INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
SECOND EDITION... [click here for more]

Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more]

The Science of Magic! The ALCHEMIST Class offers a new full class to your players that crosses the boundaries between science and magic. In addition to the new core class, this supplement provides 7 alchemical traditions that emulate archetypes from Dr. Jekyll to Dr. Frankenstein. Product Information
This product provides players with a new 20 level Intelligence-based... [click here for more]

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further!
The Black Hack is a fast playing game and the rules can be picked... [click here for more]

INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
Volume 2 takes... [click here for more]

ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA™ is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities.
The heroes of a HYPERBOREA campaign delve the mazes and labyrinths... [click here for more]

Black is Back!
New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more.
The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,... [click here for more]

Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect... [click here for more]

Worlds Burn Beneath Your Guns.The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait. ... [click here for more]

Galactic Treasures Await You....They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the... [click here for more]

We are the cogs which make the great wheel spinWe hold the strings tied to the marionetteWhere pacts are drawn, we are the ink upon the parchmentWhere ships set sail, we are the wind upon their mastsWhere kings are made, ours are the hands holding the crownWe seek no gloryWe hold no oathsWe take what is oursWe are the... [click here for more]

Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are... [click here for more]

Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race... [click here for more]

The Dungeon AlphabetAn A-to-Z Reference for Classic Dungeon DesignNow updated to the same text as the third printing! This newly expanded version includes 16 additional pages of content, new endsheets, and new interior illustrations!
Designing dungeons is as easy as A, B, C! The Dungeon Alphabet compiles twenty-six classic dungeon design elements in one... [click here for more]

Welcome to the City...
The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town. You think you got what it takes? Grab your gun or grimoire and find out.
Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era. It's a world where hobogoblins hop trains, gargoyles... [click here for more]

Dungeon Crawl Classics #67: Sailors on the Starless SeaA 0-Level Adventure
Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet.
But now something stirs beneath the crumbling blocks. Beastmen howl... [click here for more]

The Adventures Dark and Deep™ Bestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations.
Need we say more?
The Adventures Dark and Deep™ Bestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision... [click here for more]

A Level 1 Adventure
The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,... [click here for more]

Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago?
The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures,... [click here for more]

HEROES, ARISE! — New Options for 5th Edition Heroes —
Deep voices of the giants chant in the hills and forests. Red-cloaked cultists gather to perform their unholy rites, and howling tribes of dust goblins ride out of the Western Wastes to sack villages and towns.
But you do not fear these things. You are a hero of Midgard—and by your skill,... [click here for more]

Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit... [click here for more]

Ahoy Lubber!
With PIRATE ADVENTURERS you can provide your players with new player character options for 5th edition to create pirate themed characters. These options can be used to play an entire campaign in a pirate setting, or just to provide a player with more pirate flavored options than provided by core 5th edition materials.
Allow your players to... [click here for more]

A Horde of New 5th Edition Monsters!
DM: “A collection of hundreds of eyes floats down the corridor toward you, trailing ganglia and dripping caustic fluid that sizzles when it hits the ground. What do you do?”
PLAYER: “I retire, and become a farmer.”
Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it.... [click here for more]

This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon... [click here for more]

Named for the thousands of souls that perished centuries ago, the Bay of Spirits is not an inviting place - at first. It is a deep fjord-like body of water surrounded by towering cliffs, bottomless ravines, and almost impenetrable wilderness. Despite this, settlements exist, and flourish. The folk here are as hard as the land, carving an existence out of the rugged landscape. It is also a land of goblins,... [click here for more]

Lost Artifacts of Greyghast is a magic item compendium for 5th Edition fantasy role-playing. This enormous tome is full of hundreds of unique and deeply storied magical artifacts--each with special backstories, "ready for your campaign" origins, special attunements that drive sidequests and gameplay activities, and fun mechanics that won't break your game or bore your players.
This book will be a... [click here for more]

"It’s easily one of the best, if not the best 5e adventure I’ve seen." — tenfootpole.org"The Chapel on the Cliffs surpasses any other adventure I've purchased on DriveThruRPG or DMSguild.""This is easily one of the better adventures that are available on this site."
The Chapel on the Cliffs is a 5th edition horror adventure optimized... [click here for more]

THE MIDLANDS
The Midlands PDF (softcover & hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system (free PDF via DTRPG or the LFG site), a d20 variant under the OGL, but is easily adapted to any fantasy RPG.
The Midlands is... [click here for more]

BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other!
SEIZE eldritch artifacts and treasures far above your lowly station!
THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!... [click here for more]

The World of Farland like you've never seen it before.The World of Farland Campaign Setting has been compared to Lord of the Rings in tone and flavor. If so, The War of Immortals Campaign Setting is the Silmarillion. This highly detailed, 195 page book presents a new campaign... [click here for more]

An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures.Sometimes heroes must wander…
Shadows gather throughout the world, threatening you, your village, your friends, and your family.
The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the... [click here for more]

(There is now a THIRD EDITION of this work):This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: :st="on">Western Europe.
"If you're a DM and running a D&D game,... [click here for more]

Multiple 2015 ENnie Award Winner! GOLD AWARD: Best Writing GOLD AWARD: Best Setting SILVER AWARD: PRODUCT OF THE YEAR SILVER AWARD: Best Adventure
A terrible Red King wars with an awful Queen, and together they battle into being a rigid, wrong world... and this book has everything you need to run it. (And any other place in your first, second, third, fourth or fifth edition game... [click here for more]

THE SECOND SET OF DUNGEONS ON DEMAND ADVENTURES!
The second volume ofDungeons on Demand includes the these four dungeon adventures:
Mischief Makers - Level 2 Adventure Dungeon
No Laughing Matter - Level 5 Adventure Dungeon
That Sinking Feeling - Level 9 Adventure Dungeon
Old Habits... [click here for more]

THE THIRD SET OF DUNGEONS ON DEMAND ADVENTURES!
The third volume ofDungeons on Demand includes the these four dungeon adventures:
An Axe to Grind - Level 3 Adventure Dungeon
If Looks Could Kill - Level 6 Adventure Dungeon
Eyes on the Prize - Level 10 Adventure Dungeon
Best Served... [click here for more]

An introduction to the High Wold, the south-westerly corner of Dolmenwood.
Descriptions of the seven hexes clustered around the village of Lankshorn.
Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery.
Tavern fare generator.
Psychedelic compounds generator, including... [click here for more]

This title was created for FREE RPG DAY 2016.
For a level 1 party!
Intrepid explorer Reslin Kine garnered a modest reputation and fortune for himself throughout his years adventuring. When he learned he'd die of an incurable illness before his first child would be born, Reslin hired the best workers and wizards he could find to create a vault to... [click here for more]

An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince?
Details of the most commonly spoken languages in the setting.
A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed.
Encounters and points of interest in seven hexes to the east of Lake... [click here for more]

In the market town of Gongfang a restless magistrate oppresses the people, forcing them to surrender sons and daughters to serve a mysterious sorcerer on Red Crow Mountain. In the countryside, a wealthy rice broker torments the common folk with his extortionate exactions, driving the desperate into the forest to escape his thugs and bandits. And beneath those green boughs there are whispers of... [click here for more]

(2017 ENNIE Awards Judges' Spotlight Winner!)
THE MOST AWESOME ADVENTURE EVER
Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud... [click here for more]

(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!)THE ENDLESS DESCENT
At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black... [click here for more]

Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.
Your characters are traveling from one region to another, such as from the keep they call... [click here for more]

Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.
Have you ever needed to stock a treasure... [click here for more]

Gold Winner - 2018 ENnie Awards - Best CartographyThe Midderlands is an old-school game setting with bestiary for use with old-school role-playing games. It is based on Swords & WizardryComplete, but could easily be used with other old-school systems and even non-OSR systems such as D&D or Pathfinder.
It is a green-hued, dark-fantasy, late-middle ages,... [click here for more]

Cloaks and Shadows
The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger.
A four-hour adventure for 1st-4th level characters.
DDEX2-10 5E... [click here for more]

The Sword of Selfaril
The fabled sword of Selfaril is told to bestow wisdom and power upon whomever wields it, so naturally its discovery has caused quite a stir in Mulmaster. All of this is complicated when a masked benefactor claims to not only know the truth about the blade, but also how it can be used to benefit the oppressed people of Mulmaster. Can it truly change Mulmaster... [click here for more]

From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "Pray that it never goes... [click here for more]

"It is early, and low over the mountains the sun set the sky ablaze. The little red creature yawns, stretches its small bat wings, and scratches its horny head. Suddenly, a gong echoes in the room below, making the creature jump. Almost falling, it grabs hold of the large statue on which it was sleeping."Down below, the students are preparing for their daily barrage of courses... [click here for more]