Saturday, January 14, 2017

Character Ethnotypes and Names

At the beginning of The Last Score, the player will start with twenty randomly generated characters from all over the world, and I wanted their looks and names to reflect that. Right now my code only has a handful of names in a handful of languages to draw from, with coordinating skin and hair color ranges.

In time I'd like to have a range of eyes, mouths, noses, hair types, face shapes, and be able to track genetic heritage as the generations progress. But this is a start.