GUIDE- Configurable USB Loader

Cfg USB Loader is one of the best USB backup launchers. Based on Waninkoko's USB Loader 1.5 and ULoader 3.1 by Hermes. CFG has support for SDHC and USB with multiple partitions like WBFS, NTFS, and FAT32 that allows the launch of .iso or wbfs games.

28-06-2011 cfg v70b2 (beta)
* Fixed GUI game options when clear patches is set to all
* Improved exception stack dump output to show also the debug log and version
* Improved gui theme switch to reflect text and button color changes immediately

26-06-2011 cfg v70b (beta)
* Updated devkitPPC to 23
* Updated libogc to 1.8.7
* When clear patches is set to all really disable all game patches,
previously some could still be enabled (anti 002 and some others)
* Fixed GUI Menu display of game options hook type when ocarina is enabled

19-01-2011 cfg v65a (alpha)
* Updated libfat to svn-4520 which includes FSINFO (by Dimok)
FAT fsinfo stores the free space info to a designated sector
speeding up the time it takes to print the free space.
Previously the entire FAT table had to be scanned to get the
free space which could take up to a couple of minutes.
This was also the reason the option hide_hddinfo=1 is set
so that by default the free space is not displayed .
* Added a way to manually scan and sync the free space in fsinfo.
Go to global options / partition selection and press 2
Then all FAT filesystems will be shown and the free space for each
By confirming with A the free space will be scanned again. If the
scanned free space mathces fsinfo OK is displayed otherwise the
correct free space, which is then stored to fsinfo.
It is enough to do this once, after that the fsinfo should be kept
in sync. (but using some other homebrew to write/delete data from
FAT will make the info unsynced again, until all other apps are upgraded
with the new libfat as well)
* Minor change to usbstorage mem allocation (back to v63)
(in case it fixes problems with v64 that were not in v63)

04-01-2011 cfg v63b3 (beta)
* Changed covers_path_2d default value to /usb-loader/covers/2d
instead of /usb-loader/covers however both locations are still
looked up so existing setups should not be affected. Downloading
2d covers will save to /usb-loader/covers/2d only if it exists,
otherwise /usb-loader/covers is used - same as before.
If the option covers_path_2d is set manually in config.txt then
it works same as before, the behaviour isn't changed.
* Optimized sort by install date
* Wiitdb optimisations
* Added uDraw to filter by controller
* Fixed WBFS partition on a 4k sector size drive
* Minor cleanups

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CFG Usb Loader - Video issues

Hello!!!

I'm using the CFG Usb Loader to load my games, its working perfectly.
But yesterday night I tried to load the Super Mario Collection (snes) and the screen change to black and freeze.
After reset (only holding power button), I tried again but changing the video conf. to "Force PAL50".
After that the game runs!

The problem is: I don't remember the configurations before changes, and The Legend of Zelda is not loading (black and freeze screen).

Someone may help me? I need to know the complete video conf. to play Zelda.

Upgrade cfg USB loader from v58 to v62

Hi. I have been using cfg loader v58 249 250[Frag], and it has worked well. I see there is a newer version (v62) that enables you to download covers, etc. and I would like to know how to upgrade v58 to v62. I have downloaded cfg_usb_loader_62.zip but not sure what to do with it now that I have it. I am new to all this, so I was hoping someone could give me step by step instructions on how to upgrade to v62. Thanks in advance for any and all help.