Deadly Premonition: Director's Cut - GameGrin Review

The graphics are also inconsistent, looking terrible one second - with its trees often looking like two 2D models glued together - and passable the next, but often saved by the brilliant cinematography. On top of the rough textures, everything has a kind of specular sheen to it, generating some of the shiniest leather jackets ever seen on console.

The frame rate is terrible, with walking in open areas looking like it’s been pre-filmed in stop motion. Everything clips through everything else, with phones clipping through York’s ear, and at one point his tie even impaled him, sticking out of his back, erect.