Lancer

Armour: Plate

Weapon: Lance and Shield

Lancers are the pure tanks of Tera with sheer defense and shouts to maintain aggro they dominate the enemies attention standing steadfast in front of the group they can use their leash move to grab opponents from across the room to their feet roaring in their faces to stun them then bringing their shield across them to defend against the oncoming onslaught from their foes protecting the lesser armored members of their party.

albeit they are complete powerhouses of a defensive nature they lack their damage output and maneuverability in compare to the other tank class the Warrior which tend to dance about the enemy these guys take a shot and stand steadfast behind their shields each strike will drain your MP so learning tactically to bring your shield to bear is vital and knowing when to drop it to get a few hits in to maintain aggro an all round fun class to play but the learning curve is a steep one in comparison to other classes.Pros:Great DefenseShoutsPure Tank

Cons: Lacks maneuverabilitySteep Learning curve

Level

Skill

Description

1

Combo Attack

A series of strikes that escalate in damage and charge up your mana.

1

Stand Fast

Block frontal attacks with your shield for as long as you hold down the key. Better gear blocks more damage. Allies behind you also get damage reduction.

2

Shield Barrage

Move forward, battering targets with your shield. Repeat the attack for a chance to stun them.

4

Spring Attack

Leap at your foe and strike a hard blow. You can quickly launch this skill right after Shield Bash, Shield Barrage, or the fourth consecutive hit of Combo Attack.

6

Shield Bash

Briefly stun one or more foes.

8

Charging Lunge

Charge a short distance and impale your target.

12

Retaliate

Leap to your feet while attacking your target if you're knocked down.

14

Second Wind

Instantly replenish some of your health.

18

Challenging Shout

Draw the attention of enemies nearby, as well as some aggro.

20

Onslaught

Rush your foe in a series of lunges. While lunging, you're steadier on your feet and take half damage.

22

Guardian Shout

Your courage massively boosts your party's endurance. Does not apply to you, and ends if you are knocked down.

26

Shield Counter

Gain a chance to shield-thump your foe while using the Stand Fast skill. You can't be knocked down or immobilized, and take half damage while using the skill.

26

Leash

Throw a magical hook and chain that drags an enemy toward you. Won't work on huge opponents.