Based on this heroes/spells/troops weight table, a max th11 is ~41K, max th10 is ~31K, and max th9 is ~21K,

Personally, I will say current MM is faced OFFENSE as the 1st factor or OFFENSE is greater than DEFENSE.
This is not only 1 wars, All the 8 wars after update are similar to above and we got a streak lose.

Offense is somewhat more important, especially in the hands of a skilled player, but I think the point is often overstated. Eagle/inferno imbalances win wars too, and though you have two attacks there will be a defender for each one.

Level 10 Adult War Clan METAMUCIL. And some of us are old enough that its not just a funny word...
Metamucil keeps the red out of our logs. Small wars, great record, low pressure.
War Record - https://cocp.it/clan/82GJJV2J

In this picture, The EA is 2:5, it's fair or not ?
Both side offense different are same, war weight different is 3%, but they have a big advantage on first 5 players with max defense (XP=9 and weight ~ 109K).
If MM focus on DEFENSE , EA should be a key factor, 2:5 is a big different! So we did defenseless base for some advantages.
But now MM trends to OFFENSE, it will try to line up offense from both side, offenseless will get more advantages.

yes offense gets 6* and defense only gives up 3, however one also need to look at the importance of defense. If defense holds then that is an attack lost or 3 potential starts wasted. So some defense is needed. This is why have some defense or manicuring your defense is superior to the defenseless strategy because often they are able to defend until someone higher drops down to take them out. This wastes attacks and potential start.

If you're not smarter than the guy you're dealing with you lose.
You failed to utilize the most effective strategy by not using the most available resources to affect your outcome.
I play to win. You play to see how tough you are.
Defeat the enemy anyway you can.