this is a test out of an idea i hadits a rpg stile gameloosely like d&dthe game is set up on one or more "maps", more are accessible when found they are 48 by 48 studs with detail built on, a small marker shows where the party is on the mapeach stud on the map represents a 32 by 32 stud baseplate on which the characters can interact, they can move one baseplate (one map stud) a turn, there are five turns in one day (morning, midmorning, noon, afternoon, and evening), and three turns at night (twilight/ early night, midnight, and early morning)

anyway, on with the story

a litte bar in the middle of nowhere (nooooo i missed some of the dog hair in there)

bartender: well look what the path brought in, some new adventures*the drunk man laughs*the others don't look up form there conversation

steve walks up to the barbartender: what'l it be boysteve: actualy we don't have money for drinks but could we borrow a mapbill: *grumbles* can't i just have one, i haven't had any ale in daysfred (known as swift): good thing to, last time you had some we were almost killed by the barman, you drank his whole stockbill: t'was only two barrels

bartender: here you go, you can keep it if you don't buy any drinkssteve: thank you sir, we won't, that settles it billbill: *grumble*

alexandria (alex): let me guess, you became an adventure because somebody killed you family and you want revengesteve: yes a necromanceralex: i should of known, its to much of a cliché steve: yes and than the hero marries the fair maiden and lives happily ever after

alex: *thwack* c@#$@##, he's arrogant as well, why is it always me!

mysterious man in corner: i couldn't help but here you said a necromancersteve: yesman: was he dressed in black and had a ghost with a white scepter behind him steve: yes, how did you know?man: my companions and i are hunting this man as well if you are interested meet us on the path

they exit the building

alex: thank goodness they are gonebartender: you know you should go as wellalex: fine but i won't like it

bartender: so thats were you kept that

later on the path

steve: welcome, i am glad to have your help but i don't think you have introduced yourselvesman: sorry, i am known by many names, but you may call me tim the ranger, these are my companions goreleaf the elf (he just goes by leaf) and Bergvid the dwarfsteve: i just go by steve, these are my companions william (he goes by bill), and fred he's a chil- err halfling who goes by swifttim: i see

tim: there is a town nearby, i need to get some health potions before we set off

some skeletons pop out from coverskeleton leader: halt this is our roadsteve: good, this was starting to become boring backstory

the skeletons charge and attack

tim kills his on the counter attack

bergivid does the sam with hisnothing else of importance happens

tim goes to help leaf with the chieftain and bergivid goes to help fred

steve quickly displaces his

bergivid beheads another

bill disposes of his

tim displaces the leader

alex: i thought you might need my - i see you've been busy steve: so you'll joinalex: against my better judgement

tim: lets goswift: you forgot the best part, LOOTING

swift is know equipped with iron chain mail (+1 armor)bill is know equipped with iron helm (+1 armor)they divide up the weapons among them, none had any gold on them

i didn't want to put this in forum battles because of all the rpgs going around right now, but if anyone wants to play a character (except steve) i will move it there and npc the othersalso if there are any questions about how this works i will be happy to answer

Ok, leaf it isHe is equipped with a elvish spear, shield, and long bow( not pictured)Oh swift is equipped with two knifes and a backpack to hold more itemsEquipment status shows how much your equipment that you currently hold can take before it breaks, like for example how many times you can hit that rock troll's skin before your weapon shatters in your hands The way it works is every time you hit something harder than what your item is made out of you roll a die(or dice) to see how much damage it takes, in the example if you were armed with a iron sword, your sword would take d6 damage each time you hit him until it's equipment status equaled zero at which point it shatters

for those playing a character read this!Ok sorry the next update is taking so long I had to make the townSo the rest of the journey to the town was uneventful, exept for a incounter with a fire breathing chicken which ended in a late morning snack that nobody had to cook.Anyway, you are now in the town, there is a inn, pub, blacksmith where you can buy/sell weapons, and a general store for anything else you would need on an adventure (because that's all that's in a RPG town right?)Each person is assumed to carry enough food and water for themselves for the whole trip, it makes things easier Also there is a very rude adventuring party there, they have insulted our obviously new party, they are stronger than our party but there are only three, we can a. Ignore them b. insult them back or c. Take the risk and fight them (and loot them if we win)You can now chose what you want to do in the town, just post it on this thread

I think we should find a way to ambush the other party (I'm thinking one of us angers one of them into following one of us into an alley, where we will all attack that one guy at once then attacking the rest).