9 out of 10 Game Creators Who Praised The Wii U Made a Wii U Launch Game Stephen TotiloE3 is a time for a lot of huffery and puffery about video games, much of which turns out to be true-just not all of it.

The bluster is biggest when a new console is being launched. Promises are made or at least implied. Then the system comes out. So. The Wii U. It just came out. Let's rewind to the Nintendo press conference of E3 2011. During that conference, Nintendo showed the Wii U for the first time, explained the system's bizarre controller and even got 10 prominent people who make games to praise the GamePad.

Who were these people and what did they deliver?

You can watch the video above, as it aired during Nintendo's conference.

Or you can read the list below. Each person gets a 'Yes' next to them if they announced or released a Wii U game. They get a "No" if they did not.

Peter Moore, EA. Yes (EA released Madden, FIFA, and Mass Effect for Wii U)Karthik Bala, Vicarious Visions. Yes (VV developed the Wii U version of Skylanders Giants)Danny Bilson, THQ. Yes (A post-Bilson THQ put out Darksiders 2 for launch.)Yves Guillemot, Ubisoft. Yes (Weird asterisk on this one: He promised Assassin's Creed and Ghost Recon Online. The latter is MIA. But Ubi did deliver ZombiU, Rabbids Land and Just Dance 4 to complement ACIII.)Martin Tremblay, WBIE. Yes (Warner Brothers released Batman Arkham City and the next guy's game on launch day.)Jeremiah Slaczka, 5th Cell. Yes (This occasional Kotaku columnist's studio released Scribblenauts Unlimited for Wii U.)Katsuhiro Harada, Namco Bandai. Yes (Namco released Tekken Tag Tournament 2 and Tank Tank Tank for Wii U)Ken Levine, Irrational. No (Odd? A month later he told IGN that his BioShock Infinite studio had "no plans to do any games for that platform." BioShock Infinite comes out in February for PS3, Xbox 360 and PC, but Nintendo themselves can't yet explain why it's not announced (coming?) to Wii U. I reached out to a PR rep for any comment and no update was to be had. Oh well.)Warren Spector, Junction Point. Yes (His team's Epic Mickey 2 came out for Wii U on launch day.)Frank Gibeau, EA. Yes (See Peter Moore.)Nine out of ten. So close to perfection!

I want a nice RPG, where nothing on the UI is shown really on screen, you go into combat and you can see the characters and what not (assuming ATB or Turn based) and on the gamepad are the stats and commands and things, you input them all and then watch the result on the big screen. All the inventory and all that fun stuff can be done on the gamepad... something like this. Some may not like this, having ton constantly look up and down etc... that's fine. Give them the option to have it all on the main screen too. options are good!

I want the gamepad to be an extension of the game, not just a big controller with a streaming capability that works no more than 20 feet from the TV :p

Unfortunatly "ATB or Turn based" games are exceedingly rare on consoles these days with only 1 or 2 genuinely good ones a generation. A few ultra niche of a niche titles come by means of NISA but otherwise it's pretty much only handhelds, and getting rare there too.

This is all I play on consoles/handhelds, and for the PC 80% of my games are TBS games. So much more strategy in turn-based games, and far less button mashing.