Crysis, The Almost-Sandbox-Style Shooter

"You see, by definition Crysis isn’t a sandbox game. You don’t have to go sitting at campfires or picking up turtles to have a good time, and the game doesn’t provide the player with a sprawling, open-ended world containing the sheer scope and verticality of a world like Skyrim’s or Far Cry 2′s, filled to the brim with incessant NPCs telling you where to go or what to do at every corner. But it doesn’t have to, and that’s why Crytek’s magnum opus GPU-eater succeeds."