Basically the idea of the map is to "shoop" around using the push triggers, theres one in the respawn that will send you across the map and another just inside the base to the left.

Textures aren't final, and models / signage will be added in next release.
I also took it upon myself to modify some brushes that slow down the flow of the game, eg there were walls which would get in the way of down trimps etc.