Return Value

An animated value acts at highest precedence in the dependency property system, and will return values that can mask other value determinants while the animation is running. You can call GetAnimationBaseValue in order to return the underlying value that might apply as soon as the animation is stopped. Note however that it is possible to specify an animation with a HoldEnd behavior, which means that even a stopped animation will continue to hold the animation-based value after the animation's timeline is visually or apparently stopped.