You have to do this for at least 2 seconds near a vehicle at a stoplight to activate the script.

SettingsRACE_DISTANCE - the distance in which the script will randomize how far the race will be. (250 by default)

AboutThis script enhances/overrides the little hidden ambient activity that Rockstar Games implemented when you are at a red light and start revving or doing a burnout on your car to start an illegal street race with the car beside you. It will add a blip to your opponent and finish line, plus the opponent will rev their vehicle's engine as well before the race begins.

Changelog1.0
- Initial Release

1.1
- Added .ini file for the user to be able to configure the race distance.

You have to do this for at least 2 seconds near a vehicle at a stoplight to activate the script.

SettingsRACE_DISTANCE - the distance in which the script will randomize how far the race will be. (250 by default)

AboutThis script enhances/overrides the little hidden ambient activity that Rockstar Games implemented when you are at a red light and start revving or doing a burnout on your car to start an illegal street race with the car beside you. It will add a blip to your opponent and finish line, plus the opponent will rev their vehicle's engine as well before the race begins.

Changelog1.0
- Initial Release

1.1
- Added .ini file for the user to be able to configure the race distance.

Nice. Can you make it so it triggers when you rev the engine (W + SPACE) though? As opposed to doing a burnout (W + S)? Triggering the races via burnout conflicts somewhat with Eddim's wheelie script, since the AI has a tendency to ram you at the start if the destination is weird (and since you start the race with a wheelie that means you'll likely start it on your roof).