Hats

Runner up of the 96 hour modding marathon hosted by Searge of MCP, known as ModJam.

This mod adds an Aesthetic feature onto players, namely Hats!(No, this is not a TF2 Mod)

This video explains how to use the mod to it’s full potential:

This is an early video of the mod when it was first released.

This mod comes pre-packaged with close to a hundred hats which will automatically get installed when the mod is run for the first time. You can also install more hats from Techne Online later on. (In Minecraft 1.8 and later, Hats will be using the Tabula format primarily, but will still accept Techne’s format)

It is made to be run on both servers with and without the mod. On servers without the mod, each player will have a random installed hat on (configurable). On servers with the mod, each player gets to show off their own choice of hat.

How do you choose a hat? Simple! Hit H on your keyboard whilst in-game and a Hat Selector GUI will pop up. This GUI shows you all your currently installed hats and lets you choose one to wear.

There’s also a colourizer option, allowing you to apply Minecraft’s colourizer on hats you wear. When you’ve decided on a hat, hit done and your hat will be displayed for everyone (on the modded server) to see.

If you installed a new hat and join a server with the mod, the mod will send the hat to the server, and the server will send it to all the players in your vicinity, so that they can view your hat, as well as use it.(as this may pose a security risk, this can be disabled. However, by installing the mod, you accept whatever risks (although minimal) that you may encounter, without putting me or the mod liable. I have, however, tried to minimize the risk with my very best.)

Loads of thanks

Mr. Hazard as main modeller. (Your models are awesome as always)

ChipUK for hosting a test server.

Everyone who helped tested the mod before ModJam ended.

Everyone who was watching during the live stream.

All the model submissions in within the 4 days of ModJam

Everyone who participated in ModJam.

Download

What else do I need for this mod? What version should I get? Help? Answered on the FAQ.

Like the Back Tools mod, this mod is slightly incompatible with Smart Moving and Mine Little Pony and all mods of the like. Floating hats will occur, and there is nothing I can, or will, do about it.

More Hats?

Right now I’m planning on adding Hat Packs in the future, but for now there’s not enough hats to make a pack out of, so feel free to download any of the models from Techne Online. Drop the tcn file in the hats folder in the root of your minecraft jar (Where /mods/ is). Yeah… You can have a Xenomorph hat, if you know where to look.

Alternatively you can also make your own hats using Techne! You can check my post here for info.

This will be changed in MC 1.8 where Hats will be using a Tabula format instead.

649 Comments

With the default config, when playing on a vanilla server the player’s hat will randomly change at random times (Once it changed in half a second, other times it can take 5 minutes) and other player’s hats will change upon leaving and re-entering the are where they are rendered and upon re-spawning.

Same thing happening to me, but only started happening tonight – whenever I left-click it open’s the Hats GUI, when I press H, nothing happens. Can’t find ANYthing in the Controls to change this and it make’s the game unplayable (I can’t mine, fight etc when I keep getting the bloody hats all up in my grill) =/

I can’t get hats to show up either, but I did find a villager wearing a hat. I really would rather not kill the villager to get the hat. Is there any other way of getting it?

Heather Rose
August 2, 2015 10:12 am

Okay … I finally figured it out after doing some more research. I had to find the Hats.cfg file, open it with a text editor, then scroll all the way down almost to the bottom, where it had the Player Hats Mode section, and changed “I:playerHatsMode=4″ to “I:playerHatsMode=1″. When it’s set to 4, you have to hunt for hats, but when it’s set to 1, you get all the hats!

I just downloaded your mod and my H key doesn’t bring up the hat menu. Ive tried a lot of different buttons and got nothing. How do I find out what key or how can I change the key so I can access the menu.

OH MY GOD GUYS, YOU’RE HATING ON HIM BECAUSE HE DOESN’T LIKE SOMETHING! IT’S JUST AN OPINION, GUYS! Go die in a fire, you seriously f*cked up this time, internet. I’m not saying I don’t like ftb, I’m saying you guys all SUCK! You are victimizing a person who doesn’t like FTB! I got called a pedophile faggot just because I don’t like star wars, which I am neither of those things, so F*CK. YOU. ALL.

As he CEO of the Valve corperation, I can confirm that you, Andy and Andy Sucks, are both idiots and are publicly humiliating yourselves. Buy a hat in our free to play first person shooter, Team Fortress 2!

So could you make this be for 1.5? I have most of your mods on 1.5, and it’s a little bit of a pain to reinstall Forge and all the mods + some other mods + content packs for the other mods, so yeah, I like to keep it on 1.5. Is it possible to “down-date” the mod?

Can you add Pirate Hats? if so i would like in any way shape or form credit for it even if on the website or anything it doesnt need to be in the mod but i want credit if ur using my idea 😀 my minecraft username is jaybro23!

It would be cool if you had to unlock the hats. Certain ones would be unlocked through corresponding achievements. i.e. cake hat = The Lie achievement, flying pig = When pigs fly, etc.
but others would be unlocked at random. (after time intervals, after death, etc.)
I love this mod. I use it all the time.

I am thinking of making a Bukkit port of the server-side for my server, would I just need to mimic the packets being sent and received similar to how they are in the commons folder? Also, could you add a plugin channel so server owners can send hats’ URL’s to players using plugin-messages. I am working on doing that now, as I just cloned the git repo, but it would be cool to have it native. Thanks
– tech

you can also just go into the hats GUI (the anoying menu that is popping up when you right click) and go to the tab on the right side called Personalize. The first option should be GUI control and it needs to be changed back to H (click the button and press h)

—- Minecraft Crash Report —-
// Don’t be sad. I’ll do better next time, I promise!

Time: 4/17/13 7:51 PM
Description: Exception in server tick loop

cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.minecraftforge.common.Property.getString()Ljava/lang/String;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:506)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:351)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.lang.NoSuchMethodError: net.minecraftforge.common.Property.getString()Ljava/lang/String;
at hats.common.Hats.addCommentAndReturnString(Hats.java:233)
at hats.common.Hats.handleConfig(Hats.java:106)
at hats.common.Hats.preLoad(Hats.java:185)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:505)
… 5 more

A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————

Hey there! if you actually read through your crash report you can see that hats mod is the thing that errored,i have a feeling your server is 1.4.7 judging on seeing fossil archaeology is on it! currently the earliest version of hats was made for 1.5! so you will have to update your server inable to be able to use it!

and also it is on 1.4.7 I can see now reading again through your report! if you don’t feel like updating im sure you could find out a way to edit a base class making it 1.4.7 but I think ichun would frown upon that so either update,or no hats…

I installed the mod and forge correctly and I can open the gui fine but there are only a limited number of hats i can choose from. I put the hats I downloaded into the hats folder and I cant access them, and i cant access more than 3/4 of the hats already installed. I played with the config but nothing helps. PLease give me an answer, I dont know what to do.

I don’t know why, but I can’t add more hats into my game, I put the techne file into /minecraft/hats but it doesn’t show up, is this a problem with the mod or I am derping severely , any help is appreciated.

Hey, does anyone know where to get the awesome dragon hat that I’ve seen in several dw20 videos of the Forgecraft 2 server? I can’t seem to find it on Techne Online, and it doesn’t seem to included by default either. Am I bind, or is it an extra downoad somewhere?

Minecraft has stopped running because it encountered a problem; Rendering screen

A full error report has been saved to C:UsersAdamAppDataRoaming.minecraftcrash-reportscrash-2013-05-13_23.27.49-client.txt – Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash

— BEGIN ERROR REPORT a6bf2355 ——–
Full report at:
C:UsersAdamAppDataRoaming.minecraftcrash-reportscrash-2013-05-13_23.27.49-client.txt
Please show that file to Mojang, NOT just this screen!

Generated 13/05/13 23:27

— Head —
Stacktrace:
at co.uk.flansmods.client.GuiTeamScores.func_73863_a(GuiTeamScores.java:176)

java.lang.NullPointerException
at co.uk.flansmods.client.GuiTeamScores.func_73863_a(GuiTeamScores.java:176)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1128)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:870)
at net.minecraft.client.Minecraft.run(Minecraft.java:759)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT f3aefc20 ———-

can anybody help? i installed this mod and when i start up minecraft, i get this error report. my Video Card drivers are up to date, and i have no other mods installed. heres the report:
— BEGIN ERROR REPORT 7fe0271 ——–
Generated 5/18/13 8:04 PM

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
at org.lwjgl.opengl.Display.createWindow(Display.java:311)
at org.lwjgl.opengl.Display.create(Display.java:856)
at org.lwjgl.opengl.Display.create(Display.java:784)
at org.lwjgl.opengl.Display.create(Display.java:765)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:398)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT fc53a731 ———-

I downloaded and it works but then I was randomly clicking random buttons on the list and then the hats aren’t there. How do I get it back cause I tried reinstalling it but it didnt work please reply and help

I have encountered a bug.
Cause: Unknown
Problem: Key to open GUI will randomly change to -100 (left click)
Fix: Changing it back to 35 will only temporarily fix it, the problem came back a bit later
Other: Tested in a custom Modpack called Resonant Rise. It seems other people in this chat are having this problem

Yes! This is what happened to me. I am playing Palettecraft from Technic, and now I cannot break any blocks or attack anything because my left-click opens the hat GUI. Where can I change the key back to 35? I looked for the config file a bit earlier and it wasn’t in the “hats” folder with all the class files.

Please oh Pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!! can you update it to 1.5.2 I love this mod SO much
:'(

Hey, my friend (Kevowrath1) and I (Pieguy96) were thinking of having a hat villager. He would give you hats, and he could maybe have a hat store as his house. Implementation in the future possibly? If so, could you tell me? Also, could you also implement a hat trading system into the game?

How do I change the open GUI key? If I press H nothing happens, but if I try to break something (left mouse button) the GUI opens, so I cant break anything because the GUI of your hat mod opens the whole time!

Im making a modpack, that I call swords of valor. It is a 1.6.2 forge modpack that I will post on the technic modpack section. I would like to use this mod as part of my modpack. The main idea of my pack, is more about fighting and adventuring then complex technical stuff. This mod seems perfect for my pack. Please let me use the is mod in my modpack, I will list it as one of the mods, put that it was made bye you. And put a link to this website.

Just a small question, are there any plans to incorporate the ability to place these hats on NPCs? Or better yet! Any plans to implement the placement of the stand on NPC heads? Or better still! Compatibility with any of the NBT editors out there to allow placement of these hats on custom NPCs (traders, quest-givers, etc?)

But again, great mod!! The ones you release really are a cut above!.
Thanks in advance!

Open the config file (.minecraft/Config/Hats.cfg) and look for “I:guiKeyBind=35″. Change this to whatever key you want (Visit http://www.minecraftwiki.net/wiki/Key_codes for a list)
Change it to:
I:guiKeyBind=35
for “h”

Would it be possible to make this mod so that if this mod is on the server, its not required on the client, and just simply doesn’t show up for people who doesn’t have it? That way specialty servers can hav emods like this, but keep it so taht people can only have the main mod if they wanted too, but (we are prob gonna have people donate for hats) have hats if the cleint does have it. i would love this feature but i still love the mod! (I would kinda like the ame functinoality for the “Morph” mod :3) keep up the great work!

I’ve seen the mod used and thought it looked really cool. I installed it to my server and enemies defiantly have hats on, but i cant access the hat selector GUI, i press the button and nothing comes up. my mouse just sort of flickers a little bit. Anyone have any ideas?
Thanks in advance!

In the config file there is this right:
# Should each player have a random hat?
# They randomly change from time to time.
# 0 = No
# 1 = Yes
# 2 = Yes, but not the player!
# Only when enableInServersWithoutMod = 1
I:randomHat=1

What does “2” mean? does it mean you need to choose your own hat? (Minecraft 1.4.7)

Yes hello. I would just like to ask why the hat GUI opens when I click MOUSE 1? I just installed the Direwolf20 pack and I am trying to play but when MOUSE 1 just opens the hat GUI it’s kinda hard to play. So my question is: How do I change the key for opening the hat menu? Cause it’s really impossible to play without being able to use MOUSE 1 :p

Help me please! I have downloaded it correctly and it works all fine apart from the fact that I cant see the hats on mobs on my server ! I havent tested to see hats on other players, but so far all i can see it is on myself! (Ps sometimes when i kill mobs I get the hat just i cant see the hats on them ! help as soon as possible
Thanks (huge fan)
– Gamesorcerer

I was changing around the order of the buttons on the right of the hats gui and I was curious what happened if I exited the gui before I put some buttons back and I kinda sorta deleted the buttons soooooo HOW DOES ONE GET THEM BACK??? Thanks dood!

I’m hosting a local server with the Hats mod installed both server and client side (the zips are in their respective mod folders), but every time I press H in-game, the GUI says Viewing: All Hats (1/24) which gives me access to all the hats. This isn’t what I want, and thought it wasn’t a default setting for the mod.

I’m not in creative mode when I open the GUI and it works perfectly fine in a single player world. It displays the message ‘this mode is hunt blah blah’ for a SP world but doesn’t do so for my SMP server. I put the Hats zip into the minecraft mods folder in my SERVER folder, so I’m pretty confused.

I also checked out the config file for the client and saw at the bottom there was a server option, it is indeed set to 4 which is the hunt mode I want, but acts like it’s set to mode 1 (all hats). There isn’t a config file for the server mod, so I figured one shouldn’t be produced.

-Hats Mod is installed server and client-side
-Gamemode is set to 0 – survival
-The client side config is set to I:playerHatsMode=4 under serveroptions

Can someone help me with a issue that i have?
Me and my friend is on a server with this mod, we see hats on eachother but it wont “load” the hats the we currently use, so we se random hats on eachother.
If we select some other hats it wont load. Help plz?

Um, I’m using this mod and the Familiars mod together, and discovered that players cant open up the hat inventory because h is taken up by the familiars mod. Is there a way to change which key opens the hat inventory?

Hey i love the hats mod, but i just installed the RAGETECH mod pack, and for some reason the “H” key does not access the hats menu and on the controls there is no keybinding for Hats menu. Do you have any idea how to fix this? Thanks

So I have a problem with the hat mod.
When I first got the mod I played around on it carelessly and completely messed things up. I have no idea how to fix it.
My side bar is missing both the Options of the Mod button and The Protip.
Can I have so help please??

I cannot seem to open GUI or be able to see any hats I’ve tried re installing several times my brother can use the mod and he’s using the same extra mods as I am, the only indication of anything working is it tells me when I collect a hat… Which I can’t see

Hi. I just wanted to say, I made the hats in the “Mooshroom Hat Collection,” folder, and just wanted to say, the server I made them for has a different height axis, so the following hats are too high: Turkey Hat, Sunglasses, Marxglasses, Slime Hat, and Ushanka are too high. Maybe some more. Also there’s some other hats that I made. Also, I was wondering if the folder could be renamed to my real minecraft name: “The_Mushroomcow”

Also to note, when this happens, the level.dat is either missing or corrupt(has happened several times now). Frequent use of “save & exit” and opening it back up(also archiving the save folder while it isn’t running) is the best thing i can come up with aside from removing the hats mod.

Hey I have a problem and I have no idea how to fix it at all. I know how to get into the hat selector screen and leave it, but every time I leave it and then left-click it goes back to the hat selector screen. I am using what ever version is in the Attack of the B-Team mod pack. Any help would be great.

I have one sudgestion.
You know how animals can have hats on?
Well…
It crashes when i try to moph while wearing a hat.
I just thought that it you already half implimented it it would not be that hard to have hats on while mophed.
PS: Sorry if its harder that I think 😛

Hey guys, hat-hunting is not working for me. The config files are set to it for my server and client, but it still doesnt work. Doesnt seem to change when I change the option etiher. I have lots of other mods, do you think it is a conflict?

My friend traded the Straw Hat to me earlier and then I logged off the multiplayer server. Now Im back on and its on me but it won’t show up on the hats list. And there are also a bunch of new hats that have replaced them like the fez hat. Also my foam finger hat is missing…. Halp!

You should be able to Change it back by pressing ESC on the keyboard. Then click options and controls. Sroll down until you reach it and change it back to h (on 1.6 just click on the bit where it says what it currently is. Left click so it comes up with ?s and press h to change it). This is the easiest way and can be used to change most controls. If it doesn’t work then you may have to resort to redownloading the mod and I’m not even sure if that would work. Just try my first suggestion and hope for the best (the only trouble you are likely to get is if you can’t find the hat option in the controls). Good luck.

Good mornin/afternoon/evenin Mr.iChun. Thank you for making this and many other great mods. I would like to ask a favour. Awhile ago I made myself a custom hat using Techne, then I started using the MorePlayerModels by Mr.Noppes. To accommodate for the new model I’m using, I resized my hat to fit my head. Unfortunately, when I look up and down, the hat doesn’t move at the same rate as my head, so it will go through my head and look weird.

Would you be able to find a way to fix this? (if it isn’t too difficult or out of the way for you of course)

Why Cant i enter a donation? Ive been waiting for about a month now.
iChun, Mr.Hazardus, make it so that you can accept donations again. I Want my skin with a cigar and a OmiWrench and Mining Laser. If you can accept this, thank you so much. And I love the mods! Keep up the work!

goodday,
just needs some help really. ive noticed a few people have had this problem and its not been solved. On the direwolf20 modpack for some reason when i do a left click it brings up the hats window. looked on the controls but not there? any suggestions?

So I opened a game (attack of the bteam) and every time I click the mouse it brings me to the hats menu, but when I look in controls, I can’t find a way to change the button to H please help. Only happening on one pc but we cant figure out why. Any suggestions would be appreciated.

on my server Moonquest v2.1.7RC5 “Storm.McPickle.com” all players have all the hats iv edited the Cfg file like this:

# Configuration file

####################
# clientonly
#===================
# These settings affect only the client that loads the mod.
####################

clientonly {
# Show Contributor Hats in the GUI?
I:allowContributorHats=1

# Enable hats in servers without the mod?
I:enableInServersWithoutMod=1

# What hat do you want to use on servers without the mod? Only when randomHat = 0
S:favouriteHat=

# Do you want to apply a colourizer to your favourite hat?
# If no, leave as #ffffff
# (Google “hex color codes” if you don’t understand)
# Format: # or 0x
# Eg: #ffffff or 0xffffff for white
S:favouriteHatColourizer=#ffffff

# What key code do you want to use to open the Hat Selection GUI?
# Mouse binds are posible, starting from -100 and higher.
# For info on Key codes, check here: http://www.minecraftwiki.net/wiki/Key_codes
I:guiKeyBind=35

####################
# serveroptions
#===================
# These settings affect only the server that loads the mod.
####################

serveroptions {
# Send a “First join” message to the player when they connect to a server for the first time?
I:firstJoinMessage=1

# What hat do players wear in Locked mode (see playerHatsMode 2).
# If you want different players to wear different hats, use command giver mode.
S:lockedHat=straw hat

# Player Hats Mode:
# 1 = Free Mode, All players are free to choose what hat to wear.
# 2 = Locked mode, all players must wear the same hat, defined in the config.
# 3 = Command Giver Mode, what hat you wear is chosen by people who can use commands.
# 4 = Hat Hunting Mode, see a mob with a hat, kill it to unlock
# 5 = King of the Hat Mode, only one shall wear a hat. The king has to defend their spot or lose the crown!
# 6 = Time Active Mode, players unlock more hats the more time they are active on the server.
I:playerHatsMode=4

# For playerhatsMode 6:
# Time required to be active on the server to unlock the first hat.(In ticks)
I:startTime=6000

# For playerhatsMode 6:
# Amount of extra time required to get the next level hat.
# Default is 125 (1.25%).
# For 200% time put 20000
I:timeIncrement=125
}

I like to get some help, so it works with
“Hat Hunting Mode, see a mob with a hat, kill it to unlock”

I used this mod a long time ago on 1.5.2/1.4.7 and it seems like some hats are missing: specifically, the storm cloud hat and the rainbow hat. I tried downloading them from Techne, but they weren’t available for some reason. Would you or anyone else know where I could find those two? The rainbow one was my favorite because I like colorful things and it made all my guy friends on the server feel totally emasculated.

I’m experiencing some weird result on a hat i made. Blocks rotation’s dont work correctly . an example i have a first block with a 20/0/15 rotation then a second at the same position but with a 160/0/15 rotation the first one is correct but the second one i need to set (X/Y/Z rotation) the Z at negative value 160/0/-15 in order to get it like i want it to be
I’m using the 2.1.8 version of the mod and the 2.2 version of Techne maybe this issue is already fixed in newer version

I have a problem i was messing with the hat and i don’t know what i did that i cant access hats anymore in attack of the b team like i press h and nothing i moved something on personalize bracket i think it was the first button and i pressed h and know idk what happened because first i press left click and the hat would pop up and then on the personalize i moved some wierd thing and set it to h and know i cant access it i really dont know whats going on i need help

This is an amazing plugin and with the eula coming out me and my server were wondering if there is a plugin for this or u could convert it for us,
Please get back and looking forward to hearing from you.

When I download the downloadable hats off techne and put them in the hat folder, they won’t render in-game. Is there something I’m missing? Am I being dumb? Also, is there any way to change the names of the default hats?

Since it has created the issue where I can no longer play the game because I can no longer mine when I use the left click button (it brings up the hat GUI) I just want to find out how I can remove this mod altogether. It’s completely unwanted on my part so if anybody can tell me how to remove it that would be great

when im playing minecraft i have the mod hats, and i play for a little and then i try to hit the h button to get up a hat, it doesnt show up, and when i try to break a block, the hats come up???? how do i fix it?????

The pre-packaged hats are not showing up.I loaded up the game multiple times, and while ingame I pressed h to open up the hat menu and still nothing! I looked in the hat folder and there is nothing as well! How do I fix?!?!? (minecraft 1.7.10)

I have a problem… instead of giving me the actual list of hats, it gives me a bunch of other random options which I have no idea how to use. I’ve seen people do a review on the mod and all they get is the colored circle. I got the circle too, except the outline is dark, and when I go to categories and I select all hats, it gives me none… am I doing something wrong..?

I read that you can put in your own hats in the “hats” folder in the root directory of the minecraft jar, but i don’t see one anywhere. Can you actually do this? Or is this information outdated and no longer applies to 1.7.10

Trying to set up a custom modpack for a wild west server, including the hats mod with custom cowboy hats (Stetsons, Fedoras, etc)

Got the custom hats working perfectly, but now i want to remove the other hats that arent suitable for the servers setting. Every time i delete the files they get recreated on launch. Is there a way to stop this from happening so only the custom hats are available to the players?

I’m experiencing a bug where the colours are messing up when I try to wear any of the hats.
On mobs, the hats look normal. Their textures show up and they are normal colours.
But, when I put a hat on, in the 4.0.1 version (I’m using MC 1.7.10), the hat is red only. The other colour sliders don’t work at all, only the red one.
Then, when I tried 4.0.0, none of the colours worked, and the hat were black when I put them on.

Any idea as to what is happening?
The iChunUtil version I’m using is 4.2.1, for reference. Dont know if that would come into play, as the hats look normal on mobs.

So im using Hats-4.0.1 with iChunUtil4.1.3 but on my brother’s and my computers we cant access the hat menu. We can collect the hats but we cannot acces the menu using H. I cant find out how to change the menu button either. Is there a fix I need to get or is the hat menu a new button I dont know about?