GamePolitics - Comments for "Tiga Launches Questionnaire Asking Developers About Copyright and Game Cloning"http://gamepolitics.com/2012/11/08/tiga-launches-questionnaire-asking-developers-about-copyright-and-game-cloning
Comments for "Tiga Launches Questionnaire Asking Developers About Copyright and Game Cloning"enRe: Tiga Launches Questionnaire Asking Developers About ...http://gamepolitics.com/2012/11/08/tiga-launches-questionnaire-asking-developers-about-copyright-and-game-cloning#comment-282972
<p>Question 12 is a very strange question. Upon reading it, I found that the answers did not fit. Based on my read, it would seem that the appropriate answers should ahve been:</p>
<ul>
<li>
Limited</li>
<li>
Forever</li>
<li>
Don&#39;t License</li>
</ul>
<p>&nbsp;</p>
Thu, 08 Nov 2012 20:57:56 +0000E. Zachary Knightcomment 282972 at http://gamepolitics.comRe: Tiga Launches Questionnaire Asking Developers About ...http://gamepolitics.com/2012/11/08/tiga-launches-questionnaire-asking-developers-about-copyright-and-game-cloning#comment-282970
<p>I&#39;m just going to link to David Sirlin&#39;s piece on Penny Arcade a while back on the subject of game cloning, because I agree with pretty much everything he says.</p>
<p><a href="http://www.penny-arcade.com/2012/02/22/the-flashpoint" title="http://www.penny-arcade.com/2012/02/22/the-flashpoint">http://www.penny-arcade.com/2012/02/22/the-flashpoint</a></p>
<p>I&#39;d go further and say that even the blatant &quot;bad&quot; kind of cloning he mentions, where it is literally the same game with different art, shouldn&#39;t actually be <em>illegal</em>.&nbsp; Once you start trying to draw a line where mechanics become illegal, it&#39;s a very slippery slope.&nbsp; The chances of legitimate game design advancement getting stifled because of legal bullshit is too great a risk IMO.</p>
Thu, 08 Nov 2012 20:42:48 +0000DorkmasterFlekcomment 282970 at http://gamepolitics.com