The Paper Mario series has always been full of strange, yet catchy sounds and pieces during boss fights, levels, even in certain houses. While they have kept the same pattern, there are always quite a few differences between the four games. Paper Mario: Sticker Star continues this trend.

What did you guys think about the audio in this game? Personally, there wasn't really anything that stuck out to me compared to other pieces in the series. It was missing that catchy beat to it for the most part. The original Paper Mario had a huge variety of good music. One that comes to find is the battle with Huff N' Puff.

I really like Boo Night Fever. But I think that chapter is the best part of the game in general.

And yeah, Sticker Star didn't really have any stand-out themes, but the music is nice to listen to. I feel the normal battle theme is in line with the others, too. It was hard for me to tell if they were using different tracks for the boss fights. But considering they were really just generic, bigger enemies, it's not surprising.

After giving this a little more thought, I can undoubtedly say that this one had more sound effects that stood out. The bgm was as forgettable as the other games, maybe more so because it was lacking a good number of jazz tracks the other games possessed -- which I enjoyed the most.

Speaking of, does anybody know if Yuka Tsujiyoko did the compositions for this?

After giving this a little more thought, I can undoubtedly say that this one had more sound effects that stood out. The bgm was as forgettable as the other games, maybe more so because it was lacking a good number of jazz tracks the other games possessed -- which I enjoyed the most.

Speaking of, does anybody know if Yuka Tsujiyoko did the compositions for this?

I did some searching and there's no information on who composed the music. Koji Kondo was the supervisor, but that's about all I could find.