Community Transmission - Clone Trooper Appearances

With the recent release of the Elite Corps update, the topic of appearances has never been more prominent within our community. As I’ve said before, we very much appreciate the passion that you have, not just for the Battlefront series, but for Star Wars™ as a whole.

We saw all the discussion around the way the 327th Star Corps were received; we read your feedback and watched your videos. Many of you have commented on the authenticity of these appearances and we are working very closely with our friends at Lucasfilm to ensure accuracy in-game.

With that, we can confirm that we will be making changes to the current 327th Star Corps appearances, which were modelled after Clone Commander Bly. The modified appearances will be inspired by standard 327th Star Corps troopers and will arrive in a future update this winter.

As part of your feedback, we have also reviewed both the 91st Mobile Reconnaissance Corps and the 104th “Wolf Pack” Battalion Clone Troopers, which are part of the September update. We have determined that there are some design changes that need to be implemented for both trooper styles. However, because of the way an update deployment works, all content for September is already locked in what we call “Final” and changing designs now would impact the whole update.

Therefore, rather than delay the September release, we will move forward as planned and will release another update at a later time that will make changes to both the 91st and 104th. By releasing the update as scheduled, we better ensure that we can keep to our Roadmap cadence for future updates. It will also let you play with the new appearances, allowing you to manage your credit balances ahead of the release of General Grievous in October.

The changes we are planning to make to the 91st focus on a mirroring issue of the symbols on both the arms and legs. It is also worth noting that the 91st will not have red pauldrons as they are inspired by the “standard” troopers in Star Wars: Revenge of the Sith.

The 104th also has mirrored shoulder pads, something we'll address by making one grey and one striped to match the reference.

We wanted to talk a little bit about why these changes are happening. The mirroring issue mentioned is a technical issue and one we are working to resolve. Aside from tech, there are also design choices. The initial look of the Clone Troopers comes down to a number of these design choices and inspiration references. Readability of classes is an important aspect for any game that has an online multiplayer component, and where possible we do try to make appearances that allow you to distinguish the class of Trooper.

Work is currently underway to fix all of the stated issues. Should you have already purchased the appearances in-game, you will receive the updated versions automatically with no re-purchase necessary.

The team could make multiple skins for each legion since there is not only one look for each legion, something simple like a republic emblem on the torso or things like that, easy to do and adds skins to buy.

The ability to speak does not make you intelligent. - Qui-Gon JinnNever tell me the odds. - Han Solo

This game will remain a joke if so much emphasis continues to be placed on trooper skins.

Part of the reason why this game is a joke is because it lacks authenticity, and clone skins are part of that. Fans have shown they know more about these skins than DICE so it is therefore incumbent upon them to fix these mistakes when they are pointed out.

I'm very glad that you're looking into this. Canon appearances are much more badass. Thank you very much. I'm expecting great things to happen for Battlefront 2 in coming month. And I'll play the hell out of it, finish my upgrades and buy me some skins, since pretty much every other mp shooter is garbage at this point... Keep up the good work (except WW3 and new Insurgency)

This is great news. @JackTHorn have you seen this yet? @F8RGE, can you also take a look at the 41st Specialist, I believe the entire community (probably going to get in trouble for saying that) would like the Specialist to have an accurate helmet like this one.
I think, all that we need is the helmet change. The rest of the Specialist looks good. Thanks for looking into this problem and making changes. That is greatly appreciated.

It is also worth noting that the 91st will not have red pauldrons as they are inspired by the “standard” troopers in Star Wars: Revenge of the Sith.

This line has me slightly concerned that you're going to get this wrong as well, because if by "standard" you mean the 91st troopers seen on the BARC speeders on Saleceumi, one of them was Commander Neyo and the other unknown, but the Recon helmet and small pauldron worn by these 2 were not the "standard" appearances. The standard appearance of the 91st was seen in the CW series and they have regular Phase II helmets as well as red pauldrons.Commander NeyoStandard 91st from CW series

This is great news. @JackTHorn have you seen this yet? @F8RGE, can you also take a look at the 41st Specialist, I believe the entire community (probably going to get in trouble for saying that) would like the Specialist to have an accurate helmet like this one.
I think, all that we need is the helmet change. The rest of the Specialist looks good. Thanks for looking into this problem and making changes. That is greatly appreciated.

@F8RGE I'm still unable to change clone appearance on any prequel map. I play on the PS4. Is someone looking into this issue? It's very annoying to not be able to change my clone's appearance to better match the map or preferred legion I'd like to play.

People might complain, but i love the fact, that they care about the skins.
even more, i love how many people know more about the uniforms and helmets then EA/DICE and care about authenticity.
Keep it up folks, the game is getting better... even if it takes longer then expected.

@F8RGE I'm still unable to change clone appearance on any prequel map. I play on the PS4. Is someone looking into this issue? It's very annoying to not be able to change my clone's appearance to better match the map or preferred legion I'd like to play.

@F8RGE I'm still unable to change clone appearance on any prequel map. I play on the PS4. Is someone looking into this issue? It's very annoying to not be able to change my clone's appearance to better match the map or preferred legion I'd like to play.

With the recent release of the Elite Corps update, the topic of appearances has never been more prominent within our community. As I’ve said before, we very much appreciate the passion that you have, not just for the Battlefront series, but for Star Wars™ as a whole.

We saw all the discussion around the way the 327th Star Corps were received; we read your feedback and watched your videos. Many of you have commented on the authenticity of these appearances and we are working very closely with our friends at Lucasfilm to ensure accuracy in-game.

With that, we can confirm that we will be making changes to the current 327th Star Corps appearances, which were modelled after Clone Commander Bly. The modified appearances will be inspired by standard 327th Star Corps troopers and will arrive in a future update this winter.

As part of your feedback, we have also reviewed both the 91st Mobile Reconnaissance Corps and the 104th “Wolf Pack” Battalion Clone Troopers, which are part of the September update. We have determined that there are some design changes that need to be implemented for both trooper styles. However, because of the way an update deployment works, all content for September is already locked in what we call “Final” and changing designs now would impact the whole update.

Therefore, rather than delay the September release, we will move forward as planned and will release another update at a later time that will make changes to both the 91st and 104th. By releasing the update as scheduled, we better ensure that we can keep to our Roadmap cadence for future updates. It will also let you play with the new appearances, allowing you to manage your credit balances ahead of the release of General Grievous in October.

The changes we are planning to make to the 91st focus on a mirroring issue of the symbols on both the arms and legs. It is also worth noting that the 91st will not have red pauldrons as they are inspired by the “standard” troopers in Star Wars: Revenge of the Sith.

The 104th also has mirrored shoulder pads, something we'll address by making one grey and one striped to match the reference.

We wanted to talk a little bit about why these changes are happening. The mirroring issue mentioned is a technical issue and one we are working to resolve. Aside from tech, there are also design choices. The initial look of the Clone Troopers comes down to a number of these design choices and inspiration references. Readability of classes is an important aspect for any game that has an online multiplayer component, and where possible we do try to make appearances that allow you to distinguish the class of Trooper.

Work is currently underway to fix all of the stated issues. Should you have already purchased the appearances in-game, you will receive the updated versions automatically with no re-purchase necessary.

With the recent release of the Elite Corps update, the topic of appearances has never been more prominent within our community. As I’ve said before, we very much appreciate the passion that you have, not just for the Battlefront series, but for Star Wars™ as a whole.

We saw all the discussion around the way the 327th Star Corps were received; we read your feedback and watched your videos. Many of you have commented on the authenticity of these appearances and we are working very closely with our friends at Lucasfilm to ensure accuracy in-game.

With that, we can confirm that we will be making changes to the current 327th Star Corps appearances, which were modelled after Clone Commander Bly. The modified appearances will be inspired by standard 327th Star Corps troopers and will arrive in a future update this winter.

Hey F8RGE,
Thanks to the team for fixing this and to you for the communication.

But you mentioned that we will get the fixed skins in a future update this winter , which probably means in the time between novembre 2018 - march 2019.

And I ask myself:
why does it take months to change and implement these skins? I mean, some modders can easily create new skins (eg. hero skins like Ahsoka) in hours or even a day?

This is great news. @JackTHorn have you seen this yet? @F8RGE, can you also take a look at the 41st Specialist, I believe the entire community (probably going to get in trouble for saying that) would like the Specialist to have an accurate helmet like this one.
I think, all that we need is the helmet change. The rest of the Specialist looks good. Thanks for looking into this problem and making changes. That is greatly appreciated.

I'm not trying to be annoying, but today's my birthday and I would like to start making wishes. Soo let's begin.

Love the idea of being a recon, sniper and specialist and so I chose theses clone trooper appearances for customisation to make a more authentic feel of being a clone trooper of the 41st elite corps. If there can be an option for both, that would be awesome.
P.S. also since were here how bout we discuss the inclusion of 2 new star cards for the Specialist. The first start card would be the large gun slung over the AT-RT Scouts back, a ion teaser weapon against vehicles, able to disable the vehicle for a short amount of time while taken little damage before it's disabled. Upgraded fully will increase the period of time the vehicle would be disable.
The second star card would be a mine bomb strap across the AT-RT Scouts armor, a proximity mine for vehicles, able to do great amounts of damage on vehicles. Once fully upgraded it will do high amounts of damge for the driver to bail out or destroy the vehicle.

Do what you gotta do, just get it right. And yes, bigger CW maps in arcade is a MUST. If you guys are only giving us 1 new map this year for the CW era, open up the CW maps in single player. I feel like it's the best compromise.

This is great news. @JackTHorn have you seen this yet? @F8RGE, can you also take a look at the 41st Specialist, I believe the entire community (probably going to get in trouble for saying that) would like the Specialist to have an accurate helmet like this one.
I think, all that we need is the helmet change. The rest of the Specialist looks good. Thanks for looking into this problem and making changes. That is greatly appreciated.

Why stop at the helmet, give us the same legs as the pic you provided too. Very similar to the in-game imperial scout trooper legs.

@F8RGE also if you can make sure that it fits chronological so that Kashyyks get the phase 2 Clones of the 41st Elite including the Clone Scout Trooper, Utapau get the phase 2 Clones of the 212th Battalion, Geonosis get the Phase 1 Clones. etc etc

I love how this thread went from simple color tweaks to outright changes of body parts.

The 41st camo skin bugs me the most. It looks like a lazy photoshop job. Didn’t have much of an issue with the 327th.

It is a lazy photoshop job. Someone on Reddit actually posted a video showing how they found the exact same camo pattern used in this game on a stock image website and then showed how it matched up to the camo pattern in the game's files.
It's amazing how DICE couldn't get the actual camo texture from Lucasfilm who would surely have these digital assets archived in some way.