Halo: Reach Multiplayer Combat Overview Video, Part Two

The video below is part two of our in-depth overview of Halo: Reach's multiplayer. We spoke to Bungie multiplayer designers Lars Bakken and Derek Carroll, and they gave us a detailed look at how armor abilities work, how falling damage has been re-instituted, what changes have been made to vehicles in Halo: Reach, how melee has been changed, how the elimination of dual-wielding has changed Halo's control scheme and more.