-New bosses now have bonus regeneration out of combat and more spell damage reduction.
-New bosses now have the spell damage reduction that suppose to have.
-Fix Death returning to base instead of going to destroy Light Forces(report if Death have a wierd behaviour)
-Fix Death one pasive ability didnt working at all.
-Now Death has True Sight.
-Fix Azazel dont want to return to his area.

Changelog 1.18b

-All commands and modes now are showed ingame in quests(F9)
-Fix all Ranged Scout towers range, before doesn't increased range in any level.
-Fix timers windows(most probably)
-Fix Plague Treant doesnt respaw sometimes.
-Fix Armors Improve(Worker Upgrade) wasn't working.
-Fix 2 of the new bosses spawns toguether.
-Fix Unholy Gloves ability sometimes debuff faster on some units.
-Rod of the Holy Start ability now can be casted on your own units.
*Team Party
-Fix party members increasing level because of illusions.
-Fix Archery ability doesnt giving damage after level 9.
-Fix Boulder Covering doesnt giving HP bonus after level 1.
-Change Command(Lider ability) level bonus to party members from 3 to 2 and change also requiered level .
-Party members now level up 1 level for each 4 levels of team leader instead of 3.
-Rescale Heal of Fire Shield.
-Reduce effect of Shields Up in the first 3 levels and reduce AOE in all levels.
-Sonic Arrow: increases cooldown, change mana cost in all levels, reduce armor reduction and rescale duration.
-Reduce Sacred Bow duration from15 to 10 seconds in all levels.

Changelog 1.18

-New Special Hero Party Team.
-3 New neutral bosses.
-6 New beyond legendary items to find.
-New Command Zoom out/in tipe -Cam + a number between 500 and 4000.
*Example -Cam1347 (no spaces)
-Change Azazel area terrain, doodads and space.
-Increases the range of ''Scout Range Tower level 3''.
-Fix Easy Mode (dont working on latest versions).
-Add a pause during Little Child Lag.
-Fix Rogue Wizard wasnt dropping items.
-Plague Treand(nuetral unit) dont have Cloud Disease ability anymore.
-Increases damage and mana cost of Frost Arrow(Archer ability) in the last level.
-Increases Bash(Arthas ability) damage in the last 4 levels.
-Increases all Little Child Bash abilities damage in the last 4 levels.
-Increases Vital Point(Marine ability) damage in the last 2 levels.
-Increases Clean Cut(Blade Master ability) damage in the last 2 levels.
-Increases damage of Elite Rune Gloves ability and correct damage tipe description.
-Increases damage of Elite Rune Sword ability and correct damage tipe description.
-Bear(Rexar summon):
*Increases Bash damage in the last 3 levels.
*Increases hit points in the last 2 levels.
*Can't be controled anymore in level 9.
-Grom Counter Attack ability:
*Increases Armor Bonus in the last 3 levels.
*Strength damage ratio is lower in the first levels but higher than before in the last levels.
*Increases cooldown in all levels, level 9 cooldown is 0.3 higher.
-Increases Stun duration of Dwarf Stomp(Muradin ability) and now can be removed like a normal skill.
-Increases Golem(Necromancer ability) Hit points, mana cost, cooldown and duration in the last 2 levels.
-Increases area of effect of Ikki-Thousen cleave.
-Reduce Execute(Assassin ability) damage ration in the last 3 levels.
-Some BlackSmith Axes has reduced cleave damage during Execute(Assassin ability)
-Piromancer do not cancel his Flame Strike by himself anymore.
-Increases damage Overlord War Stomp but reduce stun duration from 6 seconds to 4.5.

-Life Drain ability of Vampire is stronger.
-Razormane Chieftain is stronger.
-Zatan Priest is stronger.
-Gnoll Overseer is stronger.
-Siege Golem is stronger.
-Death Knight is stronger.
-Ancient Corrupted Tree is stronger.
-Lich is Stronger.
-Nosferatu is Stronger.
-Blue Dragon and Dark Dragon now have armor bonus like every other unit(before they didn't by mistake).
-Blue Dragon and Dark Dragon are stronger.

Changelog 1.17E

-New Sistem that remove items on the floor:
*Remove only items to find.
*Do not remove Legendary items or stronger.
*Do not remove Gem Fragment.
*Do not remove some potions and some useful items.
-New towers tipes for worker that cost mana instead of gold(weaker than the gold cost towers ofcourse)
*Total of new 10 towers of this new tipe.
-10 new upgrades for worker, 9 of them have over level 15.
-New ability for Ranged and meele worker units.
-New commands to change you Hero color.
*-CRED and -CBLUE, only works one time each of them.
-New commands that allow to see your total kills so far.
*-K to only you see yours kills or -KA for All players see your kills(have 3 seconds delay)
-Agiel is stronger.
-Agiel and Omega have more spell damage reduction.
-Fix Easy mode dont working like it suppose in last versions.
-Fix Dark Orb Mode Ghost appears multiple times(suppose to only appears when you lose your hero).
-Increases damage bonus and mana cost of Divine Power (Paladin Ability) in the last 3 levels.
-Remade Demonic Speed(Illidan ability)
-Killer Instinct(Illidan ability):
*Increases damage bonus in the last 5 levels.
*Increases regeneration in the last 3 levels.
*Reduce duration in the last 3 levels.
*Increases mana cost in the last 5 levels.
-Rain of Fire(Illidan ability):
*Is not a Channeling ability anymore, instead now have 1 second delay.
*Increases damage in the last 5 levels.
*Increases mana cost in the last 3 levels.
-Change Merge ability Hotkey.
-Add Hotkey to Death and Decay.
-Light and Dark Forces creeps dont spawn anymore after ''Death'' die.

-Add difficults in descriptions for the 3 new heroes.
-Change difficult in description for Unholy Knight.
-Fix Black Arrow malfuncion with Venom rod
-Fix Cannon towers destroying trees
-Give resistance to ''Death and Decay '' to Azazel, Apocalypse, Agiel and Omega.
-Vrykolaklaus have more life steal, attack speed, his critical is slitly stronger and have more spell damage reduction.
-Faceless One DeathBringer now triggering his mana shield with his own attacks instead of the attacks of the enemy.
-Typhos has a new War Stomp ability.(used only agains 3 or more enemy units)
-Fix unbroken Darkweaver wasn't creating illusions from the enemy.
-Increases Piromancer Wall of Fire damage.

-2 New items to buy on Secret Shop.
-2 New Legendary items to find.
-New legendary Custom item to find.
-2 New legendary items to buy.
-Bosses not nessesasry come together with the Dark Forces creeps wave.
-Change Kusanagi item now give the stolen armor to the owner(suppose to be like this from the beggining)
-Reduce Kusanagi Droop chance.
-Reduce damage bonus of Horn of Stampede of 400% to 200% and reduce duration on Heroes.
-Fix figurine didnt giving the aLL stats bonus.

-4 new items to find.
-Death and Michael now have Droop chance and gold bounty.
-Increase Loading time speed in 160% by changing system that avoid lag of Little Child.
-Now there will be lag on the first seconds when someone chose Little Child.
-Add Windows Timers for each bosses.
-Fix some writing mistakes on Heroes Abilities.
-Fix an writting mistake on Perfect Topaz recipe correct Glacial Scepter to Glacial Staff.
-Fix Smithing(Blacksmith ability) Hotkey ''T".
-Change name and ability of Staff of Death(item to find).
-Increase Food Limit to 170.
-increase bonus armor and damage of Offense and Defense(Little Child form ability).
-Fix Ares Blessing not working with saphire ability at the same time.
-Change cooldown and armor of Ares Blessing and now can stun when you cast it.
-Correct some Merge items descriptions stats(stats changed on 1.15c but description not).
*Hephaestus Helm
*Adamantium Armor
*Elite Rune Sword
-Correct more than 40 spelling mistakes on items(thanks to Goti)
-Add description for Frozen helm ability.
-Fix level 4 of Mana Replenish(obelisk ability).
-Fix some behaviours of Death(boss).
-Now Unbroken make illusions only of heroes.
-Change Jaina Blizzard Hotkey from ''B'' to ''Q''.
-Change Firebolt(Lava Spawn ability) from ''B'' to ''F''.
-Unbroken now respawn on same position instead on the place he die.
-Replace Sprightliness bonus 25% Spell damage reduction for 350 hit points.
-Increase damage of Tranquility (Death ability).
-Change cooldown of Futae no kiwami(Little Child form ability) now have higher cooldown on first levels and lower on lasts instead of 30 for all.
-Reduce Sacred Battle Axe Splash Damage ratio to 10%.
-Correct killer Blade description.
-Fix some descriptions of abilities.
-Increases Damage of Thousand Knives(Ninja ability).
-Increases Damage of Assassin Hit(Ninja ability).

-Increases difficult
-some neutral creeps that havent any bonus on this mode now have the normal bonus.
-Elder Hidra and Hidra are stronger(Ancient Hidra spawns).
-Nosferatu is a lot stronger.

Changelog 1.13c

-Fixer Azazel True Sight.
-Azazel have more damage.
-Increases Flag Cannon hit points in the last 4 levels.
-Fix a bug of new versions that make basic tower unbreakable for some bosses
-Fix Vampire Fangs in newer versions (dont suppose to show the aura around the unit)
-Increases damage of Claws(Vampires ability/Little Child forms)
-Fix a green research icon of Bloodlust of white mages forms
-Increases Monk(Little Child Form) Toughness in the last 4 levels and fix the level tooltip.
-Change Hotkey of Monk meditacion to D,(were two abilities with the same hotkey)
-Change one Little Child form Primary atributte (suppose to be like this from the begining)
-fix potion of mana description (number of charges)
-Scroll of Spedd is expensive.
-Increases hit points and armor of necromancer golems.
-Change Starfall of Centrius, now deal high damage in a short time instead of low damage for a long duration.
-Change Kael Brillance aura, now give mana regeneration per second.
-Probably Fix a wierd bug of admiral that make the hero uncontrollable (cant be 100% sure because i cant detect the bug)
-Change Adrenaline Control, now reduce more the attack cooldown but dont give HP bonus.
-Add phrases to Azazel.
-Increases space on fountain area.
-Correct BloodThirsty buff tooltip extended.
-Change Admiral Infinite Growth, now the strength increases instead of reduce cooldown per level.
-Reduce Thief ability Cut and Zeize gold gained.
-Change Solar Beam Hotkey for *R*.
-Add 4 new tricks.

Tournament Mode

-Fix a bug that make tournament stuck when players chosse heroes at the same time (probably).
-Fix worker Flag Cannon dont attack during the tournament.
-new sistem to improve Tournament mode gameplay.
-Change default number of tournaments to 3.
-increase time to set number of tournaments( 8 seconds after put TM).
-increases gold for players.

Changelog 1.13b

-Add new legendary item to buy
-Remake Jaina Ultimate
-Change Sprightliness icon
-Fix new items looking like have charges
-Warlock staff now give more stats and is expensive
-Rock golems cant scape from his neutral area anymore.

Changelog 1.13

-Add new Strength Hero Wendigo.
-Add new Agility Hero Thief.
-2 new legendary items to buy.
-Several new items to find.
-Remove Warlock Scepter.
-Optimize map size in 15%.
-Fix several things.
-Grace Time not frost meele units anymore.
-Titan cant be control anymore by Vampire Lord (only Urantia Titan can be control in previous versions.)
-Royal Knight have new ability that give resistence agains Dragons and spells(Summoned units of Commander.)
-Fix icon of Infernal Strength (when you pause game it look green.)
-Modify Infernal Permanent Inmolation, now it work fine with his Ultimate(Burn to Aches.)

-Improve sistem that make players that left the game fight, now cant fail.
-fix a posibility that players get stuck on the rest zone after the tournament.

Changelog 1.12e

-2 new items to buy in normal shops
-2 new items to buy in secret shop
-1 new legendary item to find.
-Add new ability to Necromancer Fausto.
-Increases cooldown of all Diamond Hardness(Saphires abilities) of 40 to 56 seconds.
-Reduce Frost Aura attack speed reduction of frozen helm, it was increases by mistake in last version.
-Increases cost of Emerald recipe.
-Reduce agility and intelligence bonus of all Emerald.
-Azazel have bonus damage(green damage).
-Increases Damage of Azazel Finger of Death in 40%.
-Increases Armagedon(Azazel Ability) area of effect.
-Increases cooldown and mana cost of Shadow Legion(Blade master Ability).
-Increases Gaias resistance slitly
-add a new ability to Revenant that use agains multiple enemys.
-Apocalipse now have bonus regeneration when he is out of a combat agains heroes.
-Apocalipse now can use Ice Age agains few enemies instead of using only agains 3 or more enemies.
-Improve especial effect of all Ice Age abilities.
-Increases Final Weapon Damage bonus and reduce Armor bonus.
-Increases Dragon Slayer cost.
-Reduce Dragon slayer agility and strength bonus.
-Change item Droop chance of Revenant.
-Change item droop change of forest troll, forest troll Berseker and Spiders.
-Minimun changes in droop chance of other neutral bosses.
-fix hotkey of Thunder(ability of Little Chield wizzard forms)
-Increases mana cost of Divine Skin( Buzan ability)
-Increases Cooldown of Divine Skin.

Survival Mode:-Increases dificult of Survival Mode.
-Fixed a bug in Survival Mode that some bosses die when spawn like final boss and dragons.

Tournament Mode

Differencs since the beta version

-A lot of sistems that prevent abuse.

-Add music for the fights( set the music volume high to listen)

-Sistem that make players that left the game fight each others to prevent the game get stuck.

Changelog 1.12b

-2 new legendary items to find.
-Fixed command -ms with all Little Child Forms.
-Fixed Tizona ricipe giving the full bonus.
-Fixed Apocalipse can be control.

-Fixed Bahamut dont sometimes dont fight in 1.12.
-changed Droop change of several units.
-Draenei Stalker is stronger.
-Increases cost of circle of nobility and reduce stats by 1.
-Little Child:
*Remove lag when Little Child change form(unfortunately this increases loading time of the map).
*Increases levels requiriment of some Growth Up.
*Now level is reduced when form is changed instead of setting a determinate level.
*Remove casting time on all the growth up the have it.
*Fixed some hotkeys abilities.
*Reduce base hit points of Footman forms.
*Change Ultimate of Footman form now dont have to select a target and description is fixed.

-New Mode Survival Mode(-sm) very hard mode to focus only in defense,(tower of the light and dark forces are stronger, enemys creeps and bosses have more hit points, more damage and more attack speed.
-9 new bosses for the dark forces
-Vampire Lord fixed( sometimes behaves in a strange way )
-Remove Clementia for the middle path ( sometimes bosses enter to the base destroy some building an them return to his base instead of going to destroy the Castle, not anymore)
-Dificulty of the normal game changed mainly for these 3 above.
-New legendary item to find
-Priest Restauration increases armor of 5 to 8
-Increases mana cost of Priest restauration
-reduce mana cost of sword and shield
-Increase base damage of satir in 5
-Blood Grunt ability Blood Thirsty reworker
-Ultimate of blood grunt now do damage based in his current life.
-Increases hit points regeneration of hiper regeneration of blood grunt in the last levels and increase mana cost.
-Replace salamander vizier for a new boss
-Replace Titan for a boss that comming for all paths
-Increases hell lighting damage of Half Demon wizzard
-Relocate Neutral boss Revenant.
-sevaral bossed modified slightly droop chance.
-Several bug and mistakes fixed.

Changelog 1.10b

-Increases mana cost of stim pack in all levels.
-Duration of stim pack reduced in all levels.
-Raynor rocket increases mana cost and cast range.
-Assassin path hotkey fixed (P) interfere with patrol ; now is ¨T¨
-Barrack effect improve
-Fixed all passive new icons of 1.09d, that when you pause the game look green
-Increases maximun distance of the build barrack with soldiers of 3000 to 4000
-Increases duration of soldiers in level 9 by 2 seconds.
-Scout tower can attack
-Fixed Raynor Rocket sometimes when you move it dont make the aoe damage
-Add animation to jaina when cast blizzard
-Fixed fire scepter not shown animation in the last versions
-Fixed worker name on the select place
-Demons of the Half Demon Wizzard now shown his time expiration
-Worker can repair all his nature tower with the first level of his repair ability
-Reduce a lot the chance that a worker finished abilities look like contruction in progress
-Fixed makura deepseer(neutral creep) sometimes not deal damage
-Fixed worker hero armor.
-Change archer frost of Archer arrows now deal aoe damage over time and damage based on your agility.
-Dexterity of archer now increases base agility and attack rate.
-Fixed Howls of terror of necromancer, damage allieds.
-Remove Multiboard Empy Space.
-Some terrair improve.
-fixed some bug.

-Remove almost all mini lag.
-Several icons of hero abilities changed to different between passive and active abilities.
-Zombie toxin deal more damage.
-Increases aura move speed bonus of ice troll(creep) from 15% to 20%.
-Goul are stronger and now come in the time of ice troll and zombie.
-Now Admiral have a suitable icon
-Some terrain changed.
-Reduce gold lose when died of 25% to 20%.
-Special Effect of smoke bomb changed.
-Increases stim pack move speed bonus of 30% to 40%.
-Increases recover life and mana regeneration from 2800 and 2100 to 4600 and 3000.
-Increases AOE of fire skin in all levels and damage in the last 2 levels.
-Batlle Knowledge reworker, now give only attack speed but a lot more than before.
-Move Speed of Admiral cant be reduce when use Adrenaline control.

-No longer can control your allies when left the game.
-some bug fixed.