The Audience of the Singular explores and challenges the traditional role of audiences. The Audience of the Singular uses an interactive video game form to allow the audience to interact with the performance in real-time. Each time the game is played, new music is generated by a corpus-based, machine-learning system. The audience then collaborates with an arranger system and a virtual audience to play through their own personal musical performance. By utilizing the interactive, real-time nature of the video game, The Audience of the Singular removes the audience from its traditional role as a passive spectator, and instead places them in an active authorship role in their own unique performance.

Document type:

Graduating extended essay / Research project

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