Tower Defence Players rejoice! VCOM will be hosting a =V= TDII TeamBonus v3.scx tournament from Friday 5th January 2018 – Sunday 7th January 2018 for a weekend of fun, competitive matches consisting of varied settings that are fun and challenging. This will be a multistage tournament consisting of an initial qualifying stage followed by the main event. The initial qualifying stage will be a round-robin tournament where each team will play against every other in turn. This will be followed by the main event where all rounds are elimination rounds. All players and teams (teams of 2) are welcome. To register your team or register your interest, please post here.

General RulesVCOM Host Rulings
Any rule may be changed by the tournament organizers on or before the night.
All rulings by the official VCOM tournament organizers are final.

Language RulesDiscriminatory language ofn any form is not tolerated. A violation of this rule can result in disqualification.
Simple trash talk is tolerable since it has always been part of competitive activities. Keeping it to a minimum is however, advised.

Break RulesEvery team has the right to take a 10-15 minute break between the semi-finals and final games of the tournament.
Teams that take unofficial breaks will be judged depending on the situation. If an organiser determines them to be wasting time they will be disqualified.

Pausing RulesEach team can pause once in game for a total of 5 minutes. Other players are not allowed to unpause until they are sure that that everyone has returned. Any player who has paused for longer than this period, without the permission of the other team, will be asked to unpause or an admin win will be granted to the other team.
Teams which repeatedly unpause before the 5 minutes is up will cause an admin win to be granted to the other team.
A pause will be allowed to exceed 5 minutes if the team is communicating with a tournament organizer.

Dropping and Lag RulesIf a player disconnects, the game will be restored. That is to say, the saved game will be restored and completed.
If the same player constantly disconnects, their team will forfeit and the other team will progress to the next round.
If a player is causing unplayable lag and can clearly be proven as the sole cause of the lag then that player may be disqualified. If this occurs before the elimination stage, the penalised team may be allowed to find a substitute player.

AccountsYou may only participate in this tournament with one account. You are only allowed to play on your own account. This also includes playing for someone else if your team is eliminated.

Match Links & Sign UpsPlease post your match links in the respective Match links thread found [You must login to view link].Please register your team in the following thread found here or post your team below

Stage 1 of the tournament - ROUND ROBIN
Each team will play every other team exactly once.
For example, if there are 8 teams, each team will play exactly 7 matches:
team 1 will play: team 2, team 3, team 4, team 5, team 6, team 7, team 8.
team 2 will play: team 1, team 3, team 4, team 5, team 6, team 7, team 8.
etc. etc.
For each won match, you will be awarded 2 points. The losing team will be awarded 1 point. Furthermore, a single bonus point will be awarded to any teams that win their match within 75 minutes game time. (For each match). Only the 4 highest scoring teams progress to Stage 2 of the tournament, the knockout phase and they will be seeded 1st - 4th based on their total point score.

Stage 2 of the tournament - KNOCK OUT SEMI FINALS [3 GAMES]

Seed 1 vs Seed 4
Seed 2 vs Seed 3

Game 1: Each team picks exactly 2 civilisations which are mirrored. Your civilisations are locked once you pick them. Seed 4 will select their 2 civilisations first. Seed 1 will select their 2 civilisations last.
Seed 3 will select their 2 civilisations first. Seed 2 will select their 2 civilisations last.
In the event of seeds having tied scores, the civilisations will be picked blind. This will be done either by using Hidden Civilisations OR messaging an admin with your civilisations. When the admin receives all 4 picks, he will then pass this on to the host.

Game 2: Reverse of Game 1. Seed 1 plays with the civilisations Seed 4 picked and vice versa. Seed 2 plays with the civilisations seed 3 picked and vice versa.

Game 3: Game 3 is played in the event of a tie. All civilisations will be played team random (mirror).

The two winning teams will progress to the third and final stage.

The 2 losing teams will play for 3rd.

Stage 3 of the tournament - FINALS [3 GAMES]

Game 1: Each team will get to pick 2 civilisations, blind. Like before, this will be done either by using Hidden Civilisations OR messaging an admin with your civilisations. When the admin receives all 4 picks, he will then pass this on to the host.

Game 2: Reverse of Game 1. Team 1 plays with the civilisations Team 2 picked and vice versa.

Game 3: Game 3 is played in the event of a tie. All civilisations will be played team random (mirror).

The third place match will consist of a single game, mirrored. The 4 civilisations will be decided by community consensus.

Stage 1 - Round Robin - Cross Table

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Update 2The group stage will end 23:59 GMT today. Deadline scrapped. Group stage extended until tomorrow. Please complete as many games as you can. The 2 highest scoring teams will move straight into the semifinals. The next 4 highest scoring teams will play for the 2 remaining spots.

Stage 2 - Knockout

The playoffs will consist of a single game where the winning team will advance to play in the semifinals.
[SETTINGS TO BE DETERMINED]

Semifinals - 16:00GMT (ish) Sunday 07/01/2017*

Best of 3 Format

Game 1: The team that won their playoff picks 2 civilisations mirrored. The team that advanced directly into the SF then picks 2 civilisations mirrored.

Game 2: The loser of game 1 picks 2 civilisations mirrored. The remaining 2 civilisation picks are team random.

Game 3: (If needed) All civilisations team random.

The two winning teams advance to the finals. The two losing teams will move onto the 3rd place match.

Stage 3 - Finals & 3rd Place Match

Game 1: Each team will get to pick 2 civilisations, blind. Like before, this will be done either by using Hidden Civilisations OR messaging an admin with your civilisations. When the admin receives all 4 picks, he will then pass this on to the host.

Game 2: Each team will get to pick 2 civilisations, blind. Civilisations picked in game 1 cannot be picked again. Like before, this will be done either by using Hidden Civilisations OR messaging an admin with your civilisations. Civilisations picked in game 1 cannot be picked again. When the admin receives all 4 picks, he will then pass this on to the host.

Ok. How do I sign up if I don't know what time it is? 8gmt vs 16 gmt makes a massive difference as to whether I can play or not.

Depending on the number of signups, each team is expected to play roughly 4 or 5 qualifying matches. The time slot is currently not a problem as we plan to keep a wider spectrum of 15 to 16 hours each day. We will schedule the matches as per mutual convenience.

It's a 2v2 tournament. You will need to get a partner to play with. Once you have one, update this thread with the profile of both the players (you and your ally). Also double check with your ally to ensure his availability and willingness to team with you before you register the team.