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Dragonstar powered armor

Hello. I ve been attempting to patch up some flaws in the Dragonstar armor .lst file. Specifically, combat and assault hardsuits should give the wearer a

Message 1 of 1
, Apr 24, 2002

Hello. I've been attempting to patch up some flaws in the Dragonstar armor
.lst file. Specifically, combat and assault hardsuits should give the
wearer a flat 18 or 22 strength. The Starfarer's Guide isn't too clear, but
I think that the armor might limit your score to that value while worn.

In any case, is there a way to have a piece of equipment replace an
attribute of the PC? I tried something like BONUS:STAT|STR|18-STR, except
that STR in a formula is the strength bonus, not the actual score. Also,
this kind of bonus seems to put the program in an infinite loop, causing the
ability tab to become non-functional until the armor is unequipped or
removed. BONUS:STAT|STR|(4-STR)*2 (to try and convert the difference in
strength bonuses into a offset for the base score) has the same result. Has
anyone had experience with this type of problem?

Thanks,

Dan

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