Patch 6.1 PTR Patch Notes for February 13

The latest patch notes have appeared for the Patch 6.1 PTR. Do note that these don't necessarily line up with datamining. We have new info on buffs and nerfs for Feral, Windwalker, and more! Check out the classes tab below.

Blizzard QA Zorbrix has also noted that, as the Patch 6.1 PTR builds are release candidates, character copies are disabled:

Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.

Nivel 3 traps can now be placed on top of a trap that has already been sprung.

The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.

Improvements have been made to the way that cosmetic transformations are handled. Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.

Cosmetic transformation effects that don't have mount animations and previously prevented a character from mounting (or were canceled upon mounting) are no longer canceled or need to be canceled or prevent mounting. Instead, the transform is temporarily suppressed and the character will regain the transformation once they dismount.

Many Druid shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as or . Additional shapeshift forms may receive attachment points in the future.

effect now lasts for 15 minutes (down from 1 hour) with a 30-minute cooldown (down from 1 hour).

has been rebuilt into a Toy Box item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown. Additionally, the effect will no longer interrupt eating or drinking.

All rings, neck, cloak, and trinket items that can be acquired in (A level 98+ zone) or later should now be better suited for the character's loot specialization. This means tanks should no longer receive items with no bonus Armor and healers should no longer receive items with no Spirit from sources like item tokens, quests, or Personal loot mode in Dungeons and Raids for those item slots.

Accounts with an inactive subscription are now able to log in with the same restrictions that Starter Edition accounts have with the additional perk of being able to join guilds that characters on the account already are a member of.

New Graphics Options: Particle Density in graphics settings now have 3 detail levels (down from 5). This may affect the number of particles generated by some particle systems.

(Frost) damage has increased by 94% but deals 33.3% less damage in PvP combat.

effect can now hit targets up to 60% further away from the primary target, but no longer ignores crowd-controlled targets.

(Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the 's abilities (up from 10%).

Holy: Beacon of Light heals should no longer benefit or consume 's effect.

now displays an indicator on the ground to make it easier for the casting see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.

(Shadow) now has a 30-second cooldown (up from 45 seconds).

now absorbs 10% less damage.

now protects both party and raid members (up from only party members). Additionally, fixed an issue where was incorrectly redirecting () and (Hunter Pets).

Restoration: now increases all healing done by 40% (up from 30%).

should no longer cause Frost Shock to trigger a new Mastery: (Elemental). Note that this does not stop effects that are already in progress or in the process of being triggered.

Tier-17 2-piece bonus for now increases multistrike damage by 1% per stack (down from 2% damage increase per stack).

Tier-17 4-piece bonus for now requires the Shaman to consume 12 18 charges to trigger (down up from 15 charges).

(Demonology) damage decreased by 25%.

damage decreased by 11.4%.

now absorbs 24.4% more damage.

Protection: now increases armor by 10% (up from 5%).

Blizzard

New Character Models: Blood Elf

Character models for Blood Elves have been overhauled with an increase to fidelity and texture resolution; while retaining the core look and feel of the originals.

Some character models received additional tweaks and adjustments.

Twitter Integration

Characters can now send Tweets for items, achievements, and screenshots from within the game client using the /share command.

This feature can be enabled by accessing a new social settings pane to add or remove a Twitter account.

New Heirloom Collections Tab

The Collections system now supports Heirloom items.

Heirlooms have a tier system to denote the maximum level that the item scales up to.

New neck slot Heirlooms are now available and allows the character to cast a heal once a minute. This heal shares a cooldown with potions and s.

One of five new visitors may visit each day offering a quest to anyone that visits the .

Defeat a dungeon boss: Awards a bag with a chance to contain a level 630, 645, or 655 item token.

Defeat a raid boss (weekly quest): Awards a bag with a chance to contain a level 645, or 655 item token.

Bounty (intended for 3 or more players): Defeat a named elite NPC for a bag containing Apexis Crystals, and a chance to contain a level 645, or 655 item token.

Relic: Complete a series of quests to recover a relic for a bag containing Apexis Crystals, and a chance to contain a level 645, or 655 item token. Completing a relic mission unlocks it as a potential mission for your followers. Completing all 6 relic missions will unlock as a follower!

Profession: Turn-in tradeskill reagents for s and work order tradeskill reagents.

Pieces for the music box can be found as a reward from new Bounty or Relic Missions.

New songs can be collected from throughout the world to expand your music library.

New Garrison Vendor

A new vendor has been added allowing players to use Garrison Resource to purchase items to upgrade Followers (, ), or items that can be used to spawn a rare mission.

New Follower Trait: Treasure Hunter

trait increases the amount of gold rewarded from a mission.

Garrison Followers

Garrison Followers may now be upgraded to item level 675.

Follower Missions

New Profession Missions are now available on upgrading a profession building to level 3. Successfully completing these missions award an item that allows instant completion of work orders (Rush Orders).

Players can unlock Relic and Bounty missions for their followers by completing the corresponding Relic or Bounty quest offered by one of the random daily new visitors to the .

New exploration missions are available to players with a skill of at least 1 in Archeology. Successfully completing these missions can award Archeology fragments, keystones, or treasure maps for a Draenor zone. Treasure maps obtained in this manner does not require quest achievement completion for the Draenor zone.

Archeology Vendors in and now sell an item that'll spawn a follower exploration mission for 5 s. ()

New Level-100 Scouting missions to a Battlefield now awards an item that grants access to missions that award s.

New Raid missions to (click here for list) are now available for a cache that awards level 665, 680, or 695 items.

New follower missions have been added that can award gold, Apexis Crystals, Savage Blood, or Augmentation runes.

Missions that go over 100% completion chance now awards a bonus to the base .

Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.

trait for Followers now increases Garrison Resources gained from a mission by 100% (down from 200%).

Follower Mission UI Improvements

List of missions available now displays the amount of bonus , gold, and resources awarded without having to mouse-over the mission tooltip.

Improved tooltips displaying which followers that can counter threats on a mission.

Followers that can counter a threat and available show up with a green checkmark.

Followers that can counter a threat but are out on a mission displays the time remaining until the follower is available.

Followers that can counter a threat but assigned to a building will display a working icon.

A new icon will notify the player when assigning a follower that'll receive less reward because they're below level or item level requirements.s with 10 or more followers now have access to a sortable list with a quick overview of how many followers can counter a particular threat or how long a follower will be out on a mission.

Garrison Buildings

Garrison Work Order Changes

Work orders now check if a follower is assigned to the building every 4 hours when factoring in production bonuses.

Followers assigned to work at a building now receive for each work order that they provide a production bonus on.

Players now have an option to queue up all remaining work order slots through the building's work order UI.

NPCs that accept Work Orders are now titled as such along with a new interaction cursor to make them easier to locate.

's Coffee no longer has a stack limit, is now bind on pickup, and has a sell price. It now has an exclusive category so it cannot be applied multiple times by splitting it into different stacks. However, the aura can now correctly stack up to 5 times.

no longer has a stack limit, is now bind on pickup, has a sell price, and offers a bonus even if you have the 's .

Tier-3 salvage recovered from Follower missions no longer has an independent chance to drop an uncommon (green), rare (blue), or epic (purple) item and will instead always drop one of them. This change is intended to reduce overall item spam without affecting their value. Existing chance for Tier-3 salvage to potentially also contain an uncommon Tier-2 salvage item remains unchanged.

Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.

Town Hall

The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.

Players that have performed above-and-beyond expectations for a Gold rating while defending their s from an invasion can now attain a Platinum rating. Platinum rating awards a level 660 item and a chance at obtaining an item that can be used to summon a raid or world boss.

Cosmetic Transformations and Toy Effects

Improvements have been made to the way that cosmetic transformations are handled. Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.

Cosmetic transformation effects that don't have mount animations and previously prevented a character from mounting (or were canceled upon mounting) are no longer canceled or need to be canceled or prevent mounting. Instead, the transform is temporarily suppressed and the character will regain the transformation once they dismount.

Cosmetic transformations that alter the character's appearance now have a higher priority than Druid combat forms. This means Druids can keep a transformation while shapeshifted.

Many Druid shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as Blazing Wings or Pepe. Additional shapeshift forms may receive attachment points in the future.

To retain and improve readability in rated PvP environments, cosmetic transformations are now suppressed for all classes while inside a rated PvP environment (Arenas or Rated Battlegrounds).

General

Accounts with an inactive subscription are now able to log in with the same restrictions that Starter Edition accounts have with the additional perk of being able to join guilds that characters on the account already are a member of.

New Graphics Options

Particle Density in graphics settings now have 3 detail levels (down from 5). This may affect the number of particles generated by some particle systems.

MSAA is once again supported, with additional controls for fine-tuning under Advanced graphics options.

A new SSAA anti-aliasing option is now available for high-end video cards.

New Lighting

Per-pixel deferred point lights have been added to create more realistic lighting throughout Draenor.

Itemization

Tertiary Stats for Avoidance, Speed, and Leach now provide about four times as much benefit per stat point.

All rings, neck, cloak, and trinket items that can be acquired in (A level 98+ zone) or later should now be better suited for the character's loot specialization. This means tanks should no longer receive items with no bonus Armor and healers should no longer receive items with no Spirit from sources like item tokens, quests or Personal loot mode in Dungeons and Raids for those item slots.

Racials

when used, now triggers a 30-second shared cooldown with other PvP trinkets that breaks crowd-control effects.

Class Changes Talent BalanceDeveloper Commentary: A primary focus for class changes in Patch 6.1 is improving overall talent balance. Not every talent needs to be useful in every situation; and in fact it's often better if they have strengths and weaknesses. But we do try to have each talent be useful in some situations, and make them close enough in value that if you really enjoy the gameplay of a talent you don't feel like you're dragging your group down by using it.For these changes we focused primarily on tuning (tweaking numbers), and nearly all changes are buffs to underperforming talents. The goal is to reach more variety of viable builds, without bringing down the existing popular choices.

Talents

no longer has an initial Runic Power cost, but only applies the Mark of Sindragosa for Blood Death Knights.

now heals the for 400% of damage dealt (up from 335%).

now only reduces damage taken for Blood Death Knights.

damage has been increased by 20% 37% and now only grants Runic Power to Blood Death Knights.

Talents

(Guardian) now has a 30-second cooldown (down from 1 minute).

Force of Nature's Treants has been buffed with a 35% increase to their health and spellpower, and an 80% increase to their armor and attack power.

(Guardian) now also reduces the rage cost of by the 's base dodge chance percentage.

(Restoration) now lasts 7 seconds (up from 5 seconds).

(Restoration) now also increases the healing of by 20%.

now instantly heals for 30% of max health (up from 22%).

(Balance) damage has been increased by 16%, and now has a duration of 24 seconds (up from 20 seconds).

Talents

damage has been increased by 21%.

now instantly heals for 30% of max health (up from 22%).

damage has been increased by 25%.

damage has been increased by 62%.

now lasts 40 seconds (up from 20 seconds).

Talents

now has a 1-minute cooldown (down from 1.5 minutes).

(Frost) damage has increased by 94% but deals 33.3% less damage in PvP combat.

should now provide protection against many more effects, and function more consistently.

(Frost) now roots the target instead of stunning them, but the root is no longer affected by diminishing returns.

copies of Frost Mages now deal 15% less damage with .

Talents

now increases Spirit by 10% instead of increasing maximum mana by 20%.

(Mistweaver) healing increased by 50%.

damage has been increased by 51%. Also fixed a bug that caused its damage and healing to vary based on specialization.

(Mistweaver) healing while in Serpent Stance is increased by 40%, and is now usable while channeling . Healing while in Crane Stance is reduced by 33.3%.

damage has increased by 150% and healing has increased by 42%.

(Windwalker) damage increased by 25%.

now incapacitates all enemies for 5 seconds (up from 3 seconds).

has been improved. Its detonation damage has increased by 97%, detonation healing has increased by 70%, but periodic healing has been reduced by 39%. Also fixed a bug that caused its damage and healing to vary based on specialization.

Talents

(Protection, Retribution) has been improved. now increases haste by 20% (up from 15%). now heals the for 2% of maximum health every 3 seconds (up from 1% every 2 seconds).

's healing dealt by has increased by 100%.

(Retribution) now increases the radius of the next by 50% (down from 100%).

now reduces damage taken by 15% (up from 10%).

's (Holy) mana cost has been reduced by 34%.

Glyphs

Glyph of Alabaster Shield has been removed.

is now only available to Holy Paladins.

Talents

(Shadow) no longer cause Shadowy Apparitions to not deal damage. Instead, it now increases damage by 100% in addition to still granting 1 .

may now hit the same target twice. This results in an increase to total healing, so its healing has been reduced by 35% to compensate (the total healing in a 20-player raid will be slightly higher than before).

's (Holy) healing has increased by 20%.

(Shadow) damage increased by 20%.

now displays an indicator on the ground to make it easier for the casting see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.

(Shadow) now also affects .

lasts for 20 seconds (up from 15 seconds).

(Shadow) now has a 30-second cooldown (up from 45 seconds).

's (Discipline, Holy) healing has increased by 50%, but now reduces future healing dealt by 15% (up from 10%). Additionally, the talent is now instant-cast, but its effectiveness is reduced while in PvP combat.

now has a 12% chance to trigger (up from 10%).

(Shadow) damage increased by 80%.

' health has increased by 30%.

Talents

now has a 3-second cooldown.

's damage has increased by 25%. For Assassination Rogues, the talent now also increases the duration of .

has been redesigned. It now grants 10% while active, and no longer applies a poison effect to the target. Its Shiv effect remains unchanged.

Talents

now triggers from all damage or healing dealt, including multistrikes, instead of only direct damage or healing.

damage and healing has increased by 30%.

Talents

Cataclysm now also applies for Affliction Warlocks.

(Destruction) now reduces damage by only 50% (down from reducing damage by 60%).

(Demonology) damage decreased by 25%.

(Affliction, Destruction) now increases damage of affected spells by 25% (up from 20%).

now summons a second demon for 25 seconds (up from 20 seconds).

now has a 35-second cooldown (down from 1 minute).

Talents

now lasts 20 seconds with a 1.5-minute cooldown (up from lasting 24 seconds with a 3-minute cooldown).

Healer DamageDeveloper Commentary: Another change being made for Patch 6.1 is to bring the damage potential of healers up to a level that is sufficient and balanced. Healers' damage potential will still pale compared to that of a dedicated damage dealer or tank, but it should no longer feel like you're totally ineffective when attempting to do some outdoor content.

Restoration

now also increases the damage of spells and abilities by 15%.

Talents

(Restoration) now increases spell damage by 150% (down from 200%), and Agility in by 75% (down from 110%).

Holy

damage has increased by 50%.

damage has increased by 50%.

Glyphs

(Restoration) causes , , and Lightning Bolt to cost no mana and deal 100% more damage.

Classes

Talents

should no longer be incorrectly redirected by ().

Glyphs

now generates 2 Runic Power every second for 5 seconds when struck by a movement-impairing effect (down from 3 Runic Power).

Armor Sets

PvP 4-piece set bonus for Blood Death Knights now only applies Anti-Magic Shell to 1 additional ally within 15 yards (down from 2 allies).

General

damage increased by 5%.

no longer heals for 50% more when cast-on-self for Balance Druids.

damage increased by 27%.

's mana cost has been reduced by 55%.

damage increased by 20%.

() damage increased by 20%.

Balance

Balance Druids now learn a new passive ability at level 38, .

causes Healing Touch to be for 8 seconds after killing an enemy that yields experience or honor.

damage decreased by 16.6%. and now only hits targets affected with or by default.

Glyph of Guided Stars has been renamed to and is now a Minor glyph. expands and Sunfall to hit all targets within range.

Feral

(Feral) damage increased by 5%.

damage increased by 5%.

damage increased by 5%.

damage increased by 20%.

Restoration

now affects all targets within 60 yards of the and no longer requires a target.

is no longer usable while silenced.

can no longer be cast while in a shapeshift form and is now classified as a Nature School ability.

Talents

is now classified as an Arcane School ability and can no longer be used while silenced.

Armor Sets

PvP 2-piece set bonus for Balance Druids now has a visual effect to indicate when the is unable to generate a charge from .

PvP 4-piece set bonus for Balance Druids has been redesigned. When Starsurge hits a player, the cast time of is reduced by 30%, and the damage of is increased by 30% for 6 seconds.

PvP 4-piece set bonus for Restoration Druids has been replaced. The cooldown of is now reduced by 30 seconds.

Beast Mastery

now grants an 8% increase to attack power per stack consumed (up from 5%).

Marksman

now increases critical strike chance of , , and by 50% (down from 60%).

damage increased by 30.4%.

is now 25% more effective.

Survival

no longer reduces the cooldown of all traps and by 6 seconds.

now has a cooldown of 24 seconds (down from 30 seconds).

now reduces the cooldown on all traps by 33% (down from 50%).

Hunter Pets

s now have a pet family ability. reduces damage taken by the pet. Previously, Basilisks did not have a pet family ability.

pets should no longer be excessively large.

Spirit Beast's Spirit Beast Blessing now also provides a 5% increase to critical strike chance. Does not stack with other critical strike chance buffs. Previously, other exotic pet families provided buffs to 2 stats while s provided only 1.

Arcane

can now be applied to spells.

Fire

now replaces for Fire Mages.

Frost

's stun effect now always breaks on damage from or , but no longer has a chance to break from other damage sources.

Glyphs

Glyph of Frostfire Bolt has been replaced with . causes Ignite to also reduce the target's movement speed by 40%.

effect can now hit targets up to 60% further away from the primary target, but no longer ignores crowd-controlled targets.

Armor Sets

Tier-17 4-piece bonus for Fire Mages is now approximately 0.7 procs per minute (down from 1 proc per minute).

PvP 2-piece set bonus for Frost Mages has been redesigned. now leaves behind a patch of ice on the target area slowing any enemies caught within it by 50% for 6 seconds.

PvP 4-piece set bonus for Frost Mages has been redesigned to increase damage by 30% against unsnared targets, and increases damage by 50% against snared targets.

General

(Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the 's abilities (up from 10%).

Brewmaster

is now highlighted when the has 15 stacks of it.

Mistweaver

now restores mana equal to 3 times the 's unbuffed Spirit (instead of 4% of maximum mana).

Glyphs

has returned.

Armor Sets

PvP 2-piece set bonus for Windwalker Monks has been replaced by the PvP 4-piece set bonus. 's redirected damage can now exceed 50% of the 's maximum health.

PvP 4-piece set bonus for Brewmaster Monks now only applies Guard to 1 additional ally within 15 yards (down from 2 allies).

PvP 4-piece set bonus for Windwalker Monks is now the PvP 2-piece set bonus. The Monk now receives a 2% reduction to damage taken for each stack of consumed for 20 seconds.

Holy

heals should no longer benefit or consume 's effect.

Protection

is no longer available to Protection Paladins. is now replaced by instead of .

Talents

(Holy) now increases healing received by the target by 40% (up from 30%) and moves to the next most injured ally when the target reaches 90% health (instead of full health).

PvP 4-piece set bonus for Holy Paladins has been redesigned. or now also reduces damage taken by the target by 5% for each Holy Power consumed (maximum of 15%) for 6 seconds. This effect only works in PvP combat.

General

now absorbs 10% less damage.

Armor Sets

PvP 4-piece set bonus for Combat Rogues has been redesigned. Using Vanish instantly generates 5 combo points and the next , , , or will be a critical strike.

General

now protects both party and raid members (up from only party members). Additionally, fixed an issue where was incorrectly redirecting () and (Hunter Pets).

Elemental

now makes instant cast, and increases the damage done by the next by 300% when or strikes 3 or more targets (instead of increasing damage by 60% for each target struck).

Restoration

now increases all healing done by 40% (up from 30%).

Talents

has been redesigned. now causes , , , , , , , and Unleash Life to have 2 charges. Other abilities that reset the cooldown of these abilities will instead grant 1 charge.

should no longer cause Frost Shock to trigger a new Mastery: Molten Earth (Elemental). Note that this does not stop effects that are already in progress or in the process of being triggered.

Players in a raid group will once again no longer be eligible for quest credit, except for specially-designated Raid quests. We are continuing to explore ways of allowing players who want to engage in solo or small-group questing while in a raid group (for example, while waiting for a raid to form, or in a Rated Battleground queue), without also allowing raid groups to trivially complete quests that were never designed with groups of that size in mind.

Legendary Ring Quest Line

A new epic follower awaits those that complete the latest chapter in the Legendary Ring Quest Line!

Characters can now select the version of the ring they want to receive when completing a step of the Legendary Ring Quest Line that provides an upgrade.

: Resolved an issue where characters were not receiving completion credit after riding the .

: Resolved an issue where characters were not receiving completion credit after riding the prototype.

World Environment and Events

Flight Path Improvements

Improved the logic used for connecting flight paths. Players are now able to fly through flight points that they have not discovered yet if it'll result in a more direct flight path to a destination point.

A button has been added for characters in the middle of a flight to get off at the next known flight point.

Added two mailboxes in around the Black Market near Ring Of Blood in .

The Darkmoon Faire have added an exciting new racing event with opportunities to obtain new unique prizes!

New achievements and rewards have been added to the Darkmoon Tonk Challenge and Darkmoon Ring Toss.

Creatures and NPCs

has decided to dismiss his remarkably realistic mirror images from capital cities across the land. s answering his summons and seeking to enter Draenor may once again only find him near the in .

is undead and should no longer be skinnable.

Pet Battle

New battle pets have been added to , : , and along with a new achievement, to collect them all. Completing the achievement to collect all the new Battle Pets will award a pet, .

Level 100 characters with a Tier-3 Garrison will now receive an item in the mail that increases a single Battle Pet's level to 25, .

Dungeons, Raids, and Scenarios

Personal loot mode received quality-of-life adjustments. Bosses that can be looted now have a custom graphical effect. Popup notifications from looting a boss have also been revamped.

Raids Dungeon Journal entries for Blackrock Foundry have been updated with fight mechanics that have changed from hotfixes.

Hans’gar & Franzok Tanks are now able to use abilities and cooldowns while grabbed by Hans’gar or Franzok's Crippling Suplex.

Kromog

Mistweaver Monks can now cast Mana Tea while grabbed by Rune of Grasping Earth.

Dungeons

Completing the first random Heroic Draenor Dungeon of the day no longer awards a reputation bonus with Pandarian factions.

or now offers scrolls of Enchant Illusion – Glorious Tyranny and Enchant Illusion – Primal Victory to players with a rating of 2400 or higher in Rated Battlegrounds, and 3v3 or 5v5 Arenas.

has been added as a potential drop from Strongboxes awarded at the end of a Rated Battleground match. The flask increases Conquest Point gains from Arenas and Rated Battlegrounds by 25% for 2 hours and the effect persists through death. The flask does not affect the character's Conquest cap and the drop chance is in addition to the existing chance for Strongboxes to contain .

Rewards are now correctly distributed based on the PvP level bracket.

Primal Gladiator's and Primal Combatant's Badges now have a 2-minute cooldown (up from 1 minute).

Mists of Pandaria era PvP Gloves no longer have an on-equip bonus.

There's now a 10 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated (down from 30 minutes).

's queuing system received substantial changes to reduce wait times.

Event objectives now award 100 (down from 125).

Rare creatures and NPCs now drop 40-50 s (down from 60-80).

s in Ring of Conquest now drop 6-8 s (down from 8-11).

s and s have been removed. Players can now buy potions from (Alliance) and (Horde) for 10 s each.

now has a 15-minute cooldown (down from 1 hour).

, , and has been removed.

, , and has been removed.

Battlegrounds and Arenas

Bonus Honor received from winning a Battleground should now correctly convert into for characters that are below level 100.

Eye of the Storm: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it's been picked up by another player.

Professions

from Draenor Mining and Herbalism nodes should now provide more experience points. Previously, only True Iron nodes were providing the correct amount of .

New recipes have been added to create items that boost the item levels of crafted armor pieces to 680 and weapons to 670.

Alchemists can now transmute for and various Sorcerous elements.

Alchemists can now craft an upgradable alchemy trinket.

Archeology

Increased the maximum amount of , Draenor Clans, and Ogre archeology fragments that can be held at a time to 250 (up from 200).

All rare Draenor archeology projects no longer cost more than 200 fragments to solve.

can now be dug up by characters with an Archeology skill of 1 (down from 575).

New self-only cooking recipes have been added for food that gives 125 bonus to a stat.

vendors on Draenor now sell a consumable item that enables automatic filleting of fish caught in Draenor.

Fish caught in Draenor can now be filleted without requiring a set stack number (20 for small, 10 for normal, 5 for enormous fish) while larger fish will still award more resources.

Different sizes of Savage Piranha have been consolidated into and can be consumed directly for the transformation effect.

Players can now always catch enormous fish from pools, regardless of skill.

Fish that have already been caught can be converted to the appropriate amount of flesh.

Draenor fishing bait now lasts for 10 minutes (up from 5 minutes) to match the duration of fishing lures.

The following glyphs now have recipes and are no longer sold by vendors.

Items

s

Characters can now accrue up to a maximum of 60,000 s (up from 20,000).

(Alliance) and (Horde) have set up shop in and Warspear offering powerful new items (item level 670) in exchange for s.

vendors have been reorganized with their titles now denoting what it is that they're selling.

Toybox

effect now lasts for 15 minutes (down from 1 hour) with a 30-minute cooldown (down from 1 hour).

has been rebuilt into a Toybox item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown. Additionally, the effect will no longer interrupt eating or drinking.

has been added to the Toybox.

Characters now receive a treasure maps in the mail for completing storyline achievements for a Draenor region. now sells a variety of transmogrification items for . In addition, he now sells a Rogue-specific toy, . spawns a barrel that gives players that use it a random visual bandana buff for 30 minutes. Season 1 PvP boots and belts sold by Kezzik at Area 52 in are now more comparably priced to their other Season 1 counterparts (1750 Honor). Replica belts for and have been added to complete visual sets that were previously incomplete for transmogrification. These new items are sold by the vendors who sell the rest of the set, and at Area 52 in . All Brawler's Guild shirts are now unique. Replacement Brawler's Guild shirts can be purchased from Quackenbrush or if the character has defeated a boss that awarded it. Several trinkets obtained from Draenor rares are now able to be disenchanted (previously, the items could not be disenchanted).A number of Main Hand weapons have been converted to One-Hand so they'll work better with transmogrification.

Franzok's Headsmasher

s are now displaying as uncommon quality (green). There's been no change to the item's drop rate or availability. should now correctly able to be used by characters that are at least level 85. is now unique. A replacement can now be purchased from in Binan Village in Binan Village for those who have completed the achievement. has been added to the Toy Box for Horde characters that have completed the achievement, . now has a 30-minute cooldown (up from 10 minutes) to keep it consistent with our transformation cooldowns. Nat Pagle's Fishing Chair is now unique. A replacement chair can be purchased from if the character has completed the achievement . now also blocks effects. and Primal Gladiator trinkets have had their power increased. is once again back in stock for purchase from Ambersmith Zikk. is now considered a trade good and can be placed in the Reagent Bank.

now has a 60-minute cooldown (up from 30 minutes).'s effect now persists through death. can now be re-obtained by Alliance characters that have completed the achievement, at a tabard vendor.UI

New Colorblind Options

Players can now access a new suite of colorblind filter options under Accessiblity settings in the Interface menu.

New Death Recap Screen

When a character is killed, a new screen now shows more information on what killed you.

Premade Group leaders can now automatically accept applicants via a new "Auto Accept" checkbox after the group has been listed. Improved the ordering for categories in the currency tab.Loot eligibility lockouts for Draenor world bosses (Drov the Ruiner, Tarlna the Ageless, and Rukhmar) are now tracked in Raid Info under the Raid tab. Popup notifications such as those for completing an achievement or receiving a reward after a Battleground match can now be dismissed by right-clicking on it. Added an "Ignore this bag" option to Profession bags for bag clean up. All multi-page windows now supports mousewheel scrolling.

Bug Fixes

now correctly sheathes on the hip.

Fixed an issue where Rogues would automatically fail the Gladiator's Sanctum coliseum scenario when they use the Death from Above talent.

Fixed an issue where characters that underwent a paid faction change may be unable to complete the achievement for .

Comentario de aznballer735

10min cd is not going to fix ashran :the change to ashran has made it worst the all previous open pvp zones (wintergrasp/tol barad) on my server horde farm the event all day long, and ally just steamroll the main road (no one does ashran the way is was meant to be), my suggestions are make side events only reward points once a day / the faction leader gives and conquest reward buff, when your leader is alive u get 100 conquest ptns per event, if dead u get 50ptns (force engagement) / the more events one side wins, the stronger the other faction gets to balance the side. one faction farms free conquest all day while other only get honor

ALSO if any1 is planning to drop a prof for alchemy in 6.1, might as well do it now n get 55 DMF tickets for heirloomshttp://t.co/8pTOIOuMSt

Comentario de Moodknight

on 2015-02-13T20:54:08-06:00

Blizz are you dumb?, buffing ferals and hunters and nerfing boomkins? Maybe just delete the balance spec from the game to make it easier because boomkins will soon become extinct, again -_- First the starfall *in rbg* nerf, now 16% less dmg, whats next? Non-instant starsurges? Spamming moonfire and that's it? For real...

Comentario de BethofHearts

on 2015-02-13T21:10:28-06:00

So they are bringing MSAA back after all.

Comentario de anhell

One specific change I can share is in the next patch we're planning to add a new NPC to tier 3 Garrisons who will sell followers you might not have access to based upon which buildings and Outposts you've chosen. Definitely keep an eye out for that on the next PTR, test it out, and let us know what you think.

Comentario de RockwellH

on 2015-02-13T21:16:19-06:00

I'm hoping that Ashran is a LOT better then its been the last few weeks

Comentario de lovelywaz

on 2015-02-13T21:58:17-06:00

Completing the first random Heroic Draenor Dungeon of the day no longer awards a reputation bonus with Pandarian factions.

There goes my plan of "slowly" farming some rep because I don't like doing dailies :(

Comentario de wingram

One specific change I can share is in the next patch we're planning to add a new NPC to tier 3 Garrisons who will sell followers you might not have access to based upon which buildings and Outposts you've chosen. Definitely keep an eye out for that on the next PTR, test it out, and let us know what you think.

He's there now in the PTR, standing next to your garrison mission table.

Comentario de Zuji

on 2015-02-14T00:38:53-06:00

Blizz are you retarded, buffing ferals and hunters and nerfing boomkins? Maybe just delete the balance spec from the game

It will be known as Chicken Wings day. I want mine medium spicy.

Comentario de Foxpaw

on 2015-02-14T00:52:37-06:00

>Blazing Wings are no longer able to be kept up all the time.

Well then you'd best be removing the cooldown from Mesa volteable because I'm going to freaking need it.

WHYYYYYYYYYYYY. ;^; They match my transmog perfectly.

Comentario de KIT2142

on 2015-02-14T02:10:32-06:00

Nerf DK and buff Feral? Are you kidding me?

Comentario de siderofski

on 2015-02-14T02:31:58-06:00

another huge nerf for discipline priests.i mean ok just spamming PWS and topping is not fair for other healers but nerfing the only spell we use without buffing anything else will just make everyone go holy

Comentario de wobbuffet

on 2015-02-14T05:09:55-06:00

Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.

I honestly have no idea why. I understand the resources partially (though higher level ones would be better of course) but the gold missions mostly just take up mission space while not being useful at all (giving gold rewards you get for vendoring junk)

Comentario de Morwo

on 2015-02-14T07:16:53-06:00

Hi there, what does highlighted red mean? like it will not go live, like canceld?