The complete lack of shame in Hyperdimension Neptunia: Producing Perfection

If this trailer doesn't instantly convince you to purchase the game...well, clearly you aren't part of the game's target demographic, then.

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Hyperdimension Neptunia is one of those game franchises that is frequently mentioned in articles which talk about how sexist and misogynistic the game industry is. It's a series about scantily-clad bustyanime girls who represent game consoles, lampooning the game industry and the "console war".

The most recent Neptunia game, Producing Perfection for the PlayStation Vita, is a departure from previous entries in the series. Whereas previous Neptunia games were JRPGs, Producing Perfection converts the cast into pop stars, and tasks the player with being their manager. However, the true draw of this game isn't the pop-star-manager gameplay, but the humorous dialogue throughout the "visual novel" segments of the game.

The game is extremely self-aware, has no problem breaking the fourth wall, and is constantly poking fun at various game industry tropes and cliches. It's not the type of game that is played for a challenge; it's a lighthearted game meant for laughs.

While the Hyperdimension Neptunia series is full of fanservice, and openly jokes about how lewd its own content is, its is not attempting to ridicule games containing scantily-clad women, or game developers who dress their female characters in skimpy outfits. Rather, the game is admitting what kind of game it is, and not attempting to justify, excuse, or criticize lewd content. The game is not trying to "make a statement" or "send a message", it's simply expressing that its developers have no qualms with that kind of content, and feel no shame for producing the game they have made.

Check out the gallery attached to this article for some examples of the humorous dialogue present in Producing Perfection.

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A one-man gaming encyclopedia, Alexander has been a member of the game industry for over 4 years. If he's not playing a video game, writing about video games, reading about video games, or programming video games, then he's bored and wishes he was playing a video game instead.