All tracks from the original officially released soundtrack were used. All but two tracks are looped, Earth's Overture (title screen or intro, I presume) and the Staff Roll tracks are not looped.

Tracks are not normalised to in-game volume yet, for obvious reasons, and are using the original CD volume so they might have to be tweaked. As soon as someone maps the tracks I can do that from my original WAV files and re-upload them.

Fun soundtrack to work on, it's good. I LOVE the Masters Of Land, Sea and Sky track. So good.

Last edited by Relikk on Thu 19 Jul 2018 - 4:59; edited 1 time in total

JUD6MENT wrote:I dont know how many tracks I am exactly looking for but I made 40 in it and we can delete or add tracks as needed, just something for me to get started.

I included the SPC's in the zip along with the PCM's. Excluding the unused jingles and songs, there should be 35 tracks in total in the game. The arranged soundtrack I used only has 18 tracks, but they are all the main themes. So what's missing are the incidental jingles and that's why I asked Conn to include an SPC fallback code in the hack so any missing themes or jingles will be replaced by the original SPC soundtrack.

I cant seem to get the breakpoint to work using 1EF904, but I can with 2004, is there something different I need to do? Im just following the instruction shown in the Mapping for Kirby and Out of this World forum.

I just got it to work by fiddling around, by checking in "breakpoint editor" the "R" and "W" and "X" box it seems to work, am i suppose to have all three checked then? I only needed "W" when I did out of this world.

Try using the breakpoint I gave, 1ef904What I didn't mention is that you must set the X hook(execute) - Sorry.

2004 with W (write) hook should give the same value, but with above X hook you can directly change the themes to be played in the A box (pic in first box). This allows a quick mapping of the themes without playing through the complete game.

If there are pcm noloop tracks (that don't use spc fallback), let me know, then I code a loop table in. In the first version, all pcm are set to loop for now. Also, I will code a fade out when I have the time for it.

As usual I only provide the code and cannot supply help on pcm. Means if you like to have 2 sets done and find a pcm artist to make the set, you're very welcome to add creative pcm.I saw that there is a tab with creative pcm in the docs jud6ment provided, but these refer to ootw

Thanks, this game seems pretty cool so far, only enix game i haven't played yet so it's nice to finally have a reason to play it. And with an unlimited exp cheat going on it shouldn't be too bad of a play through.

JUD6MENT wrote:Thanks, this game seems pretty cool so far, only enix game i haven't played yet so it's nice to finally have a reason to play it. And with an unlimited exp cheat going on it shouldn't be too bad of a play through.

Would it be ok Jud6ment, If I could look for a created pcm set. I would wait until you are done maping it. Is that fine with you?