It just seems that I’ll never be finished with particles.
It’s been at least my tenth plugin/attempt at coding some fancy particles for QC. Experimenting with forces, flocking, sin/cos/tan functions, perlin noise vs simplex noise, trails, damping, gravitation, kinect controls, audio reactivity …
Here are some snapshots of my latest iteration, intended to be used in our new show in-the-making, “CRISIS”.
These particles are controlled by sensors and Ableton Live…
Hopefully we’ll be able to present a short show teaser at the Mapping Festival, on May 12th.