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Thanks for answering my question. If I may defend using Portal as an example of a game which tries to do everything: It seemed to be a puzzle game, but then it had action (with even a boss fight) and difficult movement, which are very different kinds of gameplay. "Humor" was maybe not the best word- I should have said "comedy". Listening to a comedy story is absolutely an activity in itself. So even though Portal is short, it absolutely is trying to do everything. A focused version of Portal would either just be a puzzle game, or just a comedy story. It would not be a puzzle game which thinks it's a comedy story and incorporates action and movement gameplay.

Definitely one of the better GameCritics.com podcasts. I think one of the things that has hurt this podcast was that it wasn't touching on bigger issues like those suggested by the users. More podcasts in this vein are needed I think.

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