Package 3 different sheds to be used against walls. Each object is set to 0 0 0 coordinates and the pivot point is in the middle-bottom of the object for easy aligning. For optimal use, set your 3d program's grid spacing to 2 units and major grid lines to every 8th line.

Objects use simple tiling textures and contain second UV channel with UV's unwrapped for possible ambient

occlusion. This is mainly for the game engines.

If you have any issues, or there is something I could have done better, please let me know. Your input is appreciated!

License: Free to use in any project, non-commercial or commercial. Please credit in appropriate manner and link me your work if it is published.

Do not redistribute the model or texture outside your project! "One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information."

Great stuff!
I can see you really have put a great deal of thought into this Castle project.
Having the houses and sheds back onto the wall is a nice idea and gives the whole castle a very authentic look.
I can imagine the evil Sheriff of Nottingham battling it out with Robin Hood in this place.
Keep up the good work and Thanks again for making the fruits of your labor available to us.
Maf