About

My name is Lexi Townsend and I am a Bachelor of Games and Interactive Entertainment Undergraduate at the Queensland University of Technology. I also am currently studying a Bachelor of Fine arts in Animation. I am predominantly an environmental and character modeler and texturer. I have experience with rigging and animating and mostly use Maya and Blender. The main game engine I use is Unreal Engine but I also have experience in Unity.

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‘Grandma’s House’ Character Rigging

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VR Short Film ‘Grandma’s House’

In my studies I was involved in the production of a VR short film called 'Grandma's House'. I was involved in character modelling, rigging and texturing, and environmental modelling, texturing, composition and development in Unreal Engine.

‘Grandma’s House’ Environment

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2D Animation

I have had experience with 2D animation and character design. I have done basic loop excericses and are excited to extend my skills.