1. In the Frame Delay edit widget, any value manually entered gets multiplied by 100. So, if I enter 1 it becomes 100 when the widget loses focus. (How'd that get through quality control?!?)BTW: the workaround is to enter ".01" for "1" (without the quotes).
2. It's possible to animate a PNG with a frame rate greater than 1 second (don't believe me, just go to the "Animated PNG" Wikipedia page [http://en.wikipedia.org/wiki/Animated_PNG] and check out the bouncing ball). My first, ever, actual need for a PNG animation tool (been waiting for months ) required a faster frame rate.

I was forced to resort to doing it [them] as an animated GIF: www.sinistercircuits.com [Both the animated "lightening" title sequence and the "Animated Eyes" demo sequence]

But I would have MUCH preferred an animated PNG!

When we look at the things around us, we only see them as they were in the past. We really have no perception of reality, at all!

Ahh, you've heard this one before. Yeah, probably from me, but, I still think porting to Macs would really be nice. I know you use Parallels, but, not all of us do, or will. So, when you can, it would be great to have your software compatible with both platforms, and it would be greatly appreciated.

AWESOME, you guys made it possible to set a PNG delay less than 1 second--MUCH LESS! Really COOL!!!

Now, would it be possible to add a forward/backward animation style. There is Continuous, and Play 1 to many times, so how about making it possible to have it continuously play forward, then reverse, then forward, then reverse... Yeah, I could actually use that

The more I play with this program the more excited I get about the possibilities!

One really cool addition would be "batch processing". Being an "animation" tool, it deals with multiple images. Yet, the Image Editor only works on one frame at a time. What would be REALLY useful would be the ability to apply edits done to one frame, to some or all of the other frames.

For instance. I loaded a series of time-lapse cloud photos. Then, on the first frame, I opened the editor and set the contrast to 77. Liking the result, I wanted to do the same to all the other frames, to create an "other worldly" cloud motion animation -- but, whew, what a pain to have to open the editor on each frame and make that adjustment. And what if there are more than one adjustments! Daunting!!

Also, a set of filters would be nice -- such as blur, sharpen, color shifting, unsharp mask, edge enhance, noise removal, histogram adjustment, contours, color temp adjust... stuff like that--then make all of that batch-able.

Paste is a bit funky -- I used the Magic Wand to select an area and then I Ctrl+C copied it, then Ctrl+V pasted it and it landed in the upper-left corner of the image, with no apparent way to move it to where I wanted it to go. How about making it so a pasted segment is pasted to a new layer and then add a tool that can move things around on a layer (i.e. re-position the whole layer relative to the other layers). The parts of the layer that extend beyond the "canvas" are clipped (forever).

Another way, is to make it possible to "float" a selected area, i.e. lift the region outlined by the selection, from whatever layer is currently selected and place it on a new, temporary, layer. Then, that floating piece can be moved around. Then, when un-selected (or un-floated), it falls back down onto whatever layer is selected. With that in place, it would, then, be possible to have paste put the item on the canvas as a selected item on it's own temporary layer (so it can be moved around). This can, also, be a way to move things from one layer to another.

Also, it doesn't appear to be possible to select a layer, copy it (i.e. put it in the clipboard) and then close the editing session, open an editing session on a different image [frame] and paste that layer there. When I tried it I got the following error: "Access violation at address 00725052 in module 'CAStudio.exe'. Write of address 00000023." Nice that the whole application didn't crash! Kudos!