Nice. How about allowing animation on these things? Just the same static scene, but with animated water + clouds? No camera movement or scene changes allowed, just some motion in the details to bring it to life.

To make the animation will have to redo everything completely. At the stage there are no poligon, not a single vertex, this does not translate to DirectX. And with software renderer will be slow, especially since it is Visual Basic, compiled into p-Code for the minimization.