One of the major benefits of an organized virtual team is the geographical flexibility. Not only can we recruit talented virtual reality and Oculus Rift / GearVR developers from anywhere in the world, but our studio is completely untethered just the same. In January,...

Most of what we have been exploring with Virtual Cities initiative, starting with Virtual Dubuque, has been about how 3D city replicas can be used to understand cities in a deeply immersive way – rather than the abstract experience of Google Earth, or the photos from Street View, we wanted to make the virtual city experience more accessible, customizable, data-rich environments that convey a more holistic understanding of what it’s like to actually be in the city.

It’s been a while since our last post, but we’ve been hard at work on some new work we hope to publish soon! In the meantime, check out our newly renovated website: http://www.archvirtual.com We’ve made some exciting progress in technologies and...

They call it the ‘Open Neighborhood’ project – and it is really a site to see. This partnership between the Town of Acton and researching faculty and students from the Urban and Environmental Policy and Planning Department at Tufts University is...

In June, when I was on a panel discussion with Eric Gordon, during Linden Lab’s birthday celebration, I was very inspired and impressed with his work – especially given my own interest in the use of virtual worlds for collaboration. Now they are taking on...

I was absolutely blown away by the projects presented on this panel, and am relieved there seems to be consensus that we need to have more discussions like this soon. Just when I think I’ve got my finger on the pulse of professional architecture and design work...