I waned to make all the stats feel like they could be useful regardless of what kind of character you're building, similar to how they were in the early access. This mod would be meant to be used in tandem with KTGrowth by Kelvin on steam, and to bring magic damage closer in line with physical damage, and allow for more creative and fun builds.

My goal is to make every point spent feel like it has genuine meaning, and to immediately notice a difference in your character's performance no matter what you build. If you want a wizard that's real nimble and hard to hit as he tosses out lightning bolts like Palpatine in Starwars you can do it.

I'm very new to modding and I haven't seen any good tutorials to help me get started on a project like this. If anyone could help me figure how to go about doing this, or if anyone has an interest in doing it themselves I'd really appreciate it.