Aspiring Champion

"Sanity is for the weak."

Aspiring Champions are individuals who have offered their bodies and spirits to Chaos. Their lives are an endless series of battles, raids and quests. As they serve Chaos, they become increasingly changed through mutations granted by their Patron. Eventually, their road to power ends either in being reduced to a mindless and formless Chaos Spawn or raised to Daemonhood as an immortal and powerful Daemon Prince.

Tactics

When attached to Cultists or Chaos Space Marines an Aspiring Champion provides a bonus to health. The Berserk Fury ability can add damage, but also increases the damage taken, so it should be used by squads not taking fire. It does reduce morale damage so it may also be useful when attacked with flamers. Infiltrated squads can be used to position the Aspiring Champion in a good location to be sacrificed for a Bloodthirster.

If a Chaos player intends to make extended use of Cultists, Chaos Space Marines, or Raptors throughout Tier 2, Purge the Weak is a requirement. It grants an extra 100 hitpoints to every member of the squad as long as the Aspiring Champion is alive. It also makes the Aspiring Champion more durable than a Terminator. Coupled with the weapon upgrades available from the Chaos Armoury (not available to Cultist Aspiring Champions), the Aspiring Champion can dish out an incredible amount of damage as well.

Summon Bloodthirster

When activated the unit is killed in an explosion of blood and the Bloodthirster is summoned. The explosion deals 5 damage and 40 morale damage in a radius of 15 to all units, dealing strong knockback (35-55 force).

Purge the Weak

Increases the Hitpoints of Aspiring Champions and Raptor Aspiring Champions by 75% to a total of 1313 and upgrades their Armour Class to Infantry Heavy High. It also activates the Fear Aura ability for all aspiring champions.