Yeah, I realize most of these games are old, but I've never played them (so they are new to me) and it's pretty cool to get 8 games for basically the price of one new game! I'm looking forward to playing these games that I missed.

Yeah, I realize most of these games are old, but I've never played them (so they are new to me) and it's pretty cool to get 8 games for basically the price of one new game! I'm looking forward to playing these games that I missed.

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Dude, return bioshock and get the rapture edition which includes both Bioshock 1 & 2. It's quite cheap, too.

I'll probably pick up Bioshock the same way... and trust me... developers have PLENTY of my money. I don't usually buy used but most of these games are pretty old, and I didn't want Greatest Hits additions.

Yeah, I realize most of these games are old, but I've never played them (so they are new to me) and it's pretty cool to get 8 games for basically the price of one new game! I'm looking forward to playing these games that I missed.

I own about 45 PS3 games and only about 10 of those I bought used (that includes the batch I just bought). The reason I did was because they didn't sell new copies that weren't Greatest Hits copies (not a fan of the red). I also bought my PS3 when it was $600. Game companies have gotten much money out of me.

Are you going to donate to the developers who made the games you are about to play, or will you just let GameStop have all the profit of your enjoyment?

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Have you ever bought an used car? Have you donated to the original manufacturer?

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False equivalent. Used cars do not exist solely in the digital world.

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You can twist it however you want. I bought it, I can sell it and someone else can buy it and use it, or I can give it to someone and he can do whatever he wants with it, that's the bottom line.

I own more than 60 games on PS3, I think only two of them I bought used, the rest were brand new, so I've done my "donating to developers" part. But that's what I do, and I won't judge somebody who does differently. As long as the game was bought once then it can be sold and resold thousands of times if you ask me. That's how it works with everything else, so games should be no different. Lets not have double standard over here, one standard will do just fine.

Have you ever bought an used car? Have you donated to the original manufacturer?

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False equivalent. Used cars do not exist solely in the digital world.

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You can twist it however you want. I bought it, I can sell it and someone else can buy it and use it, or I can give it to someone and he can do whatever he wants with it, that's the bottom line.

I own more than 60 games on PS3, I think only two of them I bought used, the rest were brand new, so I've done my "donating to developers" part. But that's what I do, and I won't judge somebody who does differently. As long as the game was bought once then it can be sold and resold thousands of times if you ask me. That's how it works with everything else, so games should be no different. Lets not have double standard over here, one standard will do just fine.

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Video games exist in the digital world, they don't wear and tear like physical objects - the are always in a state of being new. They cannot become used contrary to popular belief. The idea of becoming used is based off the old philosophy of physical objects. Since video games cannot change into a used state, the "used" game market stands as a method of acquiring a game, that is as new as any copy, without paying the ones who made and propagated the game in the first place. The only logical conclusion is that developers / publishers should be making profit off of every copy of their game sold.
It's not twisting, it's the facts.

You can twist it however you want. I bought it, I can sell it and someone else can buy it and use it, or I can give it to someone and he can do whatever he wants with it, that's the bottom line.

I own more than 60 games on PS3, I think only two of them I bought used, the rest were brand new, so I've done my "donating to developers" part. But that's what I do, and I won't judge somebody who does differently. As long as the game was bought once then it can be sold and resold thousands of times if you ask me. That's how it works with everything else, so games should be no different. Lets not have double standard over here, one standard will do just fine.

Click to expand...

Video games exist in the digital world, they don't wear and tear like physical objects - the are always in a state of being new. They cannot become used contrary to popular belief. The idea of becoming used is based off the old philosophy of physical objects. Since video games cannot change into a used state, the "used" game market stands as a method of acquiring a game, that is as new as any copy, without paying the ones who made and propagated the game in the first place. The only logical conclusion is that developers / publishers should be making profit off of every copy of their game sold.
It's not twisting, it's the facts.

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I think this is the first thing we have disagreed on. I can dispute your "facts".

Its all about money. It doesn't matter if its new, used whatever, its about money. If I go out and buy a used F150 for $8,000.... That is money that is NOT going to Ford. If I go out and buy a used Skyrim for $35.... That is money NOT going to Bethesda. Its the same thing. Doesn't matter how used something is. They are losing money either way.

You can twist it however you want. I bought it, I can sell it and someone else can buy it and use it, or I can give it to someone and he can do whatever he wants with it, that's the bottom line.

I own more than 60 games on PS3, I think only two of them I bought used, the rest were brand new, so I've done my "donating to developers" part. But that's what I do, and I won't judge somebody who does differently. As long as the game was bought once then it can be sold and resold thousands of times if you ask me. That's how it works with everything else, so games should be no different. Lets not have double standard over here, one standard will do just fine.

Click to expand...

Video games exist in the digital world, they don't wear and tear like physical objects - the are always in a state of being new. They cannot become used contrary to popular belief. The idea of becoming used is based off the old philosophy of physical objects. Since video games cannot change into a used state, the "used" game market stands as a method of acquiring a game, that is as new as any copy, without paying the ones who made and propagated the game in the first place. The only logical conclusion is that developers / publishers should be making profit off of every copy of their game sold.
It's not twisting, it's the facts.

Click to expand...

I think this is the first thing we have disagreed on. I can dispute your "facts".

Its all about money. It doesn't matter if its new, used whatever, its about money. If I go out and buy a used F150 for $8,000.... That is money that is NOT going to Ford. If I go out and buy a used Skyrim for $35.... That is money NOT going to Bethesda. Its the same thing. Doesn't matter how used something is. They are losing money either way.

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You don't just buy a car and it works for ever you have to maintain it

You can twist it however you want. I bought it, I can sell it and someone else can buy it and use it, or I can give it to someone and he can do whatever he wants with it, that's the bottom line.

I own more than 60 games on PS3, I think only two of them I bought used, the rest were brand new, so I've done my "donating to developers" part. But that's what I do, and I won't judge somebody who does differently. As long as the game was bought once then it can be sold and resold thousands of times if you ask me. That's how it works with everything else, so games should be no different. Lets not have double standard over here, one standard will do just fine.

Click to expand...

Video games exist in the digital world, they don't wear and tear like physical objects - the are always in a state of being new. They cannot become used contrary to popular belief. The idea of becoming used is based off the old philosophy of physical objects. Since video games cannot change into a used state, the "used" game market stands as a method of acquiring a game, that is as new as any copy, without paying the ones who made and propagated the game in the first place. The only logical conclusion is that developers / publishers should be making profit off of every copy of their game sold.
It's not twisting, it's the facts.

Click to expand...

I think this is the first thing we have disagreed on. I can dispute your "facts".

Its all about money. It doesn't matter if its new, used whatever, its about money. If I go out and buy a used F150 for $8,000.... That is money that is NOT going to Ford. If I go out and buy a used Skyrim for $35.... That is money NOT going to Bethesda. Its the same thing. Doesn't matter how used something is. They are losing money either way.

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You simply do not understand, or do not want to understand. There are no "used games," there are only games. With the used game market existing, it stands in direct competition to developers and publishers to sell their games. The used game market only serves to siphon money away from the people who rightfully deserve the money.

Of course I fully expect you to continue to cherry pick out of my argument and not address it as a whole so my time spent here is probably wasted...

Video games exist in the digital world, they don't wear and tear like physical objects - the are always in a state of being new. They cannot become used contrary to popular belief. The idea of becoming used is based off the old philosophy of physical objects. Since video games cannot change into a used state, the "used" game market stands as a method of acquiring a game, that is as new as any copy, without paying the ones who made and propagated the game in the first place. The only logical conclusion is that developers / publishers should be making profit off of every copy of their game sold.
It's not twisting, it's the facts.

Click to expand...

I think this is the first thing we have disagreed on. I can dispute your "facts".

Its all about money. It doesn't matter if its new, used whatever, its about money. If I go out and buy a used F150 for $8,000.... That is money that is NOT going to Ford. If I go out and buy a used Skyrim for $35.... That is money NOT going to Bethesda. Its the same thing. Doesn't matter how used something is. They are losing money either way.

Click to expand...

You simply do not understand, or do not want to understand. There are no "used games," there are only games. With the used game market existing, it stands in direct competition to developers and publishers to sell their games. The used game market only serves to siphon money away from the people who rightfully deserve the money.

Of course I fully expect you to continue to cherry pick out of my argument and not address it as a whole so my time spent here is probably wasted...

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It's supply and demand. Why would I buy a game from a guy off the street for the same price I could buy a game from Best Buy or any other store? Yeah, I can't see any downside to that...

And in the media world, used means opened. The seal is broken. You can't guarantee that it's new. You can have a disk, a comic book, a toy, whatever - but if the seal is broken, it is no longer new. That is the state of being. People buy new to know that they are the first owner. You break the seal, it's not new. End of story.

Also, what's with all the hate on buying used? Seriously. And this coming from a guy who has boycotted Gamestop for the past 5 years. I can't stand Gamestop - but only because they buy games off of you for $25 and then sell them for $55 to someone else.