As some of you may already be aware, we have begun construction of a new forum as a rebirth of PHO and continuing on into future projects.
This forum is called Silph Co., and can be found by clicking the banner below. We are in the process of transferring some of our old resources, and the forum is open for posting. It will be sad to see PHO go, but we look forward to a bright future with Silph.
The forums here will be moved to an archive, and the url will redirect to the new site in the coming days/weeks.

Archived HacksAny In Development hacks that have had no activity in at least 1.5 years are here.
If a hack of yours is in here and you'd like it restored, PM a member of the Mod team.

View Poll Results: Now that you know a Full Platinum Demake is possible, Do you believe I can finish it?

THIS PAGE IS HEAVILY OUTDATED. PLEASE CHECK THE PAGE AT THE OFFICIAL SITE FOR REGULAR UPDATES AND FEATURES.

Pokémon Platinum Red and Blue Versions are 2 separate gba hacks, both using Fire Red as a base. I repeat, Pokémon Platinum Version on the gba. Platinum Red is a FULL DEMAKE, while Platinum Blue, still using Sinnoh, has many other features and sidequests. Note, I'm using has, not will have. A ton of Platinum Demake plans have been thrown off to the side, not finished, and/or given up on. Why? Because having a gen 4 demake is honestly quite hard. You're going from a more powerful system to its predecessor. But, I haven't given up.

Features ~ What features will attract me to these hacks?

Screenshots ~ Can I see what these hacks look like?

Team ~ Did anyone help you?

Credits ~ Who got the features in this?

Videos ~ Is there proof at all?

Let's Play's ~ Gameplay? Yay!

Tools ~ How did you do this?

Bugs ~ Should I be worried or..?

Downloads ~ Where do I get the hacks?

Banners ~ How can I help support?

Awards ~ Did these hacks win any prizes or awards?

FAQ ~ What are the frequently asked questions?

Features:

Spoiler:

NOT STARTED | IN PROGRESS | PLATINUM BLUE EXCLUSIVE | BOTH VERSIONS

Mystery Gift ~ Mystery Gift is indeed included. There will be events so stay updated on the threads, and there's a tutorial video on how to get events.Sinnoh Region in its best ~ Using the Platinum tiles, looks, everything [and even things like the distortion world]DS styled sprites ~ Thanks to Chaos Rush's DS 64 x 64 Sprite Resource493 Pokémon ~ YES, this IS a feature. NO, I did NOT use the 649 patch or use a tool. This was done by hand, and a little advice from the greatest hackers of all timeNew moves ~ Yes, the moves up to DPPt are in, not fully matching animations but at least you HAVE them ;D Some moves don't have correct effects yet either.Forms (Formes) ~ Yes, this isn't all me My plan was to trick the player, but thanks to my partner daniilS, we have fully functional formes, and a working rotom appliance script (thanks buddy)Day and Night ~ Using DNS for now, I'm waiting for Shiny Quagsire's systemSinnoh music ~ Wait, this isn't all thanks to ipatixDay/night music switch ~ Yep, the music changes between time of day, making the feel perfect thanks to Jambo51A removed help system ~ Thanks to Doesntknowhowtoplay (Doesnt)Magma Armor and Flame Body implementation ~ Thanks to Hackmew, eggs hatch twice as fast when a Pokémon with one of these abilities is in your partyIndoor Running ~ I know almost every single hack has this, but it's part of the gen 4 feelPlatinum intro and titlescreen ~ Completed the intro and Title Screens!Class based trainer music ~ So instead of the trainer battle in every single song like FR, it actually works like it should, playing rival music on the rival, etc.A WORKING Physical/Special Split ~ Thanks to Doesntknowhowtoplay again More trainer encounter music ~ Making the trainer encounters like PlThe trainers face you when you come near them ~ FR did this because in RBY you ignored the trainer too :PIncense items ~ You can now get a munchlax from a snorlax with an incense, etc.Re~usable TMs ~ I know this wasn't part of DPPt, but let's face it, why spend money on the same TM over and over?HMs to match Pt ~ Rock climb, defog, etc.New Evolutionary stones ~ All evolution stones are officially in and working, INCLUDING the dawn stone!New items ~ All new items are in. Also a little Easter egg for the one who finds the dummied out Pt. items Effects are in progressLowercase ~ The ROM doesn't shout at youA working version of JPAN's hacked engine ~ Since the engine has issues, I fixed them thanks to karatekid552's thread on itA few Gamefreak bug fixes ~ Including the dex and the roaming Pokémon IVs glitchDP Font ~ Self explanatoryNo "previously on your quest" ~ thanks to diegoisawesomeBW2 repel system ~ Thanks to darthatronChoose the starter properly ~ An RSE Choose starter port thanks to Shiny QuagsireNew evolution methods ~ All new evolution methods are in, no tricks, no bugs as demonstrated by the videosNew Pokeballs ~ WORKING new pokeballs (none replaced). These are thanks to JPAN's research, daniilS' asm and knizz knowledge of FR's inner workings. Also the sprites are thanks to BelaDiagonal walking ~ Yes! Walk diagonally EXP when catching a Pokémon ~ Self explanatory

Screenshots (as of 2/26/2015)

Spoiler:

Partners in Crime

Spoiler:

daniilS ~ For helping with many things, and pushing me to continue to try to expand, no matter how hard it was. Forms, asm, all thanks to him
GoGoJJTech (Me) ~ Scripts, tiles, almost everything you can SEE

Banner nine ^ made by .Missingno
Feel free to send me a message if you make one. Don't use tinypic, the pictures expire after some time.

Awards

Spoiler:

First award to Platinum Red and Blue was the HOTM May 2014 award, the first HOTM in years. The hacks had no release at all, so it was purely based on info and screenies, thanks guys for the votes!

FAQ

Spoiler:

Q: WIll you be doing 3d? Or fake 3d?
A:

Spoiler:

Q: Will you add shadows to the buildings?
A: Well there's a catch to doing so. Even though I added the new tile system, shadows are going to take a lot of space/time/work. It takes extra palettes (that I don't have), extra tiles (that I may use for other structures), and extra blocks (that I need for making the map). So if all of these inspections pass when I'm done mapping once and for all, I will add shadows. But now, it's just a wall in the road to progress.