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Development commenced in
2009
with the aim of
creating a
completely fresh
application
from zero
that fully utilised the latest
GPU technology to enable the instant creation and
rendering of complex3D animated content
in a more intuitive manner. This was aimed at
wide range of
applications; education, medical, industry & science,
interactive presentations,
complex 3D data display and simulations, advertising, 3D films, and
games. In particular, the aim was to create a unique
software able to create 3D content with
live in-scene
data and
zero rendering time.
The concept behind Viva3D is that 3D content
should be designed more naturally using a Virtual Reality editor that
allows detailed animated scenes to be created with ease, and allows
dynamic data-driven content, where the rendering process is
instantaneous. Beyond all
the objective is to enable users to create 3D content in a virtual
and immersive world in a natural manner without lengthy training.

CTO, Robin
Colclough FRSA,
is the
company's
chief architect, having worked in graphic
chip design for leading companies such as Philips, Intel and
Motorola. "Viva3D is aimed at making
high definition3D content creation and interaction a more
natural and instinctive process, without
the need
to wait for content to render, and uniquely allowing data-driven 3D content
and direct autostereo output." Robin,
a keen engineering and science enthusiast, has a vision for
a software that enhances user
interaction within a virtual 3D world that can speed 3D
content
creation dramatically, where life-like human characters can read
scripts and follow acting instructions to allow anyone to create
movies for entertainment and education more easily than ever
imagined. "Currently Viva3D Pro is at an advanced stage
and working flawlessly, its a cross between a 24x7 "PowerPoint 3D"
and a compact form of 3D Studio, Maya or Blender, that anyone with
30 minutes training
can use to create impressive photorealistic 3D presentations,
educational and training content, or
advertising, interactive 3D content and
data-driven 3D digital signage. We
recently added instant enhanced reality, conversion of 2D and standard 3D movies and
stereo camera feeds, allowing Viva3D Pro to become a VR environment, offering an exciting range of new
posibilities for content creation and immersion. Our next
step is adding speech control and A.I., which is now starting to
fall into place within the complex state machine that is Viva3D. Its been a very
long and hard road to reach this point, but I´m very pleased with progress.".

Viva3D is also the first real-time live-data 3D
software that offers direct Autostereoscopic and WOWvx output, providing a
faster way to produce content through a virtual
3D world. It is relatively quick to learn, enabling the instant creation
of stunning 3D animated presentations
and content without the need for costly 3D design software or
scripting. Most of all, ViewPoint 3D works in real-time to
produce live data-updated 3D content for any application, and even
directly drive the latest glasses-free 3D screens and projectors.

We're working on a range of ideas for Viva3D as hardware
technology improves, including realistic atmospheric and ocean
modeling using data provided by NASA that creates truly stunning
photorealistic scenes, and automated
script-reading life-like human models.

ViewPoint isn't focused on 3D screens though, as it is a
general purpose 3D software that creates and manages
animated content for
2D screens in a much more efficient manner than
current tools.

Viva3D is an on-going project working with
developers and industry partners to create an exciting new
type of
software. If you´re interested to
help us create futuristic presentations,
digital signage and more, then please
contact us.

Viva3D is
also available in an OEM
version ready for rebranding, and also for
embedded products, with a light-weight 3D player for both Windows,
Mac, Linux
and Android.