A slightly better route might be to take the Bayou Vermillion line to their Railhead, then skip up to LA. Much less walking in 120+ degree temperatures._________________Victory! Now the real work begins! http://kck.st/V8ecTS

It's theoretically possible.
Much like swimming across the Atlantic Ocean.
It could happen but the endurance, or good fortune, it requires is beyond human.

Fenderstat wrote:

Posse is starting in New Orleans and is looking to get to their mining claim in Quarry Town. What do you guys think would be the best way to get there, would you even go by lost angels?

Take Bayou Vermillion to Tombstone, then ride the Ghost Trail to L.A. Then take a boat north to Quarry Town - probably "in trade" as trouble shooters (of a very literal kind). Boat rides in the Maze are very expensive. _________________"Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die."

Stand alone adventure or next in the Servitor's line of campaign guides?

I am currently running my game there, and kind of just figured out the problems based on the location, Rattler's to the West, Walking Dead and Vermillion Rail Warriors to the South, and Apache to the North. East is the only 'safe' way to go, and that itself is also a very relative measurement._________________~~KT~~

Stand alone adventure or next in the Servitor's line of campaign guides?

I am currently running my game there, and kind of just figured out the problems based on the location, Rattler's to the West, Walking Dead and Vermillion Rail Warriors to the South, and Apache to the North. East is the only 'safe' way to go, and that itself is also a very relative measurement.

Stone and a Hard Place is the next Plot Point book. Some minor spoilers ahead:

Quote:

Yep, those assumptions are pretty much dead-on. John Goff's Deluge talks briefly about how Dixie Rails was stalled near the Superstition Mountains east of Phoenix (in late 1879). That's why DR was fighting alongside Bayou Vermilion at the Battle of Lost Angels: they'd thrown their lot in with LaCroix because he was closer to the goal.

Since then, Dixie Rails continued on, slogging through Apache attacks and rattler encounters, through Despair and Phoenix and finally to Rails End. But when Dixie Rails collapsed after the Battle of Peacetown (1881, see The Last Sons) Lone Star bought up their rolling stock and changed the town's name to Dead End -- they had no intention of going any farther, not yet at least.

And to give a bit of a preview... officially, the biggest "attraction" in Dead End is the Southwestern Ghost Rock (SGR) dynamite factory, in a large, walled compound. Because the area used to be a vast inland sea millions of years ago, diatomaceous earth (used to stabilize TNT) is found here in great quantities.

"Dead End" also has another connotation: The factory workers are extremely poor, kept that way by the company, and have no hope of getting out or improving their station. In fact, due to the Reckoning's dark magic, everybody who shows up in Dead End is saddled with the Poverty Hindrance.

It just occurred to me we never answered Fenderstat's original question.

There's no direct rail line from Tombstone to Dead End, but one could take Bayou Vermilion almost the entire distance to Potential, Ariz., do a short hop by stagecoach, and then catch the Dixie Rails (Lone Star) train from Potential to Dead End._________________Matthew Cutter
Deadlands Big Bug (Brand Manager)
Pinnacle Entertainment Group, Inc.