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Testing

Before developers release game content onto the official server, they'd like feedback from other developers and play-testers. This testing server regularly restarts for content additions, fixes and tweaks.

There are several ways to test:

Developer testing : Developers need to test their content in realistic conditions. They more or less would know about potential weaknesses and try to figure out possible solutions. No one, however, can be protected against the developer's biggest fear: the bug; because they know their work too much.

Player testing : A play-tester needs to perform the tests in conditions as close as possible to those that the players will meet in-game after the content is released. Thus, "cheats" on the test server are forbidden to them except in special situations approved by developers. Even items in the inventory should be close to the ones they would have in the real game. Testers must expect too that they can make errors in answering NPCs or bringing wrong items or an insufficient number of them when testing quests.

Test-related discussions happen on the forums in the Tester Reports section.

To become a play-tester

You must first be reasonably familiar with the game, be registered on the forums and create an account on the test server and begin to test. You can coordinate your testing with the developers involved in the creation of the content you are testing either on the forums in the Tester Reports section or on live-chat on IRC at Freenode channel #evol-dev.

After a significant enough test contribution, you are entitled to be part of the Tester group on the forums, ask a dev or admin to invite you to it if you think you might be eligible.

Test Reporting

Where to report :

Reports should be made in the Tester Reports section of the forums. Please read the forum rules and be respectful of developers. Thank you for helping them improve their work.

How to report :

Reporting a test is basically like Reporting Bugs except that you can control the starting conditions of the test, and that it is possible (at least theoretically) to repeat the trials. To perform a good test you must

Client

GM Abilities

There are several levels of GM ability, depending on the person's role on the development team.
Note that the primary purpose of this server is to allow developers and testers to test new and unfinished content. To keep it open to the public, we've restricted access to certain GM commands which have been abused to interfere with testing.