When spectating a player with the M24, reload animation loops infintely

Grenades are kinda buggy... Sometimes holding mouse 1 takes a few seconds to actually pull the pin, and then sometimes when the pin does get pulled and you press mouse 2 to prime it, it switches to an underarm throw which is irritating

There needs to be some sort of way to see where the restricted zone is on the map, and to see where it's going to move to.

Town on Firefight has a small section of available area that is classified as out of bounds (it's the town zone that has the tiny C building and the market thing as B )

TAA is super blurry (but SMAA looks good so I'm not bothered)

Guns are often invisible when spectating

Dropped guns sometimes rotate in such a way they look half stuck in the ground