Upon some further investigation, you can make mulitple accounts in this game as long as there is no interaction between them.

If you use gmail, you can put periods in the first part of your email address and it will still work correctly but Estiah thinks they are different. Just don't put yourself as a reference when creating and there will be no problems.

Its not that bad of a game, one great thing I like about it is that your action points will accumulate for about 5 days before maxing out, but you get diminishing returns after a while, so you don't *need* to log on every day. You still can, but its not as required as other games. Overall its alright. Like CB, its focused very much so on the battles and PVP is a big part, but it also includes a lot of PVM stuff. there is 13 different towns, each having their own 'quests' as well as shops, item markets as well as secret shops and quests.

It is, for the most part, text based, with simplistic graphics and animation playing a part. It is however, very nice to look at and the battle sequence is done well for being text based.

IMO, If CB looked like this game, we'd get *tons* more people. Might be worth a look for a decent passive browser rpg as well as a nice source for dome possible CB inspiration.

Wraith and anyone else interested in actually playing, I've been on it for a few months now, it has a pretty good wiki, and I can answer some questions too.

I'm not sure how *you* are winning when *you* are exhausted. collapsing of exhaustion means that you run out of cards to play and is a loosing scenario. If the rat god collapsed, and not you, then you would have won.

that's cause you have run out of cards to play. You either need more cards in your deck, or you need to optimize your cards to kill him faster. Leveling to allow the use of more powerful cards is also an option.

@GL, Just to be clear, there's only 0, T1, T2 and T3 classes. Each class has different strengths and weaknesses. The only class you should really care about is the T3, aside from that, all T3 classes have prerequisites that have to be met. All of that information is in the wiki so there is no reason to repeat it here. In choosing a T3 class, you should read all of the T3 classes descriptions, I also chose to look through the classes subsection on the forum and see what players were saying about the different classes. Choosing your class should depend on your playing style. Some are great at solo work while others are best in groups. Do you want to be a healer? A wall? An all out berserker? I chose Summoner, but there is 12 classes to choose from. Currently, I have not actually had a T3 class, I'm level 33 on my 1st char, but I have a fairly good understanding of the game for everything I have encountered.

Leveling is done not by how much xp you get, but by stat gains. On your character page, you will see a blue stat gain bar labeled Progress to next level (have/needed)
When you gain the required amount of stats, 10 or so at the early levels, (mines 45 atm), then you gain a level. Stats may be gained leveling up skills. To view your skills, hold your cursor over your chars name and select skills from the drop-down menu.

You can gain a total of 900 stat points by leveling up skills, more can be gained beyond that by drinking elixers. It is *impossible* to ruin your stats before level 15-20, so don't worry about them other than what you need to have to get the newest charms.

You gain levels based on a blue progess bar on your character info page that says something like "progress 0/5" with a slider under it.

This slider goes up when you gain stats of power, dex, con or int. When you get to a full slider, you gain a level and start over. Jobs will gain you levels very fast at low level, and make sure everytime you are about to do a job, check to see if there are any better ones available first (they are mostly hidden until reqs are met).

By doing battles, you use charms to fight and gain charm skills. These skills will also level up your four stats and thereby gain you levels.

What you should do first is decide on one of the four T1 classes (or if you really want go through all the T3 classes).

We'll pretend you just make it simple and pick a T1, whatever the color is you pick, you need that same color stat. For example the fighter is red, so he needs power. Pick a job that maxes power, pick charms that require power because they probably have skills that boost power.

Now that you're leveling up skills that require power, and you have a job boosting your power and you're rolling along toward that fighter class you can look for your T3 class you want. Fighters can become mercenaries or wizards for T2 and then 6 choices for T3.

Basically the easiset thing to do is pick the T3 of the same color as your T1, then find the T2 that is most similar to the T3. (if you chose your T3 first then just pick the T1 that is the same color as your T3 and pick the T2 that is most similar to the T3).

An example for fighters is pyromaniac for my T3. He's a caster type that needs power, intel, fire and then some other random stuff. Looking at mercenary or wizard, the wizard is also a caster that also needs fire. So the best path for pyromaniac is fighter->wizard->pyro.

You'll need to spam power, get int secondary and then whatever you want after that.

Now as for your charms, first make sure you always have a full gear. You get around 1 spirit per level which means 1 charm per level in your gear. If you don't have a full gear then you run the risk of getting exhaustion in fights because you run out. Secondly, make sure the gears are the highest level you can find of the type you want. For instance if you are going pyro look for power and int gear such as fist weapons and fire magic. Or you can find weapons/spells that just add to power OR int; like swords or daggers or shadow or lightning.

remember to do the sewers 5 times in a row (you can do it twice a day if you want) so you get 500 bonus gold for finishing off the skill you gain by doing it.

after that, well just keep building towards that T3. you will probably have to open up the T3 class and see all the random skills you need then research the forums for how to best increase that skill so that you can actually become the class you want, some of them are tricky and most require some sort of pvp aspect.

And the bloodsucking fleas you get that are gray aren't used for crafting but you can adopt one as a pet. Then you can feed fleas to itself and have it go racing. So you can actually use everything from the first dungeon.

i figured it out, if anyone else is having trouble with that one just go to the players link at the top of the page, pick a person and click their link and about halfway down the page you will see the emote box.

when you get to level 5, the lvl 6 dungeon in the first town is really easy. Make sure you did the first dungeon 5 times to get the 500g, buy 5 of the lvl 5 weapons/spells so you got some good damage then go at it.

That second dungeon boss drops a charm that gives 7armor/7ward both cumulative, so it's a sweet defensive charm for low level.

if you look at a charm and it says 7 (35%P) that means that it does 7 damage but 35% of it pierces the defenses and still hits.

so if you had say 14 armor up and someone hit you with a physical hit for 8 (50% P) then you would lose 8 armor and still take 4 damage.

also if you have that 14 armor up and you use an armor charm that doesn't have "cumul" on it then it doesn't stack, either your current armor or the charm (whichever is higher) is your new armor value.

if you use a charm with ward or armor that says "cumul" it adds to your current value.

Yeah mine are coming along alright. I've gotten a few defensive wins already actually just hanging out in the pvp towns. And those hats you get from the 2nd dungeon rock. Oh and the first focus charm you can get comes from Eversweep's first dungeon if you want to head over there. It's a fire charm with focus 4 I believe, might make some of the dungeons a bit easier. If you're making a tank-like class then the first dungeon in Aleas has your first protect charm.

Not dug out anything specific yet, was just planning on wasting a few AP to get to tknow the fights.

After the Cursed Forest (level 9?) and Rogue Colisium (Level 15?) I saw mention that The Battle Tournament was a good place to get Heroism, and I don't have to travel while I'm grinding my last three Pirate's hats! :P

(Can you get the Priates Glove from there as well? I'd love an early Extra Action charm!)

The rogue colossus in aleas recommends lvl 15. its a 2 player dungeon. i may be able to help you guys out who want to level a little heroism by teaming up and tanking the dungeon for you. anyone up for it?

I am trying to set up a deck right now that is full of protects, so I take all the damage. This means, i hope, that all of you can join a team with me and win, as I will take all the damage. It may need a little tinkering.

Be prepared: Deck-Prep Tips. You will not be needed to deal any damage. Get the single best melee defense charm you can get a hold of and use 5, if possible, same for magic, but not as important. If you have anything that heals, cleanses or is a target all allies or self stun, try and use it. I don't know how much stuff you guys have at the lower levels, but try and make due. I am trying to build a deck that would enable you to use just about anything and still win. How many charms do you guys have in your decks, I need to know for building mine.

To join, you select the quest and are presented with a list of existing teams that you can join. Each team that is player made is password protected. You can also make your own team or join the 'public' team and the game will suit you up with a buddy to fight with. I'd not recommend public till you can take the colossus on your own as under-leveled players frequent there in hopes of getting a high leveled player as a team mate.

is there a way to get rid of useless charms?
does the advancement out of adventurer happen automatically?
once I mastered a skill should I change my deck and work on the one's I haven't mastered?
should I use points in arena or concentrate on the dungeons?
do I set up a defensive deck for off line time?
PvP or not at lower levels?

A strictly defensive deck may work, but ONLY of you have more spirit than your opponent. You could end the battle with 1000 of each armor and 100 willpower, but if your deck is shorter than the opponents, you lose. These defensive decks are called 'turtle' decks, you may be able to find out a bit more info on them in the forum. I myself have a turtle deck with a bit of spirit damage to comp for less spirit than my opponents. It, overall, does not work great. It has become invaluable against certain dungeons though, as I simply outlast my opponent.

In PVP, you will be fighting against other people who may be better than you, who know how to get the absolute best charms at each and every level as well as have months of practice. Choose your targets well. Do note however: PVP battles may drop soul dust/shard/crystal/gem these are used in special shops to make some real powerful items. 2nd best overall for item shops, only looses to hidden shops.

Use the first set for the first guy, he's a physical damage dealer with Armor so your magic damage will ignore all his defenses and your armor will protect enough. If you don't have armor that protects at least 10 armor it's not worth putting in.

Use the second set for the second guy, he's all magic damage and wards so the physical gets by, again Ward 10 or higher or it's not worth it.

Use the last set for the last two. The 3rd guy does some physical damage but he puts magic banes on you that deal damage over time and you end up taking way more magic damage. You'll have 22 spirit at level 8 and he has 21 so you just outlast him with Ward and some of those combo charms. This guys would actually be fine to use Yeti Cloakx5 and Pirate hatx5.

For the last guy he does alot more damage so I wouldn't use yeti cloaks, they are too low on the ward, but the pirate hats are still good because it is cumul ward. Use all your highest wards and hope he doesn't combo well. Again you have more spirit than him so you're just going to exhaust him.

I beat it with all four of my level 8 characters using the above strats, the first two guys it was around a 90% win rate, 100% for the third guy and maybe 50% for the last guy. He actually has some extra action and +next magic damage charms that can stack really well together, so expect to lose at least once when you try it. I had one character that flawlesed the dungeon but everyone else lost at least one fight.

Yeah we can definately start a CB guild. Require lvl 20 and 5k gold. Looks like guilds in this game allow you to build guild items and that adds to guild points. Then the guild leader can assign guild points to whoever he wants and they use those points for charms from the shops you make for your guild.

So basically we create our own little guild marketplace and the currency is how much we support the guild, looks like there are alot of guild only charms to get too, so it's worth it.

So I know that Green labeled items are for crafting, but grey are pretty much useless aside from pet racing/fighting. What am I supposed to sell? My inv is at 96/100 and I need to get rid of some stuff but I don't want to sell anything I may possibly need in the future.

We can start a guild, I'm well over 20. But, I have been part of a fairly active guild for a while now and know that starting a new guild is a fairly momentous undertaking. It could take us months to get the guild anywhere and require many items and tons of gold from everyone. Even 40 player guilds don't move very fast. It should be carefully considered and weighed above simply joining disparate guilds. There are plenty of good guilds already out there. I, myself, am in a guild called CheeseDip.

Hm... well, I seem to have misread that then. oops.
OK So for selling things, there are a few factors you want to pay attention to. First, what is it used for? You can check the Wiki here:http://progenitor-softworks.com/ew/index.php?title=Main_Page
Simply search for your item. Items are used in crafting to make certain charms. For this, it is easier to check the wiki and see what charms you want keep the associated items and dump the rest.

A few minor other things to pay attention to: Could your pet use the item for food? Does your guild (if you have one) need it for one of its buildings? Is the item worth searching for a better market rate in another town?

I've used Bloodsucking Fleas as food for my pet (who is also a Bloodsucking Flea), they give +1 fitness. If you don't want to use a pet or have a different pet who doesn't like them, you can sell them -- they really add up after a bunch of sewer runs in the beginning. Maple Syrup and Bananas are also good pet food, depending on your pet.

This is what my guild has to say about newbies wanting in:
-----------------------------------------------------------
Guild Description
~~~CHEESE DIP IS RECRUITING~~~
We have all crafts unlocked, GHP buildings ready

Requirements:
from lvl 15 to lvl 40 (lvl 40+ are welcomed to WPS)
Good PvP scores and decent HP
Join only if you are willing to learn and be active.

If you are a newbie or a low-skilled player, you can ask us (officers) for advices/mentoring

-Zenetar (Goingforthetop is my alt in Cheese Dip)
-------------------------------------------------------------
Ok, so to clear up a few expected questions...
I don't know how many open spots there are at the moment, but you could ask the guild leader, goingforthetop. In the past, he/she has been open to answers to questions. Other guild officers are also able to answer questions about entrance requirements and member openings.

Decent HP and good PVP scores are not as hard as you may think. Level well and get lots of skills and your HP will be fine. If you spend a small amount of time doing PVP at least, and will even easy battles, you should be able to get a decent score of 1500-2000 by 15-20.
I may be able to ask on you behalf about membership, but you need to be level 15+

well getting the last rank requires level 40+ for all three, spirituality is never hard to get, just takes a long time, but survival and cheat death can't be that bad, you just need a mob that does close to steady damage.

hmm, i didn't explain my question very well it seems. i was asking about the actual log in process where you put your user name and password...how many times are you having to do that per day if you go onto the site fairly often?

that is what i had to do around 8 times today. i was actually on the site probably hourly throughout the day today and 8 times just seems excessive.

What happens if you're fighting a 2v2 vs a paladin and whoever and the paladin has a protect going, then you use a charm that does special targetting, i.e. enemey with the lowest HP. If the person with the lowest HP is the non-paladin will it target him or will it target the paladin.

Also what happens if the non-paladin get hit with a focus on your turn, and then on the paladin's next turn he uses a protect? I assume on that one it swaps over to the paladin?

Lastly, if that same pesky paladin uses a protect, and then your next charm has a focus (cumul) will you add to the protect?

*I* will only request one alt per person to be brought in. Then, after everyone is in and settled, *you* can ask him if you can bring in another alt. I'm not sure if he will want a bunch of alts in the guild unless they are all active and all leveled.

Well, looking into it a bit more in the wiki, I learned a bit more about how its not as much random as I thought. Pet stats correlate exactly with your stats, just a different name. Each pet rune is the same as you runes, just for your pet. This means that to use runes better in fighting, you need the associated stats, order plays a part too. In races, mood plays a part, as does the item you give it to help it. Duno if stats help races.

as far as the pets go, even if you don't win you still get the skill ups, perhaps more for winning but that isn't necessary for the skills. as for the money, a random win in the race here and there drops trophies that pretty much even out the cost of pets or at least has done so for me so far.

i think i may be better off though releasing the maxed out pet and training up another one as you get more skill points whilst growing one.

to answer my own earlier question, once a pet maxes growth, he will not like any food which only means he didn't grow any further from it. his mood will still improve though which is what you need to do better in the races.

animal friendship & animal tamer, now that i check the wiki says you get them from losing fights & races. i know i got something else though just for feeding my pet, or thought i did. i will check when i release this one and start a new one.

Check the wiki for the potential charm drops in each of the dungeons that are accessible to your level and see if there are any you like. I know there are a bunch of different ones that drop in the Goblin Tower in Zeal, I just made my way over there and am bouncing between it and Eversweep for the PvP. The Cursed Forest in Lumina also has a bunch of different charm drops.

If you don't mind not earning Gold, in between farming whatever dungeon you're at for Charms, go to a PvP enabled town and do some PvP.

Here's the trick.

Search for "Players of all levels" and sort by "Rating".

Go to the last page, and how a look at all the low rating, high level players. Inspect them (I have to right click on thier name and open in a new tab...) and look out for the high levels farms with 13 (or as low) charms.

You can easily beat these by exhaustion.

It's a good way to farm PvP gear, level your skills (as you can use whatever charms you want, and it costs 10 or even less AP per fight) and level 'Courage'.

Takes too long to skill those up at the moment for me. Especially as Extreme's are random.

I've been skilling up (12/15 at 10th level for ages) using all the bots in PvP. You can get an amazing amount of stuff skilled up, for only 7AP, by farming the 20+ bots in places like Aleas. ;) I use my job to move to Lumina to hit the dungeon, then move back to PvP.

I've made over 2K Gold selling white soul fragments I can't carry, and can't craft as I don't have any Red/Blue ones to go with them.

i have finally just started farming the heck out of dungeons, i think that is the best way so far that i have found to get charms. i especially liked the cursed forest with the banes and the summons. after having some summons going on, i am now sure in my earlier thoughts of becoming a summoner.

can you still get the charm drops from lowbie dungeons once you have levelled up a bit? i know there isn't much reason to do so, but i have always been a collector at heart.

You can only gain skillups if your character is within a 3-5 level difference from the enemy. Charms and other drops can be acquired from any dungeon you are able to clear, should all other requirements be met.

Unless you play it agianst a "-" NPC, which would have no effect (well, they'd still discard a card, but they have an unlimited amount to draw. I suppose it might be useful to mess up an NPC that might have a fixed draw pattern or the like...).