A group of Microsoft workers, calling themselves "Microsoft Workers 4 Good" has released an open letter addressed to Microsoft executives Brad Smith (its chief legal officer) and Satya Nadella (its CEO), demanding they cancel the contract the company has in place with the United States army to implement Microsoft's HoloLens headset in the Army's Integrated Visual Augmentation System (IVAS), which the group considers a egregious misuse of the tech.

"We did not sign up to develop weapons, and we demand a say in how our work is used," the letter states in its opening paragraph. Back in November Bloomberg reported that Microsoft had signed a $479 million contract with the Army to develop augmented reality technology for use in combat. "Augmented reality technology will provide troops with more and better information to make decisions," a Microsoft spokesperson told the outlet at the time. "This new work extends our longstanding, trusted relationship with the Department of Defense to this new area.”

Ubisoft has announced details on how clans will work in the Division 2, and while the feature looks to be mostly on par with clan offerings in other games, there are some neat perks that come with maintaining these communities.

Clans are capped at 50 members, though Ubisoft specifies that means 50 accounts, and not characters. Players are free to link up to four characters with their account to earn clan bonuses. Members will be able to leave messages on the clan feed, leaders to pin messages, and coordinate events. There will also be clan voice channels allowing for up to 25 members to chat with each other separate from team chat.

Players won't be able to join a clan from the get-go, but will unlock the feature "early as a part The Division 2's story progression," Ubisoft notes. If you're not planning to create one featuring your friends and regular allies, you can search out clans based on certain requirements, including what types of activities you want to focus on, active time frames, general attitude (are you highly competitive, or just looking to relax?), language, region, and whether you'd like everyone to have a microphone.

Ubisoft has announced details on how clans will work in the Division 2, and while the feature looks to be mostly on par with clan offerings in other games, there are some neat perks that come with maintaining these communities.

Clans are capped at 50 members, though Ubisoft specifies that means 50 accounts, and not characters. Players are free to link up to four characters with their account to earn clan bonuses. Members will be able to leave messages on the clan feed, leaders to pin messages, and coordinate events. There will also be clan voice channels allowing for up to 25 members to chat with each other separate from team chat.

Players won't be able to join a clan from the get-go, but will unlock the feature "early as a part The Division 2's story progression," Ubisoft notes. If you're not planning to create one featuring your friends and regular allies, you can search out clans based on certain requirements, including what types of activities you want to focus on, active time frames, general attitude (are you highly competitive, or just looking to relax?), language, region, and whether you'd like everyone to have a microphone.

BioWare has a released its latest patch for Anthem, clocking at a fairly sizable 10 gigabytes to fix a few issues.

The patch notes this time around are fairly short, however. The big note here is the implementation of a proper HDR feature, which now allows the feature to turned on (it previously wasn't a toggle and was reportedly not working for a number of players).

There are also a couple of bug fixes that should hopefully make the game less frustrating. The patch fixes "a number of issues that were causing players to crash," though users in the thread in which the update was posted are reporting they are still getting crashes, and are having issues connecting to servers, though this could be a short-lived maintenance issue.

BioWare has a released its latest patch for Anthem, clocking at a fairly sizable 10 gigabytes to fix a few issues.

The patch notes this time around are fairly short, however. The big note here is the implementation of a proper HDR feature, which now allows the feature to turned on (it previously wasn't a toggle and was reportedly not working for a number of players).

There are also a couple of bug fixes that should hopefully make the game less frustrating. The patch fixes "a number of issues that were causing players to crash," though users in the thread in which the update was posted are reporting they are still getting crashes, and are having issues connecting to servers, though this could be a short-lived maintenance issue.

The Mega Sg is a high-end redux of the Sega Genesis from Analogue, the company behind the excellent (albeit somewhat expensive) Super Nt. It's a console dedicated to slavishly reproducing the look and feel of all your old Sega Genesis games an big HDTV, and includes several options for how to run them. But along with running all of your old games, Analogue has announced the console will include an unreleased game for the Genesis, one that was thought lost to time.

Hardcore was to be a run-and-gun shooter in the vein of Contra from DICE (yes, that DICE). The game was 99-percent finished, but shelved due to the publisher decided to refocus on the next generation of consoles instead. Unreleased copies of the game became a highly sought-after collector's item, though few existed. More than two decades years later, German publisher Strictly Limited games is bringing the title back for release on the Sega Sg, renaming it "Ultracore" for legal reasons. The game will be included digitally on every version of the console.

The Mega Sg is a high-end redux of the Sega Genesis from Analogue, the company behind the excellent (albeit somewhat expensive) Super Nt. It's a console dedicated to slavishly reproducing the look and feel of all your old Sega Genesis games an big HDTV, and includes several options for how to run them. But along with running all of your old games, Analogue has announced the console will include an unreleased game for the Genesis, one that was thought lost to time.

Hardcore was to be a run-and-gun shooter in the vein of Contra from DICE (yes, that DICE). The game was 99-percent finished, but shelved due to the publisher decided to refocus on the next generation of consoles instead. Unreleased copies of the game became a highly sought-after collector's item, though few existed. More than two decades years later, German publisher Strictly Limited games is bringing the title back for release on the Sega Sg, renaming it "Ultracore" for legal reasons. The game will be included digitally on every version of the console.

We have some major events for some shooters, MOBAs, Fighters, and a speedrun of the Witcher III all on deck this weekend. That's wild.

The Overwatch League continues today and tomorrow, and while the Shanghai Dragons aren't playing either day, that doesn't mean the matches won't be exciting (seriously, when are they going to get a win?). (Stream / Schedule)

The last few Swiss rounds of the Counter-Strike: Global Offensive IEM Extreme Masters tournament conclude on Sunday, which means next week we start the playoff stage! (Stream / Schedule)

Going into the season two, things weren't looking much better, even with roster changes that included swapping in The Boston Uprising's Youngjin Jin for their own team. It seemed like history was doomed to repeat itself. But as it so happened tonight, Boston sat on the other end of the stage as the Dragons' opponent. If they scored their first win here, well, wouldn't that make for a pretty good story?

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