Socialism! In online gaming?

As in most MMPORGS, Eve Online has a way of organizing into groups with other players. In World of Warcraft, this are called ClansGuilds. In Eve, they’re called Corporations. Recently I joined a corporation that has taken a completely socialist tack.

Our ‘Collective’ pools all resources. Cash, ships, equipment, eveyrthing are all owned by the corporation. Members of the corporation can take any of the ships or equipment or weapons anytime, long as you put it back or replenish when done. All money from operations, missions, and bounties go into the collective wallet.

Recently, we needed to pick up minerals for manufacturing. A half dozen players got together and went on a mining op. This screenshot shows the op in progress. Several small mining ships re mining (me in the middle). The mining ships have almost no armor, and very small cargo holds. So the ships jettison mined ore into holding containers, or ‘cans’. The cans are ‘gang’ owned – meaning anyone in the mining group can open them. Another pilot has a ‘hauler’. His job is to run around to all the cans emptying them of ore, and shipping the ore back to the corporation’s hangar. A round trip of about 10 minutes, but the hauler can hold 50x what a mining frigate can hold.

Also in the gang are escorts. Their job is to keep rats (NPC pirates) and normal pirates (player characters) off our backs while we mine. We’re in ‘low security’ space, so there’s no police (in Eve, they’re called the Concord) around to help keep law and order. We’re on our own.

This is a community of players working together toward a common goal – the strength and prosperity of the corporation, which we’re all a part of.