Usually, when you sing karaoke in Japan, you either sing it in a bar, or at a room at a karaoke parlor, or maybe somebody's house. But those ways involve other people. And what if you don't like other people? There's this.

There are more than a few Karaoke video games out there, from Karaoke Revolution to SingStar to Lips. Each of these games come with dozens of songs per disk—and some allow for more songs to be purchased as DLC. But Joysound Dive goes a step beyond these and quite literally takes the Japanese Karaoke experience right…

Calling Karaoke "popular" in Japan is like calling water "wet." Places where you can rent your own Karaoke room (for small or large groups) cover Japan's metropolitan landscape and nearly every bar has an aging Karaoke machine that sees nightly use.

Microsoft very quietly announced a new Xbox Live Arcade game today called Karaoke. On the surface, it sounds rather harmless; partnering with The Karaoke Channel, it lets users stream around 8000 songs from a central library, and you can use SmartGlass to queue up tracks and save a favourites list.

The Wii U will be hitting stores in Japan on December 8th, almost a month after its launch in the US and over a week after its release in Europe and Australia. Not exactly to make up for the delay, Nintendo announced last week a preinstalled game that will be included in Japanese Wii U's, Nintendo x JOYSOUND Wii…

You still need a microphone to play it, and yes, you'll have to pay for one if you don't already have it. But it appears SingStar, the venerable PlayStation karaoke title, is going free-to-play, according to a message screen popping up now.

Much of Japanese social life revolves around three things: Eating, drinking, and karaoke. Maybe you're a pro at eating and can hold your own with the bottle, but what to do when you cannot carry a tune?

Currently sitting atop the Billboard singles charts like a tiny six year old queen, Britains Got Talent nearly-winner and angel-voiced British Invasion '08 munchkin Connie Talbot is to get her very own Wii game.

There's a really fun interview up at Gamasutra with Keiichi Yano, chief creative officer of iNiS (the Ouendan series and Elite Beat Agents). The subject is ostensibly Lips, the recently released 360 karaoke title, but a lot of ground is covered in terms of game design and future potential. My favorite part of the…