Official DBZ Budokai - Post Your Characters!

For those of you who have DBZ Budokai Tenkaichi 2, feel free to share some of your character builds, and battle strategies!

After learning that all the skills cap out at 20 (I over stacked a few characters and noticed no improvements), I'm now making some pretty cool characters, like my "caster-type" Krillin, who can dodge like mad, and throw destructo discs that do 21,000 dmg.

For a joke I maxed out Master Roshi's speed and defence, with a small amount of life, and he can't seem to be killed yet...Although he cant really kill others that well either lol..

Uh, so you can control defense, speed, attack, and special and all that shiz with this game? If so, they better add online support for this game. If they do, this game will rock so hardcore! I'll be getting this game anyways because I'm an longtime dragon ball fan.

Well you cant make your own character persay, but you can take all the characters you've unlocked and equip them with up to 8 items. Items such as health +5, ultimate blast +10, attack +5, speed +5, and even some items that have combinations.

I'm only 32% through the story mode (in which you unlock the most things), and its really damn good. The game is basically a mix between 3d fighter, and RPG, since you start with lvl 1 items, and have to gain experience while wearing them to lvl them up....

Once you get an item to lvl 5, you can buy that item at lvl 5 as many times as you can afford, the same with lvl 10, and 15 (for some items) I believe..

And about the teleport, thats mostly an attribute of speed. Its not actually a teleport, its supposed to be the character moving so fast it looks like a teleport. I advise you to use down on the d-pad to block, rather than pointing off screen.

To "teleport" you have to designate a direction (left or right usually), while youre in hand to hand combat, and not getting pounded. When youre ready to move, just make sure youre punching your enemy and then quickly hold left or right on the joystick and press down on the d-pad, this will usually take you right behind them.

When it comes to "teleporting" away from skills, it really just has to do with timing. If you see a beam flying at you, hold left or right and press down on the d-pad right before it hits you. If its an animate skill (usually an ultimate), you need to press down on the d-pad pretty much as soon as the animation starts. Alot of it is timing, and i haven't mastered it myself yet, ive only had the game for a few days, just trying using down on d-pad to block regularly while holding a direction on the joystick, and it should happen in your favour.

There's no online support yet, but remember, since the Wii can update at any time, it's really up to developers. What appears offline right now, could be online in a few months, nobody knows. They are already talking about giving Red steel enhanced multiplayer options with online mode via update for February.

And when you think of it, games that already have a multiplayer option, only need to be changed to allow people from other systems to connect as P2, P3, P4 and so on...

I read about how this game works and me and a buddy we just like "we need to play that" but i wanted to rent it first and try it out. but now Gamefly says there is a wait until its available. But after reading this stuff i am thinking about getting it. I loved DBZ back in the day and i am always messing around with buddies doing Energy Waves(well mostly Hadokens but whatevs). One question i do have is on the playstation 1 game Dragon Ball Final bout you could return an energy wave with one of you own, does this game do that. i know that the first DBZ game for ps2 did not but i was wondering if this one did. Aslo a DBZ fan is a friend of mine. Xepher and XbandaidX i am going to add you guys as a Wii friend