Very cool! Impressive for only 4k - how hacked up is the rendering, did you do a full software renderer or did you have to cut a lot of corners to fit it in?

Also, a quick suggestion to make the final product playable for those of us on Macs - avoid the arrow key + ctrl combination in game controls, on 10.5 by default that combo switches you to a different desktop.

Very cool stuff - I especially like the 3D effect when the player moves from the far side of a screen to another side. As you said yourself though, gameplay needs some work

This is somewhat similar to what code I'd already written for a game (also a spaceship game, but most likely racing rather than shooting). Mind you, yours is way cooler - mine didn't look quite natural.

So far, I've had four ideas for the 4k (Couronne, Left 4 Dead clone, Space game, and a remake of one of my non-4k games) - three of which have already been more or less taken. Ack! I'll have to be faster next year! :>

Obviously, this was inspired by Star Fox (SNES). The 3D engine was implemented well. You should discuss how it works. I am having a lot of trouble targeting the enemies. I can’t position my ship to aim at them and I can’t tell where the enemy bullets are in respect to my ship until they come really close to hitting me. Cool graphics, but difficult to play.

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