So you want to be a theatre designer?, Michael Pavelka ; foreword by Alison Chitty

The definitive guide to designing for theatre {u0096} by an award-winning designer with over 160 productions to his name. With a Foreword by Alison Chitty. A theatre designer needs to be able to draw on a wide spectrum of skills, work collaboratively with all the different members of the production team, and deliver designs that work in the testing conditions of performance. This book guides you through everything you need in order to become {u0096} and ultimately to succeed as {u0096} a theatre designer, including: The various aspects of design {u0096} set and props, costume, masks, make-upThe applications of

Part two: What skills do you need and how do you get them? The 'natural,' the 'nurtured' and the 'convert' ; The artist ; The architect ; The stylist ; The technician ; The diplomat

Part three: Education or training? Training in a drama school ; Learning in an art school ; Other backgrounds ; Working your way 'up the ranks'

Part four: What's in a design? A designer's reading of the script ; Research and plotting ; The discipline of drawing for designers ; First sketches ; Renderings ; Storyboards ; Technical drawings ; Costume drawings ; Furniture and prop research, reference and other drawings ; Models: actual or virtual? ; A word about theatre space

Part five: Who do you work with and how does design affect them? Producers ; Artistic directors and directors ; Choreographers ; Other designers ; Production managers ; Costume supervisors ; Stage management ; Scenic and costume technicians ; Box office and front-of-house managers ; Publicity and marketing

Part six: How do you land your first productions? Theatregoing ; Networking ; Subsidy

Part seven: A theatre designer's production timeline. Contracts and letters of agreement: how design triggers payment ; How do you need to prepare for your first design meeting? ; Pace, intensity and rhythm ; When do your ideas start to 'go public'? ; What do you need for the 'white-card model' stage? ; Costing your design ; What do you need for your first major production meeting? ; What do you need for the start of rehearsals? ; What is a designer's relationship to the rehearsal process? ; Production week: how do designers approach technical and dress rehearsals? ; First performances and press night ; Touring and commercial projects ; Aftercare and further uses of a design ; Sustainability

Part eight: Help! Agents, unions and societies. Before the job ; On the job

Part nine: Your workplace. In the studio or workroom: What building? What equipment? What environment? ; In the theatre: a survival kit

The definitive guide to designing for theatre {u0096} by an award-winning designer with over 160 productions to his name. With a Foreword by Alison Chitty. A theatre designer needs to be able to draw on a wide spectrum of skills, work collaboratively with all the different members of the production team, and deliver designs that work in the testing conditions of performance. This book guides you through everything you need in order to become {u0096} and ultimately to succeed as {u0096} a theatre designer, including: The various aspects of design {u0096} set and props, costume, masks, make-upThe applications of

Cataloging source

N$T

Dewey number

792.02/5

Illustrations

illustrations

Index

no index present

LC call number

PN2091.S8

LC item number

P38 2015eb

Literary form

non fiction

Nature of contents

dictionaries

bibliography

Series statement

So you want to be series

Label

So you want to be a theatre designer?, Michael Pavelka ; foreword by Alison Chitty

Foreword -- Prologue: Theatre design in the modern age -- Part one: What is contemporary theatre design? Theatre design or scenography? ; Set and prop design ; Costume design ; Masks and make-up ; Design for opera: music, voice and image ; Design for dance: space, body and image ; Site-specific theatre ; Original practices: theatre or museum? ; Lighting and video design ; Crossing the line: theatre vs. TV and film -- Part two: What skills do you need and how do you get them? The 'natural,' the 'nurtured' and the 'convert' ; The artist ; The architect ; The stylist ; The technician ; The diplomat -- Part three: Education or training? Training in a drama school ; Learning in an art school ; Other backgrounds ; Working your way 'up the ranks' -- Part four: What's in a design? A designer's reading of the script ; Research and plotting ; The discipline of drawing for designers ; First sketches ; Renderings ; Storyboards ; Technical drawings ; Costume drawings ; Furniture and prop research, reference and other drawings ; Models: actual or virtual? ; A word about theatre space -- Part five: Who do you work with and how does design affect them? Producers ; Artistic directors and directors ; Choreographers ; Other designers ; Production managers ; Costume supervisors ; Stage management ; Scenic and costume technicians ; Box office and front-of-house managers ; Publicity and marketing -- Part six: How do you land your first productions? Theatregoing ; Networking ; Subsidy -- Part seven: A theatre designer's production timeline. Contracts and letters of agreement: how design triggers payment ; How do you need to prepare for your first design meeting? ; Pace, intensity and rhythm ; When do your ideas start to 'go public'? ; What do you need for the 'white-card model' stage? ; Costing your design ; What do you need for your first major production meeting? ; What do you need for the start of rehearsals? ; What is a designer's relationship to the rehearsal process? ; Production week: how do designers approach technical and dress rehearsals? ; First performances and press night ; Touring and commercial projects ; Aftercare and further uses of a design ; Sustainability -- Part eight: Help! Agents, unions and societies. Before the job ; On the job -- Part nine: Your workplace. In the studio or workroom: What building? What equipment? What environment? ; In the theatre: a survival kit -- Part ten: Promoting your future and building a legacy. Web-based and hard-copy folios ; Exhibitions ; Archiving -- Epilogue: Where does theatre design go from here?