UnnyWorldhttp://en.unnyworld.com
Gesture based, fantasy style MMO game, designed to unite PC and mobile usersThu, 18 Jan 2018 00:12:42 +0000en-UShourly1https://wordpress.org/?v=4.8.5#34 Summarizing 2017http://feedproxy.google.com/~r/unnyworld-ru/~3/LFz1tb3dbnc/34
http://en.unnyworld.com/34#respondThu, 21 Dec 2017 01:50:36 +0000http://en.unnyworld.com/?p=4696Greetings, UnnyFriends! Christmas and the New Year’s Eve are coming, and we’ve prepared some updates and news for you. 1) Uniting the Servers. We made a huge mistake creating too many servers, which in result divided all players and ruined Match Making system, making you to play with bots. We are uniting South-North America and...

Christmas and the New Year’s Eve are coming, and we’ve prepared some updates and news for you.

1) Uniting the Servers.
We made a huge mistake creating too many servers, which in result divided all players and ruined Match Making system, making you to play with bots.

We are uniting South-North America and Europe-Asia servers. North America and European players will be transferred automatically, meanwhile South America and Asian players will be asked where they want to continue playing. The transfer will take around 10 minutes and we’re giving you 1000 Green Gems for all inconveniences. If you are a guild master in a guild, please write us on our forum, so we could help you to move your guild as well.

2) Chat rooms.
We’ closed half of the chat room because of the same reason. We want to unite all players, increase the audience and only when we have many-many users we’ll be adding new chat rooms and servers.

3) Global Statistics.
It’s going to be changed. Instead of keeping the data for 1 month, it’ll store only the data for the last 2 weeks. Every new day the oldest data will be removed and the data of the current day will be added.
Because of the transfer we need to clear the statistics, but don’t worry – we’ll announce the last leaders and send them all gifts.

4) Summarizing 2017.
Many players were really active and they were playing really good.
We are going to close the season by giving the rewards to players depending on their league and scores.

Players who are at least in a Gold League will get a unique Statue to put on the Planet. There is no other way to get this Statue, so you will be very proud of yourself! Besides of that, we’ll give other rewards like badges, resources, etc.

5) The Second Tournament.
We’re going to announce the Second Tournament in January 2018 and all players will be able to apply. Players, who close this season in Platinum and Champions Leagues have higher changes to participate in the Tournament! So are you ready? It’s high time to start preparing!

6) New Constructions.
All buildings will have upgrades to lvl 10. We are going to adjust the style of the buildings to Hi-Tech, which all heroes have as skins.

7) Your feedback is appreciated.
We got tons of feedback from players about leagues system, invasions, spells, guilds, etc. We are going to work on all of that in the next updates. Thank you guys for sharing your opinion.

8) Are you a streamer?
We’ve prepared a very interesting offer for all Streamers. First of all, we are launching the payment system on Twitch, so if some of your fans make a purchase during your stream, you’ll be getting 5% of the payment.

If you have big enough audience, we can create a personal Promocode for you. When a player uses that promocode, he will get a really great deal (Much better than anything else in the in-game shop). For each sale you will get 30% of the price! The catch is only that this deal can be used only once per user.
Just think about that OFFER. Its a Win-Win-Win deal. It’s great for you, for us and for your fans. They will be Thankful to you!

You can apply here: http://partners.unnyplay.com/

9) Promotions.
Unfortunately, we can’t afford huge marketing, but we are starting working on promotions much more actively from now. We’ll be also more actively answering your questions.

]]>http://en.unnyworld.com/34/feed/0http://en.unnyworld.com/34#33 Champions 2http://feedproxy.google.com/~r/unnyworld-ru/~3/zjXFUKeQrbQ/
http://en.unnyworld.com/33/#respondTue, 28 Nov 2017 17:36:53 +0000http://en.unnyworld.com/?p=4676Greetings, UnnyFriends! The second Tournament ended and we have new Champions! I wanted to remind you that the data we use to judge was based on the last 30 days activity, so please don’t think that it was decreased. Later we’ll add automatic feature which will remove the old data every day. Anyway, please welcome...

The second Tournament ended and we have new Champions!
I wanted to remind you that the data we use to judge was based on the last 30 days activity, so please don’t think that it was decreased. Later we’ll add automatic feature which will remove the old data every day.

]]>http://en.unnyworld.com/33/feed/0http://en.unnyworld.com/33/#32 – Global Statisticshttp://feedproxy.google.com/~r/unnyworld-ru/~3/QoMoR2MMJus/32
http://en.unnyworld.com/32#respondSun, 12 Nov 2017 23:05:48 +0000http://en.unnyworld.com/?p=4569Greetings, UnnyFriends. As you know, recently we’ve released a Global Statistics. The Statistics accumulate all data about Arenas for the last 30 days from all servers and makes many Leaderboards. Currently we have 27 different Leaderboards and we’ll be adding more in the future. The cool thing about this Statistics is that it stores only...

As you know, recently we’ve released a Global Statistics. The Statistics accumulate all data about Arenas for the last 30 days from all servers and makes many Leaderboards. Currently we have 27 different Leaderboards and we’ll be adding more in the future.

The cool thing about this Statistics is that it stores only the latest 30 days. It means that even if you are a new player, you have all chances to beat old players.

You were asking us a lot of questions regarding the statistics, so now I’ll try to explain you the formula.

Lets take a look at the Frags Lamia sections.
G8D has 103200 scores, and let me tell you how that was calculated. If you click on the “?” to the right from “Scores” you’ll see the formula : 1000*(Kills + supports)/√(Deaths), where √ is a square root.

Initially we were thinking about the same formula, but without √. The problem with this formula is that a player with 1000 kills and 10 deaths will have the same scores as a player with 100 kills and 1 death. We wanted to make a Leaderboard which will depend mostly on a quality of the game and a little bit on it’s quantity.

Starting from this Monday, once per 2 weeks, we are going to announce winners of each Leaderboards. Winners will be rewarded with some rewards and they’ll get an achievement. The amount of times each player won this contest will be displayed in their profile page. Everything what I just described is in development, so for the first time we’ll be sending rewards with some delay, however for the next announcer we’ll implement a system, which will do that job for us automatically.

Good job guys. More than 100,000 Arenas were played during the last 2 weeks. Special congratulations to Hypno, he won in 9 different categories.

With the update next week we’ll introduce new Chests with very interesting drop inside. All winners, mentioned above will get 1 new Chest for each victory. Also, your name will be added to the top of the Leaderboards until the next cycle of the statistics ends.

]]>http://en.unnyworld.com/32/feed/0http://en.unnyworld.com/32#31 The First tournament successfully endedhttp://feedproxy.google.com/~r/unnyworld-ru/~3/TIUVaDUPVtY/31
http://en.unnyworld.com/31#respondFri, 15 Sep 2017 12:48:47 +0000http://en.unnyworld.com/?p=4470Good day everybody! That was a great event and all of you helped us to make it happen. I hope you enjoyed the Tournament as much as we did. You can find the Tournament results here. Unfortunately, some people didn’t show up, but luckily for us, not many. Anyway, we had to decide fast and we...

Unfortunately, some people didn’t show up, but luckily for us, not many. Anyway, we had to decide fast and we were changing some teams during the Tournament. For example, in case when only 3 or less people out of 6 showed up and they weren’t from the same team – we were uniting them to play in one team, giving them an automatic victory, but making them to play for fun vs random players from the chat. Such situation happened couple of times, but in most cases participants came on time and with the whole team ready. Thank you for that, that was really important.

All participants have already received in-game mails with Gems for their great game, but as we said before, it’s not everything! First of all, we’ve recently introduced a new feature – badges. All players are able to set a unique badge to stand out among other players. Some badges are free, some you can only purchase, others you will get for completing the achievements, but there are some, which are totally unique. For now we have four types of such unique badges:

1 All Participants of the Tournament get this Badge:

2 Tournament winners get this Badge:

3 This Badge is for players, who are actively helping us with the game:

4 All players who were playing UnnyWorld before the Release on Steam will get this Badge, others will be able to purchase it as a part of Starter Pack:

Also, as we promised – all Champions will get a UnnyWorld T-Shirt! We’ve prepared a design, so check it out:

Please be patient, we need some time to print and send T-shirts to everyone.

It was a great weekend – thanks to everyone, in many ways exciting and fun for us and, we hope, for you too! We learnt a lot and the next Tournament is going to be bigger and massive. So, by now, you should start practicing ALOT!

See you in UnnyWord, dear players, have a great time and stay tuned for upcoming news.

]]>http://en.unnyworld.com/31/feed/0http://en.unnyworld.com/31#30 Tournament this weekhttp://feedproxy.google.com/~r/unnyworld-ru/~3/W9gz4EaiN0E/
http://en.unnyworld.com/30/#commentsMon, 21 Aug 2017 19:29:00 +0000http://en.unnyworld.com/?p=4402It’s finally happening! Many of you have been waiting for the Tournament for a long time and it’s scheduled for this weekend. Here you can find the times for each match in Europe and North America. Remember that Round 1 for both Regions will be on September 2 (this Saturday). Some of the users who...

Many of you have been waiting for the Tournament for a long time and it’s scheduled for this weekend.

Here you can find the times for each match in Europe and North America. Remember that Round 1 for both Regions will be on September 2 (this Saturday).

Some of the users who signed up for the Tournament appeared to be players from our South American server, so we had to remove them. Don’t worry guys, the next Tournament will be happening in your region.

If any of you have any problems, and can’t make to the appointed time please let us know as soon as possible.

Here is some info for the participants.

Stages:

Some of the teams have 2 games on the first day, while others just one game. It happened because we had 12 teams, so it wasn’t possible to make equal amount of matches, so we had to divide the games in stages and move teams with higher Ranks to the stage 2, while other teams have to fight in the stage 1 before getting to the stage 2.

Tournament prizes:

Each participant will get 2000 Gems just for showing up on time to the first match + Tournament Badge;

Victory in the stage 1: 6000 Gems;

Victory in the stage 2: 10000 Gems and participation in the Semi-Finals on September 3;

P.s. Just to be clear. If you win in the Finals, that means that you also have won in all previous matches, so your total prize will be 40,000+20,000+10,000+6,000+2,000 = 78,000 Gems. As there are 3 players in the team, your team gets 234,000 Gems!!!

]]>http://en.unnyworld.com/30/feed/1http://en.unnyworld.com/30/#29 Capture The Flaghttp://feedproxy.google.com/~r/unnyworld-ru/~3/MUT9MyYoC44/
http://en.unnyworld.com/29/#respondTue, 15 Aug 2017 00:24:01 +0000http://en.unnyworld.com/?p=4272Hola, amigos! I would love to welcome you on our new arena called Turtle Season. Basically, it’s capture the flag arena, and your goal is to take the enemies flag and deliver it to your base to earn a score. Of course your flag must be on the base to do that. A team which...

Basically, it’s capture the flag arena, and your goal is to take the enemies flag and deliver it to your base to earn a score. Of course your flag must be on the base to do that. A team which gets 3 scores faster – wins. That’s simple

As we trying to keep our matches short and no one wants just to protect your flag without any attempts to attack, we came up with an idea… Your base is not fixed, your base is a Turtle, which moves towards the enemy Turtle. Both Turtles carry flags on their backs. Despite your actions, in less than 1 minute both Turtles will come very close to each other, so there will be no problems to take and deliver the flag. I wouldn’t suggest you to wait till that moment, because your opponents might take a score while you are waiting.

To be able to play in this Arena you have to upgrade your Arena Portal to level 3. Turtles will come with the new update this week. See you in Arena on Saturday, and now you have some time to practice

]]>http://en.unnyworld.com/29/feed/0http://en.unnyworld.com/29/#28 Tournament ruleshttp://feedproxy.google.com/~r/unnyworld-ru/~3/b47DQmVRMD4/
http://en.unnyworld.com/28/#commentsWed, 02 Aug 2017 14:17:09 +0000http://en.unnyworld.com/?p=4113Hello, friends! As many of you were asking, we are posting the rules of the tournament here. We are going to send confirmation emails this week, so please reply as soon as you get it. What you have to do is to double check the information you provided to us and write down your...

As many of you were asking, we are posting the rules of the tournament here.

We are going to send confirmation emails this week, so please reply as soon as you get it. What you have to do is to double check the information you provided to us and write down your in-game name. It must match the name you have, and please don’t change it until the tournament ends. There will be two optional boxes for you to enter your teammates names.

In the first phase of the Tournament we are going to have Qualifying matches. The goal of this phase is to pick 16 teams for the finals. As we are going to have tournament matches on weekends, because some of you might have to work, study, etc,… Qualifying matches might take 1-2 weeks.

In the final matches we’ll have 16 teams and 4 rounds. Each round cuts the amount of teams twice. In each round a team will have 3 matches vs another team in different Arenas.

Here is the information about the prizes each player gets if he gets to the top:

Round 1 (16 teams). 5,000 Gems

Round 2 (8 teams). 10,000 Gems

Round 3 (4 teams). 20,000 Gems

Round 4 (2 teams). 40,000 Gems

Winner (1 team) 80,000 Gems

So basically if you win the tournament, you’ll get in total : 80,000+40,000+20,000+10,000+5,000 = 155,000 Gems!!

Don’t forget that there are 3 players in the team, so in total during the finals all players will get 1,200,000 Gems!

There will be a small reward for other players, who participated, but didn’t get to the finals.

We are going to Stream the tournament, and we’ll provide all links later.

]]>http://en.unnyworld.com/28/feed/1http://en.unnyworld.com/28/#27 Players vs. Developers 2http://feedproxy.google.com/~r/unnyworld-ru/~3/35iw0mvSDyU/
http://en.unnyworld.com/27/#commentsSun, 30 Jul 2017 15:11:41 +0000http://en.unnyworld.com/?p=3897Good morning, Congratulations all players, who beat us yesterday during our PvD matches. I wanted to ask all players for a favor. If you didn’t write a review to our game on Steam yet, please do so. We need to increase the amount of positive reviews, and also we really want to know your opinion,...

Congratulations all players, who beat us yesterday during our PvD matches.

I wanted to ask all players for a favor. If you didn’t write a review to our game on Steam yet, please do so. We need to increase the amount of positive reviews, and also we really want to know your opinion, so please mention in review what you like, what you don’t like and any of your suggestions.

This time Margarita was streaming the game, and we hope you enjoyed it. Next week we are going to add South American servers to the list and we’ll try to have this event going at the same time on all servers, so wait for the calendar event on facebook.

As we promised, here are personal promo codes with 500 Gems for each player, who participated in the matches:

European server players:

exsi – play29we1

Deniska – play29we2

MerueN – play29we3

Ziek – play29we4

Greenlee – play29we5

J3oDyA – play29we6

Suvikek – play29we7

redboy – play29we8

North American server players:

malrboro – play29we1

EoBielCrl – play29we2

DiegoSlayer – play29we3

teilen – play29we4

kiritoGamer – play29we5

MegaDragon300 – play29we6

Shibaku – play29we7

AlexGAMES – play29we8

Debax – play29we9

RifuL – play29we10

P.S. if we had forgotten someone or if something is not working, please contact us on Facebook, our forum or write a comment here.

Hopefully next time we won’t need such an article and you will get your reward instantly after the game. I hope you enjoyed this small warmup event and we hope to see you next week.

Good luck and stay tuned!

P.S You can also put a suggestion in the comments what time suits you best for such events.

]]>http://en.unnyworld.com/27/feed/1http://en.unnyworld.com/27/#26 Official PC Releasehttp://feedproxy.google.com/~r/unnyworld-ru/~3/HjMsomPyCtw/
http://en.unnyworld.com/26/#respondWed, 26 Jul 2017 13:15:35 +0000http://en.unnyworld.com/?p=2976It finally happened! UnnyWorld is officially available on PC. Hurray! You can play it on Steam, Gameroom, GameJolt, IndieDB or download our own Installer. Mac and Linux versions are on their way! It’s been quite a long journey for our team. We still remember how, in 2014, it all started with just three of us...

It’s been quite a long journey for our team. We still remember how, in 2014, it all started with just three of us – the technical mates (Margarita Belorukova, Andrei Apanasik and Pavel Ignatov) and a Hackaton event, where we introduced a prototype of a cross-platform game, where PC players were able to compete with mobile players in a multiplayer Arena using Gestures in order to cast magic spells. At the same time we’re thinking about another game concept, where each player would have his own tiny planet under control. As you might already know both of those two concepts were meant to become one epic game – UnnyWorld

We, ourselves, are huge fans of fast-paced gaming. Well-known PC games like: Half-Life, Counter-Strike, League of Legends and World of Warcraft inspired us to start this journey. We wanted to recreate the same intense experience of action on mobiles and, more over, make it available on all kinds of devices. We’re on a mission to make instant E-sports for everyone! No matter whether you’re using PC or a mobile phone, the game would be available on that device and you would be able to play against people from a different gaming platform. The plan was more challenging than we could ever imagined at the time we started, but, fortunately, we didn’t know about that, so we hit the road!

In February 2014, the core team members of people mentioned above, quit their full-time jobs and started to work at our CEO’s (Pavel Ignatov) apartment:

Margarita and Andrei at Pavel’s apartment working on UnnyWorld

The core team at the Hackathon in Moscow

Another Hackathon in Moscow

During the first year of the development at home, we didn’t have enough money, so we’re searching for inspired people on Internet to join our team for free, on sites like: gamedev.ru, gamedev.net, connect.unity.com

and of course, we tried to find people at hackathons. In fact, most of our food and T-shirts were also provided by hackathons

And at the end, we actually found some guys who agreed to join us. Today we are the team of 8 people who are working fully remotely on bringing instant E-sports to you, from all different parts of the world!

The first year was extremely hard, but at the same time quite exciting period of invaluable first-hand experience in many areas like building a company from scratch, experimenting with complex technologies and self-motivation!

In September 2014, we decided to bring 2 of our games to the game dev conference – DevGamm, which were held in Minsk. One of them – Dodge & Roll, was released and UnnyWorld was at a very raw prototype stage.

This is how, by the way, UnnyWorld prototype looked like:

Our games were nominated for 5 awards, but what happened next we couldn’t imagine. We though that Dodge & Roll might actually win something, but surprisingly UnnyWorld won this one special award. Many thanks for its support to Chartboost!

In March 2015, we got accepted to Flat6Labs business accelerator in Abu Dhabi. We were very happy, because that was the first company/investor, who believed in us and helped us a lot since then. We’re accepted with this teaser:

During the whole development the biggest challenge for us was the fact that we’d never made MMO games before, although we had some prior experience in building multiplayer games. During the whole 2015 year we’re developing the client side and studying server technologies. When we finally managed to combine Planets and Arenas, the game looked like this:

Our first soft launch was in Malaysia on iOS and Android. The concept was proven, but the game had too many problems to be able to scale. It was very hard to orient on both Planets and Arenas, monetization was very weak and, in order, to try another hero you would have to create a new planet and start over from the tutorial again.

We decided to apply radical changes, which cost us some time. All Planets and Arenas are now based on Hexagons, which appeared to be a really great idea. It’s both easy to navigate, easy to prototype and very convenient to apply different skins. At the same time we managed to decrease the duration of Arenas from 10-15 minutes to 4-6 minutes and make them much more replayable.

In November 2016, we received the status Made with Unity, and participated in Unite conference which were held in LA, where we met Facebook gaming team and agreed to launch the game on their newest platform Gameroom. That was the second launch for us. The results proved that all changes we made worth it.

I shall say thank you to all our players, who are helping us, testing the game, reporting bugs and for just playing the game during this long journey. The game evolved enormously since its beginning. This is how it looks like, as of today:

It’s not the end, it’s a new start for us. We have a lot of new features prepared for you to implement in our roadmap. UnnyWorld is now public, so people all over the world might affect the way how it’s going to evolve.

Thank you all again, and, remember to sign up for a series of warmup matches against developers this Saturday:

]]>http://en.unnyworld.com/26/feed/0http://en.unnyworld.com/26/#25 Players vs. Developers 1http://feedproxy.google.com/~r/unnyworld-ru/~3/gs6d5FPu1Ao/
http://en.unnyworld.com/25/#respondSun, 23 Jul 2017 22:57:37 +0000http://en.unnyworld.com/?p=2854Hello, Today we had our first match Players vs. Developers. We wanted to say thanks to all of you, who participated – that was really cool. Besides of having fun we’ve found many small bugs and recorded them all, and also we’ve realized that we need to add some new features for such events. First...

Today we had our first match Players vs. Developers. We wanted to say thanks to all of you, who participated – that was really cool. Besides of having fun we’ve found many small bugs and recorded them all, and also we’ve realized that we need to add some new features for such events.