So say sayonara to all the Ninja wannabes that have gone before
and put on your combat sandals...Lo Wang is coming to the Land
of the Rising Sun to turn out the lights. Experience total
bloody immersion. If you can't touch, kill or drive
something...then blow it away! Whether you're wielding katanas,
an Uzi, or a freshly plundered Guardian head...you'be got your
work cut out for you. Enter the world's most interactive 3D
environment...and cut yourself some sushi!

DESCRIPTION

FEATURES / TECHNOLOGY

Shadow Warrior was built in parallel with Duke3D Atomic source code with many changes and
enhancements. The game runs faster, and has a full range of new colors, true room above
room, there's also new Build Tools. Note: It lacks CONs, apparently this
helped increase the game
speed and performance. (All Assembly.)

New and improved Build Editor for designing and
destroying you own environments.

Game:

28 Levels

Co-op Levels

Multiplayer Levels

New Weapons including shurikens and a Uzi

Weapon Rate of Fire

Ladders

Drive Sector based Vehicles, like tanks

Art:

All New art with a full range color palette

Textures are High Res.

More Details:

True room over room situations where you can have beams running over a
room and be above, below, or stand on the beam. Ledges, true bridges and
more are all possible, adding to the realism of the environment.

8 player network and 2 player modem supported, featuring deathmatch
and co-operative play.

Fog effects.

Colored lighting.

SVGA mode support.

Transparent water that you can see into and out of, as well as swim
in.

WEAPONS

Shadow Warrior has 10 weapon slots and 8 alternate firing modes!

Katana
slot #1 mode #1 - Can be used to slice right through the Brown ninjas, upon
slicing a him
he will separate into two pieces. Blood squirts and the top half of the body slides off
the lower. When using the sword it produces a trail effect as seen to the right. This is
similar to Duke3Ds steroid frame effect. As for other sword effects, All others
attacks result in slicing the Ninjas neck and beating there body's violently. A very
powerful weapon for short range attacks and conserving ammo.

Fists of
Furyslot #1 mode #2 - Lo Wang can also
use his powerful fighting skills at close range to punch the life out of his foes. Just
don't pound on anything too hard. The fist are useful when you feel confidant and want to
beat on someone. Another use is if you enter dojos with training dummies and you start
beating on them you can regain health.NOTE: There is a secret attack mode for the fists when used with a certain inventory item
for stealth.

Shurikensslot#2 - You can throw three of these deadly little razors
at a time creating a small spread. The stars bounce off of walls and if you get low on
ammo, look at surrounding walls and see if you can retrieve loose shurikens from there via
the OPEN / SPACE key. You also can replenish your supply from dead Ninjas. The shurikens
or throwing stars are used primarily for distant attacks. The amount of damage is
effective. The stars are also good for activating something far away or detonating sticky
mines.Some Facts:

Pick Up ammo, you get 9 shurikens, up to a max of 99

You throw three at a time.

You must have 3 or more in your possession to use.

Quad Barrel
Riot Shotgun slot#3 mode#1 and #2 -This deadly weapon has two firing
modes. In the first mode, you shoot a concentrated blast via one barrel that will knock an
enemy off his feet. In mode 2, you switch to using all 4 barrels of devastation. It then
must reload pauseing your fireing rate. At close range you can dispatch nearly anything.
But be warned. The farther you are from an enemy, the wider the spread, making this weapon
less effective.Some Facts:

Picking up weapon gets you 8 shotshells; max of 52.

Picking up ammo drum gets 24 shotshells

Weapon has an autofire mode, press "3" again to alternate between autofire and
standard mode.

Uzi slot#4
mode#1 and #2 - Armed with your high speed machine gun, you become even more deadly than
before. But find a second Uzi and you can wield two at the same time, literally cutting
your enemies to shreds with the increased damage. But power comes at a cost, as you will
eat up ammo at double the rate.Some Facts:

Picking up weapon gets you 50 bullets; max of 200

Picking up ammo clip gets you 50 bullets

If you pick up a second UZI, you can wield two at the same time, John Woo style.

Rocket
Launcher slot#5 mode#1 #2 and #3 - In the normal mode, you shoot typical
explosive rockets that will cause a great deal of damage. Once you find the Heat Seeker
Card, your next 5 rockets will have heat seeking abilities (press 5 to toggle modes). This
is very usefull when you want to hit a moving target. The rocket will track and seek its
target. Once you possess a Nuke, you can access the third firing mode. which after
selected will start a countdown, after which you can fire. When you set off a Nuke, make
sure to have very nearby cover, or you will glow. Don't look at the blast either or you
will take damage.Some Facts:

Picking up weapon gets 5 missiles; max of 50

Picking up ammo pack gets you 5 missiles.

This weapon has three modes, press "5" to alternate. The third mode will
activate the Nuke. Don't be near it when it goes off.

Grenade Launcher slot #6 - This weapon launches out a
40mm explosive shell that will bounce 3 times then explode. It is ideal for dealing death
in hard to reach places like ledges, or around corners. It has a very large radius area of
damage, so don't be too close when it detonates. Try to avoid using in tight areas
as the grenade may bounce back in your direction. If you want to avoid bouncing, launch
one directly at one of the enmeys and it will explosed on contact. As a side effect the
weapon can spawn small fires.Some Facts:

Picking Up Weapon gets you 6 shells; max of 50

Picking up ammo box gets you 8 shells

Sticky Mines
slot#7 - Perhaps the sneakiest weapon in Lo Wang's arsenal, this is a small explosive
device surrounded by sharp spikes, which will allow it to 'stick' to nearly any surface.
Once attached to a floor, wall, ceiling, or even an enemy, there is a 3 second priming
timer. Once this timer is set, the bomb will detonate when it's motion detectors sense
something near. Just stick one on an enemy and watch the fun.Some Facts:

Picking up a box of sticky bombs gives you 5 of them; max of 20

Rail Gun
slot#8 A top secret weapon and still classified, the Rail Gun will shoot a piece of
metal at near light speed, propelled from a magnetic field, leaving a blue circular trail.
This weapon will penetrate multiple enemies, making it powerful and very useful in certain
situations. The rate of fire isn't continuous, it pauses briefly before
firing again.

Guardian
Headslot#9 - This head is collected from a
Guardian enemy you kill. Sometimes he will lose his head and you can grab it and use its
special attacks. The way you manipulate his attacks is by inserting fingers into different
holes in the back of his fractured skull. Each finger will yield a different attack. One
attack is a single fireball you can shoot with one press of the fire key. The
Second is a
stream of burning fireballs, that will catch enemies on fire. You just hold the fire
button down. The third mode will release a huge circle of fireballs incinerating anything
in its path. These magical fireballs can even go through walls, making it ideal for
rooting out that camper in a room in multiplay. The forth mode will emit a wall of flaming
napalm that will destroy anything in its path.

Ripper
Heartslot#0(10) - This is another
weapon you can get from a fallen enemy. The ape-like 'Rippers' in the game will rip your
heart out when they kill you, so it is only fitting that you can turn that power against
them. You will squeeze the bloody dripping heart and a translucent Lo Wang is spawned that
helps you fight. Your counterpart is armed with a Railgun and he attacks on his own.
Effectively allowing you to attack from multipliable angles. You can only use the head five
times before it leaves your inventory.

ITEMS

These items are kept on the player until you select and use them.

Portable Medkit-
This carries a maximum of 100% of additional health. When you are low on health, you can
select this to bring your health back up to 100%. The amount used to do this will be
subtracted from the amount stored in the Medkit. A shortcut to selecting and activating
the Medkit is available by pressing the letter "M" during game play.

Night Vision Goggles-
When used, this makes enemies glow bright green. This is necessary to see some of the
characters who you can not normally see otherwise. You can only have one of these at a
time, and has a game play shortcut by pressing the letter "N".

Repair Kit-
When used, you can repair one broken vehicle or other broken device you may encounter
during game play. To use get in the broken vehicle and press the OPEN / SPACE
key.

Caltrops-
Small razor sharp talons of metallic death. You throw the Caltrops on the floor, and they
lie there. If someone steps on them, they take some damage, and they will cry out in pain.
You can get 9 Caltrops to a box (3 uses). Three Caltrops are thrown per use. The game play
shortcut key is "C".

Flash Bomb-
Using this will blind nearby opponents and enemies for a few seconds. You can have up to
two of these at a time. The game play shortcut key is "F".

Smoke Bomb-
Using this will render you partially invisible for a few seconds. You can only have one at
a time. The game play shortcut key is "S".

Gas Grenade-
Using this will cause the grenade to spray green noxious gas, damaging any opponent or
enemy who gets too close (will hurt you as well). You can have one of these at a time. The
game play shortcut key is "G".

Power Ups

These Power Ups are used immediately
upon picking them up, and can not be stored for later use like inventory items can.

Fortune Cookie-
Gives you a +50 health boost. You can have up to a maximum of 200.

Small Medkit-
Gives you a +20 health boost. You can have up to a maximum of 100.

Nuclear Warhead-
This counts as its own ammo, and no missiles are required for use. You can only have one
at a time. This is used in mode three of the Rocket Launcher. When you fire this baby make
sure that you have some cover to get behind.

Heat Seeker Card-
This card will allow your next 5 missiles to heat seek an opponent. This is used in mode
two of the Rocket Launcher.

Armor Vest-
Gray in color, takes your armor count to 50.

Kevlar Armor-
Red in color, takes your armor count to 100.

ENEMIES

Brown Evil Ninja - Can do all player
actions (climb, duck, hide behind boxes). Shoots an uzi or throws shurikens. Will commit
suicide.

Red Evil Ninja - Will do everything his brown cousin does, plus he can shoot small rockets
at you, as well as shoot uzis. This ninja does not waste his time with shurikens.

Orange Ninja - These ninjas have the added ability to shoot heat seeking rockets at
you. Very nasty in open areas. You can kill them and sometimes get a heat seeker card for
your own rocket.

Gray Ninja - These ninjas have been upgraded with the ability to launch grenades at you.
Considering the blast radius of grenades, these guys are particularly nasty. You can
collect more grenades when you kill them.

Shadow Ninja - The most fearsome of the lot, this ninja uses the ancient skills to stay
nearly invisible. He can blast you with two type of magic napalm, one being a wall of
fire. Beware, because this ninja is also skilled in the use of Flash Bombs. Once blinded,
you will have little chance of survival.

Coolies - These unskilled
Asian
workers pose little threat from long distances, but fear them at short range. They carry a
wooden crate filled with TNT and will make kamikaze runs at you when you get close
enough. You can use their explosive nature to destroy other enemies as well.

Bunnies - You may encounter some of these cute
little creatures along your way. What you do with them is your business.

Koi - These denizens of the deep look like normal KOI
until you get close and notice the rows and rows of razor sharp teeth. Alone they pose
little threat, but in schools, you better make a run for dry ground.

Coolie Ghost - Not content with
attacking you once, some Coolies will spawn a spectral ghost after they make their great
sacrifice. These apparitions will float around phasing in and out of
existence, taking
time out to heave nasty gobs of bloody goo at you.

Ripper - These large gorilla like creatures are very
strong. They will leap at you from long distances, or from below. They can cling to walls
above you, waiting to drop at any moment. Or they will charge you at full speed and start
ripping at your flesh. You will not survive long if they are not dealt with. You can
sometimes kill one and use their HEART as a weapon.

Giant Ripper - This variety of Ripper is brown in color, much larger and much stronger
that his grey counterpart. Be afraid if you meet one in a dark room. You can sometimes
kill one and use their HEART as a weapon.

Accursed Heads - These reddish
demonic heads will be either buried in the ground up to the top of their skulls, of just
floating in mid air awaiting your arrival. Once you get close, they will attack in several
ways via explosion, flash bomb, spewing out caltrops of other nastiness. They prey on the
careless adventurer who does not look where they are going.

Hornets - These overgrown yellow jackets will do
minor damage to you, but beware a swarm of them. They are extremely fast and erratic
moving, making them hard to hit, and will continually sting away at your health.

Serpent God - This is a four armed
evil snake like creation of Zilla himself. He can shoot devastating energy bolts from his
eyes, and when attacked, will spawn a circle of exploding accursed heads. These heads will
launch themselves at you in order to protect their evil master. Be very prepared for
battle when you meet a Serpent God.

Baby Rippers - These are smaller /
faster versions of their parents, only they move much faster and will spit a greenish
gooey substance all over you. They are very hungry and need food to grow.

Guardian - These 10 foot tall
'guardians' are very tough indeed. You will need many shotgun blasts to bring one down. As
if that's not bad enough they can shoot fireballs from their eyes that deal a lot of
damage. At close range they will switch to using a sword that will cut you to pieces very
quickly. These guys are best dealt with at long distances. (You can sometimes kill them
and then use their HEAD as a weapon.)

Female Warrior - She can do
many of the things the base ninja can do, but she is much more deadly. Carrying a
crossbow, she will shoot bolts in your direction at high speed. She can also loft sticky
mines your way, making it very difficult to stay in one place. Treat these ladies with
some respect.

Sumo - This giant nightmare of a Sumo wrestler will
meet you with a vengeance. His mass alone will cause damage as he stomps on the ground,
sending shock waves your way. Getting too near will yield a Sumo hand clap that will do
great damage and leave you disoriented. There are other attacks you will have to discover
on your own.

Master Zilla - Master Zilla is the final boss of the
game. Master Zilla, though merely human, rules his evil Zilla Enterprises empire from the
safety of a virtually indestructible samurai cybersuit. Inside his titanium alloy
carapace, Master Zilla commands a powerful arsenal. He shoots multiple heat-seeking
missiles from his stretched fingers; fires metal projectiles at piercing speeds, with the
aid of his helmet-mounted rail gun; and, finally, he's also able to spray uzi fire with
the built-in machine gun.

No clipping mode - walk through walls (can cause a crash if you walk out of the
level)

swtrix

Bunny Rockets

winpachinko

Win Pachinko game for an item

swname

Change multiplayer name

config

Load another .CFG file

sound#

Plays a
[sound number] (e.g. sound10 )

cdon

Play CD music

cdoff

Stop CD music

cd play#

Play a CD
[track number] (e.g. cd play10 )

cd loop

Play a CD
[track number] continuously (e.g. cd play10 )

clear

Clear
saved game files

config

Disply Help
Config

help

Display help menu

Commanline parameter
options not mentioned in
the manual:

The built-in command
line help in v1.0
mentions two command
line parameters, -commbat#
and -coop#, which turn
on fake multiplayer and
fake co-op modes in
single-player game.
Version 1.1 removed the
description of these
parameters from the
built-in help, but they
are still listed in the
electronic manual (SWHELP.EXE).
Version 1.2 removes all
mention of these from
its electronic manual as
well. Nevertheless, the
-commbat# and -coop#
parameters work in all
three versions, although
no parameter that would
actually turn on bots in
"fake multiplayer"
single-player games is
mentioned in any of
these versions. There is
a Win95 compatibility
mode for MIDI music in
early versions which can
be activated with the
-win95 or -win95awe32
command line parameters.
Version 1.2 also makes
no mention of this
whatsoever.

Lo Wang is Shadow Warrior. #1 Assassin. #1 Yakuza
Abuser. #1 Freak fragger. #1 Mutant mutilator. #1 Reason to be scared of the
dark. So say sayonara to all the Ninja wannabes that have gone before and put on
your combat sandals...Lo Wang is coming to the land of the Rising Sun to turn
out the lights.

GameWizards Interactive Strategy Guides Series. Full motion video! View actual game
play! Jump to any trouble spot and get answers quickly! Printable game walk-through! Also
includes these exclusive collectible features: Hear Lo Wang's wise words that never made
the final cut PLUS all of those that did! See early artists renderings of Lo Wang!

Secret codes, insider tips, and interviews with the game's developers make this
exclusive, official book a must for serious gamers. Written with the full support and
cooperation of the development team at 3D Realms and Apogee, it contains cheat codes,
special hints, and interviews that are available nowhere else.