May 29th, 30th, and 31st Cards of the Day

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card declares an attack, choose one of your <<Music>> characters; it gets Power +X until the end of turn, where X is the number of <<Music>> characters you control multiplied by 500.

[CONT] All of your other <<Music>> characters get +500 Power.
[AUTO] This ability can only be activated once per turn. When you play a “Mutual Feelings”, choose one of your characters; it gets Soul +1 until the end of turn.

Mutual Feelings
Blue Event, Level: 1, Cost: 1, Trigger: None.

Choose one <<Music>> character from your Waiting Room, return it to your Hand, then choose one of your characters; it gets +1000 Power until the end of turn. Place this card to your Memory.

[CONT] For every other <<Music>> character you control, this card gets +500 Power.
[AUTO] [Climax Combo] (1, Discard 2 cards from your Hand to your Waiting Room) When this card declares an attack with the Climax “Mijuku DREAMER” on your Climax Border, you may pay the cost. If you do, choose up to three Blue characters from your Waiting Room, and return them to your Hand.

Mijuku Dreamer
Red Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, choose up to 2 of your characters; they get +2000 Power, and +1 Soul until the end of turn.

[AUTO] When this card is played from your Hand to your Stage, if you have four or more other <<Music>> characters, you may place the top card of your Deck to your Stock.
[AUTO] (1, Discard 2 cards from your Hand to your Waiting Room, choose one of your Battling characters on your Stage and send it to the Waiting Room, place this card to Rest) This ability can only be activated once per turn. When another one of your Battling characters with “Mari” in it’s name is Reversed, and this card is in Stand on your Center Stage, you may pay the cost. If you do, choose one “Mijuku DREAMER, Ohara Mari” from your Hand, and play it onto the original Border of that character.

[AUTO] When this card is played from your Hand to your Stage, search your Deck for up to 1 <<Music>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.
[AUTO] [Climax Combo] When this card declares an attack with the Climax “Mijuku DREAMER” on your Climax Border, and you have five or less cards in your Hand, reveal the top card of your Deck. If that card is Level 0 or lower, choose one of your “Mijuku DREAMER, Matsura Kanan”, and place it to Stand. (Climaxes are treated as Level 0. Return the revealed card to it’s original position.)

Mijuku DREAMER
Blue Climax, Trigger: Draw
(When this card is triggered, you may draw a card.)

[CONT] When you have two or more <<The Force Awakens>> characters, this card gets +1000 Power.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.

[AUTO] When this card declares an attack, and the character directly opposite of this card is Level 3 or greater, this card gets +6000 Power until the end of turn.
[AUTO] Force (1, Discard 1 card from your Hand to your Waiting Room) During the start of your Climax Phase, you may pay the cost. If you do, choose one character directly opposite of this card and one of your opponent’s other characters, and swap their positions in Stand.