The title of dane or dame does not represent some paticular function or duty. Its a title of honor given by royality to a lowborn they believe to exude a relatively high degree of royal wisdom-- such as benevolence and leadership (at least in theory). Danes thus represent the decisions of the house which named them, and their actions are ordained by the house. Danes and dames don't have do anything besides what they've been doing, as that in of itself was what brought upon the honor. Even so, many danes and dames become agents of the house's will, as through cordination more good can be achieved.

I'll get to it. As for the specialization point, I did intend to tell you that the Alan kill fulfills the requirements of a Sneak Specialization kill, but that's about it. You can consider sneaking abilities to be 25% cheaper.

Ippy wrote:I'll get to it. As for the specialization point, I did intend to tell you that the Alan kill fulfills the requirements of a Sneak Specialization kill, but that's about it. You can consider sneaking abilities to be 25% cheaper.

Thanks for that, and hurry up on the posting because I've already written some stuff for when I wake up but I'm waiting for the timeline to catch up.

The original Wordenhaul file has been modified as follows:Bloodfrenzy now combos with Red Thirst and False SatisfactionSome spell/ritual descriptions have changed to incorperate magic power.Avarice detects spell casting.Lord of Flies+Disease Body have more specific text.The stat description is based on the human standard.

Also, the first post as been editted to include the page locations of useful information located in the OOC and character sheets.

EDIT: A section on how casting works has been added.EDIT: Casting times have been modified. A distinction has been detailed between the animate dead spell and Zombie Lord ability.

Last edited by Ippy on Mon Mar 11, 2013 1:41 pm; edited 2 times in total

@French: Blood is unrelated to physical condition (kids give the same amount of blood as adults). If Alana dried her mother out, it'd be reasonable for her to recieve the full 100 units unless her mother was especially incapable of magic.

A large update has been made to the original Wordenhaul file. They are as follows:

Various text edits for minor clarity improvement (its still confusing)

New ability lines for Sneak, Hunt, Fight, and Cast. They are Scout, Deathstalker, Mark of Servitor, and Magical Enigma respectively.

New abilities under the Harvest and Evil Presence ability lines.

Lifeblood and the cannibal line have been changed (buffed).

The following abilities have had their blood cost reduced by 75. If you have this ability, you may gain either 75 blood or AP.Secretion, Blood Ritual, Stamina, Insubstantial, Quick Drain, Unhinge, Claws

Dry suction has had its blood cost reduced by 150. If you have this ability, you may gain either 150 blood or AP.

Fey magic has been added under magic power.

EDIT:: Also, I would like to withdraw a previous statement that evilness doesn't matter for some casters. A low powered 'Eyebite' spell might not fully affect a highly resistant target, increasing the importance of evilness to those who wish to use magic.

Ippy wrote:A large update has been made to the original Wordenhaul file. They are as follows:

Various text edits for minor clarity improvement (its still confusing)

New ability lines for Sneak, Hunt, Fight, and Cast. They are Scout, Deathstalker, Mark of Servitor, and Magical Enigma respectively.

New abilities under the Harvest and Evil Presence ability lines.

Lifeblood and the cannibal line have been changed (buffed).

The following abilities have had their blood cost reduced by 75. If you have this ability, you may gain either 75 blood or AP.Secretion, Blood Ritual, Stamina, Insubstantial, Quick Drain, Unhinge, Claws

Dry suction has had its blood cost reduced by 150. If you have this ability, you may gain either 150 blood or AP.

Fey magic has been added under magic power.

EDIT:: Also, I would like to withdraw a previous statement that evilness doesn't matter for some casters. A low powered 'Eyebite' spell might not fully affect a highly resistant target, increasing the importance of evilness to those who wish to use magic.

Could you expand on Fey magic please, because "Fey: generation of laughter and joy." is literally all you have written.

Fey MagicFey magic is fundamentally whimsical in appearance and more representative of ‘pure’ arcana than the other magic schools. Its effects are often misleading, random, or metamagical. Fey magic is known for falling apart and changing nothing after giving the impression of an effect, but this is only to dissuade unmotivated students. Fey magic is incredibly hard to master and is generally under the command of only great magicians or those who gain it through birth. Two example spells (applicable for editing):

Fibsies 36 (Level 1 Spell)Creates an illusion of a size and short duration determined by power. Can incorporate any and all of the senses.

Bizzaro 40 (Level 2 Spell)The next spell cast within a short duration bypasses any magical immunities.

In other news, another main file update:Nightstalker has had its blood cost reduced by 75 (its bonus was conditional and only equivalent to the Warrior ability, similarly priced, with higher stats). Survival sense has had its cost increased by 75 on account of the 'sense danger' clause.