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Each course is a unique mix of many different ingredients — from the subjects covered, to the student body, to the end career it leads to. You can use these points as a checklist of things that you need to find out about courses of interest.

Graduate Diploma of Commerce - Human Resource Management

Swinburne University of Technology

Students come first at Swinburne.

Producing career-ready graduates informs what we teach and how we teach it. Our commitment to high-quality teaching over our 100-year history is what makes us educational leaders in science, technology, innovation, business and design.

Graduate Diploma

Campus

Mid Year Intake?

Study Mode

Entry Requirements

Higher Education Hawthorn

Yes

Full-time internal, Part-time internal

A recognised Bachelor degree in business; or successful completion of Graduate Certificate of Commerce (Human Resource Management). Satisfactory completion of Swinburne's English for Academic Purposes (EAP 5 Advanced level) with overall 70%, all skills 65%; or obtaining a minimum IELTS overall band of 6.5 (Academic Module) with no individual band below 6.0; or TOEFL iBT (internet-based) minimum score of 79 with no band less than 18; or Pearson (PTE) 58 (no communicative skills less than 50); or equivalent.

Course Description

The Graduate Diploma builds on the knowledge and skills gained in the graduate certificate and develops high-level HR managerial skills. It focuses on the role of HR as part of business strategy.

Subjects you can Study

Human resource management

Graduate Diploma

Duration

Higher Education Hawthorn

Full-time internal = 1 year

Part-time internal

Structure

100 credit points: 8 units

Entry Requirements

A recognised Bachelor degree in business; or successful completion of Graduate Certificate of Commerce (Human Resource Management). Satisfactory completion of Swinburne's English for Academic Purposes (EAP 5 Advanced level) with overall 70%, all skills 65%; or obtaining a minimum IELTS overall band of 6.5 (Academic Module) with no individual band below 6.0; or TOEFL iBT (internet-based) minimum score of 79 with no band less than 18; or Pearson (PTE) 58 (no communicative skills less than 50); or equivalent.

Related Careers

About Swinburne University of Technology

Swinburne is preparing students to face their future with confidence by ensuring they have the skills to adapt in a fast-changing world. Join the thousands of Swinburne graduates who have great jobs; check out our LinkedIn profile to see where our graduates are working. Employers include National Australia Bank, Telstra, IBM and ANZ Bank.

Start your Swinburne story

Swinburne provides students with access to high-quality teaching, exposure to high-impact global research and active engagement with both industry and the community. Swinburne is also a pioneer in making educational opportunities accessible to a wider audience by offering a broad range of degrees online.

At Swinburne you’ll:

receive an education from a globally recognised university — ranked in the top 400 universities in the world by the 2014 Academic Ranking of World Universities

build employability skills through our long tradition as one of Australia’s most industry-connected universities

join more than 150,000 alumni around the world whose careers have benefitted from their experiences at Swinburne.

Our courses

At Swinburne you’ll benefit from opportunities to connect with industry and engage in interdisciplinary projects in any course you undertake. Our students gain exclusive access to our huge range of industry partners. Our Industry-Based Learning program has been operating for more than 50 years. Every bachelor degree student is able to access either an industry-based placement or industry-based project.

Swinburne offers courses across a range of study levels and disciplines, from engineering, arts and business to science, design and law. You can combine learning on campus with studying part time or online, ensuring flexibility in your course.

Our teaching staff are talented individuals who bring industry experience to their teaching. They ensure your classroom experience has an applied focus rather than just offering theory-based learning.

Get hands-on

At Swinburne you’ll have access to facilities and technology that are used in industry and get hands-on experience that is not available to students at other universities.

Our physics students make groundbreaking discoveries; our engineering students showcase their work at the Formula 1 Australian Grand Prix; our film and television students win more awards at international film festivals than other university; and our design graduates are recognised as some of the nation’s best designers.

Depending on your chosen course you could:

access our state-of-the-art film, television and animation production facilities in their new home at our Hawthorn campus

work with students from universities in Finland, China and Chile on projects in the Swinburne Design Factory.

Professional recognition

Our business, engineering and ICT degrees are professionally accredited by leading industry organisations.

Our campuses

Life at Swinburne is about more than going to classes and studying for exams. Our campuses are vibrant communities that offer a lively and varied social experience.

Just 10 minutes from the centre of Melbourne, our main campus in Hawthorn is the hub of our teaching, research and development activities. Located in one of the city’s most attractive inner suburbs, and with a train station on campus, our Hawthorn campus offers a desirable student lifestyle. Students who wish to live on campus can choose from a residential college or independent apartment options.

Swinburne also maintains two campuses in Melbourne’s outer-eastern suburbs and established a campus in Sarawak, Malaysia, in 2000.

Scholarships

We want you to reach your potential and achieve your life and career goals. Swinburne scholarships provide an opportunity to make your goals a reality. Scholarships are available to students in recognition of academic excellence, community service, financial hardship or the need to relocate from regional areas.

Earthlight is a virtual reality game that takes players through the training of a NASA astronaut, and then sends them out on missions at the International Space Station (ISS).

"Earthlight puts the player through the journey of what it takes to be an astronaut. We want to create modules that have a perfect balance between game play and experience," says Emre.

"A lot of the skills you learn are translated skills from astronauts, because NASA actually uses virtual reality to train their astronauts."

Visiting NASA

The game has had so much hype the team were personally contacted by NASA
and invited to tour the Johnson Space Center — a first for any Australian game designers.

"It was weird seeing private messages on my Reddit from NASA. We were invited to basically do a production tour and speak to staff. We learnt about missions and protocols, spoke with astronauts and got very intricate details such as the jingling sound of tools on a space suit," says Emre.

Although the visit allowed the team to get to the nitty gritty for the game, Emre believes the experience was something profound on a personal level.

"It's a form of validation for my work. As a game developer, seeing a simple idea send you walking through the ISS mock up at the Johnson Space Centre, makes your feel like your work ash value. No amount of money can get you that experience."

Changes of virtual reality

Virtual reality has some risks and the guys are doing all they can to combat these.

"Things like motion sickness can be controlled by frame rates, at 60 frames per second (fps) or lower, this is where motion sickness kicks in. We keep all our games at around 90 fps," says Emre.

Emre understand this is a make or break time for games that involve virtual reality.

"Virtual reality is essentially either at risk of becoming an industry bubble or it's going to be a substantial shift int he way we view and play games. It can go either way, but virtual reality is definitely here to stay."