Nvidia’s Android Shield Telly console is not doing at all well mostly because the highest-profile games have failed to materialise leaving users with hardware, a nice spec and little else.

Borderlands: The Pre-Sequel had a July 1 release date and Nvidia had been using it as a reason to buy the 500GB Pro version. It even offered a free download voucher for early adopters.

There is still no word when the game might launch. Last week, Nvidia sent Pro buyers a Season Pass code for The Talos Principle to thank them for being patient.

But other console games have also been listed as “coming soon” including Metal Gear Rising: Revengeance, Resident Evil 5, and Borderlands 2. Nvidia promised a port of Crysis 3 and demonstrated it at March’s Game Developers Conference, however Nvidia has deleted references to it on its website and game store.

The Shield is supposedly more powerful than the Xbox 360, but has not yet produced any big-budget games. Sure Shield is good for indie games. Its catalogue has been getting bigger and better all the time. There are some Valve classics such as Portal and Half-Life 2 are also available but the top names are not there.

The console with its X1 processor have not lived up to Nvidia’s high-end gaming hype.

After six months it should have some big-budget games from the Xbox 360/Playstation 3 generation up and running.

As the install base of the next generation console continues to grow, it is only reasonable that developers start re-writing and targeting their code for the next generation consoles.

It is only reasonable that releases for the Xbox 360 and PlayStation 3 will continue to dwindle.

Gearbox is the latest developer to declare that their Borderlands franchise will be moving to next generation consoles with its next release. Borderlands 3 or as gearbox likes to call it right now "the big one" will be a next generation only release. It only has been admitted that "the big one" is still in the early stages of development with no target release date yet, but we are thinking early 2017 or maybe if we are lucky then development is a bit farther ahead for a late 2016 release, but we hear that is unlikely.

The Xbox 360 and PlayStation 3 both have had a good run, but the reality is that likely this year at E3 we are going to hear about the last of what developers and publishers have planned for release on the Xbox 360. So it really is time to start thinking about next gen this holiday season.

With the closure of the GameSpy server, a good number of games hit the end of the road. Some publishers have been less than excited about finding a solution so that players could continue to play these titles online, but 2K Games said back in April that it was investigating the technical feasibility of transitioning online play for Borderlands and Civilization Revolution to allow online play to continue.

We have now learned that a new game update for Borderlands allows the SecuROM DRM to be removed from physical disc versions of the game to allow it to be transitioned to a Steam version using a “Granting Too” that has been developed. Keys and DLC Keys can be imported into Steam to activate DLC content within Steam.

Once converted over to the Steam version, a news ticket on the game’s main menu will keep you up to date on the latest progress. Full multiplayer will return to the PC version of Borderlands using Steamworks with a future update that will be coming to the Steam version. So once you convert over to the Steam version, know that you will be getting multiplayer back in the near future. No timeline has been confirmed as to when we can expect the multiplayer on Steamworks update to be released.

Sure would be nice if some of the other developers would follow 2K’s lead here and transition over to Steamworks if possible.

The Mac is the next platform to be getting Borderlands 2. The Gearbox-developed sequel which has already shipped over 5 million copies will be expanding its reach to the Mac with developer Aspyr handling the conversion of the title to the Mac OS X platform. Aspyr is well known for its Mac conversions, and is the logical choice to handle the porting of Borderlands 2 for Mac gamers.

The Mac version will offer the same drop-in/drop-out features that we have seen in other versions of Borderlands 2, and Mac gamers will be happy to know this. According to sources, the Mac version will feature pretty much everything that we saw in the Windows version, so it should be popular with Mac gamers once it arrives. Speaking of the arrival of the Mac version, it isn’t that far off, with November 20th said to be targeted for the release of the Mac version.

With the arrival of the Mac version of Borderlands 2, one can only wonder which platform might get Borderlands 2 next. If you are thinking the Wii U, you might be right, but only Gearbox knows, as it has not issued any official announcement about a Wii U port; but we doubt that will stop Nintendo fans from wanting it. It would not surprise us though, if we see it on the Wii U at some point early next year.

Gearbox will be taking the Borderland franchise in a new direction, with news that the company is planning to release Borderland Legends later this month. The release is part of the new digital direction that the company is tapping into with this iOS release.

Borderland Legends will be a Borderlands on-the-go title that will star the original Borderlands heroes; the game will offer thousands of weapons to collect, as well as enemies to kill for cash. Of course, you will be able to earn experience points and level up to unlock new and even more powerful abilities.

The iOS version for iPhone and iPad will also feature randomized missions, as well as an included strategic cover system. The game is set to arrive in October, but Gearbox has yet to announce the launch date. We suspect that it will be near the end of the month, and might even slip into first week of November, according to some sources.