This trailer from Runic Games offers a wild look at three years of development of Torchlight II in a compelling abstract form based on activity in their source control system. Word is: "Every piece of art, sound, or code that helped shape the game is represented somewhere in the frenzy. The music is a recently unearthed archaeological selection from the long-distant schoolboy days of a certain Runic Games employee who shall remain nameless to spare he and his cohorts the embarrassment. We welcome your speculation and evidence in the comments." Thanks IncGamers.

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Optional Nickname! wrote on Sep 30, 2012, 12:18:Saying TL2 is not 'polished' is incorrect.

No, it's perfectly correct, see my examples. There is more to polish than simply not crashing and there are a number of bugs anyways. It is a great game but it definitely could have benefited from more polish and testing. I'm a big supporter of TL2 and for $20 it's an amazing deal so don't confuse this as me trying to slag the title, just acknowledging where it falls short. It's still a big accomplishment when you consider what they achieved with such a small team and that's why I agreed that the best of Diablo 3 and TL2 would make for a perfect game.