no one has heard of garry's mod or Half life 2 death match, yet they are much better than counter strike once you get a hang of things.

Firstly, you can't compare Garry's Mod nor HL2DM to CS, as they are games of completely different gameplay. Secondly, you don't even begin to speak for others when you say one game is better than another. Don't generalize? Then don't speak of your opinion as if others would accept it as fact.

Warbringer87 wrote:And Team Fortress 2 is way better than both of them :P

TF2 cannot compare to CoDs single player.

Too bad that's like comparing your mom to popcorn. ;D

TF2 as a package can't compare. The single player alone is light years ahead of any thing released in recent years, it's like a really good summer action flick. Also CoD MP>TF2

Once again, it's like you're comparing Final Fantasy to WarCraft. They aren't the same. Team Fortress doesn't HAVE single player and you keep going on about single player. IF Team Fortress had single player, then I could see your constant bombardment of CoD4 single-player this is great, CoD4 single-player that is great. I've SEEN CoD MP, and it's terrible. Far too unbalanced. The more you kill the easier it is to kill with airstrikes, radar, etc. Honestly, it should be the opposition losing getting that. I've seen too many games end with a 1:10 kill per team. And saying "no you suck" or "i havent seen those" doesn't nullify the fact that I have seen those games at least 3 out of 4 and my friends are the ones playing, not me. And they're creating that ratio since over half the people on Xbox Live play games like if they were eight year olds.

chris wrote:stop generalising

no one has heard of garry's mod or Half life 2 death match, yet they are much better than counter strike once you get a hang of things.

I've heard of Gmod in the early versions. I've heard of Half-Life 2 Deathmatch considering you GET IT with Half-Life 2. And I don't like Deathmatch, no strategy, so to me, it's not much better than Counter Strike. And as stated, obviously enough people have heard of Gmod, it's going retail. And I think ENOUGH comics and videos have been created to show that it DOES have a huge fanbase.

What's so shocking? He's right. I upgraded my comp for the sole fact to be able to play Bioshock maxed because I thought it'd be this revolutionary game in graphics. I was more than highly disappointed. Luckily the gameplay is a little appealing. I'll have to agree with him, I started playing Crysis and believe it knocks the graphics of Bioshock out of the water- No pun intended. However, I wont lie that I find the aliens in Crysis to be rather boresome when first introduced, I hope it doesn't continue like this. I'm tired of floating around in big chambers. I rather kill Koreans again.

Doctor Doack wrote:Honestly I wasn't terribly impressed with Crysis. As a game it sucked, and the graphics weren't terribly impressive to me. But then again, I've been spoiled on graphically-immense games like UT3 and E2160.

E2160 is graphically-immense? It ran fine on my older computer and would just splat a bunch of gray units on my screen with fancy laser beams. Almost like SupCom. UT3, I'll give you however, except that it looks far too similar to the creator's previous game- Gears of War.

Lavarinth wrote:revolutionary game in graphics. I was more than highly disappointed. Luckily the gameplay is a little appealing. I'll have to agree with him, I started playing Crysis and believe it knocks the graphics of Bioshock out of the water- No pun intended. However, I wont lie that I find the aliens in Crysis to be rather boresome when first introduced, I hope it doesn't continue like this. I'm tired of floating around in big chambers. I rather kill Koreans again.

Yeah, that is where the game kind of switches up and you can't use the same fun tactics you used against the Koreans. But once you get out of the floating part it will pick up again, and some of the best scenes in the game (graphically) are past that. Maybe its just the fact that I've dabbled in 3d rendering myself, but it has to be appreciated the huge amount of work that went into Crysis. Every little effect you see on screen took someone days of work to achieve, no doubt. Many times I stopped to smell the roses so to speak, just taking a look around at everything that was going on.

I know what you mean- Considering my major, I now know the difficulty artists face to create the effects we see, and although the Alien no-gravity area is a somewhat a bore to play, the design and graphics being displayed in there are amazing to me. I started to replay it to see what else there is in store graphically.