I'm good with both! I can lead or follow and I'm equally okay with either. (Although it can change depending on the scene too!)

Favorite Genres:

Adventure stories! They can be fantasy, modern, sci-fi, all kinds! Give me some good world travel stories and I'm all over it! I also enjoy romance stories and even though I tend to play females I love playing gay men.

Genre You DON'T Like:

Smut. It's not that I dislike it, I just can't write it out, I'm better at just writing smut scenes by myself.

A lot of the time I struggle with making a character's personality and usually end up defaulting to a select few character traits that all come out a bit differently. Sometimes I get stumped and can't think of anything at all (even more so when I'm trying to make a character different from all the others I've made before.)

Well I've recently found a nifty little tool that helps create character motivators, perfect for creating a character on the fly! Click Here!

What kinds of traits do you usually default to in your characters? What sort of new ideas did this tool help you come up with?

In a Pathfinder game (Pathfinder is basically D&D 3.75, very fun), I'm a ranger modeled after Prince Ashitaka from Princess Mononoke.

I like to model characters after existing archetypes or characters I've read/seen in movies, cartoons, and comics. Their motivations are generally adapated from the source material.

Based on past characters, I seem to have a love of either the naive, energetic, forthright heroic figure (think Luke Skywalker) or the downtrodden tragic hero (Kenshin Himura) who can at least put up a face of cheerfulness. I'm really not into the Bad Boy with a Dark Past. Dark Pasts yes, Bad Boy no. Anyone with a Dark Past that I play has at least learned from past mistakes and tries to be a better person. The Luke Skywalkers, on the other hand, have to learn to reconcile their idealism with reality and make it work.

One of my favorite fiction characters is Keldorn from Baldur's Gate 2. This is an idealist who somehow balanced simple justice and goodwill with being a soldier. That's pretty freaking cool, since most characters end up abandoning their old ideals and calling it "character development." That old soldier just kept at it and found a happy medium.

About Us

Iwaku is an online roleplaying community. We don't just write stories; we live them! Roleplay is about stepping into the life of a character and experiencing what they experience. Here on Iwaku, we're all about giving you the freedom to write anything you want while providing a safe and friendly community in which to do so. Our site promotes forum roleplay, chat roleplay, group roleplay, private roleplay, and other methods for bringing your stories to life.

Quick Navigation

Useful Links

Support Iwaku

We are a community run by REAL PEOPLE! We are not a corporation or a company. Our server, domain, and software licenses are privately owned and paid for 100% out of our own pockets. To help pay for these monthly costs, we are more than happy to take donations from members in exchange for super spiffy extra tools and features on the boards. For more information you can view our Donating FAQs.