Tag: Okiya

Looking through the window into the garden, you see two rivalling gangs of geishas fighting for control. Wait. WHAT? The setting doesn’t always have to make much sense for a beautiful game, especially not when it’s a very short and fun abstract.

Everything is peaceful in the small town in New England. Nothing bad has happened yet this week. But it’s only monday, 2:00 am. And there we go, a gate to another world opens, monsters start pouring out. The inhabitants of Arkham suffer through a lot, if anything bad happens, it happens to them. Every time. They feel the Arkham Horror.

Many of us gamers have spent countless hours of our lives fighting the Great Old Ones. But do we even know why? Have we done the research on that one? Maybe under the reign of Cthulhu, Azathoth and their like there would be free cotton candy for everyone. You now have the chance to do that research. But be careful, the knowledge of the Old Ones quickly leads to insanity – as you will find out when playing Bruno Cathala and Ludovic Maublanc’s Pocket Madness.

Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

I imagine that sometimes the pitch for a new board game must sound a lot like the pitch for the weird blockbuster movie of a year. “It’s a Patience game, only you can play it with friends and it’s about rescuing people from the Titanic.” It probably wasn’t an easy sale, but here it is: SOS Titanic, the multiplayer solitaire game with superpowers.

Creating magic potions and elixirs isn’t easy, we all know that since a certain young wizard had to struggle through his Potions classes. But being able to create them yourself does have a certain appeal, doesn’t it? It’s time for Potion-making practice.

There have been many different ideas to spice up trick-taking games over the years. Black Hat’s way to do that is to add a game board where you move your pawns when you take a trick. A lot then depends on proper timing, you want to take a trick when moving on the board is the most beneficial for you.