Myth Directions: Myth Adventures, Book 3

The beautiful Tanda wants the Trophy - and it's up to Skeeve to get it for her. The problem is, getting it will take more than luck. It will take all Skeeve's unproven magical talents, a scaly but clever Pervect, and a charming demon not above a little interdimensional thievery.

Hit or Myth: Myth Adventures, Book 4

The apprentice Skeeve is just getting used to his duties as Court Magician of Possiltum. Then King Roderick decides to take a powder, leaving Skeeve in his place to marry his homicidal fiancé and face the Mob's fairy godfather - who makes him an offer he can't refuse.

Another Fine Myth: Myth Adventures, Book 1

Start at the beginning, in Another Fine Myth, as Skeeve, an apprentice wizard, meets the demon Aahz. Though it's not love, or even like at first sight they form a connection - saving their lives - between them. Follow them in Myth Conceptions, as Skeeve and Aahz test their talent when they decide to take on an entire army themselves and continue on in Myth Directions. Then Skeeve finds himself alone with his own apprentice applicant, a king, in Hit or Myth and must deal with a medieval Mob!

Mything Persons: Myth Adventures, Book 5

Skeeve is in a real pickle this time. His partner Aahz has disappeared, and it looks like foul play. Finding Aahz ought to be a snap for a talented magician like Skeeve, especially with a sassy apprentice and a dumb-but-brawny bodyguard along for the ride. The trouble is, they're sleuthing in another dimension.

Little Myth Marker: Myth Adventures, Book 6

Skeeve bluffs his way into a high-stakes game of dragon poker-and wins! But now he's left with Markie, a pint-sized IOU left by a player who went broke. She conjures up a house full of trouble every time she tries to cast a spell. And now the dragon poker champion has challenged Skeeve to a game - with a pot of half a million.

M.Y.T.H. Inc. Link: Myth Adventures, Book 7

As president of M.Y.T.H. Inc., Skeeve is in charge of a myth-chievous gang that includes a pet dragon and an artistic vampire. However, is it just luck (of the bad variety) or deliberate myth-directions that have Skeeve and his gang sleuthing around some very out-of-the-way (and dangerous) dimensions?

Mythnomers and Impervections: Myth Adventures, Book 8

Aahz, Skeeve's friend and mentor, has taken exception to something his partner has said, and left in a huff. It was just a myth-understanding, but now it's Skeeve's job to apologize for his thoughtless behavior and convince his scaly cohort to rejoin the firm.

M.Y.T.H. Inc. in Action: Myth Adventures, Book 9

Guido and Nunzio may not be the brightest bodyguards in the world - but they certainly are faithful. When Skeeve "the Great" asks them to join the army of Possiltum, the two thugs volunteer without question.... Except: Whose side are they on? Queen Hemlock's? The Mob Fairy Godfather's? Skeeve's? The two baffled bodyguards barely have time to figure it out - they've been handed government - issue crossbows, armored with leather skirts, and given combat orders by the dreaded drill sergeant Smiley!

Myth-ion Improbable: Myth Adventures, Book 11

Apprentice magician Skeeve, his scaly mentor Aahz and beautiful ex-assassin Tanda are back - and this time they're treasure hunting in a dimension that combines the Wild West with the vampire - cursed hills of Transylvania - where gold is common as dirt, and danger lurks behind every sagebrush.

Something M.Y.T.H. Inc.: Myth Adventures, Book 12

Revolution is in the air. The king's court sorcerer is being eyed with suspicion. Not for dabbling in the black arts...not for consorting with a demon...not for having a dragon as a pet...not even for being mobbed up. But for the greatest crime of all: raising taxes. Who is this terrible tyrant? None other than Skeeve the Great. Oh, how the mighty have fallen....

Myth Alliances: Myth Adventures, Book 13

When the sheepish Wuhses are taken advantage of by the overbearing Pervects, Skeeve teams up with Zol Icty - self-help expert and best-selling author of Imps Are from Imper, Deveels Are from Deva - on a mythion in personal empowerment.

Myth-Taken Identity: Myth Adventures, Book 14

Someone - or something - masquerading as Skeeve the Magnificent is racking up hundreds of thousands of gold pieces of debt. It's up to Aahz the Pervect (not pervert!) to find the myth-creant and put an end to the shopping spree.

Class Dis-Mythed: Myth Adventures, Book 15

After years as a court magician and inter-dimensional hero, Skeeve needed a rest. So he took some time off to study magic and relax. When a few months later several members of the M.Y.T.H. Inc. Team each ask him to train some talented, young magicians in "practical magic" he has to agree. But after the assassins attack and a manticore tries to eat them, the Khlad mage soon discovers that there is more going on than learning. His students are preparing for a very deadly magical game and you won't believe where. Worse yet, the game may be fixed, and the only way to save his students lives is for Skeeve to risk his own.

Myth Gotten Gains: Myth Adventures, Book 16

Someone is collecting animated treasures and keeping them from their heroic destinies. Reunited with the lovely Trollop Tananda, Aahz the Pervect must help out a sword called Ersatz, and embark on a quest that just may restore his lost magical powers.

Myth-Chief: Myth Adventures, Book 17

Skeeve has decided, at long last, to come out of his self-imposed retirement and get back into the problem-solving biz. He confidently expected to walk in and take his rightful place as the head of M.Y.T.H., Inc. He didn't expect to have to face off against Aahz for the job. With their friends lending help but showing no favorites, they start a not-so-friendly contest to see who will run the company by taking opposite sides of the next case to walk in the door. Will the legendary partnership survive the battle? Or will this be the end of a beautiful friendship?

Myth-Fortunes: Myth Adventures, Book 18

Aahz falls for a literal pyramid scheme, selling it stone by stone as a burial site, while claiming the coveted pointed stone top for himself. But Skeeve wants to be know why the construction site is having so many accidents - before both he and Aahz end up in the afterlife before their time....

Mythology 101: Mythology, Book 1

Meet Keith Doyle - weirdo, business major, nerd, and believer in myths. To his joy - and horror - Keith has just discovered a village of elves in the university library. And when the library is threatened with demolition, Keith and the elves join forces to save it.

Mythology Abroad: Mythology, Book 2

More adventures for Keith and Holl, as they take an Educatours trip to Scotland, where they participate in archaeological digs all over the country, and, not incidentally, seek out other magical creatures along the way. They make friends with the other students on the tour, learning a little about one another's culture. Holl has another purpose for accompanying Keith: the Master, head of the colony of the Folk and father of his intended wife, Maura, won't let Holl marry her until he can bring back magic white bellflowers from their ancestral home in Ireland.

Higher Mythology: Mythology, Book 3

The third entry in the best-selling fantasy series which includes Mythology 101 and Mythology Abroad. A hunter unknowingly abducts two of the Wee Folk and it falls to Keith Doyle to save them before the poacher discovers his booty - and helps the notorious tabloids expose their secret Hollow Tree Corporation.

Advanced Mythology: Mythology, Book 4

In Applied Mythology we learned how Keith Doyle met and befriended the Little People living in the sub-basement of his college's library. If you have been following Keith's adventures, then you know he has always wanted to learn what other types of creatues share this world we live on. In Advanced Mythology, by Jody Lynn Nye, he will get his chance to do so, if he can make it through a few small matters: Diane's hints about making their relationship more permanent, something that is bothering the Little People and their refusal to discuss it with him, and the choice to continue his education or drop out and take the job of his dreams.

An Unwelcome Quest: Magic 2.0, Book 3

Ever since Martin Banks and his fellow computer geeks discovered that reality is just a computer program to be happily hacked, they've been jaunting back and forth through time, posing as medieval wizards and having the epic adventures that other nerds can only dream of having. But even in their wildest fantasies, they never expected to end up at the mercy of the former apprentice whom they sent to prison for gross misuse of magic and all-around evil behavior.

Nice Dragons Finish Last: Heartstrikers, Book 1

As the smallest dragon in the Heartstriker clan, Julius survives by a simple code: keep quiet, don't cause trouble, and stay out of the way of bigger dragons. But this meek behavior doesn't fly in a family of ambitious magical predators, and his mother, Bethesda the Heartstriker, has finally reached the end of her patience.

As a culture, we are always looking for the next best thing. Computers, cars, you name it. And, of course, books. Everything from urban fantasy to suspense, young adult to horror. Sometimes, though, what is New isn’t what we really need. Instead, what is Old is new again, or rather, it should be!

I just listened to Another Fine Myth by Robert Asprin, and narrated by Noah Michael Levine. First printed in 1978, I found the series way back then, and have the whole collection in paper. Recently, however, the books have come out on Audible.com and, of course, I have to buy them all again. How can I help it? Noah Michael Levine does an amazing job of narrating! His voice and cadence are absolutely perfect for the reading. His grasp of accents is amazing, and he really brings the characters to life. I spent all night last night in my workroom, working on holiday gifts, and though I got really tired about 4AM, I couldn’t tear myself away. There is a sample reading on Audible, check it out and you will love it too!

Why SHOULDN’T Robert Lynn Asprin’s Skeeve be the next Harry Potter?! It’s all there. Witches, Demons, and Wizards, Oh, My! And the Myth series is FUNNY. Like, burst out laughing on the airplane funny. And the voices by Noah take the laugh-out-loud character to a whole new level of laughter.

Skeeve, the main character of the series, is an apprentice wizard. He doesn’t really care all that much about being an apprentice wizard, of course. He was previously a thief, who got busted by the Wizard he was trying to rob. Instead of turning him into a frog, or something just as icky, the Wizard makes Skeeve an apprentice wizard. What are ya gonna do?

During the summoning of the Demon Aahz, an Assassin comes to call – and that is when things get rather messy. When the Wizard is killed, Skeeve is stuck now with the Demon Aahz, summoned from his own world, and none too happy about it. What follows? Well, you will just have to read the book to find out! Or rather, I would actually listen to it. You will NOT be disappointed if you like funny, well paced, creative and wonderful story lines.

Myth Conceptions picks up just after where "Another Fine Myth" left off, with Skeev, Aahz and Gleep looking for whatever comes next after dealing with Isstvan. In fairly short order they find themselves embroiled in court drama and military shenanigans.

The story is told with the same style and level of humour as "Another Fine Myth" (the main thing that there is to enjoy about this book) and is pretty similar in plot come to that. I know that these books are meant to be light comic relief (well, I think they are) and I was really enjoying this one until about four-fifths of the way through when apparently Mr Asprin said "Meh, whatever, I'm done with this one", which really soured me on the whole thing. The last chapter is a pretty obvious lead-in for "Myth Directions"...and despite my experience with this book, I'm going to read that one too because there really is a lot of fun to be had with these stories!

Noah Michael Levine once again did a bang up job of voicing this odd collection of characters.

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