Today we are interviewing an amazing artist, known as BossLogic, he has an amazing style full of vibrant colours and emotions. So let yourself immerge into this world where the only rule is to feel, as BossLogic said in the interview: “remember, art is not what you see, is what you feel”. Don’t forget to visit BossLogic’s portfolio: DaBossLogic and DeviantArt Page

1. First of all thank you for accepting this invitation to be interviewed by PSDFAN. Please, tell us about yourself.

My basic bio is: I’m a graphic designer from Melbourne Australia. I first started drawing when I was 6 and I still haven’t taken the pen out of my hand. Now I’ve transferred my skills to a digital platform, which I have been involved in for the past 5 years. I’m still picking up new skills along the way learning many different styles and trying to create my own, and my thirst for knowledge is one that never goes away no matter how much I take in. That is why i love doing collaborations with other talented people – to learn their take on design, learn from that foundation to create a major outcome, and to be remembered for what i have done. I come in this designers battle field armed with my sketch book in one hand and my camera I’m the other fighting to survive this colorful war. My inspirations comes from the works of fatoe and tksh and all the major designers of the KDU. They’re all talented people, and I have a lot of respect for all of them.

2. Are you working in the design field professionally, or simply as a hobby?

Well it started off as a hobby, then people wanted me to do say a flyer for them, then word of mouth spread like wild fire and I started doing all sort of print work. I liked the feeling of being in control, being my own boss so I came up with the name “bosslogic”, a name which i trade under in the design world this present day.

3. Please tell us about your art, how would you define your style?

These days I can only do design if it means something to me or the person viewing it. I started with the eye candy glow style, which i have come to see as a little soulless, so what I have done now is blend multiple styles together to achieve a higher outcome. Style is what divides us from other artists but I can’t do a piece anymore without incorporating it with story. My advice is that eye candy design is
great to look at but with a story behind it you’ll feel something which puts the work on a whole other level.

4.How do you maintain your creativity? Where do you get your inspiration from?

The whole world that stands before use is our inspiration, you see the homeless, you see the leafs in the wind, you hear a song, you watch a movie, you gain a family member, you lose a loved one this is all fuel to create art.

5. Could you describe your work process, the steps of an average piece’s construction?

As I always say Pen and paper for the win . I always start with my best friends the sketchbook and the pen. I basically draw out what I call blueprints, kind of like how movie makers do story boards. I then get the resources I can find online and bring out my Canon 5D MKII for the ones I can’t find.

6. Your work is absolutely amazing. I have some personal favourites so I wanted to pick one (trust me it was pretty hard to do so) so that you could talk about it a little bit more in depth. I chose “Silent Symphony”. What can you tell us about this piece, and how did you apply the steps you mentioned before in this design?

Silent Symphony is a piece that is loud but ever so silent, something you can look at and just imagine something else. I made it male and female so all viewers can appreciate it. I planned this piece in my head and moved straight in to photoshop I already had the right stocks and the right idea.

7. The majority of your work involves the cyan and magenta colours, why is
this?

As I said before style, I happen to love these colours, it’s the mood they let out.

8. We have been astonished by your work; Now tell us about the tools you use to get to this amazing pieces, what are the programs (software) or other tools (Cameras, sculpting clay) that you use the most? And if it is more than one how do you combine them?

9. What do you believe has been the most gratifying aspect, and what has been the most difficult part of being a designer?

To make people happy as an artist, you want the viewer to feel what you feel, if I portrait a photo of a mother that has passed I want the viewer to feel how I felt, if I can achieve this I have that case of enlightenment.

People that let down others when they tried so hard to achieve something, that’s the worst part.

10. Well, thank you once again for allowing PSDFAN to interview you. Now to conclude, do you have any suggestions for our readers, any tip, or any specific technique that you use, which could be shared with us?

What you need to do is build a powerful portfolio and go out in full force, you will make it, and trial and error is not a bad thing and remember, art is not what you see, it’s what you feel.

Thanks for the kind words, well when you run out of inspiration you are looking in the wrong place, for example i find my inspiration mostly from reading philosophy and poetry but i tend to find alot in music as well open myself up to all genres i listen to the words. but to answer your question , i do like all designers run out of ideas but the most important part of our artist lift is ideas and i recommend learning the art of how to get inspired because that is key.

Very nice work, I’m barely in tenth grade, but this is exactly what I want to do with my life! I want to go to school for media designing, I’ve been drawing since I could remember? Anyhow, are there any websites that can help me get started on my portfolio? I’m not talking about little kid sights such as, Photoshop.com or Tinypic.net or anything else amatuer. Something that can help me get ready? If you have any advice or any websites, please email me at Longhorns_mj@yahoo.com
Please and thank you,
A great a fan Angel Perez

Some really beautiful artwork throughout this interview, I really love it all. I definitely agree with the point in this interview made about something being more than eye candy. There are some designers that make things just to look pretty and I much prefer working with a concept or a message in mind so agree with that.