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try finding those settings in settings-default.cfg in your openmw folder (actual folder not a save folder or anything) and change them. They should already be there but set wrong, you shouldn't need to add.

I thought you were just creating content, but you're also modifying the engine, right? Is it necessary? Couldn't these things be scripted? (I have no experience with MW scripting). Getting into engine modification bears much more work, you know. Might be worth knowing what he needs to hack about wi...

Greylock https://img.itch.zone/aW1nLzkzMDA0NS5qcGVn/original/o2uWee.jpeg Greylock is an open-world sci-fi adventure set on Earth in the distant future. Right now it is in very early alpha, there is a landscape, a small quest, and some new AI and physics systems to play with. As of now Morrowind.esm...

I've been experimenting with photogrammetry for some of Greylock's objects, that's taking pictures of real world items from all angles and using software to scan the pics construct a 3d model. Here is an album with some examples: https://imgur.com/a/spd7YZQ I am a noob at both blender and photogramm...

Thanks! It isn't much visually yet but here are a few screens. https://imgur.com/a/3CXbL0u Next week I'm hoping to release a build with 1 short quest, and some basic systems to play with (throwable explosives, basic AI system, climbing system, fire system). I've got all that working now, just need s...

I'm actually working on a libre OpenMW game called Greylock. Post apocalyptic sci-fi inspired by Morrowind and Deus Ex. I'll show it off later this week! Been working on it since about September 2017, have my second pre-alpha demo coming out soon (self-imposed deadline end of this month). Will post ...