A reader of the blog requested that I finish and give the full set of moves for the Aiel Warrior that I had put up back in December 2014. So here it is! Aiel Warrior Some Stats: Damage Die: d6 (d8 from Rogue archetype, but the spec from Skirmisher drops it a die size) Load:…

So this 2d6 table is for when you need an unexpected twist to your tale. Yes they are all ridiculous, hence the title of the article. What A Twist! 2- It turns out that the characters were dead the entire time and just didn’t realize it. They are simply fighting the ghosts of their past….

When looking into a mystery sometimes the best place to start is in the past. In most games the past is kept safe in either a library or a town hall. Within those buildings one can find sometimes hundreds of books and scrolls that may help shed light on the subject. Research can be boring…

This time around I’ve thought of some horrible things that can happen (and some nice ones) when you make camp and a new move for rolling to see if something bad happens. This is geared at Making Camp more dangerous and I’d only use it in a hostile environment or for a more hard core…

Here’s a table for you to roll on when the adventuring party gets back to town. This works best when the players haven’t been back for a while (your call) and of course you can always cherry pick which ones you want to use. I modeled this off of Dungeon World so a 7-9 nothing…