While THQ’s lofty goals may have proven too great a stretch, sequels to Metro 2033 and Darksiders are two of 2012′s most anticipated core titles. Patrick Garratt looks at the potential of the classic originals.

THQ’s Danny Bilson has admitted the firm didn’t market or support product development of last year’s Metro 2033 as much as it should have, but the firm plans to do a better job of things with Metro 2034.

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While the post-apocalyptic setting is hardly new for games, few titles are based on a wildly successful near-future novel focused on sci-fi and Russian political satire in the Moscow underground. Very few, in fact. Metro 2033 is unique in that respect. Built closely on Dmitry Glukhovsky’s book of the same name, it’s the first project […]

A couple new Metro 2033 videos were released this week, and we have both below the break for you, courtesy of GameTrailers. In both, game producer Luis Gigliotti chats about the game’s visuals, the Metro system, societies in the underground, and how bullets have become currency in the world of Metro 2033. It looks rather […]

THQ’s creative manager, David Langeliers, has said that the firm is more concerned with earning gamers’ trust through quality titles than creating sequels. However, that doesn’t mean that its averse to the idea.