Aden9's profile

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I know it was unhealthy but I miss the spellvamp on all things for mid lane morg,
Also all the gold from mage minions being pumped into melee's ruined her 3 Point in W plop on mage minions strat over time.

> [{quoted}](name=FreezerFlare,realm=NA,application-id=yrc23zHg,discussion-id=AcAgEylJ,comment-id=0000,timestamp=2019-09-13T20:03:29.101+0000)
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> I know it was unhealthy but I miss the spellvamp on all things for mid lane morg,
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> Also all the gold from mage minions being pumped into melee's ruined her 3 Point in W plop on mage minions strat over time.
Yeah, and her soil is so unreliable to wave clear, you cant hit all the minions in the wave, which obviously dont stay in one place. Compare that to Sylas who can seemingly wave clear easily, spam skills and have dashes. Oh and he gets a shield, but Morgana could not keep her spell vamp.

> [{quoted}](name=ShyImagoghnar,realm=NA,application-id=yrc23zHg,discussion-id=AcAgEylJ,comment-id=0001,timestamp=2019-09-13T20:04:05.707+0000)
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> she's banned frequently because her black shield counters champions that a lot of people want to play. alistar, thresh, blitz, pyke
Yes, that is what I said in my post

Hi Riot - good buffs to Syndra, but could you please look into {{champion:61}} Orianna. She just plays so lackluster at the moment compared to other mid laners. This is from a Silver-Gold player but I haven't seen her in competitive for a while now as well.{{champion:61}} {{item:3070}}

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"The reason she is currently only a VU is that August just started working on her. We are not currently committing to gameplay changes for Morgana unless he finds something that is a clear upgrade to either her passive or W. Until that happens she will remain a VU, but if we do find changes we likes for either of those abilities she will be upgraded to a VMGU."
Link: https://boards.na.leagueoflegends.com/en/c/story-art/1pY2cEhv-reav3-i-think-morganas-update-should-be-vmgu-instead-of-a-vu-only
"I've been exploring light changes to Morgana and so far nothing I've tried has stuck. Her kit is already great as it is on live, so we're only going to make small changes if it is clear that they make her better. We're totally fine shipping ZERO gameplay changes to Morg if we can't find anything that meets the high bar her current kit already sets."
https://boards.na.leagueoflegends.com/en/c/story-art/dyYHts0y-with-17-skins-in-total-are-kayle-and-morgana-the-champs-team-biggest-undertaking?comment=00030000000000000001

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I've been exploring light changes to Morgana and so far nothing I've tried has stuck. Her kit is already great as it is on live, so we're only going to make small changes if it is clear that they make her better.
We're totally fine shipping ZERO gameplay changes to Morg if we can't find anything that meets the high bar her current kit already sets.

This is really sad to hear. Morgana used to be a good mid mage, until she got forced into a support role. Her kit now kinda feels outdated (basically revolves around her Q, if you miss that good luck). Her W and passive are such passive play skills. And Neeko now has a Morgana ulti only its much better.

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I hate dealing with Morgana but
Making her ult target enemies that weren't inside her circle in case she flashed or ran to them and stun them after the delay but shorted duration " the duration gets shorted the less enemies stay in her ult "
Like , if you were inside her Ult for 3 seconds , you will get stunned for 1.5 seconds if I remember , it can be made she stuns for enemies for shorter duration who entered her chain recently , like if they entered in the last second , they get stunned for 0.5 second as long as they are inside of the chain at the end , but of course something has to be taken from her kit for this to happen , maybe some damage

Also Neeko's spells both snare and ulti are on a ridiculously low cd, so her damage output is so much higher. Plus she is less forgiving, if you miss a dark binding on Morgana its pretty much a fail fight.

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I think a fair amount of the tuning changes will help mid Karma feel pretty good. Regardless though, when we started, we identified support Karma as the primary audience for the changes. Most players play Karma as support, and there are more support Karma mains today. This is why the biggest changes focused on the supportive W cast. (I also like to think that the change restores some duality back to Karma's kit, but that's more waxing philosophical than anything)
However, we know Karma is played in many roles, and we actually think this will open her up to more! With her passive changes, she now has a "not-great-but-not-completely-impossible" jungle. Plus, she's actually pretty effective as an AP carry in the botlane. I'd suggest giving it a shot :)

You guys killed Morgana as a mid laner. As much as a love this game, I despise ya'll for doing that, I simply cannot forgive whoever woke up one day and sad "lets put Morgana bot!" RIP mid queen {{champion:25}}
Now I only hope her W changes help her mid and not be a "support" skill.

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I said a bit of a myth.
The myth part of it is that Riot "forces" you to have a 50% winrate. The actuality is that 50% winrate is what any MMR system worth paying a coder to make will inherently work towards.
You hit 50% winrate because you're matched against people of your skill, not because Riot shoves shit teams down your throat until you hit 50%.

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I find it rather odd that there's almost nothing "artistic" about his playstyle, his kit, appearance, or graphics. I'm assuming he has unique taunt interactions with a few champions, but beyond that, the teaser seems... amazing but totally irrelevant.
I don't see why they didn't add something like getting a Killing Blow with an R bullet summons a tree on the enemy's corpse that grants a small amount of vision and slows around them for a couple seconds. It would be more unique than yet another super-long range skillshot ult, and would help tie the teaser with the champion more.
Disappointed, but at least he looks more engaging than other marksmen... not that that is particularly hard to do.

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Well you can't be too aggressive against her. That's the mistake that I see most people making. Too aggressive too early. If I'm wrong about that then I'm wrong.
The best way that I've seen to counter her is to play a wicked tanky champ.

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She's easy to counter. She doesn't need a nerf. All you have to do is play more cautious and maybe pick one of her counters. 90% of the people that don't like Riven feed her unintentionally because they don't know too much about her.

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posted 10 min ago
in match history, lost a game to riven 13 min ago
you are gold 2
riven was diamond 5
...riven does not need a nerf, she is way weaker now then she was patches ago
you lost to a riven and demand nerf, how basic