I'm trying to add moving clouds to a sky using particles but for some reason the editor rotates them 90 degrees so that they are running across the screen completely sideways! I made alternate copies of the clouds in photoshop which I rotated 90 so that when the computer rotated them another 90 degrees they would be right side up but then the computer rotated them 180 degrees degrees so that they were still sidways... I have no idea why its doing that... why wont it just keep them the same direction I drew them?

I actually I fixed the problem. I know that the rotation value makes an object spin, thats not what I meant by rotating. What I meant was that even thought the orientation of the object I was using was right side up, the computer would flip them 90 for no reason what so ever. Eventually I loaded a room from one of my old games with working particles and replaced the object frames with the new particle objects for the game I'm working on currently. So now it works!!! But thanks anyway japanhonk.

When a man fears for his reputation, he will temporarily humble himself.
-Rohan-