About

So, I recently acquired the rights for RCB Fair Mod, this means I can edit and update the modification whenever it is needed. This thread is here for you, the RCB players, to speak up and give thoughts about the modification. If you think something is overpowered, then post about it in this thread, same for if you think something is too weak.

Latest Update - June 2017

2017.06 Bracer is now enabled for Celts.
2017.06 Conquistadors lose their attack delay.
2017.06 Cataphracts movement speed increased to 1.45 to match Belisarius.
2017.06 Bearded Axe now applies to all axethrowing infantry units.
2017.06 Theodoric the Goth reload time reduced from 1.8 to 1.4 and movement speed increased from 1.05 to 1.15.
2017.06 William the Conqueror range increased from 0 to 1.

The following changes were carried out. Hopefully the game will be balanced more a bit now. Nerfs to Mordred will not take place any time soon now, I will have to monitor how the HP and Armour nerfs affect the gameplay.

The Persian technology changes were planned some time ago and should make Persians less overpowered than usual.

Idk about the Persian thing. Honestly don't want to shed a thought towards whether or not it'll balance things. What I do know is it seems like everything has a cascade effect and it's hard to find a truly happy medium. Persians are honestly probably too weak now with that one change. If someone makes that excel document I will provide worthwhile evaluation of the mod.

Persians are and were capable of stomping every civilization in the game. Bracer just means that Persian Cavalry Archers and Castles/Towers do not get +1 Range. The Cavarly Archers barely benefit from the +1 Range, because you do not hit and run anyway, the epic meatshield does not require you to move a single thing backwards. Maybe in defence they are weaker now, but that is better, noone wants an unkillable Persian player that is about to get Harald.

Another thing of note: If you people want balance you really need to start playing with 8 people every game the way it was meant to be played. That way you have more wiggle room to deal with the strong civs.

Throwing Axeman Movement Speed was already increased by you, so I will not go with his suggestion.

That aside, I am planning on removing Chu Ko Nu HP buff you have given them, I will not remove the AP buff. The problem is that many people nowadays go 8 Castle with China and just spam the hell out of Chus until Khan/Harald, which is not really ideal, because of the really fast Creation Time and increased HP it is unusually hard to fight against Chinese. I have not gone through with the final descision yet, so your chance to give input.