Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's
privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.

Cowboy Guns by C2 Estudio and Chillingo is for all intents and purposes yet another attempt at trying to spin gold out of straw; insert one popular genre (Twin-stick Shooter), add a dash of a popular theme (Wild West) and see what happens. See now, that's the cynic in me talking - in reality what happened was far more interesting.
Instead of the usual bland and lifeless endless gameplay, Cowboy Guns focuses heavily on a level-by-level action adventure story. It's an old tale - one of…

There were two particularly interesting results that came of Brisbane-based developer Halfbrick studios release of Monster Dash (a fun, but basic endless runner) last year. Firstly it was the introduction of Barry Steakfries - a rebel without a cause and all-around monster slaying badass. Secondly, a temporary power-up allowed you to soar through the sky on the wings of a gatling-gun jetpack - if that doesn't evoke a Tim the "Toolman" Taylor style series of grunts, I don't know what wi…

Indie games often get an unfair reputation of being able to 'get away' with providing less content, gameplay, diminished visuals or audio simply because they're not a major studio. This leads to fans and critics talking about the 'experience' as being worthwhile as opposed to every other basic feature of the game being worthwhile and as such the word has been tarnished as it's now synonymous with being a videogame hipster.What does this have to do with DEO by Strapped to a Meteor? Well…

(It has come to out attention that 'few days' should read 'few months', 9th of April, 2011 to be precise. We apologize for the error, however its turnaround for the iOS version is still impressive!)
In what I hope is a continuing trend for the iOS platform, Anomaly Warzone Earth by Bit Studios comes to us mere days after its release on the PC. Developers have toyed with the idea of flipping tower-defense games on their head, placing you against a gauntlet of immovable destructive stru…

Despite so many attempts, the platformer (at least in its most basic form) has only felt successful on iOS devices in a few select cases. What was once a genre you couldn't escape has become almost a risk to try and pull off for mobile devices. In order to get around some of the touch screen's quirks, Bean's Quest by Kumobius strips platforming down to its basic elements by taking control out of the players hands by making jumping completely automatic.
This isn't to say your character…

While many people are able to back a knight-in-shining-armor hero in most games, the anti-hero or at least a hero with 'dirty hands' makes for a nice change of pace. Sure it's nothing new and games have long since taken to putting you in the shoes of villains and criminals, but at least it's a far cry from the usual cute-sy or noble characters to be expected on the App Store. 9mm by Gameloft shifts gears down to this gritter plateau, placing you in the shoes of John "Loose" Kannon, a c…

Much like any sane and reasonable human being, I fear the creatures of the ocean. This is perhaps in part due to my overwhelming dread of some Cthulu-esque monstrosity being enraged by our incursion on their gigantic domain, but also because sea-creatures are largely creepy. The Greedy Sponge by Ivica Aracic and Sponge Forge feeds directly in this well of dread by forcing you to help an endlessly hungry sponge to consume a host of replicating organisms.
If you haven't guessed it, the…

It has been a long, though maybe not so strange ride for Swords & Soldiers by Ronimo Games and now, two years after its initial release on the Nintendo Wii, Chillingo and Two Tribes have brought this real-time strategy, castle defender on to the App Store.
Like so many similar castle defenders, your job is to crush the opponent by amassing resources in order to purchase units that will automatically wander away from your keep and towards the enemy. Learning how to balance your ava…

By now it’s hardly worth pointing out what genre the latest release from CAVE falls under, but for those who have missed out on their earlier titles, Deathsmiles is yet another shoot’em-up title, albeit a little different from the rest of the pack.
We’ve seen their bullet-hell titles, mostly in the form of vertical shooters and in one particularly amazing case a unique adventure-game style shooter, but this one takes a little side-step as it drops the bullet-hell and…

Ask and ye shall receive - it wasn’t all that long ago that Japanese iOS gamers had their hands on the latest release from Kairosoft, Pocket Academy, but now English speaking audiences can try their hands at running a high-school. Much like the other titles in the ‘Story’ series your job is to manage a company (or in this case an institution) in order to keep it growing and providing the best services in the country.
First things first though; ‘Game Dev’…

If there's even the slightest possibility that there could be a future in which roboticized aquatic animals fight with dinosaur-arachnid hybrids, then I want to do everything in my power to ensure it happens. I mean, maybe humanity might suffer in the process, but you'd also have something like Velocispider by Retro Dreamer happening 'for reals'.
Your job as a half-spider, half-raptor, half-robot creature (that's 150% of awesome right there) is to protect your clutch of eggs from bein…

Sometimes it's easy to pre-judge and potentially dismiss a game just because it doesn't 'look good', but there's an evil flip-side to this kind of thinking that results in 'style over substance'. Demolition Dash by dreamfab is a visually impressive title that packages the basic gameplay of an endless platformer with visual flair, but it all feels skin deep.
Now and then gamers get the opportunity to wreak havoc in a city ala Godzilla, but in Demolition Dash things are scaled back - a…

We've all played one game or another within the 'three-match' genre, be it something as iconic as Bejewelled or a little more abstract like Puzzle Bobble and their popularity resulted in the App Store (over)reacting accordingly. Over time the flood of copy-cats reached an equilibrium, leaving only the giants of the App Store as they stood on the backs of those who perished. The unique way in which these games explored a simple concept helped to contribute to their survival and Current…

Part physics platformer, part puzzle, all tofu - To-Fu: The Trials of Chi by HotGen is only as hard as you want it to be, making this the perfect distraction for almost any gamer.
Your basic goal is simple - make your way to the fortune cookie by throwing yourself around the level while sticking, sliding and bouncing off the various surfaces around you. This, however, short-changes you of the challenge of flinging To-Fu around the level, avoiding traps while collecting 'chi' or attemp…

So... you've got some candy and you've got a rope (of sorts), but in Catch the Candy by Bulkypix and FedoIT there's no cutting required. In fact the squishy little blue/purple fuzzball you control is like Spiderman if Spiderman lived in a quaint forest and used his powers to eat candy.
The analogy, aside from odd, is actually apt as each of the 53 currently available levels are completed by flinging a sticky limb out from the little monster in order to grab on to objects and swing aro…