In PvE your team is infiltrating facilities belonging to an oppressive NPC faction called the Commonwealth.

In PvP you are joining a queue based on desired mission-style. You are then matched with and against other player agents so there are balanced teams of 10 mercenary agents per side.

In AvA you are fighting on behalf of a specific player-created group called an agency. And you are participating in a massive meta-game to control land and resources involving hundreds of territory locations and tens of thousands of player agents. There are very real consequences to AvA because agencies gain or lose territory and other valuable resources based on match outcomes. At the same time our AvA Campaign is much more than a sequence of PvP battles. The Campaign does involve combat between pre-made teams but also resource allocation decisions, crafting and placement of high-tech security packages, politics, and occasionally betrayal.