Construction training

Reason: Skill has changed quite a bit since this information was written. New guide needed that takes into account new servants, new flatpacks, etcIt does not meet the RuneScape Wiki's quality standards; you can edit this page to improve it.

A sculpting chisel is obtained as a reward from the Distraction and DiversionGod Statues. This can be acquired at level 1 Construction by building god statue in the same location for a total of four months (non-consecutive). A chisel will grant a +1 boost to the player's construction level as well as 1% bonus construction experience, which stacks additively to the bonus from the constructor's outfit.

Similar to other skilling outfits, the Constructor's outfit will provide a total 6% bonus when the 5-piece set is donned. The set requires level 44 Construction to wear. However, obtaining the set can be quite time consuming as it is rewarded upon certain milestones in the Temple Trekking and Burgh de Rott Rambleminigame. To unlock these minigames the third quest in the Myreque quest series must be complete. If a player is pursuing the completion of all Morytania Tasks, they may consider doing this at level 44 construction.

At level 50 Construction it is possible to obtain a Monkey Butler. However, this also requires level 60 Invention. The monkey butler can carry 26 items, but unlike his other butler counterparts, there is no cost as the player uses a mind-control helmet to domesticate the monkey Steve.

Experience gained is calculated from the experience per construction material used. The experience gained from making 2 items with 2 oak planks is the same as making one item with 2 oak planks. Therefore, it is more efficient to make items requiring more supplies, as the cost per experience is the same.

Special teak logs and special mahogany logs can be obtained randomly while cutting down their respective trees. These logs can be sold to a sawmill operator for 3,900 for mahogany or 1,300 for teak. If you have two of the same type, the sawmill operator will convert your inventory of logs for free in exchange for the special logs. This can be used to help reduce the cost of training Construction.

With the correct choice of teleport techniques, very little running is required to make a round trip (either two-way or three-way). This means that the total trip time is very largely dependent on how fast the player can click and select various options. To maximise the XP earned per hour depends on balancing the fastest possible round trip (i.e. least clicks) vs. a slightly slower round trip maximising the XP earned per trip. Players therefore vary in their precise technique - fast clickers tend to prefer the fastest possible trip. Players on slow computers or poor-quality internet connections tend to prefer maximising the XP per trip. Note that because of the relatively low cost of teleport compared to the cost of an inventory, the teleport trip cost tends not the be a factor in an optimised trip plan.

To maximise experience per trip, you need to maximise the number of planks / logs you transport per trip.

If you are using a beast of burden, you need at least one spare slot to swap logs / planks between the two inventories at the Plank Maker. A technique is to drop one or two planks to make this space and pick the planks when done. Alternatively you may decide that it is quicker to have a spare slot or two.

Bring materials in amounts equal to the highest multiple of the required materials to construct your items that is possible per trip (e.g., carry a multiple of 8 for larders, or 10s for Oak doors) as this reduces weight by not bringing extra material that won't be used. Alternatively, build something else to use the remaining planks (e.g. if you are carrying 26 planks, build two oak doors and then build two oak armchairs to use up the last 6 planks). With careful planning this does not need to slow down a round trip very much.

Making Flatpacks can be a very fast way of using up almost any "left-over" planks. For instance "Make All" Oak drawers will use up any even number of oak planks.

If you are three-way teleporting, always maximise your inventory of planks. Bank your unused planks and when you have enough planks, skip the sawmill teleport for a cycle.

You cannot bring a summoning familiar in your house when you're in building mode.

An alternative to travelling between your house and a bank is to use Servants to bring things from the bank to your house. This is faster than travelling yourself because you can build while the servant is making the trip. Better servants make the round trip faster.

Servants have a right click option that allows the fetch-from-bank menu to be brought up quickly. Furthermore, the last request is saved, so the player can repeatedly ask for the same set of items to be brought without typing the specific quantity each time.

A game update in the week of March 10, 2017 allowed players to use hotkeys (also called keybinds) to navigate the construction menu, as announced here. [1] This reduces the number of mouse movements per servant run from over 9 to just 3.

After right clicking to build on a hotspot, the client opens the window titled "Select a Piece of Furniture to Build" or similar. On this window, one option is to simply click on the desired item to construct. Another option is to press the number key corresponding to that item. Note that the items on this window are not numbered, but pressing keys works anyways, and this number corresponds to the order in increasing level requirement.

After building the object, one must remove it by right clicking it. Pressing "1" is equivalent to clicking "Yes" to "Really remove it?" If one has moved the camera carefully, then one can right click the hotspot / object without moving the mouse. This generally saves time because one does not need to aim the cursor. However, one should eventually right click the servant, and this involves moving the mouse. Again, the servant's dialogue can be navigated using only hotkeys. (See the Servant subsection below). Thus, with an appropriate setup, one only needs to move the mouse three times for each servant trip, with the rest of the procedure being accomplished with keystrokes and clicks. Beware of interface lag. Sometimes, pressing the right keystroke or click too early will yield the wrong action.

Remark: One may wonder why one needs a hotkey for the build window anyways. After all, the build menu can be moved so that the desired item in the same screen location as the hotspot. The reason that one needs hotkeys for the build window is as follows. First, it is very desirable that the hotspot / object can be right-clicked without moving the mouse. The only way to do this is to move the hotspot/object near the bottom of the screen. However, the build menu cannot be dragged to the bottom of the screen. Thus, the only way to achieve three mouse-movements per servant run is to use hotkeys for the build window.

Flatpacks are recommended as a less intensive way to train construction. Flatpacks are made in a workshop on a workbench, and can be dropped afterwards. Flatpacks can be added to the action bar to facilitate dropping.

Flatpacks can be sold on the Grand Exchange, however, there is very little demand for flatpacks so do not expect them to sell instantly.

Flatpacks can be alched, but the return is less than the cost of the runes.

Flatpacks may be sold to Advisor Ghrim in exchange for coins in the treasury of your kingdom, after completing the hard Fremennik Tasks. In principle he gives 10% of the material costs. How this is calculated is not clear, but the value of a flatpack is less than 10% of the GE price of a log plus the Sawmill fee. Since the Sawmill fee is fixed, this suggests that he values the logs at less than GE price but greater than the max store price.

Advisor Ghrim will not take noted items.

Flatpacks can be traded in at the Mobilising Armies activity for Investment credits. These credits are used to get reward credits which can be used to get money or other rewards. If you choose money, you can get a refund of the cost of the flatpacks.

Because flatpacks can be made while not in building mode, items can be dropped. This may be the most convenient way to get rid of flatpacks.

Flatpacks are rarely stored if using a Servant, because the return is marginal or worse given the additional cost of using a servant trip to bank them. However, if you value the flatpacks at Advisor Ghrim rates, higher value flatpacks can be worth banking. Use a BoB to accumulate enough flatpacks to make the servant journey efficient.

You need a workbench to make Flatpacks, requiring a Workshop (Level 15 Construction). Higher leveled flatpacks will require you to upgrade the workbench accordingly.

The following table shows the return on an example flatback item used for training (note all items with the same plank requirements will have different GE Sell prices but the same Advisor Ghrim return). The poor return should be compared with the total loss if an item is removed or dropped.

Note: Advisor Ghrim will value slightly less than the nominal 10% value. As a snapshot, on a particular day he offered a return on some teak items that valued the teak log at 63 coins, assuming he gives full credit for the Sawmill fee. On the same day, the GE teak log price was 148 (plus 500 sawmill) and a teak plank 766, giving a real return of 9.7% or 8.2% respectively.

Below level 20 Construction, one cannot have a butler, so you will have to carry the items yourself. In order to do this, you could use a ring of dueling and a house teleport tablet or simply run to the bank and back.

For the first levels of Construction you need to buy or make planks and iron nails. Start by making crude wooden chairs in your parlour and removing them, using 2 planks and 2 iron nails for each (several nails are broken while training, so one should bring plenty of spare. 13 crude wooden chairs are needed to reach level 8, at which point one can make wooden chairs. Switch to building wooden chairs up to level 19. (This saves a small amount of time and actions.)

Make oak chairs in your parlour at the same hotspot and continue to remove them. This uses 2 oak planks each, and nails are no longer necessary. At level 26, switch to oak armchairs in the same hotspot. This uses 3 oak planks each. Training from level 19 to 33 with this method would cost -110,418.

After level 33, you can make oak larders in your Kitchen. First create the kitchen by clicking to build on a Door hotspot. Creating oak larders these costs 8 oak plank. It will take 1760 oak planks to go from 33 to 52 construction building oak larders and another 16,211 oak planks to get to 74 Construction. At level 40, you should go to the Servants' Guild to hire a Butler, and at level 50, upgrade to a Demon Butler or Mind-controlled monkey butler. Servants can be used to bring you planks, thus speeding up your construction training. The fastest way to do this is right click the servant and select the option to fetch items from the bank. If using the Butler, you can make an average of 2.5 oak larders per round; if using the demon butler, you can make an average of 3.25 oak larders per round.

When making oak larders with a butler, demon butler or monkey butler, repeatedly request planks, then build and remove larders. With the regular butler, you can alternate 2 and 3 larders per round, whereas with the demon butler or monkey butler, you can build 3 larders on 2 / 3 of the rounds and 4 larders on 1 / 3 of the rounds.

It is possible to save money by not using a butler, however this greatly lowers your experience per hour. Monkey butler should be hired, if you have the required invention level, as there are no charges.

Players should stop making oak larders at level 52 if they wish to train using mahogany planks. Mahogany tables are the second fastest construction experience in the game, but are not very commonly made because of cost. As teak planks are sometimes cheaper per experience than oak planks, you can switch to driftwood prawnbrokers at level 63. (At current market prices, oak planks are cheaper.)

Training from level 33 to 52 with this method would cost -811,734 coins.

Training from level 33 to 63 with this method would cost -2,698,080 coins.

The easiest long-term training method, requiring significantly less attention than building and destroying. 4 mahogany tables can be made per round, with the butler fetching 24 from the bank each round. The flatpacks can be disassembled (an excellent source of simple parts) or dropped. Dropping is slightly faster as disassmbly resets the workbench interface.

Flatpacking is slightly slower than build and destroy, with experience rates maxing at about 500,000 per hour.

Training from level 52 to 99 with this method would cost -150,964,140 coins.

The second-fastest method in the game is making Mahogany tables in the Dining room, using a demon or monkey butler to bring you planks, building 4 tables per round, and 5 every third round. Players who are somewhat slow at building and removing tables may wish to save a bit of money by using a normal butler and building 3 tables per round and 4 every third round.

Experience per hour rates for building mahogany tables vary widely among players depending on attention and which butler is being used. A basic range of 350,000 experience to 500,000 experience an hour can be expected, with some players even exceeding 600,000 experience an hour.

Training from level 52 to 73 with this method would cost -10,165,770 coins.

A monkey butler is recommended to fetch 24 teak planks in one trip from the bank (a demon butler can also be used, but is slower). Then, three prawnbrokers can be made at 720 experience points each.This method is able to earn approximately 500,000 experience per hour.

Make sure to use 3D world editing (Settings -> Edit Mode -> 3D world editing) and make the world as small as possible and drag it to the bottom of the screen. This will make the "build" and "remove" options line up with a right click.

Training from level 63 to 99 with this method would cost -113,151,744 coins.

By far the most efficient way to train Construction, yielding experience rates between 650,000 and 900,000 experience per hour, is making Flotsam prawnbrokers.

The method consists of building 2 flotsam prawnbrokers, then fetching 24 mahogany planks with a monkey or demon butler, and while the butler is away at the bank, destroying the currently built prawnbroker, rebuilding another one, and destroying it again, by which time the monkey or demon butler will have returned to give you 24 more mahogany planks. Then, 2 more are built, and the process is repeated.

Make sure to use 3D world editing (Settings -> Edit Mode -> 3D world editing) and make the world as small as possible and drag it to the bottom of the screen. This will make the "build" and "remove" options line up with a right click.

Training from level 73 to 99 with this method would cost -140,808,192 coins.

Royal Battleship Kits, commonly known referred to as an "RBK", were obtainable as a Treasure Hunter reward on several occasions. They were also a possible reward during Summer Beach Parties as via a Treasure Map. Players who still have this item(s) and are aiming to achieve 99 in the construction skill should use these at level 98 as this will yield the most experience because RBKs rewarded experience scales with one's construction level.