Good going! I did a 5k not long ago for colon cancer (wife is a colorectal surgeon, her surgical group is one of the founders/hosts) and although it kicked my ass because so much of it is uphill, I did it faster than I had ever done it before. Good luck with your run!

In an economic perspective, you have the required expenditures such paying taxes, different types of insurance, utilities expenses, ranting cost if you have that, and if you have kid(s), forget about make enough money for you responsibility to spend on your kid(s).

Its more of a parellel process issue. The events work just fine. I just have a thing where the player has to view a scroll in that room, and it causes everything to slow down.
Probably just gonna move the events to another part of the temple where another process works interfere with it.

I can easily check for the direction of the event, even for all 4 adjacent events. The problem comes in when a connection would be made to more than just the surrounding events, and having triggers for the possible situations. I'm just not sure how to make it happen. I thought Galvs Puzzle Functions could help, but Im still lost. Lights out and Sudoku aren't difficult, but this one is bugging me.

When playing, it feels very simple, but there is a lot going on behind the scenes. It's more than likely my fault though as this is time first evented battle system, and it's probably very clunky compared to other eventers standards.
There are also some varients thrown into a couple of battles that add to the complexity.