Micro Machines Track Selector v1.10
Plus hacking notes

So waaaaaaaaay back at Christmas I posted a hacking utility for Micro Machines 2 along with some hacking notes. Well, I figured I'd do some updating, so here it is. Proudly presenting:

Micro Machines Track Selector v1.10
Download and install to any directory, then run. You'll need the VB6 runtimes installed. The ROMs aren't too hard to find, so I'm not supplying any this time. =P

So, what's new?

First off, the original app only supported the non J-Cart version of MM2 - 1.10 now adds support for the J-Cart version of the ROM. I've also added both versions of Micro Machines 96 and Micro Machines Military, too - I did look into doing the 2 versions of Micro Machines 1, but there's no Time Trial Mode to have selectable tracks from so support for this isn't being added.

Screenshot showing the new Micro Machines Military support:

Do I see a v1.20 being released? At this point, no. I've done the entire Mega Drive range, which are the only ones that directly interest me - I suppose I could do GG and SNES at some point but Mega Drive is where the series has truely belonged, as anyone who's played this series in any depth knows. ;) Enjoy!

Oh, you're still here? I guess you must be after the hacking notes like I posted in the MM2 thread, huh? I suppose I can indulge. =P

Micro Machines 2 (J-Cart)
The location for the level order is at 0x3EA46 in this ROM.
The J-Cart version has the helicopter level in this list switched with the other helicopter level in the game. (2D replaces 2E) Why was this change made? o_O

Note how the course diagram is all over the place - because it doesn't have any data to draw one with! Some of these tracks will use the same data as the previous level viewed, though. Speaking of them, I count 3 OLDTRACKs (probably just tracks ported over from Micro Machines 2 - like a lot of the tracks in this game are, Codemasters were quite lazy in that respect - and later removed; and 2 tracks that are garbled - probably removed later in development. constmap is just a fucking WEIRD one. o_O There are also two 3 Wins Bonus! tracks that are unable to be displayed in the menu screens - probably earlier versions of the bonus levels that were later abandoned (I don;t think any Micro Machines game has ever had more than 3 - if you add these 2 in at one point this game had 5 slots for it).

The Battle tracks do display on the main screen, albeit with the same garbled mess of a track diagram as the OLDTRACK listed above. Note here 3 removed tracks that only exist as names in the ROM - I can only assume they were abandoned at some point for unknown reasons, though "Keep On Grass" might have been removed due to a possible drugs reference. =P A name change isn't hard, but if they were looking for ANY reason to drop a level...