Play a horror game enough and you know where all the scares
are. The terror becomes routine. But Daylight is promising something different. It's going to transform each time you try to
escape.

Like Spelunky, No Man's Sky and a slew of other games, the
upcoming PC/PS4 title from Zombie Studios—built on Unreal Engine 4—uses procedural generation to recombine
some of its various elements. In this case, it looks like the labyrinthine layout
of the Mid Island Hospital setting gets a remix with each new game you play.
The game's due out soon so we'll see just how well the premise works.