Do you want to learn game development? In Build a Super Marlo Runner Game in Unity, you learn how to make a Super Marlo Runner game in Unity. In this game, a player moves consistently forward throughout several levels. Throughout the game, you need to jump to destroy enemies, climb up walls, and collect coins.

A preview of the eBook.

Build a Super Marlo Runner Game in Unity makes creating your own game easy and efficient. You learn how to build a game from scratch. You set up a project, create basic art, and implement functionality. You learn how to code in C# using optimal coding practices.

A preview of the Paperback book.

Build a Super Marlo Runner Game in Unity targets beginners. You will be able to navigate the Unity interface to make your own games. By the end of this book, you will have a completed game that you can put in your portfolio, or add onto with your own ideas. You will be able to think from the player’s point of view to give the players of your games the best experience.

Learn to build a game in Unity3D. Create the game’s art from scratch in Blender.

This course is unique because we make ​both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game “The Legend of Zenda” and its functionality in Unity. You learn how to code in C# and ​build video game levels. Don’t worry if you’ve never coded before. We ​​start simple and add more to the game as the course goes on.

Then you create ​3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is ​free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

A preview of the game you’ll make.

​Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

This course is unique because we make ​​both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.

First you design the game and its functionality in Unity. You learn how to ​code in C# and ​build video game levels. Don’t worry if you’ve never coded before. We ​start simple and add more to the game as the course goes on.​

Some of the code you’ll build.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other platforms.

Then you create the ​3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity.

Why Blender?

Blender, like Unity, is a popular production suite that is ​free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

Is this course for me?

Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

The Ninja Survival course is for anyone who wants to learn game development. Our primary target students are ​complete beginners. But if you already know how to use Unity or Blender, you can still benefit from taking this course.