Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]

In-Game Description

Root Chalice that breaks multiple labyrinth seals.

When used in a ritual, this sinister chalice summons the
Sinister Resonant Bell. The bell-ringing woman appears to be
a mad Pthumerian.
According to the Choir, the land of Izs lies in contact
with the cosmos, which allowed the Great Ones to
function on transcendental planes of thought.

Note: Additional rite Sinister Bell is for online use only.
The bell-ringing woman does not appear offline.

Overview

Use Sinister Isz Root Chalice at a Ritual Altar in Hunter's Dream to create the Chalice Dungeon. Conducting a ritual to create a Chalice Dungeon is fairly straightforward; when you've got a Chalice and the required ritual materials, approach a Ritual altar and select the Chalice Ritual option. In the Chalice Ritual menu you'll see the list of all your collected chalices in the large window on the left of your screen. Along the top of this window are four tabs, one for each class of Chalice, which affects the area that labyrinth will be set in. The central window shows the details of the ritual, including the Depth of the created dungeon, which is essentially the difficulty level, with 1 being the lowest and 5 being the maximum.

The depth affects the required level for certain Basic and Rite Materials. For example, Depth 2 labyrinths will require Ritual Blood (2) and Tomb Mold (2), which can be acquired from the corresponding depth labyrinths or from certain chests and enemies from the previous Depth. The cost in Blood Echoes is also shown, along with the required materials, both for the ritual and any possible Additional Rites. If you have all of the required materials and are certain you want to use them, select the Conduct Ritual option to create the dungeon.

Additional Rites: When using a Root Chalice to create randomly generated dungeons you'll usually have the possibility to conduct Additional Rites, at the cost of more materials. These rites add effects that can drastically change the conditions within each dungeon, usually making them much more challenging. They do carry some reward, however, usually in the form of increased item drops and Blood Echoes. There are four possible Additional Rites: Fetid Offering, Rotted Offering, Curse & Sinister Bell.

Availability

Notes

There are three Random Effects: Special Enemy/Shop, 4th Layer and Poison, that can be applied every time you perform a ritual, regardless of whether you use any Additional Rites. These are all independent of each other, so it's possible to have all of them appear in a single dungeon.

In game version 1.0, you cannot conduct rituals for the Root Chalices offline. [image]

Sinister Bell

Ritual Materials

Amount

Effects

32

With this rite activated, the Bell Ringers appear frequently in the dungeon. As long as they are alive, competing players can enter the same layer, with the goal of killing you in order to earn Insight. If you're playing offline, this offering will cause the Bell Ringers to summon powerful NPC hunters instead of other players. Sinister Bell is only possible in dungeons created from the 'Sinister' Chalice type, so it can't be combined with other Additional Rites. It is the best way to play extended sessions of PvP and gain Insight, but it doesn't come with any rewards, such as higher drop rates.