Trine 3 Errors, Crashes, Exceptions, Tweaks, FPS Unlock and Fixes

Trine 3: The Artifacts of Power is out of Early Access and is available on Microsoft Windows – Linux and Mac versions expected later this year. Similar to its predecessors, Trine3: The Artifacts of Power supports online and local co-op and is quite well optimized and beatiful to see.

Still there are some minor issues and errors which pop-up here and there, but nothing that you cannot fix with a couple of easy-to-follow solutions.

Trine 3 – Crashes and Unhandled ExceptionFirst of all, you need to ensure that your rig meets the minimum system requirements which are:

Additional Notes: Highest graphics detail levels are only available in 64-bit OS

If you meet the system requirements, but are unable to start the game, right-click Trine3: The Artifacts of Power in Steam Library and select Properties>. Open Local Files and select Verify Integrity of Game Cache.

You can also press Window Key + R and type in %appdate%/Trine3 and delete options.txt which should revert your game to original settings. Moreover, make sure that you are using updated drivers and everything.

Trine 3 – Experiencing Double Cursor in 2D and 3DTo fix the issue, you need to press F8 while in the game and type in ‘inputModule:setOSCursorVisible(false)’ without quotes which should fix the issue at hand.

Trine 3 – Unlocking Frame RatesBy default, there is a limit of 100 frames per second with Vsync turned off. However, if you wish to unlock frames, enter the following command in run:

%APPDATA%\Trine3\options.txt

Once this is done, replace ‘true’ with ‘false’ without quotes:

setOption(gameBaseApplicationModule, “FPSCapEnabled”, true).

Trine 3 – Disabling Bloom, FXAA and SSAAFirst of all, you need to enter the following command in the run command of your computer:

%APPDATA%\Trine3\options.txt

Once this is done, you will be able to disable bloom by typing in ‘false’ instead of ‘true’ in setOption(renderingModule, “ShowGlow”, true).

Similary, you can turn off FXAA by changing setOption(renderingModule, “PostProcessAntiAliasing”, true).

Lastly, in order to change SSAA value, you need to see setOption(renderingModule, “AntiAliasSamples”, 0) and place your desired value in place of ‘0’ without quotes.

Trine 3 – How to Enable Borderless Windowed ModeOnce again, open up the options menu from the command mentioned above and change these commands:

setOption(renderingModule, “Windowed”, false) – make it true

setOption(renderingModule, “MaximizeWindow”, false) – make it true

setOption(renderingModule, “WindowTitleBar”, true) – make it false

If there is something else you would like to know, make sure to let us know in the comments section below!