Special Tags 5

Special Tags 6

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The people of the Isle of Roses
Background :
The isle of Roses is a far western island discovered by Faladrin during the maiden course of the Bouncing Frog. It is a rocky island covered by red roses bushes and giant red flowers. It is where a strange group of adventurers lead by Cônhardt, the barbarian king, are fighting the "Cold Bloods" to stop them producing Red Honey, a delicious beverage but with psychic effects that is slowly poisoning the high nobility of the barbarian king country.
The Red Honey is made by the "Cold Bloods" by sacrificing prisoners to giant red flower monsters that suck out the soul of the poor prisoners to produce their nectar which is then gatered by hellish bees to be transformed into honey and then sold to the Barbarian king citizen to ensure the "Cold Bloods" supremacy upon the citizen of the Barbarian king.
It is why Cônhardt has decided to settle a castle in the Isle of Roses to stop the production of Red Honey.
Here are some people of interest in this far western island :
First, the Barbarian King people in Castle Rose :
Cônhardt, the Barbarian King :
He is the leader of the group of the adventurers trying to stop the production of red Honey. He is a strong and rough man with the bad habit of swearing and yelling constantly. He is a very talented swordsman and enjoys to ride his battle panther to fight the "Cold Bloods"
Felindra, the Cat Master :
She is the intendant of the Barbarian king keep and she is in charge of the training of the battle panther and of her offsprings. She is a bad tempered girl and prefer the big cats company than the human one.
Allistair, the Blue Mage :
He is a noble man from the Barbarian King country but renounced to his rank to embrace the way of magic. With his power, it is possible to seal the hellish bees hives and to definitely stop the Red Honey production.
Niansan, the Sword Master :
He is a cat people from a distant land and joined the Barbarian King to fight the "Cold Bloods" to seek revenge for his people coldly slaughtered by the Lizard people of the "Cold Bloods". He is a master swordsman and his skills at sword are unequalled.
Barbarella, the Huntress :
She is the official huntress of the Barbarian King and is providing the keep of good hunting products. She is also a brilliant scout and knows the Isle of Roses like her pocket. With her, impossible to get lost on the Island.
Goatyié, the Ninja :
He is a Satyr people, frequently encountered in the Barbarian king country. Those goat people are normally farmers and hunters, but Goatyié is a discret and stealth well trained Ninja. He is mainly used in recon mission and to spy the "Cold Bloods".
Niärl, The Beast :
Also issue of the Cat people, Niärl lost his sanity when his family was killed by the "Cold Bloods". He is now a dreadful weapon at the order of the Barbarian King used to slaughter every Lizard man he can catch.
Mauw, The Guard :
Also known by Maurice Welligton of Lactoferis, simply shorten by Mauw, this Cow people is a rare variant from the Satyr people who are living in the Barbarian King country. They are usually peacefull land owners but Mauw is as bad tempered as Cônhardt and he decided to follow him when it appeared to Mauw he was better at weapons than at land administration.
Horton, the Horse Master :
He is a common people of the Barbarian King country who was send to serve as blacksmith and as horseman. He is in charge of the good health of the horses of the keep and is able to repair the horse shoes. Because riding by horse is safer than riding by Panther.
Florton, the Peasant :
He is the young brother of Horton and is the example of a common peasant of the Barbarian king people. They are regularly put in danger by the raids from the "Cold Bloods" but it doesn't prevent them to farm and to help Cônhardt to develop his keep.
And here are the bad guys, the members of the "Cold Bloods" :
Regit ,the Lizard King :
He is the merciless king of the Lizard people on the Isle of Roses. He is a big fan of Red Honey and wants the production to raise in order to sell this dreadful product to farther lands. He is a dangerous warrior and loves riding his tamed Alligator.
Zaira, the Lady of the Cages :
She is the queen of the "Cold Bloods". She is responsible of the detention of the prisoners to sacrifice to the giant red flower monsters. She is also in charge of the security of the Hives. Her dark magic could be countered by Allistair's magic.
Hisss, the Red Honey Baron :
He is the intendant of the "Cold Bloods" and is in charge of tasting and selling the Red Honey production. He is a dangerous snake people which needs no weapon to harm people as he is more dangerous with words.
A Red Honey servant :
It is common to see servants and slaves in the "Cold Bloods" court. They are ancient prisoners the Lizard people decided to use to serve them the Red Honey. They are often brain washed by making them drink high quantities of Red Honey.
A Red Honey peasant :
The peasants the Lizard people are hiring or enslaved are responsible of collecting the Red Honey from the hives but are also in charge to collect prisoners to offer in sacrifice to the Red Giant Flower Monsters.
A Red Flower Monster Offspring :
Those devil flowers are the base of the Red Honey production. This is an example of a young offspring but the giant ones are highly dangerous. They feed on prisoner's souls the Lizard people of the "Cold Bloods" are offering to them and then are producing Red Nectar to be harvested by Hellish bees. Destroying those plants could help to stop the Red Honey production.
A Hellish bee harvester :
The hellish bees are gathering the Red Nectar in their hives to produce Red Honey that can be harvested by the "Cold Bloods". The Red Honey is particularly tasty and good but dangerously addictive and has Psychic effects. This is the reason of the decay of the Barbarian King country. He has to find a way to stop the Red Honey production.
A Sacrified Prisoner :
The "Cold Bloods" are detaining prisoners from raids they are launching in the Barbarian King country and they are sacrificing them to feed the Red Giant Plant Monsters to have Red Honey. Without soul to eat, it's impossible for the plants to give Red Nectar, and so, the production of Red Honey would stop.
This is my Category B entry for the "Safe Haven" Challenge.
Hope you'll like it !
It's clarifying some facts on the ongoing story of Faladrin in the Isle of Roses that began with my Cat C entry and continued with my Cat A entry.
C&Cs are welcome !

Here's my series of 18 figs:
1. Fisherman of Aikapu: Fishing is an important occupation on the Island of Aok. This fisherman prides himself in being the best. Though, if all his stories were true then he would have speared more fish than could fill the Island from north to south!
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2. Canoe Maker: The people of Aikapu may not be as technologically advanced as the rest of the Island of Aok, but what skills they do have they do well. This carpenter works hard to improve his design with each new canoe he makes.
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3. Medicine Woman: Knowing what herbs to use when someone is hurt is this minifigure’s specialty. She may look mad, but that’s just because she’s tired of having to constantly deal with the people of Aikapu accidentally stepping on small, sharp edged objects!
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4. Cocidius: A powerful creature born of fire and wrath. He is the self-proclaimed god/ruler of the island though he has a hard time getting the people of Aok to follow him. He has many agents in each area of the island and rules through fear.
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5. Luigi the Green: This fearsome warrior is a veteran of a thousand battles. He fights to defend the honor of the Noble Green Family, one of four families inhabiting the land of Mimsy. He and his troops ride giant praying mantises into battle against the forces of evil.
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6. Jamie the Yellow: The land of Mimsy is known for its oversized plant and insect life, but is it big enough for Jamie’s ego? He always has a broad grin stretching across his face and is constantly sweeping back his hair to make sure he looks his best.
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7. Boris the Blue: The Noble Blue Family has a rich history of being one of the most stable of the families in Mimsy. Boris upholds this tradition by never taking an extreme position. However, even he recognizes that Hathor’s decision to side with Cocidius is a foolish one and he fights against her along with the other families.
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8. Hathor the Red: Leader of the Noble Red Family, she has decided to throw her lot in with Cocidius. Her troops rush into battle on giant wasp steeds. She sometimes gets tired of carrying her staff around and will relegate the task to her least favorite lackey.
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9. Blacksmith: Nadindel is home to many races, none of them human, and they all know a good weapon when they see one. This blacksmith is one of the best in the land and takes great pride in her work. Her blades are the sharpest, almost as sharp as her wit.
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10. Nadindel Elder: The Elder had served Nadindel faithfully for many years. He sought to keep the various races living in harmony, which was no easy task! The heavy load of leadership had brought lines of age to his face, but also wisdom and knowledge.
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11. Cartographer Faun: Living on an island, there was only so much land for cartographers to map. But what they lacked in area they made up for in detail. This faun’s maps were best known for perfectly charting every turn in every river as well as the best fishing holes!
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12. Red Goblin Emissary: One of the craftier races on Aok, the red goblins were known for their wiles. Most of them had sided with Cocidius. This emissary served to relate Cocidius’ wishes with the land of Nadindel. He does so with no mercy in voice.
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13. Wukong: Sometimes called “The Monkey King” because of his primate like features, Wukong serves to protect any who wish to be free from Cocidius’ wrath. Wukong has traveled the known world and has served in many different roles. But for now he is content to live in Keyama.
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14. Palace Guard: Many have pledged their loyalty to Wukong. Some of them have been assigned to guard the palace. Many of Cocidius’ followers would like nothing better than to infiltrate the palace and it’s this man’s job to keep them out. And sometimes he has to break up the ghosts if they get too unruly.
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15. Keyama Ghost: Keyama is home to a number of tribes of ghosts. They were once noble families who just never left even after death. They carry with them all the memories of their past lives which can lead to some old family squabbles coming up again from time to time.
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16. Nervous Curator: Wukong has a great collection of books and artifacts. Some of them are rare because of their age, some because of their value. The curator has been employed in their protection for many years now, but that doesn’t stop him from being worried that something may happen one day.
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17. Leander Explorer: The Leander race is known for its cat-like features. This includes a heightened awareness of one’s surroundings which makes them perfect for the task of exploration. In addition to being ready to explore, this Leander is also ready to defend his party against any would be attackers.
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18. Xehanort the Heartless: A foul creature that inhabits the seas around Aok, Xehanort seeks to destroy all travelers in her path. No one quite knows her origins and no one has lived long enough to ask her. But many believe she was once a beautiful fairy whose love was spurned causing her to begin a life of vengeance. Now all she knows is destruction.
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The Complete Series:

The Bouncing Frog
After the defeat of Ravaage and the fall of the Spire, the little principality of Falahuas in Avalonia became more peaceful. The Drow became rare and their dreadful raids on the countryside of the Avalonian province stopped de facto.
Lord Faladrin managed to secure some safe trade routes to re-connect the city of Falahuas to the rest of the Guild and, in his efforts to dynamise Falahuas, he developped the port activities by using Elvish craftsmen and ship masters to rebuild the quays and the shipyards.
In these elvish shipyards the best ship builder he had at his disposal developped a new vessel for the Falahuan fleet.
He called this new ship a Nao (meaning simply "Ship").
This new design was remarkable on the ability of the Nao to maintain high sea perfectly and to endure dangerous waves that usual cogs or carrcks would not support. Its lateen rigging allowed it to almost fly upon water and to navigate close to the wind. And its newly designed keel permits it to strongly stay straight in high sea even in bad storms.
This is aboard this brand new ship, recently baptised The Bouncing Frog (due to its ability to bounce from wave to wave) that our Hero, Faladrin, decided to run a maiden course. He was, of course accompanied by the ship builder himself, an elf engineer named Ehrtäin and of a capable crew of sailors and guardsmen.
The objective was to sail further than any other vessel of Falahuas had ever been and to make some maneuvre to train the guards at operating the heavy ballista mounted on the bow.
Faladrin was himself at the manoeuvre on the ballista and enjoyed being at the bow of the ship ! He was more than happy to set sail straight away on the sea and ready for adventure !
They were at sea for about 34 days and didn't expect the ship to be so strong and swift ! It was a pleasure to manoeuvre the Bouncing Frog !
Faladrin an Ehrtäin were discussing on the deck to organise the return trip when suddenly the watchman yelled :
"At Starboard ! Land !"
A land here was not expected at all !
Faladrin and Erhtäin decided to sail to this new unknown land. The taste of Adventure was too strong for the men... They had to see if there were something, or someone, on this new island.
As it quickly appeared the land was a little island made of rocks but surprisingly covered on most of its surface by red roses bushes and even gigantic unknown red flowers...
Faladrin named this island : The Isle of Roses.
It appeared it was an inhabited island and The Bouncing Frog made a soft tacking to set sail towards the keep they've seen throne upon the rocks above the sea...
To be Continued...
Thanks for reading !
The next part of the Story will be developped with my other "Safe Haven" challenge entries.
The ship is clearly inspired of the first real Portuguese Nao and Caravel designs.
It has functional anchors, orientable sails and a functional rudder.
C&Cs are welcome !

Gigs in Nocturnus are difficult to come by. The crowds if not hostile are generally just plain weird.
It is a universally accepted truth that fart jokes are funny and Olly the jolly jester was counting on it....
He had forgotten the one exception to the rule - which is that you don't make a fart joke at the expense of a Lord...
Still on the upside he now had a lot of time to write plenty of new material...

Younger brother of Ol' Colby, Fîn was always the odd one out. Carrots had never really appealled to him growing up, much to the dissapointment of his family. However, keen to make them proud he set off, and through some hardwork, trade and a touch of blackmail he ended up with a prime piece of real estate and his very own farm.
Built in a week and a half for the Dunedin Brick Show I am pretty pround of it. It is veiwable from 3 sides ( a masssive acheivement for me) and even looks good :p It also won me best young exhibitor, which was the icing on the cake Very much inspired again by Legonardo and Derfel Cadarn. Now onto the GoH anniversary. Does it ever stop?
Hope you enjoy and C&C welcomed.

A lone Avalonian champion attemps to brave the harsh world of Nocturnus, fighting off all kinds horrid creatures, to please his lovers father . A romantic story of sorts, which unfourtuantly comes to a rather nasty end...
For the CBC - RPG category
Inspired by the game "Dark Souls III" the build is not based on any location in particular but the area "The High Walls of Lothric" was probably the biggest inspiration. It also doubles as a ruin in Nocturnus. An absolute pleasure to build and would have to rank very high on my favourite builds list.
Unfourtuantly I am suffering from writers block (an thing I haven't come across before), which is not great as I have a convention in 3 weeks and I have hockey tournuments on both weekends to make matters worse. So after a couple failed concepts I don't have much of a idea of what to do. Any suggestions would be much appreciated.
Hope you enjoy and C&C welcomed

For many centuries, the watchtower has stood below Farhin Falls, keeping guard over the river and the surrounding woods.
A tower in a water fall, because why not?
My project for the last few weeks, it was a real challenge to get everything to work, especially the water fall, which uses nets. It was fun to do some flat stonework again, after building so many round towers. And the rock work was just a bit of this and that. I also really don't like the head of the tower, but I wanted to try something new so here ya go, hope you enjoy and C&C needed.

From a young age Waldred had an unhealthy interested in war. But now as his days grow short, he retires from his years of advising and training to live peacefully in a small tower.
This has been busy gathering dust while I am rushing to finish my other Brick show mocs (not to mention a very, very large moc (Hype!)) I am very proud of this, to me the stone work is good, landscaping great and the Tudor/roof better. The roof was the most challenging part, but thanks to 40+ angled plates I was fine :P Credit for most, if not all techniques go to of course @Legonardo , who gave me the inspiration for this build a couple years ago at CBS (yup this thing has been floating around for two years).
This and the rest of my mocs were on display at the Christchurch Brick Show last weekend, It was great seeing the public's opinion and they seemed to love the "Rapunzel" tower. Hope you enjoy and C&C needed.

This is the south gate of Lleidr Castle, a ruined fortress of central Avalonia, nestled in the eaves of a forest that has slowly grown over it. A band of outlaws has made it their abode, calling themselves the Merry Men of Lleidr. No one knows the history of the castle, as all records of it have vanished, and the bandits themselves do not care. They have repaired certain parts of the castle just enough to serve as living quarters and storehouses. They did not do an especially good job of repair, though; if they had been capable of an honest day's work at a building trade, after all, they would not have become bandits.
A build for the Summer Joust 2017, Castle Collaboration category. My teammates, and fellow Merry Men of Lleidr, are @Henjin_Quilones (with his build The South Gate of Lleidr) and @ZlatanXVIGustaf (and his build(my favourite of the team) The Western Wall of Lleidr) . It was a lot of fun to make and I was surprised how large I could make the stone sections. The build may be a bit grey in places and I wish I did have more brick to make somethings (eg texturing) better but overall I am very pleased with it and I loved working within a team of other great builders. It was also amazing that we all agreed to do a castle that was right up my alley . Oh yea and the edit is pretty bad, I still haven't got the hang of it
Hope you enjoy and C&C invited

Tíre Keep is one of the most valuable strongholds of Avalonia. Though it has never been occupied, it's real advantage is the lighthouse: Avalonian ships are ensured they will not get lost the Great Western Ocean.
My second entry for the SJ castle collab. My team mates are @Henjin_Quilones and @TitusV and it was great working with them. I like it, it looks good but the Tudor work ruins it unfortunately. Make sure you check out the other teams entry, which will all be on the guilds soon. Hope you enjoy and C&C needed.

While the city of Falconstone keeps expanding, the training camp in the nearby Ginnon Valley is also under constant development.
An archery range has been put up, from which archers and axe throwers can practice hurling their projectiles at targets placed before a wall of straw bales

While I was building for Category C of Challenge V, I ended up spending a fair bit of time making good looking versions of several characters. As most of you probably know, I primarily build digitally using Mecabricks in tandem with LDD. I thought It'd be handy to have a collection of files on Mecabricks so that anyone can easily include a character in their digital build (With the permission of the creator, of course). Decorations can be traced and added to mecabricks in just a few hours, so it's a much more extensive collection of prints than LDD's collection.
Basics:
I won't publish a character until the creator has granted their permission in this thread
I'm able to create missing decorations for the library, but missing parts are beyond my skill level, so those have to be made by the creator of mecabricks and as such take longer
Feel free to request any of your own characters, but please include a picture of them
INDEX
Brandon Stark: Brandon Stark - Mecabricks Model
LittleJohn: LittleJohn - Mecabricks Model
Umbra-Manis: Harkran - Mecabricks Model

In times of need, the watchtowers of Eolas are manned to protect and give spirit to the nearby villages.
I was having a look down my stream and I realized I had only made one round tower. So feeling that it was compulsory to have a go at another I came up with this. I think the result was much better than I had planned and the landscape was a bit of an experiment but I am really happy with the end look. Flowers and vines make things look pretty
Hope you enjoy and C&C needed.

Spring is finally here after the long winter battles with the Algus. Stian and Frode pack the extra weapons into the market wagon to take to Falkidalr’s market.
Market day is always extra special in spring, as the chills of the winter are shaken off as a cloak and people from many locations bring wares of all types. Merchants and farmers bring their goods to offer the people of Falkidalr what they need while turning a profit to produce more goods.
Entertainers are always a welcome presence at the market, and this day proves to have no lack of performers. As Stian and Frode are crossing the bridge to Falkidalr’s main path, two jesters start their performance early for the market-goers at the bridge. Doing somersaults and cavorting around, the jesters thrill with an element of danger as they cross the bridge around the smithy wagon by acrobatic feats on the bridge border wall. Hopefully nobody falls off!
Oh, look! The goatherds seem to be having some trouble keeping the goats out of the fresh flowers along the path! Even with the help of a trusty farm dog, goats are difficult to control.
There seems to be traffic congestion at the path intersection! The Vitrs are crossing the bridge right when a band of travelling minstrels is passing on the main path. Always ones to please, they play music as they travel. Their music meshes beautifully with the jesters’ antics, much to everyone’s enjoyment. The pig farmer should probably pay more attention to his pigs than the performers, though. He might have been overzealous in thinking he could lead three hogs at once on leashes! Even the old chicken farmer finds his steps lightened by the music and performance. The Falkidalr Leidvordr patrol is also excited by market day and the new sights it brings, though their task of guarding the path becomes more difficult with all of the travelers and precious cargo.
Additional Pictures:
The market wagon:
…And the characters posing for pictures on the bridge:
Without figures:
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This build took far longer to complete than I thought it would, mostly due to the elevation on the sides needed to allow for the bridge and stream bank and how to close in the edges. The inspiring technique for this build was the bridge arches simply made of an arch of bricks not fully engaged. I have also wanted to make a stream bank with reeds ever since the medium-flesh spike was introduced to the LEGO world.
Comments and constructive criticism much appreciated!
Thanks for looking,
Slegengr
Pine tree tutorial is added under the historic forum.

Raavage's secret weakness
Somewhere in the surrounding of Cedrica, after he met the main heroes of Historica, the true heir of the Throne prepaed the most difficult part of his plan to defeat Raavage and the Spire... He's discretly rebuilt an old fort at the limit of the border between Avalonia and the Cedrica territory.
It is at this Fort he called some vaillant heroes from all the Guilds !
First; a ranger from Avalonia :
Then, a Serpentar Druid from Nocturnus,
Followed by a Cimetar bearer from Kaliphlin,
And finally, a Dwarf Hammer Warrior from Midgardia.
They all gathered at the fortress without knowing who the True King was...
What a surprise ! The King, the Heir, the Future leader of all the Guilds is a CHILD ?!
- My dear heroes ! My dear Friends ! I am guarranting you I am ready for this battle and with your help, we will use the only chance we will get to catch Raavage from the Spire ! The only opportunity we can seize, is obvious ! The time when he will go out of the Spire to collect his precious Helmet of Power ! At this time, we will destroy his guard, seize him and finally destroy him for ever !
- But... How!? Asked all the heroes.
- Thanks to my prisoner !
It appeared the King's Heir captured a strange creature who exchanged its freedom to betrail Raavage... The hideous creature told the little boy Raavage secret weak point !
It did not took long time to Raavage to move to the supposed location of the Helmet in a Kaliphlinite Oasis. The rare guards around were not a problem for the groups of heroes from all the 4 Guilds to defeat !
The main problem was Raavage and his guard inside an old ruin and gathered around the Helmet on its Pedestal !
Raavage took the Helmet.
And he wore it imediately !
- NO ! Yelled the little Heir ! You FOUL ! The Helmet is secured !
He had just enough the time to finish the sentence than a Monstruous tentacled beast rose from the soil and torn appart everyone who stood at range !
Finally it seemed the main damaged was for the Skeletons but the Ravage guard stood well and a terrible battle began !
Here, the Algus repelling the spells from the Druids !
There, the Heavy armored warriors clashing with the best Midgardian steel !
And Raavage, powerful than never !
But...
The little King slipped behind him with the strange creature he used against Raavage and put an apple in front of the nose of the Spire leader who started to sneeze and caugh loudly, enough to fall unarmed at the mercy of the boy !!
- Yes ! You've guessed it ! Raavage is dangerously allergic to apples ! We cast him away just with this fruit !
A good king, is always the wisest !
THE END

Hey all!
I’ve wanted to start a personal story in GoH for a while now, and it finally is happening. I completed the second build of the start yesterday, and I hope there will follow a lot more…
The story is about my sigfig and in the first episodes I’ll be telling the story from his youth till now, as he reigns over Kyrrath, The city of purple. Afterwards there will be new stories, but I don’t have any clear ideas for that yet(as I first need to complete these builds )
It has been almost 5 years now, since that day. that one day…
Now it should be over, it’s time for justice! It’s time for revenge! Whispers Kiarr to himself.
It all started peaceful. Kiarr and his twin brother Rignar grew up in a peaceful Mitgardian family. They were the only two children of their parents, and Kiarr was the oldest, as he was born a few minutes before his brother. But his parents favored his brother more than him, and that makes Kiarr angry. But as Kiarr was angry, it didn’t went that bad, as in their normal lives, there wasn’t a huge difference between Kiarr and Rignar. But that suddenly changed at their 10th birthday…
It was a cold but beautiful day. And what makes it even more beautiful, was the 10th birthday of the twin brothers Kiarr and Rignar. And in their family, when you reach the age of 10, it’s a special celebration as from that moment you will be counted as a man, and get training in fighting/hunting and other important things man have to do. And to celebrate it, the oldest boy of a family will get a special ‘family’ axe. This weapon has an enormous value for the family members and it shows who will be the heritor of the family.
That one day, everything started great. The whole family was ready for the celebration and was waiting for their uncle Wiglaf(sigfig of @[Claus von Nassau]) to bring the family axe, so the ceremony could start.
And around 10 o’clock they heard the sound of a horse walking around the house. That has to be Wiglaf! And Kiarr, Rignar and their mum ran outside to welcome their uncle:
Wiglaf has arrived and the ceremony could start. But then the moment came that completely changed the life of Kiarr(and his family as well… ) as Wiglaf doesn’t give the Family-axe to Kiarr (as he was the oldest son) but he gives it to Rignar! And it wasn’t even a mistake, as his parents do notice it, but don’t stop Wiglaf from doing this! Instead of the family axe he deserved, now Kiarr gets a magic box. It’s also a nice present, but it just can’t be compared to a family axe(as that also means he won’t be the heritor of his family)… And from that day on, Kiarr is looking for justice! Or he will be the most important son, or no one will!
It’s five years later, and it’s their birthday again. Kiarr has practiced with his magicbox every day for five years now. And now he knows he is strong enough to turn this day into a nightmare for his family!
It’s 10 o’clock. Like five years ago. But today his family is inside the house and he is outside.
Kiarr creates a small purple magic-ball, and let it grow bigger… And when it has enough power, Kiarr throws the ball to their house. The house shakes, and flames are everywhere in the house. Kiarr keeps looking at it until the flames are extinguished.
Then he leaves a purple sign at the floor of the house and flees..
No one knows what has happened and what the purple sign means.. only Kiarr himself knows it, but he has fled to Nocturnus. But when Kyrrath rises, things will come clear for other people… But that does happen several years later after this day, and will come clear in future parts of the story of Kiarr….
So here you have it, my first part of the story of my sigfig, Lord Kiarr.. Hope you enjoy it!
Here are some more photos of the builds:
The backside of the house: (actually I built this one a year ago, and it’s also at the Mitgardian poster….)
The backside of the ruins:
And an overview photo so you can compare the 2 builds:
I hope you enjoy this build and story, and I hope to continue the stoy anytime soon...
Jaap

Cableways To reach further and further
Higher and further, reaching places no one had reached before. With the help of cableways, building new roads in the montains.
= = = = = = = = =
A little build I built some time ago. A free build for Avalonia. Enjoy!

In the Mystic Isles, a shack in long need of repairs provides a local witch with shelter. How it still stands? Magic.
Er, don't like this alot :p , the roof kinda ruins it and it looks way better in real life (without the roof). The angles were lots of fun to achieve, although made this Moc very flimsy. I think the landscape is ok, although you definitely cannot see the tree in its full glory. The tree, by the way is inspired by TheBrickAvenger.
Anyway, hope you guys enjoy and C&C needed :D

"So", said Captain Mitgardia, "let's hear your story."
Samuel Marron put down his glass of beer and slowly began to tell his tale - how he met the new King.
It was in the dark days before our victory over the Spire. I had orders to deliver a letter to the Desert King.
One night I was ambushed...
Skeleton warriors had killed my horse and as I was preparing to fight I had almost overlooked the second attacker.
Moving towards Kaliphlin I arrived at a Cuboid Castle.
... and so our plan began to take shape.
I was sent to meet the Desert King...
... who was supervising the construction of our key weapon, designed by Abdul Trojan: a giant wooden camel with space inside for a small army:
"And that is where you met the New King?" Captain Mitgardia interrupted.
"No, that was later. After the battle."
"The Battle of Two-Finger-Mountain?"
"Yes mate."
The battle was intense and terrible.
We were facing the Spire's elite troops and things did not look good.
Although we were fighting as one - the finest warriors of Historica united - we were outnumbered and about to lose.
So we had to retreat.
Raavage himself, surrounded by his elite warriors approached our wooden camel and claimed the victory for himself.
With the guild's forces dispelled he gave a speech to his victorious troops about how cowardly we were and that he was about to ruin our plan.
Because he thought that he knew everything about Trojan's camel. He expected it to be filled with skilled warriors that were destined to kill Raavage.
So his best warriors closed in on the camel.
But there was one thing Raavage was not able to. He could not pay attention to details.
Well, it is usually difficult in the heat of battle to point out fine details like "Oh, look, that Orc has got a nice helmet" -"The one with the bronze applications?" - "Yes, quite nice, isn't it".
That usually does not happen.
And Raavage had missed a detail.
.. a burning fuse hanging from the camel's mouth.
The explosion of the Barqan Fire exterminated Raavage and the core of his army.
I watched the explosion from a safe distance - it was catastrophic for the Spire. Our plan and the faked fallback had worked well.
Our troops engaged again and we pursued the remainders of Raavage's army until there was no-one left alive.
It was then, after our victory, when I met the New King.
He came towards me, accompanied by his guards...
... and I bowed and bent my knee. And he thanked me. I felt so honoured.
"A toast to the New King", Captain Mitgardia shouted!
"All hail to King Emmet I." both cried, raising their glasses.
But there was something, Samuel Marron had not been able to tell his friend.
It was about the private conversation he had had with the King after the battle.
"Samuel", the King said, "you have proven your loyalty to me. And your courage. I will tell you a secret. You will not forget it but find yourself unable to talk about it.
I am a chosen one. I am in the possession of powers that allow me to excite loyalty in others so they will follow me.
I cannot make them stronger or braver, but they will follow me. Like you do.
When I started on this journey I went to the Desert King, asking for an audience. I made him one of my first followers.
With his army on my side it was easier to put up a plan against Raavage and his troops.
You have helped me to get the support of Mitgardia and Avalonia. I am very thankful for that and this is why I am telling you my secret. Now you will keep it to yourself."
Samuel drank a sip from his beer and mused.
What will the future be like, now that Historica is united under King Emmet I?
Will he be a kind ruler given that his subjects will be of utter loyalty to him?
Will he have enemies?
Was Raavage really killed in the explosion?
So, this is my "big entry" for Category C with lots of scenes, pictures, action, etc.
It took quite a while in preparation. I am happy that I was able to include the Cat A + B MOCs into the story.
I hope you like it!

Even a headsman needs a place to sleep, eat and sharpen his axes.
Take my money Brick Link, take it all!! So I finally decided it was time to grab some more greens, including olive, sand and as you can see here dark. The house was challenging to get so small, especially the front, which is split into 3 different parts, non of which are attached to the structure :p I like the tree although I ran out of black robot arms and I think the crows turned out alright. Also I don't know what I was doing with that pumpkin patch, its only there cause I ran out of dk green. So C&C wanted dead or alive and hope you enjoy :D

Hey there!
Unfortunately, I didn't have the time to finish my cat. B entry in time, but instead I have something else for you... (maybe I'll finish the entry as a freebuild somewhere in the near future...)
As you know(or don't) am I the founder of the purple city of Kyrrath. And for a big part, it's similar to other city's in many ways. But when you look to the expansion of Kyrrath, than there is a difference with other citys.
Yes, there are some houses that are just build up from the ground, but since Kyrrath has declared loyalty to the spire, there has been a second way of expansion:
In a lot of places there are citizens that would like to be loyal to the spire, but do live in areas where most of the population is helping the resistance out. But now there's something beautiful, something magical for these people... When they use purple amethystdust from Kyrrath, and paint their roofs purple, their houses will come to live, and move towards Kyrrath, to settle there and be able to support the spire, The true leader of Nocturnus!
Oh, and when the houses come across pirateships, or other buildings loyal to the resistance, they don't doubt destroying them...
Here are the photos:
This build is also an entry for the finals of The Tourney, that is the reason why this ship design is based at the design of my enemy over there, W. Navarre. But it is a complete rebuild, using my own techniques and designchoises. Credits to him tho for the original design of the ship.
And lastly a picture of the house itself, without a ship covering the whole front...
I hope you enjoy my build, and if you also want to live in Kyrrath, don't wait any longer, buy some Kyrrath' amethyst dust and paint your roof purple....
C&C always welcome!
Have a nice day,
Jaap

On a desolate snowy landscape an elf scout clad in bright mail is doing a patrol with his loyal husky companion. A closer look shows that this is a snow elf by his orange hair which is different than wood elves (whose hair is normally a brownish color), silver armor and irregular weaponry. Snow elves are the most the "Viking" like of the elves located on the aisle of Solitude. They don't wear the silly horned helmets or use any axes (all elves dislike axes), but they have been known to slip into a berserker rage and they love the thrill of battle. The snow elves also love sailing and are amazing ship makers. These snow elves have a governmental structure where the Council of Jarls (clan leaders) elect the Csarjarl who is the overall leader of the snow elf race. The Jarls also serve as war leaders. The snow elves worship the Nordic gods. There is no set uniform for the snow elf warriors and most warriors supply their own weapons and armor. That particular snow elf you're seeing is Feanor. Unlike most snow else he uses more reason and is less hot-headed. Feanor is a scout for Jarl Enradae and is doing a routine patrol.
As usual his dog didn't say anything. Suddenly Feanor stopped, ears pricked and sword drawn. A low hissing sound is heard through the silent mountainside. Feanor strains his eyes and sees a red glow coming from a cave in the distance. He goes to investigate.
(Inside the cave)
An imposing dark figure identifiable as Lord Ravage is flanked by two of his same race as bodyguards facing a tall robed figure with a staff. The robed figure is flanked by one of his own race and two heavily armored serpentine-like creatures one of whom looks familiar.
Lord Ravage (angrily) "Why did you bring me here wretch?"
The robed figure (calmly) "To show you something."
Lord Ravage advances threateningly.
Lord Ravage (angrily) "Don't want my time!"
The robed figure (still calmly) "Nice to meet you Lord Ravage, my people simply call me 'The Sorcerer', but you can call me Fred."
Lord Ravage shakes with anger while Feanor watches with interest and increasing alarm.
'Fred' (with amusement) "So Ravage, do you want me to show you an unstoppable army to take over Historica with or would you rather attack me?"
That catches Ravage's attention. Ravage almost attacks Fred but decides not to and manages to put his rage in check.
Lord Ravage (with an eerie air of calm) "Very well then 'Fred' show me this 'army'."
Fred gestures to the back of the cave where a multitude of chariots and a whole lot of snakes are located. Some of the snakes are opening eggs where their kindred are being stored. One of the snakes is forming and in the background there is a chariot.
"This army"
Feanor ran back to the Local Jarl's castle with urgent news of an invading army led by Fred.
A bonus View of the chariot.
The bad guys and their bodyguards.
Thanks for looking. C and C welcome.

On a desolate snowy landscape an elf scout clad in bright mail is doing a patrol with his loyal husky companion. A closer look shows that this is a snow elf by his orange hair which is different than wood elves (whose hair is normally a brownish color), silver armor and irregular weaponry. Snow elves are the most the "Viking" like of the elves located on the aisle of Solitude. They don't wear the silly horned helmets or use any axes (all elves dislike axes), but they have been known to slip into a berserker rage and they love the thrill of battle. The snow elves also love sailing and are amazing ship makers. These snow elves have a governmental structure where the Council of Jarls (clan leaders) elect the Csarjarl who is the overall leader of the snow elf race. The Jarls also serve as war leaders. The snow elves worship the Nordic gods. There is no set uniform for the snow elf warriors and most warriors supply their own weapons and armor. That particular snow elf you're seeing is Feanor. Unlike most snow else he uses more reason and is less hot-headed. Feanor is a scout for Jarl Enradae and is doing a routine patrol.
As usual his dog didn't say anything. Suddenly Feanor stopped, ears pricked and sword drawn. A low hissing sound is heard through the silent mountainside. Feanor strains his eyes and sees a red glow coming from a cave in the distance. He goes to investigate.
(Inside the cave)
An imposing dark figure identifiable as Lord Ravage is flanked by two of his same race as bodyguards facing a tall robed figure with a staff. The robed figure is flanked by one of his own race and two heavily armored serpentine-like creatures one of whom looks familiar.
Lord Ravage (angrily) "Why did you bring me here wretch?"
The robed figure (calmly) "To show you something."
Lord Ravage advances threateningly.
Lord Ravage (angrily) "Don't want my time!"
The robed figure (still calmly) "Nice to meet you Lord Ravage, my people simply call me 'The Sorcerer', but you can call me Fred."
Lord Ravage shakes with anger while Feanor watches with interest and increasing alarm.
'Fred' (with amusement) "So Ravage, do you want me to show you an unstoppable army to take over Historica with or would you rather attack me?"
That catches Ravage's attention. Ravage almost attacks Fred but decides not to and manages to put his rage in check.
Lord Ravage (with an eerie air of calm) "Very well then 'Fred' show me this 'army'."
Fred gestures to the back of the cave where a multitude of chariots and a whole lot of snakes are located.
"This army"

Standing lonely in the sea, a sight forgotten sailors once yearned to see. Seeming destined to be lost forever.
Until now...
A little teaser for a future build. Not sure when it will be built though, either soon or closer to the end of the year And I will do some more builds leading up to it. The Base style was inspired by the talented Jaaxaap. It was a fun little build to through together and I liked experimenting with the texture.
C&C wanted and Hope you enjoy.

In the forest that ringed a Black Spire castle, Lord Maestro's men busied them selves constructing siege weapons. Prepared in modules back in Avalonia, soaring siege towers and devastating were slowly being pieced together (almost like Lego ). Today Lord Maestro surveyed a new contraption. Adapted from an ordinary Ballista , The Maestro's architects swore it was twice as powerful. To show their allegiance was to Avalonia they had fitted it with a Dragon head, the emblem of our their guild.
A close up
Looking down the barrel of the beast
Entry to challenge V Category B, this was an interesting build. I have only done something like this once, and you can probably see the resemblance I hope the Dragon head looks ok to you guys, because im not completely satisfied with it. I think the landscape turned out good though, that red stuff is meant to be moss/grass.
Should have Cat D up soon, C&C needed and hope you enjoy