Skill Name: Raiton Raiton no Mi (Lightning Lightning Fruit)Skill Type: Paramecia Devil Fruit Skill Information: The ability to channel and control electricity at will. Though the user is unable to become lightning itself, they are fully capable of discharging it in powerful bolts of electricity as well as use it to augment their physical abilities.

Skill Strengths:* +10 Strength advantage against elements which conduct electricity well such as water and metal. Additionally possesses offensive advantage against Neutral elements and a defensive advantage against Air elements as per the elemental chart.* By using electricity to augment their own nervous system, the user can briefly heighten their speed and reaction time. * Can absorb external sources of electricity to restore the user's stamina after extended periods of exertion effectively making the user immune to electrocution.

Skill Weaknesses:* -10 Strength against elements with natural insulating properties such as rubber. * Seastone and seawater render the user powerless.* Offensive weakness to Earth elements and defensive weakness against Water elements as per the elemental chart.

Ability Lvl 1 Strengths:* The jolt of electricity into the nervous system of the user supercharges the body's synapses, allowing the major muscle groups to engage at a much quicker rate leading to more rapid body movement (+10 Speed for the duration of the technique)* In addition to supercharging the user's synapses to allow for quicker muscle contraction, the technique also speeds up the rate at which signals are sent from the brain to said muscles allowing for greatly increased reaction time (+10 Reflexes for the duration of the technique)* The electrified aura around the user generates a fair bit of illumination to assist in navigating otherwise dark areas (10 meters)

Ability Lvl 1 Weaknesses:* -10 Endurance for the Duration of the technique* -10 Intelligence for the Duration of the technique* Due to time constraints, it can only be used in short bursts, making long range travel impossible.

Ability Lvl 1 Strengths:* Able to damage multiple opponents depending on the number of targets caught within the blast range (Maximum number of targets is 10)* Those hit by the blast will experience muscle spasms for a short time (-10 Reflexes for 1 post)* Excellent space clearing more as it forces target struck by it backwards (10 meters)

Ability Lvl 1 Strengths:* +10 Strength * Areas of the body hit by electrically charged strikes will become numb for a brief period of time (-10 Reflexes for 2 posts)* The rapid vibration of ionized molecules within the electrical field allows for a subtle edge to knife hand and spear hand strikes. However, the cutting edge gained is not on par with a steel blade, only being able to leave shallow cuts against unarmed targets.

Ability Lvl 1 Weaknesses:* Ineffective against insulated targets* -10 Intelligence due to the tunnel vision necessary to properly channel lightning to the striking area* The user's extremities give off a subtle electrical pulse as well as an audible crackling sound, removing any possibility for stealth

Ability Lvl 1 Strengths:* +10 Strength due to the combatants and battlefield becoming wet and thus increasing their conductivity* Allows the user to channel electrical attacks through the now saturated ground* The sudden and drastic change in the weather can come across as a great surprise in the midst of the battle allowing the technique to serve as a hasty diversionary tactic

Ability Lvl 1 Weaknesses:* -10 Reflexes during the charging post in order to focus on properly hitting the far away cloud target* Cannot be used without any clouds in the sky* User is briefly vulnerable while discharging the technique into the sky

Ability Lvl 1 Name: Lightning CrashAbility Lvl 1 Type: Offensive Mid/Close Range (0-20 meters)Ability Lvl 1 Cooldown: 4 Post CooldownAbility Lvl 1 Description: Pulling back their fist, the user throws a downward punch with their full body weight towards the ground just short of the opponent to call down a massive bolt of lightning from above to deal very high damage to a single target.

Ability Lvl 1 Strengths:* Unexpected angle as most opponents simply believe it to be an ordinary punch that missed, never predicting an attack from above their heads. * Opponents hit by the attack will experience severe muscle spasms for a short period of time (-15 Reflexes for 2 Posts)* Due to the large amount of lightning called down upon the opponent, the user will be obscured from view for just a moment. Though the attack requires too much exertion for the user to launch another attack in this period of time, it can serve as an emergency means of escape.

Ability Lvl 1 Weaknesses:* Ineffective against insulated targets* -5 Endurance for 2 posts following activation due to the sudden loss of energy* -5 Reflexes against multiple opponents during the activation post due to the user's tunnel vision focused on a singular opponent

Last edited by Tyson Mikal on Sat Jul 26, 2014 5:28 am; edited 4 times in total

all Abilities requires at least 3 strengths and weaknesses in bullet format on both items if you go over 3 what ever the number of strengths you have you must have an equal number of weaknesses. Also please edit your range in all your ablities as shown in this example and according to the sites preset range classification Close range 0-10 meters. Mid range, 15-25 and long range 30-40.

Tyson Mikal wrote:Skill Name: Raiton Raiton no Mi (Lightning Lightning Fruit)Skill Type: Paramecia Devil Fruit Skill Information: The ability to channel and control electricity at will. -please give more details about the fruit and its powers.

Skill Strengths:1. +10 Strength advantage against elements which conduct electricity well such as water and metal. 2. By using electricity to augment their own nervous system, the user can briefly heighten their speed and reaction time. 3. Can draw upon external sources of electricity to restore the user's stamina after extended periods of exertion.

Skill Weaknesses:1. -10 Strength against elements with natural insulating properties such as rubber. 2. Seastone and seawater render the user powerless.3. Additional weakness to Earth as per the elemental chart. ^^^please add in elemental strengths listed in the elemental chart. Your Fruit is of the fire element (http://www.onepiecerp.com/t1076-elemental-chart) ^^^

Ability Lvl 1 Weaknesses:1. -10 Finesse for the Duration of the technique2. -10 Endurance for the Duration of the technique3. Due to time constraints, it can only be used in short bursts, making long range travel impossible.

Ability Lvl 1 Strengths:1. Able to damage multiple opponents depending on the number of targets caught within the blast range2. Those hit by the blast will experience muscle spasms for a short time (-10 Reflexes for 1 post)3. Excellent space clearing more as it forces target struck by it backwards (10 meters)

Ability Lvl 1 Weaknesses:1. -5 Endurance for 2 posts following activation due to the sudden loss of energy2. Ineffective against rubber3. User is unable to aim the technique

Ability Lvl 1 Strengths:1. +10 Strength due to the combatants and battlefield becoming wet and thus increasing their conductivity2. Allows the user to channel electrical attacks through the now saturated ground

Ability Lvl 1 Weaknesses:1. -5 Reflexes during the charging post in order to focus on properly hitting the far away cloud target2. Cannot be used without any clouds in the sky3. User is briefly vulnerable while discharging the technique into the sky

Ability Lvl 1 Name: Lightning CrashAbility Lvl 1 Type: Offensive Mid/Close Range (0-20 meters)Ability Lvl 1 Cooldown: 1 Post Charge, 5 Post CooldownAbility Lvl 1 Description: Pulling back their fist, the user throws a downward punch with their full body weight towards the ground just short of the opponent to call down a massive bolt of lightning from above to deal very high damage to a single target.

Ability Lvl 1 Strengths:1. Unexpected angle as most opponents simply believe it to be an ordinary punch that missed, never predicting an attack from above their heads. 2. Opponents hit by the attack will experience severe muscle spasms for a short period of time (-10 Reflexes for 2 Posts)

Ability Lvl 1 Weaknesses:1. Ineffective against insulated targets2. -5 Endurance for 2 posts following activation due to the sudden loss of energy3. -5 Reflexes against multiple opponents during the charge and activation post due to the user's tunnel vision focused on a singular opponent

Corrections will be in REDEach strength and weakness requires at least a minimum of three

Tyson Mikal wrote:Skill Name: Raiton Raiton no Mi (Lightning Lightning Fruit)Skill Type: Paramecia Devil Fruit Skill Information: The ability to channel and control electricity at will. Though the user is unable to become lightning itself, they are fully capable of discharging it in powerful bolts of electricity as well as use it to augment their physical abilities to an extent.

Skill Strengths:* +10 Strength advantage against elements which conduct electricity well such as water and metal. Additionally possesses offensive advantage against Neutral elements and a defensive advantage against Air elements as per the elemental chart.* By using electricity to augment their own nervous system, the user can briefly heighten their speed and reaction time. * Can absorb external sources of electricity to restore the user's stamina after extended periods of exertion effectively making the user immune to electrocution.

Skill Weaknesses:* -10 Strength against elements with natural insulating properties such as rubber. * Seastone and seawater render the user powerless.* Offensive weakness to Earth elements and defensive weakness against Water elements as per the elemental chart.

Ability Lvl 1 Strengths:* +10 Speed (Explain on how you get this boost)* +10 Reflexes (Explain on how you get this boost)* The electrified aura around the user generates a fair bit of illumination to assist in navigating otherwise dark areas (10 meters)

Ability Lvl 1 Weaknesses:* -10 Finesse for the Duration of the technique* -10 Endurance for the Duration of the technique* Due to time constraints, it can only be used in short bursts, making long range travel impossible.

Ability Lvl 1 Strengths:* Able to damage multiple opponents depending on the number of targets caught within the blast range (State a set amount of enemies you damage at the same time)* Those hit by the blast will experience muscle spasms for a short time (-10 Reflexes for 1 post)* Excellent space clearing more as it forces target struck by it backwards (10 meters)

Ability Lvl 1 Weaknesses:* -5 Endurance for 2 posts following activation due to the sudden loss of energy* Ineffective against rubber* User is unable to aim the technique

Ability Lvl 1 Strengths:* +10 Strength * Areas of the body hit by electrically charged strikes will become numb for a brief period of time (-5 Reflexes for 2 posts)

Ability Lvl 1 Weaknesses:* Ineffective against insulated targets* -5 Reflexes due to the concentration necessary to properly channel lightning to the striking area* The user's extremities give off a subtle electrical pulse as well as an audible crackling sound, removing any possibility for stealth

Ability Lvl 1 Strengths:* +10 Strength due to the combatants and battlefield becoming wet and thus increasing their conductivity* Allows the user to channel electrical attacks through the now saturated ground

Ability Lvl 1 Weaknesses:* -5 Reflexes during the charging post in order to focus on properly hitting the far away cloud target* Cannot be used without any clouds in the sky* User is briefly vulnerable while discharging the technique into the sky

Ability Lvl 1 Name: Lightning CrashAbility Lvl 1 Type: Offensive Mid/Close Range (0-20 meters)Ability Lvl 1 Cooldown: 1 Post Charge, 5 Post CooldownAbility Lvl 1 Description: Pulling back their fist, the user throws a downward punch with their full body weight towards the ground just short of the opponent to call down a massive bolt of lightning from above to deal very high damage to a single target.

Ability Lvl 1 Strengths:* Unexpected angle as most opponents simply believe it to be an ordinary punch that missed, never predicting an attack from above their heads. * Opponents hit by the attack will experience severe muscle spasms for a short period of time (-10 Reflexes for 2 Posts)

Ability Lvl 1 Weaknesses:* Ineffective against insulated targets* -5 Endurance for 2 posts following activation due to the sudden loss of energy* -5 Reflexes against multiple opponents during the charge and activation post due to the user's tunnel vision focused on a singular opponent

Tyson Mikal wrote:Skill Name: Raiton Raiton no Mi (Lightning Lightning Fruit)Skill Type: Paramecia Devil Fruit Skill Information: The ability to channel and control electricity at will. Though the user is unable to become lightning itself, they are fully capable of discharging it in powerful bolts of electricity as well as use it to augment their physical abilities to an extent.

Skill Strengths:* +10 Strength advantage against elements which conduct electricity well such as water and metal. Additionally possesses offensive advantage against Neutral elements and a defensive advantage against Air elements as per the elemental chart.* By using electricity to augment their own nervous system, the user can briefly heighten their speed and reaction time. * Can absorb external sources of electricity to restore the user's stamina after extended periods of exertion effectively making the user immune to electrocution.

Skill Weaknesses:* -10 Strength against elements with natural insulating properties such as rubber. * Seastone and seawater render the user powerless.* Offensive weakness to Earth elements and defensive weakness against Water elements as per the elemental chart.

Ability Lvl 1 Strengths:* The jolt of electricity into the nervous system of the user supercharges the body's synapses, allowing the major muscle groups to engage at a much quicker rate leading to more rapid body movement (+10 Speed for the duration of the technique)* In addition to supercharging the user's synapses to allow for quicker muscle contraction, the technique also speeds up the rate at which signals are sent from the brain to said muscles allowing for greatly increased reaction time (+10 Reflexes for the duration of the technique)* The electrified aura around the user generates a fair bit of illumination to assist in navigating otherwise dark areas (10 meters)

Ability Lvl 1 Weaknesses:* -10 Finesse for the Duration of the technique* -10 Endurance for the Duration of the technique* Due to time constraints, it can only be used in short bursts, making long range travel impossible.

Ability Lvl 1 Strengths:* Able to damage multiple opponents depending on the number of targets caught within the blast range (Maximum number of targets is 10)* Those hit by the blast will experience muscle spasms for a short time (-10 Reflexes for 1 post)* Excellent space clearing more as it forces target struck by it backwards (10 meters)

Ability Lvl 1 Weaknesses:* -5 Endurance for 2 posts following activation due to the sudden loss of energy* Ineffective against rubber* User is unable to aim the technique

Ability Lvl 1 Strengths:* +10 Strength * Areas of the body hit by electrically charged strikes will become numb for a brief period of time (-5 Reflexes for 2 posts)* The rapid vibration of ionized molecules within the electrical field allows for a subtle edge to knife hand and spear hand strikes. However, the cutting edge gained is not on par with a steel blade, only being able to leave shallow cuts against unarmed targets.

Ability Lvl 1 Weaknesses:* Ineffective against insulated targets* -5 Reflexes due to the concentration necessary to properly channel lightning to the striking area (Turn this into -10 to equalize the +10 you gained)* The user's extremities give off a subtle electrical pulse as well as an audible crackling sound, removing any possibility for stealth

Ability Lvl 1 Strengths:* +10 Strength due to the combatants and battlefield becoming wet and thus increasing their conductivity* Allows the user to channel electrical attacks through the now saturated ground* The sudden and drastic change in the weather can come across as a great surprise in the midst of the battle allowing the technique to serve as a hasty diversionary tactic

Ability Lvl 1 Weaknesses:* -5 Reflexes during the charging post in order to focus on properly hitting the far away cloud target (Turn this into -10 to equalize the +10 you gained)* Cannot be used without any clouds in the sky* User is briefly vulnerable while discharging the technique into the sky

Ability Lvl 1 Name: Lightning CrashAbility Lvl 1 Type: Offensive Mid/Close Range (0-20 meters)Ability Lvl 1 Cooldown: 1 Post Charge, 5 Post CooldownAbility Lvl 1 Description: Pulling back their fist, the user throws a downward punch with their full body weight towards the ground just short of the opponent to call down a massive bolt of lightning from above to deal very high damage to a single target.

Ability Lvl 1 Strengths:* Unexpected angle as most opponents simply believe it to be an ordinary punch that missed, never predicting an attack from above their heads. * Opponents hit by the attack will experience severe muscle spasms for a short period of time (-10 Reflexes for 2 Posts)* Due to the large amount of lightning called down upon the opponent, the user will be obscured from view for just a moment. Though the attack requires too much exertion for the user to launch another attack in this period of time, it can serve as an emergency means of escape.

Ability Lvl 1 Weaknesses:* Ineffective against insulated targets* -5 Endurance for 2 posts following activation due to the sudden loss of energy* -5 Reflexes against multiple opponents during the charge and activation post due to the user's tunnel vision focused on a singular opponent