I'm gonna be posting a lot but please do consider everything here. A lot of the issues I find with Tactician at the current moment is that it currently serves as a better mage class than both of the mage subclasses, it has insanely strong damage when paired up with the fan tomes, and while I could s...

Thats true, but I believe the current limit on magic armor is around 30ish, with a very high magic armor set of armor like haunted plate, percentages like M.DR are a whole different story that doesn't play by the same rules, it hits for 200% and then gets a secondary effect, which nets it effectivel...

Now that the cooldown is present, I can say that the only change that I think (personally) is necessary for the skill, is making it so that the secondary explosion at the end doesn't hit any targets hit by the original effect, as it effectively just is a 300% SWA Autohit right now and not a 200% SWA...

This is more so to due with Ghosts having the most status res Pre-GR, which now they really don't, another point that Kam brings up is the evade issue ghosts have, I'd like to see fitting form possibly grant some evade as well so it may compare and go together with kensei, if it gains that it can e...

I agree with most of Kam's points, a lot of Ghost's passives and innates feel mandatory and are expensive as all hell to even purchase, but you still need to do so anyways, I'd like to see Ghost's stat passive at least reduced to 3SP but I feel as if STR doesn't fit here, maybe perhaps instead you c...

I don't think that you're severely hampered if you do not use the plain talent, typically people don't have everything they need to counter build you on the spot and usually counter builds only work against weapons that deal elemental damage anyway, given hitting a resist proc sucks with them. Plain...

Implementing a pull similar to magnet shell's pull might be awkward on certain skills like Chaser and Heaven Kick, I'm not saying it can't work but it might also look funky, not to mention you'd need to implement magnetize effects on the badge itself. I suppose that would be a really good buff thoug...