Portrayers

Contents

About Triborg

Before the Lin Kuei Grandmaster's death, he had all members of the clan participate in tests, and unbeknownst to them, they were all secretly recorded and had their data stored in an undisclosed location. After Sub-Zero had killed Sektor and single-handedly defeated the Lin Kuei, the Special Forces located the secret data storage and attempted to process it into a test body at an SF lab. During this process, the consciousnesses of Sektor, Cyrax, Smoke (and also Cyber Sub-Zero) merged together. This consciousness, giving itself the title of Triborg, killed every Special Forces member at the lab and escaped. "He" has made it his ultimate mission to seek and destroy all organic life, as well as re-establish the Cyber Lin Kuei under his rule.

Furthermore, Triborg is a very advanced model of the Lin Kuei's Cyber Initiative, thus making him a very dangerous opponent. His signature trait is that he is capable of perfectly replicating the fighting styles, arsenal and powers of four previous members of the Lin Kuei: Sektor, Cyrax, Smoke, and Sub-Zero.

Appearance

Triborg's cyborg body is much smoother and streamlined when compared to the bulkier designs of the original Cyber Lin Kuei; though he retains the wire "hair" extensions emerging from the back of his skull like all previous models. Several sections of his armor contain small rockets for jet propulsion and a central power node is visible on his chest that glows the same color as his eyes no matter what variation he is in. Due to his ability to replicate the powers of previous Cyber Lin Kuei, his armor changes color and helmet design depending on which variation he is using.

When using Sektor's abilities, Triborg's armor is red and his facial mask adopts Sektor's longer square shape style, as well as Sektor's blue lights. Using Cyrax's abilities turns Triborg's armor yellow while his facial armor gains Cyrax's distinct beak like apparatus and his green lights. Using Smoke's powers turns Triborg's armor a dark gray, with his facial armor adopting a more menacing glare like design, and his lights turn red, with smoke constantly wafting around his body. When using Sub-Zero's powers, Triborg's armor turns an icy blue and his facial mask adopts the breathing apparatus style facial design Cyber Sub-Zero possessed, with his body's lights turning a lighter blue in comparison to Sektor's.

Combat characteristics

Powers and abilities

Triborg, in terms of physical mass and strength, is similar to that of Sektor and Cyrax, due to being a Lin Kuei cyborg. He is extremely powerful, and quick, as he can punch an opponent multiple times within the span of two seconds. He is special, however, as he is able to switch between the bodies of Sektor, Cyrax, Smoke, and Cyber Sub-Zero. With Sektor's body, he gains his missiles, flamethrower, and teleporting abilities. With Cyrax, he has his bombs, net, and buzzsaw. With Smoke, he gains his Spear, Smoke Bombs, and teleporting abilities. Lastly, with Cyber Sub-Zero, he gains ice-themed cybernetic weapons and some of Sub-Zero's iconic moves.

Signature moves

The enhanced version is called Havoc Missiles, which has Triborg shooting four smaller missiles in a rainbow style arc. Triborg has a very brief moment of combo extensions if all the missiles connect; otherwise, the opponent is knocked away.

Lock-On Missiles: Triborg fires three small missiles from his back, which land on the opponent consecutively. This move can be shot in front or behind the opponent called Front/Behind Lock-On Missiles, respectively. (MKX - Sektor (LK-9T9) Variation)

The enhanced version is called Homing Missile. Triborg fires a single, larger, missile which is locked on and will always follow the opponent. This missile travels indefinitely until it hits its target but travels much slower than Lock-On Missiles.

Teleport Uppercut: Triborg teleports into the ground through lines of codes, reappearing behind the opponent, uppercutting them into the air for a juggle. This move can be performed in the air, called Air Teleport Uppercut, respectively. Using this attack more than once during a combo will knock the opponent to the ground, ending the current combo. (MKX - Sektor (LK-9T9) Variation)

The enhanced version is called Teleport Slam, in which after uppercutting the opponent, Triborg fires beams from his hands, bouncing the opponent, allowing for continued combo extension. The airborne version is called Air Teleport Slam.

Triborg may also spend an additional bar of Super Meter to add an Air Cyber Slam after performing a Teleport Uppercut, or after a blocked Teleport Slam.

The enhanced version is called Flame Thrower, which has armor on start-up, and has Triborg sprays the flamethrowers on both of his hands in an arc, doing massive damage. This version can easily strike airborne opponents.

Air Cyber Charge: While airborne, Triborg uses his jet beams in his hands and feet to charge towards his opponent, knocking them down. (MKX - Sektor (LT-9T9) Variation)

The enhanced version is called Air Cyber Slam, and does more damage.

Net: With Cyrax's abilities, Triborg fires a net from his chest, which traps the opponent and sets them up for a free hit or extended combos. (MKX - Cyrax (LK-4D4) Variation)

The enhanced version is called Advanced Net, and it takes away 1/2 bar of Super Meter from the opponent.

Chest Saw: Triborg extends a saw blade from his chest to strike the opponent, slicing their chest area before falling to the ground. The attack creates knockback if blocked by the opponent. (MKX - Cyrax (LK-4D4) Variation)

The enhanced version is called Buzzsaw, which has Triborg instead fire a buzzsaw projectile from his chest, holding the opponent in the air for extend combos. Triborg recovers from the attack and activates the attack much faster while also being neutral when the attack is blocked.

Bomb: Triborg fires a bomb from his chest that lands on the ground, and explodes after a few seconds, launching the opponent in the air for extended combos. It can be fired close, medium or far called Close/Far Bomb, respectively. (MKX - Cyrax (LK-4D4) Variation)

The enhanced versions are called Blitz Bomb, which makes the bombs detonate on contact instead of on a timer.

Scatter-Port: Triborg's limbs and body separate and go away, before reappearing behind the opponent, joined back together. Triborg can also teleport in front of the opponent called Front Scatter-Port. Triborg can also use the attack in the air, called Air Scatter-Port respectively and has the same properties. (MKX - Cyrax (LK-4D4) Variation)

The enhanced version is called Shrapnel-Port, has armor on start-up and has Triborg doing damage to the opponent while teleporting. Triborg also activates and recovers from the attack faster.

Power Grab: Triborg grabs the opponent mid-air, then uses his jet boots to fly overhead with the opponent, then goes back down upside down, smashing the opponent's head onto the floor in the opposite direction. (MKX - Cyrax (LK-4D4) Variation)

The enhanced version is called Power Slam, which has a pop-up at the end, allowing for a combo extension.

Hover Bomb: Triborg fires a bomb from his chest that hovers in the air. After a few seconds, it will detonate. The bomb's explosion can launch the opponent in the air, allowing extension of combos. It can be fired close or far, called Close/Far Hover Bomb, respectively. (MKX - Cyrax (LK-4D4) Variation)

The enhanced version is called Smart Bomb, which detonates on contact with the opponent.

Trident: Triborg fires three hooks from his chest, which he uses to pull his opponent towards him. (MKX - Smoke (LK-7T2) Variation)

The enhanced version is called Tri-Cution, in which Triborg grabs the hooks and electrocutes them, shocking the opponent dealing additional damage. This stuns them, allowing a combo.

Smoke Cloud: Triborg throws down a smoke ball at the feet of his opponent. They are then sucked in by the smoke and reappear from above through a smoke portal. This move tracks the opponent, and can be shot in front or behind them. (MKX - Smoke (LK-7T2) Variation)

The enhanced versions are called Smoke Bomb, which causes more damage and activates quicker.

The enhanced version is called Smoke-Port, in which at the end Triborg throws his opponent upwards, allowing combo extensions.

Smoke Away/Forward: Triborg disappears into smoke before appearing further back or behind the opponent. Performing this either version of this move drains half of Triborg's stamina meter. (MKX - Smoke (LK-7T2) Variation)

The enhanced versions are called Phase Away/Forward, and they allow Triborg to disappear faster and go longer distances, as well as removing the stamina meter cost, but at the cost of Super Meter.

Dissipate: Triborg becomes invisible from a cloud of smoke, though his body will still distort light. (MKX - Smoke (LK-7T2) Variation)

If this move is performed twice in a row, Triborg will become visible again.

The enhanced version is called Evaporate, and allows Triborg to be completely invisible with no indication of where he is or what attack he delivers, however his Trident and Smoke Cloud will be visible when the attacks are used.

Air Smoke Storm: Triborg grabs his opponent mid-air and spins around as a gas of smoke engulfs them. He then throws them away. Triborg can choose which direction he throws his opponent. (MKX - Smoke (LK-7T2) Variation)

The enhanced version is called Ice Beam. Instead of a single ball of ice, Triborg will shoot a beam of ice, making it easier to hit opponents in the air. It is also activated much faster. If Triborg is attacked during any moment before the beam connects with the opponent, the attack will cancel prematurely.

Using a Drone Buff adds damage over time and makes the attack less negative when blocked by the opponent.

The enhanced version is Slide and Strike, which has Triborg summon ice spikes from the ground to strike the opponent.

Air Far/Close Dive Kick: Triborg jumps into the air, and using his jet boots, kicks his opponent in the chest mid-air. They can be done from afar or close. (MKX - Cyber Sub-Zero (LK-52O) Variation)

The enhanced versions are called Air Far/Close Power Kick, and they have Triborg, after kicking his opponent, sliding them across the ground. This freezes them before Triborg backflips off of their body.

Using a Drone Buff adds additional damage.

Ice Bomb: Triborg fires an ice bomb from his chest, which explodes after a few seconds, freezing the opponent. (MKX - Cyber Sub-Zero (LK-52O) Variation)

The enhanced version is called Cryo Bomb, which freezes the opponent's feet, instead of the whole body, which re-stands the opponent and is activated instantly rather than on a timer. The move deals no damage, however.

Using a Drone buff adds damage over time.

Drone: Triborg summons a drone from his chest. This drone adds a damage-over-time effect to his ice moves and alters some of his attacks. Performing this move consecutively summons additional drones (maximum of 3). Once the maximum number of Drones are summoned, Triborg simply inputs the command, but nothing will happen. (MKX - Cyber Sub-Zero (LK-52O) Variation)

The enhanced version is called Multi-Drones and summons 3 drones at once. If other Drones are active, Triborg will summon the available number of Drones that are not present. If Triborg is attack when summoning the Drones, it can interrupt and prevent additional Drones from being summoned.

Other moves

Throw: Triborg grabs his opponent, kicks them in their knee, punches them many times in quick succession under their chin, and then delivers a powerful uppercut. (MKX)

Collision Sensors: Triborg knees his opponent then knocks them away with an front flip kick. This attack allows Triborg to use airborne attacks he otherwise couldn't use with other combos. (MKX)

System Lock: Triborg performs two quick punches. This combo has follow-up attacks. (MKX)

Triborg can also perform an additional follow-up final hit to the combo that changes based on which variation is selected with the exception of Smoke (LK-7T2):

System Hack: Triborg dispenses a large flame from his chest, knocking the opponent away. (MKX - Sektor (LK-9T9) Variation)

Detonation: Triborg shoots a bomb from his chest that bounces off the opponent, then detonates, knocking them away. Triborg will only shoot the bomb if the second punch connects. Deals more damage than System Hack. (MKX - Cyrax (LK-4D4) Variation)

Rotator Cut: Triborg delivers an overhead chop to the opponent's head. The follow-up attacks he may perform afterwards depend on the variation currently selected. (MKX)

Virus Uploaded: Triborg punches the opponent in the abdomen, electrocuting them and slams them on the ground in the opposite direction. (MKX - Sektor (LK-9T9)/ Smoke (LK-7T2) Variations)

Triborg, as Sektor only, can enhance this combo which will bounce them off the ground for a juggle instead of just slamming them.

The Grinder: Triborg turns his hand into a buzz saw, forcing the opponent to the ground to slice them from the chest to the waist and then throws them away on the ground, sliding them forward. (MKX - Cyrax (LK-4D4) Variation)

Dry Ice: Triborg freezes his opponent in place before slamming them on the ground in the opposite direction. (MKX - Cyber Sub-Zero (LK-52O) Variation)

This combo can be enhanced which has Triborg simply leave his opponent in place once he freezes them, allowing for additional attacks.

While a Drone is active, it adds damage over time while the opponent freezes, and ends when they are slammed. The damage over time continues when the combo is enhanced and while the opponent is frozen in place.

Frozen Stab: Triborg lunges forward, his arm now an ice blade, and stabs his opponent high, knocking them away and knocking them to the ground. (MKX - Cyber Sub-Zero (LK-52O Variation)

Head Blast: Triborg cocks back his arm, now armed with a bomb, and strikes the opponent, detonating the bomb and bouncing them in the air for a juggle. If Triborg connects a neutral jump punch after this attack has connected, the opponent will fall to the ground, ending the juggle. However the attack can still juggle if a neutral jump punch hits first. (MKX - Cyrax (LK-4D4) Variation)

Kold Strike: Triborg cocks back his arm, now an ice mace and strikes the opponent, bouncing them in the air for a juggle. This attack acts as a neutral jump punch if it connects. If Triborg connects a neutral jump punch after this attack has connected, the opponent will fall to the ground, ending the juggle. The attack drains half of Triborg's stamina. This attack can also be cancelled before the mace strikes the opponent by activating a special move. Triborg will be unable to use the attack if he does not have enough stamina. (MKX - Cyber Sub-Zero (LK-52O) Variation)

The juggling effect can be altered with a Drone active, allowing for further juggle strikes afterwards. This will allow the use of a neutral jump punch after it connects. Buffing the attack with a drone also makes the attack safe on block and creates knockback.

X-Ray Move

Cyber Initiative: Triborg throws his head towards the opponent's head, breaking the skull. The body flies into the opponent's abdomen, breaking the ribcage. The body then grabs the opponent, flies upward in an arc and slams the opponent to the ground headfirst, breaking their neck. (MKX)

The Sektor variation of Triborg fires a large missile to begin the X-Ray animation.

The Cyrax variation of Triborg fires an explosion out of his chest at a diagonal, upward direction to begin the X-Ray animation.

The Smoke variation of Triborg quickly teleports twice to begin the X-Ray animation.

The Cyber Sub-Zero variation of Triborg freezes himself, and if held, turns into a parry and freezes his opponent, beginning the animation. However, if the player presses 2 (Triangle/Y) while he is frozen, Triborg will hit the opponent with a mace to begin the animation. The opponent must hit Triborg in order for this to work. If the player presses 2 (Triangle/Y) along with holding the triggers, the attack will not become a parry and will immediately start.

In the mobile game, all forms will step backwards and shoot a Straight Missile to initiate the X-Ray.

Team Work: Triborg transforms into Cyrax, Sektor, and Smoke who surround the opponent. Cyrax slices through the opponent's neck with his saw blade whilst Smoke uses his spear to impale their heart. They then lift the opponent into the air whilst Sektor performs a charged Rocket Punch powerful enough to tear them in half. Cyrax and Smoke hold up half of their opponent, whilst Sektor holds the head and laughs. (MKX)

Death Machine: Triborg transforms into a machine that comprises a saw blade, a compactor, and two harpoons. The harpoons impale the opponent and pull them chest-first into the saw blade. The compactor then activates and crushes the opponent to a bloody pulp, despite their attempts to push it back. The machine then spits out a compacted cube of the opponent's remains. (MKX)

Brutality #1 - Friendship: Triborg performs his Throw, but the finishing uppercut ends up destroying the opponent's torso, sending the upper limbs and head flying, as well as pieces of the spine. This Brutality can be altered to include a Cyber Ninja within Triborg's databanks, as listed below: (MKX)

Sektor Assist - After uppercutting his opponent, Sektor performs a Teleport Uppercut that bisects the opponent in half at the waist. (MKX - Any variation except for Sektor (LK-9T9) variation)

Cyrax Assist - After uppercutting his opponent, Cyrax appears and fires a Bomb at the opponent, destroying the opponent in an explosion of gore, leaving only their lower legs and head behind. (MKX - Any variation except for Cyrax (LK-4D4) variation)

Smoke Assist - After uppercutting his opponent, Smoke appears and fires a Smoke Bomb from his chest, engulfing the opponent in smoke that melts the opponent's flesh off in a shower of gore. Their smoking skeleton then fall from the gas as it dissipates, it crumpling into a heap. (MKX - Any variation except for Smoke (LK-7T2) variation)

Cyber Sub-Zero Assist - After uppercutting his opponent, Cyber Sub-Zero appears and performs an Ice Beam at the opponent, freezing them solid in mid-air. After a few seconds of mid-air suspension, the frozen opponent then drops and shatters into multiple pieces of ice. (MKX - Any variation except for Cyber Sub-Zero (LK-520) variation - Secret)

Brutality #2 - Head Strong: Triborg performs his X-Ray, but when he throws his head at the opponent, the opponent is decapitated by the force. Triborg's head settles on the enemy's shoulders, and performs his win pose with his opponent's body, while his original body collapses and sparks.

Brutality #5 -Spear On The Head: Triborg performs a Trident, ripping off the opponent's arms and head as the spear retracts. As Triborg performs his win pose, the opponent's head is idly ejected from his chest cavity. (MKX - Smoke (LK-7T2) variation)

Brutality #8 - Ice Solo: Triborg performs an Ice Beam, freezing his opponents into a huge slab of ice. Depending on where the finisher is performed, after winning, Triborg will either pose by himself or be joined by Sektor and Cyrax. (MKX - Cyber Sub-Zero (LK-52O) variation - Secret)

Requires a drone to perform, otherwise the opponent just freezes in place.

The opponent must be on the ground to perform the brutality, otherwise they simply freeze in the air.

Brutality #10 - Have an Ice Day: Triborg first freezes his opponent with an Ice Ball, then shatters their frozen head with an uppercut. (MKX - Cyber Sub-Zero (LK-52O) variation - Secret) (Note: This Brutality is the same as Sub-Zero's Frozen Dinner Brutality)

The brutality can only be performed if the opponent is frozen on the ground. Using an Ice Bomb will not work as it freeze the opponent in the air.

Trivia

With Triborg's inclusion in the game as DLC, Mortal Kombat X features two fighters from the main rival clans; Scorpion and Takeda of the Shirai Ryu and Sub-Zero and Triborg of the Lin Kuei.

Triborg is also the only cyborg featured in the game as a playable character.

Although classified as a cyborg, Triborg is entirely robotic (unlike the previous Lin Kuei cyborgs). Triborg merely possesses archived data of Lin Kuei ninjas to emulate their powers and behavior.

Despite this, Triborg still displays "cyberized" versions of the internal organs seen in all players when a Fatality is performed on them.

Triborg is the only playable character in the game with entirely different movesets per variation.

Triborg is also the only playable character with a fourth character variation. In order to select his Cyber Sub-Zero (LK-52O) form, the player must tap up twice and then press Triangle (PS4) or Y (Xbox One), which is normally the variation-less option.

Due to this, Triborg is the only character that can not be selected in a variationless form.

His Cyber Sub-Zero and Smoke forms share the same facial appearance.

His Cyber Sub-Zero form, in an alternate color scheme, resembles Triborg before finding Sektor's remaining parts as seen from the Kombat Pack 2 trailer.

When using his Smoke variation, selecting the alternative color for him will turn his armor purple, a reference to Smoke's original color scheme from Mortal Kombat 3.

When Triborg interacts with most characters, he seems to represent himself as an individual with multiple Lin Kuei assassins' abilities. When interacting with Sub-Zero, he refers to himself as Sektor, Cyrax and Smoke as one being rather than himself as an individual.

Triborg compares himself to Ermac when Ermac states he is "not a singular being."

When Erron Black performs his X-Ray, the names written on the bullet depend on what variation Triborg chose; Sektor, Cyrax, and Smoke.

Also, Triborg as Cyber Sub-Zero shares the same name on the bullet with Kuai Liang.

Triborg, in a technical sense, has the most Brutalities in Mortal Kombat X with 14 Brutalities, if one would count the alternative versions of his Friendship Brutality as their own separate incarnations.

Triborg is the second Mortal Kombat X character to have at least ten brutalities, the first being Tremor.

Due to a programming oversight, it is impossible to view Triborg in his original form in the Kollection or even use it in Test Your Might due to the fact that Cyber Sub-Zero is selected by the means which one would normally select the "variationless" version of a character.

It should be noted though that his Smoke and Cyber Sub-Zero variations bear the exact same head frame as Triborg's, albeit recolored to match theirs. His alternate color scheme also grants him his original colorless form, albeit with his wiring changed to a light blue color.

The only way to view this form is to simply hover over his character emblem in the character selection.

A glitch will occur, however, if a player has selected Triborg's variationless form while playing Survivor and they are the current King, his original form will be in a fighting stance waiting for the opposing player to select their fighter.

Triborg is the only other new non-guest character to be introduced to the series as DLC, alongside Skarlet.

Of the two, only Skarlet has returned as a playable character, with her inclusion in Mortal Kombat 11. Triborg appears in the game as a minor cameo, but not as a physical, playable character (See Below).

Triborg is one of two characters whose appearance is completely changed based on which variation is chosen. The second is Leatherface.

While all other characters receive a minor appearance change to identify which variation is being used, Triborg's entire appearance is completely altered with a different faceplate and a different color.

Triborg's X-Ray as Cyber Sub-Zero is one of two X-Rays in the game that can be activated by an additional button input. The first was Scorpion.

Pressing both triggers and/or holding them will turn his X-Ray into a parry, while pressing 2/Y/Triangle in addition to pressing both triggers will make him strike immediately with an ice mace.

Triborg is the only character, if Shinnok is excluded, that knows the Predator is an extraterrestrial creature.

Other characters will simply comment on his face being ugly, him being terrifying or that the Predator "does not belong here", where as Triborg will tell the Predator to "Go hide amongst the stars".

With its rival, Alien, many of the characters know that the Alien is an extraterrestrial creature.

The way each cyborg ninja is selected as a variation of Triborg could have been used as inspiration as to how the Teenage Mutant Ninja Turtles are selected in the DC fighting game Injustice 2, being able to play as each individual Turtle as Triborg can play as each of the ninjas in his databank.

Another similarity is how each Turtle has their own combos, appearances, and special attacks, much like how Triborg plays.

They even have a different start up for their Supermove and assist each other during a fight, but not to finish the opponent, unlike Triborg.

When playing as Cyber Sub-Zero, during a fatality, Triborg will not kill the opponent in the form of Cyber Sub-Zero, only as Smoke, Sektor, and Cyrax.

His Cyber Sub-Zero card in the mobile game was the first character to obtain the Frostbite debuff.

His Cyber Sub-Zero card in the mobile game was also the first card to apply an effect with his combo-ender.

Due to being four characters in one, Triborg has the most special attacks out of any character in MKX.

In MK11, Triborg cameos as one of the many non-physical tower modifiers in the Towers of Time.

Additionally, in the game's Krypt, Triborg's headframe as Cyber Sub-Zero is a tradeable item to trade to the Kollector, however, it is identified as Cyber Sub-Zero's head, not Triborg's despite being identical to Triborg's.

The head model is used form his Cyber Sub-Zero card in MKMobile.

In MK11, during Frost's fatality Cyber Initiative, Frost uploads her opponent's brain and spinal column into a Cyber Lin Kuei body. Once the upload is complete, the body's eyes light up and a laugh can be heard. The laugh is identical to Triborg's laugh during his Team Work fatality.

Errors

Triborg's right thigh clips into his hips during gameplay.

Triborg's chin will clip into his collar bone area during interactions.

When a fatality is performed on Triborg, his wire hair will clip through anything and any character.

As stated above, Triborg can be viewed in his original form when playing Survivor online. This is incorrect, however, as his variationless form is that of Cyber Sub-Zero yet Cyber Sub-Zero is not the one who will approach during selection.

When Triborg swaps bodies with Goro after performing his Head Strong brutality, Goro's arms that don't raise will clip through each other.

Resetting the match in Practice multiple times while Triborg is selected will change the placement of his wire-hair;

Instead of being grouped together hanging down behind his back, they will be all over his shoulders and back.

Eventually, the wire hair will clip through Triborg entirely as it hangs.

When Triborg performs his Spear On The Head brutality in an online match, it takes a second to register, making it look like his Trident disappears for a moment.

When swapping bodies during his Head Strong brutality, Triborg's wire hair will clip through the torso of the new body he assumes.

When playing as Cyber Sub-Zero, Triborg's neutral jump punch attacks do not actually have to make contact with the opponent to bounce them. This is similar to other characters with longer ranged neutral jump punch attacks like Raiden, Takeda and Kung Jin.

This also seems to be the same for Cyber Smoke.

In the mobile game, if his Frostbite effect is not applied during his combo-ender that freezes the opponent, performing a second combo-ender without a Drone active will apply the affect despite requiring a Drone to do so.

In the mobile game, his Frostbite debuff can apply to characters who evade his specials entirely. This is the same for Jacqui Briggs' Kosplay card and some characters with the Weaken debuff.

As noted in the Signature Moves with his Ice Beam, if Triborg is attacked right as he shoots the beam, it will stop immediately and vanish as Triborg stumbles. Logically this makes no sense as to why the beam disappears from thin air once he is attacked.

This is likely due the attack not being a traditional stun projectile as the attack covers the whole arena.

Additionally, when Triborg is attack right as the beam connects with the opponent, it can give the illusion that the freezes in place on their own.

If Triborg as Cyber Sub-Zero were to turn his X-Ray into a parry and is attacked with a jump punch, there is a chance that the icicles formed on his body will begin to float in the air and remain in the air in the arena until the match is ended. It is unknown whether or not this glitch has been corrected.

If Triborg as Cyber Sub-Zero wins a round against Ferra and Torr with a Drone damage-over-time affect, Ferra will have a frozen appearance. This glitch can be removed by simply using a special attack or combo that involves using/throwing Ferra.