Fixed the AI to react to proximity mine. They now react to impact and walk towards it setting it off.

Added energy timer to the CryEffect. It only stay on for a limited time now and the amount of energy needed to activate it is increased with your chosen difficulty level. For Easy difficulty, you only need 20% or greater energy. For Realistic, you need at least 95%.

Enhanced blood effect texturing for more realistic gore level

Changed some terrain textures for more lifelike look

Modified vegetation textures to revert closer to originals. The forest is much less yellow now.

Source: CryMod.comOverall four new ingame Screenshots from the Far Cry modification "The Delta Sector" have been released by its author PlatinumGold. Contrary to the more or less not existing winter in Germany and parts of Europe these shots a new environment setting for the mod. Snow covered trees and very nice snowy textures provide an excellent winter feeling. Let's hope your weapon doesn't freeze ; -)

Source: CryMod.comThe well known multiplayer modification "Assault Coop v2.0" is not far away from being completed. Countless new features, re-worked ingame menus, many bugfixes and a whole bunch of new maps will be included in the final version. To get enough feedback from the community, the developer flameknight7 decided to release a beta version. In about 9 levels you can play either coop together with your friends and fulfil small tasks or play deathmatch against/with smart AI. You should not miss the 165MB sized download. Feedback and suggestions in the respective thread are welcome!