Really? I went on Photoshop, and the army number colors are just the same as in a game. Some were a letter or two off (in Hex RGB code, like for the player colors here: http://www.conquerclub.com/mapmaker/), but this color difference is too small for the eye to detect.
So either you've got really good eyes, Wisse, or really bad eyes

i can clearly see the difference between the colour of the map of the ones with xml and the ones without, (i think it is because i have a really good monitor )
but it doesn't matter because the one without xml seems great

Wisse wrote:i can clearly see the difference between the colour of the map of the ones with xml and the ones without, (i think it is because i have a really good monitor )but it doesn't matter because the one without xml seems great

iancanton wrote:there still seems to be a sharp change of colour in the river just as it enters the lake, but this might be an optical illusion caused by the black line surrounding the lake, which stops abruptly at the river.

-The thing you said about the optical illusion gave me an idea... I faded out the black line around the lake as it gets closer to the river: "feathering" in Photoshop terms. This helps a lot, I think, because you were right, in reality the lake and the river are really the same color.

To do:-Comments?

perfect.

iancanton wrote:under normal cc convention, does the bonus for european russia include or exclude the moscow bonus? i know it's the intention for it to be additional. is this the normal interpretation when the bonuses are listed in the legend?

any word from the mods about what numbers to display in the bonus key?

---The Final Forge period has concluded for the Soviet Union Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).