If you've ever visited Train Simulator's page on Steam, you may have noticed something surprising about the game: somehow, it has thousands of dollars worth of DLC.

The exact value of the DLC fluctuates, depending on what DLC is on sale—but as of this writing, Train Simulator 2014, which launched yesterday on Steam, has DLC that totals this much money:

$2837.69—nearly three thousand dollars, for what seems to be mostly extra types of locomotives and routes that you can purchase. Sure, there are other games in which you could spend this much money on—typically, free-to-play games—it's just not the sort of money you'd expect to be able to spend on a train simulator game, of all things.

It's worth noting that much of the DLC for Train Simulator 2014 seems to be legacy DLC—that is, it's the same DLC that was on Train Simulator 2013. That would explain why Train Simulator 2014 could have so much DLC so soon after release.

When asked about the DLC, Rail Simulator—the people behind the game—issued the following statement to Kotaku:

We are very proud of the breadth and depth of DLC we offer to customers, but we don’t expect people to buy everything we make. We give players the opportunity to customise their digital collection in a way that best suits their interests. For example, we know that some of our players will only collect ultra-modern high speed trains from around the world, others will want to specialise in American diesel locomotives, while some specialise in heritage steam engines. And so on. Our comprehensive range allows players to pick and choose the locomotives and routes they are most passionate about. We make it very clear that buying all our DLC is not essential to enjoy the game and that players do not receive a competitive advantage from owning it all.

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I'm curious, though: have you ever spent this much money on a game? Would you?