Then use your weapon swap.. I swap between GS and Scepter/Focus all the time which is far from boring.

And the nerf was definitely needed. I agree an increased cooldown sucks, I would have preferred a simple -% dmg done or something, but it was still needed.

It really wasn't needed. And the nerf could have been handled WAY better. Like removing the retal from the skill and leaving the rest of it as is. Or changing the retal to a different boon. Or a million other things. But instead they nerfed GS and symbols builds into the ground with it and pretty much left retal untouched. Guardians can still keep up infinite retal even with the nerf so Anet DID NOT in fact do what they said they intended to do. All they accomplished was to make greatsword boring and an autoattack weapon.

And don't say the nerf was needed for PvP. The only people it really affected was the baddies who were stupid enough to keep melting their own faces on the guardian and stupid enough to not move out of the symbol. Anyone with half a shred of common sense knew what to do when they saw a guardian slam down a symbol and retal come up.

Then use your weapon swap.. I swap between GS and Scepter/Focus all the time which is far from boring.

And the nerf was definitely needed. I agree an increased cooldown sucks, I would have preferred a simple -% dmg done or something, but it was still needed.

Greatsword didn't need a damage nerf and if it was damage they wanted to nerf, they could have just adjusted the base damage or someting.
The nerf was done because of Retaliation and could have easily been solved differently. By changing the boon the Symbol gave, or the boon a leap finisher and a light-field gave.
And the weapon is boring. Boring weapons aren't good. With how the Greatsword plays now, you're constantly waiting for things to come of cooldown, which no other weapon really ahs.

Greatsword feels in an odd place atm, definately the only thing to look out for when facing a greatsword guard is dodging whirlwind. I'm finding hammer a much much better option since patch changes, I think I did anyway but at least before greatsword had it's place

Yeah Greatsword feels like you are only auto-attacking at the moment, but I like my weapon so I can't change it for anything lol! And I never liked Hammer it just feels really weird and kind of boring to me

I'm a PvE player, and I have been going with Greatsword and Sword & Shield weapon swap for some time now. I really like to have a shield, but the Shield of Absorption skill feels rather useless, and the heal you can trigger with is weak. :/

I'm still hoping they compensate us for the GS nerf with something more than the paltry 10% increase in damage they gave back to SoW. I loved my GS symbol build way to much just to have to abandon it because of some idiotic short sidedness on Anet's part.

I'm a PvE player, and I have been going with Greatsword and Sword & Shield weapon swap for some time now. I really like to have a shield, but the Shield of Absorption skill feels rather useless, and the heal you can trigger with is weak. :/

The Shield only truly shines in PvP.
I still use it in PvE, though. The knockback is invaluable in groups it can also serve as a combo field.

Selfless Daring: This trait had an efficiency with healing power that was reserved for healing skills only and has now been reduced to its intended level. Heal scaling has been reduced by 50% in PvP only.

Merciful Intervention: This skill has been updated to be instant when traited and will now always be based around the guardian.

Zeal 20 pts: The reason I put points in zeal is merely for more symbol damage. The burning damage, combined with aegis is great too. I could've gone 30 pts in Valor... or 10 more pts in Virtue.. instead though.

Honor 30pts: Also the reason why I set my points in honor - is for more symbol focus, so the points make up for each other.

Virtue 20 pts: Their isn't much too say; at least 5 or 10 pts in this trait-line is a must. Could've gone 30 pts in Virtue as well. Taking Shielded Mind or Permeating Wrath. Consceration focus due to them being awesome during tower defending.

Choosing Hammer&Staff over Greatsword or Mace/Scepter&focus/shield here simply due to the CC of Ring of Warding and the 13 sec Immobolize CC. Ring of Warding is so awesome to put down between the gate and the entrance to a tower - watching the lemmings keep running... so satisfactory.. or Line of Warding between the entrance and wall watching the gate... hard to explain..

- A nice little treat, you can even put Line of Warding when you run to the gate and then target the opposite ground, people can't run away from rams or move back after they repaired or keeping them off repairing if they so desire.

Rotation: Set up Sanctuary before they run in... then Line of Warding when Sanctuary is going down, after that Ring of Warding if - by then I ran back to the stairs to set up Ring of Warding and Wall of Reflection because now the attackers are panic-ing or being demolished by the siege we've made :P - if they havn't any stability on. It usually works, and its so satisfactory. Usually I activate Virtue of Justice, then Save Yourselves and use Empower before I charge in with my Hammer to get stacked up with might and boons.

Tome of Wrath during tower defending then if I can I switch to Renewed Focus or keep Tome of Wrath for AoE damage and KB. Number 2 skill is great for CC and the no. 4 is dahm awesome put set up if they managed to get to the Lord room... or are we are battling at the stairs or courtyard.
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Roamer / dps - same build - different trait and utilities - and I usually switch between my Greatsword and Hammer during roaming as i'm not sure what to pick -.-http://gw2skills.net/editor/?fUMQJAS...JSymkLJZSrIGWA
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Gear&stats - runes&sigils

It's basicly due to personal preferences and you might not agree with my choices :P

Armour - Power, toughness, vitality - works awesome with lv 80 maintence oil ^^
Runes - Superior of the Pack or Soldier - cause the stats gained are simply awesome :P and the Might on chance is co-oping well with the 25th minor trait in Virtues. Soldier for the extra shout removal.
Weapons - Beserker - I simply like big numbers :P and every possible crit dmg I can get outside of jewels.
Back - Power, tough, vita - if you can get your hands on the Ascended one :P the stats are just out of the roof...
Trinkets - Emerald - again personal preference.
Accessorries jewels - Beryl ones.
Sigils: Personal preference - Well simply to get more precision as I have none and want bloodsplatter on my screen :P - the other should be random and simply what you prefer. Or theorycrafted.

Probably the best spec I've played yet :P you could swtich a few traits around - Absolute Resulotion instead of Supreme Justice - for more support and condition sooking combined with Renewed Focus <3 - or swap Retaliatory Subconscious with Master of Consecrations. And Signet of Judgment wih Wall of Reflection or Hallowed Ground... You could also focus in the Virtue of Courage for a stun-breaker and stability boon.

5k crit with Mighty Blow, Staff auto-attack 1k-1,3k - burn burn burn.

Yes, I am trying to stay away from Altruistic Healing trait.

Last edited by Bearcrest; 2012-12-07 at 05:21 AM.

I'll break this curse, if there is such thing as peace, then I will seize it! I will never give up!