Just take a look at what happened to Mass Effect 3, there is nothing like a ruined ending to downgrad opinions about a story. Sure I liked the first chapter of the jedi consular. It was cool to look for the crazy jedi master, and the plot twist in the end of chapter 1, very well done! However, the whole matter of the Rift Alliance is just... boring. It feels like you fly around the galaxy trying to please some whinners, and then in chapter 3 you storm around yelling: "Who is the first son!" Then when you finally find him it is YET another jedi master... Wow, we didn't just spend the whole of chaptor one hunting jedi masters... Furthemore, the whole way the ending is made is significantly less epic than the 4 other class stories I've played:

Spoiler

1. In the warrior story you become the Emperor's Wrath and kill your master in front of the Dark Counciel.
2. In the inqusitior story you loææ your rival, become a Darth and take your rivals place on the counciel.
3. In the Knight story you face off against the Emperor's Voice (who you think is the Emperor,) the god-like figure who kicked your 'bip' on the end of chapter 2.
4. In the agent story the whole Imperial Intelligence collaps and you hunt the Star Cabal down and retrive the Black Codex.

In all of them you do something epic and furthemore, you leave Corelia and do something "more"

Spoiler

The Jedi Consular face his/her final challeng on Corelia, which seem lazy. Furthermore, the fight animation and music is poorly done compared to the other 3 force user endings. Then in the end you return to the Republic and hold some cliche speech.

Here are the 5 endings I've played try comparring them to one another if you wish:

Oh noo! This guy was a child of the Emperor... Oh there is one more, oh guess what that person is... yet another child of the Emperor... How suprising...

3) Too many irrelevant characters:¨

There is so many characters in the this story because there are so many people on your ship after chapter 1. This resolves in none of them getting enough screen time and those they become irrelevant. For instance

Spoiler

at the end of chapter 2 you figure out someone on your ship is a traitor. You have this conversation with Nadia's father about it and figure out who it is... And honestly I didn't recognize his name... at all.

4) The Last boss in the consular story feels... pathetic.

I mean to me it felt like 1 storywriter: "Hey the jedi classes should fight the Emperor!" 2 storywriter: "Oh yeah... but only one of them can fight him..." 1 storywriter: "oh... yeah... Then the other one can fight his children!"

I have plenty of other reasons but it would take too much time to write down, these are just the ones from the top of my head.

Roleplay is alive and well in Swtor and can be found on the Progenitor server.
Anyone interested in engagging in roleplay should check out MALGUS-RP.COM!