My version of a TOS Miranda Class starship. It seems to import fine into Daz Studio, but I've not tried it in Poser. I find that setting the smoothing … more »

My version of a TOS Miranda Class starship. It seems to import fine into Daz Studio, but I've not tried it in Poser. I find that setting the smoothing angle to 35, and the deflector dish bump strength to 100% produces the best results.
Please use it however you wish, and have fun. « Less

It does need a lil' "clean-up" to render well in Poser (at least v7 which is what I use), but nothing too bad. I imported the mesh into UV Mapper Pro to triangulate a few "concave" polygons, invert a few others and split the vertices at a universal 32 degrees. Sincerely, Bill