He studies so he hasn't time for modding. So be patient, when he will have some time he will make it for sure (at least I hope he will). However he also makes LS3D Sandbox and I think it's his main project.

You have already been told that djbozkosz is probably
busy with exams, that is he is still in education and this project is
what he does in his spare time. Modifications to the game are not
done at our beck and call, therefore please be patient - I am sure
djbozkosz will as and when he can, give an update as to what is
happening in regards to the development of Boz Mod.

Thanks for the ****, in the last comment I wanted to say that how much time will he take to finish his exams, sorry for wrong comment. I will be so happy if he start his mod again and do a good result in his exams.

Regards,

Ahsan Habib Kushal

I have changed the caps-lock type to upper and lower case.
Please do not post in all caps it not only looks ugly, but also gives the
impression that you are shouting.

The main problem is during semester I have to do a lot of school things, like projects, exams, exercises, etc. I counted the last semester and I spent every day about 12 or more hours with school (projects, lectures, etc ... both)
How much do you think I have time for other things? like sleep
This is the reason why I suspend everything about Mafia from September to May. The lack of time.

Muggy and others wrote:

...

Current status?

My top priority about Mafia is (and still is over two years) to finish LS3D Sandbox. Again, I hope to finish it (or major part) in September 2015.
Then, I can revive the work on Boz Mod.

PS: between semesters:
I want to make some extensions for DTA archives. You know, rw_data.dll is used as filesystem library for access the files in DTA archives or in folders.
I managed to reimplement basic funcionality of old rw_data.dll into my own rw_data. Now I can add some new functions about files and archives. First thing that came to mind is possibility to pack user mods into one simple archive (zip, ...) which would be accessed by game system (like old DTAs). Eventually with encrypt protection (also like old DTAs but with better encryption).
What do you think?_________________

And not just that, it would be very useful as well if one would want to install multiple mods without mixing them up.

One question,
If you would implement this feature, is it possible to make the RWdata.dll read multiple 'custom' DTA files and give priority to which file must be read first?
I ask because, if I would have to make a patch for a 2GB mod, it would be far easier to release a stand alone patch that people can install into their Mafia folder instead of having to reupload the whole mod again with a few fixed files in it.

E.G. my mod is in TitanicV1.DTA. I have made a few fixes, and created a patch named TitanicV1.1.DTA.
It would be great if RWdata.dll would recognize this file as a patch file for a main DTA file.
This way, both the original mod and the patch remain encrypted, and I don't need to reupload the mod every time a patch is made._________________