1. New Rule #14: A player must post at least once on the current day phase in order to count towards the majority vote needed. For example, if 9 out of 11 players post at least once, then the total number of players is 9 and the majority needed is 5 votes instead of 6. The final count is not conducted until the day phase expires.

2. In order to keep track of replacements, players that have been replaced now appear after an a.k.a. reference. For example, JBlake, a.k.a crackofdawn_Jr, means JBlake replaced crackofdawn_Jr.

3. Instead of deleting players that have died and come back as replacements from the Deceased list, their old deaths appear grayed out, with a parenthetical note as to why they are grayed out. This way, we know the full progression of kills in the game.

#2. theLwerd (townie), Psychic (When casting lynching vote, lynch fails if target is innocent and succeeds if target is mafia. One use every four days) - killed by mafia on Night Phase 1. (REVIVED on NP2)

#3. SaintNick (townie), Cop (Can investigate a player at night to determine if that person is mafia or innocent) - lynched on Day Phase 2. (REVIVED on NP3)

#15. SaintNick (townie), Cop (Can investigate a player at night to determine if that person is mafia or innocent) - killed by mafia on Night Phase 8.

Story

Havenwood HeraldJuly 15, 2009

COPY KILLED… AGAIN

Miraculously revived investigator, SaintNick, was killed again last night. This time, however, the killing was done not at the hands of overzealous citizens but at the hands of our town's notorious mafia. He was found outside the HavenHoles donut shop early this morning just outside his patrol vehicle, a single bullet wound to the head. It seems he was shot unawares mid-bite. His investigative skills were valuable to the town's efforts. He will surely be missed.

Day Phase #9 Begins

1. The day phase will expire on Tuesday at 10:00pm PDT.2. 11 players remain, so 6 votes are needed for majority decision, assuming everyone posts.

1. New Rule #14: A player must post at least once on the current day phase in order to count towards the majority vote needed. For example, if 9 out of 11 players post at least once, then the total number of players is 9 and the majority needed is 5 votes instead of 6. The final count is not conducted until the day phase expires.

2. In order to keep track of replacements, players that have been replaced now appear after an a.k.a. reference. For example, JBlake, a.k.a crackofdawn_Jr, means JBlake replaced crackofdawn_Jr.

3. Instead of deleting players that have died and come back as replacements from the Deceased list, their old deaths appear grayed out, with a parenthetical note as to why they are grayed out. This way, we know the full progression of kills in the game.

#2. theLwerd (townie), Psychic (When casting lynching vote, lynch fails if target is innocent and succeeds if target is mafia. One use every four days) - killed by mafia on Night Phase 1. (REVIVED on NP2)

#3. SaintNick (townie), Cop (Can investigate a player at night to determine if that person is mafia or innocent) - lynched on Day Phase 2. (REVIVED on NP3)

#15. SaintNick (townie), Cop (Can investigate a player at night to determine if that person is mafia or innocent) - killed by mafia on Night Phase 8.

Story

Havenwood HeraldJuly 15, 2009

COP KILLED… AGAIN

Miraculously revived investigator, SaintNick, was killed again last night. This time, however, the killing was done not at the hands of overzealous citizens but at the hands of our town's notorious mafia. He was found outside the HavenHoles donut shop early this morning just outside his patrol vehicle, a single bullet wound to the head. It seems he was shot unawares mid-bite. His investigative skills were valuable to the town's efforts. He will surely be missed.

Day Phase #9 Begins

1. The day phase will expire on Tuesday at 10:00pm PDT.2. 11 players remain, so 6 votes are needed for majority decision, assuming everyone posts.

Based on information gathered from my role, and from his practical surrender on the last day phase, I VOTE TO LYNCH RAGNAR_RAHL. My role has confirmed his guilt and we have no other recourse than to lynch RR. Tonight I will be utilising my role against Deadleaves (or whoever he is now). Tomorrow during the day I can disclose my results.

At 7/15/2009 3:01:00 PM, usafkid1121 wrote:Based on information gathered from my role, and from his practical surrender on the last day phase, I VOTE TO LYNCH RAGNAR_RAHL. My role has confirmed his guilt and we have no other recourse than to lynch RR. Tonight I will be utilising my role against Deadleaves (or whoever he is now). Tomorrow during the day I can disclose my results.

Actually, with time limit my role has, i cant investigate him until the next 2 days.

At 7/15/2009 3:01:00 PM, usafkid1121 wrote:Based on information gathered from my role, and from his practical surrender on the last day phase, I VOTE TO LYNCH RAGNAR_RAHL. My role has confirmed his guilt and we have no other recourse than to lynch RR. Tonight I will be utilising my role against Deadleaves (or whoever he is now). Tomorrow during the day I can disclose my results.

Actually, with time limit my role has, i cant investigate him until the next 2 days.

You just got a new role. Why would you want to tell anybody that it is investigative?

Ragnar_Rahl has been lynched. Night Phase 9 starts immediately. Amazing how quickly the game goes with active players!

Deceased

#16. Ragnar_Rahl (mafia), Godfather (Innocent when investigated by cop; the mafia always has exactly one godfather) - lynched on Day Phase 9.

Story

Havenwood HeraldJuly 15, 2009

GODFATHER DEAD!!!

The notorious mafia has lost its leader! Ragnar_Rahl was found hanging from a rope at Hangman's Hill today, and the good news is resounding through the city. Police have confirmed that Ragnar_Rahl has been our cities lord of crime. "This is an excellent victory for Havenwood," says District Attorney Helen Brown, "but please keep in mind that the mafia will always have a leader. Rest assured, the mafia will appoint themselves a new Godfather as quickly as they lost the last one. Crime doesn't give up so easily."