Feedback

We have been itching to talk about the horrifically wonderful Alan Wake in detail on Feedback. Thankfully, that's going to happen son (but not this week!). There will be plenty more to talk about, but one of the best parts about Feedback doesn't happen until the end, where we pluck a question or two from you guys.

What do you want to see the Feedback crew talk about this week?

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

Cheats and Walkthroughs

Screenshots

Cheats and Walkthroughs

We can't seem to stop talking about Activision lately. Thanks for making so much news lately, guys! The latest move from Activision, however, is the opposite of the Infinity Ward situation; the publisher signed a 10-year publishing deal with Halo developer Bungie. It's another five-man crew this week on Feedback, as Adam Sessler, Andrew Pfister, J.P. Shub, Abbie Heppe and myself head into the studio to discuss this massive partnership, the Halo: Reach beta and much, much more.

Activision & Bungie! Halo: Reach beta! New black Wii! 3D Gaming...again! You have thoughts on your mind, I know it. Well, most of you do. Share them with us, and you just might find yourself featured on this Wednesday's episode of our award-winning* web show Feedback. Clean thoughts only, please. We have enough of the other kind.

Previews

I remember an episode of Feedback a while back that had something to do with Call of Duty and how the guys who made it wanted a lot of money, but the publisher wouldn't give it to them, so everyone left and nobody made Call of Duty anymore. Do you remember that episode, Zach? It was one of my favorites. But then they started talking about the Supreme Court for some reason, and I thought that was weird. You'd think it was weird, too, Zach.

Previews

I'm having a bit of a Deadly Premonition about this week's episode of Feedback. Am I right, Zach? You'll have to tune in to this Wednesday's Feedback to know what I'm talking about, but before we head into the studio tomorrow afternoon to record, we're going to need a little help from you. What do you want to hear the Feedback crew talk about? Warning: if you ask a question about games being art or the importance of 3D on the future of gaming, Adam Sessler will reach out and smack you.

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

This week's Feedback sees the triumphant return of Patrick Klepek, fresh from his visit to Capcom's "Captivate" event. Personally, I was worried that he'd be stuck somewhere pushing a button every 108 minutes, but I'm glad he's back...mostly because he's got the lowdown on Marvel vs. Capcom 3.

Marvel vs. Capcom 2 came out 10 years ago, well before the Disney-owned Marvel properties exploded in Hollywood. What else has changed about both Marvel and Capcom since then? What recent Capcom characters do we want to see in the game?

Should we be afraid that MvC 3 is going to be too dumbed down for the new folks? Does it even matter with Marvel vs. Capcom?

March NPD results are in, and woe is the PlayStation Portable. And how did the PS3 hardware shortages hurt Sony's top-selling games last month?

We had to talk about the Roger Ebert "art" thing, so we did.

Plus, we take a lot of your questions. Topics include Superman games, imagining using the Just Cause grappling hook in real life, the lack of really good gaming villains, Patrick & Sterling's hair, and much, much more.

Feedback: Judging the financial value of your precious family heirlooms since 2009. Can you Digg it?!

You have questions. We very possibly could have answers. This is the premise for this week's episode of Feedback. Instead of a proper "Game of the Week" segment, we're going to be answering your questions for the middle part of the show. Dedicated C-SPAN2 viewers might liken this to Question Time with the Prime Minister from Britain's Parliament, so please be sure to submit your questions with a snooty English accent.

And to get it out of the way...no, we don't know when Kingdom Hearts 3 is coming out. Everything else is fair game!

Cheats and Walkthroughs

Epic Games' Cliff Bleszinski revealed Gears of War 3 the other night on the Jimmy Fallon Late Night Program, and it's got the Internet all in a flutter. Okay, maybe "revealed" is too strong a word for yet another emotionally-charged teaser trailer (great choice of music, though), but plenty of details emerged that are worth dissecting. Also this week, we tackle the long-awaited Splinter Cell: Conviction, and debate whether or not it's still Splinter Cell.

Further topics of conversation include the latest in the Activision/Infinity Ward/EA love triangle, Zampella & West's new studio Respawn Entertainment, the announcement of People Can Fly's Bulletstorm, and much, much more.

Some interesting developments yesterday and last night, wouldn't you say? Former Infinity Ward leaders Vince Zampella and Jason West are setting up their new shop with Electronic Arts, the company that just recently announced that they'll be publishing Bulletstorm from People Can Fly, the majority of which is owned by Epic Games...whose Internet, and now television-famous designer Cliff Bleszinski just revealed the first Gears of War 3 trailer on Jimmy Fallon's late night show.

Everything's related, and we want your questions for this week's episode of Feedback. Drop 'em in the comments below.

You don't have to deal with my awkward pauses anymore, as Adam Sessler has returned to Feedback, albeit with some disappointing news: he didn't find the intrepid Yeti during his fever dream. Abbie Heppe, Adam, Jake Gaskill and myself tried to soothe our crushed hopes and dreams with discussion about Apple's new iPad and the launch games available for the device and much, much more.

I'm going to be walking into the studio with an iPad, prepared to bonk Adam Sessler over the head with it (if hasn't broken down and purchased one himself before we record, anyway). Besides that, we need something to talk about during this week's episode and you are going to come up with the topic.

Want to be Feedback's question of the week?

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

You might notice there's someone different sitting in the hosting chair this week on Feedback. Adam Sessler's wandering the world in a fever dream (he mentioned something about a Yeti), so I was asked to step in and take control of Feedback. I apologize in advance, but I managed to convince Andrew Pfister, Matt Keil and Abbie Heppe to join me in the Feedback studio, too. They made my job easier.

Some of us have already dragged ourselves back into the G4 offices, others are just hopping off a plane, but in either case, it's official: PAX East is over. The first annual PAX on the east coast has come to an end and the general consensus was that it kicked some serious ass, mostly because of you guys! Just because we're tired doesn't mean we're not shooting a new episode of Feedback. We'll be talking PAX East and other topics, but also want your input. What should we chat about?

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

We desperately wanted to talk about God of War III on last week's episode of Feedback, but the Game Developers Conference prevented some us from, uh, progressing very far past the title screen. Adam Sessler, Abbie Heppe, Matt Keil and I all managed to finish God of War III before heading into the studio to record this week's episode of Feedback, however, which means it quickly turned into an all-out spoilercast, discussing the game's ups and downs from the inside out.

As such, this week's Feedback comes with a word of caution: in-depthGod of War III spoilers abound! If you haven't finished God of War III, be very mindful when we start that discussion up.

We're headed into the studio this afternoon to record the latest episode of Feedback, but before that happens, we need a little help from you guys. The surprise announcement of the Nintendo 3Ds still has us spinning -- expect plenty of discussion on that front -- but we're looking for some insightful reader questions to spur some debate towards the end. What've you got?