It’s odd how much I want to indulge in futuristic corporate espionage and to be a bionic business-bastard. If you gave me a game about being the sort of violent attack stooge that A Popular Generic SmartFruit company undoubtedly hires to burn down Samuel Sung’s Telephonic Emporiums, I’d go ‘tsk’ and return to the important task of playing Super House of Dead Ninjas (splendid; words soon). However, if that attack stooge and his bosses live in the future and have metal nostrils, count me in. Net Gain is a strategy game in which the player controls a nefarious company in the near future. The Kickstarter ends in two days, there has been plenty more information released since it launched and the final possible stretch goal sounds fantastic.

At first I thought the final stretch goal, voted for by the community, was for a mobile version of the game. ‘Boo’, I thought and maybe even said. Turns out, even though it’s called Mobile Ops and has a cleverphone component, it’s about much more than that:

Mobile Ops makes the operatives mobile, increasing their autonomy and gives them more options for what to do outside of work (and during!). They can engage other operatives to hang out, have more options for activities to engage on (preferences determined by their traits), get involved with their circles, can go “deep cover” and operate independently, and possibly do some work of their own on the side…

With this, Mobile Ops also increases your interactions with the operatives, instead of simply directing their training and picking gear, you can set policies on night-jobs, offer raises or pay cuts, set up procedures for deep cover, and a whole new set of events that trigger between the broker and operatives like company retreats, requests for help, cutting you in on side deals, and more!

It’s extremely unlikely that the stretch goal will be hit but I wouldn’t be surprised if there are a few people who missed news of this one the first time around and find themselves keen to know more, so consider this a friendly reminder. A friendly reminder from a man with metal nostrils who also wishes to let you know that Net Gain is lurking on Greenlight.

If you think Laura`s story is amazing…, 1 weak-ago mother in law also earned $6796 sitting there a 10 hour week at home and the’re co-worker’s mother-in-law`s neighbour was doing this for 5 months and earnt over $6796 parttime from there mac. follow the advice at this website… .. http://www.Fly38.COm/

I’m sorry! I wasn’t offering a paypal offer while we were kickstarting, but (if we get on Steam) you can join up when the game launches! I hadn’t seen much demand for it, but if paypal’s your only option and you want some of those backer rewards as well, we’ll work something out. john@levelzerogames.com

We had the opportunity to make a live-action video come up, so we seized it and make a trailer for Net Gain. It’s a barebones budget and yeah, I would have preferred the order to be swapped around, but lemons->lemonade.
As for the game content, as it says the game is a very early prototype, hence the limited stuff to show. People who are backing want to play the game and watch it grow, and as the lean development motto goes: “fail early, fail often”. I want to get it in people’s hands asap so we can develop and react through the entire development process instead of at the end, and given the innovations and unexplored territory I want to tackle, it’s the best model for us. This is known as the Minimum Viable Product.

We Hadn’t been on the Kickstarter Katchup! Unfortunately we just missed the first one and were funded within the first week (!!!) before the next! Adam has been awesome about showing us love in this and another article, though, which honestly is better!