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Robots

Parts & Status

Robot Structure

Robots are made up of parts which fall into the following main categories: Head (HD),
Body (BD), Arm (AM), Booster (BS), and Leg (LG). In addition, they may be equipped with a
variety of main/sub weapon type parts, Wonder Bits (EX) parts, and a few other special
types of parts such as accessories. Experiment with various part and weapon combinations
to develop your own customized robots.

Robot Status

You may view the specs of each of your robots from the garage.

Robot displayYou may change the display by checking the following boxes.

IDLE: Displays the robot standing still.

WALK: Displays the robot walking.

Edit NameAllows you to change the robot's name.

Edit CommentAllows you to write a comment about the robot.

CostDisplays the robot's cost. Equipping
powerful parts and weapons will increase
cost, meaning that stronger robots will use
up more BP when destroyed in battle.

HPDisplays the robot's HP. Robots lose HP
when damaged and explode if their HP
reaches zero.

TypeDisplays the robot's type. The four robot
types are: Land (LND), Air (AIR), Artillery
(ART), and Support (SUP).

SizeDisplays the robot's size. The three sizes
are Small (S), Medium (M), and Large (L)

StatusDisplays the robot's basic status.

Strength (STR): Determines the attack power of melee attacks.

Tech (TEC): Determines the attack power of ranged attacks.

Walk (WLK): Determines the speed of ground movement.

Fly (FLY): Determines the speed of flight.

Tough (TGH): Determines the probability of being
stunned by enemy attacks. High TGH will also
decrease the damage a robot sustains from
successive hits.

PartsDisplays the parts that make up the robot.

LevelDisplays the robot's current level, EXP, and activated cartridges.
When a robot gains enough EXP to level up, it will be able to
activate a new cartridge by clicking the LEVEL UP button.
Cartridges enable various custom abilities and special status boosts.