It's a story of cloning. Decades ago, Digital made a server called the PDP-11. A company called Electronika, operated by the Ministry of the Electronics Industry in the Soviet Union, cloned the PDP-11/03 as the Electronika 60 . In the mid-1980s, Alexey Pajitnov used an Electronika 60 to develop a vi...

Mouser by Tony Young was one of the first homebrew games for NES. It was designed to run in NESticle; it isn't very compatible with an actual NES. But its background music ended up becoming a symbol of NES homebrew. SPEED by Shawn Hargreaves is a vector shmup that won an Allegro SpeedHack competiti...

Period 93 noise on the NES has two quirks that make it a bit more cumbersome to use. Timbre unpredictability The sound of period 93 noise differs based on the exact time when the channel's period is switched between 32767 and 93, as it uses the data remaining in the noise channel's shift register fr...

This is the soundtrack I composed for Mega Mountain , an NES port by adrian09_01 ( Itch | NESdev | GitHub ) of a Windows game by Sylvie about climbing a mountain by sliding up each wall and slowly gliding diagonally to the next wall. The PC game had music ripped from level 1 from Kid Dracula , and I...

"Edit > Cleanup > Remove unused instruments" isn't as thorough as it could be. It doesn't remove unused sequences that are referred to by used instruments but unchecked, and the excess unused sequences caused confusion for a user of FamiTracker's text export . I reproduced this bug in Fami...

You may have to crank up the buffer length in File > Configuration > Sound. I too use FamiTracker in Wine, and my buffer length ended up at 70 ms. It usually needs to be longer in Wine than in Windows. If you see "underrun" notices in the status bar when the distortion happens, then buffer...