[below zero] Reworking Noise/Fauna just using the scroll wheel

The goal of this suggestion:
- being cheap
- improving the control you have over vehicles (Seamoth, Seatruck, Cyclops)
- Including noise into the gameplay
- act as anti-frustration feature late game when you know what you are doing
- optionally add realism

HOW:
Once in a vehicle, use the mouse's scroll wheel to select between 3 states (copypaste of the cyclops UI).

STATIC, null speed
- No noise
- No animal attack you except the crazy dangerous predator or the ones you already angered

SLOW speed
- It double as fine-control mode
- Only a few predator will notice you or only after a timer
- Prey don't notice you

NORMAL speed
- Your default mode, act as you expect
- Predator species will attack you
- Prey will flee out of your way

HIGH speed
- WARNING CAVITATION
- Predator species will aggro you from further away
- Small size prey will flee out of your way from further way
- Medium size or large size prey species may be angered and attack
- add any power-consumption debuff as you wish
- obviously you take more damage if you collide with stuff at that speed

Compatibility with Speed upgrade
- Speed upgrade allow you to increase even more the speed without the added noise

OPTIONAL:
HORN for the Cyclops
- The horn would frighten small and medium predator, so you can work in peace without pesky danger
- It would however attract huge creature