After talking with Jack about returning, I accepted a position as a Sr. Producer managing the Foundry (UGC) tools at Cryptic Studios. I've always been passionate about User Generated Content and Community Developer involvement. Whether it was community deckbuilding software at Wizards of the Coast, the Xbox Community Developer Program at Microsoft, or more recently, the Foundry on STO, I've been a strong believer that if you build the right tools, game developers can partner with the community to build amazing content and applications.