DayTrippers - Surreal Science Fiction Roleplaying

Calling all DayTrippers! The DayTrippers core rules set is now available on RPGnow and Scribd. All The Realities await you!

"In some sun-bleached barn outside Sacramento, CA circa 2099, a group of physicists, shady g-men, grad-students, tourists and an array of amateur explorers and nü-gonzo-revivalist writer-dudes gather around a collection of strange vehicles that resemble lunar landers. Each is painted a garish colour and prepped to "slip" into a crazy new plane of existence."

DayTrippers is an OSR-style roleplaying game set in a surrealistic science-fiction multiverse, in which an assortment of colorful character classes pilot unique machines into dream worlds and pocket universes to retrieve items of value and bring them back home. The setting was inspired by the surrealistic fiction of Moebius, Moorcock, Rucker, Weinbaum, Heinlein and other masters of weirdness. All Core Rules are included in this volume.

The source rules were assembled publicly on story-games.com and made available under the Creative Commons 3.0 Attribution License (CC BY 3.0). This ruleset is a derivative work by Tod Foley, based on the source rules and published under the Creative Commons Attribution-Noncommercial License (CC BY-NC 3.0).

Next up: Two DayTrippers Adventure Modules are on deck for January. Time to zip up that Automated Survival Suit and seal those pods tight! Let's slip-n-slide!

Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.