Updates

30.JAN.2018The Debug Menu page has been revamped with ways to access MS7 and MSXX's debug menus; updated and new missing areas pages for those games respectively, plus new unused graphics for XX. Some more translations in concept art pages for 1, 2 and X.

13.DEC.2017Metal Slug 7's missing areas has been rejigged with new findings and a cleaner way of accessing them - and leftovers of a 2-player mode?! More early footage for the first game and a few new unused graphics for
1, 4 and 6.

09.OCT.2017New concept art for Metal Slug 2, and more art links for 1 and X.

29.DEC.2016All concept art pages have been overhauled (plus new ones for 4 and 6).
New info pages for 1 and 3D (both unfinished!).
Some additions to all main-line unused graphics pages.
Small changes to early footage for 1 and 5.

17.FEB.2016The debug menu page has been completely rewritten with more info, now featuring dipswitches for the first Metal Slug and the debug menu for Metal Slug 6. All the missing areas pages have been updated with translations, and there's ones found in MS6, too. One extra unused graphic in the MS3 page, as well.

16.JUN.2011Oh hey, a new look!
All of the Unused Graphics pages have been given some manner of overhaul, from new content to simply streamlining things a bit.
Besides that, this is pretty much a straight port of the old site, so it's just as cluttered and disorganised as it's always been.

The walkthroughs have disappeared momentarily, but I aim to revamp them into a new format. Stay posted!
I'd like to broaden the scope of the site and make it more in-depth, but we'll just have to see what happens.