007 Nightfire was the follow up to 2002's Agent Under Fire, which once again reprised Bond in a first person shooter featuring another fictious storyline exclusive for the game. The game played in a very similar structure as Agent Under Fire, featuring an assortment of missions mixing in first person shooting, on rails sequences and driving missions, which resulted in Nightfire feeling more like a polished update due to its lack of true innovation. Despite this, the game proved to be popular and was a good title in its own right, and this time around included the then new Aston Martin Vanquish from Die Another Day as a playable vehicle in a couple of missions.

Unlike that of Agent Under Fire, Nightfire finally acquired the license to feature a spot on likeness of Pierce Bronsnan, yet strangely the game didn't feature his voice:

By the way, a few of this games vehicles are taken straight from World Racing without any changes. There is a Mitsubishi MPV and a Transit van that are identical to the ones on World Racing, which is interesting....

This is actually an L3000. LG63 is a six-wheeled truck, while this is four-wheeled. The car listed as an L3000 is actually a Kfz.15, most likely a Horch. I suggest the name should be changed into Mercedes-Benz L3000.

Agent Under Fire represented the, at the time, next generation debut of James Bond for the PS2, Xbox and Lunch Box (Gamecube ), in the traditional role of a first person shooter. However, unlike previous titles, Agent Under Fire was not a film tie-in, and instead placed Bond in a fictional storyline exclusive to the game which would also be carried forward to successive titles Nightfire and Everything Or Nothing. Whilst by no means ground breaking, the game did do an admirable job of capturing the James Bond atmosphere with suitable music, voice talent and gadgets. As for driving, players were able to get behind the wheel of classics such as the Aston Martin DB5 and BMW Z8, as the game incorporated a nice blend of driving and on rails shooting levels that were some of the highlights of the game.

Along with the storyline, the game featured a fictional Bond without the use of an authentic Pierce Brosnan likeness or voice - the result was rather odd as it attempted to mimic the likeness of Pierce, but failed.

I think I remember playing Super Chase: Criminal Termination on a ferry one time. I recall that at the start of every mission you got a message from "Nancy" who described the criminals, their felony and their car. The only damage you were able to see was the damage of the hood and the shattered glass of your car. Great find there, SWF!