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Why Did Metal Gear Solid: Rising Get A New Producer?

According to a Twitter update from Kojima Productions producer Kenichiro Imaizumi (as translated at Andriasang), the team has replaced the producer for Metal Gear Solid: Rising. It had been Shigenobu Matsuyama but now, Yuji Korekado has taken his place.

Why? We have no idea. All we know is that Matsuyama has "moved to a different division." Kojima recently referred to Korekado as "the person in charge of Rising," which was a little confusing at the time, but now we understand the comment. Kojima also said he'd be revealing "the truth" about Metal Gear Solid: Rising at the Spike TV Video Game Awards on December 10. If you add all this together, it may appear as if the game is facing some design or production changes...

My guess is that Kojima San may have found that this development was not up to standard. He did not seem completely confident with this project in the first place. Maybe he had to lay down the law! I will wait for the "TRUTH" before I speculate further.

wonder if they're going to go a more dmc route where mass amounts of enemies come out at once. MGS:Rising looked a little more one on one-ish (if thats a good description). I think it would be cool if it did take on a more dmc type of gameplay but like zoom in whenever you go to do the controllable sword swipe (again, if thats description) LOL. Hope it turns out well either way.

Maybe it has to do with the metal gear solid 5 announcement that was just released through gameinformer.Here's the link: http://www.gameinformer.com/b/news/archive/2011/11/17/metal-gear-solid-5-confirmed.aspx