{{main|PaK 43 (88 mm)}}The gun has great pen at all ranges and angles with a ok reload. Snipe with it as most other guns at your rank can't pen as much at range and very few tanks tan take a hit from it if you gun in you shoot right.

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{{main|PaK 43 (88 mm)}}

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The 88 mm PaK 43 gun presents great penetration statistics at all ranges and angles with an average reload time. Due to the vehicle's design, the gun should be used to snipe enemy targets from long ranges, especially since most tanks will be crippled or destroyed if a shot connects.

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<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->{{main|MG 34 (7.92 mm)}}

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=== Machine guns ===

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{{main|MG 34 (7.92 mm)}}

The Nashorn has two [[MG 34 (7.92 mm)]] aimed towards the vehicle's sides. Since they are the vehicles secondary weapon, you can't switch between different belts. Furthermore, they have various blind spots, e.g. the space behind or in front of the tank as well as the area above the vehicle since the machine guns have an elevation of only around +20°, making the tank very vulnerable against diving fighters or bombers.

The Nashorn has two [[MG 34 (7.92 mm)]] aimed towards the vehicle's sides. Since they are the vehicles secondary weapon, you can't switch between different belts. Furthermore, they have various blind spots, e.g. the space behind or in front of the tank as well as the area above the vehicle since the machine guns have an elevation of only around +20°, making the tank very vulnerable against diving fighters or bombers.

Contents

Description

The 8,8 Pak 43/1 Sf."Nashorn" (Rhinoceros) is a rank III German tank destroyer
with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update 1.57 "Battle March".

General info

Survivability and armour

The Nashorn's armour is paper-thin; it will not protect you from even heavy-calibre machine gun fire and can be hull-broken from large-calibre HE rounds.

The Nashorn also lacks a roof, making it a very desirable target for strafing runs by fighters, as well as rocket attacks by attack aircraft.

One interesting (and somewhat comical) note to the Nashorn's armour that it is so thin, shells may pass through it without exploding due to the fuse passing through enough material to set it off and detonate.

Mobility

Game Mode

Max Speed (km/h)

Weight (tons)

Engine power (horsepower)

Power-to-weight ratio (hp/ton)

Forward

Reverse

Stock

Upgraded

Stock

Upgraded

Arcade

43

8

23.5

426

572

18.13

24.34

Realistic

39

7

525

300

22.34

12.77

Armaments

Main armament

The 88 mm PaK 43 gun presents great penetration statistics at all ranges and angles with an average reload time. Due to the vehicle's design, the gun should be used to snipe enemy targets from long ranges, especially since most tanks will be crippled or destroyed if a shot connects.

Machine guns

The Nashorn has two MG 34 (7.92 mm) aimed towards the vehicle's sides. Since they are the vehicles secondary weapon, you can't switch between different belts. Furthermore, they have various blind spots, e.g. the space behind or in front of the tank as well as the area above the vehicle since the machine guns have an elevation of only around +20°, making the tank very vulnerable against diving fighters or bombers.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

Powerful 88mm PaK 43 gun can destroy most, if not every, opponent in one shot

Armour, although thin, can cause armour-piercing rounds to slice through without causing other damages outside its trajectory

Has not one, but two machine guns

Has faster reload times than that of the Tiger II

Mobility of a Panzer IV

Plays like the Marder III H

Cons:

Has next to no armour and can be penetrated by .50 cal machine guns

Crew compartment has no roof; is vulnerable to artillery and strafing aircraft

Ammo racks are attached to the sides of the crew compartment; a shell strike there can detonate the ammunition

Can be hull-broken

Horrible gun depression

Very tall silhouette

Combined those two above makes it very hard for the Nashorn to hide in plain sight on flat grounds

History

Also known as the Hornisse (Hornet), the Nashorn comprised a composite Pz III/IV chassis and an 8.8 cm PaK 43 gun. 494 were built and it was used on all fronts in the heavy tank destroyer units from mid-1943 on. The first user was the 655th Schwere Panzerjaegerabteilung in Russia.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: