Recent ive decided to create a series of games, the first installment will be called "Fallen". These game will be Angelic/Demonic - ly based. They will include high-quality art as well to please the player's needs. Without further adue lets move onto the features that have currently been programmed into the game.

Features

-Dynamic Lighting(Thanks to forum_accounts library)
-A Toggle-able transparent info box
-A Day/Night system(Days/Nights/Play-Time will be logged in character saves and displayed upon loading a game[on the game screen])
-Customizable Window size
-Key-Triggered actions such as running upon(And only while) holding down the R key, upon releasing it you will stop running.
-Name overlays(They will be mouse-over effects soon)
~Shadows based on lighting sources
-A Non-Lag(Atleast for me) Pixel-movement System
-And more...

Current In-Game Screenshot(Interface has not been worked on much):

This game has a progressing storyline, compliments of Lugia319. However, i wont be revealing much, or atleast ill try not to until the game is complete.

While I applaud your efforts, Art-wise it is a mess. When designing a game you want to use one perspective, and one perspective only. Your tree and pilar are made front-view, your grass top down-ish and your base from birds-view. It clashes.

UPD, i wasnt aware it was yours Joshua(Fantasie) Supplied me with said base a while ago and said i could use it for whatever i feel like. Id like to continue to use this base so maybe theirs some way we could come to an agreement?

@Vrocaan, i never said it was the best, but i still perfer it over the average 32x32 un-detailed bases.

EDIT:
@Pandora; The art(Besides the base) is temporary. Its all going to be changed, it was just thrown together for a quick in-game display.