Even though the news posts is 6 months old I still sent in my wish list. Just in case people want to read it, I'll post what I sent them here. Sorry...

Hello High Moon Studios. My name is XXXX and I would like to offer some feedback on your game, Transfromers War For Cybertron.

First of all, you guys should be VERY proud. The game is fantastic. It is easily one of the best games this year in my opinion. Most of the reviews are very pleased with it as well and I TRULY hope it’s a highly successful game for you and Activision. More companies need to emulate what you have done when dealing with beloved properties.

But since this email was asking for feedback lets move past me gushing like a 13 year old school girl. I shall warn you though that this is going to be a long one. I have broken my suggestions and ideas into two groups with no particular order. The first group are things to improve the current game with minimal, preferably free, DLC. The second group are larger things and wish lists that I would love but might have to wait for the sequel at the earliest. And there had better be a sequel please.

Improvements to current game

· I would like to be able to turn off the names over player’s heads. I don’t want to know who they are unless I point my crosshair at them. This is very important to me.

· I also think it is incredibly important to indicate when an ally in engaging something. To copy Halo, I would have an icon appear, or their name change color (if I have names enabled) that would indicate that the person is firing their weapon. This would allow teammates and I to know who is in danger and who is moving around the rear.

· As someone who is considering using the game for machinama, I would REALLY like a way to put away weapons. Right on the D-Pad is currently unused. PLEASE make that put away your weapon. It would then return instantly when you begin firing.

· Currently in multiplayer the Autobots have only one tank and the Decepticons have one leader. I really want at least one more of each respectively. Preferably I would want all classes to have three chassis for both sides but I’ll be satisfied with two for the time being.

· Perhaps I simply suck at melee but it seems like it needs a wider cone to do damage. I seem to have difficulty hitting. Another cause of it might be that the characters leap forward, thus throwing me off. But I’m not sure on that second part. I don’t remember completely off the top of my head.

· This game does have some issues with the characters getting stuck on the map. While I can’t list them all a good example is the upper bridge in the map Molten. I believe it is the Decepticon side. If you walk from the room out into the open, before you can reach the central raised area you will always get caught. It happens reliably for me on the edges of the walkway.

· Something that I’m sure you are already getting a lot of flak for is the lack of host migration in multiplayer. It so quickly became common that I was very surprised when I discovered this game didn’t have it. I would say this feature is a high priority.

· Next on my list is freezing. I have a newer 360 Arcade, not the slim ones that just were released though. It’s possible my console is on the verge of death again. But since other games have yet to really freeze as often as War for Cybertron, I cannot discount the possibility of it being the game. I’m not sure what is causing it but I see it most often in multiplayer. In fact I can’t definitely say it’s ever happened in single player.

· One issue that has become annoying is that a group cannot hear each other during a loading screen.

· In the campaign, the game should really scale the amount of ammo and health to the number of people playing. Currently you guys did a decent job with how much there is but there are still issues with those when you have multiple people playing.

· Also I would like to be able to trade weapons with NPCs. It is a common practice in games and I feel it should be included in this game as well.

· I would like to be able to set my preference for Autobot or Decepticon. So the game would put me on the side that I prefer as often as possible. This is decently important to me.

· A week after release and the objective based modes have maybe 100 people playing them each. I would suggest emulating Halo and combining them into one mode. One game play mode would be randomly selected and played. When finished another one would be randomly selected.

· I do not understand why more and more games eschew split-screen modes. They are good to have and I feel War for Cybertron would be a prime game to have it… Did you see what I did there? I made a funny.

· Weapons are currently very imbalanced it seems. The soldier gattling gun is almost a sure victory regardless of who or what it is used against. The scouts shotgun also seems too powerful. I haven’t officially done any testing on it but it seems most of the weapons could use some tweaking and fine-tuning.

· On a purely selfish wish fulfillment note, please let the scout have the scientists rifle. The one with the scope and the three round blast. I love that rifle, even if it seems a little underpowered.

· I also feel adding LAN support to the game would be useful.

· Some clan support would help tie the community together as well. Have the clan title appear under the players name, perhaps dimly.

· Some people have requested the ability to change which shoulder the camera is placed over on the model. It seems like a simple enough request that I shall repeat it here. Please allow the player to change which shoulder the camera is over.

· Something War for Cybertron and nearly every console game does that completely baffles me is not allowing complete controller customization. I don’t understand why I can’t decide what A does or what up on the D-pad will do. PC games have allowed this level of customization for eons but in console gaming it is completely foreign. Granted I would likely use the default control scheme but I still want that option.

· We need a way to pick up more grenades in a match. Short of dying (the most likely way) or the soldiers ammo beacon (less common), we should be able to pick up some more on the maps some where.

· Please make an official forum for us to gather and socialize. This is fairly important for the long-term cohesion and social aspect of the game.

Major improvements for DLC and the future

· Okay, this one is going to be big. Customization… I’m a HUGE fan of as much customization as I can get my greedy, over expecting hands on. Allow me to repeat that to emphasize it. I want as much customization as is beyond possible. Now I know that I have unrealistic dreams in this regard but I’m still going to voice what I want. Hey this is a wish list right? I’m going to use a numbered list for this part because there is so much I want that one paragraph of it wouldn’t read well.

1. Modes. Any place that I don’t HAVE to use an existing character I DON’T WANT TO. In Escalation I want to be able to use my custom characters. I don’t care about earning XP for them. I want to be my own character as often as possible. If you can make the entire game allowing you have your custom character(s) for every mode, you are godly.
2. Character. In the realm of my perfect Transformers create-a-character I can pick and choose pieces to create a visually unique transformer. Different shoulder pieces, placement of tires, head pieces and flair, colors for pieces individually. Look to games like Champions Online and APB to see what I want.
3. Alt form and transformations. I would be able to choose what my custom character would change into, fully customizing that mode as much as the robot mode. I would also be able to have some control over HOW the character transforms. Where the hood goes, how the legs fold in.
4. Colors. Give me all colors for everything. Please? Pretty please? If you can’t, or won’t, at least give me as many color choices as possible. I am fairly dissatisfied with the base color selection currently. But I do like how you can fine-tune it, so props there.
5. Name. Please allow the character name to be visible instead of my gamertag. When I’m playing online, I’m playing as Burnout, not Ryoku. Or at least give us the option please.

· As I mentioned earlier I am considering using this game for mechinama and would like some tools to help that. A theater mode to watch games would be fabulous. Again stealing from Halo, let the game save your game data and allow you to watch it from a free camera.

· A forge like feature would be amazing as well, though I know it requires a great deal of effort. What this feature is, is a map editor. It gives you simple tools like spawn points, weapons, blocks, small set pieces, etc and allows you to place them where you want.

· More skills would make the game more dynamic I think. I know almost all scouts I see can cloak. It would be very cool if the number of skills each class had could double. So instead of cloaking a scout might take the ability to create couple harmless copies of itself that run around and shoot things before disappearing. Perhaps the soldier has one that allows him to throw two grenades at once. These are examples that randomly popped into my head but I hope I get my point across.

· For the next game, please stay on Cybertron. There is so much story to be told there that I NEED to see more. I’m enthralled by this metal world. That said, there does need to be more variety to the environments. You introduced rivers of raw energon. Show me lakes and oceans of it. Show me mile long strips of metal hills with some sort of vague tree like object (like a radio converter or energon converter or something. I don’t know off the top of my head.). Just because the world is made of metal doesn’t mean it has to be ALL cities. Look at pictures of cool environments on earth, then turn them into metal.

· Escalation mode is great but there needs to be more than two maps. More need to be made. I could come up with ideas but I’m sure you don’t need me to do that.

· Online from a PC I would like to be able to view my profile and see how I’m doing. Most importantly for me though I want to see the custom characters I’ve made. I want to search other peoples profiles and see their characters, clan, and stats. I want tools to see how we’re doing and bring us together as a community.

Alright, I’ve spent the last two hours thinking out this list, making a rough draft, and typing it all up. I’m up to six pages and even I doubt anyone will read all of this. But if I can help make this great game even better then by golly I’ll do it.

Coincidently, my resume is on monster.com should High Moon Studios be looking for anyone to do grunt work or anything else really. Clearly I love the game a lot to spend two hours and six pages just coming up with a wish list for it.

Anyway, thanks once again High Moon. You guys have done well and deserve a pat on the back.

I am 35 years old and a transformer fan since it all started, the game is off the chain! (very good) lol. You guys did a wonderful job, thanks alot. I would just like to make some small suggestions.

1) The autobot and decepticon drones that u fight in story mode should be used in multiplayer, the more chassis the better, 5 more colors each for multiplayer as well.

2) The unlockables such as Jazz, Shockwave, Slipstream, Onslaught, etc. should also be used in story mode, i know you have a verbal script but just take names out or well you know best how to fix that small problem.

3) Well we have come to it DLC, i'll pay whatever for it lol.(this is important for the long life of the game along with a High Moon Transformers forum to keep us all together!

Ok here we go, i know the first thing the everyone wants is more transformers so a easy way to this could be to start off with new skins were they would fit best with little changes to the models. The sizes should vary no matter the model mix it up a bit.

I sent an email aswell, basically said what you guys said. What I did not mention is this.. Highmoon really needs to let the robots carry their melee weapons around. The swords, axes, maces, and all that look amazing but we need to have the option to keep them out like the DS version. Like click the right thumbstick to bring out primes axe, then use the right trigger to attack with it! Clicking the right thumbstick again brings the gun out!

I sent an email aswell, basically said what you guys said. What I did not mention is this.. Highmoon really needs to let the robots carry their melee weapons around. The swords, axes, maces, and all that look amazing but we need to have the option to keep them out like the DS version. Like click the right thumbstick to bring out primes axe, then use the right trigger to attack with it! Clicking the right thumbstick again brings the gun out!

I just want to actually see these big awesome weapons... I mean they are BIG and AWESOME no??yes?? I just want the oppurtunity to keep my melee out.... They made so many weapons and we cant even see who has what before 1 sec goes by and its sent back inside you.. We got clubs,axes of all sizes, swords, nunchucks(JK)...

i love the game, its the best TF Game. I am really happy that breakdown is in the game.
but the customazion is too limited, we need more colors and maybe changeable heads for example, Autobots and cons should get the same colour palette, the cons just need stronger colors.

I was going to send one in, but aside from host/connection issues and that damn Whirlwind, I can't think of anything I would want them to change, and I wasn't just going to send a gushing email of praise.

I'd like to see upgrades for the campaign mode that can be bought with excess energon shards. These would categorized by offense, defense, maneuverability, support, and general purpose. The price and effectiveness would vary depending on what class of character the upgrade was going towards. I'd say make them separate for each class to keep the cost down, otherwise they'd be expensive if one purchase affects all the characters. For example:

Melee Powered (offense): Cheap for Soldiers, makes attacks unblockable with enhanced range and power. Moderate for Leaders, gives enhanced range and power. Expensive for Scouts and Scientists, only gives enhanced power.
Health extension (defense): Cheap for Soldiers, adds two blocks, can get one more. Moderate for Leaders adds one bar, can get one more. Expensive for Scouts and Scientists, adds one bar, can only get one.
Jump Assist (maneuverability): Cheap for Scouts and Scientists get higher jump and double jump. Moderate for Leaders, get higher jump and normal double jump. Expensive for Soldiers, lose double jump, but regular jump is the combined height of normal and double.
Rapid revive (support): Same price for all classes, but characters with the repair ray get even faster results.
Autoloader (general purpose): Same price for all classes. Weapons reload as you fire, eliminating the need to reload until you run out of ammo.

me and some buddies got DC today and somehow got thrown into a TDM game but were playing DM while the TDM game was going on... dont ask me how that happend we have no clue.... ended up with 31 kills and another guy with 45 kills...

its annoying that in this day and age there is no FORUMS for the game... everything could be settled right there not by sending a lame ass message that who knows if it gets read...