Upon their return to Sandpoint the party asked Broderick Quint about Karzoug’s boasts of Xin-Shalast. Their former companion Brecca stopped by and passed on some knowledge she’d pick up from exploring the library beneath Jorgenfist. Broderick found references to dwarven … Continue reading →

The heroes made a quick trip into the mostly-destroyed Halls of Envy. They fought a jelly that kept splitting on them, but didn’t seriously challenge them. After retrieving the ethillon, they returned to the centre of the runforge to imbue their … Continue reading →

The party returned to the golem on the platform they’d been unable to assault before. This time Jusy sipped a potion of gaseous form and floated up behind the golem. He wrapped a rope around its leg. As it turned … Continue reading →

The party decided to tackle the Festering Maze next. They headed north but found their way blocked by a channel of slime. Jusy and Tinder lept across with panache, but when Theo tried the jump, she slipped and fell in. … Continue reading →

The party decided to head to the Vaults of Greed next. Jusy spotted the trapped door and the secret door next to it. Theo plunged through the greenish mists filling the hallway without harm, but when Jusy tried it he … Continue reading →

The party figured out that displaying the sihedron medallion would get them past the guardian statues. Ambushing the dragon on his lair proved to be much easier than fighting him when he was prepared for their attacks. A little bit … Continue reading →

The party climbed back up to Sandpoint with the one bit of coherent-ish writing they found in the Scribbler’s lair. After some research they determined that the second stanza referred to a lake in northern Varisia. They decided to stop … Continue reading →

The citizens of Sandpoint called on their heroes again, this time to investigate a sinkhole that devoured a guard patrol. The party made their way in and found a passage blocked by a planar creature. They defeated it handily and … Continue reading →

The party barricaded themselves into the room with the Sihedron rune for the night. Jusy trapped the door. In the night they heard a voice asking if the small ones were there. Then someone opened the door and triggered the … Continue reading →

One of the biggest soft skills I’m trying to develop at work is distributing information in usable ways within the organization. I’m digging into DevOps to see if there are ideas there I can apply. It turns out that a … Continue reading →

What are the best day-to-day time-saving hacks? – Quora. I really liked this answer from Marius Ursache —– It’s not about time. It’s about energy. We try to squeeze as many hours in one work day, to be “productive”, but … Continue reading →

The party moved into the cave with the chanting lamias. Despite the lamias casting clouds and blasts of darkness at them, Theo, Jusy, and Tinder took them down fairly easily. They found some scrolls depicting tortures in service of Lamashtu. … Continue reading →

After leaving the cramped tunnels, the party found themselves in another set of tunnels, these scaled for giants rather than kobolds. They chose to follow the north path towards the smell of cooking and scoped out the dining hall, hoping to … Continue reading →

After checking around Sandpoint a bit, the party checked with local Thassalonian expert Brodert Quink to see why the giants might be interested in a rock from the Old Light. He offered his theory that the Old Light was an ancient weapon and … Continue reading →

Following the battle with Barl, Jusy and Theo returned to Sandpoint accompanied by an alchemist gnome, Tinder. One fine morning, they heard a series of crashing noises to the north of town. Rushing up there, they found Hemlock and a … Continue reading →

I don’t know if I’ll get around to running a FATE game any time soon, but I like this Guide to Writing Good Aspects. Good aspects: 1) Grant permission 2) Make you awesome doing some things 3) Hinder you in … Continue reading →

The very hungry rust monster is cute little comic. Of course the one time I sent a rust monster after someone’s sword it turned out to be a crystalline sword. Dang sword. It is now a sword of legend in … Continue reading →

The party headed deeper into the cave and decided to follow the clanging sound first. They found a number of ogres making huge weapons. Despite their numbers the ogres weren’t much of a threat. Next they spied three hideous creature … Continue reading →

I hadn’t thought of this before. I think this is why my attempt to run Tomb of Horrors in 4E wasn’t much fun. In 1st edition D&D, you knew if someone found an item hidden under the bed because they … Continue reading →