CreateSurfaceNullWithAttachCtrl.ms - Creates a null with an attachment ctrl to a surface

transBake_FX_Create_SurfaceNull.ms - create null with baked transform following a surface

transBake_FX_Update_Bake_All.ms - Updates the above nulls in their original time ranges

transBake_FX_Update_Range_ToCurrent.ms – Updates above nulls to current time range

transLock_AllOff.ms - Lock all tranform interaction in viewport (same as in Hierarchy Panel)

transLock_AllOn.ms – UnLock all tranform interaction in viewport (same as in Hierarchy Panel)

XSI

XSI Main Tools

TreeGrunt.py – Blur Script Distribution, an explorer like interface where you can run scripts

BlurInteractionAndUI.py - In File Menu, Loads Standard Layout, Macros and Keymap.
Many functions already mapped to the keyboard. (Modeling/Animation/rigging oriented)
If you load the Keymap hit Ctrl-F1 to load details about the mapping in Netview
Layout includes extra shelf with most used blur tools already on it

BlurCacheTool.py - Export of Caches from objects in the scene.
Can export Pc2 (PointCache) and Tmc (TransformCache)

BlurRenamer.py - Rename objects in blur’s naming convention

blurOpenScene.py - Open scenes with options for setting models to offloaded before opening
Speeds up opening of files with many characters if you only have to work on one of them.

blurImporter.py - Import of many different kinds of assets, Meshes, Rigs etc
Some functionality requires the Production Resources install

XSI Modeling Tools

Poly_AttachMultiple.py -
Attaches multiple objects into the first one selected (avoids creating duplicates)

Poly_DetachPolygons.py – Detaches selected polygons into their own object

Poly_CapHoles.py - Cap Open Holes

RemoveAllClusters.py - ( Removes all Clusters on selected Objects )

Snapshot.py – Creates a duplicate/snapshot of a mesh (even if it is in a referenced model)

viewShow… - Shortcuts to toggle on and off the types of object visible per viewport
eg. CtrlTypes (Chains, curves, nulls), All, Geometry…

viewHide… – scripts to Hide and Unhide easier
– UnhideAllOnVisibleLayers - unhides everything but only on visible layers
-UnhideSelectionNoMatterWhat - unhides object even if it is in a hidden layer or group