[1.8] Gammabright Mod Download

SCREENSHOTS

What it does?

Gammabright is an advanced brightness and fullbright mod for Minecraft. Once toggled, it adjusts the in-game gamma setting (the brightness) which lights up everything in the game; blocks, mobs, entities… Gammabright modifies the same value that the brightness slider under “Video Settings” controls. However, the brightness slider is very limited to how much it can adjust the gamma. Gammabright can go way beyond (or below!). Compared to other brightness or fullbright mods, Gammabright looks amazing when enabled. Smooth lighting still works, all shadows are even, and there are no lighting glitches or dark spots. Gammabright can be very helpful when exploring pitch-black caves, building structures in the dark, fighting players at night, or even spotting that seemingly invisible skeleton. Gammabright is the perfect tool for videomakers as well. Let’s players, for example, can use it to set their game’s brightness at just the right level to help their viewers see easier. It’s also great for filming time-lapses at night. Gammabright has an endless amount of uses!

Customize Gammabright even further via its config file (see Configuration)

Never suffer through the darkness of night again!

See clearly while mining in dark caves, ravines, and caverns

Spot your enemy faster while engaging in PVP

Assist your viewers by giving your videos a brightness boost

Spot those pesky mobs before they see you…

FYI: The brightness percentage that is shown on screen when the mod is enabled is in sync with the percentage that the brightness slider shows.

How to control Gammabright:

(config located at “.minecraftliteconfigcommongammabright.json”)

Information supplied here applies to LiteLoader versions of Gammabright ONLY.
Start Minecraft at least once with Gammabright installed if file is not present.

brightnessValue – Default: 15.0 (1500%)
Brightness value Gammabright will set to by default. At the default of 15.0, everything is lit up to its max. Anything lower begins to cause blocks and entities to darken (though it may not always be noticeable). If you’d prefer a lower brightness as the default, feel free to decrease this value to your preferred setting. (FYI: 0.0 = “Moody”, 1.0 = “Bright”) Note: Must be between brightness limits of -5.0 and 15.0.