A Journey to Becoming a Critical Design Ethnographer

The Last Good Man in Town progress 1

Work for this has been slow due to outside events (family and a research paper).

However, I’m gotten great feedback from relatives and have been working on adding extra content for Shawn, Gary’s (the character you control) son.

I’m also thinking of revisiting my points system for bonus endings and would love feed on the back end of it since I feel that despite having options for dialogue and earning up to three bonus endings, there can be more done.

Current build has been cleaned up for typos, has a ‘tutorial’ introduction (requested by non-gaming family members) and added background images. It’ll be interesting to see how this influences how people experience the game.