I have a fondness for games where simple, focused gameplay takes precedence over other aspects of a game. It's a trademark of DMA where graphics, sound and even plot take a backseat to the gameplay. One of my favorite games is a DMA title that was released on the Super Nintendo called Uniracers. There was no premise or plot, instead the whole objective was to race against other unicycles while performing tricks (similar to Nintendos Excitebike), and I loved it.

Wild Metal for Sega Dreamcast, however, would definitely pique my dad's interest. There's nothing complicated here—it's a 3D shooter that puts you in the driver's seat of a futuristic battle tank and lets you blow a lot of stuff up. While the game comes up short in some crucial areas, its tight focus on convincing tank warfare is enough to get Wild Metal noticed.

Nearly a decade later and dozens of other entries into the genre, things have changed quite a bit. In Tecmo's newest Dreamcast fighting game, Dead Or Alive 2, the gender of playable characters has shifted dramatically to a near equal five to seven ratio; still in favor of males.

When I first learned about the Dead Or Alive series, it was while perusing the pages of Electronic Gaming Monthly Magazine; the editors were openly salivating at the overtly 'jiggly' nature of the female fighters in the game. This was a few years back when the first game hit the arcades and was then ported to the Sony PlayStation.

Much like Thom, Advance Wars reminds me of many games I've played in the past, but none on the PC. A couple of classic console names that come to mind are Military Madness and Shining Force, as well as more recent efforts like Vandal Hearts or even Final Fantasy Tactics to a certain extent. Replace the medieval fantasy characters with planes and tanks, and you're basically set.

When I first saw the score Ben gave Zombie Revenge, I thought two things: The new guy is out to prove something and he didn't bother to play through the game thoroughly. That's because I had relatively high expectations ever since I heard that Sega was going to be publishing it.

On the surface, Carrier appears to be nothing more then a pure rip-off of Capcom's groundbreaking Resident Evil series. Resident Evil defined many elements in what is now known as the survival-horror genre and Carrier isn't shy about mimicking it. Almost all the setups are near identical. In Carrier, players take control of Jack Ingles and Jessifer Manning (only after beating the game), a guy-girl duo part a special investigative unit known as SPARC.

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