So ok , i just learn digital painting and some basic figure/life drawing lessons for 1year already..
ermm yea i am kinda inspired by the works of the great matte artist out there doing for film or games.. so i guess i am interested to learn to paint something decent at the end of the journey ..

Okay so, from my past experience of drawing and understanding , i am really bad with perspective and many many basics .. but i am unable to get some good feedbacks and right direction.. I been learning through online,books and also frens who know what art is what the importance of fundamentals drawing .. but yea i still unsure sometimes of my mistakes made especially Perspective when it is easy to understand the basic of it but when APPLYING it seems so hard and confusing at times or making mistakes which are not obvious to me

Hopefully i can get feedbacks from the pros here and direction on what to do to improve on ..

Here some works done during free time and for sch assignments.

1.My First ever digital painting for sch work @_@

'Moments at the lake side'

'Discovery of the Ancient Artefact'

2.2nd semester work, Character design module..

3.Creature design

3.Simeli Mountains from Grimm's fairytale schoolwork to choose a story and do indoor and outdoor illustration for the environment and to tell the story.

4.Daily Digital Sketches..

5.Current WIP , hoping to get some corrections/guidance on the lighting/color/form and perspective, the story of this picture is the discover of
of this ancient temple through the jungle at sunset timing of the day.

Without grid

I know these are very amateurs works , but i really hope i can get some critiques and directions going , because i am kinda lost and watching Gurus' talk .. those art terms , i kinda understand it but seem 50/50 sometimes .. but more importantly perspective i hope i can tackle it down.. so it become not a hassle or trouble when i paint..

First major piece of advice would be to stop painting random things straight out of your head! Getting perspective, colour theory, texture, form and so on is hard enough when the scene is right there in front of you. Learning them at the same time as inventing the scene in your head is not going to work.

Paint some real things, in the real world. Don't change it. Don't 'make it better' - just paint what you see. Make use of all the study you have been doing of perspective, colour theory and so on, seeing how they work in real life.

Only once you've nailed that (which won't be a quick process) you are in a position to start inventing, changing and subverting reality to make the images that are in your head.

Probably also worth pointing out that what you are showing here are concept paintings or illustrations - not matte paintings. Though not all matte paintings are photo real, you will need to be able to produce images that are in order to be a matte painter.

hey alex thx for the advice , will try that direction of practice.
Sorry that i didnt post any MP , cos i havent done one before .. but whats the workflow like for a MP usually , watching video tutorials like dylan/christian lorenz , they do a quick concept sketch to get the lighting/mood/concept of the picture before they do a final matte painting right? So i guess good painting skills before mapping in of pictures and color correction etc..