Geoffrey Morrison

We’re well into the age of "Movie Sequels and Series and Nothing Else". Complaining about it won’t go away. They’re low risk and usually high profit. This is how Hollywood is right now, and there’s nothing we can do about that.

So it’s important to take a look at how hard it is to make a sequel, using two recent movies as examples of how to do it, and how not to do it.

Early this week we sadly lost Sir Roger Moore, one of the great suave actors. Instead of trying to compare him to the other actors who played Bond (pointless), I’ll instead rank his Bond movies, from least best to most awesome (slightly less pointless).

The core Just Cause 3 game came out at the tail end of December… 2015. Throughout 2016 several DLCs came out. Clearly, I missed all of them. What’s the point in talking about this game now? Well, it is fun so if you missed it, here's why you should check it out.

What’s interesting to me, however, is how the game is fun. You see, there’s absolutely no challenge to it. Your character is essentially invincible and immortal. There’s no death penalty, you have essentially unlimited ammo and explosives, and despite sort of taking place in the real world, your character can basically fly.