Well I was in zBrush working on the sculpt when I realized that my UVs got all messed up, so I exported the lowest subd level from zBrush and cleaned it up in maya, currently in the process of redoing my UV's but here is the model in Maya atm.

If you have done a huge amount of sculpting in Z and the uvs are screwed just save a blend shape in Zb and reimport the original from maya and hit switch in Z, the original uvs will be transfered to the sculpt without you having to go back and forth to maya.

I had this a couple of years back on a job, and there isnt actually much written about it in any zbrush manual, so I did alot of resarch asking around as you should have to start over...

Alright so I decided to test out my Normal Map before I get to far into sculpting and it's not working right, trying to upload some images now but its not working. Will post some so you can get an understanding of what I mean when I say its not working.

So it was Firefox being stupid, had to get on Internet Explorer =/

I figured it out, the Normal Map was upside down. Took the photos down since they dont need to be up anymore

hamidz: as in the torso needs to be stretched? from the bottom of the torso to the top of the head its almost as tall as the horse body. Here is an update to the arms let me know if they need to change at all, I pulled them out quite a bit and widened them more.

hamidz: as in the torso needs to be stretched? from the bottom of the torso to the top of the head its almost as tall as the horse body. Here is an update to the arms let me know if they need to change at all, I pulled them out quite a bit and widened them more.

are you gonna make like a cartoony version of a centaur or a realistic one? because if you're going the cartoon style, i guess the last picture you posted has the correct proportions....but if you're wanting to make a more realistic one you should go somethign like this:

haha oh man that sucks, sorry to hear that. I was planning on attempting a realistic one, perhaps I should restart a base mesh? that or just tweak mine a lot...will have to debate lol. Thanks for the quick responds.

I have been in a similar situation...stuck in a remote area...computer crashes..all my Survey data gone. Had to send it back to Perth...took a week...LUCKILY I got it back..3 months of calcs were in there LOL.

cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

So I ended up restarting, I am so far actually happier with it. Maya started acting funky and kept not allowing me to go back to object mode so decided to stop after I finished blocking out the Horse Body...here it is so far.