The Avatar wrote:Yeah. That was great. I think it might be worth letting it stack twice.

Eh, not sure about that - yeah, the "windup hadoken" was fun, but it was too good, and not really intentional. That is, there's a more standard way of playing the transmuter, it's still different and tricky, and it beats VGT in a distinct and memorable fashion. He's actually hell'a strong without that kind of shennanigans.

Also, I'm beginning to suspect a lvl 1 bosskill rogue is still viable.

That's a tooltip thing again - tooltip sayes "every CP" threshold, and it doesn't really give you the bonus on every threshold.

EDIT: What I mean is - I find him to be one of the stronger classes and very fun to play. Damage stacking really feels wrong after you figure out how he's supposed to work... + 15 damage + any +% dmg is not exactly small potatoes if you can stack it. Trisword is pretty useable and only gives 7 when charged. Is it really necessary to stack it? In a manner that still lets you stack damage from other sources?