Thank you for your work! I already said once, but will repeat and repeat that you are doing fascinating work, I've ever seen. With your emulator, we can enjoy old software and games the way they were back then, without any compromises.

First of all, I would like to give my thanks to developers. A true magic is happening here, with true VooDoo emulation. Only wrappers can help on modern OS's but it's not completely true, without dithering :) The second thing lost in old games on modern OS's is - EAX support. Is there any plan for i...

Hi! For now, i can say that I've got stable input lat in Heretic II and GTA 1 (3dfx), just take a look: https://youtu.be/oph5K1tVpAQ I've got 100% emulation speed and Unreal I, Quake 2-3 works perfectly. What can I be? Just once I had GTA 1 work without input lag, dunno how this happened cause other...

Sorry, i missed that, though it still sounds quite complex to me. Is that a problem of PCem? Or its smth complex, bad programming in thief + limits of pcem? Any chance it will be fixed in future? I read that Byzantine also have problems.

Half-Life has its own reverb/echo DSP system fyi, so EAX isn't necessarily required. PCem would need the EMU8000 feature finished first, since Live is also EMU based maybe it could be jerry-rigged with the OpenAL EFX stuff in the meanwhile (it might require separate buffers for opl/midi/pcm/pcspkr ...