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There are three types of Dremora, based on their preferred fighting style (melee fighters, archers, and warlocks). All Dremora are NPCs, which means that they have black souls. All types of Dremora have a 100% chance of dropping a Daedra Heart on death, making them one of the few guaranteed sources of this rare ingredient.

These Dremora have the Bandit NPC class and wield fire-enchanted bows to fight from a distance. They wear the same unique Daedric Armor as their melee counterparts and use one of the following enchanted bows:

Dremora warlocks are members of the Destruction Mage NPC class and prefer to use spells in combat. They wear unique black robes and boots. In case they are forced into melee combat, they carry an iron dagger and a mace, sword, war axe, warhammer, greatsword, or battleaxe (any quality from iron to elven).

The Dremora Lord has 345 health and 230 stamina. Dragon Priests cannot take control of conjured Dremora Lords. Furthermore, while the Dremora Lord is technically not an Atronach, it is affected by the Summoner and Atromancy Conjuration perks, although it is not affected by Elemental Potency. The Twin Souls perk also applies to Dremora Lords, making it possible to have both a Dremora Lord and an atronach or thrall, or two Dremora Lords.

Unlike other types of Dremora, Dremora Lords cannot be pickpocketed for weapons or armor, and they will not drop Daedra Hearts because their bodies disappear upon death. They are also immune to Soul Trap.