Author: renssies

Atari’s producer Mattlab has posted a RollerCoaster Tycoon World production blog number 17. This blog recaps what has happend at Pax Prime 2015. He also quickly mentions that we will get a dates for the pre-orders, beta and release soon.

Now that our team is back from PAX Prime 2015, it’s time to recap some of the great news from the show! It was full of surprises for both fans and our developers. From the Alienware sponsored Twitch stream of the game, to press interviews, and to exclusive demos with our Contest Winners – it was definitely a wild ride.

Around the same time last year, Parkitect started it’s kickstarter campaign. The campain would be funded 19 days later with 130% more than what was needed to make the game. In this post we look back at what they’ve accomplished so far.

The game started as a small experiment by programmer Sebastian Mayer, posting updates on the TIGSource forum in April of 2014. Soon his experiments became rather popular and at some monent Garret Randell stepped in to make some artwork. Later Garret probably asked Gordon McGladdery to come along for the ride. Gordon would start making the soundtrack and sounds for Parkitect. Now 1 year has passed and Parkitect is about to get in the hands of people in the form of a public alpha. (more…)

During PAX Prime this weekend, PCWorld got a preview of RollerCoaster Tycoon World and it’s new coaster builder and coaster cam. In this preview PCWorld is comparing RollerCoaster Tycoon World a lot with Cities Skylines. They city building game that was deemed “The game that SimCity should have been”.

Simulation games have been around since 1984, however it took them 10 more years to create a Simulation game out of something else that was popular around that time: theme parks! Somewhere around 1993 someone came up with the genius idea to make the management of theme parks into a game. (more…)

Atari has given us another RollerCoaster Tycoon World update on the production blog. The update recaps some stuff from the gamescom previews. Reassuring us the multiplayer is still on the list for an update after launch, they will focus first on getting UGC at launch. That’s why the multiplayer feature isn’t listed on the new website or the RollerCoaster Tycoon world steam page.

Atari has updated the RollerCoaster Tycoon website and the RollerCoaster Tycoon World steam page. This revealed some interesting new information about the game. This is all likely ahead of the release date announcement coming in September and a new production dev blog. (more…)

During Gamescom 2015 Planet Coaster wasn’t shown to the public, however behind the scenes Frontier was showing something to press and business people. A number of sources were invited to see some new stuff for Planet Coaster in there lounge at Gamescom 2015. Here is a summary of all the new information from various sources. (more…)