Learning Corona SDK Training Video

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Corso

Online

Quando:Da definire

Descrizione

Learning Corona SDK Training Video A Practical Corona SDK Training Course That Teaches Real World Skills In this project-based Learning Corona SDK video tutorial series, you'll quickly have relevant skills for real-world applications. Follow along with our expert instructor in this Learning Corona SDK Training Video course to get: Concise, informative and broadcast-quality Corona SDK Mobile App Development training videos delivered to your desktop The ability to learn at your own pace with our intuitive, easy-to-use interface A quick grasp of even the most complex Corona SDK Mobile App Development subjects because they're broken into simple, easy to follow tutorial videos Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Corona SDK Mobile App Development tutorial, online or offline... so you'll know the exact steps for your own projects. Course Fast Facts: Only 8.5 hours to complete this course 97 tutorial videos Expert instructors lead each course Download to any Windows PC or Mac and save for viewing off line Course is accessible 24/7 from any computer once downloaded You can study from home or at work at your own pace in your own time Course Description In this Learning Corona SDK Training Video course, expert author and developer Rafael Hernandez will teach you how to use this popular App Development platform from Corona Labs. Designed for the beginner to Corona SDK and the Lua Programming language, you do not need any prior mobile app development experience to learn how to use this powerful software development kit. You will learn how to first set up your project, along with how to adjust settings and configurations for that project. You will learn how to create shapes, manipulate images, create text, and other graphical objects. The course will teach you how to create event listeners, and take action on...

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Requisiti: System Requirements - Digital Download Digital Download: Microsoft Windows XP or higher, Mac OS X 10.4 or higher. Minimum screen resolution of 1024x768 Digital Download specific requirements: Between 1GB and 6GB of available hard drive space (depending on the training course) An Internet connection with sufficient bandwidth. You must have at least a 56K modem connection (Broadband recommended). Most modern ADSL and Cable internet solutions will be sufficient. Do I need...

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Dove e quando

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Luogo

Da definire

Online

Cosa impari in questo corso?

Database

Database training

Web

Project

Joint

IT Development

GCSE Physics

Skills and Training

Programma

01. Introducing Corona

0101 About This Course

0102 Using The Working Files

0103 Downloading And Setting Up Corona

0104 Exploring Sample Projects

0105 Creating Your First Corona Project

02. Getting Started With Lua

0201 Setting And Getting Variables

0202 Creating And Using Tables

0203 Defining And Using Functions

0204 Creating And Using Conditional Statements

0205 Creating And Using For-loops

0206 Understanding Variable Scope

03. Shapes, Images, And Text

0301 Creating Basic Geometric Shapes

0302 Creating Local And Remote Images

0303 Manipulating Images

0304 Creating Text

0305 Using Custom Fonts

0306 Grouping Objects

0307 Dynamic Image Resolution

0308 Setting Image Masks

0309 Monitoring Texture Memory

0310 Removing Display Objects

0311 Capturing The Screen

04. Events And Interaction

0401 Creating Event Listeners

0402 Handling Touch Events

0403 Handling Runtime Events

0404 Understanding The 'Self' Keyword

0405 Creating A Reusable Button Class

0406 Making An Object Draggable

0407 Firing Custom Events

0408 Handling Multi-Touch Events

0409 Handling Device Orientation Events

0410 Handling System Events

0411 Changing Scenes With The Storyboard API

05. Timers And Animation

0501 Creating Timers

0502 Animating Display Objects

0503 Setting The Callback Function Of An Animation

0504 Sequencing Multiple Animations By Using Delays

06. Physics Engine

0601 Creating Simple Physics Bodies

0602 Setting Physics World And Body Properties

0603 Creating Complex Physics Bodies - Part 1

0604 Creating Complex Physics Bodies - Part 2

0605 Detecting Collisions

0606 Using Collision Filters

0607 Applying Force, Impulse, And Damping

0608 Making Physics Bodies Act As Bullets Or Sensors

07. Physics Joints

0701 Creating A Weld Joint

0702 Creating A Distance Joint

0703 Creating A Pivot Joint

0704 Creating A Piston Joint

0705 Creating A Touch Joint

08. Hardware And Multimedia

0801 Detecting Device Information

0802 Playing Sound And Music

0803 Setting Volume Changes

0804 Taking Photos

0805 Playing Video With The Media API

0806 Playing Native Video

0807 Setting The Device To Vibrate

0808 Using The Accelerometer

09. GPS And The Map View

0901 Creating A Map View

0902 Returning User Location

0903 Querying Locations And Setting Pins

0904 Reverse Geocoding

10. Capturing User Input

1001 Using Text Fields

1002 Using Text Boxes

1003 Calling A Native Alert Dialog

1004 Calling A Native Activity Indicator

1005 Sending An E-mail

1006 Sending A Text (SMS Message)

11. User Interface Widgets

1101 Creating A Button

1102 Creating A Picker Wheel

1103 Creating A Table View - Part 1

1104 Creating A Table View - Part 2

1105 Creating A Slider

1106 Creating A Scroll View

1107 Creating A Tab Bar

1108 Masking Widgets

1109 Creating An Interactive Form - Part 1

1110 Creating An Interactive Form - Part 2

12. File And Data Management

1201 Reading And Writing Data To Files

1202 Reading And Parsing JSON Data

1203 Creating And Writing To A Database

1204 Reading And Updating A Database Record

1205 Deleting A Database Record Or Table

1206 Connecting The Interactive Form To A Database

1207 Saving A Display Object As A JPEG

13. Web Views And The Network API

1301 Determining Reachability

1302 Creating A Web Popup

1303 Creating A Native Web View On iOS

14. Debugging And Resource Management

1401 Reading Common Error Messages

1402 Removing Objects Thoroughly

1403 Checking Available Memory

15. Finishing Touches And Device Testing

1501 Setting Status Bar Appearance

1502 About App Icons And Splash Screens

1503 Revisiting The Build Settings file

1504 Building For iOS Devices

16. About The Author

1601 Learn About Me

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