Trine 4 is the last offering of Trine 4 studio and, honestly, I don't know much about the 3 previous versions to make a comparison. What I know is that Trine 3 has had less impact. It was his first attempt at a real 3D game and it just didn't work out. The idea is that, due to the criticisms of Trine 2, they deviate from the script because it was too similar to Trine 1. They are now back with 2.5D, which is a kind of wheelhouse and that has borne fruit.

For the most part, it is a game that deals with solving puzzles. There are 3 characters, a wizard, a fighter and a thief, each with their own abilities, and you can play one of these characters, play the other 2 online with friends, if you like me and that you are not good with other games, you play all 3 and change as necessary.

It's a bit like Baldur's Gate, a point and click platform game, but in this case the battles are almost irrelevant.

The beauty of Trine 4 and the complexity and wisdom of the puzzles are absolutely fascinating. The actual combat element of the game is not bad, but it is obviously less important for puzzles. It is a great relief to have your brain bent and beaten to find the solution to a puzzle, or if you just want to whip your sword and hit a crap. A good detail is that the fight returns to a Mortal Kombat type screen.

Trine 4 The Nightmare Prince Steam Key is also very similar to Ori and the Blind Forest. Very soothing, ethereal and even as violent as the melee, less is shaken by a rapid comeback. They seem unable to move without activating a control point.

In short, you play either Amadeus, the magician, Pontius the warrior or Zoya the thief. You must find Prince Selius, who suffers from nightmares. It doesn't sound like a search as long as you don't realize that your nightmares are used to life, with such devastating consequences that everyone can be in danger! Then, a threat to the Avengers level, without Hulk as backup.