In the 23rd century the human race has taken to the stars. From your beginnings on Earth, build a civilization that can stand the test of time in the largest space-based strategy game of all time. Join the adventure!

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Strategic MapC-----------------------------Center map on the selected object
Ctl+S------------------------Save game
R ----------------------------Rush buy on the selected Ship or Improvement
U-----------------------------Upgrade the selected Ship
DELETE--------------------Decommission the selected Ship or Fleet

Change Log

Gameplay

Planets with the manufacturing slider set to 100% Military will no longer be considered idle.

Stationed ships now are properly having their maintenance cost reduced by 50%

Manufacturing points now being properly updated after reordering shipyard queue

If AI is significantly stronger than you, it will no longer accept bad peace treaty offers from you.

MP

Jumping through a wormhole will no longer cause a desync

The AI can no longer decommission ships during battles. This would cause lots of weird issues, including desyncs and crashes in MP.

Battle preview window no longer causes a desync.

UI

Updated appearance of keyboard input window.

Added new keyboard shortcuts suggested by our fans.

Command Window: Added cost and turn information for upgrading ships.

Metaverse button is now disabled if there's no internet connection

Sound

Ship sounds will no longer disappear in the middle of the turn.

Added new ship sounds

Shipyard are no longer missing ambient sounds

Fixed a problem where the "turn" button sound didn't play after a battle.

Bugs

Starting the Altarian Prophecy Campaign no longer triggers the "For

Arcea" Achievement.

Fixed typos

Altarian Prophecy: One of the mission rewards was not properly giving the ideology bonus

Added a sanity check that makes sure we add in a valid waypoint in for our travel to prevent a stuck turn.

Fixed a problem where a destination tile was invalid when loading a save game.

If more than one freighters are completed on the same turn, the popup dialog for the second one was sometimes getting lost, causing a stuck turn.

This same fix will unstick save games with this issue.

Fixed a stuck turn where a ship is trying to leave a station the same turn that its faction surrenders.

The "Speak to" button will no longer be disabled in MP for the rest of the turn after trading with the AI

18. oktober

The lead developer of Galactic Civilizations I and II has returned after a multi-year maternity leave. She's rejoined the team and you will soon begin to see her contributions in game.

It's an exciting time to be a GalCiv III player. We've staffed up over the Summer and have been working on the next big expansion along with what will eventually be called v1.9 of GalCiv III.

There's no particular theme for v1.9 other than trying to make the galaxy a bit more organic. Smarter AI, better diplomacy, tweaks to balance and performance.

On the expansion side, well...that's a different story. The next expansion, due out early next year, is designed to revisit pretty much everything in the game, particularly in the area of economics and foreign policy and planetary invasions.

We've been having a blast talking to GalCiv fans. There's a wish list thread that we mine heavily for ideas. We usually don't comment but we regularly will print out forum comments from galciv3.com or from the Steam forum and discuss them.

Anmeldelser

“Such a wealth of victory conditions and customization options that the experience feels new with every playthrough.”
8.6/10 – IGN

“A mix of familiar mechanics and new ideas that can keep both fans and newcomers occupied for a frighteningly long period of time.”
9/10 – Softpedia

Om dette spillet

The human race has finally mastered faster-than-light travel opening up the stars for exploration and colonization. As the leader of the newly formed Terran Alliance, you will guide humanity's expansion into becoming a space-based civilization. Soon, you will discover that we are not alone. Alien civilizations with their own histories and motivations are expanding as well. Research new technology, design starships, negotiate trade and treaties, wage wars, colonize new worlds, construct starbases in the largest 4X strategy game ever made. And when you've finished that, play again as one of the many included alien civilizations each with its own history, technology tree, ship components and more.

NEVER THE SAME GAME TWICE

Each new game offers an array of options as you set it up - choose your map size, abundance of planets and resources, frequency of events, and more for a unique play experience every time. Galactic Civilizations III also removes linear victory conditions and offers you multiple objectives that you can choose to pursue in order to win, such as military conquest, cultural domination, technological ascension, or political alliances. The new multiplayer capabilities also allow you to expand your challenges and fights beyond an AI in order to face off against fellow players. All of this, topped with a rich and in-depth custom ship designer ensure an immersive and exciting experience as you decide how to rule your galaxy.

CORE FEATURES:

Never the same game twice: Play in the ultimate sandbox where each game has a unique map, worlds, and challenges to face -- all on a massive scale. Play against 16 to 100 opponents.

Multiple paths to victory: Win through military conquest, cultural domination, technological ascension, or political alliance.

Create your own history: Each sandbox game lets you create a new future history for your civilization.

Story-based campaign: Learn the ancient histories of the alien civilizations and one possible future for the human race.

Massive technology tree: Research a technology tree with immense breadth and depth. Each playable faction has their own unique specializations. Your choice determines how you play and win.

Faction & Ship Customization: Create a civilization with its own look, ships, technologies, and even options for how the AI will use them.

Multiplayer: Play online with friends with full support for custom civilizations, saved multiplayer games, and much more.

A deep economy: Every world is unique with many different resources that can change the course of your strategy each game.

Planetary Governors: Utilize individual planetary leaders to govern your worlds, deciding what improvements to build and when, which leaves you to focus on larger strategic goals.