The visuals and score (ie. non-singing background music) of KQ5 and KQ6 are both great. However, the puzzle design and animals' voice work in KQ5 are bad to the point of becoming embarrassing at times.

For me, KQ5 speaks to the pinnacle of everything that KQ was always about. Free exploration, danger, adventure, a light-hearted but urgent story. And on top of that, the art and music is timeless and beautiful. Just awesome, in my book. I have no problem overlooking its flaws.

I don't even consider MoE as part of the core series. That is to say it's not KQ8 to me, just KQ:MoE.

I might acknowledge the existence of the MoE storyline if other games (eg. AGDI's KQ3Redux) refer to it, but I don't consider MoE when comparing KQ games to each other given the disparity in gameplay style.

I don't even consider MoE as part of the core series. That is to say it's not KQ8 to me, just KQ:MoE.

I might acknowledge the existence of the MoE storyline if other games (eg. AGDI's KQ3Redux) refer to it, but I don't consider MoE when comparing KQ games to each other given the disparity in gameplay style.

I know he's trying to foster conversation, but really - some conversations don't need to be fostered. We've already had this topic, or varients of it, at least 10 times in these forums already, not to mention other forums.

It's beating a dead, dead, dead horse. Best and worst King's Quests? There's only 8 of them, and there hasn't been a new one in over a decade.... there are other things to talk about regarding King's Quest than just ranking them.