[AUTO](RC):[Counter Blast (1) & Choose another of your «Gold Paladin» rear-guards, and retire it] When an attack hits a vanguard during the battle that this unit boosted a «Gold Paladin», you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC) as [Rest], and put the rest on the bottom of your deck.

3

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Battlefield Storm, Sagramore (TD05)

Number: TD05-003

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 10000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+3000 until the end of that battle.

When the whirling wind becomes a storm, the boy shall become a warrior.

2

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Blazing Lion, Platina Ezel (BT09)

Number: BT09-S06

Rarity: SP

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 11000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

Card text:

[ACT](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast (3)] Choose up to five of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.[CONT](VC):If you have a card named "Incandescent Lion, Blond Ezel" in your soul, this unit gets [Power]+2000.[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

1

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Crimson Lion Cub, Kyrph (VG-BT06)

Number: BT06-035

Rarity: R

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Card text:

[AUTO]:When another «Gold Paladin» rides this unit, you may call this card to (RC).[ACT](RC):[Choose a unit named "Crimson Lion Cub, Kyrph", and a unit named "Knight of Elegant Skills, Gareth" from your (RC), and put them into your soul] If you have a unit named "Knight of Superior Skills, Beaumains" on your (VC), search your deck for up to one card named "Incandescent Lion, Blond Ezel", ride it, and shuffle your deck.

It is daybreak. The true battle is about to begin.

4

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Dantegal (BT09)

Number: BT09-095

Rarity: C

Clan: Gold Paladin

Nation: United Sanctuary

Race: High Beast

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Critical +5000 Power

Card text:

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Elixir Sommelier (TD05)

Number: TD05-018

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Elf

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Heal +5000 Power

Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Take a sip of this. You'll feel better.

3

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Halo Shield, Mark (BT09)

Number: BT09-014

Rarity: RR

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 6000

Shield: 0

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

3

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Average price:

Incandescent Lion, Blond Ezel (VG-BT06)

Number: BT06-004

Rarity: RRR

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 10000

Grade / Skill: Grade 3 / Twin Drive!!

Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards.

The souls of my comrades give me power. I will break the limit!

4

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Knight of Elegant Skills, Gareth (TD05)

Number: TD05-008

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 8000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

(BT06):Its sword handling is so beautiful that even the enemy is mesmerized by it.(TD05):To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.(TD08):'The ones who should lead the world... who tore away the veil of despair that covered this world... It wasn't us, it was you.' - The Words of the Freed Heroes.

4

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Knight of Passion, Bagdemagus (BT09)

Number: BT09-036

Rarity: R

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 9000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Ezel" in its card name, this unit gets [Power]+3000 until end of that battle.

4

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Average price:

Knight of Superior Skills, Beaumains (TD05)

Number: TD05-004

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 10000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

(TD05): With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people.(BT06): One who is slashed by a master will perish without even realizing it.

4

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Player of the Holy Axe, Nimue (VG-BT06)

Number: BT06-034

Rarity: R

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 7000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Card text:

AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

The military band heads an army and heightens the knights' spirits.

2

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Average price:

Player of the Holy Bow, Viviane (VG-BT06)

Number: BT06-005

Rarity: RRR

Clan: Gold Paladin

Nation: United Sanctuary

Race: Elf

Power: 9000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

4

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Silent Punisher (TD05)

Number: TD05-015

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Demon

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Critical +5000 Power

Card text:

Is it my win?/ Looks like I've won.

Clan: Narukami (4 cards)

4

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Breakthrough Dragon (VG-BT06)

Number: BT06-088

Rarity: C

Clan: Narukami

Nation: Dragon Empire

Race: Thunder Dragon

Power: 4000

Shield: 10000

Grade / Skill: Grade 3 / Twin Drive!!

Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

Total price for the deck:

Deck Statistics

Distribution by Clan

Gold Paladin

50

100 %

Distribution by Grade / Skill

Grade 0 / Boost

17

34 %

Grade 1 / Boost

15

30 %

Grade 2 / Intercept

10

20 %

Grade 3 / Twin Drive!!

8

16 %

Distribution by Nation

United Sanctuary

50

100 %

Distribution by Power

10000

10

20 %

11000

2

4 %

4000

4

8 %

5000

13

26 %

6000

3

6 %

7000

8

16 %

8000

4

8 %

9000

6

12 %

Distribution by Race

Demon

4

8 %

Elf

6

12 %

High Beast

4

8 %

Human

32

64 %

Salamander

4

8 %

Distribution by Rarity

C

8

16 %

Fixed

19

38 %

R

13

26 %

RR

3

6 %

RRR

5

10 %

SP

2

4 %

Distribution by Shield

-

8

16 %

-

3

6 %

10000

17

34 %

5000

22

44 %

Distribution by Trigger

-

10

20 %

Critical +5000 Power

12

24 %

Heal +5000 Power

4

8 %

None

24

48 %

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