Heads or Tails

Last Stand at Wurtbad

Battle

Just as the Altdorf band escapes, Lord Smogg’s armies are spotted to the East. Wurtbad is under attack!

In a desperate panic, the defenders of Wurtbad rally the city garrison, a company of Reikland Swordsmen also counting a grim Light Wizard, a Witch hunter and a priest. The city watch form up to support them as a detachment. Both units taking position to defend the main entrance into the city.
Two unit of Hockland riflemen, on a temporary stay in the capital, grab their weapons and head towards the nearest buildings.
A steamtank is powered up to the south, next to the volley gun, and people look in awe as the Celestrial Hurricanum is brough out from the museum.
People take hope as the behold the cannon position and north of river Stir: Elector Count Graf Alberich Haupt-Anderssen himself riding a large griffon and flanked by two heroes.
As Elector Count Graf Alberich Haupt-Anderssen fly forward, Smogg’s Vargheists swoop past him, ready to decent upon the cannon position!
Graf Alberich sends forward the City Watch and the Swordsmen face up to meet a new unit of skeletons that just dug its way out of their graves!
Meanwhile the steamtank push forward and smash into Lord Smoggs main unit of skeletons.
Varghiests swoop down upon the cannon and the unit of ghouls lead by Konrad von Carstein? absolutely destroys the city guards.
Though both a terrible Mortis Engine and a large unit of zombies engage the steamtank, it barely takes a scratch, even ignoring banshee screams.
Confident after crushing the city guards, Konrad line up his ghouls to receive a charge from the Swordmen… that would be his undoing.
The Swordmen, their witch hunter, the priest and the wizard charge the ghouls. With powerful light magic, the unit strikes fast as lightning and with skills never seen before. The kill off Konrad and almost the entire unit of ghouls, save for one.
However Vampiress Sybille lead her zombies into the flank of the swordsmen in a cunning counter charge. A few ghosts are trying to scare the hochland riflemen in the house.
Survivors have also related the that Volley gun crew was overrun by ghosts.
Toward nightfall the Necromanceress Immoliah Fae, who throughout the battle had boosted the undead units, she finally overchannel a Vanhels Dance Macabre spell, and does some serious damage on her own unit as she cause a calumnious detonation.

The Battle of Wurtbad ends in an epic battle where Elector Count Graf Alberich charge Lord Smogg’s unit and challenge him to a duel. The two generals battle as the sun sets, Lord Smogg injuring the Elector Count so bad he slides off his mount and craw away in a trail of blood. His griffon is overcome by stupidity from the lost of its master. However in its confusion it causes grievous wounds on Lord Smogg, who in turn curses and escapes the battle in an ethereal mist.
After some casualties on the undead army, Immoliah Fae expertly takes control of the forces. Banshee screams form the Banshee and the Mortis Engine kills off the mighty griffon, and the Morstis enging now almost bursting with power, destroy all remaining riflemen with its evil aura. Skeletons send the hurricanum fleeing, and it is overrun and destroyed.

As night falls, so fall Wurtbad under the control of Immoliah Fae, who ensure the good citizens that Sylvania will protect them against the oncoming invasion from House Shar’La.