Chaos Group interview with Method Studios

VFX Artist Scott Metzger of Method Studios talks about the the work they did for Halo:Reach, and how they use V-Ray for Maya in production.

“Here at Method we have been using V-Ray for Maya since the beginning of its development. It has had huge success in house for feature and commercial work large and small. Having multiple renderer support inhouse it’s a head to head vs match to final only the best images.”