In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans.

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"A game with a lot of strategy and planning. You start out as a garage programmer, and then build up to become a AAA game developer."

Steam Greenlight

About This Game

In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans.

A journey through gaming history

Start in the 80s Start your adventure in a small garage office in the 80s. Enjoy the hand-crafted level design while you develop your first simple games. Gain experience, unlock new options and create your first game engine.

Create games your way In Game Dev Tycoon the decisions you make during development really matter. Decide which areas you want to focus on. Does your game need more gameplay or should you focus more on quests? These decisions will have a major impact on the success of your game.

Grow your company Once you have successfully released a few games you can move into your own office and forge a world-class development team. Hire staff, train them and unlock new options.

Make larger more complex games With experience and a good team, you can release larger, more complex games. Larger games bring new challenges and you will have to manage your team well to deliver hit games.

Features

Start a game development company in the 80s

Design and create games

Gain new insights through game reports

Research new technologies

Create custom game engines

Move into bigger offices

Forge a world-class development team

Unlock secret labs

Conduct industry changing products

Unlock achievements

Modding support

Workshop support

Community translations for German, Spanish, French, Portoguese (Brazil), Russian, Czech, Swedish, Dutch and Italian are available through the in-game menu.

The full game has many more features which are not listed here to prevent spoilers.

Game Dev Tycoon has taught me a lot about how consumers and reviews influence which games succeed and which don't. I started off on my second full playthrough of the game having some knowledge of how to play it already. However, this time I was doing something different. I named my company "Activision" and set out to reinvent the First Person Shooter, starting with Call of Duty but not going overboard with it. Call of Duty was a great success with reviews and sold millions of copies! I made a few sequels and once I had enough cash and enough skilled employees, I decided Call of Duty had outlived its usefullnes and decided to stop making sequels. I was now ready to reinvent the shooter, it was going to be a cyberpunk adventure FPS with a focus on story and characters. The idea was great in my head and we even spent millions on a new engine for the game to really shine. I pressed the "Finish Game" button and was expecting 9's and 10's. What I got was nothing of the sort. My heart sunk when I saw the 3's and 4's saying that "Cyberpunk" and "FPS" don't mix well and was even more nervous when I saw the low sales numbers. We were nearly bankrupt damn it! That engine alone cost us millions and the game took a huge amount of money to develop! I paused the game and sat there, thinking what we could do to save "Activision". I then looked at my game history. We had a few games that sold alright but nothing that sold as well as "Call of Duty" that's when I did the unspeakable. I clicked the "Make Sequel" button and made yet another "Call of Duty" game. I felt sick as the reviews came in with 8's and 9's, saving the company and making millions, but stomping on our morals and values. The entire reason I made the company was to avoid such a thing, when in the end I had become what I had set out to destroy!

I enjoyed this game greatly, Unfortunaly the mods do not work for me, but that is a personal problem (bad pc) so don't let that discourage you. I shall now make a list.

The Good :

The replay value is very good for a non-sandbox game

Many strategies (bumps up replay value even more)

Steam Workshop (mods available)

I just always wanted to make my games, but I am terrible at code (personal opinion to fill up the list)Many other small touches to the game (how they changed the console names a bit, but enough to be rocognized, historical events {nigerian scammers for example} or other small things)

The Bad

Too short of a history period

Not enough historical events, or even normal events that make big impact

and The Ugly

Not enough offices

Need a news reporter that says when a big event occurs (ties in with nr.2 in The Bad)

Wishlist

DLCs!!!!!

When new engine is available (lol) a sequel

That more people get to play this awesome game and feel the joy it brings..... oooow wait... that's my part as a reviewer right?

Look at my hours. I love this game, in fact, the only reason i stopped playing was because i broke my game with mods. i recommend the developers release some more content for the playersas when you become the best company in the univers eit quickly runs out of things to do. I recommend custom PCs to be built by the hardware lab. Just more things in general. This game is virtually complete as it reaches the point of modern technology and can advance no further. people complain about the lack of content and while it may eed a little bit more it does have just about everything. I recommend you get mods for it once it gets boring on normal. The mods and more topics and allow you to build different stuff. Be careful though as you may break the game and have to restart from scratch. I highly recommend this game it is defintatly woth $10.00. If you have played this before then you will understand me when i give this game a 10.25 out of 10

This game is probably the only casual game I've ever gotten "really" into. And I have a large amount of respect for its developers, Greenheart, when this game was first released many people simply pirated it, so Greenheart anonomously slipped out a pirated verserion of their own game, but they tampered with it so anyone who played it would never make a successful game due to pirating! Well, with all that being said, all you need to know is that this is a clever, and altogether fun game about developing games.

Ive had my eyes on this for quite a long time, until i finally got it i felt so stupid for not getting it sooner.

This game is Perfect and so addicting, Its simplistic and yet hard which makes it so much funthe moment i got this with o ther games on sale, i completely forgot i had other games.

You get the hang of this game pretty fast and the game is pretty straight forward,with an amazing and very helpful tutorial which i find few games can pull offagain i cannot belive how much fun i have with this game.

-Fun-Addicting-Simplistic-Great Structure-Great Mechanic-Fantastic Tutorial-Worth every minute of my time (steam doesnt show my offline spent time on it)

I personally want to say to Greenheart Games Thank you so very much for making a perfect game by my standards,And i can't wait to see more of your awesome future works, Keep up the Fantastic Job and always believe in what you can achieve.

Hopefully you can take in fan reviews, it may help you create more awesome games. c:

really nice, it may look ridiculous but it is totally not! in fact, you are constantly aiming to get that infamous 11/10 score for your game, and probably willing to play until you get it.so you just start in your garage with a pc and some knowledge for developing games, you make your first game, get some money, make a new/better game, research some stuff and gain some fans until you get a bigger office, after that you search some workers to help develop bigger games, and so on....you have to look out for getting bankrupt and scammers, so it's not just adjusting sliders to make a game, create new stuff and become one of biggest game developers in the industry!

good luck ;)

i give the game a 8/10 a bit more stuff would be nice, but ofcourse it's from a small company so it's pretty damn nice!