SasUI

Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments.

INSTALL:

1. Open World of Warcraft Folder.
2. Back up "Interface" folder.
3. Delete "Interface" folder in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Interface" folder to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.

Instead of bugging with a donate with every download just going to put the button here.DONATE

UPDATE: July 26, 2015Version 6.2.001
1. Redesign using rActionBarStyler for hotbars, rMinimap added.
2. Updated to WoW WoD v6.2
3. Config file added. Should be much easier to edit the UI.
4. Party/Raid Frames are still Blizzard.
5. Almost 200 kb less memory usage.UPDATE: December 14, 2014Version 6.0.003
1. Updated to WoW WoD v6.0.3
2. Updated to RothUI(Diablo) 60000.04
3. Redesign more Blizzard Like.
4. Player and Target frames move to new locations in combat.
5. UI Fades while in combat.
6. Party/Raid Frames are Blizzard.UPDATE: February 28, 2014Version 5.4.001
1. Updated to WoW MoP v5.4.7
2. Updated to newest RothUI(Diablo) v50400.06
3. Added my own ActionBars.
4. Party and Raid Frames set back to default Roth Positions.
5. Added my own MiniMap.UPDATE: December 9, 2012Version 5.1.001
1. Updated to work with WoW MoP v. 5.1.
2. Updated to newest RothUI(Diablo) v. 50100.01a
3. Artwork is now class-colored.
4. Removed TullaCC, there is no cool down counter at all.UPDATE: February 28, 2012Version 4.3.301
1. Moved Party to be near Bottom Left of screen, also Party is now Horizontal.
2. Changed OmniCC to TullaCC.
3. In-game menu removed.
4. Buff frame stylized.UPDATE: January 02, 2012Version 4.3.003
1. Fixed Raid frame issue.UPDATE: December 05, 2011Version 4.3.002
1. Fixed Party frame issue.UPDATE: December 01, 2011Version 4.3.001
1. Updated to WoW 4.3.UPDATE: November 10, 2011Version 4.2.203
1. Fixed Druid UpdatePower Error.
2. Fixed Paladin Holy Power Bar Scaling.UPDATE: November 5, 2011Version 4.2.202
1. Updated to RothUI Version: 40200.12
2. Artwork now appears on-load vs on ReloadUI.
3. Raid Frames changed.
4. Party Frames paced better with Portraits now.
5. Right Artwork completely disappears now when both Right bars are turned off.UPDATE: October 30, 2011Version 4.2.200
1. Removed Left Bars.
2. ActionBars are now Blizzard bars.
3. Undid everything in the 4.2.101 Update.UPDATE: October 29, 2011Version 4.2.101
1. Fixed stance bar location. Now TopLeft screen.
2. Bag bar moved to BottomLeft. Appear when Mousedover.
3. Fixed organization of Menu.UPDATE: October 26, 2011Version 4.2.100
1. Menus have been created for the UI. Type /sasUI ingame
2. The UI is now under ONE addon.
3. More Art has been added. Type /sasUI ingame to find it
4. Removed the Player Orb on/off ability from version 4.2.001.UPDATE: September 18, 2011Version 4.2.001
1. Updated to WoW Patch 4.2.2.
2. Added Player Orb on/off ability to oUF_Diablo/config.lua. Default is off.
3. Moved Pet frame to be above Player frame.
4. Moved Focus frame to be above Target frame.UPDATE: February 11, 2011Version 4.006
1. Updated to WoW Patch 4.0.6.
2. Keybind text for Numpad and Mouse Buttons change.
3. Color of rInfoStrings changed.UPDATE: January 29, 2011Version 4.005
1. Fixed Battleground Score Frame from Clipping Micromenu Art.UPDATE: January 26, 2011Version 4.004
1. Updated to RothUI (Diablo) 4.006.
2. Texture for Micromenu Added.
3. Exp Bar moved back to bottom center.
4. Rep Bar moved to new Micromenu texture.
5. Party Frames now have xOffset and yOffset added to them.UPDATE: January 13, 2011Version 4.003
1. Added tullaRange back in.
2. Fixed Fonts folder.UPDATE: January 13, 2011Version 4.002
1. Party Frames made more minimalistic.
2. Party Frames moved to left side of screen.
3. Textures added for Right Action Bars.
4. Rep Bar moved to Right side of screen.UPDATE: December 23, 2010Version 4.001
1. Updated for Cata.
2. New Layout. Basic Style.
3. Bars 1 - 3 now support 2x6, 4x3 and 6x2 Formats.
4. More Visible ArtworkUPDATE: July 10, 2010Version 7
1. Shaman totem bar has been scaled and set into proper place.
2. Player Buff and Debuffs now have their duration timers working again.UPDATE: July 8, 2010Version 5
1. Player and Target Frame now have mana values.
2. BottomRight Bar has been moved to centered in the screen beneath Main Action bar and BottomLeft Bar.
3. Pet Frame and Focus Frame moved to the right side of screen. UPDATE: Feb 7, 2010Version 3
1. Moved shape shift bar to be above bar 1. Check out raid image to see its placement. This also moved the totem bar to there.
2. BottomRight Bar is now on mouse over underneath the 2 side bars.
3. Side Bars are no longer on mouse over but now are always visible.

For some reason, this UI alteration causes the game to be really slow. But Roth's original configuration, doesn't... I haven't figured out why, so I just moved on to another UI. If it gets resolved, I may come back to using it.

I am putting together a stripped down version of the Roth UI myself and was wondering what add-on/configuration was responsible for the Death Knight runes graphic shown above the player/target/targetoftarget frame in the Alterac Valley screenshot provided? I have yet to find a DK rune addon that works well and fits with the feel of the Roth UI and that rune representation would fit perfectly.

Originally posted by DNBRMG I am putting together a stripped down version of the Roth UI myself and was wondering what add-on/configuration was responsible for the Death Knight runes graphic shown above the player/target/targetoftarget frame in the Alterac Valley screenshot provided? I have yet to find a DK rune addon that works well and fits with the feel of the Roth UI and that rune representation would fit perfectly.

Hey I was wondering... I really like this how you made it functional without the Orbs, but I have a question about the player frame. Is there a way to use the frames that were designed for parties/groups from Roth UI, instead of the ones you're using? I just seem to like how those look, putting them where the default Blizzard frames were, and making them work somehow, that would be even more awesome, and maybe creating an actual Kgpanels art or something to go directly behind the actionbars, and somehow fit the bags and stuff in to make an fully function and metrically correct version of a WoW UI out of it?

Originally posted by Rammoth Hey I was wondering... I really like this how you made it functional without the Orbs, but I have a question about the player frame. Is there a way to use the frames that were designed for parties/groups from Roth UI, instead of the ones you're using? I just seem to like how those look, putting them where the default Blizzard frames were, and making them work somehow, that would be even more awesome, and maybe creating an actual Kgpanels art or something to go directly behind the actionbars, and somehow fit the bags and stuff in to make an fully function and metrically correct version of a WoW UI out of it?

If you need graphic design help, I'm very capable.

Working on upgrading the UI to the new code atm. Once that is complete I will try and create along the lines of what you wanted.

Thanks for the Feedback, sorry for the slow posting times. Real Life kinda hard atm.