The Dragon Magazine, Issue 3CONTENTS: War of the Empires; Women & Magic - Ladies in D&D; Search for the Gnome Cache; Birth Tables for D&D; Wargaming World; Mapping the Dungeons; Out on a Limb (letters); Plethora of Obscure Subclasses; A New View of Dwarves; Two Penultimate Sub-Classes; Strategist's Clubs Awards for '75; more.

The Dragon Magazine, Issue 4Special Empire of the Petal Throne Issue. Reports Submitted to the Petal Throne - News from Tekumel; The Battle for the Temple of Chanis: 2020 A.S.; Jakalla Encounters; Two creatures for Empire of the Petal Throne: The Mihalli and the Vriyagga; Roads From Jakalla (Tekumel fiction); EPT "Eye" Matrix; Notes on the Androids on The Starship Warden (Metamorphosis Alpha); Finieous Fingers.

The Dragon Magazine, Issue 8ARTICLES: Planes - Spatial, Temporal & Physical Relationships in D&D by Gary Gygax; Development of Towns in D&D; The Finzer Family - A Tale of Modern Magic; Sneak Preview - Gamma World; A Re-Evaluation of Gems & Jewelry in D&D; Realism in D&D; Featured Creature Contest #1; Still More Additions to Metamorphosis Alpha; Floating in Timeless Space (cartoon).

The Dragon Magazine, Issue 22 (Featuring: Little Wars, Issue 13)ARTICLES: The First Assassins by James E. Brunner; The Irresistible Force by Gary Gygax; Armies of the Renaissance; Mapping the Dungeon; Dungeons and Dragons - What it is and Where it's Going by Gary Gygax; 4th Dimension by Allen Hammack; AD&D Sneak Preview; Stalemate at Kassasa; Nomenclature of Polearms by Gary Gygax; more.

The Dragon Magazine, Issue 24ARTICLES: Lost Civilizations - Fantasy variant for Source of the Nile; A Viking Campaign in the Caspian Sea - New battlegrounds for miniatures; Society for Creative Anachronism; Keeping the Magic-User in his place - Game balance in roleplaying; Roman Military Organization - Classic Warfare updated; Chinese Dragons; Lyncanthropy; Psionics; Naming things in EPT (Empire of the Petal Throne - Tekumel); Disease.

The Dragon Magazine, Issue 25This issue has a nifty B&W referee's version of the classic Gamma World map of post-holocaust US, with cities labeled and locations of cryptic alliances noted. I have never seen it reprinted elsewhere.

-Wayne

ARTICLES: A Part of Gamma World Revisited by Jim Ward; Judging and You; Social Class in D&D by Gary Gygax; 20th Century Primitive by Gary Jacquet; Gamma World Artifact Use Chart; To Select a Mythos; Gamma World Pull-out map; Traveller Navy; Vampires; more.

Dragon 42Articles: The Mansion of Mad Professor Ludlow - A spooky AD&D adventure; Demons, Devils, and Spirits; The Possessors; Patron Demons; The Restless Dead; Day of the Dwarf; Minarian Legends - The history of Pon; Giants in the Earth; Electric Eye - Adventuring by computer.

Dragon 43ARTICLES: CANARD (Traveller centerfold module); a brand-new NPC: The Witch; Survival Tips for the Slave Pits; How do YOU rate as a DM?; Now you see it... but is it really there?; Hate orcs? You'll love this campaign; Leomund's Tiny Hut: Action in the melee round; more.

Dragon 51ARTICLES: SEARCH for the EMPEROR'S TREASURE - A new game from Tom Wham (Centerfold feature); The Future Is Here — Special Traveller section [Make your own aliens • Plotting a course for choosy players • New ideas for old ships • In defense of computers • Planet parameters • Masers & cameras • The Miller milk bottle]; The Winged Folk — A new AD&D character type; The Worshippers of Ratar — RuneQuest variation; A new breed of bug — Expansion for Chitin:1; It's not easy being good — General paladin guidelines; Thou shalt play this way — Commandments for paladins; more.

Issue 52ARTICLES: Cavern of the Sub-Train - A scenario for GAMMA WORLD (Centerfold module); BORIS VALLEJO: A portrait in words - Eight pages of interview, photos and artwork; Clerical Collection [The Role of the Cleric • This land is my land • The sense of sacrifices]; The undercover job guide — TOP SECRET; Knock, Knock: A history of siege warfare; WANTED: Bounty Hunters [I: Not a very nice guy • II: Beware of traps in woods • III: He's on your trail]; Minarian Legends — The Shucassamites; more.

Dragon 58ARTICLES: SPELLMINDERS - A new AD&D playing aid; Leomund's Tiny Hut - Beefing up the Cleric - new spells for the cleric; Four Myths From Greece - Atalanta, Daedalus, the Sybil of Cumae, and Chiron; The Dwarven Point of View; Bazaar of the Bizarre - two dwarven magical items; Sage Advice - questions on dwarves; The Gods of the Dwarves; In The Bag - a work of fiction by J. Eric Holmes.

Dragon 65ARTICLES: Monsters of the Midway - fantasy football game for two players; Star Frontiers - a first look; AD&D weapon proficiency variant system; The Missing Dragons - completing the colors; Timelords - a new NPC; Tuatha De Danann; Law of the Land - campaign development; WAR! - campaign development; more.