Disappointing games; everyone runs into one every once in awhile. Peoplw scream that one game or another is bad, but disappointing doesn't always mean bad. It means the game did not live up to the player's expectations. That is what this here article, post, thingy is about; disappointing games. To be more specific my top 10 most disappointing games, ever.

Starting from the least disappointing and counting down to the most we will start with number 10.

10.

Yes, Metroid: Other M. A few people may be surprised that this isn't further up the list, but to be honest I actually liked this game quite a lot. Which, begs another question. "Why is this on your list then?" Well, that is easy young lady/man, it just did not live up to what I wanted it to be. Metroid prime 3 left such an amazing impression on me I don't think any game could have stood up to it, but that doesn't put it on this list. What puts Other M on this list is the god awful narrative; whenever I was actually playing the game I was having a great time, shooting baddies and doing the Samus Shuffle... But then, out of nowhere, a cutscene; not just any cutscene, but a drawn out, boring, sleep inducing, mush of a cutscene. Everytime Samus said something I just wanted her to shut the hell up, but then she stopped talking and started thinking. God dammit, open your mouth, for the love of all that is holy don't shut up! There were a bit more issues, like the random I spy events, but the biggest one is that they made Samus appear to be weak, not when she froze up at the sight of Ridley, no, the fact that she going along with what Adam said. No matter the situation, no matter what pwer up was needed, she had to get Adam's approval. Go to hell Adam, go to hell and die.

9.

Battlefield 3, or as I like to call it, Pasta on my Blouse. This is another example of a game that I really enjoyed, well, for the most part. I quite enjoyed the multiplayer, which is pretty much the entire game, and even the Co-op missions were fun as well. Where this game fell short for me was the Campaign, it was a short snooze-fest and it taught you nothing of what to expect from the multiplayer. Hell, it never even taught you how to drive anything, except a tank. The campaign was a perfect example of being strung along, waiting for QTEs and stuff. While all of that was annoying the thing that disappointed me the most wasn't technically the game, it was Origin's service when I first got this game. I tried to install it on my old computer, which would have easily ran this game, but it didn't work. So, I tried to contact support and all I got was, well maybe if you had a better graphics card...

...

...

They essentially told me, "Fuck you."

On top of that, you have to open your web browser to launch a game, and you have to close your game to switch servers, ugh. And don't get me started on that Premium crap.

8.

I am gonna keep this one short; this game is disappointing because it is just New Super Mario Bros. for the DS. Drop off the new from the title, because it isn't new; the same goes for every "New" Super Mario Bros. game after this one. They all have the same gameplay, same art design, very similar level design and the same opening.

7.If you have read my most recent post abotu this game, you will understand why this one is here. Once again, I am going to make this short; this game was really boring, it was right in the middle of being an open, sandbox, creativity game and a team/class based FPS, but it wasn't good as either. The rounds lasted way too long, and griefing was a big part of it because this game was essentially designed for you to grief.

6.

Soul Calibur III, yet another example of a game that wasn't bad, it just didn't live up to its predecessor. I loved Soul Calibur II, it was amazing in every way, so when I played III it just fell flat; it felt less flowy and smooth and more like Street Fighter, where you HAVE to memorize stupid moves and it just didn't feel as nice to play. Also, they ruined Nightmare, he looked so cool and he had a good balance of strength and speed, but then SCIII just spit on that and gave us a slow brute. Once again, ugh.

5.

Furry Fans, unite! Break the opression of all people who disagree with your life style by playing... A really bad game.

Do I really have to explain myself here?

Starfox Adventures....

You ruined Starfox, you made an amazing space ship flying game into a mess of stupid talking dinosaurs, and made up languages... General Scales, or whatever the hell his dumb ass name was. Starfox 64 was one of my favorite games on the Nintendo 64, and what came to follow? This garbage? Get the hell outta here...

The only reason this game isn't further up my list is because I don't really remember the horribleness of this game, I musthave blocked it from my memory.

4.

What? I can talk to Pikachu, and he'll listen to me? WOOOOOOAAAAAAAHHHHHH!!!!!

No.... it's awful, just awful and boring.

Have you ever been in one of those late '90s, early 2000s cars that have voice activated phones and GPS? You know how those always worked and never dialed your mom on accident or took you to the moon instead of the steak house? You don't? Well, Pikachu is one of those voice recognition systems, he doesn't understand you. He will never understand you, and you will end up on the moon. Yeah, have fun with this one.

Seriously, nintendo needs to stop making games that are so disappointing, it is getting really old.

3.

Bruce Springsteen helped develope this game; he also did all of the coding and programming by himself in two weeks. Here is the source.

This game... This game right here...

I was really anticipating this game, I loved the two that preceeded it. Then team ninja decided they wanted to make the game more realistic, with the ways enemies died and how the fought; they really wanted to emphasize how brutal war and fighting could be. Well, that's not we liked about this series, we liked that it was arcadie and fun, and most of all, challenging. They made this game very easy; it killed the legacy of Ninja Gaiden. These games have always been extremely difficult, and that is what drew people to them. When they got rid of that they got rid of the essence of the game. This game pissed me off almost ass much as the game that holds the number one spot on this list.

2.

I had such high hopes for this game, I love the Alien series, and I truely though Gearbox was going to do something great with this game. I was so wrong.

I never played this game, for good reason. After seeing how buggy it was and how generic the combat was I just closed the book on this game.

This one is a really sad one, because this game didn't even have a chance to be good. The other games tried, and they had their chance at being great; Colonial Marines was essentially a lost cause from the beginning.

Well, here it is. The number one most disappointing game. If you know me, you'll have seen this one coming from a mile away.

1.

Who didn't see that one coming? Well, if you aren't familiar with my writings I guess you wouldn't. This game, made me angry, it was such a disappointment. The Halo series was one of my favorite game series' until this disaster came up...

I am not going to go over this mess again, not since I have already gone through this mess.

I didn't mind Adam.
... In Metroid Fusion. I could make a several hundred word rant on Other M but I'll spare you all. God, Other M sucks.

That's all I really have to say. Most of the other entries I either haven't played or don't care about.
Personally, I'd probably have Crisis Core and Ring of Fates on my list of top 10 disappointments. I don't think anything could take Other M from #1.

Well, until Breath of Fire 6 comes out but can it really be a disappointment if I'm vehemently against it from its announcement?

Probably your most entertaining article thus far; you had me laughing for sure. NSBWii wasn't so bad when it first came out, but then NSB2 and NSBWiiU came out, and suddenly traditional Mario games got stale. This is crazy for me to say, by the way, because I absolutely love side scrolling Mario games. Mario 3D land was kinda disappointing, because of how easy it is, and the "collect enough coins to continue" bullcrap. I like it's gameplay style though -- its like a combination of Mario Galaxy and 2D Marios.

The worst part about Star Fox Adventures is that it actually has the best Arwing controls of any Star Fox game. Did you notice how it actually uses the analog triggers to let you control how far the craft rolls? Or how smooth and perfect flying was? If anything, I was more disappointed with Assault for not using exactly the same models and control layout as Adventures.