Anomalies are special objects, usually made up of particle effects, that can be placed in the game world.
Anomalies have a central visual point, and a definable area of effect inside which objects feel
the anomaly’s effect (usually some penalty or damage).

Let's use one of the anomalies as an example, Spg2\Models\Anomalies\EyeOfStorm\anomaly.ano.
Anomaly files (*.ano) can be edited with the Notepad++.