Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 23750 to 26250 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant.

Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 47500 to 52500 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant.

Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 23750 to 26250 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant.

Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled.

Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 47500 to 52500 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant.