[TEST PROCTOR]Valid: When this Ninja is put in play, you can pay 2 Water. In that case, draw 2 cards, then move 2 cards from your Hand to the top of your Deck in any order.Valid: When this Ninja is put in play, you can pay 2 Lightning. In that case, draw 1 card for every 2 Chakra you have.

"Got you!"

2

x

Hotaru Katsuragi (AvW)

Card Number: AWN-1540

Rarity: Common

Card Type: Ninja

Symbol: Wind / Water

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 3/0

Injured Stats: 0/0

Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]Flashpoint([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

3

x

Ink Eagle (SL)

Card Number: SLN-1391

Rarity: Uncommon

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ink

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 3/3

Injured Stats: 0/0

Card text:

Leaf | Animal

[BEAST SCROLL]Non-Unique[Attacker | Mission] 3 : Put this Ninja card into play from your hand.[Attacker | Mission] Discard 3 of your "Ink" Ninjas: You win 1 Battle Reward. You may use this effect as many times as you like.

3

x

Ink Fish (SL)

Card Number: SLN-1386

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ink

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 2/2

Injured Stats: 0/0

Card text:

Leaf | Animal

[BEAST SCROLL]Non-Unique[Attacker | Mission] 3 : Put this Ninja card into play from your hand.Valid: When this Ninja is put in play, draw 1 card.

[DIRE SITUATION]Inherit(Valid: When this Ninja would be discarded, remove it from the game instead. In that case, target Ninja you control gets this Ninja cards effect text (except Inherit) as long as it remains in play.)[Valid | Attacker | Mission] 0 : Discard 1 Ninja you control. In that case, draw 2 cards.

"It's about time for you to come with me…"

2

x

Kiba Inuzuka (AvW)

Card Number: AWN-1504

Rarity: Common

Card Type: Ninja

Symbol: Fire

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 4/1

Injured Stats: 0/0

Card text:

Leaf | Chunin | Male | Animal

[MAN BEAST TRANSFORMATION][Attacker | Mission] 0 : Target Ninja you control gains "Ninja Dog" and its printed Power becomes 3/2 during this turn.

"You were going to do it alone?"

3

x

Kisuke Maboroshi (I)

Card Number: IN-1283

Rarity: Common

Card Type: Ninja

Symbol: Fire / Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 3/0

Injured Stats: 0/0

Card text:

Leaf | Anbu | Male

[DEATH?]Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

1

x

Kurenai Yuhi (AvW)

Card Number: AWN-1546

Rarity: Uncommon

Card Type: Ninja

Symbol: Wind

Combat Attribute: Genjutsu

Hand Cost: 0

Entrance Cost: 4

Healthy Stats: 4/3

Injured Stats: 1/3

Card text:

Leaf | Jonin | Female | Mental Power: 2

[DEMON ILLUSION][Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game.

"You're finished."

3

x

Naruto Uzumaki (Childhood) (SL)

Card Number: SLN-1384

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 0/0

Injured Stats: 3/0

Card text:

Leaf | Ninja Academy Student | Male | Name: Naruto Uzumaki | GROWTH

[ACADEMY TRAINING]Valid: When this Ninja is put in play or is removed from play, move the top card of your Deck to your Chakra area.When this Ninja is moved to your Chakra area due to the effect of GROWtH, you can place 1 Growth coin on target Ninja.

"Sheesh! That Sasuke always acts arrogant!"

2

x

Pakkun (SL)

Card Number: SLN-1376

Rarity: Rare

Card Type: Ninja

Symbol: Fire

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 2

Healthy Stats: 1/2

Injured Stats: 0/2

Card text:

Leaf | Animal | Ninja Dog | Mental Power: 2

[SENSE OF SMELL][Blocker | Mission] 0 : Negate and discard target Mission. At the end of this turn, discard this Ninja.

2

x

Sai (KS)

Card Number: KSN-1454

Rarity: Uncommon

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Brush

Hand Cost: 0

Entrance Cost: 4

Healthy Stats: 4/3

Injured Stats: 3/2

Card text:

Leaf | Anbu | Male } Mental Power: 2

[INK SAVANT]When this Ninja is deployed, put in play up to 2 "Ink" Ninja cards with an Entrance cost of 4 or less from your Discard Pile or Chakra area.

"I'm not letting you go further"

2

x

Tamaki (Childhood) (AvW)

Card Number: AWN-1503

Rarity: Common

Card Type: Ninja

Symbol: Fire

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 2/0

Injured Stats: 2/0

Card text:

Female | Name: Tamaki

[CAT SHOPKEEPER]When this Ninja is deployed, search your Deck for an "Animal" Ninja card with an Entrance cost of 1 or less, reveal it, then shuffle your Deck and move that card to the top of your Deck.

"What a rude thing to say."

Section: Mission Cards (20 cards)

2

x

A Rival's Challenge (AvW)

Card Number: AWM-923

Rarity: Super Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 4

Card text:

Effect: Move 2 cards from your Discard Pile to your hand. If you moved 2 cards with the same type, your opponent draws 1 card. Then, remove this card from the game.

"Why!?"

3

x

Dango (TP4)

Card Number: TP4M-851

Rarity: Uncommon

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 1

Card text:

Target: 1 NinjaEffect: Draw 1 card, then move up to 3 cards from your Discard Pile to your Chakra area. The target gets +1/+1 during this turn for each card moved this way.

"Konoha has the best dango."

2

x

Exaggeration (KS)

Card Number: KSM-897

Rarity: Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 4

Card text:

Permanent (2)Effect: When a Ninja would receive any Damage, increase that Damage by 1. When a player would win any Battle Rewards, increase that number by 1. When a player would draw any cards, increase that number by 1.

"What should I do if they all totally come after me?"

2

x

Guardians of the Village (SL)

Card Number: SLM-866

Rarity: Rare

Card Type: Mission

Symbol: Fire

Hand Cost: 1

Entrance Cost: 3

Card text:

Permanent,strong>Effect: Your maximum handsize is 3 and cannot be reduced further.Effect: When you put in play a Ninja, draw a card.

3

x

Inari's Decision (AvW)

Card Number: AWM-928

Rarity: Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 2

Card text:

Effect: Draw 2 cards. Then, move 1 card in your hand to your Chakra area. If you moved a non-Ninja card due to this effect, place a +1/+1 coin on 1 Ninja you control.