I noticed that there is a low quality version of the Doom soundtrack floating around in MP2 form. I am not aware of a full quality, game usable recording of the game music on original synthesizer hardware.

I happen to (very luckily) own the original hardware that the Doom 1 and 2 music was composed an intended for, a Roland RAP-10 sound card.

Would you all be interested in a full quality recording of the sound track? It's not meant to be beefed up, but rather to be exactly what was intended when it was made. I'll need someone to host the files for me since I have no reliable host.

However, I do have a crap host that you all can leech a sample from. When the host breaks, it breaks. I can't do anything about it.

Kobalt2k7 said:
Would you all be interested in a full quality recording of the sound track? It's not meant to be beefed up, but rather to be exactly what was intended when it was made. I'll need someone to host the files for me since I have no reliable host.

Sure. I'm still using the old MP2's but their quality is really not that great.
Your sample sounds precisely like what I have been looking for for a long time, especially the part of not being meant to be beefed up.

For hosting the files you can use one of the many free file hosting services out there, like for example Rapidshare.

BTW, the tracks I'd really like to hear on that particular hardware are the ones from TNT:Evilution MAP01 and MAP10.

When I was composing the songs for DOOM, I did not get to see any finished levels. In the case of DOOM II, there were some levels that changed very little from the very early days of development. One of these was what I called "Sandy's City" because it was a level designed by Sandy Peterson. Everyone loved playing that level and I decided that I had to write a song that sounded sorta "city-like." This song was the result. Originally I had a piano playing the part that the harpsichord is playing but no one at id liked the idea of a piano in any of the music. As a joke, I changed the patch to the harpsichord. I expected everyone to voice opposition, but everyone seemed to like it -- so, I left it in!
Sandy's City level made it into DOOM II, but there were several changes (made to raise the frame rate, I think). To me, the changes made the level less fun to play (but it's still a great level, especially for deathmatch).

I'm very interested in the video game piano scene. I've been doing it for a long time, quite a while before it became popular and widespread. I recall very early learning the doom music, and still play a lot of 90s game songs. Duke 2 and 3D were some of my favorites, along with the earlier blizzard games (Warcraft II, Starcraft, Diablo.) In recent years I've added some Deus Ex tracks among a few others. I had a medley all written about a year ago but haven't had time to get it recorded.

It sounds identical to generic Sound Canvas GM set which used in RAP10, SCB55, SC55(mkii), etc. And DOOM Music CD by Bobby Prince ofcourse sounds like this too but with some digital implementations.
I have Roland RAP-10, SCB55 and LAPC-I (this one not related to subj, just noticed ;)) and these babies sound like that.
Roland soft synthesizer series "Virtual Sound Canvas" aka VSC sounds like that too. Just install it and enjoy.

It sounds identical because it *is* the RAP-10. The Roland VSC is not a particularly good emulation of the SC-55/RAP-10/SCC-1. It sounds better than the Microsoft synth, but it uses the same waveforms as the MS synth with a couple small exceptions.

The only way to get the real sound is to get a real synth or card. The closest cards to the official Roland devices are the early Terratec Maestro 32/96 and sampler cards. Those use a licensed copy of the actual SC-55 ROM, but have a different synth engine and still lack the sound of the real synth.