About GTFO

Stop standing in fire!

GTFO provides an audible alert when you're standing in something you're not supposed to be standing in. In some cases, you'll be warned before you start taking damage. This mod improves your situational awareness and is recommended for dungeon divers and raiders of all skill levels as even the most seasoned veteran sometimes needs a reminder to GTFO.

It's particularly useful for individuals that play with their spell graphics turned down as well as assisting with PvP when you can't tell who's casting the AOE.

Important Announcement: As with any new expansion or content patch, there may be alerts that are untested as well as encounter changes from Beta/PTR. Bug reports are highly appreciated!

Features

4 distinct audible alerts for different types of damage

High Alert - Dungeon/raid encounter AOE that you want to get out of it ASAP

Low Alert - PvP and low damage AOE, use your best judgment whether or not to move

Fail Alert - AOE you should have moved out of the way of, but it's too late (e.g. KZ void zone, Sindragosa bomb)

Friendly Fire Alert - AOE radiating from a teammate's body, one of you needs to move

Tuned for dungeons and raids in original vanilla WoW, Burning Crusade, Wrath of the Lich King, Cataclysm, and Mists of Pandaria

Alert you before you start taking damage (when possible, in some cases)

Alert you during vehicle fights when your vehicle is in danger (e.g. Malygos, Flame Leviathan)

Click "Page 1" to create a character-only alert or "Global 1" to create an account-wide alert

Click "new" to create a new alert

Change the dropdown value for "Activation By:" to "GTFO Alert"

Select your alert type: High/Low/Fail/Friendly Fire

Use the other configuration options to fine-tune your alert

Recount/Skada Integration

GTFO can be set up with Recount or Skada to provide detailed statistical information of alerts.

A word of caution: the damage amount displayed on GTFO Alerts may not be fully indicative of the total damage done, especially with fail alerts. For example: if you're hit by a tornado, the damage and fail alert from the tornado picking you up could be 5k, but the fall damage when you hit the ground afterwards is 100k. The amount recorded by Recount/Skada will be 5k.

I fixed several false GTFO alerts from things that changed in PTR or general bug fixes. I'll be doing this as I clear more and more bosses, but let me know if there are missing or incorrectly announcing alerts.

GTFO goes off in most cases when the combat log says you take damage. If you're doing Mythic Tich, it means that your pillar has crumbled and you're taking damage now or you weren't fast enough to get behind the pillar and you still took a bit of damage from an incoming echo. I'm probably wrong on this one. Do you *always* take damage behind the pillar on Mythic? If that's the case, I need to figure out how to detect when you're safe or not.

As far as the Flames of Argus, unfortunately I don't have access to Mythic mode because my guild doesn't have enough players to do it, so I have to rely on bug reports if I'm missing an alert. I'll see if I can get that data from other guilds' logs to add an alert.

Can you make it possible to disable warning for "Fatigue" that comes from flying over seas? I think it's currently grouped over Raid/High damage, but it would fit better under Environment section. I have that disabled anyway so that would be an easy fix.