As the war spreads to new nations, the heroes set out to the Monastery of the Two Winds, whose leaders - two enigmatic brothers - can guide the way to retrieving the lost Torch of the Burning Sky, which will tip the balance of power.

But two enemies threaten the order. From without, remnants of the army of Emperor Coaltongue besiege the mountain monastery. From within, one of the order's own is kidnapping innocents for cruel biomantic experiments.

Great danger and precious revelations await the heroes in their mission to the Monastery of the Two Winds.

A fantasy adventure for 9th-Level characters.

Requires the use of a Roleplaying Game Core Book published by Wizards of the Coast, Inc.