Towerfall: Darkworld is coming sometime in northern spring, and adds 10 new alternate archers to the mix.

A new post on the Towerfall developer blog has detailed four of these characters, following on from the reveal of the Red variant, Vainglorious Ghoul.

The Vigilante Mask (Green), Blind Prince (Pink) and Loyal Kingsguard (Orange) are all pretty cool and you should definitely read about them, but it’s the new Blue archer, Last of the Order, who’s really interesting:

“Her appearance is loosely based on feminist games critic Anita Sarkeesian. Anita’s work has been an inspiration to the TowerFall team,” the develoepr wrote.

“Her ‘Tropes vs Women in Games’ video series gave us a valuable new lens through which to assess our character designs. TowerFall is about bringing people together, so it’s vitally important that the cast of playable characters makes everyone feel invited to join in.

“Simply put, this wouldn’t have occurred to me if not for Anita, and feedback from players has reinforced how important it really is. We’re very excited to immortalize Anita in a small way, as the alternate Last of the Order.”

See all the new archers revealed so far in the gallery below; click to see full size.

A ranged combat battler, Towerfall launched on Ouya, and was later released as Towerfall: Ascension on Linux, Mac, PC and PS4. It’s a hoot in local multiplayer.

“21% of Towerfall’s total revenue comes from Ouya, which is pretty impressive when you consider the legacy and size of the Steam and Playstation communities,” Uhrman said in a statement, putting a logical positive spin on the news.

“Plus, OUYA helped put Towerfall and Matt on the map. His story signals that Ouya works: we are finding the next great developers and making them household names, while rewarding their great games with real money in their pocket.”

]]>http://www.vg247.com/2014/04/29/ouya-boss-responds-to-towerfall-ps4-sales-success/feed/1TowerFall Ascension lands on PS4 in North America next monthhttp://www.vg247.com/2014/02/19/towerfall-ascension-lands-on-ps4-in-north-america-next-month/
http://www.vg247.com/2014/02/19/towerfall-ascension-lands-on-ps4-in-north-america-next-month/#commentsWed, 19 Feb 2014 20:30:55 +0000http://www.vg247.com/?p=449980TowerFall Ascension will be released on PlayStation 4 March 11 in North America. The developer, Matt Thorson, said he and his team are still “ironing out details for Europe, but it shouldn’t be far behind.” The four-player archery combat platformer is a competitive party game at heart and will contain 50 new Versus arenas for a total of 120 levels. New variants to customize matches with have been added along with some power-ups as well and the two-player­-player co-­op Quest mode, which is similar to arena mode full of spawning monsters pouring out of portals. A look at co-op gameplay is posted below.

]]>http://www.vg247.com/2013/11/19/towerfall-ascension-trailer-shows-off-upgraded-version-coming-to-pc-ps4/feed/2Towerfall Ascension coming to PlayStation 4http://www.vg247.com/2013/11/15/towerfall-ascension-coming-to-playstation-4/
http://www.vg247.com/2013/11/15/towerfall-ascension-coming-to-playstation-4/#commentsFri, 15 Nov 2013 05:44:56 +0000http://www.vg247.com/?p=427126PS4 has nabbed one of the Ouya’s most notable debut titles. Towerfall Ascension is a “greatly refined” version of the four-player combat platformer, and will arrive on PlayStation 4 early next year.

Sony’s latest indie coup was revealed during Spike TV’s PS4 All Access event tonight, as evidenced by the trailer below.

Very little is known so far except that the new version has new arenas, archers and powerups, and features an all-new co-op mode.

]]>http://www.vg247.com/2013/11/15/towerfall-ascension-coming-to-playstation-4/feed/6TowerFall’s PC release delayed into January 2014, will include a level editorhttp://www.vg247.com/2013/10/12/towerfalls-pc-release-delayed-into-january-2014-will-include-a-level-editor/
http://www.vg247.com/2013/10/12/towerfalls-pc-release-delayed-into-january-2014-will-include-a-level-editor/#commentsSat, 12 Oct 2013 17:48:18 +0000http://www.vg247.com/?p=417241TowerFall’s PC release has been delayed into January 2014, according to developer Matt Thorson. The reason, and it’s a good one, is because along with the massive update included in the game, a level editor will now be included and it will also be tied to Steam Workshop. Makes the wait a bit more worthwhile, doesn’t it? The extra content in the game contains goodies like two new archers and five new towers, new weapons, a drill arrow and lots more. Thanks: Shack, PCgamesN.
]]>http://www.vg247.com/2013/10/12/towerfalls-pc-release-delayed-into-january-2014-will-include-a-level-editor/feed/1TowerFall heading to PC, is “going to be a massive update”http://www.vg247.com/2013/07/31/towerfall-heading-to-pc-is-going-to-be-a-massive-update/
http://www.vg247.com/2013/07/31/towerfall-heading-to-pc-is-going-to-be-a-massive-update/#commentsWed, 31 Jul 2013 18:50:51 +0000http://www.vg247.com/?p=393827TowerFall creator Matt Thorson will release and enhanced PC port of the competitive brawler, which will consists of an entire single-player campaign, he’s told ShackNewa.

The Ouya-exclusive 2D multiplayer port to PC will take around “a couple months,” and will cost around “$15 or $20 if the content justifies it.”

“I’m already testing a bunch of new content for the Versus mode,” Thorson told the site. “There’s two new towers, some new powerups, archers, and variants, and a bunch of balance changes.

“I’m also planning a fully fleshed-out single player mode for players who don’t have friends to play versus mode with. It’s going to be a massive update.”

A Mac and Linux version also “look possible,” tech wise Thorson said, but he didn’t confirm either as being in the works.

]]>http://www.vg247.com/2013/07/31/towerfall-heading-to-pc-is-going-to-be-a-massive-update/feed/1Ouya game sales “better than expected”, “reasonably profitable”http://www.vg247.com/2013/07/23/ouya-game-sales-better-than-expected-reasonably-profitable/
http://www.vg247.com/2013/07/23/ouya-game-sales-better-than-expected-reasonably-profitable/#commentsMon, 22 Jul 2013 23:32:59 +0000http://www.vg247.com/?p=390998A couple of indie developers have spoken out on how their games are selling on Android-based micro-console Ouya, with the general consensus being it’s worth the effort.

Edge asked three developers for a report on the new platform’s performance, and received mostly positive replies.

The least enthusiastic response came from Nimblebit’s David Mash, and despite his reservations about the platform’s revenue-generating powers, he did not seem reluctant to praise Ouya.

“I would wholeheartedly recommend the Ouya to indie devs that have an existing pipeline to Android and are interested in what the OUYA does,” he said.

“It’s probably not going to be a huge source of income compared to other platforms, but it’s dead easy to submit a game and get it into the store.”

Nimble Quest generated 6,508 downloads, 122 purchases and $427 profit in its first week on Ouya.

]]>http://www.vg247.com/2013/07/23/ouya-game-sales-better-than-expected-reasonably-profitable/feed/1Towerfall to escape Ouya exclusivity, in the works for PChttp://www.vg247.com/2013/07/19/towerfall-to-escape-ouya-exclusivity-in-the-works-for-pc/
http://www.vg247.com/2013/07/19/towerfall-to-escape-ouya-exclusivity-in-the-works-for-pc/#commentsFri, 19 Jul 2013 04:25:04 +0000http://www.vg247.com/?p=3901062D multiplayer brawler Towerfall is on the way to PC after a stunning debut on Ouya.

Creator Matt Thorson announced the port at EVO 2013, but the session was not livestreamed or reported by press, so the news went largely under the radar.

“Yes, I am working on TowerFall for PC,” Throson confirmed on Twitter.

“But it’s going to take a couple months. There’s going to be a ton of new content.”

Towerfall is a four-player affair which won serious praise when it released on Ouya. The Ouya version is “doing great”, Thorson said, but he wants to expand on it.

Currently, Towerfall goes for $15 on Ouya, and Thorson said this is likely to be the case on PC, too – unless the extra content justifies bumping the price to $20.