Each would be different, depends on the depth and coverage of the burn. The burn to head is likely to be bumped higher in triage priority as there are potentially issues of damage to airways - which is more important to treat than the burn itself. As for the arm, it depends on the degree / coverage again. That's likely to be lower, particularly in a military situation, unless there's a clear risk to life - which there can be with burns of course

I think there's a typo there lol. For both the end result in death in the Uplifing Primer, but why not just lump them together Flaying was intended to be a more archaic way of expressing flogging with a cat o' nine tails or similar rather than full removal of the skin... there's a lot of tweaks needed to this document.

Found why it seemed odd, in my primer.The penalty for cowardice is being shot.The penalty for self-harm to avoid service is flogging, flaying and then execution.Also, thanks for the explanation of flaying. I'm not natively english so I didn't translate/interpret it right.

Yeah, I just combined them. The extra or shot in wartime is meant to say, on the front line they tend not to bpther with the flogging bit and just execute them straight away. That definitely needs to be clearer. And I won't use flaying in the next version, it's not quite the right word anyway

That said, in this particular case the flogging and flaying does have a reason. Basically it disincentivises troops from doing such things because someone very desperate might think that getting shot is better than say, facing genestealers... well, not quite the case with getting flogged and flayed beforehand.

I should add the disclaimer that I won't always go for the "canon" approach, myself and my long term gaming comrade - [link] - try to make the grimdark more subtle, so I work on the approach that mindlessly sending guardsmen to their deaths in waves in not as grimdark as them being medically triaged by resource effectiveness. If its cheaper/easier/quicker to treat this guardsman and get him on the field again do that, if it's cheaper/easier/quicker to recruit and train a replacement for this guardsman and his particular skill set, do that instead. And lots of Gogolian bureacratic darkness is much cooler than GW's increasing 2D approach to their setting. Well, I hope so anyway :/

Must admit I've never read any of the Black Library novels, I started on a couple and they were, well... a bit shit. Saying that, there's been a few recently I've liked the look of. The Ciaphas Cain ones I've had on my list, but it seemed like a bit of a Flashman rip off lol

That's interesting though, I've not met anyone yet that I know got into it through the books. I started gaming in the early 90s and haven't looked back

Lol this got me thinking about a guy coming with a broken finger to the triage zone requesting assistance. The Whiteshields of Cadia are refused any medical treatment during their probation. That's a lot of drama right there...

Very nice, maybe a list of sorts to do with drugs and the like, ranging from the mostly harmless Iho to the heavier stuff, I can see plenty of Guardsmen in danger of OD'ing. Either way as have been mentioned before, very nice and professional looking work here

Thanks very much. Plasma burns get a mention on the triage tag, but I decided ultimately a burn from plasma would be treated much the same as any other burn (nearest real equivalent would probably be a burn from a lightning strike) - I considered adding gauss flayer references (which again there is on tag) and Tyranid bio weapons - but ultimately these are the effects rather than the cause. But I would like to get them a bit more fluffy...

Well, I find it especially interesting since I plan to write something regarding a Medicae team on the Battlefield. Not a lot of fluff on those guys though...And your stuff is especially helpful to me because you sound like a pro

That's very kind of you Let me know if I can help at all, I look forward to reading it. There is a lack of coverage out there, possibly because its seen as not dystopian to have medical services, but real military medicine is not done to be nice really but to keep the fighting force fighting, even if you untold masses of troops it's still probably a good idea. My idea was to try and provide the official guidelines but I imagine there are many regional differences as to how they're applied - the less civilised worlds probably use these as toilet roll and turn to the local witch doctor...

The part about plasma= lighting burns definitely inspired me. And you should do a per species damage chart, as to let each Regiment know what should they expect from each xeno race (I always love reading about the different weapon effects on the human flesh in science fiction, at first I thought I was creepy, but now I know it was from a more analytical point of view). I dig your charts a lot man, they have Xenology type of precision. Also, you shouldn't hold yourself back, by all means, tell us all about Gauss weaponry and Tyranid bio-weapons. I can't write realistically about a 40k battlefield without registering the wounds. And you'll be the first to know when the Medicae story is in the brewing.

Yeah that's definitely something I want to cover, perhaps in a "chapter" of the medical equivalent of the Uplifting Primer, looking at all the weird and wonderful xeno weaponry (and perhaps a small section on the demonic) and look at how you would deal with them medically if they really existed in the real world, so using cases of lighting strikes and other stuff for plasma burns, looking at how to suture and treat wounds caused by monomolecular edged devices, looking at gauss weapon wounds (given how they work, mostly amputation if you survive it probably), and as I said thinks like the best way to remove borer beetles from comrades in the field. And there's plenty of stuff on biological warfare that can be borrowed for Nids... might try and get small bits on Hrud, Demiurge etc. in too

And some have said that my stuff is a bit nice and lenient, the way I see it is its more dystopian - its 999.M41 everything is falling to pieces, the Imperium is shrinking, on attack from all sides and all foes - it can no longer throw unending masses of expendable troops and any enemy, it has to hang on to what its got now...

Yeah, well I think you should look into Abnett's work, his characters get hurt a lot and he did say some pioneering stuff about medics in 40k. Like the use of sinth-skin is essential and how they have this anesthetic that actually drugs people to the point they don't feel anything on the spot.Or that drug they give Penal Legionnaires to act more aggressively? Lots of interesting stuff, make sure you add ' Faith in the Emperor!' as a major healing factor or as an excuse for when things go incredibly bad. (like I've seen you did in some charts. Anyways, good luck,man!

A very late second reply, but I've been thinking about this again recently. Taking my own view on this, in my detailing of the officio medicae and 40k medicine, instant healing machines aren't carried by a lot of medics, and where they do exist are for officers only probably. Good ol' bandages and debridement rather than effective antibiotics. That anaesthetic, again probably for Officers, but then morphine (which I refer to as Seraphine in the fluff) isn't that bad, and will do for most guardsmen where available. I'm trying to get the right balance of technology and technique so it's still grimdark but not too ineffective. Synthetic skin I'll definitely be working in, but will elaborate on it methinks...