Filed under Space Engineers …

It turns out that we’re not very good at combat, which came as a bit of a shock really as everything else we’ve done in this series has suggested that we’re awesome and never make mistakes. Still, we can learn from the experience and so it’s time to build version 2 of our combat craft and see what happens when we take it into combat.

It was bound to happen eventually. We’ve taken so long getting combat ready that our enemies have decided to attack first! Or they just flew past randomly and took a few potshots, but even so they must be punished!

It’s time to take the fight to the enemy! We’re not sure why they hate us, but they’re marked with red on the HUD so they must be bad. Well they do keep shooting us as well so I think that’s also a clue. Before we can attack we must make a fighter. That should be easy enough.

Now that we’ve found a nice base that we could actually live the rest of our lives at it’s time to do the only sane thing: completely destroy it and use the parts to make our ship better. Time to improve our salvage ship with more saws!

We finished the ship, the platform is dismantled and now it’s time to go out into the universe and have adventures! Our first target is the base we discovered a couple of episodes back. Let the proactive salvaging commence!