Heroes of the Storm Balance Update Notes -- January 27, 2016

Talents

Heroes

Assassin

Falstad

Hinterland Blast (R)

Damage increased from 411 (+4% per level) to 411 (+4.75% per level)

Cooldown increased from 90 to 120 seconds

Developer Comments: We are looking for opportunities to increase the
impact that some Heroic Abilities have at the moment they are cast. When it
makes sense, we are also looking to increase the cooldown in order to keep the
big moments more impactful. This is our first pass at doing this and you can
expect to see more changes like these as we move forward with this initiative.

Greymane

Health Regeneration increased from 3.906 (+4% per level) to 3.906 (+4.5% per level)

Gilnean Cocktail (Q)

Mana cost reduced from 80 to 70

Cooldown reduced from 9 to 8 seconds

Perfect Aim (Talent)

Mana restoration decreased from 60 to 50

Razor Swipe (Worgen) (Q)

Unfettered Assault (Talent)

No longer increases Razor Swipe’s cooldown

Inner Beast (W)

Insatiable (Talent)

Maximum Mana restoration increased from 120 to 140

Darkflight (E)

Cooldown reduced from 6 to 5 seconds

Disengage (Worgen) (E)

Cooldown reduced from 6 to 5 seconds

Developer Comments: Overall, we have been excited to see Greymane find
his niche in certain team compositions while also watching his win rate slowly
climb. We have made a couple of changes to help a few of his weaker talents.
At the same time, we have lowered some cooldowns in order to make him a bit
more active to play, while also increasing his Health Scaling to help him
survive team fights in the later stages of the game.

Johanna

Muradin

Avatar (R)

Basic Attacks during Avatar no longer Stun the target

Health bonus increased from 1022 (+4% per level) to 1124 (+4% per level)

Cooldown reduced from 100 to 90 seconds

Developer Comments: The mini-stun that accompanies Muradin’s Basic
Attack during Avatar has a lot of hidden power that can be extremely
frustrating to play against for some Heroes, especially those with Heroics
that require channeling. The main design focus of this Ability was to bolster
Muradin’s survivability, so we have removed the Basic Attack mini-stun and
increased his Health gain when Avatar is activated. While we realize that this
is a nerf to a beloved Heroic Ability, we believe it is necessary in order to
promote increased Hero diversity.