And another pointless Fallout 3interview with Pete Hines, this time brought to you by Gaming Source. It's short, so I'll post the whole thing here:

The Fallout series has a large fan following. Was this one of the main reasons for Bethesda confronting Interplay for the rights to the game or were there other reasons (such as a personal love for the series) which sparked the decision to ask for the rights?

I think it was more about our internal discussions about what kind of game we thought we could do, and do really well. There are any number of available RPG licenses out there, as well as the opportunity to implement any number of our own original ideas, but at the end of the day we really wanted the chance to make Fallout 3, so that's what we're going to do.

The Fallout series has always had a myriad of different and entertaining easter eggs and characters. Does Bethesda hope to carry on this trend or will the game be a little more serious?

It's too early to get into specifics, but in general we hope to create a game that is true to what the original Fallout was about and what made it so much fun.

If you knew a nuclear holocaust was coming and could take one item with you into hiding, what would that item be?

A spare water chip?

Fallout fans seem to be skeptical about whether Bethesda will be making a Fallout 3 that is true to the original series. Do you think Fallout 3 will satisfy the fanatics within the Fallout community?

I sure hope so. We won't be able to know for sure until the game comes out and people play it and decide whether they like it or not.