Posts tagged dev-blog

Yesterday, we posted about an article penned by Das Tal Head of Communications David Wells in which he threw down the proverbial gauntlet, as we put it, at ArcheAge's feet; he laid out many of ArcheAge's faults and explained how Das Tal, an admittedly indie sandbox, could improve on the format and ...

When The Elder Scrolls Online's Update 6 launches later this month, characters with the provisioning skill should go make us a sammich. Just kidding. But if you do decide to make us a sammich, you'll find the process much more streamlined and effective, as ZeniMax is plotting a major overhaul of th...

Are you wandering around The Elder Scrolls Online in a post-Update 5 haze, lost on what to do? Wander no more: ZeniMax has released a dev blog today to give you some guidance.
The guide details the pledge system of the Undaunted, whose tasks are reminiscent of daily dungeon quests in other theme...

ArenaNet has just announced that it's revamping Guild Wars 2's daily achievements... again. "We want to give players the opportunity to try things they may not normally experience and feel like the rewards they earn for doing so mean something," says the studio. "Rather than [give] a generic reward...

City State Entertainment has continued its daily Camelot Unchained updates with another batch of notes on the ongoing state of the build as the team gears up for alpha testing in 2015.
Studio boss Mark Jacobs says that his crew has done a first pass on the building system as well as the ability ...

Line of Defense Tactics, the RTS spin-off of the upcoming sci-fi MMOFPS by Derek Smart, is now available on both Windows 8.1 and Windows Mobile. The game costs $9.99 and $4.99, respectively.
The team's also added a $9.99 version on iOS devices that includes the full Lyrius campaign, in-game curr...

Above and Beyond has published The Repopulation's end-of-November report, and it's a doozy. The studio discusses the embiggening of its alpha thus far and the addition of new servers to handle the load. The devs have also been working on housing and city locations, a new character versioning system...

Guess what, story fans? Skyforge has lore!
Today's dev post explains the myth behind the Celestial Fortress, an epic construction project floating in the sky meant to safeguard the planet Aelion from its own inward-spiraling moon. "While historians still argue about its true origin and meaning,"...

Content-loving The Secret World fans will be happy to hear that the next issue is just a couple weeks away. Joel Bylos' November Game Director letter has announced that Issue #10 Nightmares in the Dream Palace will go live "in the first half of December." That means more Tokyo locations, a new miss...

ArenaNet's Justin O'Dell is on dev blog duty today for Guild Wars 2, and his post is all about planned updates to the game's sPvP matchmaking and ladder ranking systems.
"We decided to move to a score-based search method that takes into consideration several metrics that we believe are important...

If you're a MechWarrior Online fan and you've got a spare 20 minutes, you might want to catch up with the game via the ninth installment of the MWO Dev Vlog. Piranha president Russ Bullock is interviewed regarding the changes to the inner sphere quirk system, while lead designer Paul Inouye updates...

Blizzard's final Artcraft blog for World of Warcraft has arrived today in the form of an interview conducted by Community Manager Bashiok. Once again, the topic is the design of Nagrand, a zone made iconic in The Burning Crusade expansion and returning in Warlords of Draenor next month.
The five...

Allods Online is gearing up for a pretty substantial update and has a pair of new dev diaries to talk about what the players can anticipate for Patch 5.0.02.
The Forgotten Legends update will kick off with a brand-new astral adventure called Reflection of Irdrich. In it, players will venture int...

Pathfinder Online's early enrollment launch for paying backers has already been delayed multiple times since its original goal of September 15th, and last night we learned that release has been put off yet again. Goblinworks' Ryan Dancey explained that the ongoing stress tests convinced the team th...

The third installment of World of Warcraft's Artcraft blog series is now live, and in it, Blizzard Senior Level Designer Ely Cannon discusses the visual style of zone design and how the artists and level designers team up to sculpt the look of zones and sub-zones within the limitations of the game ...

3000AD's Derek Smart has penned a new Line of Defense developer blog outlining the current state of the MMOFPS title's early access test phase. Smart explains that more than half of the game's world stations have been opened to testers so far, with two more stations expected to open soon. The final...

EVE Online's Phoebe release draws near, and as we approach the November 4th launch date, CCP is publishing all manner of dev blogs designed to apprise players of the patch's additions. The latest blurb concerns item-selling, and more specifically the long-awaited ability to create multiple market s...

If you're curious about what's happening in the world of APB: Reloaded, why not read the latest dev blog? Lead designer Ricardo Viana writes that the team's focus for the forthcoming 1.18.0 update is on APB's missions, dynamic events, and visual effects.
He also mentions that the patch will twea...

Eagle-eyed gamers probably noticed the "leveling boost" tucked in with Star Wars: The Old Republic's Shadow of Revan pre-order announcement, but just in case you missed it, BioWare wants to make absolutely sure you understand what it entails, and it entails story -- a whole bunch of stories in a sh...

Perpetuum is officially launching on Steam this Friday, October 17th. Wait a minute, wasn't the sci-fi sandbox already on Steam? Well, yes. Yes it was, as an early access title.
The latest Perpetuum dev blog details how and why Avatar Creations is moving its game out of early access even though ...