I found that really confusing too. Now I’m wondering if health is a type of action point and you really only die when you end up adjacent to a human who has seen you. If that’s the case, it could be explained better.

Hoplite is definitely a great mobile game to check out. It’s quite different from this though because of the stealth here.

If this feels like hoplite, then I can’t wait to play hoplite! I enjoyed this, and will likely play it a few more times to see what strategy works best for me. My first few runs I just tried to kill everyone all the time.

I really dig this one. Has a bit of that Hoplite vibe, yeah, but feels like its own thing.

I think being next to a human a turn after they’ve spotted you, causes them to stake you. Priests have holy water bombs they can throw at you if you’re in their line of sight, but I think those only take away some hearts.