With a great amount of HP, Jellicent can become a great staller! Some people may want Water Spout rather than Brine because they think they can use Recover and Leftovers to recover HP to ready Water Spout's power, but face reality. Do you really think your opponent will give you a good chance to have high HP to take a Water Spout? The turn you heal, will be the turn they attack! Brine is good to finish off foes after being weakened from STAB Shadow Balls. Recover is there for the obvious reason to stall stall stall! Taunt is so that no foe will be able to mess up your stalling, like with Toxic, Leech Seed, or even a Taunt of their own! Protect is another option to stall efficiently along with a free turn of Leftys. You could even Taunt, than Protect just to mess with them! Woohoo!

*Will-o-Wisp or Scald? 'Wisp burns the foe, but Scald has a fair chance of doing that AND deals decent damage. The main point of inflicting burns is to help out Jellicent's lesser Defense. If opting for WoW, go with Hex for its boost against statused opponents; Shadow Ball if Scald instead, in which case you can also add Ice Beam for coverage against Grassers and Dragons. Recover works well with Jellicent's natural bulk, especially if something has been burned.

Alright so I didn't see this set on here already, and I have spent all morning trolling people with it. This set supprts teams very well by spreading burns and shutting down opposing walls/stallers. Also, the EVs give Jellicent excellent mixed bulk, and the small speed investment allows Recover, Taunt, and Will-O-Wisp to be put to better use. Jellicent is quite possibly one of the trolliest bulky water types out there, and it serves to be a pain in the behind for quite a lot of things.

Recovery is for recovering, Shadow Ball is the attack of choice unless you are running it in the rain, Taunt screws oposing Blisseys, Ferrothorns, and other walls, while Will-O-Wisp cripples things such as Scizor, Toxicroak, and other physical sweepers.

Okay, I think I will use this guy whenever I face my brother, just because he has a fear of giant jellyfish, and I think this guy is a giant jellyfish. Not much else going for it stat-wise, but movepool wise, looks like another Ghost with a wide range of moves.

Ability: Cursed Body

EVs: HP, Sp Def, Sp Attack Nature: Calm

Shadow Ball: Ghost STAB.

Energy Ball: Type coverage.

Water Spout: An incredibly powerful move.

Recover: Allows you to use Water Spout at full power, while keepin you alive and healthy.