SpaceInvasion Review

Date:Mar 24 2010 06:34:36

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SpaceInvasion, strategy, review, space

Summary: As commander of an imperial, space superpower you conquer uncharted planets, found colonies, and arm your fleet -- Offense and defense: strategic battle plans are the focus of Spaceinvasion!Spaceinvasion is completely free to play - as are all features of this space game! This is a review made by Omer Altay. Check

SpaceInvasion is a strategic space simulation game made by Bigpoint: As Commander, the player fights for dominance of the universe. From an imperial star base, battle squadrons spread out through the vastness of space with the mission to settle new planets and mine their raw ores. The player builds up an industrial infrastructure and constructs weapons factories and strong defensive fortifications to protect his base.

This is a review made by Omer Altay. Check below:

SpaceInvasion Review

By Omer Altay

After playing and reviewing Astro Empires, I decided that it would be best if I reviewed a similar browser MMORPG so I can compare to the two while I still have Astro Empire's details fresh in my memory. This 'similar' game is Space Invasion and it's published by BigPoint, who also publish Gladius 2, Dark Orbit, Sea Fight and numerous other browser games. Like other Empire Building MMOs, players have to build up an economy and conquer their enemies. The entire game is presented through text and still images though, so if you're looking for a game with actual 3D graphics / real time gameplay, Space Invasion isn't for you. Personally though, I don't mind the still images and text based gameplay as I feel that browser games should focus more on gameplay than graphics, as browser games simply cannot compete with the impressive visuals of downloadable MMORPGs like Atlantica Online and Runes of Magic.>

A Slow StartLike Astro Empires, Space Invasion is a sci-fi themed empire building game where players start off with a single planet and have to build up their fleets and conquer their enemies. Much of the early game is spent building up an economy, so players won't have a chance to experience the game's PvP elements until after they've invested at least a week or so into the game. Personally, I feel that Space Invasion starts of way too slow, as players start off with very few resources, so building up a sizeable economy takes a very long time and building up a large fleet can take even longer. Luckily though, the game has a large construction 'queue' of 5, meaning that players can automatically start constructing another building after their first one finishes. I found that after spending 10 minutes or so on Space Invasion on my first day, I was completely out of resources, which meant that I had to wait until the next day to even begin playing again. This isn't exactly a bad thing as a lot of these empire building games are designed to be played casually or over a long period of time, but not having enough resources to really do anything for at least a week it a bummer, Astro Empires in comparison, is much faster paced.

Game MechanicsThe game universe in Space Invasion is absolutely enormous. The game has 16 planets per 'map' and there are well over 1400 maps. I would provide a more exact figure, but the game operates on an awkward non-standard grid system, so it's hard to tell exactly how many maps are in the game. Since much of the game is centered around resource generation, it makes sense to talk a bit about it. All players start with a limited number of resources and can increase their resource generation per hour by building and upgrading Pig Iron and Mines on the planets they control. Mines can be upgraded all the way up to level 21 and the higher the level they are, the more resources they generate per hour, but also consume more energy. Iron can be obtained by constructing and upgrading a blast furnace, which converts a certain amount of Pig Iron into the more valuable Iron resource. Ultimately though, the more planets a player controls, the more resources they have, as players can construct additional mines and other resource generating buildings on each planet. Keep in mind though, each player is only allowed to control a maximum of 10 planets.