4.5 levels of single player action. Levels 2 and 3 should be good for deathmatch too.

Credits:

ID Games Ross Warren for "Demon Horde" copyright 1994 the Music for level 3 David Shrock for his level "tmall2" Rand Phares who inspired the tubeway level Numerous authors of Maximum Doom levels for some sounds and the green status bar. Anyone else whose graphics I inadvertantly borrowed. If you recognise your work mail me and I'll give due credit and links to your website/email too. Anyone unhappy with my use of their work let me know and I'll change it.

Base:

New levels from scratch!

Build time:

Editor(s) used:

Waded, DEU and Wintex.

Bugs:

Spectre gets stuck in moveable floor/wall on level 3 if switch pressed before he's killed. Can be killed to release wall... (I left this in 'cause I thought it was fun!)