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Dota 6.58 AI Plus - Dota-Allstars 6.58 AI Plus Map Updates

Dota 6.58 AIPlus -Dota-Allstars 6.58 AI Plus MapDownload Section. Dota 6.58 has two major changes on hero, Dirge the Undying and Storm Spirit. And it will be nice to test new strategies for those two in the Dota 6.58 AI map. Here will be the place for sharing info for Dota 6.58 AIPlus map, especially if there's update from BuffMePlz.
Here is what BuffMePlz -Dota AI porter- said about porting Dota 6.58 AI (13 Jan 2009):

6.58 is out, and I've started some of the porting work over (but probably won't be done for a while). However, I'll probably use 6.57b for my own AI tinkering, so any potential proof-of-concept maps will be with 6.57b.

I'll try to keep up porting in the meantime, so the community will at least have something to play/practice/pwn bots on. I doubt I'll be able to maintain two separate maps in the long run though, so we'll see how this project turns out.

Things left to do (that may or may not be in before Rev. 1):
-Experimental -switch command
-Changes to -vr/-mr
-New -mines and -mc commands
-Misc sounds (-quote sounds from 6.57b, fun sound for techies)
-Some bug fixes
-Replay stuff (I don't care about this and it probably will never make it in)

I'll probably be testing this with some buddies over the weekend. Unless we find something completely gamebreaking, we should have some form of the map up for download by the end of the weekend. =)

Dota 6.58 has some major changes, so i think it will take couple weeks until the decent AI come out. I will update this post if there's any news about it and will place the link if the map is ready. In the mean time, let's just enjoy the map :)

Ahh c'mon d00d, just because you are copying everyone's name and pretending to be someoneelse everytime shows us, that either you are too bored for a RL or just jealous because nearly noone responds to your blog. Just be fair kiddie, just be fair,

Well, d00d, then you are his one and only fan. And you have exactly the same amount of boredom to come here and spam at this absolutely amazing blog. Whether or not you like... well noone cares, so please sacrifice your life to dota-shitilities

Well, d00d, then you are his one and only fan. And you have exactly the same amount of boredom to come here and spam at this absolutely amazing blog. Whether or not you like... well noone cares, so please sacrifice your life to dota-shitilities

Well, d00d, then you are his one and only fan. And you have exactly the same amount of boredom to come here and spam at this absolutely amazing blog. Whether or not you like... well noone cares, so please sacrifice your life to dota-shitilities

Changelog for v6.58b* Fixed a rare bug introduced last version with Nevermore's ultimate* Fixed a bug with Cranium Basher* Fixed a suicide bug with Heartstopper* Fixed a bug with Overload* Various tooltip fixes* Fixed some rare glitches that could cause some abilities to malfunction* Fixed various -switch related bugs* Switch now works if all but one player votes for it, instead of requiring 100%* Fixed truesight on The Frozen Throne* Decreased Undying's model size a bit* Fixed conflicts between Viper Strike and Venomous Gale* Fixed Soul Rip targetting problems on Tombstone* Fixed -mo/-ro in -gameinfo* Fixed a bug when picking up invisibility rune while under the Phase effect from Phase Boots* Fixed -mr failing to be recognized as a gamemode* Fixed Rapier damage values when being carried by a non-owning player and check BMP blog for latest update on wat he said

Why do you want a DotA 6.55 AI??? Now its already 6.59 AI and you are still asking for 6.55 AI?? What so Suck about the name CoCo? Since IceFrog decided to use that name please respect him. IceFrog is making DotA w/o money surprisingly...By the way..BMP is just an AI+ porter..and doesnt know how to make AI like RGB..so if you want the new hero's AI go ask RGB to make for you instead but sadly he retired from doing this.