As seen in my AAR, I experienced an enormous lag spike during a CPA. The speed of gameplay went down to 5% the normal rate, according to the marker in the corner. I boosted stacking significantly and while the enemy ships did stack, seemingly alleviating the performance drop, it took several minutes before they did so and there was already a fairly significant force before the CPA, with stacking untouched. One thing that is interesting, though perhaps not a bug (I don't know how stacking affects the Threat level), is that the attack began with threat in the thousands and seemed to rapidly drop to around 400, despite me definitely not destroying anywhere near that many ships, nor that many landing on my planets at once (and thus being converted to attack rather than Threat). The save is provided, but I do not know if it will be the same on other systems.

Update: The save was too big so I compressed the file before uploading.

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~/AIWar2/PlayerData/Save $ tar -xvzf Frozen.tar.gz
tar: Removing leading `../../' from member names
tar: ../../media/nbf/94B80D0AB80CEC94/Steam/steamapps/common/AI War 2/PlayerData/Save/War of the Spire/frozen.save: Member name contains '..'
tar: Exiting with failure status due to previous errors