QUICK OVERVIEW

AMD FreeSync technology synchronizes the GPU and the monitor so frames are displayed when ready: no tearing or stuttering.

High performance solution with all the benefits of variable refresh rate technology.

Based on industry standards, not expensive proprietary solutions.

Cheaper and easier to implement: no additional monitor hardware, no license fees.

Cheaper for consumers.

Support multiple use cases: Gaming, Video, Power Saving.

A comfortable and exciting viewing experience.

The human eye, curved as it is, has a limited viewing angle. Curved displays are better suited to presenting on-screen content more naturally for the human eye, thereby reducing eye fatigue.

Instead of a boring flat display, the curved monitor surrounds your vision with a 3D sensation.

Effects lighting on the back panel can be changed to red, green or blue, to suit the mood of play, or match team colours at gaming events.

No more dull & under-saturated gaming: unleash the full spectrum of true-to-life colours with WCG.

Conventional 60Hz monitors can show distracting motion blur when displaying games with rapid movement.

Ultra-fast 144Hz refresh rate enable sharper action.

Even in less movement-intensive games like Dota2, 144Hz displays shorten the perceived delay between when you physically move the mouse and how your cursor (or crosshair) moves on-screen. A mouse cursor’s movement is not rendered as one with a graphics card’s frame-by-frame graphics output. The graphics card needs to synchronize real-time mouse movement with the image it is outputting onto the screen from game data. With 144Hz monitors, on-screen images are refreshed 144 times per second which results in sharp, fluid movements. The added benefit is that the mouse cursor’s position is updated 144 times per second as well. Compared to a 60Hz display, the result is significantly improved mouse movement fluidity and precision.

With AOC Shadow Control gamers can dial-in shadow levels in the OSD Menu to increase contrast for better dark areas on the screen definition without affecting the rest of the screen.