This is a fairly entertaining contest. It's similar to robocode if you have done that before. Basically, you write an AI to take over the entire map with your cells. Your cells start as stem cells, and later can specialize into attacking cells, defending cells, growing cells, etc. You earn points by occupying space or killing others. There are up to 4 other colonies of cells (other AIs) in the same map battling you, and there's a time limit (<1 minute?). This whole thing reminds me of starcraft. Looks fun, check it out.

Feel free to share your AIs here. I played around it this morning and made this noob AI, it implements a basic strategy and is partially based on chance. Though it pwns "random colony" 100% of the time, it fails against everyone else.

Here is what I made so far, it's pretty good, can usually beat everything, all depends on where it starts. Take from it what you will. It has an interesting growth pattern, and relitavely tough cells. I also added specific specialization depending on how far away the closest enemy cell is. BTW, I have too many imports, but that's okay (I guess).

Edit: Where I say "play" I mean that you'll need to fool around with it for it to be good. (I think its good, but could be more refined/tested).

For those who are interested Tyson and I got 4th place (out of 36 teams I believe).It was pretty lol, 2/3 games Tyson and I played our cells covered the ENTIRE MAP at the end of the round (only one other team managed to do this, and they only did it once). Pretty lol cuz it turns out it's better not to finish off your enemies, but let them stay alive so you can feed off of them (the game was scored on points, not wins).