gui_base

Chapters:

States

Material Settings, States Tab

Deferred Buffers

Deferred Buffers enables rendering of the material into the deferred buffers. As the material is transparent, it doesn't write information into deferred buffers by default. Enabling this state allows the material to write into deferred buffers and, therefore, to participate in post effects.

Options

Auxiliary

Auxiliary rendering pass is used for writing an additional texture into an auxiliary color buffer. Detail information on the pass can be found in the Rendering Sequence article. The pass can be used for custom post-process effects.