SkinnyOrc wrote:Yeah apart from maybe the Chaos Sword the magical weapons are hard to find. By the way that seems like an odd name for it with the description, just seems more ebony than chaotic.

Taking living costs off is a good idea. It's been pointed out before that while treasure in AFF is low the living costs in the book are pretty high, something like 60gp per character for a week if they have a horse. That's not living the high life (which some characters might want to do whenever they can afford it) or counting things like tolls to enter a city or use a bridge. So if a 4 character party is getting through at least 240gp a week and even a tough adventure like this one earns less than 1000gp you'd quit the adventuring game. What I've suggested before is changing the prices in gp to sp and in sp to cp.

So Silver will be copper and gold will be silver, 1 silver = 10 copper, 1 gold = 10 silver that make sense and makes gold coins rare like they would be. Do you have a names for each coin