Human and computer
haptics research & its applications (human perception and performance
in real/virtual environments; perception-based rendering algorithms for
haptic HCI). Research on multisensory integration in real/virtual environments
(vision and haptics). Conceptualization of innovative applications. My
background in both scientific research and computer engineering provides
me with special qualifications to solve problems in these research areas
not accessible to most professionals in these fields. It also allows me
to interact effectively with both engineers and scientists

Proficiency in
finding imaginative solutions for research and practical problems. Have
demonstrated this in industrial and academic positions, involving research,
engineering and management responsibilities.

Leadership and organizational
skills backed by sixteen years of experience in computer system analysis,
design and implementation. My experience ranges from real-time human-machine
interfaces to mission-critical systems, and from microprocessors to massively
parallel supercomputers.

Self-motivated and
perseverant.

Excellent communications
and interpersonal skills.

Fluent in English
and Spanish. Basic knowledge of Italian.

pa

I explore
how humans perceive the shape of objects through the sense of touch (haptics).
I apply this research to Computer Haptics (haptic
rendering algorithms) Please see research for
more information.

Human
capabilities, virtual reality and computer applications

My consulting services
combine expertise in human capabilities and sixteen years of experience
in computer engineering. I offer you professional, imaginative thinking
to solve problems in the following areas:

Science
and technology

Haptics: the human sense of touch in real and virtual
environments.
Brain research and virtual reality.
Applying virtual reality to solve problems in basic research and in R &
D.
Applications of computer technology.
Advice on ethical guidelines for experimentation involving human
subjects (see Experience)

System
feasibility and usability Public
speaking and corporate seminars

To learn more about
these services, please click
here, or contact
me at

2008
Clements
A. and the staff of the New York Academy of Sciences. Biology
and Art:Two Worlds or One? . This is a NYAS eBriefing of the conference
held at 7 World Trade Center, New York City on April 14, 2007. The eBriefing
includes the audio and slides of a featured presentation by Dr. Robles-De-La-Torre,
entitled "Touching Illusory Objects: Sculpting Human Perception through
Virtual Reality".

1999-2001
Postdoctoral
scientist,
Haptics Laboratory, Center for Intelligent Machines, McGill University,
Canada. Collaboration with Dr.
Vincent Hayward. Research on haptic perception of shape using virtual
objects. Discovered how the haptic shape of a physical object can be perceptually
transformed in a radical manner through the simultaneous presentation of
a specially-designed virtual object. This unveils
new aspects of human haptic perception, in particular the interplay
of force, geometrical and movement sources of information during active
exploration of real, virtual and illusory haptic objects. The discovery
has also applications in haptic technology (illusory haptic shapes for
new, perception-based rendering algorithms; identification of new human
performance/perception factors of potential importance in the design of
single or multipoint haptic interfaces). Designed perception experiments.
Used real-time programming and the PenCAT/pro haptic interface to implement
the experiments. Wrote research protocol, designed test materials, recruited
and tested subjects.

1999
Postdoctoral
Fellow. Center for Vision Research, York University. Stereopsis
research applied to 3D film Technology.

1991-1992
Systems Engineer, Intellimap Inc., México. Developed
Geographical Information Systems using the Spatial Analysis System (SPANS).
Database analysis, design and implementation. Projects included public
works planning and optimal selection of new business location.

1989-1991
UNAM/Control
Data Corporation fellow, National Autonomous University of México,
Computer Center.
Developed scientific computation benchmarks for mainframes (CDC, UNISYS)
and applications for university researchers. My benchmarks were selected
as part of the test suite used to choose the Center's supercomputer system.

1989
Systems
Engineer, Federal Government, México D.F. Developed
the information system to track public work contractors.

2003-Present Founder
and organizer,
International
Society for Haptics. The first body of its kind in the field, the
Society brings together researchers from all over the world for online
lectures and discussion.

2000-Present Founder
and moderator of Haptics-L,
the international electronic mailing list for the haptics community. Haptics-L
facilitates e-mail communication between 1000+ researchers and general
public interested in haptics. The members of Haptics-L come from leading
universities, research institutions and corporations in twenty-seven countries.

1991-1992Lecturer,
National Autonomous University of México, School of Engineering.
Courses
taught: Advanced Programming, Structured Programming and Laboratory of
Computer Memories and Peripheral Devices.

2006
Robles-De-La-Torre
G. "The Importance of the Sense of Touch
in Virtual and Real Environments". IEEE Multimedia 13(3), Special
issue on Haptic User Interfaces for Multimedia Systems, pp. 24-30. Abstract.Copyright
2006 IEEE. Personal use of this material is permitted. However, permission
to reprint/republish this material for advertising or promotional purposes
or for creating new collective works for resale or redistribution to servers
or lists, or to reuse any copyrighted component of this work in other works
must be obtained from the IEEE.