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If the target killed is level 20, he loses 600 gold when dying. The killer will earn 300 gold, and the total assist bonus would be 150, for a total of 450. This means later in the game, the new assist bonus will not be enough to overcome the massive discrepancy between gold injected and gold removed from the game.

don't you forget a bit that the further the game progresses, the faster the heroes can farm through creeps, especially since there are more and more?

Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!-----------------------------

Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!-----------------------------

They weren't any good. Too expensive for what they were worth. Still not that good compared to steamboots.

Seriously community?

Originally Posted by Reldnahc

S2 releases a complex hero and the community whines. S2 releases a simple hero and the community whines.
S2 releases a hero once a month and the community complains that they want more. S2 releases a hero every fortnightly and the community whines it is too much.
S2 pulls knee jerk balance patches and the community whines. S2 tries to let the dust settle before making balance changes and the community whines.

S2 releases a complex hero and the community whines. S2 releases a simple hero and the community whines.
S2 releases a hero once a month and the community complains that they want more. S2 releases a hero every fortnightly and the community whines it is too much.
S2 pulls knee jerk balance patches and the community whines. S2 tries to let the dust settle before making balance changes and the community whines.

Pause why not 30 sec for team who paused, 2 min for other team. This solves problems when internet dies and have to restart modem, this takes about 30 secs and then 15-30 secs to reconnect. People are dicks and will take advantage of when the other team has a DC, but when it happens on their team - remake we are one down cry cry cry.