Taura, the World. Another Earth in a parallel universe with various points-of-divergence from our reality that took place in a remote past, making certain life and geographic evolution different from what we know.

Izambri's troller scale, generated from an isharia discussion and structured from this.

PLAYTIME, CYBER-BANTERING
Fortitude required: disincentivising action required in support of any victim that should reasonably be expected to be of below normal fortitude (e.g. children and vulnerable adults).

TACTICAL, CYBER-TRICKERY
Fortitude required: Minimal action required in support of any victim that should reasonably be expected to be of normal fortitude (e.g. persons who have little contact with the members of the public).

STRATEGIC, CYBER-BULLYING
Fortitude required: Moderate action required in support of any victim that should not reasonably be expected to be of a person of above normal fortitude (e.g. people who are not in public-facing roles).

DOMINATION / CYBER-HICKERY
Fortitude required: Significant action required for any victim that should not reasonably be expected to be of beyond normal fortitude (e.g. people who are not public figures).

The etymology of Anthologica is a matter of occasional family discussion and barfights in the country which arises little to much controversy depending on the mob's mood.

Some scholars have suggested that it comes from ant (eusocial insects of the family Formicidae) + hology "science of holes" + –ica "collection of things (related to the combining root)", so the name would mean "collective scientific study of ant holes". Others suggest that ant– is in fact a short version of anti– "against" used before vowel or h, the toponym thus meaning "collection of (people) against the scientific study of holes".

Hellesan
1 There are four forms for masculine and femenine, both singular and plural: min, mine, mins, mines (definite) and ont, onde, onts, ondes (indefinite).
2 Two forms, one for the masculine and the other for the femenine: neu, noves
3 Two forms, one for the masculine and the other for the femenine: reu, redes
4 Two forms, one for the masculine and the other for the femenine: sarta, sartes
5 Two forms, one for the masculine and the other for the femenine: brè, brenes
6 gis
7 rom
8 noig
9 gol
10 nez

Your money is too beautiful for this world, how do you not have a job designing money irl

(Also I've been trying to design Hoennese coinage but drawing a blank as to obverse designs… doesn't help that I can't draw anything more complicated than simple geometric shapes myself, either vector or raster.)

Drawing fantasy money (coins and banknotes) is quite easy once you now where to fish textures and images and how to work with them. In the first case Rhetorica and bloodbath have already pointed out the basic places: Wikimedia Commons, OpenClipart... Doing extensive searchs through Google Images also helps a lot, especially for gradations, uncommon geometric shapes and other textures.

Then working them shouldn't be a big problem: I use Paint.NET, a free software, but more complex things like Gimp or Photoshop are also a possibility. To be honest, you really don't need something very professional, since playing with basic tools like gradient, magic wands and layers is practically all you need. The most important thing of all, in my opinion, is to have a clear idea of what you want to do, no matter if it's too close to real coins and banknotes or a more deviant design.

Take as an example the first banknote I ever designed, a 5 aras note:

Not very sophisticated. The use of textures is practically non-existent, since I only used some superimposed geometric patterns (and very simple: distorted lines), but it was a first step. The image is treated as a separate layer with some diminished opacity, to melt it with the background, and the rest is just opaque images (the central vertical strip and the numbers and letters). What took more time and patience was the right strip, which has a pattern of iridescent shapes and numbers, but even that wasn't a pain.
The next series of banknotes (which I'll do some day...) will be more refined. And so on. It's all about trying to do it, failing at it, and repeating.