Medal of Honor Pacific Assault v1.1 to 1.2 Patch

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Once patched, please be advised that Medal of Honor Pacific Assault(tm) will not be compatible with unpatched servers and may not be compatible with mods written for the unpatched version. Patched games can only play with other games that are patched as well.

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PATCH CONTENTS V1.2
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Patch 2 contains all fixes from all previous patches including Patch 1

Numerous single player levels have been modified to improve product polish.
Various crash exploits have been repaired.
Server passwords now work as intended.
Players with negative bonus points can now join stat-tracked servers.
Retaining class when transitioning no longer allows bypassing of class restrictions.
An Ammo Tech Weapons exploit has been fixed.
Player can no longer use blocked weapons.
After voting for map change, map rotations now function correctly.
Muted Spectators can no longer chat with teammates.
Player Deaths now clear after transition.
Team wins no longer carry over after re-launching from shell.
Bashing is now allowed from all bolt action rifles when re-chambering.
Red exploding barrels now injure players.
Blur FX no longer remains after dismounting turret.
Holstering your weapon now makes you run faster.
Players no longer re-spawn looking at the ground.
There is now a dot at the center of the dynamic crosshair.
The crosshair now changes contextually based on your target.
Dead bodies no longer look propped up and not dead.
The escape key no longer loses functionality in game.
The Welcome Screen Message of the Day allows multiple items to be displayed now.
Shooting a dead player no longer raises your accuracy.
Numerous localization fixes for all territories

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Team Kill Banning
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Banning now works as intended. The duration of the ban in seconds can be adjusted via the
g_teamkillbanduration variable. The variable can be set to 0 to indicate that the ban should
be permanent.