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For those that haven't noticed yet, the bug that allows splash damage to go through shields is back. It works with quite a range of equipment and it's extremely annoying. Some people seem to have fun abusing this beyond any reason, and i'd say that we should start reporting anyone who repeatedly uses it to kill whole spawn rooms.

For those that haven't noticed yet, the bug that allows splash damage to go through shields is back. It works with quite a range of equipment and it's extremely annoying.

That would explain my confusion over dying in the middle of one of those small spawn rooms due to tank fire - thought it might be crazy amounts of lag or something. Didn't stick around to test it out as the spawn room was being camped. Thanks for the heads up!

Situation: I have, through no fault of my own, been cast away from the realms of the PC and indeed the internet proper for several months. Since around March. Up until that point, I had started very much to get in on PS2, and some may vaguely remember me swanning about being TheGreatCacker pretty regularly.

Now that I've got new whizzbang internet in my new (not new any more, but different since I last played..) place coming tomorrow, I intend to rejoin the fray. If anyone wouldn't mind, I'd like to know what I've missed - primarily in terms of updates, the way things are 'done' etc.. but I'm also happy to hear of any particularly excellent anecdotes or actions that have taken place.

Situation: I have, through no fault of my own, been cast away from the realms of the PC and indeed the internet proper for several months. Since around March. Up until that point, I had started very much to get in on PS2, and some may vaguely remember me swanning about being TheGreatCacker pretty regularly.

Now that I've got new whizzbang internet in my new (not new any more, but different since I last played..) place coming tomorrow, I intend to rejoin the fray. If anyone wouldn't mind, I'd like to know what I've missed - primarily in terms of updates, the way things are 'done' etc.. but I'm also happy to hear of any particularly excellent anecdotes or actions that have taken place.

Sorry for not responding with any details, Cacker. There have been many, many changes. Lattice is perhaps the most obvious, there are a lot more big fights now rather than ghost caps. You will probably be getting more closely acquainted with the zerg than you did before.

this is going to take some understanding on your part players - when we focus on this it means other stuff waits. But this is critical.

What waits? ESF update? Hossin? Resource revamp? I'd be sad if we didn't get at least some of that in the next couple of weeks. Also, are the whole SoE team capable of working on optimisation? What will the artists be doing for example.

Taking a narrow minded view of it though this is well timed. Just as Arma 3, Rome 2 and Sir come out.

I might be sceptical, but for me this sounds as: "The PS4 version is having problems and we need every man and woman we have to fix it in time for launch. We keep the PC players quiet with optimisation excuses untill the PS4 version is working".

Of coruse working on the PS4 version will most likely result in optimisation for the PC but still.

Sounds terrifying, to be honest. I've downloaded the update, but dare not start it tonight lest I am sucked into playing until 4 in the morning. I have to pick up my son at 9am, which means getting up at 7, so all in all it seems like the wisest move..

Yeah, it's a better game now in many ways than it was three or four months ago. Some things are better, some things "worse", but overall, it's come along nicely. We're still waiting for a proper strategic game with lasting achievements and long-term goals and progression, though.