We are a group of people in Copenhagen mainly playing the new game The 9th Age.
The podcast will be mainly focussed around our gaming experience with 9th Age, rules, game, release reviews and some tournament reports.
'Ammertime Team

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The latest issue of the 9th Scroll is here!
You can read all about it in the news.

What the hell am I going to listen to might be your reaction when you read the title of this episode. And you won't be far wrong.

This one is another Ammertime classic. We get an exclusive interview with Giladis, discussing what we can expect with the new edition, some fluff discussion leading on fromk our last episode (patricks rant) and try to fully understand the Deamons before the book arrives.

We also discuss lists for an upcoming tournament (Henry ended up 2nd place) and some interesting forum posts that caught our attention. The last part of the episode is definitely not the most politically correct Ammertime podcast you ever listened to. But you are probably used to it by now.

Disclaimer - this one is long so by the end we are pretty drunk (for the record about 2 hours of this recording was edited out). Anyone offended by this episode should not take themselves so seriously.

Henry catches up with the Italian Stallion (who has been at the wine all day) and Kristoffer. We go through the UK and Danish ETC lists. We also discuss magic paths and how they should be assigned to each army and if you make it that far you will hear us make some suggestions about warmachines.

Also some bonus material at the end. I dont remember what it is but it was probably funny.

A VERY belated episode from back when 2.04 was released. Sorry it has taken so long to put up but life gets in the way sometimes. Hopefully the discussion is still relevant.
Henrypmiller, Casimir the Swede, Big Jack, and Kristoffer (needs a nickname - please send suggestions to ammertimedk@gmail.com) discuss the recent (at the time of recording) changes to their respective army books. We make fun of the Highborn Elf players whining and give our thoughts on where we feel the armies are/were/are since the last fix.

Warriors of the Dark Gods are a constant presence all around the 9th Age world. Dark God cults arise in harsh nomadic societies pushed to the margins by settled peoples. Whether among Hakim Nomads in the Great Deserts, Silexian tribes, Åskland raiders or among barbarians roving along the outskirts of the blasted Wasteland, the Dark Gods take root. Even among depraved or dissatisfied “civilized” people trading away their souls for a shot at immortality.

Do not be shy of inventing your own takes on anything concerning Warriors of the Dark Gods, including wild high fantasy concepts and glancing at real-life tribes for inspiration. You can do the most outlandish stuff, and be welcome to root your Warriors in local cultures never before seen illustrated in pact with such dark forces.

Warriors of the Dark Gods wallow in sin, while their Sorcerers follow no God at all. These are the sigils of their baleful deities:

Entries could range from duels between individuals to full-blown land battles; monstrous air combat; sorcerous struggle or naval clashes on the high seas; or something else entirely.

This can be done by drawing, sketching or painting it (i.e. no miniature entries). Digital tools are allowed, and some scribblings as seen on many concept sketches are likewise allowed, but please keep any text amount low. The amount of work invested in the art entry can vary from a simple sketch up to a full-blown illustration. Flat embroidered textile art (e.g. in Bayeux tapestry style) close-up shots and flat relief carvings are allowed, but for these materials you're encouraged to ask the contest organizer first with some details explaining your plans. Note that several different art pieces are allowed to be included in one and the same image file entry, e.g. two different painted illustrations, or a bunch of sketches leading up to an inked drawing. Sheer mass is no guarantee for advantage in voting, however.

If you are unsure if your entry will fit the subject matter, then please contact Karak Norn Clansman and he'll sort it out with you and the staff.

Henrypmiller takes the trip across the water to join Casimir the Swede and Marcel now named "The Flying Dutchman" (We always assumed he was Swedish). We play a small 1 day tournament against the local gaming club in Hassleholm.

If you are interested in playing 9th Age in the South of Sweden, you can get in touch with their gaming club at the Swedish Forum:

This is a rather special episode of Ammertime. Casimir The Swede and Henrypmiller went to the UK to participate in the English Championships (TEC).

(Part 1)
We have a bit of a chit chat with Jack "The Cheesemonger" Chapman from the Thundercocks Podcast, Jack "Big Jack" Austin, and Barry about our first day of games.

(Part 2)
We have an exclusive interview with Executive Board Chairman @Giladis. This is mostly about Highborn Elves (as promised).

(Part 3)
Casimir the Swede and Henrypmiller give a recap of their games and the results of the tournament.

This episode was recorded on the road/in airports/at the event so the sound quality is not as good as our usual studio quality.

Hope you like it!

Coming soon on Ammertime Podcast

Casimir the Swede, henrypmiller and Marcel "The Flying Dutchman" go to Sweden for a 1 day'er. This epsiode has been recroded and will be edited soon! We also ave a big tournament next weekend (Arsecon) which should produce some decent content!

I dont know what to say about this one. Its probably not our best episode and I wasnt sure I was going to release it or not.

We had a lot of fun and alcohol when recording it and a great night out afterwards.

If you like this kind of thing, you will like it. By that I mean, if you are one of our listeners that enjoys 7 guys screaming drunkenly at each other about 9th age enjoyable then definitely give this episode a listen. If not then skip this one.