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Abstract:

A game utilizes cards or similar game elements having at least primary
indicia or symbols and in some instances at least a secondary or bonus
indicia or symbol. The primary indicia may comprise card rank and suit
indicia. The cards may include a secondary slot or bonus symbol. A deck
of cards may comprise multiple cards having primary indicia with one or
more or all of the cards including a secondary or bonus symbol. The
primary indicia may be evaluated in the play of a primary game such as a
poker game, while the secondary symbols may be used in a secondary slot
game or may trigger one or more bonus events. In other embodiments, the
game cards may include game symbol primary indicia, game suit secondary
indicia and slot line tertiary indicia. A deck of slot cards may be
formed from individual cards each bearing unique combinations of the
indicia. In game play, slot cards may be dealt in a row and, after any
discard and replacement, the resulting slot cards may be evaluated
against a pay table which defines winning combinations of slot cards and
associated awards.

Claims:

1. A deck of playing cards, said deck comprising a plurality of playing
cards, each playing card bearing unique combination of rank and suit
indicia, and one or more of said playing cards bearing at least one
secondary bonus symbol selected from a set of secondary bonus symbols.

2. The deck in accordance with claim 1 wherein said playing cards are
printed cards having a front and a back, said rank and suit indicia and
any secondary bonus symbols being printed on said front of said playing
cards.

3. The deck in accordance with claim 1 wherein said deck comprises 52
playing cards bearing the combinations of the ranks A, 2-10, J, Q and K
in the suits hearts, diamonds, clubs and spades.

4. The deck in accordance with claim 3 wherein at least two of said
playing cards bear secondary bonus symbol.

5. The deck in accordance with claim 1 wherein said playing cards are
electronically generated images of cards.

6. The deck in accordance with claim 5 wherein a plurality of said playing
cards are randomly selected and at least one secondary bonus symbol is
associated with each of said selected cards.

7. The deck in accordance with claim 1 wherein said of said plurality of
playing cards bears a secondary bonus symbol selected from a set of bonus
symbols comprising at least two different bonus symbols.

8. A method of playing a game comprising:providing a plurality of game
cards, each of said plurality of game cards bearing a unique combination
of rank and suit indicia, and one or more but not all of said playing
cards bearing at least one bonus symbol;utilizing one or more of said
plurality of game cards in the play of a base game;determining an outcome
of said base game based upon the rank and suit indicia of said playing
cards used in said base game; anddetermining if said playing cards used
in said base game include a predetermined configuration of bonus symbols
and, if so, presenting a bonus game.

9. The method in accordance with claim 8 wherein said plurality of playing
cards comprises a deck of 52 cards and said base game comprises a game of
poker comprising dealing at least 5 of said 52 cards to a player.

10. The method in accordance with claim 8 wherein said at least one bonus
symbol comprises a slot game symbol.

11. The method in accordance with claim 8 wherein said game cards are
printed cards having a front and a back.

12. The method in accordance with claim 8 wherein said game cards are
electronic images presented at a wagering game machine.

13. A method of playing a game comprising:providing a plurality of game
cards, each of said plurality of game cards bearing a unique combination
of rank and suit indicia and each of said plurality of game cards bearing
at least one slot game symbol;utilizing a group of said plurality of game
cards in the play of a card and slot game;determining an outcome of said
card game based upon the rank and suit indicia of said group of playing
cards; anddetermining an outcome of said slot game based upon a
combination of slot game symbols of said group of playing cards.

14. The method in accordance with claim 13 wherein said group of game
cards comprises five of said plurality of game cards.

15. The method in accordance with claim 14 further comprising the step of
permitting a player to discard one or more or all of said five game cards
and obtain replacement cards and wherein said steps of determining an
outcome are made with reference to said cards after any replacement.

16. The method in accordance with claim 13 wherein said plurality of game
cards comprise 52 game cards.

Description:

[0002]The invention relates generally to playing cards and games using
cards, and in particular to a casino-style game played with cards having
secondary bonus symbols.

BACKGROUND OF THE INVENTION

[0003]Casino-style gaming is a very popular activity. Casinos offer
various traditional table games such as poker, roulette, craps and
blackjack. Casinos also offer the play of spinning reel mechanical or
video gaming machines and video poker gaming machines.

[0004]Casinos are continually seeking to present new and exciting games to
their players. For example, casinos may offer a wide variety of video
slot machines having different game "themes". However, there is a need
for games having new unique and exciting features.

[0005]From the discussion that follows, it will become apparent that the
present invention addresses the deficiencies associated with the prior
art while providing numerous additional advantages and benefits not
contemplated or possible with prior art constructions.

SUMMARY OF THE INVENTION

[0006]Particular embodiments of the invention relate to gaming devices and
game methods utilizing game cards. In one embodiment, game cards include
at least one primary indicia and, in some instances, at least a secondary
or bonus indicia or symbol. The primary indicia may comprise, for
example, standard playing card rank and suit indicia. The primary indicia
might be other forms of indicia, however, such as slot-game symbols.

[0007]In one embodiment a deck of game or playing cards comprises multiple
cards each having primary indicia. One or more or all of the game cards
also include a secondary or bonus symbol. The secondary or bonus symbols
associated with the cards may the same or different, such as selected
from a set of bonus symbols.

[0008]In one embodiment, the game cards may be used in the play of a game
such as a wagering game. The game may have a primary or base component.
This component may be played with the primary indicia of the game cards.
Such a game might comprise a poker game. The game may have a secondary or
bonus component. The secondary component might comprise a bonus game
played using the bonus symbols on the cards, or may comprise a bonus
event which is triggered as a result of the bonus symbols associated with
the cards.

[0009]As one example, a deck of game cards may be used to play a primary
game. One or more of the cards may be dealt or displayed to a player. The
primary game may be played using the primary indicia associated with the
dealt cards. In addition, if the cards used in the game bear one or more
designated bonus symbols or combinations thereof, a bonus event may be
triggered. The bonus event may comprise an award of winnings or
presentation of a secondary event which may or may not include player
input. That secondary event may provide the opportunity for outcomes
having awards.

[0010]As another example, all of the cards may include a secondary or
bonus symbol. A game play may be played using one or more of the game
cards. The game cards may be evaluated for potential winning combinations
of primary symbols, such as for winning poker hands. The game cards may
also be evaluated for potential winning combinations of bonus symbols,
such as in a slot-type game.

[0011]The game cards may comprise physical cards. The cards may have a
front and a back. The primary indicia and secondary bonus symbols (if
any) may be, for example, printed on the front of the cards. A deck of
game cards might comprise 52 cards each having the unique playing card
combinations of the ranks 2 through Ace in the suits Clubs, Spades,
Hearts and Diamonds. One or more or all of the cards may include a
secondary symbol. Decks of game cards may be the same or they may be
different. For example, different decks may have different numbers of
cards bearing secondary symbols or the same number of cards bearing
secondary symbols but where the particular secondary symbols born by the
cards differ.

[0012]In another embodiment, the game cards may comprise video images,
such as presented on an electronic display of an electronic or
electro-mechanical gaming machine. In such an embodiment game cards may
be randomly selected or generated. For example, secondary symbols may be
randomly selected and be randomly associated with one or more the game
cards.

[0013]Another embodiment of the invention is a gaming device and game
method utilizing a unique set of game indicia, such as in the form of a
set or deck of slot cards. In one embodiment, the game indicia comprises
a plurality of game symbol primary indicia, a plurality of game suit
secondary indicia and one or more slot line tertiary indicia. Each game
symbol primary indicia is replicated for each one of a plurality of game
suit secondary indicia and further replicated with one or more slot line
tertiary indicia resulting in a total number of slot cards in a slot card
deck that equates to the number of game symbols multiplied by the number
of game suit secondary indicia multiplied by the number of slot line
tertiary indicia.

[0014]In one or more embodiments, the slot line tertiary indicia may be
graphical or numerical. Additionally, when the slot game is played with
only one slot line, the slot line tertiary indicia need not be displayed.

[0015]In one or more embodiments, each slot card has a slot card front and
a slot card back, wherein the game symbol primary indicia, the game suit
secondary indicia, and the slot line tertiary indicia are displayed
within a rectangular area resembling a playing card to form the slot card
front. In one or more embodiments, a slot card back may contain a common
graphic indicia displayed within a rectangular area for each slot card;
the slot card back representing a slot card with the slot card front
hidden from the player.

[0016]Many combinations of game symbol primary indicia, game suit
secondary indicia and game slot line tertiary indicia are possible
resulting in a large number of unique slot cards. Each unique slot card
is combined with other unique slot cards to form a plurality of slot
cards resulting in a deck of slot cards wherein one or more decks of slot
cards may be used for a plurality of game implementation embodiments.

[0017]In one game embodiment, slot cards may be arranged in one or more
groups of five slot cards. In one or more game embodiments where more
than one group of five slot cards are played, the groups may be arranged
in a plurality of rows where each slot card within a group exists within
one of a plurality of columns.

[0018]In one embodiment, the game may be played as a multiple sequence
game with multiple decks of slot cards. For example, the game may
comprise three groups of five slot cards arranged in three vertical rows.
All three groups of slot cards are displayed with the slot card back
face-up until the player makes a wager. For example, wagers may be placed
by the player in any number of scenarios, such as a single wager made on
the overall game, a wager on each group of slot cards, and/or a wager on
a select group of slot cards when there are multiple groups of slot cards
being played.

[0019]In one embodiment, upon wagering, the slot cards in the bottom row
are flipped over to display their front faces and those card faces are
replicated to each row above; resulting in three groups of slot cards,
wherein each group displays the same slot cards in each of columns as are
displayed in the bottom row.

[0020]The player may then select one or more slot cards to HOLD on the
bottom row; the HOLD selection being replicated to each of the slot cards
in the same columns of each row above.

[0021]The player then presses a game selection indicator such as a PLAY
button on the gaming machine or touch screen. The slot cards in each
group that were held remain, however the non-held slot cards are replaced
with new slot cards.

[0022]Each group or row of slot cards is then evaluated against a pay
table. Preferably, the pay table defines one or more winning combinations
of slot cards, those winning combinations having one or more associated
awards. The pay table preferably defines winning combination of slot
cards comprising combinations of game symbol primary indicia, game suit
secondary indicia and slot line tertiary indicia. For example, a pay
table may pay 10 credits for three game symbol primary indicia matches
when 5 credits are wagered; pay 20 credits for four game symbol primary
indicia matches when 5 credits are wagered; pay 5 credits for two pair of
matching game symbol primary indicia when 5 credits are wagered; may pay
50 credits for five slot cards containing different game suit secondary
indicia when 5 credits are wagered; may pay 50 credits for five different
slot cards containing game symbol primary indicia when 5 credits are
wagered; may pay 100 credits for five slot cards containing all matching
game symbol indicia and all matching slot line tertiary indicia; or for
other combinations of slot cards. In the preferred embodiment, the payout
is proportional to the amount bet and the odds of obtaining the specific
combination of slot cards given a specific slot card deck or multiple
decks.

[0023]In one or more embodiments, a plurality of slot card groups,
arranged in rows, may be played by the player. For example, a player
might play ten groups/rows, twenty groups/rows, fifty groups/rows, or one
hundred groups/rows of slot cards.

[0024]In one embodiment, a pay table may comprise a slot card combination
such as two matching pairs of slot cards, three matching slot cards, four
matching slot cards, or various other combinations of game symbol primary
indicia, game suit secondary indicia and slot line tertiary indicia. The
payout is based on the mathematical probability of receiving the specific
combination of slot cards wherein each slot card comprises a game symbols
primary indicia, game suit secondary indicia and a slot line tertiary
indicia.

[0025]In other embodiments, a traditional game such as a spinning reel
game or a video poker game may be played prior, during or after the
described invention to establish a BONUS multiplier associated with the
game outcome of the invention or may be used to establish one or more
BONUS slot cards, slot card game symbol primary indicia, slot card game
suit secondary indicia, and/or slot line tertiary indicia which may be
played along with the deck of slot cards.

[0026]In one or more embodiments, casino gaming regulations must be
considered for each game implementation for a casino gaming device and in
one or more embodiments may comprise variations of the same game based on
such casino gaming regulations and must include functionality consistent
with all casino gaming regulations such as the random number generator
and security of the game.

[0027]In one or more embodiments, the game may include a set of
configuration parameters that may be set to turn game features on or off
to meet the requirements of the particular gaming regulations for a
particular casino gaming jurisdiction.

[0028]In one or more embodiments, the game may be played as a play for fun
game with a set of parameters configured by the player and not support
casino wagering but rather support play for fun wagering.

[0029]Other systems, methods, features and advantages of the invention
will be or will become apparent to one with skill in the art upon
examination of the following figures and detailed description. It is
intended that all such additional systems, methods, features and
advantages be included within this description, be within the scope of
the invention, and be protected by the accompanying claims.

DESCRIPTION OF THE DRAWINGS

[0030]The components in the figures are not necessarily to scale, emphasis
instead being placed upon illustrating the principles of the invention.
In the figures, like reference numerals designate corresponding parts
throughout the different views.

[0031]FIG. 1 illustrates a plurality of game suit secondary indicia
examples that may be used in one of a plurality of game embodiments.

[0032]FIG. 2 illustrates an example symbol group with five slot cards each
of which containing game symbol indicia and game suit secondary indicia
indicia.

[0033]FIG. 3 illustrates an example of a slot card front with game symbol
indicia and game suit secondary indicia indicia.

[0034]FIG. 4 illustrates three groups of five slot cards, arranged in
three rows and five columns, displaying the back of each symbol

[0035]FIG. 5 illustrates a game play sequence with three groups of five
slot cards wherein the card fronts of each slot card within the first
slot card group are displayed, while the card backs of two slot card
groups are displayed.

[0036]FIG. 6 illustrates a game play sequence with three groups of five
slot cards wherein the card fronts of each slot card within the first
slot card group are displayed, while the card backs of two slot card
groups are displayed where the player selects HOLD slot cards from the
first slot card group.

[0037]FIG. 7 illustrates a game play sequence with three groups of five
slot cards wherein the card fronts of each slot card within the first
slot card group are replicated to each of the slot card groups along with
the slot cards that were held in the first slot card group.

[0038]FIG. 8 illustrates a game play sequence with three groups of five
slot cards wherein the card fronts of each slot card are displayed, all
cards except the HOLD cards from FIG. 7 are replaced with new slot cards,
the game then identifying winning combinations.

[0039]FIG. 9 is an example of possible game symbols and game suit
secondary indicia which can be used by one or more of the embodiments.

[0040]FIG. 10 is a flow chart of one game play embodiment of the
invention.

[0041]FIG. 11 is an example of a slot card displaying a primary, and
secondary indicia with numerical tertiary indicia.

[0042]FIG. 12 is an example of a slot card displaying primary and
secondary indicia with graphical tertiary indicia.

[0043]FIG. 13 illustrates an example symbol group with five slot cards
each of which containing game symbol indicia and game suit secondary
indicia and numerical game line indicia.

[0044]FIG. 14 illustrates an example symbol group with five slot cards
each of which containing game symbol indicia and game suit secondary
indicia and graphical game line indicia.

[0045]FIGS. 15-23 illustrate examples of game cards bearing primary
indicia and, in one or more instances, a secondary or bonus symbol.

[0046]Table 1 illustrates an example pay table for a three line slot card
game.

[0047]Table 2 illustrates a sample 183 slot card deck.

DETAILED DESCRIPTION OF THE INVENTION

[0048]In the following description, numerous specific details are set
forth in order to provide a more thorough description of the present
invention. It will be apparent, however, to one skilled in the art, that
the present invention may be practiced without these specific details. In
other instances, well-known features have not been described in detail so
as not to obscure the invention.

[0049]Particular embodiments of the invention comprise gaming devices and
game methods utilizing a plurality of game symbol primary indicia, a
plurality of game suit secondary indicia and one or more slot line
tertiary indicia, those indicia arranged in various combinations to form
a plurality of slot cards, and the slot cards arranged in various
combinations to form decks of slot cards. In a preferred embodiment, game
cards or other game elements bear primary, secondary and tertiary
indicia. In one embodiment, each game symbol primary indicia is
replicated for each one of a plurality of game suit secondary indicia and
further replicated with one or more slot line tertiary indicia resulting
in a total number of slot or game cards that equates to the number of
game symbols multiplied by the number of game suit secondary indicia
multiplied by the number of slot line tertiary indicia.

[0050]FIG. 2 illustrates a plurality of possible game symbol primary
indicia as, for example, CHERRIES 200, BAR 205, BELL 210, HORSE SHOE 220,
and DIAMOND 230. The game symbol primary indicia might also comprise
familiar graphical slot symbol indicia from popular spinning reel games
such as MONOPOLY® from WMS, CLEOPATRA® from IGT, and WIZARD OF
OZ® from WMS. There is no restriction to the graphical indicia that
may be used for any particular game embodiment.

[0051]Referring to FIG. 1, game suit secondary indicia for one or more
embodiments may be any graphical indicia. Preferably, however, the game
suit secondary indicia vary from the game symbol primary indicia and the
slot tertiary indicia. For example, the game suit secondary indicia
HEARTS 100, CLUBS 110, SPADES 120, DIAMONDS 130, POT OF GOLD 140, and
RASBERRY 150 may be assigned as the game suit secondary indicia for the
slot cards used by a particular game implementation embodiment. The use
of graphical indicia to represent game suit secondary indicia further
adds to the excitement of the game by increasing the payouts related to
the probability of obtaining unique slot card combinations. Such payouts
may be calculated to be part of the overall game or may be bonus payouts
as illustrated in Table 1.

[0052]The game suit secondary indicia may further comprise indicia
familiar to the player and may be associated with the game symbol primary
indicia. For example, in one embodiment of the game, graphical indicia
for the game symbol primary indicia may comprise familiar symbols from
the WIZARD OF OZ® casino gaming device from WMS, while the graphical
indicia for the game suit secondary indicia may comprise the key
characters from the game such as DORTHY, TOTO, TIN MAN, SCARE CROW, and
LION. In other game embodiments, those characters may represent game
symbol primary indicia while the game suit secondary indicia may be for
example GOLD COINS, TORNADO, HEARTS, POT OF GOLD, DIAMONDS, CLUBS,
SPADES, and RAINBOW. In other embodiments there is no association
required between the graphical indicia used for the game suit secondary
indicia and the graphical indicia used for the game symbol primary
indicia.

[0053]As indicated, the slot cards preferably include slot tertiary
indicia. Preferably, the slot tertiary indicia vary from, and are thus
distinguishable from, the symbol primary indicia and the suit secondary
indicia. FIG. 11 illustrates an embodiment where a slot card has slot
line tertiary indicia 1110 displayed numerically as a slot line number,
such as the numbers 1, 2, 3, etc. For example, various slot line tertiary
indicia is illustrated in FIG. 13, wherein each slot card contains a
numerical value representing the slot line number. In this example, slot
card 1310 bears slot line number 2, slot card 1320 bears line number 4,
slot card 1330 bears line number 1, slot card 1340 bears line number 9,
and slot card 1350 bears line number 1.

[0054]In other embodiments, the game slot line tertiary indicia may be
represented as graphical indicia, such as illustrated in FIG. 12. As
illustrated therein, the slot line tertiary indicia 1210 represents slot
line or line number 4. Various slot line tertiary indicia are illustrated
in FIG. 14, wherein each slot card contains graphical indicia
representing the slot line number. In this example, slot card 1410 bears
line number 2, slot card 1420 bears line number 1, slot card 1430 bears
line number 2, slot card 1440 bears line number 1, and slot card 1450
bears line number 1.

[0055]In other embodiments, further graphical combinations are possible.
For example each slot card's slot line tertiary indicia may be comprised
of a plurality of colored graphical line indicia wherein each color
represents a particular slot line number. For example, RED may equate to
Slot Line 2, GREEN may equate to Slot Line 3 and so on, enabling slot
cards to have more than one game slot line for a particular slot card. In
one embodiment, if a single slot line is played, the slot line tertiary
need not be indicated on each slot card. Such an embodiment is
illustrated in FIG. 2, wherein the slot cards do not display slot line
tertiary indicia and thus the cards are all interpreted to have only 1
slot line.

[0056]Each game symbol primary indicia is associated with game suit
secondary indicia to form a slot card as shown in FIG. 3. Preferably,
each slot card has a front or face 300 wherein the indicia of the game
symbol 310 and the indicia of the game suit secondary indicia 320 are
displayed within a rectangular area resembling a playing card to form a
slot card front. In the example used for FIG. 3, the slot card has only 1
slot line, so no slot line tertiary indicia is displayed. In one or more
embodiments where no slot line tertiary indicia is present on the face of
a slot card, for example as illustrated in FIG. 3, slot card 300 does not
have slot line tertiary indicia visible.

[0057]In one or more embodiments, as shown in FIG. 4, each slot card may
have a back 400. The card back 400 may display or bear common graphic
indicia displayed within a rectangular area. The card backs are
preferably identical so that the cards can not be identified from one
another. In addition, the graphical indicia may aid in preventing the
card faces from being visible through the cards. For example, each slot
card back represents an unknown slot card with which the player will play
the game. During the game, the slot card back will change to a slot card
front revealing the specific slot card game symbol primary indicia, game
suit secondary indicia and slot line tertiary indicia (depending on
whether the cards are physical or graphically represented, this
transformation may occur by flipping over a physical card or replacing
the graphical display of a card back with a card front).

[0058]Many combinations of game symbol primary indicia, game suit
secondary indicia and game slot line tertiary indicia are possible
resulting in a large number of unique slot cards for a given slot card
game embodiment. Further, in a preferred embodiment, each unique slot
card is combined with other slot cards to form a plurality of slot cards
resulting in a deck of slot cards. In addition, one or more decks of slot
cards may be used for a plurality of game implementation embodiments. See
Table 2 which illustrates one embodiment of a 183 slot card deck.

[0059]In the preferred embodiments of the game, it is highly desirable
that the graphical indicia are familiar to the player and the game suit
secondary indicia relate to the game symbol primary indicia theme.

[0060]In one or more embodiments, any combination of game symbol primary
indicia and game suit secondary indicia and game slot line tertiary
indicia may be chosen by the game embodiment designer based on the
desired mathematical probability model desired for the particular game.

[0061]For example, a game embodiment with 20 different game symbol primary
indicia and 5 different game suit secondary indicia and 1 game slot line
tertiary indicia will comprise a deck of 100 slot cards. In this example,
the slot card game embodiment has only 1 slot line and a game may be
played using 5 slot cards in a single group or row. The odds for
selecting matching game symbol primary indicia would then be calculated
based on the total number of slot cards and the probability of receiving
a particular combination of slot cards. In another example, the slot card
game embodiment has 3 slot lines and uses 5 slot cards in 3 rows of slot
cards. For example, the slot cards may be arranged in groups of slot
cards and displayed in rows as illustrated in FIG. 8 wherein three groups
are illustrated: Group 1--410, group 2--420 and group 3--410. In a
further example, in one embodiment the slot card game uses a slot card
deck of slot cards comprising 100 game symbol primary indicia, 6 game
suit secondary indicia and 10 slot line tertiary indicia; resulting in a
total of 100×6×10=6000 cards.

[0062]The slot cards may be organized in a wide variety of slot card
groupings for any number of game embodiments. For example, the slot cards
may be arranged in a single group, such as in a or row of 2 or more slot
cards (such as 5 slot cards, 10 slot cards or the like), wherein each of
which slot cards comprise a game symbol primary indicia, a game suit
secondary indicia and a game line tertiary indicia. The objective in this
slot card game embodiment is for the player to match game symbol primary
indicia while also matching slot line tertiary indicia and optionally use
the game suit secondary indicia to pay out an additional bonus, such as
when a specific number of slot cards match the game suit secondary
indicia or other combinations of slot cards as defined in a pay table are
achieved.

[0063]In the preferred embodiment, a slot card does not have a rank, as is
typical in traditional poker games using playing cards. For example, the
slot card game simply pays the player based on the player's wager and the
odds of obtaining a specific number of matching game symbol primary
indicia and/or game suit secondary indicia and/or slot line tertiary or
other predefined combinations.

[0064]For example, the player may receive a payout based on receiving all
the same game suit secondary indicia or may receive a payout based on
receiving all different game suit secondary indicia with no consideration
at all to what the game symbol primary indicia is on any of the slot
cards.

[0065]In further embodiments, the slot cards may include a ranking feature
and decks or groups of slot cards may utilize specialty slot cards. For
example, the slot card game symbol primary indicia may contain graphical
indicia such as ONE BAR, TWO BARS, THREE BARS wherein matching multiple
THREE BARS game symbol primary indicia on a slot cards pays more to the
player then matching ONE BAR game symbol primary indicia on a slot card.

[0066]In other embodiments, there may be BONUS slot cards with game symbol
primary indicia used to pay the player a bonus payout. As such the odds
of receiving a BONUS slot card are based on the odds of receiving the
card. Thus for a slot card deck comprising 100 game symbol primary
indicia, 10 game suit secondary indicia and 20 slot line tertiary indicia
there are a total of 100×10×20=20,000 slot cards in the slot
card deck. By inserting 1 BONUS slot card, the player has the odds of
being dealt the 1 BONUS slot card based on the total number of slot cards
in the slot deck and related to how many slot cards are dealt to the
player.

[0067]In one or more embodiments, the slot card game is played as a single
sequence game without player input, the game comprising the steps of: 1)
dealing a set or group of two or more slot cards, 2) evaluating the
indicia of the slot cards; and 3) paying the player based on the odds of
receiving specific combinations of slot cards, such as in accordance with
a pay table that defines particular winning outcomes and associated
awards (wherein such a pay table and its awards may be based upon the
probability of receiving a particular slot card combinations).

[0068]In one or more embodiments, the slot card game is played as a
multiple sequence game including player input, the game comprising the
steps of: 1) dealing a set or group of two or more slot cards, 2)
receiving input from a player as to none, one or more of the slot cards
to be held; 3) replacing non-held slot cards with other slot cards; 4)
evaluating the resultant final group of slot cards; and 5) paying the
player, such as based upon a pay table. In another embodiment, the player
may be permitted to hold/discard one or more slot cards after replacement
cards have been dealt (i.e. a second or other additional levels of
hold/replacement).

[0069]In one or more embodiments, the game may be played with no
interaction by the player; wherein the game automatically HOLDS specific
slot cards for the player and deals new slot cards to replace the slot
cards that were not held.

[0070]In one or more embodiments a game may be played with more than one
group of slot cards. In a preferred embodiment, the groups may be
arranged in a plurality of rows, wherein each row has two or more slot
cards and each slot card within said row exists within one of a plurality
of columns. The rows of slot cards may be played wherein each slot card
group/row is evaluated independently from other slot card group/rows. In
this embodiment, the player is able to play a plurality of multiple
groups of slot cards, each of which forming a slot card game,
simultaneously. While the payout of each slot card group/row may be
combined with the payouts from all other slot card group/rows by adding
the results of each group/rows of slot cards being played to pay the
player.

[0071]In one embodiment, the game may be played as a multiple sequence
game with multiple decks of slot cards. For example, the game may be
played with three groups of five slot cards each arranged in three
horizontal rows. All three groups of slot cards are displayed with a
symbol back until the player makes a wager. For example, wagers on the
game may be placed by the player in any number of scenarios, such as a
single wager may be made on the overall game, a wager may be made on each
group of slot cards, and/or a wager may be made selectively on a group of
slot cards when there are more than one groups of slot cards being
played.

[0072]In one embodiment, the game steps include the steps illustrated in
the game flow chart in FIG. 10.

[0073]In one embodiment, upon wagering, as illustrated in FIG. 5, the
group of slot cards 430 on the bottom row is displayed while the two rows
of slot card groups 410 and 420 above remain displaying slot card backs.
The player then has the choice of HOLDing any or none of the slot cards
510, 520, 530, 540 and/or 550. In FIG. 6, the player has held slot card
520 and slot card 540. In this particular embodiment of the game, the
bottom row is then replicated as illustrated in FIG. 7, including the
HOLD cards, to each of the two rows above resulting in three groups of
slot cards 410, 420, and 430 displaying each respective slot card front,
wherein each group displays the same slot card fronts displayed in each
of the same columns as displayed in the bottom row 430.

[0074]The player then presses a game selection indicator such as a PLAY
button, or DRAW button or NEXT button on the gaming device chassis or
gaming device touch screen. As illustrated in FIG. 8, those slot cards
that were held remain, while the other slot cards are replaced with new
slot cards, resulting in the three groups of slot cards 410, 420 and 430
used to determine the player's payout based on the players wager and the
odds established for slot card combinations defined in the game
embodiment's pay table, such as illustrated in Table 1.

[0075]The player is then paid based on a combination of slot cards by
evaluating the indicia associated with each slot card to a pay table. As
illustrated in FIG. 8, the bottom row 430 of slot cards contains 2
matches: slot card primary indicia BELL 520 matches slot card primary
indicia BELL 540 and slot card primary indicia HORSE SHOE 830 matches
slot card primary indicia HORSE SHOE 850. The graphical indicia 810 "2
Matches" may be displayed to help the player understand why they won.

[0076]In one or more embodiments, a pay table may pay 10 credits for three
matching slot cards when 5 credits are wagered, pay 20 credits for four
matching slot cards when 5 credits are wagered, pay 5 credits for two
pair of matching slot cards when 5 credits are wagered, may pay 50
credits for five slot cards containing five different game suit secondary
indicia when 5 credits are wagered, may pay 50 credits for five different
game symbol primary indicia when 5 credits are wagered, may pay 150
credits for five different game symbol primary indicia with the same game
suit secondary indicia, or other combinations of slot cards may result in
pay outs to the player proportional to the amount bet and the odds of
obtaining the specific combination of slot cards based upon a specific
slot card deck. Further, multiple slot card decks may used in a
particular game embodiment resulting in a pay table associated with the
probability of receiving predefined combinations of slot cards. For
example, Table 1 illustrates the pay outs associated with a slot card
game embodiment which is determined based on the probability of
occurrence.

[0077]In one or more embodiments, a plurality of slot card groups,
arranged in horizontal rows, may be played by the player as a single slot
card game or simultaneously playing multiple slot card games. For
example, seven slot card groups, ten slot card groups, twenty slot card
groups, fifty slot card groups, one hundred slot card groups, or other
combinations arranged by the slot card game designer grouping a number of
slot cards in one or more rows may be played by the player.

[0078]In another game embodiment, the player may receive one or more
groups of slot cards wherein each slot card used to form a group of slot
cards is drawn from multiple slot card decks of slot cards and displayed
on the screen in one of a plurality of groups of slot cards arranged in
rows. The player may play the game simultaneously by selecting each
particular slot card to HOLD in any of the rows of groups of slot cards.

[0079]The player then presses a game button or touch screen control to
PLAY and the slot cards not held are replaced with new slot cards. The
player then wins a specific number of credits for each group of slot
cards when a group contains a unique combination of slot cards consistent
with the game's pay table based on the odds of receiving the combination
and the amount wagered.

[0080]In one embodiment, a pay table may comprise a slot card combination
such as two pairs of matching game symbol primary indicia slot cards,
three matching game symbol primary indicia slot cards, four matching game
symbol primary indicia slot cards, five slot cards with matching game
suit secondary indicia, five matching game symbol primary indicia with
five matching game suit secondary indicia with five matching slot line
tertiary indicia or various other combinations of slot cards based on,
but not limited to, a graphical theme, a numerical theme, a word based
theme, the number of lines.

[0081]The player's payout is based on the mathematical probability of
receiving the specific combination of, but not limited to, the total
number of slot cards, game symbol primary indicia and/or game suit
secondary indicia and/or slot line tertiary indicia and/or BONUS slot
cards.

[0082]In other embodiments, a traditional game such as a spinning reel
game or a video poker game may be played prior, during or after the
described invention to establish a multiplier or BONUS associated with
the game outcome of the invention or may be used to establish one or more
BONUS game symbol primary indicia which may be played along with the slot
cards.

[0083]In one or more embodiments, casino gaming regulations must be
considered for each game implementation for a casino gaming device and in
one or more embodiments may comprise variations of the same game based on
such casino gaming regulations and must include functionality consistent
with all casino gaming regulations such as the random number generator
and security of the game.

[0084]In one or more embodiments, the disclosed invention may be played as
a bonus game or secondary game based on an outcome being obtained by a
primary poker game or primary spinning reel game or primary keno game, or
primary bingo game or other similar casino or non-casino game, giving the
player the chance to play the game.

[0085]In one or more embodiments, the game may include a set of
configuration parameters that may be set to turn game features on or off
to meet the requirements of the particular gaming regulations for a
particular casino gaming jurisdiction. For example, one such game
embodiment may include but is not limited to parameters such as a max
payout of x for gaming jurisdiction A, max bet of y for gaming
jurisdiction A, max game suit secondary indicia z for gaming jurisdiction
A, max slot line tertiary indicia zz for jurisdiction A.

[0086]In one or more embodiments, the game may be played as a play for fun
game with a set of parameters configured by the player and not support
casino wagering but rather support play for fun wagering.

[0087]In one or more embodiments, a plurality slot card decks may be
combined to establish any number of desirable game embodiment game
probabilities, including two or more decks of the same slot cards, two or
more decks of different slot cards or one or more decks of slot cards
combined with one or more decks of popular card game cards such as, but
not limited to, poker, hearts, baccarat, Pai Gow poker, Bridge, Pinochle.
When popular card game card decks are combined with one or more decks of
slot cards, the rules of the popular card game may be used, modified or
not used by the particular game embodiment also incorporating the slot
card decks into the particular game embodiment.

[0088]For example, to obtain a specific set of desirable probabilities, a
particular game embodiment may include two or more of the same decks of
slot cards. In one game embodiment, the game may use three of the same
decks of slot cards. In another game embodiment, the game may use five of
the same decks of slot cards. In still another game embodiment, the game
may use fifty of the same decks of slot cards.

[0089]In one or more game embodiments, the game may combine three
different decks of slot cards: one slot card deck with 150 cards, one
slot card deck with 50 slot cards and one slot card deck with 1200 slot
cards. For example, each slot card deck may contain different sets of
slot cards, wherein each slot card comprises a game symbol primary
indicia, game suit secondary indicia and game slot line tertiary indicia.

[0090]In one embodiment, the game may include one deck of unique slot
cards with one deck of Pinochle cards wherein the rules of Pinochle are
modified into probability payouts for the overall game embodiment. In
another game embodiment, the game may include one deck of unique slot
cards with one deck of standard playing/poker cards wherein the rules of
draw poker are modified into probability payouts for the overall game
embodiment.

[0091]Another embodiment of the invention will now be described. In this
embodiment of the invention, game cards have primary indicia. Preferably,
the primary indicia comprise standard card suit and rank indicia (the
primary indicia may comprise a single indicia or multiple indicia). For
example, 52 game cards may be provided each having a unique combination
of the ranks A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q and K in the suits
Hearts, Diamonds, Spades and Clubs, as is well known in the art of
playing cards.

[0092]One or more or all of the game cards preferably further includes at
least one secondary, bonus or slot symbol or indicia. In one embodiment,
the bonus symbols are selected from a set of bonus symbols. The bonus
symbols may comprise numbers and/or letters, words, logos various other
elements. The bonus symbols associated with the cards may be the same
(for example, out of a set of 52 cards, 5 of the cards may bear the same
bonus "BONUS WINNER" symbol) or one or more of the bonus symbols may be
different (for example, out of a set of 52 cards, 2 of the cards may bear
"SPIN" bonus symbols and 2 other cards may bear "LUCKY" bonus symbols).
The number of game cards that bear bonus symbols may vary, such as by the
nature of the game being played, as detailed below.

[0093]One aspect of the invention is thus a set or deck of game cards. The
game cards bear primary indicia, such as in the form of suit and rank
indicia. In addition, one or more of the cards bear secondary bonus
indicia or symbols. In a preferred embodiment, the deck of game cards
comprises 52 game cards.

[0094]However, the game cards may have other configurations. For example,
the game cards may comprise slot cards similar to those detailed above.
For example, as illustrated in FIGS. 15-23, such cards might bear primary
indicia in the form of suit and slot symbols or the like. In addition,
however, one or more of those cards may bear a bonus symbol. The
particular configuration of the game cards, including the primary
indicia, may depend upon a base game to be played with the game cards.
For example, if the base game is a game of poker or the like, the primary
indicia may comprise standard rank and suit indicia. If the base game is
a slot type game or games such as described above, the primary indicia or
symbols may comprise slot symbols. It will also be appreciated that the
game cards may include other indicia or symbols, such as tertiary indicia
or symbols.

[0095]In one embodiment, one or more, but not all, of the game cards bear
or have a bonus symbol. This embodiment set of game cards is particularly
suited to play of game where the occurrence of one or more bonus symbols
triggers a bonus or special event. For example, in one embodiment of a
game one or more cards from the deck of cards are dealt or displayed to a
player. Preferably, the primary indicia associated with those cards are
used to play a primary or base game. Such a game might comprise, for
example, a poker game, a blackjack game or the like. In addition, the
appearance of one or more secondary or bonus symbols associated with
those cards may trigger a bonus or special event. Such an event might
comprise, for example, a bonus payout or winning or a bonus game or
event. The bonus game or event might be for entertainment purposes or,
more preferably, provide the opportunity for awards such as winnings. For
example, a bonus event presented by a video gaming machine might be an
animated event in which a player is permitted to select a door or box
from a set of doors or boxes which, when opened, reveal a potential bonus
payout.

[0096]The particular bonus symbol or symbols that must be obtained to
trigger the bonus event may vary. For example, the mere appearance of a
single bonus symbol might be sufficient to trigger such. In other
embodiments, the player may be required to obtain multiple matching bonus
symbols or other particular combinations of symbols. Preferably, the one
or more symbols or combinations thereof that trigger such events are
defined by a pay table or the like. In one embodiment, the occurrence of
multiple combinations of bonus symbols might trigger multiple bonus
events. Further, multiple bonus events may be triggered throughout play
of the main game. For example, in a game of poker a player may be dealt
an initial hand of five cards. Those cards may be evaluated for bonus
symbols and one or more bonus events may be triggered. The player may be
permitted to discard and replace one or more or all of the five cards in
order to generate a final poker hand (for comparison, for example, to a
pay table of winning poker hands having associated awards). The final
poker hand of cards may again be evaluated for potential bonus symbols or
combinations thereof.

[0097]In one embodiment, the game cards may all include a bonus or
secondary symbol. In such an embodiment, combinations of bonus symbols
may be used to define bonus triggering events or the outcome of a
secondary event or game. For example, in one embodiment game cards may be
used in the play of a primary or base game and a secondary slot game. The
primary or base game might comprise a poker game or other card game.

[0098]As one example, a deck of 52 cards is provided. The cards include
primary indicia in the form of suit and rank indicia. Each card also
bears a secondary slot symbol. One or more cards are used in the play of
the base game. For example, if the base game is a game of stud poker, 5
cards may be dealt or displayed to the player. The primary card rank and
suit indicia may be utilized to determine the outcome of the base game.
Awards may be provided for winning combinations of rank and suit indicia.
In addition, the secondary slot symbols of the cards may be evaluated to
determine the outcome of a slot game. For example, particular
combinations of slot symbols may be defined to be winning outcomes having
associated awards. As one example, if the five cards bear the same bonus
symbol then a winning outcome may be declared relative to the slot game.
In this configuration, a player may receive a winning outcome, and thus
associated awards, for either or both the primary game and the secondary
game which are played using the same game cards.

[0099]The games played with the game cards described herein may be played
in various manners. The games may be played as entertainment games. In a
preferred embodiment, the games are played as wagering games wherein a
player is required to place a value wager, preferably in the form of
monies or monetary equivalent credits, to play the game. In various
embodiments one or more, but not all, of the potential outcomes of the
game are defined as winning outcomes. Those winning outcomes may be set
forth in a pay table. Awards may be provided for winning outcomes. The
awards may comprise points, prizes or the like. In a preferred
embodiment, the awards are monies or credits having monetary value.

[0100]Additional examples of games and game cards will now be provided.
Embodiment 1. In one embodiment, the game is played on an electronic
gaming machine wherein a player inserts a wager amount into the game then
receives a plurality of cards, such as 10 game cards. The bonus indicia
relating to one of a plurality of bonus games is randomly placed (or not)
on each of the 10 game cards prior to being dealt to the player. During
the initial 10 card deal, when the player receives a bonus indicia on a
predetermined number of game cards dealt to the player, for example 3
matching bonus indicia, the game automatically begins play of the bonus
game. Once the bonus game is completed and any bonus credits are awarded
to the player and all bonus indicia are removed from the game cards, the
player now has the option of holding any number of initially dealt game
cards.

[0101]Once the player completes the process of making selections, all the
cards that were held by the player remain while those not held are
replaced with new cards. The player is then paid based on a pay out
criteria such as matching a specific number of game indicia, receiving a
specific combination of symbol indicia with suit indicia, matching a
specific set of suit indicia, and receiving a specific number of symbol
indicia containing the same line number indicia on a particular game
card.

[0102]In alternative embodiments, there may be a plurality of hold-draw
sequences associated with a single game. A game may include the process
of holding and drawing game cards more than one time, for example 3
times, while receiving the chance of getting new bonus indicia on each
newly drawn card and entering a bonus round when a specific number of
bonus indicia match on the newly drawn cards, each time receiving a
payout associated with the bonus round and/or receiving a payout based on
a specific combination of game cards associated with a payout criteria.

[0103]In yet another embodiment indicia from well known poker card style
games may be added as an additional indicia to the cards wherein each
game card contains a plurality of indicia as previously described (such
as slot symbols and bonus symbols) in addition to another indicia
associated with a traditional poker card indicia. The additional poker
indicia is added to each card and the player now plays cards based on
both the previously described indicia of matching in addition to
traditional poker card game rules such as 5 card draw, 7 card stud,
blackjack, joker's wild, 3 card poker, and other proprietary card games
incorporating both traditional poker card as well as poker card ranking.

[0104]In a preferred embodiment, the player is dealt 5 cards. Each card
has a symbol indicia, suit indicia, line indicia, and poker card indicia
such as ace, king, queen, jack, nine, and the like. The player receives
five cards and the objective is to match as many symbol indicia with the
same line number indicia as possible while also receiving the best poker
card indicia combination also on the same line. The player may hold up to
five cards or may draw up to five cards or any combination therein. The
player is dealt those cards which were identified as draw to replace the
earlier cards which were dealt. The resulting hand of five cards is then
evaluated based on the best poker ranked hand and the best symbol
matching combination hand. The suit indicia may be used in combination
with both the poker card indicia and the symbol card indicia, for example
a hand of five cards after the draw step may include: Card 1: Bell,
Hearts, line 2, jack; Card 2: Bell, Hearts, line 3, Two; Card 3: Bar,
Hearts, line 1, Three; Card 4: Bar, Hearts, line 1. Five; Card 5:
Diamond, Hearts, line 3, King. In this example, the player would have a
Flush which would be treated as a ranked hand and the payout would occur
based on the combination of cards resulting in a Flush. Further, if the
player were to have Card 1: Bell, Hearts, line 2, jack; Card 2: Bell,
Hearts, line 3, Two; Card 3: Bell, Hearts, line 3, Three; Card 4: Bell,
Hearts, line 4; Card 5: Bell, Hearts, line 5, King. The player would
receive a higher payout than a traditional poker Flush since the player
now has a 5 Bell FLUSH.

[0105]Other combinations of slot symbol indicia with poker card indicia
are possible incorporating both a matching of symbols with a ranked poker
hand occurring on a particular line number. For example, a player may
have 5 Kings with 5 different line number indicia or a player may have 4
Kings with the same line number indicia. The player would be paid based
on how the cards were ranked with the poker indicia associated with the
same line number ranked higher than a poker indicia combination occurring
on multiple line number indicia. Additionally, the player may any number
of cards in a single hand as defined by the game implemented and may use
the line number indicia in an attempt to obtain the best poker hand on
multiple lines. For example, in a six slot card game, a player may
receive: Card 1: Bell, Line 1, Heart, King; Card 2: Bar, Line 1, Spade,
King; Card 3: Diamond, Line 1, Club, King; Card 4: Bar, Line 3, Diamond,
Queen; Card 5: Bell, Line 3, Hearts, Queen; Card 6: Horse shoe, Line 3,
Clubs, Queen. This player has Three Kings on line 1 and Three Queens on
line 3 and is paid accordingly. However if the player were to receive
Three Kings and Three Queens on the same line number such as line 1, the
player would be paid more since the poker indicia occurring on a single
line is ranked higher then a poker indicia hand split between multiple
lines.

[0106]Games played with the game cards may comprise base games or might
comprise bonus games. For example, a standard video slot game may have
various bonus outcomes. One or more of those outcomes might comprise the
presentation of a game utilizing game cards as described herein. In such
event, the player may be awarded bonus awards for winning outcomes of the
bonus event(s) played using the game cards.

[0107]It will be appreciated that numerous games and game variations may
be played using the game cards detailed herein. For example, while a stud
type poker game may be presented, so might draw poker games. In such
games, the manner in which the cards are evaluated, including any
secondary or bonus symbols may vary. For example, in a draw poker game
the occurrence of bonus symbols might be evaluated after the initial hand
of cards is dealt, after each successive replacement card is presented
(if any cards are discarded) and/or after the final hand is completed
with any replacement cards.

[0108]The secondary or bonus symbols may be associated with the cards in
various manners. For example, in one embodiment, the games of the
invention may be implemented using physical cards. The cards may have a
card back and card face. The card faces may be printed with the slot card
indicia described above. The cards may be dealt onto a table or the like.
In such an embodiment, bonus symbols may be printed on one or more of the
cards. Each deck of cards might be the same or the decks might be
different. For example, the cards having bonus symbols may be randomly
selected and the bonus symbols printed thereon. In addition, the bonus
symbols which are printed on the cards may be randomly selected from a
set of bonus symbols. In this manner, each deck of physical cards may be
the same or entirely different.

[0109]In another embodiment, the games of the invention may be implemented
at a gaming machine. In one embodiment, for example, the slot cards may
be displayed via a plurality of rotating reels. The reels may be
configured to rotate and stop, displaying one or more rows of slot cards.
In another embodiment, a gaming machine may be configured to display slot
cards via a video display. In a video game implementation, the game cards
are video images. In such a configuration, game cards may be randomly
selected or generated. For example, game cards may be randomly selected
from one or more sets or decks of game cards. In one embodiment,
secondary or bonus symbols may already be associated with those cards. In
other embodiments, the secondary or bonus symbols may be randomly
generated at one or more times and be associated with one or more of the
game cards. In one embodiment, bonus symbols may be selected from a set
of bonus symbols. For example, a set of bonus symbols might comprise 10
"LUCKY" bonus symbols, 10 "WHEEL SPIN" bonus symbols, 5 "JACKPOT" bonus
symbols and so on. If 5 bonus symbols are to be used in the game, they
may be randomly selected from the 25 bonus symbols in the master set
(such that the 5 selected bonus symbols may change each time they are
selected). In other embodiments, the bonus symbols may be pre-selected or
determined so that particular combinations thereof always exist relative
to a deck of cards or set of cards used in the game which provide the
opportunity for winning outcomes.

[0110]While the game indicia are preferably associated with cards or are
displayed in a "card" format, it is possible for the indicia to be used
with other elements. For example, the game indicia might be displayed in
other formats, such as on the side of a die, etc.

[0111]While various embodiments of the invention have been described, it
will be apparent to those of ordinary skill in the art that many more
embodiments and implementations are possible that are within the scope of
this invention. In addition, the various features, elements, and
embodiments described herein may be claimed or combined in any
combination or arrangement.

TABLE-US-00001
TABLE 1
SLOT CARD GAME EMBODIMENT EXAMPLE
SAMPLE PAY TABLE SLOT LINES
Game Symbol Primary
Indicia Slot Line 1 Slot Line 2 Slot Line 3 Payout
1 Bar, 2 Bar, 3 Bar Any Line Any Line Any Line 200
2 Bells, 2 Horse Shoes Any Line Any Line Any Line 100
Any 3 Bells Any Line Any Line Any Line 50
Any 3 1 Bar Any Line Any Line Any Line 25
Any 3 Diamonds Any Line Any Line Any Line 5
Any 3 Shamrocks Any Line Any Line Any Line 5
Any 3 Horse Shoes Any Line Any Line Any Line 5
1 Bar, 2 Bar, 3 Bar Match Match 2000
Any 3 Bells Match Match 250
Any 3 1 Bar Match Match 250
Any 3 Diamonds Match Match 250
Any 3 Shamrocks Match Match 250
Any 3 Horse Shoes Match Match 250
1 Bar, 2 Bar, 3 Bar Match Match 2000
Any 3 Bells Match Match 250
Any 3 1 Bar Match Match 250
Any 3 Diamonds Match Match 250
Any 3 Shamrocks Match Match 250
Any 3 Horse Shoes Match Match 250
1 Bar, 2 Bar, 3 Bar Match Match 2000
Any 3 Bells Match Match 250
Any 3 1 Bar Match Match 250
Any 3 Diamonds Match Match 250
Any 3 Shamrocks Match Match 250
Any 3 Horse Shoes Match Match 250
1 Bar, 2 Bar, 3 Bar Match Match Match 20000
Any 3 Bells Match Match Match 5000
Any 3 1 Bar Match Match Match 5000
Any 3 Diamonds Match Match Match 5000
Any 3 Shamrocks Match Match Match 5000
Any 3 Horse Shoes Match Match Match 5000
Bonus
Game Suit Seconary Indicia Slot Line 1 Slot Line 2 Slot Line 3 Pay
Any 3hearts Any Line Any Line Any Line 100
Any 3 spades Any Line Any Line Any Line 100
Any 3 pot of gold Any Line Any Line Any Line 100
Any 3 diamonds Any Line Any Line Any Line 100
Any 3 clubs Any Line Any Line Any Line 100
Any 3 rainbows Any Line Any Line Any Line 100
Any heart, Any Rainbow, Any Line Any Line Any Line 50
Any Clubs