This course is focused on the application of the early UX research to actual user interfaces: the creation of wireframes, high-fidelity mockups, and clickable prototypes. Along the way we will also discuss:
- Responsive web design and mobile web challenges
- Mobile-first approach
- Web typography
- The relationship between design and programming and whether it is important to know how to code
- The different web technologies that make the web work, such as HTML, CSS, JavaScript, server-side coding, and databases.
This course is the continuation of the course Web Design: Strategy and Information Architecture, in which students completed the first half of a large scale project—developing a comprehensive plan for a complex website. If you are intending to complete the assignments in this course to earn a certificate you must complete the Strategy and Information Architecture course first so you have the materials and data needed to begin creating wireframes and mockups in this course.
This is the fourth and last course in the UI/UX Design Specialization, which brings a design-centric approach to user interface (UI) and user experience (UX) design, and offers practical, skill-based instruction centered around a visual communications perspective, rather than on one focused on marketing or programming alone.
These courses are ideal for anyone with some experience in graphic or visual design and who would like to build their skill set in UI or UX for app and web design. It would also be ideal for anyone with experience in front- or back-end web development or human-computer interaction and want to sharpen their visual design and analysis skills for UI or UX.

Na lição

Not Getting Caught up in the Details: Wireframes

This week is all about wireframes. After mapping out our strategy and scope in the previous course, Web Design: Strategy and Information Architecture, this is the first time in the process that we will address the screen. Now things are going to get much more concrete as we’re starting to actually lay out elements for the user interface. This week you will learn why working on wireframes first—before designing high-fidelity mockups—is a helpful intermediate step. I’ll also talk about responsive design, navigation systems, wayfinding, common design patterns, and strategies for homepage design. And, we’ll discuss which tools are most appropriate for creating wireframes. Because creating those will be your assignment at the end of the week.