There is a thread "Making FreeBasic appealing to a wider audience" in this FreeBasic sub-forum. Why not program a good game and submit it to this competition? Let the whole world know how excellent FreeBasic is and make FreeBasic appeal to a wider audience. Right?

song wrote:There is a thread "Making FreeBasic appealing to a wider audience" in this FreeBasic sub-forum. Why not program a good game and submit it to this competition? Let the whole world know how excellent FreeBasic is and make FreeBasic appeal to a wider audience. Right?

Or it may just show how hard it is to create a game using FreeBASIC compared with languages designed for writing games and thus not appeal to game writers at all.

Apart from an innate graphics library FreeBASIC is a general purpose version of the BASIC language much like C or C++ and became more so over time.

The "Making FreeBasic appealing to a wider audience" topic was a mistake. It will only ever appeal to a narrow interest group..

song wrote:There is a thread "Making FreeBasic appealing to a wider audience" in this FreeBasic sub-forum. Why not program a good game and submit it to this competition? Let the whole world know how excellent FreeBasic is and make FreeBasic appeal to a wider audience. Right?

Or it may just show how hard it is to create a game using FreeBASIC compared with languages designed for writing games and thus not appeal to game writers at all.

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Hi,

We are not sure how those game writers will think of FreeBasic. Every game writers will have different comments.

D.J.Peters wrote:Most devices can't view a "retro resolution" of 320x200 pixels with 16 colors in fullscreen to day.Without a fullsscreen on a HD desktop 320x200 are to small to play or to see the game details.

Joshy

I am not sure. However, many SyntaxBomb forum members like the idea of 320x200 resolution. Maybe all the hardware problems can be overcome finally.

D.J.Peters wrote:Most devices can't view a "retro resolution" of 320x200 pixels with 16 colors in fullscreen to day.Without a fullsscreen on a HD desktop 320x200 are to small to play or to see the game details.