Here's your chance to bring a mud back to life. The Edge of Creation has been around for a long time now. It seems over time some of our playerbase has moved on. Now's your turn to enjoy EoC.

The Edge of Creation is a Smaug based MUD with a unique history and a large number of original areas, including the main city of the land and the newbie academy and training guilds. We have an extensive range of races and classes of all alignments, with guilds for each class and orders for players to join. There are 100 player levels, and we offer a choice between single classing and specialized subclasses at level 20 or multiclassing with up to three classes. We are very newbie friendly, but offer much for experienced players, as well. The Immortal Staff is friendly and are always open to questions and suggestions. Roleplaying is encouraged and rewarded.

The Edge is a very newbie friendly place, but we also offer much for experienced players. Questmasters to send players on specialized quests across the lands, and with over 700+ skills and spells no two characters are alike.

The IMMS are friendly and are always open to questions and suggestions.

Log on and check us out!

We would love to have you visit us and hope you can find a MUD home with us.

-Moridian

Last edited by Moridian : 09-13-2008 at 11:44 PM.
Reason: I messed up on the port. Should have been 5665

Thanks for the great question. The Edge of Creation has quite a few things that make us unique from other muds out there. Here is a list of just a few of the things.

* Subclasses at level 20, each class splits into 3 meaning 33 classes.
* Deities with a background, history and purpose.
* Players may buy, and customize houses. Add rooms, furniture, doors and many other configurations.
* Player backgrounds to show where your character comes from, what equipment they begin with, and even special skills they can learn..
* Five types of money. Copper, Silver, Gold, Platinum and Mithril.
* Many new areas unique to Edge of Creation including the Academy and Portal City.
* 100 Levels to advance through.
* Over 740 skills open to players.
* Questmasters give out over 120 programmed quests and infinate random.
* Armor has sizes which match to character sizes.
* Past level 50 you can advance your statistics past the old maximums.
* Player controlled clan ranks.
* Twohanded weapons.
* Specfic weapon skills.
* How good you are with a weapon is rated on your base adept and also your adept in skills, expert, master and grandmaster of that weapon.
* Spellcasters have apprentice, adept and master rating in various skills that grant faster casting, cheaper spells, extra mana and more.
* Donation rooms now have keepers to separate items and keep track of levels.
* Customizable color code. Don't want chat to be the normal cyan? Change it, and anything else, to whatever color you want.
* Multiclassing has been added. Either two or three classes at character creation. Multiclassed characters cannot subclass.
* Experience for rooms explored. Gain experience simply by walking around and exploring new areas!

Hope that sparks your interest. There are many other things that we've added, not just the few on this list. Come check us out!

* How good you are with a weapon is rated on your base adept and also your adept in skills, expert, master and grandmaster of that weapon.
* Spellcasters have apprentice, adept and master rating in various skills that grant faster casting, cheaper spells, extra mana and more.

this is nice! since I like the Oblivion-style skill perks that come with journeyman, expert and master ratings in various skills..