SCP – Containment Breach is a free survival horror game written in BlitzMax using Blitz3D SDK. You are playing as one of the workers of an SCP Containment Site, when something goes wrong and you find yourself trapped inside the dark building with several escaped SCPs.

Game features:
Randomly generated map – every playthrough is different
Main focus on SCP-173 and puzzles built around it
Blink-meter that forces you to blink after a while
Items that you must use to get out of the facility…
…or to find out what is happening
Random appearances of SCP-[REDACTED] and SCP-[REDACTED]
Surveillance cameras and monitors that may help or harm you
Keter-difficulty with permadeath – if you die, your save is deleted
Euclid-difficulty with normal saving

That SCP site is really a goldmine of game concepts... If they can be executed well. It'd be cool if a handful of them could be implemented into a bigger-budget horror game with a wider scope than "check out this shit before it inevitably kills you."

The site itself never really did anything for me, but I like the idea of games like this.

That SCP site is really a goldmine of game concepts... If they can be executed well. It'd be cool if a handful of them could be implemented into a bigger-budget horror game with a wider scope than "check out this shit before it inevitably kills you."

The site itself never really did anything for me, but I like the idea of games like this.

I always liked the idea of an SCP game being built around the player being some random D-class who gets freed during some huge fuckup, and has to figure out how to escape the site using his wits and SCP knowledge.

Hide from re-containment teams and Keter-level containment breaches. Get to SCP-082's cell and tell him that you're there to evacuate him due to an assassination attempt. Use the Book of Endings as a cheat-sheet for what containment areas should be avoided at all costs. Acquire SCP-674 so that you can fool automated security feeds into believing you've already been dealt with. Sky is the limit.

I always liked the idea of an SCP game being built around the player being some random D-class who gets freed during some huge fuckup, and has to figure out how to escape the site using his wits and SCP knowledge.

Hide from re-containment teams and Keter-level containment breaches. Get to SCP-082's cell and tell him that you're there to evacuate him due to an assassination attempt. Use the Book of Endings as a cheat-sheet for what containment areas should be avoided at all costs. Acquire SCP-674 so that you can fool automated security feeds into believing you've already been dealt with. Sky is the limit.

Seems unlikely because class-D aren't exactly acquired for their wits and SCP knowgledge.

Also don't they describe in one SCP how class-D are periodically executed making it even less likely that a class-D dude would know anything about what he's even doing there until he's about to die (either due to testing with a SCP or having survived it which spells termination).

Seems unlikely because class-D aren't exactly acquired for their wits and SCP knowgledge.

Also don't they describe in one SCP how class-D are periodically executed making it even less likely that a class-D dude would know anything about what he's even doing there until he's about to die (either due to testing with a SCP or having survived it which spells termination).

Seems unlikely because class-D aren't exactly acquired for their wits and SCP knowgledge.

Also don't they describe in one SCP how class-D are periodically executed making it even less likely that a class-D dude would know anything about what he's even doing there until he's about to die (either due to testing with a SCP or having survived it which spells termination).

They're executed at the end of the month. If they were smart and the breach occured just a day or two before then, they may be able to peace together a very basic idea of what the Foundation is.

Also, D-Class aren't necessarily taken from death-row all the time. If supplies of them get really bad, the Foundation just nabs random civillians. So not all of the protagonists are necessarily convicted rapists or whatever.

Apparently it'll have various choices in it. According to the blog, at one point you'll find a blindfolded D-Class near SCP-106's (the corrossive acid dude who phazes through walls) cell, and you can either torture the fuck out of him with a meat cleaver to draw 106 into its pocket dimension with the poor D-Class with it (which means it'll be occupied with eating his face for the rest of the game), or let him live and keep getting chased.

Also from what I can gather the game will be a total sandbox in the facility, which to me sounds like one of the most appealing aspects.