Nice little thing you could do for fun is adding the ability to pick up grimy herbs if they're dropped Wouldn't be too hard considering the colors on the screen are none like the green of the grimy herbs.

Nice little thing you could do for fun is adding the ability to pick up grimy herbs if they're dropped Wouldn't be too hard considering the colors on the screen are none like the green of the grimy herbs.

Okay, I'll add in optional looting tomorrow too.

Originally Posted by Narcle

At least credit for half my code eh?

I suggest looking into OthersInFight to speed it up a bit.

Haha HpCheck; very helpful . Will give credit.
I've had a look into OtherInFight but it seem'd to slow down the script as it would detect someone else's fight and wait for their HP bars to go away before finding the next NPC.

Haha HpCheck; very helpful . Will give credit.
I've had a look into OtherInFight but it seem'd to slow down the script as it would detect someone else's fight and wait for their HP bars to go away before finding the next NPC.

You have to use it right. Like

While OthersInFight do wait
or
Until (not OthersInFight)

If only your HP bar is up then the NPC must be dead yes?

I was more regarding this (code below) about credit, way more unique then HpCheck. I'm not trying to be a dick about it, but its good too credit work as you can get in trouble for plagiarizing so try to make a habit of it. (I had to do the same)

I was more regarding this (code below) about credit, way more unique then HpCheck. I'm not trying to be a dick about it, but its good too credit work as you can get in trouble for plagiarizing so try to make a habit of it. (I had to do the same)