18 November 2011

I'm pleased to announce an update on the development of our much-anticipated project (Freckle 1.0). We've just gotten a peek at the alpha hardware revision, and have some new details to share.

The current hardware weighs in at a sprightly 11 ounces, but as new components are added to flesh out the functionality of Freckle 1.0, we expect that to rise toward industry standards, so stay tuned for updates!

One major question that came up regularly during development meetings was what kind of antenna support and form factor to expect, and today we got to see for ourselves. The lead developer on the project (Mr. Yah Weh) felt it was best that we focus on growing a broad, so the antenna has been installed internally. Now that we have that information, we can start work on protective cases, color choices, and other accessory planning that should keep us busy for some time to come (including discussion around the final name for the product, which we'll announce at launch time).

Development is still occurring at a rapid pace, with all hardware updates occurring in a protective environment, so we still haven't had the chance for any hands-on testing - we don't anticipate availability of a complete model until just a few days prior to public release - but we're still tickled pink AND purple about the future.

27 September 2011

As some of you may or may not know, my wife and I have been working on a special project for some time, with many struggles and successes along the way. It therefore pleases me to no end to announce that Linnea is currently compiling a human from source code. While she has been the principal developer on the project for the past 13 weeks, I did contribute significant blocks of code to get the project started, and should receive a developer credit on the final product.

We’re very excited about Freckle 1.0 (the internal codename for the project), and I can tell you that we're planning several thrilling features, which we plan to announce throughout the development cycle. At this time, the project is not able to accommodate requests for additional features, as the rapid pace of development has the project team tied up for the foreseeable future.

The expected launch date of Freckle 1.0 is early April 2012. Stay tuned for updates!