Anno Online

Anno Online is a free-to-play, browser-based strategy simulation game featuring in-depth economics and complex management elements. It allows players to build and develop big medieval cities on their own island as they construct new buildings, manage their production, satisfy the needs of their population, and set off to discover and claims additional islands.

Anno Online features more than 200 differently looking buildings and allows players to build cities with more than 1,500 buildings in order to bring life to vivid displays of historical city creation and realistically diverse economies. Each building features a vast amount of details and may be inspected in a close up manner.

Construction requires building materials and resources that have to be collected first. More advanced buildings are automatically unlocked when the population reaches a set number of inhabitants.

Marketplace
Marketplaces are key structures for a working city as they sell goods and supplies to all residences within their influence area, providing a main source of income.

Pioneer Residence
Pioneer Residences increase the amount of pioneers in the city, thus potentially increasing the player’s overall income when they are kept happy and supplied with everything they need. Residences need access to a marketplace and roads connecting them with other locations that provide food, drinks, clothing, community, services, faith, and entertainment.

Fisherman’s Hut
A Fisherman’s Hut has to be built close to the shore around the harbour and needs fish in its influence area to be efficient.

Warehouse
Warehouses send out carts to gather finished products from workshops. These goods will be ready to use as soon as they arrive. They also provide carts and new collection areas.

Distribution House
These buildings send collection carts around its influence area to collect goods. Upgrading these buildings will increase the number of carts used for collections.

Lumberjack’s Hut
The Lumberjack’s Hut produces wood, the most important building material. It must be connected to a warehouse to deliver the resources.

Sheep Farm & Spinner’s Hut
Woollen garments are woven from wool produced at a Sheep Farm which needs pastures within its influence area. The Spinner’s Hut then weaves the wool into clothing.

Mason
A Mason produces stone from a stone deposit which is needed to build more solid homes, workshops, and roads.

Chapel
A Chapel will provide your community with faith to accommodate their.

Carpenter Workshop
Carpenter Workshops provide the player’s community with services that they need as well.

Mill & Bakery
The Mill turns wheat into flour that the Bakery uses to produce bread.

Shipyard & Naval Engineer
Ships that are needed for trade and exploration are built in the shipyard. To start working, the shipyard needs several pre-produced ship parts which can be made in the naval engineer building.

CUSTOMISATION

The game enables players to customise their avatar, ships and guild logo. They may choose between over three millions of different combinations and show off their personal style to all other players. There are male and female avatars available whose hair can be dyed with an individual colour. Ship hulls can be dyed as well.
Quests and achievements will unlock additional content and allow players to display their progress in the game.

COOPERATIVE GAMEPLAY

Anno Online offers several multiplayer possibilities to as players will be able to visit other player’s cities and help enhance productivity. They will also be able to work together in guilds to build a stunningly massive monument, or establish busy trade routes to their friends.

ASYNCHRONOUS TRADE

Trading is an essential element of the Anno Online experience and involves advanced commercial features such as ship renting, sea lanes, etc. Players will be able to trade with everyone in game, setting up and accepting trade offers from other players. They will watch as their ship leaves the harbour and sets sail to pick up their goods to returns later on with its load. Harbours will be bustling scenes of commerce, with all of the trading partner’s ships coming and going.