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In this second article on how to develop kinect assisted applications with java, we will be implementing OpenNI java wrapper into Eclipse and make a simple project for starters.

First add all libraries you use for graphics rendering. Lately I’m familiar with LibGDX for doing graphics in Java so i will be adding its jar files into my project then i will include them in Java Build Path -> Libraries. Anyway i will not go into detail in this part because everybody has their choice of graphics library.