“Some 130 years ago, a dangerous miasma appeared and began swallowing up the land and sea in a toxic purple fog. It killed the people and animals caught inside, though not quickly. For 10 years this miasma slowly swept across the land, on a course to envelop everything.

Strange creatures emerged from the miasma and attacked the villages and cities. Many died, and even more fled inland. When all seemed lost, the miasma came to a sudden halt, leaving only a sliver of habitable land. This land came to be known as Shard.

With the apocalypse on an assumed pause, the people of Shard banded together and formed the Interdependency, a society wherein each settlement accepted the greatest tradespeople, workers, and creators available and began a network of shared goods and resources. For one settlement cannot hope to survive without the others. This system, the doctrine of the Shard Interdependency, has been the way of this land for the past 120 years.”

- The Interdependency of Shard, A History VII Edition. Bellow, Atare 130 AME

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In today’s episode, the cast present a primer on the world, peoples, characters, and ideals inside the Interdependency of Shard; a post-post-apocalyptic fantasy that is in no way reminiscent of Fortnite: Battle Royale. Fire-bending? Shapeshifting? Whips and feathers? We’ve got all that and more.

This week on Play By Podcast: The Interdependency Shuffle 01: A History