Masteries

Offense:
30

Defense:
0

Utility:
0

Overview:

First guide, sorry to be brief but don't feel like spending hours making it, took long enough to put the whole other part together lol =P Poppy is probably one of the most banned champions, and following this guide you'll see why.

Overview:

First guide, sorry to be brief but don't feel like spending hours making it, took long enough to put the whole other part together lol =P Poppy is probably one of the most banned champions, and following this guide you'll see why.

Pros/Cons:

Pros:

Incredible movement speed
Versatile CC stun
Good defenses
Q melts faces
Plays very well with ranged
Ult lets you get some awesome kills
Can tower dive with your ult
Ranged slow with Hextech

Cons:
Not the strongest damage
Often focused (ult helps)
...not much

Pros/Cons:

Pros:

Incredible movement speed
Versatile CC stun
Good defenses
Q melts faces
Plays very well with ranged
Ult lets you get some awesome kills
Can tower dive with your ult
Ranged slow with Hextech

Cons:
Not the strongest damage
Often focused (ult helps)
...not much

Tips:

I generally use my ult to tower dive and pick one off while they all focus me, letting my team burn them down while I take agro from the tower and the team, without taking damage. Use Hextech Gunblade to get those runners, its longer than all your skills range, its very useful. Always try and line Heroic Charge up to a wall or obstacle, it does significantly more damage. Heroic Charge can also be used to escape; slam them into a wall and then start running with PoD.

After Hextech Gunblade you can kinda go where you want; sometimes I go for Infinity Edge if they are squishy. Also consider selling your cooldown boots and getting the magic penetration ones in late game, as you will need more magic pen.

Tips:

I generally use my ult to tower dive and pick one off while they all focus me, letting my team burn them down while I take agro from the tower and the team, without taking damage. Use Hextech Gunblade to get those runners, its longer than all your skills range, its very useful. Always try and line Heroic Charge up to a wall or obstacle, it does significantly more damage. Heroic Charge can also be used to escape; slam them into a wall and then start running with PoD.

After Hextech Gunblade you can kinda go where you want; sometimes I go for Infinity Edge if they are squishy. Also consider selling your cooldown boots and getting the magic penetration ones in late game, as you will need more magic pen.

Final Words

Don't expect to outlast melee carries; you have to out smart them, make them chase you then slam them into a wall, you're not often going to win against any full damage champion, but play smart and you'll do well.

Final Words

Don't expect to outlast melee carries; you have to out smart them, make them chase you then slam them into a wall, you're not often going to win against any full damage champion, but play smart and you'll do well.

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!