If you want to get that many spellls you're going to end up very light on epic abilitites though, and have no other purview boons either. I've never been a fan of specialising to that degree, as it means outside your chosen field, you're going to find it a lot harder to do anything. I like magic myself, but I'd rarely take more than 2 or 3 spells to start with.

Given that the points reduction only applies on the initial 10 knacks / boons, any bonus spells / boons / knacks are still going to cost 4-5BPs

You would have no problem with my character spending 2 BP in magic and gaining 10 -- 1 and 2 dot magic spells?

What is considered a relic for unarmed combat? The character's hands? Feet? Arms for clinching? Body?For melee you have weapons, same for Markmanship and even thrown. What do you have as a relic for unarmed besides Brass knuckles [which technically can be considered a weapon]?

The only way I have found using RAW is nothing to add +dam+acc+def to unarmed. I would prefer not to have Jack Use a weapon.

A relic can be any item. It doesn't have to be one actively being used to grant the bonus. It could be a ring, a necklace, a pair of sunglasses, but it still grants the bonus.

You would have no problem with my character spending 2 BP in magic and gaining 10 -- 1 and 2 dot magic spells?

I think we may have crossed wires somewhere. Using the core charater building, a character gets 10 dots that the can distribute between epic attributes and boons. From those 10 points, an epic attribute costs 1 dot, a level 1 boon costs 1 dot, and a level 2 boon costs 2 dots (as written). For my character creation, that level 2 boon only costs 1 dot, not 2.

Any additional epic attributes or boons (including spells) cost either 5 BPs, or 4 if a favoured one.

If you want to spend the 10 free Boon and Epic attribute points on spells, you could. You would be able to get 10 rank 1 or 2 spells, but you would have no other purview boons, and no epic abilities.

A relic can be any item. It doesn't have to be one actively being used to grant the bonus. It could be a ring, a necklace, a pair of sunglasses, but it still grants the bonus.

So you still need an item to grant +dam to unarmed. So a ring or Tattoo could be a 3 dot relic that grants +3 acc to unarmed? Would that apply to Heavy Unarmed? To Clinch attacks? Could you have another item that grants +damage?

I think we may have crossed wires somewhere. Using the core charater building, a character gets 10 dots that the can distribute between epic attributes and boons. From those 10 points, an epic attribute costs 1 dot, a level 1 boon costs 1 dot, and a level 2 boon costs 2 dots (as written). For my character creation, that level 2 boon only costs 1 dot, not 2.

Any additional epic attributes or boons (including spells) cost either 5 BPs, or 4 if a favoured one.

If you want to spend the 10 free Boon and Epic attribute points on spells, you could. You would be able to get 10 rank 1 or 2 spells, but you would have no other purview boons, and no epic abilities.

Does that help clarify things?

Maybe we did cross wires or maybe it is just a blonde moment for me? Okay by your house rule If I spend 2 build dots on a purview the character gains the 1 and 2 dot boon. Which is cool and I like.If I spend 1 dot on the magic Purview she then gets a 1 dot spell? If spending 2 dots she gets a 1 dot and a 2 dot spell? The way my head was reading it was different

Maybe we did cross wires or maybe it is just a blonde moment for me? Okay by your house rule If I spend 2 build dots on a purview the character gains the 1 and 2 dot boon. Which is cool and I like.If I spend 1 dot on the magic Purview she then gets a 1 dot spell? If spending 2 dots she gets a 1 dot and a 2 dot spell? The way my head was reading it was different

If you spend 1 dot you get one spell. It can be a level 1 or a level 2 spell.

To any attack that uses that particular (Attribute + Ability) roll. Keep in mind that extra successes on the attack mean additional damage dice on that roll.

I wasnt asking about adding legend to a roll here Hairy. For 1 dot you can add +1 acc or +1 dam or +1 def to a weapon. Just like you can spend 1 dot and add +1 DV or 1 dot for +1B/+1L to amor/clothing.

I was asking on What would I place 3 dots of +3 acc? Must it be a weapon okay as an example would these relics work for you?On right hand/arm a tattoo that gives +3 accuracy to all unarmed attacks. 3 dots of courseon Left hand/arm a tattoo that gives +3 damage to all unarmed attacks. 3 dotsThen any item that gives a 1 dot add legend to dex +brawl attack.

No, but that power adds a number of dice equal to the users legend to any roll. It's a 1 dot power that will scale with the character, and be a better points investment than a single +1. At legend 3, its adding 3 dice to your attack for 1 dot of relic ability.

If you want to use this ability for unarmed combat, add the power to the dex + brawl roll, and you're sorted. If you really want to add a further relic to add additional accuracy or damage, you can do that too.

Generally speaking I prefer relics to be physical items rather than tattoos.

No, but that power adds a number of dice equal to the users legend to any roll. It's a 1 dot power that will scale with the character, and be a better points investment than a single +1. At legend 3, its adding 3 dice to your attack for 1 dot of relic ability.

If you want to use this ability for unarmed combat, add the power to the dex + brawl roll, and you're sorted. If you really want to add a further relic to add additional accuracy or damage, you can do that too.

Generally speaking I prefer relics to be physical items rather than tattoos.

okay! earlier when we were discussing the knuckles and the the range unique power you said

Quote

Yeah, it looks like it would. Effectively you'd still be making a melee attack, just out to a short distance.

Did you mean brawling? Or does it become a melee attack when range is added. Jack has nothing in melee combat so I was checking?

You said that a 3 dot add legend to dex and a 1 dot add legend to dex+ brawl you would allow and stack. How about 2 that have 1 dot add legend to dex+brawl?

Hairy you suggested maybe my character would benefit from changing one of more virtues but there is a plenty. I am not sure how to work it though. It says "Characters who possess one or more Virtues that are not part of their pantheon's Virtue set pay one additional point when gaining or increasing Boons granted by their parent God or pantheon". What point? Is that for the design/build points including bonus points or is this for exp points spend or both? Would it include the pantheon specific purview?

Melee was a poor word choice on my part there. I meant it in terms of not ranged combat, and didn't distinguish between armed and unarmed. I should have used brawl, so that was my bad.

Well, I don't think there is anything in the rules to stop you using the same relic ability twice. Its not somethat that would be commonly done, but in this case I'll allow it. You might as well make it one relic with two dots worth of power.

Judging by the wording on that sidebar, it sounds like its for boons gotten after character creation, so I would say it refers to normal xp spend. PSP would be more expensive for a character to increase if they didn't have aligned virtues. I'm pretty sure its impossible to get access to someone else's PSP.

Melee was a poor word choice on my part there. I meant it in terms of not ranged combat, and didn't distinguish between armed and unarmed. I should have used brawl, so that was my bad.

Well, I don't think there is anything in the rules to stop you using the same relic ability twice. Its not somethat that would be commonly done, but in this case I'll allow it. You might as well make it one relic with two dots worth of power.

Judging by the wording on that sidebar, it sounds like its for boons gotten after character creation, so I would say it refers to normal xp spend. PSP would be more expensive for a character to increase if they didn't have aligned virtues. I'm pretty sure its impossible to get access to someone else's PSP.

*laughs* I may be done for now Hairy thanks for being patient. If that silver knuckle hand thingy's unique power is used to make it able to do things at reach. It would take the characters action to do so correct? after all there is a 4 dot that animates a relic [which I have considered since it might be fun to have a hand able to do things on its own with only limited direction]. Though weirdly the golden servant is only 2 dots and does a heck of lot more.

well yea that is kinda how I was thinking which kinda throws a wrench in things since that is a 5 dot boon! Would that work as a guide line for how she used the hand and still be 1 dot?

Qi Hand allows for up to (IIRC) Legend actions at once. The hand is going to be limited to a single action, and has physical restrictions which the Qi Hand power does. I think Relic 1-2 is probably about the right ballpark for it.

Qi Hand allows for up to (IIRC) Legend actions at once. The hand is going to be limited to a single action, and has physical restrictions which the Qi Hand power does. I think Relic 1-2 is probably about the right ballpark for it.

I picture it acting something like this

Lol yea I kinda saw it as that as well... Currently it is designed as a 1 dot with range equal to legend x5 yards?

At your suggestion, I will be expressing interest as someone who basically knows nothing of Scion, but is willing to learn. It may take some time to figure out how the system works and find a character sheet or something to help build my own.

My apologies for the double post, but I wanted to go ahead and post my character and make sure I am getting everything right so far and get thoughts and opinions from everyone. Also, Hairy, I spent a few hours looking up information, but I wasn't able to find all of it. I have some questions marked in red in the Character Sheet itself. Thanks for taking the time to look over this and for having the patience for someone just learning this!

Stuff bought with XP has a diiferent cost to that bought at character creation. Plus I have some slightly non standard character creation stuff, which is listed in the opening post of my game OOC thread. The link should be slightly up-thread here.

Stuff bought with XP has a diiferent cost to that bought at character creation. Plus I have some slightly non standard character creation stuff, which is listed in the opening post of my game OOC thread. The link should be slightly up-thread here.

Alright. I was also informed that apparently I was incorrect when working with Attributes and new characters cannot have above three in them without expending Bonus/Freebie Points and/or Exp. This is my first draft. Below is the updated one according to the new information that AndyZ provided me.

So, at the moment, I am working on figuring out Birthrights (Creatures, Followers, Guides, and Relics). It seems that Creatures and Followers aren't useful compared to Guides and Relics, though I don't really know why as I have been playing around with the idea of bringing in a swarm of monkeys to instill chaos on foes (stealing weapons, pickpocketing information, and other similar ideas). As for Guides, I sort of get them, but I don't know much in that regard. As for Relics, they are basically magical items, no? I will have to think of Relics (unless there are per-designated ones to pick and choose?) that fit the character I have in mind.

Now, since I learned that characters start at Legend 3 (not 2 like I thought), Epic Attributes and Boons (No idea what boons are exactly) can only be level 2 max. From what I understand, Epic Attributes are major boosts to the regular attributes, correct?

I'm still not sure about the Virtues aspect beyond the fact that the Celestial Hierarchy's Virtues are Duty, Harmony, Intellect and Valor. Andy said something about focusing on Valor, but I really don't understand the Virtues enough to know why.

As for the Freebies, I think I saw a 'spending chart' on them when looking up my character sheet walkthrough that I am using, so I think I have that down. However, Andy said that new characters start with 50 Exp, no? I have no idea how to 'spend' that on increasing my character's Attributes/Abilities and similar.

Followers can be useful, moreso at Hero levels, to provide skills that the character doesn't.

Relics are magic items, some of which can grant access to different purviews. Purviews are the schools that boons come from, if you want to think of boons as spells (that's probably the simplest way to do it).

Epic attributes are the manifestations of the characters divine abilities. When you buy an increase in the characters epic ability, you get a scaling up of power (automatic successes when using that ability), as well as knack (superhuman ability of some kind)

Virtues are kind of defining characteristics for the character. Most are likely to be in line with those of their parental pantheon, though its not essential.

XP is earned normally through gameplay. By starting the characters at Legend 3, in my game they've had an adventure or two before now, hence they also get some XP to spend. It's spend on the same things as during character creation, just the costs are different. And you can't buy birhtrights with XP, so if you plan to advance in a certain way that requires a particular birthright, buy it at character creation.

At your suggestion, I will be expressing interest as someone who basically knows nothing of Scion, but is willing to learn. It may take some time to figure out how the system works and find a character sheet or something to help build my own.

So, for the moment, I shall bookmark here.

I'm glad I'm not the only one. I'll be working my sheet today since I don't have work. <3