Wicked Wind

Meteor

Cost:40 Arcane Power

Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.

Force

Unlocked at level 25

Molten Impact

Greatly increases the size and increases the damage of the Meteor impact to 1648% weapon damage as Fire and the molten fire to 625% weapon damage as Fire over 3 seconds.

Pinpoint Barrier

Attributes

Strength: 166 Primary attribute for Barbarians and Crusaders. Increases all damage for Barbarians and Crusaders by 166.00%. Increases Armor by 166.

Dexterity: 157 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 157.00%. Increases Armor by 11.43%.

Intelligence: 1927 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 1927.00%. Increases resistances by 192.7.

Vitality: 743 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.

Armor: 4390 Reduces all damage from enemies of the same level as you by 0.00%.

Damage: 116446.00 The amount of damage per second you can deal. Damage is based on your weapons, attributes, attack speed, Critical Hit Chance, Critical Hit Damage, passive skills, and dual-wielding attack speed increase.

Toughness: 238063 The total amount of raw damage you can take. Toughness is based on your maximum Life, armor, dodge chance, average resistances, and missile, melee, and elite damage reduction.

Recovery: 4320 The amount of Toughness you can recover every second in combat. Recovery is based on your Toughness, Life per Hit, Life per Second, Life per Kill, Life per Fury/Spirit/Wrath Spent, Life Steal, and Health Globe Healing Bonus.

Maximum Life: 36483 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.

Arcane Power 115/115A fast-regenerating resource used for most Wizard skills.