Diablo 3

Comments

I made a ZuniTooth (zunimassa (6), helltooth (2)) wd. Do not recommend. I have 31 ents, but while I could theoretically finish a GR50, they don't have the dps to finish it within the time limit.

Going to try for a barbie next.

My site will remain up, but will not be maintained. The repository will continue to have scripts added to it if I decide to play another game. Maybe I'll see you around in Starmourn!Tutorials and scriptsThe Repository

Server lag / whatever random outside influence dc's you = you die, and lose char. Noty for me. I've never been a fan of HC in any game, to be honest. Always found it a waste of time because of those things. After getting 3-4 chars to max level/gear in D2 hardcore, and having them die from random blackout / router dcing (once was the cat knocking it off its stand we had it on at the time), I just felt meh towards it.

'SC' you get to experience progression as it happens, rather than progress a bit -> die -> startover -> get a little further next time, feels like so much wasted time. Also 'fully safe' builds (unity / parthan / etc) are boring to me, probably why I don't like DH / Barb, but eh. Some people like it, play what you like playing.

Just started up again a few days ago, starting to feel the struggle of this build when I have virtually no ancient gear aside from helm Also very low (compared to most now) paragon points makes it more difficult

Hardcore is fun, but after losing ~4 characters to DC I gave it up. Not fun at all to lose all your work due to an internet hiccup.

I lost my s2 barb with all the trimmings, almost full ancient because of the server hiccups (where it would dc you 1-10 minutes upon starting a game). Had to start again with all my non ancient pieces and 10grift levels behind.

Fun if you die to being overzealous, and I can deal with my end problems, but Blizzard issues costing me is frustrating.

I changed my mind on the wd build, btw. I had a few skills not set to poison damage which was really hindering my dps.I'm running the ZuniTooth bit, but I've got dagger of darts, CoE ring, hellfire amulet with spirit vessel passive. For cube, I have Wilken's reach (remove cooldown from grasp of the dead), carnevil, short man's finger.

btag is Mosr#1590 on ptr atm

I have to admit though, I am pretty terrible at min/maxing and I don't really play to test how high I can grift, mostly just do whatever I feel like doing.

My site will remain up, but will not be maintained. The repository will continue to have scripts added to it if I decide to play another game. Maybe I'll see you around in Starmourn!Tutorials and scriptsThe Repository

Whoever thought winged assassins were a good idea, needs to be shot in the face.Mobs that can jump for an entire screen away, whose animation is unpredictable and unpreventable via knockbacks/stuns/etc. Not to mention they always come in packs of 2-3+, and at higher grifts can pop your second life in 1 hit... Yeah go fuck yourself >_>

Whoever thought winged assassins were a good idea, needs to be shot in the face.Mobs that can jump for an entire screen away, whose animation is unpredictable and unpreventable via knockbacks/stuns/etc. Not to mention they always come in packs of 2-3+, and at higher grifts can pop your second life in 1 hit... Yeah go fuck yourself >_>

I only get to have 1 as carnevil WD! That being spirit walk, doesn't help when there's 3-4 of them which jump right back at me after it ends, if I haven't managed to kill them by the time it's over (most of the time I don't get to in such short time, at GR55+)

At least with lacuni and anarchs there's a small delay before they hit you, and won't jump from a thousand miles away, so I can avoid them if I'm paying attention. Also screw vile phantoms and all incarnations of those things with channeled attacks, that you can only avoid by running nearly a full screen away from them (only to have them speedily move over to you and start channeling again) - not quite as bad as assassins, but if you get an elite back of anything mentioned, you might as well just start the grift over if you're carnevil.. I like the spec, but damn is it frustrating sometimes...

Poison damage is definitely the way to go. It also buffs your own poison darts which hid ridiculously hard as is with focus/restraint. Those 5 shooting poison darts, are doing more damage than the rest are.

You know what's dumb? 2000%mf and I still haven't run across rorg. Rings rings rings like crazy, no rorg. Also dumb is that I still don't really know what I want to roll for the start of the new season.

What are your tags? I get bored of playing alone. I have Comitis, Cynlael, and Kendrick (if he ever gets off hearthstone).

My site will remain up, but will not be maintained. The repository will continue to have scripts added to it if I decide to play another game. Maybe I'll see you around in Starmourn!Tutorials and scriptsThe Repository

You know you have to do act 1 bounties for rorg, right? It's nearly a guaranteed chance these days, with 100% chance of legendary in bounty cache, there's only 2 or 3 other legendaries that can drop from act1. >.>

I have run so many bounties that the word bounty makes me irrationally angry.

My site will remain up, but will not be maintained. The repository will continue to have scripts added to it if I decide to play another game. Maybe I'll see you around in Starmourn!Tutorials and scriptsThe Repository

Know that feeling, when I was trying to get pride's fall on my DH. Before they buffed the rates, think I ran at least 20-30 rounds of those bounties before I got one... And it was shitty rolled (pre-cube days), so I said fuck it