I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

Holy... that was like three of some of the most used buzz words/phrases dealing with MMOs in one title. If only he could have fit "Elite" and "WoW clone" in there as well. Possibly even "second coming" since that one has gained popularity in the last 8 or so months.

Originally posted by fat_taddlerOriginally posted by cybertruckerThis is open beta. The only fail is the OP. this is when they stress the servers, and find bugs to fix.

If anyone can start playing the game today without worrying about character wipes, it's a "launch".

We really need to stop sticking up for companies who release unfinished products then hide behind terms like "soft launch" or "open beta".

I'm sorry, but some issues just need a live test audience to figure out. What you're talking about is essentially that games based around living, breathing social dynamics should be flawless before they even get a chance to interact with said people on a large scale.

That's jut not realistic, and impossible. How quickly we forget that even games like WoW had massive issues at launch. ANY form of public mass-service is going to have issues when it's first exposed. Videogame or not. The more complex a thing is, the more issues you can expect to see. It's a nature of the beast.

Originally posted by aesperusOriginally posted by fat_taddlerOriginally posted by cybertruckerThis is open beta. The only fail is the OP. this is when they stress the servers, and find bugs to fix.

If anyone can start playing the game today without worrying about character wipes, it's a "launch".

We really need to stop sticking up for companies who release unfinished products then hide behind terms like "soft launch" or "open beta".

I'm sorry, but some issues just need a live test audience to figure out. What you're talking about is essentially that games based around living, breathing social dynamics should be flawless before they even get a chance to interact with said people on a large scale.

That's jut not realistic, and impossible. How quickly we forget that even games like WoW had massive issues at launch. ANY form of public mass-service is going to have issues when it's first exposed. Videogame or not. The more complex a thing is, the more issues you can expect to see. It's a nature of the beast.

True. But that's not nearly as fun as rebelling against the man for selling you a product that is technically never finished. I prefer to put on a superior guise, and tell the internet how much their game sucks, and how my opinion is not only better...but fact!

Originally posted by aesperusOriginally posted by fat_taddlerOriginally posted by cybertruckerThis is open beta. The only fail is the OP. this is when they stress the servers, and find bugs to fix.

If anyone can start playing the game today without worrying about character wipes, it's a "launch".

We really need to stop sticking up for companies who release unfinished products then hide behind terms like "soft launch" or "open beta".

I'm sorry, but some issues just need a live test audience to figure out. What you're talking about is essentially that games based around living, breathing social dynamics should be flawless before they even get a chance to interact with said people on a large scale.

That's jut not realistic, and impossible. How quickly we forget that even games like WoW had massive issues at launch. ANY form of public mass-service is going to have issues when it's first exposed. Videogame or not. The more complex a thing is, the more issues you can expect to see. It's a nature of the beast.

Trust me, I understand the issues that come with MMO launches and would never expect any MMO to have a flawless launch. My point is that I find it fairly pathetic that Cryptic (or PW) is calling the launch an "open beta soft launch" to avoid any accountability when it comes to quality.

Trust me, I understand the issues that come with MMO launches and would never expect any MMO to have a flawless launch. My point is that I find it fairly pathetic that Cryptic (or PW) is calling the launch an "open beta soft launch" to avoid any accountability when it comes to quality.

LOL if you have been around the industry for awhile and played many f2p games, these soft launch/open betas are pretty standard practice..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

Originally posted by UnleadedRevIf you alt-tab or minimize while in que (5000 average) it will reset you to 50000+!!!!!!

Is that what causes it? I dunno, but it doesn't actually make you wait any longer, it just throughs the que display number out of whack for whatever reason. It took the same amount of time for me though even after I skyrocketed from 5k to 43k, it just took a minute for it to go back to normal.

Originally posted by fat_taddlerOriginally posted by aesperusOriginally posted by fat_taddlerOriginally posted by cybertruckerThis is open beta. The only fail is the OP. this is when they stress the servers, and find bugs to fix.

If anyone can start playing the game today without worrying about character wipes, it's a "launch".

We really need to stop sticking up for companies who release unfinished products then hide behind terms like "soft launch" or "open beta".

I'm sorry, but some issues just need a live test audience to figure out. What you're talking about is essentially that games based around living, breathing social dynamics should be flawless before they even get a chance to interact with said people on a large scale.

That's jut not realistic, and impossible. How quickly we forget that even games like WoW had massive issues at launch. ANY form of public mass-service is going to have issues when it's first exposed. Videogame or not. The more complex a thing is, the more issues you can expect to see. It's a nature of the beast.

Trust me, I understand the issues that come with MMO launches and would never expect any MMO to have a flawless launch. My point is that I find it fairly pathetic that Cryptic (or PW) is calling the launch an "open beta soft launch" to avoid any accountability when it comes to quality.

Lol name a AAA titles that went full launch without an open beta stress test. The closed beta had people singing praise. Today was the launch of an open beta stress test. Just like countless games before it have had. Just because cryptic made a business decision to try to make their customers happy and allow them to keep their characters after this process does not change the fact that today's launch is not an official live launch but a beta test launch for a game that does not require a physical purchase.

Originally posted by cybertruckerOriginally posted by fat_taddlerOriginally posted by aesperusOriginally posted by fat_taddlerOriginally posted by cybertruckerThis is open beta. The only fail is the OP. this is when they stress the servers, and find bugs to fix.

If anyone can start playing the game today without worrying about character wipes, it's a "launch".

We really need to stop sticking up for companies who release unfinished products then hide behind terms like "soft launch" or "open beta".

I'm sorry, but some issues just need a live test audience to figure out. What you're talking about is essentially that games based around living, breathing social dynamics should be flawless before they even get a chance to interact with said people on a large scale.

That's jut not realistic, and impossible. How quickly we forget that even games like WoW had massive issues at launch. ANY form of public mass-service is going to have issues when it's first exposed. Videogame or not. The more complex a thing is, the more issues you can expect to see. It's a nature of the beast.

Trust me, I understand the issues that come with MMO launches and would never expect any MMO to have a flawless launch. My point is that I find it fairly pathetic that Cryptic (or PW) is calling the launch an "open beta soft launch" to avoid any accountability when it comes to quality.

Lol name a AAA titles that went full launch without an open beta stress test. The closed beta had people singing praise. Today was the launch of an open beta stress test. Just like countless games before it have had. Just because cryptic made a business decision to try to make their customers happy and allow them to keep their characters after this process does not change the fact that today's launch is not an official live launch but a beta test launch for a game that does not require a physical purchase.

no character wipe though. I have never seen a beta without one for an AAA title.

Trust me, I understand the issues that come with MMO launches and would never expect any MMO to have a flawless launch. My point is that I find it fairly pathetic that Cryptic (or PW) is calling the launch an "open beta soft launch" to avoid any accountability when it comes to quality.

LOL if you have been around the industry for awhile and played many f2p games, these soft launch/open betas are pretty standard practice..

I have been playing MMO's since 2003. Admittedly I do not play a lot of F2P games but I do pay attention to what's coming out and I have never seen an "open beta soft launch".

I've seen soft launches and I've certainly seen open betas but this new tactic is another example of the genre taking a step in the wrong direction.