Starcraft Ghost: due out in a year, but I played it today

Blizzard's FPS based in the Starcraft universe is all over the Blizzard booth …

At the behest of Crux, I wandered over to the Blizzard booth to take a look at Starcraft Ghost.

I may be under the influence of some hallucinogens, but it seems to me the Ghost mockup model has a camel toe. I suppose they were going for ultra-realistic.

Those screens in the background are showing a multiplayer game in progress, four vs. four. I batted my eyes (and flexed my noodle arms) at the girl manning the line and she let me sit down for about 15 minutes. The graphics sucked, but the final release is about a year away so hopefully they'll improve. I took a crappy picture of the crappy graphics on their crappy non-HD TV:

It's not gorgeous yet, but the gameplay was decent. It's similar in many respects to Halo, though it's set in the familiar Starcraft universe. I was able to choose from four characters during the match, including the Ghost and a Firebat. The flamethrower was fun, and I spent some time flying (yes, flying) the Vulture.

All in all I'm not completely overwhelmed with the game after 15 minutes, and would much prefer another Starcraft RTS.