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Guan Yu Arrives In Smite

A new patch for SMITE’s closed beta has released a new god, along with other updates.

Guan Yu, the Saint of War, is introduced to the roster with the update. Guan Yu’s passive gives him physical and magical protection when near structures; his other skills include Tranquil Gift (a heal), Warrior’s Will (a charge and slow), Taolu Assault (a debuff/AoE), and Tactician’s Advantage (a slowing, silencing, stunning attack). Other game tweaks and fixes are also included in the patch.

SMITE is published by Hi-Rez Studios, which also publishes Tribes Ascend and Global Agenda.

SMITE: Guan Yu (B-Roll)

Source:

SMITE Closed Beta Version 0.1.944.1 is scheduled to be released on Friday, June 29, 2012. The servers will be down for up to several hours while the patch is deployed.

New God!

Guan Yu, the Saint of War

Passive – Fortified Defense

Guan Yu gains +20 physical and magical protection when he is near friendly or enemy structures.

Guan Yu spins his blade in a controlled but furious display, slicing enemies for 20/30/40/50/60 (+20% of your magical power) magical damage every .4s for 4s. Each hit debuffs the enemies protections by 10 while buffing Guan Yu the same amount, up to 30, for 3s. Guan Yu is immune to knockback for the duration. Cost – 60/65/70/75/80 mana. Cooldown – 13s.

Tactician’s Advantage

Guan Yu attacks 3 times. Enemies hit take damage of 100/125/150/175/200 (+30% of your magical power) magical damage and are slowed by 25% for 2s. Enemies hit a 2nd time take damage +50% and are silenced for 2s. Enemies hit a 3rd time take damage +100% and are stunned for 2s. Guan Yu is immune to crowd control for the duration. Cost – 80/90/100/110/120 mana. Cooldown – 90s.

General:

End of Match Lobby tweaks:

Player name now shows on the left instead of god name.

Changed Wins to Victory.

Moved Deaths over Assists.

Skin cards now appear on the transition screen into a match.

Blue targeting arrow is now on by default. You can disable this from the settings menu.

Chat box while in party chat will no longer lose focus.

Ground targets are now cancelled when dying.

Players that reported their screen going black when playing certain gods has been addressed.

Muting teammates is now working again.

Kills that occur before the match starts now properly gives players credit.

Match invite no longer shows 00:00 on the timer after accepting the invite.