From the makers of "I Have 1 Day" and "Don't Shit Your Pants" comes a new take on Tower Defense. This is a Tower Conquest. Be the villian instead of the hero, siege instead of defend, and take over the world, one kingdom at a time.

Rather than building towers and defending against hordes of monsters, you are given the reins of an evil mage that builds his army from the ground up to dominate the lands. You must unlock new units, learn new spells, and think up unique summoning strategies to overcome the defenses of your foes.

Credits:
Developed by Cellar Door Games
Art by Gilbert de Vera (grifter101)

Rated 5 / 5 stars2011-08-11 21:39:26

woderfully original

This was delightfully original and it worked so very very well. The controls were good, the setup was fantastic, the skill tree is a hoot, and the throne room is a nice cherry on top. The different tower types are also challenging and fun to plan around. The only thing I would add to this is the ability to assemble waves of different types and numbers of monsters instead of one wave over and over again.

I anticipate you making a modern day version of this were instead of an evil mage, you play an African warlord or something similar trying to raid different villages and military bases that have modern-themed tower defenses.

Rated 5 / 5 stars2011-08-12 07:12:45

Fresh concept, addicting gameplay.

It is surprisingly fun to plan (and throw) wave after wave against the enemys fortification. Still, the real addicting potential lies in the dark humor of this game and the upgradable castle - which, to my personal disappointment lacked a pool.

Nonetheless, this may be one of the best strategy games I've played thus far on NG, with little to criticize - the battle screen could have one or two more background musics, but that's it.

I'm really hoping for a sequel, with more Monsters, more Towers, more spells and [SPOILER!] more happy evil rainbows. Yay!