And if you can't wait, go over to Modhoster. There's plenty of rush jobs on there. Topped off with log errors, holes, broken bits and everything.

But please, try and be patient. The modders are not just working on their mods, they're also trying to figure out the new game, and trying to enjoy it. Several things have changed since FS11, so it's a bit of a puzzle. That takes time, especially with Giants not releasing their base scripts just yet, or that promised patch.

And if you can't wait, go over to Modhoster. There's plenty of rush jobs on there. Topped off with log errors, holes, broken bits and everything.

But please, try and be patient. The modders are not just working on their mods, they're also trying to figure out the new game, and trying to enjoy it. Several things have changed since FS11, so it's a bit of a puzzle. That takes time, especially with Giants not releasing their base scripts just yet, or that promised patch.

The modders are not just working on their mods, they're also trying to figure out the new game, and trying to enjoy it.

....not to mention jobs, school, family, friends...

Waiting for a mod is worth it when you can just "plug and play" rather than have four updated versions being released within 2 days. For one, I'm looking forward to using mods where I don't have to convert suchAndSuch.xml to utf-8, I don't have to change Fendt to Deutz to get sound files working, and my personal favorite....no more "translation of bottom arm of attacherJoint 1 is not 0/0/0"...WOOHOO!!