We should probably start having discussions on the talk page. Also, it's worth noting that it's not "Space Engine", it's "SpaceEngine".

Yes. Software is called "SpaceEngine", without a white space.

Why use a logo in the banner? Why not a screenshot? What about screenshots from Solaris?

In the article:

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Gravitational wells are not simulated when in Aircraft or Spacecraft mode.

This is not a limitation. Aircraft and Spacecraft modes is not designed to that purpose. It is very easy to add gravity attraction in these modes, but it have no sense - you may feel its effect only at low speed and only close to the ground. And it will interfere the controls - the camers will tend to fall on the ground.

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The software is written in C++, but its supports shaders that are written in GLSL.

Why "but"? SE does not supports GLSL shaders, it REQUIRES them. GLSL is a part of OpenGL API, and is not related to C++.

Well, I would give a rate 3 to this article on a five-point scale. A lot of work required.

SE screenshots and video is free for non-profit use (not sure which license is fit this).

There are many licenses which would fit this. The most obvious Creative Commons license for this is CC-BY-NC-SA. There are probably a bunch of licenses other than CC which would work to. It's up to you to decide what license should be applied to SE and its derived products.

It's up to you to decide what license should be applied to SE and its derived products.

This will be very important in the long run.

I originally made this for the links page for my website. EDIT it is not showing up with transparency for some reason, see attached zip.

Added (11.06.2013, 23:19) --------------------------------------------- SOMEONE IS VANDALIZING THE ARTICLE. Well, at least they vandalized the system requirements box. EDIT By this I mean the wrote open GL 35.0 and 40.0, and some other ridiculous things.

EDIT 2: I don't know if it was the same person who posted something about bananas on my user page.

Due to Wikipedia's insistence on multiple reputable sources, I think it would be best to wait until Space Engine has more recognition before attempting to post a Wikipedia article. While the article itself would gain some attention, just mentioning it in articles on similar programs would be the best bet for the moment.

Due to Wikipedia's insistence on multiple reputable sources, I think it would be best to wait until Space Engine has more recognition before attempting to post a Wikipedia article. While the article itself would gain some attention, just mentioning it in articles on similar programs would be the best bet for the moment.

I have created an article about my game that no one know, so Then, it might be a way to make Space Engine better known

The universe is not required to be in perfect harmony with human ambition.