Witch Doctor with a Torchlight touch

Hello all.
I really like the idea that D3 has going with the Witch Doctor character but I am not too fond of "ahem, coughs." other routes they have taken with their product so I am going to try my hand at modding this character into TL2. It is not going to be an exact copy as I plan on doing some things to make this class unique. Like maybe adding a little bit of healer in the form of summonable totems and such, not sure yet. I am, however, going to borrow from the D3 class. I am still very new to modding but have been learning and may be looking for partners and advice when the time comes.

Concept Art

Here is some class specific armor concepts.

I will be posting some new ones as I finish them.
I am trying to get the look of items and such to tie in with the existing (as much as I know of) TL world as well as borrowing looks of some of my favorite D3 armor sets.

New Weapon type (Daggers)
I am shooting for 12 different model types. I may make more.

New item type (Mojos)Coming soon...

Any and all comments and critiques are appreciated. I am going to try and do the modelling and texturing myself but when it comes to skills and such I'll probably need help.

I also need some ideas on a charge mechanic. I was thinking something like fully charged bar equals an instant zombie swarm summon and maybe minion buffs... Not sure on this yet.

I REALLY want to make a quality mod so I am still looking for a hand with other aspects of the class creation such as skills, and particles, and such. This would give me more time to focus on the art side. Thanks to Runic for the early char model release.

SOoo excited for TL2!!!!

Learn as if you were going to live forever; Live as if you were to die tomorrow.

One day I'll get some time off work, and start Modding again. I like the sketch...man hands and all! There are some great people here, so I'm sure you'll be able to find some help if needed. Good luck. I look forward to watching for progress.

I think the prospect of modding in new character classes is the one of the most exciting aspects of the coming months (and years) for this game.

Would be super sweet to have a Witch Doctor class, and those skins and weapon models look amazing. I'm not really a graphic design guru, but would love to help out in any way I can with skill design, class trees/mechanics, etc.

So I will resume working on this very soon. I wanted to get some hands on time with the actual game first, so that's been eating up free time. So I figure after I beat the game a few times and Torched2 gets released, I will get back at it.

Here are a few WIPs of the starting looks. I still need to add some proper Witch Doctor bling and I'll probably just grab an existing belt from game and just retexture to save time. Also, I modeled the hairstyle of the female WD from D3. I wanted to wait till its textured though to show off.

And yes that is a chicken mojo...

Female

Male

Learn as if you were going to live forever; Live as if you were to die tomorrow.

Hehe, I'm working on it... I have been playing the game and jotting down ideas.

To everyone else, I appreciate the offered help! I will get back with you soon. I want to get this done as well but I don't want to just throw something out there either. I am also new to this stuffs too.

Learn as if you were going to live forever; Live as if you were to die tomorrow.

Wow...that's amazing. Excellent work blending the two styles while managing to keep your own style. I don't suppose it's too much to ask if you had planned on making this a 'pet' class, i'd really love to see spectral hounds or something, maybe imps. This game needs a 'real' summoner (sorry engie!)