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What are the exact changes to Magtheridon, difficulty-wise? I've been hearing different rumors about it. Everything from there are only 3 cubes now to the cube debuff lasting 30 seconds. What's the actual case with it?

It's the cubes. You don't need to rotate clickers as the cooldown on the debuff has been reduced. The channelers and infernals might have had their hitpoints reduced, but you can now get away with having the same clickers everytime, with the possibility of having assigned backups.

Wait....he a protadin with a decapitator.....you know what, I don't want to know. It makes my brain hurt to ponder.

I would like the decapitator on my paladin so I have two things to throw at people but would I really use it for other than that? not really

I had one until I vendored it. The ability was amusing a few times but got old...where as Avenger's Shield never gets old. I have a mod by Saeris which has a random chance of shouting an action and I have a bunch of stuff set to proc off of it. "Avenger's Assemble!"

Ok so the badge vender. How exactly do you unlock him? I am guessing the server has to do X amount of quest or something. Does anyone know exactly though?

Everything will be unlocked over a certain amount of time, at the same time on every realm. It used to be realm participation-based, but they changed that on the PTR, so now we all have to wait until whenever for the Badge Vendor to spawn.

Really though. Blizzard never ever ever ever does anything on time. Ever. I mean, I can see developing a game, working out the kinks, whatever. But man, bringing up the servers on time? Jeez. That's like, basic shit.

Ok so the badge vender. How exactly do you unlock him? I am guessing the server has to do X amount of quest or something. Does anyone know exactly though?

Everything will be unlocked over a certain amount of time, at the same time on every realm. It used to be realm participation-based, but they changed that on the PTR, so now we all have to wait until whenever for the Badge Vendor to spawn.

Apologies that this update is coming so late but we pulled the Essence of Immortal quest chain about 2 weeks ago. That's why you haven't seen it on the Public Test Realm. The 3 gates will open automatically over time at equal intervals on all servers.

Regarding the taking back of the town on the Isle, however, that will still be dependent on completion of daily quests. Servers can race to see who can open their quest hub the fastest. But access to raid bosses has been made equal.

We really like the concept of cross-server competition. But the concept of the gates being tied to specific boss kills was not playing out as we had hoped. We plan to do future things that involve servers competing with one another through major events.

The heroic badge vendor is still dependant on people doing dailies. How you unlock it is detailed here.

Also, turns out that the Justicar Gauntlets change means I go up past 1.8k unbuffed AP for free without having to pick up new gear. Which is nice.

Ok so the badge vender. How exactly do you unlock him? I am guessing the server has to do X amount of quest or something. Does anyone know exactly though?

Everything will be unlocked over a certain amount of time, at the same time on every realm. It used to be realm participation-based, but they changed that on the PTR, so now we all have to wait until whenever for the Badge Vendor to spawn.

For some reason I keep hearing both. I actually hope you're not right, but I figure you are.

Really though. Blizzard never ever ever ever does anything on time. Ever. I mean, I can see developing a game, working out the kinks, whatever. But man, bringing up the servers on time? Jeez. That's like, basic shit.

Has there ever been a MMO that has ever had a patch done by the projected time? Hell, back in the day you'd have a patch on Tuesday and people would say "yeah, see you on Saturday when the servers are working"

Ok so the badge vender. How exactly do you unlock him? I am guessing the server has to do X amount of quest or something. Does anyone know exactly though?

Everything will be unlocked over a certain amount of time, at the same time on every realm. It used to be realm participation-based, but they changed that on the PTR, so now we all have to wait until whenever for the Badge Vendor to spawn.

Ok so the badge vender. How exactly do you unlock him? I am guessing the server has to do X amount of quest or something. Does anyone know exactly though?

Everything will be unlocked over a certain amount of time, at the same time on every realm. It used to be realm participation-based, but they changed that on the PTR, so now we all have to wait until whenever for the Badge Vendor to spawn.

So is it just some random day the badge vender will appear?

If so, that's stupid as hell.

Edit: Nevermind, I'm wrong, see SabreMau's link above.

Halfmex on March 2008

0

FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular

It's also a reason for raid guilds to remain spread out, rather than clustering on one spot... like they're already doing, of course. Good thing the PVP'ers remain spread ou... shit, they're doing it too.

Oh well, at least the realm transfers mean that people can dash from one large pool to another, instead of being stuck forever on one godforsaken rock.

It's also a reason for raid guilds to remain spread out, rather than clustering on one spot... like they're already doing, of course. Good thing the PVP'ers remain spread ou... shit, they're doing it too.

Oh well, at least the realm transfers mean that people can dash from one large pool to another, instead of being stuck forever on one godforsaken rock.