This is the twenty-third in a series of thirty-two DS file translations. The file Geometry.Solid.Trim.ArrayOfSolid.dsis the second of six trim files located in the DesignScript Editor (DSE) Sample files.

Geometry.Solid.Trim.ArrayOfSolid-ds#23

Open the file Geometry.Solid.Trim.ArrayOfSolid.dsin the DS Editor and run it, The script is shown below.

Geometry.Solid.Trim.ArrayOfSolid.ds#23

Now open DS Studio, and paste the DSE script, Geometry.Solid.Trim.ArrayOfSolid.ds, into a blank canvas.

Geometry.Solid.Trim.ArrayOfSolid#a23

Note the commenting out which must be deleted in order to activate the code.

Geometry.Solid.Trim.ArrayOfSolid#a23-edited

Now commenting out the “(import(ProGeometry.dll)” script as highlighted above must be added. It can now be run as a Code Block of script, before the translation to Nodes takes place.

Geometry.Solid.Trim.ArrayOfSolid#23

The preliminary translation is shown above, while the developed translation is shown below.

Geometry.Solid.Trim.ArrayOfSolid#23a

The red and yellow highlighted areas match the description and properties layout that is given to the script in the initial DS Editor *.ds file.

Geometry.Solid.Trim.ArrayOfSolid#23b

Continuing with the “Node to Code” operation as shown above, a little editing is required.

Geometry.Solid.Trim.ArrayOfSolid#23b-edited

The geometry that results from the various code translations is shown below.

Geometry.Solid.Trim.ArrayOfSolid#23- Graphic window

Liberty was taken with adding additional colors and to give them transparency as shown above in the graphic window. DSS was run as a stand-alone application and the translation files are available to download from the DropBox links below.