StarCraft Gets Patched Yet Again

Upon logging into Battle.net to play a quick 1v1 Blood Bath today, I was greeted by the familiar "you must acquire more vespene gas" "there is a new update" prompt. I accepted, and the patch quickly downloaded, installed, and restarted SCBW. I had enough time to reminisce: I remember when these patches took a half hour or more to download on my 28.8Kbps modem. And yes, I remember being ridiculed by other players with their zippy "56K," or "DSL" connections. Jerks.

As these things go, this is a fairly major patch, fixing several known exploits, and (finally!) adding /reply (or /r) as a means of quickly and easily replying to whispers. Click through for full details of the patch, which brings us up to version 1.16.0.

In any event, here we are almost 10 years to the day since Brood War was released, and Blizzard is still tweaking their baby (because so many people are still playing it). Here's hoping StarCraft II will be the masterpiece its predecessor was, and still is. And now back to that 1v1.

- In-game chat is now saved in replays. Note: whispers are not saved.
- Hitting the Escape key while in the chat room will clear your typed text.
- "/reply" (or just "/r") will send a whisper to person who most recently whispered you.

Bug Fixes

- Fixed localization issues with "from" and "to" in whispers.
- Starcraft now only uses as much CPU as it needs to run smoothly.

Exploits

- Fixed an exploit which allowed Zerg players to gain minerals through mutations.
- Fixed an exploit which allowed Zerg players to recycle an upgrading building.
- Fixed an exploit which allowed Zerg players to extend their creep with a drone.
- Fixed an exploit which allowed Zerg players to move Drones over impassable terrain.
- Fixed an exploit which allowed Terran players to drop a nuke anywhere on the map.
- Fixed an exploit which allowed players to pause the game while in the pre-game lobby.