Dolphin-cycle:
I'm always getting jealous about those screenshots every few months
and try out the newest release on my machine.
Setting everything up and playing a few to the next game-breaking bug :-(

Anyone played Skyward Sword from start to end on Dolphin, yet? Care to post your setup?

4ghz i7, vapor x 5870. Played start to finish with no problems except when cheats were enabled.

You can play SS without a sensor bar if you run it full screen and instead of that window being active, open another window and click it with your mouse so it is active and the game works like it should if you had a sensor bar. Granted I have 2 monitors so the window does not interfere in full screen.

For me it does. It introduces some weird overlay...hard to describe. Also those other two optons you are using (lighting and texture) signficantly lower the performance without any visible difference to me.

How powerful of a CPU will I need to run a game with the DSP LLE setting enabled while still maintaining a good FPS? It fixes the sound issues in various game (Double Dash, Mario Galaxy) but it's a massive drain on my PC.

I've got almost the exact same settings on, but FYI for anyone using these: leaving Skip EFB Access from CPU checked can mess up the aiming reticule with the slingshot/etc. Uncheck it to make sure it's lined up properly.

So, question: it's impossible to run Wii games from disc in Dolphin due to the drive spin direction, right? Also, can Dolphin run Xenoblade just fine without having a Wiimote connected?

I actually own both an actual Wii (launch Wii no less) and Xenoblade itself (just arrived!) but Xenoblade is the sort of game that begs to be played on my high-rez computer monitor. I can rip the game to an SDcard, I suppose, but it'll still be a pain in the butt. :|

So, question: it's impossible to run Wii games from disc in Dolphin due to the drive spin direction, right? Also, can Dolphin run Xenoblade just fine without having a Wiimote connected?

I actually own both an actual Wii (launch Wii no less) and Xenoblade itself (just arrived!) but Xenoblade is the sort of game that begs to be played on my high-rez computer monitor. I can rip the game to an SDcard, I suppose, but it'll still be a pain in the butt. :|

So the Wireless Wii Sensor Bar I ordered from DealExtreme arrived today and it works but the Wiimote is having problems with being tracked. The Wii Sensor Bar position is set to top in the settings, I can track the Wiimote as a cursor in games but it only seems to be in certain areas. A

I tried that patched version someone linked to, and it runs slightly better in some cases, but I liked the overall look I could get with 7719, if I cranked the res high enough I could sorta get rid of the blurring of that filter

I hope when I finally get around to playing Skyward Sword in a month or two there is a version of Dolphin available that emulates the depth of field and stylized blurring at the same depth as the Wii version :\

I'm scared at how it's different in just about every single person's screenshot I see. And I'm terrified of screenshots that feature heavy blurring that is clearly being rendered incorrectly, but people are too ignorant to notice :\

I've noticed this as well... the depth of field blur is just all over the place rendering at different distances. It is quite annoying yes but everything else generally looks great. Sometimes cranking up the internal resolution to maximum affects this a little.

I've noticed this as well... the depth of field blur is just all over the place rendering at different distances. It is quite annoying yes but everything else generally looks great. Sometimes cranking up the internal resolution to maximum affects this a little.

Ina positive or negative way? TBH I never testeted it on wii so I don't know how it's supposed to look.