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capsnka: MAME ROM Information.

Fighting Game Fans Rejoice! 14 characters from Capcom's street fighter face off against 14 characters from SNK's king of Fighters.

- TECHNICAL -

Sega New Arcade Operation Machine Idea (NAOMI) hardware

CPU : Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)

Graphic Engine : PowerVR 2 (PVR2DC)

Sound Engine : ARM7 Yamaha AICA 45 MHZ

- TRIVIA -

Released in August 2000.

The story between Capcom and SNK, or to be more specific, Ansatsu-Shotokan (the style of Ryu, Ken, Gouki and to a lesser extent, Sean and Sakura), Kyokugen-ryuu (the style of Ryo, Robert, Yuri, Takuma and Marco) and Saikyou-ryuu (the style of Dan and to a lesser extent, Blanka and Sakura), has been well-documented. Essentially, Saikyou-ryuu claims to be a parody of Ansatsu-Shotokan, but was really a shot at Kyokugen-ryuu, which some people say was ripped-off of Ansatsu-Shotokan.

You can choose two grooves. One represents Capcom and the other SNK. The grooves came from one of the company's games. Capcom's groove came from the "Street Fighter Alpha" series, which let's you power up your meter up to three levels. You can vary the strength of your super based on what buttons you press. The SNK groove came from "The King of Fighters 94" to 96, in "The King of Fighters 97" & 98 it was under the Extra system. The meter increases as you are attacked or you can charge it yourself by pressing HP/HK. When your health is low, your supers become more powerful.

One stage is called 'Stage of Final Fight', which is based on the Slums from "Final Fight".

The theme for Geese Howard's stage (Vigor Force) contains a voice sample from the original Star Trek series; Season 1, Episode 10 ("The Corbomite Maneuver"). The sample says "you are being taken under our power to your destination".

M. Bison's taunt, in which he removes his hat and slicks back his hair, is based on an illustration by Capcom artist Bengus for "Super Street Fighter II".

Akuma uses the EXACT same button combination for the Shungokusatsu as Yuri uses in "The King of Fighters 2001" for her parody move, the Yuri Chou Enbu. Notably, the latter move is not available in "Capcom Vs. SNK.".

Suleputer released a limited-edition soundtrack album for this game (Capcom VS. SNK Millenium Fight 2000 Original Soundtrack - CPCA-1045) on 20/09/2000.

- TIPS AND TRICKS -

* EX Characters : While selecting a character, hold the START button, and the normal above the character's name should change to EX. This does not work for all players such as characters with a 4-person evil equivalent, and 3-person characters.

* Turn All Ratios to Two : At the Title Screen, Hold down Light Punch and Hard Punch (Buttons A and B), then press START without releasing the 2 buttons.

Keep holding down all the 3 buttons. At the character select screen, you'll notice that their is now only one line. All character ratios are equal. You will now have the ability to use 2 Boss Character or even 2 Evil Ryus or Ioris.

* Unlock hidden characters : This code requires access to the NAOMI Game Configuration (operators only). Enter the NAOMI setup using the test button, and then select the Game Test Mode option (scroll down the list with the Service Credit button, select with the Test button). Select the Password option (scroll with the 1P joystick, select with the 1P SHOT1 button).