Ellis, Christopher J.
Nouweland, Anne van den
2003-08-07T23:34:09Z
2003-08-07T23:34:09Z
2000-02-01
http://hdl.handle.net/1794/58
We construct a market based mechanism that induces players in a non-cooperative game to make the same choices as characterize cooperation. We then argue that this mechanism is applicable to a wide range of economic questions and illustrate this claim using the problems of "The Tragedy of the Commons" and "R&D Spillovers in Duopoly".
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University of Oregon, Dept. of Economics
University of Oregon Economics Department Working Papers;2000-2
Quantitative methods
Game theory
Mathematics
Microeconomics
Welfare economics
Public economics
Public goods
A Mechanism for Inducing Cooperation in Non-Cooperative Environments: Theory and Applications
Working Paper