I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and...

A lot has been made of the recent announcement that GameMaker Studio 2 has entered into open Beta. Many of the regular users have taken to Twitter to post their opinions are screenshots of the new software. We first reported on...

Those of you that still frequent this blog for its amazing resources will know that Matthew posted this final post way back in March 2015, over 18 months ago now. It was with this post that he declared the end of his contribution...

Today YoYo Games, the developers of GameMaker Studio, officially announced their plan to replace the GameMaker Sandbox with a digital store. While the sandbox used to be a popular destination for gamers and developers alike, in...

GameMaker Studio Standard is now completely free. This version of the popular 2D game development engine previously cost $49.99 and removed various limitations on the trial version of GameMaker Studio. The previous limited trial...

YoYo Games, the developers of GameMaker Studio, have posted a new tech blog article explaining how to use command line parameters to test and debug compiled Windows executable files. The process is simple and useful. Below is an...

The GameMaker Studio shader system was introduced in version 1.2 and allows for powerful visual effects in both 2D and 3D games. If you haven’t used shaders before you’ll find there is a bit of a learning curve....