The Posse returns "home" to New Canaan. What new troubles await them when they arrive?

The Posse seeks a powerful ally in hopes of discovering LaCroix's weakness and ending him once and for all.

The Big, Fat List Of Hurt

Just as a bit of Marshal Masturbation and to remind the party what they “lived” through, I’m adding this section as a trophy list to both myself and the players. The following is a list of injuries, maladies, hindrances, etc., sustained by the Posse in the session, sorted by Posse member.

It's Carnival Time as The Posse heads to New Orleans to bring the fight to LaCroix.

In preparation for this session, I made a special playlist to try and capture the feel of New Orleans.
The first 30 tracks are some dixieland/ragtime jazz, opening with Louie Armstrong and the Dukes of Dixieland doing “New Orleans”.
The next 30 tracks are ALL by Screamin’ Jay Hawkins. While he’s not a New Orleans native, his music has such a weird, dark feel to it that can only be described as “Voodoo Blues”. Given his macabre subject matter, it’s incredibly fitting.
The next 30 tracks are all by New Orleans natives Dr. John and Professor Longhair, or people covering their songs. There might also be some Buckwheat Zydeco in there.
The last few tracks are all going to be used for battles and so there are multiple copies of the same song a few times in a row.

The Posse rallies to save a young girl from a terrible fate.

The newly formed posse makes their way into town. John St. Cloud settles into the darkest corner of The Scratchin’ Post and sets about drinking. Miss Lefleur finds her way to The Golden Idol for a room and some gambling. Romeo sets up shop in The Appolonia, the local dancing hall. Timothy Johnson attempts to offer his services to the local Marshal but is snubbed by Marshal Samuel Talbot.

While settling in, the Posse is summoned by Victor Barrington on behalf of Marshal Talbot and questioned in relation to the disappearance of the Leviathan, which was scheduled to dock early that morning. After all of their stories check out, they are sent on their way and settle in for a night of rest.

The next morning, they are awoken abruptly by gunfire and manage to catch a glimpse of a gang of outlaws riding fast out of town. In the street, Bella Evans falls to her knees crying. When she spots St. Cloud, who she met the day before, she informs them that Hutch Scanlon has abducted her daughter and intends to have his way with her. Enraged by the brazen act and looking to settle an old score with his former compadre, St. Cloud and the rest of the rest of the Posse, Mr. Barrington included, ride out in pursuit of the young girl.

They track the outlaws several miles outside of town to an abandoned “sliver mine” and make quick work of most of Hutch’s lesser cohorts. After a bit of trouble with some tommyknockers, they make their way to the mine’s central chamber, where they spot Hutch talking to a well dressed business man. Fiona lies tied up on the wooden planks making up a platform over a deep chasm. The business man flees at the sight of them and Hutch pulls a tarp off of a gatling gun and begans to assault the party. Fiona is accidentally shot in the crossfire and left with no choice, St. Cloud and Romeo destroy the platform beneath Hutch Scanlon, sending him and his gatling gone plummeting into it’s depths. Romeo channels the rada loa, mending Fiona’s wounds, and the Posse heads back to New Canaan where they are treated to a hero’s welcome.