Additional Ideas in The Kan

In the set of these games, timing precise breaks for black will be discussed. Multiple factors need to be considered for a break by black, mostly in terms of calculation. Addressed below are the games, as well as the precision necessary to equalize in high-level games.

Game 1: G3 Against Qc7 Kan.

2. Deceptive positions in a symmetrical pawn structure.

The Third game is a interesting extension of the Marozy bind with the b3 setup for white. Here, Black successfully neutralizes white's space and dynamic advantage at the start and successfully breaks with d5.