Legs first, since they give expertise, after that chest, since it has more stats on it than shoulders. Shoulders last.

Edit: crap, didnt see you are expertise capped without gems atm. Move legs to last then, as more expertise will be of no value to you until you replace that expertise ring. So chest - shoulders - legs if you don't get a new ring, if you do legs - chest - shoulders.

Back again. This time I have a question regarding ArP.
Would it be best for me to go straight ArP past the soft cap and get every point I can out of it and sacrifice a bit of crit or should I gem to the soft cap and then go back to gemming straight Agility and upping my crit and AP as much as I can while waiting until I can get straight hard capped on ArP?

Currently my stats are: ArP (W/out food) 859 Crit (W/ only MotW) 57.75% AP (W/ only MotW) 9395
I'm also slightly over the hit cap with only gear and no gems and above Exp cap but my Exp will go down to what should be right on the cap when I get the T10 helm.

As long as you are using an arpen proccing trinket, you should go for softcap. Try to take as many socket bonuses as you can, by putting 10agi+10haste in all yellow sockets, and a mix of 20arpen & 20agi gems in the rest, so you end up at 714 with food buff.

Since you don't have 4T10 bonus yet, you should pick up some T9 shoulders so you can use the 2T9 bonus. You also really need to replace that hit trinket and the str ring (rep ring or kirin tor ring come to mind, and dmc:g for the trinket).

Hey Mihir.
I am just respect from resto main to feral main spec, and i am doing okay i think, but still i am not shure about gear, gems.

after i read some post in her, i guess i should re-gem some stuff so i go with agi+haste instead of armor pen, when i have a arm pen procc trinket. so guess i should get some of my 9xx arm pen down to soft cap.

But also i aint sure about some of the other gear. like my belt and back, should i keep them or should i buy the one from frost badges, cuz i got badges to do it ..

i have acces to all gear . have 11/12hc 10 man to morrow, and on 25 man we have 5/12 hc , also have ruby 10/25 normal

As long as you use an arpen proccing trinket you'll want to stay at the softcap. And you should only replace it with a better trinket: death's verdict, whispering fanged skull, deathbringer's will or sharpened twilight scale. So until you get 1 of those 4 trinkets, you'll be stuck at the softcap

Since you are expertise and hit capped, you can safely replace your cloak with the emblem one. You should also consider buying some Bracers of Swift Death, they're not very expensive anymore and pretty much the best you can get before icc bracers.

Don't forget to take as many socket bonuses as you can, by using 10agi+10haste gems instead of 20agi for yellow sockets.

You should also switch weapon enchant to berserking, mongoose isn't really viable for dps anymore since they nerfed the haste.

The belt is fine, the emblem one is slightly better but not something you should prioritize atm. Another item you could get is the T10.264 gloves, they beat the nonset gloves slightly due to more arpen/ap and haste instead of crit (good setups are the LDW10H chest + 4T10, or the Rotface25H gloves + 4T10).

Mihir wrote "You should also switch weapon enchant to berserking, mongoose isn't really viable for dps anymore since they nerfed the haste."

Really? The latest versions of Rawr still have Mongoose rated very high for all the Druids I've imported/inspected. I thought Rawr had been updated with the Mongoose nerf--its telling me Mongoose is my #1 dps enchant.

Really? The latest versions of Rawr still have Mongoose rated very high for all the Druids I've imported/inspected. I thought Rawr had been updated with the Mongoose nerf--its telling me Mongoose is my #1 dps enchant.

Mihir wrote "You should also switch weapon enchant to berserking, mongoose isn't really viable for dps anymore since they nerfed the haste."

Really? The latest versions of Rawr still have Mongoose rated very high for all the Druids I've imported/inspected. I thought Rawr had been updated with the Mongoose nerf--its telling me Mongoose is my #1 dps enchant.

There's a bug in rawr, when you got the ICC idol equipped in combination with certain trinkets mongoose shows as 3x the value it normally should have. Try switching idol and see if mongoose is still ahead.

A few things are bugging me right now, I'm quite far below hit cap and also a little short of expertise cap, is it worth sacrificing ArP for these stats?

I also felt the need to place my Nightmare tear in a Yellow slot, as I felt no need at the time to put it in a blue slot that had a low Agility bonus until I am ArP capped, as I thought I would be gemming full ArP. Also at the time, the highest agility bonus was from a yellow slot.

Thanks in advance, Zara.

Edit: There are also a few enchants that need fixing, these I am aware of, though I was wondering for hands whether 44 AP or 20 Agility would be superior. Thanks again.

Ive been doing my feral druid for a while now. The dps from low gears in ICC was just funny to watch (mostly t9 at 10k dps in single fight [10mans])

But now Im having expertise problem. The only gears available easily for me is just 10mans. We might have some kingslayer kills sooner or later. As far as i know, the less expertise, the messy your rotation is. So, i wanna know if its worth to gem expertise till its 25/26?

The boot and chest are the newest addiction. T10 shoulder will be coming in soon enough. So, im looking at both new boot and chest and see if I can just gem expertise on it?

I also noticed that there are one t10 (legging) that has good loads of expertise, but at high cost of badge which i do not have available atm. Even so, there are some 25mans gears that has expertise on it as well. Thought?

Don't use the expertise on bracer/gloves enchants ever, you just lose too much stats compared to other enchants available (50 ap / 20 agi). You're still some ways away from the crit cap so it's fine to a bit below the expertise/hit caps for now. Your arpen is also slightly high, with the NES you only need 722 (and when using arpen food only 682).

In the end the only piece of gear with expertise you'll want to use are the T10 legs, complemented with some 10hit+10expertise gems.

---------- Post added 2010-08-12 at 10:06 AM ----------

Originally Posted by Zaraxiel

Hey Mihir, posting this for my kitty alt, who I've enjoyed playing quite a lot recently.

A few things are bugging me right now, I'm quite far below hit cap and also a little short of expertise cap, is it worth sacrificing ArP for these stats?

I also felt the need to place my Nightmare tear in a Yellow slot, as I felt no need at the time to put it in a blue slot that had a low Agility bonus until I am ArP capped, as I thought I would be gemming full ArP. Also at the time, the highest agility bonus was from a yellow slot.

Thanks in advance, Zara.

Edit: There are also a few enchants that need fixing, these I am aware of, though I was wondering for hands whether 44 AP or 20 Agility would be superior. Thanks again.

You're quite low on crit so don't worry about hit/expertise for now, they only get important once you get close to the crit cap (which you still are ~10% short of).

You could switch the nightmare tear to the blue socket in your boots, and put 10agi+10crit gems in the yellow sockets in your belt/pants to get your crit up a bit more. Like you said yourself, there's also some enchants that need fixing: gloves should either be 20agi or 20hit (20agi is better in your case), bracers should be 50 ap, boots should be icewalker. Weapon enchant can be switched to mongoose to get some more crit as well.

Bit of a big ask, but i was wondering if you could help me please. I'm changing my OS from Resto to Feral DPS (as we've had an influx of healers in our guild). I've got a fair idea of the spec / glyphs and i've also go a fair idea about the rotation / priority system we use.

The problem i'm having is with gear and what to purchase / craft. I've got 400 frost badges and i have roughly 3k gold i'm willing to buy / craft gear with.

Then i have all the gear that i'm currently wearing (feral tank). As i'm the MT for our guild, regemming or enchanting my bear gear isnt possible. But i was thinking along the lines of using a few of my current tier pieces (just to keep the 4pc) until i get an upgrade in that slot? Like use the legs / shoulders from my tank set, just to keep the 4pc for my DPS set?

So the main question i'm asking please mate, with what i have + 400 frost badges and abit of gold, what should i do?

I'd say use your emblems to buy the T10.251 helm, chest and legs, the recovered scarlet onslaught cape, and the herkuml war token. Also turn some triumph emblems in to conquest emblems to get the brooch of the wailing night.

If you're a bit serious about your dps then I strongly urge you to farm the NES trinket from FoS HC, it's a pretty massive upgrade from pyrite infuser.

Weapon wise you'll want to stay with the shaft of glacial ice; even tho it's gemmed for tanking, the difference in feral ap more than makes up for that compared to the lower ilvl hersir's greatspear.

Yep, there does seem to be a bug with the 264 relic + Mongoose in the latest Rawr. I swapped out my relic and Mongoose dropped way down. Looks like Executioner is currently my best enchant according to Rawr. I assume thats kind of temporary because I'm not armpen capped but kind of close to it. Beserk was second, then Black Magic.

Mongoose is pretty much only worth using if you're below 60% crit raidbuffed. Beyond that berserking is best, until you get near BiS gear. When you're arpen, hit, expertise and crit capped, black magic pulls ahead of berserking for single target dps, due to haste scaling so well with your capped stats.

Your talent spec is lacking a bit, you're missing 4% crit due to not having master shapeshifter. You can easily drop some points in furor, nurturing instinct, feral aggression, improved leader of the pack or survival instincts to get it. Some more points in improved mangle would also be nice, unless you got an arms warrior or feral tank in your raids.

Since you're engineer, you really should put nitro boosts on your boots. The speed boost easily makes up for the small loss of hit rating. Also put the agility parachute enchant on your cloak. Bracers should have 50ap enchant, weapon enchant should probably be massacre since you're so low on hit/expertise atm, which causes berserking to have a relatively low uptime. Your gems look fine, no comment on those