SCENARIO
In "Get a Life" you embody Alexander Zemlinsky, a subway technician suffering from leukaemia.
Alex is not, unlike the protagonists in most games, an invincible super-soldier. But you wouldn't call him normal either, because there is something in his past that connects him with the events that are about to happen in the course of the story (we want to keep the suspense, so nothing more on that...).
FEATURES
* GaL will run on the latest version of the Source Engine, so that means you'll see HDR and the enhanced shadow system (as seen in HL2: Episode 1) in "Get a Life" as well
* To give the player the best gaming experience possible, GaL will offer a custom HUD, an innovative healing system with several damage zones, drugs that will trigger a "bullet-time" effect, upgradeable weapons and enhanced enemy AI
* About 11 hours of gameplay
* 24 maps with varied environments
* 61 characters
* 13 weapons

-The joins the dev team as mapper and graphist. -The new interface (HUD) is tested in the internal dev-team version ( alpha 5.0) : prepare yourself to change your way of gaming ! -Before the release of a new trailer, we propose you some maps and WIP weapon models screenies. -We are currently recruiting

-The M@p0uze joins the dev team as mapper and graphist.
-The new interface (HUD) is tested in the internal dev-team version ( alpha 5.0) : prepare yourself to change your way of gaming !
-Before the release of a new trailer, we propose you some maps and WIP weapon models screenies.
-We are currently recruiting modeler, 2D graphist and animator... Contact us !