ClothFX - Dynamic Cloth Tearing Plugin

*DEMO VIDEO MADE BY GRANT WILK, HOST OF REMINGTON GRAPHICS

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Blender Cloth Effects. Made simple & fast.

ClothFX simplifies cloth tearing within blender by providing you with a set of tools, which allow for instant, real-time cloth tearing simulations. Below you can see the different types of tears you can generate when using this tool:

A collider object will trigger the edge splitting of the pre-teared mesh. This can be done on contact, or using proximity mode, which will tear by distance, rather than mesh collision. Here are the Trigger options as follows:

Collider object options:

Mesh Volume(enable on contact)

Proximity(trigger object distance)

Mesh+Proximity Volume(both)

Particles(use trigger object particles to define tears)

Collision settings(Outer/Inner)

Stress Parameter(Enable Dynamics)

Fast simulation workflow.

With ClothFX, you don't need to pre-bake any simulation. Tearing is done in realtime, & baked afterwards.

Custom Tear Maps:

Art direction is key in the visual effects world. The most requested feature is now supported in ClothFX & it gives you full control over your cloth effects simulations.

Note: When installing, install as a zipped folder. Once enabled, ClothFX v4 will be located in the Physics Tab. Now supports Blender 2.8 Beta! Because it is still in beta & changes are being made, you should expect some errors, but no worries! They are completely new to me as well, so please let me know if you run into any & I will update the add-on to the most recent 2.8 Build.

Refund:

ClothFX is available with a 30-days money back guarantee. That means that if you don't like the tool, you can choose to get a full refund or you may contact us about any issues through the blender market messenger, as well as emailing us directly to our email @ [email protected]

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