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Why you may need to be worried that Marvel vs Capcom: Infinite is set to launch in the second half of 2017

A recent interview has recently confirmed the general launch date of the next highly anticipated Marvel vs Capcom game.

While this is good news, one has to wonder exactly how long the game has been in development for and how polished the game is at this point.

Another major part that worries me comes from another Capcom fighter that sold poorly earlier in 2016. As fans of Capcom’s other major fighting franchise Street Fighter might know, Street Fighter was rushed and is still suffering accordingly, as mentioned in an earlier post.

Capcom should be extremely careful in making sure the game has all the necessary features that the game needs at launch in order to sell. Remember, Street Fighter is already the much more popular fighting game franchise and it still failed at launch.

Just like any other popular franchise, the hardcore group will support it no matter what. But, as we have seen from SF5, that group will not be enough to reach the target sale units. Even if MvC:I is on PC, PS4, and Xbox One, it is important that the game is launched with plenty of characters and a fully fleshed out story mode to appeal to the casual crowds. With two such iconic franchises, getting plenty of popular and hype-inducing characters should be no problem.

The Groot hype would be crazy

Please Capcom, learn from your SF5 launch mistakes and make the launch of Marvel vs. Capcom: Infinite as wonderful as everyone wants it to be. Make it a game that veterans will be proud of and a game that will entice new players to give it a try. Yes, even if that means delaying the release.