audio won't capture, so you'll have to run it and press the buttons for yrself if you want to hear the noises.

i'll probably expand on this a little after the jam - by the time i finished making the system itself, there was very little time left to make the audio/visual content (like 2.5 hours). then i accidentally deleted all my visual presets about 30 minutes before the deadline and had to rush to recreate what i could. lessons learned.