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Amatoria crams a fist full of biscuits in her mouth.
You pick out a biscuit from some biscuits.
You consume the last of a biscuit.
Dragaxus says to you, "You know you're quite sexy when you do that."
Amatoria spits crumbs all over, "You're just saying that."

Typically, 9 times out of 10 in TEC you are bored you just dont realize it because your brain functions at a higher rate and it keeps you from thinking about the possibility that you are simply sitting there doing absolutely nothing.

There's a public map of the battlefields and ravines because Pepa had a public map of the battlefields and ravines. Since it was already posted, I just made one match my style. However, he never published maps of the swamp complex, beyond the veil, the worm temple, the coastal alley trap house, or any number of otherwise-secret places; nor did he (for obvious reasons) have maps of anything added to the game after 2004 or so. This meant I had to make the decision whether to release any particular map.

In the time I spent mapping the gameworld (and I've stood in almost every single non-wilderness square that is accessible by players) I came to the realization that there is a real depth and beauty to the cities and the towns. It is simply incredible that a multi-mile-square realistic topographic map has been programmed into this simple grid system. The amount of detail given to the representation of areas like the harbor of the moons and the colosseum is so complex and so precise that even to map it all is a near-impossible task. And every one of those precisely-placed rooms has at least a paragraph of description; most are straightforward, some are funny, some are poignant, and some are haunting.

Yes, some people have my maps of the swamp complex and beyond the veil. And everyone has access to the ones I posted publicly. I'm not really happy with myself for that. In mapping, I got to see the magic of the setting. I came to appreciate its poetry; not just the descriptions but in the precision of every room. I came to love the thrill of exploration, combing every descriptive word. Providing maps lets all players know how to go from point A to point B, easily and quickly. Having maps lets you win; making them lets you enjoy.

I'd like to let you experience that same enjoyment. Make your own map.

Comment

lol from around where the bridge is, walk se until you hit the river, once you do that walk straight east, itll stop you dead then you climb the ladder up take a pace east and the entrance is right there

Slyteavisius says to Canadadry, "Did someone beat you while explaining how the Beatles were too emo for them or something?"