The PlayFab developer community has been busy creating cool little projects that make PlayFab easier to use. In this blog post we want to share some of these with you, in hopes that you’ll find some of these useful as well.

We’ve been working hard to catch up with our growing documentations, and proudly announce our new tools for doing so: A Cloud Script guide, a simplified Getting Started guide, and an updated guide for Game Manager.

Melissa Benua explains the processes behind implementing integration tests to monitor service health in ways that don't weaken services. She also explains the reasoning behind publicly sharing the test results and further details how this new service works with our ever-improving API.

PlayFab recently added a set of content management features to our backend services API. This feature is not yet exposed in our Game Manager, but you don't need to wait for that to begin using these features today. This blog post will walk you through the steps of uploading a file to PlayFab, telling your game about the file, then downloading the file in your game.