Edited some card on Grand Chasers archtype : Lire's Special Shot => made the eff more clearer (maybe some of you think it as bug), Ryan the Viken => made it more useful by removing the limitation "you can only control 1 face-up ryan the viken", Amy the Starlet => fixed some grammar on the text (my grammar is sux btw, ), Zero the Advancer => made it less broken by adding limitation to the eff become "once per turn, during either player's turn",Rufus the Arbiter => made it less broken by adding limitation of the eff become "when you control another Grand Chasers monster" and added "this card cannot be destroyed by battle".

updated cards are available at ygopro 1.031.0 percy V4, check the first post for the download links. hope you like the new updates, and please let me know if you found some bugs,

next update, i will add some individual custom cards and some cards that supports old archtype,

updated 26/7/2013 :Added PDA Custom CardsEdited the 2013.3.1 TF banlist (where the anime cards banlist are, i added some "Grand Chasers" cards (from part 1) to limited list because its too mainstream to have 2 or 3 copy of it, hope you understand how broken they are,

PDA Custom Cards are available at ygopro 1.031.0 percy V4 and V5 alpha, check the first post for the download links named "part 2". (be sure you download all parts if you havent download the customs from the beginning, and be sure you extract the part 1 first then part 2).hope you like the new updates, and please let me know if you found some bugs,

updated 17/8/2013 :Updated all custom cards on old updates so it all available on ygopro 1.032.0 V2 percy.Added 2013.9.1 and 2013.3.1 ANIME banlist (where all custom cards and anime cards banlists are on it)

updated cards are available at ygopro 1.032.0 V2 percy, check the first post for the download links. hope you like the new updates, and please let me know if you found some bugs,

Added cards : Grand Chaser - Veigas the MagiSpellcaster/Pendulum/EffectLevel 4, Attribute Dark, Pendulum Scale L/R = 1/5, ATK/DEF = 100/100Pendulum EffectDuring the End Phase of the turn this card is activated: You can add 1 "Grand Chasers" Spell Card from your Graveyard or Banished Zone to your hand.Monster EffectWhen this card is Pendulum Summoned: Banish 1 Spell/Trap Card on the field. When this card battles an opponent's monster: You can target the monster this card is battling; banish both the opponent's monster and this card. You can only control 1 face-up "Grand Chasers - Veigas the Magi".Grand Chasers - Gwen the RiderWarrior/Pendulum/EffectLevel 4, Attribute Water, Pendulum Scale L/R = 1/5, ATK/DEF = 700/200Pendulum EffectOnce per turn: You can banish 1 "Grand Chasers" Spell Card from your Graveyard to target 1 "Grand Chasers" monster in your Graveyard or Banished Zone; add that target to your hand.Monster EffectWhen this card is Pendulum Summoned: Destroy 1 monster on the field. Once per turn: You can banish 1 Spell Card from your Graveyard to take control 1 monster your opponent controls, and it destroyed during the End Phase. You can only control 1 face-up "Grand Chasers - Gwen the Rider".

Updated 09/06/2014 : Added New Archtype : "Angel League" :Contains 11 cards1. Angel League - Goddess CallSpell/RitualSelect 1 "Angel League" Ritual Monster in your hand. Send "Angel League" monsters from your Deck to the Graveyard whose total level are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand. You can shuffle this card from the Graveyard into the Deck to target 1 "Angel League" Ritual Monster in your Graveyard; return that target to your hand.

2. Angel League - Goddess VictorianaMonster/Ritual/Effect/*12/Light/Fairy/ATK 3500/DEF 2800You can Ritual Summon this card with any "Angel League" Ritual Spell Card. This card also treated as an Xyz Monster (with no rank) while it is face-up on the field. During each of your opponent's End Phases: Detach 1 Material from this card. This card gains the following effects based on the number of Material attached to it. ●1 or more: "Angel League" monsters you control cannot be destroyed by battle. ●2 or more: "Angel League" monsters you control gains 800 ATK and DEF. ●3 or more: "Angel League" monsters you control are unaffected by your opponent's card effects. You can only control 1 face-up "Angel League - Goddess Victoriana"

3. Angel League - Goddess AlectaMonster/Ritual/Effect/*8/Dark/Fairy/ATK 2500/DEF 1000You can Ritual Summon this card with any "Angel League" Ritual Spell Card. This card also treated as an Xyz Monster (with no rank) while it is face-up on the field. Once per turn, you can target 1 card in your Graveyard or Banished Zone; attach it to this card as a Material. Once per turn, if this card destroys your opponsnt's monster by battle: You can detach 1 Material from this card; this card can attack once again. You can only control 1 face-up "Angel League - Goddess Alecta".

4. Angel League - Dark ArmorMonster/Effect/*2/Dark/Fiend/ATK 200/DEF 200You can target 1 "Angel League" Ritual Monster you control; equip this card from your hand or Graveyard to that target. It gains 200 ATK and DEF. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 face-up "Angel League - Dark Armor".

5. Angel League - Light ArmorMonster/Effect/*2/Light/Fairy/ATK 200/DEF 200You can target 1 "Angel League" Ritual Monster you control; equip this card from your hand or Graveyard to that target. It gains 200 ATK and DEF. The equipped monster cannot be targeted by opponent's card effects. You can only control 1 face-up "Angel League - Light Armor".

6. Angel League - DullahanMonster/Effect/*2/Dark/Fiend/ATK 900/DEF 900You can banish this card from your Graveyard to target 1 face-up "Angel League" Ritual Monster (that is treated as an Xyz Monster) you control and up to 3 "Angel League" monsters in your Graveyard; attach this card and those monsters to that face-up Ritual Monster, as Materials. You can only use the effect of "Angel League - Dullahan" once per turn.

7. Angel League - Goddess GlaciaMonster/Ritual/Effect/*4/Water/Fairy/ATK 2000/DEF 1200You can Ritual Summon this card with any "Angel League" Ritual Spell Card. This card also treated as an Xyz Monster (with no rank) while it is face-up on the field. Once per turn, you can target 1 card in your Graveyard or Banished Zone; attach it to this card as a Material. Face-up monsters your opponent controls lose 200 ATK and DEF for each Material attached to this card. If this face-up card would be destroyed, you can detach 1 Material from this card instead. You can only control 1 face-up "Angel League - Goddess Glacia".

8. Angel League - ExorcismSpell/QuickplayActivate only while you control a face-up "Angel League" monster. Banish 3 "Angel League" monsters from your Graveyard; Banish 1 card on the field. You can only activate 1 "Angel League - Exorcism" per turn.

9. Angel League - Hunter ArmorMonster/Effect/*2/Light/Fairy/ATK 200/DEF 200You can target 1 "Angel League" Ritual Monster you control; equip this card from your hand or Graveyard to that target. It gains 200 ATK and DEF. When the equipped monster destroys an opponent's monster by battle: Target 1 card your opponent controls; destroy that target. You can only control 1 face-up "Angel League - Hunter Armor".

10. Angel League - Superior WarningTrap/CounterActivate only while you control a face-up "Angel League" monster. When a card or effect is activated: You can detach 1 Material from "Angel League" monster you control; Negate the activation and destroy it.

11. Angel League - 2nd Goddess CallSpell/RitualSelect 1 "Angel League" Ritual Monster in your Deck. Send "Angel League" monsters from your hand or Banished Zone to the Graveyard whose total level are equal to that Ritual Monsters's. Ritual Summon a card with the name of the selected Ritual Monster from your Deck. During your Draw Phase, instead conducting your normal draw: You can add this card from your Graveyard to your hand.

Download link is in first post, see "Download Link + Tutorial" Spoiler.