Coop puzzle horror. Players trying to survive against monsters, which can be killed or avoided. The main goal is not to kill a monster, cause they are really strong and can easily kill players even if they have guns and bullets. Each monster has their weak side. By learning monster`s behavior players can find how to act in each situation. Some monster can hear very well but barely see a thing in a meter. Other monster - can see very well, but hear almost nothing.

We’ve had a lot of things going on recently - our team grew, we also have finally started character animation. Moreover, we’re actively optimizing our project management, doing some work around social media, completed refactoring of game content.

We’ve had a lot of things going on recently - our team grew, we also have finally started character animation. Moreover, we’re actively optimizing our project management, doing some work around social media, completed refactoring of game content.

Today we would like to show you our latest big content pack. It allows us now to focus on different things, as this pack will be sufficient for creating apartments in the following development stages. The only remaining things are small content packs for halls of the building as well as staircases, but this won’t take a lot of effort as compared to the completed part of work.