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With Update 3.0 came a lot of combat changes, and I have been wanting to write a post on Attack Types and Damage Types for about 3 years now (I know, lazy). Here are some of the most recent changes, along with the Attack and Damage Types for reference, so people can more effectively create Ops groups and Ranked PvP teams.

Season Two is starting to wind down, rewards have been announced, and everyone is a bit…meh about them. It isn’t that the rewards are bad…actually, never mind, the rewards are bad. But let’s look at the season as a whole, compare it to Season One, and then see how they improved upon the things I talked about in my last article. Read more…

I answered about 1000 warzones, but the truth was, I was estimating. I couldn’t know, as there was no complete list of Valor ranks anywhere to be found on the internet!

This will no longer be true. I painstakingly went around the fleets and inspected as many people as it took to find out how many points each rank takes to achieve. Without further ado, here are my findings. Read more…

Recently there was a post by Bioware Lead Designer Bruce Maclean (who unfortunately seems to be my favorite punching bag). It said a lot of stuff about events and such, but the final paragraph read as follows:

Game Update 2.4 is also in the pipe and being worked on for an October release. Even though our mantra is smaller more frequent patches this particular update is shaping up to be very big, with tons of new content and big PvP updates especially targeting Ranked play. We’ll start sharing details next month. If you absolutely *have* to glimpse the potential future, enter a Force trance and focus on these key phrases. Oricon. Warzone Arenas. Dread Masters.

Now, I look at this and the first thing I think is “Warzone Arenas?!?! AWESOME!!!”

The second thing I think is “what the heck do Oricon and Dread Masters have to do with PvP?”Read more…