I have a question. In the folder where I had extracted my rar files, I have two folders left, after moving all the package files. Says its a Game folder and a Mod folder. Do I place these two folders in with all the package files?

I'm new here (first post), but I just wanted to make sure that I have to use your version of 'resource.cfg'. Yesterday, I replaced your copy with the copy from MATY and the moment I tried to boot up Sims 3 with HP's new default replacement skins to see if they're working for me, the game crashes before the loading screen completes. I removed the packages and tried booting up again, and it booted just fine. Although this pretty much answers what I wanted to know, (I'm not sure if this will make sense) does it sum up to me having to choose between mods from MTS and MATY or is there another way to make it work?

Greetings all of you Mod Gods & Goddesses out there. I come to you today with a nervous twitch. See, I like to refer to myself as a geek goddess also- but I do believe there is a glitch in the matrix. I've been trouble shooting since 11:00p.m. and I still can't seem to find out my error.

Like many others I have set all files in place correctly. As I'm sure you all are getting tired of those who haven't- But I'm aware that 'Reading is very fundamental'.

Ajoya: You dont need the Mods\Files folder (at all). You can remove it. This will drop your number of Resource.cfg files down to 2 - One in Game\Bin (unmodified), and on in the root (with the custom lines in it). Double check that the Resource.cfg in root has the Mods/Packages/*.package line in it. If so, try it again.

hiasobi: If you are talking about the "Awesomemod" then it works fine with custom patterns and custom skintones. If it doesn't work, well, you did something wrong.

Maybe it's from here. I've been downloading from here and there, and on such short amounts of sleep, I'm bound to get confused. In any case, no, no subfolders (already saw that you couldn't do that over at MATY, and I figured it probably couldn't be implemented yet, anyway).

Okay, so check it. I think there may be something funky with Winders Vista and Winders 7, assuming they're running in the 64 bit flavor.

I've installed your No zzz mod Delphy, and then the recent better skin textures mod. Your no zzz works, and the skins don't show up.

I've fiddled with the CAS, and got nothing.

I have only 2 resource.cfg files. One in root, the other in bin. I've dealt with some wacky Vista/7 issues similar to this with Mods for other games. I'm going to keep fiddling around, but I just want to bring attention to the fact that there's something different with Vista and 7, compared to XP.

onewithoutasoul, actually, I'm running on Vista myself and have absolutely zero issues. So the problem is not *generally* Vista. It may be something with 64bit vista though, but if the no zzz works then the others should work too. All they do is override the base game textures.

Twilight: You extract the downloaded content and put it in the Mods\Packages folder, yes.

Ajoya: Double check that the Resource.cfg in root has the Mods/Packages/*.package line in it. If so, try it again.

Interesting...

After deleting the Mods\Files folder, like I was told, I Double check that the Resource.cfg in root had the Mods/Packages/*.package line in it. It does along with the Mod\File info that I previously deleted. Could that possibly be the monkey on my back? And if so, how would I go about modifying that configuration file to suit the new info?

I really hate poking Delphy- it is so out of my character but I really am grateful for your help and thoroughness.

And if there is no solution to it this time around, I'll blow it up and re-install.

Someone over at MATY says that she has subfolders working; she says it's just a simple addition to the Resource.cfg file. I haven't tried it yet, but I know a lot of people want it, so I'm passing along the link: http://www.moreawesomethanyou.com/s...37734#msg437734

So it works. Just doesn't make as big of a difference as I had thought it would.

I made a new Sim, and used the no censor mod, and voile! The skin is definitely in place. So it's just that I either hadn't noticed with my current Sims, or that fiddling with CAS isn't making the changes happen for me.

Well, I just about give up. I can't figure it out. Resource.cfg is saved to F:/Program Files/Electronic Arts/The Sims 3 The modes are saved to F:/Program Files/Electronic Arts/Mods/Packages Still nothing is showing in game.

I have the same problem. I don't have the game on c:/ but I really think, that I did everything right...

Is it possible that we have to install the game on c:/ or do we have to change something somewhere else to make it work?

I already re-installed the game twice... not on c:/ there's no space at the moment and I don't want to make that work of making bigger my c:/ whitout beeing sure, that it will work...

I have also followed the steps to the letter, and the content will not show up in my game (newe default skins and no building sparkies). I have Vista 64-bit. One question though - I had to create the "mod" folder as it didn't exist. Am I correct in seeing that there should even be a folder called "packages" within the mod folder? I created one, put my files in there, and still nothing. I took them out and deleted the "packages" folder again, and still nothing. I have re-extracted the resource.cfg file to c:/program files (86x)/Electronic Arts/Sims 3, and the "mod" folder is in the Sims 3 folder... I really hope I can get this to work - the skins as is look like crap...

Also, not sure if I can mention this here, but where did people find the "no blur" patch? I have been to the "usual suspects" sites and haven't found it...

Thanks for everyone's hard work in getting the game modded so quickly. I just hope I can utilize these mods myself! :-)