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In WW3, there are a plethora of attachments available on every firearm. This creates a problem, in which the controls for these attachments become jumbled. This manifests in either multiple attachments mapped to the same key, or with the player having to press a multitude of keys to set up their weapon before they turn a corner. Let me provide 2 examples.
1. Laser and Flashlight are mapped to the same key, making utilizing just 1 while having the option for the other impossible
2. A player uses a long range scope on the G38 with a canted red dot and a laser. They use the long range scope with the laser disabled and the gun on semi, and then switch to the canted red dot with the laser enabled and the gun on full auto. They must complete 3 to 4 keystrokes to toggle between these two use cases, or go out of their way to encode macros.
If the game allowed us to map which keys activate/toggle which individual attachment, it would solve both issues and allow for more player freedom.
P.S. Under-Barrel grenade launchers and shotguns!