Great concept on the tribal warriors, Arthur. The motion appears even and pleasant--without aberration. Too close to realism? and too much file space! William Hennes has given you master training. Good Luck.

Indeed I would have to reduce the number of keyframes to use that animation set, around 4mb per character animation! If a character has like 5 different animations, it'll end up being 20mb per character, talk about a big game! Hahahahaha, thanks for the feedback!