This is a city map I'm working on for my current campaign. The city itself is vaguely maya-themed, and the only way for the players to go from their tribal world into civilization. There are no gates, instead there are two tunnels (one to the port, and one to the massive southern plains) that lead in and out of the city. This version has the main road system as well as the streets, wall, and slums. The higher-class tiers are probably going to take a long time, seeing as I will be doing each building by hand. The gradient around the city will be replaced with the actual environment when I finish Xamankaah proper.
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