Once upon a time, Konami teased what could have been the greatest DDR title ever created. Unfortunately, it got swept under a rock and traded for magic beans, until the arcade developers came across it, and touched it up to make X2. But the infamous "DDR 2009" still remained a source of legends, speculation, and eventually disappointment. And now, with the help of StepMania 5, IT LIVES!

Some behaviours and elements have been retconned from X2 and Universe (since this is what it ultimately evolved into, it seems), some have been touched up for the sake of quality, and some are just speculative since the trailer did not reveal enough to be useful. But most of it is what DDR 2009 could have looked like. And that's good, right?

Known bugs
* The style carousel is a little finicky when it comes to how it dims out inactive options
* The carousels can't loop around naturally
* Lifebar isn't aligned with the scoreboard on 4:3
* Double is broken

To-do list
* Sub-themes/tattoos (Depends on how hard it'd be to implement. Though it seems like it might not be as hard with SM5. Anyone care to help?)
* Clean up the transitions
* Bit more sound effects
* Full Combo animations/recognition on gameplay and results screen
* Show high scores next to difficulties
* Add more mode support (right now it only supports standard play)
* Other fit and finish