This Future Classroom Scenario has been developed as part of the Triseum Pilot Project, and it is a result of the implementation of Variant: Limits in the classroom.

The objectives of this learning scenario are to incorporate game based learning into the classroom through the use of Variant Limits. The game is used to teach math concepts (limits, asymptotes or intermediate value theorem), to brushing up the students’ limits vocabulary, encourage self-learning and learning by mistakes.