Tag Archives: billing

Sherman Oaks, CA (USA) – May 21, 2015 – Storefront management and billing provider, Xsolla, is proud to announce the Xsolla Unity SDK which will be available in an entirely new “Billing” category on Unity.

By integrating Xsolla’s cross-platform payment technology into Warface, Crytek and Xsolla are empowering gamers to buy virtual currency directly in the game environment – with a choice of over 500 different payment solutions ranging from credit cards and pre-paid cards to e-wallets. Warface players will also benefit from Xsolla’s stringent anti-fraud system, excellent customer support, special offers and more.

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Much like the gaming industry today, in order to stay relevant, game developers must adapt to the changing demands of their consumers.

When games were first introduced, the widely accepted norm was to sell it as a physical copy, complete with a full package of instructions, cd-rom, and possibly some extra goodies. This shifted towards digital distribution as more and more people realized convenience was one of the main influencers of purchases. This made way for mobile smartphones providing microtransactions and 1-click spontaneous purchases while providing their game or app for free. Finally, the future of this era has arrived as Xsolla announces the Item Bar.

Here, at Xsolla we have been offering PayPal as a major payment method for many years already. It was enabled in Xsolla system along with many other payment options and was made available to games within Xsolla payment platform.

From now on, however, direct PayPal customers can take advantage of Xsolla services and technical solutions. Gaming companies that have direct agreements with PayPal can now use Xsolla advanced billing platform and stay protected against fraud with Xsolla anti-fraud solution. Among other services available from Xsolla are dispute management, customer support, reporting, and analytical tools.