I have downloaded the SkinningSample40 and compiled (that works for XNA, visual studio project). Follow the tutorial on how to convert. Try to bring the model into monogame with the MonoGame PipeLine Tool. FAILS. Does not like the version of FBX import.

I download the BetterSkinned example and compile (that works for XNA, visual studio project). Try to import the model into monogame with the MonoGame PipeLine Tool. FAILS. Does not like the version of FBX.

So I create a new model in Blender, add a texture, simple animation and some bones. Export FBX. Try to import as a FBX file into MonoGame. I get both the texture and the model check marks but it says 1 succeeded, 1 failed and no error message.