The Junkyard has posted an interview with GarageGames' president, Jeff Tunnell, on their plans for this ambitious startup company. The interview explains the concept of GarageGames's engine licensing, an unusual attempt to offer a pro-level engine for just $100 to encourage new game projects. They have also added Mark Frohnmayer to their team; he was the lead programmer for Tribes 2. The GarageGames team has mentioned several times that a Mac version of the V2 engine would be desirable and is a possibility, though this would not necessarily lead to a Mac version of Tribes 2.

Here is a sample from the interview:

JY: What are your current projects?

Jeff: Our big push right now is to get the V12 out the door. We had to remove the Tribes 2 specific code for Won.net, Miles sound driver, etc. We also had to change the bit encoding, so hackers couldn't mess up the Tribes 2 game. After the V12 ships, we will be making enhancements to the engine, working on our e-commerce platform, and starting our internal game.