Steam's Greenlight program has come under fire, as the determination process has been unclear to developers. Rekoil had been in the queue for 321 days, and sat in the Top 30 for the past six months. Even after such a long haul, the team is happy to have the approval it's needed.

"It means more to me to get onto Steam this way, because gamers have validated our idea. Jason Brice, the entire Rekoil team, and I, are looking forward to the game getting in their hands this fall," said Kevin Dent of Plastic Piranha.

Our TakeIt's always great to see another batch of games headed for the Steam marketplace. This group includes a number of gems, and hopefully marks the beginning of a much-needed tuning for the Greenlight program.

It irritates me that you can't see a game's progress on Greenlight. I want to know how close we are to getting Castle Miner Z with 64 player servers and vehicles (don't ask me why I like it so much, I just do).

Divekick has got to have the worst concept of a hardcore fighting game. Who in their right minds would play a current gen fighter with only 2 buttons? What is this Street Fighter 1? I'll pass. Rekoil looks decent,I seen plenty frenetic action in that one. Kind of reminds me of Goldeneye 007 on the N64.