Differences in the performance of the hardware capabilities of the Playstation 4 and Xbox One does start to decline, regardless of the age of the two consoles are even not yet even half a year. Various multi-platform project that is released now must walk with a lower setting on the console next-gen Microsoft’s, while walking with highly optimized in Playstation 4 or PC. Some games have to run in a lower resolution or even sacrificing framerate. The case had occurred in Tomb Raider: Definitive Edition, MGS V: Ground zeroes, and it is also Titanfall will be repeated in the latest game Square Enix and Eidos Montreal and how to get free pokeballs

Square Enix himself confirmed this. On the Playstation 4, Thief will run in 1080p resolution – 30 fps, while the Xbox One, for the umpteenth time to be satisfied moving at a resolution of 900p – at 30fps.
Square Enix confirmed that the PS version Thief 4 will run natively 1080p – 30 fps, and for the umpteenth time, Xbox One should be satisfied at 900p – Pokemon Go .

Yet in spite of this fact, Nicolas Cantin – Game Director of Thief confirms that this difference is not going to make the experience offered Thief PS version 4 and Xbox One different. Cantin confident that the second game will still look the same when you compare them directly. There will be no decrease in the gameplay experience, he added.

Thief will be released for Xbox One, Playstation 4, Playstation 3, Xbox 360, and PC on February 25, 2014. I think i’m gonna stick with the PC version for the best framerate ..