Elemental Gemstones

Gemstones have long played an important role in the magical arts. Magic users believe each gem is imbued with its own distinct energies, and that it is possible to tap into those energies for personal gain and insight. Unfortunately, most roleplaying systems have simplified gemstones to the point of uselessness, serving little purpose in gameplay other than as a variable description for a piece of random loot.

Elemental Gemstones offers 70 gemstones with related folklore and reported magical properties. Add a touch of mystery to your game by using the information in this product to develop new ideas for magical items, or add some variety to random treasure rolls.

While this product is designed as a general resource for any game system, it includes supplemental information for the Karma Roleplaying System. The Karma Roleplaying System allows players and storytellers to craft their own spells and magical items, design their own races, and completely customize their characters with a unique point system. Pick up with product for only 99 cents, and then explore the rest of the Karma RPG product line!

I confess that I’ve never been a person who cared for RPG supplements that didn’t have any rules. Such flavor-based books always seemed like a waste to me; why pay for something when, as often as not, the information you really wanted could be found [...]

Just beautiful, though like Cosmology of Karma this product almost killed my printer. Well written overview of dozens of gems and their supposed magical properties. Gems by Elemental Affinity Chart provides a quick reference in case you want to find gems [...]

Another handy reference book from Bards & Sages. As with Elemental Metals, gemstone's elemental alignments, availability of the gemstone and some information (such as how the stone may usually be used as a luck charm for example) is provided as well. [...]

Elemental Gemstones details seventy gems and crystals for magic item creation in the Karma Roleplaying System. Each has a bit of fluff attached to help GMs determine the appropriate use. Also listed is the element the gem is aligned to (earth, fire, air, [...]

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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.

Original electronic format

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