[gltail] glTail on IOS...

I'm not stopping, even though the ruby version hasn't been updated much
lately. The main problem there is that the ruby opengl bindings don't
really let me push lots of blobs without slowing down as it doesn't support
vertex-buffers and stuff like that very well, and I'm left with the old and
slow display lists to show your data.
As I've ported it to iOS, making an OSX version should be rather easy, and
if I try to make an Android version I'll have a Java version which should
run quite a bit better on most other platforms as well.
I've been unsuccessful running on 1.9.2, but the latest github version runs
on 1.9.1 at least. Pretty much same process as on 1.8.7.
-- Erlend
On Tue, Nov 29, 2011 at 10:10 PM, Labinot Halilaj <labinoth at gmail.com>wrote:
> Love gltail :) ... guys whatever platform it is .. its useful ... don't
> stop it
>> Did anybody manage to have it on latest Ruby version...any how-to ?!?!
>> lolziac
>>> On Tue, Nov 29, 2011 at 9:28 PM, Erlend Simonsen <mr at fudgie.org> wrote:
>>> On Tue, Nov 29, 2011 at 8:57 PM, Ivan Vlasenko <ava at z00.ru> wrote:
>>>>> Please add tail command options. I mean -s for ex.
>>>>>> It's coming in the next version, as I need that for server-side parsing
>> of files as well.
>>>> -- Erlend
>>>> _______________________________________________
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