I'm making a pre-industrial mod, essentially an agricultural era prior to things like steam engine and metal pipes. In this era, I still have some need for water-based stuff, which means I need pipes. The materials player will have are wood (in particular, hollow tree trunks) and clay.

Games' existing pipes can be found in __base__/graphics/entity/ and the 'pipe', 'pipe-covers' and 'pipe-to-ground' folders within it.

For the wooden pipe I don't need pipe-to-ground, but the clay pipes would feasibly facilitate underground pipes.

I Imagine the junctions will be somewhat tricky, I'm open to suggestions on how they could work (maybe vines or rope wrapped around the trunks to hold them together)?

EDIT: An alternative approach to wood pipes, using refined wood planks. example. While probably much simpler, I'd still like the hollow tree trunk version more (feels more Factorian) but if not too much trouble a refined wood plank version of wood pipes as an upgrade would also be nice.

As hi-res textures are on the roadmap for Factorio 0.15, I'd ideally need the graphics at double the size of the current 0.14 vanilla metal pipes.

Any help would be greatly appreciated

Last edited by aubergine18 on Tue Oct 18, 2016 4:21 pm, edited 1 time in total.

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you don't know what hi-res in next version of factorio means ... simple double size or new image-size.
pictures are possible yes, but there is a reason why pipes not often changed beside in color.
some factorio-parts are simply modding unfriendly

Nexela wrote:Pipes...... Suck. By the end of the week I think I will be a pipe_picture professional though.

yes ...

but because request and share some pain ... here nearly all wood-pictures in single files for download ... and have fun include these in factorio ... if you are done show me a picture to maybe fix some issues.

Ah, these are awesome I need a few hours sleep and then will have a go at getting them set up in the mod and report back with results

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YuokiTani wrote:
but because request and share some pain ... here nearly all wood-pictures in single files for download ... and have fun include these in factorio ... if you are done show me a picture to maybe fix some issues.

Awesome GFX Yuoki. Thanks for all the support you give us modders with your contributions!

So far so good! I need to do some tweaks to the fluid windows but the pipes are otherwise fully functional

image

Last edited by aubergine18 on Fri Oct 14, 2016 2:30 pm, edited 1 time in total.

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Would it be possible to get versions of the horizontal and vertical pipes (with no window or braces) as separate pipe and shadow images? It looks like I'm going to need to spend some time tweaking images to make them align and overlap more correctly in certain scenarios.

Last edited by aubergine18 on Fri Oct 14, 2016 2:30 pm, edited 1 time in total.

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i personal don't use pipe-windows because you get the fluid-icon anyways - and need glass to make it ^^.
i have never seen long pipes with pipe-windows ... beside glass-pipes ...

if you don't windows use simply the same straight pipe gfx, same for braces ...
best effekt if you reverse the system ... blank-pipe -> vanilla-window, brace in other case etc.

i warned you ... pipes are pain

original-vanilla-pipes also in oversize, so you need to shift, crop etc. to get perfect fit.
also imagine people lay pipes to connect something. in my opinion it's not nessesary to perfect left- or right-end pipes ... okay looks not always nice.

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If you'd be willing to help with sprites for any of those I can post some details?

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