Monday, October 31, 2011

Harvest Moon Hero of Leaf Valley [psp] Mediafire Link

Harvest Moon Hero of Leaf Valley [psp]Mediafire Link

Harvest Moon: Hero of Leaf Valley In the Harvest Moon series, players have been raising crops and tending to adorable livestock for years. In this iteration of Harvest Moon, you receive a farm located in Leaf Valley from your recently deceased grandfather. Before you can collect his things and return home, you’re confronted by three Harvest sprites and the Harvest Goddess who all urge you to stay and help them. It turns out that a capitalist group named FunLand is threatening to level the town and construct an amusement park in its place.

Even though your character has zero farming knowledge and has literally just arrived in the area, you’re tasked with raising $50,000 in two years or else the community is doomed. Fortunately, coughing up the cash is only one way to save your newly inherited home; there are 16 possible pathways to put the kibosh on FunLand’s park. If you successfully complete related storylines, you can help turn the town into a tourist attraction or a nature reserve.

harvest-moon-hero-of-leaf-valley-eng(this picture is in JAP version)

Regardless of how you rescue the land, you’ll need to work odd jobs, plant crops and raise animals in order to make money and maintain a cushy lifestyle. Fishing, mining for ores, chopping down trees for lumber, cooking noms and tending to livestock are the basic ways to make some dough in Leaf Valley.

harvest-moon-hero-of-leaf-valley-eng(this picture is in JAP version)

Now, I’m aware these activities sound extremely mundane, but there’s an addictive element to the Harvest Moon series that’s hard to pinpoint. All of the mini-games are fairly mindless with the exception of cooking for Martha — she requires you to figure out recipes through trial and error and then remember them the next time you come around — but it’s satisfying to find a rare metal or giant Tuna or acquire a lot of lumber from a tree.

Working is only half the battle, though. In order to get anywhere in this town, you need to make nice with your neighbors. Give them gifts from your farm and they’ll be friendlier toward you. Building positive relationships with people also opens up the aforementioned side storylines to help save the town. My major annoyance with these side quests is that once they’re initiated you can’t manually progress them. For example, Chester the town priest instructs you to return to the church another day to help him solve a mystery. I returned over and over and over, just waiting for something to happen, but nothing did. Eventually, the second cutscene played, but it’s a bit frustrating to have little control over how the story moves along.