I am having problems with my scenery. I have made a couple things, which I want to put in my map. Everytime I add them into the map, they turn out to not be completely solid. Sometimes I can walk through the model, and sometimes it disapperas when I look at it from an angle. I think this has something to do with my collision model, but I don't know for sure. Could someone help me please?

You guys know this is a model found for free on turbosquid right? -quote from Rjoo125 (idk how to quote)

Wow way to bring up something entirely dead. So I will to. RJ00125 look at that post of the ship then look a few posts after. I found that out maby 1 or 2 days after they posted that. You must be quick because it only took you a few months.

I don't know if this was mentioned already, but in the map sciophobia there is a secret room at the bottom of the map. I used dev cam to get there so... I don't know if it is possible to reach on foot.EDIT: nvm kev3344 said it.Edited by stormking14 on Dec 20, 2008 at 04:15 PM

Every which way I try it it doesnt work. I have used chimp, bluestreak and some other exporter. I click run script, find the script.ms and run it. Then open grablistener and saved my project as blahblah.JMS. Then I make a folder in data called blahblah and put a models, and physics folder in that. Then I drop the .JMS file in both but in the physics folder I rename it blahblah_collision.JMS. I also then drop my gmax file in the models folder. Then when I go to compile I get this. http://i195.photobucket.com/albums/z96/kadextoni/toolerroragain.jpg What am I doing wrong?

EDIT: I have moved the verticies off of each other a little then I went to the weld menu and beside Selected I typed 10 and beside target I selected 4. Then I welded the verticies together 1 by 1. Will this work because I dont want my model to have errors.Edited by stormking14 on Jul 14, 2008 at 02:40 PM