Celestion thinks MoP needed CC, lol

I never used CC once even at launch. i don't recall having to sheep, sting, MC, trap anything across 6 90s in MOP dungeons. What's he talking about. I'm not saying make WOD dungeons wtf impossible but he's making it sound as if MOP dungeons weren't at all faceroll.

I understand dungeons aren't the be all and end all of content but make them more interesting. Faceroll isn't interesting. You'd think this lesson came across already.

Your experience is not everyone's experience. Just because you managed to brute-force your way through every dungeon trash pack & boss doesn't mean the rest of WoW did.

well i did and i dinged 90 after about 16 hours, everyone was at an all time gear low of quest greens/blues, everyone barely made the heroic ilvl requirements and we had zero wipes zero deaths, all of my groups we're 100% pugs i did not queue with anyone from my guild/server after about 5 hours i was nearly full 463.

i cannot see how people needed CC celestalon looks to be a bit of a scrub, some easy faceroll 5mans incoming in WoD then (at least for me).

The dungeons are easier than ever in MoP, I really don't see what part of it couldn't be zerged down, even at launch. Heck, Wrath, which was a teeny tiny bit harder with its Heroic Dungeons, didn't even require CC either, neither did late Cataclysm.

I understand that everyone has different experiences, but someone who can't zerg content this easy down probably can't CC properly either honestly.

I understand that everyone has different experiences, but someone who can't zerg content this easy down probably can't CC properly either honestly.

Unless, and this is a big leap of assumption on my part... unless eluding to CC means they are gonna start over tuning the WoD dungeons and make them less zerg/faceroll. Adding CC as they stand is just plain dumb. But, if he wants to add CC, maybe... and this is a big maybe... they are planning to tune dungeons back up for difficulty.

Anytime anyone says CC is advisable, there's always some guy who wants to scoff at the idea of using CC. It doesn't matter if we're talking about Heroic Magisters Terrace or a Utgard Keep, those people will always be the first to volunteer they never needed CC and therefore CC was unnecessary. Half the time it's people who forget what it was like to do heroics in greens and blues, other times it's people who don't realise their skill level is in the top percentages of the game's players (or they do and they just feel like boasting).

While I wouldn't classify MoP heroics as hard, there were certainly places we used it when the entire group was fresh to 90. Shadopan Monestary was one place, especially with the sha dudes before the bridge and the big panda packs before the last boss. We also used CC in Mogushan Palace, and I'm sure a few other places, too. Was it absolutely necessary? Probably not if your group was good. Did it make things smoother early on? Absolutely. Would it be recommended to less skilled or experienced groups? Sure!

I'm sure there were plenty of players out there who benefited from using CC in Mist dungeons.

I never used CC in MoP heroic dungeons and never had any wipes either. They are just so easy that a below avarage group can just zerg everything down without a problem. To claim that that these dungeons need some sort of CC and it would be easier for an avarage group is just pure nonsense.

Well let's think of any mop dungeon where you feel cc is needed, advisable, warranted. Going through them i still can't manage to find one pack that was omg cc? Maybe in the Scarlet runs?

btw, i'm not even a heroic raider. I did heroic raiding in wotlk and quit when it became "omg wtf are you doing" directed towards players who helped you get to heroic LK. I saw then that it wasn't going to be fun anymore and stopped.

I'm a normal raider who uses flex to gear and considers normal raids as progression. So i'm not a top player or heroic raider type.

If dungeons get harder in WOD the below average player will benefit from us "above average" players teaching them how to do things. So why shouldn't we have a modicum of challenge in heroic dungeons?

Keep in mind it's still very early and we havn't seen anything yet, lol.

well i did and i dinged 90 after about 16 hours, everyone was at an all time gear low of quest greens/blues, everyone barely made the heroic ilvl requirements and we had zero wipes zero deaths, all of my groups we're 100% pugs i did not queue with anyone from my guild/server after about 5 hours i was nearly full 463.

i cannot see how people needed CC celestalon looks to be a bit of a scrub, some easy faceroll 5mans incoming in WoD then (at least for me).

You say scrub like they're not entitled to a challenge.

The reason there was no problems pugging at that hour is because we all (mainly the hardcore) were rushing to endgame like our ass was on fire, all of us doing so were mainly competent. It was a slightly different experience days and even weeks later when my alts had to go through the same experience, there were morons running into stuff everywhere, and one decent player does not a successful pug make.

There were cases where it was acceptable and agreeable to use CC since the avoidance strategies and overgearing hadn't come out yet for those who's end game this basically is. And using CC to save idiocy is an acceptable strat. Hell during a MoP dungeon I actually taught a mage how to sheep. I TAUGHT A MAGE THEIR MOST BASIC CC TECHNIQUE. That's not the fault of the dungeons that's the game's fault altogether. And since the game ramps up that way, you cannot expect them to know what to do in these situations where others are relying on them to actually know things. It's a minute but still unexpected level of pressure.

Most hardcore don't teach, they do, and then ridicule when the 'scrubs' don't step up into line. So if having merciless CC-athons was a good idea I'm not seeing it, all it did was piss off alot of the casuals in Cataclysm since all they got was a bunch of elitist prickery in exchange for their unintentional ignorance.
If I truly thought it'd help the community improve I'd be petitioning for challenge mode level of difficulty as the default on the spot. But it doesn't. As far as PvE goes, Heroic dungeons are a means to an ends for the hardcore, and I don't care how faceroll they are for us. Challenge Modes and soon Mythic Raiding are where we will shine.

Let them have it. As long as Blizzard gives us something better to aspire to, and they have, why does anyone give a shit?

Think of how bad the average WoW player is, and realize half of them are worse than that.

That's exactly my point lol

Most people are saying "I never had to use CC" and just assuming that the same goes for every player out there. The majority of players don't even visits sites like this, nevermind looking up rotations.

We used CC in the brief time we were in dungeons more from habit and it being "the right thing to do". I couldn't honestly comment upon the degree of necessity for various player types, nor who's good enough to push through without but so what? This is really a giant "look at me I'm awesome" bait thread anyhow isn't it? It's a CM quote, not a dev statement.

He's just saying that using CC in dungeons eventually becomes obsolete because you get better gear and patches come out. Dungeons are the bottom of the barrel PvE content. They are literally Expansion launched content.

He's not stating if the game needed more or less, he's not saying "confirmed, implementing in the future", yet somehow partisan politics tactics are still being used by twisting his statement, it's funny.