Text adventures have been quietly experimenting with narrative gaming for thirty years. Five authors from the amateur interactive fiction community discuss the design ideas in their games -- reordered storylines, unreliable narrators, deeply responsive NPCs -- and how they apply to other kinds of games. (Rob Wheeler (mod.), Robb Sherwin, Aaron Reed, Emily Short, Andrew Plotkin)

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Text adventures have been quietly experimenting with narrative gaming for thirty years. Five authors from the amateur interactive fiction community discuss the design ideas in their games -- reordered storylines, unreliable narrators, deeply responsive NPCs -- and how they apply to other kinds of games. (J. Robinson Wheeler (mod.), Robb Sherwin, Aaron Reed, Emily Short, Andrew Plotkin)

; GET LAMP Panel/Screening

; GET LAMP Panel/Screening

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: (Friday, March 26th, 9:30pm, Naga Theatre)

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: (Friday, March 26th, 9:30pm, Naga Theatre (210))

Premiere of [[Get Lamp]]!

Premiere of [[Get Lamp]]!

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The current plan as approved by the PAX organizers is the showing of the main GET LAMP episode at 9:30, followed by a panel on stage of people interviewed for the film, and then some showings of a few more features of the DVD after that, including the Infocom and Bedquilt episodes.

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The current plan: the main GET LAMP episode at 9:30, followed by a panel on stage of people interviewed for the film. (Hosted by Jason Scott. Panel: Steve Meretzky, Dave Lebling, Brian Moriarty, Nick Montfort, Andrew Plotkin, Don Woods)

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; Purple Blurb

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; [[PAX Speed-IF]]

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: (Monday, March 29th, 5:30 pm? Nick Montfort's office or 14-314)

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: (Saturday, March 27th, 1:30pm-2:30 pm, IF Suite)

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Emily Short and Jeremy Freese present IF at MIT.

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Write a short IF game in two hours! Actually, we'll give you until 10pm, so you can attend the rest of the convention too. Work alone or in groups. The game theme will be a surprise, but I will provide I7 and TADS 3 templates for people to jump start their work. Included in the template will be standard Infocom spellcasting capabilities which will be required for the Speed-IF. I would actually like as many people as possible to code up at least one minimally implemented spell. We'll share all the coded spells before starting the event. (Hosted by me, David Cornelson)

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== IF Fans Attending ==

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[[ClubFloyd]] Update (from Jacqueline): We'll be playing some of the PAX East Speed IFs over the next ClubFloyd or two. If you didn't attend PAX but want to submit a game, or if you already wrote a game but would like to update your game file, David Cornelson will continue to accept files and update the list below over the next week. See you at 2pm EST on April 3 in the Toyshop on ifMUD!

Parsely: Action Castle is the runaway hit of 2009, debuting at GenCon and PAX! Now you can “ GO EAST ” and “ LIGHT LAMP ” with the best of them. Canst thou master Action Castle before death claims thee? Parsely games are inspired by Ye Olde Text Parsers from days of yore, but substituting a live human for the computer parser. This was the secret event at PAX Prime for two years running, coming finally to the light of day with PAX East. Audience participation required!

Emily Short and Jeremy Freese present IF at MIT. ([http://nickm.com/post/2010/02/purple-blurb-spring-2010/ Purple Blurb] hosted by Nick Montfort.)

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== IF Fans Who Attended ==

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{| border=0 cellpadding=16 cellspacing=0

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|-valign="top"

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|

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* [[Christopher Armstrong]]

* [[Sam Kabo Ashwell]]

* [[Sam Kabo Ashwell]]

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* [[Christopher Armstrong]] -- "hopefully"

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* [[Jeremy Freese]]

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* [[John Cater]]

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* [[Duchess]]

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* [[Jesse McGrew]]

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* [[Iain Merrick]]

* [[Jon Blask]]

* [[Jon Blask]]

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* [[Nick Montfort]]

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* [[Duncan Bowsman]]

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* [[Dan Schmidt]]

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* [[Ben Collins-Sussman]]

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* [[David A. Cornelson]]

* [[Liza Daly]]

* [[Liza Daly]]

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* [[Carl Muckenhoupt]]

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* [[Jake Eakle]]

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* [[Juhana Leinonen]]

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* [[Jeremy Freese]]

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* [[Jason McIntosh]]

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* [[Stephen Granade]]

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* [[Michael D. Hilborn]]

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||

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* [[Christopher Huang]]

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* [[Sean Huxter]]

* [[Kevin Jackson-Mead]]

* [[Kevin Jackson-Mead]]

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* [[Ben Collins-Sussman]]

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* [[Jack Welch]]

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* [[Duncan Bowsman]]

* [[Harry Kaplan]]

* [[Harry Kaplan]]

* [[Mary Kaplan]]

* [[Mary Kaplan]]

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* [[Chris Klimas]]

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* [[Dave Lebling]]

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* [[Juhana Leinonen]]

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* [[Jacqueline A. Lott]]

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* [[Jesse McGrew]]

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* [[Jason McIntosh]]

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* [[Kate McKee]]

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||

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* [[Steve Meretzky]]

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* [[Iain Merrick]]

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* [[Kazuki Mishima]]

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* [[Nick Montfort]]

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* [[Sarah Morayati]]

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* [[Brian Moriarty]]

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* [[Carl Muckenhoupt]]

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* [[Jim Munroe]]

* [[Mark Musante]]

* [[Mark Musante]]

* [[Paul O'Brian]]

* [[Paul O'Brian]]

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* [[Kazuki Mishima]] -- on the 29th, I hope

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* [[Doug Orleans]]

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||

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* [[Andrew Plotkin]]

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* [[Jenni Polodna]]

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* [[Aaron Reed]]

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* [[Dan Schmidt]]

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* [[Jason Scott]]

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* [[Robb Sherwin]]

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* [[Dan Shiovitz]]

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* [[Emily Short]]

* [[Mike Sousa]]

* [[Mike Sousa]]

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* [[Jack Welch]]

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* [[J. Robinson Wheeler]]

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* [[Don Woods]]

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|}

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== The IF Suite ==

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In addition to the fans and panelists, a number of Infocom alumni attended, including [[Stu Galley]], Chris Reeve, and Mike Dornbrook.

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I (zarf) have reserved a large suite on the top floor of the Back Bay Hilton. (Room number TBA.) We have the room from Thursday afternoon until Monday morning, although I currently plan to clear out on Sunday evening.

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== The IF Suite ==

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This shall be called the "[[People's Republic of Interactive Fiction]] Hospitality Suite".

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I (zarf) have reserved a large suite on the top floor of the [http://www1.hilton.com/en_US/hi/hotel/BOSBHHH-Hilton-Boston-Back-Bay-Massachusetts/index.do Back Bay Hilton], room number 2305. This shall be called the "[[People's Republic of Interactive Fiction]] Hospitality Suite". It is currently open for business, from noon to midnight on Friday and Saturday, March 25-26, and from noon to 4pm on Sunday, March 27.

The plan is to have the door open through Friday, Saturday, and some of Sunday. It will be both a rendezvous/hangout point for mudders and IF community folks, and a publicity center for newcomers interested in IF.

The plan is to have the door open through Friday, Saturday, and some of Sunday. It will be both a rendezvous/hangout point for mudders and IF community folks, and a publicity center for newcomers interested in IF.

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(Scheduling details should probably wait until we have a PAX event schedule. Hopefully that won't be *too* late in February...)

=== Plans ===

=== Plans ===

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* Chips, soda, M&Ms in mass quantities ''(Kevin Jackson-Mead)''

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The room will be open noon to midnight Friday, noon to midnight Saturday, noon to 4 pm Sunday.

* [http://ministryofpeace.com/blog/?p=474 Second Thoughts on PAX East 2010] by [[Mark Musante]].

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* [http://paulobrian.livejournal.com/25231.html Prelude to PAX: Drive Like The Wind], [http://paulobrian.livejournal.com/25435.html PAX East Part 1: The Suite Life of Zarf & Co.], [http://paulobrian.livejournal.com/25752.html PAX East Part 2: There's More At The Door], [http://paulobrian.livejournal.com/25914.html PAX East Part 3: Do You Like Movie?], and [http://paulobrian.livejournal.com/26345.html PAX East Part 4: Saturday They'll All Be Back Again] by [[Paul O'Brian]].

* (note that the room comes with an HDTV which *probably* allows laptop input) (I am going to bring a bag of wires and adapters to and from various formats, so that hopefully we can get anything to work that ought to work. --jrw)

* Fliers: we should have a stack of fliers describing the suite and all PAX IF events, official and unofficial. Leave on free-flier tables in the convention center.

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* Badge ribbons for all of us ("Grue lover"? "Ask me about Interactive Fiction"? "Lost in a maze of twisty little passages"? "Interactive Fiction is Real"? "What IF?"?)

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* Badge stickers for anyone who drops by the suite (may be same as ribbons). (Or maybe these can be simple: a prompt and cursor? --AAR) (Prompt and cursor was the first idea I had, but I may use a Zorkmid design that I made for another project. --jrw)

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* An intriguing (though inexpensive) modern-day "feelie" for visitors to take away

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* "Starter" CD with some interpreter software and a few appropriate beginner games. (I still think this is a nice idea, but I don't know if I or anyone have the resources to make enough. Maybe a less medium-centric solution might be better, like a USB key chained to a table, or a wireless network with a shared folder containing the disk image? --AAR)

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* A barebones "How To Get Started in IF" handout, defining some basic terms and giving relevant links (along with searchable phrases) to both more expansive instructions and most useful game/review sites. (At one point Emily made a booklet like this, and I did the cover art for it. I was almost thinking of printing the cover art as a poster to bring to the suite. --jrw)

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''Re the feelie idea: I looked at geocoin sites -- thinking about a fancy zorkmid coin -- there are some great products available but they're expensive, $2 to $4 each. I'd want to have at least 200 for the weekend, so under a buck would be preferable. Wooden coins? Acrylic? --Z'' (Oh! In fact, I created the zorkmid design because Jota wanted to make zorkmid geocoins. Hmm. I guess I should send that to you. --jrw)

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===Photos===

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* [http://www.flickr.com/photos/30695675@N07/sets/72157623738564802/ Pictures from IF gatherings at PAX] by [[Ben Collins-Sussman]].

''The coin falls somewhere between art and manufacturing. I have a a couple of designer friends who might know where to point me - let me see if I can get a bead on an affordable source during the upcoming week of 2/1. --HK''

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===Video/Audio===

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* [http://inventory.getlamp.com/2010/04/04/pax-east-panel-video-rough-cut/ Video] and [http://inventory.getlamp.com/2010/04/04/audio-only-version-of-get-lamp-pax-east-panel/ audio] of the GET LAMP post-screening panel (recorded by [[Jason Scott]]).

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* [http://gameshelf.jmac.org/2010/04/pax-east-2010-the-if-videos-mo.html Video] of the "Outreach" and "Adaptive Difficulty" panels, plus Purple Blurb (recorded by Jason McIntosh). Also has links to jscott's video, so you can watch 'em all.

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* [http://www.youtube.com/watch?v=cMjZdByphrE IF Suite playing Speed-IF games] by [[David Cornelson]].

CONGRATULATIONS EVERYBODY!

IF Summit 2010 at PAX-East

IF-Related Events

Storytelling in the world of interactive fiction

(Friday, March 26th, 5:30pm-6:30pm, Wyvern Theatre (312))

Text adventures have been quietly experimenting with narrative gaming for thirty years. Five authors from the amateur interactive fiction community discuss the design ideas in their games -- reordered storylines, unreliable narrators, deeply responsive NPCs -- and how they apply to other kinds of games. (J. Robinson Wheeler (mod.), Robb Sherwin, Aaron Reed, Emily Short, Andrew Plotkin)

The current plan: the main GET LAMP episode at 9:30, followed by a panel on stage of people interviewed for the film. (Hosted by Jason Scott. Panel: Steve Meretzky, Dave Lebling, Brian Moriarty, Nick Montfort, Andrew Plotkin, Don Woods)

Write a short IF game in two hours! Actually, we'll give you until 10pm, so you can attend the rest of the convention too. Work alone or in groups. The game theme will be a surprise, but I will provide I7 and TADS 3 templates for people to jump start their work. Included in the template will be standard Infocom spellcasting capabilities which will be required for the Speed-IF. I would actually like as many people as possible to code up at least one minimally implemented spell. We'll share all the coded spells before starting the event. (Hosted by me, David Cornelson)

ClubFloyd Update (from Jacqueline): We'll be playing some of the PAX East Speed IFs over the next ClubFloyd or two. If you didn't attend PAX but want to submit a game, or if you already wrote a game but would like to update your game file, David Cornelson will continue to accept files and update the list below over the next week. See you at 2pm EST on April 3 in the Toyshop on ifMUD!

Parsely: Action Castle is the runaway hit of 2009, debuting at GenCon and PAX! Now you can “ GO EAST ” and “ LIGHT LAMP ” with the best of them. Canst thou master Action Castle before death claims thee? Parsely games are inspired by Ye Olde Text Parsers from days of yore, but substituting a live human for the computer parser. This was the secret event at PAX Prime for two years running, coming finally to the light of day with PAX East. Audience participation required!

In addition to the fans and panelists, a number of Infocom alumni attended, including Stu Galley, Chris Reeve, and Mike Dornbrook.

The IF Suite

I (zarf) have reserved a large suite on the top floor of the Back Bay Hilton, room number 2305. This shall be called the "People's Republic of Interactive Fiction Hospitality Suite". It is currently open for business, from noon to midnight on Friday and Saturday, March 25-26, and from noon to 4pm on Sunday, March 27.

The plan is to have the door open through Friday, Saturday, and some of Sunday. It will be both a rendezvous/hangout point for mudders and IF community folks, and a publicity center for newcomers interested in IF.

Plans

The room will be open noon to midnight Friday, noon to midnight Saturday, noon to 4 pm Sunday.