Open Moko Themes

Tim Newsom wrote
> As I understand it, you would not even need to build a different svg
> file. You could use the same one and it could automatically scale
> because the engine would scale it.. It should be possible (in my mind)
> to take a layout for 320 x 240 and draw it perfectly at 648 x 480..
Scaling up vector graphics is certainly less likely to cause problems than
scaling down. However, when you start talking about QVGA or smaller, every
pixel counts and hand-tuned graphics are going to give a better presentation
than generated graphics.
However, even staying at the same DPI... what about a landscape vs. portrait
orientation? Moving from 640 wide x 480 high to 480 wide x 640 high is
going to need more than scaling. You are going to want to use the display
differently.
So yes, a different SVG file would likely be needed.
- John