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I am really looking forward to this. I haven't had an awful amount of time to have an in-depth look at it yet because of refurbishments and my computer being moved round. What I really love is that you get to play Daryl; he has grown such a fan base, and me being a fan, am looking forward to killing some zombies with his trademark crossbow. Not too sure if they have mentioned anything of the sort, but I would love if his character traits were included such as tracking and hunting. But with hunting comes tracking, so if his hunting skills are included I would expect to have tracking thrown in there, too.

The game really isn't that good, as I expected, and even my brother knows that after watching a video poking fun of the enemy A.I., if those video reviews David posted weren't enough. Just goes to show the TellTale game, despite you being disappointed about it, is still the superior game adaption.

Supposedly, it's been made into a rumor, but... 4chan was said to have that "secret list" leaked. I take any supposed rumor from 4chan with a grain of salt mind you, so there is a high chance that this might be fake, but, if it's true, it'll be awesome to see~

BTW for those who are wondering; this is the "leaked" list in question:

Well i see the one problem people have with this has been pointed out. But think about it "Supper Secret" could be an inside joke or put there so if it did get leaked no one would buy. Also that would be even more of a reason for it being on 4chan to make you think it's fake. I am not saying it's real though, just that it's not out of the possibility with more Nintendo staff called in to work on it and practically all of namco bandai. I will pray to jirichi that it comes true. Besides it may not be a permanent release date and any problems in it would be fixed with DLC.

There's no way SSB or a Wii U Zelda (among other things on that list) will be out this fall. And as pointed out, the "OMG SUPER SECRET" heading would never appear on an official document.

I don't expect SSB before fall 2014 at the earliest, and probably 2015 for Zelda. The most we'll get this year is The Wind Waker HD and probably a Mario game. Nintendo has said Mario Kart will be out this year, but I'm thinking it'll get pushed back to spring.

...not that I don't like the clones, but when you start adding more and more characters, the roster becomes less unique (this was a HUGE problem in Dragon Ball Z Budokai Tenkaichi 3, which boasted the most characters to date, and consequently, the most clones and generic moves).

I could already tell who isn't coming back for the sequel that was introduced in Brawl (or Melee, possibly), though, and I don't think there's any need to worry about the amount of newcomers.

Obviously the original 12 are mainstays, and so are the default characters from Melee (Bowser, Peach, Zelda/Sheik, and Ice Climbers), the default characters from Brawl (Diddy Kong, Pit, Metaknight, Dedede, Olimar, Pokemon Trainer, Ike, and Lucas), and the WTF characters (R.O.B. and Mr. Game & Watch) because of the patterns I've noticed from the past three games. The only characters who aren't safe are the unlockable characters, excluding the original 4 unlockables from 64. The characters I see getting axed are Wolf, for the lack of an official character model from the most recent game, Star Fox 64 3D, Lucario, for Mewtwo's comeback, Ganondorf, for the fact that Demise was his earliest incarnation and is more likely to be picked over Ghirahim or Impa to represent Skyward Sword, Toon Link, for his complete clone status, Snake, and Sonic (both being third-party characters). Even though I said the Pokemon Trainer will stay, but the question is, will they use Red again to represent the concept or use a different trainer and set of starters to share the same name? If the latter, then I really hope for the option to play as a female trainer, because that's been my life long dream after seeing Dawn's performance in the anime, and because Leaf wasn't canon to the series' timeline, hence why she wasn't shown as a gender option for Red in Brawl.

A bad game isn't always the worst EA does; generally bad games (in the case of EA) are due to noose-around neck strict deadlines, poor playtesting, and poor Publisher-Developer relations/treatment, among other things (the EA in a Nutshell video portrays this pretty well).

However, the bigger, and I dare say scarier thing is that they could milk or DLC the hell out of their titles, as well as the above statement. Some people say that Activison is worse in that respect, but after having been a fan of the Sims for all these years...it hurts, it's a little hard to say that one is worse than the other, but I'm somewhat inclined to do so.

And then there's Origin *Shudder*

Of course, it's not always bad. Heck, in some cases the developers have things the way they intended for them to be, but seeing the fall of series like Ultima, The Sims, and arguably Sim City, I worry for Star Wars.

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