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TEW 2016

So the newest edition of one of my favorite games dropped was released today in demo form. The full version of TEW 2016 comes out in a week. For those who don't know, its a wrestling booking simulator by the same developer who's been doing it since EWR. Its a more in depth game than EWR ever was, but there are a lot of optional features now that streamline the experience. The demo is out already and the full game will be released on May 2nd. Check out the Grey Dog website below.

Glad you asked. Its a text-based wrestling booking simulator. Imagine the WWE2K16 Universe Mode, but with far greater control. It is, however, less visual. You don't get to watch the match play out. But you can run any company that is in the dataset. You can run it as the booker only, where you can have rules to follow set out by an owner, or as the owner-booker and answer only to yourself.

So what has changed?

Literally far too much to list. The game has an in-game list of changes and adjustments that numbers about 300. The vast majority of those were suggested by the TEW community. I will list a few:
-alliance championships, which allows for the emulation of the NWA World championship
-many game features are now optional, allowing for greater individual control over playing style preference
-greater control over child promotions, like NXT
-many more interactions with the talent
-auto-booker
-completely revamped broadcaster system

Why does the game come with a bunch of fake wrestlers and promotions?

Simply put, licensing reasons. One of the earlier versions by the same developer is Extreme Warfare Revenge, which used real wrestlers and promotions, but it was freeware. As soon as you charge for a game, licensing comes into play.

Now some games in this situation will use a thinly veiled dataset where real world people and teams are just renamed to slight variations, but are still easily identified. Instead, TEW comes with a default fictional universe called the CornellVerse that has quite a massive fanbase. Its a very colorful fictional world with a great deal of history, loads of characters, and a fun evolution over time. Its also the dataset that the game was built to work with, so it runs the best.

So I can't play real world companies? I can't play as WWE?

Of course you can. The game allows for alternate databases to be used (without having to overwrite the default one). These databases are generally called mods. TEW mods are created by the TEW community, and there are plenty of options. Some of them that were created for the 2013 edition of the game included mods starting in 1970, 1983, 1985, 1987, 1988, 1991, 1994, 1995, 1996, 1997, 2001, 2004, and several regularly updated current day mod. Most of these are going to be brought over to the 2016 version of the game.

Two things I will mention on real world mods. One is that the quality and scaling varies a bit. Some are designed to be rather easy to play, while some are meant to be more challenging. Some are very polished and some are released without that polish. So if you try one and you don't like the approach, realize that other mods will be different. Second, it will take a bit of time before properly polished and updated mods are released for 2016. The game does include a database converter so the basic conversion is easy, but adjusting things to account for new features will take time, and most modders want to put out a polished product. If you can't wait, you can download a 2013 mod and convert it over yourself - it will be playable, but don't be shocked when some wonky things start to happen.