Stratics VeteranStratics Legend

This may be dev specific, but in the source code for the EC, is the camera attached to the in game character? if so does the characters height or sprite height move as the character does? When you put the ec to a 1:1 art ratio, and move in compass directions, the good looking graphics wobble, as if the camera moves up and down as the chars sprite does. it looks really silly. Let me know if anyone sees this if not i'll make a video.

It seems sometimes when you teleport the character and world move independently. Sometimes I'll see my avatar jump over to the side while the world remains fixed for a moment, then it'll catch up and my avatar centres again and the world moves to match.

I'm not sure if that sheds any light on your question.

I did notice last night the "correct" 1:1 zoom setting for my screen started giving me rippling issues. I could have sworn the day before it was fine. It's at exactly the same value I set, 17.37 (for a 1080 screen if anyone wants to check my math). I noticed a few characters' settings vary by hundredths without having been zoomed in-game.

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