JD's Abyss

Party treasure and experience.

From Don’s runs, we didn’t have the list, but we decided to figure that the random stuff the party had accumulated totaled to about 1,500 GP worth of trinkets, baubles, and gems. This didn’t include gear that anyone was using, like Rael‘s Armor of Blur and Wynn’s Helm of Brilliance.

700 GP was spent on seven Potions of Healing and a Scroll of Ice Knife.

Rollin and Rael’s brilliant (ha!) idea on how to power The Apprentice’s Folly without a dawn: 250 XP (even though the party chose not to buy it, it was a very good idea and worth some bennies.)
Total: 3420 XP, divided six ways = 570/person

Previous experience per character: 2700
This Adventure: 570
Current XP total 3270

Inspiration

The treasure to be had amounts to a boat and a panther. The kuo-toa raiding party who tried to catch you carried nothing of real use, and you bolted from the city too quickly to pillage the temple to the Deep Father.

Experience

Kuo-toa grunts: 900

10 kuo-toa Monitors: 7000

Kuo-toa Arch Priest (Bloppblippodd): 2300

We all forgot to use the Inspiration from the The Temple of Miska. I’ll convert those to 100 party XP each: 300.

Chapter bonus: Escape from Demogorgon: 1200

Total: 11700, divided five ways = 2340

Previous experience per character: 3270
XP for this adventure: 2340
Total XP: 5610

You are 890 XP from fifth level.

I will continue to convert unused GM-fiat inspiration to XP should we either forget or choose not to use them.

Inspiration

We’ll do a full-round of d6s for Inspiration again; each player gets one d6 he can use to adjust a single roll next session. High points included Alphys’s always chasing down the Biggest Baddest thing in the room (though I reserve the right to tweak Alphys for not chasing down Demogorgon himself…), Wynn’s reaction to her dream, and Goldenrod’s plan to keep the extra guards from joining the fight by barring the door with himself.

Treasure:

The dump yielded an obsidian ring that turned to dust when Wynn placed it on her finger.

Experience

Buppido’s Lair: Buppido and the Skeletons: 1000 xp

Parade of Fools: Parlaying with the myconids: 300 xp

Raucous Mesa: Learning Captain Blackskull’s real plan: 300 xp

Fungi Thicket: Swarms of insects: 500 xp

Dumping Pit: Derro and Zombies: 400 xp

Unused Inspiration: 200 xp

Previous experience per character: 6860
XP for this adventure: 540
Total XP: 7400

Inspiration

Since we actually remembered Inspiration, I cashed out what you’d earned but had not spent. We’ll do one inspiration all around: Both Dragonborn for frying each other with breath weapons and fire spells because, well, they can handle it. Rael for discovering Blackskull’s plan, Wynn for learning the magic of the obsidian ring the hard way, and Eldeth for fearlessly charging in to a horde of zombies. (That, I apologize, should have been larger…)

Treasure

Each of the duergar Stone Guard carried a war pick and wore chain mail and a shield. These were left behind, but Eldeth took five of their javelins. Grinah carried a dagger, which Rael used to replace the one he lost in the dumping pits.

Aquilan’s Shield

The Staff of the Unnamed Sorcerer

an aquamarine gem worth about 500 gold

a strange gold coin, a piece of charcoal, and a ledger book that describes the coin