Dragon Bone “Returning” Arrows (Magical Arrows):

Extremely popular with Rangers and Long Bowman, these arrows can be
made by a Ward Master, also known as a Diabolist, who either is a wizard
or is working with a wizard. The arrows do not require the skills of a
full alchemist to create.

These are similar to the standard Dragon Bone arrows but are always
indestructible through the use of a permanency ward. Like standard dragon
bone arrows, these arrows are lightweight and have twice the range of a
normal arrow.

The big addition is the enchantment of “Boomerang” with makes the arrow
return to the person who fired it once it reaches its target. Arrow returns
at the rate of four hundred feet per melee attack. As a result, many archers
prefer to have several Dragon Bone “Returning” Arrows. At least three is
preferred by most archers. None of the other specialty enchantments (Dragon
Slaying, Lightning, etc) can be placed on these arrows. In addition, the
enchantment of “Razor’s Edge” is put on the arrow for greater damage.

The enchantment can also be placed on spears and javelins although these
rival standard enchanted weapons as far as cost. This is mostly due to
the amount of dragon bone required to create the larger weapons. In comparison,
the enchanted arrows are not as expensive as common enchanted weapons.
This is mostly due to the fact that the creator does not need to be a full
alchemist. Even so, the arrows are far from cheap.

Damage: 3D6+3 (Arrow damage can be increased with shooter’s strength
and or when using a magical bow with the ability of additional damage)
Special Abilities: Double Normal Range and Returns to Possessor
when fired
Cost: 25,000 Gold each.