Change Log

Legend

Each entry in the cangelog is annotated with one of the following, to indicate its severity:

1 = Very minor

2 = Minor

3 = Average

4 = Critical

5 = Seriously Fucking Critical

if a patch contains a different codebase name from the patch you installed last, please read the install instructions on how to perform an export/import, otherwise you will be faced with a "Savegame Corrupt" error when attempting to load the game.

Version 1.5.1LU May 31, 2015

* (3) Fixed: Freighters would not pick up goods if homebase was overstocking and homebase was a trade dock
* (2) Fixed: Station Agents could try and buy more resources than the station could hold
* (2) Fixed: Unfucked repair laser sound

Version 1.3.2.2 Hotfix Holy Month of Joubarbe 10, 2014

* _*This patch is a hotfix, and must be applied on top of 1.3.2 - Contains changes in the 1.3.2.1 Hotfix*_
* _*This hotfix does not require Export/Import*_
* (5) Fixed: Lockup being cause by a corrupted M2MD script due to a compiler error and incorrect usage of a command.

Version 1.3.2.1 Hotfix Holy Month of Joubarbe 7, 2014

* _*This patch is a hotfix, and must be applied on top of 1.3.2 - it does not contain changes from any previous patch.*_
* _*This hotfix does not require Export/Import*_
* (5) Fixed: Lockup being caused by in sector combat related to captial ships & M2MD scripts.

Version 1.3.2 Holy Month of Joubarbe 6, 2014

* _*This patch requires an import/export; exports from V1.2.5 and up are compatible. See: [Feature_Export_Import Export/Import]_

* (5) Fixed: SIGNAL_TARGETED was accidentally starting SIGNAL_ATTACKED's command script causing the player to loose control of their ship
* (4) Fixed: EI was not syncing job times (spawning everything it could on the start when EI set game time)
* (4) Fixed: OWPs no longer bail
* (-) Changed: Bails tuned

Version 1.3.1 Holy Month of Joubarbe 3, 2014

* _*This patch requires an import/export; exports from V1.2.5 and up are compatible. See: [Feature_Export_Import Export/Import]_

Version 1.2.5 Joubarbe 2, 2014

* (4) Fixed: emergency jump had issues when OOS
* (4) Fixed: emergency jump with an ERD wasn't jumping when it lacked cores
* (3) Fixed: Collect wares command now works in same sector if ship is docked
* (1) Fixed: Terran's lasertower icon is now a laser tower icon as opposed to an M5 icon
* (1) Fixed: A few more safeguards implemented to keep people from fucking up ships names and export compatibility
* (-) Changed: Reduced range of Remote System Control to 4Km
* (-) Changed: Missile to missile defence now only works with M8s
* (-) Changed: M8s will no longer dock while following (due to M2MD)
* (-) Changed: Phanon shop list updated
* (-) Upgraded: Modders have a way of registering stuff in the EI ([Modders_Resource_RegisterEI Modders Resource: Register to EI])
* (-) Upgraded: Universal bailing implemented (See: [Feature_Universal_Bailing Universal Bailing])
* (-) Upgraded: Implemented salvager jobs to clean up
* (-) Upgraded: All job patrol scripts rewritten; patrols will no longer smile/wave/moon/flash tits as they fly by enemies
* (-) Upgraded: Phanon corp subsidiaries can now be fired if their performance is low

Version 1.2.3 July 14, 2014

* _*This patch does not require an import/export*_
* _*Patch contains all previous changes from 1.2.1 and up*_

* (3) Fixed: FLC in rainmeter (skin updated to 1.3 on download page)

Version 1.2.2 July 13, 2014

* _*This patch does not require an import/export*_
* _*Patch contains all previous changes from 1.2.1 and up*_
* _*This patch requires you to first install the GUI Installer from the [02_Download_Instructions Download Page]_

Version 1.1.0 May, 28, 2014

* _*This patch requires an import/export to fix known issues. See: [Feature_Export_Import Export/Import]_
* _Patch contains all previous changes from 1.0.1 and up_
* _Really_ sorry I had to do this, but this patch is necessary to maintain future compatibility with 3rd party export/import shit.