The next balance update will address a few problems related to large militias stationed at settlements. This is something we do not want very much (we want more war and less turtling). However, the main issue fixed is simply a bug: Soldiers provided too much resource production, more than the manual states (50% of a peasant).This has been fixed now, but settlements with large militia, especially when large compared to the population, will see a considerable reduction in productivity.

This fix will go online soon, so check your settlements for potential trouble.