Search results

http://steamcommunity.com/sharedfiles/filedetails/?id=591770401&searchtext=
I designed this map about a year ago in the spreadsheet map designer, and now the map designer is out, I could finally translate it into the game.
I have played it once on skirmish against a random opponent (and won)...

Spun off from: https://forum.subterraneangames.com/threads/0-5-0-p16-somtimes-the-wrong-tooltip-is-shown-if-you-hover-over-the-rituals-ui.6392/
I mentioned in another thread about how i do not currently like the UI for selecting Rituals for a few reasons, and I was wondering what other people...

OK this kickstarter looks awesome, It's a Sci-fi real-time combat ARPG set in a bioshock meets fallout visual style it has a very polished feeling playable tech demo, (it will be on PC, Mac and Linux)
you gotta check it out, (it's less than half way through it's campaign and already has...

Just wondering what people would like to see in an options menu.
you have your obvious things like:
Resolution
Music Volume
Narrator Volume
SFX Volume
Texture Quality
Animation Quality
VFX Quality
Draw Distance
Draw Distance Fog on/off
Level of Clutter
Field of View
but what other things...

I don't know if it's just me, but I am finding the 80% unit movement slowdown on hovering over them more annoying than it is useful, because it is too easy to accidentally hover and slow them down when you don't want them to, or for them to nonchalantly walk under your cursor and be slowed down...

I was just wondering if anyone else has played around with the FOV option in the settings file (WFTOData/Settings.cfg I believe, right at the bottom)
The default is 60, but I have always felt that it was a little too wide for my liking, I tried putting it down to 30 and I feel like it makes the...

I get notifications through tapatalk, but when I try to read the forum it says "there has been an error, please contact the forum administrator" it has been like this for ages, I have just been too lazy to make a report about it, no one else seems to care about tapatalk. :D o_O
the app works...

So the SteamOS has been announced, and Valve are making 2 more announcements this week, I'm guessing the next one will be the oft predicted "steam box", and the last one? I'm expecting a game, probably one that will launch with the SteamOS/Steambox day 1.
Judging by the announcement icons, the...

I Thought it would be a good idea to have a central repository for WftO:BB videos that people make, feel free to post your own, or any you find on youtube or around the web, be they First Impressions, LPs, fan made trailers etc.
heres a few that are available right now
Thanks to Moreum for...

Since the post-kickstarter crowdfunding era is coming to an end, and I have seen people asking exactly what they are getting for their pledge a few times (I myself have forgotten exactly what to expect a few times) I thought it would be a good idea to post a list of the tiers and what comes with...

I am currently building a gaming rig at the moment, and I'm sure most of you have one, so I thought it would be cool to post/compare/brag etc.
My PC when I build it, will be:
AMD FX-8350
Gigabyte GA-990FXA-UD3 Rev 1.2 Motherboard
Gigabyte Radeon 7870 HD OC edition
8GB Corsair Vengeance Low...

When you dig out an area, if it is too big there is a chance that it will cave in. if it caves in, everything in the area is destroyed, and creatures/heroes in the area are killed, also the area becomes earth again, and needs to be dug out.
if you claim the land, pillars are erected, making...

Go to page

About us

Brightrock Games is an independent videogame studio based in Brighton, UK, with a core team of ten people from around the world. Our goal is to create genre-twisting simulation games in which players can experience their own stories.

And if we can do it with a quirkily British sense of humour, then all the better!