Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design.
Best
Paul.

Dave Stewart, a 3D artist with 20 years of experience in high-end 3D, match moving and compositing, is a true guru of Houdini. The artist has been sharing peculiar and amazing simulations for years and his art is something that can make you want to learn Houdini.

Let’s take a look at some of his videos:

Mucking about with a number of workflows with these: custom wind fields, advected Cd fields, rest field displacement, particles that advect from Pyro and also add density/Cd/vel, adding lightning arcs post-sim, and seeing how many advected points my system could handle (360 million with 32gb ram).