Everybody here seems to be forgetting that if you do a game for a publisher, _the publisher gets to keep a lot of the money coming in_. While Kickstarter gets their share on this, a lot of these 4.2 million are money in the bank for Obsidian, and when they eventually complete and sell the game, they can do so on their own, without sharing with a publisher. Keep that in mind when you compare it to traditional budgets!

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