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Last Release Version: 1.730, Beta Version: 1.740

DarkSpace is a Massively Multiplayer Online Game that combines tactical ship to ship space combat with strategy in a team orientated game. Players gain rank and prestige, which expands the ships they can command and the strategic decisions they make.

It has been brought to our attention that the browser embedded into GameCQ is no longer compatible with PayPal, as a result any function that sends you to PayPal is no longer possible through GameCQ. Instead, you can use a current version of your favorite browser (Chrome, Firefox, Edge etc.) to manage your subscription or to purchase credits directly from the DarkSpace website.

DarkSpace development is now open-source.. - Posted on May 22nd, 2016 - 17:41 by Faustus

This has been a long time coming, we are officially making all further development on DarkSpace open-source. What does this mean to you as a player? Nothing, except hopefully we will see more contributions and progress on development.
If you would like to contribute to the development to the game, you can now grab source code from github and make pull requests to see your changes make it into the game. Visit https://github.com/palestar/darkspace for more information.

If you're seeing this error when trying to log into GCQL, you DO NOT need to change your password. Easy way to check is to try logging in on the website, if that works, your password is just fine.
The issue is caused by mySQL crashing, which prevents client authentication.
A troubleshooting session is tentatively scheduled for this weekend, but no ETA yet on a permanent fix.
Again, if GCQL is rejecting your login, but you can log to the forums fine, you don't need to change your password. Just try again a bit later in the day and we should have stuff restarted by then.

Server Maintence - Posted on December 2nd, 2014 - 10:31 by Faustus

Servers will be down for maintenance for approximately 2 hours this coming Saturday 12/6/2014 starting at 10:00 AM CST.

We are happy to announce the release of DarkSpace 1.704. It's been a while since our last release and we're terribly sorry for the delay. Thanks to all the volunteer developers who continue to dedicate their time and efforts for your enjoyment.

In this version we are implementing a major shift in how the game is played. No longer do we have a massive metaverse that is static and already built. Instead, we have a much smaller map composed of 3 star systems with objectives that determine the next map the game will progress. The time limit on this map is set for a full 5 days, allowing players to build up planets and access more powerful ships than allowed previously in the scenario games. In the end, players will eventually fight their way to one of the 3 home systems where players will be challenged to capture the home system of ICC, UGTO, or the K'Luth. Additionally, we've added other secret objectives for Pirate and MI factions that will lead the map into entirely new sectors.

We are aware of some known bugs in this release, which will we will be fixing with hot-fixes over the next few weeks, so please bare with us. Due to lack of testers in Beta, we have no choice but to push to release to find these bugs.