water tiles - seamless, animated, handpainted

water tiles - seamless, animated, handpainted

Ideal for rpg and strategy games, but also for dioramas and motiongraphics or even animations. All tiles are seamless and handpainted. animation loops after 60 frames seamlessly.
Base files come as sequences of black-white PNGs and also as premultiplied alphaChannel PNGs, 256×256 each (each for a top layer for overwater visualisation and the ground layer for underwater view, also one example base layer included).

You can use the layers also to regulate specularity, glow, emmision etc – depending on your Software.