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Call of Duty BlogThu, 09 Aug 2018 18:09:15 +0000en-UShourly1https://wordpress.org/?v=4.9.8Learn how to get the Black Ops 4 Beta nowhttps://www.codnet.com/blackops4/learn-how-to-get-the-black-ops-4-beta-now.html
https://www.codnet.com/blackops4/learn-how-to-get-the-black-ops-4-beta-now.html#respondThu, 09 Aug 2018 17:22:27 +0000https://www.codnet.com/?p=2157Call of Duty: Black Ops 4 has many iterations of Multiplayer Betas coming out between now and the launch date. First, we’re going to lay out, HOW to get them. And why it’s important that you get in on the action sooner than later. If you pre-order any copy of Call of Duty: Black Ops 4, you get access to the Multiplayer Beta, and the Black Out Beta…

* Black Ops Pass is not final, is subject to change, and may not include all downloadable content available in the game. Black Ops Pass content may not be available in all countries, and pricing and release dates may vary by platform. Black Ops Pass content should be downloaded from the in-game store only; do not purchase separately, or you will be charged again. Black Ops Pass content may be sold separately.

** COD Points will be accessible in Call of Duty: Black Ops 4 once they are made available in game.

Activision and Treyarch also announced the Black Ops 4 Mystery Box Edition…

*Black Ops Pass (BOP) content is not final, is subject to change, and may not include all downloadable content available for the game. BOP content may not be available in all countries, and pricing and release dates may vary by platform. BOP content should be downloaded from the in-game store only; do not purchase separately, or you will be charged again. BOP content may be sold separately. Call of Duty Points (CP) will be accessible in Call of Duty: Black Ops 4 once CP are made available in game.

On July 13th, Treyarch announced that there’d be not one, but TWO Multiplayer betas.

Black Ops 4 Multiplayer Beta Dates

Today, we’re thrilled to announce some very exciting news: this year, we’re delivering not one, but two Betas for our Black Ops fans! The Private Multiplayer Beta kicks off on August 3rd, first on PlayStation 4, followed the next weekend by the Xbox One and PC. Then in September, a brand-new, uniquely Black Ops, battle royale experience comes to life in a first-ever hands-on with our new mode, Blackout, first on PlayStation 4.

“This is an exciting opportunity for us at Treyarch because – not only are we putting more content into players’ hands earlier than ever before – we get to break new ground by hosting two separate Beta experiences,” said Co-Studio Head Dan Bunting. “Games are better when they’re a result of a dialogue with our community. Not only does it improve the game’s quality, but it allows us to respond to player feedback and custom-craft the experience to how players engage most with the game. We want launch day to be a celebration that players around the world can enjoy together, and we know it won’t stop there – we will always work tirelessly to improve, grow, and evolve the game beyond launch.”

So, let’s get to it – on the Multiplayer front, here’s what you need to know:

– PlayStation 4 (Starts: August 3 at 10am/PT – Ends: August 6 at 10am/PT)
– PlayStation 4 and Xbox One (Starts: August 10 at 10am/PT – Ends: August 13 at 10am/PT)
– PC Beta Early Access (Starts: August 10 at 10am/PT) *PC exclusively on Battle.Net
– PC Open Beta (Starts: August 11 at 10am/PT – Ends: August 13 at 10am/PT)

Participation Has Its Rewards: All participants in the Beta will receive a unique, one-of-a-kind calling card that they can proudly display. And for every player that achieves max rank in the Beta, they will earn a Permanent Unlock Token to apply to any piece of Create-a-Class content when the game comes out.

For the Private Multiplayer Beta, players will begin fighting through six maps – two of which will make their first public appearance. Additionally, fans will play new Specialists and reacquaint themselves with returning Specialists Nomad and Prophet, who will be bringing with them brand-new gameplay mechanics built for Black Ops 4. Some additional intel…

Modes of Play
The Private Multiplayer Beta will feature fan-favorite game modes like Team Deathmatch, Domination, Hardpoint, and Search & Destroy, alongside our brand-new objective-based game mode, Control, which was designed to bring out the best of Black Ops 4 Multiplayer gameplay.

In Control, teams alternate rounds between attacking and defending two static objectives. Each team has a limited number of lives in this first-to-three wins match-up, so strategic strikes and defensive positioning are key, making for some fast and frenetic gunfights.

Gearing Up

– We’ve brought the Pick 10 system back to Create-a-Class to give players complete customization over their loadout, and with its return comes a few new changes.
– Load out with Special Issue Equipment that’s designed exclusively for each Specialist without costing a point against Pick 10.
– Gear is an all new slot designed to up the ante on your style of gameplay. Need cheaper Scorestreaks? COMSEC Device. Heal faster? Stim Shot. Gain an advantage in situational awareness? Acoustic Sensor. Only one piece of Gear can be used per loadout, so choose wisely.
– Weapons now have unique sets of attachments, including a new class of powerful attachments called Operator Mods, to really focus each gun on its individual role in combat.

The first weekend just past, and it was a poor experience for some people. Some folks got into the beta early, some folks had delays with regards to getting the actual beta code. Especially for some folks who pre-ordered from brick and mortar retail or retailers. For instance, if you pre-ordered from Best Buy, you experienced customer service delays. There is no way to get in touch with Best Buy unless you tried everything. Which I did…

Since revealing our uniquely Black Ops take on battle royale, members of the Black Ops community have waited patiently for more information about Blackout – and for that, we are grateful.

“Everyone who works on Blackout or plays is always eager to share a story they have,” said Studio Design Director, David Vonderhaar. “That game session might be a triumphant victory or a tragic loss — it might be how land, sea, and air vehicles collided in unexpected ways for a final showdown — or, it just might be a funny fail moment. No matter what, when people get done playing and want to tell the story of what happened to them afterwards, you know you have something special.”

“The team has been having a ridiculous amount of fun playing it internally. We are so excited to be able to share that fun with you in September. The community feedback generated from going hands-on is always incredibly important, and it’s never been more so than with Blackout,” added Treyarch Senior Producer, Yale Miller.

As we get closer to September, we’ll share more information about what you can expect from the Private Blackout Beta, first on PS4 – for now, we wanted you to know that it was on the way.

On July 30th, the Multiplayer Mode and the Black Out mode were both unveiled in a new trailer…

For Zombies fans, Activision and Treyarch released two different trailers for Black Ops 4’s Zombie modes/stories. At launch, Black Ops 4 has 3 Zombies maps, or modes selectable from the get-go. Here are two new trailers to get you excited for Zombies…

Blood of the Dead is a reimagining of “Mob of the Dead” from Black Ops 2.

Call of Duty: Black Ops 4 is slated to be released worldwide on October 12, 2018 for PlayStation 4, Xbox One, and PC. The PC version is being handled by Beenox. However, Treyarch is working with both Beenox, and Blizzard Entertainment to create the most robust, the most featured packed, and the most enjoyable Call of Duty experience on PC. Black Ops 4 is the first Call of Duty title to take advantage of Blizzard’s Battle.net features. The game is available only on the Battle.net platform, in fact.

]]>https://www.codnet.com/blackops4/learn-how-to-get-the-black-ops-4-beta-now.html/feed0Black Ops 4 Revealed with everything we knowhttps://www.codnet.com/blackops4/black-ops-4-revealed-with-everything-we-know.html
https://www.codnet.com/blackops4/black-ops-4-revealed-with-everything-we-know.html#respondWed, 20 Jun 2018 20:18:32 +0000https://www.codnet.com/?p=2125After weeks, of rumors and speculation, on March 8th, Activision unveiled Black Ops 4 as 2018’s Call of Duty title. Black Ops 4 will arrive for PlayStation 4, Xbox One, and PC on October 12th this year. Everyone was surprised by the release timing because usually it’s a November release for a Call of Duty title. It was livestreamed on Twitch, YouTube, Twitter, and other Social Media sites. Facebook, Instagram, the works.

So, there you have it, a teaser followed by a silhouette of footage from the Black Ops series. It completes the logo, then draws attention to “Global Launch – October 12” and then “Community Event – May 17.”

It was met with speculation, questions, rumors. Everything you could come up with. Including “No Traditional Campaign.” After that, rumors erupted amid reports that Activision made that call to not do traditional Campaign, because it was a little “out there.” I thought, “So what? Doesn’t the developers love Metal Gear Solid V?” I remember a tweet where one of the developers that Activision owns, said he was playing MGSV, and loves it. I thought to myself at that point: “Inspired yet? Go on. Make something like that.” However, on May 17th, the game was revealed, and that question still remained until Polygon conducted an interview with Treyarch about the very subject. They said the following about whether campaign was intended or omitted from the game…

“When we set out to make this game, we never started with the idea that we would make a traditional campaign. That was just not part of our plan. We started from a place that we were gonna make a game that across the board can be playable with friends. That’s been our mission from day one.” Dan Bunting, Co-Head at Treyarch

Call of Duty: Black Ops 4 Reveal Event to take place on May 17th

Call of Duty: Black Ops 4 was revealed on May 17th, with a lot of information. If you missed the reveal or the livestream; No worries, it’s below…

What is Black Ops 4? It’s still a Call of Duty title. It’s still that arcade First Person Shooter. However, Treyarch is changing the formula up in many ways. In fact, the tagline for the game is “Forget what you know.” During the Livestream, there was no mention of a Single Player, or even opened with a Single Player trailer. That has changed. The only thing that was shown, that remotely resembles a story, is this trailer…

Rumors and Speculation are pointing to Single Player being regulated and peeled back to missions where you have to learn a particular move, perk, equipment, or whatever in order to “progress” in the game. Other speculation is that the story may be told through player profiles as seen in Black Ops 3. Though, nothing is confirmed at the moment with regards to this. Treyarch is being cryptic with the story of Black Ops 4.

What about Multiplayer? Multiplayer is where most of the changes are taking place. Activision and Treyarch unveiled Call of Duty: Black Ops 4 with a multiplayer reveal right out of the gate. A lot of new features were revealed in the reveal trailer, and then the livestream. Treyarch said they made a lot of changes to the overall multiplayer experience…

Now, I don’t have to tell you that the bulk of Call of Duty players – they play Multiplayer. Treyarch says this is the most ambitious multiplayer they’ve (Treyarch) ever built. The game has tighter gunplay, more rounded combat, more fluid gameplay, and an authentic military experience. The game takes place between the events of Black Ops 2 and 3. Therefore, there is NO Thrust Jumps, NO Wall Running, and the game is entirely, completely “boots on the ground,” completely tactical, completely “guns up.”

Specialists return, but they too, are completely tactical. Each specialist still have their own “special” ability in the game, but they also come with “Special Issue” Equipment. These equipments replace the old Tactical Equipment slot for things like Grendades, Smoke grenades, Gas grenades, etc. Pick 10 return, but in a big way that helps you customize your loadouts.

The biggest change in gameplay is the weapons. Each Weapon is customizable. Completely customizable. Bumper Stocks? You can customize your weapons to include bumper stocks. You want extended mags? Pop it right in. There’s a new slot in attachments, too – called “Operator Mods.” However, there are also gameplay enhancements that come from re-imagined weapon design at Treyarch. Not only did the weapon animation improve, the hit detection from the weapon to the target has improved. The designers are calling the new weapon shots “Predictive Recoil.” In the past, recoil was one dimension. It was too linear. In the demostration, the predictive recoil spreads the weapon shots “all over the place” so that not every shot is going to shoot the same way. Every weapon will shoot differently, and every shot will act differently, every gun fight will feel different each time. Taking fire behind walls or objects will show from your side, too. Meaning, each shot will tell you where YOUR enemy is. That means, each ricochet will bring with it dust or sparks to tell you where your enemy is.

And the thing is – you can change your recoil on the fly without being bogged down in a enemy fight.

The health system also received a change. So, no longer will you regenerate automatically, you have a specific Stim shot to regenerate your health.

Anything else? You thought that was it? No. Meet Black Out.

Not much information has been released about Black Out other that it’s “Battle Royale the Black Ops way!” Activision says the Battle Royale experience they’re making is massive, and about 1,500 times bigger than Nuketown. Rumor is BlackOut can hold 140 players concurrently. By comparison, this is about 3 times the size of the maximum amount of players Call of Duty typically can hold in a match – the maximum amount of players in a Call of Duty match was either 32 or 48 players in a single match. Treyarch confirms that the regular multiplayer matches are 5 vs 5 (10 players), and only one specialist can be chosen during a match, but this may change in the future based on beta feedback and whatnot.

Wait a minute, did I just say beta? Yup. In August, you will be able to get your hands on Black Ops 4 Beta!

Call of Duty: Black Ops 4 Multiplayer Beta

You can either pre-order here, or go to your favorite retailer nationwide or worldwide. However, if you pre-order Black Ops 4 digitally on PlayStation 4, and you own Black Ops 3, you can get remastered maps now…

In any case, BlackOut has 10 Years of Black Ops features, favorite weapons, characters, maps, all in one place with VEHICLES! It’ll also have Zombies cast, weapons and gear since Battle Royale games are all about survival. I also think Treyarch will do more special events other than Zombies in Battle Royale. It’s been hinted in the other stand-alone Zombies videos…

Codename “IX” (Nine/9)

That is the first of 3 zombies stories, and maps that will ship alongside Call of Duty: Black Ops 4. Treyarch also unveiled features for the Zombies side of the game, and they are…

Custom Mutation: You can customize how you play Zombies through custom mutations. This means, you can have Zombies run fast, eat faster, become more powerful, throw projectiles, and so on. And with these options, you can share them with the world. Basically your Map Editor, only with zombies.

Callings: You can participate in missions with your crew, or with the world. These challenges give you many ways to compete with others. There will be updates, and surprises along the way..

Zombie Rush: Play Co-Op, or play solo in this horde-like mode where zombies come at you in waves, much like the previous Zombies modes.

Difficulty levels: Another option in the zombies mode is that you can select difficulty levels to take on easy challenges, or tough, or hard-as-nails challenges.

Voyage of Despair

Blood of the Dead

Call of Duty: Black Ops 4 is slated to be released worldwide on October 12, 2018 for PlayStation 4, Xbox One, and PC. The PC version is being handled by Beenox. However, Treyarch is working with both Beenox, and Blizzard Entertainment to create the most robust, the most featured packed, and the most enjoyable Call of Duty experience on PC. Black Ops 4 is the first Call of Duty title to take advantage of Blizzard’s Battle.net features. The game is available only on the Battle.net platform, in fact.

]]>https://www.codnet.com/blackops4/black-ops-4-revealed-with-everything-we-know.html/feed0The Resistance’s War Machine!https://www.codnet.com/callofdutyww2/the-resistances-war-machine.html
https://www.codnet.com/callofdutyww2/the-resistances-war-machine.html#respondWed, 09 May 2018 23:42:57 +0000https://www.codnet.com/?p=2117After leaks, rumors & rumblings, on January 25th, Activision & Sledgehammer Games unveiled the first DLC pack for Call of Duty: WWII. The Resistance features 3 Multiplayer Maps, 1 new War Operation, and the next episode in the Nazi Zombies series – The Darkest Shore.

The 3 Multiplayer Maps are…

– Occupation
– Valkyrie
– Anthropoid

The War map is called “Operation Intercept.”
The Zombies episode is called “The Darkest Shore.”

On January 9th, Sledgehammer Games & Activision recently released a new trailer showing off the new Nazi Zombies episode in The Resistance DLC pack, dubbed “The Darkest Shore” where you and 3 other folks discover that you’re up against the most creepiest zombies yet…

Next up, on January 19th, Activision & Sledgehammer Games announced a new event for the release of The Resistance. Activision is currently sending out free game codes to fans of Call of Duty that has not played the game or bought the game, to join the fun. The new event consists of new content, free content, and these new content includes anything from a new division, new weapons, and new uniforms to display in-game. You can also participate in limited-time game mode events, rotating XP playlists across War Mode, Multiplayer, and Nazi Zombies. You can also log in to get a free Resistance Supply Drop…

On March 13th, Activision released an event for the spring season, and it’s one that’s familiar. The event is called “Shamrock & Awe,” which is an event that started life on Modern Warfare Remastered. In this event, you get more than just a splash of color. You get an update that is retrofitted for St. Patrick’s Day and beyond. HQ is dressed up in St. Patty gear. You can earn March Madness gear through March’s very own collections. The main menu has been overhauled to bring some kind of ease of navigation. Loading screens have been changed to give it more color. And finally, you get leprechauns running around in some modes to shake things up and make things fun for everyone…

On March 16th, Activision & Sledgehammer Games remade Shipment, and released it for Call of Duty: WWII. It’s called Shipment 1944, but it’s very much the same map as Modern Warfare’s “Shipment” map. Just retrofitted for 1944, the World War II theme.

On April 3rd, Activision & Sledgehammer Games unveiled the second DLC pack for Call of Duty: WWII. The War Machine features 3 Multiplayer Maps, 1 new War Operation, and the next episode in the Nazi Zombies series – The Shadowed Throne.

The 3 Multiplayer Maps are…

– Egypt

– V2

– Dunkirk

The War map is called “Operation Husky.”
The Zombies episode is called “The Shadowed Throne.”

On April 6th, Call of Duty: WWII got a major update with patch 1.13, which included not just files for The War Machine, it also included the Divisions Overhaul, which completely re-models how Divisions work. Some Division “perks” got swapped around and replaced into something else. Sledgehammer Games explained those changes…

Both “The Resistance,” and “The War Machine” are available on PlayStation 4, Xbox One, and PC as you read this.

]]>https://www.codnet.com/callofdutyww2/the-resistances-war-machine.html/feed0Meet the Allies from Call of Duty: WWII’s Story Campaignhttps://www.codnet.com/callofdutyww2/meet-the-allies-from-call-of-duty-wwiis-story-campaign.html
https://www.codnet.com/callofdutyww2/meet-the-allies-from-call-of-duty-wwiis-story-campaign.html#respondWed, 20 Sep 2017 20:36:43 +0000http://www.codnet.com/?p=2102After the incredible debut of the Story Trailer on September 18, Sledgehammer Games & Activision released 2 new trailers dubbed “Meet the Allies.” In these trailers, you learn more about the characters in the Call of Duty: WWII Story Campaign…

Real Name: Arthur CrowleyRank: MajorBirth: 1904Birthplace: London, United KingdomEnlisted: Before April 3rd, 1938Joined the British Secret Service in July 1940.He is a Special Operations Executive (SOE).

Code Name: RousseauRank: Leader of the ResistanceBirth: May 26, 1925Birthplace: Allegre, FranceAge: 19Height: 5’3Weight: UnknownJoined the Maquis in June 1940.

As you can see, each character has their own story, their own traits that make them stand out in Call of Duty: WWII.

Call of Duty: WWII releases November 3rd, 2017 for PlayStation 4, Xbox One, and PC. Pre-order now, and get both the Multiplayer Upgrade & Double XP.

]]>https://www.codnet.com/callofdutyww2/meet-the-allies-from-call-of-duty-wwiis-story-campaign.html/feed0Meet the Squad from Call of Duty: WWII’s Story Campaignhttps://www.codnet.com/callofduty/meet-the-squad-from-call-of-duty-wwiis-story-campaign.html
https://www.codnet.com/callofduty/meet-the-squad-from-call-of-duty-wwiis-story-campaign.html#respondTue, 19 Sep 2017 21:08:22 +0000http://www.codnet.com/?p=2089After the incredible debut of the Story Trailer yesterday, Sledgehammer Games & Activision released 4 new trailers dubbed “Meet the Squad.” In these trailers, you learn more about the characters in the Call of Duty: WWII Story Campaign…

You are Ronald “Red” Daniels. He is the main character you play as for some duration of the game. It is not known as of now, how much of the game he takes up, but he’s going to be your starting character in Call of Duty: WWII. He just enlisted to the First Infantry Division of the U.S. Military.

Real Name: William PiersonRank: SergeantBirth: 1910Birthplace: Enid, OklahomaAge: 34Height: 6’1Weight: 184lbsEnlisted: September 3rd, 1926Enlisted at 16 years old under a false identity.He is a Veteran of North African Campaign.

As you can see, each character has their own story, their own traits that make them stand out in Call of Duty: WWII. When the first leaks came for Call of Duty 2016, it was reported that a game in development would be set in World War II period, that would tell the tale of 4 soldiers, codenamed “Bloodlines.” Well, here it is, folks!

Call of Duty: WWII releases November 3rd, 2017 for PlayStation 4, Xbox One, and PC. Pre-order now, and get both the Multiplayer Upgrade & Double XP.

]]>https://www.codnet.com/callofduty/meet-the-squad-from-call-of-duty-wwiis-story-campaign.html/feed0New Call of Duty: WWII Trailer unveils Story Campaign tidbitshttps://www.codnet.com/callofdutyww2/new-call-of-duty-wwii-trailer-unveils-story-campaign-tidbits.html
https://www.codnet.com/callofdutyww2/new-call-of-duty-wwii-trailer-unveils-story-campaign-tidbits.html#commentsMon, 18 Sep 2017 23:53:05 +0000http://www.codnet.com/?p=2081All we knew about Call of Duty: WWII’s story is that the entire world is entrenched in a globalized war (obviously known as “World War 2.”) Every country, every nation were all invested in World War 2, that brought the world together to stop an evil military organization from absolute domination. The story climaxes in the middle of D-Day. You, Private Ronald “Red” Daniels, just started in the First Infantry Division of the U.S. Military. And, just barely, you survived the battle in Normandy. You, and your squad will have to continue battling in Europe. The new trailer points to new clues such as one of your squad members has successfully infiltrated the Nazis. Only to be enslaved and is on the brink of death. Your story begins here…

Call of Duty: WWII releases on November 3rd, 2017 for PlayStation 4, Xbox One, and PC. Pre-Order now, and you get both the Multiplayer Upgrade & Double XP…

That’s not all, Sledgehammer Games announced that they’re holding a PC Beta at the end of September…

Call of Duty: WWII PC Beta begins 9.29.2017

Thanks to everyone for making the Call of Duty: WWII Private Multiplayer Beta on console a huge success. We received a ton of great feedback and insights that we’re applying across the game on the road to launch. We’re also thankful for the open and constructive dialogue throughout the course of the Beta. It meant a lot to every developer who was actively reading comments on Reddit and our social channels. And best of all, it was great to finally be able to play Call of Duty: WWII with the community.

Now, the Multiplayer Beta is coming to PC as an Open Beta for all PC gamers.

Together with Raven Software, we’re excited to share that the Call of Duty: WWII Open Multiplayer Beta on PC will kick off on September 29th and run through October 2nd on Steam.

The PC Open Beta is just a small part of the full Call of Duty: WWII Multiplayer experience coming to Steam in November. This test is a critical step on our road to delivering the best possible online experience on Steam at launch in November, with the following key goals:

– Stress test core gameplay systems and online backend infrastructure at scale
– Provide PC fans with their first hands-on experience of the boots-on-the-ground combat coming in Call of Duty: WWII Multiplayer
– Engage with the PC community to fine-tune and optimize the PC experience for November

Here are the minimum PC specs you’ll need to play in the Beta test. Please note that these specs are for the Beta only. In our next update, we’ll share the recommended PC specs for the Beta, since we’re finalizing this part of our testing as we speak.

These specs could change following the PC Open Beta, so we’ll share the final specs closer to launch.

We’re just getting started here, so in the days ahead, stay tuned for pre-load information as well as a rundown of planned content and features coming to the PC Open Beta. We’ll share the list of resources for information and troubleshooting, as well as any updates you’ll need before the Beta goes live.

]]>https://www.codnet.com/callofdutyww2/new-call-of-duty-wwii-trailer-unveils-story-campaign-tidbits.html/feed2Are you ready for the Call of Duty: WWII Private Multiplayer Beta, yet!?https://www.codnet.com/callofdutyww2/are-you-ready-for-the-call-of-duty-wwii-private-multiplayer-beta-yet.html
https://www.codnet.com/callofdutyww2/are-you-ready-for-the-call-of-duty-wwii-private-multiplayer-beta-yet.html#respondWed, 23 Aug 2017 01:03:25 +0000http://www.codnet.com/?p=2062It’s been a while since Activision & Sledgehammer Games unveiled Call of Duty: WWII’s Multiplayer Mode. The question on everyone’s mind since E32017 is HOW to get the Private Beta, and WHAT can we expect from the Private Beta. I’ll explain how, what, where, and then, I’ll get to the trailers here and there.

How can I get the Private Multiplayer Beta?

You must pre-order Call of Duty: WWII either from your participating retailer where Video Games are sold, or your favorite game console’s respective digital stores. Next, you must redeem the code you got when pre-ordering Call of Duty: WWII. If you didn’t get one, go back to your retailer and get it. Or just… call them. Once you’ve gotten your Private Beta code via your receipt, e-mail, or phone call. Head to callofduty.com, sign in, and you’ll get an e-mail once they’ve decided to go live.

When does the Private Multiplayer Beta for Call of Duty: WWII begin for PlayStation 4 and/or Xbox One?

How about PC? Michael Condrey says no concrete information available on when the PC beta is coming. He said it’s coming, however.

What can I expect from the Private Multiplayer Beta?

According to Sledgehammer Games:

We’re thrilled to finally share the Call of Duty: WWII Private Multiplayer Beta with you beginning August 25th on PS4. While this Beta is only a small part of the feature-rich Multiplayer experience coming in November, it is a critical test of our core gameplay, our game systems, as well as a stress test of our online infrastructure at scale.

We love the active dialog we have with the Call of Duty community, and value the exchange of ideas and constructive feedback we have with fans. Your feedback will help us finalize features, optimize gameplay balance, and refine the remaining development roadmap to launch. So please explore, rank up, and have fun. Share as much feedback as you can – everything helps. The development team will be playing non-stop, and we’ll be monitoring performance and collecting valuable data around the clock.

As you can imagine, we receive a lot of feedback internally from the development team playing the game, but it’s a different experience when fans around the world play together for the first time. Two of our biggest announcements at E3, Divisions and War Mode, will be live for the first time and we look forward to sharing them with you during the Private Multiplayer Beta.

First, Divisions replaces the Pick 10 Create-a-Class system, and delivers the fantasy of enlisting in one of five iconic fighting groups in the world’s most brutal conflict. This test of the Private Multiplayer Beta will feature an introduction to a portion of the player’s soldier progression and the underlying foundation of Divisions, and we can’t wait to hear your thoughts on it. The final design of this new feature will continue to be fine-tuned as development continues from now through launch.

Also, we’re excited to hear from you after you’ve played Operation Breakout, our first War Mode experience. War, developed in partnership with our friends at Raven Software, is a new way to play Call of Duty Multiplayer in an immersive Allied vs. Axis fight across the war-torn village of St. Lo, France.

Here’s an overview on what you should expect in the Private Multiplayer Beta:

Modes – Fan-favorite modes, including Team Deathmatch, Domination, and Hardpoint.

Divisions – Enlist in the Infantry, Expeditionary, Airborne, Armored, or Mountain Division. You are not limited to any one Division, and we encourage you to try them all!

Progression – Players will begin at Soldier Rank 1 and rank up through a limited progression to unlock weapons, scorestreaks, equipment, and Basic Training Skills.

Here’s what you should not expect in the Private Multiplayer Beta:

Headquarters – We’re testing the match-making of this all-new social experience, but access to this space will not be active during the Multiplayer Beta.

Supply Drops, and Loot – These customization features that add depth and personality to your soldier will not be included in the Multiplayer Beta.

Esports – Ranked Play, Game Battles, and our suite of competitive features will be accessible when we release in November.

Additional content not in the Private Multiplayer Beta includes: full progression, remaining maps and modes, additional WarMode maps, and the full armory of weapons, scorestreaks, Basic Training, and equipment.

We’re also pleased to announce that we’ll be unpacking the Private Multiplayer Beta content and dropping more intel in our Call of Duty: WWII livestream from Cologne, Germany at GamesCom 2017 on August 22nd at 10AM PT time. Look for more information over the coming days, including tune in information from the SHG and COD social accounts!

Look for more information in the days to come, and follow us on Twitter to get the latest updates. We’ll be regularly checking in with the community during the Multiplayer Beta and providing updates via our social channels. Also, we’re creating a dedicated studio Reddit thread using our u/SHG_Hammer account on the r/WWII subreddit where we can track and respond to your feedback as it comes in. Look for more information in our next Private Multiplayer Beta update. We’ll see you online!

FULL DISCLAIMER: It’s possible that you may encounter a few hiccups here or there during this testing window. Please be patient, as we’ll be actively making changes in the backend to address issues in real time.

The much talked-about Headquarters mode in Call of Duty: WWII is not available in the Private Multiplayer Beta, but it will be available at launch with Call of Duty: WWII. Here’s what to expect from the in-game mode that can be used between matches or as a practice waypoint…

Call of Duty: WWII is set to be released on PlayStation 4, Xbox One, and PC on November 3, 2017. No Nintendo Switch version planned for Call of Duty: WWII.

]]>https://www.codnet.com/callofdutyww2/are-you-ready-for-the-call-of-duty-wwii-private-multiplayer-beta-yet.html/feed0Call of Duty: WWII Nazi Zombies revealedhttps://www.codnet.com/callofdutyww2/call-of-duty-wwii-nazi-zombies-revealed.html
https://www.codnet.com/callofdutyww2/call-of-duty-wwii-nazi-zombies-revealed.html#respondTue, 22 Aug 2017 23:44:40 +0000http://www.codnet.com/?p=2057A Zombies mode in Call of Duty started out as an afterthought in Call of Duty: World at War. Since then, Zombies in Call of Duty has gotten so popular, that players have been clamoring for the mode to receive attention. With Call of Duty: WWII, the Zombies mode returned to series roots by calling it “Nazi Zombies.” The story in the mode is based on actual events that took place during WWII. The Nazi Zombies story takes place after WWII, when Nazi Germany was in desperation…

Sledgehammer Games was at San Diego Comic Con to talk about the characters and the story in Nazi Zombies…

Call of Duty: WWII is set to be released on PlayStation 4, Xbox One, and PC on November 3, 2017. No Nintendo Switch version planned for Call of Duty: WWII.

Carlos’ Note: Yes, I realize this is a late posting. I was on vacation when the trailer was released on July 20, 2017. I also realized that this is a sensitive subject matter. I decided to wait on posting this particular article until tensions eases after the protest in Charlottesville. I condemn the events, and I condemn the Nazis, White Supremacists, KKK, and/or any other hate group that violently participated in this vile protest.

]]>https://www.codnet.com/callofdutyww2/call-of-duty-wwii-nazi-zombies-revealed.html/feed0Modern Warfare Remastered is enjoying an action-packed summerhttps://www.codnet.com/callofduty/modern-warfare-remastered-is-enjoying-an-action-packed-summer.html
https://www.codnet.com/callofduty/modern-warfare-remastered-is-enjoying-an-action-packed-summer.html#respondTue, 22 Aug 2017 22:08:18 +0000http://www.codnet.com/?p=2035Ever since Call of Duty: Modern Warfare Remastered was announced to be part of Call of Duty: Infinite Warfare’s pre-order, players have been complaining to Activision on a daily basis, to the point of either making petitions, online protests, and boycotts. Well, on June 27th, the game was available separately first on PlayStation 4, followed by a delayed release on Xbox One, and PC…

The stand-alone copy of Modern Warfare Remastered costs $39.99 MSRP. To coincide with this release, Activision and the Call of Duty lead studios held an event called “Days of Summer.” Days of Summer started on June 30th, and ended on August 1st. It was a 5-week event that brought goodies to Call of Duty: Modern Warfare Remastered, Call of Duty: Infinite Warfare, and Call of Duty: Black Ops III…

Call of Duty’s Days of Summer Intro

Prop Hunt was introduced to Modern Warfare Remastered on March 30th. During Days of Summer, Prop Hunt was tweaked a tad bit for keeping with the whole Days of Summer theme: Beachcomber Prop Hunt added a watermelon, and a palm tree – knife them, and they give off environmental effects. Days of Summer also introduced obtainable weapons, camos, and gear…

Call of Duty’s Days of Summer “Guns Out” message

During Days of Summer, you could also obtain free Supply Drop(s) from either Depot, Quartermaster, and/or Black Market. It was just a season of gifts, freebies by the companies that host the Days of Summer event. In fact, during Days of Summer, Operation Copperhead was released into Modern Warfare Remastered…

Which introduced 300 items, including 3 new Weapons, and 5 new Melee Weapons. All have varying types of requirements for obtaining them. To help players obtain these items, the studio(s) also held Double XP, Double Weapon XP, 2x Mission Team, 2x Cryptokeys events across all 3 Call of Duty titles: Modern Warfare Remastered, Infinite Warfare, and Black Ops 3.

You think that’s all? Nope. Summer continues for Modern Warfare Remastered. After the Days of Summer event winded down, Raven Software keeps dropping new events for players to participate in.

In August, Modern Warfare Remastered had yet, another Summer event.

…As you can see, three new weapons were introduced: Lynx CQ300, BR9, and PK-PSD9. Furthermore, Raven Software added a new “Weekend Warfare” event involving everyone’s favorite Bazooka – the RPG.

Weekend Warfare!

I’m sure we’ll get more events as Summer comes to a close…

Where my beaches at?

]]>https://www.codnet.com/callofduty/modern-warfare-remastered-is-enjoying-an-action-packed-summer.html/feed0Call of Duty: WWII Multiplayer revealed and detailed at E32017https://www.codnet.com/callofdutyww2/call-of-duty-wwii-multiplayer-revealed-and-detailed-at-e32017.html
https://www.codnet.com/callofdutyww2/call-of-duty-wwii-multiplayer-revealed-and-detailed-at-e32017.html#commentsSat, 01 Jul 2017 22:44:36 +0000http://www.codnet.com/?p=2019It’s been a while since Sledgehammer Games talked about Call of Duty: WWII, and divulge more information about the game’s multiplayer. During the PlayStation Media Showcase at E3 2017, Call of Duty: WWII’s multiplayer mode was revealed. However, at the time of the reveal, everyone assumed it was just a trailer for E3…

And you really couldn’t blame them; there was no HUD display anywhere in the trailer. Fret not, Activision flew out some YouTubers to Los Angeles to try out Call of Duty: WWII. I will post a few of them…

Drift0r

PrestigeIsKey

TmarTn

Nadeshot

So, What’s New in Call of Duty: WWII? A few things, actually. The first thing we’re going to talk about is a new game mode called “War.” Developed collaboratively between Sledgehammer Games & Raven Software, War is an objective-based game mode where your primary objective is to either defend or attack. War works similar to most objective-based modes where your objectives intercepts as if it was halftime. So, if your current objective is to attack for that turn, then when the game intercepts, your objective turns into defense. To make things interesting, you can put up boulders, walls, and turrets to prevent the enemy from advancing to your “base” of operation. If your objective is to defend, your job is to prevent the enemy from advancing to your side of the map. If your objective is to attack, then your job is to advance to the enemy’s base of operation. Another way to make attacking interesting is the use of tanks – you can use tanks as cover to advance to the enemy’s base. You can also use the tank’s turret to attack enemies. It’s sort-of a killstreak, but not really. If you’d like to know more, Activision released a video to talk about War…

Next thing we’re going to talk about is Divisions. Sledgehammer Games tweaked the way your “Create a Class” works. With divisions, you select a Division, and there are 5 of them thus far. Each division has their own unique abilty, or abilities.

– Airborne: First to the fight, where you move fast and stay quiet
– Mountain: Focusing on precise and deadly sharpshooting
– Infantry: Be the tip of the spear
– Armored: Bringing the heaviest firepower
– Expeditionary Force: Packing heat with incendiary shells

On top of that, there is a Basic Training slot that works with any division. This Basic Training slot, Division Skill, and Division Training slots all work similar to (and replaces) the “Create a Class” system. However, both Division Skill and Division Training have their own slots, and you can’t use the same abilities, you have to use the abilities specific to that class. This sounds like a sacrifice, but it’s actually not: Each slot can upgrade to the next division bracket. To truly understand how Divisions work, take it from TmarTn, who was at E3 2017 to try out Call of Duty: WWII…

During the reveal of Call of Duty: WWII, Headquarters was teased. During E3 2017, Sledgehammer Games talked a bit more about what Headquarters is: It’s a hub where you and 47 players come together as if it’s a lobby. It’s basically your multiplayer menu, but you can also do other things in Headquarters. Sledgehammer Games says that Headquarters was inspired by how during the rise and fall of Normandy, there was a staging area where you could meet up with other soldiers, socialize with them, ready your weapons, and more. Headquarters is an expansion of the lobby system in Advanced Warfare, but also inspired by games like World of Warcraft, and/or Destiny. In headquarters, you can train (and there’s even a firing range), you can participate with others in a mini-match of sorts, to help you train your weapons and Division classes, you can talk or emote your characters to other players, you can change your Division loadouts, there’s just a lot of things you can do in Headquarters, according to Sledgehammer Games. Headquarters was not available publically at E3, but a few YouTubers were able to give a crack at Headquarters…

Michael Condrey confirmed that Headquarters will be available in the Multiplayer Beta. Speaking of the Multiplayer Beta…

Pre-order Call of Duty: WWII, and get access to the Multiplayer Beta, launching first on PlayStation 4, with Xbox One to follow…