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People get one shotted all the time and I don't have idea where a shot come from. You can easily miss an alien who is in the corner but your soldier didn't look there (so alien can be next to your guy and you won't know it)
and your base can get invaded
and if you don't build it properly you are apparently screwed. i am still waiting for my first xcombase invasion

love the game. got used to the graphics and interface in an hour. give it a try. It is dosbox so works perfectly and it is cheap. (GOG does not have the first game. it has only newer ones made by different team. so i got my copy via steam)

I'd pity any developer who had to come up with unique things that could correspond to any combination of NWN2 starting conditions. The fact you can set your age means you can be a grey-haired, 500 year-old half-angel who only now is allowed to go out into the world by his foster father. Wisdom/Intelligence 18 or no, that kid is special.

And don't assume it ain't the humans doing the dicking. There's always a guy.

In general Bioware is bad about that, but I think the ME series (particularly 3) has the best alignment meter, period.

I disagree. I firmly believe it's Dragon Age 2. Good or bad is scrapped in favour of what other characters would prefer and the friendship/rivalry system comes into place. The effect is they then get different skills available to them and will further react differently to you. It removes that annoying element of having to do the "the right thing".

And yet you never see any half-orc/half-elf or half-elf/half-dwarf or half-celestial/half-snake.

We could be getting all sorts of Greek Diety all up in here, and yet somehow only humans seem to get the attention.

Maybe humans are just asking for it, dressing up in that adventurer gear and acting like they didn't expect this would happen...

Actually, additional books generally add those races in. Or, preferably, they take an approach of just adding modifiers you can apply. So a "Half-Celestial, Half-Dwarf"/"Dwarven Aasimar" would just be a Dwarf that you apply the appropriate version of the planetouched template to. I don't have my books with me (and it has been a while since I even played D&D), but I think the Monster Manual goes into this.

The games (and core books) just generally simplify the character creation by focusing on the core races. NWN2 just decided to add in a few variant races as well.

Originally Posted by The JG Man

I disagree. I firmly believe it's Dragon Age 2. Good or bad is scrapped in favour of what other characters would prefer and the friendship/rivalry system comes into place. The effect is they then get different skills available to them and will further react differently to you. It removes that annoying element of having to do the "the right thing".

Which removes any sense of self and turns you into a huge and manipulative asshat. You are actively discouraged from doing what "you" want to do, and instead are expected to do what your companions want. And considering all the companions in DA2 are meant to be tragic characters, well, yeah...

I greatly preferred the ME-approach where your companions are generally cool with what you do (they might express distaste, but they won't get pissy) outside of their personal quests. Which makes sense.

Last edited by gundato; 14-01-2013 at 03:35 PM.

Steam: Gundato
PSN: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.

And don't assume it ain't the humans doing the dicking. There's always a guy.

The only reason we don't have half-human/half-couches roaming the lands is because there aren't any sentient couches.

Originally Posted by gundato

Which removes any sense of self and turns you into a huge and manipulative asshat. You are actively discouraged from doing what "you" want to do, and instead are expected to do what your companions want. And considering all the companions in DA2 are meant to be tragic characters, well, yeah...

I greatly preferred the ME-approach where your companions are generally cool with what you do (they might express distaste, but they won't get pissy) outside of their personal quests. Which makes sense.

But you are a huge, manipulative asshat. That's kinda the role you play.

The difference in Mass Effect is that everybody has a massive case of Hero Worship when it comes to you.

NalanoH. Wildmoon
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"His lack of education is more than compensated for by his keenly developed moral bankruptcy." - Woody Allen

Which removes any sense of self and turns you into a huge and manipulative asshat. You are actively discouraged from doing what "you" want to do, and instead are expected to do what your companions want. And considering all the companions in DA2 are meant to be tragic characters, well, yeah...

Then only take the characters with you that agree with you? It's also the role that you clearly undertook as your character. Mine was a mostly sarcastic but well meaning individual who err'd towards the most beneficial for all. It's also why when it came to the final act and what Anders had got up to, [spoiler]I had to agonise between handing him over and exiling him, eventually managing to convince people of the latter, even though I'm not sure that was even the right thing to do. What he did was fundamentally wrong, even if I could see why he did it[/spoiler]. The only thing I can think of that comes close to that in ME3 is with Mordin's arc.

Which is what you have to do, and sadly removes any real conflict or interest. And also railroads you into playing the extremes even more, as you know that doing something (even if it is "right") will piss off Anders or the Dwarf Whose Name I Forgot.

Although, DA2 did do better than DAO by having negative opinions strengthen the characters too, but that still just encourages you to play to the extremes. Whereas the ME approach encourages you to RP Shepard and to deal with crap like your companions saying "I dunno Shepard, this war crime seems pretty messed up. But it doesn't affect me personally, and you generally know what you are doing, so I won't abandon you or become less effective".

Steam: Gundato
PSN: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.

I'd pity any developer who had to come up with unique things that could correspond to any combination of NWN2 starting conditions. The fact you can set your age means you can be a grey-haired, 500 year-old half-angel who only now is allowed to go out into the world by his foster father. Wisdom/Intelligence 18 or no, that kid is special.

Don't most of the starting races live hundreds of years? You'd think Obsidian would give themselves some wiggle room. I don't think they specifically mention dates when it comes to the battle of West Harbor, but they provide just enough information so that it never adds up with your chosen age.

Did a full playthrough on normal and i took me ~20 hours to complete (minus all the failed attempts where i had to quickload).
I will probably try a new playthrough on hard once i finished Moments of Truth.
Bought both games for 19.99€ which seems a very good price for the amount of playtime i'm offered.

Btw. I found the hitman games easier to complete. Especially the "8 snipers" missions was a pain. From this day on DTS is one of my all time favourite games.

Ps. I'm also playing loads of BF2: Project Reality. Really an amazing experience with the integrated mumble support.

Did a full playthrough on normal and i took me ~20 hours to complete (minus all the failed attempts where i had to quickload).
I will probably try a new playthrough on hard once i finished Moments of Truth.
Bought both games for 19.99€ which seems a very good price for the amount of playtime i'm offered.

Btw. I found the hitman games easier to complete. Especially the "8 snipers" missions was a pain. From this day on DTS is one of my all time favourite games.

Ps. I'm also playing loads of BF2: Project Reality. Really an amazing experience with the integrated mumble support.

OMG! You are my men,kudos! I gave yearh and half to Project Reality,really best mod ever. DTS,one of the best stealth games,even as it is quite basic in gameplay.

For unknown reason even STALKER:Soc is stuttering like hell,without complete,on highest or lowest settings,can't bother anymore to fix it so i'm searching for alternatives.

There is Boiling Point,but it was buggy as hell,animals tend to fly in this game ahah crazy shit :D There is also something on X,from same devs who made Boiling Point,need to google it out.