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As a child, I was always considered a bit of a ‘tomboy.’ My closest friends were boys, I refused to wear dresses, I liked to go outside and play in the dirt, and my favorite toys from a very young age were LEGOs. Unfortunately, at the time, LEGOs were branded as a toy for boys. This didn’t stop me from wanting the latest and greatest sets all the time, and holidays and birthdays were filled with the magic that came with each new set I would get to put together.

From pirates to cowboys, deep sea divers to space men, and from knights and nobles to space invaders, I was hooked on every theme I could get my hands on.

It always started out the same: I would get a new set of LEGOs with a specific theme – for example, a pirate set that included several small LEGO figurines along with the building blocks. I would carefully read through the instructions the first time I built everything, and craft the blocks together in a way that mimicked the look on the front of the box perfectly. After it was built, however, was when the real fun always began. The best part about LEGOs, for me, was always the imaginative aspect that came along with it. Granted, I know many people love LEGOs strictly to be able to build and create. I, however, loved playing with them after everything was built.

I was an imaginative child to begin with, always making my stuffed animals and figurines ‘talk,’ and put them in different pretend scenarios. LEGOs were no different, with the exception that the scenarios tended to be a part of whatever the set included. For a pirate set, I would grab the ‘Captain’ figurine and perhaps a ‘First Mate’ figurine, and set them off on an adventure, where they would have to fight off soldiers from the nearby kingdom, and steal gold from the rich, etc.

It’s wonderful to see that the overall branding of LEGOs has taken a turn in today’s world, and can be welcoming for both boys and girls to enjoy. I like to think that building aside, there are still kids today, in the midst of iPads and computer screens and smartphones, who still understand and appreciate the simple pleasures that come with creating something of your own, and using your imagination to truly bring it to life.

Many of the today’s beautifully crafted games and titles that blew audiences away have a distant relative in the PS1 franchise and have been collecting inspirations from that time. Bloodborne and Dark Souls franchises, which ended up as being one of the best video games in the horror/mistery/ adventure genre have a predecesor in one of the most underated PS1 game of all time – Shadow Tower. Released back in 1998, Shadow Tower was an impressive game from Dark Souls developers FromSoftware and definitely the one that you will like to see re-released for the next gen gaming consoles.

You encounter the game as the mercenary by the name of Russ Hardy, who comes back home to the city of Zeptar only to find out that darkness and underworld prevail in his home town. A single-eyed crown used to keep peace in this land and the darkness has overtaken its powers. Determined to free his home ground from evil, Russ enters the center figure of the city – the tower, where the crown is sealed – to fight of demons and restore peace. The player must go through seven levels in the labyrinth-like tower and defeat enemies to succeed at his mission. Shadow Tower is a direct improvement to a very much debated King’s Field, which barely got any reviews in Europe. The game follows the same concept as you roam dungeons and fight monsters on different levels.

While most games like these (survivor/horror games) gave the player a chance to improve on experience points, in Shadow Tower you must collect Soul Points, which allow you to improve your player mental and physical strenght. The natural progression is a key here, as there is practically no logical chronolical chain of monsters you fight. As you gather soul points, your character will improve, thus enabling you to defeat some opponents easier than before. Monsters are scary, creative and certainly difficult to defeat if you don’t apply some tactic to it.

If you are a fan of Diablo franchise, the “weapons-repair“ concept will be old news to you. Using hit points you can repeair some weapons and improve their durability and it is quite a challenge, since most weapons tend to break pretty quick. Gathering money through killing monsters is hard enough, so your hit points is basically the main resource for recycling old weapons for further use.

The graphics of Shadow Tower was very powerful at the game, with about 20 fps frame rate. The environment is dark and highly depressing with even no soundtrack whatsoever. Footsteps, roars, screams is basically the only thing you get while engaging in this game, making it even more scarier for play.

Shadow Tower is mix of King’s Field franchise and RPG superstar Diablo – a game that has proven to be one of the darker games on the PS1 platform. The surviving concept, filled with great graphics and somehow, cheesy plot sumarizes this game which was released at the brink of the century. It is interesting to check the game out, especially if we look at their relationship with the current bestsellers from FromSoftware.

The story of modern gaming includes two almost historical figures – Super Mario and Sonic. Both trademarked by Nintendo, they are easily considered the most popular characters in gaming history and have delivered staggering results in the gaming community. With the release of PS1 and PS2 the rules changed and the figures had to adapt to the newly-founded consoles, so Sonic went 3D. This was not appreciated by the Sonic community and therefore the Sonic Heroes is by some reviews considered one of the less-likeable Sonic games to date but a clear improvement over the Sonic PS1 and PS2 games released earlier.

Sonic Heroes definitely improved in level design and playability and certainly satisfies even the most devoted DreamCast fans out there. What also brings on the great diversity of the game is the option to switch between three characters at your disposal during the game (more on this later). This makes the single run definitely more entertaining and unpredictable.

Sonic Heroes does not involve a single storyline, but rather focuses on four different stories, depending on which team you select. The storyline is manifested only through cut scenes and not applicable to the gaming itself. The teams you select vary from Team Rose to Team Dark and each of them features a significant character from the Sonic universe. Team Rose is essentially easier and more forgiving on some levels, while team Dark requires some advanced skills and knowledge to pass.

In Sonic Heroes, each team consists of three different characters, each of them representing one individual strength – speed, power and flight. While most levels can be completed by each of the characters, some of them require a certain character for a certain location, where his ability is especially needed. It is sometimes hard to maneuver between characters, but a couple of tries of practice will probably do it for you.

The game’s huge flaw is the difficulty of 3D gaming for the Sonic Hedgehog run. It is sometimes too hard to see what is up ahead and therefore you must be very careful. This is remotely better in the older versions of the game, where the 2D presentations ensure that you get clear view of the troubles ahead of you. These camera issues can get pretty annoying and severely damage the overall feel for the game.

The campaign is not really a challenge for gamers and it can be completed in couple of hours. It is possible to complete it over and over again with different teams and that gives it the lasting appeal it desperately needs.

Sonic Heroes is a solid and fun game for fans of the franchise but also for those that are yet to discover the magic of this figure.

There are a number оf gаmеѕ that оnе саn tаkе up. But kееріng іn mіnd thе аgе fасtоrѕ аѕ well, thеrе is one gаmе thаt еvеrуоnе wоuld bе kееn оn trying. This gаmе is known as Jenga. Leslie Sсоtt was thе fоundеr of the game. Since thеn, it hаѕ bееn wіdеlу ассlаіmеd bу people all оvеr the Country and around the world. Thе gаmе Jenga involves a lоt of рhуѕісаl and mеntаl ѕkіllѕ. Onе nееdѕ tо bе саlсulаtіvе tо bе a wіnnеr of thе gаmе. Thе numbеr оf рlауеrѕ tо this gаmе is not limited. Thе greater number of players уоu hаvе, more fun would уоu have.

Mall Madness is a shopping-themed game that has undergone several releases in its nearly 30 years of existence. The game is designed for teenagers and can be played with 2 to 4 people. The object of the game is to navigate a shopping mall, purchase 6 items and be the first to make it back to the parking lot.

Everything I know about shopping at a mall, I learned from Mall Madness. Like a finely-tuned machine of war, the game taught about strategy, prioritizing, budgeting and more in one of the most brutal ways possible. Spend too much money on the first item and you won’t have enough to buy the last item, ensuring your demise. Spend too much time heading to a trendy store rather than a nearby utilitarian store and you will fall behind the pack, getting eaten up with the hype of the mall display.

While some may say Mall Madness teaches bad habits like overconsumption and indebtedness, I say it teaches survival. No 90′s Mall Madness champion can ever walk into a shopping mall as an adult without going into offense-mode. Get in. Find a bargain. Get out. Race to your car and leave as quickly as possible. Those that linger will perish.

Okay, so maybe it’s not that dramatic, but it’s pretty close. As an adult, I look back on Mall Madness with a sense of nostalgia. The fun game I used to play with my friends is now a teaching tool that I play with my kids. There are so many learning opportunities built into the game that it’s easy to see why it was one my parents readily let us have. The game teaches kids to count money, budget, create a prioritized shopping list and stick to it. It doesn’t teach indebtedness, it teaches smart spending.

The lessons taught in Mall Madness can be applied to other areas of life too. Every problem can be solved by creating a plan of attack and persevering through it, even if you keep rolling 1s and all you really need is a 6.

Of course, like any good game, Mall Madness has gone through several updates. One of the best (or worst, depending on your point of view) parts of the most up-to-date version of the game is the electronic voice of the mall. It announces sales, bargains and other useful information. Smart players can listen to the announcements to get the best deals at stores near them so they can leave the mall faster and get to the finish line first.

The key to winning Mall Madness is to have a strong sense of resolve and little to no vanity. Once you have created your plan of attack, the game will entice you to abandon it at every turn. Stay strong, follow your original plan, collect your items and leave to go stand in the winner’s circle.

For anyone that grew up playing Mall Madness, the slow demise of the American Shopping Mall is even more bittersweet. Grab a copy of the game, sit down with your kids and relive a simpler, more adventurous time when shopping malls were the place to be for teenagers.

Although the video game industry is a booming titan in the world of entertainment – worth literally billions of dollars – it owes much of its success to old-fashioned board gaming (even pen and paper tabletop games helped shape the adventure and RPGs of present day)! Surprisingly enough – board game sales are actually on the rise (not to mention quite steadily in recent times) – meaning people are starting to miss actual human connection again!

It may be fun for some to lose themselves in a screen-world full of graphics and pixels – but for those of us that like conversation, stimulation and plain ol’ human interaction – nothing beats a board game. People of all background can gather around a table to socialize. Children can play while learning. Adults can mingle and connect. The last time we checked, the television doesn’t offer anything but pictures in return for its company.

Another huge thing missing from the digital world is the creativity of the user. Although you may be able to play in OTHER people’s worlds – with board games, all you need is some paper, pencils and scissors to begin designing and creating yourself. People have become so complacent with simply being told what, where and when to play that they’ve lost sight of their inner child. A little glue can turn some printer paper into your OWN magical world.

It’s not to say that video gaming is “stupid” or “bad” – it’s a fascinating, amazing technology that not only entertains but employs creatives world-wide. It’s just that the smell of a board on the dining room table, the laughter of your friends and family and good old fashioned fun can NEVER be replaced.

Click on the games below Amazing Race Board Game and NBA Live Video Game. Which one do you prefer?

Girls get to perform silly stunts or share secrets with the group to gain points. Points are used to buy fortune cards and the first girl to collect all 4 fortune cards won.

As a child of the 90s, this game was pretty much all the rage at every sleepover I ever attended. While the game was designed to be revealing, the makers probably never realized how revealing it would actually be. Secrets aside, you can tell a lot about a girl based on how she played the game. For example, there was always that one girl who would never play a truth card and would always act like her secrets were too scandalous to breathe a word of. She’d take a zit sticker to pass on the turn, sitting for hours on end with her face covered in little round dots. There would also be a group jokester that would go above and beyond on stunt cards. Then there was the girl that seemed to be shameless, telling secrets, performing stunts and doing whatever it took to win.

I was that girl.

But it wasn’t always fun and games, no there was a fair amount of strategy involved. While the other girls were giggling about first kisses and dream jobs, I was strategizing. Like any other board game, there were ways to win and I knew them all.

There was no rule saying I had to tell the truth, so when a truth card came up and the secret wasn’t something I was willing to share, I’d dip into my imagination and make something up. The key was to make it believable enough that nobody would question it, but not interesting enough that they would share it. I was a magnet for the question about which boy I had a crush on. This one was a breeze to avoid! My family would travel cross-country every summer to visit my dad’s family, so I simply said there was a boy that lived next door to my aunt that I met over the summer and simply couldn’t forget. They’d ask a couple questions – what does he look like, what’s his name? I’d make something up and we’d move on. Nobody knew him and Facebook wasn’t a thing yet, so it was forgotten in a day or two. I’d get my points and nobody would be the wiser.

The stunt cards were a little harder and my absolute refusal to sing in front of people (childhood trauma) necessitated a few zit stickers from time to time. Still, I always seemed to have less than the competition, which meant my fortune cards were gathered faster and my odds of winning significantly increased. I must say though, the fortune cards were not right. My life didn’t wind up anything like the game predicted.

From a nostalgia standpoint, I’d love to get my hands on a copy of Girl Talk. It would be fun to have a 90s themed party and bring it out. Everyone could put on their best wind pants and put their hair up in scrunchies while chatting about crushes and reliving our childhoods.

A lot of people. both kids and adult love the movie “Wizard of Oz”. What is this movie really about? Check out below what is this movie.

You can enjoy the wizard of Oz also with a board game. You can check out our Amazon Store or click on the picture below.

The Wonderful Wizard of Oz is a children’s novel written by L. Frank Baum and illustrated by W. W. Denslow. Originally published by the George M. Hill Company in Chicago on May 17, 1900, it has since been reprinted numerous times, most often under the name The Wizard of Oz, which is the name of both the popular 1902 Broadway musical and the well-known 1939 film adaptation.

The story chronicles the adventures of a young girl named Dorothy Gale in the Land of Oz, after being swept away from her Kansas farm home in a cyclone.[nb 1] The novel is one of the best-known stories in American popular culture and has been widely translated. Its initial success, and the success of the 1902 Broadway musical which Baum adapted from his original story, led to Baum’s writing thirteen additional Oz books. The original book has been in the public domain in the US since 1956.

Baum dedicated the book “to my good friend & comrade, My Wife”, Maud Gage Baum. In January 1901, George M. Hill Company completed printing the first edition, which totaled 10,000 copies.

The Lightning McQueen Power Wheelsis a small car specifically designed for kids and modeled from the famous character Lightning McQueen that makes a great gift for children 2½ years old and up. These Power Wheels run at speeds slow enough to pacify worried parents yet fast enough to elicit delighted squeals from children. The rides have buttons on the steering wheel that play popular phrases from the movie when pressed. Another button will emit race car sounds that will make your child feel as if he is really speeding on the tracks.

Great Features

The design is made easy to comprehend. Most children learn the car’s ropes after 30 minutes of fiddling on the wheel. Parents can lock the speed and control the pace of their kid’s driving. The Fisher-Price version can go as fast as 5 miles per hour when the speed lock is disengaged. However if you are uncomfortable with this speed set it at 2 to 2.5 miles an hour. The locks are child-proof so you don’t have to worry about them racing off without your permission.

You can also upgrade the car’s battery from 6v to 12v to 24v. This also affects the speed of the car. The car can go faster as the battery voltage goes higher. You can make these adjustments as your child gets older and as they learn to maneuver more skillfully. It’s advisable to go with more expensive brands if you want the car to last and to grow with your kids.

If you think your child is ready for a 24v battery make sure to add some fans to avoid the car from overheating. You can make it a gift from the entire family if you think the price is too steep. This is certainly a ride on toy worth having even if your child isn’t a big Lightning McQueen fan.

Visit our Amazon Store, because this great CAR Lightning McQueen is for Sale!