PBE Games on DriveThruRPG

Friday, April 30, 2010

This large greenish blue glass bottle is encrusted with dust, grime, and mineral deposits that obscure any markings or features on its surface. Its narrow mouth is sealed with a heavy lead seal held in place with a swing-arm mechanism that is clamped around the Bottle's neck. If studied closely under a strong light a swirling, pale brown liquid can be seen within the Bottle's glass walls. The Bottle radiates Superb evocation magic, and a Great test of divination will reveal the command words required to activate its powers.

When the Bottle is uncapped a stream of foam will begin to pour forth. The exact nature and volume of the foam is determined by the command word spoken.

Ichor - If no command word is spoken the Bottle pours forth a sticky, pale brown foam. This foam is more a hindrance than a hazard, though it could drown someone if it were deep enough. Anyone within the Ichor will be covered with the sticky substance, which soaks clothing, gear and skin within a single round. Anyone so soaked suffers a one rank penalty on all actions due to the foam's sticky nature.

Wisp - This thin white foam forms itself into puffy, globular blobs that harden into a resilient, but extremely light pillows of foam. These blobs float on water and potentially serve as comfortable seats or beds.

Mesh - This thick gray foam pours forth in a thick stream ten feet long, It immediately hardens on impact into a resilient but tough solid with Good strength. Mesh can be used to block openings, temporarily fill holes, or snare and trap foes. Breaking free of Mesh foam requires a Good test of strength.

Each round the Bottle is open it produces a ten cubic foot volume of foam. It can be resealed at any time by replacing the cap, but will continue to pour forth foam until so sealed. All foam produced lasts one day before vanishing completely. Each form of foam is flammable, burning with dull heat and leaving no trace when consumed.