San Francisco, CA FEB 7th - MACWORLD/iWorld,Reallusion presented CrazyTalk7 in our innagural Macworld. Our booth was inside the Appalooza section exhibiting the newest iOS and OSX apps. The expo featured FaceTime powered robots, the latest from Blue microphones and in the middle of it all was CrazyTalk7 and a talking cat. The cat was quite popular and the most asked question from show attendees was, "Can I do that with my pet?"... Yes and now you can do it on the Mac. We demoed CrazyTalk to a big part of the 25,000 expoers and joined with the other 300 exhibitors to show the latest innovation in software and accessories for the Ultimate iFan. The week was made even better with the news that CrazyTalk7 received "Best of Show".

Reallusion CrazyTalk7 - Macworld Best of Show 2013

"The app is incredibly easy to use"Cult of Mac names CrazyTalk7 "Best Mac App" at Macworld

Macworld's Favorite App Contest is underway and our very own CrazyTalk7 is currently in the top 5. We need your VOTE on Facebook to put us over the top!

Thank you and GO CRAZYTALK!

Here's How to Vote:

1. Enter: http://bit.ly/13lmQTw2. Find CrazyTalk7 and click on "Vote"3. leave a comment and vote. (you will be asked to fill in your email address and name, so that they may contact you if you win the prize)

Miri joins John and the Reallusion gang at SIGGRAPH for a look into iClone and the mocap wonders of Kinect for Windows.

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The Intel® Inspired Ultrabook™ brings Touch-Enabled Emotions to Life

John Martin, vice president of product marketing for Reallusion, was nothing but smiles when describing the Ultrabook™. “The Ultrabook is fantastic. There’s so much power in such a small form factor,” he said. Animation software developer, Reallusion, is in the smiles, frowns and any other emotion business with its CrazyTalk Animator, which allows users to create actors using any photo or illustration and animate these actors in 2-D.

Reallusion announces a new Unity and iClone video training tutorial series. Create characters, animation, motion capture with Kinect for Windows and customize motions for use in Unity. Build actors, props, stages and more with FBX and OBJ. Export models and motions from iClone to Unity via the iClone Animation Pipeline.

Unity & iClone - Create Amazing Content for Games

The Unity game-engine is a dynamic entry for indie game developers with the ability to easily get to developing their game without the need to be a mega-brain, although it would be helpful. I like Unity because it is developed with a similar mission to iClone and that is to take the process of creativity and not let the technology stifle the momentum. Unity's visual scripting and upcoming Mecanim in Unity 4 are great examples of how the Unity tools are delivering complex interactivity without the programming and further opening game design with deep control to storytellers of all levels. iClone is the same for animation, character creation and scene assets. The tools for anyone to learn game design are available from Unity as a free download and many quickstart tutorials.

Building scenes and props for Unity games:

This tutorial will basically show you how you can easily preview a scene in iClone and recreate the same type of scene in Unity, complete with animated props.

Creating character motion for Unity games:

In this tutorial, you'll learn how iClone can help you to create your own custom animated content in minutes using a variety of iClone's simple yet comprehensive motion tools and combining them with motions from the expansive content library.

Exporting iClone Characters and Props for Unity

iClone has a huge collection of both character avatars and prop models that can used for your next game project using Unity 3D. In this tutorial, you'll learn how to import 3 different types of iClone content into the Unity game engine.

Exporting Motions for characters in Unity

This is an essential tutorial for users who wish to take any motions from iClone and use them with Unity characters.