1. Create a folder named 'mp_test' and create within that folder, the folders 'gfx, maps, music, scripts and textures'.

2. Custom-textures must be placed in /base/textures/mytextures/ to show up in the editorFor the package (.pk3), place the custom textures in mp_test/textures/mytextures/Texture sizes that can be used: 128*128, 256*256, 512*512 or 128*512 (png or jpg)

3. Gametype-pictures must be placed in mp_test/gfx/menus/levelshots/ (read the other tutorial!)

4. Your own music you can place in mp_test/music/mp_test.mp3In worldspawn add the key: 'music' and value: 'music/mp_test'.(The song shouldnt be bigger than 1.5MB because of the loading-time.)