Scripts Landing Added a "grey zone" between zero and land_floor, where player is cleared for landing but warned to behave themselves Missions Moved the spacefamily.lua script back into the neutral folder On Patrol and Bounty missions, display Paying Faction and Number of Jumps in Missions ComputerMaps Added outpost graphics : T'Kil'n (K'Rinn Council) Life Shell (Red Quadrant League) Purr Sphere (Thirteen Planets League) Halisht (Irilia) Added many outposts on state-internal jump routes. Added a small virtual Independant presence to inhabited systemsShips Balance Adjusted Jump Range on all ships between 3 and 10 with most being between 4 and 6. Created special outfits for fighters (see outfits) Adjusted mass on non-fighter ships Adjusted fighters and drones so that Tiny Bounty missions are difficult, but not impossible on the smallest shipsOutfits Added special slot for Fighters Jump Drives, due to too high fuel range for low-cost ships Added the appropriate outfits Referenced them in "tech.xml" Modified all fighter ships Added special slot for Fighters Shields, due to shield being too strong, causing never-ending fighter-vs-fighter combat Replaced negative <energy_regen> tags by <energy_usage> tags in Warp Engines