Immortal: Unchained prepares for launch

It’s always nice to see a new third person shooter hit the market because each time the hope that comes with it is that we’ll see something interesting and clever happening. There’s something about this genre that can so easily come across as copy and paste or even a bit lazy. The reason for this is that regardless of the story, you are still effectively picking up weapon “x” and shooting creature “y” with it. The games that truly stand out from the crowd are the ones that do something a bit different or have absolutely stunning stories. The better the plot is, the more engrossing the game becomes. One company hoping to give us a new reason to lose a lot of time and thoroughly enjoy doing it is Toadman Interactive with their new title Immortal: Unchained.

Immortal: Unchained, which is being published by Sold Out, is due for release on Steam, PS4 and the Xbox One family on September 7th. In this action-RPG shooter, you will take the role of an ultimate weapon. Released from your prison, you will be tasked in saving the cosmos from a cataclysmic event. In your quest you will go toe to toe with legendary bosses and engage in brutal, tactical combat. Your journey to salvation will see you battling across dark, sci-fi, interconnected worlds, where you will need to test your skill and succeed or die trying.

“With its focus on brutal ranged combat, we hope that Immortal: Unchained will stand out among this emerging, unforgiving genre and prove a challenge to even the most hardened players,” said Sarah Hoeksma, Marketing Director at Sold Out.

So there you have it. A new shooter is emerging that may well bring a breath of fresh air to a genre that certainly has a few pit-falls. The RPG element that is being brought in is interesting in itself. We don’t necessarily need another Destiny, so hopefully we’ll see something new coming into play here. Only time will tell. We’ll endeavor to bring you more news closer to launch but here is a trailer to give you an idea of what you might being aiming for.

About The Author

Hailing from Southport England, Alex started his gaming career in the late 80s on a Commodore 64. Since that time he's either owned or played on virtually every console released. Alex happens to...
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