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Peter Moore sat down for an intimate chat with some Xbox community site leaders and I crashed the party. This man is like a God to me so it was AWESOME to hear his thoughts on the Wii , Xbox 360 and PlayStation 3. He also talks about how we interface with technology, gaming subscriptions, pricing and the future of gaming. It's good stuff- plus he has that adorable British accent!

I think one of Sony's biggest problems is they don't have a recognizable and fan-friendly spokesperson. They don't have a Peter Moore, a Bill Gates, a Reggie, a Shigeru Miyamoto. Sony PS doesn't really have a "Face". Peter Moore always seems like a cool guy, eager to talk about the product, eager to explain what MS is doing to make its system more excessible to gamers, etc. He's not someone who jams his product down your throat and tells you to like it... I'm looking at you Kutaragi!

I think one of Sony's biggest problems is they don't have a recognizable and fan-friendly spokesperson. They don't have a Peter Moore, a Bill Gates, a Reggie, a Shigeru Miyamoto. Sony PS doesn't really have a "Face". Peter Moore always seems like a cool guy, eager to talk about the product, eager to explain what MS is doing to make its system more excessible to gamers, etc. He's not someone who jams his product down your throat and tells you to like it... I'm looking at you Kutaragi!

I wish I could have sat in on this chat...it was very informative and entertaining. I agree with Peter about the Wii remote getting a little old after a half hour of play, but its still early in the game, so we'll see. It could be as intuitive and fun as Nintendo makes it out to be, in which case, it might be more successful than the current platforming controller. He was certainly right about this being the "Wii60" livingroom era. It will be a few years before Sony can retake the gaming market, assuming they retake it at all.

I loved the Dreamcast...it was a system ahead of its time. It's become a collector's console of sorts.

I wish I could have sat in on this chat...it was very informative and entertaining. I agree with Peter about the Wii remote getting a little old after a half hour of play, but its still early in the game, so we'll see. It could be as intuitive and fun as Nintendo makes it out to be, in which case, it might be more successful than the current platforming controller. He was certainly right about this being the "Wii60" livingroom era. It will be a few years before Sony can retake the gaming market, assuming they retake it at all.

I loved the Dreamcast...it was a system ahead of its time. It's become a collector's console of sorts.

Glad you liked the video. I much enjoyed it as well (and I work here)!

I think it's pretty interesting that you point out that he didn't really talk about the PS3. What does that imply? I watched the video a couple times. I think if you listen closely to the big picture of what he talks about and the things he's NOT saying, you'll find a few nuggets of info. Good stuff!

Glad you liked the video. I much enjoyed it as well (and I work here)!

I think it's pretty interesting that you point out that he didn't really talk about the PS3. What does that imply? I watched the video a couple times. I think if you listen closely to the big picture of what he talks about and the things he's NOT saying, you'll find a few nuggets of info. Good stuff!

Werd...the Dreamcast was one of my favorite systems ever! Sooooo ahead of its time. I'm actually glad it failed though. Sega makes fantastic games and now we can get them on all the systems because they're not making their own system anymore.

Werd...the Dreamcast was one of my favorite systems ever! Sooooo ahead of its time. I'm actually glad it failed though. Sega makes fantastic games and now we can get them on all the systems because they're not making their own system anymore.

I have mixed feelings about the Dreamcasts failure. Technically, the Dreamcast did not fail; it was a success, specifically in our market (the united states). The console was very sound and featured some excellent games, but Sega was an unsecure company betting too much on the console and it simply couldn't generate the sales Sega needed to stay afloat.

I feel most of the original Dreamcast games that were ported to later forth generation consoles, specifically the Gamecube and Xbox, were better on the Dreamcast anyway. After all, most of those ports were indeed "ports".

Some of the newer games that never saw life on the Dreamcast are a different story. Most of the new stuff that doesn't reek of that blue hedgehog with an attitude are actually pretty good and make me happy that Sega moved on to a software company. Hmmm...that's enough from me. Good topic, Erik.

I have mixed feelings about the Dreamcasts failure. Technically, the Dreamcast did not fail; it was a success, specifically in our market (the united states). The console was very sound and featured some excellent games, but Sega was an unsecure company betting too much on the console and it simply couldn't generate the sales Sega needed to stay afloat.

I feel most of the original Dreamcast games that were ported to later forth generation consoles, specifically the Gamecube and Xbox, were better on the Dreamcast anyway. After all, most of those ports were indeed "ports".

Some of the newer games that never saw life on the Dreamcast are a different story. Most of the new stuff that doesn't reek of that blue hedgehog with an attitude are actually pretty good and make me happy that Sega moved on to a software company. Hmmm...that's enough from me. Good topic, Erik.

I agree that Microsoft does have some interesting and engaging people representing the 360 which I think does spark consumer interest overall. Peter Moore, J. Allard and Larry Hryb are some of the major faces for the Xbox 360 and both have a strong fan following simply because of their willingness to share pertinent details to avid 360 players. This definitely makes a difference in how consumers as well as gamers view Microsoft as well as the 360.

I agree that Microsoft does have some interesting and engaging people representing the 360 which I think does spark consumer interest overall. Peter Moore, J. Allard and Larry Hryb are some of the major faces for the Xbox 360 and both have a strong fan following simply because of their willingness to share pertinent details to avid 360 players. This definitely makes a difference in how consumers as well as gamers view Microsoft as well as the 360.

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