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What the crap is this game and why is it just openarena stuck in a linux browser plugin and why is it motivated for the lack of QuakeLive plugin for Linux that's bound to come anyway? Zealousism 'linux before windows' motives in this project than anything involving dedication and love of games. Can't really say that it shows any promise. There's hardly a benefit to turn a free game into a browser game. (Unlike QuakeLive, which is a limited, ad'd up free version of Quake3 which is still sold by id software)

On a positive note though, it does make a good framework for interactive visualizations of environments. With multiplayer. A better use out of this would be a simpler, water gun based game for everyone to enjoy, with optimized assets of its own rather than drag a huge 300mb violent and booby game over into the browser cache.

On a positive note though, it does make a good framework for interactive visualizations of environments. With multiplayer. A better use out of this would be a simpler, water gun based game for everyone to enjoy, with optimized assets of its own rather than drag a huge 300mb violent and booby game over into the browser cache.

Heh... I'm thinking more along the lines of World of Padman done up that way...

Delaying a Win or Mac version is no good idea. It would just show that multi platform apps/games are much harder to archive than single plattform apps. For me i like multi platform apps because you can focus on the app not on the os. I have got my own Linux distro, of course i like when an app/game can natively run on it, but others may just like parts and therefore those should run everywhere.