I just tested this & incarnation didn't trigger a GCD with symbiosis or celestial alignment but just about every other spell it did.

Hmm? I think you misunderstand how a GCD works... either a spell triggers it or it doesn't, there's no "sometimes". The behavior you explained was exactly what would happen when both Incarnation and Mirror Images are on the GCD.

this one also, gives DR for cheap shot incase anyone wanted to play without addons. can't remember how it works though.

/run f=CreateFrame("Frame") f:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED") f:SetScript("OnEvent", function(self,event,...) if UnitName(select(1,...))==UnitName("player") and select(5,...)==119381 then Stopwatch_StartCountdown(0,0,22) Stopwatch_Play() end end

Last edited by Cryptnic; 2013-10-20 at 01:53 PM.

I know a Coss.
I also know an EnforcerX.
And sometimes, I know a Juraca
1221 Days played. (21/01/2015)

Wondering if you can make a macro for all Noodle-food versions (or/and other different food-versions of course), instead of clicking them one by one in the inventory or on the actionbar. So if I have few of Deluxe Noodle Soup and Pandaren Treasure Noodle Soup, I would like to use a macro to prio the use of one of them if they exist in my inventory.

Wondering if you can make a macro for all Noodle-food versions (or/and other different food-versions of course), instead of clicking them one by one in the inventory or on the actionbar. So if I have few of Deluxe Noodle Soup and Pandaren Treasure Noodle Soup, I would like to use a macro to prio the use of one of them if they exist in my inventory.

Is this possible?

Edit: Forgot to mention that this should be without modifiers.

Not at home to test but I THINK this would work. It would stop on the first one you have:

Code:

/use Deluxe Noodle Soup
/use Pandaren Treasure Noodle Soup

If you have a Deluxe, the macro should stop there, if you do not then it should move on to the 2nd line.

How does one make an all in one macro for talents in the same line? For example, Force of Nature and Incarnation are both level 60 talents that I switch between, is there a way to make one macro button so I don't have to keep dragging the talent I switched to to my bars?

nvm: read farther in the thread and found the addon.

Last edited by Jordaen; 2013-10-26 at 07:12 AM.

Originally Posted by Socialhealer

judging 25man raiding by LFR standards saying it requires no coordination, is like saying 5mans require cheese sandwiches because i like turtles.

There's been a few discussions on this subject in this thread. If you go back 10 pages or so, I'm sure you can find it. However, the long and short of it is there is a macro that will mostly work, but there's no way to make it work completely seamlessly with a macro. Meaning, there will always be some minor issues with icons and tool tips, etc.

There's a really basic add-on for it that works perfectly, though, here: infMopTalentMacros

ok So I found what I was looking for a few days ago (a quick way to swap out talents between pulls while out of combat between either SW or DP and vice versa) However I'm noticing something with the macro that I've yet to be able to fix. The odd thing is that it's eating Tomes (not that they cost a lot) like it's going out of style. 1 click and it eats up 2 Tomes but does not learn the talent so I have to click it again. Now this would not be an issue if it was not for the fact that it should only use 1 Tome to unlearn the talent and learn the other one which if you open the Talent frame is exactly what happens. Wondering if anyone could give some insight as to how to either fix this or stop it from happening. Both macro's are below.

I wanted this macro to be able to penance a friendly on mouse over, penance an enemy on mouse over, and when I'm holy just to use circle of healing. Is it possible to have this as one macro? I'm also trying to use it in vuhdo, so I figured it'd automatically mouse over for me but apparently not.

Originally Posted by Socialhealer

judging 25man raiding by LFR standards saying it requires no coordination, is like saying 5mans require cheese sandwiches because i like turtles.

I wanted this macro to be able to penance a friendly on mouse over, penance an enemy on mouse over, and when I'm holy just to use circle of healing. Is it possible to have this as one macro? I'm also trying to use it in vuhdo, so I figured it'd automatically mouse over for me but apparently not.

I'm looking for a macro that will cast Searing Totem/Magma Totem unless I have my Fire Elemental Totem up, in which case it should do nothing (to avoid being a retard and losing out on my Fire Elemental). Any tips?

You can only do this if you're using the Primal Elementalist talent. The macro would be:

Code:

/cast [nopet:Primal Fire Elemental] Searing Totem

You can just duplicate it in another macro for Magma Totem, or use a [mod:x] or whatever you want with that, but it will only work with the talent selected. Reason being, non-Primal Elementals are not considered pets, and therefore there's no way for a macro to check it.

You can only do this if you're using the Primal Elementalist talent. The macro would be:

Code:

/cast [nopet:Primal Fire Elemental] Searing Totem

You can just duplicate it in another macro for Magma Totem, or use a [mod:x] or whatever you want with that, but it will only work with the talent selected. Reason being, non-Primal Elementals are not considered pets, and therefore there's no way for a macro to check it.

Just started playing my (resto) druid and would like to have a macro for nature's swiftness. What this macro should do is cast nature's swiftness and then i.e. healing touch and when modified with shift it should only cast healing touch without nature's swiftness.

If anybody has a good source of druid macros in general (especially for resto pvp) I would also be very grateful.

Just started playing my (resto) druid and would like to have a macro for nature's swiftness. What this macro should do is cast nature's swiftness and then i.e. healing touch and when modified with shift it should only cast healing touch without nature's swiftness.

I'm assuming you are casting at your actual target. To answer your question:

If you shift click this with a harmful target, nothing will happen. If you just left click with a harmful target, Nature's Swiftness will cast but no Healing Touch and no glowing hand. Macro works as advertised with a friendly target. One error sound on regular HT cast.

If you delete the "/use 1" line, friendly targets still work, but if you EITHER left OR shift click with a harmful target, you will get a glowing hand queue for a NS+HT, which will just fire HT if NS is on cooldown. Error speech and messages. This is quirky but more useful imo. Try both, its just 6 characters lol

TBH, both mouseover macros and clickcasting eliminate the need to switch targets to heal the group, giving a you the competitive advantage of keeping enemies targeted and CC'd while you click/mouseover raid frames, and it's one less button to push for every cast. Clickcasting in particular is nice since binding spells to shift/cntrl/alt to mouse buttons 1/2/3/4/5 frees up 15 actionbar slots and/or keybinds.

If you're switching friendly targets because your raid frames don't have the info you need, it's time to go addon shopping - google "best healer raid frames." Be careful with the healer package addons Healbot and Vuhdo - they come with their own clickcasting and more crap you don't need. Clique for clickcasting, your favorite unitframes addon, and some cooldown tracking (coolline is the lightest no nonsenseone I know). Sorry sometimes I dont know when to shut up lol