This would allow us to keep her as a debuff and utility caster, retain some measure of accuracy, and not change her Focus above the standard 4. I chose 6 instead of 7 because, at this stage, she's still just a powerful Warwitch instead of a full Warcaster.

Post by tiberius on Apr 16, 2018 13:40:59 GMT

Once you give her both the MA 6 and the ghost walk, she probably just became OP. With Focus 4 and those two spells, I would play the bajeezus out of her. She would have both offensive and support utility.

Post by Kavrae on Apr 16, 2018 13:45:12 GMT

Post by tiberius on Apr 16, 2018 13:52:54 GMT

Here is another OP option: give her necromancy like the Deathjack. While in a warcaster's control range, she can cast any of their spells (restrictions apply) with her 4 FOC. Only, she isn't an attachment and she isn't in a warcaster's battlegroup...so it breaks as many rules as having FOC and an MA score.

Post by Kavrae on Apr 16, 2018 16:02:14 GMT

You know what would be a great debuff that you’d usually wanna throw at a low Defense model anyway. Parasite. Parasite sounds like it might be pretty good, even on a Focus 4 model.

looks like the Cryx players shot themselves in the foot a bit...

Eh, that's what the CID is for. Trying out different ideas in a safe environment. I would be disappointed if we DIDN'T try different mixes of spells and abilities. With any luck, the decision will be reverted.

Post by Aegis on Apr 17, 2018 10:28:16 GMT

Nuovo cambiamento:

PPS_Pagani:

Warwitch Initiate Deneghra

Gain Witch Bond:

Witch Bond 2 6 – – UP No

When target warjack in this model’s battlegroup destroys a living enemy model with an attack, the spellcaster gains the destroyed model’s soul token regardless of the proximity of other models. Additionally, when checking to see if the affected warjack is in its controller’s control range, double the range.

There will be a Dev Talk up shortly concerning Deneghra 0's spell list.

Post by tiberius on Apr 17, 2018 10:38:09 GMT

That...actually opens up a lot of playability for her and her slew of attack spells if she can get the soul train running. It keeps her safer through distance as well. Obviously specific casters don't want the soul competition but there are a few that would welcome her. Captain Aiakos is where I am leaning as he is super focus strapped as he is.

Post by darkshroud on Apr 17, 2018 11:22:38 GMT

That...actually opens up a lot of playability for her and her slew of attack spells if she can get the soul train running. It keeps her safer through distance as well. Obviously specific casters don't want the soul competition but there are a few that would welcome her. Captain Aiakos is where I am leaning as he is super focus strapped as he is.

You mean complete garbage?

Now the package just got that much more expensive when she already requires a node, now requires another jack to kill something.

For what? Something you need to cast turn 2 so you can cast a debuff turn 3?

You can still only boost once on a focus 4 caster. Still not fixing the problem.

Post by Gamingdevil on Apr 17, 2018 11:25:10 GMT

I can see her running some ranged support (Leviathan/Corruptor) in some BI lists with this, coupled with 1 arc node to get that crucial Parasite out. At least she has a reason to take a second jack now, which gives her something to do on off turns.

Can also see myself taking a ranged node or 2: 1 to collect souls, one to hold back.Perhaps even just a melee beater and cast Parasite from herself when the time is right. Threat is still 15" from her starting position and she might be relatively safe if she managed to collect a lot of souls from a Seether for instance, especially if said Seether wrecked everything in sight.Maybe even a pair of flying bonejacks to get the soul train going.

Possibilities are endless! I just hope it turns out as well on the table

Now the package just got that much more expensive when she already requires a node, now requires another jack to kill something.

I don't think it requires an extra jack as much as enables taking another 1, so it's not completely useless besides just being there. You can still get by with taking a single arc node and even though you might not want to upkeep the spell, you have the option to use it for the Extended Control to get to back arcs which might keep it safe. If it doesn't/won't, just drop it and use the focus to boost?

Options is what this spell is about. Deneghra was never really underpowered, just boring and giving her options makes he less boring.

Post by tiberius on Apr 17, 2018 12:32:52 GMT

I think double control area is a powerful and versatile tool for a journeyman warcaster as it keeps them safe and protects your investment of a warjack as the journeyman is much harder to get to and kill. Not much has a threat range of 16"+ in the case of a melee warjack and if you are just tooling around with a leviathan or something, that is up to 29" back for the focus battery.

The soul thing is admittedly very corner case but can be handy on a 4 FOC caster that has to boost to hit all of her offensive abilities. With no limit to souls and something like a seether collecting them, or a harrower (the spell over rides the harrower's own collection ability), you can get multiple souls allowing that venom spell to now have multiple boosts (assuming you also have some sort of arc node with her or are playing closer to the front than previously mentioned).

If she is gaining that and not losing anything, I am pretty happy with it.