UI/UX SmartPlane Gamification

Our team was convinced to bring game aspects, in addition to the experience of piloting the SMARTPLANE. The most successful pilots would be challenged for battles, fighting to be on the top of the charts on their neighbourhoods, cities or countires.

augmented reality via Goggle Glass.

DogFight feature introduced. The gamification concept was to pilot diverse gadgets and accept challenges in your neighborhood. The player would gain credits with each victory, being able to acquire new accessories to battle.

outstanding players would have their profile featured in the DogFight Mural, filtered by neighbourhood, city, country.

I was responsible for the GUI design, first aiming for screen-based only, and further we tested some concepts for augmented reality. The concept was made as a team in TobyRich. My main responsibilities were to provide coherent visuals, and easy-to-use interactions. More details on the images.