Universum: War Front is a game you won’t believe was created by one man

Take a quick look at the gallery of images above, and then take the time to watch the Kickstarter video below. I think you’ll agree that as a game, Universum: War Front looks stunning. But what’s incredible about this project is the fact it has been made by just one guy acting as programmer, artist, animator, and game designer.

His name is Cyril Megem, and he used to be lead artist working at French publishing company Monte Christo. Last year he decided to quit and create his own game as an indie developer, with the result being Universum: War Front just over a year later. His only help has been from Brian Dinh, who recently joined the team to handle promotion and community work.

Now Universum is on Kickstarter, but Cyril is only asking for $20,000 to finish it. That’s a lot less than many other games ask for on Kickstarter, and they don’t look half as good as this and have a comparably large team behind them. That fact alone will get the project lots of pledges, especially when you can secure a copy of the game for just $10.

Cyril says Universum has been inspired by Warhammer, Battlefield, DOTA, and Star Wars. He describes the game as an “FPS, RTS, MOBA RPG in one Space Epic.” When playing you can switch from controlling a group of soldiers to taking control of just one. Characters are customizable, you can drive a range of vehicles, mechs, and even alien creatures. And did we mention how stunning it looks?

At the time of writing the game has already reached $19,000 with 24 days still left to go, so there’s no doubt Universum: War Front is going to get funded. There’s also stretch goals taking it up as far as $500,000. I doubt it will get that high, but the $50,000 and $75,000 goals are certainly in reach if it gets some momentum behind it.