Aragami is a beautiful looking stealth-em-up game with a twist that was released on Steam in 2016 I believe. Many years ago I was once a huge fan of Tenchu series of games and have longed for something similar to finally make its way to the PC platform. This is quite possibly the closest I may ever get to that dream. At times it feels like a mix between Tenchu and Dishonoured with the art style from Ubisoft's long forgotten Prince of Persia 2008 outing.

The game concentrates on using the power of shadows to get you from point A to point B whereas without shadow you are extremely vulnerable while in shadow you are deadly and you must build up the amount of shadow you have to progress through the game. Master the shadows and you master the stealth.

Anyway for a measly £7.49 and currently 50% off on Steam it is more than worth a try. For some reason the game only records while in Shadowplay's desktop mode hence why you see my desktop at the start. Ironic. It's still really hard to not think of the game without the word Origami popping into your head. I know you were thinking it too, oh yes you were! :p

Saw God of War 3: Remastered for a measly £7.50 on the PS+ sale. I haven't played one of these since the PS2 original, but figured I couldn't go wrong with something so highly regarded.

I have never, in my entire life, been as frustrated by the tutorial section of a game. As far as I can tell there's absolutely nothing wrong with it technically, it's truly epic in the non-overused cliche sense. Screen filling monsters, roaring soundtrack, and your character is on his way to the top of Mt. Olympus to kill Zeus. And then you realise that it's all background for probably the most unfair game I've ever played. I have no issue with difficult games, in fact they're the type I seek out these days, but GoW3 seems to revel in forcing you to look at the Game Over screen. Attacks are telegraphed, but without giving you time to prematurely end the combo you're trying to unleash, so you get hit. The telegraphs aren't obvious in a lot of cases; in the final section of the boss fight that makes up the first level, you're fighting atop a Titan, which will sway to one side when she's about to be hit by a screen-filling attack. Fine, but that's all happening in the background, while in the foreground is the bit of the boss you need to be attacking. It's blatantly obvious if you're watching someone else do it, but as the player I'm also concentrating on the ground to see a different telegraph of a lightning attack that happens so quickly afterwards that you barely have time to dodge it even if you're not attacking. And sometimes there's so much going on, and the boss is so big, that it can be difficult to judge the telegraphs from the regular animations.

So basically the only way to finish a boss is to die multiple times while you learn the animations. Is that fun? It's just not good game design in my eyes. And the less said about the stupid QTEs that have you focusing on button prompts more than what's actually happening. Let me watch the god damned (lol) animations you've created rather than forcing me to await button presses. I mean sure, the developers were right to put them in, just in case I get bored while RIDING TO THE TOP OF MOUNT OLYMPUS ON A 500 FOOT TITAN TO KILL ZEUS.

And to top it all off, when you've punched Poseidon out of his gigantic watery monster suit thing, reducing him to something Kratos' size that he can kill, it switches the camera view to Poseidon's PoV so you can watch your own character headbutt the shit out of you and eventually plug your eye sockets with his thumbs. Thanks, game.

I was immediately afterwards looking to see if the PS4 store had a Steam-esque refund system. For a game I paid less than ten quid for.

This is a great game that I wish didnt have the Farcry 3 bullshit. I'm looking forward to the next mission and I want to keep playing it but I really dont want to have to traverse the stupid map. The game I want is based on Farcry, not Farcry 3. Linear yet massively open. Fighting the robots is a whole lot of fun, the story seems interesting and it looks lovely but I just feel like I'm wasting so much time traversing the world. If you do like the open world stuff I'm pretty confident that this is the game for you, if you dont it might still be worth a play but at a lower price down the line.

Well I'm still playing it which says a lot for how fun the combat can be. Still get annoyed when I have to travel for more than 60 seconds to get to a mission right enough but the rest of it is tipping the scales. Definitely the best Ubisoft open world game.