Contents

Getting a character totally smashed lowers the visual level of an NPC enemy as it appears to the drunken player and presumably worse than just "drunk".

While the true level of the creature remains the same, it appears lowered to the character who is drunk. The apparent level of a mob goes down by up to 5 levels while "completely smashed", and slowly returns to its actual level while slowly sobering up. The player still receives the same XP for killing mobs as they would while sober. Note that this effect can and will corrupt data collected with addons such as MobInfo2.

Movement is also impaired similarly to being just drunk but generally worse in all ways.

Also, if the player's character consumes too much alcohol, then the spell "[Drunken Vomit]" is cast, causing the character to pause and vomit.