[FORUM GAME} The Remains

March 1979: The Warsaw Pact begins conducting Seven Days To The River Rhine, a simulation/wargame depicting a seven day nuclear war between the Warsaw Pact and NATO. The realism of the simulation puts NATO into high alert, and strains relations between the two.

January 1980: The British government and military begin Square Leg, a command post and field exercise simulating the UK's transition to war and the following nuclear attacks. The government uses the data collected from Square Leg to ready the country for the worst.

Late 1980-Early 1981: The Kremlin responds to the Polish Solidarity movement by sending troops into the country to end the movement. The Red Army, along with the Polish Military are dragged into a civil war against the Solidarity movement.

June 1982: During a protest at Checkpoint Charlie on the Berlin Wall, a West German man pulls out a gun and shoots and kills a East German checkpoint guard. The East German guards open fire on the man, killing him. In the ensuing panic West German guards fire back across the checkpoint, not knowing what else to do. The firefight spreads down the Wall and doesn't end until two hours later

September 1983: An Korean Airlines flight is shot down over the Pacific after accidentally flying into Soviet airspace. The USSR claims it was flying low towards a missile base, but the West sees it as an act of force.

November 1983: NATO forces in Europe conduct Able Archer 83. Being what is basically a NATO Seven Days, the exercise is meant to simulate a total war scenario in Western Europe. The exercise is much more realistic than Seven Days, going as far as to involve heads of state in the scenario. The USSR and Warsaw Pact see it as a ruse of war and put their militaries and nuclear arsenals on combat alert.

January 1, 1984: At one minute past midnight, Soviet tanks roll through the Berlin Wall and occupy West Berlin. American, French, and British soldiers, along with West German soldiers, are quickly overwhelmed in their retrospective sectors. The city is taken by the Soviets and East Germans by sunrise and quickly set up a perimeter around the Western edge of the city.

January 2, 1984: NATO reinforcements from Western Europe arrive in West Germany and set up a defensive line running up and down the country. They are instructed not to attack unless provoked, as the West does not wish to throw themselves into a war without at least trying to reason with the USSR.

January 4, 1984: NATO troops from Canada and the USA arrive in Western Europe to help reinforce the West German line. Iceland, the sole NATO member with no standing military, sends it's small coast guard to help with aquatic operations.

January 6, 1984: ANZAC troops from Australia and New Zealand arrive in Europe. Two small bataillons, one made of Japanese soldiers and the other of South Koreans, also arrive in Europe. The USSR begins to reinforce their own defensive line with troops from the Warsaw Pact. The USSR tells the West to stand down or "be buried." NATO does not send a reply.

January 7, 1984: At 2200 hours, artillery breaks out between NATO and the USSR/Warsaw Pact. NATO intel discovers that their artillery has broken a hole in the USSR's/Warsaw Pact's defensives. Realizing that diplomacy has failed, NATO high command orders soldiers it's soldiers to attack. Like how the USSR managed to overwhelm NATO while invading West Berlin, the now congregated NATO forces manage to tear through the East's defences with their superior numbers, weapons, and air support. All of Berlin is taken by midday January 8th.

January 10th, 1984: After holding Berlin for two days, NATO radar stations pick up what seem to be nuclear missiles. Knowing that there is a high chance this isn't an error, the radar controllers radio NATO high command, who give the command to launch. Quickly all across the world, nuclear missiles are launched both by NATO and the USSR.

January 11th, 1984: The war is over, but no one is left standing. No country has been spared the onslaught of the nuclear holocaust. The world as was known is over, and while it seems there is no hope for humanity, humanity always manages to push forward, slowly but surely. New nations will rise, new nations will fall. What will happen to your new nation, is up to how you manage it.

RULES

1. NO GODMODE: This is reserved for myself and will only be used if someone is breaking the game.

2. YOU CANNOT OWN MORE THAN ONE COUNTRY: This is after a nuclear war, managing to control just one country would be hard, let alone a country that spans an ocean. You can also control parts of a country instead of all of it. (IE Controlling only Texas)

3. COUNTRIES MUST HAVE NEW NAMES: Out with the old, in with the new

4. ALL RESEARCH MUST HAPPEN BY POSTS

If you're researching conventional weapons you must wait 10 posts

Transportation must wait 8 posts

Healthcare must wait 6 posts

Communications must wait 7 posts

Agriculture/food related must wait 5 posts

Anything that does not fall into this categories must wait 9 turns

5. WMD'S ARE BANNED: Nuclear, Bio, Chemical weapons are all banned....for now

Now the game forum

Country name: Columbian Republic

Country/Part of country it is in: Canadian Province of British Columbia

Government type: Democracy

Population: (Please use common sense here, a nuclear war just happened, the population is going to be a lot smaller) 500k

The Dorito Dynasty begin setting up a railway system to connect their largest cities: Houston, Dallas, and San Antonio, as well as a few smaller railway systems, (Transportation, 8 posts remaining).The Ruler of The Dorito Dynasty declares that Healthcare is not up-to-speed and Scientists begin researching cures for various diseases, (Healthcare, 6 posts remaining).