Patch 2.1 — Art Tools

The beta test is finished, and with Patch 2.1, our new StarCraft II Art Tools are live and available to you. It’s a complete package of plugins for 3ds Max, a large number of StarCraft II source art files, and all the documentation and tutorials you need to get you started.

These aren’t just some tools that we’ve whipped up. These are the exact same tools that our very own development team used to create Heart of the Swarm. The full capability of the StarCraft II engine is at your disposal -- to do with as you see fit.

If creating new models, textures, particle effects, animations, or any other 3D art asset for the StarCraft II engine sounds appealing, then make sure you meet the system requirements, and click below to start downloading the StarCraft II Art Tools.

If a 3ds Max 2011 installation directory is not found, all StarCraft II Art Tools files will be installed into the directory specified for tutorial and example files. To manually finish the installation, please follow the directions in README_SC2ArtTools.rtf

ImportantNote: If you had previously installed StarCraft II Art Tools during the Heart of the Swarm Beta, your tools could still be pointed to the Heart of the Swarm Beta executable. After installation, please be sure to reset the SC2ArtTools build path to your retail build folder via SC2ArtTools > Export > Set BuildPath in 3ds Max 2011.

Also, if you have made any modifications to example files, you should back them up before installing a new version. StarCraft II Art Tools Installers replace all example files and may overwrite your changes.

If you used default paths during installation, these files would have been installed to one of the following folders: