Gang Beasts is a silly local multiplayer party game with surly gelatinous characters, brutal mêlée fight sequences, and absurdly hazardous environments. Online multiplayer is supported in the 'unstable' Early Access builds on Steam but is not available in the default Steam Early Access game currently.

User reviews:

Recent:

Very Positive
(912 reviews)
- 85% of the 912 user reviews in the last 30 days are positive.

Overall:

Very Positive
(7,237 reviews)
- 80% of the 7,237 user reviews for this game are positive.

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you
should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are making Gang Beasts available through Steam Early Access to fund development of the full game and build a community that is directly involved in informing and supporting the production of the game.”

Approximately how long will this game be in Early Access?

“We have not set a release date for the full version of Gang Beasts, we plan to make new content, stages, character body shapes and sizes, and game modes for each Early Access release, we will review significant updates and plan for a specific full release date when the number of stages, character types, game modes, character customisations, and other content to be included in the game is finished.”

How is the full version planned to differ from the Early Access version?

“The full game will play similarly to the Early Access versions but with a full character customisation system, new stages and environments, additional character body shapes and sizes, a single player and 2 to 4 player co-op story mode (with multistage sub-boss and end boss fights), complex AI enemies, numerous game and tournament modes, and various mini-games to play.”

What is the current state of the Early Access version?

“The current Early Access version of the game is a local multiplayer game with limited support for solo play (a full single player and 2 to 4 player co-op story mode is planned), there are 16 playable stages in the current version with support for 2 - 8 player gang fights.”

Will the game be priced differently during and after Early Access?

“The Early Access price is the same price we plan for the full game (excluding discounts and promotions).”

How are you planning on involving the Community in your development process?

“We want the Early Access community to inform the development of the game, specifically we want to have ongoing dialogues with the community about the game to help us identify and prioritise the key features, content, and modifications that need to be added or made and to make sure Gang Beasts as fun as it can be.”

Buy Gang Beasts

December 3

Since the 0.4.4 build was published at the end of September we have been working closely with partners to iterate on the character, game mode, and networking systems for Gang Beasts and are now testing release builds for the Gang Beasts 0.5.0 beta.

We plan to publish the 0.5.0 beta when testing ends, this should be in December but we can't set a specific date in December currently (as critical issues could still be found in testing).

To force server compatibility we need to publish the 0.5.0 build concurrently with the Gang Beasts Dedicated Server tool and significant updates to servers.

Please note the 0.5.0 build will replace the 0.3.4 and 0.4.4 Steam Early Access builds and game servers will be intermittently unavailable for an hour following the release of the 0.5.0 build (as servers are modified and restarted)

Please note the Dedicated Server Tool will only support Windows operating systems initially

Other Information

Currently we're working with Coatsink and SuperGenius to fix some stability issues with character costume parts and part combinations, other work has also been done to optimise the audio system, fix missing SFX, music and other audio, and fix issues with the character system. We have also been working to standardise game menus and in game messaging.

We have also been working with Coatsink to test Steam achievements and localisations, and to make the online multiplayer more stable and accessible (including key work on server automation, polyinstancing, local and online lobbies, VoIP, and support for concurrent local and online multiplayer game sessions).

We will make a post with specific information on modifications and content in the 0.5.0 beta build (including which stages have online multiplayer support) when the build is published later this month.

Costumes

The character costume system has been populated with the 179 costume parts (109 examples are shown in the image) made for the game to date, it is still missing some older costumes that need geometry modifying to make them compatible with the new costume system.

Please note some costume parts have been made specifically for enemy AI gangs (we plan to make these parts unlock-able in AI game modes)

VR

We have setup a Steam sub-forum named Oculus Keys for Gang Beasts Early Access owners to request Oculus keys for Gang Beasts.

Support for VIVE, Oculus, and PSVR head mounted displays is planned but only Oculus Rift support has been published to date (Oculus support is at a later stage as Oculus made extensive technical and hardware support available for implementing and testing VR support).

Online Support on Steam Early Access

Online gameplay in Gang Beasts is only supported in the "unstable" alpha builds on Steam Early Access, online support will be added to the default Steam builds when the 0.5.0 build is released later this month.

Information on switching to / from "stable" and “unstable” branches

To download the "unstable" branch on Steam right-click on the "Gang Beasts" game name on the Steam library page and select "Properties" from the window that opens, from this window select the "BETAS" tab and then the "unstable" option from the dropdown menu (the menu labelled "Select the beta you would like to opt into:". To revert back to the last 'stable' branch select "NONE- Opt out of all beta programs" from the same menu.

For reference switching between unstable and stable branches of the game forces the selected build to download to the Steam client (replacing the previously selected build).

September 22

The list of modifications and fixes made in the 0.4.4 "unstable" alpha build are:

added infrastructure for VOIP to be enabled in a coming build (when initial testing on the the push to talk system has finished)

added the framework for supporting additional multiplayer game modes (some additional work is needed before the first examples of other game modes can be made available for play testing)

added server modifications to support cross play between Steam Early Access and Oculus Early Access builds

added messaging to the root menu (for contexts when no connection to the central server can be established)

fixed an issue with the quick join setting that could potentially make multiple connections to a server (making the loading / interstitial screens hang)

modified the quick join setting to address an issue where scenes could load with missing geometry

Online Support on Steam Early Access

Online gameplay in Gang Beasts is currently supported in the "unstable" alpha builds on Steam Early Access (online support will be added to the default Steam builds when the local multiplayer versions of the 'buoy' and 'fans' stages have been restored to the game).

Character Movement and Concussion Times

There are currently a number of discrepancies / issues that make the recent "unstable" builds differently with older builds, we will be working to standardise the control scheme and concussion system in the "unstable" builds soon when online support is added to the default Early Access builds.

Information on switching to / from "stable" and “unstable” branches

To download the ‘unstable’ branch on Steam right-click on the ‘Gang Beasts’ game name on the Steam library page and select 'Properties' from the window that opens, from this window select the 'BETAS' tab and then the 'unstable' option from the dropdown menu (the menu labelled 'Select the beta you would like to opt into:’. To revert back to the last 'stable' branch select 'NONE- Opt out of all beta programs' from the same menu.

For reference switching between 'unstable' and 'stable' branches of the game forces the selected build to download to the Steam client (replacing the previously selected build).

Gasp with shock and delight at the spectacle of stupidly pugnacious thugs punching, kicking, and throwing their foes into unspecified hazardous machinery, flaming incinerator pits, and the paths of moving trains.

* Support for online multiplayer game modes is in testing in the 'unstable' Steam Early Access builds but is not available in the default Steam Early Access game currently ('unstable' builds are accessed by selecting "Unstable - Most recent fixes / content builds" from the BETAS tab of the Gang Beasts game properties in the Steam Client).