__ ____
/ / / _( ___________ ____________________ ____
/ / / / / _/ ____/ | / /_ __/ _/ ____/ / / / /
| | / / / // __/ | | /| / / / / / // /_ / / / / /
\ \/ / _/ // /___ | |/ |/ / / / _/ // __/ / /_/ / /___
\____/ /___/_____/ |__/|__/ /_/ /___/_/ \____/_____/
_________
|__ __(___ ______
/ / / __ \/ ____/
__ / / / / / / __/
\ |__/ / / /_/ / /___
\______/ \____/_____/
___ __ __ ______ __ __ __
/ _ \___ __ __/ / / /__ /_ __/______ __ __/ / / /__ / /
/ // / _ \/ // / _ \/ / -_) / / / __/ _ \/ // / _ \/ / -_)_/
/____/\___/\_,_/_.__/_/\__/ /_/ /_/ \___/\_,_/_.__/_/\__(_)
_____________________________________________________________
(_____________________________________________________________)
VIEWTIFUL JOE: DOUBLE TROUBLE
FAQ/Walkthrough
System: Nintendo DS
Written by: Berserker
Started: January 8, 2006
Email: berserker_kev@yahoo.com
This document Copyright 2006 Kevin Hall (Berserker)
Viewtiful Joe Copyright Capcom CO., LTD 2005.
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Version History
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Version 1.0 - (January 30, 2006) - Everything is complete.
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Sections
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Section I: Introduction
Section II: Basics
- VFX Powers
- Items
- Tips
Section III: Walkthrough
- Act I - Viewtiful Joe Begins
- Act II - Nightmare in X'mas
- Act III - Gone in 180 Secs
- Act IV - The Flies
- Act V - Viewtiful World
- Act VI - Viewtiful Joe & Jasmine
Section IV: Everything Else
- Copyright
- Special Thanks
- Contact Info
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================================= INTRODUCTION ================================
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This guide will provide you with help and tips for making it through each stage
and will give information to help you solve all the puzzles therein. I also
have each boss' attacks highlighted with the best way to either stop the attack
or avoid it. As in my other walkthroughs I have stayed away from anything
dealing with the plot, but if you consider boss names a spoiler, then tread
carefully.
Please enjoy this FAQ and give me an email if you have any questions, comments,
or if you find anything that I missed. Any comments, suggestions, questions,
etc. are always welcome. Email me at berserker_kev@yahoo.com. Also, if you
find any errors in this FAQ (I don't care how little of an error), then please
email me about it.
With that said, now on to the guide!
Trigger me, baby!
-- Berserker
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==================================== BASICS ===================================
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________________________________________
/ \
| ____________________ |
| | __________________ | |
| || || |
| || || |
| || || |
| || || |
| . . . . || || . . . . |
| . . . . || || . . . . |
| . . . . || || . . . . |
| . . . . ||__________________|| . . . . |
| |____________________| |
L ______ |__________ _ _______ _____ _ ____________| ___________ R
\_|__________|_|_______|_____||_|____________|_/
| _______|___ Select
Power __|__ ____________________ / |______ Start
| \__ | | __ __ /|
| |__| | | (__| |__) |
D-pad __|__ | | ____|_______ X
| \__ | | __/____|__________ Y
| _| |_ | | _/(_) _ |
||_ () _| | | (_) _ (_) |
| |__| | | (_) \|_______ A
| | | \____|__________ B
Touch | |____________________| |
Screen _|___________/ |
| | | | |
\____________________________________________/
Power - On/Off
D-pad - Moves Joe
Touch Screen - Select, Scratch, Touch, Split, Slide
Select - Skip Cutscene
Start - Pause
X - Punch
Y - N/A
A - Kick
B - Jump/Double Jump (Viewtiful Joe only)
R - Scratch
L - Slow
================
= VFX Powers =
================
-- Slow (L Button)
Slow is the signature VFX power for Joe. This will allow him to Slow down
everything that is happening on the screen. Press the L button to activate
Slow. While using Slow, Joe can unleash much more powerful attacks with his
normal attacks, deflect some projectiles, and dodge some attacks (this will
consume additional VFX power). Keep in mind that Slow also does a few other
random things to the environments at times while activated.
-- Scratch (R Button, then Scratch screen with thumbpad)
Scratch will allow you to Scratch the screen with your thumbpad to cause items
to rain down upon your enemies. Press the R button to activate Scratch on a
stunned enemy then Scratch away on the screen. Press the R button again to
deactivate Scratch.
-- Split (touch the screen and move the top portion to the right or left)
Split will allow you to separate any object that is on the top of the screen
away from something on the bottom of the screen. You can only manipulate the
top part of the screen. This will allow you to separate background objects to
solve puzzles, get through walls, or move valuable items closer to you so you
can grab them. Move the screen to the right or left by touching it. Tap the
screen with your thumbpad to deactivate Split.
-- Slide (touch the screen and slide your finger upward)
Slide is much like Zoom if you have ever played the other Viewtiful Joe games.
While using Slide you can do the Red Hot One Hundred (RHOH) move if you have
bought it and you will also be able to manipulate certain background objects or
enemies with Touch. In order to Slide the screen you must touch the screen and
move your finger upwards (slowly). To deactivate Slide you will need to do the
same thing again as if you were activating it.
-- Touch (touch the screen after Slide has been activated)
Slide must be activated in order to use Touch. Touch will allow you to touch
the screen and press buttons, rotate handles, defeat certain enemies, among
other things.
===========
= Items =
===========
-- Cheeseburger
Collecting a Cheeseburger will replenish one heart on Joe's life gauge.
-- Cheeseburger Meal
A Cheeseburger Meal will replenish three hearts of Joe's life gauge.
-- L.I.V.
Short for 'Life is Viewtiful', these will give Joe an extra life.
-- V-Tapes
Collect enough of these and Joe's VFX gauge will extend allowing him to use his
VFX powers for a greater duration of time. These are available in each stage
and must be collected all over again per stage.
-- V.F.O.
Short for 'Viewtiful Flying Object', these are basically the Voomerangs of
Double Trouble, but they attack differently. When Joe throws out a V.F.O. it
will float in the air and eventually release energy shots that will home in on
the closest enemy. Hold down either the Punch or Kick button and release to
unleash a V.F.O once you have bought it.
-- Blue Gourd
Blue Gourds will replenish some of Joe's VFX power or cause it to go over its
current maximum limit a bit if you haven't collected the maximum amount of V-
Tapes in that stage.
-- Red Gourd
These will give Joe infinite VFX powers for a certain amount of time.
-- Gold Gourd
This will give you infinite Scratch power for a while and will allow you to
Scratch all enemies on the screen as though you have dazed them.
-- Pink Gourd
Pink Gourds will give Joe a super punch move. In order to do the super punch,
you will have to Scratch the screen, while an enemy is present, until an object
hits him and dazes him. The enemy will have a question mark rotating around
his head, which means that you can now do a super punch to him with the punch
button. Be sure to use Slow before hitting the enemy with the super punch for
greater damage.
-- V-Points
V-Points will allow Joe to buy new moves, power up or buy items during Break
Times. These can be obtained from V-Coins or by doing stylish moves with Joe
(ex. Dodge, Slow uppercut, Slow punch in air, etc.).
========
= Tips =
========
- When playing through for the first time, buy the first two health upgrades
first then save up for the VFX turbo charger.
- Be sure to have Red Hot One Hundred (RHOH) before you reach the boss battle
at the end of Act IV.
- Enemies that you have to Touch to defeat can also be defeated with a V.F.O.
- Scratching enemies while they are dazed will defeat them quicker, but you
will receive less V-Points.
- When trying to use Slide and Touch in the heat of a battle or in tense
situations have Slow activated to take some of the pressure off of you.
- Make sure to collect all the V-Tapes in each level. In the later levels,
make the V-Tapes your first priority when entering a room.
- Jump on top of pink item boxes before knocking them out of the air to make
sure there are no V-Tapes above them.
- If you see an item that seems impossible to get to, try using Split to get
it.
- Use the plastic thumbpad on the wrist strap to make the touch screen powers
easier to perform. I actually use my pointer finger with the wrist strap for
the touch screen powers.
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================================= WALKTHROUGH =================================
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__ ____ _________
/ / / _( |__ __(
/ / / /------------------------------------------------------------/ /
| | / / VIEWTIFUL JOE BEGINS __ / /
\ \/ /------------------------------------------------------\ |__/ /
\____/ \______/
=========
Scene 1-1
=========
Move to the right and you'll activate the beginning tutorial. Wha!? Joe's V-
watch has no affect in the real world! The tutorial is pretty basic, involving
your usual attacks such as punching (X), kicking (A), sweeping (Down + A),
uppercuting (Down + X) along with dodging (Up or Down to avoid skull icons) and
attacking after a dodge (X or A after dodge).
-- JUST GO FOR IT! --
Now as normal Joe defeat the Clownies on the screen using some of the
techniques you just learned (or were retaught). Run further down the right
when finished.
Required Enemies = 2
-- JUST GO FOR IT! --
More Clownies to practice on! The Clownies will leave you with a M.S.P.D.
ticket that will allow you through the Super Coaster gate ahead.
Required Enemies = 3
[AUTOSAVE]
=========
Scene 1-2
=========
-- JUST GO FOR IT! --
When you near the police car, a few more Clownies will ambush you. A newer
Clowny equipped with a sign will attack also, but he falls just as quickly as
the others, although he has a slightly greater reach thanks to his sign. Hop
over the police car when finished.
Required Enemies = 3
Henshin-a-go-go, baby! Well, now that we are in control of Viewtiful Joe, it's
time to go through another short tutorial. This tutorial will show off the
all-great VFX power known as "Slow" (L). Activate Slow and attack for greater
damage or dodge the enemy's attack, then counter the dazed opponent with a
punch (horizontal), uppercut (straight up), or kick (diagonal up) of your own
to send them flying across the screen. The next tutorial will delve deeper
into the Slow power with V-Dodge (hold L and Joe will dodge an enemy attack)
and deflecting enemy projectiles (Punch or Kick a projectile during Slow) with
your attacks. The deflect will daze your opponents much like a dodge, leaving
them open to your attacks.
The third tutorial will introduce an all-new power, exclusive to Double
Trouble, known as "Scratch" (R). Dodge an enemy's attack and tap R while he is
dazed. Rub the screen with the plastic pad on your wrist strap (or bare
finger) to send waves of items down upon your enemy. The faster you rub the
screen, the more items will fall.
-- JUST GO FOR IT! --
Time to test out those new powers. Be sure to jump on top of the roof of the
Super Coaster entrance to collect all the V-Tapes. Walk in front of the
entrance when finished to exit.
Required Enemies = 4
[AUTOSAVE]
=========
Scene 1-3
=========
-- JUST GO FOR IT! --
The Clownies will start to get a little more aggressive now with many
varieties. Jump on top of the information booth to collect some V-Tapes and a
pink item box full of V-Coins. More V-Tapes are along the top lights and the
two item boxes contain some Cheeseburgers for our hero. Board the coaster
after the battle.
? = 1
[AUTOSAVE]
=========
Scene 1-4
=========
-- JUST GO FOR IT! --
On board the coaster you will encounter a few more Clownies - nothing you can't
take care of. The item box has a cheeseburger for you.
Required Enemies = 4
-- JUST GO FOR IT! --
Hmmm, another coaster full of baddies has connected to yours. Well, at least
they brought a Cheeseburger meal for you in the item box on their side.
Required Enemies = 6
[AUTOSAVE]
=========
Scene 1-5
=========
Ok, now that we're off the coaster and on the streets below. Hop onto one of
the upcoming cars (might need to use Slow) and use it to reach the platforms
above you. There's a few V-Tapes along the way to the bigger platform.
-- JUST GO FOR IT! --
At the top, you will meet up with some more normal Clownies and two female
Clownies. The female Clownies cannot be dazed by dodging their attacks, so
dodge one of the normal Clownies attacks and knock him into the female to take
her out quickly. A Cheeseburger meal awaits you in the item box above.
Required Enemies = 6
[AUTOSAVE]
(BREAK TIME!)
=========
Scene 1-6
=========
-- JUST GO FOR IT! --
Leap off both signs above the doors on each side of the room to gain some more
V-Tapes along with a couple of Cheeseburger Meals in the item boxes. After the
normal Clownies have been defeated two new female Clownies will appear with
stun rods. Like the female's from before, daze a normal Clowny and use a Slow
punch to knock him into the female Clownies. Exit through the door on the
right after the battle.
Required Enemies = 6
[AUTOSAVE]
=========
Scene 1-7
=========
-- JUST GO FOR IT! --
Try to stay out from under the electrified satellites in this area. If you use
Slow while defeating Clownies this will cause the electricity surrounding the
satellites to spread out more. The Clownies in the room will eventually stop
spawning after you have defeated enough. There are a few V-Tapes at the top of
both sides and a Cheeseburger Meal pickup in the item box. There is an
electric current blocking your path to the next room on the right side of the
room - jump to the far right platform and destroy the security powerbox to get
rid of the electric current blocking your path below.
? = 1
[AUTOSAVE]
=========
Scene 1-8
=========
-- JUST GO FOR IT! --
In this room you will fight a Joker. Use Joe's Slow power to knock his wave
projectiles back at him with either a punch of kick. Jump over him when he
turns into blocks and teleports toward you. After he is defeated, a code will
appear on the machine on the left side. Jump to the slot machine on the right
side and use your Slow power along with a few timed punches to match up the
numbers to the code on the left machine. This will give you the new VFX power
"Split" and its tutorial will begin.
"Split" is another all-new VFX power for Joe in this version. Touch the top
green block with the plastic pad of your wrist strap and move it over to
another side of the screen to drop it. Tap the screen after moving it to end
Split. Try to drop the box on the Clowny for some practice - watch out
however, since you can accidentally drop the box on Joe as well. For the
second tutorial, touch the block with water protruding from it and move it over
the fire in the middle of the screen.
After the tutorial, the top screen will show you some objects that you can
manipulate with Split below you. Jump below and use your new powers to move
the top two suitcases to the side to get to the door.
? = 1
[AUTOSAVE]
=========
Scene 1-9
=========
-- JUST GO FOR IT! --
A few Clownies will show up outside - no problem! Walk further down the street
to the right to find an erupted fire hydrant next to a fire on the roof above.
Hmmm, something tells me they want you to use that new touch screen power. Use
Split to move the roof over the fire hydrant and put out the flames. Jump on
top of the roof for an item box full of V-Coins and a few more V-Tapes. Hop
over the signpost and over to the next building.
Required Enemies = 4
-- JUST GO FOR IT! --
A few Clownies will show up, but nothing you can't handle. Further to the
right you will find another fire on the catwalks of a building. Hit the fire
hydrant below with a Slow punch to make it erupt, then use Split to move the
bottom catwalk over to the erupting hydrant to extinguish the flames. Jump to
the catwalk above and use Split to move the leaking water tower over the flames
on the second floor catwalk. To get the item box in the hamburger stand on the
street below, you will have to use Split to move the hamburger signpost to the
right, then jump inside (don't double jump) and collect your Cheeseburger Meal.
Jump out the same way you got in - there's a small wood piece on the left that
can mess up your jumping a bit when exiting the stand. When finished jump to
the next area above.
Required Enemies = 6
-- JUST GO FOR IT! --
Ah, a knife-throwing Clowny just like in the Slow tutorial. Use your Slow
power to knock his knife back at him then hit him while he is dazed from the
knife. Exit through the door.
Required Enemies = 1
[AUTOSAVE]
==========
Scene 1-10
==========
-- JUST GO FOR IT! --
The pink item box has some V-Coins for you and the smaller box has a
Cheeseburger meal. Make sure to use the pink item box to reach the V-Tapes up
above it before knocking it down. More Clownies will ambush you below. The
final two Clownies are knife throwers. Once all the enemies are defeated, the
door at the bottom will open.
Required Enemies = 8
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 1-11
==========
-- JUST GO FOR IT! --
Jump on top of the pipe by using the scrapped metal to get the V-Tapes before
attempting to get the key. Use the Split power to move the pipe over each pile
of scrapped metal to get to the key and the item box. Further to the right
some electric currents will trap you in the small area ahead. Fight off the
two Clownies and use Split to remove the battery from the top of the control
unit in the center. Unlock the door with your key to exit.
Key = 1
[AUTOSAVE]
==========
Scene 1-12
==========
-- JUST GO FOR IT! --
A few more Clownies will attack.
Further down the path, use Split to move the pipe connecting the poison
container so the container will drop into the toxic waste clearing you a path
across. Look out for the pipes when making your jumps across the containers.
Required Enemies = 6
-- JUST GO FOR IT! --
Take advantage of the train in this area and knock the Clownies into it for
some extra hits. Slow down the train as it exits the tunnel to make the impact
greater.
Required Enemies = 6
-- JUST GO FOR IT! --
Defeat the few Clownies and use Split to move the metal door next to the TNT
canister so you can kick the TNT canister at the door and destroy it. Move the
metal door, then use a Slow kick or uppercut to knock the canister into it.
Exit through the newly opened doorway when finished.
? = 1
[AUTOSAVE]
==========
Scene 1-13
==========
-- JUST GO FOR IT! --
For this area, all you have to do is reach the flag. Take out the single
Clowny, then use Split to move the pipe from the top of the poison container to
make a path across. Dodge the first train and jump onto the seesaw platform.
Don't spend too long on each side or it will tilt and cause you to fall in the
toxic waste. Be sure to collect all the V-Tapes even if you have to take some
damage since there is a Cheeseburger Meal on the other side. Dodge the second
train while jumping to the next platform and you will see the flag off to the
side next to an item box containing a Cheeseburger Meal. After claiming this
area with a V-Flag, exit through the door.
Goal = 1
[AUTOSAVE]
==========
Scene 1-14
==========
-- JUST GO FOR IT! --
Use Split to move the trapdoor over the top of the canister and do a Slow
uppercut or kick to destroy the door.
? = 1
-- JUST GO FOR IT! --
After jumping through the trapdoor some Clownies will attack. Get the V-Tapes
up above the pink box before knocking it down. Hop on top of the platform and
go straight ahead when finished.
Required Enemies = 6
[AUTOSAVE]
==========
Scene 1-15
==========
-- JUST GO FOR IT! --
** Mid-Boss - Battleroid **
ATTACKS WEAKNESS
Gun ---------- Slow (deflect bullets)
Gas Canister - Slow (deflect canister)
To attack the Battleroid properly, you will have to use slow so that you can
knock back its bullets right when it fires them. The attack with his right arm
will be a series of three bullets. Try to position yourself so that you hit
the first bullet and it bounces back on the other three so all three will hit
him. When he points his left arm toward you, he will shoot out a single gas
canister. This attack takes off a bit more when you defect it when compared to
his bullets. Deflect each of his attacks with slow and you should be able to
whittle his life down pretty quickly. Jump away from him if your VFX power
wears off. He will leave you with tons of V-Coins.
Required Enemies = 1
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 1-16
==========
-- JUST GO FOR IT! --
Don't tamper with the vehicle just yet - get the V-Tapes and pink item box
first. Defeat the Clownies then use Split to move the vehicles out of your
way. It should move both vehicles at the same time since they're on the same
level. Open the door to exit.
Required Enemies = 5
[AUTOSAVE]
==========
Scene 1-17
==========
-- JUST GO FOR IT! --
A normal Clowny and a knife thrower are the only enemies in this room.
Required Enemies = 2
-- JUST GO FOR IT! --
In order to solve this puzzle you will have to position both batteries on the
bottom level so that you can split the machine and uppercut the batteries up
into it. Start by splitting the machine and move it over to you so you can
jump and gather the V-Tapes inside. Knock the battery on the left platform to
the bottom, then Split the machine and line up an empty place in the top part
of the machine with the battery. The battery can fit in either side so use
Slow and uppercut the battery into the machine. Do the same with the battery
on the right side to power the machine.
? = 1
Joe will gain the "Slide" power from the machine when it has been powered up.
To activate "Slide" use the plastic part of your wristrap and slide your finger
either upwards or downwards to switch the bottom screen and the top screen.
This will make the enemy shiver from Joe's awesomeness and will allow Joe to
get some free hits on the enemy. Use the same method to swap the screens back
to the normal position. This power is basically the same as his Zoom power
from other games without the stylish posing.
Joe will also gain the "Touch" power, which will allow you to manipulate
objects on the screen while using the "Slide" power. Switch both screens with
the Slide power, then use Touch to move a switch either up or down. Only the
area in the small square can be used for Touch, the other area around it will
simply allow you Slide the screens back in place. Some enemies can only be
defeated by Touching them. Slide the two screens then simply Touch the screen
to rid yourself of these foes.
-- JUST GO FOR IT! --
Defeat the Joker that appears after the tutorial by punching his projectiles
back at him. Defeating him will unveil a code in the middle of the area. Jump
to the right platform and Slide the screens. Enter the code by Touching the
correct numbers in the correct sequence to open the door to the next area.
? = 1
[AUTOSAVE]
==========
Scene 1-19
==========
-- JUST GO FOR IT! --
Before doing anything, make sure to jump on top of the car and use it to get
the V-Tapes. Step onto the platform with the bars around it to make the screen
zoom out. Use Slide to swap the screens then Touch the right button to move
the magnet over the top of the car. Touch the left button to make the magnet
drop down and pick up the car. Move the magnet with the left button over the
smasher. Now run over to the smasher and stand on the tires. Use Split to
move the magnet over to the left and release the car into the smasher. Jump
into the smasher to collect the key. Clownies will attack afterwards. Unlock
the door and go through to finish this area.
Key = 1
[AUTOSAVE]
==========
Scene 1-20
==========
-- JUST GO FOR IT! --
A few Clownies will attack inside. Get the Gold Gourd out of the pink item box
(after getting the V-Tapes above) so that you can shake the screen with tons of
items using Scratch on the Clownies. The Gold Gourd will let you Scratch the
screen as if all the enemies present are dazed.
Required Enemies = 6
-- JUST GO FOR IT! --
A few more Clownies will attack. Jump to the left platform, then Slide the two
screens and Touch the button to open the gate on the right. While on the
platform with the button you can move the top of the screen to the left and
jump and get some V-tapes. As you make your way to the right, use Split to
move the rotating electric current out of your path. You will have to jump
straight up if you want to get the V-Tapes to the right of the spinning current
since the screen will move back and you will move with it. Exit through the
gate door.
? = 1
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 1-21
==========
vvvvvvvvvvvvvvvvvvvvv
= Boss - Gadget-Cop =
vvvvvvvvvvvvvvvvvvvvv
ATTACKS WEAKNESS
Gun Right Arm -- Slow punch/kick (deflect bullets)
Gun Left Arm --- Slow punch/kick (deflect bullets)
Dive Bomb ------ N/A
Missile Attack - Slide followed by Touch (cancels attack)
Missiles ------- Slow punch/kick (deflect missiles)
This boss has a variety of ways to hit him. His main attacks from both of his
guns can be deflected with Slow punches or kicks. Punch the first bullet and
it will ricochet and defect the others. As he opens his midsection to do a
missile attack, you can easily switch the screen with Slide and Touch him to
instantly cancel the attack and stun him in the process. Run up and attack him
while he is stunned from the Touch. The missiles from his midsection can be
deflected like his bullets with a Slow punch or kick as well. When he does his
dive bomb attack, watch the top screen to see where he is and avoid it by
running underneath him.
You can use Split at anytime during the battle to flood the area with sewage
water by moving the pipes in the background and stun him for a pretty good bit
of time, allowing you to get some major damage in on him. Don't get to VFX
happy in this battle and you will be able to take him down rather quickly with
his many weaknesses. Be sure to deactivate Slide and Split after they have
served their purpose or your VFX gauge will drain quickly.
[AUTOSAVE]
(BREAK TIME!)
__ ____ _________
/ / / _( |__ __(
/ / / /------------------------------------------------------------/ /
| | / / NIGHTMARE IN X'MAS __ / /
\ \/ /------------------------------------------------------\ |__/ /
\____/ \______/
=========
Scene 2-1
=========
-- JUST GO FOR IT! --
For the new Clownies with balloons, use Split to move their bombs as they throw
them out from above. Scratch can pop all their balloons and make them fight on
the ground. They fight just like the normal Clownies once their balloons have
been popped.
Required Enemies = 6
-- JUST GO FOR IT! --
Further to the right, use Split to move the statue on top of the thorned vines
and drop it so you can get across. Move the V-Tapes over to you so you don't
have to worry about falling into the vines while jumping to get them. On the
other side, use Slide to switch screens and Touch the button to lower the rock
pillars. Spears will rise up from the top of the rock pillars so you will need
to time your jumps carefully when jumping to each one. Run by the flag in the
back then exit through the door at the end.
Goal = 1
=========
Scene 2-2
=========
-- JUST GO FOR IT! --
Now we have entered the Raccoon City Police Station...er, Mansion (not the
Spencer Estate either). Your usual mix of Clownies will pop up - this time
they are zombies, nice! Run to the right and jump behind the statue. Use
Split to move the statue over the button then drop it.
? = 1
Use the chandelier to jump to the left platform at the top then use Slide along
with Touch to flip the switch (move it down) and open the door on the right
side. Bats will break into the room after the switch has been pulled. You
will need to Slide the screen and Touch the bats in order to defeat them. On
the right platform, Slide the screen then Touch the green item box to open it
for a Cheeseburger.
[AUTOSAVE]
=========
Scene 2-3
=========
-- JUST GO FOR IT! --
Further down the hall, zombie dogs will bust through the windows and attack.
Use Slide along with Touch to defeat them. Zombie Clownies will attack next.
You can Split the screen and drop the chandeliers on your enemies in this hall
as well. Further down the hall you will find a most hilarious duo of RE
character paintings (Claire and Steve) - something seems different though.
Required Enemies = 4
-- JUST GO FOR IT! --
Down the hall, a spiked press will drop and block your path. Go back to the
left and Split the paintings of the RE characters so that Steve is holding the
gear - move the top of the screen to the left. The gear behind you will fall.
Run up to the gear and Slide the screen then Touch the gear and move it
clockwise. The spiked press will be lifted out of your way.
? = 1
[AUTOSAVE]
=========
Scene 2-4
=========
Slide the screen then Touch the button.
-- JUST GO FOR IT! --
The floor will start to move upward and some Zombie Clownies will attack. The
last two Clownies will be on unicycles. Exit through the door on the left door
at the top when finished.
Required Enemies = 8
[AUTOSAVE]
=========
Scene 2-5
=========
-- JUST GO FOR IT! --
Defeat the Zombie Clownies.
Required Enemies = 5
-- JUST GO FOR IT! --
After the Zombie Clownies are taken care of a Joker will drop down and attack.
After he is defeated use Slide and Touch to match up the three numbers on the
bottom counter to the numbers on the top counter (move the numbers up or down).
This will lower the chandeliers at the top.
Required Enemies = 1
-- JUST GO FOR IT! --
Use the chandeliers to make it up to the right side with the flag. Be sure to
collect all the V-Tapes.
Goal = 1
[AUTOSAVE]
(BREAK TIME!)
=========
Scene 2-6
=========
-- JUST GO FOR IT! --
A new type of Clowny with a scythe will come down the stairs as you go up them.
He looks threatening but he goes down just as easy as the Zombie Clownies if
you dodge his attacks - he just takes a few more hits. Further to the right,
Scratch the boulder (press R, then Scratch) to remove it from your path.
Required Enemies = 4
-- JUST GO FOR IT! --
Walk up the stairs and Scratch the rolling boulders as you go to remove them
from your path. The boulders cannot hit you. The flag is at the top.
Goal = 1
-- JUST GO FOR IT! --
A variety of Clownies will attack at the top of the stairs. The last Clowny is
a Carribean Jack similar to the Knife-throwing Clownies from the first stage -
deflect his knives with Slow punches.
Required Enemies = 5
[AUTOSAVE]
=========
Scene 2-7
=========
-- JUST GO FOR IT! --
After the cutscene, you will have 90 seconds to destroy the four statues that
hold a roll of chains in each room to rescue Jasmine. Scratch the ceilings in
each room to get to the next area above. For the left area, you will have to
jump to the top and Scratch the floor of the bottom room first, then destroy
the statue there. After the bottom statue has been destroyed it will let you
Scratch the floor of the top room. Be sure to collect all the items and V-
Tapes before destroying all four statues. Use Slide and Touch for the bottom
green box to get a L.I.V.
Time = 90 seconds
[AUTOSAVE]
=========
Scene 2-8
=========
-- JUST GO FOR IT! --
Zombie dogs! Slide and Touch them to get rid of them.
Required Enemies = 2
-- JUST GO FOR IT! --
This part is a little tricky. Jump down to the left side of the tower and
stand next to the room with the lever inside. Use Split to move the top of the
room over you and jump inside. Defeat the Zombie Clowny, then use Slide and
Touch to pull the lever down. This will clear a path to your next destination.
? = 1
-- JUST GO FOR IT! --
Split the top half of the room to get out on the right. Slide the screen and
Touch the bats, then use Split to move the item boxes, over the spikes, toward
you for a Cheeseburger Meal and some V-Coins. Use the platform in the middle
of the area to reach the top of the tower. Use Scratch at the top to knock
over one of the structures and make a bridge leading to the right where the
goal will be waiting. Slide the screen and Touch the glass to break it and end
this scene.
Goal = 1
[AUTOSAVE]
=========
Scene 2-9
=========
-- JUST GO FOR IT! --
A few Clownies will attack as you walk down the hall.
Required Enemies = 6
-- JUST GO FOR IT! --
Further down the hall, two new Clowny Maids will attack. They have pretty good
reach with their attacks, but go down just as easily as the Zombie Clownies if
you dodge their attacks.
Required Enemies = 2
[AUTOSAVE]
==========
Scene 2-10
==========
After the Zombie Clownies are defeated walk into the next room.
Required Enemies = 6
-- JUST GO FOR IT! --
Slide and Touch the green item box for a Cheeseburger Meal. Down the stairs
three Maid Clownies will attack. The last one will hold the key to the door on
the right.
Key = 1
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 2-11
==========
-- JUST GO FOR IT! --
Slide the screen and Touch the button after defeating the Zombie Clownies. The
button will open the door on the other side, but you will have to rush through
the lasers and the saw blade to get to it. Avoid the area where the lasers
penetrate the floor and you will not get hit. For the saw, either wait for it
to swing to your side and quickly jump and go across, or Split the screen and
move it ahead of you or behind you.
? = 1
[AUTOSAVE]
==========
Scene 2-12
==========
-- JUST GO FOR IT! --
A variety of Zombie, Scythe, and Maid Clownies will attack.
Required Enemies = 5
-- JUST GO FOR IT! --
Study the movement of the crushers then make your way across. Split the top of
the screen and bring the V-Tapes over to you to get them easily. The flag will
be waiting at the bottom.
Goal = 1
-- JUST GO FOR IT! --
For each of the rotating metal wheels, Scratch them until the two chipped sides
on each set are together, then use Slow the moment they appear on the screen
and run by them. Time your jump carefully when jumping by the second wheel.
Goal = 1
-- JUST GO FOR IT! --
Grab the Red Gourd in the pink item box to make this next part a bit easier.
Slow the screen and wait for the opening to go by in the rotating spiked wheel
then jump inside. One inside Slide the screen and Touch the control unit to
stop the rotating wheel when the open end is on the right side (look at the top
screen before you stop it). Jump in between the next rotating wheel with the
Slow power and use Slide and Touch on the control unit in the middle once
again. Stop the wheel so that the open end is facing the right. Do the same
method for the third wheel to get to the flag and end this scene.
Goal = 1
[AUTOSAVE]
==========
Scene 2-13
==========
-- JUST GO FOR IT! --
The Scythe Clownies in this room will keep coming nonstop. Stand in the middle
of the seesaw platform and Scratch the middle gear. The gear will fall down
onto the seesaw platform. Punch the gear to the right side of the platform and
use the raised left area to jump to the platform on the left with the key.
Slide the screen and Touch the container to break the glass and get the key.
Get back on the seesaw platform and punch the gear to the left end so you can
reach the right platform. The locked door will be on the right.
To get the V-Coins in the box below the seesaw platform, go to the raised end
of the seesaw platform and let it lower midways, then get off and fall below.
You can easily jump through the platform to get back on it. If the gear falls
below weight down the corresponding end of the seesaw platform to pick it back
up.
Key = 1
[AUTOSAVE]
==========
Scene 2-14
==========
Split the attack bomb lock in the background away from the pipe and an attack
bomb will pop out. Punch the bomb toward the two locks on the right and kick
it to destroy the first lock. For the second lock, do the same thing, but you
will need to use Split to move the lock above you so you can uppercut the bomb
into it. A platform of scrap metal will fall from above. Go across the metal.
** Mid-boss - Mech **
ATTACKS WEAKNESS
Flying guns ----- Slow (punch bullets)/Slide and Touch/ Attack Bomb
Spin ------------ Slide and Touch
Explosive Round - Slow (punch canister)/Slide and Touch
For this boss you can Slide and Touch him during any of his attacks to stun him
for a few seconds - though it is not the easiest way to hit him, it does work
to stop his attack. Deflecting this bosses projectiles are the best ways to
attack him. While he is flying in the air he will shoot bullets at you - use
Slow when he does this and defect his bullets with a kick or punch to stun him.
An attack bomb will knock him out of the air while he is shooting if you kick
it at him. Split the screen like in the area before to get an attack bomb.
You can also Split the screen to avoid his air bullet attack. After flying
around twice be sure to keep moving since he will try to fall on top of you
from the air. When he lands he will do a spin attack if you are close or shoot
out an explosive round if you are far. Use Slow and punch back the explosive
canister to stun him.
Fall off on the right side to end this scene after his defeat.
[AUTOSAVE]
==========
Scene 2-15
==========
-- JUST GO FOR IT! --
When the haystack in the back shakes get away from it, a Clowny will poke his
head out and try to claw you. Wait until he shows his head, then Slide the
screen and Touch him to defeat him. Slide the screen and Touch the lever on
the right to lower a haystack that will allow you to reach the above platforms.
If you Split the top of the right wall to the right you can hop over to the
other side and collect some V-Tapes and Cheeseburgers. Split the screen once
again to get out. On the far left platform at the top, Split the screen to
move the wall to the right and jump straight up, then move to the right while
falling and this will allow you to get those extra V-Tapes near the beginning.
There is a pink item box right above the left platform as well. On the right
side that leads out of the barn, make sure to jump high enough to get the pink
item box in the air. Walk into the graveyard.
? = 1
[AUTOSAVE]
==========
Scene 2-16
==========
-- JUST GO FOR IT! --
For this scene, you will have to fight off Clownies and avoid zombie hands from
the ground, while you keep an eye on Jasmine in the background. Jasmine must
make it to the wooden building at the end of the lake or else this scene is
"CUT! CUT! CUT!" Keep the familiar-looking shark away from Jasmine by Sliding
the screen and Touching the shark - this must be done throughout this area
because the shark will keep chasing her. The main problem is the zombie hands
that keep popping out of the ground. Look for a shaking in the ground and stay
moving. After she makes it to the building, go back and gather the V-Tapes
(use the tree branches).
? = 1
-- JUST GO FOR IT --
Further into the graveyard, some more Clownies will attack. The final Clowny
will have a soldier cap and a fencing sword. Dodge his attack then counter him
while he is stunned. His attacks are a little quicker than the other Clowny's
attacks so you might need to use Slow while dodging. When he jumps he will do
a drop kick. He will cough up the key to the building ahead once defeated.
Key = 1
[AUTOSAVE]
==========
Scene 2-17
==========
-- JUST GO FOR IT! --
Fight off the Maid Clownies to get through this first part. Dodge their
attacks and knock them into each other to take them out quickly. At any time
during the fight, you can Slide the screen and Touch Jasmine for a
Cheeseburger.
Jump to the second floor balcony in the middle of the room and Split the
screen. Jump toward the V-Tapes to get to the green item box in the distance.
Use the usual Slide and Touch to break the box for some V-Coins.
Required Enemies = 6
-- JUST GO FOR IT! --
Further to the right two Soldier Clownies will attack. Fight them off like
before, using Slow when needed. Approach the organ to end this scene.
Required Enemies = 2
[AUTOSAVE]
==========
Scene 2-18
==========
Play the organ in the way Jasmine describes. Use the touch screen to hit the
keys and press the correct sequence of keys as shown on the top screen.
vvvvvvvvvvvvvvvvvvvvvvv
= Boss - Killer Hands =
vvvvvvvvvvvvvvvvvvvvvvv
ATTACKS WEAPON WEAKNESS
Dive ------------------------------------ Two Wings ---------- Split
Rushing Spiral Thrust Combo ------------- Hammer and Spiral -- N/A
Rushing Chainsaw Uppercut --------------- Tazer and Chainsaw - N/A
Rushing Blade Combo --------------------- Two Blades --------- Dodge (random)
Rushing Upward/Downward Tazer ----------- Tazer and Chainsaw - Dodge
Jumping Hammer Strike ------------------- Hammer and Spiral -- N/A
Jumping Hook Attack --------------------- Hook and Club ------ N/A
This boss is much harder than any of the other bosses you have faced thus far
because he has only one major weakness. Watch his hands as he attacks and that
will give away his next attack slightly. He will sometimes equip two weapons,
which means he may do one of two moves. His rushing blade combo and tazer
attacks are the only moves that can be dodged. As he leans back to attack,
look to see which weapon he is readying to know what to expect. During his
dive attack you can Split the screen and move him further ahead of you so he
will miss you. His major weakness is available as he changes his weapons. Use
Slow then immediately switch the screens with Slide, and then Touch him to stun
him. You can also get a few Slow punches in on him from behind during his
jumping hammer strike if you manage to run underneath him. Once you see his
major weakness he can be taken down pretty quickly, but his attacks are very
quick, so be sure to watch his hands carefully to see his equipped weapon.
[AUTOSAVE]
(BREAK TIME!)
__ ____ _________
/ / / _( |__ __(
/ / / /------------------------------------------------------------/ /
| | / / GONE IN 180 SECS __ / /
\ \/ /------------------------------------------------------\ |__/ /
\____/ \______/
=========
Scene 3-1
=========
Fall off the right side.
-- JUST GO FOR IT! --
You'll have to be a little more careful when fighting enemies with Jasmine
since she doesn't have any VFX powers. Use her dodge and hit the Clownies
while they are dazed.
Required Enemies = 6
-- JUST GO FOR IT! --
Hop over the building and use the Madow Dome as a trampoline for reaching the
blimp up above. Tap the jump button right before she jumps to go higher. Jump
to the building with the flag from the blimp.
Goal = 1
[AUTOSAVE]
=========
Scene 3-2
=========
-- JUST GO FOR IT! --
Avoid the bombs and kick the homing missiles back at the two planes that
attack. Jump up the tower and use the cloud to get to the flag on the right
cloud.
Goal = 1
[AUTOSAVE]
=========
Scene 3-3
=========
-- JUST GO FOR IT! --
Kick or punch the homing missiles back at the Trooper Clownies as they fire.
For the balloon Clowny, kick one his bombs back at him. Jump and attack him if
you have problems.
Required Enemies = 5
[AUTOSAVE]
(BREAK TIME!)
=========
Scene 3-4
=========
-- JUST GO FOR IT! --
A Clowny with a cart will be the final enemy for this part. Jump over him when
he attempts to ram you. Make sure to move in the air while jumping since he
will leave a spiky ice crystal below you. Split the screen to get rid of the
ice crystal. Wait for him to jump back and shoot out a cannonball, then punch
it back at him as it comes down toward you. Run over to him and use Scratch to
defeat him while he is dazed.
Slide the screen and Touch the green box for some V-Coins. Use the S.T.F.
ticket on the entrance in the back.
Required Enemies = 5
[AUTOSAVE]
=========
Scene 3-5
=========
-- JUST GO FOR IT! --
Defeat the Clownies.
Required Enemies = 4
-- JUST GO FOR IT! --
The Soldier Clowny will have the key. Watch out about using Slow around the
jets since the fire from their exhaust will become bigger while Slow is
activated. Slide then Touch the green box for some V-Coins. Unlock the door
at the end.
Key = 1
[AUTOSAVE]
=========
Scene 3-6
=========
-- JUST GO FOR IT! --
Avoid the gas vapor from the ground while fighting the Clownies. Use Scratch
to bring down the Balloon Clownies. When you get to the hangar that the jets
are coming out of, stand at the end of the raised area on the left and jump on
top of the narrow strip that they use to exit the hangar for some V-Tapes and
V-Coins.
Required Enemies = 4
-- JUST GO FOR IT! --
When you reach the Madow Stadium, Slow punch the bullets back at the tanks and
punch the homing missiles back at the Trooper Clownies. Stand on top of the
Stadium wall on the right and Split the screen to bring the exit closer to you
then jump to the exit up above.
Required Enemies = 4
[AUTOSAVE]
=========
Scene 3-7
=========
-- JUST GO FOR IT! --
Slide the screen and touch the dinosaur in the back to get rid of him
momentarily. Kick the airplane's homing missiles back at it to defeat it.
Required Enemies = 2
-- JUST GO FOR IT! --
Slow punch the bullets back at the Trooper Clownies and Slow uppercut the
houses towards the helicopter. Punch the pink item box down and stand on it
then jump to reach the V-Tapes.
? = 1
[AUTOSAVE]
=========
Scene 3-8
=========
-- JUST GO FOR IT! --
Just your basic assortment of Trooper Clownies here. Split the screen and move
the top of the Cheeseburger sign over the top of the "Red Hot Burger" sign to
get a Cheeseburger Meal.
Required Enemies = 8
-- JUST GO FOR IT! --
Get to the flag as Jasmine did earlier, only this time you will have to fight a
bunch of airplanes (actually, they never stop coming). There is no blimp above
the Madow Dome so use Slow right before you jump to get an extra boost and make
it to the flag.
Goal = 1
[AUTOSAVE]
=========
Scene 3-9
=========
-- JUST GO FOR IT! --
** Mid-boss - Tank-Bot **
ATTACK WEAKNESS
Cannon Fire ------------- Slow (deflect bullets)
Tank Ram ---------------- N/A
Jumping Overhead Attack - N/A
Arm Swipe --------------- N/A
This tank has two stages of attacks. It will start the battle by shooting
bullets at you through its cannon. It will always fire three times in a row,
then try to ram you. Deflect the bullets with Slow punches and jump over the
tank when it tries to ram. It will do the same pattern one more time (three
bullets then a ram) and then it will transform so that it is walking on legs.
If you stand far away it will jump into the air and do an overhead attack. It
will try to hit you with its arm if you stand right next to it during this
phase. Jump over him and hit him from the back with Slow punches to make him
transform back into a tank. He will start the exact same pattern over again.
If you are quick enough, you can Slide the two screens and Touch him right
before he fires with his cannon to stun him. You must use Slow along with
Slide and Touch since the window of opportunity before he fires is small.
Required Enemies = 1
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 3-10
==========
-- JUST GO FOR IT! --
This part is very tricky. Move to the side of the building on the right.
There is a laser in between the building that moves from side to side. Wait
until the laser comes toward the left and then moves back to the right, then
Split the screen and move the top portion to the right and jump inside. Tap
the screen to turn off Split. Now as the laser moves back toward the left
(toward you), move toward the middle and quickly Split the screen once again.
Move the top portion over you and MAKE SURE to keep your finger on the top
screen until the laser is on the other side of you. Jump out to the right side
of the building. As long as you keep your finger on the screen while Splitting
the screen the laser will not damage you. Do the same thing for the next
building.
On the other side of the second building Split the screen and go through the
right side for some V-Tapes. Defeat the Axe Clowny by using Slow punches to
knock his axes back and grab his Red Gem. Be sure to work around with
Splitting the buildings so you can get the V-Tapes and pink item box above him.
Split the screen and go back to the left building and jump up to the next
level. As the laser moves to the top of the building to the left of you, Split
the screen and get inside. Tap the screen to release the Split, then Split the
building again (to the right) and jump on top of the wall to the left, then
jump to the next level while the screen is still Split.
Place the Red Gem in the hole on the left side of the building. Jump into the
framework of the building to the left and a Blue Gem will be inside. Split the
screen to get out of the framework via the right side, then Split the screen
again (move to the left) and jump on top of the wall to jump to the next level.
You should be back to where you placed the red gem. Split the wall of the
building to the right (move to the left) then jump to the level above the
laser. Place the blue gem in the hole to the right of the building. Make your
way up to the jet and jump on top of it to finish this scene.
? = 1
[AUTOSAVE]
==========
Scene 3-11
==========
-- JUST GO FOR IT! --
Grab the Gold Gourd in the pink item box and let the Scratching begin!
Required Enemies = 6
-- JUST GO FOR IT! --
Slide the screen and Touch the button on the right to open the gate at the end.
This is another tricky part just like the laser area only this time you are
timed. I would suggest getting the V-Tapes and items before attempting to make
it to the gate before it closes or you will be most likely get hit while
rushing. You will have to slide a piece of the building over each fire pillar
to get over it safely. For the first fire pillar, use Split to slide the top
part of the building to the right over the pillar, then jump on top and release
Split. You will have to double jump over the fire pillar if you want back
across. For the second pillar you will have to worry about a torch that will
constantly spew flames out of the right side of the building behind the fire
pillar. Stand next to the fire pillar and use Split to move the very front of
the top portion of the building over the fire pillar until it is covered. Wait
until the torch stops then IMMEDIATELY jump on top of that section of the
building and jump towards the gate. Your jumping will release Split, but you
should not get hit if done quickly enough.
? = 1
[AUTOSAVE]
==========
Scene 3-12
==========
-- JUST GO FOR IT! --
A mix of Clownies, airplanes, and Axe Clownies will attack.
Required Enemies = 8
-- JUST GO FOR IT! --
Use a Slow uppercut to knock the first boat into the air and then use Split to
move the first boat on top of the second boat while it is falling from the
uppercut. Collect the V-Tapes and jump to the flag above.
Goal = 1
[AUTOSAVE]
==========
Scene 3-13
==========
-- JUST GO FOR IT! --
While fighting the Clownies, make sure to look out for the two tanks' bullets.
It is best to defeat the tanks first. It's possible to stop the laser towers
momentarily by Sliding and Touching them, but avoiding them by jumping isn't
that much of a problem.
Required Enemies = 5
[AUTOSAVE]
==========
Scene 3-14
==========
-- JUST GO FOR IT! --
Jump over the electric wires and make it to the flag. Two Clownies will
constantly attack you in this area. When you get to the river, if you use Slow
too much the river will overflow and reach the electric wires causing the water
to electrify for a while so be cautious when crossing the river.
Goal = 1
-- JUST GO FOR IT! --
Scratch the boulder to make it fall. Immediately, when it starts to fall, use
Split to slide the boulder over to the right so that it lands in the middle of
the whirlpool and clogs the drain.
? = 1
-- JUST GO FOR IT! --
The final Clowny will have a laser sword. Dodge his laser sword combo (use
Slow) to stun him.
Required Enemies = 3
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 3-15
==========
-- JUST GO FOR IT! --
This part is a little hard. You will have to use the Scratch power to quickly
stop the stop each boulder as it rolls down the lava pools. It doesn't take
much Scratching to stop each boulder thankfully. Stand at the edge of the
first lava pool and Scratch the first boulder and jump to it immediately, then
hop on top of the next rolling boulder and use it to jump to the next lava
pool. For the second lava pool, Scratch the first boulder and jump to it while
it sinks, then immediately Scratch the second boulder and jump to it. Jump to
the third lava pool quickly before it sinks. For the third lava pool, jump to
the first boulder as it rolls toward you then jump to the next as it rises out
of the lava geyser and use the extra boost in height to reach the flag. Hop
into the volcano.
Goal = 1
[AUTOSAVE]
==========
Scene 3-16
==========
-- JUST GO FOR IT! --
Grab the Gold Gourd from the pink item box and Scratch away on these Clownies!
Use Split afterward to move the entrance over to you then jump to it.
Required Enemies = 8
-- JUST GO FOR IT! --
Defeat the Axe Clowny to get the key for the exit.
Key = 1
[AUTOSAVE]
==========
Scene 3-17
==========
-- JUST GO FOR IT! --
Defeat the Clownies, then use Split to get through the wall on the right.
Inside the room, look at the number on the board and punch the number counter
below to make it equal that amount. Use Slow uppercuts to hit the number
counter easily. Split the right wall and jump into the room on the right for
some extra item pickups. Be sure to Split the wall by moving the top portion
to the right in order to get out. Split the left wall once again and get back
in the area where you started. Slide the screen and use Touch to press the
button to bring down the elevator.
Required Enemies = 4
-- JUST GO FOR IT! --
Split the right wall up ahead to get through, then jump on top of the next
level and Split the left wall and go through. Hop onto the elevator then Slide
the Screen and Touch and hold the button until the dial goes just about all the
way to the right. When it gets close to the right side let go. Use Slow
immediately after you let go of the button since the ceiling up above the
elevator is electrified and you will need to jump off right before you get to
the very top. Split the wall to the right but don't jump to the flag just yet
- fall down into the room and Split the next right wall for some extra V-Tapes.
To get to the flag, jump back to the area at the top of the elevator, use Split
to move the right wall to the left, then jump on top of the right wall and use
that extra height to jump to the flag. Use Split to get inside of the room on
the right.
Goal = 1
-- JUST GO FOR IT! --
Defeat the Laser Sword Clowny to get the key.
Key = 1
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 3-18
==========
vvvvvvvvvvvvvvvvvvvvvv
= Boss - Alter Woman =
vvvvvvvvvvvvvvvvvvvvvv
ATTACKS WEAKNESS
Punch and Kick Combo ---- Dodge (use Slow to Dodge, then use Slide and Touch)
Taunt before Ice Shield - Slide and Touch
Ice Shield -------------- Split
Electric Ball ----------- Slow Punch or Kick (deflect)
Missile Strike ---------- N/A
Six Way Energy Shot ----- Slide and Touch
Fireball Rain ----------- N/A
** Punch and Kick Combo - Low, High, High, Low
Alter Woman is not as hard as the last boss because you can see her attacks
coming pretty easily. The only hard aspect is looking for an opening to weaken
her. Her main attacks are an electric ball attack where she will shoot out
three electric balls at you (straight, diagonal, up) and her punch and kick
combo. The Electric Balls can be knocked back toward her with a Slow punch or
kick - this will instantly stop the move if you hit her. Her punch and kick
combo can be dodged while using Slow. Right after dodging her punch and kick
combo, use Slide and Touch her as she backflips away to stun her. You can also
stun her (sort of) during her taunt before she does her Ice Shield by Sliding
the screen and Touching her. She will get affectionate when you touch her. It
is best to use Slow and wait for the taunt then quickly Slide the Screen and
Touch her. Use Split to get rid of her ice shield or it will damage you if you
touch it.
Once you take enough of her life she will add some new attacks to her arsenal.
During this stage she will jump into the background and summon a missile strike
for her first attack. Use Split to move the missiles away from you or just
dodge them by moving left or right. She only does this one time from what I
have seen. When she charges she will unleash a Six Way Energy Shot. Slide and
Touch her while she charges and a fireball will fall down from the sky and hit
her in the head, which will stun her. The energy shots can be destroyed with
Slow punches or kicks also. If she jumps into the background anymore she will
summon fireballs. Stay moving while using Slow to avoid the fireballs.
[AUTOSAVE]
(BREAK TIME!)
__ ____ _________
/ / / _( |__ __(
/ / / /------------------------------------------------------------/ /
| | / / THE FLIES __ / /
\ \/ /------------------------------------------------------\ |__/ /
\____/ \______/
=========
Scene 4-1
=========
-- JUST GO FOR IT! --
Defeat the dogs with the usual Slide and Touch. A new Baton Clowny will
appear. These are much like the Female Clownies in the first level. Use Slow
punches or kicks to get rid of her.
Required Enemies = 5
-- JUST GO FOR IT! --
Don't use Slow around the Satellites or this will cause their electricity to
spread out more. Slide and Touch the cart with Jasmine in it for a
Cheeseburger Meal. Get on top of a cart or horse on the carousel and jump to
the top. You can also get on top of the "Merry-Go-Round" sign and Split the
screen to get on top. Move to the right and destroy the security power box to
destroy the satellites below.
? = 1
[AUTOSAVE]
=========
Scene 4-2
=========
-- JUST GO FOR IT! --
The first two enemies are normal Clownies but the last enemy is a new type of
Clowny. If you have played the other Viewtiful Joe's then you will recognize
him. To damage him, you will need to jump behind him and hit him from the
back. His physical attacks can be easily dodged but it will not daze him. If
he ever jumps back and shoots a music note at you, Slow punch the note back at
him to stun him. Use Scratch while he stunned to take off some major damage.
Required Enemies = 3
-- JUST GO FOR IT! --
Get on a Ferris Wheel cart and collect the V-Tapes around the Ferris Wheel.
Use one of the carts to jump into the middle area of the Ferris Wheel then use
Slide and Touch on the center. The bottom screen will scroll out when you jump
into the center. Once the button in the middle has been Touched, the cart with
the key will open up at the bottom. Use Split to get out of the middle and
grab the key. Use the key on the Restaurant Volcano entrance to the right and
go inside.
Key = 1
[AUTOSAVE]
=========
Scene 4-3
=========
-- JUST GO FOR IT! --
Two female Clownies with trays will attack you here. You will need to avoid
their tray slaps and attack them afterwards while they're dazed. The tray trip
attack cannot be avoided. Slide and Touch the cash register in the background
three times for some V-Coins.
Required Enemies = 2
-- JUST GO FOR IT! --
Further to the right Scratch the boulder in the background and it will land on
the first lava geyser. Jump onto the rock and use Slow to reach the V-Tapes up
above the geyser. While using Slow, use Split when the first lava geyser moves
to the very top to make the stalactite fall on the second geyser. Jump to the
fallen stalactite and use Slow to get the rest of the V-Tapes and reach the
flag to the side. Enter the Kitchen on the right to finish this scene.
Goal = 1
[AUTOSAVE]
=========
Scene 4-4
=========
-- JUST GO FOR IT! --
A few normal Clownies and two knife-throwing Clownies will impede your path.
Use Split to move the pieces of meat off the chains.
Move to the right of the piece of meat past the fire and use Split to drop it
from the chain. Punch the piece of meat over to the fire. Use a Slow uppercut
to knock the piece of meat into the air then use Split to move it over the
fire. The fire will extinguish and the cover above the fire will open.
Required Enemies = 5
-- JUST GO FOR IT! --
One knife-throwing Clowny will challenge you above.
Required enemies = 5
[AUTOSAVE]
=========
Scene 4-5
=========
-- JUST GO FOR IT! --
In this area, you will see two buttons on each side of a circular stone.
Scratch the circular stone in the middle of the area to get it to fall on one
of the buttons on the side. Get on top of the other button to activate the
flippers up above. Get on top of either flipper and then Slide and Touch the
red button on the side of the flipper - the flipper will knock Joe up into the
air like a pinball. Make sure to collect all the V-Tapes in the area before
touching the flag or you will miss some since the scene will be over when you
touch the flag. Stand in the middle of the flipper to go high and use Joe's
second jump in midair to reach the higher V-Tapes and the goal. Don't forget
to Slide and Touch the green item boxes on the two sides for V-Coins as well.
Goal = 1
[AUTOSAVE]
(BREAK TIME!)
=========
Scene 4-6
=========
-- JUST GO FOR IT! --
A Clowny with a cart will attack. Use the same method from Scene 3-4 to defeat
him. Slow punch his cannonballs back toward him and Scratch him. This time he
will leave a fire trail when he tries to ram you. You can't get rid of the
fire trail like you could the ice shards from earlier so jump over him and stay
away from the fire trail while landing from your jump.
Required Enemies = 2
-- JUST GO FOR IT! --
A Fencer Clowny will attack further to the right. Use Slow to dodge his thrust
attacks and avoid his jump kick. You can punch back his projectile swords with
a Slow punch for an instant stun also. He will leave you with a coin.
Required Enemies = 1
-- JUST GO FOR IT! --
Drop the coin in the vending machine. Use Slide then use Touch to rotate the
dial on the front of the vending machine to get a Six Majin head gumball. Move
the gumball over the manhole that is spraying out water to clog it and get by.
? = 1
[AUTOSAVE]
=========
Scene 4-7
=========
-- JUST GO FOR IT! --
For this part, you will need to constantly Slide the screen and Touch the
Clownies in the back with the cannons to keep them from firing at you. They
will keep respawing until you take out the other enemies. The first Clowny
will be a knife-thrower then you will fight a fencer Clowny and a soldier
Clowny. For the fencer you will have to dodge three attacks in a row to daze
him. The soldier will only require one weapon dodge to daze him. Climb to the
top of the boat and get the Red Gourd from the pink item box for some extra
help. Don't forget to nab all the V-Tapes as well. Exit, stage right when
you're done.
Required Enemies = 3
[AUTOSAVE]
=========
Scene 4-8
=========
-- JUST GO FOR IT! --
Two female baton Clownies will attack you at the start. One will step out of
the clown car and the other will walk up from behind.
Required Enemies = 2
-- JUST GO FOR IT! --
A knife-throwing Clowny will step out of the clown car next. Another knife-
thrower will come up behind you.
Required Enemies = 2
-- JUST GO FOR IT! --
A big Clowny will jump out of the clown car next and another will follow from
behind. Punch there musical notes back at them and Scratch them or hit them
from the back as they try to attack you to defeat them. Slide the screen and
Touch Jasmine as she goes by in the cup for a Cheeseburger Meal.
Required Enemies = 2
[AUTOSAVE]
=========
Scene 4-9
=========
-- JUST GO FOR IT! --
** Mid-boss - Clown Tank **
ATTACKS WEAKNESS
Cannon ------- Slow (deflect cannonballs)
Flamethrower - N/A
Tank Ram ----- N/A
Compared to the mid-bosses you have fought before this tank is pretty hard.
The only way to damage it massively is to use Slow and punch back its
cannonballs when the Clowny on top fires at you. Use Slow and jump into the
air then punch the cannonballs back when they group together. His second
attack is a flame attack from the flamethrower on the bottom of the tank. It
is best to use Slow and wait until you see the flames spewing from the
flamethrower, then jump toward the tank. The tank will never flame the area
directly in front of the flamethrower. It will always ram after the
flamethrower attack. When the tank backs up to do a ram, start to jump over
the tank and it will dash towards you and you'll go over it. The ram is fast,
so you have to start the jump a little early. Sometimes it will fire the
cannon more than once, but its main attack cycle is Cannon, Flamethrower, Tank
Ram, and then it will repeat. You can Split the fountain in the middle and use
Slow on the water droplet that spew down to put out the flames if they are in
your way.
Required Enemies = 1
[AUTOSAVE]
(BREAK TIME!)
==========
Scene 4-10
==========
-- JUST GO FOR IT! --
Make sure to get the V-Tapes up above the pink item box before you knock it
down. Grab the Pink Gourd from the item box before fighting the enemies for a
bit of help. Bats and normal Clownies will attack. Scratch with the pink
gourd to make a question mark appear over some of the Clownies. Use Slow and
punch the Clowny afterward for a one-hit kill. Use Slide and Touch to defeat
the bats as usual.
Required Enemies = 10
-- JUST GO FOR IT! --
Two Clownies with carts will impede your path for this challenge. It's kind of
a gamble whether to use the pink gourd in the item box or not. If you jump to
the item box as the Clowny with the cart dashes by you will have a way to get
away from his fire trails. A normal Clowny will be constantly attacking you
while you try to fight the one with the cart. You can't punch the normal
Clowny against the one with the cart or he will jump over the Clowny. Punch
back the cannonballs that he fires and Scratch him. Try to keep the normal
Clowny out of your way when you hit the cannonball and you should be able to
daze the Clowny with the cart.
Required Enemies = 6
[AUTOSAVE]
==========
Scene 4-11
==========
-- JUST GO FOR IT! --
When the target moves over you in this area, make sure to move out of the way.
The butterfly statue in the middle will constantly fire lasers shots at you
throughout this battle. Defeat the Clownies quickly so you don't have to worry
about dodging the lasers as much. The final Clowny will be a fencer. You will
need to dodge three of his attacks to daze him. Use the Pink Gourd in the pink
item box in the upper right hand corner when the fencer enters the area to
defeat him quicker.
Required Enemies = 5
[AUTOSAVE]
==========
Scene 4-12
==========
-- JUST GO FOR IT! --
Stay away from the gas geyser that shoots from the pipe in the middle of the
area or you'll take damage. Defeat the two Clownies and make your way to the
right.
Required Enemies = 2
-- JUST GO FOR IT! --
Oh, lord! Look at that. Well, get on the lift and make your way to the top
area. Use Slide and Touch to rotate the valve handle clockwise and turn off
the gas. For the second and third gas geysers, you will need to run the
opposite direction of the conveyor belt while Slide is activated so you can
rotate the valve handle clockwise with Touch.
Goal = 1
[AUTOSAVE]
==========
Scene 4-13
==========
-- JUST GO FOR IT! --
You'll fight a fencer Clowny. Use Slow then dodge his attack to daze him.
Required Enemies = 1
-- JUST GO FOR IT! --
Get on the platform and use Slide and Touch to rotate the gear clockwise - this
will raise the platform. Collect all the V-Tapes and V-Coins on the way up.
Two Clownies will attack on the left as you grab the V-Tapes. Raise the
platform all the way to the top to end this scene. If, for some reason, you do
not get on the platform and you raise it to the top, wait for a few seconds and
the platform will eventually lower back down.
? = 1
[AUTOSAVE]
(Note: If you can, I would recommend buying Red Hot One Hundred (RHOH) for the
next battle. It will help you get through this battle and the boss battles in
the next few stages much quicker)
(BREAK TIME!)
==========
Scene 4-14
==========
vvvvvvvvvvvvvvvvvvvvvvv
= Boss - Meta Rangers =
vvvvvvvvvvvvvvvvvvvvvvv
ATTACKS RANGER HOW TO AVOID
Fireball -------------- Log --------- Jump (He'll always jump back)
Dashing Punch --------- Log & Digi -- Jump (They'll lean back to charge fist)
Hot Kick -------------- Digi -------- Run (Watch for his charging in the air)
Jumping Pollen Attack - Log & Digi -- Move or Split (Backflip in the air)
Jumping Ground Pound -- Log --------- Move or Split (He will double jump)
Dashing Combo --------- Digi -------- Jump (Watch for his charging)
** Ranger Log - Green Ranger
** Ranger Digi - Black Ranger
The key to beating these two is to avoid their attacks as best you can and use
Slow then attack as they recover. Jasmine will be your main source of massive
damage during this battle. Slide the screen and Touch her while she is behind
the barrels on either side and she will give you one of two items - she will
either give you a Cheeseburger or a Gold Gourd. If you get a Gold Gourd, make
sure the boss is not about to attack you, then Scratch the screen to take off
some major damage from him. Make sure to use Slow before Sliding the screen to
Touch Jasmine. If you use the Pink Gourd from the pink item box in the upper
right corner it will help you to take quite a bit of damage as well. Remember,
Scratch (wait for rock to hit the enemy) then Slow punch. I would advise you
to save the Pink Gourd for their third bar though. Use Slow Punches or a Slow
RHOH to drain his life quicker.
After you have taken one bar of Ranger Log's life bar, Ranger Digi will jump
from the background and challenge you. He has some different attacks, but they
can all easily be avoided. His Hot Kick that he will do three times in a row
can be easily avoided by running to the opposite side away from him. Just like
the fight with Ranger Log, hit him after avoiding one of his attacks and use
Jasmine's Gold Gourds for massive damage whenever she gives them to you.
After you have taken one bar from Ranger Digi's life bar, Ranger Log will jump
into the battle and you will have to fight them both at the same time. I would
advise you to mainly focus on avoiding each of their attacks and only hit them
when you see an open spot. Jasmine will still give you a Gold
Gourd...eventually. The main annoying attacks are the Hot Kick from Ranger
Digi and the fireball from Ranger Log. If you still have the pink item box on
the right side, grab it and Scratch the screen and try to set them both up for
a super punch to take some heavy damage. Keep that Slow power activated often!
[AUTOSAVE]
(Note: If you have not bought Red Hot One Hundred (RHOH) yet, then buy it and
you might want to pick up the slide kick as well for the second scene in Act
V.)
(BREAK TIME!)
__ ____ _________
/ / / _( |__ __(
/ / / /------------------------------------------------------------/ /
| | / / VIEWTIFUL WORLD __ / /
\ \/ /------------------------------------------------------\ |__/ /
\____/ \______/
=========
Scene 5-1
=========
-- JUST GO FOR IT! --
Make sure to use the pink item boxes to get to the V-Tapes before you knock
them down. Each pink item box contains a Pink Gourd. The only enemies you'll
face here are normal Clownies.
Required Enemies = 10
[AUTOSAVE]
=========
Scene 5-2
=========
-- JUST GO FOR IT! --
vvvvvvvvvvvvvvvvvvvvv
= Boss - Gadget Cop =
vvvvvvvvvvvvvvvvvvvvv
Aha! Gadget Cop again. Run and grab all the V-Tapes immediately to boost your
VFX gauge. Scratch the pipes at the top and use Slow as the water droplets
rain down to make them bigger - if water hits him, it will short circuit him
just like it did in the first battle. The same rules of fighting from the
first boss battle still apply here, but he is much harder this time around. He
has gained a new move also. He will leap toward you and rotate his top half
with his guns outstretched. When he does this, duck as he flies toward you and
use Split while he is in the middle of the air then move him over your head
while you're still ducking. You must NOT let up on Split early though - wait
until he has finished the entire move before tapping the screen to release
Split. Use a slide (down + kick) while the screen is Split to help you move
away from him. This move is pretty hard to dodge at times. DO NOT rush toward
him as he starts this move. If he stands right next to you and jumps back to
do this move, then he will be the perfect distance for you to duck the entire
attack (especially if you use Split). Both of his air moves leave him wide
open to a water droplet if you can time it just right. Punch back his
projectiles just like in the first battle and stun him with a water droplet
whenever possible.
Required Enemies = 1
[AUTOSAVE]
=========
Scene 5-3
=========
-- JUST GO FOR IT! --
vvvvvvvvvvvvvvvvvvvvvvv
= Boss - Killer Hands =
vvvvvvvvvvvvvvvvvvvvvvv
Just like with the Gadget Cop battle, run and grab all the V-Tapes first.
Killer Hands seems a little bit easier this time. He mainly likes to do his
dive attack then switch weapons to do another attack. Use Slow, then Slide the
screen and Touch him like before to stun him while he changes weapons. You can
jump into the air and Scratch the stalactites for a little bit of extra damage,
but it doesn't hurt him that much. Use Slow often and he shouldn't be able to
hit you.
Required Enemies = 1
[AUTOSAVE]
=========
Scene 5-4
=========
-- JUST GO FOR IT! --
vvvvvvvvvvvvvvvvvvvvvv
= Boss - Alter Woman =
vvvvvvvvvvvvvvvvvvvvvv
Alter Woman hasn't changed that much at all. Dodge her combo (Low, High, High,
Low) then Slide and Touch her to stun her for quite a while. She will still
summon an airstrike after you have taken half of her life and she will still
jump back into the background and make fireballs rain down upon you, but she
will do it rarely. Punch her electric balls back and take advantage of her
Slide and Touch moments to finish her quickly.
Required Enemies = 1
[AUTOSAVE]
=========
Scene 5-5
=========
-- JUST GO FOR IT! --
vvvvvvvvvvvvvvvvvvvvvvv
= Boss - Meta Rangers =
vvvvvvvvvvvvvvvvvvvvvvv
If you didn't like the Meta Ranger fight from before, you're going to really
hate it now. Both Ranger Log and Ranger Digi will attack from the start -
there are no single battles this time. They will both share two life bars for
this battle. They have no weakness so you will be forced to hit them with Slow
combos or RHOH throughout the battle. Jasmine will still be in the back like
last time, but she will mainly only give you Blue Gourds and Cheeseburgers.
She might give you a Pink Gourd eventually. Do not let that VFX gauge run down
all the way - double jump away from them if you need to let it recharge.
Required Enemies = 1
[AUTOSAVE]
=========
Scene 5-6
=========
vvvvvvvvvvvvvvvvvv
= Boss - Alastor =
vvvvvvvvvvvvvvvvvv
ATTACKS WEAKNESS
Sword Thrust -- N/A (Jump to avoid)
Electric Drop - N/A (Move out of his way, or you can Split the screen)
Sword Throw --- Slow (Deflect the swords)
Hot Kick ------ N/A (Move out of his way)
Air Raid ------ Slide and Touch or throw a V.F.O.
Oh hell yes! I was hoping he was in here! If you don't recognize the area,
then you have never played Viewtiful Joe 1.
Stay away from the lava in the center of the room during this battle. Many of
Alastor's attacks will need to be avoided by jumping or moving out of his way.
He will usually start the battle with three sword thrusts then go into an
aerial stance. He will always teleport next to you before he does each thrust.
From the aerial stance he will either do an Electric Drop or Sword Throw. He
will always move right over you before he does the Electric Drop so that is
your cue to move or Split the screen. He will float up higher when he starts
to do his Sword Throw. The swords will home in on you and can be deflected or
dodged with Slow.
Eventually he will do an Air Raid from his aerial stance where he will jump
into the background and shoot lightning at you. As soon as he starts to shoot
out the lightning, Slide the screen and Touch him to stun him. He will either
recover from the stun and go back to attacking you if he is too high in the air
or head to the nearest fountain to cool off if he hits the lava. If he heads
to a fountain, rush toward him and start to attack him while he is in the
fountain. You will take off double damage from him as long as he is in the
fountain so make every hit count. You will need to stay off the middle
platform if you want him to fall into the lava. Alastor can also be hit with
the energy shots from a V.F.O. while he is in the background performing an Air
Raid - throw out the V.F.O. as he jumps to the background for the best results.
If you do not Touch him or throw out a V.F.O. during the Air Raid, you will
need to jump to avoid his lightning attack. He will go back to his thrust
attacks after the Air Raid. It's a good idea to hit him normally with Slow air
attacks during his aerial stance to beat him quicker.
vvvvvvvvvvvvvvvvvvvv
= Boss - Rex Majin =
vvvvvvvvvvvvvvvvvvvv
ATTACKS WEAKNESS
Sword Thrust -------- N/A (Jump to avoid)
Electric Pods ------- Slow (Deflect the swords)
Air Raid ------------ Jump or Split
Oh come on, you know Alastor's too cool to go out that easy!
He will keep two of his moves from the last battle. You will have to avoid the
Sword Thrusts by jumping once again. When he starts to fly in the air, that
means he is about to release a few Electric Pods. You will have to Slide the
screen and Touch each one to get rid of it. If you don't Touch them, they will
stay on the screen throughout the entire Air Raid and follow you. Stand below
him when he does this attack with Slide activated and wait for the projectiles
to float toward you and Touch them - watch the top screen to get an idea of
where they will enter the bottom screen. His Air Raid really has no weaknesses
this time. You can Split the screen away from you and stand in the opposite
corner or jump to avoid it. In order to hit him, you will need to Slow attack
him in the air when he is preparing an attack. There is no way to stun him
this time.
[AUTOSAVE]
(BREAK TIME!)
__ ____ _________
/ / / _( |__ __(
/ / / /------------------------------------------------------------/ /
| | / / VIEWTIFUL JOE & JASMINE __ / /
\ \/ /------------------------------------------------------\ |__/ /
\____/ \______/
=========
Scene 6-1
=========
-- JUST GO FOR IT! --
A mixture of Clownies and dogs will welcome you into the stage. The final
enemy will be a Soldier Clowny.
Required Enemies = 9
-- JUST GO FOR IT! --
Three Soldier Clownies and a few normal Clownies will attack next. Be sure to
jump on top of the pink item box and get the V-Tapes - stand on the top floor
by the door and use Split to bring the pink item box and V-Tapes over to you.
The pink item box contains a Pink Gourd.
Required Enemies = 5
[AUTOSAVE]
=========
Scene 6-2
=========
-- JUST GO FOR IT! --
Make sure to get all the V-Tapes near the chandeliers before the battle is
over. Use Split to move the V-Tapes in the center over to a chandelier while
you're on top of one. Normal Clownies and two Clownies with carts will attack.
Thankfully the Clownies with the carts are the type that will leave ice
crystals so you can easily Split them. Punch back their cannonballs and
Scratch them. Watch out for the suits of armor with the swords in the
background during the battle. Approach the staircase to end this scene.
Required Enemies = 6
[AUTOSAVE]
=========
Scene 6-3
=========
-- JUST GO FOR IT! --
Just like the last room, make sure to collect all the V-Tapes before the battle
is over. A female baton Clowny and a fencer Clowny will attack you in this
room. Watch out for the guillotines as you collect the V-Tapes.
Required Enemies = 2
[AUTOSAVE]
=========
Scene 6-4
=========
-- JUST GO FOR IT! --
The statues with the gas mask in this room will spew gas vapors around the room
until you beat the Clownies. Split the chimney from the fireplace in the
middle and use the chimney to collect the gas vapors as you fight the Clownies.
The first two Clownies will have trays and the final Clowny will be a knife-
thrower. Use the entrance to leave the room once all the Clownies are
defeated.
Those statues remind me of some other Capcom character...hmmm, nah can't be.
Then again, they did have the Resident Evil 2 music earlier...ah, forget it.
Required Enemies = 3
[AUTOSAVE]
=========
Scene 6-5
=========
-- JUST GO FOR IT! --
Grab the V-Tapes before the battle is over! These big Clownies are troublesome
in tight quarters like this. Either hit them from the back or Slow punch their
music notes back to them. You can use the Gold Gourd in the pink item box for
the first big Clowny, but you will have to fight the second one normally. A
knife-thrower will also challenge you.
Required Enemies = 3
[AUTOSAVE]
=========
Scene 6-6
=========
-- JUST GO FOR IT! --
Ah, those familiar looking statues again. Use the chimney, as before, to
collect the gas vapors that the gas mask statues will release. This room is
almost exactly the same as the last room with the statues except a fencer
Clowny will be the final enemy. Exit through the windows to start the next
scene.
Required Enemies = 3
[AUTOSAVE]
=========
Scene 6-7
=========
-- JUST GO FOR IT! --
It's been quite a while since we've seen a Balloon Clowny. Use Scratch to get
rid of his balloons then take him out normally. To get to the goal you will
have to jump to the platform and move the platform across from you overhead
with Split. Use Slide and Touch to open the window at the top. Jump to the
window and use Scratch to destroy part of the floor above you. Jump to the
next floor to find the flag.
Goal = 1
-- JUST GO FOR IT! --
Two Balloon Clownies and a fencer Clowny will attack.
Required Enemies = 3
-- JUST GO FOR IT! --
Jump along the moving platforms and get to the flag. You can only land on a
moving platform when it has fully extended out from the wall. The one right
before the goal moves a bit fast so you might need to use Slow.
Goal = 1
[AUTOSAVE]
=========
Scene 6-8
=========
-- JUST GO FOR IT! --
In this room you have one minute to beat a few fencer Clownies. A cutscene
will activate in the last three seconds whether you have defeated them or not.
? = 1
[AUTOSAVE]
(BREAK TIME!)
=========
Scene 6-9
=========
vvvvvvvvvvvvvvvvvvvvvv
= Boss - Heinderella =
vvvvvvvvvvvvvvvvvvvvvv
ATTACKS WEAKNESS
Hand Clap ---- N/A (see description below)
Hand Beam ---- N/A (Jump over the hand)
Missiles ----- Deflect with Slow punch or kick
What's she trying to be...some type of Dr. Wily or something? You will have to
constantly dodge Heinderella's floating hands throughout this battle. The
first hand clap will miss you if you are not in the air, you will need to duck
the second hand clap, and you will have to jump over the third hand clap.
Deflect the missiles that shoot toward you with a Slow punch or kick and they
will move toward her midsection. Right before the missile makes contact with
her midsection, you will need to use Slow to make its impact greater. After
enough attacks you will destroy the shield on her midsection. Slide the screen
and use Touch to press the button and this will cause her to move down. A
fencer Clowny will constantly attack you during this entire battle. If you can
defeat him, he will leave you with a Cheeseburger Meal.
For the second part of the fight, she will keep up the same attack, but bigger
missiles will shoot toward you now. Deflect the missiles once again and they
will fly toward her face. Right before they hit her in the face, use Slow once
again to make the impact of each missile greater. She will be defeated
eventually if you keep deflecting the missiles at her.
[AUTOSAVE]
(Note: Try to make sure to have Red Hot One Hundred before entering the next
battle)
(BREAK TIME!)
==========
Scene 6-10
==========
vvvvvvvvvvvvvvvvvvvvvv
= Boss - Heinderella =
vvvvvvvvvvvvvvvvvvvvvv
ATTACKS HOW TO AVOID
Two-hit combo ---- Dodge (High then Low or Low then High)
Staff Throw ------ Jump
All you have to do for this battle is survive for a certain amount of time.
There is no need to try to attack her. To dodge her staff move where four
staffs rotate around and then come toward you, you will have to jump straight
up just as they finish rotating and they should all pass by underneath you.
[AUTOSAVE]
==========
Scene 6-11
==========
vvvvvvvvvvvvvvvvvvvvvv
= Boss - Heinderella =
vvvvvvvvvvvvvvvvvvvvvv
ATTACKS HOW TO AVOID
Ground Spark ----- Jump
Two-hit combo ---- Dodge (High then Low or Low then High)
Staff Thrust ----- Jump
Staff Throw ------ Deflect
Energy Shot ------ Slide then Touch all four images (avoid the target)
The most annoying attack during this battle is her Spear Thrust. She will make
two images of herself then charge and will do a Staff Thrust three times in a
row. When she dashes toward you the first time, jump into the air. She will
try to dash toward you again when you hit the ground, but if you duck she will
miss with the second thrust. Jump again after ducking the second thrust since
she will try to dash at you again. Her other attacks include a ground spark
where she will hit the ground with her staff causing a shockwave of energy to
move toward you - jump to avoid this. Her two-hit combo is basically the same
as the last battle. The Staff Throw that she had the last battle is back and
it is still as hard to avoid as it was then. Thankfully, you can use Slow now
to dodge the staffs if they surround you. They might line up above you and try
to fall on you. If they do, try to punch one back at Heinderella. Your main
attack against Heinderella will be a normal Slow attack since she has no
weakness. If you have Red Hot One Hundred (RHOH), then that will definitely
help you quite a bit!
Jasmine will be your biggest source of help in this battle. She will appear in
the background, much like the Meta Ranger fight, and you can Slide the screen
and Touch her for some Gourds (either Blue or Pink) or a Cheeseburger Meal. As
you might have guessed, a Pink Gourd will take off quite a bit from Heinderella
if you can manage to hit her with the Scratch part and the super punch while
she is stunned.
Once you have taken her life down by one bar, she will make four images of
herself each time and she will constantly shoot energy balls at you. Keep
moving and avoid the target that will constantly follow you to keep from
getting hit. While avoiding the target you will have to Slide the screen and
Touch each image as you move below it. Wait for the bottom screen to scroll
out so you can Touch her. The battle will continue as normal after all four of
the images have been Touched. During the second and third part of this battle
she will try to trick you a bit by making two images as if she is about to do
her Thrust Attack, but she will then do her two hit combo. Keep using Slow and
RHOH or Slow punches to take down her life.
Congrats you have finished Viewtiful Joe: Double Trouble!
If you beat this game on Adults mode you have now unlocked V-Rated mode.
Sadly, you cannot save your game with all the upgrades you have once you beat
it.
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=============================== EVERYTHING ELSE ===============================
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv - DT - vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
-- Copyright
This document Copyright 2006 Kevin Hall (Berserker)
Viewtiful Joe Copyright Capcom CO., LTD 2005.
This document is for private and personal use only. Do not try to sell this
document for profit. This is a free document and should remain free. Do not
try to reproduce this document in any way, shape, or form. Do not alter this
FAQ in any way. Use of this guide on any other web site, besides the sites
that have contacted me, or as a part of any public display is strictly
prohibited, and a violation of copyright.
If you want to use this FAQ on your site, then contact me for permission first.
This FAQ can only be found on a few sites as of now and I am keeping a list of
those sites. Contact me if you want to use it.
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-- Special Thanks
- my parents.
- to Capcom for making this addictive game.
- all the sites that host this FAQ.
- http://network-science.de/ascii/ for the ASCII art.
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-- Contact Info
I can be reached at my email address, which is > berserker_kev@yahoo.com