#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=

I just told you, you add -lpng in the LIBRARY FLAGS.. in the makefile I mean, see the LDFLAGS ? that's it.

I don't want to sound mean but if you are going to modify some existing program and (probably) release it to others, you should at least have basic understanding about coding and compilation, especially with something like an IOS installer which can potentially brick your Wii if modified incorrectly.

You shouldn't even had to copy the rvl.ld file, I don't know what you have been doing but it seems you didn't installed devkitPPC correctly.

I said "potentially", don't be nitpicking to show how smart you are. As soon as you are modifying the NAND, you can potentially brick your Wii if you do something wrong, like for example corrupting system menu IOS.

Again no. You even can delete a bunch of IOS and your Wii will still work. I really doubt, that a person with zero or litte coding and compiling knowledge can incidently modify the IOS236 Installer in that way, that it can harm the system menu IOS or any essential file.

Undefined references means the function is not defined anywhere, it means the source code you are compiling is not complete and is missing some lib or .c .h files. Read32 and write32 functions could be anything, but you better fine where they are defined.

Edit: see the atd compiling thread below (what's up with french people suddently wanting to translate and recompile apps lol), these functions are apparently defined in libogc, you are probably missing some #include

TX is on roll, release after release, and today's big release is brand-new SX OS v2.3 BETA
As you read thru TX's announcement below, you will quickly see that is jam-packed with all the features you...

Inti Creates have been getting around lately to various conventions throughout the year. From Pax East to Anime Expo, the team decided to visit NYC Anime convention to share their upcoming game with...

This hi-bit Zelda-like RPG with rogue-lite elements now hits the Nintendo Switch after being released for PC and other consoles earlier this year. Does Moonlighter hold its own or is it just another Zelda clone cash-grab?