Overview A library to help with localization of ItemSet. Notes for Translators Please do not manually edit the lua to revise the translation, since the translation entries will be overwritten by WoWAce localization exporting feature. The SVN repository is locked now and it will be read-only to all users. If you would like to help on translate or revise the translation, please go to: http://www.wowace.com/addons/libbabble-itemset-3-0/localization/ If you got quite a lot of translation to be...

A library to help with localization of races (singular and plural). Please see http://forums.wowace.com/showthread.php?t=15655.... This post will provide you with information on how to contribute to the translation of this babble library.

Overview The existing GetMapNameByID API or LibBabble-Zone-3.0 already provided the main zone names and most of the major sub-zone names, so it should be sufficient to fulfil most of the needs of looking-up the zone names' translation. But since above two methods still did not include all the sub-zones' information, that's why this library was created. What's Included Currently the location/zone/sub-zone names from below MPQ files are included: AchievementCriteria (Zone Info only) AreaTable...

A library to help with localization of talent trees. Please see http://forums.wowace.com/showthread.php?t=15655.... This post will provide you with information on how to contribute to the translation of this babble library.

LibBackdrop provides a 100% compatible replacement for SetBackDrop It also mixes in the following methods to the frame Mxin methods SetBackdropGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the bg texture. SetBackdropGradientAlpha(orient,minR,minG,minB,minA,maxR,maxG,maxB,maxA) setup a gradient with alpha on the bg texture SetBackdropBorderGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the border texture...

Several useful bag related APIs that you wish were built into the WoW API: local LBU = LibStub("LibBagUtils-1.0") for bag,slot in LBU:Iterate("BANK", "Major Healing Potion") do LBU:PutItem("BAGS") end :Iterate("which"[, "lookingfor"]) which string: "BAGS", "BANK", "BAGSBANK" lookingfor OPTIONAL: itemLink, itemName, itemString or itemId(number). Will not match partial names. Returns an iterator that can be used in a for loop, e.g.: for bag,slot,link in LBU:Iterate("BAGS") do -- loop all slots...

Aggro notification library. Please note that LibBanzai-2.0 is mostly not needed any more. Blizzard provides some threat API and events that cover most of its functionality. However; LibBanzai-2.0 does not rely on threat, but rather on targetting information. The Blizzard events will not tell you if a boss targets a random member of your raid to apply a debuff or cast a spell on them, but LibBanzai will. Most addons have transitioned away from LibBanzai-2.0 in the times since Blizzard...

LibBodyguard-1.0 A WoW AddOn library to query information about the player's current bodyguard (if any). This is still in early progress, the plan is to be able to query any feasible information about bodyguards. For now, only name, health and last known GUID are available. Usage The public API methods have LuaDoc comments, the rest of the code has some stray comments here and there. To load library if you're using it embedded, specify the load.xml file in your TOC. Use LibStub to consume the...

LibBossIDs-1.0 provides a table that flags mobIDs true if the mob linked to the ID is a boss. Example: if LibStub("LibBossIDs-1.0").BossIDs[tonumber(mobID)] then print("Found a boss!") end One can get the mobID from a GUID in the following way: local _, _, _, _, _, mobID = strsplit("-", UnitGUID("target")) Target macro: /run print(tonumber((select(6, strsplit("-", UnitGUID("target"))))))

LibButtonGlow-1.0 is a replacement for the ActionButton_Show/HideOverlayGlow APIs. Using the built-in APIs will irreversibly taint the Action Button functionality, which is why it should be entirely avoided. The resulting taint is hard to track and pin-point exactly, resulting in action blocked messages when switching stances or using vehicles. Unfortunately, even using Blizzards XML template can cause taint and will break the Action Buttons under certain circumstances. LibButtonGlow-1.0 does...

A library to force common FCF (Floating Chat Frame) functions to create and use animations instead of using UIFrameFlash. You need this library if: Your addon hooks the `.AddMessage` functionality of a Chat Frame to modify the output. Your addon makes use of chat event filters. (ChatFrame_AddMessageEventFilter) What will this do for my addon? If your addon does make use of one of the above 2 features, it will prevent your addon being blamed for blocking talent changes. An in-depth explanation...

LibCompress is a compression and decompression library implemented entirely in WoW-friendly Lua. It supports the LZW and Huffman algorithms, and can automatically choose the most efficient algorithm for your data. One popular usage for this library is to send a compressed table to another player or add-on. Doing this requires additional encoding to remove the \000 characters from the data stream. Take a look at the forum post for more info and a development discussion:...

Library for tracking cooldowns of both enemies and allies. This library was made for the cooldown tracker in GladiusEx and therefore it is mainly intended to be used in arenas. Example usage: local CT = LibStub("LibCooldownTracker-1.0") function addon:OnEnable() CT.RegisterCallback(self, "LCT_CooldownUsed") CT.RegisterCallback(self, "LCT_CooldownsReset") CT:RegisterUnit("player") end function addon:OnDisable() CT:UnregisterUnit("player") CT.UnregisterAllCallbacks(self) end function...

You can find LDB’s primary repo and it’s documentation on GitHub If you have a patch, please fork on GitHub and commit there. Note to addon authors If you have a .pkgmeta Do not use an embed entry for LDB if you allow no-lib packages, your no-lib versions will not include LDB in them. Instead you should hard-embed LDB in your addon and add a “tools used” entry for “libdatabroker-1-1”. Any files packaged after that will include the relationship. If you don’t want to repack, you can edit the...

LibDBIcon-1.0 is a small library you can throw in your LDB addon that will create a small minimap icon for you and nothing more. Simply get a reference to the library in your addon like so; local icon = LibStub("LibDBIcon-1.0") Then after you've registered your LDB object called "MyLDB", you can do: icon:Register("MyLDB", myLDB, savedVarTable) Where myLDB is a object reference to your LDB display and savedVarTable is a table where the library can store data like minimap position, radius and...

Provides several dropdown item types that can be used with AceGUI-3.0's AceGUIWidget-DropDown in order to style font, statusbar and sound-dropdowns properly, making it easier for the user to select the preferred item. LibDDI can also be used with AceConfig option tables with the 'select' type, using the itemControl property. The following item types are available: DDI-Font, DDI-Statusbar, DDI-Sound and DDI-RaidIcon. Pull LibDDI-1.0 in via your TOC/embeds.xml and make sure it's loaded after...