Its also to feature Split Screen Co-Op(Mickey and Oswald the Lucky Rabbit)I never got to play the first game with it being Wii exclusive so looking forward to playing this

for those who don't like clicking on a Kotaku link:

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An online newsletter from Disney has again confirmed long-circulating rumors about Epic Mickey 2, and says the game will release on PS3, Xbox 360 and Wii in Fall 2012, reports the site StitchKingdom.com.

The original Epic Mickey, released in 2010, was a Wii-only title. Epic Mickey 2 will feature cooperative multiplayer play, according to the newsletter. Destructoid reported the same rumor, also coming from a marketing survey, back in August, though at the time no launch window was given.

The co-op play will apparently be a two-player split-screen mode, in which one player plays as Mickey and the other as Oswald the Lucky Rabbit, who was Walt Disney's first cartoon star.

The PS3 version seems like it will be a great co-op experience. Mickey and Oswald each have their own abilities that you need to use in tandem to get through the levels. Oswald can fly short distances and Mickey can grab onto his feet similar to Tails and Sonic. Mickey of course has his paint brush and Oswald also can interface with machines. Co-op is drop in at anytime and the AI fills in when a human isn't controlling the second player. The only problem here is that from what I've read there is no online co-op which is really going to limit it's potential.

The 3DS version is an entirely different experience. At first I didn't care for it; Mickey feels very slow and floaty compared to most modern platformers. The further I got into though the more I appreciated what they were doing and when I reached the end of the demo I wanted more. The game-play mixes classic Castle of Illusion platforming with an almost Metroidvania style of upgrade progression. Rescuing Disney characters gives you access to new abilities and new quests which leads to even more powers and abilities. One early chain was upon rescuing Scrooge he requested that I find his lucky coin so he could open a store. After finding his coin he opened a shop where I could upgrade my health, damage, and paint efficiency. All the characters seemed to have similar quests to some degree. In the end my only complaint with this one was that I dislike how much it uses the touchscreen. I really hate having to keep the stylus out when playing a game.