Well heres the thing though steam greenlight voters are not actually voting on games they want to buy but are instead voting on games they want or do not want on steam. For example the game captain oddball looks like a decent casual game that would probably sell okay on ...

I 'd be interested to know if it requires your game to actually be good or marketable for example crypt had already sold 256k units. But we saw airscape get played by jacksepeticeye have 500k views it only sold 20 units...