As in, the game files. Every time I boot me up some Project M, I get stutters everywhere, but only on the first time loading the stage and or the characters and all subsequent animations and sounds and what not. Otherwise it's a constant 60.

I was wondering if it was possible to preload a game, so I don't have to go through this?

nex86 Wrote:The only way to get rid of the lags is by using async shader cache in the Ishiirua build

Except async shaders show black until the shader loads! Sure it prevents the stutter, but you are absolutely going to notice it.

Nomzr Wrote:Is that build officially supported?

No. It provides a lot of neat options that are not in master, but you need to be open to experimenting, tweaking, and learning to get the most out of it. It's kind of a "use at your own risk" kind of thing.

Does it still keep it saved if you have 2 different versions of Dolphin? I have a PR build that pre-loads textures and a normal build from a couple days ago that I use to play games that don't have textures. So if I switched between the two, would it still be saved in the other?
That sounds like a stupid question and the answer is probably yes, but still xD

I think they all are deleted when you launch a different version of Dolphin. If they weren't, and you had been using a lot of different versions, your hard drive would be full of unneeded shaders. If you want to use separate shader caches for different versions without them being deleted, you'll have to use a separate configuration directory for each version.

The shaders are in C:\Users\<your username>\Documents\Dolphin Emulator\ShaderCache\. You can delete everything in that folder to clear the cache.