[Updated] Crowdfunding For Eternal Darkness Successor Coming, Questions Available Now

[Update #2] New information has been posted on IGN. The actual goal for the first episode only is $1.5 million (not $1.1 million as we previously reported off of leaked images). The game will be rolled out in 12 episodes, and will be released for Wii U and PC. Additional platforms and episodes are part of the stretch goals. You can see the full details at IGN.

[Update #1] Additional information has surfaced about Precursor Games. According to screen captures of the Precursor website (since removed), Denis Dyack is pictured in the staff photo. According to the captured images, which are viewable on Insidegamer.nl, the campaign goal is $1.1 million for the first of twelve episodes. Episode two appears to be the first stretch goal.

We'll have full details on Monday, but what this means (if anything) for the continued existence of Silicon Knights and the funds it was ordered to pay Epic Games in November 2012 is unknown at this point.

We left messages at Silicon Knights' offices in hopes of gleaning some information about the relationship (if any) with Precursor Games. We also reached out to Epic for comment on the disposition of the payments from Silicon Knights, and received the following statement,

"We don’t have anything new to share regarding Silicon Knights."

[Original Story]

The initial reaction to the news that a spiritual successor to Eternal Darkness: Sanity's Requiem is coming is one of elation. Silicon Knights' Lovecraftian psychological horror piece is one of the most adored mature games on the Nintendo Gamecube. Surprisingly, it also stands up to the test of time thanks to its compelling story and aggressive abuse of the player's own sanity.

The teaser trailer for Shadow of the Eternals featured on IGN, which hints at a crowdfunding campaign to begin soon (Monday at 12 pm Eastern), leaves us with more questions than answers. It is stated up front that this title is "from the creators of Eternal Darkness," but doesn't bear that name most likely because Nintendo recently extended the trademark. Unfortunately, a visit to developer Precursor Games' website offers no additional detail.

The use of the term "crowdfunding" is also vague. Whether this will be featured on Kickstarter, Indiegogo, or another platform is unknown (and only matters because of comfort level among potential backers). Looking at the official Twitter account and Facebook page are also unrevealing, the latter has no information on the "about" tab.

The short footage shown does evoke the same art style and approach of Eternal Darkness. Of note, the church scenes are reminiscent of one traversed in Silicon Knights' title. The layout looks remarkably similar.

We're interested to learn more about Shadow of the Eternals and who the names and faces are behind Precursor Games (especially if and how how the team plans to make the leap from Kickstarter to console). Check back with us on Monday for more information, and visit IGN for the teaser trailer.

OK, that was fun... time to wake up. C'mon alarm clock, go off... alarm clock? Wait a minute... something's not... HOLY SH.... IS THIS ACTUALLY HAPPENING!?! Do I have to give an actual donation or can I just submit my bank account number and password?

EDIT: 12 episodes at $1.5 million each? I just lost so much enthusiasm for this project that I might need a transfusion to ever get excited about something again. If it was a single game, or even a trilogy of episodes, I would be totally on board. But, 12 episodes at that much money is a REALLY ambitious project. So ambitious that there's no telling if they'll even be able to finish that if you pay into it. I don't want to fund half of these episodes and then get burned by not getting an ending. Especially when King Burn is involved.

Incredibly shady. This "Precursor Games" needs to be way more upfront with things here. If they're Silicon Knights Ex-Pats, than all the more reason to be suspicious. The "Church Scene" in particular sounds like what SK was working on with Activision's money when they should've been focused on X-Men Destiny...
http://kotaku.com/5955223/what-went-wrong-with-silicon-knights-x+men-destiny

I would be a lot more excited for this--as I've wanted it forever--if Nintendo was attached to the project, as I believe they are the reason SK made such a classic game in the first place.
The vagueness of this all has be less than hopeful, and Denis Dyack has spent considerable time in the past decade doing things that are NOT very good.

Geez, that 1.5 million goal seems awfully high. I wonder what the full 12 episodes are going to run.
Nintendo needs to drop some dough for this project. Make sure this game makes it out the door. Having this on the WiiU would be great.