Professor Fairfield wrote:Hmm. Liking a lot, but it still leaves me a little worried. Mostly, I worry about the locations of all the things made by players. The idea of a private space to build things in initially makes a lot of good sense, but exactly what you can do with them once you okay them with the mods and put them in public hasn't really been announced. I still want cities that are built cooperatively by many6 players, and I still want players to be able to attack castles built by one-another.

The nice thing is that it's an MMO rather than just a static release, so you know they'll be patching and expansioning for years. Whether or not these kinds of features are available at launch, if enough people clamor for something (and you know that people will clamor to be able to attack each others' castles, it's a given), it'll get put in the game eventually.

"LEGO Universe will run on a wide range of PCs. The game’s design is scalable so that players can enjoy amazing 3-D graphics and innovative gameplay, even if their computer isn’t a high-end gaming model. Specific system requirements will be publicized closer to LEGO Universe’s 2010 public premier. "