This section is going to focus on organizing a core group of people to help advance Sandbox. This will include ideas on features, ideas for improving the webpage, creating community organizers and whatever else we can all think of to help Sandbox and the Sandbox community be the best it can be! Also I'm considering we could have weekly or biweekly meetings on IRC. If you are interested in joining the Sandbox Advancement Committee let me know!

We can use people on the committee to help in these areas (you can be in more than one too)

- Commercial Engine advancement (ideas and goals currently)- Marketing Team - Help with suggestions on how to get Sandbox out to the public, find webpages we can post on, post to FB, etc.- Community Organizer - Help setup contests, tournaments, ideas on how to improve the community, interact with the community, etc

Awesome, thanks! I think I'm going to setup a private facebook group for those most interested in being a part of the committee. That way I won't have an overflow of posts and the general public can just post in this section

I'd love to help in any way I can. My family and I have enjoyed SBGB for many years. I'd love to see SBGM advance to a new level! I'm teaching my self programming now with udemy.com, books, and tutorials. I'm too new to help with programming right away, but I'd love to consider this down the road. In the immediate, perhaps I could help with marketing. I love working with kids too. In my local area of Cincinnati, Ohio, USA, I'd love to teach some game design classes to kids and parents some day soon. (I will of course follow the protocol, rules, and advice of the SBGM owners). I think I could promote SBGM locally and globally. I'd also love to help contribute content. What sort of jobs/roles are needed to advance things to the next level?

You know, since I created the graphics for the HUD in RPG mode of Sandbox 2.7, I feel like joining in with the development again. The new features of Sandbox 3 are quite intriguing and they've caught a lot of my interest. Specifically the scripting engine. I'd love to see how you're planning on pulling this off. I'll be in the #sanbox IRC channel more often from now on, so I'll be able to keep up to date on a lot of your progress. As I said, I'd love to get back in the loop. I'm tempted to add Sandbox to the official tools for the FunDead Industries development group partnership that I'm part of.