Touch.GL vs. failed memories

4072013

Iam experimenting with touch.GL and Failed Memories. Here are the first results. What i really like, is the way how i can have direct acces to the composition, i mean i can use my own fingers to place the image errors. In the code i used many random parameters, so these compositions are all unique, there is no undo and option to create the same transformation again. This is why i think touch.gl is a good tool, because iam spending more and more time to work on the composition side.

wayne and joseph

“this memory was captured in 1976 when wayne and joseph decided to remain friends for the rest of their life. Unfortunately Joseph became unstabile and decided to stop all the relations with the external world. This transformation shows, how his memory changed after this crisis. “