Overly Opinionated

Well, I have had a working Nintendo Switch for a few days now and its about time I discuss it a bit. When the preorders opened in January, and after seeing the lineup the decision was made to skip the preorder. However, one game, one dream I’ve always had was playing Pokemon on the television. Yes, I am aware you could play the GameBoy versions; however that’s not what is being referred to here. With no announcement of when or if Pokemon Stars would ever make it to the Switch, I opted to skip on the preorder. After speaking with a friend who is a Game Stop Manager, ironically not the Gamestop I frequent, I was told it is possible we won’t see the second wave of the new Nintendo console until mid to late 2017. This immediately changed my mind regardless of being unimpressed with the launch titles. Zelda: Breath of the ...

Hello and thanks for joining us for another Train Wreck Podcast. Today we found some great topics to talk about, Xenoblade’s amazing reviews, Starcraft 2’s DLC, Blizzard’s latest lawsuit, and Nintendo’s projected numbers for NX next year. Join Samm, Rory, and Andy as they talk about this and a whole hell of a lot more. Podcast: Play in new window | DownloadSubscribe: Android | RSS | More

Transformers, more than meets the eye. Transformers, ROBOTS IN DISGUISE! Transformers: Devastation, not just some dumb fighting game. After watching someone else play through the first 10 to 20 minutes, it became apparent, I was completely wrong as to what I thought Transformers: Devastation was. At its core T:D is more of a game similar to that of Devil May Cry or Dynasty Warriors (I’d be cool with a Transformers Dynasty Warriors) I rushed to Steam and picked myself up a copy for. What I thought was going to be a fighting game (which completely turned me off) to my surprise was an incredibly beautiful cell shaded adventure that made me feel like I was playing a 1980’s episode of the Transformers. Quite literally due to the length of the game. Art style aside, it seemed as though they brought all the original cast back to play Autobots, Wheeljack, Bumblebee, Optimus ...

While I was in Blackbough I was contracted by a hunter named Niellen to find his wife Hannah. Apparently, she disappeared five days ago somewhere in the the woods to the North. By all accounts, no one knows why she would have traveled into the woods at night, but apparently she did. It seems odd to me that a hunter doesn’t know how to track, but whatever, as long he is willing to pay I’m willing to use my talents to find his wife. By the time I finished my interviews with all those who might know her location it was well past midnight and raining. Damn rain. It soaked me to the bone. On my way North I found an abandoned house to lodge in for the night. If memory serves, this was a bandit hideout that I made short work of a few days past. Now I’ll use ...

I can’t meditate through the night in this damn rain. Might as well continue the search for Ciri. No matter where I go, no one seems to know anything. Everyone is busy trying to keep their lives together. So, its not surprise they know nothing. They wouldn’t have hired a Witcher if it was an easy task. Before this cursed rain started I was traveling from Blackbough to Crows Perch, and I smelled something god awful, rotting corpses. I didn’t even need my witcher senses to tell what direction it was coming from. Even Rouch was disgusted. He almost bucked me from the saddle in objection. I knew he didn’t want me to investigate, but I couldn’t just leave such a stench alone. If I could smell the corpses without my enhanced senses, it means Ghouls were not very far behind. If only it was that simple… Instead of Ghouls, ...

Inspired by by a recent conversation with Samm and my enjoyment of the Witcher 3, I’ve decided to try writing something a little different in an article series I’m calling Tales From Rivia. In it I will detail some of Geralt’s lesser known adventures in the Witcher 3. They will be written in first person, from the perspective of Geralt as if he were chronicling his own journey. As such, the articles will not have my usual tone, hopefully replaced by who I perceive Geralt to be. There may be times where the language used may be NSFW. There also may be some minor spoilers from the game, but I will strive to stay away from all critical path spoilers. Included with each entry will be a screenshot or two from the game as it pertains to the entry. The frequency of each article will largely depend on how much ...

It’s 12:30AM on Tuesday May 19th, and I have just sat down to write an impressions article on The Witcher Wild Hunt, the third installment in The Witcher series, expertly crafted by CD Projekt Red. Normally I’m not a night owl, but this game demands it. If I don’t write my thoughts down now they will be lost to the ether, flooded by new witcher experiences tomorrow. That prospect both scares and excites me. It has been a long time since a game has evoked those emotions simultaneously. There is nothing quite like it. I am only four and a half hours into the game, and I feel like there is already so much to say. My god, this game is beautiful. I don’t have an insanely powerful machine. I am only able to run the game on high (not ultra). Yet, I can easily say this is the most beautiful ...

We had the absolute pleasure this weekend meeting Philip McNulty, a very talented young man who in my eyes has accomplished what most of us only dream about before the age of 30. While I am sure Philip is like many other talented Comic Book artists of the world. I’ll let you watch our interview with him below to learn more about him. You can find more information and pick up prints at the following websites. https://www.facebook.com/animatedbyphil http://twitter.com/animatedphil http://animatedphil.weebly.com

I was once a long time MMO player, and as some of you may remember I was also once host of the TOROcast podcast, based on Star Wars: The Old Republic. Unfortunately, my hopes were raised entirely too high for SWTOR. While I admit the hype that accompanied the game was partly my fault, it was also partly the fault of BioWare and EA. Upon release I found the game to be lacking what I was looking for. That’s neither here nor there now. In my recent grumblings with fellow gamers, I’ve come to two determinations concerning MMO’s. Most of the time when we play a game that has a similar resemblance to World of Warcraft, we as gamers are also guilty of spouting the phrase, “it’s a just another WoW clone.” Lately, when I have caught myself saying something like this, I have had to stop and really think ...

A tl;dr Haiku Reprogram the world! Glitch out and erase progress! What am I doing? I don’t even know anymore. I thought I had a grip on what was going on, but I didn’t. One second, things were going fine: running around, solving puzzles, messing with the rise and fall of the sun and moon – adventure stuff. Then nothing makes sense any more. Turtles, turtles EVERYWHERE; incomprehensible squiggles of madness which burrow into my brain like alien parasites; contradictions of universal laws dislodge me from time, sending me in a harrowing spiral of terror deep into the past. Yet, I still know the author of this madness. I should have seen it coming from Double Fine Productions. They’ve created a monster. And it goes by the name of Hack ‘n’ Slash. Gameplay 8.5 / 10 Hack ‘n’ Slash is an adventure game. Well, a puzzle game. Actually, ...