ProfessorOhki:Sure you can turn that up in some games, but you have to sacrifice control to do it.

Making it about me again? Or pretending everyone has your flaws? Some people lose nothing from playing on a high sensitivity. Regardless to popular belief, some people are capable of not only slamming the stick to each limit and incapable of nothing else. Plenty of people can operate with considerable precision when on very high stick sensitivities and still able to turn 180 on a dime.

So, really, stop projecting. Given your stance on how limiting that control option is, it's very telling as to your ability.

ProfessorOhki:When acquiring a target with a real gun, is your thought process "I am going to point my gun at that guy" or is it "I'm going to rotate until that guy is directly in my line of fire." With the exception of stuff like Beachhead, I'm pretty sure that a mouse more accurately matches the concept.

You do rotate, pretty much at the hip, not so much with the wrist(you probably think sex involves more wrist movement too...). More of a swivel really, but the same concept. The analog stick is derivitave of controls used in every day mechanical things like cranes and air craft as well. More or less, it's a lever, and directly mimicks a lot of actual motion, which is really where the term analog comes from, it's analogous.

But whatever, pretend like you've got some experience outside of your basement, PC Master Race boy. Be "pretty sure" all you want, doesn't mean jack crap to people who know from actual experience.