MechQuest Walkthrough :

This walkthrough for MechQuest [PC] has been posted at 08 Jun 2010 by vinking and is called "Mech Quest Quests and Classes Guide". The Walkthrough has been commented 4 times. If walkthrough is usable don't forgot thumbs up vinking and share this with your freinds. And most important we have 14 other walkthroughs for MechQuest, read them all!

Walkthrough - Mech Quest Quests and Classes Guide

Page 1

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X_REVENGE'S MECHQUEST QUEST GUIDE |
Date started:27-11-2007 |
Date finished:27-11-2007 |
Credits and special thanks go to: |
Artix Entertainment,LLC for the |
great game,I like every game and |
minigames you guys make. |
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Note: The date format is DD-MM-YYYY
Note: The day that updates for MechQuest are released is Wednesday.
Note: The current level cap is 15.
Note: Date finished applies to the first version.
Note: Minor updates (the 0.01 kind) or really short updates won't be
uploaded to gamefaqs because they have to be approved yet so they will
be included with the next week's update. Sometimes I may forget to
upload it on Gamefaqs altogether so to be sure you have the latest
version go to neoseeker.
Note: I have joined the Wolfblade house.
Note: Special releases like the Valentine's day release won't be
listed, unless of course they are permanent.
Note: Wars without any special events like the second ShadowScythe
invasion won't be listed because there really isn't anything to say.
Note: Version 2.73 is the final version, I won't be updating this FAQ
any more, I do not have the time nor the will to continue. Please
don't email me to resume, I hope you ever found it useful.
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Guide info |
________________________________|
First created: 15-11-07 |
Release 2.73 |
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Note: First Created and Date Finished differ because this guide has
been through a lot...
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Version Changes |
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V1.00: The first uploaded version.
V1.10: 1/12/2007 game's update (Knightron mech's info added)
V1.11: Added some info on an ordinary Mega Lupus and Cain's one.
V1.12: Fixed some spelling mistakes.
V1.13: Transferred Guide Info to the top and corrected it.
V1.23: Completed the ghost hunting class (first part).
V1.24: Fixed a minor spelling mistake.
V1.25: Almost completed the second part of the ghost hunting class
and fixed a FAQ entry.
V1.35: Completed the ghosthunt at last, actually it was just to write
the two quests that I had missed writing.
V1.36: Added a FAQ entry.
V1.46: Completed the Mecha Combat 101.
V2.00: Revised the whole guide, added space after punctuation and
made further improvements. Looks much better now.
V2.01: Added a new temporary note.
V2.10: Added info about wars, a new note, new enemies and quests and
one new mech.
V2.11: Added the week's update (a minigame) and Goliath in the enemy
mechs section. Is it just me, or do things always go slow AFTER
Christmas?
V2.21: Added what Hospital class information I could as well as a
temporary note stating why there isn't much on it.
V2.22: Fixed game version.
V2.32: Added the finale of the hospital class. Unfortunately I
couldn't find time to put something more, in fact the hole things a
rush job.
V2.33: Updated mech and enemy info.
V2.34: Added a note, sorry for any inconvenience.
V2.44: Note removed, added update and discontinued some sections, also
changed a bit of stuff, you'll notice and added a Houses section.
V2.45: Added a note and I put some more things in the Houses section.
V2.55: Added info on Museum's first release, also fixed A LOT of
spelling mistakes.
V2.60: Second part of the Museum.
V2.70: Museum, third part, moved the minigames section and wrote some
stuff about Star Captains and Nova Gems.
V2.71: Note added.
V2.72: Updated game engine version.
V2.73: Final version of the walkthrough.
V2.74: Removed email address, sorry.
V2.75: Added Author's Input.
Final update: 6:22 pm 16/3/2008
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Contact me |
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If you'd like to contact me about ANYTHING please do.
Be it comments, corrections or whatever you can be sure I'll read it.
Guide questions have top priority, also tell me from where you saw my
guide.
Your email must not:
1. Have a lot of 1337 $p34|< (Don't worry if you don't understand it)
2. Be in any other language than Greek or English.
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Table of contents |
_____________________________|
0. Copyright |
1. Introduction |
2. Star Captain and Nova Gems|
3. Game info |
4. Quests |
5. Classes sub-guide |
6. Houses |
7. Minigames |
8. Other |
9. The forces of EBIL!!! |
10. Conclusion |
-----------------------------|
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Copyright |
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Copyright 2007, George Siotos
This guide is the property of George Siotos.
It can only be published in data form and in the domains:
www.neoseeker.com, Gamefaqs.com, the forums of Battleon.com and all
the sites affiliated with Artix Entertainment, LLC in any way.
If you want to upload this guide to your own site you should email me
first and ask for my permission.
I AM NOT AFFILIATED WITH ARTIX ENTERTAINMENT, LLC IN ANY WAY.
Finally, this guide is intended FOR HOME USE ONLY, you cannot use it
to get money or for any other reason that is for your own benefit
including but not limited to:
saying you did it, modifying and uploading any of the contents etc...
All trademarks and copyright go to their respective copyright holders.
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Introduction |
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I have a review at Neoseeker.com and Gamefaqs.com, read it if you want
to know what the gameplay is like, it's outdated but the gameplay
still is basically the same. I will try to keep up with the level cap
and that has top priority, once I'm done with that I will resume the
work on the guide. I also want to say that I have upgraded my account
to Star-Captain and I'm a Founder too so there won't be any problems
with that.
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Star captain and Nova Gems |
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Simply put, Star Captains are what the game is all about, they can go
everywhere in the game and equip anything they want. I'm sure you've
realised it by now but, even though this game is "Free", the real
Mech Quest starts after you pay a bit, it's the same thing as "Demo"
editions of commercial games.
If you want to support the team go ahead, there are 3 options, choose
one of them to upgrade your character, Nova Gems are handy for Nova
Gem-only Mechs and equipments and over 2000 of them is a sweet deal if
you ask me.
!!!WARNING!!!
There is also some talk on the forums about people who upgraded each
of their characters individually to support the team even more and
that, when they did, their already Star Captain status was overwritten
and their account became a free account again.
FOR MORE INFORMATION VISIT: https://secure.mechquest.com/
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Game Info |
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Current version: Gamma version 0.97
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Important links |
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Homepage (duh...):
http://www.mechquest.com/
Account creation:
http://www.mechquest.com/mq-signup.asp
Become Star Captain:
https://secure.mechquest.com/
Bug Report:
http://forums2.battleon.com/f/tt.asp?forumid=175
Mech Quest forum (official):
http://forums2.battleon.com/f/tt.asp?forumid=165
FAQ
---
Q
What's happening!? I can't see anything and I created an account.
A
Be sure you have the latest version of Adobe Flash Player installed
before playing and clear your browser's cache before you play. If it
still remains then you should address it to the people in the forums.
Q
So when does it chronologically take place since it is in the same
universe as Dragon Fable and Adventure Quest?
A
THIS IS AN ENORMOUS SPOILER !!!
From a DragonFable quest it is revealed that it takes place:
5000 years before Adventure Quest.
4995 years before Dragon Fable.
If you want to know from which quest I'm talking about, it's the Ruins
of Kordana quest.
Q
How can I beat XYZ enemy?
A
Blast them to bits with your best gun, seriously. Construct your
strategy carefully and upgrade your parts, cool off, drink some water,
do some yoga and then have at it again.
Q
Why didn't you make a weapons/enemies faq?
A
Because there is an official encyclopaedia:
http://forums2.battleon.com/f/tt.asp?forumid=178
Q
Why do you say that XYZ quest's difficulty "Varies"?
A
Because there isn't a set enemy at that quest. You fight a random
enemy or a choice between multiple enemies.
Q
Then why do you have the exp for it?
A
This is the EXP I got when I first finished it.
Q
I'm writing/I want to write another guide for Mech Quest, can I take
something from yours?
A
Of course you can! What, you thought I would use copyright or
plagiarism as an excuse or something? Just look at the copyright.
If there is anything else you can email me or see the official FAQ.
It can be found here:
http://www.mechquest.com/mq-faq.asp
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Quests |
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The difficulty assigned to every quest is judged by how difficult it
was to finish it with MY character. So it may not apply to you.
WALKAROUND QUESTS
-----------------
Quests you can trigger by pushing buttons or talking to NPCs on the
field.
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ANYTHING GOES |
Difficulty: Varies |
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Press the "Battle!" button. It triggers a random battle, beat the
opponent and you have solved the quest.
QUEST COMMENTS:
Just a random battle...
EXP/GOLD: Varies with the enemy you fight.
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SOLUNA NPC FIGHT |
Difficulty: Easy |
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Go and talk with the people on the centre of Soluna city.
They are:
Wynonna: Level 5,
Has the default gun which strikes 3 times with 1-2 damage each hit.
Xena: Level 1,
has the default gun which strike 3 times with 1-2 damage each hit.
Lars: Level 1,
Has a katana (4-8 damage) and the N-00B Missile 2x which deals 2 hits
of 4-8 damage each hit.
Joey: Level 3,
Has four weapons, their damages are: 5-10, 10-20, 9-17 and 7-13. Be
careful he can cause burn!
Susie: Level 1, just the default gun.
QUEST COMMENTS:
Susie's mech is the coolest of them. Be careful of Lars. He should not
be underestimated, the others are a piece of cake.
EXP/GOLD: None
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EXAM |
Difficulty: None |
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The Exam to get into university. At the first battle, use your worst
gun, don't worry, the enemy auto-loses on its first turn so keep your
energy. After that try to keep going.
QUEST COMMENTS:
The monster is called Jimmy the eye-pod. It doesn't matter if you lose
since it's just for show. BE PROUD OF YOUR SCORE. You can retake the
exam after you pass it. If you have a good mech you can fight without
the fear that your E will run out and this place could be a farming
place for new players.
EXP/GOLD: 10 EXP 15 GOLD and then varies with the enemies.
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Strange Blip |
Difficulty: Medium |
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ONLY FOR THOSE STILL ON THE SPACESHIP. This was the previous boss. It
can be easily beaten with the equipment of the verified AQ/DF account
shops. It has 100HP and its attacks deal a lot of damage compared to
others. What I had:
Crusader's shining repeater
Dragontooth chaingun
Large military repeater
The default mech
QUEST COMMENTS:
The reward is not much, but it is an honour to beat it when you have
the normal equipment. Just try to beat it before landing to get an
idea of what awaits you...
EXP/GOLD: 10 EXP 100 GOLD
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Bug Squash |
Difficulty: Hard |
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A hard, hard boss. You fight the mega spider. It has 140 HP and has an
attack that stuns you for a turn. There's no ultra easy way to kick
it's butt so you should have a good Mech. I had:
Crusader's Shining Repeater
Cheese Gun (to stun it for one turn)
Freshman Laser Pointer
Micro Missile Launcher
QUEST COMMENTS:
This time you get a lot from the boss.
EXP/GOLD: 80 EXP 500 GOLD
MECHARONI QUESTS
----------------
Quests at mecharoni unlock you several things as you level up your
rank, level 20 is the max (Deep Dish Commander). The mech is unlocked
at level 20, the Deluxe Mecha-Roni. It costs 100000 credits. It also
unlocks other unique equipment shops. You also get the Mecharoni
uniform.
The dice roll buffs are:
Uniform: +5
Pizza Hat: +1
Chef's Hat: +2
Pizza Knight: +5
Chief's Chef's Hat: +15
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PIZZA PIZZA |
Difficulty: Varies |
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You will fight a random enemy on the process.
QUEST COMMENTS:
Enjoy the hilarious names of the pizzas, sometimes people will say
that it is not the correct pizza they ordered but it has no effect
on your promotion, just the tip (5-6 credits).
EXP/GOLD: Varies with the enemy you fight and if you get a tip by the
client.
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PIZZA DEFENCE |
Difficulty: Varies |
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Sometimes rival mechs will attack you when you choose to deliver a
pizza, this is different from the random battle you fight when
delivering a pizza.
QUEST COMMENTS:
You can repair or flee (or battle of course). You can still get
promotion but you won't be able to deliver the pizza.
EXP/GOLD: Varies with the enemy you fight.
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ORDER #66 |
Difficulty: Hard |
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A boss. Also a good EXP and CREDITS farming place in the game.
QUEST COMMENTS:
You need pretty good equipment to beat it. The Big Rusty Rat now uses
10E.
The stuff that worked for me:
Crusader's Shining Repeater
Starlight Raygun
N-00B Missile (2x)
Large Military Repeater
I used the Star Gladius mech.
The Big Rusty Rat now uses 10E.
EXP/GOLD:50 EXP 300 CREDITS.
Energy Blade 101 QUESTS
-----------------------
The first class the game ever had !
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SWORDFIGHT |
Difficulty: Varies |
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Just a fight with a training dummy/globe or another trainee.
QUEST COMMENTS:
In case you fight master Twang: Watch out! When he glows, DEFEND! He
deals massive damage with the next blow, so if he glows:
ATTACK HIM ONLY IF YOU'RE ABOUT TO KILL HIM.
EXP/GOLD: 15 EXP 10 CREDITS
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SUPER TWANG |
Difficulty: Medium-to-hard |
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Once you get to level 35 at Energy Blade 101 you can duel Twang. He is
easy if you have the partisan but will prove a challenge if you
haven't upgraded your account.
QUEST COMMENTS:
Again, when his body glows DEFEND YOURSELF.
EXP/GOLD: 20 EXP 10 CREDITS
"The Force" (police) QUESTS
---------------------------
You fight a werewolf biker gang. These quests unlock you mechs and
weapons. Nothing out of the ordinary, just another class...
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ROBBERY (Any) |
Difficulty: Varies |
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You fight an enemy mech and its pilot afterwards.
QUEST COMMENTS:
The second fight is a swordfight.
EXP/GOLD: 60 EXP 50 CREDITS
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STREET BEAT |
Difficulty: Varies |
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Walk around a bit till you see a mark (the same as the clue icon).
Click on that to trigger a 1-on-1 fight.
QUEST COMMENTS:
Remember to equip yourself with your best energy blade.
EXP/GOLD: 10 EXP 5 CREDITS
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AFTER PIZZA MECH |
Difficulty: Varies |
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Walk to the end of the road to trigger a fight. Rogue delivery boys
are a pain but the worst is that you don't get his pizzas in the end.
QUEST COMMENTS:
Go there and bust him...simple, but effective.
EXP/GOLD: 10 EXP 50 CREDITS
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OBSERVATORY |
Difficulty: Hard |
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You fight mega lupus! It's a hard fight, so be prepared. But only
after clue 11.
QUEST COMMENTS:
To beat him go all out. His attacks strike around 20 so you need a
powerful mech to just save your skin, let alone deal with his 140 HP.
This guy also transforms when you lower his HP to 125 or somewhere
around that. I use the cheese gun to stun him and then hit him hard
so I *guess* that before his transformation, he is weaker. Mega Lupus
doesn't recover E but if you just wait for that to be your opening
then you will die before it reaches 0.
EXP/GOLD: 100 EXP 500 CREDITS
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WOLF IN SHEEP CLOTHING |
Difficulty: Medium (Cain S. Lupus only) |
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The Boom Microphone has no damage itself but it does the same damage
as the weapon you had just before you accepted the mission and yes if
you fail once you don't have to go back and equip your best one again,
the microphone you get will still do the same damage.
QUEST COMMENTS:
The first guard is Kerberos
(a three headed dog guarding the underworld in Greek mythology), these
are the right choices:
1. Raw Steak
2. Bark at the Moon
3. Cain
The second guard is Jack:
1. Blow it down
2. Mozart
3. Lycanthropy
The third test is by the boss himself...Cain S. Lupus:
1. Bite
2. Yes
3. Atropa Belladona
You did all that...but you don't miss the fight, hehe... Duncan is
really stupid...
EXP/GOLD: 10 EXP 5 CREDITS
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STOP SHIPMENT |
Difficulty: Medium to Hard |
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Go into the Knife and Spork. There, talk to the bartender. After a
short nuisance you'll learn that the guy who delivered the
Lycanthro-pies is still in the back room. Well...take him out. You
did it, but it's still not over yet. The guy remaining is far better
than those two...well actually it's a mech.
QUEST COMMENTS:
I say Medium to Hard because the weremech is actually a pretty strong
opponent, better than your average mech anyway. Better be prepared.
EXP/GOLD: 70 EXP 55 CREDITS
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KERBEROS, WOLFGUY JACK, CAIN S. LUPUS |
Difficulty: Very Hard |
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These are all one here in this guide. There may be a choice to pick
who to fight and they are in a different quest but that's only
because it would be crazy to have one boss fight after another. This
is deja-vu, right? Actually...it's double-deja-vu. These are the guys
you've met before, so far so good...but they're in Mega Lupus...This
one's no pushover. I recommend cheese gun or another item that stuns
the enemy. For more info look at the MEGA LUPUS quest. Beware of Cain
HIS MECH HAS 180 HP!!! If you can beat him then you're a master.
QUEST COMMENTS:
Tough guys, huh? Well show them what you've in store for them and
their mechs. Nothing else to say...just one fight per quest. Don't
worry, you'll get him. These guys' nerve! To want revenge...as if
they can do it don't you think?
NOTE: Cain S. Lupus' Mega Lupus is the only one that recovers E
(approximately 5 per turn).
EXP/GOLD: 100 EXP 500 CREDITS, Cain gives 525 CREDITS
Ghosthunters QUESTS
-------------------
Just another class that unlocks weapons and mechs...
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A SIMPLE TASK |
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Nothing needed to say here.
QUEST COMMENTS:
Just go forward and you will trigger an event which will, in turn,
trigger the end of the quest...
NO EXP/CREDITS
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MONKEY BUSINESS |
Difficulty: Easy |
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Click on the barrel in the shop to trigger the quest.
QUEST COMMENTS:
You can beat it with the simple energy sword but it will be much
quicker and easier if you have a better weapon...
EXP/GOLD: 10 EXP 10 CREDITS
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PUNCHY |
Difficulty: Easy |
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To fight him hit him a lot of times at the shop.
QUEST COMMENTS:
He is easy, just smack him around.
EXP/GOLD: 10 EXP 10 CREDITS
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WHOOPIE |
Difficulty: Medium |
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To fight him click at him a lot of times in the shop.
QUEST COMMENTS:
You will need your best weapon here. He's tougher than he looks. He's
actually quite hard.
EXP/GOLD: 10 EXP 10 CREDITS
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GHOST HUNTING |
Difficulty: Medium |
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Click on the button to go search for phantoms.
QUEST COMMENTS:
The phantom mechas you fight are quite hard. To learn how to capture
ghosts ask Mysterious.
EXP/GOLD: 50 EXP 250 CREDITS
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HAUNTED SHUTTLE |
Difficulty: Medium-to-Hard |
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Classic linear quest.
QUEST COMMENTS:
This is the most "DragonFable" quest yet. The Ghost Angel can be quite
troubling for some but give it all you got and don't forget to equip
your ghost trap because you still will do "exorcisms" and your best
Close Combat weapon because everything but the boss is a
Human-to-ghost fight.
EXP/GOLD: 280 EXP 1100 CREDITS
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GUMMER THE GUMMERIAN |
Difficulty: Hard |
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This is not for your average "GhostBuster"...
QUEST COMMENTS:
It doesn't make any difference if you kill or exorcise him but since
his attacks deal around 20 and its HP is 150 you need a mech with lots
of HP like Mecha-roni deluxe and very good weapons.
EXP/GOLD: 100 EXP 500 CREDITS
Mecha Combat 101
----------------
This is not like a normal class, it does not unlock you weapons or
mechs, but you can evaluate yourself by how well you do.
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MECH COMBAT 101 |
Difficulty: Varies |
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The average Mecha Combat 101 quest.
QUEST COMMENTS:
There are 11 classes all in all and the difficulty rises in each one.
EXP/GOLD:Varies
Hospital QUESTS
---------------
Note: The doctor rescue minigame is listed in the minigames section.
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MEDICAL SUPPLY DELIVERY |
Difficulty: Varies |
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One of the quests that completing gives you a level-up chance.
QUEST COMMENTS:
You fight a S.S. enemy mech and deliver the supplies, kinda like the
mecharoni pizza delivery quest.
EXP/GOLD:
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HOSPITAL DEFENCE |
Difficulty: Varies |
----------------------------------------------------------------------
Another way to level-up.
QUEST COMMENTS:
Like the pizza defence you fight people (mechs actually) that want to
destroy the Hospital (ShadowScythe forces).
EXP/GOLD: 100 EXP 750 CREDITS
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NANOQUEST |
Difficulty: Medium |
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This has the title of "craziest MQ quest yet". Available only when you
get to level 30 and if you complete it takes you up to level 31.
QUEST COMMENTS:
Make sure you take time and heal yourself before the next battle.
EXP/GOLD: 450 EXP 3250 CREDITS (That's quite some dough)
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BEHIND ENEMY LINES |
Difficulty: Hard |
----------------------------------------------------------------------
What an ending to the WR (waiting room, aka the hospital class). You
can do this thing after level 31 and makes you Chief of staff (max
rank).
QUEST COMMENTS:
Plenty of things to do but pretty much self-explainable, see the
instructions the game gives you. At the second stage where another
icon appears on your top-right place on your GPS, that's Starbuck,
saving him gives you +10 EXP.
EXP/GOLD: 440 EXP 3100 CREDITS
Museum QUESTS
-------------
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JUNGLE RUINS |
Difficulty: Varies |
----------------------------------------------------------------------
You fight two enemies here, a mech battle and a close combat one. This
quest is puzzling because it has two trials to pass, look in the
Museum Class section for more information.
QUEST COMMENTS:
Difficulty varies because some people might find the trials child's
play but others might find them a bit hard, if they don't want to use
the hint button...
EXP/GOLD: 110 EXP 800 CREDITS
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DESERT RUINS |
Difficulty: Varies |
----------------------------------------------------------------------
You fight two enemies here again, this time the trials are harder
though.
QUEST COMMENTS:
Go to the Museum section for the solution, if you're puzzled.
EXP/GOLD: 130 EXP 1300 CREDITS
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UNDERWATER RUINS |
Difficulty: Varies |
----------------------------------------------------------------------
No trials here, this is the last temple, three fights and a mini-game
here.
QUEST COMMENTS:
The "submarine" is hilarious...anyway, nothing special here.
EXP/GOLD: 230 EXP 1900 CREDITS
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Classes sub-guide |
----------------------------------------------------------------------
----------------------------------------------------------------------
Energy Blade 101 |
----------------------------------------------------------------------
To enroll go to the university and then go to elevator. After that go
to the second floor and get in the first class. When you have entered
speak with the old man (Master Tsuba). Click ENROLL, then NEXT,
then NEXT, then pay 1000 CREDITS. After you enroll you have to level
up. Click Take class. The first thing you'll notice is the change in
the battle system. Now your and your enemy's HP is a red bar and the
menu is like this:
Name says it all.
Strong Attack is the best defence.
You can't live without it...literally.
The line between heroism and foolishness.
LEVELING UP
-----------
Round 1: 21 skill check minimum
Round 2: 31 skill check minimum
UNLOCKS UNIFORM
Round 3: 33 skill check minimum
Round 4: 35 skill check minimum
UNLOCKS TANTO (2-6 damage)
Round 5: 37 skill check minimum
Round 6: 39 skill check minimum
Round 7: 41 skill check minimum
Round 8: 43 skill check minimum
Round 9: 45 skill check minimum
UNLOCKS MACHETE (3-9 damage)
Round 10: 47 skill check minimum
Round 11: 49 skill check minimum
Round 12: 51 skill check minimum
Round 13: 53 skill check minimum
Round 14: 55 skill check minimum
UNLOCKS SAI (1-10 damage)
Round 15: 57 skill check minimum
Round 16: 59 skill check minimum
Round 17: 61 skill check minimum
Round 18: 63 skill check minimum
Round 19: 65 skill check minimum
UNLOCKS KAMA (1-12 damage)
Round 20: 67 skill check minimum
Round 21: 69 skill check minimum
Round 22: 71 skill check minimum
Round 23: 73 skill check minimum
Round 24: 75 skill check minimum
UNLOCKS AXE (4-12 damage, Star Captain only)
Round 25: 77 skill check minimum
Round 26: 79 skill check minimum
Round 27: 81 skill check minimum
Round 28: 83 skill check minimum
Round 29: 85 skill check minimum
UNLOCKS DOUBLE SABER (5-14 damage, Star Captain only)
Round 30: 87 skill check minimum
Round 31: 89 skill check minimum
Round 32: 91 skill check minimum
Round 33: 93 skill check minimum
Round 34: 95 skill check minimum
UNLOCKS PARTISAN (5-15 damage, Star Captain only)
Round 35: FINAL
BELTS
-----
1-4: Lily white belt
5-9: Old yellow belt
10-14: Crushing orange belt
15-19: Envious green belt
20-24: Little boy blue belt
25-29: Brown noser belt
30-34: Crimson red belt
35: Black belt master
WEAPONS
-------
Note: Strong attack does damage up to the + number.
That + number applies to the max damage of the weapon.
Criticals are not +, they double the damage and you can do
+ and criticals in one blow.
Strong attack doesn't mean you always do + damage, the + damage factor
goes above the maximum damage of the weapon by the numeric value, and
only IF it happens.
Sword
-----
Default sword. 1-8 damage, +4 with strong attack.
Tanto
-----
Unlocked at level 3. 2-6 damage, +2 with strong attack.
Machete
-------
Unlocked at level 10. 3-9 damage, +5 with strong attack.
Sai
---
Unlocked at level 15. 1-10 damage, +5 with strong attack.
Kama
----
Unlocked at level 20. 1-12 damage, +6 with strong attack.
Axe
---
Unlocked at level 25. 4-12 damage, +6 with strong attack.
Star Captainship required.
Double Saber
------------
Unlocked at level 30. 5-14 damage, +7 with strong attack.
Star Captainship required.
Partisan
--------
Unlocked at level 35. 5-15 damage, +8 with strong attack.
Star Captainship required.
----------------------------------------------------------------------
SPD (Soluna Police Department) |
----------------------------------------------------------------------
To join "The Force" go left from the starting point until you find the
police station. Talk to Duncan and click join. That's it you are now a
crossing guard. This time the battles are against werewolf bikers. You
fight crime in the name of justice...or something like that. You
fight enemy mechs, the guys leave and you fight 1-on-1 like EB101. So
equip a good energy blade before you go, there is also another quest
that combines the walkaround of mecha-roni and crime busting or a
simple walkaround fist-to-fist (or rather energy blade-to-fang)
battle. The only thing remaining is reading the criminal's rights...
Leveling up
-----------
Rank 1: 22 skill check minimum
CLUE DISCOVERED
Rank 2: 24 skill check minimum
CLUE DISCOVERED!
Rank 3: 26 skill check minimum
Rank 4: 28 skill check minimum
POLICE HAT UNLOCKED
Rank 5: 30 skill check minimum
CLUE DISCOVERED!
Rank 6: 32 skill check minimum
Rank 7: 34 skill check minimum
CLUE DISCOVERED!
COCO CHIP HAT UNLOCKED
Rank 8: 36 skill check minimum
POLICE UNIFORM UNLOCKED (differs from SPD uniform)
Rank 9: 38 skill check minimum
Rank 10: 40 skill check minimum
CLUE DISCOVERED!
Rank 11: 42 skill check minimum
COP SHOP UNLOCKED
Rank 12: 44 skill check minimum
CLUE DISCOVERED!
Rank 13: 46 skill check minimum
Rank 14: 48 skill check minimum
CLUE DISCOVERED!
Rank 15: 50 skill check minimum
SLUETH HAT UNLOCKED
Rank 16: 52 skill check minimum
CLUE DISCOVERED!
Rank 17: 54 skill check minimum
Rank 18: 56 skill check minimum
Rank 19: 58 skill check minimum
CLUE DISCOVERED!
Rank 20: 60 skill check minimum
DETECTIVE UNIFORM UNLOCKED
Rank 21: 62 skill check minimum
Rank 22: 64 skill check minimum
Rank 23: 66 skill check minimum
CLUE DISCOVERED!
Rank 24: 68 skill check minimum
CLUE DISCOVERED!
Rank 25: 70 skill check minimum
Rank 26: 72 skill check minimum
CLUE DISCOVERED!
Ranks
-----
Level 0: Civilian
Level 1: Crossing Guard
Level 2: Hall Monitor
Level 3: Neighbourhood Watch
Level 4: Rent-a-cop
Level 5: Rookie
Level 6: Traffic Officer
Level 7: Meter Maid
Level 8: Flatfoot
Level 9: Police Officer
Level 10: Patrolman (or Woman!)
Level 11: Peace Bringer
Level 12: Oficer of the LOL
Level 13: The Fuzz
Level 14: Enforcer
Level 15: COBRA
Level 16: Inspector
Level 17: Super Sleuth
Level 18: Super Trooper
Level 19: Gumshoe
Level 20: Investigator
Level 21: Detective
Level 22: Highway Patrol
Level 23: Bobby
Level 24: Mountie
Level 25: State Trooper
Level 26: Deputy
Level 27: Undercover Policeman
Bonuses
-------
Note: Uniforms and hats are another item and each give a bonus. You
can have a hat and a uniform at the same time.
Guard Hat: +2 skill check buff
Police Hat: +3 skill check buff
Coco Chip Hat: +4 skill check buff
Police Uniform: +5 skill check buff
Sleuth Hat: +5 skill check buff
Detective Uniform: +7 skill check buff
MAX BUFF: +12 (Detective Uniform + Sleuth Hat)
Cases
-----
These are the cases you can get when you try to get promotion:
Shop Robbery (Shoplifting, huh...Too bad you will be there, oh well...
maybe next time...)
Hospital Robbery (That's where they're going...)
Pontimech Robbery (Oh noes! He scratched the Ferrari!)
Mecharoni Robbery (They should have stolen a pizza for me, too)
SC Lounge Robbery (I know what they want, the arcades of course!)
Dog Burglary (The Street Beat quest...just one fight)
Crazy Pizza Guy (Just one fight)
Final Cases (Gang Busters!)
Falcon's Reach
--------------
This is the place you uncover from the 8th clue. I will only say that
this is a strange place...I mean, buildings built overnight...!?
This also stages a special adversary. The stages it goes through are:
(each day passes when you find the next clue)
Day 1: Nothing
Day 2: Construction started
Day 3: Construction 33% finished
Day 4: Construction 66% finished
Day 5: Construction Completed...FIGHT!
----------------------------------------------------------------------
Part 2 |
----------------------------------------------------------------------
This is the second part of the SPD story that was released a week
later in another game update. The guide's SPD part is made in the same
way. Click on the most recent notebook addition and then
"Go Undercover". Now go and take the enemy out from the inside...
classic. For this special mission you have choices to make and the
weapon you will carry is a...Boom Microphone!? For more info on that
look it up in the quests section of the guide. After that it's another
simple quest and 3 bosses which aren't easy. After that, you can try
the werewolf mech!
Note: For leveling up visit the quests section.
Ranks
-----
Level 28: Sheriff
Level 29: Swat
Level 30: Police Captain
Level 31: Police Lieutenant
Level 32: Police Chief
----------------------------------------------------------------------
Ghost hunting |
----------------------------------------------------------------------
First go right and once again from the point where you begin. You'll
notice (if you were playing the game before) that the shop for rent
has opened. Go in and click welcome. Follow the conversation and
choose to get what he gives you, do the "A simple task" quest and
that's it. You are now a ghostbuster...I meant ghost hunter...Now go
to the university and get your best energy blade. Once you do come
back here and click on the barrel...Click on the Punchy and on the
Whoopie a lot of times. After you are satisfied then let's go on.
Leveling up
-----------
To level up buy a Ghost Trap from the shop. You've got to capture
ghosts to level up here instead of just skill rolls. You can only
capture them when they are glowing red.
Level 1: 0 ghosts
Level 2: 1 ghost
Level 3: 2 ghosts
Level 4: 2 ghosts
FORTUNE COOKIES UNLOCKED!
Level 5: 3 ghosts
Level 6: 3 ghosts
Level 7: 4 ghosts
Level 8: 4 ghosts
MAGIC MIRROR UNLOCKED!
Level 9: 5 ghosts
Level 10: 5 ghosts
Level 11: 6 ghosts
Level 12: 6 ghosts
SPOOK BUSTER UNLOCKED!
Level 13: 7 ghosts
Level 14: 7 ghosts
Level 15: 8 ghosts
Level 16: 8 ghosts
Level 17: 9 ghosts
Level 18: 9 ghosts
Level 19: 10 ghosts, final is Goober
Level 20: 10 ghosts
MYSTERIOUS UNLOCKED!
Level 21, 22, 23, 24, 25: Quests
Ranks
-----
Level 1: Skeptical Spook Investigator
Level 2: Spirit Chaser
Level 3: Haunt Hunter
Level 4: Casper Crusher
Level 5: Spook Smitter
Level 6: Ghost Trapper
Level 7: Banshee Banisher
Level 8: Ghost Hunter
Level 9: Ghost Beater-Upper
Level 10: Supernatural Sleuth
Level 11: Spectre Spyer
Level 12: Polterghiest Plucker
Level 13: Ghastly Grizzler
Level 14: TAPs Dancer
Level 15: Chain Rattler Silencer
Level 16: Ghost de-Shell-er
Level 17: Apparition Attacker
Level 18: Spectre Spooker
Level 19: Phantasm Farmer
Level 20, 21, 22, 23, 24: Paranormal Investigator
Level 25: Mysterious Club Member
Fortune Cookies
---------------
I'm not sure what they but I'm positive that they are there just for
laughing at the contents. Just an easter egg with no gameplay value.
Magic Mirror
------------
After you get to level 8 you can use Mysterious Johnson's mirror. That
face is strange isn't it? Anyway here's how it goes...You think a yes
or no question in your mind and click ask. The answers are strange...
MYSTERIOUS!
Unlockables
-----------
Fortune Cookies unlocked at Level 4
Magic Mirror unlocked at Level 8
Spook Buster unlocked at Level 12
MYSTERIOUS unlocked at Level 20
Mecha Shop unlocked at Level 21
Mysterious Club unlocked at Level 25
----------------------------------------------------------------------
Mecha combat 101 |
----------------------------------------------------------------------
To start the training in this class, go to the second room of the
University's second floor. Follow the scene and click Take Class.
Class
-----
Class #1
Objective:
Defeat a single opponent in a completely safe training battle which
will take place in an inescapable battle arena using live ammunition.
Survivors may continue on to the next class.
Comments:
This is an easy victory. Nothing special.
Class #2
Objective:
Defeat two level 3 opponents without repairing your mecha in between.
Recommended level 4
Comments:
The enemies are easy but someone may have a problem with this, I
suggest leveling up or upgrading your mech.
Class #3
Objective:
Defeat THREE low level opponents without repairing your mecha in
between.
Recommended level is above 4
Comments:
I suggest you have a mech other than the Newbatron and weapons that
deal around 15 damage.
Class #4
INSTRUCTOR DUEL!
Defeat two of Aleysia's TAs (Teacher's Assistant) in an anything goes
mecha boss fight. Good luck!
Comments:
This is where things get complicated. You fight two 100 HP opponents.
I recommend good weapons and a mech with lots of HP.
Class #5
Objective:
Starting with this class you will be facing tougher opponents. Upgrade
your mecha and weapon systems as needed. Defeat two level 5 mecha!
Recommended level is 5-6
Comments:
Great EXP farming point. Too bad it's one-time use only... You fight
the Big Rusty Rat and a guy with 75 HP.
Class #6
Objective:
Defeat THREE medium difficulty mecha. No repairs allowed.
Recommended level is 7
Comments:
Whatever mech and weaponry you have that lets you destroy a total of
235 HP, use it.
Class #7
INSTRUCTOR DUEL!
Defeat another of Aleysia's TA (Teacher's Assistant) in a one-on-one
duel. Warning: This mecha model has been modified to be highly
resistant to ballistic weapons.
Recommended level is 7
Comments:
Ballistic weapons deal the most damage and with this guy's ballistic
defence being 60% that makes it difficult to deal heavy damage.
Class #8
Objective:
Defeat two tougher opponents in non-stop one on one duels.
Recommended level is 9
Comments:
They aren't really tough, class 7 was quite harder actually...
Class #9
Objective:
Defeat THREE difficult opponents in back to back battles. Be certain
to get the best gear for the upcoming challenges.
Recommended level is 12
Comments:
At this point, its common sense that you have 25+ damage weapons and
have found a strategy to never have a turn that you do not attack AND
that you have a 150+ HP mech like the Deluxe Mecha-Roni. If not put it
your highest priority because you'll need it.
Class #10
SPECIAL CLASS:
Defeat FOUR high power opponents
Recommended level is... impossible.
Comments:
Impossible my...you get what I want to say. You MUST have one of the
best mechs and weapons that deal 30 or around that damage for this.
If you cannot do it with the first, try different things. The enemies
independently aren't that big of a problem but not repairing is. I
suggest you try this after completing other classes and getting a lot
of equipment.
Class #11
Objective:
Win a duel against Aleysia's top rated TA (Teacher's Assistant).
Warning: Their mecha has been modified to be highly resistant to
lasers.
Recommended level is 12
Comments:
This guy again...he just never knows when to give up. But this time
he is actually a challenge...He has 180 HP and packs quite a punch.
But in the end...he is just a loser.
THE END
This class is short. When you beat it, the only thing you get is a
message and the chance to wear the Dunce helmet...
----------------------------------------------------------------------
Hospital |
----------------------------------------------------------------------
To become a volunteer go to the hospital and talk with Nurse Helia.
Say that you want to be a volunteer and then wear the uniform that
became available for use. You can now start.
Leveling up
-----------
The hospital introduces a new way of leveling up through the ranks...
alien...autopsies...look below for more information.
Note: When I tried to do my leveling up, I got weird skill check
minimums like these so I guessed it is (or was) glitched.
Level 1: Wear uniform
Level 2: 24 skill check minimum
Level 3: 26 skill check minimum
Level 4: 28 skill check minimum
Level 5: 30 skill check minimum
Level 6: 32 skill check minimum
Level 7: 34 skill check minimum
Level 8: 36 skill check minimum
Level 9: 38 skill check minimum
Level 10: 40 skill check minimum
Level 11: 42 skill check minimum
Level 12: 44 skill check minimum
DOCTOR'S HAT UNLOCKED!
Level 13: 46 skill check minimum
Level 14: 48 skill check minimum
Level 15: 50 skill check minimum
Level 16: 52 skill check minimum
Level 17: 54 skill check minimum
Level 18: 56 skill check minimum
Level 19: 58 skill check minimum
Level 20: 60 skill check minimum
DOCTOR UNIFORM UNLOCKED!
Level 21: 62 skill check minimum
Level 22: 64 skill check minimum
Level 23: 66 skill check minimum
Level 24: 68 skill check minimum
Level 25: 70 skill check minimum
Level 26: 72 skill check minimum
Level 27: 74 skill check minimum
Level 28: 76 skill check minimum
Level 29: 78 skill check minimum
Level 30: Mission
Level 31:
Ranks
-----
Level 1: Volunteer
Level 2: Candy Striper
Level 3: Intern
Level 4: Bedpan Scrub
Level 5: Scrub
Level 6: Disorderly
Level 7: Orderly
Level 8: Thermometer Master

Comments

guys i got hack to it take me maybe 10 min to get u to 45 whit much cash and i swear i aint hack got no use for your accs i just wanna help email name pass to khaled_shadow_98@hotmail.com and i lvl u as soon as i can!