Member

If you slow down and think a bit you can get the gist of it. It's pretty easy to understand actually. Sometimes I think that some people here prefer to just stick their fingers in their ears and yell: "BLAH BLAH BLAH BLAH", rather than attempt to have a rational, and civil discussion.

I read his post more than once and the first paragraph still confused me. Not that I have a problem with Ozzy at all and/or "stick my fingers in my ears and yell 'Blah blah blah blah'" (I generally enjoy reading his posts). Twas just sayin'

Gentlemen. I have found it.
Here is a relic from 2010s HaloWars.com Meltdown.
Recap- Multiplayer stat tracking on the web was going to be shutdown.
-Forums merged with Halo Waypoint
What insued was some of the most hilarious and ballsy posts to the moderator Cocopjojo.http://www.halowars.com/forums/thread/953396.aspx
enjoy.

Member

LTTP on this but I'm glad some people can settle on Halo 4 being good enough that it only gets to second place then begins to plummet.

There's a reason Halo 2 was #1 for it's entire lifespan, why Halo 3 was #1 for three years, and why Halo 4 can only hold the #1 spot for a week. Because it's not Halo. It's not Call of Duty either. It's just another "modern day shooter."

The last couple games of Infinity Slayer that I played everyone who had a mic was complaining(randoms):

-Why can people see through walls
-Why can people spawn with a shotgun
-Why do weapons despawn so fast
-The DMR is annoying
-Where the fuck did that weapon come from
-Why did they get a saw on their side and we got a needler
-Oh great another jetpacker

And my personal favorite, "wow halo sucks now."

Why are some so obsessed with changing the game, instead of improving it? It's a shame that 343's great gunplay is overshadowed by things like armor abilities, perks, and global ordnance drop. It's depressing as fuck going back to play CE and Halo 2 having a shit ton of fun even on a mediocre host. Then going back to Halo 4 and getting frustrated with jetpackers, ordnance, camo, boltshot, instant respawn, shitty teammates, the DMR, flinch, and the whole lot of other things.

Please 343 you can make a good game without having this shit in it. Instead of trying to follow what the "modern day shooter" does make your games unique. PLEASE

PM details are lucky 13 PM's received total during Heckfu vs. Ozzy round 1. Unanimously bitching about an inner circle gang up here thorough out OT's history and those who don't like the game create a bad atmosphere here. All thanked me for "standing up" and over 2/3 thanked me for my game thoughts or contributions here. About half wanted an older HaloGAF from halo 3 days to return.

1 PM from a moderator about edits but I halted action as I normally enjoy Heckfu posts or drunkfu etc. Mods are quite professional here by the way.

I won't post exact details or names, they obviously don't want to share such comments publicly or names or become a target scapegoat.

As for the peak stats they aren't the most important. Example, how many are unique players rotating in or out over the course of a day or between peaks? It skews the unique players or total games per day, the crux of my point. Further the Halo 3 stats are very similar to current Halo 4 or Reach data as well, yet no one takes that on board.

Also show me the peaks and troughs for BLOPSII as well as say XBL #3 & #4, then we can compare the peak trend at least in a reasonable fashion.

Once again take 100k then say 50% unique player rotation per hour and that's 1.2million unique players per day then add SPOPS, customs, coop & campaign unique players to that, way more than 1.2million. The reason why XBL has #2 spot for Halo 4.

Member

LTTP on this but I'm glad some people can settle on Halo 4 being good enough that it only gets to second place then begins to plummet.

There's a reason Halo 2 was #1 for it's entire lifespan, why Halo 3 was #1 for three years, and why Halo 4 can only hold the #1 spot for a week. Because it's not Halo. It's not Call of Duty either. It's just another "modern day shooter."

The last couple games of Infinity Slayer that I played everyone who had a mic was complaining(randoms):

-Why can people see through walls
-Why can people spawn with a shotgun
-Why do weapons despawn so fast
-The DMR is annoying
-Where the fuck did that weapon come from
-Why did they get a saw on their side and we got a needler
-Oh great another jetpacker

And my personal favorite, "wow halo sucks now."

Why are some so obsessed with changing the game, instead of improving it? It's a shame that 343's great gunplay is overshadowed by things like armor abilities, perks, and global ordnance drop. It's depressing as fuck going back to play CE and Halo 2 having a shit ton of fun even on a mediocre host. Then going back to Halo 4 and getting frustrated with jetpackers, ordnance, camo, boltshot, instant respawn, shitty teammates, the DMR, flinch, and the whole lot of other things.

Please 343 you can make a good game without having this shit in it. Instead of trying to follow what the "modern day shooter" does make your games unique. PLEASE

Member

LTTP on this but I'm glad some people can settle on Halo 4 being good enough that it only gets to second place then begins to plummet.

There's a reason Halo 2 was #1 for it's entire lifespan, why Halo 3 was #1 for three years, and why Halo 4 can only hold the #1 spot for a week. Because it's not Halo. It's not Call of Duty either. It's just another "modern day shooter."

The last couple games of Infinity Slayer that I played everyone who had a mic was complaining(randoms):

-Why can people see through walls
-Why can people spawn with a shotgun
-Why do weapons despawn so fast
-The DMR is annoying
-Where the fuck did that weapon come from
-Why did they get a saw on their side and we got a needler
-Oh great another jetpacker

And my personal favorite, "wow halo sucks now."

Why are some so obsessed with changing the game, instead of improving it? It's a shame that 343's great gunplay is overshadowed by things like armor abilities, perks, and global ordnance drop. It's depressing as fuck going back to play CE and Halo 2 having a shit ton of fun even on a mediocre host. Then going back to Halo 4 and getting frustrated with jetpackers, ordnance, camo, boltshot, instant respawn, shitty teammates, the DMR, flinch, and the whole lot of other things.

Please 343 you can make a good game without having this shit in it. Instead of trying to follow what the "modern day shooter" does make your games unique. PLEASE

Please people, you can say you don't like the game, you can specify why in well-reasoned detail, but the assertion "Halo isn't #1 on the charts because of this" is pure, unprovable nonsense. Any one with a high schoolers understanding of experimental design and statistics can tell you that. (That goes for the flip side arguments as well.)

Modesty becomes a woman

LTTP on this but I'm glad some people can settle on Halo 4 being good enough that it only gets to second place then begins to plummet.

There's a reason Halo 2 was #1 for it's entire lifespan, why Halo 3 was #1 for three years, and why Halo 4 can only hold the #1 spot for a week. Because it's not Halo. It's not Call of Duty either. It's just another "modern day shooter."

The last couple games of Infinity Slayer that I played everyone who had a mic was complaining(randoms):

-Why can people see through walls
-Why can people spawn with a shotgun
-Why do weapons despawn so fast
-The DMR is annoying
-Where the fuck did that weapon come from
-Why did they get a saw on their side and we got a needler
-Oh great another jetpacker

And my personal favorite, "wow halo sucks now."

Why are some so obsessed with changing the game, instead of improving it? It's a shame that 343's great gunplay is overshadowed by things like armor abilities, perks, and global ordnance drop. It's depressing as fuck going back to play CE and Halo 2 having a shit ton of fun even on a mediocre host. Then going back to Halo 4 and getting frustrated with jetpackers, ordnance, camo, boltshot, instant respawn, shitty teammates, the DMR, flinch, and the whole lot of other things.

Please 343 you can make a good game without having this shit in it. Instead of trying to follow what the "modern day shooter" does make your games unique. PLEASE

You know, I think it's a little ridiculous no one is noticing how over the top the auto-aim is in the game either. If I still had the game I'd pull some clips of me where I should have definitely not got a headshot.

It's why the DMR is so strong, it's not the hit-detection, it's auto-aim.

Member

Please people, you can say you don't like the game, you can specify why in well-reasoned detail, but the assertion "Halo isn't #1 on the charts because of this" is pure, unprovable nonsense. Any one with a high schoolers understanding of experimental design and statistics can tell you that. (That goes for the flip side arguments as well.)

Well of course is unprovable. I didn't think I would need to say "in my opinion" multiple times in my post.

But I do firmly believe the reason this franchise will never hit anything above #2 again is because it's conforming to what modern day shooters are. "Customize how YOU want to play!! unlock cool new skins for ur guns!! fun power weapons everywhere!!!" Where's the Halo that used to shake up the industry? Wheres that Halo that revolutionized online console play? Where's that Halo that added new modes like Theater and Forge? Wheres that Halo that added a shit ton of new gametypes while expanding on game modes that already exists in the franchise.

Member

Well of course is unprovable. I didn't think I would need to say "in my opinion" multiple times in my post.

But I do firmly believe the reason this franchise will never hit anything above #2 again is because it's conforming to what modern day shooters are. "Customize how YOU want to play!! unlock cool new skins for ur guns!! fun power weapons everywhere!!!" Where's the Halo that used to shake up the industry? Wheres that Halo that revolutionized online console play? Where's that Halo that added new modes like Theater and Forge? Wheres that Halo that added a shit ton of new gametypes while expanding on game modes that already exists in the franchise.

And there's nothing wrong with wanting that, my point is its a fools' errand to say that those are the reasons Halo's not at the top of the charts anymore.

Many people here want Halo to be many things, and that's perfectly fine. I'm happy or fine with a lot of things that are deal breakers to other people, and vice versa. It only sucks when people have to be so single-minded about it (and not trying to call you out or anything yours is just the post I quoted, wasn't going to hunt for ozy on mobile.)

Member

PM details are lucky 13 PM's received total during Heckfu vs. Ozzy round 1. Unanimously bitching about an inner circle gang up here thorough out OT's history and those who don't like the game create a bad atmosphere here. All thanked me for "standing up" and over 2/3 thanked me for my game thoughts or contributions here. About half wanted an older HaloGAF from halo 3 days to return.

1 PM from a moderator about edits but I halted action as I normally enjoy Heckfu posts or drunkfu etc. Mods are quite professional here by the way..

Member

The auto-aim might help, but I think it's the 3x zoom that really puts the DMR into its own category. If the BR had 3x zoom I feel like they would be able to compete on a lot more even ground, as it stands now the BR user is still too far away for an effective engagement (even on "small" maps like Haven) while the DMR user is destroying them.

it's bullshit hey? just out of curiosity what country do you live in? lag does all sorts of fucked up things where I am. if you live outside the US too, then maybe it's just me. if you live in the US, don't call it bullshit. lag is a real issue for many of us.

Member

it's bullshit hey? just out of curiosity what country do you live in? lag does all sorts of fucked up things where I am. if you live outside the US too, then maybe it's just me. if you live in the US, don't call it bullshit. lag is a real issue for many of us.

Member

it's bullshit hey? just out of curiosity what country do you live in? lag does all sorts of fucked up things where I am. if you live outside the US too, then maybe it's just me. if you live in the US, don't call it bullshit. lag is a real issue for many of us.

ah, my bad. thought you were accusing me of making shit up in regards to lag. you wouldn't have been the first lol.

yeah it gets pretty bad. I've gotten used to the fact that some of my shots won't register, scattershot or boltshot range against me will sometimes be stupidly unfair, but not being able to make a jump and suiciding due to lag is something I won't just brush off

Member

it's bullshit hey? just out of curiosity what country do you live in? lag does all sorts of fucked up things where I am. if you live outside the US too, then maybe it's just me. if you live in the US, don't call it bullshit. lag is a real issue for many of us.

On the topic of Adrift, I'm really starting to dislike it now. Just seems to have no flow. Reminds me of condemned. Half the time I'm looking for people and they are always a strafe away from a piece of cover.

Haven is still the best map in the game by far. Love the movement on it. timed respawns would do it a world of good, as well as some static ordnance.

Member

yeah it gets pretty bad. I've gotten used to the fact that some of my shots won't register, scattershot or boltshot range against me will sometimes be stupidly unfair, but not being able to make a jump and suiciding due to lag is something I won't just brush off

Junior Member

On the topic of Adrift, I'm really starting to dislike it now. Just seems to have no flow. Reminds me of condemned. Half the time I'm looking for people and they are always a strafe away from a piece of cover.