Post by squirmydad on Sept 19, 2009 19:49:11 GMT -9

These are cool, and a nice start to a cool human army.

I wouldn't make them limited however, it's a waste to make them, then take them down. They are digital, so just keep them up and make them previews for a larger commercial set in the future. I am of the camp that nothing should be wasted.JIM

Post by Rhannon on Sept 20, 2009 2:42:09 GMT -9

Absolutely not a criticism. Your works improves from day to day. At present I would buy your sets.

But the orc's head is better, imho, in front of enemies ( for terrify them ). idem about battle standard.

the profile pose ( body and, firstly face ) is very good for figures that aim and have an arm forward and one back for their weapons ( archers, pikemen, few advancing/skirmish poses ... ), in in other cases body and face in front or body in front e face in 3/4 make better three-dimensionality and make more visually beautiful the play.

Post by stevelortz on Sept 20, 2009 18:54:20 GMT -9

Your 3/4 face is not at all bad! This is a very strong figure. Alexander Nevski has always been one of my favorite movies, even though it seems a bit dated now. Your Paladin Order would make a good stand in for the Teutonic Knights! I'm looking forward to the time when you tackle some mounted versions.

Post by Parduz on Sept 21, 2009 3:16:11 GMT -9

About the last one, i'm worried about the right shoulder: it seems to me that you should choose if the arm is protruded forward or backward and adjust the shoulder armor consequently... right now he "change pose" from back to front....<edit> it will apply also to the sword "handle": right now it is on the background in both the sides...

Post by gatchaman on Sept 22, 2009 8:41:03 GMT -9

Ok...one step beyond and before I walk further, here is the first version of the mounted paladin... some issues are not yet set (3/4 or profile torso) and I need comments on the horse and barding to see if I am in a right direction... Hope you don't mind if I constanly ask for your advice

Post by anitangel on Sept 22, 2009 13:25:01 GMT -9

I usually don't nitpick on this forum, but I wanted to let you know what has just got to my attention.On the horse tail and on the horse's hide you've used the exact same pattern/texture as anywhere else on the figure. There are easy tricks to get hair done. Jabbro has a tutorial on this site somewhere. But it could be that after it is printed the texture is not that noticeably... silky, textile like with the folds. I hope I make sense. I'm still missing shadows on the white robes.

If you get the 3/4 view figured out then you are on the right path to perfect. And congrats to your very own board

Post by jabbro on Sept 23, 2009 11:44:11 GMT -9

I basically adapted another tutorial to my needs. It is Photoshop specific.

Basically the layering options can be done in any program. The trick is the fibers of hair. I use grass blade brushes for this. (Single hair, use some scattering techniques and spray). It gets the job done fairly fast.

Post by gatchaman on Sept 28, 2009 11:38:46 GMT -9

it's not back... I just bring it today... I have a second computer but it's veeery old and veeery slow. I can only make the draft of my miniatures on it... if I try to do more it'll explode (I guess...I bought it in 2001...)

Shoutbox

cowboyleland: Now I have seen it. It doesn't advance our hobby, but anyone with half a brain who wanted 2nd rate figures could easily figure this out for themselves so I guess he isn't doing any harm.Mar 19, 2019 17:53:59 GMT -9

berneart76: well, this is fun, (not) transferring all my papercrafting sets into the cloud. The stuff I got from DriveTrhruRPG was simple with their library desktop app,but my other stuff, sometimes with multiple duplicate copies is entertaining.Mar 1, 2019 15:44:32 GMT -9

berneart76: Vermin King I usually use a mix of drybrush/watercolor/photocopy and occasionally posterizing at different levels of opacity.Feb 26, 2019 20:46:54 GMT -9

berneart76: Vermin King, that's similar to the enhancing that I do on my texturing. I've found that sometimes I need to scale up or scale down the image (usually by 50 or 25 percent down or 200 or 300 percent up) to make get the enhancements to look "right"Feb 26, 2019 20:44:53 GMT -9

Vermin King: On the zebras, I did multiple enhancements and cartoon filters and used them at 100%, and they still didn't look that different than the photosFeb 26, 2019 12:27:26 GMT -9

Vermin King: When I make a figure or terrain piece based on a photo, I clean it up and align things to look 'right', then I create another layer and do enhancing and cartoonizing on it. I then adjust opacity over the photo image until it looks good. On the zebras, Feb 26, 2019 12:26:35 GMT -9

Vermin King: berneart76, do you mean giving them green or purple manes and tails? and a few piercings? maybe a cig hanging out of their mouths?Feb 26, 2019 12:24:18 GMT -9

Vermin King: And due to the snow, I'm off tonight. I am going to miss the cash on the paycheck, but I'm glad they want their employees to be safeFeb 15, 2019 10:52:24 GMT -9

ignatious: Actually I was referring to the two previous posts. I was trying to be subtle in order to sublimate the crassness. Read them again, but in Mel Brooks voice while he is winking, and nudging the person to his right.Feb 9, 2019 13:38:11 GMT -9

cowboyleland: We hadn't had snow for a few days. Last night the plow came down my street and did nothing but fill every ones driveways back in. Just for practice, I guess.Feb 8, 2019 7:48:16 GMT -9

Vermin King: In KC we had an ice storm (with thunder sleet) the other night. Left things drivable, but last night the plow came down my street. They took all the rough edges off. Might as well have ran a Zamboni...Feb 8, 2019 6:42:32 GMT -9