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Now it's just a matter of "when" now and I hope it will come this year, not too long after the Mac release, then we will probably also finally see better support for ATI's proprietary drivers. Who knows, maybe they'll even come to a point where they can really compete with Nvidia's proprietary drivers on Linux.

Hopefully they'll consider porting it to 64 bit so we'll get full support for 64 bit games such as Unigine engine based games, S2 games, Vendetta Online, etc. But I'm ok with that being worked on after the 32 bit release.

I personally hope that people won't bug them about the Linux package that has been posted recently. They haven't said anything official yet so it's not 100% sure yet. Just let them take their time and don't discourage them.

This is great news! I hope someone can figure out how to get the GUI running soon!

So do I. I ran strings on the steam binary, grepping for offline (found a -offline switch, used it trying to bypass the update check thing on run). It breaks hard (fatal error, steam needs to be online to update). I have yet to dig anything up that would point to a bypass for this.

Any supernerds out there wanna see if we can see how much of this thing runs?

I quickly hacked a script to automatically download and extract the steam client. It will also update the client files if valve would upload new zip files.
You can find it here: http://pastie.org/930514

I quickly hacked a script to automatically download and extract the steam client. It will also update the client files if valve would upload new zip files.
You can find it here: http://pastie.org/930514