This latest update has many new improvements, bug fixes, balancing, performance improvements and additions to the editor.

Highlights of this update include a new mid war scenario "The Grand Finale", improvements to priorities and choices the AI makes, improvements to the look of the map, and a lot of game balancing based on your feedback.

Making History II is a strategy game that comes with international trade, religious and cultural strife, military campaigns, diplomatic negotiations... In Making History II, you control it all.

Making History II gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the time leading up to and during the Second World War.

Armchair generals and fans of grand strategy can take their turns building great empires or protecting the world from tyranny during these pivotal moments in world history.

Every turn offers countless decisions and options to move forward, writing the history of your empire. Will you block trade routes with your navy, choking off enemy supplies? Will you grant a restless ethnic or religious group independence to prevent widespread revolt? Will you build up your trade agreements and expand your influence with industrial might, or invest in an expensive, technologically advanced army to crush all opposition?

No two games of MHII will be the same as there are an unlimited number of ways to achieve your goals. The choices you make determine the history of your nation. Whether that history will speak of a liberator or a conqueror is up to you.