Tag Archives: maya zbrush blend shapes

Damon Lavenski Walks Through Steps to Work With Sculpted Blend Shapes from Zbrush to Maya. A lot of effort has pushed Maya’s Blend Shape workflow and sculpting tools towards new heights for character artists andCONTINUE READING

A recent post on ZBrush Central shows off the new Blend Shape Export Plugin for ZBrush 4 that automatically converts 3D layers from Zbrush into BlendShapes for Maya versions 2008 and above. Find out moreCONTINUE READING