You will get a lot of criticism for using again Oryx tileset in a roguelike. What do you have to offer other than what kevglass already did with legends of yore ? - That's a rethoric question by the way. But you should be prepared to listen to similar questions a lot.

Edit: Ok, I deserve a punch in the face. For some reason I skipped the part you said the art is temporary.

What do you have to offer other than what kevglass already did with legends of yore ? - That's a rethoric question by the way.

Well, my game is played in the portraid mode. I'd like to think it's a bit more relaxed and simpler, casual being the main theme here. Though I intend to add depth to it via a good amount of content. Special NPCs, varied monsters and items, balanced systems and different kind of dungeons / rooms.

Also I noticed a lot of roguelikes for android aren't free. This one is.

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