It's nice, but doesn't work for anybody when you import it to the editor. It works fine on your computer because the path is correct, but only for YOUR computer. You need to make sure the texture is referenced for everybody.

Like: "Waypoint_Flame.dds" should be the path but, instead the way you have it set when you made the model is "C:\Users\Dylan\Desktop\Starcraft Stuff\Starcraft 2 maps\A Rogue's Story\Models\Waypoint\Startools\Waypoint_Flame.dds"