So, we put this v and w to remind us that we are talking about different spaces. If I take the 0 vector in b, and if I apply L to it, it maps to the 0 vector in my arrival space. That is kind of extraordinary actually.1126

And b, which will make sense. It is just the inverse of addition. It says L(u - v) = L(u) - L(v), so we are just extending this subtraction.1143

Okay. Now, let us have another theorem, which will come in handy. Let L be a mapping from v to w, and we will let it be a linear mapping of an n-dimensional vector space into w.1162

Also, let s = set v1, v2, just like before, all the way to vN, be a basis for v. So, I have a vector space v, I have a basis for v, and I have some function L which takes a vector in v and spits out something in w.1208

If u is in v, then L(u) is completely determined... I am going to be a little bit clearer here. Let me actually write out all of my letters. Completely determined by the set L(v1) L(v2), so on and so forth... L(vN).1237

I will tell you what this means. If I have a vector space v, and if I have a basis for that vector space... and if I take some random vector in v, and apply the linear transformation to it, I end up somewhere in w. Well, because I have a basis for v, I know exactly where I am going to end up in w. 2138 Because all I have to do is take these basis vectors, v1 to vN, apply L to them, and the L(v1), L(v2), L(v3) all the way to L(vN)... they actually end up becoming precisely the vectors, in some sense, that are needed to describe w, where I ended up. That is what linearity means.1276

For this particular theorem, I am not going to go ahead and give you a complete proof, but I am going to make it plausible for you here. So, let us take this vector v, in the vector space v... well, we know that we can write v as c1v1 + c2v2 + so on and so forth + cNvN.1318

Okay. Now, let us apply L to this. Well, L(v) is equal to L of this whole thing. c1v1 + c2v2 + so on and so forth + cNvN.1342

Well, L is a linear map. That is the hypothesis of the... that is the given part of the theorem. It is a linear map. Well a linear map, just pull out the linearity by definition. That equals c1 × L(v1) + c2 × L(v2) + so on and so forth + cN × L(vN).1362

So, again, if I have a basis for my departure space, and I take some random vector v in that departure space, I transform it, you know do some function to it, I already know what my answer is going to be... it is going to be precisely the coefficients c1, c2, all the way to cN multiplied by the transformation on the basis vectors.1389

All I have to do is operate on the basis vectors and I stick the coefficients that I got from my original v and I have got my answer. Where I ended up in my arrival space.1414

So, again, it is completely determined where I end up in my arrival space is completely determined by the linear transformation on the basis of the departure space.1427

Okay. Thank you for joining us at Educator.com for this particular review of linear mappings, we will see you next time.1440

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