some Cycles and Movements that I Animated for the FPS shooter “Mist of Stagnation” from Osiris Studious.
NOTE: this Video is not the final render, and the textures are not in high rez, it’s just for demonstrating the player’s Animations and Movements through the Game.

I did this animation test to join up with an Indie Developer team, “Molotov Games”.
and since it was a test all the contents will be replaced by Original characters and props
you can also find more details about this game follow the links below:

These are the screen shots of a work that I’ve done for a Game Environment challenge which was run by World Of Level Design, one of the most great and resourceful level design web sites. My Work has chosen as one of the top 5 and ranked as nomber3 among 70 submitted Entries.

the Challenge sponsored by Epic Games and at the end all the nominees got a critic notes from Epic Games designers. I learned a lot from this Event since I was starting to work with UDK recently at that time.