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Fuel is a unique item needed to operate vehicles in FarmVille. Vehicles use 1 fuel unit for each plot they plow, harvest, or seed. A full tank of fuel is 150 units. If a Farmer does not own a vehicle, fuel cannot be placed into the farm's supply tank. When a farmer runs out of fuel, their vehicles cannot operate.

Each use of a Tractor, Harvester, Seeder or Combine requires fuel. Each task that the vehicle performs requires one fuel per plot. Therefore, a tractor, seeder, or harvester that has been upgraded to 4x4 will use up to 4 fuel each time it is used. However, a combine that has been upgraded to 4x4 will use up to 48 fuel each time it is used (3 tasks per plot = 3 fuel per plot).

One tank of fuel is represented as the orange gauge along side of the fuel icon. The level will change by 1/150th increments as fuel is consumed or added. Additional full tanks are shown as a +(number) value in the green area at the bottom of the icon. A single fuel tank is shared by all vehicles owned by a farmer.

Contents

You may buy goods from neighbor's Crafting Buildings, and trade goods in for fuel. Also, when you complete goods with your Crafting Building, you get to keep one for yourself, which can be traded for fuel.

The rule is 25 plots, +5 per level until the good's at level 20. Then, +4 per level up to level 40. Then, +3 per level up to Level 60. Then, +2 per level up to level 80. Then finally, +1 per level up to level 100. After that, it was +0 per level, meaning there are no more increases. Which makes for a maximum of 325 units of fuel for a level 100 good or higher (little over 2 tanks). In the past, the maximum fuel you can earn from a good used to be 525 units.

Zynga significantly cut this rate in Spring 2013 to approximately half the rates shown above.[citation needed]

Goods exchange rate

1

30

11

80

21

129

31

169

41

208

51

238

61

267

71

287

2

35

12

85

22

133

32

173

42

211

52

241

62

269

72

289

3

40

13

90

23

137

33

177

43

214

53

244

63

271

73

291

4

45

14

95

24

141

34

181

44

217

54

247

64

273

74

293

5

50

15

100

25

145

35

185

45

220

55

250

65

275

75

295

6

55

16

105

26

149

36

189

46

223

56

253

66

277

76

297

7

60

17

110

27

153

37

193

47

226

57

256

67

279

77

299

8

65

18

115

28

157

38

197

48

229

58

259

68

281

78

301

9

70

19

120

29

161

39

201

49

232

59

262

69

283

79

303

10

75

20

125

30

165

40

205

50

235

60

265

70

285

80

305

At Level 90, it was 315, and at level 100 and above, 325. From level 100 on, there is no gain other than being able to share one high level good with friends every gained level.
All numbers have been verified.

Farmers can buy crafted goods from their neighbors and use it to get fuel. This is possible for all neighbors. From each neighbor can be bought 1 goods per day, from EACH YOUR FARM! Currently you can buy maximum 100 goods from your friends.

In place of the new fuel updates that let you find fuel on your farm/your friends' farms, Zynga has had to make changes to the way that tanks regenerate fuel. According to Zynga, "in order to balance out the new ways that we've added to find fuel, we've slowed down the rate at which fuel naturally regenerates. All farms will be able to regenerate a full tank of fuel over time, but now this rate is determined by how many plots of land you have on your farm. The more plots you have on your farm, the quicker your fuel regenerates. The quickest you'll be able to regenerate a full tank of fuel is 24 hours."

By using the FarmVille Toolbar, which gives 1/5 of a fuel refill (30 units) every 8 hours, or a large can depending on how many neighbors you have using the toolbar. (Such as 1 neighbor giving you a 25% chance, 5 neighbors giving 50%, etc.)

(Discontinued January 15, 2010) Fuel may be sent as a Gift in an allotment of a one-fifth tank (30 units). Gifted fuel may be sold from the gift pop up however its value is zero coins when sold (no matter what the amount is).

On April 27, 2010, it was announced that there would be a temporary promotion where a player (minimum level 20) can buy up to six tanks (900 units) of fuel a day for coins. These six are purchased as one tank (for 10,000 coins) and five tanks (for 50,000 coins). The player will have this ability for a week (for a total of 42 tanks), but it must be unlocked by getting any medal in a co-op farming job. Additionally, the player earns extra tanks for playing on consecutive days, with the number of extra tanks corresponding to the number of days the player has come back and bought fuel. For instance, if you purchased fuel for 5 days in a row, you would get 1 extra tank on the 2nd day, 2 extra tanks on the 3rd day, 3 extra tanks on the 4th day, and 4 extra tanks on the 5th day. If you get this bonus fuel for all 7 days, you would earn an extra 21 tanks. If you get all of the bonus fuel and buy all of the fuel you can for coins, you would end up with a total of 63 extra tanks.

Fuel for coins was introduced April 29, 2010 for players Level 20 and above. It requires a co-op mission to be completed between April 29, 2010 and May 4, 2010. Fuel is available at 1 tank for 10,000 coins and 5 tanks for 50,000 coins limited to one of each per day for 14 days.

As of December 2010, a "20 Fuel Refill" was made available through the American Express Reward Points Program. With this Fuel Refill, you will receive 20 Large Tanks of Fuel! It can be redeemed for 577 MR points.1.

As of December 2010, a "20 Fuel Refill" was made available through the Citi ThankYou Rewards Program. With this Fuel Refill, you will receive 20 Large Tanks of Fuel! It can be redeemed for 1,400 points.