About this site

ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.

This tool is inspired from tools you can find in 2D animation softwares, like the Onion Layers in Flash or the Echo effect in After Effects. It's a new max object where you can pick different sources and offset their time animation, but alsodivide this time offset by the number of source copies you want. Creating nice animated duplication effects, for motion graphics or simply to check your animation without using trajectories.

Update 1.1: Added exposre dialog for adjusting parameters without changing camera exposure, and support for render regions in the offset viewport.

I have a new script that displays the Maxwell camera offset in the viewport. You can switch it on and see a masked region of the viewport (make sure safe frames are turned on) and move the camera, pan, zoom, etc. with it on.

USAGE
Working with hundreds of rippling objects that carry complex modifier stacks can be slow. Why not point cache the first object and then simply offset the timing of the rest? This small script was developed during internal animation tests at Digital Kitchen to expedite the creation of time-delayed animations.

INSTRUCTIONS
Create an object and apply a point cache modifier to it.
Duplicate that object around your scene