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The Great Game recreates the 19th Century Anglo-Russian struggle for supremacy in Central Asia. In the actual contest, Tsarist Russia resented British expeditions into the Steppe Khanates while Victorian Britain feared that Russian entreaties to Persia and Afghanistan would jeopardize India's security.

The latest instalment of the BAR series, Mollwitz and Chotusitz: Battles of the First Silesian War, contains the first two battles of Frederick the Great's career as he began to forge his legacy as the greatest general of his generation. But be aware, this is not the Prussian army of the Seven Years War!

The popular Old School Tactical series returns for its second edition with Old School Tactical Volume II: West Front 1944-45. This iteration of the quick to learn, challenging to master, tactical game introduces the Americans to the series. Fight across the European countryside with M-10 tank destroyers and Sherman Easy Eight Tiger tank destroyers.

In Doctor Who: Time of the Daleks every player is picking a Doctor and trying to thwart the Daleks' master plan of erasing the Doctor from history. Do you have what it takes to fill a Time Lord's Shoes? Join us on an adventure in space and time with a game that is bigger on the inside...

Wing Leader: Blitz is the first expansion for GMT’s Wing Leader system. Blitz adds more aircraft and scenarios to play while expanding the game into new theaters of war. Fly Dewoitine D.520 fighters into the cauldron of battle against German Heinkels. Lead Japanese Ki-27s against the Soviets in the skies over Nomonhan. Direct Royal Navy Fulmars and...

Lock ’n Load Tactical’s v4.1 World War 2 era rules are the latest set of guidelines and regulations for the game system written by Jeff Lewis, Lead Developer of the Lock ’n Load Tactical Series. These rules present the core rules for the game system for modules taking place from 1930 to 1959. Now with all the core rules for your favorite games in one book

Day of Heroes lets gamers rope down from a Black Hawk with a Chalk of Rangers or step off a Little Bird with Delta Force operators onto the mean streets of Mogadishu, filled with the smell of noxious smoke rising from burning roadblocks, a signal calling Somali militiamen to arms. Play nine scenarios, including the campaign-length scenario, “Day of Heroes”.

Expand Your Game with X-Maps. What are the X-Maps you ask? X-Maps simply put are larger maps able to be used with our Lock ‘n Load Tactical game series. X-Maps are the same as our standard maps in every way except they are comprised of larger hexes, which contain nearly twice the area of the standard hexes.

This generator is based in a point system defined by the size of the battle you want to play and then modified up or down by the variables of the battle. This means that you get to the action fast. The Battle Generator comes with player aid cards with all the forces in the game and the points needed to purchase them.

The Bear & The Jackal (TB&TJ) contains nine fierce firefights from the Soviet-Afghan War. It expands Heroes of the Gap, and utilizes new counters of Mujahideen and Soviet forces, including Spetsnaz special-forces units; and it’s played on two plus-sized (approximately 9.5” x 16.5”) geomorphic maps.

LnLT Compendium Vol. 4 is the second collection of articles and scenarios centered around the modern era. Much of this material is combined from the Line of Fire issues as well as the previously released product Battle Pack Alpha.

Lock ’n Load Tactical (LnLT) Compendium Volume 3. This is not so much something brand new as running into an old friend you have not seen in a while and remembering all the great times you had. LnLT has come a long way from its initial release and the Battle Packs.

Lock ’n Load Tactical Compendium Volume 2 Modern Era. The Lock ’n Load Tactical Compendium Volume 2 collates, in a re-edited and updated format, all of the essential Modern-Era LnLT articles, maps and scenarios from every issue of Line of Fire magazine, plus some new content.

Lock ’n Load Tactical Compendium Volume 1 World War 2 Era. Bound between these two covers is the content of Volume 1 of the Lock ’n Load Tactical Compendium. Volume 1 is the WW2-Era edition, and it collates, in a re-edited and updated format, all of the essential WW2-Era LnLT articles, maps, and scenarios from every issue of Line of Fire magazine, plus...

The Lock ’n Load Tactical Series hits harsh and unforgiving desert terrain in Heroes of North Africa. As World War II unfolded, Mussolini and Italy’s colonial expansion in Libya and East Africa were at stake, as well as the Axis’s desire to control the Mediterranean Sea and the Suez Canal.

This generator is based in a point system defined by the size of the battle you want to play and then modified up or down by the variables of the battle. This means that you get to the action fast. The Battle Generator comes with player aid cards with all the forces in the game and the points needed to purchase them.

Expand Your Game with X-Maps. What are the X-Maps you ask? X-Maps simply put are larger maps able to be used with our Lock ‘n Load Tactical game series. X-Maps are the same as our standard maps in every way except they are comprised of larger hexes, which contain nearly twice the area of the standard hexes.

Expand Your Game with X-Maps. What are the X-Maps you ask? X-Maps simply put are larger maps able to be used with our Lock ‘n Load Tactical game series. X-Maps are the same as our standard maps in every way except they are comprised of larger hexes, which contain nearly twice the area of the standard hexes.

This generator is based in a point system defined by the size of the battle you want to play and then modified up or down by the variables of the battle. This means that you get to the action fast. The Battle Generator comes with player aid cards with all the forces in the game and the points needed to purchase them.

Expand Your Game with X-Maps. What are the X-Maps you ask? X-Maps simply put are larger maps able to be used with our Lock ‘n Load Tactical game series. X-Maps are the same as our standard maps in every way except they are comprised of larger hexes, which contain nearly twice the area of the standard hexes.

Heroes in Defiance depicts the full range of the battles for France and the Low Countries, from the first Fallschirmjäger airborne assaults in Holland to the closing of the pocket of the BEF and the remnants of the French Army at the Channel ports.

Expand Your Game with X-Maps. What are the X-Maps you ask? X-Maps simply put are larger maps able to be used with our Lock ‘n Load Tactical game series. X-Maps are the same as our standard maps in every way except they are comprised of larger hexes, which contain nearly twice the area of the standard hexes.

This generator is based in a point system defined by the size of the battle you want to play and then modified up or down by the variables of the battle. This means that you get to the action fast. The Battle Generator comes with player aid cards with all the forces in the game and the points needed to purchase them.

Heroes Against the Red Star is a complete Lock ‘n Load core game which brings the Lock ‘n Load Tactical system to West Germany to Paris , on the first days of World War III. You’ll command a bucket of 1985-era weaponry including Soviet T-80, T-72, T-64, and T-55 tanks Hind helicopters, Soviet infantry, paratroopers, BMPs, and all their accoutrements of war

This generator is based in a point system defined by the size of the battle you want to play and then modified up or down by the variables of the battle. This means that you get to the action fast. The Battle Generator comes with player aid cards with all the forces in the game and the points needed to purchase them.

Expand Your Game with X-Maps. What are the X-Maps you ask? X-Maps simply put are larger maps able to be used with our Lock ‘n Load Tactical game series. X-Maps are the same as our standard maps in every way except they are comprised of larger hexes, which contain nearly twice the area of the standard hexes.