The entire music video consists of multiple stages. The basic structure for each stage is a dynamic subdivided cubic cell, which is able to multiply based on a designated distribution pattern.

For generating the animated singing figure (Kerli), the pattern is computed based on depth sequence of the original footage. Speaking of the footage, a Kinect, a camera, plus Depthkit were used to shoot both the RGB and depth footage simultaneously. Since I was not using Depthkit’s built-in visualizer, an additional program was later developed to post-sync the two footage based on the milliseconds tags of the depth sequence.

For generating the cityscapes, I programmed another separate generator to produce images of random aerial views of buildings, using brightness to indicate each block’s altitude. The images were later imported and read by the system the way similar as Kerli’s depth sequence. The mapping of the pattern is also affected by each host cubic cell’s “gravitation mode”, which changes the pattern’s facing direction.

The entire music video is programmed and generated using Processing, with a few slight radiant blur effects done in Premiere during composition.

25 Comments

Absolutely incredible. I just wish that I could watch this video somewhere where it’s not destroyed my all the compression done on for example Vimeo or YouTube. All of the thin lines in this video just get’s blurred out in the “compression way”. Is there any chance that I can in some way download this video without any/with minimal compression?

Thank you Patrik. So far the music video online with least compression loss should be the one on Vimeo, which is embedded in this post. Unfortunately I can’t send you the original video file, hope you understand.

I don’t know why but I’m extremely drawn to the structures, they’re so incredibly detailed and fascinating to look at, do you by any chance have a clearer version of the video or higher resolution images of your preview ones? The quality on the Vimeo video does not do your work justice at all and the images make it difficult to see everything considering they’re very small.

This is just too close to the visualizations I have because of Synesthesia that it’s almost frightening. It’s like you jumper inside my head and copied everything I was seeing when listening to the song. Really good job man. I was wondering, do you have Synesthesia?

Awesome! Being a processing programmer myself I stand in awe before I know you much work this is. Great!
If you need free music for your videos and like my style, just let me know and you can have every song from my portfolio.
Keep up the good work!

Looks really cool! A friend and I are trying out some of the methods on our own. But we were wondering how you did the inertia on the points. The curves seem to wobble as the octree forms. Did you create the lines with some kind of suspension?
Excited for following projects!