Is pre-downloading available yet? I checked last night but it wasn't and currently unable to check due to being at work.

I'm unable to download it, unless I'm being dumb and not looking in the right places. But at the very least, I right-clicked the name of the game, and among the options, installation was not listed. There also wasn't an 'Install' button on the page. So I'm going to go with no.

I'm unable to download it, unless I'm being dumb and not looking in the right places. But at the very least, I right-clicked the name of the game, and among the options, installation was not listed. There also wasn't an 'Install' button on the page. So I'm going to go with no.

I'm now awaiting a 'Gnomes Must Die!' game.

If they opened the game for modding it would be perfect. I would totally turn the kobolds into gnomes.

If they opened the game for modding it would be perfect. I would totally turn the kobolds into gnomes.

Because, I mean really, that's the only thing missing in the game. The ability to punt gnomes.

Can anyone think of a legitimate reason as to why a gaming company wouldn't open a game up to modding by the community? I'm not too familiar with the process...is it time consuming or something? I mean, games can be vastly improved with mods such as Skyrim.

Originally Posted by Asmekiel

Pre-ordered just now even though I never came further than the startmenu in part 1. Looks interesting enough to buy it

Blasphemy! You get to playing #1 right now! There are Orcs to be slain!

Because, I mean really, that's the only thing missing in the game. The ability to punt gnomes.

Can anyone think of a legitimate reason as to why a gaming company wouldn't open a game up to modding by the community? I'm not too familiar with the process...is it time consuming or something? I mean, games can be vastly improved with mods such as Skyrim.

But then I began to imagine the possibilities afforded by legally binding, exploding-collar-enforced commitment to our benevolent platform of choice. Custom levels, all sorts of off-the-wall player created traps, genre-twisting overhauls like Orcs Must Meticulously Manage A Small Business For Some Reason. So, giddy with thoughts of pie-in-the-sky promise (and my custom map that’s a lot like BioShock Infinite, except set on a giant pie)...

That said, ffffff. Why you no give mods, Robot Entertainment?!?

C'mon, video game industry. There's little downside to this (that I can think of, anyway), and you're adding so much more content to your game (and even fixing problematic parts)...and you're not even having to do that! The gaming community can do it. C'mon...

There actually was a response or two on the Steam Forums regarding this, lemme find them...

We're not using UE3. UE comes with the mod tools baked into the engine. It's handy when releasing editing tools. But not every engine works that way.

We use a variety of tools to setup our levels for playthrough. the video linked above really only takes into account the art side of level creation. It doesn't account for design, onslaught setups, or putting in trap grids (definitions of where traps can be placed). While we've greatly improved our internal tools to allow us to do things better and faster for game development, creating a whole toolset that we can release to the public as a downloadable individual program would still be a hefty amount of work. As an independent studio, we need to stay focused on creating games, our primary product. Shipping free editors takes a ton of resources, and while it would be a brilliant addition to our community, it ultimately isn't going to keep the studio running on it's own.

We recognize that this game is a great fit for some mod tools. We hope to add the onslaught editor we had in OMD1 back in for this game, but we won't be supporting full level creation at this time.

I just finished playing the first one, picked it up during the Steam summer sale. It was fun. Coop might be nice if it has a browser - too often they put in coop and then leave no way for people whose friends are primarily not gamers to find other players.