Ugh, wish I had it...played in the Beta and loved it, but I haven't been able to put aside any money to buy it since I get slammed with 3 birthdays within 3 days of each other for 3 different relatives in the first week and a half of the year. In addition to bills >.>

What side/class for you Qbear? I'm still debating between SW or SI, maybe even IA since operative apparently plays like a rogue to a degree...

I would, but I'm joining another guildie when I get it on whatever weird named server he was on, although if he really gets bored enough to not bother resubbing (he's already got a 50 SW), might check out your place lol.

How's BH btw? Looked like tons of fun in pvp, gonna make one eventually.

if your wanting to PVP seriously then go BH Powertech anything that can spec into tanking just brings so much utlity to the warzones that it's foolish not be that advance class, even if your spec'd dps.

Plus as a BH Merc I feel like I do lots of damage; however, I have no tools for kiting in terms of a range slow or heroic leap type of ability so once a melee finds you there's little you can do about it which feels pretty silly in terms of game design.

I was originally considering SW for 1h dps jugg lol (don't care about the whole dual wield fad for marauder), but as my guildie already has a jugg (tank spec mind you), feels a bit punkish to me to grab the same armor type as him. SI Assassin I've been thinking of playing also since I played it in the beta, but I dunno...maybe it's just at the lower levels, but it just started feeling too slow to me, and the stealth seems kinda lame as well since it seems to confer so little advantages unlike in WoW where with rogues, stealth is a major boost; SI stealth in comparison feels like feral stealth, where it's nice to have bypassing things and sneaking up on things, but pointless otherwise in most regards. That's why I was also starting to look at IA for Operative and BH, Operative because it sounded like it mixed in melee and ranged to a degree, which could be fun. BH, well I've always been a Boba Fett fan too, and they look badass undoubtedly.

Kinda funny despite having fewer "classes" than WoW, it's even harder to pick one to start

Not really had time to play, got a 30 Jedi Sage and a 10 Imperial Agent. The Jedi had a horribly repetitive storyline but im enjoying the Agent. Have the opportunity to play hardcore with some friends but it just doesn't appeal, not sure why really. Combat doesn't feel too far off the mark, just something about the game world seems wrong to me.

Though I didn't even watch the Star Wars films before so it may be that I feel no connection to he world which seems to be a big draw for many.

Floofles wrote:Not really had time to play, got a 30 Jedi Sage and a 10 Imperial Agent. The Jedi had a horribly repetitive storyline but im enjoying the Agent. Have the opportunity to play hardcore with some friends but it just doesn't appeal, not sure why really. Combat doesn't feel too far off the mark, just something about the game world seems wrong to me.

Though I didn't even watch the Star Wars films before so it may be that I feel no connection to he world which seems to be a big draw for many.

Technically the game is set about 3600 years or so before any of the movies, so you aren't missing anything besides perhaps a few gags (and if you're like me who has seen them, rabid fanboyism in being able to play as a Jedi or Sith during the heights of their power). If you played KOTOR 1 or 2, you'd probably feel a bit more of a connection as TOR takes place about 300 years after those games, where quite a few things make an appearance.

I understand what your saying floofs, I leveled a sith assassin (sage) to 30 before I switched to my Bounty Hunter and got him to 50. Now that I've done a lot of PVP (pretty much full geared in the middle pvp set) and a lot of the heroic flashpoints (instances) I can say imho that this game is lackluster.

The combat is slow and the pve is predictable. All things that would harm your toon display themselves on the floor for a very long time before activating.

The PVP worse every class comes with a standard pvp trinket ability as well as a stun and knockback. Every fight is I open on you oh yeah stun trinket, stun trinket, double knockback smash your keyboard and hope the server can catch up to the abilties your hitting until someone dies.

In all honesty the game feels like it should just have ending credits when you hit 50 and force you to reroll another toon. I mean there's that little going on at max level.

I generally try MMO's after they've been out for a while, to make sure all the kinks have been worked out. (I played LOTRO for a while about 18 months ago, and just spent the last week playing Rift. I'll probably try SWTOR this summer sometime, once they have some kind of free trial.)