Soul of a Place is an educational journey and discovery about the Federal
Writers Project of the Great Depression, enacted as part of President Franklin
Roosevelts efforts to put Americans back to work. In this game prototype,
players travel back to the 1930s, role-playing as field writers and editors
working on Americas first guidebooks.

Multiple Narratives

Players can experience the game narrative through different historical
FWP Writers. This astonishing range of voices play out in narratives of
anti-Immigrant sentiment or anti-Black segregation to immerse players in
a challenging simulation of the cultural landscape of the 1930's. Teachers
might use these different roles to promote jigsawing, a technique in which
after playing different roles, students come together at the end of the
lesson to create a shared artifact, drawing on their various different
perspectives.