Click the image above for a large map of the jumps.Click on any of the unique jump location blips for a screenshot.The yellow X's represent the rough area where you should land to complete the jump.Please Note: Javascript must be enabled by your browser to use the image popups in the map above. If you do not have Javascript enabled, click on the Unique Jump Numbers below for screenshots.

Broker/Dukes Unique Jumps

Unique Jump #1Francis International Airport: Just off the corner of the curved road. There's a sign resting on some dirt that makes a great platform for a jump. Clear the first two lanes and land just on, or over the barrier of the third road.

Unique Jump #2Francis International Airport: Just down the road from number 1, the jump is just off the side of the road. You're jumping from a dirt slope in a small metal container. Clear the fence and land half way across the road. Generally smashing into the barrier works.

Unique Jump #3Willis: A piece of wood resting on a dirt heap makes the ramp for this jump. You need to be perfectly aligned to the middle of the billboard. Land right in the middle of the billboard platform, near to the next ramp.

Unique Jump #4Beechwood City: A concrete ramp in a gap in the metal fencing. Land on the grass across the freeway.

Unique Jump #5Cerveza Heights: A few pieces of wood in an alleyway make this jump. Land on the roof directly ahead.

Unique Jump #6Cerveza Heights: At the end of the rooftop you'll land on from number 5. Jump over the train tracks.

Unique Jump #7Rotterdam Hill: This jump is from a very small concrete ramp on the bridge, just at the end of the middle divider. Land on the walkway below the bridge. Effectively you need to jump straight in between either side of the bridge.

Unique Jump #8BOABO: At the end of the abandoned railway tracks there's a wooden ramp. Clear the yellow container and the steps and hopefully land before the water.

Unique Jump #9East Island City: A concrete ramp leading up to the car park is the launch platform. Clear the top of the ramp and land anywhere around half way across the road.

Unique Jump #10Steinway: Down a short alley, there's a wooden ramp at the end. Land in the junk yard below.

Unique Jump #11Steinway: A small metal container with some dirt in, next to a building site. You're jumping from the Southern ramp, jumping to the north. Make it over the white cabin.

Unique Jump #12Steinway: At the bottom of a hill, you'll find a wooden ramp. Clear the swimming pool below. Landing on the round white platform will do.

Unique Jump #13Steinway: A wooden ramp at the end of the street, as it starts to curve around. Land on the large road below.

Bohan Unique Jumps

Unique Jump #14Industrial: Head along the semi-completed bridge and you'll find a metal sheet that acts as a jump. Land on the next platform along the bridge.

Unique Jump #15Industrial: Right after jump 14, this ramp is on the platform on the bridge which you'll land on. Make it onto the rooftop below.

Unique Jump #16Industrial: Alongside the train bridge you'll find a blue metal sheet which makes for a great jump. Clear the water and land on the road opposite.

Unique Jump #17South Bohan: Head into the building site and you'll find a half-finished bridge. The jump is at the end of the bridge. Jump over the garage below and land on the road.

Algonquin Unique Jumps

Unique Jump #18Liberty: You'll need a boat for this one. It's a wooden ramp in the water just South of Leaper's Bridge. Literally go over the ramp to complete it.

Unique Jump #19Liberty: You'll need a boat for this one too. It's from a wooden ramp in the water in between two boats parked kind of like a triangle. Clear the ramp to complete it.

Unique Jump #20Middle Park East: This one's in the middle of the freeway. Smash through the orange fencing and you'll find this concrete ramp to the south of this area. You need to land just past where the road surface changes from yellow ish tarmac to grey concrete, just before the overpass.

Unique Jump #21Hatton Gardens: You'll need a bike for this one, and you're also going to need to outrun a 4 star wanted level. Head inside the police compound, go straight ahead, but slightly to the left and go under the small tunnel. Turn right and head up the stairs on your left, then follow this walkway around to the back of the building. Go around the corner and use the small ramp to jump onto the next rooftop. Don't use much speed though or you'll over-jump. From there, get onto the main rooftop and you'll see the ramp at the end of the roof. Go back as far as you can, and speed towards the ramp, leaning forward slightly. You need to land in the garden below, near to the big tree. There's a ramp to allow you an easy escape next to the wall where you'll land.

Unique Jump #22Fishmarket North: A metal ramp in an alleyway. Jump up and onto the road directly ahead, clearing the fence.

Unique Jump #23large building in the exchange. Jump over the freeway and land on the small ring road.

Unique Jump #24China Town: A concrete roadblock is used for this jump. You're jumping from the Eastern block towards the West. You need to land on your wheels half way down the street once you're through the arch.

Unique Jump #25The Triangle: This one's from a metal container with dirt in it on the West side of Star Junction. You're jumping to the East. Make it across both lanes of the road heading South.

Unique Jump #26Star Junction: This metal container is right in the middle of the road if you're heading South through Star Junction. You need to land on the sidewalk or road next to the LCPD kiosk.

Unique Jump #27To get this jump, you need to get onto the unfinished railway track to the West of Algonquin. You can get there in an alley way just a block away from The Triangle. It's marked on our map with a green X. Speed along the railway track and you'll find the jump at the end of the track, right next to the Pay N' Spray. Land just beside the road in front of the Pay N' Spray.

Unique Jump #28Northwood: There's a ramp just through the car park in the middle of the projects. It's best to go to the North end of the car park and speed towards the ramp, then head slightly right as you go around the corner of the building. You need some decent speed and you need to hit the ramp pretty much straight on. You need to land on the far end of the metal rooftop, just next to where the road curves around.

Unique Jump #29Northwood: A paved ramp right next to some stairs. Jump up it and land half way across the car park.

Unique Jump #30Northwood: A metal sheet next to some road works at the end of the car park. Land just inside the tunnel under the bridge.

Unique Jump #31Northwood: This one's a dirt ramp just below the train tracks. Reverse back in a straight line from it and fly off the right hand side of the jump. You need to clear the road below and land on the sidewalk.

Unique Jump #32East Holland: A curved piece of metal makes the ramp for this jump, just down a pedestrian only area. Make it to the road below.

Alderney Unique Jumps

Unique Jump #33Westdyke: At the top corner of a car park you'll find a metal ramp. Hit it straight and land on the road at the junction below.

Unique Jump #34Westdyke: On the beach, you'll find a small pile of sand that makes a good launch platform to jump over some rocks and a slight bit of water. Land just over the water and on the other side of the ramp.

Unique Jump #35This ramp is actually the driveway of a house just up the street from Burger Shot. Speed along the road and hit the jump going quite fast. You need to land just over half way to three quarters through the gardens behind the houses.

Unique Jump #36Westdyke: On the roof of the multi storey car park, on the West side at the top. Land half way along the street below.

Unique Jump #37Leftwood: Down a small alleyway, there's a grassy slope. This is the jump. You need to make it at least onto the 2nd lane of the freeway, usually smashing into the barrier will do.

Unique Jump #38Alderney City: A small metal container with some dirt inside is the launch for your jump. Make it across the road below and land in the street directly ahead.

Unique Jump #39Alderney City: A huge dirt pile next to the freeway is the ramp for this jump.Land on the opposite side of the road, level with the billboard to the East.

Unique Jump #40Berchem: A small metal container with some dirt inside makes the ramp for this jump. Land on the opposite side of the freeway, under the billboard. You may need to use a bike for this jump.

Unique Jump #41Alderney City: This jump is from a metal container ramp. Land level with the "Stop" markings on the road.

Unique Jump #42Alderney City: This jump is from a large stair case at the end of the street. Go back as far as you can and launch from the stairs. Clear the other end of the stairs and land it.

Unique Jump #43Alderney City: A big pile of dirt down a small alley way is the launch pad for this jump. Hit the dirt perfectly straight and sail down the alleyway below. Land on the road to complete it.

Unique Jump #44Alderney City: This epic jump is from a few wooden panels that make a nice ramp. You need to jump all of the way across the river back to Algonquin. As you can imagine you'll need some serious speed, so go back up the hill as far as you can and lanch into the ramp. If you had enough speed, and you landed correctly, without flipping over or bailing, you will complete this jump. I suggest using a bike and going into the alley way just up from the Alderney safehouse to start your run up. Lean forward as you approach the ramp and lean back just as you hit it, then straighten yourself out in mid air.

Unique Jump #45Alderney City: Directly under number 44 is a small tunnel. At the end of the tunnel is a wooden ramp aiming right towards the helipad. You've guessed it. Hit the jump and land on the helipad. Good luck stopping before you fly off the other side into the water though.

Unique Jump #46Tudor: This one's at the end of an unfinished bridge across the river. To get it, you'll need to head to the South end of it, then speed back along it on the Western side. The jump is at the end of the bridge. Land at the junction on the road, or just next to the building.

Unique Jump #47Tudor: Two pieces of wood at the bottom of the ramp for the freeway make this jump. Speed down the freeway ramp and hit the jump across the river. Land anywhere on the other side and you'll get this jump.

Unique Jump #48Tudor: At the end of the abandoned railway tracks is a slope. Speed up the tracks and launch off it. Land on the road below.

Unique Jump #49At the top of the high freeway, you'll find a sand ramp at the South West corner. Head along the road to the East, then speed back along it to the West and fly off the jump. You need to clear the white roof below, but clipping the end of the roof seems to do the job.

Unique Jump #50At the South Eastern end of the high freeway you'll see a similar sand jump. This time go along the road to the West, then speed back along it to the East and hit the jump to fly off the side. Land on the road in front of the two big round tanks. Make sure you're on your wheels.

It's where you need to start from for jump #27, which uses the derelict railway that passes through Algonquin.

QUOTE

Unique Jump #27To get this jump, you need to get onto the unfinished railway track to the West of Algonquin. You can get there in an alley way just a block away from The Triangle. It's marked on our map with a green X. Speed along the railway track and you'll find the jump at the end of the track, right next to the Pay N' Spray. Land just beside the road in front of the Pay N' Spray.

Jasonhh

Mar 28 2009, 12:43 AM

#50 is a pain in the @$$

6 shooter

Mar 31 2009, 06:59 AM

QUOTE(Jasonhh @ Mar 28 2009, 02:43 AM) [snapback]1492643[/snapback]

#50 is a pain in the @$

Indeed, it is. I dodged bike after 4th or 5th try cause I was about to kill myself. I finally completed the jump after 15 attempts in a Comet I stole from someone on the highway. The game is very picky about the spot you need to land on - it isn't enough just to "Land on the road in front of the two big round tanks. Make sure you're on your wheels.", as it stands in Psy's guide. You need some luck with this one, as well.

Vastet

May 14 2009, 05:16 AM

50 is actually easy. Trick is not to bother going too fast. I did it 5 times out of 6 attempts in a pickup truck just to make sure it wasn't a fluke.

Bigby

May 26 2009, 03:34 PM

Whenever i try jump 49 and 50 it never cuts to the slow mo screen like it does on the unique jumps. Must have ttried jump 49 about 5 times, and jump 50 at least 15. Ive tried jumping from every part of the ramp, with no luck. Help me please, im just about to destroy my controller.

6 shooter

May 29 2009, 06:23 AM

@Bigby:

you're either jumping from a different platform or you're landing in the wrong place. Remember that 'accuracy' of performance varies from jump to jump. E.g. jump #50 is extremely sensitive in this respect.

Anyway, watch this clip and make sure you're doing it the same way. Good luck!

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