Changes to Campaign Jena-Auerstedt V1.06
- Added Magnified 2D view (View menu, mouse wheel, or hot key '5').
- Added 2D terrain slopes to show elevations.
- Added movement sounds.
Changes to Campaign Jena-Auerstedt V1.05
- Initial John Tiller Software release.
NOTE: Starting with this version, no CD-check is performed by the
main program and all documentation is supported only in PDF format,
available from the Help menu in each application.
Changes to Campaign Jena-Auerstedt V1.04
- Change so that Infantry can melee attack mounted Cavalry in Obstructed
terrain.
- Change so that Artillery Weather effect does not apply to Indirect Fire
weapons.
- Added feature to award victory points for supply wagon losses.
- Added ability for weapons to be defined as not having bayonets,
which reduces the melee strength of the units carrying them to
1/3 of normal strength.
- Added ability for artillery to be given an indirect fire capability.
- Added a Supply Source feature that can be used with the optional
Isolation rule to determine unit Isolation (see Supply section in
Users Manual).
- Added ability to put abatis and trenches in a scenario.
- Added separate Bridge Movement value to parameter data.
- Change so that three rank units that exceed the Extended Line
strength value in one hex have their fire value reduced.
- Change so that Pioneers can deploy entirely into Skirmishers.
- Added Withdrawal feature which results in units being withdrawn at
a specified time with a specified probability.
- Added an Emplaced artillery unit "E" in Order of Battle which cannot
limber but can change facing.
- Removed the confusing Activate AI toolbar button.
- Added option for Mouse Wheel Zoom.
- Added reinforcement variable arrival hex feature.
- Change so that Dragoons only get a 10% attack bonus, not 25% as heavy cavalry.
Changes to Campaign Jena-Auerstedt V1.03
- Added ability to specify that releases cause the units in the specified
organization to become Fixed rather than releasing them.
- Added Dragoons to the cavalry types, which can dismount.
- Change so that retreating units cannot overrun Skirmishers in Chateau
hexes.
- Map corrections
- Morale grades upgraded for French to improve play balance.
- Additional solitaire scenarios.
- Stacking allowance improved to 1800 men.
- 15 minute versions for standalone scenarios.
- Minor scenario corrections based on customer feedback.
Changes to Campaign Jena-Auerstedt V1.02
- Fixes for Vista compatibility.
Changes to Campaign Jena-Auerstedt V1.01
- Put cavalry charge multiple in parameter data.
- Put disordered movement fraction in parameter data.
Changes to Campaign Jena-Auerstedt V1.0
- Implemented a minimum bridge strength requirement for crossing a
damaged bridge of 50, 100, and 150 for infantry (and leaders), cavalry,
and artillery (and supply wagons) respectively. See the section on
Movement in the Users Manual.
- Put cavalry charge factor in parameter data.
- Added the ability to define a unit as "Has Boats" which allows the
unit to enter water hexes.
- Added option to prevent defender elimination when there is no valid
retreat after melee.