Comments

Comment by Dread

This instance needs to be done in 45 minutes for the third part in upgrading your Tier 0 armor to Tier .5.

Comment by TheOnyx

In the map listed above, Entrance B requires that you have the Key to the City, which drops from Magistrate Bathilas (#13 on the map). He only drops one key for the entire party, and those not already having the key will have to roll for it.

Comment by Chandrialla

If you're a dwarf priest, there is no better place to use Fear Ward than undead/baron strat. It's a hassle to keep it on the entire team, but not as much hassle as having your main tank run off into a group of mobs. Even keeping it just on your melee guys helps a lot, since there are a lot of cramped quarters.

Comment by Petergriffin

For most normal pug runs to strat or scholo you will need a mage, warrior, and priest. the two others can be but not limited to Druids,Pallies,Shamans,Hunters,Warlocks,Rogues. You may have two mages, warriors or priest but isn't recommened

Comment by HEHEzhansi

The 'proper' group makeup makes little difference to the actual skill of the players. For example, Feral druids (especially since Patch 2.0) can be extremely viable tanks WITH a considerable DPS contribution while tanking -- freeing up Warriors to do damage as well.

Some AOE is definitely recommended for the Baron fight, but even full caster DPS with the Tank and Healer roles filled is fully viable as well.

On a side note, Fear Ward is never a requirement but can help when pulling (especially in a 45-min run) Rockwing Screechers (Gargoyles that fear).

Comment by Atomicmuffin

One of the harder level 60 dungeons. Its limited at 5 so if you thought you could bring ten to the party like in UBRS your wrong. The begining mobs are relativley easy unless large groups are aggroed at one time. Strathlome is split into two Seperate kindof dungeons, Live Strat and Undead Strat.

Live Strat is in my opinion the easier and shorter of the two. in Live strat you will fight members of the Scarlet Crusade held up in Strat fighiting the Undead. Strat is supposed to be the Scarlet Crusades Capitol. Anyway the place is pretty straightforward with its boss fights the last boss being balnazzar.

UD Strat is a degree harder than Live Strat is. UD Strat has bigger and harder mobs near its end. Also the end boss is one of the toughest of the level 60 dungeons follwoing that of General Drakk of UBRS only.

Comment by Petergriffin

On the UD side of strathome you must kill the ziggaurts to open the gates that lead to baron.

Comment by Jmaya

Comment by Flickor

Comment by Magmy

I can do full Stratholme clears now as a 31/30/0 Warrior with very good gear. Since I can't heal, Baron and Balnazzar can both down me every now and then, especially if Balnazzar gets lucky and connects with most of his spells.

A tip to anyone with less-than-desired gear, or that cannot heal. Every boss can be dispatched, actually. I'll edit this...Timmy can be done if you blow Retaliation, and Cannon Master Willy isn't bad at all either. Just get ready to grab a cannon ball and blast the pile of gunners as soon as you down him.

Comment by Tanafish

whats the lowest lv you need to be to go in?

Comment by Loladin

hi...can I enter the instance Stratholme at lvl50-**???

Comment by unseenkilla

Dont go in at lvl 50 for 1 thing u wont be any help and just take up room for another you will aggro mobs continously and prob wipe your group. Also u cant use any of the items so there no point in going that early.

Comment by slampig

Hey I was wondering how many people solo this with your seventies, I have a Shadowpriest with about 1000dmg and i really cant see this place being too difficult but i would like to hear some personal experience.

Comment by amensentis

i got a 10 man group in it today =O

Comment by Zival

Can anyone confirm the new level requirement for patch 2.3 in this place?

Comment by khoros

the lvl req is indeed late 60ties but does any1 know if you can get back to the summon stone 1ce youre in?

Comment by Kib22

Ok so in the Slaughter House (area outside of the Barons chamber) there is another enternace portal thing, any ideas why is it there? Are u actually able to get into Stratholme through there?Pic:http://i3.tinypic.com/6s9bkaw.jpg

Comment by Nutters

Best I can dig up:

It is interesting to note that there is a Raid Instance portal at the end of the instance, outside the building in which Baron Rivendare resides. This cannot lead to Naxxramas, as it is floating above the city, though the teleporter may have once been meant to be inside the ruins. There are ruined flags carrying the insignia of Lordaeron inside the tunnel, which are not seen anywhere else inside Stratholme.

Comment by frozencpu

Blizzard prior to releasing some of the places which was the first time that the game came out on live realms had make some of these entrances to lead to certain instances that connected with each other. I can confirms some of this when i played on private server i had GM 1 lvl access within the whole game and i can teleport to all the places there is in game. That door was 90% that i know of to connect strat to naxx which was an attunment same way BWL and MC was made. The thing about it no one will actually know what its for unless you can have an actuall blizzard developer confirm this. Same way the instance thats in SW is actually called SW vault. So youre guess just as good as mine but those entrances was allways there from the beggining even Zul'aman when BC was introduced just like the locked cave in Wintersprings that leads to MT Hyjal.

Comment by dankone

Does it bother anyone else that Stratholme has a "Fishing" tab?

Comment by Kelannice

just a small warning if be sure you check out the rewards for the quests in the outlands because you might get the item you want from here and then replace it a few levels later when you reach outlands and all that time and work will be a waste!

Comment by blazingpenguin

The lowest level you can zone in is 45.

Comment by Avalonia

PAINFUL! If you are looking for a place (as a clothie) to farm for shards this is definately not it. I'm sure a higher geared class with decent aoe (or possibly even a mage) could probably wipe this place no problem. For a warlock though it was death, death, death, death. All I can say is if this was still end game I'm pretty sure I would not be playing.

Comment by cigs

I have a mid kara geared hunter and found this place a bit of a pain to farm solo. At least the starter undead area with the group pulls. It's do-able, but each pull takes a lot of trapping, kiting and running usually ending up with me at half health for each pull and a lot of down time. I'll go back to it a bit better frame of mind and better prepared just to have a good look at the place, but for just now, it's off my regular solo farm list.

As a comparison, i solo Scholomance easily.

Comment by Lajon

I farm Stratholme regularly on my rogue. I stealth scarlet side and kill all the bosses. I pickup the medallion of faith to hand in to the guy at the cathedral on baron side to help at the end. I kill through all the bosses baron side and then dissenchant everything. Can usually get some BoE blues out of it too. I've made as much as 300g in one full clear of the instance.

Comment by Dharc

How to clear death side as enhancement shaman level 70Enter from side entrance.The 2 aoe pulls in the start can be hard. But down damage migrating totems, and pop shamantic rage. You only need to kill 2 of the packs, the middle pack can be avoided.

After that, work you way to Nerub'enkan first. Try to learn the agro distance on the mobs in the start, its very short. Nerub'enkan is the hardest boss of the 3 zigurat bosses. Just use shamantic rage, and have a pot ready.Next boss is Baroness Anastari, she is a pushover.After that, go for Maleki the Pallid. I use this kill order, so you avoid the scarab trap. enh. shamans has very poor aoe dam. So this is faster.Magistrate Barthilas is also easy. So just kill.Go into the butchery. Start pulling abonomations. Beware not to get 2 at a time. And make sure the last abonomation you kill is a venom spitter. This gives you more time to drink/eat for Ramstein the Gorger. The Bile abonomations spawns adds on death. And takes some time to kill without propper aoe.Ramstein the Gorger is by far the hardest boss in the instance. Use every trick you got. Use Wail of the Banshee if you got that from Baroness Anastari. Remember to pull him back to gate, so you have more time to eat/drink after.When he is death, many skeleton will spawn. Some singles will come running at the start, just kill them off. When the huge pack comes, pop your fire elemental. And keep healing it.After they are death, a pack of elite skeletons will come. Pull them to the fire elemental and kill em off.Now its Baron time. Just go in there, pop bloodlust and shamantic rage, and your earth elemental. The elemental will offtank the waves of skeletons, and you can use fire totems to kill em off.Happy grinding.

Comment by smiledk

This has to be my favorite 5 man instance.

Lots of good drops, some cool trinkets, neat atmosphere.

Also, I'm a paladin. So I get to use Exorcism left and right, and if I feel like RPing I can vanquish some undead and have some fun. :)

Comment by Leeder

It's worth noting that once you go through the Living entrance it 'locks' behind you.

so have your hearthstone ready just in case your pug goes t.i.t.s-up Wailing Caverns style, you're trying to solo it for the first time or you're scared of ghoulies and lose your bottle after the first group.

when you're inside look to the skies, it's quite a sight

Comment by oreounit

what is the minimum level to enter the entire instance?

Comment by brazasian

How hard is it for a 70 hunter?

Comment by Jomper

In the areas where the two gates drop and trap you with lots of c0ckoaches or rats that attack you, you can get past them by stepping in then out real fast then tricking it into closing and summoning the critters, after about 30sec most of the bugs/rats run away throughout the instance and the gates open again which wont close on you if you step in, but there will still be 10 critters inside.

Also if you can shrink yourself and use a speed enhancement somehow, you can race in one side and out the other before it closes on you.

Comment by dodielf0rd

Seems nobody has mentioned some useful tip for this instance I'll take the liberty to do so.

The ghost humanoids (Ghostly Citizens) can be controlled via dancing with them (/dance target). They start dancing and stop hitting you for free kills.

Comment by Mortenz

A little tip for Mages looking to solo this.

Pick up Magic Absorption (http://www.wowhead.com/?spell=29447), I strongly recommend 5/5. If you are level 70, you will resist ALOT of the spells in here, giving you 5% of your total mana back. with approx 9k mana, this gives my mage about 450 Mana each time I resist a spell, alowing me to AoE almost non-stop.

Also, getting 3/3 improved blizzard helps alot. Makes grinding 4-5 packs very easy if you are good at AoE grinding with Blizzard.

I usually go with a spec such as 10/0/51, 15/0/46, or the usual 17/0/44.

Have fun!

Comment by dochaminguldan

cou ld two seventys just walk through this and destroy anything in path????or is that and exaggeration

Comment by Pawcio36

Cleared all instance 4 persons in 4 hours - 61 prot paladin, 60l ret paladin,62 rogue and 61priest.Two pally combo works great here and produces huge amount of damage - both about 34% and rogue 25% of total damage. Pally Holy wrath spell is only used by ret pala - it casts long, so prot pala cannot cast being hitted all time. I am ret pala - when many weak undeads is aggroed i can deal up to 15.000 dmg in one spell cast ( with some spell crits :)

Comment by Zeldendorf

The part wit the rats....was a bit of a suprise......theyre stonger then average rats x.x

Comment by antherax2

Comment by linkadoo92

When i was in stratholm with my 70 marksmen hunter and farmed green stuff for illusion dust, something very strange happened..

I don't know if its supposed to happen or so.. but anyways i destroyed the three "towers" and went into the square where all those big guys and the final boss should be.

I killed several, and then suddenly everyone dissapeared and after like 10 sec they all respawned, even those that i have killed..

I was there in good time, like 30 minutes before the execution would appear so i just killed all those monsters again.I think the boss before Baron should show himself after that, right?Anyway he didn't so I couln'd save the girl or continue my soloing =( </3

Did i do anything wrong? Please reply so I won't make it again ;p <3

Comment by minimariner97

what's a good price to offer for run through's? 50G?

Comment by Corvin

Regarding the Slaughterhouse part

If you have trouble with the horde of little skeletons then there is a way to make it a little easier.

When you have one abomination left, drink and eat up then kill it right in front of the Slaughterhouse entrance. When door opens to let Ramstein out just run in and fight Ramstein at the door on the bottom – this is important as 5 elite skeletons will spawn at the entrance. This way however, you have enough time to heal up and kill those at your leisure.

Note that if you do choose to go out the skeleton horde will aggro you when you get near the door.

Comment by Naxxman

Guys when you kill Baron then go outside the slaughter house you can see a gate on your left opened ( that gate open only when you kill Baron ) If you go inside you can see a raid portal behind some iron gate...The problem is that i could't open that damn iron gate!! Some friends of mine tell me that is a raid portal and leads to Naxxramas...BUT Naxx is a necropolis and flys..you can seen it in plaguewood..AND you can go to Naxx only of you are attuned..so that opinion it's out of the case..if anyone here know what is that portal and how you can get in because is locked plz answer me!! i REALLY want to know what is in there!!!

Comment by devlab586

As a 70 resto shaman I could do the entire instance solo except for Baron. Just don't have the mana, even when chugging pots, to be able to kill all the skeletons fast enough before he heals up. Maybe if I weren't pvp spec and actually had mana tide I might be able to pull it off, but even then I dunno. Fire elemental didn't work well because it'd use up all its mana so fast and only be able to fire nova every so often and wasn't consistently killing the skeletons. :(

Comment by joejack4322

note to all hunters trying to solo this place the rats that come out when you go past the gate(s) can be a pain but i found a easy way around it , pull one of the citizens in the gate with you and drop a explosive trap the rats will not set it off but they will take dmg if the citizen does GL

Comment by Lolzwut

For those who have no idea what to do:Living ->Undead sideYou need to enter via the Living side if you have no key (left entrance, the actual gate to Stratholme)Upon entering, you'll need to get through a mass amount of trash (3-4 elites and 3-6 non-elites at once or so)

You will need to kill the fat green things which roam around the place, killing them will unlock a gate. Follow these dots

While following those dots you will come to a gate where specters spawn, as well as the boss, The Unforgiven. She has little hp and should be easy to down, the real problem is her high dodge chance.At the end of the dots, you reach the undead side, Magistrate Barthilas, with the key will be there waiting for you (his location changes depending on which entrance you went through).

Undead sideNow that you have a key, you can enter the shortcut, and progress through the gate of the undead side, head north of where you found the boss, get prepared before opening the gate, go through it and head to the Gauntlet. When you open the gate you will get the 45 minute timer in which the NPC near the Baron will be alive, you don't need to get to the Baron in time to be able to kill him.

In order to open the next gate, you will need to kill all 3 bosses in the gauntlet to open up the buildings - enter and kill the 5 non-elite humanoids, do this for every boss and the next gate will open. There's no order in which you need to kill the bosses.map

After heading through the gate, you'll find a lot of those really ugly undeads, kill them all and Ramstein the Gorger will spawn.NOTE: You MUST NOT feign death, wipe or stealth in this room - it causes a bug and the boss won't spawn. After some testing, I've found that you can do these in the hallway (just after the gate) - so if you need to, do it there.

After you kill the boss, 20-30 non-elites will come out in a few sec, AOE helps here, use Stratholme holy water to your advantage. If you wipe, they'll all come at you upon entering the gate (and anything just before the gate too!)

Once they're all killed, 5 elites come from Baron's door, kill them off and you're up to the Baron.

When you kill the elites, the door to the Baron will open for you to enter, go in, down the stairs and he'll be waiting for you in the room. Prepare and head on in (note, his aura effects most of the room, there's a spot in the corners near the door which aren't effected.Tip: things like Aimed Shot, which reduce healing effects will work when he heals from his skeletons, but this is NOT a reason to let them live!

The baron occasionally summons 10~ skeletons and if they survive long enough, they all die, giving the Baron HP - kill them if possible (Stratholme holy water is a nice thing to collect for this)If you die, you can re-enter the Baron's room, the way there won't be as bad if you cleared the trash, the only things which spawn are the roaming bats.

For those getting AD reputation: A full run, killing all trash on the undead side, will get you about 11 turn-ins with the scourgestones (if you have the trinket on) - 50x Invader's and 6x Corrupter's. that's (11*150) 1650 rep (50 turning in the scourgestones, 100 for using the token) That does not include the reputation you get from crypt fiend parts (very little) or killing the trash/bosses.Baron gives 100 AD rep, the other bosses I think give 10, elite trash gives 2 and non-elite humanoids in the buildings give 1. This is at honored, I think you lose the reputation from everything except bosses at revered.

Comment by goomba

This instance is easily soloable by a 70 holy pally. I do it every now and then for boe greens to DE (on my other char) and a shot at the mount :P My gear is on par with ssc/tk and a few hyjal epics.

Comment by phille52

Surprises me that no one have posted the enormous amount of Lore that binds to Stratholme..

Comment by pigpigpig

Great place to farm if you're an enchanter! I've been farming the dead side and in 30-40 minutes come out with:10g From loot20g From Selling junk4 Stacks of Rune Cloth (I'm a tailor so I use it to make 51-56 greens to DE)12x Blues - Which Disenchant into Large Brilliant Shards, which sell for around 10g each.7x Greens - Which either DE into Greater Eternal Essence*, which sell for 17g each or Illusion Dust*, which sell for 5g each.* May drop more than one.

I make a good 300g+ each run, reset, and repeat till my bags are full.

Comment by Zanazua

''Noble countrymen, evil is upon us. Darkness has befallen our shores. Rise and slay thy enemies, strike, strike so other shall live. The meek shall not fade into the night...Live my brethren, live.''

- King Terenas

Comment by Hattori75

for those who don't already know the side entrance is at 47 23

Comment by Trev81

Does anybody have any information (or even speculation) as to what the raid instance portal in the tunnel south of the slaughterhouse leads to? I thought it might be an alternate entrance into Naxx, but nope.

It's always been there as long as I've been running baron, and I'm really curious about it. If it's purely aesthetic, I'm gonna be disappointed.

Comment by Turtlemilk

Soloed as a level 70 Unstable Affliction Warlock, although it was extremely annoying. You need to apply every single one of your DoTs and burn him down as quickly as possible. The microsecond you see him cast his Undead Summoning Ritual, you need to start casting Seed of Corruption so you can get it off before the Skeletons get on you and start causing ridiculous amounts of Spell Pushback. If you can't get the Seed of Corruption off before all of the Spell Pushback starts, chances are you're going to die.

I don't understand why it's taken over four years for Blizzard to finally realize they need to change the Spell Pushback mechanic.

Comment by mjm7

Just a side note for those 70's doing solo Baron runsregarding the "bug" that sometimes happens in the Slaughterhouse.....

As far as I can tell, it is caused by allowing any of the Abominations to reachthe closed gate *without having aggroed anything* after you have initially pulledand the gate closes. I would imagine the event was scripted this way so the encounter has a way to reset if the party wipes. Remember, if you were at-level running this with a party would you run out into the middle of the courtyard and start randomly engaging multiple abominations? Hell no, you would hang out near the hallway leading into the courtyard and use it as a safe pull/rest spot. At least I hope you would. ;)

Hence, the only way you should encounter this is if you run out there and kill without keeping an eye on the abominations that head towards where it is assumed your party would be. After the initial pull they will slowly come one by one in a certain order towards that gate, make sure you aggro them before they reach it and no bug! Also note-If you drop aggro at any point on an abomination that was near the gate using feign death, vanish, etc. make sure you pick up aggro before it reaches the gate since it will just continue on its merry way after you drop aggro and still possibly bug the event.

Hope that helps. After reading various reasons why this event bugs, (everything from "You have to kill them slowly" to "You can't use certain aggro dropping abilities.") I did a little research and testing myself. As far as I can tell this is it.

Comment by contherad

I just began running stratholme to try and get the mount from barran as a 70 MS Warrior.. started out sort of hard but once i got the hang of it it got easier. I solo'd it with help of Oil of Immolation and some stratholme holy water. They helped a lot when it came to killing the 30 undead that come after the Fat Boss. =) good luck to all of you warriors that want to solo it.

Comment by ViktorZ

I need some help! I'm a level 70 Retribution Paladin and i have cleared the entire instance except for Baron now. I'm in the abomination room before him, i have killed all the abominations but ramstein doesn't appear. Please help!

Comment by SgtNimrod

Soloing UD Strat As a Warrior

Soloing it as a warrior isn't too tough, as long as you're careful and know your limits. Bring a lot of food and bandages, and be prepared for some tough AoE pulls. As there are so many different specs and gear qualities for warriors, there is no one strategy that works for all of them, so I won't try to sum it up as such. Below is merely a list of the major things you need to watch out for, and how I countered it:

The Cadaver disease reduces health regen by 100% and does mild nature damage every ten seconds. This makes food useless. You can still bandage in between ticks, so don't panic. Just avoid all AoE pulls with Cadavers, and if you accidentally get some, kill them first. There are no Cadavers in the Gauntlet, so this is strictly for the two groups before it (side door), or the hellish stealth run through the streets (main door).

If your choice is between fighting the disease ridden ghouls on the walls, or fighting crypt fiends in the open, fight the ghouls. If a gargoyle comes by when you're webbed to the ground, it can get really ugly, really fast. The ghoul disease isn't really that bad anyways, as you shouldn't be trying to outrun anything anyways.

Walls are your friend. Never go into the streets unless you're going straight across to another wall.

The casters are squishy, and their skeleton adds are squishier. At 70, these are your easiest pulls to get through.

Never, ever die in Slaughter Square. Take them one at a time, unless you are at full health. They hit really, really hard for their level. The best way to avoid bugs and glitches, as there are MANY, is to wait by the door. If you don't, you risk having the ones that walk through the door unchallenged respawning on top of you, and that spells death.

Take on Ramstein as close as you can to full health. He doesn't hit overly hard, but there are a lot of mobs that come at you after he dies.

The Baron is a cakewalk if you pop all cooldowns as soon as the fight starts. SS or Cleave, WW or Bladestorm-Any AoE you have will do nicely against the skeletons, and a nigh constant Victory Rush chain will help as well. His Unholy Aura is negligible if you burn fast enough.

With patience and careful foresight, you can solo UD Strat. Good luck!

Edit: As a side note, if you don't have the key or feel like killing Barthilas, he's really quite easy. He hits fairly hard, but he doesn't have a ton of health, and his knockback isn't too bad if you have nothing behind you. He'll be found by the church if you're running in the front door for the key, or in the corner by Slaughter Square if you came through the side door.

Comment by mazhop

My experience last night doing it solo for the first time while being a lvl 70 BM tauren hunter with a gorilla as a pet. I wasn't too worried about the 45 minute timer, I was in for learning and rep. I got all the way up to Baron but didn't engage him, otherwise I cleared all of the undead side.

With a gorilla, volley and some good pvp gear you can solo 4-5 mobs at a time.

I sent in pet, let him tank (his thunderstop does over 1K dmg) and then just volley dps. None were really hard, just maintain a steady attack and don't pull aggro. Even when mana drops lows, fire off a couple of solo shots (AoV) and you're back up. Heal pet when necessary and have fun.

One thing on the Baroness, if you're a BM hunter she will MC you or your pet. Just make sure you're up to full health before you start. It's 2 minutes of wtf while you see yourself either killing or being killed. I'll dismiss pet the next time and see what happens. The beast within might help but for 18 seconds it might be pointess.

The gate with the rats, it was easy. Gorilla attacked using TS, I as a Taruen used mine and just vollyed away. All in all, cleared it quickly.

I wasn't able to get to baron but I'll give it a try later today and see what I come up with. For my first time it took me 90 minutes but I was in no rush.

Comment by Epitaph

3.0 makes for easy farming... Especially as a prot pally.

Runecloth is selling for insane amounts of gold right now (for rep grinders)

Comment by Anuberak

Takes around 10-12 mins for baron runs solo as ret pally. By far the best place to farm AD rep for the title upcoming in Wotlk especially if u have the blue trinket which allows gathering of scourgestones and grants passive 81ap vs undead.

Comment by CinnamonSpider

Soloed this on my 70 MS Warrior with S2 gear.I think the best advice is to make sure you have Retaliation, Bladestorm and the like on CD before you start fighting him.Having some Stratholme Holy Water on hand is also a good idea.

Comment by ReDeemer

The desease "Cadaver Worms" casted by the Mangled cadaver in strat can be cured using:Jungle remedy, which can be found in Stranglethorn Vale at the Curzen camp.(sometimes you have to use 2 bottles of Jungle remedy for it to work)Powerful anti venom also works, made with Huge Venom Sac (first aid)(also: sometimes need to take 2 to make it work)

makes it easier then bandaging for 10 minutes

Comment by meagleo

I soloed the undead side 2day as a 61 Fury warr with decent gear it was pretty dificult getting passed the mobs without aggroing the hardest part was the giant group of skellies near the end

Comment by volcomdude

can a 70 MM hunter with good gear solo this?

Comment by zerovirus123

The paradise of solo farming...

Comment by ryan4nayr

Elders' Square Service Entrance is @ 43,19.

Comment by Eminence

i've just done 1 run on my lvl 80 death knight, farming to exalted with AD (for the title achievement - i got the mount in the process last night)

however this time i had the quest "the great fras asabi" or whatever its called.

i entered main entrance, and got the fras tobacco thingie, then worked my way towards baron from there, doing the postmaster as well. killing nearly all mobs, which wherent parked in a corner somewhere.

this is just the slow run. last night i did 3 runs, 10 minuts each, straight to baron, earned 30-40g per run. thats 100g for 3 runs, 200g per hour. :O

that being said, theres also the chance of runecloth dropping, baron rivedares mount, and his sword. :)

Comment by Surbris

Hi all i'm a 71 warrior with the dark moon cards crusade and wrath and i want to know if you have disenchant and run this instance after selling and killing every thing in here what amount of gold did you make

money from killing mobsdropsdisenchants

?

thanks

Comment by Fatnub

This instance is a joke to solo as prot warrior at 80 atm, can just pull all and aoe if you want. I pwned the Mangled Cadavers first on every pull as they can do the Cadaver Worms.

If you get infected anyway, you can always use Enraged Regeneration, as it's not affected by the disease.

Comment by Eid0lon

For protadins interested in farming Undead side for the Baron`s mount:

-it is doable at 70 in any type of gear from AH greens to raid epics,with the difficulty and time spent decreasing according to your kit.I recommend the Cobalt plate set made by blacksmiths as an effective minimum.The higher level you are,the better gear you will have,the more spells you`ll resist,the smaller aggro range allowing you to bypass groups of mobs if you are in a hurry.

-get a Argent Dawn Commision (http://www.wowhead.com/?item=12846#comments) from the Dawn officers in Chillwind Camp,the Bulwark or Light`s Hope Chapel,or their upgraded equivalents,the Seal of the Dawn or Rune of the Dawn.Use them while farming the instance as the scourgestones will greatly help you raise your AD reputation.You might end up exalted by the time you get the mount.Also note that gaining exalted rep is a requirement for the achievement "The Argent Champion" (http://www.wowhead.com/?achievement=945).I`ve experienced about 1000-1500 rep per run,depending on number of scourgestones gathered (including boss/mobs kill reputation rewards and turning in scourgestones,bone fragments and crypt fiend parts)

- Whatever you do,don`t let the abominations "exit" through the gate that closes behind you,or the instance will glitch and Ramstein won`t come out of the slaughterhouse,thus breaking your attempt at going for the Baron.Pull the first abomination then simply wait at the gates,as more will gradually venture twards you.After the last abomination is dead Ramstein comes out of the Baron`s chamber`s and will aggro you fast,so make sure you have the mana.He is fairly easy,his special move being that he can stun you on occasion.After he dies two waves of non-elite skeletons will run in the courtyard and attack you.They are easily dispatched.After those are down the doors open and eight elite skeletons with about 8000 health will engage you.

*depending on number of mobs tackled,this instance is a decent source of gold.Runecloth drops in aboundance here,as well as good amounts of money and vendor trash and consumables. Enchanters can disenchant all the uncommon and rares for an extra profit.You can either sell the Runecloth on the AH,but if the demand/pricing is low on you realm,don`t vendor it,make Heavy Runecloth Bandages and vendor those,they sell better than the basic cloth and take up less inventory space (2 cloths=1 heavy bandage).For a non-enchanter,you can typicaly expect around 80-100 gold per run,from money drops and vendoring.

Comment by kareeem010

any warrior TG spec tried to solo?

Comment by ChillingOut

Good old memories.

I was so excited when Blizzard were to reintroduce Stratholme in WotLK but after being there, it's so watered down and boring.

Why can't they bring the old Stratholme back up to level 80 where it should be? The place was epic! :)

Comment by Elobelia

At level 80 this instance obviously becomes MUCH easier for any class to farm. It is excellent for Argent Dawn reputation as well. If you're seeking the achievements for that rep this is a good place to get it. There are many bosses who drop Scourgestones. As a level 80 mage in mostly quest blues it is not difficult at all. If you do every boss in the instance you can get 2-3k rep per run. Usually by just running the undead site of Stratholme I net 6 Corrupters Scourgestones per run.

Comment by Rislane

The nearest vendor to Stratholme Baron side is really in Light Hope's Chapel?

Comment by amgar

OK im at the Skull door, for the baron i think, there are 13 minutes on timer, im 80 paladin, all ziggs are clear, all abominations dead, and its not opening? am i forgeting something?

In addition, there's four quests in the "Dungeon Set 2" quest chain for Stratholme. The chain starts in Orgrimmar with one of the An Earnest Proposition quests (depends on your class) and the four quests are:

Keep in mind that you have to do a lot of other quests before you can obtain these.

Comment by Khorax

Was easy to solo at 70 for me (fury warrior), just as easy now.

Comment by airbornerizz

has anyone noticed a bug with this instance? ive been on 2 grps to kill the baron, we killed everything else, and the doors to the barons door didnt open? wtf?

Comment by uberwoods

lol i hate this place xcept for the pimp hat that drops 2 manned with a bm hunter and a holy priest not geared at all. we actually had both just hit 70. also got the 2h intellect enchant which sells for a pretty penny. and not to hard of a place for 70s

Comment by norokelt

i just got from him the:Jeweled Amulet of Cainwyn

along with 3 other blues

:)lucky me :P

it is not even listed as possible drop from him, so i thought i add this here

Comment by Lust

I've just discovered something quite interesting upon my last visit to the good Baron.After you've slain all the Abominations in front of the Slaughterhouse, of course our good friend Ramstein the Gorger will come lumbering out of the door.If you're farming the mount and want the fastest runs possible, than stay right by the door as Ramstein is coming out, pull him and walk through the door.You must kill Ramstein inside, the 5 or 6 skeletons will appear when Ramstein falls.Upon killing the skeletons you will have access to the good Baron, although upon leaving the Slaughterhouse you will be greeted by a hundred skeletons, give or take.But at least you took out the Baron faster! :D

Comment by thornwing

Ok, when I am done killing Baron, all the exits are closed with a gate that cannot be opened with the Key to the City, what do I do? I heave to hearth every time! ><

Comment by kimblehmoose

Comment by ArrekThaurissan

Comment by noobi666

and when Baron summons skeletons you can use holy wrath and oneshot them all.

Comment by ExarVaughn

Did you kill Baroness Anastari, Nerub'enkan, Maleki the Pallid, and the 6 NPCs in the room behind them? (Inside green area on map)

Killing those 3 and their NPCs opens the gate to where Ramstein the Gorger is located.

Comment by mikehayes69

can someone please tell me which npc's give you the curse? the curse slows down health regeneration by 100% and inflicks 150 shadow damage every 10 secs. i've been farming this on my 80 warrior but i've always had to take a healer with me to cleanse the curse. im sure its one of the ghouls but wowhead doesnt say that in their ablitlys.

Comment by petar95

is this soloable by a lvl 71 dk ? cos i took 5 guards elite no probz but im not sure about rivendare. lemme know

Comment by Pherias

Does anyone have the problem where the exit gate will not go up? After i killed the Baron, i had to run all the way back to the side entrance to get out.

Comment by monstermale

As a 73 DK I did it in quest greens no problem. This is as blood spec and in unholy presence the whole time. Rivendare was not a problem, just make sure the skeletons go down...either by holy water, a cleaving Heart Strike, or Death and Decay. I think if you're 71 you'll be fine...especially if you use Frost Presence.

Anything 70 and over can probably run past most of the mobs, and the few that aggro can be able to taken care of no problem. The only issues are the Eyes of Naxxramas which spring up every so often. There are also a fair number of rare bosses in this place.

As a side note, I don't think there's a better place to farm Runecloth in the game. A 15-min Baron run netted 4-5 stacks...not to mention many BOE greens and BOP blues that pay for your repairs several times over. Running Strat is great for farming gold, obtaining Deathcharger's Reins or getting faction reputation (either Argent Dawn or City Reputation).

The aforementioned diseases are the most troublesome part of the place, along with one of the crypt fiend types which seems to spam silences on you (if you're a caster).

Comment by richardtroch

How do you get there? where is it?

Comment by iDIABLOi

I killed all the ones u have to kill to summon ramenstein and hes not spawning

Comment by Ferlathin

I killed all the ones u have to kill to summon ramenstein and hes not spawning

I you just scroll up quite a bit mjm7 has a good explanation to that.

Comment by Linnia

Just soloed baron side as a level 71 ret pally. did not use shield. Made sure I had seal of wisdom up for mana regen and used ret aura. As long as you can out heal your damage, you're fine. the hardest fight was actually maleki.

So anyway if you are eager to try, no need to wait til level 80 if you are the right class.

Comment by damgnomes

theres a rare swpawn not listed that i just encountered, his name is skul he's a skeleton mage kinda guy

Comment by MaxWilder

Why the hell is the actual location of this dungeon not listed anywhere? As if everybody has been playing this game since day one and has all the dozens of instances listed on a map in their head?

Zone: Eastern Plaguelands

Or "Entrance to Zone" if you want to be picky and claim that Strat is a separate zone.

That simple line should be on every instance page!

Comment by Aldones

I recommend doing this on an enchanter, 100+ runs worth of DEs is worth quite a bit of gold.

Comment by Archimonde911

I noticed that you can make quite a bit of money from here, im a level 80 DK to this is fairly easy, all the runecloth that dropsfrom here, not to mention the BoE Items can bring you anywhere from 20-70g a run. (Depending on your drops)

Comment by Walterc

Is Strat solo´ble by a 76 blood specced DK ?

Comment by nietmakkir

just a quick overview of the flesh-golem glitch just before rammstein if you're grinding for the mount;

there is a known glitch that, when only afew of the golems're left, they'll all despawn, respawn a second later, but even if you kill them all, the door doesn't unlock and rammstein doesn't appear. this glitch, obviously, sucks :p but you can avoid it by doing the following;

1) slow down on killing the golems. i would much rather stop & drink for 30seconds than haveto hearth & reset >.<

2) there are *some* issues with *temporary* pets, ie. shaman elementals, mage mirror images, dk ghouls. but as far as i know, not with either hunters or warlocks

3) location? i've heard from others they only have the problem if a golem reaches the locked door, i personally haven't, but it's not too much trouble to avoid this :]

gl mount farmers! XD

Comment by Saycotek

hey i am trapped in Stratholme.which means the gate is locked.how can i get out from here please help me.i am 60 lvl now but there is many elite in it

Comment by XelanTorth

Just a warning for any 80s looking to solo this I tried on my pala ret spec shocking gear, don't chain pull 15 or so like u can in most other 60 instances as you will get killed most of the time on the UD side as u get silenced and feared much too often. Living side was still pretty safe though.

Comment by SpitefulCrow

As of now (April 09) the 'feign death bug' is still in effect in Stratholme. Really frustrating to manage to solo my way to the Slaughter, clear everything and then stand around wondering why nothing was happening and why I was barred in the area.

Comment by WlyWnka

If you ever wanna farm for the mount then this map will truly help you. It will be easier if you have Key to the City because then you can use the entrance to the side where Baron is.

Comment by Sesshomuru

I'm farming this instance and I died right infront of the building where Baron is and I released and went back but when I got back the gate to go into Barons room with the aboms is closed, so I went back to where the people are to kill to open the gate and they're still dead, so I decided to exit and reset the instance but it won't reset... any clue on how to reset it / re-open the gate?

Comment by Scillicet

Does anyone know why the entrance gates (those at the proper entrance to the isntance, not the service entrance) are locked? And does anyone know how to open them? I've tried butchering every living and undead thing in the instance, including all bosses, but with no luck thus far. :(

Comment by whitewolfiemark

ABOUT STRATHOLME: The city of Stratholme was the northernmost city of the Kingdom of Lordaeron, and is the city where the Order of the Silver Hand was founded.

The Scourge’s capital in Lordaeron, Stratholme is a city of evil and dark magic. Once a great human city, the mad Prince Arthas ravaged Stratholme in the Third War and the undead moved in soon after. Kel’Thuzad raised undead structures among the human ruins. Undead and necromancers control the city while gargoyles and frost wyrms patrol the sky. Noxious orange mist oozes from the buildings and poisons living creatures, transforming them into servants of the Scourge. Kel’Thuzad’s rule here is absolute, and from here he stretches his skeletal hands to control the surrounding plaguelands.

The largest city after Lordaeron's capital, Stratholme was destroyed by Arthas in the opening hours of the Third War, as he massacred the city's citizenry after they were infected by the Plague of Undeath. Stratholme burns to this day, and its districts have been split between the overzealous Scarlet Crusade led by Grand Crusader Dathrohan, and the Scourge forces led by the death knight Baron Rivendare.

Comment by Kushakd

Little late on the reply, and you probably already know but it was (what most believed to be) the original entrance to Naxxramas. Blizzard scrapped this idea and went with the portal. It has been purely aesthetic since the beginning and I doubt there will ever be a use for it since they wouldn't make an instance for 80's (or above, Xpacs ftw) in a level 60 5-man dungeon.

Comment by Schacksen

Stratholme undead side were ones a 10 man instance. Before the time of Blackrock Mountain, before BRD, LBRS, UBRS, MC and BWL there was Stratholme. I bet you it was hard ;)

Comment by Zeclume

Comment by Korbu

A Lvl 80 Prot Paladin can EASILY do this instance, likely the best char to farm the place with. Gather up a huge amount of mobs, have Ret Aura up, pop a Sacred Shield, drop a Consecrate, use Holy Wrath and Hammer of the Righteous to wipe them easily. If one of them annoying Gargoyles or Crypt Fiends attack you, hit him with a Exorcism (Guaranteed to Crit on Undead/Demons), and he'll likely be dead, or near so. The Sense Undead Minor Glyph is useful here, so make sure Sense Undead is up. You'll spend more time looting/DEing than you do killing. With Enchanting on your Pally, this can be a pretty profitable place to DE.

Comment by mikecasti10

So i have a question? I solo'd this place on my shammy for Argent Champion title and was pretty easy considering i can clense my self from that disease that doesnt allow health regen. and you take mroe physical dmg. Now im planning on working my Dks rep up for same title is their any way i can clense myself w/o having to bring anyone with me?

Comment by laitaro

i just did the whole living part and run past the mobs in the undead only doing the bosses. i must have been really lucky with drop rate since i got 15stacks of runecloth from it :o 1 stack à la 12g is 180g from runecloth only.

Comment by chrono770

for those of you that farm this place as 70+ hunters, i found that the easiest way to kill Baroness Anastari is to tag her and then let my pet do the work while i feign death. This guarantees she will not possess you and have you kill your own pet or vice versa.as a 75 hunter i don't even bother with the trash mobs, i just run straight to each of the bosses and kill them on the steps before moving on to the slaughterhouse to get my reigns (currently attempt number 11, the only time they've dropped was when i grouped with a mage for the heck of it, guess who won them...)

Comment by phobea02140

That is actually not true, you can open some of the supply crates to bug the nearest gate. You can run right to Magistrate and click 2 boxes nearby(there are 4 in close proximity).Takes my runs from about 20 minutes to about 8 minutes.

Comment by Mabaroshi

"Additional instances cannot be launched, please try again later." The bane of all farmers...

For a few side notes, completeing the Gauntlet within the time limit will grant 300 bonus rep, the Thuzadin Acolytes in the ziggurats are the only non-elites that drop Invader stones and will also always grant 3 AD rep per kill, the Mangled Cadavers cast Cadaver Worms and the Scarlet mobs do NOT give AD rep. So save your turn-ins for Revered-->Exalted people! And good luck.

EDIT: Added listing of mobs that grant rep after Revered.

Comment by blinketyblink

there is some type of mailbox about 4-6 groups into the entrence what is that for?

Comment by Heyqt

as said up there ^ it used to lead to Naxx and thats not the 10/25 man Naxx... there actually was content in Pre-Bc =o

Comment by Arnoch

That would be the Mangled Cadaver. As a side note tho, Enraged Regeneration will still heal you. Good to know since even if you can kill them super fast they will sometimes still get the disease on you.

Comment by Hanniel

Here's a video I made of the full complete "Baron Run" starting from boss kill, spirit run, mob dodge and boss kill again. It's pretty much the same circuit each run, just watch out for flying gargoyles. Each cycle takes about 6 mins from start to finish. http://www.youtube.com/watch?v=ZDAjPhh7h38

Comment by razzic

When you open the 3rd mailbox, spawns with 2 guards.

Comment by Narute

I recently went into Strat, and after killing the three tower ppl only the first of the gates to the slaughter house opened, how do i open the second one or is it just glitching?

Comment by huuren

Supposedly it was going to be the entrance to Naxxramas (like there's an instance portal to Molten Core in Blackrock Depths) but it got taken out in favor of the big teleporter pad in the Plaguewoods.

Comment by GravenTerenas

Was just doing a solo run for the mount, and I died due to chain silence from a crypt crawler. Ran back to the side entrance and zoned in again, around 3 minutes after dying, only to find the instance had reset itself; all the bosses were up again, and the ziggurats were respawned (I had destroyed all 3 crystals).

Is it normal for the instance to reset like this if you wipe? Fairly sure this has never happened to me before.

Comment by Almar

I've made a video of the fastest way to plow through Stratholme to kill Baron Rivendare. If you'd like to see this video and get more advice on Strath follow the Youtube link below:

Comment by epochpulse

Using the boxes technique to open the gates to the Baron ALSO opens the gate to that never used Naxx portal. It's a shame it will be abandoned, but at least now you can feel like you actually earned opening the gate, haha.

Comment by epochpulse

If you enter through the UD side, and clear the three ziggs....you will also need to kill Magistrate Barthilas to open the final gate to the Slaughterhouse. The three ziggs will only open the first gate. If I remember this all correctly.

Comment by epochpulse

If you enter through the UD side, and clear the three ziggs....you will also need to kill Magistrate Barthilas to open the final gate to the Slaughterhouse. The three ziggs will only open the first gate. If I remember this all correctly.

Comment by isse95

how do i come in to the room whit baron rivendar in ?

Comment by kaoskozak

hey anyone know whats behind the raid entrance at the end? gates closed i cant get in

Comment by Nocturnal558

It seems that Magistrate Barthilas does not spawn if you enter from the alternate entrance.

Guessing it's because im only one person or have Key to the City with me.

Edit: I have most likely found the error. I hadn't seen the two places in which the Magistrate may spawn, nor do I know if he spawns everytime. I'm pretty sure that I didn't find him in either place last run though.

Will finish Stratholme research by tomorrow.

Comment by MegaMan101

As Of Patch Day 3.2

The opening crate glitch that would delete doors no longer does it anymore. Back to legit runs we go.

Comment by collector

A little glitch that is quite amusing in my opinion: You go through the back door(service gate) of strat and Magistrate Barthilas will run to the Northern gate and de-spawn so he can "warn Baron Rivendare of your intrusion". But I found that if you sprint/charge/dash after him and manage to throw your ranged at him just as he's about to de-spawn your ranged attack will follow him to his re-spawn location right in front of the slaughterhouse courtyard. I did this the first time and thought simply "oh well, I missed him." After I cleared the room I noticed he was charging at me with half of the undead side behind him, I practically pee'd myself.

Comment by dragunknight92

The firt time I ever ran Strath was at level 70 ( skipped it for BC content) and so on my 1st run I soloed it, skipping the bosses in the zigurats. Thats when I discovered that breaking the crates opened the gate to the Baron. From then on thats all I ever did and was very confused when it didnt work after a patch. Didnt know that that was a "cheat".

edit: spelling

Comment by tregon75

Just to confirm, the bug with the crates was fixed in 3.2.

Comment by varlotto

The street sign when you first enter says "Stranglethorn Vale" on it of course it is pointing in the right direction though...

Comment by Netvixen277

my lvl 49 couldnt get in on patch day 3.2.2

Comment by Kardd

It also seems in the last patch that Blizzard removed the requirement of needing the Scarlet Key to unlock Stratholme live side.

Comment by Ydrisselle

It seems you don't have to have the Scarlet Key for the living side anymore; my lvl69 DK without that key could go in and kill everybody inside.

Comment by Kelien

that wasn't suppose to be a reply my bad lol

Comment by Renathras

I just finished soloing this tonight as a Holy Paly. No, I'm not saying anything about that, anyone can do it at 80 (probably.) I was just thinking how awesome this instance is (and a little creepy if you're going it alone with the lights off.) Though I didn't make it to the baron in under 45 minutes because NO WHERE online tells you how to open the f-ing gate to him. : )

(For those that wanna know, when you kill all the three bosses who have a door open behind them, go IN the door and kill the five dudes inside. Do that to all three Zigs on the UD side and the gate opens. Inside there, kill all the A-bombs and their "leader"/boss comes out. Kill him and a mass of weak undead come out. Kill THEM and then some elites will posture about who dares to oppose the baron and they will come out, which, consequently, also finally opens the door to the Baron himself. At this point, you know what to do. :D)

This after a partial Dire Maul run for some friends that are in the 50s/60s for the first time ever. Old school WoW did do the epic atmosphere thing very well. (Hopefully, Cata will too.) But I wanted to post here to say this really is an awesome instance. Sometime when you can get a few friends at 60-80 (even 5 80s would be fun), just come in, walk around, and bask in the instance. You're in a TOWN (complete with signs on the shops and mailboxes..which unfortunately don't actually let you mail stuff...) which is a battleground between zelots, being secretly lead by a demon, and hoards of undead. It's dingy, creepy, beat to heck (the sky looks AMAZING though, don't forget to look up at least once) filled with traps (the gates), knowledge (books in the Scarlet hold) and intrigues. You can also pick up some pieces of your Dungeon Set 1 (I got 2 pieces of mine. Unfortunately, I only got one piece of the one I WANTED, the Priest set for my 48 priest I'm leveling...) Have fun and enjoy what this place has to offer. It really is an amazing instance.

Oh, a warning to Paladins: Mind the spider guys on the UD side. Their webs rooting you may not seem like a problem...until you realize it ALSO silences you. Freedom works (as does bubble) but you can't use Freedom while silenced. : ) Just a little fyi. (Also, no, the mount didn't drop. Though I didn't realize it was there...what can I say, its my first Strat run EVER. :D Much better not being rushed by achievement/GS people. ;)

(Let's see, now that I've done DM, BRD, and Strat...wonder what I should try next...)

Comment by Oocobraoo

Note: On the Baron, when Ramstein spawns, you can run up as hes comming out of the building (slaughter house) and not have to deal with the undead wave. You WILL, however have to deal with the 6 or so guards immediatly after boss fight.

Comment by vlaka

whoever thought of having a debuff that slows your speed by 20% for 30 mins needs their head kicked in.Ghouls still apply this stupid thing to players.

Comment by vlaka

whoever thought of having a debuff that slows your speed by 20% for 30 mins needs their head kicked in.Ghouls still apply this stupid thing to players.

Comment by Toragen

I went into strat last night via the service entrance, and i don't know what exactly happened, but the first trash mob i ran in dropped a http://www.wowhead.com/?item=2099. i checked the loot table afterwards and it didn't say this could be dropped here... is it so rare for it to drop in strat?

Comment by BkRabbit

This instance isnt difficult, I finished it yesterday with a 61 pally as a healer and a 62 affliction Warlock as tank + dps.

Comment by randomguy43

Are people running this place with the new LFD system? I would simply love to have a crack at it with an appropriately leveled party, even if we are all decked in heirlooms!

Comment by Kuranne

Notable things about the Undead Side: You MUST KILL all three Mini-bosses to get into the quarter with the Slaughter House where Baron Rivendare is.The mini-bosses are - Baroness AnastariMaleki the PallidNerub'enkan|Right before the Slaughter House there is a narrow pathway which has a boss named Magistrate Barthilas this boss is optional however, if you did NOT go through the service gate entrance then this boss will be in front of the chapel and most likely you would have to kill him because avoiding him is pretty hard unless you stick to the wall. In the start of the undead side, if you go to the right over by where the side entrance is there is a postbox for another boss but you need the key to open the postbox the boss only appears when you open all four post boxes. which are located in each quarter of the city.|After you kill the mini-bosses the gate opens thus allowing you to enter the district at which the Slaughter House is at before entering the slaughter house you must kill all of the abominations after doing so, a boss will come out of the door. You have two options for this fight. The first is to stay outside and wait for the boss to come outside OR you can go up to the door so when it opens you can walk in and kill the boss inside the slaughter house but if you do decide to enter the slaughter house, once you kill the boss five guards will spawn right on top of you so if you decide to enter you better have a good group. If you decide to wait outside, when you kill the boss a lot of ghouls come out of the right side gate of the slaughter house (the only gate) they are weak but, there are alot of them so I suggest have at least one AoE DPS. After you kill the boss Ramstein the Gorger a timer sets for when the doors open again, when the doors open again Black Guard Sentries come out and patrol around the quarter of the city, they run when they patrol so, when you see them just kill them, they're pretty easy to down. After you kill these five mobs, you can finally go on to Baron Rivendare for this fight, your group will have AoE damage done to them by one of Baron's buffs. Also, Baron summons skeletons to help him fight, these skeletons actually heal him if you dont kill them so if you have an AoE dps it should be easy to kill them. Only about four to five spawn. He hits for about five hundred at most.

Notable Loot:Baron Rivendare's Deathcharger - Most people farm the dungeon for this mount because it is pretty rare, also who doesnt want to have an undead horsey especially for alliance. (Its free also hehe besides the time you put into getting it)All the Dungeon set leggings- Just some set you can get, it's not too important anymore but back when sixty was the level cap these items can be turned into a stronger level sixty set with a few epics which could've gotten you into ZG but thats pretty much it.

Comment by Jdwicker

anyone know why there is an BC dungeon instance inaccessible by a gate at the back of the entire city?(almost directly south of the baron, where the Mindless Undead attack from)

Comment by tomrn

Farming gold in Stratholme.

I solo’ed all of Stratholme on normal mode with my level 80 DK. (I needed some quick gold to power level my enchanting.) I carried over 90 empty bag slots and it took just a bit over 3 hours which included a port out to do a bag dump and I netted a total of 606g.

Here is the breakdown: (Figures rounded down.)

74g looted91g sold to venders. (Junk and SB items)485g received from the AH. (I priced all items to move and sold ~85% of them.)

65g in total costs.

Costs included repair, postage to my alt, flights, food and 48h AH listing fees. (I should have just done 24h listings. Live and learn.) The stuff I did not sell, I De’ed for the mats and the value of those mats are not included in that total.

Stratholme is a fun place to solo as I could pull 4-5 mobs at a time and never come close to dying. There is nothing like mass killing toon creatures to sooth one’s soul! As far as the BoE items I could sell, I looted ~30 items. 28 greens and a couple/few blues. I did get one purple tailoring recipe which sold for ~70g. The rest of the stuff I sold at the AH were potions, herbs, a few gems and the like. I also had ~ 25 stacks of runeclothe which sold for 4g each on my server. I put up a total of 88 listings on the AH. All in all, 200g/hr! I have had far less fun spending far more time making far less gold.

Comment by Eowyyn

You can exit through the servants entrance, providing someone in the party has the key.

Comment by Azvolrien

Stratholme is a fantastic place to farm Runecloth. I've been doing solo runs on my hunter trying to get the mount off the Baron, and so far I have yet to leave the instance with less than 15 full stacks of cloth.

Also, Misdirect+Volley is very good for clearing the packs of skeletons in the living side.

Comment by Zalmiak

Today, the Scourge's capital in Lordaeron, Stratholme is a city of evil and dark magic. Once a great human city, the mad Prince Arthas ravaged Stratholme in the Third War and the undead moved in soon after. Kel'Thuzad raised undead structures among the human ruins. Undead and necromancers control the city while gargoyles and frost wyrms patrol the sky. Noxious orange mist oozes from the buildings and poisons living creatures, transforming them into servants of the Scourge. Kel’Thuzad’s rule here is absolute, and from here he stretches his skeletal hands to control the surrounding plaguelands. Stratholme burns to this day, and its districts have been split between the overzealous Scarlet Crusade led by Grand Crusader Dathrohan, and the Scourge forces led by the Death KnightBaron Rivendare.

Taken from wowwiki :)

Comment by parlour

Just soloed the death side with my lvl 60 retri pala. Was quite fun, took abit of trying but no biggy. Im in full t2.5 and hand of ragnaros. No mount, but I got the chopper so.

Love the old instances.

Comment by kirdanjo

80 can solo right?

EASY TO SOLO (im an 80 unholy Dk) i have done it about 5 times so far tons of rune clothso save and knock out some Gnomeregan repNo mount yet but still hoping. :)

Comment by Omnius777

There is also a non posted RARE mob called skul. He is located strolling the circle arround the area where you would normally come in from. He dropped a pair of leather gloves. Skulls Fingerbone Gloves. He also dropped about 13 silver in loot and some bone fragments. I am not shure of his spawn percent or other things he drops but I just noticed that he isn't in the list! Glad to help! :)

Comment by FelBlud15

Does anyone know what a full clear would yield in rep? and if you stop recieving rep at a certain Reputation level? i.e. honored or revered?

Comment by jcns731

very nice way to earn some gold if your struggling with gold at around 70-80 with the orbs in the living side going for a high amount of gold in the auction house and all the BoE blues you get you can make about 100-250 gold a run depending on if you get orbs because they are the main source of gold

Comment by Gentlemanne

In Cata, this zone will have it's base level reduced to scale with the new plaguelands, and quests will follow you throughout the area.

And the end boss is no longer Baron Rivendare, but instead our old friend Aurius, who seems to have gotten a promotion of sorts.

Comment by Electrospell

Did a full run this morning, killed all bosses and all of the the trash mobs.

The result was:3350 reputation with Argent Dawn50g from looting22 stacks runecloth

Orc Death Knight 80 - 25 September 2010

Comment by Phate07

If you need to farm this place for whatever reason and you aren't an engineer or don't have the argent pony bridle for your squire/grunt, the quickest way to rid your bags of vendor trash is to go to this NPC in terrordale.

You do one quick quest for him to get his receipt book from the nearby inn and then he is available to sell to. He also sells mushrooms and a 'grab bag' with a green item wearable by characters in their mid-50's.

Comment by Grekos

Guys i have another problem. I kill Baron, and when i get out, loads of zombies come, i kill those and the i want to get out so i can get in again (farmin mount countless times:P). The problem is that i cannot use the entrance on the east , cause behind the green portal thingy there are closed bars... so..i need to go all the way back and in again (from the side entrance). Is there a way of opening those bars and releasing the final gate ?

Comment by locohenry

I think that this instance should have an heroic mode for level 85 because "Lord Aurius Rivendare" is the boss of the plaguelands scourge since Arthas is dead.

Comment by TMWNN

Two notable changes to Stratholme:

It is no longer possible to go from the live side (main gate entrance) to the undead side as the Festival Lane gate does not function. The live and undead sides are now two separate instances. Magistrate Barthilas does not drop the Key to the City, which I believe has been taken out of the game. But this is all right, because the Eastwall Gate service entrance no longer requires a key.

After defeating Baron (Aurius) Rivendare, dozens of Brotherhood of the Light and Argent Dawn NPCs appear. Eligor Dawnbringer congratulates you for opening Stratholme to the forces of the Light. He's not kidding; Argent Crusaders now battle the undead around the city. Players get a sense of real accomplishment--of progress against the Scourge--that didn't exist before.

Comment by Qoko

I'd like to add a few things to this: since the Shattering, the quests of dungeons are now IN dungeons making access easier, yet again, perhaps too easy. This means for Stratholme that you can accept:

the Living side quests near the regular entrance, involving a quest to kill a random npc, the tabacco guy, get a painting from the bastion, and kill Balnazzar.

Undead side quests from the Alonsus chapel. This involves quests to make a portal with Banshee q-items, kill some random npc (similar to the living side), kill Ramstein, and kill Aurius. The portal mentioned in the first quest DOES appear after Aurius' death, sadly, it does not provide teleportation to the entrance, EP or something at all.

In a short while all of this will probably be published here but I thought I'd mention as I picked up the Deathcharger grind again today.

Comment by vkez

Since the cataclysm, it requires level 37 to enter.

Comment by RoboNoob

This video pretty well illustrates the changes made to Stratholme in the most recent patch.

Comment by logaralso

Where does one now,after last patch,turn in scourgestones?

Comment by Thondar

Getting reputation while doing Baron runs is no longer possible. Now you have to do a chain quest to unlock repeatable reputation quests.

Recovering a book near Instructor Galford awards you 2000 reputation points. And since you cannot move between Living and Undead sides inside the instance, you have to run to the Service Gate from the maingate in case you want to do a Baron run after recovering the book for reputation.

I havent taken time but I guess the 2000 (2200 for humans) rep award compensates the fact it takes longer to run both instances.

Comment by Iheartbeer

A few other interesting changes to Stratholme (undead side) since the Shattering:

Trash mobs give 1-3 rep (Gilneas in my case, as I was wearing the tabard) while bosses give 60, though for some reason Rammstein only gives 15

Comment by Palafied

#$%^ up? lol

Comment by Palafied

Its kinda lame that they practically removed the Argent Dawn from Stratholme

Comment by Grackene

WHERE IS IT? thanks

Comment by Kanariya

Stratholme is mostly constructed behind its instance portal, though with several differences from its instanced version, including an area behind the raid portal within containing a ziggurat, and an uni-texture floating necropolis that looks very identical to Naxxramas, complete with a teleport hub underneath. This has existed within the game since 2003 while in alpha, and you can still see the grey alpha-Naxx right from the gates of Strath with adequate view distance. It seems the whole idea of incorporating it directly inside the dungeon was scrapped before release, yet it still remains today.

Comment by kintotech

As a warning to anyone attempting to stealth run this:

A -lot- of the undead mobs can see through stealth, especially in the undead side. There's some on the Scarlet side as well, but they're easier to avoid, imho.

Comment by oregac

Question: I've not run this instance in a while. Since, perhaps, 335, but I no longer get the debuff when I start the gauntlet. Has this changed or do I have to put it on a different setting?

Comment by Velariana

Just a note since this hasn't been mentioned post 4.0: Stratholme has been split into two separate dungeons - the Scarlet side and the undead side. As well, the undead side no longer requires a key.

Comment by darkfir117

in the back of the gauntlet, where the argent paladins come from after you kill the last boss, there is a raid portal behind a closed gate. can anyone tell my what that is or what it could be used for?

Comment by Palafied

Its an instance portal and its just there for looks its been there for a long time

Comment by TheRealLink

Since I joined from Cata onwards, I can also lend my insight since I just finished Stratholme last night as a solo 67 Night Elf Fury Warrior. Mostly have a mixture of greens and blues with a purple Skullflame shield.

For the areas where the gates come down, any AoE is of course, your best friend. Constantly used Thunder Clap and Cleave throughout the entire instance. I had no problem progressing and killing everything bit by bit from the living side first, then the undead side, just that it took awhile (3-4 hours I think).

For whatever reason, the skull in yellow before the cathedral on the living side seemed to never spawn a boss. Perhaps it got killed with ghouls and skeles in the mass of mobs around that area and I didn't notice but indeed, I couldn't tell anything unique about that mob from others if there is any.

For the undead side, I had no problems opening the gates from killing the bosses of each ziggerut and the few casters inside the towers. You'll know as each shouts that a crystal has been destroyed. For Timmy, I simply popped all cooldowns and kept up bloodrush and any other skill I could use as soon as I had rage to use it. It wasn't teribly hard to drop him but it seems that the longer the battle went, the harder he hit (250-300+ a hit on full plate).

Concerning the glitch in the abomination room past the portculli, I don't know if it still exists but now that I recall, I did run in closer to the walls first and killed the abominations furthest from any others so I'd prevent linking. I didn't happen to see any that moved to the gate; they all seemed to roam in circular patterns around the square (maybe I didn't give it enough time). Either way I had no problem killing them all and fought the good fight the first time but couldn't down Ramstein. Second go I had a dire lack of instant slams and he seemed to pound me even easier. Third time though I had a good amount of slams, along with firing every cooldown I had and that was just enough to defeat him. Retaliation, Heroic Throw, Slam when necessary, Blood Rush as often as I could; basically for me at least, I had to go all out and DPS as fast as I could - a little challenging but not impossible. From there thankfully I had enough health to AoE the skeleton masses down just fine and the guards after were barely stronger than the regular ghouls so they went down fine.

From there in, the rest of the dungeon was not too hard. A chest in the magistrate's room gave 6+ gold, had some lore books in it and also had the painting for the quest from the chapel near the undead side entrance.

Didn't die too often but if I did it'd be attributed nearly 100% of the time to simply pulling too many mobs (20+). Usually I just fought them in the packs they came in (6-8 at a time) and it went fine with the ocassional food or potion. Filled my bags easily and due to picking up a purple enchanting scroll, a few orbs, and lots of green and blue NPCable items, probably made out with 100-200 gold not counting what sells on AH. Good money if you just have time to run the place in full.

Also killed the postmen. The packages and the mobs themselves gave me a toy, a mayor proclimation of some sort (unreadable), and some other parchment that seemed to be junk. The postmaster gave seemingly a decent blue item but nothing spectacular for the upper 60s by that point. Hope this helps ;)

Comment by Dialunande

Note: This comment only pertains to the 'Main Gate' side of Stratholme, once known as 'Live Side' or 'Scarlet Side' by most Classic WoW players. The only creeps considered alive on this side now are the quest NPC's.

Prior to 4.0 and the instance changes, the instance was a bastion of gold for those who farmed the materials for the Crusader enchant. A full clear on just this side could net you anywhere from 1 - 10 Righteous Orbs, and 7 - 10 Large Brilliant Shards.

Sub-Note: I have never personally run the Main Gate and seen 0 Righteous Orbs. Twice, and only twice, was I lucky enough to get a full 10 Righteous Orbs in one run (Burning Crusade). My average was 1 - 3 orbs per run, but I could net more on a particularly RNG happy day. Thus, why I am stating it.

Now in 4.0+, several changes have gone through that have changed this dungeon.

The Service Entrance, also known as 'Dead Side' - we were so creative back then - and the Main Gate are no longer connected. To facilitate the change, the previously perma-closed front gates have now been opened.

The creep levels have been lowered considerably, and with them have gone the loot levels. Timmy the Cruel - once known to some as 'Oh God, NOT THE FACE!' - has been moved outside the gate of where he once spawned, though the map still marks his old place.

For those leveling their tailoring through the Mageweave stage, this instance is a far cry beyond what Uldaman ever was in my personal opinion. Folks who are looking to get their Crusader enchant materials will still need to come here for the Righteous Orbs, but it's no longer a valid place for Large Brilliants. You'll want to head to Blackrock Spire.

Sub-Note: This was run with a 65 and 85 DK. It took 14 minutes for both runs together. It's perfectly soloable at 65, I just had the company for fun.

Comment by Nepturion

im getting angry at this place, when im inside i followed the map heading east.. there is a big gate... i cant enter that side or the other big gate... i have tried downing all bosses, try other routes, reset the instance..... i just cant get into the dead side.This must be a bug or poor information given here. Do you need to collect or unlock the gates to the dead side?

And heres the answer to no one is giving me:Q: How to enter the Dead Side in Stratholme?A: Go to Eastwall Gate in Eastern Plaguelands (Enter the Gate there).

Comment by Runemonger

I found a raid entrance near the last boss on the dead side of stratholme, Its separated from us by an non interact-able gate. Perhaps the entrance to old raid stratholme? Old Naxxramas? Or maybe something we haven't even heard of, given up on by blizzard? The world will never know.

Comment by MiltiadesBooga

This place is grim, grim, grim. If you turn up your brightness and look closely you will see the remains of burnt people--they're smouldering, seriously. These folks were not killed by Arthas; they're wearing OH GOD NO expressions that don't match up with the swift death that Light's Justice to the head would mete out. When someone hits you with a hammer that big, you go splat quick on your face.

No, these statue-like people can really only be the ones who who ran afoul of a peckish Mal'Ganis before Arthas could get to them. (Remember how Tichondrius eating souls ignites people? WELL!)

Comment by Qoaleth

There are a number of profession recipes that are unique to Stratholme. All of the following recipes are Bind on Equip (BoE) and so therefore could also be potentially found on the Auction House.Dead Side:Blacksmithing:

While farming these recipes you can also work on completing the achievement Exalted with Argent Dawn by means of a repeatable quest that is accomplished in Stratholme. See this comment for full details on how reputation gains work for the Argent Dawn post-Cataclysm. You can obtain the Bind on Pickup (BoP) Argent Dawn recipes without being Exalted and so without the need to enter Stratholme.

Comment by Vesuvius79

Im a lvl 85 Death Knight and farming the "dead side" for the mount the end boss has a chance of dropping. Once you've finished the instance, simply use your Death Gate and take a quick flight to Northpass Tower, you are very close to the service entrance to go for another run through if you fancy. Your Death Gate makes it easier than running back to the start.

Comment by Noradri

I solo'd this as a 68 blood dk to up my rep in Pandaria (Sp?)Lemme tell you, it was pretty fun. I did the 'Alive Side' first and that took a bit, but no problems.And then I did the 'Dead Side'. I was all about getting the mount drop and did it rather quickly.Sad to say, I didn't get it...But anyway. I basically spammed and Death Strike for both.Surrounded? Not at full health or one on one? Death StrikeYeah.I also used Unholy Blight a couple times...And for a quick kill I did So. It was rather easy for me. I have yet to do it for my other classes, so we'll see.

Comment by treylw

Ok, to clarify to get to the other half of stratholme go here http://www.wowhead.com/maps?data=139:430190. I don't understand why people had to complicate this by saying "service entrance" or "main entrance" when its so much easier to say "EASTWALL GATE" I spent a good hour trying to find this "Service entrance" inside the main stratholme zone. until i gave up and started searching for another hour. so to clarify again

Comment by adammartin13

I believe this place was supose to be its own area instead of a dungeon. Open up your eastern plaguelands map and notice how you cant interact (click) the area thats in between eastern plaguelands, western plaguelands, and ghostlands.

Comment by aprildawn567

I wanted to try for the mount, but it's been ages since I've run Stratholme and I had forgotten the area. I'll share the info that would have saved me some time. A lot of the posts on this thread are old and confusing, in reference to the two separate instances.

To try for the mount: The entrance to the dungeon is in the north (central) part of Eastern Plaguelands -- labeled "Eastwall Gate" on the map (43,19). Once you are in, it's pretty straightforward. However, the gate that leads to the final two bosses is closed. Make sure to clear the rooms behind the first three bosses in order for it to open. The mount drops on the final boss.

Comment by never00

Stratholme (Dead Side) is one of the best places to farm Mageweave Cloth, but nothing else (other then the Mount drop).

Though there are a lot of mobs, many drop only trash or nothing at all. Trash loot is a problem as there is a lot of it. Even with 105 empty bag spaces, I could only make two runs at a time due to the trash. So expect to either be dumping greys from your bags, or making trips to Light's Hope Chapel or Northpass Tower to sale. The closest mailbox is the Chapel.

We averaged less then 6 greens per trip, and 4 of those are bind on pickup. Leaving 19 left to either pass to alts or put on the AH.

Another issue is that some of the mobs can root you, which is annoying to melee. But there are no mechanics or painful threats to worry about .

We did pick up a whole bag full of recipes, many of which are not listed in Wowhead's loot table for the zone. I am planning a few more runs later to see what else drops.

Lvl 90 Warrior with Bountiful Bags105 free spaces4 full runs, approximately 15 minutes per run

Comment by Thebe2

I didn't see it anywhere, but main entrance(Live Side) is at 26.51 11.52Meeting Stone is at 27 12.45 on your map: front of Stratholmeyou can enter by going left or right from stone.Dead Side is at 43 19 as posted

Comment by RedDawnPatrol

This might sound a little silly but it is quite easy to miss most of the quest givers as you enter the dead side of Stratholme from the service entrance via the dungeon finder tool. This is particularly the case if your group have done the quests previously and are just rushing ahead to The Gauntlet area. On your right there is an entrance to a chapel which you have to enter to speak to most of the quest givers for this instance. You cannot see the quest givers unless you actually enter the chapel itself. If you miss this entrance you cannot complete any of the quests apart from Liquid Gold which is given right at the start of the instance.

Comment by bonho

On the undead side of Stratholme, I personally find that it's faster to actually go to the left Ziggurat first with the nerubian then doubling back to kill the Banshee rather than killing the Nerubian last as it means you can skip the gate. It is possible to skip the gate however if you have something to cross a large distance fast (Heroic Leap, Blink, Flying Serpent Kick etc).

Comment by nurseferatu

Please note: Stratholme achievement is currently bugged and is NOT awarding for completing both sides. Each boss grays back out as you complete the opposite boss and the achievement never dings.This is documented in comments on the achievement page but has not been mentioned here. Would have saved me several hours of rerunning this darn thing repeatedly!

Comment by Ivanya

As an update to many comments on here, my latest ticket did not answer with a bot response. I'm including it below so you can see that Blizzard is aware of this issue and the problem with Dire Maul as well. Currently, with both dungeons now separated, there is no way to get the dungeon achievement in either one, and that means the larger achievement for all the dungeons on a continent is not possible. They will check the logs on your character and award the achievement if you put in a ticket for each character. Make sure the logs are not older than 45 days tho. My priest ran Dire Maul in December, but it didn't show up on the logs. Anyway, here's the ticket response I got.

Game Master Luikper here to assist you today. /bow

Thank you very much for your patience!

I understand that you where not able to complete the achievement for Stratholme or King of Dire Maul due to it reseting!

Our Dev Team is currently aware of this issue and is working on getting this fixed!

However, while they are looking into it further we are able to assist in granting the achievement after we have obtain verification!

With that being said, I took a look at the logs and did see that you have downed both bosses need for Stratholme, with that being said, I granted the achievement for XXXX!

I tried searching for the Dire Maul ones, but I am afraid that I was not able to find this one in your logs >.<;

If you can please run and kill the required bosses again and ticket right in, we will be able to look into this for you and get it granted!

I also noticed that you had a friend in the group, please let them know that they will have to create their own ticket, and to have them reference your ticket # XXXXXXXX to get the credit for Stratholme as well :)

Comment by Goodwinn

The MapID of Stratholme is 765. This is used for any WoW API function that requires a MapID.

For example, to set your current map to Stratholme you can type:

/run SetMapByID(765)

Comment by fiercefiona

I just ran this twice, and could only get credit for 4 out of 5 Black Guards at the end, so no completed dungeon. ?

Comment by Aurleis1

Bring along a, high level (92+ ideally), Feral Druid with the talent, Feline Swiftness and that your cloak has 10% speed bonus enchant on it (example: Gift of Critical Strike). While this guide will focus on using a Druid a Rogue will also work.• If you have any other pieces of gear with a Speed stat, this can be helpful as well.

Travel to Northpass Tower in northern Eastern Plaguelands and enter the Elder's Square Service Entrance gate located west at coords 43.5, 19.4.

1. Open the first gate between the Service Entrance and Elder's Square, and then activate Prowl, followed by Stampeding Roar.• Follow Magistrate Barthilas to the next gate, Gauntlet Gate, at coords 63.4, 66.2.• Open the Gate. This will cause you to lose your Prowl, but if you shouldn't be attacked by the nearby mobs.• Follow this passageway to the next gate, and open it.• Activate Prowl and travel to coords 74.6, 46.8 where you will kill Baroness Anastari.• The doorway behind her will open -- go inside, round up the Thuzadin Acolyte mobs and kill them.• Exit the chamber, to where you killed Baroness Anastari.

3. Activate Prowl, and again, move around the mobs that are on the stairs in front of the corpse of Maleki the Pallid.• Hang a right, and then a left before the fountain, traveling toward a gate at coords 58.8, 34.0.• When you reach 58.8, 34.0, activate Dash and run through the gate to avoid being trapped inside.• Travel toward coords 56.8, 46.6 and kill Nerub'enkan.• The doorway behind it will open -- go inside, round up the Thuzadin Acolyte mobs and kill them.• Exit the chamber and go to where you had killed Nerub'enkan.

4. Activate Prowl and travel through the gates in front of, and slightly to the left of you (where you ran through using Dash a moment ago) at coords 58.2, 39.4.Take the fork to the left, and travel to a gate at coords 54.0, 19.8 (you can ignore Magistrate Barthilas for the sake of this speed run).

NOTE: While in Prowl, avoid as much of the trash as possible as you want to maintain your speed increase that goes along with Prowl.

Comment by Reddervish

While my main objective is to start farming for the Deathcharger mount, I also am working on reputation when possible. Let me make it clear, because It caused me more than a little confusion. The area of Stratholme which you you need to run to get the reputation for Argent Dawn is the live side. and the the area of Stratholme you will run to try for the mount is the dead side - 2 different instances.

That said, In less than an hour of repetitive runs (2200 rep per run) of the live side will take you from revered to exalted with Argent Dawn. That may make it one of the easiest exalted reps in the game.

Back to the mount. And, I hang my head in shame, I was using my hunter pet to help clear mobs and when I got to Rivendare for the mount drop (chance) my L100 pet killed him before I got a shot off. Well, now I know the layout of the dungeon and will have another few runs thru later. With my pet on passive <:).

Dead Side

A former bastion of humanity, Stratholme is now a place of despair and death after being torn apart by Arthas in a crusade against the plague and Mal'Ganis. In WotLK, Blizzard added another dungeon, The Culling of Stratholme, to the Caverns of Time to let players see how Stratholme came to be.

Stratholme is divided by several gates that ultimately make for two sides. One is commonly referred to as the "Live" or "Scarlet" side (main gate zone in), which the Scarlet Crusade has taken over; the other is the "Dead" side (service gate zone in), famous for its end boss which drops the much coveted and rare mount Deathcharger's Reins. Though at one point players could continue from the "Live" side into the "Dead" side, but the dividing gate is now locked into place, creating two separate instances.

Encounters

Hearthsinger Forresten – The Culling of Stratholme claimed the lives of innumerable people whose only crime was being in the doomed city. A traveling singer and piccolo player named Forresten was one such victim. He continues to wander the city in death, unable to accept his tragic fate.

Timmy the Cruel – Timmison was infamous for his savagery on the field of battle. Some speculate his sadism stemmed from the ceaseless bullying he endured as a child. Now reborn as a Scourge monstrosity, his mind shattered, he is tormented by those memories, causing him to answer to the name he once loathed: Timmy.

Willey Hopebreaker – Balnazzar took great pleasure in leveraging the cannon master Willey's destructive capabilities in undeath, calling his prized minion by the name of Hopebreaker. The dreadlord relishes that he has twisted Willey and other Scarlet Crusaders--who so despised the undead in life--into his unwitting pawns.

Instructor Galford – Galford once took great pride in caring for the Crusade's most valued documents. However, as he lay dying, he watched in horror as his precious tomes were burnt around him. Balnazzar used this painful memory to imbue his servant with the fiery power that ravaged Galford in life.

Balnazzar – Balnazzar has never tasted true death, but he has suffered bitter defeat. After the Cataclysm rocked the world, he slaughtered the Scarlet Crusaders in Stratholme and transformed them into the undead creatures they once hated. The dreadlord now plots his machinations for vengeance upon Azeroth.

The Unforgiven – Lylia was a blade of righteousness among her people. After Arthas commanded his forces to purge the city, her sanity was ripped apart from seeing countless innocents die by her hand. She fell on her sword to escape the madness around her, and she now exists as a spectral being forever denied absolution for her heinous acts.

Baroness Anastari – While she lived, Anastari took what she wanted, no matter the cost. Death has done little to change that. Her soul ripped from her body, Anastari became a banshee, and she has abandoned her love of material trinkets in favor of possessions of a far more sinister kind.

Nerub'enkan – Nerub'enkan was a fearsome warrior during the War of the Spider. Ultimately, she succumbed to her wounds and was raised into undeath as an obedient minion of the Scourge. Now the nerubian guards a ziggurat in Stratholme as fiercely as she defended her home in life.

Maleki the Pallid – Maleki was among the first to join the Cult of the Damned, showing tremendous aptitude in harnessing the chill of the grave. Driven by an insatiable desire for power, the mage fervently hones his skills in dark magic to prepare for when he will be remade as a lich.

Magistrate Barthilas – Barthilas was among those innocents purged by Arthas and his forces during the Culling of Stratholme. The Lich King eventually raised the former magistrate from the grave and commanded the hulking undead monstrosity to guard his ruined home.

Ramstein the Gorger – Ramstein is one of the Scourge's most infamous abominations, a horror stitched together from numerous corpses and empowered by a ceaseless hunger. This monster committed unspeakable atrocities on countless innocent souls when Scourge forces overran Stratholme.

Lord Aurius Rivendare – Aurius's fall from grace was precipitous. Failing to exact retribution from his corrupted father, Baron Rivendare, the former paladin was not granted peace in death. He was tragically reforged into an instrument of the Scourge, the evil he had once sworn to defeat.

Commander Malor – Malor and a handful of other courageous warriors risked everything to protect the Scarlet Bastion from being desecrated by the undead. Tragically, they failed. Balnazzar corrupted the fearless commander into one of his servants, transforming the zealot into a mockery of his former self.