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Need help on Applet file streaming

Hi!
I'm new to java, java applets and this forum. To learn more about java applets I started making a version of the old breakout. As the gameplay proceeded I needed levels of course. But here is the problem. When I try get a file using a FileReader object, and then reading it byte by byte to build the level, it works fine on my local machine. But when I try to open it on a remote computer I just get the error message "Applet crashed." Now I know that applets have limitations on file streams, although I can't figure out exactly what I am allowed to do. Is there no way that I can download a levelfile (consisting of a series of chars representing blocks) and put it in a char vector? Later I was planning to make a level editor too, so you can make levels on you local computer and then upload them. Will I have the same problems with this?
I am very green when it comes to java and applets so please keep responses in a fairly low tech language, otherwise I cannot understand them

So when I use FileReader and tries to read a file from the folder "/levels/FILE.txt" it tries to open it on the local machine and not from the server that provides the applet? How exactly would I read and write textfiles on the server?