i dont understand . what's wrong nowadays there is a millions of model in internet and in games i can make totally new design - like the " war factory" and " walls " its all my design but tanks i can make new and i'v the ability to extract any model i want from any game and make my modification and texturing _______i'm never said i'm a Creator or Genius . just some one wants to make game looks good to me and fit what's in my mind just had some idea ________if any one have blueprint for a model i could make it for him in obj and pie format

ironsolder wrote: i can make totally new design - like the " war factory" and " walls " its all my design

The striking difference in the quality makes that painfully obvious. The style of those models does not fully fit the post-apocalytic theme of the game and strongly contrasts with the high quality models that you have taken from c&c.

ironsolder wrote:but tanks i can make new and i'v the ability to extract any model i want from any game and make my modification and texturing

You can do that. Just don't run around not giving credits to the original authors, while at the same time bitching about the work of others, for trying to recreate original content. If you want feedback, show what you(!) have done. What kind of feedback do you expect for showing of things you have put together from existing major selling games? Also in contrast to what you might think, all the work from c&c and other games has a commercial licence and the original owner can permit you at any time from releasing your stuff to the public.

ironsolder wrote:i dont understand . what's wrong nowadays there is a millions of model in internet and in games i can make totally new design - like the " war factory" and " walls " its all my design

This is right, perfectly fine, and doesn't involve copyright infringment.

but tanks i can make new

This is right aswell

and i'v the ability to extract any model i want from any game and make my modification and texturing.

This is breaching copyright/ToU. You aren't allowed, let's say, in the case that you took the tanks right out of Command&Conquer/Dune/etc., to distribute your own modified copy (i.e. only PERSONAL use is allowed, if at all). If you took them from a mod made by another person, you HAVE TO give credit where due. I'm not very knowledgeable of how the whole licensing works, the WZ2100 staff surely knows better.If you had made the models from scratch, just like everyone, nobody would've had anything against it. Nobody is complaining about your building models, because that's the correct way of doing things, it's stuff made by you without recycling content made by others.What we're trying to make you understand is that you can't take stuff from other games and/or made by other people, and modify it at your own pleasure without giving credit.Don't take it as a personal attack, but knowing this stuff will save you from a buttload of problems that could arise from stuff such as copyright infringment.

If you want to make anti-tank then put the gun on to the second connector, this way you dont have to make custome turret and ofcourse limit guns angles.BTW. love WZGM tracks, use them in my moded campaign too.

"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G

From what I read 3ds format is supported there is a pie to 3ds converter in the tools folder in warzone.If the tools folder is not supplied in the version you have look in earlier versions.3D Studio .3ds .prj Up to Autodesk 3ds Max 2016

I made the current walls and if you want them they are in the data folder in warzone current.

Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA*/

// Since texture coordinates are properties of positions, not indices, // we do not need a similar expansion of these } free(faceList); free(posList); } if (!lib3ds_file_save(f, output)) { fprintf(stderr, "Cannot open \"%s\" for writing: %s", output, strerror(errno)); exit(1); }}