Update

To clarify, the time limit is per Holo Stage. This does not affect the Holo-mission timer or the Holo-token regeneration rate. This change was implemented for technical reasons.

Original Post

Starting at 4:30pm PDT (11:30pm UTC) on June 1st, all Holo-mission battles now have a time limit of 20 minutes.

In addition, all blob rewards from completing Holo-missions will be grouped together by blob type. As such, you will now see ‘5 Fire Blobs’ and opposed to ‘1 Fire Blob, 1 Fire Blob, 1 Fire Blob, 1 Fire Blob, 1 Fire Blob.’

While I'm not certain, I think they mean just taking too long for a single battle to end. For instance, if you spend 5 tokens, enter a battle, wait 3 hours, come back, and finish the battle, you'd have the previous tokens recharge, letting you have 10 tokens now. So overall, this just fixes an exploit and makes chat easier to read.

So we get 1 run at a holo? I assume you are going to make the bonus much, much higher from league play. Say 200 instead of 50 from Legend. Or are you regenerating holo tokens every 2 minutes?Be more clear, Marvin!