Since a number of new RA 4.0 games have started with experienced players I wanted to open this Thread up for comments, questions, issues, and ideas for a 4.1 Version of the Mod.

Comments I've gotten or heard to this point: 1. China bases needing garrisons on DAY ONE with no troops in them. (Easy Fix) 2. The location of the Pensacola TF at Manila providing a nasty surprise to Japanese players while at the same time offering a VP FEAST for the Japanese side. 3. A number of Allied units in China, India, and USA starting a FULL strength instead of cadre level. 4. The A-24's having a withdrawl date when the intention is for that NOT to be so.

These are notes off the top of my head. What have I missed or need to be added?

1. Leave them in Manila to be crushed but those reinforcements and planes are PRESENT Day One. 2. Place the TF somewhere 2-4 days from the Philippines. Figure along the north coast of New Guinea or in the Kendari--Balikpapan--Manado area. All cargo on-board. 3. Have them a Day from Darwin with everything loaded.

1. Leave them in Manila to be crushed but those reinforcements and planes are PRESENT Day One. 2. Place the TF somewhere 2-4 days from the Philippines. Figure along the north coast of New Guinea or in the Kendari--Balikpapan--Manado area. All cargo on-board. 3. Have them a Day from Darwin with everything loaded.

Thoughts? Ideas?

I would like the convoy to have 2 of 3 of the A-24s on board along with the P-40 from Pago Pago. The third A-24 could be left at Townsville. In addition, it would be nice if the convoy had an Air HQ for Aviation Support (there is one in Pacific NW). It would be scheduled to arrive at Darwin at end of Dec 8th. If it has max supplies, then the Allied player has some options - 1) try to run into Ambon at full speed and make it more difficult for Japan; 2) unload at Darwin; and 3) turn around and unload at Port Moresby to be added to the mix that is already headed there from Townsville. Is the Allied player willing to make that strong a stand at Port Moresby so early??

1. Work to get troops to those bases requiring garrisons that start with nothing. 2. Reduce troops levels to the historical numbers.

What about saying that the Pensacola TF was diverted to Darwin as war clouds gathered on the horizon and it is THERE at start?

Also intend to damage a good amount of US Industry--Resource--Oil to slow down the massive amount of supply and fuel the US has at start. Michael told me that the numbers, even reduced at the start in RA, are still simply mind-boggling!

I made a bunch of changes to the Continental US. I disabled resources, oil, heavy industry, and some refinery. Most of them were between 20-40 but some were upwards of 100. This should serve to impact the opening 3 months and better reflect the ramping up of American industry.

I made a bunch of changes to the Continental US. I disabled resources, oil, heavy industry, and some refinery. Most of them were between 20-40 but some were upwards of 100. This should serve to impact the opening 3 months and better reflect the ramping up of American industry.

I do have a HEADACHE! Just finished fixing China. I was wrong above. The OOB was screwed up along the lines of about 75% of Chinese units. If it carried a gun, the unit was at full strength. NASTY.

Michael is going through India and USA. Will check those once he provides me some direction then should be OK for the release of 4.1.

If you have just started an RA 4.0 or are thinking about it, I strongly advice stopping and/or waiting. China will be a horrific surprise to the Japanese. Pending on things I should be able to release 4.1 by tomorrow afternoon. Much apologies for the error and mistakes. On the BRIGHT side the Pensacola TF will start when it can safely sit until you know what you want to do with it!

Yes, and they stand their ground fairly well. I am concerned about supply to this many troops. I hate to re-start the game. Was organic supply beefed up for Chinese in the scenario? (no cracks about organic foods please)

I wonder if we're cursed to screw up Chinese OOB. This is the third time this happens in release! Seriously, after looking in this thread it practically shattered whatever desire to continue modding I managed to muster today. I cannot afford a couple days for a meticulous look-through before releasing anything (and couldn't before releasing 4.0 too), and I don't want to participate in constantly letting people down...

That said, John, once you finish fixing, send the filer to me, so I can upload it.

Rob and I are exchanging emails about a re-start of RA once 4.1 is finalized. I have an idea; instead of going back through the chinese OOB again, just juice up the supply in Chungking to say 2000 a day!!!

I did some comparison of RA 4.0 vs Scenario 1 in India, Burma, Malaya, and USA. They are OK from that comparison. I was under the false assumption that Scenario 1 and 2 as Allies were the same LCU wise. I was wrong. Scenario 2 has the Allied LCUs in India, Burma, and USA significantly reduced in starting TO&E strength. Since RA is using Scenario 1 LCU set up, you are good to go.

Thank Goodness it only really concerns the Chinese. Spent 2 hours going through the LCUs side-by-side this morning and was brain-fried! Ask Michael. He called as I was getting done. WHY is it always the Chinese? Makes no sense to me...

IF we have no major problems with other countries then we're OK.

Count of this going out tomorrow around Noon my time. I will send to Stanislav, Michael, and Khyberbill. Have got all three of their emails. Stanislav will Post it on the RA Page.

Changes made: 1. Pensacola TF at Darwin and it is partially loaded. 2. Re-Arranged the Japanese Command HQ and placed a better delineation of the real command lines. 3. Chinese Infantry dealt with---AGAIN! 4. American Industry disabled approx 30% to reflect spinning up of the US Industry. 5. Chinese, IJA, and SNLF Inf Squads names changed adding in the year they become available (ie SNLF Squad 43)