Dare you enter a world where the rules of right and wrong
no longer apply? A world controlled by gods, where mortals
cower in the corners of the night trembling in fear until
they are taken by the beasts that roam this realm; taken to
be taught to rise to power? Be it of the Mystics of the Magi
or the Beast of the Garou, many shall perish before the
journey's end. Can you be the one to rise to power and
command your forces against those that plague to overthrow
you? Do you dare to challenge those that stand against you?
Come give us a try!

We play muds for fun and this codebase has it in spades. As a UK
player I rarely get to talk to the imms to understand their ideas.

Joining here you get a great set of newbie equip. Disable autoloot
on low level areas and go killing (ignore mudschool) but use the helpfiles.

Help class gives a lot of information and I am reliably informed
that the classes are not introduced until balanced. Certainly seems
so to me.

Clans are more specialisation of your class with covens being your
typical idea of a group of a players.
Amazingly here you can get quest points by fighting and sacking the
corpses of worthy npcs. No need to try to get objectgate for those
melee players who have fun smacking npcs.
Another great thing is the lack of badly thought out areas.
The absence of once-ubiquitious death traps and insanely aggressive
mobs does not spread to the newer areas of the game.
This codebase simply delivers on fun - balanced with intelligent
class weakness and strength.
Come visit soon :)