Wolf Tackle ~ Treyvon Hester ~ Toledo Rockets6021/301

Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.

For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.

Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:

Wolves ~ Wolves are the smaller, faster Defensive Tackles. Whereas Grizzlies will generally be counted on to command Double Teams and stop the Inside Run, Wolves will usually be asked to penetrate the Pocket and disrupt, especially against the Pass. The Prototype would be somewhere around 6015/300 or less, and they're getting smaller.

Of course, where and how any given Coach chooses to deploy his Players is his Business. Players that I characterize as Wolves may often or even routinely line up anywhere, on any given Down. My only purpose is simply to identify what I perceive as Skill Sets, to distinguish types, if you will, and perhaps create a universal Point of Reference.

When evaluating Wolf Tackles, this is how I break down the Attributes to which I pay most particular attention:

Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your Heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.

Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous Asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're lurching around like FrankenStein.

* Vertical Leverage. Height is crucial, but it's actually better, I believe, to be an Inch shorter than an Inch Taller.* Hands. The larger the better, generally, but compact is never a bad Attribute in The Trenches.* Arm Length. Absolutely crucial. He who boasts the longer Arms initiates Combat.* WingSpan. Arm Length + Torso Width. A more complete Measurement.

Processing Speed: Impressive. Not entirely consistent, but often a Click Ahead.

Motor: Competitive. Impressive Intensity, but mediocre Stamina.

Run Defense: Mediocre, but with Potential. Shaky Anchoring Strength at The Point of Attack, but impressive In Pursuit.

Pass Rush: Competitive, with Potential. His WingSpan is a Liability, as he can often be easily neutralized, but his Launch Velocity, his Combat Skills, and his Tenacity translate into a potential Impact Player.

Treyvon Hester ~ Prospectus

Treyvon Hester is short on Talent ~ that WingSpan is a genuine Red Flag, and he's not exactly oozing compensatory Talent ~ but there's definitely enough Intelligence and Drive ~ not to mention genuine Agility ~ to persuade me that, given substantial Time & Training in a good Program ~ especially one that emphasizes Conditioning!! ~ he's got a decent Chance to make an Impact at the next level...and possibly a substantial one. Definitely worth a MidRounder.

Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!​

Yank Rank: Contender ~ Sleeper!!

Market Value

#244

Yankee Grade

4th/5th Round

Please do Note: This and all Evaluations issued by this Site are produced by a ludicrously unqualified Amateur, privy to not even the tiniest fraction of Coach's Tape, Scouting Expertise, Face to Face Interviewing, Experience, or Inside Information enjoyed by the Professionals. As such, anything put forth is certainly misinformed, euphonious, derivative Tripe, and should be rejected out'f hand and indeed shunned by all men and women of Good Will!! I'm trying to discern Power, Agility, Combat Skills, and far more abstract, esoteric Concepts such as Processing Speed and Motor, and I'm trying to do so based almost entirely on a fascinating fusion of Tape, Combine Numbers, and Pro Days, while trying to attenuate my findings based on Allowances for Competition Level, Scheme, Concept, Context, and, above all: Trajectory!!

This is not is even remotely a Complaint, mind you, but rather a Warning: Caveat Emptor!!

Bear Tackle ~ Davey Jones ~ Old Mississippi Rebels ~ 6004/320

Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.

For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.

Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:

Wolves ~ Wolves are the smaller, faster Defensive Tackles. Whereas Grizzlies will generally be counted on to command Double Teams and stop the Inside Run, Wolves will usually be asked to penetrate the Pocket and disrupt, especially against the Pass. The Prototype would be somewhere around 6015/300 or less, and they're getting smaller.

Of course, where and how any given Coach chooses to deploy his Players is his Business. Players that I characterize as Wolves may often or even routinely line up anywhere, on any given Down. My only purpose is simply to identify what I perceive as Skill Sets, to distinguish types, if you will, and perhaps create a universal Point of Reference.

When evaluating Wolf Tackles, this is how I break down the Attributes to which I pay most particular attention:

Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your Heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.

Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous Asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're lurching around like FrankenStein.

* Vertical Leverage. Height is crucial, but it's actually better, I believe, to be an Inch shorter than an Inch Taller.* Hands. The larger the better, generally, but compact is never a bad Attribute in The Trenches.* Arm Length. Absolutely crucial. He who boasts the longer Arms initiates Combat.* WingSpan. Arm Length + Torso Width. A more complete Measurement.

Run Defense: Impressive and potentially Outstanding. He just needs to develop those Combat Skills. At best, he'd be competitive In Pursuit and absolutely dominant at The Point of Attack, but there's Work To Do.

Pass Rush: Marginal but with significant Potential. His WingSpan is a Liability, but he's got the Right Height, the Power, the Launch Velocity, and the Fluidity and Closing Speed to consistently Pressure, if he develops his Game.

Davey Jones ~ Prospectus

One'f the Great Pleasures of Prospecting ~ that keep me doing it ~ is repeatedly finding Diamonds in the Rough such as Davey Jones...Mind you, I'd be the last guy to suggest that Jones couldn't wash out'f the League before ever earning a solitary Snap, but in terms of betting Draft Picks on Potential, I believe that he is an excellent Bet.

He needs a superb Coach to teach'm Combat Skills and how to read Offensive Blocking Schemes, and he badly needs a Conditioning Coach to develop his Stamina...But he has shown nothing to suggest that he won't respond quickly and effectively to such Coaching, and should he in fact do so...Well, we're talking about an extraordinary combination of Athleticism and Power ~ a Top 10 Talent!! ~ and if he pays off, his Impact will be absolutely amazing.

Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!​

Yank Rank: Hail Mary ~ Deeper Sleeper!!

Market Value

#198

Yankee Grade

3rd Round

Please do Note: This and all Evaluations issued by this Site are produced by a ludicrously unqualified Amateur, privy to not even the tiniest fraction of Coach's Tape, Scouting Expertise, Face to Face Interviewing, Experience, or Inside Information enjoyed by the Professionals. As such, anything put forth is certainly misinformed, euphonious, derivative Tripe, and should be rejected out'f hand and indeed shunned by all men and women of Good Will!! I'm trying to discern Power, Agility, Combat Skills, and far more abstract, esoteric Concepts such as Processing Speed and Motor, and I'm trying to do so based almost entirely on a fascinating fusion of Tape, Combine Numbers, and Pro Days, while trying to attenuate my findings based on Allowances for Competition Level, Scheme, Concept, Context, and, above all: Trajectory!!

This is not is even remotely a Complaint, mind you, but rather a Warning: Caveat Emptor!!

Yeti Tackle ~ Grover Stewart ~ Albany State Golden Rams ~ 6045/333

Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.

For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.

Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:

Wolves ~ Wolves are the smaller, faster Defensive Tackles. Whereas Grizzlies will generally be counted on to command Double Teams and stop the Inside Run, Wolves will usually be asked to penetrate the Pocket and disrupt, especially against the Pass. The Prototype would be somewhere around 6015/300 or less, and they're getting smaller.

Of course, where and how any given Coach chooses to deploy his Players is his Business. Players that I characterize as Wolves may often or even routinely line up anywhere, on any given Down. My only purpose is simply to identify what I perceive as Skill Sets, to distinguish types, if you will, and perhaps create a universal Point of Reference.

When evaluating Wolf Tackles, this is how I break down the Attributes to which I pay most particular attention:

Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your Heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.

Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous Asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're lurching around like FrankenStein.

* Vertical Leverage. Height is crucial, but it's actually better, I believe, to be an Inch shorter than an Inch Taller.* Hands. The larger the better, generally, but compact is never a bad Attribute in The Trenches.* Arm Length. Absolutely crucial. He who boasts the longer Arms initiates Combat.* WingSpan. Arm Length + Torso Width. A more complete Measurement.

Processing Speed: Shaky. Often slow to read and react effectively and well.

Motor: Adequate. No complaints, based on'is Tape. Rumors of Weight Issues are a concern, though.

Run Defense: Competitive and potentially sensational. His combination of Power, Agility, and Size is magnificent. It is of course his Combat Skills and Field Vision that need Work for'm to fulfill his Potential.

Pass Rush: Mediocre, but potentially tremendous. I doubt that he'll get many One On Ones at the next level if he develops his Potential, and therefore will likely never rack up many Sacks, but his outstanding Power and Size are adeptly complemented by remarkably smooth Fluidity and startlingly explosive Acceleration, and if he develops his Game well enough to unleash his Potential, he will become a Top Shelf BackField Terror: Pressure = Production.

Grover Stewart ~ Prospectus

Whew. What a massive Talent this kid is.

Grover Stewart is Suchi-Raw, so whether or not he becomes all that he can be is uncertain: His Combat Skills and Field Vision are gonna need a Ton of Time & Training, so it comes down to the usual: Intelligence...and Drive.

But the Latter matters more than the Former, for the Latter can produce the Former, whereas all the Intelligence in the World won't matter if the Player doesn't have the Drive to put in the Tons of Time & Training.

And Tony Pauline ~ one of the very, very best Reporters in the Draft World ~ reports that Stewart sought out none other than Frederick Robbins, the erstwhile stalwart Trench Warrior of Viking and Giant Fame, to develop his Craft before the Draft...and has already had extraordinary Success in developing and refining his Form.

The last thing that Grover Stewart is, is a Sure Thing, but his extremely rare combination of Power, Size, and Agility give him spectacular Potential as a Run Defending Nightmare and a Pass Rushing Terror...and what ~ admittedly little ~ that I yet know about his Intelligence and Drive speak very positively both about the Chances of his doing the Tons of Work that'll prove necessary to develop his immense Potential...and him being smart enough to apply what he's learned.

...and with deadly Force!!

Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!​

Yank Rank: Hail Mary ~ Sleeper!!

Market Value

#144

Yankee Grade

2nd Round!!

Please do Note: This and all Evaluations issued by this Site are produced by a ludicrously unqualified Amateur, privy to not even the tiniest fraction of Coach's Tape, Scouting Expertise, Face to Face Interviewing, Experience, or Inside Information enjoyed by the Professionals. As such, anything put forth is certainly misinformed, euphonious, derivative Tripe, and should be rejected out'f hand and indeed shunned by all men and women of Good Will!! I'm trying to discern Power, Agility, Combat Skills, and far more abstract, esoteric Concepts such as Processing Speed and Motor, and I'm trying to do so based almost entirely on a fascinating fusion of Tape, Combine Numbers, and Pro Days, while trying to attenuate my findings based on Allowances for Competition Level, Scheme, Concept, Context, and, above all: Trajectory!!

This is not is even remotely a Complaint, mind you, but rather a Warning: Caveat Emptor!!

Wolf Tackle ~ Ryan Glasgow ~ Michigan Wolverines ~ 6027/301

Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.

For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.

Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:

Wolves ~ Wolves are the smaller, faster Defensive Tackles. Whereas Grizzlies will generally be counted on to command Double Teams and stop the Inside Run, Wolves will usually be asked to penetrate the Pocket and disrupt, especially against the Pass. The Prototype would be somewhere around 6015/300 or less, and they're getting smaller.

Of course, where and how any given Coach chooses to deploy his Players is his Business. Players that I characterize as Wolves may often or even routinely line up anywhere, on any given Down. My only purpose is simply to identify what I perceive as Skill Sets, to distinguish types, if you will, and perhaps create a universal Point of Reference.

When evaluating Wolf Tackles, this is how I break down the Attributes to which I pay most particular attention:

Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your Heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.

Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous Asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're lurching around like FrankenStein.

* Vertical Leverage. Height is crucial, but it's actually better, I believe, to be an Inch shorter than an Inch Taller.* Hands. The larger the better, generally, but compact is never a bad Attribute in The Trenches.* Arm Length. Absolutely crucial. He who boasts the longer Arms initiates Combat.* WingSpan. Arm Length + Torso Width. A more complete Measurement.

Run Defense: Excellent. Needs another 10-15 Pounds of Beef, though his narrow Frame might not be able to sustain it, In any case, he's Powerful, Razor-Sharp Smart, and a highly technically skilled and relentless Trench Warrior. Despite a narrow Frame and marginal Agility, he's stout at the Point of Attack and effective In Pursuit.

Pass Rush: Competitive. Glasgow has no Pass Rushing Talent whatsoever, but I believe that at the next level his Combat Skills, his Motor, and his brilliant Mind will enable'm to play Light Years about his Talent Level, consistently.

Ryan Glasgow ~ Prospectus

Yep. If were only about Talent, I wouldn't be taking the Time to write this, but Ryan Glasgow, slow, stiff, and narrow ~ a UFA Talent, make no Mistake ~ has the Heart of a Lion, a Brilliant Mind, and, as a direct result of those, sensational Combat Skills and Diagnostic Acuity, and those, along with the Power that he's developed over the Years, will, I believe, not only enable'm to forge a Career at the next level, but to earn Starter's Snaps and make a genuine, lasting Impact.

Furthermore, I foresee'm making an Impact far faster than most ~ even those drafted way ahead'f'm ~ and rapidly becoming a reliable Collaborator in a Rotation, and indeed an effective Starter, and a Leader.

Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!​

Yank Rank: StudHoss ~ SemiSleeper

Market Value

#138

Yankee Grade

3rd Round

Please do Note: This and all Evaluations issued by this Site are produced by a ludicrously unqualified Amateur, privy to not even the tiniest fraction of Coach's Tape, Scouting Expertise, Face to Face Interviewing, Experience, or Inside Information enjoyed by the Professionals. As such, anything put forth is certainly misinformed, euphonious, derivative Tripe, and should be rejected out'f hand and indeed shunned by all men and women of Good Will!! I'm trying to discern Power, Agility, Combat Skills, and far more abstract, esoteric Concepts such as Processing Speed and Motor, and I'm trying to do so based almost entirely on a fascinating fusion of Tape, Combine Numbers, and Pro Days, while trying to attenuate my findings based on Allowances for Competition Level, Scheme, Concept, Context, and, above all: Trajectory!!

This is not is even remotely a Complaint, mind you, but rather a Warning: Caveat Emptor!!

Wolf Tackle ~ Tanzel Smart ~ Tulane Green Wave6006/297

Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.

For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.

Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:

Wolves ~ Wolves are the smaller, faster Defensive Tackles. Whereas Grizzlies will generally be counted on to command Double Teams and stop the Inside Run, Wolves will usually be asked to penetrate the Pocket and disrupt, especially against the Pass. The Prototype would be somewhere around 6015/300 or less, and they're getting smaller.

Of course, where and how any given Coach chooses to deploy his Players is his Business. Players that I characterize as Wolves may often or even routinely line up anywhere, on any given Down. My only purpose is simply to identify what I perceive as Skill Sets, to distinguish types, if you will, and perhaps create a universal Point of Reference.

When evaluating Wolf Tackles, this is how I break down the Attributes to which I pay most particular attention:

Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your Heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.

Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous Asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're lurching around like FrankenStein.

* Vertical Leverage. Height is crucial, but it's actually better, I believe, to be an Inch shorter than an Inch Taller.* Hands. The larger the better, generally, but compact is never a bad Attribute in The Trenches.* Arm Length. Absolutely crucial. He who boasts the longer Arms initiates Combat.* WingSpan. Arm Length + Torso Width. A more complete Measurement.

Run Defense: Competitive. Mediocre at The Point of Attack. Impressive In Pursuit.

Pass Rush: Impressive. He doesn't have much in the way of Talent but impressive Launch Velocity, but he's an intelligent Hard Worker who's developed excellent Combat Skills and understands Timing very well.

Tanzel Smart ~ Prospectus

Smart, indeed.

Tanzel Smart can boast but a few Scraps of Talent, and of course he's also staring down the dramatic Learning Curve that those who ascend to the NFL ~ or aspire to ~ from Division 64 always do, but I believe that he has exhibited, in Spades, both the Intelligence and the Drive to take on that Challenge successfully, so my Money is on him.

He was consistently productive not only as a Pass Rusher but even as a Run Defender with the Green Wave, and though that was of course against Division 93 Talent and though he does of course project far more hopefully as a Pass Rusher than as a Run Defender, my Take is that he will prove to be an effective Run Defender, as well, through Intelligence, perseverance, and Hard Work...and will prove to be an exceptional Pass Rusher, mediocre Talent aside.

Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!​

Yank Rank: StudHoss ~ Sleeper!!

Market Value

#189

Yankee Grade

3rd Round

Please do Note: This and all Evaluations issued by this Site are produced by a ludicrously unqualified Amateur, privy to not even the tiniest fraction of Coach's Tape, Scouting Expertise, Face to Face Interviewing, Experience, or Inside Information enjoyed by the Professionals. As such, anything put forth is certainly misinformed, euphonious, derivative Tripe, and should be rejected out'f hand and indeed shunned by all men and women of Good Will!! I'm trying to discern Power, Agility, Combat Skills, and far more abstract, esoteric Concepts such as Processing Speed and Motor, and I'm trying to do so based almost entirely on a fascinating fusion of Tape, Combine Numbers, and Pro Days, while trying to attenuate my findings based on Allowances for Competition Level, Scheme, Concept, Context, and, above all: Trajectory!!

This is not is even remotely a Complaint, mind you, but rather a Warning: Caveat Emptor!!