this sucks. i had to put another application server online, bc the one we were using went crazy. you may experience some “proxy errors” messages, but i hope everything works. at least it is a lot better than it was a few hours ago.

Another “hidden” improvement: I have adopted an alternate solution for our encoding problems. This will fix our match replay (for the not working cases) and will also dramatically improve the official games tick time (will only be able to check out the improvement in numbers on our next big tick, but i am sure you will all notice).

All contract proposals for Fulham players in FastTicker has been deleted, and all its players have been removed from the transfer list. Fulham manager is under investigation of having multiple accounts. He has already been contacted in-game for clarifications. We’ll get back when we hear from him. Let’s not convict anyone prematurely.

I’ve just added a mechanism to translate automatic in-game messages (like proposal rejected, friendly invitation, player sold, etc). Almost all of them are already translated to Portuguese. There are a couple fixes yet to be done. Unfortunately you’ll be receiving message codes in your real email instead of the actual message content in the meanwhile.

We were out for some hours, due to a problem in our server (not in rubysoccer itself). Sorry for any inconvenience. The ticks will be back to their correct schedule real soon – and we will not run the ticks that should be executed during the outage.
cheers!

We have finally decided to not spend more time to improve the look of rubysoccer on internet explorer 6, for the following reasons:

1) IE 6 is an awful browser from the technical perspective and require tunings that no other browser requires
2) IE 6 number of users is dropping daily
3) We understand that about 20% of our users use this browser by choice or by the lack of, but RubySoccer is already usable and bareable on it – and our commitment to guarantee that this continues to be remains
4) With that decision we will be able to use more of our free time on improvements that would impact 100% of our community

I hope our IE 6 users understand and we apologize for any inconvenience. Anyway, the site doesn’t look that uglier in IE6, does it guys ? :)
cheers!

Phew, I was having a software release on my real work, guys. Now that things are more calm I expect to have some more time free for RubySoccer. I can’t wait to implement some ideas we had and have been receiving lately!
cheers!

Last update on FastTicker had some problems, so it is possible that some players have improved and the attributes are not blue and some red carded players are still unavailable for next league match. Unfortunately we don’t have enough time to fix that manually, sorry for the inconvenience.

Soon we are planning to start an initiative to expand our community. For that to happen, one of the things we need is a complete online help on our wiki, at least in english. This consumes a good amount of time, which we don’t have. And on some areas it is very difficult to get volunteers to help us. So here is what is on our mind:

To create a “contributions wanted” page, with rewards (in game money) that would be paid to the managers of the contributor choice. But for that to be fair, we would also have to reward our donators and our previous contributions.

We know that this goes against our initial ideas of “never give any advantage to anybody”, but it seems that there is no other way of efficiently expand this game. There is also the fact that the resulting contributions would benefit everybody.

We need about 4 people to be game masters. Those would help us to find potential cheaters, using tools that we are developing and will gradually improve. Those interested in the task please post an answer.
cheers!