Your delayed abilities has a (50/100)% chance to trigger if purged or cleansed.

Lively Flora (3)

25

Allies affected by Seed of Healing and Seed of Restoration have their healing received from the Rogue increased by (4/8/12)% before trigger.

Taking Root (1)

25

Healthy Glow will also increase Strength, Dexterity, Intelligence and Wisdom.

Fast Blooming (2)

25

Increases the effect of Spell Power on your Thrive, Nourish and Irrigate by (6/12)%. Thrive, Nourish and Irrigate reduces the delay of Seed of Healing and Seed of Restoration by (1/2)s each time the target is healed.

Nature's Balm (1)

30

Seed of Antiseptic removes 1 additional Curse, Disease, or Poison every 5s. Detoxify the Soil removes 1 Curse, Disease, or Poison from up to 2 of the ally's nearby party or raid members.
(Requires 1 point in Seed of Antiseptic)

AE Heal – 24 Energy – Instant – Requires Ranged Weapon
Restores up to XX health to the target over 15s. This healing is increased by 30% on allies affected by Seed of Healing and Seed of Restoration.

Sweet Fragrance

28

Buff – Instant – No Global Cooldown
Toggleable. Seed of Healing and Seed of Restoration restores XX to YY health on up to 2 of the ally's nearby party or raid members upon trigger. Reduces Energy Regeneration Rate by 5/s. Lasts until cancelled.

AE Heal – 24 Energy – 3s Channel – Requires Ranged Weapon
Restores XX health on up to 10 party or raid members in front of you over 3s. This healing is increased by 30% on allies affected by Seed of Healing and Seed of Restoration. Reduces Energy by 1 for every second of channel. Awards 1 Combo Point each second.

Pollination

58

AE Utility – 10 Energy – Instant – Cooldown: 1 minute – Requires Ranged Weapon
Apply Fungal Growth on up to 10 enemies, and apply Seed of Healing, Seed of Antiseptic and Seed of Restoration on up to 10 party or raid members per Combo Point.