Hi,
I purchased the Maximum Madness today because the promos looked great.

Just one problem:
It can´t be rendered with Luxus because there are holes in the model (look at the hood). Can this errors be fixed in an update please?

First image is made with 3dlight, the 2. with Lux via Luxus.

Okay, I've spent the last hour or so looking over the geometry of the model. I can find nothing wrong. The polys are facing the right direction, normals have been removed and UV mapping is okay. I opened it up in Max, Hex, UV Mapper Pro, Poser 7,8,& 9, and DS 3&4.+

I also noticed in your Lux render the the triangles missing are quads in my model. The only conclusion it's either corrupted or Lux is the cause.

pm me if you want to dig into it some more and if anyone else is having the same issues. Sorry

THX for the quick reply. I will send this issue to the Lux-Development Team. Maybe they will now where the problem is. I know somtimes this happens in Lux when bolean operations has been used to create the .obj's.

The windscreen looks like the UV mapping is showing - possibly the maker forgot to hide the underlying layer when making the top layer transparent. The lights may have the same problem, although they may have been designed that way - they look good.

Take a look at the texture maps to see if my guess is correct. If the texture map does not have an alpha layer - such as if it's a .jpg, you could edit it in Photoshop or similar to give it an alpha layer then hide the mesh layer, or simply use a transparent material instead of the texture map.

This is a problem I've have yet to come across. I did try to recreate the scene out of the box and didn't get this result. The texture map is okay as it's painted with dirt and no UV are coming through (I don't save the uv map in the layer).

Is there a light or light setting you used? Also, could you screen grab the material settings for the windshield? I'll keep trying to fix the issue.

Finally got around to doing the render i always wanted to do with this... well almost... had some computer issues that kinda limited me a tad in what all i really wanted to do, but the final results are pretty close to what i had in mind, and well, good enough to take 1st place in a contest, so can't complain.

thanx. I flipped the car to get a more "Aussie" look, i'm just picky for details like that
Yeah, that's how I get "brit look" on my 30s cars too. Then I have to make a separate MAT zone for the plates and reverse that back.