Breakout
o There's a message talking about turrets, but there are no turrets.
o There's a block of tons of white men. I would assume those are prisoners to be
rescued, but when I draw near, my guys attack them. Seems like I can only win
the level by killing all these defenseless POWs.
o Not only is there virtually no resistance, but the FR guys help you out. Too easy.

INVASION
o No briefing
o Viturally no opposition. The level is too easy.
o No exit criteria. Even after killing all OMNI, level doesn't end.

I had so much hope for this one but was quite disappointed. Especially when there is no ending to the first part even though I killed the bad guys and destroyed the structures. "Head north" did nothing.

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