Also, I could use some input on abilities for Totally Sweet Hat Day! The idea is to run militia based games and then give players an ability associated with the type of hat they're wearing. Players can wear multiple hats as long as they are worn on the player's head. Here's what I've got so far:

To go along with testing our alternate totally rad new park option this Saturday, we'll also be giving Totally Sweet Hat Day another shot. Basic rules are above, but I'm expecting to come up with plenty or rules for weird hats on the spot.