League of Legends

Anyone here play this game at all? I just stumbled upon it the other day and my wife and I played a few games. Pretty good game. It's free too.--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -

Okay having been someone that played both games for a hefty amount of time, here is what i can tell you. HoN(Heroes of Newerth) is the competitor for LoL(League of Legends). HoN has better graphics (depends what you call better graphics) and a different style of game play. In my personal opinion HoN is not as user friendly as LoL is, HoN in my opinion is alot harder for newbies and not as user friendly, where as LoL is very easy to play, with no steep learning curve. HoN requires a 30 dollar one time fee which is for life, where as LoL is free with the option to purchase skins and boost packs. Both games are good, but having played both games for a long time i prefer LoL, which is weird because a month ago i much preferred HoN however having taken in alot of game play mechanics and fun factors into consideration id say hands down LoL has something going for them.

I'm limited with what I can browse at work. What's HoN like and how much is it?

HoN is DOTA 2.0 more or less.

If you have never played dota, then yes, what the above poster said is true; you will rage and get shit upon repeatedly until you know what's going on.

HoN is uber competitive and the user base is filled to the brim with tryhards and eragers, but the depth of strategy and variation in play that dota/hon has easily overrides the shitty personalities that are drawn to it.

You can jump into LoL and grasp the majority of skills and item builds in a tenth of the time it takes to learn it in HoN. YMMV, but a deeper game is what makes me say Hon > LoL.--A silent weapon for a quiet war.

My wife and i played a lot of DOTA. I've played every hero in that game at least a few times. I know all the items, the map, etc.

We started playing League of Legends and it is definitely the same style of game. We're getting accustomed to the differences between the two but we've had success. I've tried different characters. Yesterday, I was able to solo defend our base while our team pushed forward on theirs.

Their team could completely outmatch us 5v5, but with my character, I could defend extremely well and held off their attacks from all three angles while we overwhelmed them with supercreeps.

Also, I've found the joy in ganking and I'm trying to find the best ganking hero for my style. Rhyze is good, but is frequently taken. So, I'm researching some purchased heros (not with $$$, but influence points).

What makes HoN more in-depth than LoL or DOTA?--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -

Hon is not more in-depth than dota; it IS dota. To me, LoL lacks the nuances that make dota supreme. The laning phase in particular sets the tone for the entire game in dota/hon, but in LoL it is almost superfluous. To me, LoL plays more like an EM game.

You just missed the play-for-free weekend for HoN but I'm sure there will be another.--A silent weapon for a quiet war.

Well, if it happens again, let me know (if you remember). If it's worth it, I'll check it out. For now, we enjoy LoL. I'm only like, level 6.--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -

For ganking, pantheon is great, udyr is great, shaco is great, evelynn, or twitch. Try out all the heroes every week they change the free ones to a different set, it will help you to find a heroe you like.

....you will rage and get shit upon repeatedly until you know what's going on.

HoN is uber competitive and the user base is filled to the brim with tryhards and eragers....the shitty personalities that are drawn to it.

ROFL....uhhh no thanks, I'll pass on dealing with this.

I know I took the liberty of editing out the good stuff you said about it, but still, playing games that are filled with "Smurfs" is soooooo frustrating and ends up making it more work and anger than fun and enjoyable.

i been playing this game lately and like it alot been playing ashe alot like her would really like to find groups of people to play with and be able to talk to them on vent to make things better for ganking people etc for a free game i think its great i have bought a couple of the skins of the chars i like mostly seems so far to stay with the ranged and sokra(not sure of spelling (the healer)) right now

So broken. I love LoL though. Been playing since May, great game. They keep improving it. My mains are Fiddlesticks and Ashe. Just picked up the new hero Urgot and am trying to get the hang of him. Fun times.

Yea Xin is pretty beastly, I've recently gotten back into it and i've definitely been enjoying it alot more. I played HoN for a while but didn't really think too highly of the community, not to mention tower diving is ez mode in HoN from what I've seen. I've been having a blast playing Nasus and I've been winning around 75% of my games with him, losses have mainly been to baddie teammates since he's really dependent on his comp.

I've tried so many other heroes. I've found some new-found respect for Soraka. I've completely carried teams with Soraka and denied team kills with Soraka. It is utter ridiculous with the correct build.

Also, Xin is still the character I've wrecked with the most. No one comes close to what Xin can do. I crit Teemo for 1040 last night.

Nothing better than face smashing people, I remember one game near the end I took annie from full to 2% with my 500+ ap Kassadin.

Item you're referring to would be Bloodthirster. That's a build i usually see on Xin's only thing I would probably change would be the boots, in favor of the Merc Treads (25MR and 35% reduced duration on CC) since Xin already gets a passive 35% AS boost from War Cry and he's usually the first to get dropped in team fights.

If you go with the recommended item list, it takes survivability over damage. With Xin, I keep my distance in team fights and pick off people who aren't absolutely clustered.

Ensuring that you don't get focused is an art. With two Phantom Dancers, most of your attacks crit, and you are one of the fastest people on the map. Making sure that you aren't insta-gibbed is absolutely essential to this type of build's style. 1v1, I have yet to see anyone take him on. Typically, people try to run away, get about 3 feet and drop dead. Know your opponent, know who the stunners are and do not charge in on a team fight.

Once the chaos ensues of your tank charging in and people have already picked their focus target, go in and clean house. Once you've splintered the group, it's easy to continually pick people off.--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -

I may be wrong in saying this since I don't play Xin and lately I haven't seen him in any games, but wouldn't you yield better results if once your tank initiates, you pop battle cry, charge in, hit your ult and then just TTS their carry?

Xin's ult looks amazing, but is horribly weak in the end-game. I thought that it would scale great, but doesn't scale that great at all, because people pick up armor and it doesn't do as much. Plus, Xin's auto attacks hit twice as hard as his ultimate does, so relying on the ultimate to do the job isn't as good. You're right though, I aim for the carry. Tank goes in. Chaos ensues. The instant the chaos starts, I charge in with Battle Furry and his stun queue'd up and then ult as soon as I land and do as much damage as possible.--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -

It depends on the cycle. When he's free, people love him. Still, most people stick with the generic item build and have him going for a hybrid of survivability/DPS and send him to charge right in.

It doesn't work. I tried. I've played several games as Xin and the only way to do it is to stack +damage, + attack speed and enough armor pen to do damage and adjust your playstyle.

You're an in-and-out ganker. Stay in the bushes, or wait for your team to initiate and utterly clean house with the damage you pull.

The big thing about the character is that he's a "ramp up" character. Some characters are better early game. Some are better mid-game. Some take off at end-game if they haven't been farmed. Xin isn't a great solo ganker until he has a few items under his belt. You may abandon the team ganks/defends in favor of jungling/killing safe creep waves. I am constantly trying to generate as much gold as possible, because shit dies fast when you gather each item. Here's my observations:

Opener: Boots + 3 health pots. Generally, I come out on top almost every time in 2v2 in bush fights. At level 3, I have 1 rank of every ability and i can charge, hit fast and stun.

Level six, the ult is great for ganks as well. Usually level 7-13 is the lull period where I can't get as many kills and result to generating as much gold as possible. I get the cleaver, and this puts me at a good advantage, but I'm busting my butt to farm up a phantom dancer, which usually happens by 13.

At that point, I go to town and start fighting in the team fights, getting some kills. I'll build up an Infinity Edge and when that's done, I can absolutely blast anyone 1v1. Often times, I can beat up 1v2 as well as long as I'm not chain stunned.

From there, it's a second phantom dancer and it's usually GG after that. If the game is still going on, it's a bloodthirster. Nobody survives that combo. Not even tanks. Plus, I'm lifestealing against most players for more than they can do damage to. 2 hits per second, critting for 1000-2000 (high crit chance), lifestealing 30% of that means 600-1200 HP restored per second.--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -

I haven't tried all of the heroes yet, but my next two to try out are Ezreal, Kog'maw, and Twitch.

I've seen them dominate as well. I know AP Kog'maw isn't preferred, but damn, I would love to drop 1k acids from a distance on a team every 3 seconds.--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -

AD ezreal can get disgusting if fed enough, though he's getting a pretty rough nerf in the next patch.

I haven't played as Kog but he's a harassment god, as soon as they close the range though you're pretty much toast. 80% of the time i see AD Kogs but every once in a while I'll find a good AP kog that makes my life miserable.

As for twitch, only reason I'm not so much a fan of him is as soon as the other team starts buying Oracle Elixirs he's pretty much shut down unless he's smart about popping in at the exact right time.

I wonder if I should just stack a bunch of blood thirsters + one infinity edge.--'A government big enough to give you everything you want, is strong enough to take everything you have.' -Thomas Jefferson -