I was plundering on a method to be able to return as a server owner. I knew there were releases but nothing like what I wanted..

I have taken the time to re code this server at least seven different times trying to find methods that everyone will understand, from someone new. To even someone who knows what there doing.

What's so special about this release? Nothing! It's just a starter, It's easy to read and easy to understand. It's ready for someone to pick up and start adding to it!

The server uses the INI file system as well hashes.

Players do not have accounts in this release but Administrators do.

The server as stated uses hashes! The hashes were used for a write invalid command script I shared in the past, And it also uses Theremins save location, go to location system.

This server based off of MessAbout server. Kuddos to that small iconic release, I felt like a touch of messabout in this server would of been an interesting starter.

The server is ready to go only one issue..Everything is being released except for what I am aloud to. the server executable is missing, as well modules etc. I replaced what I am not aloud to release with text files. So anyone new etc can find them and just replace them. easy, at least I thought it would be helpful!

Also to be an admin just remove my name in the ini file with your name, you need to not have any uppercases in your saved name. You can use upercases in game just not in the save file "Fix for clan tags breaking ini".

once you do that you can now you the register command /register [password]

So I created this a long time ago for fun. You must make sure you return all of your commands true of course or return 1;, I'm assuming you know the setup of proper commands...

I wasn't going to release it, But when I noticed there are commands that even I wish I had, And they were getting written I knew I should release it lol.

The objective of this script is to help you help the LU community, Maybe you have spawncar cmds, but there typing only 'v', or maybe they want a 'heal' command as well 'armour'. I seriously didn't know how useful this was going to be. And I hope it helps you to

I used hashes as I didn't think much of it when I wrote it... I haven't even touched it since until attempting to modify it for a release

function SaveHashes(){// This is where we will be saving the hash fileshsh_Cmds.Save("Scripts/" + HASH_TABLE_LOCATION + "INVALID_COMMANDS.hsh" );}

function LoadHashes(){// This is where we are going to be loading the hash files// First we need to create themCreateHashes();// And then load themhsh_Cmds.Load("Scripts/" + HASH_TABLE_LOCATION + "Hashing/Hashes/INVALID_COMMANDS.hsh" );}And Command usage, You should look into VBS on Commands if you need help with this.

This is a very nice method for letting others know where vehicles are, As well for server owners to understand how to have vehicle markers.

You will need to remove vehicles completely from the xml to on scriptload.

Sounds like a lot of work?

Well hear, This script is not intended to be pretty, And is Not intended to be used while the server is online, Only to be able to simply convert the vehicles to scriptload without really doing to much work, This could also be converted for other stuff "less work "