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The final Guild Wars 2 profession: The Mesmer has officially been announced. Many speculated that the Mesmer would be the final profession in GW2, now ArenaNet has confirmed it. In Guild Wars, the Mesmer was a profession that could use magic, damage over time spells, and debuffs to control their opponents. However, in Guild Wars 2 the Mesmer has been, "revamped, reimagined, and redesigned for a standalone role in Guild Wars 2," according to ArenaNet.

The Mesmer joins the Engineer, Elementalist, Warrior, Ranger, Necromancer, Guardian, and Thief as the final playable profession in the upcoming fantasy MMORPG. Check out the official Mesmer reveal trailer below.

According to ArenaNet, the Mesmer in Guild Wars 2 will be a versatile master of magic. They'll demonstrate an enhanced command of magic, illusion, and sorcery, in the following ways:

Illusions: the mesmer is the master of illusion on the battlefield, tricking its foes and sowing confusion among its enemies. Whether using casted lookalike Clones, or the impressively strong Phantasms, the mesmer can trick, deceive and decimate the enemy through the use of their illusions.

Shattering: Not only can the mesmer create illusions, but it can take them away. By using the mesmer’s various shatter skills, the mesmer can destroy their own illusions resulting in various attacks and support effects.

Mantras: As a skill with two phases, the Mantra ability demonstrates its power with the ability to be charged before battle. With the Mantra charged, the mesmer gains an instant casting skill that they can used to deliver immediate damage while charging other spells.

Now that we finally know about all eight professions, which one are you the most interested in?