Video: Manipulating the viewer

As you begin your journey learning Speed Grade CC, one of the first things you're going to want to figure out is how to control the viewer. After all, the viewer is how we see the image that we're color grading here on the interface. And that's what we're going to be talking about in this movie. I'm going to load up exercise file 02_03_viewer. I click the plus sign, come down here to the reels. Load from the desktop. And you're going to see this big red screen telling you there is a Frame rate mismatch, that's because I got clips in here with two different frame rates, it will not affect this exercise.

Using Adobe SpeedGrade CC, powerful professional color correction and color grading is available to anyone with a Creative Cloud membership. In this course, professional colorist Patrick Inhofer offers a project-based learning experience to get you familiar with the SpeedGrade tools. You'll work three different types of projects through the color correction and grading process, which includes getting projects and footage into SpeedGrade, color correcting and grading shots, and then rendering and outputting shots. Each step of the process is rich with lessons and anecdotes that are applicable to real-world color grading scenarios that editors, producers, and other creatives will face.

This course was created by Patrick Inhofer and produced by Robbie Carman. We are honored to host this content in our library.

Manipulating the viewer

As you begin your journey learning Speed Grade CC, one of thefirst things you're going to want to figure out is how to control the viewer.After all, the viewer is how we see theimage that we're color grading here on the interface.And that's what we're going to be talking about in this movie.I'm going to load up exercise file 02_03_viewer.I click the plus sign, come down here to the reels.Load from the desktop.And you're going to seethis big red screen telling you there is a Frame rate mismatch, that's because Igot clips in here with two different frame rates, it will not affect this exercise.

Go head click through.Press the D key to switch to the viewer. Come down here, switch to the Look tab.And now, the first thing we're going to look atis just how to control the size of this image.Now, of course, we've got a pulldown menu here.So I want to see a pure one to one relationship.I want to see this thingat 100%.I just pull down and select 100% and that's what it's showing me along withsome scroll bars here because my monitorisn't large enough to fit this entire image.If I then want to fit this back into the available space so I can see the entireroster, I'll press Control+Home, and that switches this menu back down to fit.

I can also hover the mouse over theviewer, press the Ctrl key and scroll the middlewheel and that will zoom up and zoom out the image for me.And then Ctrl+home takes me back to normal.There's another very important button down here, and this is the Grade toggle button.By clicking this button I can toggle my grade on and off.Currently I have a grade on here.Let me click it once and it toggles it off.I click it again.And now I see my grade again.Of course now, down underneath the viewer are our typicaltransport controls.

We've got out play forward, pause, andplay backwards button, which are duplicated on theJ for backward, K for pause, and L for play forward button, that's the JKL.We can also hold down k plus l, in order to either step through frame by frame.Backwards and forwards, or press and hold to do a slow motion playback.There are also theseGo to In and Go to Out buttons.Currently, the In/Out buttons are set here, you can see the In button.

It's this blue bar up here at the very first frame of the time line, andthe out button is this blue bar back here at the very end of the time line.So, we can use these interface buttons to get to the in and out, we could also justuse home and end, so if I press the end button, it takes me to the out point,if I press the home button, it takes me to the in point.And then right here I've got this loop control.So let me show you how this loop control works.The loop control works by looping between the in and out point.Now right now I've got the in and out point set on the entire timeline, soit'll play this entire timeline before looping backto the in point and repeating the playback.

Let's come here to the second shot and I'mgoing to use these controls over here to help me setmy in and out points.If I just wanted to loop just acrossthis entire shot, I'd press this little button herewhich frames the in and out point tothe clip that the playhead is currently sitting over.If I click this again, it's now going to re-frame the entire timeline, so I'llclick it one more time so we're back to just framing up this one shot.Now, I'll hit Play or in fact, I'll hit the up arrow key which is the sameas play forward.

And now when it gets to the out point, it's going to loop back to the in point.And this button controls the looping action.So this one as you can see gets tothe out, it loops around and plays forward again.If I press this again, now it becomes a ping pong.So when it gets to the out point it'll play in reverseuntil it gets to the in and then it plays forward again.And then I'll press it one more time andwhen it gets to the out point it just stops.Now sometimes we'll have a shot framed up andthen we'll go back earlier in our timeline inorder to check something on another shot, and thenwe just kind of want to get back to where we were.

This button right here is actually kind of a good get back towhere we were if it was framed up with an in and out point.Because this button here will take us tothe in point and then start looping us through.At which point, it's going to follow whatever this loop button is setto which was right there to play to the out.Finally, when it comes to setting our in and out pointsusing these controls over here, I can come to this frame.I'll just randomly pick this frame here andthen I'll set an in point and then I'llrandomly come to this frame here. I'll set an out point.

And now I've set some custom in and out points.I can do the same thing with keyboard shortcuts.I'll come over here and press I for in and I'll come over here and press O for out.And then, some other keyboard shortcuts, Shift+I, go to in, Shift+O, go to out.Exactly the same as the home and end buttons.As a keyboard shortcut for this buttonhere I can press Ctrl+Space Bar and ittoggles between framing up the shot I'm on.So, it just set an in and out point just for the shot I'm on.

And then control space bar, and it now frames up the entire timeline.This I find to be immensely useful, as a shortcut I use it all the time.Finally we can also expand this viewer so it takes up more of our screen space.If we want to get a better look of our image, I can press the Pkey and that hides the panel for me, so I still have the timeline down here.But now with this set to fit, it automaticallyexpand it out to fill the available viewer space.I can even use this little full screentoggle up here, and it takes me full screen.

And then, press Esc to back out of it.And there it is, the viewer controls inSpeedGrade CC so that we can manipulate andcontrol the image that we're colored grading.

Find answers to the most frequently asked questions about Up and Running with SpeedGrade CC .

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Q:
This course was updated on 12/20/2013. What changed?

A: This update covers the new features added to
SpeedGrade 7.1. There are new movies covering the Direct Link workflow,
which allows you to open Premiere Pro projects in SpeedGrade. Also covered are improvements to mask and layer linking,
grading layers, and grading clips. We also revised several movies to
reflect the impact Direct Link has on managing media, tracking,
rendering, etc.

Q: This course was updated on 1/24/2014. What changed?

A: We added one new movie to address the changes in the 12/12/2013 update to Creative Cloud.

Q: Why am I getting the 'File Not Supported' error when reconnecting to the source files in Premiere Pro?

A: If you get the 'File Not Supported' error when reconnecting to the source files in Premiere Pro - this is a problem with the reconnect dialog in

Premiere Pro that Adobe has not yet fixed. Everything is fine with the media and the projects. To get around this 'bug':

1. Open the Premiere Pro project in Premiere.

2. During the reconnect dialog click Locate and navigate to Exercise files > Media and then to the sub-folder of media the dialog is asking for...

3. Here is the trick: You MUST actually select/highlight the first file that Premiere is asking for. The easiest thing is to click the 'display

exact name' button and then *actually click on the file* that matches the name.

*If you don't highlight the file*--navigating to the folder and *clicking ok without selecting the file will give you the 'file not supported' error

each and every time*. You must select the file that matches - Premiere is not smart enough to just figure out the folder contains the file.

This is not something that is unique to this training its just a little quirk of Premiere Pro currently.

After you select the first file all the other files should reconnect - assuming you have 'relink others automatically' selected.

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