Monthly Archives: May 2014

We’ve been trying to nail down the menu functionality and look and feel of the UI over the course of the last year, and we feel that, after a few iterations, it’s finally starting to come together. There’s a whole layer of transitions and animations left to apply, plus some general spacing and layout to tweak, but we’re really happy with the clean simplicity of the menus so far.

The font is a huge part of that. We’re using Sys, by intrepid designer Fabrizio Schiavi: http://ift.tt/1wIvsDl

Sys is a well-balanced, slick font that works in many weights. We’re loving how smooth and distinct it looks, it seems to complement the sharp corners of the menus nicely. Plus, it matches the look of the in-game graphics really well!