...the model and even brand of GPU may also play a role. As I have heard from some, GPUs based on nVidia chipsets tend to work better with Daz Studio than those from ATI.

Then again, I’m stuck with an Intel 945GM. Definitely not “high performance”. It only recognises up to 14 lights, texture maps up to 2048 x 2048 and is unable to support Toon rendering. It’s real slow going working with a Stonemason or Jack Tomalin set, or clothing by Bad KItteh or :LittleFox.

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...it’s five minutes to midnight…

I’d rather have a blue sky above me than a blue screen in front of me.

...the model and even brand of GPU may also play a role. As I have heard from some, GPUs based on nVidia chipsets tend to work better with Daz Studio than those from ATI.

Then again, I’m stuck with an Intel 945GM. Definitely not “high performance”. It only recognises up to 14 lights, texture maps up to 2048 x 2048 and is unable to support Toon rendering. It’s real slow going working with a Stonemason or Jack Tomalin set, or clothing by Bad KItteh or :LittleFox.

For some reason I’ve always stuck with Nvidia cards so maybe that’s why I haven’t had many problems.

Hrmmm..Perhaps that isn’t it. Pretty sure my current is NVIDIA and I think the only time studio crashes for me is when I try to use the wrong version of some of the dynamics I’ve worked on (in other words my fault).