The 30 Best Games of 2017

Yakuza 0’s overarching faithfulness to its era and place in history provides fascinating insight into the time, and its over-the-top cutscenes and climactic fights quickly endeared me to the series. A hefty batch of side-games and engaging, well-paced combat roped me in and sold me on my first ever Yakuza experience, but the vibrancy of its semi-fictional Japan will be what I remember most. Yakuza 0 doubles-down on the series’ signature combination of hyperbolic action and self-aware comedy, while providing an honest window into a major period in recent Japanese history, and does so flawlessly.—Eric Van Allen

Despite its sometimes too-broad character development and stylistic stumbles, Edith Finch is still a fascinating game—one that has admirably tailor-built its player interactions to fit the varied stories it tells. This is welcome, especially when the inverse approach is so often taken. It’s a game made with real imagination and an honest attempt to capture the unique perspective of its wide range of characters. Given its wide scope, it’s understandable that it’s also a game that succeeds more in concept than execution. Like the subjects of the multi-generational novels whose tradition it embraces, Edith Finch’s individual successes and failures are less important than its overall effect. It’s a story made of stories, and the results of its breadth seem more important than the fine details.—Reid McCarter

Destiny disappointed us at launch because it felt so empty and aimless. Destiny 2 doesn’t suffer the same fate, arriving with a more defined story and a greater variety of environments and enemies. The game’s structure and narrative is now as satisfying as its core action, turning the constant need for stronger weapons and armor from a chore into a compulsion. It’s also a game committed to secrets, letting you discover so much about it that isn’t directly transmitted, giving it a depth and mystery rarely seen in this type of game.—Garrett Martin

Can you call something “frustrating” if you’re actively enjoying it all the way through? You will repeat yourself a lot in Cuphead, a brutally hard game built around old-school arcade-style boss fights and platforming. A major reason the constant restarting doesn’t grow old is the beautiful presentation, with an art style patterned after early 1930s hand-drawn animation and an original score of big band and ragtime music. As difficult as it is, though, the game rarely feels capricious. You’ll usually understand what you have to do, and the struggle is just being able to pull it off. As frustrating as it can be to fight the same enemy two dozen times before finally winning, it only makes the satisfaction of pulling it off that much more powerful.—Garrett Martin

Persona 5 might not be for you—maybe you’ve no love for the anime aesthetic, or maybe the notion of an 80-hour game with no open world isn’t your bag. Maybe you don’t like JRPGs!

But maybe, if you’re anything like me, you’ll spend eighty-three hours with this game over the course of a month and sit there as the credits roll with an empty feeling in your chest, turning your year in Tokyo over and over in your head, thinking of the friends you spent time with and the struggles you endured together. Maybe, despite the unreasonable wealth of games that 2017 has afforded us, you’ll navigate back to the main menu and immediately select “New Game Plus.”—Nate Ewert-Krocker

5. PlayerUnknown’s Battlegrounds Platform: PC

The surprise hit of 2017 has an unwieldy name, but there’s a reason for that: “PlayerUnknown” is actually a person, real name Brendan Greene, a well-known modder who created a Day Z mod based on the Japanese novel and movie Battle Royale. Battlegrounds takes that concept of a shooter where the goal is to eliminate every other player on an increasingly dangerous island and turns it into a far more accessible game. It’s not even officially out yet, but it’s already proven itself to be one of the biggest stories in games this year, and this isn’t just a case of runaway hype. The extreme pressure of Battlegrounds elevates the multiplayer shooter to a previously unknown level of tension and catharsis.—Garrett Martin

The genius of Night in the Woods is that it grounds its heavy themes not in the worn down characters of Raymond Carver, but in the queer anarchist punks of its lead character’s generation. The game is a rare look at characters who balance all of the burdens above with a love for retro videogames and band practice and drinking in the woods while some blowhard from high school plays acoustic guitar. The game borrows tonally from a variety of sources—everything from the hyperkinetic Scott Pilgrim to the peculiar horror of Haruki Murakami or Blue Velvet back to the blue collar sob stories of Breece D’J Pancake. Plus, did I mention all the characters are animals? Like BoJack Horseman, this aesthetic allows the game to fluctuate rapidly between over-the-top absurdity and soul crushing sadness.—Salvatore Pane

Nier: Automata is a mature, sophisticated game that avoids the JRPG trap of the narrative, the themes and the play being separate entities. Platinum and Yoko Taro are an expert pair here, harmoniously bringing together dozens of eclectic sources from philosophy to anime to history to real-life war to silly, over-the-top fight sequences into one cohesive whole where not a single part feels unnecessary, and all contribute to the larger message. It is a timely story about our priorities as a society and our continued relevance in an increasingly automated world, told in a clever way that makes meaning out of about four different genres worth of mechanics and yet could still be called elegant. It’s a sharp commentary that could only be done through games, and for now, it is easily the magnum opus of either of its authors.—Michelle Ehrhardt

2. Super Mario Odyssey Platform: Switch

Bicker about what makes up a “core” Mario game all you want. All I know is that Super Mario Odyssey is one of the two or three best games to ever have that lovable little guy’s name in the title. It is every bit as powerful as Super Mario Galaxy or Super Mario Bros. 3, the previous high-water marks for Nintendo’s mascot, and for the platformer genre in general. Odyssey is an overwhelming cornucopia of pure joy, full of the kind of freedom typically found in open world games but with a constant chain of clear objectives and attainable goals pulling you ever deeper into its roster of candy-colored kingdoms. It’s a perfect bookmark to Nintendo’s other major Switch game of 2017, The Legend of Zelda: Breath of the Wild: both recraft a classic cornerstone of the entire medium into an effortlessly enjoyable and crucially contemporary masterpiece that unites all eras of gaming history.—Garrett Martin

1. The Legend of Zelda: Breath of the Wild Platform: Switch

Breath of the Wild is a fresh approach to what Zelda games have strived for since the very beginning. The depth you expect, the open exploration and constant sense of discovery the series is known for, are here in perhaps greater effect than ever before, but with the systems and mechanics that drive the moment-to-moment action heavily overhauled. The result is a Zelda that feels unmistakably like a Zelda, but that also breathes new life into the venerable classic.—Garrett Martin