I am thou... Thou art I... From the sea of thy soul, I come...Soulchild: u thnk evry thng stupid.DaCrum: Warbear, why did you suddenly become pretty cool? Stop it.BR:love is just a boner everyone is looking to fart on warbearSnafu Mods Suck 2k14(except for me #yoloswag)

I think there are an important thing to take away from the trailer: During the "fight" with the swarm of heartless, notice the interface: It doesn't really make sense. Goofy and Donald are on it, but nowhere to be seen, ex is full, the cursor is on the top command but is never activated, there's no quick-time event prompts despite Sora doing some very quick-timey stuff. Very static in general, like it's plastered on, rather than actually representing the situation. It's little more than a cut-scene using in-game animations, not actual gameplay. And is then followed by "Now in developement".

On a lighter note- Yes, Atlantica can go and suck a fat cock, but that's really the only low point in the game.

Plus it's actually 100% optional. (I think?)

There aren't any battles, or boss battles... to my knowledge all you get for completing Atlantica is the Thundaga spell and the Keyblade that gives you +Ice Damage. I don't think it's required to beat the game.

Well, it's required in Kingdom Hearts 1, but there isn't any singing in 1. Only 2.

"It's such a fine line between clever and stupid."

The Chronometal Wars, a fan-fiction taking place in the PPGD Universe. Catastrophe is the only certainty.

Mr. Sefrol wrote:I think CoM was a good installment despite how people complained about the card system.

I personally thought the game was very solid and good, despite the theme, subject and repetition. Everything about it was sincerely well done, from the slight video cutscenes (this is GBA we're talking about) to the music compositions to the sprite quality to the perspective of the pixel art to the code and structure of gameplay.

I'd wish they had use that engine to make a new series based around that gimmick instead of relegating it to kingdom hearts, but nonetheless i can easily say it's one of the best game boy advance games there are in terms of raw quality and potential for fun.

Too bad people unfamiliar with KH won't understand what the fucking fikitty fuckitty fuck is going on when they first play it. They fucked up there. It would have been a perfect game if they had managed to find a way to make it FEEL like a standalone game while still letting fans of the other games understand stuff and get nods at the prequel/sequel/whatever.

It was really a disappointment to actually get Coded and 358/2 Days. All of the other games were fine to me (but noting DDD's last scenes are cringe-y). These two games though... I could seriously have gone without them entirely. Coded's only purpose was to explain the letter at the end of KH2 and to resolve fixing what happened to the journal that got erased. There could have just been a short story, not an entire game. Same goes for 358/2 Days. It could have just been the manga they written and been completely okay, if still holding onto having our KH Mary Sue. The idea was nice, but the execution lacked greatly.

Kingdom Hearts is a lovely series, but I agree that after CoM things started going down, them trying a little too hard with explaining this or that little thing. For the longest time after KH2 I was confused with what Kingdom Hearts was since they never explained the important things like that Xemnas was making his own Kingdom Hearts instead of it being the same Kingdom Hearts from 1 but just a different way to get to it. Or at least made it more apparent if they did mention it. It was lost to me until I think DDD.