This thread contains mods and addons that I've compiled for SpaceEngine. All of the items here were either created by me or processed for SpaceEngine by me. Browse and enjoy!

Note: I will only be posting mods and addons here for 0.9.8.0 and later. For mods/addons compatible with earlier versions (generally 0.9.7.2 and 0.9.7.3), see this thread on the old forum.

Spacecraft

► Information

This list is for releases of ships I've ported to SE from elsewhere (or even made myself). If I release a large ship pack from a certain universe then I might be able to accommodate requests for other ships from that universe, but generally I can't take requests, so please don't make them.

Click on any preview image for a high resolution version.

The installation instructions for all ships are the same: extract the PAK file(s) from the archive into your addons directory and merge with the existing folders, then copy the contents of the config_script.txt file (if included) and paste anywhere into your config/spacecrafts.cfg file.

If you have questions about any of the releases, check its readme file first before asking about it here.

Includes 40 shipsModels and textures from Freespace/Freespace 2/Freespace Upgrade Project

Atmospheric Fighter (Buck Rogers Thunder Fighter) - v1.0

Includes a cockpit and associated cockpit camera. See second screenshot. I didn't learn of the actual name of this craft until after I released the addon, so it is listed simply as "Atmospheric Fighter". I'll update the name whenever I update the craft.Cockpit view

I hope this might be the right thread to make a request for a planet texture. I haven't done any modding to my SE yet, but for this I would be interested in doing what ever it takes to make it happen. So yeah, I saw Rouge One. Now I MUST have a Death Star rising over the horizon! Like this!

Source of the post A full 3D model of the Death Star was one of the ship mods HarbingerDawn posted on the old forum: http://en.spaceengine.org/forum/17-2613-1

However, for SE 0.9.8 it would probably be better to rename the .zip file to .pak, and I haven't checked to see if there's anything else about the installation procedure that needs to be changed.

No, absolutely not! Renaming the .zip to .pak would not work, you should not do this. Either wait for addon developers to update their releases, or - if you know what you're doing - make the necessary changes yourself.

It's under Sci-Fi/Fantasy Ships, but it's going to take a good deal of work to make the ships compatible with 0.9.8. I haven't tried installing spacecraft addons before.

Actually it would require very little work. The only reason I haven't released an update already is because I'm making some improvements to the addon pack, in addition to making it compatible with 0.9.8.0.

Salvo wrote:

Source of the post I can't find it, is it on the first post or you need to go though pages?

Isn't that the Thunderfighter from Buck Rogers? I was fiddling with the Death Star model in your old Imperial ships pack, and when I spawn it in SE, the textures don't load and it's offset from where the crosshairs say it is, so the transformation matrix needs to be edited.

Hmm yes, so it would seem. The model maker didn't mention that. I'll update the description.

Julian wrote:

Source of the post I was fiddling with the Death Star model in your old Imperial ships pack, and when I spawn it in SE, the textures don't load and it's offset from where the crosshairs say it is, so the transformation matrix needs to be edited.

It works perfectly for me. Try unpausing time, and make sure the paths to the textures in the .sml file are correct.