Really hope the collision physics are better than what we are seeing now. I don't really care about visual damage stuff, but the reaction of two cars coming together has to be better than this for solid online racing.

Really hope the collision physics are better than what we are seeing now. I don't really care about visual damage stuff, but the reaction of two cars coming together has to be better than this for solid online racing.

I think collisions are off here.

Originally Posted by FlutterPuffs

Boy the trees look crap, I thought it was 2D trees for a bit.

Probably due to the lighting though.

More likely due to the stream. Also think the guy set his TV up wrong. There was some weird line updating the screen.

Originally Posted by gutterboy44

Like, is this the only dude who got a beta invite? I can't find any other streams.

Seen a handful get invites. Seems to be only the beginning and very limited.

Hoping someone with lots of GT and other sim time as well as a wheel gets in the beta. Would love to know more details about the driving feel compared to GT6.

Did you know that BettaLines (known from the sim racing thread) gave feedback to Codemasters that their FFB was not working for a rally sim and that it should be based on self-aligning torque... then they invited him to the studio to give more feedback. I think had DiRT Rally kept the FFB from the early days, it have kept some pretty bad word of mouth within the sim racing community, but now most guys love the game. I only found out about it recently and by accident from a youtube video, not here on the forums.

Feedback on the handling from guys who aren't just fanboys but play all kinds of racing games (sims and arcade as well). He's also one of the fastest guys on GAF(if not the fastest) and has some insane iRacing safety rating.

Wish Forza and GT would look less for feedback among their fans and regulars or ask "real world drivers", who don't understand what makes sim handling feel like it does.

I have super mixed feelings about the mostly 2D backdrops for photo travel and menus. I know it lets them have waaay more variety for posing the cars, but at least in those menu passes, they seem a little...cheap? Like with at least a few, I can tell what they are even in the stream.

I have super mixed feelings about the mostly 2D backdrops for photo travel and menus. I know it lets them have waaay more variety for posing the cars, but at least in those menu passes, they seem a little...cheap? Like with at least a few, I can tell what they are even in the stream.

Are those 2D or 3D backdrops? I honestly thought those were in game :P

Is it a mix? Because im sure a lot of the trees are in 3D. Other trees in the background though...

Yeah some of them have a 3d trunk, but I'm pretty sure most are just a single cardboard with some decent shading. (and there's only one row of them, in the back there is a solid "wall" of trees just like in GT6)

I have super mixed feelings about the mostly 2D backdrops for photo travel and menus. I know it lets them have waaay more variety for posing the cars, but at least in those menu passes, they seem a little...cheap? Like with at least a few, I can tell what they are even in the stream.

It sounds weird to say this but it feels like cheating, hah. I don't like the idea of them all that much.

Man I can't wait till someone rips all the music out of the menus for this build. Love me some GT Jazz.

Wouldn't that mean his screen would be cut off for playing, or is there a setting for just the stream output?

No.

When you set up your PS4 to a TV it asks to set display area. If his TV is overscanning, he effectively has to output an underscanned image from his PS4 for the white markers to line up properly. Thus, the PS4 is underscanning.

In GT Sport, during the races - it sends a 1:1 pixel mapped image ignoring the display adjust settings on the PS4. So while he's racing he's getting a cut off image. But during the menu's, it will follow the display adjust settings on the PS4. Thus, putting out an underscanned image. That's how I know his TV is overscanning but what looks of it, by 10%.