WiiZapper (from wiiusers.net)

Got this from wiiusers.net, compiled by Ninboy
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Earlier this week, not much information had been released on the upcoming game, Link's Crossbow Training and the Nintendo Wii Zapper. The details released were slim to none and Nintendo was keeping it quiet.

As of early today, Nintendo confirmed that the Nintendo Wii Zapper will be making a debut with one of the most arrow shooting games, Link's Crossbow Training. So, to all of you that were wondering, the Nintendo Wii Zapper will be packaged in with Link's Crossbow Training.

They also confirmed the release of the combo. They confirmed the date to be November 19 for America and later on this year for Europe. Most people also figured that it's been one year since release and we're finally laying eyes on the newly developed accessory, the Nintendo Wii Zapper.

The Wii Zapper doesn't allow extra functionality but he does offer a comfortable position for the Nintendo Wii Mote and Nunchuck to rest. It's intuitive frame allows you to easily move around a fire at considerable speed.

The game has been developed by Nintendo's EAD studio and will allow fans to begin their practicing and eventually become masters of the sport. You'll be shooting multiple things varying from supply wagons from onrushing hordes of enemies.

Anyway, the game offers many types of gameplay styles and options. Here's what Nintendo confirmed that the game will have:

• Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.

• Defender: In defender rounds, players remain stationary but can look and aim in all directions - sometimes even in a full 360 degrees - by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.

• Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.
~Thanks Ninboy
--------------------------------------------------------------------------

having played the zapper myself with RE4 it is crap. And boy do I mean CRAP. It is way easier and more intuitive to use the wiimote by itself. I might pick up the zapper just to have and for the shooting game, although with a $20.00 price-tag it will probably be a minigame at best, which I will most likely just download.

No, not yet. I will if you want me to though. I am more into wii hacking than anything else, but I can give my input every now and then at wiiusers if you all think it would be useful. Feel free to take anything useful that I post up here and use it at wiiusers. I don;t even care if you use my name. I am here to learn and to help