Management

Released at 12/10/2016 11:11 AM GMT +3 by michael
Last Updated at 24/11/2016 06:30 PM GMT +3 by michaelParts of this update were contributed by Lamar_K, Philosoraptor, Jason and few other community members.

Added 3 types of fuel instead of only 1 - Petrol, Gas and Diesel.

Made so different vehicles use different type of fuel.

The prices of all fuel types are now different.

Added a scrapyard at Red County where you'll be able to scrap your vehicles.

Added the scrapyard to /map.

Fixed the vehicle alarms, the message will now be sent to the owner and not ID 0 only.

Made some weapon damages adjustments for more realism.

Made some general improvements on the blindfold/tie system.

Added lock pick sets and tool kits that can be used for hotwiring in all 24/7 stores.

Finished the hotwiring and picklock system, any car can now be pick locked and hotwired.

Made the range for opening trunk/hood from the outside bigger.

Adjusted the timers for the injury system, players will now bleed out slower than before.

Added a health pickup and the county general hospital.

Hydraulics and NOS on your vehicle will now save when you tune it at mechanic garage.

You'll now receive a reward for every 5th level your reach (5,10,15,20 etc.).

Fixed the Pay'N'Spray bug where you were able to repair your car without actually entering the garage.

You'll now lose wanted level when respraying your vehicle only if you have one star.

The vehicle alarm wont be triggered if you enter your own car from now on.

Made some minor improvements on the chop shop so it cannot be abused.

Fixed a bug related to vehicles respawning that leads to false bans.

Fixed the /togfac command, it was turning the faction chat ON only but not off.

Fixed minor bugs and spelling mistakes in the game mode.

All animations will now be force-synced so all players in and out of stream radius will have no problems seeing them.

Talking animation will be applied to your character when you type something in the IC chat from now on.

You can now toggle the talking animation by typing /togchat.

The /togchat command has been fixed.

You can now use the command /jailtime even when you're in Admin Jail.

Finally, mechanics can now upgrade the player-owned vehicles by adding better locks, alarms, immobilizers and radios for a fair price.

Vehicle parts are now available to be bought and vehicles security can now be improved to avoid somone hotwiring it etc.

You can now check the statistics, upgrades and parts of every player-owned vehicle by typing /vehstats while inside it.

The vehicle alarms have been also improved along with the other security features listed below:- Level 1 Alarm: Loud vehicle alarm.
- Level 2 Alarm: Loud vehicle alarm + message shown to the owner when the car has been breached in.
- Level 3 Alarm: Loud vehicle alarm + message shown to the owner when the car has been breached in + cops are notified and a marked is added on their minimap.
- Level 1 Lock: 25% less chance for the thief to pick the lock of your vehicle.
- Level 2 Lock: 50% less chance for the thief to pick the lock of your vehicle.
- Level 3 Lock: 75% less chance for the thief to pick the lock of your vehicle.
- Level 1 Immobiliser: 25% less chance for the thief to hotwire the engine of your vehicle.
- Level 2 Immobiliser: 50% less chance for the thief to hotwire the engine of your vehicle.
- Level 3 Immobiliser: 75% less chance for the thief to hotwire the engine of your vehicle.
- FM Radio: Ability to listen to the custom radio, change radio stations by pressing Y (forward) and N (backward).All security modifications can be seen by anyone that's in your vehicle by typing /vehstats.
All security modifications can be applied to your vehicle only by a mechanic at any mechanic garage, call /555 In-Game.

General anticheat improvements have been made to ensure peaceful gameplay.

Issues with vehicle immobilisers not being saved is now fixed.

Fixed a bug related to /speedlimit where it was not displaying correct speed.

Fixed some minor issues related to string lenght and messages not appearing as they should.

All faction cars have been brought back.

Fixed a bug related to the jerry cans, you are no longer able to have more fuel than the tank can hold.

Fixed few minor issues related to the faction assets and incorrect coordinates.

Minor improvements on the anticheat (CODE #005) have been made to avoid false bans.

Reduced the server slots to 70 till they get filled to reduce player-loop lags.

Added more cruisers for the LSPD.

The /fvehrespawn command will now require confirmation from your side before executing it.

The /fvehrespawn is now fully functional for all factions, including the LSPD.

Removed old faction assets of factions that were deleted to avoid confusion.

Deleted old unused houses and vehicles of inactive players that havent visited the server for long to reduce the loops lag.

Fixed a bug where you were able to drop donator weapons.

Removed the roleplay quiz since the new introduction is coming soon.

Fixed some issues related to the vehicles pick lock and hotwire system.