A custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of sna….

This converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems.
The original software which was intended to convert between RGB and CMYK can be found here: http….

2500AD is a 6502 assembler used by some Chinese programmers to program pirate Famicom games. This assembler and linker can also be used with some source code on this site.
Boogerman, Pocahontas, Subor music code and Super Shinobi music code to nam….

4BPP SMS/GG/WSC to Neo-Geo Sprite Converter is a tool that converts 4BPP SMS/GG/WSC tile format to the tile format expected by Neo-Geo sprites.
Depending on what system type you’re targeting (cart vs. CD), the steps you need to take to make t….

As promised, I’m uploading the translation tools I developed for this game.
You will need to extract files from the game using Crystal Tile 2 or similar, place them into a root directory, run the “Create” macro in each spreadsheet, which bui….

Use this on a headerless English rom of 7th Saga. Its size should be 1.572.864 bytes.
If you try opening a different rom in the editor, all sorts of weird things may happen, as it does not do any kind of verification.
I’m not responsible for a….

This is a NES nametable viewer and editor. This is a command-line application. You must supply the proper files in order for this application to function. More details for help on the command-line name –help .

AGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….

A Java program that can extract all individual TIM files contained in a single BIN file as well as merging them all together into a BIN file again for re-insertion.
Originally made for the Ace Combat 3: Electrosphere fan-translation project but is….

A fake recompressor for the TIM files that contain subtitles used for the radio chatter that play during missions in Ace Combat 3: Electrosphere.
Made by EsperKnight with technical support by user “me”.

A Java program that copies all the metadata from the source TIM to a new one. Makes sure reinserted TIM files to be be properly displayed in-game.
Originally made for the Ace Combat 3: Electrosphere fan-translation project, but can be used for any….