The 4 week exclusive for 2Dplay is over now so here's a slightly changed version for devart (: theres a pirate on the roof of the skyrail station (perhaps a terrible spin-off game?) and instead of the green cap theres a cap that i myself own, hooray! I'd have done more but after doing 5 scenes on my university film today i've hardly got the energy to lift my pen D: noes! Well, enjoy!x

Daily Deviation

Vision: 5/5; Truth be told, I was almost speechless as to how well-done the artwork was, from the characters to the backgrounds. It was just...amazing.

Originality: 5/5; Since you're the rightful creator of the Nevermore series, I'm guessing this was very much original.

Technique: 5/5; Making a game as awesome as this takes a lot of hard work to be put into. And trust me when I say that you have most certainly put in a lot of hard work. What especially made this game good was the fact that the sound effects and the background music were very much fitting.

Impact: 5/5; Overall, this game is excellent. It'll almost bring tears to anyone's eyes, especially when they see how beautiful and mesmerizing the artwork is. Good job.

you should tell us more of the world of nevermore, like the ships in the backround, and the explanation for the post apocalyptic setting., ive loved nevermore since I was eight and played nevermore 2. my most favorite flash game, what game studio did you use to make the game?

i was really sad to see Nevermore end, i wanted it to keep on going. and i honestly thought the games would be longer. but i really really like the scenery and background art of this gameespeciallly in Nevermore 3

Sorry about commenting on this. I know it's a couple of years old but I found a problem that I haven't seen addressed in the comments or in your description and this game is awesome enough to deserve a critique. I found a couple of places that "trap" my character and he can't move; the worst one being that big pillar near the end right after I got through the big door; It's like he is behind something he shouldn't be able to get behind? the other one that I found was that piston above the sewer trap. It's not so bad though 'caus it lets you go when it moves. Their might be others but I haven't seen them and aside from those few 0's and 1's this game is a pleasure. like a house guest that does the chores for you. I can't describe it any other way. It's just got a wonderful personality. And when I saw the water in the mine I think I had an art-gasm.

hey there, I'm really sorry about those little traps! There were quite a few of them that emerged throughout the game, i thought id chased them all away but I guess everyone plays in different styles and can slip through the cracks in ways i could have predicted. I'll see if i can find the old file and fix it though.Thanks for the kind words about it even if its buggy and clearly made by a kid it makes me happy that people can still feel that way about it

This game really is adorable. Whenever I'm in the odd mood of not exactly feeling down, but certainly not being happy either-- I turn to this once again. The simple yet very lovable aspects of this story is so magical and calming.It makes me feel sad, yet I'm sighing in relief whenever I see the end of it.Thank you so much!