The PGN format is a standard way to describe a chess game.
It contains players' data such as names, ratings, country codes, the date, and site of the game, and contains the moves also that have been taken in the game, and the result of the game also.
The game can be in progress too, in this case its result is "*", later it usually changes to "1-0", "0-1" or "1/2-1/2".
Please find the detailed description of the PGN format here.
The server understands the PGN format, it can send and receive moves in this format.

Many softwares use this format to exchange games, those too which are used by correspondence chess players to play their games, such as ECTool, or Mailchess (more on the Links page).

Available from Sep 28, 2002.

The following list contains the most important features of the club.
Click on any of them to find more about them.

In competitive chess, a player scores one point for a win, a half-point for a draw, and zero points for a loss. So the rankings at the end of a tournament are easy to calculate by simple addition.

In the early 19th century, when modern competitive play began, draws were ignored, and a match was won by the player who first scored an agreed number of wins, or who had the most wins after an agreed number of games. With the advent of all-play-all tournaments (the first international all-play-all was held in London in 1851) draws became more important. At first, rules were devised to discourage draws, which were very unpopular with the chess public, but gradually these were dropped and draws were counted as a half-point.