Just to note, I had a model of the Cygnus by jhoagland, that obviously took a lot of effort to make, but was very simple in it's geometry in some regards. I found a LWO formatted model somewhere (I'll try and find the the info. to give proper credit for the model) that is much more detailed, however the UV mapping didn't translate to Carrara very well at all, so I decide to redo all the shaders with procedurals. I had also done the light effects by using a glow channel, but decided to try translucency instead and light the ship from within. Here's the result. C&C welcome.