I want to convert my many pluggo instruments and effects I made to the max4live system. Unfortunately if this is true that only midi effects can send midi out, some of my effects will be impossible to convert.

for example, I have an effect that grabs an audio signal and converts the pitch to midi notes. In my pluggo version of the effect, I would just stick it on an audio track and then open a midi track and direct its in to the audio tracks midi out for that effect. Why would this not be possible to achieve with the M4L architecture? This is really important and is part of the basic vst architecture… If the live or m4l architecture doesn’t currently support it, we should make it a priority for the next update.

Same problem here. I had a triggering device built in pluggo, that would take a midi input to set the pitch of the triggered note and then send it out with the velocity of the triggered note if the signal input rose over a threshold. so i need a pair of plugin and -out as well as notein and -out, but no good. Is there a way to route audio into an instrument or midi device (sort of like in the vocoder effect or others allowing for sidechaining?) Or is it better not to use the audio but rather try to just grab the levels from a gain in the desired track?

In my experience the timing behavior of OSC is basically the same as send/receive. With a minimum configuration of 2 simple devices I’ve measured delay/jitter of about 10 milliseconds in both cases. You can easily verify this with the timer object.

I want to convert my many pluggo instruments and effects I made to the max4live system. Unfortunately if this is true that only midi effects can send midi out, some of my effects will be impossible to convert.

for example, I have an effect that grabs an audio signal and converts the pitch to midi notes. In my pluggo version of the effect, I would just stick it on an audio track and then open a midi track and direct its in to the audio tracks midi out for that effect. Why would this not be possible to achieve with the M4L architecture? This is really important and is part of the basic vst architecture… If the live or m4l architecture doesn’t currently support it, we should make it a priority for the next update.

thanks."

Look at what you can do by using the vst~ and/or audiounit~ objects in a max audio device.
Great for things like guitar synth…