A good game, but it fails to distinguish itself enough from it&#146;s 1997 cousin. Same character models, same environments, same battle engine, same items, same weapons, same spells...there&#146;s something to be said for consistency, but I feel Tactics Ogre needed to expand on the idea a little more, not just carbon-copy it.

If you're a DDR fanatic, there are plenty of songs on here with CRAZY difficulty, heck there's a whole mode that'll give you a heart attack trying to keep up with it. But for a novice player, the easier songs and settings are few and far between.

Suffers from the fact that once the story really gets going, the game ends, leading into the upcoming sequel. This is a shame as the slow build up starts to really feel rewarding and then... BAM! Too be continued.

This game goes out of its way to appeal to fans of the show, who should love the story, and will really appreciate the unlockable interviews with the cast and crew. They may not notice the problems with the game design, but will surely notice the game is missing the rapid-fire pacing of the show in both its action and story segments.

While not perfect, Billy Hatcher is good fun. If you were expecting the title to have Sonic's breakneck speed, you might need to look elsewhere. Also, the game's extremely high in cute factor, so much so that some older gamers may be turned off.

The heavy violence and strong ties to the Marvel universe really work for fans of The Punisher and the story and presentation does do a nice job at putting the player into the deranged mind of this vigilante.

It seems little effort was made to make full use of what the Xbox is good at. In fact, you'll notice jaggies, lots of clipping, mild pop-up in some locations and a lot of slowdown in the Glitter Oasis level.

One of the biggest complaints I have about the game is that very little of the gameplay is explained or even given much in the way of reason. You seem to just be doing stuff to keep from being bored to death.

The biggest complaint I have with the controls is that the button responses seem to lag at times, especially during the boss fights, where hitting the button to charge an arrow may not work right away, costing you precious seconds.

Advent Rising certainly could have used a lot more work. If you're a sci-fi themed shooter fan, you can find this one for a decent price. You have to be pretty forgiving as there's a lot here that could use some polish.

If you have some patience, then by all means get it. There's a lot to be enjoyed here if you can just endure the dragging pace of the story. If you're looking for faster action, then you may get bored with this one a bit too quickly.

Let's not kid ourselves - where Chaos Legion fails in becoming a top tier title like "Devil May Cry" is that it's extremely repetitive. Seig doesn't have a lot of moves, so expect to do the same combat actions over and over again.

Single player matches can be fun, except when getting into multi-opponent matches, where the computer decides that you're always the odd-man out. You'll be screaming for blood when it's you versus three opponents.

Those expecting an action adventure game will be severely disappointed, however if you are looking for a great old school shooter in the vain of "Space Invaders," "Ikaruga" or "Raystorm," then P.N.03 is well worth buying.

If you want to fly high above and put yourself into unique and highly intense battles that are actually fun, go try "Sky Gunner" or "Panzer Dragoon Orta." In the meantime, you can probably look at this title and see how not to make a good game.

With lengthy load times, rare slowdown, the occasional clipping problem and an imperfect graphics engine, the basic "corridor shooter" feel of the single player mode can be bogged down and even become tedious to some.

A lot of the levels suffer from trial and error gameplay, where you have to do a series of things correctly or else you're forced to start over at the beginning of the level. While this might be okay for two or three tries, some stages may take a lot of tries before you get through, leading to excessive frustration.

Throw in the fact that she barely walks up to a decent jog and that the effect of the changing camera angles can make controlling her a chore. Just getting her to line up for a jump or to a ladder can be painfully frustrating.