Duke Dashington Remastered - Dashing action adventure now out on iOS!

My first commercial mobile game Duke Dashington was released in 2014, now Duke returns with his original adventure completely rebuild from scratch! Controls have been improved, level design is more polished and graphics have been completely redrawn. Dash through collapsing dungeons to save the treasures and escape each room in 10 seconds! Challenge friends for fastest Time Trial clear times!

Game features:- High-speed puzzle platforming!- Easy to use dashing controls!- 4 different dungeons to explore!- 120 rooms of deadly traps and mind-boggling puzzles!- Game Center achievements and leaderboards for fastest clear times!

Like my previous games Super Dangerous Dungeons and Heart Star, Duke Dashington Remastered will be free with ads, but will have IAP to remove all advertising.

Upcoming ProjectsPoppytail 5 and Pixeltail: Fifth and sixth main instalments in Poppytail series. A Game About Trimming Hedges: Final Version: An updated version of the original AGATH; also canon to the Poppytail series. Easter Fun 2: A sequel to the original Easter Fun. One Million: Last-one-standing style small project; also canon to the Poppytail series.. The Poppytales: Hand-drawn spin-off bullet-hell RPG using characters from all my other book and game projects. Not canon to the Poppytail series.

The game is monetized by ads, but there is an IAP to remove them forever. As a bonus, buying the IAP also unlocks optional golden suit for Duke that can be toggled on and off from settings menu. Thank you for playing!

Upcoming ProjectsPoppytail 5 and Pixeltail: Fifth and sixth main instalments in Poppytail series. A Game About Trimming Hedges: Final Version: An updated version of the original AGATH; also canon to the Poppytail series. Easter Fun 2: A sequel to the original Easter Fun. One Million: Last-one-standing style small project; also canon to the Poppytail series.. The Poppytales: Hand-drawn spin-off bullet-hell RPG using characters from all my other book and game projects. Not canon to the Poppytail series.

Around 3 months. Because it's a remake, having most of the level design already figured out sped up the development a lot. Everything's been programmed from scratch though, and all art has been redrawn, so there was still quite a lot of work to do.

Around 3 months. Because it's a remake, having most of the level design already figured out sped up the development a lot. Everything's been programmed from scratch though, and all art has been redrawn, so there was still quite a lot of work to do.

Amazing! Keep up the good work!

Upcoming ProjectsPoppytail 5 and Pixeltail: Fifth and sixth main instalments in Poppytail series. A Game About Trimming Hedges: Final Version: An updated version of the original AGATH; also canon to the Poppytail series. Easter Fun 2: A sequel to the original Easter Fun. One Million: Last-one-standing style small project; also canon to the Poppytail series.. The Poppytales: Hand-drawn spin-off bullet-hell RPG using characters from all my other book and game projects. Not canon to the Poppytail series.

When you die and the ad appears, counting starts before closing the ad sometimes. It could be so annoying.

Did you calculate the ARPU and LTV? I have some concerns about the monetization. You dont use rewarded videos and banner ads also i just saw AdMob interstatial ads. I am curious about the results one week after release.

Outstanding game, I really enjoyed playing and it, congratulations I have published the flash version to my dedicated online games portal yet due to it's fixed resolution with a width over 850px it cuts a bit from the right side of the screen.Normally I use a maximum width of 720px for the published games but in order to have this one work, I had to add some html code to extend the view area a bit?May I ask why didn't you make it scale to fit the "screen" ?Here is how it looks now: http://rungames.org/running-games/play-duke-dashington-remastered