I plan on making a strategy thread for this. It's a lot of fun even though it's got fairly simple mechanics (and a checkpoint system that can make things difficult). Might have gotten a better score if I hadn't died a bunch at the final boss (I only died once before on the second last level, silly mistake). I think I might actually be able to no miss this if I remember the pattern the final boss teleports in. He's really annoying as he usually kills you by teleporting on top of you, but he follows a fixed pattern as far as I can tell, so it's just a matter of learning it. A huge chunk of score seems to come from the clear alone...

Looking back at the replay, there doesn't seem to be any reward for extra lives stocked, and there's a flat-out crazy end bonus for beating the final boss (my end score was 502,000 and I got 1 million just from killing the final boss!).

edit: I realize I posted my own score with stage and score swapped before I decided what order they'd be best in, I assume most people posting will get the ALL as it's not terribly hard, and scoreboards obviously should place more importance on score than stage, derp

This is an arcade score from Casino arcade a couple of weeks after the release of the game. As with other 1980s arcade scores of mine, there is no pic (which would have been non digital of course).I do have this score written down in my old high score book, so it is exact.

I think its fine to have a scoreboard for this game. To be honest, I've waited 10 years for someone to make one...or is that 25 years...?Gekirindan is another such example, but there are always methods to squeeze more score out of easy games.

This is my first Nichibtusu game I've played from them & from my third clear of the game. Messed up a bunch (stage 3 boss, stage 5 boss) which cost a few lives for the tlb milk.Thankfully if I do want to come back to it, that tlb milk is super easy with the L side shot, and since he has a fixed teleporting pattern, you can kill him when he's high on the screen, run into bullet, & repeat till 8 million.

Just thought I'd mention that these should be the defaults. It might seem strange that the "easy" difficulty is default, but from what I understand, the lowest difficulty is supposed to be the baseline and then things are tweaked from there. Some games end up released with the baseline setting. Some, like the first two Darius games, are not.

_________________In 1989,The Great Wall was discoverdIn 1990,The Picket Fence was also discoverd

Might go for the double KOs at some point. This was my first and only clear.. managed to kill the final boss on my last life after dying a handful of times in last stage, explaining how I got a score in the 600s.