Originally posted by Enceladus
I'm having a similar problem too. It picks them up but they disappear after completing a stack until I reload the UI.
I'll see what I can come up with. My JC can prospect Obsidium now, so I'll try it out next time I get a chance.

Originally posted by Chiyusha
Got a couple error on log in with latest version
1x :"QuestClicksFrame:OnLoad":1: attempt to call global 'QuestClicks_OnLoad' (a nil value)
Locals:
---
2x QuestClicks-1.25\QuestClicks.lua:268: attempt to compare nil with number
Locals:
---
This also caused the frame to...

Ok, did some checking and I don't have any idea where I got the item ID numbers for the cataclysm ores and herbs because they were WAY, WAY off :)
I'm putting together a new version with the corrected numbers, and a new ButtonFacade detection check to try to clear up issues if another addon includes an old version of the LBF libra...

Originally posted by callandria
Downloaded newest version and did a fresh install deleting all .luas and it did not recognize stacks of elementium ore for proscpecting in my bag. I added it at the configuration interface and it shows now but cannot right click it to prospect it?
Am I doing something wrong?
Probably not... I...

Kerecha: Do you use Outfitter? This has happened before when a build of Outfitter was released that included the LibButtonFacade library. Because QuestClicks (and other addons) look for that library being present to detect ButtonFacade, it's presence in Outfitter has caused that problem in the past if you don't also use ButtonFacade....

I just uploaded version 1.24, which includes the cataclysm herbs/mines (I have neither an inscriptionist nor jewelcrafter high enough skill to actually mill/prospect these, so please let me know if they don't show up/work properly).
Also, this version includes a new caching system for determining what items to display on the bar....

Foopex: I've been noticing it somewhat as well, and I think I have a fix... playing with it now to find out.
Landelor: You are right... I forgot to add the new tradeskill items. I'll add those in along with the fix above and get the new version uploaded.

Thanks very much for the response. As a follow-up, testing a day later and...no further problems with any quest item pickups in that zone...heh.
I had not noticed the problem when I played through Hyjal, but like the 3rd quest in Uldum has an item that wasn't showing up, which is good because I then had a way to figure out what wa...

Originally posted by Zidomo
In WoW 4.0.3a live/Cataclysm (USEnglish client/server), went to Vashj'ir and started questing on the way from level 80+. For 140+ quests, there was never an issue with QuestClicks (v1.22) detecting a new usable quest item and providing a clickable icon for it. As has normally been the case with the mod....

Ok, I just uploaded the 1.22 update. This corrects the slow zoning problems. Apparently, as of 4.0.3 Blizzard is now firing BAG_UPDATE for every item in your inventory every time you see the loading screen.
This is new behavior (it basically means all of your bags are "empty" whenever you zone, and they all get filled one item at...

Originally posted by Sassyxo
Sorry for a silly quetion but how do you move it? I have it unlocked but cant move it.
Make sure you anchor frame is visible as well, since you will need that to drag it. "/qclicks anchor" will toggle the anchor frame from the chat window.

Key binding is about half-implemented in the addon... So it is in the works but currently disabled because I there are a few too many bugs with it right now.
When I get a bit more time for WoW, I'll wrap that up and look at a few other enhancements I've got in mind as well.

With v1.20, the Enable QuestClicks configuration option is bugged & fails to carry over between sessions. USEnglish client/server, WoW 3.3.5 live.
During a session, uncheck that option to disable the mod. Exit and come back or relog the same character. The QuestClicks bar always comes back as though you didn't touch the option....

Version 1.20 has been uploaded, with the following changes:
- Added the ability to specify a number of buttons per row/column (depending on bar orientation). Settable in the config.
- Corrected a bug causing errors to be thrown when displaying the contents of the extras/exlcusion lists.
- (Partially) corrected the problem of...

Hey all... Just wanted to let everyone know that after a short break (there hasn't been a new patch in a while to break things anyway!) I'm back to development on QuestClicks.
I've got a current build of 1.20 that addresses a few bugs, including the position reset upon disabling/reenabling the addon.
Additionally 1.20 will add...

Originally posted by ironwulf
Would it be possible to get more scaling options for the buttons?
I'm trying to get the QuestClicks buttons to match the size of my Bartender 4 buttons......and right now 3 is too small, and 4 makes them too large.
If you want to edit them manually, open "QuestClicks.LUA". Line 49 contains the bu...

I know why it is happening now I think. Outfitter seems to be a common thread, and it includes a copy of LibButtonFacade. QuestClicks check to see if this library exists and if it does assumes that you are using button facade.
I'm going to change the way I detect ButtonFacade in the next version of QuestClicks (mostly an updat...

The support for ButtonFacade has been in place for a while, but have you installed any other new addons in the last week?
The way QuestClicks checks for ButtonFacade being present is checking for a variable called "LBF" to be defined. If it is, it tries to get information from ButtonFacade.
It sounds like a different addon is...

Originally posted by justinm
I found a minor (yet annoying) bug with milling. I'm not sure how well I'll explain this, but here goes.
If you have, say, 28 liferoot in your bag and you use QuestClicks to mill it once, if the game decides to make one stack of 19 liferoot and one stack of 4 liferoot in your bag, and you try to mil...