In this installment of "How Wojo Won", Jonathan Hilton covers The Accelerated Dragon. Check out previous entries in the series, "The Sicilian" , and the White side of the King's Indian and the Grunfeld , the Open Catalan and the Closed Catalan. In 1999
Wojtkiewicz switched from the Sicilian Scheveningen to the Accelerated
Dragon.This significant change came
late in his career, and for some time the opening remained a work in progress
in his repertoire as he continued to refine his move orders and gain a greater
understanding of the opening's subtleties.Although his moves with the Black pieces might have changed, Wojo's
essential swashbuckling style as the second player remained the same.He put his vast experience in the
Scheveningen to good use in his Dragon years by characteristically "uncoiling"
his pieces.

I attribute
Wojo's success with the Accelerated Dragon to four key characteristics: his
positional understanding of the dark squares; his ability to remain comfortable
in unclear, high-risk situations; his keen sense of piece placement; and his
use of obscure move-orders to prevent the Maroczy Bind, which would yield fewer
decisive results than other Sicilians.In this installment, I will first present two typical Wojo wins, both of
which reveal clear examples of these four characteristics.I will also present two of Wojo's losses
which demonstrate some of the weaknesses he was still trying to eliminate at
the end of his career.The following
game shows how Wojo's understanding of piece placement - and of the values of
the pieces themselves - helped him topple one of the chess world's stars in an
exciting rapid game.

Nakamura,Hikaru
(2568) - Wojtkiewicz,Aleksander (2543) [B35]

New
York Masters 79th New York (2), 28.10.2003

1.e4 c5 2.Nf3 g6 3.d4 Bg7 4.Nc3 cxd4 5.Nxd4 Nc6 6.Be3
Nf6 7.Bc4 0-0 8.Bb3 a5 9.0-0 Nxd4?!
A slight inaccuracy. Modern theory advocates
playing first 9...d6, which threatens ...Ng4. After 10.f3, Black continues
according to plan with 10...Nxd4 11.Bxd4 Bd7, as in the game; however, White
has lost an important tempo needed for f2-f4. Therefore, many players nowadays
opt for 10. h3!, followed by a quick f2-f4, instead.
10.Bxd4 d6 11.Qe2 Bd7
12.Rad1

Position after 12.Rad1

Correct deployment by White. It was much less promising to play the
slower 12.a4, as the pawn simply becomes weak after Black responds with
12...Bc6 and ...Nfd7-c5. 12...a4
13.Bc4 Bc6 14.f4 Nd7 15.e5! The point of White's play. After this move, White's
attacking chances are very strong. Wojo, however - having had many years of
responding to such central pawn onslaughts in the Scheveningen - was able to
come up with a creative "uncoiling" maneuver to activate his pieces.15...dxe5
16.fxe5 e6Black voluntarily goes down an exchange for active play.
17.Bc5
Qa5!17...Re8 would allow White to simply pile up on the f7 weakness with
devastating effect.
18.Bxf8 Rxf8 Black, although down in material, has
counterplay on the dark squares and an unopposed dark-square bishop.The pawns on h2 and b2 are particularly vulnerable,
and White must hasten to secure his position and material edge. 19.Bb5! The
strongest move, neutralizing much of Black's counterplay. 19...Nxe5
20.Bxc6?!
After this move, Black's counterplay is sufficient. Best was
20.a3!, fixing Black's pawn on a4 as a target. Now, ...a4-a3 from Black becomes
an important resource for unlocking the power of Black's dark-square bishop. 20...bxc6
Black's pawns on the queenside appear fractured, but he has more than
enough active play from the newly opened lines to compensate for his structural
weaknesses.21.Ne4
This is far from critical. White's best try for an
advantage was to utilize his extra exchange to target Black's queenside with
21.Rf4!?, but after 21...a3! Black obtains a strong counterattack. For
instance, 22.b4 is met by 22...Qb6+ 23.Kh1 f5! with ideas such as ...g6-g5 and
...Ne5-g4. Here, however, White does have some tries, such as 24.Nb1!? and 24.Rb1After the text,
however, Black simply wins White's b-pawn.21...Qb6+ 22.Qf2 Qxb2 23.c3 Qa3 24.h3
White should
certainly have taken the opportunity to secure an even game with 24.Nf6+ Bxf6
25.Qxf6 Qxc3, when despite the material deficit White is seems fine. It would
be extremely difficult for Black to make any progress after 26.h3. 24...h6 25.Kh1 f5 26.Nc5 Re8 27.Na6? This
seems desperate, as White now goes down three pawns for the exchange.
Structurally, his position was already in shambles; however, it can be salvaged
by the Fritz-found 27.Rd6! The point is that 27...Bf8 is not possible due to28.Rxe6, whereas 27...Kf7 28.Ne4!reveals how exposed Black's king is on f7.A repetition of moves would be possible after 28...Kg8 29.Nc5.
27...Qxc3 28.Nc7
Re7 29.Qa7 Kh7 30.Qb8 Nf7!

Such
fantastic piece play was Wojo's hallmark against the main lines of the
Accelerated Dragon, but certainly would not have been possible against the
drawish backdrop of the Maroczy Bind.Against normal move orders, such as 1. e4 c5 2. Nf3 Nc6 3. d4 cxd4 4.
Nxd4 g6, the Maroczy Bind starting with 5. c4 grants White the lion's share of
the winning chances.Although current
theory shows various ways for Black to equalize, in few variations does he
obtain serious winning chances.Wojo
tailored a peculiar move-order to suit his Swiss System needs.The following game demonstrates how he craftily
injected new life into the Bind.

Adler,Viktor
(2425) - Wojtkiewicz,Aleksander (2581) [A40]

US op
101st Saint Paul (9), 13.08.2000

1.e4 c5 2.Nf3 g6 3.d4 Bg7 4.c4White aims for the Maroczy Bind, but Black's "hyper-accelerated" setup
is more flexible and less committed than in the normal Accelerated Dragon
move-order.Thus Black has an important
resource.4. ... Qb6!White's reply is now forced.
5.dxc5 Qxc5Although the pawn structure
of this position does indeed resemble a
Maroczy Bind, Black's active queen affords him extra counterplay on the dark
squares: exactly the kind of game Wojo liked.6.Bd3 d6 7.0-0 Bg4!
Wojo intends to utilize the dark
squares again this game. Therefore, he targets White's king's knight, which
controls d4 and e5.8.Nbd2 Nc6Piling further upon the central dark
squares. White's position is somewhat uncoordinated, and over the next few
moves he hopes to gain space and improve the scope of his pieces.9.Rb1 Nf6
10.b4!
Tricky. Of course Black should not play 10...Nxb4 11.Qa4+ Nc6 when
12.Rb5! traps the queen.10...Qh511.Be2!? 0-0 12.Rb3!?White has reorganized his pieces in an interesting
fashion, but Black simply continues fighting for the dark squares.
12...Bh6!
With d4 and e5 already securely under control, Wojo takes the c1-h6
diagonal as well. Note the pressure on White's knights.13.Bb2 a5!Again
focusing on the dark squares. Black's only weakness is the slightly vulnerable
position of his queen, which White now attempts unsuccessfully to exploit over
the next several moves. 14.h3 Bxf3 15.Rxf3 Qg5!
A very peculiar battery!
Black manages to defend his position.
16.Nb3! Bg7Of course Black should
not take any of White's pawns, as the position would then become too open and
would favor White's bishop pair. 16...axb4 17.h4! would allow White to win a
piece for some pawns after 17...Qxh4 18.Rh3 Qxe4 19.Rxh6; 16...Nxe4 likewise
would run into complications after 17.h4!
17.b5 Nb8?! Black
has achieved an important objective: the position on the queenside is now closed,
which will favor Black's knight pair and more secure pawn structure. However,
his queen is still not out of the woods, and so the more active 17...Ne5,
coming to aid the invasion of the dark squares on the queenside, was
preferable. For instance, 18.Rg3 Qf4 would leave White's position in shambles.
In the game, however, White gains an important resource. 18.Rg3 Qf4 19.Bd3?After this, Black
takes the initiative. Best was the odd-looking 19.Bxf6! Bxf6 20.Qd5! Black has some
problems. White's counter-attack on the light squares after 19. Bd3?, however,
is nonexistent! 19...a4! 20.Bc1 Qe5 21.f4 Qc3
Black's queen can
penetrate dark squares on the queenside as well as on the kingside! 22.Bd2
Qb2 23.Nc1 Nbd7 It now becomes obvious that White will have difficulty
defending his position on the queenside.
24.Be3 Nh5 25.Rgf3 Bd4! Removing the last White piece capable of
defending the dark squares.
26.Kh2 Bxe3 27.Rxe3 Qd4
Notice the power of the Black queen, exerting
influence in all directions from the middle of the board. White must now
endeavor to displace the powerful Lady once again.
28.Ref3 Nc5 29.Ne2 Qg7
30.g4 Nf6 31.Re3 Nfd7 32.Qc1 Rac8 33.Kg3 Nb6It is possible that White lost
on time here, but it is also possible that he did not want to continue playing
after Black wins the critical c4 pawn with ...Nc5xd3. Another well-played win
on the dark squares! 0-1

Wojo's enterprising move-order,
however, was not without other distinct variations of its own.One surprising weakness in the system was
demonstrated by Nakamura himself.It
turns out that White can put Wojo's system to the test by forcing him to bring
his queen out early and exploiting the lost time, something he tried to do but
failed in the previous game.

Nakamura,Hikaru
(2613) - Wojtkiewicz,Aleksander (2536) [B27]

New
York Masters 129th New York (4), 04.01.2005

1.e4
c5 2.Nf3 g6 3.d4 Bg7 4.dxc5!This is better than another attempt to
exploit Black's move-order, 4. d5.After 4...Nf6 5.Nc3 0-0 6.e5 (6.Be2 b5! generates complications.
7.e5 Ng4 8.Bf4 b4 9.Ne4 d6, exploiting Black's pressure on b2, gives Black a
counterattack.) 6...Ne8 7.Be2 d6 8.exd6
Nxd6 9.0-0 Bg4 10.Re1 Nd7 gave chances for both sides in Najer -
Wojtkiewicz 2002, a game which Wojo eventually won. White has a small space
advantage, but Black's pieces are well placed. His plan is to
"uncoil" further with ...Re8 and ...Nd7-f6.4. ... Qa5+
It is necessary to regain the pawn right away,
as otherwise it is hard for Black to win it back. For instance, after 4...Nf6!?,
hoping to slightly improve on the game, White has 5.e5 Ng4 6.Qd4! d5!? and here
simplest is 7.h3 Nc6 8.Bb5 Nh6 9.Nc3 e6 10.Bg5 Qc7 11.Qd2 with advantage to
White. 5.c3!
The most accurate
response. 5...Qxc5 6.Na3!!The point. White coordinates his pieces in an
unusual fashion, exploiting his lead in development: his bishop goes to e3, and
his knight to b5, wreaking havoc on Black's soft spots at a7 and c7. 6...d6 6...a6 7.Be3 Qc7 8.Nc4 would
allow White to exploit the weakness of the b6 square. Alternatively, 6...Nf6
7.Nb5 0-0?! 8.Be3 Qc6 9.Nfd4 Qxe4 10.Nc7 b6 11.Be2 would also be poor for Black.7.Nb5 7.Be3 Qa5 would have been
less precise.7...a6 8.Be3 Qc6 9.Na7!
Winning the two bishops. A few
months earlier, in the New York Masters 121st rapid, Hikaru had tried 9.Nbd4
Qc7 10.Be2 Nf6 11.Nd2 0-0 12.0-0 Nc6 13.a4, but after 13...d5! Black had equal
chances, although he eventually lost the game. 9...Qc7 10.Nxc8 Qxc8 11.Qb3
A good move, taking the
initiative. White now has an advantage in development. He also has the center
and the two bishops. Considering all these advantages, he decides to start
attacking right away - a wise choice, considering Black does not yet have any
long-term weaknesses. Thus White must attack before his initiative evaporates.
The next ten moves feature very creative and energetic play by Nakamura.
11...Nd7 12.Ng5!? e6 13.Rd1 Qc7 14.Bf4!?
Be5 15.Be3 Nc5?!
Possibly the
decisive mistake, although White would surely have found some other way to
continue his attack after the unappetizing retreat 15...Bg7.
16.Bxc5! dxc5
17.Qa4+! Ke7 18.Nxf7!! The point! Black cannot capture due to the fork on
d7.
18...b5!
Wojo finds correct rejoinder. White must now sacrifice two
pieces for a rook, but he will get three pawns and a devastating attack for his
material. Black is close to being lost.19.Bxb5 axb5 20.Qxa8 Kxf7 21.Rd8 Bf6 22.Rb8 Qe5 23.Rf8+ Kg7
24.0-0 Qd6 25.Rc8 b4 26.Qa7+ Ne7 27.Rxc5 Ra8
The first move the Black rook
has made the entire game - and it sacrifices itself!28.Qxa8 Qxc5 29.cxb4 Qxb4 30.b3 Bd4 31.Qd8 e5 32.g3
Black
has managed to coordinate his pieces at long last, but his position is hopeless
- he can do little to stop White's queenside pawns from rolling up the board. 32...Ng8 33.Qd7+ Kh8 34.Qf7 Qd2 35.a4 Bc3
36.Qf3 Qc2 37.Kg2 Qd2 38.Qf7 Qb2 39.Qc4 Qd2 40.Qc5 Bd4 41.Qd5 Kg7 42.Qd7+ Kh8
43.Qd6 Qc2 44.Qd5 Kg7 45.Qb7+ Kh6!
Black sets a trap. If 45...Kh8 46.a5 Nf6
47.a6 Ng4 48.a7, White's pawn queens with check. 46.Qf7!
The difference is that if here if White tries 46.a5?
Nf6! 47.a6? Nxe4 48.a7 Nxf2! 49.a8Q Ng4+ 50.Kh3 Qxh2+ 51.Kxg4 Qh5 is checkmate.
But Nakamura's move is strong.
46...Qxe4+ 47.Qf3! Qc2
Trading queens is hopeless for Black. 48.Qf8+ Kg5 49.h4+
White will win the
knight next move. 1-0

Did
Wojo's Dragon have any other weaknesses?As it turned out, a select group of top players were able to defeat
Wojtkiewicz in the actual main lines of the Dragon.They achieved this feat by displaying both remarkable creativity
and level-headedness in the same game.In this final game, watch closely as a world-class GM dismantles Wojo's
Dragon with small tactics, positional pressure, and tripled b-pawns!

Although Wojo's two main weapons
against e4 - the Scheveningen and the Accelerated Dragon - did not make him
invincible against accurate play, they always afforded him the opportunity to
engage in an interesting and tense struggle.In the final installment of the "How Wojo Won" series, we'll take a look
at how Wojo generated tense struggles of a similar nature using the King's
Indian.