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On components screen, you have a list of resources that you can collect for crafting things. Log your inventory here. On top right of the screen there is a counter of resources.

With a click on material row, you will display the blueprints associated with it.

In the upper left menu, you have 3 checkboxes to refine display of items.

You can activate a +3 increment by pressing the shift key. On touch screens, switch +1/+3 increment with a 3 fingers tap. The plus button turns red when +3 increment is activated.

The trader view shows your inventory with trader's ingame layout.

At Engineers screen, simply log your grades with them. Like for the materials, with a click on a row, you will display the blueprints associated with the engineer.

The Blueprints screen allow you to browse crafting recipes. Clicking each title bar will deploy another bars.

If you have enough resources and adequate grade, a CRAFT button is displayed, clicking on it will consume those resources from your inventory.

On Components, Trader view and Blueprints menu, there is a refresh button.
With this feature, you can have 2 windows (or tabs) at the time. It allows you to refresh the pages without reloading them, preventing lose of your filters and accordion levels.

The toolbox
The toolbox had an option for exporting your data, allows you portability to another device. Copy and save data anywhere for exporting. Paste previously saved data and click icon for importing. You can also export your inventory in CSV format for convenient use.

You can import a Commanders Log's entry for updating your inventory. Just drag and drop a log file into the specified zone.
For your convenience, a provided link can copy the Commanders Log's location in your clipboard (windows only).

Edit: If you could add a way of typing numbers in as well, that would be good...I just added 85 Sulphur

Off the top of my head the only other thing that would be really helpful would be a comment next to the materials that currently have no use in engineering. Looks great so far though and appears to be working fine.

Wow, this is truly an awesome tool, and graphically really well done to go in the ED universe !
The graphic design / ergonomy is important and this one is really well done on this part.
Not really PC friendly but well, i think it's designed to be used like our right/left ingame panels right ?
Off screen on a mobile ?

I would have a request tho : in the Blueprints section, i kinda expected to see a brief summary of the possible outcomes/effect of said blueprint.
Is it scheduled to be in a future version ? Pretty please ?
It can be via rough summary of expected min/max for the caracteristics or can be textual saying "increase this, at the expense of that"

Really looking forward to see this tool evolve, as it's already in my favorites