GHOST RECON : PHANTOMS

MY CONTRIBUTION :Being set on the battlefields of the near future, we made futuristic looking military UI. In the HUD we displayed “augmented reality" visuals for : the strategic covers locations, the capture zones positions, teammates proximity and their states. We created scanning effects that would let the player “see” through walls and expose enemies positions. We also had a very unique way of "tying" teammates by vectors lines, clearly showing their positions.

SETTING :Ghost Recon Phantoms is a multiplayer tactical shooter released in 2014 as a free-to-play game. It was developed exclusively for PC by Ubisoft Singapore. It's a game with a lot of interfaces : inventory, customization, load outs, shop, lobby, chat, friends list, daily missions, events, scoreboards, leaderboards, etc…We had multiples Beta phases and eventually shipped the game on STEAM.