A new report from Intel and Ovum lays out the companies' expectations for the growth of 5G cellular networks over the next decade, and the conclusions are eye-opening: Video will account for 90 percent of 5G data use, but 5G-powered VR and AR will reach a tipping point, and by 2028, gaming - not industrial use - will account for 9...Read more ...

Enlarge / Alongside the PlayStation VR headset, which will work on both units.
There's only so much breathing room between the season's biggest video game releases, and that has meant an incredibly brief respite at Ars HQ. What do we gnaw on between massive games like Spider-Man , Forza Horizon 4 , and Assassin's Creed: Odyssey? (Let alone Red Dead Redemption 2 around the corner.)
In my case, it's been PlayStation VR-a stint that I admittedly kicked off after testing the Oculus Quest. PSVR currently sits in a cushy point between PC's awesome-but-expensive systems and ho-hum phone-VR...Read more ...