Tag Archives: Unity

Fluzzles is a mobile puzzle game I developed for Android using Unity and C# and published on Google Play. The name is derived from joining the words “flowers” with “puzzles” and the game follows the same logic. Fluzzles combines the beauty of flowers with the challenge of a sliding puzzle game to produce hours of fun. There are twelve levels of game play, three levels of difficulty (easy, medium, and hard), and three grid system modes (3*3,4*4, […]