Former Pixar artist Neth Nom explains why he used the game engine Unity to render his new short film. The post The Animated Short ‘Sonder’ Chose An Unconventional Rendering Solution: Unity appeared fi ... Read more

The Oscar-nominated duo talks to us why they wanted to make their latest project as an interactive storybook app. The post Smith & Foulkes Try Something Different With An Animated Storybook App a ... Read more

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