Based on the Track Layout Design given weeks before the race. Again, none of
it would've been possible without KidZorro's AWESOME custom stadium for Glendale 2016/2017
and insanely detailed objects. Big thanks to Darkslides for the bump models (who would've guessed?) and
for bringing ppl together to recreate the replica sx tracks.

I couldn't be more thrilled to see the progression of the track since the first beta I
made. Thanks to many of my friends who helped "test" the track, you know who you are.
This track may be better than my last year's Glendale replica track in terms of texturing,
heightmap, splines, softness, zones, etc.

The difficulty of this track is around medium, I made alot of safe lines that aren't
as fast as the 'risky' line(s) on the track to add the factor of opportunity all riders
have in very competitive races. This is a very technical and persistant track, and almost
all of the multi-lanes in the rythmns are almost equal.

Check out the review/gameplay of the track:

Review: https://www.youtube.com/watch?v=t3z3GFPyIxo

Lap: https://www.youtube.com/watch?v=kz_dLFDfAG4&feature=youtu.be

It would be so incredible so much to see your COMMENT down below, whether its positive or negative,
I spend weeks making tracks and the least you could do is type something in like 15-30 seconds
about what you think. (Don't comment "make this" or "link doesn't work" because I will make fun of you)
The point of the comment section is for you to give your feedback. :)
The Stadium and objects take up alot of memory (doesn't affect gameplay though) so I am forced to
provide multiple links to the track within the download. ENJOY!!!

So here's my 2 cents. Track LOOKS absolutely amazing, The stadium is awesome, love that theres a crowd, the decals are awesome. It couldn't LOOK any better. As far as the actual track goes though its pretty bad. Anaheim 1 for example is AMAZING gameplay wise for example. The tracks way to easy, bad flow, jump faces and landings feel very weird, where the rollers connect its super weird. Berms and ruts are very well done however. just really focus on the gameplay bro. Track just isnt challenging or fun.

@kiwoe do u want a fucking replica or not? u goin full retard blaming c4 for the difficulty of the track. it's a replica.. someone else designed it... probably better if u keep your 2 cents to yourself because u LOOK stupid af. all that being said tracks aight

Just in time and ready for this evenings race here we got a really really cool Glendale replica track :) I'm so happy about the release! This track is pretty challenging and brings a lot of airtime and technical riding to your PC. At so some spots you have to be really on point with your throttle and brake to get over the sections clean and smooth. A lot of fun and real supercross flavour guaranteed!

Big shout out and respect for all the trackmakers spending so much time and passion into making amazing tracks for us! BIG THANKS!!!

better than ever! verygood replica man, keep it up , i have talent to do this, dont listen to negative comment just keep doing it well, by the way ive seen videos , you have MEC 2016 and you didnt release it, and las vegas 2016 too, upload them to the public.

Love the track! the visuals are superb and the rhythms are great, it's challenging to try hit the same lines as what was used in the race which makes it really fun to ride! keep up the good work! 10/10

Heres some laps from my first run, on my 3rd ever lap i got a 1:08.61 https://www.youtube.com/watch?v=m-zQymWTkWg

Later i did a 2nd run and got a 1:07.99 https://www.youtube.com/watch?v=2peCV8KqzKc