4K gaming will be possible, but QHD (2560x1440)/WQXGA+ (3200x1800) 16:9 resolutions will also be common in individual cases depending on the Virtual Reality support and if 4K proves too taxing. VR games will be 1440 or 1800p, 90-120fps.

~12GB RAM will be reserved for the OS, the footprint will decrease gradually over time.

Release: November 2019, 6 years after the launch of PS4. It might come out 2 years after Nintendo's next and 1 year after Xbone successor if MS wants to release a year earlier again if they're beaten badly this gen.

Motivation behind my estimates:

+10-12TFLOP: PS3 was ~300-400, PS4 is 1.95TFLOP so 5x increase, ofcourse AMD is bringing out 295X2 which is 11.5TFLOP, the card costs 1.5k dollars, but it will take more than 5 years before we see such a beast of a card become the mainstream standard (200-250 bucks) which is the tier of cards next gen consoles will feature. But the 295X2 will be ancient in terms of technology and features by 2019, by then the cards will be on newer memory and GCN version etc.

RAM: basically an increase of ~8x, this is half of what RAM increases of previous generations: PS2 32MB, PS3 512, PS4 8GB, I think a 16x increase(128GB) is a bit too much this time around.

12-16CPU cores: cpu's will have more cores to handle more tasks, AMD and Intel already provide cpu's with that many cores for server solutions.

Currently Playing:

Too early too tell but dat ram seems wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy toooo high. The standard for now is what, 8GB of ram? I have 6GB and I do not have any problems. At most, next gen will have maybe 16GB

Recent Badges:

Not a bad estimate but you have to define exactly what's "ray traced games", there s a lot of games already who throws some rays for different effects construction. This would also require a pretty specific gpu to do all the rendering in raytracing and skip the rasterizer. In a sense, something totally different from what we see (and on roadmap) of AMD/Nvidia.

4K gaming will be possible, but QHD (2560x1440)/WQXGA+ (3200x1800) 16:9 resolutions will also be common in individual cases depending on the Virtual Reality support and if 4K proves too taxing. VR games will be 1440 or 1800p, 90-120fps.

~12GB RAM will be reserved for the OS, the footprint will decrease gradually over time.

Release: November 2019, 6 years after the launch of PS4. It might come out 2 years after Nintendo's next and 1 year after Xbone successor if MS wants to release a year earlier again if they're beaten badly this gen.

Motivation behind my estimates:

+10-12TFLOP: PS3 was ~300-400, PS4 is 1.95TFLOP so 5x increase, ofcourse AMD is bringing out 295X2 which is 11.5TFLOP, the card costs 1.5k dollars, but it will take more than 5 years before we see such a beast of a card become the mainstream standard (200-250 bucks) which is the tier of cards next gen consoles will feature. But the 295X2 will be ancient in terms of technology and features by 2019, by then the cards will be on newer memory and GCN version etc.

RAM: basically an increase of ~8x, this is half of what RAM increases of previous generations: PS2 32MB, PS3 512, PS4 8GB, I think a 16x increase(128GB) is a bit too much this time around.

12-16CPU cores: cpu's will have more cores to handle more tasks, AMD and Intel already provide cpu's with that many cores for server solutions.

-CGI like graphics feasible by mid gen thanks to enormous amount of horse power and memory

What do you think?

what do i think? i think the ps4 just came out, hasnt matured yet as a platform and to be thinking about the PS5 so soon is just silly and kinda dumb who knows if there will even be a 9th gen of systems at all, on top of that who also knows what tech will come in the next few years. oh and let me add if the xbone does badly i wouldnt be shocked if MS didnt have another console, new head honcho is already starting to lead the company in a new direction.