Finalmente para comprobar el correcto funcionamiento de nuestro sistema se ha realizado una representación gráfica en tres dimensiones, utilizando para ello Java3D, con varios interfaces de usuario para facilitar el manejo del programa, la captura de datos, la representación de resultados y la visualización del propio sistema, ya sea un avión individual o un combate entre dos equipos.[ABSTRACT]This proyect consists in a multiagent simulation with comunication and learnig systems, leaded by a model which represents an actual aircraft dinamic equations. Learning is based on rules and uses a puntuation system that allows the user pick and execute an appropiate action in case of hesitating. These agents are aircrafts, and the set a battle.Thoughout this text it is explained the evolution, difficulties, decisions, research and work areas, proyect phases...Finally we have made a three dimensions graphic representation using Java3D, to check the correct running of the program out, with several user interfaces for being able to use the system easily, saving data, showing results and screening the system working just as an unique aircraft or a combat between two teams.