Jon Hare – founder of Sensible Software, one of the most successful European games development companies of the late 1980s and 1990s spoke to David Smith of Interactive Selection and Game Careers in Lyon. His advice on working in the games industry as a games designer: “You need to understand what the industry is, and [...]

Linda Carlson, Director of Global Community Relations for Sony Online Entertainment, talks to David Smith of Interactive Selection and Game Careers at GDC Europe in Cologne. Linda has been involved in gaming since her very first, photocopied D&D manual arrived in the mail several decades ago. Over the years, she made the transition from tabletop to [...]

Seb Caniff, Development Director for the London Studios of Sony Computer Entertainment Europe, talks to David Smith of Game Careers and Interactive Selection at Develop in Brighton. Seb manages and guides the production discipline in the studio, as well as developing and tracking the overall studio budgets, schedules and staffing plans. This covers projects such as [...]

Ed Stern, Lead Writer for Splash Damage in Bromley, Kent, South East England talks to David Smith of Game Careers and Interactive Selection. Ed has been a Writer/Designer at Splash Damage since 2002, working on Wolfenstein: Enemy Territory, Enemy Territory: Quake Wars and most recently Brink. Yes, writer on primarily multiplayer games, much like being [...]

Sam Martin, Head of Technology for middleware developer Geomerics in Cambridge in the UK talks to David Smith of Interactive Selection and Game Careers at GDC Europe. In his current role, Sam works on expanding and developing the Enlighten product suite, while considering new technologies and research suitable for use in the games and graphics industry.

Dr Malte Behrmann, General Secretary of the European Game Developer Association (EGDF) talks to David Smith of Game Careers and Interactive Selection at GDC Europe in Cologne. Malte is an attorney based in Berlin. After law studies in Bonn and Munich, he pursued Audiovisual Communication Management at Valenciennes, France. Malte has led legal & development affairs [...]

Oskar Guilbert, Chief Executive and Founding Partner of DONTNOD Entertainment in Paris, talks to David Smith of Interactive Selection and Game Careers at GDC Europe. Oskar, the former Head of Developer Relations at Criterion Software, founded DONTNOD Entertainment with world-renowned art director Aleksi Briclot and award-winning science fiction author Alain Damasio in 2008. The independent, Paris-based [...]

Mirko Gozzo, European General Manager for Riot Games, talks to David Smith of Interactive Selection and Game Careers at GDC Europe in Germany. Mirko has been in the computer games industry for more than 10 years with extensive expertise operating and publishing overseas products (especially from Asian companies) within the European market in multiple languages. He [...]

Michael Schade, Chief Executive and Co-founder of Fishlabs Entertainment in Hamburg, Germany talks to David Smith of Game Careers and Interactive Selection at gamescom. Michael has been deep into computer graphics and 3D animation and software development for more than 15 years. Since the very beginning of FISHLABS in 2004 Michael was at several international leading [...]

Nicolas Gaume, President of Mimesis Republic in Paris, France, talks to David Smith of Interactive Selection and Game Careers at GDC Europe in Cologne, Germany.

Nicolas Gaume founded Kalisto Entertainment, a video game development studio, in 1990, at the age of 19. Over its 12 years of life, Kalisto produced more than 50 titles for PC and consoles. Kalisto [...]