Artist Statement: With the discovery in the late 1920's of Quantum Mechanics and the Uncertainty Principle,
many physicists began to adopt the view that the universe was intrinsically non-deterministic.
That is, at a very fundamental level, matters are decided by *chance* rather than any
formulaic recipe. A consequence of this viewpoint is that the regularity and
form one sees everywhere is often an expression of *statistical regularity*.
That is, structure can be, and often is, a (geometric) realization of 'laws of averages'.
Life itself - depending as it does on the statistical laws of genetics and inheritance -
is maybe the best and most familiar expression of the role that randomness plays in our existence.

In my work, I use ideas based on symmetry and chaotic (non-deterministic)
dynamical systems as a means of expressing and representing in an abstract way
the underlying structure that lies within chaos and randomness.

All of my work is created using software that I have been developing
now for fourteen years. This software - which I call *prism* (an acronym for
PRograms for the Interactive Study of Maps) - uses ideas based on my mathematical research into
symmetry, chaos and dynamics. As part of *prism*, I have developed many algorithms
specifically to achieve some of the effects that I obtain in my pieces. I use *prism* for the
design and coloring of the piece. I do not use any commercial software packages.
I also build the computers that I use to create these pieces. The finished work is
printed onto photographic paper using a Durst Lambda 130.