Yes i know this picture but its only the HK 416. I think Ace have enough 5,56 weapons like M4, M16, G36 and so on. Many people wants some more 7,62 assault rifles like the HK417, HKG3....

I think ACE has enough weapons at all. There is always the question you should ask yourself: What does the weapon contribute to the mod? Just another model for satisfaction or does it really affect gameplay? Who does use the HK41x Series anyway? Lists in ammocrates get longer and longer but don't improve gameplay anyhow.

I agree that the addition of those, to me, would not really affect the mod.

About the 7.62 argument, I think an M-14 EBR is under progress so it'll fulfill that need for extra punch.

But FIY: even in real life the 5.56 doesn't always stop right on someone. That's why you aim for the bone structure to transmit the maximum energy and break some bones. Unfortunately I doubt that our common computers could support the complete human body's simulation if that was even possible to start with.

Also about headshots HSV check the M24 needing multiple shots topic. The "20 shots" or so or even multiple headshots is related to servers not the mod.Try on your editor: there is no problem even with the wounding system enabled. That kind of thing only happens on some servers.So relax bro, all those guys work for the entertainement of others for free on their own time. This is not a right we have to tell them what to do but a privilege from them.Imagine being in their shoes: you work, have a life, maybe children and a wife etc... you sacrifice some of your time to please others for free and you get that kind of comments and very rare "thanks".

I know what it means to be a modder. Because I created one of the biggest mod for Company of Heroes . I asked only could you improve them and said it would be a nice feature. More a feature as the animations....Arma isnt a simulator for planes or so. Its in the first line a infantry simulation.

The M-14 and HK 416(7) will be a Blufor weapon, so a OPFOR assault rifle with longer range would be very nice.

The AK-47 do have a large caliber, but laks a good acuraccy on long range.A G3 would fit very well the ACE insurgents recently released.

A friend started to model a G3A3 with intetions to donate to ACE2, but he got really busy and had to stop on the model for a while.If the mod dont get a G3 till he have time to finish, he would love to donate the model.

I would love to see the HK416/HK417 pack implemented, but actually only for the HK417 series. 5.56 lacks serious punch in ACE2. We already have an ungodly amount of M4 and M16 variants ingame. Then again, I would also like to see Robert Hammer's M16/M4 pack to get rid of the BIS models that have poor sights and some have incorrect zero ranges (unless ACE could fix this, of course).

Another discussion entirely, but my biggest wish is to see Robert Hammer's AK pack in ACE2, if only for the fact that we'd finally have an AKM with an underbarrel grenade launcher and optics.