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Wednesday, 21 September 2011

Dawn of Fantasy

23-SEP-2011

In Dawn of Fantasy, you will follow the path of an impoverished country squire, Lord Harthram, as he joins the King's army in search of a simple wage, only to discover a desperate and bloody war with the Orc realm of Gokkholm is about to erupt. The human kingdom of Teria is led by an untested, self-absorbed nobleman, Prince Erian the 3rd. As The War Without Kings spirals out of control, Prince Erian must pass through the fires of youth into manhood under the tutelage of his father's military adviser, a rough-necked knight, and a profane half-dwarf soldier. Meanwhile, a mysterious conspiracy leads the Three Orders of Wizards to the distant realm of dragons, while human traitors, elven allies, and rogue pirate clans all contribute to the cataclysmic conclusion.

Vivid 3D World – Advanced rag-doll physics and bloom effects with 100+ different objects and environments

Epic Fantasy Battles – Proprietary game engine supports thousands of units per screen, packed with top of the genre RTS tech, including wall-walking, map technology, and LoD

Day/Night Combat – Brings contrast in gameplay and overall strategy

Three Distinct Races and Civilizations – Elves, Orcs and Humans

Intense Single Player – Innovation and showmanship delivered in 30 hours of non-linear narratives

Competitive Online Skirmish – Up to 6 players, with various gameplay modes with guild and user-made scenario support

Persistent MMORTS Simulation Mode - Never-before-seen in the RTS community, this original MMORTS concept creates a new kind of MMO experience, similar to the questing & PvP structure of MMORPG games, but with RTS gameplay at its core