[QUOTE=WAC]What about my question of WebGL games running in exe files? >_>[/quote]Oops, I'm trying to read too quickly again. WebGL could run in an exe file, but it would be better if we made a proper OpenGL exe runtime. We plan to, but we've got a lot to do first.

[QUOTE=Ashley]On a sh*tty computer where neither game plays 100% ideal, would they perform about the same or would the game using Construct 2 play either significantly or a bit worse?[/QUOTE]It's a bit complicated: if the performance is bottlenecked by rendering (it can't keep up with drawing), they'll run the same, since they're doing the same thing on the graphics card. If it's bottlenecked by logic (the CPU stuff), then it could run half as fast in C2. However, in my experience, 2D games tend to have fairly simple logic, and spend far longer on rendering. So I would say it's likely that 2D games will run the same in both WebGL and as an EXE.

Well, it'll actually just be two people (including myself) working on this project, but for the other person I'm working with, she agreed on us using Construct Classic. Thanks for the help. I'll be doing the programming and she'll be doing the artwork.