Its the Dark Age.
Cast away from the surface of the Earth by the disappearance of the sun, Mankind lived hidden underground in the Fortress of Arx. Humans only have magic left to survive against Ratmen, Dragons and starvation...
But a much greater danger is hovering above the world of Arx Fatalis. Lurking in the eternal darkness of the mines, it feeds off the innocent souls of the city. It is not a monster. It is not human. It is pure evil.
The adventure has just started, and soon,
the fate of Arx, will be in your hands.

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Arx Fatalis is eight years old, but that isn't stopping Arkane Studios from patching it. They released the 1.21 patch for it alongside source code on January 14 2011, so fans can get to modding.
The patch updates the game for Windows Vista and 7 stability, fixes HUD scaling, and fixes performance issues for NVIDIA users, among other things. For changelog see description.

Fixed an issue with the game locking-up when opening player inventory.

Fixed length of cinemascope bars displayed during cinematics.

Fixed some performance issues with a few Nvidia GPU (see Notes).

Notes:

If you're game starts in windowed mode and you want fullscreen, simply go to cfg_default.ini file in the game folder, and change full_screen=0 to full_screen=1.

If you experience in game framerate drops or stuttering, please give a try to the "Enable Rendering Fix" option in the Video settings.

This patch will remain the very last Arx Fatalis update released by Arkane Studios. However, the whole source code of the game is now available for download, which means that numerous fan made updates/mods may be found around the Internet. Arkane Studios won't provide any kind of answer or support regarding community developed content.

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