DiM wrote:please bin this map. i'm currently in the process of amiably (or via legal methods) removing all my quenched maps from cc. that obviously implies i won't desire the quenching of this map either.

well if you do im going to lose my best and favorite map.

DiM's personal vendetta against the admins of the site overrides the purpose he made the maps to begin with...for the enjoyment of the players of CC.

nolefan, if you don't know the details of this problem i'd appreciate you not making comments like that.at this point this is between me and andy. lack chose to avoid talking to me but i'm assuming he also knows all the details.and i'd appreciate it to remain like that.

“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku

DiM wrote:please bin this map. i'm currently in the process of amiably (or via legal methods) removing all my quenched maps from cc. that obviously implies i won't desire the quenching of this map either.

well if you do im going to lose my best and favorite map.

DiM's personal vendetta against the admins of the site overrides the purpose he made the maps to begin with...for the enjoyment of the players of CC.

nolefan, if you don't know the details of this problem i'd appreciate you not making comments like that.at this point this is between me and andy. lack chose to avoid talking to me but i'm assuming he also knows all the details.and i'd appreciate it to remain like that.

You're the one who made the situation publicly known with your posts here (if you wanted the situation to remain private, you wouldn't have let everybody know in these threads).

Rj, that's the same we get now. As to the what and whys, ifs and outs of the DiM situation, the only two people that probably know all of it are DiM and Andy and I doubt either will tell the whole story. Just a shame it came o this in the end.

The six months of vacation for this map has expired and this map will now be labeled as [Abandoned]. If the original mapmaker wants to continue this map project that's fine but an update must provided. From this moment anyone else is free to take this project without the original mapmakers permission, but it has to be started from scratch.

dim, maybe you could spread out the pirate objectives a little bit? Red Beard is quite close to the wording of Fearsome Dim. There appears to be room under Jesse the Ox, so maybe a bit of a shift downward would be good? I think the spaces between the Merchant objectives looks much better.

It's not too hard holding 7 treasures compared to most other objectives, especially because as a pirate you can invade most treasures right from your ship. And there will be at most 3 other persons who can attack your treasures right from their ship (so in many cases it requires an attacker more effort to take a treasure from you than it took you to capture it).

I am not sure, they feel strong because there's just so much coast, an it's nearly impossible to hold a continent anyway.

I do like the extra mobility of pirates, but it may indeed be a little over the top.

Having Red Beard require a port or two may indeed be a good call, because than it will be a little more difficult and it will also give the merchants a fair chance to fight back. Because now a lucky Red Beard who is up against merchants only can potentially hold the objective without a merchant even knowing where he is in the first place, similar to what happened here, but even worse http://beta.conquerclub.com/game.php?game=13792516