Mob Streak Plugin 1.7.2

Updated: May 27, 2015 | 147 views |

Mob Streak

Mob Streak keeps count of how many mobs a player has killed, when the player reaches a set number of kills the server runs a command, this command is set in the configuration as is the number of kills to be reached. Multiple “steps” of commands can be set so if a player reaches a multiple of the set number of kills, the next command is run. It also tells you your streak on each kill (this is toggleable in the config).

Commands

Command

Function

Aliases

/mobstreak

Shows your current kill streak.

[ms]

/mobstreak streak <name>

Shows the Streak Leaderboard. With a name it only shows that players streak.

None

/mobstreak set [name] [number]

Sets the steak of [name] to [number].

None

/mobstreak clear <name>

Clears all streaks without <name>, or clears a players streak with <name>.

None

/mobstreak commands

Shows all the commands in the config.

None

/mobstreak reload

Reloads the config.

None

/mobstreak help

Shows the Mob Streak help page.

None

Configuration

# Mobs that increase the streak.
mobs:
- Blaze
- Cave spider
- Creeper
- Ghast
- Magma Cube
- Silverfish
- Skeleton
- Slime
- Spider
- Witch
- Wither Skeleton
- Zombie
- Zombie Villager
# commands, in order of steps.
commands:
# gives player an iron sword when they reach the first step.
- give &name 267
# gives player an gold sword when they reach the second step.
- give &name 283
# gives player an diamond sword and drops a diamond
# sword on the dead entity when they reach the third step.
- give &name 276 &cmd msd 276
## Variables ##
# &name = The name of the player who reaches a step.
# &randName = a randomly picked name from the server list.
# &kills = The number of kills the player has made.
# &cmd = allows for multiple commands per step, use to split
# the commands.
## Config commands ##
# msf = mobstreak fill, does nothing(its not suppost to).
# msd [item] <amount> = mobstreak drop, does nothing out side of this
# config, drop the desired items where the entity that was killed died.
# the number of kill a player has to get before a command is run,
# if there are three commands the first is run when the player
# reaches 5 kills, then the next at 10 kills and the last at 15 kills.
command-step: 5
# Tell player their streak when they kill something?
tell-streak: true
#tell everyone the players score when they die.
broadcast-on-death: true
# save the streaks on stop/reload?
Save-streaks: true

Permissions

Permission

Function

Default

mobstreak.*

Access to all mobstreak commands.

Op

mobstreak.mobstreak

Allows the player to use /mobstreak command.

true

mobstreak.help

Allows the player to use /mobstreak help.

true

mobstreak.streak

Allow the player to use /mobstreak streak <name>.

true

mobstreak.reload

Allows the player to use /mobstreak reload.

Op

mobstreak.set

Allows the player to use /mobstreak set [name] [number].

Op

mobstreak.clear

Allows the player to use /mobstreak clear <name>.

Op

mobstreak.commands

Allows the player to use /mobstreak commands.

Op

mobstreak.noStreak

If true, the player cannot gain a streak and doesn’t get any messages about their streak.