Here's some screens from a full fledged remake of my last zelda 3 hack (High Rule Tail) which I've been working on for quite some months. Apart from actually featuring areas from the original Conker game on the N64, it'll also feature familiar friendly npcs like Birdy, Gregg and so on....and an actual story that will replace all these meme-ish random references and nonsense!

Here's some screens from a full fledged remake of my last zelda 3 hack (High Rule Tail) which I've been working on for quite some months. Apart from actually featuring areas from the original Conker game on the N64, it'll also feature familiar friendly npcs like Birdy, Gregg and so on....and an actual story that will replace all these meme-ish random references and nonsense!

Look for it sometime in 20XX!

Wow, that's so cool. It'd be amazing to play a game that might be a prequel or sequel to Bad Fur Day if it's done right.

I think I'm in love. Panel de Pon has always been one of my favorite series, and I'm so glad to see there's work being done to turn Pokemon Puzzle Challenge into the game it was originally meant to be.

...but you'd know that, since we're in the same Discord server. Heheh.

It didn't quite dawn on me until now Pokemon Puzzle Challenge has little to do with the N64 game either, different developers and stuff. Probably a good thing. Fond as I am of the Kanto anime season, Johto was adapted worse from the start.

Some really early proof-of-concept screenshots of a Super Robot Wars 3 rework.

Before and after:

WIP shots:

These encompass the following milestones:1) SRW3's build system has been redone, and most (but not all) of the unedited, unfixed text inserts into the new version.2) SRW EX's font code has been ported to SRW3 without any notable challenges.

Maybe three days' total worth of writing utilities, porting code, examining the old build and moving data around. The actual font hack, since it's literally EX's code copy/pasted into SRW3, took about two hours. There are still some technical challenges present (menus that need expansion, variable strings that need fixing like in that last image) but these are nothing that hadn't already been solved for EX and won't pose any significant barrier. There's also a lot more work to do fixing incorrect names and such, but it's a damn good start for just a couple of days' worth of off-time work.