I have been playing around with the idea of updating the visuals of Project Explore for quite some time. So here's what I've completed.

It took quite some time to re-work the engine to display everything correctly now that I'm using full-screen shading. It was even more annoying to write the shader to stretch with the window size when you change the size of it.

I worked on filling the sanity system with a bit more content and added a new AI. I call it the Stalker. It follows you from anywhere. You can't kill it directly. You MUST regain your sanity. The Stalker will get closer and closer until he grabs you causing massive damage. After you escape his grasp, the Stalker will disappear for a short time.

I believe that quantity is just as important as quality... That is why I am working at the goal of having 100+ items in the game by the time I push the game to Steam Greenlight! So expect there to be a lot of gameplay by the time the beta is available.