Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top talent for our Call of Duty development team. If you are passionate and driven to do your best work, and have a desire to work on the most successful FPS franchise in the history of video games, please apply online.

Come take a closer look at our studio, our culture, and some of the worldwide press for our latest game, Modern Warfare 3, at http://www.linkedin.com/company/sledgehammer-games/careers.

Description:
The primary responsibility of the rendering engineer at Sledgehammer is to be responsible for developing rendering subsystems for multiple console platforms. The Rendering Engineer will be responsible for executing on rendering features meeting the game’s artistic vision. The Rendering Engineer will be working hand-in-hand with our Rendering Lead Engineer, and artists. Qualified candidates need to be a self-starter, able to operate in a highly dynamic environment, and have concise execution during times of high stress. This is a great opportunity for someone who has a solid technical background, a passion for the gaming industry and enjoys working with a powerful engineering team. This position reports into the Engineering Project Manager and will interact directly with all disciplines of the development team. Architect, refactor and maintain rendering pipelines and features.