Flight Toolkit 1.1.22

It has been a while since the last public version, so these are quite a few changes. I’ll try to list the bigger ones below. As always please let me know if you find bugs or new issues with this version.Flight Toolkit 1.1.22

Addon Builder
– Fix conversion failures causing the app to crash
– Added the ability to specify a readme\license (in .rtf format) for a .addon which will be displayed when the user installs the addon.
– Updated the asset preview to show more information from simdata, materials and other simprop files
– Fixed a large number of bugs in the aircraft conversion, although please be aware that a good conversion still requires a lot of manual work
– Added the concept of the ConversionOptions.xml to the aircraft conversion wizard as well as to the command line in ContentConverter. This allows controlling the conversion process in the various ways:
– Replace specific variables from MDL scripts with specific ones from Flight
– Replace entire scripts from MDL scripts with lua scripts
– Replace textures by name
– Replace referenced attached objects, effects or other object references with different ones
– Add additional bones and reference points to models
– Add input actions (mouse rects) to bones

Addon Manager
– Sort addons by name
– Added abilty to display readme\license by right clicking an addon

Asset Viewer
– New program for visualizing and inspecting .model file properties