It doesn't surprise me in the slightest that Super Mario Odyssey is a hit. Nintendo always has a bona fide hit on their hands with any Mario game, even the ones on Wii U. No, what is really awesome is that basically 33% of all Switch owners now own Mario's globetrotting adventure. Nintendo announced these figures during its six months financial results conference, which is filled with a lot of boring information about digital convergence and fiscal plans. Its enough to make you fall asleep.

To be entirely realistic, Nintendo hasn't actually confirmed two million sales, but it estimates that Mario has roughly moved around that amount. The plan is to continue the momentum into the holiday season and for the game to be seen, "as an evergreen title that has longevity in the market beyond the holiday season."

Either way, its amazing to see that Mario still has that kind of selling power after 30+ years. I know I've been in love with the character for basically my whole life and I'm sure there are plenty of other people with a similar story. Hopefully this massive push isn't contained to just this weekend.

Location: I hated going to weddings cause all the grandmas would poke me saying "you're next, you're next". They stopped saying that when I did it to them at Funerals.

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I find that this one requires more skill and thinking involve to find a lot of the stuff. Like the one golden race in the wooded kingdom, where you have to roll and long jump and throw your hat and then jump off of it, just to beat it and it gets pretty tricky trying to do that. It feels more rewarding to do is what I'm saying.

Even the hardest levels in Galaxy games I easily beaten, wasn't even that much harder than Mario 64, which is extremely easily. Disappearing platforms isn't hard, you just have to learn the level and zoom through it.

Nintendo is finally learning people want more challenge out of their games finally and it's not just kids and families playing their games.