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Just-In-Time Arrival

Just-In-Time Arrival

Cost: 3m; Mins: Martial Arts 2, Essence 1; Type: ReflexiveKeywords: Combo-OKDuration: InstantPrerequisite Charms: None
True heroes have a way of arriving in the nick of time. This Charm may be activated upon rolling Join Battle, and adds (Martial Arts + Stunt Rating) dice to the hero’s Join Battle roll. Additionally, the hero’s may instantly move (Martial Arts + Stunt Rating) yards at the time that he activates this Charm, as long as he moves either toward an enemy or toward someone he wishes to protect. The stunt enhancing the Join Battle roll in question must be flashy and impressive – leaping in front of an ally, cloak billowing in the wind, is entirely acceptable, but simply drawing a sword and waiting is not.