Contents

Overview

Somewhere in the Mushroom Kingdom is an arena where Wario resides. This arena is full of obstacles and is the perfect training ground for his karting skills.

Backstory

The author was originally attempting to recreate N64 Wario Stadium. However, when he released the first version of the course, there were complaints from many fans saying that it did not bear much of a resemblance to the track it was based on. Later, this was addressed by a name change to Wario's Arena and then finally to Wario's Lair. The first release had many glitches, so the next release featured many bug-fixes and allowed players to trick on the hills. Additionally, there were some adjustments to the textures and the course was scaled a little bigger.

LuigiM's Version

In 2016, LuigiM gave the track a whole new look, making it more similar to N64 and DS Wario Stadium. The remake features Wario's model as a biting statue, tribunes, many signs, plenty of new obstacles and a better minimap. It also has 2 laps instead of 3.

Known Bugs

There is a respawn glitch on an area to the left of the start line, if you fall between the wall and the track after hitting the first main checkpoint then the game will make you respawn just by the Piranha Plant wall, thus saving quite a lot of time.

At the shortcut near the end of the track, if you try to use it then, the game lags/pulls you backwards a little when you cross from the track to the off-road part. This is known as a mild backflip glitch.

There is no splash effect when you fall off the track and into the mud; instead the character just falls right through the mud before needing to respawn.

There are no external cameras at all, the routes used by the cameras were taken and instead used as routes for various objects around the track instead.

There is a part of the track where you are able to go underneath a hill, from this area it is possible to force your way back through the track from the wrong side.

In some places, the CPUs will turn corners whilst charging Mini-Turbos, but they won't release them. This will result in them eventually hitting the wall before continuing. They will then stick to this wall and drive rather than returning to the center of the track.