I have been waiting for the beta access since they began working on their project, finally got in and uninstalled it after 15min of play. Very disappointing, even with all the pretty environments there is nothing new or revolutionary to it, just another meh FPS. Sadness because it really sounded fun

So far it's an amazing upgrade from Payday and it's far more fun than the original was, however it seems like they have cut back on the destructible items with in the maps. Personally would love to see more stuff being blown away in fearsome gun battles not to mention totally destroying squad cars (GTA style) as they arrive to the scene. Other than that game delivers some intense scenarios.

This report is little bit outdated, but I can only assume that the numbers of players didn't really go up that much since the report was published:

Thx to eurogamer.net

By Fred Dutton Published Monday, 7 May 2012

Star Wars: The Old Republic currently has 1.3 million active subscribers, publisher EA has announced.

That's a sizable drop on the 1.7 million reported in February.

The figure comes out of its annual financial report, released earlier today, which saw the publisher boast net annual income of $76 million, compared to a loss of $276 million this time last year.

Total revenue for the fiscal year came in at $4.14 billion, up from $3.59 billion 12 months ago.

EA noted "strong results" for traditional boxed products such as Mass Effect 3, SSX and Kingdoms of Amalur, but put the focus squarely on digital.

FIFA 12 had its best year ever, raking in $108 million in downloads and microtransactions, while full game downloads were up 76 per cent year-on-year, contributing $60 million to its coffers over the last three months. Meanwhile, EA's Play4Free brand is currently bringing in $2 million a month.

Total digital revenue for the year was $1.2 billion, up 42 per cent.

Battlefield 3 is still going great guns too - 6.3 million gamers logged in during March alone.

"We are proud to report a strong quarter and a fiscal year highlighted with $1.2 billion of digital revenue," commented CEO John Riccitiello.

"In the coming year, we break away from the pack, with a very different profile than the traditional game companies and capabilities that none of our new digital competitors can match."

Elsewhere in its report, EA revealed plans to invest $80 million over the next year "in development of games for Gen4 console systems."

The best part of almost any recent SW games are the CGI movies, anything else pass that is just waste of time. Gimme SW CGI series and I'll be a happy camper, but wait now the Disney owns the rights, we might actually see something done there and SW:Rebels is already in works.

Call of Duty 2: Zombies had the best story premises and game play, the story elements were dark and very intriguing and when you actually stumbled upon something that gave away more clues to where the zombies came from, it was exhilarating. But than... it all went to shit, as everything else in CoD series, even footage of the "Buried" map looks like ass, meh.

Wash Washburne wrote on May 31, 2013, 13:18:I want to give them money and it's hard to fight the urge because I liked a lot of RO2 mechanics, just worried that it will be dead like RO2 after first couple of months.

Not sure where you live, but I have been playing since launch and have no trouble finding a server.

A little too late since I already bough the damn game, nevertheless it's nice to see that a proper demos still get released. Game experience in Gunslinger definitely improved after tweaking FOV and some gfx settings along with removing that annoying black boarder.