Someone's getting defensive, aren't they? I find it funny that someone who thought ME3 was good thinks they're smart enough to form a criticism about anything.

Perhaps the other 97% should have done better?

Wow isn't your own personal little club that the rest of us somehow snuck into. It's a product, and a good product caters to the vast majority of it's customers. BMW doesn't make their cars with your personal ass-print in the seat just so you can feel special and more comfortable than everyone else. They make the car the best they can for as many people as possible. Welcome to the real world.

There's an element of game-bashing creeping into the thread. This forum--for those who forget from time to time--is about World of Warcraft. Comments about the quality of other games and the like are off-topic and likely to lead to problems. Opinions about ME3 or anything like that belong somewhere else. So knock it off.

Last edited by MoanaLisa; 2013-03-17 at 05:34 PM.

People will be happy enough to stand up for America if they're comfortable with what American stands for.

If this means they're gonna start churning out bigger and better updates at a faster time rate, then I'd start supporting them again, unlike cataclysm.

Remember though, what were they developing during Cataclysm ?? Prbly 4 games and now most of them are done and they even said the WoW team is even bigger now !! Meaning some people from Diablo / Starcraft maybe even Blizzard All-Stars or Titan that have been moved back over to WoW.

"Part of the team has been split off to work on the odd number patches, Patch 5.1, 5.3, and maybe even Patch 5.5!
The rest of the team works on the even numbed patches with raids, Patch 5.0, 5.2, and Patch 5.4.The team working on WoW has also been enlarged, and is now bigger than ever before. The team size will be increased as time goes on."

So basically the Even number Team is prbly bigger than the Odd number Team.

They milked WoW when they decided to not update Cataclysm for a year while having a second team making another expansion.

GW2 is terrible, sorry. Rift is different, and TOR was a failure. Honestly with the budget TOR had they could have made a better WoW.

I guess they had a lot of over-paid devs there.

Your PS3 finished third place this generation after the brand monopolized the market for two console cycles.

Monopolies are bad for gamers unless you are a fanboy.

Did you enjoy your PS2 breaking down all the time?

The reason why the PS3 was not as successful as its predecessors was because of its inaccessibility like the notorious price tag. The console had its strong points, but they made it too hard for the average consumer to buy, especially when Sony competed against themselves with their own PS2.

What the heck does this have to do with WoW, whatsoever? I seriously don't get it.

Remember though, what were they developing during Cataclysm ?? Prbly 4 games and now most of them are done and they even said the WoW team is even bigger now !! Meaning some people from Diablo / Starcraft maybe even Blizzard All-Stars or Titan that have been moved back over to WoW.

I know that they've enlarged their team, I just want to know if they'll actually start releasing content as fast and as big as they used to do back in WotLK, with every major patch containing at least a raid, and not just scenarios and even more dailies.

Naxxramas 25-man was one of the most universally hated raids by the community, beaten out only by TotC from the same expansion.

Bullshit, the raid wasn't hated.
There were few complaints about it, and those complaints we had were almost all about the 'copy-pasting' of a raid that "everyone already did in Classic".

Originally Posted by Seph Steel

Naxx WAS an entire tier - if you don't remember, EoE and VoA had one boss each in them at the time - and maybe you're not old enough to remember, but Naxx was the raid we did back in Tier 3 at level 60 - So it wasn't new content. (It was nostalgic and great, but that's not what you were saying.)

No. We didn't.
Almost nobody did NAXX60, which is exactly why they brought it back.

Someone's getting defensive, aren't they? I find it funny that someone who thought ME3 was good thinks they're smart enough to form a criticism about anything.

Perhaps the other 97% should have done better?

As part of that 3%, I would like to issue a formal apology to you on behalf of the 97%...

"We, the casual, the semi-core raiders, the people with jobs and school, with families and responsibilities, with hobbies outside of staring at a computer screen endlessly, those of us who have chosen to waste our lives with trivial things like children, the military or being wasteful things like doctors or police officers would like to formally acknowledge our sincere regrets in not clearing Naxx at 60. We wish to convey our deepest regret at not being able to all be pasty, snarky, snot nosed little bi***es like you, who are content to live in their mommies basement into their 40's, reveling in the fact that you base your life's accomplishments on a couple of pixels on a computer screen. We regret that Blizzard saw fit to allow us to see the raid that they developed and we have all opened tickets to have any items, achievements or mounts removed that we may have gained from it, as well as sent personal emails to Ghostcrawler to have Naxx removed so your epeen will be safe from the horrid thought of new players ever seeing it. We again apologize for any hardship this may have caused to your fragile epeen.

Sincerely,

The people whose subs pay for the content so you can be an as*h**e"

Infracted: Please refrain from insulting others, either singly or as a group. - Eschaton

So basically the Even number Team is prbly bigger than the Odd number Team.

As far as I know it's not strictly divided into two teams or an "A Team" and "B Team" as so many people assume. The Warcraft "team" is already subdivided into many, many different departments, all of which have their own leaders and are divided into many smaller teams, each of which has its own leaders.

Rather than being strictly divided into large groups devoted to different content, everything I've seen indicates that they use a priority-based task system; they've actually shown their task lists at Blizzcon panels. What this means is that there's a list of jobs that, say, the prop artists need to do, and it's organized by priority (importance, deadline, etc.).

My guess would be that the teams are all working on all the various content at roughly the same time, with some working on the highest priority content (next patch) while others are working on lower priority content (patch after next, next expansion). Who is working on what is probably a lot more organic than "team a" and "team b."

So when you think about it in those terms, if we imagine the situation since the core 5.0 Mists of Pandaria content was completed, it probably looked something like:

Quest team was working primarily on 5.1 content, secondarily on 5.2 content, preliminary work for next expansion content. Currently working primarily on 5.3 content, secondarily on 5.4 content.

Environment artists probably completed 5.1 content fairly quickly and went into designing the Isle of Thunder and Isle of Giants, while doing environment design work for the next expansion on the side. Probably working on next expansion content primarily, unless 5.3 needs new environment work.

Dungeon artists and encounter designers were working on 5.2 primarily and 5.4 secondarily, with preliminary work for the next expansion. Probably currently working on 5.4 primarily and possibly 5.6 or next expansion content secondarily.

Character and prop artists (two seperate teams) certainly prioritize tasks by importance based primarily on the needs of other teams; IE if the quest team needs a unique model for a major character, versus the dungeon designers needing new models for bosses. They probably also have several artists dedicated to animating, rigging, and texturing the revamped player models.

And this goes on and on, each team prioritizing their work based on importance and deadlines while also working on future content patch content and expansion content where and when they can.