Dota 2 Slark Guide, Build & Strategy

Slark Background StoryLittle known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together–but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.

Slark SkillsDark Pact
After a short delay, Slark sacrifices some of his life blood, purging negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 50%% of the damage.

Pounce
Slark leaps forward, grabbing the first he connects with. That unit takes damage and is leashed to Slark, and can only move a limited distance away from Slark’s landing position.

Essence Shift
Slark steals the life essence of enemies with his attacks, draining all their attributes and converting them to bonus Agility.

Shadow Dance (Ultimate)
Slark hides himself in a cloud of shadows, becoming invisible, gaining bonus movement speed and regeneration while not seen by enemies. Attacking, casting spells, and using items do not end Shadow Dance.

Explanation
Pounce taken first since it will help you escape the first blood gank as well as try to get it. Dark Pact maxed first because it granted you 300 damage at 325 AoE with only 40 mana at level 4! With the right timing, the self damage wouldn’t be a problem because of your crazy regen. Slark is a pure ganker and his only nuke is Dark Pact and it will also help you farming.

Pounce is the next skill because it’s your chasing and escaping skills. Essence Shift is enough with just 1 level, as 15 seconds is more than enough on mid early-mid game which usually consist a lot of ganking instead of long fighting in a team clash. Shadow Dance is an obvious choice to max whenever you can as it’s the only skill that can let you attack while invisible.

Slark has really poor Strength stats. So you must get some HP items to avoid getting yourself killed before you have the chance to escape. Strength Power Treads and Bracers is barely enough to boost your survivability if you careful. Vanguard will held your items progression and you won’t need the regeneration. Better spends those money on cheaper HP boost items like Bracers or even on Ogre Axe that can be used for BKB or Sange Yasha.

For offensive items, you can choose between Mask of Madness, Diffusal, Sange Yasha or Desolator? Diffusal is one of the best choice since Purge combined with a stun for your team mate is usually a kill. Sange Yasha also not a poor choice as it will give you MS boost will gives you max speed (522) whenever nobody see you as well as some health boost. Desolator is also good since you are stolen their agility and reduce the armor. Mask of Madness also great since you can take benefits the most while you’re invisible.

You will need BKB if you have nuker like Lion or Lina in the opposite team. A stun + Fingers from Lion will instantly kill you.

3 Comments

the slark in most power full hero if u be good player in the dota
he can win in every fight if u know how to play with
preverense item can help to u to mana regen and dont back to base and stay in line
Diffusal is very help to kill becaus it burn mana and your Essence Shift also still int of enemy by 1 that is 13 mana and can purge
heart can be very use full to stay alive always
wen ever in fight your hp come down you run to darknes and you hp fastest speed 200 hp per sec in lvl 16 heal u and fast get to fight
u most always know where is fight and go there and run and attak . dont forget run :d when your hp be full then back and kill it is difficault to me to explain how to play with slark
if u love it u get it 😀
be win always