Team capture the vehicle! As a team (Red in the south vs Yellow in
the north) you must capture the opposing team's APC and bring it to your
garage to score points while defending your own! First to 3 points
wins!

Pure Zooka Arena - This is an empty square arena with no obstacles
to hide behind. All players have unlimited Bazooka ammo. It has lighting
so it can be played in noon or dusk. There is an invisible ceiling that
speeds up the pace by stopping bodies from flying far. There is a
smaller 2 player arena called "Extra Pure", so you never lose track of
your opponent. The .mis file is now included. The camera is zoomed out
further in this version and the respawn points are shifted a bit to be
less predictable.

The gang powerup respawns instantly, removed invulnerability,
replaced invisibility with rocket launcher, added a free repair shop
near the vehicle gun and added a tank that can only be obtained by
glitches. Max wanted level is 5. There is a version with mines and one
without.

I don't know why it's called Team DeathMatch since all the players
have different colours and I didn't see any team scoring system but it
has improved on Hidden Surprise by adding more weapons, removed mines,
removed invisibility, easier to see player colours and various ramps
added to make it quicker to get to a weapon in a high location. The
weapons are in all sections of the map, so parts that weren't used much
like bottom left corner and top right corner now have powerful weapons.
Sadly the .mis file was not included.

This was made in 2003. Author's description: It contains normal
spawning weapons and powerups, a car shop, and also triggers where you
can e.g. buy a tank for $50,000 , increase ammo, get lots of weapons,
road detonations, etc. Max wanted level is 4. Some triggers may be "too"
much, like the ones where one can remove all weaponry of a particular
player. One trigger, the one where you get a full load of weapons, has a
1:3 chance that the player is blown to pieces!

Tiny Zaibatsu Town is a version of Tiny Town with Zaibatsu
textures.
It has parked Zaibatsu Z-Types, a hidden rocket-proof, flame-proof and
bullet-proof Zaibatsu Z-Type with Vehicle Mines, Oil Slicks,
Vehicle-bombs, Instant vehicle-bombs and Vehicle Machineguns, a hidden
Tank with mines, oil slicks (instant)vehicle-bombs, a hidden
Invisibility, a hidden respect and (obviously) a Zaibatsu Gang. It has
the same weapons as the normal Tiny Town, with a jump to take a Silenced
Machine Gun.

City the size of the HS. Players: 1-6. Weapons: ALL. This map has a
custom style "ct.sty." with a few new cars. Interesting things on this
map include a Monster Truck, turret and remote control mini car. This is
not the final version of the map.

Mafia Style is a medium sized arena with a phone at each end. Each
time you spawn, you can use the phone to call for backup (a gang that
follows you). There are molotovs, machine guns and shotguns. Supports 2
to 4 players. Uses custom e.gxt.

A messed up map with lots of parked cars, ramps, water and some
random weapons placed around buildings. There is a respawning bus with
car guns and a rocket launcher pickup. Supports 1-6 players. There are
no lights, set GTA2 lighting to off/noon. The .mis file is included.

Elvis Rockets - Rocket arena where all players start on one of
four high platforms. You can jump to the other platforms but if you miss
the jump you will die. You can get down to the ground by jumping on to
cars or use a rocket shockwave to bounce you off the walls.

Total Destruction - All players start in a high safe area on the
sides of the map with a machine gun powerup. The only way to get to the
other players is by jumping down but you will quickly find out that the
gangs are against you. You can get rocket launcher by killing the gang
members. It is difficult to stay alive since the gang members are crack
shots and you don't know when they are going to attack.

Removed the Author = Razor line from the MMP files since it may cause problems with 3 player games.

Prison Break - This is a slightly modified version of the prison
island from the Residential map. All players start in the prison and the
only land outside the prison is a platform with a rocket launcher
powerup. There are various respawning powerups and weapons scattered
around the prison. Supports 2 to 4 players.

Capture the Van - A map in which all players try to steal a car
and bring it
to their crusher to earn points. Best to set a time limit and score
limit since this one is not all about frags. Overwrite e.gxt for the
correct text to be displayed.

This map sucks. 2 player script. Uses Bonus Stage D (mike1e.gmp) - I
just added more restart zones. Both players start with unlimited rocket
launcher ammo. If your opponent dies by any means then you lose your
ammo. You will get your rockets back after you do a lap (any direction)
or you die. Police level is set to 5 (FBI). There are two rocket proof
fire engines with flame throwers. This should reduce spawn kills since
if you kill your opponent, you have to do a lap before you can shoot
them again. It may slow the pace of the action a bit too much for some
people but at least it's a change from standard deathmatch.

Zooka Arena - This map is just fast paced fun.. It has rocket
launcher pickups that instantly respawn and give you 99 ammo. It's a
small arena with some walls to run around while you try to shoot your
opponent and dodge incoming rockets. This is the 2-6 player version with
an optimized GMP file.

SanAn Scramble - too many checkpoints! It's the GTA1 San Andreas
map converted to GTA2 but it's not much fun to race. I'd like to see
this map used for something more fun than a checkpoint race but it might
be too big for deathmatch.

Select Team Tiny Town on the multiplayer screen to play this
script. Player 1, 3, 5 are on Red team. Player 2, 4, 6 are on Blue team.
If you want the game to end when a team gets 10 frags then make it a
points game 999999. If a player on your team dies by any means (cops,
team kill, suicide or killed by other team) then the other team gets a
frag/point. You can play this with 2 players, it's good with any even
amount. It is better than normal Tiny Town since instead of
invulnerability, there are two Rocket Launcher spawn points. The .mis
files are included, if you use them, please give credit.

Yet to be named map by illspirit - Supports 1-4 players. There is a
tank that you can only get to by doing a long jump with a fast car.
There are two rocket launcher spawn points and various other weapons
placed around the map.