Ability Scores

Movement

Racial Abilities

Battle Rage:5%.Night Vision: But -15 to all actions in full light.Gliding: Can glide 1m forward for each 1m dropped.

Skills

Primary Skill Area:

Military

Background

Growing up on Drammune Gret never fit in with his human and Vrusk neighbors. Prone to fits of anger he was expelled from school many times. When his father and mother died in a tragic hover car accident,he lost the only people he was ever really comfortable with and the only link he had on Drammune to his Yazarian heiratage. Gret found a new family in the "Black Wings" hoverbike "club" (of course they refer to themselves as "Hover Biking enthusiasts"). With in this type of society he found outlets for his rage and a sense of belonging. This too was short lived as the club was broken after a incident with Star Law rangers. Fast feet, gliding and the annonimity of youth kept him from prison like most of his fellow riders. Stealing the bike he rides now a Streel Corp "Tomar Iron Horse" he went on the run for a year. Running was the only option he could see until his need for family sent him looking to the military. Gret has always wanted to be the good guy but temper and circumstances have never been his alies.

Equipment

STAR FRONTIERS, WIZARDS OF THE COAST, and the WIZARDS OF THE COAST logo are trademarks belonging to Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. The free distribution of this revised edition of the out-of-print game system and additional material provided through submissions by fans like me is not intended to detract income from Wizards of the Coast and is done here with limited permission.