I like this idea, and I agree that Shapers need to focus on more early pressure.

Some thoughts:

We should play Indexing. Indexing is one of the three best shaper cards, imo, and excels at early aggression.

Given that C&C is getting very close, I think we should include spoiled C&C cards. Self modifying code is strong, and combos with stimhack. It lets us cut out duplicate breakers and save influence. We could play 1 Corroder, 2 Yog, and 1 Mimic 1 Femme (or 2 of one of those), for 6 influence total, with 3 self modifying code. Then, we could add things like Stimhack, Desperado, etc.

I’d probably say R&D interface, Indexing, and Personal Workshop.
Though, Personal Workshop is more conditional, and best in Anarch, and requires you to not get tagged. Its insanely powerful in the decks that want it though. For cards that are simply good in almost everything, stuff like Diesel and Quality Time would be up there.

I disagree with this sentiment, every time I have played with indexing I wished it was a Makers Eye. I would Rate indexing as about the 10th to 15th best Shaper card currently. It only really punishes when your opponent is playing poorly or is not drawing ice.

I think you’re either missing the point or are not utilizing the strategy properly then. I believe Sirprim can attest to the potency of Indexing (or at least I think it was him). I played him the other day and my first Indexing followed up by Maker’s Eye cost him 6 AP, and my second allowed me to trash an asset and forced him to start drawing out of paranoia rather than clicking for money, which he desperately needed.

Firstly, the information gleaned through the access is invaluable, as it allows you the opportunity to counter the cards in advance, and can reveal the corp’s core strategies.

Second, it allows for sabotage in that you can place what the corp needs most last, be it econ denial or ice denial.

Third, it allows for agenda grouping, which makes multi-access that much more potent.

Three Indexing means 15 cards accessed: almost a third of the corp’s deck. A third of the total agenda points is 7, and in a given game, the runner typically will draw 2 of 3 available indexing by mid-game. All that’s left is to build around such a strategy, and luckily Indexing requires less set-up and strategy sacrificed than, say, R&D Interface.

I think you’re either missing the point or are not utilizing the strategy properly then. I believe Sirprim can attest to the potency of Indexing (or at least I think it was him). I played him the other day and my first Indexing followed up by Maker’s Eye cost him 6 AP, and my second allowed me to trash an asset and forced him to start drawing out of paranoia rather than clicking for money, which he desperately needed.

Firstly, the information gleaned through the access is invaluable, as it allows you the opportunity to counter the cards in advance, and can reveal the corp’s core strategies.

Second, it allows for sabotage in that you can place what the corp needs most last, be it econ denial or ice denial.

Third, it allows for agenda grouping, which makes multi-access that much more potent.

Three Indexing means 15 cards accessed: almost a third of the corp’s deck. A third of the total agenda points is 7, and in a given game, the runner typically will draw 2 of 3 available indexing by mid-game. All that’s left is to build around such a strategy, and luckily Indexing requires less set-up and strategy sacrificed than, say, R&D Interface.