NEW TODAY

Damon Lavenski Shows an Iterative Process Using nCloth to Drive Chain Mail Created by a MASH Network. Maya’s motion graphics toolkit, MASH recently included the ability to work with dynamics, adding bullet physics to theCONTINUE READING

Brian Horgan’s Local Nudge Tool is a Handy Way to Make Precise Adjustments. Quite often when I show new Maya users that they can nudge elements using the keyboard, they seem a lot happier. SomeCONTINUE READING

AJ Haines Shows a Few Ways to Lock Objects to Prevent From Accidentally Moving an Object Ever Again. Likely the majority of us have accidentally moved an object that we didn’t want to actually move.CONTINUE READING

Equiloud Works With Volumetric Lights and Subsurface Materials for a Creative C4D Piece. Adding to what almost seems like a barrage of Redshift Volumetric Lights tutorials, is a new one from Uwe Schweer-Lambers (Equiloud) whoCONTINUE READING

AFTER EFFECTS TUTORIALS

TipTut’s Matthew Fryer Shows an Easy Way to Create a Magnifying Effect, Using the Magnify Effect. After Effects has a lot of obscure effects that feel like they were with the app since the beginning.CONTINUE READING

Joe Clay Shows How to Link Paths on Different Layers Using a Slider. Shape Layers and paths are amazingly powerful in After Effects. Still, users look for new ways to simplify the process. One method,CONTINUE READING

Billy Chitkin Shows C4D Scripting Without Any Formal Python Knowledge. Scripting in any application can be a game changer when it comes to workflow. As artists, we are not always adept at fourth-level languages, evenCONTINUE READING

HOUDINI TUTORIALS

Rohan Dalvi Shows How to Create A Procedural Terrain With Controls for Rivers, and Trees. Working with terrain elements can be fun. Working with terrain elements in Side Effects Houdini can create a system overCONTINUE READING

Junichiro Horikawa Shows How You Can Implement an Iterative Function System in Houdini to Create Fractals. Fractals can produce some striking images. They also have a place in workflow and animation in the 3D world,CONTINUE READING

MAYA TUTORIALS

MaxDepth Posts a Look at Creating SubSurface Materials in Vray for Creature Work. Timothy Hanson, also known as MaxDepth, posts an excerpt from his new premium course, Advanced Texturing: Creature Painting covers tools like Zbrush,CONTINUE READING

Brent LeBlanc Shows How to Create the Material Channel Passes for a Leaf Material, Based on Photos. Plenty of marketplaces offer multicomponent surfaces for rendering. That is to say; if you are trying to putCONTINUE READING