Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.

User reviews:

Recent:

Very Positive
(2,221 reviews)
- 88% of the 2,221 user reviews in the last 30 days are positive.

Overall:

Very Positive
(48,338 reviews)
- 91% of the 48,338 user reviews for this game are positive.

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August 15

We are releasing a small patch for Insurgency today that addresses a recently discovered Source engine exploit as well as an issue with bot spawning. Coop modes will now properly scale with multiple players.

Full changelist below:

Fixes

Fixed RCE exploit relating to ragdolls

Fixed bot counts not scaling by player in all coop modes

Fixed issue where ingame news Twitch broadcasts would still play after joining a game or navigating to another menu

July 10

Are you an Insurgency player that's looking for a little more competition? Well the folks at the gym may have you covered. They have been running a competitive community and are looking for more players to fill their ranks.

#Discussions_QuoteBlock_Author

The Insurgency Gym is a competitive community, designed to welcome new players and grow the competitive scene while offering a place for veterans of the game to hone their skills and hangout with other players which has been running for half a year now!

Along with our daily competitive PUGs (Pick Up Games) we are bringing back PUG events to encourage the competitive growth of the community and provide a fun place for new players to learn about the game. The PUG events will mainly be taking place on Saturday and we'll keep you up-to-date with announcements if anything changes so make sure you join our steam group.

All players welcome! Our first and biggest rule is Don’t Be A Dick, and our only real requirements are a mic and the willingness to use it.

The Discord link is right below, so come check it out to see what the server looks like and what you can expect.https://discord.gg/insgym

If you have any further questions, feel free to add admins Blade or HighHeedYin for more info.

So join in and get some practice. Then gather your friends together and enter..

The International Cup

The Gym is also hosting The International Gym Cup; a tournament on August 20th that will be hosting teams from across the globe. They're looking for teams and casters to fill out this event. Full details of the event are here. Please go support them.

Community Outreach

If you're an established league looking for visibility, please contact us and we'd be happy to highlight you here or on social media.

Reviews

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”75 – IGN

About This Game

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features

Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.

16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.

7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.

5 cooperative game modes where you and your friends team up to complete mission-based objectives.

Free content updates that include weapons, game modes, maps, and new features.

Offline practice mode, playing with bots on all game modes.

Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.

Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.

Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.

Highly immersive particle FX and audio to intensify the game experience.

Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.

Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.

Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.