WTF CASTLE LINK Taught to me by xdestroyerxxx!The link above doesn't work and didn't we have the same blackouts when the links started to mess up?

[b][url=http://armorgames.com/play/11099/crush-the-castle-2-players-pack?share_id=2f03d03ec491578469d06ee2f2cf485b]WTF CASTLE LINK[/url][/b] Taught to me by xdestroyerxxx!\r\nThe link above doesn't work and didn't we have the same blackouts when the links started to mess up?

[url=http://armorgames.com/play/11099/crush-the-castle-2-players-pack?share_id=426953dd389e8c5160bb4a177fcbdbcc]LaBOULANGERIE LINK FIXED[/url]\r\n\r\nGo to thread 1203 - xdestroyerxxx tells you about it

I was playing around with the playing field so basically:Visible editing screen goes from 0-1100 pixelsThere are another 1100 pixels to the trebuchetThe closest element 20 wide that you can place in this field is at -645 (remember, they are measured from the centre of the element).

However, you can place a King at -1100 pixels - any further and he falls into the abyss and dies twice.

In the old game, CTC, if you could toss someone into the Abyss and they would not die. You could also and as well, the right side of the screen was infinity! You could put someone so far back the nobody could get them except maybe if you dynamited an object into it! ha ha

That magic barrier it seems (for elements) is -655 pixels of which you must consider the half the thickness of your stick! Yet, you can push an element beyond this as shown below.

LAGABIT worked...!\r\n\r\nI was playing around with the playing field so basically:\r\nVisible editing screen goes from 0-1100 pixels\r\nThere are another 1100 pixels to the trebuchet\r\nThe closest element 20 wide that you can place in this field is at -645 (remember, they are measured from the centre of the element).\r\n\r\nHowever, you can place a King at -1100 pixels - any further and he falls into the abyss and dies twice. \r\n\r\nIn the old game, CTC, if you could toss someone into the Abyss and they would not die. You could also and as well, the right side of the screen was infinity! You could put someone so far back the nobody could get them except maybe if you dynamited an object into it! ha ha\r\n\r\nThat magic barrier it seems (for elements) is -655 pixels of which you must consider the half the thickness of your stick! Yet, you can push an element beyond this as shown below.\r\n\r\n{"n":"","c":["bc,-645,520,1,3,0","king,-1100,630,1,1,0","bc,-645,675,0.5,8.8,90"],"t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"p":"","l":["tg","mg","bg","wc","id"],"o":-1,"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp","rc","rsl"]}\r\n\r\nDo Not Settle - just play!

I moved that number to x=8 and it covered the trebuchet. I used ice to move it btw and the BFR didn't. Ha ha ha...

Once again, just play, do not settle... enjoy!

Joey tried to protect the trebuchet because in CTC, we could jam it! He also had people die if they went of the ends of each board.\r\n\r\nInteresting, on this next example, try various weapons for jamming the trebuchet. I increased the size of the protrusion to x=4\r\n\r\n{"n":"","c":["king,-1100,630,1,1,0","bin,-645,655,4,8.8,90","bin,225,404.9,7,5.5,0","wizard,170,85,1,1,0","wizard,215,85,1,1,0","wizard,265,85,1,1,0","bin,435,404.9,7,5.5,0","wizard,380,90,1,1,0","wizard,425,90,1,1,0","wizard,475,90,1,1,0","bin,640,400,7,5.5,0","wizard,585,90,1,1,0","wizard,630,90,1,1,0","wizard,680,90,1,1,0","bin,855,400,7,5.5,0","wizard,800,90,1,1,0","wizard,845,90,1,1,0","wizard,895,90,1,1,0"],"t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"p":"","l":["tg","mg","bg","wc","id"],"o":-1,"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp","rc","rsl"]}\r\n\r\nI moved that number to x=8 and it covered the trebuchet. I used ice to move it btw and the BFR didn't. Ha ha ha...\r\n\r\nOnce again, just play, do not settle... enjoy!

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