Arena type

Symmetry

Contents

A big, closed space station. The map follows a regular CTF setup, with two bases, a middle area where everyone has to pass, and several roads between the three main areas of the map.

Red/Blue Main Base: The big room at each extreme of the map with the Digital Extremes logo on the ceiling. It holds the flag bases.

Red/Blue Udamage Room: The room connecting the Main Base with the Central Room. A two-levelled room with ramps going from lower to upper, and an upper level bridge right in the middle ending in the Udamage itself. It has a misleading name. [see Trivia]

Red/Blue Flakcannon Room: Located right before the middle, and at the west side of the Sniper Halls in the Blue base, and the east side in the Red base. A two-level room with a platform connecting them.

Red/Blue Sniper Halls: The halls leading to the Sniper Rifle perch, connected directly to the upper level of the Main Base. Has two arms, the first connecting it to the Central Room, and the second going to the Flakcannon room, which in turn also extends to the Middle as well. It also has a misleading name. [see Trivia]

Central Room: The middle of the map. A multi-story area connecting the different levels of the map.

Weapon: 1x Red Main Base, upper level, near entrance from Red Sniper Halls. 1x Blue Main Base, upper level, near entrance from Blue Sniper Halls. 1x Blue Udamage Room, at the east extreme of the bridge. 1x Red Udamage Room, at the west extreme of the bridge.Ammo: 2x Near the Red Main Base weapon. 2x Near the Blue Main Base weapon. 3x Near the Red Udamage Room weapon. 3x Near the Blue Udamage Room weapon. 2x Central Room, middle, one at each extreme.

Weapon: 1x Blue Flakcannon Room, at the upper level semicircle uniting the entrances from the Central Room and the Blue Sniper Halls. 1x Red Flakcannon Room, at the upper level semicircle uniting the entrances from the Central Room and the Red Sniper Halls.Ammo: 2x Near the Blue Flakcannon Room weapon. 2x Near the Red Flakcannon Room weapon. 2x Central Room, in the middle one at each extreme.

Orbital

Walkthrough info

Gametype

Rival team

Capture Limit

3

Players per team

6

"The interior of this dual-sided space station may appear incomplete, but much functionality was never completed when funding ran out due to corrupt contractors and irresponsible administrators. As usual, the savvy Liandri location scouts caught wind of this and picked the station up at a discount for inclusion in the tourney."

– Mission description

It is the final map to be featured on the Capture the Flag ladder in this edition.

In both flag rooms, on the huge ceiling observatories, is a large Digital Extremes logo.

This map comes with the DE Bonus Pack, alongside the Team Beacon, Volatile Ammo and Volatile Weapons mutators and CTF-HallOfGiants.

Even though the recommended player count is 12-24, a maximum of only 16 bots was available during a practice session. This limit was extended in v436, making it possible to add 24 bots to the map.

The map has misleading location names. In both bases, the Sniper Halls and Udamage Room have their location names switched, something that was never solved. However, the solution is quite simple: create a text file called CTF-Orbital.int in the System folder and add the following content to it: