Notes and Tips:

Notably deals Strike damage with most attacks, but unlike the Fume Ultra Greatsword still deals Thrust damage with it's 2HR2. It's rolling attack is NOT a poke like most other Ultra Greatswords, therefore dealing no Thrust damage.

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.Weight: How much the item weights when equipped. Stability: How well the player keeps stance after being hitAttack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

At first i didn't really like this weapon thanks to the lower AR and greathammer rolling attack. But once i figgured out that the initial R1 true combos into an R2 it became much better then i initialy belived it to be.

TBH this weapon is probably the best UGS in terms of balance. It might be too heavy for pure INT/FTH builds and they are probably better off with the Astora GS or Zweihander, but hybrid STR builds with INT/FTH can use this really well. 1h moveset is risky because it can be parried but has wide coverage for normal attacks and an overhead smash for the strong attacks which have shockwave. 2H moveset is unparryable as per all UGS weapons, but both normal and strong attacks are overhead strikes with a lot of poise but narrow coverage. This is offset by giving the rolling attack a wide swing. Also Stomp is probably the best WA for the non-unique UGS weapons, and if the Astora GS had Stomp instead of charge, it would be the best UGS weapon. If only the followup attacks were faster though. I'd like to actually hit people with it more often. Maybe increase the FP cost?

If doing a Gwyn cosplay this should be your weapon of choice. Sure it has no fire in it but the look is almost identical much much more at least as the Profaned or Lorians GS and what people seem to forget is that the Great Lord GS itself hadn't any fire in DS1. If we used it it was just a normal GS.

This thing is now beastly with a blessed infusion with 37 strength, 36 dex and 40 faith(120 quality faith build). Blessed makes both the Physical and lightning damage scale A with faith. Currently getting +316 physical and +116 lightning scaling. I'm not sure what a strength build can do with heavy and 60+ strength, but if you want to compare yourself it's 185+316 phys and 113+116 lightning with my stats.

this weapon is the crappiest of all UGS with heavy infuse and 66 str as it scales A buffed with blessed weapon or with dark it cannot do even 400 dmg on players with lightest armor and it does around 330-340 to players with heavier armor. It has the lowest range crappy move set and it is heavy 15 compared to lorian which can do up to 500 on single r1. Please review it and buff it it looks really cool tho..