there are 3 of us at my house that play, my account since 2011. i never used to add mods at all. as the game changed it has become so laggy for me and the other 2 that we simply cannot aim in most situations without the use of aa+. so when an update comes out we have to wait for the mod to be updated to play.

so i guess we're done with tanks very sad. for the loss of a hugely enjoyable pass time and the thousands of dollars invested.

i have never understood why a mod that is available for free to anyone to use would be considered an advantage.

So this is what I gather from all the posts on this topic. @GhostPrime please correct me if I am wrong and please fill in the blanks...

Dead White/Grey Tanks - Legal

BattleAssist - Legal

AA+ - Illegal

2D HitSkins - Under Review (i.e. Legal for now)

3D Hitskins - Illigal

Any Reload Indicator - Illegal

Damaged Received Panel - Legal as long as it does not indicate Player name

Visual Mods such as Reticles - Legal

Visual Mods that alter/remove terrain - Illegal

Visual Mods that make terrain features more visible such as indistructable objects or train cars - ???

Directional Hit Indicators (Red Arrows) - Legal

Zoom Out - Legal

Zoom in beyond vanilla - Illegal

MiniMap mods that Show Last known Location - Legal

MiniMap Mods that show direction - Illegal

Garage Mods (Carousel, Armour Skins etc.) - Legal

Safe Shot - Legal

Tank Info Panels (penetration numbers of an enemy gun, the armor for the front/side/rear armor and the weight) - Legal

I am not sure if i am missing any popular mods that are out there.

But I think the players would like to finally get a clear answer of what is allowed and what isn't, rather then these vague guidelines that have been plaguing this issue for way to long.

In addition, seeing the amount of ongoing confusion on this issue I personally believe a three strike Policy rather then two would be more appropriate, with the first one being a simple warning or 1 day ban. Along with at a minimal explanation of what the player did wrong.

There just isn't enough clarity to just outright ban a huge group of your main player base.

Here's some examples of negative gameplay advantages from the third category. Players found using them will be penalized:

Revealing the positions of enemies in a way not included in the vanilla client. Marking objects destroyed on the map and minimap in real-time by altering the display of shell flight tracers or calculating the position of enemy artillery with tracers and marking them, as well as those that keep spotted vehicles displayed, even when not aiming at them

Making it easier to block an enemy’s shell by indicating their exact aiming point (for example, with a laser beam)

Alerting you when spotted vehicles are reloading, including displaying an enemy's reloading timer

Auto-aim, or “aimbots” that provide more functionality than the “aim lock” in the vanilla client, specifically those that aim at the enemy's weak spots or automatically lead the aim so the offending player can focus on maneuvering their tank

Enabling automatic use of non-Premium consumables

Aiding in finding enemies by letting you adjust the transparency of objects on the map

Leaving “ghosts” of enemy vehicles on the battlefield where they were last detected

Any direct alteration of the physical properties, performance characteristics, or effects of any vehicle or object in the game, or otherwise subverting the game rules