"But two things we have improved just in terms of the fidelity and quality are the pitch," he detailed. "If you have a look at the pitch texture there's a lot more detail in it and we're working on that as we speak to hopefully improve it even further.

"One of the common complaints is the crowd, and if you look at the crowd on the Wii U it's double the resolution."

We had limited resources in which to improve, so we wanted to make sure we got the biggest bang for the buck, if you will. Obviously the pitch is something you're staring at like 90 percent of the time when you're playing, so crowd and pitch were two areas we focused on."

For comparison, pitch from Fifa 12 PS3/360)

Online features

One online feature Prior was eager to point out, though, was the friends tab on the Wii U GamePad's touchscreen. "A friends tab that's always there in the front end on the [Wii U GamePad] so you can tap it, you've got a list of friends," he explained, later adding that it pulls from "the friends list from the Wii U console."

Game-Pad Accessibility

He points out that this not only lets players choose how they want to experience the game, but that it can even bring two players of different skill levels together. "That's one of the good things, right? It's made FIFA almost multi-layered in the sense that how you want to participate with it, you can play as you would 360 and PS3, you can manage, or you can kind of combine the two with a friend and he can do the hard work."

Some features missing

"We have to take a point in time when [the game's] stable and then bring it over and then all the work we're building on top of it, so in terms of where this is at, it's not [FIFA] 12, 'cause there's a lot of enhancements from 12, it's not 13—it's kind of somewhere in between at a core level," Prior explained, going into why nuances like first touch controls and curved runs will be missing despite the Wii U version running on the same engine. However, he pointed out that "obviously, on top of that we've got all the new Wii U functionality, so there's a lot in our game that's not in 360 and PS3."

http://www.nintendoworldreport.com/news/31258

Looking nice. If I get a Wii U, I'll definitely get this. Even with the missing features, there's enough additions that make it worth it.