WPM, I have about 30 hours on this map and have no issues turning around with a 15 meter wide seeder and a seed hawk on the back of that. This is Taylor Farms mod and I am sure that they did not post this up here.

LOL, guess many you are arm chair farmers and never been on a REAL farm. Many farms have canals and drainage ditches. It requires you the farmer to farm the field. or you can be lazy, go around the edges and then turn it over to harold the hired help. But even that requires BRAINS, Looks like Petermans map

This is not Petermans map, this map is from Taylor Farms on Facebook. I don't know who Peterman is, but he had nothing to do with this map. The FS19 version of this map was built from the ground up by the boys over at Taylor Farms.

Yes it could use some hills on the roads. There are a few fields with hills and dips. Big issue is the bears, deer, and moose in the woods so u can't join fields or make them bigger. If they was a place to put them. Put them in and area we can't buy the land. I like that they add charter to the map. All and all a good map and maybe have some cars go down the back roads. Yes that is what we call the the dirt roads in the mid west.

My favorite map so far in the game but sadly it is not working with patch 1.3 beta and now patch 1.3. Many of the placeables cannot be placed, including some of the in-game ones. In the landscaping there are only 3 textures, no grass, no gravel. You can saw grass in the fields but it will never grow. No matter in what mode you start you always get the buildings at the middle farm and that is not good if you wanna build your own farm in that place.

The original author's page seems to be down or has disappeared from Facebook, so I am not sure how to contact them with this fix.In the mapUS.xml file change the following lines to fix this map for 1.3:In the groundTypeMappings section:Change to: Change to:

The original author's page seems to be down or has disappeared from Facebook, so I am not sure how to contact them with this fix.In the mapUS.xml file change the following lines to fix this map for 1.3:In the groundTypeMappings section:groundTypeMapping type="dirt" layer="DIRT_ROUGH" /Change to: groundTypeMapping type="dirt" layer="ROUGHDIRT" /groundTypeMapping type="grass" layer="GRASS" /Change to: groundTypeMapping type="g