Top community discussions about Open Arena

Open Arena is a fast, brutal, online first-person shooter (FPS), featuring the old "kill or be killed" gameplay style from classic FPS games like Quake 3, QuakeLive, and Unreal tournament. This game features both the original game modes like deathmatch and capture-the-flag, and some custom server-specific modes. These classic, proven game modes outshine popular FPS with their real-skill requirements instead of relying on gimmicks like killing streaks and game unbalancing perks. Try this fast, competitive, online FPS!

Requirements for Open Arena

OS X 10.4.11 or later

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Open Arena is a fast, brutal, online first-person shooter (FPS), featuring the old "kill or be killed" gameplay style from classic FPS games like Quake 3, QuakeLive, and Unreal tournament. This game features both the original game modes like deathmatch and capture-the-flag, and some custom server-specific modes. These classic, proven game modes outshine popular FPS with their real-skill requirements instead of relying on gimmicks like killing streaks and game unbalancing perks. Try this fast, competitive, online FPS!

Version 0.8.8r28:

New features:

Two new single player campaign tiers

New maps:

am_lavaarena

am_lavactf

am_lavactfxl

am_mckinleyish2

am_spacecont

am_thornish

mlca1

mlctf1beta

oa_bases3p3ta

oasago1

oa_thor

pul1duel-oa

pxlfan

New player model: Neko.

Specular maps have been added to many player and weaponsmodels. These can be disabled by turning off detail textures.

Invulnerability powerup and effects

Grappling hook model, shader, and sounds

Angelyss, Gargoyle have been reanimated

Liz and SMarine animation glitches fixed

Music

Many of the old maps got entity tweaks, gametype unlocking and other fixes.

Benchmark demo

Fixed TEAMMATE kill message bug.

Prevent team changing and disconnect from changing team score in Team Deathmatch.

Don't let vampire resurrect dead players.

Now uses FFA spawnpoints in domination.

Workaround for Kamikaze bug.

g_autonextmap added ("Auto change level" in the menu). Randomly picks a new map once the current map has ended. The maps allowed for each gametype are configurable.

You can now see how much health the obelisk have left in Overload

Autoswitch weapon can now be set to only change to better or new weapons.

Chat beep can be disabled in options.

Changed default customvotefile to customvote.cfg.

Added the possibility for spawning in waves. The cvar g_respawntime says how often players should spawn.

Added a CVAR g_voteBan X bans a player for X minutes using the KK-admin system

Added g_gravityModifier (default 1.0) that modifies g_gravity relatively to the value set by the map.

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