After Indian-registered American mining ships are attacked and dozens killed off the coast of Sri Lanka, the Ghosts are deployed to Sri Lanka, where they find the enemy may not be who it seems. Command wants the Ghosts to go in and find out who was responsible. The Sri Lankans are pulling back to Colombo, so time is limited. A carrier group is moving in range, but Mitchell says the Ghosts were going in covertly.

The Ghosts were inserted 72-hours ahead of the fleet to prepare for the invasion.

At the end of the game, the Ghosts have a choice to capture or kill the enemy leader Sunil Ranga.

They tell Hassan that they were never there and head back to their helicopter, where they are told a problem is developing...