So, okay, OMG this idea just came to me and I’m so excited! I just know I’m the first person ever to think of this!

We all know and love transmogging our gear and weapons in WoW these days.

One drawback we’ve got right now is the enchants are handled kinda funky.

Some weapons have inherent glows that overwrite whatever enchant you put on em, other weapons don’t have inherent glows and you see whatever enchant is on the actual weapon, and there is no current way to ensure that your mogged weapon will look exactly the way you’d like.

As an example, I have an agility polearm on my hunter. If you respond that hunter melee stat sticks are going away in MoP, I’ll ban you. The point I’m making as an example is that I mogged my polearm to look like the Hellreaver, a freaking wicked all-red polearm that looks great with my full Firelands set.

What looks goofy about this picture though?

The problem is, Hellreaver doesn’t have an overriding glow, and the Hunter best in slot polearm enchant is the Mighty Agility, and the glow is, well, it’s great for a Druid but for an all-red Firelands set, CRAP!

So, and yes I am the absolute first to ever suggest this, why not simply set it up so that whatever glow your donating weapon has is what goes on your mogged weapon?

Let me enchant Fiery on the Hellreaver, giving is a burning fiery glow, and THEN use it to transmog my Kiril, Fury of Beasts?

Goodbye crappy green glow, but retain the FUNCTION of the Mighty Agility!

Okay, okay, everybody else thought of it too, it’s obvious. But this is my attempt to get it back in front of Blizzard while they are still working on mists.

And just think of the money sink that buying old low level enchants would bring to the transmog market! Hey Blizzard, another benefit!

I know! You find this awesome looking weapon, you’re all set to make your current weapon(s) look like it, but there is nothing you can do about the damn enchant!

Making the enchant APPEARANCE on the weapon you are mogging FROM take precedence would have a massive impact on mogging, and would also give a purpose to all those old weapon chants that aren’t functionally useful anymore.

I make a decent profit off Fiery Weapon. By all means, I support this idea. 🙂

Of course, aside from being one greedy ass goblin, I do agree with it on principal as well. But then, I also argue a 1H Mace should be able to Mog onto ANOTHER 1H Mace, whether it’s one-hand, main-hand, or off-hand. Hrm, I smell a rant post coming in Amateurland….lol.

I would love an option of “show/hide” enchant glow. I have the Power Torrent on my staff and it cycles through various colors and some clash with my Priest blue/green set. I would love to turn the effect off.

Iiinteresting. There are probably some technical challenges with separating the visual effect and the game mechanic effect. And as we all know, the more code changes required, the less likely something like that is going to happen (or the longer it’ll take, at least). I do like the idea, though.