Twisted Pictures

I have a lot to study at the moment, as I learn how to use the technology that’s in our development pipeline. One of the first features I played with was so much fun I thought I would share it with you. You will be able to efficiently and easily texture map over any 3D image.

Texture mapping has all kinds of practical uses for improving visualization, but the first thing that I thought of was setting fire to a plot…

And then I thought of what the world might look like if it were toroidal…

And then what would happen if this blog post were suddenly sucked into the screen…

Jon McLoone
Can you rotate the textures or place texture on particular locations and orientations?
Can you map the textures with different projection types?
How about bump maps and displacement maps? Those will also be a really nice addition! Are those things also in the new release?