JOIN DISCORD - Hey everyone, because of the amount of response/questions the build is getting, im updating the PoB and answering questions on discord and twitch mainly. Much easier to maintain. Please join the discord and twitch, we have a ridiculously awesome community on my discord server, feel free to join and chat/ask questions. There is almost always someone willing to help or just chat about the game: https://discord.gg/uR68UDA

Update 12/4/2020 - New DUAL Cluster setup, INSANE end game dps. https://pastebin.com/Sai85NL4
: https://discord.gg/uR68UDA Update 9/3/2020 - Theory crafting updates for 3.10, will be streaming tonight, looks stronger than ever. Update 31/1/2020 - I'm so blown away by the comments, support and amount of people playing this build. You are all awesome. Sorry for the lack of posting/streaming. My Internet is down, i'm waiting Fibre installation.

Much love <3

Quick update 23/1/20 - New video out explaining changes made, over 5k life now with similar DPS. Much more survivability and different gear options.

Cons- Scales with some uniques and high end gear- It's a dodge build- Some map mods feel bad.
Try avoid running 60% chance to avoid bleed and poison maps, as the damage on bosses and metamorphs just isn't great. Phys reflect is doable but slow, same as 90% chance to avoid ailments.

Main Mechanics in this BuildPOISON - Blade Vortex is the best way to stack a high number of poisons on a target. With no limits in how many poisons you can apply at one time, you can expect some very strong damage ramp up (If your target has enough life to withstand more than a few seconds of the damage)

ELUSIVE - Increases your dodge and movement speed. This keeps you alive. If you feel you need 100% uptime you can easily integrate Withering step to gain permanent elusive. I don't feel I need it at this stage, but it's an option.

Leveling this Build

Full Leveling Section

Leveling Gear + Gems

League Start

Level as Elemental Blade Vortex. Find and use Wands/Daggers with flat added Damage to spells (See this video for reference:https://youtu.be/kUSltx2INl0) Get Blade Blast in Act 2 alongside Herald of Ice and Herald of Thunder. If you are really struggling for damage you can spec into some spell damage nodes and unspec them later. Nodes like 'Arcane Expanse'. Make sure you get unleash at 38, it will make playing BV so much smoother.

Save up and get 2x Axiom Perpetuum as early as you can and if you can, they will carry you till early maps if you haven't swapped to poison. IF you do swap to poison early, use ANYTHING with spell damage and cast speed, it does not matter. Early maps, just use what you can get your hands on. Be it Binos, Obliterations, or Cold Iron Points

We only swap to poison once we have a Coralitos flask and all the poison nodes on the tree including Noxious strikes (ascendancy point).

Twink Leveling Gear Options

Gems - When and where to get them

Gems - This is mainly if you are leveling as Poison BV with access to some twink gear1-12
Any spell (Freezing pulse, Fireball, Explosive trap, etc)

Passive Tree, Ascendancy & PantheonPassive tree:
See the PoB above for a breakdown of multiple trees (Leveling, and Endgame with Offensive and Defensive versions. Or just view the final DPS tree on the official skill tree planner: http://poeurl.com/cGB0

Ascendancy: Assassin
1. Noxious Strike (Phat Poison DPS)
2. Mistwalker (Grants Elusive, one of the nicest defensive buffs in the game right now)
3. Toxic Delivery (Scales our crits and gives even more Poison DPS)
4. Opportunistic (Nice QoL for Mapping with the mvspeed and rounds out our damage against tougher unique enemies)

Bandits:
Kill all

Pantheon:
Major: Soul of Lunaris - Run the upgraded version of this to cap your dodge chance
Minor: Soul of Ryslatha - Very nice defensive choice, helps with upkeep of life flasks

These are very affordable without a corruption. There are several corruptions to choose from, but the "Increased Damage over Time" mod is just too strong.

For the most insane Single target you would run two Cold Iron Point daggers, but this isn't necessary in 99% of situations

Bino's Kitchen Knife

Bino's is just super nice for making your clear that little bit smoother. It spread poisons across the pack, and the prolif easily kills straglers on the edge of packs.

Helm

Devouring Diadem

Get this on as soon as you hit 54. This is where you socket your most important Auras (Malevolence - Herald of Agony - Despair - Blasphemy). This helmet also lets you reserve all of your mana as it gives Eldritch Battery.

BiS if you are only chasing damage. Offers little in terms of defense, this is only for the very rich. Our damage is so big without this chest, it's almost overkill.

Mid range defensive and offensive chestSporeguard

This chest offers some life, chaos res, and utility with the fungal ground, but you only really feel it when fighting bosses, as Asenath's gloves still do most of the work when clearing packs. Also nice because you can annoint a skill tree point with oils.

Endgame SetupRare Chest with Life, +1 Curse, and Explosions

Additional curse on chest means you can drop the annointed 'Whispers of Doom' and replace it with 'Corruption'. The explosions also make the clear super buttery smooth, but isn't completely necessary while still running Asenath's

Amulet

Impresence Onyx Amulet

This is a huge DPS boost. It means we can take the despair out of the Diadem and add some more Auras into the helmet. Once you have this your new helm aura setup will be (Malevolence - Herald of Agony - Enlighten - Summon Skitterbots)

Rings

Circle of Nostalgia

You ideally want one with both "(40-60)% increased Chaos Damage while affected by Herald of Agony" AND "Herald of Agony has (70-100)% increased Buff Effect". To start, just buy a ring with one or the other, they do provide the same DPS boost

Rare ring to cap res

Mine is currently trash, lots of room to upgrade here.

Boots

Rare boots to cap Res

Gloves

Asenath's Gentle Touch

These are your endgame gloves for the built in temp chains. THe blind and corpse explosions are also nice.

Rare gloves to cap resistance

user rare gloves in the meantime. Insanity gloves are also a nice QoL for your Whirling Blades, but not needed.

Belt

Rare belt to cap Res

Flasks

Atziri's Promise

Really nice Flask. Gives big DPS, and provides access to more than enough leech to keep you going. Drop this for Sin's rebirth later and pickup an extra life flask.

Coralito's Signature

One of our biggest DPS boost, makes our poisons last for a very long time. Perfect Agony is also a DPS boost, and having it on the flask is enough (Although you can spec into the point if you need more consistent damage).

Sin's Rebirth

Grants Unholy might, which is a nice boost to our poison damage. (Can replace this once you get 'Overwhelming Malice' on a Cluster Jewel. See below)

Utility Flask

The last two slots are up to you. Aim for freeze and bleed removal on whatever you have in these slots. Can also use a life flask if you want, but I didn't find it necessary ever. Your Diadem keeps you topped up on health, and it was more valuable for me to have phasing and some extra dodge chance.

Cluster Jewels

Generally, it's better to buy the cluster jewel bases and craft them to have your desired mods. Make sure when buying cluster jewels you are getting the correct number of added passive skills and meet the minimum iLvl requirements for the notables you are aiming for. (The wiki is your friend!)

2x Medium Cluster Jewels
Implicit: +5% Chaos Damage over Time Multiplier
Number of added Passive Skills: 4-6 (I prefer 6)
iLvl: No minimum, but 84+ will give you a chance for the highest defensive affixes

Notables to aim for on a medium cluster jewel:
- 1 Jewel Socket [Mandatory]
- Circling Oblivion [Mandatory] (Single biggest damage node on a medium cluster notable for us. This node has perfect synergy with Poison BV.)
- Wasting Affliction (Dealing our poison damage 10% faster is very powerful, this is a great node)
- Haemorrhage (Good damage multi on crit. Scales with the more crit you have)
- Wicked Pall (Lots of Skill effect duration and some damage)
- Low Tolerance (Nice boost for clearing faster. Negligible damage boost for single target
- Brush with Death (If you are struggling to survive in Delirium, this can help)

2x Small Cluster Jewels
Implicit: 4% increased Maximum Life
Number of added notables: 3
iLvl: No minimum, but 78+ will give you a chance a higher defensive affixes, and 84+ for the highest defensive affixes

Notables to aim for on a small cluster jewel:
- Fettle (Biggest % life increase on a jewel, very nice)
- Surging Vitality (Slightly less %, but gives you a nice regen boost every 5 seconds)

Extreme Endgame Gear (For the rich bois)

Watcher's Eye with Malevolence Auras (15ex approximately)

Mapping & Bossfights

GENERAL MAPPING - Mapping is super smooth. Simply charge up you BV and start whirling around. Everything melts the second

Q -When should I switch to poison?A - After your second lab, it's fine to switch to poison. Somewhere around level 55. (Make sure your chance to poison on BV is as close to 100% as possible)

Q -What should I get first?A - Farm a Tabula, or get Embalmer's gloves. Then Coralito's Flask. Then a Binos. Then save up for a Cold Iron Point.

Q -What Auras should I run till I can get a Diadem Helmt?A - Herald of Agony is Mandatory. Your choice between Malevolence and Blasphemy+Despair. Running Blasphemy+Despair leaves you with more mana for casting BV, so it might feel nicer.

Q -I'm dying a lot, what can I do?A - Make sure you have a CWDT setup. Check your resistances are all 75% (Except Chaos). Make sure you never stop moving, Delirium leaves lots of ground effects and monster's corpses explode, so move away quickly.

Q -How do we sustain mana?A - Unleash makes it so you barely have to cast Blade Vortex. You should be able to map with a minimum of 150 unreserved mana.

Q -Lots of the endgame items are expensive right now, what do I do?A - Diadem, Impresence and Asenath's are all going to be a bit pricey for the first week of the league, But you will be able to clear most content on a Tabula, a Bino's and a Cold Iron Point.

Q -What about cluster jewels?A - Cluster jewels are something you should consider once you reach a high enough level. Around 85 or 90, you can consider them. Will post an update soon with the exact mods you want. Right now Circling Oblivion, Low Tolerance, Septic Spells, and Brush with Death all look really good.

Q -AoE feels small, why don't we use Increased Area of Affect?A - With a Bino's the poisons spread through a whole pack. Meaning you only need to run through the middle and all the mobs will be affected by poisons.

Q -What about The Golden Rule/Antivenom combination?A - Not worth getting. Too much investment for the relatively small benefit we get out of it. It's too many points on the tree that can be used in more efficient ways with cluster jewels

Unless all those people were made last night I don't think it's something you came up with. let's be real it's something you saw that worked then made the most ridiculous pob about with the most retarded items possible.

Good luck with the watcher's eye & herald of agony ring in budget gear.

Unless all those people were made last night I don't think it's something you came up with. let's be real it's something you saw that worked then made the most ridiculous pob about with the most retarded items possible.

Good luck with the watcher's eye & herald of agony ring in budget gear.

Have you even looked at those people on Poe.Ninja you are comparing us to? They use 1 or 2 of the same items and the skill trees are completely different. They all scale Phys dmg and do on hit damage with a side of poison.. We scale only poison doing almost no on hit damage.. The builds are completely different.

As for the "Budget" section.. The build clearly states that the watchers eye and 2 line herald of agony ring aren't budget. Have you even read the PoB and the forum guide? We make it super clear that those are for the RICH people who can afford them. They are LUXURY items, not NEEDED for the build to be stupidly strong.

The POB and build guide also clearly have sections explaining the Damage numbers, Ofcourse I made a PoB version that does INSANE damage and it's even labelled unrealistic.. Do some research.

Build look really solid I might give it a try. What's your thoughts on Pathfinder instead of Assassin? The free poison prolif and flask uptime is really nice. I'd imagine the damage is much lower though.

Hey! :) Thank you for the kind words. Pathfinder has awesome utility and better clear for sure but you lose about 50% damage overall. Assassin with Binos isnt bad at all for clear so i still think that's the better option.

You pass right by jewel nodes. If you got 2-3 jewel nodes for 2-5 passive points at most, you could get +25-30 life +%10 all res and possibly more resistances. Heck, 2 of those jewel slots for 2 skill points with 2 life/resist jewels could net you more than that ring, then you can double up on your Herald rings for MORE DAMAGES!

It's a nifty tip for unique heavy builds that I have found. Those rings are too good not to use two IMO :)