Tag Archives: ACT

Warning: this post contains full earnings details, all financial part uncovered, lot of spoilers! >:}(feel free to skip the boring part and jump straight to the sum up numbers at the end of this post)

As you already might know, my Anti-Cheat Toolkit plugin was selected for the Asset Store May Madness Sale, which has started at May 5 and was rocking until May 16.
Before revealing any Madness Sale numbers and achievements, I’d like to make an overall retrospective of this plugin.Please, note, all earnings will be posted in gross, net (what I get) is 70% of gross.Continue reading →

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This is a super simple and flexible way to show FPS, memory usage and some hardware info right in your app on target platform \ device.
This plugin may be really useful on the project testing phase, when you send your app to the beta testers and wish to hear from them what performance on what hardware do they have. Or if you just wish to see all these data yourself in your app running on the target device.
Anyway, I hope you’ll find it useful and helpful. And most important part – it’s almost free, currently I sell it for just five bucks(except the Nebraska)!

It brings some great new features, like speed hack detection and I did fixed lot of community reported bugs and implemented some community requested features.
I also wish to let you know I’m already working on next significant update which will raise plugin’s price a bit. As you may see Anti-Cheat Toolkit went really far from what it was on its first Asset Store day, and I never changed its price since releasing it in Aug’13. I hope you see it deserves few additional bucks =)
So, I’d suggest to hurry and grab it for current low price until next update released! =P

After all, I wish to hug all people helping me to make my plugins better or supporting me in any other way. In first place I’m talking about all my friends and customers who were so kind to send me a bug report, or leave a review in Asset Store or just say me “good work” on forums. Thank you all, guys!

Special thanks and hugs fly out to my little-almost-year princess and my wife, her great mommy <3!

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This is a tiny toolkit, created to help you protect your Unity3D project from many cheaters / hackers (not from all – skilled and well-motivated person can hack anything). Current ACT version allows you to protect sensitive variables and PlayerPrefs from cheating.

So, currently ACT allows you to keep variables safe from all kind of memory searchers (Cheat Engine, ArtMoney, etc.) and prevent your saved PlayerPrefs data from altering by any person on any platform.

Just add ACT DLL into your project and replace PlayerPrefs to PlayerPrefsObscured, sensitive int to ObscuredInt, float to ObscuredFloat, etc. and you’re done! Really 🙂
This is all you need to do to add some protection from cheaters to your project in no time, no any additional steps required!
For more flexibility I added custom crypto keys usage (not necessary, but feel free to use it), if you’re nerdy enough 🙂
ACT is very simple and intuitive to use as you can see – you shouldn’t have to know something special at all. Hope you’ll like it!

PS: I wish to say special thanks to Daniele Giardini for great logos and all priceless feedback he provided about ACT!
And I’d like to let you know about some must-have Unity3D content Daniele created, like tweening engine HOTween or “Swiss knife” panel HOTools, and you definitely should check out Goscurry – super fun, creative and addictive game!

Found a typo? Please, highlight it and press Shift + Enter or click here to inform me!