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Friday, January 30, 2009

Adaptation

Welcome to the forth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by yours truly. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!

This month's EVE Blog Banter comes to us from Manasi of A Mule in EvE. Manasi asks "How do we, EVE bloggers, adapt to changes as they are thrust upon us (speed changes, no more ghost training, all the Dev blogs, etc), or as our lives make playing the game different (more time, less time)?"

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For me, I read voraciously anything I can get my hands on. Item descriptions, guides, dev blogs, intelligent forum postings, etc. I experiment in game and out of game with Eve MON and EFT. I look for the silver lining in any change. And sometimes I just plain do what I want to do even if there are more efficient ways to do it.

For example when the Rokh was announced I decided I would be a Caldari rail gun pilot even though the majority of players said they sucked. I took my new Rokh into level four missions when everyone said the Raven was the only decent Caldari mission ship. I ran missions for Minmatar Republic Fleet instead of Caldari State Navy. Quite simply, I play my way and not what the crowd says and I have fun because of it.

Speed Nerf? Ok, everyone is slower. Faction Warfare? I tried it out and I can see the appeal. Apocrypha? Hard rats or not, I'll be there with bells on.

So to summarize: find out as much as you can, don't be afraid to experiment, and do your own thing to have fun and not what the crowd says you should do.

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