This looks awesome, I hope we'll can play on the maps you are making when the MGO servers will shut down.(I still miss the first MGO, what will it be when they will close the actual one...)

Thanx man....its coming along

If the MGO servers shutdown I'd be tempted to turn these maps and work into more of a MGO Mod...I also played the first MGO, and loved some of those maps like City Under Siege which is now Urban Ultimatum in MGO(2).I'm hope'n the servers stay up for another year or 2 at least? because my stats suck from taking screenshots instead of playing...LOL!

I ran into a few "snags" with the project that consumed the past few weeks to sort out, but now it is back on track!The "missing image" situation sucks for those who haven't viewd the previous work yet (it is being looked into), but here are 2 exclusive shots for ya from yesterday

Been away far too long from this forum, back to stay.And man, this stuff is still pretty damn good.

_________________

Fri Dec 17, 2010 9:55 am

el_ash

Major

Joined: Sat Oct 23, 2004 1:13 amPosts: 561Location: Neo Kobe

Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-30-20

Crimson Rex wrote:

Been away far too long from this forum, back to stay.And man, this stuff is still pretty damn good.

Thanx man! BTW: I sent you a PSN friend request that is STILL Pending....you gonna add me or what?

This project is on hold until I find out if Crysis 2's multiplayer will be moddable.I'm aiming for a summer release of the two maps I have in the works already!

The map "Outer Outlet" has been officially canceled!

I've set up a poll here with 3 choices for the third map in this map pack!So you can be a part of deciding which map I make to complete the map pack!

I know there's only 3 choices to choose from and your favorite map may not be on the list...There may be a second map pack in the works where the maps will be %100 chosen by the community if the reception to this first map pack is positive enough!

Well until I know weather or not Crysis 2 is actually moddable the project is on hold ;(

I own Crysis 2, but it contains NO MODDING TOOLS as of now, and there's been no official word from Crytek about if they will be released or not???

Here's some o fthe last bit of work I was doing...I hope to have answers soon so that I can get these maps done! Worst case scenario is that I have to "Port" this work to another game/engine that has a popular "Multiplayer" component.

This "Map Pack" will now officially be released for Crysis 2's Multiplayer!

I just thought I'd clear things up by saying Crytek FINALLY made an announcement relating to modding Crysis 2 and the CryEngine 3!The new modding tools are set for release this August, so there should be some "BETA Testing" early next year, and should see a release soon after!I apologize for the delays, but it seems Crytek needed more time than I though (been a year) to get things going with modding their new engine.

I should have more updates this summer as Blood Bath is nearing completion!

I'm now working on recreating a portion of "Shadow Moses" for the "Map Pack" as a bonus map!NOTE: "Shadow Moses" is NOT a map from MGO, but rather a version of the facilty that appears in MGS4.

The voting so far puts "Midtown Malestrom" in the lead for the "Fan Choice" map!I'm working to complete "Blood Bath" first, and then "Urban Ultimatum" and "Shadow Moses" before I build the map with the highest votes.

I won't have some images for an update ready for some time, but work is still moving forard on the project!

The Crysis 2 version won't contain ALL of "Shadow Moses"...just the first "building" with heliport etc.I'm planning to make the entire "Shadow Moses Facility" for ArmA 3 though!

I need to do a proper update to this thread...I've been rather busy though...I have ended the "Map Vote" and "Midtown Maelstrom" is the 4th map in the "pack"!I might also make "night" versions of the maps...I'm testing ideas for that now.

This project might end up being released for Crysis 3's Multiplayer since the game was just announced and will be out this year.It will be the only way to play these maps soon as MGO dissapears forever next month

_________________"Games are a study about people." - Hideo Kojima 2004"To fans and myself, games are a dream." - Keiji Inafune 2003"Games are life itself." - Hiroyuki Kobayashi 2003"Why're ya taking this game so seriously?" - Beat Takeshi 1986

Sun Aug 12, 2012 1:07 pm

el_ash

Major

Joined: Sat Oct 23, 2004 1:13 amPosts: 561Location: Neo Kobe

Re: Metal Gear Online : "Remembrance" ***8-10-12***

AwesomeBrand wrote:

not getting crysis but I assume this will look all better once it's got textures.

I concieved this project while playing a lot of Crysis "Multiplayer", and the players Nanosuit has a "Cloak" mode like "Stealth Camo" from MGS.When this project is completed I could "port" this work to ANY moddable game with a "Multiplayer" component...if I'm asked nicely lol!

Obviously It will look much better when It's textured lol! It will also have higher res textures/models than the original maps, but texturing is the last after everything else is finished.

Here's a little look at some early "WIP" modeling work on "Midtown Maelstrom"...

Man, you're re-creating a lot of maps from MGS, that's awesome.I mean, imagine the day when the community will finally have to play on these maps online ! We will have our Metal Gear Online, our "Outer Heaven" !

Who is online

Users browsing this forum: No registered users and 1 guest

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum