*NOTE that this post contains SPOILERS for the Village of Larm adventure, the Labyrinth Lord module from Soapbox games so precede at your own peril!

In pursuit of the wights, the party found themselves in a room with a locked door and a riddle: "Only the will of the gods will help you now".

Not being able to answer the riddle in the hopes of opening the door, the party leaves the temple basements and heads back to Brother Erkmar who is ecstatic to tears when he hears of the success that the party has had in putting to rest the souls of his religious companions. He is so thrilled that he once again dons his holy armor and accompanies the party back to the temple.

They made their way back to the basement and the locked door where Brother Erkmar tells Su to cast a spell to his god which is the sacrifice to unlock the door, which Su does.

The door unlocks and beyond they are attacked by a gargoyle which the party easily beats back.

Opening the final door the the crypt they are once again engulfed by black smoke. Once the smoke clears they see a sarcophagus around which stand four deadly creatures - a SoulSpinner, a Spectral Scavanger, a Spectre, and the renegade wraith. A fierce battle ensues as the SoulSpinner entangles Su in a web and the Scavanger uses lightening and giant bony hands to erupt from the ground grabbing Arg and Wolf. Things were looking grim for the party but eventually Wang, Centari and Torvin and Sir Gwain defeat the cursed souls.

With the monsters dispatched, the sarcophagus is opened to reveal the entombed body of the first Abbot, Brother Thorleif. Brother Erkmar sheds tears of joy as his temple has been cleared of the curse of the evil book. The party is victorious once again! The town is grateful and tales are told all though winter of their heroic adventures.

The party settles down for the winter sending out messengers to the east looking for additional brave souls to help them face the vengeful ancient dragon Agatheron... but that is another tale soon to be told...