Icecap

Blinding Sleet

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.

Permafrost

Permafrost

Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.

Runic Attenuation

Runic Attenuation

Passive

Auto attacks generate 1 Runic Power.

Glacial Advance

Glacial Advance

15 sec cooldown
Instant

Summon glacial spikes from the ground that advance forward, each dealing 81,904 Frost damage to enemies near their eruption point.

Heartbreaker

Heartbreaker

Passive

Heart Strike generates 3 additional Runic Power per target hit.

Rapid Decomposition

Rapid Decomposition

Passive

Your Death and Decay deals damage 50% more often, and while in your Death and Decay you generate 15% more Runic Power.

Ossuary

Ossuary

Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.

Red Thirst

Red Thirst

Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.

Tightening Grasp

Tightening Grasp

1 min cooldown
Passive

Reduces the cooldown on Gorefiend's Grasp by 60 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.

Foul Bulwark

Foul Bulwark

Passive

Each charge of Bone Shield increases your maximum health by 2%.

Bonestorm

Bonestorm

20 Runic Power

1 min cooldown
Instant

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 25,314 Shadow damage every 1 sec, and healing you for 1% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Bursting Sores

Bursting Sores

Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 19,657 Shadow damage.