us{0gb: There is no functional difference between a virus and copy protection software. That's really why MS gets so many viruses I think. They just use the existing framework, built into it secretly for the use of various corporations.

us{0gb: Later versions of Windows 2000/NT+ have pretty good access control systems, though most people just use root because it's easier. :p What's special about MS is for instance the secret files which cannot be viewed by normal filesystem access, even if you enable viewing hidden files.

That lets corporations save a timestamp on your computer so they can magically deny you the ability to use their program if you don't pay up after the trial period. It also is a great place to hide viruses!

The Windows Registry is an interesting security by obscurity, in that it's deliberately complicated so that users won't be able to find the 7 scattered "timestamp" keys, but not secret or hidden particularly.

I walked through a highschool last year... looked more like a prison. Armed security guards, doors looked during school hours, narrow windows, class rooms along hallways that looked like prison cell halls.

accounts on minetest servers are password-protected if the server is set to require it, and it doesn't matter who signs on with a given name - if they know your password, they are you. passwords are hashed and stored in the server's password database

anyone know of a mod like on King-Arthur that displays server rules with an accept button like the wiki mod? It seems like ever server would need something like that since players rarely read signs. Any suggestions?

maybe a wireless transmitter, but if you want to do away with wires (which would be my intent) then theyd always have to be place ontop the genny, which means you might as well make it builtin and save the extra node

I have a node that is taller than a standard node (using node boxes), and the texture on the bottom repeats on the top. How do I specify a second texture for the top, or even better, how do I get one tall image to texture the whole node? I tried setting visual_scale to two, but that property seems to only effect plantlike nodes.