tag:blogger.com,1999:blog-5056251268070715637.post3091294831008047592..comments2017-11-30T07:39:37.058-05:00Comments on ShaderFX: Toon shaderKees Rijnennoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5056251268070715637.post-23367718791672996742017-05-17T04:09:32.221-04:002017-05-17T04:09:32.221-04:00If mesh with this shader is blocked by another obj...If mesh with this shader is blocked by another object,the blocked area will render a whole solid color,specifically,the outline color.The issue looks like something wrong with the depth test.﻿Aldrick Bankshttps://www.blogger.com/profile/02815827227284913679noreply@blogger.com