Tag Archives: atlus

Every year, there is a slew of new games that come out of every size and genre. While I don’t often buy new games fresh off of the shelf, I try to reserve a bit of my entertainment stash to stoke my gaming fires with some current releases. Given, I’ve run into a few flops in my anticipatory planning for years past, but I’m usually pleased with what I’ve plotted to add to my ever-growing video game library.

It’s no surprise that I’m looking forward to this month’s release of Secret of Mana, as I’ve discussed recently. There are plenty of other titles that are calling to me across all platforms, but picking through those, I’ve come across a few that I’m especially excited for in a number of ways.

Feel free to kick back, check out some trailers, and check out some of my most promising titles to come into my gaming cases that are releasing this year!

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In mere days, 2017 will have left us, and in its wake, there was a glut of fantastic games that graced our various consoles and electronic devices. Being that I tend to focus more on old-school games and more cost-effective options than new releases tend to lend themselves to, my experiences with games that were released in 2017 are slim. I did still manage to play a few great games that were actually released this year.

Most of my criteria for the games that I added on to this list were simply that they were released within the year and that I had played enough of them to really formulate a solid opinion on them. Some games that didn’t make the cut I’ve been enjoying but I’m still cutting my teeth on- Nintendo’s Super Mario Odyssey and Deep End Games’ Perception being two notable titles that are very promising- and a lot of games I completed this year are a year or two off- Night School Studio’s Oxenfree comes to mind. Honestly, if you’re looking for recommendations of games outside of the past year? I’m a wealth of information and offerings.

What did I manage to play from this year, though, that has stuck with me and made some kind of impact? After thinking thoroughly through my playlist over the past twelve months and sequencing them by relevance- well, I’m just impressed by people being able to work out top 10 lists without endless agonizing.

Now, to add to the top lists of the year of 2017- here is my list of my completely subjective and biased top five games from the year (and one honorable mention) for your consideration and entertainment!

(Oh, and as an added note, while I try to skip over spoilers as much as possible since I’ll be writing a bit more about some of these in upcoming posts, there very well may be spoilers. As vague or minute as they might be, I’d rather warn my readers than not!)

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Most gamers, some way or another, remember the first video games that they played. Even if they don’t, they tend to remember a slew of video games that shaped their tastes and interests for their current games, myself included. I always find it interesting to see what video games people feel shaped their views on their current favorites, gameplay preferences, and any other opinions they have formed in their years of electronic entertainment.

Of course, since folks brought this up, I’ve been thinking about it. While it is hard to narrow it down to five games that really helped influence my gaming persona, as it were, I’m going to give it a shot and see what comes from it!

Also, as a note, this article may have spoilers in it, albeit for much older games, so if you really don’t want to know about a game and some of its intricacies, read on with caution!

I have come to love and appreciate the games made by Atlus. As I mentioned previously, I never used to pay much attention to who made games. I was introduced to Atlus’ games, and realized I had played through a few of them over the years, including an odd title I’d picked up in my local videogame shop known as Revelations: The Demon Slayer. Known originally in Japan as Megami Tensai Gaiden: Last Bible, this game may have had one or two biblical references in it to differentiate it from other Dragon Warrior-esque JRPG’s of the day.

Musicals are everywhere now. If you’re didn’t watch ‘Glee’, there’s a musical episode of practically every show out there, and every movie ever made is somehow being fashioned into a musical. Hell, I’m still waiting to see ‘Evil Dead: The Musical’. Video games, however, don’t tend to descend into the musical genre very often. The occasional dance number (Final Fantasy VIII’s ‘Waltz for the Moon’ comes to mind) springs up every once in a great while, and some games revolve around the power of music, but having a full on musical format? That’s not something I can remember.
Leave it to a conglomeration of Atlus and Nippon Ichi to bring us Rhapsody: A Musical Adventure, the first RPG to not only feature kingdoms in distress, rivalries and alliances- but also a catchy number every now and then. Now, I’ve already descended into the madness that is my Atlus fandom, but Nippon Ichi Software, or ‘NIS’ as it’s more commonly referred, has brought another batch of great niche games to the surface. Ever heard of Disgaea, Atelier Iris, or Phantom Brave? Yeah, those guys. While they weren’t both necessarily known for their ‘not-so-mainstream’ efforts at this time, what results from the combined forces of these two companies?