--Geometry--All models is nicely organized, have correct names for all objects and have good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Modeled in real world units.Model has mixed UVs.

--Rendering--Rendering is setuped in Vray (3ds max).No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.