It smacked me upside the head the other day, so I thought I really should see if I can implement it. It's about half of the thing I wanted to build... Good news is that it helped me rediscover the unfinished hotkey-setting code, so maybe I can have that done next week too

Seems "control" doesn't work in subdungeons, even if the altar is accessible from your location. Would be very handy in Gaan-Telet, Demonic Library, and Dragon Isles where you do a lot of fighting in subdungeons but you are rarely blocked from backtracking.

Darvin wrote:Seems "control" doesn't work in subdungeons, even if the altar is accessible from your location. Would be very handy in Gaan-Telet, Demonic Library, and Dragon Isles where you do a lot of fighting in subdungeons but you are rarely blocked from backtracking.

I'd prefer if it just moved you to the floor exit in those cases. It would result in far less disorientation.

Darvin wrote:Seems "control" doesn't work in subdungeons, even if the altar is accessible from your location. Would be very handy in Gaan-Telet, Demonic Library, and Dragon Isles where you do a lot of fighting in subdungeons but you are rarely blocked from backtracking.

I couldn't get cross-dungeon pathing working right before it was time to release the build. Sorry

Darvin wrote:Seems "control" doesn't work in subdungeons, even if the altar is accessible from your location. Would be very handy in Gaan-Telet, Demonic Library, and Dragon Isles where you do a lot of fighting in subdungeons but you are rarely blocked from backtracking.

I'd prefer if it just moved you to the floor exit in those cases. It would result in far less disorientation.

I'd also prefer this.On a totally unrelated note, I'm going to be angry and sad if there is no entry about the packmaster in the codex! I also don't think the kingdom will be able to handle the riots of his worshippers if he doesn't get implemented I'm suggesting that in order to unlock that, carrying 20 items should be a cool offering to him...