Changes: - hit indicator is now disabled in True West difficulty mode - new option to disable crosshair regardless of the difficulty mode - new option to adjust mouse sensitivity on duels - new settings available in video.scr file - additional checks before posting scores to the leaderboards - additional credits

Fixes: - fixed problems with audio on 7.1 output configurations - fixed crashes related to using 7.1 audio configurations - fixed potential crash when using long Steam nicknames with non-latin characters - leaderboards now correctly display nicks with non-latin characters - patched up heavy stuttering when using certain keyboard and mouse models - workaround for blocks when booting the game on systems that have problems with video playback - tweaked enemy behavior on duels to avoid duels with no conclusion - fixed HUD gadget in Arcade mode sometimes not displaying "versus" friend's name - fixed navigation and centering in My Score and Friends leaderboards - tweaks and fixes in the Japanese localization

The ini file for video settings is actually in: C:\Users\YourName\AppData\Local\techland\cojgunslinger\out\Settings - and you'll want to add "ForcedHorzFov" to the bottom with the correct values to change the FoV

Edit 2:

To make the changes, you need to add the lines to the bottom of the file yourself. If you want to increase the FOV, add this line:

ForcedHorzFov(95)

- replacing '95' with the FOV of your choice. Values between 80 and 110 are valid.

The ini file for video settings is actually in: C:\Users\YourName\AppData\Local\techland\cojgunslinger\out\Settings - and you'll want to add "ForcedHorzFov" to the bottom with the correct values to change the FoV

The ini file for video settings is actually in: C:\Users\YourName\AppData\Local\techland\cojgunslinger\out\Settings - and you'll want to add "ForcedHorzFov" to the bottom with the correct values to change the FoV

Will there be also patches for other Techland games that suffered form the "keyboard.stutter" like Dead-Island? If you have found the engine problem it shouldn't be too hard to implement this retroactively.