GTA IV PC delayed, system requirements

Grand Theft Auto 4 has been delayed on the PC until the second of December.

Rockstar has confirmed the rumoured delay of GTA IV PC that puts the release of the game all the way back until December 2nd. The announcement confirms the change in retailer dates that were first spotted on retailers websites.

The delay puts the release of the game back by two whole weeks, though Rockstar haven't explained what exactly the reason for the slip is.

The good news though is that Rockstar has at least released the minimum and recommended system requirements for the game, which appear similar to those which had previously been leaked by Microsoft's Games for Windows website before they were removed, Check them out below.

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48 Comments

I'm more concerned about why it requires 18 gigs of HD space. didn't this game fit on an xbox 360 disc (i.e a dvd). I'll assume they used a dual layer disc so it should be about 9 gigs plus an extra gig for the higher res textures.

I'd rather they delay it till next year than release it broken. I'm sick of games being released full of bugs.
On the subject of sytem specs, they do seem a little odd. Why does it need such a high end CPU but not so much GPU?
And the HDD space requirements are just silly. It better have some amazing textures.

I usually pre-order the PC releases of GTA but I think I'll wait for a Bit-Tech review this time round.

They can delay it all they want. I still wont buy it till I have a few reviews to read. I was dissapointed in the past with the quality of the ports for gta games. I hope that this one runs better on the pc.

Originally Posted by iwog18 gig? WTF? Are we all expected to have 250gig primary partitions now? What happened to the days when an 80gig Raptor was considered more then enough for your OS and all you games

Originally Posted by iwog18 gig? WTF? Are we all expected to have 250gig primary partitions now? What happened to the days when an 80gig Raptor was considered more then enough for your OS and all you games

it'll need this system requirements, because its a port, and will be done badly, because as PC gamers, we are treated as pirates, whether we are or not, and that means we get the **** end of the stick no matter what. Its becoming all the rage these days to leave PC gamers out, and console fanboys get the best, it's really a shame, considering they wouldnt have their consoles without our technology

I love SA:MP (San Andres Multiplayer) mod for PC, I play it reguly simply to fly jets in formation and battle against the other hundred and odd users on each server, though I have to say a lot of the users are idiotic 12 year old noobs. I hope PC multiplayer of this new GTA will live up to our expectations, if not, SA:MP start working on a new one please ;)

QUAD? LOL, a dual core PC cpu is significantly faster at gaming then the CPU in the consioles, is Rockstar that bad at making PC games? I am glad they seem to be trying to make it more of a Pc game then a port, but those specs are out of whack.

Is it just me or do people forget that the consoles are all multi core? (except the Wii)
Why would it NOT need multi core CPU's when the code is clearly optimized for such CPU's? (the 360 is a tri-core CPU and the PS3 is 8 "cells")

And 18GB is hardly large sheesh. What you have to think of is that they are probably using higher compression ratios on the console DVD's so as to conserve space and also probably lower res textures.
Why keep the data compressed on the PC when you can run with it uncompressed because space allows for it?

Originally Posted by BioSniperIs it just me or do people forget that the consoles are all multi core? (except the Wii)
Why would it NOT need multi core CPU's when the code is clearly optimized for such CPU's? (the 360 is a tri-core CPU and the PS3 is 8 "cells")

And 18GB is hardly large sheesh. What you have to think of is that they are probably using higher compression ratios on the console DVD's so as to conserve space and also probably lower res textures.
Why keep the data compressed on the PC when you can run with it uncompressed because space allows for it?

very good point.

but 8600? im not sure about the level of graphics details now :( something like 8800GTS 640MB (what Crysis recommended) should be more reassuring.

Everyone also seems to forget that on the consoles this game runs at a maximum of 720p, and even then barely pulls 30 frames a second. Unlike consoles, the PC can scale performance as better hardware comes out, so what looked grungy at times on the console versions will look much, much better on a PC running it at the typical resolutions.

Originally Posted by oaskedWhy the hell are so many of you jumping to conclusions already?

-snip-

Because we're human we learn from past experiences, yes it may take some of us a while but eventually learn that putting your hand in the fire is a bad idea and that console to PC ports are normally poorly implemented as developers are encouraged to be lazy by the higher ups and do the minimum needed to ship it out the door and call it working. This is why there are many console to PC ports with idiotic key bindings and often a blind refusal to let you change them or anything but the most basic graphical settings.

Originally Posted by oaskedWhy the hell are so many of you jumping to conclusions already?

-snip-

Because we're human we learn from past experiences, yes it may take some of us a while but eventually learn that putting your hand in the fire is a bad idea and that console to PC ports are normally poorly implemented as developers are encouraged to be lazy by the higher ups and do the minimum needed to ship it out the door and call it working. This is why there are many console to PC ports with idiotic key bindings and often a blind refusal to let you change them or anything but the most basic graphical settings.

Surely the best past experience to go on would be that of Rockstar's previous GTA games rather than products of other companies. San Andreas ran well on my machine and I had no problems with it at all. I have no reason to believe that Rockstar would be releasing a dodgy port.

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