However, this and all other downloadable updates released for the game will most likely have a charge attached for those who opt to buy the Xbox 360 version that will be releasing some time next year.

Why?

Microsoft, my fellow gamer.

“All DLC for the PC version is and will remain FREE,” said development director Adam Badowski. “That’s not likely to be the story for the Xbox version, because of certain Microsoft policies that need to be followed. But on PC, once you buy our game, you don’t need to worry about any additional costs – we will provide all updates, including those featuring new content, for free.”

He went on to say: “I think it’s reasonable that when you buy our product, you can expect us to service it for you quite a long time after release, though less intensively as time goes by. Any payable DLC that appears is likely to be a more classic expansion pack along the lines of, say, Baldur’s Gate: Tales of the Sword Coast. But this is a purely theoretical discussion at this point, as we have yet to confirm or even plan any official expansion packs.”

If you’re anything like me then your first reaction to that would probably have been: “Aw, no story continuation?”

Oh well, at least we have those sixteen different endings to the game.

It still bites that Xbox 360 gamers are going to be forced into paying actual money (no doubt in the form of Mega Super Points) for something that PC gamers pretty much got for free, and with a cheaper price-tag attached to the actual retail game as well.

Ah, the things we do for GamerScore…

Are you one of those like me who is planning on getting this when it releases on Xbox 360? What are your thoughts on Microsoft’s rules and regulations that serve to harm the player rather than serve them, when it comes to DLC?