History VideoGame / TheHitchhikersGuideToTheGalaxy

* PressXToDie: It is not a good idea to type "escape" when you are imprisoned, strapped down or lost in the dark. It works!... fatally.

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* PressXToDie: PressXToDie: ** It is not a good idea to type "escape" when you are imprisoned, strapped down or lost in the dark. It works!... fatally.fatally.** Typing "kill self" and the like does exactly that, with the game itself saying nothing more than a "Done." about it.

A 1984 [[InteractiveFiction text-based adventure game]] published by Creator/{{Infocom}} and yet another spinoff of that wholly remarkable franchise ''Franchise/TheHitchhikersGuideToTheGalaxy''. The game was co-written by Creator/DouglasAdams and SteveMeretzky.

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A 1984 [[InteractiveFiction text-based adventure game]] published by Creator/{{Infocom}} and yet another spinoff of that wholly remarkable franchise ''Franchise/TheHitchhikersGuideToTheGalaxy''. The game was co-written by Creator/DouglasAdams and SteveMeretzky.Creator/SteveMeretzky.

** In the event that the player types things perfectly, the game will still take a specific phrase in order to advance the plot. Potential candidates include "plug plug in plotter", or "put dangly bit in tea".

## There are about a dozen tools hidden throughout the game, ''two'' of which are in your soon-to-be-demolished house at the beginning (don't worry; if you take every item you see in the house before leaving, you'll have both). Near the very end of the game, Marvin will need just one of these tools to save you. Unless you use the psychic plant, the game will deliberately pick one that you don't have. (And you can't just bring them all because it's too crowded, and the floor is a grill that lets any dropped tools slip away.)

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## There are about a dozen tools hidden throughout the game, ''two'' and Marvin will need one of which these tools to help you. ''Two'' of these tools are in your soon-to-be-demolished house at the beginning (don't worry; if you take every item you see in the house before leaving, you'll have both). Near both). You can only bring one tool to the very end necessary location because of the game, Marvin will need just one of these tools to save you. Unless you use the psychic plant, tight space, and the game will deliberately randomly pick the one that you don't have. (And have. Even if you can't just bring them all because it's too crowded, and use the floor plant to pre-determine which tool is a grill that lets any dropped tools slip away.)necessary, the game will still prioritize inaccessible tools.

You can play it online [[http://www.bbc.co.uk/radio4/hitchhikers/game.shtml here]].

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You can play it online [[http://www.[[www.bbc.co.uk/radio4/hitchhikers/game.shtml uk/programmes/articles/1g84m0sXpnNCv84GpN2PLZG/the-hitchhikers-guide-to-the-galaxy-game-30th-anniversary-edition here]].

-->"Your serious allergic reaction to protein loss from [[TransportersAndTeleporters matter transference beams]] becomes a cause celebre among various holistic pressure groups in the Galaxy and leads to a total ban on dematerialisation. Within fifty years, space travel is replaced by a keen interest in old furniture restoration and market gardening. In this new quieter Galaxy, the [[PsychicPowers art of telepathy]] flourishes as never before, creating a new universal harmony which [[MentalFusion brings all life together]], [[EnergyBeing converts all matter into thought]] and brings about the rebirth of the entire Universe on [[AscendToAHigherPlaneOfExistence a higher and better plane of existence]]. However, none of this affects you, because you are dead."

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-->"Your serious allergic reaction to protein loss from [[TransportersAndTeleporters [[{{Teleportation}} matter transference beams]] becomes a cause celebre among various holistic pressure groups in the Galaxy and leads to a total ban on dematerialisation. Within fifty years, space travel is replaced by a keen interest in old furniture restoration and market gardening. In this new quieter Galaxy, the [[PsychicPowers art of telepathy]] flourishes as never before, creating a new universal harmony which [[MentalFusion brings all life together]], [[EnergyBeing converts all matter into thought]] and brings about the rebirth of the entire Universe on [[AscendToAHigherPlaneOfExistence a higher and better plane of existence]]. However, none of this affects you, because you are dead."

* EarlyGameHell: The first parts of the game whirl you through the scenes with very strict time limits to complete your objectives. Once you're aboard the Heart of Gold you can relax and take your time experimenting.

* LogicBomb: Until you are able to aquire a cup of tea, your inventory will always have the item "no tea". You can't drop it, you can't do anything with it. However, once you fix the drink dispenser on the Heart of Gold, you can acquire "tea", and "no tea" will be dropped there. For the reasons listed under {{Doublethink}}, you need to have ''both''.

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* LogicBomb: Until you are able to aquire acquire a cup of tea, your inventory will always have the item "no tea".tea". But it's not just a cruel reminder of your refreshment deprivation - it ''is'' an object in your inventory. You can't drop it, you can't do anything with it. However, once you fix the drink dispenser on the Heart of Gold, you can acquire "tea", and "no tea" will be dropped there.dropped. For the reasons listed under {{Doublethink}}, you need to have ''both''.

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