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Some retired veterans who came out of retirement have been re-added to the preseason roster

Removed an improper in-game +[x] OVR boost display when completing a drive goal that resulted in a Confidence boost

Updated logic for awarding the Super Bowl MVP

Addressed an issue that would cause coaches to not appear in their office in the Franchise hub

Addressed an issue where boost notifications continue to display after selecting “Never Show Me The Weekly Boost”

Addressed conditions that would cause rare freezes

Addressed stability issues when advancing the week after Draft

Updated CPU Draft logic for first round HB

Addressed stability issue when minimizing Madden during a loading screen while playing as a player

Visual Updates (Available as of 11/15)

Updated the Player Exclusive Retro cleat to reflect the latest model being worn by NFL players this season. This includes the new Air Jordan XI Concord worn by players like Bobby Wagner, Michael Thomas, Alshon Jefferey, Jalen Ramsey and more.

Gameplay Updates

Playbooks

DEV NOTE: We are excited to announce that for the first time in Madden history, we can now support Playbooks via Title Updates. This has been a long-time goal of the Madden Dev Team. These Playbook changes are the first of many we hope to do as we move into the future.

Added Split Backs formations to the West Coast and Balanced Playbooks

Added functionality to allow slot receivers to motion out wide from the Singleback Tight Slots and Singleback Tight Flex formations

Updated the alignment for Kickoff Return formations to address exploits around pinning opponents deep in their own territory with consistent coffin-corner kickoffs

Some plays in the Hail Mary Spread formation via Custom Playbooks will no longer be available in practice mode to avoid some stability issues – if users encounter this, a request to choose a different play will appear

Updated logic around Coach Cam play-art to address cases where QB Contain and/or Blitz play-art could sometimes provide a pre-snap tell as to what type of play the offense was running

Tuning

Removed the 10-second runoff penalty after the offense takes an intentional Delay of Game penalty, which was used as an exploit to run more time off the clock from the opponent's ensuing possession

DEV NOTE: There are still other ways to get the 10-second runoff penalty called, such as after a False Start when the necessary rules conditions are met.

Addressed an issue causing a Cover 3 Match defender to strafe across the field while trying to get aligned when using “Base Align” in Big Nickel Over G Cover 3 Match

Addressed an issue preventing man coverage defenders from being able to press streak fade routes

Blocking

Added pass blocking and QB Contain logic to address exploit blitzes from the Nickel 3-3-5 Odd formation and other similar setups

Tuned to QB Contain behavior to make them rush at a wider angle as well as stop rushing to contain the outside when they are unblocked due to an overload

DEV NOTE: When breaking down some of the exploit setups being used with the 3-3-5 Odd and other similar formations, we found that this problem was caused by a contain rusher either rushing the B-gap or rushing the same gap as the adjacent pass rusher. Since the design intent of the QB Contain assignment is to counter QBs scrambling outside the pocket while NOT being a pass rusher, we have made some adjustments to support that intent. We have made tuning changes to force them to rush wider, as well as continue to play contain in cases where they cannot be blocked by the offensive line (which means they will not rush the QB after a few steps if they are not blocked, but will continue to break on scrambling QBs when in the contain assignment). If you want that player to rush the QB for the entirety of the play, he needs to be assigned a pass rush assignment via either play call or a hot route.

Addressed an issue causing offensive tackles to use short pass sets in Shotgun formations when pass blocking against some defensive formations such as Big Nickel Over G

Addressed more instances of pass blockers sometimes falling down at the snap when using hurry-up offense, as some more cases of this were uncovered since the last title update

Addressed an issue causing a blocking FB on HB Toss plays to sometimes target a defender on the backside of the play vs. specific defensive setups, which could result in a fumbled toss

PC Updates

Added the correct default button mappings to DS4 controllers

Madden Ultimate Team Updates

Added the option to play Squads games as a Duo

DEV NOTE: When playing as a Duo, you must select the Offensive and Defensive Captain roles. The responsibilities that were previously owned by the Head Coach will now be controlled by the Defensive Captain