Verno wrote on Apr 26, 2011, 14:33:Agreed Acleacius. Look at what they did to the The Force Unleashed team and that game was fairly successful. LucasArts has a history of literally doing the opposite of what precedent would normally dictate.

Force Unleashed was fairly successful? I know Star Wars nuts that shit on that turd of a game.

PC requiring a "$4,000" computer aside.

Also by "scale well" means we are going to make the game really dumb for console users then do a half assed port to PC 6 months later.

mch wrote on Apr 26, 2011, 10:05:That's kind of surprising considering the PS3/Steam bundle, but there's a lot of "ifs" towards the end of the article. We'll see how it all shakes out. I'm just glad I was able to activate my Steam copy before PSN crapped out. Whew!

Yeah these numbers simply don't mean shit because digital distro groups do not release numbers to the public (only to the developer/publisher of the game).

Wow another cool thing dropped from Portal 2 because of bad play testers.

Reminds me of the removal of dynamic pathing in L4D2 because it "confused the testers". Really?

Well I guess Portal 2 is another game that proves trailers can not be trusted to represent the game even in the smallest amount. I just think how kick ass the game would have been if it was really like the trailer in the article ( http://www.youtube.com/watch?v=PGQOxdKkgt0 ).

Paketep wrote on Apr 25, 2011, 20:39:They should release all that cut content as free DLC. I miss those levels from the E3.

DangerDog wrote on Apr 22, 2011, 14:21:Faith restored in Crytek, maybe not completely but this is a good step towards rebuilding some of the (butt) hurt feelings the PC community felt at the release of the game.

Encrypted game files really made me think they were putting the smack down on any form of tweaking or modding of the game.

There probably won't be a huge community supporting Crysis 2 for modding though, unless someone masterfully creates an engaging multiplayer mod beyond the team deathmatch included. Even then the cheaters and hackers have pretty much ruined the game. Will they be releasing dedicated server files too or is the editor only intended for single player modding?

Crytek has already burned themselves. The community is basically dead for Crysis 2 and not much they can do will change that.

While some call it 'butt hurt' I have to agree with a number of things people are complaining about. Most of all the lack of user run servers. Without these I think these tools might be severely limited. Being that yes you can make huge assed maps but can the hosting servers handle them? Can you have more than their pathetic 6x6 matches?

Cutter wrote on Apr 22, 2011, 13:31:I really enjoyed the development of the Qunari. I find them to be a very interesting species. I would hope DA3 would focus primarily on them. Hell, I'd like to see a game or series developed around them. Their philosophy of Qun is fascinating.

I actually hope there is never a DA3 and this series is put to bed over the travesty that is DA2.

Tumbler wrote on Apr 21, 2011, 13:31:This is very frustrating as a consumer to have no idea what reality is on something like this. I would like to see valve, as well as all sales channels in general, regulated to force this data to be released on a quarterly basis at least. From the stand point of protecting the public it makes sense that you get a record of what a company is grossing and how on a regular basis to compare it their tax filings.

It seems like this info is being withheld deliberately so the public cannot make assessments of how these digital sales are doing. Instead we have to work with data from the company as if that info is not bias. Oh you sold a million copies of that? Oh well that must be a good game then right? Sales statistics should not be a marketing tool if they are not true.

What the hell purpose would this information serve to Bob the consumer? Really. The only people that truly have any business knowing this information are parties directly involved and shareholders if its a public company.

Jesus Christ. People bitching about the load times seriously need to shut the hell up or upgrade their 1980's HDD. You seriously should have at least a SATA II HDD by now and almost all of them are at least 7200 RPM. I do not think they make desktop HDD's slower than that anymore.

7200 RPM SATA II *LAPTOP* HDD and the load times were no more than 10 seconds. Usually less.

While I like to bitch with everyone else about shitty console ports... THIS GAME IS NOT ONE OF THEM.

[VG]Reagle wrote on Apr 18, 2011, 20:52:The ARG acomplished nothing. P2 is coming out on April 19th as planned.

This.

And console users are playing it early once again (stores breaking street aside).

Hell even without this ARG it would not unlock till 9AM. Why the flying fuck can valve never release games at midnight on a day they are to be out?

It unlocks at ~4pm Aus time, so this promo means we get an entire evening of play rather than having it come out closer to midnight... *grin*

Yeah for me it comes out at ~2AM instead of ~9AM. Big god damned whoop.

Valve should have calculated things so we stood a chance to get it released on the weekend. THAT would have been something to give a damn about. But by 10PM on FRI simple math told you that the game would have been out on MON at the earliest. When I found this out I stopped giving a damn.