Digital Games Research Center - DIGAREC (2009)

The talk will focus on a few central problems in Game Studies: The questionof where to locate game meaning, game definitions and how to avoid them, andthe conundrum of games vs stories. In all these problems, the choice ofludic perspective (e.g. are games artifacts, systems or activities?) limitsour ability to discuss games across disciplinary boundaries. What is neededis a metaperspective that will offer the field a chance to move on.