Curvy Liara [DazV2 Build]

Description

SO MANY LIARAS!

So this is the most recent Curvy Liara I've built, to be used in later episodes of my Mass Effect series, Blue Star. The version used in Episode 1 is actually not this version, but an older build on a slightly different body. Without going into detail, that version had too many problems, and this one is much better.

As with Curvy Zelda, she is built on the DazV2 body, which basically just means better rigging all around and visual fidelity all around.

Additionally, all of my DazV2 Curvy girls are a part of CUPv2 (Curvy Unification Project v2), which means that all of the Curvy girls' outfits are interoperable with each other. Which is to say that you can put Zelda's outfit on Liara, and Liara's outfit on Zelda. As I continue to roll out the rest of my CUPv2 backlog, this interoperation is constant.

Onto the technical stuff!

Features:

Full face-, eye-, finger-, and toe-posing

Full phonemes & automatic lip-sync support

Flexed pussy/anus mesh

Simple bodymorph support (boobs, butt, bulges, pregnant) on both body and outfit

Explorer outfit with bodygroups for various levels of exposure

4 skins for makeup: default, runny 1, runny 2, runny 3

2 skins for body: default, body graffiti

Simple lingerie bodygroups

Special thanks to CaptainAwesome for making the spectacular skin and normals for Liara's body!

Ok one thing I noticed is missing from previous daz models. Lip_bottom_curl_out/in, lip_bottom_raise/lower, lip_bottom_out sliders. Same for lip_top.
Maybe I'm doing something wrong but I really liked those before. There are bones for lip corners but they mess up the face.