The Epic Games Forums have word not to expect an editor for Bulletstorm when Epic's and People Can Fly's upcoming first-person shooter is released (thanks BeyondUnreal). Word is:

Hey folks, sorry it took a while to get back to you here.

In Bulletstorm, we would have had to make modifications to the Unreal Editor to account for the skillshot system. We spent years developing the skillshot system and carefully balancing weapons, and it was a resource matter - make an editor we can ship with the game or keep polishing Bulletstorm for release.

Epic maintains the Unreal Development Kit (UDK) for people who would like to work with our game development toolset. We regularly release free, updated versions that include the latest additions to the engine. UDK *is* Unreal Engine 3 - plus it comes with sample content that can be used to make standalone games. Epic's engine team makes hundreds of improvements to the engine every month and UDK is the best way for developers to keep on top of the latest technology. UDK ships with the gorgeous visual features seen in Bulletstorm - Unreal Lightmass global illumination, light shafts (a.k.a. god beams), dynamic lighting and shadowing, and so much more.

Now granted, he implied he was kidding, but plenty of people say things sincerely and then say they are kidding to avoid fallout, so

Yeah, but stop and think about it for a second.For one, why would he even mention this in any way if it were true but he thought there may be fallout?

For another, Bulletstorm has been in development at least since it was announced in 2008 that EA was publishing a new People Can Fly title. That means it was probably in development in 2007, when PCF's last title came out.

So unless you think Epic is so clairvoyant that they could have planned and begun development of a new property to compete with Killzone 3 two years before Killzone 2 even came out, well...

Honestly, do people here even think things out, or does your hatred of any largeish company or corporation totally cloud your judgment and let you keep fooling yourself into believing things completely impossible to anything not omnipotent?

Like I said, it can be both :). They could have easily ramped up development or held back on release to compete with other products. Them releasing a game for competition is could be seen as good business sense, CliffyB just loves trolling people, that's clear from his twitter feed. I don't mean to imply they were just sitting on this WAITING with a garbage game to compete with killzone.

Now granted, he implied he was kidding, but plenty of people say things sincerely and then say they are kidding to avoid fallout, so

Yeah, but stop and think about it for a second.For one, why would he even mention this in any way if it were true but he thought there may be fallout?

For another, Bulletstorm has been in development at least since it was announced in 2008 that EA was publishing a new People Can Fly title. That means it was probably in development in 2007, when PCF's last title came out.

So unless you think Epic is so clairvoyant that they could have planned and begun development of a new property to compete with Killzone 3 two years before Killzone 2 even came out, well...

Honestly, do people here even think things out, or does your hatred of any largeish company or corporation totally cloud your judgment and let you keep fooling yourself into believing things completely impossible to anything not omnipotent?

Well their recent decision not to release any demo on the PC and then Cliffy's comments to PC gamers should have been pretty obvious how much they care about PC gamers. I don't know why this news is surprising to anyone on here. No PC demo, $59.99 price tag, Cliffy comments on PC grumps, I am surprised they even bother releasing this game on the PC at all.

xXBatmanXx wrote on Feb 16, 2011, 22:59:I read this as, "We can't keep a straight face during this, and we don't want to tell you that we are going to release a ton of DLC that you will need to pay for - but this is the best we can come up with without telling you we want to nickel and dime you to death, and then we will release BulletStorm 2 in 8 months."

I try to not be that cynical, but my gut feeling is exactly what you wrote.

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.” - Mahatma Gandhi

I read this as, "We can't keep a straight face during this, and we don't want to tell you that we are going to release a ton of DLC that you will need to pay for - but this is the best we can come up with without telling you we want to nickel and dime you to death, and then we will release BulletStorm 2 in 8 months."

created for the purpose revenue generation in the period before gears of war 3 comes out? Also tools interfere with paid DLC content.

This wasn't created for those purposes and you do a huge injustice to PCF saying that.

Gears 3 was slated for a Holiday 2010 release. This was slated for after. There is no possible way your logic works based on that.

“The real reason Bulletstorm was built was because Gears wasn't ready for this spring and we needed a product to fuck with Killzone. ;)” -CliffyB

Now granted, he implied he was kidding, but plenty of people say things sincerely and then say they are kidding to avoid fallout, so~ I take that aspect of it with a grain of salt, He seems to love busting the balls of fanboys though so, it could certainly be one or the other. Or both.

Why would they spend resources to release an editor for a console centered game created for the purpose revenue generation in the period before gears of war 3 comes out? Also tools interfere with paid DLC content.

I can understand locking off the single player portion but to not allow multiplayer mapping and modding is a joke.

You've neither played the demo nor paid attention to how they're doing multiplayer, have you?

No PC demo, haven't played it. Watched too many videos of it though, I assume multiplayer will be player hosted games via Games for Windows Live since it's only 4 player, and it's just against waves of enemies. *yawn*

But still, some sort of editor could have opened it up to having some more fun with the game. The game is going to go straight to the bargain bin.