The Game Tool Gems is a book about game tools development tips, tricks and concepts.

The book is now out! It’s a good book! It’s a good book!

Game developers love what they do because of whizzy graphics and clever technical ideas, but creating games boils down to one hard reality we all know and hate to admit: the entire process depends on the robustness of the game tools pipeline.

This book is all about that pipeline and the tools that support it. And that simply means one thing: if you’re a game developer, you must have it.

Written by developers and researchers, the book offers tips and tricks relating to asset and data management, geometry and models, Web tools, and programming.