Super Contra 7 is a pirate game based off the Contra series, developed by E.S.C. Co (alias of Waixing) in 1996 for the Famicom. It is likely a hack of either Contra or Super C, given that the engine appears to be a modified version of the Contra engine.

The game features a pretty psychedelic soundtrack and several glitches that aren't present in other Contras, and Marx makes sure to use them well. This time he uses 2 players and improves the previous movie by 6.75 seconds.

Please read the welcome page if you haven't already done so.
It explains the rules and methods that apply to all of these movies,
particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.