Low Poly Plane

This is the the low poly version of the plane i did recently. Managed to reduce the poly count by half compared to the original mesh which also not including subD (be around 200k) .

It might be hard to see considering its from sketchfab but the texturing was done in substance designer 4. Managed to snag SD4 during the great Christmas steam sale of 13 for 30 dollars. SD4 allows me to make procedural textures and use its baking tools to make other maps for detail.