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The gameplay was basically identical between the two games, outside of Jude moving slower in the sequel. What are you talking about?

Weakness system gives huge difference, unless you're playing it without exploiting it then there's not much difference. There's also that sidestep system which, for me, makes the battle seems faster and more reactive even where it actually doesn't.

Weakness system gives huge difference, unless you're playing it without exploiting it then there's not much difference. There's also that sidestep system which, for me, makes the battle seems faster and more reactive even where it actually doesn't.

Weakness system is in Xillia 1 too (elemental, at least), unless you mean the thing where you can break the game against certain enemies by hitting a weak spot with Ludger's gun and just stagger it for hours on end until it dies, regardless of it being 50 levels higher than you. And personally, I don't consider that a good thing.

And I could've sworn there was sidestepping in Xillia 1 as well, but I probably don't remember since I just free-run. At the very least, I'm positive that there was backstepping.

No I meant the fact that you could stagger every enemy even when they don't have weakness point by exploiting the circle thingy using might charge. As long as you don't use corpse shell to hold back the circle, you could do some creative combos to every enemy. That's the system that Xillia 1 lacks. They're making some adjustment of the major complaint that boss will counter for every few hits by making them possible to combo as long as you build up a correct combo/method.

...well there's also that method that you speak of, but you could do much more with the system. Sadly I think there's still some complaint about it. Some said that corpse shell is too broken for that system or it just makes the game much, much easier when you understand how it works.

And no, I don't think there's sidestepping in xillia 1. I remembered my friend was overjoyed because of that in Xillia 2 He didn't use it much though in the end But yeah, there's backstepping in Xillia 1... pretty much a staple for Jude user

...well there's also that method that you speak of, but you could do much more with the system. Sadly I think there's still some complaint about it. Some said that corpse shell is too broken for that system or it just makes the game much, much easier when you understand how it works.

It certainly able to break the game, you only need to land a staggering hit then proceed with building the weakness gauge, after it reached the maximum possible number you continue with Corpse Shell(or you can include some Dual Hi-Ougi first before proceeding into CS). You can finish most of EX Giganto bosses on Unknown with single combo string.

But then again, you are not forced or required to exploit the feature . In the end the whole system is just an option. The lesser evil compared with what Xillia 1 did.

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And no, I don't think there's sidestepping in xillia 1. I remembered my friend was overjoyed because of that in Xillia 2 He didn't use it much though in the end But yeah, there's backstepping in Xillia 1... pretty much a staple for Jude user

There is a method for that in ToX 1 (if I interpreted that right), but you need to equip the skill for it first. In ToX 2, everybody can do that and the skill was removed. IIRC, the required input was slightly different too.

Asbel close combat way of fighting was awesome, but Jude hand to hand feels even more badass, I'm so hyped, I want it so much, damn damn, with my level of japenese I could maybe play it now, but that would be a blaspheme for me to play a Tales of and not understanding the whole depth of the game.

Am I the only one annoyed that they changed Jude to Jyde in the German vesion?
I thought I could actually buy a game in Germany for once and now it seems I have to import again :I
Does anyone know if German DLC (if we get some) work on UK version of the game?
I'm not too knowledgeable about stuff like that :O

Also, anyone know where I can spam-complain about Jyde to the German publisher? =v=
Really, it's so annoying.
And yeah, yeah. I know "Jude" (Ju-de) is the German word for jew, but really, it's not even pronounced like his name this is such bullshit it hurts. Can't do Germany something right for once? They don't have to be surprised if they don't make money like that. It's their fault if people will import instead of buying it here.
Unless I can change my text to English or there's another way to get rid of "Jyde" I won't buy the German version :I

Yes, that y is an eyesore. And in my head it sounds totally different from Jude. I don't care what the real pronounciation would be, I would always hear it differently and I can't enjoy the game like that.

Also, I'm willing to pay money, then I want a game without changes, even if it's just a name.
I doubt anyone here would like it if their name got changed for some stupid reason :I

If they make a Vesperia 2, I do hope if it's localized it's a 360 exclusive again. That would at least be a much better reason for me not to play it aside from whatever reason Bamco decides to deny us North Americans the PS3 version.

I know practically nothing about that installment. It's a shame I can't play it due to poor company decisions.