Black 9 Q&A

HomeLAN - First, why has Taldren decided to move in a new direction for its next game, away from the space strategy genre?

Erik Bethke - We worked on the Starfleet Command series from 1998 through 2002 and that has been an absolutely wonderful experience for us to work with Interplay, Paramount, Activision and most of all the fans of Starfleet Command, Starfleet Battles and Star Trek. Five years is a long time and at the close of 2000 we started to hunger to do something different. We are hardcore gamers and we wanted to make something we wanted to play - a 3rd person action/RPG! We wanted to stretch ourselves and learn new types of game development such as the console and action/RPG and work with new tools.