"In which Sherwin finds himself stranded in the
badlands and then in an even tighter spot."

*AMV38, the 3rd and final installment of the Orwell
Storyteller, has been written and will be produced
shortly. AMV39 is a standalone story that will
arrive thereafter. AMV40 thru 45 were a part
of 6 story subscription based series - they will
also appear here soon.

In which Sherwin tells the
stories of two very different sorts of local
celebrity - Flip Hackery, who is most well known for
standing in the middle of the street - and the
mysterious Goose Hollow Girls, who still live in
their closed down campground with only their guns, a
zipline, dogfood, and a bonfire to keep them
company."

In which Sherwin discusses the
origins of "Chesskers", a new game he's invented
with Sheriff Ray, and how that led to a troubling
police visit to the Flashlight Jaspers, a family who
have shut themselves off from the the world.

In which Sherwin learns the secret identities of
Artur and Tristam Barrel-Bain, and gathers that he
has, all along, been undergoing the transformative
process known as the 'Bodhi Seti Satva' which
offers, in its end-stage, an intimate glimpse into
the great unknown.