The “Damaged Units Only” status bar option now applies only to life, shields, and energy. All other status bars behave as if “Always” is selected.

Custom observer interface files are now read from the “My Documents/StarCraft II/Interfaces” location rather than account specific locations.

The Idle Worker button now plays a subtle glow animation while active.

The Regions button on the Login Screen is now visible at the password entry step. Upon selecting a region, players will be logged out to account entry with the proper region selected.

A confirmation dialog now displays for players attempting to login to regions running a newer version of StarCraft II than their current version, rather than automatically closing the game client and patching up to the newest version.

Replay files now contain additional game information and statistics for data analysis. (Stay tuned for further instructions on how to utilize this data in an upcoming blog post on the StarCraft II Community Site.)

Recover Game UI no longer shows any events after the “Game Ended” event. For 1v1 matches, it is no longer possible to accidentally recover the game after one of the players has already been defeated.

“Internet Cafe” has been added to the list of Group categories.

Lobby countdown timers have been reduced from 10 seconds to 3 seconds for “Recover Game” and “Watch with Others” game lobbies.

The order for “Most Recent” and “Highest Rank” in the “Sort by” dropdown menu on the Profile > Ladder > Career Summary page has been switched.

The “Career” heading on the Profile Summary page has been renamed to “Statistics”, and “Total Career Games” has been renamed to “Games Played This Season” to more accurately reflect the data being displayed.

A new “Show Game Start Countdown” option has been added to the Game Options window in the Map>Map Options menu. Enabling this option will display the 3-2-1 countdown timer that was added in Patch 2.0.4 for the Take Command and Recover Game features. This option is disabled by default.

Fixed many text and sound localization issues throughout the game for all languages.

Fixed many keyboard layout and hotkey issues across all languages.

Fixed multiple crashes that could occur when utilizing the Take Command feature.

Fixed an issue in which multiplayer replays could not be re-paused if a player left the game while it was paused.

The Watch Replay Solo button is now properly disabled upon completing a game of StarCraft Master.

Replays no longer always play Terran music. Music for observers will now always match the race of the last player in the lobby. (In a future patch, this will be further addressed to play a random selection of music from all races for observers.)

Fixed an issue that affected the accuracy of APM calculation. Additional changes to APM calculations will be coming in a future patch.

Cloud saves are now properly created when exiting completely out of the client from Wings of Liberty and Heart of the Swarm campaigns.

Fixed a rare crash that could occur when launching a Challenge mission after playing an Arcade game with an unusual dependency configuration.

Fixed a rare crash that could occur when closing StarCraft II.

Fixed an issue in which the “Waiting for Players” dialog could occasionally appear on the loading screen and drop players from the game.

The “Pauses Remaining” counter is now consistent with how many Pauses are available.

Fixed a number of streaming failures that could occur when streaming and repairing certain game archives.

Video subtitles use the locale found in the Text Language field rather than the Speech and Movie Language field in the Options > Language menu.

Training Mode maps are now properly categorized in the Match History page as Versus AI games rather than 1v1.

Stage 1 Training Mode Help Menu now properly states that Reapers can be trained from the Barracks.

The following achievements no longer restart their tracking progress when playing across multiple missions: Smoking Corpses, Leaping Death, Get a Grip, Unchained, Shifted Priorities, Where the Wild Things Are, So Many Banelings!, Worker Rush, and Surprise!, FFA Gladiator, and Free-for-All Crusher.

The Monster Smash achievement progress bar is no longer set to zero when loading a save or checkpoint.

Fixed a graphical issue that could occur during the control room cutscene for the “Back in the Saddle” mission.

Fixed a graphical issue that could occur when alt-tabbing out of StarCraft II from the Travel screen.

Fixed a number of animation issues for Kerrigan and Raynor “Lab Rat” mission debriefing scene.

Fixed a number of streaming failures that could occur when traveling to Skygeirr Station before the “Infested” mission.

Fixed a number of icon image display issues on the Kerrigan upgrades screen.

The correct campaign progress is now displayed on the Heart of the Swarm campaign select screen after beating the campaign and logging in from a different machine.