EA SPORTS UFC will set a new bar for character likeness and
emotion in gaming. Every single licensed fighter in the game has
been created from high resolution 3D head and body scans to
deliver revolutionary character likeness and authenticity.
Powered by EA SPORTS IGNITE, new facial animation technology
delivers more expression, emotion and will communicate greater
sense of awareness and intelligence in the Octagon™.

MMAi

Smarter opponents = more challenging and unpredictable fights.

A mixed martial artist’s mind is as important as his heart.

Every licensed fighter in the game will have changing goals and
fight plans, based on their real-life tendencies and each fight
situation. Stop their Plan A, and they will adapt to Plan B or
C. Down on the scorecards, look for the AI to end the fight with
a knockout or a submission. A smarter opponent equals a more
challenging and unpredictable fights.

FULL BODY DEFORMATION

An all-new, full-character, collision deformation system that
moves and displaces the fighter's flesh in real time.

Until now, simulation of physical contact between fighters was
limited to bodies that barely made contact with each other; as a
result, they looked and behaved like action figures made of
plastic rather than elite athletes. The team that revolutionized
sports by bringing authentic physics to Fight Night changes the
game again with an all-new, full-body deformation system that
moves and displaces the fighter’s flesh in real time. For the
first time, the strength of every submission and power of every
strike will truly make an impression.

A UFC bout is one of the most physically demanding sports on the
planet requiring martial artists to give it their all with every
movement. Real-Time Exertion brings each moment of that action
to life in your gameplay experience. Through real-time vein
popping, skin discoloration, muscle flex, as well as signs of
fatigue setting in through the course of each round, you will
witness the effort it takes to be one of the best fighters in
the world.

PRECISION MOVEMENT

Powerful energy transfer all comes from a solid, physics-driven,
base.

MMA is a sport of inches, where every step counts and every
movement matters. Powered by EA SPORTS IGNITE, the Precision
Movement locomotion system grounds the fighters, eliminating
unrealistic slipping and sliding across the canvas. More
realistic physics-driven movement delivers more realistic action
as the overall transfer of energy from the ground up delivers
more impactful and believable strikes and takedowns.

DYNAMIC STRIKING

A mixed martial artist uses the environment to his advantage and
for the first time in a UFC game, you can too.

A mixed martial artist uses the environment to his advantage and
for the first time in a UFC game, you can too. A dynamic
environment allows you to pull off jaw-dropping moves using the
Octagon™, including roundhouse kicks, superman punches and
much more.

Combine those abilities with the best striking technology in the
industry and that one perfect strike could change the fight.

STRATEGIC SUBMISSION BATTLES

EA SPORTS UFC re-invents the ground game to create a battle for
position and control that captures the strategy of a submission
battle.

To own the belt, you have to be dominant on your feet and on the
mat. EA SPORTS UFC re-invents the ground game to create a battle for
position and control that captures the strategy of a submission
battle. Like the real sport, in EA SPORTS UFC fighters will work
through multiple stages as they work to advance or escape from a
fight-ending submission.

REAL DAMAGE

EA SPORTS UFC introduces a non-linear damage system which can result in
big damage coming from a single strike.

Every fighter knows that one good shot can ruin your day. EA SPORTS UFC
introduces a non-linear damage system which can result in big damage
coming from a single strike. The system produces a greater variety of
cuts and contusions that is true-to-life and has never been possible in
a simulation fighting game.