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"If there's one thing I've learned in my travels, is that nothing is lost forever, but some things should never be found." - Lara

I love Mayan Ruins and when GOL came out, I was so excited to go deep in the Yucatan Peninsula to unravel the mysteries of the Mirror of Smoke. For this render, I finally learned how to use depth of field, which this scene was deeply in need of since so much was going on. (There was no point of focus in the render which made it so boring.)After a million different confusing tutorials , I finally found a simple 7-step one, which was such a relief!

How do you think it turned out? Thanks in advance for all the views, s, and comments.

Credits:

Mod: Made by MeSpear and GOL Characters: DusanPlants: Love2Raid and Alantib