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Rust has changed the last couple of weeks. Performance has been better and there are some changes to Life In Rust. More and more stuff use electricity these days. Not only lighting, but now also turrets need electricity. This gives builders much more opportunities with these ugly bastards. Auto Turrets will now only fire when they will hit a target, making them almost undrainable. They […]

Rust is doing a great job on the performance of the game. The last months we’ve been seeing a great improvement in client and server performance. These improvements are mostly the work of the Rust devs looking through code that’s doing stuff in an inefficient way. Some of the ‘fixes’ may or may not impact how the different physics in Rust work. For instance, the […]

The Easter Egg Hunt Event in Rust is live since the update this Friday. This event will happen in Rust once every in-game day. When the event starts, a 10-second countdown will appear on your screen. Music will be played as well. As soon as the countdown ends, eggs will spawn around you and a scoreboard will apear on your screen. Run around to grab […]

With the addition of power generators, cables, solar panels and switches, we see an interesting change to life in Rust. Additionaly, we now will have a new military-grade rifle. M39 rifle The M39 is a new semi-auto weapon. It has room for 20 round clips of 5.56 ammo and an optional 3 attachment slots. The rifle fires faster than the Semi Automatic Rifle. The new […]

A little while ago a couple of community members made a some suggestions to improve the population on the server. The environment in which Rust changes, also changes the playerbase needs. Since it’s a community-driven server, we made the changes go live. We are basically starting over. Some of the changes are: – Gather rate lowered from 5X to 3X – Changes to the loottables […]