The Houston Texans showed that the Colts can be vulnerable against the run.

In their week one victory, The Texans ran the ball 39 times and threw only 17 times while forcing Indianapolis to play catch up for most of the game.

On top of that, the Texans dominance on the ground helped negate the Colts speed rushers Dwight Freeney and Robert Mathis.

With that knowledge in hand I must say I am a bit surprised and disappointed at the Giants offensive game plan.

While the final pass/run numbers looked balanced 24 (pass) and 25 (run) the timing of the play calls was out of sync. For example, on the second drive in the 1st quarter the Giants defense forced Indy to a 3 and out. On the resulting offensive possession the Giants ran for 8 yards on first down and then went away from the run on 2nd and 3rd down which resulted in a punt.

After the Giants Defense forced the Colts to another 3 and out on the next possession, the Giants had to rely on a pass interference call on third down to get their first 1st down of the night. Again, that drive ended with the Giants punting. The Colts proceeded to score on their next three possessions which effectively ended the Giants chances of running the ball.

However, even after the Giants scored a touchdown to make the score 24 - 7 the next Giant offensive possession resulted in a strip sack touchdown that ended the game for all intents and purposes.

I honestly, think the Giants should have stuck with the run game a little longer to try to slow down the Colts pass rush and keep Peyton Manning off the field.

Perhaps the greatest irony in all of this is that the Colts stuck with the ground game until the Giants presented them with the chance to throw the ball down field.

What do you think Big Blue Nation, did the Giants stick with the ground attack long enough?

What should the Giants have done differently on offense to slow down the Colts pass rush?