Nathan Jake- HeavyfishcannonNate uses his assault rifle to take out the jeep driver and another mercenary. He then takes cover behind the palm tree.

The Most Interesting Man in the World- KalvinatorThe Dos Briquis guy takes a swing at Sinister and misses. He redeems himself by headshotting the jeep gunner.

John Connery- ApollyonJohn Connery fires his shotgun, killing the mercenary captain.He then rips his shirt off and draws his swords, intimidating the rest of the mercenaries. They have a -1 skill penalty for the rest of the turn.

Workers-NPCOne worker climbs up the ladder and kills the other sniper with his shovel.Another grabs John Connery's discarded shotgun and takes out another mercenary. The rest of the workers run towards the action.

Mercenaries- NPCThese two mercenaries kill a worker and injure John Connery (-1hp).Two other mercenaries also shoot at John Connery, but one misses and the other doesn't do enough damage.Sinister shoots the Dos Briquis guy, but doesn't hurt him.This mercenary tries to shoot the Dos Briquis guy, but shoots Sinister in the back instead (-2hp).

Overview:

Turn 2

Lara Craft-WingnutLara tries to get to the jeep, trampolining off of the tent in the process, but doesn't quite make it.

John Connery- ApollyonJohn Connery swings his claymore at all three mercenaries, killing one. John Connery then stabs the last mercenary in the groin, because he doesn't fight fair. The mercenary just barely survives the 20 damage from the two attacks.

Dr. Weathersby- LawmasterDr. Weathersby gets in the turret and fires on the mercenaries in front of him, killing one.

Dr. HMG- QuantumsurferDr. HMG opens up on Sinister and a mercenary. Sinister is saved by his defense roll, but the mercenary isn't.

Mercenaries- NPCAfter seeing their boss taken out, their chances of being paid with him and noticing the increasingly lopsided odds, the remaining two mercenaries decide now would be a good time to run like hell. The one should have known better to turn his back on John Connery however, as this turns out to be fatal. The other survives to fight another day.

With the mercenaries taken care of, the adventurers decide to open up the temple.One worker notices a chest and goes over to open it.only to have the floor collapse into a spike pit!"Well he got shafted!" Nate quips.The Dos Briquis guy inserts the key into the door, revealing the entrance to the Temple of Boom...

Overview of Part I:The party will now move to the first room of the temple in part II. I'll post an overview of the next area when I build it. If anybody wants to bring any other items from this area, let me know.

Last edited by Alex on Tue Jun 11, 2013 7:04 pm, edited 3 times in total.

Without the side mirrors and the machine gun, it would probably squeeze through. It will get increasingly difficult to maneuver it through the temple though. The next area should hopefully be done soon.