Brian Farrell

THQ filed its FORM 8-K with the SEC, announcing the departure of its officers and executives – which is the last notice we’ll probably very get in the mail from THQ. Filed on January 30, the form reads: “THQ Inc. terminated the employment of Brian J. Farrell as chief executive officer of the Company, Jason […]

THQ’s properties were sold off at auction last night. The 22-hour process saw the remains of the company carved up and sold off to buyers. Sega bought Relic, Ubisoft bought South Park and more. Check out Steph’s in-depth report on the matter here. This morning former THQ president Jason Rubin and boss Brian Farrell have […]

THQ has announced Danny Bilson, EVP of Core Games, is leaving to pursue other interests and will be replaced by Jason Rubin, who will be responsible for all of THQ’s worldwide product development, marketing, and publishing.

THQ CEO Brian Farrell believes that eventually, consoles will no longer require discs and will instead support cloud gaming, the result of which would mean a reduction in cost for publishers with the savings trickling down to consumers.

THQ’s Brian Farrell feels that in order for a large company to succeed in the current market, it needs to do business more like a start-up; therefore, THQ has decided to rethink its business strategy an behave in a like manner.

During the Goldman Sachs Technology and Internet Conference yesterday, THQ’s Brian Farrell told investors that in order for the firm to realize the potential of its new pricing model – which debuts with MX vs ATV: Alive – console makers need to “adjust their business models.”