I can't figure out why I wanted to try this. I was expecting something that wasn't so genuinely terrible as this perhaps? I feel like this is a cruddy source engine horror map converted to a visual novel. You can't save boring and inane writing by making it the focal point.

This is a visual novel where all you do is click to go foward. There are no choices, no scares, and the writing is like sub-parr creepypasta. The game is all tell, no show, and even though it tell you everything, it still is a convoluted mess. And the graphics are just... something.

Despite the game's lack of gameplay, the game still has a bug in it. If you're playing the game in steam's onlline mode, the game will occasionally close steam in the background, somehow. It's annoying if you're trying to show it to your friends via steam brodcast.

This game took about 30 minutes to play, so if you really want to subject yourself to this for whatever reason, you'll be well within the time limit it takes to refun it.

The developer describes this version as "entirely kinetic," which I can only suppose is an extremely vague way of saying there is no gameplay whatsoever - I mean there aren't even the choices you would normally encounter in a visual novel/adventure game. You're just in this to read the noninteractive story, which clocked in at just over 10 minutes for me, and is horrendously written and erratic, with an equally abrupt and nonsensical ending. The developer advertises a newly added save/load feature - for what, exactly? This is a ridiculous scam of a product, and I am thankful for Steam's refund policy.

Music which serves only to distract rather than immerse; retro graphics with barely a modicum of charm; writing which is mostly passable but occasionally slides into the realms of pidgin English; a visually distracting "bouncing ball" at the end of every sentence which seems to serve no purpose other than to set one's teeth on edge; one of the most abrupt climaxes in the history of "storytelling"; and the apparent inability to view the bugger in anything other than a tiny window.

Why do I say "view" rather than "play", you ask? Well, as far as I can deduce, this was once an interactive novel, which they've now reduced to a mere "kinetic novel". No choices, and frankly no point to it all given how underwhelming the story and presentation are.

There's a number of people in forums and reviews asking why this product was even released; why someone would strip previously-existing gameplay elements out, then put the end result up for sale on Steam. I can only think of two possibilities: either the "dev" thought it was so much of a work of art that it deserved to be more than a mere "game"; or it's a straight-up scam, designed to burn a quick hole in your wallet. I sincerely hope, for the sake of the dev's sanity, that the LATTER is in fact the case.

At least it was barely fifteen minutes long. Though admittedly, if it WERE a longer story with branching choices, it might have some remote worth, as there's a couple of potentially (read: vaguely) interesting ideas at play here. As it is, this is one of the most pointless purchases you could ever make in the wild and woolly marketplace we all know and love called Steam.

Oh, and what's with the f*cking title, peeps? Is there some enormously popular social phenomenon I'm unaware of called "SLG", so ubiquitous that it gets its own widely-recognised acronym?! If it's called Sacred Line Genesis Remix, then please call it that on the Store page and in the player's library. Or was this another of your grand "artistic statements" that we plebs could never hope to fathom?

Eat several fat, dying dogs' d*cks, 1812 Productions. You have given new meaning to the word "exploitation". Digital Homicide would be proud (were it not for the fact that, sh*t though they were, they actually made GAMES).

So I played this "game" for ten minutes and the urge to kill myself roseto a very dangerous level.

When you start this "game" a window opens that is smaller than my phone,so I had to use a magnifying glass to see what was going on.Then you don't even get a real introduction and before you know it you arein another dimension (about 1 minute into the so called "game").At that point I lost interest in the game, the story was neither interesting norentertaining, so I skipped all of the text.It took me ten minutes to finish the "game" and these ten minutes were sowasted, that killing myself yould have been a better use of these ten minutes.

Now to the part where I explain why it is not a game.

You only click through text and get bored pretty easily, it is more like avisual novel but that title would be a compliment to this lump of♥♥♥♥♥♥I hope you don't do the same mistake as me and my friends and buy it foreach other for secret santa (it is really not worth it. REALLY!!)

Conclusion:

I'd rather take a♥♥♥♥♥♥and rub my face in it, it is really worth less than a lumpof♥♥♥♥♥♥

Well, this was honestly bizarre: apparently a homebrew Sega Megadrive horror game simplified into a visual novel. It's a weird, pre-rendered VN on rails and it ends with an unsatisfactory cliffhanger TEN MINUTES IN. The writing's the kind of thing I might've written when I was 9, but the ambient sounds were kind of nice.