Happy July

Welcome to July, I hope you will enjoy your stay. Today is the last day of work before I take a nice week off (yay).

I've got a good jump on converting some of my old code to the new library, and documenting the hell out of it, using Doxygen.

So far I've converted over the following classesCVector3CPointCRectCColor4CFileCLogFacilityCLogManagerCTimeCTypeConverterand all of the classes associated with my Function Binding Libary(FUBI).

My next stop is to get the FUBI editor in a 'releasable' state so that I can put out my FUBI library for all to enjoy. That shouldn't take much time so I can move on to my sprite library.

Since I have an entire week off I'd really like to get a good jump on the editor for my breakout clone. *Not* getting sucked into hours and hours of battlefield 2 will be tough, but I'm sure I can manage :)

As soon as I have a release/demo of FUBI I'll put it up on my webspace here. I'm also contemplating starting a little website to house tutorials and code. With the recent announcement of NeHe's site going over to gamedev that kind of got me thinking, there isn't really a definitive site for DirectX programming like his. NeXe was an attempt, but that's been around for a couple of years now and still hasn't really gotten off the ground. I dunno, just an idea, we'll see how time permits on that one though.