Update 8.9: Armored Spearhead released!

Armored Spearhead is now available and the download of the new content will begin once you launch the game.

Update 8.9 “Armored Spearhead” has now been released! The title of this new game version refers to the real tank tactic of the same name. Why did we decide to go for such a title, you may ask? It’s because with this update we are introducing a brand new game mode that will enable battles between small numbers of tanks – just like in the Armored Spearhead combat doctrine! Be prepared!

7 vs 7 Team BattlesThe new game mode introduces battles for teams of up to seven players. The balancing system in this mode is based on the players' experience level and statistics. Unlike Random Battles, Team Battles will allow players to engage in highly competitive gameplay. Players will be able to build their own teams or use the mode’s special matchmaker feature to seek out players of a similar skill level. They will be also able to use the system to join an existing team that corresponds to their own skill.

New Premium Vehicles including the first Japanese tankFor the first time in World of Tanks, a Japanese tank is available and it’s the Type-3 Chi-Nu Kai! It is the last tank produced by Japan during WWII, and the first they offer to players, it's a perfect way to prepare for the future Japanese Tank line!

It’s not the only one, as the following premium vehicles are all added with Armored Spearhead:

Please note that after the implementation of version 8.9, it will not be possible to sell the Super Pershing for its price in gold (if you had it in your garage).

New Map ‘Northwest’

This is the new North American map, 1000x1000 metres in size and with mixed landscape (hills, forests, buildings and open areas).

Improvement of the Personal Rating system

In order to make the ‘Personal Rating’ system fairer and easier to understand, they have made some changes to the calculation formula in version 8.9.

1. For the ‘Personal Rating’ calculation, we reduced the effect of total battles played

The ‘Personal Rating’ is a representation of a player’s skill and experience with World of Tanks. Through participating in battles, a player learns nuances of tactics and game mechanics, learns and polishes new skills, and starts to learn the game in general. However, in the first version of the ‘Personal Rating’ system, the importance of the amount of battles played was overvalued. That’s why they decided to rework the influence of this parameter.

Now during ‘Personal Rating’ calculations the amount of battles is a coefficient, which multiplies the sum of other formula components. Starting from the release of version 8.9, the influence of this coefficient will be the following:

In the first version of the ‘Personal Rating’ formula there was only one limit, which prevented abuse of the win/loss ratio. In version 8.9, these limits are also added to other percentage parameters: survivability and accuracy. This means that any of these parameters will influence ‘Personal Rating’ only up to a certain limit. Statistics analysis has shown that exceeding that limit is usually possible with abuses and not gameplay. Extreme values won’t influence the formula anymore.

3. Removed low limits from average damage and average XP per battle.

This was done in order to improve the statistics of players who want to improve and show class in overall game skills, without concentrating on one parameter and disregarding other.