Paladin

The bravest of warriors, Paladins charge into battle either mounted or on foot, bringing righteous death in the Lady's name.

Paladins are powerful heroes renowned through Bretonnia for their chivalry and feats of arms. Many of them are high-ranking nobles, holding titles such as earl or baron, while others hold warrior titles like marshal or warden. Paladins are powerful fighters, and make good leaders for units of Knights. Most Paladins are elite Grail Knights, having supped of the Lady's cup and attained everlasting life. Their courage, valour and loyalty are beyond reproach, and they defend the palaces of the Lady to the death. Considered by the people as paragons of society, Paladins attract crowds when they visit, held aloft by all as the very pinnacle of Bretonnian chivalry and brilliance.

Unit Name

Paladin

Main Unit Key

wh_main_brt_cha_paladin_0

Land Unit Key

wh_main_brt_cha_paladin_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Melee Specialist

Naval Unit Group

Melee Specialist

Soldiers

1

Caste

Hero

Category

Melee Infantry

Class

Command

Custom Battle Cost

500

Recruitment Cost

1000

Upkeep Cost

250

Melee Attack

45

Weapon Strength (Weapon Damage)

390

├ Melee Weapon

wh_main_brt_sword_hero

├ Melee Damage Base

255

├ Melee Damage Ap

135

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

40

Melee Defence

40

├ Base Defence

40

├ Shield

wh_missile_block_35_wood

└ Shield Defence

0

Armour

125

├ Armour

wh_main_brt_plate_full

├ Armour Defence

90

└ Shield Armour

35

Health

3358

├ Man Entity

wh_main_infantry_standard_hero_blood_dismembers

├ Man Speed

35

├ Man Health

8

└ Bonus Hit Points

3350

Leadership (Base Morale)

65

Abilities

Deadly OnslaughtSuch is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.

Foe-SeekerThere are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.

Attributes

EncourageThis unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Armoured & ShieldedArmoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.