Welcome to the online companion to "Blender Foundations". Click on the blue-buttoned chapter numbers or use the menu above to jump directly to that chapter's content. You can click on the chapter name to show a little bit more about what's inside.

Texture FilesAll of the textures for the book's projects are right here.

The textures used throughout the book come from two sources: the Blender Texture CD and custom ones that I built or cobbled together. The Blender Texture CD is a great resource for beginners. You can browse it freely online at tellim.com. As I've only used a few textures from it, I've created a separate smaller archive so you don't have to download the entire thing.

Here's how it works: decide on a directory for your book project. Download these textures into that folder. Unzip them. If you do it right, it should create two new folders within your project directory, one called "textures" and one called "texture_cd". Make a new folder right beside them called "models" or "blend files" or whatever floats your boat. If you plan to use the demo scene downloads from this web site instead of building your own, those .BLEND files will go in that new directory. That way, all of the textures will link up automatically.