Comments

I still think The Boogeyman would fit so well in the game. More of their own interpretation though, not a licenced. Like a shadowy figure in a long cloak.

Travels between lockers and can trap lockers to burst open and yank survivors inside for a set amount of time or until another survivor saves them. Opening it as the killer would only do 1 health state of damage though so it's not a free down or anything. Would make certain loops more dangerous and make survivors scared of lockers.

The Beast would be pretty cool too. Something that could leap through the air, jump from tree to tree and climb up walls. Would make survivors play differently as now they'd be having to look up.

The Darkness - A killer that could turn the lights out periodically making things pitch black and blinding survivors. Campfires always light certain areas and flashlights if they have them.

The Knight - Big clunking black medieval armor suit covered in shadows with a big 2hander that he drags across the ground when he walks around. It will have a large hitbox that can reach through walls and over terrain which would now force survivors to loop wide rather than their typical hugging the loop as tight as possible.

I like the idea of the boogy man, I think he could be all about surveillance. Like you said, could trap certian lockers and maybe teleport between them. So it's like children being afraid of a closet, survivors would never really know what's in that locker.

And the knight would be cool, like an anti-stealth killer, one you wouldn't dare let get near you.