#ActualKraecker

Posted 30 April 2013 - 12:58 AM

the OpenGL version I am using is 2.1 with GLSL 1.2&nbsp; / the ATI card supports up to 3.3 so it should be backwards compatible, right?
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--edit--
not all of my geometry disappears - just the terrain
the animated models are still drawn

--edit2--

i think this is heading in the wrong direction...

i know that different drivers handle things different.
the question i actually wanted to ask: how would i start to debug this issue?

#3Kraecker

Posted 29 April 2013 - 08:39 AM

the OpenGL version I am using is 2.1 with GLSL 1.2 / the ATI card supports up to 3.3 so it should be backwards compatible, right?

--edit--

not all of my geometry disappears - just the terrain

the animated models are still drawn

#2Kraecker

Posted 29 April 2013 - 08:35 AM

the OpenGL version I am using is 2.1 with GLSL 1.2 / the ATI card supports up to 3.3 so it should be backwards compatible, right?

#1Kraecker

Posted 29 April 2013 - 08:35 AM

the OpenGL version I am using is 2.1 with GLSL 1.2 / the ATI card supports up to 3.3 so it should be backwards compatible, or not?