Tag Archives: Coding

Some good tips on using the assertions in IOS Originally posted on lines of code: This article points out differences between NSAssert and assert functions in Objective-C. Let’s go for it. An assertion is a predicate (a true–false statement) placed in a program to indicate that the developer thinks that the predicate is always true…

In this article we introduce a new feature into the example application that was built in the last article “Using SQLite in your IOS applications part II” that will allow us to explore different data types found in SQLite. A photo of the contact will be added to the database. modify storyboards the first step is…

This is a pretty good checklist for any mobile app, not just games. Originally posted on Gre8ive Apps: You dream to create a gaming app and make big bucks from it. Wondering what it takes? All you need is the desire and a game plan. Let’s not waste time. Begin now! 1. Do market research.…

In my previous article Using “SQLite in your IOS application Part I” introduced a new sample application that utilized an IOS static library containing the latest SQLite amalgamation source code. In the sample application, a pair of classes were created for wrapping the basic SQLite functionality into Objective-C. These classes were used to create and open…

This blog entry covers how to incorporate a SQL database into your IOS application using Sqlite. In my previous blog entry “Building SQLite into your IOS applications”, we built a static library from the latest SQLite Amalgamation source code. Now we will build a test application to test the library. xcode project setup For this…

When I first started with IOS development, I used SQLite as the main database engine for my first iPhone application, AutoXLogger. I recently started looking at the effort involved to revive this project and update it for IOS 7.0 and beyond. The version of SQLite that ships with Xcode is quite old and it lacks many…