Months after a widespread controversy led EA to pull microtransactions just before Star Wars Battlefront II launched, they’re back in the game. This time, however, they’ll be cosmetic-only and will not affect progression. As for the Battlefront II’s in-game progression, an update will be released on March 21 to overhaul that system.

Starting on March 21, progression will be linear. According to the statement, “Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip.”

Another big change is that crates will no longer include Star Cards and cannot be purchased. Crates will be earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates will be Credits or cosmetic items, but EA ensures that they won’t contain anything that impacts gameplay.

Next month in April, players will be able to get appearances directly through in-game Credits or Crystals. Credits can be earned in-game while Crystals can be purchased in-game and through first-party stores.

EA plans to introduce a number of new modes to Star Wars Battlefront II in the coming months, with some of them being “radically different than anything you’ve experienced in the game before.”