This mod brings SH5's controls more in line with those of SHIII/IV. These are not exactly in line with the older games due to some inevitable changes in game mechanics, but I think experienced players will feel more at home. It also allows some functions for which I have not yet found an easy access in the game's interface (like toggling battery recharges or various crew reports) to be called up with quick keystrokes.

I will try to make a keyboard layout image, meanwhile here are the changes -

This is an extremely basic mod, but I hope it helps experienced SHIII/IV players make the jump, and saves some annoying time of going through the config file by hand (since there is no easy way to change controls in-game)

(*sequel to Command Keys for SH4, the first-ever mod for that subsim - and now also first-ever mod for SH5!)

...and I resurface, feeling rather sheepish at my foolish disappearance a year ago. For those who remember me - long story, I will have to explain it later. I may yet be court-martialed for jumping ship without notice, but sadly I've had some real-life issues that made me flip and disappear. I'm sorry I ever left and I sincerely apologize for ditching my duties as mod and modder.

__________________There are only forty people in the world and five of them are hamburgers. -Don Van Vliet (aka Captain Beefheart)

WASD makes good sense to me too... just not so much in SH. Other than being shooter's habit, there's really no reason for these controls in SH5. Mods for SH3 and 4 have free cameras too, and those were always using arrow keys.

As I said, this is mostly for old SH players who feel weird diving with anything other than a D, C or P

These are easy to change BTW, just takes a little digging and copy-pasting in the config (took me a couple of hours to find, edit and test commands to my liking).

__________________There are only forty people in the world and five of them are hamburgers. -Don Van Vliet (aka Captain Beefheart)

Also, a request to devs/other modders - can someone figure out the torpedo-tube-flooding mechanic? There are a couple of different commands, but I can't get these to respond correctly. The game keeps opening either Tube 1, or Tube 1 + Tube 2, whatever I select...

(there is no default shortcut for flooding tubes, that I have found anyway...)

__________________There are only forty people in the world and five of them are hamburgers. -Don Van Vliet (aka Captain Beefheart)

__________________"Voice or no voice, the people can always be brought to the bidding of the leaders. This is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism and for exposing the country to danger. It works the same in any country."
--Hermann Göring

George is an old friend here. I said WELCOME BACK to him in at least one of the other posts I've made since yesterday.

__________________"Voice or no voice, the people can always be brought to the bidding of the leaders. This is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism and for exposing the country to danger. It works the same in any country."
--Hermann Göring