One option would be to store the data in a local app settings like: Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings; localSettings.Values["FirstName"] = txtFN.txt; in page 1. You can then extract it in page 3 as: Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings; Textblock_nickname_display.Text=localSettings.Values["FirstName"].ToString(); You can also use OnNavigatedFrom() to achieve the same functionality, but it...

The SemanticZoom-control behaves different on Windows Phone 8.1 (compared to Windows 8). Instead of using multi-touch zoom to switch between the two views, you have to tap on the group header to show the ZoomedOutView. From this view, you can tap on an item to switch to its position in...

I found a problem. I have 3 Windows Phone projects, one of them (which was in fact not marked as a startup one) was targeting the physical device, and that caused the problem. Problem was solved by switching Target device in project properties -> Debug to emulator.

I had similar problems with Windows Phone 8. I didn't manage to fix the problem from the left screenshot in the app with visible status bar, so I set Fullscreen to true in config.xml <preference name="Fullscreen" value="true" /> After that, I had still issues with bottom menu being placed too...

There is no way provided to run desktop apps such as ProcMon on the emulator. The linked post was able to run ProcMon on Windows, not on Windows Phone. Your best bet is to debug the app running on the emulator. Use the unmanaged debugger so it can break in...

If the client has the emulator installed, he can deploy a XAP to it using 'Application Deployment' (open the start menu and type Application Deployment). You can select the target (one of the emulators) and then choose the XAP file. On your end, set the build configuration to Release and...

I have the same problem and i did what verdesrobert and Rishabh876 suggested. Its only emulator problem so i add condition to check out if app is running on emulator public bool IsNetworkAvailable() { if (DeviceNetworkInformation.IsNetworkAvailable) { if (Microsoft.Devices.Environment.DeviceType == DeviceType.Emulator) { return true; } else if ((DeviceNetworkInformation.IsWiFiEnabled || DeviceNetworkInformation.IsCellularDataEnabled)...

The problem was due to Windows Phone 8.1 user agent change that now includes Android 4.0. This caused a false negative in Modernizr's History API support check, which in turn caused react-router to use window.location instead of pushstate, and refresh the page on every replaceWith call.

Rerun the installer. Make sure that the desired options are checked (probably either Windows Phone 8.1 Emulator or Microsoft Visual Studio Emulator for Android, you don't say which emulator you are interested in). If in doubt, just check everything.

As per the comments on your question, I'll explain: You can perform Windows Phone 8.x development on Windows 7 or later provided you have a physical device, however if you want to use the Windows Phone 8.x emulators then you need to have Hyper-V available, this is because the WP8...

Do the following steps: 1) Go to Network tab of the emulator's Additional Tools. 2) Check Enable network simulation to test your app with different network speeds and different signal strengths. 3) In the Network speed dropdown list, select the option: No network 4) Click Refresh...

I was able to successfully run your code on the Windows Phone 8 emulators targeting one of my network machines. The socket.ConnectAsync call is already an Async request that wouldn't block your UI so I don't think you require the manual steps to manage thread synchronization. But if you insist...