A game I made for Ludum Dare 31, the 48-hour game jam. The theme was "entire game on one screen". This game blurs the line between the virtual and the real screen: putting the player in front of an 80's-style terminal application as they manage an unstable nuclear power plant in the vaguely-Soviet Republik.
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=29362