Interestingly, he said that hardcore gamers still mattered to the success of a platform, despite the many voices claiming that games need to be accessible and reach wider audiences. Along with pricing and a high level of quality games, he said these were the key ingredients to a console's success.

With that in mind, he added that reports of the PS3's struggle have been "greatly exaggerated", pointing out that in time the price will fall in time as more games appear, meaning it will be a stronger competitor as time goes on.

Instead, he suggested that the most important thing when it comes to looking at the current market was understanding what the real battles are - such as the fight between formats to control consumer's activity in their living rooms, HD format clashes and how larger communications companies will react and fight when it comes to the games industry.

On Monday, the Game Developers Conference kicks off in San Francisco. Develop will be there offering live coverage and email flashes of the biggest announcements. In the meantime, we've put together a list of what our editorial team thinks are the 20 most important and/or intriguing sessions…

Britsoft firm In2Games plans to introduce a wireless, evolved version of its Gametrak peripheral which it is touting as the ultimate way for developers to implement motion sensing across multi-format titles.