Sonic and the Secret Rings Walkthrough & Strategy Guide

Published: Jan 13, 2007

Secrets

Listed below is every unlockable skill in Sonic and the Secret Rings. The information designated in the table includes: The skill's number (no.), name, description, required skill points to equip (S.Pts) and what level it's unlocked at (Avail).

If something is designated as "--" in the "Avail" category, that means that Sonic already has it equipped from the game's start, but won't appear in the Skill list until after completing the game.

No.

Skill Name

Description

S.Pts

Avail.

001

Charge Jump

When sliding, your speed will drop, but you will
jump higher.

4

--

002

Short Jump

You can jump without losing acceleration.

12

--

003

Homing Attack

Quickly move the Wii Remote forward to do a Homing
Attack when locked-on.

10

--

004

Homing Dash

After hitting with the Homing Attack you can
jump and attack again!

10

--

005

Soul Gauge

Soul is depleted in order to use Speed Break and
Time Break.

10

--

006

Jump Cancel

Press the 2 Button while in mid-jump to land.

10

--

007

Jump Dash

Quickly move the Wii Remote forward while in
mid-jump to launch forward.

10

---

008

Homing Cancel

Allows Homing Attack to be cancelled by Jump
Cancel.

5

-

009

Charger

Forward acceleration increases.

12

30

010

All-Rounder

Reduces speed loss caused by rugged terrain.

6

10

011

Quick Step

Ground movement to the left and right becomes
smoother.

4

7

012

Quick High Step

Allows you to move more smoothly than with Quick
Step.

12

24

013

Quick Mega Step

Allows you to move more smoothly than with Quick
High-Step.

20

67

014

Quick Air

Aerial movement to the left and right becomes
smoother.

4

8

015

Super Quick Air

Allows you to fly more smoothly than with Quick
Air.

12

28

016

Hyper Quick Air

Allows you to fly more smoothly than with Super
Quick Air.

20

71

017

Turbo Boost

Acceleration rate to top speed increases.

3

4

018

Rocket Boost

Acceleration increases more than with Turbo
Boost.

15

24

019

Warp Boost

Acceleration increases more than with Rocket
Boost.

25

49

020

Sub Warp Boost

Acceleration to top speed increases but defense
is greatly reduced.

20

---

021

Speed-Up

Maximum speed increases.

10

18

020

Super Speed-Up

Increases your maximum more than with Speed-Up.

25

39

023

Hyper Speed-Up

Increases your maximum more than with Super
Speed-Up.

40

63

024

Sub Hyper Speed-Up

Maximum speed increases but defense is greatly
decreased.

30

--

025

Landing Dash

Initial speed increases when landing.

8

16

026

Landing Turbo

Initial speed increases more than with Landing
Dash.

20

36

027

Landing Boost

Initial speed increases more than with Landing
Turbo.

38

48

028

Soul Absorber

Gives a Soul Gauge boost when you land.

4

23

029

Soul Assimilator

Soul Gauge increases more than with Soul
Absorber.

12

37

030

Soul Devourer

Improves your Gauge's rate of increase more
than with Soul Assimilator.

20

56

031

Sub S Devourer

Soul Gauge increases when landing but Rings are
consumed.

15

46

032

Fire Tackle

Increased attack power when performing a Short
Jump.

8

20

033

Sub F-Tackle

Attack power increased during a Short Jump but
defense is greatly
reduced.

5

--

034

Cancel Dash

When landing off a Jump Cancel, your initial
speed increases.

6

16

035

Cancel Turbo

Initial speed increases after landing more than
with Cancel Dash.

15

38

036

Cancel Burst

Initial speed increases after landing more than
with Cancel Turbo.

25

57

037

Cancel Absorber

When landing off a Jump cancel, experience is
gained.

3

27

038

Cancel Assimilator

More experience is gained than with Cancel
Absorber.

8

42

039

Cancel Devourer

More experience is gained than with Cancel
Assimilator.

18

60

040

Sub C Devourer

When landing off a Jump Cancel, exp is gained
but Rings are used.

12

52

041

Fire Gaze

Increased attack power when performing Jump
Cancel.

5

17

042

Sub F-Gaze

Attack power increased during a Jump Cancel but
defense is
greatly reduced.

3

--

043

Splash Jump

Allows you to jump when you strike an obstacle in
midair.

20

42

044

Turbo Jump

Increases flight speed while using Jump Dash.

6

17

045

Boost Jump

Jump distance improved over Turbo Jump.

15

34

046

Rocket Jump

Jump distance improved over Boost Jump.

25

48

047

H-Expand

Extends the range of Homing Attacks.

5

12

048

H-High Expand

Extends attack range further than H-Expand.

18

34

049

H-Mega Expand

Extends attack range further than H-High Expand

28

52

050

Fire Lock-On

Allows Homing Attack when locked-on to Fire
Soul.

10

--

051

Homing Stability

Decreases recovery time after performing Homing
Attack.

6

14

052

Homing Balance

Decreases recovery time more than with Homing
Stability.

15

31

053

Homing Recovery

Decreases recovery time more than with Homing
Balance.

25

56

054

Expert Attack

Experience is gained with each Homing Attack.

10

--

055

Quick Jump

Decreases charge time required for Charge Jump.

10

27

056

Sub Q-Jump

Decreases time required for Charge Jump but
defense is greatly
reduced.

6

49

057

Aegis Slider

Increases defense power while sliding.

10

21

058

Volcano Slider

Increases attack power while sliding

5

21

059

Soul Slider

Gradually gain experience points while sliding.

5

21

060

Quick Slide

Movement to the left and right during sliding is
smoother.

4

9

061

Quick High Slide

Makes right-left movement smoother than with
Quick Slide.

12

32

062

Quick Mega Slide

Makes right-left movement smoother than with
Quick High Slide.

20

69

063

Skimmer

Decreases drop in speed when sliding.

5

26

064

Super Skimmer

Decreases your rate of deceleration more than
with Skimmer.

15

41

065

Hyper Skimmer

Decreases your rate of deceleration more than
with Super Skimmer.

25

61

066

Slowed Search

Enables lock-on to certain objects while in Time
Break.

4

--

067

Sub S-Search

Enabled lock-on to objects while in Time Break
but increases Soul use.

2

44

068

Surge

Sonic's automatic acceleration during Time Break
increases.

6

30

069

Super Surge

Increases movement speed more than with Surge.

15

45

070

Hyper Surge

Increases movement speed more than with Super
Surge.

25

72

071

Sub H Surge

Sonic's acceleration during Time Break increases
but Soul use
increases.

20

53

072

Hard Brake

Allows for more effective braking.

4

10

073

Back Step

Press the 2 Button while moving back to Back
Step.

2

5

074

Fire Step

Increased attack power granted to Back Step.

5

6

075

Ring Saver

Reduces the number or Rings lost when damage is
taken.

15

37

076

Balance

Automatic recovery after taking damage.

8

15

077

Down Cancel

Press the 2 Button when taking damage to negate
knockdown.

10

35

078

Soul Resurrection

Uses Soul Gauge to revive when defeated.

10

43

079

Soul Armor

Reduces the Soul lost when damage is taken.

10

32

080

Sub Soul Armor

Reduces soul amount lost when damaged but
defense is greatly
reduced.

6

--

081

Soul Barrier

Soul Gauge increases when you lose Rings.

25

50

082

Sub Soul Barrier

Increases Soul gauge as rings are used but
greatly lowers
defense.

15

--

083

Pearl collector

Attracts nearby Pearls.

4

3

084

S-Pearl Collector

Increases the area in which you can collect
Pearls over Pearl
Collector.

12

25

085

H-Pearl Collector

Increases the area in which you can collect
Pearls over S Pearl
Collector.

28

59

086

Ring Bonus

Adds addition Rings to counter at game start.

3

1

087

Power Restart

Gives additional Rings when restarting after
defeat.

3

14

088

Mini-Turbo

Quickly move the Wii Remote forward when
countdown is at 1 for a boost.

3

2

089

Rocket Start

Faster speed burst than Mini-Turbo.

15

19

090

Warp Dash

Faster speed burst than Rocket Start.

25

46

091

Ring Exchange

Every ring collected counts as 2 Pearls.

25

--

092

Expert Drift

Gain experience when drifting when approaching a
corner.

10

--

093

Homing Bonus

Bonus experience for defeating multiple enemies
with Homing
Attack.

20

--

094

Ring of Zero

When Ring Count is 0, the amount of experience
gained increases.

10

--

095

Chain Bonus

Bonus experience is earned when collecting Rings
in succession.

30

--

096

Collection Present

Limits number of Rings to 100. When Rings are
collected
experience is gained.

50

--

097

Sub C Present

Limits total Rings. When Rings reach 100, Soul
is used to gain
experience.