The game I hoping to do is more an adventure game not a shooter, it will be a first person viewThe game will be in a regular house with opening swing doors like any home... so on that note, what is the best way to do this?An animated door or rotate the door by script?Would it be possible to trigger the door by a mouse/cursor click on the door handle?Also locked doors requiring a key?

arfur9 wrote:I guess now I need to figure out either a mouse/cursor click action or maybe keyboard input? ie a message to click a key to open or close

At this time, the easiest solution by far is to use a trigger volume, possibly a very thin one so that the player must be very close to the door in order to open it (or have his key inventory checked).

Next easiest solution is using a GUI panel.

If you want something like a "Use" key, I'd have to look into it. Key mapping is not something that works easily or well yet.

I was looking into the rotating movers issue #156 first, because that is the slightly simpler problem and I was not aware if there are any priorities.Regarding #157, don't expect results too quickly: this is a complicated problem that requires careful planning.