Archive for July, 2009

I just posted two new mutators on the Goodies page. There’s a multi-dodge and a quad jump mutator there now. Beta 3 of KilterBR won’t have that functionality baked into the core any longer, so I wanted to put these out there now. Beta 3 is pretty imminent at this point. I also have a new version of the translocator fix mutator on the way as well. Stay tuned!

There is a serious bug with the translocator in UT3. If you are moving forward or dodging forward and shoot your trans, it can actually hit you in the back and bounce off. Yet other players on the server see the translocator move forward as expected. After multiple unanswered cries for help on the forums, I started tracking down this issue myself. The result is a new mutator. It’s small, simple, and effective. 3 lines of code to fix this issue :-/

We can finally play UT3 like we’re used to and no longer get tripped up thinking we’re going to translocate someplace that we’re not. Or the disc going the wrong way.

Seriously, Epic, please fix this. It’s frakking annoying, and if I wasn’t able to work around this, we’d likely just give up on UT3. Yes, it affects our gameplay that much.

I’m pleased to announce the release of version 1.0b2 of the KilterBR Bombing Run mod for UT3.

Changes in 1.0b2

Changed map prefixes to KBR and VKBR to avoid confusion with Warhead’s BR. If you already have downloaded maps for use with this mod from our site, you should re-download them to ensure their .ini files are correct.

Corrected some inaccuracies in docs.

Please note that if you have downloaded 1.0b1, you will need to redownload the maps as our map prefix has changed to avoid confusion with Warhead’s version of BR. Sorry for the inconvenience.