In this book subtitled 'Innovative Games Every Game Designer Needs to Play', author and game design instructor Zack Hiwiller introduces 70 remarkable games, revealing how they work, why they’re great, and how to apply their breakthrough techniques in your own games. Ranging from Go to Texas Hold’em and Magic; the Gathering to Dishonored 2, Hiwiller uses the games to illustrate lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more.

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