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Now we’re cooking! Well what can we say… Overcooked came home with the BAFTAs for Best British Game and Best Family Game and we cannot say thank you enough. Truly, without you guys none of this could have happened….Read more

Oh Hello… Come on inside and have a cup of tea. It’s been a crazy ride since our first game stepped out into the great wide world. For those who don’t know Ghost Town Games we’re a two-person team…Read more

Making a game set in a kitchen can be strange. While there may be earthquakes and snow storms and yes you might find yourself sliding about on the deck of a pirate ship, this is still a game which is,…Read more

Another day another delicious biscuit. We’re back from Blackpool after our second successful public showing and we’re brimming with new ideas, features and a few new bugs to fix too! One of the best things we get to experience at these…Read more

Let’s blog! I want to talk to you today about a bit of the games design process which doesn’t get a whole lot of attention, mainly because, like an anonymous streaker, it doesn’t have a name and there isn’t a…Read more

There’s been a bit of radio silence from Ghost Town Games over the past few weeks as we put together our build for the Norwich Gaming Festival last Saturday. Before we get into the details of how the expo went…Read more

Pull up a chair you handsome young thing you, let’s have a chat about a little thing called co-operation! From as early as I can remember I’ve loved co-operative gaming. I grew up with 3 brothers (presumably because my mum…Read more

Another week’s gone by and the wolves are back clawing at the door: ‘What’s new for Ghost Town Games?!’ their bristly wolf lips ask? To which I reply: Who’s going to pay for that? That door is ruined. You realise that’s…Read more

There’s a reason they call it that. When we first started out there was a definite feeling of being submerged, buried under a hundred different conflicting decisions, lungs filling with the thousand different reasons not to do what we’d just…Read more