PUBG Week 20 Update Includes Much-Needed Client Optimizations

After the recent troubles surrounding internal PlayerUnknown’s Battleground builds, and the weekly and monthly updates being delayed, it’s good to hear that things are back on track. PUBG will be receiving its Week 20 Update this week, with the update hitting the test server on August 9th, and provided everything works well, the main server on Thursday.

While this update is small, it does address some major optimization issues and bugs. Below is what was posted on the Steam Community Page:

PUBG Week 20 Update

Client Optimization

Optimized game performance for 6-core or higher CPU

Optimized UI

Sound Effects

Decreased motorbike engine and vehicle skid sound volumes

Bug Fixes

Improved character animation when using throwables while prone

Fixed a bug that occasionally disabled voice chat on the Starting Island

Fixed a bug that caused your character to stand before crouching when revived

Fixed a bug that prevented players from rebinding Unarm to an alternate key

You can now see the mark from the character you are spectating on both the Mini Map and World Map

Fixed a visual bug with the scope while a character you are spectating is prone on a hill

The Client Optimization is especially great to hear, given the fact I’ve recently upgraded my rig to a Ryzen 7 for Destiny 2, a CPU that is all about those multi-core processes. Among some bug fixes, being able to see your ally’s marker on the mini map when spectating them is going to help with callouts when downed. Overall, though small, there are some nice changes in bound.