Can we have some more details on the night combat - restrictions on aircraft etc?

A couple of us have been flying night combat at SEFF for years using Lightflight Bugs. The Bugs are ideal because they are robust and repairable, easy to illuminate with minimal LEDs, and you can fly them in a very tight airspace close to the pilots and they are both slow (typically walking speed harrier) and quite maneuverable. This makes for plenty of action with regular hits even with just two guys flying. Flying in close also makes it easier to find the bits of foam and parts that get ripped off the planes as all the action happens right in front over the runway. I would think this could be very difficult to do with planes that are further out (though the year before last we managed to mid-air two of my night-flying Acromasters at SEFF with me and my buddy flying - d'oh!), depth perception at night isn't what it is during the day! Anyway it sounds like fun however it will be done, as soon as I know the specs I'll put together a plane or two for this!

Check with Dan Malone, but when I talked to him about this event, we were going to use the same rules at the day combat. That's 3S 1320mah battery. Get your glow sticks zip tied on to your motor, battery, and esc!