That elixir's fragrance is said to smell like the flower gardens of paradise.

4

x

Average price:

Flame of Victory (VG-BT06)

Number: BT06-087

Rarity: C

Clan: Gold Paladin

Nation: United Sanctuary

Race: Salamander

Power: 4000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Critical +5000 Power

Card text:

[ACT](RC): [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets [Power]+3000 until end of turn.

Full power, let's go!

4

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Average price:

Fortune Liberator (TD08)

Number: TD08-016

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Sylph

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: Stand +5000 Power

Card text:

Come on, follow me!

4

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Average price:

Halo Liberator, Mark (BT10)

Number: BT10-011

Rarity: RR

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 6000

Shield: 0

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

This is our Shield of Justice! No one shall break through it!

1

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Average price:

Holy Squire, Enide (BT10)

Number: BT10-058

Rarity: C

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 4000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: None

Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))[AUTO](RC):[Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted a «Gold Paladin» that has Limit Break 4, you may pay the cost. If you do, draw a card.

The dragons shall guide me...... That's why I will never lose!

4

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Average price:

Knight of Elegant Skills, Gareth (TD08)

Number: TD08-009

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 8000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

(BT06): Its sword handling is so beautiful that even the enemy is mesmerized by it.(TD05): To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.(TD08): "Those who fought to overcome the despair which loomed over the world shall lead way. That is not us, it's all of you" ~ words from the liberated heroes.

1

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Average price:

Knight of Endurance, Lucan (PromosEN)

Number: PR-0007EN

Rarity: Promo

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 10000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

Card text:

[AUTO](VC): When this unit's drive check reveals a grade 3 «Gold Paladin» , this unit gets [Power]+5000 until end of that battle.

The gold paladins relieved people from their despair.

4

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Average price:

Knight of Superior Skills, Beaumains (TD05)

Number: TD05-004

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 10000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people.

3

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Average price:

Listener of Truth, Dindrane (BT07)

Number: BT07-020

Rarity: RR

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 6000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, draw a card.

The White Hare Knights are experts in reconnaissance, intelligence and communications.

3

x

Average price:

Lop Ear Shooter (BT07)

Number: BT07-041

Rarity: R

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 9000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

2

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Average price:

Precipice Whirlwind, Sagramore (TD05)

Number: TD05-010

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 6000

Shield: 5000

Grade / Skill: Grade 1 / Boost

Trigger: None

Card text:

[AUTO](RC):[Choose a card from your hand, and discard it] When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card.

A gentle wind gathers force to become a blade to slash the enemy.

3

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Average price:

Sacred Guardian Beast, Elephas (VG-BT06)

Number: BT06-080

Rarity: C

Clan: Gold Paladin

Nation: United Sanctuary

Race: Giant

Power: 8000

Shield: 5000

Grade / Skill: Grade 2 / Intercept

Trigger: None

Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 0 «Gold Paladin» normal unit, call it to (RC), and shuffle your deck.

The protectors of the legendary ruins are the Sacred Guardian Beasts.

4

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Average price:

Solitary Liberator, Gancelot (TD08)

Number: TD08-001

Rarity: Fixed

Clan: Gold Paladin

Nation: United Sanctuary

Race: Elf

Power: 11000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose your vanguard, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

That courage shall be passed on to the new generation.

2

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Average price:

Spring Breeze Messenger (BT07)

Number: BT07-042

Rarity: R

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 5000

Shield: 10000

Grade / Skill: Grade 0 / Boost

Trigger: None

Card text:

[AUTO]: When another «Gold Paladin» rides this unit, you may call this card to (RC).[AUTO] (RC): [Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC) as [Rest], and put the rest on the bottom of your deck in any order.

A young White Hare Knight often brings along good news, and is considered a sign of victory.

3

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Average price:

White Hare in the Moon's Shadow, Pellinore (BT07)

Number: BT07-007

Rarity: RRR

Clan: Gold Paladin

Nation: United Sanctuary

Race: Human

Power: 10000

Grade / Skill: Grade 3 / Twin Drive!!

Trigger: None

Card text:

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn. [AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC).

With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.

Total price for the deck:

Deck Statistics

Distribution by Clan

Gold Paladin

50

100 %

Distribution by Grade / Skill

Grade 0 / Boost

19

38 %

Grade 1 / Boost

13

26 %

Grade 2 / Intercept

10

20 %

Grade 3 / Twin Drive!!

8

16 %

Distribution by Nation

United Sanctuary

50

100 %

Distribution by Power

10000

8

16 %

11000

4

8 %

4000

1

2 %

5000

18

36 %

6000

9

18 %

8000

7

14 %

9000

3

6 %

Distribution by Race

Angel

4

8 %

Elf

8

16 %

Giant

3

6 %

Gnome

4

8 %

Human

27

54 %

Sylph

4

8 %

Distribution by Rarity

C

8

16 %

Fixed

26

52 %

Promo

1

2 %

R

5

10 %

RR

7

14 %

RRR

3

6 %

Distribution by Shield

-

8

16 %

-

4

8 %

10000

15

30 %

5000

23

46 %

Distribution by Trigger

-

3

6 %

+5000 Power

12

24 %

None

31

62 %

Stand +5000 Power

4

8 %

Rating

Current score for this Deck, based on 2 votes:

2.00

You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

better than waiting my opponent to inflict 5 damage, then megablasting whenever i would lose already.

mage of disaster is for supporting if i used cb. the main point of this deck is agravain. black mane witch is for early game. that's where gigantic destroyer and manawydan comes.

i can't find starter which can benefit more in this deck. 1st, i used sagramore, then found it unsuitable. i need more rg. that's why i used spring breeze. it can replace my rg anyway, so its a win-win situation for my cards.

i'm trying to not use blond ezel. it made my deck seems... hurm.. readable.