Ubisoft‘s popular online card game for iOS, Might & Magic Duel of Champions, has recently received an update that includes the much anticipated Five Towers expansion. The recent expansion features a lot of new content, but most notably there’s 80 new cards ranging from buildings, spells, creatures and more. In addition players can now use cards in multiple decks, however, the maximum number of decks allowed is 30. In Might & Magic Duel of Champions, the Five Towers of Shantiri are controlled by Gazal, the Herald of the Void and her four generals. These towers are important to Gazal’s plan to cut off the existence for all living beings. But Legendary Wizards of the Seven Cities have called allies and resources to end to her reign.

Here’s the full list of new features and changes:

80 new cards, including creatures, spells, fortunes, events, and buildings.

New card type: Buildings

Add them to your deck as you would creatures, spells, and fortunes.

Play buildings from your hand onto any battleground position you control.

Deploy or move creatures onto buildings to give them new abilities and buffs.

11 building cards introduced with Five Towers.

New card type: Melee-Shooter

Melee Shooter creatures can be deployed onto any battleground position you control, like flyer creatures.

They are affected by any ability that affects any melee or shooter creature.

Ability to use cards in multiple decks: Players will now be able to use any card they own in every deck they create.

You will now be able to use any card you own in every deck you create.

If you have 1 Dark Assassin then you can use 1 Dark Assassin in every deck. If you have 4 Dark Assassins then you can use 4 Dark Assassins in every deck.

For server stability reasons, you will be limited to owning 30 decks at a time, however, any additional decks you have already created before this release will not be deleted.

Card Balance updates:

Mana Storm: Instead of paying 1 extra resource when you play a spell, you pay 1 more resource after playing a spell, and if you cannot then your Hero will receive 1 damage.

Week of Taxes: Instead of paying 1 extra resource when you play a fortune, you pay 1 more resource after playing a fortune, and if you cannot then your Hero will receive 1 damage.

Crusader Treasurer: Might requirement increased from 3 to 4.

Might of Nature: Only affects melee creatures in the front line.

New Creature abilities:

Water Heal: When water damage is dealt to this creature, heal it by the same amount instead.

Bug fixes.

Interested? You can download Might & Magic Duel of Champions for free on the App Store by clicking here, however, there are in-app purchases.