Hi, this is Robert Stewart with hill13. So
we’ve looked at the basic squad formation, which is the wedge. We’ve looked at spooking
the ambush, and trying to draw that first that first ambush player out, so that you
can work new shooting angles on him, and try to eliminate that player before he eliminates
one of your squad. The next thing we’re going to talk about is the ultimate safety that
you can have to cover your squad, and that is the ghost or stealth flank. Let’s look
at the board. You see the, the red team; the squad is here. There this indicates their
direction. They’re moving forward. The ambush has been set up by two green players here.
As the squad moves forward, the ghost flank moves out and to the side. Now it’s critical,
whether you have Gillian camouflage or not, and especially if you don’t, that that player;
the ghost flank or the stealth flank, remains utterly quiet; no loose hoppers bouncing with
balls, or anything like that. This, this, this player’s job is to support the squad,
so at no time should they engage the enemy if they don’t have to. The element of surprise
will be lost if they do. As the squad moves forward the ghost flank maintains his course,
and waits for the opportunity. The opportunity comes when the point man on the red squad
has spooked the ambush. Once that occurs, and you start to see the shooting lanes open
up from the green team, and the squad is under fire, they may actually retreat somewhat to
find good cover. Once they’ve found good cover, they can begin to return fire on the green
players, and try to hold them in their position. While this is occurring, the ghost flank can
now move up, taking his time, and maintaining his cover, so that he can then eliminate the
ambush.