This is our first post to the forums. We're working towards purchasing all of Denny's stuff, but for now, just have the Maiden of the High Sea, Legend of Skull Cove, Inns & Taverns and Castles & Keeps.

What we really need to create is a ship about 12" long, and only one main deck, maybe two. The Maiden is just way too big, even if you only assemble the fore and aft sections, and then it would be too fat and too tall.

The UK firm Foundry Miniatures makes pirate figs. A contributor designed a game which utilises something like you're envisaging. Normally I'd be loath to offer a paper-model link, but in this case it's very crude by comparison and it also uses balsa-wood in the build. There is a small galleon and a long-boat on a pdf plan:

I would recommend Legend of Skull Cove for you. There's a few smaller boats in that set that could be (relatively) easy to kitbash into longer ships (12" or so). They're only 2" wide, though, so you'd have to make extra hull sections if you want it wider.

If you're proficient with Photoshop (or post-print kitbashing) you could use the Maiden's textures for the floor of the new ship.

This is our first post to the forums. We're working towards purchasing all of Denny's stuff, but for now, just have the Maiden of the High Sea, Legend of Skull Cove, Inns & Taverns and Castles & Keeps.

What we really need to create is a ship about 12" long, and only one main deck, maybe two. The Maiden is just way too big, even if you only assemble the fore and aft sections, and then it would be too fat and too tall.

Any thoughts? Suggestions? Direction? Anything? LOL

Debbie & Jim

Shrink the Maiden down by scaling the PDFs to the final size you want. And welcome to the WWG and the forums, by the way!

Welcome to the boards, jhunton! Always nice to see some fresh meat... uhm .. fresh faces, yeah, that's what i wanted to say...

Anyway, the topic of making a smaller Maiden has come up a couple of times:

Andorax came up with some very specific kitbashing instructions for cutting the Maiden down to size.

and yours truly came up with some ideas on how to turn the 28" Maiden into a 15" version to match the ship we were using in our D&D campaign at the time. This one included printing out the Maiden with 1.5"' squares, but scaling the printouts down so they're only 1" squares. That alone should give you a Maiden of around 19" instead of the 28" full-scale monster.

[Edit: Scaling down directly from 28" to 12" might be problematic, because at some point the tabs and folds will become small enough to make the build a nightmare. A combination of rescaling and cutting some inches here and there may do the trick though.

In fact, Andorax's version cuts 8" from the length of the Maiden. Scaling that down by 1/1.5 would give you just over 13". That's getting pretty close!]

Mind you, I don't think either of us have actually put these ideas into practice, so let us know how it goes!

I've kind of been looking at the kit-bashing you guys have done before, and most of the ships are just still a little too complicated (not for build purposes, but for play and looks).

And we've really looked at everything in Skull Cove, and it's all too small.

So, either we'll do the build out of foam core & balsa, and just use the textures and windows and all for "dressing", or this will be our first real attempt at bashing. And on top of that, I've never used PhotoShop before. Done a lot of re-sizing, re-formating, re-texturing, re-coloring, etc, but all of it in Paint Shop Pro.

We'll keep you updated as we go.

Oh, and to let you guys know - we're using the ships for a Mordheim variant, the interiors (and buildings once we get them) in D&D, the "dressing" (treasure chests, tables, chairs, library shelves, etc, etc, etc) in both, and more...

Heh, I am going to keep hoping for more releases in the Sea Works line. The Maiden is my favorite of the WW sets. (By a lot, and I really, really like most of the WW products!)

The Auld Grump, for quarter, quarter those saucy pirates cried,
Blow high, blow low, and so sailed we.
Well, the quarter that we showed them was to sink them in the tide!
Sailing all along the coast of High Barbary!

Wellcome...a lot of answers so no need to repeat myself...only one question I will made...Is not enought print it al in a reduced % ?? ... I understand the problem with the glue tabs...(but you can solve only cutting a bit more...) Is there another technical problem that I couldn't think ??

Welcome to the boards fellow Floridians! Some of the other members have kitbashed the Maiden, including myself and there are quite a few pictures out there of the kitbashings. If you look through the User Pictures section you should come across those picts.

I posted picts of my kitbash on my own website, and if your interested in checking them out, you can view them by following this link.

I actually have 2 different model sets posted, the Maiden and Castle Works Unlimited, plus a Dundjinni dungeon, so you'll be able to get a look at some of the things I did. My Maiden kitbash was a combination of pre-print and post-print bashing, so you can get a little idea of what you can do.

Looking back at my own experience now, I wish I had built the Maiden as a normal kit once first. That way, I would have had a better idea of how it went together...but hindsight is always 20-20.

But you'll find quite a bit of useful info from the crowd here. We're a very friendly and helpful bunch!

Skunk

Check out my fantasy campaign, Wizard Quest, a world using Wizards of the Coast’s 3.5 DnD system by visiting here.

Check out the flash teaser for my sci-fi campaign, The Star Voyager, coming Jan 2007. I’ll be using D20 Future for the rules.

Check out what games I’m working on and their status by visiting here.

Wellcome...a lot of answers so no need to repeat myself...only one question I will made...Is not enought print it al in a reduced % ?? ... I understand the problem with the glue tabs...(but you can solve only cutting a bit more...) Is there another technical problem that I couldn't think ??

To quote Andorax from the thread I linked to earlier:

Andorax wrote:

the reasons I didn't opt for scaling were:

1) Vertical loss (short decks)2) Parts are frequently as small as can be easily worked with...reducing them further might well make them unworkable.

Vertical loss is a big issue if you plan to have minis *inside* one of the decks. Once you take the "roof" off, I think most people wouldn't mind if a mini sticks out a little too high. If you scale down *too* far, things do get out of proportion of course: doors and windows start too look way too small for a character of that size to be able to use (let alone maneuver a mini through them!)

As for parts being as small as can easily be worked with... this may require a bit more creative solutions. One approach may be to print on regular paper instead of cardstock - easier to get those tiny folds. Or you may decide to skip some of the 3D details and replace them with 2D versions.

Vertical loss is a big issue if you plan to have minis *inside* one of the decks. Once you take the "roof" off, I think most people wouldn't mind if a mini sticks out a little too high. If you scale down *too* far, things do get out of proportion of course: doors and windows start too look way too small for a character of that size to be able to use (let alone maneuver a mini through them!)

Though mind you, as any person who has ever been on a period ship will tell you, there are plenty of noggin knockers on old sailing ships, areas where even the shorter folks of the 17th & 18th centuries could not stand fully upright. You ducked your heads when going up or down the ladders (stairs to anybody not on a ship, called ladders on a ship for some reason...) or you clonked your head. You ducked every time you went through a door, or you clonked your head. You rolled out of your bed or hammock before sitting up, or you clonked your head. If you were in steerage or the bilges you stayed bent over, or you (sing it with me now) clonked your head. Ditto for the chain locker.

And if you know any submariners from the pre-atomic days take a look at their foreheads, odds are you will see a scar along their brow from clonking their heads. When a Russian submarine pulled into Portsmouth Naval Shipyard (in the days of President Jimmy Carter, when the Russians were our friends across the ocean, as opposed to the Evil Empire that they were under Ronald Reagan) I was amused to notice that many of the Russian submariners had identical scars...

The Auld Grump, hmmm, I think that I will listen to Diesel and Shale for a bit...

Sorry for the late reply, Debbie and Jim, I didn't post any helpful clues, hints or instructions on this build on the forums, but there should be little notes accompanying the pictures themselves. I have been really busy lately, however I am currently working on a new Maiden kitbash, and I will post some ideas of how I did both. I will note again that I do not use Photoshop, I use the time tested glue, patch, and adjust methods that have made my builds so modular (btw Conail, that link too me to a pic of the seige tower by Master Poe, lol).

"Sir...I think you have a problem with your brain being missing" Zoe ~ Firefly

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