It's time to start working on the floating tree farm. Both areas are between Kard castle and Winterfell...

Candidate 1:

Candidate 2:

I'm going to try to get those holes filled in now. Also, you can save the image as a JPG. It doesn't have to be pixel accurate. I just need to know how large the area(s) are and if they'll fit the giant island without spawning mobs under it.

My farm near Magi´s place will be relocated to Winterfell in the long run, but its outer walls will remain standing upright and (most likely) untouched. I will probably convert it into a train station once my road network is completely constructed (certain sections need to be broadened, walled and/or lit) and converted into a railway network. But I hope I will be able to get more gold somehow (for making powered rails, because there is so much difference in altitude at certain locations that powered mine carts are made useless (esp. the rocky archipelago just north of the southern part on the map; the tunnel and staircase leading up to the top are to steep for locomotives and I cannot do much about that). Most other slopes are already 1/3 or pretty easily convertible (from 1/1 staircases) into locomotive friendly 1/3 slopes. Yet I hope we can rely completely on an "electric" system because speedy trains may need more than 1 loc and even if it is but one the use of it can be a bit annoying.

Darn you MC for not having track switches! We need two railways south of the crosroads at which the road to Kard bends away from the N/S route (one for Kard, one for the way North (ending @ the group of smaller Shroom Islands, with a primitive station below the surface). Else people cannot choose their destination properly, making those railways useless.
Maybe I will make four rails from the south until that point, with two pairs hovering above each other. Or we make but two rails at max, making them bidirectional (using the chat functionality of the game to warn fellow players that one is going to use the rail to a given destination).

I thought redstone can change the direction a track is facing. Just allow the minecart to slow down at the junction with a switch right next to the rail. You hit the switch as you go past it if you want to change the course. Once you'er past the junction, accelerate back up to max speed using one of the rail buttons. It will only acclerate you if you're heading away from the switch.

I thought redstone can change the direction a track is facing. Just allow the minecart to slow down at the junction with a switch right next to the rail. You hit the switch as you go past it if you want to change the course. Once you'er past the junction, accelerate back up to max speed using one of the rail buttons. It will only acclerate you if you're heading away from the switch.

The server is currently down. It is about time I got around to installing all the Windows Updates that have been sitting there waiting to be installed. There are some important ones, like Service Pack 1...

Yes, the updates are done. I had to turn up the logging detail to work out a few bugs, to it might have slowed the server down a little. It should be better in a day or so once I have a few days of logs.