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The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city.

In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before.

Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive
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In Dead Space 2, engineer Isaac Clarke makes his return in a blood-curdling adventure on a space installation known as "The Sprawl." The lone survivor of a horrific alien infestation, Isaac finds himself confronting a catastrophic new nightmare. Battling dementia, Isaac will do whatever it takes to save himself and dominate the relentless enemy onslaughts. Equipped with an arsenal of tools to dismember the necromorphs, Isaac faces the challenge head-on.

Remember E3 2010? It was kind of a big deal, but that doesn't mean the videogame industry slows down at all afterwards. In fact, the months following E3 tend to be just as packed with events as before E3. There was Comic-Con a little while back, Tokyo Game Show is on the horizon, and PAX isn't that far off. But in the middle of all that is a gigantic game show that takes place in Cologne, Germany call
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Welcome to the city of Columbia. Floating amongst the clouds, cruising far above sea level, this is a place unlike any you've ever seen. Please enjoy your voyage...

The third game in the popular Bioshock series, BioShock: Infinite breaks away from the underwater setting of the first two games to take players into a floating city held aloft by dirigibles. The game is set in 1912. You play as Booker DeWitt, a disgraced former private detective who's picked up a new case. Your goal is to find Elizabeth, a young woman who's gone missing and return her unharmed. The only problem is that she's being kept on this flying city. Columbia was once a symbol of America's success as a nation, floating around the world as a traveling World's Fair, a marvel of human innovation. But strange things have happened since Columbia's unveiling in 1900, and now the ci
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Ubisoft has confirmed to IGN the title of the next Assassin's Creed game.

A purported GameStop reservation placeholder card for Assassin's Creed: Brotherhood has been leaked early by an employee. Ubisoft said the image below is authentic and that they'll have more information next week.

The game will be released this fall for PC, PlayStation 3, and Xbox 360. The details listed on the back of the card align with what Ubisoft has already confirmed, such as the inclusion of Ezio and the location, Rome.

"Live and breathe as Ezio, now a legendary master assassin, in his struggle against the Templar order. Lead your own brotherhood of Assassins and strike at the heart of the enemy. Rome," the card says, according to Kotaku.

"And for the first time, take part in an innovative multiplayer layer allowing you to embody an assassin of y
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The First Templar follows the story of two characters -a French Templar, and his companion, a noble lady who has been proclaimed a heretic. Taking control over these two unlikely allies, the player must uncover the mysteries behind the Templar Order, play a role in a grand conspiracy, and discover the secret of the Holy Grail. The First Templar features both single player and co-op modes. When playing solo, the player can switch between the two characters, leaving the control of the second hero to the game's AI. At any moment a second player can join in and take control of the AI controlled hero.

It's been a long while stuck in the wilderness for F1 fans, but finally, Codemasters are on the verge of releasing a new F1 title for PC, PS3 and 360. Can it live up to expectations? We caught up with Stephen Hood, Chief Developer on F1 2010, to find out.

IGN AU: The F1 racer used to be a staple of the videogame landscape, but it's been a while since the last 'next-gen' F1 racing game. Why do you think there's been such a gap between F1 titles? And how big a step up is this going to be from the F1 games of the past?

Stephen Hood: It is about time that F1 came back to gaming and we want it to come back with a bang. The license had gone a bit stale and needed reinventing from a gaming point of view.

We actually signed the FORMULA ONE license back in April 2008 and began the early design work soon after that with the
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We're getting into the holiday release season, and you know what that means: it's time for the high profile, big budget first-person shooters to hit the market. Bungie's Halo: Reach is already out and Treyarch's Call of Duty: Black Ops is in November, and in the middle sits Medal of Honor. The name isn't new, but this subtitle-less version of the game represents a reset for the franchise. Traditionally, it'd been set in World War II, but like Infinity Ward did with its Call of Duty franchise, EA's bringing Medal of Honor into modern times.

Development isn't taking place all in one studio. The multiplayer component is being built by DICE, the studio behind the Battlefield franchise. Only a limited number of modes and maps have been shown off so far, playable in a beta that started up a few months ago. The single-player portion, which fol
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The Microsoft press conference is already in full swing here at E3 this year and already some exciting news has emerged from the conference. After Call of Duty was shown, legendary game developer Hideo Kojima took the stage to give us the very first taste of gameplay for Metal Gear Solid: Rising. The game, according to one of Kojima's producers, revolves around the phrase Zan Datsu. Zan, in Japanese, means "to cut," while datsu means "to take." This phrase will inform us how Rising will work.

The first segment of the demonstration featured a large cybernetic soldier carefully patrolling a dark factory with a massive arm-mounted gun at the ready. The soldier looked similar to the FROG soldiers we saw in Metal Gear Solid 4, but quite a bit bigger. A burst of movement can be seen in the rafters and the soldier responds accordingly, unl
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Two Worlds was a laughing stock. There's no point in pretending otherwise. A vaguely Oblivion-esque roleplaying game, it reliably failed to match its ambition with its budget, resulting in a buggy, bizarre thing with a script seemingly written by a madman drunk on tramp juice. The one thing it did get right was timing - fairly hot on the heels of Oblivion, and something a little refreshingly different in the 360's relative youth. Also, it let you strap multiple swords together to make one even better sword. There's no arguing that that's a bad idea, right? Snickerfest it might have been, but the 2007 RPG sold well enough to warrant a sequel , one that we're told will be much, much better: built new from the ground up, rather than being simply more Two Worlds. That's your cue to stop sniggering at the back and pay attention.

The great vaporware saga of Duke Nukem looks to be coming to a close. At PAX this morning, 2K and Gearbox turned gamers loose on the first stage of Duke Nukem Forever. Let me repeat that for the non-believers: Duke Nukem Forever is real and it is an actual playable game. I half-expect to now to see Sasquatch walking down Pike Street in downtown Seattle.

Before getting hands-on time with Duke Nukem Forever, Gearbox CEO Randy Pitchford talked to us about how the developer became a part of the Duke saga. After some persuasion, Gearbox was offered the keys to the beleaguered game (it has existed in one form or another for over a decade) and Pitchford jumped at the chance. "To us, it felt like D
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