Tom appears at about 17:30 in, where he extols the wonders of Dark Souls, compares video gamers to piano players, discusses the useful skills that are developed by gamers, and reveals the joys of “punishing himself with puzzles.”read more

Over the past few weeks, Tristan Hall has joined us at our evening meetings to show us his two new games, Gloom of Kilforth, a fantasy card game that successfully Kickstarted in 2015 and which arrives in the UK this month, and his next game 1066, Tears to Many Mothers.

Mark R. Johnson on Bloomsbury’s new game studies series.

Following my recent post about Bloomsbury’s forthcoming series ‘Play Beyond the Computer,’ I contacted the series editor Mark R. Johnson to ask if he could tell us more about his plans for the series. Here’s what he had to say about the rationale for the series, its impressive editorial board, and the first volumes that they’ve got lined up.read more

In a recent session, members of the Games Research Network met up to play Gloom, a card game designed and created by Keith Baker and distributed by Atlas Games. Following the game, we put some questions to Keith, which he very kindly agreed to answer, and which we share here for your reading pleasure.read more

The Games Research Network (GRN) conducts research into games and gaming. Our focus is on both digital and analogue platforms, and the intersection between the two.

Our blog also includes details about relevant external events and seminars on the topics of games and gaming and we invite organisers to contact us with details of forthcoming events.