Battlefield 4 Support Class Guide

Battlefield 3 support class is designed to help the team and support players in need. It would not be a wise idea just playing a support cause you like it if your entire team is full of support characters. Pick the right character or pick the right team, and you would have more fun, more level up and more unlocks!

Support class is well known for its suppression fire, or as I call it cover fire. They have light machine guns, low accuracy, but very high on ammo. These are good for long ranges rapid fire. They don’t really kill some one due to lack of accuracy, but the fact that you can keep on going helps your team when in need. These guns are good at mid-ranged combats, but not so much at close and long.

Another good feature of support class is ability to drop ammo for your team mates. Every time some one picks up your ammo, you earn points. This way you can end up earning a lot of points.

You may not see yourself having a good Kill to Death ratio, thus the important thing to note while playing any class is that you play your role and do your part in the team. It’s not about who has the best K:D ratio but about who played their part the best.

Overview

The Battlefield 3 Support Kit is, as advertised, designed to support other players. As a result, this is a class you will want to choose if you have a good team which is worth backing up. It is not all the useful if you are playing random pick-up games and your team is not working together.

This class uses light machine guns, which can put out a lot of low-damage bullets but also lack accuracy from a distance. This is good for suppression fire at long ranges and can be used to take down opponents at short-mid ranged combat (but not too close).

The general weaknesses of this class are both short and long-ranged combat. The position of the Support player would be in between Engineer/Assault players and Recon players. You can drop Ammo Kits on either player and use your light machine gun to spray enemies behind fortified targets.

Leveling Guide

Whenever someone on your team gets a kill from a target that you are suppressing with target fire, you get 50 points (which is worth half a kill). You can really rack up a lot of points just by using Suppression fire and making the most out of your large ammo clip.

Speaking of Ammo, another great way to earn points is to drop your Ammo Kits (directional pad left button) so that your teammates can get more ammo. Every time people on your team pick up ammo from the pack, you earn points (double points for squad members). This adds up to a lot of points.

As a result, the Support class may actually get the bulk of its points from ribbons, suppression fire, kill assists, and ammo packs rather than from direct kills. This is something to keep in mind because you do not need to have a high K:D ratio to be an effective support player (though you want to avoid deaths as much as possible).

Gameplay

Suppression fire is something you would be doing majority of your time. Due to the inherent nature of their light weight machine guns, i.e. rapid fire with tons of ammo, they are able to ensure that enemies do not dare confronting you until you are done. When used right along with team, you can help them push through some of the tough spots as well as help ones that are stuck in a no-where-to-go situation.

Additionally throw ammo for team when you see them reloading. Typically when you are with a team, you would easily recognize players who need ammo the most, try to help them for free points.

Focus on your game play to Support, rather than to maintain a high kill:death ratio. It might need some practice but look for some right opportunities and help your team to your best.

Strategies

As mentioned above, one of the things you bring to the table as a Support Class is the extra ammo. One of the best things about the Ammo pack is not that it replenishes ammo though but rather that you can also get extra explosives out of it. This can really come in handy.

For example, lets imagine you are on Rush Mode and your team just lost the first set of objectives. You and a player with C4 can start taking down cover on the way to the next set of objectives. Throw C4 all over the trees on the map and then blow them up. Throw down an Ammo pack and let your teammate reload.

By taking out all of the trees, the opponent will have less options for advancing through cover on the way to the next objective. Advancing head-on is suicide as your Recon and Assault players can then pick off players as they run across the map.

Suppression Fire

As mentioned above, the Support class’ weaponary is good at Suppression fire. Due to its low bullet accuracy, it will not take down enemy players easily from range unless they are standing out in the open for a long period of time. However, their guns do have a very high fire rate and a lot of ammo in each clip.

How does this help? Imagine this situation: you are on Operation Metro on offense and are trying to push the third objective, but the enemy is firmly entrenched in the hallways in the back of the building. You can start spraying the enemies encampment with your machine gun.

This will not likely take anyone out, but it does force them to take cover until you are done shooting. During this time, your Assault Kit teammates can push forward to try to flank the opponents or get in position to arm the objective. Your Engineers have plenty of time to line up their Rocket Launchers to take out enemy cover (or even get close enough to plant C4).

Weapons

The light weight machine gun is an excellent as well as must-have weapon for Support class in Battlefield 3. These weapons have higher recoil but also come with plenty of ammo. You can go on and on and help your team mates in need until they are safe.

However, that’s not it. They have a whole bunch of unlocks and customization that can make Support class even more fun to play.

Weapon Unlocks

Just like all other classes, even the Battlefield 3 Supprot class comes with a series of unlocks that you can achieve by gathering more points or kills. Every time you help your team with ammo, or explosives, or killing enemies with suppression fire, you get points.

The number of unlocks we have for Support kit is so huge that it really makes it fun to play. With so many customization, you can expect almost everyone to be on unique in distinct in some or the other ways.

Support Kit

Required Score

C4 Explosives

17,000

M249

6,000

PKP Pecheneg

35,000

M224 Mortar

60,000

M240B

100,000

M18 Claymore

140,000

M60E4

200,000

M27 IAR – kills required to unlock

Holographic (HOLO): 10

Laser Sight: 20

Foregrip: 30

Tactical Light: 40

M145 (3.4x): 50

Flash Suppressor: 60

Reflex RDS: 70

Suppressor: 80

ACOG 4X: 90

IRNV (IRx1): 100

Rifle Scope (6x): 125

PKA-S (HOLO): 150

PK-A (3.4x): 175

KOBRA RDS: 200

PSO-1 (4x): 235

PKS-07 (7x): 270

RPK-74M – kills required to unlock

PKA-S (HOLO): 10

Laser Sight: 20

Foregrip: 30

Tactical Light: 40

PK-A (3.4x): 50

Flash Suppressor: 60

KOBRA RDS: 70

Suppressor: 80

PSO-1 (4x): 90

IRNV (IRx1): 100

PKS-07 (7x): 125

Holographic (HOLO): 150

M145 (3.4x): 175

Reflex RDS: 200

ACOG 4X: 235

Rifle Scope (6x): 270

M240B – kills required to unlock

M145 (3.4x): 10

Flash Suppressor: 20

Extended Mag: 30

Tactical Light: 40

Holographic (HOLO): 50

Foregrip: 60

Laser Sight: 70

Reflex RDS: 80

Suppressor: 90

IRNV (IRx1): 100

ACOG 4X: 125

PK-A (3.4x): 150

PKA-S (HOLO): 175

KOBRA RDS: 200

PSO-1 (4x): 235

M249 – kills required to unlock

M145 (3.4x): 10

Flash Suppressor: 20

Extended Mag: 30

Tactical Light: 40

Holographic (HOLO): 50

Foregrip: 60

Laser Sight: 70

Reflex RDS: 80

Suppressor: 90

IRNV (IRx1): 100

ACOG 4X: 125

PK-A (3.4x): 150

PKA-S (HOLO): 175

KOBRA RDS: 200

PSO-1 (4x): 235

PKP PECHENEG – kills required to unlock

PK-A (3.4x): 100

Flash Suppressor: 20

Extended Mag: 30

Tactical Light: 40

PKA-S (HOLO): 50

Foregrip: 60

Laser Sight: 70

KOBRA RDS: 80

Suppressor: 90

IRNV (IRx1): 100

PSO-1 (4x): 125

M145 (3.4x): 150

Holographic (HOLO): 175

Reflex RDS: 200

ACOG 4X: 235

M60E4 – kills required to unlock

M145 (3.4x): 10

Flash Suppressor: 20

Extended Magazine: 30

Tactical Light: 40

Holographic (HOLO): 50

Foregrip: 60

Laser Sight: 70

Reflex RDS: 80

Suppressor: 90

IRNV (IRx1): 100

ACOG 4X: 125

PK-A (3.4x): 150

PKA-S (HOLO): 175

KOBRA RDS: 200

PSO-1 (4x): 235

Conclusion

By using these strategies and tips for the BF3 Support kit, you can level up faster and win more games by helping your team out and earning more points. Being good at suppression fire can take a little bit of practice, but it is all about looking for the right opportunities where your team needs to advance forward. Remember it is not about getting kills but rather about forcing the enemy to take cover while your Assault players and Engineers push forward.

Tags:

bf3 best support gun | best guns for support class bf1 |

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They forgot all about setting a defensive position with bipods and good cover and tearing down attackers . BTW everything is super flower powerful with surprise attacks . I played my best game with support flanking from behind by going from cover to cover , taking the long unfrequented way and crawling stealthfully .