Neither have I, unfortunately I wont spend $20 to find out. Looks like it's sitting at #32 on top sellers list above CS:S. So I would say it's not selling that well.

Edit: Apparently it's the people who made Apox, not a necessarily horrible game, but very unpolished, with poor sounds, and lack of depth and features. I bought that on release, will definitely pass on this.

Just bought and played a few games, not a very polished game - the art assets leave a lot to be desired, 3 levels of tech in the game - only 2 races - only 3-4 units of each type (infantry/vehicle/air) - each tech level increase really only unlocks 1-2 more units and your next ARM level.

The resource acquisition element is limited and doesn't add anything to the game short of limiting how fast people can proceed

The limited race selection, while not necessarily bad, just makes the game feel cheap/small/rushed.

The art assets as stated, aren't that good quality - and yet somehow bring a GTX 670 to it's knees on high quality settings.

The limited selection of units

The game in general feels unnecessarily slow and progression limited, disallowing skilled players to actually have an advantage over their slower opponents.

Just general lack of polish all round - from not being able to select multiple structures (for say, grouping and mass production) to the dumb AI to the lack of notifications of what's actually happening in game (can go minutes without realizing your ally is about to be destroyed) - among many others, really removes any desire to play this game...

The only interesting part of the game is the ARM system, which lets you select 1 of 2-3 possible upgrades/customization for each unit for each tech level (for a combined total of 3 customisations at end game) - which lets you build a somewhat unique military force, and allows you to counter counters to your units, and thus provides a potentially (though the AI don't) ever changing battlefield strategy.

Overall, certainly not worth the price, and not worth wasting your time on - which is sad, as given some polish - this probably could have competed with the likes of starcraft or DoW - it's technically close, just lacking the artistic and gameplay polish to push it to the next level, and the technical optimizations to let it run on reasonably specced machines.

Just bought and played a few games, not a very polished game - the art assets leave a lot to be desired, 3 levels of tech in the game - only 2 races - only 3-4 units of each type (infantry/vehicle/air) - each tech level increase really only unlocks 1-2 more units and your next ARM level.

The resource acquisition element is limited and doesn't add anything to the game short of limiting how fast people can proceed

The limited race selection, while not necessarily bad, just makes the game feel cheap/small/rushed.

The art assets as stated, aren't that good quality - and yet somehow bring a GTX 670 to it's knees on high quality settings.

The limited selection of units

The game in general feels unnecessarily slow and progression limited, disallowing skilled players to actually have an advantage over their slower opponents.

Just general lack of polish all round - from not being able to select multiple structures (for say, grouping and mass production) to the dumb AI to the lack of notifications of what's actually happening in game (can go minutes without realizing your ally is about to be destroyed) - among many others, really removes any desire to play this game...

The only interesting part of the game is the ARM system, which lets you select 1 of 2-3 possible upgrades/customization for each unit for each tech level (for a combined total of 3 customisations at end game) - which lets you build a somewhat unique military force, and allows you to counter counters to your units, and thus provides a potentially (though the AI don't) ever changing battlefield strategy.

Overall, certainly not worth the price, and not worth wasting your time on - which is sad, as given some polish - this probably could have competed with the likes of starcraft or DoW - it's technically close, just lacking the artistic and gameplay polish to push it to the next level, and the technical optimizations to let it run on reasonably specced machines.

Overall, certainly not worth the price, and not worth wasting your time on - which is sad, as given some polish - this probably could have competed with the likes of starcraft or DoW - it's technically close, just lacking the artistic and gameplay polish to push it to the next level, and the technical optimizations to let it run on reasonably specced machines.

Hey guys,

I want to thank you guys for your opinions. Seriously, over the last few weeks leading upto our launch you guys have pointed out things that we may have overlooked or not really seen in the same light. That sort of thing is invaluable to us!

On that note, I want to assure you all that we're going to be continuously working on improving Tryst over the next few months. We'd really love it if you could keep letting us know what you'd like to see and what you don't. Most of our Devs are a little more active on our website forums here - http://store.steampowered.com

“It could take the place of where Blizzard’s Starcraft is at the moment…”this thing written in top of reviews.well what i will say is gl to them and a bit smile on my face.maybe At The Momemnt(personal opinion no) for some ppl when starcraft new game comes 2013 i think will someone remember that game's name???