I'm in the process of building a new compound. I've taken all the advice here so far and started building each structure in the complex individually. Once they're done, I'll drop them in and render out the whole thing. This is so much fun it's ridiculous.

That is f'n awesome, I would put my main quarters more in the center of the compound, away from the walls, raise the walls more, concertina wire along the top and watch towers in all four corners of the compound.

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Defense in depth is what you need. Some lines of fencing/razor wire around the compound to keep zombies off the walls. If enough zombies attack, they may pile up high enough to eventualy climb the wall. Also, having the wall tilt outward at the top would also make it very difficult to climb or scale.

Besides the tower for LP/OP, you also need a catwalk around the inside perimiter of the wall so you can observe/shoot/push off the zombies etc. You also need floodlights.

Also, the compound does not look big enough for "Heavy 6" to turn around and leave the gate same it comes in if you need to, at least not without running over those plants. (food crops?)

I think those are solar panels on the roof of one of those campers/buildings. A windmill for backup/nighttime electrical generation would be a nice touch. Making the windmil tower and the LP/OP tower both part of the same would be an efficient use of materials. Also, a raised fuel tank would allow for fueling of the Hummers or Heavy 6 without wasting electricity on pumps.

A satellite dish for comms/news from uninfected areas or countries would be a cool touch. It would go well with those HAM/shortwave antennas.

A wellhead for water would be prudent too. Although, on that scale, it's just a stub of pipe a foot or two off the ground I suppose.

I also noticed the corrugations in the metal gate switch orientation between one and another. The horizontal orientation is stronger, but it's easier to climb. Assuming the zombies are "dumb" and don't coordinate well, or have vehicles/battering rams, I would leave the ridges vertical on both gates to reduce the gate's climbability.

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Haha it actually wasnt totally sketchup, I also used a program called vue. I created some of the buildings in an older version of sketchup and exported the models into this program. I should add some firing positions and some barbed wire atop the walls. I had no idea making zombie forts was this fun

Originally Posted By steve2071:
Haha it actually wasnt totally sketchup, I also used a program called vue. I created some of the buildings in an older version of sketchup and exported the models into this program. I should add some firing positions and some barbed wire atop the walls. I had no idea making zombie forts was this fun

You had me opening up Sketchup trying to find a way to render my images into better detail like yours.

Originally Posted By steve2071:Haha it actually wasnt totally sketchup, I also used a program called vue. I created some of the buildings in an older version of sketchup and exported the models into this program. I should add some firing positions and some barbed wire atop the walls. I had no idea making zombie forts was this fun

You had me opening up Sketchup trying to find a way to render my images into better detail like yours.

Originally Posted By psgt:Shade on the towers for the summer or enclosures for the winter.

+1 maybe just some more corugated tin/steel panels for the rooves and searchlights! a much larger garden, and maybe some chicken and rabbit coops etc. and a windmill with altenator attached and some solar pannels for power and to draw off the afore mentioned well head, and strippers! maybe a stage with a pole in the courtyard for them to dance on...

K.

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I like the idea of having both your your fuel and water well above ground, gravity feed. However, have you thought about a water tower? You would have both a reliable gravity feed for water and a look out tower for long range weapons and something similar to a 'crow's nest' for observation. The down fall is folks can see your base of operations from a distance.