Update 1.3: Change LogPlease be sure to report any bugs or issues that arise from playing the game. You may make your reports publicly in our Discussions, or if you feel the need to contact us directly, please send us an email at almightygames@yahoo.com.

Weaponless AchievementI fixed a bug where the Weaponless Achievement was ‘sometimes’ not being rewarded.

Choose WeaponNew feature allows you to choose the weapon that spawns for each level. You may select any one of the 7 weapons in the game, or choose to play randomly.

Fixed Level 1 GlitchA couple of players reported a bug that prevented them from advancing beyond level 1. The good news is, I fixed the bug! The bad news is, you can no longer play the game unless you are logged into Steam.

New Bonus Levels AddedThere are now 10 new BONUS levels added to the game. The levels continue from level 50 onward, so you must complete all 50 levels to play the new ones. These levels match the difficulty of levels 49 and 50 pretty well.

New Glass Tiles AddedThe new levels feature a new “Breakable Glass” tile. The Bonus Levels play a lot like levels 49-50, where you have an explosive device with infinite charges. Your job is to keep the ball moving and eliminate enemies while carefully navigating around friendly targets. The glass tiles give you something new to play with. Enjoy!

You must earn at least 3 Stars to qualify for a Leaderboard entry. There are Leaderboards for all 50 levels in the game.

You should exit the Steam client, and restart Steam to make sure the game is updated successfully. Once the game is updated, play the game until you have earned 3 stars on any level. You can then check your Leaderboard results by visiting our ‘Global Gameplay Stats’.

Please be sure to report any bugs or issues that arise from playing the game. You may make your reports publicly in our Discussions, or if you feel the need to contact us directly, please send us an email at almightygames at yahoo dot com.

Weaponless AchievementI fixed a bug where the Weaponless Achievement was not being rewarded at all. After fixing this issue, I checked all other Achievements to make sure everything is working as intended.

Reset ConfirmationFor those of you who haven’t already noticed, there is a RESET button available when you hit ESCAPE during the game. This button will permanently erase all of your progress. A few people have complained, explaining that they hadn’t paid close enough attention before erasing their progress. To help ensure that our players understand the usage of this RESET button, we’ve added a confirmation dialogue with rather large text. You must now push two buttons in order to reset the game.

Escape / QuitWhile making adjustments to the ESCAPE Menu, I added a new “QUIT!” button. Previously, the only way to exit the game while playing was to return to the Menu and then use the Exit Button. Some players apparently found this very confusing. Now, you can access the Quit Button from anywhere in the game by pressing ESCAPE.

Music Toggle IconThere was a glitch with the music icon which is now working as intended. Previously, you could toggle the music on or off, but the icon itself didn’t change.

Minor Level AdjustmentsI made a few minor adjustments to some levels that have been bugging me since I started watching other people play the game. These changes include the following;

In level 17, you must now wait until the weapon has started moving before you can drop Jesus down to the lower level.

In level 45, the explosive crates can no longer flip over on their sides. This behavior was causing some confusion as to how to solve the level.

In level 47, there is a new block tilted 45 degrees to help prevent the weapon from getting stuck.

Voice VolumeThe voice of “The Impostor” has been reported to be too loud. I brought the Taunting Voice down to 70% of its original volume.

We seem to be having problems with the Steam Trading Cards. Everything seems to be correct in the configuration, however the cards are not showing up on Steam. We are working with Steam to fix this problem. Please be patient as we resolve this issue.