Tuesday, 17 June 2014

The forest seems fantastic, so DON'T BUY IT. Its basically just a small unfinished demo of an actual game, what's there is very impressive, but in many ways I've ruined the final experience for myself. I did know better, I wanted to wait, but couldn't stop my curiosity.

Choppin heads and cooking fish

But still it was only £11, and I probably am helping the start up developers fund development. But the trend we are setting is being really badly exploited by other companies. Everquest landmark, archeage, h1z1. All games which will be FREE to play are charging up to $150 for alpha access. Star citizen / Elite dangerous also charging multitudes more to play the unfinished version, below is my opinion about the buying ship culture of the former game;

Sunday, 15 June 2014

I resubbed for darkfall's custom roles patch, and from little I've played I can tell the game is miles more fun with tons more longevity. As nostalgic as us darkfall 1 players get, I really think darkfall is in the best state its ever been in. If you haven't played it, or are on the fence about resubbing I definitely recommend it right now.

That said, I think I'm personally just a bit burnt out at this point. Its also very overwhelming choosing how to level your character now, which is a good thing except I'm not sure it really synergises well with the existing prowess system since mispending points could be very punishing.

One might say that a non issue since AV now has a "cash shop" for character renames and re-specs. However I'm really not happy with being charged for that sort of thing on top of a subscription fee. Hopefully they will find a way to get rid of the subscription cost, this game becomes exponentially more fun when more people are playing it.

Tuesday, 10 June 2014

E3's blaring away but there's some exciting new that no one is talking about, well to me at least, that Salem's development has been renewed.

When Seatribe effectively iced Salem development I had mixed feelings. I was glad Seatribe had decided to stick to one game, and Haven was the logical choice, but I was sad Salem never got to be completed.

So the news that Salem and Haven creators seatribe are handing the reins over to new dev studio "Mortal Moments Inc." is all very exciting.
Both games deserve their own dedicated developers.