When this member enters your field, choose one of your territory 1 members, and it gains +1000 power until end of turn.Vanguard (This ability is active as long as your opponent has six or more undestroyed gates) When this member enters your field, choose an opponent's territory 1 member in the front row, and you may put it into the drop zone. Then, if you put that member into the drop zone with this effect, your opponent draws a card.