Wings3D

I know this is a little off topic, but the Wings3D forum looks awful, and I thought I would get a better answer here:

How do I get a model ready for UV mapping? And how to I import textures to use on my model?

BTW To all those who have used Wings3D, being a Meshwork guy myself, I want to say that Wings3D is AWSOME! I used to have a lot of trouble figuring out how to model stuff, but then I realized that your intire power came from your right click, now I'm modeling guns and chaingun turrets and everything?