Ok awesome, I do believe I am going to be taking atleast a couple of dreadnoughts, even if they die all the time? Or they don’t? ha which is it? Lol im not rly a big “power gamer” I just wana bring pretty figs and make *pew pew* laser noises as I shoot your tiny plastic men into oblivion, simple right? Gonna stick to following the “rule of cool” so… does that mean I have to model sunglasses onto each of my Space Marines?

Thanks for the link Roland, will give it a look over once my Drop Pods show up.

Magnets… I hadn’t thought about that, not rly something that ever was a big issue in Fantasy. This gives me a lot to think about ill stock up on some different sized earth magnets and get a drill and just see what works / looks good. Thanks for the advice!

Thanks Jud and yes every Space Marine army needs a dreadnought, to sexy to leave home.

So didn't know where else to post this so i figured id post it here. A buddy found out i was starting 40k and offered me a pritty decent Tau army for a very cheap price. Just dont know to much about them or anything yet. Are they any good / fun or how they play? Just thinking it might be worth picking up since its so cheap and i have no clue what armies ill enjoy in 40k. Anyways Thanks.

Perhaps the best way to describe them is a synergy-based shooty army? The shooting of any one unit is pretty middling, but you can sequence your shooting to get bonuses from your Marker Lights (basically one unit lights up a target with laser pointers and doesn't do much damage, but then the next until takes those laser pointers and uses them to shoot way better). There are a lot of "knobs and dials" you can turn and tune with them to get the results you want.

Space Marines, including Dark Angels, are a lot more generalist. They're "good" at pretty much everything, and you can dial things in when building your list to get your great tools, with the mobility and accuracy of Drop Pods being one such case.

Ha thanks, but unfortunately I forgot about black Friday and already ordered a bunch of stuff on Monday lol. So I dont quite need ALL that much again yet... Altho I would like to know what else I need for Space Marine Dark Angels? Are Deathwing Knights any good? Because they look awesome. Whay about tanks? Can I take em and are they worth it?

Ou excellent! That link helped a ton! going to read the whole thing before i bug you all with more questions. Thanks!

Ok so i do hate to be "this guy" right out of the gate but im starting 40k with a buddy and he signed up for the forum literally the same time i did and he still hasnt gotten an email saying his account is now active. Just figured id mention because he is getting jealous of all the advice im getting haha. His name is Raptor_Tamer

you can also checkout this site Bolter and Chainsword - Dark Angels subforum for help as well. there's tutorials for magnetizing models in the Forge subforum area also. there's lots of army lists to give you ideas on what people field, and the types of wargear they use; you can also look for help from the posters there on what models play well and what doesnt, as that subforum is 100's of players that focus on Dark Angels from around the world. Saskatoon only has maybe 3 people that play them, so you'll get a wider more comprehensive scope of the units in your army.