2Stairs

I'll be honest, the last time I actually sat down and made a good map was Quake 2.

It was called Stairs and was made for a CTF mod that also had King of The Hill support.

So for better or for worse, I decided to give it a TF2 remake.

2Stairs is a symmetrical map where two forces meet in the middle with two sets of staircases leading to a control point. Three doorways, two of them visible in an open area; one of them obscured, lead to the staircases.

Your map is too sniper friendly. I could see enemies running towards the stairs too easily and could sniper the slower classes with ease. Perhaps another way to the middle would help and lots more cover. I realize you were going to redesign the map later on, but Blu's spawn is a bit strange (random props spaced around that provided no gameplay difference).