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'The Sims Medieval' v2.0.113 Patch Available NOW

The Sims Medieval places the Sims characters into the Middle Ages and brings players robust, compelling gameplay never seen before in the history of The Sims, letting you create heroes, venture on quests, build and control a kingdom, and play every Hero Sim character in the land.

New Feature: Move Out Children – Send children on adventures to make room for more children in your household.

New Feature: Un-Furnished Buildings – Can choose between furnished and un-furnished lots when placing a Hero Sim’s building in your kingdom.

New Feature: Create-A-Sim Makeup.

New Feature: Children’s clothing can be changed in CAS.

New Object: Chess Table.

Bug Fix: CAS Performance – It takes several minutes to load the thumbnails from the “View Sims” folder in CAS.

Changes in version 1.3.13:

New Feature: Free Play Ambition - Set up your perfect kingdom without worrying about long term goals. In this special ambition, you can play quests when you wish, or control up to four heroes at once in a more open free play mode.

New Feature: Child Succession - If a Hero Sim dies, but already has children, you can choose to have one of the children grow up and take over their parent's job!

Camera improvements - Have you ever wanted to get a better view of the action? The camera now allows tighter zooming and full 360 rotation in buildings.

End Game Improvements - Similar to the Free Play Ambition, can now play quests, earn XP, and build buildings even after your ambition is completed!

Brave New World Quest Improvements – When you complete the quest "Brave New World" and start a new ambition with that character, he or she will now retain several abilities from their previous profession!

Ambition Improvements – Certain ambitions now allow one or two additional buildings to be placed at the start.

Increased the maximum number of residents in a household from four to five. Go ahead and have another child!

Implemented game stability improvements that affected some players.

Adjusted several quests for clarity.

Fixed several bugs related to staying on a quest for a long period of time.

Improved detection of monitor resolution for some hardware configurations.

Fixed a variety of issues in Create-A-Sim.

Fixed several text and art inconsistencies.

This game update includes and fixes the following:

The security wall building placement issue – where reaching level 7+ caused a big wall to come in crashing a ton of laptop users.

The mirror/bathroom issue in the throne room – this was also a common problem for laptop users.

The patch makes many improvements to the game, as listed below:

New Quest! Contents: Genie - A magical genie in a bottle has been found! Your Heroes could use its power to fulfill their wildest wishes or they could take it upon themselves to free the genie from its abnormally small living quarters. It’s up to you to decide!

New Quest! Crab Bandit - A mysterious crab monster lives under the town! How will you deal with the beast? The Monarch could coerce it into becoming a powerful new ally or your Blacksmith may have some other, more creative, ideas for it.

New Quest! Book Burning - Peasants are burning books and you need to stop them! Will you utilize your Bard or Monarch and teach the peasants to read or will your Wizard and Bard scare the peasants into thinking the books are alive through magic?

Gameplay: Golem no longer becomes invisible in certain situations.

The Spy will now earn XP for pick pocketing.

Gameplay: Added more edicts for conquered territories.

Tuning: Sims now always get a fun buff from WooHooing.

UI: Arrows now indicate how quickly Quest Performance is rising or falling.

Gameplay: Can "Watch" stage performances.

Gameplay: Selected speed preserved when switching modes.

Gameplay: Reception Hall alternate scene timing adjusted.

Gameplay: Bards can now make money performing plays.

FX: Zzz's no longer continue when Sims WooHoo after napping.

Text: There is now a message of what items were successfully traded by ship.

Tuning: Reduced the number of servings for large food portions.

General: Added Lessons for performing plays and market stalls.

Gameplay: By Default, Sims will now sleep until they receive the Well-Rested buff.

Gameplay: You can now discard food that is not finished cooking and start cooking a new meal.

Gameplay: There is now a 2 hour grace period on the 11:00pm sermon.

Text: Making bets on the gaming table now show how much money is being bet.

UI: Traits of Pre-made Sims names can be changed and they now have visible traits when selecting a hero for a building.

Gameplay: The children of Hero Sims now return home at a reasonable hour.

Gameplay: Sims can no longer fall asleep when inside the Pit of Judgment.

The Sims Medieval offers players a chance to build up a medieval kingdom, controlling characters from all walks of life, from Kings and Queens, to Knights and Wizards, Blacksmiths and Bards. It provides a host of storytelling possibilities in the form of quests, from crafting a legendary sword to arranging a royal wedding, to protecting the kingdom from an evil sorcerer, to finding the fountain of youth. Every quest plays out differently depending on which Hero Sim the player is controlling.

The Sims Medieval Limited Edition will feature exclusive content that will grant players access to three all-new, themed throne rooms with Barbarian, Dark Magic and Princess themes. Limited Edition owners will also get two exclusive outfit sets, the Monarch set featuring a royally decked out king and queen and the Executioner set, complete with a leather apron and an intimidating black hood.

The destiny of the kingdom rests in the players’ hands. Will players build up their kingdom through internal expansion, or perhaps look for a more imperial type of domination, expanding their rule by conquering territories? Will they take on quests in pursuit of fame, or focus on the health and wellbeing of their people? The choice is theirs! With the start of every new game, players will be able to select a new ambition for their kingdom, and embark on a new set of stories.

Everything in The Sims Medieval is crafted to create an immersive medieval world, from the quest-based gameplay, to the medieval objects such as swords and stocks and thrones, right down to the warm look of the characters, and the painterly approach to the world itself. Players can choose to customize every new Hero that comes to the kingdom, including selecting their traits and their fatal flaw. Players get close to their characters, not only sending them on epic quests, but also making sure they carry out their daily responsibilities such as healing the sick, trading for exotic goods, or forging armor. From having a baby to competing in a royal tournament, what happens to their Sims is up to the player. The time of romance and chivalry is back with The Sims Medieval.