Forza Horizon 3 Free PC is a whole set of racing game in an open world, located in Australia. This is the third installment in the series Forza Horizon again created by the studio Playground Games. In Forza 3 Horizom we have twice the card in Forza Horizon 2 expansion in the desert, rocky canyons isolated Campaign, thank you to the rainforests and sandy beaches. In the game you’ll find more than 350 different cars – classics of the 60s and the 70s of last century, the cars all terrain, high-tech cars. Each of the vehicles has been precisely mapped using ForzaVista technology.

The game offers a variety of game modes, during which we continue not only with the other cars, but also with a group of motor boats and huge airship. The players can also create their own game and share it with others and have fun in the company of others in a 4-bed, a cooperative mode online. In addition, we have a classic multi-actor for up to 12 players and “cross-platform game”, that is to say. Holders Xbox and PC machines can play in a game. Forza Horizon 3 admits you to play solitaire player, but the game get a lot of multi-actor, as it is primarily a social series of blows. Apart from the creation and sharing of events friends, we also invite them to play with at any time. In addition, developers took care of the ability to move the campaign narrative in the cage and all this adds cross-platform play between users of the Xbox and a PC (Windows 10).

Nice ambassador for the Play Anywhere of Microsoft than this Forza Horizon 3. Already, because we have been stomping like children for four years behind our ATX casings while waiting for a Horizon on PC and that it is, brothel is finally our tower. But also because Playground Games has clearly not fucked our pear, with a well packed control panel, 4K and 21: 9 managed without having to tweak the slightest variable in a .txt. But before you can do it, you have to make some nice compromises. The first, and probably the most frustrating for a lot of buyers, is the obligation to go through the Windows Store, and therefore to run on Windows 10 but also its famous update Birthday. The second is that you will have to fade a good big download of 49 GB before you can play and that the game will flourish much better if you manage to place his big butt on your or one of your SSD. Under these conditions, loading times are easily halved compared to the Xbox One version – and it’s frankly good. Third and final point, but not the least: Forza Horizon 3 is as beautiful as it is greedy, more than its recommended configurations did not let appear. While waiting for the optimization pass that will lock the 60 ips stable on all deserving machines, here are the results of our tests.

Forza Horizon 3 is a bit like its gameplay, but it has an architecture that allows the user to put the hands in the sludge, or to get rid of technical issues. Once activated, the dynamic optimization option constantly changes the level of detail and works in the background to ensure the best possible framerate. The latter offers three levels of requirement, to let the player set a minimum visual threshold. The idea is not without interest, especially considering the wide framerate gaps that can separate two runs with equal options in Forza Horizon 3, depending on whether it is given on a beautiful strip of bitumen very smooth in full sun, Or packed with the fleet to the radiator and under a driving rain. Obviously, the regulars will soon make him prefer the advanced settings, to identify the combination at once pleasant and off-road.

Let’s say the whole thing: from the 1080p, none of our three test machines could hold without flaying the delicious bar of sixty frames seconds maximum all the rulers. But none is embodying one of the latest GPU models on the market. On our trio i7 4790/970/16 GB RAM, only the two most lax dynamic optimization settings allowed to cling to the Holy Sixty, at the price of visual cuts that gave the Xbox One version airs of Master race. For its part, the High option rubbed it very close, but did not prevent here and there falls of about ten fps. A few small steps in advanced settings later, we could find a solid compromise: all options pushed in Ultra, FXAA in place and the MSAA limited to 4x, the machine holds the 50ips, with falls which can touch the 39-39 according to The humidity of the road and the weather effects applied. On a second lap to the processor a coarser hair (i7 2600k (OC to 4Ghz) / 970/16 GB RAM), the results are more or less similar to a few ips, but the proco seems more able to erase certain effects of Stuttering, which can happen in case of high jump that unveil the horizon. Overall, anti-aliasing seems to be a problem for Playground. Waiting for a patch, players who are not yet equipped with GTX 1070 or equivalent have only two makeshift solutions if they want to fix the framerate for good: either completely disable the AA or block the display at 30ips. If the latter alternative may sound as a failure to some, it is important to note that Forza’s framerate cap does not only act as a ceiling but also as a regulator, which guarantees a fixed persistence of each Frame (33 milliseconds accurately). And so, mechanically, a 30 fps display a little bit less insulting for the suspicious eye of the PC player.