Gran Turismo and Car Damage- A Detour and A Distraction

Critically Sane: "There is a sense of reluctance in GT6′s crash physics. While everything else in the game is treated with artistic delicacy, the car damage is superfluous. GT5 had cars warp in strange ways, and it took an awful lot of battering to actually have a piece of your car fall off. GT6 has improved on this, but it is still unsatisfying. "
(Gran Turismo 5, Gran Turismo 6, PS3)