Welcome to Orbix, the game about protecting your core from all those who would try to destroy it. The “core” is a set of glowing circles in the center of the screen, and it’s where you derive your energy from. Lots of triangle shaped ships will try to infiltrate your defenses and take the core out, and if enough of them sneak through you’ll be out of power and the game will be over. The enemies will come at the core in different movement patterns and speeds, but basically they are all the same. It doesn’t really matter when you’re losing power, though. You’ll simply be focusing on taking them out so you can last as long as possible.Continue reading…

When a developer or publisher has released a decent number of titles, it’s likely that even the most devout fan won’t be interested in all of them. Thankfully, while that is the case even for a company like G5, they turn out so many good titles that it’s easy to ignore the not so good ones. Graven: The Purple Moon Prophecy is definitely one of the good ones, and for not having an unlockable bonus story there was a surprising amount of game play. If you decide to embark on this journey be prepared to be captivated until the very end.Continue reading…

Looking at the screen shots for Flying Challenge I had a feeling this was going to be geared towards kids. Spending some time with the game has basically confirmed that suspicion, though that’s in no way meant to be a negative towards the game. It certainly has all the hallmarks of your typical infinite runner (or in this case flyer), but it tones things down a bit for the sake of the little ones. None of that stopped me from wanting to keep playing the game instead of taking my son down to the bus on the morning when I was writing this review.Continue reading…

If you’ve been adventure gaming on your iPhone or iPad for long I’m sure you’ve run across a G5 adventure or two. The name Artifex Mundi might not sound quite as familiar, but they had their hands in both the Nightmares from the Deep series and Abyss: The Wraiths of Eden, both of which I’ve given high regards to. Their latest combined effort is Mind Snares: Alice’s Journey, and having just finished it I’d say it deserves the Artifex Mundi branding. Excellent visuals, theatrical quality music and an odd storyline do a great job of keeping you entranced to the very end. Either this version wasn’t the collector’s edition or the typical bonus adventure was strangely absent this time around, but there was more than enough main game play to make up for that missing element.Continue reading…

There are a multitude of games in the “dodge everything” or “dodge this while avoiding that” genre of causal games, but few have managed to be anywhere near as intriguing as the Tilt To Live series. With Satellina there’s a new contender to the throne, and the game play is actually unique compared with any other games of this style that I’ve played before. Combined with simple yet sharp visuals and a great soundtrack, this is basically a “can’t miss”. The main gripe I have with the game is its length, or unfortunate lack thereof.Continue reading…

The chickens are back, and I’m still not 100% sure what to make of the series. As a mid-tier movie buff I like the setting of this game much better, especially since it focuses on sci-fi and horror movies. On the other hand, there is only 1 game play mode instead of the three offered by the original game, and the number of achievements is significantly less. I still think of the two offerings I’d rather play this one, but it probably isn’t going to be enough of a step above Crazy Chicken Pirates to satiate the hunger of those that got bored with the original. Continue reading…

The Secret Of Raven Rock was the last game I played in 2014, so I figured I’d make it my first review for 2015. As adventure games go it doesn’t have the most original or intriguing plot, but the game play is interesting enough that you want to keep coming back to find out what you’ll discover next. The puzzles are well balanced, the mini games don’t keep you hung up for too long, and the game actually tries to take advantage of some of the features of the device like multi-touch and tilting. Overall it was a fun experience and worth the time investment for iOS adventure game fans.Continue reading…

As I start to write this review the sequel to Escape From LaVille has been released for just a few days. I never got the chance to play the first one, however, so I figured I should do that before diving into the sequel. I’m glad I did. Not only does it directly set up the second game, but it’s actually a very entertaining adventure game. Best of all, while the ending is brief, it’s one of the best ones I’ve run across in a mobile adventure game in a while. It certainly left me surprised and stunned.Continue reading…

So here we are with another hidden object game that wasn’t released by one of the “big players”. In fact, The House On Usher looks to be the first iOS outing for Red Aphid Games. Turns out it’s actually a pretty fun game. As sadly seems to be the case with most hidden object games there’s a bit of a response problem when clicking on the objects you’re trying to find, but otherwise the game has solid production values and plenty of locales to explore. It also has a decent mystery vibe about it that makes you want to keep playing to find out what the strange force behind the house is.Continue reading…

If you consider yourself anything more than a solitaire player when it comes to computer games then you’ve probably played a Breakout clone or two in your time. Much like the tower defense genre there’s a pretty basic game play mechanic that most variants in this genre stick to, so just like in tower defense games it tends to boil down to window dressing. And boy is Acky’s window looking spiffy. There are power ups, pilots and pets, oh my! Create more than one ball at the same time, destroy random bricks to help you complete a level and try real hard to conquer the boards where you must hit all the bricks without touching the side and top walls. This may be “just” a brick breaker at heart, but there’s plenty of fluff to keep gamers happy. Continue reading…