High-Elves

We Elves have a Facebook group for easy communication, events and Tips and stuff. Please read the recruitment process, the High-Elven laws, and the FAQ before considering to join the High-Elves, and please also read about the Order of the Tareldar

ATTENTION ALL HIGH-ELVES!

We High-Elves have been offered Swanfleet in exchange for building Caras Galadhon.
Work has begun, and we need terraformers and builders right away. Either High-Elves or Elves of Lóriën.

You have to be in the High-Elven Group on Facebook in order to see it's IP.

Attention all High-Elves!

The Council of the High-Elves in coordination with the Nurmáhani have devised a couple of new Laws, and in effect, also changed the recruitment process slightly. Reread "How to join the High-Elves" and the Laws to update yourselves on these new developments.

Otherwise, here are just the new Laws:

§9.2 High-Elves are not allowed to start new cities without the permission of the High-Elven Council.

§9.3 In or near builds close to WayPoints, or on/near roads, High-Elves need to build in a High-Elven design.

§10.2 All Nurmáhani’s names individually, or preferably the Nurmaahani fellowship, have to be on the Gate-banners of all Kingdom Builds. (City Lords do not have access to put that fellowship on banners unless they are a Nurmahan themselves, so any Nurmahan can help them with this by making the banner for the city lord and putting the city’s Build-Fellowship on the banner as well as the Nurmaahani fellowship. Then the city lord can place the Gate-banner in the right place and there will be no need to edit that banner later on.)

§11 Recruits will be assigned to live in and be part of a Kingdom Build upon acceptance into the Kingdom. There they, as high-elves, need to actively contribute to the build’s growth. Be it by actually building, or planning, or collecting materials for the build or anything else that helps the build.

§11.1 This is not to say that the player cannot work on other cities. Everyone can work on any of the Kingdom Builds. The one that the player is assigned to is the one they must work on the most though.

§13 Multi-citizenship in all it’s forms is prohibited in the High-Elven Faction, except for a few special exceptions that the council make.

§14 All Nurmáhani or higher rank need to have both FaceBook and Discord.
~Sinz.

Attention!

As of 2017-08-21 the Recruitment process of the High-Elves has changed slightly, read about it in "Joining the High-Elves"

A High-Elf, or Tarelda in Quenya, is an elf who either lives in Valinor or is decended from an elf who has lived there at some point. Thus all High-Elves of Middle-Earth are of either Vanyarin or Noldorin descent, since no other kin of the elves have ever lived in Valinor and the Falmari never came back to Middle-Earth, though some High-Elves are of Falmarin descent through marriage to the Noldor or the Vanyar. Of course the High-Elves that actually stayed in Middle-Earth after the great war, in which Beleriand was sunk, later intermingled with the elves here so that there in fact existed some High-Elves with Sindarin or Silvan blood too.

You as an elf you are free to choose your own heritage :). Except you are not allowed to claim kinship to the well known elven characters of the Lord of the Rings and such, nor to claim that you in fact "are" one of them. Here on the Server we make our own History! Scroll down to "Choosing your own heritage" to choose your's.

Also: The King is the only one who can give out titles. Unless he has other arrangements with his lords.

The official language of the Elves of Middle-Earth has been Sindarin ever since King Thingol of Doriath banned Quenya in the first age. But the High-Elves have never abandoned the ancient language and have always used it as a ceremonial language, thus it has been kept alive. In recent years the 2nd High King of the High-Elves reinstated Quenya as the main language of the High-Elves, keeping Sindarin as a means to talk with the Wood-Elves( Silvan) and Sindar of Mirkwood and of Lothlóriën.

High-Elven Kingdom

High-Elven Kingdom Header Image.

General Information

Government Type

1 High King & 1 Heir to the Throne, with a Council of 7 members in total.

Current Ruler(s)

2nd High King SinzPet & Princess LibertyMom

Emblem of Gil-Galad of the 2nd Age. Emblem of the High-Elven Kingdom.The High-Elven Banner with our sub-banner of Rivendell.

Capital

Allies

Population

Heritage

NPCs

Contents

Rulers

1st High King of the High-ElvesGlaerdir:

Glaerdir, formerly Coolseb1000, was an exceptional king of the High-Elves. He did much good for the faction and acomplished much. He was also an exceptional warrior, fearless in the face of death.

One of his many feats was establishing lasting relations with Rohan and Dunland (back when b_boymasterman( 2nd King of Gondor) was co-ruler of Rohan and Evil_Mogwai ruled all of Dunland), whom he also managed to to calm down when war was at hand. The relationship with Arantoer_II, formerly b_boymasterman, remained intact when the 2nd king of the High-Elves was crowned, and through Arantoer an ever-lasting friendship with Gondor was built. All thanks to the great Glaerdir.

Glaerdir was married to BlueTheTrixter, sister of the 2nd king of the woodland realm, Faelon, making her a widdow when he mysteriously disappeared.

Another amazing feat of the king was his builds. He built Mithlond after buying the land off of SinzPet, Lord of Arataurë back then. The tower, the haven and the Palace where truly a beautiful sight to behold! The city was regrettably later pillaged and destroyed by an elf-imposter. But he also built the foundation of the fortress of Forlindon, before his mysterious disappearance.

Passage between the 1st and 2nd King: The story of how SinzPet became the 2nd High King of the High-Elves
(Quenta Neuron: The Tale of the Successor)

The King of Lindon, Glaerdir (MG, coolseb1000), marched with his loyal lords and allied men of Gondor towards Mordor for one last battle to cleanse Middle-Earth from it's filth, where they met their armies at the border of the black land. The battle took days, and every day they lost many, with bodies piling up at both sides of the battlefield. And as victory seemed within reach of the kings of men and elves something happened that brought a great confusion upon the battlefield:

Men and elves and orcs suddenly found themselves intermingled and no one knew north from south. And it was in the midst this chaos of battle that King Glaerdir went mysteriously missing and was nowhere to be found. After ending the battle with the retreat of the orcs, the elves and the men of Gondor searched for what felt like ages.

Glaerdir was not found and was presumed dead, lost between mud and blood of fallen friends and foes. The brother of the king, Internet_Miners, Lord of Fangorn, who was still grieving for his brother felt that he could not abandon his beloved people in the woods and thus passing on the Kingship to the Steward of the king, SinzPet, who, with grief still knawing at his heart, accepted the throne. Thus becomming the 2nd High King of the High-Elves.

2nd High King of the High-ElvesSinzPet:

SinzPet has since his rise to the throne implemented some major changes to the faction. One of the most notable ones being the reintroducing of Quenya as the main language of the High Elves. And another being the founding of the Council of the High Elves (Read more further down on the page). He has also united the High-Elves more than was previously possible, as he implememnted a new communication system for his race.

This king is known for his wisdom, his organization skills, his vision, and his passion for his faction. He also genuinely cares for and loves each and every one of his faction members, All of these things make him a great and respected ruler.

He became High King on the 12th of February 2015, and has since ruled, shaped and brought his faction to never before seen levels of Glory. The faction became organized like no other and building boomed. SinzPet's rule can certainly be described as the age of advancement.

Government

The 2nd king of the High-Elves, SinzPet, upon his rise to the throne created a council consisting of the most prestigious elves of the faction. The council acts as the king's advisors and representatives.

When he himself is unavailable, the council memebers hold the authority to govern the faction in his absence. They act out his will, help out new elves in their struggle to survive and also handle foreign affairs to the extent of their abilities. As the most renowned and respected elves of the faction they have been chosen to help govern the High-Elves. The council also increases the opportunities for others to be able to contact the government of the high-elves, as the different memebers are reachable on different hours of the day.

The Council consists of 7 members, plus a few "Council Elders" that are technically part of the Council, but are not core-members and do not have any voting powers, both of these are tho still referred to as the Armáhani( Noble-Authorities):

Core Council Members:

SinzPet, High King

Capt9Captain

LibertyMom, Princess

Dextrositylight

Alydris

FishFinger

Quipp

Council Elders:

Hayoo

Overlordess

Vaclav999

The picture to the right: Four of the members of the Council of the High-Elves in front of the Palace in Mithlond.
Internet_Miners, SinzPet, Hayoo & Overlordess.

The Picture above shows part of the High-Elven Council; from left to right: LibertyMom, Dextrositylight, SinzPet & Overlordess.

Since 2016-05-08, 8th of May, the Armáhani can be interchanged with the Tarmáhani if the need arises. For example if one of the Council members goes on a long vacation or inactivity of sorts, then a Tarmahan could be swapped with the Armahan and be made council member. Either for a short time, or permanently. The Armáhani can also choose to swap places with a Tarmahan if they should want to, altho the High King can revert the swap if he does not approve.

The 1st Princess of the High-Elves, and heir to the throne, was announced to be LibertyMom, on 2017-06-28.

2017-08-21, the council introduced the Council Elder system, where Long-time council members can be made into Elders without any voting powers, but still technically part of the council, to make room for new council members. And with this Alydris, FishFinger & Quipp were made Council members while Hayoo, Overlordess & vaclav999 were made Elders.

If you ever want to contact the king or a specific region or a specific elf, talking to the council members is your best shot. But keep in mind that they might not always be reachable, they might be too busy, so don't be too hard on them if they can't help you right away.

Former Nurmáhani:

Joining the High-Elves, the Recruitment Process:

If you are an elf in your heart, if you are loyal, true and trustworthy, if you love the beauty of nature and if you think that the elves really are your cup of Miruvor, you are welcome into our ranks! Only request to join us if you want to truly be part of and contribute in a community, as we are a very Community-focused faction, almost like a big happy family.

By joining the High-Elves you swear to uphold our code of conduct (the laws), which can be found under "Diplomacy" -> "Code of Conduct".

You have to get the attention of one of the "higher" lords/ladies, the Tarmáhani( who can be found below) or one of the "lesser" lords/ladies, the Nurmáhani( which can also be found below) and request to join. They all use the "High Elven Lord" title, so they should be easy to spot. You should also get 100 alignment with the high-elves, which you get from killing Gundabad, Angmar, Dol Guldur, Isengard, Mordor, Rhúdel, Near Harad or Half-Trolls in the High-Elven areas of influence (check in-game), or doing quests with the elves of Lindon or elves of Rivendell. Read the Recruitment process for more info.

The higher Lords and Ladies, the Tarmáhani( High-Authorities):

SinzPet, the king

Capt9Captain

Hayoo

Overlordess

Vaclav999

LibertyMom

Dextrositylight

Samaranth00

FishFinger

JAB24601

Alydris

Quipp

The lesser Lords and Ladies, the Nurmáhani( Lesser-Authorities):

_Ecthelion

Quaggazebra

KuzeyliBirisi

Aiglos_

Erurehto

AgsterDark

SildarFlame

MatthewW10

The Nurmáhani help out with managing new recruits, making sure that the others know which players want to join, and smaller government issues.

Recruitment process:

You should try to earn 100 High-Elven alignment. And ONLY USE the "Lindon" title in our color once you do.

You need to read the High-Elven Laws, the code of conduct, and the server rules of course. And reading how to join wouldn't hurt either ofc, and seeing as you're reading this, Good job! :p.

You get the attention of one of the Nurmáhani or Tarmáhani so that they can add you to the recruitlist and the Winyamor-( recruit-)Fellowship.

You will first be evaluated by a Nurmahan, and if you get accepted by him/her, you will be evaluated by a Tarmahan.

IMPORTANT: We have tightened our requirements even more. It can take a long time to join us, as we need to be SURE about you before we accept you. We will have to get to know you, as a player; what you build, how you build, how you interact with other players and how you play in general.

During your Evaluations/your time as a recruit, you must also get familiar with the various Kingdom Builds of the High-Elves and their Lords. It is a good idea to tour as many of them as possible, as you will be assigned to one of them in the future. If the Lord or the citizens of the build you want to tour are not online, any Nurmahan or higher rank should be able to tour you as well.

Once a Tarmahan has been involved, he/she will aslo evaluate you to form his/her own opinion about you. If you are accepted by 1 Nurmahan and 1 Tarmahan, you will be accepted into our ranks.

There also exists one exception to the rule of needing the OK from 1 Nurmagan and 1 Tarmahan, which is: If a recruit has been on the list of Winyamor, the recruitment list, for a really long time (months), a Tarmahan can accept them into the faction just like that, without the OK of a Nurmahan, after having made some new evaluations.

To be officially accepted into the faction, everyone needs to go through this recruitment process. And at the end of the recruitment process a Tarmahan or Nurmahan HAS to make a public announcement in the server chat, stating that the recruit has been officially accepted into the faction. The Lord/Lady that made the announcement (preferably the last one to accept the recruit) then has to send in a screenshot of the announcement to the king.

Upon your accenptance into the Kingdom, you will be assigned to join one of the Kingdom Builds of the High-Elves. During your evaluations, you will be asked to provide a short list of around 3 kingdom builds that you would like to join. This list is however just a guide for the Tarmáhani where they try to take your wishes into account as much as possible, and the wishes of the build-Lords, but in the end make the decision based on what would be best for the Kingdom in general.

You can now choose your characters heritage, which you are free to choose as you may( as long as you follow the rules concerning this). Meaning, you create the history behind your character, you choose what race of elves your ancestors were, and in that way, what elven race your character is. But keep in mind, your character must have at least some Vanyarin or Noldorin blood, else it would not be a high-elf. Once that is done (its completely optional btw, it just enhances RolePlay :D) you can add that info on this wiki, under players, under your own name. ( scroll down to "Choosing your own heritage" for more information)

Once you have been accepted and announced as a member, you will be asked to live in a High-Elven Kingdom build and become it's citizen. You are now fully a High-Elf!

Mod-Titles used by the High-Elves:

You, once you are accepted as a High-Elf, you can choose to live in which ever High-Elven region that you wish. But you are then STRONGLY advised to use the appropriate title and color for that title. Going completely against this can result in punishment.

The titles that the High-Elven Kingdom uses are: "Eregion", "Forlindon", "Harlindon", "High Elf", "High Elven Lord", "Lindon", "Mithlond", "Noldor", "Rivendell" & "Sindar". Here is a list of the Titles and Colors used by the High-Elves:

High-Elves, Any High-Elf can use this title, but they are STRONGLY advised to use the appropriate title and color for which ever High-Elven region they live in, if that region has it's own title. And if a High-Elf chooses, they can use one of the titles that shows their Heritage, for example: Noldor or Sindar.

All High-Elves can use the "High Elf"- title, in the "Dark Aqua" color:

High-Elven Title

Winyamor, High-Elven Recruits, people that are in the process of joining the High-Elves.

The High-Elven Recruits use the "Lindon"- title, in the "Dark Aqua" color:

High-Elven Recruit Title

High-Elven Lord, This title is reserved for the Nurmáhani & Tarmáhani, the Lesser & Higher Lords & Ladies of the High-Elven Kingdom. The Lords and Ladies who handle all recruiting matters. When a new player wants to join the High-Elven Kingdom, they talk to these Lords and Ladies.

High-Elves who have the Rank of Nurmahan or Tarmahan use the "High Elven Lord"- title, in the "Dark Aqua" color:

High-Elven Nurmahan/Tarmahan Title

Gondolin, New Gondolin, Vinyondolind, is a city built by both the High-Elves and the Blue Dwarves.

High-Elves that live in New Gondolin can use the "Gondolin"- title, in the "Dark Aqua" color:

High-Elves of New Gondolin Title

Mithlond, Capital of the High-Elves.

High-Elves that live in Mithlond can use the "Mithlond"- title, in the "Dark Aqua" color:

High-Elves of Mithlond Title

Rivendell and the area around it, in the Lone-Lands.

High-Elves that live in or around Rivendell can use the "Rivendell"- title, in the "Dark Aqua" color:

High-Elves of Rivendell Title

Eregion, west of the Misty Mountains.

High-Elves of Eregion can use the "Eregion"- title, in the "Dark Aqua" color:

High-Elves of Eregion Title

Forlindon, west of the northern blue mountains, north of the Gulf of Lhûn.

High-Elves of Forlindon can use the "Forlindon"- title, in the "Dark Aqua" color:

High-Elves of Forlindon Title

Harlindon, west of the southern Blue Mountains, south of the Gulf of Lhûn.

High-Elves of Harlindin can use the "Harlindon"- title, in the "Dark Aqua" color:

High-Elves of Harlindon

Elves of the Islands, High-Elves of Tol Fuin, Tol Morwen and Himling.

High-Elves of the islands can use the "High Elf"- title, in the "Dark Blue" color:

High-Elves of the Islands Title

Noldor, those of the 2nd clan of the elves who came to Valinor.

High-Elves that are mostly of Noldorin descent can use the "Noldor"- title, in the "Dark Aqua" color:

High-Elves with mostly Noldorin blood

Sindar, elves of Telerin( of the 3rd clan) descent who at first inhabited beleriand.

High-Elves that are mostly of Sindarin descent can use the "Sindar"- title, in the "Dark Aqua" color:

High-Elves with mostly Sindarin blood

In these regions are of course many cities and builds, in which you may be granted to stay if you prove your worth and loyalty to the lord of that build/region. In Lindon, Eregion and the Islands you are not required to prove your worth before settling down, these regions are big enough for everyone (the rule about not building close to another player is still active though).

Players

Players:

SinzPet - 2nd High King of the High-Elves, Ingolmo Lindóno( Loremaster of Lindon), Champion of the 6th, 9th & 13th Mallorn Parties and Noldorin Lord of Arataurë (before he became king). A Noldorin elf with approximately 20% Laiquendian and 10% Vanyarin blood. He has traveled across much of Middle-Earth in his life, but his home has always been Lindon. At first he lived in a grand forest around the area where Mithlond whould later be built. He married Valetty soon after setteling down in the forest, where they then built their treehouse high up in the canopy of the forest. His appearance is certainly typical of the Noldor, having brown hair and grey eyes. Furthermore, he "wears" his High-Elven heritage proudly, being clad in different shades of blue. He mostly wears his light-blue cloak with the national symbol( also the shape of his Castle), in a darker blue, on the back. One day the mighty High King of the High-Elves, Glaerdir, and his brother, Internet_Miners, came to their doorstep and asked to buy some of their land, which extended all the way from the border of the forest to the shore of the gulf of Lúnë. SinzPet then sold the land at the shore to the mighty King, who immediately began building his great city, Mithlond, which would later become the Capital. The king soon after officially named the great forest Arataurë, at SinzPet's request. SinzPet gained much fame in Mithlond and soon became the steward of the king. He gained many friends among the western factions, most notably: Hell_Metallicus( whom he helped gain the chieftainship of the Rangers), SpoangityBob( Lord of Moria), Arantoer_II( whom he helped become King of Gondor) and Mewarmy( King of Rohan). (To read how he became king, scroll up and look in the "Rulers"-section.) He became High King on the 12th of February 2015, and has since ruled, shaped and brought his faction to never before seen levels of Glory. The faction became organized like no other and building boomed. SinzPet's rule can certainly be described as the age of advancement.

Valetty - Ex-Queen. Ex-Wife of the 2nd High King [, Vanyarin Lady of Arataurë (before her ex-husband became King)]. She shares much of her history with SinzPet. A Vanyarin elf with approximately 30% Silvan and 10% Sindarin blood.

Capt9Captain( formerly: Internet_Miners) - Brother of the 1st king of the High-Elves( Glaerdir), Hand of the King, heir to the throne, Prince of Dol Amroth, Ambassador to Gondor and Lord of Fangorn. He is the brother of the 1st king of the High-Elves, or actually, half-brother. They shared one parent as Glaerdir was 100% elf, while Internet_Miners had one human parent, one of the Swan Knights of Dol Amroth. This elf is truly amazing, no other elf would have accomplished what he has. He is a High-Elven lord and yet he is also lord of Fangorn and the ents there. He is very charismatic and he has showd great loyalty and wisdom to them, which is how he managed this great feat. The ents rally behind him as if he were the herald of Yavanna. He also spent some time among the Swan-knights and quickly advanced through the ranks. He is now Commander of the Order of the Swan Knights.

Overlordess - Curanir( Bow-Wanderer), referring to her weapon and her constant exploring. A Noldorin elf with 25% Falmarin and 15% Sindarin blood. A true expert of the life in the wilderness and on the move.

Gil_Galad(formerly: AFbaloglu) - Linyenwaldano( Elder). A wise and old Noldorin elf of Lindon. It is rumoured that he is the son of two of the first elves who awoke at Cuiviénen. He has been with us longer than most and has hence become wise and acts mostly as an advisor.

Hayoo - Ciryatur( Admiral), Lord of Vinyamar and Lancarer Lindóno( Cartographer of Lindon). Hayoo is a Noldorin elf, with 25% Falmarin & 25% Sindarin( Falathrim) blood. He is the official Admiral of the navy of the High-Elves. Ciryatur is Quenya for "Admiral" and literally means "ship-ruler". Hayoo left Lindon many ages ago, becoming a mariner, exploring the ancient Númenorean ruins and cities for a good portion of his life. He has however now returned to his homeland with great wisdom of the seas and has through his expertise become the Admiral of the High-Elven Navy.

vaclav999 - 2nd Lord of Arta Minyortala Eleno, Champion of the 1st Mallorn Party. 50% Vanyarin, 25% Noldorin and 25% Falmarin blood flows in his veins. He has the appearance of the royal line of the Falmari, meaning: blue eyes and silver hair. It is unknown if he is related to the Royal Line of the Falmari or not, it is possible that he is the grandson of one of Olwe's several sons, but unlikely; he shares his family history only with his most trusted friends.

ZorviaGames - 3rd Lord of Mardalcar and Champion of the 12th Mallorn Party. He is of Noldorin descent. Son of LibertyMom.

Libertymom - 1st Princess of the High-Elves, 4th Lady of Forlond & Champion of the 8th Mallorn Party. She is of Noldorin descent. Mother of ZorviaGames. Joined on 2015-05-09.

KuzeyliBirisi ( formerly: Kuzeyli, formerly: TheRainerMan, formerly: Triaerin, formerly: RainKill) - 1st Lord of Andulond, 3rd Lord of Rivendell,Nurmahan and Former Ambassador to Khazad-dûm( Moria). Kuzeyli has 50% Vanyarin and 50% Ñoldorin blood. Accepted on 2015-05-30. No one knew from whence he came. He had dark brown hair and grey eyes, and a fire like nothing anyone had ever seen inside these eyes. He was taller than others. His mother-name was Ergil( Ereleno in the original Quenya). But his real name is secret. He asked to become a subject of The King. The Fair King of the High Elves thought many hours upon this matter, because his insticts told him a great many things. At the end of this process, The King, SinzPet decided to accept him. And after a while, The King even give him land in Forlindon and asked him to build and rule the city of Andulond. TheRainerMan accepted with great pleasure. One peaceful night, KuzeyliBirisi came to the castle of SinzPet and asked to speak to him about his life story, which he had kept hidden up until then. The King, who was eager to hear about this mysterious elf, granted this and KuzeyliBiris started: "My King, do you remember what you told me once? When I was new among you, you told me: "You are one of the most peculiar elves under my care, my friend". Yes, you were right, I indeed am peculiar. But this will no longer confuse you, once you hear my story... I was the first elf born from relationships between the Vanyar and the Ñoldor, in Valinor. I saw Fëanor's speech and oath in Valinor. I have seen the rising of darkness and falling of many kings. Did you ever hear about the House of the Golden Eagle( Glóriël Thoron in Sindarin), my King? Perhaps. It was a little house in Northern Beleriand with 200 soldiers and 350 citizens. The ruler of the house was my father, Thilion The Craftsman. Ah, and my mother, Luinelótë, a beautiful elf of the Vanyar, remained in Valinor when me and my father came here to Middle-earth. My family, the soldiers and all those others were killed by orcs in Dagor Bragollach. I alone survived. I was one of the elves who saw Fingolfin riding to Angbad to fight Melkor. I have seen much evil. I walked on the path of every king, saw the rising of Suaron and the falling of Gil-Galad. And after the defeat of Sauron in the 2nd age, I went to the South and lived there in lonelyness untill i joined you. While living in the south, i many times felt the weariness of the world and almost fell asleep many times. But i did not. The desire to still help the Kings of my people lived on and so i came back to these last remaining lands of where my father died, to serve you, my king. That is all that I wanted to say. Now, with your leave, I would ask to withdraw, back to Andulond." The King shook his head, as though he couldn't believe what was said. After a while he said that he was more then glad to hear that not all of the house of the Laurëa Soron had perished, and that he was happy to one such old elf in his service.

Samaranth00 - Former Lord of Eregion & 3rd Lord of Ost-in-Edhil. He used to be very high up in the dwarves of the Grey Mountains. Accepted on 2015-07-24. He is of pure Noldorin descent. His father and Mother were of the Noldor that did not depart from Valinor at the start of the first age. He was in his early adulthood when he joined the host of the Valar together with his parents and came with them to the breaking of Thangorodrim. He then decided to stay in Middle Earth and explore. As a Noldorin Elf, he loved crafts and metalwork and because he had not witnessed or taken part in the strife between dwarves and elves, he developed a close relationship with the dwarves, and even stayed with them, learning, for a couple of ages. He then felt the need to rejoin his kin and share all that he had learned among the dwarves. He chose Eregion for his home, because that was where the Great Smith Celebrimbor had lived, and he wanted to follow in his footsteps.

Glaerdir - The 1st High King of the High-Elves, he was lost, presumed dead, for a very long time. Now found, he has returned to the Kingdom.

Rikz5 - 2nd Lord of Caras Imloth. Accepted on 2015-08-25.

Radfable - An elf of Forlindon, builder of Hlónost, the River-City. Accepted on 2015-08-31.

arlenskio - An elf of Lindon. He is Noldorin/Vanyarin. Accepted on 2015-08-31. Autobiography: My Father was one of the Vanyar (with some Noldorin blood, some generations back) and my mother was one of the Noldor. My parents met around 550 first age. Some time after the war of wrath, they had a child, me, and they named me Nimbrethil. We lived in a small village near the blue mountains in Lindon until 3430 second age, when they left to fight against sauron in the last alliance. They fought side by side, but sadly, with one fell swoop my mother got crushed by Sauron’s mace. My father was almost killed himself, but he escaped with only a broken arm. He barely survived the grief of losing my mother, after which he vowed never to fight again, unless great need rose. We lived in the Misty mountains in a secluded secret valley and kept a path across the mountains open. Then more orcs came and slowly overran us. I had to leave and my dad went to live somewhere else, he never told me, he just said,” I might see you again but untill then, goodbye my son.” I built my own house in Lindon where I could be close to the blue mountains which I had begun to love. Brick by brick I built my house. Many Years later I wandered into the misty mountains and found my old home ransacked by orcs, I have now started to rebuild it. It is not yet finished, but once so, it will stand as a memory to my parents forever.

Mithlond - 2nd Lord of Andulond and Champion of the 5th Mallorn Party. Accepted on 2015-09-23.

Caramiir( formerly: Redrupee88) - Accepted on 2015-11-15. Caramir, that's the name given to my when was born. That is so because as soon as I opened my eyes I saw a red jewel hanging from my neck. I reached for it and smiled when I touched it. It was given by my from my father who fought together with my mother against the minions of sauron. My mother didn't make it and died in battle. (Caramir means red jewel or ruby in sindarin. I have Ñoldorin blood from my mother and father. They said my great grandfather even had some gondolin friends and maybe had some gondolin in him.

PilotX95 - Captain of the Guard of Ost-in-Edhil. An elf of Ost-in-Edhil, Eregion. Accepted on 2016-01-16. My father was a Noldo with some Vanyarin blood, but was a loyal follower of Fingolfin. My mother was a Falmari with some Noldorin ancestry who met my father outside Tirion before the destruction of the Trees. It was before Telperion where I was finally born, but my mother left to dwell with her own people when I was four. After that I was raised by my father in Tirion, but occasionally he would sneak out of the city to visit my mother at Alqualondë. Thus was my younger sister, Yáminë, born. She lived with my mother however, and we rarely met. When I was seventeen and she was nine, the Trees were destroyed by Morgoth and Ungoliant, and soon after my father followed Fingolfin after Fëanor to Middle-earth. During the Kinslaying, my mother was killed, but my sister escaped with me and my father, who refused to fight the Teleri, hidden aboard one of the white ships while crossing the Great Sea. When we reached Middle-earth, my father took us under the protection of the Sindar of Doriath, but we moved to Gondolin as soon as it was built. When the city was sacked, my father was killed by an Orc horde while Yáminë and I escaped east, into Ossiriand. We dwelt for much of our lives in what is now called Forlindon. When Sauron in the guise of Annatar visited Eregion, I immediately traveled there to learn the art of smith-craft from the elves of Ost-in-Edhil. Yáminë however was wary and instead decided to cross the Mountains and live in Lothlorien. As I was traveling however, Ost was destroyed and I returned to nothing. Disheartened by the loss of my home, I established a small base on Menemmírë, an island in a river, which is where I have lived since, through the attempts to rebuild the city throughout the Third Age.

Lord_Narvin (formerly: Time_Lord_Narvin) - 1st Lord of Lassenost( former title). He has lived in Harlindon for many years prior to becoming an official High Elf and continues to reside in Ollo Maiwion and Lassenost. Accepted on 2016-03-28.

Dextrositylight - 2nd Lord Representative of the Elves of Dorwinion, 2nd King of Dorwinion. Accepted on 2016-03-29.

Quaggazebra - Lady of Dorwinion. Accepted on 2016-04-03.

Malachi0404 - Accepted on 2016-05-07.

LordCelebrimbor - Ambassador to Ithiliën and Champion of the 7th Mallorn Party. This High-Elf has spent a lot of his youth in the Golden forest of Lothlóriën. Accepted on 2016-05-12.

AiglosHamfast (formely: SirAiglosHamfast( formerly: Adanrandir)) - Accepted on 2016-07-19. Erunámo Aiglos Adanrandir was born in 500 FA near the banks of River Gelion. His father was one of Fëanor's people and his mother was a grey-elf from Doriath. Not much is known from his childhood other than that his father taught him how to handle a spear, which he became quite adept at, fast. He had 1 brother and 2 sisters. In 535, he and his family had lost hope that Beleriand could be saved, and thus moved south where they crossed the bay of Balar until they reached the Isle of Balar. There they were welcomed greatly by the Falathrim of Círdan, because of his mother's Grey Elves heritage. In 570, he and his family had moved back to the mainland because it seemed that the armies of Valinor had beaten back the enemy far enough that it would be safe in Southern Beleriand again. But in 575 FA a band of orcs came from the north and found his family's home and slaughtered his entire family. Erunámo escaped and headed east, where he wandered in Ossiriand for 15 years until the destruction of Beleriand. After the fall of Beleriand he settled to Forlindon and stayed there until the Battle of the Last Alliance where he fought to defend the free peoples of Middle-Earth. He saw Isildur cut the Ring from Saurons hand with Narsil. After the battle he stayed in Rivendell for a while. He wandered in Eridador hunting orcs and other evil creatures. In the year 3019 of the Third Age he moved to Lindon for good to live a quiet life until the last ship would leave for Valinor.

clarkyisamazing - An elf of Lassenost in Lindon, his High-Elf descent came from a strong line of Falmari and Noldor blood. Yet his reclusive Silvan grandmother gave him his bright brown, almost golden, hair and love of the forest. Accepted on 2016-10-05.

TheRealZAHERO - Born in the year 2811 SA. Height: 6 feet. Facial features: Red hair, light gray eyes, pale skin. Father and mother were both of the Noldorin kind. It is unknown where they settled once they came to Middle Earth but it is rumored that the city they lived in was invaded by orcs and they were forced to leave their homes. It is known that they settled in Mithlond and lived there for a while until they left for the Undying Lands. Their son, TheRealZAHERO decided to stay in Middle Earth. Accepted on 2017-06-18.

WholockianDalek, has the acceptance of 1/2 Tarmáhani, SinzPet + 0/3 Nurmáhani, & is in the process of evaluation by LibertyMom.

SKYPLEX

Fletcher_Renn

seamusstout

db724

PingoTheSilver

Arinero

rik_de_tuinboon

Tom6F

Mr_Fearless0112

FutureFox231

_Fingolfin

EarthtoEcho13

MatejG444

BelgianWaffle365

Tauregandeth

Archind

FearILIess

EagleMarkOne

CeryusBusiness

Cruzcraft101

Tevinator99

Marku6

joaosk_shadowx,requested to join 2017-09-9

PingPongDude

MillionAc3

Davidcatninja, requested to join 2017-09-10

JonoSnow, requested to join 2017-09-23

Former Players

Glorfindell( now known as Celleborn), former elf of Rivendell.

stevethebuffalo - Former Lord of Eregion. After leaving Eregion he embraced his Dúnedain heritage and started a new faction, the graycloaks, though they have since disbanded and he has become Serpentlord of Near Harad.

cpt_butterpants - Former Steward of Eregion. Steward and second-in-command to the Lord of Eregion. After leaving Eregion he embraced his Dúnedain heritage and joined the newly formed faction of his Lord, the graycloaks, dedicated to protect Middle-Earth from foul creatures.

SirFrithIV (formerly: Mrfrith18) - Was a young elf of Eregion. He was mostly of Sindarin blood( 75%), but had chosen to live with his Noldorin kin in Eregion.

willwite - was a young noldorian elf who left to join another faction.

OculosMortis (formerly: BMBIHNTR) - He WAS: Turcarer, Lord( now founder) of Mithlond and chief Architect( Turcarer) of the High-Elves. Now he has betrayed the faction and griefed Mithlond. OculosMortis was a Noldorin elf, he was raised among the rangers of the North because his father lived there with them. There it was discovered that he had great talent in giving shape to things. This talent was later enhanced towards creating marvelous building for the chieftain of the North. OculosMortis has since his arrival in Lindon gained much fame and was also given the title Chief Architect of the High-Elves by the 2nd King after proving his worth. His most famed build among the elves is the rebuilding of Mithlond, a truly marvelous wonder to behold. Turcarer is Quenya for Architect, which in turn stems from Greek and means "chief builder". The word Turcarer is neoQuenya (Tolkien didnt translate this word himself, but his students did, using the rules he left behind) and consists of the elements: "turco" = "chief" + "car-" = "to build/make" + "-r" = an ending denoting that the person is the "doer" of the verb, hence: builder. OculosMortis destroyed Mithlond and is thus banned from the High-Elves along with his family.

SirCopacetic - Was a Noldorin elf of Mithlond, father of OculosMortis. He spent much of his life among the Rangers of the North and also raised his son among these skilled men. KatSplat - Was a Noldorin elf of Mithlond, mother of OculosMortis.

SaltPhia - Was a Noldorin elf of Mithlond, sister of OculosMortis.

HurtLokker - Was a Noldorin elf of Mithlond, brother of OculosMortis.

CelebrimborII (Formerly: RedWire21) - Was a Noldorin elf of Eregion. An acomplice of OculosMortis in the second destruction of Mithlond.

Caliaclaro(supposed to be Calialcaro, misspelled the name though)(formerly: F4M3xFTW) - was a Noldorin elf, Founder of Mardalcar. Record: Has been on probation once, ended May 7th 2015 7:30 GMT.

Afghan_Kidd - Lord Herenyon Hesto, Lord of Aironost. A great Mariner of the elves and a Captain( Quenya => "Hesto") of the navy (directly under the command of Admiral Hayoo) and lord of the Herenyar. He is a Noldorin elf with 50% Sindarin( Falathrim) blood. Has now Split from the High-Elves to be king of his own faction. Record: has been temporarily removed from the Tarmáhani for 2 weeks once as a punishment, ended May 22nd 2015 04:59AM GMT.

Penguin_Palace - A Herenya elf who spent many of his years wandering around different regions. He is the ruler of Elemmar, house of stars, which is a small setlment that lays upon Himling. He is 50% Vanyarin and 50% Sindarin.

tommylyons10

IronRyts (formerly: RycoFlyerBear) - 1st Lord of Rivendell.

madnessfan - 1st Lord of Forlond. Lord of the Golden district, as Forlond is also known. He is 50% Noldorin and 50% Vanyarin, being of Vanyarin descent, he has Golden Hair and ligh-grey eyes. Accepted on 2015-07-11.

Andries1999 - Builder of the Gardens of Nature, Eäo Tarwa, near the border of Lindon. Accepted on 2015-09-07. On probation from 2015-09-07 - until ???. (Due to a seriously questionable past).

Cookminers - Cookminers was the 4th Lord of Lothlóriën, one of the oldest elves still living in Middle-Earth. He is Sindarin, but he joined the high elven kingdom when he came to Lindon to live with his Noldorin wife. In Lindon they had a child. Mother and child have since traveled across the sea to Valinor, while Cookminers still lingers on Mortal shores. Accepted on 2015-09-15.

Circusboys- An elf of the Islands. Accepted on 2015-08-27.

RiskTakingInc (formerly: Sodori) - An elf of Forlindon. He has lived in the blue mountains for a while.

DaGamer9901 - Orvarendil( Lover of Apples), Lord of Orvarondo, 4th Lord of Ost-in-Edhil and Former Lord of Eregion. An elf of Ost-in-Edhil, Eregion. He is 50% Noldorin and 50% Sindarin, he has red hair (a REALLY rare trait only found among the Noldor) and grey eyes. Accepted on 2015-08-12.

The_Knife_Pie - An elf of Lóminost. Accepted on 2015-08-13.

TKGArTz - Brother of great High-Elf tobi_raschi. Accepted on 2016-05-12.

Laeonathan( formerly: mrxer) - An elf of the Islands. Accepted on 2015-09-04.

Pancakeponcho - 2nd lord of Forlond and Turcarer. Elf of the Golden district, as Forlond is also known. He is 50% Noldorin and 50% Vanyarin, being of Vanyarin descent, he has Golden Hair and ligh-grey eyes. He is Turcarer, chief Architect, of the High-Elves. Accepted on 2015-07-19. On probation 2015-08-23 - 2015-09-27. banned from all future possibility of advancing to Nurmahan, Tarmahan or Armahan (lesser lord, higher lord or council lord).

HogwartsCrafter - Accepted on 2016-11-11.

CraqueTuga2002 - Accepted on 2015-09-04.

Angrenor - An Elf of Lassenost. His grandmother was a Noldorin elf from Nargothrond, his grandfather a Sindarin Lord, his father a Sindarin Marchwarden and his mother was a Sindarin maiden of unknown origin. Accepted on 2016-06-17. 2017-03-23 - Angrenor was kicked from the High-Elves following his angry outburst of threats to break High-Elven Law and to kill our Allies, as well as having actually broken a few minor ones.

Professor_Hunter - An elf that used to live in Lothlórien. Accepted on 2017-06-22.

List of Banished players & the KoS list

This is a list that serves as a 2-in-1 list. 1st, the List of Banished players, the players who will never be allowed to join the High-Elves.
2nd, those that are on the KoS list (The Kill on Sight list). Players on the KOS list are labled as criminals by the High-Elves, and any faction that the High-Elves have an extradition agreement with must help them hunt these criminals down. And these allied factions are never allowed to help a criminal in any way or take them into their factions. Those that have "KoS" listed behind their name on this list are part of the "Kill on Sight" list, as well as the Banished Players List.

Here is the List:

Corrupted_Knight / Phaellym / Cocidius (Banned from the server) KoS for Crimes against the High-Elves and the other Free Peoples.

Optomuncher (Also Banned from the server)

SirWilsonGS

OculosMortis

CelebrimborII

CaptainMellow

ZuluVibes

TectPriestOztin

AshenSoul

pandalovinggamer

Gary_The_Garchomp

Rooba( ChrissR) KoS for Crimes against the Free Peoples.

Eriol

Zirakzigil (formerly: TheTurquoiseHawk) KoS for Crimes against the High-Elves and the other Free Peoples.

DroneSum (formerly: TyPhoonWAVE) KoS for Crimes against the High-Elves and the other Free Peoples.

Ronnoc106KoS for Crimes against the High-Elves and the other Free Peoples.

Sociopathic_KoS for Crimes against the Blues.

VirgiliusHCMKoS for Crimes against the Blues.

Findi_the_Dwarf( formerly: SAURONMORGOTH) KoS for Crimes against the Blues.

SweetHotCakes45

Drpepper0KoS for Crimes against the High-Elves, Dwarves and the other Free Peoples.

TheRavenRaptorKoS for Crimes against the High-Elves, Dorwinion and the other Free Peoples.

BloodHoundKoS for Crimes against Dorwinion and the other Free Peoples.

e_0_sKoS for Crimes against the High-Elves and the other Free Peoples.

crafter6789KoS for Crimes against the High-Elves and the other Free Peoples.

Daya3KoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

_yesitsme_KoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

Mitch_jwzKoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

Jesseyboy2003KoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

Diyar023KoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

iicleansKoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

_superbeer_KoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

ItssennepvpKoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

Luccahayo2003KoS for crimes against the blues and for creating a fake faction and then invading High-Elven Lands and trying to live in High-Elven Lands.

Lindon:

Lindon is devided into three regions.

Enedlindon:

Enedlindon is the (Sindarin) name of the most central region of Lindon ("middle-Lindon"), the region around Mithlond. This region is the smallest of the three. It is bordered by Eriador in the east and by the Ered Luin in the north and south

Mithlond (Kingdom Build) - The Capital of the High-Elves, located at the Gulf of Lhûn (Lune). OculosMortis (formerly: BMBIHNTR) was the founder( after it was destroyted the first time) and main builder of the city. The city is located near the corresponding fast travel point in the center of Lindon. Mithlond is considered the centre of High-Elven affairs, and as such contains important buildings and stuff; like a portal to the overworld, a huge arena for training PVP-skills and many other things.

Vinyamar - A district of Mithlond, this district is ruled by Hayoo. This district, according to the legend came into existance when some surviving Noldorin elves of the 1st age decided to rebuild a smaller version of the city Vinyamar, first city of the Noldor in Middle-Earth. It later became a suburb of Mithlond due to its close proximity of the city and
the inhabitants originally being from Mithlond.
Vinyamar means "new-home".

Elenost - The "Star-Castle", Fortress of the 2nd High King of the High-ElvesSinzPet and his ex-wife, the Queen, Valetty. Somewhere in the great forest surrounding the capital lies the great star-fortress of the king. Only a privileged few have ever seen it.

Arataurë - A great forest surrounding Mithlond and the adjacent areas. The forest used to only cover a relatively small region near Mithlond but has since grown and spread tremendously, now its size is unknown. Arataurë is the domain of SinzPet and Valetty, those two lived here before Mithlond was even built. King Glaerdir bought some of their land close to the entrance of the forest in order to build his capital and in the process Arataurë became an official name of the forest in its infancy. Arataurë is Quenya and roughly means "noble-wood".

Luinelondë (Kingdom Build) - The High-Elven Harbor at the Northern Mithlond WP. Named the "Blue-Haven" because of it's proximity to the Blue Mountains.

Camp of the Winyamor (Kingdom Build) - A huge camp only for the Winyamor, the high-elven recruits, the people who are in the process of becoming High-Elves. It is Located in Mithlond, in what is called the Winyamo district.

Mindon Tarno (Kingdom Build) - There is a small island in the center of the river, where the river Lhûn empties into the gulf of Lhûn. On that island is a small fort which is named Mindon Tarno, Tower of the crossing.
This fort also serves as a resting place for those that travel across the bridge over the river. The fort is located right in the middle of the bridge.

Felasîdh - Semi-underground harbor-city of Glaerdir.

Yonwarost - A city in northern Enedlindon, near the broder of Lindon, Eriador and Lindon Woodlands. Founded by tobi_raschi. The name of the city is in Quenya, and means "City of the Borders"

Edhelion - Known as the Refuge of Edhelion. Founded by Noldorin elves, Uilosson specifically.

Forlindon:

Forlindon is the (Sindarin) name for northern Lindon (quite a large region).

Arta Minyortala Eleno, "Minyortala" (Kingdom Build) - A fortress at the location where the Forlindon waypoint used to be, being built mainly by vaclav999. The foundation of the fortress and its' original plans were created by the first High King of the High-ElvesGlaerdir before his mysterious dissappearance. The name means the "Fortress of the First-Rising Star", the fortress is thus sometimes just called "Minyortala", "first-rising". Unfortunately, it was deleted in the reset and is being built again from scratch by vaclav999.

Mardalcar (Kingdom Build) - A city on the southern shores of Forlindon. Founded by Caliaclaro( formerly: F4M3xFTW). The name of the city is in Quenya, and means "halls of glory". It is currently ruled by ZorviaGames and being built by ZorviaGames & LibertyMom.

Forlond (Kingdom Build) - The port-city of Forlond was founded by Hayoo, largely built by the 2nd Lord of Forlond, pancakeponcho and ruled by Alydris, 3rd Lord of Forlond. The name of the city means "North-Haven". This city is also known by the name "Golden District", referring to that it's first Lord, Madnessfan, and his inhabitants were all half-Vanyarin elves.

Andulond (Kingdom Build) - The port-city of Andulond was founded by Hayoo, and built and ruled by the 2nd Lord of Andulond, Mithlond. The name of the city means "West-Haven". Every allied Kingdom has their own consultate building in this vast city. Andulond was the first High Elven City to pay a salary, from the city treasure, to members of the city. The people of allied Kingdoms can come live in this city, as summer-homes or what ever they choose, under certain criteria. In order for an allied player to be able to live in Andulond, they need a High-Elven Visa (in the form of a written book) from the City-Lord.

Laurenost (Kingdom Build) - Laurenost means the "golden city", and refers to the color of the golden beeches that grow abundandly throughout the city. The city was founded by Hayoo, who upon his travels discovered and fell in love with the beautiful scenery.
This city, with it's many towers is very unique among the builds of the High-Elves; it's towers are all named after the High-Elves who have visited the city, and they will continue to be named in this wonderous fashion until it doesn't have any more towers to be named.

Hlónost - Built and ruled by Radfable. The name of this city means "river-ciity".

Amon Ereb - new unnamed build at the new Amon Ereb WP.

Forlindon WP - New unnamed Build at the new Forlindon WP.

Harlindon:

Harlindon is the (Sindarin) name for southern Lindon (quite a big region). Harlindon is a green and fair land on the northwestern shores of Middle-earth. It is located west of the Blue Mountains, south of the Gulf of Lune and west of Enedlindon.

Harlond (Kingdom Build) - Harlond used to be Built and ruled by Blueynuey, But it got ruined in a natural disaster (deleted in a world-reset) and is now under construction by the Council of the High-Elves and is now a Kingdom Build. The city is located in the southern part of Lindon. The Elf-haven and harbour of Harlond in Harlindon lies on the northern coast of that region. The name of the city means "South-Haven".

Calamar (Kingdom Build) - Founded by Glawaron. The city is filled with the light of endless mallorn trees( gift from the elven kin in Lóriën) upon the plains of Harlindon. The name means "Light-Home".

Carnirin - Built and ruled by Triller_75. The name of this city means "redtown" and referes to the fact that much of the city is built with sarngaran, from the red mountains.

Ombinassë - Built and ruled by MrHobbit1234. This city's name Ombinassë comes from the Quenya translation City of the Hills named for all the hills nearby. It is being built by MrHobbit1234 and some of his irl friends.

Brenilond (formerly named Lassenost)(Kingdom Build) - Ruled by JAB24601. The city's old name was derived from the Quenyan translation of the city of leaves in honor of the many trees that grow there and the sindar elves that lived there many years before the Noldor returned. Built by the sea, Brenilond is a port city, and thrives on trade with the dwarves of the blue mountains. The main residents and builders of this build is JAB24601, FishFinger and Lord Narvin. Help is always appreciated and the gates are always open for weary travelers and fellow High Elves.

Rivendell:

The High-Elves rule Rivendell from their lofty halls in the region.

Rivendell (Kingdom Build) - A refuge-city to all travelers who bid no evil to the elves who live there. It was founded by IronRyts, 1st Lord of Rivendell. The city is located near the corresponding fast travel point in Rivendell, east of the Trollshaws. The 2nd Lord of Rivendell was Velenne, moslty known for his great Terraforming skills which he applied to Rivendell as well. The 3rd and current Lord of Rivendell is KuzeyliBirisi.

The Ford of Bruinen Outpost (Kingdom Build) - An outpost of rivendell near the Ford of Bruinen WayPoint.

Eregion:

Eregion was home to the Noldorin High-Elves who made the rings of power. After the land was laid to waste by Sauron, it was untouched for many a millenia. The High Elves have since reclaimed that land and started to rebuild their lost fair city of Ost-in-Edhil.

Ost-in-edhil (Kingdom Build) - The lost Noldorin kingdom of Eregion, was first rebuilt by stevethebuffalo with cpt_butterpants. They left the High-Elves to start their own faction, thus leaving Ost-in-edhil in ruins.
After some time without a high-elven lord to build the city, there came a new one; CelebrimborII. But he too shortly left Eregion, thus leaving Ost-in-Edhil in ruins yet again.
The city got a new High-Elven Lord once again, Samaranth00, who pledged himself to rebuild the city for the good of the Kingdom once more.
After Samaranth00 announced his departure to Valinor, his Hildo Ercassenoro( Heir of Eregion), DaGamer9901, took over as Lord of Eregion and Lord of Ost-in-Edhil.

Erunamo took over as Lord of Eregion and Lord of Ost-in-Edhil after DaGamer9901 left High-Elven Lands.

This Picture shows some constructionwork in the Medhlarem district.

Ost-in-Edhil is partitioned into several districts, divided both by levels and by inner walls.
These districts, generically called Telerim, sing. Talarem, (“flat sections of the grid") are connected by stone stairways and in some cases, by sophisticated lifts ("ortani"), with gateways to the higher levels guarded by wardens and large steel gates.

These Districts are:

Forotir = North-watch. The Old City. This section is given over almost completely to commercial areas and storage.

Forothrad = North-crossing. The area from the southern wall of Forotir all the way to Gaiadhurm. This is the Farming and animal district of the city.

Taurómmen = East-forest. the area along most of the eastern wall, escept for the northernmost part near the southern wall of Forotir. Here live for the most part the Sindar, Silvan and a few Teleri Elves who choose to reside within Ost-in-Edhil

Tirannún = western watch. The westernmost section, consists of the West Garden and the small palace of Galadriel and Celeborn.

Ardhlarem = high city. Just below( north of) the Tirannún: residences of the most prominent Noldor, as well as the more elite shops and inns.

Medhlarem = The Middle City. The center of Ost-in-Edhil: Here we find the Giant Council Hall building.

Mondë = fenced haven. The city's harbor, The southernmost region.

The Pennahithri = misty steps downward. Stepping down to the north of the city: two shelves which follow the descending granite bluff towards the Lantalaith river.

Gaiadhurm = Wooded city. Residential section of the city: Here live for the most part the Noldorin citizens of Ost-in-Edhil. Intruding into the northern portion of this section is the High Citadel, which serves as the home of the Guard of the city.

Tirómmen = East-watch. This section of the city is dominated by another garden and a small tower.

Emblem of Ost-in-Edhil:

Orvarondo - Founded by DaGamer9901, Orvarendil. This is a hidden city, currently only DaGamer9901 knows the exact location. In Westron, Orvarondo translates into "Vaulted cave-halls of the Apples". The city is known for the great forest of apple trees surrondding its entrance. Inside the city, you'll find many gardens, plains, rivers, and apple trees.

The Western Islands:

Tol Fuin

Tol Fuin is an island which used to be devided in half between the High-Elves and the Herenyarin Elves. The High-Elves owned the Eastern side while the Herenyar owned the Western side. From the Fast Travel Point on Tol Fuin issues a long road towards the west, thus connecting the western side of the island to the Fast Travel Point. The High-Elves later reclaimed their western side and currently rule the whole island again.

Lykansummer's city - No name yet.

Lóminost (Kingdom Build) - A city overlooking the Fast Travel Point on Tol Fuin. Founded by Hayoo, at one time ruled by HolyChickenWar and currently ruled by Erurehto. The name means "City of the Night".

Náraiwosto - A city inspired greatly by mythical fire-birds (the pheonix). Built by Ningannel.

Yonwatol Ando (Kingdom Build) - The Gate of the Island-Border is was named, because of where it was built. This Fortress was built along the border between Western and Eastern Tol Fuin, where it was used to signify the border between the High-Elves and the Extinct Herenyar. But since that whole island was reclaimed by the High-Elves, it has lost that functionality, and now marks the half-way mark through Tol Fuin. It is quite a beauty to behold to be honest.

Tol Morwen

A High-Elven Island, first under the (ex) High-Elven Tarmahan Afghan_kidd, but then he left the faction to form his own. He became the first King of the Herenyar, and bought Tol Morwen from the High-Elves. The High-Elves have since reclaimed the island after the November 2015 world-reset, where the old builds where lost.

When arriving at the waypoint, players will find a road network connecting Laiquanost, The Farms of the High-Elves, The Stone of The Hapless, and WinterCoop's Chieftain Hut.

Laiquanost (Kingdom Build) - Formerly named Barad Morwen. The High-Elven farming-city used to be situated around the Tower "Barad Morwen" near the WayPoint. The Founder of the city was HayooCiryatur. The Ruler of this Farming-City was Orthoran, 1st Lord of Barad Morwen. After Orthoran stepped down from the server, Barad Morwen was torn down to be rebuilt by Quipp. After Barad Morwen was torn down, the city was rebuilt as the walled city of Laiquanost where it originally stood. The city is currently completed and work is beginning on a large castle keep to be located outside the walls and connected to the city by a large bridge. The ruler of this city and island is currently Quipp, 2nd Lord of Laiquanost.

Himling

Himling was also sold to the Herenyar at the same time Morwen was sold.. The High-Elves have since reclaimed the island after the November 2015 world-reset, where the old builds where lost.

Barad Himling (Kingdom Build) - The High-Elves are building a mount-breeding-city around the Tower "Barad Himling" near the WayPoint. Ruled by the Livski, 1st Lady of Barad Himling.

Tower Hills

High-Elves control about 50% of the Tower Hills biome, after coming to an understanding with the Rangers of the North after the Beta 28 Update. High-Elves own the western part, Rangers the Eastern. The border goes at the WayPoint.

Elostirion - The 3 great elven towers at Tower Hills in eregion, a joint building project of the High-Elves and the Rangers of the North. PantherPearl currently rules the Build as 1st Lord of Elostirion.

Other builds

High-elven Builds in other Lands:

Caras Imloth - A Great orc-hunting City of the High-Elves in The North-Western arm of the Misty Mountains at the border of Angmar. Founded by Madnessfan, owned by pancakeponcho and ruled by Rikz5. Now in ruins after ages of battle (deleted in a world-reset).

Calmoressë (formerly: Caras Imloth Junior) (Kingdom Build) - "Light in the Dark", a gigantic build covering a large area, with multiple fortresses and holds spread out over a vast landmass, connected via numerous long underground tunnels. The main Fortress was founded by Rikz5 who was Lord of Caras Imloth at the time, before the ruin of CI. Calmoressë as a whole however, was founded by the 2nd King and his (at the time) wife and Queen, while they were hunting orcs and trolls in an age far preceding the founding of the original Caras Imloth, possibly also the coronation of SinzPet himself. Ruled by Rikz5, 1st Lord of Caras Imloth Junior. On 2017-04-26 CI Jr was renamed Calmoressë.

Elemmoressë (Kingdom Build) - "Star in the Dark", founded by SinzPet, it is the Cousin-build of Calmoressë, but in Mordor instead of Angmar. It, like it's cousin, is a Hunting-Base. Nothing more.

The Vassal State of Vinyondolind

Vinyondolind is a vassal state to both the High-Elves and the Dwarves of the Blue Mountains. It is a Trading Centre for the 2 factions at the border of the factions' lands.
It's name means "new-Gondolin", and it is built in the image of it's namesake.
It's warriors wear Galvorn armor and use the Gondolin title, in a light blue color.
The Surface of the City is more Elven, while the underground is more dwarven.

The Vassal of Vinyondolind is FFub.

The Vassal faction of Muinë Quendi

The Vassal Faction of the Muinë Quendi is a faction that answers to the High-Elves and the council, but they rule themselves. Their members do not have to be members of the High-Elven Kingdom, but some are.

Their leader, the Vassal of the Muinë Quendi, is a High-elf by the name of H_King_Gil_Galad.

Their first build is the Hidden Library of the Muinë Quendi.

Fangorn

Fangorn is not a land where a lot of High-Elves live, it is a vassal-state. The 1st High King's brother is a half-High-Elf who rules Fangorn, and thus Fangorn is like a Vassal-Faction to the High-Elves. The people that live there are mostly only the ents themselves though, not High-Elves.

Diplomacy

Here you will be able to find everything about the politics and foreign affairs of the High-Elves, the diplomacy if you will. The high-elves are eternal combatants against evil in Middle-Earth, and as such are allied with most other factions who fight against evil. Some alliances are informal and some are formalized and put into a contract. You will also find our rules and guidelines here.

Code of conduct:

The code of conduct is a set of rules( Laws) which all High-Elves must follow. These are the laws of the High-Elves:

§1 When accepting High-Elven citizenship you swear absolute loyalty to the High-Elves and to follow these High-Elven laws.

§2 The rules of the server must of course always be followed. This is especially important for us High-Elves! We are the purest beings in Middle-Earth. It should go against your very core to break the rules.

§3 When choosing your heritage: High-Elves are not allowed to claim that they are related to the characters of LOTR and such, nor to claim that they "are" the characters themselves. We are also not allowed to claim that we have died once and then returned to life. Most High-Elves have Noldorin blood, but could potentially also have Vanyarin or Falmarin blood. Falmarin blood would be very rare. Sindarin and Silvan blood could also be present, as many High-Elves had kids with them. Read more about this under "Choosing your heritage!" further down.

§4 Treason is devided into 6 categories, committing treason is often among the worst things you can do:

§4.1 High treason is any form of trying to overthrow the King and/or Council.This could be in the forms of aiding enemies (in any way), getting support for the enemy, stirring any foreigner to invade, mounting a rebellion or helping the enemy of our allies.

§4.2 Petty Treason is any form of griefing your fellow High-Elves’ builds, killing one of your fellow High-Elves or “Backstabbing” them, in a trade, or in battle, setting them up to be killed etc.

§4.3 Insubordination is any form of disobedience towards a higher ranking High-Elf. Of course if the order is terrible and it was the right choice to refuse the order, the defendant can plead such a case and the council can reach a decision as to whether the order was reasonable or not.

§4.4 Espionage. When accepting High-Elven citizenship you swear loyalty to the High-Elves & to never reveal our secrets. This includes revealing the locations of our hidden builds. Divulging High-Elven secrets/Spying on us is one of the most severe crimes. If you join another faction, this law is still active! Tell anyone, any of our secrets, and you will be punished. We have extradition agreements with many factions.

§4.5 Misprision of treason is knowing of the crime of treason, yet not reporting it, or perhaps even hiding the crime. An example would be; if a High-Elf was to find out about a rebellion and not say anything, even if they don't actually get involved in the rebellion themselves. Another would be; if a banished High-Elf was harboured by an existing High-Elf.

§4.6 Sedition is inciting civil unrest, insurrection or undermining the King/council. An example would be; if someone was to talk about or try to break up the Kingdom into any number of smaller principalities/factions/kingdoms. Another would be; if someone spread propaganda, lies or rumors hurtful to the King/council and/or the system of the kingdom.

§5 We High-Elves dont attack any allies, or members of enemy factions we have a truce with, be they NPCs or players, nor do we steal from them or grief them (IN ANY WAY). Killing allied players (especially other High-Elves) is one of the most severe crimes that a High-Elf can commit. And we do not attack members of enemy factions we have a truce with, but killing the faction's NPCs is of course fine.

§5.1 We High-Elves DO NOT kill noobs (new players), even when the server rules state that it is legal. We know that it is wrong to ruin their experience of this server. We can kill new players who kill many other new players however, as they are then considered noob-killers.

§5.2 High-Elves that engage in the activities of "violent guilds", that kill people for sport or profit are to be out-lawed.

§6 We High-Elves are not excessively rude towards our allies or members of enemy factions we have a truce with. We should in fact try to never be rude to any of them, even if they are rude towards us. High-Elves should always be polite and friendly. This law exists to protect our image, we cant have elves making us all look bad because of bad behavior.

§6.1 If you have a problem with ANY allied player or any member of an enemy faction we have a truce with, bring it to the attention of higher-ups (in our faction), they will then inform the leaders of that player's faction of the "conduct unbecoming" in question. Action will then be taken and judgement passed by them and the High-Elven Council, not by you. You DO NOT take the law into your own hands.

§6.2 All High-Elves must honor the rules and guidelines laid out by the alliance contracts and Truce contracts with other factions.

§7 When receiving political guests in elven territory, all high-elves must be on their best behavior. Badmouthing, cursing, mocking, making fun of, and threatening these guests is punishable in this situation.

§8 Chain of command is important. High-Elves must always obey the orders of those higher up in our chain of command, as long as those orders dont break any High-Elven laws. And High-Elves cannot act above their authority, for example; an elf cannot declare war on another faction, only the council members can do this.

§9 It is forbidden to build in the area around the capital, Mithlond, unless SinzPet or Hayoo have given you permission. Same goes for any other well established build; you cannot build near (500 blocks is still considered near) the area without the main owner's permission.

§9.1 High-Elves are not allowed to live inside of enemy lands, making small outposts and structures for hunting and stuff is however perfectly legal.

§9.2 High-Elves are not allowed to start new cities without the permission of the High-Elven Council.

§9.3 In or near builds close to WayPoints, or on/near roads, High-Elves need to build in a High-Elven design.

§10 It is the responsibility of the Lord/Lady of a High-Elven Kingdom build to inform the members of the build that his/her build is in fact a Kingdom build, and what that means.

§10.1 The recruits of the High-Elves are not allowed to join/live in a Kingdom Build as long as they are still recruits. They can either live in the recruitment camps together with others who are going through the same recruitment process as themselves, where they have crafting tables, Security in the form of high walls, their own space and are located in a central area, or they can set up only a small shack where ever they like (so long as they dont build near any existing builds, as per the laws). And No High-Elf in a Kingdom build is allowed to let them join them in the build either. Planning for the future is fine, but actually moving in is strictly forbidden as long as the person is still a recruit. This is to protect our members, because if a recruit lives in a city, and then gets rejected from joining the Kingdom, he/she could bare ill feelings towards the Kingdom and grief the place.

§10.2 All Nurmáhani’s names individually, or preferably the Nurmaahani fellowship, have to be on the Gate-banners of all Kingdom Builds. (City Lords do not have access to put that fellowship on banners unless they are a Nurmahan themselves, so any Nurmahan can help them with this by making the banner for the city lord and putting the city’s Build-Fellowship on the banner as well as the Nurmaahani fellowship. Then the city lord can place the Gate-banner in the right place and there will be no need to edit that banner later on.)

§11 Recruits will be assigned to live in and be part of a Kingdom Build upon acceptance into the Kingdom. There they, as high-elves, need to actively contribute to the build’s growth. Be it by actually building, or planning, or collecting materials for the build or anything else that helps the build.

§11.1 This is not to say that the player cannot work on other cities. Everyone can work on any of the Kingdom Builds. The one that the player is assigned to is the one they must work on the most though.

§12 High-Elves DO NOT ask or beg for handouts, we are proud! But of course, if it is given to us, we do not reject gifts, that would be rude, but we do not beg for handouts. If you need food, kill an animal or go farm some crops. If you need wood or stone, go chop it down/mine it, respectively. And if you chop down trees, replant them, per the rule of not destroying nature. If you want armor or weapons, go mine some iron ores yourself and then smelt them into the desired ingot and craft your armor.

§13 Multi-citizenship in all it’s forms is prohibited in the High-Elven Faction, except for a few special exceptions that the council make.

§13.1 One exception to this rule is of course citizens of the High-Elves' Vassal-factions, which are allowed to be part of the Vassal-faction as well as the main faction.

§14 All Nurmáhani or higher rank need to have both FaceBook and Discord.

Disregard these laws and you will be punished to the extent of your crime. You may be put on probation, or you may even lose your High-Elven citizenship (these are just examples). If u have a (seriously) questionable past or have broken one of the laws u may be put on probation, that means that if you break any laws, the extent of your punishment will be much more severe. If you (Eru forbid) are labled a traitor to the High-Elves( by divulging secrets for example), you will be hunted to the ends of Middle-Earth.

Chain of Command:

At the top of the hierarchy of the High-Elves is the High King. Next are all of the Lords/Ladies of the Council, the Armáhani. After that come the rest of the higher Lords/Ladies, the Tarmáhani. And finally the lesser Lords/Ladies, the Nurmáhani. There may also exist additional hierachies inside cities or other builds. The Tarmáhani and Nurmáhani do not however have any more authority in the builds of other build-Lords then the build-Lords themselves.

Alliances:

Here you will find a list of our allies, both formal and informal alliances and a list of factions that we are neutral with. In case there is a formal contract, all High-Elves must follow the terms of the contract.

This contract binds the High-Elves and the dwarves under the Dwarven Lords' Council, and thus by extension all the good-aligned dwarves, in an alliance.

The alliance entails the following:
-The people of the high-elves and the dwarves will not kill or harm each other.
-They will neither prohibit nor hinder the trade of goods between their factions.

-They will refrain from direct or indirect defamation or degradation of the other people.
-They will work together to best benefit both people.
-They will aid each other in times of great hardship.

War agreement:
-They will aid each other if they are attacked/if another faction has declared war on them. No such oath is given if they are the instigators though.

-The two peoples may recruit soldiers from the other's faction who are then considered part of that faction's army for the remainder of that war/fight.

Meaning: the rest of the faction wont be obliged to join the war even if one of their soldiers is a mercenary, fighting for the other faction.

The mercenary's faction is not liable for any war-crimes the mercenary may commit, that is the responsibility of the warring faction.
The mercenary may be punished by his own people to the extent of their laws though, if a war-crime was commited.

-The two peoples may launch assaults upon their enemies out of each other's lands.

End of war agreement.

Land agreement:
-Citizens of the High-Elves have the right to build in Dwarven lands, if they make sure that the build is a really really long distance away from any FastTravel points or builds.

-The dwarves under the Dwarven Lords' Council have the right to build in High-Elven lands, if they make sure that the build is a really really long distance away from any FastTravel points or builds.

-The right to build in each other's lands is limited to small or isolated structures, not cities and the like.
-A dwarf can not control or rule, of any kind, over any( however small) region in High-Elven lands. Same goes for a High-Elf in dwarven lands.

-Neither has the right to destroy nature, like chopping down trees without replanting. Or destroying beautiful mountains.
-The two peoples may wander freely in each other's lands.

End of Land agreement.

This contract also contains an extradition agreement, which entails the following:
-Neither people will house or help a player labled a criminal by either people in any way.

-Neither people can recruit players labled as criminals.
-Both peoples will help the other to exact justice upon escaped criminals if the chance presents itself.

End of Extradition agreement.

We swear to uphold these guidelines and honor our alliance.

Signed by:

SinzPet, 2nd High King of the High-Elves.

The Council of the High-Elves.

SquatchThunder, High King of the Dwarves & King of the Blue Mountains.

This contract binds the High-Elves and the people of the union of Númenor in an alliance.

The alliance entails the following:
-The people of the high-elves and Númenor will not kill or harm each other.
-They will neither prohibit nor hinder the trade of goods between their factions.

-They will refrain from direct or indirect defamation or degradation of the other people.
-They will work together to best benefit both people.
-They will aid each other in times of great hardship.

- They will have the right to seek shelter and refuge within Númenórean and High Elven cities and fortresses.
- They will have a moral obligation to aid each other, whether passively or actively, in simple cases of food, to cases of aiding in PvP.

War agreement:

- They will aid each other if they are attacked/if another faction has declared war on them. No such oath is given if they are the instigators though.

-The two peoples may recruit soldiers from the other's faction who are then considered part of that faction's army for the remainder of that war/fight.

Meaning: the rest of the faction wont be obliged to join the war even if one of their soldiers is a mercenary, fighting for the other faction.

The mercenary's faction is not liable for any war-crimes the mercenary may commit, that is the responsibility of the warring faction.
The mercenary may be punished by his own people to the extent of their laws though, if a war-crime was commited.

- The two peoples may launch assaults upon their enemies out of each other's lands.
- If either party learns of any plots, schemes and plans against each other's kingdoms, whether an internal of external affair, they must inform their respective council.

End of war agreement.

Land agreement:

- Citizens of the High-Elves have the right to build in Númenórean lands, ...

... if they make sure that the build is a really long distance away from any FastTravel points or builds. They can build closer to a build if they have the owner’s permission. But it is preferred if they ask the leader of that land for permission first.

-The peoples included in the union of Númenor have the right to build in High-Elven lands, if they make sure that the build is a really long distance away from any FT-points or builds. But it is preferred they ask the High-Elven King for permission first.

-The right to build in each other's lands is limited to small or isolated structures, not cities and the like.

-A citizen of the union of Númenor can not control or rule, of any kind, over any( however small) region in High-Elven lands. Same goes for a High-Elf in Númenórean lands.

-Neither has the right to destroy nature, like chopping down trees without replanting. Or destroying beautiful mountains.
-The two peoples may wander freely in each other's lands.

End of Land agreement.

This contract also contains an extradition agreement, which entails the following:
-Neither people will house or help a player labled a criminal by either people in any way.

-Neither people can recruit players labled as criminals.
-Both peoples will help the other to exact justice upon escaped criminals if the chance presents itself.

This contract binds the Kingdom of Rhovanion and the Kingdom of the High-Elves in an alliance.

The alliance entails the following:
-The citizens of the two factions will not kill or harm each other.
-They will neither prohibit nor hinder the trade of goods between their factions.
-They will refrain from direct or indirect defamation or degradation of the other faction.
-They will work together to best benefit both factions.

War agreement:
-They will aid each other in times of great hardship. Although no such oath is given to aid in times of war.
-The two factions may recruit soldiers from the other faction who are then considered part of that faction's army for the remainder of that war.
Meaning: the rest of the faction wont be obliged to join the war even if one of their soldiers is a mercenary, fighting for the other faction.

The mercenary's faction is not liable for any war-crimes the mercenary may commit, that is the responsibility of the warring faction.
The mercenary may be punished by his own people to the extent of their laws though, if a war-crime was commited.
-The two peoples may launch assaults upon their enemies out of each other's lands.

Land agreement:
-Citizens of the High-Elves have the right to to build a small sturcture of their own, no more than 1 gold banner protection in size, in Rhovanion's lands. As long as it is Far away from any Fast Travel points or builds.
-Citizens of Rhovanion have the right to a small sturcture of their own, no more than 1 gold banner protection in size, in the High-Elves' lands. As long as it is Far away from any Fast Travel points or builds.
-The right to build in each other's lands is limited to small or isolated structures, not cities and the like.
-To build a structure larger than 1 gold banner protection sized build in the other peoples' lands, the builder first needs to seek permission from the Leader of the other faction.

-A citizen of Rhovanion can not control or rule, of any kind, over any( however small) region in High-Elven lands. Same goes for a High-Elf in Rhovanion lands.
-Neither has the right to destroy nature, like chopping down trees without replanting. Or destroying beautiful mountains.
-The two peoples may wander freely in each other's lands.

This contract also contains an extradition agreement, which entails the following:
-Neither people will house or help a player labled a criminal by either people in any way.
-Neither people can recruit players labled as criminals.
-Both peoples will help the other to exact justice upon escaped criminals if the chance presents itself.

This contract binds Rohan and the Kingdom of the High-Elves in an alliance.

The alliance entails the following:

-The citizens of the two factions will not kill or harm each other.

-They will neither prohibit nor hinder the trade of goods between their factions.

-They will refrain from direct or indirect defamation or degradation of the other faction.

-They will work together to best benefit both factions.

War agreement:

-They will aid each other in times of great hardship. Although no such oath is given to aid in times of war.

-The two factions may recruit soldiers from the other faction who are then considered part of that faction's army for the remainder of that war.Meaning: the rest of the faction wont be obliged to join the war even if one of their soldiers is a mercenary, fighting for the other faction. The mercenary's faction is not liable for any war-crimes the mercenary may commit, that is the responsibility of the warring faction. The mercenary may be punished by his own people to the extent of their laws though, if a war-crime was committed.

-The two peoples may launch assaults upon their enemies out of each other's lands.

Land agreement:

-Citizens of Rohan have the right to to build a small structure of their own, no more than 1 gold banner protection in size, in the High-Elves' lands, without notifying them. As long as it is Far away from any Fast Travel points or builds.

-Citizens of the High-Elven Kingdom have the right to a small structure of their own, no more than 1 gold banner protection in size, in Rohan's lands, without notifying them. As long as it is Far away from any Fast Travel points or builds.

-The right to build in each other's lands is limited to small or isolated structures, not cities and the like.

-To build a structure larger than 1 gold banner protection sized build in the other peoples' lands, the builder first needs to seek permission from the Leader of the other faction.

-A citizen of the High-Elven Kingdom can not control or rule, of any kind, over any( however small) region in Rohirric lands. Same goes for a Rohirrim in High-Elven lands.

-Neither has the right to destroy nature, like chopping down trees without replanting. Or destroying beautiful mountains.

-The two peoples may wander freely in each other's lands.

This contract also contains an extradition agreement, which entails the following:

-Neither people will house or help a player labeled a criminal by either people in any way.

-Neither people can recruit players labeled as criminals.

-Both peoples will help the other to exact justice upon escaped criminals if the chance presents itself.

Ambassadors

The High-Elves have quite a few Armentari( Ambassadors) in foreign lands. They Keep track of things in their various lands that they are assigned to and report back, and they represent the High-Elves in those lands.

Here are the High-Elven Ambassadors in foreign Realms:

Ambassador to Gondor: Capt9Captain (InternetMiners)

Ambassador to Ithiliën: LordCelebrimbor

Ambassador to Khazad-Dûm:

Ambassador to the Orocarni: _Cindar_

Ambassador to Dorwinion:

Wars, events and stuff:

Wars, events and other matters like this will only be discussed in our private Facebook Group, as they are happening and being planned. They are only added here once they are over, they will then be listed in the "Lore of the Tareldar" section.

If you do not have facebook because you dont want to reveal information about yourself, or you're not allowed to have facebook for the same reason, you can just make a "fake" account. For example: If i were to create such an account i would name it Sinz for the first name and Pet for the surname, making it Sinz Pet, which is my MineCraft name. There are lots of people on the server who use this method to avoid giving out information about themselves. You just make up what ever other info the account requires you to fill in.

If even this smart solution is unacceptable to you, tough luck, you're missing out.

Events:

The High-Elven Kingdom participates in a few events from time to time, one of the most notable ones and one that has been around for the longest time is the Mallorn Party.

Mallorn Party:

The Mallorn Party is a party where all the elves that are members of the factions that make up the Mallorn Council come together is a monthly celebration to form greater bonds and to have fun with eachother. It is the Server's longest recurring multi-faction event. Each Mallorn Party also has a Mallorn Competition, where a Mallorn Champion is decided. Read more about it on the Mallorn Council Page, where the records of the Parties are kept. (The High-Elven Kingdom does not allow their recruits to attend, only full members)

Tareldar Games:

This is an event where the members of the High-Elven Kingdom (including recruits this time) will come together to have some sort of games/activities together to increase our bonds of friendship, teamwork and to just have fun together.
It can be pretty much anything and anyone can hold them if they want to. Otherwise whoever can, will hold them, doesn't really matter too much.
Its about having fun together as a faction.
And because of timezones, we understand that a lot of people have difficulties making certain event-times and such. Which is why these games will be hold 2 times each month. The 2nd and 4th saturdays of every month, at 9AM England time on the 2nd saturday and at 9PM England time on the 4th saturday, each month. And both times during one month it will be the same activity during the event.

Order of the Tareldar

The Order of the Tareldar is a set of ranks High-Elves can achieve in the High-Elven Kingdom, outside the Government Ranks. These are ranks/titles that any High-Elf can achieve, if they simply have enough drive to work for them. And make no mistake, to earn any one of these is a feat in itself. It takes time, dedication and hard work.

The Order of the Tareldar consists of 7 categories of different general proficiencies, and in each category, there are 3 ranks/classes. Which means that there are a combined 21 classes. The 3 different classes of the different categories are based off of the Nur/Tar/Ar-system, the Lesser/Higher/Noble-system that the High-Elves have used since the early days of SinzPet's rule. Meaning that the First class of any of the 7 categories an elf reaches in any given category will be the Nur-stage of that category, and so on... The higher stages being much harder to achieve. In order to get a Tar-class in any given category, the elf would need to have the Nur-class of that category. And in order to get an Ar-class, the elf would need to have the Tar-class of course. Only the Council of the High-Elves, the Armáhani, can award the Ar-Classes to elves who they think have earned it.

Once an elf has achieved the Ar-class in any given category, they, along with the Tarmáhani of the Kingdom, are the ones who decide to whom they should and shouldn't award classes 1 and 2 in that category to. And this goes for all categories, once an elf achieves the Ar-class, they get to help decide on these matters in all the categories that they hold an Ar-class in.

The 7 categories of different ranks are PvP, Breeding, Materials, Building, Money, Food and a Service category, which is rewarded for extensive helpfulness towards other High-Elves, Allies, Recruits, Noobs or to the Kingdom in general.

Each category of ranks also has a leader, a chief of the category. The chief of any given category gets chosen by all the High-Elves that have achieved the Ar-class of that category, through a vote. But an elf can only be the chief of one category at the same time.

The different classes of the 7 categories are:

Rank Categories:

PvP Classes

Breeding Classes

Materials Classes

Build Classes

Money Classes

Food Classes

Service Classes

Lesser Ranks:

Nurohtar

Nullamnostar

Nurhostar

Nursamno

Nurharwer

Nurmaksar

Nursámo

High Ranks:

Tarohtar

Tallamnostar

Tarhostar

Tarsamno

Tarharwer

Tarmaksar

Tarsámo

Noble Ranks:

Arohtar

Allamnostar

Arahostar

Arasamno

Araharwer

Armaksar

Arsámo

Quenya base-word for the categories:

Ohtar

Lamnostar

Hostar

Samno

Harwer

Maksar

Sámo

English Translations:

Warrior

Breeder

Collector

Builder

Treasurer

Cook/Chef

Helper

Category Chiefs:

Turohtar

Tullamnostar

Turhostar

Turcarer

Turharwer

Turmaksar

Tursámo

English Translations:

Master Warrior

Master Breeder

Master Collector

Chief Architect

Chief Treasurer

Master Chef

Chief Helper

Aside from the 7 categories, the Order of the Tareldar also has 3 other Ranks, the main ranks of the Order, the hardest ones to get, and the most prestigious awards a High-Elf can earn. The ranks of the Star of the High-Elves! They are:

Elen Tareldaro, Star of the High-Elves.

Tarelen Tareldaro, High Star of the High-Elves.

Arelen Tareldaro, Noble Star of the High-Elves.

In order to get the 1st Star, so to speak, an elf has to achieve 7 classes among the 21 classes of the 7 categories. They can either get the Nur-classes of all the 7 categories, or they can get for example 5 Nur-classes, 1 Tar-class and 1 Ar-class, or they can get for example 4 Nur-classes and 3 Tar-classes. It is totally up to each elf to decide how to do it, and there are many combinations. Just so long as they get 7 classes, they can get the 1st Star.

In order to get the 2nd Star, an elf has to achieve another 5 classes, on top of the 7 they needed for the 1st Star. Again, the combination at which to do this is up to the individual. So long as they end up with a minimum of a combined 12 classes.

In order to get the 3rd Star, an elf has to achieve another 3 classes on top of the 12 classes they needed for the 1st and 2nd Stars. Which would land them at a total of 15 classes, out of 21, to get the 3rd Star.

The math in this system is set up so that an elf could choose to completely skip 2 of the categories in order to get the 3rd Star, or to get all Nur- and Tar-classes and only 1 Ar-class in order to get the 3rd Star. It is very customizable and it is completely up to the individual how to go about this challenge.

The 7 Categories

In order to be awarded any Order of the Tareldar classes, an elf has to earn it. There are a lot of things an elf can do to do this, a description of which will be listed below, one category of classes at a time. They are mostly related to helping the Kingdom or it's members in one way or another.

PvP Classes

The PvP classes are awarded to High-Elves that are either very good at PvP, melee or archery, or elves that have been very reliable to show up and participate in various PvP-focused events, like wars or defenses. Here follows a list of things that get you scores in this category (these are not all possible things that get you scores, just a base to give you an idea):

Helping to train other High-Elves in PvP. (this gives a lot of scores)

Winning different PvP-events.

Participating in the Kingdom's Fighting-events, like the hunt for the Troll Chief and so on...

Defending Noobs from Noob-killers.

Defending other High-Elves, Recruits, Allies or other players that are important to the Kingdom.

Helping in Seiges and Wars, be it in the Kingdom or as mercenaries in our Allies' army.

Defending Kingdom Builds in seiges (this gives the most scores)

Or if you are proven to be a very good fighter.

Breeding Classes

The Breeding classes are awarded to High-Elves that produce very good ridable mounts for the Kingdom or for our citizen. It can be any animal, as long as it is ridable and has good stats. Only above average mounts gets you scores in this category. It does not matter if you bred the mount yourself or if you got it from the wild, as long as it's stats are good. You can sell your mounts to other high-elves, or you can give them. You could even sell them to our allies, but High-Elves take priority. Having many great mounts ready in case the Kingdom needs them also gives you scores in this category.

Materials Classes

The Materials classes are awarded to High-Elves that have a lot of materials, be they for building, breeding, farming or what ever. And more specifically, they are awarded to High-Elves that contribute a lot of these materials to Kingdom Builds. Miners, wood-choppers and traders for example are often people that have a lot of materials. Anything an elf can contribute to any Kingdom Builds, as far as materials go, earns them scores in this category.

Build Classes

The Build classes are awarded to High-Elves that are either very good at building or are always very helpful in building. Helping to build Kingdom Builds of course gets you the most scores in this category. Here follows a list of things that get you scores in this category (these are not all possible things that get you scores, just a base to give you an idea):

Being a great architect.

Helping other High-Elves design and/or build their builds for free.

Helping to build Kingdom Builds (this gives the most scores)

Always being very helpful in building matters.

Money Classes

The Money classes are awarded to High-Elves that contribute a lot of wealth to the Kingdom. Here follows a list of things that get you scores in this category (these are not all possible things that get you scores, just a base to give you an idea):

Be very Rich, have a lot of valuables (simply having it doesn't give a lot of scores)

Generate a lot of money for the Kingdom

Donate valuables and money to the Kingdom (this gives the most scores)

Help other High-Elves in need to money, like, buying materials for elves or what ever

Food Classes

The Food classes are awarded to High-Elves that have a lot of food and contribute a lot to the Kingdom. Here follows a list of things that get you scores in this category (these are not all possible things that get you scores, just a base to give you an idea):

Farming crops from fields

Farming fruits from trees

Farming meats from animals

Fishing

Cooking all the ingredients into edible foods

Providing food for noobs, recruits, other High-Elves or allies

Contributing a lot of food to the Kingdom (this gives the most scores)

Service Classes

The Service classes are awarded to High-Elves that basically are very helpful. Here follows a list of things that get you scores in this category (these are not all possible things that get you scores, just a base to give you an idea):

Escourting noobs or recruits to where they want to go

Helping noobs, recruits, allies or High-Elves with what ever they need help with.

Being helpful to High-Elves and the Kingdom in the areas of the other 6 categories and in general

Nationality

The High-Elves of Middle-Earth are very proud elves, proud of Heritage and Country. And as such, special national symbols have emerged through time. These are listed below.

National Color

The National Color of the High-Elves upon Middle-Earth is Blue, as the sea, which is much beloved by all elves. As water was one of the things they first beheld when they awoke at Cuiviénen.

The High-Elves use different shades of blue, but light-blue is a preferred color.

National Emblem

The National Emblem/device of the High-Elves.

National Flag

The High-Elven Banner.

National Symbol

The National Symbol of the High-Elves is a bright Star with 4 lesser stars around it. It can be found in the High-Elven Flag as well as on the back of the light-blue cloak worn by the 2nd High King. All elves love the stars, as they were the some of the first things beheld by them when they first awoke, but the High-Elves love the stars more deeply than other elves, and have therefore encorporated them into their national symbol.

National Song/Poem

The national Song of the High-Elves is the beautiful poem Namárië, which can be found also in The Lord of the Rings (The Fellowship of the Ring, Book 2, Chapter "Farewell to Lórien"), where it was sung by Galadriel.

Ah! like gold fall the leaves in the wind,
long years numberless as the wings of trees!
The long years have passed like swift draughts
of the sweet mead in lofty halls
beyond the West, beneath the blue vaults of Varda
wherein the stars tremble
in the song of her voice, holy and queenly.

Who now shall refill the cup for me?

For now the Kindler, Varda, the Queen of the stars,
from Mount Everwhite has uplifted her hands like clouds
and all paths are drowned deep in shadow;
and out of a grey country darkness lies
on the foaming waves between us,
and mist covers the jewels of Calacirya for ever.
Now lost, lost to those of the East is Valimar!

National Quote

What is a High-Elf like?/"quote of the High-Elves"

This is the quote of the High-Elves. High-Elves should model themselves after this quote. All High-Elves should aspire to be wise, as worded in this quote.

Main part of the quote:
Empty your days of the search for security; fill them with a passion for service.Empty your hours of the ambition for recognition; fill them with the aspiration for achievement.Empty your moments of the need for entertainment; fill them with the quest for creativity.

Remember the words of General Douglas MacArthur: "There is no security on this earth. There is only opportunity."
Empty your days of the search for security; fill them with a passion for service.Empty your hours of the ambition for recognition; fill them with the aspiration for achievement.Empty your moments of the need for entertainment; fill them with the quest for creativity.

If you are wise, you will lose yourself into immortality.

Lose your cynicism. Lose your doubts. Lose your fears. Lose your anxiety. Lose your unbelief.
Remember these truths: A person must soon forget himself to be long remembered. He must empty himself in order to discover a fuller self. He must lose himself to find himself.
Forget yourself into greatness. Empty yourself into adventure. Lose yourself into immortality." ~ William Arthur Ward.

National Tree

The Birch tree is the national tree of the High-Elves on Middle-Earth, it grows abundantly throughout Lindon in various sizes. It is much moved in these lands.

Lore of the Tareldar (Server History)

In the early days of the server the High-Elves didn't see much publicity, except for the infamous Hayoo-bug. The Ancient High-Elf Hayoo, who first built the foundations of Moria, had travelled on a horse to the area north-west of Mithlond, across the gulf, and had there lagged out of the server. From that day forward, for roughly a month, he could always be seen on the map at that precise point, even when he was offline.

But then one day, Coolseb1000( MG( Glaerdir)) became the first High King of the High-Elves. He was a fierce warrior, feared and respected by all.

He and his (RolePlay) half-brother internet_miners ruled the high elves for roughly half a year. They were very influential even though few in numbers.

One fateful day, they came to the borders of a great forest by the shore in order to build their Capital Mithlond. But the forest and the shore was already owned by the Lord and Lady of that forest, SinzPet and Valetty, so they bought some of their lands and started the construction. SinzPet was given more authority within the faction and the city and the Forest was named Arataurë, the Noble-wood. King Glaerdir took a special interest in SinzPet then it seemed, he found the tree-dweller very peculiar, and he greatly respected him for the amount of knowledge he possesed. Soon, the city stood tall and proud and the High-Elves had become a force to be reckoned with. Many events, friendly gatherings and competitions took place in the city. As well as some diplomatic gatherings of the wild men of Dunland under Evil_Mogwai, the horse-lords of Rohan under b_boymasterman and the High-Elves of Lindon. At which, Glaerdir often managed to calm the natural enemies down so that war could be avoided. These gatherings resulted in alliances between the High-elves and the Rohirrim as well as the dunlendings, the Dunlendings and the Rohirrim also came to a truce at this time. Glaerdir was also married to BlueTheTrixter, sister of the 2nd king of the woodland realm, Faelon, in Mithlond.

At this time, the decline of Gondor was at it's greatest, so the High-Elves decided to help b_boymasterman to help him return to his Gondorian Heritage and to gain the throne of Gondor, to save the country. This endeavour was a success in the end.

At this point, SinzPet, the Lord of Arataurë, had become the Steward of the King, and helped him in any way he could.

Now Mithlond had seen increasing numbers of elven inhabitants, which was all good and well, but then, one of those turned out to be a Griefer. The city was totally griefed and disfigured. This was the first griefing of Mithlond.

Then the server world-reset of 2015-02-02 happened where Mithlond was totally destroyed.

Work on Mithlond began again shortly after the reset, maybe on the 5th?, although, OculosMortis was the main builder this time.

A couple of days later, the High King of the High-Elves, Glaerdir (MG, coolseb1000), marched with his loyal lords and allied men of Gondor towards Mordor for one last battle to cleanse Middle-Earth from it's filth, where they met their armies at the border of the black land.The battle took days, and every day they lost many, with bodies piling up at both sides of the battlefield. And as victory seemed within reach of the kings of men and elves something happened that brought a great confusion upon the battlefield:

Men and elves and orcs suddenly found themselves intermingled and no one knew north from south. And it was in the midst this chaos of battle that King Glaerdir went mysteriously missing and was nowhere to be found. After ending the battle with the retreat of the orcs, the elves and the men of Gondor searched for what felt like ages.

Glaerdir was not found and was presumed dead, lost between mud and the blood of fallen friends and foes. The brother of the king, Internet_Miners, Lord of Fangorn, who was still grieving for his brother felt that he could not abandon his beloved ents in the woods and thus he passed on the Kingship to the Steward of the king, SinzPet, who, with grief still knawing at his heart, accepted the throne. Thus becomming the 2nd High King of the High-Elves.

On 2015-02-12, SinzPet was crowned High King. After which he formed the Council of the high-Elves on 2015-02-13.

2015-03-20, The High-Elves assembled their armies and went out to war, only to arrive at the battlefield too late. The Gondorians had won the first great southern war, without the help of the High-Elves.

2015-03-24, The High-Elven council introduced the idea of having "Citizenship IDs" for the members of the faction. This idea was put on hold though, until the great Archive could be built, or that was the idea anyways.

2015-05-14, The 2nd griefing of Mithlond was commited by OculosMortis and CelebrimborII, which got them banished from the faction. Mithlond was officially abandoned by it’s builders, after which the council stepped in and claimed the ruins as the First High-Elven Kingdom Build as well as repaired most of the damage.

2015-06-02, Afghan_kidd broke away from the Kingdom and made himself “King of the Islands”. Tol Morwen, western Tol Fuin and Himling are sold to Afghan.

Early-June, The Council of the High-Elves vowed to make the recruitment process much more thorough, so that they would never have another Afghan or Oculos again. They began to be picky of who they let into the faction, extending “recruit-time”, enforcing a rule that required two Higher Lords to accept a new recruit before they could be an official member and they devised new Laws for the Kingdom.
They prepared new cities to defend against expansions of factions that had no busiess in High-Elven Lands, and to defend against the threat of war, and for the new wave of members to become the new core of a stronger, more united Kingdom, and to undo the hurts that Oculos and Afghan had inflicted on the people of the High-Elves.
They built the “Recruitment camp”, promoted Lords, made defensive plans, and welcomed each new member that made it through the recruitment process with cheers.

2015-06-10, The Alliance contract between the High-Elves and Afghan’s Herenyar was signed.

2015-06-14, The High-Elves endered into a deep coalition with the Blue Dwarves and Created a Vassal-State that answered to them both. Vinyondolind it was called, “New-Gondolin”. Governed by the Vassal FFub.

2015-08-10, The High-Elves accept the deal offered by Cookminers, Lord of Lothlóriën; to help him build Caras Galadhon in exchange for the land of Swanfleet. Work began right away.

2015-08-24, The 1st High King of the High-Elves, Glaerdir, was found, he returned to the faction. This is the story:

One great step after another the tree-shepherds walked, coming closer to the edge of their forest. They had seen many travelers pass through the land. Some they could trust, others they could not. In another time, in another place, this would not have happened. But it did, so they had to be watchful for ones who came with fire.
“Hhooom,” boomed one of the ents, and their marched stopped.
They would not have thought it to be nothing more than a new growth of roots at first glance. However, the figure moved and sat up straight and made them think otherwise. Long hair, light skin, strong figure. Elvish?
The figure’s eyes were glazed over as if lost in a dream.
“Do they come with fire?” questioned one ent.
“Who are you?” another asked the figure.
There was no response.
“He has gone treeish,” stated a shepherd. “We shall bring him to the elf-master. Perhaps interaction with his own shall bring him out of sleep.”
One ent stepped over to the stranger and with one large hand prodded him to stand. The elf-traveler stood up meekly and walked to the small patrol group.
Very soon they were on their way to the elf-master’s talan.

~~~~*~~~~

Tancatur sat at the edge of the platform, legs folded and in deep contemplation. There have been no threats as of late, no troublesome orc raids to eliminate…there has been little going on. It was a brief time of peace, and he welcomed that with open arms.
It allowed time to think, and to prepare for any diplomatic journey that he might have to make in the near future.
He raised his head as he heard the steps of the ents, and he arose. He descended the talan to meet them. The shepherds broke through the trees soon after the elf touched the forest floor.
“We have brought a stranger to you, young master.” Hoomed one, “He is of your kind, but no name can be placed. We have not seen his face before.”
Tancatur raised a brow at this news. His eyes drifted to the other ents that had come to the clearing; assumingly with their guest. The elf-lord saw the stranger: still and motionless. Tancatur silently stepped closer to the other elf, inspecting his face. “Who are you?” he questioned, “and for what cause has brought you to this place?”
Silence.
Tancatur frowned, but he said nothing further and continued to inspect the figure. The elf had seen much hardship it looked, given the aged and rugged appearance. Where did he come from, he wondered? From whence did this elf…
Then something struck Tancatur’s thought…his heart, and he took a step back and his expression changed.
‘It could not be. It cannot be. Irmo, let this not be a cruel dream!’ “Glaerdir?” he whispered, hesitating.

There was no answer, but it was clear that it was indeed who he thought it was.
The ents were amazed, yet Tancatur never bothered to look. He was overwhelmed with emotion, and unable to restrain himself, wrapped his arms tightly around Glaerdir.
It seemed to be the key to the prison the former king was locked in, as he gasped slightly, and the dull expression he had faded. Tancatur pulled back, but he did not let go completely as his hands rested on Glaerdir’s shoulders.
Glaerdir took a moment to reorient himself, immensely confused. He looked around at first before his eyes fell on the one thing, person, that did not seem out of the ordinary. “Tancatur?” his voice sounded raspy from disuse.
“Brother,” Tancatur’s voice broke. “Where have you been? What happened that day? We searched for you for so long, and found you not! Did they take you before we could find you?” His questions could not be held back, even when he mentally chided himself. ‘Stop overwhelming him you fool! You know not what he has been through!’
Glaerdir gently broke himself free from Tancatur’s hands, shaking his head, his expression troubled and unsure. He recalled the battle, he recalled…nothing. Oh stars, what did happen to land him in this situation? How did he even come to be here?

Eventually, he answered in a small voice in the midst of Tancatur’s rambling, “I do not recall.”
That shut the lord of Fangorn’s mouth and he stared, incredulous and worried. This grieved him, for Varda alone knows what his brother had gone through. Perhaps it was a mercy that Glaerdir did not know. But it has been so long…
“Forgive me,” Tancatur murmured softly. “It was wrong of me to inquire of you so soon. Not after…whatever has happened. Please,” he closed the distance again. “Let us heal you?”
Glaerdir looked tired all of a sudden, as if that question finally gave him the knowledge that he could be for a time. He nodded silently.
Tancatur took Glaerdir by the hand and pulled him along towards the talan. It would be one last climb before the former king could begin healing.

~~~~*~~~~

Some months later…
Roccorendil set aside a newly sealed document before glancing out the window. The day was bright, the birds chirped, and a gentle breeze flitted through the trees. He heard the door open to his chamber and he looked over his shoulder to see a forerunner. The messenger’s eyes were wide with disbelief and other emotions were written on her face.
“The lord Tancatur and king Glaerdir are approaching.”
The first thought Roccorendil started thinking was: ‘Why did he not send a…’ But when he heard the second name, his heart skipped a beat. No, it could not be. He turned back to his desk to make sure he did not miss any sort of note or letter from Fangorn.
Apparently not.
“My lord, what shall I do?”
“Are you sure of this?” Roccorendil questioned skeptically.
“I would not dare lie to you, sire! I have seen it with my own eyes: they shall be here soon!”
Roccorendil debated this in his thought. No one ever spoke of Glaerdir save in song, as the memory of his passing was of great sorrow. If this messenger spoke his name in this setting…it must be true...

The king arose and made way to the door, and the other elf stepped aside to let him pass. The urgency in his steps earned him a few glances from the other elves in his halls, but he ignored them. By the time he had stepped out of the gates, there were small party of elves a few meters away. They were guards mostly, and only two figures stood out from the group.
Tancatur Roccorendil recognized at once, yet the other one…It took him only a moment to recognize the face underneath the aging.
“My lord,” Roccorendil got down to one knee. As did the others who had followed him.
“On your feet, faithful servant.” Glaerdir commanded softly.
Tancatur had dismounted already. Stablehands were taking the horses away and the guards left their respective lords along with each other.
Roccorendil obeyed; his heart overjoyed and filled with shock. He was at a loss at what to do, how to react. This had come so suddenly…he could not have missed a letter, he was sure of it!
The second king shook his head and turned to those who were behind him. “Prepare their chambers at once.” He turned back to Tancatur and his king, sending them a message with the expression he had.
The two understood.

~~~~*~~~~

“I never received word of your coming! I would have been much more prepared if I knew!”
“You did not receive my message?”
Roccorendil shook his head.
Tancatur scowled, “Damned orcs must have shot the falcon down for their dinner.”
“It matters not now,” Roccorendil turned his head to Glaerdir. “I cannot describe my elation to see you alive, my lord.”
Glaerdir was looking out the window in the council chamber they were. He had been looking at everything they walked by: remembering of the better times before his disappearance, before the war. At his former steward’s words, he canted his head slightly. “I find myself in a similar predicament…I have no memory of the time after the battle.”
Roccorendil glanced at Tancatur, shocked.
The lord of Fangorn shook his head. “He has not recalled anything since he was brought to my home.”
“I have searched long and hard for them; I have prayed for them to be restored to me,” Glaerdir’s shoulders slumped. “But I have been granted nothing; no answers to my questions.”
Silence filled the room for a time before the former king spoke again.
“You have made the realm mighty, my friend.” Glaerdir whispered. “Beyond what I could have done.”
“And it shall grow greater still, lord,” Roccorendil said boldly and with profound respect. “Under your rule you shall preform greater feats than I have.”
Glaerdir was silent.
Tancatur read the sign immediately. “Brother, you are healing still from your ordeal.” He started softly, “and our trek was long and hard. Do not worry over the things of the realm for now.”
Glaerdir exhaled slowly, “Then I shall retire to my rooms.”

The other elves nodded their understanding.
Glaerdir stepped away from the window and left.
Roccorendil was grieved. “I placed too much on him too soon. It has been so long. Alas, if all could be made as it was in such a brief time!”
“A lament that it cannot be so.” Tancatur mourned.
Roccorendil thought long and hard before he sighed. “I would not burden him with so much so soon…I would not dare force my lord to make a step that he is not ready to make.”
Tancatur lifted his head. “Let my brother have peace for a time, lord. He has improved since he was brought to me, but there is still a long way to tread.” He then spoke his thoughts. “I fear the damage may have been too much, sire.”
Roccorendil knew what was being implied. As much as it hurt him to think of it, he would want his lord to have true healing, even if that must be found in the West. He bowed his head, “Let it be so then, if that is what it takes for him to be restored.”

~~~~*~~~~

Glaerdir took the sight of his rooms in. He knew this place. He knew everything: the paths, the halls...his people, everything. But he could not remember what possible torment he had undergone.
These past months had been in deep contemplation and searching, and nothing came up. Did the Valar believe it best that he did not know? Did they put a barrier to his mind to prevent him from remembering?
He had trouble deciding if it was a curse or a blessing.
Glaerdir sat down on the bed, head bowed. He was tired for unknown reasons. Tancatur was still right: he was still recovering. If this deep-seated weariness was a result of whatever he went through, then he deserved the right to know what had happened. Did he have heart-break? Was he tortured? Or was a simply wandering like a mindless beast for so many years?
He just did not know…
And great stars above, why could he not know?
What happened?

~~~~*~~~~

2015-09-06, The first Mallorn Party was held in Mithlond. Elves from all factions were invited, 10 showed up. Present at the Party were: SinzPet (High-elf), internet_miners (High-elf), Faelon (Wood-elf), Penguin_Palace (Snow-elf), vaclav999 (High-elf), Eldarion26 (High-elf), LibertyMom (High-elf), ZorviaGames (High-elf), _Cindar_ (High-elf) and WholockianDalek (Wood-elf). Although, _Cindar_ and WholockianDalek left the party early, thus missing half of it. The party started in the feasting hall in the Palace of Mithlond, there, a great deal of Salad, fruits, vegetables and drinks were consumed. All the while, the elves of the feast were talking happily with eachother. Towards the end of the feast, a great dance was begun. The dancing continued into the night, as elves amused themselves to the fullest. After the dance, The
PvP competition of the first Mallorn Party was held. The elves fought with their faction-armor and weapons in 1 vs 1 combat. To read more about the Mallorn Party go to the Mallorn Council Page

Round 1:

LibertyMom vs Eldarion26. Victor: Eldarion26.

vaclav999 vs Penguin_Palace. Victor: Penguin_Palace, but he left before his next match, so vaclav999 was declared winner of this fight by Penguin's forfeit.

2017-03-29, The High-Elves, allies and all friends who wanted to come celebrated Yestarë (New-Years day), the start of a new Elven year, which only happens every 144 years. The new elven year is Yén 15. The celebration was again filmed, edited and uploaded by council member Overlordess, and it contains TheSmileBC singing a bunch of songs and entertaining the guests, Vaclav999 reciting "A Elbereth Gilthoniel" with a much more skilled Sindarin than he believed himself and SinzPet reciting Námarië in proper Quenya!

2017-04-02, A 3 and a half hour Council meeting was held to discuss the future of the Kingdom.

2017-04-06, The High-Elven Council announced the start of the Tareldar Games. A Kingdom event held every 2nd and 4th saturday of every month, at 9AM and 9PM England time, respectively.

2017-04-26 CI Jr was renamed Calmoressë (= Light in the Dark).

2017-05-13, The 1st Tareldar Games were held. Olgierd_, a Wood-elf, stood as the winner of the games, with Fearrippers, a KD dwarf, taking the 2nd place and The11_Doctor taking the 3rd. After the games we had a FFA PvP match, where _Fiene22_, a dwarf, stood as the finner by it's end.

Players that attended the 1st Tareldar Games.

2017-06-03, High-Elves and other guests of the 21st Mallorn party went to Utumno together to do a raid as a group.

2017-06-28, LibertyMom was announced to be the 1st Princess of the High-Elves, and heir to the throne.

2017-08-07, New laws were passed, including: §9.2 High-Elves are not allowed to start new cities without the permission of the High-Elven Council, §13 Multi-citizenship in all it’s forms is prohibited in the High-Elven Faction, except for a few special exceptions that the council make & §14 All Nurmáhani or higher rank need to have both FaceBook and Discord.

2017-08-21, the council introduced the Council Elder system, where Long-time council members can be made into Elders without any voting powers, but still technically part of the council, to make room for new council members. And with this Alydris, FishFinger & Quipp were made Council members while Hayoo, Overlordess & vaclav999 were made Elders.

2017-08-26, the Princess-Coronation Ceremony of LibertyMom becoming the Princess and heir to the throne of the Hifh-Elves was held in Mithlond.

High-Elven Events

1st Quest for the Head of the Mountain Troll Chieftain

Held on 18-07-2015. About 11 High-Elves gathered together to hunt the mountain troll chieftain, He was summoned and killed twice, earning many of the elves the achievement of killing him.

Building of the road on Tol Fuin

2015-06-21 - 2015-07-11, During this time the High-Elves built a great road from the Fast Travel Point on Tol Fuin all the way to the Herenyarin border to the west.

Building of Mindon Tarno & Yanwë Tarno

2015-06-21 - 2015-12-29, During this time the High-Elves built a great bridge across river Lhûn, at the point where it empties into the Gulf of Lhûn. Yanwë Tarno it is called, the bridge of the Crossing. At the Center of Yanwë Tarno, a Fortress named “Mindon Tarno”, Tower of the Crossing, was built as a High-Elven Kingdom build.

Building of Caras Galadhon

2015-08-10, The High-Elves accept the deal offered by Cookminers, Lord of Lothlóriën; to help him build Caras Galadhon in exchange for the land of Swanfleet. Work on plans began right away.

1st High-Elven Court Hearing

On 2015-08-23 The High-Elves assembled into a court room and help the 1st Court Hearing, not only of the High-Elves, but also of the server. Names will not be named. The hearing took in all 8 hours from start to finish. A verdict was reached and justice was served.

Building of Elostirion

2016-01-06, The High Elves and Rangers met and discussed a joint building project, this project was the construction of Elostirion. Plans were started right away.

1st quest for the Gondolinean Armor

2016-01-09, The 1st quest for the Gondolinean Armor was a total success!

13 High Elves showed up for it, and we got to kill the chieftain 7 times.

The objective of the quest was to collect 1 full set of Gondolin Armor
for the faction, which high elves can request to wear once for the
achievement and title. The objective was achieved!!!

The Gondolin Armor set is standing on display in Mithlond for all to see.

Present at the fights were:

SinzPet

Valetty

Overlordess

internet_miners

Samaranth00

MrHobbit1234

Rikz5

DaGamer9901

Eldarion26

LibertyMom

ZorviaGames

Velenne

Hayoo

The extra loot we collected was hoarded in a nearby chest and then
distributed at random among the participants, taking into account both
how many fights the participant had taken part of as well as how many
totem parts they brought for the event.

The amazing Overlordess has graced the High Elves with a video recount of the events that took place on January 9, 2016.

1 year Anniversary Party of SinzPet as High King of the High-Elves, as well as the formation of the High-Elven Council

2016-02-13, This was the day the High-Elven Council was made, one year earlier. SinzPet was crowned king one day before this. A Great party was held in honor of the 2nd High King SinzPet and the Council in Mithlond. It started with a speach from the king, then a great feast took place and the party was ended with a grand Fireworks Show.

2 year Anniversary Party of SinzPet as High King of the High-Elves, as well as the formation of the High-Elven Council

2017-02-11, This was 2 days before the High-Elven Council was made, two years earlier. SinzPet was crowned king one day before the council was made. A Great party was held in honor of the 2nd High King SinzPet and the Council in Mithlond. It started with a speach from the king, then a great feast took place and the party was ended with a grand Fireworks Show, this year's show exceeding last year's in grandeur.

Choosing your heritage!

You as an elf are free to choose your own heritage :). Except you are not allowed to claim kinship to the well know elven characters of the Lord of the Rings and such, nor to claim that you in fact "are" one of them. Here on the Server we make our own History!

Here is some help along the way, with general descriptions of the different elves & at the bottom of the page( in the Gallery) you can find pictures of most of these different types of elves:

General description of Elves:

Elves in general are described as the most fair creatures of Middle-Earth. They all have relatively pale( fair) skin, except for the Avari. Elves have pointed ears, are generally tall (about 6 feet (182,88 cm)) and had keener senses than Men. They were slender, graceful yet strong and were resistant to extremes of nature, illness and disease. Elves love the beauty of nature, especially water, the Sea and the stars, since they were the first things they saw. Elves are also more agile than men, but not necessarily stronger.

Male elves do not have beards (some exceptions exist, read further down under ""Cycles of life" and aging") and female elves are kind of like male elves, with broad shoulders and fairly flat chests. Hair color varies between "races", but note that not one single elf ever had completely black hair.

Vanyar:

The Vanyar only came back to Middle-Earth in the War of Wrath, but some may have stayed or had children in middle-earth? And some did have children with Noldorin elves before they came to middle-earth at the beginning of the frst age.

The Vanyar were the tallest of the elves, they had blonde hair and they had very pale skin, hence their name, the "fair-elves". They are also some times called the "spear-elves" because of their preferance for spears, as opposed to the sword and shield of the Noldor or the bow and arrow of the Teleri. They love poetry, peace and harmony and they are known for their wisdom. The Vanyar have grey eyes. Their habitat is usually mountains.

Noldor:

The Noldor came back to Middle-Earth at the beginning of the first age, nearly all high-elves upon Middle-Earth were Noldor, or at least had some Noldo blood in their veins. Noldo means knowledgeable in Quenya, their language. They are also some times called the "deep-elves", refering to their deep knowledge.

They mostly have very dark brown hair or in VERY rare cases red hair. Noldorin elves mostly have grey eyes. They are slightly shorter than the Vanyar. They have a great love of knowledge and crafts, one could even say they have a hunger for knowledge. Their prefered weapons are the sword and shield. The Noldor were also more fond of living in and building big cities than the other elves.

Teleri:

The Telerin elves were the most numerous of the elves and therefore made more variations possible. The Teleri split into various sub-groups. Teler means Hindmost in Quenya and refers to them being last on the great journey because of their huge numbers. Another name was also Lindar, the singers, refering to their love of music and fair voices.

Telerin elves are a little shorter than the Noldor. Their hair color is mostly brown( many shades of brown exist, some so light that they almost seemed blonde) although their "royal" bloodlines and perhaps some other individuals could have silver hair. They mostly had grey or brown eyes, although in some very rare cases (like Olwë), Telerin elves could have blue eyes. They love water, simplicity, and the color green. They are the least likely to seek or desire power. While the Noldor built great cities, the Teleri lived in simple dwellings such as the 'flets' of Doriath and Lothlorien. The Teleri have a strong connection to nature and its cycles and have far less interest in the Valar than the Noldor and Vanyar, preferring the company of their own people and other Elven cultures. The Teleri value silver more than gold and have a love for pearls, boats and shorebirds such as swans. The Teleri mostly used bow and arrow in battle.

Falmari, sub-group of the Teleri:

Most of the Teleri of the great journey left for Valinor after their king Elwë went missing, these elves took his brother Olwë as king, and these elves are the Falmari, the "sea-elves". It is quite possible for a high-elf of Middle-Earth to have some Falmarin blood, as the Falmari and the Noldor were great friends before the kinslaying and many of them had children. Although, not much of this blood would have been left among the elves of middle-earth in the third age.

The Falmari were slightly taller than the other Telerin elves as they lived within sight of the light of Valinor, and much wiser. They were mostly known for their pearls, music and swan-ships. These elves live by the sea. Hair and eye color are mostly those common among the Teleri.

Sindar, sub-group of the Teleri:

Most of the elves of Beleriand were Sindar, "grey-elves". They mostly stayed in Lindon after Beleriand sunk, but some who hated the Noldor moved east, to Mirkwood and Lóriën.

They became the fairest and most wise and skillful of the elves of Middle-earth under the rule of Thingol and Melian the Maia in Doriath, and they are therefore sometimes referred to as "Elves of the Twilight" being neither true dark-elves nor light-elves.

The Sindar lived in Cave-dwellings in the wooded hills or in coastal Havens, they were acknowledged Craftsmen although no match for the Noldor. They were great Singers as were all of the Teleri and valued hunters. Hair and eye color are mostly those common among the Teleri. The Falathrim( "shore-elves", sub-group of the Sindar) were prized for their Shipbuilding skills and prowess as Mariners. The Sindar often used axes and bows in battle.

Silvan, sub-group of the Teleri:

Most elves of Middle-Earth in the third age were Silvan elves( "Wood-elves"). They were the forest-dwelling elves of Middle-Earth. In the late Third Age, the Silvan Elves mostly belonged either to the Galadhrim or to the Elves of Mirkwood. The Silvan Elves were descendants of the Nandor (and thus in origin Teleri), who had lingered in the Anduin Vales during the Great Journey of the Eldar in the Elder Days. The Silvan Elves hid themselves in their woodland realms beyond the Misty Mountains and became a scattered folk hardly distinguishable from Avari( those elves who refused the summons of the Valar). While some of the Nandor continued to Eriador and later entered Ossiriand( these were the Laiquendi, the "green-elves"), some remained in the Vales of Anduin, and from these latter originated the Wood-elves.

It is also told that some of the western Avari, dwelling in Eriador and the Anduin Vales, were friendly to the Eldar, and came to merge with the Wood-elves. These were Nelyarin Avari (Penni), from the third Clan (and therefore remotely akin to the Nandor and Sindar). When Beleriand sunk, many Sindar who didn't like the Noldor came to the homes of the Silvan (Mirkwood and Lóriën) and merged with them. Then about 1500 years later when Eregion fell, Noldor refugees came to Lóriën and merged with the Silvan elves there, making the Silvan elves a very mixed race.

The Silvan Elves of Mirkwood are described as distrustful of Dwarves, but friendly to Men. Hair and eye color are mostly those common among the Teleri, but they often had dark or grey eyes. Those of Sindarin descend more often had a ratherpale white skin-tone while those of Avarin descend often showedlavender or olive complexion. The wood-elves lived inside the dense forest Lands, most were Hunters and Gatherers but many have also had become planters and the gardens and vinyards of the Wood-Elf realms were legendary. They were also skilled Crafters, they were fabled Weavers, Fletchers as well as Wood- and leather-workers for the Wood-elves were the only Folk who knew the secret of Oak-leather-making.

The Elven life cycle:

Early life:

Elves are born about one year from their conception. The day of their conception is celebrated, not the actual birthday itself—since for them, life begins at conception. Their minds develop quicker than their bodies; by their first year, they can speak, walk and even dance, and their quicker onset of mental maturity makes young Elves seem older than they actually are. Their bodies mature until they are at the maturity of a 25-year-old human, at which point their bodies stop changing. Physical puberty comes in around their fiftieth to one hundredth year (by age fifty they reach their adult height), and by their first hundred years of life outside the womb all Elves are fully grown.

Elves' bodies develop slower than those of Men from the start. In their twenties, they might still appear physically seven years old, whereas Men at the same age are physically mature.

Sexuality, marriage and parenthood:

Elves marry freely and for love early in life. Monogamy is practiced and adultery is unthinkable; they only marry once. Spouses can choose each other long before they are married and be betrothed. The betrothal is subject to parental approval unless the parties are of age and intend to marry soon, at which point the betrothal is announced at a meeting of the two houses, during which the couple exchange rings (silver). The betrothal lasts at least a year, and is revocable by the return of the rings (but is rarely broken). After their formal betrothal, the couple appoints a time for the wedding when at least a year has passed.

Marriage is celebrated at a feast of the two houses. The spouses return their betrothal rings and receive others( golden ones) worn on their index fingers. The bride’s mother gives the groom a jewel to be worn, but the marriage is only achieved with its consummation. Technically, only the words exchanged by the bride and groom (including the speaking of the name of Eru) and the consummation are required for marriage.

For an elf, there is nothing "sexier" than beautiful hair. Thats why all the elves in the movies have such gorgeous hair. This is also why an elf spends alot of time "making their hair pretty".

The Elves view the sexual act as extremely special and intimate, for it leads to the conception and birth of children. Extra-marital and premarital sex are unthinkable—indeed, the Elves would regard them as contradictions in terms. Because adultery is also unheard of and fidelity between spouses is absolute, spouses can sometimes live separately for extended periods of time. However, a sundering during pregnancy or during the early years of parenthood (caused by war, for example) is so grievous to the couple that they prefer to have children in peaceful times.

Elves have few children, as a rule; and there are relatively sizable intervals between each child. They are soon preoccupied with other pleasures; their libido wanes and they focus their interests elsewhere, such as the arts. Nonetheless, they take great delight in the union of love, and they cherish the days of bearing and raising children as the happiest times of their lives.

Daily life:

The Elves preoccupy themselves with various things, such as smithwork, sculpture, music, and other arts. Males and females can do almost everything equally; however, the females often specialize in the arts of healing while the men go to war. This is because the Elves believe that taking life interferes with the ability to preserve life. However, Elves do not have rigid gender roles; females can defend themselves at need as well as males, and many males are skilled healers as well, such as Elrond.

"Cycles of life" and aging:

Elves had no beards, at least until their "third cycle of life", like Círdan. Mahtan, father of the wife of Fëanor, was an exception, and had a beard in his early "second cycle". The Elvish beardlessness could also be observed in Mannish lines with an Elvish strain (as in the princely house of Dol Amroth), which lacked beards.

It is unclear what these cycles exactly are. A logical sense would be that the first cycle is childhood and adolescence, the second is adulthood, and the third is for extremely old Elves; Círdan was the most ancient known Elf in Middle-earth.

Apparently, beards were the only sign of further natural physical aging beyond maturity.

Elves did not physically age over their 100th year but they did age in a different sense than Men: they became ever more weary of the world and burdened by its sorrows, sometimes they appeared to age under great stress. Círdan seemed to be aged himself, since he is described as looking old, save for the stars in his eyes; this may be due to all the sorrows he had seen and lived through since the First Age. Also, the people of Nargothrond had trouble recognizing Gwindor after his time as a prisoner of Morgoth.

FAQ

FAQ, frequently asked questions:

What is the difference between Alignment and Faction?

Alignment is used to describe how well liked you are by a mod faction, such as High Elves or Gundabad, designated by a + or - with a value, and determines if they attack you or restrict crafting tables.

Faction describes like-minded groups of players who identify with one or more alignments, such as the Kingdom of the High Elves (aligned with the High Elf faction), the Grey Cloaks (a Ranger-aligned faction), or the dwarvenlords' council (aligned with Durin’s Folk and Blue Mountain Dwarves factions).

I like going to war. Do the High Elves do that a lot?

The High Elves do not go to war a lot, as most of the conflicts are internal civil wars within various other factions. We have the means to raise an army of troops very quickly. When the need comes to defend ourselves or our allies, we will march to war. Those who wish to join in other conflicts on a more regular basis may do so as mercenaries. But the High Elves dont focus on war.

Who owns my builds in Elf territory?

Players own the builds they have made until they abandon, sell or give them away to another high elf. You must receive permission from another player to build near their location.

If you open your build to others and later wish to sell or remove it, please be considerate and give kingdom residents and leadership time to pack up or make other arrangements.

If you have made your build an Official Kingdom Build, it is no longer your build, in this case it is owned by the Kingdom. To make sure that the build is always taken care of and always stays in the High-Elven Kingdom.

I keep getting raided. What can I do?

Some players will ignore rules not to steal from player chests, kill livestock/npcs, or grief builds. Until they are banned for this behavior, your best defenses are walls and banner protection.

Place faction banners on blocks of bronze, silver, or gold to create a zone where players cannot break or place blocks, or open chests. We recommend setting the protection to your name and your trusted friends only.

Place a banner-protected wall around your build to keep players from killing your livestock and npc troops.

These walls should be 11 blocks tall, as some Horses can jump up to 10 blocks high. And they should have some form of "overhang", something that "sticks outs" from the wall, usually at the top. This will stop spiders from being able to enter your build. Spiders can climb straight walls.

I like to kill other players. Do High Elves do that a lot?

We have a strict rule that elves do not kill elves. As an extension of this rule, we do not kill any of The Free Peoples, our allies. And we strive to treat all players with respect, no matter the faction. You may, of course, attack NPC orcs and defend yourself if attacked first, but we do not deliberately seek out the death of other players unless we are at war with them.

Killing new players is strictly forbidden, as to give them time to learn the ways of the server.

You are not forbidden from attacking other Evil players, as they may attack you as well, but hunting players specifically is not something we like to do.

Be warned, if you attack other players way too much, you will gain the attention of admins who frown upon that.

What are the faction’s goals?

We dedicate ourselves to developing a strong elf kingdom by building cities for us to live in and others to visit, trade points for us to do business at, armies that we may help defend the Free Peoples, and alliances to strengthen our friendships with others. And most of all, we love eachothers' company and our community. We like to have fun together while striving for these goals.

What kind of players are you looking for?

We are looking for players who want to help grow an elf community and make great builds. People who are more interested in lore/culture than power. People who are patient, friendly and mature.

We are looking for people that will adopt this way of life: "Empty your days of the search for security; fill them with a passion for service. Empty your hours of the ambition for recognition; fill them with the aspiration for achievement. Empty your moments of the need for entertainment; fill them with the quest for creativity."

What do you value? What state of mind should i aspire to possess? & How do you view the world?

These questions are all very philosophical and idealistic in nature and they can all be answered with the national quote of the High-Elves:

If you are wise, you will forget yourself into greatness.
Forget your rights, but remember your responsibilities.
Forget your inconveniences, but remember your blessings.
Forget your own accomplishments, but remember your debts to others.
Forget your privileges, but remember your obligations.
Follow the examples of Florence Nightingale, of Albert Schweitzer, of Abraham Lincoln, of Tom Dooley, and forget yourself into greatness.
If you are wise, you will empty yourself into adventure.
Remember the words of General Douglas MacArthur: "There is no security on this earth. There is only opportunity."
Empty your days of the search for security; fill them with a passion for service.
Empty your hours of the ambition for recognition; fill them with the aspiration for achievement.
Empty your moments of the need for entertainment; fill them with the quest for creativity.
If you are wise, you will lose yourself into immortality.
Lose your cynicism. Lose your doubts. Lose your fears. Lose your anxiety. Lose your unbelief.
Remember these truths: A person must soon forget himself to be long remembered. He must empty himself in order to discover a fuller self. He must lose himself to find himself.
Forget yourself into greatness. Empty yourself into adventure. Lose yourself into immortality.

How do I join the High Elves?

The basic requirement to join is +100 alignment with the High Elf faction, but it is not a complete necessity.

Then we want to get to know you, how you play, what you build, and if we share the same goals. This can take quite a while, but if you are not willing to wait for it, you shouldn't even be asking to join. We reserve the right to deny anyone who we think doesn't meet our requirements.

Once accepted though, you may choose a place to live and build and be your own lord or lady, or you can join a current city and follow another lord/lady, which is prefered to be honest, as we already have so many cities.

I joined the faction and I want to help out. What can I do?

One of our duties is to help new players to the server, by giving advice, encouragement, go adventuring with them, and teach what it means to be part of the High Elves.

You can help a Lord/Lady with their build, or build something that you feel the community or even the whole server needs.

Go adventuring. Middle Earth is wide and full of danger and treasure, and there are many who would enjoy your company and help.

Go mining/farming/crafting. Builds need wood and stone. Players need gear and food. Stockpile what you don’t need and trade with others for things you or your city needs.

Put on events for other members, such as contests, races, duels, and entertainment.

I want to be a Lord/Lady of the High Elves. How can I become that?

A player can be a lord or lady of their own build, or lord/lady over those who live in their build with them.

Higher and Lesser Lord is a title given to trusted and helpful members of the faction. They deal with matters of recruitment, local issues, and protection of players and builds within a designated region.

A select few High Elves who demonstrate long service with the faction, and also show all of the good qualities of leadership, are invited into the Council to help and advise the King in matters of disputes, recruitment, faction relations, and war.

What are the benefits of being part of the High Elven Kingdom?

Joining like-minded players who love High Elf history and culture.

Having access to more news of the faction and the server.

Friends to come to your aid when threatened or in need.

Permission to live within Kingdom builds and cities.

Access to kingdom events and facilities.

Access to the vast Community that is the High-Elven Kingdom.

Access to the High-Elven Private server.

Having the best people of the server as your faction-mates.

As part of High Elf alignment, do I have to follow Faction leader orders?

Having Elf alignment does not automatically make you a part of the faction kingdom, so until you join up, you are on your own.

If you wish to join the kingdom, and enjoy the benefits that go with it, you are encouraged to listen to leaders in matters that concern the health of the faction, such as disputes, raids, player behavior. Such orders are expected to be followed within the server rules and Kingdom Laws.

Role-playing factions are created to organize players, focus their efforts, and build a friendly, safe community. To that end, our kingdom is organized with one king, a council of players, lords/ladies of cities/areas, and the lords and ladies of builds under them. Leaders are expected to treat all players with respect and in return are given authority to speak for the faction and its members. Members are encouraged to follow this chain of responsibility in matters of the faction and relations between its players.

Do you trade with other factions?

There is no official trading system among the kingdoms and factions. Players develop their own trade relations with other players.

Gallery:

The Elves here are mostly High-Elves, as the Silvan elves of Mirkwood under king Oropher and the Silvan elves of Lóriën under king Amdir were nearly all slain due to to their annoyance at following the supreme command of Gil-galad, thus rushing in prematurely. Never again was such a host of High-Elves seen in Middle-Earth. Last high king of the elves and king of the Ñoldor upon Middle-Earth, Gil-Galad, can bee seen ending the life of an orc at 0:48-0:51 in the video.

The picture shows a Vanyarin elf in a field of gold.

The picture shows the Noldorin army at the war of the last alliance. (Commander Elrond to the left, High King Gil-Galad to the right)