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Well, here are some sneak previews showing off the new terrain and outpost models. (models were kindly donated by our new hero: schlumpfsack ). The terrain was procedurally generated, stitched, painted and blended using some custom editor scripts written by John. Bumped terrain was achieved by using the advanced terrain shader package from the unity asset store.

These are the results so far without any baked shadows or post-fx etc. Enjoy!

It might not be as soon as some expected, but the fact is that we are here to bring you some good news about the current state of development. It's almost a shame that the achievements are technical in nature like:

It has been a week since the start of the industrial revolution and we figured it is a good time to share our experience so far...

The new refine, compose and assemble approach took some time for everyone to get used to and two recipes were proven to be incorrect (titanium mace needs 2 handles and hemp refining gives 1 extra bud). Titanium quickly became scarce as the most wanted resource for the adjusted line of weaponry. Trading is now increasingly important for participants as a means to acquire the resources they need.

The new 0.5.0 alpha version has been released along with a change of names.

Short list of features:
- Team hunting. You can create a team in the options window (O) and invite players from the right click menu.
- More items. New items were added as potential loot including components and raw materials.
- Bugfixes and optimizing. Always trying to squeeze as much out of the engine as possible.

We are both proud and happy to announce the release of our 0.4.9 update. Even though we're at 0.4.9 this version is regarded as a milestone for the project. The most important features will speak for themselves:

- Private Chat and Trading facilitates interaction between players and a platform that we can build upon.
- Changes to allow making a selection and copy text from the chat window(s).
- Item detail window can be opened from more locations (ie: loot window)