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Wambat is holding a weekly raffle giveaway of Steam games to promote the Fourth Age Total War mod and his Let's Play campaign!

lol, alcohol is good, nothing like a good beer.
I did not add the knights templar, becouse they did not have provinces on their own (as far as I know). They mostly served the king of Jerusalem ect. The teutonic knights (and hospilars) had their own provinces (prusia, livonia). The crusader states are Tripoli, Antioch and Cyprus. They can&#39;t build templars and order foot, but I am thinking about letting them (they are a normal western faction). The Teutonic Order can build teutonic knights and order foot.

The Mod is allmost finished now, just need to balance late period and make faction desciptions. Allso need to run a few tests.

Davs Vikinghorde,
Thanks for the tip on making minors GA-playable. Looking forward to your mod. Could use a guy with your skills on the Fury of the Northmen mod. Check out our thread in the engineers guild if you“re interested. Good luck

Quote[/b] (PseRamesses @ April 19 2004,10:56)]Davs Vikinghorde,
Thanks for the tip on making minors GA-playable. Looking forward to your mod. Could use a guy with your skills on the Fury of the Northmen mod. Check out our thread in the engineers guild if you“re interested. Good luck

Thanks for the offer, I will take a look at the thread later. After this mod, I will probely take a little break from modding (I&#39;ll might give you a hand later )

The MOD is allmost done now and I will upload it tomorrow. I need someware to upload it, but i&#39;ll write once it&#39;s done.

Quote[/b] (PseRamesses @ April 24 2004,14:15)]DL your mod, installed and had a quick look through your files. Looks promizing Finally I can GA-play the Papacy, yahoooooo

Then you have to change it from minor to major in early_xl, high_xl and late_xl files in &#92;campmap&#92;startpos. This is becouse it&#39;s the only faction I did not make playable, but GA-play for the Papacy is possible
I&#39;ll probely make them playable, when I make a update for the game.

Quote[/b] (VikingHorde @ April 24 2004,10:31)]Then you have to change it from minor to major in early_xl, high_xl and late_xl files in &#92;campmap&#92;startpos. This is becouse it&#39;s the only faction I did not make playable, but GA-play for the Papacy is possible

Yup, I saw that. It“s already changed. Although I couldn“t resist starting your mod as the Swedes ;) If you want feedback, input or suggestions I can mail it to you since I actually, belive it or not did find some minor flaws... don“t worry, just superficial ones, he he

Quote[/b] (PseRamesses @ April 24 2004,18:57)]Yup, I saw that. It“s already changed. Although I couldn“t resist starting your mod as the Swedes ;) If you want feedback, input or suggestions I can mail it to you since I actually, belive it or not did find some minor flaws... don“t worry, just superficial ones, he he

Great, the swedes are cool . Just mail your suggestions and I&#39;ll have a look.

Im would like to add more correct names to the new faction in a later update (Eksampel: Lithuanians should have lithuanian names, not only the king). If there are some bulgarians, lithuanians ect. out there, please send me a list of names (forenames, surnames). I don&#39;t think the lithuanians like having russian names

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I&#39;m too lazy to launch my antivirus services and open OE for sending you the files, sorry. Will be done one of these days. I&#39;m also going to change the map texture to reflect my modifications.

Quote[/b] (VikingHorde @ April 28 2004,14:32)]In my next updated game the pope will be playable and I will uploade the game in a few days.

Hi vikinghorde,
Changed names of the papal shields that you recommended but game loads 100% and before showing srtat map it CTD. Should I change more? Like papal names in sub-folder colors in the Shields folder, or what?

Sounds odd, I will try and have a look (My game has no problems). I only changed the GA shield name, nothing more.
Im allmost finished with the updated version of the Mod, just need to add new swedish and potuguise names + test the game for errors.