Don't change the light bulb! The Farseers have predicted that changing that bulb will re-write the course of history to come and doom a thousand worlds to the flame! Exarch's, gather your forces! We must defend this burnt-out 40W for as long as we can against the rampaging Mon-keigh!

Just one really, but in their never ending quest for the state of enuff dakka (or in some cases too much dakka) turning on the light bulb will illuminate approximately one quarter of the ENTIRE UNIVERSE and melt the skin off of any being on the planet its currently residing. The warboss was pleased.

Maybe the "teknologee" consists on creating the biggest bullet ever, planet size, and then shooting it at the eye, that would be pretty Orky!

If they were to do that, it might actually be enough or more than enough dakka. The orks have only one law of physics as far as I know.

AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

Translation

It is widely accepted that the theoretical state of "too much dakka" is physically impossible. This implies that the state of "enough dakka" is equally impossible, as adding any more to "enough" creates "too much". Therefore, there is always room for More Dakka and to say otherwise is considered rather impolite. If you proceed to do so anyway, I will feed you to my Squiggoth.

So, I was looking to replace a burned out light bulb in my room the other day. I left to get the bulb and when I came back the light was already replaced. I looked around and saw predator and baneblade tracks originating in my small closet and at least a whole battalion of imperial guardsmen appeared to have been hiding under my bed. Also the window was open and I saw jumpjet burn marks on my sill. This is made all the more impressive by the fact that my room is on the second story. To change that light bulb must have taken a real tactical gen--CREEEEEEEEEEEEEEED!!!!

So, I was looking to replace a burned out light bulb in my room the other day. I left to get the bulb and when I came back the light was already replaced. I looked around and saw predator and baneblade tracks originating in my small closet and at least a whole battalion of imperial guardsmen appeared to have been hiding under my bed. Also the window was open and I saw jumpjet burn marks on my sill. This is made all the more impressive by the fact that my room is on the second story. To change that light bulb must have taken a real tactical gen--CREEEEEEEEEEEEEEED!!!!

(I'll let you figure the set up to that punchline yourself )

Sweeps a low bow, dragging his hat across the floor. I defer to your tactical humor, sir.

This question was posed to me in college, and while I've made my decision, I'd like to get the opinions of the board.

Necrons vs. Tyranids; who wins? I favor the Necrons, but if anyone has proof that they'd get their little possessed robot-asses handed to them, be my guest and show it.

Pretty sure the Necrons will stomp all over the bugs, assuming they could get them into a fight in the first place (Tyranids instinctively avoid Necron planets). Their self-repair mechanisms make them hard to keep down, and the combination of their disintegrating gauss weapons and their own lack of organic material means the Tyranids can't recoup losses in their traditional fashion. Tyranids could beat a force of Necrons, but only with a force advantage disproportionately large even beyond the usual overwhelming swarm - at anything approaching force parity, they're in for a rough ride.

Everything I've read online seems to say that GW is lightening 40K in general, removing or lessening some aspects of the grim/dark that I think really characterize the franchise. Can anyone give me an argument that says this is a good idea?