So I read the Twitter, because I had nothing better to do at the moment.

Twitter wrote:

WAR: May get an ability allowing them to tank for a short period of time enhancing their versatility in parties.

First note the underlined word. Generally that word is used by Square to mean "Ha, we really don't have anything planned, but want to make you think we do so you don't get ****** that we ignored your job of choice." All I could think was "Hey, after eight years Square still doesn't seem to know a thing about Warrior." I mean, seriously. I don't know about any of you, but I was always perfectly capable of tanking for short periods of time. ****, I could tank long periods of time with sub par gear, but it had more to do with support and cure nuking than anything.

It does make me interested on exactly what they'd add, though I doubt it'll be anything spectacular. Something silly like Provoke II, I'm betting. Just hoping its something 50+.

Edited, Feb 28th 2010 8:56am by lolgaxe

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George Carlin wrote:

I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.

Well, I'm excited... which probably means I'm only setting myself up to be let down but let's put that aside for a moment.

I wonder if WAR/MNK will make a come back. I really miss the days of counter-tanking mandies in the jungles with a heaving GA.

I really don't see innin being enough for a reason for me ever to choose being /NIN over situations where I don't already need to be /NIN... I'm hoping some magic happens and we have situational uses for other SJ... /MNK I'm looking at you.

I just realized lolgaxe made this thread 2 mins before my own got posted. Touche batman. Touche.

I think the key phrase to look out here for is "Tank for a short period of time". Also, given the pattern of how Warrior job abilities are I think it's safe to assume some sort of trade-off will be involved. Defender should be this but loldefense.

If I had to guess it'd be something similar to the way Seigan+Third Eye works; in that it lasts a short period of time, but it's still useful nevertheless.

Thickskin wrote:

I wonder if WAR/MNK will make a come back.

It probably won't happen but I'd try it out anyway just so I could pop Counterstance+Retaliation and watch my character twitch like he's having a seizure.

Edited, Mar 1st 2010 5:01am by Dynas

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Retired

10,000 Pages wrote:

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Johnny Cash wrote:

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For WAR to be a more effective end game tank well need to see some adjustments to shield and parry defensive abilities as well. WAR should be able to tank better than they can. I'd like to see more agro building abilities and enhancements to -DMG taken and increases to Parry and Shield ability.

10 bucks it will be the ares set, re-skinned to look like the hauby set. I'm not wearing it unless it has the blood of my foes on the shoulder spikes. And a never-ending beer in one of my hands (preferably both hands). I guess a beer helmet could work too, but that might be too much to ask for.

Also, instead of when mobs get within range and play the battle music. They need to make it so my theme song plays whenever I get near someone.