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*UPDATE NOTICE*I'm feeling very lazy and unmotivated, so progress will be slow, but an update is in progress. Hang in there guys, thanks for your patience.~ Slendy

Bringing you an update to the long un-dead Zombie Apocalypse Mod!The Zombie Apocalypse Mod aims to fully overhaul your Minecraft to make survival a key aspect, and zombies your main enemy. Loaded with features that range from dead, wasteland-y aesthetics to massive changes in game mechanics, The Zombie Apocalypse Mod brings a realistic feel.

Bugs> Adding items straight into the hotbar causes a crash> - > Items can be dropped into the world from the creative menu> Shift clicking causes crashes on various UIs> - > This can be fixed, yet has not been looked into yet.

Some more information> The mod does not require any external APIs such as ModLoader or Forge, however it is also likely to be incompatible with other mods.> The mod is under heavy development, and so features and fixes are still to be expected.> The mod will receive an update every day.> - > Updates will mainly consist of fixes, however if there are no problems, content!> More information is included in a .txt document packaged with the download.> There is a

- Added a gun framework that will be extended on in future updates-- Added UMP as a test gun---- Uses Regular Bullets as ammunition---- Only accessible through the creative menu

- Added 4 kinds of bullets-- Small Bullets, Regular Bullets, Large Bullets, Shells---- Rarely found in Zombie Corpses. Not craftable.

Update #3 : 04/28/2013 1:24:45 pm4/28/13

- Inventory Capacity limited to a total of 20 Slots instead of 36 Slots.-- Items in inventory slots that were once ID'd higher than 20 will cause a crash.---- To prevent this, put all items in a chest, emptying your inventory.---- Close the game and then install the update.---- Load the game again and all should work fine.

- Added zombie corpses + zombie inventories-- Inventories can hold up to 9 items.-- Inventory only accessible through corpse.-- Corpses spawn in place of where a zombie died.

- Added zombie hordes-- 1 in 50 chance of spawning in place of a normal zombie spawn.-- Spawns either 1, 4, 9, 16, 25, 36, 49, 64, 81 or 100 zombies in a small space.-- All zombies generate like normal, however a horde just spawns lots of them together.

I'd be lying if I said I'd ever heard of that. As for the Bukkit issues recently, and my lack of knowledge of Forge, I believe the mod will be updates as a standard mod. No Forge, no other APIs, just a standard mod. Apologies to any who find this an inconvenience.

Hey slendertron! I've started a playthrough of your mod on my channel: http://www.youtube.com/watch?v=a2GBb6DVQE8& However, I've decided to take it in a more story/scripted direction (finding other players, new locations, etc...)

Do you know how I would go about running your mod on a server and maybe getting it to work with jamieoflan's planes mod or something similar?

Unfortunately my progress on the mod has slowed to a very unreasonable pace, however SMP is definitely planned. I'm also considering some kind of built in map+script editor so that users can construct story maps and the like using an in-game map builder. I cannot put a date on this however, but I might get to work on it over the next week or two. I'm rather stubborn and try not to use APIs, even the most popular ones and because of this, updating is the most awkward thing on such large scale mods. I'm going to be working on an API of my own however that will allow me to develop many overhaul mods using one core system, then all I'll have to do is update my API, not all of my other mods, but so far these are all just plans, there is no code in place right now, but this mod is still on my todo list, it hasn't been forgotten about.~ Slendy

Hello I am a big fan of your mod and I like how it makes the game feel much more real, and the thirst bar is something I have never seen before... anyway I had a few ideas:

1. when you drink a water bottle you get an empty water bottle back and can fill it by clicking on polluted water or clean water.

2. I think that you should keep the smelting water thing because you need to boil water to remove any contaminants.

3. another thing I think that water cleaning needs is a "filter". you see in order to drink water you must boil it to remove any microbes... but before you can do that you must filter the water, a simple water filter is made with some charcoal and sand in layers, you pour the water through it to remove larger impurities. so a good idea is to add a filter block to the game, the crafting recipe is:

H = anything you want. S = sand. C = Charcoal.

H S H

H C H

H S H

when used you get "Filtered Polluted Water", which later you can boil and get clean water.

4. I think that maybe you can have zombie corpses be able to be turned off... it is quite annoying to have to clear away all of the bodies after "Taking-Out" a horde that was attacking your house.

I hope you can use this in future updates for the mod and that these ideas were helpful.

(If I may... I recommend you watch "The Colony" it mentions things like this, and may be helpful in future ideas for this mod.)

Hey, I really like this mod, I was wondering if there was a way to download it to my MC Server using FTP File access (FileZilla)? Could you possibly make a way to download it as a plugin?If I do add it to my apocalyptic server, I will give you full credit (if you approve).Thanks, liam0409

u should make that u need to drink water out of glass bottle and a thirst bar

there should be a switch in the mod so that u can put infection say if u were to die by zombie u become one and if everyone in the server is infected then the game asks u start the world again

also can it be compatible for minecraft xbox cause i have a really cool zombie map that i made with some friends buts not done and if u have xbox minecraft ill show the map to u so u can see it my gametag is q Sasuke p

Awesome, you should add the passive mobs back, but make their spawn rate very low, and they are killed by the zombies, also, you should add player corpses as well. for these corpses you should make the zombies eat the player corpse if there are no players in vicinity. very nice mod i have subscribed and diamonded. I hope this project turns out very well and my ideas are implemented.Keep up the good work - Joe.:D

Hey Slendertron, curious if you are still active with this mod. My main question to this comment is when do you think this will be complete? Also, LOVE the idea of blood coming from the zombies and the randomized textures of the zombies so that they all look a little different. Great work, just let me know when it will be done.-Mrbroske

Yeah makes sense, so that then you don't need to keep updating. But for sure keep working on this, please. The zombie apocalypse idea is great and I love how daytime works too! Keep us posted. Also just an idea, but try to make it compatible with like gun mods or other mods.

i just downloaded the mod, truthfully it's really amazing, i just have one thing to say. in the movies/stories, you can usually walk around in more rural areas without too much hassle. stay on the not so well beaten paths and you might see a couple zombies, but nothing major. with this mod, you can't walk on land anywhere without dying in the first five minutes. i understand it's an apocalypse, there needs to be tons of zombies, but where's the fun in trying to survive when you don't have a chance? personally i think it would be a lot more fun if there were less zombies. NOT to the point of a regular minecraft zombie spawn rate, just not as many as there are now, because it's to the point where i don't want to play anymore because you just die, and i think you should be given the opportunity to fight. if you make it so there are cities (which is an idea i really love, make it a more modern, almost an earth type world) then maybe make it so there are tons of zombies in the cities/towns and less in the rural areas (that's how it is in the movies at least). when you spawn into a world with no armor or weapons and there are twenty zombies around you, you die. there's no chance to get wood or make a sword you just die.

While I appreciate your comment, I think you may be rushing into it a bit. Sure, there is quite a chance that you'll spawn around zombies. If that's the case, run! You can break dead bushes for sticks, craft a sharpened stick and you have your first weapon. Slow down a bit, pick them off one by one. Once they're dead, you have until night-time before they'll start to respawn there, giving you time to fortify the area a bit, set up some defences. On the first day cycle, you should focus on slowly eliminating the zombies around spawn. Use sharpened sticks as a small entrance to weaponry. Once they're all dead, build yourself a mud hut or something, cut down some trees, take advantage of the lack of zombies. Once it shifts to night time, the zombie will start to spawn in the darkness, but this time you'll be a bit more prepared. You have some weaponry and medical supplies from the last zombies you killed. You are asking for cities and towns, but please consider the coding aspect of this mod. I cannot instantly reproduce all of what you see in films. Try to slow down a bit and think through what is on offer, work tactically and you'll survive much longer.