Dark Side: Requiem

Comments (0)

Transcript of Dark Side: Requiem

As the Sidera Conflict rages anew, the planet finds itself in constant disarrayAstraeaNow to meet the Design Stars...To succeed in battle you must ask yourself one question, "How will I wage war"?Lore MasterMr. Jon Oelschlager"I don't always create fantasy lore but when I do it's LEGENDARY!!"Lore MasterMr. Robby PrinceArt ExtraordinaireMr. Allen MiddletonArt ExtraordinaireMr. Robert MuellerMr. Ilan LipskyGameplay/MechanicsGameplay/MechanicsMr. Jay Pierro"AARRGHH!"Loves happy endings..."You don't have enough badges to train me."Draws in the dark!His conflict resolution = THUNDERDOME!Real Time Tactical (RTT) ElementsConcept Skill Tree LayoutRole Playing Game (RPG) ElementsPotential Gameplay SequencesA world at war; a cruelty that only civilization can deliver unto itself.Six empires burn through borders and reopen old woundsall while vying for control of the war-torn planet of Astraea.Bird's eye view of the world and battlefieldsCommand legions of soldiers across immense battlefieldsManage resources to develop your empire and improve your armiesSeamlessly issue commands in battle through simple key strokes Use culture-specific tactics to outsmart your enemies and turn the tide of warEnter 3rd person perspective during battles by taking control of units on the battlefieldGain experience points from enemy deaths and destruction of enemy compounds Talent trees for each empire's city and military help to enhance your own military prowess and battle strategyResource ManagementFrom the team that brought you HallowedTeam Eclipse PresentsDark Side: RequiemVesros Kingdom - Abyssalian capital, alien and foreboding The Volsta Temples - Rarrissi capital, Spiritual in times of peace, devastating in times of warDark Side: Requiem is a RTT style video game that is suitable for all players ages 13+So choose your empire, and your pathCredit DueDefeating enemies on the battlefield or destroying enemy city fortifications will grant Experience Points to help Level Up the empireEach level earned by EXP or an accumulated amount of Sidera Stones will grant the player the ability to upgrade their city or military unitsAbyssalianRarrissiPlatformsDark Side: Requiem will primarily run on Windows and Mac operating systemsIt can also be adapted to run on Apple's iOS and Google's Android mobile operating systems.Mobile SystemsDLC PotentialEnriching gameplay with expansive lore leads the way for:New Empires and ClassesSystem MechanicsMarketabilityEpic LocalesExpansive Talent Treesand New Modes of Multiplayer CombatNow...Prepare for War!Rarrissi - Avian race, devout and steady in battleOnly a resolution to the conflict will bring balance back to AstraeaTwo such empires fighting for control are the Abyssalian and RarrissiThe stones are fought over every 50 years when the planet's inner core expels them up through the crust in multiple locations.Every empire honors and respects various roles in battle, yet there is always one class of soldier held in higher esteem above all others.Ranged ClassesWillworker - Adept in mystical abilities like being able to replicate themselves on the battlefield, supporting allies with barrier fields, and dealing damage with a slew of menacing abilities.

Players also have the option to play with the Headhunter and Sapper classes.

Melee ClassesWarlord - Individual warriors that are highly skilled and rely on the ability to get in close to severely damage enemy troops. They have the ability to protect allies with barriers and increase morale as well

Players also have the option to play as a Wraith or Berserker.

Abyssalian - Ethereal beings that embody the voidThe source of the conflict, the Sidera Stones, are known to allow an empire the ability to terra-form the land as they see fit, as well as act as a valuable resource for the city.The six empires of this planet have all built their cities around such a node so they can collect these powerful stones and be ready for the war that lays ahead.The fires of war threaten to consume all that stands before it, so the many environments of Astraea serve as battlefields on which to declare a victor and quench the thirst of war.These battlefield locations are either left as scorched, barren wastelands, or terra-formed by those who would lay claim to the land and call it theirs. Due to the ever changing terrain the planet's surface stays in a constant state of flux and turmoil.Vesros Sea - Mysterious yet dangerousVolsta Mountains - Serene yet deadlyWill you stand back and issue orders from a distance?Or will you lead your empire from the frontlines, standing shoulder to shoulder with your brothers and sisters in defiance of death itself?And if you win glory in battle, how will you strengthen your home and your people?Great empires and warriors cannot rely on only a few prized tactics, but must be willing to advance their skill and knowledge of both themselves and of those they leadLead your empire to victory, lest it fall to Death's cold embraceFeels like you're never playing aloneThis game boasts some of the most realistic AI, ranging fromHighly intelligent teammatesto Extremely reactive and spontaneous enemies

The AI continuously adapts to the changes within the match, think 'I, Robot' intelligenceUser Generated ContentSo much of the game is spent changing or terraforming the land itself that we feel players would revel in the opportunity to modify and expand upon empires, classes, or abilities themselves. Games like TESV: Skyrim have shown that user-created content can greatly extend a game's lifetime.Seamlessly switch from the tactical map...to organizing your troops and issuing orders from a Bird's eye view...to leading your troops from the frontlines and taking the battle to your enemies in 3rd person game playand back again all with a few button presses!Resource ManagementSidera Stones are passively generated through the empire's city or control nodes. These lead to the creation of new structures, or the ability to terra-form the land as they see fit. Defend them at all costs!Time will dictate how troops are produced. Each type of class will take different amounts of time, but can be queued up to a max of five class units if the empire has enough Sidera Stones.