The tutorial covers a bit of the concepting, reworking, sculpting the final model, rendering with Vray, and compositing in Photoshop.

As for the design, I was very inspired by the Marine and the Firebat from Starcraft 2. I enjoyed that game a lot and loved the designs so i wanted to achieve something similar. Also I was trying to focus on maneuverability of the character it self. I wanted to create a mech that would have as little self collision as possible.

The programs I used for this were:

Zbrush - For the model and sculpting3ds max with Vray - For rendering passesPhotoshop - For compositing

Also the DVD covers a bit of compositing to show you the basics of how to achieve a final image like this.

Anyways, please enjoy and I hope you like it!

Edit: Daily Deviation!!! Oh my god thank you so much to ^artofkerem for featuring it!!! Thanks to all those who favorited and commented on it. It means so much to me . I'll reply to the comments when I get a moment.THANK YOU SO MUCH!!

I love this armor suit from Starcraft2. It's probably the most massive plating a human can wear, where the suit's extremities still extend the humans limbs, where as anything bigger would require a cockpit.