The end of the prologue is upon us. If you all participate, the introduction will soon be over with and the game will begin in earnest. The game will be totally up to you guys from that point and my role will be reduced.

There might be short interludes akin to the prologue in the future, but the game will become a conventional forum game from chapter 1.

So my players I urge you to post, post and post even more. Let the grand opening of the game begin.

Spoilers ahead, read the ending of the prologue before you read the following:

The first chapter will start with you awaking after the battle. Your characters will be... changed.

Each of you have the following choice that you can answer OOC. Either your spirits agree to being bound by the covenant of Keldon, or you do not. Death might be a result of not agreeing to the covenant.

Simply said: If you want to continue the game, you agree with the covenant and the signs of power are grafted onto you, as well as a body part in the case of Domunsoka.

If you want to quit the game your character disagrees and dies from the Demi-God inflicted wounds upon your body.

Those who continue will awaken as beings of power, bound by the covenant and facing many restrictions, but also gifted with amazing abilities and powers which will gradually evolve as the characters learn to use them.

What did I summon? How? If it does have such a long tongue, I'd have other uses for it, not killing people. Anyway, huh?If you mean the 'come forth darling' phrase, I thought it was obvious that it was an ironic statement, uttered by a soldier in anticipation of an attack, who does not want to wait any longer.

So.

I guess HUH??? sums it up nicely.

The choice presented has, like, a whole bunch of possible answers. I cannot pick from amongst the plethora of possibilities! I guess I will choose a simple YES, though i don't know to what I said yes. So what.

Yes.

But one matter remains still:huh?

Like, i did not get more than a half of your last IC post.

Huh.

Logged

"Captain, the buttocks are moving from the pink into the red and purple spectrum! We cannot maintain this rate of spanking any longer!"

Sharee summoned the thing?-->Yes, in a way, because it reacted to her spellcasting and like a moth to the flame it became drawn to her. That was why it was so obsessed about her,

What was the thing?-->The thing "was" the covenant of Keldon. The greatest warrior who was chosen many, many centuries ago for his bravery, loyalty and nobility, In the end something changed it, though the presence within Sharee did not know why.

Was the "presence" the same as the thing?--> No. The Presence was the the Witch of Keldon, an eternal counterpart to the covenant. She is now bound to all those who are part of the covenant. She is your mother, your achilles heel, your everything. If she gets a cold, you all will sneeze. Ohhh: She will not be your only achilles heel. (remember the leaf she tore while she was possessing Sharee).

Are we really privy to this information?--> Between the prologue and the first chapter a small amount of time pass, maximum two days, and you will dream of past and present, even of the future. Much will be known to you and all this will come to your knowledge. I expect to write a kick arse introduction to the first chapter (and not a journal entry as will be usual) about your transformation and your dreams.

btw: A covenant is a signed agreement (biblical references). I know that Captain. But here it is so much more. It is the manifestation of the agreement. You are the agreement. It will be written and signed on your bodies.

Concerning the covenant, the transformation and your future selves: You will learn much between now and the first entry of Chapter 1, but realize that many of your future powers will be gradually awakening. There will be commandments, laws, contigencies and boosts.

You have been granted a reprieve from the confusion and I hope to make much clear for you, but an essential piece of this campaign will be confusing because deeper layers of the onion exist. Layers you do not know of (but you are welcome to guess. Remember that many, many, many players have yet to enter the stage).

There is an opening in the game:Do you want to play in the Coldforged Game? The pleasure slave from the prologue is available for play, though she is now severely maimed by the Covenant beast and has gotten the beasts facial tattoos and skin grafted upon her facial flesh. Thus she is now hideous and broken.

In the event that any non-players read and enjoy this game: This is your chance.

Concerning the first chapter of the Campaign:Mike has not posted in a very long time and if he is going to be absent for one year, like the last time he disappeared, I'd rather not have him along. Dietrich could be played by someone else, though I hope Mike returns.

I will wait with the first chapter until:1. You understand your situation and your ties to the Covenant of Keldon.2. Mike lets us know he is alive OR two weeks have passed. If two weeks pass and we still hear nothing, I am going to try to recruit some replacements for him.

I have now met, in a single day, all those involved in this RP within the chat at some point or another. The only exception remains as Michael, but since he's the wildcard anyways, no worries.

As one of you is unawares, I'll state it here for the public record. I intend to join the RP when Chapter 1 starts, and I hope none of you mind. So far Alec, AG have welcomed me, and so I wish to tell those else of you involved, heyla, thanks for having me around.

Scene journals would be created in a separate thread and are more than okay with me. I will not GM such threads, but I may certainly elect to perform one or more NPCs within these threads.

Interludes are much like Scene Journals, though they are multi-perspective (like the Prologue), GMed, and describe, for instance, major spellcasting*. Of course interludes may be about other things, for instance events which shed light on the current plot. This will benefit the players if not always the PCs. I trust in your abilities and no one has acted upon this information thus far. Other uses for interludes might be extremely short encounters unrelated to any of the chapters.

* (I follow the philosophy that major magic make for quality roleplaying, and even minor magic is worth a decent description (thanks to Echo, yet the only one to have cast a spell, for excellent work in this regard))

1) we each get our own separate thread marked with the [Coldforged] insignia to use for our journals, if we're so inclined.2) we all use the same thread for our journals, because only rarely do we make them and we don't want to waste forum space.3) we start with option number two, then go to option number one if the idea catches on.

For the sake of keeping the moderated section clean: Could an admin, that means you CP, move the prologue to the freeform archive? I am planning (somewhat optimistically) on more than ten chapters, perhaps more than twenty (years and years of playing) and I do not want too much clutter .