Trouble in Terrorist Town v23

Ammo
can now be dropped with the Z key ("undo" in your keyboard settings).
You drop a box containing the bullets in your current clip. Needs at
least a quarter of your clip filled.

Added option to avoid
becoming Detective. When enabled, the server will not make you Detective
unless there are no other options. This does not make you more
likely to be Traitor. Detectives are selected from the remaining
Innocent player after Traitors have already been picked.

Added option to disable TTT's Fretta splash screen.

Player ragdoll behaviour when a player is killed should be a bit nicer (especially for non-bullet kills).

Spectators now see a nickname above all players, coloured according to their health.

Balance

Health Station now requires holding E (+use) to heal, similar to HL2 healing stations.

C4 now shows spark effects when destroyed, so you can distinguish a player destroying C4 from picking up C4.

HUGE now has a slightly smaller spread and fires slightly slower.

Silenced
Pistol now has 20 bullets (like pistol and M16), so reloading it does
not give you a suspicious ammo count. To balance, firing speed is now
identical to the pistol.

When voice drain (voicechat battery) is
enabled, the admin settings are now also applied to Detectives, meaning
their battery lasts longer.

Fixes

Fixed grenades sometimes exploding twice when cooked until the fuse is up.

Fixed blood created during Preparation still showing when the round starts.

Fixed number slot keys still opening the menu when fast weapon switch was enabled.

Fixed
wrong attribution for kills caused by player A pushing player B onto
player C. Previously player B would be blamed, now player A is
(correctly) blamed for the death of player C.

Fixed wrong
attribution for C4 when player A drops it and player B arms it. Player A
was getting the blame, this has been fixed to be player B.

Fixed quickchat/radio commands showing up in the speaker's language rather than your own.

Fixed issues with using quickchat with an unidentified body as target.

Fixed some places where other text showed up wrong since the language system was added.

Fixed error in Last Words.

Fixed case where spectators could spectate a dead player.

Fixed NPCs targeting spectators sometimes.

Fixed DNA Scanner showing a spectator's position when scanning for a sample that points to a corpse that has been destroyed.