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Originally posted by Slapshot1188

One of the longest existing clans in DF is actually The Old TImers Guild. They have a city which they built up and a ton of members. Most of them are not PvPers. Some of them don't even seem to carry weapons when they are out harvesting. Yet here they are, since day one of the original DF and they seem to be having fun.

When we raid them we usually get some tells afterwards about "Good Fight" or asking about something in particular we did. Again, they genuinely seem to enjoy the game even though they are not the typical RPK type clan. There are others as well that have formed up in DF:UW of a similar persuassion.

I'd imagine that the new market system will even further enable such a non-pvp focused playstyle,

lost minions is a clan in the same type of vein, they have about a 50 50 split of pvp first and pvp second type players, and over 200 or so active members. I'd say OTG is a little more pvp second but it just goes to show there is diversity of playstyle in DF. not ENOUGH diversity IMHO but it is there.

RIP Ribbitribbitt you are missed, kid.

Currently Playing EVE, DFUW

Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

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One thing I notice is that when some DF player specially the DF1 vets hears about these other players who are mostly playing this game as

Mostly PvE

Mostly Craft and market place

occasional participation in PvP

they (DF1 vets) get extremely upset. Many times in Alliance chat I hear player telling other

"if you don't pvp then quit this game. This game is not for you."

I don't go out and seek pvp all day long . For me PvP is when I get attacked or mostly it is group pvp.

What I don't understand is that these same players (DF1 vets) ask for a sandbox type game and when people play it as they wish they get upset. I see tons of hypocrisy in them.

Finally I for one enjoy doing the mobs feats, crafting feats, harvesting feats. The constant danger of being jumped make it a very rich experience. Also the game is not tab targeted. Unless you play hack n slash warrior, it feels really good to shoot a spell or arrow as it requires skill and over time I have seen a lot of personal improvements as I play my class more and more. Maybe some day I will become a pvp maniac but for now I am really enjoying the game without overly involved in pvp.

Now Playing: DARKFALL Unholy Wars "Return to Open World, Full Loot PvP, Conquest in a Sandbox MMO with player driven economy! Just like classic MMOs!"

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One thing I notice is that when some DF player specially the DF1 vets hears about these other players who are mostly playing this game as

Mostly PvE

Mostly Craft and market place

occasional participation in PvP

they (DF1 vets) get extremely upset. Many times in Alliance chat I hear player telling other

"if you don't pvp then quit this game. This game is not for you."

I don't go out and seek pvp all day long . For me PvP is when I get attacked or mostly it is group pvp.

What I don't understand is that these same players (DF1 vets) ask for a sandbox type game and when people play it as they wish they get upset. I see tons of hypocrisy in them.

Finally I for one enjoy doing the mobs feats, crafting feats, harvesting feats. The constant danger of being jumped make it a very rich experience. Also the game is not tab targeted. Unless you play hack n slash warrior, it feels really good to shoot a spell or arrow as it requires skill and over time I have seen a lot of personal improvements as I play my class more and more. Maybe some day I will become a pvp maniac but for now I am really enjoying the game without overly involved in pvp.

I agree with everything you've said, BUT...

...in the old DF, you could solo PvE because the map was big enough and had lots of small islands surrounded by a huge expanses of water.

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Originally posted by Mors.Magne

Originally posted by gamekid2kOne thing I notice is that when some DF player specially the DF1 vets hears about these other players who are mostly playing this game as [*] Mostly PvE [*] Mostly Craft and market placeoccasional participation in PvP they (DF1 vets) get extremely upset. Many times in Alliance chat I hear player telling other "if you don't pvp then quit this game. This game is not for you." I don't go out and seek pvp all day long . For me PvP is when I get attacked or mostly it is group pvp. What I don't understand is that these same players (DF1 vets) ask for a sandbox type game and when people play it as they wish they get upset. I see tons of hypocrisy in them.Finally I for one enjoy doing the mobs feats, crafting feats, harvesting feats. The constant danger of being jumped make it a very rich experience. Also the game is not tab targeted. Unless you play hack n slash warrior, it feels really good to shoot a spell or arrow as it requires skill and over time I have seen a lot of personal improvements as I play my class more and more. Maybe some day I will become a pvp maniac but for now I am really enjoying the game without overly involved in pvp.

I agree with everything you've said, BUT...

...in the old DF, you could solo PvE because the map was big enough and had lots of small islands surrounded by a huge expanses of water.

So if you want to solo PvE, DFUW isn't for you.

I liked DF1 because I could do some solo PVE via sneaky off beat locations, it makes me sad DF2 has removed this.

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Originally posted by Tindale111Im thinking of giving this game a go.iam mainly a pver but im not opposed to pvp but can someone explain the loot system if you get killed do you lose coin armor,weapons and crafting mats or just some ?

You start the game with 3 weapons, Dawnstaff, Dawnsword, Dawnbow, all yours to keep forever, in fact they can't be removed from your backpack.

If you get killed, you go into downed state. If you take another hit, before auto rez or player rez, you die, and port back to your bindstone. This down state does not let you do any actions BTW.

You leave a headstone, it can be looted, they can take whatever they want, and leave what they don't. All of it, except the dawn weapons.

Also there is no auto-loot, each item must be looted individually. Looting is like its own little mini game.

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Originally posted by Tierless

Originally posted by Mors.Magne

Originally posted by gamekid2kOne thing I notice is that when some DF player specially the DF1 vets hears about these other players who are mostly playing this game as [*] Mostly PvE [*] Mostly Craft and market placeoccasional participation in PvP they (DF1 vets) get extremely upset. Many times in Alliance chat I hear player telling other "if you don't pvp then quit this game. This game is not for you." I don't go out and seek pvp all day long . For me PvP is when I get attacked or mostly it is group pvp. What I don't understand is that these same players (DF1 vets) ask for a sandbox type game and when people play it as they wish they get upset. I see tons of hypocrisy in them.Finally I for one enjoy doing the mobs feats, crafting feats, harvesting feats. The constant danger of being jumped make it a very rich experience. Also the game is not tab targeted. Unless you play hack n slash warrior, it feels really good to shoot a spell or arrow as it requires skill and over time I have seen a lot of personal improvements as I play my class more and more. Maybe some day I will become a pvp maniac but for now I am really enjoying the game without overly involved in pvp.

I agree with everything you've said, BUT...

...in the old DF, you could solo PvE because the map was big enough and had lots of small islands surrounded by a huge expanses of water.

So if you want to solo PvE, DFUW isn't for you.

I liked DF1 because I could do some solo PVE via sneaky off beat locations, it makes me sad DF2 has removed this.

Absolutely. I used to play DF1 a lot, but now there is no point in playing for me, so I un-subbed and un-installed.

I honestly don't know what the devs were thing of to remove content - it's just stupid, it really is.

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Originally posted by gamekid2kI have solo PvE in DFUW many, many times. You need to play it smart. Avoid popular spawn and also negotiate when guest shows up. Finally do not join few hated clan that are on everyone's KOS list

Looking at the new map, you were not smart - you just got lucky. And you probably play at an off-peak time. (Or you are in denial, a troll, or paid by AV.)

The new map is designed for conflict - there is a clan castle for every area except one.

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Originally posted by Mors.Magne

Originally posted by gamekid2kI have solo PvE in DFUW many, many times. You need to play it smart. Avoid popular spawn and also negotiate when guest shows up. Finally do not join few hated clan that are on everyone's KOS list

Looking at the new map, you were not smart - you just got lucky. And you probably play at an off-peak time. (Or you are in denial, a troll, or paid by AV.)

The new map is designed for conflict - there is a clan castle for every area except one.

Most of the time people will invite you to a party than pvp you. At the end nobody wins and people figured that out already. Have you ever done the polar bear feat?

Now Playing: DARKFALL Unholy Wars "Return to Open World, Full Loot PvP, Conquest in a Sandbox MMO with player driven economy! Just like classic MMOs!"

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Originally posted by gamekid2k

Originally posted by Mors.Magne

Originally posted by gamekid2kI have solo PvE in DFUW many, many times. You need to play it smart. Avoid popular spawn and also negotiate when guest shows up. Finally do not join few hated clan that are on everyone's KOS list

Looking at the new map, you were not smart - you just got lucky. And you probably play at an off-peak time. (Or you are in denial, a troll, or paid by AV.)

The new map is designed for conflict - there is a clan castle for every area except one.

Most of the time people will invite you to a party than pvp you. At the end nobody wins and people figured that out already. Have you ever done the polar bear feat?

Most of the time you get instantly ganked if your outnumbered during PvE, also at polar bears.

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I've had little trouble soloing but I'm mainly around the newb areas still so I'm not "wroth" much yet. I see a lot of crafters in the safe areas merrily crafting about. People don't realize DF has like 5x more crafting proffs than fighting proffs.

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Originally posted by Tierless

I've had little trouble soloing but I'm mainly around the newb areas still so I'm not "wroth" much yet. I see a lot of crafters in the safe areas merrily crafting about. People don't realize DF has like 5x more crafting proffs than fighting proffs.

Harvesting also give you good prowess gain.

Now Playing: DARKFALL Unholy Wars "Return to Open World, Full Loot PvP, Conquest in a Sandbox MMO with player driven economy! Just like classic MMOs!"