Usagi will occasionally, when using a Quick Valkyrie, pelt you with shots before unleashing a Haste spell on you.

If you bring melee specialists in a fight with Tsutomu as your partner, expect to periodically get hit with a tank bombardment.

Complacent Gaming Syndrome: Generally, in any mission where Kou's ally isn't locked in by the nature of the mission, the recommendation by far is to either go without a partner or to go with Mana. New borgs are recruited by landing the killing blow on opponents, so going in with any of the more combat-ready partners runs the risk of seeing them Kill Steal on the player. Mana specializes in healing/support, so she's the least likely to pull this off. How much she's worth bringing versus going solo depends on whether the player is ready to deal with the fact that she'll occasionally heal the opponents by accident, particularly if the player is trying to melee their foe.

For much of the game, a single Barrier Girl in the hands of a skilled player can take out hundreds of opponents, and in the endgame a Beam Gunner can finish a level solo.

The Death Saucer, a borg which costs only 1000 GF energy, can pretty much beat the entire game minus the final boss by using it in every fight and tapping the B button. It has an obscene amount of health and sports tracking, auto-targeting lasers that are strong, difficult to dodge, and recharge quickly, meaning you can keep an enemy stunned until it simply dies.

Neo G Red, being the upgraded form of the main character, is pretty powerful for a measly amount of GF Energy. Amazing melee capabilities along with incredible range make a powerful dual-function Borg whose only real problem is...not a lot of defensive options.

While not unlockable by normal means, only by a long-gone event or an exploit, G Black is effectively G Red on steroids.

Believe it or not, Dragons can end up like this, slow as they may be. By tapping the jump button before using their Breath Weapon, you cut out the charging animation and can aim the beam MUCH better and faster. This allows you to one-hit KO even the toughest of Borgs with ease.

Certain mutant borgs created by the 20th Force Glitch can become this, with most known ones having better health, higher ammo, and better recharge rates. One example, dubbed "Super Normal Ninja", has 9999 HP and 999 shurikens.

The Load: Aside from the in-game example Kotaro, every ally can be considered this. They usually attack the same enemy that you're attacking. It seems tactically sound in theory, but what ends up happening is that you'll either keep getting interrupted by ally when you're trying to attack in melee, or your ally keeps getting in your way when you're trying to attack from range. Even more annoying if your ally is a Pop Honey or Ice Valkyrie. There's also some strange behavior where if your ally is using a character that buffs, they should only use the buffing move on their ally, but they also tend to use normal attack moves as well. Both the enemy CPU and ally CPU does this.

Mana is a bit of a subversion, while she has very limited fire power, she can heal your Borgs back to full health, which could be a life saver in some of the tougher battles, the unfortunate side is that she can accidentally heal the enemy back up to full health.

You need the final hit on an enemy borg in order to get a chance to receive it at the end of a level. The ally CPU steals kills all the time, denying the player a chance to obtain that borg.

The Scrappy: FUCK YOU KOTARO NOBODY WANTS YOUR WHINY ASS COMING ALONG WHY THE HELL DO YOU HAVE SO FEW BORGS IN THE FIRST PLACE AND WHY DO YOU ALWAYS LEAP HEADFIRST INTO COMBAT DESPITE YOUR FUCKING RANGED BORGS AND AND ANDAAAUUUUUGGGGHHHHH

That One Attack: The Galactic Emperor'sRoboteching lasers it fires when only a third of it's health is remaining. These are pretty much all range attacks that can hit you anywhere. They can even hit you when you are directly beneath it.

On the first play through, the first two one-on-one fights against Sho can be difficult. The first one in particular, your best borgs are limited to G-Red and Command Girl (if you were lucky to pick one up before facing Sho), where Sho's borgs can fly and have exceptionally strong attacks at melee and range. The last one... not so much.

Sapphire Knight and Ruby Knight.

Orochi as well, at least during the first couple fights. Doesn't help that she is backed up by the aforementioned Knights.

That One Level: Any of the Showdown! Hero Borg Unit! stages can qualify, as it is essentially fighting five different opponents at once, all of them being borgs of at least decent strength. Even worse you cannot bring a partner to these battles.

Orochi is female - actually mentioned early in game in passing and in the manual and in one late-game mission by Usagi if Orochi is recruited, but most people miss it.

It becomes more obvious at the end of the game, after she's released from her mind control.

Met. Concept art and fan art more befitting of a girl, but the voice is either a very masculine girl, or a guy. Never referred to in the game or instruction manual as a guy or girl. The baggy clothes concealing the figure don't help. Supplemental materials reveal that Met is a boy.

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