It takes way too long time to level proffesions nowadays

Hello I just started lvlning my leatherworking on a not so populated realm, which means I can't just go to the AH and buy out all of the mats I need in order to level my proffesion fast.
No blizzard wants you to go out and play their game for countless hours playing like a bot. It has become really really to absurd and really not fun at all.
I have spent countless of hours to grind my leatherworking up to 300 out of 600 and when I got to 300 I quit because it is simply way too lame.
Fix this blizzard. Seriously this is one of the reasons ppl are quiting this game.

Did you ever try to level Leatherworking? It's broken right now and will DEFINITLY get a revamp, when.. no idea.. but it will ;D

I have levelled Leatherworking on my Monk and it was a PAIN to do so. I'm playing on a popular realm ,though more Alliance sided, I still managed to get A LOT of mats for Leatherworking, but they were EXTREMELY expensive. In total I have spent 16k on LW, while I only spent about 8k on lvling engineering.

Watched my roommate take Enchanting from 1-600 in a matter of 36 hrs, did spend some gold on the AH, farmed the rest of the mats through lower dungeons (being a tailor helped make the cloth into smashables too), so no, it isn't hard. The "hard" part you speak of is the time-investment in farming materials. That isn't hard, it's a commitment, and a pretty lax one.

Farming Cloth: Pick a humanoid-populated instance of the right level range, profit. Northrend's necessity of Frostweave to reach 425 (and open Cata mats) sucks though.
Farming Leather: A number of instances do have a skinnable population to them, just not as many as cloth-dropping. Best to find a zone with a high beast-type density to it.
Farming Ore/Herbs: Look at all the zones with your resource type, and pick the one least likely to be quested in. There is naturally certain zones most people prefer.

Last edited by ZeroEdgeir; 2013-04-27 at 01:22 PM.

Games are not necessarily "easier" today. You are just a better player.
It takes more now to impress many gamers than it did 2-5 years ago, because so much has already been seen and done.
Many players expect to be wow'd with every release of a beloved franchise.
These are generally NOT the fault of the developers, but the fault of many players over-hyping and/or setting expectations too high.

Riddance. No seriously, if you can't be bothered to spend a few days leveling a profession then you don't deserve the rewards!

This. ^

Blizzard has done nothing but cater to people that complained when things were out of reach for some people.

My biggest complaint was when Blizzard removed key attunement questlines back in BC to get into the newer raids. People that but fourth the time and effort, should definitely be rewarded. Too many hand outs.

I maxed out Leatherworking a few days ago, farmed everything myself. It didn't take more than a few hours of farming in total. MoP leather was the easiest, I covered that almost completely with Raptorleaf on the Sunsong Ranch. It's not "absurd" at all, stop crying.

Originally Posted by Rassium

I like General Off-Topic. It's really cool to see people with My Little Pony avatars advocating for genocide.

I find it so weird that when blizz said they would start working on professions all they did was make them easier to level. Seriously?

The problem with professions is that they offer next to nothing. You get a small bonus for keeping your professions up to date (which can make you feel you need to have the optimal professions not to gimp yourself) and then nothing. You can make some gold through professions by making vanity items but you cannot actually make decent items; the few raid-level items that can be crafted require mats you can only get in raids or so expensive that they suborn any profit you could have made; they aren't exactly hard to learn as recipes either.

I wish blizzard removed the passive bonuses and gave us recipes that require a significant investment to make but yielded decent profits (the BS weapons added in 5.2 are a good start though honestly considering how much time it takes to make them they should have been higher ilvl).

I maxed out Leatherworking a few days ago, farmed everything myself. It didn't take more than a few hours of farming in total. MoP leather was the easiest, I covered that almost completely with Raptorleaf on the Sunsong Ranch. It's not "absurd" at all, stop crying.

Stop crying you say???? So what you're saying is that you find it entertaining to Kill the same mob 800 times to level 30 skills in 1 proffesion.. sad life really.

I've found that (at least on my shitty low pop server) Burning Crusade/WotLK stages of profession leveling takes ages. There are never any of these levels of herbs/ores on the AH, and when they are up, they're literally hundreds to thousands of gold a stack (and I'm pretty sure they don't actually sell at this price, I tried once just to see).

So unless you're leveling the gathering profession alongside it (which is balls if you're just in it for the PvE stat bonuses like me)... well good luck.

No blizzard wants you to go out and play their game for countless hours playing like a bot.

That's pretty funny, 10/10.

Considering I've been leveling my Leatherworking since picking it up in Vanilla, I don't share your pain, but I agree that Vanilla LW should be streamlined. In the sense that last I checked, it had all these absurd minor materials which are annoying, whereas in WotLK, Cata and MoP you can level just fine with the main leather of the expansion.