I actually think civilians would add to the experience and possibly open up new opportunities. Infamous had civilians that you could either kill or revive to give the player experience towards unlocking new powers. They could create random encounters similar to RDR, hearing them call out for help and hearing it from a distance or rooftops, which could end up being either traps or genuine calls for help, and experience varying depending on how fast is one to react.

I actually think civilians would add to the experience and possibly open up new opportunities. Infamous had civilians that you could either kill or revive to give the player experience towards unlocking new powers. They could create random encounters similar to RDR, hearing them call out for help and hearing it from a distance or rooftops, which could end up being either traps or genuine calls for help, and experience varying depending on how fast is one to react.

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That's basically how the "Crime in Progress" system worked in Arkham Origins. Having the streets filled with civilians just doesn't work (especially when the Batmobile is in play -- the "everyone magically jumps out of the way" gimmick was incredibly poor and silly in L.A. Noire; it really doesn't fly when you're driving a four-wheeled black death machine).

I may be in the minority, but I think it would be nice if the game took place over a few days instead of all in one night. They could maybe throw in a couple of day sequences where you have some mission to accomplish as Bruce Wayne or Matches Malone. These could be used to flesh out the narrative as well as adding life to the city by showing its population occasionally.

At the very least, at night we could see more police patrolling the streets and maybe actually see them accomplishing something against the thugs on every street corner. It seems that so far in the series, you only really see the cops when you are either saving their butts or they are trying to kill you.

I may be in the minority, but I think it would be nice if the game took place over a few days instead of all in one night. They could maybe throw in a couple of day sequences where you have some mission to accomplish as Bruce Wayne or Matches Malone. These could be used to flesh out the narrative as well as adding life to the city by showing its population occasionally.

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I've thought that too. I'd love to see this city during the day, and it might be fun to play a couple missions as Bruce Wayne trying to investigate things.

Yes, because Batman running over people with his car is such a core part of his character.

Just as the removal of citizens from Gotham is a necessary conceit for the overall game design, I will bet money that criminals will leap out of the way when the Batmobile is bearing down on them, L.A. Noire-style. I'll even bet a premium membership on it.