Ubisoft has had no qualms about hyping up it's latest title Watch Dogs, I say Child of Light deserves some much needed attention. A role-playing journey which seemed to have popped up out of no where, leaves me happy to have found such a gem. Everybody gets a piece of a nice RPG pie with the choice casual or expert difficulty mode, so nobody should feel like they can't make the adventure.Your journey starts with Aurora , a little girl who has been seemingly sucked out of her own wild and transported into the dark world of Lemuria. Left on her own she must solve puzzles and progress through the land with nothing more to guide her than her blue firefly named Igniculus.Gameplay consists of a mix of 2D platforming and JRPG action. Similar to Grandia , Child of Light has a unique battle system which involves slowing and interrupting your foes. You can use your friend Igniculus to either heal yourself or slow down foes so knowing which to do at the appropriate time is necessary. You will find yourself solving many puzzles , usually consisting of using your blue light friend to light up ways or to line up shadows. On your journey you will meet a few rather interesting characters which make the experience even more enjoyable.

Level progression in Child of Light treats you with some plain yet easy to understand skill trees which help you unlock new abilities. All of the abilities fit each character archetype well and nothing seems to be out of place. If you are familiar with other JRPGS then you should feel right at home with Child of Light.Aurora and the many environments of Lemuria really stand out, almost to make me ponder if I really am playing an interactive storybook. The detail of character models and backdrops bring nothing but a smile to my face. The soundtrack to Child of Light manages to hit every tune with a delightful arrangement which left me with more than a few chills. Overall Child of Light makes me wish more games were graced with the UbiArt engine.A must play for all RPG fans. With it's painstaking attention to detail and it's fantastic presentation Ubisoft may have created a sleeper hit for JRPG game of the year.