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Friday, March 12, 2010

What makes an island mysterious?

Planning for the Maritime Campaign. It won't start for a while, if ever. But one thing I realize I need are less historical pastiche nations/islands, and more weird crazy shit. So to help me along during game times, when I'm sure the players are bound to decide to explore islands I haven't filled out or decided to be the home of a module, I've got this random table cooked up.