In collaboration with another agency I finished an interactive 3D boat in Unity. The idea was to make a 3D boat, import it to Unity3D and script it for interactivity. The final product is being used as a learning resource. With the application you can see what is going on with the boat- what can cause problems and what has to be replaced or repaired for its undisturbed operation. In the final stage, we also added images of the real boat, just for referencing the details that I modeled. I was responsible for modeling the 3D boat from scratch to final 3D model. Every pipe, furnishings, rooms, … more than hundreds of details were modeled in Maya and set up in Unity. I did all the 3D modeling, shading and textures of the model.