Objective-C Collada Importer

I've written a basic Collada importer for my uDG08 project, is anybody else interested? It's far from feature completey, with no support for materials or animation, for example (yet), but it might be a good starting point for loading 3D assets, certainly beats having to deal with .obj files. What it does do, however, is creating triangle meshes that can be efficiently displayed via OpenGL.

It's a simplistic Collada viewer, the viewer is really just to show that the Collada loading works, so don't bite my head off for it being crappy . The project requires Leopard due to garbage collection being enabled, but things should be easily adaptable for a non-GC app. Cheers.