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or you can just run along the coast on shoreline and stack up loot with no hassle or waiting around for ages. for some reason people don't seem to loot garage that often. don't like running through fire i guess.

or you can just run along the coast on shoreline and stack up loot with no hassle or waiting around for ages. for some reason people don't seem to loot garage that often. don't like running through fire i guess.

Best scav spot.. If you find nothing it's usually burnt enough time that the gun fight in the spa has happened and you can pick off the dead.

After the complaints they even said they are trying to fix it before going open beta instead of during. Really can't see the drama here.
They prioritize netcode for a while now if you read what the Devs said.

After the complaints they even said they are trying to fix it before going open beta instead of during. Really can't see the drama here.
They prioritize netcode for a while now if you read what the Devs said.

Sent from my Metal using Tapatapatatalk

According to this the devs won't update the unity engine (and thus netcode) running the game before it is in open beta

After the complaints they even said they are trying to fix it before going open beta instead of during. Really can't see the drama here.
They prioritize netcode for a while now if you read what the Devs said.

Sent from my Metal using Tapatapatatalk

According to this the devs won't update the unity engine (and thus netcode) running the game before it is in open beta

This is exactly the video from reddit I guess?
Dev answered to that thread that they will update it before OBT because of all the problems just getting worse with higher player count.

Dunno, it popped up in my youtube feed. Video was uploaded yesterday. Kind of strange they would give two conflicting views on this (the devs I mean)

With russians I think loads of stuff gets lost in translation so to speak. Figures of speech and actual language sometimes give false impressions. But russians being untrustworthy as fuck does not help.

The dev who posts on reddit alot at first said they are going to implement netcode changes during open beta, queue huge outcry because that is actually stupid. And he later commented in the same thread they are working on it now and want to fix as much as possible before going open beta.

Either he backtracked hard after the outcry or he actually wanted to say they want to implement some fixes before/at the start of open beta. Releasing to the public with the netcode right now would be horrible, so I hope he meant fixing first.

Dunno, it popped up in my youtube feed. Video was uploaded yesterday. Kind of strange they would give two conflicting views on this (the devs I mean)

With russians I think loads of stuff gets lost in translation so to speak. Figures of speech and actual language sometimes give false impressions. But russians being untrustworthy as fuck does not help.

The dev who posts on reddit alot at first said they are going to implement netcode changes during open beta, queue huge outcry because that is actually stupid. And he later commented in the same thread they are working on it now and want to fix as much as possible before going open beta.

Either he backtracked hard after the outcry or he actually wanted to say they want to implement some fixes before/at the start of open beta. Releasing to the public with the netcode right now would be horrible, so I hope he meant fixing first.

Yeah you're probably not wrong. I think my time spent in war thunder made me actively racist when it comes to Russian devs, can't trust what they say at all anymore. Could be either, hope they get on it before open beta as that would probably be catastrophic yeah.

Dear players, we would like to inform you that we are aware of the existing problems and are working steadily for implementation of reliable and high-performance networking code. Our upcoming updates are aimed at improving quality and speed of the network communication in game.

We are glad to introduce to you the preliminary patch notes 0.7.4.** of the upcoming patch. We'll install in near future.

Server performance optimization
The first iteration of the network code optimization is complete
Fixed:

Visual artifacts when switching magnification modes on certain optical sights
Insurance now displays the correct time remaining until return, if it exceeds the 24 hours
Fixed bugs with gaining trader loyalty levels and its correct display on screen
Quick access pane is now properly displayed in the raid with the option "always show UI elements"
The Complete and OK buttons are no longer duplicated
The stack separation window now shows the total number of stack items (previously capped at to 4 characters)
Location deployment time increased to 20 seconds
When moving from the letter, money is now moved to the stash via CTRL + CLICK
At the lobby screen, your friends now appear just below your nickname
At the item transfer screen, you can now open containers, vests, backpacks, etc.
The number of deaths and kills in the statistics is no longer duplicated
Changes:

ALT + click now sets equipment into the free character slot
Changed priority of item moving
CTRL + CLICK now move any magazine immediately into the vest/chest rig
Any item obtained through trade or modification of weapons will be moved to character’s stash
Character can try to jump with broken legs or legs with 0 hp, takes damage when landing
You can no longer hold breath without aiming
Friends are displayed on top of the global chat
Changed the relation between stamina recovery and the amount of stamina remaining, depending on the amount of energy the character has. At 0 energy stamina recovers more slowly and gets spent faster