Playing Scorch is the highest skill cap activity in any video game, all time. Except for maybe Q3A CPMA duels or Quake Live CPMA duels before they made it as casual as it is now. If you think it's boring, it's because you hit a skill wall and can't get to the upper tier where you are literally king of the server.

Are the Ltd ed warpaints worth it for the aegis xp boost? Was in a game of FD hard where I got two extra points as a team bonus. Thinking about picking a couple of skins up. Are the xp rates doubled or a skimpy percentage?

Honestly i'll take for not being sniped across the map by r97 shitters anymore. Basically all shitscan got a nerf and projectile weapons stayed untouched "to promote weapon diversity". While there's still people using the shitter weapons, you can tell they aren't raking in the kind of killcounts they used to. One moment from playing today that comes to me is that i got nabbed mid-air by a G2 but I could tell that the dude was actually tracking me, which for console is pretty big. SMGs are still kind of a problem, I notice I'm dying a lot to Alternators lately, but there's not been anything that got me really mad.

i know what you're doing, but i'll bite anyway. Back when the r97 and CAR had a three-round kill with barely any damage dropoff at all ranges, i could use them to tapfire people pretty easily at pretty much any distance with no effort. Which is what made them shitter weapons.

Supposedly since you can take sidearm and anti titan both now they nerfed them. Like before the thinking was they had to be relatively strong except the reee for some ungodly reason in order to be a worthwhile choice over AT weapons.

sidearms were nerfed because now that you don't have to choose between a pistol and an AT weapon, they don't need to hold up on their own. You can kind of see Respawn's reasoning, even though the change was entirely unnecessary.

if one is supposed to commit to """""relentless improvement""""", how can you improve without using the weapons with the highest skill curve and difficulty level? Why should you settle for the easiest kill when using grenadier weapons require you to take advantage of the movement system, to seek better positioning, to know the map, and to work to outplay your opponent?

To be fair, we also got this out of the deal.Outlaws wreaking havoc across the Frontier (no mention of Militia)IMC develop the Mk.6 Automated Law Enforcement Officer (ALEO), or AL-6 for shortAn amalgamation of the best combat AI data the IMC has to offerBut with a personality and human attributes to boot to make him relatable to peopleRebels against the IMC when the corp moves to exterminate the native people on his planet at the hands of the faulty AI TALOSIs now an independent freelancer, wandering the Frontier to dispense justice and order

According to the website, she's the daughter of a Frontier pioneer and inherited his trailblazing spirit. Apparently, she got her Pilot training from dear old dad who just wanted to teach her how to protect herself as a pioneer. Then dad went missing with a bunch of other explorers, so now she's exploring the Frontier looking for him.

Of course, we already know about Hollow and how she's supposedly one of the most legendary and enigmatic assassins on the Frontier, how any high-profile murder anywhere automatically assumes her as a suspect, how she always disappears without a trace after getting a job done.

And to round things out, we have good old Wonder Bread here.Descendant of one of the inventors of the TitanWas an IMC test pilot before he got bored and chose to deploy to the Frontier as a properly-enlisted IMC PilotDiscovers that Titans are being "abused" by the IMC and are used for the corporation's "inhumane operations" at the expense of innocent civiliansHis breaking point was finding the records of his dead scientist friend(s) that explain just how greedy and callous the IMC truly isThoroughly redpilled on the IMC, he acts instead to save innocent lives and friendly scientistsLoses his arm in the process, but scientist buddies give him a cybernetic replacementIs now a freelancer traveling the Frontier to repair the IMC's damage

So, I play on PS4, should I hope for a real competitive scene to come up? I mean, I like playing with both friends and pubs, but I seriously wonder how would it be. Would it be an smgfest? Would it be a discountvaughny-like situation? How would it work exactly?

How are you even supposed to play Ronin in FD on Hard? You can't engage more than one Titan without losing 1-2 bars of health, there's no way to hit and run a group of Scorches, and for Sword Core to be any use you need Highlander, which takes away all the actually good kits Ronin has.

That's exactly what Ronin is supposed to do on Hard, Master and Insane. You keep using arc wave to slow down titans coming down a lane, desperately building up Sword Core until you can pac-man your way through several of them with Highlander.

At least, that's the theory. In practice however, despite a sword core strike stunning an AI titan for a second or two, they'll slap you across the map with their big punches, and Scorches in particular will rape your Ronin face.

Nuclear familyInstead of engaging in the fields where all the nuke Titans spawn everyone sits by the harvester and lets them reach halfway across the map before engaging themLose when they all explode on the harvester because wow you can't deal with 10 Titans walking at you with 100 feet to deal with them

It's honestly a mixed bag on consoles. The meta is all about assault rifles and smg's right now which I personally don't find competitive.Every once in a a while I'll set into matches with mastiffs, l-stars, and grenadier weapons and those can be really fun.Also, the thrill you get when someone gets a kraber bounce shot off is pretty neat. Seen some crazy shit in LF maps.

What bugs me though most is how few people understand lane control. Especially in wide maps like kodai and homestead. All it takes is one person to leave a zone unguarded and suddenly the harvester is getting fucked.Also. THE MAP HAS LEVELS. LOOK UP YOU STUPID FUCKS

Three days of back to back carbine tone campers and shitters. This is easily one of the most fun games, with one of the worst player bases period. I just want to hit Gen 3 with the L Star, but lol no I get insta bursted by some rooftop faggot.

Campaign 1: Remnant Fleet RaidsIn the wake of the Battle of Demeter, the IMC Remnant Fleet has taken to raiding colony worlds, both allied and enemy alike, to secure resources to assist in their campaign. The 6-4 and Apex Predators have been contracted to eliminate these forces.Maps: Homestead, Eden, Black Water Canal

Campaign 2: Restricted PropertyWith the chaos amongst the IMC following Demeter, many IMC bases and derelicts have become key salvage utilised by Militia troops. Vinson Dynamics seeks to recover these vessels and reverse engineer several of the key materials successes employed by Hammond Aerospace. The Marauder Corps has been tasked in the salvage of these critical pieces of hardware.Attrition and Hardpoint on Drydock, Colony, and Relic

Campaign 3: Special ReconMCOR troops deploy onto the surface of Typhon, having been tasked to assist an SRS research operation. ARES Division forces pursue them relentlessly. (This could be what happened to all those Pilots and grunts you come across dead in the campaign)Crash Site, Boomtown, Complex, Forwardbase Kodai

Campaign 4: Urban PacificationIMC forces move to pacify many Frontier populations in the wake of the destruction of Typhon. The Angel City Elite attempt to escape the pursuing forces.Angel City, hidden Militia base on Rise

Man, the last wave of Homestead as a LEgion or Monarch or Ion is so fun for sitting near the big tower in the centre and just pumping hot lead downrange at anything they send at you. Especially when it can get kind of intense on the harder difficulties.

It would be cool to keep a traditional campaign like 2 but have MP games set in the events of the campaign. For instance a MP map where you play out the militia seige as Cooper and Mrs. Slow are trying to stop the ark. So many of them are built for it with multiple titans appear for both sides as Cooper is running through the story.

people are going to use the strong weapons, of course, but that's not what it's about. General teamwork, area control, spawn timing, coordinated movement, are all things you'll find in a decent 'competitive' game that you will never experience while playing with randoms. Although the PS4 comp scene is notoriously shit. I think after Gamesager won the first PS4 CTF tournament, the second best team was bitching that his won shouldn't count because he was using 'the movement exploit,' slide hopping. Maybe it has improved a little but I'd expect general fagotry everywhere.

I'd prefer it if you were just getting the arm plate on it's own, as a permanent upgrade to your titan chassis and allowed to use any skin you want.They're adding that in DLC8. The EXP bonus will apply regardless of if you use the plate or skin.

last day before collegecan't bring my shit with me first semestergo to play vidyadon't even have the heart to turn it on and play a littleI have been in a slouch for 30 minutes now non movingI'm going to be spending the next 3 months being slow with no games by the time I get back tfg will be gone or have moved onto other games

The SP MK6 is the choice of deep cover operatives, most infamously used by the Advocates in clandestine assassination operations.The Smart Pistol is explicitly the gun for spies and assassins. It's why Briggs poses with one in one of her old renders, since she was a clandestine black ops agent herself before becoming commander of the SRS.

...Wait, that's the Titan Shotgun. The original hitscan one that was cut almost immediately. There's a picture of it in the first art book that I can't find a download for anymore, but you can also see it in the ancient first trailer: youtube.com/watch?v=goe6IB1DLZU&feature=youtu.be&t=52

You're correct. The Smart Pistol was touted as the gun for newbies and scrubs, and farming grunts and spectres was also held up as a perfectly viable means of contributing to a match. Titanfall was trying to say that it's okay to be shit at twitch shooters by providing these tools to let you remain relevant at any skill level.

I think Nexon just wanted to make the Plasma Railgun look like a normal gun for "coolness" sake. You can see this thought process in their previous picture where it's just one normal muzzle placed on the gun.

They did that whole "don't call it a mech!" spiel because the American idea of a mech was much slower and more lumbering than what they were trying to accomplish with Titans. They didn't want Titans placed in the same box as Mechwarrior and its ilk.

Prime titans are skinsNo real difference apart being slightly different and having a different execution

Dlcs for pubs and casual players may appear random, but they have the "keep the players playing" pattern: an example is how they handled FD. Since FD will keep entertained most pubs for months before they get to the end, we should expect a new dlc in 2 to 3 months

anyone who actually wants to have fun has already moved on to FD and plays only thatstuck with only and only the most insufferable fucking metaniggers in the MP because of thatI'm mc-fucking loving it. If Respawn doesn't give SMGs and Rx01s an actual fucking nerf the next patch I just might quit this goddamn game.

I hated Ronin for FD because there was no way to build core without losing all your health, when I took out Highlander for Temporal Anomaly, I find him wwwaaayyyyy more survivable, actually able to get in, do damage and get out without losing all your health.

After how they've handled the game's balance, I'm convinced Respawn will continue to ignore the obvious issues and leave the SMGs and ARs mostly unchanged. I know what you mean though. Low TTK and accurate hipfire were a fucking mistake. I'm actually forcing myself to play a few matches of MP instead of just sticking to FD only nowadays.

I've warmed up to tone after it stopped being OP, but I still feel scummy using it because of how easy it is to well with it.I like the idea of tone, but actually using it makes me feel like I'm piloting the titan version of the smart pistol.

Does FD have some sort of system in place that forces enemies to prioritize specific players? I swear I've seen rows of titans calmly marching straight towards a teammate who is shooting at them only for them to whip around and unload every bullet they have towards me the second I come into view. Other times I can slam into a titan repeatedly and he won't so much as look at me unless the teammates he's focusing on decides to move out of view.

x01s still kill too fast, though. They should either get lower damage or more punishing recoil.

Many of the decisions they've taken during TF2's development is just baffling, but low TTK and accurate hipfire is just the icing on the cake.I bought TF2 for its multiplayer and now the only thing that keeps me playing it is my addiction. I don't know, I think that means a lot.

why do people have a problem with hipfire? Press LT for aim assist is the disgusting concept, not hipfire which has been in FPS since the very beginning. Your opponent stays on target for long enough to kill you, but you can still complain he "didn't aim."

Because hipfire shouldn't be laser goddamn accurate. Except for the volt, since that gun's entire thing is being laser accurate with lower power. All the smgs need increased spread, except the volt(its damage is low enough that its fine where it is).

you didn't explain anything, you just repeated what you said the first time. Why should the gun be less accurate at low zoom than it is at high zoom? If the player is on target, why should he be punished for not pressing the aim assist button? There have been plenty of excellent and properly balanced shooters with perfectly accurate weapons. You can say the SMGs are too powerful, which almost everyone here agrees with, but that has nothing to do with the difference in accuracy between hip and ADS.

A few threads ago I remember some user asking how many spectres you could hack at one time, and it looks like the answer is 3 squads. After I hacked all 3 (lost a few due to already hacked spectres killing others) no other enemies spawned. Neither grunts nor spectres.

I play on PC while you seem to play on a console, so I'm not sure if I can offer a proper answer to your retort. You know, in regards to your 'press LT to aim assist' point and all. My frustrations from the hipfire mainly if not exclusively arise from SMGs, which can snipe you across the fucking map thanks to their retarded hipfire accuracy.

You sound like a consolefag. Regardless, do you know what hipfire is? Its firing aiming at them, but not taking the time to look down your sights and aim accurately. So, yes, hipfire should have more spread than ADS because that's how guns actually work.

Tribes did that very well, but I don't see it happening here because Respawn seems to like ADS.

Having spread doesn't make something useless. It just means you'd only want to hipfire at closer ranges, and for greater distance take the time to ADS. As it is now you can hipfire crossmap someone with any smg aside from the volt. the volt too really but its damage is too low for that to be a reliable strategy

No, I play on PC and I have been since the late 90s. But the function of ADS in games like this is to activate powerful aim assist on console without it being completely obscene and immersion breaking from the hip. That's why I hate it. It's a redundant kludge that has no place in a game where you aim with your hand, rather than one where you pray to the gods of aim assist for free kills. I just said, I agree that the smgs in this game are too strong. I don't agree that they should magically become weaker when you're not zoomed in. How the fuck does that make any sense?

"look down sights and aim accurately" doesn't make sense to me either. It takes an equal amount of care to line up the shot regardless of your FOV. Zooming in is instant or nearly instant, so it doesn't take any time either. It's not a matter of effort or skill. Literally press one button at the same time as you fire. A rank beginner can do it, so why do you consider it as part of aim skill? Fuck speed, timing, precision, prediction, and tracking. The important thing is that you press LT or RMB. Christ.

I'm this guy. In hindsight my frustrations were less about SMGs' hipfire performance but more about SMGs' ridiculous accuracy in general. Whoops, I'm silly.Though on a different note, the function of ADS is to sacrifice your mobility for accuracy. That's the point of it.

join a match in progress in relicteam losing the match by almost a hundred pointsafter a few thunderbolts thrown about, get in my scorchdominate their entire team, killing pilots left and right, turn the tide around single-handedlyend the match with a win, the entire enemy team dead, 15 kills and 180 points just with my scorchpapa bless

For sure, Rise is a breeze if you lock down all the approaches. But there's always one greedy fucker who darts over & tries to "help", I.E get some kills for himself, and by the time he's got back to his lane, the line's already broken.This is perfect. Don't get me wrong, I love this game, but the steak just needs a little seasoning to give it that extra "oomph"

In order to get a kill while aiming and bunnyhopping/air strafing, you have to commit to the particular route that you're taking. You can't deviate from it or change paths easily when you're aiming and bunnyhopping/air strafing at the same time. All this in turn means you have to set yourself up if you want to kill someone while aiming and bunnyhopping/air strafing.Plus, don't a lot of guns (with the exception of shotguns, SMGs and grenadiers) have abysmal recoil and accuracy while mid-air? I remember something vaguely like that.

I don't use assault rifles very much, but the snipers are also fine in midair. You can ADS while moving all you want if you have decent sens and/or mousing space. Plus, you can quickscope rather than holding it the whole time. Just press two buttons to shoot instead of one. It's nothing.

Titan embarking prompt doesn't have priority over other interactive shit like ziplineScorch's fire shield has the range of an asian dickCloak doesn't hide fucking batteriesYou can spawn right under an incoming enemy titanfallSomeone in Respawn looked at the abomination that is pic related and thought it should be allowed to exist

embarkingan issue for sure but there are so few ziplines outside of Rise that its not usually an issuefire shieldIts a shield, made of fire. It projects just a bit in front of scorch's hand. its not supposed to be a ranged tool.cloakIf you're using cloak you deserve to die, you fucking slow.spawnRare as -fuck- What' s more of an issue is spawning surrounded by enemy titans. Which happens way more often and needs adressed but respawn seems to have been pretty incompetent with their spawn system since launchcrash siteNo arguments here, delet it. Unredeemable garbage.

Its a shield, made of fire.It's basically a flamethrower but it can't reach 5 feet in front of it, which is rather annoying when you have a pilot right in front of you who can outrun you by walking backwardsIf you're using cloak you deserve to dieI like sneaking up on people. Got a problem with that fuckboi?

I like sneaking up on people. Got a problem with that fuckboi?SLOW. SLOW AND FAT. also anyone with a decent set of eyes paying attention can see through cloak on foot. Its only really worth using in something like LTS.

I wanna have a "Titan Meter Overload" class, any tips? Have Phase Embark and Titan Hunter equipped, what gear gains the most amount of meter when damaging titans? Thinking SMR, Firestar, and MGL/Thunderbolt.

Nexon stealth-nerfed the 12 hour chest in Titanfall Assault to not even reward epic cards anymoreas if I needed more reason to quit playing this shitty fucking P2W messrespawn really should have looked at games workshop and considered the consequences of handing out your license to dodgy mobile game companies

Hurr anyone you beat is a shitterOf course they are. I kill them, so I'm better.Matchmaking is a randomized mess. I get good players just as much as I get shitters, so your argument is incorrect.Fuck off now, yeah?

anecdotal evidenceextrapolating a point and projecting what I saidNice job there, I clearly meant you beat a shitter, singular, five times. Unimpressive, much like your self important attitude. You didn't posit an argument. I'll talk like Blisk that's hipYou first you stupid twat.

...You're joking, right? Going three times the speed of everyone else, enough that even hitscan weapons can't hit you because the servers can't keep your hitboxes in sync? Capturing the flag in 5 seconds because that map is poorly designed?

One must have base level competence at this game, yes. No, that's not fair, one crutch should not have such extreme flexibility be clearly superior to the rest just because you have to look left and hold a key after pressing the button.

If you don't use either a perfect decoy that will 9/10 get people to not shoot you or literal wallhacks you're a reddit shitterDo you even hear yourself, user? If you use tacticals at all you're a shitter

my last night of games for awhilereplaying the campaign one last timeit's so solid and builds wellI only get sadder as I progress through the missions knowing I won't see my fellow tfg for a few monthsmfw bt makes me laugh every timetrying different voice lines opens up so muchthe endingI feel comfy enough to rest finallyGood night tfg I love you

Shut it tee. Just send a fucking invite when you get back. We're not going to die. I sure as hell will still be playing often for the next year at least. My smile and optimism ain't going nowhere for now. Stay fast my friend.

Xboner faggotry aside, much longer do you guys think this game has until it goes the way of tf1? Personally I think the population still has the chance to grow if Respawn can manage a few more dlc but it's probably more likely that we are slowly declining.

lost a CTF game 0-5i was the only one trying to make flag runsteam was camping on the sidelineslegions with smart core everywherewasn't good enough with grapple to escape>nowhere to run>nowhere to hide

so apparently there's an overtime in assault. I had a huge fucking comeback and when the timer ran out it gave an extra 2 minutes, but I doubt anyone will ever drag a game on to 6 mins to find out what happens then

Let's not get pedantic, they're both a little broken. Grapple is just less so.On a different subject, what even is the point of cloak? Anyone who's paying even the remotest of attention can see you, and you're not even completely invisible to titans. It's supposed to make you invisible...except it doesn't do that at all?? And god forbid you break your cloak by shooting at something, there goes your fucking cloak meter.

Not him but, using stim doesn't break hit detection like grapple launching does.Also, stim gives you max speed only while you're running. It's not as forgiving when you're doing a wall run and it doesn't work that well while you're mid-air.

On a different subject, what even is the point of cloak?Cloak works well on the move and for rodeoing titans, unlike what most people think. If you're running low profile and go fast enough, people won't notice you right off the bat until you're right in their face, at which it'll be too late for them. It gives them that moment of confusion/doubt, which is more than enough for you to knee them in the nose.

you're not even completely invisible to titansYou are, but this does not include jet pack trails while you're mid-air. You can reduce that after you eject by not moving in air, but it is still visible for anyone that's looking for you.It really works best when you're running or standing still. Or as a panic button when you're getting locked-on by a smart pistol. After the latest patch, cloaking will break those locks and make you un-lockable.

free, non-earned healthOnly after a few seconds. It's not instant.

It's essentially a faster phase without the invisibility.It is, but it's not as forgiving as phase shift. It's another ability respawn had to come up with to give you a chance of surviving tf2's terrible lane map design, low TTK and increased gravity.

Researchers found that 85% of gamers rely on their caudate nucleus (also known as "response learners") more than their hippocampus (spatial learners) while navigating action video games. This adversely affects the hippocampus because as the amount of grey matter increases in the caudate nucleus, it decreases in the hippocampus. Meanwhile, playing the 3D Super Mario games for 90 hours resulted in increased grey matter in the hippocampus for all the participants, according to the study.

To counter potential long-lasting damage, the study authors suggest that response learners would benefit from strategies that target spatial learning. For example, video game designers could alter modern action games by removing in-system navigational tools. This would allow the gamer to get around using landmarks included in the world of the game, which can strengthen spatial learning

Bad level design in action games are making you worse at memorizing thingsRESPAAAWN

It's another ability respawn had to come up with to give you a chance of surviving tf2's terrible lane map design, low TTK and increased gravity.had to come up withhad toFeel like you're projecting your opinion there.

dont know who was in that stack cause im a neet who just woke up, but i'll admit we had an influx of new guys who only just started to participate together who often are like G5 at best. we have a smaller group on top who always stomp every opposition though. and someone explain to me why ps4 is so hated here since both PC and XB1 often shamelessly shit up the thread with faggotry?

I'm not projecting anything.Imagine tf2, where none of the pilot abilities exist. Now imagine playing on any of the vanilla maps. Because of the map design, everything is taking place on the same vertical level in a lane. Like in a typical tf2 match, you are chasing pilots, others are chasing you, sometimes there several pilots shooting at you and you have to avoid titans which can usually reach you too to melee you. Keep in mind, anyone that knows what they're doing can kill you quickly thanks to everything killing really quickly.How are you able to survive long enough or get an edge in outrunning anything without getting killed too often as a pilot? You could sometimes, but usually your matches would be filled with more frustrating deaths.This is where tacticals like grapple, stim, phase shift, cloak and even the A-wall come into play. They give you some breathing room to avoid the meat grinder that's going on in a lane and help you while you're attacking someone else. Some are universal in what situations they can help and are more prevalent (phase shift, grapple, stim). Some are still useful, but limited (a-wall, cloak). And then you have the rest, which are situational (holo pilot, pulse blade).

It's all memes my ps4 friend. Don't feel too bad, I got on earlier before the happy hour stack and got matched against several stacks. My whole team was ADV newbies and I guess I'm too much of a shitter to 1v8 a whole enemy team.t. FRAGS

When the game was cracked the player count spiked above 10k. I doubt pirates playing SP are much of a factor anymore.I would say FD release, Origin Access and the extended demo people buying the game have boosted the player count.

Well, I'm officially done with TF Assault until they fix their servers. Three times in a row, I've dropped connection whilst winning near the start, only to come back and find my opponent with at least a 30 point lead.

Why the fuck would you make it so the game still runs when one person's connection drops? It's fucking pathetic.

And I know it's generic mobile crap, but I was kinda enjoying it, it was good to play when I was taking a dump or just had nothing better to do.

rodeos follow you into the phase, but will deal no damage if they pull the battery in phase. It's a bit of an exploit where ronin can get infinite free batteries, provided he can kill the pilot that ran off after yoinking it out of nothing. this is because for whatever reason, if multiple people are phased, they can't hurt eachother

Grunts block your weapon's projectilesI had a clear shot at pint blank on an enemy stim who was holding still, a friendly grunt ran in front of him the moment I shot my Stiff, blocked all of it, Stimfag survived and I died.And you faggots wonder why hitscan is so widely used.

I recorded that match, the streamer was way at the bottom of their team. The top guy was Phase Shift + CAR. I thought camping high places with A-Wall + G2 was bad enough, but I see the Phase Shift + SMG annoyance now.

Never even heard of this person before. One thing I learned from the match is how to extremely abuse high Out of Bounds as Marked Target. They all kept going to the highest point of Glitch and bouncing back and forth behind the pixel blocks as cover and to reset the timer.

it will help you get on, but it won't help you against the instant 180 degree melee when you get off. If you're playing on console that probably won't happen unless your opponent is running really high sens, but on PC you should rodeo only when the titan is doomed or when you can phase shift/rewind

Low Profile and arc grenades won't help. It doesn't matter if the titan can see you because his fist hit box is the size of a bus, and you jump off in exactly the same arc every time. It's very simple - when you hear the sound and see the visual effects of the pilot jumping off, you immediately flick your mouse 180 degrees and get the melee kill. It takes some time for the pilot to get out of melee range. On console it's not a problem, most people are running 3 or 5 sensitivity, but with a mouse you can turn around in less than half a second. This part of rodeo just wasn't thought through properly. Assuming the enemy titan didn't allow you onto a wall, the only way to escape is to phase.

There is a chance the pilot will eject, yeah, but it's better than instant death guaranteed.

the "bright side" of this is that the solution is as simple as giving players more control on their dismount trajectory than "literally none", but this will never happen because Respawn doesn't care anyway.worth nothing, you can *sorta* change your trajectory to go higher up by holding jump at the right time, just like with eject strafing or high jumping after disembarking, but chances are that the melee hitbox is still going to find you.

tfw have upwards of 2k epg kills and still miss longer range shots because I keep trying to adjust for a drop that doesn't existWHY DOES IT JUST GO IN A STRAIGHT LINELET ME DO MY BPS AND FEEL GOOD ABOUT IT REEEEEEE

I haven't lost a game yet, so it's working well for me. Spectre Cap and Pyro the mid HP and Striker to my nearest one means that I have a lot of forces on B in the early game and then it's pretyy easy to hold off the enemy. I just save energy to get a thermal scorch up then deploy that as soon as possible, before sending an Atlas to support it against their Titan.

Why even bother with titans besides the default set. They have enough fire power to cripple or destroy in a group anyway and having pilot lead is much better anyway. Gunner op though with that rediculous dps ramp up

enemy warpfalls in right next to youburst all AoE attacks and execute by the time the pilot's insidespend next 30 seconds killing 15 pilots with thermite & heat shield like it's the Thumper DX in TribesBURNEVERYTHING

all you need is 3 scorches and turrets. the fourth guy can just ask everyone to pool cash for the first two turrets, then sit in a lawn chair and pop the invulnerability if it's ever needed. alternatively, he could jack off and fire a thunderbolt down each lane for shits and giggles.

Because faggots see mechs and go "it'll be just like mecha anime"I've seenpilot who could use every single kit in the gamescale-fag pilot who duel wields smart pistols but doesn't use the primary function of smart pistolsgeneral "IMC are teh bad guys"even IMC characters think the IMC are evil and want out

long answerReserve titans are absolute irredeemable shit that dies to every other titan. Rocket grunts do everything standard ones do but better, so swap out for Arc missile or EMP. The standard pilots are kinda bad, swap out at least one with a higher cost. short answerno

What the fuck did you just fucking say about my holograms, you little bitch? I'll have you know we graduated top of our class in the IMC Academy, and I've been involved in numerous secret raids on the militia, and I have over 300 confirmed holo pilot nova boosts. I am trained in three dimensional warfare and I'm the top pilot in the entire Apex Predators. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this colony, mark my fucking words. You think you can get away with saying that shit to me over the Advocate Network? Think again, fucker. As we speak I am contacting my secret network of holograms across the map and your titan is being tracked right now so you better prepare for the storm, maggot. The thunderstorm that wipes out the pathetic little thing you call your titan. You're fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that's just with my shadow boxing. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the IMC and I will use it to its full extent to wipe your miserable ass off the face of the planet, you little shit. If only you could have known what unholy retribution your little "clever" comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn't, you didn't, and now you're paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You're fucking dead, pissdrinker.

One thing worth noting is that Holograms show up to pulses the same as actual pilots, so it's actually a pretty effective counter to Pulse spammers

Probably could have swapped "bitch" for "grunt" or something, and for the "I can be anywhere, anytime" part maybe change it to "I look like I'm everywhere, every time" since it's Holo we're talking about

In the first game there's some NPC Titans called Captain Gates and Sgt. Droz and stuff that a lot of people assume are meant to be Gates and the 6-4 before the events of T2.

Or alternatively the Grapple pilot gear is just common and gates bought. Fukuda also said in the rddt q&a that Pilots generally make their own helmets as a sort of rite of passage; based off a few stock models.

Offensive: Quad MortarFires a rocket over cover, similar in operation the the Thermite Launcher or Incendiary Trap for scorch (AKA arcing over cover)Tactical: Arc MissileReloads the Quad Rocket with four arc missiles for use in regular fire of Quad MortarDefensive: Optic ScramblerUtilise your Laser Designator to scramble a target's optics for several seconds and disrupt Lock-On capabilities.Core: Carpet BombLaser-designate an area before bombarding it with shoulder-launched explosives.

Arc Rocket a TitanWhile he's stunned mortar him with your mortar abilityMove in and explosive shotgun himScramble his vision while you get awa to use your coreDesignate a target area and watch the fireworks

Hey guys, thanks for tuning in to another video on Forgotten Weapons dot com. I'm Ian McCollum, and I'm here today at Interstellar Auction House, taking a look at some of the guns they're gonna be selling in their upcoming September of 20XXth planetary auction.And today, we're looking at something that is going to be probably very familiar to almost everyone who's watching. This is a carbine, an RX rifle. One of, if not the most common self-loading rifle in the world today. This particular one has some cool history to it, and it's an iconic example of a particular type of RX. This is a Lastimosa-made R-101.

it's great actually, especially since the last buffs it got, im pretty sure frothysemen doesnt even play with any of the guns he mentions before he makes this shit, just gets carried by his team while spraying with his Car

stim can still be tracked and killed easilyyou literally cant kill a phase shit user look at that gaysayer or whatever that fag streamer is earlier in the thread, they were getting shot and almost died but used phase as a panic button

It's one of my very favorites in the game, but it's also a gun that is infuriating to use every match for me. There have been way too many times where that one shot that I took at the perfect range, with the perfect aim, perfect prediction and perfect timing doesn't kill the guy and he just melees me or BRAAAPs me with <10HP left. It's consistently inconsistent. Ironic, considering that it's actually super consistent stat-wise. It's a stupid gun and I'm just baffled that it still exists while Mozambique, a sidearm, is better in every way. What in the mother of fuck was Respawn thinking when they made this?

It's my favorite gun, butmiss shot with the Mastiffwait 14 seconds before your next shotmiss with any other guncontinue high RoF magdumpingOh and of coursedirect hit from more than 6 feet awayenemy pilot survives with a visually empty health barThat's like a third of my attempted kills with the Mastiff.

I really wish they'd give it just like a tiny 3-5% damage and/or rate of fire buff or something. Tired of losing encounters because the other guy survived my shot with 0.03 health then just brrrts me down while I wait for my shotgun to decide it's in the mood to fire again.

Is this why so many shitters are using EVA-8 as a crutch? Why the fuck would he make these videos? All he does is ruin the diversity of weapons. Since the patch, we were actually seeing all kinds of different weapons, now this shit happens and everyone is using the EVA like it's the new R97.

Vega 64 just came out finally, it's between the gtx 1070 and 1080 in game performance. If you're set on being an ayyyy that's the best choice. Otherwise, if you're in the market for a new card, you should probably go for 1080 ti or 1080. Nothing else is worth the money, a used 970 is still on par with the RX series.

Controller aim assist on PC often results in hackusations. It's not even that wrong. That shit tracks perfectly through smoke and trees even if you can't actually see through them. Funny thing, the game knows not to show the pilot's name above them when they're out of sight, but the same check doesn't cut off aim assist.

A lot of this is correct but there is some misinformation in there. The 1337 is no longer a 1 hit kill with headshots, for example. The whole game has been a hellscape of nothing but r201 and cars since the last patch, so I welcome whatever changes this may bring. Maybe we'll even see people complaining about the double take in the weeks to come.

I'm seeing a lot more SMGs and Rx01s than ever since the patch, I don't know what you're talking about. Even the bloody EVA is a welcome change of pace compared to the shitfest I've been encountering all these days.

The main reason for this, to me anyway, is that the default skins actually have patterns and color schemes, while pretty much everything else other than warpaints is just a monochrome Jackson Pollock painting.

Why couldn't they've just let us pick a primary and secondary color? At least just for our Titans. A Titan that's blue with orange detailing is neat, a Titan that's just entirely blue or entirely orange is boring and ugly.

SMR (for titans and reapers) or Softball (clusters of infantry)Whatever sidearm you want reallyThunderbolt AT if you want metre gain + fire and forgetA-Wall for maximum DPS against Titans or Cloak/ Holo for fooling the AI pretty reliably. Pulse can also net you some nice support score for marking enemies I think too. Phase/ grapple/ stim are the same as multi and still good for map traversal though.Frags, arcs, Firestar or maybe Smoke grenadeOrdnance Expert or Health Regen for kit 1 because you won't use your tac much anyway and you'll be only leaving your titan 99% of the time in wave end anywayTitan Hunter for kit 2 is basically mandatory

If you run A-Wall, Thunderbolt, SMR and Hunter you can probably deal with titans more effectively on foot than in a titan. Alternatively buy amped weapons then use a different tactical.

Regular stryder is over all better with its insanely higher dps against human. Keep the regular stryder and pair it with the atlas and its the best combo. As for ogres or scorch use what you prefer but thermal scorch is 7 points. Why use that when you can just use a regular ogre for cheaper and as much hp to tank.

Most of this is pretty gud, although I've been using satchelsas my ordnance. Does most damage against enemy titans and can clean a squad of grunts in one pop. If you're not used to the toss trajectory (I am not), pair with Ordnance Expert for maximum know-how.

If you're not using SMR, I'd recommend spitfire over softball. It chews through grunts pretty well, and has more use against drones and far off targets. I can also vouch for smoke and pulse. They're good ways to snag a few free points while doing something else. More points is more money, and more money is more arc traps.

The only thing I don't like about them is that Nexon is still pretending to stick to the lore. Just gotta wait a while until I get my catgirl in a one-piece swimsuit with a pilot pack strapped to her as a playable character and once that happens I can switch to TFO for good.

PS4 is doing pretty good, I've never seen it go under 6000 players online and it's usually been at 8000+. Only problem is that PS4 /tfg/ is a little quiet despite being pretty active, but on the other hand we don't have any weird drama going on either.

Bots don't work like people. They rely on aimbotting to hit players with different miss chances. Unless you're retarded, playing on easy/regular, or both, you won't be flying around in the air for titans to snipe you, especially ions, Monarchs, Tones, ronins and scorches. You're better off maneuvering between buildings when farming to get a titan.Also, most FD maps are wide and open.

stimcrutchtry some crap like cold war instead.i dont get why frothy didnt put this broken piece of shit in its own "nerf this shit already" category cause yesterday i was playing pilot vs pilot on glitch and this one guy completely obliterated everyone without having to aim. i was in cloak but being invisible didnt even matter CAUSE OF THAT HUGE FKING SPLASH DAMAGE

Uh huh, keep telling yourself that. Gunrunner is a shitty mod. It literally shaves off a neglible amount of time for hip-fire. If you're as advanced you say then you're aware of enemy spawn patterns and should already have yourself positioned advantageously. Maybe removing a pointless weapon mod for an advantageous like speed loader or extended mags should you be overrun.

You'll be overrunwhat are fucking satchelsIf you run out of ammo with enemies still left nearby who can hit you, you need to git fucking gud and manage your ammo. Gunrunner lets you keep going fast in places where hopping will fuck you up, like building interiors.

I can't play this game anymore. Theres too much bullshit, you die too fast, everyone uses the same weapons and kits, FD is already stale. It really fucking upsets me because theres no other FPS like it so I can't just play something else, but pushing myself to enjoy the game in the shitty state its been in for months only makes me angry. Respawn better bring their A game for the TF3.

I manage my mags so I don't need to ever worryOk, surehe doesn't slide hop to go fastsounds slow to me using a semi-auto over full autoKills grunts stalkers and specters fineequivalent of an atheistsaying something this retarded, on purposeMODS!

it's doable, user. just put in the practice and you'll be jason bourne flying into and out of windows like they aren't even there. you just have to learn how to aim your body with air strafing, and make sure you're in crouched state as you fly through the window.

Slidehopping while shooting titans in FD won't help you because you don't need to go fast in one direction, you need to change directions fast in and out of cover unlessyou want to get your ass aimbotted sooner or later. You can do it if you want but it won't be for long.Gunrunner lets you still go fast and allows you to shoot while doing so

i'm not the guy you're talking to, but i don't understand the complaint. isn't the entire reason most of us use grenadiers to begin with is because they're suboptimal? you're complaining because he's not using the easiest one? i don't get it.

He doesn't titan hunt with the t-bolt for near instantaneous coreHe doesn't go fast enough to outspeed lightneed to lead and compensate for spatial relations of projectile and targetcan't aimthen there's this guy

take titan hunter + thunderbolt + holopilot for the freest titan of your life. the ai will give highest targeting priority to your holo, so you're free to duck into cover after the 0.5s it takes to toss a thunderbolt in their general direction.

yes, its core mechanics are some of the best of any FPS in the last 10 years.

Why don't you just look at footage of the game on PC compared to PS4? There's plenty of stuff on youtube, or if you can't be assed, look at the popular twitch streamers. Decide which is the experience you want and which is the group you want to play with. The number doesn't matter, there are enough people playing both.

had a go or two at master, but i like hard where it is in terms of population + universal playability. if i really want The Autist Experience™ (which i sometimes do, i won't lie), i'll go for master or the featured insane.

it's also the only way i can get my friends to play the game with me anymore lmfao.

Because hitboxes and server ticks can actually make it difficult to hit something directly, not to mention you have to actually aim at the enemy as they're running around at sanic speeds, not where they'll surely land after a wallrun.Shitscan isn't much better but it requires better motors skills.Stuff like Mastiff and LSTAR are above both though.

no, but in my experience the game has always been difficult to learn, even from the beginning. i started about a week or two after launch, and i first fell into the tone-devotion noobtrap. after a couple hours of that, my tribes refugee friends convinced me to use EPG, and i also instantly fell in love with northstar.

for the next 5-10 hours of MP gameplay, i had something like a 27% winrate. it was fucking abysmal, but i kept playing because i loved the movement system so much + northstar's voice never fails to give me raging erections. i think right now i have something like a 65% winrate and an 85% top 3 rate, which is pretty good considering that sometimes i spend whole days running around with horrid meme roleplaying loadouts. anyway, new pilots always welcome. hope you stay on board, buddy.

fast men are pretty easy to shoot, their trajectory becomes fairly predictable whenever they jump off a wall. you miss every shot you don't take, but if you're going to have them in view for more than an instant, wait for the right moment.

Thanks for the advices. I know to always stay on the move, but my issue is being afraid to shoot. Since it takes so much time just to rack the bolt I'm always anxious about whether if I should pull the trigger and it probably makes me do stupid mistakes. I'm supposing that I'll have to overcome that instinct by practice.

you don't seem to understand the difference in time to kill between the grenadiers and rapid fire hitscan weapons. Outside of close range encounters, and I mean close enough that you have to be careful of your own splash damage, the complete lack of travel time with hitscan means they can damage you before your projectile even reaches them. Not to mention, with the slow-firing ones, your ttk goes from 0.5-1.5 seconds to 3 or 4 if you happen to miss the first shot. With rapid fire you can just continue spraying, hit only 1/5th of your bullets, and easily kill the enemy. It's such an enormous advantage that you NEVER anyone using it in the tournaments. It's not a difference in skill ceiling or ease of use. Using grenadiers makes you weak.

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