This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Sega has made a number of great games beyond arcade titles. Yes they have taken a hit since they stopped making their own systems but they still have a great list of home titles. Honestly however it all depends on what you believe is a great game.

But to say their non arcade games are crap, I'm sure I can find a number fans of Phantasy Star, Jet Set/Grind Radio, Sakura Taisen, Crazy Taxi and many more who would debate you.

Heck I would debate that on the merits of PSO, Skies of Arcadia, and HotD: Overkill.

Once I ran an Anime festival with over 6,000 attendees. Now... not so much.

The general consensus is that if there's one series that needs improving, it's the Sonic series, specifically the 3D ones after the Advenutres. Don't get me wrong, I like them, but the controls and camera could use some work. With Colors they're going in the right direction.

Development times. They spend on average less than 12 months developing a title. Back in the 80s and early\mid 90s, this was fairly typical of many games companies, but now less than 12 months for a headline franchise like Sonic is far below par.

Motto:"May God have mercy on my enemies, because I sure as hell won't."

Phategod1 wrote:I loved Bayonetta The best DMC since DMC1!

Eh? DMC3 blew DMC1 out of the water. Substantially improved gameplay, and a better emphasis on story and characters. And unlike Bayonetta, DMC doesn't sell copies based on hyping the sexuality of it's main character.

Eh? DMC3 blew DMC1 out of the water. Substantially improved gameplay, and a better emphasis on story and characters. And unlike Bayonetta, DMC doesn't sell copies based on hyping the sexuality of it's main character.

Maybe the game was sold by that, but Bayonetta is one of the best action games in recent years. The only people still hung up on the fact that Bayonetta is unabashed in her sexuality are the people who never really played the game.

Motto:"May God have mercy on my enemies, because I sure as hell won't."

Phategod1 wrote:There's a difference between adding a mode for newbs and the overall style game originally being nothing more then mindless button mashing.

You do know there's things in God of War that aren't fighting, right? Lots of puzzle solving. And I never cared that it was so mindless because it just looks so damn cool. Why hit a hundred buttons with perfect timing, when I can just hit triangle three times and see a torrent of godly flame spring from my arms and slaughter most if not all of the literally Godforsaken mooks in front of me?

EDIT: I should have mentioned, it stops being that simple about 20 minutes in.

Phategod1 wrote:There's a difference between adding a mode for newbs and the overall style game originally being nothing more then mindless button mashing.

You do know there's things in God of War that aren't fighting, right? Lots of puzzle solving. And I never cared that it was so mindless because it just looks so damn cool. Why hit a hundred buttons with perfect timing, when I can just hit triangle three times and see a torrent of godly flame spring from my arms and slaughter most if not all of the literally Godforsaken mooks in front of me?

EDIT: I should have mentioned, it stops being that simple about 20 minutes in.

Again that's why I finished my 1st Post With "In my honest opinion" I found the puzzle simple and inane.

Motto:"May God have mercy on my enemies, because I sure as hell won't."

Phategod1 wrote:

Shadowman wrote:

Phategod1 wrote:There's a difference between adding a mode for newbs and the overall style game originally being nothing more then mindless button mashing.

You do know there's things in God of War that aren't fighting, right? Lots of puzzle solving. And I never cared that it was so mindless because it just looks so damn cool. Why hit a hundred buttons with perfect timing, when I can just hit triangle three times and see a torrent of godly flame spring from my arms and slaughter most if not all of the literally Godforsaken mooks in front of me?

EDIT: I should have mentioned, it stops being that simple about 20 minutes in.

Again that's why I finished my 1st Post With "In my honest opinion" I found the puzzle simple and inane.

Which puzzle? Because there's a lot of them. And they aren't all that simple.

Phategod1 wrote:There's a difference between adding a mode for newbs and the overall style game originally being nothing more then mindless button mashing.

You do know there's things in God of War that aren't fighting, right? Lots of puzzle solving. And I never cared that it was so mindless because it just looks so damn cool. Why hit a hundred buttons with perfect timing, when I can just hit triangle three times and see a torrent of godly flame spring from my arms and slaughter most if not all of the literally Godforsaken mooks in front of me?

EDIT: I should have mentioned, it stops being that simple about 20 minutes in.

Again that's why I finished my 1st Post With "In my honest opinion" I found the puzzle simple and inane.

Which puzzle? Because there's a lot of them. And they aren't all that simple.

Take your pick I beat all three game in a matter of 3 days each across both platforms, no disrespect but I found Zero challenge in any of the puzzels. The only thing I found challenging in GOW was the platforming which in part one was borderline terrible.

Motto:"May God have mercy on my enemies, because I sure as hell won't."

Well, whatever. It doesn't mean they're bad games. It just means you, personally, don't like them. And if there's one thing I should have learned by now, it's that I can't actually change anyone's opinions.