You mean I can actually write games for a living?

After all the time I spent convincing myself this would never happen, I now write video games for a living! I'm the first employee / third coder at a startup that makes a game that currently resembles LEGO + The Sims on the web.

I just wanted to write a quick thank-you to everyone here who has answered my questions and kept me motivated with contests and competition. This community has been a big part of why I still have a passion for game development. Names I can think of offhand are Will Hogben, Dan Lurie, Keith Bauer, FlamingHairball (whose real name I can't remember), Alex Sikora, Andy Korth, Marin Saric (creator of METAL BASIC, whom I've now actually met!), Alex Diener, Seth Willits, and of course Carlos Camacho.

We're currently in the phase where we post sandbox worlds on specific forums as small-scale, quick play tests for feedback. I made the one above for iDG, but if you want to see what a larger community has done, you can look at the Something Awful world: http://multiplayer.graffitilabs.com/worl...7481000000

There are a few navigation, building, and community-related features under development (e.g. farther zoom-out, copy/paste, galleries, etc) so I might update when we deploy those changes. Anyway, have fun!

(I guess this doesn't have anything to do with Mac game development, but I think I've paid my dues in that regard. )

((I hesitated before I submitted this post because now I won't have 666 posts anymore.))