Dear Diary (day 18)

Lately I have nothing to do in MapleStory. I’ve already completed the missions for the 8th anniversary medal.
I’m desperately wanting for new content. So, bring it on Tespia~!

I’m expecting the test server patch to come really soon. It’s this or next week.
I bet all the archers in Maple World will go crazy when they hear about the upcoming changes.
Though, I’m curious what kind of changes the players are expecting. I don’t know a lot about archers, I do like the Marksman and Bowmaster. I played both classes and it was a really enjoyable experience.

Everyday I visit the secret mine in Meisterville and mine for 10 minutes long. You can enter the secret mine when you have a ticket. The ticket can be purchased for a cheap price from an NPC in Meisterville.
That’s why I have a high level of Insight. In February, I raised my Insight to level 30. I discovered that at level 30, the personality trait gives you a free magnifying glass (able to identify items up to level 30) that you can use everytime you want.
Just two more levels of Insight and I will know if I get the second upgrade of the magnifying glass. The second upgrade is the magnifying glass that can identify items up to level 70.

Craft is by far the most easiest trait to raise its level. There is a daily limit of how many points you can get from each personality trait. The daily limit is 500.
I need 1381 points to level up Craft to 81. 500 x 3 days = 1500 points.

I need 9 more levels of Charm to unlock the new ‘Pocket’ equipment slot. The fastest way to raise the level of Charm is to equip a lot of cash items or change your haircut a lot.

Today I participated in a dungeon run of Spiegelman’s Monster Park.
I think most of you readers now what this is. It’s the only party play zone left in this version. It has a lot of dungeons and the monsters have high HP, but also give high experience.

Each dungeon has a few stages. In each stage you have to defeat all the monsters to continue to the next stage.
In a recent patch, Nexon doubled the HP and EXP of level 120 and higher Monster Park monsters. The EXP is really good.
Sometimes when you or a party member defeats a monster in a stage it can drop various items.

Monsters drop special items that give points to your personality traits.
Monster Park coins is also an item that can be obtained from monsters. Everybody will get a Monster Park coin when you or your party member picks it up.
I think they should do this for Monster Carnival. It makes it a lot more easier to exchange prizes.

Today’s dungeon was Dragon’s Nest(Lv. 140~150). You might think ”hey, how come you can join a Lv. 140~150 dungeon while you are level 16x?”.
Well it is possible to join any advanced dungeon (level +120) as long as you are level 120 or higher.

If you are a level 120 player and you decide to try the Knight’s Fortress(Lv. 165~175), which is the highest-leveled dungeon, then chances are that you won’t make it. :’)

Ah~ The FINAL STAGE! Guess what you can expect from a final stage? Obviously a boss monster. In this case, it was Leviathan who is the boss monster for Dragon’s Nest.
My party team did a splendid job and I had fun and I gained 4.29% in about 14 minutes.
For a Lv. 140~150 dungeon, this is a lot for me. I mean… This wasn’t even an appropriate dungeon for me but I still earned that much!

If there is a x2 EXP event going on, you should definitely use your time on Monster Park. It’s the fastest way to raise your level.

I recorded some footage of today’s run. I’m sorry for the quality. Normally you can expect real high quality from my own recorded videos, but this time I decided to record in the 1024×768 resolution. I still have to configure my encoding settings for this resolution mode.

Looks like Monster Park won’t be as bad as I first thought. It took me a while to pick up on what was going around around the Dark Knight in the video since I was just watching the Dark Impale the entire time first time through, lol.

No one can MAKE you an account. First of all you need KSSN (Korean Social Security Number). Which in fact the only way to earn legit is to first of all move to South Korea then move back. Which is just too expensive just to play the korean version of maple.

There is also another way that people get onto KMS. Which i have tried and is intensely difficult and ended up rage quitting. You can google KSSN’s. I will not say anymore, there is a guide on Ellin Forest forums, read that. Hope it helps because for sure it did not help me. But i guess other people have a better understanding than me.

Yeah…I’ve been slacking on my personality traits lately lol. I should get back to mining as soon as I can get back on Maple. As for the whole Monster Park thing, yeah its amazing. I went with Mia I think it was last week during that 2x event, I went from 149-150 in about 35 minutes I think? So yeah, anyone doubting its a good place, don’t. The only annoyance is getting the ticket pieces and a good party if you don’t have friends.

monster park totally looking forward to it. will definantly make that awkward gap between 50-70 go by faster and help signifigantly at lv 100-120 one thing i don’t remeber from ur earlier post on it was the price of each ticket to get in

“Though, I’m curious what kind of changes the players are expecting. I don’t know a lot about archers, I do like the Marksman and Bowmaster.”

I don’t think we’ll get that much compared to Mages and Warriors. The only things that are really bad about us Archers is:
– Our low HP, which is something every ranged class suffers from. I doubt this is going to be changed unless they do something that affects all ranged classes.
– Low mobility. This is also something that I doubt that is going to be changed, because us Archers are pretty much good at everything else already. We’re the best mobbers out of all the ranged classes, we’re the only ranged class with a damage increasing party skill, and we still have very high DPS compared to most of the other classes in the game. (Barring Mechanics because they’re broken overall)
– Vengeance/Hamstring/Blind. Probably the most useless skills in all of Maple. Vengeance in particular is so bad that it gets you killed more often than it actually helps you. Passive power guard on an archer does not make sense and is a recipe for disaster.

So yeah, I don’t really know what to expect from Nexon in regards to changes for us Archers. Well, except Silver Hawk/Golden Eagle not requiring Summoning Rocks anymore, since the Wild Hunter’s Silver Hawk doesn’t require them already.

– Yes, Inferno is weak, I’ll give you that… Which is EXACTLY why I argued with you in the previous article about why we needed an actual 4th job mobbing skill instead of the situational at best ultimate that you are advocating so hard for.
– Hurricane sucks? It’s the fastest attacking skill (although admittedly, not the most damaging) in the game, and even moreso now that it works with Final Attack. It’s also just about the only non-Rush attacking skill capable of pinning a boss due to the way it’s designed.
– Hurricane really only sucks in comparison to Wild Arrow Blast, in which that skill does the exact same thing that Hurricane does. The only reason it does more damage on average has more to do with the Crossbow ATK multiplier being higher than that of Bows. Either way, Wild Hunter’s mobbing is still worse than that of the Adventurer Archers, and their ultimate doesn’t help. AT ALL.
– I just realized that we’re the only ranged class in the game with an actual ranged Rush skill (Dragon Pulse/Breath). After the Warrior Jump update, it gains the ability to push minibosses like LHC mobs away.

On a side note…
– I laugh at you mentioning Triple Throw. NLs have always been weaker than Bowmasters. The only reason so many people believe otherwise is due to the OMG HermitStory mentality that was carried over from when 4th job didn’t exist, much of the NL community consisting of people measuring each other’s e-peen by flaunting their equips and damage all the time.
– People overlook the fact that NLs actually needed our Sharp Eyes in order to outdamage us in the first place. Without Sharp Eyes, they are mid-tier.
– Their formerly unique Shadow Partner and Flash Jump skills has since been given over to Dual Blades and Shadowers as well.
– They are even worse at mobbing than we are.
– Not only that, but I hear that they get even more shafted after Chaos, due to the Claw ATK multiplier being reduced. I’d argue that Night Lords need a revamp far more desperately than us Archers at the moment.

Really, your arguments sound more like greed rather than actual concerns about balance – in which Nexon would do far better by nerfing classes like Wild Hunters and Mechanics, since the real balancing problem lies in their own skill design rather than the strength of our skills.

Still, that’s more reasons why Mechanics need to be nerfed further. They outclass every ranged class at just about everything. Nerfing Siege Mode isn’t enough, when they still have a type of mobility that no other class in the game will never come anywhere close to having, and the best mobbing of any ranged class on top of that.

I like where this is going, your only giving more reasons why mechanics should be nerfed. Only nerf they get is zero bandwagoners. Nothing else.

The main thing they should take away is that annoying 100% stance that should not be there. It makes the game unfair to the other jobs who work to get their stance instead of earning it at lv 10.

Night Lords indeed got shafted a bit too hard. Even the chaos update that empowers their TT still makes next to no diffrence. Even then if they were the #1 job in maple, i would not play them. I don’t see what is so fun about spamming 1 skill.

Bowmasters need more empowering however, indeed they have one of the fastest attacking skills in the game, but above all is the slowest of the 4 i can currently think of (Hurricane, Wild Arrow Blast, Rapid Fire, and Seige). I just think that the delay of using it needs 2 be shortened and increasing of their damage with hurricane, and a 4th job mob skill is in order. Not much else.

…Viper, what’s your level and what’s your damage range? Surely you realize by now that Maple is more funding-based than ever before, right?

I’m a Level 128 BM with 12% DEX, a 120 ATK bow, and the Time Traveler’s medal with a range of around 5200 ~ 7200. Even with those somewhat average equips, I still outdamage almost everyone I run into within my level range. The only people I can’t outdamage are typically Wild Hunters, Corsairs, NLs with SE, and Mechanics, of which many of those tend to be super funded to boot. That’s four classes out of what, 17?

yeah whatever….im a lvl 156 Bm with an atk 122 bow + potetential 6 atk..
i have the 7th anniversary medal from last year….
atk range is around 8200~9600
and im really underpowered compared to everybody else i meet
T_T

How long do they last?
What types of stats can you get? (Atk, Def, Crit rate, etc.)
What are the maximum stats you can get on them? I doubt they would add anything over 20 (unless for Def)
Any slots on them?
How many stats can you get on one badge?
Can they be time-extended?
How many slots are there for the badges?

This is why i play one, the way their skills work makes them unique, most of all you don’t boringly spam just 1 skill. Combinations of barrage and demo makes you invulerable, and yet intense damage at the same time. Vipers <3.

If they decide to release the remaining legends in their own patches, the bowman legend is coming, since they won’t have that many patches left this year.
If they decide to release them per part in a patch, then there’s a chance we’ll see all of them in a patch this summer or fall.

But what doesn’t make sense is if it is per part in a patch, why bother updating the bowmen in this coming part. Since it would be best for them to update the adventurer and release its respective legend at the same time. when part 1 of the legends patch comes out, it will only include the bowman legend while the other two will most likely have their respective adventurer updated with it.

Plus, having 3 legends arrive in one patch seems like overkill, the first two legends will get shoved aside quickly for the last one to outshine them all.

Can you answer me this question please
If the recipe you get from the “get jewelry profession to lvl 5\10 and get angelic ring\dark angelic ring recipe”

Is Untradeable\Time limit

because i thinking about just grind to the recipe ASAP and when i get him i will take the time and get the items to make the dark ring
but if it time limit i would need to rush and buy all the items over priced just to make the dead line

I noticed that you had a post earlier complaining about that picture to the right when you post. I guess Spadow deleted it, or I got the wrong person.

Either way, if you want to change that picture, sign up at Gravatar. It’s a site that manages commentor pictures across all WordPress blogs, dependant on the email that you use to comment here. It might take a few hours for it to come into effect, though.

Hahaha, yeah. My classes tomorrow are canceled, so it looks like I get to spend tomorrow combing over the Bowman update, if there is one. Lucky me!

Keep an eye on SouthPerry’s Nexon Announcements section, especially now that ElinForest is down (at least last time I checked). They have a system set up that detects patches as soon as they are available. I’d wager that if the Bowman update is indeed coming out tomorrow, it’s going to be within the next 9 hours.

First, GRATZ spadow on your traits!
Second, WHENS BOWMAN UPDATE COMING OUT!!!!????????????
i’ve been checking spadow website like crazy for the bowman update!
im so excited about the hero!! (if there is one)!!!
i think its gona be awesome!!!!
I just hope it comes out pretty soon cuz im getting impatient!!
but thanks spadow for all the good work!!!!! i love your website and all the info!!

The 8th anniversary quests were good, but they last for a short time. Not to mention, they sucked in the first week.
I am satisfied, but there’s lately nothing to do for a high-leveled player like me. A Pirate revamp update gets me very excited, but I don’t know when that will happen.

For now the Arrow of Speed patch will contain skill changes to Archers and party quests will be completely renewed.
Let’s hope that the renewal of party quests such as Dragon Rider, Nett’s Pyramid (currently unavailable) and other PQs will have a satisfying result.

I knew this would happen, I even stated it on part 3 of the Chaos blog. The PQ revamp in the BB wasn’t enough, and when PvP came out, it completely took over they need to do some fixes for the PQs so that they won’t be deserted anymore, especially higher level PQs.

Spadow you should see this -> http://on.fb.me/lxR63i
It is a screenshot posted by MaplestorySEA.
It does look like the place in the promotional video with the unknown girl.
Please clarify this !!
Thanks ~

I know this is kinda off topic, but i just GOTTA ask, i’ve been hearing rumors that the mage ultimate move’s cooldown is being taken away, just need to know, IS THIS TRUE?!?!?
O_O
i’m uber surprised here