StoryOisin is a good-looking man. Short curly blond hair, blue eyes, the whitest teeth you've ever seen... Heck, even his fingernails are clean! His boots are polished, his trousers are unstained and his belt buckle shines like gold. His cloak is a boring forest green on the outside but the reverse is royal purple in color. He has a deep sonorous voice that can carry across a crowded common room full of swearing sailors.

StoryA poor stonemason far from his home, the Dwarven Hold "Khan-Canil." Urist was part of delegation to Baymoor Castle, then joined an Adventuring Party that journeyed into the Shadowmoor. The group was wiped out by the wizard Illmir, but Urist was kept alive for torture and interrogation. He was rescued by some kind souls, and joined their adventuring party. He was almost killed by a young black dragon's breath weapon, but miraculously survived adversity, and now is stinking rich!

StoryPhadian’s parents, Kelos and Elyssa, were simple farmers who lived on Lower Trinity, between Quayside and the Forest of Ull. Phadian was an inquisitive lad and would often avoid chores by venturing into the forest. Phadian carved a sturdy staff of strong wood, because a staff is useful for all sorts of things. Phadian also built himself a sling, which he would use for various mischief. On one such trip, at the age of 13, he became lost. When he did not return home at nightfall, his Dad entered the forest to search for him. Kelos, feeling his son was near, called out for him. Phadian heard his Dad’s call, then screams, and then silence. Phadian ran to his Dad and found him lying on the ground, a pale bluish white, he was dead.

Although deeply grieved Elyssa was able to move on with her life. Phadian however entered a deep depression that nothing could lift. Elyssa brought her son to the “healers” at Alu of the Downs. Their elder, Landras felt for the boy and took him in as a novice to learn the ways of his faith. He regained his inquisitive nature, but now tempered by life experience and wisdom.

When Phadian reached his 18th birthday his desire to explore and experience the world grew strong. Landras saw that his part in Phadian’s story was coming to an end. Landras provided Phadian with a small purse of coins and bid him well. Phadian gathered his things and set out to discover the next chapter in his story.

StoryAlrik was raised the third son of Eddric Moonswell in Port Sorby onCantril Isle. Eddric was well-respected in the community as ahard-working fisherman, however, young Alrik had other ideas. He couldalways be found watching the people come and go from the docks in thesmall port town, intensly curious as to their histories, not afraid tomake himself a nuisance. When he was 10 a traveling mage by the nameof Valtrenus was himself annoyed, yet he saw potential in the boy. Hebefriended Alrik's family, and over the next ten years returned oftento check on him and train him in arcane lore and ancientlanguages. Eddric was at first resistant, but over time came to hopefor something beyond the boats and ever-present fish smell for hisson. It was on his 21st birthday that Valtrenus gifted Alrik a newspellbook, a finely carved pipe and a small bag of gold. So with pipe,gold and spellbook in hand, Alrik set out to find his own way.

Appearance

Alrik is tall and gaunt, with blue-green eyes and straight blond hair normally bound in a short ponytail.

StoryRhegaer hails from Port Lazil, on Upper Trinity. At least, that is where his memory begins. He has no recollection of his life prior to the last two years, when he was found lashed to a make-shift raft, floating down one of the main trade lanes just outside the port, by a merchant vessel. The only injury local healers could find was a partially-healed depression on the side of his head, which appeared to be caused by a forceful blow. His only possession was a hand axe, strapped to his belt, with intricate etchings on the blade and "RHEGAER" carved into the handle, just below the axe head.

After regaining consciousness, he soon recovered physically, but has been forever plagued with headaches and the loss of memory of his life from before he was found in the water.

The ship's captain, in need of a strong back, offered him work as a farm hand. He accepted. After most of two years, he'd saved enough money to outfit himself with armour and gear. After saying his goodbyes, he set off to try and find out about his past - his only clue being a name and some designs carved into an axe...

Spoils- A Dagger made of bone, the hilt is wrapped with some kind of reptile hide maybe alligator and it has silver filagree over the hide covered hilt. Clearly not goblin make, a strange looking thing indeed.- Leather sack containing 64 sp

Originally hailing from the King's Keep in the Lower Trinity island, Coln was a city guardsman... but... something must of happened. Any attempt to get what happened out of this hardened survivalist will result in a glare... All you know is that for the past years he has been roughing it alone in the forest, surviving, killing (animals), and thriving.