During raids with large parties, I think priests have it pretty bad.
Micromanaging 5+ health bars as they dart around like they're on fire is hard enough when you're constantly healing/buffing/shielding & dispelling causing mana drainage and you have to ration like it's WWII.

Two dying squishy DPS on opposite sides? Pick one to save. When the other one dies, guess who's at fault?

Tank is low and can't withstand the next attack without dying while your DPS is stunned and caught in a bad spot. Do you:
A. Heal->Shield the tank, potentially leaving the DPS to die if you can't get their fast enough.
B. Debuff the DPS and hope to god you can get to the tank before it's too late.
C. Drop a restorative burst on the tank with the generous prospect that it'll be enough then quickly go deal with the slayer
D. Reroll as Archer so you don't have to deal with this bull[filtered]

Hi there, I'm a returning player LF a friendly, active guild.
I got most of my basic stuff with what little money I had and am now ilvl 148. (Got all my glyphs/crystals etc.)
So many things have changed since I last played so I'm really lost. A guild that can help me with gear and
such would be greatly appreciated. (No handouts, just nexusing/dungeoning together for better gear, things like that.)
I have Teamspeak and a mic so if your guild is heavy on communication, great! I'm there.

Now, now, I know what you're all thinking.
"Who are you and why should we care again?"

Well, I don't expect anyone to care, this post isn't about me.
It's about all the positive changes TERA has been making and my feelings as a player who felt TERA, in all its hype, had been lost upon release.

It's about how I, the most critical part of TERA as an MMORPG, a player, will be making a return thanks to the effort En Masse has made to acknowledge those who left and why.

We said:

- The game is incredibly bugged. Glitches are everywhere - we need fixes!
- There are too many servers. The community is spread too thin - we need a merge!
- TERA is a great game, but the MMO market has changed - we should not have to pay!

I was one of those people.

And now:

The game, once riddled with bugs and glitches, has made major improvement since release.
The servers have been merged at our request. No more ghost-town zones!
The game goes F2P with an ACTUALLY fair payment model for those who want the extra perks!

I can't wait to return to my friends who still play,
they're just as excited as I am that I'm returning.
The best part is, now my friends who did not want to play due to the payment model can join us too. ^^