Haha, I was just commenting to someone last month that I felt like I wanted to fire up HL and play through it again (for the 5th time...or is the 6th time). This is perfect. But what's this about no Xen?

I know I am going to be disappointed: Almost a decade late and incomplete, I expect the game feels rough around the edges as the people working on it (for free) got bored and disillusioned.

I honestly thought it was dead for good, but given how much work has gone into it so far it would be a shame not to release what they've done. I suppose no matter how good or bad it is, at least they didn't take as much time as Valve to release new content....

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Using which engine? Source? That would probably be much harder than doing original HL --->BMS. I also highly doubt EA would approve of that anyway.

MadManOriginal wrote:

My point was that Valve did release a graphically updated Half Life called Half Life: Source which also had physics updates.

I guess this is Half Life: Source v2 'now with some even better graphics' but still...meh, it's been sooo long.

Half-Life:Source looked almost as "bad" as the original one. I believe Vale didn't even bother with creating newer, higher-resolutions textures for it... The point of BMS was to implement better textures, better lighting and better models for everything, using more recent version of Source engine. They also did other things like new voice-overs and new soundtrack (which is not necessarily better, have to play the game to see if it is).

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hmmm although i have played all parts i have no idea what the story is now forgot happens to me with all games just finished assassins creed revelations and realized that the game was about saving the world from ending in 2012 that was a shocker XD

Half-Life:Source looked almost as "bad" as the original one. I believe Vale didn't even bother with creating newer, higher-resolutions textures for it... The point of BMS was to implement better textures, better lighting and better models for everything, using more recent version of Source engine. They also did other things like new voice-overs and new soundtrack (which is not necessarily better, have to play the game to see if it is).

If the BM trailer is up to date, then it doesn't look like something crazy. When I started watching, I thought to myself - wait, isn't it the original HL?

Of course, if it's created voluntary by modders who are not even paid anything, it's a great feat.

Don't get me wrong, chances are I will play this, it just would have been a whole lot more awesome if it had come out like 5 years ago.

Episode 2 took so long to come out that I actually replayed HL2 and Episode 1 a week before it came out to get me back in the mood.

If HL3 or Episode 3 ever come out, I think I would enjoy playing the whole of the Half-Life franchise from the beginning, and I would pick BMS rather than the original.

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Half-Life:Source looked almost as "bad" as the original one. I believe Vale didn't even bother with creating newer, higher-resolutions textures for it...

I don't remember if this applied to Source or not (been a couple years since I played Source HL), but I do know for certain that there is a high-res pack that was released for the original HL. It changed the MP5 to an M16 with M203 and made the crow bar "worn" by showing paint chips. I don't know if Valve released that or not.

I'd rather see an updated KOTOR, Betrayal at Krondor, King's Quest, or Space Quest. Shoot, I'd settle for a re-make of Rainbow Six: Rogue Spear.

Agreed.'Betrayal At Krondor' and the 'Kings Quest' series were games I remember with pleasure.Those games were unashamedly 'Good vs. Evil'. Their Heros were noble males&females who fought for the Good against incredible odds---and their Word was their bond.I'd love to see remakes of those great Games, in modern graphics. But I guess thats a vain hope. Today's top-selling Games seem mostly bloody slaughter-feasts, and the 'hero' is often as scummy as the 'villain'.

Last edited by sunner on Fri Sep 14, 2012 1:45 pm, edited 1 time in total.