Im tryin to make a text game(first one of course)
first of all is it wise to call every room as a function(room1()room2()ect) second I want to simulate rolling dice. My use of rand is working but I use a while(!kbhit()) to stop rand() when the function is called the second third and fourth time to return the four rolls I require it does not wait for a key press. Is there a way to set !kbhit to false and wait for a key press everytime the roll function is called? I could try to use another means of user interactivity but If a can make it work Id like to do it with kbhit()
to simulate turn based combat.