I have a strafe bunny hop mod that has been on the shelf for a while, and I need help making it convenient for players to join as my custom playerpawn without having to use any lengthy commands. I was hoping for maybe a script that would replace a joining player's playerpawn class with the custom one. Maybe by a mutator for instance, or even if I made a custom coop game mode. Anything is fine, and I am running my server on the vanilla coop gametype. I remember a long time ago I looked into doing this, but I never got very far.

Late but the first mod I wrote was a security patch for ugold. The menu selectable rtnp characters introduced a huge exploit in mutiplayer. It checked the player login class and if it wasn't a valid original unreal char, changed it. I don't have the script any more but it was integrated into jcoop and probably derivatives of. It's not as neat as Bleeder's but it should work on all versions.