Battlefield: Bad Company is still being requested by fans, but DICE has cautioned that the previous instalments were perhaps too niche. Why? Because they were too funny to be taken seriously by gamers.

Battlefield 4 executive producer tells VG247’s Sam Clay all about the shooter’s console optimsation and installs. He has stressed that DICE wants to push all console formats to the best of its ability.

Battlefield 4 lands on PC and current-gen consoles week after next, and what better time than now for VG247’s Sam Clay to have a chat with executive producer Patrick Bach regarding the game’s development. Video inside.

Battlefield 4 is already being cross-examined across current and next-gen formats by tech fans. It’s a practice executive producer Patrick Bach feels will never go away, but he’s not prepared to settle for format parity just to appease those who feel left out. That’s the “coward’s way out,” he says.

Battlefield 4 was confirmed as having some form of Kinect features a while back, but now executive producer Patrick Bach has explained that DICE is now researching a variety of features including leaning and second screen maps.

Battlefield 4’s PC edition is the benchmark developer DICE hopes to establish on Xbox One and PS4, according to executive producer Patrick Bach. He hopes to bring 64-player matches and 60FPS to your living room, and has discussed the challenges of the studio’s goal in a new interview.

Mirror’s Edge has been gunning for a re-emergence for some time, and it’s no secret fans have been eager for a second game since the first instalment dropped. DICE’s executive producer Patrick Bach has shed light on why the studio is rebooting the franchise, how it hopes to right the wrongs of the original, and […]