GamePolitics - Video Game Researchhttp://www.gamepolitics.com/taxonomy/term/14/0
enStudy: Chimpanzees Play Games Better Than Kindergartnershttp://www.gamepolitics.com/2014/03/12/study-chimpanzees-play-games-better-kindergartners
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<a href="/2014/03/12/study-chimpanzees-play-games-better-kindergartners" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="260" height="240" alt="" src="http://www.gamepolitics.com/files/blogimages/dancingdata.gif?1394626995" /></a> </div>
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<p>A study conducted at the University of Michigan-Dearborn found that a 22-year-old female chimp named Panzee performed better at virtual reality computer game simulation than 12 children and four adults.</p><p><a href="http://www.gamepolitics.com/2014/03/12/study-chimpanzees-play-games-better-kindergartners" target="_blank">read more</a></p>http://www.gamepolitics.com/2014/03/12/study-chimpanzees-play-games-better-kindergartners#commentsAdmittedly a StretchVideo Game Researchhttp://www.gamepolitics.com/crss/node/15769Wed, 12 Mar 2014 12:23:15 +0000james_fudge15769 at http://www.gamepolitics.comUPDATED: New Study Claims Video Games Depict Religion in Problematic Lighthttp://www.gamepolitics.com/2012/02/27/new-study-claims-video-games-depict-religion-problematic-light
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<a href="/2012/02/27/new-study-claims-video-games-depict-religion-problematic-light" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://www.gamepolitics.com/files/blogimages/fight_2.jpg?1330366645" /></a> </div>
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<p><b>Update:</b> The study&rsquo;s author Greg Perreault responded to a number of questions we had about the methodology he used to come to his conclusions. When asked how much time he put into each game chosen for the study, he said:</p><p><a href="http://www.gamepolitics.com/2012/02/27/new-study-claims-video-games-depict-religion-problematic-light" target="_blank">read more</a></p>http://www.gamepolitics.com/2012/02/27/new-study-claims-video-games-depict-religion-problematic-light#commentsAcademiaReligionVideo Game ResearchViolence Issueshttp://www.gamepolitics.com/crss/node/10262Mon, 27 Feb 2012 18:17:25 +0000james_fudge10262 at http://www.gamepolitics.comResearchers: it's not 'what' games children play, but 'how long' they play themhttp://www.gamepolitics.com/2015/03/31/researchers-its-not-what-games-children-play-how-long-they-play-them
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<a href="/2015/03/31/researchers-its-not-what-games-children-play-how-long-they-play-them" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://www.gamepolitics.com/files/blogimages/uk_41.jpg?1427833839" /></a> </div>
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<p>It&#39;s not what you kinds of games you play, it&#39;s how long you play them, according to new research from Oxford University. The study found that children (in the UK) who play video games for more than three hours a day are more likely to be hyperactive and get involved in fights than those who don&#39;t play games at all or for less than three hours a day. Researchers also revealed that they could find no link between playing violent games and real-life aggression.<p><a href="http://www.gamepolitics.com/2015/03/31/researchers-its-not-what-games-children-play-how-long-they-play-them" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/03/31/researchers-its-not-what-games-children-play-how-long-they-play-them#commentsVideo Game Researchhttp://www.gamepolitics.com/crss/node/18597Tue, 31 Mar 2015 20:30:39 +0000james_fudge18597 at http://www.gamepolitics.comReport: UK children spend six hours a day in front of a screenhttp://www.gamepolitics.com/2015/03/27/report-uk-children-spend-six-hours-day-front-screen
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<a href="/2015/03/27/report-uk-children-spend-six-hours-day-front-screen" class="imagefield imagefield-nodelink imagefield-field_blog_image"><img class="imagefield imagefield-field_blog_image" width="300" height="200" alt="" src="http://www.gamepolitics.com/files/blogimages/uk_39.jpg?1427487763" /></a> </div>
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<p>A new report from UK-based market research firm <a href="http://www.childwise.co.uk">Childwise</a> claims that screen time among children has dramatically increased over the last twenty years. Details from the research, &quot;<a href="http://www.childwise.co.uk/reports.html#specialreports">The Connected Kids</a>,&quot; were revealed today in a detailed <a href="http://www.bbc.com/news/technology-32067158">BBC report</a>. This biggest takeaway is that children in the UK spend at least six hours a day in front of a screen.<p><a href="http://www.gamepolitics.com/2015/03/27/report-uk-children-spend-six-hours-day-front-screen" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/03/27/report-uk-children-spend-six-hours-day-front-screen#commentsTVU.K.Video Game Researchhttp://www.gamepolitics.com/crss/node/18573Fri, 27 Mar 2015 20:22:43 +0000james_fudge18573 at http://www.gamepolitics.comUbisoft Montreal develops game to help treat Amblyopiahttp://www.gamepolitics.com/2015/03/16/ubisoft-montreal-develops-game-help-treat-amblyopia
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<p>Ubisoft Montreal is developing a video game that can help people who suffer from &quot;lazy eye,&quot; or Amblyopia. Around three percent of Canadians and three percent of Americans suffer from Amblyopia, according to <a href="http://www.preventblindness.org/amblyopia-lazy-eye">Prevent Blindness</a>.&nbsp; Amblyopia is a condition where one eye is stronger than the other.</p>
<p>The studio, better known for developing the Assassin&#39;s Creed and Far Cry series, is working with Simon Clavagnier, a researcher from McGill University, and U.S.-based medical software company Amblyotech.</p><p><a href="http://www.gamepolitics.com/2015/03/16/ubisoft-montreal-develops-game-help-treat-amblyopia" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/03/16/ubisoft-montreal-develops-game-help-treat-amblyopia#commentsGame Developers Doing GoodGames & HealthUbisoftVideo Game Researchhttp://www.gamepolitics.com/crss/node/18476Mon, 16 Mar 2015 16:41:28 +0000james_fudge18476 at http://www.gamepolitics.comUpcoming Open Gaming Alliance Report Predicts PC Gaming Sector Worth $35 Billion By 2018http://www.gamepolitics.com/2015/03/02/upcoming-open-gaming-alliance-report-predicts-pc-gaming-sector-worth-35-billion-2018
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<p>The Open Gaming Alliance (OGA) will release its seventh annual research report at the end of March in conjunction with market research firm DFC Intelligence. The new report, which focuses on the PC gaming sector, offers predictions on the sector from the end of 2014 up until 2018.</p><p><a href="http://www.gamepolitics.com/2015/03/02/upcoming-open-gaming-alliance-report-predicts-pc-gaming-sector-worth-35-billion-2018" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/03/02/upcoming-open-gaming-alliance-report-predicts-pc-gaming-sector-worth-35-billion-2018#commentsBusinessGDCPC GamesVideo Game Industry/EconomicsVideo Game Researchhttp://www.gamepolitics.com/crss/node/18376Mon, 02 Mar 2015 21:21:12 +0000james_fudge18376 at http://www.gamepolitics.comUniversity of Catalonia Professors See Expanded Role For Video Games In Educationhttp://www.gamepolitics.com/2015/02/25/university-catalonia-professors-see-expanded-role-video-games-education
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<p>Three professors from the Open University of Catalonia, UOC, (Barcelona, Spain) argue that video games have value as education tools and as a positive means of communication in a new study. The study, &quot;A report on media literacy in the digital game Experts in Europe,&quot; analyzes 18 European videogame applications in education.</p><p><a href="http://www.gamepolitics.com/2015/02/25/university-catalonia-professors-see-expanded-role-video-games-education" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/02/25/university-catalonia-professors-see-expanded-role-video-games-education#commentsEuropeGames & EducationSpainVideo Game Researchhttp://www.gamepolitics.com/crss/node/18341Wed, 25 Feb 2015 13:08:20 +0000james_fudge18341 at http://www.gamepolitics.comWargaming.net and Full Sail University Partner for 'Full Sail User Experience Lab'http://www.gamepolitics.com/2015/01/26/wargamingnet-and-full-sail-university-partner-full-sail-user-experience-lab
<p>World of Tanks maker Wargaming.net has partnered with Full Sail University to launch the new on-campus Full Sail User Experience Lab. The collaborative effort promises to bring &quot;state-of-the-art UX testing to over 5,000 play testers annually, and will include Full Sail students and graduates, as well as external members of the community.&quot; The Full Sail User Experience Lab plans to accomplish 100+ research projects per year for companies from multiple industries, as well as provide a project-based teaching environment.</p><p><a href="http://www.gamepolitics.com/2015/01/26/wargamingnet-and-full-sail-university-partner-full-sail-user-experience-lab" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/01/26/wargamingnet-and-full-sail-university-partner-full-sail-user-experience-lab#commentsAcademiaGame Developers Doing GoodGames & EducationVideo Game Researchhttp://www.gamepolitics.com/crss/node/18121Mon, 26 Jan 2015 20:19:34 +0000james_fudge18121 at http://www.gamepolitics.comResearch: FPS Games Enhance Learning Capabilitieshttp://www.gamepolitics.com/2015/01/15/research-fps-games-enhance-learning-capabilities
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<p>A new study from researchers at the University of Rochester (Rochester, New York) suggest that people who play first-person shooters like Call of Duty have enhanced learning capabilities compared to non-gamers. Daphne Bavelier, a research professor in brain and cognitive sciences at the University of Rochester, says that FPS players are better at multitasking, performing cognitive tasks, have better vision, and focus and retain information better than non-players.</p><p><a href="http://www.gamepolitics.com/2015/01/15/research-fps-games-enhance-learning-capabilities" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/01/15/research-fps-games-enhance-learning-capabilities#commentsGames & EducationVideo Game Researchhttp://www.gamepolitics.com/crss/node/18054Thu, 15 Jan 2015 21:10:09 +0000james_fudge18054 at http://www.gamepolitics.comResearch Finds 'Context Matters' When Video Games Are Found To Influence Anti-Social Behaviorhttp://www.gamepolitics.com/2015/01/14/research-finds-context-matters-when-video-games-are-found-influence-anti-social-behavior
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<p>A new study by the University of Luxembourg suggest that video games that provoke short-term &quot;anti-social behavior&quot; are heavily dependent on context.</p>
<p>&quot;Merely being exposed to violent scenes in video games is not enough to provoke anti-social reactions,&quot; researchers say.</p><p><a href="http://www.gamepolitics.com/2015/01/14/research-finds-context-matters-when-video-games-are-found-influence-anti-social-behavior" target="_blank">read more</a></p>http://www.gamepolitics.com/2015/01/14/research-finds-context-matters-when-video-games-are-found-influence-anti-social-behavior#commentsAdmittedly a StretchVideo Game Researchhttp://www.gamepolitics.com/crss/node/18044Wed, 14 Jan 2015 22:46:28 +0000james_fudge18044 at http://www.gamepolitics.com