March 20, 2013 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the addition of an Early Access section to Steam's library of over 2,000 titles.

Steam Early Access titles allow the community to get involved early and play select titles during their development. The goal of Early Access is to provide gamers with the chance to "go behind the scenes" and experience the development cycle firsthand and, more importantly, have a chance to interact with the developers by providing them feedback while the title is still being created.

To support the interaction between Early Access players and developers, Steam offers easy and automatic updating of games, letting developers iterate quickly to respond directly to bug reports and feedback from customers. And, like all Steam games, Early Access players will be able to interact with other players, making it easy to create and share screenshots, tips, and in-depth guides.

"A lot of games are already operating as ongoing services that grow and evolve with the involvement of customers and the community," said Sean Pollman of Badland Studio. "Greenlight helped us raise awareness for Kinetic Void, and now Steam Early Access will let us continue the development of our game while gathering crucial feedback, input and support from the steam Community."

It has been probably half a year since I've last played Starforge and there was not much to do back then. You could shoot at some monsters and there was very basic building implemented. So how is it now?

Also, is Prison Architect that good? Like others said the price is a bit too high but then again I spent 25 Euros on the Arma 3 Alpha and the game turned out to be really good (if you find a decent multiplayer server that is; also the performance deteriorates after some time and it runs poorly no matter what graphics settings I use).

Kerbal Space program also looked interesting (at least judging by this article from Christopher Livingston on PCGamer, guess I gotta try the demo).