We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...

Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...

Act. - is this an abbreviation of active , or what...?
%b %d %y , %H:%M , %A, %H:%M , %b %d - is this in Klingonese, or what :lol:
$name|bury,$name|ham,$name|ton ,... - i understand the point, but would welcome more details: which strings are for what...

Some time ago Wesnoth's code was patched to enable use of localized images, for any image for which this is needed by target language. Now would be good time to start adding some localized images, since 1.8 release is getting nearer.

There’s a dedicated page in the wiki that you can edit to report spelling mistakes in the game’s original English strings. The main reason to have this list is to be able to keep track of mistakes that need to be fixed after a string freeze is over. Naturally, grammar mistakes also belong to this...

Have you found someone willing to translate Wesnoth to a language X (or willing to help you translating to your language), but then you found that the person does not speak English ? This is no longer a problem!

My solution is a Perl script that will enrich your PO file with translations to other...

Please note: this thread is about finding voice-artist for the German version of the campaign A Tale of Two Brothers . In case your spoken German is good enough, you might participate as well, just post here which role you want to take.

I’m translating Wesnoth to Dutch.
Since the translation of the core files is 100% done now (see GetText ), I’m trying to test it in-game, but there I discovered that the dutch language is not represented in the list.

So apart from me translating it, when I open the ‘Language’-menu on...

i use simplified chinese language, and i found a translation mistake when i was playing the game. well, i used a laptop to play, so, except for the current time, the power icon also exists in the bar upward of the screen.

that is an super awesome function when i use fullscreen to play it, but, it...

I restarted the project of translating Battle for Wesnoth to the Dutch Language (Last update was in 2014). I updated the Dutch Translation page and contacted Ivanovic (Translation Manager) and now I'm the Translation Maintainer of the Dutch Language.

Though I have been using Linux for decades, I only started playing Wesnoth this week. The Afrikaans translation needs work, a lot of work. Their seems to have been some activity dating back many years. It is a daunting task, but I will tackle it the way you...

The Wesnoth translation coordinator for my language cannot be contacted.
He is no longer at his previous job where is email address is. I don't get a reply on either his old email address or the generic email for his old employers.
Projects he hosts on Github have 18 outstanding pull requests...

This is a thread posted for those able to help with the spanish translation. if you can think of anything that may help us, please post it, any help will be greatly apreciated
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I would like to share with you a small idea. Dealing wiht the italian translation of dunefolk race and the new dunefolk units, my sci/fi background reminded my about Frank Herbert's Dune books. At first, the idea was to call the race Arrakis , like the true name of the Dune planet, then...

On we're working on fixing a line wrapping bug in the unit description help page. Presently, the translated strings are Required XP: , Alignment: , etc., and for English we want those spaces to become non-breaking spaces. Can we remove the trailing space from the translated...

Hi guys! I have been working on an own campaign for about 2 months now.

Few days ago, I started worrying about translations. I have the resources to offer the campaign in english, spanish, german and even turkish with its first release (will probably take 3 more months, more or less).

I'm quite new in the developpment/translation part, so I never made a translation file myself. I already read the translation topics in the Create tab, but I didn't find anywhere how to generate a .po file to make the translation.
I downloaded poedit, but I don't have any .po file, so that...

I see that the Bulgarian translations stats are not very good and I am willing to help with this. I got the best way to do it. I am playing the game for my channel in YouTube - campaign by campaign in chronological order. I am narrating it into Bulgarian and the simultaneous translation from a...

The new logo is now in a stage where I'm working on the translated versions. I'm going to do the graphical work myself, but I will need some help with the languages. You don't need to edit graphical or translation files, all I need is your input in this thread. So if you are native speaker - or...

Just as a heads up, because after tagging version 1.13.12 (1.14 RC 1) the 1.14 maintenance branch has now diverged from the development master (from which 1.15.x releases will spring eventually), the translation stats page now considers 1.14 to be the current stable version and it will track...

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