Violator

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.

Contents

The Violator is one of the smallest of the Serpentis vessels. Its design was unceremoniously stolen from the Gallente, though its inner workings have been adapted to fit the piratical lifestyle of the Serpentis: In addition to its excellent hybrid damage, it is capable of webbing its opponents and holding them down for a further beating.

Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.

Drones

No drone bay.

Drone Capacity

0 m³

Drone Bandwith

0 Mbit/sec

Fighters

Fighter Bay Capacity

0 m³

Fighter Squad Tubes

0

Light Fighter Squad Limit

0

Heavy Fighter Squad Limit

0

Support Fighter Squad Limit

0

Targeting

Max Tgt. Range

16.00 km

Max Locked Targets

3

Magnetometric Sensor

8 points

Sig. Radius

52 m

Scan Res.

520 mm

Structure

Structure Hitpoints

300 HP

Mass

1,148,000 kg

Volume

24,500 m³

Cargo Capacity

135 m³

Capacity

{{{extrahold2type}}} Capacity

0 m³

{{{extrahold3type}}} Capacity

0 m³

{{{extrahold4type}}} Capacity

0 m³

Shields

Shield Capacity

200 HP

Shield Resistances

EM

0

THR

20

KIN

40

EXP

50

Armor

Armor Hitpoints

225 HP

Armor Resistances

EM

50

THR

35

KIN

35

EXP

10

Summary

The Violator is the Serpentis Rookie Ship. This ship was given as a promo at Pax East 2013.

Skills

Further information about additional or recommended skills to pilot Violator for a specific or it's common role(s) can be written here.