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April 5, 2011 2:47am - Leif Theden - nickname: (bitcraft)

Thanks! Glad you liked it. Now to add hadokens!

March 31, 2011 5:38pm - Johannes Charra - nickname: (jcharra) - 5/5

Well done - I like it a lot (loved the original, too, of course). Code looks very good & readable, the way it should be. :)

March 28, 2011 10:43am - Leif Theden - nickname: (bitcraft)

I would thank you if you actually gave me credit for the game. Before you start packaging things up and distributing them on your website, why don't you consider giving credit where it is due.

March 17, 2011 5:43pm - Zachariah Callaway - nickname: (xzcallaway)

A .deb package of fighter framework is available for download at http://www.dotdeb.com/arcade-7.php

September 30, 2010 10:51pm - Leif Theden - nickname: (bitcraft)

actually, what you get is 2x'd now. right now, everything is blit'd to a buffer, then it is scaled before blit'd to the screen. i think this is better that scaling everything individually.

September 30, 2010 5:11pm - RB[0] - nickname: (roebros)

It's very simple, simply render everything to a buffer surface that is the reg size.
Then scale resize that surface and blit it to the screen, which is 2x the height you have.
Or simply increase the size of all your images/placement...

Fighting games aren't my thing, but this looks like old Apple II graphics, which I have a soft spot for.

June 21, 2010 1:53pm - Leif Theden - nickname: (bitcraft)

fixed the profanity issue, also some minor things with button input.

June 21, 2010 1:34pm - Leif Theden - nickname: (bitcraft)

hahaha, alright, code "cleanup" for today. actually, i don't have a good way of scaling up the graphics. i wish i could just have pygame automatically "2x" everything, but i'm not sure where to start.

June 21, 2010 9:00am - Christopher Smith - nickname: (maximinus)

I'm old enough to remember the original!
So far so good, obviously it's early days so I don't feel I can give a start rating yet.
Biggest issue I have is the resolution; yours must be the only screenshot that is actually scaled up!
Also, there's no need to swear in the code comments - really ;-)

June 21, 2010 6:58am - Max Power - nickname: (paolo)

Belive me when i say i wanted to do a IK/IK+ clone not long ago. I will give it a try a soon as possible.