I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.

This WIP one could be used as an amphibious transport prototype._________________If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. ï¿½:p .
QUICK_EDIT

I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.

The GIF rotating image's filename is bullf_000.gif, this is why it stands for bullfrog amphibious transport._________________If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. ï¿½:p .
QUICK_EDIT

I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.

The Hot Dog Cart will heal nearby infantry and give them the "Well Fed" Buff which adds 25% Firepower to them.

Among other things is probably an Ice Cream Truck and a Deployed version of said Truck.

FACT: Hot Dogs are unhealthy

OBJECTION!

(not really)

They are and I don't think that they (the soldiers and dogs) will be running
at the same speed after a few hot-dogs.
Maybe a small speed decrease will make it more accurate.

Indeed, when you eat something very heavy you feel you cannot run._________________If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. ï¿½:p .
QUICK_EDIT

I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.

T1 Infantry will upgrade its Machine Guns
Engineers will give it a Repair Gun
T2 Infantry will give it a 2 Burst Long-Range Missile (Basic Siege)
T3 Infantry will give it a 4 Burst Long-Range Missile (That can now also target Air Units)

VXLSE Preview of the New Stolen Tech Unit the Necron Yuri Monolith Platform. It uses a reverse-engineered Prism Turret to allow the platform to fragment the beams. Can deploy into a building that will be able to use the Prism Forwarding.

RIAKTOR wants a Power Armor Voxel... IIRC though Quiet also made an IFV Mech for Yuri-Schemed from back last year too.

You can also probably use the ED-209 Mech from MadHQ's Stuff as I mentioned earlier if you're not too picky.

My current tally of Multigunner Modes just for the Allied ones is 35 Variants.

More progress anyways on the IFV Turrets. One of which is the Brute Mode which gives you a Battering Ram and a more proper Shotgun Turret for the Stryker IFV which uses 2 Combat Shotguns instead of a Riot Shotgun with the Humvee.

I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.

I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.

Refactored and recycling some units. The Double Barreled Heavy Tank is now the Rhino Tank and is exclusively deployed from a support power. With this change i've made the Original Rhino Tank into the "Hippo" Tank.. basically its amphibious now.

I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.

Introducing the T3 Anti-Air of Yuri the Decimator. The Decimator fires a powerful concentrated ball of plasma similar to the Banshee. The Decimator can deploy rendering it immobile but also allowing it to angle the Turret further up letting it fire faster and deal more damage.

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