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Getting noticed in the App stores is impossible without an insane amount of advertising. This game is being built to run in any browser and for the NEW Facebook Instant Games section that has about 1,000,000 less games in it.

I'll take a look and see what's up with the Galaxy Note, once it moves to FBIG, it's a special environment that will fix a bunch of issues.

I am now working on the build for Facebook Instant games. Apologies for the slow progress recently but it should hopefully move quicker now.

Reporting of issues and details about how to create them will be very helpful in getting us to the open Beta on FB. If all of the exploits/issues are gone, there will be no chance of a Database wipe or Timewarp.