Ideas for Potential Events in Battlefront II

This thread is basically here just to compile ideas for a couple of events that we could see in Battlefront II. Just leave your own thoughts and ideas down below! Here are a couple I had:

No Heroes: This would contain the basic Galactic Assault playlist, just all heroes would not be playable, limiting the warfare to just basic troops and reinforcements. Hero gameplay for that weekend would then be limited to playing in Hero game modes like HvV and HS.

No Battle Points: This event would completely remove the battle point system from the game, making it where no reinforcements would be available (no heroes, enforcers, aerials, or vehicles), just the four main classes. That way it will be just based solely on each player's skill with the base classes.

No Officers: This would just be the general Galactic Assault game, with the officer class barred, giving players an equal opportunity to play as heroes without using the officer's insanely fast methods, instead relying on their skills with all other classes.

Multiple Heroes Unleashed: This event would allow multiple versions of the same hero to be available for play, as well as the activation of the Heroes Unleashed event. This would be ideal for one of the first weekends with a new hero, so all players can have a chance to play as that hero. This could also stretch into HvV and HS, so you could have a whole team of Dookus or Yodas.

Heroes Only: The basic game of GA with one exception: only heroes are available, and there are no locks. So you could potentially have one full 20-man team with just 20 Obi-Wan Kenobis, or 20 Boba Fetts. Restrictions could also be removed concerning objectives, so heroes could get into AT-TEs on Geonosis or pick up rocket launchers on Kashyyyk, as the case may be.

These are just a couple of ideas I had off the top of my head. Leave some below, I'd love to hear everyone's ideas.

In my book, experience outranks everything.

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Replies

I like the first two and the fourth one. The other two I don't think would ever be put into the game, simply because taking out the officer would tick of a lot of people. Myself included. I don't play the officer as a hero spammer, but their weapons and abilities suit my playstyle. And the last one would basically be a massive HvV with objectives, which I wouldn't enjoy. I prefer hero modes to be smaller sized.

I like the first two and the fourth one. The other two I don't think would ever be put into the game, simply because taking out the officer would tick of a lot of people. Myself included. I don't play the officer as a hero spammer, but their weapons and abilities suit my playstyle. And the last one would basically be a massive HvV with objectives, which I wouldn't enjoy. I prefer hero modes to be smaller sized.

Same, I play as the officer because I like the weapons, especially the SE-44C. Haven't really been playing it or Assault as much as I used to (they're my mains) just because I've been trying to level up my Specialist and Heavy. I also agree that the Heroes Only would be rather chaotic, I just thought it'd been an interesting one to play for two or so days.

Event Suggestions:
AERIALS UNLEASHED EVENT - (all Aerials are 75% off in GA and there is no limit for number of Aerials allowed in a match)
TRIPLE XP VEHICLE EVENT - (since we already had Triple XP Events for Heroes, Troopers, and Starfighters, this would be the next one; note: this would only apply to grounded vehicles, not in-atmosphere starfighters)
FAST SPAWN HvV EVENT - (spawn timer would be removed from HvV for a weekend)
HERO BLAST EVENT - (the target system would be removed temporarily for a weekend, and HvV would become Hero TDM)

No Officers: This would just be the general Galactic Assault game, with the officer class barred, giving players an equal opportunity to play as heroes without using the officer's insanely fast methods, instead relying on their skills with all other classes.

I didn't even know Officers were best for getting heroes. I tend to do best with Specialist on all maps, or the gunship on Kamino/Kashyyyk, or the ski-speeder/Tie Fighter on Crait.

PRIORITY LISTS

HEROES:
Commander Cody - the Empire has Iden, the First Order has Phasma. Give us a soldier-based hero for the Republic!

Scenario : Stranded on the beautiful world of Pillio comes with deadly consequences including the Awakening of Scritter Queen. Eradicate Endless Incoming Hordes of Flying Beasts and Survive Today with your squads or be mercilessly Feasted upon!

The Team that first repair a nearby abandoned YT-1300 Corellian light freighter and escape the Planet Wins!!

I really wish they'd add Cargo to this game. I really miss it, and it was my favorite mode in BF2015. Tried playing it again a while back, but every match I got had a team of players using bo-rifles, personal shields, and jetpacks, so there was no hope in beating them.

Scenario : Stranded on the beautiful world of Pillio comes with deadly consequences including the Awakening of Scritter Queen. Eradicate Endless Incoming Hordes of Flying Beasts and Survive Today with your squads or be mercilessly Feasted upon!

The Team that first repair a nearby abandoned YT-1300 Corellian light freighter and escape the Planet Wins!!

Pillio as a variation of a Hunt map does sound interesting, but so is the specialized objective, which is repair the shuttle and before you can leave.