“In order to keep a player engaged over a period of time, there are certain other genres we have to look into to keep that engagement. So we’ve been looking at things like MMOs and other open world titles. The Elder Scrolls series is a huge inspiration for us along with games like Red Dead [Redemption] and other Rockstar games.”

Keen also revealed that there are 250 “encounter types” that exist in Far Cry 3, and that enemy encounters won’t just recycle constantly, because the game keeps track of your experiences and tries to mix things up whenever possible.

“We don’t want you to feel like, ‘Oh, it’s this encounter again. I’ve seen this one’,” Keen added. “You know, ‘Arrow to the knee,’ for example. While it’s actually quite cool, we don’t necessarily want that. You end up with this real feeling of diversity of things going on. And you will see the same encounter again, but hopefully there’s enough of them that you won’t remember it, probably.”

Far Cry 3 is shaping up to be one hell of a game, and we can’t wait for it to be out. Be sure to read our preview of the game if you need any incentive to be interested in this title.