Darn loading screens. I suppose I should be thankful it doesn't have some inane tip like "Melee weapons can only strike foes adjacent to you; ranged weapons allow you to hit enemies at a distance." Derr.

Anyway, my character is almost done. I'll change/add some stuff in his background and still have equipment to pick but that won't be much since he can't carry much (oh wait! I have a personal mul- I mean bodyguard to help me carry stuff!).

Change of plans. No wifi on the plane out to San Diego and client kept us out until midight (PDT, 3 am EDT) so I never had a chance to complete. Have everything in my head, just not down on the char sheet yet. Hopefully tonight.

Nummil, sounds fine except that Maqli's story has her having protected Nummil's family for some time now-- almost 20 years. This puts her starting to guard Nummil when he was 51, if you want him to stay 71 at this point. That's fine by me-- it makes sense for him to have been let loose by Parlyp at that age (you say it was surprising due to his youth, and 51 puts him at not quite an adult) and for Maqli to have been hired to guard him then.

In my mind it seems that Maqli's served Nummil for a while now, and while they're friendly they probably have something similar to a younger-older sibling relationship, though not necessarily in that they feel like they're related or anything. Nummil probably continued studies after being turned loose by Parlyp, and Maqli's mostly served as a houseservant for Nummil and his family in that time.

Nummil, sounds fine except that Maqli's story has her having protected Nummil's family for some time now-- almost 20 years. This puts her starting to guard Nummil when he was 51, if you want him to stay 71 at this point. That's fine by me-- it makes sense for him to have been let loose by Parlyp at that age (you say it was surprising due to his youth, and 51 puts him at not quite an adult) and for Maqli to have been hired to guard him then.

In my mind it seems that Maqli's served Nummil for a while now, and while they're friendly they probably have something similar to a younger-older sibling relationship, though not necessarily in that they feel like they're related or anything. Nummil probably continued studies after being turned loose by Parlyp, and Maqli's mostly served as a houseservant for Nummil and his family in that time.

Characters are looking good. I was going to comment on the choice of Murderous Command for Vaashti but after reading her background it makes sense. (there's a "/" too many in the Darkvision title bolding)

Characters are looking good. I was going to comment on the choice of Murderous Command for Vaashti but after reading her background it makes sense. (there's a "/" too many in the Darkvision title bolding)

Thanks for the formatting catch. And yeah, playing Vaashti as a merciful healer is going to be fun. She hasn't had the best of lives, and her "mercy" is generally reserved for those she can call family or close friends. As a follower of the Everbloom, she is perfectly happy to use spells to damage, control, or otherwise harm those she feels are evil, unjust, or oppressive. For others, her compassion and natural reticence to harm anyone will keep her focused on non-magical forms of combat. We'll see.

@Azure, I like that you want to get started quickly but since the idea is that we'll all be running this game eventually, shall we go easy on the deadlines? GM kicking out another (future) GM for being late finishing his character seems a bit too much imho.

Not to sound mean or anything
I gave 36 hours or Risk being* dropped, and he had about a week to get the character done when recruitment started.
Everyone already had a basic character ready with an alias, it's not fair to hold up the rest of the group.

*I would of then forced milestones for his character's completion with attributes and feats due Saturday, Skills due Sunday, Equipment due Monday