Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?

Christmas Eve has come and all six games for your team's opening round have been created!

Alas, in 24 hours, the white-bearded Santa will be flying by, laughing as he observes us all fighting over those presents on CC's revered Christmas map. But be sure to use the holiday spirit to lead your team to victory!

Of course, a nice handful of heroic intensity cubes in all your stockings couldn't hurt!

Anyway, as there are 14 teams, two divisions of seven teams were formed; the teams in each group were determined randomly using random.org, as follows. Some players chose a team name, while others did not (as a result, numbered team names were given).

Twenty days strong into the new year, and our opening stage is complete! The seemingly endless fight for the presents under the tree and across the advent calendar has finished, but only 8 of our original 14 teams now carry on to the Finals!

Here's our standings board. If you are concerned how the tie-breaking works, here are the details from the Rules,

1. WIns by objective: We will give an extra win for each win by Map Objectives (as opposed to killing off the other team) and see if that breaks the tie. This will apply ONLY as a tiebreaking rule; there will be no extra wins awarded to teams who are not tied for first place.

WorldCup4James wrote:Twenty days strong into the new year, and our opening stage is complete! The seemingly endless fight for the presents under the tree and across the advent calendar has finished, but only 8 of our original 14 teams now carry on to the Finals!

Here's our standings board. If you are concerned how the tie-breaking works, here are the details from the Rules,

1. WIns by objective: We will give an extra win for each win by Map Objectives (as opposed to killing off the other team) and see if that breaks the tie. This will apply ONLY as a tiebreaking rule; there will be no extra wins awarded to teams who are not tied for first place.

WorldCup4James wrote:Twenty days strong into the new year, and our opening stage is complete! The seemingly endless fight for the presents under the tree and across the advent calendar has finished, but only 8 of our original 14 teams now carry on to the Finals!

Here's our standings board. If you are concerned how the tie-breaking works, here are the details from the Rules,

1. WIns by objective: We will give an extra win for each win by Map Objectives (as opposed to killing off the other team) and see if that breaks the tie. This will apply ONLY as a tiebreaking rule; there will be no extra wins awarded to teams who are not tied for first place.