CALL OF Duty Modern Warfare Remastered will run at 60 frames-per-second on Xbox One, PS4 and PC - if Raven Software have their way.

Modern Warfare Remastered will aim for 60fps on PS4 and Xbox One and will reach higher on PC

David Pellas, Raven Software's Studio Director spoke to the Express during Call of Duty XP and confirmed the news of their ambition to have the anticipated remake running at top specs.

Asked directly if they were aiming for 60fps on all platforms, Pellas commented: “Absolutely.”

“I don’t believe we’ve announced it but I’m announcing it today. I can tell you that I play on the PC and I get more than that.”

Having played the multiplayer side of the Modern Warfare Remastered package at Call of Duty XP, I found it to be an extremely smooth experience that didn’t throw-up any kind of glaring technical hitches.

It seems that this will be one of the main things that fans will be keen to see, optimal performance on a classic COD title that has been rebuilt for modern gaming.

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Call of Duty: Modern Warfare Remastered includes the full campaign and 10 multiplayer maps from the original Call of Duty 4: Modern Warfare at launch.

Six other levels will be added in December, the remaster will also include next generation textures, physically based rendering, as well as high-dynamic range lighting.

Pellas also spoke of some of the biggest challenges of bringing Modern Warfare Remastered to the Xbox One, PS4 and PC.

“The biggest challenge for us was maintaining the integrity of the gameplay experience while trying to modernise the visuals and presentation,” he added.

“The big things for me is when someone says “oh, you changed the sniper scope,” I always say hold on now, because the timing it takes you to ADS is exactly the same.

“The gameplay has not been altered in anyway, however, what we did was instead of the animation of you being halfway up the ADS and then it pops to that fullscreen scope sight, we made it so you actually move into the scope.

“There is still a little pop but the timing is exactly the same, we didn’t alter that. The fans would cry foul if we messed with the gameplay in any way.

“But we wanted to make it feel like a modern game that belongs in this space, because it does belong in this space.

“You can have a really fun well designed game that focuses on the purity of one-on-one engagements and be a little more strategic, like taking cover, hiding in corners if you’re a sniper.

“There’s a lot of strategy that goes into the Modern Warfare series that players don’t have to worry about so much, and I think that when they play it, and they play it now it has been visually upgraded with visuals, modern UI, navigation systems, it’s going to feel like something that you will want to play more.

Pellas also pointed out that the mantling system used to get through windows hasn’t seen any changes when it comes to timing, only new animations that make it flow more naturally for player enjoyment.

Put simply, the rules of the original Modern Warfare are the same, Raven Software’s main mission appears to have been to make it look better and feel more natural to dive into.

“We didn’t think that a screen overlay would look that good,” Pellas continues. “We didn’t think it will feel modern enough and it wouldn’t feel like it belongs in this generation of games.”