Gaming 101: Getting Started with Games

Conference Archive

FocusOn Learning 2017 Conference & Expo - June 21, 2017

Stephanie Daul

Learning Consultant Independent

Mira Mendlovitz

Instructional Designer Medline Industries

Everyone plays games, so why not use that interest to help them
improve their performance? This session will address how instructional
designers and learning professionals can develop a gamification culture in
their organization. By describing and experiencing the difference between
gamification and gaming, you will learn how to incorporate gaming techniques
into traditional eLearning designs.

In this session, you will hear about one team’s experiences in
making this transition; as learning professionals in a Fortune 500 company,
they were charged with taking a traditional instructor-led approach and making
it blended, with all kinds of games. This session will include details on tools
and execution at two large companies, including the development tools used along
the way.

In this session,
you will learn:

About roadblocks for a large-scale
implementation of a new approach

The difference between games and
gamification

About key design considerations for
developing games

About the steps to move from an
instructor-led approach to a game/mobile approach to learning