Special Abilities
Savage
Ambush
Melee Attack
Triple Attack
Rakghoul Disease (+10 Damage to living enemy; save 11. Whenever this character defeats a living enemy, you can immediately add a character named Rakghoul to your squad. The new character sets up in a square that enemy formerly occupied.)

Special Abilities
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Loner
Cunning Attack
Mobile Attack
Poisoned Blade (+10 Damage to 1 adjacent target; this counts as a melee attack. This attack deals an extra 20 Damage to a living enemy; save 11)

IMPORTANT: KotOR has most likely been pushed back 2 weeks. It's not confirmed by WOTC yet, but a lot of people on other forums have said that their local stores were informed that the release date was pushed back. So we might need to move the tournament date.

IMPORTANT: KotOR has most likely been pushed back 2 weeks. It's not confirmed by WOTC yet, but a lot of people on other forums have said that their local stores were informed that the release date was pushed back. So we might need to move the tournament date.

It is now confirmed
Release date is the 19th (now sets will be releasing on Tuesdays), so we need to re-think the meeting and minis plan.

Special Abilities
Unique
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Mobile Attack (Can move both before and after attacking)

Faction: Republic
Cost: 51
Hit Points: 160
Defense: 20
Attack: +14
Damage: 20
Special Abilities: Unique; Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking); Melee Attack; Double Attack; Galloping Attack (As this character moves, he can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space he has just left)
Force Powers: Force 5; Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11); Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)