I've been out of the sbg loop for a bit here, busy with work, playing some other games. But I bought some of the Iron Hills stuff and really like the models.I am wondering what playtesting has been like for the additions, what are good base line armies to build off of for the Iron Hills, specifically, whether or not it's worth taking the crossbow men. But extending out to the other new models too, rams, sword and shield, mattocks, captains, ect.

Personally, I like list 1 better, as I tend to think that even some shooting is better than no shooting. And crossbows are pretty good. Dwarves are tough as nails, but can be pretty susceptible to monsters and spells like Sorcerous Blast. The crossbows can focus on enemies that have those threats, as well as perhaps encouraging skirmishing armies to close the gap and engage with the Dwarves.

I'd be inclined to put Dain on his pig, and the captain on a goat. The goat riders are pretty tough, but they're costly, and I don't have a sense for whether adding a few goat riders brings one's overall numbers down too much. I also like banners for Dwarves, as a protection against losing fights (and hence the shield wall breaking down), but again - it adds a cost.

But none of this is based on my own playtesting. I haven't jumped in with the new Dwarves yet - too many other projects ahead in the queue.

You definitely should take the crossbows. Reason is simple: Dwarves are very slow. So, if you want to catch an enemy with bows, you basically need bows to yourself. If enemy has not bows, these soldiers will still be very usable in melee, so it will just be a bonus.

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