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Re: ±±Custom Jutsu Submission±±

(Hyouton: Touketsu Kiba Eitai) Ice Release: Frozen Fang of EternityType: Supplementary/Attack/DefenseRank: S-RankRange: ShortChakra: 40Damage: 80Description: The user will begin to close their hands as if they are holding a sword in their hands, and as they do so they focus their Hyouton chakra into their hands and quickly create two katanas. The katana's resemble ordinary ones, with a rectangular guard, with 4 prongs hanging off at the corners. The blade of the katana's radiate a freezing aura that's temperature is absolute zero. These swords can freeze any type of water, but must make contact with the water to freeze it.Note: Can only be used/created once a fight.Note: The aura of the blades only radiates a few inches off of them.Note: The Swords themselves are very durable due to the aura of the swords rapidly freezing anything that comes in reach of them.Note: In order for the swords to freeze water of Forbidden Rank, both swords must be used against that water. The aura will disperse from the swords until after the next turn if the swords freeze a Forbidden Ranked Water technique, and the swords can be broken due to the aura not being around them for that turn.Note: Can only be taught by Zanji.

______________
±± Approved ±±

(Hyotuon: Touketsu Ookami Nida) Ice Release: Frozen Wolf PackType: OffensiveRank: B-SRange: Short-LongChakra: 20-40Damage: 40-80Description: The user will swing their hand out in front of them creating 2-6 Wolves infront of them that is made of snow and ice. The wolves first appear in a sitting position in a single file line, they are pure white from the snow with ice blue tribal markings throughout their entire body. Once created at the users discretion all the wolves or two of them will attack their designated targets. Once the wolves bite or attack their targets they will explode freezing that area that they had bitten as well as remain as a frozen statue of a wolf attached to whatever they had attacked.2 Wolves: B-Rank4 Wolves: A-Rank6 Wolves: S-RankNote: Can only be used 3 times for B-Rank, 2 times for A-Rank, 1 time for S-Rank. But if A-Rank is used B-Rank cannot, if S-Rank is used A or B-Rank cannot. If B-Rank is used A and S Rank cannot.Note: Can only be used by ZanjiNote: The targets are damaged from the explosion, and that section they were attacked on is frozen, and weighted down by the frozen wolf statue(s)

(Hyouton: Reiki no Shiro-Ookami) Ice Release: Aura of the White WolfType: Defensive/SupplementaryRank: ARange: Short-LongChakra: 30Damage: N/ADescription: The user will thrust their dominant hand at any water, shooting off an surge of their hyouton chakra at that water and very rapidly freezes it completely solid. This technique can be used on any source of water, let it be natural water or water that is created by their opponent but always following the weaknesses and strengths of Ice Release.Note: Can only be used 4 times.Note: Can only be used by Zanji.

Re: ±±Custom Jutsu Submission±±

(Shōton : kesshou Tera Fōmingu) Crystal Release: Crystal Terra formingRank: SRange: Short-LongType: SupplementaryChakra: 40Damage: N/ADescription: The user releases a full body surge of charka in the form of a 360 degree wave, The wave of chakra travels up to Long-range from the user, The wave of chakra manipulates the moisture on the field changing it into crystal, Including the ground (Up to 20 feet deep). Liquid substances are changed into solid crystal, Solid substances are encased in a thin layer of crystal.

- Can only be used three times per battle.

______________
±± Declined ±± Countless techniques like this from other elements. Yours is under restricted, oped (as its from crystal release) and doesn't have a single drawback.

Re: ±±Custom Jutsu Submission±±

Summoning Animal: CrabScroll Owner: -Jiraiya-Other Users who have signed contract: None yetSummoning Boss if existing: None yetOther Summoning Animals tied to contract: None yetDescription and Background: Crabs are decapod crustaceans of the infraorder Brachyura, which typically have a very short projecting "tail", or where the reduced abdomen is entirely hidden under the thorax. Many other animals with similar names – such as hermit crabs, king crabs, porcelain crabs, horseshoe crabs and crab lice – are not true crabs.
Crabs are generally covered with a thick exoskeleton, composed primarily of calcium carbonate, and armed with a single pair of chelae (claws). Crabs are found in all of the world's oceans, while many crabs live in fresh water and on land, particularly in tropical regions. Crabs vary in size from the pea crab, a few millimetres wide, to the Japanese spider crab, with a leg span of up to 4 metres (13 ft). Males have larger claws than female crabs.
Crabs typically walk sideways. This is because of the articulation of the legs which makes a sidelong gait more efficient. However, some crabs walk forwards or backwards and are also capable of swimming.
Crabs are omnivores, feeding primarily on algae, and taking any other food, including molluscs, worms, other crustaceans, fungi, bacteria and detritus, depending on their availability and the crab species. For many crabs, a mixed diet of plant and animal matter results in the fastest growth and greatest fitness.
For more info: http://en.wikipedia.org/wiki/Crabs
The summoners will be given this tatoo

Fire Release: Fire Devil (Katon: Kaji enma)Type: OffensiveRank: B-RankRange: Mid-LongChakra: 20Damage: 40Description: The user forms the Ram -> Tiger -> Ox -> Tiger hand seals and creates vertical flames using their fire chakra which acquires a vertical vorticity and forms a whirl, or a tornado-like vertically oriented rotating column of Fire. The center of the fire whirl is hollow and the ascending hot air through it from below the whirl sustains the rotation. The whirl itself can reach up to 5 meters in height and up to 1 meter in breadth [including central hollow].

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±± Declined ±± Similar to existing techniques.

Water Release: Water bird barrage (Suiton: Mizu tori renda)Type: Offensive / SupplementaryRank: B-RankRange: Mid-LongChakra: 20Damage: 40Description: The user after forming Ram -> Hare -> Snake hand seals, form maximum of 10 birds about the size of a sparrow(10-12 cms long) using shape manipulation and aim towards the enemy. The birds can be manipulated using water chakra to move around and the bird(s) will scatter to ordinary water on hit with any object.
Note:
- Must have a water source nearby
- Can only be used once in 3 turns
- May be combined with lightning to create combo of respective rank.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Lord of Kaos

Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: A-S
Range: Short - Mid
Chakra Cost: 30-40
Damage Points: 60-80
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to burn and singe the skin of the opponents caught in the wave. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. If an opponent is under the user and is struck by the A-rank version of this technique, the opponent takes severe physical damage (the point of impact will be hit so hard that they will cough up blood from damaged internal organs and be extremely short of breathe, and also have severe burns along the place of impact as well as slight paralysis from the lightning bolt striking with it), limiting their actions, though the slight paralysis will only slow the enemy down at the most, reducing his speed to near Gaara speed. If the user choices to use more chakra with the jutsu, which makes the S-rank version of this jutsu, it takes him an even greater time to charge all the chakra into his arm (around 5 secs) but the results are much more lethal. The sheer force and power of the strike if the user decides to charge the chakra is so great that it causes a massive earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing second degree burns along their body. The point of impact along the ground will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island). If the opponent is struck head-on, the impact will cause their body to be severely broken, and near the point of death. More specifically, should the user choose to strike a downed opponent with the S-ranked version (the charged version) of this blow, the point of impact on the said enemy will have it's bones struck with enough force to shatter them completely, along with causing slight paralysis due to the lightning bolt hitting with the strike. Though the earth will be split in half, an opponent's body will not suffer as greatly. Completely shattered bones, and ruptured internal organs awaits a downed foe once they are struck with this jutsu. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is also only able to use two jutsus the next turn and if the Forbidden version is used, then only one jutsu is left.

Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used thrice with an interval of at least 3 turns
*Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed*After using the S-ranked version of this attack, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
*Can only be used by learners of the Satsui no Hado

A-rank version:

S-rank version:

Edited the ranks from S-Forbidden to A-S rank. Added/Edited the description as well to make it sound somewhat better explained. I think I somehow made it more complicated than simplified somehow though. I also added 2 more notes/restrictions to the jutsu (one really since it's understood already that only people who know the CFS can learn it). I also increased the usage from twice to three times as the ranks on it dropped. If that makes it unapproveable, please feel free to return it to twice a fight. I can't really think of much more to add to it without making it over-restricted like many jutsus I submit. If you find anything wrong, please add it in for me. :3

~ Too, too, many different effects. Also, pick a rank ! ~

Removed references to multiple ranks, re-worded and edited parts that detailed multiple effects, and limited what happens to the foe once hit with said juts. Also added a restriction at the end.

Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot enough to burn and singe the skin of the opponents caught in the wave. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide (around 30 feet), with the user left standing in the middle. The sheer force and power of the strike is so great that it causes a slight earthquake to be felt around the field; this earthquake alone causes no damage to any opponent, unless they are under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing small first degree burns along their body. The point of impact along the ground will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island and if used on any other field, it will cause a fissure to grow outwards from the user's fist, going forward for up to mid range). If the opponent is struck head-on, the impact will cause their body to be severely injured, the point of impact on the said enemy will have it's bones struck with enough force to shatter them completely, along with causing slight paralysis, not literally paralyzing the foe, but it causes their speed to become slowed to levels of Gaara's, perhaps the slowesr moving canon character. Coincidentally, if they already move this slow, then their speed will be dropped even further due to the lightning bolt hitting with the strike. Though the earth will be split in half, an opponent's body will not suffer as greatly. Completely shattered bones, and ruptured internal organs with slowed speed awaits a downed foe once they are struck with this jutsu. [/B]However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it thrice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is only able to use one other jutsu that same turn he uses this jutsu as well.
Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used thrice with an interval of at least 3 turns
*Cannot be used with any other chakra enhancing mode such as Sage Mode or EIG or various other modes which increases the users chakra/speed*After using, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
*Can only be used by learners of the Satsui no Hado

Image gif of jutsu being performed

X-Declined-X I realize your constant attempts to weaken the technique and prevent its exploitation, but destroying/splitting an island is going quite overboard. You'll have to tune this down it already has alot of effects.

Re: ±±Custom Jutsu Submission±±

X-New Submission Cycle-X

Thread finally opened for another weekly cycle of 3 techniques. The cycle starts today, the 2nd of October and last till 8th October next Monday.

I'll remind everyone to please: -Read the rules before submission and follow proper templates.
-Post any previous submissions of declines while re-posting or updating an existing technique.
-Post the link to approved contract youre posting a custom about, update your contracts if you haven't and have them added to your the approved lists.

Re: ±±Custom Jutsu Submission±±

Ototon: Gyakusetsu Takanari | Sound Release: The Ringing Paradox
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30/seal
Damage Points: 5 damage to the user for every seal released.
Description: is an intelligent seal applied at the backside of the user’s ears. The seal detects abnormalities in the users senses and releases itself whenever needed, upon release the sound chakra stored inside creates a ringing noise which awakens the user from sleep or breaks any genjutsu(up to A rank, 2 seals have to be released to break through an S rank) casted over the user.
Note: Up to 4 seals could be applied over the user’s body per battle, and user’s hearing suffers slight after every release.
-Must know sound release and sealing techniques.____________
-Approved- Note that I added something to the notes.

Ototon: Nyu-Seken | Sound Release: The New World
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage:
Description: The user start to focus his ototon chakra into his index finger. He then twitches it slightly, and by doing so sends a slight sound wave at the opponents eye. Because of the vibrations in the sound, the opponents eyeballs start to vibrate, causing it to distort the opponent's vision.
Note: Can only be taught by Wesobi
Note: Can only be used twice per battle
Note: The distortion of the opponent's eyes lasts 2 turns
Note: Can't use other sound based techniques in the same turn.

CW:
Brisingr
Type: Weapon
Rank: E-F
Range: Short-long
Chakra Cost: 5 - 50
Damage points: 10 - 90
Description: Brisingr was forged by the great smith Rhünon of the Yamanaka clan for Eragon. She swore never to make one herself again, so Eragon allowed her to take control of his body and make the sword through him. The sword is made of a special chakra, making it indestructible. The sword literally means "Fire" in its native language. Due to the way it was made, and Eragon's connection to the sword, it came to give a peculiar ability over time. Whenever Eragon uses a Fire-based attack, and he is wielding Brisingr, the chakra goes through the tip of Brisingr, and shoots the attack out of it. Not only this, but Eragon has also inscripted the sword with two kanji's, that state heat and drought. When he wants to activate these kanjis, he puts it up horizontally and they start to float around the sword, swarming around it like the sign for infinity. When foreign chakra in approaching it, it starts to glow like fire, and makes the sound of fire, absorbing the incoming attack and changing the chakra in to "raw, non-elemental chakra". He can then use this chakra to renew his fuuintaijutsu techniques or, through the connection of the sword, use this raw chakra to get out of a genjutsu up to A-rank by letting the foreign chakra insert him.
Note: Can only be used by Wesobi
Note: Can only absorb 2 techniques, up to S-rank. Absorbing a technique costs 2 jutsus of that turn.
Note: When having absorbed a technique, the user can not absorb another technique until the chakra in the sword is used for its purpose (renewing fuuintaijutsu/breaking out of a genjutsu), and has to wait 5 turns before absorbing a technique for the second time.
Note: Can only renew the a fuuintaijutsu technique for 1 turn.
Note: Can only get out of a genjutsu once per battle.
Note: When using the chakra to get out of a genjutsu, Eragon needs to either wield it or have it on his back.
Note: When using fire attacks with brisingr in his hand, he does not need to form hand seals, but the time needed to create the jutsu is increased by the time that is needed to make the hand seals.
Note: if the sword is hit by any water-based attack of A-rank or above, it will loose its property to channel fire through it.
Note: The user can no channel fire-based attacks through it if he is in close range of the opponent.____________
-Approved-

Re: ±±Custom Jutsu Submission±±

(Genjutsu: Seishi Gazō ) - Illusionary Technique: Still Image
Rank: A
Type: Supplementary
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: The user would release his chakra into the opponent's brain and disrupt his chakra flow, catching him in this genjutsu which affects the the opponent's vision, making him see the battlefield and the user of this jutsu exactly as they are. Furthermore, the user would manipulate the chakra further, so that if the opponent turns around, it'd still look exactly as it was, due to the user linking his vision within the chakra, and making his opponent see the same thing he was seeing. This allows the user to throw Kunais or perform hand seals without his opponent being aware of what's going on/being performed, which in return would slow down their reaction time greatly, since they (opponent) would have no idea something is even coming towards them. However, this genjutsu only affects vision, so every other sense the opponent has is still intact and can be used to figure out that they have in fact been put in a genjutsu.Note: Lasts for 2 turns.Note: Can only be used 3 times.Note: No S-rank Genjutsu next turn.

X-Decline-X Reduce the rank to B. Remove the damage points, its a genjutsu they dont harm and youre not including the damage from kunai they are external to the technique.
_______________________________________________

Dropping:

Originally Posted by Erzo

Hansou Katana:- (The Transporting blade)
Rank:S
Type: Weapon/ Supplementary
Chakra: 40
Damage: N/A
Range:Short
Descrition: The ‘Transport blade’ is a blade which has a unique ability of being able to create a perfect clone of itself in the users other hand (depending on which hand he is holding it on) at any time the user requires her too. This enables the user to switch from a one sword fighting style to a dual sword fighting style and can also be used perform a surprise attack on his opponents. Note: Can only be wielded by Erzo and those he allows.Note: Creating a clone of the blade counts as one of the users move.Note: Creating a clone the of blade can only be used 4 times.

Took out
''Another abiltiy the blade has is to be transported from one hand to the other at extremely fast pace this means, the wielder can transport the blade whilst it’s moving, giving it the same momentum when it's is transported on to the other hand, making it harder to dodge attacks, however when this is done, the blade transports from one hand to the other instead of just cloning itself to give the user 2 katanas.''

±± Approved ±±

Originally Posted by Erzo

Hōfuku: Retribution
Rank: S
Type: Weapon
Chakra: 40
Damage: N/A
Range: Short
Descrition: is a Katana forged in ancient times by a man who had specialized in the Earth element. After his death, the Katana was buried within the ground before being found due to erosion of the land. The Katana itself has the ability to enhance the strength of certain Earth jutsus. For example, whilst having contact with the Katana, the user can use a mud related Earth jutsu and the Katana would be able to supply more chakra to the user giving him the ability to increase the rank of that mud related jutsu, making it more viscous and thick and due to the addition of chakra form the Katana, that jutsu would be able to increase the users mud related jutsu by one rank. Whilst being able to do that, the Katana also has two abilities of its own, these abilities allow it to change it's direction. For example, whilst the tip of the sword is facing forwards, the user can command the sword to suddenly change it's angle and turn to 90 degrees from the centre of the Katana leaving the hilt and the bottom piece of the Katana unaffected, whilst the top tip of the Katana would now be facing to either the users left or right. It also has the ability to extend half a meter forward, as if the user had performed a quick yet powerful thrust with the Katana itself. In addition to that, the blade itself is indestructible (doesn't mean it can destroy anything and everything.) The Katana is roughly smaller than the length of Zabuza's SSOTM Sword, whilst being considerably thinner.Note: The increase (by one rank) to mud related jutsus can only be used twice.Note: The changing angles (by 90 degree) can only be used twice.Note: The ability to extend half a meter (as a quick thrust) can only be used once.Note: Each of the abilities count towards one of the users 3 jutsu per move.

Example of blade turning angles, 2:45 - 2:47

X-Declined-X No element boosting swords.

Took out elemental boosting.

For this:

Hōfuku: Retribution
Rank: S
Type: Weapon
Range: Short
Chakra: 40
Damage: N/A
Descrition: is a Katana forged in ancient times by a man who had specialized in the Earth element. After his death, the Katana was buried within the ground before being found due to erosion of the land. The Katana has two abilities of its own, these abilities allow it to change it's direction. For example, whilst the tip of the sword is facing forwards, the user can command the sword to suddenly change it's angle and turn to 90 degrees from the centre of the Katana leaving the hilt and the bottom piece of the Katana unaffected, whilst the top tip of the Katana would now be facing to either the users left or right. It also has the ability to extend half a meter forward, as if the user had performed a quick yet powerful thrust with the Katana itself. In addition to that, the blade itself is indestructible (doesn't mean it can destroy anything and everything.) The Katana is roughly smaller than the length of Zabuza's SSOTM Sword, whilst being considerably thinner.Note: The changing angles (by 90 degree) can only be used twice.Note: The ability to extend half a meter (as a quick thrust) can only be used twice.Note: Each of the abilities count towards one of the users 3 jutsu per move.

Example of blade turning angles, 2:45 - 2:47

X-Pending-X I have problems with youtube, leaving for another mod.

~Approved~
__________________________________________________ _

(Fūton: Ōbu hakai) – Wind Release: Orb Destruction
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: The user releases his wind chakra in the area around his opponent and creates an orb which would form around the opponent and begin to compress and close in on them, trapping the opponent, preventing them from having enough space to move their legs or arms, which in return means they can't perform hand seals. The Orb would then continue to compress itself until it reaches to the size of small marble, and by that time, it'd have completely crushed the opponent due to it's force. Note: Can only be used twice.Note: No other wind jutsu in same turn.Note: No Wind jutsu higher than S-rank, next turn.X-Decline-X Excluding that all wind ninjutsu are intangible lets just says its pressure that acts as a solid form(add that). Simply making an orb around your opponent is sort of any absolute wind manipulation, you dont perform hand seals and your opponent cant move to defend. At the very least add hand seals and make it a gust of wind that forms into an orb which then compresses. Still your opponent will have the ability of move until the orb is compressed enough to prevent movement. That way there will still be numerous ways you could use this technique to your advantage.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Coyote

Sarutahiko's Rakuseki Shibu | Sarutahiko's Fallen Branch
Rank: S
Type: Weapon
Range: Short - Medium
Chakra: 40
Damage: 80
Description:
It is said that the arm from the God - Sarutahiko was slashed off during a duel with his older brother who secretly wished for him to fail as the protector of all living things that reside on earth. When the arm was decapitated, it's said that from the heavens it fell and landed in a temple in the deserts of the land of Wind. For many years his arm was to have been guarded by the monks who inhabited the temple until the bandit raids. From then it rested with the temple unknown to those in the outside world. Though the myth is popular among local towns there is a weapon that is said to be forged with the power of the arm. This metallic arm fits on a humans arm up to around the elbow. It's colored with a dull grey and a black wrist. Even though this ancient weapon may looks old, the abilities is great. The branch metal arm harnesses the power that is surely mother earth to a godlike extent. Strengthening the abilities if related to Earth and smashing down the uses of water. If a source of chakra is underground, whether it be a enemy shinobi or sneak attack the weapon tightens on the wearers arm to give them a warning that something is impending in the ground below them. This arm has a permanent force upon it that equals "Earth Release: Earth Spear Technique", this however only applies in the arm that the weapon is worn giving physical attacks a +10 in offensive power that uses the arm - taijutsu mostly. This branch arm is a taijutsu users dream giving the boost of power in one arm, if a target is hit with that arm it's as if they've been directly in the chest with battering ram, severely damaging their internal organs. Due to the arms god-like power it's indestructible and cannot be broken by means of other weapons or elements. Anything else is listed below..

Note: Indestructible Note: The +10 boost in physical attacks only applies to those in which the arm is used - certain taijutsu attacksNote: Sensing of chakra within the Earth only - up to mid-range/usable twice per conflictNote: Increases "Earth Release: World Shaking" by 2 ranks and also as the earth shakes, jagged rocks protrude from the groundNote:If a water attack comes towards the user or under them, the arm reacts by deflecting the water chakra - usable once per conflictNote: If another shinobi attempts to wear the branch, it turns them into stone - thus killing themNote: Once per conflict during a taijutsu attack if the arm makes contact with the target , the branch will release a large amount of chakra and increases the weight of the traget to an extremely high amount. This makes then drop to the ground by the sheer weight for 1 turnNote: All abilities are counted as a technique per turn other than the +10 to physical attacksNote: This weapon may only be worn by a biography used by Coyote unless stated otherwise

||Declined|| The description is polished, but this technique is void of any true restrictions, and it's pretty overpowered.

Sarutahiko's Rakuseki Shibu | Sarutahiko's Fallen Branch
Rank: S
Type: Weapon
Range: Short - Medium
Chakra: 40
Damage: 80
Description:
It is said that the arm from the God - Sarutahiko was slashed off during a duel with his older brother who secretly wished for him to fail as the protector of all living things that reside on earth. When the arm was decapitated, it's said that from the heavens it fell and landed in a temple in the deserts of the land of Wind. For many years his arm was to have been guarded by the monks who inhabited the temple until the bandit raids. From then it rested with the temple unknown to those in the outside world. Though the myth is popular among local towns there is a weapon that is said to be forged with the power of the arm. This metallic arm fits on a humans arm up to around the elbow. It's colored with a dull grey and a black wrist. Even though this ancient weapon may looks old, the abilities is great. The branch metal arm harnesses the power that is surely mother earth to a godlike extent. Strengthening the abilities if related to Earth. If a source of chakra is underground, whether it be a enemy shinobi or sneak attack the weapon tightens on the wearers arm to give them a warning that something is impending in the ground below them. This arm has a permanent force upon it that equals "Earth Release: Earth Spear Technique", this however only applies in the arm that the weapon is worn giving physical attacks a +10 in offensive power that uses the arm - taijutsu mostly. This branch arm is a taijutsu users dream giving the boost of power in one arm, if a target is hit with that arm it's as if they've been directly in the chest with battering ram, severely damaging their internal organs. Due to the arms god-like power it's indestructible and cannot be broken by means of other weapons or elements. Anything else is listed below..

Note: Indestructible Note: The +10 boost in physical attacks only applies to those in which the arm is used - certain taijutsu attacksNote: Sensing of chakra within the Earth only - up to mid-range/usable once per conflictNote: Increases "Earth Release: World Shaking" by 2 rank and also as the earth shakes, jagged rocks protrude from the groundNote: If another shinobi attempts to wear the branch, it turns them into stone - thus killing themNote: Once per conflict during a taijutsu attack if the arm makes contact with the target , the branch will release a large amount of chakra and increases the weight of the traget to an extremely high amount. This makes then drop to the ground by the sheer weight for 1 turnNote: All abilities are counted as a technique per turn other than the +10 to physical attacks in the one armNote:If you use the sensing of chakra underground, you can't use an Earth Technique B-Rank or above the next move you haveNote: This weapon may only be worn by a biography used by Coyote unless stated otherwise

X-Declined-X Best comments again for the polished description although i am against God-like references which sometimes imply that certain abilities are absolute and more powerful then anything else you should avoid such implications. The issue in this weapon still lasts, you did add restrictions but such an ability should have drawbacks. Add that the arm decreases your speed due to its weight. Also add that while indestructable it doesn't implies that it can destroy anything. Lastly, make the increasing weight part more detailed as Akimichi weight alot.

Genjutsu: Bunkai | Illusionary Technique: Disassemble
Rank: A
Type: Supplementary
Range: Short - Medium
Chakra: 30
Damage: n/a
Description:
The user will snap their fingers and by doing this they disrupt the targets chakra flow to bring them under a unique genjutsu. once the fingers are snapped - the target will suddenly get bright lines all over their body like a grid. Then their body splits apart in each grid square and making about 40 little who whomever the target it - meaning the target's mind under the illusion is split between the little ones. This causes the target to be confused and feel as if their body has been split into little clones of themselves. The little ones in the illusion are just running around - spouting confusion and being angry that they're small. While under then illusion the little ones cannot use any techniques so the target can't use these little ones as legit clones. In reality, the target is running around due to the confusion.

Note: Only usable twice per conflictNote: Unable to use Genjutsu in the next turnNote: Only usable/trainable by Coyote

Re: ±±Custom Jutsu Submission±±

Ninpou:Kikaku gisou|Ninja art: Projectile camouflage
Rank:C
Type: Supplementary
Range:Short-Long
Chakra:15
Damage:N/A
Description:After throwing a projectile(shuriken,kunai etc),the user then uses his chakra to make the projectile invisible to naked eye.The users chakra coats around the kunai so as to make it invisible,its as if the chakra acts as a mirror to reflect the light.Although its invisible,it still is just a regular projectile.
-Cannot be used on CW
-Doujutsu users can see the chakra coat around the projectile
- Can only be taught by Igneel

______________
±± Declined ±± Sorry but i was reading the thread and couldn't help noticing this. Don't resbumit. Can lead to a multitude of abuse.

Fuuton/Katon:Mame kaze|Wind/Fire Release:Blistering Wind
Rank:A
Typeffensive
Range:Short-Long
Chakra:30
Damage:60(+5 per turn due to the blisters)
Description:The user sends a stream of heated air towards their target.This stream would just pass by the target as a hot breeze but after a turn,their skin would get covered in blisters leaving them in a lot of pain.
-Blisters appear on the skin after a turn
-Can only be used 1 time per battle
-Can only be taught by Igneel
-Must have mastery over wind and fire
-No S-rank wind/fire in the same turn

Raiton/Fuuton:Shunkou|Lightning/Wind Release:Flash Cry
Rank:Forbidden
Type:Attack
Range:Short-Long
Chakra:50
Damage:100
Description:Flash cry is an advanced jutsu achieved by wind and lightning manipulation.The user extends his dominant hand towards their target,and a spiralling vortex of wind appears around his hand.Electric sparks is seen eminating from the user.Immediately after the vortex of wind completely forms,a flash is eminated from the users body that blinds everything in range and simultaneously the vortex of wind is launched at the target with amazing speed.This vortex of wind has great cutting power and can even shatter huge boulders.The jutsu got its name based on the fact that the instant after the flash is seen,the cry of the person who got hit by the vortex is heard.
-Can only be used once per battle
-The user can't use lightning and fuuton the next turn
-User can't use any S-rank and above lightning and fuuton for 2 turns
-User takes 30 damage
-User can't use S-rank jutsu's in the same turn

Re: ±±Custom Jutsu Submission±±

Originally Posted by Dante..

(Fūinjutsu: Kitā Kekkei) – Sealing Technique: Gaseous Barrier
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This is an advanced Sealing technique, triggered by a Seal that's located on the left arm of the user's body that's written with a large Kanji letter "Absorption" this seal has some of the user's chakra already infused in it which is a medium for triggering the Seal using this chakra the seal sends pulses of chakra around the user within Short range from him, once there's an invisible gas/wind with chakra infused in it that's near the user, the Seal glows in a bright yellow color and activates, quickly forming an invisible barrier of chakra around the user's body, this barrier absorbs the invisible gas or invisible wind making it harmless to the user's body, another aspect to this technique is that when the barrier absorbs the invisible gas or wind, the opponent wouldn't have any control over the gas that's being absorbed, meaning he cannot reshape it or cause it to explode due to the user's chakra being around it, this Seal can only absorb 3 technique up to S-rank and only works on the invisible Wind/Gas techniques, however it isn't able to regular wind techniques that can be seen with the normal eyes, the user is also unable to use A-rank and above Fūinjutsu techniques in the same turn.

______________
±± Declined ±± In one sectio you talk about infusing your chakra into it to activate it and in the other you say it activates automatically when there is something invisble around. This I may allow for gases but I will never allow for wind as it makes you virtually immune to wind techniques. Also, max 2 times but for that you need to have 2 seals on your body.

(Fūinjutsu: Kitā Kekkei) – Sealing Technique: Gaseous Barrier
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This is an advanced Sealing technique, triggered by a Seal that's located on the left arm of the user's body that's written with a large Kanji letter "Absorption" this seal has some of the user's chakra already infused in it, the seal sends pulses of chakra around the user within Short range from him, once there's an invisible gas with chakra infused in it that's near the user, the Seal glows in a bright yellow color and activates, quickly forming an invisible barrier of chakra around the user's body, this barrier absorbs the invisible gas making it harmless to the user's body, another aspect to this technique is that when the barrier absorbs the invisible gas, the opponent wouldn't have any control over the gas that's being absorbed, meaning he cannot reshape it or cause it to explode due to the user's chakra being around itNote: Can only absorb up to S-rank invisible gas techniques once per Seal.
Note: Max amount of seals applied to the user are 2 Seals.
Note: No A-rank and above Fūinjutsu techniques in the same turn.

X-Approved-X Im telling you this ahead of time, since you specifically said 'invisible" it will limit your uses for this technique when people argue about what the technique is capable of and what not.

(Fūinjutsu: Sprenger) – Sealing Technique: Hexagonal Explosion
Type: Offensive
Rank: A
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: After utilizing 4 handseals, the user infuses a gigantic amount of chakra around his opponent, in 6 specific points 4 meters each away from the opponent, causing multiple 5 Kanji that refers to "Explosion" to appear onto the ground and glow in a bright light blue color forming somewhat a hexagonal pattern around the opponent and another Kanji that appears below the opponent, releasing 5 beams of light blue color towards the Kanji in the middle of the hexagonal pattern in which the opponent is located, The Kanji underneath the opponent releases a bright blue beam around the opponent which pins him to the ground making him unable to move his body limbs but does not deliver any actual damage, when the beams connect together with the Kanji in the middle they release a devastating explosion of light blue energy that forms from underneath the opponent connecting to the sky and spreading within the hexagonal pattern devastating explosion that affects anyone inside of it including the user himself
Note: Can only be used once per battle.
Note: No Fūinjutsu techniques for 2 turns after this technique is used.

X-Declined-X Seals do not appear below your opponent. You create a seal with physical contact over the area you wish to place it, you send it long range tagged with objects but they do not appears where you wish. If they do, know the specific cases might have something like blood contract or some kind of link between the user and opponent involved.

(Fūton: Zeroten Jūyōsei) – Wind Release: Zero Point Gravity
Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30
Damage Points: N/A
Description: By utilizing a very complex Wind chakra manipulation, the user causes an invisible steady flowing gust of wind to erupt out of the ground and around the user or the opponent, more likely in the form of a sphere of invisible wind that raises the user or the opponent into the air and keeps them floating upwards, creating a zero point gravity pull underneath the user or the opponent's directions, this technique can be used to avoid some attacks however it's main purpose is nullifying forced gravitational pull that pulls the user into the ground or any other direction by means of Wind Release techniques, for example if a Wind Release technique was used to force the user to stick to the ground, this technique would work in a reverse manner, nullifying the wind technique that's causing the user to stick to the ground, however pure gravity manipulation like how Shinra Tensei and other Rinnegan related techniques work wouldn't be affected by this technique, this gust of invisible wind doesn't cause harm to the user nor the opponent, just creates a floating state to either of the user or the opponent for a period of time, it does not affect their limb's movement capabilities.
Note: Can only be used twice per battle.
Note: Lasts for 3 turns.
Note: No A-rank or above Wind techniques in the same turn.

Re: ±±Custom Jutsu Submission±±

New Submissions:

(Hone Kakujuu): Bone Expansion
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description:
Bone Expansion is an ability of Dead Bone pulse where stored chakra is used to expand the lattice structure inside of bone, increasing its mass dramatically. Existing bone structures can be expanded to enormous sizes; while maintaining their strength. Due to the high level of control needed, only those who have mastered the Kaguya arts can use this, and contact must be made with the bone.
Notes:
-Only usable by a Kaguya bio
-Must be taught by Omnom
-Only usable three times per battle

______________
±± Declined ±± So, they increase in size...and?

(Hone/Raiton- Hone Hiraishin) Bone/Raiton- Bone Lightning Rod
Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description:
Using the Dead Bone Pulse, the user of this jutsu grows out a long bone from their arm, and using precise chakra control, solidifies the bone into a short rod that has a very dense ball at the end. Lightning chakra is then added into the bone, especially, to the ball region at the end. The entire bone is then charged, and can be used to attract an incoming lightning technique on the ball. The energy then can be sent back at the opponent, at the same rank.
Notes:
-Only usable by a Kaguya bio
-Mastery of both Raiton and Kaguya techniques
-Due to high level of control needed, user must have specialty in Raiton
-No S-rank Raiton techniques in the same turn or in the following turn
-Only usable twice per battle

Re: ±±Custom Jutsu Submission±±

(Bakuton: Kaitai) Blast Style: DissassemblyType: SupplementaryRank: SRange: Short-MidChakra: 40Damage: N/ADescription: Taking advantage of the innate properties of Blast Style, the ability to destroy objects, the user focuses Bakuton chakra into their hand, and then holds it out at arms length. The user then releases the chakra, creating a white net-like pattern of Bakuton chakra which goes in the direction of the pointed hand. The net then travels through anything it comes into contact with, the Bakuton chakra creates minute, pin-point explosives as it travels through the object, appearing to "slice" whatever it travels through. As the net travels, chakra pulsates through the empty squares created by the net-like shape at regular intervals, thus creating perfect cubes of whatever the net travels through. Due to the strength of this jutsu, it is capable of traveling through any non-jutsu object, and any jutsu up to A-rank.Note: ~Can only be taught by Sharingdork
~As Blast is strong against Earth and Wind, this jutsu can go through up to S-rank of each element
~As Blast is weak to Lightning and Water, this jutsu can go through up to B-rank of each element
~When a jutsu is affected by this jutsu, the original user of the jutsu is unable to keep control of their jutsu because it's no longer a single whole, but a collection of cubes (ie. if used on a fireball, because the fireball is now a large collection of fire cubes, it will not continue on its original path because of the user's chakra, but will burn itself out as it's now only cubes of flame)
~When used on objects which "flow" (ie. air, wind, water, etc.), the substance will reform itself (as it naturally flows), but if the substance was part of a jutsu, the jutsu is now canceled

X-Declined-X Only tangible elements, that blast release is strong against. Techniques that cover a wide area wont be affected and add a usage limit i dont see one.

(Bakuton: Jiri Kiki) Blast Style: Landmine KickType: OffensiveRank: ARange: ShortChakra: 30Damage: 60Description: After Establishing direct with their opponent through a simple kick, the user utilizes their respective Explosion Release to subsequently generate an enormous explosion from the initial point of contact. This explosion is powerful enough to cause severe physical damage and send the target flying backwards. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated.Note: ~This jutsu follows all strengths, weaknesses, and restrictions of Landmine Punch
-Usable thrice per battle/conflict.X-Approved-X Usage limit on A ranks is absolute

(Bakuton: Rimoto Bakuhatsu) Blast Style: Remote ExplosiveType: Offensive, SupplementaryRank: ARange: Short-LongChakra: 30Damage: 60Description: The user takes advantage of the unique ability of elemental Kekkei Genkai, the ability to utilize both elements which make up the advanced element at once, in order to overcome one of the biggest drawback to Bakuton jutsu; range. The user first channels Doton chakra, the first "ingredient" for Blast Style, through the ground to the desired location. After the user has their chakra in the desired location, they will then focus Raiton chakra, the second "ingredient" for Blast Style, into their hand and shoot a generic bolt of lightning into the ground where their chakra is (the lightning will have mild shocking effects if one were to get in its way). When the two chakras from the Bakuton user mix, they will create an explosion of equivalent power to Gari's original technique, Landmine Fist.Note: ~Can only be taught by Sharingdork
~Either the doton or raiton part of this jutsu may be replaced by a doton or raiton jutsu (they will still count to the "3 jutsu per turn" rule)
~Can only be used 3 times a battle
~The user must have at least a 2 turn gap between usageX-Declined-X Get the concept of kekkei genkai and chakra natures correct, they are inherited abilities, you have them in your blood and hence only you and your blood relatives are capable of using these, you dont combine chakra nature at any point you could channel your chakra in. You only do it inside your body at "solar plexus". Otherwise anyone would be able to combine natures.

Re: ±±Custom Jutsu Submission±±

(tsuwamono-shi-rudo) Warriors shield
Type: Defense
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description- It is a shield of warrior and was wielded by a true shinobi and it's defense was said to be unbreakable it was found by gitanshu after many hard work and it was taken by him in his possesion this shield is capable enough of blocking all elemental jutsu up to B rank and is a mark of a true warrior,but it can only block small projectiles only like small wind bullets.
~need not be summoned if placed in a bio~
~can only be taught by gitanshu~
~can only block up to B rank~
~can only block up to 4 attacks per match~

Drooping above weapon for a new one ^_^(tokushu asanuno) Unique ClothType:WeaponRank:ARange:SelfChakra:30Damage:N/ADescription:This a very thin cloth which was made by a kumo weaver, The cloth was very unique because of the material it was made up of though the cloth did not provide the user with any boost in his attack but it reacted to opponent's elemental chakra by gaining some of the characteristic of that element and though these characteristic did not provide it's user with any sort of boost or power but using that as a signal the opponent was able to deduce the type of attack he was going to face and could start preparations for it, The change in characteristic were as followed
Water-It becomes a little wet.| Fire-It becomes warm| Earth-It becomes a little heavy than normal| Wind-It become a little light weight| Lightning-User feel's a little shock| Normal Chakra- It starts to tighten up.| When Exposed to a combination attack it gains to quality at the same time.
It also had one more unique characteristic involved to it,The user can thrice a battle pass his own chakra in the cloth and use it to reverse track a opponent and this ability is used to fina a opponent id he is hidden using certain technique
Note: It can pick opponent's chakra from anywhere on the field
Note: It doe's not provide boost to techniques
Note: The increase and decrease in weight will not result in alteration in speed of user.
Note: User will not be paralyzed from shock as it is very minute scale shock and is used just as a indicator.
Note: It look's like any other normal cloth and is worn beneath other clothes so that the user is able to use those indicator's to full potential.

X-Declined-X Past tense in the entire description implies the cloth doesn't exist anymore or do not possess the same abilities, i know that it doesn't matter but bear with me the reasons for arguments in battles are abundant. Also, how does the cloth react to chakra if chakra doesn't reaches it?

Hyouton touketsu chitai - Ice Release frozen areaType:SupplementaryRank:ARange:Short-LongChakra:30Damage:N/ADescription: The user releases a Hyouton Chakra in the air which spread's throughout the field and thus make the temperature of that area to fall down considerably[Roughly- 5 Celsius], The sudden decrease in temperature will result in decline of physical activities as it is hard to move your limbs and other body organs in a low temperature area the decrease in temperature also result in faster formation of Ice techniques which are performed by the user, The user fells more shiver if he is wet [drenched by water]
Note: The user will not feel it's affect as he being an Ice user is used to low temperature area.
Note: Ice technique perform twice as faster [Doe's not apply to ground base technique]
Note: Lasts 3 tern per usage
Note: Usable 3 Times
Note: No Ice in the same turn it is used
Note: Can only be taught by gitanshu

Re: ±±Custom Jutsu Submission±±

Originally Posted by McRazor

Hyouton: Khione no saikuron | Ice Release: Khione's CycloneType: AttackRank: ForbiddenRange: Short-LongChakra: 50Damage: N/ADescription: After the user performs a string of 15 handseals and releases a massive amount of hyouton chakra around the battlefield, he creates a massive tornado all around it. The tornado consists of nothing more than a massive wind current and snow. The wind carries the snow in a cyclic motion at very high speeds, which makes the snow act as a wall/barrier around the battlefield, cold enough to freeze anything that passes through it. Due to the rotation speed and the basic principle of hot-cold air, everything within it freezes in the 3rd turn after using the jutsu. As the tornado spins around the battlefield hot air moves upwards and cold air makes the battlefield freeze violently. In the 3rd turn, everything that is caught withing it dies from instant freezing.Note: Usable only once per battleNote: Only McRazor can teach this

-Declined-Restrictions? And it needs some serious ones. State the approximated size of the hurricane (40metres diameter? 50? etc) Also 3 turns is too short. Change it to 4. Like i said, you need serious restrictions, not only because it covers the ''entire battlefield'', meaning you must get caught on it too, but also because you need huge amounts of chakra to keep things thing for 4 turns.

______________
±± Leaving for another mod ±±

Hyouton: Khione no saikuron | Ice Release: Khione's CycloneType: AttackRank: ForbiddenRange: Short-LongChakra: 50Damage: N/ADescription: After the user performs a string of 15 handseals and releases a massive amount of hyouton chakra around the battlefield, he creates a massive tornado all around it, with a radius up to 50m. The tornado consists of nothing more than a massive wind current and snow. The wind carries the snow in a cyclic motion at very high speeds, which makes the snow act as a wall/barrier around the battlefield, cold enough to freeze anything that passes through it. Due to the rotation speed and the basic principle of hot-cold air, everything within it freezes in the 4th turn after using the jutsu. As the tornado spins around the battlefield, hot air moves upwards while the cold air stays low, near the ground, freezing anything caught within it, including the user. The same way the snow acts as a heat insulator when forming around the battlefield, the user can use it to protect himself against this technique. After the 4th turn, and freezing of the battlefield occurs, the cyclone vanishes. While performing this technique, the user must stay steady.Note: While this jutsu is in use, the user can perform only 2 techniques per turn for the next 4 turns, due to the massive amount of chakra being releasedNote: Only up to and including S ranked techniques on next 4 turnsNote: No ice jutsus same turnNote: Usable only once per battleNote: Only McRazor can teach thisNote:User can perform only water, wind and ice techniques while using this technique

~Approved. I added a restriction~

Originally Posted by McRazor

Hyouton: Akuma no yōna kōri no meikyū | Ice Release: Demonic Ice LabyrinthType: SupplementaryRank: Forbidden
Range: Short/LongChakra: 50Damage: N/ADescription: The user takes out a pre-made scroll and channels chakra into it. After that he slams it on the ground and a labyrinth rises all around the battlefield. It's shaped as a circle and its walls are 3m tall and 0.5m thick. It appears to be transparent but the walls can be distinguished after carefully looking at them. The labyrinth forms around the opponent, with him being in the epicenter (look at image for reference). This technique is similar to the Demonic Ice Mirrors. Barney, being a passionate ice user decided to take it to a new level and to give it a bit of his touch. When the labyrinth forms, its radius is equal to the distance between the user and the opponent. As the labyrinth forms in front of him he leaps into the walls and once in there, he can only move through them. On the other hand, the opponent can move only where there is no walls. The labyrinth, having the same properties as the ice mirrors allow him to move very quickly through the labyrinth, around the opponent from where he can freely attack. A huge drawback from this technique is that the user can only use ice jutsus while inside the walls of the labyrinth and while in there, only one per turn. The walls also serve as a resource for other ice techniques. Once formed on the battlefield, it stays, until completely demolished or until the user decides to collapse it with the Ice Release: Collapsing Ice Labyrinth technique.Note: Only one jutsu can be used per turn while the user is merged with the labyrinthNote: The user can't user ice jutsus 2 complete turns after emerging/destroying the labyrinthNote: This jutsu can be performed only once per battleNote: Only McRazor can teach this

~Declined. Wouldn't the larger version of Ice Labyrinth consume more chakra to make than the smaller one? What prevents opponent from climbing out? I didn't notice you mentioning a roof in the description. Include the answers to these questions when you resubmit, please.~

Hyouton: Kōri no meikyū o oritatamu | Ice Release: Collapsing Ice LabyrinthType: AttackRank: S rankRange: Short/LongChakra: 40Damage: 80Description: The user, after re-emerging from the labyrinth created using the Ice Release: Demonic Ice Labyrinth technique, can make the ice particles loosen up, which causes the walls to collapse, creating a huge explosion afterwards.Note: Usable only after the user leaves the labyrinth wallsNote: This jutsu can be performed only once per battleNote: Only McRazor can teach this

~Get the actual technique approved first~

Hyouton: Akuma no yōna kōri no meikyū | Ice Release: Demonic Ice LabyrinthType: SupplementaryRank: Forbidden
Range: Short/LongChakra: 50Damage: N/ADescription: The user takes out a pre-made scroll and channels chakra into it. After that he slams it on the ground and a labyrinth rises all around the battlefield. It's shaped as a circle and its walls are 3m tall and 0.5m thick with a ceiling of the same thickness and properties. It appears to be transparent but the walls can be distinguished after carefully looking at them. The labyrinth forms around the opponent, with him being in the epicenter (look at image for reference). This technique is similar to the Demonic Ice Mirrors. Barney, being a passionate ice user decided to take it to a new level and to give it a bit of his touch. When the labyrinth forms, its radius is equal to the distance between the user and the opponent. As the labyrinth forms in front of him he leaps into the walls and once in there, he can only move through them. On the other hand, the opponent can move only where there is no walls. The labyrinth, having the same properties as the ice mirrors allow him to move very quickly through the labyrinth, around the opponent from where he can freely attack. A huge drawback from this technique is that the user can only use ice jutsus while inside the walls of the labyrinth and while in there, only one per turn. The walls also serve as a resource for other ice techniques. Once formed on the battlefield, it stays, until completely demolished or until the user decides to collapse it with the Ice Release: Collapsing Ice Labyrinth technique.Note: Only one jutsu can be used per turn while the user is merged with the labyrinth, due to the huge amount of chakra being used for creating the labyrinthNote: The user can't use ice jutsus 2 complete turns after emerging/destroying the labyrinthNote: This jutsu can be performed only once per battleNote: Only McRazor can teach this

~Approved.~

Hyouton: Kōri no meikyū o oritatamu | Ice Release: Collapsing Ice LabyrinthType: AttackRank: S rankRange: Short/LongChakra: 40Damage: 80Description: The user, after re-emerging from the labyrinth created using the Ice Release: Demonic Ice Labyrinth technique, can make the ice particles loosen up, which causes the walls to collapse, creating a huge explosion afterwards.Note: Usable only after the user leaves the labyrinth wallsNote: This jutsu can be performed only once per battleNote: Only McRazor can teach this

~Declined. I don't follow how loosening ice particles to make the walls collapse create an explosion, so explain that.~

Re: ±±Custom Jutsu Submission±±

Originally Posted by 'Kurapika

Made some changes following the checker's notes.
Also changed a restriction.

(Doton: Funjin bijon no jutsu) - Earth Release: Dust Vision Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A
Description: The user exhales air that naturally contains dust, then infuses the dust particles with his doton chakra. as he exhales the air, the dust carries a stream of his chakra allowing him to control more dust within range, and control the movement of the dust particles.
After the infused particles spread a stream of the user's chakra throughout the the area of reach, the user will gain the ability to identify his surrounding environment without the need for eyesight, this is done by causing the particles to move around while observing and noticing any objects that block the particles' movement path, which will allow the user to visualize the environment in which the particles are flouting in.
It is also notable that the air entering the infused dust's reach will also be carrying dust, thus won't move the area of reach.
Note:
-The user cannot solidify doton while this jutsu is in affect, he can only use techniques that fragment rocks into dust/mud but not the other way around.
-The user can't keep this technique active for more than five turns-This jutsu does not increase the amount of dust in the air, thus cannot affect visibility

X-Declined-X Is it a complete dust cloud or just minute amounts of dust within the air? If minute, perception wont be that great. If a cloud it will be visible to the opponent. Pick one.

(Doton: Funjin bijon no jutsu) - Earth Release: Dust Vision Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A
Description: The user exhales air that naturally contains dust, then infuses the dust particles with his doton chakra. as he exhales the air, the dust carries a stream of his chakra allowing him to control more dust within range, and control the movement of the dust particles.
After the infused particles spread a stream of the user's chakra throughout the the area of reach, the user will gain the ability to identify his surrounding environment without the need for eyesight, this is done by observing the particles' natural movement as they float around and noticing any objects that block the particles' movement path, which will allow the user to visualize the environment in which the particles are floating in.
It is also notable that the air entering the infused dust's reach will also be carrying dust, thus won't move the area of reach.
Note:
-The user cannot solidify doton while this jutsu is in effect, he can only use techniques that fragment rocks into dust/mud but not the other way around.
-This jutsu does not increase the amount of dust in the air, thus cannot affect visibility. The user simply spreads his chakra into the same minute amount of dust already existing in air.
-The user loses the ability to actively visualize the battlefield when using S-rank jutsu and above, for he can't keep track of the particles using his chakra while it is being heavily consumed.

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±± Declined ±± Not only is the chakra info wrong as this collides with many existing techniques and its labeled as a Doton technique when its actually a Fuuton technique or at best a fuuton doton tech.

(Meiton: Yami no kōtingu) - Dark Release: Dark Coating
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30-50 (Depending on the size of the object being coated)
Damage points: N/A
Description: This technique allows the user to wrap objects in a thin coating of dark chakra. The coating allows said objects to go through the jutsu of the elements weak to dark release. However, this coating is not strong enough to overcome or stop techniques of the elements of disadvantage.
-This coating can't be applied to living beings as it would absorb the natural heat generated by their bodies, resulting in their death.
-The coating must be applied while the user is physically in contact with the said objects and can't apply it from a distance. However, the object can be disconnected/thrown after the coating has been applied.
-Coating bigger areas/objects increases the chakra consumption but doesn't increase the power of the coating, which is why the jutsu can cost more chakra than some S-rank jutsu yet only have the power of an A-rank.
-The coating can only last for three turns.

An image demonstrating how a Dark Release user coats an object with Dark chakra:

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±± Declined ±± chakra info is wrong. What is the purpose of this technique? kunais thrown through Fire and Lightning attacks without the enemy noticing? If so why is this A-Rank? Its at best a B-Rank ability.

Re: ±±Custom Jutsu Submission±±

Originally Posted by -Broly-

(Mokuton:Toraiu~izādotōnamento dai san no chōsen) Woodstyle:The Tri-wizards Tournament 3rd ChallengeType: Supplementary/DefensiveRank: SRange: Short-LongChakra: 40Damage: N/ADescription: The user makes the snake handseal and focuses their chakra throughout the battlefield. They then raise many 8 ft tall 5 ft thick wooden walls ,made of thick sharp bramble, to surround his opponent in any configuration he wants, creating a maze. The maze can be as complex, simple, large, or as small as the user wishesand once the opponent is in the maze the walls and the ground within it can be manipulated to attack, restrain, defend, etc via the user which can create a maze whose layout can change at the users will. Like the A ranked Birth Of Dense Woodland this technique is almost entirely up to the users imagination

-Can only be made once per battle
-Any manipulation of the maze count as one of the allotted 3 moves per turn
-No wood A rank or above this turn or the next
-Manipulation Cant be used to repair walls
-Can only be taught by Goku2000

Moukoton: Fuyu no heishi no taitō Wood Release Rise of the Winter SoldierType:SupplementaryRank:SRange:Short-longChakra: 40Damage:N/aDescription: The user makes the snake handseal and slams his hand on the ground and creates the legendary Winter Soldier wooden golem from the ground. This monster is the size of great stone and can also be used in melee attacks. Being that the wood users can create wood style techniques almost anywhere this monster can be made anywhere on the field as long as its from regular earth. The Winter Soldier has excellent control over wood style, being made from wood, and as such it can use any wood techniques up to A rank without handseals. Also once per battle the user can rebuild the monster if it is destroyed at the cost of all of his moves in that turn.

-The user due to exhaustion from this cannot use a rank and above wood the turn this is used and after it
-Can only be made and rebuilt once per battle
-If the user rebuilds the monster he cannot make any more moves that turn
-The user can only make 2 moves the turn this is made
-Can only be taught by Goku2000

Looks of the golem except its all wood

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±± Declined ±± Only clones and clone tehcniques can use Wood. This would be a melee warrior.

Moukoton: Fuyu no heishi no taitō Wood Release Rise of the Winter SoldierType:SupplementaryRank:SRange:ShortChakra: 40Damage:N/aDescription: The user makes the snake handseal and slams his hand on the ground and creates the legendary Winter Soldier wooden golem from the ground. This monster is the size of great stone golem and can also be used in melee attacks. Being that the wood users can create wood style techniques almost anywhere this monster can be made anywhere on the field as long as its from regular earth. The Winter Soldier, being made of wood, once per turn can unleash a barrage of B ranked wooden stakes at the enemy that are short-long range range.Also once per battle the user can rebuild the monster if it is destroyed at the cost of all of his moves in that turn.

-The user due to exhaustion from this cannot use a rank and above wood the turn this is used and the one after it.
-Can only be made and rebuilt once per battle
-If the user rebuilds the monster he cannot make any more moves that turn
-Can only be taught by Peppermint Larry

Looks of the golem except its all wood

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±± Declined ±± Red parts make it unapprovable.

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(Mokuton:Toraiu~izādotōnamento dai san no chōsen) Woodstyle:The Tri-wizards Tournament 3rd ChallengeType: Supplementary/DefensiveRank:ForbiddenRange: Short-LongChakra: 40Damage: N/ADescription: The user makes the snake handseal and focuses their chakra throughout the battlefield. They then raise many 8 ft tall 5 ft thick wooden walls ,made of thick sharp bramble, to surround his opponent in any configuration he wants, creating a maze. The maze can be in any shape the user wants but its dimensions are limited to mid range in width and long range in length and once the opponent is in the maze the bramble vines within the walls can be used to attack, restrain, defend, etc via the user,the vines are ranked at S ranked wood which can create a maze whose layout can change at the users will.

-Can only be made once per battle
-Any manipulation of the maze count as one of the allotted 3 moves per turn
-After this is completed,No wood style techniques this turn or the next
-Manipulation Cant be used to repair walls
-Due to exhaustion the user can only do 2 techniques per turn this turn and the next
-Can only be taught by Peppermint Larry

Walls look like this except thicker in both the vines/thorns and actual width

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±± Declined ±± Don't resubmit. I note its Oped and you make it Forbidden rank without even explaining why it would be forbidden rank. Forbidden ranks need damage to yourself. Not only that but you didn't change the core of the technique that made it OPed. And chakra info is wrong. If you can't take the time to actually make a correct submission in terms of template, its no worth making submissions

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Faizon to Shayan ga mottomo osoreru mono (What Faizon and Shayan fear the most)Type: WeaponRank: SRange:Short (infusion is Short-Long) Chakra: 40Damage: N/ADescription: These are a pair of black skintight fingerless gloves that posses the ability to infuse wind and water elements into wood and woodstyle techniques. Simply by either making a handseal, pointing, or waving his hand at either naturally made wood or other woodstyle techniques he is able to infuse water inside the wood style technique or wind outside. Whenever an element is channeled it happens extremely fast in similar speeds to chidori nagashi.

Water: When this element is choosen. The user inserts water chakra into the pores of the wood, and fills the wood with water chakra. This water does not change the shape of the wood, nor does it give it resistance to fire jutsus. This waters only purpose is to shock, paralyze or otherwise hurt anyone that attempts to use lightning on rip through and destroy the wood. Needless to say if the lightning doesnt come from somewhere on the opponents body this will have no affect.

Wind: When this element is choosen, the wood choosen gains a tight transparent wind shield around it that equals A rank. The wind completely surrounds the wood and it will not hurt anyone if they walk into it and it does not cut. The only purpose this serves is to block up to S rank lightning techniques. This wind also makes the wood more susceptible to fire techniques.

-The wind layer is so thin that it doesnt give defense against anything other than lightning.
-The user can only infuse one element per turn
-The user cannot infuse a wood technique with both elements
-Infusing an element counts as one of the 3 moves per turn
-Can only be used by Peppermint Larry

Re: ±±Custom Jutsu Submission±±

Originally Posted by ~Yubel~

Resubmitting

Fuuton: Bōfūkoromo - Wind Style: Storm MailType: SupplementaryRank: BRange: ShortChakra: 20Damage: 0Description: This technique gets initiated by the user crossing his hands above him. This prompts many air currents to gather around him, creating an hurricane surrounding his entire body. While clad in this "armor", users destructive power and speed is boosted, allowing him to go into melee to perform wind-enhanced blows capable of shattering rock. Predictably, his defense is also increased exponentially, with the currents moving around him being strong enough to repel enemies and prevent them from nearing him.
-Can be used once
-Lasts 4 turns
-Taijutsu increase +5
-Speed level equals a taijutsu specialist
-B rank and below taijutsu have no effect

X-Declined-X How speed is boosted? By what value is it boosted? Also add that you're weak to fire while in this state, i realize the Fairy Tail reference.

Katon: Hōrī Nova - Fire Style: Holy NovaType: OffenseRank: ARange: Short-MidChakra: 40Damage: 60Description: The user pulls their fist back and begins charging a large amount of Fire chakra. When enough has been charged, the user runs forward, quickly punching their opponent with all the stored chakra, creating an explosion upon impact, further augmenting the damage taken capable of dealing second-degree burns.
-Can be used twice

X-Declined-X Similar technique exists.

My First CW

Senbonzakura - Thousand Cherry BlossomsType: SupplementaryRank: SRange: ShortChakra: 0Damage: 0Description: A regular katana, with a simple cross guard, which is a simple open frame, much like a four-pane window. It has a bronze guard with lavender hilt-wrapping and white sheath.
-Almost indestructible

X-Declined-X Almost Indestructible? Explain a point where it could break.

Resubmitting

Fuuton: Bōfūkoromo - Wind Style: Storm MailType: SupplementaryRank: BRange: ShortChakra: 20Damage: 0Description: This technique gets initiated by the user crossing his hands above him. This prompts many air currents to gather around him, creating an hurricane surrounding his entire body. While clad in this "armor", users destructive power is boosted, allowing him to go into melee to perform wind-enhanced blows capable of shattering rock. With the hurricane preventing user to meet any wind resistance during movement and giving extra momentum speed is also increased and so is defense, with the currents moving around him being strong enough to repel enemies and prevent them from nearing him but the user is weak to fire in this state.
-Can be used once
-Lasts 4 turns
-Taijutsu increase +5
-Speed level equals a taijutsu specialist(speedchart reference)
-C rank and below ninjutsu/taijutsu have no effect

X-Approved-X

Jaō Ensatsu Ken- Sword of the Darkness FlameType: SupplementaryRank: SRange: ShortChakra: 0Damage: 0Description: A regular katana, with a simple cross guard and frame. It has a grey guard with white hilt-wrapping and black sheath.
-S rank attacks can break this sword

Re: ±±Custom Jutsu Submission±±

Electrically repel (erekutorikku oshi)Type:DefenceRank:ARange:ShortChakra:30Damage:60Description:The user will charge lightning chakra around his body and then changed the electrons which are in the lightning and make them the same electrons to that of the attack which he has been targeted by.For example the enemy sends an attack the user will vibrate the lightning particles in his body to make them react with the lightning which is coming towards him and identify the type of electrons which are in the attack.The user will then change his electrons to either positive or negative ones to repel the attack.
-Only usable three times a battle
-Has to be taught by Lysander

Electrically charge (erekutorikku denka)Type:DefenceRank:ARange:ShortChakra:30Damage:60Description:This defence focuses on the non offensive form of lightning.By removing a large amount of strength and charka the user will coat himself with lightning to form a weaker defence instead of a raw shield of lightning.The lightning formed will appear as small static shield which coats the users body.The user will then change the electrons in the lightning to the same ones in the water which he is being attacked to repel the water.
-Only usable three times a battle
-Has to be taught by Lysander

Re: ±±Custom Jutsu Submission±±

Originally Posted by Naizen

Doton: Doroppu Bokkusu- Earth Release: Drop BoxType: DefensiveRank: SRange: ShortChakra: 40Damage: N/ADescription: The user summons a square-shaped box of earth(without the bottom) that falls over him and those around him, protecting them. This box can protect everyone in it from attacks, S rank and below. It's walls have a thickness of the 3ft, it's length and breadth is 16ftx16ft while it's height from the ground is 8ft. The box disappears after one turn (or earlier if the user wishes).-Only sensors or byakugan users outside are aware of what is going on in the box and vice versa.
-Usable only twice per battle.
-User cannot perform any other Earth technique in that turn.
-Can only be taught by Naizen.

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±± Declined ±± Again...all S-Rank attacks? What about lightning? S-Rank lightning? Lava? Storm? Make it generic. Its an S-Rank earth defense...It can defend up to Forbidden rank water, S-Rank fire, wind and earth and A-Rank lightning but you don't need to mention that part. Its common sense.

Kuchiyose no jutsu: Kagami Hiketsu- Summoning Technique: Mirror of MysteriesType: WeaponRank: SRange: ShortChakra: 40Damage: N/A(depends on jutsu reflected)Description: This mirror has the shape of the entrance of some Japanese temples. When it is summoned to the field, it is suspended 2ft above the ground, moving up and down slowly as if panting. It has following abilities and corresponding restrictions:
Abilities
-It is able to reflect only direct attacks up to A rank which are aimed at the user back to the opponent at a rank lower.(ie A becomes B, B becomes C,etc)
-It can be used as a flight medium when Naizen stands on it.
-Once summoned to the field, it reflects the rays of the sun to the opponent(s), blinding them for one turn.
-It can be used to communicate with others if Naizen knows where the person(s) is(are). A communication portal is opened infront of the desired person(s) and the message and things happening are passed across(like a video call)
-It can also open a transportation portal which takes Naizen wherever he wants but it must be on the battle field. Once he and anyone he desires enter it, it disappears and reappears at the exact location and it's occupants exit it.
-Naizen can merge with it and fly at high speeds, knocking down many opponents in seconds with each suffering a +15 damage with each hit because of the speed.(normal eyes can keep up but with great difficulty as they will feel dizzy if they keep looking and their eyes will get watery)
-If it is about to be destroyed and Naizen is able to defend it, he will form a Tiger handseal and it will disappear and shift it's position and reappear.[able in the sense that he is aware and can defend another attack(if any) and still perform the handseal without breaking the timeframe]

Restrictions
-It reflects only direct attacks to Naizen so it has no effect on attacks from behind, below, above or sides.
-When used as a flight medium, it cannot reflect any attack.
-While it is reflecting the rays of the sun, it cannot reflect any direct attacks to Naizen.
-When the communication portal closes, the mirror is unable to do anything for 1 full turn.
-After it opens a transportation portal, it cannot do anything for 2 full turns.
-When merged with the mirror the user is not aware of anything going on around him, only ahead. But if he/she is a sensor, then he/she can still sense attacks and dodge them but cannot perform any attack, even throwing a kunai except knocking down opponents. If it gets hit, he takes a +15 damage. Mirror cannot reflect anything when merged with the user.
-If Naizen makes it disappear and reappear, it cannot reflect anything for 1 full turn.

Also,
-Any direction Naizen faces, it faces also.
-Anyone except Naizen that tries to touch it or look into it immediately sees him/herself as a skeleton and is frightened(no matter the rank). Those of a lower rank are immediately paralyzed until after 1 move(not turn) by Naizen and any technique used by those of a higher rank suffers a -10 decrease in damage points for 2 turns.
-Stays throughout battle once summoned except destroyed.
-No other summon can be used through out the battle once Naizen summons this weapon.
-Can only be summoned and used by Naizen
Mirror:

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±± Declined ±± Tons of things here that can't be approved. Make this overall simpler and more reasonable.

Doton: Doroppu Bokkusu-
Earth Release: Drop Box
Type: Defensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user summons a square-shaped box of earth
(without the bottom) that falls over him and those around him, protecting them.This box can protect everyone in it from Water attacks up to Forbidden rank and all other elemental attacks up to S rank, excluding Lightning which is only up to A rank. It can also protect against special elemental abilities such as Lava, Rain etc according to their respective strengths and weaknesses towards Earth. It's walls have a thickness of the 3ft, it's length and breadth is 16ftx16ft while it's height from the ground is 8ft. The box disappears after one turn (or earlier if the user wishes).
-Only sensors or byakugan
users outside are aware of
what is going on in the box
and vice versa.
-Usable only twice per battle.
-User cannot perform any other Earth technique in that turn.
-Can only be taught by Naizen.

X-Approved-X

Kuchiyose no jutsu: Kagami Hiketsu- Summoning
Technique: Mirror of
Mysteries
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: (depends on reflected techniques)
Description: This mirror has the shape of the entrance of some Japanese temples. When it is summoned to the field, it hovers 2ft above the ground.
Abilities-It is able to reflect Fire, Lightning and Water attacks up to S rank and Wind and Earth up to A rank.-It can be used to fly and dodge attacks if the user merges with it by simply walking into it.
-Stays throughout battle once summoned.
-Can only be summoned and used by Naizen

X-Declined-X Link to previous weapon? Too similar to the demonic ice mirrors and mirror of yata. DNR unless you give something reasonable next time.

New Submission:Doton: Funjin Sacchi|Earth
Release: Dust Sensing
Type: Supplementary
Rank: C
Range: Short-Long
Chakra cost: 15 (+5 to keep active)
Description: The user will release a long stream of dust from his/her mouth that will spread rapidly through the field but
won't settle down. This dust does not disturb breathing or seeing. The dust is infused with his chakra and linked closely to his/her senses.
Once someone or something
moves in the dust, the link
between the dust particles in
that place is disrupted and the user's attention is drawn to the exact location or locations as the case
may be.
-Lasts for 5 turns once activated
-Can only be taught by Naizen