Win a medal in Eliminator: Short Reverse in Rank 6 Central Route to unlock the Works M-Type DX.

Works M-Type GT

Win a medal in Road Rage: Short Forwards in Rank 8 Eternal City to unlock the Works M-Type GT.

Works M-Type ST

Win a medal in Road Rage: Long Reverse in Rank 2 Eternal City to unlock the Works M-Type ST.

Works R170 ST

Win a medal in Race: Long Reverse in Rank 2 Eternal City to unlock the Works R170 ST.

Works R190 DX

Win a medal in Grand Prix 6 in Rank 6 Central Route to unlock the Works R190 DX.

Works R202 GT

Win a medal in Grand Prix 8 in Rank 8 Eternal City to unlock the Works R202 GT.

Alternate title screen

Unlock the Black Elite Racer to have that car featured at the title screen.

Easy Crashbreaker

When your Crashbreaker meter is at 99%, press A. You will only have to tap B two or three times to get a full Crashbreaker. Additionally, hold R until the Crashbreaker meter gets to 100%. When it does, it will be easier to blow up your car with Black.

Use Impact Time on Crash events before the Crashbreaker meter fills. The slower time makes the Crashbreaker easier to bring back up to 100% without having to wildly tap the button.

Easy Takedowns

Get behind another driver and hit them while using the boost to usually get a Takedown.

Drifting around corners

When drifting around a corner (mainly hairpins), if your car is oversteering into the inside wall hold Boost and it will move away from the wall. If your car is heading for the outside wall, release Accelerate and it will move away from the wall.

While going around a curve do not release A, instead press B (brake) and turn in the desired direction and you will drift around the curve. This will help lessen crashes.

Glancing off corners

If you glance off a corner (not crash into it) while turning or drifting around it, you can hold Boost to return to top speed a lot faster than waiting for the car to accelerate itself. This is very useful on "Burning Lap" and "Preview" events where the gold medal is difficult to obtain.

Light cars

Light cars are quick, agile, and jump well but lack power in impacts and Crashbreakers. When jumping in strong winds, the Aftertouch responsiveness is affected.

Medium cars

Medium cars are good all-rounders with balanced weight, speed, and Crashbreakers that deliver a decent crash performances.

Heavy cars

Heavy cars are best at smashing through traffic, but slower with less Aftertouch responsiveness (but are less affected by wind). They have the most powerful Crashbreakers.