Sound Effects Monkey Release Electromagnetic

Sound Effects Monkey, which is the new name for Chuck Russom FX, has released a new library called Electromagnetic. They describe this as the sound library that you didn't know you needed.

This is a collection of electromagnetic sounds presented in Ultra-HD 24-bit 192k resolution. First a little science lesson: All Electric devices produce a magnetic field. Usually, you don't hear this field. And you can't record it with a normal microphone. You need to use an induction coil pickup. These pickups are commonly used to record telephone conversations. But, hold them up to an electric device and all sorts of chaos ensues.

They started out recording various motors. The great thing about the induction coil pickup is that it gives you the electric sound of the motor without the mechanical aspects that a normal mic would give you. Sometimes it sounds like you expect a motor to sound like. Other times it sound absolutely crazy. After the motors, they went around and waved the induction coil at anything they could think of. TVs, mobile phones, car ignitions, light bulb, you name it. Many items that you use everyday give off amazing magnetic fields and they happily recorded as many as they could.

After recording all these amazing sounds, they couldn't help but think that we could design a set of synthesised sounds that fit right in with the electromagnetic theme. So they did that as well, so the second half of this library is all synth sounds that, at times, sound even more electric than the real stuff.

Getting started as a sound designer can be daunting – and that’s something sound designer Philip Moroz wants to help make easier. Philip Moroz is a recent graduate, co-founder of ‘noisecreations’ – and he’s just written a book called ‘To Become A Sound Designer’ highlighting the essential lessons he’s learned as a sound designer, important career choices to make in sound + tips and advice on how to advance your sound skills. Here are excerpts from five of his useful tips for upcoming sound designers, from the new book, go to A Sound Effect to read the 5 tips in full.

1. Motivation And Deadlines

Setting yourself deadlines is a great way to keep motivated. When deciding on a deadline try setting the date slightly earlier than you think it is possible to achieve the project in.....

2. Using What You Have Got - Imagination

It is doubtlessly enjoyable to spend time sometimes thinking about the equipment that you could have right now that would make your life easier but don’t let it stop you from using what you have currently. My very first equipment duo, the Zoom H4n and RODE NTG-2, had lasted me well and I still use them when the occasion arises in which their abilities best suit the sound I am trying to record at the time.....

3. Being Versatile - Be More

This has been one of my highest priorities for developing my craft. Being able to provide services other than just a ‘sound designer’, you will be much more valuable to a future work colleague or employer.....

4. Clip Gain Automation - Technique 5 Of 20 From The Book

Always search for new and exciting ways to improve the technical quality and usability of your sound effects. For example, what if the sound you are recording has a large inherent dynamic range, such as a typewriter?.....

5. Ways To Get Work - When You Can't Be Arsed

There have been times where I have been asked to provide production audio for a short film, sometimes being a two to three day shoot and a fair distance from where I live. Before I head off to the shoot I sometimes feel like I’d much rather stay at home and relax, which essentially comes down to laziness and nerves......

You will be able to find Philip Moroz's book ‘To Become A Sound Designer’ on Amazon.

Shaping Waves Release Piping Systems

This new library form Shaping Waves covers gas and water running through massive and tiny pipes, at three non-public processing sites.

Piping Systems consists of close up sound effects, indoor and outdoor ambiences made in three different non-public municipal processing sites: A gas control station, a sewage plant and a waterworks. The sounds include ambiences and stereo contact mic recordings of active gas and water pipes, capturing the various resonating pipes in isolation.

They recorded the hissing of gas, low drones of water rushing through massive pipes, and the sounds of various stages of sewage processing, recorded indoors and outdoors in multiple locations and rooms throughout the three facilities.