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There are things out there, in the weirder reaches of space-time where reality is an optional extra. Horrible things, usually with tentacles. Good thing there's a bureaucracy to deal with them. Based on the Laundry Files novels by Charles Stross. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-laundry/

TWISTS: (9, goal is 44)
* false flag another competitive cult.
* lots of witnesses must be there.
* noone must be harmed.
* noone outside the cult must know of the mission or live to tell about it.
* only magic may be used to complete.
* only ballistical weaponry may be used to complete.
* only the cults traditional weapons may be used to complete.
* someone is shadowing the group.
* there must be no witnesses.

INTERNAL RIVALISM: (1, goal is 44)
* the mission must be done to impress someone, and the cult status for the mission goes to that individual.

I Wonder if the launch of the "Unspeakable Sigil and Sign" series could be attributed to this post and some of my others. I've written a lot of stuff on the cultist ressources after all and this may have kickstarted it