You do realise, that forcing everyone to play low tiers for a certain time, will not make the experience for new players any better, because they would end up against really good players and be killed before they get to do anything. You would just be forcing seal clubbing, which is already an issue for new players.

You do realise, that forcing everyone to play low tiers for a certain time, will not make the experience for new players any better, because they would end up against really good players and be killed before they get to do anything. You would just be forcing seal clubbing, which is already an issue for new players.

If you read my post I said play fair 'offer advice and support " but yes there would be the seal clubbers ' and there is no force involved I am simply reaching out to those of you that care enough about the server to input some of your time and expertise '

The problem is not in the problem' The problem is your Attitude towards the problem'

Seriously, there's enough guides, forum posts, and streams for new players to avail their time in getting tips and advice. If someone really wants to learn, they'll ask on forums and likely go to one of those sources.

I don't see forcing players into specific tiers to be the way of the future.

Seriously, there's enough guides, forum posts, and streams for new players to avail their time in getting tips and advice. If someone really wants to learn, they'll ask on forums and likely go to one of those sources.

I don't see forcing players into specific tiers to be the way of the future.

can someone here tell me where I suggest forcing players into lower tiers? I made no such suggestion " I again am reaching to those of you who dont mind investing abit of time ' you have completely missed my point about low tiers ' I am referring to the lack in numbers at low tiers making it hard for new players to get battles ' then forcing them to go back to the SG server ' this situation defeats the purpose of the ANZ and better ping if all you are going to have is older players at high tiers ' as for paying customers I have many premium tanks ' gold ' and run a premium account myself I would think players from NZ and AUZ who invest money would benefit from a long term server' but I guess the time to moan is when they shut in down in steam of some input due to the lack of players aye

Edited by adrian_iron, 10 February 2018 - 07:20 PM.

The problem is not in the problem' The problem is your Attitude towards the problem'

The bigger issue is that, and I am to blame as much as anyone else, when I log on and see less than 500 on the ANZ server I go to the SG server to get games, maybe if we all just stayed on the ANZ server and put up with the longer queue times it wouldnt be an issue?

As for the lower tiers, may not be fun for new players to come up against high game players

The other thing that needs to be brought back, its working for ships and planes, is the number of players by tier so you know where the games are. That would solve so many of the queue time issues.

Low tiers needs skill based matchmaking, and bots to fill up the numbers. Like what you get when you first play low tiers in WOW. Just match the player with similar skill players and make up the numbers with bots.

This puts the seal clubbers out of business and allows new players time to get used to the game, and know the feeling of killing lots of tanks. Once they reach a certain amount of games or player service record, they then get matched with the main player base

Awesome for player retention. If a new player plays 1000 games, probably likely to play 10000. Also limit new players to low tiers (6 and under)

Low tiers needs skill based matchmaking, and bots to fill up the numbers. Like what you get when you first play low tiers in WOW. Just match the player with similar skill players and make up the numbers with bots.

This puts the seal clubbers out of business and allows new players time to get used to the game, and know the feeling of killing lots of tanks. Once they reach a certain amount of games or player service record, they then get matched with the main player base

Awesome for player retention. If a new player plays 1000 games, probably likely to play 10000. Also limit new players to low tiers (6 and under)

The cable isn't even sharked at the moment, so not sure why anyone would worry about ping to SG. When it's borked then fair enough. As far as the separate seal clubbing issue i reckon they should just allow decent players to skip to tier 5 in a line. At least that way you can reduce the number of non intentional clubbers.

FramFramson, on 11 February 2018 - 09:47 AM, said:

This is actually a pretty reasonable idea.

The limiting to lower tiers would basically cut off the revenue stream of numpties buying upper tier prems. While it would be good for the gameplay, WG have shown they are less interested in gameplay and more in revenue, so i can't see it happening.

Edited by Ezz, 11 February 2018 - 08:16 AM.

Who the [edited] are you? Get Spoofed! "wouldn't be a proper WG balance change if they didn't [edited] something up after all "

>9000 cynicism brought to you by P2W, RIP Balance and the Cartoon Connection

maybe WG could just make it so new players only play on proving ground until they have reached say 5ooo battles and then they can join in on random battles ' as a part of that make it mandatory to complex some game mechanic skill based tasks like map awareness' spotting ' weak spots side scrapping tank load outs 'at least that way buy the time they hit the main battle field they would at least understand what other players are talking about it would also give them time to get use to some of the maps .' I dont know what the fix is but if something doesn't change our player base will not grow

The problem is not in the problem' The problem is your Attitude towards the problem'