Dragged into TurbolasersSat, 19 May 2018 04:14:31 +0000Sat, 19 May 2018 04:19:16 +0000Libsyn WebEngine 2.0http://draggedintoturbolasers.libsyn.com/podcast
enhttp://draggedintoturbolasers.libsyn.com/podcastbetweenthebolterandme@gmail.com (betweenthebolterandme@gmail.com)http://static.libsyn.com/p/assets/b/6/d/b/b6dbcec266cf3fa9/BishopColor_vectored_trans_iTunes_1400x1400.jpgDragged into TurbolasersAdam Wier, Eric Wier, Gregory Wieryesericmwier@gmail.comepisodicEpisode 40: Warhammer Fest and Adeptus TitanicusSat, 19 May 2018 04:14:31 +0000In this episode, we discuss the recent Warhammer Fest and the various announcements made during the event. While we mention the new Nighthaunt army and the upcoming version 2 of Age of Sigmar, our primary focus is on the first Sister of Battle model shown, and the new Adeptus Titanicus game.]]>In this episode, we discuss the recent Warhammer Fest and the various announcements made during the event. While we mention the new Nighthaunt army and the upcoming version 2 of Age of Sigmar, our primary focus is on the first Sister of Battle model shown, and the new Adeptus Titanicus game.]]>31:52yeswarhammer,40k,adeptus,titanicusfullEpisode 39: How to start resin castingFri, 27 Apr 2018 04:41:36 +0000This episode is centered around how to create a two part silicone mold for resin casting. We start by discussing why we learned how to make molds in the first place, before talking about the basic principles involved. We then talk at length about various ways to improve your molds and resin casts, focusing on methods to reduce bubbles.

]]>This episode is centered around how to create a two part silicone mold for resin casting. We start by discussing why we learned how to make molds in the first place, before talking about the basic principles involved. We then talk at length about various ways to improve your molds and resin casts, focusing on methods to reduce bubbles.

]]>43:19yesfullEpisode 38: I am AlphariusThu, 19 Apr 2018 03:40:20 +0000Most of the episode is spent discussing some of the newer Forge World Alpha Legion models, particularly their Primarch Alpharius and their new terminator models. We talk about how the Alpharius model falls short of the other Primarch models and what aspects set it apart from the others. We also touch on the Lernaean Terminators, and how they do nothing for the model range, only serving to emphasize how comical the terminator models look. We end the episode talking about Fantasy Flight Games’ Star Wars Legion, focusing on the quality of the models and how they chose PVC over GW’s prefered polystyrene.]]>Most of the episode is spent discussing some of the newer Forge World Alpha Legion models, particularly their Primarch Alpharius and their new terminator models. We talk about how the Alpharius model falls short of the other Primarch models and what aspects set it apart from the others. We also touch on the Lernaean Terminators, and how they do nothing for the model range, only serving to emphasize how comical the terminator models look. We end the episode talking about Fantasy Flight Games’ Star Wars Legion, focusing on the quality of the models and how they chose PVC over GW’s prefered polystyrene.]]>32:11yesfullEpisode 37: Games Workshop Adepticon announcements Sat, 31 Mar 2018 00:00:00 +0000We spend this episode discussing Games Workshop’s announcements from Adepticon 2018. First we talk about the new revealed Knight Titan and contrast it with the smaller Armiger Knight that was recently released. Afterwards we transition into talking about the newest Age of Sigmar army, the Idoneth Deepkin. We briefly discuss some of the new models and how they fit alongside the other armies.]]>We spend this episode discussing Games Workshop’s announcements from Adepticon 2018. First we talk about the new revealed Knight Titan and contrast it with the smaller Armiger Knight that was recently released. Afterwards we transition into talking about the newest Age of Sigmar army, the Idoneth Deepkin. We briefly discuss some of the new models and how they fit alongside the other armies.]]>34:32nofullEpisode 36: The Daughters of Khaine and GW’s new effort to make female modelsMon, 19 Mar 2018 02:57:36 +0000We talk about the newest Age of Sigmar army, the Daughters of Khaine with Aletheia, one of our good friends. We discuss how the new models fit alongside Games Workshop’s other female models and all of their models as a whole, speculating on what they are trying to convey with their design choices. We end the episode talking about the newly revealed plastic Van Saar Necromunda gang, and how pleasantly surprised we were to discover that it is mixed gendered.]]>We talk about the newest Age of Sigmar army, the Daughters of Khaine with Aletheia, one of our good friends. We discuss how the new models fit alongside Games Workshop’s other female models and all of their models as a whole, speculating on what they are trying to convey with their design choices. We end the episode talking about the newly revealed plastic Van Saar Necromunda gang, and how pleasantly surprised we were to discover that it is mixed gendered.]]>01:05:51yesfullEpisode 35: Space Wolves and Forge World, a steady decline in qualityFri, 16 Feb 2018 03:07:14 +0000With the release of a host of new terrible Space Wolf releases from Forge World recently, we decided to talk a little about what makes them such a disappointment, and how they speak to Forge World’s recent inconsistency in model quality. We touch on how digital sculpting has both helped and hurt many of their designs and how the incredible popularity of the Horus Heresy has put a strain on a relatively small company. We also talk about the newly released Rogal Dorn model, and how he may be Forge World’s best Primarch yet.]]>With the release of a host of new terrible Space Wolf releases from Forge World recently, we decided to talk a little about what makes them such a disappointment, and how they speak to Forge World’s recent inconsistency in model quality. We touch on how digital sculpting has both helped and hurt many of their designs and how the incredible popularity of the Horus Heresy has put a strain on a relatively small company. We also talk about the newly released Rogal Dorn model, and how he may be Forge World’s best Primarch yet.]]>34:51nofullEpisode 35: Space Wolves and Forge World, a steady decline in qualityFri, 16 Feb 2018 03:07:07 +0000With the release of a host of new terrible Space Wolf releases from Forge World recently, we decided to talk a little about what makes them such a disappointment, and how they speak to Forge World’s recent inconsistency in model quality. We touch on how digital sculpting has both helped and hurt many of their designs and how the incredible popularity of the Horus Heresy has put a strain on a relatively small company. We also talk about the newly released Rogal Dorn model, and how he may be Forge World’s best Primarch yet.]]>With the release of a host of new terrible Space Wolf releases from Forge World recently, we decided to talk a little about what makes them such a disappointment, and how they speak to Forge World’s recent inconsistency in model quality. We touch on how digital sculpting has both helped and hurt many of their designs and how the incredible popularity of the Horus Heresy has put a strain on a relatively small company. We also talk about the newly released Rogal Dorn model, and how he may be Forge World’s best Primarch yet.]]>fullEpisode 34: Gregor Eisenhorn and Adeptus CustodesWed, 31 Jan 2018 03:38:31 +0000For the first episode of 2018, we start by discussing the newly revealed Gregor Eisenhorn model, celebrating 20 years of the Black Library. We spend the remaining part of the episode talking about the new Adeptus Custodes models and how they compare to the first Custodes released in the Burning of Prospero game.]]>For the first episode of 2018, we start by discussing the newly revealed Gregor Eisenhorn model, celebrating 20 years of the Black Library. We spend the remaining part of the episode talking about the new Adeptus Custodes models and how they compare to the first Custodes released in the Burning of Prospero game.]]>42:22nofullEpisode 33: Necromunda impressions with Eli ParsonsWed, 29 Nov 2017 02:06:14 +0000In this episode we are joined with our good friend Eli Parsons, who listeners may know from the excellent Dragons of Phaeton blog and who created some awesome NPC characters for the Curse of the Alabaster collaborative event last year. In the first half of the episode we talk about how Necromunda has changed with the new edition. In the second half we discuss some of the Necromunda models, with particular focus on the newly revealed Orlock gang. Be sure to follow Eli @totradus on Instagram and his blog the Dragons of Phaeton]]>In this episode we are joined with our good friend Eli Parsons, who listeners may know from the excellent Dragons of Phaeton blog and who created some awesome NPC characters for the Curse of the Alabaster collaborative event last year. In the first half of the episode we talk about how Necromunda has changed with the new edition. In the second half we discuss some of the Necromunda models, with particular focus on the newly revealed Orlock gang. Be sure to follow Eli @totradus on Instagram and his blog the Dragons of Phaeton]]>01:08:26yesfullEpisode 32: Tor Megiddo with Alexander WinbergMon, 20 Nov 2017 19:54:39 +0000In this episode we are joined by the talented Alexander Winberg, who was instrumental in the collaborative Inq28/narrative wargaming projects Outgard and Tor Megiddo. We focus most of the episode on Tor Megiddo, talking about its inspirations, and how it came together, along with discussing Alex’s warband, the 66 Fangs. We also touch on how to go about getting involved or hosting your own collaborative gaming events. To learn more about Alex’s work make sure to visit his (and Alexander Lunde!) blog Echos of Imperium: https://echoesofimperium.blog/]]>In this episode we are joined by the talented Alexander Winberg, who was instrumental in the collaborative Inq28/narrative wargaming projects Outgard and Tor Megiddo. We focus most of the episode on Tor Megiddo, talking about its inspirations, and how it came together, along with discussing Alex’s warband, the 66 Fangs. We also touch on how to go about getting involved or hosting your own collaborative gaming events. To learn more about Alex’s work make sure to visit his (and Alexander Lunde!) blog Echos of Imperium: https://echoesofimperium.blog/]]>57:44yestor,megiddofullEpisode 31: The Thorn Moons Crusade and the Iron Sleet Invitational IIFri, 27 Oct 2017 18:01:36 +0000This episode is focused on talking about Iron Sleet’s next project, following the Pilgrym event, called the Thorn Moons Crusade. We talk a little about the origins of the project, and the lore that surrounds it, talking at length about the Thorn Moons and the Elder Ones and Green Mechanicvm that inhabit them. We also discuss the Elder One that Adam built and painted over the last few months. Finally, we talk about the Invitational that Iron Sleet extended to the world, encouraging people to create a series of 5 models to explore the human elements of the Crusade.]]>This episode is focused on talking about Iron Sleet’s next project, following the Pilgrym event, called the Thorn Moons Crusade. We talk a little about the origins of the project, and the lore that surrounds it, talking at length about the Thorn Moons and the Elder Ones and Green Mechanicvm that inhabit them. We also discuss the Elder One that Adam built and painted over the last few months. Finally, we talk about the Invitational that Iron Sleet extended to the world, encouraging people to create a series of 5 models to explore the human elements of the Crusade.]]>35:39nofullEpisode 30: We started a Blood Bowl League!Thu, 05 Oct 2017 03:06:51 +0000We spend this episode talking about a new Blood Bowl League we started with a few friends. We begin by discussing what we hope to get out of the league and a few predictions of how each team will do. After each playing our first game, we reconvene to talk about how the games went and what we learned about the game as a whole.]]>We spend this episode talking about a new Blood Bowl League we started with a few friends. We begin by discussing what we hope to get out of the league and a few predictions of how each team will do. After each playing our first game, we reconvene to talk about how the games went and what we learned about the game as a whole.]]>45:32nofullEpisode 29: Mortarion heralds a wave of new Death Guard releasesThu, 14 Sep 2017 15:42:42 +0000We spend this episode talking about the new and upcoming Death Guard models. We devote a significant amount of time discussing their Primarch, Mortarion, and how we feel that he is the strongest model in the range, not not suffering from many of the severe anatomical issues of the rest of his legion. The majority of the rest of the episode is spent analysing the new terminator models, particularly the Deathshroud terminators. We lement at their lack of of abdomens and awkward leg attachment, but think that they will still be excellent for conversion opportunities.]]>We spend this episode talking about the new and upcoming Death Guard models. We devote a significant amount of time discussing their Primarch, Mortarion, and how we feel that he is the strongest model in the range, not not suffering from many of the severe anatomical issues of the rest of his legion. The majority of the rest of the episode is spent analysing the new terminator models, particularly the Deathshroud terminators. We lement at their lack of of abdomens and awkward leg attachment, but think that they will still be excellent for conversion opportunities.]]>47:26yesfullEpisode 28: Necromunda Underhive, more details emergeThu, 31 Aug 2017 05:02:22 +0000With Nova Open occuring this weekend, Games Workshop previewed a host of new products, including revealing a lot more information on the new version of Necromunda. We talk at length about the new gang models, but also about the components included in the boxed game. We also critique the new hero models contained in the upcoming Age of Sigmar Blightwar.]]>With Nova Open occuring this weekend, Games Workshop previewed a host of new products, including revealing a lot more information on the new version of Necromunda. We talk at length about the new gang models, but also about the components included in the boxed game. We also critique the new hero models contained in the upcoming Age of Sigmar Blightwar.]]>48:21yesfullEpisode 27: Necromunda ReturnsThu, 24 Aug 2017 03:19:18 +0000In this episode, we talk about the recently announced return of Necromunda, a fan-favorite game of gang warfare. We discuss the interesting weapons that the revealed models are equipped with, and talk about how the new models compare to the original sculpts.]]>In this episode, we talk about the recently announced return of Necromunda, a fan-favorite game of gang warfare. We discuss the interesting weapons that the revealed models are equipped with, and talk about how the new models compare to the original sculpts.]]>43:09yesfullEpisode 26: New Primaris Space Marines!Tue, 25 Jul 2017 18:50:49 +0000In this episode, we talk about some of the new Primaris Space Marine releases. We talk at length about the Reiver and Aggressor models and how they fit in with the rest of the range. We also discuss the new Chaplain and Apothecary character models. Finally, we briefly mention the huge Redemptor dreadnought.]]>In this episode, we talk about some of the new Primaris Space Marine releases. We talk at length about the Reiver and Aggressor models and how they fit in with the rest of the range. We also discuss the new Chaplain and Apothecary character models. Finally, we briefly mention the huge Redemptor dreadnought.]]>46:02nofullEpisode 25: Painting is more than just acrylics!Wed, 19 Jul 2017 04:18:37 +0000In this episode we talk about our journey through painting, how over the years we have developed our own style, but also how we have started to experiment with different types of paints and products to push our skills further. We spend a lot of time talking about our efforts into using enamel and oil based paints, as well as some resources that you can use if you want to learn more about them or how to best use them.]]>In this episode we talk about our journey through painting, how over the years we have developed our own style, but also how we have started to experiment with different types of paints and products to push our skills further. We spend a lot of time talking about our efforts into using enamel and oil based paints, as well as some resources that you can use if you want to learn more about them or how to best use them.]]>44:20yesEpisode 24: The Reivers!Thu, 29 Jun 2017 16:30:09 +0000In this episode we talk about some newly revealed Warhammer 40k models that will be included in a few new starter sets. First we discuss the new character models for the Primaris Space Marines, a Captain and Librarian. We then talk at length about a new Primaris unit, the Reivers, and how they fit within the Space Marine range as a whole. Finally, we end the episode talking about some new Nurgle models.]]>In this episode we talk about some newly revealed Warhammer 40k models that will be included in a few new starter sets. First we discuss the new character models for the Primaris Space Marines, a Captain and Librarian. We then talk at length about a new Primaris unit, the Reivers, and how they fit within the Space Marine range as a whole. Finally, we end the episode talking about some new Nurgle models.]]>45:04yesEpisode 23: Dark ImperiumWed, 31 May 2017 03:30:15 +0000In this episode we are again joined by the talented Mr_Pink, from the blog Modern Synthesist and now a new podcast called Xenos Alchemist, to talk about the new Warhammer 40,000 boxed game Dark Imperium. We discuss all the models contained within the box, as well as the new dreadnought revealed during Warhammer Fest.]]>In this episode we are again joined by the talented Mr_Pink, from the blog Modern Synthesist and now a new podcast called Xenos Alchemist, to talk about the new Warhammer 40,000 boxed game Dark Imperium. We discuss all the models contained within the box, as well as the new dreadnought revealed during Warhammer Fest.]]>01:35:44yesEpisode 22: A classic design revisited, Primaris Space MarinesTue, 16 May 2017 05:32:24 +0000With this episode we are joined by the extraordinarily talented Mr_Pink, from the blog Modern Synthesist, to talk about the newly revealed Primaris Space Marines. We talk at length about the models as well as the lore surrounding them.]]>With this episode we are joined by the extraordinarily talented Mr_Pink, from the blog Modern Synthesist, to talk about the newly revealed Primaris Space Marines. We talk at length about the models as well as the lore surrounding them.]]>01:17:00yesEpisode 21: Warhammer 40k 8th edition is upon us!Fri, 28 Apr 2017 15:00:33 +0000The new edition of Warhammer 40,000 is soon to be released, and Games Workshop has been revealing a lot of information about its changes from previous editions via their Community site. We spend the episode talking about some of these changes from the perspective of people who did not get too invested in the previous edition, partially because of how bloated it became and how little it focused on the narrative elements that we enjoy most.]]>The new edition of Warhammer 40,000 is soon to be released, and Games Workshop has been revealing a lot of information about its changes from previous editions via their Community site. We spend the episode talking about some of these changes from the perspective of people who did not get too invested in the previous edition, partially because of how bloated it became and how little it focused on the narrative elements that we enjoy most.]]>44:43yesEpisode 20: Our Kharadron Overlords and how to Mind the GapTue, 18 Apr 2017 05:13:39 +0000In this episode we discuss the new Kharadron Overlord model line for Age of Sigmar, paying special attention to the awkward proportions present on the models (particularly the wide thigh gap present on all of them). We end the episode talking about Forge World’s latest Primarch model, Magnus the Red.]]>In this episode we discuss the new Kharadron Overlord model line for Age of Sigmar, paying special attention to the awkward proportions present on the models (particularly the wide thigh gap present on all of them). We end the episode talking about Forge World’s latest Primarch model, Magnus the Red.]]>35:34noEpisode 19: Is Shadow War Games Workshop’s Inquisimunda? Fri, 31 Mar 2017 14:35:15 +0000This episode is focused around Games Workshop’s new Shadow War: Armageddon boxed game. We talk about our pleasant surprise at the game using the Necromuda ruleset, expanded to include other Warhammer 40k armies and weapons, rather than the gangs from the hive world of Necromunda. We discuss how this will affect 40k as a whole and how it might influence the Inqisimunda and Inq28 community.]]>This episode is focused around Games Workshop’s new Shadow War: Armageddon boxed game. We talk about our pleasant surprise at the game using the Necromuda ruleset, expanded to include other Warhammer 40k armies and weapons, rather than the gangs from the hive world of Necromunda. We discuss how this will affect 40k as a whole and how it might influence the Inqisimunda and Inq28 community.]]>28:25yesEpisode 18: The Dark Age of SigmarWed, 08 Mar 2017 06:47:32 +0000We begin this episode by talking about the new Age of Sigmar releases, focusing on some of David Waeselynck’s work, the Vanguard-Palladors and the new Slambo. We also discuss the recently released Warhammer Quest game, Shadows over Hammerhal. We then transition into describing how Jake from Ex Profundis started a movement to bring the narrative style of Inq28 to Age of Sigmar, creating AoS28. The Age of Sigmar setting is a veritable blank slate upon which you can explore virtually any creative impulse, without feeling beholden to droves of background knowledge. This has encouraged us to start building a warband of warriors afflicted by an odd crystallizing disease, inspired by the J.G. Ballard novel The Crystal World.]]>We begin this episode by talking about the new Age of Sigmar releases, focusing on some of David Waeselynck’s work, the Vanguard-Palladors and the new Slambo. We also discuss the recently released Warhammer Quest game, Shadows over Hammerhal. We then transition into describing how Jake from Ex Profundis started a movement to bring the narrative style of Inq28 to Age of Sigmar, creating AoS28. The Age of Sigmar setting is a veritable blank slate upon which you can explore virtually any creative impulse, without feeling beholden to droves of background knowledge. This has encouraged us to start building a warband of warriors afflicted by an odd crystallizing disease, inspired by the J.G. Ballard novel The Crystal World.]]>42:44yesEpisode 17: Roboute Guilliman and questions concerning Space Marine Anatomy Tue, 14 Feb 2017 07:11:08 +0000We begin this episode by talking about some of the new Tzeentch releases before shifting into discussing the third Triumvirate boxed set, including Roboute Guilliman, Cypher, and Grand Master Voldus. We spend a lot of time pondering the egregious anatomical issues of the vast majority of current the Space Marine models, and how they were remedied by Simon Egan with his series of Primarch models. We finish out the episode talking about our current work to build a better proportioned true-scale Space Marine.]]>We begin this episode by talking about some of the new Tzeentch releases before shifting into discussing the third Triumvirate boxed set, including Roboute Guilliman, Cypher, and Grand Master Voldus. We spend a lot of time pondering the egregious anatomical issues of the vast majority of current the Space Marine models, and how they were remedied by Simon Egan with his series of Primarch models. We finish out the episode talking about our current work to build a better proportioned true-scale Space Marine.]]>01:06:02yesEpisode 16: Talking with Stygian Thorne about Inq28 and Fall of CadiaSat, 21 Jan 2017 17:06:54 +0000In this episode we had the pleasure of interviewing Ahmad Jafar, know as Stygian Thorne from the blog of the same name. We talk at length about his introduction to the hobby and where he draws his inspiration. We also discuss his extensive work expanding the idea of Spyreheads within the Imperium and how their sect fits within the Imperial Creed. We end the episode talking about Games Workshop’s new book the Fall of Cadia, and how it fits in with the Eye of Terror codex back in 2003.]]>In this episode we had the pleasure of interviewing Ahmad Jafar, know as Stygian Thorne from the blog of the same name. We talk at length about his introduction to the hobby and where he draws his inspiration. We also discuss his extensive work expanding the idea of Spyreheads within the Imperium and how their sect fits within the Imperial Creed. We end the episode talking about Games Workshop’s new book the Fall of Cadia, and how it fits in with the Eye of Terror codex back in 2003.]]>58:47yesEpisode 15: 2017 begins!Fri, 06 Jan 2017 06:07:23 +0000It is hard to believe, but 2016 is over, and that means this podcast is already a year old! We talk a little about our thoughts about reaching this milestone and what the future holds. We also speak briefly about 2016 in terms of our blog Between the Bolter and me, and how we got more involved in the community than ever before. We end the episode talking about the new Fall of Cadia event and what it could mean for Warhammer 40k as a whole. We also talk at length about the new special character models that are being released with the book.]]>It is hard to believe, but 2016 is over, and that means this podcast is already a year old! We talk a little about our thoughts about reaching this milestone and what the future holds. We also speak briefly about 2016 in terms of our blog Between the Bolter and me, and how we got more involved in the community than ever before. We end the episode talking about the new Fall of Cadia event and what it could mean for Warhammer 40k as a whole. We also talk at length about the new special character models that are being released with the book.]]>47:20yesof,fall,cadiaEpisode 14: Blood Bowl Returns!Tue, 20 Dec 2016 16:19:09 +0000We start the episode by touching on the success of Adam Poots’ new Kingdom Death kickstarter campaign. We spend the rest of the episode talking about Games Workshop’s new releases, with a focus on the new Thousand Sons’ models and the reenvisioned Blood Bowl. We talk at length about each of the new Thousand Sons’ kits, including Magnus the Red and the fantastic new Ahriman. We then move to discussing the component quality of Blood Bowl, and our general excitement to be playing the game again after many years!]]>We start the episode by touching on the success of Adam Poots’ new Kingdom Death kickstarter campaign. We spend the rest of the episode talking about Games Workshop’s new releases, with a focus on the new Thousand Sons’ models and the reenvisioned Blood Bowl. We talk at length about each of the new Thousand Sons’ kits, including Magnus the Red and the fantastic new Ahriman. We then move to discussing the component quality of Blood Bowl, and our general excitement to be playing the game again after many years!]]>55:10yesdeath,blood,kingdom,bowl,sons,thousandEpisode 13: The Curse of the Alabaster!Wed, 09 Nov 2016 06:29:16 +0000This episode is dedicated to talking about the Curse of the Alabaster, an Inquisimunda event that recently took place in Los Angeles. We talk about everyone involved in the project, from Shibboleth’s amazing terrain to Weirdingway’s imaginative navigator household. Furthermore, we go into depth about all three of the games played at the event and talk a little about the Necromunda ruleset as a whole.]]>This episode is dedicated to talking about the Curse of the Alabaster, an Inquisimunda event that recently took place in Los Angeles. We talk about everyone involved in the project, from Shibboleth’s amazing terrain to Weirdingway’s imaginative navigator household. Furthermore, we go into depth about all three of the games played at the event and talk a little about the Necromunda ruleset as a whole.]]>01:11:48yesthe,of,curse,alabaster,inq28Episode 12: The Burning of Prospero is upon us, with Blood Bowl soon to follow!Fri, 21 Oct 2016 21:00:00 +0000We spend this episode discussing the upcoming Burning of Prospero box game. We speculate on how it will differ from the earlier Betrayal at Calth Horus Heresy game, as well as comment on the quality of the new models. In the second half of the episode we switch to talking about the rerelease of Blood Bowl, and decide whether or not we want to start playing it again. Finally, we talk about our current hobby projects, where Greg and Eric reveal that they are starting to paint models for the first time in many years!]]>We spend this episode discussing the upcoming Burning of Prospero box game. We speculate on how it will differ from the earlier Betrayal at Calth Horus Heresy game, as well as comment on the quality of the new models. In the second half of the episode we switch to talking about the rerelease of Blood Bowl, and decide whether or not we want to start playing it again. Finally, we talk about our current hobby projects, where Greg and Eric reveal that they are starting to paint models for the first time in many years!]]>01:05:21yesof,blood,bowl,burning,prosperoEpisode 11: The Genestealer Cult and the split between Fantasy Flight Games and Games WorkshopFri, 30 Sep 2016 03:58:49 +0000The episode begins with us talking about the new Genestealer Cult models and how Games Workshop expanded the line introduced in the Deathwatch: Overkill game. We delve into the quality of the sculpts and also the potential for conversions, particularly in the light of Inq28. We then transition into the main topic of the episode, which is the split between the boardgame company Fantasy Flight Games (FFG) and Games Workshop. We discuss the possible reasons for the decision, as well as the ramifications for Games Workshop and FFG.]]>The episode begins with us talking about the new Genestealer Cult models and how Games Workshop expanded the line introduced in the Deathwatch: Overkill game. We delve into the quality of the sculpts and also the potential for conversions, particularly in the light of Inq28. We then transition into the main topic of the episode, which is the split between the boardgame company Fantasy Flight Games (FFG) and Games Workshop. We discuss the possible reasons for the decision, as well as the ramifications for Games Workshop and FFG.]]>01:02:42yesEpisode 10: The Deathwatch and the potential of the 13th Black Crusade!Thu, 08 Sep 2016 04:37:10 +0000We begin the episode talking about Games Workshop’s new Deathwatch models, as well as discussing the strengths and shortcomings of the new codex book. We then move into the main subject of the episode, which is discussing the ramifications of the new Traitor’s Hate supplement being labeled as a part of the 13th Black Crusade. We talk about how they explored the crusade over ten years earlier with the Eye of Terror codex, and how this would be a way to modify that background and advance the storyline of Warhammer 40k, which has been stagnant for many years.]]>We begin the episode talking about Games Workshop’s new Deathwatch models, as well as discussing the strengths and shortcomings of the new codex book. We then move into the main subject of the episode, which is discussing the ramifications of the new Traitor’s Hate supplement being labeled as a part of the 13th Black Crusade. We talk about how they explored the crusade over ten years earlier with the Eye of Terror codex, and how this would be a way to modify that background and advance the storyline of Warhammer 40k, which has been stagnant for many years.]]>01:00:15yesEpisode 9: The PilgrymThu, 11 Aug 2016 14:53:47 +0000Eschewing the normal structure of our podcasts, this entire episode is focussed on recounting the events of the Pilgrym event held in Nottingham. We describe the scope of the event, both in terms of the storyline, rules used, the people involved, as well as talk about the events leading up to the game, and Warhammer World in general.]]>Eschewing the normal structure of our podcasts, this entire episode is focussed on recounting the events of the Pilgrym event held in Nottingham. We describe the scope of the event, both in terms of the storyline, rules used, the people involved, as well as talk about the events leading up to the game, and Warhammer World in general.]]>01:14:19yesthe,iron,sleet,pilgrymEpisode 8: Container boxes and Games Workshop’s entry in boardgaming!Wed, 29 Jun 2016 04:13:23 +0000This episode is focused on Games Workshop’s recent venture into the boardgaming, a hobby that has been popularized by companies like Fantasy Flight Games. We talk about the increasing number of small games that GW has released, seemingly only to sell models, as opposed to creating compelling games. In the same vein, we talk about their more promising attempts at game creation, like the newly released Warhammer Quest: Silver Tower.]]>This episode is focused on Games Workshop’s recent venture into the boardgaming, a hobby that has been popularized by companies like Fantasy Flight Games. We talk about the increasing number of small games that GW has released, seemingly only to sell models, as opposed to creating compelling games. In the same vein, we talk about their more promising attempts at game creation, like the newly released Warhammer Quest: Silver Tower.]]>52:41yesEpisode 7: Orruks in Age of Sigmar and Warhammer Quest!Wed, 11 May 2016 01:18:42 +0000This episode is focused on the orcs arrival in Age of Sigmar, in the form of the Orruk Ironjawz. We talk about the new Ironjaw models, and discuss how the image of the orcs has changed over the years in Games Workshop products. Special mention is given to Brian Nelson’s key role in defining how they look today. We also speak briefly about the newly revealed Warhammer Quest boxed game, marveling at the surprising diversity in the models included in the box.]]>This episode is focused on the orcs arrival in Age of Sigmar, in the form of the Orruk Ironjawz. We talk about the new Ironjaw models, and discuss how the image of the orcs has changed over the years in Games Workshop products. Special mention is given to Brian Nelson’s key role in defining how they look today. We also speak briefly about the newly revealed Warhammer Quest boxed game, marveling at the surprising diversity in the models included in the box.]]>56:15yesEpisode 6: Talking about Path to Glory with Alexander WinbergSun, 10 Apr 2016 21:14:53 +0000In this episode, we are joined by the talented Alexander Winberg. We begin the episode by talking about the new Khorne character models for Age of Sigmar, and the new 30th Anniversary Imperial Space Marine model. Afterwards, we transition into talking with Alex about how he got into the the miniature wargaming hobby. We talk at length about his involvement in the Path to Glory campaign with Jeff Vader, Nordic, and Krautscientist. We close out the episode discussing some of the hobby projects that Alex is working on, and talk a little about the progress that we have made with our Pilgrym Project warband.]]>In this episode, we are joined by the talented Alexander Winberg. We begin the episode by talking about the new Khorne character models for Age of Sigmar, and the new 30th Anniversary Imperial Space Marine model. Afterwards, we transition into talking with Alex about how he got into the the miniature wargaming hobby. We talk at length about his involvement in the Path to Glory campaign with Jeff Vader, Nordic, and Krautscientist. We close out the episode discussing some of the hobby projects that Alex is working on, and talk a little about the progress that we have made with our Pilgrym Project warband.]]>01:18:40yesEpisode 5: Deep Wars, the state of GW and supplements, and the decline in Malifaux model qualityThu, 17 Mar 2016 05:59:46 +0000We begin this episode by talking about AntiMatter’s new Deep Wars Blood Reef expansion, before moving into discussing the Stormcast Dracothian Guard and the larger Stardrake. Our main talking point of the episode is about Games Workshop’s supplement system, which they use to update armies without completely redesigning their codex books, as well as to advance the 40k storyline along ever so slightly. We move on to discussing the decrease in sculpt quality in the majority of the newest Malifaux models, specifically how they seem to disregard anatomical proportions and even the concept art from which they are based. We end the episode talking about how Adam is engaged in painting some of the our Pilgrym Project models, and that we have been working on some of the new Kingdom Death expansions.]]>We begin this episode by talking about AntiMatter’s new Deep Wars Blood Reef expansion, before moving into discussing the Stormcast Dracothian Guard and the larger Stardrake. Our main talking point of the episode is about Games Workshop’s supplement system, which they use to update armies without completely redesigning their codex books, as well as to advance the 40k storyline along ever so slightly. We move on to discussing the decrease in sculpt quality in the majority of the newest Malifaux models, specifically how they seem to disregard anatomical proportions and even the concept art from which they are based. We end the episode talking about how Adam is engaged in painting some of the our Pilgrym Project models, and that we have been working on some of the new Kingdom Death expansions.]]>55:08yesEpisode 4: Space Marines and Genestealers, man’s best friendSun, 28 Feb 2016 02:02:52 +0000We spend the majority of the episode talking about the models included in the Deathwatch: Overkill boardgame. We briefly discuss two games of Frostgrave that we played, and how they colored our impression of the ruleset. Finally, we talk about our growing interest in Wrath of Kings, spurned on by Screwed Up Dice’s A Tale of Wrath.]]>We spend the majority of the episode talking about the models included in the Deathwatch: Overkill boardgame. We briefly discuss two games of Frostgrave that we played, and how they colored our impression of the ruleset. Finally, we talk about our growing interest in Wrath of Kings, spurned on by Screwed Up Dice’s A Tale of Wrath.]]>57:51yesEpisode 3: The Wulfen, Frostgrave, and a Tribute to Wayne EnglandThu, 18 Feb 2016 04:37:30 +0000We start this episode by talking about the new Space Wolf and Wulfen releases for Warhammer 40,000, and reflect on how they might be used in conversions. We conclude our discussion of Mantic Game’s Walking Dead miniature game from last episode, now that the Kickstarter is underway. Next, we talk at length about Osprey Publishing’s Frostgrave, focusing on its combat system as compared to other games, specifically Malifaux. Finally, we talk about what the late Wayne England’s artwork means to us, and how it shaped Warhammer 40,000. We also describe a model we are working on in his honor for our contribution to the Pilgrym Project.]]>We start this episode by talking about the new Space Wolf and Wulfen releases for Warhammer 40,000, and reflect on how they might be used in conversions. We conclude our discussion of Mantic Game’s Walking Dead miniature game from last episode, now that the Kickstarter is underway. Next, we talk at length about Osprey Publishing’s Frostgrave, focusing on its combat system as compared to other games, specifically Malifaux. Finally, we talk about what the late Wayne England’s artwork means to us, and how it shaped Warhammer 40,000. We also describe a model we are working on in his honor for our contribution to the Pilgrym Project.]]>01:08:47yesEpisode 2: Fyreslayers and Mantic Games' Walking Dead Miniature gameTue, 26 Jan 2016 18:12:57 +0000In this episode, we talk about the recent Age of Sigmar releases by Games Workshop, namely the dwarven Fyreslayers. We discuss various aspects of the models and how they affect the rest of the Age of Sigmar range. Next, we talk at length about Mantic Games’ upcoming Kickstarter and game: The Walking Dead: All Out War. In addition to talking about some basic information about the game and its miniatures, we also touch on Mantic’s reliance on Kickstarter to publish their games, and their struggles with finding a good material to cast their miniatures in. Finally we speak a little about our current projects on Between the Bolter and Me, touching on our Kingdom Death multipart miniature project, and briefly describing Iron Sleet’s Pilgrym project.]]>In this episode, we talk about the recent Age of Sigmar releases by Games Workshop, namely the dwarven Fyreslayers. We discuss various aspects of the models and how they affect the rest of the Age of Sigmar range. Next, we talk at length about Mantic Games’ upcoming Kickstarter and game: The Walking Dead: All Out War. In addition to talking about some basic information about the game and its miniatures, we also touch on Mantic’s reliance on Kickstarter to publish their games, and their struggles with finding a good material to cast their miniatures in. Finally we speak a little about our current projects on Between the Bolter and Me, touching on our Kingdom Death multipart miniature project, and briefly describing Iron Sleet’s Pilgrym project.]]>01:02:17yesEpisode 1: Expanding Between the Bolter and MeTue, 05 Jan 2016 05:46:24 +0000In this episode we talk about why we decided to create a podcast to supplement our blog, Between the Bolter and Me. We also look back at all the miniature releases over 2015, talking about both the triumphs and disappointments of the year. Finally, we discuss the projects we intend to pursue during 2016 on Between the Bolter and Me.]]>In this episode we talk about why we decided to create a podcast to supplement our blog, Between the Bolter and Me. We also look back at all the miniature releases over 2015, talking about both the triumphs and disappointments of the year. Finally, we discuss the projects we intend to pursue during 2016 on Between the Bolter and Me.]]>01:07:04yes