Not sure I buy "This limitation was a temporary measure designed to help us better measure the impact of comprehensive SPG changes." - If true, that needed to be better communicated at the time. But all this looks good.

1. You need to balance the amount of MTs and HTs on both teams aswell. Balancing the amount of HP wouldn't be a bad idea either.

2. There're still some personal missions that're close to impossible to get a matchup for. For example, MT-15-3, kill 2 TDs that are atleast 1 tier higher.

3. Can we please be allowed to decide if we want male or female crew members from our personal missions? Not all of us wants to hear the female crew voices while in battle, and now since BiA and SoS is compatible, it's really just a cosmetical change that players should be able to customize for themselves. An example:

You are now 80% of the time sent in a match with Tier10+Tier9 , the best you can hope is a match all-Tier8. That's no fun at all.

And there are a lot of T8 tanks who are really underperforming in such matches (vs. 10 or 9). What are you really waiting for to fix that ? Are you waiting until no one play any Tier8 anymore except the overpowered Defender-Patriot-Skorpion ?

You are now 80% of the time sent in a match with Tier10+Tier9 , the best you can hope is a match all-Tier8. That's no fun at all.

And there are a lot of T8 tanks who are really underperforming in such matches (vs. 10 or 9). What are you really waiting for to fix that ? Are you waiting until no one play any Tier8 anymore except the overpowered Defender-Patriot-Skorpion ?

that's on purpose, they want us to not make that many credits in our t8 prems so we buy premium time or even credits from their overpriced shop, it's obvious ...

I'm having a difficult time grasping why artillery platooning was limited in the first place, and now to only 1 SPG in a platoon, the other vehicle(s) from another class.

Yes, I understand the complaint was that artillery platoons would focus on one player (or, often one of the better players). Isn't that the best way to win a match? Take out a gun rather than to do some damage to 2 or more? As a tank player, your best bet is to shoot at the same target in hopes of taking the gun out of the game, and it REALLY helps your chances if you can focus on one of the better players and take their gun out. By using this as an argument (they focus too much on one player), you are arguing against one of the best ways to play, for tanks and artillery.

Secondly, by limiting to one 1 per platoon, you are kind of crippling the rest of the team's reliance on artillery support. Often, if arty is paired with 1 or 2 tanks, they focus on supporting those tanks only. Just watch where the artillery points their gun - most likely in the direction of their platoon mates. Personally, I'd rather have a platoon of 2 artillery (yes, limit it to 2), because the chances that I might be supported in the battle would be better.

In this "temporary measure", was any thought given to this, other than the complaints of those who hate artillery? You do, of course, realize that once they win the artillery argument, they will then focus on TD's (oh, wait, they already have), then the heavy (oh, wait, they already have), then the lights (well, you know). Before long, it will be WOMT (World of Medium Tanks).

Fixing these missions is a good start, but there are still some missions that you really need to address. Eg. MT-6 Rapid Fire for T28 HTC and some of the later MT-missions, MT-15 in particular with less higher tier tanks around in the MM.

Is it true that Churchill Gun Carriage received a buff to its casemate armor with the HD model? Please let it be true... Asking because it wasn't listed in the patch notes.

personal missions fixed my [edited]...i am struggling on last mission MT15 for obj260 to do 4000 dmg in tds only...and what do u know i never find enough tds in enemy team to shoot...its just absurd maybe u find once every 100 battles enough tds and then the map is crapor team is bad...and yeah...gj wg...

Spot at least 3 SPG's, when the max number per team is 3? and what are the odds to get near them and do damage to all of them??

Fix MT15 tile 3/4.... that is almost impossible due to the new MM YOU implemented when it was not near ok'ish..... Like i said before, make the MM based on the personal ratings, or WN8 or something... something like in the strongholds "advance"....

I was one of the people who had a major whinge when 9.18 rolled out. I felt it was not really thought through fully and a lot of mistakes on WG's behalf could have been avoided, that said, credit where it is due, a lot of these changes in 1.19.1 are exactly what was needed. The arty platoon change was, to be fair, damn right outrageous. I'm glad they have sorted that out. Although, friends who like to play arty still cannot platoon in arty together (I don't play spg myself, but I do play with friends) so would it be so difficult to have 2 man platoons of artillery, but in that case you will be limited to the two players only, and if you want a third friend then you will be limited to one arty.

Personal mission changes were sorely needed. Some became near enough impossible. I think they have gone the right way in terms of the changes, but without attempting them yet I cannot say for sure. Just reading them they actually seem a little too easy.

Overall this patch seems a step in the right direction, but a lot more work is needed.

MM overall is good. But like other people have been saying, it has killed off some tiers of games. Its no fun playing in tier 8's anymore, when 75%+ of your battles are higher tier games. Considering the MM looks for a 3 tier spread first, this forces tier 8's into a lot of tier 9 and 10 games. As tier 10 is the highest tier, and with the MM search priority as it is, it basically is searching for tier 8's to go into a tier 10 game constantly, and considering how popular tier 10 is, tier 8 has pretty much become unplayable, especially in the bad tier 8 tanks that you are just simply trying to grind your way through.

1. You need to balance the amount of MTs and HTs on both teams aswell. Balancing the amount of HP wouldn't be a bad idea either.

2. There're still some personal missions that're close to impossible to get a matchup for. For example, MT-15-3, kill 2 TDs that are atleast 1 tier higher.

3. Can we please be allowed to decide if we want male or female crew members from our personal missions? Not all of us wants to hear the female crew voices while in battle, and now since BiA and SoS is compatible, it's really just a cosmetical change that players should be able to customize for themselves. An example:

Those types of missions weren't too bad before the platoon changes. Maybe if WG changed platoon tiers to +-1 then this mission wouldn't need changing.

SoS and BiA are now compatible? :O. When did this happen? Was I just blind and missed it?