What's new in TeamCity 9.0 and 9.1

Despite being a minor release, TeamCity 9.1 brings a range of major improvements.

Major improvementsin Versioned Settings 9.1

True historical builds

Reproduce any of your builds at any point in time, dated back to as long ago as your VCS allows.

Different settings in different branches

Store different build steps and parameters in different branches, and apply them when needed, in any way
you need.

Personal builds with personal settings

Change project settings in your IDE, and see how they can work out for your project by running a
personal build with these custom settings. If you use the pre-tested commit option, the settings will be
committed and applied to your server configuration right after a successful build.

Added support for Perforce and Subversion

From now on you can also use Perforce and Subversion version control systems for storing your
settings.

The full list of supported VCSs for Versioned Settings now includes Git, Mercurial, Perforce, and
Subversion.

Enhanced support for .NET tools 9.1

Support for NUnit 3.0

TeamCity 9.1 comes with enhanced NUnit support: not only is the latest NUnit 3.0 supported in TeamCity NUnit runner, but NUnit also detects if it is run by TeamCity. This provides guaranteed compatibility with all upcoming features of NUnit and TeamCity.

Visual Studio support

Visual Studio Tests Runner

MSTest and VSTest are combined into a single Visual Studio Test Runner and supported out of the box, so that you don't have to worry about installing additional plugins.

Pumped up security 9.1

TeamCity 9.1 comes with unidirectional Agent-Server communication which adds an extra level of security for your build agents. It simplifies your firewall configuration by eliminating the insecure, HTTP connection from the server to agent, making it possible to use HTTPS protocol only.

Truncated build configuration path

Easily move projects between servers

Plan less, do more. Rearrange projects between servers freely with the project import feature. Preserve full project and changes history, as well as user profiles, while doing this right from the TeamCity interface.

Store project settings in Version Control

Never lose track of your settings! Store your project settings in a Version Control System (Git or Mercurial, more to be added later) just like you do with your source code, and use your favorite tool to review and audit them. Review changes, see diffs, roll back in case you change your mind, and if one of your colleagues messes with those settings again, you’ll know who it was! Fun, right? See how easy it is to be in total control of your building process.

Zero server maintenance downtime

Wait no more for TeamCity to run a clean-up! Running a large setup, or working in a remote team covering all time zones around the globe? No longer let downtime be an issue: from now on TeamCity runs the server clean-up in the background, so that you can enjoy zero downtime and allocate all the server time for your builds. We promise you’ll forget what clean-up was in a week.

Edit charts in UI

Create and modify custom charts right from TeamCity UI. Make your project or build configuration statistics look beautiful, without any XML editing.

Integrations*

Using Microsoft Azure cloud platform? Integrate it with TeamCity and scale out your build farm when needed. Don’t bother predicting the load on your build agents during releases anymore. TeamCity will automatically start agents on Azure when you need more power, and stop them when they are no longer needed.

TeamCity always aims to give your team more build power, and for those of you taking advantage of local cloud capabilities with VMware vSphere, this integration will surely be an asset. Now you can use remote TeamCity agents installed on VMware virtual machines to process builds more efficiently: TeamCity analyzes the build queue and launches virtual machines with the TeamCity agents matching queued builds.

* Available as non-bundled plugins developed and supported by JetBrains. Plugins are compatible with TeamCity 8.1.x and higher.

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