DUNE2.0

We are pleased to announce the release of Version 2.0 of the "Distributed and Unified Numerics Environment" (DUNE).

DUNE is a software framework for the numerical solution of partial differential equations with grid-based methods. Using generic programming techniques it strives for both: high flexibility (efficiency of the programmer) and high performance (efficiency of the program). DUNE provides, among other things, a large variety of local mesh refinement techniques, a scalable parallel programming model, an ample collection of finite element methods and efficient linear solvers.

DUNE is free software licensed under the GPL (version 2) with a so called "runtime exception" (see license). This licence is similar to the one under which the libstdc++ libraries are distributed. Thus it is possible to use DUNE even in proprietary software.

The underlying idea of DUNE is to create slim interfaces allowing an efficient use of legacy and/or new libraries. Modern C++ programming techniques enable very different implementations of the same concept (i.e. grids, solvers, ...) using a common interface at a very low overhead. Thus DUNE ensures efficiency in scientific computations and supports high-performance computing applications.