Honestly, I've always thought the 'roll 2, pick 1' mechanic was a bit naff. But this is a fantastic way to visualise and wrap your head around how it adjusts the odds for each value roll. It's pretty good.

Bloodknife92 wrote:Wow I can't believe poeple would go to lengths this great just to try and increase their chances to win in a game largely governed by strategy and RNG

Ha ha, I would think that understanding the odds was always a part of good strategy! Besides, odds in 40k are relatively easy to calculate. Games like (now defunct) Dystopian Wars with the exploding die mechanic and varying weapon strengths at different distances take a little bit more effort

K'Pokk wrote:understanding odds is all fine and dandy until people start to complain how the dice "ought to" have behaved

If your opponent things their dice "ought" to roll more 6s, maybe you should check your opponent's dice!

But that's my favourite thing about warhammer, never knowing how fickle nuffle will choose to be, my T'au Commander has killed off both an entire squad of harlequins (5th ed with retinue but still) and killed an ork warboss on a bike in a challenge and next turn could fire both his plasma guns at a squad close range and miss all 4 shots

Bloodknife92 wrote:Wow I can't believe poeple would go to lengths this great just to try and increase their chances to win in a game largely governed by strategy and RNG

I'm not trying to win. I was explaining to a friend of mine why plasma guns are awful, and when he said they were decent at taking out tanks and characters, I wanted to show him that fusion blasters are way more points efficient.

Bloodknife92 wrote:Wow I can't believe poeple would go to lengths this great just to try and increase their chances to win in a game largely governed by strategy and RNG

I'm not trying to win. I was explaining to a friend of mine why plasma guns are awful, and when he said they were decent at taking out tanks and characters, I wanted to show him that fusion blasters are way more points efficient.

Plasma Guns can do quite well against tanks, especially using the S8 D2 overcharged profile. They hit harder than Cyclic Ion Blasters. Melta is of course better up close, but I still wouldn't underestimate the power of a Devastator or Hellblaster squad.

Bloodknife92 wrote:Wow I can't believe poeple would go to lengths this great just to try and increase their chances to win in a game largely governed by strategy and RNG

I'm not trying to win. I was explaining to a friend of mine why plasma guns are awful, and when he said they were decent at taking out tanks and characters, I wanted to show him that fusion blasters are way more points efficient.

Plasma Guns can do quite well against tanks, especially using the S8 D2 overcharged profile. They hit harder than Cyclic Ion Blasters. Melta is of course better up close, but I still wouldn't underestimate the power of a Devastator or Hellblaster squad.