You can reforge out of multiple stats but can only reforge into one stat. Trying to select multiple stats to reforge into will scew up the values. I haven't bothered to prevent that from being possible. I'm assuming a cooperative user and it's just too much hassle. Also it's possible to reforge out of a stat without selecting a stat to reforge into. This will just lead to a reduce score of the trinket and not reflect a possible configuration ... same argument as before applies here.

Think before using it.

Also, as Mihir statet: If you are capped in a stat without trinkets (which you probably are) adjust it's stat weight accordingly.

SEF on Council is amazing. if your guild lets you, or you think "to hell with them, we can kill it, im just going to sit my clones on priestess and frost king whilst i sit on sand guy and ignore the fool chargin round randomly" which i did. then just switch your clones when one dies. did nice for my dps, 117k dps.

i actually really like it, and think it is a dps increase for anything with more than 1 target but has a longer uptime than say 15 seconds.

Originally Posted by Aranes

"If you dont have any clue what you're talking about, shut your piehole"

SEF on Council is amazing. if your guild lets you, or you think "to hell with them, we can kill it, im just going to sit my clones on priestess and frost king whilst i sit on sand guy and ignore the fool chargin round randomly" which i did. then just switch your clones when one dies. did nice for my dps, 117k dps.

i actually really like it, and think it is a dps increase for anything with more than 1 target but has a longer uptime than say 15 seconds.

Yep. It was a nice concept but I feel like we'd have been better off if we had something akin to Bane of Havoc 2.0 if they wanted to give us a "ranged cleave".
Between the travel time, and the debuff staying long past the mob died, there are very few situations to use SEF it seems. Granted I havent seen a third of this place.

I am not a racist, I am a melting pot of friendship

Originally Posted by Airwaves

Bows were made for tools of war. They go in the same pot as guns. There is ZERO reason to own a bow in 2014. Tools of war have no place in civilian homes.

If you attack the same target as your SEF, he will not copy any of your attacks. So it's not worth it.

Perfect. Just the answer I was looking for. Sorta. More than a little disappointed but makes sense I suppose. Love the idea of the ability. Just feels like too much hassle and not enough of a dmg increase.

I am new to Simcraft, but wanted to start using it in order to calculate my own stat weights (since my gear level is around 495 only). Went through Buffs/Debuffs, selected light movement, and ran my first simulations. The stat weights I get differ a lot from what I read here. I got Crit > Haste > Mastery. In order to verify my results, I ran the simulation after importing Mihir's Armory. But I got Crit (1.88) > Haste (1.83) > Mastery (1.35).

So I am doing something wrong, I guess. Are you guys changing the action list? Or what am I missing? I would be thankful for help.

I am new to Simcraft, but wanted to start using it in order to calculate my own stat weights (since my gear level is around 495 only). Went through Buffs/Debuffs, selected light movement, and ran my first simulations. The stat weights I get differ a lot from what I read here. I got Crit > Haste > Mastery. In order to verify my results, I ran the simulation after importing Mihir's Armory. But I got Crit (1.88) > Haste (1.83) > Mastery (1.35).

So I am doing something wrong, I guess. Are you guys changing the action list? Or what am I missing? I would be thankful for help.

No you are doing it correctly. Mastery is good once you either have a) the Tier 15 4-piece or b) have the rune. Part of the reason people were initially saying to go full mastery at the start of the patch; and quoting SimC; was because of a bug in SimC that was miscalculating Tigereye Brew stacks (it was stacking too quickly). Anyway until you have either of the two, I would still reforge to Haste to ~6776 haste rating > Crit > Mastery.

No you are doing it correctly. Mastery is good once you either have a) the Tier 15 4-piece or b) have the rune. Part of the reason people were initially saying to go full mastery at the start of the patch; and quoting SimC; was because of a bug in SimC that was miscalculating Tigereye Brew stacks (it was stacking too quickly). Anyway until you have either of the two, I would still reforge to Haste to ~6776 haste rating > Crit > Mastery.

Out of curiosity, where is the 6776 haste rating figure coming from. That amount tracks with my tests on target dummies, but that was seat of my pants testing and not strict theorycraft.

With this amount of haste, you'll have 13.33 e/s regen with Ascension, or ~40 energy gained in 3 globals. In those globals, you'll be able to jab once, spend 2 chi on BoK/RSK and have 1 GCD for combo breaker, cooldowns, utility or anything else you want. In other words, you'll be close to being GCD capped.

No you are doing it correctly. Mastery is good once you either have a) the Tier 15 4-piece or b) have the rune. Part of the reason people were initially saying to go full mastery at the start of the patch; and quoting SimC; was because of a bug in SimC that was miscalculating Tigereye Brew stacks (it was stacking too quickly). Anyway until you have either of the two, I would still reforge to Haste to ~6776 haste rating > Crit > Mastery.

With this amount of haste, you'll have 13.33 e/s regen with Ascension, or ~40 energy gained in 3 globals. In those globals, you'll be able to jab once, spend 2 chi on BoK/RSK and have 1 GCD for combo breaker, cooldowns, utility or anything else you want. In other words, you'll be close to being GCD capped.

Depends on the situation but for the most part yea. I know in my situation, I may have time to use it maybe once every minute. I only use it if I'm energy starved and both Energizing Brew and Chi Wave is on CD and no Combo Breaker procs.