Civilization V adding more angles to the series…

19 February 2010

By Miktar

The master of turn-based onion-layered diplomatic strategy returns. Civilization V sports a new hexagonal tile map, a new combat system, more diplomatic options and a large community hub for sharing content and civilization-dueling.

Developed by Firaxis (who’ve been doing all of Sid’s good works since 1997 when he left Microprose), Civilization V has a completely new game engine that allows for colourful, lush landscapes. The new combat system and hexagonal tiles ooze tabletop war gaming. Hopefully, a few of the smooth ideas implemented in Civilization: Revolution, will return in Civilization V.

“Each new version of Civilization presents exciting challenges for our team,” said Sid Meier, director of creative development at Firaxis Games. “Thankfully, ideas on how to bring new and fun experiences to Civ players never seem to stop flowing. From fully animated leaders and realistic landscapes, new combat tactics, expanded diplomacy and shared mods, we’re excited for players to see the new vision our team at Firaxis has brought to the series.”

The more casual Civilization fan can look forward to an upcoming Facebook rendition of Civ:

“In addition to Civilization V, Firaxis Games is also currently developing Sid Meier’s Civilization Network, a Civ game for Facebook. With Sid Meier leading design, Civilization Network will offer yet another option for world domination to both the casual gamer and the biggest fans of the series. It’s another way to access the famously addictive world of Civilization.”

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