Makeshift Explosive
At-Will * Martial,
Standard Action (once per round) Melee 1
Requirement: you must expend 2 grams of alchemical gunpowder
Effect: You conjure an landmine within an unoccupied square in range. The landmine explodes when a creature enters the same square as the mine or at the end of 1d6 rounds. When the landmine explodes make the following attack against all creatures adjacent to the mine.
Attack: Dexterity + 2 vs. Reflex
Hit: 1d6 fire damage.
Special: The mine deals double damage to constructs and objects.

Silent Death
At-Will * Shadow, Weapon
Standard Action Ranged: weapon
Requirement: you must be wielding a repeating crossbow or musket.
Attack: Dexterity vs. AC
Hit: 1 [W] + Dexterity damage.
Effect: The shot is completely silent, and if you were hidden when attacked you remain hidden
even if you hit.