[Paid] 2D Environmental Artist

[PAID][FULL-TIME] 2D Environmental Artist

SUMMARY / NATURE & SCOPE

Heartquake Studios is seeking a seasoned 2D environmental artist with a strong technical background to collaborate with our closely knit team of game development professionals on a new unique action adventure RPG. As an artist/technical artist, you will be in charge of developing the game environmental graphics and you will serve as the bridge between art/design and engineering on our key projects. Key responsibilities include drawing 2D sprite sheets, integrating assets in Unity according to spec, developing technical art tools and workflows, and ensuring that each project’s visual target is met or exceeded.

Heart Quake Studios was founded in 2015 by Enrico Bottani - Game Designer/Producer and CEO. This is the first independent game development studio to be based in the Italian part of Switzerland, Gorduno.

We believe games should provide a truly immersive experience, rich dynamic environments, and adaptive stories that respond smartly to the player’s actions.

Benefits: Heartquake Studios is an awesome place to work. Why?

• Our team is a creative, interdisciplinary group of people who are making a difference. Through innovative games we’re working to modernize and revolutionize gaming!

• We believe that the best work – and the best life – comes from a healthy balance between work and play, discipline, and fun. Our office culture reflects this. For example, we have flexible work hours, LAN nights, grill outs.

• Our crazy office is located on the amazing Ticino, the southern most region of Switzerland, and offers stunning views of the heart of the Alps, a lively city with a world-class UNESCO castle, an incredible quiet environment surrounded by woods.

TO APPLY

Please send your portfolio at jobs at heartquakestudios.com. Be sure to include a cover letter, addressed to Enrico Bottani, a resume, and a visual portfolio (preferably web-based) showcasing your very best work. The most successful portfolios include outstanding visual designs, working UI samples, and/or demonstrations of tools or pipelines developed to overcome technical art challenges.

This is a full time freelancing position that can turn out into a full time position if the collaboration works out as both expect.

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