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After out, find out that reinforcements are coming. Thinking twice, everyone goes into the hole.

Mal and Finn fall, take Darias down with them. wrangling and lost grappling hook to get everyone back to ladder. "Grabbers" coming to get them, so they pile on and slide down/fall down the ladder.

At bottom, see giant spider-person.

Weird discussion/negotiation with spider-person.

Restore children; trade boons.

leave, get back to cavern, and find situation.

"The detritus ask what to call me - further proof of the descent of memory, the descent of knowledge. They know not of me, know not of you. The Weaver, the Architect, the Apprentice and Understudy, all names lost and histories forgotten; the drones and servitors, the golems and automata, likewise forgotten. How badly have the brethren failed us all?"

Alias: Lucrèce Leithromill Goizeder Massonoira Fidellanel Lázaro

Start of next session:

Saul closed the "door" to the cavern

The menehune that followed the party are trying to force their way in

A secret passageway, completely invisible/unnoticable before, has opened in the back of the cavern - not a way out, but potentially a place to hide, and there's treasure there - when the players passed through, felt like curtain of water; that was the illusion spell reactivating after they passed, allowing them to hide out there

Session ends with brass humanoids, one brass drakke entering cavern and exploring. Don't seem to see hidden door to where PCs are hiding. Stand guard, then some invisible silver-blue-furred twin-tailed monkey-creatures enter and start poking around with portal area, apparently trying to make sense of it. PCs (sans Saul, of course) do not understand the language the brass things and monkey things speak.

PCs wait overnight for others to leave; when they don't, PCs teleport back to the Thunderhead and leave.