Comments on: Guild Wars 2 Level Cap Raise Confirmed for Futurehttp://www.gamefront.com/guild-wars-2-level-cap-raise-confirmed-for-future/
Read the latest gaming news, get game downloads, mods, patches, and watch game videos at Game Front.Sun, 02 Aug 2015 06:44:34 +0000hourly1http://wordpress.org/?v=3.3.1By: SXOhttp://www.gamefront.com/guild-wars-2-level-cap-raise-confirmed-for-future/#comment-306807
SXOWed, 28 Nov 2012 14:16:35 +0000http://www.gamefront.com/?p=194968#comment-306807As long as there is never some sort of gear-check scenario that would preclude people from enjoying content, I don't see the problem. Even the new dungeon can be enjoyed for quite some time before ascended gear becomes necessary.
Personally, I've never been a fan of grind of any kind. Grind is a timesink, nothing more. I understand why timesinks are necessary, but I prefer skill-based rewards over time-allotted rewards. Legendaries for instance just require obscene amounts of time to earn, nothing epic or special has to be done to get them.As long as there is never some sort of gear-check scenario that would preclude people from enjoying content, I don’t see the problem. Even the new dungeon can be enjoyed for quite some time before ascended gear becomes necessary.

Personally, I’ve never been a fan of grind of any kind. Grind is a timesink, nothing more. I understand why timesinks are necessary, but I prefer skill-based rewards over time-allotted rewards. Legendaries for instance just require obscene amounts of time to earn, nothing epic or special has to be done to get them.

]]>By: Aedelrichttp://www.gamefront.com/guild-wars-2-level-cap-raise-confirmed-for-future/#comment-306795
AedelricWed, 28 Nov 2012 13:06:55 +0000http://www.gamefront.com/?p=194968#comment-306795It would be a seriously boring game if we had everything handed to us after our first few hours of playing. Some grind and character progression is perfectly acceptable, all Ascended armour does is fill in the gap between attaining Exotic and Legendary. To say that Ascended introduces grind is perposterous because grind has always been present to one degree or another, especially in regards to Legendary items. Grind itself is not bad, though a disproportionate balance between grind and the value of reward is.
Arena Net's two problems with Ascended armour, first was with releasing it after the game went live, if it was included at day of release no one would have complained as it would have been accepted as normal The other problem was not releaseing it game wide, currently it can only be obtained through a specific dungeon instance, if it was obtainable through every other aspect of the game, it would greatly eliminate the grind aspect. It is impossible to change the first point but Arena Net said they see the problems and will be addressing it in the future by having other avenures for obtaining Ascended items.
Increasing the level cap does not mean much beyond needing a new set of level appropriate armour. Attaining levels is super easy and PvP automitically sets you to the maximum level.
As for the company, they are amazing, almost every month since going live they have released large ammounts of free content, The Mad King, The Lost Shores, next is Wintersday and they even have more planned for January. Best value for money I have ever spent.It would be a seriously boring game if we had everything handed to us after our first few hours of playing. Some grind and character progression is perfectly acceptable, all Ascended armour does is fill in the gap between attaining Exotic and Legendary. To say that Ascended introduces grind is perposterous because grind has always been present to one degree or another, especially in regards to Legendary items. Grind itself is not bad, though a disproportionate balance between grind and the value of reward is.

Arena Net’s two problems with Ascended armour, first was with releasing it after the game went live, if it was included at day of release no one would have complained as it would have been accepted as normal The other problem was not releaseing it game wide, currently it can only be obtained through a specific dungeon instance, if it was obtainable through every other aspect of the game, it would greatly eliminate the grind aspect. It is impossible to change the first point but Arena Net said they see the problems and will be addressing it in the future by having other avenures for obtaining Ascended items.

Increasing the level cap does not mean much beyond needing a new set of level appropriate armour. Attaining levels is super easy and PvP automitically sets you to the maximum level.

As for the company, they are amazing, almost every month since going live they have released large ammounts of free content, The Mad King, The Lost Shores, next is Wintersday and they even have more planned for January. Best value for money I have ever spent.