I am pulling in JSON data into a scene of several JSON items. I have attached this to a JSON player and the data loads and displays correctly when I play the campaign.

When I go back into the scene and try to animate some of the properties of the JSON items, so that one item fades in and another slides in from off-screen, they play correctly when I test the scene, but those items do not display when I run the campaign again with "live" data. If I set the alpha to go from .5 to 1 on a text field and run the campaign, I do see the text but it stays at 50%. So it appears that the animations are not running. How do you run animations like this? I would like to get similar results as displayed in the Catalog Component video but use external JSON and not internal data.

hello, we have completely refactored animation in release 6.0 and put a special focus on animating JSON items.I do recommend you test it in beta release 6.0 as we plan to release it soon and it should do all that you are asking for.

I have recreated the entire thing in 6.0 and it is doing the same thing. If I preview the scene, I see the animation as expected. However, if I run it via the timeline player or publish it and run it through the Signage Player, the animation does not run at all. Is there a setting that has to be enabled to have this work?