This is some redish parallax space background. It has 3 images. Each image has gradually more alpha. In your game, put the one with 100% alpha as the last image, then the one with 80, the one with 60 etc.

Move the one that is farthest away slowst, the other ones faster. Makes a nice effect if you add in some blending :). And don't forget to repeat it.. (GL_REPEAT for OpenGL)

And Public Domain as always. Who gives a shit about my name being anywhere?