One of six is all that's shown-Weapon Damage is the only one that shows upBenefits each across the field-The mechanics for combat benefit each otherName all five to win a shield-Offense, To Hit, Dodge, Defense, and Initiative

it's a spading bounty, so either we have to figure out what each one actually does, or there's a recipe to be spaded. it's not gonna be something we already know. it's a riddle, but still a bounty nontheless

Valera wrote:Actually, I'll back up Bob on that. It's what I originally guessed an hour after the bounty went up [not in thread, as I"m not looking to win]. Reread the riddle again: There's 6, one is known, 5 are not.

My point wasn't that he's wrong (or right), but I do see the places where it matches up. I was saying he had 6 answers instead of 5, which means we were missing another part. It could be Frayday's length, I suppose. I had figured it for being the day it is, as that's 'shown'.

Ah, right, forgot about that :/ But I thought -50% means droprate*.5, and if droprate is 200, that'd only get it to 100. Which is obviously guaranteed. We could risk a 75, but -100% would be the only way to get a 0. In fact -100% gets a 0 on everything unless I'm mistaken about how it's working.

Two of the five benefits can only be discerned from patrolling.Three of the five may be identified in numerous ways; at least one way involves patrolling, and at least one way can be done from your inventory.One of the five may not be discernible for all classes.