Hyperbeer - drink more beer!

Hyperbeer was one of my first larger projects.
Its aim was to control distributed render clients (hbdisplay) by a GUI based server client (hbserver).
E. g. on the first screenshot, you can see how easy it is just to add a new server.
If there's no connection to a server in the list, the program tries to connect every second.

The communication protocol is based on strings and TCP/UDP protocol.

Meanwhile, there are much more modules than those on the screenshots (e. g. a mouse cursor, particle effects, etc.).

There won't be any further development of this project. However the implemented features are: