One new Premium vehicle has been added to warstock-cache-and-carry.com. This is a Rank-locked vehicle that unlocks at Rank 100: Benefactor Dubsta 6×6.

Two new paint colors have been added to the Mod Shop in the ‘Metals’ category. They unlock at Rank 100: Pure Gold, Brushed Gold.

A Pure Black window tint has been added to Mod Shops.

Brown and pink tire smoke colors have been added.

Two weapons have been added to Ammu-Nation: Antique Cavalry Dagger & Vintage Pistol.

Four new jazzy vehicle horns have been added to the Mod Shops, including one which loops and speeds up / slows down as you drive.

Over 170 new clothing items, including new outfits, have been added to clothes stores for both Male and Female characters in GTA Online.

Four new hairstyles have been added to the barber shop.

10 new beards have been added for Male characters.

Eight new animal-inspired masks (four styles with two color variants of each) for both male and female characters have been added to Vespucci Movie Masks.

49 new tattoos have been added to the Tattoo Parlors for both Male and Female characters.

Eight new individual player celebrations have been added. Seven of these can also be used as actions in-game via the Interaction Menu.

Four new paired Celebration animations have been added.

Top Changes

Players will no longer be charged Insurance costs if their vehicle is destroyed by another player who does not have enough GTA$ to pay.

Fixed an issue where, if an insured Personal Vehicle was destroyed, both parties had to pay the insurance costs.

Fixed an issue where invites to Crew members were only being sent to the first crew member on the list.

Vehicle Management has been added into Garages. Players can move their positions around by accessing the trigger inside their Garage.

Fixed an issue where some 4 wheel drive vehicles had reverted to 2 wheel drive.

Fixed an issue where weapons were always reverting to extended clips, even if a player was using a normal clip.

A ‘Recently Played’ option has been added to the Host Job menu. Players will be able to bookmark jobs directly in the menu.

Fixed an issue where Challenge mode was not paying out correctly.

Fixed an issue where players could purchase insurance for a vehicle but it occasionally would not apply to the vehicle.

Invincibility has been reduced to 2 seconds after respawning for all game modes.

Fixed an exploit where players were able to avoid paying insurance and Bad Sport rating increases by using the Tank cannon to destroy Personal Vehicles.

When a player dies, they now have a chance to detonate any Sticky Bombs they had placed. They must be detonated as soon as the wasted screen appears or they will be deleted.

Player names now show on the minimap when it is expanded.

Tear Gas now does more damage and lasts longer.

Fixed an issue where it was possible for the game to freeze when starting Rooftop Rumble from the Job Selection menu.

The following difficulty changes have been made to the mission “Coveted”:

New objectives added: When the players arrive at the cove their objective becomes “Secure the landing site”. Players then have 2 minutes to reach the Cargobob’s landing area and kill nearby enemies. Failing to do this in 2 minutes will fail the mission.

Enemy placement: Around 50% of the enemies have been moved from the beach to the hill leading to the landing site. This is to create more of a shootout on the way down to the landing site.

Cargobob now takes around 2 minutes to arrive once the players have reached the cove

2 enemies near the objective container now have RPGs (Low Accuracy).

Enemies on the beach no longer have Extended LOS, meaning they won’t shoot at the players as they fight down the hill

Drop-off location for the container is now at a warehouse in Cypress Flats. Previously the drop was too close to the action.

Once the player has collected the container, an enemy helicopter spawns and pursues the Cargobob

All Changes

The Mugger now drops at least as much cash as they have stolen from the character.

Help text has been added to assist players in where to go when they want to pay off a fee for a Personal Vehicle that has been impounded.

Unlocks in Ammu-Nation now have explanatory text to define how they are each unlocked.

Information regarding player stats in coronas has been changed to show win/loss before the player’s name.

An ‘Exit’ option has been added to the Mugger menu.

Non-personal vehicles will now spawn near the player once they have completed a Mission.

Bonus Job Points for being the Most Valuable Player in a Deathmatch are now shown in the celebration screen.

On the Next Job Voting Screen, players who vote for Freemode are pushed out immediately when everyone else refreshes.

The Replay and Refresh options are now taken into consideration for a majority vote. This fixed an issue where the Next Job Voting Screen was not progressing despite a majority of votes being cast.

The default celebration animation has been changed to Salute. This animation may also play when a selected winning celebration cannot play.

Contact Missions will now display the contact’s name next to the Job title in the lobby.

The “Created By” field of the Next Job Voting Screen now shows if a job was created by a player on a different platform by displaying a Social Club nickname logo.

The Friendly Lock On option from the Interaction Menu is no longer available when the player is on a Job.

Quick GPS has been re-ordered so that the Clothes Store and the Mod Shop are at the end of the list.

The crew challenge celebration screen now shows the amount of money the player has earned, rather than the amount of money the team has earned.

Players are now able to bookmark Jobs whilst in a Playlist from the Pause menu.

Player names are now shown on Celebration Screens.

Players are now limited to successfully completing 4 Crew Challenges per real world day. Players may attempt as many as they like until they reach this cap.

Invites to Missions that the player hasn’t yet played will now display “Mission – New” in the feed.

A small tick has been added to the first screen in a corona and to the Job details panel on the main map if a player has played a Job before.

The level of difficulty is now displayed when pressing D-pad down when playing Missions.

Fixed an issue where players were being awarded in-game R* Verified T-shirts for verified content when they had not had any content verified.

Fixed an issue where players could be spawned in the wrong location when leaving an apartment they owned.

Personal Vehicles no longer spawn at the wrong location when players leave the Eclipse properties.

Fixed an issue where players who had purchased a Parachute could lose it when transitioning.

Fixed an issue where character stats could increase when using the Friend Spectate option.

Fixed an issue where players could potentially create a new character over their existing characters if they signed in and out of the PSN when on an idle-kick screen.

Fixed an issue where it was possible for the Online TV Helicopter in GTA Races to be targeted by Lazers / Buzzards.

Fixed an issue where it was possible for Crew smoke trails that have been paid for and opened, to remain locked in Ammu-Nation.

Fixed an issue where there was inconsistency between Social Club and the game itself in terms of limits placed on bookmarked Jobs. An upper limit of 1000 has now been set to the amount of Jobs a player may bookmark.

Fixed an issue where a player who selected to bookmark a Job was not able to observe it becoming bookmarked in-game.

Fixed an issue where Lester’s ability “Cops Turn Blind Eye” could occasionally not last long enough.

Fixed an issue where players were occasionally unable to Quick match into LTS Jobs.

Fixed an issue where players could become stuck if a large number of players attempted to move from an Apartment to a Garage at the same time. Only one player can now interact with the lift at a time.

Fixed an issue where it was possible for a player to become stuck after accepting an invite from remote player.

Fixed issues where incorrect Alert screens could be shown.

World Records are now correctly awarded to Rally teammates.

Fixed an issue where overtakes were being awarded despite no overtakes occurring.

Fixed an issue where Helicopters could behave strangely during Missions when moving near buildings.