Project CARS – New Community Previews

Slighlty Mad Studios have released a big batch of Project CARS previews to wrap up 2013.

Slighlty Mad Studios have released a big batch of Project CARS previews to wrap up 2013.

While the development team is enjoying a few well-deserved off days, the WMD community is busy as ever, creating all of the previews you can check out below, showing off lots of member-created liveries as well.

The community-involvement goes even further on the fictional RWD P30 Le Mans Prototoype car as not only the colorful liveries have been created by WMD members but the car’s aerodynamic design is the result of a community-wide contest & vote.

Project CARS will be available for the PC, PlayStation 4, Xbox One, Steam OS, and Wii U starting Fall 2014. More info can be found on the WMD website.

Trevor

Wish they put a pre release version on Steam with a continious update until it becomes gold.

Anonymous

While we have in this day and age are becoming accustom to playing open beta titles getting the finished game all at once in one package is like opening a gift.

Trevor

This is different, you could at one point buy the tool kit or whatever it was called and now that it’s been closed for several months I just which they came back with it directly threw steam.

Anonymous

Well the total funding level was reached and thus closed off new memberships. To be diplomatic about it I am sorry you missed the boat.

Trevor

I didn’t… I had the oppurtunity, but back then I didn’t had a powerful rig enough and I figured it will be there available until the gold version of the game… well guess I was very wrong lol.

Anonymous

No just one more great thing to look forward to

Anonymous

They did exactly that. The thing is that it’s limited due to it actually having an investment piece to it based on final sales. It’s in their investors best interests to stick with what they have and release a finished game which will actually garner sales. Releasing it to the general public unfinished can only hurt their chances at proper sales figures.

http://lesuntzu.wordpress.com/ LeSunTzu

French speakers should have a look at the #81 Mercedes 😀

Realkman666

Oh dear… And I thought the British had manners. :$

F1Racer

Share ! 🙂

Realkman666

Let’s just say it has to do with an announcement about stuff coming out of you.

F1Racer

OK, I can imagine what that might be 🙂
But please explain, you’ve peaked my curiosity.

Realkman666

You dirty monkey!

Anonymous

Roll on 2014, can’t wait for this sim to be complete, Pcars & Assetto Corsa, I’m in sim heaven

F1Racer

Really liked images 48 and 51 (as numbered in the slideshow).

Anonymous

Image 030 looks real, I keep clicking it & having just one more look.

F1Racer

pCARS doesn’t need renders, the game does a good enough job on it’s own 🙂

Philip Antonia

I really don’t know about the physics side of things as I’ve not driven pCars in over a year, but you can not deny that it is a visual work of art!! I really must give it a go, just to see where things have got to in this Sim 🙂

traind

The lighting model is just insane and really differentiates pCars graphically from the other great looking titles. Some of the sound is also really coming on strong.

My experience with the handling is that there are still a lot of variables in play and ongoing experimentation in the tires— so be prepared for everything to still be a work in progress. There are some moments of really good handling but it is all in so much flux it is hard to know exactly where it will end up. Still, the effort in that area is huge and progress is clear so I have confidence it will come through.

Wesley Modderkolk

God, the P30 is horrible. I understand the need for such a cerset in the game, and thus the need for a fictional one. But here is where the problem arises; the fictional car hardly looks like an LMP that we could see in real life. It looks like one of those cars that are designed to look cool. It’s great in a racing game, but not in a simulation one.

I love it’s looks, don’t get me wrong, but it serves no place(in this shape/design) in a racing sim, and is a great example of the downsides of an community assisted game. People choose because it looks cool, or because they want it, not because it would fit the game.

But on fictional cars; they can look believable. ISI did that perfectly in rFactor. Pretty much all of the base cars were fictional, yet fitted real life very well.

And while I’m at it; The wing extensions on the P30(like seen on the Audi R18, the Toyota TS-030 and Rebellion Lola) aren’t even legal in the form designed on the P30 car.

On the real life cars those are legal because they exist as a pat of the fender, the BHH continues all the way down to the trailing edge, where these ‘wings'(which they aren’t per regulation due to continuous cross section) exist as a cover plate for the fender,

Anonymous

No comment just a down vote from me and I am not one that gives them freely.

Wesley Modderkolk

And you needed to say that because?

Anonymous

Yes exactly my point right back at ya?

Wesley Modderkolk

Good one 🙂

Big Ron

We await your design, dude. Instead of jabbering you should do it better. And by the way: this car isn´t designed after regulations 1:1. You know, because….they simply can.

Wesley Modderkolk

So a real life driving simulator designs a car for a class to which rules it does not conform? Yeah okay

Anonymous

So? Just because a car does not exist in real life does not mean its technical specs can’t be properly simulated.

In fact, that is what many manufacturers are doing, they virtually simulate upcoming cars even before they hit the track.

I’m an avid sports car racing fan and the car would pass as a legal LMP1 car to most casual watchers. Of course it wasn’t designed 100% to match the rules but its design is also not completely out of this world either.

The fictional car gives pCARS a lot of freedom to do stuff like simulating different engines, performance balancing for close racing etc… much of this stuff isn’t possible with licensed cars because Audi won’t let you put a petrol engine in a R18 TDI for example..for obvious reasons.

This generates a lot of freedom that is good for the game. You just have to get past your preconceived notions and enjoy it.

And just in case you don’t like the car, there will be tons of other cars in the game to drive and enjoy. So why not focus on what you like instead of slamming it for one thing you don’t like?

Wesley Modderkolk

“So? Just because a car does not exist in real life does not mean its technical specs can’t be properly simulated.”

I never said it couldn’t.

“In fact, that is what many manufacturers are doing, they virtually simulate upcoming cars even before they hit the track.”

Which are there to show what they are as promotion, not to look cool in a video game, which this mostly is.

“I’m an avid sports car racing fan and the car would pass as a legal LMP1 car to most casual watchers. Of course it wasn’t designed 100% to match the rules but its design is also not completely out of this world either.”

I personally believe that if you want to simulate a car class in a game, your fictional car should conform to regulations.

“The fictional car gives pCARS a lot of freedom to do stuff like simulating different engines, performance balancing for close racing etc… much of this stuff isn’t possible with licensed cars because Audi won’t let you put a petrol engine in a R18 TDI for example..for obvious reasons.”

I agree, it does give lots of options for that, and i never criticized that.

“This generates a lot of freedom that is good for the game. You just have to get past your preconceived notions and enjoy it.”

I feel that as an freedom it is great, although for the immersion it is not. The car looks really good and cool, but not functional. It does not look like a car that would drive Le Mans in real life. And that is where my ‘problem’ lays, it’s immersion in the game.

As an example I have given, rFactor did that really well. It put in a cheap open wheel racer you’d believe would run in real life, and so did they with an 2014 F1 car. They could have made them really fancy looking, but they did not, they made them believable.

Imo a less complex looking LMP would have suited it much better, plus it would fit it much better as a test bed. But let’s be honest, a fancy looking LMP would look much better to future buyers than a dull looking LMP.

Big Ron

I am not sure what you are trying to say. But who said that pCARS tries to replicate the Lemans-series? pCARS does replicate an endurance- and prototype series which is also fictional, you know? They don´t have a license for the official Lemans-series and they are not trying to do so. More likely they are creating their own, fictional one which is more open to designs and concepts and not as closely knit as the real one.

And by the way: as an outsider would you expect the Deltawing to drive in the actual Lemans-series if someone shows you a picture together with the common cars? If someone would show me a picture of the P30 and the Deltawing and I need to decide which one rather fits to todays Lemans-cars, I surely wouldn´t choose the Deltawing. But actually, it´s the Deltawing which is the car driving there.

So, it´s pretty doubtful to say the P30 does not look like a believable Lemans-racer.

Wesley Modderkolk

I said LMP.

And to get on the Deltawing. That thing is allowed under a lot of waivers and what not to actually drive. I believe it isn’t allowed to score points(although I’m not sure on that). It was only there to increase the runners in the decreasing LMP field.

Big Ron

No matter if LMP or anything else. pCARS has a fictional series based on real series, but not being a 1:1-counterpart. So the car fits pretty well.

Anonymous

Sorry, I see no issue with it… IMO, it is better than trying to duplicate a real car with just enough differences to avoid legal issues.

Nicolas Grignon

She’s amazing and would be really fine among other R18 and Toyota LMP1 in a real race, you just have no taste… that’s all…

BackMarker

beautiful images

Mark Quigley

This year I shall mostly be sporting a sim gland priapism.

speed1

The visuals of this peace of software are still unbeaten. Happy new year to all of you guys.

Roger Wallentin

The best visuals are still improving… The number of screenshots which look almost indistinguishable from real-life are steadily increasing! 🙂

My eyes struggle with screenshot 012, the lightning and reflections are astonishing! Only the shading and reflections on wheels give it away from a real picture.

If they nail the physics and handling this year pCars will be outstanding!