In the 16th century the world came to an unnatural end. Dabbling with necromancy, priests and alchemists warped reality and brought forth the end of the world. Years later, little life remains in the world and not all of it human.. Literary paying an arm and a leg, you wield “the talon's reach”, a spectral grappling-hook. With it you must find your way to to the top of Marrowblack Citadel and put an end to the now deranged priest who keep the world locked in damnation.

Oh, you're also an anthropomorphic crow.

The game play is focused around your detachable talon. With it you can catch enemy projectiles which empowers your attacks. You can also throw it to reach far of levers and collectables.