Not that long ago I was the Conductor of the EA Hate Express. If I can come around, at least on some things, surely others can.

I don't know how you came around with what EA has pulled with Battlefront. It's easily one of the biggest gaming disappointments of the last 10 years, followed closely by Battlefield 4's state at launch. Interestingly both are published by EA

The whole "remove singleplayer and spend that money on better multiplayer" argument got completely destroyed and thrown out the window. If any developer tries pulling that line again they should be hit in the face with a retail copy of Battlefront.

Considering there are usually less than 5000 users on at any given time WORLDWIDE, it should be no shock there there aren't enough people online in the Asia Pacific region to play online with. At best you might have a server worth of active players of that game in the entire region. What's the chance that all of them log in and attempt to play online at the same time? Much more likely they, like you, tried once or twice, didn't get in, and just resigned to single player, eliminating them from the already small online playerbase in your region.

That's ok though, the game sucks online anyway. You aren't missing anything, and by the numbers the world seems to agree.

True, i played it a couple times on my housemates PS4, thought it would be OK on PC (didnt like it on console at all). Still keen to try it on PC to see if it's any better, but also just bought battlefield 4 on sale, so probably just gonna smash that for a bit.

Good points with the online community though, someone told me there is a port issue that people have that could be the problem if its not what you said. Need to open specific ports in the router.

True, i played it a couple times on my housemates PS4, thought it would be OK on PC (didnt like it on console at all). Still keen to try it on PC to see if it's any better, but also just bought battlefield 4 on sale, so probably just gonna smash that for a bit.

Good points with the online community though, someone told me there is a port issue that people have that could be the problem if its not what you said. Need to open specific ports in the router.

Honestly it's even worse on PC. Sure, you get a mouse for better aim, but the lack of any meaningful gunplay makes that irrelevant (in fact the gunplay is so dull I almost wished it HAD autoaim, as actually aiming the guns yourself seemed like an unnecessary step when they all handle like super soakers and the only determining factor to who will win a straight on confrontation is ping). You get better graphics, but then you trade those for lack of servers and no one online. Overall it is a wash, but the dumbed down arcadey gameplay is better suited to consoles and their lower standard holding users.Edited by Zero4549 - 2/8/16 at 5:17pm

Considering there are usually less than 5000 users on at any given time WORLDWIDE, it should be no shock there there aren't enough people online in the Asia Pacific region to play online with. At best you might have a server worth of active players of that game in the entire region. What's the chance that all of them log in and attempt to play online at the same time? Much more likely they, like you, tried once or twice, didn't get in, and just resigned to single player, eliminating them from the already small online playerbase in your region.

That's ok though, the game sucks online anyway. You aren't missing anything, and by the numbers the world seems to agree.

The game is super boring but 5000 is shocking to me. This gives a whole new meaning to epic fail (and I thought Batman Arkham Refund was total epic fail).

Honestly it's even worse on PC. Sure, you get a mouse for better aim, but the lack of any meaningful gunplay makes that irrelevant (in fact the gunplay is so dull I almost wished it HAD autoaim, as actually aiming the guns yourself seemed like an unnecessary step when they all handle like super soakers and the only determining factor to who will win a straight on confrontation is ping). You get better graphics, but then you trade those for lack of servers and no one online. Overall it is a wash, but the dumbed down arcadey gameplay is better suited to consoles and their lower standard holding users.

Ahk, shame. Probably just keep playing csgo. Definitely the best value for money game ive ever bought haha.
But yeh shame about battlefront, especially since it runs so nicely on my rig I'll probably have a few more goes at finding games online, play through a few single player missions, but yeh it'll be a shame if the best thing about it is the little kick I got when i was playing the training thing as darth vader while i was waiting for the download to finish.Edited by anti-clockwize - 2/9/16 at 2:25am

This gives a whole new meaning to epic fail (and I thought Batman Arkham Refund was total epic fail).

What? Battlefront was a huge success. EA announced they hit their sales target (13 million) like 2-3 months earlier than expected. Never underestimate the huge ocean of console players, with enough marketing & hype they will flock to buy anything. On PS4 and XBO there are still tons of people playing.

Yeah the overall population took a nosedive and the game is almost dead on PC. But that was expected considering most of those sales were boxed retail copies sitting under people's christmas trees (also Force Awakens hype) to be played by kids/casuals for a week or two, then forgotten about.

But for EA, a sale is a sale...and Battlefront produced a mountain of money for them. It's irrelevant whether people actually play the game or not.Edited by Tippy - 2/9/16 at 1:54pm

What? Battlefront was a huge success. EA announced they hit their sales target (13 million) like 2-3 months earlier than expected. Never underestimate the huge ocean of console players, with enough marketing & hype they will flock to buy anything. On PS4 and XBO there are still tons of people playing.

Yeah the overall population took a nosedive and the game is almost dead on PC. But that was expected considering most of those sales were boxed retail copies sitting under people's christmas trees (also Force Awakens hype) to be played by kids/casuals for a week or two, then forgotten about.

But for EA, a sale is a sale...and Battlefront produced a mountain of money for them. It's irrelevant whether people actually play the game or not.

If that's true. There is something massively wrong here. I think that's shipped to retailers, not in consumers hands.

Even 6k players on PC is very sad state of affairs. It's already getting harder to find populated servers for some game modes. The game is a bust.

Edit - Just for fun, I went to take a look at some steam statistics. Almost as many people have played "Undertale" today as Battlefront. That's an 8-bit looking indie game rpg. Ark, another indie title, had almost 52k players today.

The publisher saw its Non-GAAP net revenue and earnings per share exceed guidance thanks in part to the success of Star Wars Battlefront, which EA said has already sold-in (shipped) more than the 13 million units they had estimated in their fiscal year outlook.

Quote:

Update: On its earnings call, EA executives fielded a bevy of questions mostly related to the performance of Star Wars Battlefront. Interestingly, the game “skewed even more physical than we anticipated," said CFO Blake Jorgensen, who noted that the sales mix was much more physical than digital thanks to holiday gift giving during the holidays. That said, EA does not see any slowdown in digital overall; it's believed that physical was way up as a kind of perfect storm with Star Wars hype coinciding with the new movie along with the need for consumers to put wrapped gifts under their tree. Full-game downloads still generated $139 million in the quarter for EA, so that's not bad on the digital front.

While the sales figure EA mentioned for Star Wars was sold-in, not sold through, the publisher stressed that it's “very comfortable with where the channel inventory is now." Additionally, CEO Andrew Wilson talked about an interesting demographic phenomenon EA witnessed on Star Wars, as lapsed gamers who had moved away from core first-person shooters (which have been hard and complicated and “brutal to play online,” he remarked) now have kids and have been playing the game with their sons, bringing in new gamers to the EA fold; so there's been an uptick in the youth demographic and the older, lapsed gamer demographic, he said.

^ Which would also explain it's low online numbers. A lot of copies of SWBF are maybe still sitting on the retail shelves, or maybe gifted to someone who barely played it.

Apparently this game bottlenecks badly than Battlefield 1. I played the beta and it was fine on ultra. I played it last night and no issues. Now today it's like FREEZING. So i figured maybe i had a bottleneck and i do since i have a lower processor spec instead of recommended specs. So basically either suck it up and lose the life span of my processor and overclock it or just get a new processor or desktop.

I just realized i pledged Star Citizen long time ago and i need to upgrade badly so i can continue play demanding games.. advice?