Introduction

This guide is for experienced Linux users who need to build components of the Intel Graphics Stack from scratch. If you are not familiar with building software components using autotools, we recommend that you use a pre-compiled and tested version available on your current distro.

If you decide to go ahead, it is unlikely that you need to build all components from scratch. However, this build tutorial lists all available components. Select the ones that you actually need and proceed as instructed below for each component individually.

Getting source and preparing environment

Components available:

Linux Kernel

Libdrm

2D Driver XF86-video-intel

3D Mesa

Xserver

Libva

VAAPI-intel-driver

Cairo

Intel-gpu-tools

Stability

We highly recommend that you use the latest stable Intel Graphics Stack released and validated by our QA team.

For each package there is a list of dependencies that you must have already installed at your distro to get build components. Names of packages listed below are generic. You should check the real package name for your distribution. Also, the list doesn't include basic build packages such as gcc, autotools, automake and other common build tools.

Building kernel

git clone git://anongit.freedesktop.org/drm-tip
make defconfig
make
sudo make modules_install
sudo make install