Server-side problems is the biggest drag for BATTALION 1944 right now, yet it's evidence for how hungry players are for this shooter. This is a great Early Access title that feels balanced and has been created with care. So much is done right that the minor things wrong hardly matter.

This fighter looks great, sounds better, having enough depth and complexity to warrant its asking price. Every detail is tended to, which makes fun, challenging gameplay that is easy to learn but hard to master.

Antigraviator is teaming up with Unity for the hover racer online training days. The free online training series will take place on February 13th, 14th, and 15th at 8 PM GMT and will be broadcast on Unity’s Twitch channel. Iceberg Interactive’s Twitch channel will host the streams.

Bigmoon Entertainment and Deep Silver announced global distribution and co-publishing agreement for DAKAR 18, the cross-country rally racing game celebrating Dakar Rally, heading for PC later this year.

With the Yeti Hunter arcade brawl that graced Overwatch’s Winter Wonderland event this year, conversation has once again piqued on the Blizzard forums: is this a subtle indication that the Overwatch dev team may be bringing a role queue to the game at large?

For the past year, battle royale games have seen a huge spike in popularity. Games like H1Z1: King of the Kill, PLAYERUNKNOWN'S BATTLEGROUNDS(known by many as PUBG), and The Culling have led the charge for a genre that is shaping up to have a very bright future. However, there is are issues that many players face with these games. Most battle royale games are either locked behind a paywall, are too graphic intensive for the average PC, or a mixture of both.

Bringing in modern skating icon and five-time X Games medalist, Elliot Sloan, crea-ture Studios is set to give players even more ways to skate in the new year. Not only will the vert update offer up mini-ramps, mega-ramps and motion capture courtesy of Elliot himself, but the team’s been hard at work perfecting reverts for buttery-smooth line transitions.

Genetic Disaster is a great action-packed multiplayer that generates enough maps and monsters to keep you and your friends entertained as you accidentally kill each other. You can play as single player, but with its strategic depth the real fun comes from players battling it out.

With the scars of warfare still littered all over its landscape, there are few exercises more worthwhile for a developer working on a game anchored around the defining battles of World War II than a trip to Normandy.

Welcome to the ARENA.... GODS, a title where you use anything and everything at your disposal to beat, slice, smash, stab, and pummel your way to victory. There are no fancy controls or tech skills you need to learn to be proficient at this game: you run, you attack, you roll. Sometimes you win; more often than not, you die. There is nothing keeping you playing in terms of story — because it does not have one — and while the gameplay is simple and fun, it is still simple, meaning that once you have played a few matches, you have experienced all that the Early Access title has to offer.

Fighting games are hard to access. The moves, the combos, reading (guessing the opponent's next move) all raise somewhat of a barrier for newcomers. How many times was I pinned down in the corner by Dhalsim, at a loss for how to break out of the combos the other player was laying on me?

Battlerite provides fast paced, beautiful combat with a litany of combos and movesets across its cast. You are given a great toolset to freely explore various playstyles to determine which you prefer the most — or with which you’re mostly successful.

Mushroom Wars 2 is a wonderful title to play and an amazing competition to watch. There’s so much to talk about, anticipate, and be surprised by, that you should expect this title to live on for many, many years. The developers have been truly successful of creating the tools for a competitive player to use — and then getting the hell out of the way; Zillion Whales leaves us with a trendsetting, unrivaled masterpiece, and then lets us play it the way we want to play it.

It’s hard to pinpoint the inception of the esports movement, but much speaks for placing it somewhere around the year 2000. Fueled by fears of the end of the world (brought about by the Y2K bug), public sentiment took a downturn. In Asia, specifically South Korea, a financial crisis had ravaged the economy and conjured a bleak outlook onto the future. Scores of yuppies were fired and turned into NEETs. Instead of browsing the internet and doing nothing at their office jobs, they now passed their time in cyber cafes, playing online multiplayer games.