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Dammit. Not again. This is path tracing not Ray tracing. Ray tracing is practically an hybrid scam. This is the real stuff, the stuff from Disney and Pixar movies. Stop helping Nvidia sell ray tracing. It's not good.

Christian Cunningham has recently shared a new guide to working in Maya. The tutorial on Gumroad goes some basic concepts, navigation aspects, useful tools, and other things that will make your life easier. Basically, this is a great guide for beginners that can help you get started and lead to your first modeling experiments.

I assume the viewer has never touched Maya before. Before jumping into Maya I talk about basic modeling concepts and best ways to break down a model in your head so you can model it with ease. I then open Maya with a default workspace and go over basic navigation first.

Then I start going over every tool I use on a daily basis. In my opinion, there is no point in learning everything Maya has to offer, you should use a set of tools to define your workflow. I then go over how to model this gun. I do not go over every piece but I teach you the tools you need to model the entire gun. In the 2nd video, I have a timelapse of me modeling the entire gun using only the tools we learned in the first video.