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Saturday, December 7, 2013

How to Make a Game with Never-Ending DLCs

Ah, The Typing of the Dead: Overkill on Steam. It's one of the best games ever released. Sega's return to typing software/game hybrid not only brings with it a delicious type or die gameplay mechanics that is simply out of this world but it also contains the original shooting game, which I must say plays incredibly well with the mouse. If Sega plays their cards right, they can continue to produce a never ending amount of downloadable content for this game. They already released the "Shakespeare DLC" which I still have not gotten yet but plan to in the future and just a couple of days ago, they even gave the game a free update:

Epic. So epic. That zombie Football Manager is simply sublime.

This DLC is of course, just plain hilarious. Typing in football lexicons to kill zombies is so offbeat yet so thrilling and it further celebrates the utter ridiculousness of the whole premise of the game. I also love the fact that you can specify how much of the new themed dictionary would actually show up in the game. So what's next? "Sonic & Friends"? "Stephen King"? "Fun with Dyslexia"? Get creative Sega and keep them coming!

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I have been a gamer since the heyday of the Nintendo Entertainment System. I do my best to keep up with new games that come out. Why "Loner Gamer"? It is because in the end, we are all alone in our video gaming experiences, just like everything else we discover in life. We can share a description of those experiences but what matters most is how each of us actually live through them. I am a huge movie buff as well. I passionately enjoy film aesthetics as much as my video gaming hobby.

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The video game phenomenon and culture are continually expanding, becoming more complex and involved than ever. This website is dedicated to this growth and progression of the video game industry through the eyes of an individual attempting to stay afloat on its waves. The experience of being a video gamer is unique to everyone and it is my belief that it is important to share a realistic representation of that experience. With a continually evolving vision, interpretation, and opinion, I am utilizing a personal approach in my intimate journey to experience what the video game universe has to offer.

On this website I am posting articles in regards to my ongoing video gaming experiences. My goal is to share a realistic insight to what this hobby means to me. It is unfortunate that none of us will ever be able to play all the video games available out there in their entirety, so it is my hope that this page can provide you a glimpse into the life of a gamer who wanted to fully be in a maximized video gaming existence.

**My Video Game Rating System**

Library Status - The level of pride and love I have for the game for being a part of my collection.

Preview - This is the initial impression of games that I recently added into my Library. Each game requires time and efforts to complete and fully understand them. It is important to report in on new experiences due to their time-relevance in case I decided to explore them completely at a later time.

Review - The final analysis of the game after it has received a generous amount of exploration and attention. A daunting yet rewarding and pleasurable task indeed.

5 out of 5 - Masterpiece4 out of 5 - Excellent3 out of 5 - Good2 out of 5 - Poor1 out of 5 - Abysmal