Hi,
Le 4 juil. 08 à 12:37, Adam Strzelecki a écrit :
> Hi Emmanuel, hello Wine developers,
>> Latest WineQuartz.drv patch is 0.9.58. Is there any change for more
> recent release? I tried this patch with 1.0-1 however it has too
> many conflicts.
> It would be most convenient if you had just update http://repo.or.cz/w/wine/winequartzdrv.git> to match 1.1.0 somehow and include Quartz.
I resolved conflicts for wine-1.0, but didn't take a look yet for
wine-1.1.0, i just know that's some changes in user32 and winex11.drv
have to be update in winequartz.drv too.
I will see this week end if i can find free time to make a new patch
for winequartz.drv and send it to SourceForge.
(OpenGL is broken in winequartz.drv actually, because of a lack of
time to fix it)
> Since Wine passed 1.0 (woohoo!) maybe someone from the direction can
> revise Mac support? Even there're numerous Emmanuel efforts to
> provide Mac UI driver instead of X11, it will be always pushed
> aside, and sentenced to death, because it is not in official sources.
>> I know Alexandre Julliard's decision about NOT taking any Objective-
> C sources (.m) into the Wine, but maybe this can be revised, anyway
> all .m rules will be only present on Mac platforms. Using Objective-
> C is only way to make fair support for Mac OS GUI, as those whole
> GUI system is objective.
> Moreover then what's the point of keeping winex11.drv and all GUI
> driver infrastructure in Wine if nothing else but X11 is NOT
> accepted into official source?
>> Forgive me what I say now, but I just it would be more fair if
> someone from Codeweavers just said that Wine's official support for
> Mac OS X is against their business with CrossOver and this is the
> real reason they reject winequartz.drv from Emmanuel Maillard.
> Frankly I'd really pay for CrossOver or Wine, if it was what 1.0-1
> is but with native Mac UI, so each wine process has it's own dock
> icon, and no X11 is needed and native Mac font system.
>> Regards,
> --
> Adam Strzelecki |: nanoant.com :|
>
Cheers
Emmanuel