These two products, a Science On a Sphere video and docent show (script and playlist), explore factors that render Earth habitable and influence Earth's energy budget. The video gives an overview of NASA's Search for Goldilocks Planets; planets that...(View More) are not too hot or too cold for liquid water.(View Less)

This site features information about constructing a LEGO model of the Global Precipitation Measurement (GPM) Mission Core Observatory. Two options for building the GPM model are provided: students can construct a 3D model on the LEGO website or...(View More) build an actual LEGO model of the satellite (information is provided for purchasing individual parts or for purchasing a pre-packaged kit). In addition to learning about the primary components of the GPM satellite, students will also learn facts about the mission, its technology and instrumentation.(View Less)

This online repository includes captioned images designed to tell a story about the science of light. Developed for the United Nation's International Year of Light 2015 (IYL2015), the images showcase the incredible variety of light-based science...(View More) being researched today across the electromagnetic spectrum, across scientific disciplines, and across technological platforms.(View Less)

This game gives students a chance to experience what it's like to be an air traffic controller, finding safe paths for airplanes around bad weather, using GOES-P data. SciJinks is a joint NASA/NOAA educational website targeting middle school-aged...(View More) children and their educators. It explores weather and Earth science through articles, videos, images, and games.(View Less)

This project engages students in the science and engineering processes used by NASA Astrobiologists as they explore our Solar System and try to answer the compelling question, "Are we Alone?" Students will identify science mission goals and select...(View More) an astrobiologically significant target of interest: Mars, Europa, Enceladus or Titan. Students will then design their mission to this target in search of their chosen biosignature(s). Students will encounter the same considerations and challenges facing NASA scientists and engineers as they search for life in our Solar System. Students will need to balance the return of their science data with engineering limitations such as power, mass and budget. Risk factors play a role and will add to the excitement in this interactive science and engineering activity. Astrobiobound! will help students see how science and systems engineering are integrated to achieve a focused scientific goal. Includes an alignment document for NGSS and Common Core State Standards.(View Less)

This activity focuses on the relationship between science of looking for life and the tools, on vehicles such as the Mars Rover, that make it possible. Learners will create their own models of a Mars rover. They determine what tools would be...(View More) necessary to help them better understand Mars (and something about life on Mars/its habitability). Then they work in teams to complete a design challenge where they incorporate these elements into their models, which must successfully complete a task. Teams may also work together to create a large-scale, lobby-sized version that may be put on display in the library to engage their community. The activity also includes specific tips for effectively engaging girls in STEM. This is activity 6 in Explore: Life on Mars? that was developed specifically for use in libraries.(View Less)

Presented in a story format, this article illustrates the use and value of Search and Rescue Satellite-Aided Tracking (SARSAT). Two links are included, one provides a detailed explanation of the SARSAT rescue process and the other presents an...(View More) authentic rescue videotaped testimonial. The article is targeted to children ages 10-12.(View Less)

In the game, "Ozone Trap-n-Zap," players must balance ozone within designated layers of Earth's atmosphere. Background information on ozone is provided through an embedded link to an article entitled, "Life in a greenhouse? How ghastly!" Additional...(View More) information on why ozone is considered good or bad in each layer is included. The article and game are targeted to children ages 10-12.(View Less)