I remember there was a goosebumps one where the protagonist turned into a mouse and got swalowed whole and alive by a snake in one ending. Read that when i was a teenager, I was just like 'holy shit, vore" the whole time, was cool.

hey, can we call them "Chews" your own adventure? because sorta vore-pun?

I like them a lot, and always have. Besides enjoying the medium legitimately as a cool way of making a story interactive, I've also become very interested in the various demises that they can bring to the protagonist.

The problem I expect with trying to make a vore CYOA is the same problem that keeps cropping up in a lot of the amateur games in the game forum: putting in "you got digested" endings where the game (or book) stops, interrupting the flow. This creates a contradiction between "see the vore content" and "keep playing".Remedies:-IC try-again and carry on due to reforming or similar-OOC try-again of "turn back to page 227 and pick something else"-predator-oriented game

A good ending might be one where the protagonist is fat and happy and has eaten all the enemy bosses.

I visualize the ideal online choose your own adventure story as having a fixed number of story options and outcomes, but in the beginning you can customize the character to fit the way you want him or her to be. One story chain would be for preds only, while the other chain would be strictly for prey.

I also read the Goosebumps ones when I was a kid. They were the only books I wanted to read. My favorite was the carnival one. I also read some Nintendo ones. One was based off of Wario Land 4. Another was based off the GBA remake of English Mario Bros 2.

They're a lot of fun, but the fetish stuff is never intense enough for me because they're not meant for that sort of thing. That's why I liked Writing.Com so much, but they've kind of screwed that up with their newer policies.