Swing Melee Weapon Faster(NEW) - Allows you to swing your melee weapon much faster causing much more damage to the enemies in your melee weapon range.Warning: Immediate ban if caught!

Slide For Longer Distances(NEW) - Slide as much as you want .This will allow you to slide for much longer distances! Warning: Immediate ban if caught!

Shoot Through Walls(NEW) - Allows you to shoot enemies through walls. Remember that if you enabled this all enemies at your aiming direction will marked as visible (so colors changes) even they're really not. That's what Wall Shot is all about. Note: with this enabled, you may not able to climb certain objects sometimes, such as pushable crates. To climb them simply disable thisWarning: Immediate ban if caught!

Make Walls Transparent(NEW) - This will turn solid walls into transparent wall allowing you to see what's behind that!

Switch To Wireframe Mode(NEW) - This will switch to Wireframe mode allowing you too see all kind of objects behind an object.

Floor Dive (Up Down Buttons)(NEW) - Playing Tower? Getting vaporized? No problem. Now elevator works both ways! LOL Press Down Arrow button to start diving into the floor and go to the floor below it. Remember to disable diving by pressing Up Arrow too! (If you pressed down arrow and seems nothing happening, jump multiple times or walk a bit and it'll start diving... when you're falling press up arrow quickly to stay on top of the floor below it. Or otherwise it'll fall you indefinitely)Warning: Immediate ban if caught!

Overlay

Enable Classes Overloading - Enables or disables the entire classes overloading/looping according to your choice. Leaving you with memory hacks in "Basics" tab if you disables this (act as kind-of "Safe Mode" for this hack).

Prefer & Use Chams Over ESP - Prefers and uses Chams over the ESP. This will disable "Show Enemy Skeleton". Because we have Chams!

Show Enemy Linking Lines - Draws a line starting from center of your screen (from crosshair) to the enemy's head who are in the screen.

Show Enemy Skeleton - Draws Enemy Skeleton on enemies to see which pose they are in.

Show Names and Distances - Draws Enemy's name and distance to him in meters. Distance color changes according to how much enemy closes to you.

Auto Targeted Bone (Head, Chest, Visible) - Select the bone you want Auto Aim is to aim for you. Visible option checks which area is visible to you and aims for that (but will only check 16 important bones from total of 86 to avoid resource intensive visibility checks).

Aim All Around You - Select whether you want to aim all enemies around you or just the ones on your visibility range on the current screen.

Aim Heavy Gunner's Chest - No matter what bone position you set, if you enabled this, it'll always aim at Heavy Gunner's chest (possibly back in combination with Magnet which I'll describe below).

Magnet

Enable Magnet (Melee Kills Only) - Enables or disables the Magnet. Magnet is currently can be used with Melee Weapon only. (Note: by default Heavy Gunners, Helicopters, Mechs and Shield Bearers will not be teleported for your own safety)

Magnet Invoker Button (CAPS, CTRL, F) - Select the button you wants to assign for Magnet. Caps Lock, Left Control or F.

Magnet Invoking Type (HOLD, TGLE) (NEW) - Select how you want the Magnet Invoker Button to work. Either by pressing and holding (HOLD) or toggling (TGLE).

Magnet Heavy Gunners - Will also Magnet Heavy Gunners to you disregarding the default settings.

Magnet Helicopters - Will also Magnet Helicopters to you. This setting overrides the "Magnet Distance". Because you magnet helicopters to shoot with RPG right? So you don't want it close to you. It will magnet it a bit far and on higher than the ground level, allowing you to shoot. (This known to be not working on most times)

Others

Visible Enemy Color - You can select the color you want for visible enemies to get highlighted.

Hidden Enemy Color - You can select the color you want for hidden enemies (by wall or something) to get highlighted.

Visible Objects Color - You can select the color you want for visible explosives and weapons to get highlighted.

Hidden Objects Color - You can select the color you want for hidden explosives and weapons (by wall or something) to get highlighted.

Name and Status Color - Select the color you want for the Enemy status text.

Press Home (POS1 for EU keyboards) when you're in the game's main menu, press same to close

Important - DO NOT press Home while the game loads, because it'll not bypass the Anti Cheat properly. Actually it'll, but the memory will be overwritten. Press Home when you're in main menu. Otherwise you'll get kicked for suspected cheating.

Known IssuesWith Chams enabled and on PvP: Airbase map, there are few other environmental elements getting highlighted as well. Currently suggests that you turn off Chams for that map until we investigate this.

Most times even when we turned off Quick Knife hack, it still perform the quick knife animation

In Next Update (NEW)

These are the features that are currently scheduled for be in the next update, if you follow my rules you'll get the next update. Please also understand the technical limitations we has. These could be either be in the next update or postponed for later.

Pending: Proximity Sensor - As soon as someone get's near you according to a radius you can set via the menu, you'll get alerted

Pending: Easy Headshots - New feature to this awesome Magnet. This will always keep teleported enemies head level to your melee hand level (of course except heavy gunners). So every shot is a headshot (will also work when you crouched)

Done (Tested): Much more faster optimized operations with Basic I and Basic II hacks and it's toggling.

Credits

freakyy - Helping me with many stuffs and anything at all. Without him this would have been impossible.

MayLo - This hook first built based on his source code (however later improved and seperated)

Sumudu - One of my friends who risked his account to test all my experiments. (still not banned)

We volunteered so much time creating this hack and more time than that to make it stable, so why don't you take 5 seconds to appreciate whatever I did and add a reputation? After all it costs you nothing...

Version 15.3.21.2150 (2015 March 21 WORKING) LATEST

+ Support for NA/EU Warface version 1.1.1.3522

+ Now basic hacks are "noob-friendly" as it have a name with a little description.

+ "Select Game Type" selector removed. Game Mode is automatically detects and selects itself when you enters a game (after the level loading).

+ New feature for the Magnet: "Easy Headshots" - This will always keep teleported enemies head level to your melee hand level (of course except heavy gunners). So every shot is a headshot (will also work when you crouched and proned).
+ New feature for the Aimbot: "Prioritize Targets by Distance" - This will automatically aim at the closest enemy to your position when enabled. This can be used in combine with "Aim All Around You" option to aim closest player in any direction (still on test stages).
+ Much more faster optimized operations with Basic I and Basic II hacks and it's toggling.
+ More smooth and reliable "Automated Game Type Detection" method.
+ Fix for ESP is not showing up on FFA (Free For All) because of a bug on "Automated Game Type Detection".
+ EndScene looping is now more robust and fast. Also Got rid of multiple strstr() functions. This means overall gameplay with hack ON will be even faster than before.
+ Fixed the bug with the Aimbot targeting all the entities around you without even selecting it's "Aim All Around You" option.
+ Fixed the bug where the Mech of the Cold Peak: Zenith mission is being teleported by the Magnet as well (however this hasn't been tested).
+ Potential bug fixed with "Aim Heavy Gunner's Chest" not aiming at chest properly (however this hasn't been tested).
+ Potential bug fixed with the Aimbot and Magnet which likely to include friendly entities on their operation.
+ Removed "Wall Shot" because of people keeps toggling it and it makes the whole gameplay buggy.