Dropping hints

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Dropping hints is a time-tested approach to not speaking your mind or doing anything at all practical to get others to understand what you want and/or how you feel, because after-all, it’s all about you, isn’t it?

This was a time when American workers found themselves inexplicably in the dim fluorescent lit cubicledoffice world for 40 to 60 hours a week away instead of the more traditional, humane jobs of the past. The office world was a place where no one knew who they were working for. As a result of this, workers were often afraid to speak their mind in case their boss, whoever that might be, was in the very same room as them.

Interestingly enough, this type of speculation was often not expressed verbally, as this could easily get you into trouble with someone or something. Instead this was communicated via a series whimpers, ticks, and empty conversation (“How’s the weather” could very well mean “Who are you, really?”)

While most wondered how they got there, all wondered how long it would all last. The answer? Forever.

The rule of thumb for dropping hints is as follows: Whatever you think or feel or want or would like from others you should always present it to them in the most inconsequential, roundabout manner possible.

Proper thinking mandates that to get from Point A to Point C, you must first travel past Point B.

Dropping hints differs in this approach, as the point structure that works in tandem with the idea of subtlety allows for far greater flexibility.

While dropping hints you can go from Point L to Point W to Point G to Point Q, it doesn’t matter. What does matter is that the person you are dropping hints to will eventually take hold of the metaphysical wheel you are spinning and return it to Point A.