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Catwoman, like many other villains, escaped from Arkham Asylum and then joined The Penguin's group as his deputy. She, Killer Croc, Man-Bat, and Bane all plan to use a device to control the penguins around Gotham and rob the citizens. Their first action was to place boxes of penguins around Gotham at strategic places so they can be controlled later. Catwoman and Penguin then go to the museum to steal the Gotham Diamond. They are successful in stealing the diamond, but are chased by the police, Batman and Robin. Catwoman flees across the rooftops with the diamonds, but is caught by the Dynamic Duo. She distracts Batman by kissing him, then throws the diamond to a cat that is waiting below. The cat runs away with the diamond and Catwoman is arrested. Later on, the cat returns the diamond to Catwoman, who uses it as leverage for The Penguin to come and rescue her. Penguin frees her from her prison, and together they go to the Arctic Lair to complete the device. They are able to control the penguins planted earlier, and begin to rob Gotham. Before they can cause to much trouble, however, Batman and Robin find their lair and disable their machine, defeating Penguin and Catwoman in the process. Catwoman is sent back to her cell and is last seen cleaning her ear like a cat in her cell.

Catwoman appears in LEGO Batman 2: DC Super Heroes. First, she appears as one of the villains being broken out of Arkham Asylum. She appears as a boss on her motorcycle. Later in the game, she appears in the Open-World Gotham on the roof of the Gotham City Police Station as a boss, and can be unlocked as a playable character.