[QUOTE=Yann] you should add a Text box on your layout where the player will enter his name, and on click on the validation button, you will send an Ajax request that will look like :[code]-> Ajax: Request "http://yourURL/post.php?name="&Textbox.text&"&score="&score (tag "sendScore")[/code][/QUOTE]

@Yann Reading between the lines I got the idea that Textbox.text here can be anything in practice like an instance variable (Unit.Health) or maybe Sprite.UID

Am I right here? How should one mention a global variable there? Just using its name? Thanks!

Yeah exactly, it's an expression inside c2 all expression follow the same rule/syntax so & is a concatenation operator, and you can concatenate any thing so you can use global &MyVar& or instance &Sprite.myVar& or anything you want.

I am curious why you are using the canvas plugin for the Lemmings example and not setting it up like a platformer? Is there any technical reason for this? I am interested in building a Lemmings style game but I am a Construct beginner so I want to make sure I get moving in the right direction as I start on it.

[QUOTE=mattrouse] I am curious why you are using the canvas plugin for the Lemmings example and not setting it up like a platformer? Is there any technical reason for this?[/QUOTE] It's a technical reason. Sprites use polygon collisions which are not changeable at runtime. Canvas' can set/get individual pixels so it can be used for per pixel collision and tunneling.R0J0hound2012-04-09 18:55:02