Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you’ve played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It’s easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writing a game for the iPhone and iPad does not have to be that difficult, and Cocos2D makes game development fun and easy.

Learning Cocos2Dwalks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you’ll learn everything you need to know about Cocos2D so you can create the next killer iOS game.

As you build Space Viking, you’ll learn how to:

Install and configure Cocos2D so it works with Xcode 4Build a complete 2D action adventure game with Cocos2DAdd animations and movement to your gamesBuild your game’s main menu screen for accessing levelsUse Cocos2D’s Scheduler to make sure the right events happen at the right timesUse tile maps to build scrolling game levels from reusable imagesAdd audio and sound effects with CocosDenshion, Cocos2D’s sound engineAdd gravity, realistic collisions, and even ragdoll effects with Box2D and Chipmunk physics enginesAdd amazing effects to your games with particle systemsLeverage Game Center in your game for achievements and leader boardsSqueeze the most performance from your games along with tips and tricks And much more! So, c’mon! Dust off your notes about that game you’ve wanted to build since fourth grade and get started today with Learning Cocos2D!

Download the free version of Space Viking from the App Store today! Help Ole find his way home while learning how to build the game.