Something "fun". Inspired by the many journeys I've made and by train travels. And by my grandchildren's train toys. The angular design echoes small table tops we sometimes use to put the tracks on ...

UC is normal weight and is used in the sampler (font name). LC has some thicker lines for increased legibility although this font is only meant to illustrate concepts (travel, finding new ways, diversification etc) or for logos, shop signs, invitations and similar. Not simple enough for use in anything long or complex that has to be easily read.

5697657
Published: 1st August, 2011
Last edited: 1st August, 2011
Created: 30th July, 2011
Guess which 2 movies I just watched again? A mostly accurate font based on the future "WYLD STALLYNS" logo from "Bill and Ted's Excellent Adventure" (1989). Special Kerned Sets for À & Á. Be excellent to each other and party on. Station!

145634
Published: 4th August, 2013
Last edited: 28th November, 2013
Created: 24th July, 2013
Recreation of the pixel font used in Bally Midway's bizarre "Journey" (1983), featuring the actual band Journey. Only the characters present in the game's tile set have been included.

1331995
Published: 6th July, 2013
Last edited: 23rd July, 2013
Created: 6th July, 2013
A font based off of the Player/Spirit Symbols in thatgamecompany's Journey. All letters and numbers use the quarter pieces the original symbols in the game use, although other glyphs use custom shapes.
Journey is (c) to Sony Computer Entertainment.

90551
Published: 21st May, 2012
Last edited: 21st May, 2012
Created: 16th May, 2012
These are the runes used in the cryptogram in Jules Verne's "A Journey to the Center of the Earth." Some of the characters were not used in the cryptogram, so they are here represented by my own characters. This is a clone of Anglo-Saxon Runes Formal

120982
Published: 5th October, 2015
Last edited: 6th October, 2015
Created: 5th October, 2015
This font belongs to Square-Enix, and may not be used commercially.
This is a recreation of the font used in the Dragon Quest game series (released in North America as Dragon Warrior) for the Gameboy Color.
Some of the characters were replaced for ones based on sprites models seen throughout the game (Dragon Warrior Monsters).
I couldn't find this font anywhere on the internet for my specific purposes, so here it is. Do with it what you will.
Enjoy!

This typeface is based on the word 'Unstable'. It is based around Syrian Refugees and the instability they experience at home and once they reach Europe. It is meant to convey the idea of identity loss. Each boarder cross takes them further away from home to new places where they are often treated like cattle - herded into unsanitary camps and branded as an outsider. With refugees often having to make an average of 6 boarder crosses before reaching safety each diagonal cut represents a new boarder. However the letters begin to crumble as the feeling of self-importance and identity is often lost once in Europe. This typeface aims to spread awareness of this tremendous struggle in the hope that it will enable people to welcome Refugees into their societies the way you would hope to be if the same catastrophe happened to you.

This typeface was created from the theme of gregarious. Inspired mainly by the idea that we as sociable creatures live in society amongst people. To create the letter forms I walked around the city of Bristol, mapping my routes, therefore creating my typeface through interacting with the city constricted by the buildings around me. I put my typeface on a small grid to formulate the idea of a route, block by block.

This typeface was created from the theme of gregarious. Inspired mainly by the idea that we as sociable creatures live in society amongst people. To create the letter forms I walked around the city of Bristol, mapping my routes, therefore creating my typeface through interacting with the city constricted by the buildings around me. This typeface focuses on displaying clearly the path I took.