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Monday, 24 June 2013

Playing Chain of Command in an open terrain

I'm a true believer now!...if I ever had some doubts (which wasn't my case anyway).
This morning, Richard Clarke and Nick Skinner had undertaken the supreme test to the Chain of Command rules system, by playing a game in a basically open flat terrain (think Holland for example...) to show (1) that an attacking force (British) doesn't need a table full of LOS-breaking obstacles to win; and (2) that using historical tactics renders good results (you know, playing the period and not the rules).

I strongly recommend reading the detailed post at the Lard Island blog today describing phae by phase the debvelopment of this very intresting game. Not only illustrative of the rules mechanics but also a lesson in good tactical handling a force (.... I bow to your tactical genius, señor Clarke)

About Anibal Invictus

A fairly experienced Spanish wargamer, based in Madrid. Together with a group of friends founder of "Club Dragón" in the early 80s. A truly TooFatLardies gruppie since a first love encounter in 2008, I regularly play the Napoleonic, WWI, WWII and Vietnam periods.