Wii Vitality Sensor still in the works, not yet usable by anyone

Since the Wii Vitality Sensor was revealed back in 2009, Nintendo has been pretty quiet about how the peripheral was coming along. Nintendo president Satoru Iwata confirmed work was still being done on the Vitality Sensor but there's trouble making the device work with some people.

Because our human bodies have diverse biological differences, the Vitality Sensor hasn't been able to detect pulse and other body signals from a good chunk of users. Nintendo is aiming to have the device be usable by virtually anyone though working out the kinks has taken a long time.

Iwata admits this problem has been tough to overcome but he believes the Vitality Sensor has potential and wishes to continue working on it. Iwata did not provide a possible release period for the Vitality Sensor.

Why are they trying to make this work if they already have a Wii successor coming along?

I doubt this idea will bring in a lot of sales to make it matter, but it's possible that Nintendo could prove me wrong.

There's no reason they can't release it for the next console. Fitness games will still probably be a big seller for Nintendo, and I don't think it's a far stretch to assume many of those consumers would want a peripheral like this one.

quote ashantiqua

this sort of thing is cool, but... how am i going to use a controller with one hand?

I doubt there's any games that would require this peripheral as well as two hands to operate. It's for fitness games, all of which, as far as I know, either require just the Wiimote, or the balance board.