A Star Wars fanfiction written by Matt "Gahmah Raan" Mosher (not to be confused with a character in-story of the same name; he actually chose the alias after him).

Shortly after the end of the war with the Yuuzhan Vong, the Galactic Alliance is struggling to rebuild the galaxy after all the damage the alien invaders had done. Now they are at war with a group known as the Valkoran Empire. Starting with a terrorist attack on the rebuilding planet Ithor, Jedi Knight Zolph Vaelor is already familiar with this group after an attack by them five years prior that left him orphaned. However, this group has a more dangerous goal in mind: the summoning of several ancient creatures - part of a group known as the Forceless Collective - that could bring an even darker age to the galaxy than the Vong did.

This series started not as a fanfiction, but a series of concept art that began in 2006. It wasn't until early 2012 that Gahmah decided to actually write it as a full-out story. This in-progress trilogy features a main cast made mostly of original characters and concepts. Such characters include - but are not limited to - the protagonist Zolph Vaelor, a Jedi Knight who has put up with the weirder aspects of the universe he lives in; Maesterus - a Force user, one of the Valkoran leaders and most prominent antagonist in Episode I; and the Forceless Collective - a group of bizarre creatures that go against the nature of The Force and a much bigger threat than the Valkoran. As light-hearted as this series is - especially with aspects like a certain character who dies repeatedly as a Running Gag, an eccentric bounty hunter, a sadistic astromech droid, and its awareness of the general tropes of fiction and Star Wars universe - it's not afraid to get really dark at times, especially when the Collective gets involved.

So far, Episode I and II have been completed, with Episode III in progress. It can be found on DeviantArt (where you can also find some of Gahmah's concept art for the trilogy, as well as cover art for individual chapters), FanFiction.net and the Jedi Council Forums.

Ancient Conspiracy: The Valkoran Empire has been hiding and operating in the Unknown Regions for four-thousand years before challenging the Galactic Alliance. In fact, the Valkoran are also just a cult following the Forceless Collective, which has been plotting to conquer the galaxy since before the time of the Infinite Empire

Those who are possessed by Forceless are consciously aware of what their bodies are being used for and there is nothing they can do about it. The only ones who avoid this trope are those who serve the Collective willingly and those who have developed an immunity to their possession.

Private Will Helms almost suffers this when he gets eaten by a Sarlacc. He gets regurgitated (and killed again) not long after falling into its mouth. Unlike most examples in this story, this one is played for laughs.

This is what happens to those who are eaten by Valkor. They are put in a state between life and death, where they are stripped of their bodies and trapped in a void filled with millions of crystal-ball like eyes. Those eyes are the people he's eaten, the static sound is their feeble attempt at communication and most of them don't understand one another or even realize they are giant disembodied eyes. It's later implied that those who died while under Forceless possession or with traces of Black Matter in their bodies also get sent here.

Anti-Hero: Zolph Vaelor. He will only threaten or hurt people if they are damaging enough to deserve it (or if peaceful negotiations don't work), whether they are armed or not. Va'Za the Hutt learned this the hard way... twice.

Anti-Villain: Most of the Valkoran Empire, especially Maesterus and Dynn Manthis. They aren't interested in ruling the galaxy: they just want the galaxy to have a more efficient government. Unfortunately, they are also unwitting pawns in the Forceless Collective's plan to take over the galaxy. However, half of them - under Maesterus's leadership - make a Heel–Face Turn later.

Armor Is Useless: Lampshaded by Zolph when he's wearing Valkoran Trooper armor. When he's fighting Gahmah Raan on Kratzar, he notices his armor getting sliced up by the bounty hunter's arm blades.

Gahmah Raan: "Some armor that is!"

Zolph Vaelor: "Yeah. Why do I get the feeling they never properly tested this armor?"

Dynn Manthis got one earlier after Zolph cut her right arm off on Tatooine. Except this is one is actually a Forceless symbiote and it eventually hijacks her body as part of the Collective's plan for killing Zolph.

Grein's cross-guard lightsaber manages to make Kylo Ren's lightsaber look safe by comparison, as her cross-guard is made up of four blades instead of two and seemingly lacks the finger guards. She's only able to use it safely because she has had enough practice wielding it and she is capable of re-assimilating her severed arms if she does so (Word of God implies that she has accidentally done so when she first started wielding it).

The Valkoran Shadow Troopers wield mocksabers, a weapon that is essentially a lightsaber designed for use by non-Force Sensitives. However, in a galaxy that mostly uses blasters, the weapon is severely out-matched (the lightsaber's ability to deflect blaster shots comes from the user's Force connection). Even worse, they are not as stably built as a real lightsaber, as the "blade" is really just a high-powered laser sandwiched between an emitter and a receiver separated by an extendable but fragile metal rod (essentially a laser hacksaw sword, similar to the first few beam katanas in No More Heroes). As demonstrated on Taris, when Zolph severs the rod on one trooper's blade, the laser shoots through the trooper's head, and Zolph's response is to destroy the hilt to prevent more collateral damage.

The Valkoran Fortress Tanks. Much more imposing than the Imperial AT-AT and armed with an impressive amount of weaponry to deal with just about any form of attack against it. However, a land vehicle that size takes a lot of time and resources to build (space frigates, which the tank's size equates to, are usually built in space-bound dry docks and thus not impeded by gravity), and according to Admiral Cephal, only less than ten were ever built and they are nearly impossible to transport from planet to planet unless disassembled, relegating them to defense. They also require lots of personnel to operate and maintain against infiltrators and inertial dampeners to keep the crew from being thrown around by the stomping. They have a hypervelocity cannon for taking out orbiting capital ships, but it's too slow-moving to make the cannon mobile enough.

Subverted with the gravity control ship. When it's sent to Christophsis and activates the controller, it ends up crushing itself due to its own gravity shields being sabotaged. However, Machinus, its designer, reveals that it wasn't even intended to be a superweapon (it was designed to supplement the Valkoran forces fighting on worlds with unusual gravity) and was only launched by Valkor as a decoy for his real superweapon, a Force user capable of selectively killing an infinite number of people over the range of the entire planet without collateral damage.

Played for Laughs in R9-C4's case. She isn't as blatant as the above characters, but she tends to be sadistically creative when killing people outside the astromech socket. And she does this as a way of entertaining herself.

Archfiend Harphscor is about as psychotic as Belluzub.

Masochus deserves special mention, as he was considered insane by even Sith standards. Notably, he takes perverse pleasure in butchering people whether he leaves them alive or not.

The Valkoran leaders mostly avert this trope, but Masochus is quite to prone to killing people to for the sake of his experiments or his own amusement (more than once in the case Lieutenant Helms).

Belluzub also plays this straight. The first thing he does once summoned is eat and kill the acolytes who summoned him.

Gestroma in Episode II is like this to some of the Valkoran, despite being a mercenary working for them. Most notably during the Battle of Taris, he killed a Tuk'ata Fighter Tank's driver so he could use it for transportation after his Swoop bike was destroyed, and took one of the Skakoan Commandos aiding them hostage so he could use him as an unwitting suicide bomber later (when the Skakoan Commandos would only do such a thing on their own volition).

Maesterus. Whether it's because of his armor (which can already protect him from lava) or Forceless mutations is unknown. It's most likely the latter considering he has exposed flesh (his wings and the spike bones).

Episode I. The Death Star Forge has been destroyed, Belluzub has been killed, Maesterus seems to be on his way to a Heel–Face Turn, and Zolph is to be awarded for his part at Krantisi. However, Zolph is now heartbroken from being forced to kill Dynn Manthis.

Episode II. The Valkoran War has ended and a split-off faction of the Valkoran Empire has allied with Galactic Alliance and Zolph has almost gotten over Dynn's death (and he has a slight bit of hope that she's alive again somewhere). Unfortunately, Maesterus is dead and the Forceless Collective is going to throw everything they have at the galaxy now that it's proven to be a powerful enemy.

One of the main symptoms of Forceless possession. Aside from the red eyes and sometimes jet black skin, other mutations may include Extra Eyes(usually in places they shouldn't be), extra body parts (like wings for Maesterus), extra layers of skin, or rearranging your internal organs so you will be dependent on the Forceless symbiote for survival.

Forceless Archfiend Hydrojus is also capable of doing this to people since most living creatures are mostly made of water. From what a few Alliance soldiers witness, it isn't pretty.

They are a nuisance for Zolph in Chapter 9 of Episode I. Most notable of these is Gahmah Raan, who later serves as an ally in Episode II.

Gestroma in Episode II. He's much more brutal than the ones in Episode 9.

Brainwashed and Crazy: Some of the Forceless Collective's hosts are tortured and brainwashed into serving the Collective willingly and believing in their cause. One of their favorite methods is breaking them in the Pool of Souls (or a simulation of it).

Gahmah Raan is an unusually eccentric mercenary that is supposedly prone to spice-induced hallucinations (actually, he's been driven insane by an Archfiend), but by the end of the arc he debuts in, he has killed almost all of his competitors, captured Menbar Mun, lured Zolph to Kratzar, and evenly matched him in a duel.

R9-C4. Despite her psychotictendencies, Zolph keeps her around around because she aids with his starfighter's systems, she can effectively fill in as the pilot when Zolph's on the ground, and Zolph's able to keep her from killing everyone. She can even fight outside the astromech socket.

But for Me, It Was Tuesday: A heroic example comes on Zolph's part when he encounters Cinydra, the older brother of an Archfiend he killed out of story. He doesn't remember his sister because he never heard her name before and fights a lot of Archfiends, until Cinydra name calls the planet he fought her on.

While not to the same extremes as Helms, Zolph Vaelor also qualifies. The galaxy doesn't seem to respect him enough until the end of Episode I. On a not-so-funny note, let's not get into both the physical and psychological damage he receives over the course of the story.

The Doomsayer'': Maesterus's personal flagship and the largest ship in the Valkoran fleet.

Zolph Vaelor eventually gets his own before Episode II: a modified X-Wing with 6 wings. Later named the Manthis.

The Corruption: Dynn Manthis goes through a case of this when her right arm gets replaced with what can be described as an arm-like Forceless symbiote. It gets worsefrom there, and eventually results in her death.

In fact, this could be the best way to describe the process of Forceless possession.

Cosmic Horror Story: It somewhat becomes this once the Forceless Collective enters the scene, although it's closer to Lovecraft Lite since the heroes don't usually have any problems defeating these things. However, they are still taken very seriously, and it's suggested they've already conquered several galaxies prior.

Invoked with Harphscor, who uses acid to melt his enemies beginning with their feet. However, he himself ends up on the receiving end of one, when Zolph transforms, cuts of his tail, then his wings, and telekinetically crushes his skull.

Curb-Stomp Battle: Luke Skywalker vs. Maesterus, round 2. Luke wins (and saves Zolph) by throwing Maesty through the academy walls, and this was not too long after the latter cut off the former's robotic hand previously.

Cyborg: Admiral Gravlek became one after the Battle of Ithor, due to barely surviving the Conqueror's crashlanding.

Dark Is Evil: Forceless Collective plays with this trope. Despite their dark and sometimes demonic appearance, Forceless (or more specifically, the Black Matter) aren't really on the light-dark spectrum of The Force. They're still evil, however.

Death World: In addition to some pre-established death worlds from both canon and Legends, Paranormalities features a few original to it.

Unlike most volcanic worlds, Kratzar - which is actually just a planet in its primordial state and not suffering from a cataclysm - is entirely covered in lava, save for a few islands. These islands are used as mining sites by both Mustafarian colonists and Valkoran forces, but are often infested with giant lava snakes that sometimes pop out of the mining siphons.

Krantisi was once home to some really large creatures, whose skeletons are now part of the environment. It's still infested with a lot of dangerous creatures, including giant spiky lizards, sentient cacti that drain their prey's body fluids until they're a brittle husk and sand sharks among others.

Guaymar is a planet perpetually shrouded in darkness. Its native sentient species are cannibalistic savages that worship a god of death and one of the only forests on the planet is also home to a deceptive, sedentary Planimal that is disguised among the trees. The massive, crashed starship is also haunted with four ghost-like aliens that, if they don't kill you by sucking out your blood, will cause you to die in four days from a death curse triggered from just having their prey see all four of them. It also goes through a global Zombie Apocalypse every few years (and the summoning of Stythanyx, also the aforementioned Guaymaran god of death, could create a longer lasting one).

Krishar has trees that fire Force lightning randomly and is home to an insane Eldritch Abomination that has driven its native sentient race into insanity as well.

Chilades is so cold that humans require devices that raise their own body temperature, has toxic lakes and is inhabited by mutated animals, all carnivorous.

Demoted to Extra: The canon characters are pretty much on the sidelines (or name-dropped) in this story, although Luke Skywalker gets the most screentime out of all the canon characters thanks to his Mission Control status. Justified in that this story is mostly OC driven.

The prologue chapter of Episode I takes place five years before the main story, and not very long before the events of New Jedi Order.

The prologue chapter of Episode III takes place one month after the end of Episode I, effectively turning it into a short interquel to Episodes I and II. Episode III as a whole takes place one year after Episode II.

Eldritch Abomination: Forceless, or more specifically, the Black Matter and any creature (including the Warriors) made solely from it, in that they defy the nature of the living Force. According to Grein, what Force Sensitives feel from them is a perpetual Force Wound (i.e. what Obi-Wan felt when Alderaan was destroyed), and it's suggested that they are born from those wounds. In other words, they are basically dead spots in the Force. Some of the creatures they possess - especially some of the Archfiends - (and those willing to serve) also qualify even without being possessed.

Elite Mooks: The Valkoran Black Guard. These guys are Maesterus's bodyguards and they can match Jedi in combat.

Initially defied by the Kur'Ada Equalists. After they witness Archfiend Fafniros killing some of them, they turn on the Valkoran Empire, but still see the Galactic Alliance as enemies as evidenced during the Battle of Kashyyyk. However, after Emperor Valkor eats their leader and the Valkoran forces loyal to Maesterus secretly help some of them survive annihilation on Valkor's orders, they maintain loyalty to Maesterus and once the Valkoran Empire splits in response to the annihilation of Christophsis, it turns into a Heel–Face Turn since the Valkoran under Maesterus team up with the Galactic Alliance to take down Valkor.

Expy: Some of the Valkoran military units are based on pre-existing vehicles in the Star Wars universe.

Neur is an adorably optimistic Twi'lekgirl (although half-human). However, you notice those head-tails? Those are cybernetic. She had her real ones lobotomized as a child and those replacements are the only thing keeping her mentally stable. If they break or malfunction, her mentality regresses to that of a violentlyinsanechild.

Fluffy the Terrible: Pipsqueak, an unusually-intelligent, cybernetically-modified Rancor that is stationed on the Doomsayer.

Grein can regenerate (or more accurately, reform) lost parts through her Force Liquefaction ability, but she needs to either reassimilate her lost body parts or some more water to make it effective (since that water is part of her body mass). In other words, she can still die by normal means, but just not as easily.

Gahmah Raan can also regenerate as long as the wounds aren't cauterized. Otherwise, he may scrape off the cauterizations.

Belluzub also has this. [[spoiler: Of course, he can't regenerate from incineration. In fact, it seems all Forceless hosts have some degree of this.

Gestroma has this too a lesser extent, as he was able to simply reattach his severed arm. This too may be a result of the Forceless symbiote the Empire put in him.

The Heartless: Forceless are born as a result of wounds in the Force created from mass genocides.

Subverted with Maesterus at the end of Episode I. He seems to be playing this straight at first when he flies out of the Death Star Forge's hangar with Belluzub and plummet dives with him towards a sun, but he just flies away once he gets the Archfiend close enough to guarantee his death.

This is played straight at the end of Episode II when Maesterus risks getting skewered by Valkor's tentacles to save Zolph from getting crushed to death. As a result, this is what ultimately kills Maesterus.

While Zolph's usually pretty cunning and intellgent, that doesn't prevent him from occasionally having lapses in his decision-making.

Archfiend Xixixix passively throws these to all those within proximity of itself (including itself), sometimes as a sign of them about to go insane. Not only did it turn the Krishari into a species of Cloud Cuckoolanders, Armogeist was led to believe that keeping Zolph (i.e., one of the people most experienced at killing Archfiends) away from Xixixix was the best way to kill it. A few chapters later, he admits that what he did was stupid.

Lightsabers are already this, but Grein takes it up a notch with a cross-guarded lightsaber (with the cross-guard being four blades). Since it is Grein who wields it, the safety issues of wielding it (and learning how to wield it properly and effectively) are hardly a problem for her (and possibly keep potential lightsaber thieves away). Of course, she has the advantage of being the only known person to use the weapon (at least in the continuity this story is part of).

Arcidus has not just any lightsaber, but one with a black blade (also referred to as a Darksaber and a stealth lightsaber).

Improvised Weapon: During the infiltration of the Doomsayer, Besh Squad member, Boltz - a Gand - used his own respiratory mask as an ammonia bomb when it got shot. Thankfully for him, this wasn't fatal, as he was actually a lungless Gand retaining his anonymity.

R9-C4 is an astromech droid. She's also very violent and can destroy an entire Valkoran fleet when told to. She can even tear your own spine out and then bludgeon you with it.

Kill It with Fire: The Valkoran are very fond of plasma weapons. This is also one of Arcidus's abilities.

Kill Sat: The "Death Star Forge". It's an ancient Rakatan space station and summoning site for Belluzub that looks like the child of the Death Star and the Star Forge.

Knight of Cerebus: The Forceless Collective. Zolph's encounter with them via Terraris on Tatooine doesn't do them justice, but the Sleheyron arc in Episode I (Chapter 5 and 6) pretty much exemplifies how ruthless they are. Another good example would be what they do in Chapter 13 of that same episode.

Valkor became one as soon as we was introduced in Episode II, and probably creepier than the entirety of the Forceless Collective.

Lack of Empathy: So far, the more willing servants of the Forceless Collective. They have no problem robbing sentient beings of their free will, torturing the people they possess, or resorting to psychological warfare. Notable examples include Dynn's demonic arm and Belluzub.

Maesterus reveals that he is Zolph's distant ancestor at the end of Episode I. In the same scene and just before the reveal Zolph also lampshades how this trope can be poorly executed when there are no hints dropped.

Grein later reveals that she is Maesterus's husband and by extension, another ancestor of Zolph's and that Zolph is part-Chiss.

Never Live It Down: In-universe. Almost everyone seems intent on reminding Zolph about the incident where he lost the body of a YT-series freighter while flying it. Even worse, it has become something of a meme for the galaxy as a whole.

Similar to the Galactic Empire, the Valkoran ship interior designers are guilty of this too, especially with the Obliterator-class Star Destroyer having corridors that lead right into the plasma cannon's firing tunnel. Naturally lampshaded by Zolph.

Chapter 7 of Episode I also takes the opportunity to mock the Galactic Empire's problems with this trope in Darth Vader's castle.

Private Will Helms:(as he loses balance and falls to his death again) Careful with physical contact! There aren't any guardraiiiiilllllls!

Zolph:(after witnessing Helms' death) By the Force! I'm really beginning to feel bad for the poor souls who worked here.

Gestroma's hideout in Chapter 9 of Episode II (which was appropriately, an abandoned Imperial bio-weapon laboratory repurposed from a Clone War-era Separatist laboratory) has several walkways suspended over open chemical vats of questionable health safety (some of which are mutagens). Possibly justified, as not only has the laboratory fallen off the radar since the fall of the Empire (and would have been shut down immediately had it been noticed), but Gestroma is the only living being (aside from some captive mutant bio-weapons, and he himself is one) operating there and just sidesteps the issues altogether.

Zolph gets in on this in "The Return", where his inherited Forceless immunity (which develops with every generation) can be used to convert Black Matter into Force energy and temporarily transform him into a creature with incredible power. Unfortunately, if he's feeling emotionally unstable when he's channeling this power, he will goberserk.

Our Zombies Are Different: Lampshaded by Zolph when he learns of the Zombie Apocalypse on Guaymar and asks if they are viral or supernatural zombies, even going so far as to mention that he learned this from horror films in-universe.

R9-C4 is a non-villainous example. Through her beeping that can be interpreted as faux mathematical equations, she will sometimes make a mischievous giggle out of them when she's about to cause some mayhem. Zolph also has to make sure she won't kill everyone. She also has a habit giving people descriptively derogatory names upon meeting them for the first time. She's more of a thrill-seeker than anything, but some of her ideas of fun include killing people in creatively sadistic ways.

While far from Ax-Crazy, Gahmah Raan can be violently childish when the people he's talking to ignore him, sometimes (non-fatally) shooting at them or barely missing to get their attention. And that's aside from his general eccentricity. He also cracks jokes when he's killing people sometimes. Still, he's relatively tame compared to most examples of this trope.

Mandoculus isn't really psychopathic, but it's being bullied into fighting the Collective's foes out of fear of possession and it can't speak properly.

Neur, usually a cheerful Genki Girl, is this as a result of an abusive upbringing under the Nightsisters' wing. The psychopathic part really shows when her cybernetic head-tails malfunction.

Purple Eyes: Grein, of the monochromatic variety, and this is one of her key physical traits. She is an anomaly in that her species, the Chiss, usually have red eyes. The in-universe reason for this trait is that purple-eyed Chiss are now an endangered species because of an interspecies race cleansing during the days of the ancient Republic. Out of universe, this was specifically to avert the Red Eyes, Take Warning trope since Forceless have red eyes already (and that the mostnotable of Chiss have been portrayed as villainous or working with villains).

Over the course of the story, Zolph suffers several injuries, and said injuries sometimes put him out of commission for times ranging from days to months depending on how severe the injury in question is. The more severe examples of these injuries include getting pinned to a wall, getting his arm cut off, having a hand dug into his chest and having his heart squeezed on.

Valkoran trooper Will Helms' treatment by his own peers in regards to his inability to stay dead. If they haven't known him long or do not know of his inability, they are shocked by both his death and resurrection (especially if done an accident). If they've known him long enough and are on generally good terms with him, they are desensitized to his deaths and sometimes have him take the bait for things that would kill anyone else permanently. On the other hand, people like Masochus will kill him over and over again for their own amusement. By the time of Episode II, Helms has learned to abuse this trait to his own advantage, but still finds getting killed annoying.

Episode I: Chapter 2 - Zolph tries to take on Maesterus, who had just came close to killing Luke Skywalker after cutting off his prosthetic hand. However, as Luke is the Jedi academy's headmaster and Zolph is only simple knight, Zolph doesn't fare any better against Maesterus - in fact, he fares worse, as while Luke is able to bounce back and curb-stomp Maesterus back, Zolph gets nailed to a wall.

Episode I: Chapter 10

Zolph and Gahmah Raan engage each other in an evenly matched duel that lasts 10 minutes in-universe. It ends with both of them fatigued, and hampers Zolph in two ways. Not only did the duel get every Valkoran personnel on Kratzar's attention, it puts Zolph at a disadvantage when he runs into Maesterus.

When Zolph loses his right arm to Maesterus, Zolph tries to invoke being a Handicapped Badass and fights back in spite of losing his sword arm. Maesterus knocks the lightsaber out of Zolph's hand with little effort and destroys it.

Episode I: Chapter 12 - Similar to his mission on Kratzar, Zolph disguises himself as a Valkoran Trooper, but carries his lightsaber in case he runs into a Force-sensitive Sensor Character like Maesterus or Dynn Manthis. He thinks he can work around the blatant giveaway by claiming it's a battlefield trophy, but not only can the sensor characters tell who he is, Admiral Gravlek is easily able to out him as a Jedi because Valkoran army procedure prohibits battlefield trophies and was having the rest of the ship's crew play dumb to lure Zolph into a trap. (Gahmah Raan was easily able to out him in Chapter 10 as well, and unlike Gravlek's case, it was the exact same lightsaber he saw a chapter earlier and Gahmah just took the time to annoy Zolph into fully exposing himself).

Episode I: Chapter 13-14 - Being only 18 years old, losing close friends and loved ones finally takes its toll on Zolph's psyche, especially when he's forced to Mercy Kill his girlfriend, Dynn Manthis, due to unusuallyhorrific circumstances. In Episode II, this culminates in him not only experiencing some horrifying (and potentially lethal) PTSD episodes in places strong with the Dark Side of the Force (such as the cave on Dagobah), but also temporarily becoming a Death Seeker. Zolph goes through some psychotherapy (and is prohibited from taking missions as a personal distraction) in response to this and it helps out his mental health significantly, but no amount of therapy is going to make one's PTSD just go away. Even when the end of Episode II provides a slight glimmer of hope that Dynn may or may not be Back from the Dead but way out of reach, Zolph acknowledges that he may still be affected by her death for the rest of his life.

Roaring Rampage of Revenge: Zolph goes through a rather disturbing one against the Valkoran after being forced to fatally wound Dynn Manthis (who had been hijacked by a Forceless symbiote). Grein eventually talks him out of it.

Red Eyes, Take Warning: The most recurring symptom of Forceless possession, complete glowing cores that make them look like crystal balls. Word of Gahmah says that Grein (a Chiss) had her eye color changed to purple specifically to avoid this trope (that and Gahmah wanted her to be distinctive from other Chiss).

Samus Is a Girl: It takes Zolph three months to realize that R9-C4 actually has feminine programming.

Sealed Evil in a Can: The Forceless Archfiends. Subverted in that the "cans" are actually just hypergates for them to travel from galaxy to galaxy, and each Archfiend is at different parts of the universe.

More on that last one: If you read the chapters when they were first posted on Deviant Art (or check the posting dates if you didn't see it the first time around), it was about three weeks between chapters. Therefore, Gahmah is also taking potshots at the author's lack of a set-in-stone schedule. Also taking into account that the author derived his pen name (and frequent online alias) from this character, it makes this even more hilarious.

Shapeshifter Baggage: Averted with Grein's Force Liquefaction. Losing some of the water formed from her body also takes from some of her physical mass, hence why she has to reassimilate her body parts (or some extra water if that's not possible) if she loses them.

She Is Not My Girlfriend: Zolph tends to have this reaction when Grein assumes he and Dynn were in a relationship. At least, that was the case before Dynn's death.

Shipper on Deck: Grein of all people does this with Zolph and Dynn after the former explains their history.

Smug Snake: Va'Za the Hutt and Girdretto. They think Zolph is powerless, but severely underestimate his abilities and pay with their lives later.

Some of the bounty hunters in Chapter 9 of Episode I qualify, especially the Skakoan, Bom Pintor. He didn't think any of the competing hunters would dare shoot himlest they vaporize Zolph in the process. Gahmah Raan certainly did, and Zolph just contained the explosion. Oh, and to add insult to injury, Episode II confirmed him to be a former Skakoan Commando]

Starfish Alien: There are a lot of these to be found in the Forceless Collective.

Masochus is also this, much to the disdain of pretty much everyone else in the Valkoran Empire (including Valkor himself), being both violently insane and politically incompetent. When the Valkoran Empire splits in half and Masochus is one of the people loyal to the Empire, Valkor makes a point to keep him from needlessly killing any of the few followers he has left by threatening to have him possessed.

Suicide Attack: The Skakoan Commandos are unusually courageous for their species in that not only are they willing to fight for whatever cause despite being at a majorbiological disadvantage off of their homeworld, some of them are willing to breach their pressure suits to self-destruct when they deem necessary (or for pulling a Taking You with Me ). Their enemies need to be wary of this when disposing of them. However, they do not take being forced to be suicide bombers very well (the Galactic Empire doing this to Skakoans is what led to the Commandos being formed in the first place and joining the Rebellion), and as one of them points out, they are mercernaries first and see doing so as getting out of paying them, and some of those that Suicide Attack at the drop of a hat are clinically insane.

The Symbiote: Forceless are like this when possessing people, and can come in both the Mutualism and Parasitism variations. Mutualism if the host serves the Collective willingly, but Parasitism if the host doesn't.

Episode I - Chapter 9 "Hunters": Zolph's experience with most of the people he guards kicking the bucket is one towardsEscort Missions in video games.

Episode II - Chapter 4 "The Damaged": When Zolph is thinking of ways to distract himself from the Dark Side's influence on Korriban, one of those he thinks of is the sand. And to make it even more hilarious, Luke Skywalker was talking with his father's ghost when Zolph brought it up, and Anakin is not amused by that.

Episode II - Chapter 7 "The Return": When Zolph mispronounces Kashyyyk as "Kazook", Hiriss slaps him for it and tells him not to do that on planet. Even better, The Holiday Special has an in-universe counterpart as an old Imperial propaganda film. Another Take That! towards the special happens when Attichitcuk is described as being not as horrifying as the costumes made him out to be.

The Unfought: Forceless Archfiend Cryosmn. As far as we know, it is the only Archfiend Zolph has prevented from being summoned.

Villainous Breakdown: Belluzub goes through this twice. First, when Zolph trapped him in a force field to be blown up with the Death Star Forge after failing to play The Corrupter. The second time, when Maesterus kills him.

Was Once a Man: Machinus is a combat droid that used to be a Nautolan Jedi.

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