Author
Topic: Catalog v2.3x Report / Mod Requests (Read 117501 times)

I can't put those models in anyways. There's no telling what is original and what is ripped. I don't normally give my opinion on what is good or not, but I honestly don't like them simply because they break any consistent look you get out of the game. I personally prefer to use all satsuki textures alongside Kaldarasha models. They blend together the best with the original game models that haven't been modded yet (most enemies and summons).

That makes sense, but for me I wanted to have at least my party with very detailed models on battle, because I see them for so long and they are close to the cam. So I use Kaldarasha models on field to match the environment and then I use more detailed models on battle, like whitERaven's Cloud / Aerith, cmh175's Cid or Bloodshot's new Tifa. So great. I'm enjoying it.

However, Yuffie has only one other option besides Kaldarasha's edition on battle. It's whiteERaven's Yuffie and I don't like it. Her proportions look so weird, her face looks not nice, idk.

The poster stopped working on it and I don't know from who this model is, but I really want to see her in the game.

I'd even like to go along building my own IRO, if this cannot be implemented, so just for me. But then I'm totally inexperienced about the files, don't know what belongs to Yuffie. If this cannot be implemented officially, anybody has interest to get this model into the game, privily?

Hello!, if it's possible, could you add Bloodshot's custom transparent avatars? (bootlegged), Avalanche GUI (i really like that menu and battle interface!) and saving everywhere would make hardcore fun haha. Dunno if you can do this as im sure compatibility must be an issue (for the avalanche stuff), but if you can it would be great. Thank you for 7th heaven btw!

That makes sense, but for me I wanted to have at least my party with very detailed models on battle, because I see them for so long and they are close to the cam. So I use Kaldarasha models on field to match the environment and then I use more detailed models on battle, like whitERaven's Cloud / Aerith, cmh175's Cid or Bloodshot's new Tifa. So great. I'm enjoying it.

However, Yuffie has only one other option besides Kaldarasha's edition on battle. It's whiteERaven's Yuffie and I don't like it. Her proportions look so weird, her face looks not nice, idk.

The poster stopped working on it and I don't know from who this model is, but I really want to see her in the game.

I'd even like to go along building my own IRO, if this cannot be implemented, so just for me. But then I'm totally inexperienced about the files, don't know what belongs to Yuffie. If this cannot be implemented officially, anybody has interest to get this model into the game, privily?

Any update on this particular mod. I would also like to get it working on 7thHeaven, preferably within the dropdown list of all the different mod types.

I believe that's the KH model, which we can't support on Qhimm because it's ripped.

Got it. Aren’t there any other mods for regular enemies and enemy characters that you know about? I don’t know if they are ripped or not but the Turks, Hojo, Rufus and Shinra from that steam mod look so much more in line with the character models there are available on 7thHeaven right now.

That video contains all ripped models so they can't be relayed to anything on this forum. A lot of people have requested this guys stuff. Send me a pm at some point. I'll get you into Discord and I can start anytime

That video contains all ripped models so they can't be relayed to anything on this forum. A lot of people have requested this guys stuff. Send me a pm at some point. I'll get you into Discord and I can start anytime

Sent the PM via email, so you can have mine. I imagined his character models were ripped but not the enemies or NPCs. Oh well, can’t win them all.

Would you mind teaching me how to do it? I know it can import IRO files but I didn’t know it could convert them in for example LGP files. I am having some issues with NT and I don’t want to keep bothering Sega Chief.

Also, when can we expect the new updates to come out? The NT available in the 1.54 version of 7th Heaven is the 1.4 and NT 1.5 is a big improvement!

Thanks for the help and I am sorry if I am double posting or something.

Would you mind teaching me how to do it? I know it can import IRO files but I didn’t know it could convert them in for example LGP files. I am having some issues with NT and I don’t want to keep bothering Sega Chief.

Also, when can we expect the new updates to come out? The NT available in the 1.54 version of 7th Heaven is the 1.4 and NT 1.5 is a big improvement!

So the current NT IRO build Sega Chief has posted on the OP is the latest build. Honestly, all you need to do is just grab it and manually import it into 7th Heaven and it'll run fine.I've found loading NT at the very bottom of the load order causes no conflicting issues with other mods.

So the current NT IRO build Sega Chief has posted on the OP is the latest build. Honestly, all you need to do is just grab it and manually import it into 7th Heaven and it'll run fine.I've found loading NT at the very bottom of the load order causes no conflicting issues with other mods.

The issue that I've been having is that even with NT on the bottom, it is overwriting some of the files in my original folder (like char.lgp and world.lgp) and causing crashes or assets in the original folder to not to load correctly. I've been talking to Sega Chief and we have most of the kinks sorted out, I just don't want to be so useless and keep bothering him. If there's a way to unpack the IRO folder, I am sure I can isolate the exact conflicting files and sort it out myself.

The issue that I've been having is that even with NT on the bottom, it is overwriting some of the files in my original folder (like char.lgp and world.lgp) and causing crashes or assets in the original folder to not to load correctly. I've been talking to Sega Chief and we have most of the kinks sorted out, I just don't want to be so useless and keep bothering him. If there's a way to unpack the IRO folder, I am sure I can isolate the exact conflicting files and sort it out myself.

Since this is the Report/ Mod Requests board, I've gone ahead and sent you a friend request on Discord, if you add me I can get you sorted out on what steps you need to take to get straightened out. That way we don't flood this thread with unneeded comments.

I don't think the Avalanche GUI is compatible with Aali Driver 0.8x. It was created during the 0.7.11b era and broke after the Aali Driver was updated. 7H was developed all during the 0.8x era, so there's no way to go back without breaking so many other things. I'll take a look at it once more, but I wouldn't get your hopes up.

I've pretty much burnt myself out on 7H development, so catering to individuals' needs is not something I spend much time on anymore.

For the most part, you can just download any standalone mod you want, and place them in a regular folder in your 7H library folder, and it'll import them for you. Unless it requires 7H scripts or there are compatibility issues, there isn't much else to it.