Fray is an action-oriented classless fantasy tabletop RPG that also handles out of combat storytelling well through our Involved and Opposed Challenge system and Aces mechanic. It is something of a mix of modern Dungeons & Dragons style combat and World of Darkness character creation, which were obvious influences on us but we wanted to improve on a bit. Players have a lot of flexibility when designing characters and GMs have a powerful tool with the core mechanic to assist their storytelling. The main goal is to allow players to build competent characters that match their concept from the very first session.

Combat is tactical and turn based, taking place on a hex grid. Player characters begin the game competent, though this starting level is adjustable and a campaign can range from gritty to heroic.