Your Story [uDG 2011]

I've made some gameplay changes based on the feedback I've had so far. Minor things, but there's a checkpoint in the dark level and it should be more obvious that you have to find a vent afterwards (you can't go back).

I've also added a timer and a message at the end. My best times: 5:04 for full completion, 3:00 just aiming for speed. (I wasn't sure about this; having the timer always present could make it more stressful, but I think speedruns add a bit of replay value.)

Thanks to:
- Everyone who played, gave feedback and voted. It's really rewarding.
- Scott, for making the game with me. I enjoyed working with you.
- Seth and the sponsors for making this year's uDG possible.

Good luck to Alex and Justin in IGF, and everyone who's continuing to work on their entries. I'm already looking forward to the next uDG, whenever it might be, and any mini contests that happen.

Yeah, it was good working with you maximile. A lot of times collaborative projects just end up going nowhere. I think kortham and tylersaurus are the only other people I've worked on anything with where we had something finished at the end to show.