JUST A QUICK QUESTION REGARDING RENDER QUEUES AND MORE SPECIFICALLY THE 'OUTPUT TO' TAB AREA. DOES ANYONE KNOW OF A SMALL BIT OF SCRIPT THAT I CAN ADD TO THE 'OUTPUT TO' INFO THAT WILL AUTOMATICALLY CREATE A NEW FOLDER IN THE NAME OF THE QUEUED COMP, FOR EACH NEW RENDER IN SAID QUEUE.
I OFTEN HAVE TO CREATE QUITE LARGE RENDER QUEUES OF TGA SEQUENCES AND I FIND CREATING ALL THE SEPERATE FOLDERS FOR THE SEQUENCE'S TO GO IN RATHER LABOUR INTESIVE.

You can't add a script to that "Output To" section. It just allows you to create a template to control the name of the render in various ways.

To automatically create new folders for each render in the queue, you'll need a regular script that you'd run from the File > Scripts menu. This post may be of some help: http://aenhancers.com/viewtopic.php?t=310

This script will take the existing render path for each queued render item, create a new folder at that location with the current comp name, and then set the file path for that render to inside the new folder.

Paste the code into a text/script editor, then save with a .jsx file extension into the AE Scripts folder.

If you try removing the "//" before each "alert" line in the script, it may help you understand what the script is doing. Typically I'll use lots of alerts when writing a script as it's very handy for tracking down errors.

Thanks Paul, this was extremely helpful to me. I was able to modify this script to automatically place render queue items in specific folders within a file structure based on the shot code in DPX naming, without having to set any "output to" settings. This has saved me days of work. Instead of using the file.path from the render queue, I am grabbing it from my source object, then using that path to build a new file path where i want my comp to render. I think it is important to note that the name of your output is going to be whatever is after the last "/" of your newPath, and your newPath can be any path you choose. So in my case I declared a new var to create the right naming. I then create two folders, and the folder inside will be the correct naming for my render queue item. After the folders are made and AE sets the correct output name, the script then deletes the folder that is labeled (var outputName).

Thanks Paul, this was extremely helpful to me. I was able to modify this script to automatically place render queue items in specific folders within a file structure based on the shot code in DPX naming, without having to set any "output to" settings. This has saved me days of work. Instead of using the file.path from the render queue, I am grabbing it from my source object, then using that path to build a new file path where i want my comp to render. I think it is important to note that the name of your output is going to be whatever is after the last "/" of your newPath, and your newPath can be any path you choose. So in my case I declared a new var to create the right naming. I then create two folders, and the folder inside will be the correct naming for my render queue item. After the folders are made and AE sets the correct output name, the script then deletes the folder that is labeled (var outputName).