Sony is continuing to whet gamer appetites for the impending launch of its <a href="http://www.electronista.com/articles/13/02/20/console.based.on.x86.architecture/">PlayStation 4</a>. However, rather than tease the yet to be revealed console, the Japanese gaming giant has returned its attention to the only hardware reveal of its PlayStation Meeting 2013 pseudo-launch of the PlayStation 4. In the video embedded below, Sony's design team talk about how they worked with developers to revise and improve on the design of the DualShock 3 in making the DualShock 4.<br /><br />According to Sony, everything on the new DualShock 4 that may look familiar from the DualShock 3 has been 'tuned.' This, according to Sony, means that the feel of the analog sticks, the sensitivity of the different triggers while new features have been added that are said not to compromise the experience PlayStation users are familiar with. The new light bar allows the PlayStation 4 to easily track each controller.<br />
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For example, the PS4 can detect whether users have swapped controllers and automatically swap the split screen to keep the game flowing without users having to swap back each other's controllers. Sony also claim that the new multitouch touchpad is comfortable and natural to use either with a user's thumbs or with a swiping gesture. Other features highlighted are the new inbuilt speaker and the easy share button.<br />
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