Re: The New Monster Conky Thread

Has anyone ever tried with the chrono's we're all playing with, to get the second hand to "Sweep" instead of "Tick"? Like the Rolex watch does. I think that would add a little more coolness to it!

Fairly easy, instead of 60 ticks do 600 ticks and update Conky every 0.1 second instead every 1s = CPU usage will double or triple but who cares...

Not sure where in the Lua to do this. I've tried a couple things along this line with no luck. hmmmm...

Jed

not quite as easy as dk75 suggests and i dont think it is a particularly good idea as you will seriously up your cpu numbers with conly interval at 0.1

the problem is that there is not time interval you can get in the code shorter than a secondyou would have to have an animation effect so that on every change of second, you get the hand movement activated

Re: The New Monster Conky Thread

mrpeachy wrote:

not quite as easy as dk75 suggests and i dont think it is a particularly good idea as you will seriously up your cpu numbers with conly interval at 0.1

the problem is that there is not time interval you can get in the code shorter than a secondyou would have to have an animation effect so that on every change of second, you get the hand movement activated

I didn't think it would be! Upping refresh interval made cpu very hungry! Still think it would be a cool look. However, it doesn't sound worth the effort. And besides, I'm perfectly happy for now with what I have! I agree with it probably having to be an animation effect, as a real sweeping second hand would have no 'ticking' to it. One steady clockwise rotation! Oh well...

Re: The New Monster Conky Thread

Fairly easy, instead of 60 ticks do 600 ticks and update Conky every 0.1 second instead every 1s = CPU usage will double or triple but who cares...

Not sure where in the Lua to do this. I've tried a couple things along this line with no luck. hmmmm...

Jed

not quite as easy as dk75 suggests and i dont think it is a particularly good idea as you will seriously up your cpu numbers with conly interval at 0.1

It depends of your code style.If you broke your code to smaller, simpler functions, then it is a matter of feeding more number of angles for seconds hand to move around.Easy peasy lemon squeezy.

mrpeachy wrote:

the problem is that there is not time interval you can get in the code shorter than a secondyou would have to have an animation effect so that on every change of second, you get the hand movement activated

Every second start animation, move the hand and then stop - it wouldn't be flawless.

As for interval smaller that second... conkyrc and conky_update 0.1 won't complain and works (tested almost 2 years ago with my moving circle code).

Re: The New Monster Conky Thread

So I decided that the panel I was making lacked in some serious areas as for as my tastes for system information. So I made an addition that works to show the left out information.

so first I wanted to know about what was running and of that information.then I like many others have more than just the system and home partitions to think about.here is how I am doing it, I liked the whole balanced look so I run 2.. till I make something else to go on the other side.. maybeand the code, I did functions to pull them up... I still don't know why I did that. maybe it will make someones life easier.

Re: The New Monster Conky Thread

Ok, edited the chrono-9000 conky i did a bit, made the 10 day forecast a bit bigger to make it easier to read, and added some stuff to it, and added a lua graph for the network activity.no media player runningand with the media player runningI also moved the Google Calendar and made it go farther out

Got /? | The first GUI, and "on-line" system was created in 1968 by Douglas Engelbart, the system included modern day innovations such as video conferencing, and on-line file sharing.

Re: The New Monster Conky Thread

McLovin wrote:

Ok, edited the chrono-9000 conky i did a bit, made the 10 day forecast a bit bigger to make it easier to read, and added some stuff to it, and added a lua graph for the network activity.no media player runninghttp://t.imgbox.com/accuJN6h.jpgand with the media player runninghttp://t.imgbox.com/abvUV7W1.jpgI also moved the Google Calendar and made it go farther out

By the way, the last day of the world is a Mayan myth, they simply ran out of space on the rock at 21 Dec 2012.

Unless Google knows something the Mayans didn't?

For me: 22 Dec 2012 is

Coffee with Friends Day!

I got out an old conky dusted it off, moved the 'mrpeachy' Mayan Calendar Clock into a separate conky on the left, my original Countdown for a Coffee conky still in the middle thanks to Mark's "conkyDaysDiff.py" and a new conky; mrpeachy's LUA calendar that he tacked onto the draw-bg.lua script on the right.

Re: The New Monster Conky Thread

OK, I have tried to fix this for D·A·Y·S, my LUA skills are just not up to it.

I've posted this on the Ubuntu French forum as it is Dider-t's mods to The Chronograph that has this problem but I though I'd post it here to see if {cough cough} the creator of the 4-clocks.lua could have a look see. [we need a "whistling smilie"]

I need help. I am not good at LUA and have tried for days to fix this.

Without the "draw-bg.lua" Didier-T's "Chronograph.lua" does not work. I thought maybe I added or changed something so I used the original with no changes and I have the same results

Re: The New Monster Conky Thread

I just remembered a question I had a few days ago....I saw a post S11 had made concerning being able to "Right-Click" on a conky and still get the 'menu' associated with the "Right-Click". I noticed that I had 'lost' this functionality. In using three conky's, much of my desktop is covered! I couldn't remember how to get it back. I just realized that by changing the 'own_window_type' to 'override' instead of 'normal', I get the "Right-Click" back! Could someone maybe post a link, with perhaps some explanations of what the different variables above "Text" do and the choices you have. I'm prone to "breaking" things, and would like to take some of the guess-work out of this. As I've gotten older, my brain has become weaker! (and forget prone) Thanks everyone...

Re: The New Monster Conky Thread

Happy Thanksgiving! to everyone in the USA

I just remembered a question I had a few days ago....I saw a post S11 had made concerning being able to "Right-Click" on a conky and still get the 'menu' associated with the "Right-Click". I noticed that I had 'lost' this functionality. In using three conky's, much of my desktop is covered! I couldn't remember how to get it back. I just realized that by changing the 'own_window_type' to 'override' instead of 'normal', I get the "Right-Click" back! Could someone maybe post a link, with perhaps some explanations of what the different variables above "Text" do and the choices you have. I'm prone to "breaking" things, and would like to take some of the guess-work out of this. As I've gotten older, my brain has become weaker! (and forget prone) Thanks everyone...

Jed

Well this is interesting - I use:

own_window_type normal

and my conkys are all right clickable.

There are somethings everyone needs to be aware of, things that will affect the conky config_settings (above TEXT):

Some of those config_settings have a bearing on how other choices will work:

Example:

own_window

Boolean, create own window to draw? yes | no

has an affect on:

own_window_hints

own_window_type

The write up for both of the above start with: If own_window is yes, you may ...

own_window_argb_visual

Boolean, use ARGB visual? ARGB can be used for real transparency, note that a composite manager is required for real transparency. This option will not work as desired (in most cases) in conjunction with 'own_window_type override'.

has an affect on:

own_window_type - - - if you choose: override

Also with:

own_window_type override

this is important: If you use own_window_type override, window manager hints have no meaning and are ignored.