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-Player is forced to care more about city location and citizens’ management as food is not so abundant now.
-Increase in units and buildings maintenance costs makes treasury management critical and positive gold income essential. You will lose units immediately at negative balance.
-Unhappiness now is a nuisance as your population will not grow and rebellions are more likely to occur.
AI is adapted to all these changes.
Overall the...

New feature added: ADAPTIVE DIFFICULTY
Dynamically adapts game difficulty (AI bonuses) during gameplay.
AI tracks human military strength and science yield per turn and tries to get on par.
Bonuses are individual for each AI player and mostly depend on AI diplomatic stance towards human.
AI start to get more bonuses (including on religion, culture and gold) during war times with human. Therefore human player should try to wage his wars quickly and decisively now.
These bonuses stack on top...

Hello,
I like this mod. It balances out the 'over-buffing' some other mods do.

The extra challenge is nice, the overall mod is great, however

I do think it only fits a certain type of start-bias. This mod hasn't been properly tested with specific civilizations that have 'weaker' start bias (not really weaker, but weaker bias towards what that the mod nerfs) - to the point of which it really isn't 'historically accurate '- and is somewhat unfair if you do not meet particular starting conditions.

On higher difficulties, you need some sort of standing early-standing army to defend yourself with and discourage AI aggression (even if you're not playing a domination victory). However the AI isn't affected by these penalties (even if it has equal starting conditions) and keeps spamming units and settle left and right (well at least more than the player).
This is not possible to deal with, or keep up with, unless you play those civs that has the start-bias to deal with it.

- Currency district comes too late.
- The early game civics are insufficient - or doesn't remedy this early enough.

Oh, that's unfortunate decision-making in terms updating. You could however have a link from the main poster to the newest one in 'regular' quick edit. Or just have permalinked to update page on external site