VuhDo

Keep those feature requests and bug reports coming!
Please file CurseForge tickets to report any bugs or to make feature requests.
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What is VuhDo? – VuhDo is a raid monitor similar to CTRaidAssist or Blizzards built-in raid frames. Basically this is about displaying the health of raid members in form of clearly arranged bars. VuhDo is primarily directed to healing classes, but will make use to almost any other class. Moreover several healing spells or other actions can be asserted to mouse clicks on those bars (Click-Heal).

2. Casting
- You can heal, decurse, target, assist or focus raid memers with just one click
- You can bind any usable item and any macro to mouse clicks
- You can assign up to 40 mouse click combinations to cast on raid members
- You can assign up to 16 keys to cast when mouse over
- You can automatically fire your trinkets and instant casts whenever cooldown is over
- You can automatically resurrect and decurse players out of combat

3. Set up the raid
- manage main tanks (CTRA/ORA compatible) and personally selected players.
- Setup who is raid lead, assistant and master looter
- Check who is one of the above

4. Buffing
- You can easily keep track of all of your buffs
- You can rebuff automatically chosing the most suitable spell and target
- You can smart buff your raid automatically selecting missing buffs

Special Features:
- Up to 10 independent raid member panels
- Completely free arrangement of raid members: You can move any group to any position in any panel:
You can select to see your groups by class, group number role or any combination.
Easy group arrangement via Drag’n’Drop.
You can additionally setup to display Pets, Vehicles, Main Tanks, private Tanks.
A panel setup wizard lets you setup most common settings with a few clicks
- You can store different skins and arrangements of panels separatelySupported standards / Compatibility:
- CTRA/oRA: Main Tank setup / resurrection monitor
- libSharedMedia: Fonts, Statusbar textures
- Masque
- Clique
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To be absolutely clear VuhDo is still fully supported and will continue to see bug fixes / new features.

Below we have archived the parting message from Iza @ EU-Gilneas, the original creator of this amazing addon:2014-04-25: I (Iza) am sorry to announce that I'm not
going to further develop or maintain VuhDo anymore.

I haven't been actively playing wow for some years
now and lately - as you might have noticed -
my efforts (and also interest) in maintaining and
developing WoW addons tends to zero, so I'll be
gone for good I guess.

Thanks to a fine community for the great times
and for sharing all the uncounted ideas and suggestions
which finally have made VuhDo what I believe is a decent
addon.

All the best to you & keep it going,
Iza

If you enjoy using VuhDo please consider a small donation for Iza.(use the Donate button on the project page)

Version 3.80

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features

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Version 3.79

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features

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Version 3.78

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features

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Version 3.77

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- No support yet for new AOEs like 'Power Word: Radiance'
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values

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Version 3.76

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- No support yet for new AOEs like 'Power Word: Radiance'
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values

Bugfixes:
-- Activate profile/key layout when only the player changes specialization
-- Fix nil reference in bar customizer for clusters after spec change

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Version 3.75

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- No support yet for new AOEs like 'Power Word: Radiance'
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values

Bugfixes:
-- Priest 'Purge the Wicked' can be directly assigned as a spell bind again
-- Fixed HoT clock start time rounding error
-- Fixed error on level up where VuhDo would try to handle specialization
-- changes while still in combat lockdown

Improvements:
-- Added Priest 'Clarity of Will' as a default HoT icon option
-- Custom flag bouquet validator now listens for VUHDO_UPDATE_NUM_CLUSTER
-- Only explicitly refresh an auras if it is whitelisted (eg. 'Atonement')
-- and listen for all SPELL_AURA events not just APPLIED so the updates
-- are consistently immediate

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Version 3.74

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise
-- Morphing spells (spells that change based on a spec or talent) such as
-- Disc Priest 'Purge the Wicked' should always be bound by their orginal
-- base spell name (eg. 'Shadow Word: Pain')

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Version 3.73

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise
-- Morphing spells (spells that change based on a spec or talent) such as
-- Disc Priest 'Purge the Wicked' should always be bound by their orginal
-- base spell name (eg. 'Shadow Word: Pain')

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Version 3.72.

Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise

Bugfixes:
-- Removed AOE spell side effects from glyphs which are now entirely cosmetic
-- Removed 'Recently Mass Resurrected' from default ignored debuffs
-- Priest 'Prayer of Healing' is now raid wide and has a target radius of 20 yards
-- Priest 'Divine Aegis' has been removed from the game
-- Priest 'Spirit Shell' has been removed from the game
-- Druid 'Wild Growth' now hits up to 6 targets normally and 8 with 'Incarnation'
-- Druid 'Tranquility' now hits up to all 40 targets in a raid
-- Druid 'Rampant Growth' has been removed from the game
-- Paladin 'Light of Dawn' now hits up to 5 targets in a frontal 180 degree cone
-- Paladin 'Holy Radiance' has been removed from the game
-- Paladin 'Illuminated Healing' has been removed from the game
-- Paladin 'Sacred Shield' has been removed from the game
-- Monk 'Guard' has been removed from the game
-- Warrior 'Shield Barrier' has been removed from the game
-- Fixed 'Flag: Tapped' bouquet validator to use new UnitIsTapDenied() API

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Version 3.71.

Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise

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Version 3.70.

Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise

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Version 3.69.

Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise

Bugfixes:
-- Removed Shadow of Death from the default custom debuff list for HFC
-- If you are upgrading from v3.68 please note Shadow of Death needs to
-- be manually deleted from the custom debuff list
-- Fixed localization bug when adding default custom debuffs by spell ID
-- Fixed muting of SFX and Error Speech when auto-firing spells/trinkets
-- Fixed smart cast for Holy Priest while in a Chakra stance
-- Re-enabled option for Monochrome font hint

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Version 3.68.

Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise

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Version 3.67.

Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise

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Version 3.66.

Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise

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Version 3.65.

Known issues:
-- Settings are not saved when the character name includes a special character
-- Mac OS X WoW client bug - http://us.battle.net/wow/en/forum/topic/14880818884
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients

Bugfixes:
-- Fixed profile activation due to group size 20
-- Fixed the inability of players without assist to see ready checks
-- Fixed VuhDo Options tooltip mispellings in EN and ES localizations

Improvements:
-- Added ability to select a default profile and key layout
-- Defaults are applied when no existing settings are found
-- Copying a profile now also creates a copy of the selected key layout
-- Added new raid group size 30 man
-- Tools > Profiles > Activate due to group size
-- Move > Hold to Test
-- Added new bouquets to check if a unit is in same zone as the player
-- Flag: Player Zone, Inside
-- Flag: Player Zone, Outside
-- Added new bouquets to check if a unit is a particular class of tank
-- Flag: Role Tank, Death Knight
-- Flag: Role Tank, Druid
-- Flag: Role Tank, Monk
-- Flag: Role Tank, Paladin
-- Flag: Role Tank, Warrior

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Version 3.64.

Bugfixes:
-- Fixed Buff Watch support for the new type of derived spells
-- Fixed watching of Shaman Lightning Shield and Water Shield
-- Fixed watching of Paladin Seal of Truth
-- Fixed bug where magic debuffs were not flagged as removable for Monks
-- Removed deprecated Hunter spell Aspect of the Iron Hawk

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Version 3.63.

Bugfixes:
-- Fixed bug where magic debuffs were not flagged as removable for Paladins

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Version 3.62.

Bugfixes:
-- Fixed invalid Blizzard Talent API call

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Version 3.61.

Improvements:
-- Added several default custom debuffs
(options=>tools=>reset "Custom Debuffs" may be needed)
-- Increased performance
-- All mutual exclusive buffs should be recognized by BuffWatch now
-- Bouquet item "SHIELD_COUNT" now works for shields from all sources

Changes:

Features:
-- Added Chi Burst to trackable AOE advices (experimental)

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Version 3.25.

Bugfixes:
-- Bugfix with bouquets

Improvements:

Changes:

Features:

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Version 3.24.

Bugfixes:
-- Hopefully fixed a bug with icons disappearing after player died

Improvements:

Changes:

Features:

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Version 3.23.

Features:
-- On popular demand: Options=>General=>Misc "Hide Blizz xyz" is
tri-state now. So you can "leave alone/show/hide blizz" frames.
May need to overwrite existing profiles in order to have Blizz
UI elements shown when hidden from another addon
Defaults to: Leave alone

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Version 3.7.

Bugfixes:
-- Fixed problem with minimap button

Improvements:

Changes:

Features:

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Version 3.6.

Originally posted by Klerity I actually did see that, but didn't think that was it. I rolled over the option and it said it would do it "out of combat" so I stupidly assumed that wasn't what I was looking for.

Thank you!

Makes me wonder myself somewhat. Maybe there's a client bug making letting you get out of combat for a fraction of a second or something. Otherwise it's definetely not possible for custom addons to change spell assignments in combat.

Originally posted by Gray In some battles I need to cast healing spells quickly.
But if someone is hit by a debuff, Vuhdo highlights this and the next click casts a Cure for the debuff when I really need to cast a heal.

How do I turn off the curing option in Vuhdo?
Or.
How do I change the keybindings for curing?

This is the exact problem I'm having! Hopefully I can figure it out soon...it's driving me crazy.

I've currently been redoing my UI, and I thought I'd try this out. I really do like the addon, and it works to my needs, so it's all great.

However, I've noticed that when the options part of the addon is running, it uses roughly 1.3 mb memory, which is quite a lot for something you don't use very often. This is easily solved by just disabling the options, but as it don't save cross-character, it's a small annoiance having to enable it to afterwards disable it. A solution to this would be to make the options part of the addon run as Load on Demand, thus leaving it to only run when you need it, and be disabled again automatically at the next loadingscreen.

Guess that was my 5 cents. =)

I don't want to offend you, but I really don't believe that a number like 1,3 MByte is something that needs to be discussed in 21st century.

I've currently been redoing my UI, and I thought I'd try this out. I really do like the addon, and it works to my needs, so it's all great.

However, I've noticed that when the options part of the addon is running, it uses roughly 1.3 mb memory, which is quite a lot for something you don't use very often. This is easily solved by just disabling the options, but as it don't save cross-character, it's a small annoiance having to enable it to afterwards disable it. A solution to this would be to make the options part of the addon run as Load on Demand, thus leaving it to only run when you need it, and be disabled again automatically at the next loadingscreen.

Originally posted by Iza Hmm, are you sure you're using 2.72? Please download and install it again. I think there might be an invisible window (empty bartender bar or something) overlaying VuhDo frame. Please go to options=>panels=>Misc and set "Frame strata" to something higher. Click "Apply to all" after. To see what window is overlaying try /framestack and hover your mouse over vuhdo. If that all doesn't help: Leave game, run reset_vuhdo.bat (Backup your WTD folfer before in case that won't help either).

Thanks for your answer. Yes, I was using 2.72. Had to roll back to previous version and all works fine without any tweaking. I don't think something overlapping because when I right click and hold button over this faded bar it shows class icon and role icon. Will try to reset as you advise, many thanks.

Originally posted by kansei Anyone please help. After installing latest version I have my bar faded in group display and can't use any abilities on myself. Even more - the tooltip don't show when I hover over my bar.

Hmm, are you sure you're using 2.72? Please download and install it again. I think there might be an invisible window (empty bartender bar or something) overlaying VuhDo frame. Please go to options=>panels=>Misc and set "Frame strata" to something higher. Click "Apply to all" after. To see what window is overlaying try /framestack and hover your mouse over vuhdo. If that all doesn't help: Leave game, run reset_vuhdo.bat (Backup your WTD folfer before in case that won't help either).

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