funny fact, did you know nobody else but the player character can completely kill a dragon? if you don't finish them and take their power they respawn in a week (in game time) I found this out after a number of orcs and foresworn killed a named dragon, I ran to investigate but they'd already killed it with lots of arrows so I let it go, a week later in the same area it was back and burned the foresworn encampment to the ground. Knocked it out of the sky with dragonrend and beat it into submission.oddly it summoned ghosts and reanimated foresworn corpses to fight me, it was a challenge but fun.

funny fact, did you know nobody else but the player character can completely kill a dragon? if you don't finish them and take their power they respawn in a week (in game time) I found this out after a number of orcs and foresworn killed a named dragon, I ran to investigate but they'd already killed it with lots of arrows so I let it go, a week later in the same area it was back and burned the foresworn encampment to the ground. Knocked it out of the sky with dragonrend and beat it into submission.oddly it summoned ghosts and reanimated foresworn corpses to fight me, it was a challenge but fun.

Yup, you have to take their soul to truly kill them and you're the only one who can.

Spect: sure, you can kill things in two or three hits. On the other hand, they can kill you in two or three hits, too. Or one hit. With this magic resistance bug I'm getting regularly one-shot by boss mages, and even run of the mill master mages hurt quite a bit. I killed a Volkihar Master Vampire by the skin of my teeth through all his draining and lightning blasts after attempting it five or six times in miserable failure, and I'm at level...39, 40, something like that.

Most of the game's enemies will eventually become fodder if you invest heavily in combat perks, yes. But then, that's the point of investing heavily in combat perks, so...I can't say I see the problem. If the game's too easy for you, specialize in lockpicking/pickpocketing/speech?

My issue isn't that the game is too easy... almost all Bethesda games are far too easy, even the ones I love such as Morrowind (where even if you deliberately nerfed yourself you'd still find the end-game a walk in the park).

My frustration is that a fairly fun and unique aspect of Oblivion was removed, with the reason given being that it was too easy to exploit to make the game a cakewalk... but instead we have another system introduced which if anything is even cheaper and makes the game even less balanced, especially considering the way that as a min/max or power-gamer magic has been toned down immensely...

funny fact, did you know nobody else but the player character can completely kill a dragon? if you don't finish them and take their power they respawn in a week (in game time) I found this out after a number of orcs and foresworn killed a named dragon, I ran to investigate but they'd already killed it with lots of arrows so I let it go, a week later in the same area it was back and burned the foresworn encampment to the ground. Knocked it out of the sky with dragonrend and beat it into submission.oddly it summoned ghosts and reanimated foresworn corpses to fight me, it was a challenge but fun.

Just a couple things. I'm suspicious, but not calling you a liar. One: Even if you as the player character kill a dragon, they often respawn. They just don't give you souls(usually) if they've respawned.

Two; I chcked the Wiki, aaaand... unless you had a mod or a bug or something else going on, I couldn't find a dragon who summons ghosts or other things to fight.

Three: the ghosts and such can likely be explained by the forsworn themselves respawning. Everything in the game respawns or otherwise returns after a period of about a week. Even ore nodes.

well... the ghosts might've come from nearby ruins but they coensided with a thu'um it used that didn't do anything else. the dragon was named, so he probably respawns if you don't kill him persionally, deprive you of the fight and all that.the foresworn were raised as zombies, one at a time, it was night so there could've been a vampire or one of their hagraven nearby but I still blame the dragon.on the offchance, can hagravens raise dead? I don't think they can, don't know all of what briarhearts can do either, each one has cold powers, but I've seen varied spells. usually I take them out as fast as possable.

I'm not THAT invincible, magic still hurts...but you know that 20% magic resistance from the Alteration tree, various resist whatever element potions from Alchemy, and decent Health doesn't make it all that bad.

But too be fair, I'm a badass mofo, and I easily whoop some ass, melee attacks are quite a lot like using a BBgun on a tank, not going to lie. Takes high strength/damage+power attack or magic to really make me feel it.

Just watch that youtube video. Wow. He really does not kill a single thing. I want to know how he will be planning on how to take on a dragon?

He won't. He's never going to even see a dragon.

Why?

He can't get the dragonstone from Bleak Falls Barrow. You have to kill the draugr boss at the end of the barrow to get the dragonstone - it can't be pickpocketed - and the first dragon fight doesn't happen until you give the dragonstone to Farengar. Therefore, Felix the Cat is never going to see a dragon, much less kill attempt to fight one.