A Different Perspective of Electronic Games

Archive for June, 2012

If a police detective is only as good as her informants than a games user researcher is only as good as her play testers (sorry, I just watched an episode of The Wire). In this blog post I introduce my latest play tester, Ashton. Ashton is awesome – and not just because he works for me in exchange for cupcakes. His little hands and eyes pick up on things I would never do, think of, or see. Read more

I feel that a Super Mario game is an ambitious first game to review, but I have to pay homage to Shigeru Miyamoto and his team for their abilities to create accessible user experiences. I appreciate their style of communicating information to the player – it’s simple and effective. Let me pause here to tell you what I mean by accessible. Read more

Tina has started playing games! Each blog post will focus on one game, and will follow the format of this post. I’ll start out with a prose description of my experience playing the game. I’ll aim to say witty and insightful things, but that won’t always happen. I’ll include some details not covered in the categories below such as what I thought about the mechanics, story, art and so forth. Read more

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About Tina Plays Games

Tina reviews games in light of her research on visual perception and computer graphics and is working on increasing her n00b gamer skillz to something more legit. This blog focuses on Tina's perspective of games - in particular the game's graphics, interactive techniques, and user interface.