- The look of particles is controlled in the Inspector…for that particle system and it's fairly easy to adjust…from the default white puffs into…any manner of particles in there.…I'll select my particles…and here in my Inspector, pulling down the curves,…we can see that we've got a number of different ways…to affect the look and color.…Often particles, especially gases, are really about…puffs in a color; not discreet particles we can make out.…Other times for example, if we're dealing in,…let's say an animation of butterflies,…or something similar, we need a discreet shape.…

I'll try the first approach out modifying the color…of the particles and transparency.…I've got my Start Color at white,…and what we can see here dropping down…is we have the ability to randomize in a gradient…between two colors and between two gradients.…I'll leave the color alone and then look at color over life.…I'll check Color over Lifetime and open it up.…Again, we have those same choices.…I'll go with a Random Between Two Gradients…

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Author

Released

6/24/2015

Unity is one of the most popular game engines for mobile and desktop games and real-time simulations. In this course, author Adam Crespi reviews techniques used in Unity game development and introduces the basics of level design, lighting with the Enlighten engine, materials, and animation. First, learn how to import models and textures from programs like 3ds Max and Maya, set up game objects, apply materials, and add animation to bring the game to life. Then Adam explores how to implement realistic lighting, and add finishing touches such as particles, effects, and audio. The end result is a sample game with a lush environment, fully animated objects, and some basic interactive gameplay.

Topics include:

Setting up the project

Creating a player controller

Importing assets, including models, audio, and textures

Generating colliders

Creating prefabs

Applying materials

Creating animation

Designing a basic game level

Lighting the level

Creating particle systems

Adding audio

Building the game for desktop or mobile deployment

Skill Level Beginner

6h 47m

Duration

686,001

Views

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Q: I can't open the exercise files. What's the .7Z extension?

A: The .7Z extension is for a 7-Zip file. 7-Zip is an
open-source file compression standard that is similar to ZIP,
but it has a much better compression rate in certain situations. For the
exercise files in this course, using a standard .ZIP file would have
added more than 6 GB to the download size, so we opted for a more
efficient format.

To extract the .7Z file, you'll need some free software. If you visit 7-zip.org, you can find free, open-source software for Windows. For Mac users, please see kekaosx.com to
download Keka, a free application that can do the same. For those with
software security policies in place, Keka is also available in the Mac App Store for $1.99.

For additional information, please see the "Exercise files" video in the Introduction chapter of this course.