Maps/mods/new DG's aren't on the cards at the moment due to the cost I gather. Users can't generate their own content due to the expensive software needed to do this.

If anyone can think of anything that's been left off the list.......

Demon assasin floats across the map without his legs moving sometimes or is that just me?

(Still not bored of the game. In my opinion, finest, most enjoyable gameplay in a multiplayer strategy game, ever. That says something when you're playing Cataract over and over with a smattering of a few of the other maps. I love it when so far in, you still discover new things you didn't know about the game.

**Just a shame more people don't play it online. You send out these 75% coupon e-mail's, why not send out a promotional e-mail trying to coax more people to play it online. Single player is only like 5% of the game's appeal, something along those lines...with more creative flavour.**

If only it was more popular online to enable paid downloadable content, you would have new maps and new DG's galore, oh the joy.)

You should maybe remove Pantheon as well, no one plays it and new gamers may sit in the Q and not realise you are suppposed to go to custom games now to get some action....

-Invalid gamestate after you capture all the flags on cataract (yes its still exists and I have personally witnessed it about week ago)

-Host exploit

-Invalid gamestate

-Lack of proper matchmaking system

-Lack of proper ranking system (current one dosnt record games correctly and its too easy to be exploited)

-Lack of proper banning/reporting procedure to deal with obvius exploiters/hackers.

-Lobby crashesh after too many people join/leave (while ago solution was posted that if you occasionaly change map lobby wont crash)

These are very very important things we could use right now. There are much more important then some missing animation of rushed out additional demigod (occulus ofcourse). Finaly those things make more and more people give up on demigod.

So bottom line is: Fix the issues I mentioned and you will have more then enough active players to make DLC or expansion pack worthwhile investment.

-Invalid gamestate after you capture all the flags on cataract (yes its still exists and I have personally witnessed it about week ago)

Reports about that happening appeared conflicting. When I did the roundup there wasn't really substantive evidence that that couldn't have been due to the host doing things external to the game which we have no control over (to intentionally elicit a desync). However if it can be confirmed in testing (we've tested it and it did not desync) it will go on the list.

-Lack of proper

The list is about bugs, not about features people may feel are lacking or that should be added.

-Invalid gamestate after you capture all the flags on cataract (yes its still exists and I have personally witnessed it about week ago)

Reports about that happening appeared conflicting. When I did the roundup there wasn't really substantive evidence that that couldn't have been due to the host doing things external to the game which we have no control over (to intentionally elicit a desync). However if it can be confirmed in testing (we've tested it and it did not desync) it will go on the list.

-Lack of proper

The list is about bugs, not about features people may feel are lacking or that should be added.

It only seems to happen if the light side capture all the flags, I've never seen it happen to the dark side.

Edit: To be clear, the desync caused the flag cap is exploiting a flaw in the P2P system that occurs when a major event happens. This includes when a certain side hits a given warrank, or when a side caps the majority of the flags (basically, whenever the God-Announcer says something in an epic voice).

What happens, is the hacker introduces bad information into the program. When the announcer triggers, it "stumbles" on this bad info and causes a mismatch between the different players. This results in a desync. It makes sense that people would do this when they have lost complete map control because that typically means you're going to lose. Hence why the community (incorrectly) thinks that it's the games fault since it happens so "reliably".

3v3, We were on light side, one guy on dark side timed out, we had one enemy portal locked so I went to lock the other side when I get there my teammate start screaming that I should not cap it coz it will trigger invalid state. He did it bit late coz the flags already turned and then invalid state apeared.

Hope you guys did some proper testing with international players not just 1 or 2 lan games in your office network.

PS. game dosnt apear in my stats I cant tell you name of the guy who warned me.

eh last time I saw it was in a private 4v4 shortly after pacov dc'd. There was no point for a rage quit, it was barely 5 min into the game and everything was completely even. Although it's certainly possible someone did it on purpose after his dc to make the game not count for everyone.