Colonial England. Under a certain amount of duress... Jack takes on a job, which will not only cause him a great deal of trouble, but also bring to light the answer to a mystery out of his distant past. A lack of money leads Jack to accept a charter to take a British secret agent to mysterious 'Tooth Island'.

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About This Game

Colonial England. Under a certain amount of duress... Jack takes on a job, which will not only cause him a great deal of trouble, but also bring to light the answer to a mystery out of his distant past. A lack of money leads Jack to accept a charter to take a British secret agent to mysterious 'Tooth Island'. When Jack's ship shatters on the mysterious island's cliffs on arrival and the secret agent quickly becomes a meal for a monster in the jungle, Jack is soon left to cope with the situation on his own.
Tooth Island is ruled by the strange Doctor T, who is cultivating man-eating plants and has his own dastardly plans for the British Empire. And why does he seem to know Jack, who can't remember ever having been on Tooth Island? What are Doctor T's plans? And what does he know about Jack's past?
And then there's the young and naive Amanda, who is filled by an almost fanatical drive to prove her worth. In the beginning the young lady is employed by Doctor T, and part of her task is to track Jack down and take him prisoner. It doesn't take long before she begins to wonder if she is really on the right side, or if she shouldn't join her opponent, the charming Captain Jack, instead.
A hair-raising hunt across the length and breadth of the dangerous island finally airs the mystery surrounding Jack's past and leads to a spectacular showdown with a dark and deadly enemy and his nefarious henchmen.

A wild, action-packed Point-and-Click adventure

A humorous and engaging story, containing many allusions and references to famous movies, characters and computer games

Great dialogue, over 40 memorable characters

Two playable characters  the somewhat clumsy daredevil Jack Keane, and the attractive and adventurous Amanda

A variety of settings including London, the High Seas, Capetown and of course, Tooth Island!

Can't complain much about the game that only cost $1.99. I don't play a lot of point-and-click adventure game, but this game is not too bad compare to some of same genre games that I have played. Funny story, decent graphic, smooth gameplay. Played the game none stop till the end. Since I had a great time, I gonna buy the sequel as well.

I spent a lot of time playing this game. I initially purchased it because it was on sale and I had a lot of free time. The controls were kind of dodgy and the puzzles were challenging enough ( I remember having to look up a decent amount of them). The humor reminded me somewhat of a knock off of Monkey Island. It has some replayability for some hidden items, but once you found them there's no real reason as the story is kind of unoriginal for If you're a fan of classic Point and Click adventures I would give it a try, but wait until it is on sale.

This is tough for me to give this game a review. I enjoy it and look past it's obvious dated features such as the cheesy voiceovers, childish and slightly slow animations, however in a weird way it is quite charming. For a younger audience, such as your kids, this is a good title to play with them.

A sprawling, humorous adventure in the old style, beset by enough problems that it's better to save yourself from the frustration and forget about it. Lots of pretty decent voice acting, even if it's all hammy and silly, but few of the belly laughs of the Monkey Island games they tried to emulate, only with too much heavy sarcasm and not enough absurdity. The graphics are bright and shiny, the characters even occasionally have a bit of real-life spark to them, and there are a hell of a lot of puzzles to solve (plus a few fetch quests). When the occasional hilarious moments clicked, it almost made it all worth it.

My biggest problem with it was the utterly plodding pace everyone shuffled at, and with such a huge world, you could catch a nap walking between areas. With zero in-game tutorial, there was no way to know that a double-click made you run, until a puzzle near the end through was unsolvable if you didn't, so I had to go online and find out that the game screwed me. Combine that with terrible pathing, where you take the longest route and walk in circles to get to anything, and it was a dull, frustrating game. The horrible camera contributes significantly; they tried to make it as cinematic as possible with fixed cameras that turn with you, but half the time that just means you have to click every two seconds to keep walking. Some of the swooping effects are nice, but interfere with gameplay whenever you want to click on something while you're walking. The cinematic experience was kind of broken anyway, when everyone looks off into space while talking to each other and uses the exact same hand gesture.

Compared to that constant irritation, the occasional insane puzzle (or insane chapter, as Amanda's seemed to be), and the expected heaping bugs that every adventure game has weren't as bad. They just meant I ended up leaning on a walkthrough at times to figure out what one thing I'd missed somewhere, and occasionally rage quitting for a few days when it crashed again.

I think I truly came to hate it when I found a good fix, and Jack said, "No, that would be the obvious solution. I feel like some challenge. Let's try it another way...."

Ultimately, I grimly finished it just because I'd already invested so much time, but it became an endurance that I wouldn't wish on anyone. A little polish would have taken the game into the timeless classic realm, but instead it ended up average and forgettable.

Now this is kinda difficult to review. This game is practically the same as Ankh 3. There would be nothing wrong with that, IF Ankh 3 would not be exacty the same as Ankh 2 and Ankh 2 was any different from Ankh. This is just not funny anymore. To make long story short, buy this game only if You hadn't played anything else from Deck 13. You can enjoy like 5 hours of this humor. If You played all the Ankh games, you are likely to have spent 50 hours with Deck 13 and that is just too much.

Graphics is terrible, there are MANY small bugs (especially comments of some objects that are obviously wrong, some labels are missing completely being replaced with some development debug macros and so on). The camera is horrible, in the menu I cannot see any cursor so it always takes quite a time before I guess it's position and highlight the option I want, and having multiple monitors adds some more problems like the cursor won't stop at the edge of the main screen and often you click out of the game's window making it minimized (from the technical perspective this is the worst game I have ever played) It also takes a really long time to go back to the game after this happens. And the worst of all: All the puzzles, if you can call it like that, are absolutely ilogical and just stupid and the obvious solutions to the situatation just do not work with no indication of explanation or whatever. Well you can call that funny only if it is your first game from Deck 13. The game is also pretty childish (you can't even hit a monkey, that the developers made sure you will learn to hate a great deal throughout the game, while it is tearing your airplane apart during the flight and you need to figure out a way to put it safely down while the very fate (of course) of the world is at stake). On the other hand there are quite a lot of erotic undertone and ambiguity - so you can't really tell which group do the developers really try to target.

BUT even then I was somehow able to play the game till the end (although with some swearing and curses) and I must confess I kinda liked it so it was not all that bad. As I have already mentioned several times: I think You will like it depending on how many of Deck 13 game you have already played.

That pretty much sums up my reaction to Jack Keane. Jack Keane has decent graphics, controls reasonably well, and even made me chuckle once or twice. Why do I not recommend it then?

The puzzles are badly designed and I can not count the amount of times I found myself saying, "What am I supposed to do?" No, not wondering how to solve a puzzle. I found myself wondering what I should even be trying to solve. The problem is that the game does not clearly establish what the puzzles are. Jack rarely offers even the remotest clue about what he thinks of a puzzle and it is extremely easy to miss a key item just because you ran past it.

I adore adventure games and love great puzzles, but this game was a misfire. I might even try the sequel just to see if they fixed the problems, but this one misses more than it hits and can not get recommendation from me.

I've only played 30 minutes and I already know it's awful. The controls are terrible, the characters are not memorable, the dialogue and story feel empty and there's absolutely nothing that makes you want to keep playing the game. This is basically the videogame version of B-movies. I was hoping to play the whole saga, but I think I'm going to pass.

One of the reviews dared to compare this with Monkey Island. I'm just going to assume they were drunk when they played this game, because it has nothing to do with MI. Well, maybe just the fact that Jack Keane tries to be a copy of it (failing tremendously in doing so). Oh, and it's about pirates. That's all.

The good:-Story is amusing at times.-Graphics are ok (but not great) for what it is and when it was released

The bad:-Voice acting is not great-Controls are a pain (though I admit the hitting 'X' to bring up hotspots helped, but it was occasionally difficult to find the seemingly 1 pixel wide area I needed to click on-The game crashed often when playing

I find the controls annoying and the camera to be horrible. The puzzle solutions are nonsensical and just feel random. How you're supposed to come up with them without trial and error and trying literally everything available to you is beyond me. I missed out on an early puzzle because I didn't think that trying those things together would do anything for my situation.

I think this is a horrible game that should not be attempted without a guide.

I dont know why I bought this. I Didnt like Ankh and they are made by the same people...

The graphics are ugly, the voice acting is horrible, the music is bland, and the sound design is laughable. The game seems to be filled with bugs. In my 15 minutes of play I found 2. My cursor wouldnt appear in the menus (main menu or choice selection in game) so I had to wiggle to mouse around until something highlighted. The other is it wouldn't let me interact with anything until I alt tabed a few times for some reason.

I only had a brief glimpse of the humor but that was more than enough. I could instantly tell after the first cutscene that this would even make me crack a smile (on purpose anyway).

My biggest issue with game this game and games like Ankh though is the non senseical puzzles. I hesitate to even call them puzzles. It resorts down to a trial and error rub everything on everything type puzzle. Often the solutions make no sense.

There have been point and clicks (or games like Walking dead) which I actually really like. But there seems to be a whole sub section of this genre that follow the exact patterns listed above. I have yet to play Monkey Island but I am hoping it doesnt fall under this formula.....