This week is not full of ground breaking news to be honest, in majority it’s just progress in the same areas as a week ago. Blunted2night is still on the journal task, but he also started cleaning up the worldclass.

Animations are currently under heavy development by Chris. He is doing mostly well, even if remaining tasks are still numerous.

wheybags just finished with the work on the script for containers, and everything is merged into main branch now.

pvdk is rewriting the way the launcher handles the settings files.

Developers also fixed quite large number of bugs but that’s all for now.

Tools

OpenMW is an attempt to reimplement the popular role playing game Morrowind. It aims to be a fully playable, open source implementation of the game. You must own Morrowind to use OpenMW. You can watch short video-faq or read detailed information on our FAQ page. OpenMW is an attempt to remake the Morrowind - brilliant role playing game. We're trying to remade Morrowind using open source tools and libraries. You won't need any Morrowind patches, because OpenMW will fix most common Morrowind engine bugs. It's worth to mention that OpenMW is open source Morrowind engine remake which allow much greater modability: change game rules, create new spell effects, etc. through scripting. With OpenMW you will be able to run Morrowind overhaul mods, texture replacers and much more like with original engine.