This L.A. Noire Gag Reel Is Bizarre

The face-scanning technology of 2011's L.A. Noire will always be a little surreal, and seeing it put to use in the context of a gag reel is even stranger.

The video below comes from Depth Analysis, the company that created the face scanning technology used in L.A. Noire. The YouTube version of the video was provided by user lessdan, who was nice enough to mirror the video from Depth Analysis' website, which is currently struggling under the weight of many visitors, thanks to Reddit pointing the Internet towards the video.

It's both funny and bizarre........but what's not funny, is how *** awesome that facial capture technology is! The potential of that tech combined with the next generation technical specifications is a very intriguing idea!

The game L.A. Noire may not have been a commercial success, but that motion technology was a home run!!!!

It's a shame that the game was such a let down. I really expected more. Outside of the story, which was decent enough, there just wasn't any reason to explore and soak up the rich environment, which seemed bizarre since there was so much attention to detail. This gag real though is amazing. I truly hope the tech isn't just a one off experiment but flourished, especially with the next gen on the horizon. I'd like to see this utilized in more games, if not the standard default moving forward. Games like Mass Effect would garner so much more emotional investment if the facial animations (and line deliveries/character movements in general) weren't still so stiff and canned.