A darkness has fallen over the once-sleepy seaside town of Middleport, and townspeople are mysteriously disappearing at an alarming rate. Track down the disappeared townspeople before darkness falls on Middleport forever!

Buy Whispered Legends: Tales of Middleport

About This Game

A darkness has fallen over the once-sleepy seaside town of Middleport, and townspeople are mysteriously disappearing at an alarming rate! Reports of monster sightings, ghastly galleons and possessed artifacts have made their way to London; newspapers claim the town is haunted by an ancient curse!

You've been summoned from London as an Inspector from the Royal Society of Skeptics to dispel the rumors that dark magic is afoot in Middleport. Travel back to 1868 to uncover the true cause of the disturbances. Track down the disappeared townspeople before darkness falls on Middleport forever!

Out of all the Hidden Object games I played, this is the first one from Big Fish I played that had gamebreaking bugs. Mainly due to game breaking bugs I had to keep restarting and creating new profiles. These bugs can be triggered a number of ways, using the map for example to certain locations can render areas unsearchable, meaning an area may be sparkling to complete a puzzle can not be accessed, nothing on the screen can. Other gamebreaking bugs occur when playing through the game. If you dont open certain items such as the stone at the carriage first then later it will become inactive meaning it cant be accessed to get a book of sheet music, a critical item for continuing the story. Half the mystery of the game is playing through it figuring out how not to trigger the bugs, which is a mix of amusing / frustrating.

The story seems to be less like a story with a chain of events unfolding, and more like a mixed up hodge podge of random scenes with puzzles that have little to nothing to link itself to the atmosphere of the game or overall mystery your trying to solve as an inspector. Its as if they had a bunch of leftover puzzles from other games, mixing them into this game with no rhyme or reason. This leaves some puzzles such as the flower puzzle with no direction as to what exactly you are supposed to be solving. Usually in these games the puzzles or scenery are themed to some overall story, theme, or plot, instead they range from a church, to a courtyard, a carnival and docks having seemingly no connection whatsoever. The textures are rather low res, making it difficult for some of the hidden object games, such as one where you need to find cheese to put in a trap, the cheese is a fuzzy distorted orange blobsicle with no discernible way of knowing its cheese aside from its orangish hue. While most of their games are very good with rich textures and clever puzzles, this one felt pieced together using scraps of assets that were unused in other games. The choose your own difficulty level idea is awesome but I have no idea if it works or if it is bugged to the point of being broken so I was unable to test them T_T

*Big Fish is aware of the technical problems so these bugs should be fixed soon? Guess we wait and see...This game is playable but barely unless you start over ten times...

Very disappointing. You can accidentally trigger bugs that make the game unplayable even after exiting and reloading. You have to start over with a new profile and delete the locked one. Using the map to travel is the biggest one. Did they even test this before release? Graphics are OK but rather low res for trying to find some objects. Only get this if it is on sale and you have a LOT of patience to restart after finding the next lock up.

Encountered a bug which froze my game. Upon finding out I had to make a new profile and start over again, after an hour and a half of play, I just gave up.If you happen to encounter this bug, you're screwed.