[Change Log] Stable Branch Update to .54 today

As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com

New mechanics:- You can craft improvised suppressor using water bottle and duct tape.- You can craft bone hook out of pile of bones.- You can craft bone arrow out of pile of bones and improvised arrow.- Weight added to all items and clothes.- Caliber of ammo affect suppressor degradation.- Horticulture - Potato plant and its growing process.- You can dismantle the FN Trombone.- Continuous consumption and item use prototype.- Items now shows only rough estimates about its weight and volume of containment.- Cooking mechanics changes.- Fireplace mechanics changes.- Fluid mechanic tweaks.- Blood mechanic tweaks.- Weapon degradation.- Suppressor degradation.

Map:- All old rocks models have been removed and replaced with new ones.

Programming:- New spawn tags added to all buildings.- Degradation values set for pistols, rifles and silencers.- Blood regeneration nerfed.

Fixed:- Pouches for vest is now displayed properly in hands.- Suppressor position on Longhorn while reloading.- Message when loading ruined ammo.- Spliting stone using pickaxe will give you smaller stone with correct damage state.- You can no longer use mace for cutting raincoats into armbands.- Mace can no longer be used for skinning.- Force feeding guts text.- Thermal mechanic fixes.- Server stability fixes.- Performance fixes (server).- Bullet penetration fix.

Known issues:- Animals spin in one place.- Animals die randomly.- Animal navigation.- Animal animations are playing at a wrong resolution.- You can drive v3s while knocked out.- Only 1 person can get on back cargo of v3s.- Random desync.- Random client crashes.- Random server crashes.