Caffeine Game Engine

Goal

The goal of this project is to create a working physics,
movement, communication, and combat layer for an open-source, 3D
graphics-oriented game engine. This project can either be used in
addition to Crystal Space for another game (as a plug-in module),
or as a stand-alone game, with additional world files.

Help

For information about how to join this project, please see the
project's Sourceforge
page.