Still not clear on the armour rules, but i've got pretty much everything else updated in profile.

Might as well as my armour questions-

-Bilbo's armour; are those stacking? Can we have multiple?
-Are we taking the stats from Bilbo's armour and choosing an armour from the fallout wiki too?
-Do we still take the DT of the chosen fallout wiki armour and convert it into DR? Does this clash, override or merge with our Biblo armour? Or is it just flavour?
-Any objection to us gaining skill rather than SPECIAL bonuses from our fallout wiki armour? Referring to the bonuses from Recon Armour and the Stormchaser hat for example. They don't seem too unbalanced.

this is from a PM from the GM regarding the same question you asked that i asked him:

"When I said "Bilbo's Armor" I meant you'll be using the stats of the armor he provided to determine your AC(Defense), Check Penalties, and movement. You can decide for yourself what armor from Bilbo's list best fits the Raider Throwdown Armor."

so use the DR listed in the fallout wiki (this will seem quite high, but damage is also quite high). That bit about Raider Throwdown Armor there is because thats the armor i picked.

I see, I see...
So can I get multiple armours from Bilbo's list and stack their bonuses? IE getting say Leather Jacket and a light undershirt, and ending with DR3, 6lb weight, 0 penalty etc?
And, finally, are we still using that rule whereby if an armour is < 20lb from the Wiki it is light etc? And, stemming from that, is it =< or <?

What Tirq said. (so glad I was ninja'd there) Multiple armors will stack in all the wrong ways. Your movement will slow, you DR will only work with one DR, and your penelties will skyrocket.

In short, don't do it.

Yes, armor from the Wiki that weighs 20 lbs or less is considered Light armor. 21 lbs and heavier are considered Medium, with Power Armors being the Heavy Armor.

You can only choose Power Armor as a set of armor if you are in the company of the Brotherhood of Steel, and only if you are trained. Fighters can choose to have Power Armor, but they have to include where they got it.

And in case I didn't answer your previous question Marcel, armor can look like whatever, but it must have a base item.

For example, you can have the ammo bandoliers of a Merc Troublemaker Outfit on Combat Armor, but the Combat Armor must be the base of your stats.

"I accept your command Elder, and the responsibility to care for and carry these weapons and armor with respect. I will travel into the wastelands as you order, bring justice to the land, and obtain the knowledge you seek."

Very serious and stern-faced, young Edward dons his helmet and locks the seals in place. Checking the charge on his newly issued AER9 laser rifle and the power levels in his armor, he steps out into the wasteland on his own for the very first time.

Realizing very quickly he must not rely overly much on his limited ammunition, he fashions a crude, but serviceable quarterstaff from some nearby debris. Out into the sun and radiation baked world he strides.

Spoiler:

I am leaving LOTS of leeway for the reasons behind Edward's "quest," so Nameless can hang any/all plot hooks squarely on his big dumb ears. Very basic premise: the BoS told him to go, so he went. He will probably die from starvation or dehydration in his current state, but hopefully that can be rectified fairly quickly.