pError

Description:
pError is a simple addon to filter out spam in the UIErrorsFrame.
Its designed to be robust and easy to use.
If you're not exactly sure about what it does, take a look at the screenshot to the right.

FAQ:How do I filter more errors?
Simple, just use the '/perror' slash command to add error strings.
Example: '/perror spell is not ready yet'

This takes a long time! Can't I do this faster?
You can make pError listen to the UIErrorsFrame and put anything that shows into the database.
Usage: '/perror listen'

How do I remove error filters?
Just use the '/perror' slash command like you added it.

How can I see what errors I filter out?
Use '/perror list' and the saved list will be printed out.

How can I reset the whole list?
Use '/perror reset' to reset the database.

How can I remove all errors at once?
This addon does not do this, look for a different one.

Test out the newest version (30200.3-Beta) to see if the savedvariable issue is fixed for you all.
Don't forget to delete the pError.lua file in your savedvariables folder before launching the game if you've had previous issues with this addon.

Oooooh. Stupid patch and d/cing. Apparently I still had pError enabled and when I unchecked the "Errors" check mark (right click "General" tab, go to "Other" and there it is) and thought it was eating errors, 'cause pError was doing its job. =\ Sorry for that. However, WTF is the "Error" option in the chat settings? I couldn't get it to show or hide anything that I could detect, and certainly not errors from the UIErrorsFrame. Is it lua errors?

__________________There is absolutely no evidence to support the theory that life is serious.

Blizzard added it how? The options that I find in the normal Blizzard options do not eliminate all off these annoying errors like your wonderful mod did! I kinda couldn't live without this mod! Help a brother out

Originally posted by Competition Is it me or did they remove the "/perror All" command to hide all Errors?
Or am i haven't a brain fart moment?? ..lol Because i swore there was a command like that before 3.2.

Big Red Text of Death is back on my screen now ...>.<

haven't to type all the errors names out to hide, now kinda blows..

Don't think there was ever a /perror all option.

__________________There is absolutely no evidence to support the theory that life is serious.

Originally posted by xtoq From the ErrorMonster description on the site (and in-game): "Not only does it come with a significant set of default filters, you can of course add and remove filters at will." Which makes it sound like you can add your own filters, although nowhere in the options is this apparent, nor any clear place in the lua. There is also supposed to be a "berserk" option but I can't find that either. Its cool, I'm working on figuring it out myself, its a nice little challenge!

The only thing to figure out is that...the mod description hasn't changed since it first came out, but the mod itself has.

In the old pre-WoW 3.0, pre-Lich King days, you could set your own filters via slash commands in ErrorMonster. But in the current revision, there are *three* filters you can select in total (again, "Error messages", "Information messages" & "System messages"). Those three choices cannot be further altered other than choosing to see them in or out of combat and what Sink output to send them to.

Thus, pError here offers more flexibility (with more work) as you can specify any of your own text strings to filter. But pError filtered messages are no longer seen, they can't be redirected to a Sink output as ErrorMonster provides.

Different strokes, different folks.

Originally posted by p3lim Thanks for reporting, fixed in r20.
But please report bugs in the right place

As opposed to...the left place?

Normally do, did not have time yesterday. Thanks for the quick fix; pError works fine now.

ErrorMonster actually does allow "filters", but they are limited. Can (in the Interface-Addons option section) choose to see or not see (or redirect to a Sink output) "error messages", "information messages" & "system messages". As well, can hide the messages from the three choices in combat or not.

Not the most detailed filtering, but it works.

From the ErrorMonster description on the site (and in-game): "Not only does it come with a significant set of default filters, you can of course add and remove filters at will." Which makes it sound like you can add your own filters, although nowhere in the options is this apparent, nor any clear place in the lua. There is also supposed to be a "berserk" option but I can't find that either. Its cool, I'm working on figuring it out myself, its a nice little challenge!

__________________There is absolutely no evidence to support the theory that life is serious.

Originally posted by xtoq ErrorMonster no longer allows you to filter out errors (its all or nothing)...

ErrorMonster actually does allow "filters", but they are limited. Can (in the Interface-Addons option section) choose to see or not see (or redirect to a Sink output) "error messages", "information messages" & "system messages". As well, can hide the messages from the three choices in combat or not.