Technological Terror, also known as Tech Terror in Bloons TD 6, is the final path 2 upgrade for the Super Monkey in Bloons TD 5. In BTD5 it costs $21250 on Easy, $25000 on Medium, $27000 on Hard, $30000 on Impoppable. In BTD6 it costs $TBA on Easy, $22,000 on Medium, $TBA on Hard, and $TBA on Impopable.

Technological Terror shoots green plasma balls, with each shot being able to pierce up to 5 bloons (6 in BTD6). Purchasing Laser Blasts or Plasma Blasts will increase its pierce by +1 each, although it won't change the projectile shot by the Technological Terror. In BTD6, this upgrade also increases the firing rate by about 50%.

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The Technological Terror's lethality is further proven by its ability which completely destroys all types of bloon within its radius except the Z.O.M.G. and B.A.D., which it deals 1000 damage to instead. When the ability is activated, a green force field is erected around the Super Monkey. Despite its power, it can only pop a finite number of bloons, of approximately up to 100 BFBs, 100 MOABs, or about 200 Ceramic Bloons; however, this only occurs in BTD5, as in BTD6 this has since been buffed to pop infinite bloons in such annihilation radius as long as the bloons are inside said radius.

The ability previously did not annihilate any Camos in BTD5 Flash, but would annihilate Camo Bloons in BTD5 Mobile if the Technological Terror is granted Camo detection. In BTD6, however, its ability can pop Camos regardless of upgrades.

In Bloons Super Monkey 2, the Technological Terror appears as a temporary powerup, obtainable after popping a Golden Bloon or Power-Up Bloon. It retains its infamous reputation for being extremely powerful, being able to pop all bloons almost instantly by periodically creating shockwaves. Its only weakness is Glass Bloons, against which the Technological Terror cannot pop without Research.

Technological Terror is an epic ally in BATTD. It is only equippable by Monkey heroes. It is the most expensive tower in the game, costing $12,000 to place if the player lacks upgrades or trinkets to lower the cost of allies. It acts similar to the original Technological Terror from BTD5, shooting powerful green plasma beams and lacking the ability to detect camo bloons. It can be upgraded to deal additional damage with its plasma beams, and to use its bloon annihilation ability from BTD5, but as a periodical attack rather than a player-controlled ability. Despite its immense power, it suffers from being unable to detect camo bloons or damage Purple bloons.

Cost: $12,000

Upgrades:

Doom lasers ($4000) - More powerful lasers that deal more damage.

Nuclear Burst ($2200) - An additional radial energy attack.

Fusion Power ($1100) - Increases the speed of the Nuclear Burst attack.

The name of this upgrade is a reference to Darth Vader's saying in Star Wars Episode IV: A New Hope, in which he says "Don't be too proud of this technological terror you've constructed," referring to the Death Star, to an admiral. Tongue in cheek, the game says "Be proud of this Technological Terror you've constructed." The Technological Terror's official art also bears some resemblance to Darth Vader, the face in particular. The BSM2 bears more resemblance to Darth Vader's lightsaber and mask, while the BTD5 and co. version may bear resemblance with the weaponry to the Death Star's superlaser that blows up planets.

The Sound Effect of Annihilation Ability has the same sound effect of Tower Booster on Bloons TD Battles iOS.

In Battle for the Galaxy, another game made by Ninja Kiwi, the Juggernaut fires green bolts when attacking, similar to how the Technological Terror fires green plasma.

The green beams might also be a resemblance to the Death Star's green bolts, or less likely, killing curses in Harry Potter.

The P.E.K.K.A. in the games Clash of Clans and Clash Royale strongly resembles the Technological Terror.

Two 2/4 Technological Terrors are better at destroying 4 ZOMGs than a single 4/2 TOTMG with the sacrifice of the two Technological Terrors only. This is because the Bloon Annihilation Ability can be used to harshly damage the ZOMG layer and then destroy all of the BFBs once the ZOMG layer is destroyed. This is also because of the number of hits to the ZOMG layers - 4x hits from the two Tech Terrors rather than a faster 1x hitting from the TOTMG including the small blades.

In BTD5 Mobile, Technological Terrors' projectiles fly a little farther from its range, making it less effective than Robo-Monkeys when it comes to collateral damages.

It is possible to reduce a ZOMG into 16 MOABs using the Annihilation Ability, but it should be activated after the ZOMG has been hit many times on its last degrade stage.

It may be the case that, rather than green plasma, the TT shoots antimatter, as suggested by the description of BMC's Antimatter Weapon Facility

The Tech Terror is actually stronger than a robo plasma monkey even without its ability, because the technological terror has more pierce.

Technological Terror is the only path 2 upgrade for the Super Monkey that does not increase its range.