Article: ‘Hard work and home truths: How one festival is preparing students for the games industry’

Here’s an article I wrote for Develop this week:

Keith Andrew reports back from the long-running Bradford Animation Festival

“I’ve never wanted to do anything else but work in the games industry,” opened Simon Smith, formerly of the likes of SCEE, Codemasters, Reloaded Productions and Blitz Games, speaking on day three of the Bradford Animation Festival in the heart of Yorkshire.

“I never wanted to be an astronaut, I never wanted to be a train driver, and I certainly never wanted to be a farmer like my Dad.”