TheIronKnuckle wrote:The shit you show off in this thread is totally different to what we saw in the contest Is there still going to be that epic dream sequence?

It is embarrassing to admit but the dream sequence (The Ibyn Complex, it was called) was a prologue for The Oll Stone kind of hacked together at the last second because it was obvious to me that I was going to finish what I originally had planned in time but I still wanted to create something for the contest. It ended up being better received then I thought it would so I guess I could release a bugfixed version possibly expanded to have a little more than the three minutes of gameplay it currently has. I'll edit the second post to include information about the prologue sometime soon as well.

I dunno if anyone was watching this project but, if there is anyone is out there waiting warmly for the day they can finally play The Oll Stone, I am not dead and neither is this project. Progress has just been slower than desired. But hey look! I've got an update! I apologize in advance for the crappy image editing as I recently acquired some new hardware and still need to install much of the software I am accustomed to using for these sorts of tasks. After many hours in mspaint I did manage to get some images together to show progress made since last September.

First up the Guardian.

The Guardian is a new weapon for The Oll Stone intended to be more thematically appropriate than Unreal's built-in fare. It is loosely based off real world revolvers of the same time period. Like the revolvers used for reference, it packs a punch, but is a real pain to reload. A biorifle and ASMD just wouldn't fit in story set in 1905.

The skins shown are a work in progress.

Low-poly pickup model and ammo pickups.

The second by announcement is the projected release date. I aim to be finished by September of this year. I don't mean "within a decade of September" as my previous update schedule might indicate. No matter what I give my word that The Oll Stone will be released by the end of 2012. I've put too many hours into this to see it go unfinished.

Finally, a message regarding the prologue. The final release will include an updated version of the prologue using features developed for The Oll Stone. The overall experience will not be drastically different, but it will offer new content so those who played the original will not be bored to death.

In 1095 that would have been The Saxons. In 1905 it exists in a test map used to test code and weapons. Or maybe elsewhere. Or maybe not. I'd hate to spoil anything. But yeah, I'll just leave this here.

holy crap. Every shot you release increases the anticipation. I hope this doesn't turn into another ISV dragonfly though: super innovative, super awesome etc, and then never finished or released (No disprespect to Qtit, Personally I think he's just splendid)