Since GloVe is learning representations using elements CoOccurences, all training is done in GloVe class internally, so only first thread will execute learning process,
and the rest of parent threads will just exit learning process

isEarlyTerminationHit

public boolean isEarlyTerminationHit()

Since GloVe is learning representations using elements CoOccurences, all training is done in GloVe class internally, so only first thread will execute learning process,
and the rest of parent threads will just exit learning process