PixelPerfect - 1.0

John Eriksson (wmjoers)

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Description

When starting the example 200 sprites is added to the screen at random locations. You can then move a larger blue sprite around by using the arrow keys or by using the mouse. Press spacebar to toggle between the pixelperfect-algorithm and the regular rectangle based one.

Whenever a hit is detect it is indicated by the BOOOM! text.

There is a bug in the current PyGame release that prevents this example from working. But if you check out the latest PyGame version from CVS it should work just fine!