Expand your creative coding capabilities

“Nathan is one of those exceedingly rare people who combine communication skills and aesthetic sense with excellent and timely programming. A joy to work with.”

Anne Morgan Spalter, Artist and author of The Computer in the Visual Arts

Validate Your Design

Avoid expensive and time-consuming mistakes that eat into profitability.

You can only get so far with schematics, wireframes and descriptions of user interactions. I’m a big fan of creating a working prototype first, so we can iteratively design the UI and UX, and get on the same page with the client. My design sensibilities and art + animation background help me take your experience design to the next level.

Create Data-Driven UI

Empower your client and team with configurable, maintainable code.

Don’t limit yourself to having to loop in the programmer for small changes to the experience. We can use data in a variety of ways to drive the UI, including a CMS, APIs, algorithmic techniques, and simple config files. We’ll make sure the client can directly tweak content and settings where appropriate, while protecting the core experience.

Collaborate With Ease

What’s it like working with me? Delightful.

It should be, because you’ll have enough other things to worry about. Having worked as a project manager and tech lead myself, I know the ebbs and flows of the work and the challenges of working with both clients and consultants. I’m flexible, enthusiastic and detail-oriented; and I will fit into your existing project management tools, source code repositories and bug tracking systems.

“Nathan is well rounded and an asset to any team with his blend of creative, technical leadership, and project managerial skills. He is an expert in architecture, engineering sophisticated code, and mentoring his team towards results.”

Working off of Belle & Wissell’s excellent wireframes and art direction, I created the software and fleshed out the UX for this massive interactive wall (Eight 98-inch large-scale touchscreens) at the Flying Heritage Collection. More info & full credits »

3D City Built From Networked Nodes

Using 3d building data from OpenStreetMap, I filled a virtual city with nodes and connections to create background images and animations for Grayscale, a company in the digital currency space. Concept and Art Direction: Red Antler

Kinect-Driven Interactive Van Gogh Painting

Having just completed a residency at Discovery Place, artist Ivan Depeña hired me to do the programming for this commission, which accompanied the Van Gogh Alive exhibition at Discovery Place. Concept and Art Direction: Ivan Depeña.More info »

Interactive Touchscreen Kiosk

I created the custom software powering this unique touchscreen Table Experience that allows visitors to explore stories behind the artists and artworks in the museum’s collection. More info & full credits »

Interactive Video Wall

Touchscreen experience on a multi-monitor video wall for a flagship store in a prime location; part of a 4 person team for this one experience, which was one of many in the space. Concept, Design, CMS, Hardware, Buildout: Razorfish

Algorithmic Art Controlled By Leap Motion

Using advanced GPU processing techniques with the Cinder framework, I created this cross-platform experimental art app that allows the user to interact with a million shifting and swirling colored points by waving their hands in the air. More info »

Interactive Art For Live Orchestra

In a delightful collaboration with composer Keith Lay, I helped conceptualize this single movement work for orchestra, surround sound electronics, and EWI. My main role was to create and perform the realtime visuals for the 48’ LED billboard. Photos courtesy Jim Shelton. More info »

Accomplished video artist Anne Spalter hit upon constraints in the off-the-shelf plugins she was using for her work, so I created custom After Effects and Photoshop plugins for her that expanded her creative possibilities. Photos courtesy Anne Spalter. More info »

Arduino Powered Mathematical Visualization

I created this hand-crafted black box that allows the viewer to explore a chaotic dynamical system (strange attractor) in realtime with audiovisual feedback. Previsualized in SketchUp, prototyped in Processing, and deployed in openFrameworks on an embedded fanless computer running Ubuntu. More info »

Orbiting Nodes Representing High-End Properties

Utilizing Cinder’s ability to deploy to iOS, I created a unique interactive interface to an iPad app for Sunland Group, one of Halfnine’s most discerning clients. After completing the OpenGL portion, I handed it back to Halfnine and Aspyre Apps for the build out of the rest of the app. More info»

Population Simulation Of Virtual Stickpeople

Every 5 minutes, a fledgling virtual world awakens with stickpeople in this continuously running installation. The stickpeople go through a lifecycle from birth to death, following my simple rules of interaction that produce surprisingly complex behaviors. More info »

Transition Animations For Flip-Dot Display

Using Processing, I generated a number of transition videos of swarming and bubbling shapes to the strict specifications required by the flip-dot display used in this art installation by Ivan Toth Depeña, called Towards a Fading Sign, which is aboard Royal Caribbean’s Quantum of the Seas. Art Direction: Ivan Depeña

Interactive Art For Live Organ Music

To accompany an evening length performance of new classical music for organ, Wil Smith composed a series of electronic works—interstitials—and asked me to craft some visuals for them. Using Processing and a minimal aesthetic, I created imagery that was projected onto the organ pipes at two concerts, in Miami and Brooklyn. More info »

Interactive Touch-Screen Data Viz

SuperTouch enlisted my assistance to meet a tight deadline to expand the AT&T Mobile lab with an interactive data visualization for a large touch screen display. Starting with an Excel spreadsheet, I brought the data into an SQLite database and created a Cinder app to explore it.

Prototype Internal Corporate Web App

“During our creative meetings, I found Nathan to understate his abilities and stay conservative on his promises. Yet, just look at Four Dimensions, and you’ll see that his bar is just much higher than everyone else’s!”