You will meet a new monster in the form of a psycho mutant nurse. Just ahead of you and very slightly right is a door you want to go in. Once in the room you will find a health drink on your right and the hospital map on the desk to your left. Directly in front of you is the Hospital office save spot.

From the Hospital office save spot turn around and go out the door ahead of you. Turn right and head to the end of the hall. Take another right and your 1st door on the right is the Doctorís lounge. On the little table on the right, between the sofas you will find two story clues. Turn around and leave this room. Outside the lounge turn right and right at the first hallway, just past the elevator. Take your next right and the 1st door on your left is the Visiting room. In here you will find another story clue. Leave this room and head right. At the end of the hall, turn right and then left through the door. There are 2 nurses waiting here. Head down the hall to the 4th door on your left. This is room C4. In here you will find a story clue on the bed at the very back of the room. Next to that bed, on the wall, you will find a key stuck to a board. Leave the room and head right. At the end go left through the door and right again. Pass the first hallway on the left and at the next left is the elevator. Go to the 2nd floor. When you exit the elevator turn right and right again to head down the hallway opposite of the way you were facing. This will be headed west if you use the map. Take the 1st right hallway and then the 2nd door on your left. This is the last door on the left. On your map itís the Womanís locker room. Inside this room you will find some perfume and nail polish remover in the lockers on your left. Go out of this room and head right. At the end of the hall turn right and youíll see a stretcher on the left. Here youíll find another story clue. Walk straight ahead and thereís a riddle on the wall.

Turn to your left and the door is locked by a code.

Hint 18: a>b; b/2=c; c
Go in the door and turn right. Be aware that the nurse here has a gun. Take your 1st door right into Examing room 3. The manís arm on your left has a story clue as does the desk on the back wall. Leave this room and head right. Take the third door on your left, M4, and you will find a story clue on the first bed to your right. Youíll here an alarm clock that needs to be shut off between the beds. The last bed on the right has a locked attachť case.

Hint 19: What did that clock say?

Take the instant camera. Leave this room and turn left. The next door on your left is M5. Inside you will find three 3 nurses and a first aid kit on back left table. Once you leave this room turn right and go all the way down the hall. At the end turn left through the door that had the puzzle. Once through the door turn right and go past the first hallway on the left to the next left turn which is the elevator. Take the elevator back to the 1st floor. Out of the elevator turn right and right again to go back the opposite direction you were just facing. On the map you are headed west. At the end of the hall take a left through the door and a right on the other side. Take your fourth door on the left, C4. Go to the key that was on the wall on the back right.

Hint 20: You want to remove the key donít you?

Take the key and leave the room. Turn right and at the end of the hall go left through the door. Take your first door on the left which is the stairwell. Go down to the basement. At the bottom of the stairs take a right and then a left. You will see submachine gun bullets on the floor. Take another left, following the hallway. In the opposite end from the stairs you will find a submachine gun. Turn around and head the way you just came. Donít turn right at the end, however. Go straight through the door in front of you, the store room. Inside youíll notice that thereís a suspicious opening behind some furniture in the back of the room.

Hint 21: You canít get your head back there so bring whatís there to your head.

Go out of this room, turn left, at the end turn right and then up the stairs. This time continue until you reach the Roof top. Youíll find a story clue in front of the door. On the other side of the door you will find to large mutants with stabbing hands. On the back right, on top of a drum, youíll find two clips of submachine bun bullets. Head back dow the stairs and to the 3rd floor. Once you leave the stairwell, turn left and then left again down the hall. At the end go through the door and on the wall to your immediate right you get a story clue. Turn left and take your 4th door on the right, itís the last door in this room, and you get another story clue. Leave this room, head left, turn right out of the door you entered and down the hall. At the end, turn left and take the 1st door on the left. Inside you find two health drinks on your right, a stun gun battery, and the Hospital storage room save spot.

From the Hospital storage room save spot head right. At the end there is a door on the left.

Hint 22: Remember your basement trip?

Turn right and left into room S1, where you get two health drinks and a story clue. Leave here and on the bench to the right you find beef jerky. Continue left and into S7 for a story clue. Continue left to S12 for a big story clue and a cut scene.

Go all the way back to the stair way and down to the 2nd floor. All the way at the other end of the building, past M5, M6, etc. you find a new room, M, appears that isnít on map. Go through the door. A gate will appear but as you move forward it will open. Go forward and when you see a hall on the right, take it. The gate in front of you will close so you have no choice. At the end of this hall take a right. When you see a gate on your left, take it. The gate blocking it will lift and the hall in front of you will close. Go straight, take your next right, and your next right again. Take a left and enter the door ahead. Now take a left, another left at the end and then a right. Take a left and go through another door. Take a left and another left and many gates will close down behind you. On the left you see a save spot. When you try the save spot it gives you a story plot cut scene and you enter an alternate world, with no chance to save here. After the scene head straight and at the end you see a door to enter. Walk straight ahead and take the ladder up. At the top turn right and enter the door with the red light above it.