E3 2005: Bad Day L.A.

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American McGee is back with his vision of the worst day a homeless guy could ever have.

By Dan Adams

One of the interesting things about this business is that the bigger it gets, the less likely companies are likely to take risks and try new games with different styles. After talking to American McGee a little bit today, it's clear that he's still interested in trying new things and taking a risk to tell a story and maybe even throw in some social commentary. I guess there are still some happy things in the gaming world.

His new title, Bad Day L.A., tells the story of a homeless man (who happens to be an ex Hollywood agent) that's sick of people and their problems and generally doesn't give a crap. Well, he does give a crap, but only out in front of traffic on the freeway.

In any case, this guy is the unlikely hero of a story where everything wrong that could happen, does happen. This is the story of the day when everything that fear crazy America worries about every day finally happens. But everything that happens right in the middle of Los Angeles. Meteors, plane crashes, bio terrorism, zombies, mobs... you name it, it probably happens.

All that I really saw was still in the very early stages so no gameplay was shown, but plenty of art was shown in the very unique "superflat" art style developed by LA artists Kozyndan. It's a pretty nifty art style that I hope people will dig. It's nice to see chances taken in that department to actually deliver something different than the "realistic" graphics that we see most of the time.

We'll be bringing you more info on Bad Day L.A. before too long so keep your mind open to the possibility.