Contents

Essence of the Nightbringer

The manifestation of a C'tan God, the Nightbringer glides into battle to wreak havoc on the enemy.

When the Nightbringer is summoned, his health has the same percentage as the Necron Lord. When the Nightbringer deals damage, 40% of the damage is transferred to his health. Upon returning to the Necron Lord, the Necron Lord's health is the same percentage as the Nightbringer including any health gained by his attacks.

Note: The Nightbringer is only active for 60 seconds, after which it turns back into the Necron Lord.

Tactics

Although the Nightbringer is invulnerable to all damage, he can still be effected by spell and weapon modifiers.

Nothing whatsoever can kill the Nightbringer except waiting out his time. However, there are ways to slow down his rampage or stop him entirely:

If you don't have access to these units, your best bet is to simply throw lots of cheap infantry into melee with the Nightbringer. This will eat up the Nightbringer's short summon time as he performs sync kills which, although looking pretty, do no damage for their duration. Also keep Relic units away from the Nightbringer because he will destroy them.

Weapons

Nightbringer Scythe (ranged)

Nightbringer Scythe (ranged)

Damage Per Second Values

Infantry

Vehicles

Buildings

Daemons

Morale

Base Damage

Low

Med

High

H.Med

H.Hi

Cmdr

Low

Med

High

Air

Low

Med

High

Med

High

DPS

Base

Min

Max

Min.D

Initial DPS:

25.1

49.0

40.8

36.8

28.6

20.4

16.3

11.7

11.7

NA

20.4

11.7

11.7

28.6

11.7

0.7

3

150

200

25

Cost

Default Weapon

Range

25

Setup Time

0 s

Build Time

Default Weapon

Accuracy

70%

Refire Rate

1.5 s

Area of Effect

0

Requires

Nothing

Notes

40% of the damage dealt by this weapon is added to the health of the Nightbringer.

Nightbringer Scythe

Nightbringer Scythe

Damage Per Second Values

Infantry

Vehicles

Buildings

Daemons

Morale

Base Damage

Low

Med

High

H.Med

H.Hi

Cmdr

Low

Med

High

Air

Low

Med

High

Med

High

DPS

Base

Min

Max

Min.D

Initial DPS:

112.5

281.3

281.3

281.3

281.3

56.3

112.5

93.8

375.0

NA

131.3

93.8

41.7

112.5

375.0

20.8

50

400

500

50

Cost

Default Weapon

Range

Melee

Setup Time

0 s

Build Time

Default Weapon

Accuracy

100%

Refire Rate

1.2 s

Area of Effect

0

Requires

Nothing

Notes

40% of the damage dealt by this weapon is added to the health of the Nightbringer.