Base style deathmatch level. Small/medium size. This WAD won't work properly without BooM. Ok... It's an abandoned base that has taken partly over by flood after a hole appeared in dam. All skill levels have been included. They follow TeamTNT's good deathmatch rules. Shoot windows with bullets to break them. After you run through them, they will be back again.

Credits:

Kurt Kesler. I borrowed few graphics from his WAD (KBoom #9). I also got some inspiration from his base-style levels to start my own base-style level pack. Well... Kurt's levels are single player, and these are deathmatch!

Andrew Wood (corax@nettaxi.com) for the music.

Id software for making the best 3d-shooter ever, and Q2 too. I took a window texture from Q2 to this level.

Raven for making heretic (water textures are from it).

Everyone in Efnet #doom2 and XNet #doomroom. I will kill you for making my phone bill so damn big!!!

Base:

New level from scratch

Build time:

Less than 24 hours.

Editor(s) used:

DETH for the actual editing ZenNode for node-building WinTex for graphics and sounds NWT for few things that were hard or impossible to do with WinTex CleanWad for making the WAD smaller (only few kb's)