Suggestion Thread

Masaki

Got any ideas to improve the server?
Post 'em here! :3

I'll try to update this thread as well as much as possible and put up some polls just to see who agrees with what.

Suggestion List:

All costumes will be equalized - No stat penalty aka "Welcome to Fashion Nest"Note: All costumes would be equal to that of a unique costume's stats.Detailed explanation: If all 7-part sets have the same set bonus/rarity they all pretty much belong to the same set and thus allowing people to combine costume parts with costume parts from another set without stat penalty. The same would happen with 5-set costumes.
Poll: http://goo.gl/QH85QL

Change diamond's grade from L-grade to either Magic(green) or Unique(purple) grade.Note: This will make looting diamonds much easier.
Poll: http://goo.gl/zwtkYq

Make all nests in the first Garden of Eternity drop 500g(New farming spot for newbies)Minotaur, Cerberus, Manticore, Apocalypse, Archbishop, Titan
Poll: http://goo.gl/LOVPga

Temporarily boost the DMG(skill dmgs by a certain %) of the most bugged/underrated classes to give more options for people on what classes to play.Detailed Explanation: Fixing some skills will be hard, so there has been a suggestion in the past to boost all the bugged classes as a temporary solution until the skills actually get fixed.
Nutshell version: Temporary custom revamp for the server to accommodate the needs of the players.
Poll: http://goo.gl/OY8Vzu

spectrearc

unique is purple hork...

out of curiosity, why are people disagreeing with equalising costumes? Given the fact that one set of costumes (unqiues) give higher stats than others we're pretty much forced to used that particular set to min/max.

equalising costumes to unique grade would definitely help, and by equalising i don't mean nerf everything to epic hork,,

Vienmi

I suggest you help us with paymentwall.. we keep sending them tickets but there's no reply or the reply doesn't make sense at all.. I believe the work is also with you guys since donation keeps the server live... Also, a lot of us from PH doesn't have Credit cards or is too tired to process bank transfer (which has fees ). Maybe you could open another payment association that enables us to pay via mobile load (credits)/steam wallets/cherry credits/ etc).

Ami

Vienmi I have seen all of the complains. And I will try to hurry up things about it.

Vienmi

Ami thanks Ami.. looking forward for it. Donation is our way of showing our love to this wonderful server <3.

isthislegit

Do you know if you would be able to add maps like saint haven / praire town / part of a beginner dungeon map into pvp?

spectrearc

anyway, the point of shifting diamond rarity is so that its easier to loot.

as of now you have to loot a bunch of exq alth before you can loot dias which is severely disruptive to farming PoH.

SniperJ

I was thinking about buffing the gold drops on other nests to add variety. Adding a bit more gold in low level nests makes its easier for new players to grind gold in order to buy gear, it's also an alternative for those who don't want to loot starlight garden.

spectrearc

i'd say make manti/archbishop actually drop stuff.

as it is now with weeklies broken theres pretty much no point doing them, which is a waste.

Masaki

What do you guys says about bringing back GDN HC = 1k per run?
1,000 * 3 = 3k per run

Pretty good for newbies

SniperJ

spectrearc

It'd be great if the lvl 90 equipment disassembly rate could be increased to 100%. Having chances to fail disassembly is just aggravating and incredibly pointless given the pitiful amount of gold required to disassemble - its just a drain on time and patience, which is uncalled for.

cyzhang

Suggestions:
-Lower down those 99weekly run nest to normal rate such as 5 or 7runs per week.
-Increase the difficulty of Lv50, 60 & 70 normal nest to the standard of VN, and of course the amount of gold also drop like the standard of VN.
-Increase the difficulty of SDN, GDN & DDN to the standard of BDN, and of course the amount of gold also drop like the standard of BDN.
-Increase the gold drop rate of ALL dragon nest normal mode, no matter SDN or BDN (normal). Not necessary better then HC mode but a reasonable amount of gold is needed.
-Give a reasonable amount of gold in Lv24, 32 & 40 nest for newbie, it's better then picking stone soullessly in Starlight Garden.
-Make Adv.Jelly or Daily Login Coupon can be purchase by Ladder Point & PvP Medal in Arena shop, player will be motivate to PvP again.
-Fix those bugs of course, bugs is the real pain in this server.

Advantages:
-Player will not get bored in SkyNest anymore, so many nest are run-able or worth to run.
-Force player to learn the mech of every nest, DN isn't all about the OP Equipment that you standing in SH showing off. The skills of player in PvP & in every nest are playing the important role too.
-Even someday the player leave SkyNest, they still remember what they learned in this server & those valuable memories in here.
-In another words, your server deliver value to your player such as a successful corporate will always deliver the value to it's customer.

Disadvantage:
Too much work to do, will not implement in the near future.

(p.s.) Please feel free to tell me more about the disadvantages of my ideas above, thanks for your time & sorry for my poor English.

sipsip

cyzhang
I agree with increasing the gold rate for certain forgotten nests, such as Volcano Trial Nests, Black Dragon Nest Normal, Red Dragon Nest Normal and Hard Core (pitiful gold drop..). People get bored of running just BDNHC until they cap their 7 runs and then having to resort to spamming VN. And increasing level 50, 60, and 70 nest gold rate might be a good idea, as well. Something along the line of, while equipped with the 200% abundant talisman: Level 50 nests giving 500g, level 60 nests giving 1kg, and level 70 nests giving 2kg. But other than those suggestions, the rest, I don't see a need for. If the 99 nest cap returns to the normal 5, people will just cap them in one day and then will have to wait for next weekly nest reset, hence, the increase of nest cap to 99 stems from player's complaint in the past. As for the high grade jellies, maybe spreading the distribution of jelly reward throughout the attendance chart: Instead of giving the whopping 600 on the 18th(or so) day, give 100 every 3rd day. The daily log-in coupons are obtainable in abyss dungeons. And majority of the player base just don't care or don't like pvp in general. For SDN, GDN, and DDN, those nests just aren't relevant anymore. Obtaining better equipment and seeing their damage increase are what driving players. And unless their gold rates are on par with BDNHC, and or more clear efficient, sadly, I doubt people will go out of their way just to learn those nests. Also, scorching desert dragon nest is implemented, but not yet fixed. So here's to hoping that it'll be a difficult nest for players to challenge. Do remember that Alin is our only developer. So be patient with updates and fix.

While I'm at it, I'll chime in on my suggestion, as well: nerf the drop rate in RDNHC.
60-70 wraths per 8man run is pretty op. People are finishing their sets so quickly. It won't be soon that everyone will peak with their ability to upgrade any further, and will become bored with nothing else to do. As for what's the reasonable wrath drop per run, I'm not too sure. Hoping others will input their opinions.

cyzhang

sipsip
Disagreed :
a. "If the 99 nest cap returns to the normal 5, people will just cap them in one day and then will have to wait for next weekly nest reset." -sipsip
When u got Lv50, 60 & 70 nest are worth to run, there will be added up to 40+ runs per week, excluded those 7 weekly runs Dragon Nest no matter normal or HC. In total u still got almost 90runs per week that u never gonna finish if u are the person who got real life thingy to do, unless u are lifeless person.

b. "majority of the player base just don't care or don't like pvp in general." -sipsip
How u know it? Any prove for your statement above? When the reward is good in arena(PvP), no matter u like it or not u will do it in the end of the day. Player only do it for reward, they just consider if the reward is worth for their time/effort.

c. "SDN, GDN, and DDN, those nests just aren't relevant anymore." -sipsip
Read again my 3rd & 4th point, read properly & try to understand it well what I mean.

d. "I doubt people will go out of their way just to learn those nests." -sipsip
This is the choice of the player. You can learn more and earn more gold and grow stronger OR just laying around & making fun around and stay in low standard in the server. The system will only reward ppl who give effort and work hard, those who lazy will not worthy for the reward. Work hard earn more & grow stronger is truth that will never change, no matter the real life or in game.

Agreed:
a. RDN(HC)'s drop is way too OP.

b. "Do remember that Alin is our only developer. So be patient with updates and fix." -sipsip
Refer to my disadvantages view.

(p.s.)
"And increasing level 50, 60, and 70 nest gold rate might be a good idea, as well. Something along the line of, while equipped with the 200% abundant talisman: Level 50 nests giving 500g, level 60 nests giving 1kg, and level 70 nests giving 2kg. But other than those suggestions, the rest, I don't see a need for. If the 99 nest cap returns to the normal 5, people will just cap them in one day and then will have to wait for next weekly nest reset, hence, the increase of nest cap to 99 stems from player's complaint in the past." -sipsip

What's the point by increasing the gold rate of low Lv nest but dont lower down the weekly run back to normal? Do you think player will go waste their time in low Lv nest for the 500gold per run while they can just spaming VN for 4K per run? LOL...try to think logic no offense.

sipsip

When u got Lv50, 60 & 70 nest are worth to run, there will be added up to 40+ runs per week, excluded those 7 weekly runs Dragon Nest no matter normal or HC. In total u still got almost 90runs per week that u never gonna finish if u are the person who got real life thingy to do, unless u are lifeless person.

But the problem is you never specified how you were going to make those runs "worth it". And there are players who are on their summer vacation, at the moment, clearing all of their 99 VNs within 7 days. So why not keep it up for players who do take advantage of it. And must I repeat myself? Alin increasing the nest cap to 99 was due to player's complaint in the past; players were frustrated due to how quickly they were able to cap it. Also, funny enough, I can answer this with your very quote LOL

"This is the choice of the player. You can learn more and earn more gold and grow stronger OR just laying around & making fun around and stay in low standard in the server. The system will only reward ppl who give effort and work hard, those who lazy will not worthy for the reward. Work hard earn more & grow stronger is truth that will never change, no matter the real life or in game."

How u know it? Any prove for your statement above? When the reward is good in arena(PvP), no matter u like it or not u will do it in the end of the day. Player only do it for reward, they just consider if the reward is worth for their time/effort.

Because I've been on old skynest/skynest reborn for 2 years, and from what I can tell, not many people pvp. And even when there were pvp events, not many show up.

Read again my 3rd & 4th point, read properly & try to understand it well what I mean.

But there's not much detail to go on, and to understand in the first place... "increase difficulty" Can mean a million things from increasing boss health, attack, defense, increasing mob health, attack, defense, decreasing the party size, or etc.; the list goes on. Developers can't go on "make it harder" or any other half-assed suggestions. Details, details, details please!

OR just laying around & making fun around and stay in low standard in the server.

Do remember not every player here are hardcore gamers. Some players came here to meet new friends and socialize.

What's the point by increasing the gold rate of low Lv nest but dont lower down the weekly run back to normal? Do you think player will go waste their time in low Lv nest for the 500gold per run while they can just spaming VN for 4K per run? LOL...try to think logic no offense.

You should take your own advice. How can new players with no equips, no crests, no talismans be able to clear VN? Why not give new players the option of farming for gold on their own accord, rather than having to beg others for VN carry or extensively try to recruit a futile party?

What if we make the enhancement of gear become more challenging and fun?

The last 2 Lv of enhancement is the most excited one. WAHAHA!
(p.s.) The success rate of last 2 Lv may look like, +22=30% & +23=15%

shawnsean

can you make a event on PvP / Colo? i love PVP, but i see noone do PvP here
make event with amazing prize for PvP so player will be motivate to do PVP
if the server still like this in a week,think i will move to LegendDN2 after that
thanks...
"sry for my bad english XD"

sipsip

shawnsean
There will be pvp events once there are more people asking for it. It's not fun hosting a pvp event with only 2 people.

shawnsean

sipsip okay,so it will be imposible to make PvP event if just 2 player req for it,
thats mean it will never happen :v
btw thanks, i moving now
goodluck SkyNest