Join Chad Perkins as he breaks down the process of creating, rigging, and animating the arm of a character in an opening title sequence in Adobe After Effects-a task traditionally performed using rigging or skeleton tools available in 3D programs. Instead, this short course shows animators how to use a combination of layers, parenting, and expressions in After Effects to create a similar effect. The course also covers parenting the arm component, picking up objects with the arm, and obscuring objects.