RUNNER_PUNCHER day 2

You can run around and punch arachnids that are knocked across the room and explode into a mess of webs now.

Walking through webs uses up all your movement points and kind of sucks. The arachnids wander around and will attack and kill you if possible. With only three hit points it’s easy to die. Despite only having a few hours today, it’s starting to feel like the game I wanted to make.

For some reason all the rooms look the same in this level.

I also changed the display to use 10×10 tiles and added some small UX tweaks but that’s not as much fun as running and punching.

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Welcome!

This is the community blog for the Seven-Day Roguelike (7DRL) Challenge. Here you can share your plans, updates on progress (or lack of progress), helpful algorithms, screenshots of your game, and other 7DRL-related content!

This year’s challenge will run from Saturday 4th through Sunday 12th of March 2017. You can choose any 168-hour window within this period to develop your roguelike.