As promised, I'm proud to present you a new track : "Rally". This is the first "non-procedural" track for ManiaDrive.

This track was designed and created by Glaby, and I would like to thank him a lot for allowing us to use his great work ! Have a look to his website to see more about his work.

This new track is available in the "Internet Tracks" menu of the game, under the name "rally". Since the track (and textures) will be downloaded, you may have to wait a few minutes the first time you'll try to play this track.

Thanks to the reports we've received since ManiaDrive 1.1, here it is the 1.2 release: No more crashes, freezes, black screens and coredumps at startup (when no hardware shader was found or with indirect rendering). A small bug about help messages with beginners tracks is fixed, too.

Thanks again for all your reports, and have fun with this new bright and shiny cleaned release !

scytheman have created a new track, a simple clone of the monaco track with an average time of 1:30s. The track is quiet complex, with a lot of tricks and features an amazing design. As always, you'll find this track under the 'Internet Track' menu.

You'll find a new track in the "Internet Tracks" menu, created by ees (thanks !)

This track is quiet long (more than 1 minute), features some loopings and holes, but also wide roads and large turns so the track is not that complex. This is a perfect training for new players (and it's easy to get a good score ;)

Since the last release, you're now more than 12,000 people to have downloaded the game (almost 500 GB of data !) and the online "Live score !" system shows more than 1,000 players and 24,349 parties at this time. I could talk about hundreds of reports and feedbacks by mail and on the forum, about all the news on websites all over the world, but ...

... I will only thank you ! The whole team behind ManiaDrive can be proud of this first success, and the work is started to provide you a great update to this 1.01 release ...

This is the end of the beta period, ManiaDrive is now available in its first public release: ManiaDrive 1.01 ! The game is now featuring a solo mode with 12 levels and 25 online tracks, growing each week.

Featuring a long straight road full of turbo boost followed by a big jump, the first track ("Super Clio Bros 1") is a classical 'run and jump' track. The main thing to learn here is to enter the main road in a perfectly straight way. The second track ("Super Clio Bros 2") is a clone of the first track, but for ManiaDrive gurus. You must to master the car physics, that's all :)

As always, you can try this track using "Internet tracks" menu, as "dancing".

Mostly indoor, this tracks is short (gold time is 18 seconds) but very hard, since you must control car bumps during a long slope, finishing with a looping. As "Cactus huts !", this track will be used in solo with a few upcoming new tracks.

A new track is now available thru "Internet tracks" menu of ManiaDrive !

With a Gold Time of 46 seconds, this (hard) track is featuring a big jump, tight roads with sharp edges, and a strange finish.
"Cactus Hurts !" will be added to Story Mode of the first upcoming ManiaDrive release.

"The game is not yet ready for a public release, a huge work must be done on tracks, and probably a more intuitive track editor, but the game is almot ready for a first beta release and, why not, a demo !"