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One Piece Strength Evaluation Project

I am trying to combined multiple projects of mine into one and it is the wikia:

-strength evaluation (press spoiler) like Naruto databook and or how they do it at outskirtbattledome
-one piece underground tournament (http://onepiece-battleroyale.tumblr.com/round1)
-one piece power ranking/tier
-articles on One Piece and scenario one on one match up

My project is still underheavey construction and it is still very wrong in some areas.

I want to start a project that evaluate characters that had shown enough feats that we can evaluate on rather than speculate about hype characters (like Big Mam). I will consider the 4 areas: Attack, Defense, Movement, and the Mind.

The grading is 1 to 5. Poor-1, Below Average- 2, Average- 3, Good- 4, Excellent- 5, and Hax- 6.
6 is only giving out to feats that cannot be imitate by pure training. I will go in more details in the areas.

Each of the 4 areas has 3 separate components. All contribute equally to the total score.
Each component has 3 column of numbers. This is because, I want to scale the point of each area down to 25, so that the sum of the 4 areas will go to 100.

A person that score 100, probably is the best that they can be. Though there is a large gap from 100 to 102 in term of power.

What I really really need help with is how to scale each component like which canon feat would be consider average for the One Piece verse. So discuss people, what feats do you consider is average for each of the categories. For an example, should CP9's Soru is above average or just average in the One Piece verse.

Also, how should the point be distribute? Should it be Attack 25% Defense 25% Movement 25% and the Mind 25%. Or should Movement and the Mind contribute less in the overall score due to less impact in a battle??? Also considering the components distribution.

For Attack, we will evaluate pure physical strength like Garp. People like Akainu is ridiculously strong even without their devil fruit. In this category, I would also include Busoshoku Haki even though it is more about willpower.

Range/Versatile, this category is for people that don't necessarily replied on pure strength to win, Usopp for example. You could rate the usefulness of certain devil fruit like Foxy's Noro Noro no mi.

Destructive Capacity, this one measure the max potential destructive capacity. Certainly WhiteBeard don't necessary max quake people down in close combat (maybe against Akainu). But many Logia seemed to have power that is on spar with weapons of mass destruction. Whitebeard/Akainu/etc would probably got 6 on this. Whereas, Luffy's Elephant Gattling Gun would get a 5.

For Defense, Physical Defense including the body (cyborg/Devil fruit like gomu gomu), armors, Busoshoku Haki, and or techniques like Tekkai.

Endurance, but for some people, despite the lack of real physical defense, they can keep going due to their endurance and willpower like Usopp and Luffy. Whitebeard has high scores for both Physical Defense and endurance.

Regeneration/Evasion- And the best defense is also not getting hit by dodging and or due to their unique devil fruit ability like logia and or Law's report ability. Logia bodies also has a high rank here (4) and even higher if they have haki and Tekkai to back that up. Then there are people like Marco doesn't really dodge because he could regenerate himself (he probably got a 6 too).

For Movement, Speed is usually the deciding factor for most of the fight. Speed here has to do with movement-only like Soru. Enel and Kizaru had shown to have the max speed thus far (both earned a 6).

Range/Versatile- but speed is not the only factor in movement. In the beginning of One Piece, fishmen has quite an advantage in water. Pell was one of the few early aerial fighters until Skypiea. When the CP9 came along, techniques like Geppo and Skywalk equalize this. People with Logia abilities are free to move in small spaces and or freely in the sky like Smoker.

Versatile- this part of that component deal with how fast can Zoro cut and or people that are stationary fighter though they can have extremely fast movement.

Reflex- this components give characters that score really low in this area has a chance to score point, although initially Luffy may not have match speed with some of his opponents but his reflex was great enough for him to exchange pouts and or dodge. Note Kenbunshoku Haki and Kami-e of CP9.

I think the least talk about was the Mind, pure intellect talk about how smart you are and or how mentally competent you are. This is a hard one though since you have to juggle so many areas of this like book smart (Chopper though he is easily fool) with common sense (like Sanji). White Beard is quite mentally competent.

Willpower this is less about haki but more about resisting haki. Some characters like Luffy become a serious threat early on due to his will power. Because of his will power, that Usopp was capable of going up against many opponents that were stronger than he was.

Battle Tactic, Luffy proved that he can be an idiot but still is a battle genius. This category is for how competent you are in battle only. Usopp demonstrate brilliant battle tactics against Luffy. Likewise, Nami replied quite heavily on her battle tactics. Also Chopper's brain point would go here.

Since Whitebeard is the easiest character to evaluate, I will attempt to do him first.
The orange parts meant I am not so sure about.

But as you can see, his attack grade is hax, his defense grade is perfect, the Mind score is above perfect, and the he score the least on is his movement due to being a stationary fighter.

Whitebeard maybe physically the strongest fighter and is able exchange pouts with Akainu, "blocked a two-handed downward swing from the giant Vice Admiral John Giant with only one hand, and prevented a massive paddle ship (captained by Squard) from further advancing using only one hand." So he is super strong even without his DF. He probably could go toe to toe with Garp even without his quake ability.

I have trouble rating his defense. He showed to have tremendous endurance. But I don't know how to score him because of deteriorate health. But his Busoshoku Haki (even though manga didn't really show it) played a huge role throughout Marineford arc. In the past, he could have dodge or prevent Squardo's surprise attack, and his Kenbunshoku Haki prevent many of Ace's past ambushes. But Marineford Whitebeard seemed to pay less attention on evading attacks.

Movement- He didn't show many speed feats but he did snuck up on Akainu despite Akainu has Kenbunshoku Haki. I may rated him a 4 instead a 4.5. He was also shown to be able to jump extremely high to fight against the giants. The reflex score is similar to the Regeneration/ Evasion score but the different is because he is in poor health (for Defense).

The Mind- Whitebeard had shown to be very intellectual competent especially over war tactics as he was able to handle the genius strategist Sengoku the Buddha. He is also an experienced veteran of the New World.