Tangos are popular in the early game because of their ability to restore a small amount of health at very little cost and with low risk. Despite healing slower than the Healing Salve, it makes up for it in cost-effectiveness and charges. The regeneration from Eating a Tree is also not broken when damage is taken, making this excellent for retreats. It can also be shared with allies, one charge at a time.

Stacks with itself in inventory.

As a target tree is removed on cast, it is useful for providing alternate pathways to escape from or chase an enemy.

Notes:

Successive uses with the same unit do not stack, but refresh the duration instead.

Restores health in form of health regeneration, so it heals for 0.071875 health in 0.01 second intervals, which is 7.1875 health per second.