It looks like it was a fun game. When I introduced armour in my game my friends panicked a thought that the tanks would have free range while the poor infantry hunkered down. Wrong! anti-tank weapons of that era were improvised. There was also the huge chance of tanks breaking down or getting stuck in a shell hole or trench. Lots and lots of tank carnage.

Historically, tanks were much more reliable by September 1918. This, coupled with a clear understanding of the most suitable ground for tanks, meant that breakdowns were much much less common. The destroyer of tanks was the field gun. Without doubt this was the number one tank killer, with artillery crews being trained in taking on moving tanks. This defensive tactic was not improvised. The Germans also enabled the light Minenwerfer to be used in direct fire mode. Their numbers on the battlefield were significantly less than the field artillery. There is mention of dedicated anti-tank guns being developed but these were only available in very limited numbers. Limited numbers of the T-Gewehr anti-tank rifle were available by late 1918 but these had very little effect on the later model tanks.

Flammenwerfer and Beutepanzer/A7Vs would not have been available as defensive weapons. These were weapons of the planned counter-attack (Gegenangriff) – they were not kept close to the front line unless the Germans were about to attack. When Flammenwerfer were first introduced, there was an incident on the Eastern Front when units were kept in position to bolster defence. The losses were high and it was difficult to maintain the Flammenwerfer in useable condition. Following this incident, Flammenwerfer units were instructed not to keep the equipment in the line.