EB Assist ADTF 2 developer training – inhouse

Description

The EB Assist ADTF 2 developer training targets all EB Assist ADTF 2 users who have to develop new modules by using EB Assist ADTF 2 and its SDK. This training provides detailed information on the architecture and the different layers of EB Assist ADTF 2. The users will learn how to build their own modules from the scratch, adding new hardware devices and create visualization based on OpenGL and Qt. Additionally, the implementation of services and the interaction between services and their usability is explained in detail.

Your Benefit

After the training participants know how to develop new modules using EB Assist ADTF 2 in a professional way

Content

EB Assist ADTF 2 Overview

Components and user interface

Create, load and start a configuration

Basic filter implementation

Properties and start-up

Data processing

Processing filter with synchronization of pins

Time stamps & threads

Device filter

Introduction of services

Communication and settings

Display implementation

Qt display filters

OpenGL display filters

User interface services

3D Scene Graph Display

Prerequisites

C++-Knowledge required

Installation requirement

Valid EB Assist ADTF Development License for the duration of the training. If you are not part of the VW Group, EB will provide the required EB Assist ADTF license upfront. If you are part of the VW Group, please check with your supervisor how to request a valid license (company specific way). Further instructions will be provided shortly before the training. In case you need an EB Assist ADTF Development License for the duration of the training, your company has to accept our EB Assist License Terms, which will be provided by email shortly after your booking.