Cross the laser now!

Tick, Tock

Saint Temple Prison is one of the most infamous military prisons in history. People call it “NOESCAPE.” A serial killer by the name of “Night Stalker,” who was sentenced to death, mysteriously vanished from the prison. He discovered the secrets of the prison by using the penitentiary’s blueprint, and now the clues he has left behind are your only chance to escape. More details…

The New York City Police Department has just obtained information that Dr. Snake has built a secret laboratory in the sewage system of the city. Dr. Snake has been developing a new neurotoxin, which he will use to contaminate the water and harm the residents of the city. You are our only hope to enter the sewage system, find the laboratory, and find the cure to the neuro-toxin before he returns. More details…

Time Travelers are in trouble! Everyone is trapped in the time continuum and have landed in two different time periods. The only chance to escape is to find the missing Omega Keys to restore the time engine and turn the wheels of time. It’s up to you to escape the halted time continuum and get back to the 21st century. More details…

PRESS

“The tangible nature of the experience—where you get to touch these different objects—and the aesthetics and visceral response to the experience can be more powerful than any videogame,” said Joey J. Lee, director of the Real-World Impact Games Lab at the Teachers College at Columbia University. He added: “Nothing beats the real thing. It’s very realistic to be in a real room.”” – Wall Street Journal

OMEscape’s 3,200-square-foot Manhattan venue has 15 rooms across three floors. Their games include “The Penitentiary,” pictured above, “Laboratory of Biohazard” and “Room X (Time Travel).” The rooms, located at 325 W 38th St., feature hi-tech machines including a laser security system, and players are given 70 minutes to accomplish the tasks needed to escape. In “the Penitentiary,” players “wake up” to find themselves locked in a cramped cell that had belonged to a serial killer called “Night Stalker,” who vanished from the prison mysteriously, according to the game’s description. They must find the penitentiary’s blueprint in order to break out.

JoAnne Filipkowski, Kami Boell, and other four members of their team were tasked with stopping a scientist from unleashing a toxin into New York City’s water supply. It was early afternoon on Good Friday, and the six of them were locked inside a laboratory trying to synthesize an antidote. Five minutes remained before the city’s fate would be sealed.

“The tangible nature of the experience—where you get to touch these different objects—and the aesthetics and visceral response to the experience can be more powerful than any videogame,” said Joey J. Lee, director of the Real-World Impact Games Lab at the Teachers College at Columbia University. He added: “Nothing beats the real thing. It’s very realistic to be in a real room.”