Teleport to your target and unleash a series of extremely fast punches that deal 200% weapon damage as Lightning.

Every third hit deals 400% weapon damage as Lightning split between all enemies in front of you.

Static Charge

Fists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time an enemy with Static Charge gets hit by you, there is a chance that every other enemy with Static Charge within 40 yards takes 40% weapon damage as Lightning.

Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).

One of 3 Magic Properties (varies)

+24–29 Dexterity

+24–29 Strength

+24–29 Intelligence

Ring of Royal Grandeur

Paragon Priorities

Core

Maximum Resource

Movement Speed

Primary Stat

Vitality

Offense

Attack Speed

Cooldown Reduction

Critical Hit Chance

Critical Hit Damage

Defense

Resist All

Armor

Life

Life Regeneration

Utility

Resource Cost Reduction

Life on Hit

Area Damage

Gold Find

Build Guide

Just realized some people have actually been looking at this build so i thought i should clarify a couple of things quickly. I in no way came up with this build, i merely set it up here because i like the way builds are presented and i can keep a build on my secondary screen while i play so i can keep track of what i'm heading towards.

I like the build and have posted a similar build on here. I would change Agility to Mystic Ally, doesn't matter which rune. Activating your Allies gives you 200 Spirit instantly in addition to the Allies various attacks and effects. Another change that I've seen but haven't tried is to change Cyclone Strike to Forbidden Palace. The build seems to have plenty of damage, more than 2.3 Static Charge builds, but the damage mitigation from Forbidden Palace could be useful along with the extra damage. Without Focus and Restraint you don't need a spender to Buff your damage so you can focus on punching and surviving.