I have an idea for the killer that's actually been suggested before, but I don't know if anyone's actually taken a look at it.

Basically, rather than remove the killer completely, change the rules so that instead of being able to kill in broad daylight, the killer has to break into people's bases or lure people into their base. I feel like it would make the job a lot more fun, and help cut down on abuse.

Side Note: since he's required to raid/lure people to kill, the timer should probably be brought down to like 5 minutes, maybe even less.

Side Note Part II: the Sequel: I know that the job is supposed to give a feeling of danger whenever you're out on the streets, but I feel like knowing that their might be a killer in your base when you return is still pretty spooky. Plus, with gangs and thieves running around, you should already feel scared of the outside world.