Hello all! Thank you for following our Half-Life 2 Mod, Raindrop. As most of you may know, we are no longer developing this mod using the Source Engine or the OGRE engine. Although development has ceased for our previous plans, we have recently begun to establish a new version of Raindrop, using Unity3D. Please visit and watch our new indieDB page for more information and media. Thank you.

Be careful not to let feature-creep get the better of you. Getting the game finished on any old engine is better than almost finishing it on your engine of choice. Best of luck though, I look forward to seeing more updates. :)

As zonbie said- it would be really awesome to play whatever you've created so far for the Source engine. I'd be happy to just walk around on the maps without the AI or anything and just admire the awesome map design and graphics :)

Yeh I'm with others on this. If you dropped support for the source engine. Atleast release the maps for walking and viewing pleasure....kinda like Dear Esther without sequences ;) Or release for a worthy game/mod deserving such beauty. Think about it?

Wow, this is cool news, was tracking this mod a long time ago.. But why change of engine, this mod looked unreal back in the days, and still good today. So why that change actually to Unity, of all engines..?