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Topic: Coming Next Update: Event Changes (Read 3924 times)

Commanders, brace yourselves! We're going to shake up the current event system (Dr. Terror) in the next update.

The reason is two-fold: Firstly, we've always thought that 20 Terror stages in one day was a bit too much and resulted in two, almost compulsory, big sessions a week. We think it would be preferable and more scalable to have more frequent, but shorter events. This leads on to the second reason - we want to add

!

With the current Wednesday/Saturday schedule we're tied to choosing days of the week and can't be as flexible when adding new events. Our plan is to have an event on every day! We're initially thinking of having a six-day cycle (meaning that each week the events will shift by one day) that would look something like this:

Loot - We're changing the loot curve to give more loot in the early Terror stages than he currently gives, but a bit less in the later stages.

Power Stones - This should remain largely the same with four guaranteed Crystals for completing days 1+4 (like Wednesday Terror) and four guaranteed Crystals for completing days 2+5 (like Saturday Terror), in addition to the usual random drop chance Power Stones.

Difficulty - Stage 1 and stage 7 of the new Terror will be about the same difficulty as stage 1 and stage 20 of the current Terror, respectively. Therefore, the difficulty increase per stage will be bigger.

Now before all hell breaks loose, we know this will reduce the loot potential on Wednesday and Saturday and probably change how you play, but we hope it will change for the better after getting used to it. Loot will be more evenly distributed throughout the week and the new events will give some pretty cool stuff too!

This plan isn't set in stone yet and the update is still several weeks away, so if you have some preliminary and open-minded thoughts about it, please leave them below

Commanders, brace yourselves! We're going to shake up the current event system (Dr. Terror) in the next update.

The reason is two-fold: Firstly, we've always thought that 20 Terror stages in one day was a bit too much and resulted in two, almost compulsory, big sessions a week. We think it would be preferable and more scalable to have more frequent, but shorter events. This leads on to the second reason - we want to add

!

With the current Wednesday/Saturday schedule we're tied to choosing days of the week and can't be as flexible when adding new events. Our plan is to have an event on every day! We're initially thinking of having a six-day cycle (meaning that each week the events will shift by one day) that would look something like this:

Loot - We're changing the loot curve to give more loot in the early Terror stages than he currently gives, but a bit less in the later stages.

Power Stones - This should remain largely the same with four guaranteed Crystals for completing days 1+4 (like Wednesday Terror) and four guaranteed Crystals for completing days 2+5 (like Saturday Terror), in addition to the usual random drop chance Power Stones.

Difficulty - Stage 1 and stage 7 of the new Terror will be about the same difficulty as stage 1 and stage 20 of the current Terror, respectively. Therefore, the difficulty increase per stage will be bigger.

Now before all hell breaks loose, we know this will reduce the loot potential on Wednesday and Saturday and probably change how you play, but we hope it will change for the better after getting used to it. Loot will be more evenly distributed throughout the week and the new events will give some pretty cool stuff too!

This plan isn't set in stone yet and the update is still several weeks away, so if you have some preliminary and open-minded thoughts about it, please leave them below

Nice to see that Supercell is trying their best to keep the game fresh.

Originally Posted by Tim[Supercell]

Now before all hell breaks loose, we know this will reduce the loot potential on Wednesday and Saturday and probably change how you play, but we hope it will change for the better after getting used to it. Loot will be more evenly distributed throughout the week and the new events will give some pretty cool stuff too!

This will be an important point to many players I think. What is the thought behind spreading the events among more days? How did this idea came off the ground? I liked the principal of spending a little bit more time on boom beach one or two times a week. This update will possibly give players the feeling that they have to force themselves to come online more often every day. I'm not sure if I like that idea. Or, people stop caring about the events at all, and every day will practically be the same. Currently, it is nice to see that there is some oscillation in the activity of players, such as in my task force, and it encourages me to come online during 'rush hour' as well. I hope that these things won't go away.

Nice to see that Supercell is trying their best to keep the game fresh.

This will be an important point to many players I think. What is the thought behind spreading the events among more days? How did this idea came off the ground? I liked the principal of spending a little bit more time on boom beach one or two times a week. This update will possibly give players the feeling that they have to force themselves to come online more often every day. I'm not sure if I like that idea. Or, people stop caring about the events at all, and every day will practically be the same. Currently, it is nice to see that there is some oscillation in the activity of players, such as in my task force, and it encourages me to come online during 'rush hour' as well. I hope that these things won't go away.

I have actually become Inactive over the past few weeks soon after I became HQ 14. This will most likely drive me back and make me be as active as I used too. Which is like hours every day. Anyways, THE SUSPENCE IS KILLING ME!

It's an interesting my idea. My only concern is it may force people to have to dump more PP into completing terror since they'd have to boost 4 times instead of the current 2. Since I'm already level 61 I can't really voice my opinion on how it will affect saving up for big upgrades since I have none.

Fingers crossed for whatever the new event will be

Tim has the idea crossed your mind about incorporating Task Forces in a new event? Maybe something smaller that would involve say picking 4 teammates in your task force and fighting together to defeat a ramped up version of Dr.Terror. This wouldn't be for FP (it could) it would be for loot/crystals just like the current Terror. Depending on the size of the TF there could be up to 10 different groups doing their own new version of Terror on a set date. Anyways, just a random thought I had.

I have actually become Inactive over the past few weeks soon after I became HQ 14. This will most likely drive me back and make me be as active as I used too. Which is like hours every day. Anyways, THE SUSPENCE IS KILLING ME!

Commanders, brace yourselves! We're going to shake up the current event system (Dr. Terror) in the next update.

The reason is two-fold: Firstly, we've always thought that 20 Terror stages in one day was a bit too much and resulted in two, almost compulsory, big sessions a week. We think it would be preferable and more scalable to have more frequent, but shorter events. This leads on to the second reason - we want to add

!

With the current Wednesday/Saturday schedule we're tied to choosing days of the week and can't be as flexible when adding new events. Our plan is to have an event on every day! We're initially thinking of having a six-day cycle (meaning that each week the events will shift by one day) that would look something like this:

Loot - We're changing the loot curve to give more loot in the early Terror stages than he currently gives, but a bit less in the later stages.

Power Stones - This should remain largely the same with four guaranteed Crystals for completing days 1+4 (like Wednesday Terror) and four guaranteed Crystals for completing days 2+5 (like Saturday Terror), in addition to the usual random drop chance Power Stones.

Difficulty - Stage 1 and stage 7 of the new Terror will be about the same difficulty as stage 1 and stage 20 of the current Terror, respectively. Therefore, the difficulty increase per stage will be bigger.

Now before all hell breaks loose, we know this will reduce the loot potential on Wednesday and Saturday and probably change how you play, but we hope it will change for the better after getting used to it. Loot will be more evenly distributed throughout the week and the new events will give some pretty cool stuff too!

This plan isn't set in stone yet and the update is still several weeks away, so if you have some preliminary and open-minded thoughts about it, please leave them below

While I am a bit reluctant to have to spend more PP (probably...it really depends) in order to do these events, I think this is a much-needed change. This will also help defense become (slightly) more relevant, as people will have to adjust to the large upgrades (like sculptor or landing crafts) by saving a bit more resources before terror, which will encourage having at least a moderate defense.

Overall, this change looks like it could be good, and I'm excited for a new event

Once again another nerf made by SC to this poor game.Ofcourse everything aims at more profit for them as (some of the disadvantages this change will bring) :

-Mid lvl players won't be able to pull off huge upgrades by stacking up resource from pvp,npc +terror.Sc thinks they will need to use more diamonds in order to get these upgrades done.Logic. -Most of the players and especially European ones will not be able to combine 2 events and using same PP for both. -SC thinks that by having one event per day will result in more diamonds spending as players will get to face 6 times per week a stage7 of equal difficulty with current stage20 so they will be failing a lot and also will need to retrain troops in some cases ,so boosts wont be running out.

Also Im not sure what this new event will be but I guess power stones will be way less and the main thing is that one will need to boost PSC every single day in order to profit from it .And not only PSC but obviously GBE,TD,TH etc.

Yup purely a money grabbing move by SC to hinder players going for big upgrades by spreading the loot out over a week, and nerfing loot by making it so most players will only make it to stage 4-5 (a guess), and that's if they can use pp ever day. The end goal of course is to get those players to buy diamonds to get those upgrades. This will make it even worse for new/lower level players, and I think it shows SC doesn't care about luring new players in to sustain the game, but merely wants to milk as much as they can from existing players before they stop supporting the game.

While I am a bit reluctant to have to spend more PP (probably...it really depends) in order to do these events, I think this is a much-needed change. This will also help defense become (slightly) more relevant, as people will have to adjust to the large upgrades (like sculptor or landing crafts) by saving a bit more resources before terror, which will encourage having at least a moderate defense.

Overall, this change looks like it could be good, and I'm excited for a new event

+1. What would be interesting is to find out which two give the most loot, so I can still keep the same schedule of two pp boosts a week yet with the added 4 events. Also, what does the G represent? It looks like a task force badge.