Using the PixelPoints Feature

This is a guide I made because a lot of people are always asking how to write the command to set something on a Pokemon.

It is important to /store and /claim your pokemon once after changing anything. This will make sure the change went through.

Where there is a # it means a number between 1 and 6

/ability <1-6> <ability> Changes the pokemon in the party slot given to the specified ability. (doesn't consume the points if it is not possible to set that ability on that pokemon or if you don't spell the ability correctly or it already has the specified ability. 800PP​

MUST make sure that the Pokemon can learn the ability!

Spoiler

/ability # Adaptability

/ability # Aftermath

/ability # AirLock

/ability # Analytic

/ability # AngerPoint

/ability # Anticipation

/ability # ArenaTrap

/ability # BattleArmor

/ability # BigPecks

/ability # Blaze

/ability # Chlorophyll

/ability # ClearBody

/ability # CloudNine

/ability # Competitive

/ability # CompoundEyes

/ability # Contrary

/ability # CuteCharm

/ability # Damp

/ability # Defeatist

/ability # Defiant

/ability # Download

/ability # Drizzle

/ability # Drought

/ability # DrySkin

/ability # EarlyBird

/ability # EffectSpore

/ability # Filter

/ability # FlameBody

/ability # FlareBoost

/ability # FlashFire

/ability # Forewarn

/ability # FriendGuard

/ability # Frisk

/ability # Guts

/ability # Harvest

/ability # Healer

/ability # HeavyMetal

/ability # HoneyGather

/ability # HugePower

/ability # Hustle

/ability # Hydration

/ability # HyperCutter

/ability # IceBody

/ability # Illuminate

/ability # Illusion

/ability # Immunity

/ability # Imposter

/ability # Infiltrator

/ability # Insomnia

/ability # Intimidate

/ability # IronFist

/ability # Justified

/ability # KeenEye

/ability # Klutz

/ability # LeafGuard

/ability # Levitate

/ability # LightMetal

/ability # LightningRod

/ability # Limber

/ability # LiquidOoze

/ability # MagicBounce

/ability # MagicGuard

/ability # MagmaArmor

/ability # MagnetPull

/ability # MarvelScale

/ability # Minus

/ability # MoldBreaker

/ability # Moody

/ability # MotorDrive

/ability # Moxie

/ability # Multiscale

/ability # NaturalCure

/ability # NoGuard

/ability # Oblivious

/ability # Overcoat

/ability # Overgrow

/ability # OwnTempo

/ability # Pickpocket

/ability # Pickup

/ability # Plus

/ability # PoisonHeal

/ability # PoisonPoint

/ability # PoisonTouch

/ability # Prankster

/ability # Pressure

/ability # QuickFeet

/ability # RainDish

/ability # Rattled

/ability # Reckless

/ability # Regenerator

/ability # Rivalry

/ability # RockHead

/ability # RoughSkin

/ability # RunAway

/ability # SandForce

/ability # SandRush

/ability # SandStream

/ability # SandVeil

/ability # SapSipper

/ability # Scrappy

/ability # SereneGrace

/ability # ShadowTag

/ability # ShedSkin

/ability # SheerForce

/ability # ShellArmor

/ability # ShieldDust

/ability # Simple

/ability # SkillLink

/ability # Sniper

/ability # SnowCloak

/ability # SolarPower

/ability # SolidRock

/ability # Soundproof

/ability # SpeedBoost

/ability # Stall

/ability # Static

/ability # Steadfast

/ability # Stench

/ability # StickyHold

/ability # Sturdy

/ability # SuctionCups

/ability # SuperLuck

/ability # Swarm

/ability # SwiftSwim

/ability # Synchronize

/ability # TangledFeet

/ability # Technician

/ability # Telepathy

/ability # ThickFat

/ability # TintedLens

/ability # Torrent

/ability # Trace

/ability # Unaware

/ability # Unburden

/ability # Unnerve

/ability # VitalSpirit

/ability # VoltAbsorb

/ability # WaterAbsorb

/ability # WaterVeil

/ability # WeakArmor

/ability # WonderSkin

/color <1-6> Colours the pokemon's name. 50PP

/color # color

/hatch <1-6> Hatches the egg in the party slot given. 75PP

/hatch #

/pokemodify:hatch #

/growth <1-6> <growth> Changes the pokemon in the party slot given to the specified growth size (doesn't consume the points if it is already that size or if you don't spell the growth correctly). 100PP
​

Spoiler

/growth # Microscopic

/growth # Pygmy

/growth # Runt

/growth # Small

/growth # Ordinary

/growth # Huge

/growth # Giant

/growth # Enormous

/growth # Ginormous

/happiness <1-6> Sets Happiness to 255 for the pokemon in the party slot given. 100PP

​/happiness # (1 - 255)

/nature <1-6> <nature> Changes the pokemon in the party slot given to the specified nature (doesn't consume the points if it is already that nature or if you don't spell the nature correctly). 600PP
​

Spoiler

​/nature # Adamant

/nature # Bashful

/nature # Bold

/nature # Brave

/nature # Calm

/nature # Careful

/nature # Docile

/nature # Gentle

/nature # Hardy

/nature # Hasty

/nature # Impish

/nature # Jolly

/nature # Lax

/nature # Lonely

/nature # Mild

/nature # Modest

/nature # Naive

/nature # Naughty

/nature # Quiet

/nature # Quirky

/nature # Rash

/nature # Relaxed

/nature # Sassy

/nature # Serious

/nature # Timid

/resetevs <1-6> Sets the EVs for all categories to 0 for the pokemon in the party slot. 175PP

​/resetevs #

/setivs <1-6> <stat> <0-31> Sets the IVs for one stat category to the number specified for the pokemon in the party slot. IV values must be 0-31 for each slot. 2000PP

​/setivs # attack (0-31)

/setivs # defense (0-31)

/setivs # specialattack (0-31)

/setivs # specialdefense (0-31)

/setivs # hp (0-31)

/setivs # speed (0-31)

/setshiny <1-6> <on> Changes the pokemon in the party slot given shiny (doesn't consume the points if it is already shiny). 2000PP

​/setshiny # on / true / yes

/setshiny <1-6> <off> Changes the pokemon in the party slot given to the non-shiny form (doesn't consume the points if it is already non-shiny). 50PP