Hello PT. I'm working on interiors for TR right now but I'd like to do some work here down the road so I thought I would get a showcase in.

I hope this is suitable. It's a little unorthodox and I didn't use de_p, but I did put a bunch of things at odd angles. Fair warning: I used a couple statics in ways they're not normally used. You'll see what I mean. I can understand if you wouldn't want this to be done in a legit interior.

You can access the cell across from Arrille's Tradehouse. The cell name is "Seyda Neen, Arrille's Bunkhouse".

A very interesting, unorthodox interior. I'm not someone who is well-versed in judging interiors, but I have to say that this is impressive work. You'll have to wait for someone else to do the actual showcase checklist, though.