Post History for RaunchyFartB#1394

oh, I must have seen the red from physical when I was looking it over late at night and made the assumption. Strafe - rocket storm is fire though. Idc so much if its fire or not, but i wish it was atleast consistent. (but fire would make sens and be cool!)and I love strafe.

How many of you do a rocket build?Personally, I feel like rockets are a tad underwhelming. (and I am confused about how Ballistics passive works). by "increase rocket damage by 100%" mean doubling it? Vengeance Rockets do 40% weapon damage. Strafe rockets do 90% weapon damageIf the 100% damage doubles it, it should be 80% and 180% on those abilities, respectively. BUT if the 100% is additive, it turns into 140% and 190%, with Vengeance getting a HUGE boost to damage. I just want some clarification on this.As for rockets in general, why don't they have a small AoE? I mean, they are rockets. …

Well think about this: They have the smart drop system. Most people don't use shields on most classes (except hardcore). The crusader is shield oriented, so maybe shields will have a higher drop rate while playing a crusader than while playing other classes.

This is annoying as well. Currently I have 167 Tears and 12 Essence. Tears drop so often that I am actually avoiding picking them up, purely out of spite (and the fact that I need essence to craft anything). out of like 15 minutes on expert, I see about 15-25 items maybe (havent actually counted, but im running with that number anyway). Out of those say 20 items for sake of simplicity, about 3-4 are blue, and the rest are yellow. The result? Buying the cheapest blue item off of vendors in order to get crafting mats. Rares should salvage essence as well, just like on Live. I am fine with the …

Yea, i think it would be a great combo. I have another skill to add to the list of my thoughts:The animation of Haunt is very slow. Casting Spirit Barage is a very fast attack speed, and it flows nicely. But when you cast Haunt in between the casts of Barage, you notice a huge delay between the attacks. Since it is a very similar style of attack, you would think that it would have a similar attack speed/animation speed. I personally think that the last part of the animation, where his arms swings much lower after the spirits leave the body, is the flaw here. This extended part of the animatio…

After killing maghda, and town porting back, my party went to the lower town to finish the quest. This activated a dialogue box similar to that of a boss area, except it was much smaller, stating that " bounty has been started by (Player), do you wish to accept?"We were confused, as we knew this was RoS only stuff, but hit accept. Nothing happened and we continued through campaign as normal. This was in PTR, RoS is not unlocked for either of us. Can sacrifice Z-dogs summoned by Grasp of the Dead - Death Is Life rune and Circle of Life Passive, as well as Mass Confusion - Devolution.Circle of …

AutoPickup on Health Pots is nice. (Finally.)ZBear in mind that I wrote this as I played, so any thoughts (as you will surely see) on abilities may have a second thought. But initial reaction will always come first.------------------------------------------------------------------------------------DHEntangling Shot - Base Rune no longer damaged chained enemies.Doesn't autocast primary ability when out of resource, this would be great. (out of chakrams? hungering arrow or whatever your chosen primary is is defaulted to) impale vs Rapid Fire cost effectiveness. - Much easier to cast a slow and r…