Imperial Detention

Description:

Hmmmm... a first map. When most people ask if they should release their first map, I'd say it really depends on how good it is. That being said, some first maps can be awesome, but then of course, Show All

they can..not be awesome. This is a first map which, I'm sorry to say, isn't that awesome. The main problem, aside from it's low aesthetic nature, are the bugs. And for such a small map, there's quite a few. :( Firstly, you haven't clipped your models of the shadowtrooper. That means you can walk through them. Secondly, the canister and generator models aren't lit properly. To fix this, make them misc_model_static as opposed to misc_model. Thirdly, there's no sources for those giant blobs of light I can see on the floor. Finally, and most annoyingly, it sounds as though the author has used caulk_water for the hidden surfaces, as opposed to just 'caulk.' While that may mean zip all to all you non-mappers, ;) I'll tell you that it results in your footsteps sounding like you're wading through water, when, in fact, you are standing on a solid floor. All the cells are the same, and all are lit badly. The architecture is as you would probably expect from a first map, although I have seen worse :) I suppose playing hide and seek could be quite fun on this map lol, but aside from that I'd look to other downloads if you need a good FFA map. Oh, and the music doesn't work, so that mp3 file is basically there just taking up file space. New Sounds: No New Textures: No Bot Support: No ~Szico VII~

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