Tagged: Runescape Gudies

Welcome to the Runescapegold2007 official mining guide. In this guide and manual, you will find information on various ores, pickaxes, levels, as well as many other useful details. If you are looking for specific information and know which section it would be under, it is as easy as clicking the section, you want to go to in the Table of Contents and it will take you to that section. So sit back and relax for a while, and we will do our best to explain mining simply and clearly.

Mining is probably the most expansive skill in the game, with 14 different types of rocks, tens if not hundreds of mines throughout the world of RuneScape, and being directly associated with the skill that supplies people with weapons and armour. Mining in itself, just ores and bars, accounts for more than 15% of the RuneScape economy.

Mining is a simple, almost self-explanatory skill. To increase your mining level, you mine ores. The higher you raise your level, the more types of ores and rocks you can mine. Once you know your way around mining well you will be able to tell the content of a rock simply by looking at its colour. However, if you do not, there is a handy feature to help you. If you are unsure about a rock, you first want to right-click on it, then click “Prospect.” Your character will then proceed to tell you what is (or perhaps is not) in it.

If you have a pickaxe in your inventory or you are wielding it, you can start mining by finding a level 1 ore, which would be either clay, tin, or copper. It will come slowly at first, but as your level improves, you will find that you get the ores faster with each try.

After you successfully mine an ore, the rock you mined it from will go “grey” temporarily. This means there are no ores available in the rock. Once its colour returns, you can mine it again. The time it remains empty depends on several things. First, each rock has a separate “base” respawn time or the amount of time it takes for the ore to return. This base changes by the amount of people on a server; the more people in the world, the faster the respawn time, and the faster you get your next ore.

Do you know the magic in Runescape, which is the practice of using charms, spells, or rituals to attempt to produce supernatural effects or control events in nature. If you can control the magic, you will be very powerful in game, you can even rule the world.

Magic plays an extremely important role in RuneScape; it has evolved to be one of the more dominant classes of combat. Similar to Ranged, which requires the use of arrows; magic uses runes to cast different types of spells.

Magic is the one of the only skills that allows you to utilize combat aspects, as well as profitability aspects. Magic can be divided into modern magic, ancient magic, and lunar magic, each with their own subset of spell-types.

Enchanting jewelry has become common practice amongst mages. All types of amulets and rings that contain a gem can be enchanted to give special effects. Some boost stats, while others are used to teleport you to certain places. All enchantments require a cosmic rune, and a certain elemental rune.

There are many teleport spells in both modern and ancient magicks. With a high enough magic level, and having completed the correct quests, you can teleport to Varrock, Lumbridge, Trollheim, Camelot, Ardougne, Falador, the Watchtower, and your House. All teleportation spells require a law rune, and some elemental runes. Note that the Lumbridge Home Teleport does NOT require any runes. Watch out for the Lost and Found office that may pull you into a random event abyss.

Zybez RuneScape Help’s Lumbridge Tele Home Spell
Offensive, defensive, and binding spells fall under the same category; combat. There are many types of combat spells, each requiring elemental runes, as well as a specialized rune stone for the spell power. Mind runes relate to the weak, strike spells; chaos runes relate to the mid-strength, bolt spells; death runes relate to the mid-high-strength blast spells; and blood runes relate to the high-powered wave spells and many Ancient spells. Death runes are also used in Iban Blast and Magic dart, while blood runes are also used in the God spells. Offensive magic is very useful while player killing from a great distance, as in the wilderness, or castle wars. Defensive spells are also useful, but only if you appear to be in trouble, or want to help a friend out whom is fighting with melee. For lower levels training on higher level monsters, curse spells help weaken the monster, so as to make it easier for you to finish it off.

To be a hunter is also a nice way to earn Runescape Gold – some guys may interested in what you got in a hunting. The Hunter skill is unlike many other skills in-game, being based moreover on patience above training strategy. Players that have started this skill have experienced tracking and catching numerous animals, most of which are newly introduced.

The Hunter skill also introduced a new range of equipment, some of which includes tribal-like helms, capes, gloves, and even live animals! In order to start hunting you must buy hunting equipment from players or from hunting stores. Hunting stores are located in Yanille and Nardah (south-east of Pollnivneach).

Once you have your equipment, you’re all set to hunt. The first animals you are able to hunt are Crimson Swifts and Polar Kebbits. The Crimson Swifts are located in the Jungle Hunting Area, and the Polar Kebbits are located in the Snow Hunting Area. For more details visit their respective sections.

EQUIPMENT
There is a lot of hunter equipment that is available from hunter stores in certain places throughout RuneScape. These include traps, snares and different tools used to trap or provoke the creatures of Runescape.

The following table describes all of the Hunter equipment you can purchase and use from Hunter stores