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Sorcery (5)

Enchantment (4)

What happens when some of your favorite effects depend upon combat damage to a player, but you get tired of constantly having to deal with all those pesky defending creatures? The answer is, you build an unblockable deck.

One of the things I like about this deck is that it appears non-threatening. And though your board is usually wide open, your opponents will instead focus on others players who have a more dominant board state. Unless they themselves need an easy target for their own combat damage effect. So yes, you'll be weak, but you'll be left alone. Maybe even until you're one of the last 2 or 3 players. And then you'll strike hard and win with amusing shenanigans.

Marchesa, the Black Rose is the commander mostly because of her colors, but dethrone is a good political mechanic. And because your creatures can safely attack the player with the most life and get their counters without dying, you can follow up with Damnation and it ends up being even better than a Cyclonic Rift. So, with those tricks, Marchesa ends up being the best-suited Grixis commander for an unblockable deck. And because she isn't OP, opponents tend not to waste removal on her.

Full disclosure, this is NOT a competitive deck. It will win enough, but not all the time. The point is that it's tons of fun no matter whether you win or lose. And in casual commander, that's what I believe everyone should want. As always, upvote if you're so inclined. And your suggestions are welcome in the comments.

Sorcery (5)

1x Damnation

1x Demonic&emsp13;Tutor

1x Killing&emsp13;Wave

1x Stolen&emsp13;Identity

1x Toxic&emsp13;Deluge

Instant (4)

1x Cyclonic&emsp13;Rift

1x Hatred

1x Lim-Dul's&emsp13;Vault

1x Vampiric&emsp13;Tutor

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