But if the band disapproved, then the makers of Guitar Hero would make their own version of TTFAF and other songs, making Dragonforce look bad. They do the same with all Black Sabbath songs, ever notice that? I'd rather have my original song available for others to play on a video game instead of a terrible remake.

That was a financial issue. Remember, Guitar Hero didn't start off as a multi-million dollar cash cow. You notice as the series went on, less and less covers were on, until World Tour where ALL of the tracks were master recordings? Because, for the first Guitar Hero - do you think they'd be willing to shell out royalties for master recordings of Black Sabbath, Cream, Deep Purple, Pantera, ZZ Top, Boston, Incubus, etc. tracks, if they had no idea how well the series was going to sell? The fact that it's made over a billion dollars now means that they CAN afford to risk it and do all master tracks, but they couldn't do that at first.

I hope you do know that in order for the song to be in the game, the makers HAD to ask the band, so you can't argue that they had nothing to do with its inclusion.
I hope you realize that by "video game" music, I don't mean that it was IN a video game, I mean that their music SOUNDS like old nintendo game music, played absurdly fast and ridiculously. If I meant that it was IN a game, by that logic about a dozen bands I actually like would also be shitty video game music, which the are not. Dragonforce is "shitty video game music" because their music sounds like, as I said, the soundtrack to a really ridiculous old school video game, not aided by their complete wankery and guitar noises, and the fact that their music sounds like it was made by cheese-tastic robot machines that have come fuck music in the ass.