I don't think, overall, that the DX11 and High Res Texture updates have made it as good as it would have been if it was designed to be rendered in DX11 as a priority over DX10 or DX9. Assets and environments would be modelled in a different way to take advantage of the detailed geometry that DX11 makes possible.

Hopefully Crytek have learned their lesson from disregarding their core fanbase: The PC gamer. If they were smart, they would do like DICE and use PC as the lead platform for Crysis 3 and port to consoles.

Crytek are really a bunch of idiots. their whole gimmick was graphical superiority but then they make a console port for the PC instead of a DX11 monster. Crysis 2 with DX11 Elmer's Glued on barely surpasses Crysis 1.