Star Wars: Knights of the Old Republic - WINE - Ubuntu 12.04 LTS

I am trying to get Star Wars: Knights of the Old Republic (the RPG, not the MMO) to work on my system, but I seem to be running into difficulties.

This is with plain WINE. I have tried PlayOnLinux and CrossOver as well to no avail, so I am back to plain WINE.

The game installs and launches fine, however when I get past the intro "credits" (which play flawlessly) to the Main Menu, practically all meshes/textures are gone. I have attached screenshots to illustrate this.

-NOTE: It is the absolute most recent one from the WINE PPAs -- not the standard Ubuntu repositories still on (I think) wine-1.4, although I tried that as the default, which didn't work; ergo my upgrading.

Re: Star Wars: Knights of the Old Republic - WINE - Ubuntu 12.04 LTS

Your video card does not seem to make the minimum system requirements for the game. The website says that you need a minimum of an X1800 for radeon, and you appear to be using an X600, which is not only a generation before the minimum, but also significantly slower than the minimum.

This is from their official website:

Processor:

AMD Athlon 64 X2 Dual-Core 4000+ or better

Intel Core 2 Duo 2.0GHz or betterOperating System:

Windows XP Service Pack 3 or later

RAM:

Windows XP: 1.5GB RAM

Windows Vista and Windows 7: 2GB RAM

Note: PCs using a built-in graphical chipset are recommended to have 2GB of RAM.Star Wars: The Old Republic requires a video card that has a minimum of 256MB of on-board RAM as well as support for Shader 3.0 or better. Examples include:

ATI X1800 or better

nVidia 7800 or better

Intel 4100 Integrated Graphics or better

While most people might say "well it will probably run with reduced frame rate", the X600 does not support the shader model 3 architecture that the game needs to even run. Perhaps this might be the reason why you are having rendering related errors?

Re: Star Wars: Knights of the Old Republic - WINE - Ubuntu 12.04 LTS

Originally Posted by holastickboy

Your video card does not seem to make the minimum system requirements for the game. The website says that you need a minimum of an X1800 for radeon, and you appear to be using an X600, which is not only a generation before the minimum, but also significantly slower than the minimum.

This is from their official website:

While most people might say "well it will probably run with reduced frame rate", the X600 does not support the shader model 3 architecture that the game needs to even run. Perhaps this might be the reason why you are having rendering related errors?

I think you have the wrong idea -- if I'm not mistaken, you seem to have assumed that I am trying to play "Star Wars: The Old Republic" when I am not. What I AM trying to play is "Star Wars: Knights of the Old Republic". As much is stated in the original post:

I am trying to get Star Wars: Knights of the Old Republic (the RPG, not the MMO) to work on my system...

Might it be possible that my graphics card simply doesn't support this option, therefore it is not being shown? Or perhaps since mine may be a newer version it has been phased out? (Under "Expert Mode" there are not any additional settings)