Pendulum Blades Trap (CR —)

Pendulum Blades Trap (CR -)

Type mechanical; Perception DC 15; Disable Device DC 18

EFFECTS

Trigger proximity (by operator); Reset manual (full-round action)Effect (6) blades; Atk +15 melee (2d6+1/x3 slashing); blade passes through the area once per round until it hits something, at which point it stops moving and needs to be reset; resetting the trap affects all pendulum blades.