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en-usCopyright 2015 AOL, Inc. The contents of this feed are available for non-commercial use only.Blogsmith http://www.blogsmith.com/http://www.joystiq.com/2010/06/14/sonic-free-riders-ea-sports-active-2-0-announced-for-kinect/http://www.joystiq.com/2010/06/14/sonic-free-riders-ea-sports-active-2-0-announced-for-kinect/http://www.joystiq.com/2010/06/14/sonic-free-riders-ea-sports-active-2-0-announced-for-kinect/#commentsFiled under: Weird But True, Opinions, New In Pop Culture

Update: EA just sent a press release with a suggest MSRP for EA Sports Active 2: $99.95. It's currently in development at EA Canada in Vancouver.

Sonic Free Riders has been officially announced as one of the fifteen launch games for Xbox Kinect. Of course, you knew about this thanks to the Joystiq Superspy[TM]. Gameplay wasn't shown at Microsoft's E3 press conference, but if it's a launch game, it's bound to be playable on the E3 show floor, right?

In addition to Sonic Free Riders, other launch games announced for Kinect include EA Sports Active 2.0 and a game based on The Biggest Loser.

Active Network Inc. has filed a trademark infringement suit against Electronic Arts over the EA Sports Active series. IGN obtained a copy of the lawsuit [PDF link] wherein Active Network claims EA is infringing on its "Active" trademarks, which -- as you must already know -- are "famous, arbitrary, and highly distinctive, and are recognized by the public," according to the suit. You are familiar with the famous Active Network, aren't you?

Tarrnie Williams, formerly of Relic Entertainment, now spends his days working at EA Burnaby on EA Sports Active, which now has him wearing plastic peripherals and extolling the virtues of exercise in his role as executive producer on EA Sports Active 2.0. He's definitely very eager about working out, and he's eager to shake the image of chubby dudes playing games in their parent's basement. He wants them to be fit while they're down there.

We talked to Williams at the EA Sports Opener at GDC where he deftly dodged questions about the Xbox 360 version, and didn't give up much information on the iPhone and iPod Touch versions, other than the fact that "they're online enabled." We'd sure hope so. He does talk about the peripherals and future plans for the property, which includes monitoring your brain. So jog beyond the break to read the full interview.

Permalink | Email this | Comments]]>EAEA-SportsEA-Sports-ActiveEA-Sports-Active-2.0EA-VancoverElectronic-ArtsElectronic-Arts-VancouverExerciseexergamingFitnessgdc-2010interviewNintendoTarrnie-WilliamsWiiThu, 11 Mar 2010 11:30:00 ESThttp://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/#comments
EA Sports' "Season Opener" event at GDC contained one major announcement for the developer's bevy of franchises: EA Sports Active will receive the sequel treatment this Fall with EA Sports Active 2.0 (working title), an updated version of the exergame for the PS3, Wii, iPhone and iPod Touch platforms. The console versions of the game will come equipped with two motion sensors and a heart rate monitor the player can strap to their arms and legs.

User information in this new game can be shared over an online social network, allowing fellow players to keep track of how frequently you've been skipping out on your demanding workout regimen. EA Vancouver is reprising its role as developer for the title. We'll let you know when we hear more about 2.0 -- like, for instance, why the game is apparently skipping out on launching on the 360.