Substitute drivers can be used when the primary driver will be unavailable for a session. Drivers needing a backup should post in the thread requesting a substitute and the first responding substitute driver will take the primary drivers place.

Point Assignments1st Place = 102nd Place = 73rd Place = 54th Place = 45th Place = 36th Place = 27th Place = 18th Place = 0Fastest Lap = 1Pole Position = 1

Final championship points to be determined by best 4 finishes. Races will be scored as declared on the schedule regardless of participation.

PI Adjustments1st Place = -42nd Place = -33rd Place = -24th Place = -15th Place = +16th Place = +27th Place = +38th Place = +4

Point adjustments for partial fields will be based on Total / 2 = Max Adjustment.Odd totals will drop the bottom adjustment, so 5 racers would mean -3, -2 -1, +1, +2.Non-participation will result in 0 adjustment, there is no bonus for not showing up!

(Obvious cut & paste from 10k's original post)Driving Penalty: We will rely on the honor system for anyone that gives too hard of a bump. A definition of "too hard" could be "anything that results in the other player spinning or going off the track". The penalty for unclean driving will be a drive-thru of the pitstop. If someone feels something particularly egregious has happened, the replay of the race can be reviewed by the other racers to see if disqualification is warranted.

Since most contact occurs in turns, clean driving will be defined as follows:The driver in front gets to choose his line going into a turn. This line must be respected by the driver in back.

On a straightaway, the driver in front may change his line once to adjust to his/her desired entry for the upcoming turn. Swerving more than once to block a pass is forbidden.

The driver in front must however, make room for the driver behind if the behind driver is at least halfway side-by-side upon entering the braking zone. In this case, the behind driver needs to call out his position and both drivers need to be careful to avoid contact and respect eachothers driving line. Understanding that in these situations contact may be unavoidable, deliberate contact is expressely forbidden. Outbraking yourself by diving down the inside in the braking zone and punting someone off the track does not count as "halfway side by side".

Shortcuts are not allowed. If you gain advantage (time or position) by driving in such a manner that the game adds "penalty time" to your lap time, you must cede that advantage as soon as is reasonable. That said, minor clipping of turns occurs in racing (think the 2nd to last turn on mugello short), but deliberate shortcut taking is forbidden. Do not jump the corkscrew on Laguna Seca.

Lap Traffic: If you aren't on the lead lap and are being lapped by someone on the lead lap you must allow the racer on the lead lap to pass as soon as is reasonable. The person on the lead lap should call out to the person they are lapping that they are coming. The person being lapped will call out a path through the next turn off the racing line so that the person on the lead lap will not be held up. Understanding that people being lapped may be racing for position, both racers should complete the pass as soon as reasonable without adversely affecting eachothers position. However, the person on the lead lap has priority.

Red Flags: Accidents involving 3 cars or more on the lead lap may be waved off and restarted. (Two guys get into it and collect someone)

Difficulty: All assists will be allowed. Simulation tires, fuel, and damage will be turned on. Collisions will be set to 'default'.

Race Weekend: Racing room will be setup before the 11:00PM start time for practice. Best host available will be chosen to run the room. Room will be restarted prior to qualifying session will be no-collisions, 2 lap race, starting by PI order. Race configuration will be according to the course, starting by lobby points.

I was also pondering a bonus point for most laps led... do you guys think you could keep a count while racing if you're in the lead?

I'm also really interested to see how Maple Valley goes... with almost the entire track being turns we'll get to see just how complex the tire wear model is in Forza. People should be able to complete the race in 1 pit stop, but if tires go red in say 30 laps it's going to get interesting when people start sliding all around.

If we do go with the BMW I'm glad we're sticking to 550PI. I find that car needs a pretty even upgrade distribution (between power and handling) or it becomes a real handfull. That could be a real issue for a lot of the more casual racers (including me). Too little weight or too much power and it gets squirelly.

I've tried the Porsche as well. It's not too bad but again becomes a bit of a handfull at 700PI.

Wouldn't that be a blast? We talked a bit about that in season 1. Unfortunately spectator slots contribute to the room limit (8). I thought it would be great to field 6 competitors and two race announcers who would spectate and narrate the event with some amusing banter

Originally posted by Juanflaco:Wouldn't that be a blast? We talked a bit about that in season 1. Unfortunately spectator slots contribute to the room limit (8). I thought it would be great to field 6 competitors and two race announcers who would spectate and narrate the event with some amusing banter

That would be great. I even have a degree in broadcasting. Maybe they'll fix that in Forza 3.

Originally posted by jaredog:Will those of us not in the league have the option to spectate the races?

Whenever we're down a racer for a week, we'll need someone to do better than watch, we'll need someone to race! So keep an eye on the thread, theres usually at least 1 sub required a night. If people are no-shows without word, we can certainly invite spectators.

Originally posted by MetricInch:i expressed interest in the other thread. if ENDIF is not going to throw his hat in, i will.

Sorry, I didn't see that in the other thread, ENDIF mentioned it while racing and made comments in the thread but I never saw an official 'I'm in' from anyone but those above and the top 4 guys who were the ones that decided to resurrect the league.

Do we have enough interest in a second group? It would need a strong leader who can be present, usually additional groups tend to fade due to lack of attendence.

Originally posted by MetricInch:if there is enough interest in a second group i will step up to the plate as an organizer. i will have to be shown the ropes, but am willing to take it on.

There's really not much to it other than recording the results at the end of the race and applying the rules. Group 2 would be free to not use the more complex rules such as qualifying & PI adjustments if you don't want to, just get in the cars at a certain PI and go racing.

Typically group 2 runs after group 1 so that they can take advantage of setups & advice from the group 1 race. I'll put together a spreadsheet to tally results sometime this weekend and I'll give you a copy of that.

Keep up the conversation; if y'all decide that a country of origin should be intrinsic to the design I'll need to start from that requirement, otherwise we'll go with something more generic that you can each modify.

Originally posted by Juanflaco:Keep up the conversation; if y'all decide that a country of origin should be intrinsic to the design I'll need to start from that requirement, otherwise we'll go with something more generic that you can each modify.

Juan, that's entirely upto you I think. I have no problem personally putting the flag decals on myself in a place where you choose. But if you're interested and think you've got the time to make individual unique designs we certainly aren't going to stop you!

I bought the DLC and took a first pass based on the team Germany WTCC BMW posted earlier. Nice car to work with; I think this could work out pretty well. For just about any given country we can alter the three stripes and stick a flag on the roof, or you can just pick a generic 4-color scheme (including base paint) and lose the flag. There's no masking on the car (where we fudge designs by painting over vinyls with the base color of the car) so it also looks fine on a metallic base if that's your thing.

The PUMA logo was fun

Dell logo not so much; something ain't right with that "D".

Nothing too fancy back here, just wrapping the lines around.

I'm happy with the direction it's going but this is a first pass and we've got some time so let me know if you have any suggestions.

And oh crap, I just thought of something. We can't gift DLC cars, right? I guess we'll need to come up with a scheme for sending over vinyl groups on another car.

Juan - if you want to give it a try, copy each side of the Germany ride to a cheap car and gift it to me. I'll try creating a vinyl group for each side and pasting onto my own BMW to make sure it's a smooth process.

Originally posted by unimental:Juan - if you want to give it a try, copy each side of the Germany ride to a cheap car and gift it to me. I'll try creating a vinyl group for each side and pasting onto my own BMW to make sure it's a smooth process.

This should work fine, Juan would just need to post the positions that the vinyl group is in when grouped together. Theres always some adjusting to do when you paste a new one to a side.

Originally posted by unimental:Juan - if you want to give it a try, copy each side of the Germany ride to a cheap car and gift it to me. I'll try creating a vinyl group for each side and pasting onto my own BMW to make sure it's a smooth process.

Good idea; I gifted over a Mini. Mfr decals don't come over but there were only a few and that's a nice personal touch for you all to add. The only one I would recommend is the Yokohama decal if you want to keep them as a race sponsor on the number tag. Since the text on the label is black and I have it on a black background I kept the original "Y" graphic but stamped white letters over the text. If you want to keep it just stick a Yokohama decal under the white text and scale it until the letters line up.

If this doesn't work out we can schedule auctions and I'll sell the final cars for whatever the minimum auction amount is.