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It's so easy to take back a dead franchise and to make a game out of it, considering you know it's going to sell well if it once was a successful series, but it's harder to bring back to life a dead franchise. Spyro had its days of shame, but we all know his success died the day other companies got their hands on the license. None we able to recreate Spyro's universe like it once was. The last attempt at resurrecting Spyro is Amaze Entertainment's, but if anything, they only knocked him back int...

Shadow of the Colossus was hyped to be a completely original experience of gaming. It pits a man against a large array of gigantic monsters called Colossus. It was also said to boast an amazing design in the arts department. Upon completion however, very few of the promised positive aspects were delivered in an effective way. Instead, what we got, was an absolutely huge land, with no enemies or action whatsoever in it, and a boss rush mode.

I remember reading through all the early coverage for No One Lives Forever and thinking to myself that the game looked absolutely moronic. The colors were bright and vibrant, with orange and white latex replacing traditional Marine uniforms and space suits, and, worst of all; it was a first-person shooter that starred a girl, which was completely shocking! Instead of being dark, foreboding, and filled with evil minions under the control of Satan or a similar evil-doer, the levels were ins...

We Love Katamari is as guilty as a pleasure gets. Never has rolling up a ball of mass destruction been so undeniably fun. Who would have thought picking up chickens, PE teachers, and ice cream sandwiches with a sticky sphere would be so addictive? Even The King of All Cosmos doesn't get it. But with fans of Katamari Damacy screaming for more, how can he not bask in his newfound stardom? Thus he commands his tiny, neon-green prince back to Earth to amass katamaris to please his ador...

As a Dragon Ball fan, I’m used to disappointment. I was disappointed that the first Budokai game was rather poor. I was disappointed with the crap anime with its childish themes and its horrible voice acting and I was even disappointed with those pathetically dubbed movies that they released over here; if you ask me that’s a hell of a lot of disappointment. However, the release of Budokai 2 for the ‘cube destroyed the majority of the after taste of that disappointment. I didn’t even...

Bioware gained fame with games like Baldur's Gate and Neverwinter Nights. These games deliver a roleplaying experience much different from console style RPGs, such as Final Fantasy. However, games like Jade Empire seemingly create a third pillar of RPGs. Games like Neverwinter Nights on the surface, looked like an open ended action game. However in combat, you quickly realize how it is a very crudely hidden turnbased system. Jade Empire, on the other hand, while holding all the best aspects of a...

I've slowly come to the realization that everything deserves a second chance. Cheaters, liars, thieves and even sardonic FPS like No One Lives Forever. Bringing out the lighter side of a very violent genre this game is a complete 180 from anything else. You may scoff at the obvious attempt to break precedence but after years and years of demon hunting and Nazi blasting I think it's a welcome change.

The sequel to Sonic the Hedgehog may be a perfect example of a follow up that takes the already impressive foundations and builds a more concrete structure over it. The original Sonic game had a few minor problems with level originality and variance but it still provided us with a solid platform adventure that is still enjoyable today. Sonic 2 takes up the similar speedy style that the first game brought forth and adds in shorter yet more creative levels, a spunky new sidekick and a hand...

Ironically, I only purchased Halo because I’d played Munch’s Oddysee to death and picked it up because it looked “ok.” OK? If I had heard myself say those words a month after my sceptical purchase, it would’ve probably led to some deserved self-harm. However, they had some justification as Halo sat in line up of the Xbox’s mostly putrid launch title selection along with a few morbidly bland titles like Azurik and Nightcaster. Halo shined out as the firs...

When you first play Lords of Thunder, it’s necessary that you increase the volume on your television considerably. Don’t worry about what your mommy and daddy down the hall will think, turn it up LOUD!! It’s the only way that you can possibly appreciate the 21-guitar salute that assaults your ear drums the instance the game is booted up. And with all the grinding and mashing going on, you would think these axes were having sex; it's a beautiful thing.

So, you wake up, lying on a bed you were previously strapped to, in a mental hospital no less, have no idea who you are, get up, and put on a suit. You then proceed to go through a mini obstacle course, learn close combat, shoot off a couple of rounds from various guns, kill a male nurse, take his clothes, and sneak out of the place in a matter of minutes. What do you do next? You join an agency and become an assassin. Duh. Ok, so that's not exactly a normal, everyday occurrence, but that's the ...

Originality nowadays is few and far between - The likelyhood of seeing something fresh and innovative is novel, so ideas that are based on existing features of today's acheivements are abundant. The Matrix's bullet time feature is of no exception and this has been used beyond comparison, arguably having been the most utilised mechanic from a movie since maybe Aliens and creeping-down-corridors-and-shooting-monsters.

In less than a year, Sega has released two brand new games for its already impressive “Shining” franchise—Shining Tears and Shining Force Neo. As the saying goes you can’t get enough of a good thing and even though Shining Tears left me slightly disappointed Neo comes out swinging, reminding me that this series is not only salvageable but one hell of a contender for strategy supremacy.

Amongst H game fans, no title polarizes opinion like X-Change. It’s purportedly the top seller in Peach Princess’ catalogue, an assertion supported by the company’s willingness to fast track the localization of its sequels and spinoffs. Many people will shell out good money for these subsequent efforts because they so enjoyed the premise of the first - to see how the other half lives. They love this gender switching adventure, seeing the illusion of a male’s sexual promiscuity grafte...

7:30. The crowd shuffles out beneath the dimming lights. The booths at the DigitalLife convention begin to empty as Sunday closes upon DDR NYC 2005. Long, long faces stare blankly where the competition once stood, where a mere video game enraptured in flashing lights and metal led its followers on a stepwise dance that held an audience mesmerized. Yet beneath this memory of flowing color, of wonder and rebirth, a worry creeps from behind. It whispers from the shadows cast by the towering arcade ...

Fire Emblem, the first Fire Emblem to arrive to the U.S. What I bet most of you don't know is that Fire Emblem is actually a long series of RPG Strategy, this is the seventh Fire Emblem. The game is similar to Advance Wars, except that you don't have a million soldiers. Let's start from the very beginning.

Would you believe this was my first SNES game? And also my first RPG? Hard to believe, considering it's not all that popular. But it was, and I quite enjoyed it. I was practically obsessed, and the Lufia series is still one of my favorites. Looking back, though, I find it hard to believe I could stand it. The game, so promising in story and direction, is almost unplayable. Which is extremely sad, because it is a charming, well thought out idea that deserves far more respect than this game...

They could see me coming. They always could. Waft an unknown RPG in my direction, and watch as the saying "a fool and his money are quickly parted" is proved correct. I'd never heard of Monsterseed, yet there it sat on the shelf, looking cheap and purchasable. I bought it. God help me, I bought it.

To think that Midway would take Mortal Kombat to a new 3-D adventure, you would have to be crazy right? Well not all would say that with their new release Mortal Kombat Shaolin Monks. Everyone is use to the old style of 2-D flat screen fighting, but there are those who wish to take the characters to a new level. Fighting Scorpion on a flat screen is only fun for so long, but imagine fighting him in a new 3-D realm where he has total control over his arena. There were limited possibilities on mak...