I start out and then... It's exactly like the regular game, minus Dovahkiin.
I own property in Whiterun... Woah, you want me to kill bandits? Nu-uh, I'm just a lowly miner.
I know it's supposed to be a role playing thing, but everything is still too based on me being a hired sword/mage/assassin.

I start out and then... It's exactly like the regular game, minus Dovahkiin.
I own property in Whiterun... Woah, you want me to kill bandits? Nu-uh, I'm just a lowly miner.
I know it's supposed to be a role playing thing, but everything is still too based on me being a hired sword/mage/assassin.

Are you kidding? did you expect it to rewrite the entire game or something, it's just an alternate start mod.

I start out and then... It's exactly like the regular game, minus Dovahkiin.
I own property in Whiterun... Woah, you want me to kill bandits? Nu-uh, I'm just a lowly miner.
I know it's supposed to be a role playing thing, but everything is still too based on me being a hired sword/mage/assassin.

It's not really complete. It's still buggy, for one thing. My new character is completely unable to start the main quest in the newest version.

Hello, my name is Penis. Please refer to me as such. I'm totally cool with it.

November 2009
4,946 Posts

Is this thread for Morrowind as well? I just installed the Morrowind Overhaul mod and a few others, including Galsiah's Character Development mod. I wanted to make a ranger/mage-type who's proficient in magic, ranged weapons, and swords. I chose Agility and Intelligence as specializations, and selected Sneak, Marksman, Alteration, Conjuration, and Restoration for major skills, and Enchant, Alchemy, Mysticism, Light Armor, and Short Blade for minor skills.

I know GCD makes it hard to be proficient at more than a few things, but will this work? Short Blade is Speed-based, so I worry if it won't be as good.

I know GCD makes it hard to be proficient at more than a few things, but will this work? Short Blade is Speed-based, so I worry if it won't be as good.

If you get a Dwemer Jinx-Sword (balmora fighters guild guy has them for sale) you might be able to pull off that build. Short swords kind of blow ass though, long sword is a better choice because it covers long swords and great swords.

Also, Crossbows > Bows. Unless you can get your hands on a daedric long bow (or maybe a bonemold long bow), I wouldnt bother with bows, crossbows have much more consistent damage values.

It seems almost every skill is "overpowered" at 100, that's pretty much what 100 means.

The problem is "overpowered" would feel like it fits better if there was actual end-game stuff to do. I love feeling like a demi-god with all my used skills at 100, what I don't love is that the game never gives me opportunities to really "prove" my demi-godness or become something "greater". Or hell, even a seat of power within the game mechanics/world, recognition, etc. There was one radient feature they mentioned before release where people would challenge your skills - this was a great step twords that! For some reason, it doesn't happen in-game though.

The problem is "overpowered" would feel like it fits better if there was actual end-game stuff to do. I love feeling like a demi-god with all my used skills at 100, what I don't love is that the game never gives me opportunities to really "prove" my demi-godness or become something "greater". Or hell, even a seat of power within the game mechanics/world, recognition, etc. There was one radient feature they mentioned before release where people would challenge your skills - this was a great step twords that! For some reason, it doesn't happen in-game though.

For me it happened, like, ONCE

A guy came up to me saying "Hey, I bet I'm a better mage than you!" in Whiterun, while wearing nothing...

I've had those duels happen a few times. there's also those annoying as fuck "Bretons" and "Dark Elves" or whatever generic NPCs who level scale to your level and attack you for no reason in the wilderness.

Due to the nature of how "classic" rpgs work though I dont think that issue will ever go away. In an RPG like mount and blade (or something comparable, if there is) your health never increases by much, and your prowess in combat is based more on your practical weapon skills and equipment, whereas in TES your stats just keep on improving on a compounding scale so you become astronomically super-human in comparison to other people... ergo you become very overpowered.

Its probably not an issue that can be fixed.. however in morrowind its more entertaining to be OP because you can find challenges well suited to your abilities, wheras oblivion and skyrim are always level scaling so if you're OP you'll be eternally OP.

2nd April 2012
Last edited by SGTNAPALM; 2nd April 2012 at 02:01AM.
Post #10780

So, I finished the civil war questline. I joined the legion, fought numerous battles for the legion, slaughtered countless Stormcloaks with both my vampiric powers and my powerful illusion magic, I've led entire platoons of legion soldiers to victory without casualties using the same illusion magic, and I've captured several cities in the name of the emperor.

So, during the ultimate battle in Windhelm, I fight my way through the streets, Stormcloaks falling before me like wheat before a scythe. After killing scores, I burst my way through the Palace of Kings and march right up to Jarl Ulfric himself, to see what he had to say.

I'm only on like 40 that i'm subscribed to from the Workshop and like 5 - 10 off the Nexus, i just recently had to remove some shit because the graphics went weird, some dodgy mesh shit fucking everything up.

Skyrim would be wiped clean off the map if the Stormcloaks won. Stormcloaks can't handle the Aldmeri on their own.

Would the Aldmeri Dominion even bother? The White-Gold Concordant stated that Talos worship is banned in the Empire. If the Stormcloaks win, Skyrim secedes from the Empire, thus being excluded from the White-Gold Concordant.

...Then again, knowing the Aldmeri Dominion, they would just take over the weakened Skyrim, knowing that they can take them on, and there is no legal obligation against it.

Would the Aldmeri Dominion even bother? The White-Gold Concordant stated that Talos worship is banned in the Empire. If the Stormcloaks win, Skyrim secedes from the Empire, thus being excluded from the White-Gold Concordant.

...Then again, knowing the Aldmeri Dominion, they would just take over the weakened Skyrim, knowing that they can take them on, and there is no legal obligation against it.

The Dominion, if I am correct, just wants to get rid of Talos worship everywhere, being extremists.

Oh god, I'm trying to roleplay (hah, roleplaying in skyrim) a thief/rouge. A psychic imperial soldier that I killed alerted a guard telepathically before he died, so I have a 1100 bounty in whiterun which I dont intend to pay.

A guard saw me in rorikstead so I started running, and now my game has turned into Terminator 1/2. No matter how far I run I see this whiterun guard jogging over the horizon, constantly homing onto my distant position.

Oh god, I'm trying to roleplay (hah, roleplaying in skyrim) a thief/rouge. A psychic imperial soldier that I killed alerted a guard telepathically before he died, so I have a 1100 bounty in whiterun which I dont intend to pay.

A guard saw me in rorikstead so I started running, and now my game has turned into Terminator 1/2. No matter how far I run I see this whiterun guard jogging over the horizon, constantly homing onto my distant position.