This is the Only Level Too [2] (2010)

After the success of This is the Only Level I shared the level design of the game with Tasselfoot. We both came up with about 30-40 level ideas and then arranged them on a board, lining them up by difficulty and slowly culling the final boards based on fit. The design of the level happened over email, using a grid we sent back and forth until the final design felt good. The second game did just as well as the first in many ways. If I would have changed anything in the game it would be to have called it "This is the Only Level Two," not Too, because the play-on-words ended up not being great for Google search results.