Traveller

Traveler – The starting class of Fragoria. The Traveler knows the basics of the essential skills needed to survive by using basic physical damage skills and magic spells.

At level 9, the Traveler can choose between two subclasses depending on what they are most comfortable using out on the battlefield; the
Shaman
if they prefer magic spells or the
Strongman
if they prefer dealing physical damage.

Skills

Icon

Name

Function

Description

Knives

This passive ability allows the character to use a knife for close combat.

Without this skill a character cannot use knives.

Robes

This passive ability allows the character to wear leather armor.

Without this skill a character cannot wear cloth and leather armor.

Minor Healing

Restores a small amount of health on the target, unless the target is a monster or an enemy player.

Restores a small amount of health after a brief cast time.

Fired Sword

Deals normal physical damage with added fire-based damage.

Inflicts a fixed number of additional damage which is not influenced by player stats.

Spark

Deals fire-based damage with a projectile.

Damage can influenced by player stats. Has a brief cast time and no cooldown so it can be casted repeatedly.

Holy weapon

The next swing of your weapon deals more damage and also has an increased chance to critically hit your target.

Increases the base damage of your weapon and increases your critical chance with physical attacks. The duration of the buff is 2 minutes.

Weakening

Places a curse on your enemy, reducing its strength and mobility.

It lowers the damage and attack speed as well as the movement speed of the enemy. The debuff lasts for 30 seconds.

Retreat

This passive ability allows your character to increase their mobility by 10% if your health is low.

Allows you to escape from stronger monsters unless the monster still moves faster than you do even after the 10% boost.

Evasion

This passive ability allows you to have a chance at evading incoming physical attacks.

Without this skill a character cannot shy away from physical melee attacks.

The distribution of abilities on levels

Character Level 1

Knives level 1

Robes Level 1

Minor Healing level 1

Fire Sword level 1

Spark level 1

Character Level 3

Holy weapons level 1

Weakening level 1

Character Level 5

Minor Healing Level 2

Fire Sword Level 2

Character Level 8

Holy weapons level 2

Weakening level 2

Character Level 10 (along with the corresponding skills of the new class chosen)