MetalMorphosis Announced for PC

November 24, 2009

METALMORPHOSIS ANNOUNCED FOR PC

ULTIMATE DESTRUCTION IN 3RD PERSON SHOOTER BY CASH CURTIS

Fans of hardcore first person shooter games are challenged to
test their skills and abilities in MetalMorphosis: This action packed futuristic
shooter features adrenalin-pumping destruction and mayhem from the beginning,
and is guaranteed to test the stamina of any trigger-happy fans of the genre.

MetalMorphosis includes elements of space exploration and
real-time strategy; its story kicks off in a not too distant future on earth’s
first outpost on Alpha Centauri. Until now, alien life has never before been
encountered, but upon arrival you find the base overrun by spider-like robots of
unknown origin. Their origin on the planet was a previously undiscovered
compound that had also been overrun.

To prevent the inevitable extinction of the human race it is
your mission to control an elite team of professional soldiers each having
unique abilities; Specialist Williams is a communications expert, Sergeant
Curtis is an engineer, Lieutenant Smith is the team leader and finally, you have
at your disposal a weapons and demolitions specialist. At any time during
game-play you have the option to instantaneously toggle between soldiers to
confront enemy attack with the most suitable choice of character.

The finished version of MetalMorphosis will feature space
exploration and missions throughout five solar systems and its ten levels will
include indoor as well as outdoor environments. As you successfully complete
missions you will unveil new destinations; your spacecraft will also have unique
upgradable features along the way. In addition to featuring grenades as well as
rifles, the finished game will host a wealth of other weaponry such as rocket
launchers, tasers, surprise weapons and a variety of different assault rifles of
differing caliber and functionality.

MetalMorphosis was created using a proprietary game engine
developed entirely from scratch by independent developer, Cash Curtis. Previous
work by Mr. Curtis includes Aftershock and Tasmania: Dreamwalker. Following
completed work on MetalMorphosis future endeavors include Geisha House, a large
scale role-playing game (a title already attracting publisher interest). Cash is
also evaluating the possibility and options of porting MetalMorphosis onto game
consoles and interested publishers are encouraged to connect.