Dagnamit wrote on Jun 11, 2013, 10:01:The problem that Sony might have in the long run, as online DRM models get more savvy and consumer friendly (they will), is that some big time developers will really like the control that MS is giving them. This may lead to a better selection of titles on the Xbone. I'm a pessimist for sure, but I just feel that Sony's decision here may be a short-sighted reaction to MS, and not much thought went into it. They are almost certainly selling the thing at a loss for a while. Not a great a idea for a company that typically hemorrages cash. They could have priced it at $500 with the current features and people would have called it a better deal than Xbox.

They tried that with the PS3 and it didn't work out well for them. It makes more sense to sell as many consoles as possible and make up your losses in services than it does to lose money for 4 years until you finally hit acceptable prices. We don't really know if they're selling at a loss or not, if you factor in R&D then both consoles will sell at a loss for years but just based on parts and manufacturing who knows. The ram in the PS4 is probably the most expensive component right now.

Publishers are smart anyway, they can make more online games or go back to silly things like online passes. There is no reason that people should be restricted in singleplayer titles so Sony's choice just plain makes more sense, particularly when you consider how massive resale is in Japan and how much they love singleplayer titles.

There's just no spinning this, it was a complete PR coup for Sony and consumers alike. As a consumer this is really a no brainer transaction now, there is pretty much no reason to own an Xbox One until they cave on some stuff or drastically reduce the price.