This is the progress thread for the upcoming Dungeon Editor which will be a free update to Legend of Grimrock. I'll keep updating this post when new features are added to the todo and done lists.

Frequently Asked Questions=======================

What is the release date for the dungeon editor?No release date has been set yet. When it's done!

How complex dungeons can I create with the editor?Max level size is 32x32 cells and there can be a maximum of 99 levels, although the amount of memory may run out earlier... Basically anything that's in the original Grimrock dungeon can be built using the editor.

Will I be able to create new wallsets, monsters, items, etc.?Remains to be seen. The plan is to get dungeon editing features working first and modify the game to support custom made dungeons. This requires lots of work because many things are hardcoded and the way how the original levels have been created is so vastly different (the original levels were built without a map editor in Lua code). We look into how feasible supporting custom assets is when we hit alpha.

How will the dungeons be distributed?We're looking into various options. We'll let you know!

Thank you very much for keeping us updated with the progress of the editor. I didn't realise that you were starting so soon, I couldn't be happier to hear the news. There is a great deal happening this year in the gaming world but this is easily my most anticipated - it's going to be awesome to create our own dungeons and play those made by others! I can't begin to comprehend how great this will be, I really look forward to hearing more as it develops.