Wednesday, 11 January 2017

Gaming Screens Lesson 1

Starter

What is the game interface?What makes an effective game interface?What kind of game do you think these screens would be for?What makes them effective?

Main

RED TASKUsing Adobe Fireworks / Photoshop / Illustrator create an empty canvas for each of the screens that you will need:

Main Menu

Instructions

Back Story

Win Screen

Lose Screen

MAKE SURE that each canvas is 640 x 480 pixels in sizeMAKE SURE that you save each one as a PNG in your PRODUCTS folder

AMBER TASKCreate the screens that you designed on your storyboards on the computer:

Main Menu

Instructions

Back Story

Win Screen

Lose Screen

MAKE SURE that you make any improvements needed from your storyboard feedback

GREEN TASK

Create the backgrounds that you will need for your 5 levelsMAKE SURE that you save each one as a PNG in your GAME folder

Plenary

DOWNLOAD THE ASSETS TABLE FROM Google Classrooms Make sure that record your interface screens as primary assets and any image from the internet as secondary assetsMake sure all of your game screens have been saved as PNG filesPost your work from today's lesson on your blog