Welcome to Mini Tank Battles. Mini Tank Battles is a comic styled multiplayer oriented 3rd person shooter/ tower defense crossover. The current state of the game is an early alpha. Please watch the video to see some shots from the game.

The main gameplay is a fast paced 3rd person shooter with tower defense to support you in the battlefield. With 4 game modes and 4 classes to choose from. By leveling up, spending skillpoints and getting better gear you are able to overcome bigger challenges.

Registration is optional and will give you certain benefits ingame like storage of your inventory. Registered and non-registered players won't be able to play in each others games. Feel free to ask questions and do suggestions.

Crowdfunding & Steam Greenlight Concepts

Mini Tank Battles needs your support to be able to be completed!

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Better Models & Textures

A few of the old ugly placeholder models have been replaced with newer models. The models and their textures reflect the new style of the game. The comicbook style will be maintained, however it will get more serious and darker (a bit like the style borderlands). I hope you like the new style. Do note that the current level of details is still at the low-end. This will form the basis for Android and iOS. PC,Mac,Linux will have much better graphics. However this can only be done by a successful crowdfunding campaign.

The new flamethrower cannon model is completed and almost completely textured.

The new tesla cannon model is almost completed and it has some placeholder textures.

The tank hull model is almost completed and it has some placeholder textures.

The cannon (dual and single) have a new (Temporary) placeholder model to better reflect the style of where the game is going.

The scrapmetal armor model is almost completed and it has some placeholder textures.

Android

The first test version for android has been made. The game works completely but needs optimization for the mobile devices. When the crowdfunding campaing succeeds, the development for android can continue.

Networking

Networking has been improved and will continue to be improved over time. You can help by testing this and report any (performance) issues.

Greenlight (Concepts) & IndieGoGo

Mini Tank Battle scan now be found on Steam Greenligh t(Concepts) and IndieGoGo! Since the game is getting bigger, we need your help to make this game happen. It is most likely that the game cannot be completed without a successful crowdfunding campaign (due to the cost of licenses, servers and more). If the crowdfunding campaign fails, you get your money back (details can be found at IndieGoGo). So either way, the campaign works, you get the perks reflecting your donation and the game can be released near 2013Q4 / 2014Q1, or you get your money back. Please support the game if you can.

So please help to make this happen via:

Website

The Mini Tank Battles Website is all fresh and updated. Valuable information about the game and the development can be there. Let us know what you think: Minitankbattles.com

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Due to an update, your current items will be replaced with others next weekend. The type and level will stay the same, but the stats on the items will change.

As a compensation every player will get 7 random weapons and 3 random pieces of armor at the level of your highest character if you have logged in in the past month.
You will also get an option (later on) to undelete your collected items once.

I am sorry for the inconvenience. This update is necessary and will most likely be the only update ever that will change your collected items.

Mini Tank Battles was on the normal Greenlight for a short moment. However response there showed that it is not yet mature enough for the normal Greenlight. So it is back again on Greenlight Concepts (all fresh and new).

A think I learned the hard way is that Steam Greenlight is not full of developers. Both here and on UnityForum, most developers agree that you need decent gameplay before graphics and fancyness. On Steam Greenlight it is roughly the other way around. I've seen non-functional renders of what would become a game with no gamplay at all being attached praised to the heavens, while functional games with alpha/beta graphics being downvoted in oblivion.

Do note that this is a slight exaggeration and generalization of the situation, but it is one effect that I would like fellow developers to know before posting to Greenlight.

Also If you like this game and you can vote on Steam Greenlight Concepts, please give a vote to create more awareness: Steamcommunity.com