This is my old development blog for my project Cube World.
There is now an official site: picroma.com.
The game is still in development and not available for download. Be careful of fake downloads.

2012/02/27

New Screenshots

Hey, I'm currently very busy with the dungeon system. It's really tricky and I hope to be able to show you some upates about it soon. In the meantime, here are some new screenshots in which you can see a few new features, like:

- Two-handed weapons: Greatswords and greatmaces
- Combo-system is back: subsequent hits increase damage and have different animations
- Improved camera and targeting
- Kingdoms: There are now kingdoms with frontier walls and guards
- Dungeon entrance with runestone: you can port back to the runestone when you've completed a dungeon
- Ring item menu for quick access of consumable items
- Coins: enemies now drop copper, silver and gold coins

Looks awesome, Picture 10 and 11 look like a "You will never know what this weird statue is" situation isn't it? Also the huge sword (I'm guessing it's like a Long/Broad Sword?) looks cool. Lastly DRAGONS OMG TAKE MA MONEY NOW!!! or you know something along those line :D

It's starting to get fairly frustrating watching this get developed but being unable to try it. We want to help play test this thing man. We want to ask for things and then you choose the ones that you like and implement them and we'll be excited for new releases and tweet about it and our friends will see it and also buy the game, etc. Seriously. There's no reason, esp based on the videos and screens we've seen here, that you can't let people play it. Don't design this in a vacuum!

Wollay is reading all the feedback and some ideas of fans were already considered as good to be implemented. Moreover, he is still suprising us by new ideas, so it seems that his imagination and creativity provides tons of great ideas. Let his potential come to light.

If there are randomly flying dragons that you just encounter like Skyrim, I will (1) shit my pants, (2) donate the money for the operation for you to donate your kidney, and (3) I'll burn my holy copy of Skyrim and worship Cube World from now on.

I seem to recall that you previously changed over to DirectX. Does this completely put the kaibosh on a Mac version ever being released? Is there any chance of porting over to OpenGL to allow for cross platform compatibility before release?

You have to admit that having compatibility across both platforms can only increase your sales. ;)

Also, any plans for releasing this via Steam whenever it is at a production ready stage or will it be a direct release from your site?

From a strategic standpoint Wollay is doing everything right and I commend him. Release v1.0 when it's ready not when people clammer for it. The second it gets into people's hands the bitching begins. People start creating entitled wishlists about what the game needs to and needs not do. Not saying Wollay won't listen, and he should. But that wishlist will be far more scattered and unmanageable if the game isn't built on a solid foundation. How close is the game to that foundation? Only Wollay knows (despite how it "appears" in ss and vids). We have no idea what the actual state of the game is.

I promise you as bad as you want the game out, he wants it out more.

Be patient.Be appreciative he shares as much as he does and personally comments on these forums.This game is gonna dude.

He is the one developing the game, of course he has good stuff. You really think companies like Mojang played through the retarded amounts of hours it takes to get to a dragon just to make sure it works right? No. He gives himself the good stuff so he can quickly test, make modifications, test again and get actual progress done. It doesn't even take a bag full of hammers to figure that shit out.

creating a game is like watching grass grow. it takes 1000's of hours especially when its just one guy. Seriously just be patient, it will be MONTHS if not a year before this is properly finished. assuming he doesnt get sick and tired of the endless whining on these message boards!

i relly want play this game xD...and if this game can played in first person cam i pay more for this...i really want play one game like this but in first person =x minecraft have fail battle sistem =x skyrim don't have random generation then i want play it!sorry for bad English

He wollay i was thinking of something that could be very nice! (quite like sharing tracks in trackmania for example) :D

Imagine in the future you create a very small and simple tool (integrated to the game) which enable you to create your own quests, your own story, "only the structure" with dialogue and objectives.Then people share these quests on the internet (on a special website) to sort them (short, medium, long, easy, hard) that permits you to give a mark when testing them. Then you can download packages of best quests that directly integrated them to the game (player can accept these quests when NPC randomly gives him)!

I hope the dragon uses ranged attacks. No more rubbish enderdragons. The combat in this game looks awesome and I love the idea of tumbling through the air, wrestling a dragon while it tries to shake you free and incinerate you. Thats what dragon fights should be like... :)

Wollay, I stumbled upon this and I am blown away. It looks awesome. I'm just dropping a comment to tell you that and... I am a pixel artist. If you need a hand you can find me at james_kay2248@hotmail.co.uk. If you don't, that is fine. Keep up the amazing work!

Im sorry, but it seems like this game is using auto-bot every time you fight a npc/mob... is it just me or does it seem like it to you? Oh yeah, my computer killed a npc/mob, woot! I hope it not like that. I hope you actually get to control your attacks and where the sword is going (also bows and other weapons too)I could be wrong...

this looks like an awesome game! the blocky setting will (i think) really pay for itself in things like (enter example :D) when you go a-questin' and pwning some dugeons along the way, but return to find your home kingdom in wastes, with the walls ruined and monsters roaming the streets. (minimalistic blocks will give the meaning of the structure, without forcing texture or graphics on the player, who is eager to notice buggy or crappy graphics.) i got one question tho' will it be first player too?

You should let this game be played by others while it's still in development. It does wonders for games sometimes. It causes more people to be interested in sharing the game, causes more people to figure out bugs and suggest more features, and etc. It's over all just a better idea then creating the game and not letting anyone play it beforehand.

Lol? WTF would the point be in character creation ( He said he wanted it so you could create how your character looks.) What is so good about first person view anyways? It is ruined by the fact its on the screen and not covering everything up.

Lol, the weapons have been seen in other games. He got the Finish moves idea from the Back Slice, Helm Splitter which was used before in Zelda. What I can see new is that he made randomly generated names and made a cool map.

weapon suggestions: scimitar, halberd? landscape suggestions: fruit trees? mob suggestions: ghosts, dwarf-sized monsters? I'm not begging for this stuff but maybe consider adding it or no,t if you don't want to then just keeping working on the thing you are working on your doing good.

Wollay, will monsters be differentiated by region. By that I mean will monsters in different regions have unique characteristics than those of the same type in other areas. Like say you get a quest to kill a certain amount of lizard men or whatever they're called and the questgiver explains, "Beware, lizard men in this area have much more endurance and tend to be resistant to fire. However they do show weakness air."

Is it okay to flag people for repeating the same joke A MILLION TIMES!!! (shut up and take my money)...*grumble* *grumble*also I love the progress in the game, will there be a parkour aspect to it like you could use the bricks out of those walls to climb up?

Hey wollay so I was thinking that you would upload the game and while we are playing there is a lunch screen opening this blog of the updates and all that if there is an update a screen will pop up saying update avalable do you wish to update and there is yes information no when you clike information you get a browser poping up with the updates

I have wondered the same thing about the dumb jokes! And unless he has changed it you will be able to climb stuff, but I haven't seen anything on it for a while so I have no clue about much specifics.Here's the post about it: http://wollay.blogspot.com/2011/11/climbing.html

Don't think change landscape is a good idea for THIS game, why not for another, but new and original quest can always "recycle" the interest of the player for this game: you know something like Spore Galactic Adventures. With time you creater a bigger and bigger database of "official" quest (the best of cource).But all of this is just an idea...

Where is this <5% of the market figure being derived from? If steam is any indicator developers are moving quickly to support both platforms. I will wait for an "official" reply from the developer on this one.

Loving the fortress/runestone idea.I was thinking, maybe you could make a way to gain resources such as wood to build a house, and to upgrade your house with money.

Also, i was thinking if there could be something like an 'Arena Mode' where friends could go together in an Arena with bosses/regular enemies to advance for fortune and glory with waves of enemies or something like that. :)

oh yea forgot to put this but are the enemies going to explode when we kill 'em? like in this xbox live indie game i got called block zombies(basically a twin stick shooter), the zombies explode into lots of little blocks when you shoot them and it was probably the main selling point for me. it just looks so damn awesome. that would be great if you had that in this game.

ok just watched one of your vids and it answered my own question...stupid me! but i think you should refine the enemy block explosion just a bit to make it look even better. you and your fans will not be disappointed.

you should be able to somehow aquire a runestone that you can place in your house or in the perimiter of your house, oh and there should be a main rune stone the middle of the villages or castles but it should only be accessible if you do a favor for the mayor or king of the village.

About me & Contact

This is my development blog for Cube World and Plasma. If you have any questions, send me an email: wollay@picroma.com
Please understand that I can't answer all emails, especially with questions answered in the FAQ. :)