Comentado por pthor1234

This change is similar to tailoring and inscription for Imperial Silk and Darkmoon cards, respectively.

Edit - Do note, that in addition to being used for the usual crafting type mats, this will be required (and the only required material) for Fivela de Cinto de Aço Vivo (Fivela de Cinto de Aço Vivo). This is a significant departure from WotLK and Cataclysm belt buckles, which only required raw materials, and no transmutes. This will possibly help keep the value of Living Steel healthy well into the expansion.

Comentado por Superchief

Looks to me like it's a bad idea to have multiple transmute alchemists in MoP when you can save resources doing Riddle of Steel instead with only ONE alchemist regardless of his mastery. It would be a perfect niche just like Truegold is in Cataclysm if only the transmute was available but now Riddle of Steel means we can just buy cheap botter-gathered materials from the AH and make as much Living Steel as we need. There won't be a competitive market for Living Steel with this Riddle of Steel option available, at least not after the first couple weeks.

Best bet in my opinion is make those alts learn a profession with a valuable cooldown.

Comentado por kromtar

The riddle of steel option requires BoP mats that are a rare drop so there will be no buying of mats from botters for the transmute with no cooldown. Value should stay high enough on these for a little while, at least until enough people complain and they end up making the spirits BoE in 5.1 or something.

Comentado por Walterion

Living steel is now the requierement for the ''Transmutation Master'' quest. You need 4 units of it.

If you are reading this now, in 5.0.4, you need to wait till MOP releases in order to be able to do it.

Comentado por dpr9

F*ck sake. Are you kidding me? Now I can't change alchemy specialization until MoP?

Comentado por DisRuptive1

I needed a ton of Living Steel. Since the only way to make it involved Trillium Bars and an alchemist, I had to find a way to get as many Trillium Bars as possible (and an alchemist who would sell me their daily transmute cooldowns). There are two ways to obtain Trillium Bars, transmuting Ghost Iron Bars, or smelting Trillium Ore. Both of those methods happen to require you farm lots of Ghost Iron Ore in the most efficient way possible. I'll explain how.

In order to get Trillium Ore nodes to spawn, you have to give them some place to spawn. Trillium nodes share nodes with Ghost Iron (in specific zones). If the Ghost Iron spawned in the node, none of the other spots within that node will spawn Trillium. You have to mine the Ghost Iron ore and hope Trillium respawns.

To do this in the most effective way possible, you want to mine out the node, go do something else (such as more mining) while waiting for the node to respawn and then come back to the node after it has respawned. Hopefully it will be Trillium. If not, you start over, mining out the Ghost Iron, going to do other stuff, and then coming back to the node.

Based on my ore counts, I'd estimate Trillium nodes spawning 6% of the time or 1 in 16 nodes. Plenty of people will probably recommend routes that take you all across a zone to find these few Trillium Ore nodes. However, these routes aren't efficient. If you intend to farm up Trillium Ore, you need to mine the fewest nodes possible the maximum times per hour. What I'm saying is instead of mining 100 different nodes twice per hour, mine 10 different nodes 20 times per hour. Every node respawn is a chance at getting Trillium Ore to spawn. Assuming every node in your route started out as Ghost Iron, 19 respawns at 10 sites is 190 chances at getting Trillium ore to respawn. Going all around the zone mining everything in sight gives you only 100 chances at getting a Trillium respawn.

My route brings in roughly 9 Ghost Iron Ore per minute or 27 stacks per hour. This is approximately 4 and a half bars of Living Steel in materials per hour. Any Trillium deposits you find will only increase your yield.

My route starts in the Tu Shen Burial Ground. There are hostile mobs in the area, but most of them won't bother you and will be busy fighting friendly NPCs. Because of these hostile mobs, a lot of people don't farm here. They see and hear the clashing of swords of the hostile mobs and skip the area. After you've mined out all of the nodes in the area, you have about 30 seconds before the nodes start respawning again. Quickly head up to the Five Sisters, mine up any unprotected nodes and then head back to where you started and start all over again.

Comentado por Smeller

My only complain about Living Steel is that you need ridiculous amounts of it to craft crappy epics. If they would halve the Living Steel requirements for these ilvl 476 items or scale it up to ilvl 489, it should be good again.

Comentado por TigerToes

These are selling for 1,500g on my server.

Comentado por Zaizo7

It is beyond me why they give the ability to make this to Alchemist when the only ones who use it are Blacksmithing, Engineering and Jewelcrafting all professions that already need mining why add another profession for them to rely on.

Comentado por paloxy123

how can you train the recipte of living steel ?

Comentado por Joefesok2

"I don't mind being smacked in the face by a heavy iron hammer and turned into someone's armor at all, thank you for asking."

Comentado por athika

Comentado por GoldenarmsXXXL

is ANYONE going to tell where you get the friggen recipe from? wow wait to post 100 of the same comments to waste everyones time.

Comentado por TGFseb15

Expect the demand to rise by a lot once your realm has unlocked stage 4 of Isle of Thunder.

Comentado por jjwilljr

As already posted, the recipe is discovered while creating other alchemy items.

Comentado por Swarovsky

I know that it's useless to complain, but anyway - WHY reagent for Blacksmithing and Engineering is crafted by Alchemists? Tailoring and Leatherworking don't need any other profession to make reagents. I understand, that Alchemy also should have something useful for other players, but why just for unlucky ones? Why don't we get this beautiful STEEL by SMELTING it? /cry

*yes, I don't have alchemy on any of my characters so that's why I am here.

Comentado por Saucery

anyone else have 7+ transmuters making these everyday? lol

Comentado por no1reflux

Someone create a tab for a recipe. "Ore" how to craft the item. A solid link with crafterstome site but up to date.I am to old to remember all this stuff. It has been a long time since I was a level one naked vanilla warrior. Arg.. Arrgg ARRGGG. me pirate laugh to me mates...

A clone of many.

Reflux.

Comentado por Volleynova

Get Alchemy out of my engineering. Now.

Comentado por RodneyG007

Where can i find recipe when is WOD 6.0.3. ?

Comentado por Elysoun

Any bets on when they will remove the cool down for this?

I just made a ton of Truegold (from Cata) for a friend for transmog purposes. I'd like to make some pets and mounts for friends, but have an idea that either they:- won't remove the cool down until the final patch of this expansion (some something for people to do while we wait), or- they won't remove the cool down because of the mount and pets.

I think the first is more in keeping with history on this, but wouldn't be surprised if they cool down stayed for years to come.

Thoughts?

Comentado por kristyldragon

Since it wasn't very clear on how to learn this recipe, thought I would share that the easiest way to get this Transmute is to make a bunch of Rejuvenescimento do Alquimista or Poção de Cura Magistral which are learned from any Alchemy trainer. They are the cheapest of the MoP potions that can give you new MoP recipes.

A half stack (100) of the Folha de Chá Verde off auction house if you dont have any tea leaf banked up usually isn't too expensive. I got all the MoP level transmutes and recipes in about 75 crafts worth.