VFX Artist

Position Summary:

Crystal Dynamics is looking for an outstanding and talented Visual FX Artist to work with our development team on creating world class action adventure games, such as the latest in the award winning Tomb Raider franchise. The successful FX Artist needs to have experience with particle editing, texture creation and real-time materials and will have both a strong creative and technical background. This VFX Artist with be able to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving, and will be able to partner with multiple disciplines to meet project specific needs. He or she will be able to quickly understand custom toolsets and deliver assets within the confines of real time engine constraints and programming demands.

Essential Duties:

Create high quality textures and meshes using tools such as Photoshop, After Effects, and Maya

Work with real-time materials

Work with Fluid package to create pre rendered sequences and real-time flipbooks.

Create all aspects of in game VFX from atmosphere to large destructive events

Communicate with Artists, Designers, and Programmers to work through artistic and technical challenges

Evaluate and initiate processes and features needed to improve and streamline production

Competencies, Skills & Knowledge:

Be a self-motivated problem solver

Understand working within a real-time game engine’s limitations

Understanding of the principles of art and animation

Ability to multi task and give accurate time estimates

Ability to meet strict production deadlines

Excellent communication, interpersonal, and organizational skills

Work both as a member of a development team and individually with minimum supervision

Essential Requirements:

At least 1 year of video game industry experience in a related position

Experience with particle editing in a 3D application or an in-game engine

Willingness to work with a proprietary particle tool

Pluses:

HLSL shader creation experience

Animation experience

Environment art experience

Experience developing for Xbox One and/or PS4

* A portfolio related to visual effects is required to be considered for this position.