Well this got interesting, it's gonna be a hard time for 10-man guilds who have to recruit 10 other new ppl if they wanna do mythic. And I wonder how is it gonna be for Paragon, time to go international? Though this ends the 10v25man fights so something is good, eagerly waiting how hard Mythic will really be. Also the normal and hc flex modes sound nice, easier for pugging atleast

Where is interesting lore and story which should be priority to save this game? I see only developers burn out / Metzen's silly love for orcs and adding unnecessary things for mmo game like followers, housing and other shitty things. People want new ideas on the basis of existing Warcraft lore, not time traveling shit and rehearsing.

Yeah coming from someone who HATES questing and has leveled every single one of my characters through dungeons only this expansion seems like a huge fail. Only four dungeons, not sure what they're thinking.

All I've seen so far is, short of the character models, absolutely 0 new models with everything recycled. This expansion is going to be the lamest of them all. Each xpac had either a new race or a new class and in this one, neither. I am very disappointed with the content so far...

Well this got interesting, it's gonna be a hard time for 10-man guilds who have to recruit 10 other new ppl if they wanna do mythic. And I wonder how is it gonna be for Paragon, time to go international? Though this ends the 10v25man fights so something is good, eagerly waiting how hard Mythic will really be. Also the normal and hc flex modes sound nice, easier for pugging atleast

Maybe it will get more people to merge guilds. I hate that there is 5 million 10 man guilds, very annoying.