A+E Interactive » Workshttp://blogs.mercurynews.com/aei
Bay Area Arts and Entertainment BlogFri, 13 Feb 2015 21:27:43 +0000en-UShourly1http://wordpress.org/?v=3.5.1Blast Works: Build, Trade, Destroy trailerhttp://blogs.mercurynews.com/aei/2008/05/22/blast-works-build-trade-destroy-trailer/
http://blogs.mercurynews.com/aei/2008/05/22/blast-works-build-trade-destroy-trailer/#commentsThu, 22 May 2008 17:54:53 +0000Gieson Cachohttp://www.ibabuzz.com/videogames/2008/05/22/blast-works-build-trade-destroy-trailer/It’s flying a little under the radar but Majesco has a fascinating game coming out called Blast Works: Build, Trade, Destroy. The title takes the concept of user-generated content and brings it to a new level on the console. Players… Continue Reading →]]>
It's flying a little under the radar but Majesco has a fascinating game coming out called Blast Works: Build, Trade, Destroy. The title takes the concept of user-generated content and brings it to a new level on the console.
Players can create their own enemies and characters in the Wii game and upload to the Blast Works Depot Web site. Not to be outdone, the game works the other way, too: Players can pick enemies and characters they want from the Web site and send it to the game on the console.
If this actually works, this could be a great concept. Hmm, I wonder if EA can get the same idea to work for BOOM BLOX ...]]>http://blogs.mercurynews.com/aei/2008/05/22/blast-works-build-trade-destroy-trailer/feed/0