Word of the Void (Recharge 5–6). The void speaker utters a magical phrase in Void Speech. Each hostile creature within 30 feet of the void speaker who can hear it is affected by one of the following:

Decaying Word. Each affected creature must make a DC 15 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.

Repelling Word. Each affected creature must make a DC 15 Strength saving throw. On a failure, the creature takes 7 (2d6) thunder damage, is pushed 15 feet directly away from the void speaker and is knocked prone. On a success, the creature takes half damage and isn’t knocked prone.

Unsettling Word. Each affected creature must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Reactions

Rebuke from Beyond. When a creature the void speaker can see within 60 feet hits it with an attack, the attacker takes 7 (2d6) necrotic damage as the void speaker barks a destructive word of Void Speech.

About

They often began as wizards who stumbled upon some scrap of forbidden lore and studied it so deeply it consumed them. Now they form the leadership and direction of clandestine void cults.

Wizards are no strangers to the power of words, and those who accept the gifts of the Void become formidable foes of all sane life. The void speaker can reshape reality with its tainted words, splitting the flesh of foes, driving them mad with fear, or hurling them bodily to the ground.