Ulric has utilised the crystal ball for a turn with Josiane and Wen looking on, and now Ulric requires another turn of rest.

Meanwhile, everyone else (bar Desmond/Mondes) has taken a rest and some refreshments.Supplies (Elvish waybread and water) are consumed.Hit points are regained for those eligible:Dieter (was on 12/16) 1d6=6! (new total 16/16) Olaf (was on 12/14) 1d6=4 (new total 14/14)Dorgan (was on 17/24) 1d6=5 (new total 22/24)Beringnar (was on 7/7) Fit as a fiddle!Torben (was on 10/11) 1d6=1 (new total 11/11)Armando (was on 5/7) 1d6=5 (new total 7/7)

I've decided that Dorgan and Dieter will regain one point of strength per turn of rest (rather than one point per hour). It's just a bit easier to administer that way. So Dorgan is now up to 4 strength, and Dieter is up to 10 strength.

Desmond/Mondes has meanwhile opened the secret door to the inner room, navigated the dark narrow passage and checked over the spare chamber therein (without actually entering it). It is wholly until, and appears empty and disused--but at least it hasn't been vandalised. Desmond/Mondes has a bit of time up his sleeve if he wants to do anything while the others finish their rest...

(Now that the surprise has worn off...) As Highbough continues his game of verbal cat-and-mouse with Nizzib, he inches backward into the light, shuffling his feet inside his cloak (moonwalk-style) so he doesn't appear to make any visible movement. His posture is relaxed and non-threatening, but the Ire Spear is always in his grasp. If Nizzib pounces then he will set the spear and impale the shadow-creature with its own momentum!