Multiclass Characters

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A character may add new classes as he or she progresses in level, thus
becoming a multiclass character. The class abilities from a character’s
different classes combine to determine a multiclass character’s overall
abilities. Multiclassing improves a character’s versatility at the
expense of focus.

A multiclass character gets all the class features of all his or her
classes but must also suffer the consequences of the special
restrictions of all his or her classes. (Exception: A character who
acquires the barbarian class does not become illiterate.)

In the special case of turning undead, both clerics and experienced paladins
have the same ability. If the character’s paladin level is 4th or
higher, her effective turning level is her cleric level plus her paladin
level minus 3.

In the special case of uncanny dodge, both experienced barbarians and experienced rogues
have the same ability. When a barbarian/rogue would gain uncanny dodge a
second time (for her second class), she instead gains improved uncanny
dodge, if she does not already have it. Her barbarian and rogue levels
stack to determine the rogue level an attacker needs to flank her.

In the special case of obtaining a familiar, both wizards and sorcerers
have the same ability. A sorcerer/wizard stacks his sorcerer and wizard
levels to determine the familiar’s natural armor, Intelligence score,
and special abilities.

The character gains spells from all of his or her spellcasting classes
and keeps a separate spell list for each class. If a spell’s effect is
based on the class level of the caster, the player must keep track of
which class’s spell list the character is casting the spell from.