Description:

What this hack does:

This hack attempts to increase the usage of the WAND and to improve the overall gameplay of the beloved cult classic Little Nemo: The Dream Master. This is accomplished by giving the player the WAND weapon from the start, streamlining the action-platforming aspects of the gameplay, and reducing the cumbersome animal-riding parts of the game. Various re-balancing adjustments and improvements have been made to the game as well.

List of features, additions and changes:

1) WAND activation! Nemo can now use the WAND weapon from the beginning!

2) Brand new bosses at the end of level 5 & 6!

3) Nemo can now jump slightly higher. He can now reach up to 3 blocks vertically without the help of the frog suit!

4) Nemo now has a max of 4 hit points. This should reduce the difficulty of the game in the early stages.

5) All new levels! The amount of changes to the levels vary from level to level. From minor edits/polish to complete overhauls.

6) Adjustments to enemies hit points. Example, Airplanes and Balloons in level 3 can now be killed, etc.

7) Added more platforming challenges.

8) Added many challenges that require the usage of the WAND.

9) Added many secrets and bonus areas. These areas are not required to pass each level.

10) Streamlined many levels from the confusing and annoying key-fetching quests to more of an action-platformer.

11) Reduced and streamlined the animal-riding aspects of the game. Removed all instances where the need to constantly change animals are required.

12) The height of jumping out of water is now consistent and always at the highest.

13) Various graphical changes to give the levels a better look and feel according to the level’s theme.

14) Restored censored contents.

15) Swapped music between levels 5 & 7.

16) Bosses hit points have been increased to provide a more challenging boss battles experience.

17) The difficulty of level 8, Nightmare Land, has been ramped up to the max. Take advantage of the extra 1-ups!

18) Cap of 9 max lives is now removed. Nemo can now have a stock of more than 9 lives.

19) Various texts changes in attempt to modernize and to make the story fit with the early WAND activation.

Credits:

User Review Information

Worth a play if you are a fan of the original or platformers in general

I absolutely love this hack; especially having played though the original “Little Nemo: The Dream Master” many times. It always annoyed me that you only get the wand during “Nightmare Land” which is consist of the last stages in the game (and even then it’s only used sparingly). It would have been so useful in many other parts where enemies are difficult to pass.

This hack makes the wand into a core gameplay mechanic throughout ALL levels. It also changes the styles of some areas from being purely “scavenging keys” to straightforward action and sometimes the key collection is made into a mini-game at a specific part of a level. I also love the added boss fights which is a very nice touch and makes excellent use of the wand. The animals make a return but are not overused like in the original and are instead for special parts of the level that utilizes their abilities to the fullest.

Outside of that, everything should seem familiar. The level themes (and especially the fantastic soundtrack) and character handling remain unchanged although the levels themselves are all remixed to make better use of the wand and for variety.

I’d strongly recommend this hack if you’ve played through the original and want some variety or even if you haven’t tried the base game and want something more action orientated rather than mostly “dodge enemies, ride animals, and collect keys” like the original.