BioWare adds a few Fixes to Dragon Age

December 12, 2009Written by Zak Islam

Dragon Age: Origins has been well recieved by critics and RPG gamers alike. A bit of DLC has already been release, which illustrates BioWare’s commitment to the fans. The initial patch received fixed a few quirks and another is on the way.

The new patch released by BioWare which is now available includes some minor tweaks, most notably: Daggers do more damage, mana and stamina regenerate faster when exploring, a few minor gameplay and plot glitches have been fixed.

Other changes include:

When exploring, mana and stamina now regenerate more quickly at higher character levels. This reduces downtime between fights.

The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have shorter durations and/or longer cooldowns. This ensures that combatants can no longer stun-lock each other by repeatedly casting the same spell.

The cooldowns for several low-level sustained abilities are now shorter. This ensures that players are not penalized for accidentally deactivating them.

Certain battles were not scaling properly, resulting in excessively difficult fights. They now scale as intended.

Enemy corpses now drop health poultices and money more appropriately, resulting in less clutter in the player’s inventory.