Casual Connect: Indie Prize London Finalists, North America

With Indie Prize London almost here, we're continuing to shine a spotlight on the wonderful dev talent participating. Here are the finalists from North America.

Casual Connect London and Indie Prize are now just two weeks away. The indies across the global games industry are some of the most creative individuals on the planet, and that's clearly evident in the unique games we've highlighted so far from Western and Eastern Europe, as well as Latin America.

A Fold Apart

A Fold Apart is an award-winning puzzle game that explores the emotional rollercoaster of a long-distance relationship — in a world of folding paper! By flipping and folding the paper puzzles, you can help the couple overcome the emotional barriers of their relationship… but will love endure?

Boyfriend Dungeon

Romance your swords! Capture the hearts of weapons to level them up in this dating simulator, dungeon crawler mash up. Your weapons turn into beautiful people that get stronger the more your relationship grows. This is the "shack-and-slash" the world's been waiting for!

BOMBFEST

Blow the competition to bits, and be the last toy standing in a physics-based party game for you and up to three friends! Battle in wooden forts, on folding chairs, and inside the kitchen sink as you attempt to be the last player standing. Use bombs to eliminate your foes, but don’t get caught in a chain reaction of explosions! Featuring accessible controls, a whimsical art style, and chaotic physics, BOMBFEST is fun for all ages and skill levels. Unlock new levels, bombs, characters, and outfits as you blow up both enemy and friend alike. Don't have three friends nearby? No problem! Our handy dandy toy AI will give you a run for your money!

Zombie Rollerz

Zombie Rollerz is a randomly generated pinball action RPG with Rogue-like elements. Key Features: - Randomly generated floors containing a myriad of levels, items, enemies and bosses, ensuring no play through is the same. - 183 levels spread across 4 floors. - 80+ skills and hundreds of skill combinations. - 35+ zombie types each with their own special ability. - 10+ bosses. - 6 Heroes, each with their own unique set of skills. - Full controller support aside from the launcher.

Hamsterdam

Hamsterdam is a tale of a resistance led by an unlikely hero and a game where classic brawler mechanics meet rhythm & precision. You’ll need a blend of martial arts combos, quick reactions, and timely counters to survive vermin confrontations and boss battles on the mean streets of Hamsterdam.

Where Shadows Slumber

Where Shadows Slumber is a mobile adventure puzzle game that takes place in a world plunged into darkness. You will guide Obe, an old man who discovers a mysterious lantern in the forest, on one last journey. In his world, anything that is not touched by light has the freedom to change.

Alluris

Alluris is a swipe-your-own adventure game where you explore an interconnected world by only swiping left or right! Raid dungeons, steal loot, repair broken carts, marry a rat; this game really has something for everyone. Alluris attempts to marry the experience of playing D&D, the beautiful art style of Hearthstone, and simplicity of swiping! (Announcement trailer to be revealed on May 15)

Relumine

Relumine is a puzzle adventure game where a young girl, Relu, must brave an ancient mine to find her father. There she finds a magic crystal lantern used by the ancient residents, which gives her the power to rotate the world. As she delves deeper, she discovers the fate of all who lived there, and why her father disappeared.

Be sure to come back throughout the week as we highlight even more Indie Prize London finalists!

James has been covering the games industry since the early 2000s and was most recently the editor of GamesIndustry.biz. He loves Zelda, Metroidvania-style games, action adventure and single-player narratives. He's also the proud father of twin boys and is obsessed with good coffee and Yankees baseball. You can reach him @bright_pixels on Twitter or you can email him at james.brightman@gamedaily.biz.