Terratonic is an expert in the science of geology, the structure of planets. As humanity is at present still having to live on a planet she is working on ways to preserve the Earth and make it more safe to live on. The number of dangerous landslip locations, active volcanoes and unstable fault lines is truly alarming. By galactic standards the Earth is not fit for habitation by sentient beings. A few superheroes are actually advocating the relocation of the human race to a better home such as an orbital ring space habitat. Doing this is currently far beyond the capabilities of human technology or ability to pay for it though. Terratonic works to avert natural disasters and environmental damage, often opposing mining companies and supervillains who are digging too deep into the Earth's crust causing tectonic destabilization and pollution.

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One of the oldest deities humanity ever invented, dating back to the earliest days of the practice of worshiping gods. For most of the history of the concept Tiamat has just been a figment of human imagination of course, having no independent existence let alone divine superpowers. The organized information of human thought around the subject provides a pattern for entities to form in magical realms of the imagination though. In magical otherworlds she is real and has great power. It is impossible to say how old she is as time is not linear and steady on magical otherworlds, everything runs on stories and archetypes rather than historical development. In recent years as magic has begun to leak across the dimensions into contemporary Earth she has come to the real world to combat the danger it poses. Disruption and destruction on the real Earth is mirrored on the many magical otherworlds that are based on it so she is acting to preserve her own realms.

As a goddess Tiamat is generally a benevolent figure, but can be wrathful to those who annoy or oppose her. She has power over the elements, life, death, birth and rebirth as befits an ancient mother creator goddess. She birthed several monstrous races that are common on magical otherworlds and they still worship and serve her. She is less high and remote than some other powerful divine figures and likes to gather companions around her for her adventures. She does not have to be in charge of the group but she will under no circumstances take orders from anybody. As a goddess she may graciously listen to entreaties but no mortal can have authority over an immortal and she does not regard any other god as any more than equal to her. This attitude passes on contemporary Earth because she never does anything gratuitously violent or destructive and does not desire anything in the way of payment. Human treasures are no more than sparkly rocks to her, she has all she could ever want in her magical palaces back in her own realms.

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During the Cold War all sorts of things were done to create superpowered people. Walkiria was an East German athlete who was chosen as the subject in a process of massively infusing ionic energy into the human body. It was done using alien technology recovered from deep beneath the permafrost in Siberia by Soviet scientists. Previous attempts hadn't worked but they were now pretty sure they knew what had gone wrong. It went better with women than men and they should be as fit and strong as possible. This time everything seemed to go right, Maia's body soaked up the ionic energy, granting her greater and greater powers. Enthused by their success the communist scientists just kept blasting more into her with repeated sessions. In their eagerness though they ended up burning out the equipment, making Maia one of a kind. Having spent a fortune on her the impecunious East German government now faced an immense bill from the Soviets. The only resort was to do what they always did, get the money from West Germany. They announced her as a superheroine for the world, then charged a fortune for her services. Most of her work was done for the West Germans as they were among the few prepared to pay. Other nations declined out of political or financial reasons. The East German government kept her from defecting by claiming that she must undergo regular treatments in their facilities or her powers would run out of control and destroy her. When the Berlin Wall fell and the Germany's reunited Maia found out that her powers were actually completely stable, it had all been lies. Free at last Maia went international and now charges only nominally for her assistance, just enough to support herself. She had often worked with the Soviet Superwoman Olga Yezhov when doing jobs for the USSR (they didn't have to pay) and had always admired her. With no political handlers anymore they could now act on their mutual attraction. The two women have been together for some time now and married a few years ago.

Maia is a brave and kind but rather excitable woman. She is prone to getting distracted in superfights by either intensely battling her opponent or rushing off to save innocents caught up in the disaster. More level-headed superheroes such as her partner have to calm her down and get her to focus again. While she is completely besotted with Olga the two aren't joined at the hip and often adventure separately. During major crises though she has to be with her, to the extent of rushing off and leaving what she is in the middle of. Olga as a senior figure in the superheroic community is often leading a team at such times and so can accommodate this.

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Sweeeeeeeeeet. Good to see ya, man! I felt bad for some of the Roll Callers caught in that crossfire, and was worried not everybody would be making it over. I always dug your thread, and the interesting (sometimes scandalous ) art you chose. Looking back at the old forum, I didn't realize you had such a long thread of standard-issue comic book characters. Will you just be 'porting everyone over here?

The Tyrant Star is one of the most dangerous entities in the cosmos. It is a literal star, except instead of being just a raw ball of nuclear fire it is a complex intelligent being. It may have been created by some long dead intelligence as a superweapon since it is capable of obliterating entire solar systems and even such massive stellar constructions as rings and spheres. For millions of years it wrought destruction and terror across the galaxies until it encountered more advanced civilizations that were capable of stopping or destroying it. It now hides out somewhere, perhaps in a galactic core where it can be obscured by the massive clouds of energy and matter spinning there. It's malice and determination to wreak devastation on other intelligences is undimmed however. It empowers members of alien races, filling them with its power and malice and sending them back to their homeworlds to cause as much destruction as possible.

The supervillainess Tyrant Star was originally a superhero from Earth who caught the attention of one if its minions while on an adventure in space. She was forcibly converted into a new form and her mind twisted. She now wants to kill everyone, all the time. She is capable of restraining herself in order to embark on longer-term, larger-scale plots though, such as seizing control of and deploying nuclear weapons or allying with hostile aliens or other forces and leading them to Earth. Needless to say this behavior makes her an enemy of everyone else on Earth. Some supervillains will associate with her however in order to use her power for their own purposes. Ultiwoman, coming from an alternate reality, often does this. Earth's superheroes know they have to stop her but some of them still think that the person she originally was is still in there and could be redeemed.

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I've been enjoying doing builds based on artists' work so I have decided to expand the project to encompass every original superhero character I can find a decent picture of. Ransacking DeviantArt I have come up with perhaps 1,800 such. That should keep me busy for the next year or two. Many of the original character's have extensive backgrounds, stories and game sessions attached to them. As ever I'm largely ignoring this in favor of my own compositions, all I'm really after is the art.

To start we have Ultiwoman, one of the most dangerous supervillains in the world. Not because of her raw power, great though that is, but because of who she is and where she comes from. Ultiwoman is an invader from an alternate Earth where history took a different course. On her world the USA suffered a second revolution and civil war in the 1930's. The result was that a Fascist government took over the country, reorganizing it into a renamed state, the Union of Ultima. This new country allied with Germany during the Second World War, carving the world up between them. The two powers soon fell out over the spoils and the world has been locked in a perpetual war between them ever since. Ultima controls the Americas, the British Isles, Japan, Australasia, sub-saharan Africa and most of the world's islands. The 3rd Reich controls most of the vast Eurasian continent. These cruel and wasteful regimes are in trouble however. Over-exploitation and ecological damage is eroding their natural resources, while the stultifying effects of social repression has resulted in economic and scientific stagnation.

Using illegally obtained offworld technology Ultima has found a way to send agents through to a nearby alternate Earth. Ultiwoman is here to steal resources and technology to revive her flagging homeland. The notion of trading for it or simply asking for help never even occurred to the Ultimates. She raids campuses and research facilities and kidnaps and tortures people with superpowers to learn their secrets. Raised in a culture of violence and tyranny she has risen to her high position through focused ruthlessness. To her all that matters is her own aggrandizement, she does not even really care for her own country and people, they are just slaves for her benefit. Personally she is sadistic and decadent, amusing herself with grossness and debauchery when not out on a mission. She is a ferocious and savage fighter, fighting in a perpetual rage that anyone is defying her. Several prominent superheroes have developed bitter vendettas against her.

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A mischievous fire sprite from the same magical otherworld as Aquis who she followed back to contemporary Earth after hearing about how much fun it was. Since arriving she has flitted from one superteam to another, helping out with their superheroics but also causing trouble with her flirty nature and pyromaniacal tendencies. She leads noble superheroes astray and has caused a number of unpleasant rows and breakups between couples on the same superteam, disrupting team operations. In battle she often fights by setting fire to as much as possible, which is dangerous and can cause a great deal of unnecessary collateral damage. The glamour of her fairy nature means though that people find it hard to stay angry at her or impose punishments.

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Andromeda is an interstellar law enforcement agent, empowered to pursue and arrest those who have broken interstellar law. Violation of galactic law is rampant on Earth, with all the smuggling and slave-trading and dealing in offworld technology and superpowered enhancements. Superheroes are almost as guilty of this as the supervillains and offworld crime syndicates. Andromeda is the stern voice of authority and responsibility in the anarchic world of superpowers. She works hard to keep her fellow superheroes within reasonable bounds while relentlessly pursuing the criminals who blatantly flout the laws. If necessary she is prepared to pursue malefactors clear across the galaxy to bring them to justice. She is the local marshal of a galaxy-spanning organization and can call upon considerable backup if she needs to. Most of the time though she conserves resources by making use of local assistance.

Andromeda started out as a less powerful superheroine but became dissatisfied with the way superheroes often caused as much trouble as they solved. She wanted a better way so sought and applied to her force. They trained her and provided her with a new set of more powerful enhancements. These days she is a highly respected and influential superhero, particularly with Earth law enforcement authorities who regard her as more capable and responsible than many others.

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Plutonia is a nuclear scientist, specializing in atomic physics and radiation. She spends most of her time in research into the properties of the atomic nucleus. She gained her powers when she attended an offworld scientific conference where she was invited to assist in an experimental demonstration. The enhancements she was given are just a standard set of scientific tools and instruments. On Earth they let her be a powerful superhero. Her control of her radiation powers is such that she can avoid or neutralize all fallout and contamination. The fact that many other people with such superpowers cannot do so is of great concern to her. Her rogues gallery is made up of such living radiological hazards.

Plutonia is in a long term relationship with Andromeda. The two have much in common, with broadly similar powers and a high level of ethical concern for the dangers that uncontrolled superpowers pose to the Earth. Andromeda has trained her girlfriend to a much higher level of prowess in combat, believing that she relies too much on atomic bombardments to win her battles. Neither woman bothers with a secret identity or conceals their relationship.

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The Thunderbird is a common mythical entity across many North American cultures. Such myths are not about real things, they are allegories of life and serve to educate and instruct. As magic leaks into the world though such myths are manifesting in a more tangible way. The young woman who would become the Thunderbird gained her powers when during a period of childhood unhappiness she retreated into a dream world. In her dreams, which became astonishingly vivid, she traveled and adventured in a fantastic North America where all the ancient peoples lived in the old ways and all the myths and magic were real. Her concerned friends and relatives eventually brought her back out of this dream. Since then though she has been able to manifest the power of the Thunderbird. Training herself in its use she has become a notable superhero, in particular opposing the evil use of magic and the monstrous entities from the beyond that menace the world. The world network of wizards who conceal the supernatural world often employ her as as their champion. While a mystical hero she is a clear and straightforward woman and has no problem with working with more science based superheroes.

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Mindy McCreedy is a young college student and a prodigious overachiever in all fields, academically, athletically and socially. After winning the top prize in far too many subjects her college put her forward to study offworld science. Working on this subject is highly restricted due to the dangers of it getting out into the world where it could be exploited and misused, with potentially very serious consequences for the Earth (as much due to legal action from offworld authorities at the failure to control it properly as agreed in the contracts). Many of the researchers in this field are superheroes themselves, using their powers for superheroics as well as their scientific and technical work. Before long her outstanding performance saw her endowed with the next set of available superpowered enhancements, control of electromagnetism. She can generate electricity, magnetic fields and manipulate radio waves. Her powers grant her immense strength and a hyper-accelerated metabolism as well. She has done work in neurology recently through which she can now 'read' people's surface thoughts through monitoring the electrical impulses in their brain. Her knowledge and powers continue to expand rapidly and she is becoming one of the most capable superheroes in the world, despite not yet being out of her teens.

Mindy is an incredibly energetic person, always working hard on some project or rushing off on some mission. She is not excitable though, rather she is intensely focused with a concentrated attention. She brings this to whatever she is doing, whether it is battling rampaging robots or running an experiment. Some of her fellow superheroines are trying to encourage her to take some time out and have some fun instead of working all the time. Associating with dubious young women like Impactra or Ultimogirl may not necessarily be a good thing for her, though it would show her more of life.

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Wheelman is a supervillain pilot. He has no superpowers himself, instead he drives and pilots vehicles for other supervillains. They often need them for their heists and raids but acquiring the skills to be a really good pilot takes a great deal of time and talent. Most supervillains prefer to concentrate on their powers and their own mad schemes. He has sat at the controls of everything from cars to VTOL jets, spacecraft and doom blimps. He likes to boast that he can drive anything anywhere through anything. As a villain he is a pure mercenary, taking payment up front for jobs. A big advantage of his role is that he is always in control of something he can use for a getaway if the plan goes south, or has first shot at the escape pods. Before a mission he always makes sure to have some vehicles of his own stashed nearby so he can continue his escape if necessary. In this way he has to date always eluded capture, often because the superheroes have not noticed him or are busy with other things as he makes a speedy escape.

Last edited by Gamebook on Sun Jul 16, 2017 7:06 am, edited 1 time in total.