Star Wars: The Old Republic: Taking to the Sky in Galactic Starfighter

The Galactic Starfighter expansion for Star Wars: The Old Republic is the most drastic change and largest update to SWTOR since the game went F2P. Our own Blake Morse was on hand for a preview event in California this week, and brought back this report on what he found.

The Galactic Starfighter update for SWToR is definitely a departure from the standard MMO set up fans of the games are accustomed to. There are still many elements from the regular game that carry over. For instance, you'll still gain XP and be able to upgrade your main character through battles, but you'll also be able to upgrade your ship with better parts a maneuvers as you progress. Upgrading your engines will give you different evasive moves, like a barrel roll, or a retro thruster you can break missile locks with. Primary and secondary weapons like machine gun turrets, and swarm missiles can be used to augment your arsenal. A lot of work has gone into making the ships customizable to the players personal playstyles, so even within standard combat roles, there will still be a lot of variation to playing styles. Paint jobs and engine configurations will help give everyone their own sense of space fashion.

What if you could play a game where the sense of newness and awe never went away, because the worlds you explored were different each time you played? That's the fundamental concept behind Trion's Trove, a game the company is calling a "Massive Multiverse Adventure". Read on for what exactly that is, and why Trion's so excited for this new project.

Trove, developed by Trion Worlds, is a Massive Multiverse Adventure game. Your character will live across a series of build-able, destructible, explore-able, and randomly created worlds. Each one will have its own objectives, monsters, buildings, and you'll live in it from the beginning until its end... whatever that may be. Things you might have created in one world, could wind up showing up in the next, as each world will pull from the hundreds or thousands of worlds that came before it. Even though a world might end, you'll carry pieces of it to keep forever in your own Cornerstone, which follows you from world to world and shares your past exploits with friends, strangers, and anyone in the next world. Trove is a game ripe for exploration, creation, destruction, and adventure. It seeks to find that sense of "newness" you experience when you first discover a new world or MMO, and to never let it go by constantly giving you new worlds to explore and conquer.