Monthly Archives: November 2014

The original Getter Robo team. Left to right, Hayato Jin, Ryoma Nagare and Kuruma Benkei.

Introduction

Anime published in Japan during the 1970s-80s may often seem more simplistic than modern titles, yet one can’t deny that some of the most popular anime concepts and cliches were born at that time. Tough young men fighting for justice, beautiful strong women that accompany them, supernatural enemies from other dimensions and so on. Though it’s been a long time, there are still many fans of that era all over the world paying tribute to the awesomeness of retro anime.

One of them is Mane, a Spanish artist who currently resides in Japan. She designs fanarts of titles like Getter Robo, Saint Seiya, Devilman, Ashita no Joe and Jojo’s Bizarre Adventure like only a small number of people can. It’s worth mentioning that she is among the few that make little adjustments on the original material instead of completely changing it. Thus, her work is very close to the retro feeling. That doesn’t stop her from adding her own perspective on the stories and their protagonists.

We’ve wanted to interview her for quite some time. Now, with the release of her latest doujinshi “Dynamic Fiesta Heroes”, it felt like the perfect chance to ask. Friendly, talented and full of enthusiasm, we present to you, Mane. Continue reading →

Rui isn’t pleased with the way this question is posed. Learn how to talk and behave, please. Treat others as the human beings they are.

20th November is Transgender Remembrance Day. 24 hours dedicated to victims of transphobic violence. I think this is a good opportunity to explain some things about the term and to dispel certain misconceptions I’ve encountered ever since my partner came out and I or she disclosed her identity to others, even inside the LGB community.

Video games. They are one of the fastest developing industries of our time, covering a vast field of different themes, satisfying the demand of a greatly diverse audience. The growth of the industry isn’t simply economical. In cultural terms, video games gain an increasingly larger amount of our time, adding new thoughts, words and interests in our daily lives.

Video game commentary, also known as “Let’s play”, is one of the gaming community’s biggest occupations. Why is that? In my opinion, it provides fans with the thing they have always wanted -the ability to experience, talk and share information about video games without any middle men.

To be honest, I am not a big fan of most playthroughs. But ManlyBadassHero, a commentator who focuses mainly on the adventure and horror genres, is among the few people whose commentary truly interests me. From ib to Alien Isolation and from The Crooked Man to Outlast, the titles that he picks up and the way he takes the viewer into the game is incredible. This is why I wanted to interview him for our blog and, thankfully, he was more than happy to participate. Continue reading →