thanks, but it is not extremely user friendly to go to the wiki and then return from wiki to forum...and wiki is not updated that often like the forum is, so on that wiki JNF (junction node fixer) is not mentioned at all.

if you use JNF on basemapped area, you would cause massive damage (by turning soft-restricted turns of basemap to hard-restricted), even it is not on one save, it still very dangerous. AFAIK this already happened in Belgium (if I remember correctly).

porubcan wrote:if you use JNF on basemapped area, you would cause massive damage (by turning soft-restricted turns of basemap to hard-restricted), even it is not on one save, it still very dangerous. AFAIK this already happened in Belgium (if I remember correctly).

So all of the turns were restricted and someone Q'ed all of them using JNF? Otherwise, I'm not picturing what you're saying here.

Yes, JNF should only be used once all streets and nodes and turn restrictions are complete.

correct, basemap with soft-restricted turns and someone just got rid of soft-turns by using JNF.

bgodette wrote:

porubcan wrote:if you use JNF on basemapped area, you would cause massive damage (by turning soft-restricted turns of basemap to hard-restricted), even it is not on one save, it still very dangerous. AFAIK this already happened in Belgium (if I remember correctly).

Uh no. If you touch any segment at all using just WME on basemap it disables all automatic processing including opening soft turns. Basically unless the last editor is Admin (-1) or undefined, automatic processing doesn't touch.

Wrong. Basically if there soft-turn (doesn't matter if soft-allowed or soft-restricted) exists on the junction it will remain soft until someone set it manually to hard. You may edit everything else on the segment (like geometry, city/street names, etc.), but this will not affect existing soft-turns at all.

Soft-turns are not matter of basemap only. New soft-turns are easy to create. just draw new segment and create roundabout crossing that segment. then you see soft-enabled turns in new junctions. you may edit any segments, soft-turn will remain until manually WQed (or JNF used).In previous versions of WME it was possible to create soft-turns by creating junction on two crossing segments via the "create junction) icon which appears if you select both segments. And historically soft-turns were being created also in other cases.So even there were never basemap in our country we have tons of soft-turns and we are trying to get rid of them. so we may QW junction with soft-turns, but need to check before, if there were any turns restricted, or use JNF, which will preserve current restrictions and get rid of soft-turns.

Seems we both are right, but with different points. If there is soft-restricted turn and you use QW it will become hard-allowed (just because of W). If you use JNF it wiil become hard-restricted. Basemap contains tons of soft-restricted turns (and I will not question how or if are automatically switching to soft-enabled)Point was that routing servers allow routes via soft-restricted turns, but hardly via hard-restricted. And if someone uses JNF on basemap before turns are set correctly, it might be real problem.