As this seems to be a very common problem, sometimes with easy resolutions, and sometimes not, I've decided to create a single topic with links to all of the discussions regarding this problem. Hopefully it will help many with finding a solution to their problem by giving them multiple ways to resolve the issue.

This is a call to all members of our community, both able to script and otherwise!

Do you have an idea or script concept that could better the security of the community's servers, (or even your own)? Share them here!

All ideas to stop things such as ban evading and hacking, detecting trainers and malicious game modifications, unwanted CLEO script detection, and the like are welcome. Ideas to improve the usage of scripts to harden ban systems are also welcome. Got an idea for an administrative system that is easy to use and works well? Share it! How about a way to integrate many of LU's functions in an efficient manner that helps combat bad players? Tell us!

The point of this topic is to help the community as a whole stop those it does not want ruining its servers. Even if you only have an idea that you are not sure is possible, post it! This can serve as a database of past, present, and future thoughts and scripts to help our community survive and thrive. Post below! Friendly discussions of ideas are also welcome!

Does your support topic, or replies to someone else's, include piracy, illegal downloads, or information on cracking GTA III? If so, do not reply. Piracy in all forms is not allowed in this community and it's respective forum. PM'ing or posting pirated material can and will get you banned, and your topic removed.

If it is something illegal, we cannot and will not support it.

Has your topic already been answered elsewhere? Please take a moment to do a forum search. Your issue may have already been addressed in another topic. If not, feel free to post a new one! If it has been addressed and the topic is closed, and you cannot find an open discussion regarding your issue, (or if you still have an issue after trying the fixes mentioned), then feel free to post a new topic in this board.

Additional Notes:

Make sure your topic title is relevant to your problem. Posting "I need help", "LU", or "This mod sucks!" will not help us resolve your problem, and we may even ignore or remove it if you do.

Make sure to follow all forum rules. Flaming, provoking, and as always, posting illegal content is not allowed.

Make sure to give a detailed description of your problem. If you don't, we cannot help you. If you can provide images or video to help us understand your situation, please include it. Error messages and crash dumps can also be very helpful.

This mod is called "Liberty Unleashed", or "LU" for short. It is not called LU:MP, LU-MP, GTA:LU, GTA-LU, or anything other than the official names.

Please use the correct one!

Did you already resolve your issue? Please let us know!

We want to be able to keep our support board clean, and resolve all issues users have, so please be sure to tell us if you found a solution to your problem, or if a solution given to you worked.

Do you believe your scripts and/or gamemode have been physically stolen from your server and used on another in LU? Then look no further! With a bit of evidence, we can have the thieves handled!

Just shoot me a PM with the following info, and we'll work together with VRocker and the other Developers to get it resolved. Here's what we need:

1. Your name.2. The name of your server.3. The thief's name.4. The name of the thief's server.5. Very clear evidence of the theft, usually in pictures or videos.6. An explanation of the situation, and why you feel your stuff was stolen.7. Any contact information, server IP's, and/or client IP's that you can provide regarding the thief and their server.

As far as prevention goes, we highly recommend you compile your client-side scripts. This prevents people from editing them, (if stolen), and using them elsewhere under another name.

I'm beginning to notice lately that users' attitudes towards new people here on the forum has been highly negative. Please remember that we are all here to have fun, not talk **** about one another, or provide sarcastic responses to make one another feel inferior and stupid. Play nice boys and girls!

The general idea is pretty simple. The ability to natively allow users to connect to a specified ShoutCast/IceCast stream in-game, similar to how MTA:SA and SA:MP do. The server would be given the option to enable/disable it via the config, as well as set the stream URL to listen from. This would be very useful for communities that host their own radio streams online for their users, but adds a native way to everyone to listen without the need of a plugin or external application. Credits could even be given in the chat via scripted functions that could display the current stream information, such as the station name, song name, and artist, if desired.

If you are in competition with another group/mafia/family/clan and you use taunting words in a roleplaying way, that is fine. The moment anyone starts flaming or attacks a group or person, your topic will be moderated, no matter the language being used in the attacks. This forum does not take to rude players kindly. It is a place for all LU players to unite. Cool it down and walk away if you cannot handle that.

There is literally no documentation whatsoever on what commands, abilities, etc. that RCON has in LU. Could someone please post a full, detailed list? I can't find anything on the entire site/forum, and there is nothing in the server guide or wiki.

For RCON, it would be nice if there were scripting functions/events for linking it to a scripted account system, and from there set in the config or scripted database for only allowing access to RCON for specific accounts, ranks, or usernames. Having this ability to link it to a user's specific scripted account system offers a much stronger security option because then users who have their accounts hijacked can't cause damage if they have the RCON password, and likewise any user who has the RCON password wouldn't be able to access RCON. It would require a specific user with the password to access it, creating a double-security that cannot be broken unless the malicious person has both access to the specified user AND the RCON password. Doing this through scripting also allows users to make it specific to their own scripted account systems optionally, or avoid using it altogether and continuing things the way they are now.