Are you looking for amazing ways to use your mobile device to create content? In this session, you will learn how to use your phone or tablet to brainstorm, sketch, take notes, collaborate, create audio- and video-based media, and animate using several mind-blowing apps. You’ll leave the session feeling inspired and have the practical information to apply one or more apps when you get back on the job.

– Explore several apps to enhance creativity on your mobile device. – Discover several free and inexpensive apps to improve brainstorming, productivity, and collaboration. – Apply these apps immediately on your next project.

View and Download a copy of the DevLearn 2016 Presentation. Any questions, feel free to reach out and connect.

Do you feel like you’re not taking advantage of your tablet or smartphone outside of email, text messaging, and a couple apps? Mobile devices can be much more than tools to consume content and conduct conversations. Your mobile device is armed and ready to not only uncover learning opportunities but also help create them.

In this session, you will learn about several amazing apps that will provide new ways for you to explore, learn, and create new content for your learners. The session will examine the various ways you can not only move content on and off your device but also edit it. You will leave this session with new applications, ideas, and approaches to maximize the potential of your best device for learning today!

This session presented at ATD Techknowledge 2016 will provide you with the foundation and resources to get started in mobile design. You’ll learn best practices for designing for mobile learning, as well as what challenges you may face in platforms, frameworks, and technology, including smartphones versus tablets versus next-generation touch devices. In this session, the speakers will discuss and provide techniques for designing mobile apps that work—from sketching to prototyping. Learn about development tools and how to use HTML5 and CSS3 with responsive frameworks to create courses and apps that can be delivered to mobile and desktop devices.

For this attending the Online Learning Conference on Tuesday 10.6, here’s a quick reference document to use back at your desk. This guide provides overview of 4 products. 060715s Prototyping Handout OnLineLearning

You can also download a presentation deck with additional materials at:

Download a copy of my presentation at the Adobe Learning Summit on creating Location based Learning for a mobile world.

Overview: In this session, you will explore how, using Adobe Captivate and HTML5, you can design and customize mobile learning content based on where your learner is located. You will learn what works and how to get started, and explore samples, tips, and recommendations for implementation with best practices. You will also check out a tutorial and sample file you can experiment with both at the conference and when you get back to your office.

A look at what HTML5 is and how people use it today to deliver the next generation of learning content and applications via browsers, native apps, and hybrid apps. You’ll learn what you need to consider in designing content along with technical guidelines. Get an introduction to five hot features in HTML5 that you can start using today, and prepare for developing with the new standards. You’ll discover the five challenges you need to know in order to make sure your first app or delivery is a success and you’ll learn whether to launch a native app or web app.

Things that interest me and may help you in design, technology, learning, and business. I'm a partner at sealworks.com an interactive studio blending design and technology to create great interactive tools and applications.

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