So now I can't tell if I have tokens (standard/elites/heroics/event etc) because my dpd tokens hide them.

So I have to open up and page around checking.

Not a big deal, but a time waster in my time waster

so add token counts higher than 99 please?]]>
Passive Team Affiliation Bonuseshttps://forums.d3go.com/discussion/67007/passive-team-affiliation-bonuses
Mon, 14 Aug 2017 18:14:56 +0000MPQ Suggestions and FeedbackDormammu67007@/discussionsHere are some rough ideas/examples. If all members of your team share the same team affiliation the following effects occur:

Avengers: +2 team-up AP at the start of the matchThe list of people who have been Avengers is long and varied. They can call on a variety of friends to help them out when the going gets tough.

Fantastic Four: +1 all AP at the start of the matchReed Richard's brilliance and array of gizmos helps put his team in the best position for success. (This affiliation could be fleshed out a bit with the addition of She-Hulk, Hulk, Ghost Rider, and Wolverine.)

X-Men: Strike Tiles are 10-20% strongerThe X-Men are a quick strike team, which you have to be when you're a gang of outlaw mutants. (Enough X-Men generate strike tiles to makes this worthwhile - Logan, Chuck, Jean, Hank...)

Guardians of the Galaxy: +2 AP in strongest color at the start of the matchThey're outcasts and losers as individuals, but together they're a family and can accomplish anything.

Ok, here’s the deal. When MPQ goes full
screen, you can still see the Android “Home, Back and Tab” buttons on
the bottom. That happens when your android phone has On screen navigation.
(not physical navigation buttons).

Usually apps make the on screen navigation buttons disappear. It’s called “Immersive Mode”.

Black Widow (Grey Suit) - strongest color purple, but green is the first power in the listDr. Doom - strongest color blue, but black is the first power in the list

While this may seem trivial, it is most noticeably annoying when playing with 4* Carol and adjusting your team to get the max out of Energy Manipulation. For both characters, the color bars are represented in a way that that first color does not equal their strongest color.]]>
PvP is demoralizinghttps://forums.d3go.com/discussion/66815/pvp-is-demoralizing
Fri, 04 Aug 2017 02:46:21 +0000MPQ Suggestions and FeedbackDreck66815@/discussionsThere is zero chance of winning vs these teams and yet some how the system allows them to farm points with no risk.

The fix for this is simple too, just don't break mmr up, if there are no similar strength teams to q then only show them teams below, or reduce points lost when mmr was broken to not have such a huge impact.

People don't play games that are not fun, such a huge bias destroy any sense that a player has a chance to win. Something needs to change and has for a while but there has been no response to the power gap.

The difference between 5s and 4s is so much larger than any of the other teirs, and with the change to scaling in pve it is becoming clear that unless you have max 5s you will never score in placement in an scl with relevant rewards.

What's the point of playing if you can't win.]]>
Time slotshttps://forums.d3go.com/discussion/66932/time-slots
Wed, 09 Aug 2017 20:20:55 +0000MPQ Suggestions and Feedbackguzktgui66932@/discussionsI usually play PVE in a slot that starts at 5:00 pm but I'm usually still at work at that time, or go to the gym, or whatever, I cannot start at 5:00 but at 6:00 or 7:00, next slot is at 11:00 pm, my friends I need to sleep, choosing that slot means staying awake until 12:30 or 1:00. We need something better please.

Why not something like this?

Just an example: Event X starts on monday at 6:00 am and finish on saturday at 6:00 am, that means the event lasts for 120 hours (5 days). But players have only 96 hours (4 days) available to play no matter when they start, if you start playing right away on monday at 6:00 am you will finish on friday at 6:00 am, but if you start playing on monday at 8:00 pm the event is over for you on friday at 8:00 pm.

Progression rewards are the same, placement rewards need to wait until event as a whole is over just like it is now with alliance rewards.

Something like this will give everybody the opportunity to play the same amount of time but not being forced to an arbitrary schedule set by evil forces.

]]>
Shield Bonushttps://forums.d3go.com/discussion/66984/shield-bonus
Sat, 12 Aug 2017 15:02:55 +0000MPQ Suggestions and FeedbackFriarbundy66984@/discussionsAllow the purchase of a color of choice in Heroes for Hirehttps://forums.d3go.com/discussion/66891/allow-the-purchase-of-a-color-of-choice-in-heroes-for-hire
Tue, 08 Aug 2017 01:50:22 +0000MPQ Suggestions and FeedbackDarthDeVo66891@/discussionsRecently, Moon Knight was supposed to have his green color featured, but the purple one was instead. This was very disappointing to anyone planning to buy a green color. @Brigby says this will be rectified the next time Moon Knight comes up in rotation, but that's at least 250 days from now, when it should be his black color. If the green color is merely substituted for the black one, then people who want to buy a black color are disappointed.

Since HfH was tied to Crash instead of the Behemoth Burrito, I personally have felt the rotation has become too long, especially if you're waiting on a say the third color when the first one is being featured. Under the current set up, that would mean waiting close to two years to get to that third color, and that time gap is only getting bigger as more 4* characters are rotated into the Crash lineup, and therefore the HfH store.

That's why I'm proposing to offer the ability to buy a color of the player's choice. When a player taps on the buy button, a separate window should pop up with an icon for each color of the cover asking the player to choose one. When they select it, there should be another window asking them to confirm it is indeed the color they want. Hopefully this cuts down on players "accidentally" selecting the wrong color and flooding Customer Service with requests for color changes or resets, although CS should have a strict no substitute policy. Adding the confirmation screen should be sufficient enough that the player has to accept responsibility for any mistaps.

Once a player taps the button confirming the selected color, the player then gets that color with all the extra resources. The store is then locked as it normally is until the next character rotates in.

This would help mitigate the ever-lengthening gap between when a character's specific color is featured in the store. It also makes the current situation we have with Moon Knight irrelevant, as there would be no more accidentally programming the wrong color that then needs to somehow be changed or compensated for later. And limiting it to one color of the player's choice means that hopefully the system can't be overly abused, as it's still at least 250 days (and growing) before a character is featured in the store again. It may even prompt some sales.]]>
Update to SHIELD Daily Resupplyhttps://forums.d3go.com/discussion/66898/update-to-shield-daily-resupply
Tue, 08 Aug 2017 12:14:12 +0000MPQ Suggestions and Feedbackbroll66898@/discussionsGood things about the system:

The ability to plan around upcoming covers.

Bad things about the system:

The longer it goes on the more unhelpful the earlier rewards become.

The random rewards are all a joke with the possible exception of the 50 HP.

Proposed change:Update the system to include two of the best features you've added: Shield Rank and Bonus Heroes.

Sheild Rank:Rather than rewards being dictated by how many days let the rewards tier up with each SR (or every 10-20 SRs). For example in SR1 the random rewards remain what they are in game now (ST/50 HP/100 ISP/250 ISO/Boosts) and you occasionally get 3* covers and STs. But in SR 125 the random rewards are more like (LT/250 HP/2000 ISO/5000 ISO/Boosts?) and the specific covers are all 5*s.

Bonus Heroes:How Bonus Heroes would fit in is rather than giving the same cover to everyone when the specific covers come up it just shows a BH and the first slot highlighted. When that day comes you get rewarded the cover based on the BH you have selected for the appropriate tier. So for example if the specific covers came out every 30 days it could look like this:Day 30 I'm SR 96 first cover is up. I have Iceman as a BH and SR 96 dictates I get a 4*, so I get Green.Day 60 I'm SR 102 second cover is up. I've crossed in 5* cover land with 100 SR. I have Thano5 as BH. I get Thano5 PurpleDay 90 I'm SR 107 third cover is up. I don't need Thano5 green so I change my BH to Spide5 at least a day before. I get Spide5 red.

I don't think anyone would complain about not getting X reward because this way gives the player the power to choose the reward. The only way people might complain about missing out is if the system jumps to the next tier before their ready. But I think that would be a small group.]]>
Mockingbird and Social Justice?https://forums.d3go.com/discussion/66703/mockingbird-and-social-justice
Mon, 31 Jul 2017 12:03:30 +0000MPQ Suggestions and FeedbackSavonti66703@/discussionsWe live in a world where one side or the other of an issue is always popping off about one thing or another. I just feel that Puzzle Quest probably isn't the place to take a stand for or against social justice; that maybe it can be a fun game where none of that matters.

]]>
Old Players vs New Playershttps://forums.d3go.com/discussion/66917/old-players-vs-new-players
Wed, 09 Aug 2017 04:48:32 +0000MPQ Suggestions and FeedbackMichaelcles66917@/discussionsI've only been playing for about 200 days (and paid $200 USD for HP) but I no longer recommend this game for new players. There is too high a bar set to reach those that have been playing 3+ years, and it is no fun getting pounded by them or seeing them earn top placements in levels they have no business being in.

For the long term health of MPQ, please do something about this. For example, have a maximum allowed shield rank in addition to the minimum that already exists.]]>
PVE means player vs the environment.https://forums.d3go.com/discussion/66919/pve-means-player-vs-the-environment
Wed, 09 Aug 2017 07:28:59 +0000MPQ Suggestions and FeedbackWumpushunter66919@/discussionsRemove placement, roll a portion of the rewards into progression. The top 50 lose a bit of rewards, the bottom 51 - 1000 gain so much more enjoyment. This fixes scaling, Slumming, the game feeling like a chore and so much more. Almost nothing would improve the game more than this simple fix.]]>
Update purchase price of ISO.https://forums.d3go.com/discussion/66548/update-purchase-price-of-iso
Wed, 26 Jul 2017 18:49:03 +0000MPQ Suggestions and Feedbacksteakleather66548@/discussionsThe prices still seem to be the same as when the game first started there were only a couple of 4* characters. Back then, 78k iso seemed like a lot.

But now? $100 for 78,000 ISO? When it takes 365,821 to max level a 4* (plus champing cost)? It's absurd. ]]>
Less Standards... More Elites?https://forums.d3go.com/discussion/66910/less-standards-more-elites
Tue, 08 Aug 2017 20:50:20 +0000MPQ Suggestions and Feedbackmpqr766910@/discussionsSCL8 2* essential node scalinghttps://forums.d3go.com/discussion/66883/scl8-2-essential-node-scaling
Mon, 07 Aug 2017 20:17:57 +0000MPQ Suggestions and Feedbacksinnerjfl66883@/discussions]]>
Daken and Green Tileshttps://forums.d3go.com/discussion/66867/daken-and-green-tiles
Mon, 07 Aug 2017 08:06:55 +0000MPQ Suggestions and Feedback10_EFX_0166867@/discussionsJust a thought, what do you all think?]]>
Code Captain Marvel and Blade to be the same personhttps://forums.d3go.com/discussion/66795/code-captain-marvel-and-blade-to-be-the-same-person
Thu, 03 Aug 2017 14:33:50 +0000MPQ Suggestions and Feedbackzodiac33966795@/discussionsMaybe this should have been a "Who's tired of them?" poll.]]>
Name that mookhttps://forums.d3go.com/discussion/66841/name-that-mook
Sun, 06 Aug 2017 00:14:41 +0000MPQ Suggestions and FeedbackTseb66841@/discussions]]>
Now that Webbed Wonder is a standard event, what we really need...https://forums.d3go.com/discussion/66874/now-that-webbed-wonder-is-a-standard-event-what-we-really-need
Mon, 07 Aug 2017 18:23:08 +0000MPQ Suggestions and FeedbackStreetPreacher66874@/discussions]]>
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