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Ace Combat for Playstation. Not happen for the decision to make this franchise console exclusive, and 4, 5 and Zero are simply Playstation 2 exclusive. We all see how great it would be to have online gameplay for this franchise, yet Playstation 2 is not known for performing great on online functionality - which may be owing to other factors than PS2 hardware itself, as Sony didnt really appreciate the potential of online gaming before the entrance of Xbox. Only Zero has split screen competitive multiplayer.

Kingdoms under Fires for Xbox. They should fix the control mechanism and bring it to PC.

Killzone for Playstation. Of course that won't happen since it's suppose to be Halo-killer. But it is a great shooter outstanding by itself, much better than those like COD.

Sakura War V: So Long, My Love for Playstation. err...... okay I admit I love ACG games. But hey, Sakura Wars is a really great franchise and dont let any of its installment miss PC porting.

Unreal Championship 2 for Xbox. For mysterious reasons this highly praised game didn't sell well. Some commented that it was overshadowed by other shooters with much simpler control mechanics, like Halo (that why I hate Halo SO MUCH). Anyway, Midway sucked in marketing so its demise isn't really a surprise, though it's a great loss to the industry with its great games. But, I know it sounds odd, but it plays really well with joypad, so well that I dont think it works that well on mouse+keyboard.

Far Cry Instinct for Xbox. Linearity is not necessarily a bad element for shooter, you know. It depends on how it is implemented. Plus, Fera is a great add-on for Far Cry game.

Metal Gear Solid 3 for Playstation. Especially the online game, I want it to be alive again.

Metal Wolf Chaos for Xbox. Richardddddddddddddddddddddddd~

Final Fantasy 10 and 12 for Playstation. FF12 is often negatively reviewed by the community, but to me, its real time gameplay is very an innovation, and it also brought the illusion of a borderless world.

Final Fantasy 10 and 12 for Playstation. FF12 is often negatively reviewed by the community, but to me, its real time gameplay is very an innovation, and it also brought the illusion of a borderless world.

I'd take a FFXII reboot, please. And revert the story back to what it should have been and give me Airship battles. Kato did some pretty interesting stuff for the story and there should be three protags. Sadly, Squeenix wanted the fangirl audience so, what we got was Vaan.

And revert the story back to what it should have been and give me Airship battles.

Hey, airship battles! When I watched the trailers, I thought those would be gameplay. Trailers, even cinematic, should be taken as hints for gameplay. I felt missing something and the game is not complete without airship battle, because of the trailers.

And I know Vaan is not the most favorite character you will have in the game, but come to think of it, he is such a common folk you will come across in modern society, and even you and me can be a Vaan. He just happened to take the chance presented to him to be a great hero. Therefore you see all the weaknesses of a weak boy who dreams big. I even felt I saw my mirror image.

BTW can anyone recommend any games from GameCube? It seems GameCube is from another universe and no gamer in this world has any experience with me. It's not a popular platform even in East Asia.

War of The Monsters because c'mon devs, would you at least give the PC a chance for this awesomeness?

Who doesn't wan't to be a 50-foot Gorilla cyborg/Mantis mutant fighting Maginzer Z clones or giant, reverse-engineered death bots from a cheesy 50s sci-fi movie? And you got a fucking Godzilla clone and electrical cyclops in there too!

I'd take a FFXII reboot, please. And revert the story back to what it should have been and give me Airship battles. Kato did some pretty interesting stuff for the story and there should be three protags. Sadly, Squeenix wanted the fangirl audience so, what we got was Vaan.

Skies of Arcadia if you want Airship battles.

To me, console games are developed with a controller input, UI based on controller and TVs, and limitations of power from the console. I end up getting most consoles when I can so eventually I have access to most games I would want. I like my keyboard/mouse setup for PC and have not had a controller for my PC since the 90s (other than joystick, gotta be able to pivot in my Mech.) Although I do enjoy the compatibility that comes to PC, the ability to configure and mod, and longer lasting multiplayer (RIP Xbox 1 LIVE).

Xbox 1: Crimson Skies, Phantom Dust (so that I could still play them online)
Dreamcast: Alien Front Online, PSO 1, Power Stone 2
PS3: Demon's Souls, that could have player run servers for the online component. MAG, battlefield 3 alternative with different twists on conquest mode. (Can still play it, but might get a larger audience on PC)
DS: Advance Wars. Email type mode, much like M.A.N 2 has. Same for any turn-based strategy really.