DOOM ][ DEATHMATCH WAD This my fifth wad, and it's built primarily for DeathMatch. It has a nice, large 'arena' to battle in, quite a few hidden triggers on linedefs that open various doors, pits, and lifts. Also, plenty of darkness for those ambushes! And, like ALL my wads, NO shortage of weapons or ammo!

Credits:

id Software, for making the greatest game in the world! Jeff Rabenhorst for EdMap 1.31. Are there any other editors? Greg Krzycki for several hours of Deathmatch 'Debugging', and for adding the FSKY1 texture from Doom 1. The authors of MINE1, SCHOOL, STEPS3, TTADOM11 and VIPER, all Doom 1 wads for inspiration and ideas.

Base:

New level from scratch

Build time:

30-40 hours.

Editor(s) used:

EdMap 1.31 by Jeff Rabenhorst

Bugs:

Absolutely none. Much time was spent on this wad, making sure everything was perfect.