Contents

Gameplay

An early gameplay screenshot of Armada of the
Damned.

The game will give players a character who has a predetermined
appearance and personality, and based on their actions, the player
will shape the character.[3]
Choices the player makes in the game will change the appearance and
personality of the character. The game's main focus is to allow
players to choose how their character is seen in the world.[4]
This will allow some players to be more feared while some are just
more respected. Exploration will take place in a mixture of land
and sea.[3]
Combat will be real-time instead of turn-based and will allow the
player to customize weapons. The open world will also be filled
with wandering artificial intelligence and,
based on the way the player interacts with the AI in the game, the
world will change the game's main plot. The game will also allow
players to make allegiances with nations based on the path they choose. When
the game's designer, Alex Peters, was asked about sword combat he
said the player will be able to "attack, parry and counter their
enemies" but when asked about ship combat, he replied, "Without
giving away anything at this early stage, our approach is vastly
different than any other game.".[2]

Plot

Small details have been released about the plot. Though the game
takes place in the universe of the film series Pirates
of the Caribbean, it takes place before the events of the
series and is not connected to it in any way, featuring an original
plot.[2][3]