Tagged Questions

I'm having trouble restarting a 2D game when the user presses the "New Game" button.
Structure of my game:
The game has several 'screens': Opening screen, instructions screen, main game screen, and ...

I want to create a simple client-server real-time multiplayer game as a project for my networking class.
I've read a lot about real-time multiplayer network models and I understand the relationships ...

I'm not sure if "game state" is the correct term, as my searching shows me a lot of results that are not relevant to my question. When I say "game state", I'm talking about the internal state of the ...