koontz1973 wrote:cairnswk, forgive me but not really looked in for a while. But one thing that really popped out at me is this.You seem to have 4 different edges to the map, I have circled them and am just wondering why the different styles for the one map?

Click image to enlarge.

Just noticed as posting this, at Blue mountains national park, you have a white glow poking its head out from under the mountains on the left (just above the yellow line). Is this necessary and if not, can it be removed.

This.

My point is that this whole left side of the map is a single color, lifted up beyond the rest of the map, it does appear that this whole section of the map is flowing over the remainder of the map, the beveling is just way too strong. What koontz pointed out I see also, parts of the beveling putting lighter spots in odd areas, I see also, a artifact of the overbeveling. You don't want texture fine, but the bevel has to go.

The mountains are lines that could have been drawn by a kid imo, yeah they do the job, but you can (and have) do better.

My point is that this whole left side of the map is a single color, lifted up beyond the rest of the map, it does appear that this whole section of the map is flowing over the remainder of the map, the beveling is just way too strong.

Beveling has been reduced

What koontz pointed out I see also, parts of the beveling putting lighter spots in odd areas, I see also, a artifact of the overbeveling. You don't want texture fine, but the bevel has to go.

The beveling has to go...well no, i beg to differ, it doesn't have to go, you only want it to go. I happen to not want it to go.Thus is has been reduced for you, and done using brushes rather than the harsher beveled effect.

iancanton wrote:the flowing wax effect appears south of the lake as well as in the legend area. is this an attempt to show that the blue mountains extend to these areas?

ian.

thanks for commenting ian...i hope this new version does something to appease everyone.

Version 17.1. bevel effect has been reduced along the side of the map2. bevel has been hand-painted in3. mountains on the northern side of BMNP have been adjusted4. mountains in the legend have been enhanced.

Last edited by cairnswk on Sat Jun 16, 2012 4:17 pm, edited 1 time in total.

Like the hand drawn effect (the non uniform look works)for the bevel but what Chapcrap said about that one part, I seem to agree with. A couple of extra pixels to make the bevel there stand out more would be nice.

Could I ask for a different colour for the mountains as they are very close to the territ colour. I take it they are the blue mountains, but I can see some brown in the photo you used and that should make the pop out more. As for the hand drawn side of them, I have no problem with that part.

Between blue mountains and Warragamba, you have a road cut out of the mountains, can you do something similar between Warragamba and Sydney university along the same line. I know you have the cut away further south.

chapcrap wrote:I think that looks better, but it seems like there isn't a very good uniformity of the edges where there should be. Most notably to me around Bilpin and Wilberforce.

chapcrap, these edges replace the previous bevel as you know.the argument before was it was too strong.so i changed it and now it is not uniform.the other thing is that these lines replace contour lines of sort and i am sure you have looked at contour lines and seen that the distances between lines is hardly even uniform.so to me, that is not an issue, and uniformity is not something i am totally after with this effect.

koontz1973 wrote:Like the hand drawn effect (the non uniform look works)for the bevel but what Chapcrap said about that one part, I seem to agree with. A couple of extra pixels to make the bevel there stand out more would be nice. [/quote}Nice but not necessary.

Could I ask for a different colour for the mountains as they are very close to the territ colour. I take it they are the blue mountains, but I can see some brown in the photo you used and that should make the pop out more. As for the hand drawn side of them, I have no problem with that part.

Yes you can ask, but i don't think that is in the best interest to add more colour to that section, as it might only look confusing and ugly. Yes there is a solid sandstone ridge vertical drop looking back from the three sisters, but i don't think it is inportant enough to warrant what you request.

Between blue mountains and Warragamba, you have a road cut out of the mountains, can you do something similar between Warragamba and Sydney university along the same line. I know you have the cut away further south.

i am not sure what you're meaning there because between the BMNP and Warragamba region is the dam wall which forms the borders, and that would hardly be appropriate between Warragamba Dam and SU Farms. I think the gap between SUFarms and Warragamba is adequate to show a bordering regions.

chapcrap wrote:I think that looks better, but it seems like there isn't a very good uniformity of the edges where there should be. Most notably to me around Bilpin and Wilberforce.

chapcrap, these edges replace the previous bevel as you know.the argument before was it was too strong.so i changed it and now it is not uniform.the other thing is that these lines replace contour lines of sort and i am sure you have looked at contour lines and seen that the distances between lines is hardly even uniform.so to me, that is not an issue, and uniformity is not something i am totally after with this effect.

I'm talking about how the effect coming out from the terts is not the same width all the way around? You want that to be random widths around the edges? That looks really bad, IMO.

pamoa wrote:small graphic inconsistencydouble crossing are grey (transparent)simple ones are blackroads are dark grey (all should be like this)

well yes pamoa, but for me no.the major 4way crossing has an average property to it, and having just explored it again with a normal properties which makes it very harsh black, i actually prefer it the way it is. the other single crossings are black on a backing ground colour to give them contrast.i've never seen bitumen that is totally black, it's more like a dark grey, some places it is light gray depending on the mix they lay.so i'd like to keep things as they are thanks.

1. Some of the Territory names such as Mosman, Manly, Woy Woy go over the outline. Remove the outline under the names for an easier read.2. The outer glow around the text in the legend and mini-map. I don't think it is really needed considering that the background is a light enough color. You can either remove the outer glow or tone it down a couple of notches.3. The out glow around the text in the landmark areas, I think you can remove the glow all together.4. The cross walks on the small look good, but on the large they are all messed up. Probably from enlarging them.5. There is what looks like a smudge here down by Jamison Valley:

isaiah40 wrote:A few things:1. Some of the Territory names such as Mosman, Manly, Woy Woy go over the outline. Remove the outline under the names for an easier read.

Done.

2. The outer glow around the text in the legend and mini-map. I don't think it is really needed considering that the background is a light enough color. You can either remove the outer glow or tone it down a couple of notches.

Removing it altogether around the outer names is not an option, otherwise it would be too(notice the spelling - not you, but others) dark to read. But i have reduced the opacity of the PS effect from 75% to 55%.Done.

3. The out glow around the text in the landmark areas, I think you can remove the glow all together.

Done.

4. The cross walks on the small look good, but on the large they are all messed up. Probably from enlarging them.

A couple of things:1 - The text size on the small, some of the names are a little hard to read. I believe for the most part that you have room to have a larger size, maybe an increase of one font size?2 - Some of the territory names need to have the kerning adjusted, i.e. Penrith, it looks like Pennth on the large and on the small it is even worse. The names that have a "ri" are really bad. They all look like an "n"3 - On the mini-map, can you place the bonus value beside the word City, and have the line going more to the center of that area?

Please update the color blind test in the OP, with both of the major tests.

3 - On the mini-map, can you place the bonus value beside the word City, and have the line going more to the center of that area?

i prefer it have it where it is as it fits better with the consistency of the others in the mini-map i.e. all on their territories where possible; the only reason northern beaches is off its territory is because it would be too close to the North Shore bonus number and there is very little room on northern beaches for it.

I've mucked around with that bonus area a bit more...moving the northern beaches bonus number onto it's region, and making it clearer.I've also changed the line indicators to white.