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Copyright (c) 2002
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Kingdom Hearts Enemy Database
RanryuL v.0.85
ranryu@aol.com
10/11/02
Version History
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10/19/02  v.0.85  After a busy week, I get a chance to update some stuff.
10/13/02  v.0.7  A lot more things need to be added.
10/11/02 - v.0.4  Almost half-way done.
10/8/02 - v.0.3  Just starting, hopefully, this is appropriate to be
submitted.
Table of Contents
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1. Introduction
2. Explanation
3. Database
4. Conclusion
1. Introduction
-=-=-=-=-=-=-=-
This is the database or bestiary of the Kingdom Hearts enemies. It will
contain information and strategies for every enemy. I hope this helps you.
Please do not use my FAQ on any site without my permission. I have a
copyright on this FAQ so don't copy my work. All the characters, symbols and
such in Kingdom Hearts are Square's and Disney's trademarks (belonging to the
respectful ones) and they have copyright over those. I am just writing a
database or collected amount of information on the enemies in the game.
2. Explanation
-=-=-=-=-=-=-=
Well, I know for a fact each enemy has a certain amount of HP, but I got
this information from the Walkthrough that I bought. So I cannot give you
their number HP. I can, however, give you my own explanation of the HP. For
example, I know that Sephiroth has 1,800 HP., since the guide told me. I also
took time to notice that it takes 6 bars (5 visible, 1 invisible) to kill
Sephiroth. Divide 1800 by 6 and you get 300. That's 300 HP a bar. So I could
give you a number HP now, but I'd rather just give you an estimate of how
many bars or how much of bar it takes to kill an enemy. Also, for example,
when I say 40%, I mean 40 percent or two fifths of a full bar. If you don't
understand math or percents, then I am sorry. I will also estimate, so
forgive me if I am wrong. Hopefully, this way, my info will be original and I
won't be biting off someone else's work. I will also describe the way they
look, their defense and power, the items they drop and strategies or notes.
The list is in alphabetical order.
3. Database
-=-=-=-=-=-
Air Pirate
----------
-Before Hollow Bastion-
HP: 40%
EXP: 40
-After Hollow Bastion-
HP: 50%
EXP: 120
-Power: Weak
-Defense: Weak
-Info
Winged Heartless that mostly appears in Neverland. They are extremely
combative and are hardly ever caught off guard. They attack with martial-
arts-like techniques.
-Description
They look like a pirate with big hands and long wings
-Strategies/Notes
Can be annoying since it flies, but shouldn't prove a problem.
-Items: Hi-Potion  rare
Mega-Potion  very rare
Power Gem  sometimes
Air Soldier
-----------
Before Hollow Bastion:
HP: 10%
EXP: 5
After Hollow Bastion:
HP: 40%
EXP: 90
-Power: Weak
-Defense: Weak
-Info
Winged Heartless. They fly over their enemies and dive to strike them. Their
high endurance and quickness make them tough to beat.
-Description
They look like a gargoyle kind of, except they have goggles.
-Strategies/Notes
Can be annoying since it flies, but shouldn't prove a problem.
-Items: Potion  rare
Hi-Potion  very rare
Spirit Gem  sometimes
Angel Star
----------
After Hollow Bastion:
HP: 70%
EXP: 150
-Power: Medium
-Defense: Strong
-Info
Flying Heartless that cast potent spells. They are born of holy spells. They
attack from long range with magic. They block physical attacks with their
wings, making them difficult to defeat.
-Description
They look like a torch with many wings coming out of it.
-Strategies/Notes
Can be annoying since it flies, and he also has a move where it guards.
Nothing can hurt it while it guarding. It has magic that can hurt pretty good
too.
-Items: Ether - rare
Gale  sometimes
Mithril  very rare
Ansem (with gang)
-----------------
After Hollow Bastion:
HP: 500%
EXP: 10,000
-Power: Strong
-Defense: Strong
-Info
As a researcher and ruler of his world, he studied the Heartless and delved
into the many secrets of the worlds. While studying the heart and the
darkness within it, he was possessed by darkness and ultimately destroyed his
own world. He sacrificed his body to attain great power, and later possessed
Riku's body to regain a physical presence. Failure to stop him means the end
of all worlds.
-Description
He has silver hair, wears a trench coat and has silver gloves. He also has a
Heartless guardian with him.
-Strategies/Notes
He's actually not very hard. Let him have all you got, Strike Raid or
whatever. Heal when you need to and cast Aero if you are taking too much
damage. When he summons his guardian, just try to get around it and hit him.
You can still hurt him if you do this.
-Items: Nothing
Ansem (without gang)
--------------------
After Hollow Bastion:
HP: 400%
EXP: 20,000
-Power: Strong
-Defense: Strong
-Info
As a researcher and ruler of his world, he studied the Heartless and delved
into the many secrets of the worlds. While studying the heart and the
darkness within it, he was possessed by darkness and ultimately destroyed his
own world. He sacrificed his body to attain great power, and later possessed
Riku's body to regain a physical presence. Failure to stop him means the end
of all worlds.
-Description
He has silver hair, wears a trench coat and has silver gloves. He also has a
Heartless guardian with him.
-Strategies/Notes
This time, he's a little harder since you are alone. Use the same strategies
as above. Also Ansem has some new moves now. He will summon his Guardian and
he will dive into the ground. Little dark shadows shows in the ground and the
Guardian flies out. Just Tech role or jump out of the way. Ansem can also
project a shield or cage around him. It doesn't really make him invincible
but it hurts you. Use Ars Arcnum or Strike Raid.
-Items: Nothing
Aquatank
--------
-Before Hollow Bastion-
HP: 40%
EXP: 30
-After Hollow Bastion-
HP: 100%
EXP: 240
-Power: Medium
-Defense: Medium
-Info
Heartless resembling a fish that calmly swim the seas. They are often
carrying Screwdrivers. Leisurely large creatures do not attack unless
provoked.
-Description
They are these big fishes with some fines and a heartless symbol on the
belly.
-Strategies/Notes
They have some HP, but they are almost harmless usually
-Items: Mega-Potion - sometimes
Thunder Gem  occasionally
Thundaga Ring  very rare
Bandit
------
-Before Hollow Bastion-
HP: 15%
EXP: 7
-After Hollow Bastion-
HP: 40%
EXP: 90
-Power: Medium
-Defense: Medium
-Info
Heartless that mostly appears in Agrabah. They can travel under the sand.
They attack deftly with a long Sword. Attack them with caution.
-Description
They look like thieves with a curved sword and a turban.
-Strategies/Notes
They can pack some power and deflect your attacks often, but they shouldn't
be a problem.
-Items: Potion  rare
Blaze Gem  sometimes
Protera Chain  extremely rare
Barrel
------
-Before Hollow Bastion-
HP: 60%
EXP: 240 (divided by ten if not last one killed)
-Power: Medium
-Defense: Medium
-Info
A member of the trio that includes Lock and Shock. He's a little slow, and
often ends up as the butt of his partners' pranks and practical jokes.
-Description
He is the kid in Halloween town with the skeleton suit.
-Strategies/Notes
He's pretty sneaky, but very easy to beat.
-Items: Nothing
Barrel Spider
-------------
-Before Hollow Bastion-
HP: 10%
EXP: 3
-After Hollow Bastion-
HP: 20%
EXP: 30
-Power: Medium
-Defense: Weak
-Info
Gunpowder barrel turned Heartless. They charge into their enemies and
explode. Any physical impact or fire will set them off.
-Description
They look like barrels with spider legs.
-Strategies/Notes
They can and will explode when you make contact. If you hit them, the
explosion could knock out other enemies.
-Items: Camping Set - rare
Cottage  extremely rare
Mithril Shard  rare
Battleship
----------
-Before Hollow Bastion-
HP: 100%
EXP: 100
-After Hollow Bastion-
HP: 150%
EXP: 240
-Power: Weak
-Defense: Medium
-Info
Heartless that fused together with a pirate ship. They attack with homing
and magic projectiles. Attack them at close range.
-Description
They look like a pirate ship that flies.
-Strategies/Notes
They are pretty annoying. They fly sky high and drop things on you. Just
wait for them to come down and attack.
-Items: Elixir  very rare
Power Gem  common
Element Ring  very rare
Behemoth
--------
-Hollow Bastion-
HP: 450%
EXP: 16,000
-End of the World-
HP: 350%
EXP: 450
-Olympus Coliseum-
HP: 500%
EXP: 600
-Power: Strong
-Defense: Strong
-Info
Immensely powerful Heartless. With their large frame, they trample enemies
and repel most attacks. Damaging their weak pint make them lose
consciousness. Strike them with potent attacks while they are down.
-Description
They are very large and purple bulls with a horn on the top of the head.
-Strategies/Notes
This can be a piece of cake if you don't fight it head on. Just high-jump
and glide to it's hind legs where you can climb up its back. The run to the
horn and whack it. Try not to fall off; so don't risk it with any abilities,
just attack. If you do this constantly, he will faint and be open for a
while, so go crazy. Sometimes he can shake you off, but just hop back on.
-Items: Mythril Shard  very common
Mythril  very common
Orichalcum  very common
Omega Arts  1st time fighting it
Black Fungus
------------
-Before Hollow Bastion-
HP: 10%
EXP: 96
-After Hollow Bastion-
HP: 10%
EXP: 96
-Power: Strong
-Defense: Very Strong
-Info
Hostile Heartless, unlike White Mushrooms. They attack with poison.
Defeating them may bring good things, but it is not easy.
-Description
They look like mushrooms with arms and they are very dark.
-Strategies/Notes
They are very annoying. They take many hits to kill. And they counter attack
with this poisonous vapor that can poison you. And they can petrify
themselves, which make them invincible for a while; so back off until they
change back.
-Items: Mystery Goo  very common
Mystery Mold  common
Blue Rhapsody
-------------
-Before Hollow Bastion-
HP: 10%
EXP: 1
-After Hollow Bastion-
HP: 20%
EXP: 60
-Power: Weak
-Defense: Weak
-Info
Spell-casting Heartless. They approach their enemies by bouncing about and
attack with Blizzard and absorb blizzard attacks.
-Description
They look like blue lanterns.
-Strategies/Notes
They are very small and fast. They can fly, but are easy to kill. Be aware
of its blizzard ball, which can be deflected.
-Items: Ether  rare
Frost Shard  common
Blizara  extremely rare
Bouncywild
----------
-Before Hollow Bastion-
HP: 10%
EXP: 2
-After Hollow Bastion-
HP: 30%
EXP: 60
-Power: Weak
-Defense: Weak
-Info
Heartless resembling a monkey. Unlike Powerwilds, they attack from long
range with a sling shot. They scamper about during battle, making them
difficult to hit.
-Description
They look like female monkeys with a bow on there head.
-Strategies/Notes
They are very fast and can be annoying, but they kill easily. They give lots
of munny though.
-Items: Ether  sometimes
Mega-Ether  sometimes
Power Shard  common
Protera Chain  very rare
Captain Hook
------------
-Before Hollow Bastion-
HP: 300%
EXP: 3,400
-Power: Strong
-Defense: Strong
-Info
The pirate with a grudge against Peter Pan, who caused him to lose his hand
to the crocodile. He threw in his lot with Maleficent and the Heartless, but
ended up being chased over the horizon by the crocodile.
-Description
He looks like captain Hook!!!
-Strategies/Notes
He is not too hard if you have your team with you to support you. He can do
some damage, but with healing, you'll be ok.
-Items: Ars Arcnum
Ansem Report 9
Card Soldier (Heart)
--------------------
-Before Hollow Bastion-
HP: 20%
EXP: 0
-Power: Medium
-Defense: Strong
-Info
Spear-carrying guards who serve the Queen of Hearts. They fear the short-
tempered queen and are careful not to irritate her.
-Description
They look like cards with spears.
-Strategies/Notes
They can be a problem, but knock out the Queen and they will be pretty
harmless for a while.
-Items: Nothing
Card Soldier (Spade)
--------------------
-Before Hollow Bastion-
HP: 15%
EXP: 0
-Power: Medium
-Defense: Strong
-Info
Troops with heavy axes who serve the Queen of Hearts. They fear the short-
tempered queen and are careful not to irritate her.
-Description
They look like cards with axes.
-Strategies/Notes
They can be a problem, but knock out the Queen and they will be pretty
harmless for a while.
-Items: Nothing
Cave Guardian Tiger
-------------------
-Before Hollow Bastion-
HP: 125%
EXP: 400
-Power: Medium
-Defense: Strong
-Info
It's the cave that guarded the Genie's lamp in Aladdin.
-Description
It looks like a tiger's head.
-Strategies/Notes
Wait till it lowers its head. Then hop on it and attack an eye until they
are both gone. Its attacks can hurt, but nothing major.
-Items: Nothing
Cerberus
--------
-Before Hollow Bastion-
HP: 200%
EXP: 200
-After Hollow Bastion-
HP: 300%
EXP: 2000
-Hades Cup-
HP: 400%
EXP: 1000
-Power: Very Strong
-Defense: Strong
-Info
Guardian of the entrance to the Underworld and Hades' loyal servant. Herc
defeated him once, but Hades brought him back to fight Sora and his friends.
-Description
It's a three headed, pitch-black hound from hell that's very large.
-Strategies/Notes
This guy can be a toughie. His attacks are very dangerous. Try to attack it
from the side. When it starts biting, be careful cause it hurts. Have Donald
alive so he can help heal. When it stomps the ground, just jump to avoid it.
When it spits into the ground and the dark-balls fly out, just tech roll all
over the place, but be careful, so you don't get in front of it. This battle
can be very hard the first time, but be sure to heal and attack when you can.
You will have to switch heads the first battle.
-Items: Inferno Band (1st time)
Chernabog
---------
-After Hollow Bastion-
HP: 300%
EXP: 15,000
-Power: Strong
-Defense: Strong
-Info
It's a demon you must fight in the last dungeon.
-Description
It's a black winged demon. It is very large.
-Strategies/Notes
This huge demon is not too hard. Lock on the head and attack. Cast Aero if
needed. When it starts to act strange, fly around it and hit it on its head.
This usually avoids its attack. Also when it gets weak, it will send
fireballs toward you. If you have Aeroga on, it will not even harm you.
-Items: Superglide  bbility
Clayton
-------
-Before Hollow Bastion-
HP: 80%
EXP: 240
-Power: Medium
-Defense: Medium
-Info
A veteran hunter, Jane's guide on her expedition to the jungle. He thinks of
animals only as prey. His lust for power and the darkness in his heart
attracted the Heartless, and they used him for their own evil purposes.
-Description
He's a European man with a yellow jacket and a shotgun and has his hair
slicked back.
-Strategies/Notes
He's not very challenging, but look at the Stealth Sneak section for a
strategy.
-Items: Cure - magic
Cloud
-----
-Before Hollow Bastion-
-First Match-
HP: 100%
EXP: 80
-Hercules Cup-
HP: 150%
EXP: 500
-After Hollow Bastion-
-First Match-
HP: 200%
EXP: 800
-Hercules Cup
HP: 200%
EXP: 1000
-Hades Cup
HP: 200%
EXP: 1000
-Power: Very Strong
-Defense: Strong
-Info
A fighter hired by Hades to compete in the Coliseum. Despite his association
with Hades, his heart remains untouched by the Heartless. Cloud keeps very
much to himself, which makes him something of an enigma. What is he seeking?
-Description
How could you not know this spiky head blonde with a very big sword? I would
say he's skinny, but he kind of buffed up, but not really.
-Strategies/Notes
Cloud's attacks is very strong, especially his charge attack. The first time
you fight him, he will probably kill you very fast. But you can defeat him.
Just try to avoid his attacks with tech roll or guard, then attack. He's
pretty fast but if your quick enough; you should be able to defeat him. One
you progress through the game, you will find it easier to beat him.
-Items: Nothing
Darkball
--------
-Before Hollow Bastion-
HP: 20%
EXP: 32
-After Hollow Bastion-
HP: 30%
EXP: 60
-Power: Pretty Strong
-Defense: Medium
-Info
Heartless born purely out of darkness. Their movements are unpredictable, as
they often make sudden moves and attacks.
-Description
They look like a black Bomb with three flames sticking out.
-Strategies/Notes
These things can be mischievous, but they are very common in the end of the
game. If left unattended to, they can morph into smoke and be invulnerable.
Then they can surprise attack you, which can be annoying.
-Items: Hi-Potion  very rare
Lucid Crystal  very rare
Ether  Common
Darkside
--------
-Beggining-
HP: 80%
EXP: 18
-Destiny Island-
HP: 100%
EXP: 60
-End of the World-
HP: 300%
EXP: 8000
-Power: Medium
-Defense: Medium
-Info
Enormous Heartless that appeared in Destiny Islands with Shadows. It led the
Shadows in the battle against Sora when he first received the Keyblade.
Although Sora defeated it, the island was swallowed by the darkness.
-Description
They look like a dark Zeus with a hole in their stomachs. They are very
large.
-Strategies/Notes
This guy has always been a wimp. The first time you fight him, he is very
easy, but he is also easy any other time. He will have a move where the
punches the ground and Shadows come out. That's not too bad, just whack at
his hand. And another move he has fires a barrage of dark balls seeking you.
Just run around and dodge them. You shouldn't have too much trouble with him.
-Items: Nothing
Defender
--------
-Before Hollow Bastion-
HP: 80%
EXP: 120
-After Hollow Bastion-
HP: 100%
EXP: 240
-Power: Strong
-Defense: Strong
-Info
Heartless that mostly appear in Hollow Bastion. They carry an eerie shield
with a face that casts Fire and Blizzard and bits nearby enemies.
-Description
They look like a soldier with huge arms and a huge shield with a bullhead on
it.
-Strategies/Notes
These can be challenging to fight at first. Their fire and cold breaths can
be devastating, so can a regular thrust. Try to hop over them and hit them as
much as possible.
-Items: Elixir  very rare
Defender  extremely rare
Bright Crystal  rare
Fat Bandit
----------
-Before Hollow Bastion-
HP: 80%
EXP: 20
-After Hollow Bastion-
HP: 100%
EXP: 240
-Power: Strong
-Defense: Strong
-Info
Heartless that mostly appear in Agrabah. They are well-balanced offensively
and defensively. Besides strong physical attacks, they can use fire, and they
block attacks against them. Their movement is their weakness.
-Description
They are very large round Heartless with a turban and coat.
-Strategies/Notes
This Heartless are very annoying since you can't really harm it head on with
a regular attack. Just swing around the back and attack, and watch out for it
fire breath.
-Items: Elixir  rare
Blaze Gem  occasionally
Firaga Ring - rare
Flotsam
--------
-Before Hollow Bastion-
HP: 20%
EXP: 150
-Power: Medium
-Defense: Medium
-Info
Ursula's lackey, along with Jetsam. An evil moray eel, Jetsam is a smooth
talker who loves to deceive. His specialty is using empty promises to lure
unsuspecting mermen and mermaids into Ursula's clutches.
-Description
It's a big, green and ugly eel.
-Strategies/Notes
This henchman of Ursula's is all talk. He's not very challenging, he just
there to annoy you.
-Items: Nothing
Gargoyle
--------
-Before Hollow Bastion-
HP: 20%
EXP: 20
-After Hollow Bastion-
HP: 45%
EXP: 120
-Power: Medium
-Defense: Medium
-Info
Winged Heartless that mostly appear in Halloween Town. They can move from
one place to another almost without notice. Since they are prone to sneak
attack, they often get caught off guard by counter attacks.
-Description
They look like gargoyles in Kingdom Heart's own little way.
-Strategies/Notes
These things are pretty annoying. Not only can they fly but they can
teleport too. So they aren't very hard to kill, just very hard to catch.
-Items: Ether  rare
Mega-Ether  extremely rare
Lucid Gem - sometimes
Green Requiem
-------------
-Before Hollow Bastion-
HP: 5%
EXP: 4
-After Hollow Bastion-
HP: 15%
EXP: 90
-Power: Weak
-Defense: Weak
-Info
Spell-casting Heartless. They heal themselves and other Heartless with Cure.
They are slow-moving, but hover high in the air and absorb most magic
attacks.
-Description
They look like green lanterns.
-Strategies/Notes
These are really easy to kill, but kill them first since they can heal other
Heartless and themselves.
-Items: Ether  sometimes
Bright Shard  common
Protera Chain  extremely rare
Hades
-----
-Hades Cup-
HP: 600%
EXP: 3000
-Power: Very Strong
-Defense: Strong
-Info
Lord of the Underworld. He's using the Heartless to try to take over the
world. Hades wants Herc and Sora out the way, but all his schemes against
Sora and the others seem to end in failure.
-Description
The one and only blue-flame headed Hades that rocks a black robe.
-Strategies/Notes
He can be very hard if you are at a low level. Let me just say don't be
fooled to think that you are no hurting him, you are, just keep hitting.
First of all he cannot be harmed by anything with his back turned. Second of
all he has two modes: berserk mode and regular mode. In Berserk mode, he's
much stronger, faster and attacks more often. When he goes berserk, just
pummel him cause he will try to attack you more. Be careful of his fireballs.
He will also do a fire spin. To avoid this run the direction he is spinning
and make sure you stay close to him so it'll be easier. Sometimes when he is
berserk, you cannot dodge this. This attack can be very deadly; it can kill
your allies very quickly. Also he is invincible when he does the fire spin so
don't waste MP trying to hurt him. You should attack him most when he's
berserk or throwing fireballs with Ars Arcnum.
-Items: Nothing
Hercules
--------
-Before Hollow Bastion-
HP: 150%
EXP: 700
-After Hollow Bastion-
HP: 250%
EXP: 1000
-Power: Strong
-Defense: Strong
-Info
A legendary hero with godlike strength. He's the son of the gods Zeus and
Hera, but not a god himself. The people regard Hercules as a true hero.
-Description
He's the pretty boy with muscles and a skirt.
-Strategies/Notes
Hercules can be challenging. His attacks can hurt pretty badly, but they
aren't devastating. Just attack him as you would any other boss. When he
turns golden, he is invincible. Lock on to a barrel and pick it up. Then lock
onto him and chug it to him. This is best done when he starts to taunt you,
but don't be discouraged to throw it, the barrels will reappear.
-Items: Nothing
Ice Titan
---------
-After Hollow Bastion-
HP: 500%
EXP: 5000
-Power: Very Strong
-Defense: Very Strong
-Info
Defeated once by Hercules, he received new powers from Hades and resurfaced.
His body is made of large blocks of seemingly impregnable ice. But the ice
shaping his face is quite fragile. Naturally, he is weak against fire.
-Description
It's a giant Ice Titan! It has sharp body parts and is blue.
-Strategies/Notes
This is one of the most drawn out and longest fights in the game. For one,
you cannot reach him at all with anything. The only true way to hurt him is
to deflect his icicles at you. Do not, I repeat, do not cast Aero or you
won't be able to deflect his icicles. Your best chance is to run to a corner
on the stadium. From there, deflect the icicles. Keep trying; it's kind of
annoying because of the icicles coming out of the ground. Try to dodge them
but don't worry too much. Also jump and cast heal so you don't get hurt or
heal right when you get hurt. Once you hit him enough, he will fall.
Superglide to him and hit him as much as possible, cause you only have little
time. Now he will stand back up and have some new moves. Run very quickly
back to your corner. He will shoot out a barrage of icicles. This is the
perfect chance to deflect a lot of them back. Then he will blow Frost Breath
and you will be frozen. This hurts. To avoid it, run to a corner and it won't
touch you. He will also drop ice balls on you, just roll or run out the way.
This battle is very tedious and long. But repeat the process and keep
deflecting the icicles and you will win.
-Items: Nothing
Invisible
---------
-After Hollow Bastion-
HP: 100%
EXP: 120
-Power: Strong
-Defense: Strong
-Info
Heartless wielding a large sword. These winged Heartless can move freely
through the air. Besides their sword, they attack with their tail and wings.
With their high attack power, they often defeat their foes quickly.
-Description
They are the winged demons with a tail and a large blue sword.
-Strategies/Notes
These guys can be tough. They pack some power and are very mobile. One move
they have is where they plant their sword into the ground and they morph into
these dark rings. A dark ring will appear around you. Just as it closes on
you jump and sometimes you will dodge it. These guys can be tough, but they
should go down once you got good defense and weapon.
-Items: Hi-Potion  rare
Elixir - rare
Gale  occasionally
Orichalcum  very rare
Jafar
-----
-Before Hollow Bastion-
HP: 160%
EXP: 600
-Power: Strong
-Defense: Medium
-Info
The vizier of Agrabah. He joined forces with Maleficent and tried to control
the Heartless. He gained control of the lamp and became a powerful genie, but
was defeated by Sora and friends.
-Description
It's none other than Jafar, the skinny, caped, tall and dark villain from
Agrabah.
-Strategies/Notes
Jafar is not a tough guy. He just floats around casting some spells. Just
hop on the ledge and whack at him. Then he will tell Genie to attack, just
run and tech roll. Sometimes Jafar will float out of reach, just be patient
and the battle will be won.
-Items: Blizzard - magic
Jafar (Genie)
-------------
-Before Hollow Bastion-
HP: 250%
EXP: 730
-Power: Strong
-Defense: Medium
-Info
With his last wish he became an all-powerful Genie himself, but he forgot
that all genies share the same fate: To serve whoever controls their lamp. In
the end, his lamp became his prison.
-Description
It's Jafar, as a red genie and he's diesel as ever.
-Strategies/Notes
This battle is not hard at all if you know what to do. Lock on Iago and
attack him. Iago flies everywhere and usually Jafar can even harm you if you
are far away. Also cast Aero if you need to.
-Items: Ansem's Report 1
Kurt Zisa
---------
-After Hollow Bastion-
HP: 500%
EXP: 20000
-Power: Very Strong
-Defense: Strong
-Info
Heartless that emerged from the Keyhole opened by the princesses. It swung
its six powerful arms to attack Sora and company and block their attacks. But
Sora sought out its weakness and emerged the victor.
-Description
It's a sixed arm giant robot that looks Persian or some sort.
-Strategies/Notes
This battle can be hard if you are not ready or leveled up. As soon as you
get into the battle, summon Tinker Bell. She will heal your party, and is
very useful, cause you magic will be disabled. Lock onto the orbs in its
hands, whack at those. Also it is very mobile so you may have to use
Superglide to chase or dodge it. Once they are destroyed, it will fall into
the sand. Attack the head until it regains conscious. No you can use magic,
but Zisa has a protective barrier around it now. Constantly cast Thundaga on
it to break it. Beware of its attacks though; just dodge them with tech roll.
Cast Aeroga too. Once the barrier is broken, he will fall again. Attack the
head once again. After it awakes, it will reinitiate his two orbs sequence
and repeat it all over again. So cast Tinker Bell before it locks you magic.
Repeat the strategy and you will win.
-Items: Nothing
Large Body
----------
-Before Hollow Bastion-
HP: 50%
EXP: 7
-After Hollow Bastion-
HP: 100%
EXP: 240
-Power: Strong
-Defense: Strong
-Info
Big round Heartless. They seem tame and laid-back, but go berserk when they
are angered. With their brute strength, they can inflict great damage, so be
on your guard.
-Description
It's a very round and large Heartless with a small head.
-Strategies/Notes
This guy can be annoying. Its belly can't be harmed with a regular attack.
So just hop up and hit it's head. Or you can hope over him and attack the
back. Sometimes he turns around too, which is annoying. Beware of its charge
attack, which can be powerful.
-Items: Hi-Potion  occasionally
Spirit Shard - common
Protera Chain  very rare
Leon
----
-Before Hollow Bastion-
-Traverse Town-
HP: 40%
EXP: 30
-Pegasus Cup-
HP: 300%
EXP: 400
-After Hollow Bastion-
-Pegasus Cup-
HP: 250%
EXP: 800
-Hades Cup
HP: 250%
EXP: 800
-Power: Very Strong
-Defense: Strong
-Info
A swordsman who wields the gunblade. His real name: Squall Leonheart. He
escaped to Traverse Town when the Heartless raided his home world. To part
with his old self, a man who had been helpless to stop them, he changed his
name. Since meeting the king, who has been so vigilant against the Heartless,
Leon has sought the truth behind the "key".
-Description
It's Squall, with longer hair. He looks a lot like his father.
-Strategies/Notes
The first time you fight Squall is easy; just attack him. His attacks aren't
too damaging. But at the tournament, you can tell he's been training, cause
he's pretty challenging the first time you challenge him there. Well Squall
never fights you alone, but if you are fighting Yuffie and him, kill Yuffie
first, since she has long range. If it's Cloud and him, kill him first since
he's the weaker one. Squall's first sequence is pretty easy. Just attack him
and guard his attacks. His second sequence when he powers up his gunblade and
it extends, he's very aggressive and stronger. He now has range on his side
and he's aggressive. So attack him and don't let him attack you or you will
suffer pain.
-Items: Lionheart (Cloud and Squall battle) - key chain
Lock
----
-Before Hollow Bastion-
HP: 50%
EXP: 180 (divided by ten if not last one killed)
-Power: Medium
-Defense: Medium
-Info
The ringleader of the trio that includes Shock and Barrel. Their walking
bathtub helps them get around while they commit all kinds of mischief. They
sometimes help Oogie, but they're no really fond of him.
-Description
It's a little kid with a demon mask on.
-Strategies/Notes
This kid is a punk. He's not very challenging; just beat his bad ass.
-Items: Nothing
Maleficent
----------
-During Hollow Bastion-
HP: 300%
EXP: 6000
-Power: Strong
-Defense: Strong
-Info
A sorceress of awesome power. She tried to use the Heartless for her own
evil ends, but the Heartless were actually using her. She turned into a huge
dragon when cornered by Sora and his friends.
-Description
She's a horned, gothic woman with a evil look. X-)
-Strategies/Notes
This fight is much like Jafar's, except she's on a platform. Her attacks can
be damaging, but nothing major with Aero. Jump on the platform and attack.
She will sometimes knock you off, but just hop back on. You can also cast
Gravity on the platform, which brings her down. Also the platform can be
damage. Let the enemies she summons be taken cared of by your allies.
-Items: Cheer  ability
Ansem's Report 5
Maleficent (Dragon)
-------------------
-During Hollow Bastion-
HP: 400%
EXP: 6000
-Power: Very Strong
-Defense: Strong
-Info
Maleficent became a huge dragon when the Keyblade released the darkness in
her heart. The dragon wielded both Maleficent's power and the terrible forces
of darkness.
-Description
She turns into a huge, black, and spiny backed dragon.
-Strategies/Notes
This battle can be tough one. Make sure you got Strike Raid and some ethers.
As long as you have MP, do not take this dragon on head on. First jump and
glide onto its back. Then run towards its neck and lock onto it. No use
Strike Raid and do the full move. After each Strike, the menu will say Raid
and it will light up, that's when you press X again. Keep doing this attack
combo and you take a chunk out of the HP. Once you run out of MP, use Ethers.
Once you run out of Ethers, unless an attack barrage on it. You will probably
fall off. Now you must try you lock head on. If you regain enough MP, hop
back on it and do Strike Raid. Ars Arcnum works well too. Also the Dragon can
knock you off somethings, but just glide back on. Remember that if you attack
it head on, you are vulnerable to very powerful attacks.
-Items: Fireglow
Oogie Boogie
------------
-Before Hollow Bastion-
HP: 300%
EXP: 2500
-Power: Strong
-Defense: Strong
-Info
The villain who tried to take Halloween Town. The heart he stole from Dr.
Finkelstein attracted the Heartless, and the result was him doom.
-Description
He's a blow-up buddy! He's looks like a trick-or-treat bag.
-Strategies/Notes
This fight is so annoying. His little contraption is very tedious. Just wait
until he gets into the same section that you are in and step on the button.
This will cause the section to rise. Attack Boogie with all you got before he
knocks you off again. The spinning machine has some strange attacks like
spinning blades and such. Try to hope over them or just roll. Also Boogie
will toss things towards you too.
-Items: Holy Circlet
Ansem Report 7
Oogie Boogie (House)
--------------------
-Before Hollow Bastion-
HP: 30% (for each dark ball)
EXP: 2500
-Power: Strong
-Defense: Strong
-Info
This Boogie's manor merged with him.
-Description
Looks like Boogie merging with his manor.
-Strategies/Notes
This battle isn't too hard. Just run around and find all of the dark globes
that hang on the side. Just be weary of the lanterns that spit fire and such.
-Items: Gravity - magic
Parasite Cage
-------------
-Before Hollow Bastion-
-First Battle-
HP: 150%
EXP: 500
-Second Battle-
HP: 300%
EXP: 1000
-Power: Strong
-Defense: Strong
-Info
Heartless that appeared inside Monstro. It's known to swallow its enemies.
Sora and the others rescue Pinocchio, who was trapped inside.
-Description
It looks like a purple pot with tentacles.
-Strategies/Notes
The first fight is not hard. Just cast Aero and attack the head. You can use
Fira too if you got the MP to spare. The second battle is a little harder.
This time you have to fight it with its new poison attack that can be
devastating. Also be careful not to fall into the stuff, it can hurt you. But
if you just keep bashing it, and using Aero and Cura, you'll be fine.
Remember that it can't be hurt from behind.
-Items: Cheer (1st) - ability
Gravity (2nd) - magic
Phantom
-------
-After Hollow Bastion-
HP: 400%
EXP: 9999
-Power: Very Strong
-Defense: Strong
-Info
Ghostlike Heartless that haunted the clock tower standing far away from
Neverland. Fluttering its eerie cloak, it cast a spell to take Sora's heart.
Having no physical body, regular attacks were useless, but in the end Sora
and company discovered its weakness and prevailed.
-Description
Looks like a phantom. He's very ghostlike and flies.
-Strategies/Notes
This battle is longer and annoying than any other. You cannot hurt Phantom
unless he lets you. Be sure to stock up on Ethers or Elixirs and have both MP
Rage equipped. First of all lock onto on of the Clock hands and cast stop on
it. If you do not, it will count down and an ally will be taken out of this
battle. You must constantly cast Stop on the hands every once and a while. Ok
to hurt the phantom, you must cast a spell or attack according to the color
of an orb that appears under his cape. When it is:
Red  Fire
Blue  Blizzard
Yellow  Thunder
White  Physical Attack
Remember to time your attacks. Since the Phantom flies, it's quite hard to
hit it. You will find that some attacks that the Phantom deals cannot be
evaded. You'll just have to take it and heal. After a very long battle, you
will win. Don't forget about the Clock Hands.
-Items: Stop - magic
Pirate
------
-Before Hollow Bastion-
HP: 30%
EXP: 28
-After Hollow Bastion-
HP: 40%
EXP: 90
-Power: Kind of Strong
-Defense: Medium
-Info
Heartless that mostly appears in Neverland. They are quite combative with
their swords. They often just focus on the enemies in front, making them
vulnerable to attacks from behind.
-Description
It looks like a Bandit kind of, except it has a pirate costume.
-Strategies/Notes
There's nothing special about these guys. They can pack some power, but
nothing major. They can deflect your attacks, but they shouldn't give you a
problem.
-Items: Hi-Potion  rare
Mega-Potion  very rare
Power Gem  occasionally
Pot Centipede
-------------
-Before Hollow Bastion-
HP: 200%
EXP: 250
-Power: Strong
-Defense: Medium
-Info
Heartless called by Jafar to stop Aladdin. Its long body is composed of a
number of a Pot Spiders linked together. Even if its body comes apart, it can
regenerate itself by gathering other pots.
-Description
It looks like a centipede made of Pot Spiders.
-Strategies/Notes
This boss is more of a punk than a boss. Just attack it with all you got, or
just regular attacks. It will run around and such, it won't hurt you much. It
usually runs when it starts to shorten up.
-Items: Ray of Light
Pot Spider
----------
-Before Hollow Bastion-
HP: 10%
EXP: 2
-After Hollow Bastion-
HP: 20%
EXP: 30
-Power: Medium
-Defense: Weak
-Info
Ordinary pots turned Heartless. They lie in wait as ordinary pots, then
reveal themselves and attack when their enemies draw near.
-Description
It looks like a red pot with spider legs.
-Strategies/Notes
This is a no-brainer. You will find yourself killing these with one or two
hits.
-Items: Tent  very rare
Camping Set  extremely rare
Mythril Shard  very rare
Powerwild
---------
-Before Hollow Bastion-
HP: 10%
EXP: 4
-After Hollow Bastion-
HP: 40%
EXP: 90
-Power: Medium
-Defense: Medium
-Info
Heartless resembling a monkey. With great strength and agility, they often
strike with combination attacks. Avoid close-range battles with them if
possible.
-Description
It looks like an evil monkey.
-Strategies/Notes
These guys aren't too tough. They have some sweeps and such that can put up
a fight, but nothing devastating.
-Items: Ether  occasionally
Power Shard  common
Mega-Ether  rare
Potion  sometimes
Protera Chain  extremely rare
Queen of Hearts
---------------
-Before Hollow Bastion-
HP: 5%
EXP: 100
-Power: Weak
-Defense: Weak
-Info
A queen of Wonderland who lives in a castle with decks and decks of card
soldiers. Selfish and short-tempered, she beheads anyone who crosses he. She
thinks Alice tried to steal her heart.
-Description
She's a pudgy and stuck-up Queen.
-Strategies/Notes
She's nothing. Just smack her a couple of times and she will faint. If you
knock her out, then her soldiers will be less aggressive.
-Items: Nothing
Rare Truffle
------------
-Anytime-
HP: %?
EXP: x?
-Power: Weak
-Defense: Extremely Strong
-Info
Non-attacking Heartless that are rarely found. They like to jump, so helping
them stay in the air may bring good things.
-Description
It's a mushroom that is always hopping.
-Strategies/Notes
Its sole purpose is challenge. If you can juggle it a number of times than
you will get certain prizes. I have no good strategies for this since I never
even juggled it 10 times. Also do not have the Aerial Sweep on, or it will be
almost impossible to juggle.
-Items: -10 times
Elixir  complete chance
Mystery Goo  very common
-50 times
Mystery Goo  very good chance
Shitake Rank  complete chance
Megalixir  complete chance
-100 times
Mystery Goo  complete chance
Matsutake Rank  complete chance
Red Nocturne
------------
-Before Hollow Bastion-
HP: 10%
EXP: 1
-After Hollow Bastion-
HP: 20%
EXP: 60
-Power: Weak
-Defense: Weak
-Info
Spell-casting Heartless. While hovering about they attack by casting Fire.
Having low HP, they keep their distance from their opponents, making them
difficult to attack. They absorb fire attacks.
-Description
It looks like a red lantern.
-Strategies/Notes
These things can be killed very quickly. Just beware of its long range
fireball.
-Items: Ether  very rare
Blaze Shard  common
Fira Ring  extremely rare
Riku (First)
------------
-During Hollow Bastion-
HP: 160%
EXP: 2000
-Power: Very Strong
-Defense: Strong
-Info
When Kairi lost her heart, Riku allied himself with Maleficent to save her.
Riku was actually the rightful master of the Keyblade, but once he chose
darkness over light, the weapon chose Sora instead. Ansem exploited Riku's
weakness of heart and possessed him.
-Description
He's you best buddy turned against you, the white-haired and muscular
teenager, Riku.
-Strategies/Notes
Riku no too hard this time, but he can cause some damage. You do have your
friends with you, so this battle is not too hard. You can break the pots for
some health if you need to. Just attack Riku and dodge with tech roll. Magic
doesn't work too well on him.
-Items: White Trinity  ability
Riku (Second)
-------------
-During Hollow Bastion-
HP: 300%
EXP: 8500
-Power: Very Strong
-Defense: Strong
-Info
When Kairi lost her heart, Riku allied himself with Maleficent to save her.
Riku was actually the rightful master of the Keyblade, but once he chose
darkness over light, the weapon chose Sora instead. Ansem exploited Riku's
weakness of heart and possessed him.
-Description
He's you best buddy turned against you, the white-haired and muscular
teenager, Riku.
-Strategies/Notes
Riku is pretty tough this time, since you are alone. You can still defeat
him easily. Just guard his moves, and attack with Ars Arcnum or other
attacks. You should have the Metal Chocobo or Olympia key chain. Riku attacks
with some moves like yours, such as Strike Raid. Just glide around to dodge
most of his moves. Don't forget to cast Aero and Cure.
-Items: Ragnarok  ability
Rock Titan
----------
-After Hollow Bastion-
HP: 600%
EXP: 4000
-Power: Extremely Strong
-Defense: Very Strong
-Info
Immortal giant in the form of a stone crag. He has two heads but can only
think with one at a time. Defeated once by Hercules, he's now on the loose
again courtesy of Hades.
-Description
It's a humongous two head giant made of rock.
-Strategies/Notes
This guy is a sitting duck. He barely moves, but his attacks can be very
devastating, almost as strong as Sephiroth. Be careful of its stomp and neck
clamp, it will hurt you a lot if you are not leveled up. First, lock onto a
leg and keep smashing it. Don't be fooled with the hidden purple bar, you're
hurting him. Once you hit him enough, he will fall on his but. Hop onto its
knee and jump between the two heads and attack one. Use anything except
Strike Raid and Ragnarok. Ars Arcnum works well and regular attacks too. This
guy is not aggressive at all, so you shouldn't have problems. Sometimes the
Neck Clamp will knock you off and he will stand up again. Just repeat the
strategy.
-Items: Nothing
Sabor
-----
-Before Hollow Bastion-
-Regular Battles-
HP: 30%
EXP: 15
-Final Battle-
HP: 60%
EXP: 150
-Power: Strong
-Defense: Medium
-Info
A leopard feared by all who live in the jungle, and an enemy of Tarzan and
the gorillas. Sabor is a cunning hunter who targets the weak and helpless.
-Description
This is a large jaguar.
-Strategies/Notes
This feline is pathetic. You fight this guy like a normal enemy. Its attacks
aren't powerful, nor is it that fast.
-Items: Nothing
Screwdriver
-----------
-Before Hollow Bastion-
HP: 15%
EXP: 15
-After Hollow Bastion-
HP: 40%
EXP: 90
-Power: Strong
-Defense: Medium
-Info
Heartless that acts with Aquatank. Unpredictable creatures, dashing forward
one minute, cowardly retreating the next. They are invigorated by the sparks
from Aquatank.
-Description
This is a green and alien head-like creature.
-Strategies/Notes
These guys aren't too hard. They are just mobile and hard to get a hold of.
-Items: Hi-Potion  rare
Thunder Gem  occasionally
Thundaga Ring  extremely rare
Sea Neon
--------
-Before Hollow Bastion-
HP: 10%
EXP: 8
-After Hollow Bastion-
HP: 20%
EXP: 60
-Power: Medium
-Defense: Medium
-Info
Heartless resembling a jellyfish. They swim fast, and attack in numbers.
Overall, they are not tough opponents.
-Description
It looks like a jellyfish.
-Strategies/Notes
There's nothing special, just smack to death.
-Items: Ether  very rare
Frost Gem  occasionally
Blizzaga Ring  extremely rare
Search Ghost
------------
-Before Hollow Bastion-
HP: 15%
EXP: 10
-After Hollow Bastion-
HP: 40%
EXP: 120
-Power: Medium
-Defense: Medium
-Info
Heartless that mostly appear in Atlantica. They roam in dark areas and emit
light from their eye to target their enemies. They can warp from one place to
another.
-Description
They look like retarded zombie ghost.
-Strategies/Notes
These can be annoying since they teleport. But otherwise, they aren't
anything special.
-Items: Hi-Potion  rare
Mega-Potion very rare
Bright Gem  occasionally
Sephiroth
---------
-After Hollow Bastion-
HP: 600%
EXP: 18000
-Power: Extremely Strong
-Defense: Extremely Strong
-Info
Once known as the greatest of swordsmen, his whereabouts have been unknown
for some time. He challenged Sora to a one-on-one duel. No one knows why he
has suddenly returned. Apparently, he and Cloud have crossed paths before.
-Description
This is none other than the most wicked and popular villain ever to grace
Square's games, Sephiroth. He comes back with his Masamune and this time with
one black wing.
-Strategies/Notes
Do not even attempt this guy if your not at least level 60. He is very
powerful; he can kill you in two swipes. You must have Second Chance, two MP
Rages, MP Haste, Strike Raid, and Ars Arcnum. You will need a lot of elixirs
if you are at a low level. If you are over level 80, you should only need a
couple of Hi-potions. Also Superglide is a plus.
Phase 1  First, cast Aeroga. Jump and glide towards Sephiroth and attack
him. Be aware that he will teleport and counter after you hit him. You can
alternately Strike Raid him. Be aware that he will cast Flame Pillar (a very
powerful attack that has good range) if you get too close for too long. If he
gets that on you, do Ars Arcnum or Strike Raid ASAP.
Phase 2 - Once you take bout 2 bars off of him. He will taunt you for a
second and teleport. Then he will say Sin Harvest and unleash a Halo above
your head. You must hit him before he does this. Use Strike Raid or
Superglide to him. If you see a Halo above you, run away and use an Elixir as
soon as it hits. Now Sephiroth will be running, making it harder for you to
hit and easier for him to hit. You might want to keep using Strike Raid and
Elixirs for this. He may also use a limit very much like Omni-Slash. He is
invincible when he does. But you can be too, if you use Strike Raid as soon a
he hits you. Also be aware he will use Sin Harvest and his counter attack.
Phase 3  This phase is thankfully a little easier. He will cast darkness
around him and summon Meteors around him. Cast Aeroga to help take damage and
wait until he summons his last Meteor. Just jump and glide to avoid that. Now
he will attack you will various slashes and dark balls. Just attack him with
Ars Arcnum and Strike Raid. Use Elixirs if you have too. Do not panic now or
you will lose the battle. Just keep using one of your special moves until he
is defeated.
-Items: Prestige of Defeating Sephiroth, the most powerful foe in the game
and a lot of EXP.
Shadow
------
-Everywhere-
HP: 5% - 20%
EXP: 1 - 30
-Power: Weak
-Defense: Weak
-Info
Heartless that emerges from various places. They sneak up to their enemies
and strike them with shard claws. They are extremely tenacious, often chasing
their prey to the end.
-Description
It looks like a black ant, or something...
-Strategies/Notes
These are the most common Heartless you fight. They are very weak, so you
should never, ever have problems.
-Items: Potion  sometimes
Lucid Shard  common
Mega-Potion - sometimes
Shadow Sora
-----------
-Before Hollow Bastion-
HP: 40%
EXP: 150
-Power: Medium
-Defense: Medium
-Info
A Heartless clone of Sora. They are very much like Sora in appearance and
moves.
-Description
It's a shadow and evil version of Sora.
-Strategies/Notes
Well, these guys fight just like you, but are very much weaker. Once you
harm them enough, they will try to fool you with illusions. They will split
into three images. Two of them will be false and one is the real one. You can
tell if they are false by the small bar that they have if you have scan on.
-Items: Mega-potion  sometimes
Elixir  very rare
Shark
-----
-Before Hollow Bastion-
HP: 65%
EXP: 100
-Power: Medium
-Defense: Medium
-Info
This is a very large mouthed shark that attacks you every once in awhile.
-Description
It's a big gray shark.
-Strategies/Notes
This guy isn't too tough. Just smack him from the side since his bite can
hurt. He will give you some good stuff.
-Items: Hi-Potion  always
Ether  almost always
Mega-Potion  very high chance
Sheltering Zone
---------------
-Before Hollow Bastion-
HP: 30%
EXP: 20
-After Hollow Bastion-
HP: 80%
EXP: 150
-Power: Medium
-Defense: Medium
-Info
Heartless resembling a jellyfish. You receive damage just from colliding
with it. They move slow, but break up into many Sea Neons if struck. They
fling their tentacles away to keep their enemies away.
-Description
It looks like very large Sea Neons or jellyfishes.
-Strategies/Notes
These are too aggressive. They can give you quite amount of EXP. Once they
die, they usually disperse into Sea Neons, so that's more easy EXP for you.
-Items: Ether  sometimes
Frost Gem  occasionally
Blizzaga Ring  very rare
Shock
-----
-Before Hollow Bastion-
HP: 40%
EXP: 120 (divided by ten if not last one killed)
-Power: Medium
-Defense: Medium
-Info
Along with Lock and Barrel, she's part of Oogie Boogie's plot to take over
Halloween Town. Shock is that most cunning member of the trio. She keeps her
cools when the other two are losing it.
-Description
This punk is dressed as a witch.
-Strategies/Notes
Smack this nuisance for wasting your time.
-Items: Nothing
Soldier
-------
-Before Hollow Bastion-
HP: 10%
EXP: 3
-After Hollow Bastion-
HP: 40%
EXP: 90
-Power: Medium
-Defense: Medium
-Info
Heartless that emerges from various places. They are brisk in their
movements, and rush into their opponents. However, they are not that
tenacious. They often appear in numbers, though they lack teamwork.
-Description
It looks like a shadow with knight armor on and they are a little larger
than them.
-Strategies/Notes
Nothing special about these guys, they are pretty normal.
-Items: Potion  rare
Spirit Shard  occasionally
Protect Chain  very rare
Stealth
-------
-Before Hollow Bastion-
HP: 250%
EXP: 30
-Hades Cup-
HP: 200%
EXP: 300
-Power: Strong
-Defense: Medium
-Info
Heartless that attuned to the darkness in Clayton's heart. It somehow
manipulated the light to turn invisible and fought alongside Clayton.
-Description
It's a very large chameleon that can blend in with the surroundings.
-Strategies/Notes
Just attack this thing. After depleting some of its HP, Clayton will
dismount. Just finish off the Stealth Sneak since it will become visible
soon. Be careful of some of the attacks from this large Chameleon. After
Stealth Sneak falls, just smash Clayton's wimpy tale and it'll be done.
-Items: Mega-Potion  Deep Jungle
Trickmaster
-----------
-Before Hollow Bastion-
HP: 200%
EXP: 150
-Power: Kind of Strong
-Defense: Kind of Strong
-Info
Heartless that Sora and company encounter while they search for Alice. Its
herky-jerky attacks and juggling act flustered Sora and the others.
-Description
It's a skinny, wobbly... umm, candle juggler.
-Strategies/Notes
Just hop onto the table and smack this tiny freak. It will get tired
sometimes, so take advantage of that. Be careful not to use fire on it since
it can light up it's sticks and this causes double damage. But you could take
the chance since fire cause some pretty good damage.
-Items: Ifirit's Horn - Equipment
Ursula (1st Time)
-----------------
-Before Hollow Bastion-
HP: 150%
EXP: 1000
-Power: Strong
-Defense: Kind of Strong
-Info
She deceived Ariel and stole the trident to take over Atlantica. Using it
power, she became an enormous monster and battled Sora, Goofy and Donald.
-Description
This obese purple witch is very ugly.
-Strategies/Notes
Okay, the first time you fight her, it's quite annoying. She will revive her
henchmen very often after they die. She can cast some strong attacks. The
only true way to hurt her is to cast a spell on her Cauldron. Keep casting
spells on it, cause it doesn't always hit. When it does hit her though,
attack her with all you got before she becomes conscious. Otherwise tedious,
you should have no problem; just make sure you have an Ether or two.
-Items: Mermaid Kick
Ursula (2nd Time)
-----------------
-Before Hollow Bastion-
HP: 300%
EXP: 1500
-Power: Strong
-Defense: Kind of Strong
-Info
She deceived Ariel and stole the trident to take over Atlantica. Using it
power, she became an enormous monster and battled Sora, Goofy and Donald.
-Description
This obese purple witch is very ugly, except this time, she is very large.
-Strategies/Notes
She's just bigger this time. Still, it's not as annoying as her last form.
Just whack her face away. She turns a lot, but don't get annoyed, just follow
her face. Cast Aero if you need to. Use Mermaid Kick to get away from
Ursula's vacuum mouth. When she starts using certain attacks like bubbles and
such, just use Mermaid Kick to get away. Fira and Blizzara works well too,
but don't get too trigger happy with those, cause physical attacks don't cost
MP.
-Items: Nothing
White Mushroom
--------------
-Anytime-
HP: 10%
EXP: None
-Power: ?
-Defense: ?
-Info
Non-attacking, friendly Heartless. They might give you an item if you help
them.
-Description
These Heartless are very helpless mushrooms. They like to play charades.
-Strategies/Notes
To defeat these things correctly, you must cast three spells on them that
they desire. If you cast it three times consecutively then they will drop
that spell's Art. Like, Fire, if you cast that three times, it will drop Fire
Arts. You must cast it while they are performing the act, or they will get
angry and fly away. Here is the list:
Hugs and shivers  Fire
Bend down and fans itself  Blizzard
Light beam appears above head  Thunder
Floats in the air  Gravity
Completely stop moving  Stop
Spins around  Aero
Trips and falls  Cure
-Items: Blaze Shard - Last fire spell (non-consecutively) - Always
Blaze Gem - Last fire spell (non-consecutively)  common
Frost Shard - Last frost spell (non-consecutively) - Always
Frost Gem - Last frost spell (non-consecutively)  common
Thunder Shard - Last thunder spell (non-consecutively) - Always
Thunder Gem - Last thunder spell (non-consecutively)  common
Lucid Shard - Last gravity spell (non-consecutively) - Always
Lucid Gem - Last gravity spell (non-consecutively)  common
Bright Shard - Last cure spell (non-consecutively) - Always
Bright Gem - Last cure spell (non-consecutively)  common
Power Shard - Last stop spell (non-consecutively) - Always
Power Gem - Last stop spell (non-consecutively)  common
Spirit Shard - Last aero spell (non-consecutively) - Always
Spirit Gem - Last aero spell (non-consecutively)  common
Mystery Goo - Last one spell (non-consecutively)  common
Fire Arts - fire spell (three times consecutively) - Always
Blaze Gem - fire spell (three times consecutively)  very common
Blizzard Arts- frost spell (three times consecutively) - Always
Frost Gem - frost spell (three times consecutively)  very common
Thunder Arts - thunder spell (three times consecutively) - Always
Thunder Gem - thunder spell (three times consecutively)  very common
Gravity Arts - gravity spell (three times consecutively) - Always
Lucid Gem - gravity spell (three times consecutively)  very common
Cure Arts - cure spell (three times consecutively) - Always
Bright Gem - cure spell (three times consecutively)  very common
Stop Arts - stop spell (three times consecutively) - Always
Power Gem - stop spell (three times consecutively)  very common
Aero Arts - aero spell (three times consecutively) - Always
Spirit Gem - aero spell (three times consecutively)  very common
Mystery Goo - one spell (three times consecutively)  very common
Wight Knight
------------
-Before Hollow Bastion-
HP: 20%
EXP: 16
-After Hollow Bastion-
HP: 40%
EXP: 90
-Power: Kind of Strong
-Defense: Medium
-Info
Heartless that mostly appear in Halloween Town. Their jerky, dancelike
attack moves are fairly easy to dodge, but cause large damage.
-Description
It's a mummified skinny shadow?
-Strategies/Notes
They can be kind of annoying and strong, but otherwise, they are nothing
special.
-Items: Hi-Potion  rare
Mega-Potion  extremely rare
Lucid Gem - occasionally
Wizard
------
-Before Hollow Bastion-
HP: 25%
EXP: 90
-After Hollow Bastion-
HP: 30%
EXP: 150
-Power: Kind of Strong
-Defense: Medium
-Info
Heartless that attack with various powerful spells. Eludes enemy attacks by
teleporting, making them tough to beat.
-Description
They look like the stereotypical wizards with the pointy hats.
-Strategies/Notes
These guys can be very annoying. They can teleport, thus wasting your time.
Then they can cast a thunder barrier around them that wastes even more of
your time. When they do, just wait and then attack them when they are done.
-Items: Ether  rare
Shiny Crystal  rare
Wizard Relic  almost never
Yellow Opera
------------
-Before Hollow Bastion-
HP: 10%
EXP: 3
-After Hollow Bastion-
HP: 20%
EXP: 60
-Power: Weak
-Defense: Weak
-Info
Spell-casting Heartless. Besides attacking with Thunder, they hurl
themselves against their enemies. They absorb thunder attacks.
-Description
They look like yellow lanterns.
-Strategies/Notes
These are very weak, but beware of it's thunder attacks.
-Items: Ether  very rare
Thunder Shard  common
Thundara Ring  extremely rare
Yuffie
------
-Before Hollow Bastion-
HP: 100%
EXP: 300
-After Hollow Bastion-
HP: 150%
EXP: 600
-Power: Strong
-Defense: Strong
-Info
A female ninja who escaped to Traverse Town when her home world was taken by
the Heartless. She stays strong and cheerful in any situation. She works with
Leon and Aerith to unravel the secret of the "key".
-Description
She's the skinny and sneaky ninja from FF7.
-Strategies/Notes
She is very mobile. When fighting against her with Leon. Take her out first
since she heals him and has long-range attacks. She shouldn't be too hard,
just cast Aero.
-Items: Genji Shield  first time in Hades Cup
4. Conclusion
-=-=-=-=-=-=-
This Database is not complete. But feel free to mail me for mistakes, any
suggestions, or strategies. I would like to thank:
1. Square
2. Disney
3. And you.
-=-=-=-=-=-=-=-=-=
Copyright (c) 2002
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