I was so excited about unlocking tie advanced when I built my planet command...Upgraded tie/a to lvl2 and barely used 2 times for half a year. It's just too big and long-cooking to use it regularly.

MTV-7 and VT-49 proved to be much more useful for me.

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I have been in dandoran 5 days and still not able to find one single opponent to attack. Every time my protection time rans out i get attacked? How is tha possible?Something wrong with my side or what is problem please?

darthlex wrote:I have been in dandoran 5 days and still not able to find one single opponent to attack. Every time my protection time rans out i get attacked? How is tha possible?Something wrong with my side or what is problem please?

Are you on Windows? Dandoran is the only active conflict right now and is very active. You are often going to have to hit "find opponent" a bunch of times before you get a base to attack. The same is happening to everyone else too, that is why you get hit the minute you are offline and have no protection.

I would suggest unlocking Hoth and a 'wet' planet first off, so if you unlock the gear that can only be used on Hoth you can use it straight away. (same with 'wet' planets (Dandoran, Takodana, Yavin 4)) Just a suggestion.

Rekt01 wrote:I would suggest unlocking Hoth and a 'wet' planet first off, so if you unlock the gear that can only be used on Hoth you can use it straight away. (same with 'wet' planets (Dandoran, Takodana, Yavin 4)) Just a suggestion.

wow... this thread has back to life! It was about what planet unlock first considering the conflict prizes, but all this has changed and conflicts aren't the only way to have those Special Units now.

By my experience playing for almost 4 years... I'd like to say 2 things:

1) if you are in a squad, the first planet you need to unlock when build Planetary Command is Takodana to help your squadmates to grab its OutPost in squad wars for the great advantage. I unlocked Takodana as first planet for all my accounts just for use in wars.

2) if you aren't in a squad, any green planet or Hoth can be a good option as first unlocked planet. Most of players unlock Hoth as first planet because of Episode V.

But any of those green planets can be a good option as first planet, followed by Hoth as second planet when you reach HQ 6. Then, when you reach HQ 6 and build the Armory you already will have one of the 3 kinds of planets to use all items of your Armory - desert, forest and cold weather equipments. That's what I say to my low levels in my squad when they are going to unlock their first planet.

A Windows survivor now training players and helping squads through the Galaxy!

Have to say if you are in a squad and war check with others to find out what planets they dont have and unlock that planet. Try to cover different planets so what ever combo of op are available your squad can get them.

Rudy42 wrote:Oh, so you spent actual real money. I didn't buy them a long time ago because I have more important stuff to spend my money on like food and rent.

I have 5 droids but have never spent a dime on this game. It is called saving. Just like the real world, if you want it, save for it. Yes it took me a long time, but I got my 5th droid at early level 9 and that was pretty good timing.

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mkenobi wrote:By my experience playing for almost 4 years... I'd like to say 2 things:

1) if you are in a squad, the first planet you need to unlock when build Planetary Command is Takodana to help your squadmates to grab its OutPost in squad wars for the great advantage. I unlocked Takodana as first planet for all my accounts just for use in wars.

2) if you aren't in a squad, any green planet or Hoth can be a good option as first unlocked planet. Most of players unlock Hoth as first planet because of Episode V.

But any of those green planets can be a good option as first planet, followed by Hoth as second planet when you reach HQ 6. Then, when you reach HQ 6 and build the Armory you already will have one of the 3 kinds of planets to use all items of your Armory - desert, forest and cold weather equipments. That's what I say to my low levels in my squad when they are going to unlock their first planet.

I agree completely.

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I looked at the idea of skins not bein functional in wars as a guide to what planets to unlock first,elites remain elites in war,mercs stay mercs,in wars,offense is first priority for upgrades,hoth and erkit offer defense,,this puts offense outposts as most desirable planets to unlock first. If you want skins for pvp /conflicts,your own style of battling should give a clue what troop skins you know you would accel with. Hope this is a positive post for at least one player

BLOODYRANCOR wrote:I looked at the idea of skins not bein functional in wars as a guide to what planets to unlock first,elites remain elites in war,mercs stay mercs,in wars,offense is first priority for upgrades,hoth and erkit offer defense,,this puts offense outposts as most desirable planets to unlock first. If you want skins for pvp /conflicts,your own style of battling should give a clue what troop skins you know you would accel with. Hope this is a positive post for at least one player