Children of Stone and Handsome Dan

I've been a rather vocal supporter of gargoyles (except Tupdogs, which will all stay In my binder where they belong) for quite some time. Specifically the non slave ones. All 7 of them.

So, while I'm not building decks with any new gargoyles not named Handsome Dan, I third important to celebrate these two very small victories for non slave gargoyles:

Children of stone:

Basically, playing freed gargoyles is saying outright you are fine with 0 vps. They have a fist full of playable toys (combat, a freak drive, a rush, bleed reduction, a card that treats all agg as normal) but the only things they have that we all wish could go in other decks are the pool intense trio: razor bat (standing intercept retainer with built in environmental damage @2pool) stone dog (rush enabling retainer with 1 close environmental @ 3 pool) and rock cat (rushing, punching, potency playing ally @ 4pool).
Of course, you always have to worry about pool, as gargoyles don't make it and barely defend it, and you always draw those cards when you can't play em.

Children of stone let's you pull one of the retainers from your deck or ash heap at 2 stealth, at reduced cost.

Dan is at first glance pretty generic.
Except that he has literally the same spread as the best non slave gargoyle in his grouping, Alabastrom. So, in a deck of the 3 available free gargoyles, 2 have access to guardian vigil at all 3 as well as diversion fun.

So, while I hoped for one or more not slave that groups with others, I at least got that.

Now, I'll leave it to other people to point out that unleash the hounds helps Tupdogs which is bad, and that one tremere slave can children of stone up free razor bats and another allows you to run one tremere in your whole crypt and still find them.

Good thing Alabastrom malachai and Dan can play hatchlings. You laugh, but I wont be contesting vamps.......