Like this:

What if in-game timers were replaced by screens that started shrinking, making the play space smaller and smaller?

Speed Runners is a 2D platformer/racing game. As a race goes on, the playspace will start to shrink. Anyone caught outside the space, because they were too far away from the player in first, will lose.

It struck me that, in terms of provking aggressive play, shrinking screens and in-game timers are similar. As the screen shrinks, you try to run faster. As the clock counts down, you play harder to secure a victory.

But what would happen if we replaced all in-game timers with shrinking screens?

Moped crime is big news in London. Two people on a moped drive past someone looking at their phone. Phone is stolen. But what if there was only one person on it?

I rarely ever see two people on a moped in London. When I do, I wonder if they’re out to rob people. Rider rides, passenger steals.

I wonder if making it illegal to be a pillion passenger on a moped would limit crime. I don’t think it would affect commuters, who ride solo, but may be an easy way for the police to spot people that might be up to no good.