Yep mod fans, me again. The rotating news update
thing seems be working out pretty good with everyone getting to ramble
on incoherently for excessive amounts of time not to mention it gives
Mr Bouley a little time off every so often to further other pursuits.
Anyway, on with the show...

Give Me SanctuaryTalking
of Jeff's other projects, a prominent one in the D2 mod community is
his Sanctuary in Chaos mod which WAS supposed to be released by this
update but owing to a handful of unforseen circumstances, it'll be a
touch later than expected. Jeff asked me to let everyone know however
that the druid skill bug has been fixed and v2.21B of the mod will be out in the very near future. Visit Jeff's Sanctum Arcanum forum for the latest news..

Long Hard Road Out Of Hell

Long time skill-guru Brother Laz, author of the popular Demon Trip mod
series and all round pain in the ass (j/k) has finally released his
first project for the v1.10s patch in the shape of his Median mod. Well
when I say 'released', it's still a relatively early beta (v0.2) but
still looks seriously impressive. He's thrown together a bare bones
website for the beta download which can be found at http://laz.d2mods.com and any feedback regarding the public beta test can be discussed in Laz's forum under the assumption he doesn't get sick of the bugs and scrap the whole thing to start over again :)

Like A Pheonix From The Flame

Onyx once again continues where Incandescent One left off in his
animation conversions of monsters from Sierra's D1 expansion Hellfire.
Newly added to our file center is the byclops (click here), the gravedigger (click here) and the reaper (click here). All monsters have an animation preview on their corresponding download page.

Rubics Nightmare

Sorry about the poor heading but there's only so many cube-related bad
puns available to choose from so bare with me. Anyway, I've put out a
new version of my Cubaholics mod (v0.9.1) for v1.10s which
re-implements the 'programmable charms' feature from the v1.09d patch.
Check out the readme for more details and click here to grab a copy :)

The Name Game

And lastly on for grabs this week is another useful resource for
modders which lists 250 potential names you might wish to use for
unique items, sets and set items, runewords, superunique monsters or
pretty much anything in your mod. You can take a look by clicking here.

Back to college special - here are some new mods, tutorials and files to help you relax after going back to the lecture halls. While they won't improve your grades (and could well make them worse), they will help distract you from dreading those term papers.

Burnishing a classic

Jeff Bouley has provided another update for Sanctuary in Chaos, now at version 2.21a. Improved drops, monster changes, new recipes and sets---this is more than a minor revision. (There is still a problem with the Druid's Celestial Tempest skill, and Jeff is working hard to unkink it.) You can find it in the Sanctuary in Chaos download area. The mod is for v1.09x.

Getting better all the time

The Revival Mod gets some bug fixes and game tweaks from GuyAskingQuestions. The 1.00a version is available here. Another mod for 1.09x users.

More punishment

The screws are turned a little harder in this 2.2 beta 1 version of The Punisher Mod, as the monsters are better able to dish it out. Hardy says, 'click here and take your medicine!' Better have 1.10s ready for this one.

Two for the show

Here are a pair of 1.10s treats. First we have the Cubaholics Mod v0.9a by our guiding star, Phrozen Heart. Cube until you drop! Next, the redoubtable Spiral Simian stops monkeying around and gives us the Turbo Level-Up Mod 1.0, for those of us just dying (too often!) to get to Hell.

Onyx has converted the Flesh Thing from Hellfire to DCC format. Catch one here.

I did what to those files?

It never fails, you change and adjust and...it just doesn't work the way it should. But what happened to the backups? Oh no!!! But never fear, we are here, with a ready set of clean Patch 1.10s DLLs to get you back into the swing of things. Thanks, Phrozen!

Turn your head and COF

There are .cof files and there are cmncof files. Blizzard provided the cmncofs to preload information for frequently-used animations. Sometimes they are a pain in the groin to our avid animators, but we have a cure at hand. Here are a set of 'empty' files so the game will use your standard .cofs instead. Not sure what this is about? Read on, bold one...

Czy mówi pan po polsku?

Xeniph has kindly provided us with a set of Polish .tbl files to add to our languages collection.