00:50(Also: any omissions in the above list are purely due to me being forgetful or unaware. "rebolsource" is the only thing I can speak of with authority; the rest is purely my personal perspective. No misrepresentation of any of the above branches and their associated parties intended.)

08:58@andreas - very good overview, thx!@maxim - yes, cairo seems a little bit slower but as kaj said, they improved speed and cairo offers also some additional backends like pdf and also hardware accelaration if available.i just mentioned cairo as an example and perhaps usable backend later but AGG serves very well for 2D GUI so far.

Henrik

10:02I remember talking about using Cairo back when R3 alpha was just out and how it was rather big and did a lot of things that we don't need. Is that still the case?

Pekr

12:11Would you expect cairo be any smaller? I think not. The thing is, that it might be part of many systems, so you don't necessarily care ....

Friday 14th November, 2014

Cyphre

12:15The good thing is one can switch agg to cairo(or any other 2d vector api) with relatively small effort even in the current R3 (I don't consider the abstraction code fully finished yet and plan to do some cool changes that give us blazing fast HW accelerated graphics).In fact, it should be enough to implement equivalent of host-draw-api-agg.cpp interface that wraps all the current DRAW commands. Could be quite some fun to do that :)

Pekr

12:17Cyphre - is there any estimate of when such abstraction code could be finished? Just curious ....

Cyphre

12:23AFAIK Currently R3 developement is not at the top of priority list for Saphirion so I can't tell you any estimate. Sadly, I have no spare time to do it as an hobby project at the moment but I hope things will change over time.

PeterWood

14:42All I hope is that the Rebol Alliance will not only consolidate the code base but also the different versions issue tracking data including the R3 CureCode issues).