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Edited by WtripleO at 2018-11-7 10:07 PM

Overview:

Kimmy is a unique type of marksman wherein for the first time; we are introducing a hybrid marksman that excells well in either magic or physical builds. Although Kimmy's dual joystick system is something new it isn't something far off from what Irithel has which is free moving while hitting. The only difference with this is that it is much more difficult to use and can be either more or less accurate depending on the player using Kimmy.

Strengths:

As a marksman, Kimmy is well known for her rapid damage output in terms of teamfights and pushing towers all thanks to her unique dual joystick control as this actually changes how she is played. Aside from that Kimmy excells well with poking and keeping distance between enemies thanks to her kit and abilities wherein her 1st and ultimate abilities enhances her capability of sniping and withering down enemies at a safe distance while her 2nd ability lets her slip out to safety and widening the gap between her and her enemies.

Weakness:
Since her control system is rather unique to that of our usual heroes, many players may consider it hard to play/control kimmy since majority of which maybe used to the standard push and drag set-up we have on our heroes therefore this may add confusion to players when including skill set-ups along with basic attacks or lessen their reaction time but with practice, this weakness maybe overcome. And like all marksmen, she is still prone to assassins and mages that can easily sneak up and burst down on her as she still is after all a squishy marksman hero but of course this differs depending on how well the player understands playing Kimmy.