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Brilliant (seen on the 2.5.0-beta2 draft). This asks for a configurable Windows file extension in a later version:

After name.sav.gz or similar (I'm only using a locked PLAIN); if all savegames + scenarios use, e.g., whatever.sav.fsg, Windows users could associate .fsg with Freeciv, and start x.fsg files with a double click.

Disclaimer, that was an example, .fsg is in use as "FreeCol Save Game", and something longer (after the last dot) would also work.

Of course that shouldn't happen. I guess you ran into bug #22448?
That particular failure won't be handled nicely, no (but complete failure to start the server process should be).
I'm not treating this as a blocker.

Implementation is about as hacky as --autoconnect, and shares many of the restrictions of other spawned-server options like --read (notably, lack of any error reporting), but I think it's a useful enough feature to commit anyway.

I haven't tried even compiling for Windows; it's possible that I've broken that build due to its gratuitously different server-spawning code.

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