Cataclysm Beta (Build 13241) Latest Additions & Spell Changes

A new build is on the way for the beta servers, with a bunch of new changes! We've done a full diff of all the spell changes below, we'll be cleaning it up and making it readable as we go.

Edit: Looks like there are some issues with our (and everyone's) spell parsing. Blizzard is changing these values so that they scale up from level 1 to level 79. Our parse is showing the lowest values, rather than the scaling, so it looks like a nerf—but ACTUAL VALUES AT LEVEL 80-85 ARE UNCHANGED. Zarhym's blue post is below:

Most of these abilities have not changed for level 80+, however, they've been changed to scale from 1-79. As an example, Ambush deals a flat 190% weapon damage on live realms. With these changes, it now deals 90% weapon damage when first learned, and increases up to 190% again by the time you hit level 80.

We made these adjustments because healing and damage-dealing at low levels has been way too powerful. These changes will make more sense when you get into the game and see for yourself.

Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 20% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 6 sec or until any Arcane damage spell except Arcane Blast is cast.

Arcane Blast

7% of base mana

30 yd range

2.5 sec cast

Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 10% and mana cost of Arcane Blast is increased by 150%. Effect stacks up to 4 times and lasts 6 sec or until any Arcane damage spell except Arcane Blast is cast.