Also - Please tag animations posted online with "Morpheus Rig" or "Morphy". I wanna see em:)

Updates from last release:

IMPORTANT - rotation order has changed on the ik hand controls from the last release for better matching. If you're using IK hands in an animation and don't wanna fix it, don't use this release till your next animation:)

The file I used to render the above teaser so you can get some ideas on how to push the customization stuff. Can't wait to see how you push it even more.

Latest head rig as always for those tinkerers out there

All necessary quick selects sets are in scene in a group so you don't have to worry about bringing them in when "tinkering"

Both release candidates in case you have animations referencing them

New finder/hand poses and new joints for more "meaty" poses.

Hand blendshapes

Accessible via the hand objects in the Morph-o-matic ui mode

Ear animation controls

Nose tip mover

COG prop space object and switching

Parts proxy mesh which enables you to turn off arms and legs and stuff - sorry it's a bit of a hack till I can completely modulize the rig

Accessible via the all_anim

Polished and pushed face poses (brows, eye squeeze)

TONS of fixes that I don't remember them all...:)

In this pack:

The latest and greatest Morphy rig with lots and lots of updates. Dig in. :)

Textures

Skin texture variations

Eye textures

Included source .psd files if you'd like to try some variations

Scripts pack

Scripts updates

Morphy Shelf and Icons, see docs page for instructions

If you'd like to see the blogged creation of the rig, you can do so via the Morpheus category on my blog.