Dev. Diaries #2: The Story

For me, creating a story is a magical process–one I am always ecstatic about. I love stories. I enjoy writing and reading them. I love letting the pages of each book I read come to life with the help of my imagination; I love how each game I chose to play immerses me in a world that would not have otherwise been possible if the story was not good enough to hold it together.

Stories, for me, are the essential backbone of any game. Sure, I play video games for entertainment and fun, but I find it boring at times when these games lack something new to offer me–a story that can inspire; a story that can provoke discussion and debate; a story that can open your eyes on social, political, ethical, and moral issues that you would have otherwise been left in the dark about.

People tend to think that video games do not hold much meat to them, but those with a rich background–those who seamlessly incorporate the fun and entertaining factor with a beautiful story and interesting set of characters–make it possible for me to argue otherwise.

As an author, I am always excited when a new idea strikes and the muses that help and guide me in writing my stories whisper an idea. That’s all it takes really for a story to blossom from a one-shot into an epic: an idea. And, like most of my projects, that is where this one came from.

Project Fantopia (which is what I have started calling this special project) has a basic premise and as basic a story as they come. One could even say that it is rather cliched as Role-Playing video games (RPGs) go. But just because something has been called a “cliche” doesn’t make it a bad thing. After all, it’s the execution that matters. Besides, as far as my stories go, this one was born with the intention of making it as fun as possible…especially towards those whom I aimed this video game for.

Anyways, before this post ends up into a novella, let me share with you all the synopsis of the game I’ve been working on. Note that this is just the early draft of the story and, therefore, can be changed when the demo–and subsequently, the final product–comes out.

In the once peaceful Kingdom of Fantopia, the sinister forces of darkness led by the Overlord has taken root. In the hopes of ruling the said kingdom, The Overlord had captured and imprisoned the princess–Justicia Fairmaiden–and had used her evil magical powers to impersonate her, spreading falsity and lies to strengthen her reign. The few who know the truth had banded together to form The Resistance.

There is a group in The Resistance that had created a name for themselves. A ragtag group brought together by fate and their love for Fantopia, later earning a spot as one of the elite squads of The Resistance. Together with the rest of their peers, they aim to free Princess Justicia Fairmaiden and the Kingdom of Fantopia from the malicious grasp of the impostor. But in order to do so, they must first defeat the Five Evil Generals and obtain the Forever Crystals.

The fate of Fantopia now rests in these valiant few.

And that about sums the story up (without spoiling much of anything).

So, what do you guys think?

I came up with this story all too suddenly one night–as I always tend to–and I immediately jotted down the important parts before it ended up blowing into an epic that I have decided to both make a game of and write a novel about. But, first things first, thus I will work on the game version first. 😀

Anyways, that’s all the update I have for now. I now I promised screenies, but I had to postpone those since something urgent came up. Hence, I will be posting them (perhaps) in the next update. So, until then, dream on; fly on!

There is nothing more that I enjoy doing than reading books and writing. I'm kind of a nerd like that, XD. I have been writing for 7 years and am the author of the YA novel "Winged: The Awakening" and "Winged: The Unraveling". Also, a YouTuber dealing with video games and gaming.