Page FB du mod Originz a écrit:This is one of the longest patches that we have worked on so far, but a very important and unavoidable one, which we had been planning on making since the summer. Our main objectives in 1.7.8.5 were improving performance, fixing bugs and adding quests, which has been an idea that we have had ever since we began Origins Mod but have not had time to implement until now. We have also added many under the hood changes that players will not notice immediately but which will allow us to move on to the next patch which we will touch upon shortly.

One of the biggest performance improvements that we are most proud of and that players will notice immediately is the speed at which loot appears. Loot now appears almost instantly, so there is no need to get out of your car and run to towns on foot before the loot spawns anymore.

We have added quests which is a feature that we have had on the ‘to do list’ practically since we began Origins Mod. There are dozens of scenarios (and more will be added in future patches) which you can begin playing by finding the experimental PDA device, (access by pressing 7 in game when PDA is in your tool belt).

Another feature that we have wanted to add practically since the beginning of Origins Mod are wearable items. We have begun realizing this idea in 1.7.8.5 with the introduction of vests which lower the damage you receive when being shot. There are three vests to choose from, each with its own plates and degree of effectiveness.

We have also continued in our idea of improving the inventory menu by making a slot especially for the vests and a medical kit which is very handy and adds 6 slots to each player that finds it and giving players the ability to carry and switch between two primary weapons.

Other tweaks and improvements have been made such as increasing the power of the AK weapon family to the level of the M16, M4, increasing backpack inventory space, adding a new vehicle and helicopter, the ability to climb on to the roofs of apartment blocks in Sabina and also countless bug fixes on the island, namely a complete under the hood re-make of the laboratory in Sabina, various collision issues, misplaced object and so on…

We have also responded to community suggestions such as lowering the sound of the sea and waves, increasing the inventory size and the speed of the Uni-copter and much more!

However fixing bugs is the most pain staking and slowest process in the development of any video game or application and when combines with adding new features does take up some time, so we apologize for the longer than usual time it took us to roll this patch out but it was something that had to be done, and something that will enable us to move on to the next patch which will be absolutely huge and include the remainder of Novistrana and so much more! So stay tuned, like our Facebook page so you stay updated with the latest sneak peeks!

Thanks, have fun and don’t let the zombies eat you!

- Origins Mod Team

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Origins Mod 1.7.8.5 Change Log

New Features:

- Added multiple quests/missions which can be received using the PDA and completed in order to receive a reward. (More missions to be added in next patch too)- Added ability to carry and switch between two primary weapons.- Added PDA Elektronika loot to receive quests. (Access with key 7 when item is in your tool belt).- Added medkit box which adds 6 extra slots to inventory.- Added police vest which reduces the damage received by 35%.- Added military vest which reduces the damage received by 45%.- Added Special Forces vest which reduces the damage received by 55%.- Added kevlar plates for use in vests.- Added steel plates for use in vests.- Added ceramic plates for use in vests.- Uni-Copter reinforcement added.- Approximately 30 new enterable buildings in military bases added.- Added US HMMVW- Added new Czech Mi-171Sh helicopter- Added RHIB with M2 machinegun- Ability to kill zombies by running them over by car