Skeletal Hunter

Skeletal Shaman

Corrupted soil – creates corrupted soil at the player’s current location. If the player stays in the area, they take damage every second and their movement speed is slightly slowed

Skeletal Executor

A special unit with a spear that gives them extraordinary reach in their melee attacks.

Melee – basic attack with spear

Shadow spear – throws a shadow copy spear towards the player. It has slow speed but deals high damage upon hit

Skeletal Tuskborn

A special unit with tusks attached to its arms. He is dangerous due to his fast attacks.

Melee – basic attack with tusks

Enrage – enters a rage mode after a short delay, increasing his damage and attack speed

Skeletal Shambler

A unit consumed by bone magic that caused rampant growth of his bones. He can cause bones to strike from the ground impaling his enemies.

Melee – basic attack with bones

Roots of death – slams his hands into the ground and after a short delay causes bone spikes to burst out at a nearby location. Any target standing close to them will be damaged and also rooted for a short time

Skeletal Boss

The boss is a huge monstrosity made out of bones. The bone structure resembles a giant ground sloth. In order to defeat it, the player needs to destroy its claws to get to the lunar heart in its chest. The boss consists of 3 phases. To enter another phase, the player needs to destroy his arms. He then regrows a new unique pair of arms.

Melee (All phases) – basic attack with hands

Roots of Death (Phase 2) – causes bone spikes to burst out at a nearby location

Resurrect (Phase 3) – revives nearby fallen allies

Goblin Rogue

Shifty, sword-wielding melee unit with a buckler able to parry attacks.

Melee – basic attack with sword

Block – block with shield

Goblin Spearman

A variation on the swordsman with longer reach and a shield.

Melee – basic attack with spear

Block – block with shield

Goblin Axeman

The heavy melee basic unit with a two handed axe capable of staggering the opponent.

Melee – basic attack with axe

Mighty strike – strong attack with knockdown

Goblin Marksman

A ranged nimble unit with a crossbow.

Shot – basic shot with crossbow

Fire bolt – shoots a fire arrow

Goblin Flamenut

This goblin is carrying a flamethrower which deals medium AoE damage in regular bursts.

Flaming – channelling flame for a short duration. Cannot spew flame for a short duration after performing this ability

Fireball – closes the jaws of the flamethrower, it will start vibrating and after a short delay a powerful fireball is released

Goblin Grenadier

The Grenadier throws volatile glass flasks that explode on impact.

Throw – throws volatile glass flasks

Dropped bombs – drops bombs when he dies which explode after a slight delay

Goblin Juggernaut

With this sturdy headpiece, the goblin Juggernaut is unafraid to charge into battle head first.

Charge – charges forward dealing damage upon hit

Goblin Boxer

The goblin who likes it close and personal. With his spiked gloves, he’s ready to make you his personal punching bag.

Punch – basic melee

Goblin Marksman Elite

An elite marksman with special arrows.

Shot – basic shot with crossbow

Poison bolt – shoots a poison arrow

Goblin Cave Troll

The unleashed Troll pumped full with Lunarium. Its movement and attacks are more erratic but all the more brutal.

Melee – basic melee with sword

Earthshake – slows nearby enemy units with each step

Earthstrike – slams the ground dealing damage in a straight line

Goblin Boss

A mecha-like, heavily armored machine constructed by the goblins to wreak havoc on the battlefield. It is equipped with a flamethrower, can toss bombs and has a saw for melee attacks. The player needs to switch between close combat and distance depending on the attack pattern. It has several modes that can be switched multiple times mid combat by rotating ist heads.

Flame Jaw – shoots fire in a cone

Winch Jaw – shoots out a rope pulling the player towards the mecha

Drill Attack – basic attack using drills

Bomb Toss – The goblin driver throws exploding bombs randomly

Wolf Basic

A wolf enemy attacking with its muzzle.

Melee – basic melee with muzzle

Bleeding – melee attacks with muzzle causes bleeding

Wolf Alpha

The alpha version of the regular wolf.

Melee – basic melee with muzzle

Horror howl – howls in the air, buff nearby wolves

Insectoid Small

Small flying enemy that attacks with a venomous stinger.

Melee – basic melee with stinger

Insectoid Big

Small flying enemy that attacks with a venomous stinger.

Melee – basic melee with stinger

Chitinous Coil – curls into a ball and rolls towards the player

Swamp Fishman

A small fish-like humanoid that leaps out of the swamp.

Swamp Fishman Big

This fishman is based on a sea devil. It is capable of spitting acid at the player.