Sin and Punishment: Star Successor

Take aim and blast your way through a post-apocalyptic world packed with nonstop arcade shooter action. Sin and Punishment: Star Successor is the long-awaited sequel to the Japanese Nintendo 64 cult-classic. This series debut in North America delivers an intense, adrenaline-soaked thrill ride that never lets up from start to finish as Isa and Kachi go on the run and on the defensive, shooting everything as a host of enemies try to hunt them down. Sin & Punishment: Star Successor brings a one of a kind shooter gameplay created by Treasure, the undisputed masters of the genre.

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Latest Articles for Sin and Punishment: Star Successor

It's not out in the U.S. just yet but Treasure's Sin and Punishment 2 is the subject of a jaw-dropping high scoring movie today over on Nintendo's Japanese website. The 14-minute-long video shows a particularly skilled player work their work up to obtaining the game's maximum score multiplier of 16x and then holding it until the very end of the level. Read More »

In this hemisphere, shoot-'em-up developer Treasure's known primarily for gems like Ikaruga and Gradius V. But a couple of years ago another Treasure game -- a third-person rail shooter called Sin and Punishment: Successor of the Earth, previously only available in Japan during its Nintendo 64 heyday -- hit the U.S.' Wii Virtual Console waves. The premise is simple: Fire at enemies, dodge bullets, and fly around in dazzling-for-their-time environments.

Spruce it up and finesse it to work with the Wii's controls, and you have Sin and Punishment 2. Read More »

Features

Players can take to the skies with a jetpack or hovering skateboard-like device to dodge enemy attacks or get a better lock on their targets. Get an extra bonus for staying grounded while avoiding injury. Various stages require understanding intricate patterns as players' characters side-scroll, race on vehicles or zip in every direction through a devastated post apocalyptic world. Players can fire at targets in the distance or for close-range targets use sword attacks.

The precision pointing abilities of the Wii Remote controller make targeting enemies a snap. Players have the option of controlling their characters using the Wii Remote-Nunchuk combination, the Classic Controller, the Classic Controller Pro, Nintendo Gamecube controller or the Wii Zapper.

Choose from two playable characters with unique combat abilities.

It's all about the score multiplier. The better a player's skills, the more multiplier points are earned, and the higher the overall score. Players will want to play the game again and again to beat their personal best on each level.

Created by Treasure, the developers behind Ikaruga, Radiant Silvergun and Gunstar Heroes, the game pushes the boundaries of the shooter genre with horders of enemies, massive bosses and explosive graphics.

Endless waves of enemies got you down? A second player can join the fight to dish out twice the punishment.

An online international leaderboard lets players see how their scores stack up against players from other countries. Players will play again and again, and try to unlock even more points by figuring out and performing coin and medal-achieving tricks, in order to get an international-caliber score.