How can you edit it so the reticule is at the bottom or on the sides of the health bar and not at the "top" ? It's because when you have multiple dots on your target with TidyBar the reticule gets in the way.

How can you edit it so the reticule is at the bottom or on the sides of the health bar and not at the "top" ? It's because when you have multiple dots on your target with TidyBar the reticule gets in the way.

If you open the TargetNameplateIndicator\core.lua file in a text editor you'll find some configuration variables near the top.
TEXTURE_POINT and ANCHOR_POINT are the ones you would want to change and save the file.

I'm pushing my luck, but is there any way the author can make this add-on work without active nameplates? I hate nameplates, but I lose track of my target when I use MSBT and don't have the default over-the-head combat text to guide me!

Or if anyone can point me in the right direction, I'd much appreciate it. I'm trying to set up my interface for MoP and this is a very important piece of the puzzle. :P

I'm pushing my luck, but is there any way the author can make this add-on work without active nameplates? I hate nameplates, but I lose track of my target when I use MSBT and don't have the default over-the-head combat text to guide me!

Or if anyone can point me in the right direction, I'd much appreciate it. I'm trying to set up my interface for MoP and this is a very important piece of the puzzle. :P

The AddOn absolutely requires the nameplates to be enabled, but you could use a text-based Nameplate AddOn like the "None" theme of Tidy Plates instead of a traditional bar-based AddOn.

Failing that, I could look into making an AddOn to make the nameplates invisible while still being "shown" for anchoring purposes.