Archive for the 'prototyping' topic

During 2012, we published 37 articles in a variety of areas in user experience. Sure, we’d love you to read all the articles, but we realize it’s difficult to find the time. So we’ve put together a list of the more popular articles. Some of these articles are by guest writers, others are based on […]

In this week’s UIEtips, I look at how mobile technology affects our design and development decisions and how it changes the user experience. Here’s an excerpt from the article It’s a big deal. A really big deal. The pebble of the mobile phone hitting the market has grown into a massive, earth-moving force of nature […]

In today’s UIEtips, I discuss the difference between mockups and prototypes and how the four stages of a prototype helps you understand a design problem. Here’s an excerpt from the article. A mockup shows us a possible solution. It asks the question, “What do you think of this direction for our design?” Whether the mockup […]

Here’s a recap of the resources and information we shared on Twitter last week. Prototyping New podcast with @nathanacurtis – Prototyping with HTML and CSS Mobile Some interesting stats on tablet use via infographics. You’ll learn to get rid of the junk your mobile CSS doesn’t need in Mobile-First Responsive Design on 9/13 #uievs Wireframing […]

Prototyping is an effective way to communicate design ideas. Static PDFs, PSDs, and wireframes can help get your point across but aren’t dynamic. Usually, any necessary changes are logged away as to-dos. They’re then taken back, fixed, and presented again. Nathan Curtis and the team at EightShapes are prototyping with HTML and CSS more in their design process. They find that employing these techniques leads to greater efficiency.

Here’s a recap of the resources and information we shared on Twitter last week. UX Design and Coding How To Write Code Comments Well – ^@aarongustafson What Are the Best UI elements (controls, patterns, etc.) in modern web sites & web apps recently? – Quora by @stephenanderson “Being easy and cool” – The Difference Between […]

Here’s a recap of the resources and information we shared on Twitter last week. Usability Some great usability and user research war stories. This article has some good examples and points to help sell usability testing with execs. Mobile New UI17 speaker podcast: @lukew – Designing Multi-Device User Experiences. Need some help creating cross-platform mobile […]

Here’s a recap of the resources and information we shared on Twitter last week. Mobile Half way down this article is a good infographic on how tablet shoppers are changing online sales. Some good stats too. Some great examples of creative design in mobile apps in this article. Defining a useful reference set for cross […]

Here’s a recap of the resources and information we shared on Twitter last week. Design Food for thought – @jmspool’s new post in response to Google’s take on people hating change. This would be a really cool way to build all sorts of designs – It’s worth watching the 55 sec. video Critique A new […]

Nathan discusses how the team at EightShapes brought their modular philosophy to creating rich interactive prototypes using HTML, CSS, and JavaScript. He explains how, through modular thinking, they were able to write scripts that chunked aspects of their designs to repurpose and reuse across multiple pages.