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That has never happened anything of the sort?? Fei-Long's Rekka.. You see a tip from a sf4 player you only use the first one.

It was completely weird. Ask Tox. It definitely happened to us.And yea, even on first Rekka I feel uncomfortable.Either way, did you allow for simple B,F, commands?

That's how his Rekka works though its not safe anymore like it used to be.. Light version and depending on your distance you can make it safe. There is no air blocking so I think everyone's game is even better imo. Fei-Long is a beast. I haven't changed any commands my apologies I don't feel the need to. Back forward charge that difficult? lol I can say that doing Balrog(Claw) motions will be a tad difficult those diagonal ones. I haven't been playing so hopefully I'll catch some of those problems you guys are having.

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

youtube●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●Put this on the profile of people who are known/wanted terrorists that were involved in the September 11th attacks in 2001●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●- courtesy of Iced

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

I changed more than that... lol Guess you'll see... I raised the health a tiny bit. I'm starting to do damage scaling on my own. I'll add it where necessary.. I just wanted to get a solid build. So now I can continue working on characters.. Will more than likely be releasing my characters through this.. We'll see.

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

That's how his Rekka works though its not safe anymore like it used to be.. Light version and depending on your distance you can make it safe. There is no air blocking so I think everyone's game is even better imo. Fei-Long is a beast. I haven't changed any commands my apologies I don't feel the need to. Back forward charge that difficult? lol I can say that doing Balrog(Claw) motions will be a tad difficult those diagonal ones. I haven't been playing so hopefully I'll catch some of those problems you guys are having.

Yes, I know its how Rekka works. I'm just saying he's at quite a disadvantage compared to the other chars. But its your game, my friend.And no, the commands in the game work beautifully. I'm not talking about the charge. I'm literally talking about commands like the following:

Code:

[Command]name = "ddff_a"command = ~B, F, a,time = 18

[Command]name = "ddff_a"command = B, F, a,time = 18

Again, it's your game and if you don't wish for those type of commands to work, I understand.

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

That's how his Rekka works though its not safe anymore like it used to be.. Light version and depending on your distance you can make it safe. There is no air blocking so I think everyone's game is even better imo. Fei-Long is a beast. I haven't changed any commands my apologies I don't feel the need to. Back forward charge that difficult? lol I can say that doing Balrog(Claw) motions will be a tad difficult those diagonal ones. I haven't been playing so hopefully I'll catch some of those problems you guys are having.

Yes, I know its how Rekka works. I'm just saying he's at quite a disadvantage compared to the other chars. But its your game, my friend.And no, the commands in the game work beautifully. I'm not talking about the charge. I'm literally talking about commands like the following:

Code:

[Command]name = "ddff_a"command = ~B, F, a,time = 18

[Command]name = "ddff_a"command = B, F, a,time = 18

Again, it's your game and if you don't wish for those type of commands to work, I understand.

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

Weird bug. Only with King.- If you hold "Jump Forward"/"Up+FWD" and keep holding it, King will jump over p2, will jump backward for 2 more jumps, then all of a sudden will start jump FWD toward p2 again.- If you need a video I will make one for you. I suggest you try it.

Weird bug. Only with King.- If you hold "Jump Forward"/"Up+FWD" and keep holding it, King will jump over p2, will jump backward for 2 more jumps, then all of a sudden will start jump FWD toward p2 again.- If you need a video I will make one for you. I suggest you try it.

Another Issue with King:When 2/3 of the screen away and beyond, the 2nd projectile of the hard Double Strike does not hit at all; not even when p2 is Idle

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

Ikemen does allow for a B,F, command, and is Mugen. I initially thought it might have its own stock program.The only issue with Ikemen is that a "B,F,a" command must be exactly that. If it's "B,F,a," with even a comma at the end Ikemen won't recognize it.

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

youtube●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●Put this on the profile of people who are known/wanted terrorists that were involved in the September 11th attacks in 2001●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●- courtesy of Iced

Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)

Everything thing you need is in the new one. Ignore that patch I forgot to delete it. Trust me all of gal characters need to be adjusted lol I got them to work at least. Remember there is no damage scale thats why I increased the health combos do crazy damage. I'll start adjusting damages when I have time. I'm going to have a dropbox folder eventually so it'll be easier to manage. So just wait for that. I'm not focusing too much on editing certain characters because like I said I will be making everyone the same style eventually and or changing them out for newer versions.