Game gripes... the little things that game developers do that grind your gears..

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I basically stopped playing FPS that do this after COD3 when I watched 100s of germans come out of a small farmhouse in the middle of a field as I apparently never crossed the 'stop spawning' line over the course of 45 minutes. It reminded me of the tardis, only it was a little bigger on the outside.

All shooters tend to do this, and some do it better than others, but I WANT to clear out an area and move on, and a 'line' i need to cross to stop it happening is the most artificial, unimaginative, creatively backrupt solution.

Games NOT having an option to have simple 1:1 mouse controls. As in NO mouse filtering, mouse smoothing, mouse acceleration, mouse deceleration and whatnot being applied to mouse input. One would think this has to be the easiest thing in the world to do right and yet there is a huge number of games which have some form of mouse filtering you can't get rid of.

Even worse, I played some console ports lately in which the game code seems to emulate analog stick movement based on mouse input. Absolute and utter madness!

Games NOT having an option to have simple 1:1 mouse controls. As in NO mouse filtering, mouse smoothing, mouse acceleration, mouse deceleration and whatnot being applied to mouse input. One would think this has to be the easiest thing in the world to do right and yet there is a huge number of games which have some form of mouse filtering you can't get rid of.

Even worse, I played some console ports lately in which the game code seems to emulate analog stick movement based on mouse input. Absolute and utter madness!

I LIKE IT BUDDY. If it weren't for this feature recent games would only be HALF as hard as they once were!

Try playing blindfolded, I hear that increases the difficulty to NES levels of challenge!

But then how will I experience cinematic cutscenes of interactive emotion? What I really want is for someone to include hiccup mechanics to first person shooters - imagine the challenge! They might occur at any moment, sending your aim way off - but wait! Gob down that bottle of water and you'll be immune for a while ( Far Cry 2 delved into this concept but didn't quite go the distance to satisfy me, I found ) or press a key to stand upside down! Can you stand upside down long enough for the hiccups to go away amidst the chaos of war? Can you save the world and / or America while afflicted by hiccups? That THERE is the challenge I NEED in my games. GIVE THIS TO ME, DEVELOPERS! Also, for reasons passing understanding this forum seems to be immune to my enter key, might there be a reason for this? And if so, what is it?

I like having a little screen that pops up, links to account management and downloads the latest patch, but recently I seem to have suffered from games that don't actually include the news on the handy newsfeed. I don't mind you advertising certain stuff in there, I just want to know when the next patch or server downtime will be, the latest patchnotes, events etc. without having to trawl the developers homepage, favourite fan news site or (the horror) official forums.

But this doesn't seem to just be limited to games, my company has recently replaced the poorly used intranet news (some sites had ignored it for years) with a new thing that promises more, offers less and I don't know anyone who doesn't immediately close it as soon as it opens on login.

Physics based abilities... that only affect a tenth of the game assets and enemies. No, Mass Effect, Half-Life 2, etc., I`m not impressed by you spectacularly blowing an enemy across the room while the guy next to him stands around and picks his nose. Or the same happening with random crates, for that matter (the ME sequels are actually worse about this. Disintegrating an entire platoon without even a scorch mark on the floor breaks immersion utterly).

Options that are not drop-down. I'm sure everybody here clicks the right arrow again after reaching High, just to see if there are even better settings. Drop-down menus are more efficient but not many games have them.

Options that are not drop-down. I'm sure everybody here clicks the right arrow again after reaching High, just to see if there are even better settings. Drop-down menus are more efficient but not many games have them.

So much this. It's one of those minor annoyances that wouldn't really be annoying if it wasn't so damn easy to improve.

Options that are not drop-down. I'm sure everybody here clicks the right arrow again after reaching High, just to see if there are even better settings. Drop-down menus are more efficient but not many games have them.

Just as bad are drop-downs that only contain 3 options and then you have to scroll for the rest, FFS I have more than 400 vertical pixels, surely you can fit a few more lines on.

Having to close the application and reload for settings to take effect. Why?!
Saving my games in My Documents. You're not a document. GTFO.
Games with moral choice systems, that explicitly tell you "this is the good choice, this is the evil choice", every time you make a decision.

One that really pissed me off recently is in Deus Ex: HR - The mouse speed setting only apply in game, not in the menu. This may not sound so bad, but it means that it might feel fine in the settings menu, then you save, exit, go back in to the game, and it's ridiculously slow, so you have to go back, try again, change, go back in to game, now it's just too damn fast..Why do you do this?!?!

One that really pissed me off recently is in Deus Ex: HR - The mouse speed setting only apply in game, not in the menu. This may not sound so bad, but it means that it might feel fine in the settings menu, then you save, exit, go back in to the game, and it's ridiculously slow, so you have to go back, try again, change, go back in to game, now it's just too damn fast..Why do you do this?!?!

You think that's bad? When I played RAGE, the cursor sensitivity was independent from the mouselook sensitivity. So every time the game gave me control over a cursor, it was super-sensitive and I had to make the tiniest movements in order to select anything. Massive pain in the ass.

Originally Posted by Nalano

Games with karma where anything between Beelzebub and Gandhi get no bonuses. I AM A PRAGMATIST, MOTHERFUCKER, WHERE IS MY +5 BONUS TO EXPEDIENCY?

Word. I was so pissed off at the end of Mass Effect 2, when my particular blend of Paragon and Renegade points made it impossible to complete Zaeed's loyalty mission because of this. I think they actively cancel each other out for some conversation options, which is bullshit.