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Although there is more evidence to support the latter, since reading through the text, there's no real link between training, and the energy drain.

And I believe we're going OT here sure enough.

And to return to this topic's original purpose, here's Part II of Kay's Spell list:

Spoiler for Length:

Biography of Kaylin “Kay” Mathis: Complete Spell List Part II

The second most important device in Kay’s arsenal is the Armed Device Galatea, with a history quite different from Khaydarin’s, which was a custom-made device.

Galatea was first encountered by Kay on Year 70 inside an ancient Belkan armory on the outskirts of the Lombarda, north of Arcea. To her surprise Kay was ambushed by an armored Knight wielding a massive broadsword, apparently going berserk. The Knight was finally subdued after running through several hastily assembled tripwires that Kay had laid down at the vault entrance to ward off intruders. The broadsword transformed into a katana, and for Kay’s second surprise, there was nobody inside the suit of armor – at which point the sword, Galatea revealed himself. Galatea revealed that “he” had been given guard duty at the vault 800 years ago when their Belkan masters stored their most powerful weapons inside, for fear of their arsenal being discovered after they were forced to abandon the site following a retreat. The blade had been given that duty due to his unique ability to control the movement of any inaminate object or person that she comes into contact with. Unfortunately, this same ability was degrading Galatea’s magic-based program, as it had no linker core with which to draw power in performing this ability, and thus was forced to cannibalize on the meager magic used by its computer core. With centuries of service to masters that had abandoned him, Galatea’s overuse of this ability had left his Linker Core badly corrupted, and his last battle with Kay had left his program terminally damaged. Despite Kay’s attempts at data restoration and magic energy transference, Galatea’s program was beyond repair, and it would be only a matter of time before the program would eventually collapse. Throughout this ordeal, Galatea had befriended Kaylin’s then young AIs, especially the cranky Asuka, and after it was clear that Kay’s skills would not be able to save him, Galatea had requested for the last usable remnants of her combat and spells programs integrated into Asuka’s programming, and also to have the device in which he resided in reformatted – an act that would totally delete the damaged AI, much to the vehement protests of Asuka and her siblings. In the end, Kay and her AI’s complied with Galatea’s wishes, and Asuka was transplanted into the sword to act as its new AI, while keeping the original name of the weapon in honor of their lost friend.

In its current incarnation, this device takes the form of a katana, with a pistol clip type cartridge system at the hilt, with each magazine holding 12 .22 caliber magic rounds each. Despite being a Belkan armed device designed for close combat magic, Galatea is used more as a “caster” sword, using Midchilda-based ranged and support magic due to Kay’s preferences. It is programmed with a plethora of sonic-based attacks and spells, which Kay uses for all sorts of utility and defense functions. Asuka, Kaylin’s combat AI, is responsible for the spellcasting and combat management functions of Galatea, and she can use spells and abilities that she gained when the original AI’s programs were integrated into Asuka.

As a result, Kaylin can use Galatea’s ability to control objects and people, aptly named Possession. When used, this ability allows Galatea to gain complete faculty of Kaylin’s motor functions, while still keeping Kay in control. Kay utilizes this ability to significantly enhance her shoddy sword fighting skills, turning her into an able swordswoman by letting Galatea use her own body for fighting. And unlike the case with Galatea’s original AI, Asuka can draw on Kay’s linker core for power, ensuring that Asuka does not share the fate of the original Galatea. Complete trust must be present when performing this spell, as Asuka has the possibility of pushing Kay’s body too far in physical combat; constant communication is thus vital for the spell to be useful in a real combat situation. When in Possession, Kay’s hair changes from chocolate brown to Maroon, and she gains a translucent white jacket cape, which acts as her close combat barrier jacket.

Asides from Possession, Galatea can be used to cast short ranged sonic spells and abilities, which are listed in the following:

- Disorient Wave: This area spell targets the inner ears of people within a 40 meter radius, causing them to lose their sense of orientation and balance; targets experience vertigo, nausea, and extreme motion sickness, even when standing still. This spell is not typically used in combat, and is not used often, as Kay has to let the spell run for a few moments before any noticeable effects manifest themselves, leaving her vulnerable to attack (Also, this spell can be incredibly messy when used in a densely populated space, as mass vomiting and expectoration is sure to follow…). Also, despite being the caster Kay herself can be affected by this spell, and thus has to wear ear protection, handily provided by Khaydarin.

- Disorient Blast: A more combat oriented version of Disorient Wave, this ability uses a shockwave produced via a straight, stabbing motion to deliver the effects of the previous spell in a single direction. Easier to use and much more effective in combat than Disorient Wave, this spell nonetheless requires more energy than the former spell to cast, and it only has a maximum effective range of 10 meters, a quarter the radius of the previous spell. Despite its limitations, it’s still Kay’s preferred ranged attack in standard combat situations.

(Asuka notes that Kay prefer's calling this move "Zankantou Denkousekka" for some reason...)

- Liquefaction: This vibration-based ability allows Kay to liquefy objects by stabbing Galatea into the target. Galatea then sends out nanomolecular oscillations in the target’s molecular structure, completely turning even the most solid objects into molten slags of liquid. This ability requires prolonged contact between the target object and Galatea depending on the size of the object to be liquefied, limiting its applications in combat; as such, it is used more for “soft” excavations, when blasting is not an option. Also, due to its relative silence it is much better suited for stealthy infiltrations of fortified structures.

- Sonic Breaker Stab: A more powerful version of Liquefaction, this attack works on the same principle, but with increased power output, resulting in the object shattering explosively instead of liquefying. More effective in combat than its slower counterpart spell, Sonic Breaker is used to shatter heavy armor or blast through solid objects quickly.

- Lullaby: Using low frequency infrasonic waves emitted from Galatea’s blade, Kay can slowly induce people in the surrounding area to sleep. As with Disorient Wave, this spell has to be active for several moments before any desirable effects are noticed, and as with the former spell Kay has to wear ear protection to protect her from the effects of this spell. This spell is used more often than Disorient Wave, despite its higher energy consumption.

- Dome of Silence: Galatea can create a soundproof barrier in a small area that prevents sounds from coming in or out of the barrier. Sound waves can still travel inside the barrier, thus this spell is useful in providing privacy from eavesdropping, and is also used to silence any stray noise Kay might make when trying to hide from potential enemies.

- Dome of Solitude: Similar in principle to the Dome of Silence, the Dome of Solitude also silences sounds created inside the barrier, leaving the area inside completely silent. As a firm believer in meditation, Kay uses this spell in her sessions to better concentrate. This spell can also be used to silence guards or sentries, since like Dome of Silence this spell prevents sounds from getting in or out of the barrier.

- Zankantou Daisharin: One of Kay’s few physically oriented attacks, this move has Kay pulling back Galatea behind her, then throwing it like a boomerang to hit distant opponents. As Asuka notes (with much embarrassment), Kay has the habit of voicing out various attack yells in the language called Japanese (from the 97th Non-Administered World) during this move, especially the line “Tobe! Hien no Gotoku! Zankantou! Dai Sha Rin!!!” before launching the blade.

To this day, Galatea is still Kay’s most favored weapon, with Asuka performing admirably in combat against various enemies. However, both Kay and Asuka are still trying to unlock Galatea’s final mystery: it’s Full Drive mode, which was the first form of Galatea they had faced in combat.

If I had time, I'd gladly do something like that...I already have drafts for the entire history of the evolution of Midchildan magic

Then we'll definitely have several conflicting accounts of history, for I'm pretty sure mine would look very different from everyone else, and everyone else wouldn't agree with the others. But that'll be nice, we can come up with a unified verified complete account of Nanohaverse that we all can use, and when enough ppl use it, it'll be recognized as true history!

There's about equal evidence both ways as to the Raising Heart drain debate, but if anywhere, it should go into the Magic and Technology thread.

…I guess I'll post something.

Spoiler for Device:

Lunar System aka "Luna"IAA Neo-Belkan System Device

Lunar System is a new type of device called System Devices. System Devices are a combination of other devices, made to work together as a whole in a single system. They typically have only a single AI for the entire system. System Devices are very rare because the amount of effort required in making and maintaining them, as they effectiveness is not significantly greater than that of other devices. However, their unique designs can allow them to do different things from other devices.

Lunar System, or "Luna" as it's called by its owner, is a System Device comprised of two Armed Devices and an Intelligent Device. The ADs are composed with a Baton and a Ball. The ID is a pair of Rings that are worn around the wrist. The Ball AD is the main weapon of the group, it is thrown while the ID generates a chain-like link so that it could be could be controlled by swinging it around. Alternatively, it could be hit by the Baton AD to generate greater power.

Spells can also be cast via the chain-linked Ball AD, allowing distance-castings of spells. The Baton is mostly used as a defensive weapon for close range.

Profile: A very casual person with a rather twisted sense of humor. He was recruited into TSAB at the age of 11. He worked as an Enforcer and part-time device mechanic for six years. He served as a top class Enforcer until a successful but catastrophic mission concerning Lost Logia where he lost his left arm when one of them blew up. He took one year off duty after receiving a prosthetic arm. Incidentally, he took his vacation in Earth, resulting in his familiarity with Earth-related matters. (He drops in from time to time) He was invited to once again join the ranks of TSAB enforcers but he instead opted to enter a school in Mid-Childa studying the more advanced world's equivalent of psychology. For unknown reasons, he decided to enter the technology department of TSAB after three years in school. Throughout these events, he maintained a resigned but positive outlook in life.

In his early years in the Tech Department, he mainly focused on research of expanding upon the functionalities of Storage Devices without heavy reliance on AI. To the shock of many, he tried incoporating a large range of functions on his prosthetic arm, later resulting in his primary device for years to come. He named his arm Reishiki (Type Zero). After revamping his fighting style as a mage to match his device (in his personal training room in the facility), he decided to play the part of a researcher and bodyguard of technology personel. During the incidents with The Garden of Time and The Book of Darkness, he was away on a reasearch trip on another sector of the galaxy. Upon learning the news, he decided to keep an eye on the exceptionally talented young female mages, namely the Aces. He took particular interest in Yagami Hayate, who was able to gain ownership of the legendary Book of Darkness. He did have his reservations in letting long-time fugitives, namely the Wolkeritter, into active service in the TSAB.

After two more years, he decided to have a 'extremely' close look on what kind of person Hayate was. He got his chance during one of his trips to Earth (Around the time before Rein was born), which incidentally, where the Aces were currently at. He deviced a way to isolate Hayate from the others and have a long discussion with her. Predictably, Hayate was extremely alarmed and attempted to engage in combat. But he was able to set up a trap and managed to calm her down before she was able to free herself. Setting up several magical isolation fields, he held the 11-year old girl in an 'interview'. After learning the details firsthand, he decided that the 'Miracle Girl' was indeed a blessing to TSAB. Right then and there, he decided that it would be extremely interesting if he could observe the progress of such young people in TSAB. He decided to tell his life story in brief to the young girl and his objective in talking with her. With that being said, he helped Hayate get over her insecurities with the spiteful regards to her by some people because of her involvement with the Book of Darkness; not to mention missing Reinforce immensely. Subsequent to some professional counselling (He did study Intergalactic Psychology after all) he decided to take his leave. After apologizing and thanking Hayate, he parted with the girl with an affectionate pat on the head while teleporting away, claiming that they'll never meet again. Hayate was later found crying by her worried companions. When asked, she simply said that she met an extremely weird but nice person.

By some extremely twisted twist of fate, Aurion would meet the Aces, including Hayate exactly two days later when they were commissioned to help with the research of Neo-Velkan magic in the very same facility he was working on. He took the unexpectedly early reunion in stride and cheerfully welcomed the newcomers. As he expected, Hayate's reaction to seeing him again was nothing short of hilarious. Which later resulted in a long explanation after being threatened to be killed on the spot by her Knights. After things calmed down a bit and a proper introduction to Nanoha and Fate, they were finally able to go ahead with the research. The other two Aces became comfortable around the weird man soon enough. Amusingly, Hayate harbored a childish resentment towards him that lasted for most of their one-week visit (He was forgiven later on at least). In the process of research, he decided to take a more active part in Neo-Velka magic (which would be later incorporated into his personal style later). He sorely regretted allowing the visitors carry out the field testing in his personal training room (Which was partially demolished due to the insane amount of power of the guest mages). In the end of their short visit, Hayate got her revenge by commissioning Nanoha (who was willing) and Fate (who was reluctant) to call him Oji-chan (an affectionate way of saying uncle) when they were saying goodbye. Aurion, who was by then taking a drink, promptly did spat out his drink and coughed for a good minute at the sudden act of familiarity, much to the delight of the Aces (maybe except Fate who was worrying if they went overboard). Aurion thought wryly to himself that maybe he has met his match in wicked humor while watching the Aces and the Knights leave.

He would later create his second device, Synchronization Device Almaria after a year of the birth of Reinforce Zwei. Now, he still retains a similar but higher ranked position in the TSAB tech department. Despite being invited to join Riot Force 6 by Hayate, he declined the offer and instead opted to provide her with new equipment and intelligence reports for the operations of her new squad. Only time will tell if any changes in his current course in his life will take place...

Whew. I'll post more information about him tomorrow or the day after.

@LoweGear: OMG, Lowegear! Your going to make Fate a non-blood-related sister? In any case, I like how Kay went out. And the triple AI's personalities are amusing to imagine. And her style is very unique in execution. nice work.

@Nightengale: Man, you've really given Graham jii-san an exciting past. The broken lovelife is sounding epic. Not to mention the interesting characters you've made. In any case, are you planning to write a fanfic about this? If so, I'll be really looking forward to it.

Vacuum Magnum: Blade's right arm armor spins at amazing speeds and then launches an air cannon through the enemy.(similar to subaru's revolver knuckle)

Strike drill: With his right drill knee spinning, blade uses his right knee armor and charges into the enemy breaking their shield spells

Plasma Net: With hands outstretched, blade can catch opposing forces with plasma energy and toss them about with great force.

Hell and Heaven: Blade's Final Blow. It's method is to utilize all of the destructive energy in the right hand to blast through the enemy and all of the protective energies of the left hand to grasp the enemies core and purifies them. This attack is very stressful to the user and can cause permanent damage through excessive usage. The words blades mumbles before the attack are "Gemu Giru Gan Goh Gufo" (yeah it's the same as gaogaigar ^^)

Strike Drill (left knee armor): This is a more normal drill knee strike, with the spinning and the tearing.

Knight Dagger (tail): Unlike the Fighting form before it, The Genesic form has a valid striking weapon meant for only one thing "cutting up the opposition". The Knight Dagger is a short dagger, but is housed in something like a foil's handgrip, completely covering the hand. It is created from the 1st section of it's tail, consisting only of the Head which transforms to become the Dagger. Apparently it can also be used to cut through/into Kuukan/Dimentional Spaces.

Genesic Hell and Heaven: Much like the original Hell and Heaven, but obviously a bit more powerful. In fact, it requires three pieces of it's tail (5th through 7th section) with then form massive claws over Genesic's hands. Still includes the unique 'gravity lock' effect that immobilizes the opponent, before Genesic rips out it's innards.

Defensive spells: (fighting and genesic form)

Barrier Shade: Blade holds forth his left hand and an invisible barrier forms. It is defense against both spell and projectile weapons, and can reflect some spell attacks
--------------------------------------------------------------------------------------------------------

Background: Azuma Blade is a former TSAB armed forces "special response team", which, at the time of his membership, consisted of himself, Professor Ryuji Hibiki who created his device namely galeon, Blade has a natural bloodline ability called the berserker. The Berserker can be activated when blade's eye color changed from blue to red that can read enemy movement and attacks by looking at them and also it can perform varrious counter attacks on the enemy. Blade's only interest is in gaining strength, and has no interest in working with others if they cannot help him achieve this goal. While he does in time begin to break out of this shell, blade's quest for power countinues until he kills the person who killed his entire family Azuma-Lance and recover the remaining relics and protect the members of the TSAB Lost Logia Riot Force 6.

Childhood background: Much of Blade's childhood was spent living in the shadow of his older brother, Azuma-Lance, who had proven time and again that he was an extremely talented Mage. Because of Lance's successes, most of the members of the Azuma clan looked to lance as the clan's future, the biggest proponent of this idea being Blade's father, Azuma-Ryusei. Due to this focusing on Lance, Blade did what he could to prove himself to his family, though no amount of training could help him in surpassing the milestones set in place by his brother. Lance, aware of Blade's struggle for recognition, tried to shift some of their father's attention to Blade, even offering to train Blade in various fields of magic spells. Although Lance succeeded in getting Ryusei to spend more time with Blade, much of that time was still dedicated Lance, and all the while Lance never lived up to his promises of training Blade.

As time went by, Lance's standing in the clan began to falter, Lance becoming increasingly less dependable with tasks and constantly having his trustworthiness called into question. At this time, lance also began to create a more competitive relationship with Blade, challenging Blade to surpass him. Because of Lance's changing personality, Ryusei began to take a more active interest in Blade's development, teaching him the Hell and Heaven Technique in less time than Lance had taken to learn it, which also gave Blade a proper membership into the clan. Most prominently, Ryusei encouraged Blade to not follow in Lance's footsteps, the former prodigy of the clan having lost his father's confidence.

Soon after receiving the attention from his father that he had so yearned for, Blade returned home one day to find all the members of his clan dead, each murdered by Lance. After finding Lance standing over the bodies of their parents, Blade was forced to relive the murder of his parents through Lance's use of his Berserker. As Blade writhed from the visions he had seen, Blade informed him that he wasn't worth killing. As he left, lance repeated his encouragement to Blade to get strong enough to surpass him, and disappeared into the night. From that day forth, Blade lived as an orphan, longing for the parents that had been taken from him and allowing his brother's words to fester. Soon after the clan's annihilation, Blade's only goal in life became to gain power through any means necessary, then kill Lance to avenge the clan.

I'm currently working on another character (the tsukkomi to Ivey's bokke, actually), and I realized that I pretty much have to make her rank A at least, for no reason other than I love to envision the characters flying.

It doesn't provide for any plot points (unless I choose to). It's not a highly essential part of the character. No, I just want to see the character fly, and for that, she has to be A-rank minimum.

It kind of skews the power levels a bit.

Random point: going back to the whole "Earth vs. Midchilda origin" thing, I'd like to create someone who came from Earth, non-Japan, but we have just one example of that (Gil Graham). And in StrikerS, apart from Nanoha and Hayate, we don't have anyone (shown onscreen yet) who actually came from Earth. I've been defaulting to "Midchilda" as a place of origin just to be safe from future canon contradictions.

I am, actually, kind of a canon perfectionist when it comes to writing fanfic. This was a habit from writing CCS fanfic and beta-reading it for others.

"No, see, this story cannot have been set on a weekend. You mention that Touya met Nakuru that day, but in the series, Nakuru was introduced to the class and latched on to Touya on the same day Eriol was introduced to Sakura's class. And the next day after that, Sakura was shown in school pondering about the mysterious rain. And the day after that, Sakura was absent from school due to overusing her magic."

"Dude, you just came up with all that from memory?"

"Yes, why?"

"That's far more deep geek than I've ever known."

I have a problem with making up something without canon evidence to support it. It doesn't have to be much canon evidence, but just something like "Yuuno was apparently transporting the Jewel Seeds alone, which means that either the Scrya tribe were not expecting any trouble, or he's seen to be competent enough to handle any problems. He is probably alone because he made absolutely no mention of lost comrades, and he doesn't seem the type to just shrug them off."

In that way, I can come up with a fictitious 57th Investigation Department, and still technically be in canon, but I live in the perpetual fear that this may get contradicted in some extra information supplement not in the anime. (Like Kha's experience with the novels, which I knew nothing about prior to this thread.) It doesn't even have to be a direct contradiction of "the 57th department is Administrative, not Investigative", but more of "the 30th to 70th departments are more like Marines rather than detectives", which may leave some wiggle room, but using said wiggle room feels contrived.

I'm not sure if I should be waiting until StrikerS finishes airing to start my fanfic. It looks like we'll have a huge amount of plot revelations to come, and it may be getting far too involved and twisty for anything other than light fluff one-shots if I involve the canon cast.

Then we'll definitely have several conflicting accounts of history, for I'm pretty sure mine would look very different from everyone else, and everyone else wouldn't agree with the others. But that'll be nice, we can come up with a unified verified complete account of Nanohaverse that we all can use, and when enough ppl use it, it'll be recognized as true history!

Mwahahahaha...!

Did I look like I had Ultra Director on my sleeve? Oh no!

That would depend... my unwritten draft is on the general history of Midchilda magic evolution, much like how'd you'd read it out of a basic reference history textbook or so. But it does go on to explain how Midchild magic evolved from using leaves as a medium to Lost Logia and current intelligent devices.

But yeah, if we make it so it sticks to known canon while leaving enough imaginative room, then people might mistake it for canon history...

@Aaron:
Aurion's interactions with the main cast seem believable considering what he's role is... as oji-chan Nice job there And thanks for the comment on Kay

__________________

On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."

Although there is more evidence to support the latter, since reading through the text, there's no real link between training, and the energy drain.

And I believe we're going OT here sure enough.

And to return to this topic's original purpose, here's Part II of Kay's Spell list:

Spoiler for Length:

Biography of Kaylin “Kay” Mathis: Complete Spell List Part II

The second most important device in Kay’s arsenal is the Armed Device Galatea, with a history quite different from Khaydarin’s, which was a custom-made device.

Galatea was first encountered by Kay on Year 70 inside an ancient Belkan armory on the outskirts of the Lombarda, north of Arcea. To her surprise Kay was ambushed by an armored Knight wielding a massive broadsword, apparently going berserk. The Knight was finally subdued after running through several hastily assembled tripwires that Kay had laid down at the vault entrance to ward off intruders. The broadsword transformed into a katana, and for Kay’s second surprise, there was nobody inside the suit of armor – at which point the sword, Galatea revealed himself. Galatea revealed that “he” had been given guard duty at the vault 800 years ago when their Belkan masters stored their most powerful weapons inside, for fear of their arsenal being discovered after they were forced to abandon the site following a retreat. The blade had been given that duty due to his unique ability to control the movement of any inaminate object or person that she comes into contact with. Unfortunately, this same ability was degrading Galatea’s magic-based program, as it had no linker core with which to draw power in performing this ability, and thus was forced to cannibalize on the meager magic used by its computer core. With centuries of service to masters that had abandoned him, Galatea’s overuse of this ability had left his Linker Core badly corrupted, and his last battle with Kay had left his program terminally damaged. Despite Kay’s attempts at data restoration and magic energy transference, Galatea’s program was beyond repair, and it would be only a matter of time before the program would eventually collapse. Throughout this ordeal, Galatea had befriended Kaylin’s then young AIs, especially the cranky Asuka, and after it was clear that Kay’s skills would not be able to save him, Galatea had requested for the last usable remnants of her combat and spells programs integrated into Asuka’s programming, and also to have the device in which he resided in reformatted – an act that would totally delete the damaged AI, much to the vehement protests of Asuka and her siblings. In the end, Kay and her AI’s complied with Galatea’s wishes, and Asuka was transplanted into the sword to act as its new AI, while keeping the original name of the weapon in honor of their lost friend.

In its current incarnation, this device takes the form of a katana, with a pistol clip type cartridge system at the hilt, with each magazine holding 12 .22 caliber magic rounds each. Despite being a Belkan armed device designed for close combat magic, Galatea is used more as a “caster” sword, using Midchilda-based ranged and support magic due to Kay’s preferences. It is programmed with a plethora of sonic-based attacks and spells, which Kay uses for all sorts of utility and defense functions. Asuka, Kaylin’s combat AI, is responsible for the spellcasting and combat management functions of Galatea, and she can use spells and abilities that she gained when the original AI’s programs were integrated into Asuka.

As a result, Kaylin can use Galatea’s ability to control objects and people, aptly named Possession. When used, this ability allows Galatea to gain complete faculty of Kaylin’s motor functions, while still keeping Kay in control. Kay utilizes this ability to significantly enhance her shoddy sword fighting skills, turning her into an able swordswoman by letting Galatea use her own body for fighting. And unlike the case with Galatea’s original AI, Asuka can draw on Kay’s linker core for power, ensuring that Asuka does not share the fate of the original Galatea. Complete trust must be present when performing this spell, as Asuka has the possibility of pushing Kay’s body too far in physical combat; constant communication is thus vital for the spell to be useful in a real combat situation. When in Possession, Kay’s hair changes from chocolate brown to Maroon, and she gains a translucent white jacket cape, which acts as her close combat barrier jacket.

Asides from Possession, Galatea can be used to cast short ranged sonic spells and abilities, which are listed in the following:

- Disorient Wave: This area spell targets the inner ears of people within a 40 meter radius, causing them to lose their sense of orientation and balance; targets experience vertigo, nausea, and extreme motion sickness, even when standing still. This spell is not typically used in combat, and is not used often, as Kay has to let the spell run for a few moments before any noticeable effects manifest themselves, leaving her vulnerable to attack (Also, this spell can be incredibly messy when used in a densely populated space, as mass vomiting and expectoration is sure to follow…). Also, despite being the caster Kay herself can be affected by this spell, and thus has to wear ear protection, handily provided by Khaydarin.

- Disorient Blast: A more combat oriented version of Disorient Wave, this ability uses a shockwave produced via a straight, stabbing motion to deliver the effects of the previous spell in a single direction. Easier to use and much more effective in combat than Disorient Wave, this spell nonetheless requires more energy than the former spell to cast, and it only has a maximum effective range of 10 meters, a quarter the radius of the previous spell. Despite its limitations, it’s still Kay’s preferred ranged attack in standard combat situations.

(Asuka notes that Kay prefer's calling this move "Zankantou Denkousekka" for some reason...)

- Liquefaction: This vibration-based ability allows Kay to liquefy objects by stabbing Galatea into the target. Galatea then sends out nanomolecular oscillations in the target’s molecular structure, completely turning even the most solid objects into molten slags of liquid. This ability requires prolonged contact between the target object and Galatea depending on the size of the object to be liquefied, limiting its applications in combat; as such, it is used more for “soft” excavations, when blasting is not an option. Also, due to its relative silence it is much better suited for stealthy infiltrations of fortified structures.

- Sonic Breaker Stab: A more powerful version of Liquefaction, this attack works on the same principle, but with increased power output, resulting in the object shattering explosively instead of liquefying. More effective in combat than its slower counterpart spell, Sonic Breaker is used to shatter heavy armor or blast through solid objects quickly.

- Lullaby: Using low frequency infrasonic waves emitted from Galatea’s blade, Kay can slowly induce people in the surrounding area to sleep. As with Disorient Wave, this spell has to be active for several moments before any desirable effects are noticed, and as with the former spell Kay has to wear ear protection to protect her from the effects of this spell. This spell is used more often than Disorient Wave, despite its higher energy consumption.

- Dome of Silence: Galatea can create a soundproof barrier in a small area that prevents sounds from coming in or out of the barrier. Sound waves can still travel inside the barrier, thus this spell is useful in providing privacy from eavesdropping, and is also used to silence any stray noise Kay might make when trying to hide from potential enemies.

- Dome of Solitude: Similar in principle to the Dome of Silence, the Dome of Solitude also silences sounds created inside the barrier, leaving the area inside completely silent. As a firm believer in meditation, Kay uses this spell in her sessions to better concentrate. This spell can also be used to silence guards or sentries, since like Dome of Silence this spell prevents sounds from getting in or out of the barrier.

- Zankantou Daisharin: One of Kay’s few physically oriented attacks, this move has Kay pulling back Galatea behind her, then throwing it like a boomerang to hit distant opponents. As Asuka notes (with much embarrassment), Kay has the habit of voicing out various attack yells in the language called Japanese (from the 97th Non-Administered World) during this move, especially the line “Tobe! Hien no Gotoku! Zankantou! Dai Sha Rin!!!” before launching the blade.

To this day, Galatea is still Kay’s most favored weapon, with Asuka performing admirably in combat against various enemies. However, both Kay and Asuka are still trying to unlock Galatea’s final mystery: it’s Full Drive mode, which was the first form of Galatea they had faced in combat.

ah-hah! I can see Liquefaction among the spells. =3

Quote:

Originally Posted by Kha

Correcting the grammar using what I've learned for that dead language, the summons becomes:

-For Kria, the strangest aspect of your character is, to me, the fact that Gigantus seems to work in the direct oposite of any other ID. Now, I'm not sure if you're familiar with the manga (correct me if I'm wrong) but normally Intelligent Devices 'drain' the magical energies emanating from their users. I'm not quite sure of the 'why' myself either -my personal theory is that they use it as their powersource- but to see an intelligent device actually give energy comes of as, well, odd. There's nothing wrong with it, mind you, but a bit more indept explanation as to how it works differently would be cool.

I'm familiar with the manga, and I purposely created Gigantus like that. I wanted Gigantus to be overpowered, since I was originally planning on giving Gigantus to a power-mad mage.

But after Kria was born, I changed my idea around and gave Gigantus a handicap, the idea being that in order for Gigantus to generate all that power, Kria had to sacrifice the control aspects. Kria probably figured that if she had trouble controlling the power given off by Gigantus, she could just tone it down a little to add in some more control, but since she never had any trouble, she never changed it. As for where the energy comes from, the general idea I had was that it worked something like Nanoha's Starlight Breaker, in that it gathers left over magical energy from the surround area, although at a much slower rate so as to be almost unnoticable and not affecting nearby spells and mages. I don't want it to be a vampiric device after all.

Now, I finally created my antagonist as well, after much typing.

Spoiler for Hino Tori:

Name: Hino ToriGender: FemaleAge: 30'sDevice: noneMagic Rank: CCombat Strength: A?Magic Type: multiple/unknownAppearance: Around 185 cm tall and weighing about 65 kg, Hino has long brown hair tide back into a pony tail, dark brown eyes, and is "well-endowed" in certain areas. Every time she has been seen, she was wearing very little clothing, usually just a simple red bikini with open-toe shoes on her feet. This is made up for by the mass of black tattoos that cover her from the top of her head down to her ankles. It seems like every square cm of her skin is covered by tattoos, which are undeniably magical in nature.

History: Hino appeared one night, suddenly attacking a chemical manufacturing plant, heavily damaging it and then left before the authorities arrived. Three days later she appeared again, at midnight, this time at a research facility on the same planet, the authorities were much quicker to arrive and a battle ensued. During the battle, Hino revealed her name to her opponents, but didn't reveal anything else. No one was killed in this attack either, but several mages had their devices severely damaged and they themselves are still in a hospital recovering from their wounds. Predicting that Hino would appear again, a task force was created under direct command of Admiral Fenis to find out who she was and stop her. Four days later, on a different world, a car manufacturing plant was attacked and halfway destroyed. Admiral Fenis's task force arrived only at the end, and were briefly assaulted before Hino left. A week passed, and she attacked again, only this time Fenis had split up his task force among several different planets in order to catch her before she could start. Admiral Fenis's son, Travis, a rank A mage, and a rank C mage faced off against Hino, with Hino quickly subduing the weaker mage, and then going after Travis. When reinforcements arrived 10 minutes later, they found Hino badly beaten, but still alive, while her opponent was half dead, missing an arm and a foot. Hino quickly fled, while the reinforcements raced Travis to the nearest hospital, arriving in time to save his life. A nearby security camera recorded the battle, and the task force was confused as to why Hino appeared so angry at Travis, considering in all the previous battles Hino had laughed as she fought, never aiming for vital wounds, instead playing around with her foes, hitting them with power just at the edge of what they could handle. Eleven days passed, and Hino struck again, but this time Admiral Fenis's predictions were incorrect, so his forces arrived much too late to help the local authorities. Those who had fought her reported that her good humor had been restored and she was once again laughing with glee as she fought. This last battle occured four days ago, and Admiral Fenis's team is working hard at finding who is she and where she plans to strike next.

Personality: Hino is a mystery. Why she is destroying industrial plants is something that Fenis's team has said they have not determined. She attacks the plants with something approaching maniacal glee, and laughs at those who would challenge her, seeming to take pleasure in both battle and the destruction of private property. While she freely gave her name the first time she was fought, she ignores or laughs off all other demands for knowledge about her. Is she under orders from someone else? To destroy certain plants on different worlds, or is she just looking for a fight and randomly blowing up plants that Fenis just lucked out in finding her one time?

Magic: No one is certain exactly what her magic is, as no one has ever encountered anything quite like it before, and the current search of the histories has turned up many possibilities, but none of them seem correct when applied to what little they know of Hino and her magic. Hino has yet to invoke any magical circles when casting magic, and no one in the TSAB recognizes the symbols that her tattoos are. The tattoos are what Hino uses most often, rather than invoking magic herself. When Hino activates a tattoo, it vanishes from her skin and then its magic occurs. Hino's tattoos have widely different effects: some turn into small monsters that attack nearby enemies, other tattoos become wings, blades, shields, explosives, while a few tattoos are actual attack spells, and a one or two tattoos appear to be transportation spells, that have seemingly allowed her to escape whenever she wants to. With the Tattoos, Hino's threat is closer to a that of a B+ rank. During the battle with the Admiral's son, Travis, Hino revealed another sort of magic, two swords that sprang out of nothingness to appear in her hands, one of red energy, the other apparently created out of her own blood. With them she was able to go toe-to-toe against Travis and come out the victor.

Incantation Magic: Occasionally, Hino has instead of using one of her tattoos, cast magic spells with no supporting magic circles. Without the circle, the task force has had difficulty classifying the style of magic. Unlike the tattoos, these spells seem to be based off of her own linker core, and thus using them too much drains her strength.
"Fire Breath" - Hino inhales sharply, and exhales a gout of fire that can catch a nearby unsuspecting opponent off-guard.
"Shatter Storm" - Hino unleashes a burst of magic from her body that shatters all binding spells on her.
"Flare" - A bright flash of light is created to blind enemies. Hino appears unaffected by her own spell.

Tattoo Magic: Although her entire body is covered in tattoos, the tattoos with more powerful effects tend to be larger than others and take up more space on the body, thus Hino's body is usually covered with only a few powerful tattoos and many weaker ones. After each battle, the tattoos that Hino has used up are replaced with different ones, so that she always keeps the enemy off guard by using different tattoos in each battle. It is theorized that it takes several days to replace the tattoos, which explains the duration between the attacks.
"Feathered friend, attack" - A bird tattoo comes to life and begins attacking opponents with its claws and beak. More of a distraction then anything else.
"My shield, defend" - A shield materializes in Hino's hand to deflect oncoming attacks.
"Lightning, reach out" - A bolt of lightning strikes the enemy.
"Cross the sky, flight" - Leathery wings appear on her back and give her flight. This tattoo is typically activated before she even arrrives, although the wings were once destroyed battle and she had to activate another tattoo.
"Piercing shards, stab" - Small blades of energy appear all over her body and shoot at the enemy. These are generally used at close range since they can be easily dodged at long distances.
"Doors that cannot be seen, open" - Teleportation tattoo, she uses it at the end of every battle to leave.
"Bakudan, bakuhatsu" - Creates a bomb that launches itself at the enemy and follows him for several seconds before exploding.

Emotion Magic: Used only once in her battle against Travis, and it is not very well understood. It is thought to be the most powerful type of magic that Hino possesses.
"My hatred is my blood, and my blood is my steel, Blood Sword" - Creates a blade from her own blood.
"Hatred, gather around me, and become my blade, Hellblade" - Twisting tendrils of red energy appear around her, and form themselves into a sword.
"Twin Swords of Destruction: Blood Cross" - By using both swords together, Hino sends a cross-shaped energy blast at the enemy.

Now, there's a lot more to Hino Tori, but I haven't written it all down. This is partially because I lost a lot of information a few weeks ago due to a partial erase, and its taking time to recreate it from memory.

And as a note, although Hino Tori's name is Japanese, it is said like an English name, in that the family name is second and the person's name is first. And yes, her name being done by like this is an important yet irrelevant part of her background.

I am, actually, kind of a canon perfectionist when it comes to writing fanfic. This was a habit from writing CCS fanfic and beta-reading it for others.

"No, see, this story cannot have been set on a weekend. You mention that Touya met Nakuru that day, but in the series, Nakuru was introduced to the class and latched on to Touya on the same day Eriol was introduced to Sakura's class. And the next day after that, Sakura was shown in school pondering about the mysterious rain. And the day after that, Sakura was absent from school due to overusing her magic."

"Dude, you just came up with all that from memory?"

"Yes, why?"

"That's far more deep geek than I've ever known."

I have a problem with making up something without canon evidence to support it. It doesn't have to be much canon evidence, but just something like "Yuuno was apparently transporting the Jewel Seeds alone, which means that either the Scrya tribe were not expecting any trouble, or he's seen to be competent enough to handle any problems. He is probably alone because he made absolutely no mention of lost comrades, and he doesn't seem the type to just shrug them off."

In that way, I can come up with a fictitious 57th Investigation Department, and still technically be in canon, but I live in the perpetual fear that this may get contradicted in some extra information supplement not in the anime. (Like Kha's experience with the novels, which I knew nothing about prior to this thread.) It doesn't even have to be a direct contradiction of "the 57th department is Administrative, not Investigative", but more of "the 30th to 70th departments are more like Marines rather than detectives", which may leave some wiggle room, but using said wiggle room feels contrived.

I'm not sure if I should be waiting until StrikerS finishes airing to start my fanfic. It looks like we'll have a huge amount of plot revelations to come, and it may be getting far too involved and twisty for anything other than light fluff one-shots if I involve the canon cast.

OMG dkellis... I forgot about that bit... But I'm a bit lazy to go freshen up my CCS knowledge after so many fruitless posts in that section of FF.net.

Yeah you won't believe how much changed when StrikerS came out. For now I'm sticking to the short FileS series, but I guess I should just drop the related to the past hints in there. Then again, it was mostly a crossover series so it's hard to be taken seriously there...

Quote:

Originally Posted by Meophist

I don't think there's anything saying that a character must be rank A or higher in order to fly. I think what was mentioned that it's difficult to fly unless the mage is rank A or higher.

Ah... You're a lifesaver! Looks like the B+ ranks can be valid for good flyers with no teeth and bad flyers with quite some bite.

Quote:

Originally Posted by Pheonixfyre

I'm familiar with the manga, and I purposely created Gigantus like that. I wanted Gigantus to be overpowered, since I was originally planning on giving Gigantus to a power-mad mage.

But after Kria was born, I changed my idea around and gave Gigantus a handicap, the idea being that in order for Gigantus to generate all that power, Kria had to sacrifice the control aspects. Kria probably figured that if she had trouble controlling the power given off by Gigantus, she could just tone it down a little to add in some more control, but since she never had any trouble, she never changed it. As for where the energy comes from, the general idea I had was that it worked something like Nanoha's Starlight Breaker, in that it gathers left over magical energy from the surround area, although at a much slower rate so as to be almost unnoticable and not affecting nearby spells and mages. I don't want it to be a vampiric device after all.

Now, I finally created my antagonist as well, after much typing.

Spoiler for Hino Tori:

Name: Hino ToriGender: FemaleAge: 30'sDevice: noneMagic Rank: CCombat Strength: A?Magic Type: multiple/unknownAppearance: Around 185 cm tall and weighing about 65 kg, Hino has long brown hair tide back into a pony tail, dark brown eyes, and is "well-endowed" in certain areas. Every time she has been seen, she was wearing very little clothing, usually just a simple red bikini with open-toe shoes on her feet. This is made up for by the mass of black tattoos that cover her from the top of her head down to her ankles. It seems like every square cm of her skin is covered by tattoos, which are undeniably magical in nature.

History: Hino appeared one night, suddenly attacking a chemical manufacturing plant, heavily damaging it and then left before the authorities arrived. Three days later she appeared again, at midnight, this time at a research facility on the same planet, the authorities were much quicker to arrive and a battle ensued. During the battle, Hino revealed her name to her opponents, but didn't reveal anything else. No one was killed in this attack either, but several mages had their devices severely damaged and they themselves are still in a hospital recovering from their wounds. Predicting that Hino would appear again, a task force was created under direct command of Admiral Fenis to find out who she was and stop her. Four days later, on a different world, a car manufacturing plant was attacked and halfway destroyed. Admiral Fenis's task force arrived only at the end, and were briefly assaulted before Hino left. A week passed, and she attacked again, only this time Fenis had split up his task force among several different planets in order to catch her before she could start. Admiral Fenis's son, Travis, a rank A mage, and a rank C mage faced off against Hino, with Hino quickly subduing the weaker mage, and then going after Travis. When reinforcements arrived 10 minutes later, they found Hino badly beaten, but still alive, while her opponent was half dead, missing an arm and a foot. Hino quickly fled, while the reinforcements raced Travis to the nearest hospital, arriving in time to save his life. A nearby security camera recorded the battle, and the task force was confused as to why Hino appeared so angry at Travis, considering in all the previous battles Hino had laughed as she fought, never aiming for vital wounds, instead playing around with her foes, hitting them with power just at the edge of what they could handle. Eleven days passed, and Hino struck again, but this time Admiral Fenis's predictions were incorrect, so his forces arrived much too late to help the local authorities. Those who had fought her reported that her good humor had been restored and she was once again laughing with glee as she fought. This last battle occured four days ago, and Admiral Fenis's team is working hard at finding who is she and where she plans to strike next.

Personality: Hino is a mystery. Why she is destroying industrial plants is something that Fenis's team has said they have not determined. She attacks the plants with something approaching maniacal glee, and laughs at those who would challenge her, seeming to take pleasure in both battle and the destruction of private property. While she freely gave her name the first time she was fought, she ignores or laughs off all other demands for knowledge about her. Is she under orders from someone else? To destroy certain plants on different worlds, or is she just looking for a fight and randomly blowing up plants that Fenis just lucked out in finding her one time?

Magic: No one is certain exactly what her magic is, as no one has ever encountered anything quite like it before, and the current search of the histories has turned up many possibilities, but none of them seem correct when applied to what little they know of Hino and her magic. Hino has yet to invoke any magical circles when casting magic, and no one in the TSAB recognizes the symbols that her tattoos are. The tattoos are what Hino uses most often, rather than invoking magic herself. When Hino activates a tattoo, it vanishes from her skin and then its magic occurs. Hino's tattoos have widely different effects: some turn into small monsters that attack nearby enemies, other tattoos become wings, blades, shields, explosives, while a few tattoos are actual attack spells, and a one or two tattoos appear to be transportation spells, that have seemingly allowed her to escape whenever she wants to. With the Tattoos, Hino's threat is closer to a that of a B+ rank. During the battle with the Admiral's son, Travis, Hino revealed another sort of magic, two swords that sprang out of nothingness to appear in her hands, one of red energy, the other apparently created out of her own blood. With them she was able to go toe-to-toe against Travis and come out the victor.

Incantation Magic: Occasionally, Hino has instead of using one of her tattoos, cast magic spells with no supporting magic circles. Without the circle, the task force has had difficulty classifying the style of magic. Unlike the tattoos, these spells seem to be based off of her own linker core, and thus using them too much drains her strength.
"Fire Breath" - Hino inhales sharply, and exhales a gout of fire that can catch a nearby unsuspecting opponent off-guard.
"Shatter Storm" - Hino unleashes a burst of magic from her body that shatters all binding spells on her.
"Flare" - A bright flash of light is created to blind enemies. Hino appears unaffected by her own spell.

Tattoo Magic: Although her entire body is covered in tattoos, the tattoos with more powerful effects tend to be larger than others and take up more space on the body, thus Hino's body is usually covered with only a few powerful tattoos and many weaker ones. After each battle, the tattoos that Hino has used up are replaced with different ones, so that she always keeps the enemy off guard by using different tattoos in each battle. It is theorized that it takes several days to replace the tattoos, which explains the duration between the attacks.
"Feathered friend, attack" - A bird tattoo comes to life and begins attacking opponents with its claws and beak. More of a distraction then anything else.
"My shield, defend" - A shield materializes in Hino's hand to deflect oncoming attacks.
"Lightning, reach out" - A bolt of lightning strikes the enemy.
"Cross the sky, flight" - Leathery wings appear on her back and give her flight. This tattoo is typically activated before she even arrrives, although the wings were once destroyed battle and she had to activate another tattoo.
"Piercing shards, stab" - Small blades of energy appear all over her body and shoot at the enemy. These are generally used at close range since they can be easily dodged at long distances.
"Doors that cannot be seen, open" - Teleportation tattoo, she uses it at the end of every battle to leave.
"Bakudan, bakuhatsu" - Creates a bomb that launches itself at the enemy and follows him for several seconds before exploding.

Emotion Magic: Used only once in her battle against Travis, and it is not very well understood. It is thought to be the most powerful type of magic that Hino possesses.
"My hatred is my blood, and my blood is my steel, Blood Sword" - Creates a blade from her own blood.
"Hatred, gather around me, and become my blade, Hellblade" - Twisting tendrils of red energy appear around her, and form themselves into a sword.
"Twin Swords of Destruction: Blood Cross" - By using both swords together, Hino sends a cross-shaped energy blast at the enemy.

Now, there's a lot more to Hino Tori, but I haven't written it all down. This is partially because I lost a lot of information a few weeks ago due to a partial erase, and its taking time to recreate it from memory.

And as a note, although Hino Tori's name is Japanese, it is said like an English name, in that the family name is second and the person's name is first. And yes, her name being done by like this is an important yet irrelevant part of her background.

*applause*

Original magic there. Reminds me of the tattoos the Maori scribe onto themselves crossed with the one Fye Springfield had. Really cool, and much of her is a captivating mystery indeed. But her emotion magic is rather familiar. "Dr Jackel" of Get Backers?

Original magic there. Reminds me of the tattoos the Maori scribe onto themselves crossed with the one Fye Springfield had. Really cool, and much of her is a captivating mystery indeed. But her emotion magic is rather familiar. "Dr Jackel" of Get Backers?

Nope, never seen Get Backers before. Emotion Magic is something I made up, and unlike what Hino uses, it's not just limited to the emotion of hate. I created many different brances of Emotion Magic for all the emotions I could think of, each having their own spells and powers.

Profile: A very casual person with a rather twisted sense of humor. He was recruited into TSAB at the age of 11. He worked as an Enforcer and part-time device mechanic for six years. He served as a top class Enforcer until a successful but catastrophic mission concerning Lost Logia where he lost his left arm when one of them blew up. He took one year off duty after receiving a prosthetic arm. Incidentally, he took his vacation in Earth, resulting in his familiarity with Earth-related matters. (He drops in from time to time) He was invited to once again join the ranks of TSAB enforcers but he instead opted to enter a school in Mid-Childa studying the more advanced world's equivalent of psychology. For unknown reasons, he decided to enter the technology department of TSAB after three years in school. Throughout these events, he maintained a resigned but positive outlook in life.

In his early years in the Tech Department, he mainly focused on research of expanding upon the functionalities of Storage Devices without heavy reliance on AI. To the shock of many, he tried incoporating a large range of functions into his prosthetic arm, later resulting in his primary device for years to come. He named his arm Reishiki (Type Zero). After revamping his fighting style as a mage to match his device (in his personal training room in the facility), he decided to play the part of a researcher and bodyguard of technology personel. During the incidents with The Garden of Time and The Book of Darkness, he was away on a reasearch trip on another sector of the galaxy. Upon learning the news, he decided to keep an eye on the exceptionally talented young female mages, namely the Aces. He took particular interest in Yagami Hayate, who was able to gain ownership of the legendary Book of Darkness. He did have his reservations in letting long-time fugitives, namely the Wolkenritter, into active service in the TSAB.

After two more years, he decided to have a 'extremely' close look on what kind of person Hayate was. He got his chance during one of his trips to Earth (Around the time before Rein was born), which incidentally, where the Aces were currently at. He deviced a way to isolate Hayate from the others and have a long discussion with her. Predictably, Hayate was extremely alarmed and attempted to engage in combat. But he was able to set up a trap and managed to calm her down before she was able to free herself. Setting up several magical isolation fields, he held the 11-year old girl in an 'interview'. After learning the details firsthand, he decided that the 'Miracle Girl' was indeed a blessing to TSAB. Right then and there, he decided that it would be extremely interesting if he could observe the progress of such young people in TSAB. He decided to tell his life story in brief to the young girl and his objective in talking with her. With that being said, he helped Hayate get over her insecurities with the spiteful regards to her by some people because of her involvement with the Book of Darkness; not to mention missing Reinforce immensely. Subsequent to some professional counselling (He did study Intergalactic Psychology after all) he decided to take his leave. After apologizing and thanking Hayate, he parted with the girl with an affectionate pat on the head while teleporting away, claiming that they'll never meet again. Hayate was later found crying by her worried companions. When asked, she simply said that she met an extremely wierd but nice person.

By some extremely twisted twist of fate, Aurion would meet the Aces, including Hayate exactly two days later when they were commissioned to help with the research of Neo-Velkan magic in the very same facility he was working on. He took the unexpectedly early reunion in stride and cheerfully welcomed the newcomers. As he expected, Hayate's reaction to seeing him again was nothing short of hilarious. Which later resulted in a long explanation after being threatened to be killed on the spot by her Knights. After things calmed down a bit and a proper introduction to Nanoha and Fate, they were finally able to go ahead with the research. The other two Aces became comfortable around the wierd man soon enough. Amusingly, Hayate harbored a childish resentment towards him that lasted for most of their one-week visit (He was forgiven later on at least). In the process of research, he decided to take a more active part in Neo-Velka magic (which would be later incorporated into his personal style later). He sorely regretted allowing the visitors carry out the field testing in his personal training room (Which was partially demolished due to the insane amount of power of the guest mages). In the end of their short visit, Hayate got her revenge by commissioning Nanoha (who was willing) and Fate (who was reluctant) to call him Oji-chan (an affectionate way of saying uncle) when they were saying goodbye. Aurion, who was by then taking a drink, promptly spat out his drink and coughed for a good minute at the sudden act of familiarity, much to the delight of the Aces (maybe except Fate who was worrying if they went overboard). Aurion thought wryly to himself that maybe he has met his match in wicked humor while watching the Aces and the Knights leave.

He would later create his second device, Synchronization Device Almaria after a year of the birth of Reinforce Zwei. Now, he still retains a similar but higher ranked position in the TSAB tech department. Despite being invited to join Riot Force 6 by Hayate, he declined the offer and instead opted to provide her with new equipment and intelligence reports for the operations of her new squad. Only time will tell if any changes in his current course in his life will take place...

Whew. I'll post more information about him tomorrow or the day after.

Time for a continuation:

Spoiler for for part two:

Personality: Aurion, as already mentioned in the profile, is very casual and has a rather twisted sense of humor. He generally gets along well with anyone, being tactful even in those situations where he plays his little ‘Mind Games’ with his friends/coworkers. (Actually, he’s just embarrassing them with a good use of words) He is a talented voice actor and has managed to fool several people already about who’s actually talking at times. Usually, he addresses anyone in their surnames (if available) without honorifics. He always treats those younger than him like children (much to the annoyance of some), usually patting them on the head or using anything in kind. He did encounter a bout of depression in his youth at the loss of his left arm; which prompted him to study Intergalactic Psychology. Despite that, he is at heart, an innovative mage. He takes special interests in unusual devices (The devices of the protagonists actually giving him a long month of ‘enjoyable’ data analysis). He’s focus of interest in matters tend to alternate from ‘convenient’ to ‘interesting’ and sometimes, ‘exciting.’ The latter making his colleagues nervous. He has a trademark prank to those who doesn’t know him much, which is pulling off his left prosthetic left arm (which is usually under transformation magic to look like a normal arm). This more often than not scares the hell out of anyone of his victims. One of his favorite scenarios arising from this prank was when he performed this in front of the Aces, in where Nanoha screamed, Fate ‘almost’ fainted, and Hayate (while visibly shaking) called him an alien from one of those tokusatsu (think Kamen Rider and Ultraman) shows in Japan while backing away quickly.

Relationships: His relationship with the Aces (around eight to six years before StrikerS) is like a playful uncle to his nieces (which he decided was the right description after they called him Oji-chan). He treats Nanoha as an enthusiastic little student when showing her around his facilities during the Aces visiting time, explaining several matters to her along the way. He’s rather exasperated with Fate, whom he claims to ‘blush about almost everything outside of battles,’ which makes him avoid teasing her too much in fear that she might faint because of embarrassment. He’s particularly fond of Hayate, whom he likes to tease a lot. The young Kansai-ben girl, not to be outdone, plays the part of the ‘spoiled niece to her uncle’ in retaliation. As such, her Knights are not at all comfortable around him. Signum refers to him as a ‘devious and secretive person’ while Vita gets outright irritated by his attitude. Shamal and Zafira, despite being a little wary around him, doesn’t seem to mind as much as the other two Knights. He’s not interested in looking for a lifelong partner as of now, claiming that he still has a decade before getting worried and also saying that his much younger acquaintances qualifies as impromptu children already.

Barrier Jacket: Aurion never bothered to make major alterations to his barrier jacket since his days as an Enforcer. Its appearance is just like the standard issue TSAB barrier jacket design with a darker coloration with a matching cape that pretty much covers his entire body. He also sports a lightly decorated blue gauntlet at his right arm and matching combat boots at his feet.

Devices:Primary: Expanded-function Device Reishiki (Type Zero)
His prosthetic arm also doubles as his multi-purpose device. Unlike other devices, Reishiki doesn’t come with a portable form (“Why the hell would I need a portable arm?!”). Instead, he opted to jam-pack the artificial appendage with several systems and functions that would do well to raise its processing speed and give it the functionality that far surpasses conventional devices. It does have a simple toggled transformation spell to make it look like a normal arm, however. In its device form, it looks like a bulky techno-gauntlet around his left arm, sporting a few buttons, a slot for something at elbow level, and exterior circuits. Two large cylinders are situated at the two sides of his forearms, which serve as spell amplifiers, magic particle accumulators and at times, non-magic based energy blades. A streamlined barrel runs from a little below his elbow (also below the slot) to his knuckles. This serves as a high-velocity magic rail gun which shoots firing spells at exponentially higher velocities (and subsequently, higher power) and also a non-magic based projectiles in occasions. Reishiki only has limited AI and has a mechanical male voice. He is activated without the need of voice command due to being directly connected to Aurion. He says, “Standing by” while being revealed and says, “Ready” right after the formation of Aurion’s Barrier Jacket. The right arm gauntlet and combat boots are expansions of Reishiki’s components. These also serve as expendable but easily replaceable instant spell charges.

No problem, and I also thank you for bothering to read my character's profile.

@Pheonixfyre: Nice character you've got there. As far as I know, tattoos are rarely used instrunments for combat in the several media I've seen. And her personality is nicely fitting as well.

Time for a continuation:

Spoiler for for part two:

Personality: Aurion, as already mentioned in the profile, is very casual and has a rather twisted sense of humor. He generally gets along well with anyone, being tactful even in those situations where he plays his little ‘Mind Games’ with his friends/coworkers. (Actually, he’s just embarrassing them with a good use of words) He is a talented voice actor and has managed to fool several people already about who’s actually talking at times. Usually, he addresses anyone in their surnames (if available) without honorifics. He always treats those younger than him like children (much to the annoyance of some), usually patting them on the head or using anything in kind. He did encounter a bout of depression in his youth at the loss of his left arm; which prompted him to study Intergalactic Psychology. Despite that, he is at heart, an innovative mage. He takes special interests in unusual devices (The devices of the protagonists actually giving him a long month of ‘enjoyable’ data analysis). He’s focus of interest in matters tend to alternate from ‘convenient’ to ‘interesting’ and sometimes, ‘exciting.’ The latter making his colleagues nervous. He has a trademark prank to those who doesn’t know him as much, which is pulling off his left prosthetic left arm (which is usually under transformation magic to look like a normal arm). This more often than not scares the hell out of anyone of his victims. One of his favorite scenarios arising from this prank is when he performed this in front of the Aces, in where Hayate screamed, Fate ‘almost’ fainted, and Nanoha (while visibly shaking) called him an alien from one of those tokusatsu (think Kamen Rider and Ultraman) shows in Japan while backing away quickly.

Relationships: His relationship with the Aces (around six to four years before StrikerS) is like a playful uncle to his nieces (which he decided was the right description after they called him Oji-chan). He treats Nanoha as an enthusiastic little student when showing her around his facilities during the Aces visiting time, explaining several matters to her along the way. He’s rather exasperated with Fate, whom he claims to ‘blush about almost everything outside of battles,’ which makes him avoid teasing her too much in fear that she might faint because of embarrassment. He’s particularly fond of Hayate, whom he likes to tease a lot. The young Kansai-ben girl, not to be outdone, plays the part of the ‘spoiled niece to her uncle’ in retaliation. As such, her Knights are not at all comfortable around him. Signum refers to him as a ‘devious and secretive person’ while Vita gets outright irritated by his attitude. Shamal and Zafira, despite being a little wary around him, doesn’t seem to mind as much as the other two Knights. He’s not interested in looking for a lifelong partner as of now, claiming that he still has a decade before getting worried and also saying that his much younger acquaintances qualifies as impromptu children already.

Barrier Jacket: Aurion never bothered to make major alterations to his barrier jacket since his days as an Enforcer. Its appearance is just like the standard issue TSAB barrier jacket design with a darker coloration with a matching cape that pretty much covers his entire body. He also sports a lightly decorated blue gauntlet at his right arm and matching combat boots at his feet.

Devices:Primary: Expanded-function Device Reishiki (Type Zero)
His prosthetic arm also doubles as his multi-purpose device. Unlike other devices, Reishiki doesn’t come with a portable form (“Why the hell would I need a portable arm?!”). Instead, he opted to jam-pack the artificial appendage with several systems and functions that would do well to raise its processing speed and give it the functionality that far surpasses conventional devices. It does have a simple toggled transformation spell to make it look like a normal arm, however. In its device form, it looks like a bulky techno-gauntlet around his left arm, sporting a few buttons, a slot for something at elbow level, and exterior circuits. Two large cylinders are situated at the two sides of his forearms, which serve as spell amplifiers, magic particle accumulators and at times, non-magic based energy blades. A streamlined barrel runs from a little below his elbow (also below the slot) to his knuckles. This serves as a high-velocity magic rail gun which shoots firing spells at exponentially higher velocities (and subsequently, higher power) and also a non-magic based projectiles in occasions. Reishiki only has limited AI and has a mechanical male voice. He is activated without the need of voice command due to being directly connected to Aurion. He says, “Standby” while being revealed and says, “Ready” right after the formation of Aurion’s Barrier Jacket. The right arm gauntlet and combat boots are expansions of Reishiki’s components. These also serve as expendable but easily replaceable instant spell charges.

Whew, just a few more details...

Funny how Oji-chan sounds exactly like you. And I'm thinking of him raising his arm into Shooting Moe and yelling "Charged Shot-to!" Sounds very Kyon to me too. Maybe Aurion could be the Tsukkomi to Ivey's bokke. So far I think I like your character best in terms of design and personality.

As for me, the background description of Kha's early childhood is ready. Personally I liked this new one better, as I nerfed much more believability into him this time round instead of doing things tongue in cheek. Darco the spoiler's multamultamulta times shorter this round so please help me check if it still contradicts canon again. Actually, if anyone do spot an error please point it out. Thank you!

Spoiler for Pre-season 1: Point of Light:

Point of Light summary

(The planned novella was about just over 10k words... )

Kha was born out of wedlock, to a nun named Kia. Kia was no ordinary nun; she was Kia the Impaler, Sacred-Commander of the 4th section, Saint Alexei Convent. She was a Velka knight that specialized in polearm type weapons, and wielded holy magics derived from the Light of Velka, as such was also known as a Cleric-knight. She was raped when the convoy she was escorting commodities from the Hearthstone Mid-Childa Interdimensional Starport to the rural town of Renault was attacked by bandits and somehow overwhelmed her. Her Convent rallied around her and helped her through the darkest times of her life. As with all the girls who swore their spirit and body to the cause of Saint Alexei, the newborn took on the Saint's name as his family name. His mother named him after herself as well as the 11th letter of the Mid-childa alphabet, which numerically coincided his birthday. And so 1 year later in M4rch, was the birth of a young boy who would be known as Kha Alexei from then forth.

Kia taught the young Alexei the Velka Code:

That the Velka descended from the Goddess Danaan herself,

That the Velka would never rescind on their values,

That the Velka would never surrender or give up hope,

That a death in the battlefield was the greatest glory the Velka could ever achieve in his life.

It was the Code from which the warrior nuns derived their Oath, and Kha learnt them well. To that end he was a quick learner of the quarterstaff just like his mother, even though it was a good double of his height, becoming able to defeat girls wielding any dud weapon twice his age when he was 4, but he never gloated, and was ever the gentleman. No one left a sparring session with Kha feeling bitter.

When Kia was assigned to man the Velka church of a neighbouring town, Kha met Alicia. It was accidental; he was sitting in a tree watching the experiments inside Precia's workplace when Alicia took a skinny-dip in the bend of the river that ran through the compound. He got a fright, fell out of the tree and into the water. Alicia was still wondering what's the matter when Kha scrambled back out and ran yelling apologies all the way into the bushes.

When the girl was done, she found the Velka squeezing his shirt dry. Quickly he resumed his sorries, but Alicia pointed out to him to stop, for she didn't see what was his fault. And she didn't understand a thing about him rattling about his mom talking about "defiling", "lust" and "sins". Kha didn't get it either, but he was taught that it was wrong. And so Alicia declared that it was something for grown ups to worry about and nothing of their concern.

A queer way to start a conversation, but that's how their friendship began. Over the next year, Kha would visit the research lab regularly, and Alicia was happy to have another friend to chat with. She even shared with him her wish to spend the Mid-childa holiday with her mother for "Linith trusts you a lot". Kha was saddened to her of the girl's plight and kept coming back whenever he could to keep her company.

One day, he found a broken down auto-mower in the lawn and with his pocket toolkit and some magic got the robot working again. He even tweaked the machine a bit so that he could control it mentally and when Alicia showed up, he took her for a spin around the factory while cutting grass for fun. All that was observed by a man in the shadows. Later, the "Manager", as he wished to be called, approached Kha when Alicia went in to have dinner and the boy about to return to his church. He gave him the plans of a project he got, and asked if he could see what was the problem with in it. Kha did wonderfully, the Whispers of angels in his head that guided his thoughts on these matters pointing out that the "snips meaningless technobabble". The Manager was amazed that Kha got it right, and had even pointed out a non-critical flaw the researchers missed themselves. And so he handed him the blueprints of the current project, the one that Precia was in charge of, asking him to see what he could do to fix it. Kha immediately pointed out all the problems and that he might have to redraw it from the ground up, so the Manager gave him all the time he needed.

Happy to have some technology to play with, Kha scrambled home and got started, even working on it mentally through dinner. Being a simple girl, Kia didn't understand what was her son mumbling about other than it was about a "science project that a nice man let me work on" and let him be. Despite some questions remaining, he was mostly done before bedtime.

The next day, he went back to the factory. This time the Manager was waiting for him, and told him of the concerns he had dealing with this project. But the Manager told him not to worry and that he'll see what he could do. And so Kha went about his merry way again, with the Manager sometimes catching him before he left for a question or two. Little did he know, that he had all but costed Presia's job...

One year came and went. The children had no idea why Presea was becoming increasingly involved with her work, as politics at the factory continued to tear at the seams. It was only when Alicia herself confided that a man at work was giving her mother trouble over some machinery that Kha put the two and two together, and realized what he had done. The man was exposed, and the young Alexei subsequently refused to cooperate, for he had hoped that by aiding the project Alicia would have her wish come true, not the other way round. He felt that he had to return to apologize, but no longer had the guts to face Alicia, and he stopped visiting. The little girl had no clue and felt that it was her fault that Kha stopped coming by...

17th April 0060. A day that would be etched in Kha's mind for the rest of his life. An urgent call had come from the St Alexei Convent and Kha saw Kia gear up in her armor. He was instructed to stay at the church, and that his mother would be back in the morning, but the Whispers called out to him again.

Help me... Don't let them take me...

There was something in the forest; He had to go to the forest. And so he went.

Kha was about 30 minutes into the forest when a dull bang and brutal gale of searing air washed him off his feet into the brush. He clung on for dear life as explosions went off one after another, and the Mid-childa town practically went up in smoke. When the blasts calmed down, he looked back at the firestorm, and realized that the whole town had disappeared. He remembered Alicia might be still in the Factory, and was about to head for it when the bangle Kia used to contact Kha blazed to life. The sister homed in on the signal, but was both surprised and overjoyed that her son was safe. For first time, she believed that the voices speaking to Kha were true guardian angels, and the boy rode piggyback on his mother. As they took to the sky once again, Kha noticed that half the Factory had been leveled, and the entire town razed, but from look of things a powerful barrier protected the remaining structure. Renault and several towns that dotted the countryside were all in flames; Kia had to return, and with the sudden firestorm sweeping through the area, protecting the Convent was elevated to utmost importance, for sealed in its bowels were countless records of Velka history and powerful devices that could cause great havoc if they fell to the wrong hands.

Kha prayed that Alicia remained safe as he sped away.

The Convent was in the worst possible shape. It appeared that the leylines that powered the towns in the region had exploded in an unprecendented chain reaction, destroying whatever was connected to it. To make matters worse, the Convent was under attack from a handful of mages that seemed virtually unstoppable. Kia left her son to evacuate the younglings who haven't received formal training yet while she leapt into the firestorm to join her sisters in arms. Kha did what he was told, then headed back. By then, it was too late. Only two of the intruding mages have been defeated outside. The Convent Library had been breached, and two more bodies were inside, together with Kia slumped against a book shelf, her armor broken in places, bleeding visibly from a gash to her forehead, her ID Halbardier sticking out from her stomach. She willed Kha with her last breath to run away, and reminded him of the last stanza of the Velka Code.

"I've not been a good mother... Sorry..." Her blood stained hand fell away from his face.

To kill a Velka with his own weapon was the highest insult, and Kha swore that the debt shall be pain in blood likewise. Blinded by fury, Kha yanked Halbardier out and charged into the catacombs. He caught the intruder by surprise, driving the weapon through his back and out of his stomach with a force uncharacteristic of his size just as the cloaked figure was about to retrieve a divine Libram from the forcefully unsealed pulpit. The figure lashed out in anger, smashing the boy against another shelf and knocking him out. Before he could do any further damage however, Halbardier reactivated one last time and self-destructed, blasting the shadow mage to pieces and exacting revenge for the demise of his meister.

Admiral Graham's unit was in the vicinity when the disaster happened, but by the time they got there, the Convent, the last known training and development institute of Ancient Velka, had been completely wiped out by the blast and the attackers, it's vault of devices wasted by the wayward leylines. Aria managed to retrieve an unconcious but still breathing little boy clutching the Libram of Devotion from the catacombs...

TO BE CONTINUED...

Contrary to what it seems, my forum name was based on Kha and not the other way round. Just thought I'd clarify myself.

Personality: Aurion, as already mentioned in the profile, is very casual and has a rather twisted sense of humor. He generally gets along well with anyone, being tactful even in those situations where he plays his little ‘Mind Games’ with his friends/coworkers. (Actually, he’s just embarrassing them with a good use of words) He is a talented voice actor and has managed to fool several people already about who’s actually talking at times. Usually, he addresses anyone in their surnames (if available) without honorifics. He always treats those younger than him like children (much to the annoyance of some), usually patting them on the head or using anything in kind. He did encounter a bout of depression in his youth at the loss of his left arm; which prompted him to study Intergalactic Psychology. Despite that, he is at heart, an innovative mage. He takes special interests in unusual devices (The devices of the protagonists actually giving him a long month of ‘enjoyable’ data analysis). He’s focus of interest in matters tend to alternate from ‘convenient’ to ‘interesting’ and sometimes, ‘exciting.’ The latter making his colleagues nervous. He has a trademark prank to those who doesn’t know him much, which is pulling off his left prosthetic left arm (which is usually under transformation magic to look like a normal arm). This more often than not scares the hell out of anyone of his victims. One of his favorite scenarios arising from this prank was when he performed this in front of the Aces, in where Nanoha screamed, Fate ‘almost’ fainted, and Hayate (while visibly shaking) called him an alien from one of those tokusatsu (think Kamen Rider and Ultraman) shows in Japan while backing away quickly.

Relationships: His relationship with the Aces (around eight to six years before StrikerS) is like a playful uncle to his nieces (which he decided was the right description after they called him Oji-chan). He treats Nanoha as an enthusiastic little student when showing her around his facilities during the Aces visiting time, explaining several matters to her along the way. He’s rather exasperated with Fate, whom he claims to ‘blush about almost everything outside of battles,’ which makes him avoid teasing her too much in fear that she might faint because of embarrassment. He’s particularly fond of Hayate, whom he likes to tease a lot. The young Kansai-ben girl, not to be outdone, plays the part of the ‘spoiled niece to her uncle’ in retaliation. As such, her Knights are not at all comfortable around him. Signum refers to him as a ‘devious and secretive person’ while Vita gets outright irritated by his attitude. Shamal and Zafira, despite being a little wary around him, doesn’t seem to mind as much as the other two Knights. He’s not interested in looking for a lifelong partner as of now, claiming that he still has a decade before getting worried and also saying that his much younger acquaintances qualifies as impromptu children already.

Barrier Jacket: Aurion never bothered to make major alterations to his barrier jacket since his days as an Enforcer. Its appearance is just like the standard issue TSAB barrier jacket design with a darker coloration with a matching cape that pretty much covers his entire body. He also sports a lightly decorated blue gauntlet at his right arm and matching combat boots at his feet.

Devices:Primary: Expanded-function Device Reishiki (Type Zero)
His prosthetic arm also doubles as his multi-purpose device. Unlike other devices, Reishiki doesn’t come with a portable form (“Why the hell would I need a portable arm?!”). Instead, he opted to jam-pack the artificial appendage with several systems and functions that would do well to raise its processing speed and give it the functionality that far surpasses conventional devices. It does have a simple toggled transformation spell to make it look like a normal arm, however. In its device form, it looks like a bulky techno-gauntlet around his left arm, sporting a few buttons, a slot for something at elbow level, and exterior circuits. Two large cylinders are situated at the two sides of his forearms, which serve as spell amplifiers, magic particle accumulators and at times, non-magic based energy blades. A streamlined barrel runs from a little below his elbow (also below the slot) to his knuckles. This serves as a high-velocity magic rail gun which shoots firing spells at exponentially higher velocities (and subsequently, higher power) and also a non-magic based projectiles in occasions. Reishiki only has limited AI and has a mechanical male voice. He is activated without the need of voice command due to being directly connected to Aurion. He says, “Standing by” while being revealed and says, “Ready” right after the formation of Aurion’s Barrier Jacket. The right arm gauntlet and combat boots are expansions of Reishiki’s components. These also serve as expendable but easily replaceable instant spell charges.

Whew, just a few more details...

Interesting. I like the relationship details the best; funny that the Belkan Knights are against him for the most of the time

Quote:

Originally Posted by USB500

Currently working on Annabelle's Storage Devices. I need help on French translations on the Devices' speech (can't always rely on online translator). Here are some of the speeches:

"Yes, master."

"Affirmative."

"(insert name), ready."

"Negative."

"Give us command."

"We are ready."

"Target identified."

"Aborting operation."

"Cannot acknowledge order."

Some others are very much welcomed. =3

wow, nobody notices? ;o

Anyway, here are links for those who are lazy browsing through the pages (there are updates in the profiles, though):

I thought the incantation scene for Hikki would be awesome if it has appropriate theme song (I already have one for him: Summer 3rd Movement). I'd like to hear your thoughts on your character(s)'s themes.

@ Phoenixfyre: Certainly more villains are in order here, and those Tattoo spells are certainly interesting to imagine in action, reminds me of one of the villains in Elektra. Can't comment much on the Emotion spells though, more background would be in order. But definitely doing a good job on creating a bloodthirsty villain.

@Aaron008R: While I am getting a bit uneasy at the way Aurion is getting a bit TOO familiar with the Aces, at least you gave him the proper timeline to do so (and I think the Wolkenritter would keep him nicely in check ).

Quote:

blush about almost everything outside of battles,

Melike that line

@Kha: Reading through the entire profile makes me wish you did write the remaining 9,500 words of the novella Sucks how Kha was unwittingly performing sabotage there...

And btw, Aurion's "Shooting Moe"? A weapon that overwhelms the enemy with cuteness by transforming his arm into Midori Kusagano? :P :P :P

__________________

On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."