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MFBFS

Fight for glory in our top down action rpg 'Medieval Fantasy Boss Fight Simulator'.
Go through the gate to enter the BOSSROOM.
Exit the BOSSROOM at any time to spend your CRYSTALS.
Buy, equip and upgrade weapons at the BLACKSMITH.
Heal and level up your character at the BONFIRE.
Defeat the boss to beat the game.

MOVE ESDF or Arrows
ATTACK and USE C or SHIFT
DODGE and BACK X or SPACE

The game seems to crash on my ubuntu with firefox. Seems to have some kind of infite loop, memory leak or something similar :S
The game start and when the player begin to play it starts to eat mem and cpu. :(

oh! Nice! And it's also online! even if this is hard time to flash game ): Can I find it on indiexpo? I'm making videos about the games of this Jam, but only about the games hosted also on indiexpo! Tell me if you will add it, so I can include it in my next video ;)

I think the concept of a "souls-like but just the boss fights" behind this is pretty solid, but in addition to being a bit of a tenuous connection with the theme, the boss is far too easy. I died a couple times at the start while getting a feel for the controls, but once I caught on to the fact that you can just roll towards the pillars it was a breeze. With better balancing, I could see this being a lot more fun!

Wow, amazing! But a little bit too hard for me. I bought all the upgrades and defeated both arms. Couldn't beat the body of the boss though. Had a lot of fun! Maybe upgrading could go a little bit faster, I would try to beat the boss again then. Good job!

Very good. Maybe not losing everything at death would have been better. In the games you are clearly inspired by, dying is actually not that bad. It's too demoralizing to lose all progress with one mistake. It's a bit annoying to not be able to strike at all when the stamina is too low. There should at least be some feedback when you can't roll or strike because stamina is slow. A grunting sound perhaps.

I thought the sound and graphics were pretty good.

The key bindings are a little unusual. C and X are kind of hard to reach when using ESDF. Shift works, though.