Description:I always had a problem with the "hit-and-miss" gameplay and I know there are other mods that solve this problem, but they never really did what I wanted it to. This mod has no mod incompatibilities and it works on the player, on all npc's, and on all creatures. This works with all mod added npcs, all mod added races, and all mod added creatures as well. This mod does what I want it to do and I wanted to share it with you all.

Change log:Version 1: -added a spell ability with fortify attack 1000 to the player, to every targeted NPC, and to every targeted Creature

Final Version:-changed the spell to 10,000 since 1000 still didn't make some creatures always hit.-I fixed a bug where the spell would not be added to NPC's or Creatures that were already in combat(since they couldn't be targeted).-removed adding the spell to targeted NPC's and Creatures since it is no longer needed.

According to Morrowind Wiki UESP: http://www.uesp.net/wiki/Morrowind:Combat#DamageDamage is affected only by Strength, Weapon Damage, how hard you swing, and the armor rating of the target, not skills or attack rating. This mod uses the Fortify Attack spell, which only changes attack rating or chance to hit. I hope that answers your question. Did that answer your question?