No matter what I use as an input I cannot get mental ray to render the per particle colour. The viewport displays the proper colour but when I render it always uses lambert1. Would love if someone could help me out

edit: should also note this is true for any particle render type. point, multipoint, spheres, etc.

Follow Us On:

The CGSociety

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com