It’s my birthday! I have a special surprise for you all. Portal Gun now available for Minecraft 1.10.2

I’ve been rushing like crazy to try and get this release out, and it’s 20 minutes to midnight and I was supposed to pop out like 10 minutes ago.

Anyways, Portal Gun’s now available for Minecraft 1.10.2. Requires iChunUtil 6.3.0. Get it here. I’ll write more later.

HOWEVER: Do note that although released, there are still many changes and alterations and known issues that I’ll have to address as time comes. Notable: Portal rendering can be finicky at times and flicker. You can’t grab entities through portals. You can’t shoot portals through iron grills. You can’t (I don’t know, I didn’t try) use portals over long distances (yet!). Having a new pair of portals can occasionally lag the client (badly!). Lacking a lot of particles and effects.

Recipe for the moment is as in the old mod, still subject to change. Portal projectile render may or may not be final.

EDIT: I feel the need to add that the mod is very much so still a WIP. A lot of issues need to be ironed out and I feel that this release actually isn’t up to my typical standard, but I’ve been targeting a release for PG today for over a month now and here it is. So for now, enjoy.

Caleb just open your launcher, enable JVM Arguments and set it to – Xmx5G (or however much you want to allocate to your game, the default is about 250 megabytes, which if you use mods, is nowhere near enough.

If that doesn’t work, try removing everything from your [.minecraft] folder (sorry about the brackets, this phone just doesn’t like me), remember to take out all the stuff you want to keep first (saves, resource packs etc) then redownload the files via your launcher.

I was super confused when I downloaded the mod from a different website and was unable to find the turrets and cubes, but now that I understand what’s going on, I’m super excited! Keep up the great work and I wish you the best of luck!