You can rescale assets without quality loss, easily export x2 assets for retina designs and design high quality icons & artwork. Being pixel aware lets you set a grid and snap objects to it as well as round to the nearest pixel edge to clean up your layers.

Sketch was not made for print design, but this also means if you want to print your designs and put them on a wall, your pdfs or pngs will look blurry. There's no way to export at 300dpi or higher without involving other tools such as Adobe Illustrator.

You can simulate all the typical iOS gestures such as tap, double tap, swipe & long hold. These gestures then can trigger animated transitions such as sliding, fading, pop in, & flip. This enables you to create very realistic interactable demos of your app. Checkout the demo page for some...

Once uploaded on Invision, the screen will be presented in a way that will behave as an actual web page. This is especially easy for showing the work to clients, more so if compared to just showing them a .PDF, which may make it look like the page is "too crowded".

Hotspot links can be created for every page, and once it's done, for each one of them gestures and transitions can be registered. Invision supports various gesture types: swiping, double tapping, sliding, etc...

These times, teams are not using just a single app or tool for everything. It's not unheard of for teams to be using up to a dozen different tools for their work. Invision works as an all-in-one environment for product design and unfortunately it does not integrate with other tools. This may be