IMPORTANT: A lot of the item data for Tomb of Sargeras items that was available from the PTR is incomplete. Particularly trinkets. We will need to wait for Blizzard to update that data before we can accurately model a lot of tier 20 gear!

The new artifact trees are available, and all new traits have been implemented in the simulator. Get a customized path calculated for your character - tutorial here. A few of the healer ones need some of the new changes we have in store for the simulator, more on that soon.

As much of the new item data as we could get is available. We will need to do another update for a lot of tier 20 stuff once we know the real bonus IDs, proc info, etc.

We have implemented all of the T20 set bonuses in the simulator. Also, don’t be surprised if Blizzard changes several of them before Tomb of Sargeras comes out.

We also implemented the 4 new crafted legendaries, and put in the legendary changes in the simulator.

We have NOT updated default gearing strategies yet. This will come after we see a live build and finish up some of the data. So don’t freak out if the optimizer doesn’t immediately reflect all the new changes the nanosecond that 7.2 goes live.

Several bug fixes pushed for the issues people had over the weekend. Hopefully people won’t get those “took too long to respond” errors anymore. As of 4pm PST on March 28, we fixed an error in the addon, so get the updated version.

Note that even if you run new gearing strategies manually, the tier 20 trinkets and set bonus ranks are not set in stone. We need more data and Blizzard is likely doing more balancing.

Nightbane loot has been moved under the “Special Event” checkbox in the main filters and options for the site. You must check that to see Nightbane loot in the optimizer now.

Further improvements to the 7.2 Artifact Path simulation type. It is based around finding the best 43-point combination (number of points you need to get to the new gold trait), then using a “greedy” order to there, and from there. It will show the 43-point combo in green now, and the remaining in tan.

Updates to the existing “Auto” gearing strategies are coming very soon, they are cranking on our servers as we type this! We are also working on rolling out tweaks to the “version 2” gearing strategy beta, still aiming to get those into live use well before Tomb of Sargeras.

Tweaked some of the trinket ranking code for “version 2” gearing strategies. If you were seeing any weirdness, try it again! This change might also improve some custom “version 1” strategies too. Try re-running them if you were seeing unusual results.

Added Broken Shore item variant pickers, and a global filter to show/hide them. It is off by default to avoid slowing stuff down. Go into main Filters/Options and turn it on if you would like to see them ranked in lists.

Small tweak to the Upgrade Finder, sometimes Smart Mode was upgrading an item further than necessary to be considered an upgrade.

Made a small tweak to NPS that in theory should make it behave a bit better when death chance gets lower (should have minimal impact when death chance is higher). This is just a stop-gap while we work on more advanced ways to transition from situations where a tank is really threatened (non-trivial death chance) to situations where they are not (near-zero death chance). This tweak makes it so that NPS doesn’t give as much value to “snarfing” the “background” healing that the tank is receiving (i.e. HoTs) once your death chance gets low – the idea being that healers will do this no matter what, so you don’t gain much by preempting it with your own abilities.

Re-flagged some melee DPS trinkets in the simulator so that they will function for tanks.

New 870 class hall set versions added to UI.

Fixed an issue with the Spellblade boss script that would cause the SecondsUntilBigMagicHit method to return true too often.

Back-end update to how gearing strategies are stored. Should not impact anyone, unless you happened to save a strategy around when this update was posted. If one of your custom strategies disappears on you, simply load your report from your history of simulation reports, and save it again.