LucasArts, a Lucasfilm Ltd. company, announced today a new internally developed videogame franchise, Star Wars 1313™. The game will make its formal debut at the 2012 Electronic Entertainment Expo in Los Angeles June 5-7. As players take control of a lethal bounty hunter in a never-before-seen dark and mature world, Star Wars 1313 introduces an integrated development approach by bringing together great artists across the Lucasfilm organization, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd. and Skywalker Sound. A third person cinematic action adventure game, Star Wars 1313 will bring to life the Coruscant underworld, the most dangerous place in the Star Wars™ galaxy.

Named for Level 1313, a ruthless criminal underground deep below the surface of the planet of Coruscant, the game puts players in control of a deadly bounty hunter as he uses an arsenal of exotic weaponry to hunt down his marks and uncover the truth surrounding a criminal conspiracy. Star Wars 1313 emphasizes epic set pieces and fast-paced combat with a hero who uses human skills and gadgets, rather than supernatural Force powers, to make his way through this dangerous world.

"We're excited to share one of the projects LucasArts has been hard at work developing," said Paul Meegan, President, LucasArts. "Star Wars 1313 dives into a part of the Star Wars mythos that we've always known existed, but never had a chance to visit. We are committed to bringing the best gameplay experience and visual fidelity to life and I truly believe the work we are showcasing at E3 will speak for itself."

More details about Star Wars 1313 will surface in the coming months. Visit www.StarWars1313.com for the latest updates.

Can we please just get an open-world RPG Star Wars game. And it would be all out. Customize your character, whether you're a jedi or not, whether you're on the ark side or light. And the open world would have multiple planets so at one point in the story you'd unlock the ability to buy a ship then you could travel from planet to planet whenever you want. And each plant would have its own missions, characters, etc. Like just imagine Witcher 3 attention to detail and the possibilities and choices, but with Star Wars﻿

Star Wars 1313 was a multi-platform title widely anticipated by the fans. It was coming to all platforms.
The Darth Maul game was an exclusive title coming to the Wii U.
The First Assault game was primarily built for the Wii U and then ported to other systems.
It looks like the 2013 "drought" was never meant to be a drought at all for the Wii U. Crysis 3 and Battlefield 3 and 4 were meant to come to the system..
Do you see what's common about all of these games? That's right. EA.
EA flipped the middle finger and said "fuck you" to all of the fans. I think we're raising our weapons onto the wrong company. It's not Disney we should be enraged at right now, it's EA. EA cancelled literally almost finished games and wasted resources just to fuck people over. It's about time we should start fucking them over.
If EA inevitably fucks up Star Wars, there is no future for them.﻿