Masteries

Ferocity:
0

Cunning:
18

Resolve:
12

Threats to Soraka with this build

Soraka doesn't do much for Pre-6, but can do some of the most lifesaving moments ever at level 6 and after-6. She can chase her allies with ease whenever they are low enough on health and just heal her allies back up whenever needed, which is her greatest strength out there. She can also try to defend herself with her Es and Qs, to either cripple your abilities for a bit or to runaway to safety, so she can get slippery. She dosen't like to die however, as it punishes her almost too brutally and especially for late game, as she cannot heal anyone for those who desperately needs a heal to stay alive.

Intro: Soraka: The Aggresive/Defenseive Ambulance

Hello Everyone, Skellybur here with a Build for Soraka! This was more fun that I thought I could have, and it's a whole lot for fun, for you're build this into League. Both Builds have their own Strengths and weaknessess: Adrenaline Soraka for more of a serious type kind of build, and Ambulance Soraka for Cheesing your way to Diamond.

About the Builds:

Adrenaline Form: (Tryhard Soraka)
Adrenaline Soraka is for when you're confident enough to not only Powerspike your Heals and Starcall, but also to try-hard your way to diamond. It's a more risk-more reward type of build for soraka that allows her to still reach a decent amount of Health to stay alive with, if you were to build the items in order: Sightstone, Raptor Cloak, Boots of Speed, and Frostfang for your pre Builds, and Boots of Mobility, Ohmwercker, Eye of the Watchers, Zhonya's Hourglass, Abyssal Specter, and Rabadon's Deathcap. Spells are either Ignite or Exhuast, and Flash.

Ambulance Form: (Funtime Soraka)
Ambulance Soraka is more cheesy then Adrenaline Soraka, but it allows you to stay alive even easier, and still have enough CDR to heal your allies pretty quick, although a little slower. Sightstone, Raptor Cloak, Boots of Speed, and Nomad's Medallion for your pre Builds, and Boots of Swiftness, Eye of the Oasis, Warmong's Armor, Locket of the Iron Solari and Spirit Visiagefor the Full Build. For Kinda Tryhard mode, take Exhuast and Flash. If your looking for a Fun time in league, take Heal and Ghost instead.

Soraka's OP Skins: Beyond Broken/Beyond Broken (10/10)

For the Riches: For those who have Program Soraka, I Salute you. This has got to be one of or if not the best skin for her. I honestly think that there isn't any other skin that can stop that, other then Soraka Soraka (Soraka in a complete banana costume) or Pool Party Sorka if Riot would ever release those skins.

For the Standards: Divine Sorka, Celestine Soraka and Reaper Soraka are all pretty OP by there own standards, but nothing can beat the Order of the Banana Soraka. It's just too OP to not pass by.

Disaproval Skin: Dryad Soraka. It looks alright but there much as to it, since we now have Hextech Update.

LCS Approval: Diamond I/ Challenger I (25/23/27)

For TL;DR: She's Stupid and Fun to play, but she seriously hates dying. GGGD. (Git Gud, Get Diamond for short.) Watch out for Soraka, in Urf.

For Full Information: Soraka can get Sora-Stupid (Yeah, I couldn't think of a better joke. I'm sorry.) at anytime after even level 6.

At Pre-6, she doesn't really do much as a support, and just wants her ADC to stay alive. But in after level 6, the tables for Soraka have turned imminently, as she's now available to Reverse-Karthus Requiem everyone with a push of a button; Allowing her to not only heal herself and her ADC, but ANYONE that is Alive, no matter how far they are. This will give her the chance to either gain some extra assists to git gud, or more likely to lifesafe everyone she can possible. She is the only Starter Champion in the game who has the potential to even go as far to fight against Janna herself at times. Your only Issue with Soraka is that she takes one of the most brutal punishments out there whenever she dies, because it denies her healing anyone who desperately needs a quick breather.

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!