Trevellian wrote on Apr 7, 2013, 11:52:You'd think with all of the debri and destruction that the Frostbite engine provides they'd do the competent thing and bundle it with a 680GTX and enable PhysX.

I'm kind of spoiled by Planetside 2 now that they have turned PhysX on, it truly does make the destruction beautiful.

Planetside 2 doesn't have destruction, it uses PhysX APEX Particles and PhysX debris effects. You can not blow up a Tech Plant or Amp Station at all, you can't even blow up walls like you can in Battlefield 3/4.

Jerykk wrote on Mar 31, 2013, 20:31:The E3 demo was basically just the game's prototype. Proof of concept before factoring in the numerous variables that go into developing a full game. The DLC will not be like that.

While yes the demo was "Proof of concept" but the game actually never had this level of quality and was definitely cut back due to console limitations. The Skyline system was never this complex in the final product, I was just saying hopefully they can make DLC that has more Skylines with more complexity to what the early demo had.

Julio wrote on Mar 27, 2013, 18:41:Don't see any upside more than BF3 already has...no bots, not very interested.

The playerbase will implode when BF4 is released, if you want to keep playing Battlefield multiplayer you'll need to purchase #4.

People still play BF2, BF2142, BC2 and heck even BF1942 servers are still active with players, It just divides the masses into those who want the latest and greatest or those who are happy to play whatever they choose even if it's old.