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In its latest flailing attempt to be your sole destination for everything online, Facebook is hoping to become more like Twitch. The social network officially launched its 'gaming creator pilot program' for livestreaming on Friday, gabbing about improving video quality and letting more streamers monetise their videos. You know, Twitch stuff, on Facebook. It seems a long-term plan, still feeling out particulars, so it might…

Facebook is planning to unveil a $200 (£150-odd) wireless Oculus VR headset later this year that you can use without connecting to either a PC or a phone, according to a Bloomberg report. The new headset, codename "Pacific", will be a fully standalone product. So you'll be able to take it out of the box, strap it on your head, and start playing games and…

A US court has ruled that Oculus must pay $500 million to software developers ZeniMax over the VR headset they’ve developed. The jury ruled that Palmer Luckey, who co-founded Oculus, failed to abide by a non-disclosure agreement he had signed while working with ZeniMax and id Software. However, the jury also found that neither Oculus nor its founders stole trade secrets. This is all part…

The legal battle between Oculus Rift owners Facebook and Bethesda parent company ZeniMax, who allege that the cybergoggles are partially built on work ZeniMax own, has reached a jury trial. Turns out, real courtroom battles are nowhere near as fun as Judge Judy or Ally McBeal would have you believe. Still, this week sees folks including Facelord Mark Zuckerberg take the stand, and some of…

Blizzard have announced that players will be able to use their Facebook login for Blizzard's PC games starting later in June. Blizzard and Facebook have an ongoing collaboration but this will be the first time players can use their Facebook accounts to sign up or sign in to games like World of Warcraft and Overwatch. Additionally, the companies will be adding the ability for players…

Oculus Connect 2 is currently taking place in California and it's brought with it a dozen announcements. No, not the price - though it'll be at least $300. No, not a more specific release date than "Q1 2016", though they did say the Touch controllers would be out Q2 2016. But if you want to know about watching Netflix in a virtual reality cinema, playing…

Rock, Paper, Shotgun is more than just a website. It's the last line of defense against the humdrum of everyday existence. It's an ever-expanding collection of wonderful, videogame-y things to help you remember why you love this medium in the first place. It's sort of a blog, which is a subcategory of website. It's also a Facebook page, Twitter account and YouTube channel, which maybe…

If I were a videogame exec, I would spend all my time saying the most outrageous things possible in an attempt to get silly reporters like ROCK PAPER SHOTGUN'S NATHAN GRAYSON to write about me in a tone of mock-incredulity. I would say things like "one billion person MMO" and "space game where everybody is an owl so they're all owlstronauts haha but seriously one…

Depending on which vomit-and-time-encrusted pub on the edge of the Internet you walk into, Facebook's $2 billion purchase of Oculus Rift is either the worst or most worthy of cautious optimism thing to ever happen. Many developers are on board with the idea. Notch, however, is not. Oculus' most recognizable faces - all of which now presumably sport company-mandated books - are quite pleased, but…

You may or may not be super jazzed about Oculus VR's decision to sell to Facebook for a monetary total so big it's nearly fictional, but a number of virtual reality luminaries sure are. Count former Valve VR mastermind Michael Abrash among them, as he's taken the Facebook deal as a sign that it's time for him to hang up his crowbar and practice a…

"SCROLL FACEBOOK...WITH YOUR FACE" it promises. "YOU'LL NEVER FACEBOOK WITHOUT YOUR FACE AGAIN." Lacking mystical powers of prophecy (try as we might to guess the end of tonight's Eastenders), we can't yet see exactly what will be the fallout of Facebook buying Oculus and its Rift virtual reality goggles for $2 billion. However, thanks to GNAH! and Skipping Stones developer KO-OP Mode, we can now experience the majesty and…

When RPS heard the news that Facebook had bought Oculus, makers of virtual reality headsets, we had much the same reaction as everyone else. "What is Facebook? Who are they? What do they do?" After brief investigation, it seems it's a confusing website in which humans observe one another without the need for physical exposure to the putrid strench of their wraith-like husks. As PC…

Now here's a weird thing: when the news broke that Facebook had suddenly made Oculus VR's reality much, much greener, you want to know what I was doing? Transcribing a last-day-of-GDC interview with... Oculus Rift's resident wonderchild, Palmer Luckey. In retrospect, he almost certainly knew his company would be under Facebook's globe-spanning blue umbrella come Tuesday, but that obviously never came up. Instead, Luckey spoke…

Looks like All of Humanity wasn't the only one surprised by Facebook's $2 billion purchase of Oculus Rift. Minecraft creator Markus Persson was equally taken aback, and not in a good way. His solution? Cancel plans for an Oculus-Rift-specific version of Minecraft on the spot. He first made the announcement on Twitter, only explaining that he finds Facebook "creepy." Now, though, he's elaborated a fair…

Update: Palmer Luckey has posted on Reddit about the acquisition, his perspective on Facebook's goals, and Oculus' continued relationship with the gaming world. "Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team." Nothing about those pesky privacy issues, though. Original story: It's not quite April 1st yet, so I guess this is happening. Oculus VR, the daringly sexy eyeware fashion…

Grid-based asynchronous battles await in Insomnia's first Facebook game, which is now available to play. I like every word in that sentence except 'Facebook', although I also dislike 'first' if it appears below one of my posts, orphaned from the rest of the English language. I didn't get on with Resistance but Ratchet & Clank was a fun time and Outernauts' character designs have more…

SimCity Social's open beta first really started bothering me when I stopped playing it. And not for the reason you might think. Someone called me on the phone while I was poking around and still mourning the fact that "OppressionVille" was too big for the city name field, so I looked away from my burgeoning burg for, oh, 15 minutes. When I returned, nothing had changed.…

Alec didn't care for Dragon Age Legends too terribly much, and apparently, neither did most of you. As such, to be perfectly honest, it's no great tragedy to hear that the Facebook-friend-unfriendly spin-off is headed for the big server farm in the sky. Unsurprisingly - especially given EA's previous track record with these things - the legend of Legends has hit the end of the…