Hey Alex,
I click the icon, or open with the launcher inside the game folder. The updater comes up and the Pineapple moves for a second or two and then the program stops responding. There is a message below the load bar that states; “Checking Launcher Updates. . .” I have tried letting it sit to see if it ever restarts and it never does. I have to close it.
I am not sure how to get the specs of the computer in regards to ram, or DirextX version. The gameset up did install its own version at one point. It did it on its own. The OS is Windows 7.
Thank you in advance for your time!

I’ve just tried the new alpha-version and now SGN-Launcher works as expected.
Changing BugReport status to “Fixed”, (I would like to do this also on Topic title but it seems that, correct me if I’m wrong, changing Topic titles it’s not possible).
Thank you.
AnonGate

It’s because the launcher have not administrator rights and for security reason we don’t want to give them. In the future, by default it will be installed in local appdata. But if you really want to install it in the Window folder, you have to run the launcher as administrator.
You don’t supposed to go in gateroom, that’s why there is a black hole

Solution (and it took me a second to figure out and it’s a real simple fix)
If you are a Windows 10 user (Doesn’t matter where you are) do the following:
Start > Settings > Time and Region > Region and Language > Click Add Keyboard > Add Français(France) > After it’s added it will tell you it’s adding a few new features to windows > Go Ahead and click Français(France) > Click Set as Default (This wont matter as it’s explained why below)> Options > Scroll down to Keyboards > Add Keyboards > French AZERTY is what you are specifically looking for. Add that, boom - Good to go. Now, all you have to do to switch between the English (US) to French(FR) is Hold the Windows Key + double tap space bar and your list of keyboards will pop up for you to switch to a the various ones you choose to install.
Took me a minute to figure this out pieceing different bits of info together, but it worked and I was able to dial both Abydos and Tollan, however was unable to use the DHD to gate back to earth from Tollan (because their gate was destroyed in the storyline perhaps?)
Anyway, Good luck and have some fun, I just found this yesterday and took me until about 20 minutes ago to get it to work

You can also open “DefaultInput.ini” in “SGN\UDKGame\Config”,
Under the line 206 “; Primary default bindings”
Change line 208 “.Bindings=(Name=“Z”,Command=“GBA_MoveForward”)” to “.Bindings=(Name=“W”,Command=“GBA_MoveForward”)”
Change line 210 “.Bindings=(Name=“Q”,Command=“GBA_StrafeLeft”)” to “.Bindings=(Name=“A”,Command=“GBA_StrafeLeft”)”
Change line 216 “.Bindings=(Name=“A”,Command=“GBA_Weap2”)” to “.Bindings=(Name=“Q”,Command=“GBA_Weap2”)”