Desire to apply a propensity for lighting and texturing 3D environments and props, efficiently learn new skills, and further develop professional experience gained through lighting 3D games for the console market.

Experience with texture maps and UV unwrapping.Modeling high and low resolution environments and props.Creating high and low resolution texture maps in Photoshop.Understanding of color theory, forms and details.Passionate 3D Artist and advanced Photoshop user.