I am editing the final showdown now and just found a major flaw in the final scene, one character in two places. So there’s that fix. But something I had done for my re-writing of that scene in particular was to actually have it physically represented. I’m sure it’s a common experience for writer’s is wishing you could try it out in a real world situation. I don't personally know any live action cos players so I did the next best thing. I took action figures and put name tags on them and used household items to mark objects in the area where the action was happening. I found some major physicality issues that way. I’m sure my roommates think I’m a little whacked, but I'm okay with that.

I’ve noticed that often after kids wake they sort of have this vacant stare. I’m talking about toddlers, mostly 2-5 years old. They don’t respond to you. They just rub their head and blink at you. Sure some adults are like that too, but I think kids are like that because they are trying to figure out where they are. When you’re a kid you wake up in a different place than where you went to sleep all the time. That almost never happens as an adult and if it does it’s not a good thing. If you wake up in a different place than you were when you went to sleep it probably means you’re in the hospital, jail, or you were so out of if they you have memory loss. Think how disorienting that would be. I don’t know a thing about cognitive development in children but I’m guessing they haven’t made the connection of traveling in a car with arriving at a new location, they can’t make that leap yet, so it must seem like magic to them. They were at home and now they are at the store, whoa. Just saying.