Enemy ace weapons

To unlock enemy weapons for your own use you need to defeat a specific enemy ace. You do not need to recover his body unless playing the JPN version. The order "recon request" will reveal the location of the enemy ace, if you have difficulty finding them.

Enemy/Boss Tips

Easily Defeating the Marmota with Jann.

Even when your units are sufficiently leveled, the Marmota requires several direct hits to destroy. Using Jann Walker a certain way, however, makes things much easier. After blowing a hole in the Marmota, reach its upper deck with Jann and Largo. Activate the Awaken Potential and Demolition Boost Orders for Jann. The Awaken Potential technique increases the likelihood of a characters' special abilities to activate. This gives Jann a 40% boost in attack damage if he's standing close enough to Largo, a 40% boost in accuracy, and a 90% boost against armored enemies. It also gives him a better chance of randomly inflicting double the amount of damage. It also gives him the Extra Shot ability to randomly acquire more ammunition without sacrificing another turn to reload. When fully stacked, these Orders and Potentials give Jann enough attack power and accuracy to take down the Marmota in a single turn.