Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

Most people already know how to do this, but I'm making this tutorial anyway just to help all the people who don't know how to do this already. Its pretty easy and shouldn't take but a couple of minutes.

*** NOTICE BEFORE MODDING ***ALWAYS, ALWAYS BACKUP THE FILES YOU WILL BE MODDING BEFORE YOU MOD THEM, AS THERE IS ALWAYS A CHANCE THAT YOU'LL MESS SOMETHING UP AND RUIN YOUR GAME. I AM NOT RESPONSIBLE FOR ANY DAMAGE TO YOUR GAME OR COMPUTER THAT THIS MOD CAUSES.Step 1:
Go to your Star Wars: Empire at War Game folder (usually C:\Program Files\LucasArts\Star Wars Empire at War).

Step 2:
Double-click the "GameData" folder.

Step 3:
Double-click the "Data" folder.

Step 4:
Double-click the "XML" folder. (NOTE: if you do not have an XML folder, you can probably get one from Gamefront, along with the XML files. There should be some that work with the patched version of the game.)

Step 5:
Find the "factions" XML file and open it with Notepad or Word.

Step 6:
Carefully scroll down until you see some text like this:
Space_Tactical_Unit_Cap 20

Change the number to whatever you want your population cap to be. (you will have to do this separately for each of the game's factions.

I know how to do it in Foc, and its what said above. Im not a modder, or anything good like that, but i do know enough to change and edit a few things(like canabalising parts for other things)but in my Sweaw Xlm's, i only have 5 things, and frations arnt there.

But than after a TONNE of reading, i found something im not sure of. In the Game Constants you can use note pad, and serch(CTRL + F) and use Tactical_Unit, and the first result should be what your looking for to use the above steps.

But the unit cap is set for 40, and we only get 20, so im not sure if this means anything? Just trying to help!

I've done a bit of research into the availability of the XML files, and I've found that Gamefront may not have the files anymore. I'll try looking into where you could download these files. They don't come with the vanilla version of the game; I got them when I downloaded a mod.

now the question I have is... How do I increase the amount of units I am able to produce TOTAL on the overview space map, NOT TACTICAL (I got that part). So I can create a massive fleet on every planet, just just 3-4 good sized fleets that leave every planet vulnerable to attack... (previous guest comment on FinalBIG to get your XML files extracted was me, I just hadn't registered yet)