Introducing, the Sentinels of the Multiverse Ultimate Collector's Case! The case also comes with dividers for every deck, damage type tokens, four foam blocks, and even a Guise variant card! The Ultimate Collector's Case can hold ALL of the Multiverse!

Welcome to Battlebond, where competitors battle in pairs. Recruit a trusted partner and fight shoulder-to-shoulder, hand-in-hand, or back-to-back for glory and the roar of the crowd! Forge an unbreakable bond with your combat companion and claim your place in the pantheon of champions!

The Umber Berserkers Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Stark Commanders a new unit to add to their ranks. Melee specialists, they’re one of the few units in the game that gain attack dice as they take casualties. And enemies certainly don’t want to be hit, as the unit’s Sundering ability means Defense Saves are harder to pass. Adding in the Umber Champion only increases their effectiveness in combat.

Welcome to a blood thriller on the streets of the modern nights. For centuries the Anarch Movement enjoyed an uneasy truce with the Camarilla, but no longer. Now, the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies. Claiming the nighttime streets as their own, the Anarchs seek independence from the despotic Elders, by any means necessary. Only the toughest and smartest of self-made vampires will survive. Featuring all-new essays on nocturnal survival and politics from Juhana Pettersson.

Considered to be the most powerful wizard of his time, Albus Wulfric Percival Brian Dumbledore – to give him his full name – was the headmaster of Hogwarts for a period that encompassed both of Voldemort’s attempts to take over the Wizarding World.

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

Munchkin and Warhammer 40,000 – two great games that work great together! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgrimage to Holy Terra, use your Lasblaster, and of course you need More Dakka! Be vigilant; you might encounter the Sloppity Bilepiper, a Horror of Tzeentch, or even Mortarion himself! Now get out there, soldier, and do some damage!

The Androids, Drones and Synthetics Adversary Deck explores new life in the world of Android. From the Bioroids of Haas-Bioroid to the clones of Jinteki, populating your world with these characters will make it feel like the far-future, and this adversary deck keeps them right at your fingertips!

Based on thousands of hours of research, plans and top secret technical data and input from over 10 million hours of playtest data, World in Flames is the definitive strategic game of World War II.
With 5 hard-mounted maps and 4800 counters, World in Flames Collector's Edition Deluxe game is one of the largest published boardgames in history, with unlimited fun, strategy and replayability. The incredible depth of detail in terrain and units, from the most common, to the most exotic, has never been paralleled.
World in Flames is the ultimate gaming challenge. Are you game to play?

Give shape to your adventures whatever they are, without limitations; use different types of settings, compose the planks to create what you need, use the token settings to make your games richer in detail and remember that everything you own is rewritable!

Guildmasters’ Guide to Ravnica contains entirely new pre-painted miniatures like the Deathpact Angel & the implacable Gruul Anarch. The Ravnican guildmasters themselves make an appearance, including the mysterious Lazav and benevolent Trostani. This set also includes several fan favorite creatures, such as Boros Reckoner and the Nightveil Specter!

City of Gears is a unique steampunk game of exploration, area control, worker placement, and strategy designed by Chris Leder and Daryl Andrews. From your mighty Factory, you must race to claim ownership over the magnificent ruins of an abandoned clockwork metropolis. Each game plays in under an hour, and because only nine of the city tiles (from more than 20 available) are randomly chosen and placed each game, no two games ever play the same.

Bluebeard’s Bride is a tabletop roleplaying game of supernatural horror set in a familiar fairy tale. Play as a new bride exploring her husband’s house to find out if he is simply misunderstood…or a murderer. Move from room to room, gathering tokens and encountering horrors, before eventually making your way to the final room—and sealing the Bride’s fate forever.

Europe, the 18th century. The church is losing its grip on men struggling with old beliefs and dogmas. Alchemists, occultists, and secret societies dig deep into old mysteries and ancient obscurities. The Enlightenment is not only about breaking free from old institutions and structures, but also about discovering what has been hidden for hundreds of years, even millennia. The Illuminati, the Freemasons, the old Templars, and other secret societies hide in dark chambers, plotting for a new world order, or seeking to uncover the mysteries of dark arts and ancient wisdoms.

The A Song of Ice and Fire: Tabletop Miniatures Game Free Folk Starter Box has everything a player needs to start a Free Folk army. It contains two full units of Free Folk Raiders, as well as a unit of Savage Giants, and a unit of Free Folk Trappers. Additionally, it has various Unit Attachments, Commanders, and NCUs to customize what players field. Also included is the game rulebook, custom Free Folk dice, tokens, measuring sticks, terrain templates, and everything necessary to send a force to war.

A Night at the Opera collects six Delta Green operations that were previously published only in PDF or in standalone paperback modules. Combined, they expose a team of Agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation from which the world itself may never emerge.

The World of Lazarus is the first campaign setting for Green Ronin’s new Modern AGE RPG. Based on the critically acclaimed Lazarus series by Greg Rucka and Michael Lark and presented by Image Comics, the book brings this noir dystopia to tabletop roleplaying games. In the near future, time has rendered death obsolete, and life infinitely cheap. In the wake of governments’ failure and global upheaval, the Families stepped in and divvied up the world. Now peace and order reign in a world of technological marvels and neo-feudalism. The Families quietly war with one another, wagering the lives of loyal Serfs while they relax in lives of indulgence, all while the Waste—those left behind by this new order—struggle daily for base survival. Play members of a Family in the highest of high-stakes game, Serfs fighting for their Family’s interests to maintain order and safety, or disaffected Waste fighting for a better life in the burned ruins of the old world. The World of Lazarus requires the Modern AGE Basic Rulebook for use.

Above the Law takes you inside the most powerful organization on either side of the Breach: the Guild of Mercantilers. This book expands on the options presented in the Core Rules and provided detailed descriptions of the Guild, its history, and its operational procedures. Inside you will find new options for character creation, including new Pursuits, and array for Magia and other Immuto, and a wide assortment of dangerous and deadly weapons.

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.

Resident Evil™ 2: The Board Game is a co-operative survival horror board game for 1-4 players set in the rich and immersive Resident Evil™ universe. World-class miniatures and innovative new mechanics help deliver an experience that captures the essence of the much-loved video game, with players venturing into the zombie-infested streets and buildings of Raccoon City in a desperate fight to escape the nightmare!

The Circle Undone is the fourth deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators delve into the mysteries of Arkham’s past, uncovering its macabre history and the motives of those who dwell in its shadows. This expansion contains a playable prologue, first two scenarios of The Circle Undone campaign, as well as new investigator and player cards to further customize your investigations in the world of H. P. Lovecraft’s Mythos.

Wreck of the Crimson Cutlass introduces a new play area to Fireball Island: The Curse of Vul-Kar. The ship features new treasures to collect and introduces new action cards with more of a take-that feel. On the ship, you'll face two new threats. The crow's nest collect marbles until it suddenly tips over, spilling them all over the deck of the ship. The jolly roger in the bow launches a single marble toward anyone foolish enough to take the captain's wheel.

Aeon’s End: Legacy is a full campaign, where you’ll build your character over multiple games. Use them to fight off increasingly powerful nemeses in order to defend Gravehold, the last bastion of humanity. Aeon’s End: Legacy is a full campaign, a stand-alone game, and an expansion.

Contains 32 new Character screens for Dungeons & Dragons Dragonfire, including the Barbarian, and introducing the Sorcerer Class. Additional distinctive races are also featured, such as the Lizardfolk, Tabaxi, Kenku, and Aasimar. Other cards bring new mixes of class and race together to fill out your adventuring party the way you see fit. This pack also includes a bevy of new Market cards, as well as Subclass Features, from Forge Domain to Cavalier, War Magic to Assassin, and more!

Champions of Hara is an adventure board game in which 1-4 players race to protect a dying world. Players will contain destructive energy by defeating monsters, closing rifts, and exploring the six different worlds within Hara. In order to rise to the challenge, players will need to unlock new abilities and collect powerful items. In versus mode, players will compete against one another in arena style combat. In co-op mode, players will work together to overcome corrupted foes and solving scenario based challenges.

A single Champion Edition 2-hero Battle Box featuring the epic showdown between the Gunslinger and Samurai. Each hero comes in its custom GameTrayz storage solution inside the box. This version features the Champion Edition swirl dice that you won't find in the Retail Edition.

A single Champion Edition 2-hero Battle Box featuring the epic showdown between the Tactician and Huntress. Each hero comes in its custom GameTrayz storage solution inside the box. This version features the Champion Edition swirl dice that you won't find in the Retail Edition.

SpaceCorp: 2025-2300 AD is a fast-playing board game in which one to four players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. In SpaceCorp you can …

Talon 1000 is a dependant expansion for the game Talon. Talon is a tactical game of space fleet combat between the Terran Confederation and the invading Talon Empire. It is a quick playing game with simple, but not simplistic rules that innovatively allows you to play large space fleet battles quickly. By keeping all of the information in front of you on the board, it enables you to have lots of choices and interesting decisions without the brain burn.

You can’t stay away any longer. Despite the danger, despite the looming threat of madness, you must unravel the mysteries of Dunwich. It’s time to brush the dirt off your old cases, gather your things, and board the train to Dunwich once more!

The Emerald Empire is vast and as varied as the seven Great Clans that control its lands in the name of the Hantei Emperor. Its society is modeled after the Heavens themselves. It is a culture steeped in history and tradition, in a land where decorum and propriety carry the weight of life and death. It is a land where spirits shape the very earth and control the flow of rivers and streams.

Mage Knight: Ultimate Edition contains the base game; The Lost Legion, Shades of Tezla, and Krang Character expansions; comprehensive integrated rules text; five new cards; and miniatures with alternate paint jobs.

Cyphers and Masks is a sourcebook for the Star Wars™: Age of Rebellion Roleplaying Game that greatly expands the options and opportunities for the Spy career. At 96 full-color pages, Cyphers and Masks includes new specializations and species perfect for starting a new campaign or integrating into existing ones. New vehicles, equipment, and droids designed to be assets and adversaries to characters engaging in clandestine operations are included with new rules for utilizing the skills most often associated with Spies and their tradecraft. Gamemasters are also given additional tools and guidance for building stories for Spy characters with an emphasis on Intelligence and Counterintelligence operations.