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The Last of Us is an ambitious project. In many ways it may be Naughty Dog’s most ambitious project to date – brand new universe and cast of characters, brand new tech, brand new genre, not to mention it’s easily the longest campaign Naughty Dog has ever made.

As we entered the final phase of development for The Last of Us, we came to realize just how massive Joel and Ellie’s journey is. But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standards.

As a team we pride ourselves on setting a very high quality bar for every aspect of our games – gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further – for ourselves, and most importantly, for you, our fans.

The extra wait will be very short and your patience will be rewarded. Update your calendars. You won’t even have to change seasons. The Last of Us will be available June 14th, 2013. Until then, know that we will be working extremely hard to deliver an experience that matches your high expectations.

I'm just worried about the smoke bomb, if it can stun like that for a long period of time, it will be spammed by most online players, I do like the concept though even at critical death you can still crawl for help and be healed for a fighting chance to get back in the game.

I just read the ending for The Last of Us. Totally not what I expected. Joel and Ellie battle a helicopter with machine guns while riding a speeding train through a jungle, then climb a tall icy mountain, before finally finding the Atlantis of the Sands.