Comments

Comment by Boethraghar

Can be a difficult fight. Two things to watch out for are his Chain Lightning and Levitate attacks. Spread out and the lightning won't chain to everyone. The Levitate will put someone in the air, unable to act for some time. If the tank or healer gets this it may be a problem.

Comment by enasima

Fourth and final boss encounter of Coilfang: Underbog. Spreading out is key to avoiding the lightning, but the levitate and static charge are what will really hurt. Static charge is a DOT that will do 750 nature per tick, essentially killing you unless you get heals. Set up a back up healer and secondary tank if possible. This fight is quite a bit harder than any previous boss in the instance ~ reminds me of Eranikus from Sunken Temple.

Comment by sueyed

Final boss of the Underbog side of Coilfang Reservoir.

Does some sort of Levitate ability that throws a random person in the air and locks him in place, casters can still cast while levitating.Chain Lightning for ~2k on main target. And a seemingly random undispellable debuff that deals around 700 damage every second for 10/15 seconds, not sure about its duration.

Comment by nekoki

2 Healers would be ideal for this fight, as when levitate occurs, nothing can stop it. People would be too far to dispel, and pally bubble doesn't break it.

Comment by badmedicine

As tough a fight this is, moving around the corner will reset this boss. Handy if your party gets unlucky or too close to each other during a chain lightning.

Comment by Moragor

This fight is pretty easy. He'll do a chain lighting type of spell, so you'll want to spread out and make sure that you get a heal on everyone that is getting hit by it. Other than that, there's not much to the fight, this has been the easiest boss for both of my runs.

Comment by Anogar

Me and some buddies 4 manned this guy last night. Pretty easy fight, just make sure that you don't waste time, he needs to go down fast. With 5 people I imagine this fight would have been downright simple.

64 Shadow priest63 Affliction 'lock64 Feral druid64 Mutilate rogue

Didn't have any problems. The warlock was always the secondary aggro, so he floated, which wasn't a big issue. Got myself the dagger I wanted. :)

Comment by gelerth

Some tips - spread out as soon as it starts casting chain lightning - it takes like 3-4 sec to cast, so you will have enough time.

Hunters and other ranged DPS can stand under the mushrooms to avoid levitation and stay in DPS range.

Put a feral druid as MT.

Comment by seanmichaelw

SUCCESS HUNTERS CAN STILL SHOOT WHILE LEVITATED!!! testethis theory, it doesnt show you shooting it does show damage ticks above his head so you know your shooting him. Levitate can also be cleansed by a pally.

Comment by stitches

Levitate can be dispelled. When you tank this boss tank him in the center of his platform. When he levitates you it is possible to stay in range to heal and do damage to the boss if you are a ranged class.

Comment by Gaulvan

Here's a trick for feral druids tanking this thing. Have a hair trigger on Feral Charge, because if you get levitated, you can still charge before it "sets in." Twice in one fight I was levitated, but charged quickly. I was stuck in place but on the ground and holding aggro.

This is theoretically possible for warriors to do as well, though probably only for those DPSing this fight. The switch to Berserker Stance in order to Intercept may take too long.

edit: I haven't been thrown into the air while tanking this guy in either normal or heroic mode. This advice is probably out of date now.

Comment by virulence

This fight is basically the same on Heroic except for the addition of adds every 10-15s. They have about 6000 hp, Lightning Bolt for about 1k and appear to spawn at random around the outer edge of his little circular room.

Comment by t0ast

The 'suspend' effect seems glitched. Right after I was hit with that debuff on my priest, I cast levitate on myself to avoid the imminent falling damage then attempted to dispel magic. The dispel magic would not work until I canceled my levitate.

Comment by BDLandis

Had a real problem my first time on this guy on my priest in my little guild's group, but that was because I was trying to dispel the levitate, which would be auto-reapplied as fast as I could dispel it.

Then I suddenly realized I was being a dee-dee-dee and could heal even while levitated, so long as the MT backed up a bit towards me to compensate for my increased range. Went smooth as silk after that.

PS Onara, that's a really nifty idea, gonna try that next time (tanking with earth elemental.)

Comment by Boblet

Note: The Chain Lightning cannot be reflected by Warrior tanks.

Comment by joda

In my experience, the worst part of this fight is the 700 dam/sec debuff he casts, that hits one player and everyone within 5-10 yards of him.

this means that with a group of 4 melee fighters, that's 2800 dam every second, for 10-15 seconds - enough to make pretty much any healer cry :)

I was in a group with all melee DPS, and the debuff killed us several times.

I played my priest, and I could easily outheal the melee damage and the chain lightning, as long as it didn't hit more than 2 or 3 people, but that debuff is a real killer.

So, if you're melee and you get the debuff, move away from the group.

Comment by Oxes

hmmm, wish we had seen comments about ignoring adds on heroic mode ..... short of having 12 adds wiping group, encounter is pretty easy compared to the 2 boglord giants before the boss.

Comment by Kathucka

He seems kind of green to me, not black.

Comment by siphon

-HEROIC-

Did it lots of times with the following setup

warrior/druid, shaman, priest/moonkin druid, warlock, rogue.

if u have 3 dpssers, its not much of a problem however if u have 2 healers tell the priest/shaman/druid or palla to go dps mode. (whichever has better dmg gear, usually the priest going dps so the shaman could spamheal easily) Put bloodlust dps, ignore adds and kill him.

We got him to 19% pre-adds or something.

Main thing is just to nuke nuke nuke.

Comment by Oxes

Heroic

If you have a shaman let earth elemental grab agro / tank and unload, boss will be dead before elemental and only 3 adds or less will have spawned.

trash bog lords before him are a bigger challenge.

Comment by Click

I'm happy to say that the Heroic encounter of this boss is by far the easiest out of the entire instance. For some reason, he did not use his Levitate ability, resulting in a clean and straightforward tank and spank fight which lasted less than a minute and a half. His lightning put some stress on our shaman healer, but all in all, the fight was not difficult at all.

Comment by Larrsis

This guy is sooo easy for heroic, we only wiped once cause people wernt paying attention and our healer liked to die1 feral druid tank1 resto druid1 destro lock1 marks hunter1 elemental shamanthe elemental shaman obliterated the addstank died at about 10%, we used a combo of Vw and rock elemental, TIP he can levitate warlock pets, so if your luck, it will use it on your petdropped the demonfaang helm, endbringer, primal nether, and the epic boots

Comment by Savane

In heroic it IS doable with 2 healers, just very very hard.We killed him with a resto shaman, a resto druid, a mutilate rogue, a frost mage and me a protection paladin tanking.

Trick is positioning so you don't get blown away too far by the levitate, and being a paladin I can actually chain dispell myself to get back down to the ground, I can do that aswell with other people as long as their close. We also noticed that once we tried it with Blessing of Salvation on the healers the adds went straight for me. And thanks to our wonderfull healers who could outheal the adds and the boss long enough for the dps to do their jobs.

Tip: At random targets he does static charge a nasty debuff that does it's damage to you in aoe form to friendly targets, paladins can bubble out of this and rogue's can cloak of shadows out of this.

Comment by Zenima

About the levitate: You can still cast while floating, and it's also possible to use blink in order to remove the debuff.

Comment by Kathandrion

Pally tanks can use Divine Shield to break the levitate early and fall then dispel it (right click the shield buff) to carry on tanking.

Comment by Fishbot

1 healer, 3 dps and a tank ...

can easily be killed in 45 sec on heroic ... no adds to worry about

High dps and u have nothing to worry about

Comment by tehslun

On heroic, this is what we did 21 june 2007:druid tank, pala healer, shadow priest, rogue and frost mage.We tried some tactics posted above here, but this worked best for us:dps on the adds (until the boss was at 50% hp or less) and the priest heal/help them, he also helped with group healing: some greater heals on the paladin and renews on the group. Paladin healed and spammed cleansing levitate from the tank to avoid loosing aggro. It took a few cleanses before it was successfully removed, it was reapplied a few times when cleansed.The rogue didnt touch the boss before the adds spawned and when they did he killed them. This was to avoid the chain lightning followed by static charge which usually killed him. He also had to save his cloak of shadows incase he got the debuff since he attacked the boss between the adds.The mage helped killing the adds and the boss, at the end he mostly focused on the boss.We only cleansed levitate on the tank, the rogue never got it and healers/casters dont mind it unless they are put out of range.Static charge was removed from the rogue by his cloak of shadow, the paladin removed it with bubble and the mage could use ice block if needed which helped a lot. I dont think either the mage or the priest got it anytime. The priest died from the adds after a while but at that time we were able to just nuke the boss.

Hope this helped some, from earlier comments it might not be the best tactic for all groups..

Comment by Keepertje8

We managed to get him down after 4 tries, 5 hours of instancing with a enormous fun party, but 3 of us died at this bossfight.... While corperunning back, the corpse of the Black Stalker dissapeared, with our questitem in it... Horrifying

Comment by mrb4b00

We completely ignored the adds and was able to dps down the boss very quickly. In fact, as a tanking druid I barely noticed the adds.

Comment by AbyssmalFiend

Even on Heroic, this is an easy fight. Our team:

Prot WarriorCombat Rogue BM HunterEn ShamanHoly Pally

We just burned him down, no problem. His chain lightning, even on Heroic, isn't that bad. After the adds spawned and starting hitting me with lightning bolt, I just shielded and the boss went down without any potential interrupts. Other than that, I honestly found the giant before this guy to be harder. At least his hits were worth Holy Light.

Comment by vejron

Not hard at all, just dps him down and run back the way you came from, and the adds will despawn.

Comment by tlanwarrior

Not sure if Blizzard changed this, but I was able to throw healing waves out while in mid air, so it doesn't happen to criple a healer as badly as before.

Comment by Sibuna

Just did the for the first time and it was extreamly easyPaly - HealDruid Tank2 shadow priests warlock

fight lasted maybe a min, straight DPS dual VE healing is pretty insane, went down really fast, paly died after the boss because all teh adds wacked him other then that it was cake

Comment by Wabbajack

For Heroic Underbog in a group with:

WarriorPaladinRogueMageHunter

What seems to work pretty well is to focus fire on The Black Stalker, then run around the corner to avoid getting hit by the adds.

Comment by Lieandra

YOU GUYS NEED TO STOP RATING THINGS DOWN WITHOUT ANSWERING VIABLE QUESTIONS. THAT IS WHAT THIS SITE IF FOR. IF YOU DO NOT KNOW, DO NOT RATE DOWN SO THAT SOMEONE THAT DOES KNOW; CAN ANSWER THE QUESTION. EXAMPLE: You always play a warrior and never played a rogue, don't rate the question / information down if you have only been on the receiving side of a rogue's attacks. Why? Because you don't know about them.

Any Rogues try to "Kick" his Static Charge during the 3 second cast time to interrupt before he can cast it?

Or have any Rogues tried "Vanish" when being levitated??

Any immunities to poisons, stuns, blind, etc. ???

Comment by Kikode

Did this tonight with 2 Hunters, Healing Spec Pally, Warrior, and Lock. The fight was very easy. I went down due to all of the adds attacking me. Highly Recommend bringing a lock for the SS because if your healer gets hit they can rez midfight and lose aggro. Overall nowhere as hard as you may think getting to boss can be tricky because sting rays on the way to him are virtually non CC'able. High DPS makes this much easier.

Comment by Swampian

I didnt read all comments trough, but I think I didn't see the following note... When I played my rogue, I was able to use Cloak of shadows to dispel the idiotic hellish debuff which killed me couple times there. When I realized that, I could go on with my dps and voila piece of cake.

Comment by vexis58

In nonheroic tonight, this fight was impossible. Every time we got him about halfway, he would reset for some reason and go back to full health (4 attempts in all, same thing each time), even though everybody was in range of him. We kept trying to go further and further into his room, but it only resulted in needing to run back because we couldn't rez people without aggroing the boss.

I did this fight many times nonheroic a few months back and never saw this problem. Maybe something Blizz changed in 2.2 or 2.3?

Comment by Erice

At least in normal difficulty (possibly heroic, but I've never done that) you're not limited to instant-cast spells. I have successfully cast greater heal when levitated and in range of the tank - we'd have wiped without it. Of course, if levitate wears off mid-cast, you'll be interrupted.

Comment by slothking

Comment by Phlegethon

ive always had a LOT of trouble with this boss, even on regular. if he happens to levitate the tank, for some reason, he gets put out of combat up there, and comes back down with zero threat. anyone else have this happen?

Comment by Xragon

this boss aint hard at all since its pure tank and spank, did it easy with a kinda nevdinged tank and healer (no gear barely)

Comment by palahuman2

I did this yesterday, we were a group of 62 (prot) warrior tanking, lvl 70 shaman, lvl 68 rogue, lvl 63 frost mage and me lvl 60 holy paladin

We didn't have any problems on this one and nobody got killed, just let the tank get agro and let ur healer dispel the debuffs on the group, its not that hard, even lvl 60 pala can heal this :P

Comment by CmdrJustin

We just completed this boss on Heroic. Our team was a Healing Paladin, a Healing Priest, a Fury Warrior, a Protection Paladin and a Hunter.

We wiped three times. Our first strategy was to have the warrior and hunter burn down the adds when they showed up. But that took so much of their time, and they were all running around, that eventually the lack of DPS on The Black Stalker meant the fight lasted way too long, our healers went OOM, and that pretty much spelled the end of the fight.

On our last, and successful, try we decided to ignore the adds and put all our DPS right on the boss. This worked beautifully, everyone stayed in range of the heals and the Hunter's nature resist aura and the boss went down in about a minute and a half. So if you're having trouble dealing with the adds try ignoring them.

Comment by Exlonox

You can move like you would in water with the suspension debuff. If you're ranged DPS, just move close to the ground and stay in range. Melee DPS should just head to the floor via the sit button, commonly bound to the 'X' key. The reason I say this is because it slows you, so you really won't be able to get close enough in time to do damage, so you should just try to not get hurt yourself from the fall damage. Healers, same as the casters, except that you heal.

Sorry if anything like this is posted earlier, I really didn't check too thoroughly.

Comment by EmptyRepublic

Just completed this on Heroic with me tanking (Prot Paladin) along with a Mage, Rogue, Hunter, and Priest. The rogue and I focused on the boss, while the mage and hunter popped the adds as they appeared before returning to the boss. Hunter Aspect of the Wild should be used if at all possible! Greatly helps for the lightning. Priest wedged himself under a nearby mushroom to counter the levitate. Fight went very smoothly with no deaths on the first attempt.

Comment by Calewyn

We just tried this on heroic, and the adds seemed bugged - we had 6 adds spawn instantly, 3 right on the same spot, and a min in give or take we had 10 adds - we'd not targeted them once.

Something odd was going on...

Comment by Verdice

Can be reset. I soloed on regular with some cooldown use, but in order to get my lowbie friend a drop, I needed to pull them off toward the edge where you jump down through the instance. When I attempted to, the boss reset.

In case you're wondering how I soloed, I stealthed through as a druid, soloed the two stealth detecting mobs with ease (due to Protector of the Pack, I made sure to have a full party) and then stealthed through the rest.

Comment by DeathBlood

Although the Black Stalker is found in the Underbog, he is more commonly spotted in cities.

Don't get raped.

Comment by sinkins

It's actually not that hard to kill,except it has an ability to throw you around that makes a lot damage. I was left with 100 hp because of that ability when it died.

Comment by Psycobean

NOTE: Using the warlock summoning circle WILL DC you while you are levitating...

Comment by Zerkz

Don't drop the Soap!

Comment by Baalar

Downed this boss first time, on my first run through the Underbog with 4 man group. A resto druid in Tree of Life form healing, Moonkin Druid doing ranged dps, me (Ret pally) doing melee dps and offhealing (sheath of light giving me roughly 350 bonus healing) and a DK tank. I was chain levitated several times but with a good healer the suspension debuff and the chain lightning isn't really a factor. Having a high DPS output can drop it in less than a minute, which we did.

Comment by Mydge

Posting in case anyone is interested in lvl 80 solo'ing.

Im a resto druid. Hit me for 1.3-1.5k, I never was levitated and im pretty sure most of the chain lightening missed or was resisted. Had to keep constant HoTs on myself, but other than that, was cake.

Comment by lethar

Some racist name that mob has.

Naughty Blizzard.

Comment by TheKliff

He usually asks me if I want candy.

Comment by GGnoobs

Solo'd as 70 DK, along with rest of Unberbog. Owned.

Comment by Liassus

For a solo lvl 80 Ret Pally...I had no trouble taking this last boss down. The boss prior to him was a much tougher and longer fight where I did need to use my Holy Light. I finished this fight, however, with about 90% health and nearly 80% mana. First I went in and attacked with Avenging Wrath, Crusader Strike, Divine Storm, Judgement of Wisdom, then used the Sacred Shield. I kept repeating Strike, Storm, and Wisdom over and over. Then when he was almost down I used my Hammer of Justice to finish him off. I believe it took around 1 minute to defeat the boss in total. Never had to use Consecrate which helped to conserve mana and did not need to heal.

I also did not seem to get hit by the chain lightning, I believe the Sacred Shield absorbed that damage for the most part because I did see it get cast.

Comment by Sondremann

Comment by WolfAddict

Was 2-manning Underbog tonight to get my Druid gear and I've always had constant problems with the Black Stalker.

He will always Levitate his main target (tank), and attack someone else after applying Levitate shortly after. If the Black Stalker manages to kill the target while you are in mid-air, he will automatically reset the encounter, regardless if you are beating on him. Very, very annoying.

Comment by shadowspa

When i first came to this instance,I had not quested in zangar yet,so when i saw this boss,my jaw dropped,also took me a wile to realise it was eating those dead mobs(my first tought was that it was crying)

Comment by jcangst

Possible soloing note. While soloing this last night, Black Stalker reset while it was levitating me, even though i was keeping DoTs up. Since this was my first time in underbog, i'm not sure if this is a known problem, or if it was just a glitch.

If it is a repeatable problem, casters may want to make sure they have some manner of dispel handy or stay close enough that it can't levitate you out of range if you are by yourself.

Comment by Amrun

Not tough at all if you have a priest and some resistances.

Have any shamans put down a nature resistance totem.Have priests dispel levitate (first on tank, them on themselves, then on dpsers in order of priority)

Spread out

Spread out (this is important)

Not too tough. Only real threat is the chain lightning which, with substantial resistance, is really not a worry at all. Took her down quick and easy.

Comment by Auralinda

Is a stalker, but is not black. Actually more of a purple color. Racial profiling and word on the streets have gotten him a bad rep that is largely undeserved.

Comment by navamanas

After reading the preceding comments, I wasn't sure that I'd be able to solo the Black Stalker, even at level 80. I went ahead for it anyway and downed him with a rogue in under 15 seconds, without ever levitating. I used distract>cheap shot (no effect)>sinister strike>fan of knives>killing spree>kick>sinister strike>sinister strike>cloak of shadows>sinister strike>eviscerate... and that was that... so it's not only possible, but easy to solo him, at least for a level 80 combat rogue.

Comment by Deathcor

He Stalks little black children

Comment by mhogg35

Please tell me I am not the only one who would love this and/or any other big jellyfish thing as a pet.

Comment by Pencilstubs70

Hide yo kids, hide yo wife...

Comment by Simmeh

Would this be soloable as an 85 ret paladin? I want the gear :)

Comment by Simplexoyo

Nuda :D:D:D:D

Comment by Gozz

Drop my friggin lock hat already!

Comment by Orissan

Currently Tameable as a Water Strider in MoP Beta.

Comment by chicurbanity

As of patch 5.0.4, this beast is now tameable, and will allow the hunter to walk on water.

Comment by ScumHellfire

Tameable on live servers, 30-8-2012

Looks nice.

Comment by lford78

Now tameable by hunter's

Comment by Kolchak72

Must be buged can't tame him :/

Comment by Ordose

Tamed today at 1.00pm Nagrand

Comment by CerberusNL

This boss is rather easy to tame as a hunter, once you're of a sufficient level to solo the instance. (I did it at 74)Just make sure you've got the Glyph of Tame Beast, And use a Ice Trap if you really have to.Without the Ice trap, the Stalker barely managed to hit me once, before I had it tamed (Start taming at max range, obviously).

Comment by morreale

just tamed and he doesn't provide the surface trot ability.

Comment by Sarantha

This fellow is a gorgeous pet and easy to tame. I have him and his white counterpart, Hexapos, and I love them. Glimmer, Hex, and Blackstalker are my water strider army!

Comment by ThenotsobraveDK

Last boss of the underbog. But for some strange reason my screen gets dark and hes walking a few steps behind me...

Comment by Shaitan051

I'm a Priest and I learned a lesson today. Don't use Levitate while under the effects of hisLevitate . His stopped and I kept going. Ended up on the other side of the bloody instance.

Comment by jazewel

Tamable! 0.O

Comment by Macamirunni

He knows where you live

Comment by whyzzim

Is this what inspired the protoss Colossus in SC2?

Comment by Astarlord

He comes back with his van when he respawns. Its underwater and is filled with sugar.

Blizz, you so racist.

Comment by Rivenlea

If you're interested in taming The Black Stalker at level 70 then this is the post for you :)

I managed the tame tonight at level 70 (in full heirlooms, with the rest of my gear around 138ilvl, 10,554hp) with no problem. I brought a 90 friend to clear the instance for me because I was so excited about getting exotic pets that I just couldn't wait until I could solo. Once we got to The Black Stalker I kinda derped and had the 90 pull, then realised I couldn't tame without the boss's attention. Ended up having the 90 run out toward the entrance, at which point the boss reset and aggroed onto me, of course, being the nearest to him. I did get close to dying, but with the Glyph of Tame Beast, I was able to finish the tame with about 17% of my hp remaining. I probably should have popped a health potion, but I still managed the tame. His melee hits on full mail gear were between 1.4 and 1.6k so you may want to keep that in mind if you don't have as much hp as my character.

TL;DR: This guy is tameable at 70 if you have Glyph of Tame Beast. If you bring a helper and they pull him, have them stop attacking, turn their back to the boss and run toward the entrance. He'll reset when he gets to the edge of the room where the path dips, at which point you can quickly tame.

Comment by rickmp3s

Soloing, I can get to the two east bosses, but haven't found the connection to west paths where this boss is. Could someone explain how to get from the west paths to the east?