Shambles is the name of the tower whom lay before you, rebuilding from the negligence after Archmage Ishara Akhelions superior leadership and her untimely demise to ordo hands. Amidst the chaos A Tesla Aren, who is an enchanter of worth, decided to step up to the plate to restore the towers former glory. Most, if not all previous records of mages of the towers past, have been discarded to make room for the new era in the old towers life.

Welcome to the Wizards Tower public scene, I extend a larger welcome to beginner magic roleplayers who wish to learn the basics of magic roleplay and how it fits into the world 42 scene as A whole.

Wizards of the Blue Order focus on the understanding and control of magic. The blue wizards are accredited with advancements in alchemy, curses, and most of all enchantments. This order is also known for its craftsmanship and ingenuity in the creation of magical items.

The current Head of the Blue Order is Master Absinthe Lovejoy

Red Order

Wizards of the Red Order are a collection of the most brilliant combative minds; they find new ways to further the field of offensive magic, and often focus on finding creative ways to use spells offensively regardless of their original intents.

The current Head of the Red Order is Master Felix Nocte

Green Order

Wizards of the Green Order focus on the source of magic and it's applications in the natural world. They heavily research other magical planes, whether it be the Spirit Realm, the Runespan, or the ones that have yet to be discovered. They see potential in nearly anything; even the most common of herbs can be added to a potion that can strengthen and empower themselves.

The current Head of the Green Order is Master Hiruzen

Grey Order

Wizards of the Grey Order have historically been tied to many magical endeavors. They are ever researching and nitpicking the finer details of existing works to bring something new and better to the front, contributing to magical theory

The tower has a code to ensure that the student body learns in an environment worth learning in. Below are the current laws which are subject to change;

1. Harm to one another will not be tolerated unless A master is overseeing a duel.

2. Religeous effects will be left out of the tower. You are not here to worship, you are here to learn.

3. Any affiliation with the Ordo order can and will get you reprimended and interrogated

4. Destruction of tower property will be acted upon. This includes; the Tower itself, any book in the tower library, any enchanted brooms, any of the rune golems, the runecrafting guild portal, the runespan portals, and student dormatories

5. The use of Necromancy will not be utilized unless it is to learn to defend or protect against such magic.

6. Mahjarrat are strictly forbidden on the premises.

7. Oldak Coils are expressedly forbidden, having one on ground will result in the objects destruction and administrative action.

8. The Kandar Inquisition has been banned due to position abuse of the members on tower grounds.

Within the entry way is a few desk, a pile of applications on it and a few quills with ink. As you sign your name at the bottem of any of these applications, in their respected signature area, they roll themselves up and burn into a crisp.

(Note. Anything you write down in these applications will be looked at by the Archmage in character besides ooc notes.)