even though I'm leveling in the same exact places as I did originally the new quests and new world feel so awesome that it's kind of exciting again especially since the flow of quests from area to area seem to work out just enough so that when you finish them you're just about sick of questing in that area

So is ZG really going away or is it coming back in some different form? Like a 10man or a 5man.

Also I can't figure out what healer I wanna play in the expansion. I have all 4 at 80 and pretty decked out, so I've been reading the changes for each one. I main my disc priest, but I don't like the direction they're pointing them towards, and holy looks like so much more fun with the chakra system.

At this point it's either that or my holy paladin, but I heard they were changing up the holy playstyle A LOT. I wish I was in beta so I could just test the shit out myself (PTR download is sloooow).

So much for ignoring the fact Blizzard has said a million times the skills/damage haven't been balanced yet. And even when they are balanced they will be balanced for lvl 85.

Quote:

When the class changes go live, damage is going to be very high relative to health for level 80 characters. We are spending most our PvP balancing effort at level 85, since that by far is what matters most to players. The health pools at 85, decaying combat ratings (because you'll be going from tier 3 gear to tier 0 gear), extra talent points and the 3 new abilities make a huge difference overall.

Since the current PvP season will end when these changes go live, they shouldn't have a lasting impact on ratings, titles and the like. We are prepared to just drop a temporary player damage nerf on all BGs and Arenas if necessary just so things don't feel too silly until everyone can level up to 85.

How things feel at 85 is of far more importance to us. We fully expect to see a lot of posts from freaked out players who imagine 85 will feel just like 80, but it won't. The gain in survivability is substantial.

This sounds exactly like what they said at the end of TBC. Its not balanced yet, we're 'working on it'. To me that says, don't bother with the first season of pvp because it'll take us at LEAST that long to figure out wtf is going on in our game. At least they're not introducing a 'hero class' this time...

I'm really talking about the time in between when they implement 4.0 and when cata goes live. When we're all stuck at 80 still, and the game is balanced for 5 levels above us and abilities we don't have yet, pvp is going to be completely unplayable.

The resilience change alone is going to make bgs just plain stupid. Sure, it may only be a few weeks, maybe a few months... either way, the only part of the game i still find enjoyable will be pointless.

I'll admit I don't know much about what it would take programming wise for blizzard to balance PVP with all the upcoming changes, but what the hell is it you guys really expect them to do? Obviously they're not going to be able to have the game adjust to everyone as they level. They'll attempt to have it balanced for level 85, which is where everyone is going to be pvp'ing anyways, so what's the big deal? You're gonna have to level anyways to get to 85 so you'll still have something to do to bide your time until then. Right?