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Hello everyone, I'm not usre if this has been answered before but if ithas I am sorry. I recently bought the game and we always run out of victory coins. Even in 2 player games we run short. There has yet to be a game where we have had enough coins to last us. We are constantly totalling our coins and putting them back into a bag to be drawn again. This is very annoying. I cant find anyplace to just buy more voctory coins. Anyone have a solution besides making my own? Any help would be appreciated.

Hello everyone, I'm not usre if this has been answered before but if ithas I am sorry. I recently bought the game and we always run out of victory coins. Even in 2 player games we run short. There has yet to be a game where we have had enough coins to last us. We are constantly totalling our coins and putting them back into a bag to be drawn again. This is very annoying. I cant find anyplace to just buy more voctory coins. Anyone have a solution besides making my own? Any help would be appreciated.

Hi Bigwhitt,

Welcome to the forums and congratulations of getting such a great game!! Before I forget, did you know there is a digital version of this? It's already on the iPad and they're coming out with a huge update sometime this summer. They are also working to port it over to Android and Steam PC versions using a kickstarter that's going on right now. You can find it here, if you're interested:

Now, about your question. I have played Small World for years and I have never run out of Victory Coins, so I'm not sure how that's possible. We often have to trade in five 1's for a 5 but we've never run out.

What are your typical scores for a 2-player game? You should have plenty of money, so it surprises me that you don't have enough coins. I hope I can help, but we'll need more information, I'm afraid.

generally the average score of the winner is 400 points. I might be missing something in the rules. If so I would like to know.

I think you might be missing something if your scores are that high!! An average score for a 2-player game should be closer to 100-130!

My first piece of advice would be to return to the Rule Book and read through all of the rules that have to do with scoring victory points. It'll be faster than us trying to pinpoint the rules you aren't playing right. If you still can't figure out where you're going wrong, let us know and someone will try to help set you on the right track.

I think perhaps instead of awarding 10 victory points to a player for a round we are awarding 10 victory coins.....

That's what you should be doing...victory points and victory coins are the same thing. The coins give you the points.

A good turn in Small World is 10+ points worth of coins. You're doing really well if you can get 18-20 points in a turn. But even if someone managed to average 20 points for each turn (which is nearly impossible), they would still only end with a score 200 points! So where are your other 200 points coming from?!

For example. player one scores 10 coins his first turn. The coins could have a 1,3,5 or 10 on them. If they get 5 coins that are worth 5 and 5 that are worth 10 then that's already a score of 75 for the first turn for just 1 player. we put all the coins in a bag and if the player gets 10 points they randomly draw 10 coins from the bag. based on the content in the box there are 109 victory coins. if player 1 gets 10, player 2 gets 5 and player 3 gets 8 then that totals 23 coins. if that same thing persists for all 9 rounds that would be a total of 207 coins.

For example. player one scores 10 coins his first turn. The coins could have a 1,3,5 or 10 on them. If they get 5 coins that are worth 5 and 5 that are worth 10 then that's already a score of 75 for the first turn for just 1 player. we put all the coins in a bag and if the player gets 10 points they randomly draw 10 coins from the bag.

Well, that's an interesting House Rule, but that's not how the game works!!

If Player 1 scores 10 points in his first turn, he gets 10 points on the coins...so he might get a 10, or two 5's, or two 3's and four 1's. He is never allowed to just draw 10 random coins. Instead, he gets the total value of coins based on the land he controls.

If you let the players draw randomly, then it becomes a luck-based game because I could pull five 10's on my turn for 50 points, while my friend gets ten 1's on his turn for 10 points...so I would be winning even though my friend controlled more of the board (which is the point of the game).