@Olin do you also get that armor when completing it on co-op legendary? I'm almost done with that (finished the game but forgot the forerunner mission).

Legendary is pretty manageable on your own, as long as you find yourself enough DMR's or Battle rifles to avoid close quarters combat. a plasma pistol can be very handy too

I very much like the game like every halo before this, but the only thing I'm disappointed about is the look of the multiplayer characters. The helmets and stuff look alot better on reach, most helmets now just look ridiculous

Got the Mark VI armor too (unlocked it today with coop indeed) and a aviator helmet. I always play with headphones on PC but never tried that on 360, might be a good idea.

I do love the new look and sounds of the weapons, the DMR is (for me) still the ultimate weapon and sounds alot better now. I'm still missing a few gametypes though, I use to love SWAT but it's no longer part of the playlist. Maybe in the next update, but it is amazing what they did with infection (flood). Alot better to have actual monsters instead of green spartans

Funny that you should mention that about the headphones, because I was wondering about that. I got a new HD monitor for my PC and was thinking about hooking up my 360 to it aswell (hdmi), which would be ideal with headphones. I'll look around for those cables.

I assume you can use hdmi and those red&white cables simultaniously? having two audio outputs is no problem since I can easily turn off the audio on my monitor.

Right thanks, It's worth a shot since the cables aren't that expensive

Just discovered there are actually 3 forge maps that are quite large, nothing like forge world on reach but I think that's a good thing. Really cool maps to get building , I made Impact compatible for dominion which is pretty cool once you work out how to set everything up.

I'd imagine the forge maps on halo 4 are better because of their size. That forge world in halo 4 was huge, but the amount of lag wasn't too bad really. I often play 4-player splitscreen and must've played that map plenty of times.

One thing that is really an improvement on the older forge modes of halo is the ability to use magnets. If you open up the tools option (B) you can go to magnets and set them to true. That means all doors, walls etc have magnets so that you can easily connect them together (seamlessly).

AC3. Got it and just completely focused on completing single-player. I really liked the combat system, the animations, the visuals, pretty much everything about the gameplay. Story was alright, didn't really captivate me like AC2's did though after about Sequence 7 or 8 and I found it hard to actually like Connor since he didn't have Ezio's charm. But uh, the ending...

What the fuck. I can't be the only one a little disappointed or at least confused. Everything throughout humanity with the Assassins and the Templars was all just a plot to release Juno? And Desmond gets the choice of either saving humanity and dying, or living and dooming humanity to repeat its mistakes. Juuuust a little bit bleak. The in-Animus stuff at the very end gave some hope toward a sequel though, with the hackers and all.

Black Ops 2. Think what you want about the game, but they've gone completely batshit crazy with the campaign. Technology up the asshole and even more absurd combat. Drones, EMP Grenades, Stealth suits, crazy badass African generals, nano gloves that turn you into spiderman, Twitter is the devil's toy conspiracy.com. Riding bareback while shooting a stinger, doesn't matter if it's anti air this is Black Ops 2.

AC3. Got it and just completely focused on completing single-player. I really liked the combat system, the animations, the visuals, pretty much everything about the gameplay. Story was alright, didn't really captivate me like AC2's did though after about Sequence 7 or 8 and I found it hard to actually like Connor since he didn't have Ezio's charm. But uh, the ending...

What the fuck. I can't be the only one a little disappointed or at least confused. Everything throughout humanity with the Assassins and the Templars was all just a plot to release Juno? And Desmond gets the choice of either saving humanity and dying, or living and dooming humanity to repeat its mistakes. Juuuust a little bit bleak. The in-Animus stuff at the very end gave some hope toward a sequel though, with the hackers and all.

Yeah I get what you're saying about Connor, although I did like him, he is far more serious than Ezio was.

yeah the ending was a bit of a let down. The whole Templar vs Assassin war wasn't just a plot to release Juno. Just the Desmond finding the vault and key and everything leading up to that was Juno's plan to deceive them into releasing her. The war with the Templars was due to ideological differences in how to bring peace to the world (control and order vs. freedom.) I'm assuming a sequel might deal with the surviving Assassin's trying to stop Juno as she seemed intent on taking over the world once released.

Quote:

Originally Posted by Xan

Black Ops 2. Think what you want about the game, but they've gone completely batshit crazy with the campaign. Technology up the asshole and even more absurd combat. Drones, EMP Grenades, Stealth suits, crazy badass African generals, nano gloves that turn you into spiderman, Twitter is the devil's toy conspiracy.com. Riding bareback while shooting a stinger, doesn't matter if it's anti air this is Black Ops 2.

I've watched a few videos of it and it looks pretty fun. Last CoD game I got was Black Ops and I was a little let down, gave up on it after a couple months. I'll probably wait until I can find it for a very good price. Watching some videos of the zombies mode made me miss the times I used to have with my friends playing zombies in WaW. Sadly I doubt I'd have the same experience now as many of those friends don't play much at all anymore.

Also worth noting is that you can affect the story depending on your actions.

I've heard that the USS Obama gets sunk, but in my campaign it's still alive thanks to the Chinese & Company which I got on the friendly side through Strike Force missions. Pretty damn neat, not to mention most of the time those choices are completely off the radar, no objective marker or anything. Hell, you can miss it if you don't pay attention to your teammates or etc. I think every single mission has additional objectives or choices that are then listen on the Story menu tab and affect the rest of the Campaign.

Hell, more interesting is that they have David Petraeus in the game, didn't expect that.