Reworked the behavior of vehicles when ramming or colliding with other vehicles

Implemented the mechanics for flipping vehicles over

Improved Sound

Replaced the current FMOD sound engine with Audiokinetic Wwise, allowing sounds to process on a separate core, which improves the performance of multi-core hardware systems on practically all configurations

Reworked sounds in the basic subsystems:

Sounds of gun shots both inside and outside of vehicle turrets but the current system of calibers has remained the same

Sounds of loading guns. The sound corresponds to the caliber and depends on the type of magazine loading system: manual or automatic

Sound of shell penetration. It's now possible to identify the caliber of the penetrating shell (or penetration type) and how much damage was caused to the vehicles

Reworked the sounds of tracers and vehicle destruction

Fully reworked the sound of vehicle engines, tracks, transmissions and interaction with various types of surfaces

Reworked/re-implemented SFX when causing a critical hit. It presents a sound notification about causing the critical damage to enemy vehicles

Rampage mode: Added a short name of a player's vehicle with the vehicle type icon to the list of teams on the Tab key screen. Details on the player's currently selected vehicle is displayed in the list of teams until this player respawns in another vehicle. When all player's vehicles are destroyed in a battle with a limited number of respawns, the information about the last destroyed vehicle is displayed

Ability to exchange currency (Gold/Credits) in the "Confirm Purchase" window

Fixed bad links for Asia/KR localizations in the miniclient

Improved camera performance when zooming into objects

Missions in the "Combat Maneuvers" section will be available for players who registered after the release of Update 9.10 and completed the "Further Research" mission in Recruit Training. Previously, these missions were available players who fought fewer than 50 battles before Update 9.10

Fixed battle results missing in the Notification Center

Fixed issue where a declined invitation to a Dynamic Platoon continued appearing in the Garage