Wednesday, December 5, 2012

Here we go again, I just found this screenshot of one of the shots I worked on for Cloud Atlas, and I decided to share it with you.We just had the chance to work in a very short sequence, I worked on five 5 different shots, making the city environment, modeling, lighting, shading, rendering, etc.The traffic and the road, and the final composition was made by the ILM crew.

Another Star Wars Cinematic! I had a lot of fun working on this one, specially because is based on the original trilogy universe, Darth Vader, the stormtroopers etc...it was awesome!

What I did?:My main task in this one was to create the main environment, the Hangar, I did modeling, texturing, shading, and some early lighting as well, I also had the chance to do some lighting and compositing, just for two shots.

Plus, I offered to Blur a model of a stormtrooper I had almost finish at home, they did some modifications and changes for the final cinematic, but we could say the trooper is 75% mine, 80% maybe? :), I don't know, but it was great to see it finished in a piece like this one, specially when I'm not even a character modeler.

Monday, November 30, 2009

Hi fellas! I did this Hellboy model time ago, when my friend Francisco Ruiz asked me to do some 3d test based on one of his concepts,I just was playing around for a while, and I did some cartoon render tests with Vray, hope you like it.

Friday, November 13, 2009

I started this project long time ago, sadly I never finished it, I think still looking great, so I decide to upload some test I've done, I'm still having on my mind this project,probably I'll finish it some day.

Sunday, October 25, 2009

Oh Yeah! Star Wars! finally one of my dreams it become real! working in some official Star Wars project...to be honest I´m not a big fan about the new trilogy and the new Star Wars universe, but at least is something official, to late for work on the original trilogy I guess.

What I did?: Vehicle modeling,texturing,shading and Lighting & Compositing.

Saturday, October 24, 2009

Wow! Blur studio got the opportunity to do a entire CG Animation Movie,based on the famous comic THE GOON by Eric Power,the movie it will be produced by David Fincher and Blur Studio with Dark Horse comics. I had the chance to do the environment for this first visual Developer test, This test was showed up at COMIC-CON 2009 in San Diego.

I was working for some time in this project doing some environment modeling and some props.I did the Dreadnought Obelisk, the Reactor and the Cryo Bay Environment. What I did?:Modeling,Texture and shading.

The Cryo Bay Environment, Lighting & Compositing was made by Blur crew.The Reactor Prop, also I did a destroyed version.The Dreadnought Obelisk.

I was working on Fable II for some months, I did some environment modeling working on the Spire, also I did some general props for the village sequence, and I was working on five shots asLighting & Compositing artits as well.What I did?:Modeling,texturing,shading and Lighting & Compositing

Work in this project was kind of funny, this game was developed in Spain, so it was weird to me work with some Spanish friends again, at least working on the same project, I never thought about that possibility when I moved to LA.

I did the stone entrance, and also I help out a bit to a character modeler doing the armor and the gun for Delgado character.

What I did?: Environment Modeling,Prop Modeling,Texturing,Shading and Lighthing & Compositing.

Saturday, October 17, 2009

After some time learning the pipeline at Blur, finally I got my first challenge, making the main character for a TV spot for FOX sports channel, I had a lot of fun doing this one, and it was kind of funny to see how this character becomes so famous on TV, even they did a toy version!, just awesome.

What I did?: Character Modeling,texturing,shading and some animation for the final transformation (Close up shots).