VR-1: The first human-eye resolution headset.

VR-1 is the world’s first human-eye resolution headset. Designed for use in complex and demanding industries, it comes with the world’s most advanced integrated eye tracking technology and is compatible with the most popular 3D software tools.

Bionic Display™

When it comes to vision, you either have it or you don’t.

The resolution of other VR devices on the market is just a fraction of what the average human eye can see. With resolution that poor, it’s been impossible for professionals to work with VR in fields where extreme precision and visual fidelity are required. Now, Varjo’s Bionic Display™ delivers an unprecedented resolution of 60 pixels per degree – the equivalent of 20/20 vision.

With Bionic Display™, CADs, renders and simulations come to life in VR with never-before-seen clarity. Every detail, texture, contour and color are all just as crisp and clear as they are in the real world. You can read the smallest text and see objects at a distance. And real-time illumination appears just as it does in the real world.

Whether you’re working on a complex training simulation, an architectural model, 3D design, or more, everything appears just as it should: perfectly clear.

Comparison images

These comparison images were shot through a competitor device and Varjo.

VARJO VR-1

COMPETITOR DEVICE

With Varjo VR-1, you can see delicate details and light reflections to compare surface material and finishing options.

With an accuracy of less than one degree and custom made to work seamlessly with Varjo’s Bionic Display™, 20/20 Eye Tracker™ is the world’s only eye-tracker that’s optimized to track eye movements in true-to-life human-eye resolution VR.

20/20 Eye Tracker™ works by reflecting images onto the eye and tracking them algorithmically. Designed entirely by Varjo’s engineers and optical design team to work with our human-eye resolution, VR-1 is the only device and platform in the world that can use eye tracking data with VR content that simulates reality.

Varjo’s 20/20 Tracker™gives professionals access to eye data for use in research, analytics, training and simulation, industrial design, and more.

20/20 Eye Tracker™ features

Sub-degree accuracy

Varjo’s 20/20 Eye Tracker™ is the most accurate integrated eye tracking technology the world has ever seen. Thanks to VR-1’s dual high-speed cameras, unique infrared illumination pattern approach, and highly sophisticated computer vision algorithms, it knows exactly where users are looking, with an accuracy of less than one degree of visual angle.

Power and precision

20/20 Eye Tracker™ is optimized for data analytics and user interactions in the most demanding professional environments. And it works just as precisely and accurately even when worn with glasses.

Works with the tools you use

The true power of 20/20 Eye Tracker™ is how easy it is for developers to use. The 20/20 Eye Tracker™ API can easily be used with existing solutions, and we also offer plugins and example code for the Unity® and Unreal® engines.

Data privacy

Varjo’s 20/20 Eye Tracker technology is designed and developed entirely in-house, which means we’re able to develop it to meet users’ needs and wants. It’s also made to protect your privacy. The data collected by 20/20 Eye Tracker™ is always yours and yours alone – data will only be shared with the third parties you choose.

Complete compatibility

Varjo VR-1 and the world’s best 3D software tools: Better together.

VR-1 joins forces with the world’s most powerful professional tools and 3D engines to transform work in complex and design-driven industries like training and simulation, architecture, engineering and construction, and industrial design.

With human-eye resolution plus simple and seamless integration to Unreal®, Unity®, Autodesk VRED®, Prepar3D®, and other industry-specific engines, VR-1 is the only device that can be used in fields requiring the highest visual fidelity and precision.

Whatever engine you use, VR-1 lets you design and train in a completely realistic VR environment, bringing every detail of your CADs, renders and simulations to life with never-before-seen clarity.

VR–1 + Unreal®

Simon Jones

Director of Unreal Engine Enterprise at Epic Games

VR–1 + Unity®

“Varjo is pushing the boundaries of what’s possible in VR fidelity. The text quality, combined with eye tracking, makes this the first headset to move us closer to virtual reality feeling real. With such high graphical fidelity, we’re really proud that Varjo chose Unity as their development platform of choice for their headset.”

Timoni West

Director of XR Research at Unity Technologies

VR-1 + Autodesk VRED®

“We are proud to announce the support of Varjo VR-1 for Autodesk VRED software, the leading product visualization and prototyping application for automotive designers and engineers. Combining the world’s first human-eye resolution VR product with the VRED high-fidelity rendering allows our joint customers to experience and evaluate virtual prototypes with an unprecedented level of detail and realism.“

Chris O’Connor

Technical Director at ZeroLight

VR-1 + VBS Blue IG

“Varjo VR-1 driven by VBS Blue IG offers users a VR experience in incredible human-eye resolution visual fidelity that enables visibility of fine grain detail and text as well as objects at real-world distances, which are all critical factors for crew training.”

VR-1 + iMotions

"Combining the world’s first human-eye resolution VR product with the iMotions software will take the usage for serious research in VR to new levels. Researchers will be able to replicate a lot of real world environments fast and easily. We see huge opportunities for the combined product solution in both academic and commercial use cases as it opens up very cost efficient testing in Simulation, Training, Healthcare, Shoppers insights and much more."

Peter Hartzbech

CEO at iMotions

VR-1 + Marui-Plugin

"Visual fidelity remains the last barrier to escape the limitations of a flat computer screen into a new era of VR work spaces for 3D design. Varjo VR-1 finally has the power to break that barrier. And with MARUI-Plugin, you don't even have to switch your software: you can use Autodesk Maya with VR-1 in human-eye resolution. A tiny step in adoption, a giant leap in productivity."

Max Krichenbauer

PhD, CEO of MARUI-PlugIn

VR-1 + TechViz

"Varjo and TechViz really bring professional VR to the next level. Now engineers and designers can visualize 3D data from more than 200 software applications like Catia, NX and Creo immediately in VR at a retina resolution. The most complicated CAD models, even those with +500M triangles, can now be rendered with human-eye resolution and smoothly navigated through."

Alexis Vartanian

CTO at TechViz

VR-1 + CAE

"The Varjo VR-1 Headset delivers a remarkable resolution in its dual-acuity Bionic Display giving true reading acuity, while having peripheral awareness. CAE is excited to leverage these new Varjo capabilities to enhance crew training.”

Phil Perey

Head of Technology for Defence and Security at CAE, a global leader in training for the civil aviation and defence markets

VR-1 + UNIGINE 3D

"Varjo headsets provide both great resolution and eye tracking required in demanding industrial applications. I'm happy to see the synergy between the UNIGINE software platform and Varjo hardware, as we share several use cases in common, such as flight simulation and other types of professional simulators, engineering apps, industrial digital twins, and top-notch interactive presentations."

Denis Shergin

CEO and Founder of UNIGINE

Varjo SDK for custom engines

VR-1 can also be easily integrated into custom engines with Varjo’s native SDK, a collection of libraries and a C/C++ API. The SDK is currently compatible with 64-bit Windows, DirectX 11 and OpenGL. More platforms and graphics APIs are coming soon.

Comfortable for all head shapes and sizes, intuitive adjustment mechanism and balanced fit.

Unmatched features.

VR-1 comes with the highest-end features, made without compromises – from light, optical fiber cabling and active airflow to incredibly accurate, integrated eye tracking and more.

The world’s most advanced technology has to be the world’s easiest to use.

Whether you’re importing an existing project or developing new content, using your VR-1 is simple every step of the way.

Unbox & follow setup guidelines.

Follow the instructions in the VR-1 sales box to set up your device and install the necessary software.

Works with the tracking tools you already use.

VR-1 supports Steam VR™ positional tracking (base stations 1.0. and 2.0) and ART tracking technology. You can use the controllers you’re already using, which means the world’s most advanced VR technology is literally at your fingertips.

Fire up your engines.

Port your existing Unity® and Unreal® projects to run in VR-1’s human-eye resolution. See your creations in sharp visual fidelity for the first time, or develop new virtual content on Unity®, Unreal®, or other industry-specific engines. Please note that Varjo VR-1 isn’t currently compatible with Steam VR™ content or the Steam VR™ store.

Easy integration.

You don’t need a supercomputer to run the world’s only human-eye resolution headset. VR-1 will work in your current IT environment with most Windows 10 desktop PCs and certain laptops (see detailed system requirements below). And if you need any help with the setup, we offer extensive on-site training.

Tracking

VR-1 is compatible with Steam VR™ base stations 1.0 and 2.0 and ART tracking technology. Four Steam VR™ base stations are recommended when using VR content that requires moving in the room. You can use either 1.0 or 2.0 base stations, but the base stations need to be compatible with each other. You can also use the Steam VR™ compatible controllers you’re already using to get the most out of your device. Please note that Varjo VR-1 isn’t currently compatible with Steam VR™ content or the Steam VR™ store.

Connectivity

Optics

Dual lens design combining different refractive index lenses for minimal color aberrations, zero ghost rays, and minimal reflections. Each surface coating has been methodically designed to maximize the brightness and clarity of the light fusion needed to achieve human-eye resolution.