Don't whine on FP. Btw all the admins there (apart from me) are from this thread and have no connection to zfcgaming.com Just saying bro. (Just the deception server that is) So don't include all of zfcgaming in your whining rant.

I played their for 5 maps. During all of those maps their was abuse. Ragdolling players, noclipping, random death matching to get "karma banned".

Good.

The Ragdolling ok. But we just messing around. Having a little fun from hours of serious gameplay isn't exactly abuse. Nocliping? Not sure who was nocliping or why this was even included. Guess it was one of the 'fp admins' so yea don't pin that on zfc. Trot was actually testing karma banning. Go whine somewhere else please.

The Ragdolling ok. But we just messing around. Having a little fun from hours of serious gameplay isn't exactly abuse. Nocliping? Not sure who was nocliping or why this was even included. Guess it was one of the 'fp admins' so yea don't pin that on zfc. Trot was actually testing karma banning. Go whine somewhere else please.

Are you going to be adding a spectator option?
As there are times you do need to go AFK for a few minutes (and a new round might start by then)
Or you might just want to join your server to see how the new map you added plays, or watch a player that a few players on your server have been complaining about.

Downloading to learn more about lua, I assume this code is clean and easy to read?! Right?

OMG CODE STEALER!!! BANBANBANBAN!!!
Just kidding.

Yeah, the code's easy to read.

Edited:

By the way, I've released 1.0.3.

1.0.3:
+ Added 10 new convars to control stamina drain/regen rates. The changes are instant, no map restarts needed. (check the readme for the convars)
+ Added 4 new convars to control health regen. The changes are instant, no map restarts needed. (check the readme for the convars)
+ Added 2 convars to control the ability to pick props up with the use key. The changes are instant, no map restarts needed. (check the readme for the convars)
+ Added a convar which enables or disables damage from props (to disable prop-kills by picking up props with the use key and throwing them at players, disabled by default)
+ Added 3 new tips
+ Added buyable Walkie-talkies. These are radios that allow the use of quick pre-made radio command usage.
+ Added a new weapon - Dart gun. Fires out poison darts that make a player lose 100 health in 20 seconds. Available to Agents only.
+ Added a new item - Antidote. Cures the poison status received from a poison dart. Availabel to everyone.
+ Added Ghost Mode for spectators/killed players - they can now play spooky sounds (SECONDARY ATTACK KEY) and push props around (PRIMARY ATTACK KEY)
+ Added 4 more player models for the gamemode to choose from

/\ Changed the role of the chat and the voice chat:
* The default chat now has a range, the range is the same range from which you can see a player's nickname, his health, status, etc. from
* The team chat is now the radio chat. If people have Walkie-talkies and are on the same channel, then they will be able to see the text from anywhere
* The voice chat is still ranged, but if people have Walkie-talkies and are on the same channel, then they will be able to hear a player use his microphone from anywhere
* The range of the voice chat can now be tweaked using a convar
* The range of the default chat can be tweaked using a convar

/\ From now on the player role data will be sent to the player every second until the player sends back the confirmation of receival
/\ Fixed the firemode indicator clipping with the text that indicates the keys to drop/conceal weapon (weird, I thought I fixed that while this was still in development)
/\ Fixed weapon shadows being drawn even if a player has his weapon concealed
/\ Fixed opening 2 menus at the same time resulting in a bug that would not let you close the second menu.
/\ Now examining a player that was previously marked as dangerous, but does not have any weapons anymore, will become trusted
/\ Reduced additional required weight for the player to be marked as "Dangerous" upon examination from 15 to 10
/\ Admins won't get banned for having a karma that's too low
/\ When the VIP wins the round, every living Civilian will gain 5 points of karma now
/\ Changed the model of SMG ammo in the buy menu
/\ As per community request, the karma indication is now in percentage, instead of words
/\ Slight server-side optimizations

Excellent, I cannot wait to play on 1.0.3. That looks like alot of new things there so I guess it's going to be epic.

Anyhow I was wondering about a Disguise Case for the Agents only, what do you think about that LEETNOOB?

Basiclly it would disguise you as one of the Civillians who are Alive, if the Civillian you have disguised examines you, they will see you marked as an Agent in their Status. Also if this was added for 1.0.4 or any other update then it would be in the "Other" section.