tag:blogger.com,1999:blog-1461700565722278823.post7742654998676030453..comments2018-02-12T11:55:02.489+01:00Comments on Greedy goblin: EVE is a PvP game and BDO is notGevlonhttp://www.blogger.com/profile/07072766785893313616noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-1461700565722278823.post-45686726338101293382017-02-21T07:39:59.751+01:002017-02-21T07:39:59.751+01:00@Druur: do you claim that devs (most obviously Fal...@Druur: do you claim that devs (most obviously Falcon) are not helping their favorites in the game? Do you think there is a point playing a competitive game where a dev is playing on one side? Also, the Goons were evicted, the problem was that they were instantly replaced as &quot;dev&#39;s favorites&quot; by IWI who were only banned when the legal situation became unbearable for CCP. Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-79077937395003269192017-02-21T07:16:04.568+01:002017-02-21T07:16:04.568+01:00I&#39;ll be provocative: You say &quot;for a game ...I&#39;ll be provocative: You say &quot;for a game to be competitive, there must be something that is socially relevant&quot; - you had that game, you even acknowledge it: EVE Online. You say it&#39;s unplayable because of &#39;dev corruption&#39; - but frankly, what I see is you trying to pin your failure to succeed in the game onto somebody else.<br /><br />And that is a trend I have seen in your other game posts recently: it&#39;s usually always somebody else.Druur Monakhhttps://www.blogger.com/profile/07299435488090977357noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-19764879725254846662017-02-10T08:21:26.206+01:002017-02-10T08:21:26.206+01:00@anon: &quot;I worked some stupid kid jobs to affo...@anon: &quot;I worked some stupid kid jobs to afford better second-hand hardware to crank up the fps and get a bit smoother gameplay out of my machine back then&quot;<br />And they say P2W started with micro-transactions...Cathfaernhttps://www.blogger.com/profile/16325992067133743670noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-38753038631964734282017-02-09T23:45:49.669+01:002017-02-09T23:45:49.669+01:00Without personal gains and losses, there is no per...<i>Without personal gains and losses, there is no personal point to PvP.</i><br /><i>for a game to be competitive, there must be something that is socially relevant.</i><br /><br />ok, I confess. Quake 3 has a special place in my heart .. I worked some stupid kid jobs to afford better second-hand hardware to crank up the fps and get a bit smoother gameplay out of my machine back then. played it two to three years and thought of nothing else. In the end it is the never ending learning of player skill that got me deeply hooked. Never enlisted in tournaments on LAN parties or did go grind esl ranking. didn&#39;t lose or gain anything, I just wanted speed, pressure and the never ending inner drive to get better at movement, aim and more items to time in my head. Well I did gain access to some private clan training servers after beating some regional lan tournament #1 consistently first in FFA later 1o1 out of tournament. He had a clan and gave me a ton of private server addresses and wanted me to go against some of their and others best. liked the intense pressure some of these guys projected in their gameplay and I was good enough so they didn&#39;t mind me being there for training. but socially never fit in nor did I wanted to be in a clan nor did I want to go &quot;pro&quot; and prove anything.<br /><br />No game before and after q3 hooked me that hard.<br /><br />I guess everybody for no good reason has this with some games. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-9497179118932111172017-02-09T23:39:39.220+01:002017-02-09T23:39:39.220+01:00Speaking of dev corruption in Eve, you need to lis...Speaking of dev corruption in Eve, you need to listen to 48:00 to 49:00 minutes of Talking in STations https://soundcloud.com/mt-erall/tis-2417-fleet-commanders<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-24602011159395266182017-02-09T17:15:39.064+01:002017-02-09T17:15:39.064+01:00I&#39;ve just got to say, the back and forth betwe...I&#39;ve just got to say, the back and forth between Maxim and Gev is excellent. Both critical of the other, but without a hostility that destroys conversation. Very constructive. A relationship bloggers should be envious of.<br /><br />I hope you find that project soon, Gev.<br />I hope you stay on his ass, Maxim.Dino Perellihttps://www.blogger.com/profile/13369716533467041512noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-58715231833364143512017-02-09T16:51:42.766+01:002017-02-09T16:51:42.766+01:00@Gevlon
This asocial-social dialectic has worked p...@Gevlon<br />This asocial-social dialectic has worked pretty well for your blog so far, so i&#39;m not really complaining.<br /><br />However, the most interesting discussion to be had here is about the goals themselves, not the means of achieving them. Because &quot;stupid&quot; goals beget &quot;stupid&quot; actions.maximhttps://www.blogger.com/profile/12576542229498004147noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-53918429891081944202017-02-09T13:01:30.420+01:002017-02-09T13:01:30.420+01:00@Maxim: no it&#39;s not. My point is that while AC...@Maxim: no it&#39;s not. My point is that while ACTING asocially, you can reach any goals, including socially desired ones. I believe that &quot;acting = being&quot;, but I do not get into argument over that, not with you and especially not with them. If they wish to say &quot;I&#39;m a nice friendly person who just gank to make my friends happy&quot;, I don&#39;t care. My goal is to make them act asocially.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-29107420751844961672017-02-09T11:33:49.196+01:002017-02-09T11:33:49.196+01:00@Gevlon
Just saying that maybe now the slogan of ...@Gevlon<br /><br />Just saying that maybe now the slogan of &quot;being anti-social in a social game&quot; is maybe a bit dated.<br /><br />The pixel gold and reducing the amount of morons and slackers are both still intact, i assume.maximhttps://www.blogger.com/profile/12576542229498004147noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-21808140369499369512017-02-09T10:51:41.562+01:002017-02-09T10:51:41.562+01:00@Tithian: destroying things on the way of creating...@Tithian: destroying things on the way of creating things is very different from destroying things and leaving ruins behind. <br /><br />@Anon: all e-sports would qualify (just look at the crowd watching championships). Too bad LoL is rigged. Old WoW qualified as gear was socially relevant. Then they changed that. <br /><br />@Next anon: anything is a socially relevant goal that makes the socials concerned about it.<br /><br />@Maxim: the only way to spread asociality if you present it as a TOOL and not a GOAL. Remember the epic &quot;lol i haz life an u no fun&quot; general reply of socials which is HONEST. They really think that getting &quot;dank kills&quot; on Arathi Bridge is better than winning the battle. On the other hand if I say, &quot;look, I have what you want (fame, cool items, whatever)&quot;, they listen.<br /><br />This is a permanent problem: as teaching itself is altruistic, you can&#39;t authentically talk about asociality. The perfect asocial is invisible to the socials as he only minds his own business and aims for his own well-being. If I want to convince anyone about anything, I must spend resources without personal benefit, which is not asocial.<br /><br />Ergo, if I want to blog and want people to listen, I must reach SOCIAL goals, even when I&#39;m fully aware that they are plain stupid. Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-70741321277710417232017-02-09T10:17:45.978+01:002017-02-09T10:17:45.978+01:00I can&#39;t help but point out that an asocial is ...I can&#39;t help but point out that an asocial is now looking for socially relevant goals.<br />Only to have leverage over the socials, obviously.maximhttps://www.blogger.com/profile/12576542229498004147noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-63929702372138163702017-02-09T10:03:52.460+01:002017-02-09T10:03:52.460+01:00Would you give a few examples what you would consi...Would you give a few examples what you would consider a socially relevant goal?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-55746960894713253042017-02-09T09:36:26.981+01:002017-02-09T09:36:26.981+01:00The kind of game you want is simply not readily av...The kind of game you want is simply not readily available. There are very few persistent multiplayer games where your actions can impact the world in the way you describe. EVE probably does this best, but there&#39;s no use beating that dead horse. You made it clear you won&#39;t return to it (which is a shame IMO, some of your best blogging involved EVE).<br /><br />There are some browser-based games that fit your criteria. Some of them have only one big world where your reputation/social interaction with other players matters just as much as the gameplay.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-52724755623439261742017-02-09T08:45:49.186+01:002017-02-09T08:45:49.186+01:00You also mentioned previously that you wanted a pr...You also mentioned previously that you wanted a project that is creative, and not destructive. Doesn&#39;t that automatically exclude PvP games like EVE, where to create something you have to destroy something else (typically owned by other players) by default?<br /><br />Isn&#39;t there a conflict there automatically? The only other option is to find such a game in its early stages, but you specifically said you don&#39;t want early access games.Tithianhttps://www.blogger.com/profile/17567723372347346654noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-35094120439003436142017-02-09T07:15:56.226+01:002017-02-09T07:15:56.226+01:00In response to your previous post about available ...In response to your previous post about available games, you said Archeage had low population. This is only partially true. The legacy servers are dead but the new fresh start servers (reckoning, vengeance, prophecy) have a high population.Anonymousnoreply@blogger.com