This game is later followed by the third and final HD game compilation Kingdom Hearts HD II.8 Final Chapter Prologue. The involvement for Dream Drop Distance in the third remix set was first hinted through accessing the credits from the title screen on this game to see different cutscenes from Dream Drop Distance during the credits.

The game was later re-adapted for the Playstation 4 alongside Kingdom Hearts HD I.5 ReMIX and was released as a single game Kingdom Hearts HD I.5 + II.5 ReMix.

Contents

History

In the credits of Kingdom Hearts HD 1.5 Remix, clips of the games featured in the collection were shown, hinting at the collection. Additionally, when IGN interviewed Shinji Hashimoto about Kingdom Hearts III, he stated that the studio would consider another HD collection if the reaction to the first one was positive enough.

Using sound effects from Re:Chain of Memories, 358/2 Days and Birth by Sleep for Roxas and the five Organization members that were killed off in Chain of Memories for their new boss battles in the English version.

While the English release would retain most of the censorship from the original Kingdom Hearts II release, the scene where Xigbar merged his two Arrowguns into a sniper rifle (which was replaced with him sniping with only one arrowgun in the original english release) is now the only exception.

Kingdom Hearts Birth by Sleep Final Mix

Remastered in high definition.

Overhaul of the control system to fit with the Playstation 3's control system

Removal of multi-player features, and the changes to Mirage Arena into a single player challenge.

Lessening the difficulty level of the Mirage Arena to account for the changes

Modifying the final cutscene of Terra's scenario for the HD version to have his armor grow a cape to maintain continuity with Kingdom Hearts II Final Mix.

Kingdom Hearts Re:Coded

Remastered in high definition.

3 hours of fully-voiced, high definition cutscenes instead of a full version as like 358/2 Days it would have required a full remake due to both graphics and that Re:Coded also used the Nintendo DS's touchscreen.

Unlike with the cinematic version of 358/2 Days there is now voice acting in the Disney based worlds instead of just scenes with texts in most of the worlds. In addition most of the Disney characters (along with the Square Enix character Cloud) that were silent in the original game now have new audio dialogue. There are a few exceptions to this such as Aladdin, Jasmine, and Phil who remain silent.

There is also the addition of action scenes in the new cutscenes to portray different fights that Data-Sora gets into, something that the cinematic version of 358/2 Days lacked (excluding the DLC cutscene from the later HD 1.5 + 2.5 ReMIX release).

Addition of new material that did not exist in the original, both to extend the storyline, and better connect it as a prequel to Dream Drop Distance.

Development

In October 2013, Tetsuya Nomura said that Kingdom Hearts HD 2.5 ReMIX will contain more graphical improvements than Kingdom Hearts HD 1.5 ReMIX.[4]

Pre-order Bonus

Pre-Order Bonus.

On July 24, Square Enix announced a pre-order bonus for Kingdom Hearts HD 2.5 ReMIX via the Kingdom Hearts Facebook page. By pre-ordering, one would receive a free, automatic upgrade to the Limited Edition, which would include a collectible pin featuring Sora and Mickey.[5] The pin was revealed to be a Disney Parks Pin Trading Collectible.

Gameplay

KINGDOM HEARTS HD 2.5 ReMIX - Gameplay (Direct Feed)

Other Releases

Kingdom Hearts HD 1.5 + 2.5 ReMIX

In March 2017, Square Enix released Kingdom Hearts HD 1.5 + 2.5 ReMIX on the Playstation 4 which combines this and game Kingdom Hearts HD I.5 ReMIX into a single game. Aside from the fact the games now run at 60fps(frames per second), one significant difference in PS4 release is aside from patch updates to fix game glitches, one initial fix is the glitch which II.5 had regarding both Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep Final Mix where the activating of KHII Final Mix's Drive Forms and BbS Final Mix's D-Link which had a slow load time where the player had to pause for a few seconds to help correct it have been removed, allowing both to be activated easily.

In addition like with Kingdom Hearts Final Mix and Kingdom Hearts Re:Chain of Memories, the difficulty level PSN trophies of Kingdom Hearts II Final Mix can be stacked in the PS4 release. This allows the Proud Mode and Critical Mode trophies to be collected together in a single game by completing it in Critical Mode only.

Trivia

Though their characters were silent in the original Re:Coded, both Alice and Genie, would be voiced in this version for the first and only known time in the series by their new voice actors Hynden Walch and Jim Meskimen. This is due to Meskimen becoming the new official actor for Genie in 2008 and Alice's original voice actress Kathryn Beaumont retired in 2005 after becoming too old for the role.

None of the new voice actors in Kingdom Hearts II Final Mix that weren't part of the original game were credited in the games' end credits.

In one of the Final Mix-exclusive cutscenes for Kingdom Hearts II Final Mix, DIZ is voiced by Christopher Lee. Though Lee did not provide any new dialogue due to being in poor health, as this is one of the cutscenes later adapted to Kingdom Hearts 358/2 Days, it allowed the archived recording from the English release of the original Nintendo DS release to be used here for this cutscene.

This page uses content from the Kingdom Hearts Wiki The list of authors can be seen in the page revision history (view authors). As with Disney Wiki, the text of the Kingdom Hearts Wiki is available under the GNU Free Documentation License.

This page uses content from the English Wikipedia. The article or pieces of the original article was at Kingdom Hearts HD II.5 ReMIX. The list of authors can be seen in the page history. As with Disney Wiki, the text of Wikipedia is available under the GNU Free Documentation License.