7DaysToDie-Servers.com Blog Feedenhttps://7daystodie-servers.com/
Thu, 28 Feb 2019 00:00 CET7DaysToDie-Servers.com is a 7 Days To Die servers list. Its goal is to provide an efficient way for players to find a server that suits their needs and also for servers owners to get more players on their servers.60Alpha 17.2 Is Out!https://7daystodie-servers.com/blog/96/alpha-172-is-out/
https://7daystodie-servers.com/blog/96/alpha-172-is-out/Thu, 28 Feb 2019 00:00 CET

But not to worry we will be back to work after New Years and onto patching Alpha 17.

Alpha 17 is not perfect by any means but a big step forward towards the vision we have had for the game for a long time.

We have heard some valid concerns of the community and will be making needed adjustments to the game in the coming weeks along with bug fixes, optimizations and balance.

We are gathering data on a case by case basis, balancing and addressing the true problem areas most of which so far center around optimizations, stamina, balancing XP for all play styles, land claims, increasing zombie loot drop chance, zombie block damage, skill/perk balance and gating and random world gen improvements.

A17 Video ]]>Alpha 16.4 Patch Is Out!https://7daystodie-servers.com/blog/69/alpha-164-patch-is-out/
https://7daystodie-servers.com/blog/69/alpha-164-patch-is-out/Fri, 27 Oct 2017 05:32 CESTWe’ve just released Alpha 16.4 Patch. Which includes many of the most important bugs reported by the community.

Terrain generation rules to not generate so many jagged peaks in rwgmixer.xml

Socket generation rules in rwgmixer.xml

Challenge quests yield more skill points

Tuned in weapon bob when running and walking for new smooth bob code

Fixed

The issue where chunks would no longer load due to faulty triggers , which causes players to be stuck on building environment (NRE spam on server) is fixed, but requires a new map, as it does nto work retroactively.

The issue where minibikes and the power.dat would not save properly is fixed.

A reason where the game freezes while “Creating player” is fixed.

The issue where minibikes and the power.dat would not save properly is fixed.

A reason where the game freezes while “Creating player” is fixed.

Businessman Zombie when killed can have his head dislocated when falls backwards into a corner or against a wall

Vultures and Chickens artifact when rag doll rolling down a slope

Pushing back LOD2 swap distance on vault doors. (Raner)

Dedicated servers not added to history when connecting by IP/port

Localization now showing english values instead of localization keys if localization is not set for a key in the user language

Gore blocks have a chance of knocking you out of loot containers

Zombie state is not being saved properly for clients

Insta health on medkit not applied when healing others

Supply crates have a chance of dropping through terrain.

Concrete drys too indifferent

Forge craft halting when output is full is broken.

Players can kill chunk generation Griefing

Shotgun turret goes out of sync

Zombies rotate on ground again

Lowered radius of dart trap firing sounds.

Vultures can fly under water

Sleeper zombies have a chance to rotate when they wake up

Bears and wolves walk on water

RWG highway connection issues

Roads generating as Clay, Dirt, Gravel and Sand

Deep roadside hole in RWG

Odd hole in the road

Weird spikes in the road

Both turrets are missing firing sound

Check rebuilding road cave

Being stuck in 1*1 holes and then be catapulted

Zombies sometimes clip into the ground and blocks when they jump

Vultures and Chickens artifact when rag doll rolling down a slope

Player is invisible to others on death

Being disconnected while tabbed out of game causes menu unresponsiveness

Typo in rwgmixer prevents spawning of utility_celltower_02

Corrected up/downgrade issues with windows

“Start a Base” quest asks for too much wood

Some item types purchasable from traders cannot be sold back

Stag run/walk state in water is not viewed the same between client and hostP2P

Wolves dont properly attack zombies or stags

Game sometimes stopping to save power / vehicle data

Typo in rwgmixer prevents spawning of water_tower_02

Painting ramps with 1×2 textures like redwood makes it invisible

Wood debris (32) bad normal map metadata

Gamestage calculates offline days as survived days

Snowpack causing ceiling shadow on underground terrain blocks

When on a slope both bears have difficulty in attacking the player

Beverages do not restore stamina properly

Zombies not using ladders properly and float/walk away from the ladder