Tag: igf

The problem with the IGF is that they claim to be all for the indie-developer, but in fact all the rewards go to games that re-invent the wheel in the best way. Am I complaining about creativity – Hell no!

What I am complaining about is the fact that this festival only awards innovation. Not all independent games are innovative, but that doesn’t make them any less better then the ones that are.

From here it seems like the IGF is in the bed with commercial game studios. The IGF finds the creative games and the commercial game studios bid for the rights to this game and within a couple years copy the game mechanics for their own games. It appears that IGF doesn’t want to give coverage of indie-games that could compete with commercial games on any level.

Bottom line is the IGF should either change its name or add additional categories that award the kick-ass non-innovative games! E3 changed its format to better suit the industry at large and now it’s time for the Independent Games Festival to do the same.

For those interested in what categories the IGF currently has they are (excluding Mod & Student based games):

Technical Achievement: Scores will be based on the technical mastery and innovation demonstrated by each Entered Game’s game engine and code base.

Excellence in Visual Art: Scores will be based on the innovation, quality, and impressiveness of each Entered Game’s appearance and visual effects.

Excellence in Audio: Scores will be based on the innovation, quality, and impressiveness of each Entered Game’s music and sound effects.

Innovation Award: Scores will be based on the overall innovation and skillfulness demonstrated by each Entered Game’s video game design.

Best Web Browser Game: This category is open ONLY to those Entered Games that Sponsor determines qualify as Web Browser Games (defined below). Scores will be based on the overall innovation, quality, impressiveness, and enjoyability of each Web Browser Game. AWeb Browser Game: is an Entered Game that must be playable within Internet Explorer 6.0 and Mozilla 1.0 browsers using either the Flash, Java, Shockwave, or Virtools plug-ins.

Audience Award: Public voters will download demonstrations of the games and vote for their favorite – the game with the most votes will win the award. Entered Games must have a playable public demo when asked by the Nominating Committee (likely to be around January 2007) to be considered for this category, but do not need to submit a public demo with initial entry..

Seumas McNally Grand Prize: This Category is open to all Entered Games. Scores will be based on the overall innovation, quality, impressiveness, and enjoyability of each Entered Game.