> [{quoted}](name=Spicy Rice,realm=NA,application-id=yrc23zHg,discussion-id=c7xmFKmA,comment-id=,timestamp=2019-06-21T13:38:44.964+0000)
>
> Check this shit out, 5 Simple Steps to win every game with this new strat
>
> Step 1. Queue support
>
> Step 2. Pick Yasuo
>
> Step 3. Leave your adc and go mid
>
> Step 4. Max windwall and get cdr items, and just spam it on cd midlane
>
> Step 5. Win every game because you got your midlaner "ahead"
>
>
> And if your teammates complain, just tell them that you are helping build up their Mental, and you are challenging the META
Another guy who does not know what is a Support item.

https://www.youtube.com/watch?v=qpYm6v9dVyI
Nubrac strat to a whole new level.
I think it especially works against an oppressive opponent in top/mid and when their bot arent that oppressive... to stave off some pressure for your solo laner.

> [{quoted}](name=preternatural,realm=EUW,application-id=yrc23zHg,discussion-id=EXBUzPGB,comment-id=0001,timestamp=2019-06-19T19:20:42.046+0000)
>
> i am so glad i'm not in silver and therefore don't have to deal with this stupid shit in my games.
hey bro, get off ur ivory tower... it isn't stupid shit.

:
Ummmmm...
I'm guessing you haven't read the reason why Riot thought the ban was deserved? If not, [go read it up first.](https://www.reddit.com/r/leagueoflegends/comments/c0m449/nightblue3_gets_his_teammate_banned_for_playing/er61hxj)
> [{quoted}](name=RiotWookieCookie,realm=NA Reedit)
>
>
> This player in particular popped up on our radar a few weeks ago and we decided to not take action at that time because playing Teemo in this method is not against our rules.
>
> However, after reviewing the continued reports we were receiving (from multiple sources) a pattern was forming where this targeted off meta behavior was occurring most often in games when the player was with a high profile streamer. If you want to play off meta, we think that's great! If you want to play off meta only to spite other players and reap the negative reactions and attention from their viewers while they are streaming then we don’t consider that a good faith use of off meta play.

> [{quoted}](name=G Master Hung,realm=NA,application-id=3ErqAdtq,discussion-id=8avcvWez,comment-id=000300000000,timestamp=2019-05-17T21:49:13.725+0000)
>
> Just because you've played a ton of games doesn't mean your right. Youre still in Silver and clearly don't know weaknesses to low elo freelo champs like Darius and Yi.
You're so smart then... Tell me what is the reason for their lane dominance? champs such as Yasuo or Darius? Why do they need to be such a hassle to lane against? Is it not bad design? Dota will never see such champions because folks there actually wants players to have a fair laning phase.

THAT IS THE THING.
The problem is everyone here is unwilling to face up to the Reality and chose to downvote u.
In my lifetime I will not bother with trying to lane against Yasuo or Darius until their Rework. TOO MUCH OF A HASSLE.

we get Irelia and Akali top too sometimes... cancer until they were nerfed recently...
how about the random bullshit Teemo or Camille or Quinn/Jayce that happened to counter ur melee ass :D
otherwise we get immovable tanks like Maokai or Ornn too.
Hell, lane bullies such as Darius and Yasuo grace their presence at top too.
... n that doggo Nasus... where no amount of ganking matters coz he's just gonna stack.

I came to the conclusion that Riot's employees are just really bad at Math... I mean really really bad...
Otherwise they would have figured the damage power, mobility creep long ago...
Either that, or it could be... I dunno... is it an NA Education thing? :D (just kidding, but I mean u guys did pick that ahem president)

Not with Riot... They are a special company. With special ideas.
Ability to brainwash their fans in special ways.
It's the wors... ahem most special game design in history! They can't see things as unbalanced.

there's mmr in normals. Get Riot to remove that. Make it truly random.
Otherwise there will always be tryharders who want to improve MMR because they want to practice with better people. Not scrubs.
When Riot makes it truly random, u can throw a thousand games and no one would care.

Have u watched twitch channel one trick Garens? the effort put into playing certain lanes...
he has plenty of bad matchups too... u cant say they're easy
I hate people like u. I bet u havent even played earnestly any of those champs.

:
> [{quoted}](name=fraggleroc,realm=OCE,application-id=3ErqAdtq,discussion-id=mrv5PR8Q,comment-id=0006,timestamp=2016-04-04T13:47:09.844+0000)
>
> A team of 5 players have to change completely their playstyle to accommodate this one champion.
Good. Riot wants that.
Riot wants your playstyle to change based on the enemies you face. If you go against Blitzcrank, you know to avoid walls because of grabs. If you go against Fiddle, you ward unpredictable places to spot him before he ults. If you go against Nasus, you try to shut him down early to prevent his Q stacks. If you go against Skarner, you try to maintain control over his spires. With Kha'Zix, you don't isolate yourself. With Illaoi, you disengage and kill the tentacles. With Gangplank, you watch out for secret barrels. With Fiora, you protect your vital spots. With Heimer, you kill the turrets. With Cass, you face away from her so she can't ult-stun you. With Draven, you try and prevent him from catching his axes. With Malphite, you don't clump up to get wombo'd by his ult.
And with Rengar, you need to be extra wary of unwarded bushes.
It's bad game design when you can successfully execute the same playstyle against multiple champions. Each champion should require a strategy of counterplay, and with Rengar, it's literally as simple as vision. Normal wards, pink wards, and clearing enemy wards.

> [{quoted}](name=Crewx,realm=NA,application-id=3ErqAdtq,discussion-id=mrv5PR8Q,comment-id=00060002,timestamp=2016-04-06T08:25:25.896+0000)
>
> Good. Riot wants that.
>
> Riot wants your playstyle to change based on the enemies you face. If you go against Blitzcrank, you know to avoid walls because of grabs. If you go against Fiddle, you ward unpredictable places to spot him before he ults. If you go against Nasus, you try to shut him down early to prevent his Q stacks. If you go against Skarner, you try to maintain control over his spires. With Kha'Zix, you don't isolate yourself. With Illaoi, you disengage and kill the tentacles. With Gangplank, you watch out for secret barrels. With Fiora, you protect your vital spots. With Heimer, you kill the turrets. With Cass, you face away from her so she can't ult-stun you. With Draven, you try and prevent him from catching his axes. With Malphite, you don't clump up to get wombo'd by his ult.
>
> And with Rengar, you need to be extra wary of unwarded bushes.
>
> It's bad game design when you can successfully execute the same playstyle against multiple champions. Each champion should require a strategy of counterplay, and with Rengar, it's literally as simple as vision. Normal wards, pink wards, and clearing enemy wards.
The above u mentioned can be countered/reacted to.
I'm merely focussing on Zed's ult delay and the safety of his Q poke range during laning phase (like Leblanc's.) That and Rengar's burst damage coming out of stealthed. I'm fine with the other aspects of these champs.
Zed is an assassin- I'm fine with him being an assassin. He shouldn't be a power-house laner and get an ult that's point-n-click which damage is hard to read by new players.
Rengar is an assassin- I'm fine with him being an assassin. He should snowball and kill (although right now that snowball is too hard I feel) and yet still have to ability to harass so well when he lanes top jumping in and out of brushes. At least tweak his jump distance during early game.

:
You get a huge "!" When rengar ulted (hardly out of nowhere), and trust me, I have had many people who have seen the "!" and literally just walked away from me. I'm silver 5 so that's low elo. If silver 5 ADC's have enough time to see the "!" and walk away that's plenty of time. I have also had the same low elo ADC's flash or dash away from my leap. It isn't a secret what zed wants to do. Ult the ADC. just stay out of range of his shadow and ult range. You are ranged after all. You are making the counter play to these champs rocket science when it's literally common sense.

> [{quoted}](name=Nasargiel,realm=NA,application-id=3ErqAdtq,discussion-id=mrv5PR8Q,comment-id=0006000000000000000000000000,timestamp=2016-04-05T18:11:38.410+0000)
>
> You get a huge "!" When rengar ulted (hardly out of nowhere), and trust me, I have had many people who have seen the "!" and literally just walked away from me. I'm silver 5 so that's low elo. If silver 5 ADC's have enough time to see the "!" and walk away that's plenty of time. I have also had the same low elo ADC's flash or dash away from my leap. It isn't a secret what zed wants to do. Ult the ADC. just stay out of range of his shadow and ult range. You are ranged after all. You are making the counter play to these champs rocket science when it's literally common sense.
Put yourself in the shoes of a new player.

:
Why are you only putting bursty assassins into the category of having such a drastic impact on the game? Tryndamere is in your game? good luck stopping his split push in a lower MMR. Yi is on the enemy team? Good luck getting your team to save their cc for him. Malp/Wu on the enemy team? Good luck getting your team not to clump together in low elo. Soraka is on the enemy team? Good luck getting your team to kill her first in a team fight. EVERY champion has drastic effects that require you to play differently against them. Rengar's winrate is like 44% right now and in the bottom ten of all champions. No reason to nerf him more

> [{quoted}](name=Nasargiel,realm=NA,application-id=3ErqAdtq,discussion-id=mrv5PR8Q,comment-id=00060000000000000000,timestamp=2016-04-04T21:46:43.421+0000)
>
> Why are you only putting bursty assassins into the category of having such a drastic impact on the game? Tryndamere is in your game? good luck stopping his split push in a lower MMR. Yi is on the enemy team? Good luck getting your team to save their cc for him. Malp/Wu on the enemy team? Good luck getting your team not to clump together in low elo. Soraka is on the enemy team? Good luck getting your team to kill her first in a team fight. EVERY champion has drastic effects that require you to play differently against them. Rengar's winrate is like 44% right now and in the bottom ten of all champions. No reason to nerf him more
Mainly reaction time. Winrate does not say much about a champ. Do u know how cancerous is Nunu during the laning phase? He hurls snowballs at u and replenishes to full. Rengar and Zed gives a really small window of time to react to for players. Rengar comes out from nowhere and kills. A really fed Rengar can finish off 3 full-health squishies in 6 seconds. I've seen it done. And he's not supposed to be an AoE squishy mage or something. 2 seconds is too short a time to react. Zed's ult may need a stronger visual cue to players. Like something to tell them they're gonna die, apart from the big X on their head, or give a second more delay so they can QSS. Yes, I believe Yi ravages new players as well. But he does it in a more direct and clear manner- he's Autoattacking on u.

:
I don't think that "A team of 5 players have to change completely their playstyle to accommodate this one champion." is a valid argument because literally EVERY champion makes people play differently, and they are intended to be this way. I would get very bored if I played the same way every game and didn't have to adapt and figure out how to win each game differently. That's why league is so fun to me

> [{quoted}](name=Nasargiel,realm=NA,application-id=3ErqAdtq,discussion-id=mrv5PR8Q,comment-id=000600000000,timestamp=2016-04-04T20:54:54.210+0000)
>
> I don't think that "A team of 5 players have to change completely their playstyle to accommodate this one champion." is a valid argument because literally EVERY champion makes people play differently, and they are intended to be this way. I would get very bored if I played the same way every game and didn't have to adapt and figure out how to win each game differently. That's why league is so fun to me
I agree with that too. Unless the effects of the champ on the other team is very drastic- u know what happens when i'm in a losing streak = low mmr ... and I face a Zed or Rengar on the opposing team...
I've to keep warning my teammates about dangers of them. I've to take a very hands-on approach... keep reminding them to get QSS and pinging them back when they're slightly overextended on immobile champs.
I could do all that to try to 'manage' them... but it's tiring. Of course it gets better in the higher mmr. Just sometimes my mmr drops due to loss streaks.
Why a champ can have such a drastic impact on the game?

It doesn't alleviate the fact that he is extremely obnoxious to new players who haven't confronted him much.
That IS bad game design PERIOD.
A team of 5 players have to change completely their playstyle to accommodate this one champion. It's like having to buy QSS and standing far away from Zed while laning to avoid his Qs... just so u can be viable against him. Sure, with practice, u will do well vs Rengar and Zed... but a single champ shouldn't be able to change completely and very drastically the way a team has to play when faced against him.
A new player basically will not even have time to process the damage Rengar dealt unto him until it's too late.
edit: Therefore I dubbed Rengar thee Cheese Kitty.

True, unless when u're faced with a cheesy champ such as Rengar, who goes around slaughtering squishies. Even if u pick Tahm Kench, abandon your lane, head to protect the camped lane... u may not stop the slaughter.
Cant stop the Cheese come mid game.

> [{quoted}](name=The Sword Dancer,realm=NA,application-id=3ErqAdtq,discussion-id=qk8m5waA,comment-id=0000,timestamp=2016-04-04T12:47:24.504+0000)
>
> Wtf is your definition of cheese?
When the champ forces u to play completely differently from the way u normally play?