All server will map wipe today!
But if the update comes before wipe time, it will wipe.

After last weekend, we had alot of lag spikes, and server freeze.
I have investigated alot in log and i think i found the issue, the issue was the toolcupboards, it was more than 4000 TC, thats why i will disable the toolcupboard plugin.

For teamspeak channel's , if there is inactivity in 1-3 month, those channel will be deleted, just let me know if you come back, and i will create a new one.

All times are in GMT+2 (Norwegian)

Stay tuned!

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22:00: All server is up to date!
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21:42: Devblog is out!: https://playrust.com/devblog-132/
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21:20: Server update just hit. We are now waiting on client update!
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20:00: All servers map wiped!
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New mp5 sounds
Misc sound voice count optimizations
Misc sound bugfixes
Fixed rare NRE with sentry turret
Fixed hit decals not showing on shadowed or unlit areas
Fixed underwater FX not showing
Fixed weapon attachments sliding when using TSSAA
Improved and optimized rain effect
Improved map loading times
Fixed a client side entity leak
Enabled player collider and nametag pooling by default
Fixed an exploit that would bypass the server side attack verification
Fixed an exploit that would bypass the server side attack cooldown
Fixed the censorship cubes sometimes not showing when they should
Fixed rare NRE with the sign texture update
Camera worldmodel added + LODS
world model for LR300 when dropped + LODS
world model for double shotgun when dropped + LODS
world model for bota bag when dropped + LODS
world model for silencer when dropped + LODS
world model for scope when dropped + LODS
world model for holosight when dropped + LODS
world model for muzzle boost when dropped + LODS
world model for muzzle brake when dropped + LODS
world model for building plan when dropped + LODS