Description: A wyvern is a monstrous reptilian creature, with winged forearms, taloned feet, and long, whip-like tail that ends in a barbed lance that drips a foul venom. Wyverns are considered long creatures, and are about the size of a large horse. They are incredibly strong and easily capable of flying off with a horse (or its rider). These creatures are incredibly stealthy for their size and excellent hunters.

Dramatics: Against land-based targets, wyvern have several tactical options:

After Play Report: A mated pair of these critters made for a pretty intimidating encounter. Unfortunately, lots of whiffed damage rolls on both sides led me to drop the durability for the sake of time. The players had a slight advantage with one of the wyverns confined. Given the rate of attrition, I’d say the monster had the advantage. Dropping the Durability power definitely makes for a more manageable encounter for less experienced groups.

And let me just add before signing off that falling damage can be NASTY!!!! Dropping an opponent from 4 Areas might just be the best tactic this creature has. So familiarize yourself with the grapple rules, because once airborne it’s the best option your PC has for survival.