The character you are playing has a plethora of powers. Apparently you can run insanely fast straight up buildings like the Empire State Building (which might be worth the price of admission alone).

You can also "consume" people. When you consume them, you have the choice to "wear" them as a disguise, which can help you get into buildings unnoticed. You also gain access to their memories, which helps the story unfold!

You also gain "claws" and other weapons that you can wield to bifurcate the zombies that are destroying the city.

And you can even pick up any weapon you find in the game, and use it. Though with all of your powers, why would you do it?

Originally posted by Comp Guru:Very true I guess it's more of, I have a handful of achievement whoring friends who get very angry as I purchase new games and they do not, so a little rubbing in their faces will be enjoyable.

That aside, is this game multi-platform from the start? Or is the developer primarily a PS3 house that dabbles in 360?

- CG

Judging by the games the have made so far, they seem to be platform neutral.

The PS3 always gets the slight edge for graphical quality up close I think personally, far away it might have more pop in and worse AA then the 360, but I think things are just sharper on the PS3 when it comes to, 5-20 feet around a player.

Maybe it's just me?

As long as it runs smooth on both, I'll be happy.

EDIT: Bah, Amazon.ca has it for $57 (normally games are $67-70) pre-order right now, but I can't decide what system I want it on.

Originally posted by Comp Guru:I have caved, pre-ordered for 360 because I do prefer the controller :\

- CG

this is probably the direction I'll go as well. I recently made the decision that fighting games are all PS3 exclusive as far as my household goes but most other stuff, if I have the choice, gets bought for 360.

Originally posted by Deviation:The 360 controller will always be the choice for shooters but the PS3 controller seems better for action games to me. I don't like the face buttons on the 360 controller.

for buttons, I find them about equal. it's the D-pad on the 360 that makes my blood boil, hence the fighting game ruling. although, I haven't played much of anything lately other than GH/RB so after I play inFAMOUS, maybe I'll decide to go PS3 with prototype as well.

Originally posted by lateralis: it's the D-pad on the 360 that makes my blood boil

Newer 360 controllers (specifically the limited edition red ones) seem to universally have a much improved d-pad. I don't know if whatever improvements that have been made for the red controllers have spread to the white controllers, though.

I have generally been buying my games for the 360 even after I got my PS3. However, once I get inFamous and try it out I may too go with the PS3 version depending on the handiling. Being that I never owned an original xbox, the PS controller just seems to meld with my hands smoother than the 360.

Originally posted by lateralis: it's the D-pad on the 360 that makes my blood boil

Newer 360 controllers (specifically the limited edition red ones) seem to universally have a much improved d-pad. I don't know if whatever improvements that have been made for the red controllers have spread to the white controllers, though.

Universally improved crap... is still crap. If you're getting a fighting game and you want to use the d-pad, the first-party 360 controller still isn't an option. Of course, if you're willing to spend a little money, you can just pick up one of the SF4 pads.

Originally posted by Deviation:Universally improved crap... is still crap. If you're getting a fighting game and you want to use the d-pad, the first-party 360 controller still isn't an option.

this. I made my fighting game decision because I tried to play MK vs DC on the 360 and remembered the controller throwing rage caused by trying to do fatalities with that shitty d-pad. the flip side of this is that I'm remembering that my hands get sore if I hold the PS3 controller too long as it's too small or something for my hands.

Yes, the other 360 d-pads are absolute garbage, but I'm not joking when i mention how much improved the red controller's is with no modifications.

I'm glad you like it but you have to understand that it's still just not acceptable for most people. All the improvements mean is that you can now reliably use it for weapon switching or whatnot. Using the 360 d-pad as a primary input method just doesn't work for a lot of people.

You know... I always wanted to mod a Saturn controller for PC emulation but I should just go buy one of the SF4 pads for the 360.

Being that I never owned an original xbox, the PS controller just seems to meld with my hands smoother than the 360.

Serious question - how do you actually hold the PS3 controller? Are my index fingers supposed to rest on R1 and L1, moving down to R2 and L2 as needed? Or am I supposed to have my middle fingers on R2 and L2 with my index fingers permanently on R1 and L1?

Some games require you to use R1 and R2 or L1 and L2 almost simultaneously and I don't get it (e.g. Pacific Rift, holding down R2 to accelerate while pressing R1 to ram right).

Yes, the other 360 d-pads are absolute garbage, but I'm not joking when i mention how much improved the red controller's is with no modifications.

I'm glad you like it but you have to understand that it's still just not acceptable for most people. All the improvements mean is that you can now reliably use it for weapon switching or whatnot. Using the 360 d-pad as a primary input method just doesn't work for a lot of people.

Using any D-pad doesn't work as a primary input method for me. Fighting games need a good joystick. D-pads destroy my thumbs. Can't pull off a fireball to save my life with one.

I think you should be resting your index fingers on the R1/L1 buttons. I usually just switch my index fingers between R1/R2 and L1/L2. If a game requires both to be pressed at the same time like a lot of shooters (crouching, sights, grenades, etc.) I use my middle fingers on the L2/R2 buttons.

Originally posted by Legendbyname:I think you should be resting your index fingers on the R1/L1 buttons. I usually just switch my index fingers between R1/R2 and L1/L2. If a game requires both to be pressed at the same time like a lot of shooters (crouching, sights, grenades, etc.) I use my middle fingers on the L2/R2 buttons.

Even with those the triggers on the PS3 controller still suck. They're nice for driving games (weirdly, I do prefer the PS3 triggers on driving games - no I can't give a solid reason for that preference - I think the mushiness might just feels more like gas and brake pedals) but when you need to use all four shoulder buttons I find they just get in the way. Personally, I think they just overcompensate. If those clip-on deals went out about half as far as they do, they'd come close to emulating the shape of the 360 triggers. And even with those, the 360 controller still destroys it for shooters for me. The way I hold the PS3 controller, L1 and R1 are the primary shoulder buttons. Using L2 and R2 to shoot in GTA4 was an incredible pain in the ass.

Conversely, using the bumpers on the 360 pad sucks ass - I get cramps in my index fingers playing any title that requires me to use the bumpers a lot - there's no way in hell I could ever play Devil May Cry 4 on the 360.

...I guess I'm just here to rag on every controller today. I wonder if they'll ever make one I actually like. The 360 pad comes closest thanks to the general shape, the triggers and the concave analog sticks. If it had the d-pad from a 6-button Genesis controller (repositioned somehow) and the face buttons of a PlayStation controller with better positioned bumpers... I'd probably still find something to complain about.