Description

Karnor's Castle stands bleakly in the center of the Dreadlands. Once
one of the major military establishments of the Iksar Empire, it now stands
in ruins. The inhabitants within are maintained in their unholy life by
the eternal iksar vampire, Venril Sathir.

Dangers

This dungeon is one of the highest level dungeons in all of Norrath,
and as such, is very dangerous for many reasons. First of all, all of
the monsters that you meet are at least 45th level, and many are in the
50's. This means that they have some very powerful abilities, including
complete healing, gating, etc. Secondly, it is very difficult to separate
spawns when pulling, and most of the time you will need to fight at least
two monsters with every pull. This requires either an excellent puller,
a very well-balanced and functioning group, or an enchanter for crowd
control, and it is recommended to have all three.

The layout of the dungeon is also noticeable. There is only one major
exit for the zone, and everyone entering and exiting goes through one
common area. It is important to remember this when either entering the
zone or fleeing a train to the zone, in order to keep yourself or others
from getting killed. Typically you should enter from the right hand (southern)
side and flee on the left (northern) side. Be sure, however, to find out
the local server rules regarding this, as people can get very upset if
you train the wrong way and get a dozen people butchered.

Monsters also seem to have a long aggro range, and will generally attack
you from a seemingly large range. They will jump out of the moat to join
in, or join in attacks if you start going after monsters a level below
or above you.

For evil races, care must be taken if you wish to hunt in this zone.
The faction hit that you take is Venril Sathir, which is the same as the
faction in the outpost in the Overthere. If you hunt here long enough,
you will no longer be welcome in your only outpost on Kunark

Venril Sathir also has made Karnor's Castle his home. He is considered
one of the most powerful creatures in all of Norrath, for he is resistant
to most damage spells and procs a massive lifetap spell every time he
hits a creature, healing himself in the process. Destroying him takes
the coordinated effort of several groups, and there are only a few strategies
known to work against him. Proceed at your own risk...

Benefits

Karnor's Castle is where many of the class-specific armor from Kunark
comes from. Many of the lesser items drop from random monsters, and there
are many separate monsters where the more powerful items drop. Many groups
are here to acquire this equipment. There are also some incredible weaponry
and other equipment here as well.

This zone is also considered to be an outdoor zone in terms of what spells
you can cast (like SoW, Wolf Form, Harmony, etc), but you can also cast
the Kunark Dungeon Evac Spells, which are generally indoor only. This
makes the zone very druid- and ranger-friendly.

Travelling To and From
Karnor's Castle

Karnor's Castle is reached through the Dreadlands. It's location is approximately
500, -2250.