We really do believe it’s a step in the right direction for the much-maligned franchise, and contains a lot of elements that feel like real ‘Sonic’ moments. However, it proves to be as frustrating as it is fun, with several flaws that interfere with one’s enjoyment of the game.

Sega delivers inaccurate Wii controls, ridiculous objectives and a bad guy named Erazor. On top of that, it somehow screws up fixed camera angles while attempting to convince the gaming public that a group of rampaging triceratops runs faster than Sonic.

Sonic and the Secret Rings offers moments of greatness where I find myself caught up in the intensity of the experience and, oppositely, moments where I want to pull my hair out or throw the Wii remote down because of imprecise control or insulting design choices.

The camera system remains unchanged and continues to show the action from the same focal point, even as you have to attempt to guide Sonic backwards. This becomes increasingly difficult and frustrating.

Where Secret Rings really falls apart is in level design. Replicating the main mistake of Shadow the Hedgehog, Sonic Team has put too many obstacles in the way of Sonic as he attempts to zoom through a level at high speed.

One of the first fun Sonic experiences in some time. The overall experience of navigating through Sonic and the Secret Rings doesn't manage to bring the series back to glory, but at least it gives it some life.

The missions provide plenty of challenge with a steep learning curve and little forgiveness. Even the multiplayer provides a decent demonstration of what the WiiMote can do. The only truly awful aspects come with the horrendously crafted controls and camera.

There’s a fine-line between rote-learning frustration and seat-of-the-pants glee in on-rails arcade games, and Secret Rings wobbles either side of it perceptibly, but seldom stays on the wrong side for too long. [Apr 2007, p.81]

Because of their speedy nature, Sonic games really necessitate fresh surroundings, and especially in an on-rails game, different locales help to give the feeling that you’re actually progressing. Unfortunately, because of that these forced challenge levels work against the game, and that’s a shame, because otherwise Sonic and the Secret Rings may have very well been that comeback game Sonic has desperately needed.

This game has got bad graphics for 2007 and terrible storyline , but Sonic And The Black Knight is good , Sonic and The Secret Rings is ****This game has got bad graphics for 2007 and terrible storyline , but Sonic And The Black Knight is good , Sonic and The Secret Rings is **** . This is one of the worst game in Sonic Series , but Sonics Schoolhouse , Sonic Boom Rise of Lyric and Sonic Shuffle worse than Sonic and The Secret Rings . Many People loves Sonic and The Secret Rings , but I hate this game . I dont like this game . In this game Knuckles is Sinbad . 4/10 .…Full Review »

It's critical score is 69. That's a great start....
Well, this game is good, not great, but good. We've got a very long campaign, with a goodIt's critical score is 69. That's a great start....
Well, this game is good, not great, but good. We've got a very long campaign, with a good story, the presentation is sweet, and the gameplay worked very well. But of course, every good thing MUST have it's haters, for the sake of hating. Ugh.…Full Review »