However, since the poll about whether the Wookiees should be a playable civ or a minor civ in 'Conquer the Galaxy', i have decided that it would be best to leave the Wookiees out as a Minor Civ. This of course means that i have to add another civ to make up the loss. Before you decide on what you want, just remember that the
- Gungans are part of the Naboo
- Mon Calamari are part of the Rebels

Windu, I think that, with enough scenerio box units, you don't really need more than 5-6 civs, and that helps drastically with the civ variety and balancing. You have no idea how much just a single civ can throw off a balanced game.

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."-Albert Einstein

Why do you want 8 civs so badly? We both know that LA will do what they want, and they will either go the stupid way with 10+ (à la RoN/AoE) or the smart way with 4-6 (like most good games on the market (WC3, SC, aom ).

Too bad girls and boys, i'm not removing the Hutts. As i've said before, they give a nice variation of gameplay style and also look a lot different from the other civs. Besides, they also give the player the opportunity to play as a civ of 'scum and villany'.

Wookiees should stay they have made themselves present in SWGB and are a fighting force at that. Hutts are the ones to remove they have no political or military intent and definately do not want to conquer the galaxy.....

Wow seriously when I'm not around that's how you treat newcomers...shame on all of you.

Well, welcome FroZticles to our little gang of well, people.

Hutt "control" Tatooine but other then that, they cannot really build a field army as all of the other civs can. I used to want the Hutt to be in because it would be interesting to have a gangster civ but when you think of it, it ain't so realistic.

The Wookiees may not be a bunch of blood thirsty killers but their presence in Ep.3(which has been confirmed) requires their presence in SWGB2. Hey, if the Gungans are in why aren't the Wookiees in?

On the other thread, we've merged the Trade federation and the Confederacy which now becomes the Separatists and people are starting to think about the Naboo/Gungan merging.
The only civs we haven't tampered with are the Rebels, the Republic and the Empire. We now have 5 civs.

Luke, the only reason that I even suggested combining civs was because I came to the realization that even 7 civs were too many. So, no, no Wookies, and, if you want a sixth civ (please don't), just split one of the combined ones.

Vostok, that was a fairly accurate depiction.

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."-Albert Einstein

Bah, I just really like the Wookiees, I'm not expecting anything done for them except a few scenarios in the campaign which features some Wookiees or having a bunch of them in the toy box and I'm happy.

I'm like those guys who would like to see a Mon Calamari Civ but doesn't expect them.

Vostok - i asked thquestion, what should the 8th standard civ in MY template for SWGB2 be? That meant that all other civ's were the same, the only thing that would change is the replacement of the Wookiees by another civ. Since there were no suggestions as to a replacement civ, how could the result be any different?