In September, at the ATypI Conference in Poland—a sort of “who’s who” in the world of typography—the world was introduced to a game-changer for Web UX design: Variable fonts. A variable font is a single font file that behaves like multiple fonts. It...

“Brutalism” is an emerging design trend that aims to disrupt the Web’s predictable aesthetics—to use slap-dash, rough, almost “handmade” HTML structures to rebel against the cozy, flat, and unremarkable designs of most new websites....

A few weeks ago, I took my kiddos to Typhoon Texas—one of the best waterparks in the state, just outside of Houston. It was my first time there. I was floored. Typhoon Texas is a supremely well-oiled machine that can teach Web designers (like me) a thing or two about...

Icons are the hieroglyphics of the 21st century. By replacing words with symbols—and thus using much less real estate—icons aim to make consuming info quick and flexible. But there are some inherent pitfalls when using icons… Potential Flaws in the Icon System...

“Design” is probably too big a word. It comprises too many ideas, disciplines, and people to be a meaningful word on its own. For most of my life, “design” was something that companies farmed out to an ad agency or marketing consultant. But, lo! That paradigm is...

I am a leader in my field with over 20 years’ experience in Art and Creative Direction, Marketing, Advertising, Gaming, User Interface and User Experience Design. I have worked for several successful companies from Sony to Zynga, and Spacetime Studios, the leader in Mobile MMO games. I have been a creative on several large titles including, but not limited to, DC Comic’s DC Universe Online, Spacetime’s most successful game Arcane Legends, and Zynga’s “The Ville”.
In 2011 was recognized by Mashable for my artwork, that provided a way for gamers to donate funds for the Tsunami victims in Japan, for all of Sony Online Entertainment’s video games. In advertising, I was responsible for creating the most successful launch of a product, at FireTide Creative, for client “Faultless By Nature” (Faultless Starch). I also created album art for several musicians and local artists over the years, including ABC Family’s artist Josh Lopez as well as YouTube phenom, Zach Balch.
I am also involved in community works, serving a year term as a Board Member to Maggie’s Hope. It is a non-profit that helps families with children diagnosed on the Autism spectrum with former anchor of FOX 7 Loriana Hernandez Aldama. In addition, I help local non-profits and charities such as The Arc of Texas, Texas Advocates, and Meals on Wheels on an ongoing basis.