Former design icon and current maker of pretend videogames Shigeru Miyamoto has been casting a critical eye over his team's earlier Wii games, claiming that something was "missing" from Twilight Princess and that SuperMario Galaxy felt conservative.

"What I've been saying to our development teams recently is that Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing," explains the Wii Fit creator. "And while, personally, I feel like Super Mario Galaxy was able to do some things that were very new and were very unique, at the same time, from another perspective, certain elements of it do feel somewhat conservative in terms of how far we branched out with design. And so this is something I've been talking to both of those teams about."

These comments are very telling of Nintendo's current attitude. Both Twilight Princess and Mario Galaxy were, waggle aside, rather traditional videogames. That Shigeru Miyamoto is being so critical of these proper games -- arguably two of the very best titles available on the Wii -- says a lot about Nintendo and Miyamoto's approach to the games industry now.

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