Just an idea!!!

Make A place like the moonglow rift, Make the boss inside at least two times worse then the stranger that break's it's wepon, Make A spot where there's A healer if you die auto ported into the healers room cant leave untill ressed, No stealthing or hiding, This would be A must, Link each char that enters so they cant leave until the monsters dead or have to wait A month to get released, No GM help out, you enter your chars stuck, Granted the reward should be great, But only one drop per Boss, Have to have One very big warning sign what your getting into.

Stratics Veteran

That's an absolutely terrible idea... So you want a monster that takes the entire shard to kill, can kill everyone onscreen in one hit, and you want people not to be able to leave until its dead? Am I reading that right? AND to top that all off, ONE drop from it. Absolutely terrible.

that would be total waste of time who would go to never get anything comon man who give people these ideas the best thing in the game would be u go to a spawn and like efeilds go up blocking people from entering or leaveing thus giveing the guild that got there first the chance to do a spawn un raided now thats an idea

That's an absolutely terrible idea... So you want a monster that takes the entire shard to kill, can kill everyone onscreen in one hit, and you want people not to be able to leave until its dead? Am I reading that right? AND to top that all off, ONE drop from it. Absolutely terrible.

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*flashes back to the event in that ankh shaped room floating in space* ...It's been done.

WTF a month??? noone would even try it.

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To play devil's advocate, I disagree; it takes only a few days to make a complete character (a few seconds with soulstones). I think there'd be enough people up to the challenge of a month lockout

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