RSE (Retarded Smart Enemies) is an evolution of the PeZBOT modification. RSE is designed to work completely offline. No internet is required. The RSE package includes all of the client files needed to play with A.I. bots on your vanilla copy of the game. An instructional document is also included with every package and it will give you a step-by-step tutorial on how to install. You can visit this blog to view the latest news on the development of RSE and other projects.

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Sunday, May 18, 2014

PLEASE NOTE: The new client I provide in this release (bgIW4 Classic v1.0) has a crashing bug when loading the map "Favela". This map cannot be played with the new client. The creator of the client will fix this issue in the future and I will provide an updated package. You can use other clients with RSE but you will not be able to use the config file with other clients. If this crashing bug bothers you as much as it bothers me, please leave a comment on the client creator's forum page: http://bgamer.ohost.de/viewforum.php?f=5. The more people that mention this, the quicker it will be fixed! Also on a side note, you will probably notice that the bots in RSE v24 are a little bit more difficult. This is mostly because the bots are now more accurate when aiming at a moving target. With the new easily accessible config file method and the extra difficulty options, it will be very easy for you to tweak RSE if you would like. Enjoy!

- new client, bgamer classic v1.0:
- improved performance, less overhead for the cpu
- console is available at any time, press tilde to open
- matchmaking has been disabled due to bugs
- files also added to make singleplayer standalone as well

- fixed waypoint issues on the following maps:
- waypoint fix for capture the flag on scrapyard
- waypoint fix on afghan

- bots will now destroy sentry guns
- bots will no longer target enemies while standing in smoke
- better hit detection when bots are in moving animations
- melee animations for bots
- bot aiming is now smoother
- bots are now more accurate when aiming at a moving target
- bot model turning is now more consistent with their change in direction
- reduced weapon range of the bots
- fixed bots not tripping claymores while in moving animations
- bots will throw grenades and place claymores more often
- bots will now stop moving to place equipment
- bots that are campers will camp more often
- added new bot difficulty "retarded"
- added new bot difficulty "god"
- rewrote command names
- new config file method, located in the "main" folder
- new config option "bots_team"
- changed how the "bots_scale" commands work
- more code optimizations
- other small tweaks and improvements

Tuesday, May 13, 2014

Hey! So this is basically the final changelog for RSE v24. I just need a few more days for testing and putting together the package. Trust me, it will be worth the wait.

RSE v24 Changelog (as of May 13th, 2014):

- new client, bgamer classic v1.0:
- improved performance, less overhead for the cpu
- console is available at any time, press tilde to open
- matchmaking has been disabled due to bugs
- files also added to make singleplayer standalone as well

- fixed waypoint issues on the following maps:
- waypoint fix for capture the flag on scrapyard
- waypoint fix on afghan

- bots will now destroy sentry guns
- bots will no longer target enemies while standing in smoke
- better hit detection when bots are in moving animations
- melee animations for bots
- bot aiming is now smoother
- bots are now more accurate when aiming at a moving target
- bot model turning is now more consistent with their change in direction
- reduced weapon range of the bots
- bots that are campers will camp more often
- new config file method, located in the "main" folder
- more code optimizations
- other small tweaks and improvements

Friday, May 9, 2014

Long time no see. Here is version 4 of the Black Ops patch. I feel that the bots in Black Ops are now almost on par with the capabilities of the bots in Black Ops 2. Let me know what you guys think and feel free to leave feedback.

- rebalanced the frequency that bots will pick certain killstreaks
- veteran difficulty is now slightly easier
- bots will sprint more often on hardened and veteran difficulties
- improved bot behaviors in capture the flag
- bots will now defend objectives
- bots will use claymores more often than other equipment
- bots will occasionally plant claymores at objective locations

This is a standalone patch. No other patches are required. Just install the SK1DR0W release of Black Ops (7.27 GB) and then install the Combat Training Patch v4. Using other game versions WILL NOT work.