Hi guys! I want to keep creating scenarios for Desktopx but since I upgrade to WIndows 10 I leave the project. Some week ago many people write me asking for Scenarios for Windows 10. My question is... there is any software alternative to reach the same or similar funtions like to create objects (clickable) on the desktop? By the moment the best option is WINSTEP XTREME 16.12.

Is this the best or there is any posibility that Stardock release a DesktopX 10 anytime?

DesktopX scripts.

Hi guys, this is the situation. I have an icon/object that when is clicked it launch a container with more icons. Now.. for the launching process I added an animation with 8 frames. So, (here it comes the problem) ... when the original icon is clicked you see the icons in the container and then the container running behind. I would like to add in the script of the icons inside the container something like "delay= 8... miliseconds?

Animated dock???

I recognize that I let myself believe that was include in the promotion text "ObjectDock is an animated dock for Windows." The first what I though was that they finally include the "Animated Shortcuts" add on by AndreasV. I have many ideas to do animated icons so I bought the upgrade to V2. But I was wrong and the only way is to create shortcut with simple png images. I tried to use a multiple frames image png but it doesn't shown in the list.

Animated dock???

I recognize that I let myself believe that was include in the promotion text "ObjectDock is an animated dock for Windows." The first what I though was that they finally include the "Animated Shortcuts" add on by AndreasV. I have many ideas to do animated icons so I bought the upgrade to V2. But I was wrong and the only way is to create shortcut with simple png images. I tried to use a multiple frames image png but it doesn't shown in the list.

All my object have two layers.... base and mask. Base contain a reflex on floor and have Activation = None. The mask have Activation: Visible area. Before the upgrade everything was working fine. But now, it seems like the rules are changed or something happen. The only way to move is putting the base in Activation = Default. But the reflection on the floor is also dragable.