Guys, could you remind me the maximum distance a star could be defined and shown in Celestia ?

I thought that it was 10 millions LY (which covers the whole local group of galaxies), but I was able to define and visit some stars inside the M81 large spiral galaxy, which is located at about 12 MLY from the Milky Way !

I'm now very tempted to populate that galaxy (and several other spirals) with tons of stars, like what I have done for M31, M33, NGC 300 and NGC 404.

_________________"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

Sorry, not yet. Since DW is currently very busy with writing his Master thesis, we are behind schedule of making the dev code public.

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You need beta testers.

Nevertheless in the .Sci dev team, we are 3 (self critical) testers . Christophe and DW both use MACs as you know. I am testing Linux and Windows, besides coding. Christophe is our very valuable graphics expert.

I placed 40000 stars and a solar system inside the whole M81 galaxy, and apparently all of them are there, while they are located at 12 millions LY from Sol. I'm wondering what is the true distance limit for stars in Celestia.

Two views from inside M81 :

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M81a.jpg [ 174.18 KiB | Viewed 3032 times ]

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M81b.jpg [ 166 KiB | Viewed 3032 times ]

_________________"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

Not sure whether you are talking about Celestia or about .Sci? Note .Sci is a lot different from Celestia, meanwhile, after > 4 years of coding.

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The M101 stars and planets could be found in Celestia, and the markers are even showing them at the proper location, but the objects cannot be seen.

I'm still amazed that the objects could be seen in M81.

In any case I can enter AND draw stars at any place near M 101 and the locations are correct. It's a long time ago that I looked at Celestia in this respect. No reason to do so for us.

After ChrisL changed the type for the star locations from Float to Double long time ago, there was no sharp drawing limit anymore in Celestia. Yet, eventually the drawing becomes inaccurate at sufficiently large distances if no precautions are taken to prevent extinction errors.

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