Click here to see the contents for the modmanager (use this as a guide for adding .sco's) : contents

Do not post/release MD EXTEND on any other site without my permission!

READ THIS BEFORE USE : Notes for the use of Extend :

1. Use of Objects and Vehicles
Always keep count of the amount of objects u spawn, keep them under 73 objects, meaning delete ur stuff in time so u can keep your game clean. This also goes for vehicles, keep the amount of spawned vehicles under 84.

2. Make mapmods on the fly
U can combine all features on there like spawn the road to heaven, when u are about to jump spawn a platform and go on like that. U can make huge mapmods while driving at topspeed. Delete ur objects in time!!!

3. Player Info Display :
DO NOT keep this ON always! ONLY use it to see the information on the players in the room and then turn it OFF. If u keep it on, it will keep getting control of other players, meaning they lose control of their vehicle for a slight second and may appear annoying to them. Also if u keep it on always, it might cause to freeze u.

4. Changing other players car colours / Use of Pay & Spray and the car generators
This works best when the players regular car is damaged. (It has to do with net control) What i always do is spawn some cars here and there, i make them use cars i spawned for them on those cars u have full control and u can always change their colours, etc.., when they use the actionpads it works super or them. All cars spawned by the Car Generators are cars u spawned so from that moment on u have full control over them.

OPEN WITH :
Start Button

Special thanks go to :
- EvilB for a huge amount of help, code and advice
- CannedHeat for help with some scripts.
- PSX Colt also a BIG thank u for ur help!
- xD4I2k SIVIOKEx , thank u for ur help!
- My friend IIV NATHAN VII for help on the base of it all
- Turbo, Strormnouts and R3born for helping here and there
- Khameleon for testing it all, ideas and feedback.
- Credits for the used additional .sco's to all developers that made them

Autoloading scripts :
When u want to autoload things : name them aload1.sco / aload2.sco/aload3.sco
You can enable/disable them in the modmanager on the Dev/New/Autoload category.

Adding additional .sco's to your scripts :

Note: The scripts int he download have all the .sco's i chose to release so u can use them straight away. However if u want to add anything, feel free to add them to the .img scripts using openIV.

How to add additional .sco's to ur scripts :
PM if interested

The modloader as released basic. --> Devils choice.

Do NOT add all possible .sco's to ur scripts because u will go oversided and not be able to play (freeze or infinite load).

* for the noobs : dont add the .sco's for consoles to the pc version since they will not work. PC version is released as it is today, and will be updated when new things get available for pc

- You could add like 10 - 15 .sco's extra to your scripts and even more (not sure for xbox) - maybe some of you guys can put a light on this on what the maximum is.

-For ps3 combo there is a limit in update.img of 185 files.

-For ps3 GTAIV only there is a .sco limit in update.img of 256 files all together.
Since i included 182.sco files it means for example you can add to GTAIV PS3 update.img up to 70 extra .sco files.(IF you dont use it in combo)

Click here to see the contents for the modmanager (use this as a guide for adding .sco's) : contents

Do not post/release MD EXTEND on any other site without my permission!

READ THIS BEFORE USE : Notes for the use of Extend :

1. Use of Objects and Vehicles
Always keep count of the amount of objects u spawn, keep them under 73 objects, meaning delete ur stuff in time so u can keep your game clean. This also goes for vehicles, keep the amount of spawned vehicles under 84.

2. Make mapmods on the fly
U can combine all features on there like spawn the road to heaven, when u are about to jump spawn a platform and go on like that. U can make huge mapmods while driving at topspeed. Delete ur objects in time!!!

3. Player Info Display :
DO NOT keep this ON always! ONLY use it to see the information on the players in the room and then turn it OFF. If u keep it on, it will keep getting control of other players, meaning they lose control of their vehicle for a slight second and may appear annoying to them. Also if u keep it on always, it might cause to freeze u.

4. Changing other players car colours / Use of Pay & Spray and the car generators
This works best when the players regular car is damaged. (It has to do with net control) What i always do is spawn some cars here and there, i make them use cars i spawned for them on those cars u have full control and u can always change their colours, etc.., when they use the actionpads it works super or them. All cars spawned by the Car Generators are cars u spawned so from that moment on u have full control over them.

OPEN WITH :
Start Button

Special thanks go to :
- EvilB for a huge amount of help, code and advice
- CannedHeat for help with some scripts.
- PSX Colt also a BIG thank u for ur help!
- xD4I2k SIVIOKEx , thank u for ur help!
- My friend IIV NATHAN VII for help on the base of it all
- Turbo, Strormnouts and R3born for helping here and there
- Khameleon for testing it all, ideas and feedback.
- Credits for the used additional .sco's to all developers that made them

Autoloading scripts :
When u want to autoload things : name them aload1.sco / aload2.sco/aload3.sco
You can enable/disable them in the modmanager on the Dev/New/Autoload category.

Adding additional .sco's to your scripts :

Note: The scripts int he download have all the .sco's i chose to release so u can use them straight away. However if u want to add anything, feel free to add them to the .img scripts using openIV.

How to add additional .sco's to ur scripts :
PM if interested

The modloader as released basic. --> Devils choice.

Do NOT add all possible .sco's to ur scripts because u will go oversided and not be able to play (freeze or infinite load).

* for the noobs : dont add the .sco's for consoles to the pc version since they will not work. PC version is released as it is today, and will be updated when new things get available for pc

- You could add like 10 - 15 .sco's extra to your scripts and even more (not sure for xbox) - maybe some of you guys can put a light on this on what the maximum is.

-For ps3 combo there is a limit in update.img of 185 files.

-For ps3 GTAIV only there is a .sco limit in update.img of 256 files all together.
Since i included 182.sco files it means for example you can add to GTAIV PS3 update.img up to 70 extra .sco files.(IF you dont use it in combo)