AmigaAMP 3.18 (PPC/OS4.x) and (68k/OS3.9) released
This release fixes a possible deadlock situation when changing the
settings while AmigaAMP is running.
Have fun!

02.11.2016

AmigaAMP 3.17 (68k/OS3.9) released
I have compiled AmigaAMP v3 for 68k/OS3.9. Not all of the featurs of the PPC/OS4 release
are available in this version but most of the bugfixes and improvements are.
In MHI mode it supports a variety of formats like MP3, M4A, OGG and FLAC.
If your hardware decoder can deal with them then you can play them.
Have fun!

Important: This new version doesn't load plain text files as playlists
any more when using the normal Eject/Open/Drag'n'drop functions. I've you've
built your own playlists and want to continue using them then load them via
Load List in the playlist window and save them again. They will be
automatically converted.

Have fun!

21.11.2013

AmigaAMP 3.12 (OS4-NATIVE) patched
The previous build had a bug when loading whole directories. This has been fixed.
Please download AmigaAMP 3.12 again and use it to replace your existing file.
This build should show up as #209 in the about window.

AmigaAMP 3.0 (OS4-NATIVE) released
This version DOES NOT fully replace AmigaAMP 2. It's a successor with
some new features added and some old legacy code removed. It only
supports AHI for playback. All decoders are built in, so there's no
"External Engine" any more.

AmigaAMP 2.22 released
I've added some AREXX commands so that scripts can get the currently
playing track / artist / album from AmigaAMP. This can be used for 'now playing'
messages in chats or to drive front panel LCDs.

24.02.2009

AmigaAMP 2.20 released
This version features improved the GadTools GUI OS4 compatibility, support
for OS4 mouse wheel events and better loading of M3U playlists. Enjoy!

12.01.2007

New set of Engines released
This release fixes an uninitialised pointer bug which caused crashes
and corrupted memory. The WarpUP version terminates correctly again.

05.01.2007

AmigaAMP 2.18 released
The distribution is now divided into base package (AmigaAMP.lha) and
separate archives for the decoding engines depending on which architecture
you're running it on. The base package will run using mpega.library and
sndfile.library. The so called decoding engines will add extra features like
high quality decompression, graphic equalizer (currently for MP2/MP3 only)
and high accuracy analyzers and scopes.
Currently the decoding engine is available for the following architectures:

m68k-amigaos - Classic AmigaOS 3.x
Too demanding for an original classic Amiga but a good choice for
fast emulators like WinUAE / Amiga Forever

ppc-powerup - AmigaOS 3.x with PowerUP or MorphOS
This is historically the very first implementation. It makes use of direct
ppc.library calls from within AmigaAMP, so it's called 'internal'.

ppc-warpup - AmigaOS 3.x with WarpUP
This is technically a separate executable running as a normal AmigaOS
taskand acting like a plugin. It's called 'external' just like the m68k and
the OS4 versions.

ppc-amigaos - AmigaOS 4 final
It works exactly like the WarpUP and the m68k versions but it's compiled
specifically for OS4.
This is the first release and probably still slightly buggy. However, all betatesters
so far could not reproduce bugs which are clearly related to the decoding
engine executable. For some it crashed but the reason is yet unknown.
If you can clearly reproduce a bug/crash then please contact me via email
and I'll send you a special debug-version for testing. All I need is your
GrimReaper log incl. stack trace then.

16.09.2006

AmigaAMP 2.17 released
This version features improved skipping of broken headers, e.g. ID3v2.
It can also deal better with playlists containing some special Windows
characters. The decoding engines are still based on the common codebase
but have undergone some minor bugfixing and cleanup. An OS4 version
is still planned but unless someone at Hyperion decides to finally
send me the OS4 developer prerelease it will have to wait.

Discussion board user profile changed
Since more and more people are trying to exploit the user profiles by
filling them with spam and weblinks I've decided to remove those entries
from the profile editing page.

17.08.2006

Discussion board temporarily closed
I'm on a business trip again, so the board will be closed for a while. I'll let
you know when I'm back. :)

Discussion board temporarily closed
I'm on a business trip, so the board will be closed for a while. I'll let
you know when I'm back. :)

02.03.2006

Engine updates removed
Since the engine updates seem to do more harm than good I've removed
them again. Please revert back to the engines from the AmigaAMP 2.16
distribution.

If you've got questions please use the
discussion board first. I will check it regularly.

26.02.2006

Engine updates
I've recomiled all engines from the new codebase once again after
cleaning up the resource allocation and deallocation routines.
There should be no memory leaks any more and the "unfreed signals"
bug under OS4 should be gone as well.
[see download page]

12.12.2005

AmigaAMP 2.16 released
Most of the changes have taken place 'behind the scenes' this time.
I've merged the PowerUP and the WarpUP decoding engines into a common
codebase making it easier to port it to different platforms. The first
new version I've added is one for the good old 68k processor. A real
68060-50 is not fast enough to handle this but an emulated one often is!
So if you want to have increased decoding accuracy (better sound quality)
and MP2/MP3 EQ on your Amiga Emulator then download and install the
AmigaAMP 68k Decoding Engine v2.16
as well.

08.12.2005

Beta version of 68k decoding engine
I've compiled the external decoding engine for 68k. It's too slow to run
on an original Amiga but today's emulations are usually faster. So if you're
a happy WinUAE or Amithlon user you might want to give it a try.

Discussion board temporarily closed
I'm on holiday, so the board will be closed for a while. I'll let
you know when I'm back. :)

24.07.2005

AmigaAMP 2.15 released
Once again some minor bugfixes. The PPC engines now can handle changes
of the playback frequency within MP3 files or streams. Also I've
slightly improved the error robustness so hopefully the PPC decoder
doesnt crash because of malicious MP3 files any more. Streaming from
slow shoutcast servers has been improved, too.

23.07.2005

Happy Birthday Amiga!
20 years ago the Amiga was introduced at the Lincoln Centre
in New York. Some of its unique features are still unmatched today!

06.02.2005

AmigaAMP 2.14 released
Some more bugfixes: No http requesters any more when trying to play a
shoutcast stream while LoadBuffer is set to FILE and more reliable streaming
from servers sending the data in very small packages.

Ok, just bugfixing this time and no new features but that's better than
nothing, isn't it? OS4 users might be interested in the revised mpega.library
support so that it now works correctly with libmad as well. Directories
containing brackets are no longer rejected when trying to add them to the
playlist and an ID3 reading bug after using the prefs program is gone as well.

20.05.2004

AmigaAMP 2.12 released
I'm almost certain that I've forgotten to fix some of the known bugs but I'm
also certain that I've finally fixed some of them! :))

Some WSZ skin files have their images stored in a subdirectory rather than
the top level. This is now supported. Newer versions of ID3v2 tags still can't
be read but at least they don't prevent AmigaAMP from loading the classic ID3v1
tags any more.