Understanding deformers

…Deformers, also known as deformation objects,…are primarily used to distort geometry of existing objects.…Now, you can apply deformers to primitive objects, polygons, generator objects,…and splines.…Deformation objects affect their parents or…anything else that's on the same level of the hierarchy.…To better explain how they function, let's start working with one.…I just want to start by creating a cube primitive.…Put this cube in the center of the origin, that's perfectly fine.…

Now to add a deformer,…you want to come up to the tool that sort of looks like it's bent.…If you click on it, notice they're all purple.…And that, basically means that this is going to work,…as long as it is the child of the object above, or if it's on the same level.…So, let's drag the bend object deformer, onto the cube to make it,…the child of the cube.…So, in order to actually, make a distortion happen,…you need to go ahead and select the deformer.…And, as a general rule, I just click this button down here at…the bottom under object that says fit to parent.…

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Released

9/19/2014

CINEMA 4D R16 (C4D) is a vital tool for motion graphics artists, visual effects (VFX) artists, and animators alike. Whether you're just starting out in one of these fields or migrating to C4D after many years in another program, your training should begin here. In this course, author Ian Robinson covers key C4D concepts, such as object hierarchies and relationships, and the essential skills for modeling with primitive objects, splines and generator objects, subdivision surfaces, and polygons. He also shows how to give your 3D models realistic-looking surfaces—the kind of surfaces that make objects seem bumpy, metallic, shiny, or even transparent—with materials and lighting. The final chapters of the course cover keyframe animation, camera movement, and C4D's popular MoGraph module. Dive in and learn what CINEMA 4D has in store for you.