Metro: Last Light drops multiplayer to "focus 100% of the studio’s resources on the single player campaign"

Recognising that people don't like other people all that much, 4A Games have dropped Metro: Last Light's multiplayer component. Singleplayer fans around the world may have applauded alone in their rooms.

Details on 4A's decision are below.

"After E3, we decided to fold this multiplayer team back into the main group and focus 100% of the studio’s resources on the single player campaign," says 4A in a post on the game's site. "As a result, Metro: Last Light will not ship with a multiplayer component.

"[The] response to our E3 demo made it very clear that although there was a lot of interest and intrigue around Metro’s multiplayer, the single player campaign is what the fanbase cares about the most."

They haven't entirely written off multiplayer, "We don’t like throwing away work though, it’s a project we could potentially return to after Metro: Last Lightships." but "we never dedicated too many resources to the MP component beyond prototyping – it never entered full production. By making the decision when we did, we think the single player campaign will benefit as a result."

So, it's not going to be there at release, it may appear in the future, and it's not impeded the development of the singleplayer game. All good news it would seem.

4A say that multiplayer "was a decision made by us at 4A from the outset and THQ have since been supportive every step of the way, including our decision to put multiplayer on hold."

Metro: Last Light is set for a release early next year and won't look like this but will be thematically similar: