Posts Tagged ‘deathfire: ruins of nethermore’

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I was never too confident for Deathfire‘s chances. A classic-style RPG, aiming to breathe narrative life into a Wizardry style game, certainly sounded appealing. And coming from a well-loved RPG creator, Guido Henkel (Realms of Arkania), it was reasonable that it might get funded by Germany alone. But $390,000 was always an enormous figure for an archaic genre, and while it did pretty well, it could only bring together $200,000 in pledges. Of course, they’re not giving up. Instead the team is moving to a direct pledging model, and planning to release the game episodically. So far they’ve picked up $43k from just under a 1,000 people, but they’re going to need a lot more than that.

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Guido Henkel may not be one of the most immediately familiar names, but there’s a good chance you’ve played a game he’s worked on. As well as being co-creator of the German RPG series Realms Of Arkania, he also just happened to produce a game called Planescape: Torment, and had a hand in Fallout 2. Oh, and he’s the guy from the front cover of Planescape! And now he’s after some of that sweet, sweet Kickstarter cash to fund a new fantasy roleplayer in the Grimrock mould. And it couldn’t have a more RPG name: Deathfire: Ruins Of Nethermore.

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It’s hard to believe that there hasn’t already been a game called Deathfire. In fact, it’s downright unacceptable. I’ve played enough games to know that death and fire are the key ingredients in 90% of interactive entertainment so the lack of an actual Deathfire game strongly suggests that we have endured decades of false advertising. At least Gunman Chronicles was honest. As for Deathfire, I can’t show you a video of a zombie flame or a lich in a furnace because the game is too early in development for fancy trailers. Instead, there are screenshots and very fine they are too. Following in the tile-encompassing footsteps of Legend of Grimrock, Deathfire is first-person role-playing so old-fashioned that it reeks of beeswax and boot polish.