Description

Marus Seru is the Sea of Seru, a blasted landscape on the light side
of Luclin, near the city of Sanctus Seru. The stone shows evidence of
having been melted into one glistening sheet eons ago, and since then
the area remains a scorching, eternally light plain. The recuso who have
been cast out of Sanctus Seru make their home here.

Dangers

The zelniaks are highly aggressive to anything moving within the zone,
and have a large aggro radius. Also, the lightcrawlers are aggressive
to anyone as well, although are much less common. The stonegrabbers and
rockhoppers are generally social, and will help any of their allies that
you are fighting.

Benefits

This plain is a vast open area, which is good for people who like to
hunt in places like that. It is also flat and eternally light, so visibility
is very good.

Most of the monsters here are relatively weak in comparison to others
on the moon (which are generally much more powerful than they appear).
This means that this is a good place to solo or fight with a small group
in safety.

Hunting the recuso in this zone will raise your faction with Sanctus
Seru, which may be required before being able to do some of the quests
or train in that city.