1. Give DS the ability to reapply censure on all affected targets for like 5 sek. So you could have more targets under the affect of censure and it boosts our aoe a little bit.

2. Give us a lets say 2min cooldown to instantly generate 5 HoPo. This way you could start a fight in pve and pvp more actively and could close HoPop gaps in between a fight for lets say 4 really quick DS in an aoe situation.

make sword of the light 20% increased damage while wielding a 2h.....and Emancipate usable under all movement impairing effects but with a 30s cooldown. Give crusader strike and judgement a 10% chance to grant an additional holy power.

make sword of the light 20% increased damage while wielding a 2h.....and Emancipate usable under all movement impairing effects but with a 30s cooldown. Give crusader strike and judgement a 10% chance to grant an additional holy power.

That last one is way too much RNG, and considering we want to bank up 5 HP in PvE before even using TV, it would be bad. At least half of the procs would be flat out wasted. 4 Holy power ---> Judge, it procs extra HP, extra HP wasted.

Not sure what you mean under "all movement effects," like, cleanse them all? A 30 second cooldown for that is too much. It should already do that, and cost less mana. Look at how easily Ferals can do it.

Rogues and Feral both have the ability to proc extra combo points, don't see any of them complaining about rng or a lost combo point since you have no way to tell if you procced the extra at 4-5, I was just coming up with a way to help out ret dps a little....and as far as Emancipate all it's good for is getting out of a slow or roots, it would be nice to be able to use it like barkskin for instance....if you're sheeped, feared, stunlocked if it could get us out of those types of cc I don't see why a 30s cd would be too long....what the hell make the cooldown affected by haste.

Rogues and Feral both have the ability to proc extra combo points, don't see any of them complaining about rng or a lost combo point since you have no way to tell if you procced the extra at 4-5, I was just coming up with a way to help out ret dps a little....and as far as Emancipate all it's good for is getting out of a slow or roots, it would be nice to be able to use it like barkskin for instance....if you're sheeped, feared, stunlocked if it could get us out of those types of cc I don't see why a 30s cd would be too long....what the hell make the cooldown affected by haste.

Theirs is much more consistent, and crit comes from Agility. And yeah, a 30 second cooldown trinket for every CC isn't very fair. It'd have to be only 1-2 types of CC's, like the old freedom was.

Idk, playing a ret Paladin in BC and wrath, felt good, now it feels like shit.
Once you take something away from a class/ spec that it's had before it's going to feel empty, ur gonna miss it, ur gonna be like "oh I really liked do this right now, but I cant"

Inquisition is bad, and should feel bad.

Imo paladin's shouldn't be "complex" we should have at least one "simple" class/ spec.

Having to keep the uptime is indeed ridiculous. It either needs to be on par with the duration of druid Savage roar or completely removed.

Want an easy change? Remove the 15% damage penalty from Glyph of Inquisition, so that it goes up to the reasonable duration of 1 minute. Hell, Glyph of Savage Roar gives feral druids 12 secs of their damage buff, for free and with no penalty. One of the main issues alongside sustained DPS is this self-buff; it is necessary, the shortest duration of all self-DPS buffs and has a comparatively high cost given the slow rate of HP generation with everything being on a CD.

A non-CD bound attack that was not bound to the GCD; now that would be a dream come true.

"A writer who says that there are no truths, or that all truth is 'merely relative,' is asking you not to believe him. So don't." - Roger Scruton

Originally Posted by Wells

I see no point in compelling integration. If you can't make your society sufficiently enticing to integrate willingly, then perhaps its not so superior.

-New Ability: Empower. Activate 3 holy power, triggering an improved version of one of your abilities (Similar to affliction soulburn). 25 Second cooldown. Can be activated while stunned. Does not trigger global cooldown.

Empower Cleanse: Clears all magic debuffs.

Empower Hand of Freedom: Clears all physical debuffs.

Empower Blessing of Might: Casts greater blessing of might on the target, increasing mastery by 10000 for 15 seconds. Does not overwrite blessing of might. 2 Minute Cooldown. Cannot be cast on self.

-Flash of light. Casting flash of light now increases all mana regeneration by 100% for 5 seconds.

Note: Maintaining inquisition did not feel interesting or rewarding, so we have replaced it with a new mechanic that players should (hopefully) find more 'fun'. We are still aware that players feel too reliant on damage cooldowns in pvp. In our next PTR build, we will be applying a fix to lower cooldown damage while increasing sustained damage output, without resulting in a change to pve damage.

Last edited by Malthanis; 2013-02-04 at 01:35 PM.
Reason: Please refrain from using color tags to alter a large portion of your post.

Lesson learned, being a designer is tough. All numbers I provided would be subject to change.

But your right, greater might would probably need to be reduced to 6-7k mastery, CD to 1m30s, or changed to not be additive with other mastery increasing buffs. And keep in mind this effect can be dispelled.

It also just seems like a lot more micro managing for subpar rewards. Inquisition isn't really that difficult. I like the idea of an ability that instantly gives us 3 HP on a w/e CD, but the rest is meh.

I actually really like that idea, but I do agree the 10k mastery buff would be a little ridic. Perhaps Devotion Aura instead for a huge Ret-only buff? The problem is WoW doesn't need more offensive CD stacking, S12 has shown us that. Sorta reminds me of shiv with the judgement effect, I've always felt like judgment should be back to where it had cool effects like that.

It also just seems like a lot more micro managing for subpar rewards. Inquisition isn't really that difficult. I like the idea of an ability that instantly gives us 3 HP on a w/e CD, but the rest is meh.

It's the shortest duration (necessary) damage buff in the game with arguably the highest cost given how much slower it is to generate Holy Power compared to combo points. In it's current state, it's an issue. Remove the 15% DPS reduction from the glyph, making the duration to 1 minute I say, simple and perfect change.

"A writer who says that there are no truths, or that all truth is 'merely relative,' is asking you not to believe him. So don't." - Roger Scruton

Originally Posted by Wells

I see no point in compelling integration. If you can't make your society sufficiently enticing to integrate willingly, then perhaps its not so superior.

It also just seems like a lot more micro managing for subpar rewards. Inquisition isn't really that difficult. I like the idea of an ability that instantly gives us 3 HP on a w/e CD, but the rest is meh.

I'd argue that those rewards aren't very subpar. yes, they would lower our damage, but would shoot our utility into the sky.
Perhaps if we were doing too little damage they could lower the rewards and make Empower on a CD or something instead of HoPower cost.

Sadly, its a little "overhaulish" so I doubt it will happen anytime soon >.<