Just so you don’t make the same mistake.. you have to be 68 to start the Karazhan Key quest. And even if you’re only 5 bubbles away from 68.. the bugger in front of Kara won’t even think about giving you the quest until you get those last 5 bubbles. *sigh*

When I logged on last night guildies were talking about helping each other through the Karazhan key quest. One guildie needed the Steamvaults and Arch parts. I need to do it on Lilac but when they asked where I was in the chain I had to admit I hadn’t even started. I even felt guilty at the time.. I mean what was I thinking, slacking on the Kara key quests (regardless of the fact that the keyquest will no longer be necessary after 2.4)(whatever). A few days ago I ran down to Tanaris to start the KoT quest and do the big (and yet terribly terribly slow) tour of the caverns (I think they punched the tour guide’s card.. she is sure power walking through there where I swear she strolled before.. anyway) but I hadn’t even thought about starting the Kara key quest.

So feeling guilty that I was holding up the group I portaled to Stormwind and then flew to Darkshire so I could run to Kara. I got to the front of Kara and then realized that the quest giver had a grey bang instead of a gold one. It was only THEN that guildies confirmed that you can’t do the quest until 68 GRRR! Lilac was 5 bubbles away from 68.

Ok.. so I looked at Be.Imba a few days ago. I found it to be interesting but I had other things I needed to do so I didn’t spend too much time thinking about it. I mentioned it to guildies and they also seemed to find it interesting.. but still.. nothing major. Fiancee couldn’t get his toon to load for love or money. I think he gave up trying after about 2 hours.Continue reading Be Imba.. or be frustrated…

First we tried the bear boss. Everything was going very very well until at about 20% boss health Shaed got twitchy and accidentally taunted the boss at the wrong time. Tank dies, Tank 2 dies, raid runs down the steps to reset the boss.

Try two we swapped out Shaed for Amellea (our regularly scheduled off-tank). We ran into a lot of problems where the tank would take a big hit, then the boss would do the roar which silences everyone for two seconds and then smash the tank dead. I think we got three tries in before we had respawn and then the boss showed up -below- us in his initial starting place. At that point we couldn’t aggro the mobs. Believe me, we tried… See the picture of Daegoth dancing between the bear bosses legs.. and he’s not even invisible *sigh* bugged bear boss.Continue reading Bugged Bear.. Birds at 9

Yesterday when I got home from work I was in A MOOD. I don’t often get into a mood. How to describe… I wasn’t in a bad mood.. in fact it was very good.. though there was scowling and .. um.. loud voices.. and stomping.. it was with an undercurrent of humor. [...]

My guild “West Kingdom” in cooperation with the guild “Shadow Warlords” fielded a 10 man group to go try Zul’Aman. We were easily able to take out the bear lord but found the bird boss to be too much to handle.

I’m hesitant to call this a guild first only because it wasn’t a guild-only first. West Kingdom -can- field a 10 man group to ZA.. we just haven’t. So this is a (sorta) guild first. Shadow Warlords is also our partner into Gruul’s Lair and (hopefully eventually) other 25-man raids.

I have screenshots but I forgot to upload them before leaving for work. I’ll get this post updated tonight with pics. Seriously, what do you need the screenshot for? It’ll look like every other dead bear boss pic on the net.. only for this one Tatia the Dranei will be standing in front of the corpse. PfftContinue reading (Sorta) Guild First: Bear lord Nalorakk

I read this from the blues: * Holy shock (Rank 1) now deals 277-299 damage to an enemy and heals an ally for 351-379 Health.
* Holy shock (Rank 2) now deals 379-409 damage to an enemy and heals an ally for 480-518 Health.
* Holy shock (Rank 3) now deals 496-536 damage to an enemy and heals an ally for 628-680 Health.
* Holy shock (Rank 4) now deals 614-664 damage to an enemy and heals an ally for 777-841 Health.
* Holy shock (Rank 5) now deals 721-779 damage to an enemy and heals an ally for 931-987 Health.

I got all glossy eyed at the increased healing and damage. Then I read this:Holy Shock: The healing, damage, and mana cost of this spell have all been increased.

[Edited the next day to add...]
Um.. ok.. so that’s not all Sorry to be so terse last night. The first post was written while we were still in Kara (we went on to kill Illhoof and Netherspite meaning that we’ve completely cleared Kara this week).Continue reading Guild First: Nightbane