My troll for patch 5.2

I've played WoW off and on since beta and really don't have -that- much of an interest in playing all the time. Other than getting capped, i don't care for arena's or battlegrounds per say, I just love pvp (that includes DOTA, first person shooters, RTS, anything really). After recently activating my account again, I just hit lvl 90 on my hunter. I know a little here and there about pvp, I used to be serious into it and obtained tier 2 pvp gear (or what ever you call it) two separate times on a dk and rogue.

Well this time around, I'm in it for the trolls. With the new system making it easier to get pvp gear, I'm going to gem, reforge, and enchant all my pvp gear to stamina and defensive stats. With spirit bond ticking away, and chimera shot (both glyhphed for enhanced healing) rocking dual resil trinkets (human racial), I'm just going to be one annoying fuck in pvp. I mastered kiting very well towards the end of Cata.

I am a Hunter, i have all conquest upgraded gear gemmed and enchanted with +resilience(since thats normal for most classes nowdays) i also have the battlemaster trinket
I still drop from 100 to around 30% HP before the shockwave stun ends, mages can 100-0 me in a deep freeze and ive been crited by Chaos Bolts for 150ks.

I am a Hunter, i have all conquest upgraded gear gemmed and enchanted with +resilience(since thats normal for most classes nowdays) i also have the battlemaster trinket
I still drop from 100 to around 30% HP before the shockwave stun ends, mages can 100-0 me in a deep freeze and ive been crited by Chaos Bolts for 150ks.

Ohh thanks for the list, very helpful. Can I reforge pvp power or what ever it's called? For example I was looking at trinkets and I can get it them with 240 resil/1200 pvp power, or 240 resil/420 mastery (or what ever the numbers are, I don't remember exactly). So far, I've also been taking all the hit/expertise pieces over crit/haste like on boots, cape, etc.

And lastly, I'm trying to take diminishing returns into account -ALONG- with my healing abilities (that are all based off of max health). It seems that with a full set of pvp gear, a few fat stamina gems and enchants would be better than resil (by that point it would only be a few % if anything damage reduction I'm guessing) I would want to maximize Stamina in gemming and enchants to increase max health pool -> healing.

Actually most people are idiots in BGs so using a fully geared out tank can have its advantages. I have used my DK in full tank gear to kite around half their team trying to kill me. If you can take 3-4 players out of the game in a 10 man BG its an easy win. For some reason they will keep attacking you I gues it just pisses them off that they cant kill you so they just keep trying. In the mean time you just captured 2 flags.

Ohh thanks for the list, very helpful. Can I reforge pvp power or what ever it's called? For example I was looking at trinkets and I can get it them with 240 resil/1200 pvp power, or 240 resil/420 mastery (or what ever the numbers are, I don't remember exactly). So far, I've also been taking all the hit/expertise pieces over crit/haste like on boots, cape, etc.

And lastly, I'm trying to take diminishing returns into account -ALONG- with my healing abilities (that are all based off of max health). It seems that with a full set of pvp gear, a few fat stamina gems and enchants would be better than resil (by that point it would only be a few % if anything damage reduction I'm guessing) I would want to maximize Stamina in gemming and enchants to increase max health pool -> healing.

Resiliance, even the SLIGHTEST increase is better for ur effective health pool than stamina, in other words, RESIL>>>>>STAM ALWAYS
And, we, who are about to die, salute you

Ohh thanks for the list, very helpful. Can I reforge pvp power or what ever it's called? For example I was looking at trinkets and I can get it them with 240 resil/1200 pvp power, or 240 resil/420 mastery (or what ever the numbers are, I don't remember exactly). So far, I've also been taking all the hit/expertise pieces over crit/haste like on boots, cape, etc.

And lastly, I'm trying to take diminishing returns into account -ALONG- with my healing abilities (that are all based off of max health). It seems that with a full set of pvp gear, a few fat stamina gems and enchants would be better than resil (by that point it would only be a few % if anything damage reduction I'm guessing) I would want to maximize Stamina in gemming and enchants to increase max health pool -> healing.

Even considering spirit bond/second wind/etc, more resilience is a bigger increase to your effective health than stamina will ever be.

Ohh thanks for the list, very helpful. Can I reforge pvp power or what ever it's called?

PvP stats cannot be reforged.

Originally Posted by Uncle Julian

And lastly, I'm trying to take diminishing returns into account -ALONG- with my healing abilities (that are all based off of max health).

Resilience has INCREASING returns, so if you have ANY Resilience, more is better. Hence why you're not gemming pure Stamina in Blue.

Originally Posted by Uncle Julian

It seems that with a full set of pvp gear, a few fat stamina gems and enchants would be better than resil (by that point it would only be a few % if anything damage reduction I'm guessing) I would want to maximize Stamina in gemming and enchants to increase max health pool -> healing.

Going from 40% to 45% resilience is about a 9% increase in effective health.
Going from 45% to 50% resilience is a 10% increase in effective health.
Going from 50% to 55% resilience is over an 11% increase in effective health.
55% to 60%: 12.5% increase in EH.
60 to 65%: over 14.25% increase in EH.

Again, only gem Stamina in Blue sockets, and even then make it a half Resilience gem.

---------- Post added 2013-01-24 at 02:48 PM ----------

Originally Posted by mmmmmmmBacon

Even considering spirit bond/second wind/etc, more resilience is a bigger increase to your effective health than stamina will ever be.

Resilience has INCREASING returns, so if you have ANY Resilience, more is better. Hence why you're not gemming pure Stamina in Blue.

Going from 40% to 45% resilience is about a 9% increase in effective health.
Going from 45% to 50% resilience is a 10% increase in effective health.
Going from 50% to 55% resilience is over an 11% increase in effective health.
55% to 60%: 12.5% increase in EH.
60 to 65%: over 14.25% increase in EH.

Again, only gem Stamina in Blue sockets, and even then make it a half Resilience gem.

Ok I was going to reforge all avilable offensive stats to dodge and parry, but my character sheet keeps saying 0% parry...did they take that away from hunters all together when they got rid of melee weapons? I was hoping I could spread it out to avoid diminishing returns

Ok I was going to reforge all avilable offensive stats to dodge and parry, but my character sheet keeps saying 0% parry...did they take that away from hunters all together when they got rid of melee weapons? I was hoping I could spread it out to avoid diminishing returns

Diminishing returns is incredibly minimal anyway. It's just been inflated by the community.

I can't for the life of me find a orange colored gem with dodge/resilience on it. There are parry/resilience ones though so I think they exist. Can anyone point me out it's name or something. I'm looking for a defensive gem in a RED slot, so red purple or orange. Or if anyone knows a good one, I'm not sure I want to do agility/resilience unless that's the only option.