World of Warcraft to Run on AT&T

Blizzard and AT&T announced today that Blizzard's highly anticipated World of Warcraft will be hosted on AT&T secure servers.

AT&T's hosting services include not just server storage and bandwidth, but load balancing and secure connections for World of Warcraft's anticipated masses of players. AT&T will make use of datacenters in Los Angeles and Redwood City in California, as well as Ashburn, Virginia.

Blizzard has previously used AT&T's hosting services for both the World of Warcraft beta as well as Blizzard's popular BattleNet multiplayer service.

"As we prepare to launch our first massively multiplayer online game, we know that secure, fast and reliable hosting services are essential to support the World of Warcraft community and satisfy the expectations of online gamers," stated Paul Sams, senior vice president of business operations for Blizzard Entertainment. "This hosting solution will deliver the speed, reliability and security that we and our multiplayer audience have come to expect from Blizzard games."

Since you're reading about the game, why not add World of Warcraft to your wishlist?