Dragons and jetpacks, Civilization and StarCraft. Mix'em all together and what do you get? Divinity: Dragon Commander.

Okay, it's a bit more complicated than that, but those are certainly the core elements at play when discussing Divinity: Dragon Commander. It's not quite a real-time strategy game as complex as StarCraft, and it's just shy of being as big-picture as Civilization. It does have jetpack-wearing dragons, however, which sort of puts things in perspective. I mean, what else really matters?