PC players got it first, but now console players of The Elder Scrolls V: Skyrim can get their kill on with the new kill camera views, along with a few other changes and bug fixes in the new 1.5 patch being released today.

The Xbox Live version is already available and the PS3 version should be out later today, according the Bethesda's blog. They also revealed some of the gameplay numbers, saying "the average Skyrim play time (across all three platforms) is 85 hours, and 30 percent of you have played more than 100 hours of the game."

When the PC version became available three weeks ago, Bethesda released a trailer showing off the kill cam. Other changes coming today include new kill moves and animations for melee weapons, and smithing skill increases now factor in the created item's value.

Here is a complete list of the console bug fixes:

General crash fixes and memory optimizations

Fixed issue with Deflect Arrows perk not calculating properly

In "A Cornered Rat," the death of certain NPCs no longer blocks progression

Fixed issue where Farkas would not give Companions quests properly

Fixed crash when loading saves that rely on data that is no longer being loaded

Followers sneak properly when player is sneaking

Fixed issue with weapon racks not working properly in Proudspire Manor

Arrows and other projectiles that were stuck in objects in the world now clean up properly