Louis Wu at HBO correctly identified the subject of IGN's recent Stubbs interview as Tim Attuquayefio from Aspyr's Quality Assurance team, and also pointed out an interview with Wideload's Matt Soell at CVG.

There's a freely available streaming video interview with Tim of Wideload Games over at GameSpot. (Sorry no last name-- the screen size of the free streaming video is so small I can't accurately transcribe it, so I won't try.) He explains the basic gameplay mechanics, as seen elsewhere-- the unholy flatulence, the gut grenade, the brain-eating, and the hand-- and also the use of Stubbs' head as a kind of deadly gaseous bowling ball.

The following is excerpts from the transcript of the online chat with Microsoft's J Allard that Major Nelson posted on his blog. Some of the answers I thought bore a little extra scrutiny, so I've added some comments below.

This week's... ahem.. blogcast by Major Nelson features an interview with Bungie's own Brian "SketchFactor" Jarrard. It's the second interview, the first being with a Boeing engineer about the Connexion in-flight Internet service.