Need New Tasks For Your Sub? Heres two :)

So as a Dom I have set many tasks for my sub to do for me but after a while its good to find out from others what they are setting as tasks, so in this post I thought it would be good to “share best practice” (what I would say in the office).

Here we go, why not post your own below and lets make this a great place to share!

Edging Marathon On Going Tasks

Objective: Don’t be the first person to edge!

Rules

Each Player is required to edge three (3) times a day.

Each Player can issue another player up to two Challengers per day.

The first Player to cum loses and is subject to a mutually agreed upon, predetermined punishment/funishment.

Challenge Rules

A challenge is limited only by a Player’s imagination, but within reason and within the limits of the other Player(s).

To issue a challenge, the Player must accept one (+1) additional edge per challenge per day (i.e. a Player can issue up to two challenges a day at the cost of having to edge for a total of five times for that day).

If the Player who is issued a challenge successfully completes their given challenge, they remove one (-1) edge for the day (i.e. if a Player successfully completes two challenges, they only have to edge once for that day).

If the Player who is issued a challenge chooses to pass on or fails to complete their given challenge, they add two (+2) edges per challenge for the day (i.e. if a Player fails two challenges, they have to edge for a total seven edges for the day).

Edging Roulette On Going Tasks

Rules: Don’t cum when it’s your turn to edge!

Rules

Each Player rolls a 10-sided dice (1d10) each day to determine who will be edging and how many edges that must be performed.

The Player who rolls the lowest must edge, and the roll they lost with determines how many times they must edge for that day (i.e. If Player A rolls 10 and Player B rolls 3, Player B has to edge 3 times for that day).

The Player who cums when it is their turn edge is subject to a mutually agreed upon, predetermined punishment/funishment.

Considerations

The game was designed to be ongoing, so give into bad luck, good luck, and generous amounts of taunting!

If a Player cums, but they still have edges for the day, they are required to complete their edges. Therefore, they can potentially accumulate multiple punishments/funishments. Any incurred punishments/funishments will be applied the next time the Player loses their roll for a day.

If a Player cannot feasibly complete their edges for a day, then they add the difference between rolls to be performed on their next available day/loss. In other words, if Player A rolls 10 and Player B rolls 7, but Player B cannot perform their edges for the day, they add the difference (10-7=3) to their next loss. Continue adding edges until the Player can next edge.

Since the game is designed to be ongoing, punishments/funishments can be applied to future losses to enhance how a Player performs their edges. For example, if Player A cums when it is their turn to edge, then they may have to edge with their non-dominant hand the next time they lose a roll; or they have to dry hump a pillow to perform their edges.

About The Author

Well my name is Jon the Owner of You Only Wetter and the brand of YouOnly am a 32 year old, Poly practising, Dom with two great kids.
I am a happy busy internet geek with a love of all things Google and I love spending time sat on the sofa watching the latest Dr Who, Mythbusters or a movie.
I am a nudist mostly at home but do like to go down to beach and bare all or go for a little walk round some hidden woodland really would like to do the whole nudist holiday :)