Lip Sync

This is a very brief lip sync sequence created in Maya using morph targets. It was a part of the second 3D modelling assignment entitles 'Character Animation' (also on this site under the category heading of 'uni').

Lip synching is a difficult skill to master and creating even short scenes can be very time-consuming. Along with mouth shapes, other facial movements - such as the eyebrows in this example - can be manipulated to help convey emotion.