Gabe Newell: We’ve been working on Valve’s new engine stuff for a while, we’re probably just [incomprehensible, subtitled as: "waiting for a game to roll it out with"]

Fan: Is it going to be more than just an extension to Source? Is it an entirely new engine?

Gabe Newell: Yeah!

Quite intriguing, and strange how he was so candid about everything. Still, it’s all right there in the video, and considering what we found in the SFM files three months ago, I would dare say that Source 2 is almost certainly in development, and perhaps not so far from its launch; and this is the closest thing to a world reveal we’ll get, for a fairly long while.

According to the video’s description, there’s some more interesting stuff throughout the video, but I haven’t yet had time to take a look at everything. If you decide to watch all of it, and if you find anything interesting, then let us all know in the comments section down below! And by doing so, you will have forwarded the cause of science by more than 3 centuries; by which I mean I wouldn’t be surprised if it took Valve 3 centuries to release either Source 2 or Ricochet 2. Could be worse, though – their fear of the number 3 could drive them to delay it another century instead.

Yeah, the two questions fundamentally signify the same thing: that this next-gen Valve engine will be more than just a nondescript new add-on branch for Source. That enthusiastic “Yeah!” can only mean good things, I think.

I think we will most definitely see this new engine with the Linux port of L4D2 as seen in the leaked code. I say this is a little too open for them to talk about Source 2 if it wasn’t in some working form.