It wasn’t a big leap to suggest that PSone and PS2 classics would be making their way to PS4’s PSN eventually, but the 1080p rendering line is interesting. Where this fits within Sony’s PlayStation Now streaming strategy remains to be seen.

Rasheed then turned his attention to Sony’s Project Morpheus VR headset, stating that Sony wants to hear as much criticism of the device from third-party developers, most likely to help improve the product.

Devs I'm talking to really want to try Morpheus. Community feels like it is the best way to introduce VR to mainstream consumers.

It’s not a stretch to imagine Sony taking an Oculus approach to Project Morpheus, by inviting developers to test and appraise the tech to better hone it. PS4 was created using this approach, and it seems to have worked well for the company.