Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Sanctum of Ugin Discussion

1 day ago

ThatAudioGuyVesuva seems like an overall, to me. I ran them in an early untap.in version of this deck, but it just causes too much Mana, if thats even possible with this deck. I opt for Sanctum of Ugin instead because it allows me to tutor for any card type in my deck

4 days ago

Rushsilver ran a couple of them in early versions of the deck, but with a total Mana pool of 80, I didn't think they'd be much of a difference maker, instead I opted for Sanctum of Ugin so that way I can tutor for cards

1 week ago

Thanks for the comment taiga277677. It is a very interesting matchup. In matches and playtesting and appears to be about a 50% matchup. Playing around Abrade is easy enough. Since this functions as a combo deck with Sanctum of Ugin, getting 2-3 Colossus on the battlefield is often too much for them to get through, and they have to worry about the crackback and don't often have very good attacks. It is also easy enough to sacrifice some artifacts to the Colossus that was just killed and play it back out (potentially the same turn) effectively nullifying the hate. I have run into problems with some of the red decks playing Kari Zev's Expertise in the sideboard which is actually much harder to play around.

Typically, I board in the sweepers, the extra Fatal Push, Negate, as well as some number of Dispel and go a much more controlling route. Kill all their stuff, counter the relevant spells that are trying to take me off my game and that seems to be fairly effective.

Overall it is a very draw dependent matchup. Being on the draw against Mono-red is not a good place to be as they can have those Bomat Courier into Kari Zev, Skyship Raider into Ahn-Crop Crasher draws that are really tough to beat no matter what you are playing. Overall it is a really fun matchup with lots of decisions and lines.

1 week ago

I have a rakdos deck that is pretty well built as I have played it a lot gotten beat in the begining then tuned it to win. One thing I noticed is that you can never have too many small sorces that do damage to get rakdos out. So my recommendation is to add Seal of Fire and Cryptolith FragmentFlip as well as some more small deathtouch or swampwalk creatures or creatures that do damage when they die. 3cmc or less. Also Winter Orb is great in this deck as soon as you drop three big creatures in one turn. Shuts down the game greatly. And Sanctum of Ugin is a have to. Great deck though. Upvoted!!! You can check out mine for more ideas if you want as well.

2 weeks ago

I have been thinking about adding colors for a while, although without them this deck has done really well, so I dont think that it is necessary, do you think maybe taking out the Staff of Nin and Sanctum of Ugin for 4 Reality Smasher would be good?

2 weeks ago

Ryceratops1234 thanks for the comment! I have done some playtesting with some Improvise cards, but most are pretty medium in my experience. I did like Herald of Anguish a lot in my playtesting and would probably be good in the current meta. Not too many people running unconditional removal so it would probably stick around and do some serious work. I will probably alter this list a lot (bringing in more threats such as Herald of Anguish) once Sanctum of Ugin rotates since it is the piece that really makes the Deck powerful. I also have considered Battle at the Bridge as a sideboard option against the gods (mainly Hazoret the Fervent). I did some playtesting with Maverick Thopterist as well, but found that he took this deck out of what it wanted to do, which was Make the Colossus cheaper and get it on the battlefield as fast as possible. At it's heart this is a combo deck so adding creatures can be a little tricky. Thanks again and Happy Brewing!

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