I don't think the very first part where he jumped across a carpton of stuff was really intended to play out like that. It's still a clever way to do it, don't get me wrong I like how people find out these kind of stuff, I just don't consider it all that legit.

I don't think the very first part where he jumped across a carpton of stuff was really intended to play out like that. It's still a clever way to do it, don't get me wrong I like how people find out these kind of stuff, I just don't consider it all that legit.

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It's not like he's cheating or anything, it still requires precise inputs to navigate the game in ways the developers never intended. It's something that requires practice, and is most definitely "legit".

I think the type of glitch is what decides if the speedrun is still legit or not. Things that make moving around overall better, like how he flew over everything or Mirror's Edge's kick glitch, those are legit. What's not legit is breaking outside of the level and landing elsewhere later on. That's like driving in small circles around the starting line, or smashing through the camp in the middle of Daytona.

I think the type of glitch is what decides if the speedrun is still legit or not. Things that make moving around overall better, like how he flew over everything or Mirror's Edge's kick glitch, those are legit. What's not legit is breaking outside of the level and landing elsewhere later on. That's like driving in small circles around the starting line, or smashing through the camp in the middle of Daytona.

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so you dont consider jumping over the edge of rainbow road in mario kart 64 and landing on a different part of the track legitimate?

Sometimes, if a glitch is significant enough, players will opt to make "nonglitch" speedruns, and some runners consider them the "real" speedruns. I know theres a glitch in LttP that lets you beat the game in 10 minutes, so I can understand where it might be necessary.

But elsewhere, glitches are fair game, and a lot of the time they add to the challenge and require decent knowledge of the game.

I however will draw the line when a glitch is used to extremely unfair/unbalanced exploit in a multiplayer title. That can ruin an entire game.

I think the type of glitch is what decides if the speedrun is still legit or not. Things that make moving around overall better, like how he flew over everything or Mirror's Edge's kick glitch, those are legit. What's not legit is breaking outside of the level and landing elsewhere later on. That's like driving in small circles around the starting line, or smashing through the camp in the middle of Daytona.

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so you dont consider jumping over the edge of rainbow road in mario kart 64 and landing on a different part of the track legitimate?

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I kinda want to say that it is legitimate. Doing the Rainbow Road shortcut is not breaking the (what little) game logic (there is) like walking through the wall in that SA video is, and it's not necessarily a technical problem. Besides, there isn't so much dividing the two points in the track, other than two small walls that could be simply jumped over and a pit, which if placed normally on the track it would have been considered obstacles.

Rainbow Road shortcut = Hopping over the small divider and a pit in a daredevil stunt in order to shave off a hefty amount of time.
Ice Cap glitch = Jumping through something that the player should not have been able to pass through, pulling a Flash and vibrating through the wall, and falling through reality until you get to the goal, and in the process freezing the game timer so the game only recognizes seventeen seconds of gametime.

Rainbow Road shortcut = Hopping over the small divider and a pit in a daredevil stunt in order to shave off a hefty amount of time.
Ice Cap glitch = Jumping through something that the player should not have been able to pass through, pulling a Flash and vibrating through the wall, and falling through reality until you get to the goal, and in the process freezing the game timer so the game only recognizes seventeen seconds of gametime.

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yeah but glitching through the wall isn't really that big of a deal, youre not meant to be able to go over the divider to begin with, its big enough that you cant jump over it via normal means, you have to use a mushroom and jump while youre on a downward slope. its the same concept only theres much less effort involved in it (in spite of the precision of finding the right area to jump so you reach the next portion of the track below). the timer freezing isn't really something he did though; in that tunnel segment before you go on the snowboard the timer is naturally frozen until you get on it and the snowboard part of the level begins because of the cutscene and all