Devas Stole My Baby

Session 8

The party travelled into a small cave and fought off a pack of Gnoll marauders. Then the “heroes” reluctently freed a band of enslaved halflings. The halflings knew just vague information like, “the rose is rumored to be in the Goblin King’s quarters deeper in the rift.” and “I heard some Yetis may have taken the Longfellow Blade.”

After the battle with the Gnolls, the adventurers headed into an alarm… six ice toads. The toads were disposed of, but not before they were attacked by a few goblins and dire wolves.

Exhausted from the trek, the party chose to head back to the hidden cave outside of the rift for a good night’s rest. Upon returning to the rift they will explore the western side in hopes of finding Vald the Sly and gaining more information.

Session 7

After squaring everything up with Dar Grimith in Venn, the party continued on through the teleportation circle to the Northern Continent. Once there, they met Denny Barns, the one in charge of a small outpost on the Northern Continent. After aquiring some quests from a few of the people at the outpostsee below), the group headed to the Daggerburg Mountains to find the Glacial rift, the home of Gokof the Deggerburg Goblin King.

After settling in a small remote cave near the Glacial Rift entrace, the adventurers travelled inside. Strugling with how naviagate through the mountain’s seemingly endless corridors, the group was only able to find one small clue (which the chose to ignore) and that was that Vaald, the golblin advisor to Gokof, was on the other side of the rift.

In the end, the group did stumble upon one possible important location: a dome of ice that looks as if it is heavily garuded- which may mean that it houses something important or valuable.

Quests
Major Quest given by Denny Barns (facial piercings): Retrieve the Goblin battle plans and stop the raids on the outpost.

Minor Quest given by Reed Surefoot (enunciates): Reed received a letter form Gokof’s advisor, Vaald, claiming that if he were to be made king he would end the violence between them. Meet with Vaald and see if this is true.

Minor Quest given by Lucan Longfellow (two different eyes): Lucan, ashamed and embarassed, has asked the party to recover a sword that has been in his family for generalions called the Lonfellow Blade. Lucan’s uncle Bleek went into the rift a week ago and has not returned, so Lucan fears the worst. He asks that if Bleek can not be rescued, then to at least return the Blade.

Special Quest given by Joffry Lions (cool tattooed douche bag): Overly pretentious and cocky, Joffry has offered the group 890 gp to return the hide, or mace tail, of a mace tail behemoth. It would not surprise me if upon return the party bashes Joffry in the face with said mace tail.

Lilly’s body has been recovered by the adventurers we have found that she cannot be healed by Lenwe’s magic.

We seek the assistance of Balazar (dragon dude) to find out how we can heal Lilly- he sends us to see the elven women Marielle at the Happy Little Tree.

Upon arrival at the Happy Little Tree we are overcome by the scent of baked cookies, Petrichor loves Marielle’s cookies- they make him feel happy inside.
*Marielle tells us of the Lamia witches in the pale swamp and how they will know of how to heal the girl.

Lenwe, Roswyn, and Ravasys do not trust of the Lamia witches- but they still provide us with information about the “sand lizard” and how we can use the “stone of tears?” to help heal Lilly.

We defeat the primitive lizard folk and the sand lizard and receive the stone to heal Lilly.

The adventures make plans to return Lilly, while resting before the return, Luusi is sent a vision about a yellow rose that is necessary to help curing her father, and her people from a devastating disease.

Session 3

*Fought through the corridors of the unknown location until arriving at a dungeon
*Met the prisoner Donovan
*Learned Donovan had one of the amulets that Lenwe is in search of
*Agreed to free Donovan in exchange for the amulet
*Entered a large chamber and found Lilly possessed
*Defeated Devas and drakes to free Lilly
*In the end, the flame of a magical candle needed to be extinguished in order to release the evil from Lilly’s body
*The party escaped with Lilly

A blog for your campaign

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.