KUDA Shaders Mod for Minecraft 1.12.2/1.11.2

Most shader packs you find are either so advanced they require a top of the line machine to play Minecraft, or they are so basic they don’t really do much to change the appearance of the in-game world. Once in a while, you see something like the KUDA Shaders mod, which is specifically designed to work with increased settings on newer computers, but still works on older, slower computers at the same time. Because you can adjust the effect levels and change the amount of strain being put on your computer, this shader pack really stands out from all the other shaders available.

If you use a lot of different shader packs, you may have seen the one which the KUDA Shaders mod took inspiration from; Chocapic13’s V4. There are some similarities between this pack and that pack, like the way lights and shadows seem to intermingle in the boughs of trees, but this shader pack is its own work in most ways. Recent updates have added shading effects for bodies of water as well, but it doesn’t look like this particular mod is still being maintained by the creator. This is bad news and good news both, and here’s why.

It’s bad because there (probably) won’t be any more updates in the future. That means what you have now is what you can expect forever. But this is also good, because if your computer can run Minecraft with the current version of the KUDA Shaders mod, then you’ll never need to worry about upgrading anything to make it work in the future. Overall, this is just like other shader packs, if not a little simpler. It also features that built-in ability to change settings and boost or turn down the effects, so it works on a wide variety of machines where other shaders would not.

KUDA Shaders Mod Update Logs

v6.5.26

Higher cloud opacity

Removed “nPuddles” which probably caused issues with rain puddles

YCoCg compression can be disabled due armor glint issues ( I did this because I saw Gronkh’s livestream x) )

Water is also affected by windSpeed

Fixed water animation suddenly stops

Other minor fixes.

v6.4.80

New tonemapping for brighter colors and better color grading

Replaced old clouds with new less FPS heavy cirrus clouds

Better sky gradient

Added fog blur to the Nether

Brighter fog in Nether

New fog colors

Added jitter effect back to the End

Added option “normalMapStrength”

Readded SSAO

Added attribute “ambientOcclusionLevel”

Readded Parallax Occlusion Mapping

Brighter ambient colors

Added atmospheric scattering

Tonemapping can be customized in the shader options

Added water caustics

New water waves

Proper and better reflections

Fixed shading on nether portal

Proper water waves on vertical surfaces

Reflections and refraction on nether portal

Fixed broken water refraction when using a resource pack with normal map support

Reflective blocks aren’t fully reflective anymore

Added heatwave in Nether

Variable “shadowAcneFixMul” will be adjusted automatically, depending on the shadow map resolution

These instructions of installation there is no correct. it didn’t install forge api just click and install kuda shaders like forge api or optifine and then select perfil kuda shaders and play minecraft.