Memes. They're modern poetry, aphorism, political cartoonery, social commentary, and idle hilarity all mixed in one. They are also dangerously dehumanizing, apparently. Because some people just can't take a joke. Twitter has banned thousands of joke accounts propagating the NPC meme. It was fun while it lasted. Technically, it's still fun, because you can kill a meme account, but you can't kill a meme. Even if you're very, very outraged. And the NPC meme has its targets literally shaking with outrage right now. How come? Because the NPC meme is such an accurate representation of what it means to be social justice warrior. And the mirror of truth is difficult to behold. Seeing yourself as you actually are is a terrifying thing. The SJWs are being shown to themselves in a mirror, clearly, and they do not like what they see. And their response is humorously predictable: the very behavior being lampooned in the memes they're so offended by.

Today on the Truth Perspective we'll be discussing the 2018 greatest meme, and the surprising psychology beneath it. Why do some people actually resemble NPCs? Why can't they see that they resemble NPCs? Why are they so outraged? And is it possible for an NPC to become 'playable', to grow an actual sense of individuality and authenticity? Dabrowski's theory of positive disintegration has the answers!

Harrison Koehli co-hosts SOTT Radio Network's Truth Perspective, and is an editor for Red Pill Press. He has been interviewed on several North American radio shows about his writings on the study of ponerology. In addition to music and books, Harrison enjoys tobacco and bacon (often at the same time) and dislikes cell phones, vegetables, and fascists (commies too).

Born and raised in New York City, Elan has been an editor for Sott.net since 2014 and is a co-host for the Sott Radio shows The Truth Perspective and Behind the Headlines. He enjoys seeing and sharing what's true about our profoundly and rapidly changing world.

Corey Schink was born and raised in the Midwestern United States, where he worked on farms and as a welder, musician, and social worker. His interests in government, philosophy and history led to his writing for SOTT in 2012 and to becoming a SOTT editor and Truth Perspective co-host in 2014. He now resides in North Carolina, where he enjoys the magnificent views of the Appalachian Mountains.

Reader Comments

I am in my fifties now but as a late teen my friends and I half-jokingly referred to them as furniture people. Not sure why we never made the connection to NPC's since we were all avid AD&D players and thoroughly familiar with the concept. Individuation is a long painful process but I highly recommend undertaking the journey to anyone who feels they have the capacity. I know for a fact that high intelligence is NOT a prerequisite to growth and self-awareness, having seen an intellectually challenged young lady make amazing progress despite her family's efforts to discourage her and hold her back. So I say, Ganbatte! to all those warriors of the inner space. Go out and slay your inner dragons, make something of yourselves.

I don't play video games, so I'm not used to the NPC roleplay in them, but as PreAdamics it makes sense, as they are easier to manipulate, but like pets, can get quite 'wild' at times if provoked or excited... either way, it's part of the late stage wakeup call.... as the curtain starts to rise, exposing the play and all its players.... so far, these NPCs seem like shield to hide the SG hidden in the shadows.

Okay, folks, listen to this and gawk in astonishment along with me as I check once more to make sure it actually happened.

The NPC meme started barely a week after, making this an almost too perfect real-life example:

[Link]
-The guy sent to do the dirty work of refusing (illegally) to run Toronto mayoral candidate, Faith Goldy's, radio spot advert, literally had one single line to fall back on as she asked what the hell he was thinking, and he repeated it, over and over like real 'live' robot. It was both infuriating and spooky at the same time.

I've encountered actual, digital, NPCs in crappy old video games which had more grit than this weak kneed little socialist.

C-dog A non-player character (NPC), also known as a non-playable character, is any character in a game which is not controlled by a player.[1] In video games, this usually means a character controlled by the computer via predetermined or responsive behavior, but not necessarily true artificial intelligence. In traditional tabletop role-playing games the term applies to characters controlled by the gamemaster or referee, rather than another player.