Got one with Extended Mag, Subsistence (awesome after buff) and demolitionist... its my favorite weapon now.

4

Spaceless Corgi @ 10/4/2019

600 rpm, outstanding stability, high reload speed means you don't need outlaw and can go for overflow, 2nd column would recommend demolitionist for more grenades as the recent damage buff to all weapons made auto rifles pretty high dmg.

For pvp, moving target + rangefinder.

1

Hase @ 12/19/2019

small bore + moving target + rampage + rampage SPECi think this is one of the best legendary auto rifle for PvE, better than my Reckless Oracle (mulligan + swashbuckler) and my Misfit (zen moment + rampage)its stable, and reliable when it comes to precision hit, has longer range and at 2 stack rampage, it already does more precision damage than my reckless oracle at x5 swashbucklerit has good range, decent RPM, stable, good base damage and can be farmed easily, what not to love?

1

FiveZeroHERO @ 2/2/2020

Amazing weapon for PVE. Mine has Accurized Rounds, Overflow, and Rampage w/ a Rampage Spec. Great ad control and perfect for Gambit. Just walk over a special or heavy and get 80+ rounds added to the mag. Worth the grind. Haven’t tried in PVP, doesn’t seem worth it.

1

TheHavokMaverick @ 4/15/2020

This is my workhorse for PVE and I love it. I was very fortunate to get AB, Accurized Rounds, Overload and Demo. Reload MW. This Overload is fantastic. I can get it up to 99 rounds with a backup mod or 82 rnds. without. Shoots like a laser and keeps that going hot!

1

carlit0_187_em @ 4/25/2020

Decent alternative to the current 600 RPM AR Suros Regime-Hard Light PvP meta while saving an exotic slot. Perk selection could be a little better, but Moving Target/Tap the Trigger is decent for PvP. Its recoil is a little unwieldy, even with Counterbalance on it, which is a must for both PvE and PvP to control the kick.

With the right build, Arc Logic is essentially the energy counterpart of the Trials AR, The Summoner. As it is also capable of rolling Moving Target and Rangefinder together and as an added bonus it is able to roll with Accurized Rounds, which puts this gun ahead of Galliard in my opinion.Not to mention being easy to farm for.

0

w3rD @ 5/8/2020

Hammer Forged, Tac Mag, Overflow, Demolitionist, Stability MW

GODLY

0

Deth of Dreams @ 3/17/2020

Amazing auto rifle. Overflow and Triple take make this an absolute bullet hose

0

NightfallG @ 4/30/2020

Even my generic outlaw/rampage roll feels snappy in Crucible. If you don't want to do a Galliard/Gnawing Hunger hellgrind, this could be an okay option.

0

Yawa @ 1/15/2020

Favorite gun to use, bad use it is very stable and hits hard enough to make it not bad

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Random Rolls FAQ

Q: What does "random rolls" mean?

A: This item is capable of rolling with random perks when it drops.
For example, every time you get a Better Devils from Shaxx, it has the potential to be a slightly different version than others before it — maybe better, maybe worse.

Q: Why are there some perks inside of a dashed box and some outside?

A: The dashed boxes contain the perks that Bungie's API says are possibilities in each column when the item drops.

Q: What about the stuff outside of those boxes?

A: The perks outside of the boxes are a fixed, "curated" roll from Bungie. Sometimes, that fixed version of the item will drop fully masterworked
(see Nation of Beasts or Vouchsafe for examples). Other times, those perks are just for display, such as when you preview an item from your collection.

Q: Do the two sets of perks ever cross over? Can I get a Vouchsafe with double Dragonfly?

A: If the item is capable of randomly rolling one of its fixed-roll perks, it will be included in the random rolls section as well.

Item Sunsetting FAQ

Q: What do you mean by "sunsetting"?

A: Bungie has announced that beginning in Season 12, weapons will have a cap on the power to which you are able to infuse them. We're calling this process "sunsetting".

Q: How often does this happen?

A: There will be one large sunset beginning in Season 12, in which all* legendary weapons and armor from Seasons 1-8 will be retired. After that, weapons and armor will essentially be sunset 1 year after their release.

Q: Are there any exceptions?

A: Yes. Bungie has stated that exotics will not sunset. Beyond that, gear from the Last Wish and Garden of Salvation raids will play by different rules than standard armor and weapons, though Bungie has not been fully clear on what those rules will be.

Q: So I can never use my Mountaintop / Luna's Howl / etc again?

A: Not exactly. This change essentially only matters in activities where power matters, such as raids, Nightfalls, Trials, etc. In most open world activities and standard Crucible playlists, you will still be able to use whatever armor/weapons you want.

Furthermore, Bungie has also hinted that they intend to "re-issue" certain weapons/armor in the future, thus giving them another 12 months in the sun.

Thanks to @48klocs for compiling all of the different recommendations into a single, easy to parse place. Check out his github project here for all the source files that power these recommendations.

Masterwork Rolls FAQ

Q: What are masterwork rolls?

A: Most legendary weapons are capable of being Masterworked. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential.

Q: What does it take to upgrade a weapon to a masterwork?

A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores.
Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10).

Q: What benefits do I get for masterworking a weapon?

A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops.
Beyond that, at Tier 5 you gain access to a kill tracker. At Tier 10, your multi-kills will generate orbs of light.

Q: So what are these "masterwork roll" stats?

A: These are the possible stats that upgrading your weapon will grant a bonus to. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon.

Q: Any catch with this?

A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. This obviously isn't accurate, as Blast Radius isn't applicable to, say, Auto Rifles.
The list you see on this page is trimmed to only show stats that actually appear on the weapon. However, it is possible that Bungie has additional logic behind the scenes that further filters these
possibilities to, for example, prevent certain items from being able to have an Impact masterwork. Until Bungie modifies the API files to 100% accurately display which masterwork stats are possible on
each item, take what you see here with a pinch of salt.