If you, like a lot of Call of Duty fans, missed play Capture the Flag in Ghosts, you’ll be pleased to know that it is returning in Call of Duty: Advanced Warfare. No other details about multiplayer have been revealed yet, but Sledgehammer Games must know the return of Capture the Flag will be well-received.

Sledgehammer’s Michael Condrey Tweeted the above picture of a Capture the Flag scoreboard for Advanced Warfare. The company definitely seems interested in learning what fans want, and in shaking up expectations. What are you hoping to see in Call of Duty: Advanced Warfare?

We’ve talked a lot about Sunset Overdrive, but we’ve mainly focused on the weapons, colorful world (which was inspired by Jet Grind Radio), and all-around craziness. One thing we haven’t discussed in very much detail is the playable character. There’s a reason for that–you won’t be playing as the guy in the cover art or in the trailers. You’re the hero of Sunset Overdrive, and you can customize your character.

Several character screenshots have been released, and customization was also covered in SunsetTV. While Insomniac’s Brandon Winfrey discusses the wide variety of options available to you, the video displays a character dressed in rather familiar garb… not that we think Insomniac is taking a jab at a certain game, or anything, but Sunset Overdrive has female assassins.

This episode also covers some of the traps you can use in Sunset Overdrive, such as the fiery Pyro Geyser and the mysterious Pandora’s Trap. The traps all fit the themes we’ve seen from the game so far. Pandora’s Trap, for example, may assault your enemies with swearing gnomes.

And since this is Sunset Overdrive, not even the character respawns are dull and ordinary. Insomniac talked to Examiner about some of the games and other media the respawns reference. One is a reference to The Ring, another to Men in Black, another to Portal, and so on… It should be fun to see them all.

Sunset Overdrive looks like a lot of fun so far, and if it’s successful, the fun should continue for years to come. Insomniac already has ideas for sequels and spin-off games. Enjoy the final customization images, and share your impressions of this wild game.

Dragon Age: Inquisition, which will release on October 7 for the Xbox One, PS4, Xbox 360, PS3, and PC, is one of the most anticipated games of the year. A new batch of screenshots was released today, and we’ve also got a couple pieces of information to share with you.

These aren’t environmental screenshots for once, but we can’t say we haven’t seen our fair share of the world. BioWare has been generous in what it’s shown of the Dragon Age world. With all those locations and an emphasis on exploration, a lot of fans have wondered just how big the game is going to be. We don’t have an exact map size yet, but we know it will be bigger than Dragon Age: Origins.

A lot bigger.

According to Creative Director Mike Laidlaw, who spoke with GamingBolt at E3, the world of Dragon Age: Origins could easily fit inside Inquisition… inside a single level of Inquisition. Origins and Dragon Age 2 could be placed inside Inquisition with plenty of room to spare.

Well, we won’t run out of places to explore, as long as Inquisition has the content to back up the size of the world.

Speaking of content, the endings confusion has resurfaced. We discussed this before, but BioWare once again referred to the game’s 40 endings and, as before, had to clarify that only a few endings will be completely unique.

No matter how many endings Inquisition has, we can’t wait to explore the world and see some of our favorite characters, so beautifully depicted in these screenshots. And while we’re on the topic, Anora has been added to the list of confirmed returning characters.

Before the PS4-exclusive Bloodborne was announced at E3, many fans thought From Software’s mysterious new title would be another Souls game, Demon’s Souls 2 being a popular guess. However, according to Director Hidetaka Miyazaki in a translated interview, the developers “never even considered making it Demon’s Souls 2.” It was planned as a new IP from the start.

It still will have elements in common with the Souls games, while providing new experiences. Miyazaki’s ultimate goal is to make a good game that players will enjoy. Bloodborne will have some sort of online component, although he hasn’t revealed details about what that will entail. It could be similar to the way online work in the Souls games, or it could be something new. Whatever it is, it should be interesting.

So, there’s a lot we don’t know about Bloodborne. What do we know?

Gameplay details are still scarce, other than knowing it will have faster combat than the Souls games have, but we do know more about the story. Bloodborne is set in the Victorian Era, in the distant and ancient city of Yharnam. Yharnam is troubled by strange beasts, which are fought each night in the Beast Hunt. The player character has come to Yharnam in search of its fabled medical cure, only to be caught up in the terror of the Beast Hunt.

Sounds like a dark, supernatural tale so far. What are you hoping to see in Bloodborne?

First of all, if you felt Black Flag didn’t have enough land–you did spent a lot of time on the water, after all–you’ll be pleased to know that Unity’s Paris was confirmed to be bigger than all the land in Black Flag. (You’ll get to visit a few areas outside of Paris, as well.)

You’ll have a large city to explore, and as for the way you explore it, Ubisoft had some comments to make about that, as well. The series’ parkour system has been redone for Unity to give movement a smoother feel. According to Game Designer Max Spielberg, “you no longer have to drop down from climbing a wall to an object to continue running. You can, from your climb, perform a transition into a direct run, or swing, or any move possible in the game.”

The new parkour movement will involve two vertical controls and one horizontal control, and you’ll learn special parkour moves as you play through the game.

Now, when we talk about playing the game, you might be thinking about playing with your friends, since co-op was revealed at E3. However, it turns out that your friends won’t be able to join you during most story missions. You can explore the open world and complete certain missions together, but when it comes to the main story, you’ll be on your own.

Even with co-op, therefore, Assassin’s Creed Unity is still focused on story, and on its new main character, Arno Dorian. If you’d like to learn more about Arno, Ubisoft released a new trailer all about him.

What do you think? Are you looking forward to taking control of Arno and exploring Paris?

A lot of excitement surrounds Mortal Kombat X, especially after the new gameplay, fighting, and characters shown at E3. We’ve gotten to see two returning characters: Scorpion and Sub-Zero. We’ve also seen four new characters: Cassie Cage, Kotal Kahn, Ferra, and D’vorah.

Ed Boon, when asked by fans on Twitter, confirmed that Scorpion and Sub-Zero aren’t the only returning cast members. We don’t know who they’ll be, but we should see some familiar faces.

He also mentioned on Larry “Major Nelson” Hryb’s podcast that Mortal Kombat X will have more new characters than any previous Mortal Kombat game. Yes, there will be more new characters here than there were in the very first Mortal Kombat.

If he means playable characters, Mortal Kombat X will feature more than 7 new additions to the cast. If he counts the non-playable characters from the first game, it’s more than 10. Either way, the wave of new characters plus the promised returning characters means we’ll have quite a sizeable selection.

Who are you hoping to see return, and what types of new characters would you like to see?

We thought we’d be done talking about The Witcher 3: Wild Hunt until E3 after CD Projekt RED revealed the Collector’s Edition and a new trailer yesterday, but something extra was revealed yesterday without us even realizing it.

A user on Reddit discovered that one of the final frames of the trailer contained a secret message, and quite a lengthy one at that. The transcript may not be 100% accurate, and the dashes near the end indicate words that the user couldn’t make out.

“We’ve missed you!

“Today you got a look at the third trailer for The Witcher 3: Wild Hunt. We hope you liked it!

“There’s so much more in this game that it’s just impossible to show everything within two and a half minutes. Still we tried 🙂

“More importantly we just showed you some of the main characters.

“Geralt’s close friends and some of the last Witchers remaining in the world – Vesemir, Eskel and Lambert – will play a big part in the game, as well their famous fortress Kaer Morhen.

“You also got a glimpse of the renowned bard Dandelion and the sorceress Triss Merigold.

“Emhyr var Emreis, Emperor of Nilfgaard, the most powerful man in the world of The Witcher, also made an appearance. Recognize his voice?

“And then there was Ciri!

“And Yennefer!

“By the way, if you’re new to the series, don’t worry, the game will introduce you into all you need to know, and you’ll start loving (and hating!) characters in no time!

“Also, you’ve been asking us many questions about gameplay features and we’re finally ready to answer some of them – so here it goes:

Yes, you will be able to fight while on horseback

The crossbow. Yup, Geralt can use ranged weapon. Because sometimes monsters fly and you can’t reach them.

Remember swimming and sailing. You’ll be able to dive and search for a lot of hidden stuff too. There’s a whole underwater world to discover.

Horse racing anyone?

“You also got to hear more music from the game. This particular track was composed by Marcin Przybyłowicz & Percival. We’d love to hear your feedback. Fire away in the comments or on the game’s Facebook/Twitter/forums. Remember, we’re always listening, even if we’re not getting back to you.

“The Witcher 3: Wild Hunt Team
CD PROJEKT RED

“PS. If you’re still waiting for more (you are, right?), please be patient. We’re just warming up.

“PPS. Have you seen the Collector’s Edition video? What do you think about the figure?

“PPPS. We’ve just announced a closed multiplayer beta of The Witcher Adventure Game ——– & let the GOG.com guys —— you.”

Several things stand out in this message. First, some of the returning characters are confirmed, so this should lay to rest the questions about whether or not that was Ciri in the trailer. And if none of that means anything to you, the message also suggests that Wild Hunt’s story will be accessible to players who aren’t familiar with the previous games or the novels. The gameplay elements mentioned here–horseback riding, crossbows, water sections–also provide interesting possibilities.

(By the way, if you’re wondering about the Witcher Adventure Game mentioned at the end, it is a board game coming to PC/Mac/iOS/Android.)

It’s pretty cool that CD Projekt RED went through the trouble of hiding this information in the trailer. Apparently they know that some fans will analyze trailers frame by frame. Are you excited for The Witcher 3: Wild Hunt?

Now there are two titles we didn’t expect to say in the same sentence. When we think about Sunset Overdrive, the wacky, cheerful shooter coming to the Xbox One, we don’t usually think about a horror classic like I Am Legend. But according to Creative Director Marcus Smith, I Am Legend is just one of the surprising sources of inspiration for Insomniac’s game.

I Am Legend and 28 Days Later both displayed hints of fun, even in desperate, apocalyptic situations. Since Insomniac was interested in an apocalyptic setting that wasn’t as grim as they usually are, those slight “fun” elements gave the developers the idea for a zany, optimistic end-of-the-world. It’s the “Awesomepocalypse,” as Community Manager Brandon Winfrey dubs it in this week’s episode of SunsetTV.

And that takes us to Sunset City.

The structure of Sunset City is just as crazy as the rest of the game it belongs to. You’ll bounce and wall-run your way up multiple levels of the city to get around. Don’t forget, traversal is a key part of Sunset Overdrive.

From the Q&A, we also learned that side quests will provide both story/character information and in-game bonuses like money or items.

Sunset Overdrive looks as crazy as ever, and Winfrey’s awkward comedy style is starting to grow on us. We can’t wait to see more from this game. What about you?

Mortal Kombat’s Ed Boon has been answering fan questions through Twitter about the newly-announced game in the series, Mortal Kombat X.

First, if you’ve been wondering if the “X” in the title is supposed to be the letter X or the number 10, it…might be both. It “worked out nicely” that X can have different meanings like that. Another fan asked if the story would be a continuation from the previous game or completely new, and he replied that it would be “sort of both.”

He also teased at least two new fighters, gameplay to be shown at E3, and gory fatalities.

Details on the new gameplay features in Mortal Kombat X are still few and far between, but Boon also made an official statement about “a new fully-connected experience that launches players into a persistent online contest where every fight matters in a global battle for supremacy.”

E3 is almost here, so it won’t be much longer before we learn what Mortal Kombat X has to offer.

BioWare has released yet another batch of screenshots for Dragon Age: Inquisition, along with more articles related to lore and location on the game’s official site. First, we’ve gotten to see new screenshots from a strange place that should be familiar to fans of the series: the Fade.

The site has a helpful article on the Fade and its connection to the mortal world, as well as an article on breaches in the Fade, which is an important part of Inquisition’s premise.

As interesting as the Fade is, it isn’t the only location we’ve gotten to see. The next is the Therinfall Redoubt, a once-proud training ground for the Seekers.

And yes, the site was updated with another lore-based article about Therinfall, so you can catch up on your knowledge of both of these interesting locations.

We’ve also got two little facts about Inquisition to share with you today. First, the game is officially in alpha. This means that the game is mostly complete, and the developers will be testing it. Our second piece of information is more related to the game, rather than just its status: how the Inquisitor’s name will be chosen.

Don’t worry, you’ll be able to give your character any first name you like. The last name, however, will be given to your character based on the race you’ve chosen. This isn’t the first time we’ve seen this from BioWare’s games, and it allows the voice acting to easily address the Inquisitor.

Enjoy the rest of the screenshots, and share your comments on Dragon Age: Inquisition!

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