Fantastic news. A new IP and yet we get dedicated servers. Unlike the biggest selling, and highest money making shooter of all time.... Yes you know the game I'm talking about. If anyone's on the brink about getting this game, don't be. Oh, pun intended.

It's sad how much CoD has made this kind of announcement, since the recent CoD games are literally the ONLY PC first-person shooters without proper dedicated server support (black ops is no exception as gameservers.com has complete control of all the servers and must be rented instead of just letting users use their own networks for servers). One goddamn PC game ditches dedicated server support and suddenly they're a bullet-point feature for all the competitors instead of an industry standard.

It's success on the consoles massively hinges on whether it lags or not. There's a growing apathy amongst console gamers who are getting tired of AAA titles coming out with terrible matchmaking and ridiculous lag. I really hope this game implements a decent regional matchmaking system.. and has good host selection (unlike Black Ops & Crysis 2). If it does then I'm all over it and it will raise it above it's competitors.

Brink isn't online only, and unfortunately you have to clarify now because not every FPS game that should have dedicated servers does. It isn't an announcement of a feature as much as an acknowledgement that they care about gameplay and aren't in it only for the money.

I had high hopes that this would have dedicated servers on console because the console games that the developer opt for dedicated srevers has much higher quality of gameplay. This is a game I have been excited about for a while now just like I was excited for Crysis2 multiplayer on PS3 before it came out. After playing about 8 days of multiplayer on Crysis 2 I sold my copy all because of the terrible p2p lag. But if you were the host on Crysis 2 you had quite an advantage over everyone else.