Alternative Title: The Situation is Deteriorating.
115 displacement, a common theme in all of zombies. However, I’ve come to notice that it’s getting worse and worse as the games go on. At first it was just displacing perk machines and the Mystery Box, but now the effects of Element 115 are becoming much more apparent. My examples include the Quick Revive machine, the ghostly perks in Mob of the Dead, and the floating debris in Der Isen- Der Ischen- the Awakening zombies map, which I will now explain, obviously.
Ghost Perks in Mob of the Dead
Flickering in and out of existence. Could it be that the energy that once solidly placed perk machines was, at that stage, weaker, resulting in the perks, while drinkable, being only half-there, always in a state of travel between dimensions?
The Actual Quick Revive Theory
This connects to my point on Quick Revive, possibly one of the most powerful perk in all of zombies.
If we refer to the Black Ops II zombies leaderboards, (I know, I can hear you all groaning already) we see that we have two categories that are rather.. interesting.
‘Downs’ and ‘Deaths.’
Downs refer to the amount of times your character has been floored by the zombie horde, and Deaths must refer to the amount of times that your character has succumbed to the horde, but died, AKA a non-EE-related Game Over. So, in a multiplayer match, if you run out of health, you’ll be floored until you’re either revived by a teammate, or bleed out, die and then be resurrected by the current Announcer at the start of the next round. The latter would be a Death, with the former being a Down. In a single player game, you can die and eventually revived by the power of Quick Revive, which could mean that Quick Revive has the power to literally raise the dead, or at least ‘revive’ the ‘recently’ deceased. It would make more sense for this to be a more powerful drink with a higher 115 concentration than, say, a drink that increases your strength or improves your reflexes (Juggernog and Speed Cola).
With the drink being so unstable, it would make sense for it to literally just up and *poof* within a few uses, hence the Quick Revive machine flying off into the air. Same goes for Electric Cherry, the 115 concentration would have to be phenomenal in order to generate a large electrical corona around the player, enough to incapacitate creatures of the undead, hence its constant state of near-deterioration.
Outro
As for the floating debris and the method of assembling the Pack-A-Punch in Der Eisendrache, it further proves my point of how 115 is becoming more and more apparent, and bleeding into our world in more tangible forms than meteorites and perk machines. As for what it can present itself as next.. well.. only time can tell.
Thank you for taking the time to read. If you can spot any errors or have any ideas of your own to add, please do, I only have credible information that I’ve gotten myself from Black Ops II backwards, as I haven’t gotten a chance to play Black Ops III yet.
-Marky
Afterthoughts: I made this hypothesis before I learnt of DLC 2’s setting, and now that I have, well, that just gives us even more things to theorize about. I will most likely write a piece on 115 infection once it’s actually come out.

I can imagine the devs back at Treyarch HQ just stroking their chins and looking at the OP's post, cackling evilly to themselves at how easily they're trolling people with nothing but the addition of a random AR in a few random locations.
In all honesty, I think the point of the Japanese soldiers is a good one to raise, could it have to do with more and more 115 displacement-related problems?

Pretty much this, really. The question is, how is the Mystery Box active at this point? Isn't it generally assumed that the current Announcer deploys the box after the zombies start arriving? In the trailer, the zombies happen after the NO3 make their entrance.

Hullo everyone, this is Marky and I'm back in yet another thread. Now, Treyarch recently tweeted that there are unfound Easter Eggs still. So, in honor of this, I will be making this thread to see if we can find anything and everything that might relate to Black Ops 3 zombies. So, you can just post your findings below and I'll add them to their spots in the OP. BO1 Kino Der Toten Five Ascension Call of The Dead Shangri-La Moon BO2 TranZit Die Rise Mob of the Dead Origins Nuketown Zombies If you have findings pertaining to the WaW maps, I'll add in a separate section, alright? So, start scouring those maps! Of course, I'll be looking also in maps like TranZit and Origins, as well as most of the BO1 maps. Noclip will probably help also if you have PC.

And I'm just sitting here, playing BO2 on my Wii U. Haha, jk, no-one plays that shit. *ahem* Back to the topic at hand, I think it might help kill off some of the less dedicated zombies channels and kill off some, I repeat some of the twelvies, but other than that, it's just gonna piss a lot of people off who are still on the last gen. This might just be me, but I don't want to pay an extra 60 or so dollars to get a PS4 but I also want to get my DLC early. I wish they'd just stop being dicks to one side of the community and release the DLC within a couple of days of each other.

I was talking in the chat yesterday, and I saw the guy who exploded into blood. So, notice how towards the end of that clip, the blood started being sucked towards the book below him? Possible EE material?

I have a theory regarding @Flammenwerfer's first time-travel theory. So, assuming that Origins Richtofen is from another reality, wouldn't that mean he had different experiences and knowledge? I mean, he worked alongside Maxis to create the staff clones, so why not time and space travel?

That was among my first thoughts (now I remember what the boss reminds me of) but we'll have to actually play the map to see if there are any Nova-6 barrels or some shit. Something tells me it's a bit too early for Nova 6 to exist, though.

Alright, so I've been in the chat room and I think I'm onto something. So the trailer referenced sin, right? Femme Fatal- Lust. Using her body to get what she wants, she manipulate men with her beauty. The Magician- Pride. Confident that nothing can stop him, this man is arrogant and believes everything will go his way. The Boxer- Wrath. This man doesn't seek to win, he seeks to inflict damage on people- unleash his wrath on them. The Cop- Greed. This man will take any job if he gets the proper bribe. Now, bear in mind these classifications are based purely off of the character profiles and I don't know anything more about them. Yeah, not exactly seven sins yet but, it's a start. Anywho, onto the next part. We've seen a three-headed monster. What's a three headed monster I know of? Cerberus, the three-headed dog that guards the gates of the Greek Underworld. This monster could represent the three remaining sins, sloth, envy and gluttony. Also, Illuminati confirmed. Again, just an idea I'm bouncing off you guys. Seeya!