The Japanese role-playing game genre is in decline, with big guns like Final Fantasy failing to hit the mark. Last year we had Xenoblade Chronicles, it managed to prove to everyone that JRPG’s as a genre can definitely still be done right. Mistwalker’s The Last Story, directed by Hironobu Sakaguchi of Squaresoft fame, is another attempt to show us that the genre is not done for. It was an ambitious project, trying to balance player freedom with story and designing some free-flowing combat and level design to make it work. The game had a lot going against it, mostly because it was on Nintendo’s Wii. Not having a dig at the console by any means, but often these sort of games push consoles to their limits. The question is, doesThe Last Story fall victim to its own ambitions or does it rise to the surface as a success.