Finish a video in Premiere, export to AME, click the play/start encode. In the encode status, it gets to "Processing: Reading XMP" and simply hangs there indefinitely (hours). Clicking to stop/pause the encode doesn't actually stop it, only way to do anything is to force-quit AME. Then it won't re-open until a restart. Only way I can export my final video from Premiere is the direct export, which works well enough when it's a single video basis, but when I want to do a batch of exports, or continue editing something else while exporting, this completely puts me at a stand-still.

I had the same problem with a project that was originally setup in CS5, which had no problems with exporting in that version, but is halting when I start the encoding in Media Encoder for CS5.5.

I found that the problem was a few images that were really large. I was able to identify the images as Media Encoder created "new" jpg files in the directory with the images and gave them the prefix ._00_ in front of the file name. Resizing these images allowed the render to go through without any problems.

I also have this problem, it is a rather significant defect in the software that makes the normal production flow unusable. I depend on a lot of high resolution stills in making sports and other videos, where I pan and zoom photos to leverage different portions of the image. Using low res photos is not a real option, it drives video quality degradation. A fix would be great, since it used to work in CS4.

I also have this problem, which seemed to start with CS 5.5, AME 5.5 or 5.5.1. I'm on Mac OS 10.7.2, and it seems to happen 25%-50% of the time.

When it gets into this state AME cannot be quit, it has to be force quit. Rebooting the Mac will temporarily cure it until the next time it happens, which is often.

It doesn't happen with exporting directly from Premiere Pro CS 5.5.2. I usually am using AME 5.5.1 to encode H.264 for Vimeo or Youtube, either SD or HD quality. This is a siginficant problem and I'm wondering if there is a way to reset something to clear something out for AME to stop from hanging.

Has there been any resolution to this? I have even turned off "Write XMP ID Files on Import" and everything else in the Metadata preferences and still lockup on Reading XMP, pretty much every time it gets to the 2nd video in the queue. It has never made it through an entire queue that was longer than 1 video. Set 5 videos to render friday with the hope they would be done over the weekend. It rendered the 1st one and was stuck the entire weekend.

I just downloaded and installed CS6 and I'm having the same problem. I have a queue of 9 short clips. They are all from the same sequence, just different portions of it, high and low resolution H.264 export files. AME will do the first just fine, but then stalls at the next with the above symptoms. I stop the queue, save it, quit, re-open AME, reset the status of the stopped clip (the successful one is gone), and AME will begin with the clip it had previously hung up on. When it's finished with that, it hangs on the next. Basically, I'm exporting one clip at a time; the queue doesn't work at the moment.

I would be happy to share them with you. However, I ran into some problems. The files we're on an external drive and I had shut down and disconnected the drive. Even though the computer was OFF when I disconnected, when I reconnected it Windows wanted to scan the drive and like an idiot I said OK. The project file, and other supporting files are all reporting zero (0) bytes. The only thing still there is the MXF video files. Even the exported files I had made one by one are at zero bytes.

So I'm in the process of re-creating the project. I'm starting over from scratch with a different drive for the raw video files. I'll re-create the sequence, make my edits and I'm going to try to export with AME again.

So what would you like? The original MXF files? Or would you like me to finish re-creating the project and see if I run into the same issues?

One thing I'm trying different this time is I went into the Media Preferences and I unchecked the two boxes relating to XMP data. I'm seeing if that will make a difference.

I just logged up a bunch of clips and went to bed, when I woke up it was stuck "reading XMP" with no hopes of getting out of it. I then skipped the file and then the next file is giving me the same endless "processing: Reading XMP" status. Except now it's frozen.

I've restarted my computer and reloaded the que - still frozen.

When I did the delete APPDATA method, PP couldn't export to AME anymore! HELP!

I've got it working like it was last night (it had a small que of about 5 videos). I'm scared to load it up and go to bed in fear I'll lose everything and have to re-export each clip (1 at a time). I'll have to try it though since I have a ton of stuff to export tonight!

When I chose not to render the audio, it worked perfectly.. No hanging on the XML-thing.

I had a project with audio from the cam (48KHz) and audio from an external recorder (44.1). The project was 48....I only used the 44.1 file in the project, by the way. Because I used multicam, there was no easy way, to convert the project, so I dragged the audiofile(s) into AME and rendered it out as 48KHz and replaced it in premiere. And it worked!

Hopefully I will think about the different recording formats in the future and hope my problem is solved for good!

I'm having the same problem with a fully up-to-date fresh install of CC on a Mac 2x2.66 GHz Quad-Core Intel Zeon with 12GB RAM running 10.8.4.

Passing from AECC

"Reading XMP" hang hang hang. I even turned off all metadata options and made an "all off" metadata output preset. Not cool. This is with any composition (even just AE solids) and any image sequence output template. Works fine from AE's Render Queue.

Hi All, Yet another solution, if you're still stumped like me after reading this thread. I ran into this issue on CS6 AND even CC 2017 when working with timelapsed footage. CS6 would simply hang with no details as to why it hung on "reading XMP". In CC 2017, however, it showed that is was hanging on "audio preview 5 of 61". I have a bunch of clips that are extremely sped up and evidently Premiere can't handle processing the audio or audio waves of those clips, EVEN IF you have that track muted for obvious reasons. It was attempting to render out 61 little audio preview clips that were sped up too fast for it, I assume. Once I deleted those since I didn't need them, exported like a charm. Hope this helps!