Tag: zlib

zlib is a software library used for data compression. zlib was written by Jean-Loup Gailly and Mark Adler and is an abstraction of the DEFLATE compression algorithm used in their gzip file compression program. zlib is also a crucial component of many software platforms including Linux, Mac OS X, and iOS. It has also been used in gaming consoles such as the PlayStation 4, PlayStation 3, Wii U, Wii, Xbox One and Xbox 360. The first public version of zlib, 0.9, was released on 1 May 1995 and was originally intended for use with the libpng image library. It is free software, distributed under the zlib license.

Zlib zlib – compression/decompression library SYNOPSIS [see zlib.h for full description] DESCRIPTION The zlib library is a general purpose data compression library. The code is thread safe. It provides in-memory compression and decompression functions, including integrity checks of the uncompressed data. This version of the library supports only one compression method (deflation) but other algorithms […]