About IETME
This is pretty much the biggest tool I ever made. And one I'm still rather proud of!
This tool was made in my TeamBG time, and allows the editing and creating of
area's for games that are using the Infinity Engine:

Baldur's Gate

Baldur's Gate 2

Icewind Dale

Icewind Dale 2

Planescape: Torment

The editor basically consists of two parts:

Tile-based graphical editor

Area editor

Tile-based graphical editor
This part of the tool was created to allow people who don't have access to a program
like Photoshop to create the graphical base of their area's. The editor uses tilesets,
which can easily be added and spread around. This way you can easily drag and
drop the graphical part of of an area together.

Area editor This is where the real action happens! When switching to this
part of the tool, everything inside the area can be added and edited. Thinks like
creatures, ambient sounds, doors, map notes, everything the game supports when
it comes to area's can be added and edited here.

Installation
To install the tool, just follow the instructions given to you by the installer
program. When the installation is completed, start the tool and go to the preferences
to set the correct path to your Infinity game. Many features in the tool need
certain game files, so this is an important step. After this is done, you're
good to go!

Documentation
The tool comes with a walkthrough of the basic and more advanced things in this
tool. Check your Start menu group when the installation is complete.