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For the polyobjects, you probably set the thing tag instead of the thing angle for the start spots and anchors. It's really easy to do accidentally. I have no idea why, but polyobject numbers are set with the thing angle. I don't know if that's actually the issue but it's the first thing that comes to mind.

You can find a list of ACS functions (what you're looking for) on the ZDoom Wiki.

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I'm having the same problem. All of my start spots and anchors angles are set to 180.
I tried setting them to 0, but i still get a fatal error : poly 0 does not exist.
This is frustrating. I tried everything, setting the tags doesn't seem to work.
Could someone please help me.

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The spots and anchors aren't enough, you also need to define the polyobject shape with a linedef, either type 1:Polyobj_StartLine (the simplest approach) or type 5:Polyobj_ExplicitLine (for more advanced polyobject tricks).