feedback

Head-mounted displays range from cumbersome to glass-hole-ish. Smart watches have their niche, but they still take your eyes away from whatever you are doing, like driving. Voice assistants can read to you, but they require a speaker that everyone else in the car has to listen to, or a headset that blocks out important sound. Ignoring incoming messages is out of the question so the answer may be to use a different sense than vision. A joint project between Facebook Inc. and the Massachusetts Institute of Technology have a solution which uses the somatosensory reception of your forearm.

A similar idea came across our desk years ago and seemed promising, but it is hard to sell something that is more difficult than the current technique, even if it is advantageous in the long run. In 2013, a wearer had his or her back covered in vibrator motors, and it acted like the haptic version of a spectrum analyzer. Now, the vibrators have been reduced in number to fit under a sleeve by utilizing patterns. It is being developed for people with hearing or vision impairment but what drivers aren’t impaired while looking at their phones?

Patterns are what really set this version apart. Rather than relaying a discrete note on a finger, or a range of values across the back, the 39 English phenomes are given a unique sequence of vibrations which is enough to encode any word. A phenome phoneme is the smallest distinct unit of speech. The video below shows how those phonemes are translated to haptic feedback. Hopefully, we can send tweets without using our hands or mouths to upgrade to complete telepathy.

Getting a solar array to track the sun has always been an interesting problem, and it has led to some complicated solutions. Controllers that use GPS and servos seem to be much in favor these days, but as this NASA-inspired sun tracker shows, the task needn’t be overly complex.

It’s pretty obvious from the video below that [NightHawkInLight]’s solar tracker is just a proof-of-concept for now, but it certainly shows promise. It’s based on NASA’s sun-skimming Parker Solar Probe, which uses sensors at the rear of the probe to maneuver the craft to keep sunlight from peeking around the sides of the shield. [NightHawkInLight]’s design simplifies that scheme even more, by using solar cells as the four sensors. The cells, mounted behind a solar shade, are directly connected to small gear motors that control azimuth and elevation. When a cell sees the sun, it powers the motor that moves the panel the right way to occlude the sun again, thereby cutting power to the motor.

[NightHawkInLight] mentions the obvious problem of what happens when the sun comes up and the array is pointing the complete opposite direction after the previous sunset, but we’re still not sure his solution – a larger array with tracking cells mounted further apart – will work. We’re also not sure how it will scale to larger arrays that need bigger motors to move. We’ve seen such arrays handled with more complicated trackers, of course, but we hope the simplicity of this design can be made practical for real-world use.

Fair warning that [Freerk Wieringa]’s videos documenting his giant non-electric robot build are long. We’ve only watched the first two episodes and the latest installment so far, all of which are posted after the break. Consider it an investment to watch a metalworking artist undertake an incredible build.

The first video starts with the construction of the upper arm of the robot. Everything is fabricated using simple tools; the most sophisticated tools are a lathe and a TIG welder. As the arm build proceeds we see that there are no electronic controls to be found. Control is through hydraulic cylinders in a master-slave setup; the slave opens a pneumatic valve attached to the elbow of the arm, which moves the lower arm until the valve closes and brings the forelimb to a smooth stop. It’s a very clever way of providing feedback without the usual sensors and microcontrollers. And the hand that goes at the end of the arm is something else, too, with four fingers made from complex linkages, all separately actuated by cylinders of their own. The whole arm looks to be part of a large robot, probably about 3 or 4 meters tall. At least we hope so, and we hope we get to see it by the end of the series.

SHE BON (that’s the French bon, or “good”) is an ambitious project by [Sarah Petkus] that consists of a series of wearable electronic and mechanical elements which all come together as a system for a single purpose: to sense and indicate female arousal. As a proponent of increased discussion and openness around the topic of sexuality, [Sarah]’s goal is to take something hidden and turn it into something obvious and overt, while giving it a certain artful flair in the process.

The core of the system is a wearable backpack in the shape of a heart, from which all other sensors and feedback elements are connected. A lot of thought has gone into the design of the system, ensuring that the different modules have an artistic angle to their feedback while also being comfortable to actually wear, and [Sarah] seems to have a knack for slick design. Some of the elements are complete and some are still in progress, but the system is well documented with a clear vision for the whole. It’s an unusual and fascinating project, and was one of the finalists selected in the Human Computer Interface portion of the 2018 Hackaday Prize. Speaking of which, the Musical Instrument Challenge is underway, so be sure check it out!

Most Hackaday readers are likely to be familiar with the infinity mirror, a piece of home decor so awesome that Spock still has one up on the wall in 2285. The idea is simple: two parallel mirrors bounce and image back and forth, which creates a duplicate reflection that seems to recede away into infinity. A digital version of this effect can be observed if you point a webcam at the screen that’s displaying the camera’s output. The image will appear to go on forever, and the trick provided untold minutes of fun during that period in the late 1990’s where it seemed everyone had a softball-shaped camera perched on their CRT monitors.

It works about how you’d expect: the stream is captured, manipulated through various filters, and then rebroadcast through Twitch. This leads to all sorts of weird visual effects, but in general gives the impression that everything is radiating from a central point in the distance.

While [Matt] acknowledges that there are probably not a lot of other people looking to setup their own Twitch feedback loops, he’s still made his Python code available for anyone who might be interested. There’s a special place in Hacker Valhalla for those who release niche software like this as open source. They’re the real MVPs.

For hams who build their own radios, mastering the black art of radio frequency electronics is a necessary first step to getting on the air. But if voice transmissions are a goal, some level of mastery of the audio frequency side of the equation is needed as well. If your signal is clipped and distorted, the ham on the other side will have trouble hearing you, and if your receive audio is poor, good luck digging a weak signal out of the weeds.

Hams often give short shrift to the audio in their homebrew transceivers, and [Vasily Ivanenko] wants to change that with this comprehensive guide to audio amplifiers for the ham. He knows whereof he speaks; one of his other hobbies is jazz guitar and amplifiers, and it really shows in the variety of amps he discusses and the theory behind them. He describes a number of amps that perform well and are easy to build. Most of them are based on discrete transistors — many, many transistors — but he does provide some op amp designs and even a design for the venerable LM386, which he generally decries as the easy way out unless it’s optimized. He also goes into a great deal of detail on building AF oscillators and good filters with low harmonics for testing amps. We especially like the tip about using the FFT function of an oscilloscope and a signal generator to estimate total harmonic distortion.

The whole article is really worth a read, and applying some of these tips will help everyone do a better job designing audio amps, not just the hams. And if building amps from discrete transistors has you baffled, start with the basics: [Jenny]’s excellent Biasing That Transistor series.

You’ve just finished your project. Well, not finished, but it works and you’ve solved all the problems worth solving, and you have a thing that works for you. Then you think about sharing your creation with the world. “This is cool” you think. “Other people might think it’s cool, too.” So you have to take pictures and video, and you wish you had documented some more of the assembly steps, and you have to do a writeup, and comment your code, and create a repository for it, maybe think about licensing. All of a sudden, the actual project was only the beginning, and now you’re stressing out about all the other things involved in telling other people about your project, because you know from past experience that there are a lot of haters out there who are going to tear it down unless it’s perfect, or even if it is, and even if people like it they are going to ask you for help or to make one for them, and now it’s 7 years later and people are STILL asking you for the source code for some quick little thing you did and threw up on YouTube when you were just out of college, and of course it won’t work anymore because that was on Windows XP when people still used Java.

Take a deep breath. We’ve all been there. This is an article about finding a good solution to sharing your work without dealing with the hassle. If you read the previous paragraph and finished with a heart rate twice what you started, you know the problem. You just want to share something with the world, but you don’t want to support that project for the rest of your life; you want to move on to new and better and more interesting projects. Here are some tips.