I want to say that sometime earlier this year, there was an adjustment on creatures/bosses between the general levels of 40-80. I think this may have affected the Isengard instance cluster, Dargnákh Unleashed in particular.

Friday evening, my kin decided to run some lower level content for deeds and the Isengard cluster was the choice on T2C mode. Fangorn's Edge and Pits of Isengard went fine. Dargnákh Unleashed was fine...until the final fight. We brought at team of 120s, hoping to steamroll the deeds quickly and efficiently. However Dargnákh's ground pounding, which is supposed to bring down the scaffolding, was inflicting absolutely insane damage. My level 120 RK, with 94k morale, was getting hit for roughly 61k per tick. It's not even enough time to run out of the attack radius, especially when tanking near the scaffolding.

My concern is regarding the Legendary Servers. If this damage is now morale based, and I don't recall it originally being like that, how will a group of 75s be able to complete the challenge when each tick is roughly two-thirds of someone's morale? And if it isn't morale based damage, then Dargnákh is hitting far too hard on characters nearly 50 levels higher.

I just want to make the Devs aware of this potential snag.

]]>Epic Battles, Instances, Skirmishes, and RaidsNathrien_Estelenlaerhttps://www.lotro.com/forums/showthread.php?675131-Dargnákh-Unleashed-T2C-Concerning-BugWell.. guess my hopes and dreams to ever get Orthancs trophies go down in flames (and frost)...https://www.lotro.com/forums/showthread.php?675119-Well-guess-my-hopes-and-dreams-to-ever-get-Orthancs-trophies-go-down-in-flames-(and-frost)&goto=newpost
Sat, 07 Sep 2019 00:49:11 GMTTried out Orthanc T2 today with some randoms in hope to maybe get one of the trophies,
Not a full group because who even wants to run this raid...

Tried out Orthanc T2 today with some randoms in hope to maybe get one of the trophies,
Not a full group because who even wants to run this raid these days on the non legendary servers?
There is no incentive for the normal endgame Player.
Anyway, did kalbak, did Iorweth who felt quite ... spongie but we were able to do it time
And than we reached the Giants.... Who had around 12 Mil HP each.
Around 15 - 20 Times more health than at the time Orthanc got first released.
Tried to overpower them and didnt even came close to do it in time.

With the star Maschine in the hm chest i... Cant really Imagine to ever get even a chance to acquire one ever again

]]>Epic Battles, Instances, Skirmishes, and RaidsMalganis_Lefayhttps://www.lotro.com/forums/showthread.php?675119-Well-guess-my-hopes-and-dreams-to-ever-get-Orthancs-trophies-go-down-in-flames-(and-frost)Kidzul-Kalah Updatehttps://www.lotro.com/forums/showthread.php?675084-Kidzul-Kalah-Update&goto=newpost
Wed, 04 Sep 2019 21:55:17 GMTWay to nerf it so people with not even teal gear can do it like the t5 instances out there now. Which btw something is wrong with those mobs cause...

Way to nerf it so people with not even teal gear can do it like the t5 instances out there now. Which btw something is wrong with those mobs cause people can do t5 with horrible gear and those same people couldnt even do t3 of those instances with identical or better gear before the t4 and t5 versions. Kidzul was fine the way it was, it wasnt easy but it wasnt extreme. Best content in awhile. Now will just be easy mode and every one will have best relics in game same as bracelets and cloaks and 70% of them never set foot in T3 Anvil Raid/Thikil Kudos.

]]>Epic Battles, Instances, Skirmishes, and RaidsJoRDeehttps://www.lotro.com/forums/showthread.php?675084-Kidzul-Kalah-UpdateQuest not completing: Abyss of Mordath Tier Ihttps://www.lotro.com/forums/showthread.php?674907-Quest-not-completing-Abyss-of-Mordath-Tier-I&goto=newpost
Wed, 21 Aug 2019 16:34:04 GMTI recently completed a full run of the Abyss of Mordath Tier I and the quest you pick up as you enter says it is complete but there is no new...

I recently completed a full run of the Abyss of Mordath Tier I and the quest you pick up as you enter says it is complete but there is no new objective and it has not completed...

Here's a SS of the quest log.

Any help/suggestions?

]]>Epic Battles, Instances, Skirmishes, and RaidsSuzahttps://www.lotro.com/forums/showthread.php?674907-Quest-not-completing-Abyss-of-Mordath-Tier-Imy congratulations to the developers for the istancia T5 with gold prizehttps://www.lotro.com/forums/showthread.php?674903-my-congratulations-to-the-developers-for-the-istancia-T5-with-gold-prize&goto=newpost
Wed, 21 Aug 2019 13:38:21 GMTmy congratulations to the developers for the istancia T5 with gold prize , I already have the Cloak and I am taking jewelry I would like to know if...

my congratulations to the developers for the istancia T5 with gold prize , I already have the Cloak and I am taking jewelry I would like to know if can leave armor also or if they plan to put chest with armor gold , players who can not carry Anvil like me by language problem can get this istancia in T5 without problem please put set gold in istancia T5 many thanks

Thought it's good to have one place for those who have completed the new instance already to post their videos in one place, so those who haven't done it can see the different class setups and tactics others have done it with, maybe even motivate some new players into instances and raiding.

Here's our video to start it off:

]]>Epic Battles, Instances, Skirmishes, and RaidsSotaMursuhttps://www.lotro.com/forums/showthread.php?674853-Kizdul-Kalah-video-threadThe Depths of Kidzul-Kalah reset bughttps://www.lotro.com/forums/showthread.php?674830-The-Depths-of-Kidzul-Kalah-reset-bug&goto=newpost
Sun, 18 Aug 2019 01:23:43 GMTToday, I ran with 2 different fellowships in Kidzul- Kalah T1. However, at the tunnel before reaching final boss fight, when my team died, everyone...

Today, I ran with 2 different fellowships in Kidzul- Kalah T1. However, at the tunnel before reaching final boss fight, when my team died, everyone was stuck to retreat for a long time.

When we were able to retreat, the instance reset to the entrance right after defeating the Maiden and we needed to run through the fighting with the Maw 2 times.

Normally, if you die in the tunnel before last boss fight, the instance will reset until the 2nd fight with the Maw in the pool, not at the beginning.

I wonder if anyone has experienced this bug. If yes, is there anyway to avoid that kind of reset?

Thank you.

]]>Epic Battles, Instances, Skirmishes, and Raidsdanquanngaythohttps://www.lotro.com/forums/showthread.php?674830-The-Depths-of-Kidzul-Kalah-reset-bugThe Depths of Kidzul-Kalah, Enemys to tanky?https://www.lotro.com/forums/showthread.php?674827-The-Depths-of-Kidzul-Kalah-Enemys-to-tanky&goto=newpost
Sat, 17 Aug 2019 21:29:07 GMTEvery thing that is following in this post, is from a champions pov, of the new 6man.
After a few KiKa runs, with different group setups in...

Every thing that is following in this post, is from a champions pov, of the new 6man.

After a few KiKa runs, with different group setups in noticed the following:
-Champions deal quite a bit lower damage in most group setups compared to other dd's (rk/hunter/burg)
-if the group has a Berninger and/or warden in the group, the champions damage jumps up drastically

Damage numbers with different "Damage Support Classes" (always with a lm in group):
On the first tentacle pull in redline,
-Mini 90k
-Red Captain 120k
-beorninger 125k
-beo+warden 140

So as you can see a Berninger had in my case more impact in my own dps, then a red captain.
It seems like every thing in this instance has a lot of mitigations/armor which leads to low damage numbers if you don't have classes who debuff physical mitigation.

Why does it affect champs so much?
The Loremaster already debuffs fire mitigations by a lot, since Lm are a must-have in groups RK's and Hunters always have decent damage here.
The only 2 classes that debuff phys mits, percentage-wise by a good amount are, Beornigers and Wardens which are obviously rarer compared to Lm in a usual setup.
Why Burglars dont suffer that much from a missing physi mit debuffer, is not quite clear to me. They deal naturally more damage then champs, but don't seem to get so much of an damage increase if a beorninger is in a group.

I would suggest nerfing the defensive stats of the enemy (and buff the moral so the fights keep about the same duration), so especially physical DD's are not so dependent on support to deal damage.
Also it seems like all debuffs with an flat value like -armor or -physical mitigation dont have an high impact compared to the % debuffs of several classes, this is something that needs to change with minas morgul, so debuffs like -armor from rend and -physicmit from horn of gondor are useful.

Another topic:
Drops rates from the new runes are to low, with one favored loot per week and not even one save drop per group, i would need maby 2 months to get them for my champ alone.

In a 6man instance 1/6 of the players need to be tanks. In a 3man it's double, 1/3. Our population here on Arkenstone does not have enough tanks to support 3mans. The net result is many players wanting to run Glimmerdeep/Caverns now that they drop gold items are alting on the last boss of glimmerdeep. I think there is a simple solution which will also help when the next instance cluster drops. We have lots of champs. Champ has a tank line. Make it decent, and we will have lots of 3man capable tanks. I'm not asking for champ tank to be equal to guard/cpt, but the current gap is huge and there is plenty of room to improve champ tanks and not infringe on captains or guards for main tank roles. After the rk update, the class(es) to update should be one of the underwhelming tank classes ( warden, champ, beorn ).

Hi there,
So we were working on the 6 man instance today and couldn't figure out how to beat the final boss fight (3rd time you fight it). Do you just focus solely on DPSing the main boss or do the tentacles need to die? How does the poison work; is the poison skill interruptable? Do you have to remove corruptions? Died too fast for me to get a good look at the boss morale bar to see what buffs it has as well. Hoping for some guidance so we can get it next time :)