When playing D14 I expected a white move in the area of H17, J17 K18 etc. but not directly G17. Thus didn't see this sequence coming (i.e. business as usual... ). It is certainly not recommended to allow white the squeeze:

Going out (where?) with E13 would be fighting mode. However it is getting complicated and my left side group may become too thin in the following. Therefore I decided to give white his large corner, strengten my left side group and get sente.

It's most probably sente. The question is whether it is "good sente" or "bad sente". I think it is not completely bad - white settles his corner (~25 points; I could reduce it to ~20 by playing D18 but it seems gote) while I strengthen my left side group. In the following I am not completely sure, yet. Trying to cut at O14 seems bad since white has P16. I could play P14 in sente instead in order to make my upper right side more likely to become real territory, but it feels sort of boring. Another possibility is to play atari at tengen (where white omitted the cross-cut) and see if I can create some trouble with cutting points (Mental note: I should not be lazy and read this further before playing ).

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