The niche and paratextual industries of games and play

Author: aiman_1417

Originally posted on Aiman's : Welcome to my last project log, As mentioned in my previous post, the only thing that is pulling me back from my progress is the card calculation. I re-calculated the cards after my first play test 2 weeks ago, because the eel cards were overflowing the deck. But, during my second…

Originally posted on Aiman's : Welcome back to another project log, The game is progressing towards a stable development for the past 3 weeks. As some of you might know, I did a play test session with a couple of mates last week. The feedback I got was: Card system: Too much Eel Cards, made…

Originally posted on Aiman's : Today, we’ll be looking at the abstract element in “Eels and Escalators”. An abstract is a an ambiguous phase that brings a meaning to the game. In this case, Eels and Escalators is pretty much vague in term of meaning. For a start, the main theme is a big reference from…

Originally posted on Aiman's : After a long shower session thinking which project I should proceed, I’ve made my decision. Eels & Escalators will be my game project and I’ve finally figure out the mechanics. I began my project a couple of days ago by re-watching that Spongebob episode over again. I was hoping to…

Heres a list on my possible game project Eels & Escalators Eels and escalators was a game I always had in mind when someone said “boardgame”. The idea was originally from the popular TV show, Spongebob. We can clearly see that the writers were trying to rip off a classic board game called Snakes and… Read More My Game Project

Here’s my last update on “The Mars Expedition” project. Its done, and we had fun doing it. There were some minor troubles during the process but it doesn’t affect our work. Though, it was nicer if we had the time to make a prototype of the game. We did received our feedbacks right after the… Read More My Contribution

Heres an update on our project This is a follow up on my last post (The Mars Expedition). The last post was just a brief explanation on the game mechanics. After discussing for almost a week, we’ve finally come out with a solid mechanic. The game will feature 5 different characters Harvester (resource expert) Military… Read More Game Mechanics: Player Perks

Here’s a board game that we’re working on. We haven’t figure out a name yet but we’re calling it “The Mars Expedition” at the moment. This post will be focusing on the concept, theme and some game mechanics. So here we go. The game is set on the future when humans starts a civilization on… Read More Game Project : The Mars Expedition

I have an interesting topic to discuss today, and its about board games. I’ll be completely honest, I’ve never ever touched any other board games apart from your mainstream Monopoly, Chess and Ladder Snake. All these Dungeons & Dragons, Sci-fi board games intimidates me. If you watch Regular Show, season 2, episode 12, you’ll probably… Read More Pandemic: The Board Game