Apocalypse: Evasion of the Wipeout

We used Blender for all 3D modelling for Apocalypse. For our game engine, we chose to work with BGE and added our own scripts in Python to extend it when required.

The game takes you to a post-apocalyptic world where every race starts to doubt and hate the other. The protagonist, in his thrilling journey, comes across several clues, one leading to the other and tries to uncover the truth behind the destruction.

The levels are all modeled in 3D using Blender. Also, we have used the blender game engine, which we complimented with Python for specific modifications.