...anyway...what was I gonna say?...oh! It's not often that one patch to an established game opens it up to two more gaming genres...from just a simple space strat to space strat, ship sim and 4x. Not bad if you ask me...at least Cliffy-boy listens to his audience. Wasn't a big thing, I saw the reason for it to be 'hands-off' as the whole premise was to build a ship that could handle a specific enemy with specific armament and components. It was almost like a game of chess, where you had to learn specific countering components to succeed. Always loved this game, can't wait to see how the new control adds (or subtracts as the case may be)....

=-Rigs-=

'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'

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