“‘Trauma’, will see you exploring the three new maps as Sevastopol’s medical officer, Dr Lingard, who you may have already encountered in our main game.

Racked with guilt and feeling responsible for bringing the creature on board, she holds herself liable for the death and destruction that ravages the station as the Alien is unleashed.

Wanting to ensure that her research on the creature can never fall into the wrong hands, Lingard sets out to destroy all the data and do as much as she can to help the remaining survivors.

Playing as Lingard, you’ll be facing the challenge of competing against other players to get the fastest time and the highest points score across three new Survivor Mode maps, ‘Reoperation’, ‘Crawl Space’ and ‘Overrun’.”

Trauma is the second of five Survivor maps due out and is available from today.

I haven't tried either of the DLCs - or Survivor mode in general, really - but I might give it a go some time. Please share your thoguhts if you do pick this up, I heard mixed things about the previous add-on.

Just finished it and I'm not very impressed tbh. The alien only showed up for me on the first level, which is nicely fleshed out, at least on the same line as the previous pack. The second level is essentially facehuggers everywhere, which still aren't random for me, and a couple of androids. You start with the flamethower and there's fuel every two steps. The third level was all androids and it's incredibly brief, it was as 2 minute walk for me.

Survivor doesn't have a selectable difficulty setting does it? Because on easy the Alien almost never shows up in the main campaign, at least not until towards the end. By comparison, on hard it's there almost constantly.

I find the lack of attempt at story even more frustrating because they're picking interesting characters to play as. Ransome and Lingard were ripe for development.

Yeah, I'm very much a 'story and characters' kind of gamer. It's the hardest thing (imo) that a game can pull off, and Isolation has buckets of story and intrigue that they could, but haven't, expanded on.

I find the lack of attempt at story even more frustrating because they're picking interesting characters to play as. Ransome and Lingard were ripe for development.

Yeah, I'm very much a 'story and characters' kind of gamer. It's the hardest thing (imo) that a game can pull off, and Isolation has buckets of story and intrigue that they could, but haven't, expanded on.

I wish it was more story driven DLC too but unfortunately I doubt we'll see it. I like the basic premise of Survivor. Reminds me a lot of Alien Trilogy.