Degeneration: Bind an enemy with chaotic magic, dealing 5585 Magic Damage over 12 seconds and healing you for 1717Health and an additional 1717Health every 6 seconds. While active, your Light and Heavy Attacks against the enemy have a 15% chance to heal you for [100 / 105 / 110 / 115]% of the damage caused. Grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.

Entropy deals Magic Damage over time to a single enemy, while also healing you and increasing your Spell Damage. The Degeneration morph adds an additional chance of healing to your regular weapon attacks on the affected target, while Structured Entropy passively increases your MaximumHealth while slotted.