"We are looking to define a new style of motion gaming inside music gaming, and I think with Xbox One and the fidelity of that camera, it would be accessible to a whole bunch of people who couldn't play Kinect in your living room before," he told Digital Spy.

"Even I, as one of the developers on that platform, my living room's not big enough [for the original Kinect]. But with a new camera, you'll be able to play closer to the TV and things like that."

Drake said having Kinect packaged with every Xbox One is "very exciting for us" because it offers an "100% adoption rate".

"We think it's a really cool platform, we think it has a great set of tech," he said.

Fantasia: Music Evolved will be released on Xbox One and Xbox 360 in 2014.

"We're looking to do everything we can to make it special for Xbox One, but again, without knowing the full product slate I couldn't say how much we will stand out from from the pack. Hopefully we'll be one of the leading developers."

Drake said there will be "some" differences between the Xbox 360 and Xbox One versions of Fantasia: Music Evolved, but they will be discussed in more detail once hardware and software specifics of Xbox One are finalized.

"Of course there's general graphical polish and memory will be easier to load and things like that, because it's a big, crazy powerful computer that we have access to that will be everyone's home, which is really exciting," he added.

"We managed to do a lot with the 360, and I think the 360 version is going to be incredibly polished and fun, and we know how to make that system sing.

Gallery: Images of 'Fantasia: Music Evolved'

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Fantasia Music Evolved is coming to Xbox One and Xbox 360
Copyright: Disney Interactive Studios
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