Note: I've heard of 8GB ram from reliable people on this form, but a certain, well respected, insider on B3D is certain that 3-4 and 1 teraflops is near final. His information is the most up to date that I've got.

Unreal 4 needing 1 TP is pretty indicative.

It seems that the IGN's 6x more than 360 article isn't that far off, but it's more like 4x 360.

Sorry but this isn't accurate at all. We don't know how current the source for these rumors are. That 720 documentation is proven old, out dated, and likely not created by anyone with any engineering background. Also estimating something like FLOP count is especially silly at this time.

Note: I've heard of 8GB ram from reliable people on this form, but a certain, well respected, insider on B3D is certain that 3-4 and 1 teraflops is near final. His information is the most up to date that I've got.

If the next PlayStation has half the ram of the next xbox, I bet Sony is going to love getting inferior multiplatform ports again... Of course, I know bugger all about this stuff. I mean, the total teraflops on Orbis is higher than on Durango according to the OP. I have no idea.

Sorry but this isn't accurate at all. We don't know how current the source for these rumors are. That 720 documentation is proven old, out dated, and likely not created by anyone with any engineering background. Also estimating something like FLOP count is especially silly at this time.

Nothing in the op comes from the leaked doc. The people that wrote the leaked doc weren't engineers.

If those specs are near the true letīs start thinking about buying a new PC this year, as we wonīt have to upgrade in years...

correct.
after the first benchmarks for multiplatform next-gen games come out,buy a graphic card that can play them and your next pc-built(if you dont want higher resolutions) will probably be needed after 5/6 years.

What's the significance of the RAM difference between Orbis and Durango? It looks like Durango will have quantity, and Orbis will have quality. What's the idea behind going for the GDDR5 RAM on Sony's part? Speculate on whether that's a good or bad decision?

edit: I appreciate what you're doing here. It's worthwhile for someone who has an idea of what they're talking about and has seen all of the 'possibilities' and their sources to compile the most realistic set of data.

As stated in the OP this would be much closer to the first rumors, than the most recent.

I always thought the first lessons were practical applications learned from the Wii. A fairly impressive bit of kit, not pushing boundaries but cheap to produce, and still the requisite tech bump. Hopefully with reliability on its side.

I wouldn't be hurting for it. Anything designed after 2005 is going to seem like a huge increase anyway. Time and budget permitting.

What's the significance of the RAM difference between Orbis and Durango? It looks like Durango will have quantity, and Orbis will have quality. What's the idea behind going for the GDDR5 RAM on Sony's part? Speculate on whether that's a good or bad decision?

But is likely that Durango will have a significant heavier OS (Win 8?) since looks like MS is really aiming at a media box rather than a games consoles. (Relative) weak GPU but significantly more RAM and a strong CPU hints at this.

Cool, it's nice to see GAF posters with absolutely no proven ties to the industry get to have threads made about their completely baseless speculations. Can we please keep BGAssassin/StevieP's predictions in the relevant threads without inflating these people's egos even further?

Every rumour seems to point to the "Orbis" having 2GB of RAM, but if that were to be true, it better get some more. 2GB just won't be enough for next-gen stuff. Not sure about the details between the CPU and GPU between the two are, but I think any advantage Sony would get over Microsoft would be nullified by the lack of RAM.

What's the significance of the RAM difference between Orbis and Durango? It looks like Durango will have quantity, and Orbis will have quality. What's the idea behind going for the GDDR5 RAM on Sony's part? Speculate on whether that's a good or bad decision?

Where have we heard Durango isn't using GDDR5?

But in a nutshell, GDDR5 provides more memory bandwidth (about 2x DDR3) which translates to better performance in gaming. Memory bandwidth comes in handy, especially when you're dealing w/ a large amount of HD textures.

Cool, it's nice to see GAF posters with absolutely no proven ties to the industry get to have threads made about their completely baseless speculations. Can we please keep BGAssassin/StevieP's predictions in the relevant threads without inflating these people's egos even further?

What's the significance of the RAM difference between Orbis and Durango? It looks like Durango will have quantity, and Orbis will have quality. What's the idea behind going for the GDDR5 RAM on Sony's part? Speculate on whether that's a good or bad decision?

edit: I appreciate what you're doing here. It's worthwhile for someone who has an idea of what they're talking about and has seen all of the 'possibilities' and their sources to compile the most realistic set of data.