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1986

1986 is a modification for S.T.A.L.K.E.R, following in the same First-Person Shooter and Role-Playing Game combination.
This mod is currently about creating a modern living world through a single player component of stalkers X-Ray engine technology.

Lost Alpha

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R.? We aim to bring back our dream with this addon for Shadow Of Chernobyl.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe in our eyes. Later in the end of 2005, beginning of 2006 something has changed. Maybe data loss? ... who knows. They redesigned almost all old levels. Some of the levels became smaller, simpler (still nice but some areas can't be compared with the old ones), and some levels were removed. After the release in 2007 we played the game a lot, and noticed that some areas are missing. We opened forums, and talked countless nights about it for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they wont be the same, but we will try everything to make them very similar and also we will add our own creative parts. However GSC released a build, called 1935, which contains many old maps. We will use them, but also adjust them for our liking, but we wont throw out our own remade levels. From now, you will see these old maps in many mods, but that won't destroy our work, since we have our own vision, and own storyline, which no one can take or copy :)

Priboi Story

A total conversion mod that replaces the original plot with the story of a military lieutenant Priboi Slipchenko.

Approximately one year has passed since the Marked One's story. You are the military Lieutenant Priboi Slipchenko, and you were sent into the Zone... There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City (Limansk?) but the mercenaries whipped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be 'Sherlock Holmes' and dig deeper in the zone then you have ever done before. If you find a missing document, you will need to read it to obtain information about the case, or get some clues about where to look next. You are in the Zone again, but it has changed. While the zone appears to have become a better place to survive in, but this has only caused it to become more difficult as it has driven more mutants from the center of the zone, and has increased the amount of threats in the Zone. The mercenaries have gained control on the Agroprom factory, and the military was pushed back to Cordon. You might be their only hope...

At opponents the bleeding is included - now damages from the weapon turn out real. With such parameters the bullet in a head at once kills, at hit in other parts of body NPC behave on a miscellaneous, sometimes lift the weapon to shoot, but are not in time and fall as on a place, can run on some meters, but with a bullet in a leg far will not run, that is behaviour NPC after hit happens any way.

Accuracy and force of a small arms and pomegranate is increased.

This of fashions allows to do addons on all of the weapon.

As the instinct of self-preservation at stalkers yet does not work Has included immunity from fire (that in NPC did not burn) and Has included immunity from an electricity.

The weapon now does not break.

Growth, the maximal transferable weight of 80 kg is increased

TOZ-34 weapon now can be bought from Sidorovich

Tracer patrons, Number under Artefacts up to 10 taken from forum forums.ag.ru

Stalker Rebalanced

The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl.

The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl, with out straying to far from (my interpretation of) the developers original intent. This is not a realism mod, I have rebalanced many aspects including the weapons and ballistics to what I consider to be fair to gameplay, not necessarily realistic.