Uniquely artistic, polished and stupedously epic in all proportions. A real treat and donation to the genre you would place it in. If you are especially fond of puzzle fps games and side scrollers, from Portal to limbo. Then this is an alternative title which is a real piece of work, breath taking, bold and curious. Many games are becoming a possibility and this for such a small team is a really good example of the power of both the unreal engine and indie development talent. This for a limited and planned experience was all you could hope for, memorable and inspiring with some very new ideas I personally haven't seen before, which were both suprising and thrilling.

Hopefully like "The fall" "Dear Esther" & "Portal" we'll continue to see more and more alternative and beautiful game ideas like "NaissanceE".

What i imagine it would be like being stuck in an asthmatics stress dream.

Cool level design and atmosphere, the click to breath mechanic is a bit random and the game lets itself down when it turns into a speed platformer from time to time. Still worth picking up if you liked antichamber, mind path to thalamus etc

Naissancee is a first person view platformer game with puzzle elements, set within an abstract, dystopian futuristic, dark industrial, three dimentional environment. It involves some interesting, innovative mechanics - first time, as far as my memory goes, as a digital player have I been actively responsible for the protagonists breathing control. The damage tolerance system is thought out well, being mostly forgiving, while still is it possible to perish due to unwise or unlucky move. Fortunately, the game does auto-save, but unfortunately, the savegames are available only at given checkpoints.

The platforming aspect is swift and introducing proper challenges. The exploration aspect - as plenty of pathways and vistas are provided to be discovered - is very good as well. The quality of puzzles included is noteworthy even when compared to Antichamber, nevertheless the ones present are often too much focused on platforming to call Naissancee a proper puzzle game in the vein given.

I have yet one complain about Naissancee, namely, it visually becomes deliberately overtuned at times, making it hard to distinguish which way to go certain places. Nevertheless, since I have written a recommending review, it must be bearable.

7/10 wHATs grade. Expect between ten and fifteen hours of honest singleplayer experience. By the way, check out The Matrix once more before beginning Niassancee.