And it got me to thinking -- what if we started a guild together in Albion Online? Maybe even called it <Das Tal> or something (but not necessarily). I've really appreciated the Das Tal community, and getting to know the handful of "core" people who are frequently playing during tests, posting on the forums, etc. Granted, we wouldn't be some enormous guild or something, but that's a bonus in my opinion.

Anyway, guilds are just communities of gamers, at the end of the day. And I've definitely appreciated rubbing shoulders with you all. So I just throw it out there as a possible idea!

I will say this, though. I've been so spoiled by the amazing WASD, skill-based combat of Das Tal that I'm really, really worried that Albion Online's combat will feel terribly lackluster by comparison. Thoughts?

Kinda .... but kinda not. If you buy into the main tenets of their game design (EVE Online but in a fantasy setting for pc and mobile) then it's a very well developed title with impressive macro game mechanics. But if you hate grind and want to PvP a lot then it's not your game. I've spent a lot of hours on it for the last week and I've spent waaay too much farming mobs instead of PvPing. There are many systems in place that prevent PvP and force you to gear up and that's not really fun TBH. And I'm not even gearing up a whole clan, the people I am playing with are spending a ton of time farming resources - and that is about the most boring thing you can imagine.

Mystic, that really sucks a lot, man. What's the nature of the problem?

@Alex -- Yeah, that's a good point. Your game is much more combat-centric. And now that I think about it, that's a really fantastic differentiating point in your game. I remember that from your marketing materials and KS campaign: a game for people with a schedule, with a life, where people can hop on and have fun, without endless grind before the actual fun, etc.

One thing I learned from ArcheAge (sigh) is that I thought I hated grinding, but I actually didn't mind it as much as I thought I did. Maybe it's from all those years playing EverQuest back in the day.

I think there's a lot of room for both types of games. I've been trying out Brawlhalla, and am shocked at how instantaneously and fun that game boots up and is. It's like instant adrenaline, pure fun. But I also like grinding resources in Albion with Star Trek on my second monitor, too ;-P.

Theomancer wrote:One thing I learned from ArcheAge (sigh) is that I thought I hated grinding, but I actually didn't mind it as much as I thought I did. Maybe it's from all those years playing EverQuest back in the day.

I totally understand that feeling. Somtimes it's really nice to just turn off your head and grind a couple hundred mobs, farm 1000 wood, feed your chicken or match three colors. But I don't want this to be a forced prerequisite in order to have PvP.