I wasn't happy with the graphics (they weren't smooth enough for my tastes, nor were they unified enough - too many subtle style differences between different elements that made the whole think not look coherent), and ultimately I didn't find it fun to play (and designing levels turned out to be just plain painful, despite all the options to work with).

So I need to do some re-engineering on the basic game play to streamline a few things, redo all the sprites, etc... This is all made worse because it was completely written on OS 9 (using a bunch of OS 9 specific tools that I had created, and so I'd have to first port them to OS X, and then convert the code from CodeWarrior to XCode, etc...)