hi,
I have drawn a co-orditnate system in my viewport.. everything is fine.. but when I switch my view( example from front view to top view), my X,Y and Z positions are not transforming properly..
they are misplacing.
I drawn those x,y,z letters with glbitmap(..)
could anybody help me out..

05-01-2013, 08:42 PM

tonyo_au

Make sure you push the original prespective/view matrices and setup another set for rendering the x/y/z letters then restore the original matrices.