Void Gaze

Void Gaze acts like Batman's "Detective Mode" in Arkham City and Arkham Asylum, it is also Daud's equivalent of Corvo's "Dark Vision"; At level 2, it lets Daud see enemies through walls (including their cone of vision), easing the task of evading enemies and shadowing what they do. At Level 1 however, it will only highlight nearby Bone Charms and Runes, as well as increased nightvision.

Daud's footsteps and other noise originating from him (like dropping items) will be visible as well. Improving the power to level two will highlight security systems and objects you can interact with. The security systems and their power cords will be visible, so you can follow their cords and cut off their energy supply.

Void Gaze can be used in conjuction with other powers. For example, Daud can activate Void Gaze and still use Blink to move around guards without leaving the Void Gaze view. Although the amount of time Void Gaze can be active is quite long, it will automatically disable.

Void Gaze does not allow you to see all the guards from an infinite distance. It has a fairly large radius, but guards you can see in the distance may not be highlighted by Void Gaze.

Void Gaze

Runes

Level

Description

Mana Cost

N/A

Void Gaze 1

See in the dark and see locations of Bone Charms and Runes.

Very Low

2

Void Gaze 2

See in the dark and enemies and items through solid matter. Also see representations of sound you make.