there are only three cards I could even consider enchanting it with kalastria highborn, vent sentinel, and Guttersnipe of those three I think vent sentinel is the most reasonable, the problem is a discard/mill strategy is destined to fail because of our friend the butcher of truth

to be fair: vapor snag, voyages end, shock, peel from reality... everything you do not want to see while you try to let your enchantment resolve basically destroys the whole deck idea. maybe if you splash green and go for the hexproof creatures...

to be fair: vapor snag, voyages end, shock, peel from reality... everything you do not want to see while you try to let your enchantment resolve basically destroys the whole deck idea. maybe if you splash green and go for the hexproof creatures...

elder mastery sucks.

that's why it would be in a deck with counter spells on a guttersnipe,

Evacuation is also nice for every creature light control deck. shock lands would be awesome as well but to be fair this format is encouraging aggro already and i HATE playing as aggro. i want some trickedy tricks!

maybe it's just me imagining thing but i play against so many aggro decks it's not even funny anymore. usually tokens or weenies. and everytime i play some control heavy decks against them i win or lose wether i get anger of the gods or not.

i referred to the lack of board wipes, only anger of the gods and planar cleansing unless i forgot something. something like infest would be cool. but i assume it's okay the way it is because there aren't too many creatures that buffs the board out of kill range.

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