WotG overall missions: all available currently complete
WotG San d'Oria: Ready for "The Bonds That Never Die" fight
WotG Bastok: Ready for "Honor Under Fire" fight
WotG Windurst: Ready for "The Long March North" fight

ACP: Ready for Fey'in fight

Ranzz has the same WotG status as myself, though I don't know where he's at for ACP or if he's even purchased it yet.

It's highly unlikely that I'll be able to help tomorrow (April 20) as I have an exam that evening and one first thing the next morning._________________Purring pocket pincher pilfers plenty of pretty prizes.

Well I'm back in the states - just in time for Monday work . I'd like to do these with you, but I'm well behind since I've been gone for the last 9 days. I'll do my best to catch up with some since I get home from work earlier than most of you guys.

I did some, um, research on the final ACP BC tonight. We definitely want to avoid melee on it. A stunner/sleeper is important, I'd go PLD/RDM with full magic defense gear, we'll need a dedicated healer, and the other three should be ranged jobs - BLM and RNG are good. Not sure how SMN would be.

For Itera and Latch, we should have them split up between two runs, and on MNK. It might make sense to have them start the fight using 100 Fists before aggroing the crystal, since it steals all our JAs pretty much first thing in the fight. Then they'd try to keep out of AOE range of the crystal and would be responsible for taking out the dopplegangers that are spawned.

(failed with rng blm whm pld/war war/sam (me) and thf, partially because the PLD died pretty early (he was meleeing instead of tanking at a distance), and the RNG kept getting drawn in and got killed. Then the whm, then the rest of us.

Unfortunatly, I won't be able to log in until Wednesday night so I won't be able to make the latest Sandy fight. My gaming setup is all torn apart right now and I am painting that room tonight. The tvs are being delivered and installed Thursday, but I will try and hook up at least the 360 to another tv and move the Internet modem for dynamis on Wed.

I'm getting an entrance slip for [url=http://wiki.ffxiclopedia.org/wiki/Heroine's_Combat]Heroine's Combat[/url] from the mogbonanza, and learned that anyone who's done the Serpentgeneral quests can get an entrance slip for Mercenary Camp, so have one of those now as well.

We should do these some time.

The first is a level 60, no-subjobs, 6-man BCNM against Prishe, Ayame, Shantotto and Curilla, and the second is also level 60, no subjobs, 6-man BCNM, against the Serpentgenerals.

The fight and neat titles (Superheroine, The Sixth Serpent) are the sole reward, but should be a lot of fun to try.