To do this project, you will need a properly tuned acoustic guitar (or other acoustic stringed instrument). You'll need to know enough about playing the instrument to produce clear, ringing tones by picking (or plucking) the string while changing its effective length by fretting (or fingering) it.

Material Availability

Readily available

Cost

Average ($50 - $100)

Safety

No issues

Abstract

This is a great project for a musician who is interested in the physics of stringed instruments. If you've ever played an acoustic guitar, you may have noticed that picking a single string can make one or more of the other (unpicked) strings vibrate. When this happens, it's called sympathetic vibration. What intervals lead to the strongest sympathetic vibrations? Find out for yourself with this project.

Objective

The goal of this project is to determine which musical intervals are most effective at producing sympathetic vibrations on open guitar strings when another string is picked (plucked).

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Credits

Andrew Olson, Ph.D., Science Buddies

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APA Style

Science Buddies Staff.
(2017, July 28).
How to Make a Guitar Sing.
Retrieved from
https://www.sciencebuddies.org/science-fair-projects/project-ideas/Music_p011/music/how-to-make-a-guitar-sing

Last edit date: 2017-07-28

Introduction

In this project, you'll investigate the physics of standing waves on guitar strings. You'll learn about the different modes (i.e., patterns) of vibration that can be produced on a string, and you'll figure out how to produce the various modes by lightly touching the string at just the right place while you pick the string. This technique is called playing harmonics on the string.

You'll also need to understand some basic properties of waves to get the most out of this project. We'll provide a quick introduction here, but for a more complete understanding we recommend some background research on your own. The Bibliography section, below, has some good starting points for researching this project. We especially recommend exploring the "Sound Waves and Music" articles (Henderson, 2004).

What is sound? Sound is a wave, a pattern-simple or complex, depending on the sound-of changing air pressure. Sound is produced by vibrations of objects. The vibrations push and pull on air molecules. The pushes cause a local compression of the air (increase in pressure), and the pulls cause a local rarefaction of the air (decrease in pressure). Since the air molecules are already in constant motion, the compressions and rarefactions starting at the original source are rapidly transmitted through the air as an expanding wave. When you throw a stone into a still pond, you see a pattern of waves rippling out in circles on the surface of the water, centered about the place where the stone went in. Sound waves travel through the air in a similar manner, but in all three dimensions. If you could see them, the pattern of sound waves from the stone hitting the water would resemble an expanding hemisphere. The sound waves from the stone also travel much faster
than the rippling water waves from the stone (you hear the sound long before the ripples reach you). The exact speed depends on the number of air molecules and their intrinsic (existing) motion, which are reflected in the air pressure and temperature. At sea level (one atmosphere of pressure) and room temperature (20°C), the speed of sound in air is about 344 m/s.

One way to describe a wave is by its speed. In addition to speed, we will also find it useful to describe waves by their frequency, period, and wavelength. Let's start with frequency (f). The top part of Figure 1, below, represents the compressions (darker areas) and rarefactions (lighter areas) of a pure-tone (i.e., single frequency) sound wave traveling in air (Henderson, 2004). If we were to measure the changes in pressure with a detector, and graph the results, we could see how the pressure changes over time, as shown in the bottom part of Figure 1. The peaks in the graph correspond to the compressions (increase in pressure) and the troughs in the graph correspond to the rarefactions (decrease in pressure).

Figure 1. Illustration of a sound wave as compression and rarefaction of air, and as a graph of pressure vs. time (Henderson, 2004).

Notice how the pressure rises and falls in a regular cycle. The frequency of a wave describes how many cycles of the wave occur per unit time. Frequency is measured in Hertz (Hz), which is the number of cycles per second. Figure 2, below, shows examples of sound waves of two different frequencies (Henderson, 2004).

Figure 2 also shows the period (T) of the wave, which is the time that elapses during a single cycle of the wave. The period is simply the reciprocal of the frequency (T = 1/f). For a sound wave, the frequency corresponds to the perception of the pitch of the sound. The higher the frequency, the higher the perceived pitch. On average, the frequency range for human hearing is from 20 Hz at the low end to 20,000 Hz at the high end.

The wavelength is the distance (in space) between corresponding points on a single cycle of a wave (e.g., the distance from one compression maximum (crest) to the next). The wavelength (λ), frequency (f), and speed (v) of a wave are related by a simple equation: v = fλ. So if we know any two of these variables (wavelength, frequency, speed), we can calculate the third.

Now it is time to take a look at how sound waves are produced by a musical instrument: in this case, the guitar. For a scientist, it is always a good idea to know as much as you can about your experimental apparatus! Figure 3, below, is a photograph of a guitar.

Figure 3. Top view of an acoustic guitar.

The guitar has six tightly-stretched steel strings which are picked (plucked) with fingers or a plastic pick to make them vibrate. The strings are anchored beneath the bridge of the guitar by the bridge pins (see Figure 4). Each string passes over the saddle on the bridge. The saddle transmits the vibrations through the bridge to the soundboard of the guitar (the entire front face of the instrument). The soundboard, with its large surface area, amplifies the sound of the strings. (One way to see this for yourself is with the mechanism from a music box. First try playing it while holding it in the air. Then, place it in contact with the soundboard of the guitar and play it again. You'll see that the sound is greatly amplified by the wood.)

near the opposite end of the string, where it passes over the nut(Figure 5).

After passing over the nut, the strings wrap around tuning posts. A worm gear mechanism allows the posts to be turned in order to raise or lower the tension on the string.

Figure 5. Detail view of an acoustic guitar headstock, showing the nut and tuning pins. The top portion of the neck (first fret) is also shown. The strings are labeled, from low "E" to the high "e."

When a guitar string is picked, the vibration produces a standing wave on the string. The fixed points of the string don't move (nodes), while other points on the string oscillate back and forth maximally (antinodes). Figure 6, below, shows some of the standing wave patterns that can occur on a vibrating string (Nave, 2006a).

The string can vibrate at several different natural modes (harmonics). Each of these vibrational modes has nodes at the fixed ends of the string. The higher harmonics have one or more additional nodes along the length of the string. The wavelength of each mode is always twice the distance between two adjacent nodes.

The fundamental mode (Figure 5, top) has a single antinode halfway along the string. There are only two nodes: the endpoints of the string. Thus, the wavelength of the fundamental vibration is twice the length (L) of the string.

The second harmonic has a node halfway along the string, and antinodes at the 1/4 and 3/4 positions. This standing wave pattern shows one complete cycle of the wave. Thus, the wavelength of the second harmonic is equal to the length of the string.

In addition to the endpoints, the third harmonic has a nodes 1/3 and 2/3 of the way along the string, with antinodes in between. The wavelength of this mode with be equal to 2/3 of the length of the string.

Remember that the relationship between wavelength and frequency depends on the speed of the wave. We can rewrite the equation presented earlier as f = v/λ. If we take the ratio between the frequency, f2, of the second harmonic and the frequency, f1, of the first harmonic, the velocity term cancels out:

f2f1

=

v/Lv/2L

=

1
1/2

=

2

You can continue the calculations for the higher harmonics yourself. What is the frequency of the third harmonic, relative to the fundamental?

Now you have enough of an introduction to sound waves and guitars so that you can understand how one string can make another "sing." Picking is one way to start the string vibrating, but the strings can also be set in motion by the vibrations of the soundboard. If you pick a string (for example the high E string) and then quickly mute it (by touching it with your finger), you will hear that the guitar continues to produce sound. It sings!

How does this work? The various modes of vibration of the E string match some of the modes of vibration of other strings on the guitar. When the E string sets the soundboard in motion, the vibration of the soundboard can drive the other strings to vibrate at those matching modes. This phenomenon is called sympathetic vibration. What musical intervals can excite an open guitar string via sympathetic vibrations? The Experimental Procedure section, below, shows you how to find out.

Terms and Concepts

To do this project, you should do research that enables you to
understand the following terms and concepts:

Guitar parts:

Strings

Bridge

Saddle

Nut

Frets

Soundboard

String vibrations

Standing waves

Nodes

Antinodes

Wavelength

Frequency

Sympathetic vibrations

Musical intervals

Questions

Which notes, when played on the high E string, produce sympathetic vibrations in other open strings?

Which musical intervals (spaces between notes) are most effective at producing sympathetic vibrations?

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Materials and Equipment

To do this experiment you will need the following materials and equipment:

An acoustic guitar, properly tuned

Guitar pick

A quiet room

Lab notebook

Pen or pencil

Optional, but helpful: an electronic tuner

One alternative is to use a computer with tuning software, such as enable Tuner by Enable Software®. To use this software, you'll need:

A Windows-based computer with a 16-bit soundcard

A microphone

A big advantage of this tuner is that it displays the frequency of the note that you played

Another alternative is to use a stand-alone electronic tuner. There are many models, available at most music stores. You want a chromatic tuner with a built-in microphone. It will sense the note that you play and indicate whether you are sharp (above) or flat (below), relative to the closest reference note. If you can find one that displays the frequency of the note you played, that is best.

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Variations

Extend the experiment by using each of the other five strings on the guitar as the string that initially plucked.

To see how you can make a guitar string vibrate at higher frequencies (harmonics) by lightly touching the string at certain points instead of fretting it, see the Science Buddies project Don't You Fret! Standing Waves on a Guitar.

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Yes,I Did This Project!
Please log in (or create a free account) to let us know how things went.

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