With nearly 99% funding (at time of writing) and only a few days left to go, the first stretch goal for Anew has been added to its campaign page.The stretch goal is for $35,000, surpassing the funding goal by $5,000, and includes (but is not limited to) expanded localization, speed run features, minigames, a new area as well as a new mechanic, boss, weapon, vehicle, and last but not least, "Nintendo Switch feasibility research".

For such a successful Kickstarter campaign (earning over $30,000 leading up to it’s Greenlight release on September 13th, 2013), Robot Loves Kitty’s Legend of Dungeon is an average roguelike.You get through each level by finding your way to the stairs which lead you down to the next level.

Polish indie developer Jakub Cislo of Buckshot Studios has given his upcoming old-school FPS, Cataclysm 3D, a massive graphical overhaul -- complete with all-new textures, sprites, lightning, and more.According to an announcement on its Kickstarter page, the game is also having its name changed to Project Warlock.

The Path To Die is coming this May to Kickstarter from Cat Logic Games, a small indie studio based out of Barcelona, Spain, and founded in 2015.Development of Path To Die is already in its advanced stages, according to A recent press release.

Indie developer Twirlbound's Kickstarter campaign for action adventure title Pine received full funding today.The campaign reached its $100,000 goal with just under two days to go before the campaign's end.

This is what has just happened for Canadian indie developers Casual Bit Games with their nostalgic arcade action adventure Battle Princess Madelyn.You must battle your way through levels of monsters and ghouls to save your family and the Kingdom.

We all like it when we find out that something has done well on Kickstarter but it is great when an indie game rockets through its campaign and raises way more than they had originally hoped for.This is what has just happened for Canadian indie developers Casual Bit Games with their nostalgic arcade action adventure Battle Princess Madelyn.

Re:Legend, the farming and monster raising game being developed by Magnus Games with the help of the Square Enix Collective, has officially started its Kickstarter campaign.Some new information about the game has also been revealed through the Kickstarter page.

Yesterday, Re: Legend, a monster-raising and life simulation RPG, launched its Kickstarter campaign.In just under 18 hours, the campaign has managed to reach its initial funding goal and reveal some of the campaign's stretch goals.

Lately, I've been on the go a lot and haven't had too much time to put a dent in my gaming back log.The world has a very hand-painted and cozy feel to it, and it looks like a beautiful, living board game.

The Kickstarter campaign for Re: Legend, a crowdfunded RPG by Magnus Games supported through the Square Enix Collective, has reached its seventh stretch goal, and will now be available for Nintendo Switch in addition to PC.If backers have opted for multiple copies, they will be able to choose a different platform for each one.

The Kickstarter campaign for the co-op monster raising and life simulation game, Re:Legend, has revealed two new stretch goals this week after receiving $279,798 USD from backers.To celebrate, Magnus has shown off new weapon types, a new magnus, and a brand new mechanic as well.

has announced that its most recent development undertaking, Ambition: A Minuet In Power, will soon come to Kickstarter in hopes of getting crowdfunded.So the constantly shifting social tides become all the more important and unpredictable.

You and a group of friends have decided to make your way to a home on the outskirts of town owned by one of your families.You haven’t adjusted completely to this new reality, but you know you won’t get a chance to unless you learn to Survive.

The original crowdfunding campaign began around this time last year, but it was unsuccessful.Other features of the game include:
Griff the Winged Lion is slated for release on PC, PlayStation 4, and Xbox One in late 2018 or early 2019.