Hudson monitors executions of repeated jobs, such as building a software project or jobs run by cron. Among those things, current Hudson focuses on the following two jobs:

1. Building/testing software projects continuously, just like CruiseControl or DamageControl. In a nutshell, Hudson provides an easy-to-use so-called continuous integration system, making it easier for developers to integrate changes to the project, and making it easier for users to obtain a fresh build. The automated, continuous build increases the productivity.

2. Monitoring executions of externally-run jobs, such as cron jobs and procmail jobs, even those that are run on a remote machine. For example, with cron, all you receive is regular e-mails that capture the output, and it is up to you to look at them diligently and notice when it broke. Hudson keeps those outputs and makes it easy for you to notice when something is wrong.

It's small, but not too small. Normally, if you make an effort, you can speak with everyone at the conference. Even if only briefly.

It is very good at producing work which should be of interest (and importance!) to Free Software developers. Often the results presented here will filter through to the community via smaller events, like the research room at FOSDEM.

The idea being, it's not the heroes, but the ordinary people who make history. Yeah, well... but who will inspire the ordinary people to do the right thing when they make history, if we don't have genuine heroes?

Behind the fold, because this is roleplaying stuff, background assembled for the fantasy roleplaying game campaign Irina and Eduard are playing in. I'll need to expand it: we've been playing this campaign for about a decade now.

First of all, Lancelot can be resized from now on. Just like any other window - drag any edge or corner, and you’ll change it’s size.

But that is not the main reason behind my blogging about this. Since Lancelot /is/ a ground for experiments, here’s another one.

Instead of just changing the mouse cursor when you reach one of the edges to one of the resize cursors, you get a more notifiable feedback - the color of the border changes as well. Since a screenshot is worth hundred lines of code… here it is:

Once again I didn’t blog in a while… In particular I didn’t blog about this year project students even if they got covered once in the commit digest. Now we’re two weeks away from the official end of those projects, so I thought it might be a good idea to show some of their accomplishment.

Kapman

This year we experimented with a project starting from scratch, and apparently we had some demand for a copy of an old famous game… hence why now we have Kapman! It’s kicking and alive, it’s in a pretty good shape already so maybe it’ll be able to enter kdegames in 4.1. Of course it’s all SVG based so you can freely resize it (artists wanted!).

Kscd

We also poked the good old Kscd… Our team made quite a lot of improvements in there. In particular it’s now fully themable using SVG (artists wanted!), and uses MusicBrainz to identify discs. Of course it also got the expected KDE4 refactoring: it got ported ...read more...

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So, decibel finally has a demo that lets you have a “normal” text chat. All you need to do is checkout the latest version of decibel from kdereview SVN, build it, and you should have demos/textchannelgui built. So, launch decibel and start a chat with your decibel account. It should pop up with hideously ugly, but functional GUI, and you can even send messages back!

Please note that both the appearance and the code are hideously ugly! I’m going to make it less unpleasant soon (unless somebody beats me to it

Code can be found here. No screenshot yet because its just too painful on the eyes. I’ll post again soon when its looking better, and I promise there will be screenshots then.