EdDawg wrote:After the update I have been unable to build new units. When I pull up the unit pool box, I can only see one type of unit, supply, artillery, flatboat, there is no information (combat power or state.)

I have the same problem, the game is now slower and I can't recruit units. My saved games are also screwy, there is no description underneath.

Tamas wrote:This small update does only one thing: it makes the game work better with DirectX11 video cards. So if you had issues with running the game, do try this update!

You also have a 3rd party program, 'ENBSeries' in this patch. I'm curious, why? I was under the impression that this wrapper needs presets specifically tailored to the game to have any positive effect. Without them, it decreases the graphical quality of the game, while also increasing the GPU load.

I compared the new patch to the old one, the new patch seems to have a lower graphical quality, its more blurry...

Sorry for the troubles. The specific issue of not seeing recruitable units (except the first type) is now fixed internally and we will release a patch asap.

The ENB dll is there to help prevent problems on some video cards, there should be no adverse effect to your game look. If you are adamant the game looks more blurry now, do a before/after screen capture and compare.

As for the other side effects you might see on the interface, is was bound to happen because we did some work for Wars of Napoleon and the AGE engine has a common code base, so by updating CW2 these changes went in, and there was no other choice for us, sorry. That's the cost of having a common engine running 15 or so topics/wars. Now if you see a UI detail that is really killing your eyes, tell me and I can perhaps do a specific code for CW2 so you are back to what you liked.

Thanks for your understanding anyway. As always the Ageod team is a bit spread and tight on schedule and we still do our best, maintaining older games and developing new ones. Both with the old AGE engine and the new Archon engine.

Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Downloaded the fix, but the game is still unplayable, at least for me.What has happened is now the reaction to mouse input is extremely delayed or just doesn't happen. For example I can double click to my hearts content on say a unit for New York but the map takes "forever" (many many clicks) to go to New York. Also, just selecting the Exit to Menu takes "forever" too with many many many clicks that have to be done.Also, I noticed a slow down in loading the game at start, starting a New game, and then loading the game.

I did a quick screen compare, things seem less sharp overall. The most noticeable change is on the unit type icons, they look depressed. The chevrons are also a bit harder to see.

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The ENB site says that a default configuration is worse than the original game in most cases. It looks like a preset to sharpen things may help.

If I haven't had any problems while running the game previous to this patch, then I should be able to delete the d3d8.dll and revert back to the old graphics without breaking the game, correct?

Doing that wouldn't change the new message log stuff, though. After a long time playing these games its going to take some getting used to. It does seem a bit gaudy and over-the-top, but that is just my preference. I'd guess it is more useful in games that have more than two factions.

csiemers wrote:Downloaded the fix, but the game is still unplayable, at least for me.What has happened is now the reaction to mouse input is extremely delayed or just doesn't happen. For example I can double click to my hearts content on say a unit for New York but the map takes "forever" (many many clicks) to go to New York. Also, just selecting the Exit to Menu takes "forever" too with many many many clicks that have to be done.Also, I noticed a slow down in loading the game at start, starting a New game, and then loading the game.

Tried again today and it is working much better. Maybe the fix wasn't completely applied, or something. Not noticing any other issues so far in the little bit I've played.

From what I see the patch has been fixed, the only thing i see that is different aside from some basic presentation is the chevrons and general insignias for the unit files are hard to see. But otherwise the game is playable again.

Started a new game this morning (8/30) w/Union after checking for new update from the title screen (had latest version already). When recruiting units I could change types (Inf/Cav/etc...) and region but only the first unit listed for that region/all shows. When I purchased all the available units for the first state/territory listed then the next state/terr. on the list became available. IE: Under the ships tab - flatboats purchased all and riverine MO displayed, same with other unit types. Aside from the icons/chevrons everything else seemed okay.

EDIT: Uninstalled/reinstalled and the recruitment screen now displays properly. Still has the on map nato symbols looking like they want to be 3d'ish but everything else looks fine. Thanks!

I'm having no problems with gameplay but graphically and performance-wise. The graphic are blurred and off-center. I can see the lines between individual provinces as if they are floating apart. Clicking doesn't always work the first time or two and scrolling on the map is choppy (before this update with my new computer, everything was great except for the occasional crash at the end of a turn...haven't experienced any crashes since the update, but everything else has deteriorated

That's a bummer. Try playing the vanilla game on a clean install with nothing added. That is what I did until things worked better, make sure to restart the computer too. Then I added my mods in and I was even able to use my saved games after I got the vanilla to play ok.

Hopefully that helps you. Seems like each computer has a different issue, but I did have messed up graphics like you at first -- It has all improved since I did a clean install with whatever fix to the patch that was implemented.

VPaulus wrote:For those experiencing blur, lag (buttons and map) and other graphical glitches, please try removing the DX wrapper that we have added in the last patch.Open the game installation folder and find two files, d3d8.dll and enbconvertor.ini. Rename then as _d3d8.dll and _enbconvertor.ini.Run the game and check if the issue persists.