arty and go. pero read the sniper challange topic sa OAC, pwede man bisag unsa. AEG, BASR, Gas Gun, as long as walay realsteel airgun. pwede man gani imung mp5 kung ganahan ka. it's up to you man. it does not have to be a sniper platform in order for you to join.

As a scout/sniper you are task to conduct surveillance on a suspected enemy outpost behind enemy lines, as well as take out a priority one target somewhere within the encampment and avoiding any collateral damage.

Be advised: There is another friendly sniper out there with the same task as yours but with a different target. Do your job and let him do his.

Components of the Sniper Challenge This challenge is designed to cover the main components of being an actual scout sniper operative tailored specifically for airsoft players. The game covers Observation, Marksmanship, Stalking, Evade and Escape in one continuous mission for every sniper.

The Game Parameters

The sniper is to approach the encampment undetected, established an Observation Post (OP), report what you see, positively identify your target, stalk it and established a final firing position (FFP) to take the shot, then evade and escape towards extraction point, while avoiding any enemy casualty. Window of opportunity under 45 minutes only.

Additional intel reports of an unconfirmed enemy patrols all along the route. You are not authorized to engage any of them. Avoid them at all cost. Be INVISIBLE.

This Challenge has only one mission but have 3 stages to complete.

Execution

Snipers starts at the insertion point. There they will be briefing on mission details and last minute instructions, test firing, and equipment check.

1st Stage: Establishing OP At the start of time, the sniper from the insertion point, is to approach the encampment undetected and must establish an OP to conduct surveillance onto it.

Once at his OP (stationary or mobile) the sniper must contact Control and conduct the following task: 1. Observe the Paper Targets and number of OPFOR around it. 2. Contact and report the number and description of every Paper Target or objects found around the camp.

Once completed Control will give the sniper a Target to shoot among the Paper Targets he reported. Every sniper will have his own designated Target to shoot.

2nd Stage: Stalking and Target Shooting. When the sniper has his Target, It is upto the sniper to stalk into a favorable FFP. Once in position he must signal and indicate Control his intentions.

Either way he must indicate every shot to Control, this is for Safety reasons because OPFORs may be near the targets. When Control gives the “fire at will” signal then the sniper can safely engage the targets.

Only Two Shots per target. The first shot will be for firing adjustment and bearing for the second shot. But both rounds will be scored. Unauthorized shots into the targets will have penalties.

Once the sniper has finished firing his two shots into the target, he then will signal Control for the “weapons clear”. Sniper then put his rifle on safe and unto the next stage.

3rd Stage Evade and Escape The sniper must then move to EP but must choose his egress route wisely to avoid being spotted or captured by pursuing Patrols. Patrols may shoot if the sniper doesn’t responds to the patrol’s commands.

Debrief at the Extraction Point. At the EP an Official will debrief the sniper on his performance and scores during his mission time.

TIME Exhausted: When the time allocation of each sniper is over, (45mins) his mission stops regardless of stages completed or not.

Additional Notes: Subject for DQ. Under any circumstances no sniper is allowed to shot any OPFOR or the patrols this is tantamount to collateral damage.

Radio use Use the radio sparingly, Radios are used only to report and get further instructions from Control.

Camp OPFOR Personnel Within and around the camp there will be unspecified number of armed guards and Civis (who will act as observers). The Observers constantly searches the surrounding target area, and when the first shot is heard, instructs the guards to the sniper position if spotted. Guards will search the spot as directed by the Observers and will capture a sniper when found. Furthermore, guards may also shoot the sniper spotted that don’t follow commands..

OPFOR Commands Patrols and other OPFOR will give commands to the sniper first as a warning, either to “surrender”, “don’t move” or “ show yourself” once he is positively spotted. When the sniper obeys, the OPFOR will approach and tag him. However, if he doesn’t obey as commanded and runs away, the OPFOR are authorized to shoot.

Of being Spotted/Tagged/Captured:

The snipers must avoid detection from dedicated OPFOR, and Patrols.

Patrols: Patrols will be roaming or positioned around the gamesite to tag or shot a sniper not careful enough to avoid them.

Camp Guards as directed by Observers can also approach an area or come near the sniper to tag them.

Hits All hits count.

A sniper will be tagged if physically touched by the guards or patrol. Hits will also be considered as being TAGGED

On stage 1 a sniper tagged/Hit will be sent back to the insertion point to start again, plus score deductions.

On stage 2 a sniper tagged/Hit will be allowed to continue the mission but with score deductions.

On stage 3 a sniper tagged/Hit will be considered captured/killed by the enemy and his mission time stops.