I got a bit lucky there, but probably would have been able to make up for any shortfall.

Japanese PBMCVL Ryuho back to Miri21st AirFlot to Medan22nd AirFlot to Palembang23rd AirFlot stays in Bangkok. (Which for some reason I persistently call Rangoon!)

Over to the Allies.

62

12/17/2018 4:54:00 PM

Jan-Apr 1942

Allies

Message

close to surviving, but not quite. 26 hits kills the Flying Tigers.

To you for PBM.

61

12/17/2018 4:53:00 PM

Jan-Apr 1942

Allies

Die roll request

Request: 10-sided die x 2

38

Message from Allies:Rangoon

JP @ 52 (right?)AVG needs CH

60

12/17/2018 4:52:00 PM

Jan-Apr 1942

Allies

Message

Barely gets the one result to take the place and kill the regiment.

(Dutch Air) to Teleok.

59

12/17/2018 4:51:00 PM

Jan-Apr 1942

Allies

Die roll request

Request: 10-sided die x 1

2

Message from Allies:Ground at Palembeng.

Japan only (-1 Jungle, +2 shore, net +1).

58

12/17/2018 4:50:00 PM

Jan-Apr 1942

Allies

Die roll request

Request: 10-sided die x 2

36

Message from Allies:No reaction.

A/N at Palembeng

JP @ 6, need CH on Dutch Air.Du @ 4, also need CH.

57

12/17/2018 4:48:00 PM

Jan-Apr 1942

Allies

Die roll request

Request: 10-sided die x 1

3

Message from Allies:All 3 of the naval air are fighting from Rangoon of course.

Reaction (0-7).

56

12/16/2018 9:57:00 PM

Jan-Apr 1942

Japanese

Play Strategy card as Event

#59: 3 / Central Force: Conquest of BorneoActivation: South or South Seas HQs only.
Logistic Value: 5
Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:Sorry this took a while, but much family life going on, plus (not to jinx myself) things are pretty much on track, so there are many branches and sequels to consider.

Play as the event on HQ South for 6 JOINT activations:

First the bonus. Paratroopers (supported by 22nd AirFlot) land and take out Medan.

#60: 3 / 20th Bomber Command: B29 Raids from ChinaRandomly remove one card from the Japanese hand if a B29 air unit is located in the China air unit box.
Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:SEAC as 3OC for 4

Kohima: 1st Ind XXX to Rangoon (2 to Mandalay, then 1/2 over RRs).

Kunming: (66th) to 2007

Rangoon: B XX to 2208

Kunming: (6th) to 2107.

Over 2 you!

54

12/15/2018 3:31:00 PM

Jan-Apr 1942

Allies

Message

(Dutch Air) to Palembeng

53

12/15/2018 1:36:00 PM

Jan-Apr 1942

Japanese

Die roll request

Request: 10-sided die x 1

0

Message from Japanese:I'm rusty too.

Here's the attempt at a CH. If you hit, we'll use the previously rolled numbers and readjudicate the ground battle.

52

12/15/2018 6:40:00 AM

Jan-Apr 1942

Allies

Message

Don - the Dutch (AF) should have had a shot at a critical hit attempt on KOR on the first die roll of the first battle at Tjalitjap, no?

51

12/14/2018 8:08:00 PM

Jan-Apr 1942

Japanese

Message

BATTLE B RESULTS:

The Japanese once again apply 36 hits, to flip and then eliminate 3 IND CorpsHowever, the Indian Army uses the dense terrain well to apply 12 hits and flip the Jpn 38th Army.

BATTLES C (Tarakan) and D (Balikpapan)are automatic. With the DRM, the attackers are guaranteed a minimum of 9 hits, sufficient to eliminate the Dutch defenders, whereas the maximum Dutch hits are 2, obviously insufficient.

No Japan PBM. Pls make the (Dutch AF) EAM before playing your next card.

50

12/14/2018 8:03:00 PM

Jan-Apr 1942

Japanese

Die roll request

Request: 10-sided die x 2

67

Message from Japanese:BATTLE A RESULTS: 36 hits on the Dutch Division, which can only absorb 24 hits, so it is flipped/eliminated. Korea Army occupies Tjilatjap. Mark the (Dutch AF) for EAM.

BATTLE B (Kuantan Malaya)The first die is the Jpn Attack with 18 factors and a +4 DRMThe second die is the Allied Defense with 9 factors and no DRM

49

12/14/2018 7:59:00 PM

Jan-Apr 1942

Japanese

Die roll request

Request: 10-sided die x 1

9

Message from Japanese:Battle A (Tjilatjap)

The die roll is the Japanese attack w/ 18 factors and the Card's +4 DRM

The Dutch counter roll would max at 12 hits, insufficient to harm the Korea Army, so no die roll.

48

12/14/2018 3:16:00 PM

Jan-Apr 1942

Allies

Message

No card play. Pls finish out.

47

12/13/2018 10:28:00 PM

Jan-Apr 1942

Japanese

Play Strategy card as Event

#3: 2 / Col. Tsuji, Unit 82: Jungle WarfareActivate: Any HQ
Logistic Value: 3
Intelligence: Surprise Attack
Conditions: Only Japanese ground units may be activated.
Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:Well, you know I have this card, so it's clear that I won't get Strategic Surprise, but at least it comes with it's own built in tactical surprise.

Play as the Event on HQ South for 4 Ground Unit Activations:a) Korea Army from Batavia to Tjilatjap (Battle A)b) 38th Army from Kuala Lumpur to Kuantan (Battle B)c) (17th Army) from 2516 to Tarakan (Battle C)d) (19th Army) from 2516 to Balikpapan (Battle D)

Still going to have to give you a chance to play a reaction card, tho I suspect you would have done so already if you had one, just to get the card draw...

46

12/13/2018 5:50:00 PM

Jan-Apr 1942

Allies

Message

Pass #1

45

12/13/2018 4:49:00 PM

Jan-Apr 1942

Japanese

Message

The BB just misses, gets 50% for 10 hits, flipping Dutch Air unit.

The Dutch miss on their CH, damage a few escorting DDs, but who's counting.

BB Nagato PBM back to Miri.

Back to the Allies for more of their mischief.

44

12/13/2018 4:47:00 PM

Jan-Apr 1942

Japanese

Die roll request

Request: 10-sided die x 2

57

Message from Japanese:Intercept conditions.

The first die is the Jpn Bombardment w/ 20 factors and no DRM

The second die is the Dutch Air Counterstrike, looking for a CH.

43

12/13/2018 4:46:00 PM

Jan-Apr 1942

Japanese

Die roll request

Request: 10-sided die x 1

2

Message from Japanese:Rolling on behalf of the Allies to attempt to change the intel condition. No Air Recon DRM.

#35: 3 / Operation KE: Guadalcanal EvacuationChoose a Japanese occupied coastal hex. Up to 3 Japanese ground units in the chose hex and all adjacent hexes (that do not have to be coastal hexes) may conduct strategic naval movement (with no amphibious shipping points required) from these hexes to any single friendly port hex. No battles may be initiated. The move is unaffected by Allied air ZOI, however all other conditions for a strategic naval move apply.

#82: 2 / China Offensive: Battle of Changsa-HengyangMove the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

BB Nagato from Manila to Miri25th AirFlot in Davao stays in Davao22nd AirFlot at Kuala Lumpur stays in Kuala LumpurCA Mogami from Singapore to MiriCVL Ryuho from 2116 to Miri(CA Nachi) stays in BataviaCVL Zuiho from 3118 to Batavia

Over to the Allies!

33

12/11/2018 11:01:00 PM

Jan-Apr 1942

Japanese

Message

Commentary...

Made a blunder at Manila because I've got another EOTS game going, and it's at the stage where the US gets the 1944 +3DRM, so for some reason in my head I was thinking only of getting to 50% levels for "sure things". I wasn't thinking of the worse case of rolling my usual 25% results. With 5th AirDiv just sitting there, it wasn't really a problem to do it.

I didn't anticipate Black Day popping out, but that doesn't bother me. I'm wondering if an air unit without combat power at extended range such as the Marine Air or (obviously) FEAF or AVG can be used to implement the card. I'm going to query the GM, but only for future knowledge. We're going play that they can, because as you know, I'm a big Rules As Written guy, and the card does not exempt such. I'm not happy about losing some CAs, but the permanent loss, this early of the ASP, that stings a bit. Nice play on a lucky card draw.

I'm not worried about the pace, at least not until it gets ridiculous. Then it will only be because, I'd hate to see you forfeit on delays. I will point out, that if the game takes too long, you won't have time to enjoy the big Allied comeback. (wink)

32

12/11/2018 8:27:00 PM

Jan-Apr 1942

Allies

Message

Let me know on all that, Don. (FEAF) of course returns to Manila, where Dugout Dug will be in supply. I'll draw a card after we're all done with everything here; probably tomorrow.

Sorry pace will disappoint you. If I don't keep up with your expectations, Don, I'll just resign. For fun - I really don't like competitive play.

Will be back to this later. I believe SWPac is in supply, but Singapore is not. I'm sure you will tell me. ;0)

20

12/11/2018 5:35:00 PM

Jan-Apr 1942

Allies

Die roll request

Request: 10-sided die x 1

8

Message from Allies:I believe Singapore was in supply when you moved in Mogami, and Manila was as well for initial move. So Intel roll ....

19

12/11/2018 5:34:00 PM

Jan-Apr 1942

Allies

Message

And ASPs to 6.

18

12/11/2018 5:33:00 PM

Jan-Apr 1942

Allies

Play Strategy card as Event

#24: 2 / Skip Bombing Attack: Battle of the Bismark SeaThe Japanese permanently lose one Amphibious Shipping Point unless it is their last ASP.
Bonus: Prior to battle, if an active Japanese CA, CL or APD naval unit moved within the extended range of a U.S. non-LRB air unit it loses one step. If more than one naval unit qualifies, Japanese player's choice.
Draw one Strategy Card.
Remove from play if use as an event.

OC: 2 EC: 0

Message from Allies:Ok - I forgoet sequence, sure you will remind me. But playing this regardless. Nachi will lose a step.

17

12/10/2018 3:45:00 PM

Jan-Apr 1942

Japanese

Play Strategy card as Event

#47: 3 / VADM Kondo: Conquest of the Dutch East IndiesActivation: South or South Seas HQs only.
Logistic Value: 7
Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

(CA Asia) to BiakUS DD to BataviaDutch CA to SoerbajaExeter to DakkaKent to Gili-Gili

15

12/9/2018 10:13:00 AM

Jan-Apr 1942

Japanese

Message

Technically, your ENMs should have preceded drawing your cards, so that they would have been done, in the blind, so to speak.

This isn't a problem in our game, so just go ahead and send them when ready.

14

12/9/2018 9:27:00 AM

Jan-Apr 1942

Allies

Message

You need my ENMs, correct sir? I'm way out of practice ......

13

12/9/2018 9:26:00 AM

Jan-Apr 1942

Allies

Change US Political Will

From 8 to 7

12

12/9/2018 9:25:00 AM

Jan-Apr 1942

Allies

Draw Strategy cards

Drew 5 cards.

NOTE: Using 'Arcadia Conference' option.

11

12/8/2018 11:03:00 PM

Jan-Apr 1942

Japanese

Draw Strategy cards

Drew 7 cards.

NOTE: Using 'Historical Opening' option.

10

12/8/2018 11:03:00 PM

Jan-Apr 1942

Japanese

Message

As you're rusty, Mark, during the opening, I'll take the liberty of reminding you of certain things. Don't rely on me remembering everything, but I'll not keep anything I remember secret.

You get to make an Emergency Naval Move before you draw your cards.

You'll be drawing 5 cards, of course. When you do so, you can choose to include Arcadia.

As a Tournament Rule, the Japanese get to play with the Historic Japan Hand rule (17.25.F). That's wicked bad, but think of how gooood you'll feel when I can't capture the DEI even with that benefit!

I understand, you'll not be able to get to stuff immediately, but none of your decisions will be impacted by my card draw, so I'm going to go ahead and do that, just so I can begin planning / scheming.

9

12/8/2018 10:07:00 PM

Jan-Apr 1942

Moderator

Message

I've switched the players. You should be all set.

8

12/8/2018 10:07:00 PM

Jan-Apr 1942

Moderator

Change Allies player

Allies player changed from Don Chappell to Mark Popofsky

7

12/8/2018 10:06:00 PM

Jan-Apr 1942

Moderator

Change Japanese player

Japanese player changed from Mark Popofsky to Don Chappell

6

12/8/2018 8:50:00 PM

Jan-Apr 1942

Allies

Message

Well, not easily. So I'll email the GM and get him to switch us around.

5

12/8/2018 8:49:00 PM

Jan-Apr 1942

Allies

Message

I definitely don't think I can beat Mark as the Allies if I spot him 2 PW, so Mark will be Allies and Don will be Japanese.

I'm going to see if I can change the players. In the worse case, Chris will have to create a new game vice filling the players in this one.

4

12/8/2018 3:33:00 PM

Jan-Apr 1942

Japanese

Message

Greetings all. +1 Allies is the bid.

3

12/7/2018 11:47:00 PM

Jan-Apr 1942

Allies

Message

Hey! I couldn't have asked for a more fun opponent. In as much as I'm not expecting to get to the late DE rounds, tho I will be trying, it's going to be fun playing each other. I think we're going to have a really great game.

Over on the FTP tournament, one of my opponents is a shark as well. Mustafa Corapci if you know him.

Message from Moderator:Reporting results: The winner of the match should direct email the moderator with game number, the winner, and how victory was achieved (Political Will, A-Bomb, Japan Conquered, Japan Survived)

Match will end on April 26th, 2019. Any match still going after that date will be adjudicated.