Description

Tactic Studios is an independent Canadian video game developer that specializes in creating thought-provoking, story-driven video games for PC.

History

Early history

Originally conceived as a side project, Jesse Attard founded Tactic Studios in 2007 to create video games in his spare time while working full-time in the games industry. Jesse has been a game development professional since 2005, previously working at Ubisoft, Capcom, and Digital Extremes. At Capcom mobile and Digital Extremes Jesse was responsible for studio-wide hiring and management of programming staff. In addition to his studio-wide responsibilities, Jesse has worked directly as a lead programmer on multiple titles for Xbox 360, PS3, and PC, most notably Bioshock 2.
Our first game was Immortal Empire, a multiplayer role-playing game set in a fantasy universe. It was released on Steam in December 2015.

Where we are now

In May 2019, Tactic announced our newest title, Claire de Lune, a puzzle adventure game set in a science fiction universe. Built from the ground up using Tactic's proprietary Immortal Engine, Claire de Lune offers a story-driven experience with puzzle-solving, platforming, stealth, and combat sequences.