Thursday, May 14, 2015

1.18 Open Beta featuring Mercedes-Benz New Actros available now!

We are happy to announce the availability of Open Beta build of 1.18 Update for Euro Truck Simulator 2. You can find it in a "branch" on Steam. (Steam client -> LIBRARY -> right click Euro Truck Simulator 2 -> Properties -> Betas tab -> public beta - 1.18 public beta).

The main star of this game update will be the introduction of a new truck: Mercedes-Benz New Actros.

We are very excited about obtaining this truck manufacturer license, with Mercedes-Benz trucks becoming a part of the ETS2 universe, now all "Magnificent Seven" European truck manufacturers are finally in the game.

The 1.18 Update also brings several additional bug fixes based on reports since the release of 1.17 update and Scandinavia expansion:

support for weather-based pedestrian spawning, support for multiple animations

over thousand minor fixes in models and in the map

"known issue: New Actross sfx still need rebalancing"

This is a beta, there may be issues, after all that's why the beta is here to have many eyes looking at it and find any problems so that they can be fixed. Please use our forum to report your findings.

SCS, Do you have plans to improve the deliveries. Eg, Deliver fuel to 5 fuel stations within an area of a town. The trailer would display how much fuel is on board and as you unload at each fuel station the % would go down. 100% - 80% - 60% - 40% - 20%.

Just installed this latest patch, then purchased a fully upgrade Mercedes truck. Wow, what a great job you guys have done. I really appreciate the hard work that went into this new truck and the game is great as well. Thanks

I really like this update:D Finally Mercedes-Benz <3. I am glad that you made original bullbar for Actros MP IV from accesories brochure ^^

Here are some of my thoughts for even better Mercedes-Benz experience :

1) Mercedes-Benz emblem and sign in truck dealers should be white or silver (white illumination). Blue emblem looks weird for me.2) Mercedes-Benz Actros MP III should get luxury interior like on this photo from brochure : http://i.imgur.com/XAltREh.png?1

I love the older Actros model, but miss having a sat nav and hate playing with the navigation box on screen. I never drove it while it was Majestic but thought it would have had one on the exclusive interior.

I can navigate the rest of Europe without one, but the amazing new roads network in Scandinavia will take a long time to commit to memory.

The new Mercedes is really gorgeous! But I would like to add some comments. Unfortunately there is no 3D element that imitated would be the front suspension(MP4). Also would not be amiss to add a digital designation of the engine at the door for Mercedes MP3.

Thank you very much for Mercedes-Benz.Hitting errors in my eye:1-Sounds:signals sounds, retarder sound, brake sounds, and engine sounds not realistic and No wheel-tires audio2-Driving dynamics:Truck(specially mercedes) driving physics too hard and not realistic. Please make more soft physics

Almost none of the game did not fall (version 1.17 too) But Now I sometimes falls from the game (version 1.18 too)I hope that this game resolves issues fall

The spoilers on the streamspace and the bigspace are bad. you should realy adjust them big time. even on the websie of mercedes you see a huge difference.

and the tuning parts, realy are bad... the lowbar isn't fitting and the front grillbar's are realy (sorry to say this) Ugly. Why don't you let 50keda do the tuning parts. this would make it far more realistic.Still thank you for the dlc ;)

Just because you think the tuning parts are ugly doesn't mean they are unrealistic. I think some parts are real life accessories you can buy with the MPH from the factory (Katana side skirt bar for example). And I would bet that 50keda has already had a role in making the some of the truck or parts for it.

oke the katana side skirts are ok, but look at the bullbars the most of them are non realistic, and don't even mach the ruck. if you look at the lowbar, it should be newly fitted. straight under the bumper.

What are you talking about? All the bullbars we're adapted and modeled for this truck, they each fit perfectly in place. And what lowbar are you talking about? Each one of the accessories, again, fit perfectly in place. Plus saying a part, such as a bullbar or lowbar, is "unrealistic" is pretty ignorant as I've seen plenty of custom trucks with these kind of customizations to know that the ones in-game are fairly normal to see on such a truck. Look up "Dekotora" and you'll realize that there are much more wild customizations for trucks than what is in-game.

As with the new DAF, I love the fact that the mirrors are now distinctly two parts between the glass and the unit. It would be great if they could update all of the previous truck mirrors the same way.

Dear SCS. I hope you will optimize new update 1.18 after beta tests for low-performance computers, because sometimes FPS's are very low. Btw. new Actros is wonderfull. You made a really good work. You're a chamipons :) Greets. :)

This truck is awesome thanks scs , but please improve the sound it's not really ready I think. I hope you also bring Renault T and MAN TGX Euro 6, would love to see them as well . I know Scandinavia is just out on the market but are there any plans for a third DLC? It would be AMAZING if you could make Spain and Portugal

What makes you think the MAN is next? Nothing has been announced. If your going off the twitter feed, the Range T was photographed, and sound recordings done a full year before the MAN, and even before the Actros. So don;t pay too much attention to that. We'll find out in good time :)

Yes, i understand you, and i know it's hard to understand it for you. However, I am from Poland and i saw an interview with one of SCS employee, and he said that, the next truck after New Actross will be Man TGX E6. I don't know it's a true or false assertion, but 'time will tell' :)

been using the new patch 1.18 see you are fixing the problem with the trailers since the 1.17 update there are to any white trailers but back to this 1.18 well where to start see you seem to fixing the problem with the trailers but i like volvo and scanies but the new mrec has changed that its great love the sound off it drive great not got a bad word to say about it like the skirts on the side i have a double rear axle and the new skirts look great right hand drive speedo not in mph but as this is the beta i take you would know that but i cant wait to get my hands on this truck its been all over your scandanvian addon but i cant find anything wrong with this at all want to say thanks i am hook on truck sim and you guys do a good job

Why did you not add daytime running lights to the Scania trucks because they have DRLs on the outside of the head lights and the daytime running lights usually work when the lights switch is in the off position and not in the parking lights position like it is in the SCS game trucks so please fix that problem.

SCS please take care of a bug i have found: on the national road from debrecen to kosice at 4km of kosice its on the road some type of wall or something you can not pass from there i have a video if you like to see the exact location of the bug if you are interested to see it please contact me. Thanks

that little badge under model designation (2551 for example) on mercedes door seems to be missing? and other thing; would someone please tell me why some mersedes mp4 trucks have chromed parts on sunvisor and mirrors? is that something like with scania v8 trucks have chromed parts too? sorry for my bad english :)

I'm REALLY liking this New Actros!! However I'd like to point out some general things about ALL of the trucks in the game....

Firstly, and this might seem obvious but the Cable Suzzies that connect a Trailer's Electrics & Braking systems don't look like they are connected to a trailer (from the Outside camera view), the way it would in Real life.

You know the way the Lights come on & off (that slower Brightening up, then the Fade to off, the way Bulbs usually behave) on vehicles in general. In the game this doesn't look natural at the moment. It would be nice to see this lighting behaviour at some point

This great game you've made for us fans keeps on going from strength to strength and I for one really appreciate the hard work SCS have done in persuading the Truck manufacturers to let you use their brand names, along with their products individual characteristics in the game too! This is MY dream trucking Sim!

Attention SCS. I'm hoping you will take into consideration that the ETS2 game is in major need of an additional gameplay variable. I am a fan of the game, and love the work you have completed so far. But, in all fairness, I am hoping you will understand that the game can get really boring..... really quick. As we speak, the only gameplay experience we have is... driving up and down a bunch of roads. And that is great..... for a while. But then it gets a little ho-hum.... a tad bit boring. I couldn't count the times I delivered a few trailers, then thought, ok great, now what can I do for a few minutes? But quickly realized... there's isn't anything to do except grab another trailer... and drive down another road.

Running a trucking company is also a great idea... however, the game doesn't allow for the "simulation" of actually running a company (not even a little). At best, we only see empty garages, and the odd text message from our .... apparent drivers. We never see the trucks in our garages, or on the road, and... we can't even do all that much with the garages/company itself. I have no idea why we need to even bother choosing a company name and logo at the start of the game... as both are completely non-existant in the gameplay.

The garages also don't have any operating expenses... such as ... maintenance fees, property tax... no secretary (ideas like that). It would be great if we could upgrade our garages in the same manner we upgrade our trucks (new bay doors, windows, maybe some accessories like toolboxes, tire racks for the corner,etc.), company staff (secretary, mechanic), and maybe even operating expenses like the ideas I listed above (maintenance fees, property tax). This is will also give us yet another reason to show up for work each day.... we have bills to pay.

ETS2 is a game about running a trucking company... so the above ideas, to me, sound reasonable. As much as I like driving up and down the road, having absolutely nothing else to do... can sometimes feel very limiting, and mind-numbing.

Well, we can call the game a ... "truck driving simulation"... but.... so far, after nearly 3 years, the trucks STILL don't require any ideas like... engine oil, transmission fluid, or even brake fluid. The trucks never need replacement parts, no new engines or transmissions, brake pads, etc, etc.. The trucks never get a flat tire. In fact... the trucks don't even as much as ... get dirty. Where's the "simulation"?

The roads we drive on are as smooth as an ice rink, and I swear to God... all of Europe seems flatter than the Canadian Prairies. North America must be a very poor continent because we don't have those quality roads. I mean seriously, no potholes, no bumps, not even as much as a crack in the road. That's amazing. Again I ask... where's the "simulation"?

Or better question would be.... the game is a "simulation" of what exactly?

ETS2 is a game about graphics... not a game about gameplay. Just look at the last DLC (Scandinavia). We received nothing new in the sense of gameplay options in that DLC... just a bunch of new roads, a few new trailers repainted, and new titles for companies ... that's it. There wasn't one new idea concerning gameplay options/ideas. But yet... the minimum RAM requirement jumped from 2GB to 4GB.

The Sims' franchise lets you build a house from scratch, decorate it, fill it up with furniture, have families, manage careers, and all while moving your character around the screen. And THAT game doesn't require you to have 4GB of RAM to play.

I like graphics as much as the next guy.... but as a gamer... I like gameplay options as well. If i'm expected to do nothing for the next 3 years except drive up and down a freakin road... I will soon reach the point where i'll stop driving.... and simply take a walk.

I agree and understand that we never see any of our own trucks in the garage or on the road. There does need to be more stuff which is like running an actual business, not too much, but enough to make a slight difference. Thanks for helping raise this MUZICKMAGE and ATTENTION SCS.

1. Make sure you have the latest driver for your graphics card.2, If you are not using mods create a topic here http://forum.scssoft.com/viewforum.php?f=168 and if you are using mods create a topic here http://forum.scssoft.com/viewforum.php?f=8

Hello everyone! SCS as it is already possible to drag out? Where optimization of the game ?!You never want to leave everything? This is a mockery to ETS-2, lag, on average, a computer, on the contrary, you should be interested in optimizing the game and not to overstate its requirements !!!!! Please be engaged in optimization. Take the example of Ubisoft, Rockstar, who unlike you optimize your games and play them comfortable even in the middle powerful computer !!!I spend money to upgrade the computer for which that was normal game ETS-2, I do not intend to, you have to optimize it so that nothing never lag !!!!!

Please do DLC tuning of the ten parts of tuning (beacon, bottomgrill, exhaust, frontgrill, horn, light, rim, roofgrill, sunshield, tire, wheel) for a change, and what is now the game is, this is very small. Wants more diversity, you sdelal this with DLc High Power Cargo Pack, waiting for similar DLC tuning. The sooner, the better.

There are many things you need to improve to make this game a SIMULATION, otherwise it's an Arcade....So, first thing first you need to improve the physic. I mean realistic cab bounce when you brake hard or on bumpy roads. Like real trucks does

Yeah! That's the first thing you should add... Of course, this is not the only thing you should add if you want to make it a simulator. There are many things you need to add and improve.

When it comes to the physics of the game... I have an issue with the steering.

(reposted)

I've heard of power steering, but damn. These trucks have super steering abilities. Have you driven maybe a tad too close to the railing and need to quickly steer away from it? You have to be really, really careful because these trucks will fly across the freakin road. Zoom.... off they go. I can't even imagine cars being THAT spontaneous. This becomes more noticable above 40mph. Driving/staying between the lines is a real issue. The steering physics are too touchy.... something you would expect from a small 4 cylinder, 2.2l engine, car.

When I think of 18 wheelers, semi trucks, my first thought is.... bulky, hard to handle/steer, not as easy to move from point A to point B. Hahaha... not these trucks. With the ETS2 trucks I can travel down a city street and take the corner at 40mph. You'd think I was driving a little toyota corola. Look at me go. They're like trucking go-carts ... lmao.

Just sit back and watch some of the youtube videos of people driving. Its unreal what people can do with these trucks. Would even a tiny little Honda Civic will be able to accomplish some of these steering abilities these trucks seem to have?

A good truck to compare this example to would be the "Kenworth w900 Long". This is one of my favorite trucks in the game. (mod). When driving the Kenworth w900 it is noticed right away that the physics of the truck is much tighter. More restrained. It doesn't jump from 0mph to 20mph as quickly, and it needs a tad more braking distance to stop. While also, the steering phyiscs allows you to steer the truck down the road withouth the feeling that the truck is jumping/jolting back and forth. For anyone looking for a good truck, with good physics (as compared to the physics we currently have with the ETS2 trucks), I recommend using the "Kenworth w900 long". Its a great truck.

The downside to using this truck is just as quickly noticed..... "Its size". This is a big freakin truck. If you are the type of driver/player who likes speeding from here to there, then this truck is NOT for you. You must watch your corners when turning, and parking the trailer... can be a bitch... depending on the drop zone. The truck doesn't turn left or right as sharply as the smaller ETS2 trucks. And of course, the driving visibility is... well... have fun with that.

I drove about 40% of Scandinavia with this truck before finally messing up and yep.... down went the freakin road sign. I tried to get it steered on the tiny little off-ramp road, but the rear of the trailer clipped that danm sign. GRRRRR lol.

I love this truck. Better physics. More challenging. (in my opinion) much, much more realistic than the ETS2 trucks.

My second favorite truck is the Volvo vnl 780. However, to drive the vnl 780, you may as well just drive one of the ETS2 trucks (same nightmare). The physics of the vnl 780 is almost a carbon copy of those trucks that come with the game. The truck jolts left and right when steering. This issue gets even worse when your using a "steering wheel" for playing the game.

I have the "Super Sport 3X" steering wheel. Its a 3in1 wheel compatible with Playstation 3, Xbox, and PC. The issue with this wheel is the "deadzone". Using the games configuration settings I have the deadzone down to its mininum. It's at the best I can get it. But driving around Europe (not Scandinavia) where the right lane always takes a walk on you... forcing you to constantly drive in the left lane (next to the railing)... well... driving a truck with super sensative steering, while using a driving wheel that has a bit of a deadzone issue.... that is the perfect equation for accidents if you're not really careful.

The wheels' deadzone issue is not noticed all that much when driving the Kenworth w900 long. As I explained above... the physics of this truck is much more restrained.

In overview... I wouldn't describe the ETS2 trucks as being..... "Trucks on the road" .... as much as I would describe them as being.... "A hamster trapped in a geographical maze frantically looking for the exit". lol.

They jump and jolt all over the road. Steering physics are almost non existant to the point of where its often an equation for disaster, and they bolt forward from a stopped position like a predator pouncing it's prey. They're the perfect example of ... trucking go-carts.

I hope SCS will take a closer look at this part of the game and maybe make a few tweeks.

I dont know if this is a bug which has been missed, but i found these roads are unlocked, but are not shown on the map - so i made a video to show you and find out the reason. (sorry if this issue has already been found)https://youtu.be/g5uZD_fsE2g

agree with Musickmage , but unfortunately, not even a quarter of his wishes will come ever to reality. I hope at least that SCS will reconsider that very high amount of reward per job, and schink the gain, lower the bonus%..so on.Scandinavian diversity is fantastic, but we wait another well designed regions (France, Italy, Hungary, Spain, Portugal, Ireland).And Multiple Deliveries will add that "touch of mink" to the game.Not saying anymore they must revise the FPS without altering the graphics, after 1.17 I have 10 FPS less than before, same PC and settings.

Someone mentioned that mods are better than your trucks...... you still make the best trucks......your merc and daf xf are my fave trucks and I've tried a lot. With every addition they get better and better not sure about your modified sound of late on new xf prefer the old sound.

SCS should times to introduce a 16-speed gearbox for the mp4 namely the G280-16 VIAB> (Wear-free, integrated starting and braking element)Viab is nothing else like a torque converter which is bridged after starting operation on a normal dry clutch.at the same time, the vehicle of the "gear-dependent" to be used as a torque converter Retarder slows.

SCS should times to introduce a 16-speed gearbox for the mp4 namely the G280-16 VIAB> (Wear-free, integrated starting and braking element)Viab is nothing else like a torque converter which is bridged after starting operation on a normal dry clutch.at the same time, the vehicle of the "gear-dependent" to be used as a torque converter Retarder slows.

SCS should times to introduce a 16-speed gearbox for the mp4 namely the G280-16 VIAB> (Wear-free, integrated starting and braking element)Viab is nothing else like a torque converter which is bridged after starting operation on a normal dry clutch.at the same time, the vehicle of the "gear-dependent" to be used as a torque converter Retarder slows.

Sorry for posting the error here but I have no account at SCS blog. The whole game is much too dark and I have to put the brightness at the highest Level to get a normal sight. My computer and Monitor is ok so thats not the Problem.

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