Mine

Contents

As its name suggests, Mine is set an underground location. It seems to be some sort of bridge or facility spanning a vast subterrean chasm. There are multiple paths to the core on Mine, including natural ramps and chokepoints, which can be exploited to maximize the path monsters must travel. There is only a single spawn point on Mine, on the southwest of the map.

There are only air spawn points at the multiplayer of Mine. On the other hand, there is no air spawn point on singleplayer.

Single-player waves

In single player, the enemies that spawn are predefined. The following table shows the enemies that are encountered and how many resources at the end of each wave. If a checkpoint exists at the beginning of the wave, then its number will be shown in bold.

Mine is the only map that has different configurations for its singleplayer and multiplayer version. Those configurations are stored in different map files and are loaded into the main map file with level streaming.

In the singleplayer version of this map some construction places between the bridge and the core are missing, allowing the player to only build a straight wall in the middle of that lane here instead of a zigzag maze. Due to the lack of airborne enemies the construction places on the bridge are removed as well.