I agree. The range and quicknness people are able to knife with is too much. How is it I get shot at a distance with one or two bullets and I drop, but when knifing these guys are able to run into my gunfire and panic knife? It doesnt even make sense in the cod world...

Where is all this "lunge knifing" coming from? It must be lag or something. I can't knife someone unless I'm right up on them and I haven't seen anyone knife me at a crazy range either. But I hear a lot of people talking about it. I'm not going to go all James on you and say "well it doesn't happen to me so...." I just wish that I had this range everyone keeps talking about. I knife a lot of air and then get shot. I keep trying to do it from a distance because everyone talks about the range but it's just not happening.

Not saying the range is dependent upon it, but it's very possible that someone could be closer to you than they appear on your screen which would be lag. That has happened in every COD game with lag comp. You get a "wtf" knifing moment.. I haven't been knifed enough to notice the things you see and I haven't had a crazy lunge when trying to knife someone. At least not yet. I keep trying to knife at a distance because of this lunge everyone is talking about and it just gets me killed. I also haven't played much yet. Which would explain why I haven't had any of these crazy knifing moments on either side of the spectrum. But yes, lag can make any death appear to be a bunch of crap including one from knifing. Not saying this is the case. Just saying it can happen.

I normally don't panic knife since I play on tacitcal and that would make me have to move my finger off the analog stick to the X button but I have knifed people when caught off guard of I'm reloading not even sprinting and knifed from like 3-5 yards away. I've had the times where my screens gets turned 100 degrees for the knife when someone walked by me as I was reloading.

Since on default controls for DA all you have to do is click the sticks in and on wii remote it's pretty easy because you can aim and move your finger up a little to the knife button, I know since I did use wii mote for 2/3 years on CoD. Which that's with every CoD game but the knifing in this game is worst than MW2 commando in all around. At least in MW2 it wouldn't rotate your screen just to get the kill.

I normally don't panic knife since I play on tacitcal and that would make me have to move my finger off the analog stick to the X button which but I have knifed people when caught off guard of I'm reloading not even sprinting and knifed from like 3-5 yards away. I've had the times where my screens gets turned 100 degrees for the knife when someone walked by me as I was reloading.

Since on default controls for DA all you have to do is click the sticks in and on wii remote it's pretty easy because you can aim and move your finger up a little to the knife button, I know since I did use wii mote for 2/3 years on CoD. Which that's with every CoD game but the knifing in this game is worst than MW2 commando in all around. At least in MW2 it wouldn't rotate your screen just to get the kill.

Hmmmm...makes you screen turn automatically. Just curious. Does it still do that with aim assist turned off or have you not tried it yet?

The AA setting has nothing to do with the magnetic knife. It's ridiculous, and it isn't lag-induced since you notice it yourself. I've been pulled in a full 180 by it on numerous occasions, and against local players.

3/10 for complaining about sniping. Pretty much all your sniper deaths in that video were your own fault due to aiming being off, poor reaction time, or not paying attention (those corspecreator deaths).

Especially with that death on the sand map, the dude outplayed you by moving and taking advantage of cover while you stood still and sprayed and sprayed like a klutz. Stop blaming other players for your incompetence and get some skill son.

Ugh...i've had this too. Its bad with DA, but its worse with Wiimote- the wider range of motion makes it hard to avoid. Not to hate on Wiimote or anything. The lunge should be reduced slightly, at any rate.

At least that's a kill streak. Yesterday I was reloading my gun and someone managed to walk past me where just a little bit of his character from a 1-2 yards away from me and the animation just turned me directly to him.

lunge is from lag alone. the only thing i notice annoying lunge from is the dog, i never had issues with actual players. now i do knife people, but i had games where my knife seemed to be made of plastic, at point blank right in front of the guy. in other games it worked fine, without any noticeable lunge on my side. im also a wiimote player and have to intentinaly knife, i cant just panic knifing, i do with they would remove the knife from the DA stick so people cant make that excuse anymore.

What da fudge are you talking about? Saying a lunge is from lag? I'm starting to think most people on these forums don't even not the definition of lag is. The lunge was programmed into the game. It has nothing to do with ping/connection. If you're playing on LAN or against bots there is still going to be a knife lunge

No it's not. Lag doesn't decide on how far you knife. Lag is the delay of of hitmarkers mainly or how far/behind someone is playing ahead of you. If you start shooting at someone and you don't get the kill till you start reloading or you shoot someone and it takes little bit longer to get the hitmarker (usually not in the seconds range) then that is lag. Lag isn't bad frame rate/warpin over the map.

warpin can be caused by lag. same with lunge, lag exagerates lunge. aka where he is when he knifed, and where the guy is on your screen is rarely the same place, unless they are standing still. In reality, he was well withen a normal knifing range, even if on it doesnt look that way originaly from your view, that discrepancy is a side effect of lag.

Knifing needs to be looked at. If I'm an inch behind a dude and he doesn't see me, but I knife him...it shouldn't "miss". I saw a guy, stealthed up to him, he never knew I was there, was a very slow process, within inches, and....WHIFF! He turns and shoots me. Shouldn't be that way...

I feel your pain man. MW3, going for my 53rd MOAB, I needed just one more kill and someone knifes me without looking at me which I was very confused how that happened considering how he his knife hit me from a 60 degree angle. I think there is a problem with the game pinpointing are location in CQC situations (or just lagging) considering lots of occurences have happened with the melee in past titles.

Similar to reality, If I was on the battlefield and a enemy had ran into me, my adrenaline would cause me to panic knife them like a Commando. I think it's strange that sometimes you might knife someone while not looking at them...

It's not that they are not looking at me. They know I'm there but I'll jump shot to the side or something and the knife just pulled twoards me. There are so many circumstances where I'll just end up behind them but the knife still gets the kill.

I'm not crying about, I'm simply stating something that needs to be fixed because it overpowers anything at close range when it shouldn't.

The only reason I can see why they went back to MW2 commando with a 180 knife lock on is for bad players to pick up easy kills when they don't deserve them.

If I hear someone and come around the corner prefiring and pre drop shotting they shouldn't be able to press the knife button as a last resort. Add that they have a sniper in their hand which means I have even more of an advantage. "Just press the free kill button"

Had a double kill 360* dogscope killcam today. The dog killed the first guy and started toward the next one and literally jumped and spun fully around before attacking and killing the next guy. GreatDan was there. I have witnesses lol