2007-06-20

so, i finally (wohoo) got the etqw public beta on my own. so here comes my first impression of the game after playing it just 3 hours.

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my first very own etqw screenshot.. and unfortunately the only one that was actually saved. the print screen button (F11 ingame per default) didn't seem to work as it should. so well, expect more screens and such tomorrow.

or atleast the most important stuff.. i got a rather steady fps at 60 with high/normal settings. game runs smoothly and i got no complains there.

to the game. well.. hard to say after just 3h. but if you're interested my earlier fps background is bf1942, q3 and cod mainly (on a high level). i have ofcourse played some w:et but since that wasn't on any competitive level i hardly count that. anyways, etqw was alot of fun. really hard at start, understanding what to do and what stuff to use when etc.. ofcourse i can't say i still understand everything but most things atleast. aim seems to be abit like bf1942, meaning. when your opponent move. u don't aim directly at him but rather some milimeters to where he is heading. the actual movement was terrific even though i can imagine it will take awhile to get used to. feels like you're running out of ammo the whole time but i suppose it's meant to be like that. bring an field op/technician with you ^_*

currently, whats ruining the feeling in the game is the vehicles. there are milions of 'em and they are not balanced from what i can tell. hopefully we'll see that removed along with the 14 players at each side when the real game arrives and u play clan vs. clan (i would actually prefer if they lower the amount of vehicles instantly because atm it's insane).

oh well. more to come tomorrow! then i know the ingame screenshot thingy doesn't work and i'll do it the right way ;)