This talk will be on how animations have evolved on the web from simple GIFs to incredibly advanced WebGL games which run in the browser. Jan will focus on the beginning of HTML5 and Canvas animation, how it had difficulty competing with Flash in the beginning and how it advanced to become the de-facto standard of the modern web. He will also show a few examples and talk about where and how you can use different types of animations, from webpages to games. Jan will also briefly mention the tools and rendering engines that are currently most used and what the logic is behind them.

Thanks to our sponsors

Jan is mainly a Javascript developer mostly focusing on games for over 6+ years now, before that he has been building games and apps on Android platform. Jan has experience with many web development tools such as AngularJS and have successfully build projects for a number of different clients.

This talk will be on how animations have evolved on the web from simple GIFs to incredibly advanced WebGL games which run in the browser. Jan will focus on the beginning of HTML5 and Canvas animation, how it had difficulty competing with Flash in the beginning and how it advanced to become the de-facto standard of the modern web. He will also show a few examples and talk about where and how you can use different types of animations, from webpages to games. Jan will also briefly mention the tools and rendering engines that are currently most used and what the logic is behind them.

Thanks to our sponsors

Jan is mainly a Javascript developer mostly focusing on games for over 6+ years now, before that he has been building games and apps on Android platform. Jan has experience with many web development tools such as AngularJS and have successfully build projects for a number of different clients.