Results for "pandora gaming"

It's taken a while, but the Pandora open-source handheld has finally been given the production green-light. After many months of prototypes and design tinkering, according to the project forum the team have given the go-ahead to their Chinese production partners to begin the initial run.

The handheld gaming market is pretty sparse these days. And though we have the major players like the Nintendo DS and the PSP, there are other options out there that get less face time. One such option is Pandora.

It has been a while since we talked about the Pandora handheld gaming system. The last mention of the device, which looks like a DS with a physical keyboard to me, was back in April of 2010. At the time, the shipments had been delayed by the massive volcano eruption in Iceland. If you still have a hankering for the open source gaming device, it will ship next month reports Pocketables.

I'm sure that a lot of you have a portable gaming system, be it the Nintendo DS or a PSP. Really those are the only two options on the market right now, aside from older generation devices. However, there is a new kid on the block that's hoping to make waves with its open source system.

It may look like Apple's new Mac Pro 2013, but the D-Link Gaming Router DGL-5500 is actually hoping to hook up with the potent workstation, not to mention anything else supporting WiFi 802.11ac. Revealed at CES back in January, and now priced and dated for store shelves, the DGL-5500 is expected to go on sale on August 1 complete with up to 1,300 Mbps data rates.

In an effort to bring its music-streaming service to as many platforms as possible, Pandora launched an HTML5 website geared toward televisions, gaming consoles, and set-top boxes. Pandora says that the new site is "optimized for a 10-foot experience," making it ideal for streaming music in the living room.

2012 was an interesting year in many respects, but it was a particularly interesting year for gaming. 2012 had its share of ups and down, but looking back on the year as a whole, I'd say that it was ultimately good for gamers, developers, and the industry in general. A lot happened throughout the year, and even though we saw vitriol from gamers climb to pretty frightening heights in some cases, there were some pretty cool things happening that you may not have noticed. Needless to say, if 2012 was any indication, then 2013 should be one of gaming's biggest years yet.

This week the meteoric rise of Kickstarter-started Android device Ouya has been the subject of some massive amounts of attention - today the doubts begin. It's Craig Rothwell, part of the team that created the ill-fated open-source handheld gaming device Pandora. His trip down terror lane with the development and production of both the software and the hardware for said device have allowed him to lend some knowledge today to Pocket Gamer on how hard the team behind Ouya are about to have it, $4 million dollars in funding or not.

The open-source Pandora games handheld project continues, with the latest milestone on the way to actual, shipping products being two "mass production" units with painted cases. Posted by project member Craigix, while the first photo (there's another after the cut) might not make it completely clear, the Pandora on the left has been finished in black and the model on the right is in grey.

Have you heard? The Game Developer's Conference (GDC) is going on right now, which is why it shouldn't go as a big surprise that all these companies are announcing things there. Yes, they'll generally have a video game/gaming twist to it, but that's okay. Especially when we have Microsoft presenting, and they're giving details on how push notifications are going to work on the upcoming mobile Operating System.