Tag Archives: Jac Bakley

By: Jac Bakley, Video Game Critic Hi, everyone. I have a special treat for you today- a Wii game brought to us by the geniuses (so to speak) who gave us Sonic the Hedgehog: MadWorld. Yep, I couldn’t possibly pass by this one. Developed by PlatinumGames and published by Sega, MadWorld is one of those … Continue reading →

By: Jac Bakley, Video Game Critic Greetings Freshmen and welcome back everyone else. Last December I reviewed Star Wars: Rogue Squadron in honor of The Force Awakens hitting theaters the following week. I realize I’m a little late to the punch for this one, but since The Force Awakens is now the third-highest-grossing movie of … Continue reading →

By: Jac Bakley, Video Game Critic Happy Friday, guys. 20 years ago today, Mario made his very first transition from 2D to 3D in Super Mario 64. One of the two launch titles for the Nintendo 64 (three in Japan), along with Pilotwings 64, it was considered to be one of the most important and … Continue reading →

By: Jac Bakley, Video Game Critic GoldenEye 007: any Nintendo gamer is familiar with that name. Developed by Rare and published by Nintendo, it was released in 1997 for the N64 two years after the release of the James Bond film, and became the life of many gaming parties. However, this was mostly due to … Continue reading →

By: Jac Bakley, Video Game Critic Happy Friday, everyone. I’ve decided to play a more recent game this week: Bayonetta 2 for the Wii U. Before I begin, I want to make a couple things clear: I’m not a huge hack n’ slash fan, so I’m sorry if my thoughts on this don’t seem very … Continue reading →

By: Jac Bakley, Video Game Critic Nintendo’s F-Zero is one of the most overlooked and unnoticed franchises of all time. After it made its debut on the Super Nintendo in 1990, there have only been five games in the series. F-Zero is one of my favorite racing franchises, next to Wave Race and 1080˚ So, … Continue reading →

By: Jac Bakley, Video Game Critic Super Mario Sunshine is the sequel to the revolutionary Super Mario 64. It was released on the GameCube in 2002, one year after its launch. The main mechanic is to use FLUDD to spray slime off walls and the ground, as well as stomp on most enemies, like in … Continue reading →