OVERVIEW

TACFLEET Klingon Fleet Memoranda: Information File.
The TACFLEET memoranda on Klingon vessels differ to standard
StarFleet Engineering descriptions. Klingon vessels are usually
termed 'cruisers', no matter what their size. A more meaningful term
is applied by TACFLEET's Classification.
Generally, ships perform specific roles, even if only in battle
configuration. Typical roles are listed under the vessels generic
classification.
Also included is the equivalent StarFleet Engineering designation
were the vessel to be classed in StarFleet code parlance (FF, DD, CA,
etc.) This is based on power, weaponry, size, mass and crew.
Generic classes of spaceframe house many different refits of the
vessel. Structures are given a letter code, and refit is denoted by
a number. For example, a H2 is the first refit of the Qa'teq-class.
A G10 is the ninth refit of a K'Vort. Note that the Klingon
Engineering Task Force have seen fit to apply the G12 code to the
first QoghvaQ-class, in order to honour its ancestor, the Q'vort.
Also note that the Q'vort is often referred to phonetically,
(K'Vort) as are many Klingon Vessel names. Approximate 'Anglicised'
pronunuciations for the current classes are:
Qa'teq - Ka'tek
Q'vort - K'Vort
QoghvaQ - Korvak
Vor'cha - Vor'cha
DujHoH - Dujkhokh
Negh'var - Negh'var
With warp propulsion systems, TACFLEET use the KETF designation of
type, but an independant grading of the drive. Reactor cores are
classified in much the same way, the grading is roughly the sum of
the grades of the coils.
Again, impulse units are similarly designated and classed. Drive
types also have a basic description of confuration; Klingon vessels
use various methods of impulse drive technology. Reactor grading
follows thruster grade closely, and the difference between the values
can be used to estimate whether a ship is quick or sluggish in
sublight performance.
Klingon weaponry varies widely across the fleet. TACFLEET uses a
classification system roughly equivalent to the SFE deisngation for
phasers. A Class 9 disruptor is similar to a Type-IX phaser, found
on larger freighters and small patrol corvettes. As a rule, Klingon
beam weapons are lower in specific output but have better endurance
for the physical size of unit. A Qa'teq Bird-of-Prey can go on
firing long after a small corvette would have run out of stored power
or recharge capability.
There are three generic types of Klingon M/AM torpedo in use
currently. Older ships can still be found using the venerable
peng'otlh-class torpedo, a veteran of many decades service. Newer
vessels are equipped with two new types, the short range
to'peng-class, and the longer range quantum flux Duppeng-class. Both
weapons are extremely potent, the to'peng being a compact photon
device with a high-yield charge, but a short range due to this. Used
at close quarters from a suddenly decloaked ship, they are extremely
effective.
The Dupeng does not have the range of the Mk III flux, but is equally as
powerful. Latest intelligence suggests that the ability to launch
these new torpedo classes while cloaked does -not- exist.
Cooperation with the Klingon Empire and KETF has brought forth
generic specifications for Klingon cloaking devices. The technology
used is well known, and intelligence has matched basic designs to
specific ship types. Both tactical and strategic cloaking systems
are mentioned and commented on in specific class notes.
TACFLEET Klingon Support Craft Notes.
Support craft are gaining favour in KETF designs and now even the
latest Bird-of-Prey, the QoghvaQ-Class, has a fair array of vehicles.
The advantages of specialist designs for battle has been capitalised
upon, and larger vessels can carry fleets of offensive craft.
Designation : Su'tep-Class
Type : Cargo shuttle.
Roles : Salvage, rescue, trading.
Accomodation : Two flight crew, one auxiliary.
Power Plant : Class B Small Fusion Reactor Unit.
Propulsion : 2 2,500 millicochrane warp engines.
2 Throttle-type Impulse Engines.
Length : 12.0m
Beam/Span : 5.1m
Draft : 2.9m
Mass : 6.1mt (empty)
Velocity/Range : Warp 2.0 for 48 hours.
Armament : 2 Class 6 omnidirectional crystal phase disruptors.
1 forward-mounted, 1 aft-mounted.
The large Su'tep-Class shuttles can be configured in a number of
ways. As standard, they are a large, powerful two-man cargo shuttle,
with multiple fusion reactors and impressive weaponry in comparison
to Federation shuttles. In general, the auxiliary crew member is a
mission specialist. All larger ships carry Su'tep, and they are a
common sight ferrying cargo throughout the Klingon Empire.
Designation : Su'negh-Class
Type : Personnel shuttle.
Roles : Troop movement, Diplomatic courier.
Accomodation : Two flight crew, twenty passengers.
Power Plant : Class B Small Fusion Reactor Unit.
Propulsion : 2 2,500 millicochrane warp engines.
2 Throttle-type Impulse Engines.
Little modification is required to change the Su'tep into the
Su'negh-Class personnel shuttle. Klingons find little need for
'creature comforts', and only when outfitted for diplomatic use does
the craft possess anything close to the comfort of a standard
Federation shuttle.
Designation : Su'noch-Class
Type : Mobile tactical craft command and refuelling tanker.
Roles : Covert forward deployment of small craft, refuelling
drone, ultra-long range personnel shuttle.
Accomodation : Two flight crew, three auxiliary personnel.
Power Plant : Class C Small Fusion Reactor Unit.
Propulsion : 2 2,500 millicochrane warp engines.
2 Throttle-type Impulse Engines.
Length : 12.0m
Beam/Span : 5.1m
Draft : 2.9m
Mass : 7.4mt (empty)
Velocity/Range : Warp 2.0 for 36 hours or 90 weeks using refuelling
tank.
Armament : 2 Class 6 omnidirectional crystal phase disruptors.
1 forward-mounted, 1 aft-mounted.
Su'noch-Class shuttles are fitted with a small tactical analysis
computer and refuelling equipment. The rest of the cargo hold is
dedicated to deuterium slush tanks and a cryosystem. A five-man crew
can co-ordinate and refuel as many as twelve jach Interceptors, and
even serve as a temporary carrier by towing craft using tractor
emitters. Configured as a long-range shuttle, the craft can utilise
the refuelling tank and carry five personnel for almost two years at
warp 2. Extremely cramped personnel bunks suggest this is not a
primary design objective.
Designation : jach-Class
Type : Orbital/Atmospheric Superiority Craft.
Roles : Interception and Attack.
Accomodation : One or Two
Power Plant : Class E Small Fusion Reactor Matrix.
Propulsion : 2 >3,000 millicochrane warp engines.
4 Vectored Thrust Impulse Engines.
Length : 8.2m
Beam/Span : 8.0m
Draft : 2.0m
Mass : 9.1mt
Velocity/Range : Warp 3.0 for 24 hours.
Armament : 2 wing mounted forward firing Class 7 disruptor
cannons
The jach-Class Interceptors are comparable to the ARROW type fighters
used by StarFleet. They are fast, light, cloakable two-man craft
with forward swept anhedral/tip dihedral wings, fitted with Class 7
phase disruptor cannons. They can warp, but their primary task is to
fight, and fuel for such voyages is limited.
Designation : Mogh-Class
Type : Runabout. (Cloak-capable)
Roles : Scout, reconnaissance, diplomatic.
Accomodation : Ten, maximum thirty.
Power Plant : Class jRB M/AM Dilithium Mediated Reactor.
Propulsion : 2 Class jRB Inboard mounted warp coil array.
4 Vectored Thrust Impulse Engines.
Length : 33.2m
Beam/Span : 18.0/38.6m
Draft : 9.8m
Mass : 2,150mt
Warp Velocities
Cruise : 5.0
Maximum Cruise : 8.0
12 hours : 8.85 or 9.0
Armament : 2 wing mounted forward firing Class 8 disruptor
cannons
Compact non-warp-accelerated to'peng torpedo
launcher
Mogh-Class Runabouts are elegant warp capable craft, reminiscent of
the Klingon Raptor, the meH'Sagh. Sharp, flat, with strong stubby
wings, these craft are becoming popular with young Klingon
Ambassadors and Family Heads as personal transports, and can often be
seen in Federation space.
The ships are large and fast for runabouts, and have an absolute
maximum warp of 9 for short ranges. However, the power boost
required to pass the warp 9 peak transitional surge will damage a
core such that overhaul or replacement is necessary, and hence most
cruise at warp 8, boosting to 8.8 when required.
The armament is again, as befits a Kligon craft, with a to'peng
torpedo launcher accompanying class 8 disruptors. This compact
launcher will fire at sublight or warp, but is unable to accelerate
torpedoes to warp velocities from sublight speeds.
-
Mark Fox.
=^= Commander Darius Cannell,
Executive Officer, Starfleet Engineering.