11/03/2012

The main item for this release is the addition of QuakeLive support. This includes support for the encrypted paks, and png textures support (including on models). bspc.exe (for bot navigation files), and a version of q3map2 with QuakeLive support is provided as well.

The Urban Terror support has been improved as well. The default compiler for UrT is now the modified compiler that was release by FrozenSand, with the lighting model that UrT level designers are accustomed to.

Comments

Quake 1 isn't supported in 1.6 at the moment. The games currently supported are Quake III Arena, QuakeLive, Wolfenstein: Enemy Territory and Urban Terror.

Support for games that were in older release lines of the editor (such as Quake 1), would be pretty easy to add back. They are not included yet because no programmer has made a commitment to support them, and we have committed to "A small subset of well supported games" for 1.6 rather than the old approach of putting in as many game packs as we could.

You will find more details about this in the Mission Statement section of the website.

We haven't explicitly tested the terrain blending in FrozenSand's q3map2 fork. It's not a feature used much in Urban Terror mapping as far as I can tell, so it may be broken.

You can still compile your map for Urban Terror with the latest 'general release' q3map2 (2.5.17) that is included in GtkRadiant. You won't get the FS enhancements like the lighting model, but you can see if the terrain blending works there at least.