pcgamerhttp://www.maximumpc.com/taxonomy/term/24322/
enPC Gaming is in Rude Health, Concludes PC Gamer PAX East Panelhttp://www.maximumpc.com/pc_gaming_rude_health_concludes_pc_gamer_pax_east_panel
<!--paging_filter--><h3><img src="http://www.maximumpc.com/files/u46168/paxeast2014panel-2-610x343.jpg" alt="PAX East PC Gamer Panel " title="PAX East PC Gamer Panel " width="228" height="128" style="float: right;" /></h3>
<h3>Panel discussion delves into the future of PC gaming</h3>
<p>Our sister publication <a href="http://www.pcgamer.com/2014/04/11/watch-the-pc-gamer-pax-east-panel/" target="_blank">PC Gamer</a> on Friday convened a <strong>star-studded, four-man panel at the ongoing Boston PAX East conference to discuss the future of PC gaming</strong> (see video below). The starry quartet, comprising Nvidia director of technical marketing Tom Petersen, Oculus VR founder Palmer Luckey, PlanetSide 2 creative director Matt Higby and Star Citizen creator Chris Roberts, touched on a wide range of issues, including the prospects of streaming games and Microsoft’s role in the future of PC gaming.</p>
<p>The first thing to come up for discussion was the rise of cloud-based streaming games and its implications for traditional gaming. Nvidia’s Tom Petersen was of the view that the general direction of PC gaming’s evolution is towards it becoming a “much more cloud-oriented experience,” with both public and personal cloud game streaming gaining in popularity in the future.</p>
<p>The panel moderator, Evan Lahti (US editor-in-chief of PC Gamer), evoked widespread laughter from those in attendance when he jokingly asked Petersen if he was suggesting that people “won’t have to buy a graphics card in the future.” Meanwhile, Luckey and Roberts were equally unconvinced. Identifying latency associated with remotely rendered games as a major deal breaker, Roberts, an avowed 4K aficionado, said he as a PC gamer wants the best experience possible and that is something he doesn’t see cloud gaming delivering anytime soon.</p>
<p>The panel then proceeded to discuss some of the obstacles to delivering better gaming experiences on the PC. According to Higby, overcoming hardware fragmentation remains one of the biggest challenges from a developer’s standpoint. However, he also credited this variety — a byproduct of the immense control PC owners wield over their hardware — for making the PC a truly special gaming platform. </p>
<p>The PlanetSide 2 dev then broached the topic of piracy, noting that it continues to decline as digital distribution becomes more widespread. Others on the panel concurred, attributing the decline to the fact that it is now becoming more convenient to buy a game than to pirate it. Of course, the lesser the piracy, as Higby put it, “the more you can run a company off of the games you’re making.” Speaking of the <a href="http://www.newzoo.com/infographics/global-games-market-report-infographics/" target="_blank">economics of PC gaming</a>, Petersen pointed out that it is currently estimated to be a $24 billion a year industry.</p>
<p>As soon as Lahiti asked the panel if they thought PC gaming would continue to be essentially Windows gaming, Luckey quipped, “Yeah, don’t you remember Games for Windows Live?” This prompted a discussion on Microsoft’s contribution to PC gaming.&nbsp; While Petersen and Rogers lauded Redmond for some of things it is doing with DX12, the general consensus was that it needs to do a lot more to prevent gamers from abandoning Windows for Linux.</p>
<p><iframe src="//www.youtube.com/embed/53Iy5Dv-5dw?feature=player_detailpage" width="620" height="360" frameborder="0"></iframe></p>
<p><em>Image Credit: PC Gamer </em></p>
<p>Follow Pulkit on <a href="https://plus.google.com/107395408525066230351?rel=author" target="_blank">Google+</a></p>
http://www.maximumpc.com/pc_gaming_rude_health_concludes_pc_gamer_pax_east_panel#commentsdx12linuxnvidiaoculus riftPalmer LuckeyPC gamingpcgamerpersonal cloud gamingstar citizensteamosstreaming gamesNewsMon, 14 Apr 2014 00:30:41 +0000Pulkit Chandna27622 at http://www.maximumpc.comPC Gamer Shows Off PC Building Savvy by Constructing the "Large Pixel Collider"http://www.maximumpc.com/pc_gamer_shows_pc_building_savvy_constructing_large_pixel_collider2013
<!--paging_filter--><h3><img src="/files/u69/pcgamer_lpc.jpg" alt="PC Gamer LPC" title="PC Gamer LPC" width="228" height="146" style="float: right;" />Fasten your seatbelts, this thing's wicked fast!</h3>
<p>We know a thing or two about building insanely fast PCs, budgets be damned. If you need reminding of that, just take a look at our <a href="http://www.maximumpc.com/dream_machine_2013"><strong>2013 Dream Machine</strong></a> loaded with over $16,000 worth of parts. Sure, it's over the top (and without apology), but if we didn't build it, who would? There are only a few answers to that question, and one of them is our sister site PC Gamer. Giving our Dream Machine a run for its money is PC Gamer's <a href="http://lpc.pcgamer.com/" target="_blank">Large Pixel Collider</a>, "the most irresponsibly powerful gaming PC we've ever built."</p>
<p>Building the LPC wasn't about gaming at 2560x1600 or even at a 4K resolution. It was about pushing gaming to new heights and without making compromises along the way. Like our Dream Machine, that meant nestling four Nvidia GeForce GTX Titan graphics cards into an Asus Rampage IV Extreme motherboard and supplementing it with 64GB of Corsair Dominator Platinum memory.</p>
<p>This isn't the Dream Machine rebuilt, however. PC Gamer opted to cram its parts into a Digital Storm Aventum II chassis. Other components include an Intel Core i7 4960X processor, XSPC Razer water cooling setup, 480GB Corsair Neutron GTX solid state drive, 4TB Western Digital Black Edition hard drive, and Corsair AX1200i 1200W power supply.</p>
<p>Here's a well directed video of the build process:</p>
<p><iframe src="//www.youtube.com/embed/Jt_Sz_srw80" width="620" height="349" frameborder="0"></iframe></p>
<p>Simply building the LPC isn't the end of the road. PC Gamer will use the LPC to deliver high quality gameplay footage and to experiment with future upgrades. So no, you can't have it when they're done with it, but you can sit back and watch it evolve.</p>
<p><em>Follow Paul on <a href="https://plus.google.com/+PaulLilly?rel=author" target="_blank">Google+</a>, <a href="https://twitter.com/#!/paul_b_lilly" target="_blank">Twitter</a>, and <a href="http://www.facebook.com/Paul.B.Lilly" target="_blank">Facebook</a></em></p>
http://www.maximumpc.com/pc_gamer_shows_pc_building_savvy_constructing_large_pixel_collider2013#commentsBuild a PCGamingHardwarelarge pixel colliderpcgamerrigsSystemsNewsTue, 19 Nov 2013 21:21:54 +0000Paul Lilly26726 at http://www.maximumpc.com