locksley wrote:Ah ok, so as I understand it. Construct2 isn't really an IDE?

C2 is not an "IDE" in the sense it has been made for one particular exporter, but if you really need more control, the SDK is the way to go (C2 plugins are actually just the way to tell the editor how to show it, and the exporter what to do with it, it being the condition or action you want)

Game design is all about decomposing the core of your game so it becomes simple instructions.