A fairly common vec brushbot physical control mode which is noted for its unarmed combat potential.

Klank is nicknamed for the deliberately disorienting noises created by a practitioner when in conflict with a biologic being. (It is a common baseline hu misconception that all Klank movements are noisy. In fact, there is no wasted energy in the physical generation of sound - rather, the psyops package included in the primary Klank release offers significant auditory options, depending on vec construction and goals.) Most brushbots with Klank coding tend to refer to it by its proper binary encoding memory reference scheme, 101001110101101111011011010110101110110011010101.