Hey guys, I've changed Mad Rush completely to "Brave" (used Carbuncle Mod to rename it).I removed Berserk from its effects, leaving only Haste + Protect on it.Now I was about to modify Treatment, changing it to "Faith", making it to be a Brave for mages: Haste + Shell + Double.But like Treatment, its giving to one member at a time, while Brave is giving to the entire party.Is there a way to change the "one member" to "full party"?

With Target 8, marking the 6th and 7th flag (default ones), the buff goes to the entire party, without visual effects (only audio) and the party only gets the buff when they get hit.With Target 8, marking the 6th and 8th flag (the Mad Rush ones), it happened the same as above, but one of the three characters got buffed right away, while the rest had to get hit.

In Abilities, try to change the Attack type from Curative Magic to Magic Attack.

Yeah, i did changed that since the beginning, trying to mimic Mad Rush.If I leave the Battle Command's target to 20 (default) the command work as planned: animation + haste + shell + double. But it works with only one party member instead of the entire party.

Edit:I tried to change 'Recovery' too, make it restore HP based on MAG (instead of the default 100% HP) and giving Regen, also to the entire party (changing the name from 'Recovery' to 'Rejuvenate').The problem is that it does the animation but won't give Regen (before trying to make it a full party buff). if I put the Command Data's attack type to 'Curative Magic', the Regen checked will remove it instead of giving it, furdermore if I put the attack type to 'Magic Attack', it will deal dmg but the Regen works. And again, don't work for the entire party, doing the same bug as mentioned with Treatment.Maybe these changes are impossible atm?

Are you still using Treatment's animation for the ability? That may be the issue. Try changing it to the animation of an ability that normally affects the whole party, such as Full-Cure, and see if that works (with the target set to 8 as mentioned earlier in the thread).

Are you still using Treatment's animation for the ability? That may be the issue. Try changing it to the animation of an ability that normally affects the whole party, such as Full-Cure, and see if that works (with the target set to 8 as mentioned earlier in the thread).