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[color="darkred"]These changes to Karma include several quality of life improvements and enhance her ability to generate multiple Mantras in well-executed fights.[/color]

Gathering Fire

Mantra cooldown reduction increased to 2 seconds at all levels from 1/1.5/2

Inner Flame

The detonation area now occurs at the actual point of missile impact instead of at the center of the initial target that is hit

Focused Resolve

Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110

Now applies Gathering Fire's effect on each instance of damage dealt instead of only once on initial application, but now deals damage 3 times over the duration instead of 6

Inspire

Movement Speed duration increased to 1.5 seconds from 1.25

Fixed a bug where the tooltip stated the shield was 80/115/150/185/220 instead of its actual value of 80/120/160/200/240

Mantra Bonus - Defiance

Movement Speed bonus is now always 60% instead of 20/30/40/50/60% (based on Inspire's current rank)

Ally shield / haste range increased to 700 from 600

Kayle

[color="darkred"]Previous to these changes, Kayle's support spells could often be cast completely off-screen from her opponents. With these reduced ranges, it should be easier for opponents to anticipate her presence in fights.[/color]

Divine Blessing

Cast range reduced to 900 from 1000

Intervention

Cast range reduced to 900 from 1200

Lux

[color="darkred"]On top of her long range and wide array of defensive utility, Lux was also among the fastest ranged champions in the game. These changes force Lux to be more mindful of her timing and positioning as opponents now have more opportunities to capitalize on her mistakes.[/color]

Base Movement Speed reduced to 330 from 340

Final Spark

Cooldown increased to 80/65/50 seconds from 80/60/40

Morgana

Dark Binding

Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120

Soul Shackles

Mana cost reduced to 100 at all ranks from 100/150/200

Nami

Tidal Wave

Range increased to 2750 from 2500

Cooldown reduced to 120/110/100 seconds from 140/120/100

Mana cost reduced to 100 at all ranks from 100/150/200

Nautilus

Base Armor increased to 19 from 15

Titan's Wrath

Cooldown reduced to 22/21/20/19/18 seconds from 26/24/22/20/18

Nunu

Absolute Zero

Cooldown reduced to 110/100/90 seconds from 150/120/90

Mana cost reduced to 100 from 150

Quinn

Harrier

Valor now marks targets slightly more frequently

Targets are now marked more immediately when Valor lands on the target

Vault

Quinn now lands closer to her target when using Vault from far away

Urgot

Acid Hunter / Noxian Corrosive Charge

Now displays Acid Hunter's lock-on range while there is a visible, nearby enemy champion marked by Noxian Corrosive Charge

Volibear

[color="darkred"]Volibear was both an extremely powerful duelist as well as an almost guaranteed initiator for early skirmishes. In order to preserve his presence as a threatening fighter, these changes instead reduce Volibear's ability to force engagements early on.[/color]

Rolling Thunder

Movement Speed bonus toward champions adjusted to 30/35/40/45/50% from 45% at all ranks

Also as far as Karma is concerned, you guys had her nearly perfect pre rework. All you guys had to change was to give her this current version of spirit bond. That's all old Karma needed, instead of a whole rework.