Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world. Experiment with the four Buds to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys!

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About This Game

Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world featuring charming visuals.

Experiment with the four Buds and their individual powers to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys! Redistribute the Helys and play with the environment to free the inhabitants of Helicia.

It’s up to you to control the Buds: four different characters with unique powers, guardians of the World-Trees. Watch out - Their path is peppered with pitfalls, each one more hazardous than the rest! When you find yourself in a tricky situation, you’ll have to figure out the right combination of powers and actions that will save the day…

Key Features:

Experiment with the four Buds and their individual powers to save the World-Trees:

Fly'N uses his singing to interact with his environment and keep moving.

Lyft can stick to almost any wall.

Ywok, once inflated like a balloon, is invincible and bounces everywhere.

Nyls propels himself through the air.

Switch between Innate and Subtle Visions when to find your way through

Redistribute the Helys in order to play with the environment and free the inhabitants of Helicia

Challenge your skills through more than forty levels.

Reach the top tier of the STEAM leaderboards and compare your scores with your friends and the developers.

I love FLY'N it's a very cute game, the sound affects are adorable and the art is so beautifully done. But be WARNED this game is very challenging and difficult as you progress further through it. I got about Quarter way through and had to give up, just got to difficult for me. But if you do like a challenging beautiful and cute platformer game, then i do recommend picking up this game, even though it was difficult for me, i have absolutely no regrets having it in my library.

Believe me it's a very cute and colourful game, besides being difficult of course. And at 75% of it's a very good deal. :D

Fly'n is a platform game with some puzzle elements (but not much). The graphics might look a bit childish, but this game is not. It is really challenging and a lot of fun to play. I recomend that you play this with a controller since playing with a keyboard can get really difficult because of the various button combinations you need to press.

This is one of the most enjoyable platformers I have ever played.It takes place in a beautiful, surreal-looking world that is being corrupted by red trash which is being deployed by a weird metal creature with haird-dryer for a head (um...yea).You take a role of one of 4 Buds, creatures native to the afforementioned world, all with a unique ability. All of them can double jump and glide, but the blue one can sing, green one can turn to a lettuce that sticks to any surface so he can climb walls and stuff, the black one can turn into a bouncy ball and the red one can dash multiple times being able to cross large distances even vertically.The goal is to reach the end of the level while collecting as many floating seeds that simply give you score and weird glowing balls that you use to solve certain puzzles. There is also a timer and leaderboards so if you like going OCD over collecting everything and getting the best time and score possible, this game's got you covered.

There are 2 kinds of levels. In most of them, you have infinite time to finish and collect everything but once in a while the game throws the other kind at you, where you must rush upwards as fast as possible because there is red garbage rising from below that kills you if you touch it. So the pace of the game kinda alternates between slow (not if you are speedrunning, but you CAN go slow), methodical gameplay and frantic mandatory speedrunning which is something I liked, it kept me engaged. There is also a bonus available when you don't die on those speedy levels which I found absolutely rage-inducing because some of the later ones are VERY difficult, but it does give you a reason to try and master the game so I still consider it a good thing.Overall, I find this game great. Great visuals, interesting gameplay mechanics and the price is almost suspiciously low. I certainly recommend it.

I've played a lot of 2D platformers and I can say that this one is unique and stimulating. You can play as 4 characters, each one with a different ability: one can activate objects and open ways, one can stick to surfaces, one can bounce and pass through lethal obstacles and one can dash in the air. Also, all of them have a dream ability that makes the level switch to an alternate "dimension" where some objects appear and others disappear: jumping from one to another while switching repeatedly will require precision and reflexes, and in the last levels the game will get intense. Several levels are nonlinear and there's a bit of puzzle solving. There are many hidden collectibles and some bonus levels. The game lenght is 5-7 hours for just finishing the story and around 40 hours for completing it at 100%.

The art is gorgeous, the music is engaging and the style is charming. The story is very simple but cute and has imaginative characters.

The flaws of the game are the bouncing ability which is quite unpredictable and a few collectibles that are too hard to find or get (remember to notice the "flowing sparkles").

Gorgeous little game, this is!It has some pretty relaxing and interesting soundtrack to it, a really sweet artstyle and is pretty difficult of a platformer!

Only thing I found a bit irritating was that the resolution change slider doesn't have any values to it, and as it didn't start on my native resolution, it was weird trying to find out what I'm doing.

EDIT: After playing a bit more, I had to notice how with a controller, using up or down to switch sides on a platform is extremely hard due to how precise the angle has to be, mostly me having to resort in using the keyboard to do that.

Unfortunately overlooked by many, this gem should be in the collection of any puzzle-platformer fan. While its core element of 'collect stuff and get to the end of the level' doesnt bring a ton thats new to the table, it still has plenty to entertain with. The visuals are quite lovely to look at, the soundtrack is very well composed and always fits, and piloting each of the 4 different characters and their unique powers keeps the game from getting stale. With the press of a button, the world around you shifts color, appearance, music and objects which you interact with. Navigating through the maze-like levels can be confusing at times due to this, but Ive never gotten stuck to the point I had to refer to a walkthrough.

Dont let its pretty facade fool you though- this game can be obnoxiously difficult later on, with plenty of areas requiring split-second timing as you run, glide, stick to walls, fly, bounce in an invulnerable balloon, shift dimensions and try not to hit those glowing red nasties that youll be plenty familiar with in the first few levels. Fortunately, you have unlimited lives; when you die youre immediately zapped back to a checkpoint, and you can even avoid death by pressing a button that LETS you go back to your "spawn".

All in all, a great independent title that should amuse for a good ~20 hours, and at a cheap 10 bucks (currently $3.39 on holiday sale thru Steam) youre not going to feel ripped off even if you somehow DONT like it. Just look at the demo videos, they should say enough!

At first when I saw this game, I though this must be that cute little platformer game.Jumping here, jumping there, solve easy puzzle.But I'm wrong.The challenges in this game ain't that easy to deal with even the boss fight need skills.There's also a time-trial level where you must race with time and you must not die.If you die you have to restart the level.

As an Indie Games Enthuasiast, I could say this game is a great platformer game.

Here is another game I grabbed for $2.48 during the Steam summer sale. You won't find many cartoonish platformers prettier than this one. The graphics, gameplay and mechanics all were smooth and gorgeous. I thoroughly enjoyed the 8 hours of this campaign. Although the final boss was a bit drawn-out and tedious. This game was one of the first to come out of Greenlight. I can see why Steam showcased it.

If you fancy yourself an innovative and bloody adorable platformer/puzzler than this might be the game for you. Its got a bit of a challenge to it but it definitely kept my attention and gave me a bit of enjoyment. :D I can't say anything for the bonus levels, I am not quite skilled enough to 100% the game...or maybe I just don't have enough patience haha. That's what you might want to bring to the table when you have a sat and play this game >.> Anyway, it's a good one. 8/10

Fly'n is a puzzle platformer that delivers a delightful amount of platform and puzzle gameplay, on top of a richly designed world.

In Fly'n, players control small, cute looking creatures called Buds. There are four different kinds, which all have the same ability to double jump, glide, and switch states of the level. Each Bud has a unique ability that is used to solve certain puzzles in the game. The levels range from run and jump platforming to solving puzzles using a certain character. While things may seem easy at first, the levels get harder to be actually quite challenging. The puzzles grow to involve using more characters together in one level and more challenging level layouts. The normal levels have no timer, except for certain levels that are more linear in nature and involve outrunning a rising sea of junk. These speedrun kind of levels are the harder levels in the game, due to the strict time limits and higher bar for platforming skill. A boss battle occurs at the end of each world, complete with more puzzle platforming to navigate through and win. The levels are all fun to play through and try to solve, with levels tending to take around 5-10 minutes or maybe more depending on the pace of play.Controling the characters feels natural and responsive at times. Sometimes, moving the Buds around feels not as refined as they might sometimes move too fast when not needed to be or don't jump as high enough. Still, the controls are solid and work well with only a few quirks that may pop up when playing the game.

The art style of Fly'n is very, very well drawn. The characters have a simplistic design with solid colors and simple shapes. On the other hand, the worlds are highly detailed with lots of color and intricate designs on the surfaces of each level. The world styles range from natural inspired designs with foilage, to more abstract designs and mechanical parts. Changing the state of the level turns the world to silhouettes or a more tinted color. The animation is also really well done both ingame and in the cutscenes. The characters themselves are simple in design, but are animated so smoothly that it feels natural. The cutscenes are also of high visual quality, owing in part that both the ingame and cutscene character data are both from the same source material. With high details with great animation and drawing style, the art style is very pleasing to look at and play with.

The music in Fly'n adds a nice backdrop to the graphical design. The songs tend to be relaxed in nature or more frantic depending on what level is going on. There is a fair variety of tracks present in the game, ranging from light, instrumental pieces to faster paced rock or electronic styles. The music does its job in adding to the style of the game, and they do sound great to listen to as well.

Fly'n does have a story, albiet a weird one. Basically, a hair dryer collects garbage and dumps them everywhere. The hair dryer dumps it on the worlds where the Buds are. It's up to the Buds to stop the hair dryer from dumping more garbage on their worlds. Anyway, the cutscenes themselves tend to be silly in nature and a little bit weird in terms of storytelling. The story isn't amazing, but tends to silly and help drive the game.

Fly'n gives a full 10 hour game with fun and challenging puzzle platforming, set in a world that looks and feels great with the art and animation quality. This game is definitely a joy to play and does provide some great puzzles, all wrapped up in very well done style for the game's setting.

fantastic indie puzzle platformer... YES I KNOW HOW FREAKING PREDICTABLE THAT SOUNDS! but its true, very enjoyable game with some honestly gorgeous 2D graphics, tons of personality and a very acceptable level of challenge

playing this game simply makes feel good, a mix of great 2D art, calm soundtrack and a very forgiving gameplay

you control a little bug(?) with the ability to swift between 2 dimensions as well as many other acquired abilities like sticking to walls, dash through the air and bouncing around, the objective is to reach the end of each stage with some collectables along the way, the levels are non-linear and the puzzles are very well designed, it can be tricky at times, but the checkpoint system makes sure it doesnt take long to get back in the action

my mayor complain is i guess, the fact the first half of the game is much better than the rest, the first power you get, sticking to walls, is much more interested and better implemented than the dashing and bouncing you are able to use later, bouncing can be specially problematic since it lacks finesse and precision

overall very enjoyable and quite a bit long, it took me 12 hours to complete and i havent even checked any of the secret levels, indie puzzle platformers are a dime a dozen nowadays, but this is one of the few actually worth your time and money

you ever played one of those games that when you metion it to someone, they look at you weirdly and do not even know if that game even exsited. Well Fly'N, to me, is one of those games that took a lot of effort in the design and stages making it quite challengeing and yet have this spark inside that calms you down from your rage with it's music and the way the characters look. As I try to explain Fly'N to my friends, they really take a good intrest on what is it about. I guess it's one of those games that you need to experience it first hand to get caught in it gamplay.

Fly'n is a beautiful game and in this context beautiful is referring to the visuals of the game. No matter how you look at the game and even if you don't like platformers you have to admit that the complete game is looking fantastic.

The story is told fast: A hairdryer called Dyer is attacking the world trees in order to rob their energy the "Helys". To prevent this, the world trees have created the buds to stop Dyer polluting the trees even more.

Fly'n is a platformer. You are trying to reach the top of the different trees and fight the specific world boss there. Every world consist of 7 levels plus one boss level and three bonus level (exception is the last world with only one bonus level) so there is a lot to do and the game is gradually getting harder. You have four different buds and every bud has its own special ability. Fly'n can sing and activate the Helys and revive the inhibitants of Helica, Lyft can stick to any (unpolluted) surface and crawl on them, Ywok can transform to a ball and bounce around and Nyls can propel himself (up to three times). And all Buds can jump, double-jump and glide. You can not change the buds freely everywhere, only in the specific checkpoints which is a good thing because you don't have to think too much with whom you have to solve a specific part of the level. Additional to all the abilites the buds can also change between two visions which may make different parts of the level solid and/or accessible.

As for the difficulty: If you only try to reach the exit it should only need patience since you may die as often as you "wish" and you will restart from the last checkpoint. But you should notice that the game has been tagged as "hard" so keep that in mind. It may look cute but you need to know what you are doing. For those looking for a higher challenge there are different options: You may try to "complete" the levels which means you explore more and collect all the Helys and pollen which are hidden. If you are still not satisfied you can try to play the levels without dying. And for the motivated there are the Leaderboards where you can compare your points to the rest of the playership.

All in all I think I can't recommand this game enough. I bought on the first day and never regretted it. I put more than 100 hours into this game which says a lot. The buds are lovable and each world has a different beautiful design. If you like platformers you have little to no reason to not buy and play Fly'N. All this is rounded up with a beautiful soundtrack which you can and should buy aswell.

This game looked like it had an interesting art style so i bought it during a sale. I was very impressed with the look and feel of the game, it plays very well. Very reminiscent of old platformers and a lot of fun.

Fly'N is a fantastic, brutal and beautiful 2D platformer. The gamepad controls, platforming and level design are solid and the game provides a challenge even for players experienced with platformers. There's enough incentive to 100% levels for the unlockable concept art, puzzle rooms and easter eggs in the home areas and, on rising lava levels, solely for the satisfaction you'll feel if you manage to pull off a perfect run. Having no reason to replay levels or improve my skill to perfect them is an area where I'm let down by quite a few indie platformers, so it's nice to see another one doing it right.

Acquiring new forms, each with unique platforming abilities, and being required to shift between them adds to the fun, and they're introduced at a rate that revives the learning curve just when you think you're getting comfortable and keeps things from getting too repetitive. Regardless of which form you're in, you'll also be required to shift between two dimensions where platforms, collectibles, obstacles and hazards appear and disappear—adding another element of timing and skill to the formula, similar to the new Giana Sisters.

You'll die a lot trying to perform well on the timed levels; fortunately, there are plenty of stages you can explore at your own pace in between these skill checks and boss battles. Watch the Steam trailer if you're considering picking this up; in this case, it accurately showcases how the game plays and whether it's something you're likely to enjoy.