Oblivion was a huge disappointment to me. I went in expecting Morrowind II and got...well, Oblivion.

Something Cain and I discussed a lot in preparing for the Elder Scrolls Battlefield game we're doing was how the factions used to interact with eachother in Morrowind. There was a Thieves Guild quest where you needed to hire a battlemage from the Mages guild to protect your guildhall. And others where the Fighters and Thieves interacted in different ways. And that's not even getting started on the Great House quests...

In Oblivion and Skyrim, you could play through most of the guild questline without interacting with another playable faction even once.

Not sure yet, maybe I'll make a thief type guy. I usually have a ton of fun with them. I ended up torrenting it so I'm not sure if it's the latest patch.

The official patches should be available on the Elder Scrolls site. They fix a lot of bug issues and game breakers.

A thief type guy is a good way to go. I wouldn't use one of the premade classes and instead create your own, letting you pick your primary attributes as well as major/minor skills. You'll almost certainly want Short Blade, Marksman, Light Armor, Sneak and Security in there. Bosmer is a good choice for race along with Khajiit (but they can't wear closed helms or boots in MW, so be aware of that) with Dunmer as a good jack of all trades backup choice.

The official patches should be available on the Elder Scrolls site. They fix a lot of bug issues and game breakers.

A thief type guy is a good way to go. I wouldn't use one of the premade classes and instead create your own, letting you pick your primary attributes as well as major/minor skills. You'll almost certainly want Short Blade, Marksman, Light Armor, Sneak and Security in there. Bosmer is a good choice for race along with Khajiit (but they can't wear closed helms or boots in MW, so be aware of that) with Dunmer as a good jack of all trades backup choice.

I'm downloading an unofficial patch right now which supposedly fixes more issues.