08 April 2016

01 March 2016

After the one year of silence we are happy to say, that project is still alive and preparing now for the open beta. Here is the new changes list:
- Third-person control (optional)
- Game hub and NPC
- Portals between levels
- New AI and enemies
- Each level now have it's own theme (dark/jumps/traps etc)
- More rogue-like mechanics
- More horror inside the Citadel
New game video and Steam greenlight is coming soon.