Traiteur Dev Blog #17: Pushing Forward

Really?

… okay, we have SOMETHING to say.

Traiteur is undergoing a change. I talked about this last week – we’re streamlining the game to be more concise and focused.

This change is good. Very, very good!

Genuinely, I believe that this will be the best possible version of the game. We’re adding exciting new little features along the way, like the ability to select the coloration of your player’s emoticon as well as its faction (vertical vs. horizontal), while telling our story in a way that lends itself more to focused gameplay segments.

We have so many exciting things to show you very, very soon.

Moments like these, where we’re on the cusp of something very exciting, always makes me sit back and reflect on all the people who have helped us get to where we are.

To those who have followed us from the beginning into week 17, we thank you.

To those who are just now joining us — welcome!

Next week’s post will be way more exciting — I just wanted to take the time to say thank you for your time. :)