Public TestingWe've decided to make the Tiberium Crystal War 2.0 testing public. It is very timeconsuming to find people willing to test and get them to be active on the forums and all.So we figured it would be nice to just make it a public thing. You can now download the client through SVN and join the testserver.We hope you like trying it out, but keep in mind that the game is not finished at all and you may of course give suggestions. I encourage everyone who decides to download it to register on our forums and report any issues or questions.

What you will needTortoiseSVN program - Tortoisesvn.netYou will need the program called Tortoise SVN to download (or Checkout/Update) the game test client.

Next you will be presented with a login screen where you enter the username "tcwtester" and password "testersonly15" (no quotes).

No further changes are required, press OK and it will begin to download the latest updates (about 2 GB) from the SVN Repository which may take a while depending on your internet speed.

Once done downloading, you have the latest files from SVN.

Updates to the game will be posted in the forum update log. Once a new version has been submitted, simply right click the folder and click on "SVN Update" and it will download the posted update, and keep you up to date.

Keeping the Client Up2DateEverytime we update the server and client you will need to SVN Update on your end.

If you get "Version Mismatch" or "You need Tiberium Crystal War to play here" messages when trying to join, it means your Test client is out of date. Simply right click on the folder and choose "SVN Update" and wait for it to download the new and modified files:

Now you should be able to join the server again. If not: Please post on the forums.

Play & TestRun the TCW2Launcher.exe file in your folder. Goto the Direct Connect tab. Enter your player name and connect to play/test.

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We're focusing on regular Tiberium Wars right now and that's not even done yet ;)
But we can always add to it in the future so i'm not gonna say no to that one :)
We need more active developers though, know anyone? :) Multiplayerforums.com