Über das Kunstwerk

Pursuit in Baku, Kunstwerk von DICE

Pursuit in Baku is concept art for the campaign of Battlefield 4. This image has been made by DICE artists Eric Persson, Robert Sammelin, Sigurd Fernström & Henrik Sahlström. The print is hand-numbered and comes with a Certificate of Authenticity signed by the entire concept art team. Unframed print are signed via label or in verso by one of the above artists.

Concept art is created in the early stages of game production to visualize game ideas. Concept art often communicates a tone, style and scope of a project. This Battlefield art print shows one of the broad vistas that Battlefield is know for in the genre of the “Military First Person Shooter (FPS)”.

By now the military FPS is a genre in itself in the games industry. These games are played by tens of millions of people and because of that they form a very visible part of the medium. They are games with huge budgets that also advertise new graphical and technological developments within the medium.

Concept art for these types of games features many similarities with the genre of Military Art or Combat Art. The battle scene is one of the oldest types of art in developed civilizations, as rulers have always been keen to celebrate their victories and intimidate potential opponents. The aesthetic of Battlefield’s concept art has a lot in common with this type of art. The twist of course is that these Battlefield 4 concepts depict the virtual battles of millions of gamers that at the moment of making them would not be fought for years. A look to the future instead of a retrospective.

Andere Werke von DICE

The Gold Battlepack

Trench Hell Plane - Battlefield 1

Hanging On

Weitere Infos über DICE

DICE is one of the world's most prolific game studios. They are known for pushing the boundaries in game visuals and continuous innovation in the first person game genre. "At DICE, we all share the passion to create something extraordinary. We strive to deliver world class experiences, so we demand the very best from ourselves. We let creativity thrive in our studio by exercising a flat hierarchy and nurturing an attentive design process. We listen to all the crazy ideas thrown around the office", says DICE about itself.