XNet Mod

XNet Mod adds to your Minecraft game a single type of cable: a networking cable. By using this networking cables, you are able to transport items, fluids, energy, and information. This mod aims to reach to efficiency and flexibility. Efficiency is done when it can make up huge cabe networks (tested with two chests seperated by a cable of 12000 blocks long) with no lag. The cables themselves are not even tile entities. Flexibility in that the controller allows for really flexible configuration for distributing information. The mod now is at beta version.

Known issues so far:

Controller doesn’t use power

Sometimes the network gets out of sync. Break/replace a cable if that happens

If a connector is not connected to anything you cannot see the difference with a cable (except in TOP tooltip)

Redstone mode for item and energy connectors doesn’t work yet

‘Distribute’ mode for energy channel doesn’t do anything

Texture mapping on cables is not ideal.

Missing features:

Advanced connectors to allow non-sided access and faster speeds

Advanced cables + routers to connect distinct networks

Facades to hide the cables

Different colored cables so that you can place them next to each other without interpherence

Fluid channel type

Logic channel type (to be able to handle redstone, enable/disable controllers and do smart logic based on sensor readings)

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