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La Citta

Each player is an Italian prince and begins the game with two cities. During the game, each player quotes goal is to increase the size of the territory he controls by expanding his starting cities and establishing and growing new ones. The players must manage food for their people, as well as health, culture, and education. The player who best manages these things, will win the game.

La Citta

Each player is an Italian prince and begins the game with two cities. During the game, each player quotes goal is to increase the size of the territory he controls by expanding his starting cities and establishing and growing new ones. The players must manage food for their people, as well as health, culture, and education. The player who best manages these things, will win the game.

Set in the Italian countryside, this game features various city-states vying for population. Each player is given two cities to start with, and is charged with expanding the different aspects of the cities to attract larger populations.

Players build farms to feed their people, quarries to finance their expansions, marketplaces to allow growth in their cities, and bathhouses to keep their people clean and healthy. Additionally, structures can be built that give the city influence in one of three categories. Superiority in one of these categories will cause population to shift from other nearby cities when the Voice of the People is decided at the end of each turn.

At the end of six turns, the player with the most victory points, which are determined from well-rounded cities, well-fed populations, and overall size of population, will be the winner.