Tag: nintendo

Last week, Nintendo held its first Nintendo Direct of the year. When big gaming companies do that, I like to at least keep up with the happenings, even though I can’t watch them at work because I don’t want to make the IT people mad at me.

There was a lot of info we got in that Direct (this great article from Polygon has the full list of announcements), but the one I was really interested in? The demo for Yoshi’s Crafted World.

Back in August last year, I was super excited about the prospect of the first Pokémon game to ever hit the Switch. There was a lot I was looking forward to; from the Pokéball Plus to playing multiplayer, and especially finally being able to walk around with my Pokémon again.

I kind of resigned myself to not being able to play it right away, because we didn’t have a Switch and because we didn’t have the money to buy ourselves one.

I still remember the day the first Nintendo Switch ad came out. I was at work, at an engineering news site with a big focus on new and upcoming tech. Two of my friends came rushing over, phones in hand, eager to show me.

These two followed just a year after their original releases, which was a bit of a surprise when, you know, it took us 11 years to get a Hoenn remake, and we’ve pretty much given up on ever seeing Sinnoh again.

About two months ago, my sister asked to borrow my DS Lite. She was on a nostalgia spree, and wanted to replay Mario and Luigi: Superstar Saga, but well, since her GBA went the way of every console whose buttons ceded to the hands of less-than-gentle kids, that was the only way she could.

About three weeks ago, I got a very enigmatic message from my sister the night before she was to come for a visit, saying she had something new to show me.