Microsoft Iffy On 3D For Xbox 360

Well, the gaming public isn’t really crazy about the thing either, so it’s kind of nice seeing Microsoft keeping a cool head. Not that making people buy a $250 console and turn off its main feature , train themselves to power through headaches or sacrifice a decade of graphical advancement so they can play with bulky plastic glasses on doesn’t mean 3D isn’t wildly successful.

“There was a big rush by some other folks in the industry to convince people they want to play in 3D. You can question the motivations of why they want to make everyone go buy a new TV perhaps, but I think 3D has to fit in a natural way where it fits with the gameplay,” according to Xbox product manager David Dennis, also getting in some subtle as a sledgehammers digs at Sony’s expense.

“Does it add to the gaming experience? Does it distract from the gaming experience? Is it something they want to play long-term? Or is it something they try a few times and then go back to regular 2D modes?”, he went on. About the same questions a mean-spirited person could ask about Kinect.