Regarding a Fk/IK arm...
Is there a way to have an actual switch (not blend) when you want to lock your hand in IK mode, then you come out of IK to FK and your wrist orient follows the elbow?

Thanks!

lestdog

03 March 2007, 03:18 AM

Oh i figured it out... so I have my hand joint placed on top of the wrist joint.. then I orient constraint a null to a locater and the elbow. the locater is point constraint to the root of the skeleton. Now I have to write a script that calculate the difference between the null and the hands current postion.. then switch cool... feels good to figure somethin on my own for once... well almost..

CGTalk Moderation

03 March 2007, 03:18 AM

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.

Follow Us On:

The CGSociety

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com