Hi everyone! Recently me and a friend started a new project where we dissect various world building elements from games, movies, literature and others. The purpose is to find out what makes them "tick" and help creators find inspiration for something new for their worlds.

That being said, we come from a medical background (our day to day jobs) so we wanted to merge some of that knowledge with our hobbies. And so, "Pathology in Fiction" was born.

We took and in-depth look at Torment's ingenious use of mental palaces as well as what the game brings new to the "fiction of cognition" genre. Have a look and tell us what you think!

P.S. We were looking for a bit of feedback. Did you find it entertaining and maybe informative? Would you like to see more content like this for other stuff in the future? (we have a few ideas in our backlog). Thanks in advance!

We’re a project dedicated to understanding and sharing knowledge about the human condition and all its incredible facets. Check out some of our work!