Uber Schwarz wrote:So what are the differences between the standard Skirmish AI and AIvolution?

Aivolution (that's the correct name btw, looks like it is misspelled in the installer again, some things just never change as it seems...) is a custom non-cheating AI. However if you need more challenge you can use the skirmish difficulty modifier slider to make it get some additional power during the game, otherwise move it all the way to the left, just before disabling the AI.

Aivolution is able to learn during the game. Whenever it finds oil or good spots for defenses or enemy bases it remembers those locations even if you restart Warzone. It needs about 3-7 games on the same map for saturation. All per-map experience is saved for each player (ie per AI slot) independently.

This is an interactive AI and understands a couple of chat messages. This way you can communicate with AI as if it was a human player, on a much more primitive level of course.

Another highlight is that it is much tougher than the stock AI or any other AI currently available for Warzone for that mater, it is highly efficient in everything it does. It coordinates attacks with its allies using chat messages, as it is done in ordinary multiplayer games between humans, which deminishes the chances of the enemies to survive.

I guess this summs it up. I didn't plan to release the current version with the current release, so there is no readme.

The Commander wrote:I would like to know but I cant even get this mod to work with the new Beta. It just chrashs the game when ever I try save it.

Well you don't really need to be able to save to find it out, unless you play no more than 30-40 minutes a day, but the good news is this problem is fixed in the trunk already and you will be able to save games in the next beta.

There's an indirect way. If you are on Windows go to "Local Settings\Application Data\Warzone 2100 2.1\multiplay\learndata\". You can either erase experience for certain player or for certain maps by deleting appropriate .lrn files.

If you are not on Windows you will have to find out where Warzone user settings are stored.

Troman wrote:There's an indirect way. If you are on Windows go to "Local Settings\Application Data\Warzone 2100 2.1\multiplay\learndata". You can either erase experience for certain player or for certain maps by deleting appropriate .lrn files.

If you are not on Windows you will have to find out where Warzone user settings are stored.

You can also use the command line switch of --configdir whatever_path_to_directory and it will make a new virgin config directory.Just make sure that whatever_path_to_directory exsits, or it will crash.

Aivolution performs many more computations compared to the stock AI, but I haven't noticed any significant slowdowns because of this, though I never compared both AIs head to head performance-wise. It is most likely pathfinding that causes slowdowns, AIV pumps units relatively fast as long as it has enough power.

Some performance tips:

Disabling shadows (Alt+S) might not have any significant effect on the frame rate, but it is worth a try.

Limit number of AI players on the map: less AI players -> less units -> less pathfinding calculations must be done.

Play on smaller maps: the smaller the map the faster pathfinding works.

Use skirmish difficulty modifier slider to limit amount of free power AIs gets during the game. This will decrease number of units AI will possess at a time.

Attack more often: the often you attack the less units there are on the map. This is meant semi-serious though and will depend on your tactics you choose for the game.

As I already replied this is possible. The main cause for slowdowns is most likely pathfinding, it is a real CPU hog in Warzone and since Aivolution is highly optimized it can end up having more units compared to the stock AI. Units also get orders more frequently, so the pathfinding has more work to do.