There's no time limit to force the issue, but that doesn't matter, because it's so damnably slick to both the touch and the brain that you'll throw moves out with the same speed and grace that climbing into a tiny boat forbids.

The gameplay for Monument Valley revolves around manipulating the environment in order to let your character proceed to the next level. It's similar to Fez in that it's obviously inspired by Escher paintings, requiring you to manipulate "impossible" architecture.

Allowing the user to switch from portrait or landscape makes for an easy way to switch playstyles (one handed, two handed) depending on what device is being used (tablet, phone) as well as what is most comfortable for the user.

Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.

Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through batt...

The game can be completed without any need for in app purchases making them feel as though they are pretty optional. Though for the impatient they are there to make the game easier by allowing for purchase more players or gear.

Knights of Pen & Paper 2 can be played in portrait as well as landscape orientations, making for convenient play no matter what device on is using. Also a nice change since the first version as now tablet can have an easier time displaying the game.

It is a simple, addictive, physics puzzle game. You have a cannon, and what you have to do is just aim and shoot at your enemy, i.e. a castle. But here is the thing, it is not always just a simple target and fire scenario. Most of the time, a castle is behind walls and you have to make a perfect angle with borders so that when you fire your cannon the cannonball will bounce through hurdles, exploding the enemy castle.

It is a simple, addictive, physics puzzle game. You have a cannon, and what you have to do is just aim and shoot at your enemy, i.e. a castle. But here is the thing, it is not always just a simple target and fire scenario. Most of the time, a castle is behind walls and you have to make a perfect angle with borders so that when you fire your cannon the cannonball will bounce through hurdles, exploding the enemy castle.

Pokémon Shuffle Mobile is a match 3 Pokemon collecting game where the player faces off against other Pokemon on a grid of Pokemon that must be matched in order to perform attacks. Once beating a particular Pokemon a player can have a chance of collecting them to then add to their roster of Pokemon to use in the next match.

Depending on the Pokemon one picks for their team the player is able to mix and match in order to plan ahead for what type of match they will be up against. Sometimes this takes a bit of trial and error but for the most part is a deep way to add strategy to what is basically a match 3 game.

Originally this free-to-play title was released for the Nintendo 3DS but has since been ported to mobile. The port offers better graphics over the original due to the game now being able to be played on stronger hardware with higher resolution screens. The graphics are all high res now and look qui...

Pokémon Shuffle Mobile is a match 3 Pokemon collecting game where the player faces off against other Pokemon on a grid of Pokemon that must be matched in order to perform attacks. Once beating a particular Pokemon a player can have a chance of collecting them to then add to their roster of Pokemon to use in the next match.

FOTONICA is a single touch endless runner that costs $2.99 and has zero in app purchases. The main game consists of a first person view endless runner where there are stages that the player needs to reach the end of, each with increasing difficulty. There are also three optional endless stages where the gameplay is randomly generated. All stages are also able to be played in a single device two player mode where each player races one another on opposite sides of the screen.

The levels as well as the player is all made up of wireframe vector graphics, which not only give a pretty original look to the game itself but allows for a graphical view that is non distracting to the task at hand.

FOTONICA is a single touch endless runner that costs $2.99 and has zero in app purchases. The main game consists of a first person view endless runner where there are stages that the player needs to reach the end of, each with increasing difficulty. There are also three optional endless stages where the gameplay is randomly generated. All stages are also able to be played in a single device two player mode where each player races one another on opposite sides of the screen.

Faif uses and entertaining mix of match tile puzzle games and roguelikes, in that the player matches five tiles to complete moves such as striking their opponent or earning more health, Once an opponent is defeated the player then goes on to the next just as in a roguelike the player goes another l...

A fair trivia quiz with more than 20.000 picture questions New questions for every game you play Play with friends or new faces - live or by sending them a challenge No interruptive ads or silly power ups

A fair trivia quiz with more than 20.000 picture questions New questions for every game you play Play with friends or new faces - live or by sending them a challenge No interruptive ads or silly power ups

Wordbase plays more like a game of chess than a conventional word game. With each player having a base at each end of the board, the goal is to get to the other side first with words on the board. Thought the most interesting part is that players can cut off the others line of words by intersecting...

There are two play modes available in game, pure and Gravity. These two modes change up how the orbs move once fired upon, one allows the orbs to shoot off in straight lines, the other has the orbs shooting and bouncing off of one another.