Member

This is an interesting shot. Those giant figures on the floor are numbers in the Etro alphabet, which was barely seen in the game; given that most of the Etro words were in Latin you'd think that they would use Roman numerals, but in fact SE prepared a set of ten digits, described in the Ultimania Omega, which never saw any action in the game.

But they're here, and if you look closely, you can see that the 4s are blue, the 3s green, the 2s orange, and the 1s red. So it looks like they're counting down in some way, and that something bad happens when you get to zero.

The letters in the circle surrounding those big colored figures don't seem to say anything and some of them look reversed. Maybe that circle is moving or rotating when the game is in action.

Eloquent Princess

I didn't want to come right out and say it, but this is exactly what I think as well. Shades of Nautilus and Palumpolum once again if this theory proves to be correct. Eden and its NPCs, at least, were handled fine I think.

Dunan said:

This is an interesting shot. Those giant figures on the floor are numbers in the Etro alphabet, which was barely seen in the game; given that most of the Etro words were in Latin you'd think that they would use Roman numerals, but in fact SE prepared a set of ten digits, described in the Ultimania Omega, which never saw any action in the game.

Given that both the Cocoon and Pulse alphabets use Arabic numerals, I assumed that it would be natural that Etro numbers would use Arabic numerals as well. But yeah... it's interesting that Etro numerals do not use Roman numerals at all for consistency since it pulls lexical items from the Latin language quite a bit. Oh well.

I guess it's a minigame where you have to get across to the door before the numbers hit 1 or 0.

Member

Looks pretty, but unless they found themselves a new script writer, or at least someone who knows how to transition a script from east to west without it sounding awkward as hell, I still can't be interested, even if it seems there's something to do other than run down a corridor for most of the game this time.