Here, The Mountain Village is the first "big area" that Lara visits and comes back to no less than three times. That said, there are a lot of things to collect, but that's easily resolved once you locate the two Tombs in the area and relieve them of their treasure maps.

ROTH'S PACK

After escaping the Mountain Temple, find Roth atop the crevasse. Enjoy the view, because you're not coming back. Roth will ask Lara to locate the pack the wolves made him drop ... all the way up the damn mountain.

Start by heading up to the marked cave (you can mark it on the in-game map and follow the HUD marker using instinct). Enter the cave but prepare yourself for a QTE against the wolf pack leader. Win the stick shake and button press (or Lara can get her throat torn out) and head back to Roth. If you're having problems beating the wolf, remember that some of the button prompts require you to tap the button repeatedly, not just once!

BY THIS CLIMBING AXE SHE RULES

Roth, gives Lara the Climbing Axe, by which she may scale climb-able rock walls. This tool will let Lara reach the communications tower at the enemy mountain base.

Note that with the climbing axe, Lara can complete the Tomb of the Unworthy and get at least one of the area's treasure maps; she will need the Rope Arrow to reach the other tomb.

TOMB OF THE UNWORTHY

Check the base of the waterfall above the plane wreck where the rope bridge crosses the water. The Tomb of the Unworthy is there.

Lara's sole task after the events before are to locate the second pilot (Captain Jessop) and find out what's going on. To that end, she needs to make some zip-lines to the east section of the Mountain Village (along the clifftops) to reach the Chasm Monastery.

While going there, be sure to visit the Hall of Ascension for the second treasure map in this area. You will want to make sure all the gray markers are examined; note that the ones with the "lock" symbol on them may require you to come back with the Shotgun.

Note that enemies here will appear here and there; if you take your time to "look ahead" with the bow, you can have Lara snipe them for a few extra XP (for stealth kill by arrows).

THE CLIFFTOPS

HALL OF ASCENSION

When using the rope arrows to cross the clifftops, stick to the "left" cliff wall and keep heading up. The entrance to the Hall of Ascension is past the route where Lara would drop down to continue to the Chasm Monastery.

Most of the time, Lara and you will be occupied sending out rope arrows to different spots to nab collectibles and pick-ups with the new terrain (the plane) and the ability to go from one spot to another with the rope arrow.

The final windy (make that very windy) chasm with the wooden post is a point of no-return. When the line is cut, Lara needs to mash her reload/climbing axe button to hit the wall and stick. Otherwise, she flies off, with hilarious Mortal Kombat-esque results.

Reach Captain Jessop and you will enter the Chasm Monastery. Lara will naturally return to the Mountain Village after completing the Chasm Monastery, but only briefly. Use this opportunity to pursue Illumination and the rest of the GPS Caches in this area.

Once Lara crosses the really unsafe river, she gets washed away to Shanty Town and needs to resort to fast travel to return.

Back With A Shotgun

When Lara goes back to the Mountain Village with the Shotgun, she can ambush the enemies by destroying their fuel tank. From there, she can wait for enemies to approach, or take a side path and stalk the rest of her foemen.

Crossing the river results in a longer water slide run. Use the shotgun to clear a path, or Lara gets stabbed. A lot. Many players have died repeatedly during these sequences. It really is just a matter of spotting the obstacle ahead and moving out of the way in time. Don't give up!

The parachute sequence is the final part of the Mountain Village (she never comes back, except through fast travel) as she deposits herself at Shanty Town.