Game Jams for eLearning: Collaboration to Creation in 72 Hours

Conference Archive

DevLearn 2018 Conference & Expo - October 25, 2018

Ross Kerr

Instructional Designer National Alliance on Mental Illness

As gamified learning transforms the L&D field in
positive ways, it also brings along the challenges of game development: design
problems, feature creep, troublesome timeline estimation, and project crunch.
Game developers often say, “Making games is hard.” This is an understatement.
What if there were a fun way to learn how to manage these pitfalls by investing
as little as a few days, prototyping innovative eLearning along the way?

During this session, you’ll learn how you can use the game
jam approach to create eLearning. You’ll look at the experiences of
participants in 2018’s Global Game Jam, the exciting games they created, and
how they designed them. You’ll also explore what can be expected from this
experimental, creative, and community-building process. At the end of this
session, you’ll leave with a clear idea of how game jams work and how you can
apply this style of development to creating engaging eLearning.

In this session, you
will learn:

Why game jams are a unique model for
collaboration that can be used to generate ideas and solve design problems in
L&D as well

How you can implement this effective and fun
strategy yourself

How game jams foster new ways of rapidly
prototyping designs that can lead to better learning experiences

About development pitfalls to avoid that can
lead teams astray from amazing products

Audience:

Designers, developers, and managers.

Technology discussed
in this session:

Game examples from Global Game Jam 2018; general tools of
game and eLearning development.

Handouts

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