Bringing FEZ back to life

talk and hepl bring Fantasy Earth Zero back

I sent an email to Aeria games about hosting FEZ, I got a message saying they would talk to the management team about it. I'm here to encourage the management team to say yes and host it. I, like many others, enjoyed FEZ and I'm sure it would be good for both the site, and the players. I'm wanting to see how many users here agree that we should bring it back.

As a past member of NA-FEZ, I can say a lot of us have been searching through games over this past year and not yet found a single mmo that can compare to the full dynamic of Fantasy Earth Zero. It is truly a marvelous game. Not very often do massive-multiplayer-online games encourage players to really train, adapt, and help each other out on such a level of "full-control". FEZ has no Auto-Target system nor does gear determine a player's success in the game, but rather skill, clever thinking, timing, teamwork, training, anticipation, alertedness, a varied knowledge of all possible outcomes, and much more will decide whom wins and whom loses in a war of up to 50 vs 50 players between two nations.

The game itself is a few years old and graphics may be slightly outdated, though they are crisp graphics and allow for smooth playing on a good majority of computers. In other words, don't let the graphics hold you back from playing this wonderful game! The graphic level itself allows for the game to continue to be played by many different people on many different computers!

Not only is the gameplay itself amazing, but the way you work together with fellow players in such a game can make you friends that you'll never forget! *(and perhaps some enemies! This is a player vs player game of course! You do have to love the GAMERAAAAGE)

For one thing, more than the fact that a lot of people fight a lot of people, the games are won based on the players' collective ability to acquire, defend, and steal territory, as well as how well they destroy [or obstruct/steal] the opponents'.

Also, each class is versatile with multiple builds depending on what the player's focus is, unlike what is implied in that site mentioned above.

I personally played as a hybrid scout (which, given the number of possibilities, is an incredibly vague statement lol) and there are an incredible number of player-learned "techniques" you can take advantage of
- scaling walls that most people would have to go around, wall jumping, moving stealthed without making a noise, switching weapons while moving or "instantaneously", etc.

as well as strategies that only certain classes or combinations of classes [in groups] could pull off.. and the formations constantly change so there's too many examples to even start talking about. Some wouldn't even make sense to people who haven't played.