Beyond the jump we have a cracking new character-introduction type trailer for Dawn of War II. It shows off the special abilities of the core units in the space marine chapter, The Blood Ravens. Lots of in-game footage, and some spectacular assault-marine jetpack air-stomps. Getting fairly excited about this game now.

DoW2 continues to be underwhelming for me. With the smaller scale I expected a RTT game along the lines of Ground Control, but instead it seems we’re getting a RTS with much of the S chopped out and not a lot of T to take its place.

But it still has SPESS MEHRENS, that automatically boosts the game’s quality by a bit, I guess.

Didn’t we recently have a trailer on RPD that showed off how the new Relic 40K FPS looks like? It had everything you were talking about, except squad based, I think. And it looked like a console only, but that’s just me assuming things.

Needs more anybody but the godsdamn space marines. Come on, give us some orks or something, please. Still, I found the snippets of the level layouts a lot more interesting (so much more terrain than the previous previews to mess about with) than the characters themselves, since space marines only come in one character and I’ve already PLAYED dawn of war 1.

Wasn´t that Space Marine with stupid talk like “orchestrating the ballet of death”? I pass on that one. Looked like BloodRayne in Power Armour. Yes, it was pre beta but dude… they used the bolter as a torch in that presentation… ugh… ;)

God i wish the Blood Ravens would go away already. They’re not even a real chapter (fluff letdown). All it would have cost them was changing the color scheme and they could have crammed a much richer setting in there. I don’t care about SP anymore, give me info on the skirmish! That is where the meat is!

I imagine something like Brothers In Arms for Imperial Guard or Space Marines… but without the tiresome “covering fire and flank” gameplay. More straight forward. With lots of expendable grunts, SMarines pulling the shit and A LOT of death and carnage. And bolters that behave like bolters.

I can’t figure out if they’re making the game more like Diablo (all the stuff about items gave me pause) or keeping it close to a Company of Heroes type game. Or if the hero units will make it like Warcraft 3.

They are making single player into a not rts. Which is fine as rts single player is never as fun as rts multiplayer in the same game. Them abandoning the luggage native to multi from single is an interesting move. Defence of canentan is my favourite single player rts level ever i played it dozens of times. So i’ll trust them, just shut up and make the game. People bitch about relic having issue balancing clearly not understanding the complexity of that kind of asymetrical system. You even need to balance considering the capacity of human memory and reflex vs reaction. A monster of a job. Glad they do it.

You know, as I see more and more of these trailers, it’s becoming ever more likely that the game will actually release with the same appallingly shitty voice-acting that we heard in the original trailers, which I personally thought was just the devs having a laugh with recording crappy samples.
This just seems so out-of-character for Relic, who have mad utterly marvellous voice acting in all of the games of theirs that I’ve played.

Also, I’m a longgggggg way from a GW purist or even fan, but I did once have many friends who were into it and it’s mildly staggering that 1] they’ve chosen to make their own chapter when some much more interesting ones are available and 2] made space marines sound like a bunch of pansies.

And I think we’ve seen Dreadnaughts before, too? And some of the Tyranids get pretty huge, so it makes sense that they’d have vehicles, too. But even as just an “infantry” trailer, Terminators seem to be suspiciously absent.