British Swan

This thread is to keep you updated on any changes being made to the world-map and new additions/updates to the Lore of TelsaCloud.
This thread also keeps track of all changes made to the world-map so you can see what was added and when. Also remember to refresh the map when new additions are placed in. A list of contributors will also be shown below.

Reminder: Changes or additions that involve in any way a specific faction (Civil Protection, OTA, CAB, etc) must be cleared with the respective faction's leaders before acceptance.

Chief Deputy of Civil Protection

CopComm and Admin are working on creating a larger list of cities and sectors to assemble for a broader map of the Earth and Combine control. The new cities that have been added but are not map locations so far are as follows:

This list is subject to expansion, and the numbers/locations are subject to change as well. For now, keep these in mind if considering adding new cities. Please do not change their number designation if adding them to the map.

British Swan

Notification:
In Lore submissions, you can now submit faction lore for those factions on the map and the ones you create. You can even create more detailed lore for Union bases/strongholds and have them submitted in for review by the Content Creation Team. Character lore for faction leaders and so on can also be submitted now. So go ahead and make your submissions if you have any you wish to add.

It is basically a section where you can post a lot of detail into that which you make considering the map text space is limited and readable is not the best for long sections of text, forums is a much better place for it. Go crazy if you will.

Chief Deputy of Civil Protection

A general sector map has been added for Earth. Note that the official sector and city list thread has been removed and its contents transferred to a new thread for the sector map.

Note as well that city numbers have been added so that there are at least 4 cities in each region, with smaller regions having only two, and none having three. Please bear this in mind when creating new cities for a certain region: the city number will not change when you write lore for a new city. Use the pre-determined city numbers when making a new city using one of the 'N/A' slots available.