Blue please answer: are players considered as elite?

Players are intended to be Elite, but after some investigation (thanks to your reports) we were able to determine that this isn't happening on the current build of the PTR. That's absolutely a bug and we'll be fixing it for a future PTR build.

Once the bug is addressed, this is what you can expect:

1. +Damage vs. Elites and +Reduced Damage from Elites affixes on items should work correctly against players.

2. The CC reduction rules that apply to Elite monsters in Inferno should also apply against players. Much like Elite monsters in Inferno, players will cap out at 65% CC reduction (with CC effects less than 0.5 seconds being ignored). These values are subject to change or go through different iterations as the PTR continues.

3. There is also an inherent 30% CC reduction in player vs. player which is not currently working on the PTR. So, a 4 second stun should only last 2.8 seconds in PvP combat. This can, of course, be combined with CC reduction from gear and skills.

So with this addition everyone who does PvP will be required to wear a SOJ. Its not an option once you add in players being elites. 30% damage to elites, yep

We think there's merit to the concern that SoJs will be considered mandatory by serious duelers once the fix goes live. At the same time, we also feel that being able to directly translate how CC and Elite-specific affixes work in PvE to PvP is a huge benefit for players, and outweighs the potential issues with SoJ. We're going to see how things play out on the PTR.

Ooh nice Lylirra. The only downside will be SOJ's importance for PvP, though one could say this actually helps lead to more item variety choices since people will be picking out those affixes rather than using their farming gear or PURE defensive builds.

We'll be monitoring player feedback very closely after the fix goes live, and how the Stone of Jordan plays into builds (and dueling as a whole) will definitely be a detail we pay attention to. This is why PTRs are awesome, and we hope that players are willing to share their experiences with us.