Saturday, July 25, 2015

Building your Dungeon!

Each adventure, each
session, and each GM is unique. As an artist I wanted to create tiles and props
that allow you to have visuals that represent that same uniqueness from game to
game. I also wanted quick builds, giving you the GM, the ability to manipulate
layout and content quickly while maintaining a sense of newness to each
tile.

With each new Blanks set
I spend a considerable amount of time making sure each is compatible with the
existing sets, and that each Elements set is scaled and colored
accordingly for use within the tiles. I feel this is important
because for me this content should always be in the background, bringing focus
to your painted miniatures, both real and digital. I don’t think it works if
you have this great mini (PC or Monster) on top of a tile or map that looks
like the side of the Partridge Family bus. It just ends up being a mash of
colors.

In the example below all
existing tile and prop sets are represented, though only limited items from
each have been used. With each Blanks/Elements set released
the possibilities expand even more to create a unique dungeon setting
for each session.

So no more pretending
that a pre-printed item is not there when you reuse the
same card-stock tiles over and over again, now it is time to
take out Roll20, or your favorite mapping tool and make your own tiles. - Greg

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About

DungeonArts was established in 2012 and is the descendant of Greytale's Nook a free rpg resource since 2007.

DungeonArts specializes in tokens and tile images for use in fantasy RPG mapping. Dedicated to providing quick customizable tiles and props for GMs wanting to visualize their story via the Roll20 virtual tabletop or on their tabletop via print.