I’m loving the image quality of multiplayer! Imagine looking at that while playing at 60fps. Also, I see good news from that Gamereactor article:

Thanks to the increased precision of DualShock 4 and the crisp 1080p graphics and great framerate, Guerrilla have opted to not included any automated "aim assist" in Shadow Fall.

jujubee88

Any1 know when reviews will be up? Anyword on sites getting debug kits early or something?

rurifan

I’m a lot less excited about this game after reading that single player runs at last-gen 30fps. :(

Any chance that it will be able to do 60fps when running at 720p?

bloodiOS

No. They capped the frame rate at 30fps to push the visual as much as they could in preparation for it to be a launch title. At least, the multiplayer, the part of the game where most people will be spending time with, is 60fps.

rurifan

The question is whether it will run at 60fps when running at *720p*. There should be more than enough spare resources at the lower resolution.

bloodiOS

And like I previously answered you, NO! It stays capped at 30fps no matter which resolution you display the game at. Sure this might sound like tales-from-my-@$$ but usually when the frame rate output is programmed to not exceed 30fps, it stays that way.

rurifan

That’s a bummer. I wish they’d give users the option to pick moton resolution instead of pixels you can only see while standing still.

bloodiOS

Yeah, I do see where you’re coming from though, running a game at 1080p@30fps is (1.125 times) more demanding than running at 720p@60fps, after all. Well, maybe you can try suggesting that on their Twitter page? Personally, I don’t think it’s something a post-release patch can’t do.

bloodiOS

Okay, it would appear that there have been changes that I wasn’t aware of. Single-player will be operating with unlocked frame rate:

So yeah, I do suppose dropping it to 720p would likely guarantee a 60fps experience.

rurifan

That’s awesome, thanks for the info! Made my day!

EX+

Us console players have been going off of 30fps or less since the jump into the 3D era. Nothing last gen here, especially with the crisp next-gen graphics the game has.

rurifan

There’s nothing next-gen about 30fps. It was garbage last generation, and it’s intolerable now. This game can only be called a last-gen cripple at that pathetic motion resolution.

bloodiOS

Why, by your logic, the Call of Duty series has been a whole generation ahead of its competitions on consoles for years but astoundingly, no one knew (or would even bother to) consider that to be the case.

rurifan

Sooo … you’re saying that a supposed NEXT-GEN game can’t even live up to the standards of a LAST-GEN game. Way to prove my point, thanks. :)

Anyway, I understand you have no control over KZ4’s pitiful last-gen framerate. You don’t have to defend it.

bloodiOS

*LOL* If there’s a standard that Call of Duty has set, it would be looks like complete and utter crap while running at 60fps, not a standard I’m hoping anyone would attempt for next-gen. Seriously now, there are more to next-gen than just frame rate. It either runs at 30fps with graphics leaps and bounds beyond last-gen while staying at native 1080p or drop the resolution down to 720p to maintain 60fps. There are special, impressive cases where games run at the ideal 1080p@60fps with great graphics, but I wouldn’t expect to see much of that at launch time. I personally like good graphics that maintains 1080p@60fps myself but really I wouldn’t go call a native 1080p game with jaw-dropping graphics a “last-gen cripple” just because it runs at 30fps. That’s just ridiculous, especially when its multiplayer is running at 60fps while maintaining native 1080p.

DarkLegacy

Awesome screenshots that they’ve showed off. I’ll be playing this until the best games come next year