For the time being, I've removed cursor coordinates from the display entirely, leaving only player coordinates. I don't consider this functionality central to Atlas in any way, in fact I'm tempted to remove world map coordinates entirely from the mod, but I'll hold off on that for now. I've realigne...

When that happens, do you need to click the setting twice, like it's getting "out of sync" with the state of the coords? Or does the setting (and state) actually change on their own (requiring only one click to re-enable)?