I'm working on a new multiplayer game that we hope to have out by the end of the year, and I want to release it for free so people are always able to find someone to play against. We were thinking about having a $.99 version with no ads and single player, but I wanted to get others opinion on it.

I always told myself I wouldn't do ads in a game because I really hate them, but spending 8 months on a game we decide to release for free kind of stings too.

So what do you guys think of this method? Free multiplayer with ads, $.99 upgrade to do away with ads and ad single player.

If it's a free app I really don't mind the ads. If it's a paid version with adds then yes i do get pissed. Your idea of paying 99 cents to remove the adds and add single player seems fair enough altough i'm not sure how others will react to this but spending 8 months on an app i can understand your decision to do this.

I'd say do a pro version instead of an IAP since the people who write reviews seem to think that IAP is 'evil' and devs who use IAP are greedy scam artists. But they don't have a problem with a Pro or Deluxe version.

I'd say do a pro version instead of an IAP since the people who write reviews seem to think that IAP is 'evil' and devs who use IAP are greedy scam artists. But they don't have a problem with a Pro or Deluxe version.

I think it really depends on how IAP is implemented. Too many devs use IAP to give players an unfair advantage in the game. If you just do benign things like cosmetic features, then it isn't bad at all.

I think it really depends on how IAP is implemented. Too many devs use IAP to give players an unfair advantage in the game. If you just do benign things like cosmetic features, then it isn't bad at all.

RocketCat did something like this with Hook Champ. A couple characters had no advantage, except for Hookbot, but reviews still complained about them being greedy devs. It's not the IAP's problem, it's the consumer being spoiled by insanely popular 99cent games with free updates forever.

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