Updated: Clear is based on Hard Mode clear. This is a 4 room needle game with "grater" like tile sets and "concrete" looking spikes. It also has a nice background and music choice which gives the game a dark atmosphere making it mysterious. For the most part the save balance was generally alright and I didn't feel overwhelmed at any point in the game. The difficulty balancing could have used some work and I feel only 1-2 saves needed it. This game does require JC so I would only recommend to people who enjoy a challenge and to people who can 1 frame/JC.

Rating is based ONLY on "para" mode called I wanna generic corner spam. This is a joke extra stage in hab the luka which is just a bunch of corners. I found the music pretty enjoyable and the area does have some production value surprisingly. Each save has 6 corners with a few saves having charlies and save 3 being much harder than the other saves. For now I consider this game cleared. I might go back and update my review once I've done the overall game.

This is needle game with few screens, and an excellent designed boss. Before I continue, as a warning, this game does use a variety of colors which can irritate the eyes for some people.

The needle sections were very good overall. It used a few gimmicks and it never got dull at any point. The needle as a whole was fair and was filled to the brink with interesting jumps. Which continued to excel my interest even more. The music and death sound effect were very good. It felt relaxing and never at any point did I get annoyed by it.

The save balancing was also very good some saves were harder than others but never by too much. Also, these saves are "S" saves and could annoy some people but I found the sprite fitting.

This game really got good at the avoidance. All the attacks were fun to do and the song was fantastic. The length was very fair as well and I managed to choke 3 times at the end RIP.