I get the feeling that I'm the only person in the world who has trouble finding problems in games. Like a game has to be really bad for me to hate it. Hell, I [I]liked[/I] Duke Nukem: Forever, though I still admit it was horrible.
I know you guys think Skyrim's dungeons are dull but...try to enjoy them? The only problem I've ever had with Skyrim is the potential glitch here and there and developer laziness.

[QUOTE=UntouchedShadow;35844751] and developer laziness.[/QUOTE]
So a majority of the game then? :v:

[QUOTE=The golden;35844808]So a majority of the game then? :v:[/QUOTE]
Weeeeeeell when I say developer laziness I mean things like the rips and tears in the ground that allow you access to the underworld of Skyrim or invisible floors that you walk across while on mountains.

[QUOTE=UntouchedShadow;35844904]Weeeeeeell when I say developer laziness I mean things like the rips and tears in the ground that allow you access to the underworld of Skyrim or invisible floors that you walk across while on mountains.[/QUOTE]
Or the game removing control from the player during finishing moves that don't actually finish off the enemy (spells do this a lot), or, if they do kill the enemy, you stay stuck in "camera" mode for up to a minute. Or dragons derping out and [I]teleporting[/I] while dead, sometimes dropping down in front of you from thousands of meters away upon loading a save. Or enemies who don't recognize that their partner was hit in the face by several arrows and chalk it up to their imagination - or better yet, they don't realize that they themselves have an arrow sticking out of their throats. Or a prevalent bug during the main quest that prevents you from talking to Esbern. Or the many, many pathing issues throughout the game.
Does Bethesda even have a QA team listed in their credits?
Let's have a comedy break:
[video=youtube;B7trmEmI5Js]http://www.youtube.com/watch?v=B7trmEmI5Js[/video]
[video=youtube;K9Gf_ERmukE]http://www.youtube.com/watch?v=K9Gf_ERmukE&feature=related[/video]
[video=youtube;FRppAiT1tGc]http://www.youtube.com/watch?v=FRppAiT1tGc[/video]
[video=youtube;0F_hI5Ygpus]http://www.youtube.com/watch?v=0F_hI5Ygpus[/video]
[video=youtube;awm6lNOpGq8]http://www.youtube.com/watch?v=awm6lNOpGq8[/video]
And also this:
[video=youtube;no1fBQzVKQc]http://www.youtube.com/watch?v=no1fBQzVKQc[/video]

[QUOTE=rinoaff33;35844962]Or the game removing control from the player during finishing moves that don't actually finish off the enemy (spells do this a lot), or, if they do kill the enemy, you stay stuck in "camera" mode for up to a minute. Or dragons derping out and [I]teleporting[/I] while dead, sometimes dropping down in front of you from thousands of meters away upon loading a save. Or enemies who don't recognize that their partner was hit in the face by several arrows and chalk it up to their imagination - or better yet, they don't realize that they themselves have an arrow sticking out of their throats. Or a prevalent bug during the main quest that prevents you from talking to Esbern. Or the many, many pathing issues throughout the game.
Does Bethesda even have a QA team listed in their credits?[/QUOTE]
Sounds like a normal day in Tamriel.

I think every part of the TES-Series has it's own charm. I like Skyrim, I like Cyrodiil and I like Morrowind. They are all good in their own way - but none of them is perfect. I don't like the bugs at Skyrim and it's creation kit which really kills the opportunity to do some decent work without fucking it up in less than a minute. I like the setting at Oblivion but at the same time I don't really like parts of the graphics - even though it's a few years old. And I certainly like Morrowind but as fantastic as the locations are, they are as creepy as possible in the same time.
So, no matter what, I like the games, although I know they are not perfect. Mods always made things really cool, like Nehrim for Oblivion. Man, now I want to start modding again, but I am lazy as fuck.

[QUOTE=Kommodore;35843681]So a few pages back someone accused TES games of looking generic and I was digging through google images of Morrowind to retort but I found some pretty cool fan art and forgot all about it.
Enjoyyy
[I]Pictures[/I][/QUOTE]
Your post made me rant about how the cities in the games are like little farms compared to what they should've been lorewise.

[QUOTE=proch;35845726]Your post made me rant about how the cities in the games are like little farms compared to what they should've been lorewise.[/QUOTE]
I hear this a lot, but all I would've really liked to see are more NPCs. Making a city that big would just be tedious. Look at LA Noire or GTA IV. Especially LA Noire. You'd just end up never seeing most of the standard cookie cutter NPC housing, and sprinting past everything just to get where you want to go is immersion breaking as fuck.
That said, Skyrim doesn't have a single fucking bookstore.
[editline]6th May 2012[/editline]
Actually, I looked at the art again and I redact everything I just said minus the bookstore part
full sized cities plz

Books? Nords? Pwah!
[editline]6th May 2012[/editline]
Nords engrave text on their axes, with their teeth.

Funny.. I was just looking back on why I was never compelled to finish Skyrim. I played the hell out of Oblivion and sought after the personal 100% completion achievement... I guess I burnt myself out on collecting all the reagents and systematically clearing out all the dungeons.
I'll reinstall and play through strictly the big quests with nothing but the items in my pocket.. I only finished like one quest for the greybeards before I reformatted my HDD!
[editline]6th May 2012[/editline]
[QUOTE=Schmaaa;35844041]I would really like to see Morrowind remade on a new engine with a few tweaks to the gameplay, because a game that looks like that fanart would be the best game on the face of the earth.[/QUOTE]
[URL]http://morroblivion.com/[/URL]
[IMG]http://img208.imageshack.us/img208/2148/screenshot8sk.jpg[/IMG]
[quote][B]G E N E R A L Q U E S T I O N S[/B] [HR][/HR][B]
» What IS Morroblivion, exactly?
[/B]Morroblivion is additional content - a 'mod' or an add-on - for the popular PC video game [URL="https://secure.wikimedia.org/wikipedia/en/wiki/The_Elder_Scrolls_IV:_Oblivion"][I]The Elder Scrolls IV: Oblivion[/I][/URL][I], [/I]released by Bethesda Softworks in 2006. The Morroblivion project seeks to merge the content from the previous game in the series, [URL="https://secure.wikimedia.org/wikipedia/en/wiki/The_Elder_Scrolls_III:_Morrowind"][I]The Elder Scrolls III: Morrowind[/I][/URL], into the more modern gaming engine of [I]Oblivion[/I].
While ownership of both games is required to play, the player only actually plays [I]Morroblivion[/I] using the [I]Oblivion[/I] game, and not the older [I]Morrowind[/I] game. This means that the user interface, combat, graphics, and system requirements for the [I]Morroblivion[/I] mod are all those of [I]Oblivion[/I], and NOT [I]Morrowind[/I].
[B]» What's changed? Last time I checked in on the project, it was a mess and nothing worked. [/B]
Today, Morroblivion is a fully playable, working game world. Quests, NPCs, creatures, items, and graphical features all have been painstakingly converted, upgraded and/or created by hand to bring a true-to-the-original experience that takes advantage of many of Oblivion's advanced features. [URL="http://morroblivion.com/forums/morroblivion/general/2060"]Read here for information on the history of the 4+ years of work on the Morroblivion project.[/URL]
[I]Current Status (version 051)[/I]
[I]Completed:[/I] 100% of the main Morrowind game has been completed, and is fairly well debugged ([URL="http://morroblivion.com/forums/morroblivion/mods/753"]details here[/URL]). There is very little that gets in the way of a complete Morrowind experience.
[I]In Progress:[/I] Bloodmoon and Tribunal debugging ([URL="http://morroblivion.com/forums/morroblivion/mods/763"]volunteer here[/URL]).
[I]Long Term:[/I] Porting Morroblivion to the Skyrim engine ([URL="http://morroblivion.com/forums/conversion-to-skyrim/general"]discussion here[/URL]).[/quote]
I never got around to installing it..
[editline]6th May 2012[/editline]
Fuck it.. I'm going to install this instead of Skyrim.

can anyone recommend an ENB config? just cleared out all my mods and im starting from scratch

I do not get all the hate for Oblivion/Skyrim. They might not be the best RPGs ever, but they are fairly great.
The only thing is that it is pretty much a [i]light RPG[/i], which means that stats do not matter all that much compared to other RPGs. But it is okay, the game has a different flow. The only thing that would be great is if armor and weapons of different materials would have other effects instead of simply having more armor/damage. It is a bit flat in that aspect.
For instance elven weapons have a minor chance of critical damage, Dwemer weaponary does more damage but is slower, Glass stuff is pretty fast. Also with armor they could have done more, half of the armors become obsolete pretty fast. The only distinction is light/heavy armor which makes you run faster or slower.
For instance all the fur and leather armors look insanly badass but they are practically useless after an hour.

[QUOTE=Mon;35844439]seriously man go back and play oblivion
if you thought obliv's dungeons were even a little bit creepy you might wanna avoid horror movies for an eternity or two
[img]http://deltagamer.com/wp-content/uploads/2011/11/Caves.jpg[/img]
terrifying[/QUOTE]
When I played oblivion when it first came out I was like 9 years old and the dungeons were terrifying to me :v:
[editline]6th May 2012[/editline]
[QUOTE=rinoaff33;35844962]
Does Bethesda even have a QA team listed in their credits?
[/QUOTE]
They don't really bother with QA that much, most of the beta testing is done by the developers themselves, for example final months of production is just the developers playing the hell out of the game trying to find bugs etc.

[QUOTE=Arvuti;35846758]When I played oblivion when it first came out I was like [b]9 years old[/b] and the dungeons were terrifying to me :v:[/QUOTE]
lol

I'm still shit scared of oblivions dungeons.

I just realized the players map cartographer is a Vampire.
[editline]6th May 2012[/editline]
She's been around for at least 200 years.

[QUOTE=proch;35847129]I just realized the players map cartographer is a Vampire.
[editline]6th May 2012[/editline]
She's been around for at least 200 years.[/QUOTE]
[img]http://facepunch.com/avatar/228503.png[/img]
...that's a metaphor for the civil service right there. Motherfucking Whitehall, how do you work?

Do Arena and Daggerfall feel like Elder Scrolls games? Everyone praises Morrowind and it really seems like it's the first true Elder Scrolls game while Arena and Daggerfall seem more like generic fantasy games.

I liked oblivion :(

[QUOTE=Takuat;35847207]Do Arena and Daggerfall feel like Elder Scrolls games? Everyone praises Morrowind and it really seems like it's the first true Elder Scrolls game while Arena and Daggerfall seem more like generic fantasy games.[/QUOTE]
Arena is not really that amazing. Daggerfall though is really an awesome game. It is really huge but also kind of difficult and a lot less streamlined than the newer installements. It takes some time to get used to it, navigating around the map and finding the right places might prove difficult. Like already mentioned the areas are huge and there is tons of stuff to do.
The best thing is that you can bind the controls to any key you want and adapt the controls to the control sheme of Oblivion/Skyrim. I definitly recommend it, it is free and there is an optimized version which runs on newer OS without any problems, it has also some patches included.
Download it [url=http://theelderscrolls.wiwiland.net/?title=Daggerfall_:_DaggerfallSetup_EN]here[/url]

I regret selling my copy of Oblivion a few years ago, I loved it as much as I love Skyrim, I'll probably buy it again soon. There was something about it that captivated me.
That Allesia Ottus was a miserable and prejudiced old cow from what I remember, she was the one who wrote those town guides. :v:

I just hope we can get better Argonian female voices, not digging the old lady impersonations.

I wish we got more diverse followers, at least one of each voice type; it is annoying that that is linked to followership and mariageability, and you can't console, say, a female khajiit or a guy with the "maleCondescending" generic voice to be anything but somebody who stands there.

[QUOTE=junker|154;35846713]I do not get all the hate for Oblivion/Skyrim. They might not be the best RPGs ever, but they are fairly great.
The only thing is that it is pretty much a [I]light RPG[/I], which means that stats do not matter all that much compared to other RPGs. But it is okay, the game has a different flow. The only thing that would be great is if armor and weapons of different materials would have other effects instead of simply having more armor/damage. It is a bit flat in that aspect.
For instance elven weapons have a minor chance of critical damage, Dwemer weaponary does more damage but is slower, Glass stuff is pretty fast. Also with armor they could have done more, half of the armors become obsolete pretty fast. The only distinction is light/heavy armor which makes you run faster or slower.
For instance all the fur and leather armors look insanly badass but they are practically useless after an hour.[/QUOTE]but an insane amount of people act like they're the best rpg ever
plus morrowind wasn't a light rpg and fans of that dislike oblivion/skyrim because they're very dumb and could be a lot better, especially with the improvements that have been made in technology but bethesda is [B][I]terrible[/I][/B] at game design.
there's not one aspect of oblivion or skyrim that's designed really well, they have nice-ish world design though. shame that skyrim/cyrodiil were pretty much the easy way out when it came to stuff like the style and look of it. cyrodiil is pretty much generic lotr while skyrim is generic norse stuff.

[QUOTE=proch;35845726]Your post made me rant about how the cities in the games are like little farms compared to what they should've been lorewise.[/QUOTE]
At least there are a lot of mods on the Nexus that add more npcs to these otherwise desolate places.
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=8228"]Skyrim NPC Immersion[/URL]
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=13837"]Randomly Generated Townsfolk[/URL]
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=15780"]More NPCs[/URL]
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=9759"]More Travelers[/URL]
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=10527"]Adventurers and Travelers[/URL]
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=15501"]Travelers of Skyrim[/URL]
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=8955"]Populus[/URL]
[URL="http://skyrim.nexusmods.com/downloads/file.php?id=9117"]Crowded Solitude[/URL]
[url=http://skyrim.nexusmods.com/downloads/file.php?id=9201]Populated Cities[/url]
Install all of these and the desolate wasteland called Skyrim suddenly gets a baby boom. [sp]although some of them aren't particular polished (more travelers), crashes and never ending loading screens can happen with some (randomly generated townsfolk), and some annoying bugs happen in small settlements where the npcs will just crop up in one location; other than that it's completely fine[/sp]

[QUOTE=benzi2k7;35848374]cyrodiil is pretty much generic lotr[/QUOTE]
Even LOTR had plenty of epic locations and looked overall more gruff while cyrodiil is pretty lackluster.
Edit: Might just be the terrible lightning and everyone looking like a twelve year old too, though.

[QUOTE=benzi2k7;35848374]but an insane amount of people act like they're the best rpg ever
plus morrowind wasn't a light rpg and fans of that dislike oblivion/skyrim because they're very dumb and could be a lot better, especially with the improvements that have been made in technology but bethesda is [B][I]terrible[/I][/B] at game design.
there's not one aspect of oblivion or skyrim that's designed really well, they have nice-ish world design though. shame that skyrim/cyrodiil were pretty much the easy way out when it came to stuff like the style and look of it. cyrodiil is pretty much generic lotr while skyrim is generic norse stuff.[/QUOTE]
I agree with you, one of the major thihgs that are really awesome about the game is the world an atmosphere. There is tons of lore and everything looks really cool. Especially the landscapes in Skyrim, the design is also really nice. The enemies and cool armor/weapons. Cool dialogues and characters.
But a lot of things in Skyrim/Oblivion are lackluster, the RPG part is at best pretty mediocre. The stats improve if you invest some skills but when you play on normal you can pretty much just beat everything without having to think about my skills and such. I always bump up the difficulty to max so that there is some thinking in character creation.

I enjoyed Oblivion for what it was but it seemed to me like there hadn't been much effort going into balancing the game out. Maybe I didn't give it a hard enough try, but whenever I tried to play as a mage character I found that simply stabbing with a dagger did far more damage than casting spells ever did. I probably was just terrible at it. I also never had enough money to buy anything and ended up living in one of the random dungeons I'd cleared out that had a bed roll in it. I ended up just playing as a warrior because that was what I did best and having a lot of fun with it, about 100 hours of my time went into it and I never really got bored with it until I stopped playing.
Skyrim was a huge disappointment to me, when I first started playing it I thought it was pretty cool, but the game quickly went downhill for me after the very opening scene. After smithing myself some basic iron equipment I set out on a rather boring storyline that consisted of raiding x dungeon to acquire x item then talking to someone about it, and becoming the most trusted member of a group (the companions) within about an hour of quests. The game seemed to be either too easy or too hard, I would either kill an enemy in one or two hits, or get killed in one or two hits. There was no happy medium. After only a few hours of playing this changed to winning every fight with absolute ease (one or two shotting everything). I know there's a difficulty setting, but all it does is give enemies more health and make them deal more damage to you, and even on Master every battle was still easy, just took forever. I never had that 'ohshit' feeling that I had got on many occasions with Oblivion. When you have only a few hit points left and an enemy is just around the corner. The graphics weren't that great either, I had to download several mods just to get the game to look reasonably nice.
My main complaint with Skyrim is that pretty much every method of combat other that melee is useless. If you are too far away from an enemy to hit them, Whirlwind sprint will put you in their face. If an enemy is out of reach/above you, Fusrodah will resolve it. Magic felt truly useless to me and the damage never really scaled either, so eventually the lower level magic spells became entirely useless. It seemed far more efficient to just get the most damaging one/two handed weapons and wail on your enemies.
Mini rant over, I now only play Skyrim to kill time and to test out mods.

I just wish Skyrim didn't have that stupid leveling crap that Oblivion had for weapons, Morrowind did it perfectly where all the weapon vendors sold your basic stuff (chitin, iron, etc) but if you wanted Dwemer armour you would have to get your ass into a Dwemer ruin and actually find it. Not like in Skyrim where as soon as I hit level 25 the vendors are stocked with it.
I also wish there were the Daedric Shrines from Morrowind where you had caves and other places turned into shrines by worshippers and having all those Daedra running around them. It would make sense considering it would give the Vigilant of Stendarr seem like they are important since there are barely any Daedra is Skyrim and it's only Dremora from Mehrunes Dagons shrine

[QUOTE=bobsynergy;35848707]I just wish Skyrim didn't have that stupid leveling crap that Oblivion had for weapons, Morrowind did it perfectly where all the weapon vendors sold your basic stuff (chitin, iron, etc) but if you wanted Dwemer armour you would have to get your ass into a Dwemer ruin and actually find it. Not like in Skyrim where as soon as I hit level 25 the vendors are stocked with it.
I also wish there were the Daedric Shrines from Morrowind where you had caves and other places turned into shrines by worshippers and having all those Daedra running around them. It would make sense considering it would give the Vigilant of Stendarr seem like they are important since there are barely any Daedra is Skyrim and it's only Dremora from Mehrunes Dagons shrine[/QUOTE]
Well at level 25, Dwemer armor becomes pretty much obsolete, ther are better alternatives.