Generals have a red aura around them just before they do their musou attack, so look out for that visual clue

Musou Rage, which can be obtained by picking up a Musou Token in the game. This causes attack and speed to increase and your musou bar to max out. You will be practically invincible during the Musou Rage attack and you can do your True Musou attack even when your character isn't on red health, this is activated by pressing R3, formally the button used to announce yourself, a feature that's been removed

There are now 3 types of gates, called bases - Attack (peons there can do musou attacks), Defense (charge formation) and Supply (peons' stats are higher)

CAW and Versus modes have been removed from the series

The Bodyguard system has been radically changed though you can do a double musou with them similar to DW3:XL and DW4 with the officers who came to aid you

Fog of war has reportedly been drastically reduced

Each character now has a unique jump attack

There are more items

Orbs are now no longer randomly found, but have to be obtained like special items

The evolution attack gives you the ability to do a 9-hit combo

Each stage has its own unique map like in DW3

You can no longer save at any time you choose, you can save as many times as you like on Easy, three times on Normal, only once on Hard and none on Chaos per level

Weapons now come in 3 weights, heavy, medium and light, this affects how much damage you will do and how fast you can weild your weapon

The AI of the lesser units has been improved, they now use more tactics

New duel system, you aren't transported to a remote cage this time, you have to do battle on the field and if you go too far away you lose and your army's morale goes down