guess im done in this thread then. enjoy failing to break 2k everyone and keep on blaming it on how shit your class is, how overpowered warriors and mages are, how blizzard hates you, the weather, the mayor of toronto, and life in general, everything possible apart from yourselves

guess im done in this thread then. enjoy failing to break 2k everyone and keep on blaming it on how shit your class is, how overpowered warriors and mages are, how blizzard hates you, the weather, the mayor of toronto, and life in general, everything possible apart from yourselves

Yes, please go away. You dont play a DK, you dont know how hard it is to even get people to want to play with you. You play a mage and you actually think mages are fine in their current state. Anything you say is void as long as you cant admit that your class is broken. Most top mages admit that their class is broken, but not you. Not the all knowing Dizzee.

Simple don't play Dk i don't know why any one does this class is probly the most overall boring class to play UH DK Just boring pet class and Frost Dk u just sit in roots and die in globals u might do god damage But There defensive > your's youll always run out before they do and there thats whole u sit in the middle of the arena in los almost all the time or u can never do damage your choice

Tweet spamming him just gets you ignored or blocked by him. He doesn't answer any of the significant questions. The answer to AMS was all you really needed to know about how worthless his view from his ivory tower is.

Tweet spamming him just gets you ignored or blocked by him. He doesn't answer any of the significant questions. The answer to AMS was all you really needed to know about how worthless his view from his ivory tower is.

I obviously dont mean spam as in continously tweeting the same question every minute. I mean a multitude of people asking questions about the same thing.

The ideas are perfectly fine. Youre probably just one of those people who thinks dks root problem needs to be addressed more than almost anything else, when its that thinking that has made this game how it is in the first place.

Every class should have a major weakness, for dk that weakness is being rooted, and I feel like that weakness would say. When you take away a class' s major weakness you create an overpowered monstrosity. I'm amazed you havent noticed that in wow yet.

Necrotic change to reward uptime by making dks a little more difficult to kill.

Presence chance to make it so DKs can do at least something in root and have a quicker recovery after being rooted.

DA desecration change to help with mobility outside of root, plus people would finally have a choice that can actually compete with asphyxiate.

That last ability idc about, just sounds cool

The changes are hardly retarded, you just dont agree with them because you feel like the major flaw needs to be handled more than subtle nuances, when major flaws need to exist for balance to exist. A lot of other classes dont have major flaws at the moment, and as such cant be stopped. Therein lies the problem..

Double grip is fcking retarded and should be removed rather than given baseline.

Necrotic absorb healing you is fcking retarded because it would be yet another thing you get from simply pressing 1 button. We had that design in cata, where just pressing necrotic strike meant you would be successful because it's all you needed to press. Never again.

If you can't see how having 2 presences active at the same time is retarded then I don't even know anymore.

DA baseline would be nice but wouldn't fix DKs.

PvP 4-set could make presences like the improved presence talents from wrath, if you insist. (IE you always have an amount of dmg reduction from blood presence even when not in it / always movement speed from unholy / always more RP generation from frost)

Double grip is fcking retarded and should be removed rather than given baseline.

Necrotic absorb healing you is fcking retarded because it would be yet another thing you get from simply pressing 1 button. We had that design in cata, where just pressing necrotic strike meant you would be successful because it's all you needed to press. Never again.

If you can't see how having 2 presences active at the same time is retarded then I don't even know anymore.

DA baseline would be nice but wouldn't fix DKs.

PvP 4-set could make presences like the improved presence talents from wrath, if you insist. (IE you always have an amount of dmg reduction from blood presence even when not in it / always movement speed from unholy / always more RP generation from frost)

Well yeah thats what I meant on the 4 set.

And the problem isn't fixing the major flaws with DKs, the problem is the lack of flaws in the design of other classes.

If no class ever had a flaw where it could be stopped, it would feel like everyone running around is either a warrior or a mage. Ergo why I feel like the root issue shouldnt be addressed.

Classes need their weaknesses. When classes don't have weaknesses that allow them to be readily stopped, thats when the game starts "needing" things like baseline resil because people get crushed, or battle fatigue because heals are way too strong, and ultimately the lack of class-related weaknesses is what causes you to end up with a oneshotting shitstorm season like we've had for all of MoP and for a good portion of Cataclysm.

I'm sorry if you disagree, maybe you'd just rather have every class be flawless and unstoppable, and have every single match turn into an RNG swifty fest without fail.

And the problem isn't fixing the major flaws with DKs, the problem is the lack of flaws in the design of other classes.

If no class ever had a flaw where it could be stopped, it would feel like everyone running around is either a warrior or a mage. Ergo why I feel like the root issue shouldnt be addressed.

Classes need their weaknesses. When classes don't have weaknesses that allow them to be readily stopped, thats when the game starts "needing" things like baseline resil because people get crushed, or battle fatigue because heals are way too strong, and ultimately the lack of class-related weaknesses is what causes you to end up with a oneshotting shitstorm season like we've had for all of MoP and for a good portion of Cataclysm.

I'm sorry if you disagree, maybe you'd just rather have every class be flawless and unstoppable, and have every single match turn into an RNG swifty fest without fail.

This all sounds great, but you do realize that a significant nerf to their god status isnt coming right? None of these classes will receive significant nerfs in MoP and thus they need to buff the other classes to compete. In a perfect world they would nerf warrior/mages so they aren't in their godlike status and thus avoiding the need to buff the other classes but as we all know, that wont happen. So it's more realistic to ask for buffs to the class thats the underdog and does have weaknesses than to ask for nerfs to the classes that are currently in god status.