Incognita is currently in ALPHA, which means that we are still in the early stages of development. At this time, we have the core mechanic of turn-based espionage, but the major features and content of the game are still being implemented. We expect the game to change significantly as we test and release new updates, and as much as we try to keep them out, we’re expecting bugs along the way.

For more info on what we mean by "Alpha" and estimates system requirements, please check out this post on the Klei Community Forums.

By pre-ordering Incognita you’ll also get access to all future Alpha and Beta builds as well as a copy of the final released game. Keeping this in mind, we’d love to hear your thoughts on the game as we work towards release in 2014!

Please note, the Alpha is currently only available for Windows PC. Other platform details to come.

There was longer video(it was covered in news start skip video to around 7:30 thats where gameplay starts) not long ago, and gameplay looks nothing like shadowrun.It looks pretty unique but I would prefer game persistent campaign in this case, not roguealike.

Originally Posted by Couchpotato
I guess I should get used to people saying this. It's just like the posters from the Balrum threads calling that game a Eschalon rip-off.

Okay, I never said "rip-off" and there's really no need to imply that. Instead I just suggested that they have very similar styles. That may suggest collaboration, the common work of a particular artist, or it may just mean they are sharing the same assets. Personally I'm fine with that.