Vigilante 8 - General FAQ

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Version 1.2
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Contents
1. Intro
2. Brief History
3. Version History
4. Levels
a. Secret Levels
5. Weapons
a. Secret Moves
6. Characters
7. Tips and Tricks
8. Legal Stuffs
9. Thanks
10. Contact
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1.
=========
# Intro #
=========
Welcome, one and all to my 6th, that right, count 'em, 6th FAQ, General FAQ
for Vigilante 8! In this FAQ you will find 1: everything pertaining to the
game EXCEPT a walkthrough on how to beat the game, because frankly, I don't
think it's that hard, but some things do need to be explained.
2: Helpful tips and tricks to aid you in your quest, and 3: If any of you have
ever read any of my other FAQ's before, you will still see my personal opinion
on everything. PLEASE NOTE THAT SOME SPOILERS MAY BE CONTAINED. Now that
that's over, we shall begin.
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2.
=================
# Brief History #
=================
This game is set in the Midwest in the time of an oil crisis (or something).
The Coyotes are basically the bad guys trying to steal the oil to cripple the
U.S. economy (they're being paid $100 million by foreign oil dealers) and the
Vigilantes are basically
the good guys trying to save the economy. Whatever.
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3.
===================
# Version History #
===================
Version 1.0:
Created FAQ
Version 1.1
Added contact
Version 1.2
Added top page art
re-formatted
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4.
==========
# Levels #
==========
Oil Fields - New Mexico
Ahhh. The simple pleasure of so much fire. Not really a lot of special
things here. But there are these ball looking things that you can shoot and
they roll away, If someone hits them, lets just say it will hurt. Don't run
into them, or
they will blow up on you instead of rolling away.
Also, a huge oil refinery in the center of the level. Grab some weapons and
watch the fireworks.
Recommendations:
Sid Burns, Sheila, Houston, Chassey Blue
Aircraft Graveyard - Arizona
Where planes go to die. A great level for hiding and planning sneak
attacks. A plane comes by every now and then too. If you can shoot it down
weapons galore. If it hits you, you go flying off into space. In the center of
the level is a giant
crane thing that smashes stuff.
Very fun. Check out the warehouses. They're chock full of weapons inside and
on the top.
Recommendations:
Dave, Convoy, Beezwax, Molo
Ghost Town - New Mexico
I hate this level. If you are into huge levels where you can work for
5 minutes getting on top of a mountain and then suddenly plummet all the way
back to the ground, this is for you. There is also a train that rides around
on the tracks. Lay some mines in \
front of it and watch it blow. If you can manage to jump on top of it, it
works as an excellent turret.
Recommendations:
Houston 3, Sid Burns, Slick Clyde, Loki, Chassey Blue
Hoover Dam - Nevada/Mexico
So much fun. The best level for survival. Why you ask? 1: There are so
many health pickups it's insane, and 2: A LOT of special weapons lying around.
If you jump into the giant pipes on either side of the drainage thing, you
come flying out of another one.
Also, if you cross the switch thing on the front of the dam, an electric shock
goes out and damages anyone in the water. You can also try to shoot over the
electric towers and make them fall on people
Recommendations:
Y the Alien, Chassey Blue, Sid Burns, Convoy, Houston 3
Valley Farms - California
Californiaaaaaaa, CaliforniaAAAAA! That's a song... Anyway, a semi-
large level with more drainage systems and enough jumps to make your head
spin. There are also orange orchards. If you shoot the spout things on the
sides of the drainages ditches,
a huge wave comes by and knocks out anyone in its path. Then there's the
windmills. Do not, I repeat, DO NOT run into the windmills! If you do, a giant
blade will come down and slice you, but, if you shoot down the windmill, a
giant blade comes down and slices your enemies.
You can also jump hay wagons (?) into the tops of the barns for special
weapons and health.
Recommendations:
Houston 3, Sheila, Chassey Blue, Sid Burns.
Casino City - Nevada
If you can't guess what this city is supposed to be, I'll give you a
hint. It's a casino city in Nevada. Got it? I sure hope so. Anyway, Casino
City (cough Las Vegas cough) is not a level I play much. Why? Too many
obstacles and too small.
There is an upside. If you can jump
into the blimp circling the city, you can shoot stuff from it. Other than
that, really nothing special.
Recommendations:
John Torque, Convoy, Dave, Loki, Houston 3
Canyon Lands - Utah
Can you say barren? Absolutely nothing here, except for a few rolling
boulders. Kind of like a smaller, more fun version of ghost town. There are a
few bridges that you can blow up, and this weird little place that you can
drive into. It looks like a glowing green beam.
It lifts you up, and you wind up getting health and special weapons.
Recommendations:
Anyone
Ski Resort - Colorado
Fun. Very, very, fun. Keep a lot of seeker missiles on hand in this
level. That's for the ski lift. Speaking of which, if drive over to one and
shoot the door, you can board the ski lift. If you don't get shot down (that's
why you have seeker missiles, to shoot other people down),
you get tons of special weapons.
Recommendations:
Slick Clyde, Loki, Boogie, Houston 3, Sid Burn, Chassey Blue
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4a.
=================
# Secret Levels #
=================
Sand Factory - Utah
Must beat quest mode with Molo and Dave to unlock
This is actually not that bad. Lots of ramps and jumps, lots of
special weapons, and it even has port-o-potties. Not really
any special features, but there is this one building that launches you out of
the sand chute. You can also blow a lot of things up,
such as chutes, bridges, fences, building, shacks, and port-o-potties.
Recommendations:
Y the Alien, Sid Burns, Houston 3, Chassey Blue
Secret Base - Nevada
Must beat quest mode with Convoy and Sid Burns to unlock
This is one of the best levels ever. First off, it has a secret spot
that you can only get to if you have a VERY fast car. If not, giant lasers
guarding
the spot will pummel you into the ground. If you do manage to get in, don't
drive into the back of the building.
Shoot it so it blows up first, then go in. If not, it has little sensor bomb
and will explode the moment you go into it.
It also has jets that you cannot blow up. If you shoot the yellow thing that
is in front of them, they take off. They shoot fire out of the back and pack a
mean
punch if they hit you, so watch out.
Recommendations:
Sid Burn, Chassey Blue, Houston 3
Super Dreamland 64
Must beat quest mode with Y the Alien to unlock.
This is what happens when the Nintendo executives experiment with
acid. You get, in result, a hot pink sky littered with bright colors on the
ground, pigs, flying mushrooms (subliminal messages?)
and little knight things protecting a castle. Over all, a fun level. If you
kill the little knight thing, you can take over their cannons and fire them at
people. You can also storm the castle, which is pretty fun.
Recommendations:
Slick Clyde, Y the Alien, Sheila, Houston 3, Convoy, Dave
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5.
==========
# Weapons#
==========
Mosquito Machine Gun
Your standard machine gun. Just like in Twisted Metal, unlimited ammo, but it
over heats fast, so give it a rest.
Speed: 10
Power: 1
Accuracy: 0
Interceptor Missiles
Heat seeking homing missiles. Has a very slow fire rate, but can track down
any one from anywhere.
Speed: 7
Power: 3
Accuracy: 10
Bull's Eye Rockets
These are fun. No homing devices, no special effects, just a solid rocket
launcher. Also has no accuracy, which sucks.
Speed: 9
Power: 4
Accuracy: 0
Sky Hammer Mortar:
The most awesome weapon in the game. It can hit anybody and it has the best
special moves, which we will go over later. It also makes a cool noise when
you fire it.
Speed: 6
Power: 5
Accuracy: 6
Bruiser Cannon
Also a very fun weapon. It lock on you vehicle making it like a little tank.
Can turn 360 degrees and has good special attacks, including my favorite. It
also, for some reason, has enough kick back to move your car.
Don't ask.
Speed: 5
Power: 6
Accuracy: 5
Road Kill Mines
These are basically useless unless you find someone so stupid that they
actually run over them, but if they do, they pack a punch.
Speed: 0
Power: 9
Accuracy: N/A
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5a
================
# Secret Moves #
================
Interceptor Missiles
Afterburner - UP, UP, UP, fire machine gun
Fires a single missile, but it stays attached onto the car, causing you to
accelerate to speeds not known to mankind. Great for slower cars.
Cost: 2 missiles
Halo Decoy - UP, UP, DOWN, fire machine gun
Launches an orange missile that flies around in a circle and attracts other
missiles to it instead of you. It doesn't work. Don't waste you time.
Cost: 2 missiles
Bull's Eye Rockets
Road Runner - UP, DOWN, DOWN, fire machine gun
This is just strange. It fires a non-explosive rocket onto the opponent's car,
pushing them out of control, and often times flying into the air with the
smaller cars. Good for getting out of tight spots
Cost: 2 rockets
Stampede - UP, DOWN, UP, fire machine gun
This is sooooo fun. Fires 1-5 rockets in a straight line. The only problem is,
it has no homing, so you must be directly facing the opponent.
Cost: 1-5 rockets
Sky Hammer Mortar
Crater Maker - DOWN, DOWN, UP, fire machine gun
Te best special move in the game. It fires a giant mortar that hits the ground
and makes a huge, well, crater. If it hits directly on the enemy, no crater,
but a ton of damage.
Cost: 5 shells
Turtle Turnover - DOWN, DOWN, DOWN, fire machine gun
This is kind of stupid, but a good set up for the crater maker. If it hits the
enemy, they flip over onto their back like a turtle. Get it? Huh? No you don't.
Cost: 5 shells
Bruiser Cannon
Cow Puncher - DOWN, UP, DOWN, fire machine gun
The best name in the entire game. Hey that rhymes. It fires a glowing green
ball that blasts the opponent into oblivion. They literally fly away. The most
fun special to use.
Cost: 2 shells
Buckshot: - DOWN, UP, UP, fire machine gun
Just what it says. The most damaging special move in the game. Fires off 2 - 6
shells all at once. Great move if you hit someone close up.
Cost: 2-6 shells
Road kill Mines
Bear Hug: - LEFT, RIGHT, DOWN, fire machine gun
Pointless. It drops a mine that traps someone in a glowing blue dome. They can
still shoot at you while they are trapped, and it doesn't take away any health.
Cost: 2 mines
Cactus Patch: - LEFT, RIGHT, UP, fire machine gun
Makes mines all worth it. Drops 2-6 mines in a small patch. God help the
person that runs it over.
Cost: 2-6 mines.
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6
==============
# Characters #
==============
Vigilantes
Name: Chassey Blue
Vehicle: '67 Rattler
Speed: 9
Armor: 4
Tracking Avoidance: 6
A special agent from D.C., Chassey is on an undercover mission, or something.
Her vehicle looks like a Blue sports car with two yellow racing stripes.
Special Weapon: Gridlock
A large panel that shoots out an expanding grid of little balls. If it hits
you, your car stalls out, which is not good.
Speed: 7
Power: 6
Accuracy: 4
Name: Slick Clyde
Vehicle: '70 Clydesdale
Speed: 7
Armor: 6
Tracking Avoidance: 4
Clyde is, according to the booklet "a playboy showoff from Texas". I'll go
with that as a description and let your imagination do the rest. His vehicles
is a white SUV with some blue on the bottom and red hubcaps.
Special Weapon: White Lighting
A giant lighting rod that can stall out your car if it hits you. It sends down
3 bolts of lighting.
Speed: 7
Power: 6
Accuracy: 7
Name: Sheila
Vehicle: '74 Strider
Speed: 4
Armor: 2
Tracking Avoidance: 10
Despite the fact that she is a bit slow, she has great acceleration and
agility. Is supposedly the 16-year-old niece of Convoy. She drives a black and
orange dune buggy with a smiley face on the side of it.
Special Weapon: Tantrum Gun
This is the best part about her. A giant gattling gun the has an auto tracking
turret, very powerful, very fast, and it can even blow enemies backwards and
knock weapon off their cars.
Speed: 9
Power: 9
Accuracy: 8
Name: John Torque
Vehicle: '69 Jefferson
Speed: 6
Armor: 7
Tracking Avoidance: 5
He's, mean, his strong, and he has an afro. John is the one time Vegas hustler
who is now Convoy's right hand man. Hi vehicle is a gray sedan, sort of like
an old Cadillac.
Special Weapon: Bass Quake
The worst special weapon in the game. Unless you are right up next to someone,
it does absolutely nothing. It does make an earthquake and flings everyone
into the air, but it doesn't hurt them.
Speed: 4
Power: 2
Accuracy: N/A
Secret Vigilantes
Name: Dave
Beat quest mode with Slick Clyde and Chassey Blue to unlock
Vehicle: '70 Van
Speed: 4
Armor: 7
Tracking Avoidance: 6
A hippie who is one the quest to find aliens and contact them. Maybe he was
the inspiration behind Super Dreamland 64... His vehicle is a red van.
Special Weapon: Alien Attack
A satellite dish is mounted on top of his van and he calls down aliens to come
and attack you. Maybe they're related to Y....
Speed: 9
Power: 7
Accuracy: 10
Name: Convoy
Beat quest mode with Sheila and John Torque to unlock
Vehicle: '72 Moth Truck
Speed: 6
Armor: 8
Tracking Avoidance: 2
Convoy is trucker who got pissed off and decided to create the Vigilantes and
make himself the leader. That's pretty much what it says in the booklet. His
vehicle is the yellow front half of a semi.
Special Weapon: Tire of Doom
He gets a tire rack with three tires. Seems simple enough. Then he launches
one at you that explodes on impact. It is also homing. A homing tire. More of
that acid.
Speed: 9
Power: 7
Accuracy: 9
Coyotes
Name: Loki
Vehicle: '73 Glenn 4x4
Speed: 4
Armor: 5
Tracking Avoidance: 8
A former test pilot for the military of the "secret craft" at Site 4, Loki was
thrown out because he is a psychopathic manic and becoming "mentally
unstable". His vehicle looks like a green Jeep 4x4.
Special Weapon: Scatter Missiles
A rack of three cruise missiles that break into 3 separate bombs before impact.
Speed: 9
Power: 7
Accuracy: 9
Name: Houston 3
Vehicle: '75 Palamino
Speed: 9
Armor: 5
Tracking Avoidance: 5
Houston 3 is half woman and half machine, and also has an afro. She was
made "bionic" against her will and programmed to aid Sid Burns in his quest.
Her vehicle looks like a yellow sports car with 2 black racing
stripes running don the middle of it.
Special Weapon: Super Fantastic Death Ray 3-Ax
I didn't name it. A blue laser that cuts through anything and has the power to
knock weapon and power-ups off of other cars.
Speed: 9
Power: 7
Accuracy: 6
Name: Boogie
Vehicle: '76 Leprechaun
Speed: 4
Armor: 4
Tracking Avoidance: 8
Boogie is a disco dancing freak in platform shoes and a leisure suit. Be
afraid. Be very afraid. He vehicle looks like a brown Geo hatchback with some
yellow on it.
Special Weapon: Disco Inferno
An "inflatable" disco ball that comes out of a box on the back of his car. It
shoots explosive balls at the locked target, sending them spinning up into the
air.
Speed: 7
Power: 8
Accuracy: 7
Name: Beezwax
Vehicle: '70 Stag Pickup
Speed: 3
Armor: 7
Tracking Avoidance: 6
An enraged Arizona beekeeper that got mad when radiation mutated his bees into
killer bees that produce radioactive honey. His vehicle looks like light green
pickup with a white cab in the bed.
Special Weapon: Gamma Swarm
A mutant swarm of his bees that has the power to pick a car up off the ground
and sting it, or something.
Speed: 7
Power: 8
Accuracy: 7
Secret Coyotes
Name: Molo
Beat quest mode with Loki and Houston 3 to unlock
Vehicle: '66 School Bus
Speed: 2
Armor: 10
Tracking Avoidance: 3
Molo is an obnoxious kid from New York who jacked a bus and drove out west to
attempt to help the Coyotes. His vehicle looks like any normal school bus with
a white top.
Special Weapon: Deadly Fart
I DID name this one! I'm not really sure what it is, but he gets a giant
tailpipe on the back of the bus and black smoke, or fumes, or something comes
out. It stalls out the enemy's car and is very powerful,
but it's only range is directly behind it.
Speed: 2
Power: 10
Accuracy: 1
Name: Sid Burn
Beat quest mode with Beezwax and Boogie to unlock
Vehicle: '69 Manta
Speed: 10
Armor: 5
Tracking Avoidance: 4
Sid is an arsonist, hence the name "Burn" that was hired my foreign oil
companies to destroy the U.S. economy. His car look like an old Corvette
that's black with a fire paint job on the front
Special Weapon: Fireball
A weak special, but can catch people on fire and has a high firing rate.
Speed: 9
Power: 4
Accuracy: 7
Name: Y the Alien
Must beat quest with all characters to unlock
Vehicle: '64 Luxo Saucer
Speed: 10
Armor: 7
Tracking Avoidance: 3
Y has no alliance with either the Coyotes or the Vigilantes, so he is in a
group by himself. See how many company names you can find in his vehicle name.
He vehicle looks like a silver flying saucer. Yes, it can fly.
Special Weapon: Alien Laser
Almost exactly like Houston 3's special, but does not knock weapons or power-
ups off of cars. It is also more powerful
Speed: 7
Power: 9
Accuracy: 3
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7.
===================
# Tips and Tricks #
===================
* If you are one of the bigger cars (Molo, Convoy, or Dave) ram the smaller
cars out of your way (Sheila, Loki, or Boogie).
* If you are a smaller car don't ram the larger cars.
* Learn the special attacks.
* Find a strategy with every character.
* For a "whammy" simultaneously hit an enemy with two different weapons.
* For a good combo, use the turtle turnover to flip someone and immediately
fire a crater maker to blast 'em while they're on their back.
* Never use John Torque. His special is horrible.
* When running over fences, just plow them down unless you are a smaller car,
or shoot them at the center pole. It takes them down quicker.
* Double tap A for a quick boost.
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8.
================
# Legal Stuffs #
================
"Vigilante 8" is copyright (C) 1998, 1999 by Activision Inc. Activision is a
registered trademark. All right reserved. "Vigilante 8 General FAQ" is
copyright (C) 2003 by Joe Treas. IGN.com is the only site
I give permission to use this FAQ. If you want to use it on your site, you
must ask my permission at jofunky1@juno.com and/or give me full credit. If
not, I swear to God, I will track you down and hit you
with rocks until you take it off of your site.
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9.
==========
# Thanks #
==========
I want to thank Activision for making a great game, and IGN.com for posting
all of my other FAQ's, and last, but not least, you, the reader.
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10.
===========
# Contact #
===========
Problems, questions, comments, hate mail, submissions, or whatever, send it
all to me (Joe) at jofunky1@juno.com. You will be fully credited for your
submission.