YOLO

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Description

Four youngsters go to a beach house to party, like there is no tomorrow – for one of them, this is the case.

YOLO is a scenario in two acts. The first one is the party getting more and more crazy, the more drinks they drink and coke they snort. In the course of the evening, they all get blackouts. During the act, any player can choose to pick up the death-card, causing their character to die at the end of the act. Besides of this, everything is in character.

The second part is the next morning. Waking up a weird place. The hangover. And finding the corpse. After this the big question is: ”What the fuck happened yesterday?”. To recollect the events of yesterevening they grab their phones to see, what they can learn. Is one of them a killer? This act consists of flashback-scenes, based on short chat-threads distributed by the player with the death-card to the other players – the player then sets a scene from the chat-thread.

The players have a lot of freedom shaping the story from handouts, the characters and their potential conflicts.