Summary

Posted: Apr 15, 2020

Weekly Hours: 40

Role Number:200154556

Do you have a passion for animation technology and computer graphics problems? We are looking for someone who thrives on collaboration and wants to push the boundaries of what is possible today!
Join our team of committed machine learning engineers in the Video Computer Vision group! We are a centralized applied research and engineering organization responsible for developing the technology shipped in Animoji, ARKit, and FaceID. We're looking for a character motion engineer to support our work on real-time motion capture algorithms for AR/VR. You will be working with experts in computer vision / machine learning to solve hard character motion and deformation problems.

Key Qualifications

Strong knowledge and experience in character animation

Mesh deformation, skinning, blend shapes

Solid 3D math / linear algebra

Fluency in C++ is required

Excellent problem solving skills and attention to detail

Willing to work in a distributed team and able to travel to Europe

Description

We are looking for a creative software engineer to design and implement new features in our character animation pipelines. You will work closely with computer vision specialists to turn noisy sensor data into high quality character animation that fulfills the requirements of our internal clients in the rendering engine.
Additional Requirements:
Objective-C, Python
Metal, OpenGL, Direct3D or similar
Numerical Optimization

Education & Experience

MS in Computer Science or related field with focus on machine learning, computer vision with 2+ years of work experience.

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