Banned

Member

Put in a little over an hour (ps4) and started the medic quest first (got through first mission). Fun game so far. I got an ACOG scope right off the bat, which helps out a lot. I love the tactical nature of the game. Sadly I'm off to work to teach some math.

Member

Just played 90 min before i had to sleep for work.
Love it so far but the one fear is lack of content.
The co-op is great though, really seamless.
Dropped in unannounced on Evolved and we ran with it through the hospital mission.

Member

We've noticed on the forums that some Steam players are unable to access the beta for Tom Clancys The Division. We are actively reaching out to Steam to resolve the issue and will keep you updated as we know more. Thank you for your patience and understanding.

Member

Played this for like 5 hours. It's definitely for me. Guns are named proper and look correct. Gotta get used to the controls on it. DZ was a little unnerving as people walked up to me and I didn't know if I was getting shot or what. Really enjoyed it so far.

It seems Ubi didn't tell Valve when to unlock the game. That's not to entirely shift the blame away from Valve, though, as publishers should really be able to release games themselves instead of having to relay such requests to Valve. It's frustrating that the Steamworks Product Data frontend is far ahead of others in terms of what publishers have direct control over but Valve is such a stick in the mud when it comes to release state changes.

Banned

It seems Ubi didn't tell Valve when to unlock the game. That's not to entirely shift the blame away from Valve, though, as publishers should really be able to release games themselves instead of having to relay such requests to Valve. It's frustrating that the Steamworks Product Data frontend is far ahead of others in terms of what publishers have direct control over but Valve is such a stick in the mud when it comes to release state changes.

Again I wouldnt judge the game since its a Beta, aka i think things will change when the game is released, maybe not the first couple of days, but when people realize the penalties for being Rogue all the time for the chance of getting gear the might not need and risk losing XP and money I think things will calm down.

The balancing factor seems to be that your rogue bounty becomes so high that everyone will go for you and the cost once killed is too high to make it a regular activity. Once your stuff is stolen they will still have to successfully extract it themselves, so you do have a good shot at getting revenge and your stuff back. Once the game comes out, I doubt the ganking will be as bad when you have more of a real stake in a built-up character and DZ funds.

Member

I can confirm that the Dark zone is full of asshats. I extracted one piece of gear in the 10 attempts I made. Groups of players are just hanging around the extraction zones waiting for you to call in a chopper so they can take you down.

Member

The balancing factor seems to be that your rogue bounty becomes so high that everyone will go for you and the cost once killed is too high to make it a regular activity. Once your stuff is stolen they will still have to successfully extract it themselves, so you do have a good shot at getting revenge and your stuff back. Once the game comes out, I doubt the ganking will be as bad when you have more of a real stake in a built-up character and DZ funds.

Yea i initially really hated the DZ, but Ive adapted to it to where Im comfortable going in..Now I literally go hunt rouge packs with other random people, and we steal their loot/get xp bonuses and head to extraction. Its actually more fun to go rouge patrol, than to actually go kill NPC's for their loot. A random and I chased this rouge to the roof top of a mall, cornered him, and gunned him down for his stolen loot without penalty, it was amazing..

Member

I can confirm that the Dark zone is full of asshats. I extracted one piece of gear in the 10 attempts I made. Groups of players are just hanging around the extraction zones waiting for you to call in a chopper so they can take you down.

Member

As far as I can tell (AMD/freesync):
- having an FPS >60 breaks my mouse buttons. (setting the limiter to 60fps seems to have fixed it).
- having 'virtual super resolution' causes the game to initially run at 4x the normal resolution.

Member

I was going to wait for digital foundry impressions but I played the xb1 version most of the day yesterday and jumped on ps4 today. Everything seems smoother and the image quality IMO is a step up from xb1.