I really don't mind if it becomes the only game I play neither I do if after finishing the storyline I stop playing, why?
Because it has already payed out for me, some nice hours have been spent out on the game.

All the people that want me to fail, at the end of the day they have to wake up tomorrow
have the same life that they had before they woke up today, and the same personal problems they have today
and I will continue to live the way I want to and continue to do the things that I want to do

Agree. Already gotten my money out of it with only 40% map completion. Plus even after you wear yourself out in WvWvW after a while it will be fun to log on to smash down a keep and slaughter all the defenders every now and then.

I do believe so.
Got to level 80 recently and found out i've got nothing to do now. I did enjoy the leveling, exploring the areas and admiring the views. The game is beautiful, but the gameplay really lacks in my opinion. Extremely repetitive combat, dull pvp and lack of proper pve.

I do believe so.
Got to level 80 recently and found out i've got nothing to do now. I did enjoy the leveling, exploring the areas and admiring the views. The game is beautiful, but the gameplay really lacks in my opinion. Extremely repetitive combat, dull pvp and lack of proper pve.

It's definitely worth playing and worth the money though.

I haven't played it yet, but I get the feeling that your review will best fit my own expectations. Although I have a feeling that PvP will be better than dull. Can't say anything about the combat, but it's usually repetitive in any MMO you play.

I haven't played it yet, but I get the feeling that your review will best fit my own expectations. Although I have a feeling that PvP will be better than dull. Can't say anything about the combat, but it's usually repetitive in any MMO you play.

By dull i meant the sPvP mainly, which is several same-type battlegrounds which require you to capture and hold points. No CTF, no deathmatch, just capture the points. And my experience with wvw is just a mass zergfest with a lot of running involved.
And there's no duels.

I do believe so.
Got to level 80 recently and found out i've got nothing to do now. I did enjoy the leveling, exploring the areas and admiring the views. The game is beautiful, but the gameplay really lacks in my opinion. Extremely repetitive combat, dull pvp and lack of proper pve.

Yeah, i did AC,CM, SE, and TA, first 3 done in explorable as well.
As i did state somewhere around here before - explorable CM was the worst dungeon experience in my MMO "career".

I just don't feel like doing dungeons since a) they're artificially difficult, b) they don't reward you for you effort whatsoever, c) they take a lot of time, d) they're quite buggy, i guess. Overflow servers makes it impossible for your party to get into the same dungeon, if a player leaves the party - you won't be able to get a new member and continue it - you need to start from the beginning.
and e) there is no competition. There are no damage meters, you don't get penaltized for failing - you can just graveyard zerg anything you want if you feel like it.

Yeah, i did AC,CM, SE, and TA, first 3 done in explorable as well.
As i did state somewhere around here before - explorable CM was the worst dungeon experience in my MMO "career".

I just don't feel like doing dungeons since a) they're artificially difficult, b) they don't reward you for you effort whatsoever, c) they take a lot of time, d) they're quite buggy, i guess. Overflow servers makes it impossible for your party to get into the same dungeon, if a player leaves the party - you won't be able to get a new member and continue it - you need to start from the beginning.
and e) there is no competition. There are no damage meters, you don't get penaltized for failing - you can just graveyard zerg anything you want if you feel like it.

You're talking about PvE competition? right? Well that isn't made by the designers. It's made by the players unlike PvP where there are ladders

It was originally made by players, however it became a core part of "modern pve", which is raiding, in games such as Rift and Wow, and i believe that current MMO's should follow that trend.
I, amongst many others, want to see the game showing me that i am performing well, and possibly alternating my builds, rather than guessing which trait-build/weapon build makes me perform better.
I won't even mention developer disability to make proper trait descriptions. "You deal damage when you roll", "Your damage is increased when your endurance isn't full". How do i know if those traits are worth it? With such inconsistencies in there the game can't be competitive, really.

I've been playing the game and It's good and its just fun to play with friends but I wouldn't call it such an amazing thing and a gift from god..
Unless I'm missing some sort of secret only for elite players zone.. I really don't understand whats so amazing about it..
Fun and Entertaining while I have nothing to do on WoW. Yes I agree.

I've been playing the game and It's good and its just fun to play with friends but I wouldn't call it such an amazing thing and a gift from god..
Unless I'm missing some sort of secret only for elite players zone.. I really don't understand whats so amazing about it..
Fun and Entertaining while I have nothing to do on WoW. Yes I agree.

Imo GW2 does everything better than WoW except for 5 man dungeons and raids. That is why I play GW2, the PvP is amazing, the PvE (non instanced) is amazing even the guild system that lets you be in more than 1 guild and cross server guilded is amazing because it lets you speak to all your friends. Oh yea and the cross server playing with friends out in the world is amazing too.

GW2 can never be a WoW killer for many reasons but one of the big ones is that the instanced PvE is no where near the quality of WoWs (this is not up for debate!) but overall it is a great game and its buy to play.

I've been playing the game and It's good and its just fun to play with friends but I wouldn't call it such an amazing thing and a gift from god..
Unless I'm missing some sort of secret only for elite players zone.. I really don't understand whats so amazing about it..
Fun and Entertaining while I have nothing to do on WoW. Yes I agree.

It's the early on attitude. It'll all change once most people hit max level and realize that they're going to spend the majority of their time exploring the world and hoping shit happens. I will, at some point, buy and play the game, however I'll wait for the early shine to wear off and let the MMO jumpers and raiders leave. Of course, Storm Legion drops early November, so it's probably gonna be a while.

---------- Post added 2012-09-06 at 10:28 PM ----------

Originally Posted by Pacer

Imo GW2 does everything better than WoW except for 5 man dungeons and raids. That is why I play GW2, the PvP is amazing, the PvE (non instanced) is amazing even the guild system that lets you be in more than 1 guild and cross server guilded is amazing because it lets you speak to all your friends. Oh yea and the cross server playing with friends out in the world is amazing too.

GW2 can never be a WoW killer for many reasons but one of the big ones is that the instanced PvE is no where near the quality of WoWs (this is not up for debate!) but overall it is a great game and its buy to play.

The crafting grind is "better"? That's great, you can be in more than 1 guild. What difference does that make? It seems like such an insignificant thing to be excited about. And the cross server guilding makes no sense. In WoW you can speak to your friends through RealID. How is that any different? And who the hell makes friends on another server anyway? It just seems so odd to me.

But the truth is the game is a PvP game with a little PvE sprinkled into it. I thought GW2 would be my new MMO after TOR failed on me, but once I saw that there was no such thing as raiding, I was done. A few 5 man dungeons just aren't enough to hold my attention and PvP is only fun for so long.