Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, is underway! We also have our sideplot taking place called Junction! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our sideplot, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Junction plot is CWIS and the DM of the current Endymion plot is Godai and Grantus.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

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Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.

Star of The Show [Psyche-Terrorist Dungeon]

"This is ridiculous..." Gabe was a bit annoyed at how difficult it was. The transformation that witch had was surprising, but even she was going through a few problems. "I'm basically trying everything at this point.."

With her last lightning strike (as far as she knew, Patricia was too engrossed in killing things to notice anything else) the angel would finally die. Served her right. Bitch. As far as Wicked considered now the angels were the real enemy, but not even that. Angels, Demons, fucking Ogopogo it didn't really matter. The supernatural were out to kill them all and that kinda sucked because Patty didn't feel like dying today or ever. But the last one remained standing. The little piece of shit just like the buddy of the cat. Yeah... yeah this thing was gonna die too. She cackled as her Persona prepared a second magic circle."Ahahaha...! Heeheeheehahaha! What!? You lose all that nerve!?" she laughed gleefully as another lightning squall was discharged over the battlefield. She wasn't even aiming anymore. Everything in front of her was getting turned to fucking ash.

Action:

Casting Mazio on the enemy team for 81 Electricity damage (89 if Weak).Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1

Character Strengths-Under Your Skin: When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing.-Driven: +15% PMstr-Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.

Character Weakness-Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing.-Half Assed: -15% PPstr-It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.

It felt good as the weariness washed away, and Revenant nodded to Unison in acknowledgement of the assistance. However, that still didn't change the very important fact that Wicked was crazy, and was only descending further into madness.

As the lightning rained down, he grumbled about insane alcoholics on power trips under his breath while he prepared for another attack.

Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1

Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1

Dark Arts | Moderate physical slash damage with a 20% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2

Soul Skill - Reaping Arms:Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it.Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns.Cost: 6 SPTier: 1

Relevant Strengths/Weaknesses:

—Strength Name: Romantically Uninclined—Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?"Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.

—Strength Name: A Desire to Change—Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!"There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.

—Strength Name: Through Thick and Thin—Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you."As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be.When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.

—Weakness Name: Mounting Stress—Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them.Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.

—Weakness Name: Fleeting Highs, Crushing Lows—Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable."As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse.Debuffs inflicted on Cecil reduce his stats by an extra 10%.

—Weakness Name: Broken Bottle—Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel.Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly.While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.

Slipping to the side to avoid a wave of dark energy that was aimed at her Unison then to a moment to compose herself. Looking to everyone Unison nodded to herself as she lifted her hand "see to the wounded..." as she finished those words her pawns appeared and nodded before running up to the injured in the group, wrapping bandages around them and then saluting as the bandages would absorb into their bodies and their wounds would heal, then the pawns would vanish

"Gawd just fucking die already!" It was impossible to hit anything with the lag in her actions, all Patricia was left with was just throwing out lightning and hoping it hit. But then the sluggishness lifted and she clenched her staff in anticipation. It was gonna pay. Before she could toss out another haphazard burst of electricity something shoved her. Hard. Wicked turned toward the new threat with Bridgette Bishop prepared to fry it with one more magic circle before she saw the explosion and realized what was going on."Haha... hahaheeheehahaha! Holy shit!"

Patty had lost herself to the absolute thrill of combat, her awareness completely disappearing as she was overcome with the need to destroy. But she was in a fight and there was more to it than just slugging it out. Her presence of mind didn't last long as she turned once more to the supernatural jackasses that wanted her dead so much.

"Ahahahaaaaaa... I'm just gonna kill you now. Okay...?"

Action:

Casting Mazio on the enemy team for 81 Electricity damage (89 if Weak).Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1

Character Strengths-Under Your Skin: When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing.-Driven: +15% PMstr-Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.

Character Weakness-Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing.-Half Assed: -15% PPstr-It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.

Character Strengths-Under Your Skin: When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing.-Driven: +15% PMstr-Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.

Character Weakness-Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing.-Half Assed: -15% PPstr-It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.

6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards.

"Everyone ok?" Gabe would say this as he dusted himself off. "That was rather difficult for no apparent reason, but see to unison if any of you are injured. Those last attacks took a bit out of me but I can keep going..."

With her final hit Wicked rushed in to beat the Bogie to death with her staff, laughing maniacally as she did so. Like, it was just so much more satisfying to do it with her hands even as cool as the lightning was."AAAAAAHAAAHAHAHAHAAAAAA! Get FUCKED, angel!" she cackled. As the battle ended her sharp headache would turn to a dull throb, somewhat appeased that she'd caused such destruction. The electricity and weight of the air around her would change as she wound down."Alright! Good game, guys!" she encouraged with a clap of her gloves. She giggled to herself, twirling her staff in hand as the guy in the suit started moving again, asking if everyone was alright."Hahahaha, never better!" she half-lied. She wasn't injured but her head still felt like someone was hammering nails up her nose."Yo thanks for that, Tux. You too, uh, Unison I guess! Hehehe."

She never really learned their names until now, but whatever. It really didn't matter who they were, they still had a great freakin' time. Murdering angels was a lot more fun with people as long as they didn't steal her kills. She was looking pretty damn forward to more wanton destruction as she jogged after Tux, basically skipping as she did so.

Character Strengths-Under Your Skin: When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing.-Driven: +15% PMstr-Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.

Character Weakness-Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing.-Half Assed: -15% PPstr-It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.

They were down...finally. He was definitely outclassed, but between the fact that everyone else clearly wasn't, and Unison's attention to keeping everyone healthy, he came out just fine. As Shotaro mentions injury, Revenant shakes his head and gives a thumbs up to Unison. "I am well... though I find your complaint a foolish one. You are assaulting a government stronghold - for a second time. To to not evaluate security after such an assault would be the height of arrogance..." He pauses, and chuckles. "Then again...you may have a point."

He would have been miffed at being ignored by Wicked...but really, he had no place to be. His contribution had mainly consisted of barely scraping away or missing altogether. It'd make sense he'd not stick out in her mind.At least he wasn't the only one she didn't bother with the name of.