Tag Archives: DS

Earlier this year we were warned by Nintendo that their Wi-Fi Connection online multiplayer service would come to a close. Well, today is the day. From today onward, all games that used Nintendo Wi-Fi connection for online multiplayer will be going offline. All of these games were released on the original Nintendo DS and Wii. Wii U and 3DS games will be unaffected as they use Nintendo Network for their online infrastructure. Nintendo has a list of games on their website, but it only cites games they themselves have published. There’s a bigger list of all games, both first and third party on both Wii and DS, that show what is affected. There is a there is also this list of games affected, but you’ll see that it goes way beyond Nintendo Wi-Fi Connection and further explains why this is happening.

It seems like everywhere you look there is another story talking about that meteor that fell over Russia. Now that everyone’s sights are set on these, it seems like meteors are dropping everywhere. From San Francisco to Florida, the figment of movie imagination and Bruce Willis is becoming a close reality. Now everyone is wondering what the we should do to prepare ourselves for meteorocalypse. Not us though! Meteors have found quite a few ways to make themselves known in videogames, and we’re going to look back on them. So get your telescopes ready and duck for cover as we look at the Top 10 Videogame Meteors!

Okay so maybe I actually do have a tip. In between writing the Moai Doo-Wop article and getting a Perfect in Rhythm Rally 2, I’ve been trying to formulate some kind of plan as how to perfect Rhythm Rally 2, one of the hardest, if not the hardest, songs in Rhythm Heaven. It was my last song to Perfect too. Look all over the internet and it’s stumped many players eager for a perfect medal in this game for years. Some may have perfected it finally. Some are probably getting this game now after play the Wii sequel, Rhythm Heaven Fever. This fast-paced, wrist flicking, beat-anal game has claimed many a victim, but I may have a solution. It’s not perfect by any means, but with some practice you’ll get closer to the end than you’ll normally would, and eventually finish with a Perfect Medal. So hit the jump to see the tips.

This past Christmas I got Rhythm Heaven Fever as a gift, and once again I was thrust into the rhythmic world of monkeys, ninjas, and surprisingly hot chicks. I had to take a much needed break from Rhythm Heaven on the DS after I nearly went insane getting a perfect on every rhythm mini game. But my craving for more Rhythm Heaven was kicking, and I needed my fix. So off I went playing Rhythm Heaven Fever, playing through all the minigames once, then getting Superb ratings on the ones that didn’t so that a Perfect Chance would pop up all the time. In my path to perfection, I had to take short break here too after almost losing it again with some of these songs (screw you Love Rap 2). And so while watching Chicago Fire on TV, I decided to pop in Rhythm Heaven on the DS, for old time’s sake.

In the 80s, there was a new beginning in the videogame industry. The NES was selling like hotcakes, and Super Mario Bros. went on to become a household name. This was only happening on the NES however. On the more computer oriented side of things, most only went as far as Point-and-Click adventure games and RPGs. There weren’t many, if at all, platform games like Super Mario Bros. (or at least ones that scrolled smoothly). So Time Warp saw this as a chance to grab a market that had yet to be tapped into in the computer game space. They created The Great Giana Sisters. The name of the game, the gameplay, and the look of it smacked of Mario Bros. Even the ad campaign for the game took a shot at the Bros. But the fun was over when Nintendo shot back with a cease and desist. And so the Giana Sisters series was left to wallow in obscurity… until now. Nintendo is a different company now and are more open to other games replicating their style. In comes Spellbound who were willing to make a new Giana Sisters game, and this time not make it a straight up clone. Is the game different enough from the game that inspired it, or is it just another uninspired clone? Today I breakdown Giana Sisters DS.

This week Night-Time Listenings moved to Tumblr, leaving Facebook for a second time after a short run. So this week we listened to two tracks from Advance Wars: Days of Ruin. Then we when one step back and listened to a selection from Advance Wars: Dual Strike. We then went further back and listened to some classic Andrew W.K. And Finally, we went even further back to Surf some Buttholes.

If you want to see the music as it goes up (and not wait every Saturday for these wrap-ups), remember to go to our new Tumblr page and follow it. Music for Night-Time Listenings goes up every weekday at 10PM

What do you get when you take Pokemon and make every, damn, location Ecruteak City? You get Pokemon + Nobunaga’s Ambition. Nobunaga’s Ambition is a long-time series of strategy RPGs made by Koei that first released in 1983. Each game takes place in Feudal Japan. And now, Tecmo Koei and Gamefreak are teaming up to bring Nobunaga’s and Pokemon together. I will say that putting Pokemon in a strategy RPG is interesting since it’s never been done before for the series. Color me fascinated!

This game is being made for the Nintendo DS and is set for release in Japan in 2012. No U.S. release date is set.

Here’s our only demo for the regular DS. Prota plays some Dragon Quest Monsters 2, a game that allows you to catch monsters, fight with them, and fuse them together to create new ones. If you’ve ever played Dragon Quest V, then think of the monster recruitment from that game, but expanded upon. If you haven’t played DQV, then you should! And as an added bonus, Steven the Slime makes his debut!

Nintendo had a pretty good year last year. Probably one of their best for their Wii and DS. And now, the 3DS is out in the wild. So far, the 3DS launch wasn’t really making the handheld fly off the shelves, and the launch lineup wasn’t really something to write home about. But there are still games to be released on the system in the coming months. With Wii sales slowly starting to fade away, we really know almost nothing for what the future holds for the Wii. Maybe Nintendo will announce that those Japanese (and European, in Xenoblade’s case) exclusives are coming to the US? And what of Project Cafe? What exactly is this thing? Well, stay tuned.

Nintendo’s Press Conference begins at 12PM EST (9AM PST). Once the conference is underway, click the link below to launch the liveblog.

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Hello Fellow Fishes. It’s been a long time coming, but it’s time I bring back The Breakdown. Before starting The Wired Fish, I used to do reviews of games on DeviantART. My last review was The Conduit, which I reviewed July 27, 2009. At the time it was my only platform to do any form of blogging. But now, things have changed, and I have more tools at my disposal for writing something with a bit more pizazz. One thing that I stand by still is my review format. I detailed at one point how it works on dA, so go ahead and read it to get an idea of how The Breakdown works. To put simply, there is no overall score, only individual ones. And it is impossible for a section to get a perfect 10.

Anyways, onto the show at hand: Okamiden. This sequel to Okami’s been a long time coming. First appearing on the PS2, and then The Wii (complete with IGN’s Stamp of Approval), Okami was an amazing experience that I would never forget. Unfortunately, the game didn’t really sell well. It did garner a cult following though. What made matters worse for the possibility for a sequel to Okami is that 1) Clover Studios shut down, only to independently reopen as Platinum Studios. and 2) ReadyAtDawn, the guys that handled the conversion of the game from PS2 to Wii, went back to work to make another God of War game for the PSP. So things looked pretty grim for Okami fans. Then one day, Capcom revealed that Okamiden was being made, and it was for the DS. I, unlike many, welcomed the fact that it was a DS game, as now there is some tactile feedback with the celestial brush techniques (I’ll be getting to that later). So, Was all that worry for an Okami sequel worth it? Or did Chibiterasu piss on all of our hopes. Hit the jump to read the full review. Continue reading →

If you know me, then you know how I feel about the Pokemon games. I’ve been playing Pokemon since Blue came out, and back then I loved every second of it. Battling with my friends, becoming the pokemon league champion, and catching every single pokemon were all parts of this great pokemon journey.

Then as the games kept coming, I slowly started to feel less and less enthusiastic with each new release. Eventually, it came to the point where I started to grow tired of the series, as it felt like more of the same. Sure, there were new pokemon and additions to the games, but ever since Gold, the magic was gone. I wasn’t going to play Pokemon Black/White, but a friend convinced me to give it a try and now here I am, after 50 in-game hours, about to talk about how Pokemon Black made me feel like that young boy who first embarked on his journey to become a pokemon master.

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The week’s Famitsu revealed that Atlus is currently working on a sequel to Devil Survivior, a DS RPG released in 2009. Not only that, but Famitsu lists the game at being 95% complete! The story follows three classmates who gain the power to summon demons. They must use this power to stop mysterious entities known as the Septentrion, who attack Japan one Sunday and follow suit each day after. The cast only has seven days to stop them.

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Natsume’s handheld rhythm game, Gabrielle’s Ghostly Groove, has been moved to the 3DS. Originally planned for the DS, this game boasts a gameplay style similar to Elite Beat Agents. The only major change to this game, besides the potential benefit of having increased resolution, is that the gameplay is on the lower screen and the dancing is on the upper. To get a better idea of what this game is about, check out this video from E3 (when it was still planned for the DS)

Radiant Historia is Atlus’ latest role-playing game for the Nintendo DS. This time traveling adventure about the world’s grim future, a raging war for power, and the journey to set history on its true path, takes from the RPGs of the past and puts a new spin on them. The result is a deeply engaging story with fun and creative gameplay that may prove to stand the test of time.