The Darkness II will feature award-winning comic book writer, Paul Jenkins, who will provide a tightly integrated narrative that weaves dark humor with hardcore tenderness.

Take a step back from the familiar and comfortable, and prepare to embrace The Darkness.

It’s been two years since Jackie Estacado, now the Don of the Franchetti crime family, used The Darkness to kill the men responsible for his girlfriend’s murder. He’s been unable to shake the memory of Jenny’s death since bottling up his supernatural power, and now The Darkness wants out. A sudden, unprovoked attack on Jackie’s life heralds the start of a full-scale mob war, which has clearly been orchestrated by some outside force. The botched attempt opens the door for The Darkness to reemerge, and sets Jackie on a journey to hell and worse, as he unravels the mystery behind the attack and the motivations of The Darkness itself.

“Sometimes that whooshing sound you hear is that of comic fans holding their collective breath,” said Marc Silvestri, founder and CEO of Top Cow Productions and co-creator of The Darkness comics. “So often disappointed when a favorite character gives birth to a lame movie or video game, us fans have come to expect the worst. And sometimes we get it. But not with The Darkness II. Yeah, call me biased, but this second installment of Jackie Estacado’s epic saga is – in my humble opinion – one of the most brutally cool games I’ve ever played. 2K Games hammered this one out of the park.”

The Darkness 2 will be released on Xbox 360, PC and PS3 in the autumn, 2K Games has announced.

Developed by Digital Extremes and based on the supernatural horror comic book series created by Top Cow Productions, Inc., The Darkness II takes players down a brutal and personal path as Jackie Estacado, wielder of The Darkness - an ancient and ruthless force of chaos and destruction.

The Darkness II breaks out of the sea of conventional first-person shooters with its fervid Quad-Wielding gameplay, which will allow players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons. The game is layered with the use of dark versus light, steeped in deep and twisted storytelling, and engulfed in stylistic violence that is visualized through a hand-painted graphic noir technique that stays true to its comic book origins.

"The Darkness II is a well of dark and imaginative violence, and it's a stylized and beautiful nightmare," said Christoph Hartmann, president of 2K. "The Darkness II continues the 2K Games tradition of delivering quality, innovative games that are filled to the brim with atmosphere and deep storytelling. The game takes a unique stance on fighting in the dark versus light. Combined with the arsenal of weapons at Jackie's disposal and the gruesome attacks of the supernatural Demon Arms and Darkness powers, we're proud to announce another title that delivers on our core values of creating games for gamers."

Wasn't it though? I can't think of a single game I would say was more 'alright' than Dark Sector. It's like a development team looked at Gears of War and Resident Evil 4, went "we can do that", and then ran out of money about a third of the way through.

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Venom wrote:

Say what you want but if this Halo TV series is a BIG BUDGET Game of Thrones style series with Spielberg directly producing this could be a Band of Brothers in space.

Wasn't it though? I can't think of a single game I would say was more 'alright' than Dark Sector. It's like a development team looked at Gears of War and Resident Evil 4, went "we can do that", and then ran out of money about a third of the way through.

I think it's arguably the best of the Gears clones we got after Epic's game. The glaive was a lot of fun for a while, it just got a bit old by the halfway point, and then the game got really frustratingly difficult. And the weapon upgrades were cack, too. Looked quite nice, though, and for the first few hours it was reet grand.

Im worried tho. The Darkness had starbreezes imprint all over it, for this to work its going to need some serious work from digital extremes. And they HAVE to have the original VA for Jackie, he was strawberry floating brilliant (and he starred in OZ ). Right now im bordering on exploding with happiness but somewhat worried all the same..

The Darkness II will feature award-winning comic book writer, Paul Jenkins, who will provide a tightly integrated narrative that weaves dark humor with hardcore tenderness.

Take a step back from the familiar and comfortable, and prepare to embrace The Darkness.

It’s been two years since Jackie Estacado, now the Don of the Franchetti crime family, used The Darkness to kill the men responsible for his girlfriend’s murder. He’s been unable to shake the memory of Jenny’s death since bottling up his supernatural power, and now The Darkness wants out. A sudden, unprovoked attack on Jackie’s life heralds the start of a full-scale mob war, which has clearly been orchestrated by some outside force. The botched attempt opens the door for The Darkness to reemerge, and sets Jackie on a journey to hell and worse, as he unravels the mystery behind the attack and the motivations of The Darkness itself.

“Sometimes that whooshing sound you hear is that of comic fans holding their collective breath,” said Marc Silvestri, founder and CEO of Top Cow Productions and co-creator of The Darkness comics. “So often disappointed when a favorite character gives birth to a lame movie or video game, us fans have come to expect the worst. And sometimes we get it. But not with The Darkness II. Yeah, call me biased, but this second installment of Jackie Estacado’s epic saga is – in my humble opinion – one of the most brutally cool games I’ve ever played. 2K Games hammered this one out of the park.”

The Darkness suffered for me by coming out near Bioshock. Darkness is a solid enough FPS, but when compared to a FPS that changed the face of the genre it struggled. I'll still play the second game in the series, but don't be surprised if it incorporates elements of Rapture et al into its gameplay.