[size=20pt]Introduction[/size]Listen up puke, you've got work to do! As of 0800 hours this morning, a fleet of unknown alien ships arrived in our Solar System. They quickly proceeded to decimate our entire shell of outer defenses. It's now up to you to intercept and destroy this foe before they can reach Earth.

Your Xero fighter will launch from the United Space Carrier Indianapolis in precisely one hour. Due to the number of attackers, you'll be flying solo rather than in formation. Your objective will be to reach your assigned target as quickly as possible, and destroy it. Once your target is destroyed, you'll assist the other Xero fighters in destroying their assigned capital ships. [Read More]

So you think you're good, huh? Well, prove it! Get a score of 50,000 points or better and you could find yourself admitted to the Xero High Score Club! All you need is a screenshot showing off your great score, and an optional avatar for your entry. Post your entry here in this thread, or email it to jbanes@gmail.com. Fame and fortune await as you prove your piloting skills to your peers! (Well, at least the fame part. You'll have to work on the fortune yourself.)

That should tell Webstart that it can use either 1.4 or 1.5 to run the program. The JNLP file works on Windows, so I'm not quite sure what the problem is. I'll look into it. In the meantime, you should be able to use the JAR download to play the game.

Some ships move real fast and are very hard to avoid (the ones with an "S" wave).

Hmm... you should have time to move out of the way once the Detonators begin diving. Is the starfield whizzing by, or is it keeping a fairly good pace with bits of debris passing them up? (If you answer "whizzing by" then there may be something wrong.)

Just so your aware, my 5 year old could make it to level 3, and my 3 year old could make it to level 2. (Kid tested, father approved! ) So it should be possible to make it to the second level without getting killed.

The ship moves faster laterally than vertically. The left/right speed is good, could the up/down speed be increased to make all equal?

This was intentional. Sort of a poor man's physics designed to simulate the fact that your craft is travelling under maximum power already. The rear engines are at maximum power already (thus why moving up is slow) while the retros are simply less powerful than the lateral thrusters. (A spaceship wants to go forwards, not backwards. ) I could change it all to match, but I fear the gameplay might not be as interesting.

after 40 min of playing (my heart goes slowly back to normal frequency)

I take that to mean that my patented Andreline Booster(TM) is operating correctly?

So, now that people have beat the first boss, anyone reached 50,000 points yet? My personal best is somewhere in the range of 64,000 points. I know for a fact that there are players out there who are better at playing this game than I am at programming it.

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