Most reviewers praised Alien: Isolation for many reasons, but the game’s style was chief among them. Mainly for how it succeeded in matching the aesthetic of the original film. We’ve got some early concept art for the game to demonstrate why.

Alien: Isolation was believed to have Oculus Rift support at one point, it was even demoed with the VR headset, but publisher Sega later said it was just a prototype. Talented PC modders have dug into the files and found out how to re-enable it.

Alien: Isolation’s lead game designer Gary Napper has likened The Creative Assembly’s horror title to Metroidvania titles. As it happens, players will be able to back-track and re-explore previous areas for secrets at will.

Alien: Isolation developer The Creative Assembly is taking the horror approach to its licensed tie-in. Senior designer Gary Napper and art lead Jude Bond have discussed how the team has worked to sustain a feeling of fear and dread throughout the whole experience.