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"The players need to observe areas have their stories grown, so we introduced a new continent," Bridges clarifies. "They would like to know why this place is because it is, and they want to know its history, so that's our ongoing narrative. There are five houses fighting over a city, Great Kourend, and we have published quests--little ones--for low level players, covering all those houses. Two more are still to come. As soon as you've completed them all and learned the history of every home, you are going to be able to Buy Runescape gold move ahead and learn what they are going to do next. The homes are fighting to ensure their guy gets to be the next monarch, however, we're doing this slowly."

Bridges and Ogilvie acknowledge, however, that most of the players who care about fresh stories get their fix with RuneScape 3, where the majority of fresh narrative content gets added. Seeing the Rs gold history of the world develop more than is a bonus, but a lot of what the team does is add more PvE challenges and skill updates. That does not mean gamers are nudged in any specific instructions, however.

"If someone would like to just log into the sport and battle creatures and level up abilities, they can," Ogilvie says. "If they wish to jump in and do quests, they can spend hours simply doing quests, rather than do any skills in any way. It is all completely optional. There's a whole group of mini-games to play, or you'll be able to get stuck in to PvP straight away."

He remembers one player, in RuneScape's early days, that did nothing but chop down trees. "This player had a huge woodcutting amount, but absolutely no stats in anything else." They did not even use the timber, dropping it on the ground instead. For them, it was something to do while they chatted to their pals. RuneScape was this participant's IM of choice in the early 2000s.