It's been a while since we've last updated and we felt it would be insulting to our watchers to just leave it as it is without saying a word. Over the last few months progress had slowed to a crawl and with it, motivation, to the point where it bordered on becoming a chore as opposed to an enjoyable experience. As such, we are officially declaring this mod on indefinite hiatus and apologize to fans of the Warhammer 40k universe as well as Men of War players who took interest in this attempt to convert an excellent strategy title into the brutal universe of WH40K.

MUST HAVE THE IMPERIUM IN MEN OF WAR! MUST PURGE CHAOS! btw great modeling and texturing. will armor have an impact in combat and will there be a beta or something soon (probably get that question 24/7) and are eldar and orkz and the other factions planned?

thanks :)
i'm sure luthorian could give you a better, more detailed answer on armor. but i'd say yes and no. at first we played around with flak vests being actual armor you could equip, but it ended up looking really ugly on the model Moddb.com

So we opted to have the armor be part of the soldiers themselves. Only the helmet and backpacks would be separate items(backpacks in some cases also being part of the soldier model) Moddb.com

As for armor having an impact in battle.. units will simply get more health the better their armor is suppose to be. Easiest way to simulate it.

No plans for a beta but we do hope to have something out this year(not the comment above yours)

No plans for other factions for now(other than wishful thinking fantasizing) IG and renegades are the main focus, followed up by SM and CSM. Eldar would be possible as are any other ranged factions(Tau of course)

Orks however are most likely never going to happen.. sadly.
They require a whole new model and textures which at this point i have no potential or intention of making. They would also require a complete set of new animations for everything they do. Not to mention melee in MoW is terrible.. So as you can see unless some really talented bloke decides to join the team and make all that happen, Orks will most likely never make it in.

We're focusing on our own made regiment, the 113th rifle, for now for the campaign. All other regiments aren't important for now.

We'll add some skins like the Cadian 8th and maybe some others and eventually we hope to add more unique regiments like DKoK, Tallarn, Steel legion Elysian etc. but those are really far off unless we get the required talent to join the team.

If, for whatever reason, we do end up not being able to work on the mod anymore, we'll release everything we have up to that point. Might even add assets that aren't in-game yet for people to add themselves.

but yea, we're trying our best to get something good for you guys to play with.