NAME

mouse - serial mouse interface

CONFIGURATION

Serial mice are connected to a serial RS232/V24 dialout line, see
ttyS(4) for a description.

DESCRIPTION

Introduction
The pinout of the usual 9 pin plug as used for serial mice is:
pin name used for
2 RX Data
3 TX -12 V, Imax = 10 mA
4 DTR +12 V, Imax = 10 mA
7 RTS +12 V, Imax = 10 mA
5 GND Ground
This is the specification, in fact 9 V suffices with most mice.
The mouse driver can recognize a mouse by dropping RTS to low and
raising it again. About 14 ms later the mouse will send 0x4D ('M') on
the data line. After a further 63 ms, a Microsoft-compatible 3-button
mouse will send 0x33 ('3').
The relative mouse movement is sent as dx (positive means right) and dy
(positive means down). Various mice can operate at different speeds.
To select speeds, cycle through the speeds 9600, 4800, 2400 and 1200
bit/s, each time writing the two characters from the table below and
waiting 0.1 seconds. The following table shows available speeds and
the strings that select them:
bit/s string
9600 *q
4800 *p
2400 *o
1200 *n
The first byte of a data packet can be used to synchronization
purposes.
Microsoftprotocol
The Microsoft protocol uses 1 start bit, 7 data bits, no parity and one
stop bit at the speed of 1200 bits/sec. Data is sent to RxD in 3-byte
packets. The dx and dy movements are sent as two's-complement, lb (rb)
are set when the left (right) button is pressed:
byte d6 d5 d4 d3 d2 d1 d0
1 1 lb rb dy7 dy6 dx7 dx6
2 0 dx5 dx4 dx3 dx2 dx1 dx0
3 0 dy5 dy4 dy3 dy2 dy1 dy0
3-buttonMicrosoftprotocol
Original Microsoft mice only have two buttons. However, there are some
three button mice which also use the Microsoft protocol. Pressing or
releasing the middle button is reported by sending a packet with zero
movement and no buttons pressed. (Thus, unlike for the other two
buttons, the status of the middle button is not reported in each
packet.)
Logitechprotocol
Logitech serial 3-button mice use a different extension of the
Microsoft protocol: when the middle button is up, the above 3-byte
packet is sent. When the middle button is down a 4-byte packet is
sent, where the 4th byte has value 0x20 (or at least has the 0x20 bit
set). In particular, a press of the middle button is reported as
0,0,0,0x20 when no other buttons are down.
Mousesystemsprotocol
The Mousesystems protocol uses 1 start bit, 8 data bits, no parity and
two stop bits at the speed of 1200 bits/sec. Data is sent to RxD in
5-byte packets. dx is sent as the sum of the two two's-complement
values, dy is send as negated sum of the two two's-complement values.
lb (mb, rb) are cleared when the left (middle, right) button is
pressed:
byte d7 d6 d5 d4 d3 d2 d1 d0
1 1 0 0 0 0 lb mb rb
2 0 dxa6 dxa5 dxa4 dxa3 dxa2 dxa1 dxa0
3 0 dya6 dya5 dya4 dya3 dya2 dya1 dya0
4 0 dxb6 dxb5 dxb4 dxb3 dxb2 dxb1 dxb0
5 0 dyb6 dyb5 dyb4 dyb3 dyb2 dyb1 dyb0
Bytes 4 and 5 describe the change that occurred since bytes 2 and 3
were transmitted.
Sunprotocol
The Sun protocol is the 3-byte version of the above 5-byte Mousesystems
protocol: the last two bytes are not sent.
MMprotocol
The MM protocol uses 1 start bit, 8 data bits, odd parity and one stop
bit at the speed of 1200 bits/sec. Data is sent to RxD in 3-byte
packets. dx and dy are sent as single signed values, the sign bit
indicating a negative value. lb (mb, rb) are set when the left
(middle, right) button is pressed:
byte d7 d6 d5 d4 d3 d2 d1 d0
1 1 0 0 dxs dys lb mb rb
2 0 dx6 dx5 dx4 dx3 dx2 dx1 dx0
3 0 dy6 dy5 dy4 dy3 dy2 dy1 dy0