NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
Back when Adom was a brand new experience for me, before I ever read the
guidebook or made it to the caves of chaos alive, I played dwarven merchants.
I appreciated appraising and detect item status, as then I didn't have to run
out to Barnabus' shop every time I found an interesting new weapon. Of course,
I didn't know that altars and priests can discover an items b/u/c status much
more easily. So, a parade of dwarven merchants wandered into the village
dungeon and the puppy cave (I didn't even know that the druid gave a quest)
to their deaths, and they were all in vain.
Now that I have some experience under my belt, and the ability to use slightly
more difficult characters, I've made this character as a tribute to the dwarves
who bravely sacrified themselves to me, and as a homage to my days of Adom
innocence. Now, I never keep track of everything that happens in game during
the playthrough, so I don't have this character's life compiled in story
format. I'll make sure to tell all the interesting parts somewhere in this
file.
Also, I haven't done the research on this, but this might be the first
character to kill Andor with a thrown coin.
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Screenshot
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### ####.##.#..r...# .# #..#.. ##..#.## # ...
#.. #..$...#...#. ...#..... ..#.#..#.. .. .
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##.# #....#.## ...# ....#...... ...##...# .#....
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##.##..#..## ....#. #........##....#.. #. ..####
##.#..#..#.#. ...##. #......#..#.......#. .###..##...
#...#.#.. #...##.... ......##..##...#.....#.....#.....
#######.#.....#...# ..#.. #.#..............#..#.....# ##
#....##. ..#........ ...#.. .# ....#.#....#..#.....# .#
#..#..#. ....#.#.... .. #. .# .#...#.....#.....#...#.##.#
###..... ........## # #. #.###...#....##.......##..#
#......# ..#..##.# .. ...........#.#.##..#.##....#
#.#.##.. .....#..# ### .##.....#....###...........#
# .. #.. ..#... #. #...#....#........#...##.##
.#. #.# .#...#. ..#..................##..#
### ## ####### ########################
-When I teleported to the right side to meet Andor, he apparently
teleported to the left side to meet me! It's like a badly written
Adom sitcom.
Tubirt St:85 Le:37 Wi:68 Dx:89 To:39 Ch:21 Ap:43 Ma:79 Pe:55 L+
DV/PV: 90/93 H: 815(815) P: 0(1347) Exp: 50/33121163 ChAoS Sp: 402
Blessed Bloated Berserk
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Tubirt Race: male Dwarf Class: Merchant
Eye color: brown Hair color: brown Complexion: brown
Height: 3'9" Weight: 158 pounds Scars: 3
Age: 60 (young)
-I never got aged a single year. Which is a shame, really. Grown-up
brings a stat boost, doesn't it?
Star sign: Unicorn Birthday: 3/Unicorn (day 93 of the year)
-My birthday elapsed during this game, and I happened to run into
a pool at the same time. I got death ray resistance from it, not
bad at all. Yet, I don't think anything ever shot a death ray at me.
YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Merchant. During your apprenticeship you
specialized on magical potions.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 11359 stones Carrying capacity: 64125 stones
-I refuse to fall victim to packrat syndrome, which every other
Adom player seems to suffer from. In fact, I think over 10000
stones is already too many.
He: uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s]
Ne: uncursed Medal of Chaos {Ap+12} [300s]
-Ha! I forgot to take these off. Which means I had no paralyzation
resistence while fighting Andor. Wow.
Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: blessed girdle of giant strength [+7, +6] {St+12} [30s]
-This might be the second one of these I've found, ever. It was
in the casino, and I was happy to buy it.
Cl: blessed cloak of defense [+6, +7] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: uncursed ring of mental stability [+3, +1] {Le+1} [1s]
-Had to use this for confusion resistance.
Br: blessed rustproof bracers of regeneration [+7, +6] [18s]
Ga: blessed rustproof gauntlets of strength (-1, +0) [+11, +5] {St+3} [40s]
-I do enjoy my smithing.
Bo: blessed seven league boots [+6, +7] [30s]
MW: -
Mi: 99994 gold pieces [999s]
-I got him critically injured, and then finished him off with a
merchant's calling card.
Tl: blessed torch (2466 turns of fuel remaining, lit) [10s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 9140 stones Carrying capacity: 64125 stones
Helmets ('[')
blessed helm of water breathing [+0, +4] [30s]
uncursed crown of science [+4, +8] {Le+9} [65s]
uncursed helm of teleportation [+0, +1] [50s]
blessed eternium cap [+7, +8] [28s]
-Smithed. If I had ever found a crown of regeneration, I'd have
smithed that instead.
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
uncursed white dragon scale mail (-1, -3) [+1, +11] [200s]
Shields ('[')
uncursed tower eternium shield (-1) [+13, +7] [70s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
heap of 2 blessed pairs of thick gauntlets (-1, -2) [+3, +1] [30s]
uncursed gauntlets of strength (-1, +0) [+1, +1] {St+3} [40s]
Girdles ('[')
blessed adamantium girdle [+7, +5] [18s]
-Smithed. It's nice to have backup equipment in case of fire.
Boots ('[')
blessed boots of speed [+2, +0] (+8 spd) [20s]
blessed mithril boots (+1, +1) [+6, +7] [96s]
-Smithed.
uncursed seven league boots [+3, +0] [30s]
blessed seven league boots [+1, +0] [30s]
heap of 2 uncursed pairs of seven league boots [+1, +0] [60s]
blessed boots of the slow shuffle [-6, +1] (-40 spd) [20s]
-I used these to kill the ancient blue wyrm. Very nice xp boost.
uncursed seven league boots [+2, +0] [30s]
uncursed seven league boots [+1, -2] [30s]
-I kept finding these, so I had to pick them up, of course. None
were wished for.
Necklaces (''')
uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
uncursed ankh [3s]
blessed amulet of balance [3s]
uncursed amulet of petrification resistance [3s]
uncursed amulet of teleport control [3s]
uncursed necklace of the eye [3s]
blessed amulet of order [3s]
uncursed amulet of water breathing [3s]
uncursed amulet of light [3s]
Bracers (',')
uncursed bracers of speed [+0, +0] (+4 spd) [10s]
One-handed weapons ('(')
blessed pick axe (+0, 1d6+1) [75s]
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7] [60s]
uncursed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
blessed swift eternium spear (+5, 2d8+8) [25s]
blessed orcish spear of penetration (+3, 1d8+8) [75s]
-The earth temple has never been so easy.
blessed eternium long sword of hunting (+0, 2d8+7) [20s]
uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
Two-handed weapons ('(')
uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd) [20s]
uncursed axe of the minotaur emperor (+12, 3d20+16) [-6, +4] [1200s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed hammer of the gods (+1, 7d6+8) [-6, +0] [400s]
-None of these artifact weapons were used to any significant
amount. I just didn't think they deserved to be left behind.
Missile weapons ('}')
uncursed rune-covered sling "Whirlwind" (+12, +12) [3s]
blessed heavy crossbow of accuracy (+12, +3) [140s]
blessed long bow of accuracy (+8, +2) [30s]
uncursed long bow of hunting (+6, +3) [30s]
uncursed heavy crossbow of accuracy (+9, +3) [140s]
*Snipped the long, boring lists of missiles and tools*
Rings ('=')
heap of 2 blessed rings of ice [2s]
heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)
uncursed ring of mental stability [+0, +1] {Le+4} [1s]
heap of 19 blessed brass rings [19s]
-I tried some exchange dipping halfway through the game, but after
that I felt that getting 19 unnecessary wishes would just cheapen
a victory.
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of speed [+0, +2] (+5 spd) [1s]
uncursed ring of elemental mastery [+0, +0] [1s]
uncursed ring of regeneration [1s]
uncursed ring of slaying (+7 melee damage, +6 missile damage) [1s]
blessed ring of invisibility [1s]
*Snipped wands. Just your basic, everyday pile of wands*
Potions ('!')
heap of 2 uncursed potions of insight [4s]
heap of 2 uncursed potions of uselessness [4s]
heap of 9 uncursed potions of invisibility [36s]
heap of 3 uncursed potions of cure corruption [6s]
heap of 2 blessed potions of balance [8s]
uncursed potion of confusion [2s]
heap of 11 blessed potions of ultra healing [22s]
uncursed potion of youth [4s]
heap of 4 blessed potions of cure corruption [8s]
heap of 10 potions of holy water [40s]
blessed potion of raw chaos [2s]
heap of 8 blessed potions of extra healing [16s]
uncursed potion of exchange [4s]
blessed potion of confusion [2s]
heap of 4 uncursed potions of extra healing [8s]
uncursed potion of blindness [2s]
uncursed oil of rust removal [2s]
blessed potion of exchange [4s]
heap of 3 blessed potions of invisibility [12s]
heap of 5 uncursed potions of boost learning [10s]
heap of 31 uncursed potions of booze [124s]
heap of 11 uncursed potions of carrot juice [44s]
heap of 4 uncursed potions of cure poison [8s]
heap of 7 uncursed potions of balance [28s]
heap of 10 blessed potions of cure poison [20s]
heap of 3 blessed potions of booze [12s]
heap of 5 uncursed potions of water [20s]
blessed potion of carrot juice [4s]
blessed potion of youth [4s]
Scrolls ('?')
heap of 13 uncursed scrolls of darkness [26s]
heap of 4 uncursed scrolls of satiation [8s]
heap of 2 blessed scrolls of peace [4s]
heap of 4 uncursed scrolls of balance [8s]
heap of 2 uncursed scrolls of monster aggravation [4s]
blessed scroll of familiar summoning [2s]
heap of 3 uncursed scrolls of luck [6s]
blessed scroll of uncursing [2s]
blessed scroll of monster aggravation [2s]
uncursed scroll of danger [2s]
-I spent my only wish (at that time) on these when I was still level
18 so that I could change alignment and get crowned sooner. It
definitely wasn't a wasted wish, as I never found another one
throughout the entire game.
heap of 14 blessed scrolls of chaos resistance [28s]
heap of 3 uncursed scrolls of item detection [6s]
heap of 10 uncursed scrolls of charging [20s]
heap of 4 blessed scrolls of light [8s]
heap of 7 uncursed scrolls of light [14s]
heap of 8 uncursed scrolls of vermin control [16s]
blessed scroll of item detection [2s]
heap of 2 blessed scrolls of darkness [4s]
heap of 39 uncursed scrolls of identify [78s]
uncursed scroll of increase melee damage [2s]
uncursed scroll of gold detection [2s]
heap of 4 blessed scrolls of great identify [8s]
heap of 25 uncursed scrolls of power [50s]
heap of 23 uncursed scrolls of great identify [46s]
heap of 12 uncursed scrolls of uncursing [24s]
heap of 5 uncursed scrolls of monster detection [10s]
heap of 4 blessed scrolls of power [8s]
heap of 9 uncursed scrolls of repair [18s]
uncursed scroll of protection [2s]
uncursed scroll of increase melee accuracy [2s]
Books ('"')
uncursed tract of order [250s]
uncursed spellbook of Improved Fireball [100s]
-The only book for any ball spell I found all game. It was found
on D:50, after everything was dead. Hooray.
uncursed spellbook of Knock [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Teleportation [100s]
Food ('%')
heap of 160 uncursed cooked lizards [480s]
heap of 14 blessed stomacemptia herbs [28s]
heap of 10 uncursed stomacemptia herbs [20s]
heap of 16 blessed curaria mancox herbs [32s]
heap of 7 uncursed curaria mancox herbs [14s]
uncursed fortune cookie [3s]
Gems ('*')
heap of 8 uncursed crystals of fire [8s]
heap of 11 uncursed crystals of health [11s]
heap of 28 uncursed crystals of darkness [28s]
heap of 2 blessed crystals of fire [2s]
heap of 5 blessed crystals of knowledge [5s]
blessed crystal of light [1s]
blessed crystal of health [1s]
heap of 14 blessed crystals of power [14s]
heap of 3 blessed crystals of darkness [3s]
heap of 22 uncursed crystals of light [22s]
heap of 3 uncursed crystals of power [3s]
uncursed crystal of knowledge [1s]
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Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 20
Daggers & knives 3 +2 +1 +0 basic 56
Clubs & hammers 3 +2 +1 +0 basic 65
Maces & flails 1 +1 +0 +0 basic 25
Swords 5 +3 +2 +1 skilled 164
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 14 +18 +11 +20 Mastery 6412
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 4 +4 +1 +5 skilled 95
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 5 +10 +7 +1 skilled 13
Bows 8 +16 +12 +2 excellent 104
Crossbows 8 +16 +12 +2 excellent 24
-Sure I could train these higher, but it never feels
necessary.
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4651
Damage caused with your melee weapons:
--------------------------------------
Right hand: +250 bonus to hit, 6d12+108 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 99994, base range: 12, +137 bonus to hit, 1d2+68 damage
-I can't imagine how hard I must be throwing these things.
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Skills
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Alchemy ...................100 (superb) [+1d5]
-Usually my PoGA recipe is Strength and Cure Corruption, but it was
slightly better this time: Longevity and Cure Corruption. Still,
I only managed to make two of these, because my longevity recipe
required potions of oil - which I found virtually none of (and were
wasted trying to make items rustproof).
Appraising ................100 (superb) [+3d4]
Backstabbing ..............100 (superb) [+3d4]
Climbing ..................100 (superb) [+1d5]
Concentration .............100 (superb) [+1d3]
-My second wish, which was a ring I stole from the water dragon.
She gave me a nice spear anyway.
Cooking ................... 19 (mediocre) [+4d5] (mr)
-Potion of education
Detect item status ........100 (superb) [+1d5]
Detect traps ..............100 (superb) [+1d5]
Find weakness .............100 (superb) [+1]
-My third wish, which was a ring found in a lesser vault in deep CoC.
First aid .................100 (superb) [+1d5]
Gemology ..................100 (superb) [+2d4]
Haggling ..................100 (superb) [+2d4]
Healing ...................100 (superb) [+1d3]
-Potion of education. Very lucky, I know, but by the time I got this
skill I didn't even remotely need it.
Herbalism .................100 (superb) [+1d5]
Listening .................100 (superb) [+1d5]
Literacy ..................100 (superb) [+1d5]
Metallurgy ................100 (superb) [+1d5]
Mining ....................100 (superb) [+1d5]
Pick pockets ..............100 (superb) [+2d4]
Smithing ..................100 (superb) [+1d3]
Stealth ...................100 (superb) [+1d3]
-I'm not one of these weirdoes who mines out ten levels. You can make
some very nice iron items with less than one level's worth of ore.
Survival ..................100 (superb) [+1d3]
Swimming ..................100 (superb) [+1d3]
Tactics ...................100 (superb) [+1]
Two weapon combat ......... 84 (great) [+1d5]
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Spells
----------------------------------------------------------------------------
Acid Ball : 13, 65pp (Effectivity: +0)
Acid Bolt : 7, 28pp (Effectivity: +0)
Bless : 661, 8pp (Effectivity: +0)
Burning Hands : 697, 8pp (Effectivity: +0)
Calm Monster : 249, 8pp (Effectivity: +1)
Create Item : 469, 250pp (Effectivity: +0)
Cure Disease : 667, 8pp (Effectivity: +0)
Cure Light Wounds: 859, 5pp (Effectivity: +0)
Darkness : 675, 4pp (Effectivity: +0)
Fire Bolt : 796, 10pp (Effectivity: +4)
-I cooked some very menacing corpses with this.
Fireball : 11, 37pp (Effectivity: +0)
Frost Bolt : 911, 12pp (Effectivity: +1)
Identify : 236, 75pp (Effectivity: +0)
Improved Fireball: 8, 57pp (Effectivity: +0)
Invisibility : 626, 10pp (Effectivity: +0)
Knock : 1148, 12pp (Effectivity: +0)
Light : 978, 3pp (Effectivity: +2)
Lightning Bolt : 823, 12pp (Effectivity: +0)
Magic Lock : 363, 8pp (Effectivity: +1)
Magic Map : 11, 75pp (Effectivity: +0)
Magic Missile : 790, 8pp (Effectivity: +0)
Neutralize Poison: 345, 10pp (Effectivity: +0)
Scare Monster : 11, 22pp (Effectivity: +0)
Slow Monster : 1789, 7pp (Effectivity: +0)
Slow Poison : 757, 6pp (Effectivity: +0)
Strength of Atlas: 722, 10pp (Effectivity: +2)
Stun Ray : 379, 8pp (Effectivity: +0)
Summon Monsters : 521, 30pp (Effectivity: +0)
Teleportation : 204, 20pp (Effectivity: +10)
-This is clearly the main reason I wished for concentration.
Web : 364, 12pp (Effectivity: +0)
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.
Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.
Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Tubirt, the dwarven merchant, transformed into an avatar of Order.
He scored 11450541 points and advanced to level 50.
He survived for 0 years, 78 days, 20 hours, 57 minutes and 32 seconds
(143074 turns).
Tubirt visited 151 places.
His strength score was modified by +12 during his career.
His learning score was modified by +23 during his career.
His willpower score was modified by +22 during his career.
His dexterity score was modified by +28 during his career.
His toughness score was modified by +20 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +21 during his career.
His mana score was modified by +18 during his career.
His perception score was modified by +15 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He killed the emperor of the ancient minotaur race.
-After I found two dead ends on level 6, all my scrolls of magic
mapping were used up. I considered just leaving the emperor on his
throne, since I don't have any practical reasons to kill him anyways.
I decided to finish him off afterall when I got my hands on some
crystals of knowledge.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
-Luckily, I randomly found an AoLS somewhere. It was "electrum amulet"
unidentified; usually those aren't worth picking up.
-I also generated the cute dog alive, so that I could use that lawful
boost to help me get to L+ after Gaab'baay's quests, but when I went
back to save the dog at level 18, he attacked an injured cat I was
trying to humanely dispose of. That's fine, my amulet of order had
me at L+ by level 20, and into every Adom game some rain must fall.
He ended his adventuring life in the palace of Andor Drakon.
9470 monsters perished under his attacks.
The following 37 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
-I generated this just to feed it to the ratling. I always get more
SoCR than I need from other sources anyway.
the scythe of corruption "Moon Sickle"
-Ratling fodder.
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the rune-covered long sword "Trusted One"
-Crowning gift, unused.
the lead-filled mace "Big Punch"
-Ratling fodder.
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
-Ratling fodder.
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
-Uselessness. I thought shining silver bracers might make
an appearance, but I wasn't that lucky.
the Crown of Chaos
the black torc
-Ratling fodder.
the Medal of Chaos
the rune-covered club "Skullcrusher"
-Dropped in blue dragon caves.
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the rune-covered sling "Whirlwind"
-Precrowning. I thought it might make a decent ratling snack,
but decided to keep it around for firey situations.
the fine leather armor "Nature's Companion"
-Found in the casino. I used it after level 50, when the speed
bonus would no longer have a negative effect on xp.
the jet-black battle axe "Executor"
-Found in the casino. Even though I knew I wouldn't use it, I
bought it. I like rescuing all artifacts I come across.
the robes of resistance
-Found in darkforge, used until level 50.
the staff of the archmagi
-I never found this one. Then again, I don't pick up every
40 stone quarterstaff I come across. I wouldn't use it anyway.
the sapphire amulet "Preserver"
-I was very, very lucky to find this in a lesser vault in the
unremarkable dungeon. It sure beats my precrown.
the shining long spear "Soaker"
-Stolen from a gremlin! Too bad it's awful. Ratling fodder.
the Trident of the Red Rooster
-I gave some guy a crumpled up paper for this. Man did he get
ripped! Anyways, I wish you could get it soon enough in the game
to really enjoy it. I got to clear the mana temple and D:50 with it,
but that just isn't enough.
the weird tome
-I took a new approach to the library this time, which I thought
of on the spot. Here's my ingenious strategy: waste 2000 turns,
and then clear out the monsters. There's no monster generation
in the library while everyone is still standing on their books,
so the librarian is guaranteed to stay safe. I've lost him in
unpleasant ways before, so this just seemed like a better idea.
the rune-covered halberd "Wyrmlance"
-Dang! I never found this, and definitely would have used it
for two lesser vaults of "very experienced" ancient red dragons.
Chances are it was only generated late, when I stopped picking up
50 stone halberds. Speaking of vaults, this is my second game in a
row with zero greater vaults. I'm not bitter.
the axe of the minotaur emperor
-Some time I really should play a barbarian that uses this
exclusively. It would break my spear addiction.
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him (enhanced through an item).
He was doomed (gained through items).
He was cursed (gained through items).
He was petrification resistant (gained through items).
-Both the medal and crown of chaos give this intrinsic,
apparently. How redundant.
He was able to control teleportation.
-I was able to dispose of several blink dogs without losing
my crowning.
He was stun resistant (gained through an item).
He was resistant to death rays (enhanced through items).
-See that? Enhanced, not gained. I'm awesome.
He was shock resistant.
He was able to see invisible things (gained through items).
He was immune to shock attacks.
He was immune to fire attacks (gained through items).
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through items).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Polemarms, Alert, Basher,
-Polemarms? Like schoolmarms? I didn't edit that, people. That's
how the flg spells it. Of course, Adom still has the best proofreading
in any freeware game, ever. Which just makes this stand out so much
more.
Careful, Defensive Fighter, Hardy, Immune to Pain, Iron Skin, Long Stride,
Mighty Strike, Miser, Mithril Skin, Powerful Strike, Quick, Sixth Sense,
Steel Skin, Tough Skin, Treasure Hunter.
He had a final speed score of 402 (final base speed: 138).
He was a messiah of Morodwyn.
He asked for 3 divine interventions.
-I prefer only praying for crownings/precrownings, but I knew that
a merchant would need some rescuing in the early game.
He was a holy champion of Order.
The following monsters were vanquished:
-It says up above that merely 9470 monsters were vanquished, and that
includes over 3000 scummed gremlins. That means I killed less than
6500 monsters in actual fights - I don't think I've ever been that
efficient. Challenge game idea: Win the game with minimum kills and
no companions. Anyways, *mostly snipped*
34 animated trees
-I initially got past the animated forest by mining my way around it,
but that still forces you to fight the trees that spawn in your shortcut.
16 annihilators
-One of these managed to get his fingers on my equipment once;
fortunately, he wasted his opportunity on my ammo.
1 banshee
-I got her to dispose of one of the two doppleganger kings that
appeared in this game. I was very proud of my creative use of the
environment.
4 blink dogs
-Don't tell my god. He'll get mad.
58 chaos warriors
-I found a room full of these in the rift. So much eternium!
38 chaos wizards
-I mowed these down with humanoid slaying ammo from afar. I don't
like dealing with extremely experienced chaos servants.
1 child
-First kill. Not a very lawful thing to do, I know. But hey, you
don't see me wearing a platinum girdle, do you? That's right.
1 doppleganger king
-Had to kill him in darkness. Nothing else seemed to work.
1 dwarven artificer
-Well I needed an anvil, and certainly didn't want to kill Glod.
I actually forced Glod into the ogre cave, where he still fixes
your gear but doesn't charge to use his forge. It's win/win.
2 ElDeR cHaOs GoDs
-No, not really.
5 greater molochs
-Mmm... experience...
20 harpies
-A harpy sacrificed one of my earlier attempted merchants
to her dark gods. Revenge was satisfying.
10 invisible stalkers
-I didn't actually use my RotMC until level 50, so most of these
were killed by accident.
1 multi-headed chaos dragon
-Scariest fight of the game, because I had to keep reusing the same
few dragon slaying quarrels, and because of a few dangerous missteps.
1 quickling bard
-Burning hands is so effective here that it's almost ironic.
1 ratling trader
-He refused to give me store credit.
155 zombies
-Random monster quest. Once in a long while, the RNG actually gives
me a good one.