Tim Rogers and I have both played a lot of Octopath Traveler, the next big role-playing game for the Nintendo Switch, and you can hear us talk about it on this week’s Kotaku Splitscreen.

Kirk’s off this week, but Tim’s around to help me dissect what’s good and bad about Octopath Traveler. We both love the combat system, but don’t like the repetitive structure. We both love the merchant Tressa, but we don’t like the fact that there’s no narrative hook to get you emotionally invested in the game. We really don’t like how jarring it feels that the game pretends each character is traveling on their own.

As always, you can subscribe to us on Apple Podcasts and Google Play to get every episode as it happens. Leave us a review if you like what you hear, and reach us at splitscreen@kotaku.com with any and all questions, requests, and suggestions.