Coup de Grace (Action)

The character may intentionally strike 1 adjacent helplessA helpless character is vulnerable. Further, attacks targeting him within Melee Range gain a +4 bonus. Finally, he may be targeted with a Coup de Grace action. opponent to knock him unconsciousAn unconscious character is helpless and may take no actions. A character loses this condition after 2d4 full hours of sleep.. Alternately, he may inflict an automatic critical hit against the target at no action die cost. Even if the target survives, he must make a Fortitude save (DC 10 + the damage inflicted) or immediately drop to –10 wounds (deadA character with –10 to –24 wound points is dead. Except during a standard scene in a campaign with the revolving door quality, the character leaves active play, never to return (except perhaps as a plot point).).