At least something went right today. Started our trip out with a fender-bender just a few blocks from our house. It was pouring and the anti-lock brakes don't help with hydroplaning. Half of the remaining trip was through rain so hard and fog so thick visibility was measured in yards. We nearly got run off the road by trucks a few times. It seems silver is a bad color for a car in driving rain and pea soup fog. No one could see us without the blinkers on and even then only up close. We're all OK and we made it to Orlando safely after that. Tomorrow we play! We need the relaxation.

Glad you made it. My wife and I had weather like that when we drove out to Philadelphia this summer, though I'm not sure if it was fog or spray from the trucks. It didn't help that the truck drivers seemed to think it was sunny and dry--or at least they drove that way.

This will be my first PbEM game, but I'm a long-time gamer and willing to learn. I've read through the FAQs and how-to's on Paizo's boards, so I should be able to hit the ground running. That said, I'd appreciate any help and advice you find time to give.

Just give a look over the gameplay thread for an idea of how combat and conversation formats work.

keeping track of HP and spells used, etc can be somewhat trying in this format, but i think by posting consistent combat headers this can be avoided.

I usually roll initiative and oftentimes I will roll perception for the party and inform them of what they see/detect via

Spoilers:

spoiler boxes.

which are also generally used to address things the rest of the party isn't experiencing or witnessing. I like the idea of having the pcs dish out the information their character has, it gives much more potential for interesting role-playing and character building.

as far as an introduction for your character goes, I'm interested in hearing your ideas. The party is currently in the end dungeon of this stage of the adventure, but they are not bound there by any means, so let's hear what they have to say, they can encounter Sour Heck on their next foray in to town. (who is, for the record, a week late for the funereal)

I think the party is in retreat from the dungeon now, having run out of cleric channeling, so me meeting them in town shouldn't yank them out of their way. I'll write up an arrival to the inn, and see y'all there.

I think Peredur used the holy water he got from Father Grimburrow on the door, when we were attacked just inside the prison. Peredur has a bow, as well; I'm not sure who else is carrying one at the moment.

One quick scan of the party later, it looks as though Peredur is the only archer here (though Sour Heck and Eloise can use bows). So I guess he's carrying all the arrows for now; he was also the last one to use the planchette and board. I think Sour Heck is carrying the CLW wand. The clerical scrolls are likely with Iesha, and I have no idea who would be carrying the haunt siphons. One CLW potion each sound good?