Member

I think theres two reasons its like this. The first is that the xp diggers get is very similar to that miners get for mining stone at the same level, but miners also have things like coal/redstone/lapis to mine, increasing xp gain. Miners also have a much more plentiful harvesting area compared to diggers. The other reason is that diggers pay is quite low compared to other jobs, so not many people are willing to grind digger into the higher levels. Digger could probably use a rework, or at the very least a good buff

Newbie

I mean couldn't we make stuff like mycelium, soulsand and clay give a lot more XP, maybe if they gave something like 10xp instead of 2 (I'm at lvl 60 so you get even less at lower levels), then it might make it a little bit easier to level but note that those resources are only in certain areas and are limited.

I would love if Digger received easier XP Rates but it would be also too easy then to reach the lvl 75 perk of Digger, maybe if a second perk was added to Digger at lvl 50 for example speed 2 for when you dig, that might have a relatively good impact for newbies who don't have speed 2 command or armour.

I'm sorry? You're agreeing with jobs being balanced and asking for a rebalance; A bit contradicting.
Anyway, the original claim of little people being high level in digger is easily refuted by the fact there aren't as many diggers to other jobs even though it's, well, balanced.

There are 1,897 diggers and 12,725 miners on Azertu as of postal date and I do not see a change to the digger job in terms of pay/xp rate changing.

Member

I'm sorry? You're agreeing with jobs being balanced and asking for a rebalance; A bit contradicting.
Anyway, the original claim of little people being high level in digger is easily refuted by the fact there aren't as many diggers to other jobs even though it's, well, balanced.

There are 1,897 diggers and 12,725 miners on Azertu as of postal date and I do not see a change to the digger job in terms of pay/xp rate changing.

Sorry let me reword that so there isn't confusion. Considering the massive amounts of money that people make from jobs like cooking or hellworker they should either bring up those jobs that are falling behind or bring down those jobs that make massive amounts of money. atm most people avoid digger because it isn't great money compared to other jobs and the perks are just ok so a slight tweak to the amounts or adding in something like

Moderator

digger is exaclty how it should be, a gathering type job. It has similar pay to miner and farmer, being that its extreamly easy to do. Materials they can sell include sand or glass for builders, dirt, and hardened clay for artists, likely more. To add onto this we have specifically changed excavation rewards to make digger more rewarding. You also cant compare jobs like cook to a gathering type job like digger, since they are completely different in their functions, learning curve, and xp gain

Grandmaster Contributor

digger is exaclty how it should be, a gathering type job. It has similar pay to miner and farmer, being that its extreamly easy to do. Materials they can sell include sand or glass for builders, dirt, and hardened clay for artists, likely more. To add onto this we have specifically changed excavation rewards to make digger more rewarding. You also cant compare jobs like cook to a gathering type job like digger, since they are completely different in their functions, learning curve, and xp gain

To also add to what Cosmic has said, some of the McMMO rewards for excavation are also customised on the server. You can find that customised list here, in addition to the other custom McMMO rewards as well! Hopefully this can help show what Digger brings to the table, in addition to possibly answering future questions like Party Levels, Fishing, etc.