The setting and gamebook style choices sound fantastic and the visuals are charming. Only thing I'm not enthused about thus far is the proposed combat implementation. IIRC, it will be real-time and with limited player input as well.... Of course it's still a work in progress with no announced release date so I suppose this could still change.

The combat is never going to be AOD quality. I would describe it as weak but painless right now, which is hardly a selling point. The truth is that I've never "gotten" RPG combat -- I loved and used to be quite good at 4X games, tactics games like the old X-Coms, and RTS games like Warcraft II and Starcraft, but for whatever reason, never found RPG combat engaging. The result is that it's low in my priority list. Also, the games that inspired FG (like Barbarian Prince, KODP, Lone Wolf, even Darklands) all had pretty lame combat, so I feel like I set myself a low bar. :/