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http://www.joystiq.com/2015/01/14/this-trailer-for-the-order-1886-is-chilling/http://www.joystiq.com/2015/01/14/this-trailer-for-the-order-1886-is-chilling/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments

Not like, "That trailer is so relaxed, it's chillin'." This trailer for The Order: 1886 does away with fancy 3D cinematics and tells the terrifying story of Little Bobby Paige, complete with children singing in the key of creepy.

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creepyplaystationps4Ready-At-DawnSCEAthe-order-1886trailerWed, 14 Jan 2015 12:30:00 -050011|21129639http://www.joystiq.com/2014/06/11/the-order-1886s-aspect-ratio-is-more-than-meets-the-eye/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2014/06/11/the-order-1886s-aspect-ratio-is-more-than-meets-the-eye/http://www.joystiq.com/2014/06/11/the-order-1886s-aspect-ratio-is-more-than-meets-the-eye/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
To 1080p or not to 1080p: that is not the question for Ready At Dawn's PS4 exclusive The Order: 1886. Running at a 1920x800 resolution in 2.40:1 aspect ratio, the game is presented like a film, with horizontal black bars running across the top and bottom of the screen. In an age where resolution is a selling point, is Ready At Dawn selling themselves short by giving up valuable real estate?

The short answer: No. The longer answer: In fact, it may even be better.
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aspect-ratioe3e3-2014playstationps4Ready-At-Dawnsonythe-orderthe-order-1886Wed, 11 Jun 2014 15:00:00 -040011|20910624http://www.joystiq.com/2014/05/27/the-order-1886-delayed-until-2015/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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The PlayStation 4's visually extravagant third-person shooter, The Order: 1886, has been delayed until "early" 2015 - or about 129 years after a group of gun-toting knights embarked on a quest that many excitable historians said would definitely, definitely be adapted into a video game one day.

The Order: 1886 follows Sir Galahad and three other knights who have adopted the names of King Arthur's noble warriors. Relying on a mysterious substance called "Black Water" to extend their powers and lifespans, the knights must quell an uprising and battle the monsters that emerge from the foggy alleys of an alternate-history London. The game is being developed by Ready at Dawn, the studio best known for bringing the God of War series to Sony's PlayStation Portable, and Sony Santa Monica.

For more on The Order: 1886, make sure to watch Joystiq's video preview featuring new footage and impressions of our time playing the PlayStation 4 exclusive.
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After delivering a set of solid God of War PSP titles, developer Ready At Dawn is poised to unleash its first new intellectual property on the world. Set in an alt-history Victorian London filled with half-breed humans and monsters, naturally, The Order: 1886spins a new yarn featuring King Arthur's Knights of the Round. While the game features a standard arsenal, it was the strategic use of a weapon that fired a cloud of thermite that we found the most invigorating. Painting a target with the flammable cloud and firing a flare into the dust made for some satisfying explosions of fire, raining terror onto Sir Galahad's enemies.

Originally scheduled to arrive this fall, The Order: 1886 is now expected to launch for the PlayStation 4 sometime in 2015.
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playstationps4Ready-At-DawnrecommendedSCEASony-Santa-Monicathe-order-1886Video-PreviewTue, 27 May 2014 09:00:00 -040011|20891155http://www.joystiq.com/2014/05/23/sony-to-stream-the-order-1886-gameplay-at-4pm-et/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Sony will livestream PS4 gameplay for The Order: 1886 on its Twitch channel today. The console manufacturer teased a "sneak peek at new gameplay from an upcoming PS4 title" today via PlayStation Blog, sporting an image with The Order's logo. Unless this is one elaborate bait-and-switch, the game will broadcast at 4:00 p.m. Eastern (1:00 p.m. Pacific) this afternoon.

The PS4-exclusive game was announced at E3 last year in June, and comes from God of War: Chains of Olympus and Ghost of Sparta developer Ready at Dawn. The Order: 1886 blends horror and historical fiction by placing players in the role of Knights of the Round Table, who must battle human "half-breeds" that exist thanks to a twist in human evolution.

The Order: 1886may take place in Victorian-era London, but as developer Ready at Dawn reveals in this behind-the-scenes video, its in-game history traces back to the age of King Arthur. The characters in The Order wield lightning-rifles instead of broadswords, but hey, times change.

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playstationps4ready-at-dawnsonysony-computer-entertainmentsony-santa-monicathe-order-1886Sat, 01 Mar 2014 22:30:00 -050011|20841008http://www.joystiq.com/2014/02/18/ps4-exclusive-the-order-1886-unveils-new-trailer-gameplay-vide/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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We've not seen much of Ready at Dawn's PS4 exclusive The Order: 1886 since it was announced at last year's E3, at least not until today with Sony releasing videos showcasing its gameplay for the first time.

The third-person shooter, set in a so-dubbed "Neo-Victorian" London, maintains its wide filmic aspect ratio between cut scenes and gameplay, and Ready at Dawn Co-Founder Ru Weerasuriya says there's "no disconnect" in transitioing between the two elements. Check out the gameplay footage below the break, courtesy of PlayStation Access.

According to PS Europe's hub page, The Order: 1886 is slated to arrive on PS4 sometime this year, although it remains without a neo-concrete release date or window. %Gallery-slideshow180488%

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playstationps4ready-at-dawnthe-order-1886Tue, 18 Feb 2014 08:30:00 -050011|20832287http://www.joystiq.com/2013/08/22/the-order-1886-is-not-steampunk-ready-at-dawn-boss-says/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2013/08/22/the-order-1886-is-not-steampunk-ready-at-dawn-boss-says/http://www.joystiq.com/2013/08/22/the-order-1886-is-not-steampunk-ready-at-dawn-boss-says/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsThe Order: 1886 debuted in a trailer at E3, showing three people in elaborate military formals, riding in a plush carriage through London's Victorian era. Dirigible-inspired hovercrafts float around Big Ben as the carriage rolls into Whitechapel, a dank, industrial part of town, and the trio carry heavy-duty weapons engraved with fleurs-de-lis. When they're attacked by a group of bipedal beasts, one passenger pulls out a gun that shoots lightning. These details caused us, and most other viewers, to casually label the game as "steampunk."

The Order is not steampunk, Ready at Dawn co-founder Ru Weerasuriya told me during Gamescom.

"It's a word that we don't use - it's the 's' word," Weerasuriya said. "We don't use that word purely because I think there's a connotation of 'steampunk' that's already been built into a lot of things out there - movies, anime, all that. That is not exactly the one we try to endear to. I think our world is a lot darker, grittier, dirtier and more real."

If "steampunk" is the "s" word, then "fantasy" is the "f" word - Ready at Dawn isn't interested in creating an exaggerated, fantastical world full of things that could never exist. Weerasuriya wants The Order to challenge the validity of our real history, proposing an alternate timeline of events in Europe, specifically London, directly after the Industrial Revolution.

"What if everything you know today and the events that happened did happen, but they didn't happen for the reason that you believe?" he asked. "What could be different in the way that we view our world? It's full of mystery and it's fun to see where those mysteries lie."

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Gamescom-2013Ready-At-DawnSONYSteamPunkthe-order-1886Thu, 22 Aug 2013 13:00:00 -040011|20701209http://www.joystiq.com/2013/06/10/the-order-1886-announced-as-ps4-exclusive/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Sony just unveiled The Order: 1886 as a PS4 exclusive. The game was showcased in a brief debut trailer which was set in a Victorian yet futuristic-seeming London, complete with zeppelins, monorail, and an array of advanced-looking steampunk weaponry. The Order: 1886 is being developed by God of War: Chains of Olympus and Ghost of Sparta developer Ready at Dawn.

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e3-2013ps4ready-at-dawnsonysony-santa-monicathe-order-1886Mon, 10 Jun 2013 21:56:00 -040011|20609961http://www.joystiq.com/2012/03/21/ready-at-dawn-on-going-from-handheld-to-next-gen-and-getting-aw/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2012/03/21/ready-at-dawn-on-going-from-handheld-to-next-gen-and-getting-aw/http://www.joystiq.com/2012/03/21/ready-at-dawn-on-going-from-handheld-to-next-gen-and-getting-aw/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsReady at Dawn is known for having crafted two excellent God of War games for PSP, as well as assisting in their porting to the PlayStation 3. Unfortunately for Ready at Dawn, the company isn't known for much else - an issue that co-founder and CEO Ru Weerasuriya aims to fix by setting a new direction for his studio.

"When it came to really decide what we wanted to do next, I think most of the guys internally just wanted to do something that, in some ways, we had built this company for. It's taken us time to get there and we've wanted to do new IP, we've been working on it for a while, and we felt the time was right and it was just the perfect alignment of everything that was happening," Weerasuriya told GamesIndustry International.

Which isn't to say the team never considered resting on its laurels and crafting yet another portable God of War, this time for the Vita. "It's an idea that was floated as far as what could happen on the Vita. And especially with a platform like that, we were enticed I think by the prospect of doing something on that platform, but it just didn't align with what we wanted," Weerasuriya said. He'd still love for Sony to do such a project ("There's so much potential for it!"), but for the first time in four-plus years, his studio isn't working on Kratos' next portable game.

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next-gennext-generationplaystationplaystation-vitapspready-at-dawnru-weerasuriyasonyvitaWed, 21 Mar 2012 11:45:00 -040011|20197860http://www.joystiq.com/2012/02/29/god-of-war-psp-studio-readying-next-gen-third-person-action-titl/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2012/02/29/god-of-war-psp-studio-readying-next-gen-third-person-action-titl/http://www.joystiq.com/2012/02/29/god-of-war-psp-studio-readying-next-gen-third-person-action-titl/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#commentsAfter declaring themselves as officially done with God of War PSP games, and even going as far as to announce a "story driven action-adventure game based on original IP" back in late 2010, Ready at Dawn staffers promptly revealed they were ... creating a PlayStation 3 port of their previously PSP-exclusive God of War titles. Not quite what we were expecting!

If recent job listings are any indication, though, it looks like Ready at Dawn is still working on that original IP -- but now, the game is also headed to a "next-generation home console game system." Eurogamer spotted listings for a variety of jobs on Ready at Dawn's job page, seeking experienced professionals in a variety of disciplines, from concept artists to a graphics programmer to a senior level designer. Little information can be gleaned from the listings beyond the general project, but we've reached out to Ready at Dawn for more info.

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job-listingsnext-genoriginal-ipready-at-dawnWed, 29 Feb 2012 14:00:00 -050011|20182676http://www.joystiq.com/2011/09/14/god-of-war-origins-collection-launch-trailer-shows-kratos-bruta/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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If you skipped Kratos' PSP adventures, you can fill the gaps of his mythos by picking up the God of War Origins Collection, the launch trailer for which is posted above. Or, you can read our handy summary: He used to be very angry, and now he is very, very angry, and he will always be so angry.

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god-of-war-origins-collectionplaystationps3Ready-At-Dawnsony-santa-monicaWed, 14 Sep 2011 19:00:00 -040011|20042601http://www.joystiq.com/2011/08/29/god-of-war-origins-collection-demo-hits-psn-tomorrow-for-plus-m/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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The life of a Spartan is hard, you know? Not only do you spend the majority of your time battling the will of the gods and/or Freddy Krueger, but you've also got to deal with Ready at Dawn rebuilding your entire body from scratch. Being completely reconstituted from the ground up is a serious drag on a wrathful deity's love life, but it looks like the reconstruction process is nearly finished, as the God of War: Origins Collection demo will soon make its way into your living room.

PlayStation Plus members itchin' for some PSP-remake action can get their hands dirty as early as tomorrow, while plebeian un-Plus members will have to quell their bloodlust until September 6. Full stereoscopic 3D will be included in the demo as well, so if you've got a 3D-capable display and an action-capable attitude, the only thing keeping you from olympian glory is yourself. Unless you're not a PlayStation Plus member; that will also keep you from olympian glory, for one week.

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DemoGod-of-Wargod-of-war-origins-collectionplaystationPlayStation-Plusps3PSNReady-at-DawnSonyMon, 29 Aug 2011 15:30:00 -040011|20029372http://www.joystiq.com/2011/08/12/ready-at-dawn-gets-technical-about-god-of-war-origins-collectio/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2011/08/12/ready-at-dawn-gets-technical-about-god-of-war-origins-collectio/http://www.joystiq.com/2011/08/12/ready-at-dawn-gets-technical-about-god-of-war-origins-collectio/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Oh, you just thought they tighten up the graphics a bit and call it a day, huh? No way, José -- converting PSP games that run at 480 x 272, 30 frames a second, to full 1080p, 60 frames a second is no small task. Ready at Dawn had to get its hands dirty and create a custom PS3 version of its internal engine for God of War: Origins Collection, Nathan Phail-Liff recounted on the PlayStation Blog today.

"We ended up going through every single character in the game and doubling or tripling polygon count by hand, as well as up-rezing and re-painting every texture across both games at 4x resolution on both characters and environments," Phail-Liff said. He also said Ready at Dawn had to re-render every cutscene from Chains of Olympus and Ghost of Sparta in the new PS3 engine. Finally, there's also going to be full stereoscopic 3D support in both games.

God of War: Origins Collection launches for the PS3 on September 13, 2011.

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god-of-wargod-of-war-origins-collectionkratosplaystationps3pspReady-At-DawnsceasonyFri, 12 Aug 2011 23:30:00 -040011|20016476http://www.joystiq.com/2011/06/07/god-of-war-origins-e3-trailer-is-all-angry-and-stuff/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Combining both God of War: Chains of Olympus and God of War: Ghost of Sparta is the God of War Origins Collection, an improved HD-enhanced version of the PSP titles for the PS3. Revealed during Sony's E3 2011 keynote, this two-for-one is coming this year and boasts full 3D support.

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e3e3-2011god-of-war-origins-collectionplaystationps3pspReady-At-Dawnsonysony-santa-monicaTue, 07 Jun 2011 00:15:00 -040011|19960109http://www.joystiq.com/2011/02/11/mass-effect-2-wins-goty-rpg-story-awards-at-dice-2011/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Tonight's 14th Annual Interactive Achievement Awards (i.e., the DICE awards) saw Mass Effect 2 cruise off with honors for Game of the Year, RPG of the Year and Outstanding Achievement in Story. However, Red Dead Redemption ended up with more trophies, riding away with wins for Action Game of the Year and Outstanding Character Performance, along with Outstanding Achievement in Game Direction, Art Direction and Gameplay Engineering.

The portable and casual categories were filled with rage, as God of War: Ghost of Spartawon the award for Portable Game of the Year, while Casual Game of the Year went to the ferocious fowls of Angry Birds HD.

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AIASangry-birdsawardsbiowareDICEDICE-2011eaElectronic-Artsgod-of-wargod-of-war-ghost-of-spartaMass-Effect-2microsoftpcplaystationps3Ready-At-Dawnred-dead-redemptionRockstar-GamesRockstar-San-DiegoRoviosceasonyxboxFri, 11 Feb 2011 01:46:00 -050011|19839468http://www.joystiq.com/2010/10/26/ready-at-dawn-to-reveal-new-original-action-game-soon-done-wi/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Ready at Dawn recently explained in an interview with Eurogamer that it's ready to make the leap away from the PSP platform that's treated it so, so well over the years. The developer is preparing to announce a new "story driven" action-adventure game based on original IP -- but Ready at Dawn co-founder Ru Weerasuriya confirmed that God of War: Ghost of Sparta is "our last PSP game."

So, where is the new project going to end up? Weerasuriya explained that it's currently being developed using the studio's self-titled Ready at Dawn engine, and "right now our engine runs on pretty much anything that's available out there." So, then, 360, PS3, PS2, Wii, Gamecube, Xbox, DS, PC, Mac, iPhone, Blackberry, Android, Windows Phone 7, Game Boy Advance, car radios, iPod Nanos and Pokéwalkers -- but totally, definitely not the PSP.

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God-of-War-Ghost-of-SpartaplaystationpspReady-At-Dawnready-at-dawn-enginesonyTue, 26 Oct 2010 12:00:00 -040011|19689691http://www.joystiq.com/2010/10/25/god-of-war-ghost-of-sparta-review/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2010/10/25/god-of-war-ghost-of-sparta-review/http://www.joystiq.com/2010/10/25/god-of-war-ghost-of-sparta-review/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
The past 12 months have been very good to fans of the God of Warfranchise. Nearly a year ago, we got HD versions ofthe original PS2 game and its sequel, followed by the excellent God of War IIIfor PS3. Then came the revelation that Ready At Dawn, developer of the knockout God of War: Chains of Olympus for PSP, was returning to the system with a brand new entry,God of War: Ghost of Sparta.

As great as Chains of Olympus had been, the idea that a portable God of War could satisfy after the epic PS3 iteration seemed, well, like it would take an act of ... gods. It's a good thing, then, that Ready At Dawn clearly drew on some otherworldly powers in creating Ghost of Sparta: a game that upholds the standard of quality in gameplay, storytelling and sheer wow factor of the series, while also -- like Metal Gear Solid: Peace Walker before it -- blurring the lines between portable and console experiences with its amazing presentation.

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Action-Adventuregod-of-warGod-of-War-Ghost-of-SpartaplaystationpspReady-At-DawnsonyMon, 25 Oct 2010 12:01:00 -040011|19687458http://www.joystiq.com/2010/10/21/japan-gets-god-of-war-manga-as-ghost-of-sparta-pre-order-bonus/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2010/10/21/japan-gets-god-of-war-manga-as-ghost-of-sparta-pre-order-bonus/http://www.joystiq.com/2010/10/21/japan-gets-god-of-war-manga-as-ghost-of-sparta-pre-order-bonus/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
Tatsuya Egawa, creator of the risqué manga Golden Boy has been tapped by Sony to produce a short God of War: Ghost of Sparta manga as a pre-order bonus in Japan. It's intended to provide backstory for franchise newbies, but also gives Kratos an oddly proportioned head. Seriously, look at that thing!

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God-of-War-Ghost-of-Spartagolden-boyjapanmangaplaystationpre-orderpspReady-At-DawnsonyTatsuya-EgawaThu, 21 Oct 2010 21:30:00 -040011|19684269http://www.joystiq.com/2010/10/10/ghost-of-spartas-legionnaire-bonus-costume-revealed/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Last week, we got a look at a hair-topped, alternate version of God of War's surly hero, Kratos -- recently, PlayStation.Blog showed off another "what if" concept of the protagonist. As in, "what if the dude wore more clothes" -- a query answered by Ghost of Sparta's "Legionnaire" pre-order bonus.

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God-of-War-Ghost-of-SpartaplaystationpspReady-At-Dawnsonysony-computer-entertainmentSun, 10 Oct 2010 15:00:00 -040011|19668024http://www.joystiq.com/2010/10/07/god-of-war-ghost-of-sparta-includes-downloadable-deimos-for-gow/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2010/10/07/god-of-war-ghost-of-sparta-includes-downloadable-deimos-for-gow/http://www.joystiq.com/2010/10/07/god-of-war-ghost-of-sparta-includes-downloadable-deimos-for-gow/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments
It must be really, really hard being the brother of the God of War series' surly protagonist, Kratos. Not only was the ash-covered warrior probably a brutal roughhouser in his youth, but his siblings more than likely get pummeled with guilt at family reunions: "Why can't you be more like your brother? He's killed like, twenty gods, you know?" You'll get to suffer these slings and arrows if you pick up Ghost of Sparta, as early, specially-marked copies of the game will include a voucher to download a character skin modeled after Kratos' bro, Deimos, for use in God of War 3.

Deimos, who bears a strong familial resemblance to the titular Ghost of Sparta, isn't just more hirsute than his brother, he also comes with "enhanced combat damage and the ability to receive 4x the amount of Health, Magic and God Orbs," according to PlayStation Blog. The voucher will be available in early copies of the game, in the hardware-bundled Entertainment Pack and for PSP Go users who purchase the title from November 2-9 on the PlayStation Store. Don't miss out on this once-in-a-lifetime experience to play through a God of War game with a full head of lustrous, waxen hair.

Check out a new, extremely bald trailer for God of War: Ghost of Sparta after the jump.

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bonusdeimosgod-of-war-3God-of-War-Ghost-of-Spartaplaystationps3pspready-at-dawnsonySony-Computer-EntertainmentThu, 07 Oct 2010 16:00:00 -040011|19665144http://www.joystiq.com/2010/09/27/god-of-war-ghost-of-sparta-demo-arrives-on-psn-tomorrow/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Are you anxious to finally find out what new methods of dude-hurting have been introduced in Kratos' next outing, God of War: Ghost of Sparta? Put on your angry face, friends -- PlayStation Blog has announced that a demo for that ultraviolent romp through Greek history will arrive on the PlayStation Store with tomorrow's content update.

We're not sure how many minutes of chain-swinging will be included in said demo, but we do know that it probably won't be enough to tide us over until Ghost of Sparta's November 2 release date. Unless, of course, we play it a thousand times. Man, we'd be so good at that one part.

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demoGod-of-War-Ghost-of-Spartaplaystationpsnpspready-at-dawnrelease-datesonysony-santa-monicaMon, 27 Sep 2010 17:20:00 -040011|19650661http://www.joystiq.com/2010/09/16/god-of-war-ghost-of-sparta-pre-order-bonuses-announced/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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If the recently announced God of War: Ghost of Spartahardware bundle just isn't enough Kratos to satisfy your obsession, Sony's keen to remind you that you can deepen your devotion by pre-ordering the game. Your commitment will net you a bonus pack of extras; each of which will be individually highlighted on the PlayStation Blog over the following weeks.

While only the Kratos PSN Avatar has been fully revealed, it's probably not too much of a stretch for God of War devotees to imagine what the other bonuses entail. Also included with a Ghost of Sparta pre-order: the original soundtrack, the "God of War Live" creative directors documentary, a Legionnaire character skin, and both a PS3 Dynamic and PSP theme.

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bonusGod-of-War-Ghost-of-Spartaplaystationpre-orderpre-order-bonuspspready-at-dawnsonySony-Computer-EntertainmentThu, 16 Sep 2010 17:00:00 -040011|19636535http://www.joystiq.com/2010/09/01/god-of-war-ghost-of-sparta-demo-for-playstation-plus-next-week/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
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Now this is totally cooler than discounts on PS3 service plans: next Tuesday, September 7, those with subscriptions to Sony's PlayStation Plus service will score an early download of the God of War: Ghost of Spartademo. No word yet on a non-subscriber date for the demo. We'll keep you posted.

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demogod-of-warGod-of-War-Ghost-of-Spartaplaystationplaystation-pluspsnpspReady-At-DawnsonyWed, 01 Sep 2010 19:30:00 -040011|19617913http://www.joystiq.com/2010/08/30/god-of-war-ghost-of-sparta-special-edition-psp-revealed/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Joystiq&ncid=rss_semi
http://www.joystiq.com/2010/08/30/god-of-war-ghost-of-sparta-special-edition-psp-revealed/http://www.joystiq.com/2010/08/30/god-of-war-ghost-of-sparta-special-edition-psp-revealed/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Joystiq#comments PlayStation Blog released a few images of the special edition PSP, seen above, included in the God of War: Ghost of Sparta bundle. It just ... looks angry, doesn't it? Like, we rarely imbue inanimate objects with human emotions, but that thing looks like it wants to cut us while we sleep.