Suggestions

Go to page

Go to page

Go to page

maybe a link to bulbapedia or some site that gives more info on an item or move when you do /dt (item/move). Since there's only so much space to give so much info a link to a site that gives more detail on that item/move may be nice. For example, doing /dt grassy terrain on top of showing the details should also include a hyperlink on what I said above.

"the other dude"

maybe a link to bulbapedia or some site that gives more info on an item or move when you do /dt (item/move). Since there's only so much space to give so much info a link to a site that gives more detail on that item/move may be nice. For example, doing /dt grassy terrain on top of showing the details should also include a hyperlink on what I said above.

Another thing is maybe a folder for your own mp3 files so you can play your own music instead of the battle music that is default.

Or instead of Bulbapedia, provide a link to the PS pokedex like /dt [pokemon] does since moves are certainly in there. For example, when somebody does /dt grassy terrain have the resulting header Grassy Terrain be a hyperlink to this page instead of being the just text it is now.

Cheers!

If you do /veekun (pokemon/item/move) it will take you to another site that provides information on what you searched. For example, /veekun grassy terrain leads to this page. Though I agree that it would be easier if moves linked to the dex like pokemon do.

This honestly just would take up unneeded storage on PS (I'm assuming it would be locally in this situation) and you'd probably be better off just playing something in the background whether it be youtube or just your music on your phone.

First of all what was the reason it was implemented in the 1st place? It's not like I object an old, well established feature. I object the change that was made very recently. I don't recall any hints on PS! that it's about to be implemented, not to even mention asking users about it.

Anyways I thought that it's commonly known that STAB doesn't increase moves base power per se. It increase damage output when STA is being used. Initially I thought that effectively it's the same thing as we can see from this post:

Every sound player knows about the STAB and, from what I've noticed in various rooms, for absolute newbies (I assume this features main goal is to help them, but IMO instead of holding their hand like that we should refer them to articles regarding competetive pokemon play) this feature caused them being more confused and roaming in the rooms asking about what STAB is and why suddenly some moves has different BP (which, as mentioned earlier, is not true at all).

To add on what I posted on my previous thread maybe also include the same hyperlink to an analysis when we do /dt (mon) so that the /analysis command does not need to exist anymore.

The reason being is when a newcomer to smogon/PS asks 'what is a good set for this mon', ppl can just say 'do /dt (mon)' to both show some basic information AND a link to an analysis which is more convenient when compared to it being in two separate commands. P.S may save some space on the server too.

Another thing is maybe implement some sound effects for the moves and not just the pokemon's cry if that hasn't already been done?

Where Power is the move's base power and things like STAB and weather are factors of Modifier.

THerefore STAB and weather are not simple multipliers of a move's base power, as these tooltips suggest. This approximation would be appropriate for a more "casual" site; but since Showdown is oriented for competitive battling then all information present on this site should strive for maximum accuracy.

Instead of these factually wrong tooltips I propose adding some calculator functionality to the chat, for example calculating the expected perentage of HP the opponent will loose if struck with a given attack. In randbats this calculator could treat opponents Def and SpD EVs as constants.

Where Power is the move's base power and things like STAB and weather are factors of Modifier.

THerefore STAB and weather are not simple multipliers of a move's base power, as these tooltips suggest. This approximation would be appropriate for a more "casual" site; but since Showdown is oriented for competitive battling then all information present on this site should strive for maximum accuracy.

Instead of these factually wrong tooltips I propose adding some calculator functionality to the chat, for example calculating the expected perentage of HP the opponent will loose if struck with a given attack. In randbats this calculator could treat opponents Def and SpD EVs as constants.

Yeah, I do think there's been a little bit of an overreaction from some of the responses here.

I'd suggest that maybe the best way to approach it is that instead of the way that it's currently shown where the tooltip shows Base Power: [normal BP*1.5] (x1.5 from STAB) it would instead be Base Power: [normal BP] (Damage increased 1.5x by STAB). This would get rid of the potential false information situation while also keeping the information about the move being STAB there.

THerefore STAB and weather are not simple multipliers of a move's base power, as these tooltips suggest. This approximation would be appropriate for a more "casual" site; but since Showdown is oriented for competitive battling then all information present on this site should strive for maximum accuracy.

Just having a good time since I was the 1st one to voice my objections to this (both in here and previously in the help room on PS!) and I was deemed as bossy and disrespectful. Obviously I was right. Initially I assumed that everybody knows that STAB does not increase BP of a move but... oh well xD. Apparently you have to explain everything , even things that should be commonly known, especially amongst PS! and smogon staff.

I'd suggest that maybe the best way to approach it is that instead of the way that it's currently shown where the tooltip shows Base Power: [normal BP*1.5] (x1.5 from STAB) it would instead be Base Power: [normal BP] (Damage increased 1.5x by STAB). This would get rid of the potential false information situation while also keeping the information about the move being STAB there.

WHITEBOY

The second part is where it has fallen flat ever since Joim resigned, since he was the one who basically made every single one of them by himself. But I hear a popular one is coming back sometime in the future...

Hey I understand PS doesn't have a friend system yet but maybe PS can use the following to keep track of users you interact with most.

I suggest having a /friend command. What this does is /friend (user) tells the sim to remember this user and everytime he or she speaks in pm/s chats, it shows as a different color e.g red or blue or a color of your choice but only you can see the color difference and not anyone else. Moreover /friendlist shows a bunch of users that you have used the /friend command on. To simply remove someone just /unfriend (user).

Or you can replace the /friend command with the /follow command just like smogon. Perhaps this command can help you keep track of specific ppl.