Maximum Power Up

Phil and interloper, Chris Smith HD (more a reboot than a remaster) stroll through the candlelit hallways of the Castlevania series, trying not to fall down any pits. Join our heroes as they take on pretty much every game, and almost get away with their sanity intact.

In this episode Paul interviews Nick Clarkson. Nick has been in the gaming industry since the 1980's starting work for Gollner Publishing on ST Action. From his starting role as editor on the magazine it then led to working on popular weekly games mag Games X and then onto GB Action for the Nintendo Gameboy.

In this episode Paul sits down for a chat with Paul Rose AKA Mr. Biffo Paul spent 10 years writing popular Teletext section Digitiser from 1993 to 2003. Over the years the quirky sense of humour to go alongside the gaming coverage gained a massive following. Although there was plenty of Sega and Nintendo footage, Paul did manage upset Amiga owner [ … ]

It's taken us awhile to cover Commodore's amazing 8 bit machine the C64 but we wanted to make a big deal with this one.

We chose the C64 as our first machine for our new Listener's Choice Top 10- the games voted for by the listeners of the show. We asked for your five fave games on social media and then took the top 10 highest voted games and th [ … ]

Sony’s entry into the handheld fistfight was everything you’d expect from them. Sleek and glossy black, big bright wide screen display, and a host of titles squeezed down to fit, plus loads of new games made to order. Join us as we take our first look at this future-classic console.

In this episode Paul and Arron discuss their experiences with movie licensed games. From the 80's to now there have been hundreds made. Some have been amazing based on the summer blockbusters of that particular year, Batman, Jurassic Park etc. However there have been many awful ones such as Wayne's World, Home Alone etc.

Indie games are some of the most highly regarded video games on current gen consoles and the PC, and indie development studios represent a hot bed of talent when it comes to creating titles that are not restricted by the business goals of mainstream publishers.

Fully Illustrated’s Michael Heald realised a lifelong dream of becoming a bonefide game developer earlier in 2017 when his frst title Wulverblade hit the Nintendo Switch. Initially intended to be an Xbox One exclusive and years in the making, Wulverblade was picked up by Nintendo and upon release it garnered critical acclaim across the board for [ … ]

In this Halloween Special episode, Phil and Amy delve in to the world of Survival Horror tacking and look at the much loved Resident Evil series starting way back with Sweet Home and taking us all the way through the main title games in the series. As well as discussing storylines and game play, they also look back on how they were first introduc [ … ]

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