Strategy games on the mobile scene are a tricky lot. Too often many of them just default to the tower defense style and get lost in the masses of that sub-genre, while those that aim a little higher tend to be crushed under the weight of their own ambition or simply don’t appeal to those not looking for an in depth strategy game on their phone and tablets.

Yes, it’s not easy to make a compelling new strategy game for mobile devices. That’s why “Skulls of the Shogun” is all the more impressiv

Now, the first thing to know is that “Skulls of the Shogun” had a long road to becoming a mobile title. It started out its life as a Windows 8 exclusive, and has made an appearance just about everywhere else since then. However, it’s on the mobile scene where I feel confident saying it may have finally found its home.

A big reason behind that is the simplicity of the game’s combat and movement. There’s only a few units in the game (generals, monks, archers, infantry, cavalry) with a few variations, and they all work in a rock, paper, scissors format to insure that no one unit is necessarily more powerful. Moving them around is also as easy as it gets, as you simply tap your unit and choose where in their movement circle you’d like to place them. Combat also only consists of a few taps, when you are in range.

There are a couple of variants in place, though, that keeps things interesting. For instance there are various rice fields on the battlefield which can be occupied by your units and produce currency which is then used to purchase additional units. There’s also terrain advantages and disadvantages to consider such as bamboo used for hiding, and spikes which can cause additional damage to both you and the enemy. There’s also a somewhat morbid, yet very interesting, mechanic which requires you to devour the skulls of your enemies in order to power up your general.

It’s a set-up that reminds me of the “Advanced Wars” series. That’s a comparison that I don’t make lightly, as those happen to be among the greatest strategy games of all time despite their relative simplicity. In both cases, these games take their smaller set ups and turn them from a potential detriment, into games that take advantage of the smaller number of variables and provide some of the tightest, most intense, and most rewarding experiences in the genre.

Now, don’t take that to mean the game is difficult. It isn’t. Instead it finds a rare balance in challenge that makes it so you often have to consider your movements, but are never overwhelmed by what is happenings. It’s a balance that makes it part of the reason the game works as well as it does on the mobile format, as you move along at a brisk pace, yet spend your game time still having to consider your options and their consequences.

The game’s art style is also perfect for your device as while it is far from visually taxing, the level of commitment put into the art style is head and shoulders above many modern games. More than just visually pleasing, the art style maintains a consistency throughout the game’s run that ensures that every new element introduced fits perfectly into the incredible world they come together to form. Even better, that world adds a dimension to the experience that easily sucks you into the proceedings in a way that only the best visual designs can.

There’s few games as easy to recommend as “Skulls of the Shogun.” It’s the type of game that mobile devices could use more of, as it feels like something that would have been released to great acclaim on a full fledged mobile system like the Nintendo DS, but comes in at a fraction of the price of one of those titles. It’s an immediately appealing and constantly engaging game that never wears out its welcome and encourages you to keep coming back based on no other factor than the consistent fun it provides.

One of the most complete experiences available on the app store, “Skulls of the Shogun” is also my app of the week.