This game is fun on so many levels. You can play it by the numbers and be a star, or go for what you like and fight for every inch you take in the game.
I don't care if my Monk is the best, I'm having more fun playing this game than I've had in a long time.

an exploit was discovered by duplicating a session ID
basically, if you join a public game with people, they can view your session ID and spoof it to login as you without need for a password or email or anyting
if you play with people, try not to play in public games bro, only with people you know

Naw I've played around in act 2 inferno already. Life is hard for a barb when things hit so hard and have so much life.

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Watching wizzies and wds and demonhunters try to kite their way through act IV is pretty excruciating, I can't imagine what life is like for a Barb. There's an awesome hardcore barb that's in act 2 of hell, but he's level 60 so things arent too tough for him yet. I get a feeling he may hit a wall pretty soon.

Watching wizzies and wds and demonhunters try to kite their way through act IV is pretty excruciating, I can't imagine what life is like for a Barb. There's an awesome hardcore barb that's in act 2 of hell, but he's level 60 so things arent too tough for him yet. I get a feeling he may hit a wall pretty soon.

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That's the thing, barbs can't really kite properly. It's not as bad as being a monk because monks have some really strong heals. I wouldn't be surprised if barbs get a bit of a buff in the future. While wizards can solo diablo in inferno, it's a big deal for a barb to just solo the butcher. It makes me sad.

Imo it shouldn't be easy for anyone to solo inferno a week after release. Nerf the ranged don't buff the melee.

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It's hard to describe what it's like because you probably haven't played inferno yet. In terms of flat damage (before you subtract for armor and resistances) there seems to be a lot of monsters that hit for around 50K damage. So the only real way to take on groups like that is to kite because you just can't go melee with them. You just hopelessly die.

Just beat the game, Played as Wizard, ended up around lvl 33 at the end. Definitely a difficulty change between act 3 and 4, had to completely change my tactics. Also, managed to beat the final boss without dieing. Which is funny, because I've died once, almost every major boss at the end of the acts, lol.

Hate to double post but to extend my point further as to some of the problems.

In inferno when looking at wizards for example, a lot of them only have like 6K life because they know if they get hit they're dead no matter what. So you could even cut the damage done by a lot of the monsters in half and they would still be as lethal as usual for wizards, while giving melee a little bit more survivability.

Hate to double post but to extend my point further as to some of the problems.

In inferno when looking at wizards for example, a lot of them only have like 6K life because they know if they get hit they're dead no matter what. So you could even cut the damage done by a lot of the monsters in half and they would still be as lethal as usual for wizards, while giving melee a little bit more survivability.

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If they did that Melee would just shed their defensive stats, stack damage, and do nearly as much damage as Ranged DPS (Wizards for example) while being able to take infinitely more damage. Melee takes so much damage because they also have a lot of tools to absorb, avoid, and reflect damage.

If they did that Melee would just shed their defensive stats, stack damage, and do nearly as much damage as Ranged DPS (Wizards for example) while being able to take infinitely more damage. Melee takes so much damage because they also have a lot of tools to absorb, avoid, and reflect damage.

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I don't think that would happen. The problem right now as far as inferno and the like goes is that melee can't do much of anything. I'm not sure how far you have gone in the game yet but melee players can barely survive at all. That's why when you watch streams in inferno it's always all about kiting until you win. If you're a barb you can't really do that. You just get smashed to pieces, and do no damage. If you can't tank OR do damage, it just becomes frustrating.

Hmm, I still think revenge + seismic still good way to clear mobs (with good crit weapon armed as for boss creeps, just morph in lion mode with double dmg and mass spam seismic and revenge, you will be getting > 10k crits consistently, with ignore pain of course, might want to be able to rush in battlefield to generate fury (but this works so far only in nightmare mode, i have a monk teammate to keep shielding me ). The problem is in hell mode I don't have any good gears to pump my hp over a good limit. I kept dying as soon as i met a group of elite mobs. Damn I think i need to change char