this map in CTF will suck - it's too complicated. If team A takes flag, team B has to find him in the labyrinth. That's not good, it's very frustrating. Look at the best ut maps, like Eagle. If team loses flag, it's not too hard to intercept enemy flagger.

And this is exactly what I look for when playing ctf, screw turnpike and its 2 routesYou only need more details, for the moment it doesn't remind me real Italy, there's a huge variety of places I don't even know though