He considers Tom Nook as competition, referring to him as "that raccoon in an apron." His unique passwords suggest he is 35. His symbol, the leaf of the Ginkgo Tree, is Redd's way of copying Nook's more recognizable leaf symbol. His stores tune in Animal Crossing was Nook's Cranny's theme in opposite pitch (when there was a high note in Nook's Cranny, a low note would be in Redd's Tent, and vice versa). It also used the same instruments. Additionally, in the Japanese release, both of them are members of mythical species from Japanese folklore (Nook is a tanuki and Redd is a kitsune).

Redd owns a small business that makes most of its profits by over-charging its customers. Unlike Tom Nook, Redd charges for admission into his shop and asks for invitations, and tends to pressure players into buying his wares by concocting stories and lying about his products. Redd is rumored to have been involved in a large-scale insurance scam, with Lyle in Animal Crossing: Wild World.

In Animal Crossing, Crazy Redd owns a tent suspiciously labelled the 'Black Market' - the 'Black' being crossed out clumsily. His name could be a reference to this, making it the 'Redd' Market (red market). When he shows up in town, Redd sends the player a letter telling them the date at which he will arrive. On this date, the Player will have to wander around town until finding him in a random spot, or ask Copper for his location. He sells furniture and paintings, the latter of which can be donated to the museum. However, he charges four times as much as Tom Nook would charge for the same item.

In Wild World, Redd appears once a week on a specific day of the week, which the player can choose by talking to Lyle, and sets his tent up outside the Town Hall. On this date, Booker will inform the player about Redd's arrival. On the first week of his arrival, the player will not know the password required to enter, and so will have to ask the villagers. A random villager will have the password, not necessarily the closest friend of the player. After reciting the password correctly to Redd, the tent will open and allow the player in. The player will then be asked to pay 3,000 Bells in order to use his store. If they do not agree to this, the player will not be allowed to purchase anything, and will have to inquire with the villagers next week for another password.

Once the player becomes a member of his "family", Redd will send them a weekly letter, received on the day before he arrives, with a new password.

Redd once again sells (sometimes exclusive) furniture and paintings, but paintings may be fake (not accepted as museum exhibits) and this will be revealed when the player tries to donate one to the museum or sell one to Tom Nook. Redd's prices are twice as much as Tom Nook's in this game.

Redd appears to be in cahoots with Lyle the Insurance salesman - they work together to try and scam as much money out of players as possible. After the player speaks to Lyle about Redd, Redd somehow knows the day of the week when he should come to the town, which matches with the day the player selected when talking to Lyle.

In Wild World, Redd's age is implied by a password to be 35.

Redd has a sneaky and sarcastic personality, and when the player leaves his store without buying anything, he will say 'thanks a lot...' sarcastically.

In City Folk, Redd owns a small shop on the left of the city, in what villagers call a "dark alley". To get into his shop, a villager or friend would need to send an invitation to the player. This replaces the secret password in Wild World. After buying something, Redd will give the player an invitation to send to other players - If they visit Redd's, he would give 1,000 Bells to the player. The entry fee is 3,000 Bells.

He appears to have no connection with Lyle, who now runs the Happy Room Academy HQ in the city. Therefore insurance does not exist and any forgeries cannot be refunded at all. To tell whether a painting is fake or not, the player should talk to the villagers. If one of them complains about buying a forged painting from Redd, that means that the painting currently on display is a forgery.

In New Leaf, Redd visits the town on one random day of the week, setting up his tent in the plaza. Unlike the previous games, Redd no longer requires the player to do anything in order to enter his tent, and his furniture is limited to art. Within his tent, Redd sets up four works of art on display. If purchased, the item will arrive by mail the next morning. Each player can only purchase one work of art, and once that work of art is selected, the player cannot change that selection.

Like before, Redd's items often include forgeries among them, although at least one item is guaranteed to be genuine. Attempting to sell a forgery will result in the shopkeeper identifying the work of art as fake, and in Re-Tail, the player will be asked to pay a disposal fee to get rid of it. If the player chooses otherwise, the forgery can also be disposed by using a trash can in their house or as a public works project.

Unlike previous games, however, identifying forgeries is made much easier. While the player is browsing the items in the tent, camera controls are enabled to allow the player to examine the artworks more closely. While certain works of art are always genuine, forgeries have noticeable differences from their real counterparts.

For example, the Gallant Sculpture, based on Michelangelo's David, has a cloth on his left shoulder. The fake Gallant Sculpture has the same cloth on both shoulders instead.

The owner and proprietor of Crazy Redd's Emporium, which sells furniture acquired on the black market. It's said he's famous in the underworld. He drops by once a week and sets up his tent in front of the town hall. His shop's full of rare items, but the prices are high. It's open until midnight, an hour longer than Tom Nook's place, which pleases night players.

As mentioned before, Redd can both be seen as a trophy, and as a spectator in Smashville. However, while the trophies from both of the versions have the same design and description, a challenge is required to unlock it in the 3DS version.

NTSC-U: Redd runs an art gallery...of sorts. He'll try to smooth-talk you into buying his items, but be careful! Occasionally some counterfeit items slip in among the real ones. And by "sometimes" I mean "always." Brushing up on your art history may help you spot the real deal!

PAL: The owner of a gallery selling fine art. He tends to butter up his customers, telling them whatever they look at is an amazing find. But beware! Sometimes fakes get mixed in with the genuine masterpieces. Whether he's aware of it or not, Redd is running one shady operation.

NTSC-U: Redd runs an art gallery...of sorts. He'll try to smooth-talk you into buying his items, but be careful! Occasionally some counterfeit items slip in among the real ones. And by "sometimes" I mean "always." Brushing up on your art history may help you spot the real deal!

PAL: The owner of a gallery selling fine art. He tends to butter up his customers, telling them whatever they look at is an amazing find. But beware! Sometimes fakes get mixed in with the genuine masterpieces. Whether he's aware of it or not, Redd is running one shady operation.

In the book Dante's Inferno, a hell demon called Crazyred was considered a grafter. A grafter sells things by unfair or illegal means. Like Gulliver, Redd was based upon a book.

When villagers give the player a painting, they will say a fox sold it to them. But in the French version of the game, they will refer to the fox as a female.

Animal Crossing: Happy Home Designer implies that Redd has worked with Tom Nook in the past. Conversation with Tom Nook have him mention that he worked with a fox once, and no longer does after an incident that he refuses to elaborate on.