every method /DL , PM, PATH, BIDI/ is just raytrace...every result looks same , nothing different... just a bad dream....Workflow looks like Office 2010, working with Google Warehouse /Sketchup ?/ and rendering setting is same like 0.1.2Beta2.....

I understand, but it s look like AO - with photon map.....with no lights - just black single color background is result like raytrace, not just black window...and this ,,AO layer" break my PM composition...any tips?

Zapology wrote:No it shouldn't be random I just made a quick test and i didn't had any problems. I basically switched from direct lighting to photon mapping.

Hi,this post is dated, but I would have needed the help of Zapology to know exactly how it was to achieve this type of rendering with pcon.planner and Yafaray engine.I used the direct light and then the photon filter but I am very far from getting renderings like this: download/file.php?id=4008&mode=view

What are the parameters in pcon.planner for renderings of this quality?I did not find any help at pcon.planner or anywhere else. By force I think not to use it because I spent so many weeks to test my renderings, it took me a lot of time.A simple rendering with a ball and a piece, impossible to have quality, with the filter photon map I have the angles of my room in over-exposure as if it were neon lights.If someone had something to practice with a realistic model of rendering next it would be great.Thank you