Hey Guys! I am putting a Youtube channel together to attract more people to the community. New players are a huge part of growing the community, so I am making several videos to help them out! I made a video that has some of the best tips for new players. Please share this with new players. If you guys think of ideas for future videos please let me know!

Excellent video, thanks! I think you have scavs on so this type of research / truck production heavy build would work I guess - but even then (and especially with no scavs) you can be vulnerable to rush type attacks if you don't have a way to defend at like the 3(?) minute mark. I usually try to dedicate a factory to mg tank production asap - these can protect against early truck rush and attacks. As a bonus once you get a few of them up you can send them to attack your opponent who is maybe not ready, you can really wreak havok with his building and trucks by doing this!

themac wrote:It looks like if there is no help needed. You will get anything instantly by starting with 50 oil derricks in your base connected to as many power plants as needed to support them.

Plus you will get the joy of a fast paced match where you can open up and enjoy many different weapons and researches Just like a one day cricket match compared to a boring old test

Moving back instead of forward Seems to me absurd ~Metallica - Eye of the beholder

KillerChinchilla69 wrote:Hey Guys! I am putting a Youtube channel together to attract more people to the community. New players are a huge part of growing the community, so I am making several videos to help them out! I made a video that has some of the best tips for new players. Please share this with new players. If you guys think of ideas for future videos please let me know!

The best tip for new players is to solve the campaign

In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.

The video is long and covers a lot of topics, I am planning on making several shorter videos, each with a specific topic. I cover a lot of these in the long video, but i think it would be good to break them up so i could provide examples, more context, etc.I would like to keep each video under 5 minutes, so it will be concise and keep new players attention.

So far I am thinking:Extremely simple overview of game - campaign, skirmish, multiplayerBasic controls and key bindings Overview of designing units - bodies, propulsion, weaponsTypes of Turrets - trucks, sensors, cb etcTypes of weapons - strengths and weaknesses, mixing weaponsBase building/build ordersFactory productionResearch - might wanna break this one into several vidstank movement/fightsArtilleryVtolsRepair facilitiesHow to play online - logistics - IRC, wzblue, how to host games, set teams, ready up, etcHow to play online - team play - play as team, listen to others, responsible for your enemy player, don't let them gang up on team mate etc.

Feel free to suggest ideas for videos

themac wrote:It looks like if there is no help needed. You will get anything instantly by starting with 50 oil derricks in your base connected to as many power plants as needed to support them.

Haha yeah a lot of players like to start with full bases so they never learn good build orders.

Rommel wrote:Excellent video, thanks! I think you have scavs on so this type of research / truck production heavy build would work I guess - but even then (and especially with no scavs) you can be vulnerable to rush type attacks if you don't have a way to defend at like the 3(?) minute mark. I usually try to dedicate a factory to mg tank production asap - these can protect against early truck rush and attacks. As a bonus once you get a few of them up you can send them to attack your opponent who is maybe not ready, you can really wreak havok with his building and trucks by doing this!

themac wrote:It looks like if there is no help needed. You will get anything instantly by starting with 50 oil derricks in your base connected to as many power plants as needed to support them.

Plus you will get the joy of a fast paced match where you can open up and enjoy many different weapons and researches Just like a one day cricket match compared to a boring old test

Yup good point, I like to go for fast economy over tanks early, so it is important to note that you can easily lose to a rush. I just tried to teach a simple beginners build order.

montetank wrote:

KillerChinchilla69 wrote:Hey Guys! I am putting a Youtube channel together to attract more people to the community. New players are a huge part of growing the community, so I am making several videos to help them out! I made a video that has some of the best tips for new players. Please share this with new players. If you guys think of ideas for future videos please let me know!

The best tip for new players is to solve the campaign

Yes you learn much from doing the campaign. The experience is very helpful!