Night of the Dead News/Archive/6

Polishing work has begun primarily on the first 2 storylines and class talents. We've added 5 new bosses (Bonnie & Clyde, Perses, Cerebus, Menoetes, Cronus) and refined existing ones like Ivax. We've revised the Recon and Marksman talents to ensure their left trees offer more value to players. This month, we'll be adding more bosses, especially to Sec Team storyline (Chapter 3). In addition, we will be revising the Engineer's Construction tree.

We will start implementing some optional missions that the community has proposed in the NOTD Discussions forum. The intent for these missions is to enhance variability and replayability.

There is a lot of hard work to come and this becomes a critical time that defines the look and feel of NOTD. I've started a discussion on how we want NOTD to be (action, satire, etc) and the team will also be reflecting on where we want to go from here. We'll continue giving regular updates to our strong Facebook fan base (740 members and growing).

Hi all, there won't be map updates for 1 week. I'll be back in Malaysia and working on the map offline occasionally. The next patch will be uploaded on Tuesday (8 Feb). To those celebrating the lunar new year, happy Tet and Chinese New Year.