This is another topic of debate that honestly roils me a bit, the lack of distinct / balanced / diverse / what have you maps. Many of them look cookie-cutter'd from other variations, and to me its sickening (and dull as a pebble on a beach).

I was going to do a very lengthy post that not only took these maps, ditched some, tweaked others, and added whole new fun things into the mix, but I decided to separate the two so that it does not torture anyone's poor eyeballs. (The health of your eyeballs matters very much to me as a fellow pilot)

(that and I want to give myself more time to bake the other half of this whole subject, trust me, it will be a interesting read for some of you.)

NOTE: I have left out Invasion, Bomber Escort, and Attrition mode maps.

Spoiler

Albion

Iron Will

Trump Card

Both of these feel more like remixes of each other as well as "Sphere of Influence" and - less so - "Gordian Knot".
IMHO, at least one of these two should to be scrapped.

Alpine Gambit

Day of Reckoning

Snow and Ashes

These two are virtually identical save for 1 sector different from each other.

"Moment of Truth" also makes "Day of reckoning" both redundant and inferior in terms of balance + potential gameplay.

If i were to choose a map between these to scrap, it would be "Day of Reckoning".

Archipelago

Decisive Blow

This is the only map on Archipelago I have a problem with. One side automatically has a sector number advantage.

At the same time, this same side gets two non-strategic sectors. Witty players have a field day abusing this map.

Change the forward landing strip to an Airbase, and then add the plant in the Middle, problem solved.

Arctic Region

Bitter Expanse

This is literally a duplicate of "Leading Edge" on Scorching Sands, and just like that map, the two garrisons literally mean nothing vs Plant.

The only way to really balance this map out is to have 4 Garrisons instead of 2, and again there are already plenty of maps like that.

Honestly, this is better off scrapped due to how sectors are laid out on this map.

Asian Border

Preventative Measures

Surprise Effect

These maps are also a near copy of each other.

Simple fix: Scrap one. If it were up to me, i'd coin toss for it.

Cold Peak (oh boy...)

Piercing Wind

Literally Cancerous and no one asked for it. Witty players can also abuse this map without too much risk.

Either change the Military Bases to Command Centers, and then put ONE Military base in the center, or Scrap it.

And surprise, its nearly a duplicate of "Walls of Stone", which in of itself is exactly like "Point of No return" on Asian Border in sector layout.

Peripheral Mission

Perimeter

This is more as a "Hey what about this..."

- Slap an Airbase in the middle of this map.

This will make it a reverse of "Weapon of Revenge" on Plateau, and an "XL" version of "Snowy Shore" for Tier 7s.

Plateau

Turning Point

Surprise Attack

Just a note here,why are there literally two versions of Turning Point able to be selected when forming a training room?

Is this some joke reminder of the cookie-cutting some of these maps do?

Surprise Attack is a little too similar for comfort to "Trump Card" on Albion.

If you really want to make this a powder-keg of a map, change the garrison in the middle to a Military Base.

Road To Rome

Ascension

Call of Duty

Confrontation

Breakthrough

These three here just feel like three photographs of a random animal, but each photo has a *CENSOR* bar covering a different part of it.

The Options: 1. Merge all three into A single map 2. Scrap one of the Following: "Ascension" or "Confrontation".

Bots can be utterly broken on this map and basically dictate how a battle will end if there is only one human on each team.

Options: 1. Add 2 more Garrisons 2. Scrap it since any other change basically makes it one of the other existing maps here.

Scorching Sands

Leading Edge

Unlike "Bitter Expanse" on Arctic Region, this map can be remedied by adding a Garrison in front of each spawn to make it competitive.

Sea Gate

Counterattack

Literally just "Battle for port" but with the middle sector removed. Scrap this map or "Battle for Port".

Spoiler

Images of the guilty maps (The ones shown are in blue text, NOT the yellow highlight if one is there):

I am currently working on concepts for other sector types that can also help break up the monotony, I will link the two threads together once i get "Part 2" all ready to post.

I will read through this at length, but I must say if you were concerned about our eyes, you would not type in microscopic letters. Might I suggest italics, or making your primary size larger so your little asides would be larger? OK no need to respond to this, not the OP's subject.

I do agree many maps are like others quite a lot.

Nach

I use Nach instead of Nacht on purpose. And I pronounce it with the English "ch", like catch.

I was going to do a very lengthy post that not only took these maps, ditched some, tweaked others, and added whole new fun things into the mix, but I decided to separate the two so that it does not torture anyone's poor eyeballs. (The health of your eyeballs matters very much to me as a fellow pilot)

I agree with you on the maps. I don't agree with your attempt to save my eyeballs by using an incredibly small font size. You may have well just posted something like this: