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The Revised All-Purpose Touhou/Doujin/Shmup Thread

The old thread is somewhat dated, so here's a revised with (hopefully) more useful info.

Doujin is essentially the Japanese equivalent of indie games.
Projects made by small teams(occasionally one person) which are then sold by the developers at conventions like ComiKet and what have you.

Among the most popular of these, if not THE most popular, is the quintessential Touhou franchise.

A long-running series of danmaku(lit. 'curtain fire', more commonly referred to as bullet hell) shooters; the Touhou games are programmed, scored, designed, and written by one guy: ZUN, aka Team Shanghai Alice.

The first five games were on the PC98, and are generally considered worth passing up on.

The good stuff began when the team that made the PC98 games dissolved, and ZUN set out on his own.

This was the result.

Embodiment of Scarlet Devil was the first game of the 'ZUN' Touhous, created for the PC.

Long-term series protagonist Reimu Hakurei and black magic specialist Marisa Kirisame set out to investigate a red mansion that appears at night, and have to defeat its undead mistress: Remilia Scarlet.

Touhou 06 not only maintains a devout following, but it also introduced many characters who still remain popular today, such as Hong Meiling, Flandre Scarlet, and the idiotic yet lovable fairy named Cirno.

Reimu and Marisa are in nearly every game, with an assortment of other characters of new and old origins showing up to help out from time to time. Reimu uses homing shots consisting of spiritual wards, Marisa lays waste to everything with hi-powered, focused black magic lasers.

Touhou is first and foremost a shmup series, but the popularity of the series(namely for the wild and varied cast of characters) has gone so far beyond that to the point that some fans haven't even played the games they're based on.

The entry point for some is the ridiculous amounts of fan art and fan works the series has lead to, such as the insane videos created by IOSYS(a doujin remix group).

Since Touhou 06, there have been seven additional games, not counting the fanmade offshoots such as Touhou 12.3 and such. Quality and appeal may vary, but one thing is for sure: the production values continue to improve along the way.

The design of my favorite, Touhou 08: Imperishable Night, is up there with my favorite mainstream shmups.

You can find information and free demos of all the mainline Touhou games at The Touhou Wiki. If you own the full games, you can also download translation patches for all of them from the Touhou wiki.

Quality may vary, but they tend to at least cover the jist of the plots(vague as they are).

Good luck. If you can't get it from the many broken mirrors, hit one of us up.

Several fans have created mirrors of their own, we can surely get you one.

So you don't like shmups and want to know more about other doujin games?

Well, Doujinstyle is a good general resource. You can find information on all manner of doujin games there, as well as one of the largest Touhou communities around.

One noteworthy game is Umineko no Naku Koro Ni (When The Seagulls Cry), a visual novel by 07th Expansion, which has been fully fantranslated.

(Note: Umineko is a visual novel, which is literally just that. There is no gameplay involved,
just one heck of a story-driven audio/visual experience.)

The Ushiromiya Family has gathered at their patriarch's home to discuss the manner of his inheritance, but a witch named Beatrice is also waiting, and only those she considers worthy will be allowed to earn the Ushiromiya Fortune.

The rest will die.

The son of one of the four Ushiromiya siblings, Battler Ushiromiya, has taken it upon himself to solve the Riddle of the Golden Witch, and prevent death and despair from befalling his siblings.

You can get a fully fantranslated, and creator-sanctioned, version of the first episode here.

There's also a PS3 version, but most(myself included) feel it best you play the PC version first to appreciate what the PS3 version brings to the table: updated artwork, and full voice acting for all characters.

That one was abandoned, and now only people who don't know about the move and a guy who's trying to get in the way of the new wiki (for whatever reason) edit there. You can read more about the move here.
I would thank you if you removed the wikia link.

I was thinking each PC game get's a separate spreadsheet with each difficulty getting it's own page. It will probably be mixed unless it get's big enough that I need to separate the characters to prevent it from being huge.

God I love me some Touhou. I was put off by the loli cast...at first. Imperishable Night made me permanently better at games of the genre. When Ikaruga came to XBLA I was pulling of things I could not fathom ten years ago. Same for Gradius V.

In terms of gameplay, they're lots of fun, especially in that moment when the boss breaks out the spell card and you know it's about to get real.

In terms of story, uh... the dialogue doesn't tell you much, but the plots can be pretty epic if you read between the lines. Imperishable Night's about a race from the moon who stole it and left a fake one in its place so their moon princess could evade notice.

The second to last stage goes through a giant tunnel of endless doors with the moon in the background.

If you kill the boss without dying, you find the true path. If not, you get laughed at by the Princess' subordinate.

Touhou started in '96, though there was 4 year gap between the first five games on the PC98 and the "modern" ones on Windows. There's a shitton of musical arranges and fanart (though I admit much of it isn't that good), as well as a large doujin convention dedicated to it. 07th Expansion released the first arc of When They Cry at Comiket 62, 2002. Though I guess popularity is subjective and why am I even typing all these words ugh.

Not sure how to measure popularity exactly, but I'm pretty sure that Higurashi and Umineko sold way better than any of the Touhou games. At least, the doujin releases of the game were actually distributed to major retailers and well, do we really need to go into how huge Higurashi became?

Any good recent or up and coming doujin fighters? Last one I started getting into was Big Bang Beat before it started patching itself into stupidity/oblivion.

I still play Akatsuki BK from time to time, favorite doujin fighter by a large margin. Did En-Eins ever make it to arcades? It looked... different. Like Akatsuki had a roll in the hey with Melty Blood and rainbow.

The newest non-fan game (or joke) doujin fighter I can think of right now is Vanguard Princess. There are other ones that have gotten arcade and console releases, but if you're just talking about freeware pc stuff, that's about it.

Also, I'd be down for radiozonde stuff. It's still my favourite doukin shmup. I know it isn't that hard, but it's got some decent variety in characters, and it's fun as hell.

Seems most are taking pages from Melty Blood's playbook and going full-on commercial with their games, getting those console releases and such, even when the games barely seem to justify the attention. There have been a whole bunch of doujin-style fighters released in the last year or so, but not on pc.

I love shmups (except for Touhou; not a fan). Although you can't beat the arcades for good shmups, there are a number I like available for free on the PC.

Hydorah is a love song dedicated to Gradius. Many people had the same idea basically the day Gradius came out, but this one is especially well-done with a great soundtrack. Plus you don't have to spend a dime.

Not sure how to measure popularity exactly, but I'm pretty sure that Higurashi and Umineko sold way better than any of the Touhou games. At least, the doujin releases of the game were actually distributed to major retailers and well, do we really need to go into how huge Higurashi became?

Higurashi and Umineko don't have an entire convention devoted to them, so I'd say Touhou is probably still bigger. Not to mention if you take a look at the past few years Comiket booths, like an absurd number of them have been for various Touhou wares alone.

In any case, Tasofro's DynaMarisa demo (EDF clone, essentially) is out. Haven't gotten a chance to mess with it yet myself.

Other shmups out there that are pretty awesome are Diadra Empty, Hellsinker and Trouble Witches. The latter is actually getting a Live Arcade release I believe.

There's a Big Bang Beat 2 in the works by Frontier Aja (who developed the Touhouvania game in the OP) which I'm pretty hopeful for, mainly because they kicked out NRF who was in charge of such masterpieces as the original BBB and Million Knights Vermillion. For now though, the playing field for good doujin fighting games is pretty empty, unless you want to try learning Immaterial and Missing Power.

Maybe the 2nd one is better, but the first is basically a very poor oldschool Castlevania game with a character who can fly (rendering 99% of all the stage design pointless), and really lame bosses. Some of the art was nice, but the rest looked ripped straight from Castlevania and didn't fit at all.

There's a Big Bang Beat 2 in the works by Frontier Aja (who developed the Touhouvania game in the OP) which I'm pretty hopeful for, mainly because they kicked out NRF who was in charge of such masterpieces as the original BBB and Million Knights Vermillion. For now though, the playing field for good doujin fighting games is pretty empty, unless you want to try learning Immaterial and Missing Power.

French Bread has Under Night In-Birth in the works. No idea when it's coming out though. Don't really play fighting games, but they made Melty Blood, I remember some people talking about it last thread. But man, they really love mangling the English language. Melty Blood Actress Again Current Code.

There's a Big Bang Beat 2 in the works by Frontier Aja (who developed the Touhouvania game in the OP) which I'm pretty hopeful for, mainly because they kicked out NRF who was in charge of such masterpieces as the original BBB and Million Knights Vermillion. For now though, the playing field for good doujin fighting games is pretty empty, unless you want to try learning Immaterial and Missing Power.

French Bread has Under Night In-Birth in the works. No idea when it's coming out though. Don't really play fighting games, but they made Melty Blood, I remember some people talking about it last thread. But man, they really love mangling the English language. Melty Blood Actress Again Current Code.

UNIB is going to be an arcade release scheduled for the end of the year :V

And yea, the second Touhouvania is a big improvement over the first. There's even an official translation patch for it, I believe.

Been playing a bit of Ougon Musou Kyoku. Systems are kind neat, but weird. Not big on some of the character designs, but I'm having fun with it.

Have you read Umineko? If so I suggest doing so.

Umineko is probably one of my favorite pieces of fiction to come out of Japan in a long while. It has strong and interesting themes, and strongly defies a lot of the cliches and stock characters that plague Japanese popular fiction.

Been playing a bit of Ougon Musou Kyoku. Systems are kind neat, but weird. Not big on some of the character designs, but I'm having fun with it.

Have you read Umineko? If so I suggest doing so.

Umineko is probably one of my favorite pieces of fiction to come out of Japan in a long while. It has strong and interesting themes, and strongly defies a lot of the cliches and stock characters that plague Japanese popular fiction.

I have not. I suppose I could go looking for an English version of the works.

Not sure how to measure popularity exactly, but I'm pretty sure that Higurashi and Umineko sold way better than any of the Touhou games. At least, the doujin releases of the game were actually distributed to major retailers and well, do we really need to go into how huge Higurashi became?

The thing about this argument is, the reason any of the Touhou games aren't as big as they could be and weren't officially ported under nearly anything you can find is quite simple: ZUN just doesn't want to. He's simply not interested in making it a commercial thing, and just about any actions of his in recent years supports that theory. (It's also THE reason why there isn't an official Touhou anime)