this is my first wad! i made it for my little bro for his birthday to practise deathmatching on! then he wanted to make doom levels and then he done some mapping for for the map and it looked really cool and then it become really awesom! But then we added som stuff and it like stopped working in some sections. Youll need like an ultra fast Pentium or something to run this. It took forever to make nodes.

The Last Resort (TLR) is a Deathmatch only episode. It contains the following: - Nine new levels from scratch, which replace Episode 2. - Over 700k of new graphics. - More than 200k of new sprites. - Some new sounds for the ending. - A new soundtrack consisting of 4 new songs. - A total of 12 LMP Deathmatch demos [Note by the uploader: 'The last resort' was originally released for DooM v. 1.666. This is an updated version, playable with v. 1.9, and because of that, with modern source ports. The original 1.666 -version can be downloaded here: [insert /idgames -mirror from end of this textfile]levels/doom/deathmatch/s-u/tlr.zip ] Read the background story at the end of this template.

I created this level with the intention of it being an extremely fun Deathmatch level. There are many sniper towers, teleports, weapons, and places to explore. I have play tested this with some friends and found it to be great. I hope you think the same! Includes the chainsaw lover's best dream! Simple, short, but great fun. Very different. If you are looking for an intricate, mind boggling level, this is NOT one of them (but you can try it anyway). On the other hand, if you like to have LOADS of FUN, please try this out!

Shaft.wad: They say this WAD is one bad mother... You go down a deep mine shaft to a network of dark underground tunnels with a bunch of other guys with guns. Get to work. A deathmatch WAD for E2M1, 3 or 4 players suggested

Shaft22.wad: They say this WAD is one bad mother... This is a bigger, better-organized version of SHAFT.WAD. Choose your favorite! You go down a deep mine shaft to a network of dark underground tunnels with a bunch of other guys with guns. Get to work. A deathmatch WAD for E2M2, 3 or 4 players suggested

Two "SUPER" Deathmatch levels SUPER22.WAD - Great for 2 players, untested with > 2 You can really rack up the frags and have a good time doing it! When we quit one particular session, I had 80 Frags and my opponent had about 40. Go look at the CYBERDEMON...it can't hurt you until the barrels are blown up. Kill the CYBERDEMON together, or leave it out there to make things interesting. SUPER33.WAD - Probably better with > 2 players although we had a pretty good time with two. Not as heavily playtested as SUPER22.

These WAD files were used for the first DOOM tournament in the ARK-LA-TEX erea held on 27th of Aug 1994 in Bossier city La. This pack consists of six WAD files, the files named PHOBOS 1-5 were used for game play and TIE.WAD was used for any ties. All of the PHOBOS files are basicly the same with monsters and wepons moved around, TIE.WAD is a small room with only shotguns. We used a double elimination format so that every one got to play at least twice. There were two PCs hooked together via null modem useing DOOMMASTER to help speed up the loading of the WADs. The contributrs were (in no certian order) SMUG BBS, FASTTRACK BBS. X-TRONIC BBS, WAL-MART, BABBAGES SOFTWARE, AND ME AND TED WHITE (out of our own pocket).

Great Deathmatch Game. Each player starts off in a cylinder. There are is a switch off of each cylinder that opens one of the doors in the center section, that leads to the exit. There is also a warp off of each cylinder that warps into a different cylinder. Deathmatch is much better WITHOUT monsters.

Great Deathmatch Game. Each player starts off in an identical wing of the main maze. The race is to be the first one to find the way out and to get the good stuff (rockets, weapons). Each corner warp will warp back to a different wing. The center warp will warp to the other section. Go up the stairs here and have a perfect shot at your opponents. Good luck finding the exit.

Designed for Deathmatch. This is like a fight out in the woods. There are two land sections with a river running between them. There is a bridge over the river to connect the sections. If you fall in the river, there are ways out. There is an island with a "buried treasure". There are three buildings with goodies in them. One of which is loaded with health. There are two "sniping" pedestals. If you get low on health, you can go to the "fountain of youth" which warps you to the health room. Deathmatch is much better without monsters, so I didn't include them.

Designed for Deathmatch. Each player starts off in the center section. Each platform in the center section opens a door. There is one warp that takes you to the tall pedestal in the center section. Deathmatch is much better WITHOUT monsters, so I didn't even include them.

The secret: is not really a secret, it is a deathmatch- start that takes you to the center of the map, some sort of a cage, that you cannot escape. In it you will find either the Plasma Rifle or the BFG900, so that you can hit your enemies hard but you can not escape their attacs.

Still to come: a Single-/Multiplayer-Pwad, that includes this Pwad as one room. It will be called "Die, My Only Friend" (diefrnd.wad).

You played Ultimate DOOM... You got your kick out of Thy Flesh Consumed... Now you'll have your fun on Ultimate DOOM Deathmatch. A really well constructed one map .wad with nice architecture, incredible weapon layout, fantastic spawn locations, and no lack of attention to detail. So go ahead, load this thing up and start fraggin' your "buddies"!

This is a wad made from scratch. I put in the Mortal Kombat theme so you can listen to a good tune while playing your friends. New titlepic too. Oh yeah, to make matters more fun, you only have your handgun and a chainsaw. For the music, it sounds best on an AWE 32.

This is a pure DeathMatch skill WAD. It starts off with Shotguns only. There are no heavy weapons (to start with), just a simple area to blow your friends away! However, as the game develops the playing area grows, and a few guests appear to join in your fun. If you don't find the Strawberry, then you haven't completed the level. BEST PLAYED WITH MONSTERS. There is no exit. (We play to a time limit. 15 mins gets us to the end-game.) This WAD plays well with 2,3 or 4 players. With more players use a high difficulty level.

A level designed for deathmatch play. Get's it's name 'cause it's almost exactly symmetrical. This means that both players (it's for 2 but you can add more starting points) have equal chance, with no more 'it was because you had an unfair advantage!!' speak. Plenty of weapons and secret bits. Try it out!

The texturing and detailing looks incredible and the general map design is good, but unfortunately this is all hampered by how cramped it is. All the detailing makes you constantly get stuck or otherwise not move how you wanted to, which is very unfun and frustrating.

I enjoyed this map a good deal. Brooding atmospheres and dark, detailed spaces with engaging combat sucked me right in. Fun, not easy but not too difficult either. There's a great blend of exploration, run-n-gun, and set piece style fights; I'd recommend this to anyone.