3D Model: Cricket Bowler Low Poly

The model and its accessories, if any, have been created with 3D Studio Max (2017 version)

The topology is made up of quads and triangles

The images have been created with the default scanline engine of 3D Studio Max (2017 version)

MATERIAL AND TEXTURES

Texture sizes are from 1024x1024px to 2048x2048px

All textures are in TGA format

The character has 3 different textures for clothes:

-blue

-green

-yellow

RIGGING AND ANIMATIONS

The model has been rigged with 3D Studio Max Biped with a ponytail to simulate the jaw bone. Two bones are added to rotate the eyes

The package includes 5 animations and a t-pose:

-An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below)

-Bowling

-Defeat

-Idle

-Victory

-T-pose

All the animations are in place

The animations have been crafted (no motion capture)

FBX

The FBX files of the animations have been ported with Autodesk FBX 2017

The bones of the biped are converted in dummy format during the porting from .max to .fbx

Please note that:

The FBX is used to provide interoperability between digital content creation applications, but unlike the original 3D Studio Max files, it can’t be edited in the same way because it doesn’t have the same features.