a few ARIA updates

Over the weekend I have been replacing the old black and white spaceship interior backgrounds with the new stuff for ARIA. I had to make sure the angles/perspectives were correct. After that I have been working on one of the minigames. not sure if this on will be to take out ships or just to gather resources. The stages wont be super complicated, just opening a few doors, jumping, and avoiding hazards. I’ll probably make about 10 to 15 levels or so with varying difficulty. resources will be in defined locations but randomly appear and have random amounts. some “different levels” will just be more difficuilt version of older ones with more hazards in them etc.

most hazards in ships and stations you can turn off or destroy. but not all of them.

these are the girl general stats.
assume health,speed,jumping, and laser damage, is normal unless stated otherwise.

Ari:
high health
high laser damage

Phia:
fast movement speed.
high jumping

TT:
Shield

Bri:
bri has nothing yet.
but it will probably be temporarily turning off or certain hazards and certain moving hazards.

12 thoughts on “a few ARIA updates”

Wow you finally use this engine, well this will be interesting. Maybe in some of these mini you can destroy the core of something. To a advantage when you finally attack. Or steal stuff from another ship.

Aria can hold the fire button release a big ass blast at the enemy. Or thing the same way she is like in the RTS ship battle.

Phia yeah going fast, give her a boost meter than she can use to go even faster. Fly to plays better than the other four,

TT is the one you send to hack a super computer.

Bri She reduces hazards and everyone start to move slower as she moves normal.

I remember there was 3 basic flash engine one was a shooter platform, the puzzle map builder and grab a ball throw it up to knock the missiles. There was also another with trying to talk to a women to get some. I see yur using the shooter platform modded into this.

Yo Vortex! it’s been 2 years I follow you works and I never post a comment, but this update of aria impressed me and i need to post a comment 😀 But this is not the case hehe. i have some questions.
On future of aria will have pubic hair over time, only for the girls (don’t need to be the over time, just add a button)
What scenes you will add on ARIA (like anal, threesome, more yuri and more futa :D).
And what you think to add is good, don’t need to add complex things, just a simple and good things, because when you try to add many things end up having too many things and to be almost infinite, and ends up taking too long (I think you said it once, most do not remember right) It’s all I want to say per hour.
Continue you great work man 😀
And I suck at english HAHA

Thanks for finally posting a comment. I can have eventually have a pubic hair option later on for some of the shared animations perhaps. Most of the sex related scenes I have planned to add to ARIA are rape type scenes that are related to lose conditions that already exist in the game, or for things that are already planned. I don’t have any anal scenes in the entire game I think. And I don’t have any more futa planned. Most of what I will be able to add depends on how the patreon goes. Also I will probably edit some of the animations later so well see.

another thing I want to say is the sex scenes, is too easy to make sex with all girls, being too easy the hentai parties are boring, need to be difficult as vandred, because being difficult these parts become rewards and is still fun: D

Thanks for the feedback, by “difficult as vandread” you mean like leveling up relationships? because that is what I’m trying to get away from here actually. This is not some guy trying to get girls to like him to he can score. Jeo has a totally different focus. So if it is boring then it needs to be adjusted to be something different than trying to get them to like you.

keep in mind that several of the girls don’t even come into play until later stages. so seeing those scenes mean you would have needed to clear those space battles and get them to join you. I was trying to make those game more about finding all the scenes and less about struggling to earn enough whatever unlock them heh. I’ll revisit this when I edit a few animations and pinoytoons finishes with the stuff he is working on currently. Maybe you will need love over 100 or something with the other girls to view those.

oh sorry for the delay, I had problems with my connection.
Yes, types like that, but I think this update you will do will be very good, I saw the gameplay and is excellent (I liked the clothes appearing the nipples hehe).
But I will wait, since you said you will do the update in mid-May or even earlier, is not long 😀
Continue you great work man!

I wasn’t aware Bri and TT were going to make it into this section of gameplay, cool to see.

Some idea’s your free to ignore, since I don’t know anything about programming anything.

1. For Bri you could give her stun based stuff, since she doesn’t like fighting It might make sense for her to have weapons and abilities that can’t kill stuff but stun it long enough for her to sneak past it. (Ex. Gun with bitter shots/homing shots that are better than other characters, but can’t kill, Screenwide psychic stun blast to shut down all enemies and projectiles long enough to get out of bad situations.)

2. Since TT has science know-how, she could have weapons and abilities that work better on robots and automated turrets than living enemies. (Ex. Can take dead/destroyed robot types and repair them to fight for her, or perhaps an ability to take control of them before they’re destroyed. She may also have a special move to remotely shut down certain robots and automated defenses without having to fight them, would probably need some balancing [limited # of shut downs or can only shut down from a specific terminal/location]

3. In my head Phia seems like a sneaky kind of character, [might be completely off] so she could slip through hidden passages other characters wouldn’t be able to. [Bri might be able to also, since she’s smaller than the other three]

Either way, looks good and I’m pumped to see more, Keep up the good work.

yeah I decided to add them in even thoguh I don’t really want to. I have nothing against them but it is out of their character to be raiding some base/station. But as Jeo you can care about that or not and send them in anyways so they need to be functional at least.

1. yeah that is what i meant by turning off stuff. i think her lasers will stop/stun some moving stuff like the sentinel from moving so you can bypass them without too much trouble.

2. I’m not sure if I want living things in here yet. My plans for right now is just auto mated defenses. some of the other minigames will have the girls vs agents. Maybe she can open doors without the bombs.

3. hmm i’m not sure any stage will be complex and have hidden passages, but phia can jump higher so maybe some area she can take a easy route above some of the levels. like the trick in the old mario game heh.