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Thursday, 23 January 2014

IAF015D Tower Module released!

The
civil war has been good for business for The Seorc Compono Guild
(SCG) and its Habitation Dome Riser System (HDRS). A system of
pre-fabricated structures that aid in colonisation and development
across the Prydian Precinct for everyone's benefit before being
gradually replaced as time passed. SCG maintains that it provides a
service only and while it does trade with anyone who has funds to pay
its first loyalty is to New Glastonbury and the Council. Indeed SCG
has proved this by fabricating some ninety percent of its rubbacrete
in the Glastonbury star system and virtually all of its golglass in
the core systems keeping many millions in employment.

While
the merits of the Habitation or 'Hab' Dome are well known after
several decades of construction and allocation across the Precinct
there was initially some resistance to the riser element of the HDRS.
While settlers and more primitive cultures were happy, after a
while, to adapt to dome living they were not so keen on multiple
level living. Seorc did not appreciate this predicament and sent out
representatives to demonstrate tower living. After a few years in
all but a few places the issue was resolved. Towers of two or three
or even four levels offered a lot more space to larger families and
the chance to charge a fee for sighting a specialised mount on the
top of the tower.

Indeed
with the destruction of dwellings across the Precinct in the ongoing
civil war, despite the best efforts of some to prevent it, SCG has
advanced its planned fabrication of larger calibre weapon mounts.
With the success of the sentry gun and the smallest functioning
Hurwent Generator yet possible the HDRS has proved its versatility
and in 4319IC it unveiled further larger mounts. Aside from the MkII
Skylarker Landing Pad which must be taken as a marvel on its own
there is the twin rotary cannons of an anti-aircraft mount and the
twin pods of the licensed Anda missile system as well.

The
HDRS will continue to roll out across all space and SCG are committed
to fabricating Prydia one dome at a time.

Quincy
Portent, SGC New Glastonbury, 4330IC

IAF015D Tower Module front view (on Hab Dome)

IAF015D Tower Module rear view (on Hab Dome)

Back
in October 2013 we released the core item in our 15mm Ion Age terrain
range the IAF015 Hab Dome. It was so popular that we had to make a
lot more molds than we intended to but it was just the start. I am
proud to announce that today we release the IAF015D Tower Module
which turns your Hab Dome into a multiple level structure. Its
another piece of the whole planned settlement which is suitable for
any 15mm scale science fiction setting. We are raising the stakes as
it were and appreciate your support in our bringing these great
miniatures and models to your gaming tables.

Scale shot with IAF014 Retained Knight

Mocked up Tower with IAF015C Hurwent Generator

Dome and Tower during Patrol Angis playtesting

IAF015D
Tower Module

This
code contains two high quality grey tone resin pieces with a lot of
external detailing. The Tower Module itself which is 50mm wide and
30mm tall and the Connector Plate which is used (if you wish to) as
the linkage piece between either the top of a Hab Dome or the top of
another Tower Module. The pieces go together tightly and allow the
creation of multiple level structures. The top of the Tower Module
will fit any of the top mounts (IAF015A,B,C etc) meant for the Hab
Dome. You do need an IAF015 Hab Dome to make full use of this code.
Price is 6.00GBP or you can purchase three and save 10%. We also
have a great offer of a Tower Module supplied with a Hab Dome priced
at 11.70GBP saving 10% off the bundle total. Go HERE.

Glue the Connector to the Underside of the Module to 'snap fit' levels

Canlastrian Retained advance upon two Hab Domes

IAF015
Hab Dome

Our
first 15mm resin building and structure of The Ion Age. Fabricated
by the Seorc Guild Hab Domes have many uses and can be found all
across Prydian space. The Hab Dome is the starting point for a whole
series of resin structure system for The Ion Age in 15mm scale. The
Hab Dome is the basic unit for stackable and adaptable units. It can
be used on its own or with other IAF codes. It is a high quality
grey tone resin one piece casting which is 65mm wide and 30mm tall
with a high degree of external detailing. Suitable for use in any
science fiction setting as well as The Ion Age. Decorate your
wargame table. As always this code can be bought as a pack or as a
single or select the three packs and save 10% option on the page. Go
HERE. Price 7.00GBP.

Information
Burst!

We
are going up in the world with more terrain but at the same time its
nearing the end of the first month of 2014; yes already. The planned
IAF030 Duxis Battlesuit ESO (Early Supporter Offer) bundles have been
put back until early February to allow the direct involvement of
Noble Knight Games (our North American Agent). They will be offering
the bundles directly on their own website! We will give you full
details at the right time. Moving on keep in mind that the current
free miniature (one given in every order placed automatically) IMP05
Winter Musterman is only around until 1st February when it
will be replaced so get your order in now if you want this special
figure free. By placing an order with us you will sign up for an
account with the website and that means you get Reward Points in all
purchases. These points can be used any time to get free products
and discounts on orders. We have more than a couple of hundred happy
point using customers now and we look forward to welcoming you too.

Ion
Age Blog

We
have several concepting and previous posts about the Seorc Compono
Guild (SCG) and their HDRS (Habitation Dome Riser System) series of
structures. For your use here are links to each of them so that if
you are interested you can track back and see what has come before
for 15mm Ion Age terrain up to today. Here we go!

4 comments:

Do you need to glue the connector plate on? In other words if I have 4 domes and 4 tower modules can I vary the height from day to day or is it a once only choice as I have to glue any given height of tower together?

Thanks for your comment Tim. I thought I had put down everything about this release but you make an excellent point.

The connector plate glues to the underside of the Tower Module detail side down to allow snug fit to the top of the Hab Dome under it (the connector plate is a RELIEF of the top of the dome). The next level of tower would repeat this. The connector is glued to the underside of the Tower Module and that way you can assemble and take away levels at your pleasure. Since the tower modules will not sit on the table directly without a Hab Dome.

With four Tower Modules (glue on the connector plate underneath each) you can assemble a varied tower height every time leaving a top mount on the top level for your choice of fixture (IAF15C for example).

Thank you for the swift reply and it was the news I was hoping for that the tower heights can be varied. I absolutely love these models, at last the chance to get some height into my sci-fi buildings. Order coming your way this weekend.

Online Fans of the Ion Age

The Ion Age

Near a thousand years has passed since the galaxy brought itself to the brink of extinction in the Wars of the Khanate. Dragon ships burned a thousand worlds and humanity sank to its knees amid the ruins of its once glittering stellar commonwealth. At the battle for the Aldan star system the Ban of Prejudice was lifted and for once the liberated soldiers of the Free Companies stood shoulder to shoulder with the gene soldiers of the sterile Imperial Commonwealth; mankind once more united to stop an overwhelming alien threat. A billion men and woman died fighting and the matter gateway on Aldan IV newly built by the Khanate spewed forth legions from across the galactic plane at a rate that even the fanatical Templars of the Free Companies could not halt. It was then, according to the scorched records of the Starvaulters, that the Templars committed the greatest act of treachery even committed upon the body of humanity; creating the Dolorous Expanses. Whole star systems vanished and were replaced with impenetrable clouds of dust, covering dozens of light years each. An artefact of ancient design in the Aldan system, discovered by the Templars but kept secret, the Dolorous Expanses ended the wars at a stroke. Death and destruction beyond toll, changing the very face of the galaxy and all was still; the Free Companies cast out the Templars and the Imperium retreated into its shattered self. The Khanate...gone…for the time being.

Dark times followed and the fate of mankind looked grim, starvation gained hold and commerce fell to the wayside, as few starships could navigate the Dolorous Expanses and contact with the clouds meant instant obliteration. Inhabited worlds tortured their peoples in desperate acts of accelerated terra-forming; needing the land to feed themselves now that commerce was gone. The once zealot and fanatical Free Companies settled into an agrarian civilisation of fifty worlds bonded loosely by their ruling Barons, those of the Free Companies who had retained the armour and weapons of the mighty Crusader regiments.

On worlds such as New Glastonbury and its orbiting Tor these Barons consolidated their powers and on the whole were good to their people, they needed to be; too much had been lost already. Centuries passed and the region of space containing these green and pleasant worlds became known as the Prydian Precinct. Each stellar system looked to itself for sustenance and as technology returned the mighty starships refined their engines and learned how to use the titanic power of the Ion to generate intense magnetic fields and transport themselves instantly from one system to the next avoiding the deadly 'Dolo Clouds'. The need for a collective leadership became clear once more.

The core systems of Prydian space elected a council of Barons, who became the Aeddan's, to lead them and from among their number a titular head was chosen; a king to act on the behalf of all. To prevent the possible imperial ambitions of the past no standing army was allowed to be in the hands of the Aeddan Council or the King who resided on New Glastonbury. Each system would tend to its own needs to fend off pirates and mercenaries who did not respect the King's laws. Allotted to the Aeddan and the King were the million strong Starvaulters, an armed retinue to police the Prydian Precinct, but with no authority or desire to interfere with the Barons and their worlds; their impartiality was all that kept a vital respect for their judgements in matters the Barons could not agree upon.

For a time this arrangement worked and then war once more threatened the worlds of the Prydian Precinct, and war required troops. Millions of soldiers dressed once more in the augmented armour of their forefathers once more took to the field of battle on a hundred planets and countless orbiters and asteroids. It was in war that disaster fell, King Cyon III was killed, and he left his infant daughter in his place. A mere babe could not administer the needs of the Aeddan and their billions of charges, a guardianship was needed. The duty fell to Reckart Nevall a mighty Baron known as the 'Kingmaker' but his guardianship was not greeted by all with joy, over the fifteen years that followed two great camps grew within Prydian space and the Aeddan council split in twain.

A minor Baron whose world Kendal III was poor but populous brought the building tension to a head. Baron Kacj Dace rebelled against a judgement of the Starvaulters and called upon the Marcher Barons of the outer systems of Prydian space to assist him. This they did, seeing the Starvaulters as nothing more than Nevall's retinue to ensure his false control of the Aeddan Council. Naming themselves the League of Canlaster they elected Prince Edmund Bluefort as their rightful heir to the crown of Prydia and attacked Kendal III destroying the small force of Starvaulters on the planet. This single act ignited a civil war, a conflict the largest seen by the worlds of Prydian space for centuries. Nevall reacted with rage and called on the support of his own Marcher Barons to control the now teenage Princess Daphne Cyon and the throne she represented. He headed the League of Yordan named for his home world. The first battle of the Prydian Civil War was fought on Kendal III, many more soon followed. An elite strike force of Starvaulters stole Princess Cyon from Nevall's grasp and spirited her away to New Glastonbury where they now reside in force.

It is now the twelfth year of the Civil War and after suffering terrible setbacks and defeats the white and red uniformed troops of the Prydian Army have gained new vigour and are pushing the Leagues to their limit.Led by the veterans of the Starvaulters and driven by the Code Gallant the now adult Princess Daphne Cyon has promised to liberate each and every world in the Precinct and return it to the safe holding of the Addan Council.This she is doing to great effect and none in the Leagues seem able to prevent the cheering crowds and the flocking to the banners of the Addan.The Civil War might be nearing its end and for many this cannot come soon enough.

Rumours abound about the ever increasing numbers of Muster and Retained along with some of the shining lights of the Starvaulters being sent to the remote Carmarthen star cluster.Some have hinted that perhaps the Leagues are not the prime threat to Prydia and something else, something terrible lurks at the edge of Precinct space.An ancient enemy that all the preparation and new vitality of the Prydian Army may not be able to halt.

Do you want to liberate worlds held by the Marcher Barons or resist the advance of the Prydian Army? Or do you dream and fear of what is occurring in the remote Carmarthen star cluster?