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Menji Presents... 3 3
FAQ/Walkthrough 3 3
Version 0.80 3333333 3 3
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This guide covers the Campaign, Multiplayer and Cooperative experiences.
===============================================================================
Please take a second and recommend this guide for others by clicking the link
at the top. Especially if you have found it helpful. I appreciate it greatly.
Thank you and good luck with the game!
===============================================================================
Introduction
===============================================================================
Contact: MenjiGameFAQs[at]gmail[dot]com
I do not allow other websites to use this guide.
~~ Donations ~~
____________________________________________________________________________
| |
| I write in my free time and enjoy doing so. However my full-time job is as |
| a student. Life is tough and I appreciate anything to show your thanks. |
| Please send anything - even a quarter to the email below via Paypal and I |
| will be extremely grateful. |
| |
| --> Paypal to [email protected] Thank you! |
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Update History
--------------
November 01, 2011 -- Version 0.80
[x] Walkthrough - Chapter 12 complete.
[x] Bios, Story, and Controls complete.
[x] Lots of Multiplayer BETA info.
Next Update(s):
[ ] Complete Walkthrough
[ ] BETA -> Full Multiplayer additions
[ ] SHOP
1. Getting Started
i - The Story So Far..............................................(UC1a)
ii - Character Bios................................................(UC1b)
iii - Strategies, Tips & How to Play................................(UC1c)
iv - Controls......................................................(UC1d)
v - Enemy List....................................................(UC1e)
2. Weapon List...........................................................(UC2)
3. Campaign Walkthrough
i - Chapter 1...................................................(UC3a)
ii - Chapter 2...................................................(UC3b)
iii - Chapter 3...................................................(UC3c)
iv - Chapter 4...................................................(UC3d)
v - Chapter 5...................................................(UC3e)
vi - Chapter 6...................................................(UC3f)
vii - Chapter 7...................................................(UC3g)
viii - Chapter 8...................................................(UC3h)
ix - Chapter 9...................................................(UC3i)
x - Chapter 10..................................................(UC3j)
xi - Chapter 11..................................................(UC3k)
xii - Chapter 12..................................................(UC3l)
/!\Chapter 13 and on coming next update!/!\
xiii - Chapter 13..................................................(UC3m)
xiv - Chapter 14..................................................(UC3n)
xv - Chapter 15..................................................(UC3o)
xvi - Chapter 16..................................................(UC3p)
xvii - Chapter 17..................................................(UC3q)
xviii - Chapter 18..................................................(UC3r)
xix - Chapter 19..................................................(UC3s)
xx - Chapter 20..................................................(UC3t)
xxi - Chapter 21..................................................(UC3u)
xxii - Chapter 22..................................................(UC3v)
xxiii - Chapter 23..................................................(UC3w)
4. Treasure List.........................................................(UC4)
5. Multiplayer
i - What's New?...................................................(UC5a)
a - Competitive Loadouts
b - Kickbacks
c - Boosters
d - Emblems
e - Missions
f - Buddy System
g - Power Plays
ii - Strategies, Tips, & How to Play..............................(UC5b)
iii - Rank Upgrades................................................(UC5c)
iv - Maps.........................................................(UC5d)
a - Airstrip . . . . . . . . . . (UC5da)
b - Chateau . . . . . . . . . . (UC5db)
c - Desert Village . . . . . . . . . . (UC5dc)
d - Facility . . . . . . . . . . (UC5dd)
e - Highrise . . . . . . . . . . (UC5de)
f - London Underground . . . . . . . . . . (UC5df)
g - Molten Ruins . . . . . . . . . . (UC5dg)
h - Museum . . . . . . . . . . (UC5dh)
i - Syria . . . . . . . . . . (UC5di)
j - Yemen . . . . . . . . . . (UC5dj)
v - Game Modes...................................................(UC5d)
vi - Menu Options.................................................(UC5e)
a - Find Game
b - Profile
1 - Customization . . . . . . . . . . (UC5e1)
i - Competitive Loadouts
ii - Hero Appearance
iii - Villain Appearance
iv - Emblem
v - Taunt
vi - Clan Tag
vii - Free For All Default
2 - Records . . . . . . . . . . (UC5e2)
i - Missions
ii - Treasures
iii - Medals
iv - Tips
c - Community . . . . . . . . . . (UC5ec)
1 - Cinema
2 - Leaderboard
3 - Tutorial Videos
4 - Uncharted TV
5 - Community Videos
d - Options . . . . . . . . . . (UC5ed)
1 - Game
2 - Camera
3 - Buttons
4 - Display
5 - Audio
6 - Online User Agreement
e - Splitscreen
f - Friends/Party
vii - The Lab......................................................(UC5f)
viii - Facebook.....................................................(UC5g)
ix - Special Events...............................................(UC5h)
6. Trophy List...........................................................(UC6)
7. Co-op.................................................................(UC7)
8. Frequently Asked Questions............................................(UC8)
9. Special Thanks........................................................(UC9)
_______________________________________________________________________________
1. Getting Started
_______________________| |ncharted 3: Drake's Deception________________________
|_|-----------------------------
Press START to get past the title screen.
- Campaign - Play the single player story game.
- Multi-player - Play online with others.
- Co-op - Play offline through LAN or splitscreen
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ The Story So Far | (UC1a) |
+-----------------------------------+--------+
Uncharted: Drake's Fortune
--------------------------
The trilogy opened on the open sea with the finding of the long lost coffin of
explorer Sir Francis Drake. Our hero Nathan Drake believed himself to be a
descendant of Sir Francis Drake and with possession of an ancient ring, was
able to find the coffin through funding from journalist Elena Fisher. As Drake
expected, the coffin was empty save for a diary page from Sir Francis Drake.
The excitement is short lived as they are attacked by pirates and eventually
rescued by Drake's friend and mentor, Victor Sullivan. While Elena called her
editor about the find of a century, Drake and Sully quickly made plans to ditch
her for fear of attracting any unwanted attention. The journal led them to
the Amazon in search of the lost city of gold, El Dorado.
After exploring the ruins of the Amazon, they realized there is no city of gold
but rather a statue that was removed long ago by the Spaniards. Disappointed,
they proceed to leave only to find a German U-boat trapped in the river. After
searching the boat, Drake finds another page of Sir Francis Drake's diary that
hints that the statue may have been moved to an island to the south. The crew
also appeared to have died in an unusual way. As if torn apart...
On the way out they are ambushed by Gabriel Roman and his mercenaries led by
Atoq Navaroo. Gabriel is another treasure hunter who learned of the destination
when Sully, indebted to Gabriel mentioned that he may have found something big.
Drake refused to help Gabriel and so he shot Sully and was prepared to take out
Drake as well when Drake's well planned bomb explodes inside the U-Boat. Drake
used the distraction to escape, and ran into the forgotten Elena and they head
south following the page of Sir Francis Drake's journal.
The plane they were in was shot down separating the two. Drake ran into his
old rival Eddy Raja who happened to be in service of Gabriel Roman. Drake is
forced to help explore and eventually escaped with Elena. They learned more
about the treasure and how the Germans were looking for it too during World War
II. There is a mention of the statue being cursed but no one pays that much
mind. Elena is taken hostage; Drake finds Sully - who isn't dead. Everyone
meets up in front of the statue of El Dorado. Gabriel opens it and is consumed
by the poisonous dust that transforms him into a hideous creature. However,
Navarro planned this all along and his men kill the transformed Gabriel.
Navarro brings in a helicopter to transport the statue and sell it to the
highest bidder.
The final battle occurred as Nate, Elena and Sully tried to stop Navarro and
eventually succeed when Navarro and the statue fell to the bottom of the ocean.
Our heroes escaped with some treasure and Nate promised Elena he's good for the
story of the century.
Uncharted 2: Among Thieves
--------------------------
The second game revolved around the story of Marco Polo. He is not just a name
we yell when playing in the water but an actual explorer. The quote we are
shown is, "I did not tell half of what I saw, for I knew I would not be
believed." The specific incident we are worried about is the fact that he left
China with fourteen ships and arrived in Persia with just one. It was never
revealed what happened to those ships. I wonder if we will find out...
The first scene opened with Nathan Drake dangling off the cliff holding onto a
train for dear life. We have no clue how he got here but we can assume it was a
crash of some sort. After a brilliant escape job, Nate and his wounds slowly
move up the mountain and then we are sent back to the past to see how this all
came about.
In a tropical paradise Nate is approached by his old friend Harry Flynn.
Flynn's girlfriend, Chloe Frazer is also with him and we soon find out that she
and Nathan have a history but this is never revealed to Harry. Harry wanted
Nate to help steal a Mongolian oil lamp from a heavily guarded museum. Nate
agreed when he discovered the lamp contains a map to Polo's lost fleet. After
infiltrating the museum and acquiring the lamp, the map showed that the fleet
had been carrying the Cintamani Stone to the city of Shambhala. Unfortunately
for Drake, Flynn set him up and takes the map for himself. Drake tries to
escape but is captured and spends the next three months in jail.
He is finally released when Sully and Chloe bail him out. Chloe claims she had
no clue that would happen and apparently Sully used the last of his treasure
from Drake's Fortune to get Drake out of there. Drake and Sully took off after
Flynn to Borneo and found out he is working for Zoran Lazarevic, a dangerous
war criminal thought to be dead. Chloe helps them out as she is still
pretending to be working with Flynn. In Borneo, they found a letter from Marco
Polo that lead them to a temple in Nepal. Flynn and company appeared right
after and Drake and Sully escape without the letter. Sully backs out of the
hunt so Drake continues on with Chloe.
The duo ran into Elena Fisher and cameraman Jeff looking for Lazarevic and
joined up to find the temple. The group encountered Lazarevic and his men who
kill Jeff. Chloe protects herself by turning on Drake and Chloe but they
managed to escape. With help from Elena's driving, Drake boarded Lazarevic's
train but eventually got shot by Flynn. Not to be outdone, Drake shot a propane
tank derailing the train.
Flashback to the beginning of the game. Drake made his way up the mountain,
reunited with Elena and met Karl Schafer. Schafer told Drake about the key to
finding Shambhala and sent the native Tenzin with him to find the missing
expedition. They found the missing members and returned to the village to find
Lazarevic and company attacking. Schafer is captured and Drake takes off after
him. However, Schafer is wounded and eventually dies but not before telling
Drake he needs to destroy the Cintamani Stone.
Elena and Drake met up with Chloe again and she decided to help them. They
uncover the secret to Shambhala and are confronted by Lazarevic again. However,
they managed to escape when the powerful guardian creatures attack. Flynn
encountered the group again and kills himself when he detonated a grenade also
severely damaging Elena. Drake set off to fight Lazarvic for the last time at
the center of Shambhala. After winning, Nate reunited with Chloe and Elena and
they escape.
Chloe confirmed Drake and Elena's love for each other and leaves. Sully ran
after her leaving Drake and Elena some alone time as the sun set...
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Character Bios | (UC1b) |
+-----------------------------------+--------+
Nathan Drake
------------
The protagonist of the story. Drake is an American treasure hunter believed to
be the descendant of Sir Francis Drake. He is quite the adventurer but his the
number two spot in his heart is reserved for Elena. And he's terribly afraid of
clowns.
Victor Sullivan
---------------
"Sully" is a longtime buddy of Drake and also an American treasure hunter. He
mentored Drake and has been with him in each of the Uncharted games.
Elena Fisher
------------
One of Drake's love interests. Elena is the girl you would take home to your
mom. She is an American journalist and hosts her own TV show.
Chloe Frazer
------------
The other love interest of Drake. Chloe is an Australian treasure hunter and
previously had a relationship with Drake. She spent the last game as a double
agent but eventually settles on the good side and let Elena take Drake.
Katherine Marlowe
-----------------
The main antagonist in the game. Marlowe is a British spy. She leads a
mysterious order that dates back 400 years and claims to have ownership over
Drake's Sir Francis Drake's Ring.
Cutter
------
An enforcer that you do not want to mess with.
Talbot
------
Talbot is the right-hand man of Katherine Marlowe. He has some sort of magical
power...
Salim
-----
Salim is an ally of Drake's group as part of the group of Arabs in the desert.
Rameses
-------
Rameses is the leader of a group of pirates.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Strategies, Tips, & How to Play | (UC1c) |
+-----------------------------------+--------+
Whether it's your first time playing an Uncharted game or your third, there are
certain strategies you need to know to be successful. Some are obvious while
others you may not think about. If I forget to mention something, be sure to
send it to me.
Shooting
--------
Like most shooting games. The higher you shoot, the more damage you will do.
Headshots are tough but can be accomplished with just about every weapon. They
are a lot harder with any rapid fire kind of gun. The upper body is what you
should always try to hit because the lower body just eats bullets.
As the game progresses, enemies will start to have more armor equipped.
Naturally, they will be able to take more damage. In some cases, only head
shots will damage them until they lose their helmet and they will be wide open.
Taking Cover
------------
Using the environment is the surest way to survive in the game especially on
the Hard and Crushing difficulties. Enemies will rarely flank you without you
seeing it coming. Most of the time they will stand back in their own cover
sticking out occasionally for you to pick off. If you start to take a lot of
damage, take cover and heal before returning to the action.
Health
------
Like the previous games, there is no health bar but instead the screen to gray
and blood animations will appear around the screen indicting the direction you
are being hit from. Health is restored automatically over time.
Hand-to-Hand Combat and Stealth
-------------------------------
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Controls | (UC1d) |
+-----------------------------------+--------+
Menu Controls
-------------
Navigate menu/Highlight menu item..........left stick/direction buttons Up/Down
Adjust menu item......................left stick/directional buttons left/right
Select highlighted menu item..................................................X
Previous screen/Return to Main Menji..........................................O
Game Controls
-------------
Walk/Run.............................................................left stick
Camera Rotate/Pan....................................................right
stick
Switch Shoulders While Aiming....................................L1 (Hold) + L3
View Hints..................................directional button UP when prompted
Interact/Pick Up.......................................................Triangle
Weapon Select......................................direction buttons LEFT/RIGHT
Reload.......................................................................R2
Take Cover........................Circle (when standing next to wall or object)
Fire Weapon/Blind Fire (when taking cover)...................................R1
Lean Out and Fire (when taking cover)............................L1 (Hold) + R1
Manual Aim..............................................L1 (Hold) + right stick
Run & Gun.......................................................R1 + left stick
Zoom (use on any two-handed gun).......................R3 (while in manual aim)
Throw Grenade................................................................L2
Aim Grenade................................L2 (Hold) + right stick (or SIXAXIS)
Cancel Grenade..................................Triangle (while aiming grenade)
Hand-to-Hand Combat..............................Square (when next to an enemy)
React to enemy grapple.................................................Triangle
Finishing move.....................................Square (after enemy grapple)
Roll.....................................Circle (while moving in any direction)
Jump/Climb....................................................................X
Vault over a wall.............................................................X
Drop Down/Grab Ledge...Circle (when standing above a ledge or hanging on ledge)
Swim.................................................................left stick
Access Journal...........................................................SELECT
Pause Menu................................................................START
Multiplayer Controls
--------------------
Walk/Run.............................................................left stick
Camera Rotate/Pan....................................................right
stick
Switch Shoulders While Aiming (Defaulted to off).................L1 (Hold) + L3
Interact/Pick Up.......................................................Triangle
Weapon Select....................................directional buttons LEFT/RIGHT
Reload.......................................................................R2
Take Cover........................Circle (when standing next to wall or object)
Fire Weapon/Blind Fire (when taking cover)...................................R1
Lean Out and Fire (when taking cover)............................L1 (Hold) + R1
Manual Aim..............................................L1 (Hold) + right stick
Run & Gun.......................................................R1 + left stick
Activate Kickback (when available)........................directional button UP
Hive-five Buddy (stand by icon)..................directional button DOWN (Hold)
Zoom (use on any two-handed gun).......................R3 (while in manual aim)
Throw Grenade................................................................L2
Aim Grenade................................L2 (Hold) + right stick (or SIXAXIS)
Hand-to-Hand Combat..............................Square (when next to an enemy)
Roll.....................................Circle (while moving in any direction)
Jump/Climb....................................................................X
Vault over a wall.............................................................X
Drop Down/Grab Ledge...Circle (when standing above a ledge or hanging on ledge)
Loadout Menu..............................................................START
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Enemy List | (UC1e) |
+-----------------------------------+--------+
Coming soon.
_______________________________________________________________________________
2. Weapon List
_______________________| |ncharted 3: Drake's Deception________________________
|_|-----------------------------
Coming soon.
_______________________________________________________________________________
3. Campaign Walkthrough
_______________________| |ncharted 3: Drake's Deception________________________
|_|-----------------------------
I wrote this guide as I was playing through on Hard mode. This will not help
you beat Crushing (yet) so don't expect these same strategies to work. You will
need to play a lot safer on Crushing and I will try to add that later.
Naturally, my strategies will be whatever I came up with at the time. If you
did something simpler or easier, let me know! And if something isn't clear
enough send me an email and I can clarify.
The hardest thing will be to complete the treasure list. I will do my best to
seek them out on my own but if you're able to locate ones I've missed please
tell me.
I try to minimize spoilers. I won't discuss the cutscenes that occur except if
they relate directly to gameplay. Instead, I'll just note that a cutscene
occurred.
First things first, choose the difficulty and a new save file if you are
starting from scratch. Time for Uncharted 3!
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 1 | (UC3a) |
+-----------------------------------+--------+
"Another Round"
Treasure: Antique Boxing Medallion
Brass Vesta Case
Drake and Sully attempt to sell Drake's ring and discover the money is fake. As
they try to leave, Talbot, Cutter and company turn on them and we get to start
playing. Use SQUARE to punch and TRIANGLE to counter whenever it appears on
screen. After awhile you will be thrown downstairs where you have to fight some
more. This is where the first two treasures are located. Check by the arcade
machine for the 'Antique Boxing Medallion' and just behind the bar is the
'Brass Vesta Case'. You can now be grabbed so you will need mash CIRCLE to
escape. You can throw people around as well so they do not surround you by
pressing CIRCLE and towards them with the stick.
Eventually the big guy will come back for you and you will have your first
mini-boss fight. Counter his moves and you will eventually finish him off.
Leave the bathroom and go behind the bar to the next area. Fight the guys and
escape out the back.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 2 | (UC3b) |
+-----------------------------------+--------+
"Greatness from Small Beginnings"
Treasure: Emerald and Diamond Ring
Antique Coin Purse
Antique Colombian Soup Ladle
Pottery Chimu Vessel
Ancient Chupicuaro Figure
Shamanistic Jaguar Head
Antique Colombian Table Knife
Flashback to Colombia Twenty Years Earlier. You are a younger Drake at a Sir
Francis Drake exhibit. There are 14 things to look at on the ground floor
including. Press UP on the D-Pad to look at all the exhibits for a trophy.
There is a treasure here. Search the middle canon for the 'Emerald and Diamond
Ring'. Near the back to the right of the stairs is a dark room containing
another treasure 'Antique Coin Purse'. There is another thing to examine up the
stairs and then about ten more things on the top floor. You do not have to
examine everything but you have to get most of them to get the trophy. To
advance the game examine the center piece on the second floor.
CUTSCENE
After being thrown out proceed to follow Sully. Just pat the blue car on the
right by the door is another treasure 'Antique Colombian Soup Ladle'. You will
not be able to get left at the fork so continue right. After spotting Sully
take cover by the police car. Learn the basic cover tactics and then keep
moving. You cannot go up the street so turn to the right. Just past the blue
booth on the right is the 'Pottery Chimu Vessel'. As the street turns left
follow it and you will see a white staircase off to the left. At the top is the
'Ancient Chupicuaro Figure'. Head back and to the left to continue following
Sully. Hit TRIANGLE at the door to go to the next area.
You cannot go very much left or right so following Sully to the door straight
ahead. Of course it is locked so press X to climb up the yellow things on the
side of the door or run to the left and climb up the water pipe. Climb past the
second window and then up to holding above the fencing. You will see Sully
acquire a key and put it into his wallet. Swing to the right and follow the
path to end to get 'Shamanistic Jaguar Head'. Jump the railing and climb out
onto the '24 Hour' sign. Move across the railing pull yourself up and jump
across. Climb onto the roof and jump onto the Hotel sign. Climb to the top to
get 'Antique Colombian Table Knife'. You will Sully smooching with someone so
keep on their trail. Climb down to the sign to get back on the ground. Continue
up the stairs and through the crowd. At the end you will spot the two of them.
Walk up to Sully and you will attempt to steal his wallet.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 3 | (UC3c) |
+-----------------------------------+--------+
"Second-Story Work"
Treasure: Dog-Shaped Incan Whistle
Silver Chimu Pendant
Seventeenth Century Coin
Jump onto the rope to cross the street. Climb up the roof and run off the ramp
to grab onto the bars hanging out. Enter the covered area and proceed to the
end to find the 'Dog-Shaped Incan Whistle'. Proceed back to the center green
door and open it up. The 'Silver Chimu Pendant' is right out in the open.
Return to ship handle by the door to find the, 'Seventeenth Century Coin'. Go
to Drake's display and hit TRIANGLE.
CUTSCENE
Time to make your escape, proceed up the stairs. At the top you will need to
make two jumps to get out the top window. If they catch you at any point it is
game over so be swift. When you get to the roof dive through the fence and you
will have to mash SQUARE to break free. Proceed to escape, the direction is
usually pretty simple. Eventually you will have to press X to make a cutscene
jump. At the end when a guy apepars in front of you jump off to the left and we
go to...
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 4 | (UC3d) |
+-----------------------------------+--------+
"Run to Ground"
Treasure: Diamond-Studded Horse Brooch
Coral Cameo Brooch
Victorian Locket and Chain
Silver Roses Bracelet
Fierce Lion Bangle
Pearl, Diamond and Ruby Brooch
Escape from the police with Sully and Cutter. Early on to the right is a tight
cranny housing the 'Diamond-Studded Horse Brooch'. Nothing too hard here, just
jump the fences and then you will learn how to move objects to clear high
walls.
CUTSCENE
Do the slow walk with your squad and then climb up the pipe. Run across the
roof and climb across the objects. Inside do not fall too fast or you will die.
Before climbing through the window climb around the pipe and you will find the
'Coral Cameo Brooch'. Go back and jump the window and move to the left. Reach
the ground level and find some boxes in the corner to get the 'Victorian Locket
and Chain' then move to the garage door. Hit TRIANGLE and...
CUTSCENE
Explore the empty room until you find the tire tracks. Look around at them to
trigger the secret entrance. We leave Chloe behind as we continue ahead. Follow
along until a gate blocks your path. Look to the right for a door. You will
need to shoot the lock off. Move through the tight space and you will encounter
your first enemies. Shoot them and move in to fight two more. Off to the right
is the 'Silver Roses Bracelet'. Proceed up the ladder and then jump across the
pit to the pipes on the other side. A little ways down you can jump across to
pick up the 'Fierce Lion Bangle'. Take cover when you land and wait for the
enemies to get close before opening fire. Climb up to knock the ladder down in
the room up ahead and then boost up Sully. Turn around a climb up yourself.
Halfway up to the left is the 'Pearl, Diamond and Ruby Brooch'. Move to the
right and work around the air ducts. Find the red and yellow lever and pull.
Cross the bridge and jump off to the left.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 5 | (UC3e) |
+-----------------------------------+--------+
"London Underground"
Treasure: Victorian Copper Penny
Victorian Gold Sovereign
Silver Hunter Pocketwatch
Art Nouveau Flask
Proceed straight ahead and you will try to left a gate. It is stuck so have
Drake climb up to open it. On the left is a ladder. Climb that and around and
Sully and Cutter will get it open. Drake has to stay up top so cross the
rafters and jump to straight and to the left to continue. Shoot the guards down
below if you choose and jump to the left to grab the wall. Jump across the
hangings and down the wall. Use stealth on the next guard and continue on
ahead. There is an opening to the right where you will use a new kind of
stealth. Continue around and up the stairs.
CUTSCENE
Take out the two guards on the ground floor. Right by them is a desk you can
climb. At the top is the 'Victorian Copper Penny'. Go the center table and hit
TRIANGLE.
CUTSCENE
Climb back up the pillars and jump across to find the golden head of a deer. If
you checked Drake's journal it would have shown that and had it circled. Take
out the enemies. If you run out of ammo wait for your guys to finish them off
or run around and melee them. Before leaving, head upstairs and check by the
small table for the 'Victorian Gold Sovereign'. You can now pick up their guns
too. Fight your way out past the plethora of new guards. Keep cover and shoot
them one at a time. The laser sighted enemies will run off if you get close so
just roll to avoid their fire. You can pick up the KAL-7 here which is perfect
for blindfire. On top of one of the trains is the 'Silver Hunter Pocketwatch'.
Shoot it down and go pick it up. A little later on there will be another train.
Move in front and pick up the 'Art Nouveau Flask'. At the end will be a guy
with a sawed-off shotgun so do not get too close. Continue forward, using cover
and the propane tanks around the level.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 6 | (UC3f) |
+-----------------------------------+--------+
"The Chateau"
Treasure: Antique Wax Seal Stamp
Gold Inlay Cameo Bangle
Diamond and Pearl Bracelet
Louis XVI Louis d'or Coin
Emerald Cameo Brooch
Art Nouveau Belt Buckle
Ruby and Diamond Ring
Silver Rococo Teapot
Miniature Portrait Pendant
Chloe and Cutter head off to Syria while Sully joins you in France on the way
to the Chateau. Head straight either left or right. When you hit the stream, go
right into the cave to get the 'Antique Wax Seal Stamp'. Head for the waterfall
and then right and jump down. Turn left at the ravine. Head left at the statue
to get the 'Gold Inlay Cameo Bangle' go back and climb up past the flute statue
and around the cliff. Continue on across the tree bridge and past the orange
car. Climb up the Chateau wall but before going into the window, keep climbing
and climb in the next opening for the 'Diamond and Pearl Bracelet'. Return back
to the window. Run across to the hole in the floor and jump down. Shoot the
lock on the window directly across from you. You cannot proceed just yet so
help Sully lift the bookcase so you can access the stairs. Jump across onto the
chandelier and crank the lever. Jump back and to the new one. Push the beam out
of the way and head down. This part is tricky. Proceed onward until you go up a
floor and then jump back down when you can get past the wall. It is easy to see
from above. Then head for the staircase. After the short cutscene head to the
left and around the second set of stairs to find the 'Louis XVI Louis d'or
Coin'. Jump out the window on the middle level.
You will come to this room with four knight statues. Before solving, there will
be an opening to the left with some paintings. Shoot the shining object to
acquire the 'Emerald Cameo Brooch'. The statues can be turned, check Lawrence's
notebook for a clue. All four knights are shown and they must be turned to face
whatever weapon they are paired next too.
1. Turn the knight with the sheild twice to face axe holder.
2. Turn the knight with the axe once to face the shield holder.
3. The knight with the sword is already in the correct position.
4. Turn the knight with the morning star once to face the shield holder.
The fireplace will release some ash so go check it out. Naturally you go
following down again into a cavern. Head to the right to get the 'Art Nouveau
Belt Buckle'. Continue ahead through the tight space and... OH MY GOD SPIDERS.
Up ahead you will have to swim under a rock then clim up out of the well. And
somehow Talbot and company are here already. They must have followed you.
Time for a tough battle. Take cover and use propane tanks. Inside the house is
the 'Ruby and Diamond Ring'. Eventually you want to climb up the house to the
left and grab some grenades. Jump down and then take cover by the next grenade
case. Aim one up by the two guys and you will blow the whole thing down. Climb
through the opening. Sully is pinned down so help him out and he will join you.
Take out the guys while staying in cover. Be sure to throw back grenades
enemies throw at you. Once they are all cleared, head upstairs. Break through
the door and jump down. You will discover one of Talbot's men but it looks as
if he has aged a thousand years in a matter of hours... Before proceeding to
the next room, climb up on the wooden beams to reach the 'Silver Rococo
Teapot'.
Another puzzle in the next room. Open the journal to find the order or follow
my instructions:
1. Step on the tile with the circle and the smiling face.
2. Move up, left, up, right to cover the four 'n' shaped tiles.
3. Move up, up, left to cover the three 'x' shaped tiles.
4. Move down, left, up, up to cover the four 'pitchfork' shapes tiles.
5. Move left, left to cover the two 'x' shaped tiles.
6. Move right, up, left to cover the three 'n' shaped tiles.
7. Move up to the devil thing.
Head through the passage into a lab. John Dee's lab! Look up at the ceiling and
shoot down the shiny object to collect 'Miniture Portrait Pendant'. Walk
around, examine the altar after Sully lights the room and jump down the hole.
The next room contains another puzzle. Examine the journal for clues. On the
ground are four reflectors that change when you step around them with your
torch. You need tosurround the symbol with these four (or three) to complete
the puzzle. Go to contraption in the center.
1. Press down on the right stick to get to the horse symbol with its front legs
in the air. Move it to the column on the far left and one row up from the
bottom.
2. Press down on the right stick to get the phoenix. Use the left stick to
move it to the bottom row middle column so that the three symbols around it are
like they are in the journal.
3. The lion needs to be moved to the left four times. Second row from top,
second column from left.
4. The horse on the ground goes on the middle row second column from right.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 7 | (UC3g) |
+-----------------------------------+--------+
"Stay in the Light"
Treasure: Gold and Pearl Stickpin
The spiders are after you. Head up and climb through the opening then be
prepared to run. There are two segments and then you are in the clear. Head up
and drop down into the building. Run down the hall, out the window and across
the fixture. After landing, turn around and jump across to collect the 'Gold
and Pearl Stickpin'. You will run into some more enemies, so shoot the gasoline
to finish them quickly. Proceed through the Chateau killing off the enemies.
You will eventually run into a brute so counter his attacks and finish him off
with a gun. Just after you will run up the stairs and get stuck. You have to
take out two guys real quick with your pistol so aim for their heads. Shortly
after you have a short time to jump across before you die. There are more
enemies, more fire and lots of holes collapsing. Once you reach the roof, the
tower collapses and you got to do another super run.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 8 | (UC3h) |
+-----------------------------------+--------+
"The Citadel"
Treasure: Silver Sassanid Coin
Ancient Metal Elephant
Crusader Coin
Enamel Copper Vessel
Marble Double Eye Idol
Medieval Lead Horseman
Byzantine Reliquary Cross
Climb the first tower and then the next. There is a missing floor you can jump
over and climb on some arches, grab the 'Silver Sassanid Coin' and return. You
will work your way down killing enemies. Let them come to you so stay up top.
Let Sully in at the bottom. Above you on the wall should be a shiny object.
Shoot it down to collect 'Ancient Metal Elephant'. Open the gate together and
shoot the lock off the next gate. Right after entering to your right is the
'Crusader Coin'. The next door is locked so jump onto the water basket and
Sully will lower you. Take out the guards that appear. In the back room to the
left is the 'Enamel Copper Vessel'. Climb up the wall in the other room, shoot
the lock for Sully and jump across behind you to meet up with him. Run across
the to courtyard and...
CUTSCENE
Run up the stairs and a battle begins. You will notice a treasure is on the
wall on the opposite side. Shoot it down and you can run back down and grab it
off the ground, it is the 'Marble Double Eye Idol'. Head back up and around to
their side. The G-MAL helps a lot here. Go into the entry way and up the
stairs. Lift the gate and continue. In one of the windowsills is the 'Medieval
Lead Horseman'. Fight the guards and eventually you will blown outside. Swing
on the ropes and stay under cover and take out each guard one by one. When you
get high up and are moving back left you have to climb the rope a bit to make
that final jump. Take out the guys in this room and press TRIANGLE on the door
near the center. A brute appears so take him out and go on up.
CUTSCENE
Run across dodging the rockets and grab the Dragon Sniper. Take out the guys
firing RPGs and you will attempt to zipline to safety. You and Cutter do not
make it so follow him. You lost all your weapons again so work on your stealth
kills so get some. This is the first appearance of guys in armor so aim for
their heads. Head up the stairs and to the door. And it is a... storage room?
Stand on the symbol to your right and you can use the binoculars. Look down and
to the left where its lit up. Then look up at the pillars to find your next
destination. Of course, the enemies spot you and it is time to fight again.
Stay up top until they windle down then head down there. You are trying to make
it to another tower where snipers will eventually spawn. Head up while Sully
covers you. Sully blows a large opening for you, check to the right for the
'Byzantine Reliquary Cross'. Search the pillars then around back and...
CUTSCENE
Search the far right one again.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 9 | (UC3i) |
+-----------------------------------+--------+
"The Middle Way"
Treasure: King Bohemond III Coin
Antique Cuff Bracelet
Crusader Fleur-de-lis
Help Charlie through the tight fit and then he snaps. Fight him off by
countering and punching and eventually he will try to choke you out. Sully and
Chloe step in and save you. Follow the circular room to the left to get the
'King Bohemond III Coin'. Head upstairs and light the four statues. There is
another doorway on this level that leads to another brazier. The spiders are
back. Use L2 and aim your torch to the next one and throw. Then go pick it up.
The second one is a lot more difficult. Move to the right of the one you just
lit and aim for the one up above. I noticed it is easier to do if you aim lower
than you think. After that, turn to the right and jump and grab the chains
hanging. Run up around and across the beam to the brazier you just lit. Grab a
torch and hit the next one. Again aim lower than you think. Jump across and now
you can either throw it to the next one or just jump and light it yourself. You
should not die (I didn't on Hard). Then start cranking. Before going across the
water, note the shiny object on the wall. Stand close to it and shoot or else
it will sink to the bottom and you cannot get it. Then move across the water
and crank the second one.
You now need to move the globe so it matches up. Try to match up the big
imagein the bottom right and it is the easiest to find. Move back upstairs and
into the new passage. Right ahead on your left is the 'Crusader Fleur-de-lis'.
CUTSCENE
Move to the back and hit TRIANGLE.
CUTSCENE
Do not even try to take cover. Just run and roll.
CUTSCENE
This is a tought battle. Right away you can do a cool SQUARE kill if you run
down the stairs. Stay low and watch out for the guys with the riot shields.
Checkpoint if you can get halfway across the map. Use throwback grenades to
your advantage. Help cHloe open the door and it is time to fight again! And
then more. Just use the same tactics.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 10 | (UC3j) |
+-----------------------------------+--------+
"Historical Research"
Treasure: Antique Cloak Clasp
Silver Jambiya Dagger
Golden Yemeni Bracelet
Traditional Silver Bead
Amber and Silver Necklace
Kahraman Amber Necklace
Unusual Red Bead Necklace
Follow Elena for a bit. Check near a fruit stand in the corner for the 'Antique
Cloak Clasp'. Continue down the stairs. Turn around and go to the pool of
water, grab the 'Silver Jambiya Dagger'. Keep following Elena and you run into
cops. Turn left, an Arab will help you through the gate and then you are stuck
behind cops again. Against the wall is the 'Golden Yemeni Bracelet'. Climb up
the ladder to left and keep heading up. Once inside, head up the stairs.
Instead of going right loop back around and grab the 'Traditional Silver Bead'.
Go down the long hallway and up.
CUTSCENE
Follow Talbot and then take out all the guys. There will be a brute so watch
out. You can use this time to finish people with a fish to get the trophy.
Stand by the fish and press toward one and square to use it in your attack,
it's a bit tricky. Before leaving, head to where the crowd was watching and to
the right. There is the 'Amber and Silver Necklace'. Continue back to the left.
Go down the stairs and search for the 'Kahraman Amber Necklace'. If you climb
up from here to the left you will find the 'Unusual Red Bead Necklace' behind
some boxes. Then you can folllow the gang again.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 11 | (UC3k) |
+-----------------------------------+--------+
"As Above, So Below"
Treasure: Silver and Leather Dagger
Silver Box Pendant
Pearl and Emerald Brooch
Silver and Coral Ring
Amazonite and Amber Necklace
Silver Capsule Pendant
Amazonite and Amber Earring
Silver Yemeni Bangle
Walk around a bit and Sully finds a secret code. Drake makes a mark of it on
his map. Find the moon symbol and hold the map up to the room. All three of you
will pull the levers and a passage opens. After the third room, on the green
carpet area there is a treasure just to the left, 'Silver and Leather Dagger'.
You become trapped in the room so head up the left entry way. Find the gears on
the floor and put them back in. You want to look for gears that are crosses or
have four circles on them. Alternate them in and be sure they are big enough to
connect. The last one you need is up on a ledge so go the other way and climb
up and get it. Before leaving, look to the right side on the ground floor for
the 'Pearl and Emerald Brooch'. Leave the room and go up the right passage.
To the left of the stairs is the 'Silver Box Pendant'. Run to the center and
hit TRIANGLE. Go to the right and look at the white drawing on the wall. You
want to match the one in your journal to what is happening here. Line up the
point of the spear with the red jewel on the wall inside the white drawing and
get the body parts to create a person. Aim the light in that direction and hit
TRIANGLE.
Return to the main room and continue through the center door. Grab a torch
after a bit and light the center brazier.
CUTSCENE
Time to ward of these spiders, use SQUARE to get some room. You can run and
sweep the torch at the same time and only you need to survive to do not worry
about the others. Just go back the way you came. Eventually you have to wait
for Elena to open the door so take the shotgun and blast some spiders. Grab
Elena's shotgun when you run out of ammo and by the time you run out again she
will have it open.
CUTSCENE
Walk back the way you came but eventually you will get ambushed. Stay behind
cover as there are a few armored fellas and one brute. After you win, Sully
will boost you up. Jump across to the gate and move around to the left and grab
the, 'Silver and Coral Ring'. Then move back to the right and out of there.
On the way out, go right and grab the, 'Amazonite and Amber Necklace'. Go up
just a bit more and on the right again is the, 'Silver Capsule Pendant'. On the
opposite side just past the fountain is the, 'Amazonite and Amber Earring'.
CUTSCENE
Run after Talbot. He does block a lot of your paths but the camera moves in the
direction you need to be going. About halfway through it will stop as you enter
a crowd of people. Head to the right and grab the 'Silver Yemeni Bangle'. The
chase is long eventually you fight it out and just when you think you won
Rameses comes and knocks you out.
CUTSCENE
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 12 | (UC3l) |
+-----------------------------------+--------+
"Abducted"
Treasure: Seahorse Vesta Case
Silver Figa Amulet
Antique Silver Parrot
Turquoise and Pearl Bracelet
Unusual Blue Stone Ring
Gold Scarab Brooch
Gold Axumite Coin
Break out of confinement by hitting SQUARE when told to. You will have to fight
about fifteen guys hand-to-hand and then a brute before you can leave. As you
climb note one of the containers contains the 'Seahorse Vesta Case'. Climb up
and circle around to go through the doorway. On the right is the, 'Silver Figa
Amulet'.
Once you enter the water. Be careful. There is a turret so stay out of its
path. If you make it to the far end you can grab an RPG and take it out. There
is another just past it alone so watch out for that too. In the far right
corner lies the 'Antique Silver Parrot'. Climb up to where the first turret is
and then climb the mast. Grab the TAU sniper or the Hammer and take the snipers
out that try to get you. Keep climbing and take out the next wave and then push
the box so that a path opens up. There is a treasure here you probably see,
'Turquoise and Pearl Bracelet'. It is a tricky one, try jumping around those
beams and at the weird one jump to the far end and then jump across quickly.
There has to be another way but I finally suceeded on my twentieth try.
Move around the huge tanker and up the side. There are plenty of climbing
battles so just get cover and take out the guys. When you get close to top and
grab onto a rope you actually want to climb up. Turn left and grab the 'Unusual
Blue Stone Ring'. Climb back down it and then gain momentum before jumping
across. Instead of heading into the next room, drop over the side and move
down. At the bottom is the 'Gold Scarab Brooch'. Climb back up and go inside.
CUTSCENE
Before jumping on the zipline, run to the corner and grab, 'Gold Axumite Coin'.
Then fly on down. Fight a few more guys and then bust through the door. Almost
there!
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Chapter 13 | (UC3m) |
+-----------------------------------+--------+
"Rough Seas"
Treasure:
_______________________________________________________________________________
4. Treasure List
_______________________| |ncharted 3: Drake's Deception________________________
|_|----------[UC4]--------------
1.
Chapter
Location:
2.
3.
4.
5.
6.
_______________________________________________________________________________
5. Multiplayer
_______________________| |ncharted 3: Drake's Deception________________________
|_|-----------------------------
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ What's New? | (UC5a) |
+-----------------------------------+--------+
COMPETITIVE LOADOUTS:
- What is it? In Uncharted 2 you had no choice over your starting weapon.
That's all changed. Now you have four different loadouts that can store a
complete set of weapons, boosters and kickbacks. You can even give it a name!
Be sure to set a loadout to default if you wish to use it. You can even switch
during a match.
KICKBACKS:
- What is it? A special ability available after obtaining the set number of
medals during a match. There are many to choose from each with a number of
medals required based on how good the kickback is. Once you reach the number
required, press up on the directional pad to activate it. Remember that medals
do not carry over to the next one so use it as soon as you can.
BOOSTERS:
- What is it? Boosters are special bonuses. You can equip two at a time and
they work in all modes except 'Hardcore'. All the boosters can gain levels as
you achieve the specific mission for each. When they gain levels the boosters
increase in their abilities gained.
EMBLEMS:
- What is it? A unique design to show off your awesomeness to everyone. You get
four layers and several shapes to work with. When you're the leader in a game,
your emblem is plastered all over the level. If you have the emblem shirt, you
can run around with your emblem as well.
MISSIONS:
- Yet another thing seen in Call of Duty games. Missions add a fun little
challenge to the game. Before the match starts you can choose to bet some money
that you'll be able to accomplish a task within the 30 minute time limit. If
you do you'll get a money bonus. But work fast, the timer starts even while
you're searching for a match!
BUDDY SYSTEM:
- In every gamemode you'll be paired with a buddy. Unless you're the Lone Wolf
in which case you can hold down on the directional pad and someone can slap
hands to switch buddies. There is a point to this buddy system. You can spawn
to your buddy if they're not in combat, dead or near a grenade. Helps to keep
the team together. Any treasure they find goes to you as well. There are a
couple boosters that let you leech of their wealth too. And if you both happen
to kill an enemy you can run over and high five your buddy for a medal.
POWER PLAYS:
- Only occur during Team Deathmatch. Whenever a team goes up by six or more
kills, there's a chance a Power Play could occur. There are three stages that
occur in order as a way to even the odds. The first stage is the Marked Man.
One of the players on the winning team becomes the Marked Man. If he dies, the
opposing team scores two points instead of the usual one. He is instantly
revived as the Marked Man and the Power Play continues until the score is tied
or the timer runs out. The second stage is Exposed. All members of the winning
team are exposed. Everyone's name is displayed on the map to the opposing team
no matter how far away they are. Like stage one, it disappears when the score
is tied. Lastly, the third stage is the most unforgiving. Double Damage is
implemented and the winning team now dies insanely fast. The power play ends
when the score is tied.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Strategies, Tips, & How to Play | (UC5b) |
+-----------------------------------+--------+
Shooting From Cover:
--------------------
The campaign experience and many other third person action games teach you to
press up against a wall and lean out to shoot. This is a terrible idea in the
multiplayer games. For one, it creates a huge target for the opposing team.
Instead you should stand in front of the wall or pillar and make it so your
crosshairs are just to the right or left of the edge. This makes your body
target a lot smaller and still provides the same amount of room for shooting.
Plus you are not confined to the wall and can see all around for enemies trying
to flank you. The one time you actually want to shoot while you are pressed
against cover is when you are using blindifre. Say you're getting shot at and
you take cover behind something that makes you crouch to be fully covered.
Instead of popping out using L1 or standing straight up. It is best to use
blindfire and shoot at the enemy who will most likely be running toward you.
The may be able to kill you if they have the high ground but on a flat surface,
there is no way they survive.
Pull Downs/Kick Offs:
---------------------
Both of these are instant kills and are executed by hitting square. If you are
hanging from a ledge, you can pull someone down if they are in reach. This
works on ANY platform no matter the height. That means those boxes that are
just above the height of the player. If you can hang from a surface you can
pull someone down. Be cautious though because they can also kick you off and
the kick takes precedence over the pull down. There is one exception and one
strategy to combat this. The exception is if you jump to a ledge and pull
someone down as soon as you grab on. Make sure they are right there or they can
quickly counter with a kick off. A great strategy is to come to a ledge and
wait for someone to run over and kick you off. Drop down and wait for them to
miss with a melee attack now. Quickly climb back up and pull them down.
Rolling, Jumping, Shifting Back & Forth:
----------------------------------------
There are multiple ways to avoid fire in this game. Rolling decreases your
height but if you roll toward or directly away from fire it actually increases
the amount of bullets you will take. Jumping typically causes your shooter to
adjust his movements and lose a bead on your character. Moving back and forth
also helps as well to avoid fire.
Using a RPG:
------------
The RPG is one of the strongest weapons in the game. It can kill anyone at any
distance with one shot. Normally, it is better to aim at the enemy's feet
rather than their body as there is a good chance it could miss. If you shoot
too far away from them when aiming at the ground they will at least stumble and
you can run up and knock them down. Most levels have a RPG somewhere, these
come with two rounds. You can also spawn a RPG as a kickback and these arrive
with just one round. If you kill someone with a kickback RPG they will not drop
it.
Throwing a Grenade:
-------------------
Grenades have plenty of uses but are unfortunately a bit random in terms of
blast radius. They can be thrown four different ways: while aiming (L1), thrown
back (Triangle), steady aim (hold L2), and quick drop (tap L2). When you aim
down the sights you can throw a grenade the farthest. Just aim high and let it
rip. If you hold L2 you will see where the grenade will land and can pinpoint
your tosses. This is especially helpful when you are in cover and you have time
to be accurate. To quick drop a grenade just tap L2 and it will drop a short
distance away. Alternatively you can roll and tap L2 to drop one in your roll.
This is especially helpful when someone is shooting you from behind. A new
tactic in the game is the ability to throwback grenades. This can be slightly
tricky but with a little practice can be mastered. First things first, you
cannot throwback your own grenades, your teammates grenades or a grenade that
was already thrown back. The next part requires some practice. There will be a
meter next to the grenade and you must press triangle while the red line is in
the white area. If you miss the white area you do not get another chance so do
not mash triangle. There are different meters depending on if the grenade came
off the wall or is a revenge grenade. Also, if quick boom is activated
thrown back grenades become quick boom grenades.
Meleeing and Stealth:
---------------------
Melee tactics are the same as they were in Uncharted 2. It takes two hits to
kill someone or you can soften them up with bullets before finishing them off.
It takes a bit more than it did in Uncharted 2 so make sure to get the timing
down and everything will work out. Stealth is relatively the same. This time a
blue ninja icon will appear when you can stealth an enemy. Sometimes it is hard
when they are just standing still but just look for the blue icon.
Respawning, Respawn on Buddy:
-----------------------------
Respawns are generally placed a good distance from the action but there are the
rare occasions where you will spawn in the middle of a firefight. A new
feature is the ability to spawn next to your buddy. There are some restrictions
if there is a grenade near your partner, an enemy or they are shooting you
cannot spawn with them. There are occasionally hiccups in these restrictions
and sometimes you can sneak in a spawn.
Grenade, Treasure Box and Weapon Locations and Respawn Times:
-------------------------------------------------------------
One of the most important things to learn is the location of all the power
weapons, grenades and treasure boxes. These tend to be higher traffic areas
where you can find enemies to kill or snag a powerful weapon. It is also help
to know when they will respawn. The general time limit is just over two minutes
so check the timer and be sure to know when they were first picked up and how
soon they will respawn. Treasure boxes are not set to any specific timer and
will open randomly.
Teammate and Enemy Icons:
-------------------------
Icons are quite helpful in the game. When your teammate's icon changes from
green to yellow, that means that they are engaged in a battle. If you see an X
by their name that means they just died and there is an enemy in the vicinity
of their icon so watch out.
Powerplays:
-----------
Powerplays are granted to a team losing by six or more kills in team
deathmatch. Powerplays go Marked Man, Exposed, and Double Damage. In Marked Man
you want to kill the Marked Man. If you are the marked man, find a good
secluded spot with more than one escape route. If you are exposed, do not cut
corners be sure to stay in the open more so you can see people coming. Lastly,
double damage is ridiculous so you should really just hide. Most levels have a
good spot no one ever goes, just wait it out.
Kickbacks:
----------
Kickbacks are very useful in doing well in Uncharted. Some are clearly better
than others and you should experiment with them all to find what fits your
style of play. Also keep in mind how many medals are required for each
kickback. Medals do not stack so you should use your kickback as soon as you
can but not as soon as you get it if there is no reason to use it.
Taunting:
---------
The only real benefit to taunting is to get the In Your Face medal for taunting
over people you kill. Of course there is not much more satisfying than taunting
after you kill someone that should have killed you. Be careful when you taunt
as some are longer than others and can get you killed if you are not careful.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Rank Upgrades | (UC5c) |
+-----------------------------------+--------+
Leveling up is how to unlock new items and weapons. Below is the list of what
you unlock at each rank:
Rank 1:
Rank 2:
Rank 3:
Rank 4:
Rank 5:
Elena Fisher [Hero]
Talbot [Villain]
Rank 6:
Beast Mode [Booster Slot 1]
Let Me See [Booster Slot 1]
Kickback Endurance [Booster Slot 2]
Monkey Man [Booster Slot 2]
Smoke Bomb [Medal Kickback]
Rank 7:
Rank 8:
Rank 9:
Max Ammo [AK-47 Mod]
Militia Man [Medal Kickback]
Rank 10:
Scoped In [Booster Slot 1]
Cloaked [Booster Slot 1]
Treasure Hunter [Booster Slot 2]
Deposit [Booster Slot 2]
Rameses [Villain]
Rank 11:
Rank 12:
Clip Size [AK-47 Mod]
Cursed Idol [Medal Kickback]
Rank 13:
Max Ammo [G-MAL Mod]
Rank 14:
Rank 15:
Regeneration [Booster Slot 1]
Fleet Foot [Booster Slot 1]
Back in the Saddle [Booster Slot 2]
Ammo Award [Booster Slot 2]
Quick Boom [Medal Kickback]
Victor Sullivan [Hero]
Missions
Rank 16:
Accuracy [Para 9 Mod]
Rank 17:
Rank 18:
Blindfire Accuracy [AK-47 Mod]
Rank 19:
Clip Size [G-MAL Mod]
Cash'em In [Medal Kick]
Rank 20:
Sugar Buddy [Booster Slot 1]
For My Buddy [Booster Slot 2]
Katherine Marlowe [Villain]
Rank 21:
Rank 22:
Rank 23:
Sniper [Medal Kickback]
Rank 24:
Accuracy [G-MAL Mod]
Rank 25:
Explosive Shell Expert [Booster Slot 1]
Revenge [Booster Slot 2]
Chloe Frazer [Hero]
Rank 26:
Rank 27:
Disruption [Medal Kickback]
Rank 28:
Accuracy [AK-47 Mod]
Rank 29:
Rank 30:
Booty Buddy [Booster Slot 1]
Stealth Buddy [Booster Slot 2]
Rank 31:
Shotti [Medal Kickback]
Rank 32:
Rank 33:
Rank 34:
Rank 35:
Explosive Expert [Booster Slot 1]
Bargain [Booster Slot 2]
Carpet Bomb [Medal Kickback]
Rank 36:
Rank 37:
Rank 38:
Max Ammo [KAL-7 Mod]
Rank 39:
Blindfire Accuracy [M9 Mod]
Rank 40:
Rank 41:
Rank 42:
Reload Speed [KAL-7 Mod]
Rank 43:
Rate of Fire [M9 Mod]
Rank 44:
Rank 45:
Rank 46:
Rank 47:
Rank 48:
Clip Size [KAL-7 Mod]
Rank 49:
Rank 51:
Rank 52:
Blindfire Accuracy [KAL-7 Mod]
Rank 53:
Rank 54:
Rank 55:
Rate of Fire [KAL-7 Mod]
Rank 56:
Rank 57:
Rank 58:
Rank 59:
Rank 60:
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Maps | (UC5d) |
+-----------------------------------+--------+
These maps are for use in Team Deathmatch. Some of these items will not be
present in other game modes. Instead, please look to the notes section for
information on differences in Plunder, Team Objective, Free For All and Three
Team Deathmatch.
_____
(, / |
/---|
/ |_
+-- (_/ IRSTRIP --------------------------------------------------[UC5da]+
The Airstip map was first introduced during the Beta. It is one of the few maps
with two locations. Originally one team started in trucks outside the plane and
the other inside. However, it was quickly realized that the team inside had a
huge advantage. Now, both teams start on opposite sides of the plane. It is
certainly advantageous to get inside the plane as soon as possible. This first
section lasts just under two minutes. At this time, a warning message will be
displayed. Unfortunately the truck directly behind the airplane will blow up
before the message is displayed. Be sure you are not in the truck when the time
is less than 18:30 or you will be in danger.
If your team is winning when the plane takes off, you will receive the "Drake's
on a Plane" medal. The most popular Power Weapon people usually go after here
is the M32-Hammer. It's inside the big warehouse in the center on the upper
level. Heroes should quickly climb up into the second story and run to the
center as they have a slight advantage. The villains still have a great line of
site from the opposite end to defend the weapon.
There are two changes to the second part of the level. Randomly, the wooden
building will blow up on top of the roof. If you're near it or inside you will
die. The RPG also drops from the roof and is available for use. In the far
corner is another turret. This also becomes available at random times. You will
see things crash around it that you can climb when it is ready. Occasionally
airplanes will fly over and shoot at anyone out in the open. Your character
will slow down and take damage and will not die unless you are severely injured
already.
The turret that is always open is both dangerous and dangerous to the user. The
range covers the entire roof and plenty of ground area. Luckily, there is an
enormous wall behind the turret and virtually any grenade tossed at the wall
will drop and eliminate the turret user. The map below is oriented so the top
is the hanger area. There are three doors that can be closed inside the main
building. Press triangle near the button to close them and protect yourself
from flank attacks.
The level is flat and open. Perfect for snipers and the G-MAL. Inside the
warehouse crowds up and range is limited but still available for the long range
guns. Plan accordingly and don't wander around in the open for too long.
_____________________
| | AIRSTIRP MAP
|[1] [6] | Locations of interest:
| [8] [0] [5]| [1] - Hero Start
| [x] | [2] - Villain Start
| [3] | [3] - M32-Hammer (inside, second level)
| [4,9] | [4] - RPG (wait until house explodes)
| [x] | [5] - Bolt Action Sniper
| | [6] - Turret #1 (available after another crash)
| [7] [2] | [7] - Turret #2
|_____________________| [8] - Riot Shield (inside container)
[9] - SAS-12
[0] - Mag 5
[x] - Treasure Chests
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Construction site, climb the wooden supports.
RPG [Y][ ] - Falls to the ground when the house explodes.
M-32 Hammer [Y][ ] - Inside the main building, on the upper walkway.
PAK-80 [ ][N]
Sawed Off Shotgun [ ][N]
SAS-12 [Y][ ] - Inside the room under the wooden house.
Mag 5 [Y][ ] - In the main building, in the small room.
Pistole [ ][N]
Tau Sniper [ ][ ]
Turret (2) [Y][ ] - Corners of the map. [6] unlocks randomly.
Free For All Changes:
---------------------
- Bolt Action Sniper [removed]
- RPG [removed]
- M-32 Hammer [removed]
- SAS-12 [moved to M-32 Hammer location]
- Mag 5 [moved to above the ladder by the wooden house]
- Wooden house does not blow up.
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
- Bolt Action Sniper [removed]
- M-32 Hammer [removed]
- SAS-12 [moved to M-32 Hammer location]
- Mag 5 [moved to above the ladder by the wooden house]
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
PART 1:
- Each team starts in the trucks driving alongside the airplane. Three
entrances to the plane: one on each side and the main opening in the back. Part
1 last approximately 1:30 before the middle truck directly behind the plane
will crash killing anyone inside and the plane closes up.
PART 2:
- The wooden house in the center of the level on top of the building blows up
randomly. When it does, the RPG drops from the roof and becomes available. If
you're inside, you die.
- Turret #1 [6] also randomly becomes available. A crash will occur sending
enough material to climb up two different sides to the turret.
- Planes will randomly fly over when the air siren goes off. These can't kill
you unless you have taken damage but they do slow you down and make you an easy
kill for your opponents.
Treasure Chests:
----------------
___
(__/_____)
/
/
+-- (______)HATEAU ----------------------------------------------------[UC5db]+
_____________________
| [7] | CHATEAU MAP
| [2] | Locations of interest:
| [9] [3] | [1] - Hero Start
| | [2] - Villain Start
| [5] | [3] - Hammer
| | [4] - RPG
|[4] [z] [x][8] | [5] - Bolt Action Sniper
| [x] | [6] - Turret #1
| [6] [1] | [7] - Turret #2
|_____________________| [8] - Turret #3
[9] - FAL-SS
[x] - Treasure Chests
[z] - Zipline
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Inside main house, upper story, small dark room.
RPG [Y][ ] - Near the end of the zipline, it's by rock wall.
M32-Hammer [Y][ ] - Inside the empty fountain.
PAK-80 [Y][ ] - Against the bench on the middle level
Sawed Off Shotgun [ ][N]
SAS-12 [ ][N]
Mag 5 [Y][ ] - Inside main house, burning room by wall.
Pistole [Y][ ] - Inside main house, lower level by divider.
Tau Sniper [ ][ ]
Turret (3) [Y][ ] - Turrets [7] and [8] can kill each other.
Free For All Changes:
---------------------
- Bolt Action Sniper [removed]
- RPG [removed]
- M-32 Hammer [removed]
- PAK-80 [removed]
- No burning room.
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
The big center room begins to burn and will collapse after (30) thirty seconds.
______
(, / )
/ /
_/___ /_
+-- (_/___ /ESERT VILLAGE ---------------------------------------------[UC5dc]+
_____________________
| [x] | DESERT VILLAGE MAP
| [1] | Locations of interest:
| | [1] - Hero Start
| | [2] - Villain Start
| [5]| [3] - Bolt Action Sniper
| [4] [x] | [4] - PAK-80
| [3] | [5] - Double Barrel Shotgun
| [2] | [x] - Treasure Chests
| |
|________[x]__________|
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Roof of building right of villain start.
RPG [ ][N]
M32-Hammer [ ][N]
PAK-80 [Y][ ] - Opposite roof of Bolt Action Sniper.
Sawed Off Shotgun [Y][ ] - Highest level of the map in the center.
SAS-12 [ ][N]
Mag 5 [ ][N]
Pistole [ ][N]
Tau Sniper [ ][ ]
Turret (0) [ ][N]
Free For All Changes:
---------------------
- Bolt Action Sniper [removed]
- PAK-80 [removed]
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
About 1/3 of the way through the match the sandstorm picks up. This lasts close
to a minute and makes seeing enemies incredibly difficult. Be sure to save your
kickback as you make yourself a very easy target when you light up.
________)
(, /
/___,
) /
+-- (_/ ACILITY -------------------------------------------------------[UC5dd]+
_____________________
| [3] | FACILITY MAP
| [2] | Locations of interest:
| | [1] - Hero Start
| | [2] - Villain Start
| [4] [5] | [3] - Bolt Action Sniper
| | [4] - PAK-80
| [6] | [5] - M32-Hammer
| | [6] - Mag 5
| [1] | [x] - Treasure Chests
|_____________________|
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Top of the level in the center area console.
RPG [ ][N]
M32-Hammer [Y][ ] - Center of the level on the higher level.
PAK-80 [Y][ ] - Upper level near the wall near the center.
Sawed Off Shotgun [ ][N]
SAS-12 [ ][ ]
Mag 5 [Y][ ] - Center of the level, below the ladder.
Pistole [ ][ ]
Tau Sniper [ ][ ]
Turret (0) [ ][N]
Free For All Changes:
---------------------
- Bolt Action Sniper [removed]
- M32-Hammer [removed]
- PAK-80 [removed]
- SAS-12 [moved to Bolt Action Sniper location]
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
- Bolt Action Sniper [removed]
- M32-Hammer [removed]
- SAS-12 [moved to Bolt Action Sniper location]
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
None.
____ ___)
(, / /
/---/
) / (__
+-- (_/ IGHRISE -------------------------------------------------[UC5de]+
Making its return from Uncharted 2 we have Highrise. There a few differences to
the map this time around. First, you will notice it is nighttime. This makes
things harder to see. A few things have been removed as well. The sniper rifle
on the villain's side has been replaced with the T-Bolt but the one on the
water tower for the heroes has been replaced with the shotgun. The billboard on
the hero's side has also been removed so that cover will no longer help
snipers. The bigger red explosives are missing as well. Lastly, the helicopter
does not come and bomb random sections of the map.
One thing to note is that three ziplines have been implemented as well. There
is one from the top of the water tower to the construction site on the left.
There is one by the Bolt Action Sniper that goes down a level inside the center
building. The last one is at the top level of the house to the bottom of the
water tower.
_____________________
| [2] | HIGHRISE MAP
| [3,z] | Locations of interest:
| | [1] - Hero Start
| | [2] - Villain Start
| [4,5] | [3] - Bolt Action Sniper
| [z] | [4] - RPG
| | [5] - Pistole
| [6,z] | [6] - SAS-12
| | [x] - Treasure Chests
|______[1]____________| [z] - Zipline
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Above Villain Start, in the far corner.
RPG [Y][ ] - On connecting bridge on the lowest level.
M32-Hammer [ ][N]
PAK-80 [ ][N]
Sawed Off Shotgun [ ][N]
SAS-12 [Y][ ] - On top of the water tower above Hero start.
Mag 5 [ ][ ]
Pistole [Y][ ] - On connecting bridge above RPG level.
Tau Sniper [ ][ ]
Turret (0) [ ][N]
Free For All Changes:
---------------------
- Bolt Action Sniper [removed]
- Mag 5 [moved to highest level on railing]
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
None.
_
___/__)
(, /
/
+-- (_____ONDON UNDERGROUND -------------------------------------------[UC5df]+
_____________________
| | LONDON UNDERGROUND MAP
| [5][1] | Locations of interest:
| [x]| [1] - Hero Start
| | [2] - Villain Start
| | [3] - Bolt Action Sniper
| | [4] - RPG-7
| [x] [3] | [5] - Turret
| | [x] - Treasure Chests
| [2][x][4] |
|_____________________|
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Against the center statue, ground level.
RPG [Y][ ] - High up, climb a pillar and across the beam.
M32-Hammer [ ][N]
PAK-80 [ ][N]
Sawed Off Shotgun [ ][N]
SAS-12 [ ][N]
Mag 5 [Y][ ] - Above the villain start. Center tower.
Pistole [ ][N]
Tau Sniper [ ][ ]
Turret (1) [Y][ ] - Heroes get the turret but the range sucks.
Free For All Changes:
---------------------
- Bolt Action Sniper [removed]
- RPG [removed]
- SAS-12 [added by Bolt Action Sniper location]
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
- Bolt Action Sniper [removed]
- SAS-12 [added by Bolt Action Sniper location]
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
PART 1:
- Each side starts on separate trains on opposite ends. This battle is quite a
bit longer than the airplane one. Lasting around 3-4 minutes. Try jumping
across trains early and taking the enemy by surprise. If you miss the train,
you die!
PART 2:
- There are three train tracks that border the level. Two on the villain's side
and one on the hero's. The train will sound its horn and then almost randomly
come out one of the gates. This is an instant kill.
__ __)
(, /| /|
/ | / |
) / |/ |_
+-- (_/ ' OLTEN RUINS -------------------------------------------[UC5dg]+
_____________________
| | MOLTEN RUINS MAP
| [x] [1] | Locations of interest:
| [x] | [1] - Hero Start
| | [2] - Villain Start
| [5] [5] | [3] - M32-Hammer (On the bridge)
| [3,4,x] | [4] - Mag 5
| | [5] - Riot Shield
| | [x] - Treasure Chests
| [2] |
|_____________________|
Weapon Locations:
-----------------
Bolt Action Sniper [ ][N]
RPG [ ][N]
M32-Hammer [Y][ ] - On the bridge over the opening to the ruins.
PAK-80 [ ][N]
Sawed Off Shotgun [ ][N]
SAS-12 [ ][N]
Mag 5 [Y][ ] - In the center tower above M32-Hammer.
Pistole [ ][N]
Tau Sniper [ ][ ]
Turret (0) [ ][N]
Free For All Changes:
---------------------
- Pistole [added by center statue near Hero Start]
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
None.
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
None.
__ __)
(, /| /|
/ | / |
) / |/ |_
+-- (_/ ' USEUM -------------------------------------------------[UC5dh]+
_____________________
| | MOLTEN RUINS MAP
| [1] [2] | Locations of interest:
| | [1] - Hero Start
| | [2] - Villain Start
| [3] | [3] - M32-Hammer
| | [4] - Bolt Action Sniper
| |
| |
| [4] [4] |
|_____________________|
Weapon Locations:
-----------------
Bolt Action Sniper (2)[Y][ ] - Same as UC2; in tower and rooftop.
RPG [ ][N]
M32-Hammer [Y][ ] - On the rooftop above the hero start.
PAK-80 [ ][N]
Sawed Off Shotgun [ ][N]
SAS-12 [ ][N]
Mag 5 [ ][N]
Pistole [ ][N]
Tau Sniper [ ][ ]
Turret (0) [ ][N]
Free For All Changes:
---------------------
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
Nonne.
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
None.
__
(__/ )
/
) /
+-- (_/ YRIA ----------------------------------------------------------[UC5di]+
_____________________
| [3] | SYRIA MAP
| | Locations of interest:
| | [1] - Hero Start
| | [2] - Villain Start
| [2] [4] [x]| [3] - Bolt Action Sniper (2)
| [3] [x] | [4] - RPG-7
| | [5] - Turret
| | [x] - Treasure Chests
| [1] [x] |
|_____________________|
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Highest level/a small rooftop by villain start.
RPG [Y][ ] - Center of map, inside center building.
M32-Hammer [ ][N]
PAK-80 [ ][N]
Sawed Off Shotgun [Y][ ] - Below hero start.
SAS-12 [ ][N]
Mag 5 [ ][N]
Pistole [ ][N]
Tau Sniper [ ][ ]
Turret (0) [ ][N]
Free For All Changes:
---------------------
- Bolt Action Sniper [both removed]
- RPG [removed]
- Sawed Off Shotgun [moved to bottom level of center building]
- Mag 5 [added to center area, upper level near window]
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
- Bolt Action Sniper [lower one removed]
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
Halfway through the map, a helicopter comes and bombs the crap out of both
pathways to the center building. This is a good opportunity to take out the
helicopter for that medal.
__ __)
(, ) /
/ /
(___/_
) /
+-- (__ / EMEN --------------------------------------------------------[UC5dj]+
_____________________
| | YEMEN MAP
| [1] [6] | Locations of interest:
| | [1] - Hero Start
| [3] | [2] - Villain Start
| [5] | [3] - Bolt Action Sniper (2)
| [x] [x] | [4] - RPG
| [4] | [5] - M32-Hammer
| [3] | [6] - Tower #1
| [7] [2] | [7] - Tower #2
|_____________________|
Weapon Locations:
-----------------
Bolt Action Sniper [Y][ ] - Ends of the zipline on both sides.
RPG [Y][ ] - Center of map, ground level against a box.
M32-Hammer [Y][ ] - Up the stairs against the center building wall.
PAK-80 [ ][N]
Sawed Off Shotgun [ ][ ]
SAS-12 [ ][N]
Mag 5 [ ][ ]
Pistole [ ][N]
Tau Sniper [ ][ ]
Turret (0) [ ][N]
Free For All Changes:
---------------------
- Bolt Action Sniper [both removed]
- RPG [removed]
- M32-Hammer [removed]
- Sawed Off Shotgun [moved inside center house]
- Mag 5 [moved inside house by Hero Start]
Plunder Changes:
----------------
Three Team Deathmatch Changes:
------------------------------
Team Objective Changes:
-----------------------
Dynamic Locations:
------------------
None.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Game Modes | (UC5d) |
+-----------------------------------+--------+
Team Deathmatch: [20 minutes - Score Limit: 50 - 5 vs 5]
--------------------------------------------------------
Team Deathmatch is the most popular mode in the game. Teams max out at 5 vs 5
but can start early if there are not enough players. In Uncharted 3, players
can join the game at any time to fill the game back to 5 vs 5. In some maps,
there will be an additional location prior to the actual map. Airstrip has the
plane battle and London Underground has the train battle. These sections are
only available during Team Deathmatch and last a couple minutes.
Power plays are another addition to Uncharted 3 and exclusive to Team
Deathmatch. When a team goes up by six or more kills there is a chance a power
play can be triggered. Power plays are never activated during the intro
battles on Airstip or London Underground but will trigger instantly as soon the
the players arrive in the actual level. Power plays end instantly when the
score is tied again or they will only last for a minute. The three power plays
are:
Marked Man - Kill the marked man to score two points.
Exposed - All players on the winning team are revealed on the map.
Double Damage - All players on the winning team take double damage.
[Overtime]
----------
If the score is 49-49, the game goes into overtime when one team hits 50 kills.
Overtime will kick in and the game continues without stopping.
[Sudden Death]
--------------
If the score is tied when time expires, the game goes to sudden death.
Everyone is revived with one life and all the name are exposed. The last team
left is declared the winner.
Plunder: [20 Minutes - Score Limit: 5 - 5 vs 5]
-----------------------------------------------
Plunder returns from Uncharted 2 and it works essentially the same. The
starting spots are the same as they are in Team Deathmatch and that is also the
location of each team's treasure chest. The Idol will spawn randomly and each
team must try to pick it up and return it to their chest. If you pick up the
Idol, your speed will decrease tremendously. While carrying the Idol, you can
melee kill an opponent in one hit if they are close enough and place the Idol
in the chest. However, you can throw the Idol and move it faster than carrying
it but you cannot throw the Idol into the chest. If you are carrying the Idol
and fall off a ledge you will drop the Idol. When a player places the Idol in
their team's chest they will score a point and everyone gets the Captured!
medal. The Idol will spawn again randomly in a couple seconds. The first team
to capture 5 or the team with the most captures at the end of twenty minutes is
declared the winner. There is no overtime in Plunder. Also remember that kills
and deaths do not count toward the overall leaderboard of kills but they are
still counted in your profile statistics.
Three Team Deathmatch: [20 Minutes - Score Limit: 20 - 2 vs 2 vs 2]
-------------------------------------------------------------------
Three Team Deathmatch is a new mode in Uncharted 3. There are three pairs
playing against each other. The first team to score 15 wins. Team strategy is
very important and you will constantly run into two players if you do not stick
with your partner. Many of the weapons are moved or removed from the map to
even the playing field. Check the map section for changes.
[Overtime]
----------
Similar to Team Deathmatch if two or all three of the teams have 14 kills the
game will go into overtime. All three teams compete in overtime even if one
team has less than 14 kills. The team with the most kills at the end of the
overtime is the winner.
[Sudden Death]
--------------
If two teams tie again the game goes into sudden death. Unless all three teams
are tied, the team with the least kills is removed and the other two compete.
Each player has one life and everyone is exposed. The last team left is the
winner.
Team Objective: [5 vs 5]
------------------------
In Uncharted 3, all the objective modes have been combined into one where teams
play a best-of-5 series to crown the winner. The order is random but the game
type is displayed a few seconds before the start so you can prepare. There are
two ways to end a round, either the time limit expires or the score limit is
reached. If the score is tied, no team will be given the win and the game
continues.
Chain Reaction: [4 minutes - Score Limit: 5]
--------------------------------------------
There are a total of five zones. Each zone must be captured in order. Generally
both teams will capture their first two zones and then battle it out for the
third in the center of the map. Once zone three is captured, the winning team
moves on to zone four which is the losing team's zone two. When a zone is
captured, the next zone in line returns to its neutral state. The round is over
when one team captures all five or the time limit runs out. In that case, the
team with the most zones captured wins or it will end in a tie. To capture a
zone, a member of the team must be standing in the glowing area. A green circle
will begin filling up until it is complete. The number of people in the zone
DOES NOT speed up the capturing time. If someone leaves the zone before the
circle is complete and they were the only person in the zone, the timer will
reset. If both teams are present inside the zone, the timer will reset.
Whenever you are standing in the zone when it completes, you gain one capture
good towards the Expansionist medal.
King of the Hill: [4 minutes - Score Limit: 200]
------------------------------------------------
There are two different locations the Hill can appear in each map. After two
minutes have gone by, the Hill will change locations. King of the Hill is
special in its own way. The amount of players in the Hill does not speed up the
capture time but it DOES affect the amount of points given. A point is given
every second for every player in the captured Hill. So a maximum of five a
second and a minimum of one. Staying in the zone does have its advantages.
However, there must always be at least one player on your team in the zone or
it will begin to reset. There is a buffer zone for a few seconds. As soon as an
enemy runs in, it will reset.
Treasure Hunter: [4 minutes - Score Limit: 150]
-----------------------------------------------
This is a new mode to the Uncharted series. A treasure idol will randomly
appear and your team scores points for every second the idol is in possession
of someone on your team. The person holding the idol will have his or her
location displayed via the idol icon. Remember that the idol can one hit kill
anyone near you. Use that to your advantage.
Deathmatch: [1 minute - Score Limit: 15]
----------------------------------------
This deathmatch has a short time limit. Kills are very important so be careful.
Remember that kills do not count until the round starts.
Multi-Marked Man: [4 minutes - Score Limit: 5]
----------------------------------------------
Similar to the Marked Man powerplay in Team Deathmatch but doubled. Each team
has a Marked Man that must be killed. The first team to kill five of the other
team's Man wins. Normally it will rotate through all five players when one dies
but it is possible to be the Marked Man again after you die. Both players
locations are marked on the map.
Turf War: [4 minutes - Score Limit: 300]
----------------------------------------
In Turf War, there are three zones that are always in the same location in each
map. Having multiple teammates in the zone does not speed up the capture time.
Once captured you do not have to stay inside. You receive one point every
second for each zone under your control. When an opponent enters the zone,
there is a quick uncapture process and then they can begin capturing the zone.
Hardcore: [20 Minutes - Score Limit: 50 - 5 vs 5]
-------------------------------------------------
Hardcore is the stripped down version of the game. Kickbacks, boosters, and
powerplays are removed and the game plays like a normal Team Deathmatch.
Free For All: [15 Minutes - Score Limit: 15 - 8 Players]
--------------------------------------------------------
Another new mode added to the game. All eight people are against each other and
the fight is intense. The spawn points are close to each other so fights start
right away. Many of the weapons have been moved as well, check the map section
for changes. There is no overtime. A great strategy is to wait until two people
start attacking each other, join in and try to steal the kills.
Hunter:
-------
Arena:
------
Adventure:
----------
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Menu Options | (UC5e) |
+-----------------------------------+--------+
Find Game:
----------
In 'Find Game' you can choose from all the game modes. If you are in a party,
the party leader controls this for the party. Players join the game in time. If
it has been awhile and no one is joining, a good strategy is to back out real
quick and find a game again. This will normally find opponents quickly.
Profile:
--------
Your profile is the main area to customize your character. You can edit your
appearance, emblem, loadout, taunt kickback and more.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Customization | (UC5e1)|
+-----------------------------------+--------+
Competitive Loadouts:
---------------------
???
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Guns | (UC5g) |
+-----------------------------------+--------+
The following is the complete list of guns available in the Multiplayer.
Naughty Dog does not use a simple rating system but I have done my best to
display it as accurate as possible. Also, the weapons that you cannot start
with are noted and their ratings are estimates as Naughty Dog does not provide
that information.
Ammo : The amount of bullets the gun can hold.
Clip : The amount of bullets in one clip, you will need to reload on empty.
Unlocked: Yes means it's available. No means you must find treasure set.
Boosters: The boosters that automatically come on the gun.
Accuracy: The easier it is to hit an enemy from a distance and less recoil.
Rate of Fire: The faster the bullets come out the more damage is dealt.
Clip Size: The amount of bullets available before you have to reload.
Reload Speed: The speed at which you can put in a new clip.
Blindifre Accuracy: The easier it is to hit when you are not using L1.
Max Ammo: The amount of bullets you can carry in a gun.
Available Boosters: The boosters you can purchase for the gun.
Unlocked By: Includes details as to what needs to be done to unlock.
--------------------.-------------------------------.-------------------------.
AK-47 | ACCURACY |xxxxxx----| Available Boosters: |
--------------------| RATE OF FIRE |xxxxxx----| - Call Out |
Ammo: 150 | CLIP SIZE |xxxxx-----| - Reload Speed |
Clip: 30 | RELOAD SPEED |xxxx------| - Scope Zoom |
Unlocked: N/A | BLINDFIRE ACCURACY |xxxxx-----| - Max Ammo (9) |
| MAX AMMO |xxxxxxxx--| - Clip Size (12) |
| | - Blindfire Accuracy(18)|
| | - Accuracy (28) |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
G-MAL | ACCURACY |xxxxxxx---| Available Boosters: |
--------------------| RATE OF FIRE |xxxx------| - Blindfire Accuracy |
Ammo: 120 | CLIP SIZE |xxxxx-----| - Reload Speed |
Clip: 30 | RELOAD SPEED |xxxx------| - Call Out |
Unlocked: N/A | BLINDFIRE ACCURACY |xxx-------| - Max Ammo (13) |
| MAX AMMO |xxxxxxx---| - Clip Size (19) |
| | - Accuracy (24) |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Dragon Sniper | ACCURACY |xxxxxxxxxx| Available Boosters: |
--------------------| RATE OF FIRE |xxx-------| - Call Out |
Ammo: 20 | CLIP SIZE |x---------| - Reload Speed |
Clip: 8 | RELOAD SPEED |xxxx------| - Max Ammo |
Unlocked: Rank 6 | BLINDFIRE ACCURACY |x---------| - Clip Size |
Shots to Kill: 2 | MAX AMMO |x---------| |
| | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
M9 | ACCURACY |xxxxxx----| Available Boosters: |
--------------------| RATE OF FIRE |xxxxxxx---| - Call Out |
Ammo: 128 | CLIP SIZE |xxxxx-----| - Scope Zoom |
Clip: 32 | RELOAD SPEED |xxxx------| - Max Ammo |
Unlocked: Rank 16 | BLINDFIRE ACCURACY |xxxxxx----| - Reload Speed |
| MAX AMMO |xxxxxxx---| - Clip Size |
| | - Blindfire Accuracy (39)
| | - Rate of Fire (43) |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
KAL-7 | ACCURACY |xx--------| Available Boosters: |
--------------------| RATE OF FIRE |xxxxxxxx--| - Call Out |
Ammo: 112 | CLIP SIZE |xxxx------| - Scope Zoom |
Clip: 28 | RELOAD SPEED |xxxx------| - Max Ammo (38) |
Unlocked: Rank 31 | BLINDFIRE ACCURACY |xxxxxxxxx-| - Reload Speed (42) |
| MAX AMMO |xxxxx-----| - Clip Size (48) |
| | - Blindfire Accuracy (52)
| | - Rate of Fire (55) |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Eddy's AK | ACCURACY |xxxxxx----| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Complete Alexandria |
Ammo: 150 | CLIP SIZE |xxxxxxxx--| Treasure Set to unlock|
Clip: 45 | RELOAD SPEED |xxxx------| (Hardcore) |
Unlocked: No | BLINDFIRE ACCURACY |xxxxx-----| |
Boosters: | MAX AMMO |xxxxxxxx--| |
-Clip Size | | |
-Scope Zoom | | |
-Call Out | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Drake's AK | ACCURACY |xxxxxx----| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Complete End of Death |
Ammo: 150 | CLIP SIZE |xxxxx-----| Treasure Set to unlock|
Clip: 30 | RELOAD SPEED |xxxxxx----| (Three Team Deathmatch)
Unlocked: N/A | BLINDFIRE ACCURACY |xxxxxx----| |
Boosters: | MAX AMMO |xxxxxxxx--| |
-Reload Speed | | |
-Blindfire Accuracy | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Navarro's AK | ACCURACY |xxxxxx----| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Complete Mortician's |
Ammo: 210 | CLIP SIZE |xxxxx-----| Curse Treasure Set to |
Clip: 30 | RELOAD SPEED |xxxxxx----| unlock (Free For All) |
Unlocked: No | BLINDFIRE ACCURACY |xxxxx-----| |
Boosters: | MAX AMMO |xxxxxxxxx-| |
-Reload Speed | | |
-Max Ammo | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Naughty Dog AK | ACCURACY |xxxxxx----| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Unlock with code from |
Ammo: 150 | CLIP SIZE |xxxxxxx---| Subway (limited time) |
Clip: 45 | RELOAD SPEED |xxxxxx----| |
Unlocked: No | BLINDFIRE ACCURACY |xxxxx-----| |
Boosters: | MAX AMMO |xxxxxxxx--| |
-Clip Size | | |
-Reload Speed | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Marlowe's M9 | ACCURACY |xxxxxx----| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxxx---| Complete Philosopher's|
Ammo: 192 | CLIP SIZE |xxxxx-----| Memory Treasure Set to|
Clip: 32 | RELOAD SPEED |xxxxxx----| unlock (Team |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxx----| Deathmatch) |
Boosters: | MAX AMMO |xxxxxxxx--| |
-Max Ammo | | |
-Reload Speed | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Roman's G-MAL | ACCURACY |xxxxxxx---| Unlocked By: |
--------------------| RATE OF FIRE |xxxx------| Complete Priceless |
Ammo: 120 | CLIP SIZE |xxxxxxx---| Incan Treasure Set to |
Clip: 30 | RELOAD SPEED |xxxxxx----| unlock (Hardcore) |
Unlocked: No | BLINDFIRE ACCURACY |xxxx------| |
Boosters: | MAX AMMO |xxxxxxx---| |
-Blindfire Accuracy | | |
-Reload Speed | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Elena's G-MAL | ACCURACY |xxxxxxx---| Unlocked By: |
--------------------| RATE OF FIRE |xxxx------| Complete Lord of |
Ammo: 120 | CLIP SIZE |xxxxxxx---| Obstacles Treasure Set|
Clip: 45 | RELOAD SPEED |xxxxxx----| to unlock (Team |
Unlocked: No | BLINDFIRE ACCURACY |xxx-------| Objective) |
Boosters: | MAX AMMO |xxxxxxx---| |
-Reload Speed | | |
-Call Out | | |
-Clip Size | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Flynn's G-MAL | ACCURACY |xxxxxxx---| Unlocked By: |
--------------------| RATE OF FIRE |xxxx------| Complete Eerie Ritual |
Ammo: 180 | CLIP SIZE |xxxxxxx---| Set Treasure Set to |
Clip: 45 | RELOAD SPEED |xxxx------| unlock (Three Team |
Unlocked: No | BLINDFIRE ACCURACY |xxx-------| Deathmatch) |
Boosters: | MAX AMMO |xxxxxxxx--| |
-Clip Size | | |
-Max Ammo | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Para 9 | ACCURACY |xxxxxxx---| Available Boosters: |
--------------------| RATE OF FIRE |xxxxxx----| - Clip Size |
Ammo: 60 | CLIP SIZE |xxx-------| - Reload Speed |
Clip: 15 | RELOAD SPEED |xxxxxx----| - Blindfire Accuracy |
Unlocked: N/A | BLINDFIRE ACCURACY |xxxx------| - Accuracy (16) |
| MAX AMMO |xxx-------| |
| | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Arm Micro | ACCURACY |xxxxx-----| Available Boosters: |
--------------------| RATE OF FIRE |xxxxxx----| - Reload Speed |
Ammo: 90 | CLIP SIZE |xxxxx-----| - Clip Size |
Clip: 25 | RELOAD SPEED |xxxxxx----| - Blindfire Accuracy |
Unlocked: Rank 10 | BLINDFIRE ACCURACY |xxxxxxx---| - Rate of Fire |
| MAX AMMO |xxxx------| |
| | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Raffica Pistol | ACCURACY |xxxxx-----| Available Boosters: |
--------------------| RATE OF FIRE |xxxxxx----| - Reload Speed |
Ammo: 90 | CLIP SIZE |xxxxx-----| - Blindfire Accuracy |
Clip: 15 | RELOAD SPEED |xxxxxx----| - Clip Size |
Unlocked: Rank 23 | BLINDFIRE ACCURACY |xxxx------| - Accuracy |
| MAX AMMO |xxxx------| |
| | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Drake's Para 9 | ACCURACY |xxxxxxx---| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Complete Gold Weapons |
Ammo: 60 | CLIP SIZE |xxxx------| Treasure Set to unlock|
Clip: 20 | RELOAD SPEED |xxxxxxx---| (Team Deathmatch) |
Unlocked: No | BLINDFIRE ACCURACY |xxxx------| |
Boosters: | MAX AMMO |xxx-------| |
-Clip Size | | |
-Reload Speed | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Marlowe's Para 9 | ACCURACY |xxxxxxx---| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Complete Aristocrat's |
Ammo: 60 | CLIP SIZE |xxxx------| Vice Treasure Set to |
Clip: 20 | RELOAD SPEED |xxxxxx----| unlock (Hardcore) |
Unlocked: No | BLINDFIRE ACCURACY |xxxxx-----| |
Boosters: | MAX AMMO |xxx-------| |
-Clip Size | | |
-Blindfire Accuracy | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Naughty Dog Para 9 | ACCURACY |xxxxxxx---| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Unlock with code from |
Ammo: 60 | CLIP SIZE |xxxx------| Subway (limited time) |
Clip: 20 | RELOAD SPEED |xxxxxxx---| |
Unlocked: No | BLINDFIRE ACCURACY |xxxx------| |
Boosters: | MAX AMMO |xxx-------| |
-Clip Size | | |
-Reload Speed | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Talbot's Arm Micro | ACCURACY |xxxx------| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Complete Lapis Lazuli |
Ammo: 90 | CLIP SIZE |xxxxxx----| Sanxingdui Treasure |
Clip: 37 | RELOAD SPEED |xxxxxxxx--| Set to unlock (Team |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxx---| Objective) |
Boosters: | MAX AMMO |xxxx------| |
-Clip Size | | |
-Reload Speed | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Sully's Arm Micro | ACCURACY |xxxx------| Unlocked By: |
--------------------| RATE OF FIRE |xxxxxx----| Complete Spanish Coins|
Ammo: 90 | CLIP SIZE |xxxxx-----| Treasure Set to unlock|
Clip: 25 | RELOAD SPEED |xxxxxxxx--| (Three Team |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxxx--| Deathmatch) |
Boosters: | MAX AMMO |xxxx------| |
-Blindfire Accuracy | | |
-Reload Speed | | |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Melee | ACCURACY |----------| Unlocked By: |
--------------------| RATE OF FIRE |----------| N/A |
Ammo: N/A | CLIP SIZE |----------| |
Clip: N/A | RELOAD SPEED |x---------| |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxxx--| |
Boosters: N/A | MAX AMMO |----------| |
Melee to Kill: 2 | | |
Stealth to Kill: 1 | | |
--------------------'-------------------------------'-------------------------'
Non-Starting Weapons
----------------------------------------------------.-------------------------.
RPG-7 | ACCURACY |xxxxxxxxxx| Available in: |
--------------------| RATE OF FIRE |x---------| - Airstrip (1) |
Ammo: 2 | CLIP SIZE |x---------| - Chateau (1) |
Clip: 1 | RELOAD SPEED |x---------| - Yemen (1) |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxxx--| - Syria (1) |
Shots to Kill: 1 | MAX AMMO |x---------| - Highrise (1) |
| | - Kickback (10 medals) |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
M32-Hammer | ACCURACY |xxxxxxxx--| Available in: |
--------------------| RATE OF FIRE |xxxx------| - Airstrip (1) |
Ammo: 4 | CLIP SIZE |x---------| - Chateau (1) |
Clip: 4 | RELOAD SPEED |x---------| - Yemen (1) |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxxx--| - Molten Ruins (1) |
Shots to Kill: 2 | MAX AMMO |x---------| - Museum (1) |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Bolt Action Sniper | ACCURACY |xxxxxxxxxx| Available in: |
--------------------| RATE OF FIRE |x---------| - Airstrip (1) |
Ammo: 5 | CLIP SIZE |x---------| - Chateau (1) |
Clip: 1 | RELOAD SPEED |x---------| - Desert Village (1) |
Unlocked: No | BLINDFIRE ACCURACY |xxxx------| - Highrise (1) |
Shots to Kill: 1 | MAX AMMO |x---------| - Yemen (1) |
| | - Syria (2) |
| | - Museum (2) |
| | - Kickback (10 medals) |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Tau Sniper ?????? | ACCURACY |xxxxxxxxxx| Available in: |
--------------------| RATE OF FIRE |x---------| - Airstrip (1) |
Ammo: | CLIP SIZE |x---------| - Chateau (1) |
Clip: | RELOAD SPEED |x---------| - Desert Village (1) |
Unlocked: No | BLINDFIRE ACCURACY |xx--------| - Highrise (1) |
Shots to Kill: 1 | MAX AMMO |x---------| - Yemen (1) |
| | - Syria (2) |
| | - Kickback (10 medals) |
--------------------'-------------------------------'-------------------------'
---------------------.-------------------------------.------------------------.
Double Barrel Shotgun| ACCURACY |xxxxxx----| Available in: |
---------------------| RATE OF FIRE |xx--------| - 'Shottie' Kickback |
Ammo: 6 | CLIP SIZE |x---------| - Desert Village |
Clip: 2 | RELOAD SPEED |xx--------|
Unlocked: No | BLINDFIRE ACCURACY |xxxxxx----|
| MAX AMMO |x---------|
---------------------'-------------------------------'------------------------'
--------------------.-------------------------------.-------------------------.
SAS-12 | ACCURACY |xxxxx-----| Available in: |
--------------------| RATE OF FIRE |x---------| - Airstrip (1) |
Ammo: 8 | CLIP SIZE |x---------| - Highrise (1) |
Clip: 8 | RELOAD SPEED |xx--------| - London Underground (1)|
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxxxxx|
| MAX AMMO |x---------|
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Mag 5 | ACCURACY |xxxxxxxxx-| Available in: |
--------------------| RATE OF FIRE |xxxxx-----| - Airstrip |
Max Ammo: 8 | CLIP SIZE |x---------| - Chateau |
Clip: 7 | RELOAD SPEED |xxxx------| - Yemen |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxx---|
Shots to Kill: | MAX AMMO |x---------|
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Pistole | ACCURACY |xxxxxxxxx-| Available in: |
--------------------| RATE OF FIRE |xxxxx-----| - Airstrip |
Ammo: 8 | CLIP SIZE |x---------| - Chateau |
Clip: 8 | RELOAD SPEED |xxxx------| - |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxx---|
Shots to Kill: 2 | MAX AMMO |x---------|
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
PAK-80 | ACCURACY |xxxxxx----| Available in: |
--------------------| RATE OF FIRE |xxxxxxxxxx| - Desert Village (1) |
Ammo: | CLIP SIZE |xxxxxx----| - Chateau (1) |
Clip: | RELOAD SPEED |xxxx------|
Unlocked: No | BLINDFIRE ACCURACY |xxxxxx----|
| MAX AMMO |xxxxxxx---|
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Idol | ACCURACY |xxxxxxxxxx| Available in: |
--------------------| RATE OF FIRE |----------| - Plunder |
Ammo: N/A | CLIP SIZE |----------| - Team Objective |
Clip: N/A | RELOAD SPEED |----------| |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxxxxxx| |
Melee to Kill: 1 | MAX AMMO |----------| |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Riot Shield | ACCURACY |----------| Available in: |
--------------------| RATE OF FIRE |----------| - Airstrip (1)
Ammo: N/A | CLIP SIZE |----------| - Syria (2)
Clip: N/A | RELOAD SPEED |----------| |
Unlocked: No | BLINDFIRE ACCURACY |xxxxx-----| |
Melee to Kill: 2 | MAX AMMO |----------| |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Grenade | ACCURACY |xxxxxx----| Available in: |
--------------------| RATE OF FIRE |xxx-------| - All maps |
Ammo: 1 | CLIP SIZE |x---------| |
Clip: 1 | RELOAD SPEED |xxxxxxxxxx| |
Unlocked: No | BLINDFIRE ACCURACY |xxxxxx----| |
| MAX AMMO |x---------| |
--------------------'-------------------------------'-------------------------'
--------------------.-------------------------------.-------------------------.
Turret | ACCURACY |xxxxxxxx--| Available in: |
--------------------| RATE OF FIRE |xxxxxxxxxx| - Chateau (3) |
Ammo: 1000 | CLIP SIZE |xxxxxxxxxx| - Airstrip (2) |
Clip: 1000 | RELOAD SPEED |----------| - London Underground (1)|
Unlocked: No | BLINDFIRE ACCURACY |----------| |
| MAX AMMO |xxxxxxxxxx| |
--------------------'-------------------------------'-------------------------'
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Boosters | (UC5h) |
+-----------------------------------+--------+
You are allowed two boosters. But they must be from their respective categories
and not any two boosters. Boosters level up when you have them equipped and
perform the tasks they list. Progress toward the booster is noted when achieved
during matches. Each level increases the effects from the booster.
Paid boosters are limited to one use. You pay a certain amount to gain a
helpful boost during the match. These do not level up.
Negative boosters are useful when you have reached a really high level and need
the extra cash to level up. They put you at a disadvantage.
Booster 1:
----------
Come Here:
Level 1 - See the enemy that killed you if they're within a short distance
until they die
Level 2 - The distance you can see your opponent is increased
Level 3 - The distance you can see your opponents is increased significantly
Upgrade to Level 2 - Earn 15 Retaliation medals.
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Endurance
$5000 - Require Rank: N/A
Level 1 - Decrease sprint recovery time
Level 2 - The effects of Level 1 with increased sprint duration
Level 3 - Sprint recovery time is decreased further
Upgrade to Level 2 - Earn 5 Sunday Stroll medals.
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Beast Mode
$ - Required Rank: 6
Level 1 - Move faster with heavy objects
Level 2 - The speed you move with heavy objects is increased
Level 3 - The speed you move with objects is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Let Me See:
$ - Required Rank: 6
Level 1 - After two or more deaths with no kills you see all opponents for a
short time
Level 2 - The duration for which you see opponents is increased
Level 3 - The duration in which you see opponents is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Scoped In:
$ - Required Rank: 10
Level 1 - Reduced pain wobble while scoped in
Level 2 - Pain wobble is reduced further
Level 3 - No pain wobble while scoped in
Upgrade to Level 2 - Earn 8 'The Long Ranger' medals
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Cloaked
$ - Required Rank: 10
Level 1 - Opponents will not see your player arrow and you are difficult to
hear.
Level 2 - You become even more difficult to hear
Level 3 - You make no sound while moving and also become immune to disruption
Upgrade to Level 2 - Earn 5 Assassin medals
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Regeneration
$ - Required Rank: 15
Level 1 - Recover from wounds faster
Level 2 - Recovery speed is increased
Level 3 - Recovery speed is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Fleet Foot
$ - Required Rank: 15
Level 1 - Move faster while aiming
Level 2 - The speed you move while aiming is increased
Level 3 - The speed you move while aiming is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Explosive Shell Expert
$ - Required Rank: 25
Level 1 - Increase M32-Hammer ammo by 1
Level 2 - The effects of Level 1 and increase RPG-7 ammo by 1
Level 3 - The amount of additional M32-Hammer increased to 2
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Explosive Expert
$ - Required Rank: 35
Level 1 - Start every match with an additional grenade slot
Level 2 - The effects of Level 1 and spawn with an additional grenade when
killed by one
Level 3 - Start every match with two grenade slots and spawn with an additional
grenade when killed by one
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Weapon Expert
$ - Required Rank: ???
Level 1 -
Level 2 -
Level 3 - The effects of level 2 and add one additional MOD slot to all long
guns
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Sugar Buddy
$ - Required Rank: 20
Receive a quarter of the cash your buddy earns.
-------------------------------------------------------------------------------
Booty Buddy
$ - Required Rank: 30
Get Rewards from chests when your buddy does.
-------------------------------------------------------------------------------
Thanks Buddy
$ - Required Rank: ???
Get a medal for every 3 your buddy earns.
-------------------------------------------------------------------------------
Negative Booster 1:
-------------------
Out of Breath
$ - Required Rank: ????
Sprint recovery time and duration are significantly slower
- Multiplies cash earned from kills by 2x
-------------------------------------------------------------------------------
Slow Healing
$ - Required Rank: ????
Health regeneration is significantly slowed
- Multiplies cash earned from kills by 2x
-------------------------------------------------------------------------------
Flat Footed
$ - Required Rank: ????
Movie ignorantly slower while aiming
- Multiplies cash earned from kills by 2.5x
-------------------------------------------------------------------------------
Fewer Grenades
$ - Required Rank: ????
Your ability to carry grenades is reduced
- Multiplies cash earned from kills by 3x
-------------------------------------------------------------------------------
Booster 2:
----------
Power Hunter
$0 - Required Rank: N/A
Level 1 - See the location of Power Weapons within a short distance
Level 2 - The distance you see Power Weapons is increased
Level 3 - The distance you see Power Weapons is increased significantly
Upgrade to Level 2 - Earn 7 Power Killer medals.
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Daredevil
$5000 - Required Rank: N/A
Level 1 - Taunt over the body of an opponent you've killed to receive a clip of
ammo
Level 2 - The effects of Level 1 and you also receive a grenade
Level 3 - The amount of ammo you receive is increased by 2 clips
Upgrade to Level 2 - Earn 5 In Your Face medals.
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Kickback Endurance
$ - Required Rank: 6
Level 1 - Increase Medal Kickback duration by a short length of time
Level 2 - The amount of time added is increased
Level 3 - The amount of time added is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Monkey Man
$ - Required Rank: 6
Level 1 - Move faster while climbing
Level 2 - Climb speed is increased
Level 3 - Climb speed is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Treasure Hunter
$ - Required Rank: 10
Level 1 - You have a better chance to receive treasures from chests
Level 2 - The chance to receive a treasure is increased
Level 3 - The chance to receive a treasure is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Deposit
$ - Required Rank: 10
Level 1 - You receive more money from medals
Level 2 - The money received is increased
Level 3 - The money received is increased significantly
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Back in the Saddle
$ - Required Rank: 15
Level 1 - Respawn time reduced by 2 seconds
Level 2 - Respawn time reduced by 3 seconds
Level 3 - Respawn time reduced by 4 seconds
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Ammo Award
$ - Required Rank: 15
Level 1 - Receive additional ammo for every Commando or Gunslinger medal you
get
Level 2 - The ammo you receive is increased
Level 3 - The ammo you receive is increased significantly
Upgrade to Level 2 - Earn 3 Streak medals
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Revenge
$ - Required Rank: 25
Level 1 - Drop a live grenade upon death if you have on available
Level 2 - Always drop a live grenade upon death
Level 3 - The effects of level 2 or drop an active kickback grenade if one is
available
Upgrade to Level 2 - Earn 10 Afterlife medals
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Bargain
$ - Required Rank: 35
Level 1 - Decrease Medal Kickback cost by 1
Level 2 - The effects of Level 1 and always show the color gold when activating
a kickback
Level 3 - The decrease in medal kickback costs is changed to 2
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
Team Safe
$ - Required Rank: ????
Level 1 - Explosives do not knock you down and teammates only receive 1/2
damage from your explosives
Level 2 - The effects of level 1 but teammates receive no damage from your
explosives
Level 3 - The effects of level 2 and teammates do not get knocked down from
your explosives
Upgrade to Level 2 -
Upgrade to Level 3 -
-------------------------------------------------------------------------------
For My Buddy
$ - Required Rank: 20
See the location of the opponent that killed your buddy until they die.
-------------------------------------------------------------------------------
Stealth Buddy
$ - Required Rank: 30
Fill your Medal Kickback when your buddy gets a stealth kill.
-------------------------------------------------------------------------------
Explosive Buddy
$ - Required Rank: ????
Get a grenade for each of your buddy's explosive kills
-------------------------------------------------------------------------------
Negative Booster 2:
-------------------
?????????
$ - Required Rank: ????
Medal kickback costs 4 more to use
- Multiplies cash earned from kills by 2.5x
-------------------------------------------------------------------------------
Small Pockets
$ - Required Rank: ????
You spawn with significantly less ammo
- Multiplies cash earned from kills by 2x
-------------------------------------------------------------------------------
Invalid
$ - Required Rank: ????
You have half health
- Multiplies cash earned from kills by 3.5x
-------------------------------------------------------------------------------
No Power Weapons
$ - Required Rank: ????
You can't pick up power weapons
- Multiplies cash earned from kills by 3x
-------------------------------------------------------------------------------
Paid Boosters:
--------------
Explosive Expert - $12,000 - Extra Grenade Slot
Untraceable - $25,000 - You Don't Fire Tracers
Bargain - $15,000 - Reduce the cost of Medal Kickbacks by 1
PING! - $25,000 - Short range radar
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Medal Kickback | (UC5i) |
+-----------------------------------+--------+
-------------------------------------------------------------------------------
RPG!!!
Required Rank: N/A
Gives an RPG
Duration: Instant
Costs 10 Medals
-------------------------------------------------------------------------------
Speedy G
Required Rank: N/A
You run much faster for a short time
Duration: 20 Seconds
Costs 7 Medals
-------------------------------------------------------------------------------
Explosives
Required Rank: N/A
Gives two grenades
Duration: Instant
Costs 7 Medals
-------------------------------------------------------------------------------
Smoke Bomb
Required Rank: 6
Vanish in a puff of smoke
Duration: Instant
Costs 7 Medals
-------------------------------------------------------------------------------
Militia Man
Required Rank: 9
Gives a full clip of ammo and you don't have to reload for a limited time
Duration: 30 Seconds
Costs 7 Medals
-------------------------------------------------------------------------------
Cursed Idol
Required Rank: 12
Throw an Idol that releases a cloud of gas that curses anyone who enters it
Duration: Instant
Costs 7 Medals
-------------------------------------------------------------------------------
Quick Boom
Required Rank: 15
Gives a grenade and your grenades explode on contact for a short time
Duration: 20 Seconds
Costs 7 Medals
-------------------------------------------------------------------------------
Cash'em In
Required Rank: 19
Double your cash earnings for a short time
Duration: 30 Seconds
Costs 4 Medals
-------------------------------------------------------------------------------
Sniper
Required Rank: 23
Gives you a Bolt Action Sniper Rifle
Duration: Instant
Costs 10 Medals
-------------------------------------------------------------------------------
Disruption
Required Rank: 27
Purchase Cost: $60,000
Nearby enemies cannot see player arrows
Duration: 25 Seconds
Costs 7 Medals
-------------------------------------------------------------------------------
Shotti
Required Rank: 31
Purchase Cost: $70,000
Gives a Double-Barrel Shotgun
Duration: Instant
Costs 10 Medals
-------------------------------------------------------------------------------
Carpet Bomb
Required Rank: 35
Purchase Cost: ???
Throw 3 grenades at once
Duration: Instant
Costs 7 Medals
-------------------------------------------------------------------------------
Gotcha
Required Rank: ???
Purchase Cost: ???
Show the location of all enemies for a short time
Duration: 30 seconds
Costs: 9 Medals
-------------------------------------------------------------------------------
Cluster Bomb
Required Rank: ???
Purchase Cost: ???
Gives a grenade that explodes into multiple
Duration: Instant
Costs: 10 Medals
-------------------------------------------------------------------------------
Hammer Time
Required Rank: ???
Purchase Cost: ???
Gives an M-32 Hammer
Duration: Instant
Costs: 12 Medals
-------------------------------------------------------------------------------
Juggernaut
Required Rank: ???
Purchase Cost: ???
Trade in speed to become nearly invulnerable to bullets and grenades
Duration: 15 seconds
Costs: 14 Medals
-------------------------------------------------------------------------------
Mega Bomb
Required Rank: ???
Purchase Cost: ???
Gives a grenade with a massive explosion
Duration: Instant
Costs: 14 Medals
-------------------------------------------------------------------------------
Creepy Crawler
Required Rank: ???
Purchase Cost: ???
Turn into a swarm of spiders
Duration: 20 seconds
Costs: 17 medals
-------------------------------------------------------------------------------
You are able to choose the character you play as. The game will randomly assign
you heroes or villains and will pick whatever character you had selected. The
only choice is when you play Free For All. Characters needs to be purchased,
additional items have to be purchased as well and some special characters are
only available for a limited time and require a special action (i.e. All Subway
items must have been obtained during the Subway promo.) Do not forget you can
press triangle to change the color of the specific item after selecting it.
Hero Appearance:
----------------
Custom Hero
-----------
Variant: Skin 1 (white)
Skin 2 (black)
Skin 3 (asian)
Torso:
Outdoor Jacket - Default
Leather Jacket - $10,000
Biker Jacket - $10,000
Adventure Shirt - $25,000
Sweater - $25,000
Dress Shirt - $50,000
Tanktop - $50,000
Sweater and Holster - $75,000
Strapped Tanktop - $100,000
Dark Vest - $125,000
Subway Shirt - Code from Naughty Dog
Emblem Shirt - Complete Emblem Shirt Treasure Set
Head:
None - Default
Trucker Cap - $10,000
Hiking Hat - $25,000
Fisherman's Hat - $50,000
Fedora - $75,000
Stylish Sunglasses - $100,000
Subway Hat - Complete Subway Hat Treasure Set
Arms:
None - Default
Tough Gloves - $10,000
Worn Gloves - $10,000
Thick Gloves - $25,000
Leather Gloves - $25,000
Reinforced Gloves - $50,000
Legs:
Khakis - Default
Jeans - $10,000
Dirty Khakis - $10,000
Khakis with Crossed Holsters - $25,000
Dark Leather Pants - $25,000
Frayed Pants - $50,000
Feet:
Worn Boots - Default
Sandals - $10,000
Laced Boots - $10,000
Sneakers - $25,000
Light Boots - $25,000
Leather Sandals - $50,000
Hiking Sneakers - $50,000
Voice:
Voice 1
Voice 2
Voice 3
Voice 4
Voice 5
Nathan Drake
------------
Cost - $5,000
Required Rank - N/A
Torso:
French Sweater
Legs:
Jeans
Elena Fisher
------------
Cost -
Required Rank - 5
Torso:
Button Down
Legs:
Jeans
Victor Sullivan
---------------
Cost -
Required Rank - 15
Torso:
Havana Shirt
Legs:
Common Pants
Chloe Frazer
------------
Cost -
Required Rank - 25
Torso:
Leather Jacket
Legs:
Jeans
Subway Drake
------------
Note: Available from 10/01/11-10/31/11 with Subway Code.
Torso:
Subway Sweater
Legs:
Jeans
Villain Appearance:
-------------------
Custom Villain
--------------
Variant: Skin 1 (white)
Skin 2 (black)
Skin 3 (asian)
Torso:
Rebellion Shirt - Default
Explorer Shirt - $10,000
Camo Shirt - $10,000
Merc Shirt - $25,000
Bandolier Closed - $25,000
Leather Jacket - $50,000
Emblem Shirt - $50,000
Heavy Bandolier - $75,000
Subway Shirt - Complete Subway Villain Shirt
Treasure Set
Head:
None - Default
Worn Beanie - $10,000
Common Mask - $10,000
Winter Hat - $25,000
Hat Scarf - $25,000
Face Scarf - $50,000
Camo Cap - $50,000
Camo Face Scarf - $75,000
Headphones - $75,000
Patterned Face Scarf - $100,000
Dust Storm Face Scarf - $100,000
Subway Hat - Complete Subway Hat Treasure Set
Arms:
None - Default
Tough Gloves - $10,000
Worn Gloves - $10,000
Thick Gloves - $25,000
Leather Gloves - $25,000
Reinforced Gloves - $50,000
Legs:
Common Pants - Default
Patchwork Pants - $10,000
Common Pirate Pants - $10,000
Explosive Pirate Pants - $25,000
Camo Pirate Pants - $25,000
Formal Pirate Pants - $50,000
Feet:
Worn Boots - Default
Sandals - $10,000
Laced Boots - $10,000
Sneakers - $25,000
Light Boots - $25,000
Leather Sandals - $50,000
Hiking Sneakers - $50,000
Voice:
Voice 1
Voice 2
Voice 3
Voice 4
Voice 5
Charlie Cutter
---------------
Cost - $5,000
Required Rank - N/A
Torso:
Leather Jacket
Legs:
Jeans
Talbot
------
Cost -
Required Rank - 5
Torso:
Dress Shirt and Blazer
Legs:
Dress Pants
Rameses
-------
Cost -
Required Rank - 10
Torso:
Sleeveless Vest
Legs:
Rugged Pants
Katherine Marlowe
-----------------
Cost -
Required Rank - 20
Torso:
Riding Jacket
Legs:
Khaki Pants
Taunts:
-------
None - N/A
Laugh - Default
Kiss - $10,000
Flex - $10,000
Flurry - $25,000
Yes - $25,000
Dance - $50,000
Loser - $75,000
Pump - $100,000
Oh Snap - $150,000
Denied - $200,000
Footlong - Unlock with Naughty Dog code.
Emblem:
-------
There are four sections to your emblem. The emblem is your unique creation that
will be displayed across the level if you are in the lead. It can also be
displayed on various emblem shirts if you unlock them. The four sections are:
Frame, Base, Part 1 and Part 2. Each section has images to choose from and then
you can scale it up or down, rotate it and change the color. To start from
scratch choose clear emblem.
If you would like to submit some custom ideas I would love to post them for
others to use. Send me the details via email.
Frame:
------
None - N/A
Angled Corner - N/A
Circle - N/A
Rounded Square - N/A
New Angle - $10,000
Angled Triangle - $10,000
Half Circle - $10,000
Octagon - $10,000
Round Curve - $20,000
Squares - $20,000
Sharp Curve - $20,000
Large Curve - $20,000
Angled Corner Two - $20,000
Arrow Border - $20,000
Barbed Wire - $20,000
Bones - $20,000
Braid - $30,000
Dotted Outline - $30,000
Oriental - $30,000
Oriental Two - $30,000
Roman Block - $30,000
Angled Two - $30,000
Hexes - $30,000
Skulls Swirls - $30,000
Sharp Square - $30,000
Base:
-----
None - N/A
Angled Square - N/A
Rounded Square - N/A
Tech Square - N/A
Four Star - N/A
Star - N/A
Octagon - N/A
Diamond - N/A
Triple Hex - $10,000
Triple Streak - $10,000
Wide Octagon - $10,000
Abstract - $10,000
Arrow - $10,000
Cog - $10,000
Egg - $10,000
Sharp Square - $10,000
Ring - $30,000
Saw - $30,000
Shuriken - $30,000
Splat - $30,000
Shape X - $30,000
Bomb - $30,000
Hand - $30,000
Five Squares - $30,000
Badge - $30,000
Badge Two - $30,000
Badge Three - $30,000
Badge Four - $30,000
Puffy Star - $30,000
Rectangle Cluster - $30,000
Rectangles - $30,000
Roman Block - $30,000
Part 1 & 2:
-----------
None - N/A
Bomb - N/A
Clover - N/A
Heart - N/A
King's Crown - N/A
Lock - N/A
Spade - N/A
Tear Drop - N/A
Eyes - $10,000
Flame - $10,000
Grenade - $10,000
The Hand - $10,000
Acorn - $10,000
Five Star - $10,000
Eight Ball - $10,000
Nuke - $10,000
M32 - $30,000
Star - $30,000
Sun - $30,000
Boot - $30,000
Gasmask - $30,000
Paw - $30,000
Fist - $30,000
Rock On - $30,000
Spooky Eye - $30,000
Antlers - $30,000
Arm - $30,000
Arrow - $30,000
Four Star - $30,000
Abstract - $30,000
Hammer - $30,000
Hawk - $30,000
Hook - $70,000
Knife - $70,000
Leaf - $70,000
Monkey Wrench - $70,000
Double Silence - $70,000
Knot - $70,000
Eyeball Two - $70,000
Dagger - $70,000
Taunt:
------
Select a taunt and during the game you can press X when standing still to
execute the taunt. The only real value they add is that you can get medals for
taunting over people you kill. Check the medal section for "In Your Face".
None - N/A
Laugh - N/A
Kiss - $10,000
Flex - $10,000
Flurry - $25,000
Yes - $25,000
Dance - $50,000
Loser - $75,000
Pump - $
Oh Snap - $150,000
Denied - $200,000
Footlong - Unlocked with code from Naughty Dog
Clan Tag:
---------
You do not have to be in a clan to use the tag but it can be fun if you play
with a group of people or just want to write something by your name. The
character limit is four so you cannot do much. The characters will appear in
brackets to the left of your username during the match.
Free For All Default:
---------------------
Choose either hero or villain as your character choice in Free For All matches.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Records | (UC5e2)|
+-----------------------------------+--------+
Missions:
---------
Missions are a new feature to the Uncharted Franchise. They provide an
additional challenge to the player with a nice reward. The timer starts as soon
as you select the mission. You do not have to finish the missions in one match,
they can be carried over. Unfortunately you cannot choose the mission after
seeing the map choice.
Kill Missions:
--------------
Kills
Get 18 Kills in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
AK Kills
Get 12 Kills with an AK-47 in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
G-MAL Kills
Get 12 Kills with a G-MAL in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
M9 Kills
Get 12 Kills with an M9 in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
FAL-SS Kills
Get 12 Kills with a FAL SS in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Dragon Kills
Get 12 Kills with a Dragon Sniper in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
KAL-7 Kills
Get 12 Kills with a KAL-7 in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Para 9 Kills
Get 10 Kills with a Para 9 in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Arm Micro Kills
Get 1o Kills with an Arm Micro in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Raffica Kills
Get 10 Kills with a Raffica Pistol in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Tau Kills
Get 10 Kills with a Tau Sniper in Competitive Modes
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Team Deathmatch Kills
Get 15 Kills in Team Deathmatch
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Plunder Kills
Get 15 Kills in Plunder
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Team Objective
Get 15 Kills in Team Objective
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
3 Team Deathmatch Kills
Get 15 Kills in 3 Team Deathmatch
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Free For All Kills
Get 15 Kills in Free For All
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Hardcore Kills
Get 15 Kills in Hardcore
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Medal Missions:
---------------
Gunslinger:
Earn 4 Gunslinger Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Commando:
Earn 5 Commando Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Fisticuffs:
Earn 4 Fisticuffs Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Strike 3:
Earn 2 Strike Three Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Double Down:
Earn 3 Double Down Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Triple Threat:
Earn 2 Triple Threat Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Spray and Pray:
Earn 2 Spray and Pray Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Head Hunter:
Earn 3 Head Hunter Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Oh Snap:
Earn 5 Oh Snap Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Power Killer:
Earn 3 Power Killer Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Captured:
Earn 5 Captured Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Expansionist:
Earn 2 Expansionist Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Three Kickback King:
Earn 2 Three Kickback King Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Protectorate:
Earn 5 Protectorate Medals
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Gametype Missions:
------------------
Match Wins:
Win 2 Matches
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Team Deathmatch Wins:
Win 1 Match of Team Deathmatch
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Plunder Wins:
Win 1 Match of Plunder
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Team Objective Wins:
Win 1 Match of Team Objective
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
3 Team Deathmatch Wins:
Win 1 Match of Three Team Deathmatch
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Free For All Wins:
Win 1 Match of Free For All
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Hardcore Wins:
Win 1 Match of Hardcore
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Arena: Easy:
Finish 1 Match of Arena on Easy
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Adventure: Easy:
Finish 1 Match of Adventure on Easy
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Hunter Wins:
Win 1 Match of Hunter
Required Rank: 15
Purchase Cost: $3000
Duration: 45 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Match Scores:
Finish 1 Match with more Kills than Deaths
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Team Deathmatch Scores:
Finish 1 Match with more Kills than Deaths in Team Deathmatch
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Plunder Scores:
Finish 1 Match with more Kills than Deaths in Plunder
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Team Objective Scores:
Finish 1 Match with more Kills than Deaths in Team Objective
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
3 Team Deathmatch Scores:
Finish 1 Match with more Kills than Deaths in Three Team Deathmatch
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Free For All Scores:
Finish 1 Match with more Kills than Deaths in Free For All
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Hardcore Scores:
Finish 1 Match with more Kills than Deaths in Hardcore
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Cash Earns:
Earn 25,000 Cash
Required Rank: 15
Purchase Cost: $3000
Duration: 30 Minutes
Reward: $9000
-------------------------------------------------------------------------------
Treasures:
----------
Artifact Sets
-------------
Subway Hat - Unlocks Subway Hat for Custom Hero and Custom Villain
- Subway Cup (Hematite)
- Subway Sandwich (Lapis-Lazuli)
Subway Villain Shirt - Unlocks Subway Shirt for Custom Villain
- Subway Coin (Silver)
- Subway Coin (Gold)
Subway Emblem Shirt - Unlocks Emblem Sweater for Custom Hero
- Subway Earring (Silver)
- Subway Earring (Silver)
Legend Sets
-----------
End of Death - Unlocks the weapon Drake's AK
(Must be playing Three Team Deathmatch to find)
- Yamantaka Head (Emerald)
- Buddha Statue (Jade)
- Yamantaka Head (Ruby)
Mortician's Curse - Unlocks the Weapon Navarro's AK
(Must be playing Free For All to find)
- Ceremonial Blade (Ivory)
- Bone Apron (Jade)
- Inca Vessel (Lapis-Lazuli)
Alexandria - Unlocks the weapon Eddy's AK
(Must be playing Hardcore to find)
- Lion (Emerald)
- Lion (Ruby)
- Lion Nepal (Jade)
Lord of Obstacles - Unlocks the weapon Elena's G-MAL
(Must be playing Team Objective to find)
- Ganesh Statue (Ruby)
- Ganesh Statue (Lapis-Lazuli)
- Ganesh Statue (Jade)
Priceless Incan - Unlocks the weapon Roman's G-MAL
(Must be playing Hardcore to find)
- Inca Vessel (Jade)
- Inca Vessel (Ruby)
Eerie Ritual Set - Unlocks the weapon Flynn's G-MAL
(Must be playing Three Team Deathmatch to find)
- Ritual Vase (Gold)
- Ceremonial Mask (Ivory)
- Ceremonial Blade (Jade)
Philosopher's Memory - Unlocks the weapon Marlowe's M9
(Must be playing Team Deathmatch to find)
- Tzongkhapa Statue (Jade)
- Eight Emblems Pendent (Jade)
- Tzongkhapa Statue (Ruby)
Priceless Incan Figurines - Unlocks the weapon Flynn's M9
(Must be playing Plunder to find)
- Inca Figurine (Emerald)
- Inca Figurine (Jade)
- Inca Figurine (Lapis-Lazuli)
- Inca Figurine (Ruby)
Gold Weapons - Unlocks the weapon Drake's Para 9
(Must be playing Team Deathmatch to find)
- Ceremonial Axe (Gold)
- Ceremonial Blade (Gold)
Aristocrat's Vice - Unlocks the weapon Marlowe's Para 9
(Must be playing Hardcore to find)
- Snuff Box (Silver)
- Snuff Box (Gold)
Lapis Lazuli Sanxingdui - Unlocks the weapon Talbot's Arm Micro
(Must be playing Team Objective to find)
- Sanxingdui Roundtop Head (Lapis-Lazuli)
- Sanxingdui Stickeye Head (Lapis-Lazuli)
Spanish Coins -Unlocks the weapon Sully's Arm Micro
(Must be playing Three Team Deathmatch to find)
- Spanish Coin (Silver)
- Spanish Coin (Gold)
-------------------------------------------------------------------------------
Medals:
-------
Medals are awarded through various tasks in all game modes. They provide two
purposes: one is for money and the other is to use your kickback. For every
medal you receive, you grow closer to unlocking the kickback ability. Some
medals are exclusive to either Deathmatch or Objective. For example, "Streak"
is not awarded for killing five in a row in an objective match.
The name of the medal is listed first followed by the money awarded for each
medal. Below is the given description to achieve each. Anything afterward is my
note if the description is too vague.
Deathmatch Medals:
------------------
Assistant - $250
Assist in killing 3 enemies by shooting them but not getting the final shot
-------------------------------------------------------------------------------
Afterlife - $150
Kill an opponent after you yourself have been killed
-------------------------------------------------------------------------------
Gunslinger - $500
Kill 3 enemies using any pistol or pistols in a single Competitive game
-------------------------------------------------------------------------------
Commando - $250
Kill 3 enemies using any long gun or long guns in a single Competitive game
-------------------------------------------------------------------------------
Fisticuffs - $500
Kill 3 enemies using hand-to-hand combat
-------------------------------------------------------------------------------
Strike Three - $350
Kill 3 enemies without being killed
-------------------------------------------------------------------------------
Streak - $750
Kill 5 enemies without being killed
-------------------------------------------------------------------------------
Fury - $1250
Kill 10 enemies without being killed
-------------------------------------------------------------------------------
Rage - $2000
Kill 15 enemies without being killed
-------------------------------------------------------------------------------
Rampant - $3000
Kill 20 enemies without being killed
-------------------------------------------------------------------------------
Double Down - $350
Kill 2 enemies in rapid succession
-------------------------------------------------------------------------------
Tripled - $500
Kill 3 enemies in rapid succession
-------------------------------------------------------------------------------
Connect Four - $750
Kill 4 enemies in rapid succession
-------------------------------------------------------------------------------
Five Not Alive - $1000
Kill 5 enemies in rapid succession
-------------------------------------------------------------------------------
Fire In The Hole - $500
Kill 2 or more enemies at once with an explosion
-------------------------------------------------------------------------------
BBQ - $750
Kill an enemy with a propane tank explosion
-------------------------------------------------------------------------------
Assassin - $1000
Kill 3 enemies using stealth
-------------------------------------------------------------------------------
Pull Down - $500
Pull an enemy off a ledge
-------------------------------------------------------------------------------
Kick Off - $500
Kick an enemy off a ledge
-------------------------------------------------------------------------------
Triple Threat - $1250
Kill 3 enemies with long guns, 3 enemies with pistols, and 3 enemies with
explosives
-------------------------------------------------------------------------------
Spray and Pray - $500
Kill 5 enemies with blindfire
-------------------------------------------------------------------------------
Head Hunter - $750
Kill 3 enemies with head shots
-------------------------------------------------------------------------------
The Long Ranger - $1000
Kill 3 enemies from at least 70 meters away
-------------------------------------------------------------------------------
Shut'em Down - $750
End an enemy's killing streak (Defeated enemy had 5 or more kills in a row)
-------------------------------------------------------------------------------
First! - $500
Get the fist kill of a game
-------------------------------------------------------------------------------
Defender - $250
Kill a player that is actively shooting one of your teammates
-------------------------------------------------------------------------------
Fly on the Wall - $500
Kill a player who is climbing
-------------------------------------------------------------------------------
Tricky - $500
Kill a player with a pistol or grenade while hanging
-------------------------------------------------------------------------------
Unlucky - $100
Die 5 times without getting a kill
-------------------------------------------------------------------------------
Retaliation - $250
Kill the last player that killed you
-------------------------------------------------------------------------------
Executioner - $250
Kill a VIP during a Marked Man objective
-------------------------------------------------------------------------------
Guard Duty - $350
Protect the VIP during a Marked Man objective (See Defender)
-------------------------------------------------------------------------------
Avenger - $350
Kill an enemy that just killed a teammate
-------------------------------------------------------------------------------
Acquisitions - $750
Retrieve 3 treasures
-------------------------------------------------------------------------------
Oh Snap! - $250
Perform a stealth kill
-------------------------------------------------------------------------------
Death From Above - $500
Kill an enemy while in mid-air
-------------------------------------------------------------------------------
Hail Mary - $750
Get a grenade kill from 50 meters away
-------------------------------------------------------------------------------
Lucky... - $250
Survive and fully heal from 2 grenade explosions
-------------------------------------------------------------------------------
Dangerous - $500
Kill every enemy once
-------------------------------------------------------------------------------
Riot Starter - $750
Kill every enemy 2 times
-------------------------------------------------------------------------------
Extinction - $1000
Kill every enemy 3 times
-------------------------------------------------------------------------------
Pull! - $350
Kill an airborne enemy
-------------------------------------------------------------------------------
Covered - $50
Stay in cover for a total of 1 minute
-------------------------------------------------------------------------------
Stay Low - $100
Stay in cover for a total of 2 minutes
-------------------------------------------------------------------------------
Deep Cover - $150
Stay in cover for a total of 3 minutes
-------------------------------------------------------------------------------
Dizzy - $50
Roll more than 25 times
-------------------------------------------------------------------------------
Sunday Stroll - $100
Run more than 1000 meters
-------------------------------------------------------------------------------
Marathon Runner - $200
Run more than 1500 meters
-------------------------------------------------------------------------------
Think Vertically - $100
Spend more than 1 minute climbing
-------------------------------------------------------------------------------
Comeback - $150
Get a kill after dying 5 times in a row
-------------------------------------------------------------------------------
Three Kickback King - $350
Use 3 Medal Kickbacks in game
-------------------------------------------------------------------------------
In Your Face - $350
Taunt 5 enemies that you killed
-------------------------------------------------------------------------------
Three Medal Pickup - $50
Open a chest
-------------------------------------------------------------------------------
Just Cash - $250
Sometimes picked up off of dead enemies (treasure drop)
-------------------------------------------------------------------------------
Yippie-Kai-Yay - $500
Get a kill while on a zip line
-------------------------------------------------------------------------------
No Turret For You - $500
Kill an enemy on a turret
-------------------------------------------------------------------------------
Hard Target - $500
Survive an entire power play as a Marked Man
-------------------------------------------------------------------------------
Here, Hold This - $500
Kill an enemy with a thrown back grenade
-------------------------------------------------------------------------------
Defused - $500
Kill any enemy about to throw a Kickback grenade
-------------------------------------------------------------------------------
Drake's On A Plane - $350
End the Airstrip sequence as the leading team
-------------------------------------------------------------------------------
Power Killer - $500
Get 3 kills with power weapons
-------------------------------------------------------------------------------
High Five - $150
High five with your buddy over an opponent you killed together
-------------------------------------------------------------------------------
Hawk Down - $250
Shoot down a helicopter
-------------------------------------------------------------------------------
Thanks Buddy! - $0
Awarded by the Thanks Buddy booster (kill the revealed opponent)
-------------------------------------------------------------------------------
Road Rage - $500
Kill an enemy by blowing up a car
-------------------------------------------------------------------------------
Frag 'Em - $500
Get 3 grenade kills
-------------------------------------------------------------------------------
Objective Medals:
-----------------
Captured - $500
Your team captures the Idol
-------------------------------------------------------------------------------
Assistant - $250
Assist in killing 3 enemies by shooting them but not getting the final shot
-------------------------------------------------------------------------------
Gunslinger - $500
Kill 3 enemies using any pistol or pistols in a single Competitive game
-------------------------------------------------------------------------------
Commando - $250
Kill 3 enemies by using any long gun or long guns in a single Competitive game
-------------------------------------------------------------------------------
Fisticuffs - $500
Kill 3 enemies using hand-to-hand combat
-------------------------------------------------------------------------------
Strike Three - $350
Kill 3 enemies without being killed
-------------------------------------------------------------------------------
Drop It - $500
Kill an enemy player while they are carrying the Idol in a Plunder or Hunter
game
-------------------------------------------------------------------------------
Fire in The Hole - $500
Kill 2 or more enemies at once with an explosion
-------------------------------------------------------------------------------
BBQ - $750
Kill an enemy with a propane tank explosion
-------------------------------------------------------------------------------
Expansionist - $1000
Capture 5 territories (King of the Hill, Chain Reaction, Turf War)
-------------------------------------------------------------------------------
Assassin - $1000
Kill 3 enemies using stealth
-------------------------------------------------------------------------------
Pull Down - $500
Pull an enemy off a ledge
-------------------------------------------------------------------------------
Kick Off - $500
Kick an enemy off a ledge
-------------------------------------------------------------------------------
Triple Threat - $1250
Kill 3 enemies with long guns, 3 enemies with pistols, and 3 enemies with
explosives
-------------------------------------------------------------------------------
Spray and Pray - $500
Kill 5 enemies with blindfire
-------------------------------------------------------------------------------
Head Hunter - $750
Kill 3 enemies with head shots
-------------------------------------------------------------------------------
The Long Ranger - $1000
Kill 3 enemies from at least 70 meters away
-------------------------------------------------------------------------------
Shut'em Down - $750
End an enemy's killing streak (Defeated enemy had 5 or more kills in a row)
-------------------------------------------------------------------------------
Tip Off - $500
Be the first player to grab the Idol in an Objective game
-------------------------------------------------------------------------------
Protectorate - $250
Kill an enemy that is damaging the Idol carrier (See Defender)
-------------------------------------------------------------------------------
No Cigar - $750
Kill the Idol carrier when they are about to capture the Idol
-------------------------------------------------------------------------------
None Shall Pass - $1000
Get 5 kills during a King of the Kill objective while inside the Hill
-------------------------------------------------------------------------------
Fly on the Wall - $500
Kill a player who is climbing
-------------------------------------------------------------------------------
Tricky - $500
Kill a player with a pistol or grenade while hanging
-------------------------------------------------------------------------------
Unlucky - $100
Die 5 times without getting a kill
-------------------------------------------------------------------------------
Retaliation - $250
Kill the last player that killed you
-------------------------------------------------------------------------------
Executioner - $250
Kill a VIP during a Marked Man objective
-------------------------------------------------------------------------------
Guard Duty - $350
Protect the VIP during a Marked Man objective
-------------------------------------------------------------------------------
Acquisitions - $750
Retrieve 3 treasures
-------------------------------------------------------------------------------
Oh Snap! - $250
Perform a stealth kill
-------------------------------------------------------------------------------
Death From Above - $500
Kill an enemy while in mid-air
-------------------------------------------------------------------------------
Hail Mary - $750
Get a grenade kill from 50 meters away
-------------------------------------------------------------------------------
Lucky... - $250
Survive and fully heal from 2 grenade explosions
-------------------------------------------------------------------------------
Dangerous - $500
Kill every enemy once
-------------------------------------------------------------------------------
Pull! - $350
Kill an airborne enemy
-------------------------------------------------------------------------------
Covered - $50
Stay in cover for a total of 1 minute
-------------------------------------------------------------------------------
Stay Low - $100
Stay in cover for a total of 2 minutes
-------------------------------------------------------------------------------
Deep Cover - $150
Stay in cover for a total of 3 minutes
-------------------------------------------------------------------------------
Dizzy - $50
Roll more than 25 times
-------------------------------------------------------------------------------
Sunday Stroll - $100
Run more than 1000 meters
-------------------------------------------------------------------------------
Marathon Runner - $200
Run more than 1500 meters
-------------------------------------------------------------------------------
Think Vertically - $100
Spend more than 1 minute climbing (or hanging)
-------------------------------------------------------------------------------
Comeback - $150
Get a kill after dying 5 times in a row
-------------------------------------------------------------------------------
Three Kickback King - $350
Use 3 Medal Kickbacks in game
-------------------------------------------------------------------------------
In Your Face - $350
Taunt 5 enemies that you killed
-------------------------------------------------------------------------------
Three Medal Pickup - $50
Open a chest
-------------------------------------------------------------------------------
Just Cash - $250
Sometimes picked up off of dead enemies (dropped treasures)
-------------------------------------------------------------------------------
Yippie-Kai-Yay - $500
Get a kill while on a zip line
-------------------------------------------------------------------------------
No Turret For You - $500
Kill an enemy on a turret
-------------------------------------------------------------------------------
Here, Hold This - $500
Kill an enemy with a thrown back grenade
-------------------------------------------------------------------------------
Defused - $500
Kill any enemy about to throw a kickback grenade
-------------------------------------------------------------------------------
High Five - $150
High five with your buddy over an opponent you killed together
-------------------------------------------------------------------------------
Hawk Down - $250
Shoot down a helicopter
-------------------------------------------------------------------------------
Thanks Buddy! - $0
Awarded by the Thanks Buddy booster (kill the revealed enemy)
-------------------------------------------------------------------------------
Frag 'Em - $500
Get 3 grenade kills
-------------------------------------------------------------------------------
TIPS:
-----
Naughty Dog provided some general tips that appear at the loading screen.
General
-------
- To blindfire a grenade, tap L2 in the direction the camera is facing
- Aiming is always more accurate than running and gunning
- Click R3 while aiming to zoom rifles
- Hold L2 to display an arc that shows exactly where your grenade will land
- Tap Triangle while aiming to switch weapons
- Grenades can be used while rolling or jumping
- Hold Circle to not grab any edges while falling
- You will never know how rare a Treasure will be unless you pick it up
- Completing a Treasure Set will unlock a unique item
- Click L3 to sprint
- Being in cover, and using blindfire, is a good tactic to experiment with
- Click L3 to sprint when you are under fire
- Use the Left Stick and press O to avoid a melee attack with a roll
- Scared of clowns? Try Co-op Adventure on Crushing to conquer your fears
- Power Weapons include the Mag 5, T-Bolt Sniper, PAK-80 and more
Deathmatch
----------
- Press Triangle to spawn on your buddy
- Change your Loadout in the PAUSE menu
- Press UP on the D-Pad to activate your Medal Kickback
- Press Triangle at the right moment to throw a grenade back
- While not moving, press X to do a taunt
- You cannot Buddy Spawn if a grenade or enemy is nearby
- Become the Top Player and see your emblem throughout the map
- You can pick up Treasures for your Buddy
Three Team Deathmatch
---------------------
- Press Triangle to spawn on your buddy
- Change your Loadout in the PAUSE menu
- Press UP on the D-Pad to activate your Medal Kickback
- Press Triangle at the right moment to throw a grenade back
- While not moving, press X to do a taunt
- You cannot Buddy Spawn if a grenade or enemy is nearby
- Become the Top Player and see your emblem throughout the map
- You can pick up Treasures for your Buddy
- Look for your Buddy's Emblem on screen to know where they are
Plunder
-------
- Pick up the Idol with Triangle and throw it with L2
- Hold L2 when carrying the Idol to see where it will be thrown
- Use L1 to aim and R1 to fire your pistol when carrying the Idol
- Throwing the Idol can move it across the map faster than carrying it
- While carrying the Idol, you can defeat opponents with one melee hit
Team Objective
--------------
- Pick up the Idol with Triangle and throw it with L2
- Hold L2 when carrying the Idol to see where it will be thrown
- Use L1 to aim and R1 to fire your pistol when carrying the Idol
- First team to win 3 rounds will win the match
- If a team reaches the Goal, the round is over
- Points are earned in Multi Marked Man when the Marked Man is killed
- King of the Hill will only allow points when inside the territory
- Each Objective will last for a certain time
- In Chain Reaction, territories must be captured in a certain order
- Stand inside a territory to capture it
- In Treasure Hunter, points are awarded for holding the idol
- Capture all the territories in Turf War for maximum points
- While carrying the Idol, you can defeat opponents with one melee hit
Co-op
-----
- Hold Triangle to revive a downed partner
- A player being choked must be rescued by the other players
- Teamwork is the best way to succeed
- Click L3 to sprint and get to cover quickly
- Roll to avoid sniper lasers
- Using melee against armored enemies is a dangerous tactic, be careful
- Checkpoints bring all fallen teammates to life
- Friendly fire is active on Hard and Crushing difficulty
- Some Siege hills can be occupied from elevated areas
- Reviving a teammate from a downed state refills your health
-------------------------------------------------------------------------------
Community: [UC5ec]
----------
Cinema :
--------
To start things off you will need a saved video. Videos are saved automatically
when you play a game. However, only 20 are stored and will be erased when 20
new ones arrive. You can archive videos by pressing triangle. This still counts
to the limit of 20.
To upload a video to YouTube, Facebook, or save it to your PS3:
1. Highlight a video, choose 'START CINEMA'
- Note that they say UNEDITED at the end
2. Go to 'RECORD' and continue 'PLAYING'
- You will notice the time bar gets shorter when RECORD is selected.
3. When done recording. Pause and 'LEAVE CINEMA'
- A new video will pop up displaying 'EDITED' instead of 'UNEDITED'
4. Highlight EDITED video, choose "CONVERT TO VIDEO'
- You will watch the video again while it converts
5. From here you can Share on YouTube and Facebook or Save to XMB
- Give it a title
- Write a description
- Sign in to YouTube/Facebook (if video is < 1 minute)
6. You can save an entire match if you Save it to XMB
7. Press the PS button and go to Video to save the video to a USB
Drive/HDD
If you are getting a "8002D001" Error, this is common. Since the whole
YouTube/Google merger everything is messed up. Try logging in with your Gmail
account username and password.
Leaderboard :
-------------
The leaderboard is pretty self-explanatory. There are four screens: kills,
money, wins and Co-op points. Kills track all the kills, deaths and kill/death
ratio a player has obtained through Team Deathmatch, Free For All, Hardcore and
Three Team Deathmatch game modes. Kills from Plunder and Team Objective do not
count toward this total but are kept track under the profile statistics.
The money tab keeps track of all the money a player has acquired. This total is
not deducted when spent. The win's tab tracks wins across all game modes and
has the same ratio of wins to losses as the kill tab does. Lastly, the Co-op
tab calculates all the points acquired in Co-op game modes. All tabs show the
time played and if you press Triangle you can filter out all the names to just
your PSN friends and see how you compare.
Tutorial Videos :
-----------------
- Introduction to Uncharted 3 Multiplayer v1 -- 5:08
- Uncharted 3 Multiplayer - Buddies and Treasure Sets -- 3:44
Uncharted TV :
--------------
The small screen on the main page is able to show off a plethora of videos that
will update over the course of the game's life. A small list of videos included
are: trailers, interviews and plays of the week. You can unmute the video and
bring up the video into a bigger screen if you would like. If you go to the
Uncharted TV sub-menu you can choose a video to watch instead of them randomly
appearing.
- Uncharted 3: Best Plays Of The Week #1 [Beta Edition] -- 12:47
- Uncharted 3: Best Plays Of The Week #2 [Beta Edition] -- 14:30
- Introducing Katherine Marlowe - Uncharted 3: Drake's Deception -- 1:53
- Uncharted 3 - The Reveal - a behind the scenes documentary [Official]-- 8:15
- Uncharted 3: Drake's Deception - worldwide reveal trailer [Official] -- 2:17
- Uncharted 3: Drake's Deception E3 2011 Trailer -- 2:23
- Airstrip multiplayer map - Uncharted 3 -- 1:05
- Uncharted 3 Cruise Ship direct feed - E3 2011 demo -- 5:44
Community Videos :
------------------
Naughty Dog rotates 25 user submitted videos where something amazing happens.
-------------------------------------------------------------------------------
Options: [UC5ed]
--------
Game:
-----
Subtitles - On/Off
Hints - On/Off
Camera:
-------
Aiming:
Sensitivity - The fuller the bar the more sensitive aiming is.
Decreasing the bar helps long gun aiming for long
distances.
Horizontal - Normal/Flipped
Vertical - Normal/Flipped
Camera:
Horizontal - Normal/Flipped
Vertical - Normal/Flipped
Reset Defaults
Buttons:
--------
Motion Sensor Throwing - On/Off if you want to use the SIXAXIS controller
Sprint - L3/R3
Shoulder Swap - Enable/Disable
L1 and R1 - Normal/Flipped
L2 and R2 - Normal/Flipped
Sticks - Normal/Flipped
Show Controls - Shows Controller button mapping
Reset Defaults
Display:
--------
Brightness - The fuller the bar, the brighter the display screen.
Aim Dot - On/Off
Uncharted TV - On/Off
Colorblind Support - On/Off
Reset Defaults
Audio:
------
Volume:
SFX
Music
Speech
Movie
Voice (TV)
Output:
Format - Default, Stereo Speakers, Stereo Headphones, Dolby
Pro Logic II
Center Speaker Size - Small/Large
Dynamic Range - Default, Maximum, Wide, Normal, Narrow, Midnight
Reset Defaults
Online User Agreement:
----------------------
Legal stuff we ALL read.
Splitscreen:
------------
??????????
Friends/Party:
--------------
The party screen is activated by pressing Triangle on the main screen. You
cannot be looking at another page to access the party screen. At the party
screen you can view all of your PSN friends and see who is online. By
highlighting a name you can invite them to you party. They will receive a
message in the upper corner even if they are in a game. It will also tell you
what they are doing: in the lobby, in a game, or playing in a party. By
checking them again you can see what map they are playing and how much time is
left. If you receive an invite there will be a notification in the top right
and if you press triangle you can view who it is from. You can either join the
inviter and if you are already in a party, everyone in your party will come
with you. If you are not, you can invite that player to the party you are in.
Parties must be five or less to play in competitive modes or you can only play
custom games.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ The Lab | (UC5f) |
+-----------------------------------+--------+
The Lab is a special event usually taking place every other weekend. Game modes
that appeared in Uncharted 2 were RPG Only, Shotgun Only, Pistols only and
more. Not much has been released yet but I will keep this section updated as to
what is coming up next and what has already happened.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Facebook | (UC5g) |
+-----------------------------------+--------+
Facebook integration has made its way to Uncharted 3. If you sign into
Facebook your profile picture and name will show up on the menu screen instead
of your PSN ID and rank. You can check your other Facebook friends to see if
they are online just like your PSN friends. Whenever you find a duplicate
treasure you have the opportunity to post it to your wall. Any of your friends
can visit your page and claim the treasure and they will receive cash in for
their character.
| |ncharted 3: Drake's Deception +-----------------------------------+--------+
|_|------------------------------+ Special Events | (UC5h) |
+-----------------------------------+--------+
Occasionally Naughty Dog will run special events with bonuses. In this section
I will record all the events in the past, present and future based on whatever
info has been released. I will also include the dates it last and the bonuses
you can keep from participating.
Uncharted 3 BETA
06/28/11 - 07/15/11
- Items Received:
Uncharted 3 BETA - Subway
10/01/11 - 10/28/11
- Items Received:
1. Subway Drake (Character)
2. Subway Shirt (Custom Villain - Torso)
3. Subway Shirt (Custom Hero - Torso)
4. Subway Hat (Custom Here & Villain - Head)
5. Emblem Shirt (Custom Hero - Torso)
6. Footlong (Taunt)
7. Naughty Dog AK (Long Gun)
8. Naughty Dog Para 9 (Pistol)
_______________________________________________________________________________
6. Trophy List
_______________________| |ncharted 3: Drake's Deception________________________
|_|----------[UC6]--------------
1. First Treasure (Bronze)
"Find one treasure"
See Treasure List.
2. Apprentice Fortune Hunter (Bronze)
"Find 10 treasures"
See Treasure List.
3. Skilled Fortune Hunter (Bronze)
"Find 40 treasures"
See Treasure List.
4. Adept Fortune Hunter (Bronze)
"Find 60 treasures"
See Treasure List.
5. Expert Fortune Hunter (Bronze)
"Find 80 treasures"
See Treasure List.
6. Master Fortune Hunter (Silver)
"Find 100 treasures"
See Treasure List.
7. Relic Finder (Bronze)
"Find the Strange Relic"
The Strange Relic is located_______
8. Survivor (Silver)
"Defeat 75 enemies in a row without dying"
This is simple if you play on easy difficulty. Otherwise, be
careful not to die and keep going.
9. Combat Leapfrog (Silver)
"Defeat 10 enemies in a row, alternating hand-to-hand combat and gunplay"
Just alternate the FINISHING blow to each enemy. That means you can
soften them up and finish them with a punch and it will still count.
10. 20 Headshots (Bronze)
"Defeat 20 enemies with headshots"
These statistics carry over between playthroughs. Easy with a sniper.
11. 100 Headshots (Silver)
"Defeat 100 enemies with headshots"
These statistics carry over between playthroughs. Easy with a sniper.
12. Headshot Expert (Bronze)
"Defeat 5 enemies in a row with headshots"
A bit tricky but can be completed on very easy or with a sniper.
13. Side Arm Master (Bronze)
"Defeat 30 enemies in a row with your side arm"
Use any of the side arms to do this, pistol or micro.
14. Reload Master (Silver)
"Defeat 50 enemies in a row without auto-reloading"
Auto-reloading is when Drake reloads after emptying a clip and without
pressing R2. Whenever the clip is nearing empty, be sure to manually
reload.
15. Rolling Ammo Master (Silver)
"20 times in a row, pick up ammo while rolling"
You can pick up ammo quicker while rolling, roll over guns lying on the
ground and you will automatically pick it up. Be careful not to run over
anything or the count will be reset.
16. Blindfire Marksman (Bronze)
"Defeat 20 enemies by blind-firing while in cover (without aiming with L1)"
Press Circle to go into cover and start firing.
17. Run-and-Gunner (Bronze)
"Defeat 20 enemies by shooting from the hip (without aiming with L1)"
Easy with the micro or any high powered gun.
18. Hangman (Bronze)
"Defeat 20 enemies with gunfire by aiming while hanging"
Handguns are the only thing you can use while hanging, aim for the head.
19. Land Shark (Bronze)
"Defeat 20 enemies while swimming"
Kill enemies from any body of water, like on the boat.
20. 30 Kills: Mag 5 (Bronze)
"Defeat 30 enemies with the Mag 5"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
21. 30 Kills: Arm Micro (Bronze)
"Defeat 30 enemies with the Arm Micro"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
22. 30 Kills: TAU Sniper (Bronze)
"Defeat 30 enemies with the Tau Sniper"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
23. 30 Kills: KAL 7 (Bronze)
"Defeat 30 enemies with the KAL 7"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
24. 30 Kills: M9 (Bronze)
"Defeat 30 enemies with the M9"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
25. 30 Kills: G-MAL (Bronze)
"Defeat 30 enemies with the G-MAL"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
26. 30 Kills: SAS-12 (Bronze)
"Defeat 30 enemies with the SAS-12"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
27. 30 Kills: Dragon Sniper (Bronze)
"Defeat 30 enemies with the Dragon Sniper"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
28. 30 Kills: T-Bolt Sniper (Bronze)
"Defeat 30 enemies with the T-Bolt Sniper"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
29. 30 Kills: RPG7 (Bronze)
"Defeat 30 enemies with the RPG-7"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
30. 30 Kills: PAK-80 (Bronze)
"Defeat 30 enemies with the PAK-80"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
31. 30 Kills: Mk-NDI (Bronze)
"Defeat 30 enemies with the Mk-NDI"
If you don't complete this over the course of the game you can always
spawn it in the next playthrough as stats carry over.
32. Pro-Pain (Bronze)
"Defeat 10 enemies with propane of acetylene tank explosions"
There are a few ways to do this. Propane tanks can be picked up and
thrown and all you have to do is hit the shoot button for it to explode.
33. Dyno-Might Master (Silver)
"Defeat 5 enemies with one explosion"
This is tough: grenades, hammer or RPG all work for this.
34. Grenade Hangman (Bronze)
"Defeat 10 enemies with grenades while hanging"
Simply hang from any ledge, aim and throw a grenade.
35. Drop the Bomb Headshot (Bronze)
"Make 5 enemies drop their grenades by shooting them"
Wait until an enemy stops to pull out a grenade and fire anywhere.
36. Throwback (Bronze)
"Kill 10 enemies with thrown-back grenades"
Press Triangle when the grenade is near you and try to aim it back.
37. Throwback Master (Bronze)
"Throw back a grenade and defeat two enemies at once"
A little tricky but should occur over the course of the game.
38. Bare-knuckle Brawler (Bronze)
"Defeat 20 enemies with hand-to-hand combat"
Don't forget you can soften them with guns before finishing them.
39. Bare-knuckle Slugger (Bronze)
"Defeat 50 enemies with hand to hand combat"
Same as the previous one.
40. Master Ninja (Bronze)
"Defeat 50 enemies with stealth attacks"
Sneak up behind an enemy without making noise and stealth kill them.
41. Expert Ninja (Silver)
"Defeat 5 enemies in a row using stealth attacks"
There are a couple of good spots for this.
42. Riot Rocker (Bronze)
"Defeat 5 Riot Shield enemies by running over their shield"
To do this you must continuously shoot an enemy with a riot shield until
they lift it up to the sky. Run over to them and press square.
43. Brute Beater (Bronze)
"Successfully counter all of a Brute's damage-giving attacks"
You have multiple opportunities to do this. Press triangle to counter.
44. Quick Study (Bronze)
"Inspect every display case in the Cartagena Museum"
Easy, just interact with most of the cases in Chapter 2
45. Ride the Crocodile (Bronze)
"Stand on the crocodile in the Secret Library"
The Secret Library is during __________
46. He's Gonna Need a Sturgeon (Bronze)
"Hit three enemies with fish in the market"
In Chapter _______ grab a fish and hit three enemies!
47. Marco Solo (Bronze)
"Play in the swimming pool on the Cruise Ship"
The Cruise Ship is during Chapter _________
48. Truck Brawler (Bronze)
"Defeat 10 enemies using hand-to-hand combat on the back of the convoy
trucks"
The convoy trucks are during Chapter __________
49. Charted! - Easy (Bronze)
"Finish the game in Easy Mode"
Description says it all.
50. Charted! - Normal (Silver)
"Finish the game in Normal Mode"
Beating on Normal also gives Easy trophy.
51. Charted! - Hard (Silver)
"Finish the game in Hard Mode"
Beating on Hard also gives Normal and Easy trophies.
52. Charted! - Crushing (Gold)
"Finish the game in Crushing Mode"
Beating on Crushing also gives Hard, Normal and Easy trophies.
53. Thrillseeker (Bronze)
"Complete one Competitive Multiplayer game"
Simply play one game online. Winning doesn't matter but you must finish.
54. Buddy System (Bronze)
"Complete one Cooperative Multiplayer game"
Simply play one cooperative game. You must finish the game as in win.
55. Platinum (Platinum)
"???"
Obtain all 54 trophies.
Multi-Player Trophies:
----------------------
The multi-player trophies are not required for the Platinum trophy, are only
available if you buy one of the DLC maps or skins and all progress prior to the
trophies does not count towards the trophies.
_______________________________________________________________________________
7. Co-op
_______________________| |ncharted 3: Drake's Deception________________________
|_|----------[UC7]--------------
_______________________________________________________________________________
8. Frequently Asked Questions
_______________________| |ncharted 3: Drake's Deception________________________
|_|----------[UC8]--------------
Q : I found a (spelling, grammar, or general) mistake, what should I do?
A : Send me an email and I can fix it asap and give you the credit!
Q : I can't get past _____. Help?
A : Use cover, don't let enemies surround you, and always be looking for ammo.
Q : Do you play online, what's your PSN ID?
A : I do but I would prefer not to disclose it here and get a million friend
requests. If you would really like to play send me an email and I will see
if I can make that happen. I do play regularly and 'Menji' is in my name so
you will probably see me!
_______________________________________________________________________________
9. Special Thanks
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This guide could not be as complete if not for the help of these people:
- Lazyboy256
Vast contributions to multiplayer tips.
- SolarJam (UC3 Channel: www.youtube.com/user/MrCoolGaming)
Cinema instructions.
...If you found this guide, it should have been through...
http://www.GameFAQs.com
http://www.GameSpot.com
http://www.NeoSeeker.com
talk to me.
menjigamefaqs[at]gmail[dot]com
i am NOT allowing other websites to use this guide
Email me for corrections, clarification, ideas, or help!
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Copyright 2011
Created by Menji76 (Nick Bryant)
No one may use this guide without permission from the creator.
This is not the official FAQ/Walkthrough for Uncharted 3: Drake's Deception and
I have no affiliation with Naughty Dog.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
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