Surround Modelling Using Delays

In most setups, panning is used to place virtual sound sources in a stereo or surround field. In this talk a method is presented to create a virtual sound stage using delays. This will create a more convincing rendition of the surroundings, and adds physical phenomena like the Doppler effect.

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Surround Modelling Using Delays

In most setups, panning is used to place virtual sound sources in a stereo or surround field. In this talk a method is presented to create a virtual sound stage using delays. This will create a more convincing rendition of the surroundings, and adds physical phenomena like the Doppler effect.