* Multiplayer: * A New Land: * Fixed 'agriculture' not getting translated sometimes and research for agriculture not getting counted if the research order wasn't changed. (bug #16477) * Options to share knowledge with those who have learned everything about whatever are no longer shown. (bug #14822)

* Music and sound effects: * New track "Battle Epic" by Doug Kaufman.

* Unit changes and balancing: * Decreased cost of Giant Rat from 13 to 6. * Various changes to the defense, movement and resistances of the Giant Rat. * Increased the XP requirements of the Arif from 40 to 47. * Increased the cost of the Falcon from 10 to 12. * Decreased the beak and claw attack of the Falcon by one each to 2-3 and 5-1. * Decreased the HP of the Falcon from 19 to 18. * Increased the XP requirements of the Falcon from 20 to 24. * Increased the XP requirements of the Hakim from 33 to 39. * Decreased the HP of the Jundi from 36 to 32. * Increased the XP requirements of the Jundi from 35 to 44. * Increased the cost of the Khaiyal from 20 to 21. * Decreased the blade resistance of the Khaiyal from 30% to 20%. * Decreased the pierce resistance of the Khaiyal from 0% to -10%. * Decreased the impact resistance of the Khaiyal from 10% to 0%. * Increased the melee attack of the Mighwar from 7-5 to 8-5. * Decreased the HP of the Mighwar from 57 to 53. * Increased the melee attack of the Monawish from 6-4 to 7-4. * Decreased the HP of the Monawish from 45 to 41. * Decreased the HP of the Naffat from 32 to 28. * Increased the XP requirements of the Naffat from 38 to 44. * Increased the cost of the Naffat from 17 to 19. * Decreased the melee attack of the Qatif-al-nar to 10-2. * Decreased the ranged attack of the Qatif-al-nar to 8-3. * Increased the XP requirements of the Rasikh from 40 to 150. * Decreased the melee attack of the Tineen to 10-3. * Decreased the impact resistance of the Falcon line from 0% to -10%. * The Falcon line now gets 2 traits, one normal trait and the feral trait. * The Naffat line is no longer able to get the strong trait. * Converted units with khalifatelightfoot to khalifatefoot movetype: * Increased the fire resistance from -10% to 0% (Hakim only). * Increased the impact resistance from -20% to -10%. * Increased the village defense from 50% to 60%. * Removed the khalifatelightfoot movetype. * Changes to khalifatefoot movetype: * Increased the frozen defense from 20% to 30%. * Changes to khalifatearmoredfoot movetype: * Increased the shallow water and swamp mp from 2 to 3. * Decreased the mushroom grove defense from 50% to 40%. * Changes to the khalifatehorse movetype: * Increased the shallow water, swamp, cave, and mushroom grove mp cost to 4 in all cases. * Increased the forest mp cost from 2 to 3. * Decreased the frozen mp cost from 4 to 2. * Decreased the swamp defense from 30% to 20%. * Decreased the cave defense from 40% to 20%. * Decreased the mushroom grove defense from 40% to 20%. * Increased the frozen defense from 10% to 30%. * Increased the impact resistance from -10% to 0%. * Changes to the khalifatearmoredhorse movetype: * Increased the shallow water, swamp, cave, and mushroom grove mp cost to 4 in all cases. * Increased the reef mp cost from 2 to 3. * Decreased the frozen mp cost from 4 to 2. * Decreased the cave defense from 40% to 20%. * Decreased the mushroom grove defense from 40% to 20%. * Increased the frozen defense from 10% to 30%. * Increased the swamp defense from 10% to 20%. * Decreased the hill defense from 60% to 50%.