This was a slow week for Rant Gaming articles, but I have a good excuse! Training! That’s right, I’m now (training to be) a certified member of the workforce! Economy get! So, let’s see what I was able to squeeze into my busy, busy schedule….

The main bulk of the week’s posts went to Not So Old School, my weekly take on board and card games from a video gamer’s perspective. That’s because this week, Not So Old School featured a terrifying triptych of articles, all focused on helping you find the perfect game to play on Halloween. In Roll 1D10 for Terror – Horror Board Games of 2012 (Part 1), I looked at top-secret government bases, zombie-infested cities, and even more zombie-infested cities during my overview of Level 7 [Escape], City of Horror, and the prolific output of Twilight Creations. In Horror Board Games of 2012 – Part 2, I talked about 5-minute dice game Chupacabra, the newest edition of the Resident Evil Deck Building Game, and my unspeakable yen for Mansions of Madness. Finally, Horror-themed Board Games of 2012 – Part 3 wrapped up loose ends, mummification style, with coverage of Cthulhu Gloom, Fantasy Flight’s Arkham Nights event, and the new Ticket To Ride mini-expansion, the adorably orange Halloween Freighter.

That was it for me this week…unless you count the most awesome part of all. On Wednesday, I introduced a new weekly feature with Rant Gaming: the Indie Game of the Week. Every week, I’ll be looking at a downloadable, browser-based, or mobile game that I consider to be the Indie Game of the Week. It could be free, or not; it could be on the PC, phone, or home gaming console; all that matters is that it’s the product of a small, independent developer. The first IGotW was a love letter to my childhood, a wondrous amalgamation of all things 1980s–the inaugural Indie Game of the Week: Retro City Rampage.