I still have to set up some way to upload pics, which will likely not happen (anytime soon, anyway).

During various Redria Seabed Upper runs for MKB, ANO, and AURA, I found the following:
30% Hit Hell Rifle - not as nice as the 40% Hit Hell Rifle that Kayak gave me, but good enough for the RAmarl I eventually plan on leveling.
30% Gush Raygun - wish this had a bit more Hit for my HUct, but it's ok.
No % MKB - one down, 2 to go!

Edit: I have now found 5 0% MKB's. Still no ANO. Not even a PD from a Zoa. Kind of getting tired of curb-stomping them with Megid for hours on end...

Nico0020 wrote:Yea v2 drops are terrible. Lots of weapons are mathmatically impossible to find. Thankfully a lot of items are earnable through the new quests.

Alerons enhanced edition disc with his ludicrous mode fixed drop rates, but no one uses that disc and I dont recommend it if youre under level 150.

Im still holding out hope the team can finish setting server drops so v2 can actually have functional drops online.

The problems with v2 and server-side drops are annoying, but not what I'd consider really critical problems (sometimes, especially while playing alone, a fixed box won't drop anything at all because the game doesn't send out the drop request packet for some reason or another that I've never quite figured out). If I had the time to study it more, I could probably work around this problem from some other packets that are sent when breaking boxes. I'd just need to know the coordinates to place the drop, which I could always fudge by just putting them at the player who broke the box's feet, if I was lazy...

GC is another story. Things are pretty much completely broken there. Unfortunately, I haven't had the time nor urge to go looking into this all that much. I've added debugging code to the map/drop data loading and parsing code, but I've never verified what it's doing with what I expect it to do. That'd be the first step...