Active Topical Banter Showhttps://rpgamer.com/category/podcasts/atbs/
An editorial Roundtable podcast about game design and game business from the perspective of RPGamersTue, 14 Aug 2018 21:19:28 +0000en-UShourly1https://wordpress.org/?v=4.9.8https://rpgamer.com/wp-content/uploads/2017/10/cropped-rpgamer_shield-150x150.pngActive Topical Banter Showhttps://rpgamer.com/category/podcasts/atbs/
3232An editorial Roundtable podcast about game design and game business from the perspective of RPGamersScott Wachternoepisodicfowl_sorcerous@rpgamer.com (RPGamer)An editorial Roundtable podcast about game design and game business from the perspective of RPGamersmusic by Uematsu, all other rights reserved by RPGamer.comrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpgGames & Hobbies/Video Gamesfowl_sorcerous@rpgamer.comScott Wachterrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpgatbshttps://feedburner.google.comEpisode 40: Answers and Questionshttp://feedproxy.google.com/~r/atbs/~3/dxRWoqU3HvA/
https://rpgamer.com/2018/02/episode-40-answers-and-questions/#respondMon, 12 Feb 2018 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_040.mp3We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets.

]]>https://rpgamer.com/2018/02/episode-40-answers-and-questions/feed/0We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets.We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets.Fowl_Sorcerousclean1:26:07rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2018/02/episode-40-answers-and-questions/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_040.mp3Episode 39: Nostalgia and Cloninghttp://feedproxy.google.com/~r/atbs/~3/kV0vtorSzN4/
https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/#respondMon, 04 Dec 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_039.mp3Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode.

]]>https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/feed/0Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode.Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_039.mp3Episode 38: Hard Modehttp://feedproxy.google.com/~r/atbs/~3/2nj8kHcgCa8/
https://rpgamer.com/2017/10/episode-38-hard-mode/#respondMon, 16 Oct 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_038.mp3Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty.

]]>https://rpgamer.com/2017/10/episode-38-hard-mode/feed/0Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty.Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/10/episode-38-hard-mode/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_038.mp3Episode 37: Meaningless Dialogue and Role Playhttp://feedproxy.google.com/~r/atbs/~3/V0HCWIXiolw/
https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/#respondMon, 11 Sep 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_037.mp3Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn’t matter.

]]>https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/feed/0Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter.Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_037.mp3Episode 36: Retrospective on Final Fantasyhttp://feedproxy.google.com/~r/atbs/~3/X1yom0auzlk/
https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/#respondMon, 26 Jun 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_036.mp3We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff.

]]>https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/feed/0We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff.We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_036.mp3Episode 35: Transparency in Game Critiquehttp://feedproxy.google.com/~r/atbs/~3/OOiw66orZwI/
https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/#respondMon, 29 May 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_035.mp3The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound.

]]>https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/feed/0The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound.The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_035.mp3Episode 34: Nonlinearityhttp://feedproxy.google.com/~r/atbs/~3/enD_MvOjsnQ/
https://rpgamer.com/2017/03/episode-34-nonlinearity/#respondMon, 27 Mar 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_034.mp3Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal.

]]>https://rpgamer.com/2017/03/episode-34-nonlinearity/feed/0Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal.Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/03/episode-34-nonlinearity/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_034.mp3Episode 33: Nintendo Has Always Been Doomedhttp://feedproxy.google.com/~r/atbs/~3/_sve7oKQunk/
https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/#respondMon, 27 Feb 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_033.mp3Nintendo has always done it’s own thing, and for that we’ve always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue.

]]>https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/feed/0Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue.Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_033.mp3Episode 32: Upgrade Thishttp://feedproxy.google.com/~r/atbs/~3/4bSy6SCzs9w/
https://rpgamer.com/2017/01/episode-32-upgrade-this/#respondMon, 30 Jan 2017 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_032.mp3We stand at the cusp of having to buy new consoles (maybe) to get the most of “core gamer lifestyle.” But is that worth anything?

]]>https://rpgamer.com/2017/01/episode-32-upgrade-this/feed/0We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything?We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything?Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2017/01/episode-32-upgrade-this/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_032.mp3Episode 31: As for the Qshttp://feedproxy.google.com/~r/atbs/~3/usdpjUAKHWA/
https://rpgamer.com/2016/12/episode-31-as-for-the-qs/#respondTue, 27 Dec 2016 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_031.mp3No year-end navel gazing here. Just coasting the through the season on some user-submitted content.

]]>https://rpgamer.com/2016/12/episode-31-as-for-the-qs/feed/0No year-end navel gazing here. Just coasting the through the season on some user-submitted content.No year-end navel gazing here. Just coasting the through the season on some user-submitted content.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/12/episode-31-as-for-the-qs/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_031.mp3Episode 30: Get a Jobhttp://feedproxy.google.com/~r/atbs/~3/YK-6cqLIehY/
https://rpgamer.com/2016/11/episode-30-get-a-job/#respondWed, 30 Nov 2016 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_030.mp3We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in.

]]>https://rpgamer.com/2016/11/episode-29-adopting-adaptation/feed/0The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs.The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/11/episode-29-adopting-adaptation/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_029.mp3Episode 28: I Quithttp://feedproxy.google.com/~r/atbs/~3/Vnbcx0y54Hw/
https://rpgamer.com/2016/09/episode-28-i-quit/#respondMon, 12 Sep 2016 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_028.mp3Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game.

]]>https://rpgamer.com/2016/09/episode-28-i-quit/feed/0Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game.Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/09/episode-28-i-quit/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_028.mp3Episode 27: The Zen and the Art of RPG Grindhttp://feedproxy.google.com/~r/atbs/~3/QoEwwaRwRC8/
https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/#respondMon, 08 Aug 2016 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_027.mp3The word ‘grind’ gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too.

]]>https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/feed/0The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too.The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_027.mp3Episode 26: Don’t Buy Day Onehttp://feedproxy.google.com/~r/atbs/~3/_vhIHCaw094/
https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/#respondMon, 27 Jun 2016 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_026.mp3Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem.

]]>https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/feed/0Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem.Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/06/episode-26-dont-buy-day-one/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_026.mp3Episode 25: Localization Woeshttp://feedproxy.google.com/~r/atbs/~3/cBXW-vo45LI/
https://rpgamer.com/2016/05/episode-25-localization-woes/#respondMon, 30 May 2016 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_025.mp3The panel tackles the nature of localization and the methods behind it.

]]>https://rpgamer.com/2016/05/episode-25-localization-woes/feed/0The panel tackles the nature of localization and the methods behind it.The panel tackles the nature of localization and the methods behind it.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/05/episode-25-localization-woes/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_025.mp3Episode 24: What is the Corpus of a Gamehttp://feedproxy.google.com/~r/atbs/~3/hwiYTh7tHK4/
https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/#respondMon, 25 Apr 2016 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_024.mp3When we look at a game, how much of what is not the game proper do we take into account. Or “I came to play, not to read.”

]]>https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/feed/0When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read."When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read."Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_024.mp3Episode 23: JRPG Ouroboroshttp://feedproxy.google.com/~r/atbs/~3/1P3qlC4t22U/
https://rpgamer.com/2016/02/episode-23-jrpg-ouroboros/#respondMon, 29 Feb 2016 21:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_023.mp3Looking at the 2016 release calendar we find ourselves faced with an unprecedented market saturation. We share our concerns about that fact.

]]>https://rpgamer.com/2016/02/episode-23-jrpg-ouroboros/feed/0Looking at the 2016 release calendar we find ourselves faced with an unprecedented market saturation. We share our concerns about that fact.Looking at the 2016 release calendar we find ourselves faced with an unprecedented market saturation. We share our concerns about that fact.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/02/episode-23-jrpg-ouroboros/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_023.mp3Episode 22: Questions 2: Electric Boogaloohttp://feedproxy.google.com/~r/atbs/~3/g-4dcg5azSY/
https://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/#respondMon, 18 Jan 2016 21:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_022.mp3We end the year with user questions. Thanks for asking and thanks for listening.

]]>https://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/feed/0We end the year with user questions. Thanks for asking and thanks for listening.We end the year with user questions. Thanks for asking and thanks for listening.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_022.mp3Episode 21: Multi-Player Review Processhttp://feedproxy.google.com/~r/atbs/~3/CMfdFqPe318/
https://rpgamer.com/2015/11/episode-21-multi-player-review-process/#respondMon, 30 Nov 2015 21:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_021.mp3People are the worst, but how can we write reviews around those facts? These and other complaining question answered by our panel.

]]>https://rpgamer.com/2015/11/episode-21-multi-player-review-process/feed/0People are the worst, but how can we write reviews around those facts? These and other complaining question answered by our panel.People are the worst, but how can we write reviews around those facts? These and other complaining question answered by our panel.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/11/episode-21-multi-player-review-process/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_021.mp3Episode 20: +2 to Reload is not Frighteninghttp://feedproxy.google.com/~r/atbs/~3/F8BqT52dmo0/
https://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/#respondMon, 26 Oct 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_020.mp3Hallowe’en is upon us and we take an hour to explain why the hybridization of typical RPG mechanics, detracts from horror games.

]]>https://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/feed/0Hallowe'en is upon us and we take an hour to explain why the hybridization of typical RPG mechanics, detracts from horror games.Hallowe'en is upon us and we take an hour to explain why the hybridization of typical RPG mechanics, detracts from horror games.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_020.mp3Episode 19: Save the Baby – Eat the Babyhttp://feedproxy.google.com/~r/atbs/~3/2l2u5hSIgvQ/
https://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/#respondMon, 28 Sep 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_019.mp3The panel breaks down the moral compass of games writers only to discover it only points two directions. We ramble on that and some related topics for a while.

]]>https://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/feed/0The panel breaks down the moral compass of games writers only to discover it only points two directions. We ramble on that and some related topics for a while.The panel breaks down the moral compass of games writers only to discover it only points two directions. We ramble on that and some related topics for a while.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_019.mp3Episode 18: FFWhyhttp://feedproxy.google.com/~r/atbs/~3/nPMgRCPPZ2U/
https://rpgamer.com/2015/08/episode-18-ffwhy/#respondMon, 17 Aug 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_018.mp3So, the Final Fantasy VII remake is finally happening. We have thoughts and feelings about this.

]]>https://rpgamer.com/2015/08/episode-18-ffwhy/feed/0So, the Final Fantasy VII remake is finally happening. We have thoughts and feelings about this.So, the Final Fantasy VII remake is finally happening. We have thoughts and feelings about this.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/08/episode-18-ffwhy/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_018.mp3Episode 17: Kickstart My Hearthttp://feedproxy.google.com/~r/atbs/~3/7eDtdnDLTco/
https://rpgamer.com/2015/07/episode-17-kickstart-my-heart/#respondMon, 06 Jul 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_017.mp3‘Power to the people’ meets ‘Shut up and take my money’ as we go through the ins and outs of gamerdom and crowdfunding.

]]>https://rpgamer.com/2015/07/episode-17-kickstart-my-heart/feed/0'Power to the people' meets 'Shut up and take my money' as we go through the ins and outs of gamerdom and crowdfunding.'Power to the people' meets 'Shut up and take my money' as we go through the ins and outs of gamerdom and crowdfunding.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/07/episode-17-kickstart-my-heart/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_017.mp3Episode 16: A Tale of Two Corporationshttp://feedproxy.google.com/~r/atbs/~3/gBVPlHcoXPQ/
https://rpgamer.com/2015/06/episode-16-a-tale-of-two-corporations/#respondMon, 01 Jun 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_016.mp3We look at Bioware’s output since their buyout by EA, and what that has meant for gamers and business types since then.

]]>https://rpgamer.com/2015/06/episode-16-a-tale-of-two-corporations/feed/0We look at Bioware's output since their buyout by EA, and what that has meant for gamers and business types since then.We look at Bioware's output since their buyout by EA, and what that has meant for gamers and business types since then.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/06/episode-16-a-tale-of-two-corporations/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_016.mp3Episode 15: Mainstreaming the JRPGhttp://feedproxy.google.com/~r/atbs/~3/Bpd0PNcVOVs/
https://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/#respondMon, 27 Apr 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_015.mp3A multi-level examination of the ludic, narrative, and artistic elements of the JRPG and how they interact with the Western market vis a vis popularity. Also the debut of the official ATBS drinking game.

]]>https://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/feed/0A multi-level examination of the ludic, narrative, and artistic elements of the JRPG and how they interact with the Western market vis a vis popularity. Also the debut of the official ATBS drinking game.A multi-level examination of the ludic, narrative, and artistic elements of the JRPG and how they interact with the Western market vis a vis popularity. Also the debut of the official ATBS drinking game.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_015.mp3Episode 14: Fan-Titlementhttp://feedproxy.google.com/~r/atbs/~3/4j37DYbsekQ/
https://rpgamer.com/2015/03/episode-14-fan-titlement/#respondMon, 30 Mar 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_014.mp3The Banter panel unpacks special pleading, ignorance and self-centred behaviour in the fandom and hope for a brighter future for comment sections.

]]>https://rpgamer.com/2015/03/episode-14-fan-titlement/feed/0The Banter panel unpacks special pleading, ignorance and self-centred behaviour in the fandom and hope for a brighter future for comment sections.The Banter panel unpacks special pleading, ignorance and self-centred behaviour in the fandom and hope for a brighter future for comment sections.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/03/episode-14-fan-titlement/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_014.mp3AFD Special: Outtakes Reelhttp://feedproxy.google.com/~r/atbs/~3/txAw_E0Ry0k/
https://rpgamer.com/2015/03/afd-special-outtakes-reel/#respondMon, 30 Mar 2015 01:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_00B.mp3Gaffs, goofs, preshow rituals, gossip and the biological needs of pets round this collection of never-before-heard Banter.

]]>https://rpgamer.com/2015/03/afd-special-outtakes-reel/feed/0Gaffs, goofs, preshow rituals, gossip and the biological needs of pets round this collection of never-before-heard Banter.Gaffs, goofs, preshow rituals, gossip and the biological needs of pets round this collection of never-before-heard Banter.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/03/afd-special-outtakes-reel/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_00B.mp3Episode 13: Romance in the Airhttp://feedproxy.google.com/~r/atbs/~3/foI9rCf_VuE/
https://rpgamer.com/2015/03/episode-13-romance-in-the-air/#respondMon, 09 Mar 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_013.mp3Sex is not a win-state and other romantic notions are on the slate this installment. We share all of our varied emotions about this splendid sentiment within.

]]>https://rpgamer.com/2015/03/episode-13-romance-in-the-air/feed/0Sex is not a win-state and other romantic notions are on the slate this installment. We share all of our varied emotions about this splendid sentiment within.Sex is not a win-state and other romantic notions are on the slate this installment. We share all of our varied emotions about this splendid sentiment within.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/03/episode-13-romance-in-the-air/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_013.mp3Episode 12: Shooter-RPG Hybridizationhttp://feedproxy.google.com/~r/atbs/~3/lgDr4O8jxhM/
https://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/#respondTue, 27 Jan 2015 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_012.mp3When gunplay and stats interact sparks and ideas fly. We capture a few of both for podcast infotainment value.

]]>https://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/feed/0When gunplay and stats interact sparks and ideas fly. We capture a few of both for podcast infotainment value.When gunplay and stats interact sparks and ideas fly. We capture a few of both for podcast infotainment value.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_012.mp3Episode 11: Mailbaggeryhttp://feedproxy.google.com/~r/atbs/~3/SfPktbc_S9g/
https://rpgamer.com/2014/12/episode-11-mailbaggery/#respondMon, 29 Dec 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_011.mp3We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It’s a Festivus miracle!

]]>https://rpgamer.com/2014/12/episode-11-mailbaggery/feed/0We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It's a Festivus miracle!We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It's a Festivus miracle!Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/12/episode-11-mailbaggery/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_011.mp3Episode 10: Fixing Final Fantasyhttp://feedproxy.google.com/~r/atbs/~3/Za8HlGeLxFk/
https://rpgamer.com/2014/11/episode-10-fixing-final-fantasy/#respondMon, 24 Nov 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_010.mp3We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should care in the first place.

]]>https://rpgamer.com/2014/11/episode-10-fixing-final-fantasy/feed/0We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should care in the first place.We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should care in the first place.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/11/episode-10-fixing-final-fantasy/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_010.mp3Episode 9: The Price is Wrong, Machttp://feedproxy.google.com/~r/atbs/~3/NoHN4-kWBmM/
https://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/#respondMon, 27 Oct 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_009.mp3Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers.

]]>https://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/feed/0Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers.Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers.Fowl_Sorcerousclean1:02:51rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_009.mp3Episode 8: The Vita is Doomed (Maybe)http://feedproxy.google.com/~r/atbs/~3/tl39PoGYyyI/
https://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/#respondMon, 29 Sep 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_008.mp3Sony’s latest handheld endeavour has been struggling, or maybe it hasn’t. It’s a matter of perspective. Listen to our panel vigorously share theirs on the subject.

]]>https://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/feed/0Sony's latest handheld endeavour has been struggling, or maybe it hasn't. It's a matter of perspective. Listen to our panel vigorously share theirs on the subject.Sony's latest handheld endeavour has been struggling, or maybe it hasn't. It's a matter of perspective. Listen to our panel vigorously share theirs on the subject.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_008.mp3Episode 7: Time and Criticism March Onhttp://feedproxy.google.com/~r/atbs/~3/1tTbHizfw6Y/
https://rpgamer.com/2014/08/episode-7-time-and-criticism-march-on/#respondMon, 25 Aug 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_007.mp3As gamers get older we begin insisting the youth of today play the games that mattered way back when, this doesn’t seem to work out all that well for RPGamers. Your hosts investigate the nature of this conundrum.

]]>https://rpgamer.com/2014/08/episode-7-time-and-criticism-march-on/feed/0As gamers get older we begin insisting the youth of today play the games that mattered way back when, this doesn't seem to work out all that well for RPGamers. Your hosts investigate the nature of this conundrum.As gamers get older we begin insisting the youth of today play the games that mattered way back when, this doesn't seem to work out all that well for RPGamers. Your hosts investigate the nature of this conundrum.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/08/episode-7-time-and-criticism-march-on/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_007.mp3Episode 6: The Modern JRPG: Shark or Panda?http://feedproxy.google.com/~r/atbs/~3/ymakabNNGdg/
https://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/#respondMon, 28 Jul 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_006.mp3We tackle the notion of evolution within a game genre via an pair of related metaphors about rare animals. Whether or not JRPGs have to change in the face of “extinction” is left up in the air.

]]>https://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/feed/0We tackle the notion of evolution within a game genre via an pair of related metaphors about rare animals. Whether or not JRPGs have to change in the face of "extinction" is left up in the air.We tackle the notion of evolution within a game genre via an pair of related metaphors about rare animals. Whether or not JRPGs have to change in the face of "extinction" is left up in the air.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_006.mp3Episode 5: Immersion and other Buzzwordshttp://feedproxy.google.com/~r/atbs/~3/fR2BJuiP4Uo/
https://rpgamer.com/2014/06/episode-5-immersion-and-other-buzzwords/#respondMon, 23 Jun 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_005.mp3Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology equation are weighed and measured.

]]>https://rpgamer.com/2014/06/episode-5-immersion-and-other-buzzwords/feed/0Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology equation are weighed and measured.Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology equation are weighed and measured.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/06/episode-5-immersion-and-other-buzzwords/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_005.mp3Episode 4: Feelings out of a Numberhttp://feedproxy.google.com/~r/atbs/~3/vDkojoqYK14/
https://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/#respondMon, 26 May 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_004.mp3Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact.

]]>https://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/feed/0Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact.Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_004.mp3Episode 3: State of the Pockethttp://feedproxy.google.com/~r/atbs/~3/sLnQuvLveM4/
https://rpgamer.com/2014/04/episode-3-state-of-the-pocket/#respondMon, 21 Apr 2014 17:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_003.mp3In this episode our intrepid crew tackles the East/West Divide, the phone/dedicated gaming device divide and the environment. Also debuting the feedback segment (with prizes).

]]>https://rpgamer.com/2014/04/episode-3-state-of-the-pocket/feed/0In this episode our intrepid crew tackles the East/West Divide, the phone/dedicated gaming device divide and the environment. Also debuting the feedback segment (with prizes).In this episode our intrepid crew tackles the East/West Divide, the phone/dedicated gaming device divide and the environment. Also debuting the feedback segment (with prizes).Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/04/episode-3-state-of-the-pocket/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_003.mp3Episode 2: he Shape of Things Pasthttp://feedproxy.google.com/~r/atbs/~3/toUsmpNDUDs/
https://rpgamer.com/2014/03/episode-2-he-shape-of-things-past/#respondMon, 17 Mar 2014 14:00:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_002.mp3Re-releases, ports and up-scales, ‘What do we want and what does it mean for the business’ get examined in this instalment. Rather apropos for the eve of the FFX HD collection, no?

]]>https://rpgamer.com/2014/03/episode-2-he-shape-of-things-past/feed/0Re-releases, ports and up-scales, 'What do we want and what does it mean for the business' get examined in this instalment. Rather apropos for the eve of the FFX HD collection, no?Re-releases, ports and up-scales, 'What do we want and what does it mean for the business' get examined in this instalment. Rather apropos for the eve of the FFX HD collection, no?Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/03/episode-2-he-shape-of-things-past/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_002.mp3Episode 1: Famine, War, Pestilence, Death and Biashttp://feedproxy.google.com/~r/atbs/~3/Vm9QU4gQ9co/
https://rpgamer.com/2014/02/episode-1-famine-war-pestilence-death-and-bias/#respondMon, 17 Feb 2014 17:59:46 +0000fowl_sorcerous@rpgamer.com (Scott Wachter)http://podcasts.rpgamer.com/atbs/ATBS_001.mp3Can objectivity be achieved in game criticism, and is such a state even worth it? Join our new podcast as we discuss the questions and more.

]]>https://rpgamer.com/2014/02/episode-1-famine-war-pestilence-death-and-bias/feed/0Can objectivity be achieved in game criticism, and is such a state even worth it? Join our new podcast as we discuss the questions and more.Can objectivity be achieved in game criticism, and is such a state even worth it? Join our new podcast as we discuss the questions and more.Fowl_Sorcerouscleanrpgamer,roundtable,editorial,video,games,rpg,jrpg,crpghttps://rpgamer.com/2014/02/episode-1-famine-war-pestilence-death-and-bias/https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_001.mp3music by Uematsu, all other rights reserved by RPGamer.comScott WachternonadultAn editorial Roundtable podcast about game design and game business from the perspective of RPGamers