Rikki, but it was charlemagen and dicktator who designed the map. It's not a bad map. It's actually a compromise of having a solid map every single time, but it will also never have the same potential as re andes has.

Completely agree, i feel like esoc andes you are always gonna play the same way unless MUs are different. On re andes every game was different since map was random. Even though the possibility of being hunt screwed is higher the fact it wasn't repetitive kinda made up for it.

Yeah, ESOC Andes is good as a tournament map (where balance is a priority) but for casual games I’d almost refer RE Andes. Reason I say almost is because RE Andes could screw quite hard with cliffs and tc position. A version of Andes that is both balanced and randomized would be ideal and far better than what we have currently.

steniothejonjoe wrote:I can micro better than 99% of the player base and that's 100% objective