This is the LPMud 3.1.2 driver, patched for Linux
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This is a >QUICK< port of LPMud 3.1.2 to linux. I fixed only compiling
problems because I use a patched and particaly rewritten gamedriver
myself, which works only with a my spezial mudlib. So I ported the
orginal driver for peoples who don't know much abount 'normal'-C
(i.e not LPC) and for the peoples asking for it on c.o.l.
I heard about an other patched gamedriver for linux, but I didn't
find it, so here's my version.
I work with an SLS 0.98p5 distribution with updated kernel to 0.99p1.
To compile type make.
I had to insert some '#ifndef linux'. But it works fine.
Get an 3.0 mudlib, like '8.tar.Z' and make the nessessery filename
changes, if you are using a not-extended filesystem.
Or get 'lplib8.tar.Z', which is my changed '8.tar.Z'-mudlib for linux
normal filesystems.
Please don't tell me about bugs. They are comming from the unfinished
library.
Please don't tell Lars about bugs too. He finished coding on lpmud.
(I think ...)
Thanks to Michael Hauber (hauber@avalon.phyik.unizh.ch) for helping me.
CHANGES to orginal lpmud.3.1.2.tar.Z :
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- lint.h inserted some #ifndef's
- interpret.h "
- simulate.h "
- comm1.c "
- access.check.c "
11.93.92
- Amir Guindehi
EMail : amir@avalon.physik.unizh.ch
aguindeh@iiic.ethz.ch
amir@impch.imp.ch