Grand Theft Auto IV Walkthrough & Strategy Guide

To undertake this mission, you'll once again need to head over to Tony's apartment on Feldspar Street, at the southern end of Algonquin. When you arrive, you'll find some familiar faces in Tony's living room, doing coke and generally having a good old drugged-out time. Evan is there, as well as Rocco, Gracie, and an unknown girl. Tony, of course, is passed out on the floor. Tony wakes him up and runs his head under the water yet again, and then they go outside. Tony gets into his limousine, leaving Luis to drive around his favorite person in the world -- Evan.

Your destination is over in Broker, a pretty familiar location for you if you're a veteran of Grand Theft Auto IV's main quest. Specifically, you're headed over to the Broker Navy Yard; your GPS will bring you there easily enough. After driving with Evan for a time and finally extracting some information out of him, you'll know by the time you arrive at the yard that you're going to buy some black market diamonds for two million dollars, money which may or may not be Tony's. The deal seems to go off without a hitch, but if this seems familiar to you, that's because it is. In the other GTAIV-centric DLC, The Lost and Damned, you play this mission from another point of view. You'll see some familiar bikers sneaking around, waiting to spring on those diamonds. After the deal is done, you'll be able to spring into action, defending the diamonds from the aggressive biker gang, The Lost.

For the first part of the escape, you won't be driving. Instead, someone else will take the wheel while you expertly throw explosives out of the window towards various enemies you encounter. Don't worry about spamming explosives here, as the game appears to give you more if you need them. You won't only have twenty-five to use for the duration. Remember to throw explosives and quickly detonate them. Static targets are easy enough to destroy, but since you'll be encountering plenty of moving targets as well, it's definitely a good idea to work on timing your throws and subsequent detonations. Throw at areas where you think the enemies will be when you decide to detonate the bombs. And of course, with enemies coming near you, you can simply throw the bombs on the ground directly behind you and detonate immediately.

Eventually, things will get decidedly more complicated. When you've managed to shake the bikers, the cops show up. You'll need to bomb them off of the face of the planet as well, so use the same techniques you've been using, and you should be fine. They'll throw a wrench in your escape plans when you're crossing the bridge back to Algonquin, first by sending a helicopter your way, and then an armored tank. Thankfully, both can be taken out easily with your explosives; simply wait for them to get close, throw, and detonate. It's at this point that the driver of your vehicle will be shot by the cops, so you'll now regain control of driving the vehicle. All you have to do is lose the cops, and you can then bring Tony back to his place to end the mission.