Sunday, November 2, 2008

I came across this web site today and thought that it might make a pretty fun addition to our D&D experience... it's called "D&D Flaws" and it's from a web site called D&D Wiki. (yes, it's a Dungeons and Dragons version of the world's most accurate encyclopedia.) Anyway, it's a list of some character flaws that our particular characters might have, and the corresponding negative effects, but each flaw also includes some benefit... usually it's just a bonus feat, but some of them are more flaw specific. Anyway, since I'm supposed to be studying, I took a moment and looked up some flaws that would be appropriate for our classes/characters/play style:

Lord Bolt - Impatient

Effect: You were born with the inability to wait, whether it be severe or minute, you are constantly at war with time. While others might seek to take something slow and carefully, you would much rather see the consequences quickly by rushing into the situation head on.

There are three choices you can take:

1. -2 to both Move Silent and Hide checks.

2. Entire party gains a -1 penalty on all Move Silent/Hide rolls.

3. (probably the one that would be most likely to happen) Every time a party member rolls a move silent check, you must roll a will save (DC 10), if you fail you abruptly stand and anyone in the room is alerted to your presence.

Benefits: bonus feat

Special: You must roleplay your character accordingly, while you may play it to any severity you wish, you must at least be slightly impatient, otherwise you are ineligible.

Taran - Quadrimurfractiphobia

You are terrified of the fourth wall being broken.

Prerequisite: None

Effect: Whenever you or anyone else say something not immediately related to the game you are playing, you must make a DC 15 Will save to avoid falling prone and cowering until somebody other than yourself finds a way for whatever is said to be incorporated into the game (no matter how ridiculous or arbitrary). You must cower for at least one full round.

Benefit: Bonus feat.

Example: You had just cast Magic Missile into the darkness, when someone in the other room asks where the Cheetos are. You fail your will save and therefore fall and cower until the DM says that it was a kobold whose snack you just blasted who said it, rather than someone in the other room.

There's more fun ones at the web site.. i have to get back to studying. But if you read the list of flaws with Malak in mind, it's high comedy.