Effect

Generation II

Outrage inflicts damage for 2-3 turns. While the user is using Outrage, it cannot use any other attacks. PP is deducted only on the turn Outrage is called; it will not be deducted for the amount of turns Outrage is used before it is finished. After Outrage is finished, the user becomes confused.

If the Outrage duration is disrupted (such as by full paralysis or hurting itself due to
confusion), it will immediately end. The user will only become confused if Outrage is fully
executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching
will pause but not disrupt the duration of Outrage.

The effects of Outrage are the same as the previous generation. However, the battle screen will now show a message box saying that the user became confused, and its target is a randomly selected enemy in Double Battles.

The effects of Outrage are the same as the previous generation; however, the move's PP was reduced to 10 and it is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Outrage, the user will still become confused.

Pokémon Mystery Dungeon

The user will attack randomly one tile ratio away, the user will then become confused after pulling off the move.

Description

This section is incomplete.Please feel free to edit this section to add missing information and complete it. Reason: XD description.

Axew's eyes glow red and its body becomes outlined in a red aura as well. It then jumps up and continuously punches and kicks the opponent. After the attack is over, the aura disappears, but Axew's eyes continue to glow red, showing that it is confused.