Wanted

Wanted is the original default game type from Assassin's Creed: Brotherhood, and a returning game type in Assassin's Creed III in the Free For All playlist. Wanted is an intentionally slower paced and methodical game, forcing players to observe NPC behaviors while exploring a large map with only the target compass to guide them.

In Wanted, players must find and kill their targets while avoiding being killed by their pursuers. Quality kills boost score, and the higher you score the more pursuers there will be assigned to you. The player with the most points at the end of the match wins.