Oh yeah, I would have, but the TK caught me off guard. I didn't know what to think and I quit the match without taking evidence. But, I learned my lesson and am ready for anything like that happening again.

I was in a Conquest match once where the other team had 4 AFKs. The active 4 pretty much fed themselves to us because I think they just wanted to get it over and move on to the next mech. I was closest to the last control point (enemy base) and moved in to cap. Being the only one there I decided to kill 3 of the afk mechs and get some componenet destruction off the last one.

I was then TK'd by our Atlas. I was rather confused as to what I did wrong by padding my c-bill rewards. Was I supposed to share?

Obviously a failed 8-player (2x4man group so they can play vs pugs instead of other 8-man teams) sync drop. They got placed into the same match on different teams.

The 4 on the other team just sat at base to guarantee a win for their friends. Their friend TK'd you for shooting his friend. :/

The sad part is in actual pug matches a lot of times being down even one guy can really mess a team up. Would be kind of nice if they put something in as a bonus for teams that have afk or non contributing players. An xp/cbill bonus at the end of a map would be good.

Least more people seem to be reporting the repeat afk/suicide/botters then in the past not sure if its really helping though. Nerfing the non contribution probably helped more to curb the people that exploited this.