B= Blue chit; R= Red chit; thus a B3R combat result is a blue chit plus three red chits. A dash (-) indicate no hits. A combat result grater than 9R is treated as 9R.

List of special damage chits available per game type

This table will help you understand which special damages are available in every type of games. The normal damages are not listed, since they available in every type of game.

In Advanced games, all special damages chit are included.In Basic and Standard versions, none is available.In 'Advanced, no kills' three red chits are removed and note replaced.

Chit

Advanced

Advanced, no kills

Basic and Standard

Pilot grazed:must do a slower maneuver this turn1 fuselage

Fuel tank hitEXPLODE!

YES

YES

(blue side only)

NO

Pilot grazed:must do a straight maneuver this turn1 Fuselage

PilotKilled

YES

YES

(blue side only)

NO

Smoke

Fire

YES

YES

NO

Engine damaged:no speed 3 or 4 maneuvers2 Engine

Fuel tank hitlose 3 fuel2 fuselage

YES

YES

NO

Smoke

Fuel tank hitlose 6 fuel3 fuselage

YES

YES

NO

Struts Damage: no restricted maneuvers1 wing

Rudder jamsMust do right maneuver for 2 turns1 tail

YES

YES

NO

Fabric tears: no speed 3 or 4 maneuvers3 wing

Rudder jamsMust do right maneuver for 3 turns1 tail

YES

YES

NO

1 gun destroyed3 fuselage

Rudder jamsMust do left maneuver for 2 turns1 tail

YES

YES

NO

Fabric tears: no restricted maneuvers4 wing

Rudder jamsMust do left maneuver for 3 turns1 tail

YES

YES

NO

Observer wounded: may not fire for 3 turns3 fuselage

Observer Killed4 fuselage

YES

YES

(blue side only)

NO

Observer Killed3 fuselage

Observer Killed4 fuselage

YES

NO

NO

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