// digital artDigital art is artificial. Its aesthetics is informational and generative. Its goal is the artificial production of innovation or deviation from the norm. Reflection on this topic is an ongoing challenge, as its own technological evolution. What is the role of "artist"? Programmer, decision maker, input generator? How important is the process? The object? The experience and randomness? How far can the aesthetics of digital art be analyzed by the ratio or path order (triviality) to complexity or chaos / confusion? What is the real capacity of human beings to grasp originality? What are the different levels of information between the surface (visible) and the interior (content)? What other types of information can be revealed by exploring new approaches to speech? How can visual language contribute to a better understanding of this information? Is repertoire the structure? Can its generation and unlimited reproducibility foster the ability to be aware of various sources of information (distraction)? What is its effect on consciousness?