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Thursday, 15 February 2018

Hannah, Chief Freikorps Archivist

This model was originally released as a reward for backers of Wyrd Game's Through the Breach campaign. Since then it has never been available in general release. It's probably one of the most rare models from the entire range now. I don't really care for the huge model that was released at a later date, so I had to pay through the nose to get this version when it popped up on ebay.

It's definitely one of the best models that Wyrd has ever released. It combines the steampunk and magical elements seamlessly. I chose a 50mm skull base from Micro Art Studio for her and did some trimming and filling with Agrellan Badlands to make sure she fit it well. The only part that doesn't look that good are her hands as they both seem a bit too large...

The pose is interesting and the level of detail is more than impressive. I wanted to make sure the mini stands out so I used slightly toned down yellow on her armor as no other models in my collection feature this shade. I used airbrush to sketch the lighting on this part of the model and proceeded to fill in the details. Marking the darkest areas with pure black and doing edge highlights on the armor was a painstakingly long process. That's one of the main reasons I've never enjoyed painting GW's Space Marines.

After that I moved onto the Hannah model, and felt much more comfortable while working on her. I used green and brown for her uniform as these colors worked well with the yellow armor. The book she is pointing at is a nice element that allowed me to shift some of the focus there and I used red on the cover and filled the open pages with some writing.

Hannah is a henchman and a mercenary. I plan to try using her with my Neverborn. She provides solid melee attack with an impressive range of 3' and blast potential on moderate and severe. She can also copy a (1) casting action as her (0), which opens plenty of opportunities for her.

Hannah is armor 1, has 9 Wds and can use soulstones, so taking her down shouldn't be easy. She also makes the crew she is in better with her passive abilities. Arcane Reservoir increases crew's hand size by 1, and Counterspell means that enemy Ca actions lose all suits. What's more, enemy models within 4' of her (and that's a big area since she comes on a 50mm base) ignore any suits associated with their Ca, Ml, and Sh attacks, which can be a great in limiting opponents' offensive triggers.