Star Marine: The long anticipated first-person-shooter. Similar to Arena Commander just on foot, you fight either everybody-for-himself-Deathmatch, or two-teams-domination.

Massive ship speeds rebalance: basically all the ships had their combat speeds reduced by 50% or so, bringing combat much closer together. At the same time there was a big change of how boost and afterburner work.

Visual effects and UI: A lot of graphics and visual effect, as well as a large part of the UI got a big overhaul.

I'm pretty sure there'll be some flying in Star Citizen in two-three weeks, once the Evocati-users sorted out the first batch of bugs with the CIG-folks.Or in other words: The 3.0 is at 0 (read: zero, null, nada) game breaking bugs so it'll most likely be released to their hardcore testers in the coming week.Those usually get 2-3 weeks for more stress testing and bug finding and then the new version goes live to everyone.Just add Star Citizen to your GameLink and you'll get a message as soon as t0di, Baehrserker and myself are taking off.