This Pokémon cannot have its [accuracy]{mechanic:accuracy} [lowered]{mechanic:stat-modifier}.
This ability does not prevent any accuracy losses other than [stat modifiers]{mechanic:stat-modifiers}, such as the accuracy cut from [fog]{mechanic:fog}; nor does it prevent other Pokémon's [evasion]{mechanic:evasion} from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through []{move:heart-swap}.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Hidden Power's power and type vary depending on the individual Pokemon using it, ranging between 30 and 70 power. There is no way to change a Pokemon's Hidden Power type or power, so you are stuck with what you have. Hidden Power is always a Special-based move.

The user throws its Held Item, removing it permanently while tossing it at the target. Power, type, and side-effect are determined by the item tossed, generally by the implied weight of the item (Iron Ball is the heaviest, and the Plates are also very heavy).