23 Mar 2015 :A lot has changed. I am LiveCoding now.. https://www.livecoding.tv/jarnoburger/. And i made a google doc that is my todo-list. So you can see what i am doing. All in all i am working out to
create all my needed controls first visually in monogame. Then i will add functionality like mouse/keyboard. And the i will make the system.drawing version alive.. After this i will work out the bohemiq 3d engine of a friend of mine. this is used for my dome
projections.

3 Mar 2015 :The forms.drawing version almost works, and the windows phone version also partly works. It will be time now to introduce features for every control and to introduce new ones. When all controls are added, and code is showing functionality , we
will go to beta.

18 Feb 2015 :
Most of the code has been rewritten to work with the way i like it. I will now combine working out features for the monogame ui version. And making the forms.drawing version work.

03 Okt 2014 :

Today i made adjustments to make it work with the Microsoft Extended Design Guideline Rules 90% finished with it.

22 Sept 2014 :

Today i am cleaning up DPanel

introduced property DPanel.Rectangle instead of X,Y,Width,Heigth

introduced property DPanel.Config to contain configuration items for the panel

introduced property DPanel.State to contain state flags for the panel

moved alpha and borderSize to the DPanel.Theme

AbosulteTransform-name has been changed to DrawPosition

removed some weird redundant stuff

add some extra comments on the right places

21 Sept 2014 :

cleanup even more typos.

textures were not disposed when they were recreated, did partly fixes for that.

16 to 21 Sept 2014 :

created 1 property for theming , in place of multiple

regionized , and removed redundant spacing a lot

adjusted namespace and project names

changed properties into methods , when they were actually methods

changed properties into auto-properties , when they were exactly the same as auto-properties