Don't know anything in programming, so just would like to thanks for your jobs, it work like a charm, experience some bug with the 0.1 version & old firmware.Now can't find something wrong, except the 2go files, but i'll wait!Thanks

I think the reason the footer is of a different size on 64-bit Mac OS is because the pointer type is now 8 bytes wide and 8 byte aligned. raw_info has a pointer as the second field in the struct. The compiler skips 4 bytes to align the pointer to the next 8-byte word and it is 8 bytes wide. This would account for the size being 8 bytes off. Maybe changing the void* to an unsigned int might fix the alignment. Not sure what casting that will affect elsewhere. I will try later if I can find some time.

Don't seems really an issue with the footer size, if that check is commented out I get the second one as error and so on, I suppose that all the stuff needed to do those check is missing because of chdk.dng compiled only in 32bit and not added to the 64bit raw2dng executable.

I suppose that once chdk.dng.c could be compiled with -arch x86_64 it should work good

system disk is full time to get that raid array. I recorded a 60Gb file on my 64Gb card and was going to stop recording @ 60Gb but it stopped automatically @ 60 and is 62Gb in length. Not sure if it's gonna be corrupted, just moving some files around first.

system disk is full time to get that raid array. I recorded a 60Gb file on my 64Gb card and was going to stop recording @ 60Gb but it stopped automatically @ 60 and is 62Gb in length. Not sure if it's gonna be corrupted, just moving some files around first.

Haha, so basically you decided to take the test to another extreme level with recording 60gb file

Just converted a 15.83GB file.. Thanks again Scrax, rodobot, A1ex, and all ML team.

Good to hear that, meanwhile I've recompiled from last source and now dng extracted from my raw can't be opened anymore in ACR, some changes in chdk-dng.c maybe broke it. Once solved will update the app to keep it up to date with last code changes

Good to hear that, meanwhile I've recompiled from last source and now dng extracted from my raw can't be opened anymore in ACR, some changes in chdk-dng.c maybe broke it. Once solved will update the app to keep it up to date with last code changes