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Wednesday, October 17

Submersible Mech

It's my first time posting here. I feel very honored to be part of this blog with so many amazing artists!

Sub mech background story:

Imagining a scenario where the space exploration keeps going in an accelerated rate and in the future human kind could land on Jupiter's moon Europa, since many scientists believe Europa contains liquid water under the thick ice layer. The Nautillus probe is designed to be deployed on the freezing water and explore the depth of the moon ocean after another probe deploys a highly advanced drill to go through almost 1 mile of ice (I'm planning on design that as well). I posted more renders and some images of the process I used to develop this design on my blog http://faustodemartini.blogspot.com/

So insane....I know it's not about the software but the artist, but I still have to ask. Sketchup? 3ds? Can you explain the process of creating subtle geometric ribbing/relief details over curved surfaces as in the arms (attlas relief)

Thanks man! I used 3Ds, Photoshop and VRay to create this piece. For the Attlas arm, I created some splines using the ribbed shape, extruded then curved to the shape of the surface below. I then attached and used a boolean operation to cut the shape around the Attlas leters. Very simple techniques that work well when looking at everything at the same time :)

Hey Greg! It's truly an honor that you liked the Sub. I've been a huge fan of your work for a while and I was very impressed when I saw what you did on District 9. Truly amazing. Your work is a true inspiration for me :)