It had little replayability though due the long-unskippable cutscenes (the same problem half-life has) so i only played it once. I did however find it as one of the few action/adventure games tht i do ejnjoy. The fighting in more popular games like god of war seem to be boring and repetiitve to me, pushing the same button combinations over and over gets old almost instantly. The fighting in Assassins creed was a lot more fun to me, as it was more about timing and skill and less about button mashing.

Right now, this game is at the top of my "maybe" pile, really close to being a "yes"

is it just be, but this gen it seems in an effort to make everything as noob friendly as possible, everything seems to either glow or have "orbs" popping out of it.

I find it a little annoying...infact looking at it again.. i find it very annoying. I hope they give you an option to switch it off. I mean everyone you fight is lit up like a xmas tree for no reason.

the game still looks great. I thought AC was one of the best looking sand box games this gen, it was just s shame the gameplay didn't quite match up.. this looks like they are taking it in all the right directions.

Assassin's Creed looked amazing and controlled well. Who didn't like just running around and climbing everything. The only thing they missed was the gameplay, hopefully if they improved everything I have a good feeling that they pruned a lot of the repetition out. Can't wait to see this when it lands.