Six months ago I had a plan. I felt confident, and I felt enraptured in the world of indie games, and after many unsuccessful attempts I felt just a little bit pissed off. But it was an idea. At the time, I was pretty well steeped in one c...

Throwing praise at Valve is a bit like pissing in an ocean. You're going to be surrounded by people who can piss much harder than you and who have been doing it for much longer, but ultimately, you're going to wading knee deep in piss. Valv...

I'm a horrible, horrible person. Almost five months ago I completed that dashing little indie adventure game Machinarium by Czech wizard and sometimes game designer Jakub Dvorsky and I, in my audacity, promised some kind of transcendental ...

About TheMachinationone of us since 8:01 PM on 05.01.2010

I am a parrot that sits behind a keyboard, writing baffling tales of cynicism and bigotry. Usually about games. Usually on topic. The reason why I started writing was that I needed a way to document the patchy development, and death throes of our first, and currently only team project, Silhouette. It lays it ruins. RIP audacity and zeal.

Currently, I write here https://themachination.net. A blog of games, introspection and word science. One day that website will be host to our projects. One of these days.