BioShock Infinite PC Specifications Announced

PC gamers are sometimes treated like second-class citizens (to put it delicately) compared to our console brethren, and if you're worried BioShock Infinite will be another one of those titles, Irrational Games wants to put your fears to rest. The developer posted an article detailing what PC gamers can expect from the upcoming title, as well as minimum and recommended system requirements.

"Fifteen years ago, Irrational Games got its start making PC games, and the PC gaming experience has always been near and dear to our hearts," Irrational Games explains. "But it’s been a long time since we released the original BioShock, and PC gamers have come to expect a lot more for their money."

The major difference between gaming on a PC and console comes down to controls, and Irrational Games confirmed that PC gamers will be able to remap all the default action bindings, with both primary and alternate bindings available simultaneously. Furthermore, the developer promised not to artificially alter the sensitivity of high-end gaming mice.

"What’s that you’re mumbling to yourself? You prefer a console controller? Don’t worry, traitor, your secret is safe with us," Irrational Games jests. "There are three separate controller layouts (Default, Marksman, and Retro), each of which support loads of configuration options. You can tweak aim assist, sensitivity, vibration, and look inversion. Are you a left-handed player? Go ahead and revel in your genetic superiority because all controller layouts support multiple analog-stick configurations: Default (Look on right stick, Move on left), Southpaw (opposite of Default), Legacy (for those GoldenEye fans), and Legacy Southpaw. And for those who truly yearn for an old-school feel, or who use special controllers for medical reasons, we even let you swap the left or right analog stick with the D-pad."

By all means, this is a company that 'gets it,' but what about those system specs? Let's have a look: