LINEAGE: The Martial Arts Strategy Game, by Gray Wolf Games, is a 2-6 player board game deeply rooted in Chinese philosophy. In the game you’re training your skills under masters, freeing or conquering cities, serving or avoiding the emperor, visiting temples, and protecting your own lineage.

Quirky art, no-surface-required-play, and a light atmosphere are the qualities oddball Aeronauts is all about. This 2 player game has you picking a skill, playing support cards, and comparing it against your opponent. Special abilities help you turn the tide in your favor. Force the other player to discard all their cards to win. While it may sound like an over-glorified version of War, there looks to be a bit more depth and strategy to it.

Taking drinking games to the next level seems to be a thing lately. UNCORKED! comes along and pairs drinking wine with a light party game. Drink some wine, write your own tasting notes, and then try to match the tasting notes to the person who wrote them. My guess is things get a bit more hilarious once a copious amount of wine has been consumed.

Deck building with airships? Zeppelin Attack has you covered on that front. Set in Evil Hat Productions’Spirit of the Century universe, you play a villainous mastermind bent on world domination. The big difference with this game and standard deck builders is that Zeppelin Attack is mainly focused on combat.

Against The Dark Yogi: Mythic India Roleplaying brings the myths of India to the tabletop in a complete roleplaying package. Play as a powerful hero empowered by dharma with rules to handle simple to complex combat, karma, scalable power levels, and optional rules allow the use of traditional Ganjifa Indian playing cards.

Games and Stories is a really interesting project where you pay for the project per-adventure. Writer and designer Will Hindmarch will be creating adventures for various role-playing games and then charging you automatically for each one based on your pledge level. One of the goals of the project is to make the adventures read well as stories in case you can’t get to the table to play them.

“Stone, zombies & even physics are merely obstacles to be surpassed as you build, and struggle through your maze to reach the prize.” That’s the catchy line heading up Maze Master, a card game were you choose 3 actions every turn and resolve them. Actions can be as simple as building or moving, or advanced as combat, rewinding, teleporting and more. The goal of the game is to reach the powerful relic, then escape the mountain with it before the other players come after you.

Last in the highlights, but certainly not least, is CTHULHU: The Great Old One – Card Game & Bicycle Deck. The game is a fast-paced game for 2-8 players with Tarot-sized cards. Along with this is a standard Bicycle deck with a Cthulhu theme, because everyone loves a bit of insanity-inducing tentacles.