Browsed byMonth: November 2008

Finally got some time to post something up. Bought a Tri-Wing screwdriver (around $4) off eBay to fix up the spoilt DS lite which I had also gotten off eBay (and put off repairing it for a long time…) and it arrived last week. Also, I ordered a flash cart online (for $100), and the shipping was quite fast (2 days!). Loaded up on an 8GB SDHC card at a computer store in a neighbourhood shopping mall (costed $45), a…

Went out with a few of my friends to Popeye’s last Friday. The chicken was so-so, but the fries and mashed potatoes were really good. Tried the lemon-lime sherbet at the cafe sharing the same dining space as Popeye’s, and it was good, considering that very few ice-cream parlours offer lemon-lime sherbet. On the Irrlicht port, I’ve taken a look at the code the LTE team had done – many of their vector and matrix functions did not utilize the…

In case anyone’s missed out on what I’ve been doing the past few days, I’ve been trying to port over Irrlicht to the PSP. Currently, using the trunk build, the Hello World and Quake 3 mesh loading code works fine, besides commenting out a few lines because the PSP does not have certain function implementations and header files. Other than that, the Makefile has to be modified for compiling as a static library for a PSP EBOOT.PBP file. On the…