My Take: Dev consoles have shipped and prospects are good. Ouya has a first rate management team. For anyone that values openness in their tech, this one makes you feel warm and fuzzy. Take your walled garden and stuff it.

My Take: Video games are prominent in this list. If you want to know how to keep your contributors in the loop after your raise, the Project Eternity team could write the guide. Check out their updates page.

My Take: 3D printing is hot right now, so it is no surprise that this campaign had success. The design of the printer itself is very clean and sexy. Their pitch video was excellent, too. An MIT pedigree probably didn’t hurt.

My Take: Now, I said I wasn’t much of a gamer… but I do love my real-time sims. I was a big Starcraft geek back in the day. This might be one I have to pick up one day if and when it wouldn’t likely cost me my business. It is impressive from a visual standpoint, too.

My Take: A turn-based RPG. Think Lord of the Rings meets Bladerunner. The ability to play on tablets is a cool feature, and one that you’ll probably see more of in the future as iPads continue to take over the world.

My Take: Sporting a nice Apple-esque design, this was the biggest raise ever for an iPhone accessory on Kickstarter. Unfortunately it was rendered moot for future versions of the iPhone thanks to the new lightning connector.

My Take: This campaign had 64 pledge options for contributions of up to $5,000. 64 PLEDGE OPTIONS. All 64 received at least one backer. That. Is. Insane. This campaign broke the crowdfunding rules and won anyway.

My Take: Another project that got a lot of press. Amanda is well known as member of the Dresden Dolls, so her fans were eager to back her Kickstarter campaign. Unfortunately this campaign is also famous for some delivery snafus.

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