would be amazing to find one of those. I would like to know what the rate is though, how many booster boxes you would have to buy to get one on average.

Probably extremely low. Out of the thousands and thousands of people across the world who attended the prerelease, and most of them having access to a camera/phone, there's only 13 pictures of someone showing a god pack on Google Images right now. There's probably plenty of people across all social media claiming to have opened one and while a number of them are telling the truth, we have no visual proof of it. Unless they lowered the chances just for the prerelease (which is unlikely and would be cost prohibitive anyway) it's likely less than 1% chance of opening one. In a perfect world that means at least 3 booster boxes which would be...a lot of commons and uncommons. And it'd only be worth it if you haven't gotten a single god yet, which one box usually gives 1-4.

So while I'd love to open one, I don't think it's worth buying more boosters than normal.

would be amazing to find one of those. I would like to know what the rate is though, how many booster boxes you would have to buy to get one on average.

Probably extremely low. Out of the thousands and thousands of people across the world who attended the prerelease, and most of them having access to a camera/phone, there's only 13 pictures of someone showing a god pack on Google Images right now. There's probably plenty of people across all social media claiming to have opened one and while a number of them are telling the truth, we have no visual proof of it. Unless they lowered the chances just for the prerelease (which is unlikely and would be cost prohibitive anyway) it's likely less than 1% chance of opening one. In a perfect world that means at least 3 booster boxes which would be...a lot of commons and uncommons. And it'd only be worth it if you haven't gotten a single god yet, which one box usually gives 1-4.

So while I'd love to open one, I don't think it's worth buying more boosters than normal.

I didnt think it would be a very high rate. I believe the zendikar hidden treasure cards were around 1 for every 10 booster boxes, since these cost wizards less (just printing more rather than buying vintage rares) the rate would probably be higher. my guess would be 1 per case (6 boxes), but thats just a guess. still its a good promo and something to consider while i decide how many boxes of the set to buy.

In "A Walk on the Wild Side", Adam wrote, "erdana, sans-serif">One cool trick with this deck involves attacking with the Wild Beastmastererdana, sans-serif">, putting its trigger on the stack, then bloodrushing Slaughterhornerdana, sans-serif"> to give all of your attackers +4/+4 (or more, with additional pump spells!)" Given the wording on the card ("Whenever Wild Beastmaster attacks..."), I thought one needed to cast a pump spell prior to declaring attacks. Bloodrushing during combat won't boost the other attacking creatures because Wild Beastmaster's ability triggers when it attacks, not during the attack. Have I been playing this card wrong? If so, it just got much better in my eyes.

You're correct that it triggers on the attack, but the +X/X isn't determined until the ability resolves. So after Wild Beastmaster's ability is triggered but before it resolves, you have time to change its power.

From Mark Rosewater's Tumblr: the0uroboros asked: How in the same set can we have a hexproof, unsacrificable(not a word) creature AND a land that makes it uncounterable. How does this lead to interactive play? I believe I’m able to play my creature and you have to deal with it is much more interactive than you counter my creature.

MaRo: One of the classic R&D stories happened during a Scars of Mirrodin draft. Erik Lauer was sitting to my right (meaning that he passed to me in the first and third packs). At the end of the draft, Erik was upset because I was in his colors (black-green). He said, "Didn't you see the signals? I went into black-green in pack one." I replied, "Didn't you see my signals? I started drafting infect six drafts ago."

It's obvious what Ajani is doing, as the card title explains it all - he is mentoring the Hero of Squirrels. Probably making the squirrel do some kind of grueling training from hell to teach it martial arts.

So..... Modern event deck comes out in 3 weeks and still not another word about it? Some of us want to pre-order things to make sure they get them, but they announced this back in January on the arcana and have never said another word about it. When can we expect anything at all about this other than date and price? If it was 20 bucks or something I wouldn't be so concerned, but for 75 bucks I want to know whats going on before I drop the cash to pre-order this.

It's obvious what Ajani is doing, as the card title explains it all - he is mentoring the Hero of Squirrels. Probably making the squirrel do some kind of grueling training from hell to teach it martial arts.

Of course! How did I miss that!

"Now, young Hero of Chipmonks, see that mountain? You must run to the top and pick me a flower. A blue flower, with red thorns. Bring it back to me before the sun sets."

Oh god, oh god, please PLEASE never bring "special" rarity that vintage masters is getting into paper magic. Mythic rares were already a terrible idea. Super-Ultra-Mythic rares that you'll need a playset of to be a competetive standard player will definitely get me to leave this game after 15 years.

Oh god, oh god, please PLEASE never bring "special" rarity that vintage masters is getting into paper magic. Mythic rares were already a terrible idea. Super-Ultra-Mythic rares that you'll need a playset of to be a competetive standard player will definitely get me to leave this game after 15 years.

Seeing as the cards receiving the "special" rarity are either banned or restricted to one in all of the formats they are legal in, you aren't going to have to worry about "playsets" of them as you just get one and you are done (and I would assume this would carry over to paper magic as well though they are never going to make cards as powerful ever again). Also, since they can't ever reprint the power nine in paper magic until the reserve list is removed there is unlikely to be any reason for them to make the new rarity for paper magic.

Amarsir, you do realize that getting a playset of a power nine card will not be any more difficult than getting a playset of any normal rare in the set, right? If they're looking to squeeze money out of vintage players, this doesn't seem the most effective method.

Amarsir, you do realize that getting a playset of a power nine card will not be any more difficult than getting a playset of any normal rare in the set, right? If they're looking to squeeze money out of vintage players, this doesn't seem the most effective method.

In that a playset for the P9 equals one of each and a playset of a rare equals 4 of each, disregarding that there are restricted cards besides the p9? Sure, that math checks out. EXCEPT that the P9 is being printed for the first time and the other cards are not. So you're echoing the same excuse they used when creating Mythic Rares in the first place, that they'd be "only slightly less common than a Tenth Edition rare." It's just not going to work out that way because even if 1x VM Ancestral Recall is as hard to get as 4x VM Necropotence, the latter will be cheaper because of all the other printings.

That said, the money flow is far more indirect. Drafters will be paying the pack prices and reselling the cards to buy more drafts. Vintage players will be giving their tix to the drafters, and will do so based on the expectation of them going up in value. So what Wizards is doing is less a direct squeeze of vintage players and more of a pump-and-dump.