On Demand Richard Yao, PhD, Experimental Perceptual Psychologist @ OculusThis talk will focus on the human component of VR: your perceptual system. We will discuss what it is doing inside (and outside) the Rift and how that informs the relative comfort of

On demand Chris Goodline of Thalmic Labs demonstrates the capabilities of the Myo Armband and shares how the device can be used to add an extra layer of immersion within virtual reality environments. Film By Brian Hart

On Demand Jeremy Sarchet will demonstrate "Flight Vectors", a behind-the-keyboard demonstration of creating of a basic app using a simple yet visceral navigation technique, and in the process, Jeremey will talk about WorldViz Tech and WorldViz Tools for V

On Demand Mind-bending Pantomime 3D™ is the first app to truly interactive virtual and augmented reality app.It turns any iPad, iPhone or iPod touch into an advanced 3D game paddle that’s also a magical window into virtual worlds. Play in real

What does your VR game development workflow look like? Does it differ from your standard workflow? What tools/functions are on your SDK/Engine wishlist? What are the wins and challenges dealing with Unity for VR development? UDK/Unreal? Would you consider