Basic Colecovision info:
If you had little experience with a Colecovision, you'll need
to know a few minor basics..

The Colecovision joysticks had 2 fire buttons, an 8-way joystick,
and a number pad with 0-9
Most games require you to press a number to begin the game;
in Columbo, that means grafitti'ing the number (or pressing
an onscreen number once I add that ;)
All Colecovision games had an intro screen that showed the
Colecovision logo and the game name; you just have to sit
a couple seconds through it
Thats pretty much it.. enjoy :)
Requirements:
As of the beta 002 release, Columbo requires an OS5 high resolution
device with an expansion media card. I will likely build a
mode soon so it can run on low res OS5 devices like the Treo
600. Its possible I'll build a mode so it can run without
an expansion card, but for now it requires ROM's to be on
expansion media.

Installation:
For now its a bit basic, but the app is yet young. You'll
need to have an expansion card (SD card, memory stick, compact
flash, etc) to use the emu.

Install Columbo.prc to your device (wherever you want it
to be)
After running Columbo (002 or later) at least once, you can
just hotsync .rom files over to your expansion card.
You will need a Coleco BIOS ROM file; its usually called 'coleco.rom'
and we're not going to help you find it. It has to be called
'coleco.rom' for Columbo and placed into /PALM/Programs/Columbo
on your expansion card.
If you're confused about getting the files to your card, consider
using a card writer (USB SD writers are cheap at your local
computer shop), Card Export software, hotsync, rename-trick,
etc. Use Filez or FileCaddy (both are freeware) to move it
around and rename it if needed.
You put your Colecovision game ROMs in the same directory
-- /PALM/Programs/Columbo. They're named 'something.rom',
like dk.rom for Donkey Kong.
ROMs must (for now) be unzipped; so no .zip files.. just .rom
Thats it. Just run Columbo :) Pick a ROM from the listing
and hit Go!

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