Abstract

We describe the development process for an authoring and delivery environment for ubiquitous elearning currently under development in the context of an EU FP6 project . The early requirements - gathering stage of the project used a distributed scenario-based method, inviting participatory idea generation from designers and potential users in nine partner countries. We present a number of the scenarios that resulted from this process, enabling the derivation of requirements for the overall architecture for the system. Finally, we discuss current and future directions for the project.

Item Type:

Contribution to conference proceedings in the public domain
( Full Paper)