Microsoft Pinball Arcade
Cheat Codes:
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Enter one of the following codes during the indicated situation to
activate the corresponding cheat function. Note: These codes do not
work with v1.01 of the game.
Effect Situation Code
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Extra points - While bumping - [Up] [Down] [Left]
Level jump - While using flipper - [Up] [Up]
New life - While pulling plunger - [Down] [Up]
Power-up - While in danger - [Down]
Baffle Ball: Infinite bumping:
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You can bump as many times as desired without getting a tilt.
Haunted House: Easy points:
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Always aim for the drop targets located in the lower and upper part of the
table. They are easy once you know how to hit all of them repeatedly. Keep
hitting those drop targets and you should rack up some Monster Bonus Points,
which get added, multiplied 1 to 5, to your score when you lose a ball.
Haunted House: Cheap ball loss:
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When you launch the ball at the beginning, there are three holes next to
the upper level that the ball goes to after launching. Sometimes if you get
it in the middle hole, it will come down and go in the hole between both your
right flippers, which will make you lose that ball. To prevent this, right
tilt so the ball does not go through that hole and instead hits the flipper,
enabling you to save that ball.
Tilt:
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If you hold [Tilt] while playing a pinball game, you will get a Tilt penalty.
Custom music:
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Submitted by: Haspa
Insert an audio CD in the CD-ROM drive and start the game. Choose a pinball
game (except for "Haunted House" or "Cue ball Wizard") and start. One track
of the audio CD will start when you begin the game.
Extra points on "Slick Chick" table:
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On the "Slick Chick" table, once all of the letters have been hit, one of
the buttons at the bottom lights up, allowing the player to score extra
points. Do this enough and the two bumpers at the bottom will also become
worth more points.