Tom Chick says: "Combat is still solid when it's one guy fighting a handful of enemies polite enough to hang back and wait their turns. But when Ubisoft tries larger encounters, which they do frequently in Revelations, Assassin's Creed combat looks suspiciously like Dynasty Warriors. That's not something to aspire to. When a riot breaks out, it looks unintentionally hilarious, with characters shuffling and bumping uncertainly. It looks more like a high school dance."

Suskie says: "When the game ends, we’re right where we started, only now we have a general idea of where the writers will take us in the next entry. Christ, it’s like Dragon Age II all over again."

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