The only critical observation I have of any of your work is that in the apple scene, the apples are not resting according to physics.

Unless someone carefully balanced them and they have awkward centers of mass, they would just tip over and come to rest on their flattest areas. They kind of remind me of those strange standing desert rocks.

And yes, their materials could perhaps use some work, but otherwise this is all masterpiece quality.

Hi,
Awesome work! i like the modeling, the fantastic texturing, the lighting and the view composition… also furnishings style you used.
If you can, i have few questions about blender for achitecture:
when you create a model with so many views you have to model everythings;

you model all in one blend file?

you create a scene with the assets and then link them as group?

you create a file for each asset and then link them?

you create a scene/file for ech view or there is an animated camera? or again a camera for each view?

Impressive work! I really enjoy the colors or rather the lack of colors to bring out the browns. It almost looks like the floors and walls have been desaturated /B&W. A very cool and artsy look, yes still looks natural. My only complaint is now I want to live in this environment! Thanks for sharing your work. I’m sure it’s inspiring to many of us here!

Very great and impressive work Enricoceric. I really love you work and i am a big fan of you art. The only things i maby can give critique on, is that the bump on some textures looks a bit too strong in my eyes. But it is also the only thing.
Wauw and only 1 hour and 20 min for each render. Thats really fast.