Uploading... Do not refresh or leave this page!

File Description

For the sake of troubleshooting, we've re-uploaded this fan-made repackage of the latest official patch for Star Trek: Starfleet Command. Use this if the official patch executable doesn't work for you.

1.03
----
* Movies should now record properly during Mplayer games.
* Shield strengths have been halved for all ships across the board.
Some other systems/weapons have been altered back to their normal
damage levels to compensate for this.
* Nuclear Space Mines do 35 points of damage.
* Suicide Shuttles do 18 points of damage.
* The number of t-bombs has been reduced.
* Explosion strengths have been reduced.
* Cloaking times have been tweaked to be between the 1.02.01
and 1.01 versions.
* Non-overloaded Photon Torpedoes do their full damage at close range.
* A bug with Legendary Weapons Officers affecting Photons at
point blank range has been fixed.
* Missiles require a short distance to arm their warheads, and can no
longer be fired at ranges less than 1.
* Plasma Torpedoes require more power to hold (consistent with their
power requirements to charge). Type-F launchers hold for 0 power.
* Bases rotate slightly slower.
* ESGs will not start charging until the field discharges or drops.
* A better variety of ships should be available in the single-player
campaign games for all races, but especially Romulans and Gorns.
* A few bugs with Alpha Strikes (SHIFT-Z) have been fixed.
* Cloaked ships may launch shuttles.
* Shuttle and missile prices have been adjusted.
* Various problems with single-player scripts have been fixed.
* A new official tournament multiplayer scenario has been added.

Interact

About

DBolical

GameFront

The best serving of video game culture, since 1998. Whether you're looking for the biggest collection of PC gaming files on the planet, tools, tips or advice, GameFront has you covered. Browse through over 145,000 mods, maps, tools and more. Game on!