All servers will be offline Wednesday, 01.16.13, beginning at 6:00 AM PST to launch Game Update 22! Downtime is expected to last about 6 hours. Click here to convert to your timezone.
Players may notice the following changes:

Arenas

The Ace Chemicals referee will no longer become confused and grant control of a capture point to both teams.

Combat

Staff:Corrected the combo description for Launching Roundhouse to match the number of attacks needed to perform it.

Fixed a bug related to combat timing that will ensure attacks and abilities last the appropriate amount of time.

Noticeably affected examples include Sticky Bomb and some Staff attacks.

Economy Changes

We have made significant changes to the end game cash drops. This includes all Tier 1 through Tier 4 trash mob and boss cash drops, Grey item sale values, End-Game Daily Mission rewards, and Vault cash drops.

General

Many end game cash values have increased, which include Daily Task rewards, Boss cash drops, and poor quality item (Grey) loot sale values.

Old Gotham Subway: The Penguin now chatters in his own voice.

Players will automatically warp to the nearest rally point if the server detects the player is stuck and can’t move out of the object.

NPC Voice Over and Communicator messages should now interact with each other and behave.

Items

Player Base items start dropping in game in preparation for DLC Home Turf.

NPCs

Roaming robot R.E.E.S.E. used to patrol the Monitor Womb in the Watchtower and interact with nothing in front of him, now he will now only type when in front of a console.

Lantern Veteran NPCs ranged projectile attack should how only hit once, as intended.

Powers

Gadgets: Stasis Field's damage over time will no longer stack while in control role.

Ice: Hibernation's ice encasement visual effects will now play properly.

UICombat Log

Hand of Fate Wayward Souls Operation: Fixed an attack by Solomon Grundy that was showing incorrectly as an ability.

Zombie Benefits: The Obelisks located around the near Gotham University will now display correctly in the combat log.

General

Floating tooltips are now docked over the player’s avatar when using mouse and keyboard.

Items in the Currency tab can now be selected using a gamepad.

Inventory: Stack counts now get properly removed when swapping slots.

Visual

Performing Sweep Shot on a Nature or Ice character will now play the correct visual effects.

Watchtower Containment Facility: The Security Enforcer’s visual effects should now appear correctly on his body.

Weapons

Adjusted the animation length of a number of weapon attacks to align weapon DPS potential when clipping with a tray ability. Generally clipping a weapon attack further into a combo will more consistently provide better DPS than clipping a weapon attack near the beginning of a combo. These changes do not affect non-clipped weapon DPS unless otherwise noted.

Brawling

Ground Pound: This attack now completes more quickly decreasing its clipped DPS potential.

Martial Arts

Elbow Drop: This attack now completes more quickly decreasing its DPS potential when clipped.