Cutie Girl

Just got off of a Freelance gig and decided to further my skills as a high poly modeler. It's getting really hard to get animation jobs that don't require mo-cap experience nowadays or a working visa in Canada. Ironically I'm American.

Reminded me of Final Fantasy for some reason...
The head looks unbalanced, as if it moves the center of mass in front of the torso. And it looks like it weights as much as the rest of the body combined. Can you think of a way to make it look less massive?