Welcome to the Wolfire Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff. Be sure to subscribe to get the latest news! Also, be sure to check out the forums for even more up to date news - or get on IRC for up to the second updates.

Here is what is new in Overgrowth in the 75th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!

Here are a few highlights from the source repository:

Improved animation playback framerate

Added 3D debug text

Visible animation event labels in editor

Character shadow catching

Improved rolling

Roll wipeouts

Skeleton hierarchies for forward kinematics

Testing new installer (Nullsoft)

Robbert has been a little bit shady recently.

Thanks as always for all the support! See you guys in IRC and the forums.