Where to start? With an idea! Anim8or is a means to an end, the end is up to you. A tip: Think big. Bite off more than you can chew, and chew like crazy!

What I'm trying to say is have a think about what you'd like to create (still shot, game element, animation, Star Wars episode 8 ), and go about creating it with Anim8or. To do that you'll need to know the basics, so spend some quality time with the manual (it's very, very short for a system manual) and if you feel inclined run through some of the tutorials. Then experiment, play, try, fail, try again, succeed, learn, develop, improve, all of which is the fun part. While becoming awesome at Anim8or-fu, if you have any questions try searching the forum first (because most likely someone will have had the same question at some time) and if no luck, post a thread.

AS Drewi says Look for the four Little black spheres in the top graphic bar this is where you can find the materials. You can also use the shortcut key strokes Ctrl/Shift/m together.

You normally double click the "New"slot for the material and the material editor opens up, you either make your own using the colour palette, or, if you click the texture tab in this editor and load jpg, 24bit bmp or gifs, choose the Image you want by clicking the diffuse and select the image. See my screenshot for a graphics representation.

NOTE: If you are using any new development copy of anim8or you can now use .png files as well.

For some reason, I can't select any points or face to change shapes or something while in the object editing mode, what am I doing wrong?? Is there a way to correct this, OR to set anim8or to a default settings? I'm not sure if I could explain this more clearly enought for anyone to understand my problem?Any help is appreciated.

any image file can be used as a texture.yes you can use your own textures created in any art package.paint net is a free art package.google free textures google free art progs.http://www.cgtextures.com/