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Chaos Theory, the Wonderful World of Me RP

In the absence of the current rp gms, Devour and Veir, along with consent from Veir and a few other rpers, I am going to be hosting a new rp for people who are interested to join.

Introduction:

You’re sitting in a theater chair, you can only see those to your right and left through your peripheral vision, but what draws your attention is the dark stage in front of you. With a yank the curtains snap open and you’re blinded by a white flood light, as your eyes adjust you could see the silhouette of a man standing jauntily. His right hand on his hip with his left hand hanging down, his legs slightly apart with his right leg bent slightly while the other is stretched in a diagonal angle. You can’t see much detail because of the light that surrounds him but you can see that his clothes are white while he wears on his head a top hat. The light dims and more turn on, evening out the brightness. So now you could get a good look at the man. He wears a clean, crisp, white suit with a crimson tie and he wore a porcelain, shield-shaped mask, a happy expression painted on. The eyes were shallow upside down U’s and it had a big gaping smile, you can only see black behind the expression. “Welcome everyone,” he laughed and spun, ending with a curt bow. “My name is Abra and I have recruited you all to amuse me.”

A map slid down behind him and he waved his hand over it all, “This is the Wonderful World of Me. Now you guys will start somewhere and then make your way around,” he waved his hand once again. “Then make your way through it all to end up here.” He once again waved vaguely. “That’s how you win, by making it through the map, easy no?” The map was as vague as his instructions, nothing more than a circle with phrases written in tiny characters all about. If you could zoom in, you could read them stating, “If you can read this, you’re looking too close and not paying enough attention to Abra.”

Now you must be wondering, what’ll you be going through? Who’ll you have to fight? And I respond with this. Why should I tell?” He chuckled, and pretended to clean dust from beneath his fingernails, an action impossible thanks to the white gloves he wore. “You guys will fight beings of my choosing, they’ll be from anywhere and everywhere, so try to survive. Now look to your left and to your right, be cordial and be sure to wave and greet each other kindly.” He stated nonchalantly, knowing his captives were glued where they sat and could only stare at him. “These are your teammates, be sure to work together if you want to even try to win this.”

He scratched his head and looked from his audience back at the map, “You guys don’t need this anymore right?” He turned back and flames enwreathed the map, burning it to ash and filling the stage with black smog. “Now that you know everything let me ask you a question, who are you?” A bright white light pierced through and a train flew over their heads with Abra at the helm, “First stop! Candyland!” He announced.

You live in a world where there is diversity. From human, to maybe not so human, from cybertech to magic, just imagine the possibilities. Now you create what you want, just nothing too strong or useless or you'll ruin Abra's game, and he gets angry when you try to ruin his fun. You don't want to see him angry.

Now answer Abra’s question, WHO R U? Picture references are okay if you want to add them.

Spoiler for Character Application:

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Name:
Gender:
Misc (Age/Height/Nationality):
Appearance:
Personality:
Abilities:
Equipment:
Backstory: (If you want to add one)
When you're making your character, please be aware that they'll be upgraded throughout the rp.

Now you guys will be deposited within a train station. It’s about 40 feet across, 30 feet wide, and in the middle sits a ticket booth that’s the size of a van. There are benches scattered around so choose your place to spawn. The scenery is strange to say the least, it seemed to be two dimensions that were joined together, with the station and train tracks that stretched from one horizon to the other being the stitches. One half there is a desert, the sky had no clouds and a hot sun blasted down on the hard, cracked, sandy plains. All there could be seen on the cracked, dry land is heat mirages and swirls of sand, neither a cactus nor tumbleweed to be seen.

The other half is truly a Candyland forest. The sky is a baby blue with candy floss white clouds, the sun practically dancing in the sky. The ground is covered in grass that looked to be made of licorice. The trees were a mixture of pines and oak. The oak leaves were made of glass-like sugar and the trunks were peppermint sticks. The pine trees have trunks made of dark chocolate filled with caramel sap, the needles are white chocolate shavings and the pinecones are made of milk chocolate. As you admire the scenery you get attracted to the sound of snapping branches and turn your head to see Abra snapping twigs off the pine trees and when he turned to look at you, he popped a pine cone into his mouth. He seemed to not be impaired by chewing as he gulped down more and more chocolate, “Welcome to Candyland. Now that we’re here let me explain how to reach me.” He finished and walked away, soon his muffled steps turned into clips and clops as he stepped off the forest ground and onto a path that seemed to be made of jolly ranchers. “You simply follow this road to me. Now you have to follow this road, if you step off the path and get lost, then well…” He laughs and began walking down the path.

PM your character sheet. Limit will be… I don’t know. I’ll let people PM me characters for a week, then I’ll choose. I’ll post on this thread who are accepted, so watch for edits, and then once everyone is ready, we’ll begin with people posting their first move.

Spoiler for Rules:

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There has to be rules because no rules means nothing right gets done. So here we go,

Don’t be an idiot, read the posts, react appropriately and in-character. Don’t meta-game because it makes no sense, ruins the experience, and just makes everything more boring.

On that basis, don’t try to be the hero, don’t think you can just run in guns ablazing, swords flashing and think you’ll win because you won’t. Work with your teammates, that’s why they’re there.

Also don’t think because you’re a character, you have plot armor or the ability to never miss. When you’re in a fight sequence with something that is deemed as more than a mob, always make attempt posts. Don’t insta-assume you can just hit then retreat without getting hurt. Or even insta-assume that you’re going to hit.

Just drilling in the first one, don’t be an idiot. This is something we’re all trying to enjoy, so don’t ruin the flow by not reading properly, if you don’t understand something ask the writer or someone else.

No editing your post, if you need to edit for grammatical reasons or spelling, please state so. If you're so inherently wrong and it's because of a misunderstanding, talk to me and then edit with the distinct reason being, the gm allowed me to. But yea, if you fuck up, let's keep it that way.

Now I would like to add a minimal sentence limit, but there are times when you can't write a paragraph. So try your best to do so, but if all you can logically write or include is an action, just write the action, don't try to elongate it unnecessarily.

This is the step to apply for the RP, PM me your character sheets. Do not, and I underline this, do not post your character sheet on this thread. I will have a global mod delete it and you yourself will be blacklisted from this RP. Thank you. Now if you're curious to why I want you to pm, it's to prevent clustering of the thread. I want it to start with your first actions and not with character applications and such. I will pm you any concerns or such that I want you to fix on your character. If you are afraid your character will have a duplicate of sorts, I will be updating the rp frequently with admitted characters. It's a first come first serve basis, but if you really want to have the same or similar powers as someone else, go right on ahead, just know that that might kill you. I'm joking, it will kill you in the rp.

Characters

Spoiler for Cassandra:

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Name: Matthew Neilson
Gender: Male
Misc (Age/Height/Nationality): REDACTED, 3 ft tall, proudly N/A-dian. Possibly Canadian but he claims wasn’t born in Canada. In fact, he doesn’t know where he was born.

Appearance:

Matthew Neilson is a small, blue-skinned, yellow-eyed bipedal alien (although he prefers being called a cyborg because it sounds cooler). He always wears an ocean-blue shirt with a simple M logo in the front. Beside the logo is a small apostrophe s, and below it is the word ‘rule’, complete with an exclamation point. He always wears a pair of dark grey, nearly black jeans (with pockets), and a pair of yellow and black sneakers with silver lightning bolts on the sides. He can see in the dark, but only for about a radial distance of 12 feet from his position. His hands have rectangular-shaped palms and a single, central finger each. His head is square-shaped and has a crest of seemingly the same size protruding from the back of his head.

Personality:

Matthew Neilson acts like a child most of the time due to his mystifying agelessness. In certain situations, he can be serious, but mostly settles for being a carefree goofball. He was raised by many nice babysitters, so he’s become nice himself as a result. Still, he loves nothing more than to play pranks and make jokes…some of which could be downright rude.

He’s no killer, but has been known to cause deaths accidentally.

Abilities:

Go With The Blow: Matthew can use his mysterious wind power to lift or move objects without touching them. This only works on objects he can pick up and move physically without use of the skill. The skill can affect objects within six feet of Matthew's position.

Aqua Power: Matthew can generate and manipulate water. He prefers to shoot water out of his hands though, thinking this makes the power look more awesome. He can only control water within six feet of his position, and the amount could prevent him from doing certain things (e.g. you can’t make a tidal wave from a puddle). Oh, and he can create water balloons out of thin air. He can throw them pretty accurately for a distance of 24 feet. This skill could have something to do with his ability to breathe underwater.

Ultra Hands (Special): When this ability is active, Matthew’s hands glow with light blue energy and make cool little white sparks fly all over the place. Any enemy or object he hits with his fists will get thrown backwards for a distance of about 30 feet. Upon hitting an enemy, a ring of blinding blue and white light pulses out from the contact area, but the ring does no damage and seems to be there just for effect.

Unstoppable: Matthew Neilson has incredibly fast recovery from minor injuries. He can also endure massive damage without suffering much harm. Pain only registers for a few seconds, but then vanishes while he’s in recovery. He also can't bleed for some reason.

Although his unstoppable skill seems quite overpowered, he can still get cut in half, crushed, cut to bits, impaled, etc. If anything like this happens, his recovery time will increase from its usual few seconds to an incredibly boring half-an-hour. Losing limbs requires him to either keep the stump or joint close to his body, making it join automatically over 30 minutes, or leaving it alone for a few seconds and allowing it to disintegrate. If the limb disintegrates, he'll just regenerate a new one. There is no difference between regeneration and connection recoveries...they both still take exactly half-an-hour.

It may be important to note that although Matthew is small, he is completely capable of lifting 4,079 pounds (average weight of a car). He’s only able to do this if he strains really hard. Matthew’s much more comfortable lifting things that are around 30-35 pounds (average weight of a cinder block).

Equipment:

ASCT (a.k.a Awesome Cool Slashing Thingy): basically a laser sword from Star Wars. He built it himself, through processes he’s absolutely refused to share. The blade color is a light blue.

Backstory: He’s been very uncooperative. We’ve tried to tempt him with candy and video games, but his stubbornness hasn’t changed. I guess we could just put in ‘unknown’.

Spoiler for Mrskully:

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Name/s: Lilith Rose and Walter Black

Gender/s: Female and Male

Misc (Age/Height/Nationality):

Lilith: Human, female around her mid twenties, Tenabraen (Nationality, in the world she is from)

Walter: Undead, Ghost, around his late twenties, Flamman (Also a nationality, explained in backstory)

Spoiler for Appearance/s:

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Spoiler for Lilith:

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5’5” (165 cm), eye-catching woman with an hourglass figure. Pale, brown-eyed, with black hair carelessly pinned up in a short bristly ponytail with two hairpins in it, while her bangs go way over her right eye. She has rectangular glasses with thin, black frames that only go below and on the sides of the lenses. Dark bags under her eyes indicates she may have some problems sleeping. She wears a light ecru-yellowish ribbed sweater and a thick, unbuttoned, black suede trench coat that almost reaches her ankles. She wears tight black leather pants and black boots with a rather low heel. She wears a silver ring with a garnet gem on her left hand.

Spoiler for Walter:

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6’4” (almost 2 meters) skeleton (Not a metaphor, he’s an actual skeleton...), he wears a black tuxedo and a top hat. Often with a black, wooden walking cane with silver trims. Although his face is essentially a skull, he is able to move it in an unnatural way that can create expressions. In his eyeholes there are tiny orange flames indicating his pupils. Depending on situation and environment, his appearance might vary; as for example, sometimes he can wear a mask and gloves if he’s summoned in the city.

Spoiler for Abilities:

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Both Lilith and Walter are elementalist, Darkness and Fire accordingly.

Spoiler for Walter:

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Walter is pretty much just a soul stuck in a pile of ash, that was transformed into a vessel with Lilith’s powers. That means he is made out of sand-like material, that lets him shapeshift and such. He can act, move, and fight on his own, but if Lilith decides to do something else with the ash, her word is an order for him. Walter’s fire powers are extremely limited, letting him at most, light or put down the candles in the room. His “physical capabilities” are limited by Lilith’s condition, which means that when she’s in good health and haven’t fought in a while, he might lift things much bigger and heavier than him, as well as move incredibly fast. But for example, if Lilith is badly wounded or used all of her energy, you wouldn’t even feel his punch.

Walter cannot die, get tired, and does not feel pain. Only way to kill him is to kill Lilith; his anchor in this world.

Spoiler for Lilith:

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Lilith is a powerful necro-mage that is able to control the ashes of the dead, as well as give them new form. Back in her world she could summon any amount of ash, at any time or place, but she can’t do that in “Here” and has to rely on something else. In her ring there’s some ash magically stored, just enough to create Walter’s “vessel” and still have a little bit of a reserve that she can use. Besides morphing the ashes to her will, Lilith can “transform” them into something different of organic origin; bones, scales, vines, muscles etc. Within seconds, she is able to create complex, “living” organisms, or... parts of them (She possesses a wide anatomy knowledge, and can quickly learn more.), as well as simple structures, tools, or weapons. She doesn’t have to control her creations at all times. She can give them their own consciousness, yet still forcing them to obey her.

So, to put it in a simpler way, ashes are pretty much just a resource, that Lilith uses to create her weapons and atrocities of destruction on the battlefield. (Which doesn’t mean that she can’t use it in its primary form.)

In battle, Lilith and Walter present impeccable teamwork. They communicate without a word, as if one was in the head of the other, performing their actions with flawless timing. They both got each other’s back. (although now, Walter is the one protecting, and jumping the bullets...) As long as they’re together, they are truly a deadly duet.

Spoiler for Equipment:

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“Ring of Ashes”, that lets Lilith store ash inside it, think of it as a some sort of a Genie Lamp. It also has Walter’s soul inside of it. By touching a dead organism with the hand with the ring on it, Lilith can channel Walter’s power through it, turning all organic parts into ash in a matter of seconds. (Ring still has a “capacity limit”)

Noctem, Lilith’s family sword, that is usually strapped to her back, and used only in situations where her magic fails. In her world, an incredibly powerful weapon, “here”, its but a fancy, yet well balanced and sharp sword.

Spoiler for Reference picture:

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Spoiler for Personality/ies:

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Spoiler for Lilith:

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She seems to be rather phlegmatic at first, both in positive and negative ways. She is very calm and patient and takes her time with everything, could be seen as lazy. Benevolent and talkative, she enjoys having people around, quickly getting used to them. She has a good sense of humor, and doesn’t take lot of things seriously. Mind of a scientist, if she discovers something new she’d like to study it further. She rarely gets serious or mad, but once she does, you know that a certain thing has hit the fan…

She seems to absolutely not care about death in general, whether its about her life or someone else’s. She’s not afraid to kill, or die herself. (Doesn’t mean she won’t try to prevent it.)

Spoiler for Walter:

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In comparison to Lilith, Walter is much more spontaneous and impulsive. Although he is much faster to take actions, decisions, and even precautions, he is well-mannered, and “knows his place”. He’s a gentleman, a perfect fit for a lady. He possesses a little bit more harsh sense of humor, and is more likely to be sarcastic or mean. Uncompromising for everyone but his love, he’s stubborn and unyielding once he sets his mind for something. Often acts as if he was Lilith’s guardian, or even her servant.

Spoiler for Backstory:

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Spoiler for Long story short:

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Two warring nations of mages, Tenabraens and Flammans, fought with each other. One day, Lilith, a skilled necromancer, from Tenabraens, fell in love with a simple Flamman of name Walter. Their families didn’t agree for such relationship, and condemned it. Despaired, the couple ran away, still being hunted by both of their families. After years of fighting, and hiding, Walter eventually died from Lilith’s father’s hand. Families, satisfied with such turn of events, banished Lilith. However, heart-broken girl, traps the soul of her lover in the ring. Since then, they were together, yet separate. Now they’re both here, for yet not known apparent reason.

Talks once in a while, a pretty great listener. He's a pretty bold fellow, and somehow not afraid of much. He can find out the truth easily(as well as help that person), and can sense emotions.

Sometimes he will incorporate music terms into his talk, but not very often.

Spoiler for Abilities and Equipment:

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Ragnorok: His trusty guitar, built like a bass guitar, but plays like a normal electric. He can use it as a melee weapon, and also bolster his teammates with songs and chords, as well as controlling fire to a certain extent.
Intimidate: Tim has the ability to scare enemies to the point of almost insanity with a stare. Don't take off his hat.
From the streets: He has a pretty good knowledge of hand-to-hand combat, and can communicate with the rough and tough folks.

Equipment: Ragnorok. Dat's all.

Spoiler for Backstory:

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Midget.
Tim was always "Tiny Tim", despite all of his mates growing tall.
And when you are living in the streets, that ain't good.
Fortunately, he managed to get hold of a guitar, and quickly learned how to play.
He went from "Tiny Tim" to chants of "Get Em' T the Kid!"
He was not well known, but people who had seen him play identified him as a up-and-comer.
What defined him was his immense perseverance, however. Despite getting beat up, cussed at, he always managed to grit his teeth and go on.
The young scrapper. Underdog.
He'll probably deny those titles though.

Tall obviously, cyan eyes, dark blonde hair, caucasian facial features, wears round glasses (think John Lennon and HP). His wardrobe consists of a crimson leather coat, white t-shirt, crimson jeans and black army boots. Notable feats? You always hear metal dings when he walks (lot of bullets). He has a .44 caliber round tied up to a chain and hung around his neck, which he tucks under his shirt.

Spoiler for Personality:

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Quite a jolly and lovely guy, always positive and friendly. But he suffers from a particular type of split personality disorder: generally he is as just said, but when combat begins, he snaps into this cold hearted killing machine. He doesn't fraternize, he doesn't talk. He kills. Period. Be careful at even approaching him in the wrong way, he will shoot you.

Spoiler for Abilities:

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He's a gunslinger. He is able to hit incredible shots with about every firearm you can think of. Dan is also ridiculously fit, slightly faster and stronger than your average gym junkie. Don't let his body fool you, he packs a punch.

Spoiler for Equipment:

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He carries a special celtic cross on his back, decorated with many incisions and intricate patterns. At the naked eye it would seem to be a quite odd looking metal celtic cross, but that it actually Dan's arsenal. When it's opened, by turning the center cross clockwise, many hidden compartments slide out, where you can find a plethora of handguns and sub-machine guns. At the bottom of the cross there is an ammo stash, which is independent from the main switch. The cross' arsenal is enough for Dan to battle a militia group of about 30 men.

He keeps on himself an 8-round Colt Anaconda .44. This is the gun that he uses the most. He holds rounds for it in pretty much every single pocket.

Spoiler for Backstory:

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Not much to say, Dan prefers letting others make stories about him. The two thing that he sincerely answers every time are ”Yes, I am Irish. My whole bloodline is Irish!” and ”It's always about the bullet, isn't it? Well, I have it reserved for somebody special to me.”

A literally rotting human, however kept stable by metallic skin. He looks like any other man but with disheveled silver hair up to his shoulders and pure black eyes. His skin is grey due to the disease he possesses, to be more precise, they've turned metallic. He wears a leather vest over a white shirt and brown leather pants. He sports boots and a tricorne hat. Noticeably changes from the disease other than skin tone is the visible cogs protruding from his spine, bolts raised among his forearms and visible vents along his neck. The cogs of his spine move occasionally whenever he steps forward. He no longer has cheeks, his entire jaw replaced by a metal replica.

Spoiler for Personality:

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Disconnected from the rest of society as a result of his infection, he is a quiet one. He does not speak and when he does, its usually when he wants to point something out. He'd help when needed and try his best not to feed on his allies. The virus occasionally takes control of his body in the form of lust of flesh and blood, satiated only when he eats and drinks to feed the iron hunger of the disease. It is wise to leave Nocturn alone during feeding episodes, he has no self control over his motor movement and will attempt feed on the disturbance if he can.

He is slowly edging on passive nihilism, helping only when asked directly or it suits his needs. He knows deep inside that he wishes to die but the virus simply refuses to allow him the pleasure.

Spoiler for Abilities:

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Arcanepunk Undead - Being dead and alive has its perks, for one thing, he is immune to any other disease. Magically inclined healing however hurts him physically. He never actually 'heals' when he is damaged, rather the virus expulses the damaged part if it is too much to repair with existing iron and forges something new. Of course, it may force the host to feed. When forced to feed by the virus, noticeable sparks are seen around the host body, clear signs that the virus is actively controlling the motor functions through systematic firing of neurons and nerves.

Metallic Skin and Body - Heavier than the normal man (nearly thrice), capable of carrying a lot more, he can punch harder and take a lot of damage before feeling actual pain. The weight however, makes his a bit sluggish in his movements. If the virus thinks in order to survive, it requires speed, it may shed off the weight and in return, weakening his strength. Vice versa may occur but it takes time.

Near Mindlessness - Due to his near-death state, anything that afflicts the mind doesn't phase him. It bothers him but not like those who are fully alive.
Soulless Sight - His eyes are attuned to the virus' origin, electricity. With his darkened eyes, Nocturn can see the electrical fields of most living objects and machines no matter the level of light the surroundings have. He cannot turn this on or off and accompanies his normal vision. Anything that radiates with too much electrical fields, like tesla coils or high powered machinery can render him blind for moments if he stares for too long.

Spoiler for Equipment:

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Carries a two three foot long metal rods attached to his waist like swords. He fights using them like batons, if he was quicker, he'd use them similar to the Philippine martial art of Eskrima.

Spoiler for Backstory:

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Living in Lantern's Cross, the trading port city of his homeworld, Nocturn was one of the simple men who bartered amongst the sea of people and merchants. However, one fateful night decided his days of normalcy were over. He was kidnapped by one of the resident necro-alchemists, a damnable hybrid of mage and scientist. He was experimented on for days on end, weeks even until the madman was satisfied.

The Necro-alchemist perfected an arcane pathogen that is based on heavily on magical lightning. It spreads throughout the body like a plant's root, spreading throughout the veins and seeding itself into every organ. It latches onto the heart so it never stops beating and the targets the brain for motor control. The virus is even manipulates the iron in the body to coagulate into machine like structures, gears and metallic like replacements do away with the flesh organs and replaced painfully with sometimes unwieldly claws or extra limbs. Everything from the skin to the lungs will eventually be replaced by the virus into parodies of the flesh with iron. The virus dictates what is useful, sometimes adding upgrades to the human form. As all necro-alchemits know, the human body does not contain such amounts of iron, so the virus then activates the brain to feed. It forces the host to consume flesh of other organisms and harvest their blood for the virus to use. It is contagious through a bite, the electric shock that comes after the transmission is the indicator that you have been infected - that is if the infector wishes to keep you alive and not use you as a resource.

Appearance: He looks like your average 25-year-old black guy with dark brown dreads going down a little past his shoulders. His eyes and skin are a shade of brown lighter than his hair, and he has black glasses. He usually dresses in black jeans, a white t-shirt, and grey hoodie.

Personality: He can be somewhat playful, quite sarcastic, and cares too much for others. He always tries to do the right thing, even when it'll get him in trouble. He's also very awkward when he meets new people.

Abilities/Equipment: Celestial is a very skilled warlock, his specialties being elemental magic, phasing through objects, and healing. He carries around a spell book since depending on the difficulty of the spell requires a Latin incantation, which sometimes, can take a while.

Last edited by Aquila; 06-30-2016 at 08:47 AM.

I am prepared to meet my maker.
Whether or not he's prepared to meet me....
well that's another matter, isn't it?

Puzzled by the strangeness of this world, and the mysterious powers of Abra himself, Grant skipped introductions with the others and stepped onto the jolly rancher pathway. The man was a showman, and Grant knew that if he followed him and played by his rules Abra would reveal himself at a vulnerable state. And Grant only needed a second for him to show Abra who was really boss.

He started walking down the strange candy road while smiling to himself, enjoying his fantasy. At least this place wasn't a void.

Nocturn gazes at his new surroundinds, his darkened eyes observed the contrast of Lantern's Cross'dismal gray and blue from the bright colors of this new landscape. It honestly blinded him, metaphorically speaking, at how bright this place was. The port city where he came from was blasted with torrential rains regularly, winds the speeds of gale storm were commonplace and the tide was unrelenting. People lost to sea, snatched straight from the shore and dragged into the merciless depths were as common as thievery.

But this place, skin-deep he supposed, was all sunshine. He didn't despise it, he was just simply reluctant to believe a place existed. Noctum tore his eyes from the view and moved his attention to something more, his allies: their forms radiated with a light yellow mist, hovering around them like a cloak: their electrical fields. He took notice to how strong each of it was, it indicated how strong their hearts were, how fast it was beating and how stressed each of them were. It was a sort of mindreading but it was mostly for when he... fed. The virus homed in on these fields and used his body to gorge on blood and flesh.

He attempted to lick his lips but he forgot he lost those. He lost his cheeks and most of his skin, in fact. What remained of his face was nothing but everything above his nose; the rest was metallic skeletal remains. He was sitting down as the man known as Abra intoduced himself, taught them he was the man in charge. Who cares?

He was an abomination, a parody of human life and simply a man without anything else to live for. He could simply just stay here, let Abra kill him and be done with it all, his suffering and the suffering he caused others on Lantern's Cross would be over. It could all be done.

So he sat down, watched the others with their lives in their hands and within their control. How lucky of them, he thought. Mine was snatched away.

Nox looked around, a deep scowl on his face, and was about to begin screaming for that coward to come out and fight him, when he finally noticed the several people that were in his general vicinity. He thought to himself, Oh, cripes. If I'm to get out of here unscathed, I better make some "friends." Putting on his "innocent face," Nox walked up to the group that consisted of the most people.

"Howdy! I'm Nox! Nox Invictus! Can you believe that guy?" He said, the image of an enthusiastic, yet slightly worried and more than a little dense, bystander. "Do you think we'll die? I have to get back to my flowers! They'll need watering soon!"

Z looked around intrigued by all the things going on around him. This place, these people, the whole scenario. It was all new to him. Z observed those around him who were in the same situation just as confused as him and knowing they all had the same question in their heads. Z pulled his hood over his head to avoid too many unwanted gazes. He looked at the others seeing a few who stood out more than others. Some who were a bit too outgoing for his taste, and some who were a bit more kept to themselves.

Z did not want to go out of his way to help any of them but he figured he might as well give a few of them a nudge in the right direction so they could at least raise Z's chances he walked by some of the others. He walked by a man who came off as a corpse to Z at first but it was still a thinking being. Z looked over seeing another who was excitable. Z heard him say he was 'Nox'. He watched as someone was already heading down the path. Z then focused his gaze on the corpse like man "we should follow. Best not to be left behind" Z said as he looked back at the Bright trail.

Nocturn looked up, his face stared at the person who had given him some notice.

"Follow? Where exactly do you intend to go?" His voice was hoarser than he expected, he hasn't been speaking for a long time... his self exile was probably the cause of that. It didn't stop the virus from paying visits to the town however which made him rethink the entire hermit life during those days.

He met the man's eyes, different colors the both of them unlike his own. He wondered whether he should allow himself to be moved, to follow the people that were trapped along with him. He was sure these living people would be able to get around on their own, what is the use of a metal puppet with a half a life?

He groaned and stood up, his body was heavy but over the time he was infected, he had grown accustomed to it. The gears and cogs along his spine moved, their metallic sounds punctuated his movements, a constant reminder of his current state.

He hated that.

Even after standing, the man was taller than he was a good five or six inches so but he dared to maintain eye contact.

Timothy looked around, a bit shocked of all the candy around him.
He quickly got over it, and popped a jolly rancher in his mouth.
While casually sucking on it, he passed the group and began strolling down the path.

Z observed the man and his dark features and the way he moved about. Z extended his hand toward the trail "seems to be our only way out. Someone else seems eager to go first." Z said as he held the back of his own head letting out a sigh "I would like to hope someone knows more about what's going on than I. 'Selected for my entertainment'? This man... He has a lot in store for us." Z shrugged as he approached the trail and looked up at what he was walking into "I don't plan to die again. Not yet anyway." He looked over his should back at the corpse-like man "what's your name anyway?" He asked as he crossed his arms not being to hasty to leave the theatre.

[OOC: @Creepin_Bro: Peeve of mine, I suppose but try to use dialogue instead of telling us that your character is telling the guys this thing. It's an RP, meant to be immersive on characters. Not just statements. ]

Nocturn's eyes are directed to the where the man pointed his finger. The trail was clear enough and two others, clear as day due to their cloak-like fields, were moving towards it.

He snuck a peek behind him, the others trapped in the theatre were just there wondering what to do and the other man introduced himself as Nox. His breath seeped through his teeth and looked back at the red and blue eyed man. He mentioned dying again and then asked for his name.

Dying again? Try dying each day, never feeling the warmth of the Last Lantern over your spirit. He scoffed, or what passed off as one.

"Nocturn," he said simply. He could care less about this man's name. Perhaps it would silence him a bit if he knew his. "Better move then, death isn't a pleasant thing for you is it?"

He ignored another voice behind him, he reckoned that it wasn't 'Nox', since it was different sounding.