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I was just about to post this. Looks pretty great. Hopefully there will be some customization or meta-strategy involved, though. That's what bugged me about Frozen Synapse, there was little emergent gameplay.

I just hope that they have an in depth Season Mode/Dynamic Campaign for both single player and multiplayer. I want teams to be persistent and evolve throughout a season, like Madden's Franchise Mode or the FIFA equivalent. Multiplayer is good and all, and I am definitely going to try and participate, but they need to make sure that there is something that will make the game enjoyable long past its multiplayer expiration date. Frozen Synapse, for example, is pretty much dead pub wise. In my area, there are only between 6 and 1 person on at any given time.

And I think it would be cool if in multiplayer the Season Mode keep a leaderboard (which is pretty much a given if there is even a Season Mode), and I can go back and watch every game that has been played in that season. There is nothing like being an underdog and losing every game then somehow beating the juggernaut of the Season that has won every single game they played.

For starters there is an active and ongoing Frozen synapse league and community in this very forum. And regions really mean nothing in a game like this that does not care for ping or lack at all.

Second: I am not sure about implemented seasons in multiplayer. I believe the crowd that plays this kind of game in multiplayer a lot generally will prefer as fair as possible games every single time.
Playing someone who has an advantage above you because they beat a lot of other people recently might be a turn off for the round based strategy crowd.
At least it would be for me.

For starters there is an active and ongoing Frozen synapse league and community in this very forum. And regions really mean nothing in a game like this that does not care for ping or lack at all.

Second: I am not sure about implemented seasons in multiplayer. I believe the crowd that plays this kind of game in multiplayer a lot generally will prefer as fair as possible games every single time.
Playing someone who has an advantage above you because they beat a lot of other people recently might be a turn off for the round based strategy crowd.
At least it would be for me.

Alright, I usually just played within the regions, so that's good to know.

And I dont think that would be a turn off since they don't really have an advantage. It's just that they are really good and have been winning. The devs said in MP they wouldn't want there to be big advantages, and only want a level playing field like Frozen Synapse. I just really want a robust dynamic Season Mode that would be good for Single Player minded players that will also benefit multiplayer minded players. I assume the devs will make the right decisions on the game though since from what I heard they are big NFL fans, or at least the lead designer is, and Im sure they know how important Franchise Mode and Online Franchise is to Madden.

Originally Posted by ColOfNature

The Greenlight page says there'll be a season mode.

I know, but the way they were talking in the PCGamer interview made it seem like they wanted a scripted, linear "Season" Mode, but then they said nothing was decided, so we'll just have to wait and see.

I can understand the desire for a 'clean' and fair multiplayer competition - where only tactical skill matters - but it would disappoint me to leave out some form of advancement. I think it would have an impact on how long I would keep playing the game.

I can understand the desire for a 'clean' and fair multiplayer competition - where only tactical skill matters - but it would disappoint me to leave out some form of advancement. I think it would have an impact on how long I would keep playing the game.

I agree, especially if every player is the same stats wise, it would make multiplayer pretty bland.