But it doesn't differentiate between the person who does it first try easily and the person who struggled through 16 tries before just barely making it. And, frankly, if you raid with people for even a few nights you'll know who's standing in fire etc. And then you can talk to them about their performance in an actual raid.

No but my communication with the guild does know who got it down easily and who struggled.

But it doesn't differentiate between the person who does it first try easily and the person who struggled through 16 tries before just barely making it. And, frankly, if you raid with people for even a few nights you'll know who's standing in fire etc. And then you can talk to them about their performance in an actual raid.

If you're able to get it on your first try, then proving grounds isn't intended for you, simple as that. That's why there is the 'Endless' portion of the scenario. It's been stated numerous, numerous times that it isn't supposed to compare each player to one another, but to just prove that they can, do like i've said, the most mundane of task.

It does not matter if it was completed the first time or 18 times, as long as you complete it, that means you know your toolkit and your character well enough that it's easy; or that you ran into roadblocks along the way and had to make adjustments to your play in order to complete the trail, perhaps learn a thing or two (like it was intended to be)

If you're able to get it on your first try, then proving grounds isn't intended for you, simple as that. That's why there is the 'Endless' portion of the scenario. It's been stated numerous, numerous times that it isn't supposed to compare each player to one another, but to just prove that they can, do like i've said, the most mundane of task.

It does not matter if it was completed the first time or 18 times, as long as you complete it, that means you know your toolkit and your character well enough that it's easy; or that you ran into roadblocks along the way and had to make adjustments to your play in order to complete the trail, perhaps learn a thing or two (like it was intended to be)

Or the RL can do this "Stop looking for easy to measure cop outs. Get people in a raid, show some leadership, inspire them, and make calls based on experience." You know... what RLs have done for 8 years. See how people perform in an actual raid and make calls based on that.

This is nothing more than a lazy RL who doesn't want to spend a reset or two evaluating the team and telling them whether they can come or not.

But again, since OP has sidestepped or rejected every single issue with this, who gives a fuck? They're not interested in other opinions, they're bound and determined to do this and it will either work or not for them. I have no idea why we're still talking about it honestly. Shall we have long threads about all of the ways to run your raid? Why? It's your raid. Do what you want but you obviously didn't come here seeking actual discussion about the pros and cons of this.

I required myself to get Gold for my raiding role (DPS). It's probably not a bad thing. It requires you to assess what targets to hit when, which CDs to expend when, etc.

The only thing I don't like about PG - supposedly you do better with particular gear equipped, notably non-RPPM trinkets. Great, so much for scaling and everything being equal. Now I feel like I need a "PG Set" for my gear. I'd like to get the title next. Really, raiders should probably have the Proven Whatever title. I don't yet, but I feel like I should.

It's not comparing player A to B. Getting tired of the same responses by people who can't read.

Okay, you obviously don't want people's opinions since all you are doing is arguing if someone has their own opinion that doesn't match yours. So putting "thoughts?" in your header was completely pointless. I'm now trying to figure out exactly why you made this thread?

I've told you my opinion:

1) You are grouped up with a group you have never been with before.

2) It is a very casual group- not even a normal casual group at that.

3) You are only doing flex and are expecting people to be somewhat perfect. You've had 7 people quit on you for making something that isn't really mandatory, mandatory. Someone getting a gold star doesn't mean that they're going to be playing any better afterwards. Skill takes time to build up.

4) It sounds like you are trying to treat a casual guild as if they are a bunch of hardcores. That doesn't go over very well in a casual guild. If you want people that are "perfect" go join a regular raiding guild or give these people time to get their own proverbial crap together.

5) You need to give them a few weeks to figure out what's going on- that's when you start weeding people out.