RE: [stella] Star Fire: 1 step forward 2 steps back :-)

Hi Dennis!
> They travel on their own but all will eventually
> cross each others path at the same time.
Gotcha!
So they _start_ all on the same spot, i.e. no random
numbers!
>I hope this helps.
Certainly.
Well, the random number generator I use was the one I
used in Gunfight, and it possibly originated in QB:
Random
LDA rnd
ASL
ASL
ASL
EOR rnd
ASL
ROL rnd
RTS
Hm... how can this possibly get knocked out?
It's initialized once with $01 and seeded at least once
every frame.
Sometimes I create an actual number with
JSR Random
but in ultra time critical code I may just
LDA rnd
Hm... any ideas anyone?
Greetings,
Manuel
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