(This post will be edited when I have possession of a better electronic device than my phone.)

134. That is the number or islands on this world. With the world being almost completely made of water, many took to the sky and sea. Becoming pirates and merchants from sky and sea the ponies, griffons, changelings, zebras, diamond dogs, and even the occasional dragon. In ships of small crews to large scale fleets, these various races began pillaging the world and creating a legacy and treasures for future generations. One such legacy was of the king of blue, a rogue dragon pirate named Spike. With his 7 crew members on board he conquered the most dangerous of paths Maelstrom Current the sky of the Celestial sea, and the Sea of Eternal Chaos on the Lunar Equate. After 250 years he was captured, alone on his ship, his crew long since dead as the old king Spike awaited the Naval Marines and Flying Army to catch him for execution. It wasn't long before he was put on the execution stand, but on that fateful day he said his final words striking the hearts of thousands of pirates and those of the next generation. ” To those who are bra= e and fearless to the blue that overwhelms us I leave you a legacy and a treasure only a king could leave. If you have heart a passonate flame to drive you look for my legacy, look for the treasure that is in the ocean above us and the sky below us. It awaits you at the end of my former path, good hunting.” With those words spoken he grinned, not daring to give the military leaders, the princesses and all the other world generals the satisfaction of him having a sad face, even after he had been decapitated.

RULES:

1. Do not power play.2. Link or copy/paste your character's form here.3. This is AU so your character may or may not be a pirate or merchant or military before hand.4. You can be severely injured but not killed in this thread. 5. Additional abilities or weapons must be posted here as well.6. Have a good time.

Basically, the ship looks very unlike the normal royal airships. It has the shape of a frigate, removing the middle sails and placing a large balloon instead of them. The balloon has side-sails attached to it. The whole ship is powered by a runed magical engine that does not require fuel of any sorts, apart from re-enchanting the runes on it, and it's the main thing that keeps the ship in the air. In the rear of the ship there are three rather large propellers used to make the ship go forward, obviously. Just after the middle propeller, which is the largest, is a big rudder, used to steer the ship. The figure at the bow of the ship represents a viper with open mouth that is made out of crystal, and just below it there is a rather large ram made out of thick metal.ARMORY:The ship has five decks: top deck, middle deck, bottom deck, engine deck and living deck. On top, middle and bottom decks, there are cannons, which are automated. Each side of the ship has 33 cannons: 11 on each of the three decks, making a total of 66 cannons altogether. The cannons also have magazines with shots stored in them, so reloading is usually needed after the battle.

ENGINE: As I said before, the engine is magical and runed and thus doesn't need any fuel. Re-enchanting the runes once per year, however, is a most. It keeps the ship in the air, makes sure EVERYTHING on the ship works (since everything is automated, the ship doesn't need crew apart from captain) and also lights the ships decks. The engine resides in the engine deck.

LIVING DECK: In this deck, there's a kitchen, food storage and bedrooms. It has 6 rooms in total, each room has 4 beds. The food storage is always well-stored.

CAPTAIN'S CABIN: This is a room at the back of the ship, lifted slightly above the top deck. It's where the captain of the ship controls literally everything on the ship. It has a golden steering wheel and all sorts of apparatus (depthmeter, altitude meter, speed-o-meter, oil pressure, etc.) It also has an additional bed for the captain to sleep in, since it's the best if the captain sleeps next to the controls if anything goes wrong. In the back of the room, there's also a study for the captain, where he (or she in my case) can plan the trip and such.

The whole ship looks like it's made of wood but underneath the wood is metal, sturdy enough to take more than many hits.

Also, Lightning and Blade would be carrying anti-magic cuffs on them at all times to discourage someone to escape arrest. Lightning would be carrying around a staff, pistol, musket, and knife with him at all times and wears his Captain's uniform on him at usually. Blade has armor that looks like a regular guard, but normally only wears a standard ranked officers uniform and a simple shield

Very well. Schwarm's section under Gear says most of it, but I guess it needs some elaboration. Here you go:

His airship, the Scaphism, is a modified trader's airship.

Appearance: The bottom half of the ship is sky-blue, while the upper portion is mostly grey, with a brown top deck - these colours are reflected within the ship itself as well, the middle deck being grey and the bottom deck being sky-blue.

It is shaped like a seaborne frigate, with three short masts. Instead of sails, however, the masts are attached to a white zeppelin's gas bag, holding it in place. There are many windows and firing ports lining the edge of the ship.

At the back of the ship are a dozen small propellers powered by the engine, meant to propel the ship forward.

At the bow, it has a figurehead of a golden eagle, wings spread in such a way that it melds into the sides of the ship.

Floor Plan: The top deck is clear, with wood railings lining the edge. An elevated platform at the stern of the ship houses the captain's cabin inside, as well as the wheel of the ship on the platform itself.

The middle deck is where many of the firing ports are located, along with many of the ship's amenities: The kitchen, a small mess hall, sleeping quarters, etc. It also contains the secondary hold of the Scaphism, in which goods are meant to be stored.

The bottom deck has a few more firing ports, but most of it is made up of the massive primary hold, a huge internal space with a capacity of a few hundred crates, and often filled with at least a quarter of that amount.

Enchantments: Non-combat enchantments include a levitation spell meant to aid the gas bag in holding the ship aloft, and its engine is powered by magic as well.

It also contains a shield generator, located in the centre of the second deck, that can summon a strong magic shield around the ship in case of an attack. The downside, however, is that the shield absorbs incoming fire from both within and without, meaning that the Scaphism can't fire at the enemy unless it lowers its shields.

Armament: The Scaphism has a crew of about fifty unicorns, meant to bring cargo up and down the ship. In the event of an attack, however, they are able to fire powerful beams of magic at enemies, being substitutes for cannons with about the same power. This is the purpose that the firing ports serve.

Its other means of attack is the cargo of the secondary hold. That hold is connected directly to the top deck. It stores legions of metal hawks with dormant animation enchantments. Schwarm can draw off magic from the engines to fuel his own magic, allowing him to activate the enchantments and use this fleet of hawks to assail hostiles.

The more magic he draws, the more of them he can command at once - usually between twenty to sixty - ultimately reaching a point where the entire ship is immobilised, the shields cannot be used, and the ship relies on the gas bag alone to keep it aloft.

Accepted, will you join onto the Gentle Touch, or Crystal Viper. Ician if you would also please tell me this information.

If I may add, Sky Cog likes to work her ship alone. And as mentioned before, Crystal Viper doesn't need any crew (there is also almost no space for the crew) since EVERYTHING on the ship is controlled directly from the bridge.

If I may add, Sky Cog likes to work her ship alone. And as mentioned before, Crystal Viper doesn't need any crew (there is also almost no space for the crew) since EVERYTHING on the ship is controlled directly from the bridge.

If I may add, Sky Cog likes to work her ship alone. And as mentioned before, Crystal Viper doesn't need any crew (there is also almost no space for the crew) since EVERYTHING on the ship is controlled directly from the bridge.

Well you did mention a living deck with plenty of space so...

I guess I will sign up with the Scaphism if Sir Schwarm will have me.

Welcome aboard, Gyros Iritos! Though Schwarm's not a knight by any means. Just a trader.

If I may add, Sky Cog likes to work her ship alone. And as mentioned before, Crystal Viper doesn't need any crew (there is also almost no space for the crew) since EVERYTHING on the ship is controlled directly from the bridge.