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Resident Evil 6

I'm a big Resident Evil fan boy. The way the game is set up, there are 2 characters on the screen at all times. It's either computer controlled, or you play the story co-op. If any of you fine villains plan on getting this, hit me up. I'd much rather do some zombie hunting with a human partner than the computer...

If I could take your pain and frame it, and hang it on my wall,
maybe you would never have to hurt again...

Probably going to grab it. Like the return of zombies, but dear god are the mechanics ass backwards. I know all resident evil games have screwy controls, but trying to get under cover in this one is absurd.

Wasnt much impressed with the Chris demo campaign, but Leon one had alot of promise.

Ordered it monday. Figured im going to be busy until Thursday or Friday anyways, so might as well order it online.

Its been getting destroyed in game reviews., with universal condemnation about the camera angle and quick time events. Any problems so far?

Not yet, but I'm only a chapter into the single story. You have to button mash/spin the joystick if you get grabbed, so that may be what they're talking about. It's different from previous Resident Evil titles, but nothing that hasn't been seen in countless other games. Camera can be a little weird when in a confined space. There was a typical Resident Evil moment where you're locked into a weapon/ammo store and you have to defend it against a huge wave of zombies, and sometimes the camera would get stuck in a corner or you couldn't see a certain angle very well. I had assumed it was on purpose to add to the chaos of the scenario, but it's possible it was just bad camera angles. Either way, the good outweighs the bad so far...