phew. summer’s pretty much over, and that means we can all get excited about the upcoming lineup. it also means i can stop playing modern warfare 2 as a filler game. i mean, it’s a great game and all, but i just want the drought to be over.

hahaha. for better or for worse, you gotta love parodies. here’s one that fuses modern warfare 2 and metal gear solid. coming to us via destructoid, here’s a short summary; followed by the video.

Enter Modern War Gear Solid, a crossover parody that finds Solid Snake teaming up with Infinity War’s Ghost to battle the evil Activistsun empire. It seems that Activistsun has just acquired Outer Heaven and will use the added resources to build the greatest weapon known to man, Modern Gear.

there has come a time in my life where i am asking myself some serious questions. i have looked back on my past and have been doing some soul-searching. should i? should i take the leap? shit, what if it’s not right? it’s a classic dilemma faced by everyone:

… do i buy the sequel to the last call of duty or not?

i impulse bought the last one, call of duty: modern warfare 2, as i have mentioned previously. it was great. we were young, and we were in love. it felt… right, you know? we started to drift apart. some nights, i wanted to go out. some nights, i wanted to entertain at home. but modern warfare 2 didn’t like that shit.

‘pleaaaaaase come play with me’, it would whine. ‘online is, like, so much fun’.

sometimes i would do just that. it’s hard to resist such a pretty face after a while. but then i maxed out on it. got my fill of it, if you will. it started wanting more from me, demanding time that wasn’t mine to give. eventually, we started arguing over money – like most couples.

modern warfare 2: ‘$15. more maps. how the hell is that not a good idea?’obnoxious gamer: ‘meh. didn’t i pay $70 already? i love you and all, but not sure i want to pay $90 for a ps3 game.’modern warfare 2: ‘oh, so now i’m not worth it?’obnoxious gamer: ‘sure you are. and i have it. i’m looking at the bigger picture here, uhm, you know, for us.’modern warfare 2: ‘more. maps. was i not clear?’obnoxious gamer: ‘yeah. you were. but i’m not gonna be paying for what essentially amounts to NO VALUE.’

and on and on it went. i don’t see much of it anymore. we share the same space still, and we have a history together. plus, we have a lot of friends in common. however, we’ve both pretty much moved on. it eventually started dating other people – and since i never stopped, it was business as usual. anyway, it’s added a new member to its family.

here is the birth announcement from eb games/gamestop/whateverthefuck it’s calling itself these days:

Prepare for the follow-up to the biggest entertainment launch in history: on November 9th Call of Duty: Black Ops will introduce you to the elite world of Black Ops. The award-winning developer Treyarch will take you behind enemy lines in an entirely new chapter in the groundbreaking and record-setting, No. 1 first-person action series of all-time. Call of Duty: Black Ops will have dedicated multiplayer, single-player and co-op.

$70 on november 9. and if that doesn’t move you, this is a ps3 exclusive.

i’ve been playing a lot of great games lately, but a disturbing pattern is starting to form. if you’re an avid gamer, you’ve likely noticed that a lot of games are showing the same sort of trend – yeah, they’re great, but they share a lot, like scattered items over a huge map, or health regen, stuff like that. here’s a list of the most annoying game development trends.

– huge map, tons of stuff to collect [who the hell has the time to get all the damn feathers in assassin’s creed 2? or the shards in infamous? or the ambient freeplay things in the saboteur?]
– trophies for type of guns shot [i hate this most of all. i KNOW how to shoot shit.]
– trophies for number of headshots [honestly, if you can’t aim, you are screwed.]
– health regeneration [all games. it concerns me when people bitch about realism in games like modern warfare 2. how is that game real? you get shot by a bunch of bitches, and if you hide long enough, your wounds are magically better.]
– when you beat the game, you can’t keep playing [i hope uncharted and uncharted 2 developers read this and fidget uncomfortably.]

you know, a lot of people are talking about how great modern warfare is. how it’s broken a buttload of records. that it’s changing the gaming landscape. blah blah blah. i think the true measure of its success is how it’s now in popular culture, as evidenced by this video: