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Hi guys
I am trying to make a shader of moving smoke, i took the base from the shader in highend3d, i want to get it for a whole body of a character i cannot use fluids or particle because the scale of the character is so huge and i also have some limitation in time and rendering.

if anyone could give me some better suggestions or some sources which would hwlp mw it would be better.

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05 May 2008, 01:02 PM

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