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Finished the TL2 demo (the end screen put a smile on my face), but the general feeling was like "ok why would people buy this game? there's no point, I don't know why they do" then I suddenly stopped in my tracks and realized "oh right, multiplayer".

Originally Posted by Juan Carlo

Who would have though, for example, that one of the better fictional representations of XXX would come not from a movie or novel, but from a video game?

Dark Messiah of Might and Magic has a weighty combat system. It feels good to slap foes around. You can see your character bracing for that power attack, and when he releases, the enemy staggers according to how they were hit. You just want to keep hitting and hitting until there's nothing left. I'm sure Helio was mostly referring to the environment kills though, which are absurd fun.

I dunno, doesn't it kind of depend on one's tolerance for outdated graphics? The vanilla game is still essentially well-designed; Complete's only such a good mod because of the foundation it's built on. But, anyway, there's no reason to not install the mod at this point, except not having the specs for it.

While we're talking STALKER, has anyone tried the STALKERSOUP mod? It basically doubles the size of the zone through user-created areas. I'm curious.

While we're talking STALKER, has anyone tried the STALKERSOUP mod? It basically doubles the size of the zone through user-created areas. I'm curious.

I tried it for a while when it was DMX NS. Long loading times, very frequent crashes cause of the overpopulation, very very hard (which is not a bad thing), many fetch quests with bad translation and many new maps. I am waiting for Stalkersoup to come out of beta. It will have a sort of free-roam mode (Collector) that I wanna try. Not very interested in the campaign fetch quests. I think it sounds very promising, will have to wait and see how it turns out.

Ha a truly heroic victory against all odds on Rome: Total War. And after it an expected loss, wich meant the heroic death of one of my sons.

I'm guessing one fight where you were heavily outnumbered which you managed to win, only for the enemy to attack the same, now devastated army again and crush them?

In Total War games there was never anything more painful than having to watch an army or a character - be they brave veterens or courageous recruits - die due to overwhelming numbers and the inability to retreat and recover. Makes for some great stories though, like the time the Slavs attacked one of my Hun cities with 3 horde armies resulting in me losing the city and having a 1000-strong army of tough veterens entirely destroyed while they lost around 5000 troops, crippling their ambitions as a nation.

They were actually different armies, the first one is still alive and kicking. The one wich was lost had just joined an ally army on the interception of some gauls. Little time after we engaged my ally routed all of it's units, leaving me alone. After the last battle I was too proud, and made the mistake of thinking I still could manage to make all of the enemy troops route. I failed miserably, and right after I issued the order for retreat, the enemies commander rached mine and killed him.