It's time for the weekly PTR update; in this post we'll highlight all the datamining updates including class changes, Tier 20 set bonuses, new legendaries, and more. This build features updates to Arms Warriors, Honor Talents for Beast Mastery and Marksmanship Hunters, a health increase to mobs on Mythic+ difficulties, and more new legendaries.

Cold Heart Every 1 sec, gain a stack of Cold Heart, causing your next Chains of Ice deals 1 damage for every 10 Runic Power you spendto deal (Attack power * 2) Frost damage. Stacks up to 0 times. At 0 stacks30 times.If Chains of Ice also freezes the target for 0 sec.is used when you have 30 stacks of Cold Heart, the target will also be stunned in a block of ice for 5 sec.

Soul of the Huntmaster Gain one of the following talents based on your specialization:Beast Mastery: Dire StableMarksmanship: Lock and LoadSurvival: Serpent StingBestial FuryMarksmanship: Lock and LoadSurvival: Serpent Sting

Doorway to Nowhere Essence Font has a 20% chance to summon Chi-Ji for until cancelled.15 sec.

Stormstout's Last Gasp Blackout Kick reduces the cost and casting time of your next Effuse by 10% and increases its healing by 25%, stacking up to 10 times.Keg Smash gains 1 additional charge and has 25% increased radius.

NEW The Wind Blows Strike of the Windlord has 20% reduced cooldown and makes your next Blackout Kick cost no Chi.

Fire in the Deep Riptide has aHealing Rain has a 15% chance to grant you Ascendance for until cancelled.6 sec.

Soul of the Farseer Gain one of the following talents based on your specialization:Elemental: Echo of the ElementsEnhancement: LandslideRestoration: Echo of the ElementsTempestRestoration: Echo of the Elements

Soul of the Netherlord Gain one of the following talents based on your specialization:Affliction: Death's EmbraceDemonology: Shadowy InspirationDestruction: EradicationGrimoire of SynergyDestruction: Eradication

Soul of the Battlelord Gain one of the following talents based on your specialization:Arms: Deadly CalmFury: CarnageProtection: VengeanceMassacreProtection: Vengeance

NEW The Great Storm's Eye RavagerRavager increases your movement speed by 10% and your damage done by 4% for 6 sec, increasing periodically and stacking up to 6 timesBladestorm increases your movement speed by 10% and your damage done by 6% for 6 sec, increasing periodically and stacking up to 6 times.

Blizzard

Hi everyone! There’s a few things to call out for this PTR update:

First, we’re continuing iteration on 7.2.5 class changes, and this build has some pretty substantial changes for a couple of specs. Arms Warriors in particular have a lot of updates and revisions, and both Marksmanship and Beast Mastery Hunters have several changes to their Honor Talents.

We’re also continuing to iterate on Tier 20 set bonuses, and have added several new Legendary items in this build. Once the PTR is up (or shortly thereafter), you should be able to find the new Legendaries on Flaskataur in Dalaran if you’d like to give them a try.

We’ve turned on the Darkmoon Faire for this week as there’s a new band in town! The concert event starts every hour on the half hour. We’d like to get some testing and feedback, so please let us know what you think!

This build also has a tweak to Mythic Keystone difficulty. Specifically, the amount of health and damage that enemy creatures get from each additional difficulty level is increasing from 8% health and damage to 10% per keystone level. When we increased the overall difficulty of Mythic+ dungeons in 7.2, we didn't fully account for the increase in power that players would get from their new Artifact Traits. That hasn't been a major problem just yet, but once the Tomb of Sargeras raid opens and the maximum item level from drops increases, everyone’s going to get a LOT stronger in a hurry, which will quickly compound the issue. We're making this change to ensure that things don’t get too out of hand at the top end of the spectrum.

Lastly, we’d like to do another Skirmish with the Blues this week to gather some data on where PvP balance currently sits on the PTR to assist with PvP tuning. We’re scheduling this for Friday, May 26 from 2 PM to 4 PM Pacific time (5 PM to 7 PM Eastern). Any data we can get at this stage will be extremely helpful, so we hope you’ll join us.

Thanks again everyone, and happy testing!

Blizzard

On Thursday and Friday, May 25-26, we will be conducting Mythic raid testing of Tomb of Sargeras bosses.

Eternal Hunger Vengeful Retreat heals you for 30%25% of your maximum health and grants you 20% Leech for 8 sec.

Kam Xi'raff When T'uure is summoned, you gain Apotheosis for until cancelled.Using Light's Wrath reduces the mana cost of your damaging spells by 75% for 1 sec, increased by 1 sec per ally affected by your Atonement.

Kam Xi'raff When T'uure is summoned, you gain Apotheosis for until cancelled.Using Light's Wrath reduces the mana cost of your damaging spells by 75% for 1 sec, increased by 1 sec per ally affected by your Atonement. Name changed from The Alabaster Lady to Kam Xi'raff

Dire Beast: Basilisk Summons a slow moving basilisk near the target for 30 sec that attacks the target for heavy damage.Now requires Level 28, down from 46Row 6 Col 2 PvP Talent, in place of Dire Beast: Hawk

Dire Beast: Hawk Summons a hawk to circle the target area, attacking all targets within 10 yards over the next 10 sec.Now requires Level 10, down from 28Row 6 Col 1 PvP Talent, in place of Go for the Throat

Go for the Throat When you Kill Command a target at 30% health or lower, the cooldown is reset.Removed

NEW The next hostile spell cast on the target will cause hostile spells for the next 3 sec. to be redirected to your pet.Your pet must be within 10 yards of the target for spells to be redirected.

NEW Your Aimed Shots that strike Vulnerable targets reduce the remaining cooldown of Aspect of the Cheetah, Aspect of the Turtle, and Exhilaration by 5 sec.

Scatter Shot A short-range shot that deals 35% weapon damage, removes all harmful damage over time effects, and incapacitating the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.Cooldown changed from 24 sec cooldown to 30 sec cooldown

Sniper Shot Take a sniper's stance, firing a well-aimed shot dealing 850% Physical damage.700% Physical damage.Increases the range of all shots by 40% for 10 sec.

Spray and Pray SidewindersReduces the cooldown of Sidewinders by 30%Dealing damage with Bursting Shot now grants Bombardment.Bombardment now also reduces the global cooldown of Multi-Shot by 0.5 sec.Removed

T.N.T. Reduces the cooldownIncreases the range of Bursting Shot by 10)) sec.30%, and applies Concussive Shot to all targets hit by Bursting Shot.

Trueshot Mastery Reduces the cooldown of Trueshot by 3020 sec, and Trueshot also restores 100% Focus.

Keg Smash Smash a keg of brew on the target, dealing (670% of Attack power) damage to all enemies within 8 yds and reducing their movement speed by 50% for 15 sec.Reduces the remaining cooldown on your Brews by 4 sec.Charges changed from None to 1 Charges

Eye of Tyr Releases a blinding flash from Truthguard, causing (270% of Attack power) Holy damage to all nearby enemies within 8 yds and reducing all damage they deal to you by 25% for 9 sec.

Talents (2)

Divine Intervention Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.Cannot occur while Divine Shield is on cooldown or Forbearance is active.

Eye for an Eye Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 170% Physical damage. Lasts 10 sec.

Honor Talents (1)

Seraphim's Blessing When you or nearby allies within 40 yards drop below 40% health, you gain AvengingCrusadeCrusadeAvenging Wrath for 5 sec. This effect cannot occur more than once every 60 sec.

Artifact Traits (1)

Blessing of the Ashbringer When both of your Greater Blessings are active, gain Blessing of the Ashbringer. Blessing of the Ashbringer grants 4% Strength.

Ethereal Form You turn ethereal, making you immune to all physical damage, but unable to attack or cast spells and your movement speed is reduced by 50%. Lasts for 15 sec.Use Ethereal Form again to shift out.

Honor Talents (1)

Earth Shield Protects the target with an earthen shield, reducing all damage the target recievesreceives by 15% and causes the target to be healed for (450% of Spell power) when they take an attack equal to 8% of their total health. 3 Charges.Earth Shield can only be placed on one target at a time.

Deadly Calm Battle Cry also reduces the Rage cost of your abilities by 100%75% for the duration.

Fervor of Battle Whirlwind deals 80% increased damage to your primary target. Now requires Level 75, up from 45Tier 5 Talent, in place of

Focused Rage Focus your rage on your next Mortal Strike, increasing its damage by 30%, stacking up to 3 times. Unaffected by the global cooldown.Now requires Level 90, up from 75Tier 6 Talent, in place of Titanic Might

NEW Colossus Smash grants you 15% Haste for 8 sec.Tier 6 Talent, in place of Trauma

Mortal Strike refunds 40 Rage when used against targets that are below 20% health.Removed

Opportunity Strikes Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 160% Physical damage and generates 5 Rage.

Ravager Throws a whirling weapon at the target location that inflicts damage to all enemies within 8 yards over 7 sec. Generates 7 Rage each time it deals damage.

Titanic Might Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.Now requires Level 75, down from 90Tier 5 Talent, in place of Focused Rage

Trauma Slam and Whirlwind, Whirlwind, and Execute now cause the target to bleed for 25% additional damage over 6 sec. Multiple uses accumulate increased damage.Now requires Level 45, down from 90Tier 3 Talent, in place of Fervor of Battle

Artifact Traits (6)

Exploit the Weakness Tactitian'sTactician's chance to trigger is increased as if you spent 4% more Rage.

Spell Reflection Raise your shield, reflecting spells cast on you and reducing magical damage you take by 30%. Lasts 5 sec or until a spell is reflected.Cooldown changed from 25 sec cooldown to 25 sec rechargeCharges changed from None to 1 Charges

Spells (3)

Opportunity Strikes Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 160% Physical damage and generates 5 Rage.

Ravager Throws a whirling weapon at the target location that inflicts damage to all enemies within 8 yards over 7 sec. Generates 7 Rage each time it deals damage.

Heroic Strike A strong attack that increases melee damage by 9157 to 1064391575 to 106425 and causes a high amount of threat.

Impaling Spine Fires a massive spine, impaling the target stunning them for 30 sec or until freed, inflicts 8122 to 8978 Physical damage and an additional 4950 Physical damage every 49503 sec until freed.

Accelerated Aggression Chromie becomes a tank, increasing threat by 200%. Chromie's damage is also increased by 600%300% when above 90% health, but she loses 2%1% of her maximum health every second when above 50% health.75% health.Bonus: Health increased by 5%.

Carrion Swarm A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 475000 to 5250002850000 to 3150000 Shadow damage and an additional 100000200000 Shadow damage every 2 sec for 8 sec.

NEW Windburst grants you 15% Haste for 6 sec.

NEW Windburst grants you 15% Haste for 6 sec.

Chameleon Song Wild Growth has a 15% chance to grant you Incarnation: Tree of Life for until cancelled.12 sec.

NEW Blade Dance has a 15% chance to grant you Chaos Blades for 6 sec.

Chilled Heart Every 1 sec, gain a stack of Cold Heart, causing your next Chains of Ice deals 1 damage for every 10 Runic Power you spendto deal (Attack power * 2) Frost damage. Stacks up to 0 times. At 0 stacks30 times.If Chains of Ice also freezes the target for 0 sec.is used when you have 30 stacks of Cold Heart, the target will also be stunned in a block of ice for 5 sec.

Cold Heart Every 1 sec, gain a stack of Cold Heart, causing your next Chains of Ice deals 1 damage for every 10 Runic Power you spendto deal (Attack power * 2) Frost damage. Stacks up to 0 times. At 0 stacks30 times.If Chains of Ice also freezes the target for 0 sec.is used when you have 30 stacks of Cold Heart, the target will also be stunned in a block of ice for 5 sec.

NEW

Chrono Charisma Passive Your reputation gain from kills with Chromie is increased by 100% during the final 5 min and by 300% during the final 1 min.Bonus: Movement and mounted speed increased by 5%.

NEW Every 1 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal (Attack power * 2) Frost damage. Stacks up to 30 times.If Chains of Ice is used when you have 30 stacks of Cold Heart, the target will also be stunned in a block of ice for 5 sec.

NEW Every 1 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal (Attack power * 2) Frost damage. Stacks up to 30 times.If Chains of Ice is used when you have 30 stacks of Cold Heart, the target will also be stunned in a block of ice for 5 sec.

NEW Inflicts Frost damage to enemies in a cone in front of the caster, reducing their movement speed for 8 sec.

NEW Casting 10 Fireballs or Pyroblasts calls down a Meteor at your target.

NEW Casting 10 Fireballs or Pyroblasts calls down a Meteor at your target.

Keepsake Continuum You have a greater chance to earn a Keepsake Box from Sands of Time. Keepsake Boxes contain powerful items that significantly reduce the difficulty of Chronoportal challenges.Bonus: Movement and mounted speed increased by 10%.

NEW Increases the time between an enemy's attacks by 60% and slows its movement by 60%. Lasts 8 sec.

Crystalline Swords Your melee attacks have a chance to create icy copies of Icebringer and Frostreaper, which will then stab and pierce your foes.Obliterate has a 100% chance Frostscytheand Frostscythe has a 50% chance to cause the target to be pierced from behind by a Crystalline Sword.

NEW Curses an enemy with agony, inflicting Shadow damage every 3 sec. over 15 sec. Only one curse per warlock can be active on any one target.

Darkness of a Thousand Souls Fires deadly bolts of Shadow at all members of the raid, inflicting 03610000 Shadow damage immediately and 3610000673000 Shadow damage every 52 sec. for the remainder of the encounter to all players hit.If a player is standing close enough to a rift created by Tear Rift to be affected by Gravity Squeeze, the missiles from Darkness of a Thousand Souls will instead be harmlessly sucked into the rift.

Darkness of a Thousand Souls Fires deadly bolts of Shadow at all members of the raid, inflicting 03610000 Shadow damage immediately and 3610000673000 Shadow damage every 52 sec. for the remainder of the encounter to all players hit.If a player is standing close enough to a rift created by Tear Rift to be affected by Gravity Squeeze, the missiles from Darkness of a Thousand Souls will instead be harmlessly sucked into the rift.

Daumyr's Wrath @spelldesc237898Daumyr lobs balls of electricity at the target location, inflicting 2285000 to 2315000 Nature damage to all enemies within 14 yards of the impact.

NEW Festering Strike has a 100% chance to summon a Risen Skulker for 22 sec. This can only occur once every 60 sec.

Demon Form Illidan Stormrage casts Metamorphosis and takes the form of the Demon Within. Illidan will stay in this form for 60 seconds. Increases Physical damage dealt by 500%. Inflicts 1800 Shadow damage to all enemies within 15 yards of the caster every 2 sec.

Demonic Obelisk Creates Demonic Obelisks positioned around the platform which detonate in a cross of fel energy after a short time, inflicting 2500000 Fire damage to all affected players and knocking them back.NEW Effect #1 School Damage Value: 895000

Doorway to Nowhere Essence Font has a 20% chance to summon Chi-Ji for until cancelled.15 sec.

NEW Summons an effigy of Chi-Ji, the Red Crane for 15 sec. Chi-Ji heals nearby allies with Crane Heal for (135% of Attack power).

Bronze Drake Grants the assistance of a bronze dragon. This dragon willdrake. This drakewill hunt down and kill one of the elite enemies hidden in the dragonshrines.

Dragonsfire Conflagration Hurls a dragonsfire grenade at the target that explodes into flames, inflicting Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

Dragonsfire Grenade Hurls a dragonsfire grenade at the target that explodes into flames, inflicting Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.

Infinite Velocity Unlock portals from Wyrmrest to each of the dragonshrines.Bonus: Movement and mounted speed increased by 10%.

Dripping Wet Dripping wet, causing the caster to create pools of Drenching Water at their location every 106 sec.

Earth Shield Protects the target with an earthen shield, reducing all damage the target recievesreceives by 15% and causes the target to be healed for (450% of Spell power) when they take an attack equal to 8% of their total health. 3 Charges.Earth Shield can only be placed on one target at a time.

NEW Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12 sec.

NEW Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12 sec.

NEW The caster wreaths their target in flames, trapping them for 12 sec. If the player leaves the ring it explodes, inflicting 4875000 to 5125000 Fire damage.

Flame Wreath The Shade of Medivh wreaths several playerscaster wreaths their target in flames, trapping them for 2012 sec. If the player leaves the ring or if another player enters the ring it explodes, inflicting 2500000 Fire damage to all players.4875000 to 5125000 Fire damage.

Flame Wreath The Shade of Medivh wreaths several playerscaster wreaths their target in flames, trapping them for 2012 sec. If the player leaves the ring or if another player enters the ring it explodes, inflicting 2500000 Fire damage to all players.4875000 to 5125000 Fire damage.

NEW Illidan's Sightless Gaze Illidan grants you his sightless vision, allowing you to see and hit enemies within 40 yards in the darkness - but also overwhelming you with fel power, inflicting 231250 to 268750250000 Fire damage every 51 sec. for 20 sec.

NEW NEW NEW Colossus Smash costs 100% less Rage. When used against targets that are below 20% health, it generates 20 Rage.

NEW Colossus Smash grants you 15% Haste for 8 sec.

NEW Colossus Smash costs 100% less Rage. When used against targets that are below 20% health, it generates 20 Rage.

Increase Artifact Knowledge Will allow you to reach Artifact Knowledge Level 3540 when used in conjunction with all unused Artifact Research documents. Not usable if the pupil has already researched 3540 or more Artifact Research documents.

Increase Artifact Knowledge Read to gain new knowledge about your artifact, increasing the rate at which you earn Artifact Power. These notes can teach up to Artifact Knowledge level 5040.

Inner Hallation Power Word: Radiance has a 25% chance to grant you Power Infusion for until cancelled9 sec.

NEW Deals 786250 to 913750% weapon damage and knocks the target back a short distance.

Lethargy Inflicts nearby enemies with a dreamy lethargy, inflicting Nature damage every second and putting them to sleep for 515 sec.

NEW Inflicts nearby enemies with a dreamy lethargy, inflicting Nature damage every second and putting them to sleep for 15 sec.

NEW Lingering Eruption When an Erupting Reflection is killed, the player who it was created from is afflicted with Lingering Eruption, inflicting 450000 FireShadow damage, creating Erupting Orbs, and creating a Latent Eruption at their position every 0.5 sec. for 5 sec.

Locket of Magical Memories For all your lamp polishing needs. Note: requires elbow grease.Reagent removed: Grimy Lamp.NEW Inflicts Shadow damage to any enemies within an area every 1 sec.

Looming Shadows Inflicts Shadow damage to any enemies within anthe area every 1 sec.

Looming Shadows Inflicts Shadow damage to any enemies within an area every 1 sec.

Overcharge A concentrated charge of electricity from the Engineer's multitool inflicts 150000975000 to 1025000 Nature damage every 1 sec, and slows the target by 50%.

Stormstout's Last Gasp Blackout Kick reduces the cost and casting time of your next Effuse by 10% and increases its healing by 25%, stacking up to 10 times.Keg Smash gains 1 additional charge and has 25% increased radius.

NEW NEW Cobra Shot increases the damage done by you and your pets by 1% and your leech by 2% for 8 sec, stacking up to 4 times.

NEW Cobra Shot increases the damage done by you and your pets by 1% and your leech by 2% for 8 sec, stacking up to 4 times.

NEW Eye of Tyr deals 300% increased damage and has 25% reduced cooldown.

NEW The caster hurls a rock of molten lava at a random enemy. When it lands a volcano forms that will inflict Fire damage to all enemies within its confines.

NEW The Queen's swift justice is executed towards the target, dealing 1500000% weapon damage as Holy.

Sign of the First Summons and dismisses your Shadowblade's Murderous Omen. This is a flying mount.Granted a mysterious mark.

Sun Darter Hatchling Right click to summon and dismiss your Sun Darter Hatchling.Name changed from REUSE to Sun Darter HatchlingNEW Full Moon becomes Full Moon once more before resetting to New Moon.

NEW Casting 8 Frostbolts or Flurries calls down a Comet Storm at your target.

NEW Rapid Recovery Passive Chromie becomes a healer, gaining the following healing abilities:ForesightChromie sees into the future and reduces the damage you take from the next 3 attacks made against you by 90%.RegenerationAllies within 10 yards restore 1% of their maximum health every sec.3 sec.Rewind TimeRestores an ally's health to its highest point in the last 8 seconds.Bonus: Health increased by 5%.

NEW Throws a whirling weapon at the target location that inflicts damage to all enemies within 8 yards over 7 sec. Generates 7 Rage each time it deals damage.

Ravager Throws a whirling weapon at the target location that inflicts damage to all enemies within 8 yards over 7 sec. Generates 7 Rage each time it deals damage.

Soul of the Battlelord Gain one of the following talents based on your specialization:Arms: Deadly CalmFury: CarnageProtection: VengeanceMassacreProtection: Vengeance

Soul of the Farseer Gain one of the following talents based on your specialization:Elemental: Echo of the ElementsEnhancement: LandslideRestoration: Echo of the ElementsTempestRestoration: Echo of the Elements

Soul of the Huntmaster Gain one of the following talents based on your specialization:Beast Mastery: Dire StableMarksmanship: Lock and LoadSurvival: Serpent StingBestial FuryMarksmanship: Lock and LoadSurvival: Serpent Sting

Soul of the Netherlord Gain one of the following talents based on your specialization:Affliction: Death's EmbraceDemonology: Shadowy InspirationDestruction: EradicationGrimoire of SynergyDestruction: Eradication

Smoldering Heart Each Elemental Overload increases the bonus Lighting Bolt or Chain Lightning damage from Stormkeeper by 0%.Earth Shock has a 20% chance and Earthquake has a 10% chance to grant you Ascendance for 10 sec.

NEW Static Blast A massive blast of built up static electricity inflicts 438750 to 4612506581250 to 6918750 Nature damage and knocks back all enemies within 25.

Swelter Taking Fire damage increases your movement speed by 50% for 3 sec. This may only occur once every 10 sec.

Tainted Matrix A tainted pylon activates and begins to channel shadowy energy into the Fallen Avatar, increasing his energy generation.The Maiden of Valor refracts the shadowy beam to all players if she stands within it, inflicting 2487500 to 2512500 Shadow damage to all players every 2 sec.If a player stands between the pylon and the Fallen Avatar the beam is redirected to them. Standing within the beam inflicts 345625 to 354375 Shadow damage every 1.5 sec. In addition, the target is afflicted with Tainted Essence. This effect intensifies every 2 sec while standing within the beam.

NEW Nezar'Azret pulls random players to her location, connecting each player together with a web that inflicts Arcane damage every second. This effect persists until players that are webbed together move at least 20 yards away from each other.

NEW NEW NEW Nezar'Azret pulls random players to her location, connecting each player together with a web that inflicts Arcane damage every second. This effect persists until players that are webbed together move at least 20 yards away from each other.

NEW TantrumTantrum The caster throws a tantrum and jumps around randomly, jumping to a random target and inflicting 243750 to 256250 Physical damage to all nearby enemies whenever they land.

Tantrum The caster throws a tantrum and jumps around randomly, jumping to a random target and inflicting 243750 to 256250 Physical damage to all nearby enemies whenever they land.

NEW NEW NEW Prayer of Mending has a 15% chance to grant you Apotheosis for 8 sec.

The Beast Within Reduces the cooldown of Bestial Wrath by 1510 sec, and you become immune to all Fear and Horror effects while Bestial Wrath is active.

Water Stone Unlocks the Extreme Angler's appearance for the Underlight Angler.Crush the globe, releasing the water inside.

NEW Restless Blades reduces the cooldown of Curse of the Dreadblades by 0.25 sec per combo point spent.

REMOVED While Tricks of the Trade is active, you deal 25% increased damage.

REMOVED While Tricks of the Trade is active, you deal 25% increased damage.

NEW Kingsbane generates 50 Energy over 5 sec.

NEW Kingsbane generates 50 Energy over 5 sec.

NEW Symbols of Death grants 30 Energy and increases your damage done by 10% for 8 sec.

NEW Symbols of Death grants 30 Energy and increases your damage done by 10% for 8 sec.

NEW RavagerRavager increases your movement speed by 10% and your damage done by 4% for 6 sec, increasing periodically and stacking up to 6 timesBladestorm increases your movement speed by 10% and your damage done by 6% for 6 sec, increasing periodically and stacking up to 6 times.

NEW Affliction:Each Soul Shard you spend has a 10% chance to grant you Soul Harvest for 8 sec.Demonology:Each Soul Shard you spend has a 3% chance to grant you Soul Harvest for 8 sec.Destruction:Each Soul Shard you spend has a 6% chance to grant you Soul Harvest for 8 sec.

The Topless Tower Holy Shock has aLight of Dawn has a 10% chance to grant you Avenging Wrath for until cancelled.8 sec.

NEW Strike of the Windlord has 20% reduced cooldown and makes your next Blackout Kick cost no Chi.

NEW Infinite VelocityNEW NEW NEW NEW Toxic Blade Stab your enemy with a toxic blade, dealing 600% Nature damage.The critical strike chancedamage of your Nature damage abilities against the target is increased by 40%30% for 8 sec.Awards 1 combo point.

Trueshot Mastery Reduces the cooldown of Trueshot by 3020 sec, and Trueshot also restores 100% Focus.

Unchecked Rage At 100 energy, the caster releases all their built-up rage, inflicting 11200000 Physical damage, split between all enemies in a cone in front of the caster. Additionally, Unchecked Rage inflicts 11200000 Physical damage to the caster's current target. If noless than 5 enemies are hit, Harjatan casts Enraged.

Unchecked Rage At 100 energy, the caster releases all their built-up rage, inflicting 11200000 Physical damage, split between all enemies in a cone in front of the caster. Additionally, Unchecked Rage inflicts 11200000 Physical damage to the caster's current target. If noless than 5 enemies are hit, Harjatan casts Enraged.

Vantus Rune: Kil'jaeden Increase Versatility by 1500 while fighting Kil'jaeden within the Tome of Sargeras.Tomb of Sargeras.You can only use one Vantus Rune per week, and the effect lasts for the entire week.

Comments

Comment by Soeroah

Comment by JakeXR

I cannot be the only one super excited about the best title in the game, Timelord!

Comment by Darksora110

on 2017-05-24T13:10:36-05:00

One Night At Karazhan baby!

Comment by Ksane

on 2017-05-24T13:18:58-05:00

So I'm totally messed up about priest legendary helmet - is it Kam Xiraf or Alebaster Lady? Is it disc or holy? Or it would be two different legendary items - one for disc and one for holy?

Comment by Rilgon

on 2017-05-24T13:34:00-05:00

YES

HELLO NEW PERMANENT TITLE

DO NOT CHANGE THIS, BLIZZARD

Right? Like, I was already basically the biggest Chromie fanboy, and well... yeah.

Comment by vultraz

on 2017-05-24T14:17:51-05:00

So I'm totally messed up about priest legendary helmet - is it Kam Xiraf or Alebaster Lady? Is it disc or holy? Or it would be two different legendary items - one for disc and one for holy?

Well, seems like every spec is getting a new legendary + 1 class-specific ring with some passive talent.

Comment by SacredBlaze

on 2017-05-24T14:30:34-05:00

I do not like to @#$%^ or anything but: "Unseen Predator's Cloak Gain 10% increased critical strike chance against enemies burning from your Explosive Trap.".

Come on bliz, this is as un-interesting and un-useful as it can be.

I know SV's are in a very stable spot right now and you do not want to create any disbalance with them, but first it was the legendary ring with the "Serpent Sting" talent, thats a very !@#$ty talent to justify a legendary, in any fight it will deal AT MOST 3% of your full damage. And now this..

I would like to suggest change the ring legendary talent to "Guerrilla Tactics" which will boost your single and multi target damage as well as making the Waylay passive more impactful.

As for the new legendary cloak I think it would be a way cooler idea if you gain 10% increased Critical strike/Haste and Movement while you stay inside the Tar Trap/Caltrops effect radius. This adds a new element to your rotation and positioning rather than just giving you a flat statistic in some points which in my opinion is boring AF.

One cool idea for a SV legendary could be that your Mangoose Fury stacks could rise to X number, like 8 or 10. You might think this would be OP as f*ck but remember we only have 14 seconds for the Mangoose window so even if we reach 10 stacks in 10 seconds at most we will only have another 3 Mangoose Bites rather than 6 or 7.

Another effect could be something related to Fury of the Eagle, something like: for each Mangoose Fury stack you currently have the channeling time of that spell is reduced by 0.3 seconds, so if you perform a 6 stacks Fury of the Eagle you will have a base cast of 1.8 seconds that could be reduced even further by haste.

Also keep in mind that two of our Golden Traits, Eagle Bite and Talon Strike has almost NO impact on our damage, at most a 1.5% damage increase. A legendary could interact with those traits, something like: When you use Flaking strike on a target with Eagle Bite, all your damage over time effects inflicts instantly 2 seconds worth of damage. We have 4 to 8 DoTs effects, lets do something interesting with them.

Comment by FragtheWorld

on 2017-05-24T14:34:47-05:00

Poor changes to Arms, just when it looks like the Warr devs are moving twords a good place for the spec. I suppose more mouth breathing Fury Warrs is what they want.

Comment by Tombsv

on 2017-05-24T14:36:25-05:00

Go for the Throat When you Kill Command a target at 30% health or lower, the cooldown is reset.Removed

Why?

Comment by ColbaneX

on 2017-05-24T15:03:38-05:00

Uh, so they are making Arms have to choose between core talents they've had for a while? I thought they were going to FIX it, not nerf it more.

Comment by Kiryaneca

on 2017-05-24T15:05:22-05:00

Next are Retribution paladins ,PLEASE.We need similar revamp.

Comment by Interest

on 2017-05-24T16:37:51-05:00

Go for the Throat When you Kill Command a target at 30% health or lower, the cooldown is reset.Removed

Why?

Firstly, it's probably to partially compensate for the Separation Anxiety change which seems like a substantial increase in power. Secondly, it basically turned Kill Command into a spammable execute, which honestly seems like an imbalanced disaster waiting to happen considering how hard it hits even in a fixed environment.

Comment by link55557

on 2017-05-24T16:46:07-05:00

Poor changes to Arms, just when it looks like the Warr devs are moving twords a good place for the spec. I suppose more mouth breathing Fury Warrs is what they want.

Hey, I'm a Fury warrior and I only breathe through my mouth when no other orifices are available!

I wish I could just segregate all balance-related complaints to somewhere I'd never have to look at them because all it is is noise.

Comment by Hakinac

on 2017-05-24T17:08:46-05:00

.... really blizzard, Arms warrior were barely playable and you nerf the one of the only build that was suitable ... I don't want to play fury but I'll have to, very nice..

Comment by Evrael

on 2017-05-24T17:32:16-05:00

What of the ilvl scales with monsters any "ninja" changes there?

Will Nomi ever learn to be better or will he accidentally cook his own brain next?

Comment by Mjukost

So they nerf an already horrible bonus? Yes, i will most likely use swiftmend more in 7.2.5 but this is getting to a point where its just silly.Lets do some simple math, currently my efflorescence heals for 37k (per target, unbuffed). add 100% on that and its a wooping 74k after i use swiftmend which IMO is a "oh snap" button - not a rotational spell to use simply to get ahead on the meters.Is it just me thats missing something here or is it just a horrible 4p?

Comment by Kalx

on 2017-05-24T18:41:36-05:00

I'm assuming the "Ageless Bronze Drake" will be a mount, not a pet like it's currently on the PTR. Makes much more sense to battle with a whelp and mount a drake. Maybe it's an armored version of Reins of the Bronze Drake