Does it get harder based on population? Nishi letting others die meant easy missions

Nishi has been playing the game a long time, but never apparently gotten a hundred points yet, otherwise he would've gotten a better weapon. He loves the game and wouldn't leave it, nor would he care enough to bring anyone else back. Or maybe there was someone once, who then jilted him, turning him so cold and bitter to the world around him.

Anyway....

After the Onion Alien mission, he states its the first time in a long time that ANYONE has survived a mission other than him. He then gets a medium mission instead of the usual easy one.

His point count would be much higher if he actually had a lot of missions like that one, or harder. So, I'm thinking, he just kept doing a lot of easy ones.

And after the second mission, they had even more people left alive, so the next one was a harder one.

Are the missions prepared in advance, less there be a sudden alien strike against humans such as the Countrymen aliens and the Osaka battle?

If so, then why the long delay between some missions, while others were just days apart? Does it take that long to find one of appropriate skill level? Does Gantz have other teams somewhere else? In the Anime he would just appear in the apartment before the missions. Can each Gantz's sphere be in various places at different times? Or do they remain in their city, monitoring it constantly, for any signs of aliens?

I think that one was payback for Kurono threatening Gantz.
Remember that chapter he pointed a gun at him and told him to bring Katou back?
Gantz did the shorty as payback(He probably didn't plan on Kei surviving it)

Nishi has been playing the game a long time, but never apparently gotten a hundred points yet, otherwise he would've gotten a better weapon. He loves the game and wouldn't leave it, nor would he care enough to bring anyone else back. Or maybe there was someone once, who then jilted him, turning him so cold and bitter to the world around him.

Nishi HATES being in Gantz. His whole purpose was to get out. He died having 90 (I think) points and if he had gotten 100 he would have left. He even said it before he dies...again. Then when he was brought back he seemed to be pissed about being in the game again.

Originally Posted by Thats the Theory Anyway

After the Onion Alien mission, he states its the first time in a long time that ANYONE has survived a mission other than him. He then gets a medium mission instead of the usual easy one.

Both were easy. Nishi just screwed up.

Originally Posted by Thats the Theory Anyway

His point count would be much higher if he actually had a lot of missions like that one, or harder. So, I'm thinking, he just kept doing a lot of easy ones.

And after the second mission, they had even more people left alive, so the next one was a harder one.

Makes sense. You wouldn't want a bunch of green newbs on a mission that they can't possibly win.

Originally Posted by Thats the Theory Anyway

Are the missions prepared in advance, less there be a sudden alien strike against humans such as the Countrymen aliens and the Osaka battle?

If so, then why the long delay between some missions, while others were just days apart? Does it take that long to find one of appropriate skill level? Does Gantz have other teams somewhere else? In the Anime he would just appear in the apartment before the missions. Can each Gantz's sphere be in various places at different times? Or do they remain in their city, monitoring it constantly, for any signs of aliens?

Any ideas?

In another thread the idea was proposed that Gantz waits until all (or at least a suitable number) or one alien species is in one area before he starts a mission.

You just mentioned the Osaka battle. Why would you bother to ask if there are other Gantz teams???

Originally Posted by Joeyt741

Thats a pretty interesting theory, but where to the shorty aliens fall in? Kurono was the only one left alive and he got a medium/hard mission, no where near the level of the Onion Mission?

Yeah it was punishment. But the way Kei handled the early part of the Buddha mission and the fact that only one Shorty alien survived shows that it wasn't completely unfair. Just another example of Gantz molding him I guess lol.

Umm, imho, we could have discussed this under the playing favorites thread - i wonder what tet will say to that... lol, i think i let the cat out of the bag.

That said, Something that has been trotting at the back of my mind - Gantz seems to set his missions one level ABOVE what he thinks the Gantz team can achieve. Always. Such that they always have to grow past their limits. Of course, that doesn't explain Nishi, but starting as of when Kurono walks in, that's the trend we are looking at. Consider Oni-Osaka Arc. The final oni was almost invicible. Nuri IS invincible. Lol. Okay, maybe not the best example, but it works out everytime. Always, just a little bit above what they can achieve.
Umm, if i were to try to make this fit within the Nishi argument... well, there's nothing for me to go on, but I think that Gantz pegs missions with the skill of Gantzers. As such, more experienced players = harder missions. E.g. Katou/Kurono/Kei(?) surviving and returning pretty much doubles the strength (if not more) of the Gantz team of the first mission - as such, it makes sense that the mission difficulty would more than double with the Tanaka alien mission - far beyond what Nishi is used to, especially if no one has cleared one mission for a long time.
I really don't think its a number thing - numbers mean nothing, especially beyond the 3rd Arc. The dino arc was hard because the team included people Gantz considered strong - Kaze/Cherry/Dumbass/Kurono/Izumi.

Last edited by Shin_Igami; 03-28-2008 at 07:22 AM.

Originally Posted by Popothepenguin

its kinda pathetic how much time people (including me) on this thread spend thinking about every little thing that goes on in Gantz

Originally Posted by Shin_Igami

I suppose it comes from not having any new Gantz to talk about... I feel like a Junkie... o.O

Umm, imho, we could have discussed this under the playing favorites thread - i wonder what tet will say to that... lol, i think i let the cat out of the bag.

Glad I didn't have to say it lol

Originally Posted by Shin_Igami

That said, Something that has been trotting at the back of my mind - Gantz seems to set his missions one level ABOVE what he thinks the Gantz team can achieve. Always. Such that they always have to grow past their limits. Of course, that doesn't explain Nishi, but starting as of when Kurono walks in, that's the trend we are looking at. Consider Oni-Osaka Arc. The final oni was almost invicible. Nuri IS invincible. Lol. Okay, maybe not the best example, but it works out everytime. Always, just a little bit above what they can achieve.

Yeah, he wants them to keep improving. That improvement was shown by the Ring alien mission right after the Dino mission. The Ring aliens were large an in all fairness were pretty strong. But because of the experience they gained from the Dino mission and the training sessions that mission looked really easy even though it actually may have been one of their harder missions (compared to Tanaka and maybe even Dino missions). And the missions since have gotten progressively harder because the core of the team is improving and stayed intact.

Originally Posted by Shin_Igami

Umm, if i were to try to make this fit within the Nishi argument... well, there's nothing for me to go on, but I think that Gantz pegs missions with the skill of Gantzers. As such, more experienced players = harder missions. E.g. Katou/Kurono/Kei(?) surviving and returning pretty much doubles the strength (if not more) of the Gantz team of the first mission - as such, it makes sense that the mission difficulty would more than double with the Tanaka alien mission - far beyond what Nishi is used to, especially if no one has cleared one mission for a long time.

I pretty much agreed

Originally Posted by Shin_Igami

I really don't think its a number thing - numbers mean nothing, especially beyond the 3rd Arc. The dino arc was hard because the team included people Gantz considered strong - Kaze/Cherry/Dumbass/Kurono/Izumi.

True. I don't really think the number of players is as much a factor if the players are weak newbs. 0 x 30 is still 0 after all. But if you have a lot of strong Gantzers like we've had lately, then he ups the difficulty. So when you have Nishi, Kurono (2nd mission), Katou (2nd mission), Titz (2nd mission) and a bunch of newbs you get Tanaka aliens. But when you have Kurono, Izumi, Kaze, Sakata, Sakurai, Reika, Old Man and...Inaba (I guess) who have all lived through more than one mission and have all (Inaba excluded) shown some skill...you get Oni aliens.

True. I don't really think the number of players is as much a factor if the players are weak newbs. 0 x 30 is still 0 after all. But if you have a lot of strong Gantzers like we've had lately, then he ups the difficulty. So when you have Nishi, Kurono (2nd mission), Katou (2nd mission), Titz (2nd mission) and a bunch of newbs you get Tanaka aliens. But when you have Kurono, Izumi, Kaze, Sakata, Sakurai, Reika, Old Man and...Inaba (I guess) who have all lived through more than one mission and have all (Inaba excluded) shown some skill...you get Oni aliens.

I agree on the level of difficulty being decided by the level of strenght of the current team, just want to add a theory on the relevance of numbers; when we were shown the flashback of the Osaka Gantz room, there was a lot of people there, and back in the budha mission, it also seemed like there were more than usual. I think the quantity of hunters varies with the quantity of aliens, also in regard to their strenght. Osaka had lots, lots, looots of aliens, imagine the one pointers would attack, or that the rest of the youkai group would split themselves to cause more damage (part of the reason they got wiped out fairly quickly was that most of them were concentrated in groups). Of course, this theory has a few flaws since the first mission (onion alien) only had two enemies and what, around 8 hunters? But as seen with the Chibi and Tae missions, Gantz sometimes do unusual things (oh, more than just reviving the dead and having them fight aliens). But, besides getting points and/or seeing a "real" group of hunters in action, the tokyo team could've been summoned due to the overexcessive number of aliens (although as it was pointed out before, the Osaka team was doing fine till they met Nuri). We must also take into account that Tengu used what seemed a power to "summon/create" other youkais too. But they could've been lying in hide all along anyway.

edit: Also, on the numbers, I forgot to add, that would only count if the newbies get suited (or if they're as lucky as kurono). Although it was hard when only Nishi was in the room, when a lot of people are changing into the suits, even if the people think it's dumb or joke, it adds to its credibility and so more people wear suits. Nerd, his friend, hat guy1, and hat guy2 are examples of such. And those businesmen that got killed during the Oni mission too.

And anyway, as far as the thread is concerned, even though the numbers might have relevance, I think that Nishi letting others die was just for the reasons he stated, and not helping them means not getting in unecessary danger. After all, it's up to Gantz pick whichever number of dead people as he wants.

^Maybe 8 people (like in the onion mission) is a minimum. But really the number of people probably just depends on the amount of people that died in the city at that moment. There were many people who died right before the dino mission and you get many people in the room. Maybe Osaka's just more of a dangerous place than Tokyo. I also wonder if the people have to die right when the mission starts or just sometime inbetween the next mission.

^ But if the number of dead people chosen depended only on the number of actual people dying, there could've been more people recruited for the dino mission, and that has just reminded me of something, even though Gantz technology is really advanced and all, there should be a limit to people recruited every mission; there's limited space inside the ball, and the cases for the suits all remain there, even if the hunters already got their suits out in a previous mission.

edit1: Maybe the recruiting attends to some sort of proportion... for instance 300 aliens, 30 people (that should be more or less the number of osakans plus the tokyo team - I haven't actually counted it, just guessing). But difficulty should be added somewhere, like the Onion mission, where there were 2 aliens and 10 hunters (I just counted, including the dog). In the case of weaklings, it could even be seemed more as a competition to see who's more fit to actually go on as a hunter, who'd actually try to find the target, who'd actually find it first and who'd actually kill it - just another theory.

edit2: Tokyo team had 14 hunters on their ranks. Now, for the Osaka team is hard to make an exact count due to the change in the drawing style, the people who disappeared, and the people wearing hats, who could have just taken it off and be the hatless people who got killed earlier. Anyway, in chapter 255 I can count up to 24 different people (only considering page 3), judging from the clothes and considering that we know there's the child although he doesn't appear in the room. I didn't add into the count the main team, since NKG are visible, short haired beard guy too, and one of the girls, plus one other person (could be a gal or kyou, can't say for sure). If the rest isn't among the crowd (dunno, they could've just been beamed and so wouldn't be on that side already changing their clothes), there's still one more person (either kyou or the last girl), oka, shoulderlenght haired future headless idiot, the 3-s. So at least, around 30 guys. (yay! I was right!)

And concerning the time, now that you mention it, Izumi killed the people during daytime, and all missions (so far) are held by night time. Initially I thought the deaths should occur right before a mission starts, which would make it seem like Gantz is more powerful, creating new suits right in the blink of an eye, but now it seems like he has some time to prepare for the upcoming hunt, although the instantaneous suit creation is true at least in the vampires case.

^Maybe 8 people (like in the onion mission) is a minimum. But really the number of people probably just depends on the amount of people that died in the city at that moment. There were many people who died right before the dino mission and you get many people in the room. Maybe Osaka's just more of a dangerous place than Tokyo. I also wonder if the people have to die right when the mission starts or just sometime inbetween the next mission.

I hope, that I didn't get you wrong, but shinjuku massacre started in the morning and the dino-mission (like every other mission) took part in the late evening or at night. Wonder how kurono could survive with a bullet in his chest for such a long time rofl. But I highly doubt that you can die days before the mission actually starts. Evidence or maybe not are the members from the dino mission and the teacher from the first mission, who died in an accident with his scooter. His dead was confirmed next day in tv. News won't report from an accident that happened days before. Dino mission, everyone in the room died in shinjuku otherwise they wouldn't have their last memories of the massacre.