You may be wondering how the character walk speed data was gathered. First off, all of the characters were captured at 60 frames per second starting at the max distance possible and then having them walk forward.

Each clip was placed on the frame right before the fighter's walking animation begins. The clip was then advanced 65 frames and a screen shot was taken. This way all of the characters started at the same time and advanced the exact same number of frames — so no one got a head start.

The order the characters are listed in — from fastest to slowest — was decided by overlaying all 36 images and using the big red line on the training stage as a point of reference. Because some of the characters stick out random appendages and generally all have different stances while they're walking, their bodies couldn't accurately be used to judge the distance traveled, instead going by how much the camera had or hadn't panned (using the red line) proved to be much more accurate.

1. Akuma, Chun-Li, M. Bison, Vega

5. Cammy, Dee Jay, Gen (Crane)

8. Balrog, C. Viper, Dudley, Guile

12. Adon, Blanka, Sakura

15. El Fuerte

16. E. Honda, Gen (Mantis), Gouken, Rose, Rufus, Ryu

22. Fei Long

23. Guy

24. Ibuki

25. Dan, Ken

27. Abel

28. Cody, Zangief

30. T. Hawk

31. Hakan, Juri

33. Dhalsim, Seth

35. Sagat

36. Makoto

Character dash frame data by Venomish. Contributions by Richard_Nguyen and Kelgar.