I was quoted in today’s article in the Atlantic: Are Multiplayer Games the Future of Education?. Game-like principles that are very successful in motivating players can be applied to the classroom to promote 21st century skills like collaboration, self-directed learning and creativity. It can promote mastery and persistence, as a student has a clearer sense of goals and personal relevance to what he or she is learning. Read the article online at the Atlantic or download in PDF format.

Also visit Teacher Tinker, a new project that aims to provide free resources to educators to try using game principles for better classroom learning.

Lecture Professor of Technology and Education

I design, develop and study interactive games and technology for learning. Current projects address real-world problems like sustainability, social change, cross-cultural education, and motivation and engagement in classrooms.