The spaces we inhabit are becoming progressively more legible through ubiquitous access to Google Maps and GPS navigation, introducing new types of travel story and new types of space. The artist explores the shifting landscape of a city experienced through mobile mapping technology, sketching out his own improbable paths through the shadows using a series of bespoke software tools to map, scan, and visualise the city in contingent, poetic ways: a photo-realistic reconstruction of the gallery in the Crysis 2 game engine, architectural models of Sydney structures laser-etched with the actual graffiti and weathering, enormous composite images of walks through various cities, relics of the city reconstructed through Structure-from-motion printed in 3D. The works tell tales: compiling esoteric maps of journeys through strange cities, and taking playful, winding trips across the smudged face of the GPS screen.

The exhibition is the culmination of Josh Harle’s four year doctoral research, informed by degrees in Computer Science, Philosophy, and Sculpture, and completed between the School of Design, COFA, and the Faculty of the Built Environment, University of New South Wales.