Shadowmyst (Rune Book):

This book is said to contain secrets which have been lost for Millenniums.
It is one of the most prized tomes with secrets of Alchemy, Magic, and
Runes which people have long fought over. Some believe that the book was
created by Thoth himself. Wizards, Rune Master, Circle Masters, and Alchemist
have attempted to find this book, which has been lost since the end of
the war between the Elves and Dwarves. Some scholars believe that the book
never existed while others believe that the book was destroyed somehow.
Still, adventurers travel out every year looking for the book, chasing
rumors. Many never come back. Many believe that much of the devastating
magic which destroyed the Elven and Dwarven kingdoms is contained in the
tome.

Shadowmyst is said to have a strong personality but not one who really
has any powerful moral values. It is said to been possessed by those who
are extremely good and extremely evil. Of course those will values in-between
those two values have predominated. Of course it is said that some who
have come in contact with the book have found that the power contained
in the book leads to corruption. Instead, the soul trapped within the book
is said to have only interest in magic. It will talk to its possessor on
matters of magic for hours without stop. It will often suggest solutions
to its possessor which are less than moral, not caring particulary about
concepts of right or wrong. Still, once bounded, the book will be loyal
to its possessor and appears to consider them its 'friend.'

The tome is said to be covered in what appears to be dark grey leather.
The book is reinforced in some sort of dark grey metal which is lined with
tiny runes. The binding of the book is hinged. In the center of the front
cover of the tome, deep in the leather, is the rune of knowledge. The book
has a lock which prevents it from being opened. The possessor must press
their hand against the lock for it to unlock and once a person binds to
the book, no one can open the book until the person bound to the book dies
or several years have passed without the book in their possession. Even
if the book then gets bound to a new possessor, any previous possessors
can still open the book. It is told that the book was once in the hands
of a demon lord who lost it to another who later lost it themselves. The
outer edges of the pages appear to be silver with each page is a creamy
white and a silver rune of the right corner of each page.

The book is suppose to contain a vast amount of magic including rune
magic, most common circles along with some more exotic circles. The book
is also said to contain a wide variety of wizard magic including at least
some spells of legend. It is said to contain the knowledge to become a
Wizard, Diabolist, Summoner, and even an Alchemist. A vast amount of lore
is also in the book including magic lore, lore about almost all know supernatural
creatures and creatures of magic (All Lore Skills at 98%.) Exact details
on what is in the book are a bit sketchy (Game Master interpretation on
exactly what is in the book as far as spells and magic.) The book appears
to know all of the magic and knowledge which is contained within its pages
and can often advise on such matters and can even teach magic. Still, it
is extremely limited to what it can do on its own, only able to cast a
few spells on its own. While there are stories about other rune books which
have special abilities similar to rune weapons, there are no know rune
books which have the ability to cast wizard spells. In addition to its
own spell casting abilities, the book can share its own magical energies
with its possessor once bonded unlike most rune weapons with wizard abilities.

Links to wielder within 6 months of constant contact. Can sense each other
presences within 4 miles (5.4 km).

Gives wielder +1 on all saving throws.

Can only be used by individuals of any alignment. See tomes personality
for more details.

Tome's Special Abilities:

Wizard Magic: P.P.E.: 90, recovers at a rate of 10 P.P.E. for
every three hours. Spell are cast equal to sixth level Wizard. If a Wielder
bonds with the tome, they can use the P.P.E. for their own spells as well
but only if bonded to the weapon. Permanent P.P.E. cannot be taken from
the tome.