Capcom has released a new ‘Making of’ video for the critically acclaimed Resident Evil 7. The video, entitled ‘Beginning Hours’, is the first part in a new documentary-style series that will explore the development behind the grisly survival horror game.

Filmed in Capcom’s Osaka headquarters, part one of the video predominantly features Jun Takeuchi, executive producer of the game, talking about the core focus of the Resident Evil series: scaring people. Takeuchi was determined right from the start of the project to make sure Resident Evil 7 would return to its roots in that regard.

In the video he comments on how Capcom really had to nail that isolated sense of dread the original games created so well. The later entries in the series, namely Resident 5 and 6, largely abandoned this in favour of global bioterror events, a focus on action and co-op play. Although he believes those adventures are still fondly remembered by gamers. After all, who doesn’t grin when thinking about Chris Redfield smashing his bare fists into a boulder twice the size of him?

The video details some interesting ideas that didn’t make the final cut of the game as well. The Baker family at one point had a vicious pet dog named Diane who would appear at the infamous dinner scene to harass the player; this would have been quite similar to the zombie dogs from the earlier games. Another idea would have been zombies that reacted to breathing, forcing the player to hold their breath in-game every time they needed to get past the creatures. Capcom, however, worried that people in real life would hold their breath, and after 15 hours or so, would end up self-inducing a state of hypoxia. It’s probably for the best that idea was removed then.

The video features more we haven’t mentioned too, so be sure to check it out.