Earlier today we covered the PS4 MTX Key Resellers, and for those interested in further homebrew / non-profit development comes a preliminary PS4 MTX Key ModChip hardware analysis for the gamesharing method used on PlayStation 4.

PS4 MATRiX Key is polished, so according to the photo can not be analyzed. Only from the PS4 fly line chip start.

PS4 1000,1100 models are MX25L25635FMI-10G 16-pin

PS4 1200, Slim, Pro is on MX25L25635FZ2I-10G 8 pin

Capacity 256Mb (32MB), is SCEI CXD90025G ARM low power coprocessor use. Sony does not explain the role of the CPU, but now generally speculation for the network, DRM and other background behavior. MTX 6 fly lines are respectively.

The MTX Key deletes the coprocessor by writing data to NOR Flash. So that the PSN wrong that the PS4 has been lifted commonly used, but the actual PS4 did not lift. The biggest problem with this approach is whether Sony blocks the crack through system updates.

I checked for a long time outside the network, in short, there is no specific method of publication, but the basic process is to use Raspberry Pi to send the NOR Flash dump to external SD card, and then it seems that the hard disk and BIOS need to clone.

As for the Egyptian method is actually an account how to play the first three machines: commonly used, then the site unbundled. (This machine can not be networked)

Second: commonly used. Then play in other accounts.

The third: login account.

Keywords: broken net

As for the MTX should be inherited the first two methods improved version. Also need to break the network, but do not need complex disassemble and cloning.

Can Sony blockade?

NOR Flash can be updated, but it is not clear whether this is the CXD90025G loopholes. I think this is some time for Sony. Can not block the possibility of 50%. I am biased, short-term will not block. But the emergence of MTX moved a lot of people's cake. And the long term will certainly be blocked.

Sony is definitely not no way, can be used to host the strategy from the indefinite into short-term. For example, one month, three months need to log in once. Even shorter, although it can not be completely resolved, but has caused great limitations to the MTX.

Moving forward to even better news from longtime scener and PlayStation Mod-Chip Developer Extraordinaire GaryEdmunds (see my sCENE rETROSPECTiVE for a bit more on him), to quote:

"The person behind the stealing of your work freeplex is Max Louarn this is nothing to do with Paul Owen as Paul Owen has left the modscene long time ago and sold his interest in Xecuter website to Max.

Paul Owen is currently involved in Cronusmax and no other console mods.

Just as a little bonus as Max tried to steal from me a long time ago I have the gerber files and other files for this clone chip and I will release them free to the world on the day the first modshop that is aligned with Max has them in stock to ship."

This kind of "hack" is not so easy to block for manufacturers, that needs a soft/hard modification and could take some months to do it.

The situation from my limited perspective is similar to the odes case on ps3. Update after update some brick will be added to the wall and finally any method like this one would be blocked or seriously complicated to the end user.

And from de psn side, some kind of files/checks in the games could do things a bit more hard to the users. I think this is just a swallow, but summer is far away.

Many may remember Sony's mysterious PlayStation Store Merchant who made an appearance for PSN's ten-year anniversary, well today he's back with a peek behind the curtain revealing what's in store for 2017 and beyond!

Zecoxao also confirmed that games don't require patches anymore, the payload below enables P.T. and should allow other games (check the PS4 Games List Minimal FW List) to run noting that this was tested in 3 games thus far: P.T., Angry Birds and MGS: Ground Zeroes.