Monday, 18 June 2007

Real Fantasy

Robin McKinley's The Hero and the Crown is one of the books on the Newbery list I have most dreaded reviewing. When it comes to qualities that make a book the hardest to review, this novel has all the bases covered. I have read and reread it so many times over the past 20 years that it’s difficult to dredge up any even quasi-objective thoughts or fresh impressions about it. I love it and pretty much everything else McKinley has written, and I’ve already covered one Robin McKinley book in an earlier review, so my reserve of non-groupie-like praise for her work has already been exhausted. However, I am in a reviewing mood today and this review has to be written sometime if I’m ever to get through the Newbery winners list, so here we go.

I first read The Hero and the Crown 20 years ago, at the age of 13. I never related to Aerin, never felt I was like her, never wanted to be her nor even to be friends with her (even supposing that she would, theoretically, have wanted to be friends with me), never imagined myself a part of her world as so often did with my favourite books. All I knew was that she and Damar sucked me in and roared and clashed and happened all around me.

The Hero and the Crown, to try to sum it up briefly and without spoilers as per the reviewer’s rule book, is about Aerin, the daughter of a king of a country that is half magical fantasyland and half medieval. Aerin a bit of a misfit, though I hate to use the word, because it might lead to my using “ragtag” and “lovable” and because it smacks of Disney movies involving bands of lovable, ragtag misfits and I don’t want Disney or anything it spawns even that close to anything McKinley ever wrote.

So I’d better say that Aerin is somewhat at odds with her environment because her mother was a commoner who was suspected of being a witch and because Aerin has the kind of crankily independent personality that would pretty much guarantee her being at odds with any environment, anywhere. The people of her land and most of the royal household look askance at her, and she looks askance back. Aerin grows up in a melee that never knows what to make of her, and so she has to take matters into her own hands and make something of herself – retraining a lamed war horse of her father’s and inventing a new way to ride, learning how to use a sword, discovering a formula for dragonfire-proof salve, exterminating dragons, becoming a saving presence for her cousin and heir to the throne Tor, and eventually mustering all these acquired skills in defense of her country and people at a time of great dangers.

McKinley is probably incapable of creating a princess that is anything like the popular storybook conception of one. For Aerin’s world McKinley even ditches the word princess in favour of her own original royal hierarchy and terms. Aerin and her cousins are all ranked as first and second sols and solas and there are some political manoeuvrings and attempted sola climbing. Aerin, by the way, was born with more than her fair share of her father’s political acumen, though mostly she can’t be bothered to use it. Galanna, Aerin’s cousin, is more of a fairy tale stock character (specifically in a nasty stepsister sort of way), but even she is has some intelligence and depth and her tussles with Aerin are satisfyingly evenly matched, bring out the worst in both of them, and usually end in some kind of draw. McKinley shows the same inventiveness when it comes to Aerin’s heroic actions. Aerin's achievements are never unproblematic, and never win her the unqualified adoration of her people as it might in a lesser book. Luthe, the mage whose help she seeks (a mage being a sort of wizard with advanced training), finds his magical practice a complicated and troublesome thing and is just as subject to mistakes and impulses as any else in the book.

The last review I wrote and another one I am working on now have left me pondering the role of fantasy in our lives, and the qualities which make it satisfying. It seems to me that the more richly detailed and nuanced a fantasy is the more absorbing it will be. A princess may be as beautiful as she is good, but that won’t make her interesting. A reader doesn’t know – or want to know – Princess Goodie Gum Drops the ways she does Aerin, with her badly darned stockings and her rueful take on life. The paradox of fantasy is that the more real it seems, the more completely one can escape into it. A good fantasy world must be as rich in detail and as multilayered as the real world we inhabit. McKinley understands this, and that is why The Hero and the Crown and all her other books are unfailingly a world in themselves.