A white mage traveling with Lasswell. Fina lost a great part of her memories after having been sealed within a crystal for hundreds of years. However, she managed to eventually come into her own upon meeting Rain, Lasswell, and a multitude of other people. She loves petting chocobos, so when there are none around for her to coddle, she satisfies herself with petting Lid's Mechabo instead.
One of the most hyped units with a massive kit: worth it or not?

Her base stats are great. Her HP is decent at least, but her MP and SPR are very high no doubts. LM Fina's MAG stat also is decent due to her kit, which we will see later on. Regarding her passives, she gets 35% HP, 40% MP and if you equip a staff / bow also gets a total 80% SPR and 30% MAG. Or if you equip her with rods and whips you can get to 130% MAG and 30% SPR if you use dualwield. LM Fina can achieve some really high SPR stats due to the passives. Combine her 40% MP with her great MP and 5% MP refresh, you won't have too many issues. Amazing passives.
That's not all however, LM Fina also impresses with her innate status ailment immunity. Sleep, Silence, Paralyze and Petrify immunity, THAT is great. Almost negates every relevant status ailment outside of confusion. Just great to have this on a healer.

One of LM Fina's funniest qualities are her counters. Starting with Honest Wish, it's simply a 20% phys counter chance to counter with a weaker Curaga, but that's not all. She has two other counters as well.
The first being Holy Retaliation, which is a max 1 counter with a 50% phys counter chance and an AoE 210% SPR light modifier, not too bad. But the fun counter I was refering to is Sexy Pose. A fitting name and a cheesy effect: 30% chance to counter phys attacks with a 5% chance to inflict charm for 2 turns. To be fair the chances are ridiculously low to get this, but if you get it it's just hilarious.

Since LM Fina has immunity to almost all relevant status ailments innately, she can take advantage of Prime Heal easily! It's an AoE Curaga + cure all status ailments, can be handy for both beginners and more experienced players who haven't bothered with getting a ribbon.

Reverse Hearts is very similar to what Ayaka and Tilith already have: an AoE 100% HP revive. Simply a great tool to make LM Fina able to possibly get you back into the game if more party members just fainted. It does cost a fair bit but you won't use it too much (hopefully). If you need it, it does work out, however once we go further into her kit, I doubt you will need this.

Now before I go on, I want to get her damage dealing abilities out of the way so we can focus on her healer role more later on. And we are starting with Arch Punisher and Sacred Burst. Both abilities scale with her SPR, Arch Punisher is anAoE 1-Hit 360% SPR modifier, which benefits mostly beginners, but also Sacred Burst as a ST 7-Hit 525% SPR modifier. These two are light based attacks and for early players chaining LM Finas with Sacred Burst can be enough damage to get it done while also having the ability to always use her as a great healer.

With Dystopia, LM Fina does have access to AoE dark damage. Goes up from 280% to 600% max. Handy for story events and mostly beginners again, because this ability for experienced players doesn't deal too much damage. Same goes for her Ultima spell, both are great tools for events and players in the early stage, but not essential for experienced players. Still worth mentioning.

On the other hand though, Divine Veil benefits all players. It's an AoE 80% ATK/DEF buff, which is just great for beginners (once again, I'm sorry), but it also increases the party's elemental resistance by 45%! This can be so good in trials, in events where you have to take a hit, basically anytime you lack elemental resistance. This on a healer is so useful, I really loved using Tilith's similar ability for the elemental resistance and I'm sure it'll be helpful for you as well.

Back to her healer role! It's about time to wrap this section up before I write too much.

While Shining Cheer is an AoE 3000 HP, 9x 3 turn regen and also increasing everybody's LB gauge by 1-3 randomly, it's not one of her selling points. Manatopia on the other side might just be that. It's an AoE 50 MP recover (except for LM Fina) and also a split AoE 40 MP, 0.3x MP regen (except for herself). For everybody not using bards or having issues handling MP, this is just amazing. It can free up your slot you'd use for somebody like Ace. It enables high MP regens even if you use Soleil with LM Fina, since she usually has no MP regen attached to her dances.

Every healer wants LM Fina's spells. Innate dualcast, access to Dispelga, Full-Life, Esunaga, Reraise and most importantly Curaja. Reraise is almost op, put it on your AoE tank and you won't have too many issues surviving anything. Curaja heals about 8~10k HP easily, basically fully healing everybody. Full-Life and Dispelga have their fair share as well. All these spells are pretty much the main abilities of LM Fina's kit and you will use them. A lot.

I have to adress this, take a look at her Limit Burst. It takes up 27 crysts, which is a lot. BUT! LM Fina does have innate 100% Hightide, which makes it a lot lot easier to get her LB to a point where it's pretty easy actually. And if you feel like not using it, you can still use Entrust on somebody else, which just adds to her already high versatility.
Though her LB is where it's at. It's an AoE 11-Hit 700% - 940% SPR scaling modifier, but also imperils dark and light resistance to all enemies by 50%. Oh and have I mentioned that it also grants a 100% reraise to your ENTIRE party?
The best part about it is that you don't have to level this LB. Only the damage goes up, which can be skipped easily. This LB is great for everybody, combined with her massive healing kit and other versatile abilities, we can already see that LM Fina is really really good.

Cons:
Only a few nitpicks here and there for the most part as LM Finadoesn't have any real cons.

LM Fina's mage aspects aren't that great. Ultima for the most part is very outdated and the same goes for Dystopia. I mean Dystopia takes a few turns to ramp up in damage and even then it's only a 600% modifier. EVEN with a 100% dark imperil it's only a 1200% modifier while her own base MAG is no where near being on the same level as meta mages. But it'd be ridiculous if she was a great mage and a great healer.

Since we are looking at her base MAG, I wish her base DEF would be a little higher. 144 max is still enough to don't die instantly, but it could be higher since mostly you run magic tanks now and she might get either a few ST hits or an AoE phys hit. Again though, only nitpicking.

A con for myself is that it's hard to find cons regarding LM Fina. As there are almost no cons with her currently, Ayaka barely had any cons when I reviewed her as well. So it's hard for me to actually find something.

For beginners Divine Veil is strong due to the 80% ATK/DEF buff and the element resistance buff. However it doesn't include a SPR buff sadly. I think this ability would be a lot better if it was an AoE 80% DEF/SPR buff instead of ATK/DEF. But this is even more nitpicking than before. So I'll just stop and we move on to the next section.

Side-Notes:LM Fina of course has a 7* version in JP but no enhancements yet. Her 7* version is still amongst the top 3 healers and everybody prefers a different one. LM Fina barely gets any new tools to play with at her 7* outside of a CD move that basically does the same job as her LB. Mostly LM Fina is used by those who really like her or who are loving the AoE Reraise spam. That's why I said for most players it's personal preference.
I actually have a very fun use for yourLM Fina. It includes the good oldIllusionist Nichol once again. Be aware though that this option currently is only available for players who own Dracu Lasswell. Once we get the next FFXIV raid, this can be done by any player who has the evasion gear.
Exactly: 100% Evasion LM Fina. Why though? Because of her counters. She will pretty much counter heal your team back up to 100% every time but she will have a 5% chance to charm the enemy every turn. In case you do get it, it's just broken since the enemy literally can't do anything. It's a fun way to use her, but you need A LOT of gear.

Best In Slot:
This one doesn't include LT gear. Do note that DW and Tinkerer Bow would increase her eHP though.
For beginners it's great to point out that LM Fina can equip all of Fina's story equipment and get the boosts from it.

Arena:
Let me tell you something.... LM Fina (especially with a high evasion build) is so god damn annoying. Curaja, AoE 100% Reraise, AoE HP recover counters and AoE damage counters. Ugh, of course most will nuke her, but if she is too tanky she can be very annoying.
For yourself she is probably the best Arena Healer simply because she can DC Ultima for finisher damage, has decent HP, great innate status ailment protection and of course the ridiculous heals.
If you want to be annoying, use Lotus Mage Fina in the Arena. Many people might hate you for that.

Lotus Mage Fina VS Tilith

LM Fina has way higher HP, MP and SPR

LM Fina has decent counters

LM Fina can DC Curaja, Full-Life and Reraise

LM Fina can apply AoE Reraise with her LB

LM Fina has better element resistance buffs

LM Fina is a way better MP battery

LM Fina can cure all status ailments

LM Fina has great status ailment protection

LM Fina has Entrust

Bothhave an AoE 100% HP revive

Tilith has higher MP regen

Tilith has an AoE status break resistance buff

Tilith has 75% camouflage

There isn't much of a point comparing LM Fina to Tilith in most scenarios. However, no matter how small these niche is, Tilith's only niche that would MIGHT make it more desireable to use her over LM Fina would be the protection against status breaks. Which can be a pain from time to time. But literally everything else LM Fina does better, if you have LM Fina and Tilith there is little to no point in using Tilith as LM Fina outclasses her hands down. Do note though that you won't need LM Fina if you happen to have Tilith.Lotus Mage Finawins.

Lotus Mage Fina VS Ayaka

LM Fina has higher HP but slightly less SPR

LM Fina has higher MP

LM Fina has an AoE Reraise

LM Fina has an AoE 45% all element resistance buff

LM Fina has better MP battery capabilities

LM Fina has Entrust

Bothhave the same healing spells

Bothcan DC their healing spells

Bothcan cure all status ailments

Both have the same status ailment protection

Both have an AoE 100% HP revive

Ayaka's LB is super hard to get but very rewarding

Ayaka has innate stop resistance

Ayaka can cure stop to all allies

It basically goes like this:Ayaka was already an over-the-top healer. She was incredibly strong, carried many players through trials or even made them very easy for them. Super strong heals, Reraise and DC already makes for a massive healer currently.
Take all that and put LM Fina's kit onto that. LM Fina is basically a slightly upgraded version from Ayaka with higher versatility. Though Ayaka has one big niche over LM Fina when it comes down to facing enemies with Stop as Ayaka not only is able to resist it but also able to cure it.
In any other case LM Fina is better. Do note, once again, if you have Ayaka: LM Fina won't be a big upgrade for you.LM Finawins.

Trust Master Reward:
This TMR is great for magic tanks, healers and supporters of all kind WHEN facing status ailments. 51 SPR and a ribbon effect on a hat is very strong, but the Frozen Crown is always better as long as status ailments don't matter.
For the arena this is deadly as well as it opens up a slot for Quick Assault or Ring of the Lucii over Discernment or Ribbon.
Not a high priority TMR but really nice to have.

Conclusion:
What did you expect?LM Fina is amazing for all types of players.
Beginners can not only utilise her insane heals and great stats to make her a staple unit as a healer, but due to many early game trials and bosses being quite frail, beginners can actually utilise her damaging abilities very well. Since she can also elemental chain, you might want to consider to do that with a friend LM Fina and deal some pretty decent damage.
For experienced players and for whales, LM Fina will be the healer you want. OP Heals, massive versatility, great LB, basically all you want from your healer to be able to pull off at the current moment. However, myself and many other players who are simply loaded with TMRs have experienced that healers aren't too important currently. This is for the people who have for instance Tilith and aren't sure wether to go for LM Fina or not. She will be a massive upgrade from Tilith, but you don't necessarily need it. It's almost luxury.
However, that's not the point of this. LM Fina is just outstanding for every player at every stage of the game due to all these reasons I've listed. You don't need high-end gear to make her good. Her kit fits to every stage of the game and it's great to see such a great unit in general.
Unless you don't like Kunshira or have Ayaka, go for LM Fina as she will be the best healer in the 6* meta. Well, unless there will be a GE healer.... mwahaha.

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Personally I won't be pulling on this banner at all. Maybe some free tickets but that's it. I haven't actually used a healer in a long time and for many trials I didn't even use one as well. I have Tilith and already know the next upcoming trials that are scheduled, so I don't have a big desire to go for Fina. In the far future I like e.Ayaka and Ayaka 7* more than Fina's as well, so I don't want her. But I already know many of you will go ham on her and I do wish everybody who pulls for her great luck! Go and get her!

Are you planning a Kunshira review? I'm intrigued by the water imperil on offer, and possibly finisher feasibility for Tidus. Yeah, I know, asking about the "other" banner 5* now is cheeky, but I have Ayaka already

Are you planning a Kunshira review? I'm intrigued by the water imperil on offer, and possibly finisher feasibility for Tidus. Yeah, I know, asking about the "other" banner 5* now is cheeky, but I have Ayaka already

I'm pulling for Kunshira because she has an attack + 70% resists in 5 elements. That's pretty boss. Also chains with Loren in 6* and 7*. I'd say if you use Loren, esp in 7* realms, you'll want Kunshira.

I am probably going to skip the banner. I have Ayaka and, every time I need a healer, she is locked doing healing things anyway. I don't really feel like I will be able to use any of LMF's kits that much (I can't even use all the stuffs Ayaka has in her kits). I probably just wait until one day she may decide to join me by chance (if you do, can you switch to your dark side first ?). Other units look more interesting to me, especially Kunshira, but I'm not a fan of hybrid unit at all. (Yes, I'm looking at my 3 LV's and wondered what to do every single day. LoL.)