In case you're unaware (though we find that hard to believe at this point, as we are fast approaching peak Pokémon), the interactive, augmented reality iOS and Android game uses your phone’s GPS to help you search for and catch Pokémon in your real-world locations. It's already overtaken Tinder in downloads on Android devices, and may soon surpass Twitter in daily active users.

But aside from being how we're spending the rest of our summer break our favorite new game, the game is also apparently affecting us in a lot more ways than we realize. We know that there’s been a bit of bad and a bit of good — but what about the just plain weird? Here are six ways this game is already changing our lives as we know it.

1. It’s teaching us the metric system.

In order for your in-app eggs to hatch, you have to walk them specific distances — all of which are communicated in kilometers, which is a pretty universal way of measuring distance, except in America. And, since there’s no way to change the units in the game, every time Pokémon Go tells you to walk your eggs, say, 5 kilometers, you’ll have to figure out exactly how many miles that is.

Once you do figure out the distances Pokémon Go is directing you to travel, you have to, well, travel them. And while, it’s not exactly enticing or motivating for some random person to tell you to go run 3.1 miles (ahem, 5 kilometers), it’s a different story when there’s a hatching egg at stake. Same goes for all of the various characters the game entices you with: If you want to catch them, you have to be pretty much constantly on the move. Now that’s a fitness plan we can get behind.

Gone are the days of saying "I don't know, where do you want to eat?" to your friends or S.O. Instead of basing restaurant choices on, say, the food, you may now be more inclined to pick where to eat based off of Pokémon’s proximity to the establishments.

Some restaurants are already catching on: A Chinese restaurant in Sydney, Australia, announced that it will be activating a “Lure Model” every day during lunch and dinner, to draw customers in.

Pokémon Go doesn’t just decide where players should eat; it also basically tells them where to shop. Is a Pokémon hanging out in H&M? Better head in to catch it — and then, maybe, buy some clothes while you’re at it. As with the restaurants, some stores have really embraced this concept, like T-Mobile, which has used the trend to try to get people in and buy new phones, or Woolworths, which used the game as an opportunity to engage with customers in a meaningful (and hilarious) way.

4. But it’s also turning us into loiterers.For all the businesses embracing Pokémon Go, others are just frustrated with the hordes of players swarming their shops without buying anything. Plenty of users have admitted on social media that they entered stores with the sole purpose of finding Pokémon, while others have copped to causing trouble for the employees because of the game. One Twitter user posted a picture of a sign outside of a store that clearly states only paying customers can pursue lurking Pokémon inside.

There’s nothing like a common goal to bring people together. And that could not be more true when it comes to Pokémon Go, which is facilitating the meetings of complete strangers all over the world. As users search for Pokémon in their areas, they are banding together with others on the same mission; according to Inverse, there’s even a subreddit thread, r/PokemonGO, where Reddit users are uploading pictures of huge groups of strangers coming together in the name of Pokémon.

OK, maybe not necessarily soul mates, but the game has already been responsible for at least a few love connections. While some people are just meeting some new best friends via Pokémon Go, others are finding that it’s a convenient alternative to dating apps like Tinder. The game has even inspired dozens of Craigslist “Missed Connections,” like the one that read, “The lure of Pokemon could not have been as strong as the attraction we both felt between us.” Imagine telling your grandkids that “how we met” story one day.