General

Ryzom Forge Meeting report - 2018-01-15

This year is starting well as Ulukyn, who has almost completed the Ark Editor, is once again very available for the teams. As a result, projects that have been blocked for a long time because of a dev reason are relaunched and progress is made.

Aileya: Thanks primarily to Teanwen, the graphics team can now work with the latest version of 3DS Max (2018). Unfortunately, so far, it is just usable for newly created files/objects, due to a bug where the NeL Plugin do not handle all parts of the textures properlyBUT this is improving any kind of workflow a lot (with new stuff mainly, so far)If you are interested to try it yourself, you can find the Nel Plugin for 3ds Max 2018 x64 here https://bitbucket.org/ryzomforge/assets/commits/78af3f6da0ae82ce4 a84d33683bd11ef6f3dec91

Done (already!): add new resistance overload (it’s now possible to modify the resistances of a mob using an Ark script, without modifying its primitives. That means we’ll be able to spawn stronger mobs/NPCs in events, withouts ading them millions od HPs.)

Music eventA: As for me, I would like to be able to share the music sheets with several peoples at once, so that they can all "listen" to me at the same time. Currently, I can only share it with 3 peoples. And I have to copy it by hand first.

A: The music sheets is in very early stage and what you have seen was the very first real test (beside of bug fixes on test server)

Mr. SnowA: I really liked Mr. Snow.

Mega BossA: Megaboss was too long. The rewards were nice. But spending a three-hour night fitghting or healing is too much for me.A: The Mega Boss has been designed with feedback from Anlor Ween's Valcorenoch in mind. The next one will be corrected to adapt to the number of players taking part. I would like to thank TeanWeen (new Level-Design member and Ark scriptwriter) for taking over my holidays.

The Ark editor, which will allow to create Pocket Worlds, will be soon in beta testing on Yubo. The testing phase will be open to everyone from Ryzom ForgeThe players who want to come and test will have to ask. (An official announcement will be done).

Tamarea: I'd like to move the Ryzom Forge meeting on an ingame channel, to reach more people and allow you to play and follow the meetings at the same timeFor that, I've asked that the max number of dynamic channels be risen, so that you don't have to close another /channel to follow this one.

Tamarea: I'd like to move the Ryzom Forge meeting on an ingame channel, to reach more people and allow you to play and follow the meetings at the same timeFor that, I've asked that the max number of dynamic channels be risen, so that you don't have to close another /channel to follow this one.

This is an excellent idea thank you! I can totally read that from bed with pancakes

Ryzom Forge Meeting Report (February 19th, 2018)

To follow the progress of ongoing projects, you can consult (out of game) the "Roadmap 2018" available there: https://app.ryzom.com

ADDED ON ATYS: Opening of Silan from Mainland

Let's start with the recent change on Atys: access to Silan from Mainland.

On our side everything went well. I would also like to thank the whole team that worked on this, including the Ryzom Forge testers.Two pieces of information:- The Apple Store will not update the client until March. So until then, Mac users wishing to return to Silan will have to update their client via the official Ryzom website (https://ryzom.com/)- If you return to Silan without having done at least one welcomer mission AND without having at least one Mainland TP in your bag, you will be stuck there and will need to ask a Support member to help you. This will be fixed in about two weeks.

Now I’ll give you the floor: what are your feedback on this addition? (please raise your hand and wait until I give you the floor.)

Nudge : love it. love that the tunnel is hyper hard to get to. Love it that once we are there we can help newcomers. I would like to see missions tied to visiting and helping newcomers in Silan.

Emilyros: As a newcomer myself, it was immensely helpful to be able to have all those veterans to aid in my questing, when I got stuck, if I needed info on how to do something or what points to put in my crafting/harvesting or fighting professions.

Loved: I have two topics, the shorter one is: as an older player who trained an alt to live on silan to help others, i have some sadness. However i can see why this benefits the new player so i agree with it. More people can come to help, there is no down side to this point. The people who lived on Silan to help welcome the helpThe longer point is about the efforts to limit the new player to only visiting one land in the mainland for free.It is a controversial point: I understand why the team seeks to limit the visit to the mainland, for the newbie, to ONE capital, and only allow the newbie to go back that one capital. Trekking is an important part of the game so if a newbie could go to all 4 capitals easily, it would be an issue. I totally understand why.However, the news posting on the forums says OOC: "(discover the beauty and diversity of landscapes, animals, outfits, spells... explore the sandbox style game with more seasoned players), while being able to return to Silan to resume the gameplay learning missions."In my humble opinion, if we want the newbie to see all there is to offer, it should be allowed to get to any capital, without the need to finish the welcomer mission. I feel the newbie should be able to see all 4 capitals, because they do vary in difficulty.And... I think that if they have the capital TPs, they can still benefit from the major culture of trekking, to get all the other tp's , and roots. Most treks for newbies are a full tour of the entire map, not just the capitals. I think the "good" part of treks can still be preserved, while the newbie can benefit.This would also solve the problem of the newbies getting stuck on silan, if they skip the welcomer mission.

Sinvaders: I think the newcomer shouldn't have a direct access to the 4 lands this will allow them to see too much of the game in a short period of time. And there is still the possibility of trekking between lands which is also part of the game and can show to the newcomers they can't go everywhere without any help. And in my opinion we tend to forget that Atys is a dangerous land because we are use to it but for newcomers it's not the same.

ADDED ON ATYS: [Marauder event] The Mysterious Four

Let's move on to the second addition on Atys: the temporary mission "The Mysterious Four", reserved for Marauders, which will end this weekend. This OOC mission is equivalent to that of the non-Marauders "Mr. Snow", which was not accessible to Marauders.

Info: Marauders who had not got their dappers reward because of a bug must use the 'mysterious pearl' again to get them.

If there are Marauder players in the channel, what are your feedback on this mission?

Agan: was fun. In the end was like a big surprise.) But as reward apart form the title would have prefer to choose btw the dapps o other reward for example sap loader o other item. But thanks ryzom team for the occ event.

Tamarea: The rewards were the same than the ones done for Mr. Snow.

Aleeskandaro: For me it was a little odd that a Mara mission consist on helping 4 people of the 4 civs. But I agree it was fun.

IN TEST: Ranger Rite

Let's talk about the big project that is in final test: the addition of the Rite Ranger.

Everything is 95% ready, there are only a few translations and small adjustments to make. If everything goes as planned, the rite should be added in game within about two weeks.

IN TEST: Fix of Marauder Rite

The marauder rite currently ingame bugs a lot. That's why Ryzom Forge worked on its fix, which is in testing phase. There are only a few adjustments to make before to add it ingame.

READY TO BE TESTED: “Pocket Worlds Creator”

The closed beta of Pocket World Creator will start on February 28th. An official announcement will be published early this weekend.

A little bit of information while waiting for the announcement:We call "Pocket Worlds Creator" the duo Scenographic Editor/Scnenario Editor. The PoWo Creator will allow you not only to decorate the island of your choice, but also to add creatures, NPCs, and even dialogues and missions.The official announcement will give you much more details, and willexplain what to do if you want to participate in this closed beta.

Siela: What about more dynamic channels? is this still in plan ?Tamarea: Yes it is.Siela: any time estimation for finishing it?Tamarea: Not yet. Stays 2 big projects to end in the next weeks (Pocket Workd Creator closed beta test + Addition of Ranger Rite on Atys).

Ryzom Forge Meeting Report (April 2nd, 2018)

To follow the progress of ongoing projects, you can consult (out of game) the "Roadmap 2018" available there: https://app.ryzom.com

ADDED ON ATYS: Ranger Rite

The Ranger Rite has been added ingame since March 23, 2018. The Faction Ranger finally officially exists!The rite is taken on Silan and takes place on a “new” (unused) map of the game, representing a part of the Exodus Road.

Kiwalie: As for me, I find it really nice. We've got to be patient to pass it all but we'll manage.

Gapelira: I really enjoyed it as it consisted more in using the brain than simply killing mobs brainlessly. Very well done!

Q Micke: what access to teleporters will it be for Rangers?A Kiwalie: The Rangers have got the neutral tp and now access to the 250 areas and prime roots with "tunnels”. It's less practical than the tp for the factions but really in the spirit and RP of the Rangers. I don't know for the other guilds, but as for us, at the Cercle, we love it.

Q Azazor: There are entries and exits for the tunnels visible by the non rangers?A Moniq: no, you have to open the pathway using your amber.

Q Mickehow: many Rangers are there now?A Djiper: Hard to say Micke... Arionasis told me about 20 teams having passed the rite. But lots of players (ranger aspirants) haven't done the rite yet or haven't passed it.A Tamarea: For the moment we have 41 Rangers.

Djiper : I think that the rite isn't fully stabilised yet. I've done it four times... the first 2 were successful... the 2 following ones weren't !! For reasons which Arionasis wasn't able to explain (missing killed kitins, Arionasis was saying 1 killed, which is impossible when doing the whole rite).Tamarea: Even when one Ranger helps a team to pass the rite, the team may fail indeed. But it doens't remove the benefice of the rite to the Ranger who had already passed it successfullyDjiper: No problem for me. But the Ranger aspirants with me failed the riteTamarea: The rite requires to follow closely the instructions but also to have a good tactic. There are several ways for doing it, but some lead to failure.

ADDED ON ATYS: Ranger new map and pathways

The Ranger rite also provides access to the complete Ranger transport system (via tunnels, including in 250 zones). To do this you have to take a mission to the Ranger camp in Almati and then look for the tunnel entrances.

Kiwalie: Once we've understood, it's nice and searching for the tunnels was fun. Dangerous. You'd better not fear dp, but I liked it.

Gaperila: It was great fun to discover them, and with less Kitin Patrols 'easier' (but still sometimes tough) than I'd expected it in the beginning. At times there is some weird 'hickup' when it doesnt recognize me as Ranger and does not permit any action, Though I havent found a mean to reproduce such an occurence.

Djiper: I've had the same problem than Gaperila.

Tamarea: According to Riasan (dev) it's because of the lags we had on Atys.

ADDED ON ATYS: Easter OOC events

The hunt for small eggs is opened since yesterday throughout Atys, it will end Sunday April 8. You may have noticed that the eggs that appeared on April 1st were... strange... because of April 1st!

Four giant egg hunts (one per nation) has just started, with one egg to be found per region. They will also last until Sunday 8 April inclusive. I’ll publish the announcement after Ryzom Forge Meeting.