Since most of tonight’s post is mostly populated by Magic the Gathering product, we’ll start out with the two non-Magic related items.

First up, is the second item release for Dungeons & Dragons aka D&D Next aka D&D 5.0 is out this weekend. The Icons of the Realm miniature set for the D&D Starter Set includes pre-painted miniatures for each of the six character classes, including cleric, fighter, wizard, and more.

The second non-Magic release for the week is the new Stormclaw box set for Warhammer 40K.

Acting like a semi-starter kit, Stormclaw features two playable armies, one for Orks, one for Space Wolves. Outside of a condensed, digest sized version of the 40K core rules, the box set also includes an exclusive Stormclaw campaign booklet and two exclusive figures for each army. Grukk Face-Rippa, for the Orks, and Krom Dragongaze, for Space Wolves, also come with rules for play.

Now to the Magic stuff.

In case you’ve been asleep for a month or so, the 2015 Core Set for Magic the Gathering is out. As is the case with all set releases for Magic, the standard booster boxes, Fat Packs, and Intro Decks have been released. Fat Packs contain nine booster packs of M15, two mini-deck boxes, one larger one, a spindown counter, and more. Intro Decks are pre-built sixty card decks and two booster packs.

For the first time, Wizards has also released a Two-Player Clash Pack. This dual deck set includes two entirely pre-built, playable decks, making it perfect for two friends to pick up and play. Similar to the previously released Event Decks, the Clash Pack contain a number of high dollar rares, including Nykthos, Shrine to Nyx, Temple of Mystery, Genesis Hydra, and Courser of Kruphix.

Finally, if you’re going to be gaining a ton of new M15 singles, you’re going to want sleeves to go with them. Each of the six major Planeswalkers for the set have each received the sleeve treatment, so no matter what color you play, Wizards has you covered. As well, new playmats and binders have also been released.

Scoundrels of Skullport adds brand new content for the award-winning, bestselling board game, Lords of Waterdeep. It’s not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport.

Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue and Quest cards.

Owners of Lords of Waterdeep can use one or both of these new subterranean locations to add depth to their game experience. There’s also a new faction, the Gray Hands, so now a sixth player can join in the fun! - http://www.wizards.com

Star Trek Attack Wing

For all the Trekkies out there who’ve gotten tired of hearing their Star Wars fan buddies rant and rave about the greatness of the X-Wing miniature game, now is your time to gloat! Going boldly where previous miniature games have not, Star Trek Attack Wing applies Heroclix mechanics to a ship-to-ship battle game. Also, the Trek ships are accurately depicted in both size, speed, and maneuverability.

Keyflower: Key Celeste

With Key Celeste added to the game, players bid for the Key Celeste tile and obtain the ghost in the same way that they bid for the turn order tiles. The owner of the ghost can use it to frighten away and replace another player’s winning bid. The player who played the ghost takes the replaced worker(s) and places them behind his screen. These workers are now available to play by that player in the usual way. Points are available at the end of the game for the owner of the Key Celeste tile and additionally for the ghost if they own both.

Key Celeste adds more interest and considerations to Keyflower and changes this popular game in more ways than gamers are likely to initially anticipate! - http://www.kickstarter.com

Star Wars: The Battle of Hoth Force Pack

In The Battle of Hoth, massive and heavily armored Imperial AT-ATs march forward in inexorable waves while Rebel snowspeeder pilots employ daring group tactics to slow their advance. Meanwhile, the desperate fight on the desolate ice planet of Hoth is destined to have tremendous repercussions throughout the galaxy. Will the Empire’s AT-ATs and stormtrooper legions surround, siege, and destroy the last remnants of the Rebellion? Or will the valiant sacrifices of the Rebel Alliance’s rearguard hold the lines long enough for their allies to find safety?

Inspired by the early scenes from The Empire Strikes Back, the five new objective sets in The Battle of Hoth allow players to recreate the movie’s events or to imagine alternate outcomes. This Force Pack could witness the end of the Rebel Alliance, or it could open an opportunity for its noble spies and smugglers to conduct critical espionage while the Empire’s eyes are turned toward Hoth. With the fate of the galaxy on the line, can Rogue squadron’s snowspeeders actually win the day and strike a massive blow to the Empire’s aspirations for galactic domination? – Fantasy Flight.com

Mascarade

The goal of the game is for players to gain the most gold pieces that they will amass either by telling the truth, or alternatively, bluffing. Players each receive a Character card, that they will switch, or not, with their opponents throughout the game play. At each turn, players have the option to either announce who there are, and therefore are able to activate the power of that Character, as long as none of the other players challenge them; to secretly look at their card; or to swap their card with another player. – Asmodee.com

Cosmic Encounter: Cosmic Storm expansion

The galaxy is trembling in Cosmic Storm, the newest expansion for Cosmic Encounter. With twenty-five new aliens and thirty-five new cards, Cosmic Storm adds more variety than ever. The addition of space stations, each with unique abilities, shakes up the game even more, with the Space Station Conquest variant introducing a new win condition. One thing’s for sure – after Cosmic Storm, the universe will never be the same. – Fantasy Flight.com

Dungeon Roll dice

A tiny treasure chest full of dungeon crawl-y goodness, Dungeon Roll dice blends classic RPG adventuring with dice rolling and card games. Similar to Zombie Dice and Martian Dice, Dungeon Roll has players rolling sets of creature and character dice in turns to improve their abilities and fight their way through a dungeon. Each player also receives a specific character card (with 8 extra hero cards included in the Hero Booster Pack) that can be upgraded throughout the game.

Dungeons and Dragons dips back into its much beloved past for their hardcover reprint of AD&D‘s Against the Slave Lords adventure set! This premium hardcover, wrapped in the standard embossed design that has accompanied these special editions, contains all four of the Classic Adventures from the D&D modules and, as added bonus, the new prequel adventure The Danger at Darkshelf quarry.

THE SLAVES WILL BE FREED!!!!!

Level 7 has been locked down. You’ve been trapped inside. And the alien creatures trapped with you are not friendlies.

Level 7: Escape is the first expansion for the hit thriller game of the same title. Now that Subterra Bravo has been put under lockdown, another batch of aggravated extraterrestrial prisoners have escaped and are ready to do unspeakable things to the soldiers locked in with them. This expansion includes the enemy tokens and markers for these new baddies, as well extra rule sets, five new scenarios, fourteen additional map tiles, and plenty more to increase the replayability of the base game.

Put on your goggles, pump up your steam powered jetpack, and wrap that scarf around your neck, ’cause you’ve just found yourself in Gearworld! Gearworld: The Borderlands is a board game for all the steampunk fanatics out there, applying Risk-like mechanics to a mechanical world, pitting two to four players against each other in a battle for world domination. Not only to players fight over territory, but also muster resources to build massive weapons to defeat their opponents. Fantasy Flight‘s remake of the classic Borderlands board game features updated rules and a slick redesign.

The long awaited Magic the Gathering set, Modern Masters, has finally dropped! And it will likely be sold out by the time your finish reading this sentence. It’s that sought after. Containing some of the most expensive cards within the Modern format, this set is valuable. Also a limited print run, once Modern Masters is gone, it’s gone. For a limited time, Pulp still has boosters and full boxes for purchase, but, as I’ve tried to iterate, these will be gone quickly!

Batman has been in some tough situations throughout his existence, but, as everyone knows, he always manages to get out of them. Now it’s your turn to try and create an inescapable trap for the caped crusader in Arkham City: Escape. An epic two-player game that pits The Dark Knight against his greatest foes (all in the Arkham City game design) inside the titular prison city. What makes the game interesting is that each assortment of villains is chosen randomly, making every game a new experience. One player tries to kill the Batman while the other tries to punch baddies in the teeth.

In the deep, dark reaches of the jungle exists hidden resources of the best coffee beans in the world. It’s your job to venture forth and find them. VIVA JAVA! In this Coffee Game, players compete against each other as they travel across the globe searching for the finest beans the world has to offer. If the going gets tough, however, you can choose whether or not you will team up with the other players so that you both come out caffeinated. For all the coffee lovers out there, here’s a fresh cup o’ Viva Java!

In the fourth-quel to the ever more popular Quarriors! dice game series, Quartifacts, a new set of dice known as Quest Dice. In this expansion, all the mystical relics of the previous Quarriors! games have disappeared, leaving you, the questor, to venture after them. Quest cards will allow you to unleash your creatures in order to find them. In addition, five new creatures, two new spells, The Squire basic, and six Quest cards and dice are also included. Quet quor Quarriors! quon!

A resource management game with a new spin, Saint Malo blends dice games, resource management, and…drawing? Players roll dice to decide what villagers, buildings, and so forth that they are allotted, then draw them onto the erasable grid board in front of them. But be quick about how you arrange your resources because they’re going to need to protect you from the pirates that are invading the city.

The Conquest of Planet Earth continues. But now it’s the Apocalypse.

The first expansion to the original Flying Frog Productions game that pits Earth against a horde of invading martians kicks the total number of players up to six. This increase of playablity comes in addition to an entirely new alien faction, including new miniatures like The Cube! As much of this expansion’s action takes place over the ocean, a Coastal Resistance Deck is included to boost Earth’s defenses. The invasion has begun, fight to stop the conquest!

Achieving a huge amount of positive response from their initial reprintings of the Dungeons and Dragons Advanced hardcovers, Wizards decided to reprint the 3.5 edition core books. Now, it’s 2nd edition’s turn, as the three core books, the Player’s Guide, DM’s Guide, and Monster Manual are all reprinted in beautiful embossed hardcover editions, complete with their original artwork and errata-ed material. Pick them up to collect the classic versions of D&D in total!

That moment where you’ve battled your way through a dungeon full of orks, traps, man-eating spiders, and cursed passways to find the treasure trove of shiny goodness has finally transfered to your search for 3.5 books. Wizards, following on the footsteps of their AD&D reprint editions, have released the original Player’s Handbook, Monster Manual, and Game Master’s Guide from 3.5, updated with remastered artwork and covers. These limited editon versions are unaltered from their original presentation, so instead of tracking original copies down, get yourself brand spanking new ones.

You’ve waited and waited. You’ve heard rumors from Gen Con. Now the wait is over. Netrunner is here. An updated version of the original CCG, Netrunner from Fantasy Flight adapts the original rules to Fantasy Flight‘s winning LCG format. Players still take on the role of either a Runner or a Corporation in a head-to-head battle of techno-warfare.

It’s that time of year where the Duel Decks rain from the clouds to bring expensive cards and playable decks to all the good girls and boys. Izzet vs. Golgari is what’s up this time around, with Golgari becoming playable in standard after Return to Ravnica drops. Other cards in the two decks will be playable, too, while also earning you your money back on the purchase. And if your a player who’s just starting out with Magic the Gathering, the Duel Decks are always perfect places to start building your collection and honning your skills.

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