We have decided that this game will be developed using Java! Hopefully this allows for more flexibility when it comes to platform support. Anyways we are going to use Java for our game, The Java IDE has a lot of features and even for features it doesn't have there is probably a library you can download for it. Thou because using this takes more steps than GameMaker the game will expect longer development times. And the development times are already going to be long, Because I want the story to make sense and I don't want to spoil the original story I am going to remake the original story and add our story to the end of that. It's going to take a while, yes, but in the long run it will have been worth it!

Hello guys, Just so you know, the original topic was locked because I was "Spamming".... So here is where future update news and other stuff will be posted. So news wise, I am not working on the game just yet. I joined a project for an Undertale fan game called Underfalls. The GameJolt to that page can be found here. Hang tight I promise that I will finish this game!

Hey guys I am releasing a demo! It will be found on the gamejolt page, It's treasure town but without npcs...
Working on room transitions and music transitions, After that I will work on dungeons.
Hey guys, I decided to make the game where you can add your own mystery dungeons and items, Once I get the feature working I will make a tutorial on how to do this. Also with this feature try not to go to crazy with the amount of sprites you add because every time this sprite gets drawn GameMaker performs a texture swap and doing thousands of texture swaps at a time greatly damages the performance.