Just a personal project to let 'em know. I felt that this sentiment was under-served in the internet GIF market so I set out to correct that. I created all assets to be game-ready for some future Unity madness. For all the 3d-nerds, here...View More

Concept, Art Direction, Design
For this more developed concept I had a brightly colored southwestern Kachina (Katsina) inspired figure in mind, but updated with future-tech. After getting the idea down on paper I modeled the helmet in 3d, which I composited over photographic plates that I...

Some of the character concepts I came up with to establish the visual tone for a project taking place in a Gold-Rush era California - a story focusing on the unique collision of cultures that defined and realized the California we know today. I drew...

Originally just a part of a much larger overall campaign, I created this baller styleframe with the usual combination of zbrush / modo. I did comp and paintover in photoshop and grading with 3d Lut Creator. The job went nowhere but sometimes that's the way...

I created a this series of paintings for a pitch deck featuring various wilderness locales. This was a joy to design and develop and is subject matter that sits close to my heart. I started with thumbnail sketches and then developed them further. Everything was...

This was a frame I created for a pitch involving a western video game. Based on real-life western bandit Joaquin Murrieta, I started by sculpting him loosely in zbrush before jumping to modo for everything else. Comped in nuke and finished in photoshop...