Getting Started

To get started using Ugh, make sure that the Editor and Plugins folders have been moved into the project’s main Assets folder. Unity looks for them there, and if it doesn’t find them there, many parts of Ugh won’t work properly.

There is a handful of information not covered that can be observed in the example scenes contained within the project files. The example files include Animation, Horizontal Snap Scrolling, Layering/Input Blocking, Moveable Windows, Stretch Examples, Toggle and Slider.