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Posts Tagged: slider puzzle

The game play for Tri It is simple and pretty ingenious. The game board is a shape divided into a bunch of triangles of the same shape. Equilateral perhaps? The game piece is 1 or 2 triangles positioned somewhere on that board. The easier puzzles start with one triangle – Your objective is to move the triangle to another place on the board by “flipping” it along one of its sides. You keep doing this until the triangle ends up at the goal. This is interesting because the movement isn’t intuitive…you can’t just follow a straight line. Additional challenge is introduced by having barriers between certain places on the board, more than one triangle (all of which are affected by each swipe), having “transporter” places, different colored triangles, or having “enemy” triangles that you have to move out of the way (in the same manner). If you like this type of game, I think it’s pretty innovative and worth a look.

Survival Score: A couple dozen levels before it was too difficult for me

The game play for Tri It is simple and pretty ingenious. The game board is a shape divided into a bunch of triangles of the same shape. Equilateral perhaps? The game piece is 1 or 2 triangles positioned somewhere on that board. The easier puzzles start with one triangle – Your objective is to move the triangle to another place on the board by “flipping” it along one of its sides. You keep doing this until the triangle ends up at the goal. This is interesting because the movement isn’t intuitive…you can’t just follow a straight line. Additional challenge is introduced by having barriers between certain places on the board, more than one triangle (all of which are affected by each swipe), having “transporter” places, different colored triangles, or having “enemy” triangles that you have to move out of the way (in the same manner). If you like this type of game, I think it’s pretty innovative and worth a look.

Survival Score: A couple dozen levels before it was too difficult for me

I love sliding game puzzles — like the old rush hour game where you had little plastic cars on a gameboard that you set up according to the image on the puzzle card. And then you moved the cars around till the red one could slip out of the one exit on the board. I miss the whole tactic thing of setting up the cars, but I still like the puzzle idea. There are lots of them available and many have hundreds of levels. Everyone iPad gamer should have one of these, they are just good for you. Two things about Ancient Block make it a worthy contender — one is the interface is very smooth. The whole “blocks-on-a-lawn” theme is peaceful. And the other is that you can jump in at different levels of difficulty very easily. It also tells you the minimum number of moves to solve the level, which is also a nice additional challenge.

Survival score: A worthy variant of a must-have game. Still have a few hundred levels to go.

I love sliding game puzzles — like the old rush hour game where you had little plastic cars on a gameboard that you set up according to the image on the puzzle card. And then you moved the cars around till the red one could slip out of the one exit on the board. I miss the whole tactic thing of setting up the cars, but I still like the puzzle idea. There are lots of them available and many have hundreds of levels. Everyone iPad gamer should have one of these, they are just good for you. Two things about Ancient Block make it a worthy contender — one is the interface is very smooth. The whole “blocks-on-a-lawn” theme is peaceful. And the other is that you can jump in at different levels of difficulty very easily. It also tells you the minimum number of moves to solve the level, which is also a nice additional challenge.

Survival score: A worthy variant of a must-have game. Still have a few hundred levels to go.