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New Game Modes

League of Legends will soon lose much of its player-base, not only because of newer games in the same genre, but because the game is becoming too repetitive for experienced players.**

In order to keep older players and even to recruit new ones, I have a couple suggestions for changes to the game: New game modes (Adding new champs just isn't as exciting as it should be anymore)

1. The first is the easiest to implement: Death Match Mode (Obviously the name is Riot's decision)

~ This is similar to standard Summoner's Rift, the only difference is that when a champion dies it respawns as a different champion. This can work as random or as choice pick.

2. The second is much more complicated, but way more interesting: OMG Mode (Again, the name is for Riot to decide on)

~ To put it simply, everyone picks a champion like normal, then when in the game (maybe a 3-5min period prior to game start and it's up to Riot whether players get to pick their skills or they are completely randomed) champions have their respective passives, but all other skills are randomed/picked.

I concur with the above suggestions. As much fun as LoL is, it was based on other games (mostly DotA of course) and is subject to losing a portion of it's player base to either DotA 2 or a loss of interest. (It does get kind of repetitive, especially when playing solo.) The above modes were a part of DotA, but could easily be implied into this game to keep the content fresh and exciting, and it just sounds pretty bad ass to be able to mix up and compile your own set of skills. Me gusta.

Wow i suggested this too, im fully agree.
I dont think that this new game modes will screw the "serious" game, it's a decision of each player to play whatever they want.
More customizable games, more fun.

Sometimes its fun to play something different, i really like to play ARAM (all random, all mid) sometimes because is possible to do.