A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck.
Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles.
Note: Originally released in 2009 for Mage: the Awakening 1st... [Klicke hier für weiteres]

Part of the new Demon: the Descent rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [Klicke hier für weiteres]

This was Onyx Path Publishing's April Fool's joke for 2014. However, so many people liked it that we're keeping it available for future customers. Enjoy!
Conditions were introduced in the God Machine Chronicle as an exciting new part of the nWoD game system that encourage player agency in the storytelling. Many examples were included in that book, and in both Demon:... [Klicke hier für weiteres]

Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [Klicke hier für weiteres]

Interested in using our Storytelling Adventure System format for your own chronicles? Then download this free SAS Support Kit. It has a few pages of suggestions on how to write stories in the SAS format (culled from the same document that White Wolf freelancers get to write our professional SAS stories), and dozens of sheets and forms for you to print up and fill out, covering all of the World... [Klicke hier für weiteres]

Part of the new Chronicles of Darkness rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the... [Klicke hier für weiteres]

Tilts are a unified way of applying circumstances to both characters and scenes during violent encounters. Tilts are mechanically similar to Conditions, but they affect characters and scenes in combat only. Outside combat, use Conditions instead.
Tilts do not give players Beats when they end, but the effects of a Tilt can easily cause a Condition. For instance, a character in a fight gets a handful... [Klicke hier für weiteres]

Here's what the Mummy: The Curse Storyteller's Screen includes:
Full color, 11" x 25.5" collage of selected beautiful art from Mummy: The Curse
Three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier
One cover sheet with the product info on it
About Mummy: the Curse:Imagine... [Klicke hier für weiteres]

There When You Need it There's nothing more frustrating for a Werewolf: The Forsaken Storyteller than searching for that one rule during a game. Well, that and needing to use a Gift and not having enough Essence. At least we can solve the first one. Here's everything you need in one place. Just a Claw Away White Wolf introduces this useful reference tool for Werewolf Storytellers. ... [Klicke hier für weiteres]

Stolen Lives in a world with unique Rules Imagine a world where the truth is obscured and all is not what it seems. That works well for players, but can be a disaster for the Storyteller! This Storyteller Screen lays out vital rules for the Storyteller to reference at a glance. Play Aid for Promethean: The Created. This screen includes all the necessary charts and reference tables from the Promethean:... [Klicke hier für weiteres]