Currently when launching the client of the game, it connects to the server and loads all the cachedata in a normal form (= folders, .txt files and .png files). However I don't like that the players ...

I'm currently using the following MySQL example to make a server side high score table: Unity Server Side high score
The above example allows me to create a top 5 player high score table that sorts ...

I have been considering to write a game in cocos2d js, that I wanted to be a turn based multiplayer game. I can't seem to figure out if it is possible with cocos2d js newest version to just add the ...