The sequel to the widely popular Restaurant Empire game takes you further into the depths and delights of the culinary universe than ever before. Take part in an exciting world where the customers are fickle and the bounty in your cash register changes as quickly as their tastes.

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Restaurant Empire 2 version 1.10 has been officially released. It supports up to 1920x1080 resolution on the full screen, and improved display scaling on the window mode.

To change the screen resolution, select “Options” from the main menu to go to the video options page. First select whether you want the game to run in Window mode or not as this affects the list of available screen resolutions. (e.g. 1920x1080 is only available in the full screen mode.)

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The sequel to the widely popular Restaurant Empire game takes you further into the depths and delights of the culinary universe than ever before.
Take part in an exciting world where the customers are fickle and the bounty in your cash register changes as quickly as their tastes. With two handfuls of cash and a dream of stamping a legacy, build, cook and hire your way to the very top of the gastronomic biz, where tasty food is king and smart management reels in the cash. And if you're lucky, you just may go further than any other before you and cement your status as a true legend of cuisine...
Key features:

A brand-new 16-mission campaign that gives us a look at the ongoing story of the Leboufs, as they try to tiptoe through the minefield of marriage and the unique circumstances of professional success.

A superior graphics engine brings to life the cities, characters and restaurants that populate the world of cuisine using advanced techniques such as real-time reflections to give unprecedented realism. Food has never looked so good.

Two new enterprise categories: Coffee Shop and Dessert House that complements the existing Restaurant enterprise; with each category having over 130 unique delicacies, beverages and recipes to choose from.

New themed restaurants ranging from the aquatic deep, exotic rainforest and motor racing takes the idea of "themes" to unprecedented heights. You've never seen restaurants looking this amazing before.

Over 700 new interior objects, bringing the total number to 1400. There is more variety and fun than ever before in setting up, decorating and managing your very own restaurant.

Introducing the new German cuisine category of restaurants complimenting the existing foods and architectures of the French, Italians and Americans. Over 600 total recipes.

Munich, in addition to the triumvirate of Paris, Los Angeles and Rome is now yours to select as a destination to set up shop and expand your burgeoning business.

Hire live performers to perk up your restaurant's atmosphere, varying from concert soloists to rock bands and indoor circus performers, and set up their scheduled stints to entertain your valued guests at the right time of day.

With the new Recipe Research feature you can now actively invest into improving the quality of your food as well as gain invaluable knowledge in the formulation of new delicious recipes.

Overall, it's a fun game but there are some negatives to it.Its fun setting up the restaurant. Placing the tables just right so there are no traffic issues. That way people don't have to wait too long for their food. Decorating the inside and outside of the restaurant so your place looks classy. Entering the cooking contests to climb the chef ranks. Being able to control every aspect of your restaurants and watching them make money is gratifying.

There haven't been updates or improvements to this game from the first Restaurant Empire. Heck, you could probably consider this a long delayed expansion pack to the first one. Armand, the main character is still wearing the same pants. They were ugly then and they're still ugly today! If you didn't like the first Restaurant Empire, you won't like the second one. The AI of your employees is still really frustrating. Your restaurants are still not going to be perfect. And no matter what you do or how well you do it, customers are going to complain. They're never happy! (and I do mean never!) Some of the scenarios can be maddening to try and complete. Despite all this, the game does keep me entertained.

With this, I made Stuffed Lamb in a Potato Crust with Truffles. The juicy and tender Sisteron lamb slices served as the base for the A-grade foie gras and freshly-dug truffles, which were wrapped with potato julienne.

This is all well and good and functional restaurant simulation game. I've played the previous game version, when I own it. The game is easy to learn and be able to play with this a while. The game is playing by the worm can be difficult and boring at first, like a dictionary to learn things as tutorials will be a bit difficult to follow. I recommend the game anyway. :3

It's a dated game, yeah. But for those who like to play tycoon games where they are in control of everything in a restaurant, it gets pretty addicting to check profits and figure out how to reach the goals in each scenario. The first campaign starts a bit hard because not everything is accessible and the player is expected to play with whatever the tutorial gives. I had to fire more than 5 servers before I found two that wouldn't be rude to customers because I didn't have access to staff training yet. Managing the restaurants is no easy task as the player is expected to know how to be successful in finances and food.

Players could easily cheat by using codes that are readily available, but where's the fun in that? Some might complain about the super bright glowing effects when they first play the game, but that can be remedied by turning off all glow features in "Settings". Eventually, the player will be in control of what s/he wants to put in the restaurant as well as serve in the restaurant while keeping in mind of ratings. There's a little bit of free customization for the floors, walls, and employee outfits.

Time passes in a day in the game's universe, meaning the restaurant operates within 24 hours and every minute counts. At the end of the day, whatever money that is generated is multiplied by 30 or 31 to represent monthly revenue or profits. Therefore, the player should avoid wasting too much time by letting the minutes pass while deciding how to arrange furniture or improve recipes, but that's why the pause button is there!

Overall, someone who is easily enticed by tycoon or management games can get easily stuck in his or her seat for a few hours trying to get perfect ratings or avoiding debt (at least... I did.)

This game has two storyline campaigns:1. An improved version of Restaurant Empire 1 where you build French, Italian, and American resturants2. The actual sequal to the first game's storyline where you build desert and coffee houses as well as French, American, German resturants

The scenarios were really easy to beat such as get X revenue/profit and/or Y customers in the allocated time. All you need to do is align your tables to maximize your servers' mobility and put a bunch of decorations everywhere to boost your restaurant's rating.

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I've played a lot of tycoon games in my childhood and it's saddening to see this genre die. After playing this game, I can see why. The concepts are great but the execution is terrible.

My biggest complaint with this game is that whenever you get access to a higher quality ingredient supplier, you need to go into EACH recipe to change your supplier. Once you've done that, you have to adjust the price of that recipe in EACH resturant. If you don't do these, your food rating will suck and/or your profit margins will drop. I guess the developers wanted to allow more micromanagement but it's annoying when you just want to update all of your resturants.

Other things to consider:- There's no 16:9 support- The textures/models are outdated (this game was released in 2009)- The auto save for the campaign doesn't work for me- You have a finite number of chefs in the campaign so don't fire them!

Overall, I still think it's a decent tycoon game. If you're bored with the other popular tycoon games (SimCity, Game Dev Tycoon, Eve Online), give this game a shot if it's on sale.

Restaurant Empire II is the sequel to Trevor Chan’s Restaurant Empire which was released back in 2003 and although I have not played the original fans of both games give you the distinct impression that Restaurant Empire II is really just a glorified expansion to the original. Taken on it's own merits however, it's a decent enough management game that unfortunately gets bogged down in minutia and micromanagement rather quickly.

The game starts you off with the campaign from the original game, a new campaign based more around Desert House's and Coffee Shops and a sandbox mode. The sandbox mode however is pretty barebones and many of the staples from the campaigns, such as the minigames, chef reputation, cooking contests etc are removed. Add that to the fact that in Sandbox you start with pretty much everything already unlocked it becomes a rather futile experience.

The campaigns start you off as a small restaurant owner and slowly unlocks content and areas as you progress through various scenarios with pre-set goals. A small dash of storyline is thrown in but it can be safely ignored. Your goals throughout the campaign vary rather wildly in difficulty and it's often best to delay winning the easier scenarios until the very last moment so that you can use the extra time for your chefs and staff to get more skilled and more money to flow into your bank account.

The game at it's core is simple enough, you start a restaurant, place a kitchen, some bathrooms, furnish the seating area, hire some staff, pick a menu and off you go. However once you get going the game becomes anything but simple. The game will often tell you that you have trouble serving meals on time but doesn't give you any information as to why that is. Should you hire more servers? Hire more chefs? Move the tables closer to the kitchen? Solving problems with your restaurants quickly becomes purely trial and error until you get that perfect setup that you will never have to change. It doesn't help that the AI path-finding is nothing short of atrocious.

And that brings us to the menu. As you progress through the game you will start to unlock specialty ingredient suppliers which allows you to increase the quality of your meals at a cost, however using these new high quality ingredient's have to be done individually for each recipe in each restaurant and likewise for changing the price making it an incredibly frustrating experience.

All in all Restaurant Empire II is a game with a few good ideas that are unfortunately marred by it's many design flaws and it's not really a game I'd recommend to anyone but extreme fans of management simulations. If you have a burning desire to play a game that lets you build and manage a chain of eateries I suppose this is really your only choice but if not, then you can find better entertainment elsewhere.

LOVE it ! It has everything I loved about the first RE and more, including different restaurant options and many chef avatars to choose from. Also features apprenticeships, where chefs can learn from you. I like the extended zoom out so I can view the whole restaurant.

I played the orginal and liked it however it seems on steam that after a good bit of gameplay it goes white and I can't make out a thing even if the game is still going and customers still eating as from the actuall game I never had this problem on older systems that when it was not on steam. I don't know if it could be steam or that it just doesn't work with a windows 8.1 os as many old games seem to do these days unless the code was rewritten some how and some way. Heck I bought Rise of Nations from the store and my mouse wouldn't move an inch. Comes to find out it is the Windows 8.1 os as many games. The highest many games go to is 7 or lower. So a lot of games are just not os friendly for new os's. Heck I would love to play some fallout and the same issue many others were having it just doesn't work on our OS as the games are out dated and not a soul is revamping many for new os's. Sad but I know. This game is a good game otherwise back like in 95. I really liked it though. So maybe I am just an ole gessure lol...

Just no. More boring than you could think of. After you set the place up and put ♥♥♥♥ on the menu, you basically just sit there and then try and fix complain, speeding up time still makes things take forever at the highest level. It's soo boring, you don't do anything. Waste of time/10.

While the game itself is sort mundane, if you're into micro-management it's conceptually good. Once you get your business running, it can be difficult to improve upon anything, as the feedback is minimal. Yes you may learn that one of your servers is a complete ♥♥♥♥♥♥♥♥♥, but that's about it. Or that your dish may be disgusting, but you may only pay for over-priced advice on how to make it better.

Ingredient tweaking would make this game better, as well as more options in terms of the business itself. Being able to actualy cook some dishes would be immense, and make this slightly more interactive. Even during cooking competitions, we don't actually make the food. There are minigames that are completed that may or may not even increase your chances of winning the competition. Being able to actually interact with the food only makes sense.

Basically, you blitz through the initial set up of the restaurant, and then sit and watch your profits barely change. It's good for passing time, and on a whole its sort of fun, but it could be sooooo much better with some effort.

THIS GAME IS SO REALISTIC AND AMAZING YOU CAN ALMOST SMELL THE CINNAMON TOAST. NOW THAT THIS HAS OCULUS RIFT SUPPORT IT'S AS IF I AM ACTUALLY WASHING THE DISHES AND CLEANING THE RESTROOMS. AS LONG AS MY BILLS ARE PAID AND I HAVE A BUCKET BESIDE MY COMPUTER, THERE IS NO REASON TO STOP PLAYING THIS GAME. BONE APPATEET MUTHA FU#!$#S

Even for $5 the interface is much too glitchy and unpredictable. Object placement is so painful and elusive I spent 10 minutes trying to place a bathroom stall and sink. I wanted to play a ground up restaurant simulator but I never got past the bathroom... I recommend avoiding unless you'relooking for a tool to measure your patience.

Restaurant Empire II is restaurant managing game. It a average tycoon game. In my opinion it focuses too much on the customer satisfaction and not enough on the economy aspect. It also has some weird design choices like the cooking contests. Unless you really want to manage a restaurant in your tycoon game I would just play a better tycoon game.

As soon as I opened my first restaurant, complaints piled in; mostly about the receptionist. After firing/hiring receptionists due to complaints, I have exhausted the amount of receptionists available and have begun re-hiring the ones I've fired. None of them seem to make the customers happy.

I did like being able to design the restaurant, including the menu.

Also, the tutorial did a great job in explaining how to play.

I haven't tried sandbox mode... maybe I'll enjoy it when I do? But for now, I have stopped having fun while playing this game.

The sequel to the widely popular Restaurant Empire game takes you further into the depths and delights of the culinary universe than ever before.

Take part in an exciting world where the customers are fickle and the bounty in your cash register changes as quickly as their tastes. With two handfuls of cash and a dream of stamping a legacy, build, cook and hire your way to the very top of the gastronomic biz, where tasty food is king and smart management reels in the cash. And if you're lucky, you just may go further than any other before you and cement your status as a true legend of cuisine...