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PHILIP K. DICK ROBOTHANSON ROBOTICSDo androids really dream of electric sheep? Now you can ask P. K. Dick himself. This bust relies on 36 servomotors to mimic the sci-fi legend's facial expressions, and features a polymer called Frubber that looks and moves like human skin. The bot uses motion-tracking machine vision to make eye contact with passersby, and best of all, artificial intelligence and speech software enable it to carry on complex conversations. "It invents new ideas using a mathematical model of Philip K. Dick's mind extracted from his vast body of writing," says David Hanson, founder of Hanson Robotics. The mechanized tribute to the author is a fitting one: Having grappled with the question "What is reality?" throughout his career, Dick would have delighted in Hanson's efforts to blur the boundaries between humans and their android imitations.

JUKE BOTSROBOTLABThis techno DJ can rock the party all night long without the help of designer drugs. Juke Bots are two giant mechanical arms that select and spin vinyl records. They're programmed to perform scratch compositions with robotic precision - and can go head to head with the best warm-blooded mixmasters around.

BRAINBALLINTERACTIVE INSTITUTERelax, it's just a game - and in Brainball, the more passive person wins. Both players wear headbands that monitor the alpha and theta waves their brains generate when they're calm. A computer converts these signals into energy that moves a ball across the table. Stay mellow to get control and drive the ball into your opponent's goal.

PLAYMOTIONPLAYMOTIONThink of your body as the brush painting on a giant, psychedelic canvas. As you flail about, motion sensors track your movements. A graphics engine and video projector turn your actions into digital shapes and patterns on a large screen. Dance like a fool and watch the ripples radiate across the surface.

TIC-TAC-TEXTILESINTERACTIVE INSTITUTEHot coffee meets heated competition. The cool part: Heat sensors in two fabric place mats let you play tic-tac-toe at a distance. When you set down your cup of joe on a nine-square grid, a wireless Web connection sends the thermal data to your opponent's place mat.

FOGSCREENFOGSCREENIn this walk-through exhibit, pictures are projected onto an ultrafine vapor "screen." The fog is dry to the touch (so, no, it won't ruin your hairdo). The FogScreen displays images from any standard projector, and its laminar, or turbulence-resistant, airflow fixes its shape, so images are undisturbed by foot traffic.

FULL BODY GAMESFEEDTANKDigital dodgeball, anyone? Your body is the controller in this trio of rudimentary videogames. As a camera films you, a projector places your silhouette into the action on a screen in front of you. Your movements affect the action - to score, swat away colored blocks and avoid flying objects.

BLOWAWAYDUBLIN CITY UNIVERSITYBlowhards, unite! In this videogame, players exhale into custom-designed breath sensors to steer a hot air balloon away from danger and toward prizes. The harder you blow into the controller, the more influence you have over the direction of the balloon.

HUMAN PAC-MANMIXED REALITY LAB SINGAPOREDon VR goggles and a backpack equipped with wireless networking, motion sensors, and GPS to superimpose Pac-Man game elements on your physical surroundings. Fellow players are turned into enemy ghosts, and the area around you is lined with virtual pellets that you gobble up to score points.

MUSIC BOXPLAY MUSIC BOXThis souped-up music box replaces the traditional metal pins and tines with 576 LEDs and 16 photosensors. Use a mouse to draw a pattern in a computer program that lights up corresponding LEDs on the box's wooden cylinder. Turn the crank, and the photosensors pick up your pattern, triggering chimes - and playing a tune.

MAGICLANDMIXED REALITY LAB SINGAPOREMake a mini-you for virtual reality gameplay. A group of cameras scans your entire body, and graphics software turns the resulting image into a 3-D avatar. Your tiny twin is then placed into a world of fire-breathing dragons and spell-casting witches. Beat them back to win.

INTERACTIVE PILLOWSINTERACTIVE INSTITUTEBridge the gap in your long distance romance with this pair of communicators that redefine pillow talk. Each cushion is woven with electroluminescent wire and linked wirelessly to the Web. Touch, hug, or lean on your pillow and its counterpart glows, no matter where it's located.

FPGAMERUNNERGAMERUNNERGo from flab to fab - while playing Halo 2. Plug this treadmill into your PC via USB and take the action to a whole new level, on and off the screen. Aim the FPGameRunner's handlebars to manipulate the mouse and walk (or run) to control the game's pace. And you can keep your favorite key combinations: The configuration of triggers and buttons is at your discretion.

See more exhibits in the Entertainment Pavilion at NextFest, including: Moving floor tiles for use in VR environments by the University of Tsukuba • a focused-beam sound system from American Technology Corporation • a dome-shaped immersive display from University of Montreal • IO2Technology's see-through floating touchscreen