Alien: Isolation

Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.

Native support. FOV is Hor+ and may be fine-tuned through a slider in the Options, Video menu (default: 47, range: 70-47 (inverted for some reason), vertical FOV).

FOV is locked at 47 during real-time rendered cinematics and when using terminals.

Player character's legs are not rendered if FOV > 55 !

The lists of FOV increments and windowed resolutions are stored in Steam\steamapps\common\Alien Isolation\DATA\ENGINE_SETTINGS.XML

A number of 2D elements are formatted for 16:9 and appear squished in lower aspects: optional subtitles, lens flares, teaser trailer and rolling credits.

Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Native Hor+ support.

Subtitles, lens flares, teaser trailer and credits stretch.

Eyefinity / Surround Specific Solution & Issues

The occasional overlay (i.e. the "wake-up" overlay) is noticeable, but does not hinder the game experience due to the quick use of it.

NVIDIA cards seem to produce a spanned HUD, resulting in a lowered score for Alien: Isolation.

Additional blemishes:

The game makes liberal use of lens flare. In Multi-Mon, the artefacts are massively elongated and hinder visibility. Check PCGW for a way to disable them entirely.

Subtitles, teaser trailer and credits stretch.

4k UHD Specific Solution & Issues

Stereoscopic-3D Solution & Issues

Installation
Change game profile using NVidia Inspector as described here. Any driver 344.16 and below have poor profiles. We've used Aliens:Colonial Marines profile successfully. Changing profiles allows you to save your convergence with Ctrl-F7, improves SLI scaling, but isn't required for the fix. The standard Alien Isolation profile on 344.65 and above also works.
Run the game once to make sure it's installed, resolution and refresh are like you want. Make sure 3D kicks in. It will look terrible.
Get the fix as a zip file from here: 3Dmigoto-Alien-0.99.21.zip (or latest 3Dmigoto-Alien-1.1.26.zip)
Unzip the files and ShaderFixes folder into the game directory, for example: C:\Program Files (x86)\Steam\SteamApps\common\Alien Isolation\
With that installed you should be able to run and see the fix.
Use in-game settings and set Particles to High, not Ultra if you use SLI and the particles seem bad (only draw in one eye).
If you use single card, use in-game settings and set AO to Standard, not HDAO.

Settings
Lensflare and bloom are disabled by default.
Re-enable them if you prefer. Edit the d3dx.ini and set the [Constants] field w=1. By default this is zero, off.
HUD+UI depth, including crosshair, are set to screen depth by default.
Set the depth if you prefer. Edit the d3dx.ini file, and set the [Constants] x=0.4 for depth, x=-0.2 for pop-out.
Note that this also affects some in-game items like terminals, which is why it's x=0 by default.
Set crosshair independent of HUD if you prefer.
For example, use the [Constants] z=0.4 for depth. By default this is set to zero because it also moves on screen info text.
Convergence may be too high by default. Use Ctrl-F5 to lower it. Advanced settings must be enabled in Control Panel.

Known Issues
Some lights will snap to different positions as you get close.
Planar reflections off floors is only approximate. Some may not yet fixed. Can be disabled altogether in game's video settings.
Some particle effects from fires show only in one eye if Ultra on SLI. Use High.
On drivers above 344.11 HDAO will show double images if on single card. SLI is OK, as well as Standard AO.
Aiming crosshair and dot are at screen depth, but can be moved deeper at the expense of some UI text glitches.
Depth of Field will sometimes make the blurred part 2D. Relaunch game, maybe reboot.
AA and AF are broken in game, not by us. Use downsampling, DSR, or SuperSampling for AA instead.
You may see ghosting because of hardware. The game is super high contrast, and bright lights in dark rooms can expose hardware limitations. Adjust your contrast and brightness and LightBoost to minimize it.
For areas with a lot of water reflections, you will need to tune it to look good by adjusting convergence, or disable planar reflections.

Expand all screenshots and resolution details

Gameplay Screenshots

4:3 Screenshot

16:10 Screenshot

16:9 Screenshot

21:9 Screenshot

32:9 Screenshot

Eyefinity / Surround Screenshot

In-Game (Rendered) Cut-Scenes

4:3 cut-scene

16:10 cut-scene

16:9 cut-scene

21:9 cut-scene

Eyefinity / Surround cut-scene

FMV Cut-Scenes

4:3 cut-scene

16:10 cut-scene

16:9 cut-scene

21:9 cut-scene

Eyefinity / Surround cut-scene

Menu Screenshots

4:3 menu

16:10 menu

16:9 menu

21:9 menu

Eyefinity / Surround menu

4k UHD Screenshots

There are no images currently submitted.

Additional Screenshots

NVIDIA cards seem to produce a spanned HUD, resulting in a lowered score for Alien: Isolation.