KIRKUS REVIEW

Just as its predecessor, Fantasy Sports, Vol. 1, did, this manga-inspired
volume features Wiz-Kid, a brown-skinned young female wizard apprentice, and Mug,
a barbarous tomb raider.

When Mug and Wiz are thrown off route on their way to the Archmage and land in
a ramshackle town populated by what look like walking fish, Mug’s injured, and
Wiz hasn’t enough magic to take them to their destination. Soon after meeting a
cunning healer who tells them it was mages who ruined Barbel Bay, their bags of
treasure are stolen. Conjuring the minimal magic to which she has access, Wiz
produces a spell to find the treasure. Following it, the pair navigates
seemingly abandoned streets until they reach the shore, where everyone has
gathered for a volleyball tournament—at which their treasure has been added to
the prize. In the process of their saga, Wiz starts to question their missions.
What truly does the Order of Mages mean to do with all the treasure? Why are
they raiding cities and leaving them ruined? Bosma could have simply mirrored
Wiz’s first, successful outing, but instead he introduces Wiz’s back story,
moral complexity, and mystery and leaves the ending unresolved, making this
second volume more substantial than the first. Bosma’s anime panels are
polished, with movement and the right amount of intricate action-adventure
frames.

Fans will be breathing down Bosma’s neck for the third. (Graphic fantasy. 12-18)

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