Massively multiplayer games continue to thrive on PCs, but the industry has yet to truly see an MMO take off on a console. There may be some attempts soon with games like APB or Champions Online (or Sony Online Entertainment's games coming to PS3), but there's a reason that MMOs are not really at home on consoles, Rob Pardo, Blizzard's executive vp of game design, recently explained as part of a larger exclusive interview with IndustryGamers.