The developers are going to maintain this thread to keep an open line of communication with the userbase concerning new site features that have been or will soon be added. Please, feel free to post in this thread with feedback on changes. Kindly don't post features you would like to see added here though; use the Suggestions & Ideas board.
I also heavily encourage you all to report bugs involving these new features in this thread, or send us a private message if it's a security issue.

That said, I'll start off with a couple of minor things I've added.

You can now filter market items by maximum Qi (Thanks for the suggestion SruX)

You can now send items directly from your deactivated inventory

You can now hide all of those useless empty sets you've got.

Yes, this is why sets were broken for the past week. I fixed it, okay?!

Cheers.

[23:23:53] <AndChat|700625> Blue eyes ultimate dragon best card
[23:24:29] <AndChat|700625> You know the one with 3 heads
[23:24:39] <~Lightningkid> just like my dick

[11:35:40] <box> Hampa suck
[11:36:21] <hampa> not the first to tell me that today

No. Generally speaking graphic design is a step before programming/coding. At my job, the workflow involves myself and our graphic designer collaborating on wireframes, which form the functional portion of the ui. Once we've both agreed on wireframes, I'll start building the functional components, and he'll start creating a style guide. From there, I'll take the style guide and make sure the functional components look exactly like the reference material. There's some collaboration and tweaking possible in the last stage, but the overall appearance of the site is in the designer's hands. The developers job is to make it function and translate the design into html/css/js/etc components from a static or semi-static reference.

Also, just for reference, if you expect programmers to give you a stylish design: