Best casting animation set in my opinion. Works great for either gender, makes mages look more confident in their spells, appropriately flashy and stylistic (as magic should be!), and best of all the animations flow together seamlessly and have very few stutters. 10/10

Meh. I like the vanilla animations more, where the player character slams their fist on the ground followed by the fire explosion. Firestorm is the name of the spell, I think? Looks better and more fierce, also not as anime like as in this mod.

I suppose some would like this, but I really don't like anime-esque animations on my high fantasy. It'd be great if someone could do European animations -- kind of like HEMA -- since the vanilla animations look like a kid swinging a 40 pound club.

Looks feminine and over the top i just want a mod where the animations are more realistic not fucking fancy shit. I don't want a vanilla hunchback of notre dame mage but i also dont want this fruity shit. And why the hell does that sword hang behind character that doesnt seem practical to have to bring your arm around every swing. Why cant we just have a good middle ground between realism and flashyness. Why does it either have to be enhanced animations or this anime shit.

*This* is anime shit? Eh.
It does look a tad feminine for male characters. Well, a few animations are. But it's very vanilla friendly on female characters, and you can just change the idle animation of you want to stand up straight and keep the other animations.
I will agree with you about most mod animations. Ironically, the most realistic animation replacers have been for *Katanas*. Fucking *Katanas*. The one made by Mofu. The one-handed ranimations he gave also look decent, except the mediocre power attacks, which look stupid.
Granted, these animations, though based off Japanese swordsmanship, are actually somewhat realistic. Unlike the vanilla animations, they don't look like fucking cretins swinging fifty-pound baseball bats. However, the animations do have too much of an oriental feel to them. It's rather, ugh.
Same thing with the male animations. You must look like a hulk, since no one has ever made any animations that look less steroid-induced. For the women, you must either use hulk animations that look absurd and wide-shouldered, or stupidly feminine, wide-armed nonsense.
However, I like this particular animation replacer very much.

For some reason, the only animation that isn't working is the idle animation with any spell equipped. While running, its fine. The casting animations are fine. The 1h sword idle is fine. The running with 1h sword is fine. Just standing still with a spell equipped makes that "sumo wrestler" stance. I have no other animation mod placed ahead of this mod, so I have no idea what could be overwriting it / disabling it. Anyone got any ideas?

I'm not sure if it truly works, but if you "unsheathed" your spells and held down First-Person key (default F) and moved your camera sideways you'll be able to move the camera around without moving your character.

Meh. Too anime for my tastes. Granted, the only real animation worth anything here is the sneak idle considering no sane person would stay hunched over in one spot with their legs separated like that.
There are by far better, more vanilla-looking skeletons that get the job done; still a nice job though.

+Hoàng Trần Duyên It doesn't have to say immersive, nor did I mention anything about it being immersive. I said something about a stance making sense, which was the only selling point for me to get this mod since the rest of the animations are too anime for me.
I never said it was a bad mod but I'm wondering if you even knew what I was saying to begin with.

To answer the first question, yes; second, no. We know or can learn how all of those things work just by googling them. The difference between magic and science is that science obeys the laws of physics while magic completely throws them out the window and does whatever the hell it wants.

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