Passive

A passive effect is an effect that is applied as a part of a larger action, or is present throughout the game. They grant added bonuses, some of which directly increase base stats, and may require activation or a condition to be met.

Indice

Acquisition

There are currently three different ways to acquire passive effects in the game. The first is from championabilities. Each innate ability has a passive effect, but some champions have an additional ability (or abilities) that grants a boost passively (ex. Sona'sCrescendoCrescendo).

The second source is from items. When purchased, these items will grant the wearer increased stats and effects while owned. These passive effects may change as through the build path, but usually remain consistent (ex. ZealZeal).