Welcome to Generica! An RM2k3 RPG that will be created in a week in time for RS! Day VI. Done in that classic NES style (as seen in Dragon Fantasy II and Hellion), Generica will follow the story of our heroes as they leave their remote mountain village to kill the evil Slayer King.

For 22 years the Slayer King has ruled Generica with an iron gauntlet. The general populace is cowed and broken, and the nobles, knights and armies are fighting wars in far off lands for the bloodthirsty and seemingly invincible Slayer King. Large tracks of land have been left fallow and overrun by the wilderness. Villages lay abandoned, and even cities seem like ghosttowns. Hopelessness rules the day.

Our heroes must find the Gladius Generica - the only weapon capable of felling the evil lord - before it is too late. Yet the only one who knows its location is the reclusive old coot known as the Fisher King...and he is clearly insane...

..:: NOTES ::..

Like Hellion, this game will borrow heavily from our collective work on the (now defunct) community project of the same name (Generica), but instead of the gameplay and systems, this game will borrow the most from the story and plot.

It is not a long game, but hopefully fun!

Latest Blog

The update includes:
-a caterpillar system for your party
-a new font (please install FF6.fon from the Fonts folder!)
-DynRPG patch for Faster ATB (courtesy of PepsiOtaku)
-some balancing issues
-New Game+ to allow you to continue to Generica: TNG using the same party/levels/equipment/items
-the ability to use classes from Generica: TNG
-the ability to start the game directly in Generica: TNG

I added a fan-made video by Ephiam wherein he created a new boss fight (Celes, from his game series Dragon Fantasy) within Generica and battled it. The video is accessible from a new page Fan-Made Media.

Money is hard to get, EXP is hard to gain, enemies have tough defense - which to bypass would require the expensive weapons at the store. I mean come ON. I bought a throwing knife so I can end fights faster (attack all) but all it does is 0 damage. Not to mention I only have 1 mage, so the whole fight is basically wait for him to act and do Iceall - if he isn't dead by then yet.