top 10 moves

Originally posted by Dr. Cola
Not at all, characters can dash up and punish accordingly, its a horrible move IMO but it cant hurt to use it once in a full moon

anyways my 10 top

d/f+4
d/f+1
f,f+1
d/b+4
d/b+1
1+2
2/2,1
b+2
fc d/b+1
f,f+3

Hmm well I don't use it much so don't know a lot about it. Whats its block frames? Yer its not a top 10 but still useful imo for ranged tracking pressure occasionally,
U have b+2 as a top 10? It's kind of shite when not at the wall no?

What's good about b+2 is it doesn't add to Jack's hurtbox, when I just use it outside their reach and they jab/kick they get hit, but I wouldn't use it it in the open anyways unless you have +frame advantage after a jab hit for +8

Debugger is like -30 on block. You can get hit by it at the wall, quickstand and launch Jack before he recovers.

b+2 is alright. I don't use it much myself. Yeah, it gives +f, but I don't like the knockdown on hit.

My personal top 10:

-2 and 2,1: Great pokes, 2 by itself is really nice frames and 2,1 is great as a punisher and to discourage crush.

-1+2: i16 mid that tracks, is safe and gives significant advantage on hit. You just have to be careful about spacing this as it is interruptable between hits and can be crushed if the first hit isn't blocked.

-D/B+1: Fast low, safe and too much adv on hit.

-d/f+4: Solid mid poke up close.

-f,f+1: safe free damage.

-d/f+2 great whiff punisher.

-windmill: A lot of damage from a safe launcher.

-WS+1: only -12 and good range, I'll throw this out from time to time when people try to guess the D/B+1

-TS: The weirdly placed break window keeps a lot of people from breaking it.

-d/f+1: Clutch mid poke.

Signature

Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.

f,f+1 is such a godlike move, on hit I will do d/b+2 couple times till I see them quickstand it, then I will mix it up with b+3,2 for a small pickup combo and then people just lay still and eat the full damage from d/b+2

Originally posted by Dr. Cola
f,f+1 is such a godlike move, on hit I will do d/b+2 couple times till I see them quickstand it, then I will mix it up with b+3,2 for a small pickup combo and then people just lay still and eat the full damage from d/b+2