Now, this doesn’t mean they’ll be in the NA/EU game any time soon…. but crossing our fingers and performing a few sacrificial rituals to the development gods can’t hurt.

There’s more about the new classes over at 4Gamer.net. For those of us not fluent in Japanese, here’s a wonderfully horrific Google translate that sheds some light on the cool things going on over there:

Click for 4Gamer article and full size images

4Gamer:
So, please tell us about the long-awaited top job.

Mr. Iwahara:
Ninja / prince / bishop / samurai familiar appeared in the “Wizardry”. SS and illustrations to show this time, because it is not yet finished version, there is also a part of change in the future.

== THE SAMURAI ==

Yamamoto:
Has said, “the top job”, it is a position that can co-exist and differentiate while existing jobs.
To explain from first samurai, the weapon is a sword. In style with a sword in both hands, such as is often rounded up and return, that looks like it even motion.

Mr. Iwahara:
Avant-garde type of specialized attack, Samurai is the heart-attack skills. On the other hand, low defense, armor can not be equipped with only what weaker than warriors and princes.
It is also unconfirmed talk, I’m promoting adjusted so that the interval can also be filled with the enemy, such as the dash. It becomes available, you will be able to put a hit out front only samurai, but also something like that. But defense is weak, and too out in front alone, it might receive a fatal counterattack.

Yamamoto:
That is, as mentioned earlier, by the help of the auxiliary staff – would be necessary.

Mr. Matsuda:
Operation itself of the samurai, and an emphasis on fighting, and there is a combo or skill, rather than becoming a technical fighter also. I’ll also need to assess the condition and your partner, think about how to fight.
It is characteristic of the rest Atk. Is the image of magic and say samurai warrior in “Wizardry”, in “Wizardry Online”, fight and put on your attack, their attributes, such as fire or water.

Mr. Iwahara:
As an image, it looks to use the magic sword. Please note that if you leave the samurai “Wizardry” traditional, because they no longer need the magician finally.

== THE BISHOP ==

4Gamer:
So please tell me about the bishop.

Mr. Iwahara:
Please note that if you “Wizardry” as it is also Bishop, because they eat the role of priest and magician, I have to set up your own.

Mr. Matsuda:
More specifically, characterized thereby that the feedback portion of appraisal and dungeon items.

Yamamoto:
Skill-based attack and recovery system is centered. So as not to erode the role of the priest and magician, I’m taking the balance to fewer buffs / Debafusukiru Sonouede.

== THE LORD ==

4Gamer:
Get it. What about the monarch in?

Mr. Iwahara:
Type tank was full, from the recovery system, the monarch, are increasingly skill-based and therefore defense.
I just like to decorate the cloth armor of metal, in a gorgeous little image, only armor is also larger than the ones that you can use the shield warrior. Weapon available is also more limited than warrior.

Yamamoto:
Future, because it appeared large monsters, you may become the scene monarch tank is required.

== THE NINJA==

4Gamer:
Well, I’d like a ninja at the end. While rising expectations or be anything, I’m so hard to be adjusted.

Mr. Iwahara:
Initially, ninja weapons, such as weapons, such as kunai is a dark center. For missile such as shuriken, I’m in the intensive adjustment.
Ninja “Wizardry” Also, it was spec armor class of the state of the naked that gets better the higher the level, and I have done in the online game it, the balance between occupation does not it? Would collapse. So I think, ninja level goes up, and the weight of the equipment is reduced, try to have other benefits.

4Gamer:
What skill would be? The “Wizardry”, I had to learn a spell through a career change.

Mr. Iwahara:
I made a skill “Ninjutsu” new. It is an image Katon, …… Release – like water.

Mr. Matsuda:
I think you might be from “Wizardry” Japanese fans “What shit” and. “Wizardry Online” But because they also overseas, you must also consider the image that foreigners have of the Japanese ninja. It is not a result of the investigation there, what do I do.

Mr. Iwahara:
Once it is said! “Not a ninja” Wizardry “this”, but it is not that … such as. It is something that repeated studies over more than a year, we decided ? ? people while doing development team management.

Yamamoto:
There also has been repeatedly updated with emphasis on balance in the second half of 2012, some aspects did not afford to follow the image of their highest ever easy.

4Gamer:
If so, one of the features of the ninja, How difficult is also achieved critical hit?

Yamamoto:
I put properly, … it is.

Mr. Matsuda:
Too strong for that instant death let the opponent a chance too. Now we are in the form of balance only when below a certain level, hit points that the opponent makes a determination there.

Yamamoto:
Depending on the type of monster, I also I want to put the varying specifications and probability transition condition, if possible. If you can volley a critical hit on small fish monster, do you not feel good. On the other hand, it can also be the boss monster is set, and the transition condition separately, I also attached sharp.

Mr. Matsuda:
After that, whether or not it is beheaded for Slime. What is it! “There ‘s no neck” (laughs).

Mr. Iwahara:
Ninja “Wizardry Online” is, it is the image of the top job of thieves. No doubt because of the excellent That said, conditions will be tough job change in its own way.

4Gamer:
What about other features? Or it is to be a force attack or defense.

Mr. Iwahara:
It is also not high defense also never attack power.

Yamamoto:
I would place it, such as unlocking technology is inferior, and the specialized type of attacks, including the critical hit bandits. When they say the rest is Debafusukiru, but is a little different, and I can also sort of thing.

Mr. Matsuda:
It is a lump of romance as it were.

4Gamer:
When it comes to conscious overseas, do you consider you’re flashy ninjutsu such as “Shadow Clone” too?

Mr. Iwahara:
In the study, there was a lot really. Or the wall or run or shadow clone.

Mr. Matsuda:
Although I tried to actually run the wall, so I have put off the balance still Breaker.

Yamamoto:
Then I’m also worried about the treatment of avoidance. Huh I do not Kane be also that once you specified to avoid attacks on the decision to deny the action of “Wizardry Online”. Anyway, the aim of the best shape, repeated until the end of the last adjustment.

4Gamer:
Have come to expect.
By the way, the time period when the implementation of the top job would be likely?

Mr. Iwahara:
I’m scheduled for spring 2013. However, because there is a need to look at the balance, but not together four positions, it may be divided into two by two positions. Fortunately, in the case of “Wizardry Online”, since you can change jobs to higher positions even if they meet all the conditions anyone.

Yamamoto:
Top job, because it is also an important point for our customers as well as we, I do not want it to snap decision. I hope you can understand and there.