Rogue PvP Addons?

Hi all!

As some of you might have seen I've recently started a rogue for the intention of some PvP, its the first toon I'll have PvP'd with since Seasons 2 and 3. That being said my standard UI might be lacking. Although my rogue is only at 38 so far, I'm hoping to get the UI set up ASAP so that I'm 'used' to it by the time I hit 90 and start hitting serious PvP.

The look of my UI (I'll post later when I get home from work) I'm fine with. But I'm sure it will need tweaks for PvP. I've already downloaded Gladius and Healers have to Die. (And I already had Gnosis or Quartz (forget which I'm running atm) for more noticable enemy cast bars for interupts)

But what other Addons would you suggest? I'll state now that I'm by no means looking towards high end tournament gaming, so I don't need to get used to playing without Mods for that, so pointless suggesting it =p

I'm new to both rogues and any form of PvP since S3, so want to make the transition as smooth as possible. To begin with I'll be doing mostly Arena - 2v2 until the others I plan to play with catch up, and then 3v3. Filling in with Random Battle grounds to grind honor etc. Eventually I'll give Rated BG's a try, but not fussed about that until I get there...

yeh I don't wanna go too over the top and end up qith a clusterfuck of a UI that throws too much info at me lol. I think I've got most of the basics covered now though, as for rogue specific stuff - what buffs and debuffs (mine) do I need to be tracking? and what is the best way to do that?

I meant more which ones will I be keeping up - Currently I try to keep up SnD on me and cripling on them as thats all I've really got at my level. I'll have a look at that slice admiral, see what that looks like, if not I might look into something like weak auras to keep a good visual track of everything...

You will see it above my player unit frame.
I have it set up to display attack power and other stats, mainly for pve, but above that info bar, you will see timer bars that become active for slice and dice, recoup, and options are available for poison, vendetta, RvS, evenom buff if playing those specs. Though it doesn't cover everything, I find it useful and easy to use for those things

You will see it above my player unit frame.
I have it set up to display attack power and other stats, mainly for pve, but above that info bar, you will see timer bars that become active for slice and dice, recoup, and options are available for poison, vendetta, RvS, evenom buff if playing those specs. Though it doesn't cover everything, I find it useful and easy to use for those things

Cheers for that! I might need to change my health bars etc to work it quite like that, as I'm using a HUD style set up currently so not sure where I'd put the bars to make them fit in smoothly... But I'll download it tonight and play around with it =)

I was under the impression that at later levels you want to at least keep SnD up as much as possible for the energy regen? and Recuperate was 'as needed' but read that it kinda heals for sod all now?

You still have to make the judgement wether or not you are going to use those 5CP to keep up SnD or try to get that killing blow with them. Sometimes dropping SnD is the better option. But while standing by, building pressure or otherwise not going for the kill you should indeed try to keep it around.

ah ok, so if the kill is likely to happen letting it drop could be worth it to get a 5CP evis off etc?

I'll leave off too much more actual PvP questions until I'm at 90, I'm sure a lot of questions that arise now will have different answers to what they would at 90 when it matters.

One thing I will ask though - now they've changed the way the spell books work most classes suffer less action bar bloat. are there any abilities as a sub rogue I don't need on my bars? or should I have and keybind everything - just in cases?

ah ok, so if the kill is likely to happen letting it drop could be worth it to get a 5CP evis off etc?

I'll leave off too much more actual PvP questions until I'm at 90, I'm sure a lot of questions that arise now will have different answers to what they would at 90 when it matters.

One thing I will ask though - now they've changed the way the spell books work most classes suffer less action bar bloat. are there any abilities as a sub rogue I don't need on my bars? or should I have and keybind everything - just in cases?

You don't really need Expose Armor or Crimson Tempest. The rest should be bound though.

Hey Kipling!
Rogues don't need as many addons as some but i'll list two here that i feel are essential:
-GladiatorlosSA (http://www.curse.com/addons/wow/gladiatorlossa)
Announces offensive and defensive spells players use, the millisecond they happen. I can't recommend this addon enough, for both rbgs and arena.
-Female Announcer (http://www.curse.com/addons/wow/female-announcer)
Since you wanted a kb addon, whats better than having a sexy lady scream down your ear when you land that killing blow. Let's just say when you hit HOLLLLYYY SHIIIT, it gives you extra incentive not to die.
Hope this was useful in some way.
- F

Hey Kipling!
Rogues don't need as many addons as some but i'll list two here that i feel are essential:
-GladiatorlosSA (http://www.curse.com/addons/wow/gladiatorlossa)
Announces offensive and defensive spells players use, the millisecond they happen. I can't recommend this addon enough, for both rbgs and arena.
-Female Announcer (http://www.curse.com/addons/wow/female-announcer)
Since you wanted a kb addon, whats better than having a sexy lady scream down your ear when you land that killing blow. Let's just say when you hit HOLLLLYYY SHIIIT, it gives you extra incentive not to die.
Hope this was useful in some way.
- F

Cheers Anium! I'll check those out =)

edit - lol just looked at the female announcer page on curse, sounds a lot like the URT announcer style of things :3