With huge international audiences, wide commercial engagement and astonishing revenue levels, esports is nothing short of a global phenomenon.
In fact, competitive video gaming should now be viewed as a profession in...

Whilst France officially recognised esports as a national sport in 2016, two recent decrees (adopted on 9 May 2017) constitute a significant milestone in the materialisation of a French esports regulatory framework, particularly in...

What is a blockchain?
At its core, a blockchain is a distributed database (meaning a database that is not stored centrally, with duplicate copies on thousands of computers across the world) and which can...

eSports broadcasting – a difficult balance to strike
As the eSports juggernaut continues to gather momentum during 2017, one question that will be on the minds of both rights holders and broadcasters...

Following the publication of the Government's Green Paper on Industrial Strategy earlier this year, we've produced this short video focussing on the UK's creative industries and their role within this important...