This makes a bit of a difference. The first calculation would give the most total turf points for a full 2 hour war. The second calculation would give more total turf points for quicker wars.

I'm not sure how to interpret your explanation...?

From your statement that defeated empire has a multiplier of 1, it sounds like it's a straight multiplication (calculation 2). Please clarify/confirm. Thanks.

This is a game... about battles...
EXPECT to get attacked... farmed...
by allies... by higher levels...
even PvP'd directly from EvE....
It might not be "nice", nor "proper" game etiquette,
but all's fair in war!!

Re: Event: Turf Wars - 9/21/17 19:00 PDT

I hate when i see playerd blaming for rewards while we dont know the full reward list.

So far Gaea did some great stuff, their promos were on point and with a good value, their event were good overall. To me the only thing where they ** up was empire reward last event(and im not in a low activity empire/never been in diamond league since a long time = i think a top 50-100 legend empire should have unlocked at least the first reward lvl...).

And now what do we see? Individual rewards for top 1500 whereas past event they were for the top 5000. So i bet this time they reworked properly the empire reward system so players in high activity empires would get their rewards like past events.

Im not a dev or anything just a player. But i believe devs are listening to all these complains about "dead" empires used by a few minis and casual players that arent very active. And this, in my opinion, is the way devs want to make them merge with bigger empires.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Let me know if this is a valid point...if we finish the war sooner, we get a bonus multiplier to the EVE bp, but as an example, if we finish the war in 30 minutes, we would have only earned 1/4 of the possible bp provided war would have lasted for the full two hours. And the multiplier for winning the war is less than 4. So if we do finish the war within 30 minutes, are we short changing ourselves in event points? If this is true, there is no advantage in finishing the war sooner. Am I right? Thoughts please....

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Nice event for the LSI
I'm not sure what's the point of building a BSI toon these days, Even PvP (and battle royale event) now has been rendered tasteless because the Fat accounts (read: high health) win just because no one wants to spend 1000 stam killing 1 person.

It's disappointing because despite many efforts from Gaea to keep the game active, alive, entertaining, it's almost always geared towards the same type of accounts.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Originally Posted by Anchovy

Nice event for the LSI
I'm not sure what's the point of building a BSI toon these days, Even PvP (and battle royale event) now has been rendered tasteless because the Fat accounts (read: high health) win just because no one wants to spend 1000 stam killing 1 person.

It's disappointing because despite many efforts from Gaea to keep the game active, alive, entertaining, it's almost always geared towards the same type of accounts.

But BSI should get more wins per token in EvE which gives out a higher reward than regular stamina and energy, so that should even things up a little.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Originally Posted by xHoRneDieSeLx

This is the only thing that the top 8 empires get that others won't:

My reply was directed at personal rewards. Only 1500 players will get rewarded so if we use stam and energy outside of eve and fall short of ranking top 1500 we get no personal rewards so why spend that money ?
In addition top 10 empires in most cases will benefit from the high multiplier that puts them in advantage also in Personal ranking. That is 800-900 players already in advantage point for personal rewards, even if they make 30 bp thats multiplied to 100-120 bp for each battle. About double then the average most players in less active empires can achieve.
Most battles for 10 top empires end within 30 min.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Originally Posted by Mercurial

But BSI should get more wins per token in EvE which gives out a higher reward than regular stamina and energy, so that should even things up a little.

I don't think so. Vast majority of LSI players aren't hitters but more "support players" = demo, trappers, stimmers, cappers which guarantees a win every hit.
They also have the luxury of not having to sit their strongest Lts and can use Layla, Franceska, Frank which yields even more tokens.
In my opinion, but I may be wrong.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Just an idea for the next Turf War event, that the EVE bonus points can be weighed based on points scored during EVE. For instance empires that score 145 points vs 25 points due to having more active or stronger players should be able to gain more points....food for thought 😊

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Wow, i cannot believe that the personal rewards go only to 1500. i was hoping it was a copy/paste error in Duke's original post.

I think they will miss a big part of casual spenders here. A lot of people, not in the empires which already had a spender base, will not have an incensive to spend a few money to get to the empire rewards. Specially not knowing what they are.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Originally Posted by Anchovy

I don't think so. Vast majority of LSI players aren't hitters but more "support players" = demo, trappers, stimmers, cappers which guarantees a win every hit.
They also have the luxury of not having to sit their strongest Lts and can use Layla, Franceska, Frank which yields even more tokens.
In my opinion, but I may be wrong.

Probably not wrong there. Basically looking at the leaderboard it will be the same names and big spenders. Top empires on a massive bonus for finishing quickly. Not much for the little guy.

‘Personal’ rewards come from the empire.

Once the reward list is known for the empire, then your empire an determine if they want to aim for a target.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

The only focus is top empires, the rest of us can hop off. I don't get why they still don't realize how many empires are out there... I have some words for the devs but it's not appropriate lol. If you're not paying to play this game then you should just quit now.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Remove the collect button requirement for turf points from EvE. A bit of BS to expect folks to hit a collect button when they join and contributed to EvE but cant stick around to finish to press a button when we all have lives and real things to worry about other than one more way UE can screw ya over.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Originally Posted by damatt04

Remove the collect button requirement for turf points from EvE. A bit of BS to expect folks to hit a collect button when they join and contributed to EvE but cant stick around to finish to press a button when we all have lives and real things to worry about other than one more way UE can screw ya over.

Re: Event: Turf Wars - 9/21/17 19:00 PDT

Any chance adjustments will be made (turf points added) for those that auto-collected from the first EvE during event and didn't receive any turf points from that war?

This is a game... about battles...
EXPECT to get attacked... farmed...
by allies... by higher levels...
even PvP'd directly from EvE....
It might not be "nice", nor "proper" game etiquette,
but all's fair in war!!