Allowing game developers, who don’t know jack shit about how to properly optimize their product, to code directly in the silicone is going to cause a lot of Alpha and Beta testers’ PCs to go up in flames.

Mouse sensitivity is constantly increasing itself, regardless of how many times you tell it to stay down. Even altering the settings .ini file doesn’t stop it from going up.

Melee strikes don’t connect, unless the invisible/non-existent crosshairs is aimed at the random ass hitbox those NPCs were coded with. (Frustrating as fuck to swing a 7 feet long greatsword and even though the animation clips right through the model, it doesn’t register as a hit)

Total-

FUN

V-

Can’t say. Never managed to get it working.

J-

Bored. This is boring. Lame monster hunter clone

P-

I wanted to like this game, I really did! Linux needs a proper, modern, hacky-slashy RPG.

It did a number of things right. Letting you craft your own armor/weapons and keeping gameplay simple but effective.

Unfortunately, it fell far short when it came to execution. Unoptimization, random freezes and the fact that about 10 missions in the difficulty curve doesn’t ramp up; It sky rockets!

Also, fuck those goddamn narrated tips. Fuck them right in the ass.

Total-

Final –

You don’t really need LGC’s review to tell you the truth about this particular game. There are plenty of review/opinion posts on its Steam community board and they all say pretty much the same.

With that said, I can appreciate the scope of what they TRIED to do. Unfortunately they bit a little more than they could chew.

I give you the known issues thread. The Linux version is unplayable. I’m talking demand a refund unplayable.