Wow, 6 years since we start the project that I completely forgot about this thread.

In past month I start to work a little bit on the engine. It's not much time invested, but the main focus was to get the game more playable with less crashes and I guess it's achieved.

At this point, even without inventory or proper encounter speech, we can finish the 1st Chapter. The game doesn't crash anymore in specific places and we can play with Max around all the scene and go to the next Chapter.

Lets see what progress we could do in the next months but for sure it's good we're not alone

I keep checking in on this thread from time to time, great news on the progress so far!

Sat Aug 15, 2015 3:32 am

topolinik

Joined: 27 Mar 2007
Posts: 37
Location: Italy

Bump up!

Mon Dec 05, 2016 9:16 am

maximus

Joined: 06 Jan 2008
Posts: 100
Location: Toronto, Ontario

I haven't really had much to do with this lately for (insert excuses here), but based on the new direction the project took with including wip engines directly (as noted by Dreammaster in http://forums.scummvm.org/viewtopic.php?p=83297#83297), would there be any benefit in getting this engine merged?

It's in good standing, but since I'm not working on it and neither are any of the previous contributors, would there be any benefit? I think we all hoped that someone would help get the last 20% finished, but as the years rolled by, this hasn't happened yet.

I like the idea of having this engine getting peer review and included in buildbot builds, but i'm guessing without active developers it would just rot in the main branch as it has been in my fork.

I'm open to suggestions though (unless they're "get back to work and finish the engine" ... cause I'd love to ... but ... reasons ...)

Fri Dec 30, 2016 11:14 pm

dreammasterScummVM Developer

Joined: 04 Nov 2005
Posts: 322
Location: Boston, Massachusetts, USA

quote:Originally posted by maximusI like the idea of having this engine getting peer review and included in buildbot builds, but i'm guessing without active developers it would just rot in the main branch as it has been in my fork.

That sounds like it would be the case. Without anyone even planning to eventually work on it, there seems little point in merging it into master. We've already got engines in it like Lastexpress, and it doesn't seem like their presence in master has been any boon to getting them completed. If someone can be found to work on it, then having it master would be helpful.

Sun Jan 01, 2017 4:05 am

StrangerkeScummVM Developer

Joined: 06 Sep 2006
Posts: 327
Location: Belgium

Just for the record, could you list the main missing things? Is there a lot of hardcoded logic for example, or is it all about game mechanisms?