Graphical Comparisons - Minimum, Low, Medium, High and Maximum Part 3

Again we can see in these screenshots the the largest differences can be seen when changing the draw distance slider, with more detailed trees, pylons and water pipes getting drawn at increasingly large distances.

When looking into the distance like this in the countryside setting of The Following the affect of the games Ambient occlusion setting makes almost no visual difference, though it is much more pronounced in the settlements and in the city landscape of the original game.

In this set of night time screenshots we can see how much the lighting changes at each set of settings, with the lighting completely changing when we move from the performance to the balanced setting, with a lot more grass and rocks being placed on the ground.

At the maximum settings we see shadows appear on the mountains in the distance, giving them a much more realistic look.

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