Some part of me believes that the in-game population is still low because there are so many high level teams that drive the lower level players off. What do you guys think?

I know what you mean. It seems like everybody has a 4* Widow (Most are really poor evo's tho, my Mutant and Primarch were attacking before a lot of them)

Tbh idk why the game isn't more popular, its much easier to 'climb the ranks' in FF than BB. I also genuinely like the Sci-Fi theme more than Fantasy/ Cartoon Vampires. I didn't start playing untill the first PvP event and with a little over $100 spent on ammo and smart trading I have constructed one of the top pvp teams.

Shoot I hear ya there ~zzz. I started playing this game during the 2nd dome raid event and had a easy time placing top 10. So, I changed to playing FF more then BB cause of that. It feels like alot of people went inactive on FF, like maybe 3k playing. Shoot look at the reward base it stops at 2500 where during the pvp event I think it stopped at like 5k or something like that.

Some part of me believes that the in-game population is still low because there are so many high level teams that drive the lower level players off. What do you guys think?

I know what you mean. It seems like everybody has a 4* Widow (Most are really poor evo's tho, my Mutant and Primarch were attacking before a lot of them)

Tbh idk why the game isn't more popular, its much easier to 'climb the ranks' in FF than BB. I also genuinely like the Sci-Fi theme more than Fantasy/ Cartoon Vampires. I didn't start playing untill the first PvP event and with a little over $100 spent on ammo and smart trading I have constructed one of the top pvp teams.

I think the disgust factor has a lot to do with it. No one exactly enjoys seeing fat, bloated, swollen-faced mutants alongside a slew of disgusting bugs and other creepy-crawlies.

Plus the story is absolute garbage compared to BB. BB has a simple storyline yet has a lot of character. FF is simply, oh you're crash-landed and stranded and now stuff is attacking you for no reason, and here, take down an entire military base while you're at it because that's totally believable, right? It's totally stupid that none of the Cardinal/CRAP guys even stops to explain what it is they're doing there (It seems they are preventing the spread of the Zerg). FF also lacks character. No personable dialogue whatsoever. It's just, "Let's go get them", or "Let's keep going." Boring.

That's also not to mention the scenery. It's just desolate landscape after desolate landscape (save the base, but w/e). It doesn't bother me now because now I'm playing it competitively, but when I first started, it definitely wore down my senses. There's no variety. I'm just hoping we come across the catpeople colonies/townships soon.

Agreed lamseal, and more to the point, well actually 2 points 1) why are the main source of evil so interested in converting what is essentially 2 shipwreck survivors. So intently it almost feels like they purposely set up the boards with all the battles in your way just to prep you for your big evil conversion....i know its a sort of tool just to keep u moving through the boards but the "Hansel and Gretyl" fattening up tactic to the story line is really a reach, i mean your main character and angel must be like the masters of the universe unbeknownst to themselves to have such a guantlet laid out just in their honor .

2) enough with the teasing out the Andy story already!! I think by the second interaction verbally with him i was already over him....anyone else have this sesnse that he has all the charms of a teddy ruxpin? And if hes going to be some almighty transformer and help destroy evil in the end why was he allowed to just roam the landscape freely yet the "evil" has monitored my mains character and angel from jump street and knows all about them right down to angels cup size.

I agree with most of the opinions above. Lots of the in game content seems a little lazy and generic, but a lot of it is intended also. Boring desolate landscapes are fitting for the crash landing/sci-fi theme. As for the limited plot and dialog....it sure could be better, but I don't even pay attention to it in FF or BB.

What bugs me the most is the sub-par artwork on the early release characters and the current lack of variety in event rewards

The game is at kind of a stalemate between new content and playerbase. You can't release a bunch of new content without an expanding playerbase, yet the playerbase isn't going to increase without attractive new content....what the game reeeeeally needs is more players, but how to accomplish that is the tricky part

jedc24 wrote:

I still have the same team I had a month ago, since I just got back from visiting the family. No widows for me =( My best fam is still pact primarch and pact gis lol.

What I don't get it, what's the point of making a PE Dire Blades V2? His only use is in Raid events and his stats aren't that great so he doesn't benefit from PE very much. Then again you probably don't have anything else to level up and he would be cheap to make.

I see. But for now, it's a bit of a waste with 4 characters, since either Primarch or Dire Blades will have to be on the side. I have the hero with the join strike ability, so he is perfect on the side.

^Dire blades is prob the #1 non elite/savage squad-mate for raids, They will be incredible when 5 man formations come out

I would like to make a 8x* for fun (I already made a PE Tigrey and Im working on PE Imperial Conjurer...boredom...and they are basically free so y not) but its not priority at the moment. Night blades aren't nearly as cheap as Tigrey either so Im just waiting for more to fall into my possesion