Battalions & Gambits

Battalions

One of the striking new features of this game are the Battalions–the groups of soldiers–that accompany units in battle. These Battalions can improve the stats of units and can allow them to trigger Gambits.

Battalions can be hired (with Gold) from the Battalion Guild in the monastery. There are a variety of different Battalions available, each with different stat boosts or available Gambits. The Battalions a unit can equip depends on their Authority skill level.

During battles, when a unit takes damage, their Battalion will lose endurance. The number of triangles next to a character indicates their Battalion’s endurance. Three triangles means higher than two thirds, two triangles means less than two thirds and one triangle is less than one third.

Once a Battalion reaches zero endurance, their supportive effects will disappear and their Gambit cannot be used. Endurance can be replenished from the Knights’ Guild, by paying a small fee.

Last but not least, Battalions can Level Up similar to normal units. When they Level Up, the stat boosts they provide may increase. It seems Battalions can reach up to Level 5 (although maybe higher ranked Battalions have a higher level cap?).

List of Known Battalions

Battalion

Gambit

Authority

Cost (G)

Jeralt’s Mercenaries

Assault Troop

?

???

Church of Seiros Soldiers

Disturbance

E

1,000

Seiros Mercenaries

Onslaught

E

1,200

Seiros Holy Monks

Stride

E

1,200

Seiros Sacred Monks

Resonant White Magic

E

1,200

Seiros Magic Brigade *

Group Flames

D

1,200

Seiros Pegasus Co.

Assembly

D

1,200

Knights of Seiros *

Blaze

C

1,500

Seiros Brawlers

???

?

???

Holy Knights of Seiros

Assault Troop

?

???

Kingdom Infantry *

Lure

E

1,000

Kingdom Lance Co.

Group Lance Attack

E

1,200

Kingdom Brawlers (?)

Disturbance

E

1,200

Kingdom Magic Corps

Group Blizzard *

D

1,200

Kingdom Snipers

???

D

1,200

Kingdom Armored Co.

???

?

???

Kingdom Knights

Assault Troop

E

???

Empire Infantry

Lure

E

1,000

Empire Warriors

Random Shot

E

1,200

Empire Brawlers

Disturbance

D

1,200

Empire Magic Corps

Group Flames

D

1,200

Empire Archers

Fusillade

D

1,200

Empire Knights

Blaze

C

1,500

Empire Magic Users

???

?

???

Empire Snipers

Fusillade

?

???

* Name is translated from the Japanese version

Gambits

These are extremely potent attacks that can be used when a unit has a Battalion equipped. They can offer various effects, such as damaging multiple enemies at once or providing buffs to teammates. Also, they negate counter-attacks. However, Gambits have a limited number of uses per battle.

When a unit triggers a Gambit with nearby allies that can target the same enemy, a Gambit Boost may occur in place of a co-ordinated attack. Like the name suggests, this enhances the regular Gambit, relative to the support levels of all the participants. It also has a special cut-in effect at the start.

List of Gambits with Known Effects

Gambit

Might

Hit Rate

Uses

Effect

Disturbance

4

60

2

Hits up to two foes in a straight line ahead. Causes “Distress” (reduces stats by 10% and cancels movement and stat boosts from Battalions and Gambits).