- The custom skirmish offer you several premade maximum level fleets for each faction.- there's no upgrades or favors on the premade fleets. - An option allow you to deactivate all the technical skills of the fleet ships.- All ships of those fleets have preset skills.- There's no persistence in custom skirmish. (No lost in warp, no heavily damage and no ship destroy).- You will be able to play with your persistent multiplayer and solo fleets (but without persistent consequences).- The custom skirmish allow you to play against AI difficulty level of your choice.- The custom skirmish will allow you to invite friends to play with or against.- The custom skirmish will allow you to play the mission of your choice.- The custom skirmish will allow you to set the fleet points of your choice.- Our team is working hard to get all this implemented as soon as possible. However, the multiplayer aspects of custom skirmish may have to be patched in shortly after the game’s full release.

I hope this will fix some concerns you guys may have. Let me know what you think about it.

Thanks,

Ravensburg

We are working on the 2v2 versus AI and the 1v1 with friend. It will be added to the game as soon as possible.

Baron Black wrote:Filthy dying xenos scum, I have only one thing to say: The Imperium’s Plasma Batteries have been improved, and the fleet point costs of the Tyrant, Overlord and Retribution have been reworked accordingly

Hahaha, Overlord's waiting for you in the clouds pointy ear freak.

Now only if they made the plasma batteries blue. They are more accurate when plasma is blue....

The Stars belong to Man, long live the Immortal Emperor!

Wanna count your 9000 accuracy when shooting holofield ship?

I really don't think I want to know that. However as all Imperial citizens know, only faith in the Immortal Emperor matters.

In truth, I think this is a buff to the imperial player. It is very kool and strange to only have Eldar (I think, perhaps Chaos?) being able to run silent. That is ... interesting. For the Eldar it is very lore supporting. I did not see where they reduced your Pulsars at all. That is interesting. However overall I think it is really a decent patch. They don't have many ork or chaos notes.

Yeah was hoping for more chaos news. Also yes chaos can run silent. Pretty much how you win matches I've found. Stealth carriers are a delightful pain in a lot of peoples sides.