As I said in my last post here, a lot of things have changed since our little feline boss came hand in hand with this blog. When someone is out of touch with the videogame world, is so difficult to tell how much work is needed to build any kind of videogame from scratch, but those who tried at least once knows that even the most simple game can be a challenge for a sole developer. Unfortunately we belong to a group of crazy people who prefers to put their souls and their minds in impossible projects without expecting anything in return.

But at the end of the day we need to go out of our wonderful word of art, code and melodies to pay some bills or to attend our duties. In this scenario, it’s hard to keep your hobbies, even more if it’s as time consuming as videogame development, but is it viable to do it as a full time job?

Ok, ok! It’s been some time since our last post, a lot of time to be honest. Boss was on vacation for the whole summer, so we could relax a bit and focus on ending other stuff.

Never mind, we are back with new things! This time we are going to start with an easy 3D topic. In this post we are introducing the voxel, pixel’s fat brother, thanks to a free but awesome tool called MagicaVoxel.

Hello everyone! As I promised a couple of weeks ago, it’s time go back to Hexels one last time. Today I’m going to showcase a new feature which is only available for the beta version of Hexels while I’m writing this: 2D animation.

Bad guys on cars with guns! Thug Llife

First of all, animation in Hexels is still in beta and there are some bugs, so take care and save the project regularly.