reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.

This is an attack organisation helper for Travian. It helps you to plan a coordinated operation in very short time. Your attacks will slap your enemies in the same sec. Your defense will arrive between enemies attacks. Your mp3 will alarm you in time.

Stratagus is a free cross-platform real-time strategy game engine, capable of playing against human or computer opponents, network or local. It can be used to build RTS games similar to C&C, WC2, AOE, and Tzar and runs under Linux, BSD, MacOS and Win

The Fallen Lands of Old: A 2D Real Time Strategy game programmed in C# with SDLdotNET. This game aims to employ completely new concepts, immersing depth, and a great story for a fresh gaming experience, rather than relying on flashy graphics or physics e

Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.

Brain Party is a 2D puzzle game for all the family. As you work your way through the game levels, you'll come up against over 50 brain-bending minigames designed to put all your mental faculties to the test.

Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.

Like stepmania except in a maze. Instead of following arrows according to the beat, you now have the freedom to explore the maze - just stay in sync to escape the ghosts. Fun with keyboard or dance mat.

A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.