If this is the version I have, it came as a extra on the CD for the sequel, The Westerner ... I think the executable for it may be in part of the Westerner installer.

Anyway, I tried this with my copy and found the same issue i.e. the Adlib Emulator which is the nominal default music device fails as the engine requires the SAMPLE.* files which are not present with that version (again, might be an updated executable for Win32, rather than DOS). See:https://github.com/scummvm/scummvm/blob ... ic.cpp#L40

The solution as per that code which worked for me is to override the Audio settings per game and set "MT-32 Emulator" to use the "less good" MT-32 music ... Probably, setting No Music would also work.

I tried setting the audio option to MT-32 Emulator, and I got a message saying the selected audio device 'MT-32 Emulator' cannot be used. See log file for more information. Attempting to fall back to the next available device..." The console window says "WARNING: The MT-32 Emulator requires one of the two following file sets (not bundled with ScummVM): Either 'MT32_CONTROL.ROM', and 'MT32_PCM.ROM' or 'CM32L_CONTROL.ROM' and 'CM32L_PCM.ROM'!

The game works with the no music option. I can still hear the music during the introduction though. I guess the intro is not affected by the sound options.

Ok, so i checked my English CD version and all the files are in root (WESTERN is in a subdir called English.PDI).

There are Setup.exe and Install.exe and lots more including the two files mentioned in the DATA FILES wiki section.

So, if you don't have a version @digitall mentioned you probably were scammed with a phony copy.

The game works with the no music option. I can still hear the music during the introduction though. I guess the intro is not affected by the sound options.

The intro and every "movie" sequence has their audio merged in and will always play.
The "no music" option only affects the in-game music that plays while in a scene and those scenes will unfortuantely stay silent then.

wrt the MT-32.ROM and such: I'm afraid those are copyrighted ROMS which you can only get by owning the MT-32 hardware and ripping it from there.

@digitall

It doesn't crash here (nothing on serial) but it freezes my entire system...should that happen?
Do you think we should enter that into the bug system?

The solution as per that code which worked for me is to override the Audio settings per game and set "MT-32 Emulator" to use the "less good" MT-32 music

Which is funny, since i just compared the two and MT-32 sounds much more advanced than ADLib (at least on my General MIDI hardware)

However, I can't find a precompiled build of that for Windows, so you would either have to compile this yourself using MSVC / VS Express or use a Virtual Machine i.e. Oracle Virtualbox with a Linux distribution such as Ubuntu to allow you to install unshield and unpack this.