Why do installs of TRS19 have different "built-in" assets? UMR2019 route

If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

The new 100240 did not help. Still have 34 "unknown asset"s - largely due to version numbers as much as I can tell. Nothing critical to running the route so not a big deal. Out of the large number of assets in the Route 34 unknown's is not bad... I'm enjoying the route! My post and questions come as I just like to understand how all this works......

I don't understand why there is not a simple utility that will report to route and session builders any asset not built into the "official" install (TSR19 and it's six routes). But now, with todays announcement of Regional versions of TRS19, that complicates things even more, does it not?

-snip-
For the most part I'm still very happy to be messing with trainz.

I'm trilled to have found Trainz and this community. When I purchased TRS19 I thought I was just buying another sim. But it turns out that I've found a whole new "world" here. The only problem I have is not knowing what to do next.... route build, session build, run a route, look for accurate 3rd party assets, jump in an AI train and watch the world go by, try to find "easter eggs" in routes (Dave Snows newspaper headline for example), learn more about real world trains to be more prototypical, etc, etc, etc, etc...

Are there some problems/issues? Yes. But that has to be expected in a "wide open" environment such as this...

The issue with the asset versioning has caused a lot of frustrations. What I think happens too is assets that are imported locally for some reason are not version-checked for updates while those that are downloaded from the DLS go through the process.

With this error, the end result is if an asset has been updated from a KUID:XXXXXXX:YYYYYY to KUID2:XXXXXX:YYYYYY:z, we end up with this disparity when an asset is imported from a CDP.

This issue shows its self really badly when asset dependencies are exported for routes and sessions. I ran into this more than a few times when sending routes off to the QA team for testing. The newer version asset is installed, however, the route and session still refer to the KUID version and not the KUID2: verions that's installed in the route obj file.

When the route and session are now installed, the assets can't be found even though the new version is installed already.

This has been a problem since T:ANE and it's been reported, but somehow ignored as an issue.

Hmm, on restarting I find I have missing dependencies from DLC, mostly pofig trees to be precise that used to be payware, downloaded from the DLS with no problem though. Presume because of his licence they have been removed from DLC as payware.

Had an issue updating on my Insider PC, wouldn't write to the drive, had to take ownership to get it to play, odd as it was OK before the last insider update.

On UMR2019, I seem to be missing kuid2:298469:6505:3. I don’t see it on the DLS. However, there is a kuid2:298469:2 installed from the DLS as “Loco Sand (RF)”. When I select “List Asset Versions” for it, I don’t see a :3.
-Al

On UMR2019, I seem to be missing kuid2:298469:6505:3. I don’t see it on the DLS. However, there is a kuid2:298469:2 installed from the DLS as “Loco Sand (RF)”. When I select “List Asset Versions” for it, I don’t see a :3.
-Al

This is the issue at post #20.

Open <kuid2:298469:6505:2> to edit config.txt and change the version to :3. Import the content folder, then revert <kuid2:298469:6505:2> to original. There are a lot of assets that you need to do this for.

Sorry to bump this thread but I just got TRS19 and, just like jpj_starfleet, have come across these mystery KUIDS too (I've whittled it down to 9). I can't seem to find these installed, can't find them on Google, and am left scratching my head...

I know that some of these are Auran KUIDS, which is frustrating because I can't find out what they are or if they were new KUIDS. Could anyone let us know what the names of these are, where to find them, or how to download them if they are on the DLS?

BTW, jpj_starfleet, <kuid2:84609:28615:1>

is showing as built-in, payware and it's name is Jaguar Mk2 Red

<kuid2:60238:26184:1> is transcontinental hotel, payware (from Healesville 1913-1930) (try the strategy posted by Sailor Dan above) - same with <kuid2:298469:6505:3> (that's the sand which can be fixed if you follow the info in post #23)

Thanks for the reply p-dehnert. Knowing the names helps but not sure where to find these KUIDS, or if they are even possible to find (I have the TRS19 North American Edition). I'll keep trying my luck on the Internet for now.

Although it took me about an hour, I did find <kuid:146087:60098>. As it's made my an Italian creator and should be able to be found on Trainz Italia, there were dead links but I somehow managed to find it through the midwest grain terminal 2 dependencies on Jointed rail. This thread helps to fix the error in the asset: https://forums.auran.com/trainz/show...n-dependencies

I will keep hunting and posting for the others if I find them. If I'm coming across this problem, others will too.

@gisa
The required packages are not included in the North American Edition.
Full and UK edition include
- <kuid2:154322:100063:15> ECML EDINBURGH - DUNDEE
- <kuid2:515942:100169:13> Cornish Mainline and Branches - TRS19

Full and European edition includes
<kuid2:57230:100074:13> Sebino Lake, Italy (1980s)