I would have to agree with this they are too weak just like the tacticals they need to buff the tacticals and the lethals because to be honest neither are doing their jobs even if they aren't being countered. They need to be buffed so there is a reason to use their counters. The launchers need a buff too all of them do I shouldn't need Danger Close to get a kill when I shoot the projectile right next to their feet. The IEDs need to blow up faster with less detection range so I can actually get a kill when I put them on a ceiling or wall they are only useful on the ground which is stupid why allow them to stick to any surface when they only get kills on the ground?

While I do get lots of hitmarkers whenever I use IEDs, I'd be very concerned that any buff to 'splosives would make people rely on them even more than they already do. There's nothing enjoyable about running by a set-and-forget explosive and dying, whereas if I lose a great gunfight due to a well-placed shot by my enemy, I'm more than able to acknowledge that good shot and satisfactorily move one (while of course swearing to come back and wreak vengeance upon them haha).

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