Here are some more decks, which crashes wagic. The entire deckset is available here http://wololo.net/forum/viewtopic.php?f=23&t=27539&p=53485. Fists of Ironwood, Assault Strobe and Keen Sense crashes the game here (TargetsList.cpp Line 47) if (targets == target) return 1; Three decks are available ...

Thank you for submitting my code to svn! Here are 4 decks for testing the ai vs ai matches in normal speed. Deck1 vs deck2 crashes the game in this point of the code if (!tc->alreadyHasTarget(target) && tc->canTarget(target) && potentialTargets.size() < 50) (AIPlayerBaka.cpp line 1530) Deck3 vs Deck...

Ok here is a new update: * i added ConstructOpponentMenu(); This fixed the random player deck bug * I found a other source of memory leakage (cnogmenu was not deleted after continuing a tournament) * The decknames are loaded and displayed now, after continuing a tournament We can remove the fast mod...

I did not found any new bugs, so there are no new updates. Ithink the lates patch can go to the svn. By the way, can i help somewhere else with c++ coding? I would love to help on the AI. I mean this is the next point after creating a tournament, the opponents should be strong. At the moment i win a...