I've played through both of these games, and I keep asking myself, "Why is there so much hype over Final Fantasy VII?" I did some researching, and came up with a hypothesis. Before release, Squaresoft really pumped up final fantasy VII out the ass. I mean...they had shirts, hats, action figures, collectables, and, I wouldn't be surprised, lunch boxes. I believe that because it was the first to use fully 3D polygons and put you in a three dimensional world that everybody fell in love with the game. A couple of years later, when Final Fantasy VIII came out, people were still getting off on VII, and VIII didn't have a fraction of the advertisment that VII got. If VIII would have had Sephiroth as a secret boss (like Omega Weapon) and the Materia system, VIII would have sky-rocketed like VII. I'm not putting Final Fantasy VII down in anyway. I'm just trying to give VIII some credit where it is due. I was reading through Game Informer's top 200 games of all time. Final Fantasy VII was in the top 50, and Final Fantasy VIII didn't even make it on the list! I was like WTF?!!!1!1 The fact that I played through VIII before VII probably helps contribute to the fact that I favor VIII over VII, but I'm not trying to look at this from a fanboy perspective. As far as story, graphics, music, gameplay (LOVE THE JUNCTION SYSTEM), and characters go... I got to go with VIII.

What do you guys think???

p.s.

Sorry if this upsets VII fanatics.

Last edited by katorishintaro on Thu Feb 18, 2010 10:45 am; edited 1 time in total (Reason for editing : more variety of discussion)

katorishintaro wrote:The fact that I played through VIII before VII probably helps contribute to the fact that I favor VIII over VII

^This is pretty much it right here. The game you played first will have a more nostalgic feeling than those you play after it *usually*. This blinds you and forces your mind into thinking it is far more awesome than it really is. I have this problem with Mystic Quest, myself. I keep remembering such fond memories of the game, yet every single time I go back to play it, I remember that the only real awesome thing about it is just the music.

Spoiler:

By the way, 8's story was beyond horrible. It was a shitstorm of what the fuck. 7 doesn't get off the hook either with it's main villain having an oedipus complex and the main hero being an angsty faggot.

Interestingly enough, I did, for some strange reason, like the junction system. If they tweaked it so that you didn't get penalized for casting by having the max you could junction be 50 instead of 100, then it would be something I wouldn't mind seeing in another game.

I'd say the dual love story along with the junction system helped me like VIII over VII. Although Squall is a fucking emo in the beginning. And I agree completely about what you said about cloud. Also If you do use the magic that you have junctioned it will take away from your stats depending on which is junctioned. Also, If your GF got K.O.'ed then you should have lost the stats that was connected with that GF.

katorishintaro wrote:Also If you do use the magic that you have junctioned it will take away from your stats depending on which is junctioned.

I know, which is why I said that if they changed the max junction from 100 to 50, allowing us to cast without any penalty or worry since we would have 50 extra left over, then I would be more than happy to see the junction system brought back for a game or two.

There were like, 5 different scorceresses, most of which wanted to destroy time. Then their big plan to stop the future scorceress from collapsing time was to LET her collapse time and fight her. That makes negative sense.

Also, the draw system was a pain, moving around took forever, And there was no way in hell Squall could find Rinoa, Catch her, and find a nearby empty SPACESHIP in the vast emptiness of space. At least, not without an infinite improbability drive.

Now, the characterization was good on VIII sometimes, But Squall was a lot more "Emo" than cloud for a lot less reason. Cloud had his identity shattered and had no idea who he was, what he did know was random, and Squall? Squall's just anti-social.

Arek The Absolute wrote:My favorite is 9, followed very closely by 6, then there is a huge gap between those and the other installments of the series.

inb4manthong

I found it hard to get into 9 for some reason...probably because it was too much of a right turn from 8. I've always wanted to play 6 but I've never been able to get my hands on a copy. Hope they release it for the Virtual Console

Arek The Absolute wrote:My favorite is 9, followed very closely by 6, then there is a huge gap between those and the other installments of the series.

inb4manthong

I found it hard to get into 9 for some reason...probably because it was too much of a right turn from 8. I've always wanted to play 6 but I've never been able to get my hands on a copy. Hope they release it for the Virtual Console

Not likely.... at ALL.

No, your best bet would be to look for a copy of FFVI Advance. They did a really good job and the only differences are in load times (Better on GBA), and the removal of an awesome glitch.

TheTJ wrote:Hmm.... I agree with VIII having the most WTF plotline. I mean...

Spoiler:

There were like, 5 different scorceresses, most of which wanted to destroy time. Then their big plan to stop the future scorceress from collapsing time was to LET her collapse time and fight her. That makes negative sense.

Also, the draw system was a pain, moving around took forever, And there was no way in hell Squall could find Rinoa, Catch her, and find a nearby empty SPACESHIP in the vast emptiness of space. At least, not without an infinite improbability drive.

Now, the characterization was good on VIII sometimes, But Squall was a lot more "Emo" than cloud for a lot less reason. Cloud had his identity shattered and had no idea who he was, what he did know was random, and Squall? Squall's just anti-social.

So yeah... VII > VIII. But VI trumps all.

Well about the spaceship thing....I mean....it is a fantasy game.... It's not called Final Realism....so I don't see how you could knock that. I can't say how many times I've seen a summon come out of the sky and somehow finds itself inside a cave or underground where you are fighting. I've never questioned it; just accepted it. lol

Spoiler:

It was all ultimecia in the beginning, even with Edea and Rinoa. Ultimecia was possessing them, but you never could figure out why until the end of the game They also let time collapse because even though that was what ultimecia wanted to do. It took her advantage away. Before she was attacking them in the past by possessing other sorceresses. Now that time collapsed they could actually get to her. So I would say it made perfect sense. A necessary sacrifice if you would.

I guess you got to get used to the draw system too. It's not as annoying to me as going around killing monsters continuously for LP in XII lol.

Well, I mean, even hitchikers Guide to the Galaxy says this is a mindboggling cooincidence.

The odds it gives to being found in space in 30 seconds is 2 to the power of 276709 to 1 against.

Sure, they have a little bit longer, but it's still ridiculous in ANY medium.

Also

Spoiler:

I've played FFVIII most of the way through... but I'm a bit confused at the ending... OK, say the kill Ultimecia after she collapses time. What then? Fix time? How? It's not like time was waiting to snap back into place.

The argument that they should let her collapse time is like saying "OK, she's attacking us from the afterlife, so the only way to defeat her is to let her kill us..."

TheTJ wrote:Well, I mean, even hitchikers Guide to the Galaxy says this is a mindboggling cooincidence.

The odds it gives to being found in space in 30 seconds is 2 to the power of 276709 to 1 against.

Sure, they have a little bit longer, but it's still ridiculous in ANY medium.

Also

Spoiler:

I've played FFVIII most of the way through... but I'm a bit confused at the ending... OK, say the kill Ultimecia after she collapses time. What then? Fix time? How? It's not like time was waiting to snap back into place.

The argument that they should let her collapse time is like saying "OK, she's attacking us from the afterlife, so the only way to defeat her is to let her kill us..."

It's lose-lose for them.

Spoiler:

Ultimecia Was trying to use Ellone to make her collapse time by bringing ultimecia's thoughts to the past. if Ultimecia was possessing another then Ellone would have to have used her ability on two people, thus creating that time paradox. With Ultimecia dead Ellone's mind warp fades because ultimecia's dead. So time starts going back. Things are getting shuffled and rearranged and that is when Squall and the others get lost momentarily.

Also I think you are going into the statistics a little too hard. What are the statistics that someone with clouds phisique could carry a Buster Sword like that without a counter weight on the handle??? There are many things in final fantasy that just don't need to be put to statistics.

TheTJ wrote:Well, I mean, even hitchikers Guide to the Galaxy says this is a mindboggling cooincidence.

The odds it gives to being found in space in 30 seconds is 2 to the power of 276709 to 1 against.

Sure, they have a little bit longer, but it's still ridiculous in ANY medium.

Also

Spoiler:

I've played FFVIII most of the way through... but I'm a bit confused at the ending... OK, say the kill Ultimecia after she collapses time. What then? Fix time? How? It's not like time was waiting to snap back into place.

The argument that they should let her collapse time is like saying "OK, she's attacking us from the afterlife, so the only way to defeat her is to let her kill us..."

It's lose-lose for them.

Spoiler:

Ultimecia Was trying to use Ellone to make her collapse time by bringing ultimecia's thoughts to the past. if Ultimecia was possessing another then Ellone would have to have used her ability on two people, thus creating that time paradox. With Ultimecia dead Ellone's mind warp fades because ultimecia's dead. So time starts going back. Things are getting shuffled and rearranged and that is when Squall and the others get lost momentarily.

Also I think you are going into the statistics a little too hard. What are the statistics that someone with clouds phisique could carry a Buster Sword like that without a counter weight on the handle??? There are many things in final fantasy that just don't need to be put to statistics.

OK, you have to admit that's pretty weird though. Even for a video game.