Simple Questions/Answers

This is the thread for simple questions that don't fit anywhere else. If your question applies to one of the existing thread topics, please post it there instead; if you expect to generate significant additional discussion, create a new thread. If, however, you have a simple question that only requires a simple answer and don't see a better place to post it, this is your thread.

Note that all forum rules other than the injunction against hand holding requests still apply in this thread, and that rule still applies everywhere else. Clear communication is important even in short posts. A short "no" or "choose trinket B" response to a question isn't helpful, and will receive an infraction -- briefly explain the why and how of things. The goal is to educate, not babysit.

Given the nature of how vague Square is with stats this will definitely be the case, there has already been significant theory-crafting work done on a few - HP being one that I know for sure has been cracked already.

Can someone make a thread that talks a lot about classes/jobs at some decent amount of detail and their experiences playing them? It would be helpful for people trying to figure out what they want to play.

I was surprised by how few of your characters' settings are stored server-side. I played the beta on several PCs: not only do you have to re-set your keybindings, action bar set up, and what is on your action bars, but even things like gear sets are only maintained client-side.

You most definitely would not want the same UI set up on the PS3 as you would on PC, unless you play on playing on PC with a controller... to which I answer My God.

You'll notice I only quoted the part about the gear sets.

That being said, I played FFXI on PC with keyboard only (JKLI for camera movements, it was awesome) or a controller (when mining and such.) I barely ever used the mouse, I know I did for some things but I can't remember what exactly, it's been so long.

So far in FFXIV I've only ever used the standard mouse/keyboard setup because it's really the most intuitive setup (but not necessarily the best for my preference.) I knew my time was limited in the beta weekends and didn't want to spend part of that relearning basic controls.

Given the nature of how vague Square is with stats this will definitely be the case, there has already been significant theory-crafting work done on a few - HP being one that I know for sure has been cracked already.

Could you please provide more information on this theory-crafting guide so I can find it? Or better, provide a link.

There has been quite a bit of theorycrafting on the core mechanics already. I've reached out to a few of the more prominent authors that I've found and asked them to continue their conversation here as well, in the hopes that it can facilitate some better discussion. In the meantime, I'm going to re-post some of the current theorycrafting work that has already done, with permission from the author.

HP Calculation: HP = Base HP + (14.5 x (VIT â€“ 202))Note: It appears that the difference between the highest/lowest base VIT values will result in less than 100hp difference at 50.

Damage Reduction: Damage Reduction = (0.0876 x Shield Block) + 9.7804 + (STR Tier)Important note: It appears that Block and Parry work in tiers. I expect there to be some min-maxing for tanks here in order to hit a certain STR breakpoint. Also, blocking & parrying do appear to be mutually exclusive events, but further testing will be needed on that.

Assuming I have a good amount of MMO experience across other games, what kind of learning curve am I looking at with FF14:ARR if I've not played FF11 or the original FF14? Are there foreign concepts unique to the Final Fantasy universe I wouldn't find in WoW or EQ?

Be careful what you wish for. AUGH TANK TIME is always skulking in the shadows, waiting to strike.

Gameplay wise there's almost no learning curve if you've played other MMOs. Combat at a basic level is very similar to the WoW/EQ style.

The biggest core difference is that once you progress a little bit into the story you can freely change between classes, with each class having it's own level. Crafting and gathering professions are also their own classes. This also means that alts are largely superfluous.

Is there any recommended forum for theorycrafting? A EJ for FFXIV so to speak? The theorycrafting I've seen so far across reddit, the official forums, and a handful random minor forums has generally been either amateurish, made up by people who don't get math, inconclusive or blatantly wrong. There are so many things I'm trying to find answers to, and nobody seems to know...I mean someone in this community must know how to use MATLAB, right?

Sorry for the rant but I'm getting a bit frustrated by not being able to min-max lol

Is there any recommended forum for theorycrafting? A EJ for FFXIV so to speak? The theorycrafting I've seen so far across reddit, the official forums, and a handful random minor forums has generally been either amateurish, made up by people who don't get math, inconclusive or blatantly wrong. There are so many things I'm trying to find answers to, and nobody seems to know...I mean someone in this community must know how to use MATLAB, right?

Sorry for the rant but I'm getting a bit frustrated by not being able to min-max lol

Order of the Blue Gartr was the "EJ" of FFXI, back in its heyday. I believe the site was "discovered" by too many players eventually, and moderation tanked when interest in XI waned. However, their XIV section may be brought back up to par: FFXIV A Realm Reborn: Advanced Theorycrafting

Can anyone confirm for me if Flank and Behind are completely separate positions? Does this mean that to get the most out of your abilities you need to be constantly strafing back and forth between these two positions? Seems pretty silly to me.