A magical realist point and click game, that follows the personal experiences of Bo and Ao: two graduates preparing to move out of their flat. Wander through an intimate flat, examining everyday belongings and delve into their thoughts and insights.

"29 is a reflection on those precarious few months surrounding the end of university, channeled through a point and click aesthetic in the vein of Kentucky Route Zero."
- Lewis Gordon, Waypoint (http://bit.ly/2lgoabw)
"Like memory, everything has a sheen of fiction to it. — 29 showcases the magical in the everyday domestic drudgery."
- Kat Brewster, The Guardian (http://bit.ly/2jJH1ri)
"There is something, not an unease but an otherworldliness, that perpetuates the piece—a finely illustrated work that unfolds like a diorama."
- Amanda Hudgins, Kill Screen (http://bit.ly/2l3qHD3)