I proudly present you my first small game - 'Bat Potato'.Its a game like these "Helicopter" games from the 80's.You avoid the Boxes while you collect the coins.

some nice things:-the Developing experience was quite nice, it grow from a smaller game i made for an coursera course.most of the problems i faced where non programming - how to make sound, draw pixel art,... . -Now its in the PlayStore and im facing more programming like problems ( force close on nexus7 , black screen on some HTC )- its interesting to get feedback from different devices-trying to extent/improve the game is quite funny-working with LibGdx is a hell lot of fun

not so nice things:-One of the few annoying things is that everyone thinks its another bad flappy bird clone , it even was banned from an appstore.-still some annoying bugs on some device, where the parallax scrolling textures doesn't close up, theres sometimes a small gap between them.-sounds bugs - on some device the sound seems to be delayed

-One of the few annoying things is that everyone thinks its another bad flappy bird clone , it even was banned from an appstore.

It is quite different from flappy bird actually.

Quite or slightly, clarify because if I make a game called Guns Of War and copy every single game mechanic from Call of Duty while changing the graphics, then that makes it a clone with a different name.

"This code works flawlessly first time and exactly how I wanted it"Said no programmer ever

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