Cheap art will be just that. The true value lies in commitment and hard work. This is just a tool and without a creative mind operating it the results will hold no magic. Did photography kill painting? I think both are doing and developing rather well.

Zap Andersson gave a talk about OSL at SIGGRAPH 2018, but the sad thing is that nobody recorded it. The good news is that Mr. Andersson decided to re-record and expand his talk for you to learn more about Open Shader Language, which has been recently implemented in 3DS Max.

“I spoke at SIGGRAPH 2018 in the OSL BOF

Here is me talking roughly the same thing (but elaborating a lot more) over roughly the same slides, for those that weren’t there. Enjoy.