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According to Nintendo Life, Nintendo are working on a fix for the infamous frame rate drops in several Switch games. It seems to stem from issues with the Wi-Fi driver; some people have reported that turning it off or enabling "Flight mode" solves the problem.

Quoted from Nintendo Life:

You can also enable Flight Mode to disable the console's wireless connections. It's worth noting that Flight Mode doesn't work when you dock the Switch.

Our anonymous developer has confirmed that Nintendo is aware of the problem and that a fix will be included in a forthcoming firmware update.

I like how nobody caught this during in-house testing. "Hurr durr, we have framerate drops to 20FPS and below when we promised a constant 60 and we have no idea what causes them. Oh well. Let's not investigate."

I certainly hope it is a driver issue and that it can be patched..otherwise..jesus christ. I can't believe that Nintendo never learns their shit, particularly when it comes to networking. It's always at least one step back, and if we're lucky, one forward. Now we have 5 GHz but with awful range, 50 Mb/s capped, friend codes again, and a network driver that make games lag..

I like how nobody caught this during in-house testing. "Hurr durr, we have framerate drops to 20FPS and below when we promised a constant 60 and we have no idea what causes them. Oh well. Let's not investigate."

Because proper QA testing doesn't exist anymore and is out sourced to India and what not and a majority of issues are left un addressed and patched with firmware updates.

I was a QA lead tester for 7 years from 2000/2007 for a high profile company and this would not have sneaked through easily, as everything was not firmware updatable at the time and had to have proper man hours applied to debug a lot of stuff.