During development we codenamed this new level “Silo”, but it now has an official name: “Countdown”.

The Raid Gang are in an all-out action-packed mission to infiltrate and cause maximum destruction on an early prototype missile bunker which holds a V2 rocket!

New Primary Weapon

There were many requests for the Lee Enfield weapon and we thought it was time to put this amazing bolt action magazine fed rifle into RAID: World War II for you all to enjoy!

The Lee Enfield is unlocked at level 33 for the Recon class.

New Secondary Weapon

You now have even more ways to blast Nazis with this handy sawn-off shotgun! Perfect for those close quarter take outs, why not try it in the Countdown mission!

The Sawn-off Shotgun is unlocked at level 8 for Demolition Class and at level 11 for all other classes.

New Grenade

As we showcased, the Mills Grenade (or Mills bomb as some would call it) is a classic, and an early fragmentation grenade used by the British Army during world war I. The mills is a short ranged large damage grenade.

The Mills Grenade Unlocks at level 31 for all classes.

New outfit

We love this Bomber jacket and pants set, and we hope to see lots of Raiders wearing the latest in military fashion during these cold days. The jackets are made with the very best leather and lined with sheepskin!

XP and Balancing

We have spent some time closed beta testing changes for the grind complaints. Remember that we continue to make changes after this, so your feedback is welcome!

This update contains the following changes:

XP requirements per character have been loweredWeapon challenges have been adjusted and you should see the overall stats lowerThe distance-based challenges have lowered distances cross all tiersThe tier 4 specials-based challenges are now drastically loweredSome stats have increased to align with the weapon archetype and tierOperations now give much more XP at increasing values

Previous Competition Winners

We have added the propaganda competition winners names into the camp, and also their poster designs are now throughout the game!

Additional Fixes

Programming

Added functionality that ensures that the clients are granted their mission

rewards if the host leaves before they have time to receive them

Fixed incorrect total health calculation in skill tree screen

Level

Changed interaction positions on all dog tags. Dog tags should now all be obtainable

Design

Slightly lowered the amount of team health regen on Assault. At max level it should now do 40% team health regen instead of 50%

Stream

Tune in tomorrow when we do a live Stream and talk about this update and more! Join us at 7pm CET!

Current Competition

Tomorrow we will be announcing the winners of the shotgun competition!