Bug Fixes, Better Hit Reg and More!

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I'm back, and I've got some war updates for you. I stepped away from Brawl around 2 years ago and decided to come back to restore MC-War to its former glory. Expect more updates like this to roll around over the next few weeks, some more frequently than others, but they'll come.

I have a big list of bugs I want to fix, but I decided to tackle these to start off and will continue to fix the more pressing bugs as time progresses. These bug fixes have just been released:

Hit Registration Update (Bullet Speed)

The core issue behind the poor hit reg was the speed of the bullets. It was simply too fast, so I had to tone it down a bit. The bullets are still faster than normal snowballs but you can actually see the bullet most of the time now.

The bullet speed was reduced by 3/5 and will likely be adjusted more as we see how it goes.

Be sure to let me know how this change has affected hit registration.

Team Damage Explosions

Team damage by explosions has also been patched.

This was mainly tested with Frag Grenades.

Let me know if any other explosions still deal team damage and I'll look into it.

I have also fixed some issues with maps that were setup improperly. I'm unsure if this was the cause of the server glitching out so we'll have to wait and see. That bug is currently #1 on my list and will be resolved as soon as I find out what causes it.

That's all for now, we're aware of many more bugs that I will eventually get to so don't worry.

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