I've been playing through all the single player Campaigns on 5.5, and have really enjoyed it so far. However, I just started Ylaya's campaign, and no matter what I try, I can't get the quest to trigger after visiting the seer's hut. Visiting it completes the quest to visit the hut, but does not start the new quest to defeat the monsters.

I tried using the latest Beta as well as the latest official release. Any ideas?

magnomagus said:Odd, since this was not reported before, have you tried restarting the map while running the game with utility.exe?

Yes I did, no change. It's lucky that the quest is so close to the beginning of the map, since I tried starting the mission from scratch with all the different .exes.

I tried searching around to see if anybody else has had the issue, and the only reference to it I could find was in this post, where it was marked as "fixed": post

To be more specific, what happens when I go to the hut is that the objective to visit the hut is completed, but nothing else happens. If I keep trying to visit the hut, nothing happens (other than my movement being depleted).

I see, that post was not about h5.5 but a chinese mod that fixed issues existing in toe 3.1, so the issue existed in the original game. this makes me wonder how people got past it for all these years, is this an optional quest?

boozuka said:Are there any mods for H5.5 out there? I am a big fan of the double exp mod, which me and my friends miss during our LAN games on H5.5.

Well, there's MMH55-Settings.pak (you can open it with winrar, 7zip or any other archiver) with H55-Settings.lua file that is editable. That file has lot of options, one of them is connected with experience levels:

H55_IgnoreExpAdjustment = 0; --If this is set to 1, the game will not adjust the experience gain to the size of the neutral stacks (so higher difficulty will not be as hard).

Usually heroes receive less experience if difficulty is higher: heroic difficulty 85%, impossible difficulty 79%. I suppose with this option set to 1, heroes receive always 100 %.

There are other things in that file, itís like an on-off switch and configuration for the mods that are build in the standard game distribution.

magnomagus said:I see, that post was not about h5.5 but a chinese mod that fixed issues existing in toe 3.1, so the issue existed in the original game. this makes me wonder how people got past it for all these years, is this an optional quest?

EDIT

can you enable the console and try type after it fails to trigger:

@SetObjectiveState("sobj2", OBJECTIVE_ACTIVE);

Yes, it is an optional quest.

Never used the console before, but I was able to figure it out. Your solution worked! It triggered the new objective. Thanks!

Also, while I was testing, I noticed that the quest works correctly in the original Hammers of Fate. The original ToE doesn't let you play old campaigns, right? So maybe the issue has to do with "porting" the old campaigns over.

Again me with flickering cursor issue. I've tried things from FAQ (lowest lookahead depth and loading with utility) and problem still exists. The game is unplayable. I've tried with both utility and utility 64 and it is the same. It also happens when I play the game with utility exe (whole game). I have clean h55 installation without any modifications.
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So does it happen always at the same moment on the same map? and how does it workout on another map, and what kind of maps are those?, if you have it so severely you may be the person able to find the cause, because I can't, I have the issue so rarely it is impossible to test anything.
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I too have it rarely and even then very mildly, nothing like interfering with my clicks (maybe just once ever and even then the clicks would engage after a few tries). So I couldn't do any troubleshooting on my end, sorry...

Quote:However, I found out something else, that seems to be linked with this graphic issue:
Apart from this game issue, I have also since a few weeks a issue with the sound on my laptop.
I cannot adjust or control the sound level. It's either no sound at all, or full sound. Even when I put the volume at 50% or even 1%, I have full sound level, and it turns off when I'm at 0%...
And when playing Heroes 5 and having those graphic issues, when I play with the sound level (up or down), the graphic issue stops. whenever I'm changing the sound level, no problem, 2 seconds after (when the sound level pop-up disapear), then the black stripes on my screen come back!

I do asked him to:
1. change to another VGA if he has 2 ( he has only 1 -Intel(R) HD Graphics Family)
2. install the visual patch from moddb (did not help)
3. try to reduce the amount of RAM if he has more than 8. ( he has 8 so did not help)

that looks like a very different issue and only tied to this guys hardware

maybe one thing that can be tried is switch off any mouse settings applications like the ones that come with logitech products, I remember having issues with those in some other games.
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magnomagus said:So does it happen always at the same moment on the same map? and how does it workout on another map, and what kind of maps are those?, if you have it so severely you may be the person able to find the cause, because I can't, I have the issue so rarely it is impossible to test anything.

Well, I won't be avle to access my pc for a few days (the on that I have problems on at least), but from what I've tested (at this point) I have this:
-I only play Random Maps generated with utility exe, no custom mods, maps, etc installed.
-big appears quite randomly: I didn't notice any correlation with map size, number of players and the point when bug appears.
-sometimes bug appeared earlier on smaller maps than it did on the larger maps
-this bug appears even with utility exe.

I will try testing the same map with different configurations and see what happens. One thing is certain, older mod versions didn't have this bug, at least on my pc.

I am creating a "Known issues" section in the wheel where game breaking issues will be described. By game breaking I mean such that crash the game (chain attack + battle dive) or one that are illogical (boots + logistics).

Bugs that are deliberately used by the mod will be omitted (Deep freeze + "Caster's luck" combination ).

@dredknight: I think this information could be useful to find the cause, but i believe many people have reported the issue without using reshade, frostymuaddib just did.

Quote:One thing is certain, older mod versions didn't have this bug, at least on my pc.

And there were no changes to this PC made?, no new hardware, no new OS, no new drivers, the problem is even an automatic windows update could be relevant but if that is the only thing that could have changed it is good to know.
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magnomagus said:And there were no changes to this PC made?, no new hardware, no new OS, no new drivers, the problem is even an automatic windows update could be relevant but if that is the only thing that could have changed it is good to know.

Only hardware changes were new mouse and keyboard, but I doubt they are the cause. OS is Windows 7 that has automatic updates disabled. I don't like anything automatic in Windows. No driver updates since end of 2016. What I haven't tried yet, and will probably do when I come back home, is to use Wine to start the game from Linux (the only reason I have Win7 is to ran H5 map editor- Winde does not like it) and see if problem appears. I don't have MMH5.5: Adaptive Sharpening, but I will try to install it and check if it changes anything.

No, we have no evidence it is related to graphics at all, in case of the reshade user it could just be the extra workload causing some other process to malfunction.
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