It is the 31st century. The invading Clans drive towards Terra as the feudal houses of the Inner Sphere collapse into civil war. Amidst the ensuing chaos, will you be a forgotten casualty...or a living legend?
MechWarrior: Living Legends is 14v14 total war in the BattleTech universe. Stride the battlefield in a titanic BattleMech — or swarm enemy 'Mechs as armored infantry. Rule the streets as a tank commander, or pound the enemy with field guns and cruise missiles. Dominate the skies in fusion-powered aerospace fighters and nimble VTOL attackers.
Built on the Crysis engine, and featuring Battlefield's open maps and domination style gameplay. Matches escalate from skirmishes to ferocious armor battles and airstrikes. But you'll always start on even ground: there are no persistent unlocks or levels.
Total warfare in the legendary BattleTech universe. Standalone. Actively, passionately developed. Totally free.

After several months of toil, trouble, unbelieveable bugs and numerous small animal sacrifices we are proud to announce the immediate release of Mechwarrior : Living Legends Open Beta 0.4.0 Total Conversion modification for Crysis and Crysis Wars!

After several months of toil, trouble, unbelievable bugs and numerous small animal sacrifices we are proud to announce the immediate release of Mechwarrior : Living Legends Open Beta 0.4.0 Total Conversion modification for Crysis and Crysis Wars!

MechWarrior: Living Legends is a total conversion modification for Crysis and Crysis Wars that buildes upon MechWarrior and BattleTech games of the past to provide players with an entirely new combined arms combat experience. Players make use of 'Mechs, tanks, hovercraft, VTOLs, aerospace and powered armour to engage in battle across massive otherworldly landscapes.

MechWarrior: Living LegendsÂ was the recipient of Editors Choice Multiplayer Mod of the Year 2009, Players Choice Mod of the Year 2009 and Honourable Mention Players Choice Mod of the Year 2010 from ModDB.

The 0.4.0 public open beta brings the following new features:

Dual-platform support for Crysis and Crysis Wars

New Game Mode :: Terrain Control

New Unit :: Hephaestus Clan Hovercraft

New Unit :: Morrigu Clan Assault Tank

New Unit :: Thor Clan Heavy Mech

New Weapon :: Clan Heavy Lasers

New Weapon :: Inner Sphere X-Pulse Lasers

New Weapon :: Clan Advanced Tactical Missile (ATM)

5 mode-specific maps; including 2 brand new ones for Terrain Control

New Feature :: Game Files Build & Repair Utility

New Feature :: Automatic Updater Utility for all future patches

New Feature :: Extended League Mode Support

New Battle Armour HUD interface

Additional Custom Actionmapper Support

Renaming of Game Mode :: Solaris Arena is now known as Team Solaris Arena

Bonus Map :: TSA_Palisades

Custom Remote Server Configuration and Control Interface

Terrain Control brings a new objective-based game mode centered on the capture and control of key locations on a game map. Kills and enemy damage are still a factor, but are weighed less than having terrain under your teams control. MWLL 0.4.0 Total Download Size :: 2.2 GB For a more detailed list including bug fixes and some known issues (not all of them) please refer to our Changelog page.

Since our initial release (Tuesday December 27) we have had two hotfixes to address unforseen launch issues, bringing the current release level to 0.4.2

Click here to visit our site for download and installation instructions.Â The download file has been uploaded to moddb.com under our Downloads page and is currently pending authorization.

Right now the immediate benefit is that there is a larger playerbase for Wars than Crysis. Going forward we will continue to support regular Crysis so long as there is a playerbase for it and there are no technical limitations. Having a split playerbase will also be an influential factor in our decision on how long to extend regular Crysis support.

So if I have both, I should move over to using it in Crysis Wars. I remember playing with one of the devs online, and he was a really cool guy (eh doesn't afraid of anything); is it safe to assume that most of the devs are going to be active on the Wars version (when not slaving over the mod, of course)?

Brilliant mod you have here! The only server in my list is greyed out and it's not letting me create my own, so in other words: I can't even play the damn thing!! (Bad enough that my MW4 arrived this morning and is refusing to install!)

MAKE THIS WORK FOR STEAM PLEASE. I spent ALL weekend trying to get it to work. what an enormous waste of time it turned out to be.

(mind you: it looks great, but when you build yourself up to play somthing fun and end up getting dissapointed what else are you going to feel but rage and an urge to blame sombody.) if you can make a mod you can make this work for steam. so please do so.