Every time we switch player from one team to another using RCON commandsetpvar PLAYER_ID PlayerAlliance n (n= 1 for redfor and 0 for bluefor) we get gamecrash, but only when game starts.Swith player works in lobby, and after player number is reached, wamup timer ends its countdown we get crash on loading screen.

I can upload .mdmp files if you need them, but it's easy to replicate this issue.

We did try to look at server screen at the time of the crash and looks like problem is in client, not server.This command is great for people who play together, since we don't have to kick players to make room for teammate. It would be great if this worked.

And one suggestion too. For WG4 RCON server side please send team allegiance with list of players, somthing like 101010 DarkRyder 1, 1 for redfor 0 for blue or whatever, you got it.

And one question too... can you send server chat announcements via RCON command?Looks like there is lots of commands in rcon which are not documented.

Last edited by DarkRyder on Mon 21 Mar 2016 00:45, edited 1 time in total.

I have created password 2vs2 match, so i invided friend and left.Afterward i did put him to blue team, and forced delta team and max team size to 1.He invited me to game and i accepted invitation we were boath in blue team and countdown was starting.So i guess server side is f**** up.