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Topic: Netstorm style game play gets reboot in 3D and new IP (Read 9410 times)

Hello all just wanted to let everyone know about our team which started as fans of the original 90's Netstorm Islands at war have banded together to form a development team and working with help from the original devs are creating a new world and IP heavily influenced by the original game-play style under but new world and artwork and units and IP.

The new reboot of NS style game-play of warring priests and floating sky islands is called "Disciples of the storm" and is set in a full 3D world instead of 2D that the original game was.

The team has been working over past few months on changes and getting the new rain faction art down in preparation for creation of the new units for use in a new test build, the team has put a number of screenshots of art and models on our steam greenlight page a few videos of the teams work inside the unity engine with a test build of the game showing some of the gameplay mechanics implemented from the older game..

We also are releasing a look of the new Ice Cannon attack unit we are working on the design...

Earlier we had uploaded a picture of the new rain creature air unit spawn pool which will spawn rain based air unit that will attack any enemy units in a radius from the spawn pool..

Wait you mean the link for the steam greenlight page is not directing to the DOTS page :/

F2P means that while there will be an initial purchase we are not going to charge over and over for people to access user accounts , there will be one time purchase of the game but access to the online servers will be free and will not have to buy a subscription for continued playing aka WOW or eldar scrolls online.

the only thing players can spend money on is on their own choice for getting special clothing items for their priests to give the priest a unique looks but these will not affect gameplay in anyway and are more geared towards letting players that want to get a special look for their priest the ability to do so.

We did not want a pay to win game so we are staying well away from that but down the road with allowing customization of priest looks will allow players to become more connected with their priest avatar and allow a little income from that..

Hmm, I have no idea what this game is about but it has priests in it so I will check it out

Game focuses on capturing islands to expand ones territory using your priest to construct temples on one's home islands and shrines on distance islands to lay claim to them and the use of bridges to link to the different islands with the ultimate goal of attacking the other players island using attack structures and capturing the enemies high priest and offering him up on the altar to ones chosen deity for victory.

Oh, so is it an island based rts game then? So it is sort of like planetary annihilation in terms of island travel or do you use portals to get to other islands?

Construction of a temple gives access not only to building workshops but also building wooden bridges of different shapes such as L T and Y shape segments that can be rotated and snap to each other allowing creation of bridge networks that your resource collectors walk back and forth on. Bridges end connections can also have small structures built off them allowing attack units to be constructed on floating platforms from them.

Out with the old and in with the new, the first new terrain surface texture has been implemented replacing the older terrain texture.. We have the basic terrain texture that is now seen in game then a set of blending detail textures that will break up the base texture with such things as moss and patches of rougher dirt that will be implemented to further provide the terrain with more depth and blending.. here are two ref pictures showing the old and new terrain surface texture.

After several weeks of back and forth with the art team and modeling team we at Storm Isle Productions are pleased to showcase the first look of the newly modeled and textured Rain faction "Ice Cannon" with the initial model done we will be implementing it into a coming build for further demonstrating of the new unit model in-game soon...

Be sure to drop us a comment and let us know what you think!Also if you have not dropped by our steam green-light then be sure to help drop us some support Steamcommunity.com

Following on last weeks roll out release of the new "Ice Cannon" model we are very pleased to this week release the first public glimpse of the newly modeled and textured rain faction "Ice Tower" blocker unit for the DOTS RTS. The new design takes a major step away from that of the original and gives a more streamline and fortified blocker look.