For nearly four years I worked at Red Fly Studio as their Executive Producer, and then their Director of Product Development. While I was there Red Fly shipped five titles primarily for the Wii, DS, PS2 and 3DS.

In 2011, Red Fly began developing games for iOS/Android. By Summer of 2012 Red Fly self published three games: Inertia, a physics based platformer, Pinata Pinata, a kids activity game, and Elenints, a puzzle game in the vein of Triple Town.