Rcon Commands

Rcon stands for "Remote Control". Rcon gives total control
over your server. It is a very powerful tool, so we suggest only giving the rcon
password to those people that you completely trust. To use Rcon, login by typing
the following command, replacing "yourpassword" with the Rcon password on your
server.

rcon_password yourpassword

Remember - You must type rcon in front of any rcon command you are
using!

For example:

rcon say hello world

RCON
Commands

Task

Syntax

Description

RCON Login

rcon_password yourpassword

Login to rcon with your rcon password
to gain access to all the rcon commands.

Change Level

changelevel map_name

This command allows you to change the
map.

Users list

status

Lists the current players names with
PlayerID, Name, Steamid and ip address.

Kick Player Name

kick name

If you need to kick a player replace name with the
players name.

Kick Player ID

kick STEAM_0:0:123456

If you need to kick a player replace
number with the players number.

Ban Player ID

banid time STEAM_0:0:123456>

If you need to ban a player replace time with the
amount of time you would like to ban them. Enter 0 for a
perma-ban.

Server Password

sv_password password

To password protect the server replace
password with the games password.

Restart Game

mp_restartgame time

Resart the game, both teams scores are reset as is
money. replace time with a value in seconds up to 10.

Frienly Fire

mp_friendlyfire number

Replace number with 1 to turn friendly fire on or 0 to
turn it off.

Chase Cam

mp_forcechasecam number

Replace number with 1 to force chase
cam mode or 0 to disable it.

Round Limit

mp_roundlimit number

Replace number with the amount of rounds before the
level changes.

Round Time

mp_roundtime number

Replace number with a time in minutes -
normally 5 (3-15 allowed).

Time Limit

mp_timelimit number

Replace number with the time in minutes for each map -
0 = no time limit.

Say something though server

say text

Sends a message from the server admin
to the screen which all players can read. replace text with the
message.

Color Message

cm_say @@r text

Sends a color message to the centre of the screen.
replace r which is red with g for green y for yellow etc. replace text with the
message.

Restart Server

quit

Restarts your server

Staring Money

mp_startmoney x

This integer value controls the amount that players
start with at the beginning of a new map or when they join a server. 800 is the
default and the minimum value, while 16000 is the maximum.

Deatailed Log

mp_logdetail x

Use this bitwise svar to control the
depth of your logs. Be warned, these options can eat away hard drive space and
CPU cycles. Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to
log teammate attacks, and 3 to log both.

Player ID

mp_playerid x

This variable controls what players see when they put
their crosshair over an enemy, a hostage, or a teammate. At 0 (the default), the
player see's all popups with team colors. At 1, the player sees their teammates
and hostages, with team colors. At 2, players see no popups.

Fading

mp_fadetoblack x

This is also to combat ghosting, but is
more harsh. 0 will have no affect on the game, while 1 will disable chasecam and
any sort of death cam at all. The client's screen fades to black instantly after
death. One boon of this setting is that corpses stay around for the entire
round. Useful for clan matches.

Buying Time

mp_buytime x

A floating point (decimal) value to determine the buy
time in minutes. E.g., '1.25' equals one minute and fifteen seconds of buy time
(this is not the pause, but the time where it is legal to purchase stuff). The
minimum value is 0.25 and there is no maximum.

Win Limit

mp_winlimit x

This, of course, is an integer (whole
number). When a team reaches this amount of wins (before the timelimit or the
roundlimit is reached), it has won the map. 0, or disabled, is the
default.

Spectators

allow_spectators x

Setting to 1 will allow spectators, while 0 will
disallow them. These are non-playing spectators, not dead
people.

This variable is defaulted to 6. Sets the amount of
"freeze" time at the beginning of each round to buy weapons and equipment - Use
a setting of '0' to disable.

Hostage Kill Kicking

mp_hostagepenalty x

This variable is defaulted to 0, or
disabled. Sets the number of hostages a player can kill before they are booted
from the server.

Number of more players on team can have over
another

mp_limitteams x

This variable is defaulted to 2. Sets the maximum
number of players that one team can have more than the other team - Use a
setting of '0' to completely disable the team limiting.

Log Chat Messages

mp_logmessages x

This variable is defaulted to 1.
Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 =
'off'.

Map Vote Ration

Map Vote Ration

This variable is defaulted to 0.6. Set the ratio of
players required to vote on the same map before a map will change. The default
is 0.6 , which means that 60% of the players on a server must vote on the same
map in order for the server to change to that map. The range is
0.0-1.0.

Kick Vote Ration

mp_kickpercent x

This variable is defaulted to 0.66. Set
the ratio of players on someone's team required to vote to kick the "someone."
The default is 0.66, which means that 66% (2/3rds) of the players on his team
must vote him off in order for him to be kicked. The range is
0.0-1.0.

Team Kill Punishing

mp_tkpunish x

This variable is defaulted to 1. Toggles the forcing of
a player to sit out the next round if he has just killed a teammate - Setting of
1 = 'on', and 0 = 'off'.