Kirby is easily one of Nintendo’s most adorable icons. He’s our little, blobular buddy! Naturally, this means he’s extra adorable in Nendoroid form. The Good Smile Company figure is one of the most unique in the line. Since he’s a spherical sort of guy, the company couldn’t do the usual thing where arms, legs, heads, and waists have a hole-plug situation. Instead, the power of magnetism lets you customize this cutie pie.

I… spend too much money. You can go ahead and append whatever assertion you’d like to the end of that sentence. I’d recommend “on games,” but “on toys/plushies/books” are also apt. But, if there’s one thing I’m really a sucker for, it’s Kantai Collection Nendoroids.

The PlayStation Portable is one of those systems that managed to bridge the gap between regions, while still primarily finding success in Japan. For you, that means it’s easy to get a PSP, and it also means there are a ton of great imports to discover! Here are the best of the bunch.

There’s no age limit on Hatsune Miku games. Everyone can enjoy them, no matter how old or skilled they are. But if someone has played entries in the Project Mirai and Project Diva series, they might notice the titles give off certain vibes. To be more specific, the 3DS games feel as though Sega is trying to lure in younger players, while the Vita and PS3 releases are more mature.

The Hatsune Miku rhythm games bear an enticing peculiarity. It’s almost as if Vocaloids themselves were designed specifically for the purpose: their compositions are intentionally complex in a way that makes it more practical for a virtual singer than a real one, and the inherent specificity of the rhythms and tones sets high expectations for the player’s precision.

Hatsune Miku: Project Mirai DX feels like a time capsule from another era. It eschews the modern, stripped-down, focused template of game development and delivers something more like the experiences of a decade ago. Rather than delivering simply the best and most rhythm gameplay it can, Mirai DX really wants you to spend time in its world and never leave.

Now that you’re here, I have to warn you about something. Both Graham and I are huge enablers. We’re going to show you a lot of great games and trendy things. There’s a good chance you’ll want to make them your own.