This trainer will allow you to customize the keys if you desire! There are two ways to do this. One is the built-in custom keycreation and the other is the Trainer Customizer.

Built-in Custom Key Creation (this feature is not in Promo Trainers)

To create a custom key, make sure you have pressed F1 to activatethe trainer. Next, mouse over the option description on thetrainer and press the left mouse button. You will hear "Select Key".Select the key on your keyboard that you wish to use. The programwill then say "Activated" and the option listed on the trainer willupdate to the key you selected and will have "Custom" before it.You can also click ANY option with the mouse button and then pressthe ESC key to reset the trainer options back to their defaultkeys. You will need to do this each time you start the trainer oruse the Trainer Customizer described below.

Trainer Customizer

Alternatively, you can also use our Trainer Customizer to accomplishthis! Download it from our trainer troubleshooting page (link below).

AUTHENTICITY NOTICE (Does not apply to PROMO or FREE trainers):-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

In an effort to maintain the integrity of the files downloaded from our site and to preventillegal file sharing, this trainer will perform an authenticity check while in use. This checkrequires an Internet connection and the trainer will not run if a connection is absent or if thetrainer is blocked by a security application. NO INFORMATION, PERSONAL OR OTHERWISE, IS SENT TOCHEAT HAPPENS DURING THIS PROCESS. This check is only performed on trainers that have beenpersonalized for individual use, not our PROMO or FREE trainers. If you want/need to use thetrainer offline, please go to our trainer troubleshooting page for instructions on how to obtainan offline key to avoid online checks.

Suggestion:In order to keep from ****ing people off about the amount of points they invest in something like this game, you might want to advertise what exactly you're going to include in the trainer.

That way there is no surprise when you get something like this.... for $300 worth of points I expected a slot editor, no reload, float/fly mode, teleport, etc.

Kind of keeps you from losing credibility on what you're going to provide in the future too.

[Edited by Bacon Overlord, 3/28/2014 9:15:30 AM]

I'm going to let Caliber take on your obvious lack of respect for his trainer options.

Regarding the request points, they are NOT based on the number of options a game will receive. You personally have spent NOTHING on extra request points so it did not cost you $300 to have this trainer made. There are currently over *30 MILLION* unused request points being held by ACTIVE UNLIMITED MEMBERS. So, 3500 points is less than 0.011% of the total request points out there and is a drop in the bucket. If a game is popular and warrants more time and more options then we will look at it. So far this trainer has 25 downloads. By contrast, a year old game on patch #20 has received over 450 downloads. We can't spend days and days on [INSERT YOUR FAVORITE GAME HERE] when we have literally THOUSANDS of other games to train and update on a daily basis.

Suggestion:In order to keep from ****ing people off about the amount of points they invest in something like this game, you might want to advertise what exactly you're going to include in the trainer.

That way there is no surprise when you get something like this.... for $300 worth of points I expected a slot editor, no reload, float/fly mode, teleport, etc.

Kind of keeps you from losing credibility on what you're going to provide in the future too.

[Edited by Bacon Overlord, 3/28/2014 9:15:30 AM]

first off, nobody suggested anything for this game other than money (including you) UNTIL TODAY. there's been 30 downloads for this trainer since we put it out... 30... so clearly it's not that big of a deal game. for reference, the 21st trainer for total war rome 2 update that we put out yesterday already has 500 downloads..

how can i POSSIBLY ADVERTISE what i am going to put into a trainer until I PLAY THE GAME ITSELF..

it's posts like this that make me want to just release trainers like we did before on only the games WE want to work on and forget these stupid budget titles that nobody plays... the request center is just that... A REQUEST CENTER.

thanks for your super snarky comments. you may have helped us more than you think.. i mean why should I let CH lose credibility working on these dink titles nobody plays when i can focus on the big titles or titles like company of heroes 2 and total war rome 2 that update every day. also you've given us an idea that perhaps we need to specifically state in our request center that if a person spends $1000 to make a non-popular title trainer available, that it is CH that reserves the right to decide if and what options we can make for that low budget, non-popular game... we will certainly do that now, thanks.

btw, dont assume just because you can search money out on cheatengine that YOU can easily make a trainer for a game that does the same thing automatically..

here is the code section that is used to get the money/health/etc. for this game...

00C855F4 - 8B 90 90030000 - mov edx,[eax+00000390]

i leave it up to you to try and find out how to divine the money health and several other things from that...

Suggestion:In order to keep from ****ing people off about the amount of points they invest in something like this game, you might want to advertise what exactly you're going to include in the trainer.

That way there is no surprise when you get something like this.... for $300 worth of points I expected a slot editor, no reload, float/fly mode, teleport, etc.

Kind of keeps you from losing credibility on what you're going to provide in the future too.

[Edited by Bacon Overlord, 3/28/2014 9:15:30 AM]

I'm going to let Caliber take on your obvious lack of respect for his trainer options.

Regarding the request points, they are NOT based on the number of options a game will receive. You personally have spent NOTHING on extra request points so it did not cost you $300 to have this trainer made. There are currently over *30 MILLION* unused request points being held by ACTIVE UNLIMITED MEMBERS. So, 3500 points is less than 0.011% of the total request points out there and is a drop in the bucket. If a game is popular and warrants more time and more options then we will look at it. So far this trainer has 25 downloads. By contrast, a year old game on patch #20 has received over 450 downloads. We can't spend days and days on [INSERT YOUR FAVORITE GAME HERE] when we have literally THOUSANDS of other games to train and update on a daily basis.

[Edited by PWizard, 3/28/2014 10:28:49 AM]

exacto!

plus, nobody knows this but pwiz, but i worked on that game WAAAYY after midnight in a hotel room in Atlanta in what little 'free time' and 'sleep time' i have here to make sure that it was posted the next day...

like i said.. perhaps we need to be clear about the request center, what it IS and what it IS NOT..

Suggestion:In order to keep from ****ing people off about the amount of points they invest in something like this game, you might want to advertise what exactly you're going to include in the trainer.

That way there is no surprise when you get something like this.... for $300 worth of points I expected a slot editor, no reload, float/fly mode, teleport, etc.

Kind of keeps you from losing credibility on what you're going to provide in the future too.

[Edited by Bacon Overlord, 3/28/2014 9:15:30 AM]

I'm going to let Caliber take on your obvious lack of respect for his trainer options.

Regarding the request points, they are NOT based on the number of options a game will receive. You personally have spent NOTHING on extra request points so it did not cost you $300 to have this trainer made. There are currently over *30 MILLION* unused request points being held by ACTIVE UNLIMITED MEMBERS. So, 3500 points is less than 0.011% of the total request points out there and is a drop in the bucket. If a game is popular and warrants more time and more options then we will look at it. So far this trainer has 25 downloads. By contrast, a year old game on patch #20 has received over 450 downloads. We can't spend days and days on [INSERT YOUR FAVORITE GAME HERE] when we have literally THOUSANDS of other games to train and update on a daily basis.

[Edited by PWizard, 3/28/2014 10:28:49 AM]

exacto!

plus, nobody knows this but pwiz, but i worked on that game WAAAYY after midnight in a hotel room in Atlanta in what little 'free time' and 'sleep time' i have here to make sure that it was posted the next day...

like i said.. perhaps we need to be clear about the request center, what it IS and what it IS NOT..

best,Cal

I had no idea but I must say I'm in awe (first time to ever use that smiley) I don't think it's that important to make obvious Caliber, because I'm pretty sure PWizard stated it so many times, It probably has been my knowledge of CH over the years, but when I think back I'm pretty sure I remember reading that PWizard said the points required are determined by popularity, difficulty and such.