Odd Pip Count and How It Deals With Power Pips

It didn't use to be like this before, but lately I've realized something major about the game that has started to cause some real problems.

Lets say, you have 2 power pips. You want to cast a helping hand which is three pips. Normally, the game used to subtract that and leave you with one pip. Now, it subtracts both power pips, and therefore one pip went to waste. In some conditions this is game changing, and I'd like to know if I'm the only one facing this, and if there is a fix.

It didn't use to be like this before, but lately I've realized something major about the game that has started to cause some real problems.

Lets say, you have 2 power pips. You want to cast a helping hand which is three pips. Normally, the game used to subtract that and leave you with one pip. Now, it subtracts both power pips, and therefore one pip went to waste. In some conditions this is game changing, and I'd like to know if I'm the only one facing this, and if there is a fix.

Thank You,

Zachary Dragonsword

It has always been like that. That is part of the decision of deciding between an even or odd pip spell.