I put the code in the idlekick plugin, i guessed it is used in the EndRace... I thought i got this to work for a while, but after some rounds i decided to put it in it´s own pluignfile to be more scalable and be used in several servers. It didnt work... so i put it back into idlekick.plugin but it wont work...

SetForcedMods
boolean SetForcedMods(boolean, array)
Set the mods to apply on the clients. Parameters: Override, if true even the challenges with a mod will be overridden by the server setting; and Mods, an array of structures [{EnvName, Url}, ...]. Requires a challenge restart to be taken into account. Only available to Admin.

But, the strange thing is that i cant get it to work on other AsecoMods either. Xaseco has a plguin for this and i set it up on a developementserver but that wont work either...

So, am i missing any config.setting in the dedicated.cfg perhaps...? Does any setting there has to be set to true or whatever to corespond to the frocemod stuff perhaps...?

The 'false' is the "mod override" variable....
I set it to false cause tracks with included mods won't load anymore when the settings is "true"(i'm only using this for showing a custom loadscreen .. so, best way keep all the other trackmods)

The code, i posted above, works very fine on my servers.
Check it out -> Germany/Hesse/Gießen -> INSOMNIA* (but wait till map change while mod loads)

So, where's exactly the problem ? Code works, just drop it in chat.admin and add a specific chat command infront

This is all to strange to me. The screens simply are not loading when supposed to, or at all. The code should be working and i turned this problem inside out over and over again... but the problem must be somewhere else.