Random review:
“Tux Paint remains free, however long you use it. That doesn't apply to all programs that are offered free.”
— De Telegraaf newspaper, July 2009

Developers

Hundreds of people from all around the world have been involved in creating Tux Paint! Check out some statistics, too.

Many of the developers are subscribed to the various Tux Paint mailing lists (which anyone may subscribe to). Some developers can also be found on the #tux4kids IRC (live chat) channel on FreeNode.

Lead Developer

Bill Kendrick — Lead Developer (Davis, California, USA)
Bill has developed numerous Open Source games for Linux, which, like Tux Paint, have found themselves running on a variety of other operating systems thanks to others. See: www.newbreedsoftware.com.

Fabian Franz — Localization Code, Mousewheel Support (Germany)
Fabian provided the code that allowed Tux Paint to change from English- and Spanish-only to being able to support practically every written language in the world! He also wrote the mousewheel code.

Torsten Giebl — Tux Paint Config, Slackware Linux packages
Torsten constructs the Tux Paint packages for the 'Slackware' distribution of Linux and was the original developer of the Tux Paint Config application.

Mark K. Kim — Input Method implementation (New York City, New York, USA)
Mark implemented the input method framework for Tux Paint, as well as the Korean and Japanese input method state machines for the framework.

John Popplewell — Windows port & bugfixes (England)
John creates the Windows installer and ZIP-file versions of Tux Paint, and has provided numerous bugfixes. He also created Tux Paint's printing functionality for Windows.