SOCOM 4: It’s Official!

I wanted to drop in and deliver some truly exciting news – on behalf of everyone here at Zipper Interactive, I’m pleased to announce that SOCOM 4 is indeed in development and is slated for release exclusively on PlayStation 3 this fall.

Of course, as with any new announcement, what you really want to know are the details: Who’s in your squad? Where have they been deployed? What kind of threat are they up against? Though we’ll be revealing the answers to all these questions and plenty more throughout 2010, we don’t want to leave you completely in the dark, so what we will tell you is that a militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it’s too late. In only six days, you must lead your team through a hostile jungle and urban environments against an army of well-armed rebel insurgents that completely outnumber you.

If that setup doesn’t whet your appetite enough, you should also be pleased to know that in addition to the SOCOM’s single-player operation, players will also be able to enjoy a 32-person multiplayer mode that boasts more Special Forces units than ever before!

If you crave even more information, then the guys at IGN have you covered with their exclusive first-look preview at what we’ve shown so far. Editor and shooting game fanatic, Ryan Geddes, dropped by our studio earlier in the week to check out SOCOM 4 for himself, so be sure to read the full IGN article to find out what he thinks.

But wait! There’s more! As part of our continued announcement celebration, the folks at GameTrailers TV will air the world premiere trailer for SOCOM 4 tonight at 12:30 am EST/PST. All you have to do is tune in to Spike TV when the time is right and let your eyes and ears do the rest. Don’t miss it!

Oh, and before we let you go, we wanted to send a message to our SOCOM and MAG fans all over the world. First, if you play MAG and wonder what this means for the game’s future, wonder no more – we’re still fully committed to supporting MAG for a long, long time and the addition of another game in our lineup doesn’t change that. Second, it’s been great to hear from SOCOM fanatics located in every corner of the globe as we led into today’s announcement. We’re extremely excited to be attached to this beloved franchise again and knowing that so many people wanted us to return to something that already meant so much to us has been both inspiring and touching – so thank you to all of you who wanted it to happen! We look forward to living up to your expectations.

ZIPPER, THANK YOU. Please just copy and paste Socom 2, fix the lag/glitches and that’s IT, that’s ALL you need to do and we will love you forever.

If you’re going to completely change everything please make it work, if this turns out to be what i’m hoping this will be my multiplayer game of this entire gen, period.

Slant Six added so much useless crap in Confrontation that nobody wanted or cared about, Sony really dropped the ball with Socom when we’re the most dedicated fanbase. THIS IS YOUR CHANCE TO REDEEM THE SOCOM NAME.

Cool! I mean, I’m not a huge SOCOM fan myself, but I know a few who are. I’m glad to hear, though, a reassurance that MAG support is not being dropped. I do like MAG a lot, so I’m glad that there’s a dedicated team on it. :]

I';m really hoping this will be a great game, please polish it the max and deliver a experience like you have with Socom 1,2,& 3. They were amazing online games and this one needs to be on the same level.

Yes they say that, but creating a full fledged SOCOM on a system as hard to develop for as the PS3, while simultaneously supporting MAG with significant updates isn’t going to be easy. And Zipper isn’t a particularly huge developer like say, Valve.