Theoretically, a real-time strategy game devoted to saving people rather than destroying them could be a novel and entertaining experience. Emergency Manager 2012 breaks the cycle of violence, charging you with extinguishing fires instead of causing them and rescuing people instead of massacring them. Your job is to control rescue workers as they respond to a variety of emergency situations, ranging from car accidents to epoch-defining catastrophes. Unfortunately, Emergency 2012 is too deeply flawed and painful to play to appeal to even the most die-hard fans of the strategy genre.

Emergency 2012's single-player campaign depicts a world gone haywire, as random and absurd disasters wreak havoc in several European cities. For example, in the first few missions, the famous cathedral in decidedly inland Cologne is destroyed by a hurricane, thunderstorms topple the steel-girded Eiffel tower, and the city of Berlin is transformed into a desert where miserable refugees die of thirst under the merciless Brandenburgian sun. Given the apocalyptic nature of these events, you'd assume that the powers that be would anticipate high casualties, as well as grant you a blank check in controlling all of Europe's emergency personnel. In fact, your supervisor will tolerate no more than two or three fatalities before canceling the whole operation. If that weren't harsh enough, you never seem to have enough units on hand to efficiently save the day, and no reinforcements are incoming. So, if the only search-and-rescue dog in Europe gets blown up, then the mission, and presumably Western civilization, is over.

Sadly, these are only a few of the factors that make Emergency 2012's frustratingly difficult campaign the opposite of entertaining. For starters, the people that you're trying to save have no sense of self-preservation. While there would be very little for you to do if the civilians could take care of themselves, their lack of initiative is so extreme that they will mill about placidly, mere inches from fiery death, unless a megaphone-wielding policeman comes by to herd them to safety. Your rescue personnel aren't much smarter; they prefer to stand around like mindless husks as wolves feast on human flesh all around them. Even when you give a direct order to attack these problematic beasts, your SWAT snipers are loath to pull the trigger unless a wolf is currently wearing someone's intestines. Apparently, SWAT doctrine holds that each postapocalyptic wolf is a unique snowflake that mustn't be punished for the actions of its murderous pack mates. If your boss agreed, then he might cut you some slack when wolves invariably maul Germany's slowest citizens. Instead, he'll once again browbeat you and shut down the operation, abandoning untold thousands to death by hypothermia and evisceration.

Download all of its parts (25 parts) - Combine with HJSplit
For a download from mediafire
Extract the ISO file with PowerISO
Run 'Setup.exe' to start the Install - Install as usual
After finished install, copy 'em2012.exe' in folder Crack to your installation folder Emergency 2012. (Example: C: \ Program Files \ Quadriga Games \ Emergency 2012 \ bin.x86).
Game ready to play