Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to proceed working on the game and consider the views and opinions from players. It is important for us to know what they think about the game and what they would like to see in it.”

Approximately how long will this game be in Early Access?

“Expected time for game to be in Early Access is 6 months.”

How is the full version planned to differ from the Early Access version?

“In the final version of the game we're planning to realize:

1. World Wat II setting. As in other games the characters are mostly fictional in Heroes of Card War cards represent true mechanisms and troops of USSR and Germany.

2. Dual-mode format: simplified mode for beginners and hard mode which was designed for lovers of long and intensive battles.

3. Fog of War: Cells on the battlefield has a visibility attribute. The invisible cells called Hidden.

The system Pay-To-Win aren’t presented in t”

What is the current state of the Early Access version?

“At this moment game is 50% ready. In game presents a card editor where you can build your own deck. Also there is a two game modes: Hard and Simple. In course of time we will activate other in-game features”

Will the game be priced differently during and after Early Access?

“No. Free to Play, but there will be In-Game Store.”

How are you planning on involving the Community in your development process?

“We are planning to listen and actively communicate with our gamers community, we’re making this game first of all for them and they’re feedback is very important to us”

Play HoCWar

September 23

There wasn't any news and updates from us lately. Many of you could think that we abbandoned game.

But no, we didn't. There is a simple reason why you didn't hear anything from us in the past several weeks. We didn't want to give you some small updates, now we prefer big patches and one of them is already in work process!

About This Game

This is your chance to become a real General! Bring your armies to the glory in the new card game HoCWar.

Get caught up in the inclement world of merciless card wars!

Computer Collectible Card Games today at its popular zenith. However truly original ideas which supplement something new in genre and not just exploiting the features of hits, are not so many. But our new CCG HoCWar goes far beyond many competitors because of its originality.

Here are just some of features of the game:

1. World Wat II setting. As in other games the characters are mostly fictional in HoCWar cards represent true mechanisms and troops of USSR and Germany.

2. Dual-mode format: simplified mode for beginners and hard mode which was designed for lovers of long and intensive battles.

3. Fog of War: Cells on the battlefield has a visibility attribute. The invisible cells called Hidden.

The system Pay-To-Win aren’t presented in the game, In-Game Purchases didn’t affect the balance of the game and don’t give any significant advantage to players. Much more importance has the player’s skill and chosen strategy.

In the nearest future the game will present:

1. “Transitive” cards. It is very valuable cards which can’t be bought and can be received only from the battles. If your opponent use one of those cards in battle and if you won the match, you receive a copy of this card, and your opponent waste it.

2. “Trophy cards”. It’s a type of card, which you can receive after the battle with certain possibility. It differs from Standard card only by good-looking visualization, but characteristics and perks are just the same.

3. “Day and night” system. Depending on the time of the day cards and tactics will have different power, for instance: aviation at the night time won’t be such effective as it is in daylight.

4. Fights on the land, on the sea and in the air; single battles in the format of separate missions and story campaigns; multiplayer combats on the Global Conflict map; upgrading the troops.

5. Global Conflict. It’s a whole new world in the game, the events of it will be occur on a world map. In the combats on the different areas can participate just the specific kind of troops, for example in the sea you can use only fleet and aviation. “Day and night” system will make a difference in the Global Conflict as well. And the most important thing – the world will split not just among the separate unions, but states and blocs of nations!

6. New fractions likе Japan, U.S., Poland, Finland, Britain and more to follow, which will diversify gameplay and complement the Global Conflict map.

It’s not all of our plans and we will update info about us periodically and keep you posted!