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Hey, i'm sorry if there are already subjects on this but I'm in a hurry to get this done as the deadline is too close!
Anyhow, what i'm trying to do is to find the height of a point on my terrain. I can already get the triangle in which the point lies but here is my problem!
I have a triangle defined by 3-dimensional coordinates and a the x & y coordinates for a point.All i need to koww is the height in the Y axis/point of intersection at that point on the triangle. Any help ASAP will b very appreciated.
thankyou

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Well, it sounds like a homework-ish thing, so I won't give you the straight up answer (forum policy). What I will say is that a plane can be defined by three points. You have three points, the vertices of your triangle. Also, given a plane and a line, it is easy to determine the point at which the two intersect. The line in question would be the one that has x and z fixed, and y variable from -@infin; to +∞.

There are bound to be plenty of sources on the internet that determine a plane from three points, and plenty of sources that determine the point of intersection between a line and a plane, so that should give you something to work with.