Guide Job Celestia Luna Online

Sabtu, 26 Maret 2011

hye all....this is the 3rd guide maybe...im going to cr8 guides for all rogue jobs...
Since this job is just a "For u to enjoy" job,this job isnt suitable to be ur main char..
1.Because it needs many money (a little maybe..but economy seems bad at the moment..)
2.Because many ppl quitted their sniper chars..(Bored)

(U can max this at around lvl 96)
(Make Sure u already have lvl 105 musket b4 u reach lvl 105...i suggest u buy it with 1 puke coz crafting it is almost impossible...[if u have limited money/materials],coz making the molds succes rate only 30%,and the succes rate to craft the musket itself is around 50-60%[i dont remember coz i never crafted my gun b4..i just buy it with 1 puke)

As requested by some player I would make a guide for Crusader. Note that Crusader is a very unique class as it can deal both physical attack and magical attack to enemy. But remember this, magical attack in Luna Online are a bit unbalanced for the time being. This is because even with 10k magical attack you only deal few thousand damage to high level player compare to a 10k physical attack.

Note : As here onward you can only use Crash Blow as your main single attack. Wheel wind are for AoE in case some of you are too lazy to wait and focus on DD xD . Uppercut is optional if you have extra SP.

Note : Yay! Congratulation for being Crusader xD. Yes as soon as you change job you need to reset your skill points. Please max those skill in Rune Knight except Burning Crash and Earthquake as you wont be using 2H weapon from now on. Also dont up any skill related to 2H weapon because you wont be using it anymore XD.

Q. I heard that Crusader is a magic type fighter. Is this ok for me to be one?

A. As I told you before, magic attack is epic fail lol. Those who focus on INT for Crusader might find it not really a good one. As a Crusader you should focus on your Patk instead of Matk.

Q. What stats should I go for a Crusader?

A. Put all on STR.

Q. D: ! Will I have enough defend if I put all on STR?

A. Yup, you will

Q. Ok then would I be able to tank in Naila Harbor at lvl 105?

A. That depend on how nice lvl 105 equip you got. A nice equip with nice philo should give you around 3.2k pdef which is enough to tank Naila Harbor monster.

Q. Ok what gear should I use then?

A. A Holy Iron Chain Knight's set never disappointed me. Here is the detail on the set :

I want you to Note first that taking a Grand Master Path is a Hard Stuff, though once you make it up to 125. There is a Great chance to be a GODLIKE KILLER. But Take note about the Differences between Lightning Stun and Thunder break. So that, if one person accused you. Prepare yourself to show your proof as soon as possible. I don't want others have same situation like me before so I'm saying it now. That's All.

NOTE:
Everytime you Level up. I highly recommend Make this Skill high for you to be powerful in farming

Tip:
First to be Max - Tornado Uppercut
Second to be Max - Blizzard
Third to be Level 10 - Great Thunder

Q> Why only Level 10?
: Because If you make Great Thunder into Level 11. Its Cooldown and Cast Time would be Affected.
Q> With those 3 skill can I mob easily in Higher Level monsters?
: Yes, Just follow my Instruction. Once you become 115-118 you are able to Max the Tornado

Q>Why the Robe Armor Expertise is only Level 24?
: Because, as you have seen, a lot of skill, a lot of sp. Therefore, no more SP to put on.
But if you take Light Armor Expertise, you may able to have an extra SP, so its up to you where do you want to put it.

Equipments:

Level 1-75:

You can buy Robes in the NPC's or if you want more stats, you can craft and upgrade it until +7.

Stats
There are 2 options available for this build: Pure Str or Pure Vit.
Pure Str allows for harder hits, which is nice with crits.
Pure Vit adds more HP and defence for better tanking.
It all depends on which is your fighting style, so pick wisely. I have had success with both Vit and Str builds, and I feel that each has their place, and both are enjoyable to play.
My personal preference is Pure Str because my fighting style is to run around like a little kid high on sugar, while stunning and blasting everything close to me. If you are a more stationary player, Pure Vit would be a better path to follow.

Job Path
Ruffian=>Archer=>Treasure Hunter=>Blade Taker

Skills
Skills marked as "optional" are skills you should either get last or forget about all together. If the "optional" is removed in a higher job, that means it is not longer a "get last" skill. You will have extra skill points at level 125 to play around with, and they are good skills to get when you have already built your character.

Do not worry about maxing skills. You will have a lot of spare skill points in your 2nd job change (Archer).
Burning rage is optional. It is a nice skill for PvP and guildwars, but if you are a PvE everything, it is not as advantageous to get it immediately at this point.

This is going to be the most painful job because of your lack of skills. Since you don't have rapid slashing yet, leveling is slower. Do a few DD, and you will be onto TH in no time, so don't worry about it so much. An explanation of why this job was picked over Thief was outlined above. To give an example of how many skill points leeway you will have for the TH job, I had 348 skill points left to spend when I changed from Archer to TH.

Think of it as a glass cannon, the second you reach 75, you will be a crit damage machine.

With this job, you will eventually see your crit monster come into fruition. Leveling should be fairly easy here, just time consuming. You will have close to 60% crit chance or higher (depending on equips) before you reach level 100.

Reskill
A reskill is required because a few skills are bugged, and cannot be used while dual wielding.

Someone might ask "Why no Dual wield Mastery?" Simple, it only adds attack speed. If you have extra skill points at the end, feel free to put them in it, but the % bonus to speed isn't worth the skill points that could be used on a better skill. At level 5, your speed is only increased by 5.1% (barely noticeable) at a cost of 15 skill points. After you max out all your skills you are going to use, then it would be ok to put points into this.

My recommendation is to get skills in this order after you use a skill reset.
1.Dual wield expertise/Dual wield Expertise training/dagger training/Light armor expertise
2. Hunter Smoke/Shield Boomerang
3. Everything else (using your discretion on which skills you think you need first)

So for example, your critical window says "750". By simply plugging this into the equation, you should have a 50% chance to crit. At higher levels (level 105+), and with a crit slime, you should be close to 80% or 90% crit chance.

Leveling
This is just a leveling suggestion. By no means is there any basis stating that it is the best way to go. I know Dungeon Date hunting grounds are the best places to level. These spots are for the 12 hour breaks between DD times. These are the hunting grounds I use according to level with all my characters, and seems to work fairly well. I am always open to hear suggestions on better hunting grounds according to level.