Do you like old school deathmatch with modern features but none of the frills that have ruined the raw purity of the genre? How about rich, colorful, arcadelike atmospheres? How about...retro Sci Fi? Then you're going to love what Alien Arena has in store for you! This game combines some of the very best aspects of classic deathmatch, and wraps them up with a retro alien theme, while adding tons of original ideas to make the game quite unique.
Alien Arena is a furious frag fest with arenas ranging from the small, to the massive. With game modes such as Capture The Flag and Tactical, there are terrific team-based experiences to be had as well as 1v1 duels, free-for-all, and dozens of mutators to alter the game play to your liking. The community is friendly, as well as prolific. Dozens of maps, models, and various accessories have been created by community members to add on to the game experience.

Version 7.51 of Alien Arena is scheduled to be released in a matter of days, featuring some very signifigant performance gains, bugfixes, graphical updates as well as new content!

The performance gains are the big news, with an across the board increase of over 50% in most cases. At this point, the game can be run on it's highest settings on most any recent video card without framerate issues cropping up. A major amount of the rendering code was rebuilt with an emphasis on speed, and it really paid off. We also took care to fix a number of bugs, and add optimizations at every turn(something that has been ongoing for years).

Not only did the engine receive a mega-dose of steroids, but we also managed to revamp/remake three maps(a fourth nearly made it in, and will soon). Check out some of the new environs below!

I don't usually do this, but here is a link to the actual changelog, BEFORE we release - 7.51 Changelog