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Description

A cross side-shooter, defense game with RPG element. Gain more skills, level-up, equip your hero, your ship and defeat all enemies on the screen, simple !

A WORD ABOUT IN-APP

Hey Guys! Lachhh here,
I just wanted to tell you my thoughts about the inApp in the game.

- So first, I can assure you that you are NEVER required to pay money to play Sky Quest. And to prove that, I've streamed my whole play-through on Twitch. Lots of people joined me in the beta-test and they've completed the game, normal and hard mode 100%, without spending a single penny.

- Second, the game doesn't ask for money. We didn't want to implement something like : "Oh you died? Maybe you would like to buy more crystals to get better trololololLOLOLOLGIVEUSMONEY". We wanted it so the players decide by themselves to go buy something, not the other way around.

- Third, when we implemented InApp, we wanted it to be a way for players to make donations while getting stuff in return. Patreon/Subbable does that on Youtube, Twitch does that as well, and that's what we have in mind when we put InApp in the game. Don't want to spend a single penny? No problem! We even thank you for playing the game. You want to support us? Cool! Here's some crystals you would have gotten in the game anyway, just a little earlier.

- Fourth, 100% of the game is available for free.

BUT WHY IS THERE IN-APP? DON'T YOU HAVE SOULS???

The game was released back in April on a few websites and thanks to players who supported us, we've been able to hire an artist to upgrade the game. We also put a lot of time to make more content, and balance the whole thing better, etc. My point is, we took the money you guys gave us, and put it right back into the game. We don't want to piss players off and we take careful decisions when we use InApp, but when done correctly it can be helpful for both the players and the developer.

WHAT DO YOU DO WITH THAT MONEY?

We make more games! As some of you know, we also went bankrupt last September. We've been able to get back on our feet and working on bigger projects. I'm personally working on Just Shapes and Beats and will be working on that for a loooooong time. I might drop a demo here on ArmorGames at some point...

So yeah, the last thing we want is to piss off players. I hope you enjoy Sky Quest, it's been a loooooong project (we started it in 2011!). Cheers!

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