- The Ruushi Invasion revamp is finally live! The event has been upgraded big time. Make sure you approach it with a fresh eye, as many things have changed. A few caveats:

- Certain aspects of the Invasion are more difficult than before - be careful. - The event will be undergoing fine-tuning for the next few days; various aspects may be slightly too difficult or too easy for the time being. Expect the Invasion to be down at times, as I may disable it while working on it. - The faction reward mob (Krijjkar) is not in the game yet. He will be introduced once the Invasion has been tuned properly. (That's where the first inscriptions will come from.)

- Silver inferno has been reduced in power, and it is no longer a subclass ability (it is available to all major remort marauders). It no longer avoids group members, and the buff is strongly dependent on the number of targets struck.

- New firebrand ability: eruptive stigma.

- Unearthly rapture can now absorb all attack types, even those that normally could not be counterattacked (big buff =)).

- Jakaen fire, frost, and lightning immunities are now 50%.

- Counterattacks now behave according to their damage types (they are now affected by vulnerabilities, resistances, etc.)

- All healing effects are now affected by healing amplification. (Natural hp regeneration per tick is not a healing effect.)

- Special room effects (such as trewans or monk exits) will no longer bar PKers from entering the room.

- PCs now have a chance of wounding their target. A wounded target will slowly bleed a small percentage of their hit points over time while in combat. Leaving combat for a few seconds will allow a wounded player to automatically bind the wound.

Wounding is tied strongly to dexterity and +hit, and characters who focus on accuracy over damage will inflict stronger wounds more reliably. It is more difficult to wound a target with a high constitution. For more info, see 'help wounding'.

- Decree of guilt now increases the paladin's alignment with each target successfully smote.

- Free movement has been improved. (It now allows the player to perform non-attack actions while impaired.)