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Team and company: We finally made the hard call to cut non-productive team members. The remaining operations are splitting into 2 companies (Gigaloth Games and Gigaloth Publishing). One of them may end up being re-branded and re-incorporated as the finer business points of that are sorted out. Gigaloth Games now has a staff of 2 people (programmer and graphic designer). They both have outside jobs however are committed to bringing Empyrium Tactics to fruition as fast as possible. We will be hiring/recruiting new team members soon. The website is about to undergo an overhaul to reflect all this restructuring.

Website: We owe everyone an apology as we had not been keeping the website current. The website is going to see a relaunch before July 1. Following that, our commitment to you is to push out a weekly progress report on our current project Empyrium Tactics.

Empyrium Tactics: It has been fully converted from Unity to Unreal Engine. We are now working as fast as we can to get the game into a publicly playable testing state. Weekly progress updates will begin to be published on the re-launched website starting July 1.

Kingdom Blitz: This project has been cancelled.

Produce Wars: Purchase on XBOX Live for $1. No plans to make any additional content, patches, or ports. There is a PC version of the game on our shared hub (requires USB Xbox Controller). Send an email if you would like access. We are discussing releasing this open source.