Visualizing the hidden dimensions of time-based media.

Z/Z/Z/ describes the dimensions of cultural artifacts that are difficult to explain using natural language. We use visualization techniques with trial-and-error methodologies to explore individual cultural artifacts (e.g. a scene of animation) as well as larger cultural data sets (e.g. a director's filmography ). Selected sources include: cinema, animation, and videogames.

better representing the complexity, diversity, variability, and uniqueness found in animation, cinema, and video games

The origins of this project trace back to experiments conducted with Jeremy Douglass and Lev Manovich at the Software Studies Initiative from 2008–10. Our shared media-history obsession and visualization expertise resulted in the alpha code for Z/Z/Z/.