Leon, Darren and Josh put their gizzards and giblets on the line as they tiptoe back through Rupture Farms. Oddworld: Abe’s Oddysee – and its recent remake, Oddworld: New ‘n’ Tasty – are up for health and safety inspection in this analysis of Oddworld Inhabitants‘ debut title. We also feature a community contribution including one from the developers themselves as part of our Three Word Reviews.

Apologises for my mistake on this episode ladies and gents. There are 299 modokons to save in New 'n' Tasty, but only 99 in the original Abe's Oddysee. So for that part of the podcast, I was living in a fantasy realm I had created, whoops.

Apologies again for coming so late to the party! I just beat New 'n' Tasty and so I only just listened to this podcast. I watched the comparison video from Matthewmatosis that was mentioned in the podcast and all of that was really interesting. I have no connection to the original Abe's Oddyssey, so New 'n' Tasty was my introduction to the franchise. But after watching that comparison video, I think I agree that the art style of the PS1 game meshed better with the themes and atmosphere of the game. I still enjoyed New 'n' Tasty, but I am tempted to try playing it again as the PS Classic.

I enjoyed the game a lot for all of the reasons mentioned on this podcast and I am excited to play through the rest of the series. I did want to mention that the Vita version feels very unstable. I was able to complete it, but there were a lot of bugs, freezes and hard crashes. I wouldn't recommend the Vita version to people wanting to play this game. And one of the only areas where I found myself disagreeing with the panel was about the bad ending. I know that it wasn't supposed to be a warm and fuzzy ending, but watching the protagonist that I had grown to love over the course of the game screaming and pleading for his life right before being dropped into a meat grinder was too much for me . I'm 29 and I was a bit traumatized by it. I'm really glad I didn't play it as a 12 year old!