The video is admittedly a bit on the old side of things, but it's been making another pass around the internet lately. So, if you've never seen it before (I certainly hadn't,) now's your chance. Besides, even if you have seen it before, it's still pretty darn impressive to watch one of the classics dominated so quickly.

When you think about it, adventure games like Myst are pretty ripe for speedruns. There's no need for twitch reflexes or uber-precision glitching - all you need is an inside knowledge of the game front to back and a steady mouse-clicking finger with which to use items really, really fast.

I have to admit, though, I was kind of a bit disappointed to not see the player go to any of the different Ages. Doesn't that miss the whole point of Myst? Admittedly, however, I don't think I ever solved any of the game beyond just randomly clicking around the island when I first played it as a kid, so this guy shows me up right off the bat.

Yeah, it's definitely simple if you've memorized the puzzles. After all, the idea behind it is that you knew about the secret page, and the pattern to get there, if you've played the game before. It's not unimpressive, but it's not impossible. Still, he qualifies. It IS the best ending in a speedrun time.

Not to brag, but I had this figured out years ago. I think my best time was about 1:30. At this point I've forgotten just about all the puzzle solutions, so I could probably afford to replay it as if new. That could be a relaxing way to spend my day.

I would recommend it, DiMono. It holds up. I would actually recommend, if you didn't play it, realMYST on Steam. It adds another hidden puzzle, after the good ending, as well as touching up the graphics and the controls. I strongly recommend.

DiMono:Not to brag, but I had this figured out years ago. I think my best time was about 1:30. At this point I've forgotten just about all the puzzle solutions, so I could probably afford to replay it as if new. That could be a relaxing way to spend my day.

We had Myst in my school library, I'd play it all the time. Eventually I memorized the pattern for the last door and would speed run it to show off. :D I never timed it, but it was pretty fun to do.

Edit: Wait, just watched the video. I assumed there was only one Myst speed run, and this isn't it! :( You can open the switch that gives you the last page immediately from the starting point and skip directly to the password puzzle from what I remember (skipping the whole first part of the video).

DiMono:Not to brag, but I had this figured out years ago. I think my best time was about 1:30. At this point I've forgotten just about all the puzzle solutions, so I could probably afford to replay it as if new. That could be a relaxing way to spend my day.

We had Myst in my school library, I'd play it all the time. Eventually I memorized the pattern for the last door and would speed run it to show off. :D I never timed it, but it was pretty fun to do.

Edit: Wait, just watched the video. I assumed there was only one Myst speed run, and this isn't it! :( You can open the switch that gives you the last page immediately from the starting point and skip directly to the password puzzle from what I remember (skipping the whole first part of the video).

No, I'm pretty sure you do need to set all the other switches on the island to get the true ending. You can get either of the false endings a lot faster though because neither of those requires you to solve the switch puzzle.

Starke:No, I'm pretty sure you do need to set all the other switches on the island to get the true ending. You can get either of the false endings a lot faster though because neither of those requires you to solve the switch puzzle.

But don't the false endings require all the pages as opposed to just the last one?

Starke:No, I'm pretty sure you do need to set all the other switches on the island to get the true ending. You can get either of the false endings a lot faster though because neither of those requires you to solve the switch puzzle.

But don't the false endings require all the pages as opposed to just the last one?

Actually, no, they don't. It might be a bug, but the fifth red and blue pages will complete the red and blue books regardless of how many other pages you've delivered.

Myst without any Ages? Like a few others before me, I am *not* impressed. I don't call that a "speedrun", I call that a "ruined run". The whole point of Myst was traveling to different worlds, discovering entire civilizations, and letting yourself get sucked in. No immersion there, that's for sure. Sure he beat the game, but did he get to actually play it as it was meant to be played? Nope, not in my book.

The video is admittedly a bit on the old side of things, but it's been making another pass around the internet lately. So, if you've never seen it before (I certainly hadn't,) now's your chance. Besides, even if you have seen it before, it's still pretty darn impressive to watch one of the classics dominated so quickly.

When you think about it, adventure games like Myst are pretty ripe for speedruns. There's no need for twitch reflexes or uber-precision glitching - all you need is an inside knowledge of the game front to back and a steady mouse-clicking finger with which to use items really, really fast.

I have to admit, though, I was kind of a bit disappointed to not see the player go to any of the different Ages. Doesn't that miss the whole point of Myst? Admittedly, however, I don't think I ever solved any of the game beyond just randomly clicking around the island when I first played it as a kid, so this guy shows me up right off the bat.

So, I didn't watch the video since I am at work, but I'm sure he just flips the switches, grabs the hidden page, goes to the library and ends. Once you've played this game, and learned the puzzles, and how to finish, it really shouldn't even be all that impressive. It is a puzzle with a single outcome and no random chance involved.

In fact, a speed run of Myst is probably one of the least interesting speed runs imaginable. Not only is it a puzzle game, but there aren't ANY components that require real time skill.

Sorry, I'm kinda in jerky mood, but this was such a lame news item... I'm sorry, it had to be said.

Eleima:Myst without any Ages? Like a few others before me, I am *not* impressed. I don't call that a "speedrun", I call that a "ruined run". The whole point of Myst was traveling to different worlds, discovering entire civilizations, and letting yourself get sucked in. No immersion there, that's for sure. Sure he beat the game, but did he get to actually play it as it was meant to be played? Nope, not in my book.

That whooshing sound was you missing the entire point of a speedrun.

Speedrunning is about beating the game as quickly as possible. "The way it was meant to be played" has absolutely nothing to do with it. The entire point is to find the shortcuts and glitches that will get you to the end quickly. It's just that Myst is a terrible game for a speedrun since there isn't really that much skill to it and the only "shortcut" you're abusing is knowledge of information that you normally would have to get by playing "the right way."

Yeah, I did this after I beat Myst the first time waaaaaay back. I also happened to choose the correct button on the Compass Rose wheel in Stoneship on my first try...my sister put me in front of it so she could watch me squirm when the lights went out (can't believe I remember that after so long).

Glad to see Myst making headlines though. I really wish CyanWorlds would find some cash and get moving on the IP again.

I prefer tool-assisted speedruns, but anything that takes a long game and finishes it very quickly is good in my book. On that note, I present to you the fastest TASes of Super Mario 64 and Pokemon Yellow, and the fastest unassisted speedrun of Oblivion: