Contents

Mistag: It is good to see you again! The Dorgeshuun Council would like to ask a favour of you, if you are interested.

Player: What is this favour?

Mistag: Surface-dwellers have been visiting the mines for some time now, but no Dorgeshuun has yet visited the surface. We are curious about the surface, and we are also worried about the dangers it poses. We know that Lumbridge is friendly but we are worried that the HAM group may be plotting against us. We are planning to send an agent to the surface and we would like you to act as a guide.

Player: I'll act as a guide.

Mistag: Thank you! In order to get into the HAM base undetected you will both need to go in disguise. You should get two full sets of HAM robes. Once you have them, our agent will meet you in the cellar of Lumbridge castle.

Duke Horacio: Tell Ur-Tag that I wish to speak with him again. I think that our cities could profit from trading with one another, but there can be little trade if he does not allow visitors to enter the city.

Zanik: I know! But the ruling council is slow to make decisions. It's made up of old fogeys who are set in their ways.

Duke Horacio: Now there, child, there is room for caution and experience in politics.

Zanik: Maybe when I return I can convince them to open the gates of the city.

Player: I'd like to get into the city too.

Zanik: I wish I could show it to you, [Player]! Someday I will, but I don't think the council will agree to open the doors anytime soon.

Player: Tell be about the treaty.

Player: Have you heard of any HAM activity lately?

Duke Horacio: No. I know they've been gaining members but I haven't heard anything else from them. They may be planning something but then again they may not.

Zanik: It's so bright! I can't look at it! But it's amazing to think that there's nothing above me. Just the sun and the air and empty space, forever... For generations my people have lived with rock over our heads. But now I can see the sky!

Father Aereck: Surely you have heard of the god, Saradomin? He who creates the forces of goodness and purity in this world? I cannot believe your ignorance!

Zanik: Oh, a GOD.

Father Aereck: Not just A god! Saradomin is the god with more followers than any other! At least in this part of the world. Which god do you cave goblins worship?

Zanik: We DON'T worship any god! Thousands of years ago the gods made our ancestors fight in horrible wars. It was only after we escaped from them that we were able to build a civilisation.

Player: What god did the Dorgeshuun use to follow?

Zanik: Our history does not remember his name. We know only that he was a violent god of war.

Father Aereck: Sounds like Zamorak to me! Or one of the minor gods who followed him. Saradomin would never be so barbaric.

Player: What happened in the wars?

Father Aereck: We do have stories about a war between the gods. I had always interpreted them as symbolic of the spiritual war between light and darkness in our hearts.

Zanik: Dorgeshuun history remembers them as real. But we don't know much detail. Our ancestors were just footsoldiers, they didn't know what they were fighting for.

Father Aereck: I am sure they were engaged in a noble struggle, although perhaps on the wrong side! Saradomin was fighting to bring goodness and order to the universe, but Zamorak was leading the forces of darkness in a bid to bring eternal night to the world!

Zanik: Our history doesn't make a distinction. There was your own god who would kill you if you refused to fight, and someone else's god who would only kill you if you lost.

Player: How did the godwars end?

Zanik: Yes, how did they end? My ancestors missed that bit!

Father Aereck: Saradomin was on the brink of victory, but he could not defeat Zamorak without destroying the world. So Saradomin in his mercy allowed Zamorak to flee to another world, and all the gods agreed never again to intervene directly in the world. Again, I had always interpreted it as symbolic, but that is how the legend goes.

Zanik: So that's why there are no gods here on the surface?

Father Aereck: That's right. The gods live in our hearts and listen to our prayers, but they no longer walk among us.

Zanik: I will tell the Dorgeshuun about this! The gods are gone and the surface is safe for us!

Player: Not all the gods are bad!

Father Aereck: Quite right! The Dorgeshuun have just had bad experiences of them.

Zanik: Maybe that's true. I should try to approach things with an open mind!

Father Aereck: Exactly! You Dorgeshuun have lived in darkness for too long. But now you can come into the light of Holy Saradomin!

Zanik: I know! Right now I'm just visiting Lumbridge, but some day I want to see the whole of the surface world!

Xenia: You remind me of me when I was young. Ah. I shouldn't keep you. I'm sure you have more important things to do than talk to a nostalgic old lady. I hope your city opens up soon so that I can come and see it.

Explorer Jack: Remarkable! It can speak rather well in human tongue. I must say, it's not often you hear a goblin speak so well. In fact, it'd make a rather splendid addition to my exploration collection.

Zanik: I'm not going to be part of any collection!

Explorer Jack: Of course, we'll need to visit the taxidermist to have you stuffed. And there'll be the whole unpleasant business of... er... ending you. But then you'd be my most exquisite article!

Man: It's all very well the duke signing a peace treaty with those creatures. Maybe that'll stop them attacking us. Bur for them to come wandering around the surface and mixing with decent people? I don't know, what's the world coming to?

Zanik: We were never going to attack you! YOU nearly attacked US!

Man: Oh, they may say they're civilised, but they're still goblins. You can't trust them. The only reason they're not a threat is that they're so stupid.

Zanik: Duke Horacio seemed nice. But politics is just as boring up here as it is at home!

Player: I need to do something else for a bit.

Player: Have you seen enough of Lumbridge yet?

Zanik: I think I've seen enough of Lumbridge now. If you like I'll tell you about the mark on my forehead.

Player: Yes please!

(Cutscene)

It was about the same time the passage to the surface opened up. I was visiting Juna, the Story-Snake. She likes to hear of my adventures and she sometimes lets me drink the Tears of Guthix.

Zanik: ...And when they opened up the giant frog's stomach they found all the missing silver, and Mistag's brooch!

Juna: Your stories have entertained me. I will let you into the cave for a short time.

I collected the tears like I had before...

Zanik: I hope I get ranging XP! Aaaah! What .. what's happening?

Juna: It is not normal for the Tears to have that effect.

Zanik: I know! What happened?

Juna: It is a sign. The power of the Tears has marked you for a special purpose. I cannot tell you more now. That mark will soon fade, but someday it will glow again, and on that day you should return to me so that I can tell you more about your destiny.

Zanik: Wow...

(Cutscene ends)

Zanik: Ever since then I've wondered what the sign meant. But perhaps you will help me to find out, [Adventurer]! I've seen enough of Lumbridge now. Let's get to the HAM lair and see if they're up to anything!

H.A.M. Guard: Hello [Brother/Sister], you fit in much better now that you're correctly attired. Before you stuck out like a sore thumb! Keep your eyes peeled though, I've heard there are thieves among us! I don't think I've seen you before! What's your name?

Zanik: I'm Zanik of... I mean, I'm Zanik!

H.A.M. Guard: Zanik? What kind of a name is that?

Player: Zanik isn't from around here.

H.A.M. Guard: It's good that we're getting members from further afield! Is the monster problem very bad where you're from, Zanik?

Zanik: Oh yes. My whole city is overrun by goblins.

H.A.M. Guard: Goblins? That's terrible! You know, there are goblins living right underneath Lumbridge. And the duke is treating them as if they were people like you and me! He's even signed a peace treaty with them!

Zanik: So what's your group planning to do about it?

H.A.M. Guard: Johanhus doesn't tell his plans to ordinary members like us, but I've heard he and Sigmund are planning something big. I don't think we'll have to worry about the cave goblin threat for much longer!

Johanhus Ulsbrecht: Welcome, [brother/sister], to our organisation. Ours is a fight for humanity in all its shapes and forms... and to rid mankind of the monsters that exist in our world. We have no quarrel with a fellow [brother/sister].

Player: What kind of organisation is this?

Player: Who are you and what do you do here?

Player: Ok, thanks.

Player: Are you planning to do anything about the cave goblins?

Johanhus Ulsbrecht: You should know, brother... we don't let ordinary members in on all our plans... but rest assured those foul creatures will be dealt with very soon!

Player: Can't you please tell me?

Johanhus Ulsbrucht: No! That kind of information is for... only senior members of the group. Ordinary members like you must learn to... trust your leaders.

Player: You cave goblins must have better eyesight than humans. I would never have noticed it without you!

Go through the trapdoor

Guard: Hey! Ordinary members aren't allowed here! Go back upstairs and I'll say nothing about it. But if any of the other guards see you you're in big trouble!

Zanik: *whispers* Get him to face away from me...

Get the guard into the correct position

Guard: Hey! Where do you think you're going? Uh!

Zanik: We can get through this if we work together, [Adventurer]. But I can't get too close to the guards or they'll see I'm not human. You've got to get them to turn their backs on me so I can shoot them without them seeing me draw my crossbow.

Position the next guard

Guard: Hey! What are you— Unk!

Zanik: Thanks, [Adventurer]! Is the coast clear to get past?

Player: No, there's a guard patrolling the corridor.

Zanik: I'll take care of him! Just tell me when his back is to us...

Player: Now!

Zanik: We got him, [Player]!

Player: Isn't shooting people in the back wrong?

Zanik: Why more so than shooting them in the front?

Player: How did you kill that guard in one hit? I want to learn how to do that!

Zanik: It's a special technique with the bone crossbow. If we both get out of this alive I'll teach you, [Player]!

Speak to Zanik

Zanik: The guard in the east corridor... if I wait at the end of the corridor then you could lead him past me...

Player: Okay.

Player: Wait here.

Zanik: Okay.

Player: Isn't shooting people in the back wrong?

Player: How did you kill that guard in one hit?

Position the final guard

Guard: Hey! You there!

Zanik: That's the last of them! Now to listen to what's happening in the meeting room!

Jimmy the Chisel: There was a lot of commotion when they dragged you in here. There was someone else, she was struggling like anything. They said they'd take her outside. Dunno what happened to her then.

Zanik: The city is safe! The HAM group was plotting against us, but we've stopped them!

Ur-tag: You stopped them this time, but the surface still poses a danger. The council has been debating how much contact we should have with it, and wants you to make a recommendation.

Zanik: The surface is a strange and wonderful place! We should embrace it, not shut ourselves off! And not all surface-dwellers are bad. Without [Adventurer] the city would have been destroyed for sure!

Ur-tag: [Adventurer], we are in your debt once again. The council has voted that, if Zanik's recommendation was positive, humans from Lumbridge should be allowed into the city. You may now enter Dorgesh-Kaan!

Zanik: This is brilliant! I'm sure you won't regret this! Thank you for taking me on that adventure, [Adventurer]! I'll show you how to use the bone crossbow like I promised I would!

Zanik shows you how to use the bone crossbow's special attack.

Zanik: Come find me in the city if you ever want to chat, [Adventurer]. I'm going to go and think about what Juna said about my destiny. I don't know what it will involve, but I have a feeling we will adventurer together again!