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Dual Shock 4 Might've Tested Stress And Sweat Production

The Dual Shock 4 controller has a myriad of new features but as is the case with any new product, there were several scrapped ideas.

According to what Mark Cerny told Stuff.tv, one of those nixed features would've been the gamepad's ability to detect stress and sweat levels. The scientific term was "galvanic skin response," which is in line with previous reports that Sony had thought about using various biometric sensors in the PS4 controller. I'm kinda glad this didn't happen. Just give me a controller so I can play video games; I don't need it interacting with my body.

Cerny also spoke about Sony's effort to make the DS4 better for shooters. Fans of the genre have typically opted for Xbox controllers in the past.

"Historically, we have heard many times that our controllers have not been ideal for first-person shooters. So we wanted to make sure we had something that would be much better for that genre. We tested the throw of the triggers, the position of the triggers, how much pressure it takes. We looked at the joysticks, the dead spot, we looked at convexity and concavity."

Cerny stated that the result is a controller that "feels extraordinarily natural." He also added that he hasn't heard a negative comment as of yet, which is a good sign. Then again, I never really had a problem with any of the Dual Shocks when I played shooters, but I'm also not a competitive gamer. I guess they're likely to get all anal about it.

I have never sweat during gaming. Not once since I have started gaming. It is weird when I hear people say that. Also, I think the dual shock is one of the better controllers out there. No complaints from me on that front.

No ways another South African on PSX Extreme, never thought Id see the day. Hoe gaan dit tjom?

Have to echo that sentiment, have never found any problem with DS3 or any Dualshock controller for that matter.

Damn, feels good to be commenting on PSXExtreme again, being preoccupied with uni and now developing my own game (not to mention forgetting my log in details) really kept me from interacting with this amasing community.

Wierdly enough the only times my hands sweat is when I play on PC, dont get me wrong playing on PC is awesum (esp for shooter, even though it isnt my fav genre by a mile), its just a controller just feels so much more collected and comfortable so never had any comfort issues concering a controller.

Well that and I work in front of a PC all day so I geuss a console and controller is just more hassle-free and provides for more convenient escapism.

@AcHiLLiA Yeah, I want to get into the competitive scene more, i tried doing MLG's GB thing and it didn't work out since it doesn't have any refs watching you play, me and a couple of friends got into a match with a team cheating. We played fair but they all were on Skype (enemy team) when we played Search And Destroy. they would use third person and would look out for the player. I think the rules might have changed now though this was early MW3. I'm hoping other games for PS4 will have a competitive scene to go to, i'm done with CoD for next-gen systems.

@DeusExMachina

Yeah I understand what you mean, i probably would prefer the M&KB myself, but it would take me awhile to get used to that input, i suck with it honestly. But it does feel good using it for games though. In my case I would consistently need to use nothing but the M&KB for me to get really good at it.

I like the games on PC a tad more, but i really like the laid back experience with the consoles. (I'm not saying either one is bad though)

I can't wait to try this thing - it just looks SO good! The current Dual Shock is too small and slippery for my hands, and the triggers are downright annoying - additional triggers are a requirement as far as I am concerned.

(the dualshocks do indeed interact with your body btw: The force feedback is just that ;) )Last edited by Beamboom on 7/16/2013 2:44:36 PM

The galvanic response sensor would have been kind of neat, but it would have had extremely limited uses, so I'm glad they ditched it.

I do sweat during intense competitive multiplayer matches, but I always have a box fan blowing air from my central air conditioning vent directly at my body at all times, so I really don't have any issues typically.

The only time I generate lots of sweat, like the flop sweat variety, is when I'm playing GT5 for several hours since I exclusively use a steering wheel for the game, and that game can really generate some sweaty conditions due to its intensity.