Does anybody know how to increase an objects physical size in Gem? Rather than just changing its translation on the Z axis? i.e scale up a cube size to double the size of another cube in the same scene?

Hi guys I know this question has probably been asked million times on this forum but I cant find any topics on it. Basically I've dowloaded OSCulator and have connected my wii and am looking for an object in PD- extended that can read the signals coming from the three axis. Any help would be appreciated. Thank in advance.

Hi Again can I ask if you had an issue with under sampling on the Z axis, The values appear to be quite spontaneous jumping from high to low values very rapidly? Any ideas I am looking for a smooth transition. I am achieveing this in the X and Y however the Z is not so smooth.

Anybody know if there is a reason why the Horizontal and vertical values given from the Wii seem fine however, when it comes to the distance to the remote (z) it seems to just from random jump to values rather than flow up or down. Anybody have any idea? Using OSCulator, to [dumpOSC] and the infra red is two bulbs hooked up to 2 double a batteries. Anybody know a reason for the jumping? Thanks.

Hey thanks man those Libaries are a big Help, Have been using and object called [dumpOSC 9000] but it doesn't seem to be receiving from OSCulator, I've designated the OSCulator port to 9000 but still no luck, any Ideas?

Thanks for the help but how can I obtain these, I'm new to PD have used max before, Is there a help search or anything that can be useful? What I would be looking for specifically would be an object that can distinguish the XYZ axis values being fed from OSCulator, Basically I'm looking for an Object that can read output from OSCulator. Do these libary come with PD extended, If SO how do I search them?