In the card game Munchkin, it is necessary to track your level from 1 to 10. Now you could remember it, or alternatively you can use some sort of external aid. And what better than themed counters? So with what few Blender skills I still had, I made a set of six small counters that […]

No introduction is required – we’ve all heard “A picture is worth a thousand words.” But we shouldn’t parrot information without confirmation; it’s time for an empirical validation! First I performed a search for the phrase “a picture is owrth [sic] a thousand words” and copied the main text of the first three results into […]

This took shape after a series of tangents during some discussion. Not much to it, but exploring the consequences could be interesting. One nation, not entirely confident about its relationship with another, wishes to install some armaments in close proximity to the other. To avoid any suspicion, materials are discretely transported by diplomats to the […]

This is hopefully the last of me sharing my experiences with beginning digital drawing as I don’t think there’s much significant that could happen from here. Check out my initial impressions followed by using pixel-based brushes if you’re interested. It’s hard to make an introduction here that the title hasn’t already covered. Indeed, I now […]

At the beginning of this year, I drew up a set of 80 blocky glyphs. And since I’m making a transition into digital media as opposed to loose graphite on paper, it seemed appropriate to construct a simple font that included them. Then I could mash my keyboard and get some nice-looking text. There are […]

Previously I mentioned how much more convenient it is to do drawings digitally as opposed to on a sheet of paper that never gets used again. The picture I managed to convert did indeed look very nice, but was lacking that extra detail. I’ve suspected for a while that pixel-based brushes are necessary for that […]

Usually I do my drawings on (small) paper with a pencil, but this has the significant downside of not being able to do anything with it. But now, after more than a month (with a long stretch of downtime in the middle), I finally converted an old picture into a digital copy that I can […]

The collective mess that is large open source projects, their dependencies and anything involving the JavaScript community strikes again… I was going nuts looking at Bootstrap tutorials because they all say exactly what you can read in the docs, and none of them say the very important thing that isn’t in the docs, namely just […]

Object-oriented programming is littered with long terms that refer to very simple ideas. A lot of the time when you try to find out what they mean, you have to read through multiple pages of wordy explanation that either assumes objects are a foreign concept to you, or just talks so much about theory and […]

Disclaimer: I have never actually implemented a Mandelbrot set renderer nor benchmarked any of what I’m about to say. What follows is a mathematical approach, given that rendering the Mandelbrot set is inherently mathematical. Background information Skip this if you already know the details of the Mandelbrot set, unless you want to read what I […]