Hey there. There currently aren't any animations besides walking included for the characters - if this is something that gets a lot of interest, I'll certainly look to add them. But there are no plans currently - right now I'm focused on expanding environments with more tiles.

Hey Leonardo. The short answer is, yes you would need to purchase a new license to use these assets in Game Maker Studio.

The reason for this, and the longer answer, is that as standard all resource packs sold on rpgmaker.web only come with a license that allows use within RPG Maker engines. This isn't a policy I have chosen, but rather the way that selling content on that site works. They sell a specific game creation engine and as such, do not as standard endorse, support or offer licenses for any other engine, such as Game Maker Studio, Construct, Unity etc.

The fact that the license you bought is only for RPG Maker engines should have been clearly posted on the page where you made your purchase and is definitely written up in the included EULA and license files provided with the asset pack. I'm really sorry for any inconvenience.

Hey! There are a few differences between the packs so, bear with me and I'll try my best to explain.

The packs available currently on Itch do not contain all of the resources from the Steam bundle - The Sprite Packs contain all the character sprites and portraits available in the Steam packs plus some exclusive sprites - the Tile packs contain completely different tiles from the Steam bundle, some of which are only available exclusively from Itch.

I will be making the tiles from the Steam bundle available on Itch as soon as possible, however it takes some time to convert all the auto-tiles for use in engines other than RPG Maker. I'm hoping to have them out in the next week or two, so please keep an eye out. Thanks for the interest. Hope that answered your question but if you need any more info, please just let me know :)

Hey. Use in commercial games without royalties is fine, promotional content and merchandise is also fine [PS. If you did do any merch, I'd love to see it!]. What is not allowed is the claiming of the tileset as your own creation or the resale of the assets "as-is" so, no repackaging the tileset and selling it as a tileset. Hope that helps :)

Thanks very much! I'm planning on releasing as much Horror City/POP! stuff here as possible - however, all the autotiles have to be converted from RPG Maker format to work in other engines, which isn't a simple process, so it might take a while. I'll be putting everything here as soon as it's done though, so keep an eye out :)

Great little game. Really enjoyed playing it! I haven't exhausted all the emotions as I want some surprises in the full version but I can't wait to see where you go with this. Filled out the feedback form and hope to hear more about this soon!

Hey there, sorry for the late reply! There are currently no animated tiles in the set, however I will be updating and adding to this pack in the future so I'll keep that in mind. The tiles are all made to a 16x16 grid.

Hey KaBlooZio, thank you very much! I currently don't have anything else up here - working on a game jam at the moment but as soon as that's done I should have more time to work on pixel art packs. Any suggestions for what you'd like to see?

I'm looking for a programmer or a team to work on a small scale project for the #ResistJam! I have Myalgic Encephalopathy [Also known as Chronic Fatigue Syndrome] so I'm looking to work with someone who's cool with creating a small project or one that isn't too graphically intensive. While I can often work at a great pace, the last thing I'd want to do is spoil the experience for anyone so I'm erring on the side of caution just in-case I have a flare up and hoping there's others out there who perhaps have less free time or just want to make something small/simple.