This Week In The Business: Destroyer Of Studios

QUOTE | "The PC is decimating console, just through price. Free-to-play has killed a hundred AAA studios." — Veteran Doom designer John Romero, on how the advance of free-to-play games has permanently changed the games business.

QUOTE | "I went to E3 for the networking, but I see the entire thing as largely a waste of money. It's a model that's eventually going to die." — Former Epic Games designer Cliff Bleszinski, talking about how the game industry has changed.

STAT | 12 per cent — The amount that the console and PC game market segment will decline by 2019, from $US46.5 billion worldwide to $US41 billion, according to Juniper Research; despite that drop Juniper expects console and PC games combined will be still be more than half of all gaming revenues.

QUOTE | "If you're asking the question of 'I'm wondering whether I'm making my next game free-to-play' the answer is no. If you have to ask the question you are un-f**king-prepared." — Morgan Jaffit, director of Defiant Development, advising developers to avoid free-to-play games unless they have plenty of experience.

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