A third update to this World War II strategy title is advancing across hard drives everywhere

Matrix Games and 2by3 Games (www.2by3games.com) are excited to announce the release of the third patch for their World War II grand strategy game, Gary Grigsby’s World at War: A World Divided. The patch includes two important rule changes and several tweaks to the Uncommon Valor scenario. It is highly recommended that all A World Divided fans download this new update to enjoy the improved version of an already rock solid game.

Like its predecessor, Gary Grigsby’s World at War: A World Divided gives you complete control over the production, research, and military strategy for any of the major powers during the Second World War. However, with A World Divided you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events, and much more.

Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II. For players just contented with a victory over the Axis powers, but still hungry for more territory, any campaign can be seamlessly extended into a hypothetical “what if” East vs. West conflict. Test your might against the Soviet juggernaut or Allied might and do what Patton only dreamed of!

During the next few weeks, we will aim to show how you manage a country in Field of Glory: Empires. So let’s get stuck in!

The map of FoG Empires is divided into Regions. Although as your realm grows you will be able to organise these into Provinces, Regions are where the game “happens” – your armies move from Region to Region, and your population, buildings, and trade are all linked to individual Regions

On January 14th, 1944, Leningrad Front and Volkhov Front launched a combined offensive against the German 18th Army still standing at the outskirts of Leningrad. The plan was to break through to Luga from north and East and encircle the army, before continuing the attack to the Panther Line still under construction and break into the Baltic.

The Germans had in the previous months severely weakened the army by transferring many divisions south and was planning a withdrawal to shorten the front line. The offensive started before they could implement this plan 'Blau'.

With the release of World at War, the Strategic Command franchise has expanded greatly the amount of content that was at disposal in War in Europe. And, surely, one thing that has received enormous attention by the community is the Modding activity.

We have decided to give a highlight on four Mods that grabbed our attention, and we are very happy to see the community getting bigger and bigger!