Okay, so we have some updated info for Mehaten here. Specifically more on what his abilities do. Though we haven’t seen Mehaten in action, he sounds pretty damn awesome. One important thing to note is that he has regular rage activated abilities as well as Solar Energy.

Mehaten

Ability Name

Ability Type

Normal Mode

Empowered Mode

Daybreak

Passive

Allows Mehaten to gain a small amount of Solar Energy for each building he destroys

N/A

Superheated Breath

Active

Causes Mehaten to deal more damage for a short time. Each building destroyed while this effect is active generates additional Solar Energy.

An amplified beam of solar energy that deals additional damage and is capable of blasting right through enemy shields (such as those provided by a Storm Tower or Ice Tower) and damages the tower underneath.

Heat Shield

Defensive

Surrounds Mehaten in a sun-like shield and reduces incoming damage for a short amount of time. Also heals him for a small amount when activated. If hit by a Fire Turret, Mehaten gains a large amount of Solar Energy.

It still heals Mehaten for a small amount of health and reduces incoming damage, but now on activation it also incinerates mid-air projectiles.

Radiance

Conditional

Available to activate when Solar Energy is full.

Activation blasts incoming projectiles out of the air, regains a moderate amount of health, and becomes empowered for the rest of the battle.

Well, half of this is live for now as there are now systems in place for towers to go all the way up to level 40! The rest of the updates are due between September 13th – September 16th, and if we know PG at all we would expect it to be closer to the 16th!

At the time of writing, totems, fire turrets and ice turrets are still limited to level 35. Also, new builder hut levels, storage hut levels and farms/mills also get a few more levels to 29.

The most exciting new features of 2.50 though are the introduction of new dragons in a tier called Sapphire tier. These come complete with a number of special abilities exclusive to Sapphire, but what is new is a new level of dragon – The Mythic Dragon.

For the longest time now, we have had issues with how things were looking. Hopefully the newer menu layout will be easier to navigate, and we now have the ability to use tables in a lot more effective way.

In the meantime, enjoy our latest reviews of Quetz and Kelvin on their respective pages!

There are two forms of XP in War Dragons. One being XP earned by dragons to level up, and the other being player XP, which is required to rise in level to gain access to newer and more powerful stuff.

Dragon Experience

A players level determines the maximum number of experience points earned by a dragon. For example, at the lowly level of 1, a player can earn up to 102 experience for his dragons at a time. However, once you reach level 148, the cap for experience is a whopping 38,700!

Clearly, the best way to level dragons is to gain levels – attacking the easiest base possible that earns the dragon maximum XP for your level at the time. There are a number of bases that players use, known as training bases, that achieve this to great effect.

Joining a team with higher level players than you will help greatly. Having one player join to help, using just one dragon each will still give you maximum XP. It is normally considered polite to ask if you swap out a dragon at the start to reduce healing times.

Using multipliers is important. For your weak dragons, you are going to want to ask for help from your team so that you can maximize the x5, x4 and x3 multipliers. Once your multipliers have been used, a great way to gain quick XP for your weak dragons is to join as many of your team mates battles as possible and ask if you can kill the base at the end.

Player Experience

There are two ways to gain experience. The quick way, and the right way. See, lower level towers give more xp per time spent than higher level towers. But having a base full of weak towers (a long base) is significantly worse than a base full of strong towers (a short base).

Some might argue that base defence really doesn’t matter – since there are always dragons that can smash your base in one attack. At the end of the day, choose a strategy that you feel comfortable with and stick to it.

Using rubies for timers is essential when trying to level up fast, as is having a team that can help you with wood donations. If you have spare cash, sometimes it can be really worth it to buy 10 gold chests during events – but the special value packs often hold 17,500 rubies and 32x 12 hour timers, which is a lot of timers for towers!

If you are avid users of the site, you would have noticed that we have had a little downtime recently. This is purely down to the increased bandwidth being used by an increasing umber of users.

To cover these costs, we have had to purchase a costlier plan to help keep the site up at all times – and to cover the costs just needs just a few dollars a month from just a few users to keep us up. If you think the site is worth keeping up, I’d be delighted for the support.

Just revised to include all the new platinum dragons. Apologies, but not all divine dragons are in there. Easy fix is to choose the rank and colour of something close (ie for Droyeuse pick a different Gold Legendary)