have tried using afterburner ot limit frame rate to 60, which solves stuttering a large portion of games.

Have also tried disabling internet as I read on one forum

Saw a youtube video which claimed stuttering and was shocked it was not stuttering it was epic pauses for seconds (thats not stuttering, thats like pausing the game, scratching ur ass, and unpausing it) I hate that everybodys idea of stuttering is so different.

To clarify, my PC is fine, I play BF3 and just cause 2 perfectly, no stutters.

I own Dead Island since the first day and at first, I had no stuttering at all with the game until they patched it the day after launch. The first build was supposedly the "developer" build and just by pressing 'J' we were enabling NoClip and FlyMode...aaa well... Since the patches, they introduced the stuttering and they never fixed it!: Way to go !

From what I know, if you have the same stuttering as me and my friends, this is caused by the keyboard repeating key strokes.

---> Try playing with a Xbox controller which should fix any stuttering associated with the characters' movements.

This tool's icon will be in the task bar--> RightClick on it --> go to "Keyboard and Mouse" menu --> check "Fix micro-stuttering (prevent keystroke repetition)"
This alleviate A LOT the stutters, but not completely. It still stutters when you press many buttons at the same time: Ex: Forward + Right at the same time... but in dead island, you can run just by pressing Sprint one time and just holding forward alone. So try that, try not to press all the keys together or play with the controller, which produce perfectly fluid movements.

Thanks very much for this I appreciate it allot, very kind of you to take the time to help out in such detail.

I do only play with the controller, that's the first thing, I also have the DA helper tool, tried that as well, I also tried limiting the FPS to 60, still with no luck, disabling internet for LAN ONLY, or single player mode.

problem was, because of these exact issues, I NEVER buy a game without d/l first to test it, never do anymore,ever, however, 20 mins left on sale there was last night at about £6 so I thought well, it's a risk, but so cheap so, ill take that risk, boy, regret is a bitch, don't do it.

Just money down the drain, and allot of time reading and looking into the issue, it's cost allot more than £6 on time alone, with no result.

Hello, I run game at 120Hz LCD with quick response. Not at 120Hz since engine allows me to set only 100Hz.

I decided to check how it plays at 60Hz with default maximum setting (reset of cfg. and set to max in game).
Well, feeling was really bad, felt like 30fps even while motion blur helps a bit.

I run over dozens of different settings in RadeonPro to find out if it can be improved:
Advanced - Flip Queue Size manually to - 3
Tweaks - VSync control - Always On
Tweaks - Tripple Buffering - On
Tweaks - Display refresh rate 60Hz (I had to use it to be sure to simulate 60Hz environment)
Tweaks - Dynamic Frame Control - On
Tweaks - Keep Up To - 60 fps
Tweaks - Misc. - CPU Affinity - only 2 cores (since game does not need more)

I believe issue is caused by bad v-sync, because game w/o vsync can render at max settings on HD7970 between 150 and 220fps.
And with all settings above when I changed DFC from 60 to 120 to test it Stuttering was back.
Basically settings above are to properly limit fps and to optimize frame queue.

Try all settings above together and write if it helped you.

Edit: And game is really good for that price, so I hope you will be able to solve it.

Thanks very much again, I tried the settings you suggested and others also, the fact is, the game is a hideous mess, and I won't be playing it, and the lesson of ALWAYS d/l a game before PAYING for it (on PC) has been hammered home, YET AGAIN.

Just be very careful listening to this hulawafu guy, he's very strange, he popped up in my other thread as well, spouting some very obscure scheisse, I would stick to your decision if I was you (I honestly regret wasting the time and money) or wait for it to become VERY cheap. Judging from the guys attitude, I would think he is just one of a large portion of people not perceptive enough to detect the shocking stuttering (which is actually a fairly well known issue in dead island so I am told) he probably also thinks 30fps is 'smooth'

I honestly do NOT KNOW WHY he is targeting me and my threads, it's totally out of the blue, I wish he would go mind his OWN business, and let the kind people of guru3d help me in peace with problems I am having, as i have had some superb help so far, and learned allot about how ot make th emost of my ATI card, which I am very much enjoying - pretty sure the problem is the games, for the most part, and me not knowing enough about ATI 3d party apps.

Quote:

Originally Posted by hulawafu77

Why? It's a great game. Unlike the OP I have no stuttering issue and neither does my co-op buddy nor anyone else I know who also use AMD GPUs.

Why? It's a great game. Unlike the OP I have no stuttering issue and neither does my co-op buddy nor anyone else I know who also use AMD GPUs.

Yea same for me, I didn't even know there was a stuttering issue with DI, til I Saw this thread, And I use KB&M. The only issue I had with Dead island was performance, but that Dead island helper fixed that for me.

Just be very careful listening to this hulawafu guy, he's very strange, he popped up in my other thread as well, spouting some very obscure scheisse, I would stick to your decision if I was you (I honestly regret wasting the time and money) or wait for it to become VERY cheap. Judging from the guys attitude, I would think he is just one of a large portion of people not perceptive enough to detect the shocking stuttering (which is actually a fairly well known issue in dead island so I am told) he probably also thinks 30fps is 'smooth'

I honestly do NOT KNOW WHY he is targeting me and my threads, it's totally out of the blue, I wish he would go mind his OWN business, and let the kind people of guru3d help me in peace with problems I am having, as i have had some superb help so far, and learned allot about how ot make th emost of my ATI card, which I am very much enjoying - pretty sure the problem is the games, for the most part, and me not knowing enough about ATI 3d party apps.

It probably has something to do with you complaining about games in 3 separate games in 3 threads and your benchmarking in a 4th. And to boot 2 of the games you have issues with are buggy in the first place with everything DI and Skyrim. And the 3rd is a game I dont know anyone has a problem with amd or nvidia. That is probably why he is annoyed at you.

I've just loaded this game up on my PC after about a year and I'm seeing abysmal performance which I'm sure I never had before as it ran at 60 fps with v-sync on. I'm using the Xbox 360 controller too but the game feels laggy/stuttery/juddery when moving, like it is 20 fps not 40 fps, and the framerate fluctuates between 32 and 60 fps on the title screen and hovers around 32-45 fps in-game even though the GPU usage across both cards is around 10% and the temps never go above 48 C as a result. It's like something is limiting the performance as even if I look straight up at the sky or down at the floor the framerate can still stay at 32 fps and never goes above 45 fps. I am forcing 8xCSAA using the 0x10C1 flag but even with it disable and no forced AA the game doesn't run any faster at all. Forcing AA should cause a heavier load on the GPUs, right? Here it doesn't. The GPU doesn't boost either, staying at 1,006 MHz, which it nevers does in any game I've played. I'm using the v314.14 beta drivers and wonder if it is the drivers that are the issue.

What is causing this if it isn't the drivers? I'm pretty sure this game was running at over 100 fps without v-sync when I last benchmarked it but now, even with v-sync off, it doesn't go above 45 fps.

Easy to fix, it is a well known issue with the techland engine even since call of juarez used it.

Everything maxed in game at 1080p and it runs ridiculously well at over 200fps literally all the time.

The stutter happens infrequently, and seems to be random. Simply disable VSYNC in game (for some this option is broken and even enabling it does nothing but cause stutter).

Now cap your fps to something a little less over the the top. I normally cap to 60fps for most games but some engines are worse than others when doing this and capping at 60fps with vsync off can lead a whole world of tearing issues (just look at Titanfall for this!). For Dead Island I cap my fps to either 75 or 125fps.

I then also force the game via a profile in Radeonpro to use 8xMSAA, 16xAF, and also set CPU priority to high.

The game is very CPU bound, and you need to fix that by forcing it to use more GPU power. The game barely breaks the 512MB barrier of VRAM at stock maxed settings. With 8xMSAA, 16xAF, and all texture qualities set to maxium it uses near or just over 1GB VRAM and all stutter is gone.

This game used to run well before, after applying the keyboard stroke fix.

However, ever since the Dead Island 'Riptide - preperation update' (there was an update for the original Dead Island when Riptide was released), the game just graphically stutters for me, my brother (who has almost the same system as I do) and a good friend (with an Intel i5, nVidia 560 something). Nothing we can do on our ends helps with the problem, but we used to play together before that update just fine at 60fps/60Hz without v-sync (v-sync never worked properly for us with this game). Now it's stutter, stutter, stutter.

V-sync, fps-caps, keyboard fixes, they all won't help.

Have you guys played it lately, or are you speaking from past experience? 'Cause the three of us can't seem to fix it, the game is essentially broken at the moment. We paid full price and haven't even finished it yet

Oh well. Let me know if you guys can get it to run well, not from memory but from recent and actual tests.

I wanted to buy Riptide, but I don't think I will - it probably has the same issues.

Played Gunslinger though, same engine (Chrome from Techland), but those developers fixed the keyboard stroke issue right away and Gunslinger also doesn't have those stutter problems. The developers of Dead Island still have not fixed the keyboard issue.

Tried it again, spent more than a day trying out various things, used every setting in the helper, RadeonPro, tried running it on less cores, triple buffering on/off, with/without v-sync, tried using Dxtory fps cap instead of the RP one, played around with various internal timers, set it to borderless fullscreen instead of regular, tried playing it on 50 Hz, 59Hz, 60Hz, 64Hz & 75Hz, tried out Catalysts 8.97beta, 13.4, 13,8beta2, 13.12, 14.4 and 14.6beta, tried increasing/decreasing mouse polling rate, tried the old FPS_Limiter tool, tried running it in compatibility modes and via DisplayChanger, tried some custom *.dll files people suggested, tried running without Steam using a crack, enabling/disabling my second monitor, I dunno what else.

Despite super high frame rates and no load pauses, the graphics just stutter, both while walking and when moving the mouse, but not in sync (mouse stutter is different from the walk stutter). I can tell the keyboard stroke thing works though, because it's even worse without the fix.

Played both games on my previous card (7970), like others have said, I also remember that it was a mess with v-sync on despite running at over 100 FPS with v-sync off. With it on the game stuttered like hell.

I also recommend the Dead Island Helper tools (there is one for each game), those in combination with v-sync off made the gameplay much smoother. Had no more issues after this and I finished both games.