Technology

How We Use Technology

Beacon students use computer applications in much of their work, from science simulations to art installations. We are a BYOD (Bring Your Own Device) school; we ask students to purchase and bring laptops and mobile devices to school when needed. Our school’s wireless Internet system allows ready (and secure) access to the Internet via a high-speed circuit with all traffic passing through a firewall to block objectionable content.

Apple and Windows devices are suitable for nearly all needs, but we have a bias toward Apple equipment because of our commitment to the Apple TV devices for wireless projection in the classrooms.

Interest-driven Learning Experience

Classroom technology includes interactive digital projectors and a mobile cart with a flat screen TV which can be moved around the building as needed by students and faculty. Students will use word processing, spreadsheet, presentation, and graphics software and will use the FUSE equipment in our STEAM lab for doing electronic projects. Although we will make available a few laptops for use in this lab, the best option is for students to use their own computers for this purpose. Faculty members will assist students in loading the necessary software for the FUSE projects.

Maximum Interaction Between Students and Teachers

Students are encouraged to use multiple hardware devices and to become adept at Windows, Mac OS, IPad, Chrome, and Android devices. Because our e-mail system is Google based and all students will have an e-mail address, many students also become proficient at using Google Drive, Calendar, Sites, and Contacts. It is common for students to collaborate on a shared Google document using Google Drive.

The school’s Student Information System (RenWeb) allows students and family members password protected access – including mobile access – to such things as homework assignments, class schedules, and family directories.

Mr. Hoagland provides support for both student and administrative computer equipment. Both Apple and Windows-based computers and devices are fully supported.

Although we recognize the importance of technology and its use by the student, our philosophy remains that the main purpose of the technology is to allow for maximum interaction between a motivated student and a highly skilled teacher.