Reality Shattering Quick Links:

No more building, a lot more smashing...

Once people
came to Atlantic City to seek their fortune, to construct fine hotels
and establish powerful monopolies. But you’re not here to build,
you’ve come to destroy!

You’re
one of the Great Old Ones – beings of ancient and eldritch power.
Cosmic forces have held you at bay for untold aeons, but at last the
stars are right and your maniacal cult has called you to this
benighted place. Once you regain your full powers, you will unleash
your Doom
upon the world!

There’s
only one problem: you’re not alone. The other Great Old Ones are
here as well, and your rivals are determined to steal your cultists
and snatch victory from your flabby claws! It’s a race to the
ultimate finish as you crush houses, smash holes in reality, and
fight to call down The Doom That
Came To Atlantic City!

The Architects of Your Doom...

The Doomis a labor of love and terror from three exceptional talents. It is the brainchild of artist Lee Moyer, inspired by his love of the Cthulhu Mythos and disdain for a certain board game that shall not be named. Game designer Keith Baker is best known for the Origins Award winning card game Gloom, and he brings the same dark sense of humor to the devastation of Atlantic City.

Keith and Lee have enlisted the help of their friend Paul Komoda to design some of the more eldritch visual elements of the game. His talents can be seen on-screen in the prequel to John Carpenter's The Thing and Cabin In The Woods. He brings that vision and long association with H. R. Giger to his designs of the Great Old Ones.

Paul intensely focused on Juliette for the 2011 prequel to The Thing

In the box:

1 Game Board

2 Dice

4 Reference Cards

8 Plastic figurines of Paul Komoda's sculpts

8 Mythos Role Cards

16 Dooms

24 Gate Cards

40 Gate Markers

45 Chants Cards

45 Providence Cards

50 Wooden Cultists

60 Wooden Houses

And now also included thanks to your help in reaching our stretch goals:

8 Wooden Hotels

16 Tome Cards

8 Wooden Claws to track Doubles Rolled & Gates Opened

Backers who invest at least $75 receive a set of eight playable pewter miniatures sculpted by Paul Komoda in addition to the base game.

Be Rewarded for Your Sacrifice...

By backing this project you'll be bringing The Doom That Came to Atlantic City to retail shops, game tables and frothing cultists around the world. With your contribution we'll be able to go a long way towards the development of an expansion or two.

Shirt sizes, art preferences and shipping details will be sorted out via a post-campaign survey.

How The Old Ones Roll...

While elements of Doom are reminiscent of a certain real estate trading game, the gameplay is completely different. Instead of playing a puny mortal building a city or closing gates to save the world, you play one of the Great Old Ones, seeking to tear down the city, open gates, and destroy the world.

As an Old One, you have mutable traits reflected by Providence cards. So Hastur begins as The King In Yellow, but as the game progresses he could gain Flabby Claws and Membranous Wings. When you begin the game, your primary resources are your cultists, who keep you anchored to the world; however, certain actions call on you to sacrifice your cultists, and you can beat up other Old Ones to steal their cultists. Should you lose your last cultist, you will be banished until you can build up enough followers to return.

The second resource in the game are houses. As you move around Atlantic City, you destroy houses. The power you gain in this process allows you to perform the rituals known as Chants. When you destroy the last house on a space, you open up a gate on it. Gates add additional movement options and also grant their owner an additional power (though using this power requires the sacrifice of houses or cultists). Beyond this, opening gates is the key to victory. When you open your sixth gate, you win the game.

Image is of a prototype board and does not represent quality of final product.

However, every Old One also has a unique path to victory: Their doom. This is a strategic shortcut you can take that gives you a reason to use specific tactics in your choice of Providence and Chants cards, and something that adds replay value to the game. So there are houses on Boardwalk - but your goal is to destroy them, open a gate to Yuggoth, and ultimately to pull off the Ultimate Sacrifice.

STRETCH GOAL #1: $55,000 HAS BEEN HIT!

Cthulhu without the Necronomicon is like Boardwalk without a hotel. Our first stretch goal solves both of these problems by adding hotels into the game. Hotels are more difficult to destroy than houses, but destroying a hotel carries a considerable reward: a tome. These books hold secrets no mortal was meant to know, and they enhance the power of your existing gates. What terrible truths will you unearth from the ruins of Park Place?

The Shadow over Boardwalk goal went into effect when we reached $55,000. The components of the base game have been expanded to include 8 wooden hotels and 16 tomes.

STRETCH GOAL #2: $75k HAS BEEN HIT

For our next trick we announce The Gate and The Key, a stretch goal for $75,000. In the original base game all doubles rolled and gates opened were tracked using a spare wooden house at the top of your role card. Now that this new goal has been reached we'll add custom wood "Claws of Doom" to help you keep track of the destruction.

To top it off we're also including shiny custom dice with our Beauty & The Tentacle logo where the single pip would be. All backers (of a tier including the base game) will receive the gate counters, custom dice, plastic figurines and our previous stretch goal, The Shadow Over Boardwalk.

STRETCH GOAL #3: $100k HAS BEEN HIT

We thank you for your ongoing involvement in your Doom and we are pleased to announce your selections from the dusty Archives!

For everyone backing at $100 or above, you will receive these three stickers of DOOM!

All backers at 200 and above will additionally receive this signed and numbered limited edition print of The Call of Cthulhu called 'Cthulhu Rising'.

"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."

Support

Select this reward

Pledge US$ 25 or more
About US$ 25

Our undying appreciation and a high resolution digital download of "Cthulhu Risen", a great desktop background, by Lee Moyer. Access to all backer updates. A t-shirt with the game's logo, Beauty & The Tentacle, on the front. (For international shipping add $10.)

Kickstarter is not a store.

Pledge US$ 205 or more
About US$ 205

BY BACKER REQUEST: A copy of the game, with Paul Komoda figures in pewter and t-shirt with your choice of Old One concept art in Inkodye. No two shirts will be exactly the same. One Beauty & The Tentacle shirt. THIS TIER AND HIGHER ALSO GET: The sticker pack from our 3rd stretch goal plus a signed and numbered limited edition print of The Call of Cthulhu called 'Cthulhu Rising'. (For international shipping add $25.)

Kickstarter is not a store.

Pledge US$ 250 or more
About US$ 250

A copy of the game with pewter figurines by Paul Komoda. A piece of original game card art from Lee Moyer, signed and mounted on thick card stock. A "Thanks To..." credit in the printed rulebook. (For international shipping add $35.)

Kickstarter is not a store.

Pledge US$ 375 or more
About US$ 375

For brick-and-mortar retail stores only! You get 6 games with pewter sets. Each game will come with a personalized card overlay for one street of your choice on the board. This street card can be personalized with the name of your store or the street your store is located on, with an logo or image of your store, to be used in place of one of the street names on the board. Plus 6 Beauty & The Tentacle shirts and 1 large Inkodye canvas for you to hang in your store. We will be verifying the existence of an actual store. If we can not verify this you will only get 4 copies of the game with pewter pieces, at full retail price.

Kickstarter is not a store.

Pledge US$ 500 or more
About US$ 500

You'll get a copy of the game with the pewter Old One pieces, signed Lovecraftian art prints by Lee Moyer, a Beauty and the Tentacle t-shirt and your choice of Old One concept art printed in Inkodye on a hangable canvas. A "Special Thanks To..." credit in the printed rulebook. (International shipping included in this and higher tiers.)

Kickstarter is not a store.

Pledge US$ 1,000 or more
About US$ 1,000

Custom art for a Great Old One role card from game artist Lee Moyer and YOU. This card can be based on your likeness or on any real or fictional character of your choice. Lee says: "I'll create the portait you want and match it with any existing Old One Power!" Plus the game, the figures in pewter, the Beauty & The Tentacle shirt and "A Special Thanks to..." credit in the rulebook.

Kickstarter is not a store.

Pledge US$ 2,500 or more
About US$ 2,500

Game designers Keith Baker and Lee Moyer will host an afternoon of gaming for you and your BFF and then will take you both to dinner at a fancy restaurant in Portland, Oregon. Lee will design a custom, playable Great Old One role card for you both. You will get the game with pewter figures, an additional game for your friend with pewter figures, t-shirts for you both and "A VERY Special Thanks to..." credit in the rulebook. (Travel and other room and board not provided.)