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Play States

Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.

Play By Clickable Map

Deploy: Click on territory to deploy, choose number to deploy and click again to make deploymentAssault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.

Play By Keyboard and Mouse

N Key: Skip to next game, Jump to next gameB Key: Begin TurnE Key: End Deployment, End Assaults, End ReinforcementL Key: Later (decline to play spoils)W,S Keys: Increase/decrease troop quantity (slow)Q,A Keys: Increase/decrease troop quantity (fast)Mouse Wheel: Change troop quantity by scrolling over the selected region.CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.

Players

6

Game Type

Doubles

Initial Troops

Automatic

Play Order

Sequential

Spoils

Flat Rate

Reinforcements

Unlimited

Fog of War

No

Trench Warfare

No

Round Limit

None

Round Length

24 Hours

Slots Per Player

1

Players

6

Game Type

Doubles

In a Doubles games, pairs of two players team up against other teams. The last team alive wins.

Initial Troops

Automatic

Regions are randomly distributed at the start of the game and each region starts with three troops.

Play Order

Sequential

A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.

Spoils

Flat Rate

At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.

Reinforcements

Unlimited

At the end of your turn you can reinforce as many times as you like between regions that are connected.

Fog of War

No

Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log

Trench Warfare

No

You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.

Round Limit

None

Round Length

24 Hours

Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.

2008-10-21 14:57:28 - lokisgal: loes taking turn
2008-11-01 01:33:39 - lokisgal: Redfelt for loki
2008-11-16 01:01:39 - Me-Da-MiNoRiTY: ffs team 3
2008-11-18 21:14:23 - Me-Da-MiNoRiTY: WTF TEAM 3 ARE YOU BLIND TO YELLOW? ffs
2008-11-18 22:39:03 - lokisgal: surely you are kidding he is stronger than both of us
2008-11-19 02:25:43 - Me-Da-MiNoRiTY: no i'm not kidding, he is stronger than both teams right now
2008-11-21 00:55:46 - lokisgal: Hath you turn to bust red now
2008-11-21 18:27:47 - Hath: HA! As if I'm going to do what you tell me after you pull that crap.
2008-11-21 18:28:11 - Hath: Unlike you, who apparently do whatever someone tells you to do no matter how flawed the logic is, I can think for myself, thank you very much.
2008-11-21 18:28:39 - Hath: But since you take orders so willingly, how about you break up red yourself. Have a nice day.
2008-11-21 23:23:45 - Me-Da-MiNoRiTY: your plans are irrational team three, you two soley can not kill Money and I
2008-11-21 23:24:23 - Me-Da-MiNoRiTY: if anything, right not you should be defending Forza AZ, not sending him off too attack.
2008-11-22 00:45:32 - lokisgal: every one happy now- we are the weakest of the lot of you yet no one else wants to do a thing
2008-11-22 00:47:08 - lokisgal: grow up boys its just a game
2008-11-25 05:14:35 - Me-Da-MiNoRiTY: 2008-11-22 13:47:08 - lokisgal: grow up boys its just a game
2008-11-25 21:38:26 - Me-Da-MiNoRiTY: pfft please only someone who was to take it that seriously would say that, it's called being COMPETITIVE, was i ment to say after that
2008-11-26 13:54:25 - lokisgal: pfft its called having some fun :P
2008-11-28 01:53:47 - Me-Da-MiNoRiTY: Only a shallow minded person would think that everyone has the same idea of "fun"
2008-11-28 01:54:13 - Me-Da-MiNoRiTY: I like burning alley cats and stray dogs on the weekend, thats fun right? pfft....
2008-11-28 02:47:43 - lokisgal: sure if thats what makes you happy
2008-11-28 02:50:20 - lokisgal: me I like poking peoples eyes out
2008-12-01 01:50:03 - lokisgal: well done Hath
2008-12-01 02:02:57 - Me-Da-MiNoRiTY: idiots team 3, you threw this game by continously attacking us
2008-12-01 02:03:15 - Me-Da-MiNoRiTY: gg hath, team 2
2008-12-01 05:56:26 - lokisgal: BS - I broke Hath twice - we did what we needed to do - reach down in your wifes purse and find some balls and get over it
2008-12-01 05:57:29 - lokisgal: oh the tracks of your tears..
2008-12-01 06:02:10 - Hath: gg
2008-12-01 08:49:21 - Forza AZ: when we would not have attacked you we would have let you win. we were just doing what was best for us. I just missed green on 1 army earlier. If I got that cards we might have won it still, so don't complain