Of course they'll all be back after a while... They don't know it themselves just as yet, but you can bet on it...

Give them a break for five, let them breathe a little bitr. Stop beeing like piranhas that haven't seen a cow for 24 hours, or you're going to disgust ( or repell, dunno [ Already wrote in portugese and german tonight + beers = ] ) them for good...

You don't know what it is to be in the driver's seat like Cpt Lehman ( I don't know either Hehehe ) But c'mon please guys, stop acting like vampires...

Wouldn't it be a hoot if SH3/GWX turns out to be a better gameplay experience than SH5? Seeing the wild shots the devs took with U-Boat Missions, I know that we have a dev team that's not afraid to take some awfully scary chances in pursuit of excellence.

That's a two edged sword. While it opens the door to surprising super success, it does so on the edge of a very tall cliff which has no guard rail. Either the success or the failure will be spectacularly entertaining!

...we are clearly no longer capable of executing our mission to develop GWX4. Even if we were able to do so, many of the objectives we intended to execute, (as stated on our website and elsewhere) would likely be mirrored only a short time later with the release of SH5... rendering our work obsolete. Just as we've done our dead-level-best to impliment things most sought after by the community... it is clear that the Silent Hunter Devs have been listening to you. This is a good thing guys. It is rather logical that parallel courses were eventually steered into in many ways...

...remember UBI's announcements for SH3 - only few of those things were realised at last.