Will next gen players be priced out of the game? Probably not.

A lot of fans have been worried about how much damage next-generation games would be to their bank balance. After all, prices jumped $10 from Playstation 2 to Playstation 3, so why wouldn’t they jump again?

But gamers can rest easy -Sony have revealed that first-party Playstation 4 titles will sell at $59.99, at least at launch. This is the same price that Playstation 3 games are retailed at, and the statement guarantees that the four launch titles, Knack, Infamous, Driveclub and Killzone: Shadow Fall, will retail at this price.

However, Sony’s statement does leave room for price increases for third-party games, or even first-party games scheduled for outside the launch window. Third-party.....

Exactly, PC games are already about £20 cheaper for new releases, and I can't see those prices going up, so I think it'd be ridiculously unfair for console games to get even more expensive.

The problem is that I don't think people would really do much if the prices went up by say $5/$10. I think the majority of people would still buy the games and I just think it'd become the norm (like it did when we advanced from Playstation 2 to Playstation 3).

No they aren't. Quite a lot of PC games retail for £35-45 now. These are digital download prices.

Many of the retail boxed copies are actually cheaper if you are willing to wait for postage on day of release.

It should be the other way around but it's not as EA, Activision and many other publishers can dictate prices to online stores. Only way around that is the store has voucher codes like GMG to make the prices cheaper for their customers.

Right, but we'll have to wait and see just how companies like EA will implement micro-transactions into all of their games. EA has openly said that they want to make an extra $20 - $30 per game with micro-tansaction alone, then of course you have expansion packs on top of that.

Depending on how micro-transactions come about, I will probably end up buying fewer games, or just simply wait for sales on Steam like I currently do.

Games already cost $70-$80 its called DLC most of the new games come out barebone with just enough to complete the game and then charge you $20-$30 for Season passes of content that is already made and sometimes already on the disk

Considering most games just get prettier with less content, higher prices aren't even close to justified. A quality submission board should be mandatory, like the ESRB. Games will be priced according to content, and quality (per QA testers notes). Now toss a $60 cap on the prices the board is allowed to set and suddenly the world is a better place. Clearly I haven't thought everything out but wouldn't something simple like this work really well? Makes sure we get bang for our buck, and makes sure the developer is paid accordingly. It would prevent piracy, it would increase the amount of sales, and it would tell people what games have the most content in them, and work the best. Now that's one thing in the next generation I'd love to see.