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Here are my Blood Angels for the Codex. I used Shroud's excellent photography tutorial, and also discovered the camera's software has some good options for improving lighting, etc. So C&C's appreciated, also as to the pictures themselves & whether they can be improved.

(I know these aren't flocked yet, I'm still pondering the look I want for this army!)

Blood Angel Tactical Marine:

Captain Vineum, listed in the 30K Codex as "The Pistoleer" - a hero and expert with twin bolter pistols. (Please pardon the size of the photo if it comes up too large, but while the re-sizing on Photobucket worked just fine with the tactical marine, my resize attempts for Vineum apparently aren't reflecting in the code after multiple attempts.)

Great work, Amendera. Of course, I'd already seen them in the flesh, but your photography has brought out their best qualities. Thanks again for Shroud to the excellent tutorial. Perhaps it will even help a dunderhead like yours truly...

This is the kind of stuff we're looking for for the project, gang. These are clean, crisp, and easy to see as a reference. If we can get a brief bit of intro ala the template created by Shroud, and some notes from Amendera on how she did these, we'll be in business.

In answer to the questions, the metal MkIV was ordered from the GW Catalog before they pulled/re-issued them. The pistol slinger was built by yours truly using the Red Scorpion kits from Forgeworld and a few other bits.

I started with a coat of Scab Red, drybrushed with Blood Red. I painted certain details (knee pads, elbow pads, trim around the shoulder pads, etc.) with Tinbitz, and blacklined the crevices using a .005 Micron pen. The eyes are Goblin Green, with a dot of Scorpion Green. The cloth on the Pistoleer's waist is Bleached Bone with a watered-down Chestnut ink wash.

I actually found a pic of Vinaeum in the Card index of the HH collected visionsartbook,it's the last one,second row,pg 338 also there is a better pic of himon pg 180,he looks like the guy on the old Pre-heresy website banner.

I think I said it in the blog, but I should have written it up here really.

The red is mechrite red base, a couple of thin coats of scab red which is lovely and matte, then start adding blood red to the scab red until you get to pure blood red (about 4 or 5 layers). Then I use a bit of blazing orange mixed into the blood red for top highlights - you can use pure blazing for fine highlights to armour edges too.Once all this was done, anything that was to light was washed down with more scab red and if necessary a bit of brown ink and/or purple ink mixed in too; and similarly anything too dark was lightened with more blood red. The end was a very "true" red that I am quite pleased with, so thanks.

The NMM is still a bit of a work in progress in terms of technique so I can only say that you should look at the articles particularly in places like CMoN and practice them on a few test pieces before you apply it to a model properly. The colours were black undercoat which was basecoated with a really dark grey that I have in a pot pre-mixed from about 1997!! It is essentially shadow grey and black though, I think.I then just decided where to pop a bit of shine in and laid down some thin layers of that grey mixed with more shadow grey, then shadow grey alone, then start adding codex grey through to pure again, finally do the same from pure codex through to fortress grey. That whole thing can be set out using a 12 well palette with shadow grey at the beginning and fortress at the end. The last thing was that I washed the whole thing back down with my original dark grey colour thinned right down and with a drop of flow improver too.