Effect: Hypnotic waves linger in the designated area and continue until the end of Kurt’s next turn. Any creature that enters the area take 5 psychic damage and is Slowed until the end of it’s next turn

Effect: Kurt causes an hallucination of trippy colors and lights in an unoccupied square within range that lasts until the end of his next turn. Kurt can use the Hypnotic Pattern Attack power, using the pattern’s square as the origin square.

Hypnotic Pattern Attack
At will * Arcane, Illusion, Conjuration, Implement
Opportunity action Close burst 3
Target: The triggering enemy in burstAttack: +6 Vs WillRequirement: The Hypnotic Pattern power must be active to use this powerTrigger: An enemy starts his turn within 3 squares of the pattern

Hit: The target is pulled 4 squares towards the pattern and is slowed. It can move into the pattern space

Effect: The target makes a saving throw. The saving throw has a +5 bonus if the target is the same level as Kurt or a higher level. It takes a -5 penalty if the target is a lower level than Kurt or does not have a level.

If the saving throw succeeds, this power has no effect. The target is aware that Kurt used this power on it if it is the same level as him or a higher level. Otherwise, it does not know Kurt used this power.
On a failed saving throw, the target treats Kurt as a trusted friend for 1d4 hours. It truthfully answers all questions he asks and aids him in any way it can as long as doing so does not risk its life or property. While the target is under this effect, Kurt gains a +5 power bonus to Bluff checks against it.

This effect ends if Kurt or any of his allies attack the target or any of its allies. Afterward, the target doesn't remember that Max used this power on it.