It’s been a week since we deployed Space Hulk: Tactics’ Pre-Order Beta. Thank you for all your feedback and support! We’ve taken into consideration your reports and suggestions to provide a better experience, optimize and balance the gameplay.

We’re happy to deploy today a new update based on your feedback, including gameplay balance, winrate system and bugfixes. Please find below the details.

Eratrius - Removing the “No bluff” rule (a 26% decrease in the number of Genestealers)

Darakin - Removing the “Countless” rule (a 50% decrease in the number of Genestealers)

Winrate system:

Old System

Percentages shown in the winrate system would include every game played (against AI, games left after only two turns, even disconnections).

New System

Reset the winrate percentage using a new algorithm to be closer to real records.

The winrate will now only take PvP maps, ranked matches and skirmish into account.

Bugfixes

Fixed a crash that would occur at launch

Fixed a bug that would prevent the card Persistence (+4 AP on a pawn) from activating

Fixed a graphical glitch with emblems on Powerfists

Fixed an issue with missing icons in the log when using the warp bubble

Fixed a case where Genestealers would spawn with Terminator customization elements

Fixed a missing animation when a Reaperfex or Bulwark attacking a Terminator would result is a draw

Tweaked visuals on the disengage Genestealer botton

Polished log texts

Added feedback on the Genestealers affected by the Neurotoxin special rule

The card Feeding Frenzy (+2 dice to a genestealer, then die) now clearly states that it cannot be activated on Biomorphic Genestealers

Added transparency to overwatch overlay

Improved Terminator AI

Fixed several issues that would lead to crashes

Fixed typos in various texts and languages

We look forward to your feedback about this new update for the Beta. Feel free to contact us if you have any questions about what you play, and as always please let us know if you encounter any technical issues.

It’s been a week since we deployed Space Hulk: Tactics’ Pre-Order Beta. Thank you for all your feedback and support! We’ve taken into consideration your reports and suggestions to provide a better experience, optimize and balance the gameplay.

We’re happy to deploy today a new update based on your feedback, including gameplay balance, winrate system and bugfixes. Please find below the details.

Eratrius - Removing the “No bluff” rule (a 26% decrease in the number of Genestealers)

Darakin - Removing the “Countless” rule (a 50% decrease in the number of Genestealers)

Winrate system:

Old System

Percentages shown in the winrate system would include every game played (against AI, games left after only two turns, even disconnections).

New System

Reset the winrate percentage using a new algorithm to be closer to real records.

The winrate will now only take PvP maps, ranked matches and skirmish into account.

Bugfixes

Fixed a crash that would occur at launch

Fixed a bug that would prevent the card Persistence (+4 AP on a pawn) from activating

Fixed a graphical glitch with emblems on Powerfists

Fixed an issue with missing icons in the log when using the warp bubble

Fixed a case where Genestealers would spawn with Terminator customization elements

Fixed a missing animation when a Reaperfex or Bulwark attacking a Terminator would result is a draw

Tweaked visuals on the disengage Genestealer botton

Polished log texts

Added feedback on the Genestealers affected by the Neurotoxin special rule

The card Feeding Frenzy (+2 dice to a genestealer, then die) now clearly states that it cannot be activated on Biomorphic Genestealers

Added transparency to overwatch overlay

Improved Terminator AI

Fixed several issues that would lead to crashes

Fixed typos in various texts and languages

We look forward to your feedback about this new update for the Beta. Feel free to contact us if you have any questions about what you play, and as always please let us know if you encounter any technical issues.

Space Hulk: Tactics Team

]]>https://forums.focus-home.com/post/85002https://forums.focus-home.com/post/85002Tue, 13 Nov 2018 09:42:07 GMTNice, will these improvements make it to the Xbox One version Day 1?
]]>https://forums.focus-home.com/post/85234https://forums.focus-home.com/post/85234Wed, 03 Oct 2018 18:59:06 GMT@gimblefin said in First Update: