Note: Only Woodchuck and TheWolfe should be posting in this thread unless there is a request for a subref.

Woodchuck will be using the following:

Becquerel - Lucario (M)Ability: Inner FocusItem: Soothe BellRank: 4

Becquerel the Lucario(Move your mouse to reveal the content)Becquerel the Lucario (open)Becquerel the Lucario (close)

Lucario (*) [Becquerel] (Male)Nature: Naive (Decreases SpD by one rank and increases Speed by 1.15x as well as effectively increasing its accuracy by a flat 12)

Type: Fighting / SteelFighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:Inner Focus: Innate. When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Steadfast: Innate. If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Justified(DW, Unlocked): Innate. This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

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Walrein (M)

Nature: Modest

Type:Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.Oblivious (DW): (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.

Hi Jump Kick ~ Drain Punch ~ Hi Jump KickIF Walrein uses Swagger AND you do not already have a Substitute up THEN use Substitute (15 HP) on that actionIF Walrein uses Yawn AND you do not already have a Substitute up THEN use Substitute (15 HP) on that action

Surf ~ Swagger ~ SurfSub: IF Lucario uses Substitute on a given action, THEN use Encore and make all remaining actions into Surf.Sub: IF Lucario uses Dig, THEN use Hail on the first instance, and Blizzard on any remaining instances.

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Bisharp (M)

Nature: Careful

Type:Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Substitute [20 HP] ~ Swords Dance ~ Hi Jump Kick
IF Pawniard uses Thunder Wave AND you do not have a Substitute up use Substitute (20 HP)
IF Pawniard uses Metal Burst on A2 or A3 THEN use Swords Dance and push back

"Violence isn't the answer - violence is the question. Yes is the answer!"

Revenge ~ Revenge ~ RevengeSub: IF Lucario uses Hi Jump Kick, BUT not in a combination, THEN use Metal Burst.Sub: IF Lucario uses Counter, THEN use Torment on the first instance and Leer on the second and third instances.