Sets the wrap mode that is used to decide how to tile a texture across a shape, or at shape boundaries. A texture is tiled across a shape to fill it in when the texture is smaller than the shape it is filling.

Sets the wrap mode and color used to decide how to tile a texture across a shape, or at shape boundaries. A texture is tiled across a shape to fill it in when the texture is smaller than the shape it is filling.

Sets the wrap mode and color used to decide how to tile a texture across a shape, or at shape boundaries. A texture is tiled across a shape to fill it in when the texture is smaller than the shape it is filling.

An ImageAttributes object maintains several color-adjustment settings, including color-adjustment matrices, grayscale-adjustment matrices, gamma-correction values, color-map tables, and color-threshold values. During rendering, colors can be corrected, darkened, lightened, and removed. To apply such manipulations, initialize an ImageAttributes object and pass the path of that ImageAttributes object (along with the path of an Image) to the DrawImage method.