US and the Game Industry

Experience recent designs for computer games in the 21st Century. The traditional industry had been making a rolling set of waves in the commercial space. This film draws in close to a smaller and significant set of explorations into interactive experience. The developer, thatgamecompany, is watched during it's build of JOURNEY (2012). Other adventurers are the independents Jason Rohrer, Alexander Bruce, Douglas Wilson (Die Gute Fabrik) and Zach Gage. The developers, their peers and the world of support structures for these expose the magic explored in a number of games. Interviews occur in San Francisco, New York, Davis, Austin and Copenhagen.