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Summary

It's time to once again battle terrorists at the heart of the American dream - Vegas, baby! Terrorists are on the move in Sin City and it's up to you to do them in. Many an improvement has been made on the original game to keep your inner tactical shootist happy.

First up is multi-player. There's more of it. Specifically, there are 13 new maps to creep around and shoot your way through. Ubi's also delivered a couple of new adversarial modes, more rewards than before and easier access to matches using the game's matchmaking system.

That brings us nicely on to the game's co-op mode. This time around, a second player will be able to jump into the fray at any time. In fact, the single-player maps and story were put together with just this in mind, so the whole experience ought to be smooth as a (insert reference that won't get us into trouble here).

Ubisoft has also cranked up the AI a notch, fitting out the enemies of freedom with thermal vision, night vision and shields. No doing the terrorist-type thing with a spork for these guys, oh no.

It wouldn't be much of a sequel if it didn't sport new weapons and gear for the player to use too, would it? Ubisoft has obliged. 11 new weapons have been thrown in, along with new camouflage, clothing and gear. You'll be able to chuck that onto a character that persists through both single and multi-player modes. With all that persistence, you'll be able to enjoy the benefits of your single player rewards in multi-player and vice versa.