relanat wrote:For the Death Launcher (cool name) you have the x and y coordinates on the image swapped around.

Nice catch! I'm curious how you did it. Did you have to pull up the images out of the Resources folder, did you compare the code to vanilla devices with code that works, or have you done this so many times that you have the code basically memorized?

gunship256 wrote:Did you have to pull up the images out of the Resources folder, did you compare the code to vanilla devices with code that works, or have you done this so many times that you have the code basically memorized?

Would you believe it's because of my incredible physical prowess, magnificent intellect and charming way with the ladies...No? OK, that would be a lie anyway.
The embarrassing truth is I've done this before myself . Plus I was working on turret images at the time so it was all fresh in my mind. And it still confuses me. The x and y stuff seems backwards when you say it compared to what happens and I still mess it up sometimes.

I ran the mod. Mostly working except for a few images. When I saw the launcher image wasn't coming up I checked the code.The code looked right (and wasn't giving any errors) so I had a look at the image 'Items1.jpg' (got this from CorePlaceholders.xml where &rsItems1; is defined) in the Resources folder. Saw that the launcher image was there, then worked out why it wasn't coming up. From my previous mess-ups the first thing I tried was changing the co-ordinates. Abracadabra, it worked.

I had noticed the armor image wasn't showing either so checked the code. There wasn't a line of image code yet so I knew that was the problem.

I ended up doing the tutorial post I mentioned anyway. But I haven't got the dockscreen section done yet.