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Latest Articles

In the trailer for this upcoming sequel, it boasts that Mr. Runner was the number one free game on the App Store (we assume if true, that's at the time of release). Even though we missed out reviewing the original, the sequel is looking... well interesting might be the right word. Have a look at the trailer.
I mean as a runner it looks pretty generic mechanically, but there's just enough flair in the presentation to make one pause and give it a shot. We'll know more when it releases on te 24th of April.…

[Editor's Note: The developer has said they're interested in fleshing out the combat by adding in 'hit zones' (head, arms, torso, etc.) with each one affecting the monster in different ways. By making this an option players can switch on for their character, there's the potential for at least some level of depth as you weigh up the pros and cons of hitting a weak-spot and potentially missing.]
We're not going to begrudge the Android platform and its initially exclusive titles - not wh…

If you like your iOS brawlers tinged with a pixel tinted, retro madness, then NES-Retku from independent Finnish developer Panic Art Studios is probably going to be right up your slightly mental alley.
Starring Finnish video game celebrity Retku, the game is about critics who are dragged into an 8-bit beat 'em up when they play a suspicious video game cartridge. Cue lots of punching, running, and coin collecting as you try to figure out what's going on.
With plenty of pixelated violence to keep you entertained, and a story that's guaranteed to be more ridiculous than it sounds, fans of old skool brawlers are going to be in combo bashing heaven when the game is released on April 18th.
If t…

[Editor's Note: Although we've had two days with Dungeon Hunter 4, the nature of the freemium gameplay makes it hard to give a full assessment (thanks in part to the multiplayer proving difficult to test). It should also be noted we made a $5 gem pack purchase; we will highlight how this has affected our time with the game.]
There are moments when I regret my final decision after reviewing a game - Dungeon Hunter 3 has haunted me to this day and managed to get a free pass based on its…

Even after this many years, the platformer astounds me with the ability of creative game designers using simple jump mechanics to create new and appealing experiences. Now that's a big of false advertising when it comes to Bobbing. Yes it does use platformer mechanics to create a unique and engaging experience, but as you walk around the circular designs of this world, it is not jumping that will be taking up your time, but switching gravity.
The goal of each stage is to reach the end…

If there's one constant about a lot of iPhone gameplay, it's taking an established genre or game type, and streamlining it as much as possible, to create ultimate accessibility, as well as perhaps a gateway into the genre at hand. Due to the obsession over the last few years of adding RPG leveling mechanics to everything, your average iOS gamer should be quite familiar with the adrenaline rush that accompanies leveling up a character and becoming more powerful. Slayin' tries to take th…

The last instalment of the Dungeon Hunter franchise, Dungeon Hunter 3, split fans of the series. Some loved it, others found the new freemium model cloying and unpleasant. Well, Dungeon Hunter 4 is here now, and it's still a free to play title.
There is promise, however. Gameloft is offering an epic storyline and plenty of areas to smash, slash, and steal your way through. There are four classes of brawler to choose from, each of which is upgradeable and customisable.
If that's not enough for you there's also co-op arenas where you and a friend can battle it out against hordes of demonic scum, and a PvP mode that lets you show how much better your axe is than everyone else's.
The game wil…

A game that not only evokes memories of the early days of FPS through its presentation and movement, but has a bit of interesting mechanic in that better weapons are tied to chaining kills on enemies together. Have a look at the trailer for the original Vita release.
If the touch controls work well, those looking for a fast paced FPS throwback should enjoy Gun Commando. We'll let you know when a release date is announced aside from just 'sometime in April'.…

Sort of a faster paced Galcon or Tentacle Wars, Cosmic Conquest has an interesting visual style and simple touch interface that looks like we might have another winner when it comes to iOS real time strategy titles. Have a look at the trailer and see what we mean.
You'll have to wait a little while, it's not releasing till the 25th of April. We'll let you know more then.…

Last year's Into the Dead, while not a revolutionary game, managed to make an impression with its atmospheric presentation and smooth gameplay. When any game makes an impression, you'll see other studios wanting to tackle the idea in their own way (some veering closer to cloned gameplay than others). The Prey takes this gameplay idea and sets it in a frozen forest as you try and outrun a pack of hungry wolves. Obviously the title and the setting is a play on last year's 'The Grey' starring Liam Neeson, but it does look like it could be enjoyable, if just for the change of scenery.
The game was just released on the App Store.[App Store Link]…

A week or so ago we told you about the upcoming release of XCOM: Enemy Unknown for iPad. Well, some more details have come out about the game, including the developer's stance on adding IAPs to the game. It's fair to say, a lot of you are going to be breathing a sigh of relief.
In an interview with IGN, co-creatore Jake Solomon was pretty emphatic in rubbishing the idea of an Xcom game funded by micro transactions. "Oh God, please... no. I'm not sure I would be able to sleep at night. My food would taste like ashes in my mouth."
“We're going to be offering XCOM at a premium, up-front, fair price. We're excited to be in this position and excited to see how people respond. We've proven…

That's right, The Game Bakers are getting more than their fair share of French speaking testers for their upcoming title 'Combo Crew' (which is no surprise as they are also French), but they need a bit more of a balance so they're seeking English speaking testers as well.
Getting on board couldn't be easier - just check out their beta page and apply directly via email.
If the concept images and this snippet of teaser footage doesn't have you running to try it out early, I don't know what will!
[Combo Crew Beta Testers Needed]
[Combo Crew FB Page]…

I have to admit, I like the idea of a company taking the time to whet the appetite of their fans by providing a portable version of a title they're yet to release. We saw it back at the release of Mass Effect 3, and now we're seeing it again with Injustice: Gods Among Us from Warner Bros.
Of course any expectations of such a title being brought over in full, or at least as a complete brawler (albeit with a lowered roster ala Street Fighter's iOS releases) have been completely shot dow…

Animales de la Muerte started life as a top down shooter destined for Wiiware, but things don't always go the way people plan. Developed by the maker of Wii sci-fi blaster The Conduit, High Voltage, the game was cancelled due to Nintendo's file size restrictions and apparently disappeared without trace.
Now though it's back, minus the top down shooting and with a new name - Zoombies: Animales de la Muerte - some touch screen friendly controls thrown in, and making its way to the App Store. The theme is still the same though; zombies animals have overrun a zoo and you need to stop them from taking over the world.
Whereas in the original game you were running around with a machine gun, now y…

Every now and then you have to give the marketing department of a company their dues. When Interceptor Entertainment decided to bring the PC classic Duke Nukem 2 to the iOS platform, they opted to keep changes to a minimum, and as such their 'Key Features' list amusing entries such as 'insane VGA graphics' and '256 eye popping colors'. However, as amusing as it is, without some sort of attempt to meet modern gamers half way, this old-school side-scrolling shooter/platformer is only rea…