Mythic Jaina Hotfix - Troll Racial No Longer Affects Chilling Touch

Blizzard has hotfixed the Jaina Proudmoore encounter so that the Troll racial Passo Vudù no longer affects the duration of Tocco Gelido. However, this also comes with a base nerf to Tocco Gelido's max duration, which is now 16 seconds for all races. \r\rHotfix Changes\r\rThe Troll racial Passo Vudù no longer reduces the duration of Tocco Gelido.\rTocco Gelido duration on Mythic is now 16 seconds (was 20 seconds)\r\rWith this hotfix, every player's Tocco Gelido debuff will be 16 seconds regardless of race, so guilds will no longer have to race change for this encounter. This means that the entire raid's Tocco Gelido can drop between the Phase 2.5 Intermission and Phase 3. \r\rWhy Troll?\r\rUp until this point, guilds were race changing their entire raids to Troll for the Passo Vudù passive which greatly affects the Mythic Jaina encounter.\r\rMethodJosh explains how big this racial is in his World First Fight Commentary, which is summarized below.\rThe Passive Passo Vudù reduces the duration of the Tocco Gelido DoT from 20 seconds to 16 seconds! There are only two points where the reduced duration of Tocco Gelido makes a huge impact. \r\rThe first relevant point is at the end of Phase 2, when the raid generally has ~9 stacks of Tocco Gelido. Starting the Intermission lets the debuff reset. Being a Troll shortens the Tocco Gelido DoT by multiple ticks, which is a lot of raid damage that is missing when comparing a raid of Trolls to a raid of not Trolls.\r\rThe second relevant point is at the end of the Phase 2 intermission. The raid generally gets one stack of Tocco Gelido after defeating the wall.\rAfter breaking out Nathanos, a Troll's stacks will reset before the first tick of Tocco Gelido in Phase 3 because of the shorter duration.\rFor non-Trolls, the Intermission stacks will carry over into Phase 3.\rThis means that the majority of Method went into the final phase with 1 less stack of Tocco Gelido than non-Trolls.\rOne stack individually doesn't sound like much, but one stack on the entire raid is a massive amount of healing in the last phase and shortens the amount of time they have to burn Jaina.

Commenti

Commento di Reglei

Commento di SnowyJ

"The Passive Da Voodoo Shuffle reduces the duration of the Chilling Touch DoT from 16 seconds to 20 seconds!" \r\rThink you got the numbers mixed :P

Commento di Galbrei

on 2019-02-20T19:15:46-06:00

Wait, some people don't play trolls? Why even live?

Commento di hotaru251

on 2019-02-20T19:32:23-06:00

Wait, some people don't play trolls? Why even live?\r\rif you were a gnome you'd have the IQ to know why ^_~\r\r(p.s. no hate tis a joke)

Commento di Aniwaya

on 2019-02-20T19:35:14-06:00

So two issues here:\r1. Once again, changing a mechanic AFTER Method gets world first. They did this in Uldir too. Now it's just more difficult for everyone else, not that it matters since WF is old news. Not sure why we're still tracking it on the homepage...\r2. "Up until this point, guilds were race changing their entire raids to Troll for the Da Voodoo Shuffle passive which greatly affects the Mythic Jaina encounter."- who cares? it's their money. Most end game players already know the best race\/class combination anyway, and race changing for better performance seems logical. Coming at the problem from the angle that players were paying to win isn't the best argument. WoW is already "pay to win" on a lot of levels anyway. If it's that much of a problem as a broken mechanic, I'm sure Blizz will be happy to refund all those race changes that this oversight caused. NOT!\r\rIt was a big deal about this being the first raid where you played from both faction's PoV. It never occurred during testing that trolls have a racial that mitigates a movement effect? never came up? Total surprise? Good thing these 23+ guilds got to take advantage of Blizzards failure to test BASE racials.

Commento di Spanky2k

on 2019-02-20T19:37:38-06:00

I'm sorry, Aniwaya, but why does a nerf make it "more difficult to everyone else"? Did you read the article and the hotfix details?

Commento di Dhal

on 2019-02-20T19:39:56-06:00

Removed

Commento di Aniwaya

on 2019-02-20T19:44:00-06:00

I sure did. My frustration is that the content is live, has been for a couple of weeks, Achievements have already been awarded, people made lots of money\/fame\/viewership etc off of it, but NOW they have to fix it. Seriously, who cares if "entire guilds were race changing" The angle of the argument was that Blizz changed the mechanic because people were changing race, not because they failed to test the content properly to realize that this racial affected the fight.

Commento di kodora1316

on 2019-02-20T19:47:40-06:00

At this point I think removing racials altogther would be a better plan. What's the point in having a racial that isn't usable, or one that may not be the same next week? That's why it's there: to add flavor and possible utility to the race. \r\rOr maybe just disabling all of them inside raids\/dungeons, allowing only outdoor content to be affected by racials. \r\rI'm not being negative here, just thinking that it would actually even the playing field for things like mythic races and avoid players feeling like a certain race is required for a fight. It would also remove the need for nerfs like this to the whole mechanic; then the fight could go the way Blizz intended in the first place.

Commento di Melilithia

on 2019-02-20T20:00:13-06:00

Wait, some people don't play trolls? Why even live?\rThey're kind of ugly.\r\rI'm rolling a Zandalari whenever they are released, but only because of the Loa thing being awesome and my need for a Shaman on Horde side.

Commento di nothingsjim

on 2019-02-20T20:01:55-06:00

Will there be any fix for the Water Elemental in P3?\r\rI remember one where Blizzard wants to put through but reverted during the World First race. Something about Water Elemental not casting certain spell when it reaches 100 energy, which is what makes the Zerg tactic possible. Will this change ever be implemented again?

Commento di Mightylorddk

on 2019-02-20T20:21:16-06:00

Too late mate, too late

Commento di ak404

on 2019-02-20T20:22:33-06:00

Now it's just more difficult for everyone elseRemoved

Blizzard nerfed the duration of Chilling Touch from 20 seconds to 16 seconds for everyone, so now trolls and the Horde no longer have an innate advantage over everyone else. This is because Method found a workaround in the raid mechanic that Blizzard's QA team didn't see coming, and it's the only reason they went troll in the first place; Blizzard could have been jackholes and nullified the troll racial while leaving the duration as-is at 20 seconds, but that's incredibly unfair to everyone who isn't Method. The one advantage trolls enjoyed for the entire encounter is now open to everyone - that's a plus in my book.

Commento di cross34

on 2019-02-20T20:29:57-06:00

So two issues here:\r1. Once again, changing a mechanic AFTER Method gets world first. They did this in Uldir too. Now it's just more difficult for everyone else, not that it matters since WF is old news. Not sure why we're still tracking it on the homepage...\r\r\rHow is it more difficult for everyone else? They just made it so that EVERYONE gets the reduced chilling touch duration now, troll or not.

Commento di sinangelus

on 2019-02-20T20:32:41-06:00

Better late than never, at least guilds outside top 20 can save money on race changes, quite silly to keep a boss in a state where race change is mandatory, comparable to Kil'jaeden where classes without blinks like shadow priests, dks and resto shamans were going goblin for rocket jump in darkness phase.

And yes, I know, at some point they nerfed the darkness phase on KJ, probably for similar reasons to be less oppressive for low mobility classes.

Commento di lovelywaz

on 2019-02-20T20:53:22-06:00

Wait, some people don't play trolls? Why even live?\r\rif you were a gnome you'd have the IQ to know why ^_~\r\r(p.s. no hate tis a joke)\r\rBest answer EVER to a .... Troll.

Commento di Creepercat

on 2019-02-20T21:09:58-06:00

I sure did. My frustration is that the content is live, has been for a couple of weeks, Achievements have already been awarded, people made lots of money\/fame\/viewership etc off of it, but NOW they have to fix it. Seriously, who cares if "entire guilds were race changing" The angle of the argument was that Blizz changed the mechanic because people were changing race, not because they failed to test the content properly to realize that this racial affected the fight.\r\rTake your time and read it again.

Commento di grayshirt

on 2019-02-20T21:18:24-06:00

Kinda makes you wonder how the devs originally intended the majority of players to deal with this mechanic. Just Dps and heal butt tons more than they already are?

Commento di Jaigar

on 2019-02-20T21:23:35-06:00

I'm glad they changed this, but they really should have done something the week Method got it down. I know several people who went troll\/Nelf to take advantage of this racial just for this fight, and if they'd put up a blue post a couple weeks ago, then they wouldn't have wasted $25 on a race change just to help their guild kill Jaina.

Commento di Eluccidate

on 2019-02-20T21:54:09-06:00

So two issues here:\r1. Once again, changing a mechanic AFTER Method gets world first. They did this in Uldir too. Now it's just more difficult for everyone else, not that it matters since WF is old news. Not sure why we're still tracking it on the homepage...\r\r\rThey gave EVERYONE the benefit trolls were having. What are you talking about? Did you not read it? Here it goes again:\r\rWith this hotfix, every player's Chilling Touch debuff will be 16 seconds regardless of race, so guilds will no longer have to race change for this encounter. This means that the entire raid's Chilling Touch can drop between the Phase 2.5 Intermission and Phase 3.