Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into.

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February 27

Hey all! This is the big multiplayer fix update. I decided to stuff some goodies into this update as well. There's a new race, unlocked only by defeating a new secret boss that is even harder than the Scourge Wall !

Bug Fixes-HUGE improvements in Multiplayer/Lag.
-Disabled the observation of position/rotation in non-moving objects over the network.
-Rigidbodies of Player Objects are now kinematic if not owned, preventing clients from battling for the correction position of player objects.
-Final boss no longer just disappears upon being killed, added a proper death animation.

Magicite has really come a long way, and I have all of you to thank for it! I'm really excited by this whole secret boss thing, so if you guys have any other cool ideas for new tough secret bosses please post them below!

February 23

I've been hard at work trying to fix a lot of the multiplayer issues some players are having...

... And I think I've finally fixed them! Quick Unity lesson incoming:

You see in the Unity Game Engine, objects use what are called "Network Views" to send data over the internet such as position, rotation, etc.

All network instantiated objects must have a network view in order for connected players to see and interact with them. So objects such as trees, ores, grass, bug catching spots, and even enemies all have network views.

And on these network views, you can select a component of the object to constantly watch and update over the network. HERE'S THE BUG: For every object in the game, including NON-MOVING objects, I was constantly sending their positions and rotations over the internet. Every. Tree. And. Ore... All of those objects do not need to be constantly sending data to connected players, so I disabled all of that!

So that has been fixed, and multiplayer should see a huge improvement in 1.6.

All this week I'll be fine tuning random stuff, and adding some exciting new items/gear/secrets for you all.

About This Game

Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... A LOT.

Magicite's main influences were Monster Hunter and Spelunky. I loved the resource collection and crafting in Monster Hunter, and of course fighting giant monsters with my friends. Spelunky's brutal yet rewarding platforming was also something that I wanted to capture with Magicite.

Features:

Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters.

Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades.

Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover!

Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack.

Unlockable Races, Hats, & Companions - The more you play, more greater chance you'll unlock awesome new hats with a variety of special effects. Races and Companions can also be unlocked to provide different starting items and stats!

Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not...

This game is a bit like someone took risk of rain and smashed it together with terraria in the simplest way possible. it's fun, but not as good as either of the games it feels like it smashed together, mostly because the rewards for playing are difficult to get in a way that makes continuously playing really disheartening. however, if i could unlock them all at once i would probably also lose interest really quickly. all in all, i think it's definitely worth spending your money on... when it's on sale.

Do you like Rogue-like games? Do you like getting attacked by bees, boars, slimes, penguins, yetis, cosmic butterflies, fire dragons, those stupid genies (djiins?), and a mega-ton of other monsters? Do you like unlocking new races and hats? Well, than this game is for you!

You can:Unlock hats!Fight tons of monsters!Dash in the air!Beat pigs with sticks!Beat pigs with picks!Beat pigs with dic- Oh wait, you can't do that.Get through randomly generated worlds to get to the final boss!THE SCOURGE

I higly recommend this game for anyone wanting a challenging, but rewarding game. 10/10

Once in a while, you come across a game that has a concept that, while not unique, implements all the qualities and features you'd come to expect from a great multiplayer game.

Positive:

The game is fast, furious, and a hell of a lot of fun. The concepts are simple, and, once you figure them out, you can easily transition between roles with ease. The design is cutesy, simple, and implements the roguelike feel without that hatred of dying a cheap death. Very rarely have I had a feeling that I wasn't in control of my character and died to a cheap trick.

Negative:

The game gives off the feeling of an indie title. While this can be a good feeling, when you've gone through and played several times, you can feel that there is nothing new to offer you, aside from a new playthrough with a different set of hurdles.

Overall:

The game is good, but I will say it is not for everyone. If you like Terraria, Minecraft, and enjoy a good roguelike game, Magicite is a game you'll definitely be happy you paid $10 for.

An amazing and expansive rogue-like game that never gets old. Are you ready for Magicite?

Magicite is a rogue-like (you die once, you die forever) game that is definitely worth the ~$10.00. You probably won't master this game on the first run, but after a while, you'll get the hang of it. Magicite features three different styles of play. Warriors, rangers, and mages roam the lands of Magicite. Warriors use melee weapons to bash hordes of enemies. Rangers flee the close-combat and attack from a distance. Mages use various staves and magical items to attack from every angle. You can also craft in Magicite; experiment with different items until you produce a new item, be sure to keep track of these recipes. Magicite features plenty of races. Some races are easy to unlock, and others are harder but worth the effort. Completing the task needed to unlock a race for a second or third time unlocks a different variant of that race (a different look). Every race has it's own specialty and comes into Magicite with different pros and cons. There are also unlockable hats that give special bonuses. There are also a small list of unlockable companions that help you on your runs. Before your run, you can tweak your stats and abilities slightly by rolling your stats. Online play with up to four players is available too, you just have to find a server. Using outside programs like Hamachi and Evolve, you can make the Magicite experience better, by hosting a private game with your friends.

tl;dr, Magicite is a vast, quick game where you gear up, choose your race, variant, hat, and companion, roll your stats, and play in a world with monsters, crafting, and overall thrills. A ~$10.00 well spent.

At first, you will hate this game, so challenging, so unforgiving. You will play it about a half hour and then say: why the hell did I buy this game? Then, about a week later, you will come back just to see if it really was that bad. You will start playing it, start to discover the game mechanics and the crafting system. Then you will continue playing it and eventually get addicted to it. Then your character will die. And you'll probably rage quit. But you'll come back the next day.

I mean, this game is awesome. For $10, you get a really nice product. You can even play multiplayer (wich I didn't try yet). I just love the way the game drops you inside the first biome and tells you nothing, almost laughing at you, it's kind of funny, but it makes discovering crafting recipes so much rewarding. The game is also very colorful, each biome having it's own main color. The perma-death system could look very frustrating at first (and it really is), but it adds a little bit more challenge to the game, wich pleases me, because it makes the game even more rewarding. The combat system is also really well done, because it takes skills not to get brutally murdered by every single creature you encounter. I can't wait for the next updates to add even more nice stuff to the game!

I would give this game a solid 9/10If you like platformers, you should definetly buy this game!

This is a great game with great gameplay and simple graphics. It is mostly very good with only a few issues.1) Tutorial for first time players on crafting2) Trying to get the perfect stats and traits gets quite tedious and should be so that you can select them3) Lag in multiplayer sometimes

I think Magicite is a fun but challenging game, I enjoy playing it. But it has some major problems! I have played Magicite and beaten a few times on my own and thoroughly enjoyed the experience. The same cannot be said though about the multiplayer of Magicite. EVERY time my friends and I try to play this game together (key word being "try") we experience a problem where there is either A) Absoulutely horrible desync or B) The other players simply do not move at all. This is a game breaking problem, especially when it occurs in the middle of a playthrough. I hope that soon this problem is fixed and I am able to enjoy this amazing game with my friends as well as alone. Overall I would reccommend Magicite for its singleplayer but definitely not its multiplayer.

I'm just getting into this game and love it already. Magicite is a combination of Minecraft's crafting, Terraria's sidescrolling monsterfighting and Don't Starve's surviving. Magicite does not help you too much; it gives you some hints, but mostly you have to discover everything by yourself.You aren't told how to craft things, it only gives you few hints here and there. You have to try by yourself.The character you start with has random items, which also give you some hints of what you can craft. For example, I once started with a bone bar, and learned that bones can be used in crafting too.Definitely a good game for anyone who doesn't want to be taught everything and likes Minecraft's hardcore mode. I, personally, don't enjoy Minecraft at all, but the hardcore mode is the best way to play it.Overall, it's little too pricy, but if you're reading these reviews, you're already probably going to buy it.

In a nutshell:A charming little 2D side-scrolling platformer with a solid foundation in gameplay for anyone who enjoys the genre. Although you begin your journey with just a generic playable character armed with an axe and a few random items, after harvesting enough wood, stone and precious metal to craft more advanced tools and weaponry to better slay a variety of enemies, you will quickly unlock more playable characters, pets and hats with different traits, and you will be inclined to try the whole journey again. The game is fun and plays well as it is, and the new contents/improvements constantly being added definitely makes it a value-buy in the long run.

Gameplay:You will move, dash, jump and double-jump to get you across from the entrance on the left to an exit located to the right, stopping briefly to chop down trees for wood, mine some stones/ores and to harvest herbs and mushrooms. You will encounter slimes, boars, skeletons, spiders and many other type of enemies, and you may choose to engage them with well-timed slashes of your item in hand (i.e not necessarily a proper weapon), snipe with your bow and arrow or simply introduce them to one or all three types of elemental magic attacks should you desire. Gain experience to level up for better stats and special skills to aid you in slaying the final boss at the end, but with permanent death, it is likely that it will take you more than a couple of tries with one of many unlockable characters before you succeed. Get friends to play together and it will be even more enjoyable, depending on who survives better.

Aesthetics:Numerous examples have shown that pixel-art graphics can be part of a successful product, and Magicite have no problems being one such product. The colour palettes used varies according to the biomes, but are generally colourful and goes well with the background tunes of the respective biomes.

Final word:Highly recommended for the gameplay as a platformer, as well as replay value for the almost constant streams of new contents from the developer.

This game is hard. I have played 3 1/2 hours so far, and have started about 15 new Characters. My latest character has survived nearly 1 hour and only died, because I didn't pay attention to my HP!

This is the Roguelike I've been searching for, for a long time. It's just as I imagined it to be. This is just like Dark Souls only in 2D and Pixels. Only that you loose all your Stuff and restart from scratch, with a new randomly generated World

I recommend to play the first few hours with friends, because they can revive you and it's generally easier!

Very enjoyable pixilated rogue-like game that can leave you feeling satisfied with a sense of accomplishment or leave you frustrated and on the verge of destroying your computer. Either way this game is in my top 20 games.

Most would say that this is a Terraria clone, or something similar. I disagree; it's got pixelated graphics, and you can mine ores. Oh yeah, you can also kill monsters with magic, melee weapons, or bows. The similarities end there.Magicite is a 2-D side-scrolling platformer/rougelike/permadeath game, and it's incredibly fun. You can spend ages working on your character, only to see him (or her) brutally murdered, never to be seen again. You can get killed by a pirate penguin, over and over and over again until you figure out how to dodge. You can also get the game-breaking ghost pet and jump across the roof of every stage and never take damage. I'd recommend it. 9/10.Tl;dr It's not a Terraria clone, it has permadeath and is 2D, buy it.

Simply put, I would recommend this game.A few reasons as to why I do, are down below this line.Low system requirements allow almost anyone to play.The price is relativley cheap (10$ at normal price)Can really put friendships at a test, as there is a reviving system to the game. (But is it worth it to revive your friend or to go for that chest further ahead?)And a overall fun game due to the small challenge it brings along to it. (I do like games that aren't straight up easy most of the time)Not to mention this game is rogue-like, which gives it unlimited run-throughs.Unlockables will keep you stuck to this game, playing it over and over for that one hat.What I dislike about this game, is down below this line.The kinda steep learning curve can really get to casual players.Your friends may be douches. Maybe.Some of the traits you can get are straight up useless, I mean... Who REALLY needs a 50% chance to not lose durability when mining or chopping trees.The "weird" multiplayer scaling for damage on the enemy's part is, weird. (I beleive the damage dealt to you is upped by 50% per player. EX: 150% for two players.Unlockables, as mentioned before may also be rather frustrating for players who just want to try something new, but can't simply get anything new.After playing for awhile alone, (time varies depending if you want to go for all the hats alone and such other things) this game simply gets boring. Multiplayer aspects make this game a much better experience, but having it as a sort of "requirement" for it to be fun isn't a good thing. Also, along the lines of multiplayer, I've never experienced extreme amounts of lag playing with others, but I have experienced some lag, which really took to the game play. I mean, boars who can teleport andother things along that line really isn't good. Really.

I really recommend Magicite as it is unbelievably fun, even if it doesn't look it. I know that I started playing thinking "Am I going to enjoy this?", but I played for a bit and realised that this game is great - especially with a friend or two to play with.

The crafting is, meh, but I couldn't care less about that. It's a crafting system. They weren't exactly going to add a 3x3 grid and clutter the screen up aswell as making it similar to a certain other game. I've seen a lot of reviews that just talk about the crafting system, but that's just imbecilic: it's not the main point of the game.

Magicite is replayable, over, and over, and over again. It's like Binding of Isaac, but with more pixel-ey graphics, which are infact a lot more pleasant to look at. The graphic type makes it look very inviting as it's simple and makes it seem like the game is simple; which it is, run around, collect stuff, craft, kill stuff, advance in levels, gain skills etc. Aswell as this, the different types of biomes are well thought-out as you can encounter many different monsters, and you can choose which of the 3 random biomes you want to enter, some appearing more than others.

Personally, singleplayer in this game is as much fun as multiplayer. In multiplayer, you've got your friends and all and you can have a laugh, but what's great is that the monsters scale depending on how many people are playing. I realised this when I kept on dieing in multiplayer, but can play almots outstandingly in singleplayer.

Also, the game gives you different types of races, which have different benefits and starting items, and it also gives you hats and companions, both giving you different benefits and both have different ways you can obtain them. One of the hats, the "Robin Hood Hat" as I like to call it, has a 20% unlock chance when you've shot 100 or more arrows in a single playthrough. That gives you the chance to try and complete that challenge, all be it a very easy challenge. However there are some other challenges which are even harder!

The Overworld Helm is unlocked by completing the game and not being hit once. Not once! The Djinn race is unlocked by completing the game and only killing 1 enemy.

As you can see, some challenges are hard, some are easy, which is good as you can start completing these challenges as you get better at the game.

Overall I really recommend Magicite as you will have a lot of fun playing it and it has a lot of replayability. The price that they're asking for is worth it.

An amazing game, for all those that enjoy 2D side scrolling games along with crafting and fighting monsters to survive, this game thrives to keep the player ocupied with learning how to craft certain items and abiltitys (like minecraft). Along with choosing your class by picking your abilitys like magic, melee and ranged attacks in which you get the new choice of an ability every 5 levels, I recomend this game to any one that loves minecraft, side scrolling games and challenging enemys which will put you to the limits!

My heart was pounding as I entered the Dungeon biome. I had grown an attachment with my items I've worked so hard to get, but the things I didn't have were potions. Through the 26 hours I've played I haven't yet lost interest, it's fun, hard, rage inducing, and over all just great. Magicite will peak your interest, I'm sure of it.