It's about eight to ten hours of pure, fast-paced action no one should look down on, unless you're just not a fan of the genre. With such an appealing story and addictive gameplay, Dante's Inferno's only sin seems to be its shameless similarity to Sony's celebrated franchise.

Maybe some recently released games are quite the same (Bayonetta or Darksiders), but none of them entertained me that much. The creepy sound effects, the great graphics and the story make this game to one of my favorites. We will see if God of War III can handle this one.

With Dante you go in to the nine circles of the hell and you have to beat a lot of strange creatures and huge bosses. The game is a copy of God of War, but it is a very good one. Everything in this game is great, the only thing that’s a little bit poor are the graphics. Do you like hack and slash? Well, this game is a fantastic one.

Dante's Inferno is not an innovator of the action genre, but a game that can entertain until the end credits. The gameplay is solid and the great design is an added value, able alone to raise the level of the production. Ultimately a title not brilliant as Bayonetta, but perfect to be played waiting for the upcoming king Kratos.

If you are looking for a slightly darker and edgier version of God of War then look no further than Dante’s Inferno. What it lacks in gameplay originality it more than makes up for with style and substance, painting a dark and sinister portrait of a literary classic and creating a gameplay experience that you won’t soon forget.

Dante’s Inferno has taken a bit of flak from the gaming community for borrowing a lot (and I do mean a lot) of gameplay elements from God of War. But when it’s all said and done, Dante’s Inferno is a fun experience.

Dante’s Inferno is an incredibly fun game with exciting and fast-paced gameplay. However, with a dull storyline experience, Visceral gives me no choice but to call the overall experience of the game mediocre. Of course, if you’re looking strictly for the fun of the gameplay, you can be assured that they’ve delivered on that end.

Obviously, critics will obsessively compare Dante's Inferno to other games, or complain about the quick time events, but don't let those nitpicky issues prevent you from experiencing this imaginative and fun adventure. It's one Hell of a good time..

Dante's Inferno is a decent action game packed with 60 frames per second and a lot of fun.
Some problems related to the gameplay, the story and balance of difficulty prevents it from being on par with the best action games around.

Because most gamers aren't familiar with the Divine Comedy, the devs were free to safely take creative liberties but that doesn't absolve them of the burden of crafting a coherent narrative where your actions actually matter. Dante's doesn't do that particularly well and while the combat and level architecture is interesting enough that I stuck with it to the end, I was never fully invested in the story nor did I ever come to truly care about Dante's quest.

There is no doubting that Dante's Inferno owes a lot of what it does right to a certain other franchise, but honestly who cares? The game is an action thrill-ride that will entertain anyone who enjoys action games at all.

On the whole, the game has enough extras to keep it from being too dull - puzzle levels for example - but apart from some of the boss battles the combat as a whole is a little underwhelming and a bit same-same, even on the higher (punishing) difficulty levels.

While the level designs deserve plenty of praise for creatively exhibiting the Nine Circles of Hell, Dante’s Inferno really has nothing else to offer itself other than its obvious comparison to God of War.

Dante’s Inferno doesn’t play the same league as Visceral Games first gem, Dead Space, but it’s a nice old school Hack and Slash. The game works like an interactive compilation of God of War mechanics, but at the same time Hack and Slash action fans should ignore its references and enjoy it for what it is: A good action game.

Dante’s Inferno takes a bold, visually impressive take on a literary classic and adds in an intriguing action focus to create a different kind of action title. Unfortunately, some derivative combat sequences and a shallow combo system prevent the title from becoming a truly great experience.

If you can get this game on the cheap or rental you’d be damned not to check this game out - even if it is for stunning CGI sequences, epic bosses, the odd boob shot and the brainless bashing of the undead.

It’s not the poem in game form by any stretch – but it is a gorgeous action game – one of the best looking games you are likely to play and if you’re a 360 gamer who has never experienced a God of War game then it’s actually a fairly easy sell. However, those who know Kratos will quickly realize this is mere imitation.

There are a lot of interesting things about Dante's Inferno. Unfortunately, these positive elements are somewhat undermined by a sketchy camera, an unintuitive right thumbstick control, an excess of unnecessary falling deaths, a series of frustrating timed puzzles, and a default difficulty level that's higher than it probably should be.

All in all, it was a fun trip though hell, even with one circle being lackluster and the game feeling rather short, I still have no issues or moral objections to recommending Dante's Inferno for fans of this genre.

Dante's Inferno offers little new to a genre dominated by franchises like God of War, yet it's graphical depiction of Hell helps create an interesting, and entertaining experience. As a game that took an awful lot of liberties with the original story, more liberties should have been taken with the gameplay to set it apart from its competitors.

If you can look past the fact that Dante’s Inferno is a very loose adaptation of the classic poem, the game offers eight to ten hours of fun occasionally interrupted by unnecessary annoyances. Though it’s an entertaining game, it doesn’t do anything original, and feels like it never quite reaches its full potential.

Despite its visual aspect that was a bit below the standard ofn the genre, Dante's Inferno is able to provide fun and hold you until the end of the game. For some it can become repetitive and uninteresting, but it is a great choice for lovers of the genre.

Despite its refusal to innovate, its blatant copying from the God of War rulebook, and its missed opportunities, Dante's Inferno is nonetheless a solid title. At the very least, it's an engaging prospect for Xbox loyalists who've never played a God of War game. However, with the likes of Darksiders and Bayonetta on the market (as well as God of War III in our sights), Dante's Inferno is the weakest proposition of the bunch.

Ultimately, our issue is simple - if you’re going to shamelessly riff on a formula popularised and pretty much perfected by another massive game title - yes, God of War in this instance - you better be damn sure you do it better. And, sadly, aside from its excellent combat system, Dante’s Inferno misses the mark in almost every way.

There’s nothing broken about Dante’s Inferno, and much that’s enjoyable, but it’s more an act of homage than a game in its own right. Like the shade of the Roman poet Virgil, the Ghost of Sparta keeps Visceral company throughout its underworld adventure, but unlike the former, Kratos casts a very long shadow.

Dante’s Inferno features some interesting aspects (like its combat), but early innovation loses out to repetition. The game’s biggest strength – Visceral’s recreation of hell – wanes during the second half. Some entertaining unlockable content adds to the replayability, but for most gamers, Inferno doesn’t have enough new ideas to warrant a return trip through hell.

A Kratos in Crusaders clothing, Dante's Inferno isn't much more than a carbon copy of the God of War series, which is a pity since the setting is impressive and the series has a lot of potential. Dante said it best himself: "I cannot well repeat how there I entered, So full was I of slumber at the moment. In which I had abandoned the true way".

Dante’s Inferno would be a much better game if it had spent a bit more time in development. The last half of the game isn’t very imaginative, the final two levels are just terrible, enemies are reused far too often and it really feels like there should have been two endings (one for each alignment).

As it is, we have a solid and very playable game which will no doubt entertain genre fans, but never dares to do much more than parrot good ideas that came before in a slightly grosser way. It’s hard to dislike, but for the same reasons hard to love, too.

Dante’s Inferno copies God of War in every way possible, except the part that makes God of War really good: the epic scale, the fantastic build-up and original puzzles. These elements are simply lacking in Dante’s Inferno, and what remains is a brown version of the game that it was inspired by. EA could have done better with the source material.

The game is filled with lots of good and well-executed ideas, but they all seem to exist independently of one another. It's a popcorn movie that clearly took a good deal of talent to pull together, but comes up short of creating the grand adventure that it seems to be trying for.

Ok i will say this first, the game is a complete copy, a clone if you like, of God of war albeit it unfolds into hell and the 7 circles of Ok i will say this first, the game is a complete copy, a clone if you like, of God of war albeit it unfolds into hell and the 7 circles of the 7 deadly sins. The game has some good moments going for it and you will most likely ador the setting especially if you are a little bit of a religious person but the game has 3 severe flaws. 1. The combat is shallow in the same manner (if not more) as God of War. Just millions upon millions of hellish demons to be slain. Cheap shots from them are common, there is no stagger system or a good counterattack system let alone some of the more subtle mechanics that games like Devil May Cry, Bayonetta and Ninja Gaiden are blessed with. Its just functional in a way for you to clear the path and thats about it. 2. Camera system is flawed. Its completely set and you can not move it in any way and it does not like to capture the action to help with the combat. Instead it makes it difficult and enemies will be stringing attacks on you just because the camera fails to show you what it should. Same with the jumping and QTE sections, you will die more than once because its not immediately apparent where you should be going next despite the linearity of the game and you will often plunge to your death. 3. Deceptive difficulty. No matter how much you pump up the difficulty curve the game never makes it fair for you. Its completely out of your hands and controll of how you will perform and yes the previous 2 flaws do account for many of the third flaw. All in all, Dantes Inferno is a good game but i would not recomend a buy for it. Rent it first, play it and then decide if you want it in your collection or not.…Full Review »

Hey let's play some hack'n'slash!
Like GoW? Yes,but i have and xbox so let's play Dante's Inferno!
Cool!
So any of copy-yelling user outHey let's play some hack'n'slash!
Like GoW? Yes,but i have and xbox so let's play Dante's Inferno!
Cool!

So any of copy-yelling user out there,not everybody can afford both xbox360 and ps3,so if you got and xbox then you don't deserve to play games like GoW?

For the game it's really awesome nice graphics,epic bosses,sometimes hard as hell,but a decent game.And it even got into Portable version!(PSP with some drawbacks of couse)…Full Review »

JerryV

Feb 10, 2010

4

Awful awful And downright disgusting. What were they thinking when they sat down to approve the final take. Completely stolen game mechanics Awful awful And downright disgusting. What were they thinking when they sat down to approve the final take. Completely stolen game mechanics from God of War and not even a good clone. I'll give them credit for creating all this hype about how good it was gonna be but what a letdown it was after about 30 minutes of playing. I felt like I was going room to room door to door in hell. It was pure agony to see the Same thing over and over again. It was like a movie with a horrible script and a bad ending. Did anyone else notice what a middle age farce and wimp Dante looks like . He seemed to be begging the damn devil all the time instead iftelling him to "go to hell" what a wimp. I am going back to gamestop and trading in this game for whatever it is theywill give me for it. I don't care what they give me for it, I was suckered out of $60 bucks and imagine a new release will be on the used game section after two days. I gave a score of 4 because gotta give the devs credit for approving and releasing this huge giant bomb R.I.P Dante and please no sequel, enough torture.…Full Review »