Those cards from classic set will grant you dust equal to their crafting cost without having to disenchant them and up to the number of times that card can be in your deck. Example. Golden Ragnaros will give you 3200 dust, having 7 regular Azure Drakes only gets you 200, Golden cards will be counted first. So having gold Azure Drake and 2 regular Azure Drakes will get you 900.

More support via pro tourneys and a heroic tavern brawl for the Wild format.

New stupidly easy to get Rogue Hero. Get 10 wins. That's it. Yay for easy heroes!

Limited time login rewards daily. Things like Dust, Packs, Gold and other surprises (guessing card backs since that's really all that's left to give out)

Truthfully. Good riddance to Azure Drake. Easily one of Hearthstones worst designed cards. Unless you built an aggro deck your deck had two of them. Way too strong.

RIP Sylvanas. Curious what deathrattle synergy they mentioned in the upcoming cards could make her overpowered. And how N'Zoth avoids nerfs if strong deathrattles are around.

Anyways seems like good stuff IMO.

In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work

Azure Drake is such a good card that my noob brain instantly identified it as one of the best cards when I was starting out. My first craft was two of them.I think removing PO, Ice Lance, and Conceal is a really good idea just because those three are way too unhealthy/unfun to play against. I say that as someone who played a bunch of freeze mage and zoo.

On February 17 2017 11:17 Draconicfire wrote:So if I craft a golden Rag and Sylv now, do I get full dust value too?

Free gold cards?

Yes, at the time of rotation I think, but you won't gain any net dust if you already own the normal version of the cards.

On February 17 2017 13:42 The_Templar wrote:Azure Drake is such a good card that my noob brain instantly identified it as one of the best cards when I was starting out. My first craft was two of them.I think removing PO, Ice Lance, and Conceal is a really good idea just because those three are way too unhealthy/unfun to play again. I say that as someone who played a bunch of freeze mage and zoo.

On February 17 2017 11:17 Draconicfire wrote:So if I craft a golden Rag and Sylv now, do I get full dust value too?

Free gold cards?

Yes, at the time of rotation I think, but you won't gain any net dust if you already own the normal version of the cards.

I think that's the intention of Azure Drake really, it's something any new player can look at and add to their deck to make it instantly better, my own advice to people starting hearthstone has always been to start by putting 2 drakes in their deck. Not sure how I feel about this change to be honest as it makes the gap between new players and people with a collection even bigger than it already is.

Other changes seem good though Sylvanus and Rag being in the classic set has bothered me since Standard was announced. Other than that less OTKs seems good, will miss freeze mage though.

On February 17 2017 13:42 The_Templar wrote:Azure Drake is such a good card that my noob brain instantly identified it as one of the best cards when I was starting out. My first craft was two of them.I think removing PO, Ice Lance, and Conceal is a really good idea just because those three are way too unhealthy/unfun to play against. I say that as someone who played a bunch of freeze mage and zoo.

On February 17 2017 13:42 The_Templar wrote:Azure Drake is such a good card that my noob brain instantly identified it as one of the best cards when I was starting out. My first craft was two of them.I think removing PO, Ice Lance, and Conceal is a really good idea just because those three are way too unhealthy/unfun to play against. I say that as someone who played a bunch of freeze mage and zoo.

On February 17 2017 11:17 Draconicfire wrote:So if I craft a golden Rag and Sylv now, do I get full dust value too?

Free gold cards?

Yes, at the time of rotation I think, but you won't gain any net dust if you already own the normal version of the cards.

If I'm understanding the d/e correctly...

You can craft golden versions of all classic cards that are rotating into Hall of Fame for 10,400 dust.

When the next rotation hits, Blizzard will give you back the 10,400 you spent.

You can then d/e these crafted golden cards for a net bonus of 3,700 dust for free.

Am I missing something or is this correct?

Can't post links now, but According to Ben Brode's Twitter, you only get dust for a golden legendary if you have both a golden and regular version of the card

On February 17 2017 13:42 The_Templar wrote:Azure Drake is such a good card that my noob brain instantly identified it as one of the best cards when I was starting out. My first craft was two of them.I think removing PO, Ice Lance, and Conceal is a really good idea just because those three are way too unhealthy/unfun to play against. I say that as someone who played a bunch of freeze mage and zoo.

On February 17 2017 11:17 Draconicfire wrote:So if I craft a golden Rag and Sylv now, do I get full dust value too?

Free gold cards?

Yes, at the time of rotation I think, but you won't gain any net dust if you already own the normal version of the cards.

If I'm understanding the d/e correctly...

You can craft golden versions of all classic cards that are rotating into Hall of Fame for 10,400 dust.

When the next rotation hits, Blizzard will give you back the 10,400 you spent.

You can then d/e these crafted golden cards for a net bonus of 3,700 dust for free.

Am I missing something or is this correct?

Can't post links now, but According to Ben Brode's Twitter, you only get dust for a golden legendary if you have both a golden and regular version of the card

Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.

On February 17 2017 13:42 The_Templar wrote:Azure Drake is such a good card that my noob brain instantly identified it as one of the best cards when I was starting out. My first craft was two of them.I think removing PO, Ice Lance, and Conceal is a really good idea just because those three are way too unhealthy/unfun to play against. I say that as someone who played a bunch of freeze mage and zoo.

On February 17 2017 11:17 Draconicfire wrote:So if I craft a golden Rag and Sylv now, do I get full dust value too?

Free gold cards?

Yes, at the time of rotation I think, but you won't gain any net dust if you already own the normal version of the cards.

If I'm understanding the d/e correctly...

You can craft golden versions of all classic cards that are rotating into Hall of Fame for 10,400 dust.

When the next rotation hits, Blizzard will give you back the 10,400 you spent.

You can then d/e these crafted golden cards for a net bonus of 3,700 dust for free.

Am I missing something or is this correct?

Can't post links now, but According to Ben Brode's Twitter, you only get dust for a golden legendary if you have both a golden and regular version of the card

Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.

My earlier post assumes you have no copies of any of the cards.

Based on Ben Brode's tweet (which came up after the announcment), I guess that "Up to the maximum number of cards you could put in a deck," assumes that you can only have one legendary in a deck *(golden or not), and you will therefor only get the dust for the golden one

On February 17 2017 13:42 The_Templar wrote:Azure Drake is such a good card that my noob brain instantly identified it as one of the best cards when I was starting out. My first craft was two of them.I think removing PO, Ice Lance, and Conceal is a really good idea just because those three are way too unhealthy/unfun to play against. I say that as someone who played a bunch of freeze mage and zoo.

On February 17 2017 11:17 Draconicfire wrote:So if I craft a golden Rag and Sylv now, do I get full dust value too?

Free gold cards?

Yes, at the time of rotation I think, but you won't gain any net dust if you already own the normal version of the cards.

If I'm understanding the d/e correctly...

You can craft golden versions of all classic cards that are rotating into Hall of Fame for 10,400 dust.

When the next rotation hits, Blizzard will give you back the 10,400 you spent.

You can then d/e these crafted golden cards for a net bonus of 3,700 dust for free.

Am I missing something or is this correct?

Can't post links now, but According to Ben Brode's Twitter, you only get dust for a golden legendary if you have both a golden and regular version of the card

Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.

My earlier post assumes you have no copies of any of the cards.

Based on Ben Brode's tweet (which came up after the announcment), I guess that "Up to the maximum number of cards you could put in a deck," assumes that you can only have one legendary in a deck *(golden or not), and you will therefor only get the dust for the golden one

Exactly, yes. You don't NEED the normal version to get the golden dust value.

It seems to me to be a no-brainer. We can all spend 10,400 dust, get that refunded in full, and still have all the cards to d/e, yielding a net profit of 3,700.

Is there any reason we wouldn't all immediately do this? (assuming you have the dust)

im happy they removed the cards they did. losing to concealed gadget gets old real fast and the other two commons are consistent with their philosophy of removing every burst combo from the game. i'm pretty sad about freeze mage, but that deck has been on its way out for a while

the other 3 are fine. it'll allow new cards to be competitive and will require a bit more creative deck building

* Azure Drake, Sylvanas and Ragnaros being rotated to wild was something that I expected since they were all pretty strong neutral cards at their respective mana costs* Power Overwhelming being rotated I can understand as well* If they had to soft-ban freeze mage somehow without screwing over archetypes (especially with Emperor rotating out), I guess rotating Ice Lance makes the most sense* I'm super happy that Conceal is rotating out. That is what made Miracle Rogues very strong* I'm sad that there will be no more adventures, but if they give us other forms of SP content I will forgive them* Wild Heroic Brawl coming soon(tm)! I will certainly try that one out as I love Wild.

The guidance is as follows - Go and craft 2 copies of golden PO/Ice Lance/Conceal and you'll get some free dust.

Don't bother with the rares and legendaries.

Is this the consensus move?

I do like the changes. Introducing the "Hall of Fame" gives them the option to rotate (hide) cards that become troublesome in the future. I never minded Azure Drake, but it was viable in almost any deck. Glad that Power Overwhelming (PO/Slyv combo), Conceal, and Ice Lance are gone. RIP Ragnaros.

I assume the 1st expansion this year will be an adventure (follows MSoG). So after that, adventures as we've known them are totally gone?

"He's like a Kakuna with Flamestrike." - Artosis 25.7.2014 \\ "Sometimes you gotta' be manly to get out of the group stage, Reynad." -Artosis 17.10.2014 \\ “There goes your dream of a frivolous lawsuit with a brewing company.” – Tasteless 26.8.2015

The guidance is as follows - Go and craft 2 copies of golden PO/Ice Lance/Conceal and you'll get some free dust.

Don't bother with the rares and legendaries.

Is this the consensus move?

I do like the changes. Introducing the "Hall of Fame" gives them the option to rotate (hide) cards that become troublesome in the future. I never minded Azure Drake, but it was viable in almost any deck. Glad that Power Overwhelming (PO/Slyv combo), Conceal, and Ice Lance are gone. RIP Rag.

I assume the 1st expansion this year will be an adventure (follows MSoG). So after that, adventures as we've known them are totally gone?

From the looks of the blog post, 3 expansions per year seems to start in 2017. So Karazhan was most likely the last adventure

^ So, our clues for the first xpac this year are some leaves/flowers? Any ideas? STV?

"He's like a Kakuna with Flamestrike." - Artosis 25.7.2014 \\ "Sometimes you gotta' be manly to get out of the group stage, Reynad." -Artosis 17.10.2014 \\ “There goes your dream of a frivolous lawsuit with a brewing company.” – Tasteless 26.8.2015

I hadn't previously considered what refund you would get for normal versions of cards already in your collection.

Essentially, Common cards have a discrepancy between the d/e value of a gold and the cost of a standard version, meaning you'll get a net profit of +10 dust per card. Rares, Epics and Legendaries do not have this discrepancy.

I assume the 1st expansion this year will be an adventure (follows MSoG). So after that, adventures as we've known them are totally gone?

In terms of expansions, the first release each year that coincides with the standard rotation will always be an expansion. This year (and possibly all future years, but yet to be confirmed) there will be no adventure in the middle. Instead they seem to be adding single player content to expansion 2 and 3 for 2017.