On 12/12/11 16:06 , Chase Douglas wrote:
> On 12/09/2011 11:54 PM, Peter Hutterer wrote:
>>>> Some more little cleanups, no functional changes to speak of.
>> Patches 1, 2, and 3 are there because touch X and Y axes may not be 0
> and 1. This was the case in initial implementations that defined a
> separate touch valuator class that could have different orderings of
> axes from the normal pointer valuator classes. However, we removed that
> from the input proto and now touch and pointer valuators are one in the
> same. Thus, touch X and Y valuators will also be 0 and 1. I don't think
> these three patches are needed.
fair call. tbh, I'll need to re-check my tree but you're probably right,
I'll drop them if they're not needed anymore.