Upcoming Heroic Elegon Hotfixes

Upcoming Heroic Elegon Hotfixes

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

​This week will see some changes coming to the Elegon encounter in Heroic mode Mogu’shan Vaults. The Discharge effect that occurs whenever an Energy Charge is defeated was not dealing damage in Heroic mode, which had the effect of making a portion of the fight easier than it should be. Since a few guilds had already beaten Heroic mode Elegon before we were able to apply a hotfix to the issue, we chose to hold off on resolving this issue until now to keep the field even during the first week of Heroic progression. In addition to the fix to Discharge, Elegon’s health will also be reduced to offset the loss of Draw Power stacks resulting from the Discharge resolution.

The following fixes will be in place when raids reset this week in each region:

True, but guilds are going to get upwards of 4-6 less stacks of the buff total. Which means the last phase is gonna get 20-30% less damage done. So really, the HP nerf is absolutely necessary since even before this buff/nerf guilds were hitting the Enrage.

Blizzard went about fixing this mechanic the best they possibly could have. Buff one part of the fight, nerf another to keep the difficulty on par with what it was.

I would be interested in hearing from some of the guilds that DID manage to kill this week 1, and it's relative difficulty in week 1 to the other heroic encounters as well as it's relative difficulty after these changes. Overall, I think Blizz probably made the right moves with this, although you have to wonder how a bug this significant makes it live =(

(on another note: people cry when things are bug fixed and become harder... they cry when things are made easier.... is there seriously something the wow community wont cry about? honestly? im pretty sure if they said "here, here's a free month of playtime for everyone. someone would be crying about it.)

Having extra damage taken by the raid will let you kill 2 more waves of adds? I'm not quite sure how it works.

this new mechanic called vengeance. It allows tanks to more than quadruple their dps when they take damage, ie the sparks. Comparing our tank damage on normal to heroic, a single dragon cry on normal was more damage than 6 waves combined on heroic. Our dk tank found the same thing.

For my guild it was a double nerf

Originally Posted by judgementofantonidas

Blizzard offered cardboard cut outs with poster pictures of bosses stapled on them upside down and sideways and many players now feel that is raiding.