The chance of success is based on a 1d100 roll, and the PC needs to get below his/hers skill to succeed. Meaning a Soldier with 25 skill points in small guns needs to roll a 25 or less to hit something.

Based on difficulty, a skill check can be improved or decreased. For instance, if the PC tries to shoot a glass flask from the head of villagers some 600 feet away, the GM probably will introduce a hefty decrease. Perhaps -20, leaving a 5% chance of success. On the other hand, if the PC snuck up on a raider and slowly trains his gun on the unsuspecting raider's back, the chance of success might be improved, say 20%, leaving a 45% chance of success.

Science: Base 0, governs all use of computers, all kind of scientific lore. Must choose 1 focus area (e.g. computers, physics, space, chemistry, genetic engineering, etc. Focus area is +25 to base skill. Must allot at least 10 points to get a focus areae).

EchoMirage decides to spend 20 points on Small Guns. The Base for small guns is 20, so the final skill will be 40. Echo's character will now have 40 Small Gun skill, meaning he has to roll below 40 to hit something with his 38 caliber Colt. EchoMirage still has 80 points to spend on his character.

Hit Points:Hit Points are permanent, and can only be increased through increasing Physique, or through the use of body implants that increase your physique.

Armor Points:Armor Points subtract from damage done. So, if you wear a bullet proof vest and are shot in the chest for 9 damage, you are gonna subtract 8 damage first, for a total of 1 damage that went through the vest. Notice that it is possible to be shot in areas where you don't have a vest. The GM rolls 1d20 for hit location, and uses the same hit location table as is used in Rune Quest.

Full Combat Armor, as used by SWAT and similar, gives 12 Points of armor. A Uzi would be useless against that kind of enemy. A Shotgun, on the other hand, would probably leave a mark.

An unarmored PC hit by a hail of Uzi Bullets (32 bullets, 50% miss automatically = 16 bullets = 16d10), will almost certainly perish.Had the same PC worn a bulletproof vest, each d10 would have had a -8 modifier, and his chance of survival would have skyrocketed.

Ballistic Shields give 12 Armor Points.

The Savages of the Wasteland don't have overly much in the way of advanced weaponry. Or so say the Scientists of the Copernicus Space Observatory.

Angus was that one charming Space Station Guard, skilled with a firearm, but mostly solving problems by using his wits and charm. His character was also in charge of the automated security systems, so he is quite skilled with computers as well.

Angus has the psionic Premonition ability, allowing him to reroll one dice roll per day. He may also use it to reroll an enemy dice roll. Angus started off as wealthy and has lightning reflexes.

Dark Side: Angus used to be an addict (cocaine). He has since been able to move on and is now an adrenaline junkie instead. The addiction may well resurface later.Perks: Wealthy, Lightning Reflexes, Premonition Ability, Gunslinger, Adrenalin Junkie (dark side as well)

The patient is in excellent physical health, and shows high intelligence in random tests. Blood tests indicate elevated levels of alcohol and cocaine. The patient's high level of ability could easily be negated by his severe addiction. Taking into consideration the safety of our personell, I therefore advise against him being elevated to the rank of Captain.

ObservationOur examination of the patient while in the "relaxation chamber" proved to be interesting. The patient paced around for a few minutes, until he hid in a corner and proceeded to inhalate a line of cocaine. The procedure repeated itself 45 minutes later. The subject's addiction makes him eligible to shadow operations, and he will likely prove to be easy to control given proper motivation.

When confronted with our model 2245 Sasha Grey Sexbot, the subject showed self confidence and charm. The sexbot graded the subject at 77%, noting that he showed increased performance likely due to an altered state of potency. Subject is considered eligible for infiltration missions, being assigned as a personal assistant to a citizen, as well as the breeding program.

Physical Notes:The patient managed to bench press 200 lbs, while he managed 180 lbs in dead lift. He lasted 30 minutes in a simulated boxing fight, and has just enough muscular strength to be capable in close combat. The subject is eligible for guard duty.

Psychological EvaluationIn spite of his abuse of controlled substances, the subject proves to be adaptable and confident. He showed few signs of trauma during the questioning, and he lasted longer than any other while being tortured.

When confronted with implanted nightmares of his parents being murdered, the subject showed a normal response. The subject proves to be easily motivated, and will likely follow any order as long as we feed him enough cocaine to keep going, but not enough to kill him. Please consult the attached file "motivation_angus_justice.xlsx" for recommended daily dosage of cocaine.

PoisonAlchemist: Man Muro, you boost my confidence and then you just go crush it with a heartbreaking work of staggering genius.Pariah: Don't tell him things like that, if his head gets any bigger he'll float off like a weather ballon :p

Dark Side: Rude & InsensitivePerks:Body Implant - Cyborg Sub-Skin Armor mk. III (+6 Armor Points, "invisible" armor, permanent, covers everything)Genetic Mutation - GillsZen Logic - Katherine sharpens up when everything depends on her, and her alone. Whenever the party is struggling severely, and everything looks like it is going to s**t, Katherine gets a +5 bonus to her skill rolls.Agent Provocateur - Katherine is skilled in subverting the enemy and creating dissension within enemy ranks. Her skill in divide and conquer earns her a +15 Communication whenever she is trying to agitate people into dissent.Citizen of Neo Russia You have learned Russian.

Blouse, jeans, comfortable shoes or an unremarkable one piece dress and a white doctor's robe with accompanying stetoscope.

Caucasian. Shoulder length hair. None or very little makeup.

Her pocket is full of name badges, she normally wears one saying either Bradshaw or Brennan, she then switches out the tags and "corrects" people as a gag. Though she has many more false tags for people she doesn't care for. Many people not clever enough to figure it out leave her office thinking they have onset alzheimers. Her face rarely changes so it's hard to tell when she is pulling your leg. Hardly ever smiles. Very calm, professional and reserved.

I agree with you on your assement of the subject. Her high intelligence and extraordinary appearance does make a compelling specimen. My enhancements have been performed, as per your order, and she is now fully operational. She is unaware and it is of the utmost urgency that she remain so. There are no better dupes than those who deem themselves too clever to be duped.

> Having observed Dr. Bradshaw-Brennan through the CCTV network these last three months, I must say I am impressed with your choice of servant. > The woman looks better than my Personal Satisfaction Bot, and had it not been for our deal with those people I would have invoked our age old prerogative.> > The Subject is capable, intelligent for a servant, possessing an extraordinary beauty and shows a clear desire to rise above her station. > Do not tell her of her role in our plan. Let that be our crowning achievement.> We are going to survive this, Doctor Zhiangzhou!!!

Can you choose which stats get this number attribute? Like say you roll up a 3, 5, 7, 11 for physique, agility, intellect, and communication. Can I put the 3 in communication, or must it go into physique?

Can you choose which stats get this number attribute? Like say you roll up a 3, 5, 7, 11 for physique, agility, intellect, and communication. Can I put the 3 in communication, or must it go into physique?

The patient is in unparallelled physical health, but shows low intelligence in random tests. Blood tests negative. The patient is physically superior, but shows severe lack of judgment in simulated combat scenarios. I therefore advise against him being elevated to the rank of Captain.

ObservationOur examination of the patient while in the "relaxation chamber" provided us with amusement. Within 10 minutes of being bored, the subject undressed and flexed his muscles while studying his mirror image. The flexing continued unabated, even when we made him aware of approaching personell. The patient simply picked up his clothes and nonchalantly entered the restrooms.

When confronted with our model 2245 Sasha Grey Sexbot, the subject showed immense amounts of self confidence, as well as an exaggerated level of focus on himself. The sexbot graded the subject at 43%, noting that while he lasted longer than normal, the patient was an egotistical lover . Subject is not considered eligible for infiltration missions, being assigned as a personal assistant to a citizen, but is eligible for the breeding program.

Physical Notes:The patient managed to bench press an amazing 840 lbs, while he managed 1280 lbs in dead lift. He lasted 820 minutes in a simulated boxing fight, and has muscular strength enough to be highly capable in close combat. The subject is eligible for guard duty and assassination assignments, but should be kept at distance from citizens due to his immense physical strength .

Psychological EvaluationThe subject is narcissistic and self oriented. He showed many signs of trauma during the questioning, and he failed the minimum requirement while being tortured. When confronted with implanted nightmares of his parents being murdered, the subject showed a normal response. The subject proves to be easily controlled due to his low intelligence, and will likely follow any order as long as we tell him to. He is unlikely to question command, unless given reason to. It is therefore inadvisable to grant him Delta Clearance. Please consult the attached file "motivation_phil_marion.xlsx" for recommended daily dosage of cocaine.

Can you choose which stats get this number attribute? Like say you roll up a 3, 5, 7, 11 for physique, agility, intellect, and communication. Can I put the 3 in communication, or must it go into physique?

Of course I do! My diabolical thief shall need all the luck he can get when you discover the sudden lightness in your pockets. I'm contemplating, though, the Dark Side he might have. I was going to make him a Compulsive Liar, but Muro stole that one, and two liars might be two too many for one party.

PoisonAlchemist: Man Muro, you boost my confidence and then you just go crush it with a heartbreaking work of staggering genius.Pariah: Don't tell him things like that, if his head gets any bigger he'll float off like a weather ballon :p

See, Muro? You're lying all ready! That's why compulsive liar is a good fit for your guard. Besides, I don't want for much out of the perks, and if I find he must have one of those, Extreme Greed might prove the better fit for him. The straight pilot who gets twitchy fingers whenever his passenger's cargo rolls on past him... I can see it all ready!

So no, I couldn't possibly take it from you. Your character, Mr. Example, shall be the one describing the orgies he's had with sex bots under the light of the nebula. It was really but a passing thought in the process of character creation.

Small guns 20+10+15=45Big guns 5+0+0=5Close Combat 25+0+15=40Pilot 5+10+55=70Science 0+0+0=0Medical 5+0+0=5Survival 5+0+0=5Mechanical 0+0+0=0Thief 10+10+40=60Communication 20+10+10=40Perks:Alert: Sleeps lightly, nearly impossible to surprise while awakeGenetic Mutation - Chameleon Skin: Hide Checks maxed out at 120 skill points, regardless of thief skill. Requires little or no clothingLone Wolf: when alone, skills increased by 5%Genetic Mutation - Poison Spit: can spit viscous light-blue poison at enemies. Max range: 6 meters. Chance to hit: D20. Roll below your Agility. The victim must roll below his Physique or be knocked out. If he makes his save, he still gets a reduction on any attack roll.Genetic Mutation - Strengthened Claws: His mutation evolving, Mortimer now has long sharp retractable lizard claws. He can use these claws in melee and they rake the enemy for 1d6 damage, plus any damage bonus. Gung-Ho: Mortimer's reckless trials with rocketpacks has made him fearless when it comes to flying. He is +10 pilot when flying solo using the rocketpacks.Citizen of Neo-Russia: has Russian as spoken language.Equipment:Rip-off pants (has buttons for ripping off and putting back on- made by father, given to him as 12th birthday presentRip-off shirt (same as pants, given as 13th birthday presentA Pilot's UniformMortimer was born to a family of pilots. Well, his father was a pilot. His mother was too busy pushing out the scientist's bastard babies to actually pilot, learn how to pilot, etc. He was taught from a young age to keep his head down, don't bother a man when he's workin' (especially when they're wearing a lab coat), and that this stick is your brake, boy, mind you don't go to fast... BRAKE! BRAKE! Of course, he wanted to be a pilot, and felt at home amongst the smells of engine fuel and metal gears, almost as if he was shielded from the abuse of the scientists.

Perhaps because of this upbringing, Mortimer's rebellious teen years saw him acting out by inconspicuously lifting unattended things. This grew into a full fledged passion for the art of the thief, and would steal things almost whenever he left the pilot's seat.

The subject is in poor physical health, with his body showing signs of negligence and inactivity. Blood tests negative. The patient is physically weak, and shows some lack of judgment in simulated combat scenarios. I therefore advise strongly against him being elevated to the rank of Captain.

ObservationOur examination of the patient while in the "relaxation chamber" proved difficult. The subject simply disappeared and we were unable to locate him for further tests. This event repeated itself over and over again, and even the sexbot was unable to get him to show himself..

Physical Notes:The patient managed to bench press 80 lbs, he also managed 80 lbs in dead lift. He lasted 10 minutes in a simulated boxing fight, and does not have muscular strength enough to be considered for close combat. The subject is not eligible for guard duty, but his high level of stealth makes him ideal for scouting assignments. He is also dextrous and agile, with good senses. He is eligible for shuttle pilot training.Psychological EvaluationThe subject is nondescript. He showed signs of trauma during the questioning, and he passed the minimum requirement while being tortured. When confronted with implanted nightmares of his parents being murdered, the subject showed a normal response. The subject proves to be difficult to control, and will likely not blindly follow any order. He is likely to question command. It is therefore inadvisable to grant him any position that involves contact with the citizens, or responsibility of any kind. Please consult the attached file "ideas_concerning_mortimer_lucrum.xlsx" for the outcome of our September staff meeting.

Consider the mission objective changed. We are now looking for stuff to trick out my awesome new ride. Bigger guns are, of course, a must. Our armed guards can take care of that stuff. Goss, you need to worry about preparing a nice field for my precious. One of you needs to put some points in Mechanic so you can care for my precious. Let's move it! Mortimer needs an even more awesome war machine!

Perks:*Psionically gifted: Telepathy level 3 (Thought transfer, create delusions and illusions in others minds, mind domination); governed by Intellect. Level 2 grants +2 Intellect for the purpose of Telepathy. Level 3 grants another +2 Intellect for TP, and the Psi scream (area stun).*Psionically gifted: Telekinesis level 1 (Lifting objects, lifting PCs, opening doors, battering force, force field). Level 1 grants the telekinetic strength comparable to a 10-year old.*Drug factory: Euphorics (The character's metabolism secretes euphoric drugs through various fluids; character can increase secretion though concentration)*Champion of Gaia - Rebecca has found strength where there previously was none. Infuriated by the scientist's words, and truly feeling for Gaia, she will find courage and words where the revival of Earth is concerned. She gets +15 Communication, and social courage, when she is fighting for her ideals.

Dark Side:*Voices: whether it is schizophrenia, a higher power speaking, or an extreme sensitivity to stray thoughts, the character can always have a chat with whatever speaks in his head.

The subject is in excellent physical health, and displays perfect hand-eye coordination, as well as whole body flexibility. Blood tests negative.The patient is physically in peak condition, and remains calm in simulated combat scenarios.The patient's lack of dominance and assertiveness makes subject not suitable for the position of Captain.

ObservationExamination of the patient while in the "relaxation chamber" was performed by Dr. Stansted instead of the sex bot. Dr. Stansted reports the subject to be a nondescript lover, not worthy of further testing. Note: video feed shows Dr. Stansted and subject engaging in foreplay, but not proceeding to coitus. Dr. Stansted proceeds to rest his head on subject's chest, and sleeps for 89 minutes.

Physical Notes:The subject managed to bench press 225 lbs, she also managed 200 lbs in dead lift. She lasted 132 minutes in a simulated boxing fight, and displays physique excellently suited for close combat. Confrontation training recommended to increase combat readiness.The subject is eligible for guard duty and suitable for stealth assignments.Subject is recommended for the breeding program.

Psychological EvaluationSubject is amenable and cooperative, and displays sincere non-sexual affection towards the scientists performing the examinations.Furthermore, the subject displays loyalty, and her record shows no signs of disobedience or problematic behavior.Torture testing was not considered relevant in this subject.When exposed to positive pressure (responsibility, workload, simulated crisis scenarios) subject displayed focus and dedication, and her performance was increased rather than impaired in these scenarios.Subject was broken up after confrontation with nightmares of her parents being murdered, and took 53 minutes to stabilize emotionally. Note: Testing interrupted as examiners began to emphasize with subject and comfort her, falsifying the test results. Emotions of examiners subjected to peer-review and identified as 'guilt'.No further testing is advised.

Subject is easy to control and highly competent at the same time, thus excellently suitable for positions of responsibility outside of leadership roles. It is suggested that subject be assigned to a series of complex tasks to assess her capabilities and increase her usefulness.

Please consult the attached file "rebecca_manson.xlsx" for further assignments.

« Last Edit: January 12, 2014, 04:48:11 PM by EchoMirage »

Logged

"Captain, the buttocks are moving from the pink into the red and purple spectrum! We cannot maintain this rate of spanking any longer!"

Appearance:Rebecca is tall, chiseled and athletic, 5' 10" in height, with red-gold hair tied into a braid.Only hinting at femininity, her figure displays normal hips somewhat narrowed by the lack of fat, a muscular backside and modest A-cups.Her face is mousy and slender, with a high brow, pointed nose, large grey eyes, and a bucket-load of freckles.Her posture is relaxed and unassuming; she often breaks bashfully eye contact to resume it right thereafter.

Well, I think I read somewhere that they could be used at any time? If you need justification, the fact that she's fired the weapon twice should at least count for some familiarity when it comes to adjusting one's aim.