>>When I met Scott Sutherland in late 1995, we discussed the use of motion>capture with software like Labanwriter and Lifeforms. To my knowledge,>nothing like this has been attempted. Lifeforms linking with animation>packages might help us better compose dances or dance videos, but there>is little on the capture side other than Sally Jane Norman's experiments>(again seemingly aimed at arriving at an animation) or musicians using>a variety of motion capture devices for gestural input (e.g. Axel Mulder,>George Logemann, Cyberbeat Brothers; systems like Very Nervous System,>Em trackers and BodySynth).

I've been working with a variety of motion capture systems for some years
now, but by far the best I have worked with is BigEye, made at and
available from STEIM. This is a realtime program that captures a video
image at full framerate (given good enough hardware/RAM) and with a
scripting environment that lets you analyze the incoming image from a
number of different perspectives (colour, difference) and map that
information onto MIDI. It's fabulous. It's also not dissimilar to Very
Nervous System (from all accounts - I haven't actually seen that system
yet)

It doesn't let you map to an animation program, though. If that was the
intent of your message above, please ignore this!