Thursday, August 10, 2006

Heroclix Pogs: Thought Robots

Most of the pogs we've made or considered making are character-specific; that is, they make sense only as part of a very particular team. I mean, you wouldn't expect to find Dale Gunn hanging out with a team of Amazons, would you? Heh.

But today's offering will work on many villainous teams; why, it's practically the "soy" of evil mastermind teams! I refer, of course, to:

THE THOUGHT ROBOTSThe blank eyes. The slack jaws. The hawk noses. The severe cheekbones. The dull browness of their matching suits.

The answer to Prob is not in the PAC (Powers and Abilities Card) it is in the Rule Book. The reason why you can Charge and Prob is because the Charge ends right before the attack (Move, Then) while with HSS it does not end with the attack (Move-Attack-Move) (Remember, even if you HSS next to the target and stay next to the target you were considered to move 0 squares away from the target but it is still a move). You cannot interrupt your action hence you cannot Prob during HSS or with an ability like this.﻿