As a time goes on, we see more and more games being developed with VR in mind, and the multiplayer game called ARK: Survival Evolved is one of them. We do not know the exact timeline in which ARK: Survival Evolved is in, but what we do know is that you are going to be using spears and bows, as well as sniper rifles, pistols and machine guns later on in the game. This game has been on development cycle for around 7 months, starting from October last year. ARK: Survival Evolved uses Unreal Engine 4, and is one of the first games that has an official mod support on UE4, so if players want, they can have quite a lot of fun messing with the game through a Steam workshop. For example, this whole game is going to be in first person (Update: 3rd person also available while running). An FOV is not yet determined for this game, since they are focusing on both Oculus Rift mode and non-VR mode, so to find that golden middle and what kind of FOV slider to implement, will be decided after the community feedback.
Once the game is top-notch on PC, they will release it on consoles along with the Project Morpheus support, which comes out on Q2 2016. Big thanks to Twitch streamer Lirik for the information he got during the interview with Creative Director of ARK: Survival Evolved. This article was published in June, so I am not surprised that devs have improved and optimized their game by a margin. Geez i cant wait, the game seems like so much fun, i dont think i have seen a game close to this yet i dont know though!!!!!!!!!!!!!!!!!!
Rockstar have released a couple more Grand Theft Auto V wallpapers for people to enjoy, you can download them from the Official Website.
Hit the shore with four sand-and-surf-ready vehicles perfect to take on the all new Beach Bum Races and Vehicle Deathmatches: the BF Bifta dune buggy, the rugged Canis Kalahari off-road truck, the Bravado Paradise beach camper van and making a special return to the GTA series, the fast and stylish Speeder speedboat. Expand your arsenal with two new free weapons - the compact yet deadly SNS Pistol and the brutal new Broken Bottle melee weapon which is quite effective at delivering the appropriate message in up close and personal encounters.
Although they might be fun and immersive in terms of virtual reality, they do suffer from lack of content, length, and visual appeal. There will even be an attachment system for your weapon, so getting a better scope might become a goal later on. You can have a single player mode, but the balance system is going to be a bit different, since ARK focuses deeply on the team play aspect, and exploring all the places alone might become a challenge if not taken care of in terms of balancing.
Character customization does not shy away from silliness, you can literally make yourself look like a fat dwarf with huge arms and tiny legs, like in Reign of Kings. If you do not have a shelter by the time you log off, you might find yourself swimming with the fishes next time you log in.

I was actually quite surprised as to how much they have accomplished over such period of time.
In terms of anticheat measures, however, they are really focusing on preventing any kind of hacks by implementing a server system that always checks if everything is valid. Having a pleasant experience is always a top priority, and because of that, some changes had to be made.
Even though the game looks visually mind-blowing, there is something that might turn some people off.
They have a plan to implement a lot of additional stuff further down the line by adding more customization and gameplay. If you've got skills, it's possible to freefall through the first few checkpoints before even opening your chute. Each weapon will be available gratis from any Ammu-Nation location in GTA Online and will be added straight into each of the three characters' inventory in Story Mode. Even though the game is quite similar to other survival games like Rust, DayZ or H1Z1, it does feature a lot more lore, and story behind it.
For example, you can become more agile and fast, or you can be more spacious, and have an ability to carry more weight on yourself (which means, by the way, that the game inventory will be weight based). There are countless of cave systems for you to visit which may even intertwine at some point with other caves. If you want to mess around with other people, you can capture and put them in a cage while force feeding players with some bits of food. It means that if you log out, the character in-game will not disappear, but will fall asleep in the exact location, so other player might easily chain you and drag you away. Although developers are working together for the first time, it isn’t their first serious project on their belt. So if you want to get this game, I advise you to get it soon, as the final price will be higher. These vehicles are also available in Story Mode for Michael, Trevor and Franklin to enjoy - to access them, visit your garage property and the Marina property for the vehicles and the boat respectively. As you progress in the game, you will find different things that explain how you got to where you are, and what is happening around you. All the stuff that you will see in the game will be available only through crafting or from supply drops. But as far as we know, you can mount different dinosaurs and use their abilities in combat.

Or you can give them a death sentence by pushing players off the cliff or dragging them in the ocean. Most of the game designers and programmers of ARK have years of experience, which helps them to focus on stuff that matters most, and leave other graphical problems for the future fixing.
Developers are aiming to get 30 FPS on all specs, so even if you have a beast computer, you can’t have everything turned on ULTRA, and still get 60 FPS. But, to craft anything you first need to find some blueprints, which are scattered all around the map.
For example, if you are going to mount a velociraptor, speed and attack might be better than on huge dinosaurs like sauropods.
Mountains and high places are not off the radar for exploring, so there will literally be 100’s of hours of gameplay for you, even in alpha access. Role-playing is always fun to watch and play, and if we add Oculus Rift and VoIP (which it will have) to the occasion, immersion is easily attained.
So even though you can play ARK: Survival Evolved in single player, the multiplayer is essentially something that sells this game. As a result, it might not be a surprise if we see some animation bugs while in Alpha Access, as it of course, should be with Alpha release.
Especially if you equip an Oculus Rift, having a first person mode and little to no UI can be quite helpful. It is possible only through turning down some quality options, since the optimization is not something they are focusing on at the moment.
But sauropods might be more useful with carrying your equipment, as well as mounting additional players (who, as a matter of fact, can use their weapons while riding them). That does make me worry though, because if you want to get a good VR experience, having at least 60 FPS is crucial.
At this current game stage, dinosaurs will not be customizable in terms of their armor or weapon attachments, but later on in the game, something like that might be implemented.
For that you might use different colored flare guns, or build a compass that shows you an approximate location you are in.