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Suleiman Al-Rasah, Scourge of the Sands is a custom
champion in League of Legends made for the CCC2

Every time Suleiman damages or impairs an Enemy Unit with a spell,
he gains 10 Sand. Damaging Champions with spells doubles the amount
of sand he gains. When he reaches 100 Sand, the next damage he
receives from an enemy champion will be negated and he will gain
damage reduction for 2 seconds.

Suleiman ignores unit collision. He also gains bonus movement speed
when in combat. Suleiman is considered to be in combat if he has
dealt or received damage in the last 3 seconds.

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Suleiman enhances his next autoattack to deal bonus physical damage
and proc on-hit effects. Also, this enhanced autoattack allows him
to dash 300 units through the target,…

After the extensive research done by Vel'Koz, the Void put
together an Abomination; a Chimera, as they call it. The greatest
masterpiece the Void has ever created, based off the deadliest and
strongest animal species Vel'Koz has researched on. Three serpent
heads, one Eel, one Snake, one Lizard, on the body of a head of a
whale, with two tails similar to that of a scorpion's, completed
with the tentacles of a squid for movement on land and in sea.
Lastly, they gave it a name. Gal'Zor, the Abomination of the Void
was born.

Gal'Zor's main purpose is to demonstrate the power of the Void.
Unlike his counterparts, Gal'Zor was created and transported to
Runeterra to spread fear am…

(2Flynn's level)}} magic damage and silences enemy champions for
1.5 seconds. This buff cannot be seen by enemies. The passive's
cooldown is not affected by Cooldown Reduction. However, using one
of Flynn's abilities shortens the cooldown of his passive by 1
second and scoring an enemy kill or assist refreshes the innate's
cooldown. Stacks of autoattacks building to the silence will not
stack until his passive is off-cooldown. |cooldown = }}

Flynn tosses a multitude of blades which will land on a target area
in a 400 unit radius after a 0.5 second delay. Enemy units caught
in the area will be dealt physical damage, become slowed and have
their armor and magic resist reduced. …Read more >

Active: Thorzalin gains a buff lasting 5 seconds. His
autoattacks does splash damage equivalent to 40/50/60/70/80% of his
AD. Allied champions in the splash radius are healed for
15/35/55/75/95(+10% AP). Minions are cannot be healed with this
ability.

Enhanced Mountain King Mode: Thorzalin gains bonus
10/12/14/16/18% lifesteal and 9/11/13/15/17% increase in attack
speed. Healing done to allies are doubled and the duration of this
ability is now 8 seconds. |splash damage = 40/50/60/70/80% of
Thorzalin's AD