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‘tgs12’ Posts

During this year’s Tokyo Game Show, we got hands-on time with the latest Metal Gear Rising: Revengeance playable demo and spoke with three members of Platinum Games (Kenji Saito, Yuji Korekado, and Atsushi Inaba). Our conversation touched on Revengeance’s long, twisted development process, a new philosophy towards boss encounters, gameplay mechanics, and much more. Read on for our full interview and be sure to watch the new Tokyo Game Show trailer below.

PlayStation.Blog: Revengeance enables you to slice anything in the environment using Blade Mode. Was it technically challenging to create a game where players could cut anything? How did you fine tune the mechanic to make it work for the game?

Platinum Games: First of all, from a technical standpoint there were difficulties but that wasn´t the hardest part.

Hi everyone. I’m excited that those of you who are attending Tokyo Game Show will finally be able to have some hands-on experience with Soul Sacrifice! Once you play the game, I’m sure that you’ll have a better sense of the world I’ve been wanting to create. You’ll be able to face the dilemmas, tough decisions, and the agony of choice that I’ve been wanting to portray in a game. I believe the TGS demo does a great job of conveying this new concept.

In the trailers and interviews released so far, we’ve shown the game’s dark world setting and shared some of the story elements revealed in the single player mode. We’ve also shared a few of the back stories from both the monsters and sorcerers that you’ll encounter during gameplay. During TGS, I’m looking forward to showing you what the multiplayer mode can offer.

Hi guys, back again to give you an update on Puppeteer. First off, please let me thank you all for your wonderful, supportive comments after our announcement at Gamescom last month. It’s dedicated PlayStation fans like you that make the incredible amount of hard work that goes into making games worthwhile.

You never know what reaction you will get from your work, and it seems that Puppeteer has hit the right nerve with gamers. So, when I got back from Germany, I started getting ready for Tokyo Game Show. We aren’t showing a playable demo on the show floor, but I have put together another trailer for the show. This one is longer and shows a little bit more of the story, without giving too much away and ruining it for you all. Have a look up above.

Tokyo Game Show is always an exciting time for gamers everywhere, as we all look forward to new games and other news being unveiled during the show. This year is no exception. We are always looking for ways to create better experiences for our gamers, and to that end, we just unveiled a smaller, lighter PlayStation 3 at the show.

The new PS3 will be available in two different models, with 250GB and 500GB HDDs which will allow you to store even more of your digital life. It also features a smaller, streamlined design that will look great as part of any entertainment system. The new model is approximately 25% smaller and 20% lighter than the current PS3.

In order to maintain the superior gaming experiences that you expect from us here at PlayStation, we are always looking for ways to change and evolve with your gaming behavior.

We announced back at Gamescom that PlayStation Plus is coming to PS Vita, and today we’re pleased to announce that our premium game membership will make its debut on PS Vita in November, providing an Instant Game Collection to PS Vita owners along with the same features that many of you already enjoy for PS3.

If you’re already a PlayStation Plus member on PS3, you will automatically be able to enjoy all the PS Plus features on PS Vita at no extra cost.

PlayStation Plus features for PS Vita available in November will include: