Statistics

Statistics are the numerical measurement of the Abilities of Heroes. All Heroes have the same statistics which are earned by levelling up by gaining Experience, as well as selecting Talents. Some Abilities can also grant temporary bonus statistics.

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Basic Attacks (also called AA - Auto Attack) are the attacks that the hero will perform after clicking Right Mouse Button on the target. Attack stats improve a Hero's Basic Attack and determines how strong it is. Some Assassin and Specialist Heroes benefit greatly from increases to their attack stats.

Attack damage - the amount of damage a Hero does when they attack an enemy with their Basic Attack.

Every Hero has their own diverse kit abilities. Ability stats improve a Hero's abilities and allow them to use them more effectively. Support, Specialist, and some Assassin Heroes benefit greatly from increases to their ability stats.

Resources - Most heroes have a resource that limits how frequently they can use abilities (in addition to individual cooldowns). A hero cannot use an ability without having the required amount of his or her resource.

A Buff is a general term that refers to any positive effect with a duration. Effects that improve one's damage output, prevent damage, or increase movement speed are examples of buffs. The inverse is called a debuff.

A Debuff is a general term that refers to any negative effect with a duration and/or an area of effect. Damage over time, reveal and crowd control effects, such as root and stun are all examples of debuffs. The inverse is called a buff.

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