IGN - Doubling the Damage in Bodycount

IGN - Modern first-person shooters concern themselves with all sorts of themes: war (every military shooter ever), resistance (Homefront), personal responsibility (Half-Life), the apocalypse (RAGE), self-preservation (Resistance) – even geopolitics, in Far Cry 2's case. In light of all that, some of them have overlooked that, at the most basic level, shooters are about GUNS.

Replay 2 comment @1 Haze wasn't that bad. The dialogue was dumb but almost half of the games that release today are too in a way. And had they used some interesting goals instead of finding a switch every 5 minutes it would have been better. The actual gunplay was pretty good for the time.