I just played two hours of Darkness 2, got it for $6 earlier yesterday, and I completely disagree with you. It is like fighting with 4 guns at a time, it is insane what the Darkness transformation does to the gameplay. Great story too, I am really enjoying it.

Edit: The settings are really superb, felt like I was in a modern Victorian type mansion in the beginning, suit of armor in my library, and being able to walk up to the mirrors and see yourself, nice little touches

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I decided to grab the Darkness 2, $6 is a good deal. It can't be worse than the $6 i spent on Spec Ops

First time PP denied but it went through second time.

I bought Darkness 2 before, but I went ahead and did a giveaway with it instead of using it fior myself. Whatevs, it can't be that bad.

Are you trying to tell me that C&C4, ME2, and FIFA Soccer aren't awesome dragon games?

Yes, their search is awful, gifting is 99.99% nonexistent, and their sales are lame! Gifting is a big thing for me. I love Steam's ease of buying, storing, and sending gifts; it makes giveaways so much easier!

One thing Origin does better is you can run the game without running Origin. Origin doesn't have to be running at all except to download and update. There might be a few that do require it for the "Friends" list but most don't.

One thing Origin does better is you can run the game without running Origin. Origin doesn't have to be running at all except to download and update. There might be a few that do require it for the "Friends" list but most don't.

Pretty sure they didn't plan on that code working on games $20 or less. It most likely was a marketing plan to get people to buy some of their newer games. Instead, most people just went and got a free game. You can't say that sounds like something any company would do for possibly hundreds of thousands of people, just give them a free $20.

Pretty sure they didn't plan on that code working on games $20 or less. It most likely was a marketing plan to get people to buy some of their newer games. Instead, most people just went and got a free game. You can't say that sounds like something any company would do for possibly hundreds of thousands of people, just give them a free $20.

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The thing is, all the games are digital, and i would hazard a guess that 95% of people would not have bought a game had it not been free. I don;t see how they would have actually lost any money, but they would have lost a little revenue from the people using the code on games that they were planning on purchasing.

However, I also imagine that they got a hell of a lot of new subscribers to origin that may buy games from the store in the future. Overall, in the long run, i wouldn't really say that they lost that much.

The thing is, all the games are digital, and i would hazard a guess that 95% of people would not have bought a game had it not been free. I don;t see how they would have actually lost any money, but they would have lost a little revenue from the people using the code on games that they were planning on purchasing.

However, I also imagine that they got a hell of a lot of new subscribers to origin that may buy games from the store in the future. Overall, in the long run, i wouldn't really say that they lost that much.

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Your right, people wouldn't have, I know I wouldn't have. Digital or not, not making money off a product is not making money off a product, don't think it costs them very much to produce a box and a disc, because it doesn't.

Not making revenue is basically the same as losing revenue. At the end of the year, it doesn't make any difference. And like crazy pointed out, 80 million given away, yes if you had to buy an actual game and it didn't work on $20 games, then that number would be lower, but it would still be a number. If companies could just give away digital games without getting hurt by it, then more would be doing it.

The thing is, all the games are digital, and i would hazard a guess that 95% of people would not have bought a game had it not been free. I don;t see how they would have actually lost any money, but they would have lost a little revenue from the people using the code on games that they were planning on purchasing.

However, I also imagine that they got a hell of a lot of new subscribers to origin that may buy games from the store in the future. Overall, in the long run, i wouldn't really say that they lost that much.

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I was gonna buy Bulletstorm.......not anymore since I got it free. Your crazy if you think they didnt just lose a ton of money.

FYI I only used the code once because it was a promotional code they sent out in good faith. I know some guys here on TPU that got like 5 or 6 games. I don't judge them for that but for me I can't take advantage of anyone like that. One of those guys who took all those games buys EVERYTHING legit. So again you cannot assume EA didn't lose anything. They lost a LOT of money that day.

Your right, people wouldn't have, I know I wouldn't have. Digital or not, not making money off a product is not making money off a product, don't think it costs them very much to produce a box and a disc, because it doesn't.

Not making revenue is basically the same as losing revenue. At the end of the year, it doesn't make any difference. And like crazy pointed out, 80 million given away, yes if you had to buy an actual game and it didn't work on $20 games, then that number would be lower, but it would still be a number. If companies could just give away digital games without getting hurt by it, then more would be doing it.

I was gonna buy Bulletstorm.......not anymore since I got it free. Your crazy if you think they didnt just lose a ton of money.

FYI I only used the code once because it was a promotional code they sent out in good faith. I know some guys here on TPU that got like 5 or 6 games. I don't judge them for that but for me I can't take advantage of anyone like that. One of those guys who took all those games buys EVERYTHING legit. So again you cannot assume EA didn't lose anything. They lost a LOT of money that day.

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I agree, they lost money, how much in the long run would be highly speculative. I wouldn't imagine it would have been a huge percentage of their turnover. In the end, they lost sales and they will probably gain sales too.

My post are just in objection to some of the numbers being thrown around, really. If the games were giftable, then i would be more inclined to agree with you both.

uh yea i was on with Dave for that one of his orders was like # 4million or something at that point. So roughly during the time frame 4 million games were grabbbed during that time frame

now if most of them were nabbed for free aka $20 x 4million thats $80,000,000 or 80 million dollars

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I grabbed one game. One which i never would have bought anyway and one which i haven;t even played yet, nor have a heard about. When i get around to playing it, and if i like the platform, i may consider buy games from origin and not sticking solely to steam.

That doen't mean that they lost any money on me, quite the contrary, there is a possibility to make money on me. How many others out there are like me? I would imagine quite a few. There would really be no way to estimate without creating a survey of a sample of the population that took the deal. It would be an interesting thing to see. (for me at least)

How can they "lose" money when they're only "selling" licences? Most likely, their distribution service isn't bandwidth limited either so no, they didn't lose anything. They didn't make money on all those people getting $19.99 games for free though. EA isn't really in a position where they can afford to be giving stuff away for free. Then again, if it translates to actual sales down the road, it will have been worth it to them.