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Sony says that cumulative sell through for the PlayStation 4 (PS4) computer entertainment system worldwide has surpassed 2.1 million units as of December 1, 2013.

The number includes the 700,000 units sold through in Europe and Australasia launching on November 29. The PS4 system became available on November 15 in the United States and Canada and on November 29 in Europe, Australasia and Latin America and is now available in 32 countries globally.

PS4 consumers embraced the social capabilities offered by the PS4 system, including heavy use of live broadcasting on Ustream and Twitch and sharing content through Facebook and Twitter. PS4 gamers have demonstrated particular interest in the new "SHARE" button on the DUALSHOCK 4 Wireless Controller, with more than 6.5 million shares captured.

The PS4 system's games portfolio expands in 2014 with games like the inFAMOUS: Second Son and MLB 2014: The Show from SCE WWS, as well as brand new IP including Destiny from Activision, Watch_Dogs from Ubisoft Entertainment, and The Order 1886 and #DRIVECLUB from SCE WWS.

Looking ahead, the PS4 system will evolve through PlayStation's cloud gaming services, available in the U.S. in 2014. Based on Gaikai's cloud-based technology, the service will enable users to have access to a catalog of PlayStation 3 (PS3) games on PlayStation 4 and PS3, followed by PlayStation Vita.