After a long time of inactivity, it's back online and needs help! Are you interested? Then check our subforum:
http://www.skulltag.com/forum/viewforum.php?f=67

Mancubus II writes:

(new) 12.05.2004, 22:12 GMT+1

OMG yes! You have to finish this. I have been waiting for someone to make more custom st multiplayer maps. If they're good I'll run them during FNF's.

The screenshots look tasty!

Nmn writes:

(new) 12.05.2004, 23:15 GMT+1

Seriously tasty (and itchy)
I love the colours You've chosen for the maps-hard brown, rude oranges-definite feeling. I like those.
New skins?? New graphics :-)?

BlackFish writes:

(new) 13.05.2004, 02:55 GMT+1

YAY!!!!

MasterOfPuppets writes:

(new) 13.05.2004, 07:31 GMT+1

w00t cool!
are those Legacy style light beams in screenshot #1, they couldn't be? texture maybe? btw, how did you get fog to look so good in a software rendered engine :p

Tormentor667 writes:

(new) 13.05.2004, 14:10 GMT+1

The fog fits perfect to the Doompalette, so no problem about this ;) The light beams are transparent textures and yes, there will be a lot of new graphics and skins *g*

iori writes:

(new) 13.05.2004, 18:39 GMT+1edited 13.05.2004, 18:42 GMT+1

Screenshot #1 looks insane man.
MoP, its Zdoom (edit: Skulltag- same diff) , so no. ;) Also, its in SW mode, so its impossible the way youre thinking of.

SgtCrispy writes:

(new) 14.05.2004, 03:49 GMT+1

Yes! PE is back! Everyone rejoice and put on thier party hats!

dethtoll writes:

(new) 14.05.2004, 17:24 GMT+1

horray!

dude that shot with the fog makes me want to play this immediately upon release. good job.

Mancubus II writes:

(new) 14.05.2004, 21:45 GMT+1

Haha, I made this comment on the wrong tormentor wad.

Will it have skulltag specific items/weapons?

Carnevil_ writes:

(new) 16.05.2004, 05:41 GMT+1

Tormentor, this looks amazing :) Can't wait for it!

Tormentor667 writes:

(new) 17.05.2004, 13:23 GMT+1

@Mancu - It will!

@Carney - Well, *g* you will be the first one who can get his hand on it ;)

EternalDreams writes:

(new) 16.04.2005, 05:45 GMT+1

I'll tell you all that needs to be said about this, man.

When I saw screen 1's thumbnail, I thought it was a Doom 3 level. O_o;

Doomdude90 writes:

(new) 09.12.2006, 11:46 GMT+1

me likes lots :)

Mephisto writes:

(new) 24.08.2007, 09:48 GMT+1

Looks good, except it's flat, square, symmetrical, and sort of dark, but I guess you have no experience in DM mapping yet so it's not surprising that the layouts are something like what a total newbie to mapping would make.