Also, I was highly amused when I started a new character fairly recently only to see they had changed the enemies to "neutral". I remember ages ago when I made my first character EVERYTHING was out to kill you, and it did. A lot. Well, OK, once you got the hang of how the first few levels worked you probably wouldn't die, but I think they took it an extra step gameplay-wise which required them to take a step back in actual enemy common-sense-wise. I remember the first time I went into that cave that used to always be the bane of the first few levels and nothing even tried to kill me. It was baffling.

Also, I was highly amused when I started a new character fairly recently only to see they had changed the enemies to "neutral". I remember ages ago when I made my first character EVERYTHING was out to kill you, and it did. A lot. Well, OK, once you got the hang of how the first few levels worked you probably wouldn't die, but I think they took it an extra step gameplay-wise which required them to take a step back in actual enemy common-sense-wise. I remember the first time I went into that cave that used to always be the bane of the first few levels and nothing even tried to kill me. It was baffling.

Ye, I was wondering that too when the picture with the defias showed, "When did they become neutral?".

OT: Wonderful Shamus, really enjoying this, not only because it's funny, but you're also a warlock ;)

Why did Norman become a Warlock again? Why would a goody two shoes pick up evil powers if he wasn't fully committed to being a complete and total bastard. I don't get Norman at all. I still love this series though.

I qq'd a little for being knowledgeable enough to notice this fault. The collecting heads thing wouldn't work because quest items are destroyed when you drop a quest, so you could only get as many as the game allows you to have quests. Which is still what, 15 heads in a vault? That is kind of a lot, I suppose. It would be impossible to get all of them though. I laughed at the notion in spite of this.

therandombear:Ye, I was wondering that too when the picture with the defias showed, "When did they become neutral?".

If you want a specific time that they became neutral, it was an undocumented change in 3.3.0. I stumbled upon that while rep grinding with my DK. I was surprised to see that the "vicious, bloodthirsty quillboar" near the tauren starting area were as docile as ever.

It's even more off-putting in some of the starting areas in Cataclysm since there's a lot more in the world going on, but from a gameplay standpoint it makes sense. I remember rolling my first character and dying several times at low levels because I wasn't used to the aggro radius on the hostile mobs and the fact that hunters are basically useless in melee.

I think they went a bit too far in the other direction, honestly, but at least the handholding stops a bit when you get out of the cozy newbie areas.

Museli:"I suppose you could just not turn in these quests and store all your heads in your vault."

Sadly, you'd soon run into the limit of 25 active quests. Dropping a quest would usually destroy any quest-related items, so your cranial museum couldn't grow any larger :(

You feel 25 severed heads is too small an amount...?

Yes, because a collection is judged on how many and how important/expensive the items in it are. But you could get more than 25, there are quests are require more than one head like the one for the channeler heads from ZG.

I wish I could do the head-in-the-vault thing, but since you can only have 25 quests in your log at a time, and as soon as you abandon a quest the item you collected for that quest gets destroyed, you could only have 25 heads, maximum.

its kinda hard seeing you have to keep the quest open. So you can only have about 30 severed heads(ive never done it but you know how quest items work)

Hm. Admittedly, it's been a long time since I played, but I recall having kept a few quest items without having to have the quest in my log. There was some item, as I recall, that could transform you into a furbolg. I'm pretty sure I canceled that quest, because I kept that item until I stopped playing.

Spectere:I remember rolling my first character and dying several times at low levels because I wasn't used to the aggro radius on the hostile mobs and the fact that hunters are basically useless in melee.

I think they went a bit too far in the other direction, honestly, but at least the handholding stops a bit when you get out of the cozy newbie areas.

During my exciting 2 weeks of attempting to play WoW (very early after release), it wasn't an enemy aggro radius per-se that bothered me. It was them respawning out of thin air with me in their aggro radius. There's something about walking through an empty field and then having 6 boars teleport in and swarm me that says "don't waste your time on this game."

Ah, the virign sacrifice. I already wanted to add an entry to the Evil Overlord list on this. I figured, if you're evil enough to sacrifice people and the only requirement is 'virgin', why not take an extremely ugly 7 year old boy? Not only is it much easier to find one of those that's still a virgin, compared to the usual 25 year old gorgeous woman (the kind where you know that, if she really is a virgin, it's certainly not due to a lack of trying of every male that lived in a 20 mile radius). But there's also a much smaller chance that the hero will spoil the qualifications. [Obligatory joke] Unless the hero is a catholic priest perhaps. [/Obligatory joke]

But I must admit, these sacrifices rarely explicitly state it's supposed to be a human either. The hero won't even be legally allowed to stop the Overlord, as long as he does it in a butcher shop that's up to health regulation standards.

Heads in a vault? Nah, you should see the skeletons in my closet. *pa-dum-tsh*

I really collected heads in Ultima Online. Even more than that. Hearts, too. You can rost those and eat them to increase your Necromancy. I even got a lot of my own heads. Which is really, really weird even if you ignore the fact that I collect useless heads.