I think the main upgrade will be the PS5 and that won't require any new VR hardware. I expect maybe a PSVR2 after 5 or 6 years with maybe 4K support but I'd rather have lower resolution with the fancy upscaling techniques as I think 4K VR will be beyond the PS5 abilities as it has to do everything twice.

You connect to the Processing Box with a USB cable and the HDMI Output from the PS4. The Headset plugs into the Processing Box with another HDMI cable (Sends the image to the headset) and a data cable (This carries all the data from the gyroscopes etc). The processing box also has another HDMI out that goes to the TV.

It's a mess of cables and it's not the most elegant looking setup but its nothing to worry about too much.

The breakout box sits between the PS4 and the TV and is what you connect the headset to. The issue is that, if you want to play ordinary PS4 games with High Dynamic Range, you have to swap the cables to remove the breakout box from the loop. With the new version, you won't have to as the breakout box will allow HDR to be throughput to the TV.

New details about movement in Skyrim have been confirmed. You can play it with Wii-style motion controls. Or you can operate it with the smooth movement (full locomotion) with a DS4 controller, i.e. no teleporting. Bethesda have added the option to blur the edges of the screen when you move - which can reduce feelings of nausea. The guy playing really seems to be experiencing the world.