DX9+SSAO: Mafia II

Mafia II is a single-player third-person action shooter developed by 2K Czech for 2K Games, and is the sequel to Mafia: The City of Lost Heaven released in 2002. Players assume the life of World War II veteran Vito Scaletta, the son of small Sicilian family who immigrates to Empire Bay. Growing up in the slums of Empire Bay teaches Vito about crime, and he's forced to join the Army in lieu of jail time. After sustaining wounds in the war, Vito returns home and quickly finds trouble as he again partners with his childhood friend and accomplice Joe Barbaro. Vito and Joe combine their passion for fame and riches to take on the city, and work their way to the top in Mafia II.

Mafia II is a SSAO-enabled PC video game built on 2K Czech's proprietary Illusion game engine, which succeeds the LS3D game engine used in Mafia: The City of Lost Heaven. In our Mafia-II Video Game Performance article, Benchmark Reviews explored characters and gameplay while illustrating how well this game delivers APEX PhysX features on both AMD and NVIDIA products. Thanks to DirectX-11 APEX PhysX extensions that can be processed by the system's CPU, Mafia II offers gamers is equal access to high-detail physics regardless of video card manufacturer.

Sli/Xfire will double the bus to the memory though. The memory isn't lost, its just stacked. For example 1gb 256 bit plus 1gb 256 bit=1gb 512 bit(in theory). So one card doesn't have its memory shut off, both memory sets are working on the sharing the load.

You guys don't get it?A 6970 should be thrown into the mix because you can reach that exact same level of performance out of a 6950 with a bios flash and a slight overclock.This would give you a better Comparison of the difference in value between the 6950 and the gtx 570.