Wrrr is a new platformer from Nimbi Studios. But platforming on a touch screen can be hit or miss in most cases, so how does this one turn out?

Gameplay

Wrrr starts off in an interesting way, all we know is that you play as a dinosaur who has been separated from his family and has to find them. The game simply throws you into the levels and begins the platformer fun.

Now, keep in mind that we're talking about a platformer. Yes, there are all the goodies that you come to expect in a traditional platformer; moving platforms, various enemies whose sole purpose is to bring about your demise, and various items to pick up and collect along the way. You'll be collecting apples, finding lost moles and dodging (or simply attacking) the game's greatly varied enemies. The enemies selection is surprisingly large for a mobile platformer, and some actually take a precise timing to get rid of, such as the snapping plant which you can only attack from behind. The levels are decently sized, not huge, but definitely not small, and each will take you some time to get through, especially if you search for the hidden moles in each level.

Now the controls are normally where an iOS platformer is great or not so great. Sadly, Wrrr ends up in the latter category.

Controls include a standard d-pad on the left and four buttons on the right for jumping, ducking and attacking enemies. The problem comes into play when you have to jump from platform to platform as is expected from these types of games, and dodge/attack enemies, these controls are simply not responsive enough and just generally feel clunky. It also feels as if your character moves too slowly, and you have to double-tap right or left to dash, which is cumbersome, especially when trying to navigate through tougher levels.

The game design makes Wrrr a nice platformer, yet the controls hold the experience back a little. Thankfully this is not a huge problem and could potentially be fixed in an update.

Graphics & Sound

The graphics in Wrrr are simply delightful! There are immense details in each level, from the enemies, the backgrounds, environments, right down to the game's map. They all look great and enhance the gameplay experience.

Sound is also done well, it doesn't distract you from the gameplay, and music fits the game's theme as well.

Conclusion

I really wanted to like Wrrr, with its charming theme and its gorgeous hand-drawn art, but the controls are not responsive enough and simply hinder the gameplay experience to a degree. Let's hope this gets fixed in future update and makes this title a very enjoyable platformer!

Ratings (scale of 1 to 5):

Graphics: -4.5- Great, detailed graphics.Sound: -3.5- Music and sound are done well.Controls: -2.5- Clunky d-pad and buttons are simply not responsive enough for platforming like this.Gameplay: -3- This could be a great platformer, but the cumbersome controls are holding it back.

Playing Hints and Tips:

There are hidden moles trapped in cages throughout the levels, be sure to look for them!