The Last of Us wins 'Best Game' at BAFTA 2014 awards

The British Academy of Film and Television Arts (BAFTA) took the wraps off its 2014 award winners in London on Wednesday.

As previously announced, Grand Theft Auto V was star of the show, winning in the British Game, Game Design and Multiplayer categories.

Rockstar Games, the maker of the Grand Theft Auto title, also received a Fellowship award - the highest accolade BAFTA bestows on a contribution to film, television, or games.

“We have long believed in the potential for videogames to become a new form of cultural expression and worked to show that in our games, so for us accepting the BAFTA Fellowship is incredibly humbling,” said Sam Houser, founder of Rockstar Games.

Other award categories at the show included some titles you may expect.

The Last of Us took home five BAFTA awards in a big sweep: Action & Adventure, Audio Achievement, Best Game, Story, and Performer. It was presented to Ashley Johnson for her role as Ellie.

Tearaway for the PS Vita won awards for Artistic Achievement, Family and Mobile & Handheld. Rex Crowle, who last year was selected as a BAFTA ‘Breakthrough Brit’ for his promising talent, collected his first BAFTA for his work on Tearaway.

Gone Home, a game of exploration in which players piece together a mysterious family story, was awarded the BAFTA for Debut Game.

Brothers: A Tale of Two Sons won the BAFTA for Game Innovation. It features the unusual control system that allows one player to simultaneously control both brothers.

Bioshock Infinite, which "features a selection of iconic modern musical tracks reimagined as if they were made in 1912", won the BAFTA music award.