Crusader Kings II Update Released

Product Update - Valve

13. aug 2013

2013-08-13: v1.11-----------------------

GAMEPLAY- Added auto-invite function to plots- Added auto stop plot functionality under intrigue tab.- Added Siege leader trait- Added so bastard dynasties are generated when the first bastard is born.- Fixed so holy orders can use their special units in a defensive war where they are the primary defender.- Fixed CTD occured when starting between 1184-1185- Fixed Duke Dafydd II of Gwynedd invalid state in history files- Slowed down fleet movement- Increased movement time for armies onto or off fleets

INTERFACE- Added Favorite IP table to multiplayer menu- Added an approve button for laws so you can change your mind later if you initially ignored the law.- Fixed so you can see what characters has had a plot proposal sent to them.- Now support to select ship-exclusive using ALT key.

MODDING:- It's now possible to read additional data into existing landed titles in mods- It's now possible to read additional data into existing religions in mods- Added 'intermarry' parameter to religions, so you can specify if members tend to marry those of specific other religions- Exported EXTRA_NR_OF_CHILDREN_FOR_PLAYERS to defines- Fixed custom tooltip trigger and effect always returning true- Exported ARMY_LOAD_UNLOAD_MOVE_COST to defines