Do you have what it takes to survive the Realms of Ancient War? Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action!Key Features:The explosive Hack’n’Slash (action/role-playing game) R.A.

I think a lot of people are unfair when they review this game, mostly because they review it thinking of it like a Diablo clone. In all honesty, R.A.W. is more of a Gauntlet clone, but with some more RPG elements thrown in.

The game is mostly a slogfest. Kill enemies, maybe do a random quest, reach the next area. Most likely get one experience level on the way (there is an experience cap per area and once that has been reached you barely get any experience).

Is this a problem? Not really. Sure, the game might feel sluggish at times, but overall it actually keeps on going pretty well. And except for the beginning when I didn't use the compass enough I never really got stuck anywhere. (Oh, and there's no map in the game, only a compass which shows the general direction you're supposed to go.)

Overall: Not a bad game. Not the best game in the genre, definitely not the worst. Just don't go in hoping to get a Diablo game, then you'll be disappointed.

The best feature of R.A.W. is the full controller support, the rest is a lackluster ARPG that suffers from extreme mediocrity. It is so dull: boring characters, boring skills and monsters to fight, dumb story. Even worse: fighting itself doesn't feel good since it is stuck between Diablo-style combat and proper arcade hack'n'slay (meaning you only ever target a single enemy unless you use some aoe-skill).

R.A.W. is pretty much a waste of time, plenty of alternatives on Steam that do the combat or the ARPG looting and leveling much better.

The game itself is alright and quite fun to play. It can be best described as a poor man's Diablo. It has a similar feel and playstyle just less characters and is shorter in walkthrough. The quests are straightforward - run from A to B, meet C, he says to kill D and E to get magic items to open the door and stuff like that.

The only two downsides for me personally are:1. No ingame map. I mean I want to know to which parts I've been to, where the quest mob is and what not. 2. Bugged achievement in the form of Eternal Hero. :(

Overall, it's alright in a sale, and a sorta complete once or thrice (with all characters) and never open again type of game.

Overview:RAW is a Gauntlet game. It is NOT a diablo-style action RPG. It is a (generally very linear) mob-fueled beatem-up (probably best with some friends) with fast action and a few hit and miss ideas. Not a bad game. Not the best either, but not by any means awful.

Pros:Fun skills (Although it could have used more per class and more classes).Great artA variety of places and enemiesA loot system that generally works really well.

Cons:It is pretty short (around 6-7 hours).Only 3 classes. They are also the most cliche classes ever.Every once in a while I had framerate issues. Not frequent, but it was odd.Pretty easy. Played on normal. I would recommend the hardest difficulty probably if you are playing with more than 1 person.Some "posess enemies" sections that while interesting could have been implemented better.