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Tentacle God

Having had a look at the fonts again, I think I have to agree with the majority on Hand Textur as the best. I think I can pretty much discard most of the choices from the first batch for fairly obvious reasons (mainly plain-ness), apart from Uncial Antiqua, but given it being more Gaelic learning that's thematically inappropriate for the character. From the second batch, Barloesius Schrift and CAT Schmalfette Thannhaeuser have very short ascenders, which make them pretty hard to read. Gotische Missalschrift suffers a lot from letters which look way too similar (e.g. h/b, or t/r which are basically the same glyph). Hand Textur is not perfect, with some issues on similar looking letters (e.g. it's fairly hard to distinguish e/r/t, and perhaps y/u, but nowhere near as bad as Gotische Missalschrift), but it maintains the ancient Germanic feel which I want. Thanks for all the feedback on this.

(Also as a technical note, the horizontal width of the font isn't actually a concern for me, because I can just spread things across multiple dialogues if necessary. Typesetting takes so many issues out of translating.)

Now, progress report: Bad news is that I've only really one thing done since last time, but it's one of the big ticket items: I've gotten integration between JapeTrans + LanguageTool, and so now I have several thousand errors to check out - although mostly these should disappear once I've finished a list of regex's to identify onomatopoeias. Slow progress has been part because of work continuing to be a bit nuts, and some hand pain caused by a new mouse (solution: repair old mouse, return new one).

Going forward I hopeful I should have at least a better amount of time. Work is starting to calm down a bit, and obviously my hand should be getting better. If this forecast is true, it will be the first time in the last five months I haven't been overloaded with work and/or ill. Anyhow, onwards! Check back for the next progress report on the 3rd of June (2 weeks).

Oh and MyNameIsHawk - spoilering this due to discussing the character I've been looking for the font for:

While there is a certain thematic appropriateness in using comic sans for the beast that will destroy the world... No. Just no.

Jungle Girl

Having had a look at the fonts again, I think I have to agree with the majority on Hand Textur as the best. I think I can pretty much discard most of the choices from the first batch for fairly obvious reasons (mainly plain-ness), apart from Uncial Antiqua, but given it being more Gaelic learning that's thematically inappropriate for the character. From the second batch, Barloesius Schrift and CAT Schmalfette Thannhaeuser have very short ascenders, which make them pretty hard to read. Gotische Missalschrift suffers a lot from letters which look way too similar (e.g. h/b, or t/r which are basically the same glyph). Hand Textur is not perfect, with some issues on similar looking letters (e.g. it's fairly hard to distinguish e/r/t, and perhaps y/u, but nowhere near as bad as Gotische Missalschrift), but it maintains the ancient Germanic feel which I want. Thanks for all the feedback on this.

(Also as a technical note, the horizontal width of the font isn't actually a concern for me, because I can just spread things across multiple dialogues if necessary. Typesetting takes so many issues out of translating.)

Now, progress report: Bad news is that I've only really one thing done since last time, but it's one of the big ticket items: I've gotten integration between JapeTrans + LanguageTool, and so now I have several thousand errors to check out - although mostly these should disappear once I've finished a list of regex's to identify onomatopoeias. Slow progress has been part because of work continuing to be a bit nuts, and some hand pain caused by a new mouse (solution: repair old mouse, return new one).

Going forward I hopeful I should have at least a better amount of time. Work is starting to calm down a bit, and obviously my hand should be getting better. If this forecast is true, it will be the first time in the last five months I haven't been overloaded with work and/or ill. Anyhow, onwards! Check back for the next progress report on the 3rd of June (2 weeks).

Oh and MyNameIsHawk - spoilering this due to discussing the character I've been looking for the font for:

While there is a certain thematic appropriateness in using comic sans for the beast that will destroy the world... No. Just no.

Lol, let me start with I love the spoiler! More to the real point though, thank you again for your hard work. This font selection process is exactly why I'll never complain about how long you are taking, because you aren't merely translating. You are doing everything you can to bring a game you love to a wider audience, and you're doing it with a passion and level of detail that is laudable. I agree with Hand Textur, it seems to be a wonderfully exotic font, and is easily readable.

Jungle Girl

Oh and MyNameIsHawk - spoilering this due to discussing the character I've been looking for the font for:

While there is a certain thematic appropriateness in using comic sans for the beast that will destroy the world... No. Just no.

[/QUOTE]

the reason i sugest you to use comic sans is because is a hated font on the internet until centain blue eyed skeleton started to give bad times to people, you can use it to trigger people for no particular reason, now that i know the font will be for a antagonist character, it can have double meaning as you sugest

in any case you have the last word on this, also if do not mind you can also add silly events or dialogues to npc at aren´t supposed to be talked, i don´t remenber what RPGM game i played that i decided to speak whit some horses on a stable, all they said NEIGH until i speaked whit the black horse and said "NEIGHT MOTHAFUCKA". Clever i say

Tentacle God

I'm most of the way through sorting out onomatopoeia's and the like. My current guess is that I've got something like 300-400 things left to do on the patch - it is a bit of a guess though. I had hoped to a have a few screenshots to post this time around, but no such luck. I need to fix a few issues with JapeTrans not inserting things quite correctly - although I do know exactly what the issue is, so it's not much work.

Work has unfortunately kicked up again though, so I won't be getting much done until next Tuesday. We'll see how things go after then. I'm aiming for my next update to be the 1st of July.

And apologies for how underwhelming this update is. As I said, I had wanted to make some screenshots for it. But eh, these things happen.

Sex Demon

Tentacle God

1st of July and I haven't had a chance to put together a progress post. There has been a good deal of progress though, but I don't have numbers and stuff. So I'm keeping this one short.

Expect a more substantial progress post on July 8th.

EDIT: Progress post is now postponed until July 15th; I have a deadline at work on the 11th, so I haven't been able to do anything on VPM. Apologies for the delay, but this came up at somewhat short notice.
EDIT2: I forgot my laptop charger when travelling, so now I don't have access to the laptop with all the files on it (note: these are screenshots etc which are not backed up that I don't have access to; I of course have access to the patch files). Update will now be on 18th. Unless I (or my laptop) gets physically disabled before then, this should actually be the update.

Tentacle God

OK, so I've reached a milestone which to be honest, I didn't want to reach. It's now 1 year since the previous release, which kinda sucks. Never mind, update time:

1) Screenshots: Were going to be in this update, but I've spotted a few issues I need to take care of. Because I want the next batch of screenshots to be indicative of the final version, I'm omitting them.
2) JapeTrans: I'm currently getting JapeTrans - the new tooling for the patch - into a state where it can reliably run on other peoples computes. This includes (amongst other things) getting it so that it can actually patch a full game. My current dev tools are held together with prayers and shell scripts, which isn't ideal.
3) Editing: Actually going pretty well, all things considered.

I am planning to set aside a good chunk of time next week to work on this, so hopefully I'll have something to show for that. Previous attempts to set aside time have not gone well, but this tie I'm feeling more confident. And now, a quick query of people awaiting the translation:

イく (Iku) in H-SFX is normally translated as "I'm cumming". Needless to say, it's a pretty blunt translation, and while accurate, isn't something that's naturally said in English. A more natural expression, insofar as calling sex-moans "natural speech" would be "Yes", "Oh God", "Fuck", or something similar. I'm currently thinking of swapping to using a more naturalised translation, especially given that VPM does take this particular thing up to eleven with lines like "イくっ！ イくイくイくイく、イくっ、イッちゃうよぉ～～～～～～！". Perhaps surprisingly, I'm leaning towards using more swears here - Brigit already has a bit of a potty mouth in some of the sex scenes (this is unambiguous - she uses ふっく, which is the transliteration of Fuck), and this would be a good way of adding in a bit more character.

So, any thoughts on this? If it's a salve to those who like Japanese-style SFX, I'm considering making a second version of the patch that uses the more literal SFX versions as well.

Jungle Girl

イく (Iku) in H-SFX is normally translated as "I'm cumming". Needless to say, it's a pretty blunt translation, and while accurate, isn't something that's naturally said in English. A more natural expression, insofar as calling sex-moans "natural speech" would be "Yes", "Oh God", "Fuck", or something similar. I'm currently thinking of swapping to using a more naturalised translation, especially given that VPM does take this particular thing up to eleven with lines like "イくっ！ イくイくイくイく、イくっ、イッちゃうよぉ～～～～～～！". Perhaps surprisingly, I'm leaning towards using more swears here - Brigit already has a bit of a potty mouth in some of the sex scenes (this is unambiguous - she uses ふっく, which is the transliteration of Fuck), and this would be a good way of adding in a bit more character.

So, any thoughts on this? If it's a salve to those who like Japanese-style SFX, I'm considering making a second version of the patch that uses the more literal SFX versions as well.

I'm fine with whatever (even including leaving it as is) as long as you don't go overboard. Porn dialogue tends to be super awkward (probably 'cause a lot of it has to be half exposition to set up the scene) so some garbled dirty expletives or over the top hammy lines are good.

I think most people will share my opinion in saying that it doesn't matter. Knock yourself out if you want to make another version of the patch later though. The dialogue in these parts is not something that bothered me personally before, and probably is not worth spending too much time on at this point.

Grim Reaper

Translating sound effects is one of those things that's probably not going to reach a full consensus since there's no ideal way to do it. A literal translation would sound weird in English ("thump thump literature club"?), so going for more of a localisation might make sense ("heart pounding literature club"?) - though then you can get people complaining about inaccuracies, so some people would probably be happier to have it in Japanese because they know what it means anyway ("doki doki literature club"?). (Of course, DDLC isn't actually translated from Japanese )

Jungle Girl

イく (Iku) in H-SFX is normally translated as "I'm cumming". Needless to say, it's a pretty blunt translation, and while accurate, isn't something that's naturally said in English. A more natural expression, insofar as calling sex-moans "natural speech" would be "Yes", "Oh God", "Fuck", or something similar. I'm currently thinking of swapping to using a more naturalised translation, especially given that VPM does take this particular thing up to eleven with lines like "イくっ！ イくイくイくイく、イくっ、イッちゃうよぉ～～～～～～！". Perhaps surprisingly, I'm leaning towards using more swears here - Brigit already has a bit of a potty mouth in some of the sex scenes (this is unambiguous - she uses ふっく, which is the transliteration of Fuck), and this would be a good way of adding in a bit more character.

So, any thoughts on this? If it's a salve to those who like Japanese-style SFX, I'm considering making a second version of the patch that uses the more literal SFX versions as well.

I wouldn't say that "I'm cumming" is completely unheard of in English. While fairly uncommon I suppose, I've been with someone who pretty much just repeated that over and over and over. That said, it was kinda obnoxious, so I'm definitely not going to complain if you change it. I also wouldn't complain if you leave it alone though, as I just skim the H-scene dialogue anyway, as very rarely does it have anything substantial, and is just kinda awkward.