If you stop right here the deck is already solid. I've made many modifications from this point onwards but i can't tell which variation performs better. For example, you can definitely cut more cards to make room for Bloodmage Thalnos+ Spirit Lash if you are facing a lot of Paladins.

Should i play this deck or Mind Blast Priest?

Short answer: you should play Hunter.

But if you don't want to be part of the scourge (hey, tempo storm said it, not me) and wish to purge it instead, Priest got your back covered. Just as in real life, Priests are very good at exorcising evil things. Now all is left is to choose your path: The Bruce Lee way or The Chuck Norris way.

Mind Blast Priest is the Bruce Lee way. We give them many punches until they don't move anymore. Very effective vs decks that hits their own faces because now we don't need to deliver as many punches. Examples are Odd rogue and Warlock.

Divine/Dragon Priest is the Chuck Norris way. Out of nowhere, just one BIG kick in their face, D-E-A-D.

Mind Blast Priest was very strong and botton tier 1 deck when Cubelock ruled over the meta. With the rise of Hunters, Warlocks are being hunted and by now almost extinct. So its just natural Mind Blast Priest fell into a tier 2 spot.

Divine/Dragon OTK on the other hand, is faster then MB Priest and punish oponnents that do not trade into minions, but is weaker vs Taunts. The big Taunt class was Druid and his era has ended. Hunters in general do not want to trade and they have only a few handful taunts. So yeah, Chuck Norris that Hunter.

OTK combo:

The most basic lesson in Chuck Norris Priest is always remember how to perform the Roundhouse kick:

Important Tip to not look like a fool: Always double check if all cards are assembled AND if there is enough mana to pull off the combo.

Matchups:

Hunter: Try your best to save Duskbreaker to answer Lesser Spell Stone. Against beast hunter you should play Duskbreaker to wipe the board as soon as possible.Against Rattle/Recruit Duskbreaker main role is yo buy time for Psychic Scream. Always check secrets before performing the OTK and COUNT if they already played both copies of Freezing Trap adn Wandering Monster secret.

Priest: Search for combo pieces very aggressively. Try to save Shadow Visions for when just one part of the combo is missing. Play Twilight Drake as a stand alone minion, most efectly in the turn after a Psychic Scream was played or if he is already in lethal range.

Mage: Save Pws and Shadow Visions to check for counter spell. Only 1 Topsy OR Inner Fire can be used instead. Against Control mage, save a removal for the Lich King.

Warlock: Steal or Scream Void Lords.

Paladin: Double Duskbreaker is your best bet to survive vs token decks. Teching in Spirit Lash helps a lot. Not a good matchup otherwise. Deck has a great winrate vs OTK paladin, try to set up Twilight Drake on T8 since on T9 Uther of the Ebon Blade is usually played and he will be defenseless.

Shaman: Duskbreaker on curve and win or die fishing for him. Giants are a pain in the ass to deal with, but Shaman can't really recover the board once behind.

Druid: Versus Mechathun Druid there are 2 ways to win. Play a big Twilight Drake after they played most of their cards (they can only Naturalize once but we have 2 drakes) OR send 2 minions to their deck through Psychic Scream and let them fatigue. (2 Acolytes work best)Mechathun will be played eventually so steal it with the cabal combo. Taunt druid is a lost cause. Malygos Druid is a race to who assemble the combo first but i believe this deck is faster.

Muligan:

Always keep Cleric. Keep PWS only if Cleric is already in the starting hand. All other cards are situational.

You can run 2x topsy if you wish. Sometimes may be even possible to enable a good Cabal Shadow Priest

The reason why i run 1 of each are:1- 1x Innerfire can be used on minions early in the game while still holding value as an OTK piece (T1 cleric / T2 PWS + Inner fire = 5/5)2- 2x Topsy on hand is quite bad.3- Higher chance to be discovered through Shadow Visions since both are different spells.

Another alternative to beat quest warrior is to tech in Doomsayer, then use Psychic Scream + Doomsayerright after the turn the combo was assembled.He needs to kill the doomsayer AND play a taunt right there or he won't be able to prevent it.

I love how strong a good OTK priest can be and I have been playing a similar version from Mr.yagut for a couple days now. I made a video showcasing the strength of Dragon OTK priests in action and of course I really hope you enjoy it. I will be giving a try to this specific version tomorrow on stream but from the similarities I know it will be incredibly strong.

I hope you guys enjoy! and I'll make a comparison video tomorrow to see which version works better. I can tell you right now that the 2 screams definitely make a huge difference :D