Oh I do get drops but the effort is 3 or four times that of my newer chars or switched chars(human to elf).

With my switched over toons and my year old toon they all have received drops in a accordance to the drop rates if not more so.
It Also seems like my vet reward age works better with my newer chars as well(progress as intended) where my old toons lag for months at a time.*old account vs my newer account*

Oh I do get drops but the effort is 3 or four times that of my newer chars or switched chars(human to elf).

With my switched over toons and my year old toon they all have received drops in a accordance to the drop rates if not more so.
It Also seems like my vet reward age works better with my newer chars as well(progress as intended) where my old toons lag for months at a time.

Click to expand...

This is a very interesting line of thought. Has the OP tried engaging in these activities with zero fame? IE after sacrificing. It makes a big difference in ToT drop model. might also make a diff in other drop systems as well?

Stratics VeteranStratics Legend

Not blowing anyone's theory if only because anything is possible with the spaghetti coding (code must flow-code must flow), however...

My 9yr+ and 10yr old tamer(s), bard(s) and sammy-archer all regularly score Doom arties with little trouble. All are factioned chars and champers so their fame/karma/virtues levels are all wildly variable.

Stratics VeteranAlumniStratics Legend

You or your significant other must be almost pregnant and standing on one leg in the shower on a peach colored shower mat and wearing a tiara during the first phase of the moon . Then and only then will the UO Gods smile upon you.

Stratics VeteranStratics Legend

You or your significant other must be almost pregnant and standing on one leg in the shower on a peach colored shower mat and wearing a tiara during the first phase of the moon whilst festooning yourself with glib elastic penguins.. Then and only then will the UO Gods smile upon you.

Stratics Veteran

The arty gods and the BOD gods also seem to be different entities altogether. I do ok for arites, but lousy at BODs...

Also, regarding the old char theory, there may be a bit of truth in it. They do somehow seem different...First time I realized this was when DP was introduced. My old char was very very difficult to poison (0 magic resist). He only ever got DP'd once. *shrugs*

Oh I do get drops but the effort is 3 or four times that of my newer chars or switched chars(human to elf).

With my switched over toons and my year old toon they all have received drops in a accordance to the drop rates if not more so.
It Also seems like my vet reward age works better with my newer chars as well(progress as intended) where my old toons lag for months at a time.*old account vs my newer account*

Click to expand...

i wonder if your onto something with this.
all this time i just figured my accounts where bugged.

to bad there is no real way for me to test this as we can not soulstone stats and i don't have a extra slot at the moment.
after 11 years i'm feeling kinda cheated

Oh I do get drops but the effort is 3 or four times that of my newer chars or switched chars(human to elf).

With my switched over toons and my year old toon they all have received drops in a accordance to the drop rates if not more so.
It Also seems like my vet reward age works better with my newer chars as well(progress as intended) where my old toons lag for months at a time.*old account vs my newer account*

Click to expand...

I'll bet you are afraid of Friday the 13th also. This is PURE nonsense. I've got one character that is 123 months old that I use mostly for Champ spawns... in the first ten runs I got two replicas and 4 or 5 SOT's. It slowed down since then, but still getting drops.

This is a very interesting line of thought. Has the OP tried engaging in these activities with zero fame? IE after sacrificing. It makes a big difference in ToT drop model. might also make a diff in other drop systems as well?

Click to expand...

Another Urban Legend. Also not true. I suppose you still run to a shrine and kill yourself whenever a skill gets "stuck?"

Erm...*looks sheepishly around*...yes? I mean when all else fail to reset the RNG...no harm trying heh

Click to expand...

heh... not really. But some time ago it was looked into and stated, by a Developer, that deaths in no way had this effect or was tied into skills. Just be sure to go nekked to save on your insurance... and may as well sacrifice first, too.

Stratics Veteran

sounds like the oui flag to me - i remember reading a story a long time ago about a gamer in a different game having a very similar problem to yours and for years he didn't get any drops even though all the people around him did

finally it got to be such a big deal that the developers took a look at his character specifically to see what was going on and they actually found that there was a mistake in the server code that made it impossible for him to get anything

I've always wondered if the devs stuck in something intentionally to screw over people that pissed them off - maybe something like a luck penalty or something

I run 2 fishermen - 1 is mine and 1 is my friend's account - his fisherman seems to get almost twice as many MIBs per hour as mine - it gets pretty obvious after a while when they're next to each other for days and you can just look at their packs - 1 is almost full and the other is kinda empty and it's that way day after day (no difference in template or luck between them and same age accounts so something "fishy's" going on - sorry, couldn't resist - hehe)

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