New Features

Timewalking: The Black Temple

The time has come to join a raid of 10-30 adventurers and venture back in time to The Black Temple in Outland. You’ll be scaled to player level 70 and item level 141 on your way into this memorable highlight of the Burning Crusade expansion.

All New Story Scenario

In this new scenario, you’ll use the time-twisting powers of the Bronze Dragonflight to help Chromie prevent her own assassination.

New Events

The Trial of Style

The Blood Elves have teamed up with the Ethereal transmogrifiers to put on a grand Azerothian fashion tournament. Compete against five other players to determine who’s the best dresser.

Moonkin Festival

A wondrous celebration of all things moonkin is happening in Moonglade. Stop by and see what you can learn!

Auction House Dance Studio

The main auction houses in Orgrimmar and Stormwind have been cleaned out and turned into dance parties for the day. Crowd on in and show some faction pride!

The Great Gnomeregan Race

The Gnomes: they run.

Pet Battle Dungeon: Deadmines

Something is amiss in the Deadmines and it will take you and your battle pets to put a stop to it. Speak to Breanni in Dalaran to begin the quest. Requires completion of Pet Battle Dungeon: Wailing Caverns.

Darkmoon Faire Rocks

The forsaken band Blight Boar has invaded the Darkmoon Faire! Every hour on the half-hour, the band will rock out with a death metal tune. Battle the Metal Knight to earn achievements, consumables, and a monthly chance at a brutal helm or killer guitar mace.

Changes

Classes

Smart heals such as Wild Growth and Holy Word: Sanctify now favor player targets over non-player targets, regardless of their health.

Death Knight

Death Strike damage increased by 10%.

Blood

Damage of all abilities increased by 15%.

Heart Strike damage increased by 10%.

Icebound Fortitude is now learned at level 57 (was 65).

Soulforge replaced with new talent: Heart of Ice

Death Strike increases the duration of Icebound Fortitude by 2 seconds.

Demon Spikes can only be extended to a maximum of three times its base duration.

Demonic Infusion cooldown reduced to 1.5 minutes (was 2 minutes).

Feast of Souls total healing increased by 20%.

Fracture now costs 30 Pain (was 20 Pain).

Immolation Aura periodic damage increased by an additional 22%.

Last Resort will not absorb a killing blow of more than 200% of the player’s maximum health.

Lesser Soul Fragment generation from Shear has been increased by 10%.

Soul Cleave now costs 25 to 50 Pain (was 30 to 60), and now heals for 6.6 times Attack Power per 25 Pain spent.

Spirit Bomb redesigned: Consume all Soul Fragments within 25 yards and then explode, afflicting nearby enemies with Frailty for 20 seconds and damaging them for 3.0x Attack Power fire per fragment. You heal for 20% of all damage you deal to enemies with Frailty.

When Demon Spikes is activated and a Demon Spikes buff is already present, the values of the two buffs are now correctly averaged.

When Soul Fragments are created that exceed the cap of 5 active fragments, the oldest fragment is now automatically consumed if it is within 60 yards of the Demon Hunter. If it is more than 60 yds from the Demon Hunter, it despawns.

Developers’ notes: The distribution of the number of buffs you get from Roll the Bones has changed. On average, you will get fewer buffs. Our goal is to significantly reduce the desire to frequently recast Roll the Bones when you get 1 buff.

Broadsides now also increases the damage of your combo-point generating abilities by 20%.

Developers’ notes:Our overall goals are to remove uncontrolled player teleport from the baseline DPS rotation, to reduce the frequency of teleporting in PvP, to allow players to choose between more frequent or more impactful Shadow Dances, which equates to more frequent CC/utility or damage in PvP, to keep the PvE rotation engaging, and to make Symbols of Death more engaging.

All damage dealt increased by 20%.

Backstab base damage increased by 35%.

Backstab damage bonus from being behind the target reduced to 20% (was 30%).

Dark Shadow is a new talent at level 90: While Shadow Dance is active, all damage you deal is increased by 30%.

Master of Shadows now gains 25 Energy over 3 seconds when you enter Stealth or Shadow Dance.

Developers’ notes: Pooling energy going into a Shadow Dance has long been the way to play Subtlety, and we’d like to bring that back. This design still gives you more energy for a Shadow Dance, but in a way that allows the Rogue to fully utilize pooling gameplay.

Nightblade now increases your damage dealt to the target by 15%, with damage over time component reduced by 35%.

Developers’ notes: Further pushes Subtlety away from maintaining Nightblade on all secondary targets and instead into focusing their damage into 1 target. Additionally, gives Nightblade a mechanical interaction with the rest of the core rotation that fulfills the “setup” feel of Subtlety.

Shadowstrike, when used while Stealthed, now deals 25% increased damage (was 9%) and teleports you up to 25 yards behind your target. This does not happen while in Shadow Dance or during Subterfuge.

Shuriken Combo is a new passive talent available at level 70: Shuriken Storm increases the damage of your next Eviscerate by 10% for each enemy hit beyond the first. Stacks up to 5 times.

Developers’ notes: This aims to remove maintaining Nightblade on every target from your AOE rotation on 4+ targets. Instead, Subtlety will deal increased damage during AOE by focusing it into one target.

Shuriken Storm base damage increased by 67%.

Sprint now allows Subtlety Rogues to run over water. This is only possible when running forward.

Left Hand of Darkness (Artifact trait) now increases the damage of your pet by 2.5% (was 5%) when the Grimoire of Supremacy talent is chosen.

Destruction

Developers’ Notes: Soul Shards are now divided into 10 Soul Shard Fragments for Destruction Warlocks, in order to provide more reliable, granular Soul Shard generation, prevent random overcapping of resources, rein in Soul Shard generation slightly, and reduce the number of Chaos Bolts being cast.

Shattered Defenses (Artifact trait) now causes Colossus Smash to increase the damage of your next Mortal Strike or Execute by 60% (was 30%). This effect no longer increases the critical strike chance of Mortal Strike or Execute.

Slam damage increased by 35%.

Titanic Might now increases the duration of Colossus Smash by 8 seconds (was 16 seconds), and now also reduces the cooldown of Colossus Smash by 8 seconds.

Added Group Finder activities for Mythic Trial of Valor and Nighthold.

Mythic Trial of Valor and Nighthold can now be entered by cross-server groups.

Legion Raid bosses now have a new Artifact Power item that drops 100% of the time, once per week, on all difficulties except Raid Finder. Bosses in the newest Raid drop more Artifact Power than older Raids.

On Raid Finder difficulty, bosses no longer drop Artifact Power items. Artifact Power is now rewarded once per week at the completion of each Raid Finder wing.

Events

Midsummer Fire Festival

The Flame Wardens have constructed new bonfires in Draenor and the Broken Isles.

Igneous Flameling (pet) and Set of Matches (toy) can now be purchased with Burning Blossoms.

The Frost Lord Ahune is now available to players beginning at level 60, and scales with player level.

Items

Legion Follower equipment that previously granted an Artifact Power item 100% of the time now grants an Artifact Power item of 5x value, 20% of the time.

Heirlooms can now increase to a maximum level of 110. Visit Estelle Gendry in the Undercity or Krom Stoutarm in Ironforge to purchase upgrades, or collect new upgrades during holidays.

Heirloom vendors now offer toy items that can be used to teach the flight paths of Kalimdor and Eastern Kingdoms to Azeroth’s adventurers.

Draught of Souls effectiveness has been reduced by 40% for Arms and Fury Warriors.

Majordomo’s Dinner Bell: The secondary stat buff granted by this trinket now only matches your Well Fed buff if you are a Tank specialization. For non-tanks, the secondary stat is always random.

Whispers in the Dark’s casting speed bonus and penalty now scale like a secondary stat.

Feretory of Souls: Casting a damaging Fire spell now has a 6% (was 10%) chance to generate a Soul Shard.

Odr, Shawl of the Ymirjar: Enemies marked by your Havoc now take 15% (was 8%) increased damage from your single target spells.

Warrior

Arms

Archavon’s Heavy Hand: Now reduces the cost of Mortal Strike by 8 Rage.

Legion Companion App

Fixed a bug causing the display of inaccurate mission durations.

Fixed a bug that caused the display of inaccurate mission costs.

Fixed a bug causing one champion to appear to counter multiple mission effects in error.

Player versus Player

Every Man for Himself, Stoneform, and Will of the Forsaken now trigger a 30 second cooldown on Adaptation.

Demon Hunter

Havoc

Metamorphosis no longer stuns players.

Metamorphosis reduces the movement speed of players by 70% for 3 seconds.

Solitude now properly increases attack speed (was haste).

Solitude now increases Fury and Pain generation (was an increase to damage dealt).

Vengeance

Sigil of Misery now has a 5 second PvP duration.

Death Knight

Unholy

Crypt Fever's damage has been increased by 58%.

Druid

Restoration

Abundance’s Healing Touch cast time bonus is no longer reduced in PvP situations.

Focused Growth now reduces the mana cost of Lifebloom by 60% (was 50%).

Focused Growth now increases the healing of Lifebloom by 50% per stack (was 20%).

Fortified Bark has been replaced by Entangling Bark:

Entangling Bark grants the target of your Ironbark Nature’s Grasp, which roots the first two enemies that attack the target. Nature’s Grasp will not proc if the enemies are already affected by Entangling Roots or Mass Entanglement.

Nourish no longer reduces the cast time of Healing Touch.

Overgrowth no longer casts the initial heal of Regrowth on the target.

Revitalize has been redesigned:

Rejuvenation (and Rejuvenation (Germination)) grant the target 2 stacks of Revitalize. Revitalize will heal the target for 2x spell power and increase the duration of Rejuvenation or Rejuvenation (Germination) by 3 seconds (whichever has the lowest remaining duration).

Hunter

Beast Mastery

Beast Mastery PvP template agility has been reduced by 5%.

Separation Anxiety has been redesigned:

Separation Anxiety increases your pet’s (and Hati’s) movement speed by up to 50%, and damage taken reduced by 25%. Effect only occurs when your pet is 20 or more yards away from you, and scales up to your pet at 50 yards away.

Driven to Madness now grants 12 Insanity over 3 seconds when attacked.

Fleeting Embrace no longer increases the number of targets healed by Vampiric Embrace.

Mind Trauma has been redesigned:

Fully-channeled Mind Flays (duration ends normally, this will not count a late refresh on Mind Flay) steal 1% haste from the target for 20 seconds. If the target’s Mind Trauma debuff is removed by any source (dispels, duration ending), the Priest loses that amount of stolen haste. Only 10% Haste can be stolen per target, up to 20% Haste total.

Shadow Mania no longer increases the healing of Vampiric Touch.

Void Shield no longer heals based on damage dealt by Vampiric Touch.

Rogue

Subtlety

Dagger in the Dark’s radius is increased to 20 yards (was 10 yards).

Dagger in the Dark’s duration is increased to 10 seconds (was 5 seconds).

Dagger in the Dark no longer activates during Shadow Dance, only Stealth or Vanish.

Veil of Midnight no longer activates when Shadow Dance ends, only Stealth or Vanish.

Your Flame Shock and Frost Shock no longer consume up to an additional 20 Maelstrom. The duration of your Frost Shock and Flame Shock is increased by 100%, and the damage of your Frost Shock is increased by 100%.

Enhancement

Bloodlust and Heroism cast by Shamanism now increase Haste by 20% (was 30%).

Restoration

Tidebringer now also increases the jump distance of Chain Heal by 100%.

Warlock

Affliction

Endless Affliction now increases the duration of Unstable Affliction by 6 seconds, but now causes Unstable Affliction to deal the same damage over time as without the talent.

Nightfall (new talent) replaces Death’s Embrace:

Nightfall gives Corruption ticks a chance to reduce the cast time of your next Seed of Corruption by 100%.

Amplified Afflictions has been removed.

Gateway Mastery (new talent) replaces Amplified Afflictions:

Increases the range of Demonic Gateway by 20 yards.

Decreases the cast time by 30%.

Players can use your gateway 30 seconds more often.

Destruction

Bane of Havoc now has a 45 second cooldown.

Wreak Havoc now affects Bane of Havoc’s cooldown.

Professions

Obliterum-modified items can now be increased to a maximum item level of 885 (was 875).

UI

Death Knight Runes are now sorted from left to right based on their cooldown status, to make it easier to differentiate between available runes and those on cooldown. Each specialization now has a different rune color.

The Warlock soul shard UI has new art.

Unobtainable battle pets are now hidden from the list unless collected.

A death counter has been added to the Mythic Keystone tracker.

Dispellable debuffs have been added to friendly nameplates.

Appearances

Arsenal: Armaments of the Silver Hand now includes the Silver variant of the 1-Hand mace. This will be added retroactively to characters who have purchased the armament.

Pandaria Challenge Dungeon sets have been added to Appearances for players who have completed them.

The Appearance Collection now includes Holiday cosmetic items, which can be transmogged during the holiday.

Favoriting an appearance in your Appearance Collection will now soulbind the item granting you the appearance.

Premade Groups

Mythic Keystone level searches will now display flexible results. For example, searching for “+5” will also display results for “+4” and “+6”.

Groups under the Questing category will be delisted when upon reaching a full party.