Drakonis wrote:I'll take care of this on the weekend, probably tomorrow.

Just a reminder: I think I didn't lift the curse on Eric, so he'll still be carrying the Evil Lance. You'll probably want that changed before diving into the next battle.

Luckily Creed shows up, so I had a convenient way to do so. Thanks for the heads-up.

Managed to get everyone through! But it was a bit of a crawl. Shout outs to the White Ring only cracking after the third use and Sarah using every last MP and surviving the final round with 1 HP.

My suggestions for Galam and Zeon:Bowie is your most valuable tank. Use and abuse him. He took less than 20 from Hydras and Chaos Warriors, though he's probably gonna take a bit more from the last batch of upgraded enemies. Still, this could be very valuable to conserve Sarah's scarce MP.Use Eric's and Luke's mobility to lure ut fliers and AoE enemies, then heal back up.

AND FOR THE LOVE OF VOLCANON GO REPAIR THE WHITE AND EVIL RINGS BEFORE YOU START.

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I'll try to get this done as soon as possible. Let's see how much fun this battle will be.

Edit: The Battle is done and I managed it without losses in the second try the first became a bit f*cked up after muddle hit almost everyone and after Sarah went down I knew it was game over

Second try went pretty well I cleared the right side first always Bowie on the front taking up the damage and I only tried to use Heal 1 to heal him to conserve some MP. I went back and lured the enemies from the left side and was lucky that the Demon Master choose to hit Bowie instead of using Freeze 4 and so I continues to wipe out enemies after they hit Bowie

I still had some good MP left with Sarah after only Galam and his bodyguard were alive but then the Demon Master rushed forwar and hit Bowie with a Freeze 4, he was left with 16 HP which made me waste 20 MP to prevent him from dying. After the Demonmaster went down Galam rushed forward but luckily he always smacked the isolated Bowie and didn't use Demon Breath which made it a lot easier because the rest could clear out the remaining enemies befor focusing on Galam how went down pretty smoothly also thanks to Eric critting him with the Demon Lance equipped

Have fun with the remaining battles.

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I just went back and looked through all the team games from this version of the forums, which is from Team #5 (in 2005) to now. I started fully running the team games at #7. I didn't realize how often we do Roulette and Marathon hacks The full list is below:

Well, the Roullette does have the advantage of being randomized a bit. And Marathon basicly just let's us skip right to the battle sequences. As much as I love the overworld segments, for repeated team games such as this the Marathon hack was a blessing.

IIRC Paper Wall was pretty fun. Some high risk/reward involved in there.

To battle! The general strategy is to ignore most of the enemies and rush Zeon.

Round 1: Killed one of the zeon guards, he didn't seem to do anything. Died. Read Moogie's guide. Apparently they're supposed to use healing rain on Zeon?

Round 2: Egressed and removed everyone's curses. Realized I had to walk all the way back from Sheela's pool. I tried dealing with everyone else first, but this went poorly from the gate. TLDR: Everyone died. Turns out Arch demons can drain your defense!

Round 3! Things were looking pretty good!! Buut then I messed up and ended Sarah's turn without of healing. So a Demon Master freeze 3'd her to death. Also learned that that blue shaman has blast.

Round 4! By this point I had the first few rounds pretty well down to clockwork. I made it up to Zeon without any deaths, but with no healing left. Needless to say, Zeon ground us up pretty badly.