Essence has been removed from the game. Players with Essence will have the currency converted to Gold at a 1-to-1 ratio. And all previous Essence rewards have been changed.

Level 1 of all Cards (Basic and Legendary) for all Champions are now free and immediately unlocked

A new Legendary has been added for each Champion. Like all other cards, all players will be granted these new Legendary Cards at Level 1 for free.

Cards and Legendaries can now be upgraded from Level 1 to 10 by collecting duplicate cards. Cards and Legendaries come from the Radiant Chest and a new Champion Chest, which will drop champion-specific Cards and champion-specific Legendaries.

Cards will auto-upgrade when the requisite number have been collected. There is no currency required to upgrade cards.

Champion Chests are unlocked free via Champion Mastery and for first wins of the day with a Champion (up to maximum of 5 FWOTD Champion Chests per day).

Champion Chests are purchasable for 7500 Gold, allowing players to more easily level up cards on their favorite Champions.

Capped maximum Gold earned per day at 10,000 (corresponding to roughly 100 games played per day). This cap is raised to 15,000 Gold while an Account Booster is active to allow players to gain gold from roughly the same number of games played.

Players who have already unlocked Cards (Basic and Legendaries) will receive those Cards at Level 4.

All Champions now have 3 default loadouts to accommodate different playstyles. Custom loadouts can still be created.

All new players now have one starting loadout with all cards set to Level 4, and a Legendary also set to Level 4.

With the introduction of the new card system, one starting Level 4 loadout, and two additional default loadouts, players’ specific custom loadouts have been reset and will need to be recreated.

Quick Play Queue is new mode replacing Casual Queue. In this Queue the player can build a deck with no point-limit using the Cards he or she has acquired. Up to five Level 10 cards can be used in a loadout.

In Ranked, all player loadouts will have Cards and Legendary automatically set to Level 4. If your loadout contains cards higher than 4 they will be set to 4 in Ranked. If your loadout contains cards lower than 4 they will be set to 4 in Ranked. “This ensures that Ranked is all about player skill. There is no longer any grind for Cards in Ranked.”

Custom Match creation has a new Loadout Style option. Loadout Style of ‘Competitive’ will set cards and legendaries to level 4. This is the option that will be will be used for esports tournaments.

Due to the size and scope of this change, PTS will run longer than normal. Please play during PTS and give us feedback!

Upon initial release of this system there will be no Crystal (premium currency) purchase option for Champion Chests. “We want to make sure the free player experience is well tuned before introducing microtransactions.”

Below are the required number of duplicates needed to level up a card:

“We are releasing an upgrade to our pre-match lobby presentation in this patch! We wanted to make the Champion and team presentation better integrated with the fantasy setting and Realm of Paladins -- and more visually appealing. This change allowed us to bring back a closer presentation and intro animation for the Champion you choose to play, and gives us a way to better showcase the Champions and their individual personalities moving forward.”

Quests

Adding Lore Quests

A new quest chain where each quest unlocks a random champion’s bio section in their Champion page.

Each day from Dec 13th - Jan 15th a new quest in the chain will be activated.

Complete all the Lore Quests in time to unlock a Diamond Chest.

“We are starting to introduce the lore and backstories of the Champions of the Realm through exciting and new special quests. By playing the game during this special event you can unlock information about your favorite champions.”

Added 4 New Special Quests

Defender’s Honor

One Time

Play 2 Games a Front Line Champion

Reward: 1 Front Line Legendary Key

Healer’s Heart

One Time

Play 2 Games a Support Champion

Reward: 1 Support Legendary Key

Warrior’s Courage

One Time

Play 2 Games a Damage Champion

Reward: 1 Damage Legendary Key

Assassin’s Cunning

One Time

Play 2 Games a Flank Champion

Reward: 1 Flank Legendary Key

Shooting Range

The center Structure in the shooting range has been removed and you can purchases items anywhere.

New Onslaught map: Magistrate's Archives“We are really excited to be releasing our second map in the Stone Keep setting of Paladins. This Onslaught-specific map has allowed us to go deeper into the Magistrate’s keep, providing a great game play location and an opportunity to introduce a new setting tied to the conflict in the Realm and backstory of some of our Champions.”

Removed Onslaught versions of Jaguar Falls and Brightmarsh.

Test Queue rotation

Add

Triumph

Waterway

Arid V2

Eastwatch

Salt

CHAMPIONS, CARDS, AND LEGENDARIES

Click here to read the full Champion, Card, and Legendary balance changes.

11-29-2017, 05:37 PM

DrYoshiyahu

What a massive, massive post. Easily the biggest patch since OB44.

11-29-2017, 05:39 PM

QuantumPlays

Ho ho ho I'm pumped

11-29-2017, 05:45 PM

Metrion

5 bug fixes. 5. Out of the tens or maybe more so that I can think of off hand. Glad to see they decided to do something different instead of polishing the game, again

So if you spend enough money to get these 3 cards to level 5 in casual, your dash with Ruckus will have 3 charges, each with 1.5 seconds of cooldown AND each time you use your dash, you reload 50 bullets for free and gain a buff of 20% damage reduction for 3 seconds, which means you can keep dashing and keep the buff the entire time, your won't even need to reload.

Now if you just unlocked Ruckus and can't buy chests to get all the duplicates you need to level up the cards in the new system coming next patch, then you have the same 3 dashes, but with only 0.5 of reduction in your dash cooldown (making it 2.5 seconds of cooldown), wil only reload 10 bullets per dash and only receives 4% of damage reduction.

F*** this bullsh*t!

11-29-2017, 05:52 PM

Eloxist

Evie got buffed
yes

11-29-2017, 05:53 PM

dbzlucky77

I have to ask. Why do we keep doing these MASSIVE balance swings. How do you expect to balance a game if every few months you make drastic balance decisions.

I love the idea of additional legendaries, i hate that they implemented them with so many other changes as well. Just ASKING for trouble, just like when legendaries were first introduced, and just like the projectile changes patch. This new system is going to lol stomp on new players considering the match maker. Which is ironic considering they did this to lure in new players.

I'll give credit where its due though, at least they are extending PTS because of it

11-29-2017, 05:53 PM

pusherplayer

disenchant all your cards now when u have the chance that way u get extra gold

11-29-2017, 05:54 PM

jwHEElEr

I can't even get passed the 43 duplicates needed to get to a lvl 5 common.

What the hell man.

DOES ANYONE ELSE THINK ITS FUNNY HOW THEY ARE LEGIT SCREWING WITH THEIR PRO PLAYERS' LIVELYHOOD? JESUS.

Will update with more bad news.

RAGE BELOW THIS LINE
----------------------

Power of the abyss - now 60% for ranked. wow.

Also, where are the rest of the cards. I didn't realize some characters only have 3 cards LOL.