World 3-6: Mount Must Dash

This is a quick level that forces you to dash near constant, remember to use a Side Somersault to reverse direction quickly if you get into a bad situation.

Start off by climbing up the tree at the start for a Super Bell then begin the dash. Take the low road at the split across the Donut Blocks, but don’t think you have to jump down, just grab Green Star #1 and jump up to the ledge.

As you move to a ramp be sure to slide so you can hit the Para-Biddybuds without fear of taking damage. At the end of the ramp is the Checkpoint Flag then it’s back to dashing. Head up the hill but run off the first ledge instead of propelling yourself over. Jump into Mystery Box amidst the Para-Biddybuds to reach a room with Dash Panels and a Rabbit. You have 10 seconds to catch the little guy, just use the Dash Panels and you’ll get Green Star #2 easily.

When you emerge continue dashing right, making well-timed leaps then use the Jump Panel to propel into Mushroom Trampolines upward to the Stamp high above. The next portion is simple but if you want to reach Green Star #3 you’ll need a good leap from the Jump Panel and the Cat Power-Up to pounce over to it high above.