Post by Sheroan on Mar 31, 2014 6:43:51 GMT -8

Post by Zu on Jun 13, 2014 23:31:45 GMT -8

There is a critical error with this level... the fact that the player's grunt is spawned on a bridge controlled by rolling ballz.

Unless you'll start the level specifically just after the bridge was raised, you will end up with either your grunt becoming glitched as described in this thread, or with the game crashing if the bridge is not currently raised.

Post by GooRoo on Jun 14, 2014 10:56:59 GMT -8

There is a critical error with this level... the fact that the player's grunt is spawned on a bridge controlled by rolling ballz.

Unless you'll start the level specifically just after the bridge was raised, you will end up with either your grunt becoming glitched as described in this thread, or with the game crashing if the bridge is not currently raised.

That is proof for the reason for having a BETA tester ... the Designer knows what needs to be done ... and does it. Never sees the problem someone delaying the first action sees. I will add this to the end of my "to do" list for today.