Originally Posted by JDR13
Action oriented and console oriented are not the same thing. Except for the QTEs, which were infrequent, I don't see how anyone can claim the combat in TW2 is "console oriented".

That was the general vibe it gave off to me (a sort of what I got from watching the Arkham asylum videos a bit back too). It was probably the control scheme (seeming to fit an Xbox controller much better than a keyboard) the flashy hectic pace and the qtes (I thought those that were there more than enough). It felt like I was playing one of those console RPGs I sometimes look at a video from when I am bored/curious…

Originally Posted by JDR13
Totally agree about the atmosphere though. In TW1, it was simply…better. I think the soundtrack had a lot to do with that.

Definetely a significant aspect too. I didn't think the music was bad though, just a bit generic and not helping in that regard…