BOB has been freezing on the "Processing XML..." step of loading on Conquer 500 map since the new XML update. According to koontz this is a BOB problem due to not handling some newer XML features. Is there a plan to get this fixed? Any ETA if so?

Also, is there any feedback on the other issue I reported a week ago? The one where BOB isn't correctly counting territories in non-nuclear fog games? It seems to update to the correct number at the beginning of a player's turn (only that player's count), but BOB doesn't seem to count the territories that have been gained or lost. Feedback on this problem would be great if possible.

Thanks to sherkaner, ender, and whoever else is taking care of BOB these days for all the work you put into it, it's a really great and useful script

-=- Tanarri -=- wrote:BOB has been freezing on the "Processing XML..." step of loading on Conquer 500 map since the new XML update. According to koontz this is a BOB problem due to not handling some newer XML features. Is there a plan to get this fixed? Any ETA if so?

Also, is there any feedback on the other issue I reported a week ago? The one where BOB isn't correctly counting territories in non-nuclear fog games? It seems to update to the correct number at the beginning of a player's turn (only that player's count), but BOB doesn't seem to count the territories that have been gained or lost. Feedback on this problem would be great if possible.

Thanks to sherkaner, ender, and whoever else is taking care of BOB these days for all the work you put into it, it's a really great and useful script

This is a known issue and we are looking into it. There are several confirmed that this is happening. Thank you for your patience.

-=- Tanarri -=- wrote:BOB has been freezing on the "Processing XML..." step of loading on Conquer 500 map since the new XML update. According to koontz this is a BOB problem due to not handling some newer XML features. Is there a plan to get this fixed? Any ETA if so?

Also, is there any feedback on the other issue I reported a week ago? The one where BOB isn't correctly counting territories in non-nuclear fog games? It seems to update to the correct number at the beginning of a player's turn (only that player's count), but BOB doesn't seem to count the territories that have been gained or lost. Feedback on this problem would be great if possible.

Thanks to sherkaner, ender, and whoever else is taking care of BOB these days for all the work you put into it, it's a really great and useful script

So, can you get me copies of the previous and current XML so I can look for the differences and track down the problem? Do you know what feature is being used now that wasn't before?

I haven't had a chance to look at the fog game counting problem. I think I will start by asking the admins what they have changed recently.

-=- Tanarri -=- wrote:BOB has been freezing on the "Processing XML..." step of loading on Conquer 500 map since the new XML update. According to koontz this is a BOB problem due to not handling some newer XML features. Is there a plan to get this fixed? Any ETA if so?

Also, is there any feedback on the other issue I reported a week ago? The one where BOB isn't correctly counting territories in non-nuclear fog games? It seems to update to the correct number at the beginning of a player's turn (only that player's count), but BOB doesn't seem to count the territories that have been gained or lost. Feedback on this problem would be great if possible.

Thanks to sherkaner, ender, and whoever else is taking care of BOB these days for all the work you put into it, it's a really great and useful script

So, can you get me copies of the previous and current XML so I can look for the differences and track down the problem? Do you know what feature is being used now that wasn't before?

I haven't had a chance to look at the fog game counting problem. I think I will start by asking the admins what they have changed recently.

For Conquer 500, I'm not sure what other changes may have been made, but I know you're able to attack out from the Pit Equipement to, I believe, the Pit Row. I'll let Dolomite know you're looking for a copy of the current and old XML for comparrison.

For the fog problem, I believe the problems started happening after the tooltips were added, but I may be wrong.

-=- Tanarri -=- wrote:BOB has been freezing on the "Processing XML..." step of loading on Conquer 500 map since the new XML update. According to koontz this is a BOB problem due to not handling some newer XML features. Is there a plan to get this fixed? Any ETA if so?

Also, is there any feedback on the other issue I reported a week ago? The one where BOB isn't correctly counting territories in non-nuclear fog games? It seems to update to the correct number at the beginning of a player's turn (only that player's count), but BOB doesn't seem to count the territories that have been gained or lost. Feedback on this problem would be great if possible.

Thanks to sherkaner, ender, and whoever else is taking care of BOB these days for all the work you put into it, it's a really great and useful script

So, can you get me copies of the previous and current XML so I can look for the differences and track down the problem? Do you know what feature is being used now that wasn't before?

I haven't had a chance to look at the fog game counting problem. I think I will start by asking the admins what they have changed recently.

For Conquer 500, I'm not sure what other changes may have been made, but I know you're able to attack out from the Pit Equipement to, I believe, the Pit Row. I'll let Dolomite know you're looking for a copy of the current and old XML for comparrison.

For the fog problem, I believe the problems started happening after the tooltips were added, but I may be wrong.

blakebowling noted here that things seem to be working now. I saw things as okay at home last night and wondered if my BOBs were out of sync, but it's fine here at work as well.

-=- Tanarri -=- wrote:BOB has been freezing on the "Processing XML..." step of loading on Conquer 500 map since the new XML update. According to koontz this is a BOB problem due to not handling some newer XML features. Is there a plan to get this fixed? Any ETA if so?

Also, is there any feedback on the other issue I reported a week ago? The one where BOB isn't correctly counting territories in non-nuclear fog games? It seems to update to the correct number at the beginning of a player's turn (only that player's count), but BOB doesn't seem to count the territories that have been gained or lost. Feedback on this problem would be great if possible.

Thanks to sherkaner, ender, and whoever else is taking care of BOB these days for all the work you put into it, it's a really great and useful script

So, can you get me copies of the previous and current XML so I can look for the differences and track down the problem? Do you know what feature is being used now that wasn't before?

I haven't had a chance to look at the fog game counting problem. I think I will start by asking the admins what they have changed recently.

For Conquer 500, I'm not sure what other changes may have been made, but I know you're able to attack out from the Pit Equipement to, I believe, the Pit Row. I'll let Dolomite know you're looking for a copy of the current and old XML for comparrison.

For the fog problem, I believe the problems started happening after the tooltips were added, but I may be wrong.

blakebowling noted here that things seem to be working now. I saw things as okay at home last night and wondered if my BOBs were out of sync, but it's fine here at work as well.

Yep, site update seems to break things a bit. Problem is that the script needs to know the location of some javascript, and that location is changing a bit with site changes. 5.2.6 should fix it for now.(Note to site: might be useful to give the config javascript element an unique id).

notyou2 wrote:I don't see any other BOB threads. Is it just me that BOB has stopped working for?

I'm not having any problems.

I've had massive issues with the laptop overheating and screen freeze. CC running horribly slowturned off all add ons except bob and it's fine.not had time to fiddle around and work out the combo that was causing the issue

I have been working on an addon that lets you scale the map up and down instead of just selecting between small and large. However BOB does a ton of voodoo that I havn't even started to dig into. Is there someone who I could PM to discuss this scaling idea?

=D13=

Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!

notyou2 wrote:I don't see any other BOB threads. Is it just me that BOB has stopped working for?

I'm not having any problems.

I've had massive issues with the laptop overheating and screen freeze. CC running horribly slowturned off all add ons except bob and it's fine.not had time to fiddle around and work out the combo that was causing the issue

CC has been very laggy the past couple of weeks, but that's it for me. I know it's not my internet though, I'm running BT Infinity.

So I'm on a job, using a laptop without any of the normal add-ons, come here to get BOB and find that userscripts.org has been down for the past couple hours. Gonna be tough remembering how to play CC without toys!

tec805 wrote:So I'm on a job, using a laptop without any of the normal add-ons, come here to get BOB and find that userscripts.org has been down for the past couple hours. Gonna be tough remembering how to play CC without toys!