Hello and welcome! This is my attempt at writing a walkthrough for Soulcalibur IV. I've never written a Walkthrough before, unless you count several half-attempts that never really made it past the note-taking stage.As such, I don't really know what I'm doing yet, so please bear with me.This walkthrough began simply as a bunch of notes about the Tower of LostSouls. Eventually I thought that maybe I could make it into a walkthroughcovering all of the different modes of the game, how to unlock all of theextra characters, stages, etc.

XXXXXXXXXXXXXXXXXXXXXXXXXXXThe Tower of Lost SoulsXXXXXXXXXXXXXXXXXXXXXXXXXXX

Welcome to the Tower! May you not become a Lost Soul in your questthrough this fun but frustrating Mode.In the Tower of Lost Souls, you've got two options: Ascend, or Descend.(You can only descend after you've already ascended to the 20th floor,however.) When you choose to ascend, you'll make your way up through 60floors by fighting the bosses and baddies that guard them. The "floors"are just regular stages. Most of the floors are in groups of three, andyou have to get through the entire set to move onward.Each floor has a Treasure, which is unlocked by fulfilling a specificacquisition condition. Just what are these conditions? Well, the gamedoesn't tell you directly. Instead, you are given hints about theconditions, though you only get the hint after you've already been to thatfloor once. Some of these hints are fairly straightforward, such as"Lure them all into the abyss" (Defeat all enemies by Ring-Out) or veryconfusing, such as "Strike with Precision." (Which really had me stumpedfor a while, but which I now know means you must hit with every attack.)It would have been nice for the game to be a little clearer about theconditions, really. But then, you've got me! And when I can't figure themout, there's all the helpful people who e-mailed me (thanks guys!)

When you choose to Descend, instead of fighting specific foes, you'llfight a series of opponents randomly chosen from the baddies within thetower. Unlike Ascending, you don't get a break in-between--it's a survivalmode, and you go for as long as you can and then you get the darned"Mission Failed" Screen. Grrr. Instead of getting treasures byfulfilling certain conditions, you get them for reaching certain floors,always in multiples of 5. So, there's a treasure for the 5th floor, the10th floor, 15th floor, etc. However, note that just reaching thesefloors isn't enough--you've got to win them, too. So, in order to getthe treasure for floor 10 you've actually got to make it to floor 11.Like I said, most of these battles are random, but not all of them. Thefoes on the floors with treasures seem to stay the same, though some ofthem are like Olcadan from Soulcalibur III in that they can use manydifferent styles of weapon. For example, On floor 5 and floor 15,you'll fight Ellie and Sylvia respectively. Ellie and Sylvia are girlsin cat suits who can fight in many different styles. So far, I've seenEllie fighting like Voldo, Seong Mi-Na, Xianghua, and Ivy. Sylvia,I've seen with Nightmare's and Astaroth's weapons. There's probably otherstyles she can use, too. Anyway. You get the idea.

One last thing, before moving on. While each floor has a treasure, mostof these treasures can also be unlocked by achieving the "Honors." (Seethe Honors section for more detail.) If you've already unlocked the itemthat was the treasure, you get a reward of gold, instead, for fulfillingthe condition.

---------ASCENDING---------Okay, so here we are. I'm going to list each floor, then the treasureyou get for it, then the hint for that floor, then the acquisitioncondition, and, lastly, some suggestions on easy (possibly cheaty) ways tofulfill this condition. Good luck, and happy ascension!

As noted above, you'll see "[@U]" in a lot of places. That means the ideadidn't come from @me. :) Look in the Credits section to see where it camefrom.

Floor 1Item: Soldier's HatHint: "Do not part with your vitality."Acquisition Condition: Cleared the stage with no damage taken.Suggestions: This isn't too hard. You can probably do it with anybody,but it might be a good idea to use someone who has a long reach, like Siegfried or Seong Mi-Na. Or you could try just repeatedly throwing youropponent, but then you have to get close. [@U] Wyhdis suggested usingSiegfried's thrust throw to ring out the opponent while maintaining a safedistance.

Floor 2Item: Warrior TrousersHint: "Only weak fools perish in the darkness."Acquisition Condition: Cleared the stage with no Ring Out from eitherparties.Suggestions: Pretty simple. Just stay away from the edges of the stage,and maybe look into getting yourself a nullify ring out skill.

Floor 3Item: PauldronHint: "You are not alone."Acquisition Condition: Switch with an ally 2 or more times.Suggestions: Easiest condition there is. Just switch a couple times, anddone. Wish more of them were this easy. . .

Floor 4Item: Warlord's Belt OR 1000 goldHint: "Unleash attacks that strike and seize."Acquisition Condition: Performed 3 attack throws.Suggestion: I used Siegfried, and his Thrust Throw attack. Flap Jackand Over Toss would work too. If you want to use somebody else, but you don't know their attack throws, just go into the moves list and look forones that say AT in an orange circle. They're attack throws.

Floor 5Item: Clergy clothesHint: "Lure into the abyss."Acquisition Condition: Defeated an enemy by Ring Out.Suggestions: Siegfried and Raphael are both very helpful for getting RingOuts. Siegfried's Thrust Throw, Flap Jack, and Over Toss are great, asis Raphael's Unending Stings (which is his B-G throw.)

Floor 6Item: Wonder JacketHint: "Catch the enemy with your own hands."Acquisition Condition: Threw an opponent.Suggestion: Not much to say, is there? ;)

Floor 7Item: Warrior Trousers [@U] OR 1500 goldHint: "Strike with precision."Acquisition Condition: Cleared the stage without missing any attacks. [@U]Suggestions: [@U] Ushinotane suggested using someone slow with a longreach. He also said Nightmare's combo, down-back and B, A-B, down-B, workswell for this. I personally have trouble doing this because I'm terriblewith Nightmare. I just used throws, near an edge, and tried to get a RingOut. elemental_drago said that using Vader's x+square throw is good forthis, if you're standing with your own back to the edge of the ring.(Vader is only in the ps3 version, though.)

Floor 8Item: Armor Ring: Ice MirrorHint: "You are not alone."Acquisition Condition: Switch with an ally 2 or more times.Suggestions: Another easy one. Don't get used to it. . .

Floor 9Item: Scarlet Blossoms OR 1500 goldHint: "Become a shield to repel the blade."Acquisition Condition: Guarded the opponent's attack 3 times in a row.Suggestions: Not necessarily easy, but not much to be said, either. Justkeep trying. [@U] jordlittle pointed out that you should use a characterwho has a lot of HP, and whose soul gauge recovers easily. Soul GaugeBoost A and Soul Gauge Recovery would be good skills to have.

Floor 10Item: Silver Boots [@U] OR 1500 goldHint: "The best offense is a good defense."Acquisition Condition: Guarded the opponent's attack 10 times in a row.[@U]suggestions: Like the last floor, only much, much harder. [@U] jordlittlepointed out that you should use a character who has a lot of HP, and whosesoul gauge recovers easily. Soul Gauge Boost A and Soul Gauge Recoverywould be good skills to have.

Floor 11Item: Grim Horn OR 2000 goldHint: "Use your ultimate attack without reservation."Acquisition Condition: Defeated all enemies with Critical Finish.Suggestions: The easiest way I've found to do a Critical Finish is withYun-Seong and his Avenging Claws. Just keep doing it until the opponent'ssoul gauge flashes red, then once or twice more and then you should beable to perform a Critical Finish. The opponent may start GuardImpacting your Avenging Claws, though, so be careful. Keep trying, andeventually it should work.

Floor 12Item: Magus ClothHint: "Lure them all into the abyss."Acquisition Condition: Defeated all enemies by Ring-Out.Suggestions: Siegfried's Over Toss is especially good for this battle,because he can toss people over the low walls in the stage. That way,you don't have to worry about breaking the breakable walls, which mostother fighters might have to do in order to be able to Ring-Out. PlusOver Toss works even against baddies with the Auto Grapple Break skill.Just crouch down near the edge and use Over Toss to throw them out of thering. Use Flap Jack if they are on the side close to the edge, butremember that Flap Jack doesn't throw them as high so it will be moredifficult to get the opponent Ringed Out with this.

Floor 13Item: Pegasus SalletHint: "Don't let the walls contain your rage."Acquisition condition: Destroyed all the walls within the stage.Suggestions: Take Siegfried. Stand with your back to the wall you wantto break, and use Thrust Throw. If you manage to stab the opponent,Siegfried will smash them down on the other side--and into the wall.Works like a charm.

Floor 14Item: Phantom Pavilion-Seesaw (It's a stage.)Hint: "A true warrior does not seek protection; repel the blade."Acquisition Condition: Performed 3 or more Guard Impacts.Suggestions: Customize a character with the skill Auto Impact A, and keepguarding until you get the treasure.

Floor 15Item: Submission Belt [@U]Hint: "Devote your strategy to a singular strike."Acquisition Condition: Cleared the stage only with A & G. [@U]Suggestions: You can use horizontal strikes and guard, and also A-G throws.You can't use vertical strikes or kick without failing the condition.

Floor 16Item: Warlord's PauldronsHint: "The victor emerges at the final moment."Acquisition Condition: Cleared the stage with time remaining at 0.Suggestions: I couldn't find much to make this easier myself...theopponent always seems to know enough to attack you right at the lastinstant, interrupting you just enough to ruin everything. [@U] Jakesuggested that you lower the opponent's health until they're one hit awayfrom K.O., and then use Cervantes's Shadow Flare attack when the timer isat 1 second remaining. If the opponent runs toward you or gets close toyou, however, Jake suggests using Dread Slash, which is an unblockableattack that sweeps in front of you.Something will probably go wrong the first few times you try. Ah well.Just keep at it, and take a break to cool off if you start getting theimpulse to throw your controller at something. . . ;)

Floor 18Item: Kouchu Kabuto OR 2500 goldHint: "Explore the boundaries of the stage."Acquisition Condition: Stood on all corners of the stage.Suggestions: Maybe take somebody who can move fast? Nullify Ring Outwould be a good skill, too, because in order to stand at the corners ofthe stage you need to be right near the edge--prime Ring Out territory.Not nice.

Floor 19Item: Demonic KabutoHint: "Fight with your allies."Acquisition Condition: Switched with an ally 5 or more times.Suggestions: Easily done, not much to be said.

Floor 20Item: Life Gem: Sun, OR 2500 goldHint: "Hand down judgement with one swing."Acquisition Condition: Cleared the stage with a critical finish.Suggestions: Once again, Yun-Seong and his Avenging Claws attack is theeasiest way to go about this that I've found.

Floor 21Item: Longhua QipauHint: "Give in to the abyss"Acquisition Condition: Voluntarily performed a Ring Out.Suggestions: Just move to the edge and jump out. Or, an easier way to doit, suggested by [@U] ShadowSlasherZ, is to take Cervantes and use his"Dread charge" followed by "B" while you're near the edge of the ringand facing it. (I believe the attack is called Geo Da Ray.)

floor 22, Item: Honor Boots Hint: "Interrupt your opponent's attacks with your own."acquisition condition: Performed 4 or More Counter Hits.Suggestions: Counter hits, I think, just means hitting somebody who is also attacking, so it's pretty easy to do. Maybe it would be helpful totake somebody who attacks fast, like Taki. But it probably doesn't mattertoo much, since I did it with Siegfried, and he's pretty slow. If youhave trouble with it, though, try customizing somebody with the skillAuto Counter A. It might help.

Floor 23Item: Frilled SkirtHint: "Become a shield to repel the blade"Acquisition Condition: Guarded the opponent's attack 3 times in a row.Suggestions: You know the drill. If you fail, just keep on trying. [@U] jordlittle pointed out that you should use a character who has a lotof HP, and whose soul gauge recovers easily. Soul Gauge Boost A and SoulGauge Recovery would be good skills to have.

Floor 24Item: Protect Gem: Cardinal Direction [@U]Hint: "Surpass the limit of power with one attempt."Acquisition Condition: Performed a combo with a total damage over 240[@U]Suggestions: [@U] xxGroomexx suggested using Astaroth's Discus Breakerattack for this condition. It works very well, and is easy to do (I loveattacks that are easy to do!) You should probably customize Astaroth withas high an attack as you can manage, to make sure enough damage is done.

Floor 26Item: Warthog Cuirass [@U] OR 3500 goldHint: "Master the Never-ending Dance."Acquisition Condition: Executed a 10+ Combo [@U]Suggestions: [@U] Chaos ZX suggested using Amy's Dread Coffin~StocattaRampage Crescendo attack for the 10+ combo. (You can look it up in theMove List.) You have to be walking back and press the vertical attackbutton, have it hit an attacking opponent, and then press the verticalattack button again. Another option, suggested by TheKench, is to use Amy'sFalling Prayer and then Stocatta Rampage Crescendo, (forward B-K, back B-K,B.) Either one works well, so choose the one that's easiest for you.

Floor 27Item: Iron Gauntlets [@U]Hint: "Do not part with your vitality."Acquisition Condition: Cleared the stage with no damage taken.Suggestions: This one's harder than the last floor like this. Not muchto say except the same thing I said for the last one--choose a fighterwith a long weapon, or repeatedly use throws (or do both.) [@U] Wyhdissuggested using Siegfried's thrust throw to ring out the opponent whilemaintaining a safe distance.

Floor 28Item: Aculeus Suit [@U] 3500 goldHint: "Keep jolting the opponent's defense."Acquisition Condition: Opponent guarded a Guard Break attack at leasttwice.Suggestions: Yun-Seong's Avenging Claws is a good Guard Break attack,since it's quick and very easy to perform. If you want to use somebodyelse's, look in the Move List for attacks that say GB in a blue circle.

Floor 30Item: Spirit Gem: Nonuple HeadsHint: "A fearless warrior triumphs."Acquisition Condition: Cleared the stage without guarding.Suggestions: Ouch. This can be a pain, simply because guarding is sucha habit. Plus, there's the problem of surviving when you can't guard.You might want to customize a character for this battle with some extraHP.

Floor 31Item: Longming Qipau [@U]Hint: "Rely on impeccable timing for victory." Acquisition Condition: Performed 5 or more Just Inputs. [@U]Suggestions: You need to use an attack that says (Just) after it in theMove List. The easiest one I've found so far is Mitsurugi's Triple Steel,because at least there's some indication of the proper timing. You needto press the horizontal and vertical attack buttons at the same time,then press the vertical attack button again just as the second strikehits.

Floor 32Item: Vane Mask [@U] OR 4000 goldHint: "Apprehend the yielding enemy."Acquisition Condition: Performed a low throw.[@U]Suggestions: [@U] DigiLuigi informed me that a low throw is a throw thatonly works against a crouching opponent. He recommended using Astaroth,who has four low throws. He also mentioned that Cassandra, Xianghua, andRock have low throws as well. The throws that will fulfill this conditionsay "Against crouching opponent" by them in the Move List. I usedCassandra's Seraphim Cyclone, because I found it easiest to get past thefirst two floors with her.

Floor 33Item: Battle dressHint: "Unleash attacks that strike and seize."Acquisition Condition: Performed 3 attack throws.Suggestions: I used Siegfried's Thrust Throw. As previously stated, ifyou use someone else and you need to check which moves are attack throws,go into the Move List and look for ones that say AT in an orange circle.

Floor 34Item: Power Gem: Warrior Princess OR 4000 goldHint: "A true warrior does not seek protection; repel the blade."Acquisition Condition: Performed 3 or more Guard Impacts.Suggestions: Make a character with Auto Impact A, and just keep guarding.You should get the treasure pretty quick. Nifty, isn't it?

Floor 35Item: Warthog pauldronsHint: "Do not seek protection, hide, or escape."Acquisition Condition: Cleared the stage without switching characters.Suggestions: You always start out in battle as the first of the charactersyou selected for your team, so, pick your favored character first. Whileyou're on floor 34, switch that one out for most of the battle. Try to keephim/her at full health for floor 35, because you can't switch here withoutfailing the treasure condition. [@U] Duck of Doom noted that if onecharacter dies and another takes their place, it doesn't count asswitching. So you should still be able to use both characters if needed.

Floor 36Item: Parlor Blouse [@U] OR 4500 goldHint: "The victor emerges at the final moment."Acquisition Condition: Cleared the stage with time remaining at 0.Suggestions: This is a pain, like all the other "victor emerges at the final moment" battles. [@U] Jake suggested that you lower the opponent'shealth until they're one hit away from K.O., and then use Cervantes'sShadow Flare attack when the timer is at 1 second remaining. If theopponent runs toward you or gets close to you, however, Jake suggestsusing Dread Slash, which is an unblockable attack that sweeps in front ofyou.

Floor 37Item: Siren's Helm [@U]Hint: "Use your ultimate attack without reservation."Acquisition Condition: Defeated all enemies with Critical Finish.Suggestions: Yun-Seong! It's your turn again! Ha. Anyway, remember.Yun-Seong, Avenging Claws, over and over, this is an easy way to get acritical attack fast. And fast is necessary--you've got very limitedtime to do this in. (Same goes for all battles in this set.) But evenwith Yun-Seong, this is still very hard.

Floor 38Item: Gorgon Fauld OR 4500 goldHint: "Lure them all into the abyss."Acquisition Condition: Defeated all enemies by Ring OutSuggestions: At first glance, this doesn't seem so bad, does it? RingOuts? Well, think again. First there's the time limit, which is a bigproblem. Second, there's the fact that ALL of the opponents in thisbattle have the Nullify Ring Out A skill. Unbelievable, isn't it? Thismeans that it's very very hard to Ring Out these guys. You've got totry again and again--with the time ticking away all the while. Combinethat with the fact that most of them have auto grapple break as well, andyou've got a heck of a tough condition to meet. Siegfried to the rescue!Flap Jack and Over Toss are very helpful for this condition. Stand nearthe edge of the ring and just keep using them, Flap Jack if the enemy ison the side near the edge of the ring, Over Toss if you're the one nearthe edge. Good luck.

Floor 39Item: Kingfisher Greaves [@U] OR 4500 goldHint: "Do not give up the place you stand."Acquisition Condition: Cleared the stage without changing position.Suggestions: This condition is a little confusing. What exactly does"changing position" mean? Well, basically, it means you have to leave theanalog stick alone. Other than that, you can pretty much do any attacksyou want, even if they seem to make you change position prettydrastically. I'd recommend, though, that you avoid using attacks thatrequire you to move the analog stick, because if you mess up a little andit moves you instead of doing the attack you're looking for, then you'llhave to start again.

Floor 40Item: Deer Head [@U]Hint: "Master the ceaseless dance."Acquisition Condition: Executed a 5+ Combo [@U]Suggestions: [@U] Ushinotane suggested using Amy's back-BK attack,Stocatta Rampage Crescendo, for the earlier floor with this sameacquisition condition. It would probably work just as well for this floorbut I haven't done it myself yet.

Floor 41Item: Minotaur [@U]Hint: "Rely on impeccable timing for victory."Acquisition Condition: Performed 5 or more Just Inputs. [@U]Suggestions: Once again, you need Just Inputs. And once again, it's apain! Mitsurugi's Triple Steel is worth a try. Press the horizontal andvertical attack buttons at the same time, then the vertical attack buttonjust as the second slash hits.

Floor 42Item: Demonic Gloves OR 5000 gold Hint: "Suppress your opponent's abilities."Acquisition Condition: Cleared the stage without letting opponents invokea skill.Suggestions: I think that Zasalamel is the only one of the three who hasan invokable skill, namely HP Burst. You need to get rid of him beforehe uses it. You could try for a ring out, but he has Nullify Ring Out A,so you'd have to get lucky for this to work. Siegfried, using Flap Jackand Over Toss might have a chance. Or Raphael's Unending Stings, nearan edge. The problem is that he seems to grapple break a lot, even thoughhe doesn't have that as a skill. Anyway, just try to keep attacking so hewon't get a chance to use his HP burst.

Floor 43Item: Repel Gem: Iron Shell OR 5000 goldHint: "Seize from the enemy's blind spot."Acquisition Condition: Performed a back throw.Suggestions: You could try using Ivy's "Embrace of Guilt" or "Embrace ofLust" attacks. (They're practically the same thing, except one is withthe sword coiled and one is with the sword as a sword.) These attacks,when they hit, turn the opponent away from you. Combine that with athrow, and you've got a good chance to fulfill this condition.

Floor 44Item: War Cloak [@U]Hint: "Only weak fools perish in the darkness."Acquisition Condition: Cleared the stage with no Ring Out from eitherparties.Suggestion: Remember this? From way, way back on floor 2? Well, anyway.Stay away from edges, and maybe make a customized person with NullifyRing Out A. Other than that, it's up to you.

Floor 45Item: Tiger Lily Kabuto OR 5000 goldHint: "Earn victory with only your raw strength."Acquisition Condition: Defeated enemies without equipping any skills.Suggestions: To fulfill the condition you'll need to customize a characterwithout any skills. The enemies on floors 45 and 46 seem to take verylittle damage, making it difficult to defeat them within the time Limit.There are two things that I've that found work fairly well. One is to takeSiegfried and use his crouching throws, Flap Jack and Over Toss. Theyseem to hit for a fair amount of damage, and the opponents' NullifyGrapple Break skills won't work against them. Another thing you could tryis to take Yun-seong and go for a Critical Finish by using his AvengingClaws attack over and over. You should probably customize them with asmuch HP as possible, too.

Floor 47Item: Succubus Boots OR 6000 goldHint: "Apprehend with your hands multiple times."Acquisition Condition: Threw five times.Suggestions: Like the other throw conditions, this isn't too hard,although it's a little trickier this time since the opponents in thisbattle have the "Invisible" skill. You can still throw them just thesame, though. Walk forward until you bump into something, and grab.

Floor 48Item: Life Gem: Jade OR 6000 goldHint: "Fight while unseen."Acquisition Condition: Cleared the stage with a character equipped withthe skill "Invisible."Suggestions: This one is pretty simple. All you have to do is give yourcharacters the Invisible skill--you don't even have to actually use it.You should probably have it equipped to both of them, so that you don'thave to worry about which one you win with.

Floor 49Item: Horns of Calamity [@U]Hint: "Strike with precision"Acquisition Condition: Cleared the stage without missing any attacks. [@U]Suggestions: I haven't actually done this yet myself, so I don't haveany suggestions yet. You could look at Ushinotane's suggestion for floor 7,the acquisition conditions are the same so maybe it would work for thisfloor as well.

Floor 50Item: Tiger Lily Breastplates [@U]Hint: "Master the never-ending Dance"Acquisition Condition: Executed a 10+ Combo [@U]Suggestions: [@U] Chaos ZX suggested using Amy's Dread Coffin~StocattaRampage Crescendo attack for the 10+ combo. (You can look it up in theMove List.) You've got to be walking back and press the vertical attackbutton, have it hit an attacking opponent, and then press the verticalattack button again. Another option, suggested by TheKench, is to use Amy'sFalling Prayer and then Stocatta Rampage Crescendo, (forward B-K, back B-K,B.) Either one works well, so choose the one that's easiest for you.

Floor 51Item: Tiger Lily Fauld OR 7650 goldHint: "Interrupt your opponents attacks with your own."Acquisition Condition: "Performed 4 or more Counter hits."Suggestions: Just do the usual, I'd say. Try to hit them when they'reattacking for Counter Hits, maybe get yourself the Auto Counter A skill.

Floor 52Item: Feathered Wings [@U]Hint: "Hand down Judgement with one swing."Acquisition Condition: Cleared the stage with a critical finish.Suggestions: The easiest way I know to get a critical finish is withYun-Seong, using his Avenging Claws attack repeatedly. Remember, youhave to get a Critical Finish on the last opponent in order to fulfillthe condition.By the way, if you're just trying to win this set of floors and you're notworried about getting the treasure, The Apprentice is probably the bestcharacter to choose. His B-G throw, Force Impact, is awesome for RingingOut Amy's three henchmen (none of them have Nullify Ring Out or AutoGrapple Break.) It's also useful against Amy herself, because even thoughyou can't Ring her Out, Force Impact does A LOT of damage, and seems toignore her high defense.

Floor 53Item: Blade Ring: Demon Lord OR 7650 goldHint: "Lure them all into the abyss."Acquisition Condition: Defeated all enemies by Ring Out.Suggestions: Raphael's Unending Stings, Siegfried's Thrust Throw, OverToss, and Flap Jack--all of these are good for Ring Outs.

Floor 54Item: Leviathan PauldronsHint: Do not let the walls contain your rage.Acquisition Condition: Destroyed all the walls within the stage.Suggestions: An easy way to do this is to take Siegfried, stand withyour back to the wall you want to break, and use Thrust Throw. Ifyou manage to hit your opponent with it, Siegfried will then smash theminto the wall behind you, breaking it.

Floor 55Item: Priestess Kimono [@U] OR 7650 goldHint: "Unleash attacks that strike and seize."Acquisition Condition: Performed 3 attack throws.Suggestions: At the risk of sounding extremely repetitive, Siegfried'sThrust Throw, Flap Jack, and Over Toss are all attack throws. If youwant to use someone else, and don't know which of their attacks areattack throws, look in the Move List for attacks marked with an AT inan orange circle.

Floor 56Item: Leviathan Burgonet [@U]Hint: "Surpass the limit of power with one attempt."Acquisition Condition: Performed a combo with a total damage over 240[@U]Suggestions: xxGroomexx suggested using Astaroth's attack Discus Breaker.You should probably customize Astaroth with as much attack as possible tomake sure you do enough damage to fulfill the condition.

Floor 57Item: Voodoo ArmletsHint: "Give in to the abyss."Acquisition Condition: Voluntarily performed a ring out.Suggestions: The next three floors are quite possibly the biggestchallenge the Tower has to offer. They're so difficult, in fact, that I'vedecided to devote the suggestions space to a strategy for simply survivingthem. So, here goes. The best team I've found for these floors is TheApprentice and Tira. They should both have as much HP as possible (close totwo full bars.) The Apprentice should have the skill HP Drain A. Tirashould have HP Drain B, Strengthen Vertical, and also Appeal.In order to get these skills and the HP, give them both the specialequipment called Life Gem: Sun. Equip Tira with Soul Edge and give TheApprentice his 4th Lightsaber from the top.Okay. On floor 57, your opponents are Cassandra, Sophitia, and Talim.This floor is where The Apprentice comes in handiest. By using his B-Gthrow, Force Impact, while you're standing fairly close to the edge, youcan Ring Out these three pests before they do too much damage (hopefully.)It can be a pain, because Cassandra is difficult to grab, Sophitia hasNullify Ring Out B, and Talim has Nullify Ring Out A. Still, it's theeasiest way to get through this floor without losing too much HP. If eitherof your team ends up with less than a full green bar, it probably isn'tworth your time to continue with it. You should probably just go back andtry again if this happens--you'll be needing every drip of HP you can geton the next two floors. To Be Continued. . . .(By the way, if you've already finished these floors and you're lookingfor suggestions on how to get the treasure, check out floor 21.)

Floor 58Item: Tiger Pauldrons OR 10000 goldHint: "Earn victory with only your raw strength."Acquisition Condition: Defeated enemies without equipping any skills.Suggestions: . . . .Continued from floor 57. On this floor, the opponentsyou will face are Setsuka, Mitsurugi, and Cervantes. This floor is Tira'sspecialty, so switch out the Apprentice and let him rest for a bit :)For this floor, try out the move I like to call "All right! This is fun!Here I go! How's that?!" (Press UP + B+K, and keep mashing it.) (If Tirais gloomy, she will say the following lines when you do these moves:"Sigh, is that it! What a pain. Thats enough!"). What this actually is, isa combination of moves, which I'll describe now in a bit more detail. Thefirst time you press UP+B+K, is the move Updraft, where Tira leaps highinto the air. Pressing them again makes Updraft become Diving TalonThrust, a Guard Break attack that hits as she comes back down. This movewill often leap you over the opponent, leaving you facing away from them.When you press (UP+B+K) a few times while facing away, it does the attackRetro Noise, which slashes behind her twice. (These moves don't allrequire ALL of these buttons, however, pressing a few extra buttons doesn'thurt, and this way you can just keep mashing the same ones over and overagain.) Updraft/Diving Talon Thrust is handy, since she leaps up into theair, which moves her out of danger and also sneaks in an attack on the waydown. Retro Noise is especially handy for damaging the opponents, sincefor some reason, they walk right into it a lot of the time (Maybe sinceyou're facing away, they don't expect to be attacked?) Have Tira use thesemoves against Cervantes and Mitsurugi. When Setsuka appears, switch TheApprentice back in and have him use throws against her. (Tira probablyshouldn't fight Setsuka if you can help it, since Appeal will lower herstats.) To Be Continued. . . .(By the way, if you've already finished these floors and you want to getthe treasure, you can still use this same strategy, you'll just have to doit without the help of HP Drain or any other skills.)

Floor 59Item: Voodoo Greaves [@U]Hint: "The best offense is a good defense."Acquisition Condition: Guarded the opponent's attack 10 times in a row.[@U]Suggestions: . . . .Continued from floor 58. In this, the final floor ofthe set of doom, we continue our Force Impact and "Alright! This is fun!"party. You're opponents in this battle will be Tira, Astaroth, andNightmare. Tira is the first opponent. You should use The Apprentice andtry really hard to ring her out before she switches (if you do, none ofthe opponents will be able to switch out to heal.)When Astaroth shows up, continue to use Force Impact. It can buy you sometime to heal, if you stand near the center of the Ring and use it when hecomes close. It should send him flying to one edge of the ring, and youcan wait for him to run back and then throw him again, etc, healing theApprentice with the HP Drain and allowing Tira to rest at the same time. Oryou can just Ring Out Astaroth with it, if you don't need time to heal.Once you get rid of Astaroth, Nightmare appears. He is the last peststanding between you and floor 60, so go get him! I'd start by bringingTira back in and having her do "Alright! This is fun!" while The Apprenticehas a breather. Appeal will raise her stats against Nightmare, so itshould be pretty effective. Be careful not to accidentally Ring yourselfOut though--Updraft/Diving Talon Thrust can send you right out of the Ringif you do it by an edge. When Tira gets hurt, switch the Apprentice backin and keep throwing. Of course, you'll have to improvise a bit--all ofthese ideas will only get you so far. Good luck, and I hope to see you onfloor 60! ;)(By the way, if you've already finished these floors and you're lookingfor suggestions on how to get the treasure, check out floor 10.)

Floor 60Item: Voodoo BreastplateHint: "Do not escape, hide, or seek protection."Acquisition Condition: Cleared the stage without switching characters.Suggestions: This is the final floor of the tower, and the final boss, whois a very tough one to beat. First of all, he has the skill Nullify RingOut S, making it impossible to just throw him out of the ring. Then, hehas the skill HP Drain S, which means that every time he successfully hitsyou, he gets about the same amount of HP that you lose. You have threepeople on your team, but I believe you can only use one if you want to fulfill the condition. [@U] Duck of Doom noted that if one character diesand another takes their place, it doesn't count as switching characters;so you may be able to use all three characters that way and still get thetreasure chest. But what if you're tired of playing fair? You just ran thegauntlet on 57-59 after all...So what do you do? Well, remember when I mentioned earlier on thatsome of my suggestions might be considered cheaty? Well, there's no doubtabout it, this next suggestion IS cheating. But if you made it throughthe nightmare that was floors 57 through 59, chances are you're sick ofthe tower by now. Maybe you just want to get the treasure and be done withit? (If you made it past floor 59, you deserve it, my friend.) So. . .here's what to do. Customize a character with a lot of HP. Walk near theedge of the ring, and let the boss knock you down. Stay there, positioningyourself between him and the edge. Then just let him attack. He willvery, very likely Ring himself Out as he attacks. I've had this work eighttimes out of ten tries. For some reason, his Nullify Ring Out skill doesn'tseem to help him if he causes it himself. This may seem low--literally--but remember, you can always go back and beat him the right way later ifyou want to.

Congratulations on completing the Tower of Lost Minds--uh, I mean the Towerof Lost Souls!

----------DESCENDING----------Suggestions: A good team to use is Raphael and The Apprentice. You don'tget your health back between battles, so you really need to conserveyour HP, and the easiest way to do this is to win by ring out. Raphael'sB-G Throw, Unending Stings, is awesome for getting a Ring Out against anopponent who is standing near the edge. The Apprentice's B-G throw, ForceImpact, is awesome for getting a Ring Out against an opponent when you areon the side close to the edge. Since Raph's throw and The Apprentice'sthrow go different ways, you can switch in whoever has the right throwfor the situation. They should both have the skill HP Drain A, and maybeStrengthen Vertical.

----------------------UNLOCKABLE CHARACTERS:----------------------Here are the characters that you can unlock. Some of them are there tostart with and need to be purchased with gold. Others have to be foughtin story mode (or in one case Arcade mode) to unlock them. There are quitea few unlockable characters, most of which show up in the characterselection screen in the black space marked with a star. There's also Algol,and The Apprentice, who are regular characters with their own portraits inthe Screen.

------------------UNLOCKABLE STAGES:------------------Here are the stages that can be unlocked.

Tower of Remembrance-Ancient GateUnlocked by: Clearing Story Mode as any character.

Tower of Remembrance-Spiral of TimeUnlocked by: Clearing Story Mode with two different characters.

Tower of Remembrance-EncounterUnlocked by: Clearing Story Mode with a character who fights Siegfried orNightmare as the Final Boss, after you have unlocked Spiral of Time andAncient Gate. It can only be done with a character who hasn't beenthrough story mode yet.

Tower of Remembrance-DegradationUnlocked by: Clearing Story Mode as a character who fights Algol as theFinal Boss, after you have unlocked Spiral of Time and Ancient Gate. Itcan only be done with a character who hasn't been through story mode yet.

These "Honors" are awarded for doing certain things such as, say, winninga battle with an unblockable attack, amassing a certain amount of gold,collecting all of the equipment, moving a certain distance in battle, etc.There are fifty in total. Every 5 honors you collect, up to the 30th,unlocks a bunch of new items to buy for character creation, some of whichI believe could also be unlocked in the Tower of Lost Souls. (If you haveunlocked an item that could be obtained in the Tower of Lost Souls withHonors instead, then you get a reward of Gold as the treasure for thatfloor of the Tower.) Anyway, in this section, I'm going to list the Honors.You can also look them up in the "Battle Records" section of Museum modein the game.

On with the Honors!

Start of a New EraHonor Detail: Welcome to the new world of SOULCALIBUR!

Encounter with the UnknownHonor Detail: Fight against Yoda

Pursuer of the SecretHonor Detail: Clear STORY MODE on difficulty: NORMAL

Mystery of the SwordsHonor Detail: Clear STORY MODE on difficulty: HARD

May the Force be with YouHonor Detail: Clear STORY MODE with Yoda

War VeteranHonor Detail: Clear ARCADE MODE

Hero on the BattlefieldHonor Detail: Clear ARCADE MODE with over 450,000 points

Legendary Hidden TreasuresHonor Detail: Acquire over 30 treasures in the TOWER OF LOST SOULS

Never Ending AdvanceHonor Detail: Descend 20 floors in the TOWER OF LOST SOULS

Tower's New GuardianHonor Detail: Clear all upper floors of TOWER OF LOST SOULS

Scorpion's StingHonor Detail: Win a battle with Critical Finish

SmasherHonor Detail: Destroy all of the opponent's equipment

Iron HammerHonor Detail: Land an attack on a taunting opponent

Death on the BattlefieldHonor Detail: Perform 100 Critical Finishes

Like a Flowing StreamHonor Detail: Perform 200 Impacts

Lost in the MomentHonor Detail: Perform 20 Just Impacts

Quick StrikeHonor Detail: Perform 5 First Attacks in a row in Arcade

Swift StrikeHonor Detail: Perform 100 First Attacks

Mad DestroyerHonor Detail: Perform 100 Soul Crushes

Violent StormHonor Detail: Perform 50 Wall Hits

10,000 Strikes of ProofHonor Detail: Land 10,000 attacks

Guarded 1000Honor Detail: Guard 1000 times against attacks

Water MoonHonor Detail: Perform 30 Grapple Breaks

Distance will not BetrayHonor Detail: Reach over 10,000 meters in total movement distance inbattle

First Step as an ArtistHonor Detail: Customize a Regular Character

Chosen by HistoryHonor Detail: Create a Custom Character

Sharpened TeethHonor Detail: Maximize a Style's level

Equal Skill and PowerHonor Detail: Use all skill points and set up 4 skills

Transcend History and the WorldHonor Detail: Collect all weapons and equipment

XXXXXXXXXXXXXXXXXXXXXXXXXXXArcade ModeXXXXXXXXXXXXXXXXXXXXXXXXXXX

In Arcade mode, you fight a series of eight battles with no skills,equipment effects or weapon effects. The battles increase in difficultyas you go along--the early ones are fairly easy, the later onessignificantly harder. The first six fights can be against any of thestandard characters, but the seventh battle is always against TheApprentice, and the last is always against Algol. (There is one exceptionto this--if you play as The Apprentice, you fight Yoda as the seventhbattle. This is also how you get the "Encounter with the Unknown" Honor.)You receive points for certain things, such as getting the first attack,the last attack, having a certain amount of health left at the end ofbattle, winning with a critical finish, winning with a Perfect, etc. Below is the list of point values for the different things.

In order to get the "Hero on the Battlefield" Honor, you must clearArcade mode with over 450,000 points. That means you need just about56,250 points per battle.The biggest point bonuses you can get are the "Remaining Health" bonusand "Perfect" bonus. (And if you get a Perfect, you'll automaticallyget the maximum remaining HP bonus.) If you win both rounds of a battlewith a perfect, you get 15000 points per Perfect and 10000 also for theremaining health in each round--a total of 50000 points. You'll usuallyget a few thousand points for the remaining time and remaining soul gaugeyou had, too, which should cover the the extra 6250 points you need.Here's a few things to remember: 1, Don't win by Ring Out. Even if you have full HP left, you won't get the "Perfect" bonus for a ring out.2, If the opponent hits you and messes up your Perfect, all is not yetlost--just lose that round and try again, although if you got one perfectand then you lose two in a row you'll have to get the first one over again.3, Even when you lose two rounds and "Retry" you still keep the pointsyou received in previous battles. So you can try as many times as youneed to.4, As Kilik would say, "You'll never stand a chance without dedication."This is going to take time, effort, and most of all, a LOT of patience.You never know when a wimpy little kick is going to come out of nowhereand spoil your Perfect.5, Overkill is an easy way to get a few hundred extra points (100 per hitafter the opponent is K.O.ed) but more importantly than that, it's a greatway to vent your frustration. :)5, you can afford to win a round or two without perfects--I missed twoperfects once and still finished with a score of 471,339. So if you gethalfway through and accidentally finish a battle without getting aperfect on one of the rounds, don't immediately give up on it. (If youmiss more than two, though, you're in trouble.)Good luck. And congratulations when you manage to do it (You're a heronow! wOOt!)

XXXXXXXXXXXXXXXXXXXXXXXXXXXStory ModeXXXXXXXXXXXXXXXXXXXXXXXXXXX

In Story Mode, you choose a certain character, read their beginning, playthrough five battles, defeat the final boss, and watch the ending. Youcan choose to play on either Normal or Hard difficulty, and, dependingon which difficulty you choose and how well you fight on your way through,you receive a certain amount of gold after the end. The first time youplay through Story mode with a particular character, two new weapons forthis character become available to buy in Character Creation. (Theseweapons and their stats are listed in the Weapons part of the Unlockablessection.) Other than that, there isn't much to say about Story mode.This section lists each of the battles in each character's story, includingany allies you have on your side, the opponents you will face, and theskills they have. I thought, originally, that this could help you forma strategy, but the sad truth is you really don't need a strategy to getthrough Story mode, since it's so easy, especially on Normal.