1. When Fjellgangr use his boot attack, controlling player move kicked figure d6 inches in chosen direction. Does it mean that I can move kicked model in any direction - 360°?
2. What hapenns when kicked model ends its movement on another model?
Where should I put him?

as soon as the kicked models base touches a larger models base or an object, it will stop there. you cannot end the movement on another models base, so if you would move the kicked model over another model with an equal or smaller sized base, you need to place it somewhere within the allowed distance where there is enough space.

(08-29-2013 07:47 PM)André Wrote: yes, you can choose the direction, so it is 360°!

as soon as the kicked models base touches a larger models base or an object, it will stop there. you cannot end the movement on another models base, so if you would move the kicked model over another model with an equal or smaller sized base, you need to place it somewhere within the allowed distance where there is enough space.

Thanks for a reply.
Could you explain me one more thing?
What does it mean that model is instantly moved d6 inches away?
Does kicked model have time to counter attack after kick, or is he moved and knocked down without response?