Someone mentioned a black spell that kills an enemy’s dude, then returns it from the graveyard to play under your control, mixing Swamp-powered peanut butter with mono-black chocolate. I made up a cycle with that theme and this was my favorite result. It’s just a fat, slow spell that takes away all the things on an enemy’s creature and puts it on one of your own.

Thinking of taking away the “creature you control” bit, so it has multiplayer flexibility.

Source for the (awesome) image is a user named ITL from a Star Trek BBS. This is the original, courtesy of Bronzed Dragon.

A Johnny card if there ever was one, Wilting Touch does nothing on its own. It can buff a well-placed Arc Trail or cut down something like Dual Casting. It is incredibly expensive, but it’s strange versatility makes it appealing. Maybe it should be B/U and B/R instead of BRU so it’s cheaper, keeps its color identity, and can be cast for BR, BU, BB, or UR.

In a simple experiment, researchers at the University of Chicago sought to find out whether a rat would release a fellow rat from an unpleasantly restrictive cage if it could. The answer was yes.

The free rat, occasionally hearing distress calls from its compatriot, learned to open the cage and did so with greater efficiency over time. It would release the other animal even if there wasn’t the payoff of a reunion with it. Astonishingly, if given access to a small hoard of chocolate chips, the free rat would usually save at least one treat for the captive— which is a lot to expect of a rat.

The researchers came to the unavoidable conclusion that what they were seeing was empathy— and apparently selfless behavior driven by that mental state.