Only asking because my brother likes to play missions with me in this game and when I Try to start it with more then one player it just reverts to 1 large screen.

Sun Jun 24, 2012 7:34 am

4zK

Joined: Mon Oct 11, 2010 1:15 pmPosts: 582Location: Finlandia

Re: Activity: Dynamic Warfare

The triangulating-objective gets tricky after the positions are destroyed by the particle cannon. Something worth polishing?

Mon Jun 25, 2012 6:19 pm

weegee

DRL Developer

Joined: Thu Jun 11, 2009 2:34 pmPosts: 959

Re: Activity: Dynamic Warfare

Yeah i'll try to fix it somehow.

Mon Jun 25, 2012 7:02 pm

4zK

Joined: Mon Oct 11, 2010 1:15 pmPosts: 582Location: Finlandia

Re: Activity: Dynamic Warfare

The 'defenders must survive' objective needs a sudden swarm of multiple delivery rockets at once (or at least very rapidly), it would be more challenging than the anti-air objective since that one has around 30 seconds to get prepared.

EDIT*:

Went from 30k to 7k during an airstrike objective. Thank god it ended before I lost all my money.

EDIT**: This is the best activity ever.When I'm at the point where my brain keeps dying all the time, I get the triangulating objective. One of the position holders is my brain bot, second is a one-armed Brutus, and third is a legless, 2-hp Dafred with an RPG-7.

Could someone with good scene-making skills make more maps like maginot for playing this?

Tue Jun 26, 2012 1:20 pm

Karroc

Joined: Fri Dec 31, 2010 9:57 pmPosts: 17

Re: Activity: Dynamic Warfare

I just get a blank background whenever I try and play any of the - Warefare maps. Any ideas why?

Tue Jul 10, 2012 4:14 am

weegee

DRL Developer

Joined: Thu Jun 11, 2009 2:34 pmPosts: 959

Re: Activity: Dynamic Warfare

What factions do you chose? Ronin or Browncoats?

Tue Jul 10, 2012 9:58 am

Karroc

Joined: Fri Dec 31, 2010 9:57 pmPosts: 17

Re: Activity: Dynamic Warfare

It doesn't even let me choose...

Tue Jul 10, 2012 11:39 pm

Ripperzipper

Joined: Sun Jan 02, 2011 6:22 amPosts: 11

Re: Activity: Dynamic Warfare

When I start this activity on either dummy or maginot, it lets me choose the faction for me and cpu, goes to where I assume the spawn location is and then fails me on the spot without giving me a commander or anything

Fri Jul 13, 2012 7:59 pm

weegee

DRL Developer

Joined: Thu Jun 11, 2009 2:34 pmPosts: 959

Re: Activity: Dynamic Warfare

Hopefully fixed those bugs. Compatible only with the latest version of B27.

Sat Jul 14, 2012 11:16 am

Xery

Joined: Sat Feb 26, 2011 10:29 amPosts: 163

Re: Activity: Dynamic Warfare

B27.2?I went to the licensing page and downloaded a new file, but its crc32 code is still 52F916E3.So this' the newest version, right?

Sun Jul 15, 2012 5:33 am

weegee

DRL Developer

Joined: Thu Jun 11, 2009 2:34 pmPosts: 959

Re: Activity: Dynamic Warfare

If it has Techion.rte then yes it's the newest.

Sun Jul 15, 2012 7:29 am

Xery

Joined: Sat Feb 26, 2011 10:29 amPosts: 163

Re: Activity: Dynamic Warfare

And yeah it has. Thx very much.

Sun Jul 15, 2012 9:21 am

Ripperzipper

Joined: Sun Jan 02, 2011 6:22 amPosts: 11

Re: Activity: Dynamic Warfare

Just snagged the latest version, thank you for fixing this!

Sun Jul 15, 2012 10:54 am

weegee

DRL Developer

Joined: Thu Jun 11, 2009 2:34 pmPosts: 959

Re: Activity: Dynamic Warfare

Updated. Added multiplayer support.

Tue Aug 14, 2012 11:26 am

Kanedoom

Joined: Wed Jul 20, 2011 10:45 pmPosts: 55

Re: Activity: Dynamic Warfare

Oh my god, thank you so much! All this mod needed was multiplayer support.

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