This is a moderate-sized update that buffs several endgame items in anticipation of 2.3.0, severely buffs earlygame flasks, and also tweaks major aspects of the tutorial questline.

===NEW ADDITIONS===

- Added fancy new elevators to numerous areas on the server. (Notably towns and airship stations) To use them, simply walk onto a designated platform, then crouch to go down a floor or jump to go up a floor!- Added several new ranged weapons to the common tier in order to streamline the rough transition from Common to Uncommon gear.- Added a vote crate to the tutorial town by popular demand.- Added every non-unique item to the vote crate's drop tables.

===TUTORIAL QUEST CHANGES===

- Added a new quest GUI for the Sky Captain in Paleon. This allows new players to collect their quest reward before teleporting and also adds a new option for returning players to teleport directly into Selthine.- Added /skiptutorial command which teleports you to spawn. This is usable by any player above the starting rank.- Cave Dwellers will now shoot toxin projectiles at nearby players.- Players will now automatically gain Speed IV in all dungeons that are part of the tutorial questline.- Improved the size and shape of various passageways in the Catacombs area.- Undead Miners will now deal 3.0 bleed damage on a critical hit instead of 9.0.- Ancient Cultist maximum health reduced to 15.0 (from 30.0).- Brutal Cultist movement speed reduced to +20% (from +35%).- Shadewalker maximum health reduced to 20.0 (from 40.0).- Shadewalker movement speed increased to +20% (from +15%).- The Shadewalker is now guaranteed to drop an Uncommon item upon death.- Quest Reward has been changed to: 25,000 Sigmas + Settler Rank.

- Greatly improved the quality of the starter kit. Notable improvements include: * Bluefur armor now has Unbreaking X on every piece. * Bluefur armor now has level V enchants (from level II enchants). * Added 1 magic spell. * Added 1 firearm weapon. * Added The Unbreakable Sword. * Removed clutter and junk (such as wooden tools, logs, etc).- The Junk Trader in Vyrdano will no longer offer random boss unique items. Instead, they will now sell random Corrupted items.- Replaced several staircases with elevators in order to facilitate faster travel. (Notably in the Mines, Selthine, and Vyrdano).- The status effects, Ignite and Burning, will now display yellow instead of grey on Legendary items to make them more visible.- Reduced the volume of endgame water-based spells by 50% in order to avoid going deaf.

===BUG FIXES===

- Fixed Deity players being able to fly and phase through walls in the tutorial areas.- Fixed Stormhowl (Iridescent) being unobtainable due to a typo in the drop tables.- Fixed Goresnarl (Exalted) being unobtainable due to a typo in the drop tables.- Fixed Sawed-Off (Uncommon) being unobtainable due to a typo in the drop tables.- Fixed numerous item names being outdated when obtained through the Junk Trader in Vyrdano.

This small update adds a few minor changes to streamline the previous update.

===CHANGES===

- The combat scoreboard has been completely reworked and will now display the maximum health and current health of the last enemy you hit along with your own current health and maximum health.- NPC dialogue will now continue after 3 seconds instead of 1 second.

This content update adds some quality of life features and a large amount of new content for the earlygame, including a new questline for brand new players.

===NEW ADDITIONS===

- Added Paleon, a brand new starting town accessible to players new and old along with a massive questline and several dungeons surrounding the area. Use /tutorial to enter it!- Completely revamped the /help menu by removing all categories and putting the major contents into the main menu. This should help new players learn the ropes much quicker than before.- Players can now sit down using /sit. They can also lie down using /lay. Do note that /lay will only change how you look to other players. Viewing yourself in F5 mode while lying down will have no visible differences.===NEW ITEMS===

- We added a decent amount of new items this update, including several powerful new Corrupted items. As usual, you can find a complete list of new items on the forums [here].===BALANCE CHANGES===

- Accessories with long recharge times such as the Sniper Scope will now have an audible tick while recharging.- Clarified the description of Pilfered Artifact in the Junk Seller's shop.- Corrupted fragments can now be converted into higher-tier currency from the Coin Trader NPC.- Players can now convert currency items into Sigmas from the Coin Trader NPC.- Ascended items now display their actual tier name instead of "Legendary".- Infinity Shard (Unique) will no longer be obtainable as a drop from N'azhrak.- Cascades (Unique) will no longer be obtainable as a drop from N'azhrak.- Hexstorm (Unique) will now replace Cascades in the current drop tables.- Improved the colors of numerous server messages (including treasure chests, essentials messages, etc).- Improved the overall aesthetic of various shops and GUIs.- Removed the unused legacy kit shop from the main shop.

===BUG FIXES===

- Fixed Architect's Knowledge (Unique) doing half its intended damage.- Fixed Divine Bascinet (Ascended) using the old text color for Freeze.- Fixed Izenryl occasionally spawning with an unenchanted bow.- Fixed Molten Strike (Unique) not displaying the new critical status format.- Fixed using /help with any extra command arguments not activating the help menu.- Fixed a typo in the main shop.