Rockstar has shared the first details regarding Red Dead Redemption 2's online mode, named simply Red Dead Online. As was the case with Grand Theft Auto V's online component, GTA Online, Red Dead Online will not launch alongside the game itself; instead, it will debut sometime in November 2018--one month after Redemption 2 itself releases--and will start as a public beta. Anyone who owns a copy of RDR2 will have free access to Red Dead Online; there's no indication the multiplayer mode will be made available separately.

"Using the gameplay of the upcoming Red Dead Redemption 2 as a foundation, Red Dead Online will be ready to be explored alone or with friends, and will also feature constant updates and adjustments to grow and evolve this experience for all players," the announcement states.

But in a moment of expectations-setting, the announcement also warns that players who hop on immediately are likely to experience some growing pains. Specifically, the studio says it expects turbulence at launch, and to work with the community to overcome "teething problems" and develop Red Dead Online over time.

That roadmap makes it sound very similar to Grand Theft Online, which was fairly rough when it first launched a few weeks after the launch of Grand Theft Auto V. Rockstar has been treating it as a live service since then, though, and has continuously added new features, modes, and cosmetic items over the course of years. Red Dead Online is likely to get a similar treatment given the phenomenal long-term success of GTA V.