Wii Fit is already flying out of the shop doors in Japan and the same will happen when it arrives in the West too, not because it’s a gimmick that’s easily bought into, but because it’s a great product.

It's produced a superbly made peripheral and a piece of software that offers both entertainment and a sense of achievement. It's all very slick and lifestyle, with plenty of white everywhere, but there are the bold shapes, bright colours and moments of sheer charm you'd expect from Nintendo.

It's not a solution to weight problems, but it's definitely a good addition to your fitness routine. The mini-games are really just the icing on the cake, opening Wii Fit up to everyone. People of all ages will love how you control the games using nothing but your balance and competing for new high scores is great fun.

Wii Fit feels very much like a version 1.0 trial run that's going to be made obsolete by a better sequel in six months. For now, it's absolutely worth giving it a try if you have a Wii, $90, and some extra pounds to lose.

Whether you are working on a Yoga pose, stretching your thighs, or going for that perfect down hill run, there is a quality and a depth to each of the activities. This speaks volumes about the investment (and commitment) Nintendo has to their causal gaming approach.

Innovative and a lot of fun - just something to get your ass up and do something good for your body. It's a pity that Wii Fit is just an addition to normal exercises. It can't compete with normal jogging or riding a bike but it's a glimpse into our possible future showing us how training may look like in some years where it will be possible to train your body in any area of the world you like just by pressing a button. Wii Fit will however create a new virtual fitness community producing some masters in yoga and other disciplines all around the world.

Wii Fit is a great supplement to your existing exercise routine, but I don’t think it will ever replace a gym membership and proper eating. However, it does provide at least one very unique experience: the improvement and awareness of your center of balance.

Parents will love it; it gets their kids off their butts and into sports – even if it's still in front of the tube. Kids will go for the micro-games and competitive elements. Stay-at-home mums can work out pent-up anger and health-nuts might use this as the excuse they need to buy a Wii. Old people will still scratch their heads, though.

But even with these issues, Wii Fit is a really innovative non-game that not only features a robust list of exercise programs and games, but creates an environment in which working out is less daunting and as a result enjoyable -- fun, even

If you’ve always fancied getting one of those home gym kits that are always in the Argos catalogue and Sunday supplements, then Wii Fit would make an ideal substitute. Without will-power, though, you might want to consider waiting for the inevitable clutch of games to appear that’ll use the potentially excellent balance board in a way that’s just more fun.

You can look at Wii Fit in two ways. On one hand it's a pretty comprehensive selection of exercises, cleanly presented and given a novel twist thanks to the board. Alternatively, you can see it as a series of lacklustre tasks that beautifully demonstrate the technical abilities of the board, decorated with the silly lifestyle trappings we're willing to overlook as long as Ninty keep delivering the proper gaming goods.

Wii Fit is a decent package, and it works exactly as advertised. But you may outgrow it quickly. Unless you’re already convinced that you’ll want other balance board games down the line, you’re probably better off just going for a nice, long walk.

I guess I'd hoped an exercise videogame would make fitness a lot more fun -- and easier to do. And, though it doesn't quite exceed those expectations, Wii Fit will get you moving -- especially if you're looking for a gentle, fun introduction to an exercise program.

Wii Fit is the Cliffs Notes version of exercise, and as anyone who’s ever tried a fad exercise program knows, there are no shortcuts to fitness. Nintendo obviously means well, but the balance board will soon enough end up in the same place where every other piece of home fitness equipment does: the garage sale.

We'd like to see more of these quirky games, and the more traditional exercises, while challenging, will likely get old in short order. Lack of a serious multiplayer or party mode is the biggest omission, but since the game installs a Wii Fit channel on your system, we can only hope that means regular updates are in the works.

That's where the Wii Fit balance board comes in. Just like the Wii itself, it just looks like something you'd like to try out. But once you take that first step onto it, you might find yourself on the way to becoming more fit.

Wii Fit won't take away the heavy weight but it does give a lot of information about your body. Nintendo informs you about your health, rather then taking action with a full training program. Luckily the available activities let you move some muscles and are actually fun to do. Next to that the controls are so easy that everyone should know how to use them.

Does it beat going out and just jogging a few laps, or going for a swim, or even going to the gym? Of course not. However, what Wii Fit brings is a fun way to get back into being active. The exercises display a good mastery over the Balance Board and a great way to show off the possibilities of the peripheral.

I never expected Wii Fit to be a miraculous overnight weight loss product, and anyone looking for such a solution should spend his or her money elsewhere. Just like any kind of workout, you will actually need to stick with this one if you want to see results.

You need to know before paying out for (and therefore committing to) Wii Fit that it has to become part of your daily life for it to mean anything. And if you are willing to commit to it then Wii Fit is a loyal and multitalented trainer. [Feb 2008, p.136]

When judging Wii Fit overall, you're very conscious of the fact that it doesn't achieve anything for its users that couldn't be managed with a little willpower. Worse still, the most entertaining 'games' in the package are the ones that improve balance rather than promote weight loss or muscle tone, which potentially damage its 'good for you' fun credentials further. With that said, it's true that any exercise is better than nothing.

There are a lot of workout tools that claim to make working out fun, but Wii Fit actually pulls it off. Using your weight and balance to control the game is both fun and healthy, but the absence of online play and a party mode combined with a steep price tag puts a damper on the experience.

If all of Nintendo's efforts to reinvent the interaction with player produce such great results as Wii Fit, they are more than welcome. You can say that this a new kind of social game that will bring you closer to friends but, above all, motivate you to healthy habits and burn those "extra" pound that have been bothering you for a while. [May 2008]

Nintendo has taken ideas of what a videogame can achieve and has thrown them into a completely different universe. While others play with increased physics engines, Wii Fit entices you to play with your own physics and for the most part, succeeds at something we've never really seen before.

On the understanding that you’re signing up for either casual use or a supplementary exercise regime, then Wii Fit is undeniably great value. It’s beautifully presented, joyfully accessible and effortlessly entertaining.

We loved the wireless aspect of the Wii Fit board. While the unit is quite pricey, it's still much cheaper than a gym membership and far more engaging – plus the whole family can use it. Overall it's a fantastic investment.

It is a little expensive, but the quality of the Wii Balance Board seems to justify the price. The title is missing some key elements that would have made it better, such as different training programs and maybe some other tracking systems.

Whether or not you should purchase Wii Fit depends on the answer to this last question: Do you want to exercise and get in shape? If so, then this is a great tool for you. If your answer is "no," then you might want to play something else.

Doing anything that gets you off the couch is going to help, and Wii Fit's more energetic minigames are ample to leave you out of breath. No, it's no shortcut to the perfect physique, but it sure beats another hour on a damn treadmill.

I'm not really into fitness games, but there's still a lot of fun to be had with this. There are 9 minigames that really come across as actualI'm not really into fitness games, but there's still a lot of fun to be had with this. There are 9 minigames that really come across as actual games, all of which involve testing your balance with the balance board. I'm talking about hula hoops and ski jumping and stuff. There's a really cool one where you have to sit on the balance board and apparently meditate, keeping absolutely still. It's really difficult. I liked the DDR-style step aerobics sequence because I'm really into DDR.

The game assumes you're playing to lose weight, and it doesn't really know what to tell you if you're underweight. The game can even come across as kind of mean. My mom isn't that fat, but the game kept calling her obese.…Full Review »

Pretty impressive for a game to make exercising fun and it actually makes me sweat more than i do at a gym so if you want to lose weight andPretty impressive for a game to make exercising fun and it actually makes me sweat more than i do at a gym so if you want to lose weight and have a Wii pick this game up.…Full Review »

"Wii Fit" mixes fun and exercise into one, for a great time to spend losing calories. Guaranteed worth your money, as there are several mini"Wii Fit" mixes fun and exercise into one, for a great time to spend losing calories. Guaranteed worth your money, as there are several mini games that are fun and enjoyable, while you are losing weight along with it.…Full Review »