Yellow Staff level 70 is a must for us mages. It’s our lifesaver trust me.

Radiant Flame Core - Soul Eye

+25% chance to hit

Not subject to dizziness or stun

12% chance to activate when attacking: Damage received -50%, for 8 sec.

This staff will save you a lot and will be very useful when you reach level 75! (Will discuss later why and how)

Yellow 70 Relic is a really nice DPS relic that will give you tons of boost on your damage.

Annihilator - Zero

When equipped:

~MP Usage -55mp

15% chance when attacking:

~Magic Critical Hit Rate +30% (Lasts 10 sec.)

~Magic Critical Hit Damage +30% (Lasts 10 sec.)

This relic will push your damage quite a lot at this level.

70 Sprite Set:

Alternate Dimension Set

3-piece Bonus: VIT +21, Evasion +15%

4-piece Bonus: Casting Speed +10%, M-ATK +10%

5-piece Bonus: 35% chance of Double Attack, Hit +15%

1. Now why 70 Sprite set you may ask? Well this guide is for average players only. Something affordable and decent enough is more presentable than giving sets that are hard to get for new players.

2. This set will serve as a stepping stone for your struggle on hunting a certain material than gave me a real headache but paid off really well once you finished it.

Now that you’re all geared up and running.

Here comes the struggle of your first step.

MSMF (Opens at lvl 70 in Misty Wetlands) is one dungeon that you will really have to grind a lot hunting materials and leveling towards 73 as well so it’s a win win right? Two birds in one stone they say .

What material to hunt and why?

Condensed Consuming Nucleus x30

To craft one of the most overpowered set for archamge at this tier level

Which set is it?

Thunder Arc Set

3-piece Bonus: Chain Lightning Arrow damage +40%, VIT +18

4-piece Bonus: Reflect 40% of physical damage and have a 60% chance of reducing attacker's Magic Defense by -45% for 12 seconds when attacked.

-You're contradicting yourself right from the get-go by stating under Pros: that they are "tanky enough not to get one shot" and "they can hit almost 100% physical damage reduction" but immediately under Cons saying that they're "really squishy and get one shot easily". You need to be able to explain further by giving us an explanation, something along the lines of why they are tanky, and under what circumstances they become "1-shottable". Like reflect. Saying they're tanky but really they're not doesnt help at all.

-You also claim under Pros that they have high aoe output, as well as high mdps on single targets with almost 100% mcrits all the while saying under Cons that they have low damage. Why do they have low damage? Even with capped mcrit? There is a lack of explanation again as to why you say they have high damage...then come around to say that's not true.

-I dont know what you meant by the whole you cant weapon/relic switch fast enough to counter mobs thing means but that speed is really dependent on each individual and how fast/proficient they each are with changing gear during combat.

-Same thing with cast speed...i didnt quite understand what "crying to get cast speed stones means...you called it garbage under Pros but you're crying for it under Cons?

Just by reading your Pros and Cons, im already confused as a reader...and i can no longer find myself to continue any further lol. You've listed fair points under Pros but went immediately back under Cons to say how what you just said in Pros is not true at all...which is hard to understand x.x

-You're contradicting yourself right from the get-go by stating under Pros: that they are "tanky enough not to get one shot" and "they can hit almost 100% physical damage reduction" but immediately under Cons saying that they're "really squishy and get one shot easily". You need to be able to explain further by giving us an explanation, something along the lines of why they are tanky, and under what circumstances they become "1-shottable". Like reflect. Saying they're tanky but really they're not doesnt help at all.

-You also claim under Pros that they have high aoe output, as well as high mdps on single targets with almost 100% mcrits all the while saying under Cons that they have low damage. Why do they have low damage? Even with capped mcrit? There is a lack of explanation again as to why you say they have high damage...then come around to say that's not true.

-I dont know what you meant by the whole you cant weapon/relic switch fast enough to counter mobs thing means but that speed is really dependent on each individual and how fast/proficient they each are with changing gear during combat.

-Same thing with cast speed...i didnt quite understand what "crying to get cast speed stones means...you called it garbage under Pros but you're crying for it under Cons?

Just by reading your Pros and Cons, im already confused as a reader...and i can no longer find myself to continue any further lol. You've listed fair points under Pros but went immediately back under Cons to say how what you just said in Pros is not true at all...which is hard to understand x.x

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as i stated above i'll be updating it frequently and add somethings and yes it is quite confusing now that i read it alot of times. ill make it more clear next edit o/ thanks