Next update is coming … soon =D
It will ship a 7th world (not done yet) with a new gameplay mechanism I thought about. Won’t tell anything yet, you’ll just see it in due time

In other news, I just received my new android phone : a Sony Xperia Play !
So, you can be sure that the next update will bring you 100% compatible Xperia Play gameplay. Jump with X, browse menus with arrows, use start to pause game … usual stuffs you want when using a d-pad and physical buttons

But, that’s not all … Since I own 2 android devices now, there is something I’d like to experiment on Tap ‘n’ Crash for a later release. It can be resumed in one word … “bluetooth”.

Tap ‘n’ Crash 1.2.3. has just been released.
It should support Xperia play slider (I don’t have any possibility to verify this. Let me know if it’s still not working). You also should be able to use X button to jump.

This update comes with 11 new levels. This 6th world was designed to be very, very hard ! Still, it’s perfectly possible to finish it with 0 death in each level.

As a last modification, you can switch GFX effects on and off in the pause menu, along with muting/unmuting sounds. You won’t need to go the main menu while playing anymore

According to custom stats, Tap ‘n’ Crash is my most downloaded title on a daily basis. I have an average of 600 downloads a day (ranging from 400 to 900). Thank you all for downloading my game

But I’m meeting some problems right now with the game. Some of you might experience random crashes I’m unaware of. If you can, I’d be glad to receive your crash reports to be able to analyze them and, hopefully, correct them.

One bug I’m aware of concerns the Xperia Play. It seems that when people open the slider, the game simply crashes. I’m looking to correct that bug as fast as possible. Right now, I’m investigating to find where it might come from.

A bugfix version has been released on the market : 1.2.2
It tries to fix the problem some users are experiencing while waking up from sleep.
Sometimes, the game just throw an “array out of bound exception” and crashes … It seems to be due to the skin system going offset for unknown reasons. The current fix is just forcing the skin to default one if any error appears.

I hope people experiencing crashes will be able to play the game
Have fun !