Luke Hodorowicz

Hodorowicz worked for about 10 years at a game development company called Vicious Cycle Software and shipped 15-17 games, over the course of the 10 years he spent with them. The most recent game he worked on was Earth Defense Force: Insect Armageddon, where he worked as a graphics programmer for that.[1]

After 10 years of working for Vicious Cycle Software, he decided that he wanted to do more than graphics and tools and left the company. Hodorowicz used his savings and started making a zombie action-RPG type game for around 8-9 months, but he deemed that there were too many zombie games out there and believed that the game he made was not fun. So he switched gears, thought about games he liked and what and really wanted to play, and started making Banished.