Thumbnail

There are two ways of finding the thumbnails for a catalogue resource, depending on if IID of PNG icon is zero or not. The Resource Type is always one of three values (representing small, medium or large). Medium is the type of small plus 1; large is the type of small plus 2. There can be multiple thumbnails, differing only in their group, representing the different default appearances for the catalogue resource.

Material List

Purpose

This is a list of all preset color options that a Catalog Resource has. Each preset has different settings for patterns used and colors applied. They are listed in the order that they appear in game. You can safely delete them. (The screen shot shows how they are presented in s3pe.)

Complate Variables

Complate variables are referenced by the same strings as they are in the Complate XML. All the standard complate elements are indexed via the string table so are not typically included as a literal string.

To read the string

First read a byte(A).

If A & 0x80 != 0, it is a literal string, otherwise it is an index into the string table.

If A & 0x40 == 0, The index will be (A), or the length will be (B&0x7F).

If A & 0x40 != 0, read a second byte(B). The index will be (A+B), or the length will be (B).