Normally our issues are titled by a connection to the subject of the Interrogation Room, who in this issue is the very devoted SoC teacher General Roy. Once in a while, for important special occasions, we deviate from that pattern. This is one such special occasion. The news that Conquer Club is again under new ownership, and the many things that have resulted from it, constitute a big event -- the kind of event that puts the "news" into "newsletter" and makes it exciting to be able to write here.

It started on Tuesday, with the announcement that once again CC has changed hands. Yes, that was just last Tuesday. Five days ago. Four-and-a-half days, if you consider the time and not just the date. So much has happened since then, that it seems hard to believe.

Right away, of course, the questions began. Everyone wanted to know, "What is this new Whammy guy planning for us?" OliverFAsummed it up best:

OliverFA wrote:Second, can you share with us your vision of CC in, lets say, one year from now and five years from now? That vision would give a clear idea of what we can expect from your leadership.

bigWham wrote:Regarding the Vision for CC, I will share one in the near future. Right now however, and for the next period, I am focused on delivering some results. I think when we all see things moving forward, we will feel more at home kicking back and discussing visions, philosophies and the nature of space-thyme.

Thanks for everyone's support - I look forward to justifying it.

I, personally, very much look forward to discussing space-thyme! Along with matter-parsley, energy-sage, and superstring-rosemary!

It took very little time to see that BW meant what he said about delivering results first! By Friday we had another announcement: not just one improvement, but a whole omnibus package of them!

First, the long-awaited introduction of 12-player games. Many, many people have been excited about this upgrade to the site. As of this moment, almost 500 games with 9 to 12 players have been created, over 100 have already begun, and a dozen have already finished. Some maps cannot be opened to the maximum number of players. Those are listed in the original announcement, and also in an article by koontz1973 in our Cartographic section below.

Second, "Invitations 3.0" -- you might want to consider this as a single package or as several different improvements, but essentially it represents a long-overdue overhaul of the Invitation system. According to rdsrds2120,

rdsrds2120 wrote:Another long awaited Suggestion, Invitations 3.0 are here, and here's what we have to offer: