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i seem to have a glitch making it hard to press buttons, i have to click like heck to try to get a grenade selected and by the time i get the grenade i have already lost several soldiers

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nice nd enjoyable the first 5 minutes... then its quite overwhelming because all it is is I kill one, CPU does, the I kill one foe again, then the computer takes another... and so on... 2/5

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How about upgrades such as Slug rounds(Shotguns), hollow point(Rifle), expanding gas(Flamethrowers),and a pistol of some sort(Engineer).And then maybe armor, snipers(Heavy dmg, long rng(Expensive(High CP cost) or hard to get to counter the spam of the unit))And/or support such as a bombing run, arty strike, or mortar fire(Engineer calls in.Costs credits)Rocket/bazooka unit, assault rifle units, mines(Engineer lays down), officer(Carries pistol, gives random/specific boost to units in its range)I really wanna see what this turns out to be, and what is in it.

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@Sargent179, Stop saying bad things about this game! So what if people use shields? ITS STRATEGY RETARD SO GO BACK TO YOUR LITTLE GAMES AND LEAVE THIS GAME ALONE. PEOPLE WORKED HARD TO MAKE THIS SO STOP HATING.

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Ahem, the jeep is a fast unit.Primarily used to transport units across the field quickly.Artillery would not be spammed if they added a limit and/or a high point count to get it.

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hmm ideas:
Units: Tank: dose double damage as a rifle and cant go thrugh doors
Anti Armour: dose double damage to infintry and takes 25% damage to a tank (so 4 shots to kill it
Transport: dose not have any guns but can carry up to 5 infintry and takes 2 rockets to blow up
(btw @mvm900 the jeep wont be much useful unless it had more HP or moved faster
and also all vehicles should not be allowed thrugh doors but blown up areas can be used as a way in or out)
upgrades to units: Enginer: they should be allowed to make baricades (which are 1 person long) and they should have hp so people dont block up a way to base
All: they should (well at least the rifle men) have the ability to keep shooting at a spot even when no one is around
things i like to say about the game: THIS GAME NEEDS NO UPGRADES LIKE HP,DAMAGE AND SPEED (like speed and hp is great allready) AND ARTILLERY WOULD BE SPAMED!

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I really enjoyed this as a tactics-focused RTS, with free, limited units- the only cost of a death is time (which is of course quite costly). I would say adding too many more types of units, or anything that takes the focus off making what you have, which is more or less exactly what the enemy has, interact with the enemy and environment as well as possible is unique and the best characteristic of the game. If this were to be redone, I would focus on more graceful controls, my smoke screened shot gunners should be able to throw a gosh darn fire grenade before the smoke clears! Definitely voted 5 stars for uniqueness and genuine enjoyability.

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do we really need super tanks and stuff? wont that ruin the whole game by making it so itll be chaos, not only will the ground units become extinct... itll be chaos...

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Epic! it's not like i have seen ONCE but i have seen replicas ( Replicaters! 1 ) But overall Well done! could use something like Vehicles or Mounts. Most likely more weapons like: Tesla Rifle Trooper,M-4G's ( Auto shotgun ) or Towers to Conquer. Also C4 Mines please make sure that they Don't blow up in your or Teamate's face. ( it's really annoying ) (1 SG1 joke )

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but what im saying with my last comment about this not being original, im saying its better than all 3 of the other games combined (this is totally not original though 1 of em was exactly like this without grenades)

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Needs vehicles and more infantry.Maybe a jeep, anti armor infantry(Bazooka, rocket(ETC))tank or something like that, maybe some support such as arty fire, or bomb drops.Adding more things would be great, upgrades for units, such as armor or higher damage or speed.Many things can be done with this, I only hope that it goes great.By the way, the free account, isn't so free.If you close the tab/page with this game while logged in, if you come back it will ask that you pay.

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This is a perfect example of a game with a poor storyline, near-unfair advantage-disadvantage ratios, and gameplay so solid that everything ties in, somehow. The graphics, while themselves might be a bit tacky and generic, are pure, solid material; I've never seen a graphical glitch yet. Each unit type has extreme advantages over other units, and visa versa. Most of all, I love the cover mechanic. It makes the game so realistic in structure that if you dissaprove of any part of this game without good reason, I will haunt you. This game is in (what? 0.11 something version?) development, and already it is good enough to make it to my favorites.