Mid August Patch Notes

Pretty much everything is here, in far better detail than we saw for the tentative PBE notes. No Rengar just yet, but this is something we've come to expect after the last few champions. There are also a few undocumented changes that you can find way down at the bottom of the post.

League of Legends v1.0.0.145

Rengar, the Pridestalker

Pending the completion of some further testing on PBE, Rengar will be released at a future date

Garen

General

Base Health Regen reduced to 8.25 from 9.85

Health Regen per level reduced to 0.75 from 0.85

Base Attack Damage reduced to 56 from 60.1

Attack Damage per level increased to 3.5 from 3

Perseverance (Passive)

Delay increased to 9 seconds from 7 seconds

No longer deactivates when damaged by lane minions

Now displays the Health Regen gained in the tooltip

Decisive Strike

Cooldown reduced to 8 seconds at all ranks from 12/11/10/9/8

Movement Speed increased to 35% at all ranks from 15/20/25/30/35%

Movement Speed duration adjusted to 1.5/2.25/3/3.75/4.5 seconds from 4 at all ranks

Base damage increased to 30/55/80/105/130 from 30/45/60/75/90

Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2.5 at all ranks

Fixed: Damage values will now update correctly when Teemo hits a unit with a lower level Toxic Shot poison

Varus

Piercing Arrow

Fixed: Piercing Arrow no longer sometimes fires from a point above his bow

Fixed: Piercing Arrow now more reliably hits targets at the end of its range

Blighted Quiver

Ability Power ratio on Blight stack detonation increased to 0.02 per stack from 0.01

Chain of Corruption

Missile width increased to 100 from 60

Increased missile visibility

Spread range from primary target to nearby targets increased to 550 from 450

Tendril break range increased to 600 from 550

Ziggs

Fixed: Satchel Charge's timeout tone will now play properly

Zyra

Rise of the Thorns (Passive)

Now properly cancels spell casts upon activation

Rampant Growth

Destroying a seed no longer breaks spell shields

Plant selection radius increased slightly

Grasping Roots

Modified the vine particle to be easier to see

General

Friend List notes

Pending the completion of some further testing on PBE, Friend List notes will be released at a future date

Updated tooltips for Cho'Gath

The main HUD health and mana bars will now display regen per second as opposed to regen per 5 seconds

The "Reset HUD" button in the "Interface Options" menu will now set the global scale value to the correct amount

Fixed: Wraiths and Lesser Wraiths no longer state they steal life in the tooltip

Proving Grounds

Nexus turrets

Amount increased back to 2 from 1

Health reduced by 900

Armor reduced by 20

Base Attack Damage reduced by 30

Undocumented Changes

Shift 1-4 no longer Taunts/Dances/etc. Those have been moved to CTRL+1/2/3/4 and Shift 1/2/3/4 now attempts to smart cast activated or usable ( wards, pots ) items in your inventory.

Neutral Mobs in the jungle now have sounds! The wolves growl, the Wraiths hiss and snarl, and the golems pounds their fists together. I may be wrong, but I believe there is a new sound when you attack the turrets as well.

*Facepalm. A Teemo is completely liable, even if it`s not as effective as hybrid. An AP Teemo has a chance to bounce back by getting kills through proper shroom placement, while hybrid or AD will have to be a strong presence in team fights to recover if they do bad early game.

If you look at the ratios on Katarinas spells you can clearly see that her rework is a big nerf, even with the new damage ability. Her ultimate only gets 10 sec. instead of 15 sec. cdr for kills and assists and the she doesn't get extra 25g for killing or assisting someone