Here’s what’s great about reality: people are great at breaking stupid stuff. So as Dead Space 3 launched yesterday in the Americas, people smarter than I had already figured out a glitch in the game to acquire all the items EA had hoped you’d pay for. Game Front have posted a video explaining how, which I’ve diligently included below.

It’s not until chapter 8 of the game, but once you’re there, with a little bit of farming you can gather all the “resources” you need to make whatever weapons you like. Also, why is this even a thing in a shooter?

It’s a shame that this’ll likely be patched out by the time the game reaches the rest of the world, but hopefully another cunning sort will discover something else by then. EA, the lesson here is: STOP IT.

I do vaguely remember an interview with one of the EA guys where he said they’ve genuinely thought about charging real money to reload your gun after letting them play half a dozen hours without charging, “To get them invested”…

Even the morally bankrupt man in the suit immediately said “But it’s not gouging!” unprompted, because it was that painfully obvious that’s exactly what everyone was thinking.

While I’m no fan of micro-transactions, particularly in this instance, isn’t posting a way to circumvent them and advocating its use rather dubious at best and potentially drifting into some murky legal grey areas?

There’s no circumvention involved, it’s the exact same bug as was present in a few of the Node rooms in Deadspace 2 – an item spawn replenishes on area transition. There’s nothing legally grey about it.

There’s nothing gray about it, it’s bad design and an attempt to squeeze all the money they can out of you. I bet the design even adjusts drop/collection rates in order to push you into buying things (just like D3 did with the AH). Frankly, EA was stupid and didn’t do a proper bug fix between versions, their loss. FARM ALL THE RESOURCES!!!(for free!)

Nah, in Dead Space 5 they match you with a professional EA Game Facilitator to play it for you and stream it to your browser. You can give the EA Game Facilitator requests by SMS to a premium rate number.

“You selected ‘No'”. This answer is [processing] “INCORRECT!”. It will be discarded and the DNA sample we collected as part of your Origin download (please see terms and conditions) will be used to hunt you down and kill you.

Please note: EA respects the rights of all its customers. Therefore your body will be dissolved in acid, preserving your right to privacy and sparing your loved ones from seeing your mutilated corpse. Thank you and have a nice day.”

Corpse Void: A Death in Space, released approximately a year after the tragic new that Dead Space 6 was canned due to all the critics going full retard simultaneously, and totally not a stealth reboot in any way.

Still waiting for the UK release :v
Still I never had any intention of using the microtransactions, and from what I’ve heard in the standard playthrough you should have no issue gaining enough resources to have 2 powerful weapons come the end game.
And I’ve never really used more than 2 weapons per play-through of the previous dead space games.
And with no incentive to change guns because everything uses universal ammo in 3 (A most ridiculous idea in my opinion), I see little reason to bother.

Those necromorphs, they eat your bullets like candy, but what they really want is your sweet, sweet corpse, to make necromorphic love to as your eyeballs explode in the pitiless howling vacuum of outer space. Even the architecture has a disturbing rib-cage aesthetic, making sure you never escape the oppressive atmosphere of dread. All you have is a half-charged plasma cutter and a small medpack that might help if you cut yourself shaving.

Just take a second. Feel that?

That’s tension. That’s fear. That’s horror. Savour the feeling that you’re in over your head, your weapons are pitiful, and that surviving this is going to take a miracle.

Please do review how you feel about these things, alright? And let’s stop these type of arguments.

There’s something really disturbing I cannot put my finger on (yet) about not advocating piracy by the act of pirating. But even more about people who feel it’s ok to publicly announce to the world they are filthy thieves.

Wait, underpowered weapons sound like a good thing for a game that’s calling itself a horror game. And what’s wrong with a straight up port? The past two games were pretty straightforward ports and they were just fine.

Anyway, I’m fine with using pirated copies as a demo of sorts before going out to buy the full game. But you are pretty much advocating piracy here, despite what you said.

No biggie. Trainers which can give you any amount of resources you want are floating on the internet from 2nd of February (yes game could be unlocked early by simply changing your OS date to 5th). EA only threw away more money for implementing their pitiful microtransactions feature.

I’m playing on Hard and I’m having no trouble at all with the ammo or the medkits… And I hate that.

Thing is, I haven’t pirated a game since San Andreas (I was in a different country, where getting new games was pretty much impossible), but I’m sick of EA and I did download this game. I’m not proud of it, but I’m not that much demagogue to say it’s the worst thing ever. For a moment I thought “Visceral doesn’t deserve this”, but that moment fade away when I started thinking in how much I loathed DS2 and how much a generic third person shooter this has became. Plus all the fucking DLC/Microtransaction bullshit EA makes these developers to apply to their games. And that’s EA’s and Visceral’s and DICE’s and Bioware’s fault.

So, yeah, I pirated this game to try it out. And now, with this exploit that can’t be forcedly patched on me, I will find out the exact spot where EA and Visceral decided that people with money to waste could get way earlier than those who don’t, and will see how much different the experience will be.

I do buy those games. I have Metro on PC and Xbox (bought it on launch) and already preordered Last Light. The fact that I pirated THIS particular game doesn’t mean I pirate any other. In fact, I already stated that I haven’t pirated a game since the release of San Andreas for PC. Every other game I own (300+ on Steam, and like 10 on Origin) are all legit. So are my console games.

Because I was naive enough to think that there was a really small chance that this time they would get it right and release a better product… I really liked the first game. Now I’m going to ignore EA for the time being.

I don’t understand why people come on here and moan about how EA are evil, micro transactions destroy enverything the game is about etc. and then boast about pirating the game. Here’s a novel idea, if something goes against your principles don’t play it.

Truth. I’ve been doing that with EA for years. I think some people might consider pirating from EA instead of spurning them completely, to be hurting them in some way. It doesn’t. It can only help them. Just saying ‘no’ is always the best approach to companies like EA. And it’s surprisingly easy once you get started.

I suppose it was too much to ask of poor old you to abstain? Surely you deserve to play this game which you worked so hard to.. download? Instead of the game’s developer who are obviously owned by The Man and thus should be shunned and you knew in your heart of hearts that a gifting of argentum would only be in vain.

Alternatively, you’re being cheap. Either you should buy the game or not buy it and play something else. First world problems. Also, piracy doesn’t exactly tell EA that their game is BAD, it tells them people are scummy and will do anything to put their mitts on their (obviously oh-so-desirable) products.

The best way to show EA you disapprove is to send them a letter explaining why you don’t want their game. Not email, an actual slice of processed dead tree with text on it. Email can be directed to /dev/null ; proper mail has to be received, processed, read, filed. It’s far more likely to end up on the desk of someone that has the ear of someone.

No, the best way is to refuse to buy or play the game. It’s called boycotting. When asked about the game, you should tell them that EA’s terrible business practices remove any desire for the game you have.

Piracy is not a moral high ground. Boycotting is. I’d say it’s okay to pirate things if you’re broke, since the next iteration you’ll probably buy when you have money. If a game is good, you now have a potential customer. Uncle Gabe already made this point, anyways.

But since the internet age is the age of bombastic remarks, the vocal minority of pirates that constantly babble about how it’s “their right” make the discussion into that of legality on the terms of big corporations, which isn’t a good discussion for anyone.

“Click the banner on the main menu to enter the SimCity Store. Here, you’ll find special add- ons for sale. Select STORE to view the full list of additional game content (both free and paid) that can provide you with new gameplay possibilities.”

So it’ll be a Triple-Whopper of Awesome: Always-Online DRM/Origin Only, Day-1DLC (additional to the Retail price) and Microtransactions.

I’ll give the entire “Sim” franchise a pass because of the ridiculous amount of post-release content packages that have been released into retail for The Sims alone over the years. The Sims should have been one of the first franchises to adopt microtransactions.

When you get down to it, it’s not even a game so much as just a modern approach to playing with dolls. And there has always been an accessories market for dolls.

Expanding that point out to SimCity, when you look at any simulation-type games, there’s just no way to include all the possible content in the base-release. Nor would anyone necessarily want all the possible content. And it makes so much more sense to have an in-game DLC store than to constantly make these expensive themed retail bundles when only a few items from the theme catch your eye.

If you’re playing this on PC, just grab the the +10 trainer that’s available on Softpedia. You can drop 5000 of X resource into your inventory whenever you want. It makes the game significantly more fun when you don’t have to spend half the time rummaging around looking for tiny amounts of rubbish.