Foongus (BW2 Revamp) [QC: 3/3] [GP: 2/2]

<p>With a figure that resembles Mr. Potato Head and stats that aren't very appealing in any certain way, Foongus looks like another Pokemon that serves no use competitively. This is far from the truth; Foongus stands tall as one of the best defensive pivots in Little Cup. A resistance to Fighting- and Water-type attacks allow it to fend off many of the most popular threats in Little Cup, such as Mienfoo and Chinchou, and separate itself from other Grass / Poison types through its access to Spore and its Dream World Ability, Regenerator. This allows it to potentially incapacitate a Pokemon for the rest of the match, while also gaining recovery each time it switches out.</p>

<p>It's not all easy for Foongus though: its defenses are lackluster, it has little offensive presence, and it has no reliable recovery outside of Synthesis, which means Foongus will often have to rely on Regenerator to gain back any HP. Foongus is countered by many common threats in the tier, and can be beaten easily if it is kept in too long. Despite this, Foongus is a reliable defensive pivot that can find its way onto many teams, and can easily stand tall in Little Cup.</p>

<p>This is Foongus's best set, and the only one it should be using if you choose to have it on your team. It offers good support against sand teams and can absorb Fighting- and Water-type attacks. Spore is the main selling point; put something to sleep and hope that it switches out. If they switch out, Stun Spore is a good option to cripple yet another threat, which puts two-sixths of your opponent's team at a disadvantage. Stun Spore also has the helpful utility of catching Insomnia Murkrow on the switch. Giga Drain is a decent STAB, and it also helps Foongus recover HP against threats like Chinchou and Hippopotas, which is valuable because Foongus has no decent way to heal itself outside of Regenerator. Clear Smog stops annoying setup sweepers such as Scraggy and Dwebble. However, if you feel your team handles these threats well, Sludge Bomb becomes a stronger alternative, which hits Grass-types such as Deerling or Shroomish for much more damage.</p>

[ADDITIONAL COMMENTS]

<p>With the given EV spread, even Ross Geller would say that Foongus can pivot. 76 Speed EVs outspeed Slowpoke and allow Foongus to put it to sleep; it also Speed ties with Quiet Croagunk. Synthesis can be used if you want instant healing, but with sand everywhere, it's very unreliable. Toxic can be used over Stun Spore, but paralyzing threats is a valuable role that Foongus plays; however, Toxic greatly helps against Lileep and Munchlax. A major problem Foongus has is that most Water-types carry Ice Beam, and Staryu and Slowpoke may have Psychic. If you face a Timburr with Ice Punch, it should be played around carefully. Also, Flying-types like Murkrow are threatening as well. Foongus is forever walled by Steel-types such as Ferroseed and Bronzor. Finally, Fire-types such as Larvesta or Ponyta are dangerous to work around. Ice-, Fire-, and Flying-type attacks can all be taken by Chinchou, and Houndour can dispatch Steel-types. It’s also worth noting that Houndour can take Fire-type attacks with Flash Fire, and Foongus can return the favor by absorbing Water- and Rock-type attacks. Houndour also helps to an extent against Abra, who threatens Foongus as well. Finally, Scraggy loves the status that Foongus spreads around because it lets it set up easier and start sweeping.</p>

[Other Options]

<p>Foongus has a movepool the size of its nose, so there are very few viable options. Hidden Power Fire can be used to stop Ferroseed, but Bronzor is only 4HKOed. It also hits Magnemite, but you'd be better switching out against it. If Croagunk troubles your team, you can use Hidden Power Flying. Again, Toxic can be used if your team appreciates the poison, but Stun Spore outclasses it. If you're using either a rain or sun team, you can give it Rain Dance or Sunny Day. Otherwise, stick to the above set.</p>

[Check and Counters]

<p>Because Foongus almost always puts something to sleep with Spore, switching in can be difficult. However, once Sleep Clause is active, many Pokemon can come in and threaten Foongus out. Natu is the best counter, as it can come in on both status moves and throw them back with Magic Bounce, resists Giga Drain, and heal Sludge Bomb damage with Roost or threaten with Psychic. Murkrow with Insomnia can come in on a Spore and OHKO with Drill Peck. Houndour can run Early Bird to aid against Spore and OHKO with any Fire-type move. Deerling can handle both Spore and Stun Spore, but must be wary of Sludge Bomb. Pawniard can use Foongus as setup fodder but must watch for paralysis. Munchlax usually has Rest to avoid any status. Lickitung plays mostly the same way except it has Heal Bell and better recovery. Snover can OHKO with Blizzard, and Taillow can do the same with Brave Bird. Ferroseed and Bronzor both take little to nothing from Foongus besides status; the former sets up entry hazards, while the latter has Psychic and can set up Stealth Rock. Substitute users such as Misdreavus and Gastly can generally stop and threaten Foongus as it doesn't have the power to break their Substitutes easily. Anything that has a way to avoid the dual status can defeat Foongus easily.</p>

Moderator

I like Synthesis because it lets Foongus actually be a wall instead of a pivot. I think it should get an AC mention instead of OO. Similarly, Toxic should get an AC mention. It's way inferior to Stun Spore imo, but some teams might not want the para.

You really should add more to the Checks and Counters section though. Add in other Steel-types (Magnemite, the rare Pawniard) who are only really scared of status, stuff like Munchlax and Lickitung (restalk variants especially, and Lickitung can carry Heal Bell), Lileep can take anything but a Toxic, Misdreavus (and Gastly), etc.

<p>With a figure that resembles Mr. Potato Head, and stats that aren't very appealing in any certain way, Foongus looks like another Pokemon that serves no use competitively. This is far from the truth, however; Foongus stands tall as one of the best defensive pivots in Little Cup. A resistance to Fighting- and Water-type attacks allow it to fend off many of the most popular threats in Little Cup like Mienfoo and Chinchou, and it separates itself from other Grass / Poison types through its access to Spore and its Dream World Ability Regenerator. This allows himit to potentially incapacitate a Pokemon for the rest of the match, while also gaining recovery each time it switches out.</p>

<p>It's not all easy for this mushroom though; its defenses are lackluster, and it has little offensive presence. It has no reliable recovery outside of Synthesis so Foongus will often have to rely on Regenerator to gain back any HP, and with Sand everywhere, it's rather unreliable. It is also easily countered by many common threats in the tier, and can be beaten easily if it is kept in too long. Despite all this, Foongus is a reliable defensive pivot that can find its way onto many teams, and can easily stand tall in Little Cup if you use it correctly.</p>

<p>This is Foongus’ best set, and the only one it should be using if you choose to have it on your team. It offers good support against Sand teams and can absorb Fighting- and Water-type attacks, and is very hard to kill if you play it correctly. Spore is the main selling point; put something to sleep and hope that it switches out. If they switch out, Stun Spore is a good option to cripple yet another threat, which already puts two-sixths of your opponent’s team at a disadvantage. Stun Spore also has the helpful utility of catching Insomia Murkrow on the switch. Giga Drain is a decent STAB, and it also helps Foongus recover HP against threats like Chinchou and Hippopotas, which is valuable since Foongus has no decent way to heal itself outside of Regenerator. Clear Smog stops annoying set up sweepers like Scraggy and Dwebble, and also gets STAB. However, if you feel your team handles these threats well, Sludge Bomb becomes a stronger alternative, which hits Grass-types like Deerling or Shroomish for much more damage.</p>

[ADDITIONAL COMMENTS]

<p>With the given EV spread, even Ross Geller would say that Foongus can pivot. 976 Speed EVs outspeed Slowpoke and allow itFoongus to put it to sleep; it also speed ties with Quiet Croagunk. Synthesis can be used if you want instant healing, but with Sand everywhere, it’s very unreliable. Toxic can be used over Stun Spore, but paralyzing threats is more prominent on Foongusa more valuable role Foongus can play; however, Toxic helps greatly against Lileep and Munchlax. A major problem Foongus has is that most Water-types carry Ice Beam, and Staryu and Slowpoke may have Psychic. If you face a Timburr with Ice Punch, it should be played around carefully. Also, Flying-types like Murkrow are threatening as well. Foongus is alsoforever walled indefinitely by Steel-types like Ferroseed and Bronzor. Finally, Fire-types like Larvesta or Ponyta are dangerous to work around as well. Ice-, Fire-, and Flying-type attacks can all be taken by Chinchou, and Houndour can dispatch Steel-types. It’s also worth noting that Houndour can take Fire-type attacks with Flash Fire, and Foongus can return the favor by absorbing Water and Rock-type attacks. Houndour also helps to an extent against Abra, who threatens Foongus as well. Finally, Scraggy loves the status that Foongus spreads around because it lets him set up easier and start sweeping.</p>

[Other Options]

<p>Foongus has a movepool the size of its nose, so there’s very few other viable options it can do at all. Hidden Power Fire can be used to stop Ferroseed, but Bronzor is only 4HKO’d. It also hits Magnemite, but you’d be better switching out against it. If Croagunk troubles your team, you can use Hidden Power Flying. Again, Toxic can be used itf your team appreciates the Poison, but Stun Spore outclasses it. If you’re using either a Rain or Sun team, you can give it Rain Dance or Sunny Day. Otherwise, stick to the above set.</p>

[Check and Counters]

<p>Since Foongus almost always puts something to sleep with Spore, switching in can be difficult. However, once Sleep Clause is active, many Pokemon can come in and threaten the fungius out. Natu is the best check, as it can come in on both status moves and throw them back with Magic Bounce, resists Giga Drain, can heal Sludge Bomb damage with Wish, and threaten with Psychic. Murkrow with Insomnia can come in on a Spore and OHKO with Drill Peck. Houndour can run Early Bird to aid against Spore and OHKO with any Fire-type move. Deerling can handle both Spore and Stun Spore, but must be wary of Sludge Bomb. Pawniard can use Foongus as setup fodder but must watch for paralysis. Munchlax usually has Rest to avoid any status. Lickitung is kind of the same except it has Heal Bell and better recovery. Snover can OHKO with Blizzard, and Taillow can do the same with Brave Bird. Ferroseed and Bronzor both take little to nothing from Foongus besides status; the former sets up hazards, while the latter has Psychic and can set up rocks. Substitute users like Misdreavus and Gastly can generally stop and threaten Foongus since it doesn’t have the power to break them easily. Anything that has a way to avoid the dual status can defeat Foongus easily.</p>

Moderator

<p>With a figure that resembles Mr. Potato Head, and stats that aren't very appealing in any certain way, Foongus looks like another Pokemon that serves no use competitively. This is far from the truth, however; Foongus stands tall as one of the best defensive pivots in Little Cup. A resistance to Fighting- and Water-type attacks allow it to fend off many of the most popular threats in Little Cup like, such as Mienfoo and Chinchou, and it separates itself from other Grass / Poison types through its access to Spore and its Dream World Ability, Regenerator. This allows it to potentially incapacitate a Pokemon for the rest of the match, while also gaining recovery each time it switches out.</p>

<p>It's not all easy for this mushroom, though; its defenses are lackluster, and it has little offensive presence. It has no reliable recovery outside of Synthesis, so Foongus will often have to rely on Regenerator to gain back any HP, and with Ssand everywherein play, it's rather unreliable. It is also easily countered by many common threats in the tier, and can be beaten easily if it is kept in too long. Despite all this, Foongus is a reliable defensive pivot that can find its way onto many teams, and can easily stand tall in Little Cup if you use it correctly.</p>

<p>This is Foongus’' best set, and the only one it should be using if you choose to have it on your team. It offers good support against Ssandand teams and can absorb Fighting- and Water-type attacks, and is very hard to kill if you play it correctly. Spore is the main selling point; put something to sleep and hope that it switches out. If they switch out, Stun Spore is a good option to cripple yet another threat, which already puts two-sixths of your opponent’'s team at a disadvantage. Stun Spore also has the helpful utility of catching Insomnia Murkrow on the switch. Giga Drain is a decent STAB, and it also helps Foongus recover HP against threats like Chinchou and Hippopotas, which is valuable sincebecause Foongus has no decent way to heal itself outside of Regenerator. Clear Smog stops annoying setremove spaceup sweepers like Scraggy and Dwebble, and also gets STAB. However, if you feel your team handles these threats well, Sludge Bomb becomes a stronger alternative, which hits Grass-types likesuch as Deerling or Shroomish for much more damage.</p>

[ADDITIONAL COMMENTS]

<p>With the given EV spread, even Ross Geller would say that Foongus can pivot. 76 Speed EVs outspeed Slowpoke and allow Foongus to put it to sleep; it also speed ties with Quiet Croagunk. Synthesis can be used if you want instant healing, but with Ssand everywhere, it’'s very unreliable. Toxic can be used over Stun Spore, but paralyzing threats is a valuable role that Foongus plays; however, Toxic greatly helps greatly against Lileep and Munchlax. A major problem Foongus has is that most Water-types carry Ice Beam, and Staryu and Slowpoke may have Psychic. If you face a Timburr with Ice Punch, it should be played around carefully. Also, Flying-types like Murkrow are threatening as well. Foongus is forever walled by Steel-types likesuch as Ferroseed and Bronzor. Finally, Fire-types likesuch as Larvesta or Ponyta are dangerous to work around. Ice-, Fire-, and Flying-type attacks can all be taken by Chinchou, and Houndour can dispatch Steel-types. It’'s also worth noting that Houndour can take Fire-type attacks with Flash Fire, and Foongus can return the favor by absorbing Water- and Rock-type attacks. Houndour also helps to an extent against Abra, who threatens Foongus as well. Finally, Scraggy loves the status that Foongus spreads around because it lets him set up easier and start sweeping.</p>

[Other Options]

<p>Foongus has a movepool the size of its nose, so there’s very few viable options. Hidden Power Fire can be used to stop Ferroseed, but Bronzor is only 4HKO’ed. It also hits Magnemite, but you’'d be better switching out against it. If Croagunk troubles your team, you can use Hidden Power Flying. Again, Toxic can be used if your team appreciates the Ppoison, but Stun Spore outclasses it. If you’'re using either a Rrain or Ssun team, you can give it Rain Dance or Sunny Day, respectively. Otherwise, stick to the above set.</p>

[Check and Counters]

<p>SinceBecause Foongus almost always puts something to sleep with Spore, switching in can be difficult. However, once Sleep Clause is active, many Pokemon can come in and threaten the fungiFoongus out. Natu is the best check, as it can come in on both status moves and throw them back with Magic Bounce, resists Giga Drain, can heal Sludge Bomb damage with Wish, andor can threaten with Psychic. Murkrow with Insomnia can come in on a Spore and OHKO with Drill Peck. Houndour can run Early Bird to aid against Spore and OHKO with any Fire-type move. Deerling can handle both Spore and Stun Spore, but must be wary of Sludge Bomb. Pawniard can use Foongus as setup fodder, but must watch for paralysis. Munchlax usually has Rest to avoid any status. Lickitung is kind of the same except it has Heal Bell and better recovery. Snover can OHKO with Blizzard, and Taillow can do the same with Brave Bird. Ferroseed and Bronzor both take little to nothing from Foongus besides status; the former sets up hazards, while the latter has Psychic and can set up rocks. Substitute users like Misdreavus and Gastly can generally stop and threaten Foongus since it doesn’'t have the power to break them easily. Anything that has a way to avoid the dual status can defeat Foongus easily.</p>

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[Overview]

<p>With a figure that resembles Mr. Potato Head, (RC) and stats that aren't very appealing in any certain way, Foongus looks like another Pokemon that serves no use competitively. This is far from the truth, however; Foongus stands tall as one of the best defensive pivots in Little Cup. A resistance to Fighting- and Water-type attacks allow it to fend off many of the most popular threats in Little Cup, such as Mienfoo and Chinchou, and separate itself from other Grass / Poison types through its access to Spore and its Dream World Ability, (AC) Regenerator. This allows it to potentially incapacitate a Pokemon for the rest of the match, while also gaining recovery each time it switches out.</p>

<p>It's not all easy for Foongus this mushroom though: (colon) its defenses are lackluster, and it has little offensive presence, (comma)it has no reliable recovery outside of Synthesis, meaningso Foongus will often have to rely on Regenerator to gain back any HP, and with sand in play, it's rather unreliable.it's is also easily countered by many common threats in the tier, and can be beaten easily if it is kept in too long. Despite all this, Foongus is a reliable defensive pivot that can find its way onto many teams, and can easily stand tall in Little Cup.</p>

<p>This is Foongus's best set, and the only one it should be using if you choose to have it on your team. It offers good support against sand teams and can absorb Fighting- and Water-type attacks. Spore is the main selling point; put something to sleep and hope that it switches out. If they switch out, Stun Spore is a good option to cripple yet another threat, which puts two-sixths of your opponent's team at a disadvantage. Stun Spore also has the helpful utility of catching Insomnia Murkrow on the switch. Giga Drain is a decent STAB, and it also helps Foongus recover HP against threats like Chinchou and Hippopotas, which is valuable because Foongus has no decent way to heal itself outside of Regenerator. Clear Smog stops annoying setup sweepers such as Scraggy and Dwebble and also gets STAB. However, if you feel your team handles these threats well, Sludge Bomb becomes a stronger alternative, which hits Grass-types such as Deerling or Shroomish for much more damage.</p>

[ADDITIONAL COMMENTS]

<p>With the given EV spread, even Ross Geller would say that Foongus can pivot. 76 Speed EVs outspeed Slowpoke and allow Foongus to put it to sleep; it also speed ties with Quiet Croagunk. Synthesis can be used if you want instant healing, but with sand everywhere, it's very unreliable. Toxic can be used over Stun Spore, but paralyzing threats is a valuable role that Foongus plays; however, Toxic greatly helps against Lileep and Munchlax. A major problem Foongus has is that most Water-types carry Ice Beam, and Staryu and Slowpoke may have Psychic. If you face a Timburr with Ice Punch, it should be played around carefully. Also, Flying-types like Murkrow are threatening as well. Foongus is forever walled by Steel-types such as Ferroseed and Bronzor. Finally, Fire-types such as Larvesta or Ponyta are dangerous to work around. Ice-, Fire-, and Flying-type attacks can all be taken by Chinchou, and Houndour can dispatch Steel-types. It's also worth noting that Houndour can take Fire-type attacks with Flash Fire, and Foongus can return the favor by absorbing Water- and Rock-type attacks. Houndour also helps to an extent against Abra, who threatens Foongus as well. Finally, Scraggy loves the status that Foongus spreads around because it lets him it set up easier and start sweeping.</p>

[Other Options]

<p>Foongus has a movepool the size of its nose, so there's very few viable options. Hidden Power Fire can be used to stop Ferroseed, but Bronzor is only 4HKOed. It also hits Magnemite, but you'd be better switching out against it. If Croagunk troubles your team, you can use Hidden Power Flying. Again, Toxic can be used if your team appreciates the poison, but Stun Spore outclasses it. If you're using either a rain or sun team, you can give it Rain Dance or Sunny Day. Otherwise, stick to the above set.</p>

[Check and Counters]

<p>Because Foongus almost always puts something to sleep with Spore, switching in can be difficult. However, once Sleep Clause is active, many Pokemon can come in and threaten Foongus out. Natu is the best counter, as it can come in on both status moves and throw them back with Magic Bounce, resists Giga Drain, and can heal Sludge Bomb damage with Wish, (RC) or can threaten with Psychic. Murkrow with Insomnia can come in on a Spore and OHKO with Drill Peck. Houndour can run Early Bird to aid against Spore and OHKO with any Fire-type move. Deerling can handle both Spore and Stun Spore, but must be wary of Sludge Bomb. Pawniard can use Foongus as setup fodder but must watch for paralysis. Munchlax usually has Rest to avoid any status. Lickitung is kind of the sameplays mostly the same way except it has Heal Bell and better recovery. Snover can OHKO with Blizzard, and Taillow can do the same with Brave Bird. Ferroseed and Bronzor both take little to nothing from Foongus besides status; the former sets up entry hazards, while the latter has Psychic and can set up Stealth Rock rocks. Substitute users like Misdreavus and Gastly can generally stop and threaten Foongus since it doesn't have the power to break them easily. Anything that has a way to avoid the dual status can defeat Foongus easily.</p>

GP Approved 2/2

There were several errors here that were not implemented--I'd recommend choosing a different "add" color, redew.

1st paragraph of Set Comments, you have a curly apostrophe in Foongus's.

"it also Speed ties with Quiet Croagunk."

"so there's very few viable options." I would change that to "... so there are few viable options.", as "there's" is a contraction of "there is", singular, which is incompatible with the plural "options".

The standard healing move for Natu is usually Roost over Wish, so I'd use that in C&C under Natu.

"Substitute users such as Misdreavus and Gastly can generally stop and threaten Foongus as it doesn't have the power to break their Substitutes easily." "Them" in the original refers to the Substitute users, not the Subs itself. This wording clears that up.

Just a few things I spotted.

ETA: "Clear Smog stops annoying setup sweepers like Scraggy and Dwebble." like => such as

<p>It's not all easy for Foongus though: its defenses are lackluster, it has little offensive presence, and it has no reliable recovery outside of Synthesis, which meansing Foongus will often have to rely on Regenerator to gain back any HP,.it'sFoongus is countered by many common threats in the tier, and can be beaten easily if it is kept in too long. Despite all this, Foongus is a reliable defensive pivot that can find its way onto many teams, and can easily stand tall in Little Cup.</p>