var FullScreenFogHaze = true; /* true or false, set to true to make the fog/haze animations
full screen, set to false and they are only in top half of screen.*/

var FullScreenClouds = false; /* true or false, set to true to make the cloud animations
full screen, set to false and they are only in top half of screen.*/

var Second_Hand_Options = "big"; /* (big) for big secondhand, (small) for small second hand,
(both) for both second hands, (none) for no second hands. */

var Second_Hand_Sweep = true; /* Whichever second hand you selected, you can make it "sweep"
instead of tick with this option */

var Sun_Moon_from_right_to_left = false; /* true or false. set to true to have the sun/moon
animations start from the right side of the screen. */

var ShowBalloon = true; /* true or false, to show or hide hot air balloons in certain weather conditions. */

var Number_Of_Balloons = "2"; /* minumum 1, maximum 5. (sets the maximum number of balloons to show on screen) */

var Cloudy_Balloons = false; /* true of false, set to true if you want to see balloons included in the "Cloudy"
condition. NOTE: "ShowBalloon" switch must also be set to "true" */

var show_day_night_walls = false; /* true or false to show day & night wallpapers (in "Images/day_night_iph4" folder
or "Images/day_night_iph5" folder. (depending on your iphone type) You will need to
replace the images in these folders with your own ones, these two images will
automatically change according to your sunrise/sunset times. */

var show_background = false; /* true or false to show the standard dark wallpaper image (in "Images/Overlay" folder).
This image is just a background image, it will not change with time or weather. */

var showDock = true; /* true or false to show your dock image if "FullScreen_WW" is set to true, you can
replace this image with your own dock image in the "Images/dock" folder). */

var sun_moon_arc = true; /* true = the sun/moon will flow across the screen with a slight arc,
false = the sun/moon will flow straight across the top of the screen. */

var FullScreen_WW = true; /* true of false, set to true if you want "FullScreen Weather Wallpapers", these images
are in the "Images/fullScreenWeatherWalls" folder. These images are linked to the weather
condition for your area and will only change when your weather condition changes, or on
the "next" update after your sunrise/sunset time passes. */

var Hide_Forecast = false; // true or false, set to true to hide the 4 day forecast.

var Hide_Forecast_Background = false; // true or false, set to true to hide the 4 day forecast background.

var Hide_WeatherInfo_Background = false; // true or false, set to true to hide the background image behind the weather info.

var Hide_AnalogClock = false; // true or false, set to true to hide the analog clock.

var Hide_DigitalClock = true; // true or false, set to true to hide the digital clock.

var Hide_All_Weather_Info = false; // true or false, set to true to hide all the weather info (text) on the screen.

var Hide_AnalogClock_Info = false; // true or false, set to true to hide the day, month & year on the analog clock (the date stays).

var Show_Single_Line_Date = false; // true or false, If your'e not using the analog clock, you might want this style date.

var FullScreen_WW = true; /* true of false, set to true if you want "FullScreen Weather Wallpapers", these images
are in the "Images/fullScreenWeatherWalls" folder. These images are linked to the weather
condition for your area and will only change when your weather condition changes, or on
the "next" update after your sunrise/sunset time passes. */

I couldnt understand this part, night and day weatherwalls added or not in this update?

var FullScreen_WW = true; /* true of false, set to true if you want "FullScreen Weather Wallpapers", these images
are in the "Images/fullScreenWeatherWalls" folder. These images are linked to the weather
condition for your area and will only change when your weather condition changes, or on
the "next" update after your sunrise/sunset time passes. */

I couldnt understand this part, night and day weatherwalls added or not in this update?

Yes, have night & day wallpapers but that's separate from this.

This is weather wallpapers, based on whatever your weather is, but there is two of each, a day version and a night version.
So if it's cloudy in your area and it's daytime, it will show the "cloudy day" wallpaper, if it's still cloudy when your sunset time passes it will change to the "cloudy night" wallpaper on your next update time (based on the update interval you set)

Hi everyone,
I think I've asked this before but I don't remember getting an answer. My apologies if one was given and I missed it. My city is Barrie, Ontario and there are two different city codes out there. I know "4097" is the WOEID but I've also used this one in the past: "caxx0025". What is it and what's the difference between the two? Thanks in advance.

Bombmom explained it before,it basically is this
1. yahoo url to get WOEID from your latitude and longitude
2. yahoo url with WOEID to get current weather and location name, but you also get Location ID (CAXX0025)
3. yahoo url with Location ID to get the 5 day forecast as the woeid one only has 2 day forecast, but you also get current weather and location name.

So I think I'm finished the update, I have only done the PerPage version till now so need to make all the other versions now.

You guys are gonna love this update, absolutely everything can be accomplished in the Config file only, no more playing with opacity levels in the css files, you can remove EVERYTHING (for animations only) or as in the screenshot below I removed the forecastbg, analog clock, weatherInfobg, then activated the digital clock and the single line date option.

Yes I'm back home now.

Awwwwwsome ! I only used uniaw for my LS cuz it causes a bit lag on my SB but this one surely gonna rock my sb ^^

Set this one to "true" and it wall automatically raise the whole body up by 20px.

This one gave be a bit of trouble because I added the "dock" option which has different "top" settings for iph4 & iph5, so when I raised the body up with the switch the dock image also went up and we don't want that... all fixed and working perfect now.

=====================

Originally Posted by ipawnforfun

Awwwwwsome ! I only used uniaw for my LS cuz it causes a bit lag on my SB but this one surely gonna rock my sb ^^

Just curious M8, what type of iPhone are you using? I have a 4S and i5 and can say there is no lag whatsoever on these.

I've tweaked the wiper a bit so that it stays visible on screen between wipes and it's a bit smaller so you can see all of the wiper as it wipes. If this takes your fancy, you just need to change a few of the degree settings in the CSS/Weather/iph5 rain and showers_cloud css files, modify the height and width and then change the animation duration. The settings I've tweaked are below:

Set this one to "true" and it wall automatically raise the whole body up by 20px.

This one gave be a bit of trouble because I added the "dock" option which has different "top" settings for iph4 & iph5, so when I raised the body up with the switch the dock image also went up and we don't want that... all fixed and working perfect now.

=====================

Just curious M8, what type of iPhone are you using? I have a 4S and i5 and can say there is no lag whatsoever on these.

4S ! i wont say it lag its just a kinda spike when rolling b/w pages .. i like it really smooth so never put animations

Awesome! Thanks! Just out of curiosity, have you figured out/fixed the issue with the day/night transitions not working automatically (have to respring each sun down/sun up to get the background pic/animation to change from sun to moon/moon to sun) ?

Awesome! Thanks! Just out of curiosity, have you figured out/fixed the issue with the day/night transitions not working automatically (have to respring each sun down/sun up to get the background pic/animation to change from sun to moon/moon to sun) ?

Originally Posted by Dalvar3

Does anybody know how to fix this?

I noticed this as well, hopefully Ian fixed this in the new update coming out.