ColdUI

As everyone has realized now, i have stopped working on the UI basically because i have stopped playing WoW altogether.

I feel sorry to not have written here before, there is a lot of people that has shown a lot of support on my work and i didn't thank you enough for that.

I had a lot of fun playing with the UI and following your feedback to improve my work.

I hope that something in the future (maybe another game) will let me do another work similar to this, as it's been by far my best WoW experience during my play time.

See you on next journey and projects.

All-in-one UI pack, working for every resolution, just try it and keep it if you like it! Mess with the code, but i don't support any edit.

Features:
- healer layout available: just set the option to true and /reload ui
- you can enable/disable pretty much any plugin
- extended focus frame available, with portrait and castbar
- datatext can be enabled/disabled too, and background panel can be toggled on/off
- change textures/fonts as you please
- you can setup your personal layout, and if you mess with thing, reset everything

SLASH COMMANDS:
/ch will make appear the help - everything is there
/align brings out a grid, very useful to move things around

Other options can be found in the relative addon config.lua file (or in game if it's provided).

AURORA:
i use an edited version of this addon to match all the Blizzard frames with the ones i designed. In game you should disable all options but the map reskin and the "replace normal game fonts" one.

ACTIONBARS:
just open config.lua in ColdBars addon, it's everything there. There are the same options as before plus some additional functionalities like vertical bars and the possibility to costantly hide pet/stance bar.
Button skin is embedded into the bars addon.
NOW PLUS MOUSEOVER!

About screenshots: they may show MSBT and an aura tracker addon, they aren't included in the package. Sorry, i still havent updated them, hope to do it asap.

CREDITS:
All credits go to respective addon authors.
Thanks to haste, for creating oUF.
Thanks to Caellian, since i've learned destroying you awesome layout.
Thanks to Tukz, i've taken some features from your incredible work.
Thanks to WoWInterface, MMO-Champion and WoWHead for their communities which have helped me a lot.
Bags are a stripped down and reduced to the bone version of Stuffing.
Cooldowns are a "same of above" version of OmniCC.
Runebar is a "same of above" edit if nibRunes.

HOW TO INSTALL:
- Make a backup of your Interface and WTF folders, then move/delete them from WoW directory.
- Unzip the archive.
- Put the folders in the ZIP archive into you Interface/Addons folder.
That's it!

v3.0
- made action bars; a little primitive but working good
- added micromenu, button to toggle it above minimap

v2.1.1
- fixed some bugs about bags; now sorting/purchasing should work.

v2.1
- added profiles feature
- reskinned every frame with Aurora addon
- fixed a typo that made player debuffs bugged and not displayed if option was enabled

v2.0.1
- new good-looking flat textures; old ones are still usable and included
- buff/debuffs on player and target can be enabled indipendently via config
- fixed a bug for powerbar color on some mobs, double check for castbar to avoid same bug

In healer layout is there a way to see which buffs are on the target im healing I would like to know when my earth shield drops off but I honestly see nothing for buffs on the target. Any help would be greatly appreciated.

It would be very helpful to show only mine as I know all of the raid buffs that are out already since I have those on me too.

I play a shaman for healing(Leveling a priest for later atm) but the only buffs I would be seeing are my totem buffs, Earth shield and Riptide when its up on my target, so 6 is a perfect amount for me, it may although be nice to have an extra 1 or 2 just in case but its not really needed, so if you don't want the extra work you don't have to do it

Is it possible that debuffs on the player are displayed above the player frame. Not at the upper right corner of the screen. I have those things much better in the middle where I have them always in sight (for example: Special Bossdebuffs, like Feeding Frenzy - Rage Face's successful melee attacks increase his physical damage dealt by 5% for 20 sec This effect stacks - Shannox in fire lands). .

Another thing is that the tooltips (play 1600:1050 resolution) are very very small and are hardly to be read. This is not good, especially if you also want to compare items and you can not read the stats correctly. I'm thinking, you should do something. I'm currently "local NORMAL =" Interface \ \ AddOns \ \ oUF_Coldkil \ \ fonts \ \ visitor.ttf "" taken out and the size changed slightly, now the tooltips are at least readable.

I can read them perfectly. Tbh, i made them even smaller for the next update (less text in them).

If it's a font problem, just change and resize it. I made this UI for pixelfont, and they look good only for their default size. Anyway i need to make a better support for non-pixel fonts, a thing that i'm already on.

I don't support UI edits, but i will give you the methods to edit it in a simple way.

As for buffs/debuffs on playerframe: if requested, i'll do it. I'll make also an option to enable/disable them. But if you need to track something specific, i suggest you to use a better addon like powerauras or such.

My Ui can be good for ssome aspects, but it can't be perfect for everything

I use power auras, too. I just need the debuffs on the player frame. Because they are very important in the boss battle and therefore should always be in view. Buffs could stay in the place where they are