If you find any mistakes or misunderstandings, let me know and I will correct it. This applies especially to experienced players or campaigns designers themselves. At last I would like to thank Stevens for help.

As promised, here I present the Campaign Book vol. 1 Errata document:http://cdn.daysofwonder.com/uploads/userpages/713928/_5549.p df
If you find any mistakes or misunderstandings, let me know and I will correct it. This applies especially to experienced players or campaigns designers themselves. At last I would like to thank Stevens for help.

The errata document for CB vol. 2 will be presented next Sunday.

Very nice work!! Those look great. There will be a lot of players (including me) happy to have the document to print out and tuck into the front of the book so that all the errors are in one place...and you made it look good while you were at it.

JayKay2010, thank you for your comments. As for the first one, you're right, I have already corrected the mistake. I hadn't checked the source topic correctly. About the "Mont Pincon" scenario, I think it's clear from the statement in the briefing: "The Axis hold the Medal unless any Objective hex is occupied by an Allied unit." And therefore it doesnt need to be included in erratas.

As promised, here I present the Campaign Book vol. 1 Errata document:http://cdn.daysofwonder.com/uploads/userpages/713928/_5549.p df
If you find any mistakes or misunderstandings, let me know and I will correct it. This applies especially to experienced players or campaigns designers themselves. At last I would like to thank Stevens for help.

The errata document for CB vol. 2 will be presented next Sunday.

Very nice work!! Those look great. There will be a lot of players (including me) happy to have the document to print out and tuck into the front of the book so that all the errors are in one place...and you made it look good while you were at it.

An added info for Red Barricades.
When you use the Air Pack version of Red Barricades scenario as part of the Air Aces Campaign, Blitz Rules should be in effect.
The Air Pack version of the scenario doesn't mention Blitz rules so I think it belongs in the document.

Last paragraph: "Starting with the player that moves first in the scenario you are about to begin, resolve the dice rolls using the following Events Table. Start with any infantry rolled and finish with any flags:"

However, the table that follows that paragraph starts with Infantry but ends with Grenades. Is it an errata?

Last paragraph: "Starting with the player that moves first in the scenario you are about to begin, resolve the dice rolls using the following Events Table. Start with any infantry rolled and finish with any flags:"

However, the table that follows that paragraph starts with Infantry but ends with Grenades. Is it an errata?

Regards

No, it's not a mistake. The Grenade is resolved after everything because your apply the Grenade hits on yourself. So basically that paragraph is telling us what order to complete the events we do to the other player! The Grenade is seperate...if that makes sense?

Last paragraph: "Starting with the player that moves first in the scenario you are about to begin, resolve the dice rolls using the following Events Table. Start with any infantry rolled and finish with any flags:"

However, the table that follows that paragraph starts with Infantry but ends with Grenades. Is it an errata?

Regards

No, it's not a mistake. The Grenade is resolved after everything because your apply the Grenade hits on yourself. So basically that paragraph is telling us what order to complete the events we do to the other player! The Grenade is seperate...if that makes sense?

Your last paragraph is a bit confusing - it almost sounds like you are saying that thep layer who rolls a greande VE takes a loss from one of his units.

After a player rolls his VE rolls his opponent must remove a figure for each unit symbol rolled and retreat a unit of his choice for each Flag rolled. Note, unlike grenade rolls, there is no limit to how many hits can be applied to the same unit off of the unit symbol rolls. So for example, if one side has only has one 2 tank on the board and theo ther side rolls 2 Tank VE rolls, that units is lost and the opponent gets a medal - ouch!!

Grenade rolls are applied last - the difference here is that the player who rolled any gets to select the loss from a unit of his choice from his opponent's units. A really good way to knock artillery down to 1 fig before the battle begins.