In a departure from the series' traditional one-on-one 2D fighting format, GG2: Overture takes the fight into 3D and moves in a tactical action direction instead.

"Guilty Gear 2: Overture retains a lot of elements that the fighting games are known for, so it's cool to see how familiar moves like the Gun Flame make the transition to 3D," said Michael Manzanares, Project Lead, Aksys Games. "Except now though, you're facing off against an entire army instead of just one character. You'll lose (badly) if you think you're a one-man army, so you definitely have to remember that you have your own army to command."

Nothing assuages guilt like killing.

Gameplay in Overture is based on controlling pillars with the help of "servants" under your control, and the game will feature the combos and special attacks the 2D fighting series is known for. Using the servants, you'll "engage in dynamic battles by balancing resources and deploying troops to turn the tide of battle," Aksys said.

The continuation of the Guilty Gear sage will include both Japanese and English voice tracks. Overture will also feature both a team battle and free-for-all mode over Xbox Live for up to four players.