Ultraman Cosmos (ウルトラマンコスモス, Urutoraman Kosumosu,Ultraman Cosmos?) is a gentle Ultra from an unknown galaxy. He is known for his calm and gentle fighting style. He can combine with Ultraman Justice to form the Super Ultra, Ultraman Legend, or with Ultraman Dyna and Ultraman Zero to transform into another Super Ultra, Ultraman Saga. He is perhaps the only completely gentle ultra in the Ultra Series.

Contents

History

Meeting with Musashi and Revival

An alien being who guards the Earth, he followed Alien Baltan through space as it tried to make its way towards Earth. Meeting up with it and quickly fighting it, the giants clashed. Fighting for some time and trading blows, soon both warriors fell from the sky. While Baltan goes underground, Cosmos is wounded and out of power. At death’s door, it seemed the hero was done for until a small boy discovered him. Musashi Haruno managed to revive the hero by reflecting sunlight into the beam lamp on his head.

Revived, Cosmos took the young boy for a ride over the landscape before giving him a small gem that contained the power to summon the hero. His parting words where "One who is strong is one who is brave". During Baltan’s raid on the city, Musashi tried desperately to call him but couldn’t. He was forced to watch as the alien destroyed all in his path .

Battle against Baltan

Promotional shot of Ultraman Cosmos & Baltan.

Later on, after Baltan was awoken by the Sharks’ jets, Musashi found his courage and managed to call on the giant. Cosmos spoke with the Baltan King and demanded that he return home and depart Earth, declaring it off-limits. When he refused, the blue and silver guardian fought the insect-like Baltan to a standstill, until the creature morphed into Dark-Baltan.

After being attacked by this new form, Cosmos called on the strength of his Corona mode. In this form, Ultraman Cosmos was able to thwart the invader and overpower him. Using the Prominence Ball, he dealt the final blow and put the invader down. Baltan admitted defeat and shed tears before Cosmos' attack took effect. All he wanted was to give the orphaned children of his world a stable planet to live on and now that was impossible. After he fell, Cosmos used his powers to revert his body to his previous form and watched as the children of Baltan departed with the body of the last adult Baltan and began the journey back to their homeworld, beyond the solar system.

Joining forces with Musashi

When a new villain fell on the Earth in the form of the Chaos Organisms and infected Lidorias, Ultraman Cosmos returned to the Earth. Uniting with the now adult Musashi, the pair joined forces in secret. Cosmos would appear to face countless enemies, destroying some and freeing others. Facing down lines of chaos monsters and new invaders, this new wave of attackers seemed endless.

In the middle of the series, Musashi turns obsessed with trying to become stronger in order to combat the Chaos Header even to the point where failed to save Eligal from dying, blaming Cosmos for his weakness. Later, he suffers a dream where both of Cosmos's forms Luna and Corona fighting each other as the two giant collided and died in an explosion. When Chaos Eligal reappears again, Musashi transforms into Ultraman Cosmos and purify the monster with all his strength via Luna Extract but in a twisted turn, the Luna Extract absorbed, with the Eligal that was possessed eventually devoured and turned into Chaos Header Mebut, beating the Ultra with a Shockwave Ball. Cosmos left powerless, defeated by the tyrant for the first time. Cosmos seperated from Musashi and turns pale in a similar manner when they first met.

Musashi set out to find Cosmos on the same spot the next day where the giant is still in a weakened and pale state. He received help from Ayano, his childhood friend and Clevergon to reignite Cosmos. Chaos Header Mebut appears at a K3 Point Unopposed now, the monster was free to attack. Later, the tyrant tries to kill Cosmos whose in a verge of dying. Before the EYES forces could arrive, Lidorias appeared and attacked the evil entity, EYES unleashed all their weapons with little effect. Thankfully, when the creature infected Lidorias with Chaos Organisms, the winged monster was capable of withstanding it and continued to battle .Chaos Header Mebut’s dreams of absolute destruction would seen be ended, however. In the time of the eclipse, Ultraman Cosmos rose just in time as Lidorias was down. With newfound power of revival, he transformed into Corona Mode and brought the fight yet again. The titan was still unwilling to go down. As the eclipse ended, Cosmos awakened a new form of power, the Eclipse Mode. The ground shook under his very footsteps and the hero effortlessly tossed this vile demon around as if a rag doll. When Mebut fired all of his weapons at once, the hero repel his attacks. Knowing it stood little chance against the warrior of light, the creature picked up Lidorias and attempted to use her as a shield. In response, Ultraman Cosmos fired his Cosmium Beam, penetrated Lidorias’ body, instantly killing the Chaos Organisms within him. It continued out his back and struck Chaos Header Mebut. Unable to withstand such power of light, the demon’s body was engulfed in fire and exploded.

With Luna Extract and Corona Extract can no longer help in expelling the virus, Cosmos will have to utilize Eclipse Mode since then.

Final Battle Against Chaos Organisms

Now able to take on virtually anything, the guardian of the Earth was confronted with more creatures of chaos and even Chaos Ultraman and its evolution, Chaos Ultraman Calamity. The battles, however, would end on the

Ultraman Calamity & Cosmos Luna Mode.

moon, or so it seemed. After Cosmos won his final battle with Chaos Ultraman, with help from EYES, the false Ultra underwent a startling transformation, becoming Neo Chaos Darkness, an avatar of the Chaos Organisms' mind who wielded power greater than the previous Chaos Headers and Chaos Ultraman.

Defeated by Chaos Darkness, the hero separated from Musashi as his power ran out. He appeared soon after, still weakened, to save Musashi from Chaos Darkness. Musashi begs Cosmos to stop attacking Chaos Header but he denies and mercilessly attacked Chaos Darkness in his full anger, but was unable to fight back as the fiend readied its next attack, Musashi voluntarily joined with the hero yet again to defeat the Chaos, this time recharging Cosmos and transforming him into Miracaluna mode. With the help of three Earth monsters, he uses his Luna Shootless and Luna Final on the evil, the Chaos Organisms were purified and Chaos Darkness turned into an angel-like entity. Chaos disappears and reverts back to the light form but not before he thanks Cosmos for purifying him. Cosmos separates from Musashi and thanks him for defeating the Chaos Header through a peaceful way as he leaves the Earth.

Battle against Scorpis

The Earth was freed of the Chaos Organisms and Musashi and Cosmos again went their separate ways, but fate wouldn’t keep them apart for long. While investigating an alien world, Musashi found himself in the middle of a battle between Scorpis and the Space Corona Mode Cosmos. The hero managed to defeat the insect-like monster, but wouldn’t return to Earth right away.

Sandros Invasion

Musashi, now a member of Team SEA, begged the hero to return after the Rayja were conquered. The hero obliged and came down, merging again with Musashi to take on Eclipse mode and devastating the hordes of Scorpis. The

Cosmos and Justice preparing to fight Sandros

leader of the invasion watched on angrily and came in for his own battle, ready to take the planet for his own.

Sandros devastated the hero, using its energy blasts and telekinesis to throw the giant around as if he were a doll. However, an ally of Cosmos would arrive. Attacking the fiend from the rear, Ultraman Justice then delivered Cosmos some energy, recharging the hero as the two rose up to take on the creature side-by-side.

Laughing aloud, Sandros began to unleash his black cloud. Unable to see the monster in the darkness, the two warriors were attacked by its energized blade repeatedly. Trying to keep track of the monster, the two finally saw their chance. It had foolishly charged up a fire ball, exposing it in the darkness it had created. The two super beings each fired their beams, blasting the invader into oblivion.

Gloker Pawns Invasion and Battle against Ultraman Justice

The Earth was saved yet again, but an unexpected threat would take on the Earth next. As a

Cosmos and Justice after the battle with Giga Endra

hostile alien force moved in on Earth, Cosmos was there to fend it off. While in a battle with two Gloker Pawns, the hero was reunited with Ultraman Justice, but this encounter would go much different than their last. Justice revived the two machines with energy and attacked Cosmos, taking down the Earth’s guardian.

Revival and Join forces with Ultraman Justice

The Earth was now exposed to Justice and the Gloker robots, but the Earth’s kaiju wouldn’t sit back and let everything get destroyed! Despite their bravery, even the monsters couldn't thwart the invaders. Ultraman Justice, however, would eventually regain his love for humanity and, in the midst of the final battle against Gloker Endra, Cosmos would be revived and would grow into an even stronger form: Future Mode.

Final Battle Against Giga Endra

The two giants challenged the machine head-on, and after recharging Justice, the two managed to finally bring down the juggernaut! But the war wasn’t over yet! The two Ultramen flew into space, ready to defeat the rest of the fleet that was preparing to attack. Their beams had little effect against the huge war ship and they were blasted back by its super strong beam attack.

They weren’t ready to give up yet, however. They united into one super being, a giant of untold power and strength: Ultraman Legend. The powerful warrior of light held the destructive beam of energy and forced it back into the ship. The blast ripped the huge craft apart and an explosion larger than that of any other engulfed the superhero.

Ultraman Legend returned to normal, separating back into Cosmos and Justice who looked on as the rest of the fleet turned around. The Earth would still be guarded by Ultraman Cosmos, but would also be guarded by Ultraman Justice. Having defeated the alien threat, after Legend's job was done he turned back into Cosmos and Justice. After that the two continued to guard the Earth.

After Zero saved Taiga and combined with him. Gubila appeared and caused havoc in the city and Taiga instead of transforming, he ran around comically with Takeru until Musashi (as Cosmos) appeared and fought the Drill Nose Fish Kaiju and managed to calm it with Luna Shootless. Later, when Gubila once again appeared alongside Gomess fighting each other, Musashi transformed into Cosmos fighting the Two Monsters with Taiga transforming into the Mini Size of Zero. The two managed to fend off the Kaiju with Cosmos use the Luna Shootless on the two Kaiju. But, before they could rejoice, Alien Bat in his spaceship killed the two kaiju. Musashi alongside Taiga transformed into Cosmos and Zero goes to combat Alien Bat and his creation, Gigant Zetton they managed to gain the upper hand until Gigant Zetton managed to smash them around. Dyna revived him and they managed to destroy Gigant Zetton. The Kaiju then morphed into Hyper Zetton and proceeded to defeat the 3 Ultra. Not giving up, Musashi, Asuka & Taiga transform into the giant of light, Ultraman Saga and continue to battle Hyper Zetton. They eventually equally match it but, with the help of Team U, Saga managed to defeat Hyper Zetton alongside its master with the Maximum Saga, After the battle, Musashi and Cosmos return to their home universe.

Ultraman Ginga

Dark Spark War

Prior to the Ultraman Ginga tv series, Ultraman Cosmos participated in the Dark Spark War but this time he fought not only alongside Ultraman Justice but, with other Ultras that came from other universes and their allies against the forces of evil. In the middle of battle, Dark Lugiel turned every Ultra present, alongside their allies, monsters and aliens into Spark Dolls. With the war over an unknown warrior appeared and faced Darker Gale but like others he also turned into a Spark Doll. The location of Cosmos' Spark Doll is unknown. After Ginga defeated Dark Lugiel, Cosmos and the rest of the spark dolls return to their original forms and return to their own universe.

Forms and Statistics

Body Features

Color Timer: Cosmos had a timer color like the Ultras of the Showa Universe, it behaved in exactly the same manner.

Orb: A small crystal on his forehead.

Ultra Armor: Like any Ultra, Cosmos is resistant to beams and fire.

Arms: As a blue Ultra Cosmos strengths dwell in psychic and mental abilities using the power of light. His basic form is not well suited for combat compared to other red Ultras.

Standard Abilities

Acceleration: Cosmos can move at blinding speeds, however this is only for short bursts. The more powerful his form the greater his speed and its duration.

Mode Change: Cosmos can change into any of his forms at will, except Eclipse mode which requires he be in Corona and perhaps Space Corona mode at first.

Forms

Luna Mode

Luna Mode

Luna Mode (ルナモード, Runa Mōdo)
Cosmos' default form, the all blue body of Cosmos is fast and boasts impressive mental and energy abilities. His blue form represents the 'kindness' of Ultraman.

Flight Speed: Mach 7

Traveling Speed: Mach 2

Underwater Speed: Mach 1.2

Burrowing Speed: Mach 2

Jumping Distance: 1000 meters

Grip Strength: 65,000 tons (Equivalent to a human's 65)

Techniques

Ray Techniques

Full Moon Direct: Fired from his right palm, instead of an attack this soft ray quiets excitement and calm emotions in others. Used several times, in Ultraman Saga it was used on Gomess and Gubira. Known also as Luna Light.

Luna Extract: Fired from his hand, this beam is used to zap the power of an opponent and is also Ultraman Cosmos’ primary attack while in Luna Mode. He can also use this beam to rid a monster of the Chaos Organism.

Net Track Box: A beam from the right hand, used against Alien Baltan in their space battle during the first movie.

Pinpoint Cross: While in Luna Mode, Ultraman Cosmos can fire white missile-strength blasts of energy from his hands.

Moonlight Smash: Fired from his right arm, this beam is used in an attempt to destroy Hyper Zetton, along with Dyna's Solgent Ray and Ultraman Zero's Wide Zero Shot in Ultraman Saga. This is also his second debut of his attack-based weapon in Luna Mode since he used the Specium Ray in New Century Ultraman Legend.

Physical Techniques

Luna Spin Block: By spinning his body rapidly, Ultraman Cosmos can deflect most projectile weapons. Used to on Planet Baltan to defend himself against blades.

Mast Hook Protector: The same skill except with the legs, also useful against blades. Used to counter Neo Baltans blades.

Pinpoint Cross: Creates cross shaped energy on Comos' left hand. Create a plaster like seal where it lands.

Luna-shoot less: A skill to parry enemy attacks or disable them.

Luna Punch: A jab, hook, straight punch, uppercut, his signature is the palm strike known as the Palm Punch which can send flows flying.

Eclipse Punch: A feint attack that ends with a right hook punch.

Luna Chop: various chop manuevers usually aimed for the head of neck.

Picking Broke: A chop to the head while in the air.

Suede Shaver: A horizontal strike chop, it has high destructive power. Used on Reikyura, Chaos Parastan and others.

Luna Kick: A variaty of kick techniques.

Nimble Kick: A round house kick.

Moonassault Kick: A somersault jump followed by a diving double kick to the chest.

Knee Smash: A knee strike.

Knee Drop: A knee strike while falling towards the opponent.

Luna Whipper: A throwing technique.

Luna Flying Mare: The art of throwing someone from their neck.

Luna Leg Whip: A monkey flip backwards as an opponent rushes him and uses the momentum to send them flying.

Luna Elbow: An elbow strike

Elbow Smash: An elbow strike to the throat or neck.

Other Techniques

Cosmos Healing: If Ultraman Cosmos is wounded, inner-light exposed, he can heal the damage by rubbing his hand over it.

Cosmo Shoot Less: An energy ray from the right palm used to stop missiles and bullets in episode 45.

Luna Strike : Destruction beam to shoot sticking out in front of the right hand. Power is low, one offensive skill one of the few rays.

Luna Suspension: A ray from both hands, acting like a suction beam, it collected all the amunition stopped by the Cosmo Shoot less.

Moon Light Barrier: A barrier using both or one hand, dissipates attacks on contact.

Reverse Spike: Ultraman Cosmos can create a shield, known as the Reverse Spike, that can block projectile weapons. This can be just a small shield, covering a portion of his body, or a full-body shield that blocks his whole body from attacks.

Moon River Spike: A variation of the Reverse Spike, is a square wall, it can collapse and be used to wrap around the opponent.

River Spike Barrier: A defensive skill to defend oneself with a wall of energy. Not malleable as the Moon River Spike. Used in Ultraman Saga to defend against Giganto Zetton's fireballs.

Cosmos Capture: Ultraman Cosmos can create a small ray to capture small beings. Sometimes, it can be set to large for capturing enemies.

Luna Rainbow: Ultraman Cosmos can emit a beam that will teleport immobile objects to a secure location from his hand.

Luna Cold: When needed, Ultraman Cosmos can spray a cool mist from his hands that can lower the temperatures of the hottest beings or objects.

Cosmo Kausa: A light from both hands that restores an object or being to their previous form.

Transformer Bubble: Ultraman Cosmos can emit a harm-free beam from his hands that will trap a monster inside a protective bubble and allow him to fly it to another destination.

Cosmos Force: Using a ray from his right palm Cosmos can revive the injued. Used in Episode 30 on Lidorias. This could also be used on Ultra such as Zero.

Energy Shot: Another Ray from the Right palm, gives energy to the target. Used in episode 20

Luna Potion: A beam from his right hand, used in episode 34 to return Reikyura to the ocean floor.

Ramis Pure: Cosmos can fire a small green energy from a small orb from his head. Use to revive Parastan.

Luna Pure: Ultraman Cosmos can generate a light from his hand to purify any monster that has gone wild.

Cosmos Realize: Ultraman Cosmos can shoot a living ray which used to temporarily bring to life any inanimate object.

Wake Ricer: An energy beam from the entire body. Used to revive Planet Juran.

Miracle Realize: Ultraman Cosmos can use a soft light to repair destroyed buildings.

Acceleration: When needed, Ultraman Cosmos can increase his speed so that he appears as a blur. This burst of speed does not last long.

Transformation: When needed, Ultraman Cosmos can change into his Corona Mode, a mode specifically to battle against opponents who can not be reasoned with or calmed down. He can also change into Space Corona, and Future Modes if needed.

Digitization: Cosmos can transform his body into a blue orb of energy and enter electronics, allowing him to move around within them and follow the plug-ins.

Dynamic Size Change: Cosmos can change his size between that giant and a human and perhaps even smaller. He uses a similar stance used by the original Ultraman only he is accompanied by an aura of light.

Specium Ray (Ultraman Densetsu (2002) only): He used his Specium Ray to attack the sky monster along with the other Ultras.

Cosmo Extract (Ultraman Fighting Evolution Rebirth only): Ultraman Cosmos can shoot a stronger variation of Luna Shootless, except this time, the other Ultras give Cosmos their powers for this attacks. Can purify Neo Chaos Darkness II.

Corona Mode (コロナモード, Korona Mōdo)
Cosmos' red and partially blue form, it is his combat form, The red light is evoked when a peaceful solution can not be achieved, often when Cosmos faces sentient opponents with evil desires. Cosmos' red form represents the 'strength' of Ultraman.

Flight Speed: Mach 9

Running Speed: Mach 2.5

Underwater Speed: Mach 1.5

Burrowing Speed: Mach 2.5

Jumping Distance: 1200 meters

Grip Strength: 80,000 tons (Equivalent to a human's 80 kg)

Techniques

Ray Techiques

Blazing wave: Formed by the hands first in a praying position then by waving the hands around as red streams of energy gathered around. The energy is gathered into Cosmos' hands and fired as a wave of heat and flames. Used in Episode 19.

Naybuster Ray: Ultraman Cosmos’ primary attack in Corona Mode, this beam is charged in the arms and then fired from his hand.

Strength: This form is Cosmos' battle mode, when the enemy cannot be reasoned with or calmed down by the Luna Shootless. Thus it gives Cosmos much greater physical strength than his Luna Mode, but offers less mobility

Prominence Ball: A large ball of energy that Ultraman Cosmos, can charge up and fire from his hands. This attack is capable of completely obliterating whatever it hits. Cosmos can also just shoot the heat energy, instead of throwing the ball when needed. If an opponent is able to survive the attack, they will still be pushed back hundreds of yards and plow through anything behind them.

Corona Extract: Like in his Luna Mode, Ultraman Cosmos can also fire the Corona Mode version of Luna Extract. Fired from his arm, this beam is used to zap the power of an opponent. He can also use this beam to rid a monster of the Chaos Organism. It also seems that the Corona Extract is stronger than Luna Shootles.

Cosmo Kausa: A light from both hands that restores an object or being to their previous form.

Hand Draft: While in Corona Mode, Ultraman Cosmos can fire white missile-strength blasts of energy from his hands.

Shinning Fist: Similar to the Hand Draft but a consecutive stream of arrow shaped energy blasts.

Thunder Smash: Hit an opponent in the heand with lightning summoned from the sky.

Sunlight Shield: Ultraman Cosmos can create a shield, known as the Sunlight Barrier to protect himself, it is stronger than the Moon light barrier.

River Spike Hyper: A shield that absorbs energy shot at it and allows for that energy to be fired back as a beam. However there are limits to how much it can absorb. Used against Geshuto.

Physical Techniques

Corona Windmill: Floating in the air, Cosmos spins around at high speed creating a barrier. Used to counter Neo Baltans needles.

Solar Brave Kick: A diving kick from the air at Mach 9. Used on Chaos Parastan.

Corona Rolling Harper Kick: A trick kick to the vitals of the opponent.

Corona Suspend Kick: A kick while hovering in the air.

Corona Elbow: Elbow attacks, including an elbow smash and drop.

Corona Shoulder Attack: A violent tackle using the shoulder.

Corona Swing: Holding the arm and leg throws the opponent. Used on Chaos Parastan.

Corona Neck Hanging: A skill to lift and tighten the enemy's neck.

Corona Back Drop: Grabs the opponent from behind and leans back smashing the crown of their head into the ground.

Corona Head Butt: Jumps up and head-butts the opponent.

Corona Head Lock: A headlock.

Other Abilities

Corona Branch: Cosmos splits into six individuals. Used to counter Neo Baltan in the first movie.

Acceleration: When needed, Ultraman Cosmos can increase his speed so that he appears as a blur. This speed does not last long.

Transform: The Corona Mode of Ultraman Cosmos can transform back into the Luna Mode or into Eclipse Mode when merge with Musashi as needed. He can also change his size from giant to human and back again when needed.

Eclipse Mode (エクリプスモード Ekuripusu Mōdo)
Cosmos' third form, it was achieved after Cosmos' defeat at the hands of Chaos Header and his revival under a lunar eclipse. This form represents the 'courage' of Musashi which revived Cosmos and combined the powers of Luna and Corona. Because Cosmos must change from Corona mode, it can only be used for one minute. It is the only form to require the presence of Musashi

Flight Speed: Mach 16

Running Speed: Mach 3.5

Underwater Speed: Mach 3

Burrowing Speed: Mach 2.8

Jumping Distance: 1800 meters

Grip Strength: 90,000 tons (Equivalent to a human's 90 kg)

Techniques

Ray Techiques

Cosmium Beam: Ultraman Cosmos’ primary attack in Eclipse Mode, this beam is charged in the arms and then fired. This attack can instantly kill the Chaos Organisms within a monster’s body and continue out the other side. It has enough power to also destroy some of the strongest monsters in just one hit.

Eclipse Blade: An attack where Cosmos charges his arms and creates a crescent moon shaped construct and fires it in front of an energy blast. It is a powerful finishing move.

Eclipse Spark: A continuous stream of arrow shaped energy blasts from the right hand. The power is low but it can stun the enemy.

Eclipse Blow Shot: A very powerful ray fired into the air from the entire body. Used in the second movie to destroy a Scorpiss.

Physical Techniques

Eclipse Windmill: Ultraman Cosmos can use super speed to float in the air and starts spinning to deliver a barrage of attacks and ends it with a sky kick. This attack was used to send Chaos Ultraman flying.

Eclipse Receipt: Using the arms, Cosmos can block energy blasts. Used to defend against Scorpsiss attacks.

Eclipse Punch: Refers to any of Cosmos punch techniques.

Eclipse Kick: Any of Cosmos' kick techniques.

Sub Side Shock: A strong horizontal chop.

Flying Sparky: A dive kick, also a heel drop, which was used on Sandros in the second movie.

Haisuto (Proper Spelling Unknown) Swing: A swing using the enemy's tail and legs.

Eclipse Chop: Various chop techniques.

Eclipse Head Lock: A head lock using superhuman strength.

Diamond Crash: An intense straight punch, charged by his color timer, energy is gathered into Cosmos' fist and dished out in a simple punch delivering a blow that would destroy the average monster.

Other Techniques

Eclipse Potion: Works the same as the Luna Potion. Used in Episode 54.

Suspend Shot: Electrical beams from both hands, used in the third Cosmos Movie to stop a pair of Glokers.

Golden Light Barrier: Ultraman Cosmos, when in Eclipse Mode, can create a barrier of golden light that can collect the energy of an opponent’s attacks and then send it straight back. He can shoot this barrier forward, forcing Chaos Organisms out of an opponents body or cutting enemy ships in half.

Techniques

Luna Final: Fired from his arm, this beam is used to zap the power of an opponent and is also Ultraman Cosmos’ primary attack while in Miracluna Mode. He can also use this beam to rid a monster of the Chaos Organism, even if the Chaos Organism is hard to get rid off from the monster.

Space Corona Mode (スペースコロナモード, Supēsu Korona Modo)
Cosmos mode for space travel, it boasts greater speed and mental/energy abilities than Luna mode. As it name suggests it is meant only for combat in space.

Flight Speed: Too fast to be measured.

Running Speed: Mach 3

Underwater Speed: Mach 3

Burrowing Speed: mach 2

Jumping Distance: 1800 meters

Grip Strength: 75,000 tons (Equivalent to a human's 75 kg)

Techniques

Over Ray Loop: Ultraman Cosmos’ primary attack in Space Corona Mode, this beam is charged in the arms and then fired. This beam can push through other beams of energy and explode with tremendous force.

Skeleton Corona Mode (スケルトンコロナモード, Sukeruton Korona Modo)
A mode where Cosmos is in Corona mode but transparent, it appeared only in Musashi's imagination during the second Cosmos movie.

Height: 154 feet

Weight: 42,000 tons

Flight Speed: Not Available

Running Speed: Not Available

Techniques

None, this is from Musashi's imagination.

Future Mode

Future Mode

Future Mode (フューチャーモード, Fuyūchā Modo)
The giant of hope, this mode represents 'Hope' and combines the power of 'Kindness', 'Strength' and 'Courage' to create the strongest form Cosmos wields. This form appeared only in the movies.

Flight Speed: Mach 18

Running Speed: Mach 4.5

Underwater Speed: Mach 3.5

Burrowing Speed: Mach 3

Jumping Distance: 2000 meters

Grip Strength: 100,000 tons (Equivalent to a human's 100 kg)

Techniques

Cosmo Strike: Ultraman Cosmos’ primary attack in Future Mode, this beam is charged in the arms and then fired. This beam can push through other beams of energy and explode with tremendous force and also combine with Justice’s Dagrium Ray to make an even stronger attack.

Golden Extra Barrier: When needed, Future Mode Ultraman Cosmos can put up an energy shield that can block attacks. After repeated hits it changes color. It is an upgraded form of the barrier he uses in Eclipse mode.

Future Force: If an ally is low on energy, Ultraman Cosmos can transfer some of his energy to them by touching them.

Cross Perfection: Cosmos can combine his power with Ultraman Justice's and release a super powerful energy beam from their hands. Cosmos releases a blue beam from his right arm and Justice releases an orange one from his left. Before hitting the target, the two combine into one large beam of green energy. Can destroy monsters in one blow.

Relationships

Fighting Style

Ultraman Cosmos's fighting style.

Cosmos generally did not destroy his enemies with any damaging abilities. Cosmos would use certain abilites or transform into certain forms depending on what being he fought. For example, if Cosmos fought a simple misplaced or aggravated monster, he would use a less aggressive fighting style to not hurt the monster as much as possible. Cosmos would then calm the monster down using cleansing or purifying abilites. However if he fought a sentient and evil being he would be forced to destroy the aggressor with a more aggressive fighting style and more lethal abilites. His fighting style in Luna and Corona mode has been compared to the Crane Style of Chinese Martial arts.

Transformation Item

Cosmos Pluck (コスモプラック, Kosumos Purakku,Cosmos Pluck?): Musashi holds the Pluck then holds both his hands to his chest in a formation as if he's holding on to a sphere, Cosmos' energy' then form in Musashi's hands then flash away, Musashi then immediately raises the Cosmo Pluck to the air and shouts "Cosmos!". Cosmos' then emerges in his default form, the blue Luna Mode.

Toys/Merchandise

Gallery

Trivia

Ultraman Cosmos is the second naturally all blue Ultraman, but the first to star in his own movie and show.

Cosmos is the second Heisei Ultra to debut in a movie, the first is Ultraman Zearth.

He is the second main Ultra to make a Super Ultraman with another Ultra, after Ultraman Taro, but his merge is the first to become another being completely (he merged with Ultraman Justice to become Ultraman Legend).

He is also included in more fusions than any other Ultra so far, two, Ultraman Legend and Saga.

Cosmos as Space Corona mode marks the third purple Ultra, with Ultraman Tiga as the second and Ultraman King as the first.

Cosmos' Miracluna Form is similar to Tiga's Glitter Form. Ironically, their golden aura's did not last long, making their golden forms resemble their basic forms. However, there were two times when Tiga maintained his golden aura, the first was in Final Odyssey and the second in Superior 8 Ultra Brothers.

Cosmos is the only known Ultra to change his head's shape when transforming into other forms (aside from merging or fusing).