Blade & Soul tops 1.5M concurrent users in China

While we twiddle our thumbs in the West waiting for a game that might never come, Blade & Soul is stampeding across Asia and has the numbers to prove it.

MMO Culture reports that Blade & Soul China has 1.5 million players (wait for it) online at the same time. As in concurrency, not total numbers. While that certainly smacks of popularity, what's even more astonishing is that some players in the region have to wait around six hours in a queue just to play.

Other impressive statistics include the Blade & Soul beta trailer being viewed 30.4 million times, 450 million monsters killed on the first day of the game, and one player who's already sunk 1,345 hours into the title.