many of you have already successfully created HDR panoramic images.i like to creating a HDRI.map for 3D Maya use, with IBL technique (image base lighting)just wondering if you can give me some tips on shooting, perticular on my setup

My Goal:i like to take 13 angles all together.in portrait orientation. 12 angles of 360 degree surround1 angle of up right of the sky.they will be bracket to 7 exposure for each angle, so at the end i will have 13x7= 91 shots

From this it looks like 47mm from axis of rotation on yaw axis to base of camera, and 86mm (40+46) from axis of rotation on pitch axis to tripod socket.

So to mount this camera and lens at the NPP you will need to modify the rail and/or dovetail clamp because without modification the max. available 'space' on the yaw axis is 40mm and your D200 needs 47mm. Without modification my D40 fits just fine at the NPP but your D200 won't.

many of you have already successfully created HDR panoramic images.i like to creating a HDRI.map for 3D Maya use, with IBL technique (image base lighting)just wondering if you can give me some tips on shooting, perticular on my setup

My Goal:i like to take 13 angles all together.in portrait orientation. 12 angles of 360 degree surround1 angle of up right of the sky.they will be bracket to 7 exposure for each angle, so at the end i will have 13x7= 91 shots

HELP on1. Nodal point for my setup2. preset for this shoot

thank you all in advance!Bill

Hey Bill!

The D200 with the 10,5mm needs 6+Z=7 shots for a full sphere without Nadir (you donÂ´t need a Nadir for IBL usually - but you can retouch a Nadir-hole in Photoshop very easily). For hires spheres use 20mm or 35mm to get more resolution. I used 20mm on a 20D (1,6 crop) for quite a time and had 24 shots for a sphere.

Basically thereÂ´s two ways to achive a "true" HDR sphere to use it in Maya for IBL.

first procedure:1) shooting bracketed (of course)2) importing the bracketed images into AutoPanoGiga and create stacks.3) render them as .hdr or .exr to keep the HDR-nature of the file.

second procedure:1) shooting bracketed.2) importing the images into APG and create stacks.3) render them as layers, 4) for saving, write a "%" before the name - this way each layer is seperately rendered using itÂ´s bracketed values.5) give the seven (or more) layers into a HDR-app like Photomatix for generating a single HDR-image from the bracketed layers and save the result as .exr or .hdrfor importing it in Maya, Cinema4D or others.

best, Klaus

Last edited by klausesser on Fri Jul 27, 2012 2:38 pm, edited 1 time in total.