Auditor

PLEASE NOTE: Auditor is now made for LibDataBroker (LDB). A list of LDB Display Addons and other addons using LDB can be found here.

If you use FuBar, then just grab Broker2FuBar, and Auditor will merrily show up as it always has done for you, once you have enabled it in the Broker2FuBar options.

Author: Alarisha - alarisha [.at.] gmail [.dot.] com

Description:
Auditor is a nifty addon that tracks your incoming and outgoing money from a variety of sources, and provides an easy to use Data Broker interface to choose whose data you would like to look at, and for what time period. It is, essentially, MoneyFu for those who have obsessive information disorder. Like me. Yes, I *must* know how much I spent on training last week. Why? I dunno. But I must.

Features:
- LDB at last! Yes, your eyes don't deceive you. Probably.
- Money tracking, and lots of it.
- Data separated by realm.
- Character totals.
- Combined totals.
- Clickable tooltip to customise what you can and can't see.
- Ability to look at all your characters' specific data from any of your other characters on that realm.
- Accounts can be viewed per session, day, last seven days, or in their full, all-time glory.
- Cash notification options.
- Optional auto-repairs (per-character preference).
- Optional auto-sell for grey items (per-realm preference).
- Time offsets, so you can set Auditor to reset when dailies reset!
- Many things. Just get it and see!

What does Auditor track?
- Loot money! Whether you are solo, in a party or in a raid.
- Vendor money! Stuff you buy from or sell to vendors.
- Quest money! Money you gain from quests, and money you spend on quests (e.g. the Scholomance Key quest).
- Trade money! Doing enchants or transmutes? Yep, it catches money exchanged in trade.
- Mail money! Sending money to/from your alts or friends? Tracked.
- AH money! At last, both outgoing AND incoming Auction House money is tracked.
- Training money! How much did you spend on training and respecs? Do you care? Well, you'll know anyway.
- Flight money! Spent a day flying about Azeroth? See how much you should claim back on your tax expenses.
- Repairs money! See how much money you really spent on repairing your kit after those instances.
- Unknown money! Money gained/lost, but for whatever reason, Auditor can't work out where it's from. Better than nothing, anyway.
- Reconciliation money! That's money for when you just installed Auditor, and it has to account for the cash you have right now, or for when you crashed, or were logged on at a friend's house. It's all good.
- Guild Bank money! Money you deposit or withdraw from your Guild Bank. Exciting, I know.
- LFG reward money! Guild contributions money! Reforging money!

When does it track it for?
Auditor tracks your money on a per session, per day, per last-seven-days and all-time basis.

Version 4.3.0
* Omg, so much awesome new clicky stuff.
* Right-click now cycles backwards.
* You can now click-through to Absurd and back again. It's pretty awesome. Try clicking a category and see what happens!
* Fix for tooltip not showing with NinjaPanel. Thanks, Torhal! <3

Version 3.2.0
* Finally fixed timezone issues, which was seriously complicated!
* New option: Time Offset - you can use this to make Auditor reset at a time other than midnight, local time. Useful for dailies etc.
* Reworked date storage system: A random side-effect of this is that if you play in a non-English locale, the month should bizarrely be localised for your language!
* Combined totals: You can now access this option by clicking on 'Total' at the bottom of the tooltip. It is a toggleable, per-realm option, and will override the 'Character to show...' option while active.
* PLEASE NOTE: Your seven day audit will be cleared out upon installing this update. Your Total audit will not be affected. Essentially, it will just appear like you haven't logged on for a week. No data is lost!

Version 3.1.0
* Added in optional use of guild bank for auto-repairs. This function also keeps a running total of the amount of guild money you have used so far for repairs, per toon, displayed in chat (like the Cash Notify stuff).
* Reworked Auto-Repair function to work properly with faction reductions. This does, however, mean that Auto-Sell Grey Items mods will screw up the categorisation of repairs. So...
* Added Auto-Sell Grey Items function. This is accessible in the options menu under Merchant Options --> Auto-Sell. If you want to use Auto-Repair and Auto-Sell mods with Auditor, feel free - but the functions now included in Auditor are the only ones 99% likely to work properly. It is defaulted to off, and is a per-realm option.
* Changed menu options and options storage layout. These will be clarified below:
Merchant Options --> Auto-Repair (per-character option), Guild Repair (per-character option) and Auto-Sell (per-realm option).
Cash Notify --> AH, Mailbox, Vendor, Trainer, Guild Bank (per-realm options)
And various other cleanups of tooltip options into better organised categories.
* P.S. Using other Auto-Repair and Auto-Sell mods is cool, like I said, nothing will break - but your Repair and Vendor categories will not maintain accuracy.
* .toc bump for 2.4.

Version 3.0.4
* Fixed some library issues for those running without FuBar.

Version 3.0.3
* Added option to allow display of Realm Total on FuBar, e.g. 101.7g/5342.6g.

Version 3.0.2
* Nil check added for when AuditorFu has been disabled, or hasn't finished loading.

Originally posted by Zidomo "High and mighty"? Condescending? Always? Huh? (sobs uncontrollably). The vast majority of my comments here and elsewhere are bug reports. Sometimes I try to add (hopefully constructive) criticism in order to help the dev process. Not hinder it. Being critical of something is not being either condescending or "high and mighty" . Sorry it came across that way to you. No need to get personal, regardless .

I was adding criticism to a theoretical outcome based on what I saw happening (i.e. if absurd details needs to be enabled all the time in order for its display to work properly, that would not be good). Not what it turns out the mod (finding out now after your comment) is actually doing.

Maybe next time I'll spend time checking the saved variables to see what is actually collected before adding criticism of theoreticals. Or else move on to something else entirely. Good luck with this.

Hehe. Well, sorry if I was too mean, maybe I just misinterpreted your tone. We all get in foul moods every now and then. From your reply, you obviously aren't trying to be condescending, so it might well be me overreacting. Keep up the good bug reports, and forgive me for my rash evilness, you are a valued commenter here and on the Ace forums. I'll go paint my nails to calm down again now :P

Originally posted by Alarisha Absurd details shows money for specific source categories, per session, day, week etc. You can click through the source category you are looking at by clicking on the Source line at the top. Absurd Details is merely a window to the data that Auditor already stores in order to track daily, weekly etc. It's not hard to work it out, just click around and see how things change.

On a personal note, while I find your comments are generally useful, I don't find your high and mighty tone particularly endearing. 'It wouldn't be the best design strategy, if so'. No crap. Jesus, how stupid do you think I am, lol? It is a view only, it doesn't change how data is collected. Maybe turn some of your literary genius towards browsing through the saved variables file to see what kind of thing is stored?

Sorry if that seems harsh, but your comments to me, and other authors, always seem to be... condescending. Perhaps that wouldn't be the best strategy to adopt to get decent answers.

"High and mighty"? Condescending? Always? Huh? (sobs uncontrollably). The vast majority of my comments here and elsewhere are bug reports. Sometimes I try to add (hopefully constructive) criticism in order to help the dev process. Not hinder it. Being critical of something is not being either condescending or "high and mighty" . Sorry it came across that way to you. No need to get personal, regardless .

I was adding criticism to a theoretical outcome based on what I saw happening (i.e. if absurd details needs to be enabled all the time in order for its display to work properly, that would not be good). Not what it turns out the mod (finding out now after your comment) is actually doing.

Maybe next time I'll spend time checking the saved variables to see what is actually collected before adding criticism of theoreticals. Or else move on to something else entirely. Good luck with this.

Originally posted by Zidomo New problem: in 1.2.1 & 1.2.2, the "Absurd Details" option (hey, absurdity is great! ) shows nothing. As in I selected the option on my character(s) and all the lines for the Absurd Details section only show "0"s for each row.

A few days and many transactions later on various characters, there was a small bit of random money in the "All Time" row on various characters, but still "0" in all the other rows. Turning it off, proper numbers reappear in the regular details section ("Cashflow") that takes it place.

Does "Absurd Details" need to be turned on all the time in order for that view to record & display transactions? It wouldn't the best design strategy, if so.

Absurd details shows money for specific source categories, per session, day, week etc. You can click through the source category you are looking at by clicking on the Source line at the top. Absurd Details is merely a window to the data that Auditor already stores in order to track daily, weekly etc. It's not hard to work it out, just click around and see how things change.

On a personal note, while I find your comments are generally useful, I don't find your high and mighty tone particularly endearing. 'It wouldn't be the best design strategy, if so'. No crap. Jesus, how stupid do you think I am, lol? It is a view only, it doesn't change how data is collected. Maybe turn some of your literary genius towards browsing through the saved variables file to see what kind of thing is stored?

Sorry if that seems harsh, but your comments to me, and other authors, always seem to be... condescending. Perhaps that wouldn't be the best strategy to adopt to get decent answers.

New problem: in 1.2.1 & 1.2.2, the "Absurd Details" option (hey, absurdity is great! ) shows nothing. As in I selected the option on my character(s) and all the lines for the Absurd Details section only show "0"s for each row.

A few days and many transactions later on various characters, there was a small bit of random money in the "All Time" row on various characters, but still "0" in all the other rows. Turning it off, proper numbers reappear in the regular details section ("Cashflow") that takes it place.

Does "Absurd Details" need to be turned on all the time in order for that view to record & display transactions? It wouldn't the best design strategy, if so.

Originally posted by Balsta I have a feature request but I am not sure if its possible or not.

I have an AH toon that I send all my stuff to for the AH. Alot of times an item wont sell and I end up putting it back up a couple times. Lost my butt in the AH one week due to all the deposits. It wouldbe nice to somehow track how many times I put an item up on the AH, how many times it sold and for how much. That way I would know up front if its even worth putting it up or just de it.

Thanx for considering this.

I think BeanCounter, which is part of the Auctioneer set of mods might do what you are looking for. It's a bit outside the scope of Auditor, to be honest. The furthest I would personally go would be to subdivide Auction outgoings into deposits and purchases or something like that. I've never been a fan of mods that evolve into bloated monstrosities that the average user uses 1/10th of. Have a look at BeanCounter anyway, and if it isn't what you are looking for, I might see what I can think of - but it would be a new mod, not a feature for Auditor.

I have an AH toon that I send all my stuff to for the AH. Alot of times an item wont sell and I end up putting it back up a couple times. Lost my butt in the AH one week due to all the deposits. It wouldbe nice to somehow track how many times I put an item up on the AH, how many times it sold and for how much. That way I would know up front if its even worth putting it up or just de it.

Originally posted by Alarisha Thanks for the file It was as I suspected, the date function on the Mac is returning 'Fri Nov' etc, rather than '11/10/06', which is what Windows returns for the date function. I will have to poke about and see what I can do for this. Hopefully I should get a fix out for you lovely Mac users soon!

Altho I am starting to dislike this mod. It keeps reminding why the hell I am broke all the dang time. LOL It's kinda like having an ole lady yelling at you "You spent your money on what!!!"

ROFLMAO

Actually... this is exactly what my poor hapless guild-mates, who I have been using as testers, keep saying to me! But I don't mind - I'm in a guild called Malice, after all, and so I do my best to spread the pain :P

Thanks for the file It was as I suspected, the date function on the Mac is returning 'Fri Nov' etc, rather than '11/10/06', which is what Windows returns for the date function. I will have to poke about and see what I can do for this. Hopefully I should get a fix out for you lovely Mac users soon!