GamePolitics - Comments for "WoW Outbreak Studied by Pandemic Researchers"http://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers
Comments for "WoW Outbreak Studied by Pandemic Researchers"enRe: WoW Outbreak Studied by Pandemic Researchershttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-160039
<p>yea this happned like september 2005... and most of these comments are in 2007, soo the EQ thing was about the same time. and yea this was an accident not a planned out thing.. Something simmilair happened like this, where a warlock or hunter would get a debuff. somthing like a bomb, anyway when the timer ran out it would BLOW&nbsp;THE&nbsp;FUCK&nbsp;UP and damage everyone around... theres a video of a gnome lock doing this in IF auction house brfore AH spread to other cities. but it would be pretty sweet if they start doing stuff like that now in Wrath of the lich king.. im getting bored of the game and stuff like this would spice things up.</p>Tue, 16 Sep 2008 16:52:31 +0000Silvrix(70 Paladin)comment 160039 at http://gamepolitics.comBlog comenthttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-138031
<p>Thanx For sharing such a beautiful resource. I really appreciate it..</p>Thu, 26 Jun 2008 06:12:48 +0000Eq2 plat comment 138031 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44697
Kingdom of Loathing did something similar. It was called the "Gray Plague" and it infected 75% of the in game population at one point.Thu, 15 Nov 2007 16:56:24 +0000Dagonenhydracomment 44697 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44696
I believe that there are people who go around spreading their plague on purpose. So, yes, there are "asshats" in society that would do that.Wed, 24 Oct 2007 16:52:47 +0000Crowcomment 44696 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44695
[...] When a virtual viral epidemic is out of control, what would a population of gamers react? [...]Thu, 27 Sep 2007 01:05:50 +0000Backlog &laquo; VG Researcher - Psychologycomment 44695 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44694
[...] A couple of sources (notably Wonderland and GamePolitics) have taken note that a forthcoming paper in The Lancet Infectious Diseases will be taking a look at the World of Warcraft &#8216;Corrupted Blood&#8217; plague of 2005. Their purpose? To see how virtual models of epidemics can help real-world research - and they got the perfect case in the WoW plague. Eric Lofgren (Rutgers University) and Nina Fefferman (Tufts University), the two researchers who worked on the paper, say in their abstract: Simulation models are of increasing importance within the field of applied epidemiology. However, very little can be done to validate such models or to tailor their use to incorporate important human behaviours. In a recent incident in the virtual world of online gaming, the accidental inclusion of a disease-like phenomenon provided an excellent example of the potential of such systems to alleviate these modelling constraints. We discuss this incident and how appropriate exploitation of these gaming systems could greatly advance the capabilities of applied simulation modelling in infectious disease research. [...]Sat, 22 Sep 2007 13:26:36 +0000consoleer &raquo; Blog Archive &raquo; Ashes, Ashes, We Allcomment 44694 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44693
[...] Ashes, We All Fall Down: Scientists Studying Warcraft Plague Ashes, Ashes, We All Fall Down: Scientists Studying Warcraft Plague: &#8220; A couple of sources (notably Wonderland and GamePolitics) have taken note that aforthcoming paper in The Lancet Infectious Diseases will be taking a look at the World of Warcraft &#8216;Corrupted Blood&#8217; plague of 2005. Their purpose? To see how virtual models of epidemics can help real-world research - and they got the perfect case in the WoW plague. Eric Lofgren (Rutgers University) and Nina Fefferman (Tufts University), the two researchers who worked on the paper, say in their abstract: Simulation models are of increasing importance within the field of applied epidemiology. However, very little can be done to validate such models or to tailor their use to incorporate important human behaviours. In a recent incident in the virtual world of online gaming, the accidental inclusion of a disease-like phenomenon provided an excellent example of the potential of such systems to alleviate these modelling constraints. We discuss this incident and how appropriate exploitation of these gaming systems could greatly advance the capabilities of applied simulation modelling in infectious disease research. [...]Sun, 26 Aug 2007 23:04:43 +0000MMODump.com &raquo; Ashes, Ashes, We All Fall Down: Scientiscomment 44693 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44692
@Bongotezz<br />
<br />
This happened in WoW like two years ago as well, but it was not a quest or in game event. It was an accidental pandemic. Far more interesting.Fri, 24 Aug 2007 21:17:44 +0000Stetsonbladecomment 44692 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44691
@The wombat <br />
<br />
for the record that wasnt meant to come out as harsh as it soundedFri, 24 Aug 2007 00:56:47 +0000cullarncomment 44691 at http://gamepolitics.comhttp://gamepolitics.com/2007/08/21/wow-outbreak-studied-by-pandemic-researchers#comment-44690
several thoughts:<br />
"not all humans are as intelligent as we wish"<br />
IQ 100 is MEDIAN. <br />
And altruism in not exactly being held as a high cultural value in most cultures around the world. Airline regulations won't let me carry a nail clipper, but I can go between continents with a high fever. <br />
To use WoW properly, there would have to be a significant gameplay negative associated with contaminating others or the 'asshats' would certainly run wild for the hell of it. <br />
It would have been cool if blizzard had put out a solution for players, such as healing totems or other player deployed fixes. That would have been much more interesting and engaging than a magic fix via server shutdown.<br />
That would make for an interesting experiment!Thu, 23 Aug 2007 14:40:51 +0000The wombatcomment 44690 at http://gamepolitics.com