3.4.0 (Beta 5) - October 6, 2016

We've put out a new release that fixes a lot of bugs and makes us compatible with Apple's latest and greatest. Props to @Justin and @MaxFinch for getting us up to speed with the latest iOS / Xcode.

One major change to distribution is a switch back to a DMG for Macs. With Sierra, Apple has clamped down further on app security. Double-click the DMG to open it, and drag Stencyl to the desired place to install.

Potential breaking changes and things to keep in mind for this update:

- Team ID setting added to iOS certificates page. This is needed for Xcode 8.See the updated step 8 of the iOS certificates guide.

- The way lists and maps are initialized has been changed.If a list or a map has no default value, and it's a hidden attribute, it will always start out as "null". This means you must set the list or map to a new list/map before trying to add values to it or access it in any way, otherwise you will get an error or crash. See the stencylpedia guides on lists and maps.

I recently tested my in development game (Next Jump: Shmup Tactics) using Beta 5 on Windows (on a friends machine, I use Stencyl on Ubuntu) and Scaling was bugged:My game is configured to work on window mode with "2x" scaling (scale to fit (fill)). On Ubuntu it works as expected but on Windows it does not (it appears to be "1x" or "1.5x"). I tried to launch the game on Full-screen and then the 2x scaling "appears to work" instead of the proper "fullscreen scale to fit (fill)".

I don't know if Beta4 worked on Windows because I had only Beta5 to download at that time.

@Jon @Justin @MaxFinch can someone send me this newest mac version via email. For some reason I can't seem to download it via the link. It's probably because I'm in China and everything is blocked but weird thing is even using my VPN I can't seem to connect to download or ping it...