Kepa Auwae of Rocketcat Games and Paul Pridham of Madgarden discuss their collaborative effort, Punch Quest. This includes an over-the-top-yet-accurate description of a normal game session, the simple story of how the two developers started working together, and why gnomes keep appearing in Rocketcat Games. Also, other important discussions on whether hot peppers are meat, what rhyming followup should come next, and everyone speculates on the hotly-anticipated-and-maybe-not-real Big Runner 2 from Matt Rix.