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What would game jams be like if they lasted 1–2 hours instead of 1–2 days? And to take it further, if jammers tried out a dozen game designs in that time rather than focusing on prototyping one? A bit like

Go directly to the web page here: Games as Arts 2018. The MetaMakers Institute in the Games Academy of Falmouth University are proud to announce the second festival in the Games as Arts / Arts as Games series, which will

Come make art here at The MetaMakers Institute! We are seeking applications, for a paid residency of 3-8 months, from an artist or experimental game designer who is interested in generative design spaces and new approaches to game design on

Over 120 students and staff attended our Game Jams, workshops and talks, not to mention the studio of the Painting Fool. Last Thursday we spent the day at Nexus, Camborne Science and International Academy’s Centre of Excellence for STEM. Nexus is home

This is an installation of six iPads where software powered by Gamika technologies creates, plays, critiques, selects, and shares abstract artistic games. It happily makes games all day long, unless a visitor touches one of the screens, in which case

The MetaMakers have been on the road to scientific conferences and events this summer, presenting our research and showing off technology prototypes. But first, before our own travel commenced, we started the summer off with a high-profile visitor here. Yang