MSRP $19.95 | Ages 4+ | 1-4 Players | 20 minutes

Fireside Games is excited to announce My First Castle Panic, a new preschool version of Castle Panic, the classic tower defense board game. Like its predecessor, My First Castle Panic is a cooperative game in which players work together to defend their castle. However, the game play has been simplified in the preschool version to allow children ages 4 and up to play independently. While Castle Panic has won many awards and is a great family game, younger players can have difficulty participating because of the reading required. My First Castle Panic removes the reading requirement and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking.

The edge-of-your-seat excitement has been maintained even with the preschool-friendly rules. Monsters follow a single path toward a single, large, eye-catching castle, protected by one wall. Each step toward the castle is identified by a color and a shape. Players hold cards in their hands with cute defenders who also have a color and shape. When a card is played that matches the location of the monster, that monster is captured and thrown in the dungeon. Tension builds as more monsters are placed and move along the path toward the castle. If the castle is destroyed, the players lose. But if it stands when all the monsters are in the dungeon, the players win.

My First Castle Panic features gorgeous art by Cam Kendell and is a great way to introduce children to the fun and challenge of board games. Look for it in stores worldwide March 6, 2019.

Coming in March

In My First Castle Panic, a group of monsters is racing out of the woods and coming right at your Castle! Players need to catch all the monsters before they smash the Castle flat. Send out your brave defenders to match the color and shape of the space where a monster is to catch it. But watch out! The monsters move closer to the Castle every turn, and more monsters keep coming!

Game Includes

Overview

Based on the best-selling cooperative hit Castle Panic, My First Castle Panic now brings the same exciting, edge-of-your-seat, team-based experience to even younger players. Streamlined gameplay teaches strategic thinking, as players work to match colors and shapes, all while planning ahead, taking turns, and cooperating.

Each player’s turn consists of these 4 steps in this order:

1. Draw 1 card
2. Play 1 card from your hand
OR
Ask for help from 1 other player
3. Move the monsters
4. Draw 1 monster token

The players win if they catch all the monsters and the castle is still standing. If the castle gets knocked flat, the players lose.

The board features a winding path with the monsters starting on the left side and spaces for the wall and castle on the right. Spaces along the path feature a unique color and shape that the players must match to catch the advancing monsters.

The castle and walls are easy to assemble and look great when towering over the board.

Most of the monsters are goblins, but there are 3 special monsters with unique powers that will keep the players on their toes.

Catching monsters means playing a card that matches the color (red, green, or blue) and the shape (circle, square, or triangle) of the space the monster is in.

Special cards allow players to catch monsters in a space of any color or any shape, to return a monster to the draw pile, or to rebuild the wall.

The bottom of the box features a Dungeon, where captured monsters are kept.