B. Special
Conditions
1. Treasure Hunts - On treasure hunts, Teak is in charge. Even
above the command of the guildmistress.

II. Teach the
young: A. Probationary
period
1. Once a candidate has applied to be in guild, said candidate must
read and agree to by-laws.
2. Upon admittance, candidate is at that point a "young wolf cub"
and will have 3 chances. If said candidate cannot follow rules, and
High Council has to report that person 3 times, candidate is out of guild.
3. If candidate is kicked out after 3 tries, they can re-apply but
before admittance, will have to converse with guildmistress as to why they
violated by-laws.
4. If candidate is kicked out again, they will have to seek guild
membership with another guild.

B.
Teaching
1. New guild members should have the advantage of learning a variety
of things. All new members should attend guild hunts, if possible
(ie. Treasure hunts, SOS's, House looking, and um... HIDE GATHERING!)

III. Cooperate
with the pack: A. Under
no circumstances will we put each other down, especially where skills and
status is concerned. Our focus is to help each other, not to hurt. B. We
will not put other guilds down. If we have problems with individuals,
we will discuss it with said individuals. (Beware, I tend to go on a rampage
when pissed, so just let me at them! *G*) C. On
treasure hunts and SOSs , we split loot evenly, unless the map was bought
by an individual. Then, said individual gets what he wants, and after
paying the hunter, divies up what he doesn't want among others on the hunt.
Treasure hunter returns his fees to the guild in exchange for more picks
and maps. Remember, these hunts can be profitable, but
keep in mind to have fun before profit!

IV. Play when
you can: A. Remember
our main focus of playing is to have fun. This means hunting for
fun, sparring, and basic practical jokes and talking. B. One
thing we need to watch out for is sparring while on treasure hunts!
This can be very dangerous since when sparring we don't watch who else
is around. Therefore, while outside of town, our shoppe, or soon...
our house, let's keep sparring to a minimum. I for one wouldn't not
want to get killed cause we couldn't keep our hands to ourselves. :o)

V. Rest in
between: A. Need I
say more?

VI. Share your
affection: A. Be
proud of who you are! If you are in town and are asked what SWP stands
for, say it with pride! :o) B. Because
we are a pack, we are family. When one's skills go up and they boast,
congratulate them as you would wish to be congratulated!

VII. Voice
your feelings: A. Even
though, there is a chain of command, this guild would be nothing without
you! Let us know what you are thinking, how we can make the guild
better, and any other concerns you might have.

IIX. Leave
your mark: A. Okay,
this doesn't mean peeing in the guild shop. This means that if you
meet someone you think would be good for the guild, invite them in!
Let's spread the word we are out there!!