In addition to the basics like pricing, the release schedule, and important Blizzard posts, we've broken down all the cards you can collect, displayed their golden animations, and listed information on each type of encounter. We've even matched up uncollectible cards with unreleased bosses based on their WoW encounters.

We've also highlighted database and tool updates on Hearthhead, such as the ability to tag decks as being suitable for select Curse of Naxxramas bosses.

We'll be adding additional strategies as Curse of Naxxramas progresses, so do keep checking in! You can easily reach this guide by going to Hearthhead's front page and clicking on "Curse of Naxxramas Guide" at the top right.

Curse of Naxxramas is the first appearance of the new Adventure Mode being added to Hearthstone. Similar to the introductory battles when you start the game for the first time you will fight a series of bosses with scripted events and unique mechanics, enemy cards, and enemy hero powers.

There are 15 Naxxramas bosses total, as well as 9 class challenges.

There are 30 cards total to collect.15 neutral cards from defeating Naxxramas bosses.

All bosses have a Heroic Mode that has additional challenging mechanics.The Arachnid Quarter was available at launch for free, letting players access the first three bosses. Additional wings will unlock in future weeks and will require money or gold to play. There are also pricing bundles available for players wishing to purchase multiple wings at once.

Release Schedule

There are five wings of Curse of Naxxramas. Each week, a new wing will unlock:

Wing Completion Rewards (6 Collectible Cards)

Curse of Naxxramas Bosses and Strategies (15 Collectible Cards)

This section shows the following information for each wing: cards rewarded for defeating bosses, available bosses, their hero powers, any unique cards, and heroic changes. We've also extrapolated what unique cards the bosses in future wings have based on what abilities they had in WoW's Naxxramas.

Aside from having 45 health in heroic mode, the biggest change to Anub'Rekhan is that his hero power now makes Skitter. Having a hero power that costs two mana but generates a 4/4 is devastating--as such, you want a deck with a lot of removal and a lot of powerful creatures. Druid is an excellent choice, as would decks like Handlock. You could also go for a control Mage, Warrior or Paladin. In general, you just want a lot of removal and stalling potential to help control the tempo of the game so he doesn't overwhelm you early on with his cards.

He will usually play Deathlord early on while spamming his hero power which is why having strong creatures can be beneficial; getting them out for free early on helps tremendously. You also want removal to be able to deal with his cards since he can build a formidable force very quickly if left unchecked. Additionally, adding in a The Black Knight if you happen to have one already is a good option, since he drops so many taunt cards to help control the tempo.

Grand Widow Faerlina

Faerlina amps up her hero power in heroic mode, where it now costs less mana to use. She also gets stronger Worshipper and the standard 45 health. Beating her still comes down to the same advice as before however: go zoo or go home. In general, zerging her and burning the cards in your hand as quickly as possible is the most efficient way to deal with her hero power--especially considering it now costs less so she'll use it more frequently.

The Worshipper change is deceptively strong; this means in addition to her hero power, she has +3 removal nearly every turn, since she isn't capped on the amount of Worshippers she can have in her deck. You'll want to mostly rush her and make her hero power inefficient while attacking to the face. You don't need to trade or manage the board, rushing is the most effective, unless she has a Worshipper up. Zoo worked best here, since a Soulfire not only takes care of a Worshipper, but it also removes a card from your inventory making her power hit for less.

MaexxnaLike the other two bosses, Maexxna gets a cheaper hero power (Web Wrap) and 45 starting health. However, unlike the other two bosses, her hero power ultimately works against her and has been the source of many "creative" solutions lately.

Right now, a big way people are beating her is by packing a lot of battlecries. Cards that would benefit your deck a lot include:

If you can play a lot of creatures with battlecry or combos, you'll always be getting one of them back in your hand. A good way to think of Maexxna is to think of your battlecries as spells that just happen to have a creature attached. If you're getting a heal for one mana each turn via Voodoo Doctor, it doesn't matter if he keeps getting sent back; you have a lot of sustain for free then.

Mind Control Tech is a particularly amazing card here, since she has a lot of creatures that make more with death rattles so you'll usually be able to steal something from her after early game.

The costs for Curse of Naxxramas cards follows the same pattern as regular crafted golden cards. 400 dust for common, 800 dust for rare, 1600 dust for epic, and 3200 for legendary.You can preview all of the animated Golden cards right here on Hearthhead, next to the regular art on our card pages! You can even enable Golden Cards in our tooltips!

Heroic Mode

Defeating each wing lets you access heroic mode for those specific Curse of Naxxramas bosses.

Heroic bosses can have more health, stronger signature cards, and stronger hero powers, as described above.

Defeating all heroic mode bosses, , unlocks a special card back: . As all wings unlock on a staggered schedule, this will not be obtainable for some time.

Naxxramas Card Backs

Hearthhead Updates

The Hearthhead team has been working hard to update all tools and database section for Curse of Naxxramas! We've added a special Naxxramas section to the navigation bar highlighting the latest developments:

In preparation for your infiltration of Naxxramas, we've added a new feature to our deck system: you can now mark your deck as being intended to defeat a particular boss. We hope this feature will be especially useful for those taking on Heroic Naxxramas where the bosses are significantly tougher and special decks might help you take them down.

You can also filter Decks by Curse of Naxxramas, every normal, and every heroic boss now! If you're new to filters, just look for the dangling spider on the Decks page--he'll help you out.

Blue Posts

Curse of Naxxramas Trailer

Curse of Naxxramas Now Open

Blizzard

Gather your strongest spells, sharpen those armaments, and dust off your spider-stompin’ boots—Curse of Naxxramas: The Arachnid Quarter has opened its gates to players! Mind the webs—they already know you’re here. . . .The Arachnid Quarter will be free to all Hearthstone players during the month-long Naxxramas launch event! Every week, a new Naxxramas wing will become available for players to experience. Naxxramas wings will be available for players to unlock in the following order:

The Arachnid Quarter

The Plague Quarter

The Military Quarter

The Construct Quarter

Frostwyrm Lair

The Arachnid Quarter hosts undead humanoid arachnids and their masters, who are eager to eat . . . er, meet you. Victory over these creepy crawly cretins will reward you with all-new Hearthstone cards!The undead nerubian Anub'Rekhan is the first boss players will encounter within Naxxramas. Defeating Anub'Rekhan will award you with two copies of the Haunted Creepercard for your collection.Next, players will challenge Naxxramas’s mistress of venom and premier acolyte trainer, Grand Widow Faerlina. A victory against Grand Widow Faerlina will award you with a pair of Nerub'ar Weblord cards for your collection. The final boss of Naxxramas is the massive spider, Maexxna. Don’t get wrapped up in all the excitement and miss out on your chance to add two Nerubian Egg cards to your collection for defeating her in a duel.Defeating all of the bosses within the Arachnid Quarter () will reward you with the Legendary Maexxnacard for your collection. Your opponents may need to grab a bigger boot*!Lurking within this wing are two Class Challenges that will become available to players who have defeated all of the bosses in the Arachnid Quarter on Normal Mode. These Class Challenges will put your skills with those specific classes to the test! If you overcome these Challenges, you’ll be rewarded with new class-specific cards to add to your collection.For those of you looking for a serious challenge, Heroic Mode of the Arachnid Quarter becomes available after you’ve defeated all of the Arachnid Quarter’s bosses on Normal Mode. Heroic Mode bosses are significantly more difficult than their normal versions, and aren’t for the faint of heart (or the arachnophobic).Experience all of the creepy crawly fun of Curse of Naxxramas: A Hearthstone Adventure by skittering in to the Arachnid Quarter for free today! *Conveniently available within the garden on the Pandaria board.

Curse of Naxxramas Patch Notes

Blizzard

Curse of Naxxramas offers a new single player campaign to play Hearthstone against challenging NPC adversaries. Curse of Naxxramas can be unlocked with gold or real money and can be accessed by players that have unlocked all 9 heroes.

Defeat 15 fearsome bosses to unlock a total of 30 new Hearthstone cards for your collection, including Legendary cards! Naxxramas cards can easily be searched for within My Collection using the search function.

An all-new interactive Naxxramas-themed game board awaits you within the Adventure! Discover the surprises that lurk inside the slime pools, the quivering masses of spider eggs (spoilers: It’s spiders), and more!

Surmount 9 diabolical Class Challenges that test your skills with each of the unique classes of Hearthstone!

Defeating all of the bosses within a wing unlocks the extremely challenging Heroic Mode of that wing. Defeating all of the bosses of Naxxramas on Heroic mode unlocks a new card back for your collection.

Five unique wings await those brave enough to venture into Naxxramas. The first wing, The Arachnid Quarter, will immediately be available to play for free for a limited time. The remaining four wings are immediately available for players to unlock with real money or gold, and will become accessible over a period of time once unlocked.

Resolved various issues that could cause cards to get stuck on the battlefield.

Actions should now be accurately represented in the play history.

The red targeting cursor will now properly track where you mouse cursor is pointing for your opponent in Play and Arena Modes.

The turn timer in a Friendly Challenge now calculates time correctly.

All Soulbound Common cards can now be properly found when searching for “Common” in the Collection Manager.

Disenchanting will now properly update the amount of Arcane Dust you have.

The side of the board is no longer visible on the Arena screen in specific resolutions while in windowed mode.

The XP bar for max level heroes no longer appears empty.

You are now able to properly select a friend by clicking on their Play Mode medal.

An incorrect version of the Hero Power icon will no longer appear when switching between golden and non-golden heroes while the Choose Opponent menu is displayed.

The Friendly Challenge button will now properly appear next to friends who have recently logged in or have been added to your friends list.

The Shop window no longer incorrectly closes when clicking within the Shop UI.

The scroll bar will no longer jump to the top of the Friends list when moving the cursor over the Last Played area of the Friends list.

Clicking the End Turn button at the very start of your turn no longer prevents the End Turn button from flipping back.

Resolved an issue where conceding can cause the client to crash.

The resolution time of certain spells has been shortened.

Resolved an issue with Brawl where the last minion to enter the fray was always the victor of the ensuing battle.

Resolved various issues with the Sword of Justice.

Resolved an issue with Shield Slam where it was being unaffected by Spell Damage if the Hero had 0 Armor and now has Spell Damage sparklies.

A weapon that is equipped on your turn will no longer have the attack value appear on the sheathed weapon on some resolutions.

[iPad] Improved notifications to properly indicate when your account has been logged into from another device.

[iPad] It is now more obvious when a daily quest is successfully replaced.

[iPad] The Social button no longer stops working after locking the device.

Mac

Improvements were made to stability.

Curse of Naxxramas Release Date Announced

Blizzard

Are you prepared to face the horrors lurking within the dread necropolis Naxxramas? Curse of Naxxramas: A Hearthstone Adventure is just about ready to open its gates to the world. There’s a whole host of undead monsters inhabiting the halls of Naxxramas, ready and waiting to defend their lair against Hearthstone’s heroes. If you . . . somehow . . . manage to defeat them, you’ll be rewarded with ghastly new cards for your Hearthstone collection!

Curse of Naxxramas goes live globally for Windows®, Mac®, and iPad® on Tuesday, July 22, starting with the Arachnid Quarter, the first of five creepy wings that will be released weekly after the gates are opened. The Arachnid Quarter will be free to play during the Curse of Naxxramas launch event, which will last roughly a month. Those brave enough to step foot into the Arachnid Quarter during the launch event will unlock it permanently for free. Check out our recent blog for further details on how to access the Arachnid Quarter and the subsequent wings of Naxxramas.

Polish up your decks, card-slingers—we’ll see you inside the necropolis soon!

Curse of Naxxramas Golden Cards

Zeriyah

Greetings everyone! Good to see everyone chatting about our latest announcement.A big question that we've seen pop up with this blog is about golden cards. Where do you get them?When you unlock the non-golden versions of cards from each Naxxramas boss, golden cards will be immediately available for you to craft using your Arcane Dust. That's it!Feel free to ask us questions you may have about Naxxramas pricing in this thread and we'll do our best to answer. Thanks, Hearthstone community!Hey guys - there is a bit of confusion here that I wanted to help clear up.

Acquiring golden cards from Heroic Mode bosses was actually something we had in-game during internal testing. We actually received a lot of negative feedback on this method of golden card acquisition. Like I mentioned, Heroic Mode bosses are not easy, and it felt really bad for people that felt like they could never get the golden versions of Naxxramas cards. We made this change to make things more accessible for everyone.

So, crafting golden cards was always a part of the equation during internal testing when it came to Heroic Mode. However, you were not able to craft golden versions of a card until you defeated the Heroic Mode version of that boss. Getting a golden card as a confirmed drop from a Heroic Naxxramas boss was never a part of the equation - they have always been craftable, but the ability to acquire and craft them used to be through defeating the Heroic Mode version of that boss as opposed to just getting the non-golden version of the card through Normal mode in order to craft the golden version.

This didn't feel like a good Reward for Defeating a Heroic Mode boss in Naxxramas, so we took out the part where you had the defeat the boss on Heroic first to craft the card. In this manner, it made acquiring the golden version of Naxxramas cards more accessible to everyone.

This was not explicitly clear that crafting golden Naxxramas cards has always been a part of the equation in my initial post, hence the confusion that has manifested. For this I apologize - I hope this explanation helps clear up what may appear to be contradictory statements, but was in fact simply just omitted information in the initial post, where assumptions could easily be made.

Curse of Naxxramas Pricing

Blizzard

We’re skimming the slime pools, stitching together our finest Abominations, and preparing the Necropolis for an Adventure you’ll never forget—Curse of Naxxramas is coming, and we know you’re just dying to get in and play! In today’s blog, we’ll discuss the details on how you’ll access Curse of Naxxramas, and unveil the Naxxramas Heroic Mode.

Your All Naxx-cess Pass

Naxxramas is a floating necropolis, home to a host of undead bosses ready to challenge worthy opponents eager to test their card-slinging mettle. To undertake the challenges that lie within each of the five wings of the Adventure, one must first gain access to their secrets. But don’t worry too much about the price of entry—much to Thaddius’ chagrin, it won’t cost you an arm OR a leg.

Naxxramas will open its gates one wing at a time, with a new wing opening each week. The wings of Naxxramas will open in the following order: Arachnid Quarter, Plague Quarter, Military Quarter, Construct Quarter, and Frostwyrm Lair.

Players who begin their adventures in Naxxramas during the launch event will gain free access to the first wing: the Arachnid Quarter. The launch event will last roughly a month or so, meaning you’ll have plenty of time to get your foot in the door—we’ll have more details to share about that later on. The web-choked corridors of the Arachnid Quarter are home to the bosses Anub’Rekhan, Grand Widow Faerlina, and Maexxna. Defeating these bosses will add new cards to your collection and give you a taste of the dangers that await you deeper inside Naxxramas.

After the Arachnid Quarter, the next four wings can be purchased for 700 gold per wing or $6.99 per wing. Players can earn the in-game gold needed to unlock the next wing of Naxxramas by completing various quests or emerging victorious from the Arena, or they can choose to unlock the next available Naxxramas wing using real money.

If you’re looking to swing open multiple gates at once, Curse of Naxxramas bundle packages are also available. Spiders are just so good at making things into neat little bundles. . . .

Keep in mind that purchasing Curse of Naxxramas wings in bundles does not open or grant access to those wings faster than the one-wing-a-week schedule, but it does ensure that you’ll be able to dive into the next challenges as soon as they unlock.

If you play Naxxramas during the launch event and decide to purchase the remaining wings with real money, you’ll only have to purchase the 4-Wing bundle to access the remaining wings once they become accessible.

If you unlock additional wings with gold and wish to purchase a wing bundle at a later time with real money to unlock any remaining wings, you can still take advantage of the bundle pricing. For example, if you enter the Arachnid Quarter during the launch event and unlock it for free, then purchase the second wing with gold, the remaining three wings can be purchased with real money at the 3-wing bundle price listed above.

Remember to enter the Necropolis during the launch event so you don’t miss out on all the creepy crawly fun that awaits you in the Arachnid Quarter—for free!

Heroic Mode

Once you’ve defeated all of the bosses within any given wing for the first time, you’ll unlock the Heroic mode of that wing. Heroic mode bosses are significantly more difficult than their normal versions, and they will prove to be a challenge for even the most veteran Hearthstone players. Defeating all of the bosses in Naxxramas on Heroic mode will unlock a new card back for your collection.

The undead horrors of Curse of Naxxramas: A Hearthstone Adventure are dying to meet you. We hope to see you creeping through the necropolis with your own “All Naxx-cess Pass” soon!

July Card back

Zeriyah

The fourth official Hearthstone Ranked Play Season is now live! Best of all, we’re unveiling a new card back you can add to your collection!

Protect yourself against the swarms of undead by shambling your way up the Ranked Play ladder and earn the mildly cursed* Naxxramas card back! You will only be able to earn this card during the month of July.

These card backs replace the art decorating the reverse side of your cards and are a great way to show off your Hearthstone accomplishments. Add the Naxxramas card back to your collection by hitting Rank 20 in Ranked Play mode. The Naxxramas card back will be awarded to you at the end of July’s Ranked Play Season.

Don’t forget—the further you move up the Ranked Play ladder, the more bonus stars you’ll receive next season. In Ranked Play, you’ll receive bonus stars based on your performance from the previous season —one bonus star per rank you attained. Please note that even if bonus stars from the previous season get you directly to Rank 20 or above, you still have to log in at least once each Ranked Season to qualify for the card back reward!

If the living-impaired aren’t proving to be a challenge, then hone your heroic efforts in on the biggest prize of them all – the $250,000 prize pool at the Hearthstone World Championship! The top 16 players from Ranked Play Season 4 will qualify to participate in a Hearthstone Championship Qualifier Tournament. Click here for more info on the Hearthstone World Championship.

Battle your way up the Ranked Play ladder with our fourth official Ranked Play Season, running through the month of July!

*Curses inflicted may vary in potency and duration. Please remit all complaints about inflicted curses to the Warlock department.

Curse of Naxxramas Tweets

Below you'll find all the July tweets about Curse of Naxxramas from members of the Hearthstone team at Blizzard, grouped by topic. Be sure to check out the Hearthhead Blue Tweet Tracker to see the most important tweets made about the game from Blizzard staff!

Comment by perculia

Comment by TuphTuph

Wow, now these look hard to beat. Especially heroic modes. Can't wait to get them!

Comment by WizzardlordUK

on 2014-07-24T21:30:17-05:00

is this correct for patchwerk? Hook normal Hook heroic. Heroic has +1 damage but loses windfury so therefore loses 3 damage? i think the hero power may be the wrong way round.

Comment by Onebigmutha

on 2014-07-25T05:50:52-05:00

For Heroic Maexxna just play charge zoo. Once you draw Leeroy GG. She always hero powers first so Leeroy gets returned to your hand. Fill her board with whelps and she can't summon the 4/6 or bigger minions. That's how I beat her anyways, hope it helps.

1

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