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I have no difficulty level adjuster. It just selects how the computer plays (stands, CPU controlled, jumps, etc...) but no difficulty level whatsoever. In my options screen, it only gives me volume and controller controls but no difficulty level adjustment option.

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Signature stolen by a horde of carnivorous bunnies. It is an unscientifically proven fact that they are attracted to signatures which break the signature rules.

And they should add a new gameplay mode, like the G-Akiha mode: "Shinji Abuse mode"! In which you must deal the maximum possible damage in a fixed period of time to a mostly defenseless Matou Shinji that tries to run away from you!

Okay, patched it to 1.11...is it me or in the patches did they power up caster to unbelievable proportions, because in version 1.00, she just shot her little laser beams at me and that was it along with the occasional ice spikes...now she's juggling me across the stage and back. (Though I did raise it one difficulty level from default). It also seems Berserker got a HUGE mobility boost. Before, I could jump circles around him with saber...now he can reach me even when I'm in the air? Broken.

Rider still plain old sucks. She simply doesn't have anywhere near the compensation in terms of speed and attack rate that she has for her short-ranged weaker moves. Compare Berserker to Astaroth and Rider to Taki. Berserker is WAAAAAAAAY stronger, Rider is WAAAAAAAAY weaker. Saber seems more or less fine the way she is, although I have NO idea how to rack up combos with her.

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Signature stolen by a horde of carnivorous bunnies. It is an unscientifically proven fact that they are attracted to signatures which break the signature rules.

Rider is also the ultimate rival for Caster...you can't cheese her with double jump beam beam beam repeat until shield break, use superbeam, repeat until death...every other character (well at least assassin and Saber) just stand there and block like idiots until you kill them, but Rider runs and jumps and is all in your face . The machine uses everyone very well.

By the way, how the heck does the computer's Saber do those zillion hit combos? It's something like a few hits on the ground ending in 6C followed by 26B into something I can't tell WHAT it is but as far as I can tell, she looks like a toddler bashing something over and over with her sword...kinda the way she looked like in ep 21 when trying to chop the veggies...chop chop chop chop chop x a 18 hits or so before handing you a one way ticket to the ground. Is that all 214A or 214B combos all in the air?

Another question...how do you activate those command mantras? Because when the computer does it, it starts doing these crazy cool-looking combos. Also, how do you unlock Gil? Do you have to beat it on Fatal without using continues?

And who's the most noob-friendly character? Saber?

Edit: do you use a controller for the game (if so, what kind?), or just the keyboard?

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Signature stolen by a horde of carnivorous bunnies. It is an unscientifically proven fact that they are attracted to signatures which break the signature rules.

Hmm, is there any particular difficulty level you have to beat it with in order to get Gil? Because that way I can just set it on easiest (1 bar) and just beamspam with caster until I'm blue in the face. She really reminds me of MVC2's iceman.

"Icebeam, icebeam, icebeam, icebeam!"

And I take it there's no "eroge" code either in Rider's case, is there?

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Signature stolen by a horde of carnivorous bunnies. It is an unscientifically proven fact that they are attracted to signatures which break the signature rules.

And they should add a new gameplay mode, like the G-Akiha mode: "Shinji Abuse mode"! In which you must deal the maximum possible damage in a fixed period of time to a mostly defenseless Matou Shinji that tries to run away from you!

OK, enough already

Okay what part of Rin is flat chested? Just because she doesn't have Rider's or Sakura's breasts, doesn't make her flat chested(Saber anyone?). I think Ice Queen isn't as bad a description, but I think you should check Saber's size before calling Rin that. It's an insult to Rin, and as one of her biggest fans, I take offense to it.

Few questions:
What do the command mantras do? When I activate them, they just seem to do one attack and that's it.

What do Rider's Noble Phantasms do? I tried activating BFA and the gaze one, but other than change the color of the screen, they don't seem to affect the fight.

Is there a way to stop from being juggled in the air? I think I saw the computer start blocking me while he was in the air once, but I can't figure out how to do it. On a similar note, if someone is attacking you with a ground combo can you start blocking? Nothing I do seems to help, and I just stand there taking 20+ hit combos. Stupid Lancer.

1) Command mantras make you move and recover (perhaps do even more damage) a lot faster SO LONG AS YOU KEEP THE COMBO GOING. I put the game on fatal mode just to see how badly characters can combo...well here's the idea: caster can go from perhaps 20 some hits to nearly 60. Saber smashes you with a 50 hit combo by hitting you up, somersaulting to the other side, repeating the process, and when the mantra runs out, delivers her signature pop-you-up-then-wail-on-you combo.

2) Ummm, Belleraphone is Saber's Excalibur all over again. Gorgon-breaker (grey background) is free whackage while the timer lasts, and bloodfort I have no idea what.

3) Absolutely not. Once that counter starts going, take your hands off the controller, because you're going for a ride.

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Signature stolen by a horde of carnivorous bunnies. It is an unscientifically proven fact that they are attracted to signatures which break the signature rules.

Okay what part of Rin is flat chested? Just because she doesn't have Rider's or Sakura's breasts, doesn't make her flat chested(Saber anyone?). I think Ice Queen isn't as bad a description, but I think you should check Saber's size before calling Rin that. It's an insult to Rin, and as one of her biggest fans, I take offense to it.

Oh, I'm a Rin fan too (she was the only female chara I voted for in the poll...). But there are too many jokes about Akiha and her small breast complex to skip that chance.

Jokes aside, Rin's figure is perfect as it is, and I'd never want to offend a fellow fan

Blood fort drains the "healable" part of the life bar of the foe and increases your own life bar.

To get Gilgamesh: beat the game without continues in any difficulty level.
To get True Assassin: you have to beat perfect two (or three?) rivals and he'll show up. If you defeat him he'll become playable.

Okay what part of Rin is flat chested? Just because she doesn't have Rider's or Sakura's breasts, doesn't make her flat chested(Saber anyone?). I think Ice Queen isn't as bad a description, but I think you should check Saber's size before calling Rin that. It's an insult to Rin, and as one of her biggest fans, I take offense to it.

Rin does have the flattest chest in Fate/Stay Night. Check the FAQ. Someone've asked for the measurements of the characters in F/SN and it's been posted up there.

Few questions:
What do the command mantras do? When I activate them, they just seem to do one attack and that's it.

What do Rider's Noble Phantasms do? I tried activating BFA and the gaze one, but other than change the color of the screen, they don't seem to affect the fight.

Is there a way to stop from being juggled in the air? I think I saw the computer start blocking me while he was in the air once, but I can't figure out how to do it. On a similar note, if someone is attacking you with a ground combo can you start blocking? Nothing I do seems to help, and I just stand there taking 20+ hit combos. Stupid Lancer.

Command matras cancels the final moment of your move(the recovery time of each move) so your combo can go on for longer. It also allows you to get out of a combo.

Rider's BFA recovers your hp, while the gaze one slows down your opponent.

Press and hold back when you're in air to block.
If you're stuck in a combo you can't block anymore.

P.S. hitting backwards is defense, not blocking. Blocking is a unique move to Archer. (Hit FORWARDS at the moment you get attacked). It cancels your opponent's attack sequence plus gives you the priority in attack(if you hit the attack keys fast enough, that is. Took me quite a lot of practices)

And they should add a new gameplay mode, like the G-Akiha mode: "Shinji Abuse mode"! In which you must deal the maximum possible damage in a fixed period of time to a mostly defenseless Matou Shinji that tries to run away from you!

If you've played Guilty Gear, command mantras work like Roman Cancels. I've yet to fully play around with them, though, since I barely know how to trigger it.

Oh, and a friend kicked my ass with endless Gate of Babylon spams. He won't tell me how he did it, but everytime I broke out of a GoB sword spam and recovered, there's always an attack to leave me open and waiting...to another GoB.

Fatal/Fake Beginner's guide and Character Comparision(translated from another frorum and edited for eaiser understanding):

Basic Controls: or : attack

: Dodge. Move forward as well as sideways to dodge many attacks.
Down: Squat
Up: Jump
Forward Forward: Dash
Up Forward Forward: Jump Dash
Backwards: Guard when being attacked
Just Defense: Beserker/Assassin's special ability. Tap backwards(guard) key when being attacked to heal mana/hp
Blocking: Archer's special ability. Tap forwards when being attacked to counter attack
Counter: Hit attack when your opponent does. A weapon clash will occur and the one who hit attack first will be stunned for a looong time.
Directional Keys: I'll use numbers to represent the directions:
789
456
123
The directions assume you're facing the right.
e.g. 4=backwards 6 =forwards

For just defense I'll put up a replay to demonstrate it. See attatched url at bottom of post to locate the replays
(file name: just defense)

Now onto the character comparision:

Spoiler for saber:

moves:: Roll. Invincible during the progess(unless attacked by throwing moves).

: Stab. Slow but powerful. Good at wasting opponent's defense gauge.

: Uppercut. Bashes the opponent into air for juggle.

: Sword dances(air). Can use when guarding(cancels gurad status and immediately retaliate)

: Wind Pressure. Medium ranged, but can be dodged by jumping over air. Very slow.

: Sword Dances(land). Very quick to use and will dash forward for a bit no matter the distance. If a hit landed you can input the same command for extra hit.

Noble Phantasms:: Wind Enchantment On and Off. When enchantment is on damage and hit count is increased. Cost 1 mana to turn on.

: Beam Cannon a.k.a. Excalubur. When wind enchantment is on it needs to be turned off first, giving your opponent time to dodge. Very powerful, if you can hit them, that is.Recommend you turn off wind enchantment before you unleash this. Cost 4 mana.

: Avalon. Throws Avalon out. Whoever attacks you during the period avalon is visible eats 12k damage(if you don't know how much damage it is, it's almost enough to kill assassin in 1 hit). Super powerful, but who will fall for that? Cost 5 mana.

Strategy:
Favourite character of many players(and watchers), and this gave birth to many fan made combos that's easy to use and powerful. Make good use of down A since it's fast, medium ranged, and can attack dodging enemies. Saber's aireal moves also packs a lot of damage, so whenever there's a chance you can do uppercut, do it! Avoid direct clashes with opponents as Saber is not really great at things like that.

Expert's commnets: Keep a good distance from your enemy, and dash towards them whenever you got a chance to land a few hits. Use Sword Dance EX(Sword Dance with C) whenever you have the mana, It's such a fast move that it's almost unblockable. Even if it's blocked it'll allow you already closed in and can down A to keep pressure on your opponent.

Rank: B

Spoiler for archer:

: Kick. Not very powerful and slow to initiate(unless you include it in a combo.)

Sword Dances. Very quick to use. Knocks opponent up for air combos.

:
Arrow shot. First one shoots horizontally, second one upwards and last one shoots three arrows. (costs 1 mana for last one)

:
Arrow shot in air. First one is air to ground, second air to air and last one shoots three arrows(air to ground). (costs 1 mana for last one)

:
Throw blades. First one throws blades directly, second one uses a 'boomarag' style to attack, and third one throws two blades(which boomrags back for another 2 more hits). (costs 1 mana for last one)

Noble Phantasms:
Ro Aias. Summons a huge petal shaped shield, hold to maintain it for 4 seconds.
Can block Excalibur(and other NP, provided if it lasts long enough)Deals 1620 damage if they run into it.

Broken Phantasm. Shoots upwards if on ground. Can unleash in air and it shoots downwards

x2
Initiate Reality Marble. a.k.a. UBW.

(The following are moves you can do in UBW) Summon swords and shoot enemies. You can replace right with left for a delayed one.

Strategy:
Shoot arrows and throw blades to keep your enemy at bay. When enemy closes in use blocking to counter your opponent. Archer is basically a character created for blocking. (If you don't know how scary blocking is, set difficulty to fatal and fight archer...) Basically shoot and throw blades when at long range, and abuse blocking to the max when in close combat. If you have extra mana, UBW...A simple yet useful combo in UBW is ABC6D. If you have the chance you can try excalibur or gae bolg, which are both very powerful.

Saber, Illya, Karen from hollow ataraxia, and several minor characters have smaller breasts than Rin's (whose breast measure is 77cm, for the record). Anyway, no matter how interesting a subject Rin's tits are, this isn't the right place to discuss it...

Beating Gilgamesh in high difficulty levels is kinda hard. Not only it's difficult to get close: he has that damned invulnerable-while-attacking guard-skipping scythe, guard attacks, and the Gate of Babylown which builds up combo gauge at a ridiculously high pace.

And then there's the killer Gate of Babylon NP + continuous sword spams + in the moment your guard is broken and you eat a sword spam, Enuma Elish.

I'm sure competent human players (e.g. not me) could come up with unbeatable strategies with him.