Visionary Realms are proud to announce the highly anticipated high-fantasy MMORPG game Pantheon: Rise of the Fallen, the latest addition in the incredibly successful career of Brad McQuaid, one of the original designers and producers of the award-winning MMO EverQuest. With Pantheon: Rise of the Fallen the developers hoped to help return MMORPG games to their roots, a game where content was king and player interaction was paramount. A game that was truly living a breathing alongside the players that inhabit it.
Sadly development took a blow early on as the game failed to impress the Kickstarter community, only managing to attract $430,000 of its $800,000 - however that's not the end of the story for Pantheon: Rise of the Fallen. The developers have since launched a brand new website that includes additional information on the game as well as new methods of support, giving the MMO community another opportunity to help fund and create this powerful concept for an MMO.
Although exact details and features for Pantheon: Rise of the Fallen are a little sketchy the developers have made their intentions very clear from the beginning. The entire concept behind Pantheon: Rise of the Fallen is to create an MMORPG how they were meant to be created. Players will embark on adventures that will prove difficult every step of the way, this isn't your typical macro-bashing MMO experience. Risk vs. reward will play a very large role but do you have the courage to lay it all down on the line?
Another exciting element to Pantheon: Rise of the Fallen that really makes it stand out from the competition are the games quests. They're entirely optional. That's right. You can progress through the entire experience without being forced to complete a single quest. The path you see before you is not laid in stone. It can be manipulated, changed and even evolve as you progress with your character and explore alternative means of advancement.

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