Defensively speaking, even though grass types have a lot of weaknesses, grass types are rather good defensively. Despite being weak to {{type2|ice}}, and {{type2|fire}}, two very commonly used types offensively, grass types other weaknesses are rarely used offensively, plus two of the types that grass types are weak two are hindered by their {{t|bug|poor}} {{t|poison|offensive stats}}. Also, most grass types have dual types that eliminates their weaknesses to poison and bug types, which in turn makes {{type2|flying}} more of a threat. Plus {{t|water|all}} {{t|ground|of}} {{t|electric|grass types}} resistances are quite common. Howeverdefensively,grass types still do have problems. It is weak to 5 types (tied with {{t|rock}}), the most weaknesses of all Pokemon. Also, in truth grass types's resistances are still of little use. Almost all water types can use {{m|Ice Beam}}, and most electric types can learn {{m|Signal Beam}}. With mostgrass types being a part poisontype, their resistance to ground type moves have been hindered.

+

Defensively speaking, even though grass types have a lot of weaknesses, grass types are rather good defensively. Despite being weak to {{type2|ice}}, and {{type2|fire}}, two very commonly used types offensively, Grass-types other weaknesses are rarely used offensively, plus two of the types that grass types are weak to are hindered by their {{t|bug|poor}} {{t|poison|offensive stats}}. Also, most Grass-types have dual types that eliminates their weaknesses to Poison- and Bug-types (which in turn makes {{type2|flying}} more of a threat). Further, {{t|water|all}} {{t|ground|of}} {{t|electric|grass types}} resistances are quite common. ThatsaidGrass-Types still do have problems defensively. It is weak to five types (tied with {{t|rock}}), the most weaknesses of all Pokémon. Also, in truth,Grass-types's resistances are still of little use. Almost all Water-types can use {{m|Ice Beam}}, and most Electric-types can learn {{m|Signal Beam}}. With anumberof Grass-types being part Poison-type aswell, Grass-types' resistance to Ground-type moves has been hindered.

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Despite some of it's defensive flaws, it is typical for Grass-types to learn Leech Seed, and Synthesis, among other disabling moves. This enables these Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed. However, it can be affected by Leech Seed if the previous Pokémon was seeded and has Baton Passed into a Grass-type Pokémon. Plus, a majority of grass types have above average defenses, meaningthey're good walls.

+

Despite some of its defensive flaws, it is typical for Grass-types to learn Leech Seed, and Synthesis, among other disabling moves. This enables these Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed. Plus, a majority of Grass-types have above average defenses, makingthem good walls.

Statistical averages

Overall

Fully evolved*

Stat

HP:

80.15

Attack:

88.93

Defense:

82.04

Sp.Atk:

91.44

Sp.Def:

83.11

Speed:

79.96

Total:

0

Battle properties

Offensive

Defensive

Power

Types

Power

Types

2×

½×

½×

2×

0×

None

0×

None

Characteristics

Defense

Defensively speaking, even though grass types have a lot of weaknesses, grass types are rather good defensively. Despite being weak to Template:Type2, and Template:Type2, two very commonly used types offensively, Grass-types other weaknesses are rarely used offensively, plus two of the types that grass types are weak to are hindered by their pooroffensive stats. Also, most Grass-types have dual types that eliminates their weaknesses to Poison- and Bug-types (which in turn makes Template:Type2 more of a threat). Further, allofgrass types resistances are quite common. That said Grass-Types still do have problems defensively. It is weak to five types (tied with rock), the most weaknesses of all Pokémon. Also, in truth, Grass-types's resistances are still of little use. Almost all Water-types can use Ice Beam, and most Electric-types can learn Signal Beam. With a number of Grass-types being part Poison-type as well, Grass-types' resistance to Ground-type moves has been hindered.

Despite some of its defensive flaws, it is typical for Grass-types to learn Leech Seed, and Synthesis, among other disabling moves. This enables these Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed. Plus, a majority of Grass-types have above average defenses, making them good walls.

Offense

Offensively, Grass-types have problems. The main problem Grass-type moves face is that nearly all of the few Pokémon they are advantageous against are also weak to moves of other types, hence making them seem dwarfed by the other moves. Other problems are that toomanyPokémon typesresistthesemoves to rely on them as a main form of dealing damage, and most of them aren't very powerful. Even then, most of the powerful moves have drawbacks, which can cause more trouble. For example, Leaf Storm sharply lowers Special Attack, Wood Hammer causes recoil damage, and Frenzy Plant requires a turn to recharge after being used. And the ones that have no drawbacks are rarely known. Making matters worse, the majority of Grass-types have very narrow movesets, often where the only damage-dealing level up moves are Grass-type and Template:Type2 moves. (As seen in Pokémon such as Meganium, Cherrim and Sunflora). Another problem is that double resistances to Grass are extremely common, even more so than double weaknesses, and the ability Sap Sipper, which several Pokémon have, negates Grass-type attacks, raising Attack whenever hit with one.

Grass-type Pokémon seem to be affected by weather conditions more than most other Pokémon, due to their closeness with plants and nature. Most power up under intense sunlight, while a few others work best under other conditions. Pokémon such as Ludicolo in heavy rain, Cacturne in sandstorms or Abomasnow in hailstorms are such Grass-types. A majority of grass types have above average special attack, and even a good physical attack, and with high speed as seen in Sceptile, Leafeon, and Lilligant, they can become mixed, psychical, and special sweepers respectively.

When used in contests, Grass-type moves typically become Smart moves, but can also be any of the other four Contest types.

Pokémon

As of Generation V, there are 75 Grass-type Pokémon or 11.56% of all Pokémon, making it the fourth most common elemental type.

Trivia

The Grass type is tied with the Template:Type2 for the largest number of weaknesses when unpaired, with five: Bug, Flying, Ice, Fire and Poison. Coincidentally, Rock is super effective against all of Grass's weaknesses except for Poison.

The Grass type has been paired with every type that it is super effective against.

Grass has the been paired with 14 of the 17 types. The only types that have yet to be paired with Grass are Fire, Ghost, and Dragon.

All Pokémon that have seven weaknesses are partially of the Grass type.