The following example is a scene that has been textured using the Total Textures Collection as a resource. The textures in this example come from v2, v5, v10, v17 and v18 of the Total Textures Collection.

Images from a cross section of the18 DVD's have been used and combined to describe the scene below and utilisecolour, bump, specular maps and in some cases, normalmaps.

Some general applications of thesealongside common texturing techniques are explained visually in a way that aimsto provide a concise and straight forward account of how the collection can beapplied in a 3d scenario