3089 is a futuristic, procedurally generated, open-world action role-playing game. All terrain, enemies, weapons, items, quests & more are uniquely generated. You are a promising robotic android design, made by the Overlord, placed on planet Xax. Your performance in common combat, support & intel scenarios is being closely watched. However, will you become too much for them to handle? What else on planet Xax exists that the Overlord doesn’t know about?

The "Time Warp" has been replaced by an all-new "GraviGun"! You can now pick up crates, move, stack & of course, throw them to do some serious damage! This item should be ready to use in multiplayer games, too.

I've also improved corrosion damage: it has its own sound & indicators. The effect should also last for a more consistently short time. Before, it was hard to tell if you were being corroded or not & sometimes the effect lasted for longer than it should.

Quest spawns have been improved. Before, quest targets could get progressively farther away if they kept getting despawned & respawned -- this shouldn't happen anymore. If a quest target needs to be respawned, it will always try to respawn in the same area.

Time to do some marketing and get this game out there more! 3089 has become a solid product, even if it isn't fully finished yet.

I'm still considering difficulty tweaks, but keep in mind you now have things like time ripping to stop baddies from hitting you -- you should also have some armor and spend some of your skill points in Stamina so getting hit doesn't hurt so much. Items like grappling hooks, hoverboards and telelocators can help with dodging shots too. I may introduce difficulty levels, but I want to balance the "normal" difficulty first before adding that option.

You can break open crates just by interacting with them (default "E" key), which makes breaking boxes with swords/daggers kinda redundant.