So, in the Patreon version of the Noclip documentary "The History of Bethesda Game Studios - Elder Scrolls / Fallout Documentary" there was a split second where you could see a developer's monitor, and a game (presumably Fallout 76) is visible. In the screenshot you can see a vault suit (with gold linings) as seen in the trailer, and a very vibrant environment.

Anyway, here's the pic - feel free to discuss it:

Note that this image is blurred out in the normal documentary on Youtube

We can see lots of rather luscious looking grass. It seems odd to me that such a short period after the apocalypse that grass has grown back that well. Grass seems to be quite rare in the games set 200+ years after the war.Maybe this means that Fallout 76 is set in a rather isolated area which wasn't effected much by the bombs?

Although it's not ever been green & luscious in any Fallout game so far, I have always been a big fan of the green, healthy environment (through modding) in Fallout 4 & such. It makes everything feel much more alive (obviously) and I personally enjoy it more, so, if it is true that this is indeed in-game Fallout 76 (and not some random ingame test envrionment) it would definitely be one more thing to look forward too!

Bethesda at it again with retconning. In Fallout 1, which takes place in 2161, plant life slowly started to return and by 2241, the events of Fallout 2, plant life has returned. With Fallout 76 taking place before Fallout 1 plant life has suddenly returned, not long after the Great War, I guess Bethesda doesn't understand continuity. Well in that case, I can't wait for Supermutants to make a come back, though they shouldn't exist until The Master comes but that's beside the point.

But wasn't that way out west though? If the game truly is in Virginia like the teaser implies with the song choice, that's a bit far for mutants to travel.

Also i'm pretty sure they meant mutant animal attacks on caravans since Richard Grey wasn't the Master just yet... and even when he does become "The Master" later that year he is still only working on wanderers not sending mutants out to attack.

Fallout Timeline 2102:

2102

May 22: Increasing mutant attacks on Harold's caravans frustrate him to the point of financing and leading an expedition to find out where the mutants are coming from. Consulting with a scientist and doctor at the Hub, a man by the name of Grey, the two of them decide to join forces.[49] June 23: Richard Grey's expedition (including Harold) finds the Mariposa Military Base and is summarily scattered and defeated by the mutant inhabitants. Grey is knocked into one of the vats of Forced Evolutionary Virus (FEV) by a robotic arm, and Harold is knocked unconscious, only to awaken later out in the wasteland.[49] June 27: Harold, already mutating, is found by traders and taken back to the Hub. His former caravan partners and employees, horrified by his condition, abandon him.[49] July: Richard Grey, now horribly mutated by the virus, crawls from the vat, covered with FEV and in terrible pain. Barely able to think or perceive his surroundings, he crawls into the vat control room and begins his audio log. He fades in and out of consciousness, sometimes for days or weeks at a time.[49] July–November: Richard Grey begins to acclimate to his condition, and begins his first tests of animals by exposing them to FEV. These experiments and his growing awareness lay the foundation for his plans for the Unity and the master race. He takes the name "the Master".[49] November: The first human victim wanders into Mariposa, and Grey consumes him.[49] December: Grey continues his experiments on wanderers that enter Mariposa with no success. The creations are flawed (due to the radiation counts in their bodies), making them big but incredibly stupid, and Grey consumes them rather than letting them live.[49]

And in regard to people speculating about how there shouldn't be a green/lush environment, the West Virginian countryside would not have been a target for nukes. It's not a surprise to me that it's like this tbh.Also, a GECK could have been used to make the environment like this.

@c4in@RangerGUN Supermutants should only exist on the west coast, at that time. They moved north only after the events of fallout 1, which gave the brotherhood the excuse to send the loud minority that wanted to accept outsiders, after the saw what the vault dweller did at mariposa, to hunt them down. I don't remember when the vault doors opened for vault 87, which did, in fact, have super mutant experiments, maybe even sooner than mariposa super mutants. Point is, I doubt any mariposa super mutants will have traveled this far east, no matter what year it is

The reason it could be green, is it could possibly take place in a relatively protected valley. Especially if it's more in the western part of Virginia, because I can't think of anything that would be important enough to be nuked there.

I'm still not interested in this game. Especially since we have no idea what it is. But it's fun to talk about Fallout again.

_________________Kote, darasuum kote.

My Mods (All Public):

No longer have links since, and I'd never thought I'd say this, but I released too many mods for all the links to fit in my signature. So just use the search function instead. Sorry for the inconvenience.

@SentinelHunter Ironically enough, I'm more excited for the mods that are coming out, like the frontier, new california, and Fallout 4: New Vegas, rather than the actual fallout game. Says how much faith they lost with the fanbase after Fallout 4, and the subsequent fallout with the paid mods