Game Hacking by Nick Cano PDF Download

Download Game Hacking by Nick Cano PDF eBook free. The “Game Hacking: Developing Autonomous Bots for Online Games 1st Edition” is an interesting book for game developers and professional game programmers.

Game Hacking by Nick Cano PDF Book Review

“Game Hacking: Developing Autonomous Bots for Online Games 1st Edition” does a pretty good job introducing the fundamentals of game programming. Nick Cano is the author of this book. The book enables you to learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to scan and modify memory with Cheat Engine, explore program structure and execution flow with OllyDbg, log processes and pinpoint useful data files with process monitor, manipulate control flow through NOPing, hooking, and more, Locate and dissect common game memory structures.

The best part of the book is its level of accessibility, while the concepts are based heavily in scientific studies and dense research material, the vocabulary is very elementary for those of us non-scientifically minded readers. You will even discover the secrets behind common game bots, including extrasensory perception hacks, such as wallhacks and heads-up displays, responsive hacks, such as autohealers and combo bots, Bots with artificial intelligence, such as cave walkers and automatic looters. It gives you enough detail on almost all of the subjects to get you in the right mindset and path to make a powerful game.