This is very much a personal thing, I guess. So, for what it's worth: I like the extra beast cards, event cards and discovery tokens best, because they blend into the game, without altering it significantly.

The Sailor and the trait cards feel a bit superfluous to me, but I have to give them more play time.

Of the extra scenarios, I found Livingstone most fun, but this can also be found online for free (albeit at lower print quality, probably).

1. Discovery tokens are just more versatility which is great (and a bag is nice)2. Crewmen cards are more versatility and easier game. Which is great, if you want to make your games easier.3. New events cards are more verstility and seem a little more friendly than basic stuff4. Scenarios are great but you can find them online and download for free.

I can agree with all previous posts, but noone mentioned the "searching the beach"-cards. With them you have the possibillity to do the gathering action in the first round.However it is really a 50/50 gambling as almost half of the cards contains "nothing".I have a house rule that the first player may draw 1 card from searching the beach deck at the production phase of the first round. This works thematicaly and can make the game easier if you find the game to difficult.

I can agree with all previous posts, but noone mentioned the "searching the beach"-cards. With them you have the possibillity to do the gathering action in the first round.However it is really a 50/50 gambling as almost half of the cards contains "nothing".I have a house rule that the first player may draw 1 card from searching the beach deck at the production phase of the first round. This works thematicaly and can make the game easier if you find the game to difficult.

I didn't mention "searching the beach" cards because I don't like them and I feel they add nothing valuable to the game. Same goes for trait cards.

I have the searching the beach cards too and im not crazy about them just bc theyre 50-50 as was mentioned. The few times ive attwmpted to search the beach i found nothing. I would rather do other actions which offer better chances.

I dont have the new discovery tokens (i feel theyre too expensive but i would like to have them). Ive considered the crew deck. Dont know how much i would use it. The beast deck is great to have!

I have the searching the beach cards too and im not crazy about them just bc theyre 50-50 as was mentioned. The few times ive attwmpted to search the beach i found nothing. I would rather do other actions which offer better chances.

I dont have the new discovery tokens (i feel theyre too expensive but i would like to have them). Ive considered the crew deck. Dont know how much i would use it. The beast deck is great to have!

I like the trait cards, beast cards and discovery tokens. For the beach cards I changed the rule: every time you do a regular gathering action on the beach (and you succeed), you may also pay two determination tokens to draw a beach card; the first (or the first two) "Nothing" beach cards don't get reshuffled, instead they are removed from the game - and I'm still lukewarm about them. Too swingy IMO.

Pretty good idea to use the Determination Tokens (DT) to have new draws. I think that I'll try so that you can redraw "Nothings" by paying 2 DTs. In this version the Nothings do get shuffled back, but if you are determined enough, you can keep searching until you find something.

Edit: After calculating the success probabilities and DT costs, I changed the DT cost.