I haven't seen one of these threads yet surprisingly, so I thought I'd throw one up.

So what were your guys' opinions on the Demo that was released recently? I personally haven't gotten around to downloading it yet, and I want to hear your reactions before I do so. Basically i'm kinda just wondering, what was it like finally being able to play it and everything? :3

Ye gods, this game is amazing. It took me a few tries to get used to the camera controls, but now I can use the touch screen no problem. I almost considered getting the Circle Pad Pro XL for it, but now I don't need to.I can understand why the Japanese love the game. It actually has some realism (which is funny, considering this is a fantasy monster hunting game), although that seems to put off the people who think healing should be instantaneous. Sure, drinking a potion may not ACTUALLY heal wounds, but at least it isn't press button, insta-heal.The only part I hate is the slow weaponry. I prefer striking hard and fast, so I just go for SnS and DS most of the time, with the Bow thrown in occasionally should I want a change of pace.

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#ForeverAloneAndLikingIt

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I want to die a horrible bloody death without pain. I hate ouchies!Henry, Fire Emblem: Awakening

The demo left a kind of "eh" impression on me. While going out to fight the monsters was fun, I also like the farming aspect of JRPG/Action games such as this. So to my dismay after going round finding plants and roots, as well as killing animals for their bones or meet, I found there really wasn't much to do with them after that.

I have yet to download the demo on the Wii U but my thoughts on the 3DS demo aren't that great if I'm honest, and it's all to do with the controls. The camera controls to be specific, which are incredibly awkward to work around. If the demo supported with Circle Pad Pro then it might be alright (albeit me not actually owning the peripheral lol), but it took me a while to learn how to use it in conjunction with moving around and even then it still messy and awkward. Add in the fact the camera controls actually move the characters direction with it, it can be extremely confusing when navigating the map. After some digging around on the Google I also find out that CPP will be supported in the main game though, so why not make it compatible with the demo? Beggers belief.

Once I download it on the Wii U I'll probably have a better concept of the game itself, but after playing through the demo, I'm not that set on getting it for the 3DS anymore... maybe if the game came with the CPP though?

So to my dismay after going round finding plants and roots, as well as killing animals for their bones or meet, I found there really wasn't much to do with them after that.

Don't worry; there'll be plenty to do when the actual game comes out. I like how the demo still allows one to explore other basics of the title than just hunting, even if it is limited to what one can do within the quest.

I highly enjoyed the demo. ^^ It took me a little while to get used to things, since I haven't played against either monster before and there are some weapons new to me as well, but after a few goes I was fine.

I also like that the demo features a monster that will fight on land and in water, effectively introducing people to the differences between the two.

So to my dismay after going round finding plants and roots, as well as killing animals for their bones or meet, I found there really wasn't much to do with them after that.

Don't worry; there'll be plenty to do when the actual game comes out. I like how the demo still allows one to explore other basics of the title than just hunting, even if it is limited to what one can do within the quest.

Yeah, I know. But a demo is meant to whet the appetite before the game is released. When a demo is released I expect it to touch on the important stuff within the game, and crafting from what I can gather, is a pretty integral part of the game.

So to my dismay after going round finding plants and roots, as well as killing animals for their bones or meet, I found there really wasn't much to do with them after that.

Don't worry; there'll be plenty to do when the actual game comes out. I like how the demo still allows one to explore other basics of the title than just hunting, even if it is limited to what one can do within the quest.

Yeah, I know. But a demo is meant to whet the appetite before the game is released. When a demo is released I expect it to touch on the important stuff within the game, and crafting from what I can gather, is a pretty integral part of the game.

But monster hunting is about 80% of the game - if not more - so this, as an introduction, was meant to show what the vast majority of the game is to be like. Crafting is important, but you only craft after hunting, you see?

Crafting is primarily done outside of the hunting environment. The demo is meant to give you a taste for the variety of weapons and armor and what hunting is like. Scavenging, farming, and crafting will be big parts of the game, just not really suitable for a demo.

I have the demo on my Wii U and 3DS, and have loved it. So many improvements from Tri, and the variety, wow! I can't wait to see all the weapon and armor lines. The 3DS version is actually really enjoyable and is very easy to jump from the Wii U to the 3DS version or visa versa. I love all the flexibility added by having a 2nd screen. The controls are tight. I'm going to have a ton of fun playing this local with my family (2 DS'es and the Wii U).