If you play MMORPGs, you've no doubt been told, hundreds of times, "Slow down! Don't rush! Stop to smell the flowers! It's the journey, not the destination!"
Typically, you're being told to slow down in an MMO whose focus is the destination: the endgame. All the good stuff is at the end. The best...

Some people play MMOs to play the early game and roll alts. They may never get past level 12, but they have that one class in every race and almost every hairstyle too just because.
Some people race to the endgame. They can't imagine stopping to smell the roses; they just want to get to the "real"...

One of my new year's resolutions is to dust off my lowbie Warden in LotRO and get her to the level cap. I'm heartened by the thought that the devs have smoothed out several of the zones, such as Evendim and Moria, as well as extended the awesome open tapping and remote looting to the entire world...

Gamasutra has a few Father's Day week tidbits up about game designers who are also fathers, and how that affects their work. One of their interviews today is with Rob Pardo, who is VP of Game Design with Blizzard. He talks about how he plays with his daughter, who apparently plays a mean 54 warloc...