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Machinists are known for their expertise with machinery and their ability to handle various devices. Each Machinist is unique in his/her own special way, and sometimes is associated with one or two additional classes. The Machinist class is usually a physical class, though its moveset usually has a theme of duality about it, such as using both physical and magical attacks. In some releases, the Machinist's abilities overlap with Gunner's.

IVCid Pollendina is an Engineer (Chief in older releases). He wields hammers in battle and can use his special skill Analyze to examine enemy stats. In the 3D versions, Cid has been given a new ability called Upgrade, sacrificing an offensive item to add elemental properties to his attacks.

FFIVTAY
Cid returns as an Engineer and is able to use Analyze and Risk Strike, which has a chance to do high damage. Luca is Cid's apprentice and is given the job, Shop Hand. Luca is also able to use Analyze and has Big Throw, which lets her throw her weapon like a boomerang at an enemy so that she does full damage from the back row.

VIEdgar Roni Figaro's job wasn't listed in the SNES North American version. Within the Final Fantasy III Nintendo Player's Guide, his job is given as Mechanic. The English Game Boy Advance version retained the job titles and Edgar is a Machinist. He equips spears and can use the Tools command to attack enemies with various mechanical gadgets.

Machinist is a ranged DPS job introduced in the Heavensward expansion. It is a ranged DPS class that uses firearms with various attachments, as well as possessing the ability to deploy mechanical turrets to assist in battle.