Re: ND won't admit they **bleep**ed up. We should give up.

They accidentally invented one of the best multiplayer experiences in UC2 and got greedy.

You said it right there. UC2 is great! I still go back and play it all the time with friends. I only return to UC3 for grenade dodgeball. UC2 was balanced and UC3 is not. This is what the UC3 multiplayer should have been, take UC2 and put it on dedicated servers. This would decrease the lag which is the main problem with both UC2 & 3. Next, get rid of Situational Awareness as a booster. Then add new maps and then a lab playlist and then we're done. You now have an amazing UC3 multiplayer expierience that would blow away the crap we have now.

Re: ND won't admit they **bleep**ed up. We should give up.

You said it right there. UC2 is great! I still go back and play it all the time with friends. I only return to UC3 for grenade dodgeball. UC2 was balanced and UC3 is not.

Or the simple solution would be to stop going back to UC3 MP, if UC2 is better.

As I previously said, I only come back for grenade dodgeball whch is the only fun and tolerabale competitive mode on UC3. When I want to play UC with guns, it's UC2 all the way. Naughty Dog needs to know how much they F-ed up the game by not putting the game on dedicated servers and by turning UC3 into a third person COD clone. If you don't like the negativity, don't read the negative threads.

I'm sure there are at least a few hundred millions blindfire kills as well.

So the majority of all the kills are plain CQC with tons of blindfire.

And still no regards in changing anything...

This thing has been discussed since day 1 of the subway beta and is still a subject of discussion even to this day.

But it's too late... The game has been designed this way.

Sprint, blindfire, melee-rolling, Kal-7. All these things are implented to make Uncharted 3 a blindfire mess of a game. It's all obviously done on purpose.

They accidentally invented one of the best multiplayer experiences in UC2 and got greedy.

The plan was to create a multiplayer easy accessable, noob friendly and with tons and tons of things you could buy to get advantages as well as the infamous scam-like FHC which didn't deliever what they promised.

Let's just forget it.

^Source/link?

-------------------------------------------------------------------------------Wipe that smile off your face and get your tryhard face on!!!

I'm sure there are at least a few hundred millions blindfire kills as well.

So the majority of all the kills are plain CQC with tons of blindfire.

And still no regards in changing anything...

This thing has been discussed since day 1 of the subway beta and is still a subject of discussion even to this day.

But it's too late... The game has been designed this way.

Sprint, blindfire, melee-rolling, Kal-7. All these things are implented to make Uncharted 3 a blindfire mess of a game. It's all obviously done on purpose.

They accidentally invented one of the best multiplayer experiences in UC2 and got greedy.

The plan was to create a multiplayer easy accessable, noob friendly and with tons and tons of things you could buy to get advantages as well as the infamous scam-like FHC which didn't deliever what they promised.