Space is big, really big, but Star Trek by FASA is definitely bigger. Be prepared to sit on the edge of your seat in anticipation of the awesome spectacle that is the Save for Half Podcast crew Trekkin it up! With an Easter egg that you donÕt have to wait for the end of the show to catch, because DM Jim is in da house! On top of that we have DM Jeff! Who is that, you say, well only the Trekkin-ist Trekkie to ever go on a Trek. You will get to hear about all the Trek you can eat! Learn the secrets of a forty year old game and then feel good about it later. So donÕt walk, run! Unless youÕre carrying scissors, then walk Ñ to your local podcast dealer and download Save For Half Episode 9! Supplies are limited, act now!

No DM Mikes were harmed in the making of this podcast Ñ despite his ominous silenceÉ

That said, FASA Trek was the first RPG I purchased with my own funds. The parents purchased AD&D books for me prior to that. FASA Trek was released in a time period when Paramount wasn't terribly concerned about canon because as far as they knew there wasn't going to be a Star Trek IV, and Star Trek: The Next Generation was still several years away. I has a place of honor on my bookshelf, and I will never part with it. However, it's more of a curiosity item these days, and not something I would play. Not after porting it over to the Cepheus Engine.

Hm. I'd talked to Jim and we thought that problem (ads hacked our site) had been fixed. I'll let him know.

Yeah, even though I wasn't on this show I always like the info from FASA's ST. I tended to use Trav. rules part of the time, but I always liked the setting info. Especially the Klingon and Romulan supplements, first rate stuff!

I did like the background stuff and used it for flavor in many games back in the day.

_________________"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

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Sat Mar 03, 2018 1:47 am

Traveller

Greater Lore Drake

Joined: Tue May 02, 2006 7:00 amPosts: 2010

Re: Save For Half Podcast # 9: Star Trek RPG by FASA

*cheap plug*

Take a look at Star Trek: Alpha Quadrant (link in my sig). That's the port of FASA Trek to Cepheus Engine I was talking about. Sadly, there are no fusion Klingons to be found, but that was a deliberate choice on my part. I wanted to be reasonably close to canon.

Take a look at Star Trek: Alpha Quadrant (link in my sig). That's the port of FASA Trek to Cepheus Engine I was talking about. Sadly, there are no fusion Klingons to be found, but that was a deliberate choice on my part. I wanted to be reasonably close to canon.

I have always found that some of Star Trek's most amazing moments are non-canon, but I can see why you made that choice. Gonna check out AQ...

@Gringnr: The title is "Star Trek: Adventure Gaming in the Final Frontier". I know you asked Mike if he's seen it. I've seen it, and being a Heritage Models product is designed with their miniatures in mind. In fact, it focuses exclusively on planetside missions, though I'm sure with little effort a shipborne mission is possible. There are no starship combat rules and no method of building ships at all. It also had almost no support, with the only supplement being an adventure, "Kirk on Karit 2" that featured in a magazine.

I'm not touching on the game mechanics too much as for the most part it's like a houseruled version of Dungeons & Dragons. Given the game's publication date of 1978 this isn't surprising, but the included adventures in the book really feel as if they are dungeon crawls in space. The game is notable as the first licensed Star Trek RPG, but I believe that's about it.

Is FASA Trek the best Star Trek RPG? Even as a fan of FASA Trek I would say no, given the games that were released later, and given that its license was ended after the first season of Star Trek: The Next Generation was in the can. But it's worlds better I feel than ST: AGFF.

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