2018 Pokémon TCG World Championships Player Information

The 2018 Pokémon TCG World Championships will begin on Friday,
August 24, for all age divisions. Players must be in good standing with the
Play! Pokémon program to participate, and they must have an active Play!
Pokémon account with current and accurate information.

Qualifications

Pokémon TCG players have qualified through
competitions in the 2018 Championship Series season. Players earn invitations
to this prestigious event by performing at an exceptional level throughout the
Championship Series season.

Top Trading Card Game
players from different rating zones receive invitations based on their Championship Points standing
at the end of the season. Invitations will be divided into two tiers: players
who reach a certain Championship Points total receive an invitation to play in
Day One on Friday. Invitations will be distributed as follows:

Championship Points Table

Rating Zone

Junior

Senior

Masters

US and Canada

350

400

400

Europe

250

250

250

Latin America

250

250

250

Oceania

250

250

250

South Africa

150

150

250

The best players in each zone will earn an
invitation that allows them to advance directly to Day Two without playing in
Friday's rounds. These invitations will also include Travel Awards. Day Two
invitations are divided by rating zone as follows:

The Top 16 players from the US and Canada
rating zone
The Top 22 players from the Europe rating zone
The Top 8 players from the Latin America rating zone
The Top 8 players from the Oceania rating zone

Players in Japan and South
Korea will be awarded both Friday invitations and Day Two invitations as
determined by each country's organized play system.

Players in Russia will be
awarded Friday invitations as determined by their country's organized play
system.

Players with invitations from
the 2017 World Championships will play on Friday unless they qualify for Day
Two based on Championship Points.

Competition Format

This competition will use the rules for the 2018 Championship
Series season Standard format. Players must bring their own tournament-legal
60-card deck. Players must adhere to the Tournament Rules.

Check-In

Day One players must check in on Thursday at
the Nashville Music City Center, outside Halls C & D. If, due to unforeseen
circumstances such as flight delays or missed connections, a player becomes
unable to check in on Thursday, they should report to the check-in desk as
early as possible on Friday (during the check-in hours) and notify a staff
member. All Day One players are required to be checked in and seated for their
age division's player meeting on Friday morning.

All Pokémon TCG competitors with Day One
invitations will need to turn in their pre-completed deck list during check-in
on Thursday, August 23. Players should be sure to write clearly on their deck
list—illegible writing on a deck list may incur penalties. Players are allowed
to use cards from their home market in languages other than English.

Players who earned a Day Two invitation may
check in anytime Thursday evening at the Nashville Music City Center, or Friday
during check-in open hours.

Player Meeting

A mandatory player
meeting for all age divisions with a Day One invitation will start at the
conclusion of the opening ceremonies, at approximately 9:30 a.m. on Friday,
August 24 in the Pokémon TCG play area.

Players with a Day One invitation who do not
attend the player meeting may be dropped from the main tournament. However,
they will still receive their badges, lanyard, and welcome kit, and will be
permitted entry into the event space for the remainder of the competition.

All Pokémon TCG age divisions will start their
first round of play once the player meetings end.

Tournament Schedule

The Pokémon TCG World Championships is run in
three phases over three days. The number of Swiss rounds will depend on total
attendance at the event. Swiss rounds will use the best-of-three game format.
The Standard format will be used throughout the entire World Championships.

Friday: All players with Day One invitations will play
Swiss rounds. Players who reach the required number of match points during the
Swiss rounds will advance to Day Two on Saturday. Day Two will feature about
half as many players as Day One, combining the top players from Day One with
the players who received Day Two invitations.

Rounds

Required Match Points

4

6

5

9

6

12

7

15

8

18

9

21

Match win = 3 match
points

Match tie = 1 match
point

Match loss = 0 match
points

Saturday: All
players, including those who earned Day Two invitations and those who advanced
from Friday, will play in a new set of Swiss rounds. This will be treated as a
new tournament: match records from Friday will not carry forward, and players
are not required to use the same deck they played on Friday.

There is a mandatory player meeting at 8:30
a.m. for all players. All players are required to turn in a new deck list,
regardless of whether they changed their deck after Day One. Players who don't
attend this meeting will be dropped from the event.

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