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An anonymous reader writes "Ars reports on a panel at PAX East which delved into the strength of the PC as a platform for games, and what its future looks like. The outlook is positive: 'Even as major computer OEMs produce numbers showing falling sales, the PC as a platform (and especially a gaming platform) actually shows strong aggregate growth.' The panelists said that while consoles get a lot of the headlines, the PC platform remains the only and/or best option for a lot of developers and gamers. They briefly addressed piracy, as well: 'Piracy, [Matt Higby] said, is an availability and distribution problem. The more games are crowdfunded and digitally delivered and the less a "store" figures into buying games, the less of a problem piracy becomes. [Chris Roberts] was quick to agree, and he noted that the shift to digital distribution also helps the developers make more money — they ostensibly don't have everyone along the way from retailers to publishers to distributors taking their cut from the sale.'"

Yeah, that's what Linux zealots like yourself have been preaching for some time now, knowing full well that Linux on the desktop is a complete failure, so the strategy became moving the goal posts to save face. Rather than fix bug like this [freedesktop.org], you'll just keep lying because it's easier.

In the first couple weeks, Crysis sold ~90,000 copies. The developers were vocally disappointed by this, and immediately blamed the large amount of piracy of the game for poor sales, Crysis then went on and sold ~1 million copies in the following two months, and is presently sitting somewhere around 3 million copies sold.