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XCOM: Enemy Within expansion announced

Just as XCOM: Enemy Unknown was a wonderful callback to days of yore, so's its expansion pack. Enemy Within, announced today by 2K, is far more than a mere mission pack, adding add oodles of shiny newness including new enemies, maps, augmentations, abilities, weapons, equipment, and upgradeable mech suits.

Just as XCOM: Enemy Unknown was a wonderful callback to days of yore, so's its expansion pack. Enemy Within, announced today by 2K, is far more than a mere mission pack, adding add oodles of shiny newness including new enemies, maps, augmentations, abilities, weapons, equipment, and upgradeable mech suits.
Rather than a new chapter, it's an enhancement to the base game, much like Firaxis' Civilization expansions are. Alien forces are bolstered by two new classes, including the suited-up Mechtoid, but it's fine as you get so much more. XCOM soldiers can be armed with new weapons and gear, upgraded with augmentations including robolegs and brain tweaks, and clamber up into mech suits you can customise with weapons like flamethrowers and grenade launchers. Yes, all of that please.
It also adds 47 new maps, which are now strewn with an important new resource to collect, named Meld. 2K claims that players will need "an additional three to four playthroughs on average before encountering all of the new material," which sounds ace. Hit the official website for more info.
Due November 12, Enemy Within will cost $30 on PC and Mac as an expansion pack, but only be on consoles in a $40 Commander Edition, which also includes the base game and all its DLC.
2K put out a boring teaser trailer but here, enjoy these screenshots instead: