Run the game's configuration utility and enable the cheat console option. Next, press [Ctrl] + [Tab] while playing the game to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:

Result

Cheat Code

Teleport selected party members to pointer

ctrlaltdelete:hans()

Get 500 gold pieces

ctrlaltdelete:midas()

Get indicated amount of gold pieces

ctrlaltdelete:addgold([number])

Full map for current area

ctrlaltdelete:explorearea()

Set experience of selected characters

ctrlaltdelete:setcurrentxp([number])

Set current chapter; Prologue is chapter 0

ctrlaltdelete:setchapter([0-6])

Load indicated area; view data directory of Disc 2 for names.

ctrlaltdelete:movetoarea("AR[number]")

Spawn indicated number of items.

ctrlaltdelete:createitem("[item name]",[number])

Spawn indicated creature

ctrlaltdelete:createcreature("[creature number]")

Selected character gains indicated spell

ctrlaltdelete:addspell("[spell name]")

Set global variable to a certain value. The first entry is the name of the variable, the second entry must be either LOCAL, GLOBAL or an area name (AR[number]), and the third entry the number to set the variable to. For example, ctrlaltdelete:setglobal("VARIABLE", "GLOBAL", 1)

ctrlaltdelete:setglobal("[variable name]",[local,global,AR],[value])

Check the current status of a variable. The first entry is the name of the variable and the second entry must be either LOCAL, GLOBAL or an area name (AR[number])

ctrlaltdelete:setglobal("[variable name]",[local,global,AR])

Intended to give potions and scrolls, but does not work

ctrlaltdelete:firstaid()

Intended to summon a monster to defend you, but does not work

ctrlaltdelete:jeffkdefends()

Intended to summon a monster to attack you, but does not work

ctrlaltdelete:jeffkattacks()

Enable in-game cheat keys

ctrlaltdelete:enablecheatkeys()

In-game cheat keys

Use one of the following codes while playing the game after enabling the "ctrlaltdelete:enablecheatkeys()" code:

Result

Cheat Code

Scroll forward through available character sequences

[Ctrl] + A

Scroll reverse through available character sequences

[Ctrl] + S

Replay chapter introduction

[Ctrl] + C

Turn selected character around its axis

[Ctrl] + F

Debug dump with area information

[Ctrl] + M

Teleport party to pointer

[Ctrl] + J

Kill selected unit

[Ctrl] + Y

Kill selected monster or remove character from party

[Ctrl] + K

Heal selected character or portrait

[Ctrl] + R

Receive free experience points

[Ctrl] + U

Display current pointer position and search square

[Ctrl] + X

Cycle through armor levels

[Ctrl] + 1

Fade screen to dark

[Ctrl] + 2

Fade screen to light

[Ctrl] + 3

Display trigger polygons

[Ctrl] + 4

Transform current selected character into the next one

[Ctrl] + 6

Transform current selected character into the previous one

[Ctrl] + 7

Display character bounding boxes

[Ctrl] + 9

Item names

Use one of the following values with the "ctrlaltdelete:createitem("[item name]",[number])" code. Note: Only some items can be spawned in quantities of greater than one.