If nobody has ever played Carcassonne, it's a pretty cool game. It's kind of a RPG with Sim City elements. The basic premise is that each player takes turns laying down pieces for roads, cities, farms, nunneries, and rivers. You also can claim this territory with your men, and can also lay down pigs, knights, and thieves. However outside of the main game, it is difficult to get the other add on sets. So if your interested, you'll have to use puzzle or game stores along with the internet.

Tried Pandemic yesterday. It's a very cool and fast boardgame. The goal is to fight 4 diseases taking place around the world. All the players are working together (there's 5 different roles but the game is 4 players maximum). It's very fun but not easy, you can lose the game in 10 minutes if you're not lucky, you can win it in like 45 minutes. You have to find the 4 cures of the diseases before there's a mass contagion, it's cool to cooperate with your friends (no friendships gonna get destroyed).I'll say it's a cool first or second game of the night before playing a long one like Mansions of Madness (we tried it yesterday as well). It's a very cool game along the lines of Arkham Horror, well it's the same Lovecraftian universe, but there's a more dungeon like feeling involved. Both are Highly recommended.

I love board games, but haven't had a slew of time to play them in recent years. For Christmas I got my oldest boy Axis & Allies which was my favorite board game growing up. Probably set that up on Friday so we can spend next Saturday raising unholy global hell.

Anyone ever play Dungeon? Sort of a kiddie D&D boardgame where your character entered into rooms of various levels holding a monster and a treasure. I played that freakin game every day when I was 8 or 9. It was sadly destroyed in my parents damp Midwestern basement, but I think about it quite a bit. Once saw it on ebay, but didn't bother because of the price.

Forgot to mention: Munchkin is a pretty amusing and suitably quick card game for all the RPG geeks.

There used to be a group of people at the games store in Olathe who had every expansion for that game shuffled into 1 deck, and it was bitchin! That was in like 200-3, I wanna say. So I don't know how many expansions have come out since then but that game is great because like Dominion all the expansions fit together quite well. I've only played it a few times but I'd gladly sit down to play if I saw those people again, no fuckin way I'm buying that many sets of cards though. Again, like Dominion.

Edit: I believe I was thinking of Chez Geek, actually.

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Xlxlx wrote:

I very much doubt anyone here is interested in rectal penetration, myself included.

Axis and Allies is a blast if you have a quality group. In Highschool I had the same group of friends who would get together every week and play. We took it rather seriously, each nation had a corner and we draped the respected flag of each country from the celing in their corner. Had an entire set of house rules as well that was so convoluted that I am not sure I could ever explain them to someone new who did not develop them to play with them.

I played last weekend with the Dunwich Horror expansion, we beat the crap out of Abhoth. He never even came close to awakening, we nearly won from closing all the gates and sealing the required number of gates at the same time. There was a fair amount of luck involved, but still! VICTORY! It seems like the game is very much about momentum, I played with the same group a month or so ago and we got decimated by Shub-Niggurath, largely because we weren't able to keep up with the gates and then monster surges started happening and it got really ugly, while this time we kept up with it and it was a cakewalk by comparison.

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MorbidBlood wrote:

So the winner is Destruction and Infernal Overkill is the motherfucking skullcrushing poserkilling satan-worshiping 666 FUCK YOU greatest german thrash record.

It's horrible when you open two gates at the same place and the whole board gets flooded. Especially the damn occultists when dealing with Yig, that's what fucked us, they're hard to evade but if you kill em it's an automatic doom token. Oh and with Yig, the auto-curse is fucking lame, gotta roll sixes? The fuck!

My friend told me to try Azathoth next time.

_________________and we are bornfrom the same womband hewn fromthe same stone - Primordial, "Heathen Tribes"

Wait, how did you open two gates at the same time? And yeah, curses suck donkey balls. Azathoth is basically easymode (at least in the vanilla game) so yeah, if you're having trouble getting the hang of it, try him. He basically does nothing until he awakens, at which point you automatically lose, but since you're nearly guaranteed to lose no matter which Great Old One awakens it's pretty much a moot power. In the meantime, he doesn't really fuck with your attempts to close/seal gates.

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MorbidBlood wrote:

So the winner is Destruction and Infernal Overkill is the motherfucking skullcrushing poserkilling satan-worshiping 666 FUCK YOU greatest german thrash record.

I'm hardly an expert on the rules right now, but we read (or thought we read) that if two gates open at the same location, because of drawing two mythos cards with the same gate opening location, something like the number of players = the number of monsters you have to draw and distribute over the board (fuzzy on the details there).

_________________and we are bornfrom the same womband hewn fromthe same stone - Primordial, "Heathen Tribes"

Just recently played Arkham Horror with the #metal gang as well. Like failsafeman said, it was fairly easy, which I suppose was okay for my first time playing it. I'm really interested in seeing the other Old Ones and such during the the next time(s) that we play it.

The only other board game that I've played recently was Last Night on Earth, which is basically a zombie movie as a board game. It was pretty entertaining, and the humans (that is, our team) managed to win a pretty close game; I'd definitely recommend at least trying it.

On another note, one of my friends has been seeking out this game called Founding Fathers, basically just because it appears to be a board game about the founding fathers. If anyone has actually played this, I'd be happy to know whether it's actually be worth his money to get it.

Axis and Allies in all of its forms, but the classic is the best to I can be Germany and Japan and create a New World Order.The old 70's bookshelf games like "Luftwaffe" are pretty cool as well. That's right, I said cool.Those HP Lovecraft inspired games sound pretty good too.

On another note, one of my friends has been seeking out this game called Founding Fathers, basically just because it appears to be a board game about the founding fathers. If anyone has actually played this, I'd be happy to know whether it's actually be worth his money to get it.

"Hmm, I'm torn, should I use my Displace the Native Populations card or my Father Illicit Child with House Servant card at this juncture? The fate of a nation hangs in the balance!"

Sorry, accidentally pushed submit. The board games I liked were monopoly, risk, and axis and allies. Did play a bit of D&D, and The game got so complex by house rules that we literally had a notebook filled with nothing but rules.

Well we were bored Saturday night so me and a friend went in on Space Munchkin and the Clown Wars expansion, so it begins... It's a great quick game though and I'm sure it will end up being worth the 40 bucks or whatever it was.

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Xlxlx wrote:

I very much doubt anyone here is interested in rectal penetration, myself included.

Talking about board games, the first one that pops in my head is Domaine. It's an interesting game because it's about territory control and keeping track of a dozens things at once. Quite a lot of fun.

I also happen to be in an L5R campaign at the moment. I'm not really an expert on Table Top RPGs, but it's definitely different. I think we get into maybe one battle per session. Maybe. And yet it works. It's kind of the anti-thesis of hack-and-slash gameplay where we're rolling dice to investigate clues and people and such. Of course, it has a lot to do with our GM.

And since we seem to be talking also about CCGs, did anybody here play Magi-Nation?