Half World - Stamina

When you run that stamina bar decreases, and when you walk or stand it increases. Only in stage mode, and only for main char. When it reaches bottom your char goes to stop_running frames.

Main idea:

Spoiler:

The bar have at least 2 itr/kind: 8. Those itr will stick to the char no matter where they go (beside jumping)

The first itr/kind: 8 will make the bar increase (via special bdys) when the char is in some certain frames (in here, it's basically all but not the running frames)

The second itr/kind: 8 with react when the char goes to running frames (via another set of bdys), make it go to the decrease frames. After a while, it will reach some certain point where you define as "empty", the bar will opoint out a type: 0 bdy to react with another special itr/kind: 8 in the char running frames, make him goes to the stop run frames.