Executive Summary

Our project aims to accomplish a kind of "Gesture Game", which is operated through our gestures and motions. Compared to the traditional games, the gesture game can provide better interactive enjoy without the complex operation from the keyboard and mouse.

Through our previous work, we have alread completed the configuration of our project successfully. The configuration work includes the configure of the Beagle Board and the configure of the QT IDE. Now, we can run the Tracking Demo and the Gesture Demo on the Beagle Board. We can also download our projects to the Beagle Board through cross-compiling.

Our work ahead is looking for an interative game, and transplant the game to the QT platform. Then, download the game to the Beagle Board. In that case, the game can be played on the Kinect.

Until now, we have a good begining with the demos runs succefully. We still need some time to finish the following work.

Installation Instructions

We are using the drivers provided by Omek. The driver files can be found at the Beckon™ SDK 2.4 – BeagleBoard-xM Edition Installation page and a detailed developer guide is provided at the [1] page.