Did anyone get a PS Vita? I've never been a big fan of handheld game consoles, but I'm curious, what do you guys think about it?

I actually went out to get one; But when I saw how few interesting games they actually had, I decided to wait a bit longer for better titles. I mean, the only interesting games (for me at least) would be Uncharted, Escape Plan and Little Big Planet. The latter isn't even out yet and Escape Plan I didn't see in any stores so far. So what's left is some race games, soccer and some weird Japanese shit. No thanks.

when I saw how few interesting games they actually had, I decided to wait a bit longer for better titles.

I think that's the best thing to do, in a few months there will be better games and there will likely be a price drop on the system and the overpriced memory cards. The only game I'm really interested in is BioShock although Uncharted and Escape Plan do look nice. I hope they'll eventually release some of these on the PS3 like they did for God of War or Metal Gear.

(no offence to the hardcore gamers amongst us) I am really happy not to be sitting, shooting aliens for 8 hours a day.

A little bit taken :P and to add to AlexQuint comment, I prefer playing Portal than watching Tranformers, for instance.

There is some very beautiful games out there, just as there is some really meaningful books or movies. Some games you'll play are just like being in a movie, even if you have to shoot aliens. You'll discover feelings playing video games that you couldn't have felt reading a book or watching a movie. Plus, video games are often a good way to socialise with people.

I think your vision of video games is too close minded and based on cliches.

Finished Deus Ex: Human Revolution last night after a long night of slogging away at the last few chapters. I can see how hardcore stealth gamers would love it, but for me, it dragged on too long with too many attempts at trying to stealth my way through most of the game; though, I did have one effing awesome shootout with a shotgun - that was pretty cool. Some of the side quests got seriously boring, and much of the animation wasn't all that fluid. Character wise, Jensen came across as a bit of a puppet who constantly walked into bad situations (rather than blasting his way into bad situations, haha). The storyline wasn't all that great, certainly not as great as some people make it out to be: by the last few battles I just wanted the game to end, didn't even care about the storyline anymore, and when it did arrive in full detail, I could only think 'wow, I stayed up this late for that? Human biotech evolution, blah, blah, blah. Meh.'

But yeah, not my type of game, though I would replay it when I have some more time. It did, however, along with Dead Space 2, confirm that I would rather play linear story-based games than open world games.

First time Achievement: I started a game I had never played before on the hardest setting and completed it without changing the setting once. The game was Crysis 2. I've always been the sort of gamer who is always more interested in playing for fun, time-filling and the immersive story-telling aspect, rather than the chance to run around and shoot shit up (though I enjoy that too!), but with Assassin's Creed: Revelations and playing Mass Effect 2 & 3 recently, I wondered if I would get more out of games by playing on the harder settings rather than the normal settings which cause the game not to last as long. I think in future, I would rather go for the veteran or medium-hard setting so I still get a flowing story being told but with some difficult challenges on the way. I found with Crysis 2 that I was so focused on surviving and killing and repeating the same sections over and over, that I was unable to pay much attention to any story elements, and that is something about video games that I care about a lot.

On a side note: I was very impressed with the stunning graphics, but I think I would still prefer the animated look of games such as Borderlands and Prince of Persia (2008). To be able to immerse myself in a genuine fantasy world seems a little bit more special.

I think video gaming is entering a new era where indie games are more and more accessible and more easily funded (kickstarter), dethroning big studios in terms of gameplay, original ideas, genre and, very important, the PRICE.

On another subject, I tried D3 last weekend during the "stress test". And wow, it is SO bad. I expected to be disappointed, but to this point? I would've never imagined.

Call me unresilient, call me "not able to evolve with the genre", not open to new ideas, here's what I respond to this :

The skill system is horrible, no more mana/disciplin/fury/(whatever the hell you put instead, it's not necessary to change the name) potions, no more attributing stat points at level ups, no more permanence. Unlocking skills? Wow you got better mf if you stick with your skills, that's the way to go!

Best way to attract the casual players that want a beautiful but simple game. After all man, it's just a game, why having to use your brain?

Now the whole game is going to revolve around items that give you stats bonus, since you can't control your stats anymore. And, oh, look at this, an item shop where you can buy badass items for real money, in a game that revolves mainly around the items you're going to have, since you don't control anything else in your character. People who are willing to put the more money will have the best characters. What a lame way to make more cash out of players.

Yeah Activision wanted to hit large with this mainstream game to please its shareholders. And unfortunately, it's gonna work big time. I won't even touch this game with a chainsaw.

Edit : And no pvp for may 15th release, when it was such a big part of the marketing? Wow, not even able to meet the deadlines while having worked on it for that long.

Finished Deus Ex: Human Revolution last night after a long night of slogging away at the last few chapters. I can see how hardcore stealth gamers would love it, but for me, it dragged on too long with too many attempts at trying to stealth my way through most of the game; though, I did have one effing awesome shootout with a shotgun - that was pretty cool. Some of the side quests got seriously boring, and much of the animation wasn't all that fluid. Character wise, Jensen came across as a bit of a puppet who constantly walked into bad situations (rather than blasting his way into bad situations, haha). The storyline wasn't all that great, certainly not as great as some people make it out to be: by the last few battles I just wanted the game to end, didn't even care about the storyline anymore, and when it did arrive in full detail, I could only think 'wow, I stayed up this late for that? Human biotech evolution, blah, blah, blah. Meh.'

But yeah, not my type of game, though I would replay it when I have some more time. It did, however, along with Dead Space 2, confirm that I would rather play linear story-based games than open world games.

Have you played the original Deus Ex? Similar stealth gameplay, but with infinitely worse AI but much, much better in the story/character department.

Christmas Halford is watching you all year every year. I have a way with words like pedophiles have a way with children, consequently I'm not allowed within 500 feet of a bookstore or library.

Saw a review of I Am Alive on TV a few nights ago, and that looks quite good too.

ign gave it a pretty bad review but I downloaded the demo some weeks ago and liked the story a lot. It's sort of I AM LEGEND meets THE ROAD plus the setting and mood kinda reminds me of Silent Hill.

The TV spot suggested that the AI all acted differently, so you weren't always reacting the same way when encountering other people. I never got into Silent Hill but the environmental aspects of I Am Alive seemed really appealing.

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