Multiple Unit per Tile 2016-11-07

I'll add my voice to the chorus. Saved games post Winter patch, using this mod, will load and play, but the Great Person screen won't even come up. this locks the game when you are entitled to a Great Person. With new game started post patch, w/ this mod in place, the Great Person screen loads on request, but it's empty, hence dysfunctional. Starting a new game post patch, w/ the mod not installed, ran fine, no problems, except for being stuck w/ 1 upt.

Well I've gone through the code several times now and can't find anything relating to Great People. It must be something in the patch that's made it go funny, damn shame, it's totally ruined my gaming experience, this type of mod is always one of the first I look for. I hope gyogen2 can fix it easily or is it another excellent mod that bites the dust??

Please can you explain (for a complete non-techie) exactly what I need to do to fix the problem. I really want to use this mod.
many thanks.

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Look in C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\UI. You'll see a file named Civ6Common.lua, (same as in the actual MultiUnit mod folder) You'll need a lua editor (I use one called LuaEdit) Once that's installed, open Civ6Common and scroll down to line 725 and you'll see a heading "DifferentiateCiv". Copy from line 726 to the end and then open the same file from the mod folder and just paste the text at the end, you should end up with it finishing at line 878 or thereabouts. Save it, just click the floppy disc icon on the toolbar, close both files and pop the MultiUnit folder in your mod folder and away you go.

I have noticed that you still can't buy a unit if there is already one of the same kind in the city, but they will stack. So just move your unit out, buy the other unit and move the first one back in, all good.

Well Kev, wonders will never cease!
I followed your instructions and (to my surprise) all is now working fine.
Btw, thought I'd mention that I can (as previously) also buy a unit with others of the same type within the city.

Many thanks thanks for your kind help - and a Merry Christmas.

My sincere thanks to the modders for making this game more fun and enjoyable.

Well Kev, wonders will never cease!
I followed your instructions and (to my surprise) all is now working fine.
Btw, thought I'd mention that I can (as previously) also buy a unit with others of the same type within the city.

Many thanks thanks for your kind help - and a Merry Christmas.

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Must be something in another mod that's stopping me then, oh well, it's not a biggie. Glad it works for you and hope you have a great Christmas too.

Look in C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\UI. You'll see a file named Civ6Common.lua, (same as in the actual MultiUnit mod folder) You'll need a lua editor (I use one called LuaEdit) Once that's installed, open Civ6Common and scroll down to line 725 and you'll see a heading "DifferentiateCiv". Copy from line 726 to the end and then open the same file from the mod folder and just paste the text at the end, you should end up with it finishing at line 878 or thereabouts. Save it, just click the floppy disc icon on the toolbar, close both files and pop the MultiUnit folder in your mod folder and away you go.

I have noticed that you still can't buy a unit if there is already one of the same kind in the city, but they will stack. So just move your unit out, buy the other unit and move the first one back in, all good.

Does this mod need to be updated for the patch 23 Dec 2016? I am trying to find which mod on my system is causing the great persons menu to not show any GP's to be updated (I have scrolled left and right). The game will not move forward. Any advice welcome!