Although the title screen speaks of a quest and some holy scrolls, this game can never be "completed". After defeating the 4th wave of enemies, you restart from the first, until you ultimately die (or turn off your computer). "You Quest Has Failed" is all the game can say - there is no "Well Done" type of message in this game. Unlike the C16 version, the C64 one actually shows 4 very different parts, even platformer ones.

There is some unused graphics in the game, lying in the memory range $35E0-$377F, and it looks like they gonna compose a final boss which should appear as an animated burning dragon with left/right sided animation.This could mean the game was intended to be more complex than how we used to know, that is: a really simple game.

Here's how it would have been in the game, with correct colors and head's animation (the overall animation is a guess).

Alternative Versions

Monkey Magic exists in two different releases: no turbo with purple screen, turbo running the game from cursor off code (Triple Decker 2).