Like Dawn of the Dragons Community on Facebook!
Like Dawn of the Dragons Mobile Community on Facebook!

Welcome to Dawn of the Dragons official forums!
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Our 5th Planet Games Cafepress store is now open. You can buy merchandise for Dawn of the Dragons, and for our other fun games too! Visit the store by clicking here.

I am explaining that doing hard campaigns is not nessesary for weak guilds, and hard campaigns gives nothing you would be lost without. Your response is "Hard campaigns are useful for stronger guilds" ...
I am not sure if you are supporting or opposing my post

The post I quoted you from said nothing about hard camps being for strong guilds only. It simply said there was no valid reason to do hard camps. Which I refuted. Also I didn't simply say Hard camps were for strong guilds. You picked out only part of my response. The whole first point about different loot applies to both strong guilds and weak guilds. The second point also partially applies to weak guilds, since the token drops are not more numerous on Normal.

The post I quoted you from said nothing about hard camps being for strong guilds only. It simply said there was no valid reason to do hard camps. Which I refuted. Also I didn't simply say Hard camps were for strong guilds. You picked out only part of my response. The whole first point about different loot applies to both strong guilds and weak guilds. The second point also partially applies to weak guilds, since the token drops are not more numerous on Normal.

What you quoted was my response to those, who whine they cant do hard campaign. Its true there is nothing in hard campaigns, that would legitimate peoples complaints about hard difficulty ... difficulty

For Achievements that don't currently go up to red, we'll be extending those so they do (in a future patch). For things missing AP all together, we plan to look at those too, but that's further away than extending non-Red AP currently.