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Jobs RSS feed - Mod DBSubscribe to the Mod DB game development jobs feed, to receive the latest job ads from experienced hire positions at commercial companies to indepented help wanted roles in game mod teams.en-usFri, 09 Dec 2016 12:51:16 +0000Copyright 2016, DBolical Pty LtdJobs180 Jobs RSS feed - Mod DBhttp://static.moddb.com/cutoff/images/logos/rss.pnghttp://www.moddb.com/jobs
12090Web Page Developer (Game Homepage)http://www.moddb.com/jobs/web-page-developer-game-homepage
Fri, 09 Dec 2016 11:52:51 +0000jobs11576Hello,
I am the developer of Orbs.
Orbs is a massive multiplayer online role playing game where players are sent to explore a mysterious world.
I am looking for a web page developer.
You should have experience with javascript and css.
This job is not as big as it may sound like, so if you are looking for a little fun, do not hesitate to apply!
You can have a look at the subject to change here:
http://www.i-show-you.de/orbs/
Your task is to modify the existing web page.
You should be able to complete the task within week(s) while communicating with me about any problems and issues. If it takes longer and the quality grows over time, work time will be expanded.
I expect your source code to be maintainable, expandable and documented so that others are able to read and understand your work.
You will not be paid for your work, but you will be credited in the credits in the game, as well on the homepage itself at a spot of your choice - if you wish that is.
You will be part of the I SHOW YOU development team and have access to the I SHOW YOU development portal.
Write me for more details!
BlueScreen
Developer of Orbs]]>Web Page Developer (Game Homepage)Hello,
I am the developer of Orbs.
Orbs is a massive multiplayer online role playing game where players are sent to explore a mysterious world.
I am looking for a web page developer.
You should have experience with javascript and css.
This job is not as big as it may sound like, so if you are looking for a little fun, do not hesitate to apply!
You can have a look at the subject to change here:
http://www.i-show-you.de/orbs/
Your task is to modify the existing web page.
You should be able to complete the task within week(s) while communicating with me about any problems and issues. If it takes longer and the quality grows over time, work time will be expanded.
I expect your source code to be maintainable, expandable and documented so that others are able to read and understand your work.
You will not be paid for your work, but you will be credited in the credits in the game, as well on the homepage itself at a spot of your choice - if you wish that is.
You will be part of the I SHOW YOU development team and have access to the I SHOW YOU development portal.
Write me for more details!
BlueScreen
Developer of OrbsLooking for GML programmer for game made with Game Makerhttp://www.moddb.com/jobs/looking-for-gml-programmer-for-game-made-with-game-maker
Fri, 09 Dec 2016 08:21:01 +0000jobs12106Recently, some amazing indie games have been made with Game Maker that really shows how powerful the engine can be. I'm working on a simple game that should be fairly easy to make. The game will be sold on steam, gog, and even here through desura! I'm hoping to make this game fairly quickly, but being an artist by trade means I have to learn GML, and it's taken me longer than anticipated with not much to show for it, So I'm here seeking help so that I can focus on the art and make this game.
You will be compensated for working on this game. I'm aiming for a short development cycle so I hope there's not too much work involved. There will be plenty of more details about the game once you email me, but in short: I't a unique game comparable to a JRPG but drastically different. It will be similar with branching dialogue trees and point-and-click gameplay, but there's also lots of things that make it different.
You can email me at corporatefilth@gmail.com
or contact me on steam: http://steamcommunity.com/id/corporatefilth/
From there we can discuss the game and how we're going to share files and communicate. ]]>Looking for GML programmer for game made with Game MakerRecently, some amazing indie games have been made with Game Maker that really shows how powerful the engine can be. I'm working on a simple game that should be fairly easy to make. The game will be sold on steam, gog, and even here through desura! I'm hoping to make this game fairly quickly, but being an artist by trade means I have to learn GML, and it's taken me longer than anticipated with not much to show for it, So I'm here seeking help so that I can focus on the art and make this game.
You will be compensated for working on this game. I'm aiming for a short development cycle so I hope there's not too much work involved. There will be plenty of more details about the game once you email me, but in short: I't a unique game comparable to a JRPG but drastically different. It will be similar with branching dialogue trees and point-and-click gameplay, but there's also lots of things that make it different.
You can email me at corporatefilth@gmail.com
or contact me on steam: http://steamcommunity.com/id/corporatefilth/
From there we can discuss the game and how we're going to share files and communicate. Looking for a 2D artisthttp://www.moddb.com/jobs/looking-for-a-2d-artist1
Thu, 08 Dec 2016 20:26:20 +0000jobs12097We're currently looking for a 2D artist to work on our fighting game. Currently we're composed of a composer, a writer, a developer and me, the main developer. We're at the beginnings and finished a V1 recently, and we're both new in game creation. The project will be side viewed, with a 2 players mode and a solo one, and will provide few platforms (2 or 3) in each map. We're actually making a story mode, but it's just in writing state. The character pool will be composed of at least 7 characters, each with its own stats, to provide choice to the player.
Currently we have :
A fight canvas with only 2 characters for testing.
An Option menu to change controls
A menu to chose between 2P and a solo mode.
Stats like defense, HP, attack and speed are fully opened, we don't need to recreate all just to add a character. Same for the definition, all let us change parameters within a minute.
We're welcoming any level of experience, and, if things works well between us, perhaps we'll make few more games together !]]>Looking for a 2D artistWe're currently looking for a 2D artist to work on our fighting game. Currently we're composed of a composer, a writer, a developer and me, the main developer. We're at the beginnings and finished a V1 recently, and we're both new in game creation. The project will be side viewed, with a 2 players mode and a solo one, and will provide few platforms (2 or 3) in each map. We're actually making a story mode, but it's just in writing state. The character pool will be composed of at least 7 characters, each with its own stats, to provide choice to the player.
Currently we have :
A fight canvas with only 2 characters for testing.
An Option menu to change controls
A menu to chose between 2P and a solo mode.
Stats like defense, HP, attack and speed are fully opened, we don't need to recreate all just to add a character. Same for the definition, all let us change parameters within a minute.
We're welcoming any level of experience, and, if things works well between us, perhaps we'll make few more games together ![Freddy's Cave] We need Cinema 4D animatorhttp://www.moddb.com/jobs/freddys-cave-we-need-cinema-4d-animator
Thu, 08 Dec 2016 20:25:41 +0000jobs12105Hello. We are Spectroles.
We need someone to animate Freddy (From FNAF). Freddy is an antagonist which you play as. Freddy's Cave is 3D-looking side-scroller game.
We need to animate walk of Freddy, run of Freddy and Freddy climbing walls.
We will give you Cinema 4D Map WITH MODEL. We don't want "noob" who will only move Freddy left or right. We need actual animations.
After creating animations of Freddy moving, running and climbing walls we will give you free beta access to the game.
We also need to focus on creating trailer for the game.
We need to show basics of the game and animations of Freddy.
The game will be built in Construct 2 to provide best gameplay and development for Spectroles.
EXTRA: You will be referenced in credits of the game itself and in the Creators page of the game.
Your donations will support game creation and may lead us to Steam Greenlight.
If you do so, we will be happy and include you to Supporters page of the game.
Thank you for your time reading this!
]]>[Freddy's Cave] We need Cinema 4D animatorHello. We are Spectroles.
We need someone to animate Freddy (From FNAF). Freddy is an antagonist which you play as. Freddy's Cave is 3D-looking side-scroller game.
We need to animate walk of Freddy, run of Freddy and Freddy climbing walls.
We will give you Cinema 4D Map WITH MODEL. We don't want "noob" who will only move Freddy left or right. We need actual animations.
After creating animations of Freddy moving, running and climbing walls we will give you free beta access to the game.
We also need to focus on creating trailer for the game.
We need to show basics of the game and animations of Freddy.
The game will be built in Construct 2 to provide best gameplay and development for Spectroles.
EXTRA: You will be referenced in credits of the game itself and in the Creators page of the game.
Your donations will support game creation and may lead us to Steam Greenlight.
If you do so, we will be happy and include you to Supporters page of the game.
Thank you for your time reading this!
Mappers Needed for Amnesia custom story http://www.moddb.com/jobs/mappers-needed-for-amnesia-custom-story
Thu, 08 Dec 2016 20:25:27 +0000jobs12103we need a talented mapper for our amnesia the dark descent mod The beauty of catharsis. We are only looking for free help and will not accept anyone asking for money. For inquiries and recruitment send us an email with your age, full given name, and what you will contribute.
We have a small team at the moment with 1 programmer, 5 voice actors, and an artist, but we need a talented mapper.
Amnesia: The Beauty of Catharsis
You are a renowned German artist. Painting, and sculpting are your life's work. Although you have a dark, and brutal way to look at art. Through all of your paintings, sculptures, and art each have a demented muse that still always rise some inspiration within you. You have been so successful that you live in a estate with your servants who all know of your misdeeds. But all of this is unbeknownst to you as you cannot remember anything except for the name Alice, and a loud scream.
“Catharsis: The process of releasing, and thereby providing relief from, strong or repressed emotions.”]]>Mappers Needed for Amnesia custom story we need a talented mapper for our amnesia the dark descent mod The beauty of catharsis. We are only looking for free help and will not accept anyone asking for money. For inquiries and recruitment send us an email with your age, full given name, and what you will contribute.
We have a small team at the moment with 1 programmer, 5 voice actors, and an artist, but we need a talented mapper.
Amnesia: The Beauty of Catharsis
You are a renowned German artist. Painting, and sculpting are your life's work. Although you have a dark, and brutal way to look at art. Through all of your paintings, sculptures, and art each have a demented muse that still always rise some inspiration within you. You have been so successful that you live in a estate with your servants who all know of your misdeeds. But all of this is unbeknownst to you as you cannot remember anything except for the name Alice, and a loud scream.
“Catharsis: The process of releasing, and thereby providing relief from, strong or repressed emotions.”3D Artist Needed!http://www.moddb.com/jobs/3d-artist-needed1
Thu, 08 Dec 2016 20:25:18 +0000jobs12102I am making a Total War Attila mod called Modern Myths. As an 3D Designer you will help design units or levels for this mod. Some of the units include Wand Weilders, Camel Cavalry, Pharaohs Guard, And Khopesh Warriors. Hermes Light Runners, Pegasus Riders, Apollos Chosen, Armored Hoplites.
Jupiters Javelin Men, Scorpion Crew, Praetors Guard, Roman Shield Bearers. Beserkers, Norse Heavy Axemen, Warrior Shamans, Cheifs Guard.
Dark Cyclops, Minotaurs, Trolls, Griffins, Sphinx.
And there are more to come.
If you have experience that is great! But if you do not have that much that is fine I would still love to work with you as long as you are willing to work hard and learn!
I can pay but not much right now. I am hoping to make a team of 15 people including 2 3D Designers so apply now! My teams must be able to work together well and they must contribute to the mod at least once a week.
I already have 1 of the 2 people I need so apply now! As always if you would like to talk to me about another job send me a email!
]]>3D Artist Needed!I am making a Total War Attila mod called Modern Myths. As an 3D Designer you will help design units or levels for this mod. Some of the units include Wand Weilders, Camel Cavalry, Pharaohs Guard, And Khopesh Warriors. Hermes Light Runners, Pegasus Riders, Apollos Chosen, Armored Hoplites.
Jupiters Javelin Men, Scorpion Crew, Praetors Guard, Roman Shield Bearers. Beserkers, Norse Heavy Axemen, Warrior Shamans, Cheifs Guard.
Dark Cyclops, Minotaurs, Trolls, Griffins, Sphinx.
And there are more to come.
If you have experience that is great! But if you do not have that much that is fine I would still love to work with you as long as you are willing to work hard and learn!
I can pay but not much right now. I am hoping to make a team of 15 people including 2 3D Designers so apply now! My teams must be able to work together well and they must contribute to the mod at least once a week.
I already have 1 of the 2 people I need so apply now! As always if you would like to talk to me about another job send me a email!
Female and male for scarlet crusadehttp://www.moddb.com/jobs/female-and-male-for-scarlet-crusade
Thu, 08 Dec 2016 20:25:11 +0000jobs12101WIll 1 give credit, need voice actors for new faction scarlet crusade. Strongly need a female who sounds like Whitemae (dosn't have to be exact)
Also any males who have rough like cultist voices that can constantly speech about the light etc would also be appreciated.
requirements: after messaging me make sure to send some samples to look at (weather it us previous work or something you just made). Deccent audio eqqupiment. You don'y have to be a professional just as long as you can get into it.
Whitemae sound: https://youtu.be/2Kt8jZ-tgw4?t=17s
Mod link: http://www.moddb.com/mods/warcraft-3-heroes-of-the-storm
please leave me a message if interested or have any questions.]]>Female and male for scarlet crusadeWIll 1 give credit, need voice actors for new faction scarlet crusade. Strongly need a female who sounds like Whitemae (dosn't have to be exact)
Also any males who have rough like cultist voices that can constantly speech about the light etc would also be appreciated.
requirements: after messaging me make sure to send some samples to look at (weather it us previous work or something you just made). Deccent audio eqqupiment. You don'y have to be a professional just as long as you can get into it.
Whitemae sound: https://youtu.be/2Kt8jZ-tgw4?t=17s
Mod link: http://www.moddb.com/mods/warcraft-3-heroes-of-the-storm
please leave me a message if interested or have any questions.Graphic Designer - To make a logohttp://www.moddb.com/jobs/graphic-designer-to-make-a-logo
Wed, 07 Dec 2016 22:42:13 +0000jobs12099Hello Everyone!
Im Christian Panov, the founder and producer of our team.
We are developing a horror game so we need a graphic designer to make the logo for our team, because we decided the old logo isnt good enough. Well, our project is more than unique and amazing:
Read this: https://docs.google.com/document/d/1GuyritViOEcCBMUmyoW2aFP-Hs8RBnDWuyeggmeJH04/edit
You can see the story and mechanics here.
The team's website: http://moonatticgames.com/
We started the website two days ago, so its really uncompleted of course. I think we will finish it for in weeks.
We are developing the game in Unreal Engine 4.
And here is our team:
Chris Panov - Producer & Project Manager
Marian Sedaj - Senior Web Developer
Eder Iraizoz - UI/UX Designer, Web & Graphic Designer
Mark Churchill - 3D Generalist & Hard Surface Specialist
Val de Lazarus - 3D Environment Designer
Hai Nguyen - Senior Programmer
Tam Nguyen - Concept Artist
William Ellis - Composer & SFX
Bianca Pizzimenti - Writer
Brodie Stokes - Writer
If you are interested:
Here is my skype, so we can discuss things: krissko02
Best Regards,
Chris
]]>Graphic Designer - To make a logoHello Everyone!
Im Christian Panov, the founder and producer of our team.
We are developing a horror game so we need a graphic designer to make the logo for our team, because we decided the old logo isnt good enough. Well, our project is more than unique and amazing:
Read this: https://docs.google.com/document/d/1GuyritViOEcCBMUmyoW2aFP-Hs8RBnDWuyeggmeJH04/edit
You can see the story and mechanics here.
The team's website: http://moonatticgames.com/
We started the website two days ago, so its really uncompleted of course. I think we will finish it for in weeks.
We are developing the game in Unreal Engine 4.
And here is our team:
Chris Panov - Producer & Project Manager
Marian Sedaj - Senior Web Developer
Eder Iraizoz - UI/UX Designer, Web & Graphic Designer
Mark Churchill - 3D Generalist & Hard Surface Specialist
Val de Lazarus - 3D Environment Designer
Hai Nguyen - Senior Programmer
Tam Nguyen - Concept Artist
William Ellis - Composer & SFX
Bianca Pizzimenti - Writer
Brodie Stokes - Writer
If you are interested:
Here is my skype, so we can discuss things: krissko02
Best Regards,
Chris
3D Modelers and Animators requested for WWII MMOhttp://www.moddb.com/jobs/3d-modelers-and-animators-requested-for-wwii-mmo
Wed, 07 Dec 2016 22:41:32 +0000jobs12098<p><a href=""><img pro="1444847035dir" src="http://battlegroundeurope.net/images/wwiiol-newsletter-banner.png" border="0" width="600" height="116" style="border: 0;" /></a></p>
<p>WWII Online is a massively multiplayer online game set in Western Europe between 1939-1944. We originally released in 2001 and have been updating the game since. In our continuation of improving the game and delivering new content to the WWII Online community, we're looking for some additional help.</p>
<p>This is a great opportunity for people looking to get industry experience and collaborate with professionals. This is a live industry game and we've been greenlit on Steam. </p>
<p>Please note: This is a volunteer internship. You will be allowed to display your work on your portfolio and receive a reference from us for any future adventures. We ask for a 3-6 month commitment at the minimum. We have helped several people gain experience and gain jobs with larger studios.</p>
<p>You will be required to complete a basic art trial. We have a great team of professional developers (and gamers) who are looking forward to hearing from you.</p>
<h1>How to apply</h1>
<p><strong>Send your portfolio and work / education experience to: JOBS@PLAYNET.COM</strong></p>
<p><h3>Our 3D Art needs include...</h3><p/>
1) Characters<br />
2) Vehicles<br />
3) Environment</p>
<p>3D ARTISTS: Your work flow can be in either 3DS Max or Maya, though our game engine particularly works better with 3DS Max. You should have at least 1-2 years of experience and provide a portfolio with examples of your work upon e-mailing us. You should also be able to create UV's and textures (not PBR).</p>
<p><a href=""><img pro="1444847035dir" src="http://battlegroundeurope.net/images/char-indie.jpg" border="0" width="600" height="201" style="border: 0;" /></a><a href=""><img pro="1444847035dir" src="http://battlegroundeurope.net/images/109-indie.png" border="0" width="600" height="208" /></a></p>
<p><a href="http://battlegroundeurope.net/images/production/roadmap/bunker1.png"><img pro="1444847035dir" src="http://battlegroundeurope.net/images/production/roadmap/bunker1.png" border="0" width="200" height="112" /></a><a href="http://battlegroundeurope.net/images/production/roadmap/bunker2.jpg"><img pro="1444847036dir" src="http://battlegroundeurope.net/images/production/roadmap/bunker2.jpg" border="0" width="200" height="112" /></a><a href="http://battlegroundeurope.net/images/production/roadmap/bunker4.jpg"><img pro="1444847036dir" src="http://battlegroundeurope.net/images/production/roadmap/bunker4.jpg" border="0" width="200" height="112" /></a></p>
<p><h3>Our animation needs include...</h3><p/>
1) Character (1st and 3rd person)<br />
2) Vehicle rigging and animation (tanks, planes, artillery, etc)<br />
3) Weapons animation (1st and 3rd person)</p>
<p>ANIMATION ARTISTS: Your work flow should be in 3DS Max primarily, with BIP file knowledge. You should have at least 1-2 years of experience in 3DS max and know the basics of rigging, weighting and other animation 101's.</p>
<p><img src="http://battlegroundeurope.net/images/production/roadmap/gewehr41-rig.jpg" alt="Gewehr41 Semi-Automatic Rifle Rig" style="width:600px;height:233px;"></p>]]>3D Modelers and Animators requested for WWII MMO<p><a href=""><img pro="1444847035dir" src="http://battlegroundeurope.net/images/wwiiol-newsletter-banner.png" border="0" width="600" height="116" style="border: 0;" /></a></p>
<p>WWII Online is a massively multiplayer online game set in Western Europe between 1939-1944. We originally released in 2001 and have been updating the game since. In our continuation of improving the game and delivering new content to the WWII Online community, we're looking for some additional help.</p>
<p>This is a great opportunity for people looking to get industry experience and collaborate with professionals. This is a live industry game and we've been greenlit on Steam. </p>
<p>Please note: This is a volunteer internship. You will be allowed to display your work on your portfolio and receive a reference from us for any future adventures. We ask for a 3-6 month commitment at the minimum. We have helped several people gain experience and gain jobs with larger studios.</p>
<p>You will be required to complete a basic art trial. We have a great team of professional developers (and gamers) who are looking forward to hearing from you.</p>
<h1>How to apply</h1>
<p><strong>Send your portfolio and work / education experience to: JOBS@PLAYNET.COM</strong></p>
<p><h3>Our 3D Art needs include...</h3><p/>
1) Characters<br />
2) Vehicles<br />
3) Environment</p>
<p>3D ARTISTS: Your work flow can be in either 3DS Max or Maya, though our game engine particularly works better with 3DS Max. You should have at least 1-2 years of experience and provide a portfolio with examples of your work upon e-mailing us. You should also be able to create UV's and textures (not PBR).</p>
<p><a href=""><img pro="1444847035dir" src="http://battlegroundeurope.net/images/char-indie.jpg" border="0" width="600" height="201" style="border: 0;" /></a><a href=""><img pro="1444847035dir" src="http://battlegroundeurope.net/images/109-indie.png" border="0" width="600" height="208" /></a></p>
<p><a href="http://battlegroundeurope.net/images/production/roadmap/bunker1.png"><img pro="1444847035dir" src="http://battlegroundeurope.net/images/production/roadmap/bunker1.png" border="0" width="200" height="112" /></a><a href="http://battlegroundeurope.net/images/production/roadmap/bunker2.jpg"><img pro="1444847036dir" src="http://battlegroundeurope.net/images/production/roadmap/bunker2.jpg" border="0" width="200" height="112" /></a><a href="http://battlegroundeurope.net/images/production/roadmap/bunker4.jpg"><img pro="1444847036dir" src="http://battlegroundeurope.net/images/production/roadmap/bunker4.jpg" border="0" width="200" height="112" /></a></p>
<p><h3>Our animation needs include...</h3><p/>
1) Character (1st and 3rd person)<br />
2) Vehicle rigging and animation (tanks, planes, artillery, etc)<br />
3) Weapons animation (1st and 3rd person)</p>
<p>ANIMATION ARTISTS: Your work flow should be in 3DS Max primarily, with BIP file knowledge. You should have at least 1-2 years of experience in 3DS max and know the basics of rigging, weighting and other animation 101's.</p>
<p><img src="http://battlegroundeurope.net/images/production/roadmap/gewehr41-rig.jpg" alt="Gewehr41 Semi-Automatic Rifle Rig" style="width:600px;height:233px;"></p>Model Artist/Animator Wanted: Game Designhttp://www.moddb.com/jobs/model-artistanimator-wanted-game-design
Wed, 07 Dec 2016 21:06:15 +0000jobs12100Hey guys, I would like to say that I am in dire need of a good Model Artist, If you please hear let me explain...
My name is colton pense, a student at full sail who is wanting to create a project for quite some time, a 2.5D platformer reminiscent to Playstation/nintendo 64 platformers with a modern twist, using elements from Super Smash Bros Brawl Subspace Emissary, Castlevania Symphony of the Night, Klonoa Door to Phantomile, and finally Kirby 64 the crystal shards.
The reason why i need one so badly is that lately i have a hard time finding a good artist that can replicate the anime art style, that is what the art style of my game is based on, here are some pictures of some of the so called "artists" that tried to replicate that style
http://imgur.com/a/930vp
^To be 100% honest, this model looks like it was drawn by a 10 year old... which is NOT how i imagined it
So to be clear, I want a model artist that can replicate the anime art style like Zelda Wind Waker, Kingdom Hearts, or something like Klonoa Door to Phantomile
Here are some models from other games on how I imagined my game should've been like
http://orig10.deviantart.net/4dbb/f/2015/063/f/c/mmd_wii_klonoa_download_by_valapocho-d7mv0ac.jpg
http://i.imgur.com/q5b5Q26.gif
Please note that if you want to become a model artist for my game, Take these model styles to note, as THIS is how i want the models to be like, Smooth, Fluent, and Expressive, Not Cruddy 10 year old drawing out of something from MS Paint....
So if you know anyone or if your an artist who can do something similar to these, Contact Me Immediately, as my game is in dire need of a model artist and finding one as fluent as these 3 models as shown won't be ending well, I might end up getting a pixel artist and rewrite the gameplay entirely....]]>Model Artist/Animator Wanted: Game DesignHey guys, I would like to say that I am in dire need of a good Model Artist, If you please hear let me explain...
My name is colton pense, a student at full sail who is wanting to create a project for quite some time, a 2.5D platformer reminiscent to Playstation/nintendo 64 platformers with a modern twist, using elements from Super Smash Bros Brawl Subspace Emissary, Castlevania Symphony of the Night, Klonoa Door to Phantomile, and finally Kirby 64 the crystal shards.
The reason why i need one so badly is that lately i have a hard time finding a good artist that can replicate the anime art style, that is what the art style of my game is based on, here are some pictures of some of the so called "artists" that tried to replicate that style
http://imgur.com/a/930vp
^To be 100% honest, this model looks like it was drawn by a 10 year old... which is NOT how i imagined it
So to be clear, I want a model artist that can replicate the anime art style like Zelda Wind Waker, Kingdom Hearts, or something like Klonoa Door to Phantomile
Here are some models from other games on how I imagined my game should've been like
http://orig10.deviantart.net/4dbb/f/2015/063/f/c/mmd_wii_klonoa_download_by_valapocho-d7mv0ac.jpg
http://i.imgur.com/q5b5Q26.gif
Please note that if you want to become a model artist for my game, Take these model styles to note, as THIS is how i want the models to be like, Smooth, Fluent, and Expressive, Not Cruddy 10 year old drawing out of something from MS Paint....
So if you know anyone or if your an artist who can do something similar to these, Contact Me Immediately, as my game is in dire need of a model artist and finding one as fluent as these 3 models as shown won't be ending well, I might end up getting a pixel artist and rewrite the gameplay entirely....