Issue One: Sigil

If we're going to re-issue our original Issue One, we should update it and spruce it up with some more content first. Most of the content we have for Issue One is Sigil-focused, so we should probably focus in on that as a theme.

Surcease and Dolor are incredible, and they're very Planescape-ey in a way that we definitely COULD just slip them into a Sigil issue without it being an issue, but we may want to hold them in reserve for the upcoming "Good" issue and create a spot or two for Sigil for this one.

Also, the Log X primes are an incredible resource, but ... which ones are we looking to include in this issue? There are way too many to feature them all, and we may not be able to get permission from all of the authors (Rip, for example). I actually think that we should hold these back, as well, and do a Prime Materials issue (faction focus on the Harmonium) with some Log X primes as the big feature.

Awesome, that's great. I thought it would be ezpz for me to just push the kobold out real quick, because I've actually been drawing a bunch of them for the last two weeks? But tbh I'm kinda completely kobold-ed out now.

Sci I thiiiiink we have the art covered? If there's other stuff we could use, it'd be for stuff that hasn't been written yet, such as if we managed to get some adventure hooks done and wanted an illustration for that section.

I am the author of many of the Log X Primes (as well as the initiator of the thread) and you have permission to use any of mine in the list. For a Sigil-focused issue, instead of Surcease and Dolor, consider a more Sigil-focused Prime, Tout's Cut. (At least, there's a big world beyond it, but players would have a Sigil-aware home base to explore it from.)

To add a comment, I understand that you want to keep the issue Sigil-focused, but personally I think a few short running features would add variety and interest, not to mention getting a few ready page counts in to every issue. (Include a couple of others, perhaps: "Bio," an NPC column with a colorful character each issue, less powerful than a Sigil mover and shaker; a "For Sale in the Great Bazaar" column with some cute planar-specialized equipment or services.) If you want to cut the feature, then I guess you're the one putting the effort in to editing it. I should usually be able to come up with a Prime world that fits nearly any theme, though.

Yeah we could definitely feature one of the Primes from Log X in each issue and have it as a recurring feature! If this was the intention to begin with, I must have misunderstood. With the variety of how many Primes we have, that's probably a more effective use of the Log X primes than just putting a whole bunch of them in one issue. We'll include Tout's Cut in issue one.

Is anyone familiar with this website http://guilesworld.com/ ? This guy has tons of Planescape content converted for Pathfinder. I'm thinking about emailing him and asking if he'd like to be involved with the Fanzine, or if we could use some of his existing content in it.

I'm actually surprised by how much I like his faction abilities. They're straightforward, and I like the inclusion of bonus class skills a lot.

We could even, if need be, put out 1 & 2 at the same time in the second quarter of 2017.

Or if we have everything ready we can put out both in the first quarter - let me know so I can arrange art for the Mechanus Centered Issue 2. (We switched out the themes of 2 (Celestials) and 3 (Mechanus) IIRC)

Yeah for the record I'd also be against doing two issues in Q1, I think it'll just stress everyone out for little gain.

I just figured if everyone else wanted to do it that way I'd try to get the art ASAP. Personally I'm cool with the Issue 1 reprint going out at the same time as the completely new Issue 2 in Q2, or each issue released in its proper quarter.

Interactive map - good idea, we can do a part near the beginning of the issue maybe that has cool links to stuff that's going on. It's the Planewalker fanzine, so when in doubt, we can just talk about what's been happening on the Planewalker forums. You want to write this, Sci?

Shemeshka's Story Hour - we have an interview with Shemmy, maybe we should write like an intro for the interview that mentions the story hour thread?

If anyone has anything for the issue, could you guys email it to me? My email is I'll start doing all the layout stuff for the issue.

Going to push back to Jan31. Didn't think I'd need the second half of January, but I do :V

I'm starting to fill things into the issue. Just a reminder to email me things. Right now, I'm copying and pasting from an old prototype version we had from last time, so I don't have things like the cover art, high-res versions of any art (other than mine), an introduction if one was ever actually written, anything that's been updated since then, etc etc.

Okay! So. It's been quite some time since the last time we wanted to do a fanzine, and as a result a lot of the content in this issue -- the Sigil issue -- is quite old. For most of it, that's totally irrelevant, because Planescape conversions and locations and other information is always useful, regardless of when it was written.

I'm wondering if the same can really be said about the interview we have with Shemmy/Todd Stewart, though? Should we clip the interview, keep it in full, or maybe keep it but omit the question about what he plans to do next, now that The Great Beyond's been published? Since it's, you know, been like 3 years since that book was published, this question feels real dated.

Hmmm, as it's ment to be reissue and not a completely new Sigil issue I'd keep the old content intact.
As for the interview with Shemmy, I'd include a short note, specifying when the interview was done and that The Great Beyond has been published since.

This is where I'm at right now with the issue. All of the content I was able to access has been added into place. If any changes need to be made to the previous versions of articles, new introductions added for the Log X section, or anything like that, please let me know.

The Free League section is not done yet, I kinda just tossed my current progress in place for layout preview purposes.

The background is displaying correctly in Edge but oddly in SumatraPDF. I'm going to tinker around and try to prevent that.

If you want to be credited by any name other than your forum username, please tell me what name to use.

Also, do we have a foreward? Who is writing it?

I was told upthread that we have cover art. Who did it? Who do I get it from?

I'll be making the edges on KnightOfDecay's art contributions transparent before we publish, but higher resolution versions than the ones posted in this thread would make that easier, and would also make the art display crisper in the final publication.

Looks great!
Fonts and font size fit quite well.
Kudos for all the work you put into this project!

Just one thing: You mean foreword instead of foreward?

About the cover art: Didn't we say we'd use the cover art from the original issue 1?

I'll post a bigger version of the kobold in a slightly higher resolution below, as well as a slightly higher resolution of the indep. Unfortunately I don't have the possibility to make better scans and I'm not very well-versed with postprocessing pictures.
Feel free to fade the edges of the art. You can also cut off the Chirper's-guy in the indep picture, if a square format would be preferable - no problem with that.

We did say to use the cover art from the original issue 1, but I don't have it. I honestly don't know if I've ever seen it at all. The copy of our old issue 1 that I was able to locate, and copied the article text from, had a completely blank cover page.

Thanks for the larger version of the Kobold, that is perfect! Do you have one of that size of the Indep, or not really?

* I've put the cover in place
* I moved Shemeshka's illustration back to her statblock
* Added stats for Shemeshka's guards
* Final miniatures included in the issue are: Kylie, Prisine, Shemeshka, Akin, 1 Dabus, 2 Shemeshka guards
* Will actually finish my Free League Oracle Mystery p. soon.
* We so close, we so close

The only things left now are:
* Foreword
* Introduction for Log X?
* Need to figure out copyright language -- I posted a different thread about that

Total sidenote: I launched my Patreon the other day!! If you guys are interested in checking it out, backing, and/or sharing with your friends, I'd super appreciate! <3 https://www.patreon.com/RedcapMiniatures