Last week saw the announcement of the Liberated Pixel Cup. Many of you will be familiar with OpenGameArt.org, which now together with the FSF and CC is organizing a two-phase competition in June and July. First there will be one month for pixel artists to create some awesome graphics, and then there will be one month for games to be made with it. Well, I know this community loves competitions, so don't miss out on this one!

Also note that they are paying some commission for the artists helping to set up the style guidelines and plan to have some prize money. Do chip in if you can!

Has been added to the Programming Articles section, here. It's a simple and easy to read article but assumes you already know how to make a simple tile based engine. The code is in C with GDI but should be easily portable.

The Socionics RPG is looking for PHP coders for engine redesign. The aim of the redesign will be to add elements of the socionics theory of individual differences to an AD&D-based engine. The ultimate aim is to create sixteen completely distinct gameplay styles which reflect the challenges real people face in coping with the world around them.

Sorry, we're just excited about this new development.
Why? I don't really know, but anyway,our hard effort is now open for you to take a gander at.
Go browse the tons of lines of code that went into our little game that we are so proud of.
Get the source now.
Go to http://www.ccpssolutions.com/witchhunt/downloads.php
:)

I thought it was about time we had a news update! A interesting looking contest has just started over at Retro Remakes. Participants have six weeks or so to create a Top-Down 2D Dungeon game. You can read the rules over at Retro Remakes in this blog post, or discuss it on our forums here.