The Neon Peon wrote:I think that if the ships were from the side view, the map would look a lot better even though it is inaccurate to have a side view of a ship from the top. right now it is hard to tell they are ships.

P.S. Do we need to name every ship?

Well yes most ships don't look like ships that we see from the side when they are shown from the top.

As to every ship being named...well the rest of the foundry will determine that i guess amd i think you might have your own battle there. I could be wrong. And what would you suggest otherwise. It's all good and well to state something but having no alternative to what you want doesn't tell me anything.

The Neon Peon wrote:I think that if the ships were from the side view, the map would look a lot better even though it is inaccurate to have a side view of a ship from the top. right now it is hard to tell they are ships.

P.S. Do we need to name every ship?

Well yes most ships don't look like ships that we see from the side when they are shown from the top.

As to every ship being named...well the rest of the foundry will determine that i guess amd i think you might have your own battle there. I could be wrong. And what would you suggest otherwise. It's all good and well to state something but having no alternative to what you want doesn't tell me anything.

I dont post much in here (that might be an understatement), but I spend a lot of time looking, and I think with this type of map attention to detail is paramount, otherwise it will be just a sea battle. You may aswell say 'do we have to name every state on USA'. The answer is yes, you do.

Gypsys Kiss wrote:...I dont post much in here (that might be an understatement), but I spend a lot of time looking, and I think with this type of map attention to detail is paramount, otherwise it will be just a sea battle. You may aswell say 'do we have to name every state on USA'. The answer is yes, you do.

Yes, definitely the top-down view. I can't imagine doing it any other way.

Also, am I supposed to be able to tell the differences between ship types (frigate, etc.) from the current draft? 'Cause maybe my eyes have gone south, but I can't. Or maybe I'm not looking for the right thing, tho I do detect a few of those flagship backstay banners.

Yes, definitely the top-down view. I can't imagine doing it any other way.

Also, am I supposed to be able to tell the differences between ship types (frigate, etc.) from the current draft? 'Cause maybe my eyes have gone south, but I can't. Or maybe I'm not looking for the right thing, tho I do detect a few of those flagship backstay banners.

yeti_c wrote:

Incandenza wrote:tho I do detect a few of those flagship backstay banners.

Good eyes - although I can only see 1 on the Victory?!

C.

Appreciate your comments guys....but long way to go on this one yet.I'll see what i can do to attend to those issues.

whitestazn88 wrote:the second draft is considerably better. this was my first time going through the thread, and i was going to suggest that it was hard to tell which ship belonged to whom, but now its much clearer.

i currently don't understand attack routes, and theres no bonus structure in place, but i'm sure you'll get that done soon

Yes, definitely the top-down view. I can't imagine doing it any other way.

Also, am I supposed to be able to tell the differences between ship types (frigate, etc.) from the current draft? 'Cause maybe my eyes have gone south, but I can't. Or maybe I'm not looking for the right thing, tho I do detect a few of those flagship backstay banners.

Incandenza, i don't think the frigates were much involved in action in this battle. I know the Syrius (not listed yet) was a Frigate, but the others i am having a time to identify in this current line up.Further reading needed....

It sure as shit looks better without attack lines, but I don't see how you're going to be able to do the map properly without them. You have pretty critical-looking attack routes with the lines that would be impossible with the "attacks neighboring ships" textual explanation. Plus "neighboring" can be interpreted quite broadly.

Incandenza wrote:It sure as shit looks better without attack lines, but I don't see how you're going to be able to do the map properly without them. You have pretty critical-looking attack routes with the lines that would be impossible with the "attacks neighboring ships" textual explanation. Plus "neighboring" can be interpreted quite broadly.

i agree with inc on this almost all the way. the attack lines should be gone, and although the attack-routes are currently complicated, you could simplify the attack capabilities of the ships and just limit it to a radius of 1 or 2 ships (or something). the last thing i'd say is that we could denote conquering with a double cannon and bombarding with a single cannon? but that again complicates the attack-ability of some ships as well as attack lines....

Incandenza wrote:It sure as shit looks better without attack lines, but I don't see how you're going to be able to do the map properly without them. You have pretty critical-looking attack routes with the lines that would be impossible with the "attacks neighboring ships" textual explanation. Plus "neighboring" can be interpreted quite broadly.

i agree with inc on this almost all the way. the attack lines should be gone, and although the attack-routes are currently complicated, you could simplify the attack capabilities of the ships and just limit it to a radius of 1 or 2 ships (or something). the last thing i'd say is that we could denote conquering with a double cannon and bombarding with a single cannon? but that again complicates the attack-ability of some ships as well as attack lines....

I think you misunderstood what I said... while the map would certainly look better without attack lines, it'll be almost impossible to make the map coherent without them.