This game was originally made as an excuse to practice to object oriented game programming using C# in Microsoft's XNA framework. The gameplay centers around the two large machine guns on the protagonist GunFlyer. Using the twin control sticks of the Xbox 360 controller, the player can rotate and fire these guns, using the recoil to fly around the 2D level. Hazards include numerous turrets and hitting walls at breakneck speed.

The GunFlyer high score hunting prototype has been a hit at parties and may be developed further in the future.