The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change.

Heartseeker

You now gain 2 stacks for god kills.

On death, the item loses half its stacks.

Hide of the Nemean Lion

The percentage of damage reflected has been reduced from 30% to 20%.

Shield

This is a new 3 tier item with 2 top tier branches:

Runic Shield

+60 Magical Protection

+20 Physical Power

+15 HP5

PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds.

Shield of Regrowth

+60 Magical Protection

+20 Physical Power

+15 HP5

PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.

Shielded Teleport

This item is now usable on allied towers and wards.

Teleport

The price of this consumable has been reduced from 250 to 125 gold.

This consumable is now usable only on allied towers.

Void Stone

The magical protections of this item have been reduced from 20/40/60 to 10/30/50.

The protection debuff aura has been reduced from 25 to 15.

A new tier 3 option off of Void Stone:

Focused Void Stone

+50 Magical Power

+50 Magical Protection

PASSIVE - You gain +25 magical penetration.

Voidblade

The physical protections of this item have been reduced from 20/40/60 to 10/30/50.

The protection debuff aura has been reduced from 25 to 15.

A new tier 3 option off of Voidblade

Focused Voidblade

+30 Physical Power

+50 Physical Protection

PASSIVE - You gain +25 physical penetration.

Watcher's Gift

This item now also gives the owner an additional 1 gold every 5 seconds.

Wards

Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.

The range of both wards have been set to 55 feet.

Active Items

New items:

Shard

Tier 1

Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.

Tier 2

Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

Tier 3 - Restoration Shard

Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

Tier 3 - Static Shard

Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

Shell

Tier 1

Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.

Tier 2

Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.

Tier 3 - Shell of Absorption

Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.

Tier 3 - Spiked Shell

Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.

Gods

Athena

Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.

Isis

Fixed an issue with her passive remaining active at her origin of death.

Dispel Magic

The slow has been reduced from 35% to 20%.

Circle of Protection

The damage reduction of the ultimate has been reduced from 30% to 15%.

The cooldown of this ability has been increased from 60s to 90s.

Vulcan

Backfire

This ability now marks the first god that is hit for 4 seconds, causing the Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target.