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en-usEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronicsCopyright 2018 AOL Inc. The contents of this feed are available for non-commercial use only.https://massively.joystiq.com/2014/06/20/silver-surfer-hangs-ten-into-marvel-heroes/https://massively.joystiq.com/2014/06/20/silver-surfer-hangs-ten-into-marvel-heroes/https://massively.joystiq.com/2014/06/20/silver-surfer-hangs-ten-into-marvel-heroes/#comments

Is more than one color for a superhero costume maddening to your sensibilities? Do you look at caped crusaders and wonder, "If only they used beach sports equipment for physics-defying purposes?" Are you the sole die-hard fan of the second Fantastic Four movie? Then today, my friend, is your day.

Marvel Heroeshas added the Silver Surfer to its in-game hero roster. The Surfer is an alien who used to work for the planet-eating Galactus but has since defected to the forces of good. The new hero has two costume options, including the Savage set, and is available to purchase either with money or Eternity Splinters.

Our long-time hate for Capcom's fighting game bosses knows no bounds, but we're not above playing as one of the overpowered baddies ourselves to destroy friends. It looks like Ultimate Marvel vs Capcom 3 will allow us to do just that, with Capcom strategy manager Seth Killian today revealing during New York Comic Con that Galactus will become playable in the upcoming Ultimate version of MvC3.

Rather than becoming a player in the main roster, Galactus will apparently be getting "his own little mode" in UMvC3. We'll be sure to track down Killian for more details as soon as we can, but take that for what it's worth for now.
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capcomgalactusmarvelmicrosoftnyccnycc-2011playstationplaystation-vitaps3seth-killianultimate-marvel-vs-capcom-3vitaxboxSat, 15 Oct 2011 14:38:00 -040011|20082476https://www.joystiq.com/2010/12/27/rumor-marvel-vs-capcom-3-comic-art-reveals-galactus-and-taskma/https://www.joystiq.com/2010/12/27/rumor-marvel-vs-capcom-3-comic-art-reveals-galactus-and-taskma/https://www.joystiq.com/2010/12/27/rumor-marvel-vs-capcom-3-comic-art-reveals-galactus-and-taskma/#comments

Neither Capcom nor Marvel has yet to announce an official comic tie-in for forthcoming fighting game collaboration Marvel vs. Capcom 3, but a posting on ComicArtFans.com indicates that just such a product is on the way. The images seemingly reveal both Galactus and Taskmaster (aka "that guy who looks like Skeletor") as appearing in the game -- we already had Taskmaster on our leaked list last month, and it's possible that Galactus (the planet eater) is a boss character.

The image gallery has since been removed, but Shoryuken has all the pertinent images hosted on its website.

Also, we know we're supposed to suspend disbelief with the whole superhero thing, but the idea of Chris Redfield challenging the Hulk with a shotgun seems even more comical than his tree-trunk biceps.

Update: The post above has been altered to reflect the anonymity of the images origins. Though it has been reported that comic artist Kevin Sharpe created the images, it is not clear that he did any of the work referred to above.

We were invited to check out Cartoon Network's upcoming kid-focused MMO FusionFall, and while clearly still in development, it shows a lot of potential. Developed in part by Korea's Grigon Entertainment, makers of Seal Online, QRing, and Gambledon, this is a title with a great deal of pedigree under the hood. Among the notable names on this project are Sam Lewis, former systems and content designer for Star Wars Galaxies; Robert Knopf, recently of Ultima Online; and Richard Weil, the community relations manager for many MMOs, including City of Heroes/Villains,Lineage I and II, Tabula Rasa, and Auto Assault.

With so many experienced and creative people behind it, FusionFall definitely stands to make a splash in the 8 - 14 year old demographic that Cartoon Network is shooting for. This isn't to say they don't have a few challenges ahead of them, however. We'll explore this, and show you the trailer, after the break.

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3d-platformerauto-assaultben-10bloocartoon-networkcasualcity of heroescity of villainscity-of-heroescity-of-villainsculturedee-deedexterevents (massively's coverage)fantasyfeaturedfree-to-playfusionfallgalactusgalleriesgambledongame mechanicsgame-developers-conferencegdcgdc08gdcfanboygrigon-entertainmenthands-onhands-on (massively's)lineagelineage 2lineage-2loremarvel heroesmarvel-universe-onlinenanonew titlesnews itemsopinionplanet-fusionpowerpuff-girlsqringrichard-weilrobert-knopfsam-lewissci-fiscreenshotsseal-onlinestar wars galaxiesstar-wars-galaxiestabula rasatabula-rasatoontown onlinetoontown-onlinetrailersultima onlineultima-onlinevideoTue, 26 Feb 2008 10:00:00 -0500319|1123546https://www.joystiq.com/2006/10/26/metareview-marvel-ultimate-alliance/https://www.joystiq.com/2006/10/26/metareview-marvel-ultimate-alliance/https://www.joystiq.com/2006/10/26/metareview-marvel-ultimate-alliance/#commentsThe ongoing debate over which superhero universe reigns supreme may never be settled, but Marvel Comics is looking like the clear winner in the gaming space with Activision's release of Marvel Ultimate Alliance. There's no Incredible Hulk (he's in Vivendi's game), but just about everyone else from the House of Ideas makes an appearance, which amounts to at least 20 playable characters on each platform. Where Ultimate Alliance really shines over Justice League Heroes is in the stronger focus on teamwork, not to mention a more impressive cast of villains. <Your team name here>, assemble!

Game Informer (93/100) likes the new transparent rejuvenation system: "In this game, you no longer need to stock potions. When an enemy is slain, there's a chance that the fallen will gift you with a cluster of healing orbs that automatically zoom to your character. This change not only removes the clunky system of healing, it makes you feel more like a hero. Your focus is always on the battlefield, not a meter."

GamePro (90/100) appreciates the challenging enemy AI: "The major boss battles are head and shoulders above anything you've seen in the past. The roster of villains changes with such frequency that you never get a chance to get sick of them. Stronger ones boast talents like healing and immunity to certain attacks, while others carry shields that force your active crew of four to work as a team."

TeamXbox (88/100) was dazzled by the production quality: "The opening cinematic by Blur Studios is perhaps the finest I have witnessed in a videogame...but it's worth mentioning that the in-game footage cut scenes by Raven are no slouches either. Raven's in-game work is really nice too. Characters all have that comic book look, but have been updated to have their own edge. The backgrounds are just as sweet, flexing a bunch of post-production effects and lots of animations."