Vorwort

This is a re-themed version of Dead Man's Treasure with zero rules changes. Waiting for a merge.

Fancying themselves as spies like those in the movies, the little rascals have got another mischievous idea this time: they sneak into their neighbouring Farmer Papa's orchard and fight to gather the best gardening intelligence for their own farm.
In the intense competition with both open and hidden information, you have to identify bluffing and beware of the others’ weapons. Only the player who can obtain the most yummiest fruit will be considered as the best fruit spy!

Six Farmhouse boards are arranged in a circle in a random order; 2 to 4 Fruit tokens (values 1 to 7) are randomly distributed on them. Figure Farmer Papa and Figure Daly are placed on their respective starting Farmhouses. Each player has 8 Spy cards in hand: Trick cards (strength valued 1-7) and Tool card. When it's a player's turn they place one card face-down on a Farmhouse of their choice. If there is another card already there face down, it is turned face up, so it's always only the last played card that is kept face down on each Farmhouse. If the card turned over at a Farmhouse is a Tool card, then the new card and the Tool card are discarded. When cards are played to the Farmhouse where one of the figures stands (or both), the figure is moved - clockwise for Daly, anti-clockwise for Farmer Papa. The game ends when one of the figures reaches its starting Farmhouse or when all the players have played all their cards.
Fruit tokens are awarded in order of total players’ strength values on the Farmhouse: the strongest player takes the Fruit token with the highest Yum-yum value, the second-strongest player takes the next highest-valued token, and so-on; if there are Fruit tokens remaining, those go to the strongest player. Daly is counted as a value 10 Fruit token while Farmer Papa kicks out the players empty-handed from the Farmhouse where he is standing in the end of the game. The player with the highest Yum-yum value total wins the game!