At Google I/O, we announced Daydream—Google's platform for high quality, mobile
virtual reality—and released early developer resources to get the community
started with building for Daydream. Since then, the team has been hard at work,
listening to feedback and evolving these resources into a suite of powerful
developer tools.

Today, we are proud to announce that the Google VR SDK 1.0 with support for
Daydream has graduated out of beta, and is now available on the Daydream
developer site. Our updated SDK simplifies common VR development tasks so
you can focus on building immersive, interactive mobile VR applications for
Daydream-ready phones and headsets, and supports integrated asynchronous
reprojection, high fidelity spatialized audio, and interactions using the
Daydream controller.

To make it even easier to start developing with the Google VR SDK 1.0, we’ve
partnered with Unity and Unreal so you can use the game engines and tools you’re
already familiar with. We’ve also updated the site with full
documentation, reference sample apps, and tutorials.

Native Unity integration

This release marks the debut of native Daydream integration in Unity, which
enables Daydream developers to take full advantage of all of Unity’s
optimizations in VR rendering. It also adds support for features like head
tracking, deep linking, and easy Android manifest configuration. Many Daydream
launch apps are already working with the newest integration features, and you
can now download the new Unity binary here and the Daydream
plugin here.

Native UE4 integration

We’ve made significant improvements to our UE4 native integration that will help
developers build better production-quality Daydream apps. The latest version
introduces Daydream controller support in the editor, a neck model, new
rendering optimizations, and much more. UE4 developers can download the source
here.

Get started today

While the first Daydream-ready phones and headset are coming this fall, you can
start developing high-quality Daydream apps right now with the Google VR SDK 1.0
and the DIY
developer kit.

We’re also opening applications to our Daydream Access Program (DAP) so we can
work closely with even more developers building great content for Daydream. Submit
your Daydream app proposal to apply to be part of our DAP.

When you create content for the Daydream platform, you know your apps will work
seamlessly across every Daydream-ready phone and headset. Daydream is just
getting started, and we’re looking forward to working together to help you build
new immersive, interactive VR experiences. Stay tuned for more information about
Daydream-ready phones and the Daydream headset and controller coming soon.