Grand Theft Auto V - PlayStation 3https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/default.aspxen-USTelligent Community 1.5.134.12297 (Build: 5.5.134.12297)The Seedy Side Of A Sunny Statehttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/09/16/grand-theft-auto-v-review.aspxMon, 16 Sep 2013 14:00:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4501757Matt Bertz0<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtav/review/GTAV_Rev610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Seen
through the lens of Rockstar Games&#39; sardonic wit, Southern California
is a kaleidoscope of American culture. Populated with self-important
hedonists and self-improvement gurus, the luxuriously wealthy and
startlingly poor, vanity plate liberals and border-patrolling
conservatives, the region captures an impressive number of American
idiosyncrasies. Californian essayist Joan Didion perhaps described it
best as &quot;a place in which a boom mentality
and a sense of Chekhovian loss meet in uneasy suspension.&quot;
That suspension serves as the perfect backdrop for the three
anti-heroes of Grand Theft Auto V. </p>
<p>Retired
bank robber Michael drinks his days away secluded from his
dysfunctional family, reminiscing about his glory days by watching
old action flicks in his luxurious estate. On the other side of the
tracks, young hustler Franklin scrapes by, repossessing cars while
looking to escape his dead-end neighborhood. The third miscreant,
Trevor, is most at home drinking and fighting in the trailer park
outskirts.
With the loquaciousness of <i>Justified</i>&#39;s
Boyd Crowder and the volatility of <i>Trainspotting</i>&#39;s
Begbie, this maniac acts implicitly off impulse, often to hilarious
and destructive results.</p>
<p>After
events join these disparate personalities in an uneasy alliance, the
three navigate the criminal underbelly of Los Santos, performing
unsavory tasks for corrupt officials, Mexican cartel leaders, white
collar swindlers, and, most importantly, themselves. When they aren&#39;t
bickering, the trio pulls off increasingly daring heists.</p>
<p>Open
world games are often weighed down by &quot;errand boy syndrome,&quot;
tasking players with menial jobs that seem beneath the ability of the
protagonists or outside the cause of the narrative. While Grand Theft
Auto V still has its share of blue-collar work (like towing cars for
Franklin&#39;s crackhead friend), the majority of the tasks feel more
important because you can often see the direct benefit. For example,
running weapons across Los Santos may increase the amount of money
the airfield you purchased generates. This also applies to the heists
serving as the game&#39;s centerpiece. Before you can rob the jewelry
store, you must case the joint to identify vulnerabilities, hijack a
pest control van that provides your crew with cover, buy some masks
to conceal your identities, steal a gas canister to deploy through
the vents, and procure getaway vehicles.I didn&#39;t mind running these errands because I knew the payoff potential.</p>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtav/review/RSG_GTAV_Screenshot_353.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Before
attempting the big-time heists, you are given the choice of two
approaches. The first typically involves an <i>Oceans 11</i> degree
of cunning, stealth, and deception, while the alternative frequently
involves a dosage of lead normally reserved for world wars. Before
you act, you also must pick your crew; hiring a cheap, young hacker
may cost you valuable time to acquire the jewelry, but if you pick
the experienced guy he demands a bigger cut.</p>
<p>Once
the heists begin, the signature innovation driving Grand Theft Auto V
takes center stage. During these missions you can instantly switch
between each of the three characters. Rockstar often uses this
mechanic to avoid the hassle of relocating to meet another wave of
enemies, imploring you to switch via a blinking icon and noticeable
sound effect to keep you
in the thick of the action. The transitions occur smoothly, and the
speed at which you swap characters is impressive.</p>
<p>The
diversity of the heists and other missions is also worthy of praise.
During my time in Los Santos, I
scuba dived into a scientific research center to steal a chemical
weapon, infiltrated a burning government agency building posing as a
firefighter to steal a hard drive, and fought though a five-star
wanted level with military grade weapons<strong>.</strong><strong>
</strong>Should you falter during these high-octane scenarios, the
forgiving checkpoint system (a much needed improvement over Grand
Theft Auto IV) preserves your forward progress rather than forcing
you to start missions from scratch.</p>
<p>The
trio has distinct lives outside of these jobs, which includes
separate friends, properties, bank accounts, and problems. Taking
this approach allowed Rockstar to craft unique content for each,
which keeps the side missions fresh. You can alternate between the
perspectives of Michael, Franklin, or Trevor at will, and Rockstar
uses this as an opportunity to surface unique gameplay opportunities.
Jump to Trevor and you may find him passed out drunk on a hill nearby
a hunting mission. Switch back to Michael later and he may be playing
tennis with his wife or heading to an appointment with his
psychiatrist.</p>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtav/review/RSG_GTAV_Screenshot_HUD_002.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Giving
the player so much insight into the inner workings of the three
protagonists provides great mission diversity, but it also creates
the biggest crack in the story. Given what we have witnessed from one
particular main character, his
reaction to one of the major plot reveals seems extremely out of line
with his personality. This happens early on and hangs like an
albatross around the neck of the narrative for the majority of the
game. The choose your own adventure ending (you have three options)
also fails to deliver on the tension promised by this setup.</p>
<p>While
the plot doesn&#39;t live up to the high standards set by Red Dead
Redemption and GTA IV, the design surpasses every previous Rockstar
game. Grand Theft Auto V melds together the expansive open world of
its Western, the vehicle control and customization of Midnight Club:
Los Angeles, the shooting mechanics of Max Payne 3, and Rockstar&#39;s
signature sense of humor to create its most well rounded game to
date.</p>
<p>Those
who complained about boat-like vehicle controls in previous games
should be placated with the refinements Grand Theft Auto V delivers.
Cars have a proper sense of weight, while retaining the agility
necessary for navigating through traffic at high speeds. The damage
models are also drastically improved, with more variance to the
scrapes and dents you collect careening down the highways like a
madman.</p>
<p>The
targeting and cover systems also should win over holdouts who decried
the gunplay of GTA IV. Rockstar offers three different aiming
mechanics - the classic GTA snap-to shooting, aim assist, and free
aim for those who prefer more autonomy. If you struggle with lining
up shots with the default micro reticle, you can choose a larger one
in the settings. I found the shooting to be competent in
medium-to-long range shootouts; the only time I got into trouble was
when being flanked up close. Aiming with the left trigger slows down
your reticle movement, which can make it tough to address enemies
pinching from the sides.</p>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtav/review/RSG_GTAV_Screenshot_361.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>The
critical mission path offers roughly 25 hours of gameplay, but you
can spend an even greater amount of time exploring the vast open
world. Whether you are in downtown Los Santos or the sprawling San
Andreas countryside, you always have a diverse array of activities at
your disposal. While in town you can shop for new clothing, get a
tattoo, catch a flick at the movie theater, or base jump off
skyscrapers. Outside the city limits, you can search underwater
shipwrecks for lost treasure off the coast of Los Santos, hunt
animals in the wilderness, play darts in a dive bar, or participate
in one of the many race varieties. I also spent a considerable amount
of time betting on the stock market; paying attention to character
chatter can land you a huge payday. That money won&#39;t spend long in
your bank account; every time I had a significant amount of cash I
went on a shopping spree, scooping up businesses, buying new
vehicles, and customizing cars.</p>
<p>Grand
Theft Auto V has the lofty expectations of living up to the pedigree
of its critically acclaimed predecessors. Rockstar Games deserves
credit for pushing the boundaries of its flagship franchise yet again
with improved controls, great mission variety, and the most
jam-packed open world I&#39;ve ever visited. The narrative fails to
match the impact of John Marston or Niko Bellic&#39;s tales, but the
colorful characters kept me interested in the story nonetheless. Like
the golden state it parodies, Grand Theft Auto V is filled with
beautiful scenery, a wealth of activities, and the promise of
fortune.</p>
<div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=4501757" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vActionRockstar NorthReviewGTA V's Blaine County Offers Rural Charm In New Trailerhttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/09/13/gta-v-39-s-blaine-county-offers-rural-charm-in-new-trailer.aspxFri, 13 Sep 2013 20:48:06 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4429143Jeff Cork0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=4429143https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/09/13/gta-v-39-s-blaine-county-offers-rural-charm-in-new-trailer.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar2013/grandtheftautov/overflow/gtav0913-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>If you&#39;re planning on a visit to Los Santos and its surrounding areas next week, Rockstar is ready to help. The company has updated the <a target="_blank" title="Grand Theft Auto V site" href="http://www.rockstargames.com/V/">Grand Theft Auto V site</a> to provide plenty of information and resources to prospective visitors. That includes a travel documentary on Blaine County, a little out-of-the-way place with its own unique charms.</p>
<p>The clip below is narrated by Duane Earl, and he might be ringing a couple of bells for you. First, you may recognize the country DJ&#39;s name from GTA V&#39;s <a title="Lifeinvader site" href="http://www.gameinformer.com/b/news/archive/2013/09/12/gta-v-social-networking-site-now-live.aspx">Lifeinvader site</a>. If his voice is familiar, it&#39;s because he&#39;s voiced by <i>Eastbound &amp; Down</i> star Danny McBride. Regardless, he offers some pretty compelling reasons why you might want to head over to Blaine County.</p>
<p>(Please visit the site to view this media)</p>
<p>For more information on the game, be sure to read our <a title="extensive multiplayer preview" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/09/12/hands-on-with-rockstars-ambitious-take-on-online-play.aspx">extensive multiplayer preview</a>. It includes details on heists, races, activities, and much more.</p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=4429143" width="1" height="1">PlayStation 3grand theft auto vpreviewActionHands On With Rockstar's Ambitious Take On Online Playhttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/09/12/hands-on-with-rockstars-ambitious-take-on-online-play.aspxThu, 12 Sep 2013 18:00:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4343772Matt Bertz1https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=4343772https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/09/12/hands-on-with-rockstars-ambitious-take-on-online-play.aspx#comments<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTAOnlineHands610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>When Rockstar announced that Grand
Theft Auto V featured three main protagonists in our December 2012 cover
reveal, it took mere nanoseconds for readers to connect the dots and ask if
this meant the game would feature co-op. When we explained the switch technology
that allows a lone player to move between the perspectives of Michael, Trevor,
and Franklin at will, fans understood why cooperative play wouldn&#39;t work in
this context, but that did little to dampen their enthusiasm for sharing a
Grand Theft Auto experience with friends. Rockstar shared the same vision all
along; it just wasn&#39;t ready to take the veil off its ambitious concept for
making this fantasy a reality.</p>
<p>Since it first debuted an
open-world online experience with Grand Theft Auto IV back in 2008, Rockstar
Games has had a reasonable degree of success with its multiplayer endeavors.
GTA IV is still one of the most-played games on Xbox Live five years after its
launch, and Red Dead Redemption also has a dedicated fan base. Despite these
achievements, Rockstar has never felt it delivered an online experience on par
with its single-player games. </p>
<p>For Grand Theft Auto V, Rockstar
North decided to go for broke with a kitchen sink-approach to online. Instead
of building a world that shares only some characteristics of the single-player
experience, this persistent world would operate independently of the
single-player campaign but have the same degree of ambiance, mission variety,
and activities as the base game. Once the lofty goals were set, the team started
the onerous task of building technology to bring its bold vision to life. </p>
<p>Most persistent worlds sacrifice
ambiance and fidelity for the sake of hosting larger player populations.
Rockstar decided to take the opposite approach. Only after the world was up and
running did the studio determine how many players could inhabit this living,
breathing world at once without crippling the experience. The result is Grand
Theft Auto Online, a dynamic world that can entertain up to 16 players
concurrently.</p>
<p>&quot;Grand Theft Auto Online has been
in our minds for a long time &ndash; since we started on Grand Theft Auto III,&quot; says
Rockstar North president Leslie Benzies. &quot;We&#39;ve always wanted to create a world
with the complexity of a single-player Grand Theft Auto game with the addition
of real players. We wanted a world where people could spend years without
getting bored of playing the same content over and over. I think we&#39;ve managed
to achieve something very close to our dream.&quot;</p>
<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_001.jpg" alt="" /></p>
<p><strong><span style="font-size:medium;">A NEW FACE IN LOS SANTOS</span></strong></p>
<p>GTA V and GTA Online share the
same geography, mission types, and mechanics, but Rockstar is treating them as
separate entities. By purchasing Grand Theft Auto V, you gain access to this
new product, which ships a couple weeks after the launch of the single-player
game. After that, they take divergent paths. </p>
<p>Once GTA Online goes live, players
are given access to a fourth player on their in-game character wheel. You can
access this character at any time while playing the game, and receive invites
from your friends for multiplayer events whether you are exploring the open
online world yourself or engaging in criminal hijinks with one of the
single-player characters.</p>
<p>Your character growth has a flow,
but don&#39;t expect an overarching narrative that culminates in a definitive
conclusion. Like any hyper-capitalist, your goal is to grow your bank account
by any available means, which allows you to expand your personal brand by
purchasing better vehicles, weapons, clothes, and real estate. Your character
appears in cutscenes just like a regular protagonist when interacting with the
various characters around the world, but like Grand Theft Auto III&#39;s Claude, he
or she doesn&#39;t speak. (Yes, I said she &ndash; you can create a female character if
you prefer.)</p>
<p>Nearly anything you can do in GTA
V is available in GTA Online, including heists, missions, robberies, assaulting
gang hideouts, hijacking armored vehicles, races, and the litany of
extracurricular activities like tennis, golf, and base jumping. In all, Benzies
says the game features more than 500 missions. You can perform many of these on
your own, team up with friends for more complicated missions, or challenge all
comers to a friendly race or deathmatch. </p>
<p>GTA Online takes place shortly
before the events of Grand Theft Auto V, so expect to run into many familiar
faces. As you do favors and build a rapport with a character, in traditional
Grand Theft Auto fashion he or she may eventually introduce you to another
shady associate who has several missions waiting to be completed. For instance,
Franklin&#39;s friend Lamar may introduce you to car dealer Simeon Yetarian, who is
always looking for new vehicles for his showroom. Get in tight with a biker
gang, and they may tag along if you need backup for a job. If you have enough
pull with a tech-savvy character, he can hide your blip on the radar during a
multiplayer match. Develop strong ties with private security company
Merryweather, and you can even phone in an airstrike to remove that pesky car
in the front of the pack during a heated race. </p>
<p>So how do you find your friends in
this world? Rockstar uses a dynamic system that populates the world around you,
first with your friends and fellow crew members, and then matches you with
similarly skilled players in the same part of the world. </p>
<p>&quot;We&#39;ve set up Grand Theft Auto
Online to be as customizable as possible,&quot; Benzies says. &quot;You can lock down
your games to only let the players you want in there. There are options to let
the game decide who to play with &ndash; tell it to auto-fill the game and it will
search the world for friends, your crew, or suitably skilled players. Or you
can hand pick every player in a game. We&#39;ve pushed to make sure play keeps
rolling so you waste as little time in lobbies as possible &ndash; maximizing the
playing time has been key to us.&quot;</p>
<p>As you spend more time in the
world the game will analyze your playing style to surface missions that appeal
to your sensibilities. If you always do jobs with your crew, for instance, it
will know this and tailor content in that direction &ndash; something Rockstar strongly
encourages.</p>
<p>&quot;We hope everyone will join a crew
as it adds another layer of gameplay to the experience,&quot; Benzies says. &quot;There
is a crew ranking system as well as a personal rank which will give rewards
that you can only get from crew membership. Matchmaking will keep crews
together, and you&#39;ll be working towards making your crew the number one in the
world. You can challenge crews to a head-to-head battle using a custom playlist
that you have created or you can set challenges for other crews/players to
beat.&quot;</p>
<table cellspacing="0" cellpadding="10" bgcolor="#efefef" style="margin:15px auto;color:#000;width:575px;">
<tbody>
<tr>
<td style="background-color:#ccc;font-weight:bold;">THE FOURTH PROTAGONIST</td>
</tr>
<tr>
<td>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_018.jpg" border="0" style="max-width:575px;" alt="" /></p>
<p>In GTA Online, you don&#39;t play as GTA V protagonists Franklin, Michael, or Trevor. Instead, you create your own unique male or female. This noob steps off a plane into Los Santos, and from there you create a unique story with your own actions. But before you write your future, you need to sculpt your past in the character creator.</p>
<p>&quot;I&#39;ve always felt character creators in games to be a bit wacky - pulling the ears and noses to change the way they look seems wrong,&quot; says Rockstar North president Leslie Benzies. &quot;That&#39;s not how humans are made in the real world. Normally it involves a man, a woman, and some sexy time.</p>
<p>&quot;This is the basis of how we do it in Grand Theft Auto Online: Choose your mum, dad, and grandparents, then out pops your character. You then spend time choosing your lifestyle, making choices about the kinds of things your character spends time doing, whether they spend more time partying or sitting on the couch or doing criminal activities than sleeping and being athletic - and your character is complete.&quot;</p>
<p>The skills you start with are based on the lifestyle you have chosen for your character, but just like the three GTA V protagonists, you can upgrade your various skills, buy new property, and customize your look by spending money on haircuts, tattoos, and clothing.</p>
</td>
</tr>
</tbody>
</table>
<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_009.jpg" alt="" /></p>
<p><strong><span style="font-size:medium;">HANDS ON WITH GTA ONLINE</span></strong></p>
<p>To show me the breadth of the GTA
Online experience, I&#39;m handed a DualShock to assume control of a previously
created character. My first indoctrination into the criminal underworld of Los
Santos is a standard stick-up job. </p>
<p>My partner in crime rolls up in a
sports car, and I hop into the passenger seat. While riding shotgun, I can
control the radio station, set waypoints on the map, marvel at the scenery
using the cinematic camera, or take potshots at unsuspecting pedestrians on the
sidewalk with my SMG. </p>
<p>We arrive at the liquor store, and
my partner volunteers to stay outside while I do the dirty work. Before heading
into the shop, I hold the select button down to pull up the player interaction
menu. Here, I can change my outfit, alter the gesture I can perform at will (I
settle on flipping dual birds), access my inventory, and equip a mask for
situations such as these that require anonymity. I throw on the devil mask,
take a quick selfie with my phone to chronicle my exploits, and head into the
store. </p>
<p>I barge in with my gun pointed at
the cashier, who immediately starts emptying the register &ndash; he&#39;s clearly done
this before. The transfer is taking too long, so I shout at him to hurry up
through my headset, which he acknowledges. To drive my sense of urgency home I
shoot a few of the booze bottles behind him. </p>
<p>With the $1,500 score in my hands,
I head toward the door. Before I exit, I hear a gunshot &ndash; this clerk was
packing heat! Rather than return fire, I hightail it to the getaway car
considering we already have a two-star wanted level. The cops have already been
alerted to my position, so I hop behind the wheel to begin the traditional song
and dance between cops and robbers. To avoid getting busted I must keep the car
out of the vision cones of the several cop cars circling the neighborhood. I
focus on driving while my partner keeps an eye on their location on the radar
and shouts out directions. We stay out of sight long enough to lose the wanted
level, which means it&#39;s time to split up the dough. </p>
<p>After each successful mission in
GTA Online, players receive the cash reward and Reputation Points (RP). The
crew leader decides who gets to keep the loot. If they want to hog all the
money, they can, but their partners may not take kindly to the act of
selfishness and exact revenge by offing them and taking the dirty money. Our
crew leader takes the sensible approach and doles out the cash fairly. </p>
<p>While we&#39;re lingering outside my
character&#39;s apartment, another player invites us to participate in an impromptu
race. I receive the message on my phone, and by accepting the invitation I
seamlessly warp to the starting line &ndash; no waiting in a boring lobby. While we
speed toward the finish line, a detour is in order. Another group of players is
engaged in an intense firefight with police in the middle of the street.</p>
<p>I start the race on a high-end
motorcycle, which can reach screaming high speeds but has very touchy handling.
After a crash into a light post I abandon the bike for an equally speedy
Cheetah. This expensive ride is also finicky, but players can customize car
handling to their liking at the Los Santos Customs shops around the city.
Putting a racing transmission into a sedan makes it switch gears more quickly,
while buying high-end replacement brakes and tires on a luxury sports car gives
it better handling more in line with the mid-tier cars I drove during missions.
Having gotten behind the wheel of a race car, SUV, and sedan, each felt very
distinct and much more in line with a traditional racing game than any previous
GTA title. </p>
<p>With the race coming to a close (I
lost), we then attempt a more structured mission. A shipment of Maibatsu bikes
is due to arrive at a warehouse, and for a healthy price our contact wants us
to divert that shipment to him.</p>
<p>Four of us agree to take on the
mission, which opens up a lobby window on the screen. Here, each player gets to
choose his or her role. I volunteer to be the sniper, while the other guys
accept the roles of lookout and transporter. The crew leader can also tweak
mission settings like the time of day, weather, degree of difficulty, and the
number of lives we have to complete the mission. </p>
<p>With everything set, we ride
together to the industrial area. The game issues everyone different mission
priorities just like it would in a single-player mission. I am instructed to
climb the ladder of a nearby building to gain a vantage point. Moving up, I
stealthily take down a guy perched on the roof and slide into cover. </p>
<p>From this position I can see
several armed men standing around the big-rig. Once everyone is in their places
I open fire with the sniper rifle, clearing the way for the transporters to
reach the truck. With gunfire hailing all around, I spend too much time out of
cover and get clipped by a bullet. Every death uses one of the lives the team
has to complete the mission. I respawn nearby, and by the time I reach the
scene of the crime we already have control of the semi-truck. I hop in another
car and provide escort for the vehicle. </p>
<p>Several cars give chase to the
rig, and our job is to run them off the road before they can cause it to crash.
After an intense battle on the interstate we exit, lose the pursuit by turning
onto a dirt road, and safely reach the hideout.</p>
<table cellspacing="0" cellpadding="10" bgcolor="#efefef" style="margin:15px auto;color:#000;width:575px;">
<tbody>
<tr>
<td style="background-color:#ccc;font-weight:bold;">KEEPING TO YOURSELF</td>
</tr>
<tr>
<td>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_014.jpg" border="0" style="max-width:575px;" alt="" /></p>
<p>If you don&#39;t want to be bothered by other players while going shopping or driving to see the sights, you can enable a passive mode that protects you from stray (or intended) bullets. This is deactivated the moment you start shooting your own gun, however.</p>
<p>When you aren&#39;t in passive mode, try not to move through the world carrying too much cash. At any given time another player could kill you and take all the money on your person, and there is no recourse for recouping the lost money outside of exacting your own revenge. The smarter play is depositing your cash at one of the many ATMs located around Los Santos. When you put the money in the bank, nobody else can touch it and it&#39;s still available for making purchases much like a debit card.</p>
<p>If you get robbed by another player and demand satisfaction, you can put a bounty on his or her head.</p>
</td>
</tr>
</tbody>
</table>
<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_008.jpg" alt="" /></p>
<p><strong><span style="font-size:medium;">THE BIG SCORE</span></strong></p>
<p>Not all of the missions in GTA
Online are small-time jobs. Once you have enough money to purchase a high-end
residency, you unlock the ability to set up involved heists like those that
serve as the centerpiece to the single-player game. Not everyone needs to own
luxury real estate to participate &ndash; as long as one of the participants has a
planning room, he or she can invite anyone to round out the heist team. </p>
<p>Rockstar shows us an example of
these types of missions with a job called Titan Steal. The private security
corporation Merryweather is holding a valuable cargo plane in its heavily
guarded hanger. This team&#39;s mission, if they choose to accept it, involves
procuring said plane from the base. </p>
<p>To prep for the job, they split
up. Two guys head to the Ammu-Nation to buy an arsenal fit for the job. The
store stock is impressive, with everything from flak jackets, parachutes,
dozens of gun varieties, and attachments for customizing each weapon. While
these guys stock up on gear, the other two procure a helicopter.</p>
<p>Once everyone arrives at the
chopper, the mission starts in earnest. The guy with the best piloting skills
takes control of the chopper, guiding the team over the coastal airport to get
the lay of the land. After circling the area twice, they determine the plane is
housed in the middle hanger. </p>
<p>With the target identified, the
chopper circles once more to allow the passengers to skydive into position.
Each player heads a different direction. The sniper lands on the runway some
ways away from the hanger and takes cover. The other two pinch from the sides.
As the firefight ensues, the chopper pilot lands nearby. </p>
<p>Once the hanger is cleared of targets,
one more obstacle stands between the crew and their payday. A truck is parked
in the way of the cargo plane, which the crew obliterates with a rocket. One
man jumps into the cockpit and guides the giant plane onto the runway while the
others fend off another wave of attackers. </p>
<p>A truck loaded with armed guards
tries to drive in front of the plane, and is wiped out by a well-placed rocket.
Once the plane is in the air, the others rush to the chopper and rejoin it in
the sky. </p>
<p>Throughout the demo, Grand Theft
Auto Online never feels divorced from the traditional GTA experience. The
diversity of missions, large open world with a wealth of areas to explore, and
vast array of side activities feel like they are pulled straight out of the
base game. The only difference is that we can now share this type of experience
with our friends.</p>
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<td style="background-color:#ccc;font-weight:bold;">MONEY: IT&#39;S WHAT YOU WANT</td>
</tr>
<tr>
<td>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_013.jpg" border="0" style="max-width:575px;" alt="" /></p>
<p>As a new arrival to Los Santos, you don&#39;t start with much. But as you knock off convenience stores and complete missions for the various characters you meet along the way, you can spend your ill-gotten gains on living the lifestyle of the rich and infamous.</p>
<p>Each home comes with a garage for storing your vehicles. Modest apartments only have room for two vehicles, but if you splurge on a high-end luxury condominium, your garage can accomodate 10. You can treat this space like a showfloor, walking amongst your high-speed darlings to admire the customization you put into each one. Keeping these cars in mint condition isn&#39;t easy, so you can hire a mechanic to watch over them and buy insurance to avoid paying huge repair bills when you inevitably send a car careening off a bridge and into oncoming traffic.</p>
<p>After a rough job, head to your place and take a shower to clean off the blood and scars. You can also invite friends over. Many activities are available, including calling strippers, having a drink, looking through the telescope to enjoy the view, or watching one of the several Rockstar-created parody shows on TV. If other players in your world are in a high-speed chase with police, you can watch the action unfold on Weazel News. When the pursuit is happening in your neighborhood, you may even see the whirl of police lights out your window.</p>
</td>
</tr>
</tbody>
</table>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_017.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p><strong><span style="font-size:medium;">AN UNCHARTED FUTURE</span></strong></p>
<p>When Grand Theft Auto Online launches on October 1, this is just the start of a new journey for Rockstar. Though it&#39;s not being billed as a beta, since this is new territory for the studio, it wants to use the first few weeks as a stress test. Rockstar is keeping a dedicated team on the job, which will evaluate how players are engaging the content, adjust the experience as needed, and create new missions so the world constantly evolves.</p>
<p>Since most of the missions are controlled via the Social Club, Rockstar has a lot of power to tweak missions on the back end day by day. For instance, if they want to create Rocket Launcher Sunday, it can be done with a few slight adjustments.</p>
<p>How Grand Theft Auto Online will evolve in the future is still up in the air. Rockstar hasn&#39;t determined whether the majority of content will come via free title updates, paid expansions, or even smaller microtransactions. One thing is certain: Rockstar is confident enough in this product to treat it as a separate product launch, and we expect them to continue to service it years beyond its release date provided people are still playing it. Based on my experience, that sounds like a pretty safe bet. &nbsp;</p>
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<td style="background-color:#ccc;font-weight:bold;">CALLING ALL CREATORS</td>
</tr>
<tr>
<td>
<p><img src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar/gtaonline/GTA_Online_015.jpg" border="0" style="max-width:575px;" alt="" /></p>
<p><span style="font-size:12px;">As GTA Online evolves, Rockstar will continue to issue new content to its community. In addition, it also plans to give players the keys to a creation system. Rockstar North president Leslie Benzies sheds some light on how this works.</span></p>
<p><strong>Talk about the approach Rockstar North is taking with user-created content.<br /></strong>We want to give players the opportunity to create anything that we can create within the team and for it to be as easy as sending a text message. I think we&#39;ve managed that with the editors. Now anyone can have their own races or deathmatches spread amongst the world of Grand Theft Auto Online players within minutes. The race and deathmatch creators are the simplest and will be available first. We&#39;ll then release more variations to allow any type of mission to be made.</p>
<p><strong>Do you have to reach a certain rank before you are allowed to start creating your own content?<br /></strong>Yes. We want people to understand the game before they go off and create. You only have to be a few ranks to be able to start, so you should be there within an hour of play.</p>
<p><strong>Can you give an example of the kind of ownership the user has over a race or deathmatch? How intricate can these designs get?<br /></strong>Races are fairly simple and allow the player to select the vehicle type, the race type &ndash; Normal race, GTA Race, or a new mode that is great fun called Rally. You choose the weather, the radio station, whether police can interfere, and then whether you want ambient cars. After that, you place the checkpoints, test the race, and publish it. A deathmatch has more options and allows you to set the type, default kills, as well as the time. You then place the spawn points, weapons, and any extra props and vehicles you&#39;ll want on the map. Players will want to test their missions over and over to perfect them, as others who download and play their missions will be ranking them.</p>
<p><strong>How is user-created content being surfaced for other players? Will Rockstar curate its favorite fan-created material?<br /></strong>Yes. We&#39;ll be continually playing the content and stamping the quality missions with &#39;Rockstar Verified.&#39; The people creating the missions will be ranked, and eventually you&#39;ll get to know who is creating the best content and you can start to follow them and grab their works.</p>
<p><strong>How do you eventually see content creation evolving?<br /></strong>We eventually want players to be able to create missions as complex as the ones found in our single-player games. We want to give the player the power to make anything their brains can come up with. At some point in the future, we&#39;d like people to be able to make their stories with all the tools we have available to make ours.</p>
<p><strong>How does Rockstar plan to roll out new studio-created content in the future?<br /></strong>There will be a mix of everything. There will be a continuous flow of content and we&#39;ll be creating new missions faster than people can play them. We have over 500 missions in there at the moment, which will take a long time to get through. It&#39;s also worth taking into account that even a simple deathmatch can be completely changed by calling up one of your contacts and asking for some help&nbsp; or even having a contact hide you from the radar. The possibilities are endless.</p>
<p><strong>Is the geography for Grand Theft Auto Online locked, or could you eventually decide to expand with new regions?<br /></strong>Every part of Grand Theft Auto Online has been designed with expansion in mind. A dream of ours is to create an entire Grand Theft Auto world that consists of everything we&#39;ve done or are going to do then let the player freely move between them. The launch of Grand Theft Auto Online is a beginning for us; it gets us a little closer to being able to make that happen.</p>
</td>
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</table><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=4343772" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActionRockstar NorthGrand Theft Auto Website Previews In-Game Radio and Television Programming https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/09/06/grand-theft-auto-website-previews-in-game-radio-and-television-programming.aspxFri, 06 Sep 2013 16:56:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4276211Matt Helgeson0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=4276211https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/09/06/grand-theft-auto-website-previews-in-game-radio-and-television-programming.aspx#comments<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/rockstar2013/grandtheftautov/screenupdate/lesterGTA610.jpg" alt="" /></p>
<p><span style="font-size:small;">Whether its the game&#39;s radio stations or the more recent in-game TV programming, the GTA series offers a lot of satirical entertainment for your viewing and listening pleasure.</span></p>
<p><span style="font-size:small;">With the new <a href="http://www.rockstargames.com/newswire/article/51329/gtav-official-site-update-security-fitness-entertainment.html" target="_blank">update</a> to its Los Santos tourist <a href="http://www.rockstargames.com/V/" target="_blank">website</a>, you can check out some previews of what GTA V has in store on the entertainment front. You can listen to previews of radio stations like Channel X (with DJ Keith Morris of Black Flag and the Circle Jerks) and West Coast Classic (featuring DJ Pooh, who helped write for the original San Andreas). On the TV side, you can watch trailers for programs like <i>Kung Fu Lazer Rainbow Force</i>, <i>Impotent Rage</i>, <i>The Underbelly of Paradise</i>, and <i>Moorehead Rides Again</i>.</span></p>
<p><span style="font-size:small;">There are also new updates in the Fitness &amp; Relaxation (which touts a new energy bar called Ego Chaser) and the Security &amp; Peace of Mind (sponsored by Annu-Nation, natch) areas of the website. Rockstar also released concept art (above) of a character named Lester as well as eight new screens that you can see below.</span></p>
<div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=4276211" width="1" height="1">rockstar gamesPlayStation 3grand theft auto vpreviewActionscreenshots2k gamestelevisionsecurityradiofitnessscreensRockstar Details Grand Theft Auto V Online's Crew Hierarchieshttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/28/rockstar-details-grand-theft-auto-v-online-39-s-crew-hierarchies.aspxThu, 29 Aug 2013 00:00:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4099715Kyle Hilliard0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=4099715https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/28/rockstar-details-grand-theft-auto-v-online-39-s-crew-hierarchies.aspx#comments<p><img src="http://www.gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer-Components-SiteFiles/imagefeed-featured-rockstar2013-grandtheftautov-overflow-trailer/crewheirarchy_5F00_610a.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>Rockstar has revealed that Grand Theft Auto V will offer a hierarchy structure for delegating tasks amongst your online team of miscreants.</p>
<p>The Crew Leader retains the top position, followed by Commissioners, Lieutenants, Representatives, and Muscle. Rockstar has created a handy diagram of the system which you can see below. In Rockstar&#39;s example, the crew is lead by an angry rottweiler. Any number of people can be a prt of any tier as the Crew Leader decides. This gives players to option to create a rigidly structured guild, or an anarchic clan filled with Commissioners yelling at each over the sounds of the Sex Pistols.</p>
<p>You can go ahead and start building elements of your crew, like selecting a name or an emblem on <a target="_blank" href="http://socialclub.rockstargames.com/crews/create">Rockstar&#39;s website</a>.</p>
<p>Grand Theft Auto V is coming to PlayStation 3 and Xbox 360 on September 17. A new &#39;official&#39; trailer for the game will <a href="http://www.gameinformer.com/b/news/archive/2013/08/28/rockstar-teasing-official-grand-theft-auto-v-trailer-for-thursday.aspx">air tomorrow</a>.</p>
<p><img src="http://www.gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer-Components-SiteFiles/imagefeed-featured-rockstar2013-grandtheftautov-overflow-trailer/crewheirarchy_5F00_610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p><i>[Source: <a target="_blank" href="http://www.rockstargames.com/newswire/article/51281/introducing-crew-hierarchies.html">Rockstar</a>]</i></p>
<div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=4099715" width="1" height="1">PlayStation 3gta vgrand theft auto vpreviewActionRockstargtavcrewRockstar Shows Special Editions Bonuses, Details Hereditary-Based Character Creation Systemhttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/26/rockstar-shows-collector-and-special-edition-bonuses-details-hereditary-based-character-creation-system.aspxTue, 27 Aug 2013 02:02:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4067002Kyle Hilliard3https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=4067002https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/26/rockstar-shows-collector-and-special-edition-bonuses-details-hereditary-based-character-creation-system.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/overflow/collectorsedition/gtavcedeats_610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>Rockstar announced the <a target="_blank" href="https://www.gameinformer.com:443/b/news/archive/2013/05/23/rockstar-announces-grand-theft-auto-v-special-editions.aspx">Special and Collector&#39;s editions of Grand Theft Auto V</a> back in May, but the latest update on the <a target="_blank" href="http://www.rockstargames.com/newswire/article/51257/more-details-and-screens-from-the-grand-theft-auto-v-special-and.html">developer&#39;s website</a> goes into much greater detail.</p>
<p>Along with showing some of the outfits that come included with these editions of the game, you can also see the CarbonRS sports bike and the high-end Khamelion electric car in the photo gallery below.</p>
<p>We knew Niko would be available to play as in the game&#39;s multiplayer for Collector&#39;s Edition purchasers, and now we know that Claude and Misty from Grand Theft Auto III can be used as parent options within the hereditary-based character creation system. What&#39;s that you ask?</p>
<p style="padding-left:30px;"><i>GTA Online introduces a new spin on traditional character creation with the hereditary-based creation system. Select your character&rsquo;s appearance by choosing your parent&rsquo;s heritage, then use the gene dominance meter to dial-in which parent your appearance favors more. Additionally, you&#39;ll customize your character&#39;s daily activities - everything from family time to illegal work and sports to couch potato hours all have an impact on your character&rsquo;s appearance and skill set (and you can always rank up your skill stats more via gameplay). As part of the Collector&rsquo;s Edition package, you&#39;ll get Niko Bellic, along with both Claude and Misty from Grand Theft Auto III to use as parent options within the character creation system.</i></p>
<p>The update also reveals exactly what each of the core single-player protagonists specializes in:</p>
<p style="padding-left:30px;"><i>Michael is an expert marksman - his Special Ability slows down time in a gunfight allowing him to pick off his targets with greater ease. Franklin is a skilled driver with sharp reflexes - his Special Ability lets him slow down time while driving any road-based vehicle, allowing him to quickly navigate through traffic with ease and take corners at high speeds. Trevor is a drug-addled sociopath with a short fuse - his Special Ability sends him into a rage, causing double damage to enemies while only taking half as much damage himself when hit.</i></p>
<p>Grand Theft Auto V recently <a target="_blank" href="https://www.gameinformer.com:443/b/news/archive/2013/08/24/grand-theft-auto-v-goes-gold-rockstar-addresses-leak.aspx">suffered a small leak</a> due to an error by Sony.</p>
<p>Grand Theft Auto V is coming to PlayStation 3 and Xbox 360 on September 17, which is not tomorrow which is incredibly disappointing. For more on the game, check out all the coverage from when the game appeared on the cover of our magazine.</p>
<p><span style="font-size:12px;"><a href="https://www.gameinformer.com:443/p/gtav.aspx"><img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/coverreveal/GTAV_610_ad_v4.jpg" border="0" alt="" /></a></span><i></i></p>
<p><i>[Source: <a target="_blank" href="http://www.rockstargames.com/newswire/article/51257/more-details-and-screens-from-the-grand-theft-auto-v-special-and.html">Rockstar</a>]</i></p>
<div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=4067002" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActioncollector&#39;sleakstatementhereditaryspoilergenesgoldspecialNew Screens Show Off Grand Theft Auto V's Impressive Vistashttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/23/new-screens-show-off-grand-theft-auto-v-39-s-impressive-vistas.aspxFri, 23 Aug 2013 15:18:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:4021484Kyle Hilliard0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=4021484https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/23/new-screens-show-off-grand-theft-auto-v-39-s-impressive-vistas.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/overflow/gtavaug23_610.jpg" style="max-width:610px;" border="0" alt="" /></p>
<p>Rockstar Games has updated the <a target="_blank" href="http://www.rockstargames.com/newswire/article/51254/gtav-official-site-update-exclusive-country-clubs-local-artisans.html">official Grand Theft Auto V website</a> with a number of new details and images.</p>
<p>In the screens below, you&#39;ll see more focus on the city, as opposed to the characters of Grand Theft Auto V, which is what has been shown off in previous media offerings. The website also has new details on Blaine County and Los Santos&#39; country clubs, tattoo artists, and <a target="_blank" href="http://www.youtube.com/watch?v=TcIQvixZbYo">yoga studios</a>.</p>
<p>Make sure to check out all the screens in the gallery below, and <a target="_blank" href="http://www.rockstargames.com/newswire/article/51254/gtav-official-site-update-exclusive-country-clubs-local-artisans.html">Rockstar&#39;s website for more details</a>.</p>
<p>To see Grand Theft Auto V in action, check out the <a target="_blank" href="https://www.gameinformer.com:443/games/grand_theft_auto_v/b/xbox360/archive/2013/08/15/get-to-know-your-online-neighbors.aspx">recent online multiplayer trailer</a>, and <a href="https://www.gameinformer.com:443/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/rockstar-unleashes-gran-theft-auto-v-gameplay-trailer.aspx">gameplay trailers</a>.</p>
<div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=4021484" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActionXbox 360tattooyogagolfGet To Know Your Online Neighborshttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/15/get-to-know-your-online-neighbors.aspxThu, 15 Aug 2013 14:23:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:3891188Jeff Cork107https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=3891188https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/15/get-to-know-your-online-neighbors.aspx#comments<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtaonline/Logo610.jpg" alt="" /></p>
<p>Last month, Rockstar <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/rockstar-unleashes-gran-theft-auto-v-gameplay-trailer.aspx" title="released a trailer">released a trailer</a> for the upcoming Grand Theft Auto V, which featured loads of gameplay and breakdowns of how various systems as diverse as deep-sea diving and real-estate investment work within the game. It ended with a tease to the game&#39;s multiplayer mode, which showed a character watching street-level mayhem from the safety of a high-rise, ending with another player blasting past the apartment in a military jet. This morning, Rockstar has released a new trailer focused on Grand Theft Auto Online.</p>
<p>The new clip provides insight on how the game&#39;s online multiplayer has been expanded since Grand Theft Auto IV. Players can choose to dive online alone and see what happens, or join up with friends to form crews. Crews can take on heist and robbery missions together. The money that&#39;s earned can then be used to purchase character customizations, garages, vehicles, and even an apartment. If you&#39;re not feeling up for illicit activities, the clip shows slightly less aggressive diversions such as arm wrestling, golf, tennis, and parachuting. It&#39;s GTA, after all, so the parachuting highlighted in the video takes place after a character ramps his dirt bike off a cliff.</p>
<p>Rockstar says they will be providing post-launch support for online, including new missions and activities. In the meantime, players will be able to use Grand Theft Auto Online&#39;s content-creation tools to design races and customize deathmatches. Once built, these can then be shared with the GTA community.</p>
<p>(Please visit the site to view this media)</p>
<p>Grand Theft Auto V is set to release on the PlayStation 3 and Xbox 360 on Sept. 17.</p>
<div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=3891188" width="1" height="1">PlayStation 3gta vgrand theft auto vpreviewActionGTAgrand theft autoRockstar2k gamesmultiplayerGrand Theft Auto V Travelogue Site Shows New Info and Screenshttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/13/grand-theft-auto-v-travelogue-site-new-info-and-screens.aspxTue, 13 Aug 2013 17:37:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:3863507Matt Helgeson65https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=3863507https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/08/13/grand-theft-auto-v-travelogue-site-new-info-and-screens.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/overflow/nervousron/nervousron610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p><span style="font-size:12px;">You may have heard some talk about a game called &quot;Grand
Theft Auto V&quot; that&#39;s coming out this fall. It&#39;s the small indie studio Rockstar
Games, and it looks quite ambitious. A new travelogue section of the game&#39;s
official site shows off some new images and information on the game.</span></p>
<p><span style="font-size:12px;">Rockstar posted some new wallpaper, which shows a new
character named &quot;Nervous Ron&quot; (pictured above). We like the looks of this guy.
In addition to 15 new screenshots of the game (which you can view below),
there&#39;s a </span><a style="font-size:12px;" target="_blank" href="http://www.rockstargames.com/V/">new tourist information travelogue site</a><span style="font-size:12px;"> for Los Santos and Blaine
County, which has quite a few categories for your to peruse. Here are the
highlights:</span></p>
<p><span style="font-size:12px;"><strong>Fast Cars At Your Fingertips</strong></span></p>
<p><span style="font-size:12px;">Talks about Los Santos&#39;s proud tradition of congestion and
lack of mass transit, and also shows off three autos from the game: the
Benefactor Feltzer, Obey Tailgater, and Coil Voltic.</span></p>
<p><span style="font-size:12px;"><strong>Thriving Economy &amp; Commerce</strong></span></p>
<p><span style="font-size:12px;">Touts Los Santos&#39; BAWSAQ stock exchange, real estate market, and Flecca, Bank
of Liberty, and Maze banks.</span></p>
<p><span style="font-size:12px;"><strong>Affordable Healthcare</strong></span></p>
<p><span style="font-size:12px;">This section talks about the Mount Zonah Medical Center, and
introduces renowned therapist Dr. Isiah Friedlander. The site also informs
prospective residents about Los Santos liberal laws pertaining to medical
marijuana.</span></p>
<p><span style="font-size:12px;"><strong>The Great Outdoors</strong></span></p>
<p><span style="font-size:12px;">Shows off some grand vistas that you&#39;ll be able to use for
recreation, be it hunting, hiking, or parachuting.</span></p>
<p><span style="font-size:12px;"><strong>Accessible Air Travel</strong></span></p>
<p><span style="font-size:12px;">Perhaps this header should be amended with &quot;...if you&#39;re
rich.&quot; Elitas Travel can offer you everything you&#39;ll need to fly the friendly
skies, from private jets to helicopters -&nbsp;for a price.</span></p>
<p><span style="font-size:12px;"><strong>Shopping &amp; Glamour</strong></span></p>
<p><span style="font-size:12px;">This points you towards some Los Santos retail destinations
like the high-end Rockford Hills boutiques or the &quot;drug addict hipster vibe&quot; of
Hawick. You can also get a new coif at the stylists Herr Kutz and Beachcombover
Barbers.</span></p>
<p><span style="font-size:12px;"><strong>Leadership You Can Trust</strong></span></p>
<p><span style="font-size:12px;">The events of GTA V will occur during a gubernatorial race
between incumbent Sue Murray and conservative ex-TV star Jock Cranley (who
looks a bit like Joe Biden). Judging by their new attack ads (which you can
watch here), it looks like the </span><a style="font-size:12px;" target="_blank" href="http://www.rockstargames.com/V/lsbc/leadership-you-can-trust">race is a doozy</a><span style="font-size:12px;">.</span></p>
<p><span style="font-size:12px;"><strong>Vehicular Customization Shops</strong></span></p>
<p><span style="font-size:12px;">Los Santos Customs offers a variety of car customization
that Rockstar promises will rival its Midnight Club series.</span></p>
<p><span style="font-size:12px;"><strong>Beaches and Watersports</strong></span></p>
<p><span style="font-size:12px;">One of the big focuses of GTA V is more watersports, and
here you&#39;ll see everything from personal watercraft to one of the more
intriguing additions: scuba diving and submarines.</span></p>
<p><span style="font-size:12px;"><strong>Friendly Neighbors</strong></span></p>
<p><span style="font-size:12px;">As always, this new GTA is stacked with a wide variety of
shady characters. But, you can always get help from the </span><a style="font-size:12px;" target="_blank" href="http://www.epsilonprogram.com/">Epsilon Program</a><span style="font-size:12px;">, which
appears to be GTA V&#39;s take on Scientology.</span></p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=3863507" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActionnervous rontravel siteNew Screens From Rockstar Show Off 'The Fast Life'https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/07/29/new-screens-from-rockstar-show-off-39-the-fast-life-39.aspxMon, 29 Jul 2013 18:30:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:3529177BrianAlbert0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=3529177https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/07/29/new-screens-from-rockstar-show-off-39-the-fast-life-39.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/pink610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Rockstar has released 11 new screenshots for Grand Theft Auto V. They show off extreme activities like bridge jumping, riding a four wheeler, and relaxing on a pink chair. </p>
<p>If you can&#39;t wait until the game releases on September 17, check out our <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-customization.aspx">customization Q&amp;A</a>, a <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/rockstar-unleashes-gran-theft-auto-v-gameplay-trailer.aspx">gameplay trailer</a>, or another <a href="http://www.gameinformer.com/b/news/archive/2013/05/07/rockstar-games-offers-12-new-grand-theft-auto-screens.aspx">dozen screenshots</a>.</p>
<p><a href="http://www.gameinformer.com/p/gtav.aspx"><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/GTAV_610_ad_v4.jpg" border="0" style="max-width:610px;" alt="" /></a></p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=3529177" width="1" height="1">PlayStation 3gta vgrand theft auto vpreviewActionGTAXbox 360screenshotsgrand theft auto 5Rockstar Unleashes Grand Theft Auto V Gameplay Trailerhttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/07/09/rockstar-unleashes-gran-theft-auto-v-gameplay-trailer.aspxTue, 09 Jul 2013 14:00:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:3193814Matthew Kato7https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=3193814https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/07/09/rockstar-unleashes-gran-theft-auto-v-gameplay-trailer.aspx#comments<p><img border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/overflow/gtavtrailer7.9610.jpg" style="max-width:610px;" alt="" /></p>
<p>Grand Theft Auto V can&#39;t come out soon enough, and events like today&#39;s release of a new gameplay trailer for the title only make it more alluring.</p>
<p>The trailer takes you through the character switching mechanic, highlights the world, gives you a look at one of the game&#39;s heists, and what you can do with that cash to <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-customization.aspx">customize your characters</a>.</p>
<p>For more on the game, take a look at these <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/06/11/grand-theft-auto-v-screens-crash-e3.aspx">latest screens</a>, the previous <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx">trio of trailers</a> each featuring the GTA V&#39;s three main characters, and click on our cover story hub link below the video. Also be sure to check out Q&amp;As on <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-customization.aspx">customization</a> in the game as well as <a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx">gunplay</a>.</p>
<p>Grand Theft Auto V comes out for the PlayStation 3 and Xbox 360 on September 17. Grand Theft Auto Online will release two weeks later, on Oct. 1, and will be accessible at no additional charge with every retail copy of Grand Theft Auto V.</p>
<p>(Please visit the site to view this media)</p>
<p><a target="_blank" href="http://www.gameinformer.com/gtav"><img border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/coverreveal/GTAV_610_ad_v4.jpg" style="max-width:610px;" alt="" /></a></p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=3193814" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActionRockstar NorthRockstar Releases New GTA V Arthttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/07/04/rockstar-releases-new-gta-v-art.aspxThu, 04 Jul 2013 18:10:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:3151894Bryan Vore0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=3151894https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/07/04/rockstar-releases-new-gta-v-art.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/art/lamarx610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Rockstar&#39;s art for Grand Theft Auto V always looks awesome and these latest images are no exception. The image above shows Franklin&#39;s pal, Lamar, finding himself a new ride. The other piece features Michael&#39;s kids,&nbsp;Tracey and Jimmy, sharing a heartwarming sibling moment. This particular image includes a non-family friendly gesture so you&#39;ll have to make your way over to the <a target="_blank" href="http://www.rockstargames.com/newswire/article/51001/original-grand-theft-auto-v-artwork-friends-and-family.html">official Rockstar site</a> to see them both in a wide variety of formats to fit nearly any monitor size.</p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=3151894" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActionGrand Theft Auto V Screens Crash E3https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/06/11/grand-theft-auto-v-screens-crash-e3.aspxWed, 12 Jun 2013 00:24:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:2978831Matthew Kato139https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2978831https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/06/11/grand-theft-auto-v-screens-crash-e3.aspx#comments<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/overflow/gtav6.11610.jpg" alt="" /></p>
<p>We&#39;ve seen a lot of big games so far this E3, and next-gen systems to boot, but none are bigger than Grand Theft Auto V.</p>
<p>Take a look at a handful of exciting new shots for the game in the gallery below.</p>
<p>Grand Theft Auto V comes out for the PlayStation 3 and Xbox 360 on September 17.</p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=2978831" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActionRockstar NorthXbox 360Take-TWo interactivee3 2013Latest Screens Show An Array Of Criminalityhttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/17/latest-screens-show-an-array-of-criminality.aspxFri, 17 May 2013 15:54:31 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:2859599Jeff Cork0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2859599https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/17/latest-screens-show-an-array-of-criminality.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtav0517-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Rockstar has given us all a little Friday treat with the release of four new Grand Theft Auto V screens. Franklin and Trevor are up to no good, which doesn&#39;t come as <a title="much of a surprise" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx">much of a surprise</a>.</p>
<p>There are plenty of little details to soak in, from the way the member of the SWAT team has positioned himself on the Sheriff&#39;s SUV to how sunlight filters through the murky waters off the Los Santos shores. Franklin appears in two of the screens, getting ready to escape the police on a dirtbike in one shot and breaking into a muscle car in another. We join loose cannon Trevor in the middle of a highway chase. Perhaps that canary-yellow car wasn&#39;t the best choice for keeping a low profile. We can&#39;t tell who&#39;s in the wetsuit, but it does look as though there&#39;s some wreckage to explore in the bottom-left corner of the shot.</p>
<p>Grand Theft Auto V adds a gameplay twist in that the story is told through the perspectives of <a title="three characters" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx">three characters</a>. Each brings his own skillset to missions, which is handy in some of the large-scale heists. Players can swap between each character on the fly, depending on the situation. We&#39;ve broken down how it works in our <a title="in-depth preview" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/05/02/the-art-of-the-heist-in-gta-v.aspx">in-depth preview</a>, so be sure to check it out.</p>
<p>Look for Grand Theft Auto V on Sept. 17 for the Xbox 360 and PlayStation 3.</p>
<p><a href="http://www.gameinformer.com/gtav" target="_blank"><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/coverreveal/GTAV_610_ad_v4.jpg" alt="" /></a></p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=2859599" width="1" height="1">PlayStation 3gta vgrand theft auto vpreviewActionGTAgrand theft autoRockstartake-twoTouring The Open World of Grand Theft Auto Vhttps://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/touring-the-open-world-of-grand-theft-auto-v.aspxThu, 02 May 2013 16:00:00 GMT79ef0c18-1c65-4225-984f-fdaeab0f0862:2811299Matt Bertz0https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2811299https://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/touring-the-open-world-of-grand-theft-auto-v.aspx#comments<p><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/Plane.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Rockstar gives us a new look at the
expansive territory gamers can explore in the latest GTA game.
</p>
<p>Reading numbers on paper is one thing.
However, seeing is believing when it comes to getting your head
around just how large the Los Santos territory is in Grand Theft Auto
V. When we visited Rockstar headquarters in New York City for the
cover reveal, the team rattled off several impressive facts about the scale. The
total playable area (including the underwater areas) is five times
bigger than the frontier in Red Dead Redemption. Taken as a whole,
this square footage is bigger than GTA San Andreas, GTA IV, and Red
Dead Redemption combined. As impressive as these stats are, the expansiveness doesn&#39;t really sink in until you see Franklin hanging out of a
plane at 13,000 feet.</p>
<p>The sense of scale is breathtaking.
Looking out to the left as Franklin jumps from the plane, I can see
clear to the Alamos Sea (the GTA version of the Salton Sea). Far in
the distance to the right is downtown Los Santos, with skyscrapers
reaching high into the sky despite the considerable distance from the
jump location. In between lies a vast mountain range filled with
trees, animals, and a wealth of dynamic activities. As Franklin
descends over a ridge and guides himself toward a stream, I notice
deer and wildcats roaming the mountain range and a park ranger
cruising the winding cliffside roads.</p>
<p>Franklin successfully navigates himself
to the side of the road, where two men are fishing the stream next to
their Winnebago. Though the wilderness is vast, Rockstar promises
several things to do in these open expanses. Vehicles like ATVs are
parked at the side of the road just waiting for someone to hop on.
Depending on which of the three characters you are controlling, the
location, and the time of day, you may experience dynamic events like
hitchhikers, broken-down cars, and ATM robberies. You can also kill
time by hunting in these territories (sorry, no fishing).</p>
<p><strong><span style="font-size:large;">The Bender And The Wet Suit</span></strong></p>
<p><strong><span style="font-size:large;"><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/OpenWorld610.jpg" border="0" style="max-width:610px;" alt="" /><br /></span></strong></p>
<p>At this point in the demo we jump to
Trevor, the most unpredictable of the three playable characters. The
camera pulls away from Franklin high into the sky like a satellite
before triangulating on Trevor&#39;s position and descending back to
Earth. He&#39;s passed out on a beach with a bottle of liquor in his
hand wearing nothing but his underwear, socks, and a pair of shoes.
Bloody scratches, bruises, and scars pock his body, which Rockstar
says are dynamically generated. The beachfront around him is littered
with the bodies of the west-coast chapter of The Lost, the biker gang
that first appeared in The Lost &amp; Damned DLC for Grand Theft Auto
IV. These rough-looking characters have patches of dried blood on
their jeans and cuts, but I couldn&#39;t tell if they were just passed
out from a bender or ended up on the losing end of a skirmish with
Trevor, with whom they frequently clash.</p>
<p>Once Trevor drunkenly struggles to his
feet he leaves the bikers behind and hops into a Dinghy (a boat that has appeared in several previous GTA games). Cruising
out into the body of water, I notice the vastly improved wave
technology, which looks more like the technology driving the open
waters of Assassin&#39;s Creed III than previous GTA games. The boat
rocks forward and backward naturally as the waves roll by.</p>
<p>Some boats in Los Santos include scuba
equipment, which Trevor grabs to head underwater. Plunging into the
ocean depth reveals another world players can lose themselves in.
With schools of fish, waving seaweed, and a diverse ocean-floor
terrain, it&#39;s teeming with just as much life as the mountainside.
Trevor heads toward a giant shipwreck, which has attracted the
attention of other divers as well. Rockstar wouldn&#39;t give
specifics, but promises you can find several types of useful items in
these wrecks.</p>
<p>As he moves around the hull of the ship
he encounters the last thing a diver wants to see - a great white
shark. Trevor audibly gasps in fear as it approaches, but Rockstar
says as long as you don&#39;t make sudden movements or swim too near
the sharks they may disregard you. Trevor quickens his pace toward
the surface to escape the sticky situation.</p>
<p><strong><span style="font-size:large;">Heart Attack And Vine</span></strong></p>
<p><strong><span style="font-size:large;"><img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/Vinewood.jpg" border="0" style="max-width:610px;" alt="" /><br /></span></strong></p>
<p>With our brief glimpse of the ocean
life coming to an end, the playtester jumps from Trevor to Michael,
who is walking out of an office building in Vinewood. Since he can&#39;t
stand his family, the career criminal spends the majority of his
downtime drinking whiskey, watching Vinewood action movies, and
visiting his therapist.</p>
<p>As he turns the corner he runs into a
fading actress named Pamela Drake, who says to anyone who will listen
that back in the day a big-time Vinewood mogul wrote the film <i>A
*** In Paris</i> specifically her for. Like the street preacher in
GTA IV, Drake is one of a series of recurring pedestrians that offers
chatter. Depending on whether you approach her with Trevor, Franklin,
or Michael, she will react differently.</p>
<table style="border:5px solid #cccccc;background-color:#eeeeee;float:left;margin-right:10px;width:254px;height:433px;" frame="box" align="left" cellspacing="5" cellpadding="5" border="5">
<tbody>
<tr>
<td>
<p><strong><strong><span style="font-size:x-large;">Gangland</span></strong></strong></p>
<p>San Andreas fans look back fondly at the gang wars between the Ballas, Grove Street Families, and Vagos. Though modern day Los Santos is very different from the golden era of street gangs featured in that game, Rockstar has confirmed that the Ballas are still going strong.</p>
<p>When you ride into gang territory, they don&#39;t automatically attack you like they used to. The thugs mind their own business unless you antagonize them by drawing a weapon. Their extreme distaste for authority, however, is much more apparent. Whenever the police roll into their neighborhood, the Ballas will open fire on the boys in blue. This can be used to your advantage when you&#39;re trying to lose the heat in a chase. Drive into gang territory and they will immediately attack the police, giving you a window to escape.&nbsp;</p>
</td>
</tr>
</tbody>
</table>
<p>Michael continues down the street and I
get a glimpse of the street life in the more populated sections of
Los Santos. Much like in the Elder Scrolls games, the pedestrians in
GTA V don&#39;t stay in one spot all day, preferring to move around
from activity to activity. The AI is also much more responsive to
your actions. In this instance, Michael walks past two celebrity
lookalikes. The first is a stand-in for one of the&nbsp;<i>Republican Space Rangers</i> (which returns with
new episodes in GTA V). The other is dressed as Impotent Rage, a
new liberal superhero with a hit TV show. When Michael pulls out his
smartphone to take a picture of the Space Ranger, the actor strikes a pose for
him. Whenever you take a picture in Los Santos, you can share it with
friends via the Rockstar Social Club. Nearby, another man is offering
a tour of celebrity homes. If you jump on board, he will tell you
the sleazy backstories of the stars featured on the tour.</p>
<p>Passing a tattoo parlor (which you can
enter if you wish), Michael notices a woman hiding behind a bus in a
nearby alley. The woman is Lacy Jonas, a celebrity who calls herself the
voice of a generation., This isn just one of the several dynamic missions that may pop up on your map when walking through a neighborhood. Why is she in the alley? Paparazzi have staked
out her car (which is hilariously called a Benefactor Surano). Michael nonchalantly
walks up to the vehicle, smarts off to the cameramen, and peels away to pick up Lacy.</p>
<p>The paparazzi don&#39;t give up that
easily. As Michael takes off in the sportscar, they give chase in a
van. Lacy angrily voices her reservations about being photographed right now because she feels fat (she&#39;s not). When Michael asks what she
did to generate so much attention, she replies, &quot;I&#39;m really
famous. I didn&#39;t do anything!&quot; Michael eventually shakes their
pursuers and heads up to the safety of Vinewood hills.</p>
<p>Though our glimpses into the lives of
Franklin, Trevor, and Michael were brief, they effectively
communicate just how diverse the experiences will be depending on
which corner of the open world you&#39;re in. The wildnerness both above and below water give players ample reasons to explore, and the heart of Los Santos feels just as vibrant and teeming with life as Liberty City did in GTA IV.</p>
<p>To learn more new details about GTA V, check out our other feature that went up today on the new heist system. If you haven&#39;t
already, we also suggest you watch the <a target="_blank" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx">brand new trailers</a>&nbsp;and dive into
our <a target="_blank" href="http://www.gameinformer.com/p/gtav.aspx">extensive coverage</a> we released during our cover story last
December.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p><div style="clear:both;"></div><img src="https://www.gameinformer.com/aggbug.aspx?PostID=2811299" width="1" height="1">rockstar gamesPlayStation 3gta vgrand theft auto vpreviewActionRockstar North