Kenzo Tsujimoto, the CEO at Capcom, is making a big bet on the future. Tsujimoto says that Capcom is pledging to hire at least 100 developers every year as it ramps up its internal software development teams.

In an open letter released on Capcom’s web site, the CEO says he wants, “…to build a development framework that can put the right people in the right places. This process will reflect an understanding of what consumers want and what types of products have become hits.”

The news builds on Tsujimoto’s start of an initiative last year that will see Capcom bring development back in-house, instead of using outsourced developers to complete projects. He also says that part of this hiring ramp-up will see well defined targets established for these developers so that they can help Capcom grow stronger.

The news is interesting, to say the least. We will not argue with the fact that many of the recent releases from Capcom have not met with the success that the company wanted to see. It is a bet on the future and having better internal control of the products it develops. It remains to be seen if this is the right way to go, when so many of the other publishers are headed in other directions.

Lost Cause might be a better name for the Lost Planet franchise these days with the news that the latest installment didn’t achieve near its predicted 1.2 million copies in sales. According to Capcom, the Spark developed Lost Planet 3 was only able to ship 300,000 copies it sources tell us that a good number of those are still on dealer shelves.

The dud that is Lost Planet 3 would seem to indicate Capcom’s hold on the franchise going forward. We suspect that they will be holding off doing any more sequels in the series for a while or at least till it can identify a developer and a story that is capable of re-launching the franchise. Then again, this disaster might spell the end for Lost Planet all together.

So far Capcom has had no comment as to why the game did so poorly, but the reviews were so-so at best and the chart performance as you can imagine was dismal.

It isn’t a good time to be a Capcom Europe employee. Capcom Europe is going under a major restructuring and jobs will be lost. After all of the recent string of failures by Capcom such as DmC: Devil May Cry, Resident Evil 6, and Lost Planet 3 change is coming and it will not be kind.

The restructuring comes hot on the heels the restructure in Capcom North America. Sources are suggesting to us that those in the European arm could see as many as half of the jobs made redundant. Many of the jobs in the European office will be merged.

Capcom is still going, but it needs some of its triple AAA releases to do much better than those that have been released of late. The Xbox One exclusive, Dead Rising 3 should have the potential to do very well since it is an Xbox One exclusive that will be released launch day. We will have to take a wait a see with Capcom because we don’t really know what they have in the pipeline that looks like a hit for the publisher beyond Dead Rising 3.

Capcom wants to develop a larger number of its games internally, and the company has announced to that end a plan to add 1,000 additional developers by 2023.

The company says that the new developers will be split over each of its software development divisions, with Home Video Games, Mobile Contents, and PC Online Gaming to all get significant increases in staff. This is part of what the publisher is embarking on in its 10-year plan.

In part, the decision to move in this direction is to counter the criticism the company has received about the quality of titles that have been developed by Capcom using these external developers. The company believes it will have better control and much better quality by keeping it all in-house.

While the change will not really affect the amount of spend the company puts toward the development of new titles, it will, however, change the way the money is spent. With the addition of 1,000 developers, Capcom will grow to almost 2,500 developers (from approximately 1,500 developers that it employs today).

Our take is that it remains to be seen if this will really help Capcom produce better software. While it sounds good, it is hard to say if it will deliver the results that Capcom is looking for. We will have to just wait and see if the improvement yields more hits, better review scores, and more sales for the company.

Despite what recently can only be described as less than stellar performers, Capcom CEO Kenzo Tsujimoto says that the company will not back away from the development of new IP. New IP, despite some recent setbacks, will remain a key and important part of the Capcom strategy going forward.

Capcom will also be looking for ways to speed up development, but Tsujimoto expects that in order to speed up development it is going to cost money. Capcom will have to be focused on the production quality, however, in order to survive the tremendous onslaught from rival publishers. Only by creating quality content will Capcom be able to compete.

Capcom is intending to add 1,000 employees over the next decade in order to achieve its goal of becoming the world’s number one provider of digital content. In addition, the company confirmed its release schedule for the next 12 months, which will include Resident Evil 6, DmC Devil may Cry, and Dragon’s Dogma. The company did not comment if it had anything in the pipeline beyond those titles for the next 12 months.

Capcom is preparing a new HD Devil May Cry Collection for release in April of 2012. The collection will include new HD re-mastered versions of the first three games. This will include the “Special Edition” version of Devil May Cry 3.

The re-mastered HD collection will include some additional bonus content that has yet to be announced, as well as Achievements/Trophies for the game. It will be coming for both Xbox 360 and PlayStation 3 and it will cost $39.99 once it is released.

An image that we have seen seems to suggest that Capcom might be planning an announcement of Resident Evil 6 during the Tokyo Game Show on September 15th. The image in question was apparently taken during a closed door press conference at Comic-Con in San Diego.

The picture then showed up on the HellDecent forums. The picture does have a date of September 15th and does have a logo on it that seems to suggest this is the case. Rumors of Resident Evil 6 at E3 suggested that the franchise would return to its horror roots in the next chapter in the series.

It does seem possible to us, but it could also be a bit of a reach. By our judgment the photo does seem accurate at suggesting a Resident Evil 6 announcement on September 15th.

Capcom has confirmed that title known as Mega Man 3 Legends has been canceled. The company claims that the current development progress of the title apparently did not meet required criteria.

The game was announced back in September for the 3DS and it was a taking a unique development approach where the community was co-developing the game by providing input to the development team though interactions on the Capcom forums. Word on the forums confirms that the proposed prototype has also been canceled, as well as any additional work on the project.

Capcom in a released statement claims that the cancellation of the title had nothing to do with the departure of Mega Man creator Keiji Inafune last year. The company insists that the internal assessment of the game prior to it going into full production led to the decision not to move forward.

This is the second Mega Man title for Capcom to cancel. Last time it dropped the ax on Mega Man Universe. Rumors suggest that the company is not happy with the number of 3DS units that have been sold, and that could have influenced the decision, but Capcom of course has not confirmed this is the case.

Marvel vs. Capcom 3 has been successful for Capcom and they are continuing to prepare for the Event Mode, which is going to be added to the game this Friday.

To get ready they have dropped down a patch that upgrades the game to version 1.02 and adds some tweaks. It also fixes some balance issues and corrects for inaccurate stats on some characters.

The one thing that many players will be pleased about is that the unfair loop by and Spencer have been eliminated. Oh, and the Sentinel will get a health reduction from 1.3 million units to 905,000, which really needed to be done.

Word from developer Monumental Games is that apparently a publisher that the studio was working with has backed out of a development deal that it had with the studio. While the studio will not confirm which title the news is related to, we do know that the project is canceled and layoffs are going to result from this cancellation.

When rumors of the project cancellation first arrived from our sources, it was said that the project canceled was none other than MotoGP 10/11, which was being developed for publisher Capcom. From what we now understand, MotoGP 10/11 isn’t the project in question at Monumental and it is slated for release on the Xbox 360 and PlayStation 3 in March 2011.

Capcom is confirming that the game is still in production and apparently on track for release. The news still does not help those affected by the cancellation of this other project. Monumental is confirming that the staff cuts are necessary, but it is unknown how many jobs will be lost or at which facilities.