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Today I was all ready to post my thoughts on Prometheus, but I’ve decided to let those stew a bit longer, so instead, here are some interesting links for your perusal.

First, ComicsAlliance posted a compilation of artist responses to the most recent WTF superheroine pose, this one belonging to Catwoman:

This cover definitely makes me wish that I didn’t have a spine. Think of all the cool pictures I could take of my boobs and butt at the same time, if only I didn’t have that pesky spine. Ugh! As if being a woman wasn’t hard enough!

Speaking of life being hard for women, boy am I glad I’ve never had the audacity to make a video explaining my KickStarter project! Because apparently, if someone disagreed with the premise of my project, I’d be setting myself up for rape threats. Yes, this is the world we live in.

Anita Sarkeesian over at Feminist Frequency wants to fund (and, in part due to the vehement harassment, has already succeeded in funding) a series of videos called Tropes Vs. Women: Video Games. Tropes Vs. Women is an existing series that deconstructs gender tropes present in pop culture, i.e. in Legos. This particular series would focus on video games.

Like women the internet over, Sarkeesian is now facing brutal harassment, including misogynistic and racial slurs as well as rape threats, simply because she pointed out an area of pop culture where women don’t exactly fare very well. The mildest of negative reactions from YouTube commenters involve griping that women are not only equal to men now, but are more equal (which is obviously why we get paid less than men– we’re just trying to level the playing field) and that Sarkeesian is trying to guilt regular ol’ gamers into feeling personally responsible for gender-based injustice (which, if you actually watch the video, she clearly isn’t). People are also having a field day pointing out numerous (read: one or two) examples of strong female characters in games, like The Boss, as though Sarkeesian hadn’t said in the video that she would also be discussing games that actually do get women right.

As her mission statement clearly maintains, “This video project will explore, analyze and deconstruct some of the most common tropes and stereotypes of female characters in games. The series will highlight the larger reoccurring patterns and conventions used within the gaming industry rather than just focusing on the worst offenders.” That sounds pretty horrifying and insulting, right? I mean, take a look at this outrage yourself:

The fact that this is the internet’s response to a fairly mild suggestion (sometimes video games portray women in ways that are the same as ways women are portrayed in other video games) proves just how important Sarkeesian’s work is. I commend her for fighting the good fight, even after suddenly finding herself the target of enormous backlash and harassment.

The sad thing is that this is hardly an isolated occurrence. Every day, women (feminist or not) and other members of marginalized groups face this kind of internet harassment. I guess life must really be hard for people faced with the thought of losing the firm grip on their privilege, the grip they’ve had since birth. Sorry, male gamers, that women have the audacity to play video games and then analyze them. Life is really, really hard, right?

At least I’m given some hope. Sarkeesian hoped to raise $6000. At the time I’m posting, she’s raised $73,388. Looks like Sarkeesian and her smart, incredibly necessary analysis of pop culture ain’t goin’ anywhere.

So you know what? Fuck you, trolls.

-Joanna

P.S. BatCat’s presence will be a little sparse until August, as she is off empowering girls through art at Girl Scout camp.