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Slak Games have released a playable demo of their downloadable platform game Mechanic Infantry slated for a May 2011 release for the PC. Set in futuristic world, the game player must rescue 5 hostages on each of the 50 levels of 5 different universes while evading the menacing giant mechanical monster robot.

The White Development team behind the crowd funded downloadable platform game has released a playable demo of drum roll please …. White. Their web site contains mostly Spanish but we lifted the download link directly above. So far we feel White doesn’t really offer much new for a platformer. They created bubbles which gives the main character powers for a short period of time like 10 seconds.

Spelagon released Heavy Hogur, a downloadable 3D Puzzle Platform game featuring a viking dwarf named Hogur Rockscrubber who wields his axe while traveling through the mountains and islands of Ivereth. Ivereth tends to produce a disproportionate amount of our favorite game heroes plus we heard they produce excellent bagels. Rockscrubber explores caves, collects crystals and avoids crumbling rocks. The game offers unique game play and addicting puzzles. Heavy Hogur can step on a rock once. Once he steps off the rock crumbles and Rockscrubber needs to find a new rock to travel. The game player must plan each level ahead in their mind because they will die and have to restart the level.

Nifflas’ Games, creators of ambient games, have released their latest downloadable game called NightSky which they describe as “an action puzzle game offering an ambient gameplay experience.” We describe it as a puzzle platform game with some interesting audio elements. They offer the game for $7.20.

#1 Steep Learning Curve
#2 Unbalanced AI and Bots
#3 Not much new for a FPS

You can download the demo and buy the game at Steam.

Full Game Review:

The downloadable game “Booster Trooper” is yet another entry into the online multiplayer First Person Shooter genre: with jetpacks.

Like all First Person Shooters, game play is relatively simple. You maneuver around a battle space and kill your enemies, using a variety of weapons that you can select. Up close go for the combat shotgun, far away use the sniper rifle; there is also the chain mini gun and a rocket launcher. Oh and who could forget the grenades, very useful if you get too close to the bad guys. Also jetpacks, the one new device in the game, are the use of jetpacks that allow the player to jump high and far over otherwise difficult obstacles.

In the single player mode the player really finds the limitations of the game. The AI seems to almost always stick its bots into inescapable positions, like shallow caves or under other obstacles, making them pretty easy to find. But that doesn’t mean they are easy to kill. The bots are incredibly tough, often taking several rounds to put down. Also they have great targeting skills, being able to wack the player before they are even in sight. By the way the player seems relatively fragile in comparison, needing only about half the damage to “die”.

Using only the WASD keyboard set up and the mouse, “Booster Trooper” should be easy to master, but it is surprisingly hard to get your character to do what you want and think you are telling it to do. Also the mouse control for the shooting is very confusing, the player can find themselves shooting over their backs and running blindly forward.

The graphics work pretty well, with the maps having great details and nice texturing. The character animation is pretty and smooth if not innovative. However the weapon effects are underwhelming, whereas the blood fountains look great. The sound is mediocre, the weapons all sound the same and the music is so annoying that the player will soon be turning it off.

This downloadable game is low on creativity and on innovation. Besides the jetpack feature “Booster Trooper” is pretty much like every other FPS on the market.

For $9.99 “Booster Trooper” is a low cost option if you just want to shoot some stuff but unless you are just a huge fan of 2D shooters, skip this one.

Oasis Games created Tommy Tronic, an old school platformer trying to be… an old school platformer. Here’s the description from the game developer:

“an old-skool platformer that isn’t trying to be anything else! Jumping, shooting, dodging and exploring is all that’s required to help get Tommy to his destination and free his tiny puppy from the clutches of an insane genius school-kid and his brutal sidekick ‘Biffa’. It would be straight forward too, if it wasn’t for the fact that this journey will take Tommy through Gnarly wood; a twisted and eerie forest that adults avoid let alone tiny children! Imagination runs amok as Tommy confronts his childish fears head on, all in a bid to be reunited with his beloved pal ‘Yapz’!”

We found the game controls cumbersome to learn but we will publish a full review in the next few weeks.

Indie Game Development Michi.nu releases To Hell with Johnny, an action-packed and devilishly addictive 2D platformer inspired by the horror movies of old. Face everything from teenage vampires to hideous rolling traps as you strive to keep Johnny (or his girlfriend Brianne) safe through seven increasingly brutal stages of falling through the Earth. We will publish a full review in the next few weeks.

The Windows only game costs $15.00.

You can get the download from the official site http://tohellwithjohnny.com/

Grendel Games released their platform puzzler Diamond Dan on Steam. Grendel Game has tasked the player to guide Diamond Dan, an intrepid archaeologist through towers traps and pitfalls in Europe, the Middle East and South America.

Dingo Games has released the sequel to their downloadable platformer Tasty Planet called Tasty Planet 2 for the Mac and Windows. Here’s some more information from Dingo Games:

As with any sequel, Back for Seconds has quite a few improvements over the original. Levels can now span vastly different object sizes; players can grow from the size of an amoeba to the size a galaxy within a single level. The game also adds a two player cooperative campaign mode in which each player controls their own goo. This mode is local only, so you’ll have to huddle around the keyboard to take advantage of it.

The game’s story begins with the goo eating a time machine, causing him to be sent back in time. Players will eat their way through six different time periods: modern, Late Cretaceous (i.e. dinosaurs), Ancient Egypt, Ancient Rome, Feudal Japan, and the distant future. Each time period features a unique set of objects for players to eat. Mice, cats, Tyrannosaurus Rex, mummies, gladiators, and flying saucers are just a few of the hundreds of objects available for consumption.