Shot 2 is done!

As you can see, the animation is steppy instead of smooth and interpolated. This is a deliberate choice – I want to focus on the editing/writing/directing part more than finessing F-Curves. Even with less polished animation, everything still has to be staged and timed, making sure there’s only one thing to focus on at once, etc.

This took about 24 hours to render using a nightly build of Blender 2.79 with the new denoising feature. Blender 2.79 is going to be a massive release by the way – aforementioned render denoising, Troy Sobotka’s awesome filmic look-up-tables and the new principled ubershader are all looking awesome.