Spyro the dragon's latest adventure finds him in the middle of a celebration in the Dragon Realms in which all the young dragons are to be given their own dragonflies. And no, we have no idea why you'd want one. The point is, they're (apparently) just super to have, so, naturally, everyone is quite put out when a bad guy shows up and steals them all. Now Spyro and his personal dragonfly must head out to round up all the stolen dragonflies. But even if you beat all the obstacles to find them, you've still got to catch them. And they don't like to be caught. Aaaaaand... action!

Platforms: Xbox, GameCube and PlayStation 2 (there is no nudity in the PS2 version)
Reviewed on Xbox

BMX XXX began its life as the next offering in the Dave Mirra BMX game series. The XXX part emerged, Mirra went his own way, and there you have it. Stunts and sluts. Tricks and trollops. Swearing. Pooping. Boobies. And beneath all the hoo-ha, the latest update of the BMX series you know well. Take it to the eXtreme!!! Or something.

The world is embroiled in conflict, with armies from nearly every major power exchanging fire throughout Europe, North Africa and the Pacific. It seems as if any battle could tip the balance of power in favor of the Axis or Allied Forces. You aren't just lowly infantry garrisoned in a sleepy town. Rather, you can participate in every major battle, on every front, with a multitude of vehicles, and even (like a certain Mediterranean nation) switch sides freely.

When a giant spacecraft slams into a Pacific Island, the resultant shock wave caused global destruction. The world was at war, but suddenly a threat of invasion by an alien species unites the people of Earth. They band together to rebuild the crashed ship and discover a stunning technology – Robotech. With this technology the people of Earth are able to build the Robotech Defense Force (RDF) as the planet's best defense against the Zentradi threat. You take on the role of Jack, a hot shot jet pilot turned RDF recruit in a desperate attempt to keep Earth's citizens safe from harm.

In the fortieth Century, barbaric human factions vie for dominance of a section of space known as Wilderzone. In the midst of the chaos, a horde of aliens called BioDerms step in to annihilate the four dueling Tribes, that they might claim the planet for their own. The Tribes continue to quarrel among themselves, now fighting a multi-fronted war. Step into the fray to claim the land that should rightfully be yours.

Robin Hood: The Legend of Sherwood is a tactical action game that places you in the role of the Prince of Thieves; the one who robs from the rich and gives to the poor, the noblemen turned outlaw: Robin Hood himself. Young Robin of Locksley was a companion of King Richard the Lion-Heart during the crusades, and when King Richard was taken prisoner by Duke Leopold and held for ransom, Robin decided to return to England to help raise the necessary sum. To his horror and dismay, he found not only that his father had died, but that the dastardly Sheriff of Nottingham had declared Robin dead during the crusades and dispossessed him all of his lands. The Sheriff was also inflicting hardship upon the people by imposing heavy taxes and ruling with an iron fist. Finding himself outlawed, Robin of Locksley joins with a group of rebels in Sherwood and becomes Robin Hood. He must fight, or more often avoid being caught by, the Sheriff's men; raise enough money for the ransom to bring King Richard back; and moreover, win the heart of the fair Maid Marian.

Something is rotten in Monsterland, and it's not the Mummy's corpse. The brothers Frankenstein created some companions for themselves in the lab. But when these creatures scared the populace, the brothers took their creatures to Monsterland to dwell in peace and continue scientific pursuits. One of the brothers, Victor, kept Monster Force's heroes Frank, Drac and Wolfie as lab assistants. One night Victor is mysteriously kidnapped from the lab, and now its up to his assistants to try to find and save him. You'll play as one of the three members of the Monster Force in this action/adventure game for the Game Boy Advance.

Chase Corrada, a skilled and stunning stunt driver is at the beginning of her career. Chase is the daughter of the famous stunt driver Griffin Corrada, who had a career-ending accident involving Rick Baen, the man who would become Chase's chief competitor. Chase's dad not only put her through four years of rigorous stunt training, but also helped her get her first gig with Mr. Chin, a Hong Kong director who reinvented the Hollywood car chase.

A toxic radiant energy field suffuses all of space beyond Earth's atmosphere, causing humanity to halt all space exploration after the crews of lunar and orbital expeditions die. After this horrible truth came to light, the Japanese government began secretly funding a project that would ultimately create the Meganites, 130-foot tall humanoid machines that could serve as humanity's remote-controlled partners in space exploration and could gather the resources needed to help the Earth survive until the year 3000. Ultimately, the government withdrew its support, but the project was carried on by Tsukioka Industries, headquartered in the city of Senjo, Japan. Senjo is an otherwise unassuming city that just happens to be the headquarters of every worldwide munitions conglomerate, including Tsukioka, which was ultimately bankrupted by the Meganite project.

Now, the unthinkable has occurred. Volgara have begun to appear over the cities of Earth, laying waste to human civilization. The Volgara are enormous, organic-looking, bipedal machines of destruction that possess a defensive system that allows them to teleport away from incoming projectile or energy weapons. Conventional armaments, such as cannon or missiles are useless, and the combined armed forces are helpless before Volgara might. Only slow kinetic attacks such as the punches and kicks of a Meganite can disable the Volgara defense and make them vulnerable to destruction. As the seventeen year-old heir to the Tsukioka empire, it is up to you to guide the Meganites to stave off the alien threat.

The city of Baldur's Gate is under siege from within. A new guild of thieves has taken up residence beneath the city. Unlike the old guild, they are not content to co-exist in an uneasy peace with the city's people and authorities. This new group has extended their turf war from just driving the old guild out of town, and is assaulting townsfolk and the city watch with equal disregard. As a would-be adventurer, your travels have taken you to the great city of Baldur's Gate in search of excitement, fame and power. Of course, as soon as you pass through the city gates, you are assaulted and robbed by this new guild, and your execution at their hands is only stayed by the arrival of a well-armed patrol.

When you seek shelter from the darkness in the Elfsong Tavern, the barkeep offers you work cleaning out her cellar to help you back on your feet. Killing rats seems to universally lead to something greater, and in seeking revenge on your assailants you are ultimately led to a sinister plot that began with the execution of Eldrith, commander of the Company of the Western Sun, and her betrayal of Baldur's Gate.