(didnt think id need to start a new topic as this one is at the top, know its a bit old)

I cannot for the life of me install this. I even have the book 'Learning Java Bindings for OpenGL (JOGL)', which I'm starting to fear may be useless. I just want to get it working in netbeans for windows

I have:jogl.all.jargluegen-rt.jarjogl.desktop.dllgluegen-rt.dllnewt.dllnativewindow_awt.dllnativewindow_win32.dllgluegen-java-src.zipjogl-java-src.zip

I think these are all I need? Then I have a project in netbeans "F:\Documents and Settings\PATH\NetBeansProjects\testProject\build\classes"

I know how to add library and choose the jars, but where should I put these files in relation to what I have? Assuming I then create a library called 'jogl' and add my 2 jars in netbeans, what would my VM options be

'-Djava.library.path="F:\Documents and Settings\PATH...?"

If anyone can help it'd be much appreciated, in the mean time I'll keep persevering.

It's a royal pain in the ass to set up java.library.path in eclipse, since as far as I can tell, there's no way to edit on a per-project basis the defaults for every launcher. IDEA and Netbeans have pretty much the same idea, and I find their interface a whole lot nicer, especially with my "sandbox" projects which have some 20-odd main classes and thus potentially 20 launchers.

I do like the native attachment feature, and prefer going that route for the native libs (see, I do have good things to say about Eclipse!) That of course only takes care of one aspect of launch configuration -- anything else and you're still going through a bureaucratic mess.

When using the previous example, why does it no longer work? Also, could anyone give me a few lines of code just so I can test if its working, because I'm not sure if this error is here as iGLCanvas was removed, or I cocked it up.

Edit: Fixed it now.. seems the imports are all just completely different. Basically EVERY example I have found no longer works, everything being different. Not a single example in my book works either.

Is it worth me just getting an older version (e.g. the one in my book), or perhaps I should switch to LWJGL.. would I still have this problem?

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