"Nintendo asked us to remove Zelda 30 Tribute from the inter-web for copyright infringement. I guess it was a little too pixel perfect," developers Scott Lininger and Mike Magee said on project's page.

"We're sad about that, but we get it. We started this project because we love Nintendo and the joy they have given us throughout the years. From the start of development, we knew this result could potentially happen. Nintendo has every right to protect their IP. No complaints from us, we had a blast working on this tribute and made some friends along the way."

The developers further explained that it was a valuable learning experience in terms of coding. "We learned a bunch and wrote some code that others might learn from, too. We plan to post the project to Github soon, once we've had a chance to remove Nintendo-owned assets."

There's still a chance Nintendo may take issue with it. The developers noted on their Facebook page that the "Moblins will be replaced with triangles and such" but if the level design stays intact that could still present a problem.

The fan remake - though only a demo encapsulating a portion of the full game - was played by a half million people.

Of course it's within Nintendo's right to shut down such a project, but is it just me or didn't dicking around with this procrastination-inducing browser tribute make you want to go back and play the original adventure? Just sayin'.