Member

is a postproduction tool, that was designed with the primary target of

change scenes after the rendering process. This application is not the same as Motiva SOAP, it is his big brother.

CHANGE LIGHTS, COLORS AND TEXTURES

using prerendered images as base

you could change colors and textures and his influence over the whole scene including raytraced reflections,raytraced refractions and GI bleeding. For better comprenhension visit the Videos & Demo section.

RENDERER ENGINE INDEPENDENT

it don’t handles real 3D data, 3D meshes are

not needed anymore, you can share your project without share your meshes! It only takes some prerendered images and some passes of our (fast) Modo 501 pass or MR special shader.

FULLY GPU ACCELERATED

all the process are made in your GPU throught 32 bit

internal buffers, taking the fixed size of the viewport but it can save your images in the full input size.

Banned User

For testing we would like to have pictures generated from Maya / Modo / XSI or Max. Those who wish to contribute to the crack process he should leave the plugins/Manual needed to generate the files from those applications. The community support is always satisfactory

Member

For testing we would like to have pictures generated from Maya / Modo / XSI or Max. Those who wish to contribute to the crack process he should leave the plugins/Manual needed to generate the files from those applications. The community support is always satisfactory

i didn't see any render that looks like the original render, actually most of the exr's are white and don't even look like what was rendering during render, and none had the checker texture in it (put that in there to have at least one object with correct UVs to test changing textures) , dunno if that's normal or what?!...

Member

well, it's stated in the manual the number of render times is N+1 where N is the number of "modulable objects" you chose to have (Mats, Objects or Lights) , that's the downside of the program itself... but on the other hand, you can change any of your textures, materials & lights anytime you want without re-rendering! and it's renderer independent!
even when you change anything it doesn't take any time to change it, it's truly realtime!
for me this is all worth it...