As part of this year’s GDC Europe Design track, Ninja Theory co-founder Tameem Antoniades is planning to give a talk currently titled “The AAA Design Postmortem.”

The session will detail the 14-year journey of Ninja Theory, creators of standout titles like Heavenly Sword, Enslaved: Journey To The West, and DmC: Devil May Cry, including the sacrifices and concessions made by the studio to stay in the game. Footage of unreleased games, the reason why they didn’t go to market, and the specific sales-related decisions that led to their demise will be discussed in detail.

British developer Antoniades also plans to showcase previously unseen upcoming games, as well as the unrealized sequel to Kung Fu Chaos, and various other pitches that Ninja Theory had to put on ice or walk away from. With the next generation consoles arriving at the top end, just as mobile and indie games have taken hold at the bottom, Antoniades plans to explore whether or not there is room for a third path that turns the “squeezed middle,” where many a good studio has disappeared, into an opportunity to redefine gaming: the AAA indie game.