Aside from the main campaign you have raids and hunts which are re playable. In these its just a bite size mission or kill x amount of enemies.

Supports online with hosting and finding a game options. Supports LAN.

When you take over a settlement in the game you can choose whether to plunder or keep the settlement. Keep means you get a bonus amount of resources at the end of every level completion while as plunder means you get a one off big resource gain.

Hidden chests/routes.

Big open levels.

Map uncovers as you traverse the land.

Dedicated boss arena.

Power booths work like shrines in Diablo where you get a buff for a set amount of time.

Good story with decent narration over the top.

Checkpoints throughout.

Destructible environments.

Slow motion death animations.

Unlock and use abilities.

Fun to play.

Great sound work.

Best played with friends.

Full unlock tree of abilities so you can craft your own unique hero.

Full Platinum trophy.

You have a main hub where you visit the blacksmith or use the Altar and of course pick which level you want to invade next!

Good variety of enemy types each with unique attacks.

Cons:

Really slow starter.

Some cheesy dialogue/execution.

Loot drops are minimal and stingy.

Level mechanics are not always explained.

A lot of loading screens.

Navigating the menus are clunky, Its all laid out in a confusing way and makes upgrading or unlocking abilities a real pain in the ass.

Gifts and leveling up is only briefly explained.

Had a couple of instances where a mission ticker would reset mid level.

Blood doesn’t always come to you despite being in range.

No online search/filter options meaning your at the mercy of the internet gods.

Slow to upgrade Altars and the blacksmiths.

Slowdown and frame drops in built up areas.

Never really sure if the game has saved.

A lot of empty space and time between mob fights.

The Numbers:

Graphics - 8/10

8/10

Sound - 8/10

8/10

Accessability - 7/10

7/10

Length - 8/10

8/10

Fun Factor - 8/10

8/10

Summary

Vikings - Wolves of Midgard is a Norse take on the ARPG genre. It does a good job of capturing the atmosphere of the Vikings and the combat is meaty but man, It drops the ball with the loot. It just doesnt want to drop readily and when it does it is rubbish and you feel cheated. Its a huge bummer as the game has a lot of promise but that mixed with a lot of downtime between mob fights and the slow levelling up, Its really hard to stay entertained and engaged in the game. It could easily be turned around with a loot 2.0 update and a influx of mobs but for now its just a cool Diablo alternative that is very tame and safe.

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Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!