Trine 2: Complete Story is coming to PS4

Hi everyone! This is Kai from Finnish game developer Frozenbyte. We’re the studio behind the Shadowgrounds and Trine franchises. Last week rumours started circling that we would be working on a port of Trine 2 for the PlayStation 4. Well, we’re happy to tell you that the rumours are indeed true! Trine 2: Complete Story is headed for the PlayStation 4!

Trine 2: Complete Story is a sidescrolling game of action, puzzles and platforming. You play as the Thief, the Wizard and the Knight, known as the Three Heroes, who make their way through dangers untold in a fantastical fairytale world. The game features an exciting adventure full of action, including physics-based puzzles using fire, water, gravity and magic; wicked goblins as the heroes adversaries; and a magical environment full of wonder.

We are self-publishing Trine 2: Complete Story on PlayStation 4 and it’s the very latest version of the game, including a total of 20 exciting levels full of adventure (that’s the main campaign plus the expansion Goblin Menace and the secret level Dwarven Caverns).

PlayStation 4 has allowed us to go all-out on the technical side, so you’ll get to enjoy the beautiful graphics in 1080p resolution at 60 fps! What’s more, the game also supports stereoscopic 3D! With 3D displays becoming more common every day, we’ve made sure Trine 2: Complete Story is a treat to play in 3D as well.

We will have more information soon, but in the meantime let us know your feedback in the comments below. We are very excited about the PlayStation 4 and can’t wait for the launch. 🙂

I don’t mean to start off on a negative note, but come on guys, isn’t this enough of Trine 2? Are you Trine 2 hard? (-couldn’t resist)
I get the appeal of putting your game on more powerful hardware to make it even more pretty than it already is, but you know you never released the DLC for the PS3 version so this gives me mixed emotions.

I bought Trine 1 and its DLC, fully completed the game, loved it, bought Trine 2. I was a bit disappointed you stripped down the RPG elements but that is not important. I fully completed the game in earnest, even though as you surely know the “Trine 2 Hard” platinum trophy could be easily obtained about half way through the game. I felt it needed to be fully completed to fully enjoy it and out of respect for all the hard work your team clearly put in.

But of course, I could never “Fully” complete it, because the whole product was never available on my platform of choice. I’m not criticising you for releasing paid DLC, but for never giving us the chance to buy it on our platform of choice.

Maybe it was economically unsound, or technically complicated, but if it were the former (which I had assumed, after your team’s proven technical skill) then this announcement makes me more upset. Okay, I can imagine that trying to work with your publisher and distributor is more complicated on consoles, but you’re talking about releasing the same game on the same company’s next platform…

The PS4 will obviously have a smaller userbase than the PS3, no matter how well it flies off the shelves, so what makes the difference that they can get the complete version rather than us? Is it the fact you could finally self-publish?

But the amount of time you’d have put in recoding the game for the new platform… couldn’t you also have recoded the DLC to fit the PS3? Nobody’s asking for the DLC for free, so surely you could have made your profit there and kept fans happy.

Like I said, I’m sorry to comment in such a negative way. But long story short I would much rather have seen Trine 3 on the new platform so I could look forward to buying it with only the regret of not having played the DLC. Now it looks like I’d have to pay all over again if I want the complete Trine 2 experience on PlayStation.

Hi guys, Joel from Frozenbyte here (we try to get Kai here too). Thanks for the support and feedback. 🙂 The game is awesome on PS4 and we can’t wait for the launch! It’s a digital/PSN game.

We can’t do PS3/PS4 Cross-Buy sadly due to different publishers and other stuff. 🙁 We are looking into a discount possibility but are not sure if that’s going to be technically possible… Normal pricing should be 16.99 euros but we’ll confirm when we know the discount stuff…

As for the DLC/PS3 issues – sorry! We didn’t handle the situation as well as we should have, and there were some technical and financial issues involved too, including the fact that the Goblin Menace levels didn’t run on PS3 without big optimizations, and the developer-publisher relationship sometimes makes it even more difficult (although we are ok with ATLUS and respect them). So everything just became a bit messed up and we weren’t able to support the game as well as we wanted or should have… Sorry! 🙁

3D – technically 1080p/60fps even in 3D, however the actual output by the console is 1080p/30fps. This may change at some point after launch and we hope to let people enjoy 1080p/60fps even in stereo 3D. 🙂

Hi! Kai from Frozenbyte here as well now 🙂 I’ll try to answer as many questions as I can.

@ HomessaHomem PS Vita version? We don’t have anything in development for Vita at the moment, and no plans yet, sorry!

@FatalExpert Differences between PC version and PS4 version? Content wise they are the same, and high-end PC’s can run at similar frame rates. The main difference would be that you can use the touch surface of the PS4 controller for things such as manipulating objects, creating boxes, aiming and so forth.

Yeah, it was hardly an ugly game on the PS3 (best in class visuals imo), my PC thumps it – triple dip game for me though.

One thing which I did find better in the PC version were the achievements. Achievements don’t define games but the 90+ which you stuck into the PC version encouraged far more messing about than the dozen or so in the PS3 version.

Doubt I’d buy it for a third time but look forward to your next title be it Trine or a new IP. 🙂

I will think about this.
I am still VERY disappointed I invested in Trine 2 on PS3 only to learn afterwards we will not get the full game/DLC.
I don’t feel like paying another 17 Euro mostly just to get the missing parts. :/
Not something I forgot yet.

@AlexAtkinUK You are correct, I asked around a bit more and it turns out the 3D output is 720p30 after all. The game does support 1080p60 in 3D (in fact, the game runs at 1080p60 even in 3D and the PS4 then outputs it to 720p30 due to the limitations, if I understood this correctly now). If these limitations are fixed, then the game should run at 1080p60 in 3D on hardware that supports it. So let’s hope that this would be allowed in the future and that the TV hardware starts supporting HDMI 1.4b/2.0 more!

@Jesse-Blue sorry! I hope you did enjoy the game as it was originally, though, it’s still a good game on its own right I think, even if not quite as great of an experience as it later turned out to be with Goblin Menace. But yeah we feel bad not being able to get the expansion to PS3 (/XBLA), if we had planned for it better then maybe it would have been easier (we made the levels a bit too demanding graphically and also made some technical decisions like updating the whole game on PC [2 gigabytes], forcing everybody to re-download everything, along with other minor things, and some of these hurt the chances of getting it to consoles sadly, and then there were some business issues as well). Sorry!

Anyhow thanks for the feedback all. We’ve been happy with Trine 2 in its various incarnations and we feel that with PS4 we are able to bring the game to a new audience with major technical improvements, and of course self-publishing is great on the financial side. I’m fairly sure this is the last Trine 2 version we release. We already have new things cooking up for the future, and although they still take time (big projects!), we’re very excited and can’t wait to unleash them in 2014 or 2015. 🙂