Avatar attachments (accessories)

You can upload and attach accessory objects to your avatar. Accessories attach to and move with your avatar, and can be used to customize your look. Currently, the types of accessories allowed are: glasses, earrings, necklaces, watches, and rings. Each type of accessory attaches to your avatar and moves in a way that corresponds to that type.

Wearing accessories

You can add or remove accessories from your avatar while customizing your look:

While in the Atlas or visiting a scene, click My Looks in the upper right corner of the screen to start customizing your avatar's look.

Click the Customize button.

Click the Accessories tab of the panel at the right side of the screen.

Choose an accessory type from the top row of accessory icons. The types of accessories currently available are: glasses, earrings, necklaces, watches, and rings.

Choose an accessory and click its thumbnail image once to add it to your avatar. You can click again to remove it.

Selecting an accessory to attach to your avatar.

Importing accessories

You can import your own accessories to Sansar:

While in the Atlas or visiting a scene, click My Looks in the upper right corner of the screen.

Click the Customize button.

Click the Accessories tab of the panel at the right side of the screen.

Choose an accessory type from the top row of accessory icons. Your new accessory will be added to this category.

Click Add Attachment.

Click Browse to select a model (.fbx) from your computer to upload as an attachment, then click Upload. You do not need to set a collision mesh for accessories.

The new accessory appears in your accessories and can be worn immediately.

The upload panel. Click Browse to choose a model (.fbx) from your computer to upload as an accessory.

Import tips

Stick to the available categories - The category your accessory is in determines how it moves with your avatar and provides hints as to how that accessory should be handled. Straying from the available categories may result in accessories improperly following your avatar as you move around.

It is not necessary to specify a collision mesh - Accessories do not currently use the collision mesh.

When creating accessories, model against the reference character meshes - Accessories should be modeled relative to the reference characters meshes. It is important that the transform handle for your accessory coincides with the transform handle for the reference avatar mesh. Find and download the male and female reference character meshes at the end of this article.

Modeling a wristwatch relative to the female reference character model.

Known issues

There is currently no way to set the thumbnail for uploaded accessories.

There is currently no way to list accessories on the Sansar Store.

You may need to exit and re-enter the My Looks app before newly uploaded accessories appear.