Paladin Around

This week’s Obscure Arcana presents a handful of new paladin spells, and this time around, we’re going to be focusing on spells that empower specific paladin class features, but which are still useful to a broader audience. Can’t wait to see what I mean? Then read on!

You are surrounded by a brilliant aura of silver light which encapsulates you and those nearby, protecting them from harm. All allies within 10 feet of you gain all of your immunities for as long as they remain within 10 feet. This spell provides your allies with both your natural immunities, as well as those granted by spells, spell-like abilities, and supernatural abilities.

With a touch, you bestow divine grace upon your trustworthy animal companion. Your animal companion gains a deflection bonus to AC and a bonus on all saving throw equal to your Charisma modifier. Additionally, your animal companion adds your level to damage rolls made with its natural attacks, and its natural attacks overcome all forms of damage reduction. Finally, the animal companion gains a number of bonus Hit Dice (of the same type that it gains for being an animal companion, typically d8s) equal to the difference between your level and your effective druid level. These bonus Hit Dice do not improve attack bonuses, saves, or skills or provide feats, but do provide the appropriate number of additional hit points and alter the animal companion’s Hit Dice for the purposes of spells and other abilities which reference a creature’s Hit Dice.

By the strength of your faith, you draw forth the power of the heavens in order to rid the world of harm. You may use your lay on hands ability as many times as you please throughout the spell’s duration without expending any uses of the ability. Additionally, when you use your lay on hands ability, you may choose an additional mercy for which you qualify to apply to the target. Whenever you use your lay on hands ability on a creature that has already been affected by your lay on hands ability within the last hour, you suffer 1 point of ability drain from one physical ability score and one mental ability score (of your choice). You may instead choose to expend one use of your lay on hands ability in order to negate the ability drain.