I think something is wrong with the chickens, Rita… They are scared to go out of their new house! Yesterday evening they were seemingly happy and were out enjoying themselves. But this morning they haven’t been outside the house at all. Something must have happened during the night. Can you see if you can find any clues?

Objectives: Look for clues around the chicken coop.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Firgrove

Ride over the chicken coop and see if you can find any clues as to what is scaring the chickens.

Return to Andy when you have found something.

Oh no, a piece of fur! Could it be from a wolf? Yes… It is. This is not good. And you found tracks? Where do they go? Into the forest? Well, we can be sure the wolf has been here.

Quest completed

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No One is Afraid for the Wolf

I have a plan, Rita. We have to lure the wolf away from the chickens. I think it can work if we put out some wolf food in the forest. The wolves will have something to eat and won’t need to come here. My grandma has cooked a steak, I think she might have some bones and leftovers from the dinner. Ride and ask her if she can give you some.

Objectives: Ride to Mrs Packard and ask if she has some leftovers from the dinner she cooked.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 15 with Firgrove

Mrs Packard is standing outside her house in Firgrove. See what she says about helping you with your wolf problem.

Rita, my dear friend! What are you saying? Those darn wolves, they always cause trouble. They need to eat, but not our fine animals!

Quest completed

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Bones and Leftovers

Actually I have some bones from the steak I cooked. You can take them and ride far away into the forest and put them there. I hope the wolf won’t frighten our chickens any more. If we put the bones far enough away the wolves might not come back.

Objectives: Ride and put out the leftovers away from the chicken coop.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

Ride to the orange spots marked on your map, south of the Silverglade Mine. Place out the leftovers in three different spots.

Return to Andy when you are finished.

Did she have leftovers? Cool! Now we have to hope it will work. But to be on the safe side we need to have some lights around the chicken coop.

Quest completed

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Torches and Fire Outside the Chicken Coop

I think it will work well if we had some torches outside the chicken coop. That way I can keep an eye on the chicken coop when I watch over my sheep. I put up some torches while you were away. Here are some matches, ride over and light the torches and we can hope that the chickens actually come out.

Objectives: Light the torches around the chicken coop.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 15 with Firgrove

There are two torches mounted on the sheep fence, near the chicken coop. Light both of them and return to Andy when you are done.

This should do it. It has been a long day, I think that both of us and the chickens might need some rest now.

Quest completed

Return to Andy tomorrow

Felicity is having a crisis at the stable. Go see her in Firgrove, maybe you can help.

Felicity Needs Help!

I don’t know what to do! One of my horses, Summerbreeze, hasn’t eaten or had anything to drink since yesterday. And for a couple of days he’s been acting real strange. I don’t recognize him. He’s even been aggressive and usually he’s the nicest and calmest horse in the world. I’m getting very worried. Can you help me, please?

Objectives: Will you help Felicity?

Rewards: 10 Jorvik Shillings, 40 XP

Reputation: 10 with Firgrove

Of course you’ll help.

Thanks so much!

Quest completed

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What Should We Do?

This doesn’t sound like a normal illness. Maybe we should talk to the vet in Silverglade Village? Can you ride to her and tell her about Summerbreeze’s condition?

Objectives: Ride to the vet in Silverglade Village.

Rewards: 10 Jorvik Shillings, 50 XP

Reputation: 20 with Firgrove

The Vet should know what the matter is, or at least, let’s hope she does.

Oh, this doesn’t sound good.

Quest completed

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Advice From the Vet

I need to think about this for a while. It sounds a bit familiar… In any case, the most important thing now is to make the horse eat and drink. I have an idea, will you help me?

Objectives: Listen to what the vet has to say.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 10 with Silverglade Village

I’m all ears, doctor!

Sick animals don’t want to eat, but if you feed them by hand they sometimes will. Do you want to try? Meanwhile, I’ll read some books and old notes. You can ride back to Felicity and tell her that I’m looking into it.

Quest completed

Ride back to Firgrove and speak with Felicity.

Return to the Stable

So did you talk to the vet? What did she say?

Objectives: Tell Felicity what the vet said.

Rewards: 10 Jorvik Shillings, 40 XP

Reputation: 20 with Firgrove

Pass the Vet’s message to Felicity. It’s urgent.

Oh, I hope it’s not too serious. But nutrition is most important now so hand feeding sounds like a good idea. Let’s try.

Quest completed

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Feed Summerbreeze

Take this and feed Summerbreeze. He’s on the left side of the stable.

Objectives: Feed Felicity’s sick horse, Summerbreeze.

Rewards: 100 Jorvik Shillings, 35 XP

Reputation: 15 with Firgrove

Go into the stable, and put down the wooden bucket, then give the hay to the horse. Speak with Felicity when you are done.

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4 thoughts on “Day 20, Scared Chickens and Sick Horses”

Don’t you just love quests that have you practically riding from one side of Jorvik all the way to the other?? XD It seemed like it for that sick horse quest given the distance between Silverglade and Firgrove!! Miles of flat out galloping….poor horse!!