SERVICES

GRAPHIC DESIGN

Our super talented graphic design team can turn their hands to just about anything, giving it the look and feel of a major player. As well as working on our own products, we produced the graphics for Hellboy: the Boardgame and have been lead designers on many more.

ILLUSTRATION AND CONCEPT ART

We have a wealth of artistic talent at Room 17 Games, with an array of different styles and experience. We can take those simple designs and render them to fully fleshed out characters and worlds, bringing your ideas, games and products to life.

GAME DESIGN

Here at Room 17 Games we have vast experience in the games industry, working for the likes of Games Workshop, Battlefront, Warlord, Mantic and more. We have seen a plethora of games come and go and we know a good game when we see one. We have a wide net over the industry with friends and partners in every area of game design, development and production.

3D SCULPTURE

We can shape your ideas. Our modellers and designers will adapt any 2D conceptual art into a 3D sculpture with great fidelity. We ensure that the models can be subsequently mass produced. During the modelling stage we take into consideration the type of material used and how the final product will turn out.

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ABOUT US

Room 17 Games is a small games design studio in the UK. The company is new but between us we have decades of experience in the gaming industry. We love to find new talent, so if you’ve come up with a fantastic game or could use our services, please get in touch!

MEET THE ROOM17 TEAM

RICARD FORTUN

Managing Director

ANDERS JOHANSSON

Operations & Sales

ANDRES MARTINEZ

Artist

ANKA SEP

Creative Lead

DAI NGUYEN

Artist

MARY SAFRO

Artist

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A bunch of malicious Bog Goblins explore a deadly swamp.
Roll dice to fight or escape the fearsome monsters and traps you encounter, and try not to lose too many Goblins before completing your evil quest!

Flick your spaceship, collect resources, then spend them to upgrade your ship with new equipment and abilities!
This hilarious dexterity game, by Matt Green and Sam Mercer, won the UK Games Expo 2015 award for boardgame redesign.

Museum Rush is a competitive game for 2-4 players where you race against time to steal priceless treasures, while avoiding the cameras, guards and your rivals!
340% Funded on Kickstarter! Manufacturing now!

CONTACT US!

CONTACT

ABOUT ROOM 17 GAMES

Room 17 is a small games design studio in the UK. The company is pretty new but between us we have decades of experience in the gaming industry. We love to find new talent, so if you’ve come up with a fantastic game or could use our services, please get in touch!

THE CLEANER

Choose from 6 different Thieves – each one has a unique special ability.

Stealing, cracking locks and getting caught on camera will have the guards running in your direction, so hopefully you’ve picked up some handy items to deal with them…

THE CLEANER

Choose from 6 different Thieves – each one has a unique special ability.

Stealing, cracking locks and getting caught on camera will have the guards running in your direction, so hopefully you’ve picked up some handy items to deal with them…

THE CLEANER

Choose from 6 different Thieves – each one has a unique special ability.

Stealing, cracking locks and getting caught on camera will have the guards running in your direction, so hopefully you’ve picked up some handy items to deal with them…

THE CLEANER

Choose from 6 different Thieves – each one has a unique special ability.

Stealing, cracking locks and getting caught on camera will have the guards running in your direction, so hopefully you’ve picked up some handy items to deal with them…

THE CLEANER

Choose from 6 different Thieves – each one has a unique special ability.

Stealing, cracking locks and getting caught on camera will have the guards running in your direction, so hopefully you’ve picked up some handy items to deal with them…

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!

YURI

During the game players flick their spaceships around the board and collect resources matching the hex they are on.

But here’s the important bit – each turn you collect your resource first and flick second. This means that the other players get the chance to smash into your ship, leaving you in completely the wrong place!