here is a map and scenario update of the Grist Mill.
this is a meeting engagement in 50 turns and adds some airstrips and facilities in the hills on either side of the central town.
each side now gets airdrops and red gets loaded transport helos as reinforcements to balance the drops early on. each side gets airstrikes
but there are SAMs on the ground.
lots of infantry added and a few trucks.
there are now goals in the backfields (21 total)
this scenario mixes it up early with airdrops in town on turn 1.
thanks and enjoy
unzips to scen397