The "Metallic Dreams" deck utilizes artifacts to draw on the power of every color of mana. Small mana-producing creatures fuel your ever-growing army of more powerful machines. Under your command, they'll all work hand-in-shiny-metal-hand to extinguish your opponents.

Assemble an early line of Myrs to increase your artifact count and power up your larger creatures. Later on they'll produce the variety of mana needed for sunburst and casting your colored spells. Pentavus and Nuisance Engine generate an army of disposable drones that add size to Master of Etherium and Broodstar. They can also boost Lodestone Myr, an unstoppable machine that smashes hard through any and all defenders.

Having an army of artifacts at your disposal also has some more interesting uses. For every artifact you control, Cranial Plating allows even your smallest Pest token to sneak in lots of damage. Bosh, Iron Golem can hurl your high-cost artifacts at an opponent to finish the game, and Skeleton Shard lets you return artifacts from your graveyard to your hand. You have several ways to draw cards, plus Fabricate if you can't draw the artifact you're looking for.

This deck's plane cards fit its strategy with machine-like precision. At the Panopticon, everyone draws an extra card each turn. In Minamo, casting a spell is rewarded with a card draw. As you empty your hand, you'll welcome those extra cards. When you planeswalk to Krosa, its +2/+2 bonus will swell each of Nuisance Engine's Pest tokens to 2/3!