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What Would You Like To See Out Of Mesa 8.1?

Phoronix: What Would You Like To See Out Of Mesa 8.1?

With nearly one month having passed since the release of the highly-anticipated Mesa 8.0, where have you come to realize not full satisfaction with this open-source graphics driver library? What would you like to see improved with the next release, Mesa 8.1?..

Greater OpenGL 3/4 compatibility. While OpenGL 3.0 / GLSL 1.30 support is basically in place with Mesa 8.0, there's still several newer revisions to OpenGL and the OpenGL Shading Language to be addressed. By Mesa 8.1 it looks like Intel hopes to have a large portion of the OpenGL 3.1 specification covered.

Saying that there's just several new revisions is really understating things. The differences between GL 3.0 and GL 2.1 were a lot smaller than the differences between GL 3.3 and 3.0, not to mention the differences between 4.2 and 3.0.

GL 3.2 will likely be the hardest revision to implement due to the requirement for an entire new geometry pipeline stage. 4.0 will also be hard, but I have a feeling that the various changes necessary to make plugging in new stages will be done during the GS updates, so hopefully that transition will be easier.

Personally, I'd like to see the DSA extension added to Mesa soon. It's available on both AMD's and NVIDIA's drivers, and it's really nice to have.

Saying that there's just several new revisions is really understating things. The differences between GL 3.0 and GL 2.1 were a lot smaller than the differences between GL 3.3 and 3.0, not to mention the differences between 4.2 and 3.0.