1. Zork I I remember my friends and I drawing up maps and taping sheet after sheet of graph paper together. We also tried writing our own in BASICA (of course our imaginations were much bigger than our programming skills). The interactive fiction style still influences how i think about user interfaces.

2. X-WingIf there is any game that needs to be remade and revamped it's this one. Being able to fly an X-Wing after watching the movies and playing with the toys growing up was amazing.

1. Zork I I remember my friends and I drawing up maps and taping sheet after sheet of graph paper together. We also tried writing our own in BASICA (of course our imaginations were much bigger than our programming skills). The interactive fiction style still influences how i think about user interfaces.

Zork!! I remember playing that in school a few years ago. Then I was assigned to make an interactive fiction game in C#. I ended up making a scriptable engine that built a dynamic world based on a simple scripting language I made up. The parsing and building code was loooong XD

Well, if I go by money - fun ratio I would say Heroes of Newerth... I play too much..

I used to play HoN but switched to Dota 2 (big improvement imo), I can give you a free invite to the Beta if you want.

My favorite game would have to be Doom 3, simply because of how much I enjoyed it when I was younger.

Thank you but I already have it (and 2 invites sitting in my vault). I'm not sure if I would call it an improvement, the concept might be the same but the mechanics do differ quite a bit. I like both games, allthough I dont like the fact that S2 added so much ... commercial bullshit (nyan cat courier, rainbow unicorn skin...) that doesn't fit the grim feel of the game that it used to have. But all in all I like and play both games

Beneath a Steel SkySonic 3Codename Eagle 47 (multiplayer was hilarious; the "russian" voice-acting was to die for)The SettlersUFO: Enemy Unknown (the new one "XCOM: Enemy Unknown" is also extremely good)Doom 3 (Alpha) (highly customizable; once I had fixed the net-code and added several weapons, it was an amazing experience)Delta Force (pixel hunt with a Barret Light 50cal in multiplayer; some of the best fun I've ever had)Counter-strike beta 5.2 (retaining bad animations and bunny-jumping)Counter-strike beta 1 (all 12 shotgun pellets hit exactly where you aimed, making it THE best sniper in the game. The losing team got $10...so the first round defined who would be running head-first into the slaughter and who would first get MP5s)Civilization 2Duke Nukem 1-3Cosmo's Cosmic AdventureMetroid

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