Insurgency

Molotov Spring has arrived!

We at New World Interactive are excited to announce the launch of our first major content update, Molotov Spring.

This new update for Insurgency will expand upon the experience we delivered in January, with several new game modes, two new maps, an expanded arsenal, and much more. One of the biggest overhauls is with our cooperative mode Checkpoint. Since the version you all have been playing, we have practically re-written the AI code from scratch. The new AI are much more intelligent, and Checkpoint is as immersive and challenging as it’s ever been.

We have been keeping our ears to the ground when it comes to issues people have had with our release, both from a stability and gameplay standpoint. We have addressed much of the instability and crashing issues which plagued certain people. If you continue to have these issues, please let us know and we will work diligently until they are resolved.

As for gameplay changes, we have expanded upon the core game experience quite a bit based on a lot of the feedback we have received. Here is an updated list of the game’s matchmaking options, including the new game modes that have been added. For a detailed explanation of the new modes, please see our full changelist[www.playinsurgency.com].

Adversarial MatchGame modes that use objective-based respawning.

Flashpoint (new)

Firefight

Infiltrate (new)

Sustained CombatGame modes that provide players with higher levels of action and respawning.

Occupy (new)

Push

Skirmish

Tactical OperationGame modes that offer players only one life per match.

Ambush (formerly VIP Escort)

Strike (former Search and Destroy but with only one cache)

Vendetta (new)

There is a lot more information over in the updates section, where we have posted the full changelist[www.playinsurgency.com] for the update.

I have had no problems with the update and recently went 72:13 in a game on Buhriz. One thing that can be improved on are the security weapons. Insurgents got FAL, but security got no new gun? Why not put a SCAR in there? That would be fantastic.

Also, @ug | krooked. I find it disturbing how you call CS old+outdated garbage, and yet you call youself a "COD pro" and think you are as good as the pros in CS. If anyone thinks I'm a CS fanboy, think again. I am but "simply" balancing out the hate-love ratio here, as there seems to be too much hate. Tell me more about how you have to use console commands to get headshots, like using console commands to change your crosshair, or using commands in single player to practice, which also helps get headshots.

I kinda wanted to get this game but the community... everyone intensely HATES CS:GO here for absolutely no reason (probably to make themselves feel good). I mean, stop COMPARING HOW THEY ARE PLAYED. Completely different games, both excellent in their own ways. For example, CS:GO requires good aiming and tactics (different than tactical playing like this game) and this game is mostly about good tactics. STOP HATING ON COUNTER STRIKE.