Volt emits a powerful electric pulse, any enemies that are hit with the initial pulse or that enter the pulse's area in first 3 / 3 / 4 / 4 seconds after the cast will become stunned and emit arcs of electricity like Tesla Coils, shocking hostiles who come within 4 / 4 / 6 / 8 meters.

Tesla Coil-ed enemies will remain undamaged by Discharge for the first 4.5 seconds, then begin to damage themselves for 250 / 375 / 500 / 600Electricity damage per tick for the remaining Effect Duration. Electricity damage ticks twice every second.

Enemies can still receive damage from outside sources during the initial 4.5 seconds of Discharge (e.g. Tesla damage from other near by enemies).

Loot crates can also undergo the Tesla effect, but can only be charged once.

Volt's Passive does affect Discharge, but the bonus damage is not simply added onto the ability's total damage output. Instead, the current bonus damage value is divided by the damage per tick value, rounded down to the nearest whole number, then multiplied by 0.5s. This new value is then subtracted from the 4.5s undamaged phase of Disharge, meaning Discharge will begin damaging the target sooner.