Ball went flying and stuck under the ramp a second time, and now one stuck somewhere under the central plastics. Wouldn’t be a big deal if I could figure out how to add a ball; I guess B has to have extra scripting to work? Again, it took hours of playing for me to have any hangs, so this is so good.

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Fun table and I remember playing it when I had FP on my cab. I have just updated my DOF config and see Terry added support for this table. However I can’t get DOF working for this table. All other tables have DOF working on my cab.

Is there anything different I need to do for this table as it relates to DOF? Thanks.

Table is no different for dof as long as you installed the new configs you pulled from config site. Make sure you have latest jaws beta table also

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Need a little help. This is my first ultradmd table. I got everything installed, and UltraDMD loads and I moved the DMD to the backglass and everything works but I can’t seem to get it to send out to my pindmdv3. I set the COM port to COM5 in the ini. I noticed the pindmd.dll is from 2016, does this need to be updated? Not a big deal since I can still play with the DMD on the backglass but would prefer to use my actual DMD.

Look through this thread others had same issue with that hardware but I think they found a solution a few pages back for ultradmd and pindmd3… just a setting I think

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1 user thanked author for this post.

Look through this thread others had same issue with that hardware but I think they found a solution a few pages back for ultradmd and pindmd3… just a setting I think

Thanks Randr, I used the files linked in the thread and I am in the USA so I think my locale is already English. Also I saw someone posted about the ball getting stuck on the left slingshot and you asked where, here is a pic, happened to me a couple times.

@grendert : Take your dmddevice.dll and dmddevice.ini file and put them both into the xdmd folder.

( copy them )

Thanks Thalamus, I tried that, still only on the backglass. BUT if i launch UltraDMD without the table when i right click on it it pops up on the DMD. But it wont do that when Jaws is loaded. Here is what my folder looks like currently.

Please note. My pindmd used COM3 – you have to change that if yours is on another port.

You should know that Freezy released 1.7.2 and I believe that dmddevice.dll in this archive is 1.7.1 or older. It is a good idea to replace it for 1.7.2 if this works. ( only dmddevice.dll from latest dmdext )

Please note. My pindmd used COM3 – you have to change that if yours is on another port.

You should know that Freezy released 1.7.2 and I believe that dmddevice.dll in this archive is 1.7.1 or older. It is a good idea to replace it for 1.7.2 if this works. ( only dmddevice.dll from latest dmdext )

Thanks Thalamus, I tried removing pindmd from mine and also trying your folder and both have the same effect. I get an error when VPX starts the script.

Look through this thread others had same issue with that hardware but I think they found a solution a few pages back for ultradmd and pindmd3… just a setting I think

Thanks Randr, I used the files linked in the thread and I am in the USA so I think my locale is already English. Also I saw someone posted about the ball getting stuck on the left slingshot and you asked where, here is a pic, happened to me a couple times.

@grendert : Take your dmddevice.dll and dmddevice.ini file and put them both into the xdmd folder.

( copy them )

Thanks Thalamus, I tried that, still only on the backglass. BUT if i launch UltraDMD without the table when i right click on it it pops up on the DMD. But it wont do that when Jaws is loaded. Here is what my folder looks like currently.

That ball stuck? or does a nudge release it? It looks like it’s sitting on the rubber on slingshot and would release with a shake… that’s never happened to me thank you for picture.

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That ball stuck? or does a nudge release it? It looks like it’s sitting on the rubber on slingshot and would release with a shake… that’s never happened to me thank you for picture.

Yeah you can release with a good nudge. It looks like it sticks to something, I have seen the balls spin a bit while being stuck in that position. Not a big deal since a nudge releases, just a little weird hehe.

About the slingshot. I was about to come back here to tell Randr what he needs to do as a PM. There is a lot of tables that has this problem and it is related to slow balls over rubber. BorgDog wrote about it a long time ago and I made a wiki page about it. It might be that this has changed a bit since then, because of rubber fixes. But, it is still a problem with very slow rolling balls over rubber. That I can assure you guys.

Ok. Odd, but that is VP for you. Sometime it can be a pain to get everything working perfectly. I should add though. That I have everything working … PBX, with videos playing in the DMD if requested via xml, all UltraDMD tables now work flawlessly and of course colored roms. The only issue that I find is “outstanding” is that there is a very slight delay for colored *.vni files that makes me not being able to beat the saucer attack on AFM with colors on. That is reported to freezy and I hope that one sunny day it will be resolved too.

I believe that your problem might be that pindmd.* exists in vpiname or somewhere else as well. Rename it to pindmd.off or something everywhere else and see if that doesn’t make it work. Pindmd.dll is old and outdated.

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Messing with the VPinball app and push notifications.
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