Thank you. Alas It's not easy with the window size to find the right font on longer names. I mean Eva, Bob and Flow even fit but names above five letters are harder. I'm going to have to develop a custom font to fit the smaller lettering. There's also the matter of every NPC having a name/ limiting those names to five+. But it looks weird if you use text for NPCs and name plates for heroes, right?

A little test I made a while ago, found it in my old projects folder. There's only this screenshot left. It was supposed to be a 1vs1 Rythm RPG, possibility to switch between 4 characters with different abilities and affinities. Other than this screen in itself, I had just made the battle system, no other locations in itself. As often with my projects, I lost interest once I had everything working and that was just content adding to be done.

I wish I had your energy for tackling projects, even if they don't get finished! I can just about muster the bother for the chain game when it comes round :p But it is a pity you don't tend to finish projects as I dont think I've ever played something of yours I haven't loved.

As you can see it shows off the faceset, which will be edited to be more smooth and detailed latter as this was mostly a test and it was allot smaller when I first made it, and doesn't interfere with the text spacing. Plus the frame I used matches my 'Matrix' styled menu frame. Eventually I hope to learn to replace that with custom text one day so editing will be a breeze and multiple convos at once and the like can be done once I finally get used to how photo coordinate relate in RL....so far still kinda stumped. XD

Now with a new PC, I've decided to replunge myself in CMS creation after awhile I didn't do any.5 submenus, so far only one fully coded, which is here:

I'm trying to make it rather simple, and quick to gather info. The 5 panels are Status, Equipment, Skills, Options, and Save/Load. I don't know what to put in the options other than change the color, what do you guys like in options?If that goes like all want, and if I manage to do everything as I want, I'll be finally able to make that game that's been on my mind for over 10 years xD yay!

An example of my bust system I'm using for Evenstar Saga:As you can see it shows off the faceset, which will be edited to be more smooth and detailed latter as this was mostly a test and it was allot smaller when I first made it, and doesn't interfere with the text spacing. Plus the frame I used matches my 'Matrix' styled menu frame. Eventually I hope to learn to replace that with custom text one day so editing will be a breeze and multiple convos at once and the like can be done once I finally get used to how photo coordinate relate in RL....so far still kinda stumped. XD

Not bad Fishman but clean up those clumpy pixels and try a little harder on the breast's definition.

Now with a new PC, I've decided to replunge myself in CMS creation after awhile I didn't do any.5 submenus, so far only one fully coded, which is here:

I'm trying to make it rather simple, and quick to gather info. The 5 panels are Status, Equipment, Skills, Options, and Save/Load. I don't know what to put in the options other than change the color, what do you guys like in options?If that goes like all want, and if I manage to do everything as I want, I'll be finally able to make that game that's been on my mind for over 10 years xD yay!

Yay! I love CMSes. Mondo fun when they are working but such a agg to make work. Mondo nice job on yours and if everything there doesn't feel like that is enough then think about mondo non practical stuff like world map, music player,monster book,mini game player,Quest Logs, Skill tree and stuff like that.