SYNOPSIS

DESCRIPTION

This draws the three-dimensional variant of the recursive Menger Gas-
ket, a cube-based fractal object analagous to the Sierpinski Tetrahe-
dron.

OPTIONS

-visualvisual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-delaynumber
Per-frame delay, in microseconds. Default: 30000 (0.03 sec-
onds.).
-speednumber
Number of frames before changing shape. Default: 150.
-depthnumber
Max depth to descend. Default: 3. You probably don’t have
enough memory for 6.
-wander|-no-wander
Whether the object should wander around the screen.
-spin[XYZ]
Around which axes should the object spin?
-no-spin
None.
-wireframe
Render in wireframe instead of solid.
-fps|-no-fps
Whether to show a frames-per-second display at the bottom of
the screen.

ENVIRONMENT

DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.