History Main / OnlyOneMeAllowedRightNow

* A central point of the time travel mechanics in ''VideoGame/RadiantHistoria'' is that Stocke can only be in one place at one time. When he travels back to a previous point in the timeline, he'll also reappear where he was at that point. While this isn't usually a big issue in the story, it does create problems when a rival time traveler attempts to [[CuttingTheKnot cut the knot]] on Stocke's efforts by attacking a key figure before Stocke met them. [[spoiler:Of course Stocke happened to be passing by on another mission and may have bumped into said character if you went to the right area. When he appears to intercept the assassination, said rival is flummoxed for a moment and [[LampshadeHanging laments out loud]] that ''of course'' Stocke would have just happened to have been this close at this point in time.]]

* This is central to one character in ''VisualNovel/FateStayNight'', but even saying which is a huge spoiler. [[spoiler:Archer is actually counter-guardian EMIYA, as in Emiya Shirou, as in the idealistic protagonist he shares a mutual hared with. Archer is Shirou's future self from a possible future, and merely existing at the same point in the timeline causes the two to bleed skills and thoughts into each other (well, mostly one way, since Archer sees Shirou as an unskilled idiot). Archer's suicidal actually hoping this disruption - or failing that, [[TemporalParadox killing his younger self personally]] - will finally put a permanent end to his existence.]]

* In ''StarWarsExpandedUniverse'', this is believed to be the case with clone madness when the clone is created if the process is accelerated, like using Spaarti cloning cylinder.** To be more specific, it relates to the individual Force-signatures of their minds. Clones have identical Force-signatures, and this exerts pressure on their minds as they develop, even if they aren't otherwise Force-sensitive. If they are grown any faster than double-speed, their minds can't adjust to the strain, and break. So a clone army would take about ten years to grow under ideal conditions. [[spoiler:[[MagnificentBastard Grand Admiral Thrawn]] finds a way around this using ysalamiri, creatures that block out the Force as a defense mechanism against Force-sensitive predators. This allowed him to grow a clone army to adulthood in a matter of ''months''.]]

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* In ''StarWarsExpandedUniverse'', ''Franchise/StarWarsLegends': this is believed to be the case with clone madness when the clone is created if the process is accelerated, like using Spaarti cloning cylinder.** To be more specific, it relates cylinder, due to the individual Force-signatures of their minds. Clones have identical Force-signatures, and this exerts pressure on their minds as they develop, even if they aren't otherwise Force-sensitive. If they are grown any faster than double-speed, their minds can't adjust to the strain, and break. So a clone army would take about ten years to grow under ideal conditions. [[spoiler:[[MagnificentBastard Grand Admiral Thrawn]] finds a way around this using ysalamiri, creatures that block out the Force as a defense mechanism against Force-sensitive predators. This allowed him to grow a clone army to adulthood in a matter of ''months''.]]

* When the main characters of the ''VideoGame/{{WarCraft}}'' [[Franchise/WarcraftExpandedUniverse Expanded Universe]] ''WarOfTheAncients'' Trilogy are transported to the past, Krasus, the only one who existed then, finds himself considerably weaker and unable to transform into his true dragon form of Korialstrasz. We find Krasus past self is experiencing the same problems, and it's attributed to the fact that, since they're one and the same, they're sharing the same life force. They also find themselves much stronger if they are together. Eventually they're able to lessen the problem by swapping one of their scales and using magic to bind them to their skin (It hurts like hell, but Krasus is able to transform his arms just long enough to rip off one of his scales).

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* When the main characters of the ''VideoGame/{{WarCraft}}'' [[Franchise/WarcraftExpandedUniverse Expanded Universe]] ''WarOfTheAncients'' ''Literature/TheWarOfTheAncients'' Trilogy are transported to the past, Krasus, the only one who existed then, finds himself considerably weaker and unable to transform into his true dragon form of Korialstrasz. We find Krasus past self is experiencing the same problems, and it's attributed to the fact that, since they're one and the same, they're sharing the same life force. They also find themselves much stronger if they are together. Eventually they're able to lessen the problem by swapping one of their scales and using magic to bind them to their skin (It hurts like hell, but Krasus is able to transform his arms just long enough to rip off one of his scales).

** The ''Warlords of Draenor'' expansion makes a point of killing off the alternate timeline's Velen, for no real reason except that he's one of the few characters to be alive in both timelines who's presence in the story could not logically be ignored.

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** The ''Warlords of Draenor'' expansion makes a point of killing off the alternate timeline's Velen, for no real reason except that he's one of the few characters to be alive in both timelines who's whose presence in the story could not logically be ignored.

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* ''VideoGame/RandalsMonday'': Randal has to avoid this by [[spoiler:killing his past self]].

* In ''WesternAnimation/SamuraiJack'', a person cannot travel to any point in time that you have existed in. This is why Aku has to prevent Jack from travelling back; If Jack gets through, Aku would be unable to follow him even with his own power, and he's existed for a few millennia since he threw Jack forward. [[spoiler:This is best demonstrated when Jack could only return at best seconds ''after'' the moment Aku flung him out, and not at any point in his own lifetime before]].

* Creator/LEModesittJr's ''Timegod'' series has this as an explicit rule: a timediver cannot superimpose himself or herself in space and time. So if one screws something up, he can't just go back a few minutes and try again.

** ''The Gates Of Hell'', a fan written ''TabletopGame/DungeonsAndDragons'' book, features a devil who can travel in time. If he tries coming too close to his alternate self, he is pushed back and stunned.

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** ''The Gates Of Hell'', a fan written ''TabletopGame/DungeonsAndDragons'' book, features a devil who Merorem ''TabletopGame/TheGatesOfHell'', can travel in time. If he tries coming too close to his alternate self, he is pushed back and stunned.

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