Trying to recreate a villain I built for Champions in M&M3. His name, Pinball, derived from an attack he did whereby he bounced off up to 5 targets in a row while doing move-throughs. I seem to be stuck on how to accomplish this same sort of attack in M&M3. Suggestions?

“Anti-Intellectualism has been a constant thread winding its way through our political and cultural life nurtured by the false notion that democracy means that ‘my ignorance is just as good as your knowledge’.”-Isaac Asimov

Note that this is also Nightcrawler's attack where he multiple teleports and punches as he goes... same principle, different descriptor.

What about burst area, selective ?

You could also have it so there are a few alt powers with the same general idea so that in a confined space it gets absolutely nuts... split attack, multi-attack and the like... Quirks and flaws can represent the lack of walls and such to bounce off of for optimum damage on the ricochet.

It also sounds like Takedown. If the first guy falls, she bounces off and sails towards the next... This one has a greater potential to add in the multi attack, move by attack and whatnot...

LOL...that joke was made only mere seconds after they fought him the first time

Allen

An so the great circle of RPG based puns continues.

*starts singing "its the circle of life" loudly & off key*

“Anti-Intellectualism has been a constant thread winding its way through our political and cultural life nurtured by the false notion that democracy means that ‘my ignorance is just as good as your knowledge’.”-Isaac Asimov