Wheel of Fortune: Deluxe Edition – Review

Continuing on with game show video games for the Super Nintendo, my friend and I popped in Wheel of Fortune: Deluxe Edition. It was developed by Imagitec Design and published by GameTek in 1994 and I came away with the same feelings as I did with Family Feud. It was a competent recreation of the TV show and we enjoyed playing it, but there are probably newer, better versions out there.

I know it!

My friend and I entered in our names and chose to be one of six characters. We played through the game in four rounds and a speed-up round, and finally the winner would play a bonus round. Like Family Feud, Wheel of Fortune: Deluxe Edition did a good job of recreating the TV show, albeit within the abilities of the SNES.

When it was our turn, we could spin the wheel, buy a vowel, or attempt to solve the puzzle. When spinning the wheel we’d land on a slot (hopefully not bankrupt or lose a turn) and then pick a consonant and win money depending on how many of that letter were in the puzzle. We could also buy vowels, and lastly attempt to solve the puzzle. If we were right, we’d win the money we had accumulated in that round. The winner after four normal rounds and the speed-up round would continue into the bonus round. Here the winner would pick three consonants and one vowel, and then attempt to guess the puzzle.

I feel practically the same about Wheel of Fortune: Deluxe Edition as I did about Family Feud on the SNES. My friend and I both had a good time playing it, but there is probably a newer, better version available.