[Release] Cubic Conundrum (GM Studio)

Cubic Conundrum is a 3D puzzle game by Eric Wieber (forthw). Roll a cube around 25 stages, matching colored tiles to activate lifts and move barriers.This is a game I used to play in 2008! It's a lot of fun, and I always thought it would be better suited for a handheld system. Now it can be enjoyed on the vita.

Note: Some stages require overclocking to run at full speed. Also, every level is possible just keep trying!

You can't select crowns, change starting weapons after you get a golden weapon, cant select B-skins and if you die in the later levels 6-1 to 7-3 there is like an 80% chance the game freezes and you have to restart it... I think thats about it but its all abit frustrating, otherwise the game runs pretty well all things considered.

Unfortunately i dont have more resources for any 'fixing' of the game (like older versions and what not) the only tool at my disposal is begging for some super genius to save the day

I don't think I'm allowed to.I decompiled cubic conundrum, which is not a cool thing to do. I believe porting it was innocent enough, but releasing the code would cross a line.The other two's code were sold on a humble bundle, so I don't think I'm allowed to redistribute those either.

Otherwise I would. There are plenty of freely open source GM games and examples to look at. Spelunky Classic for example.

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