Sadly, no. Once I noticed that I'd somehow triple-posted, I spent 20 minutes trying (and failing) to figure out how to delete the extraneous posts, then slunk away from the board with my tail between my legs. :rolleyes:

NOT an auspicious way to kick off my life on Modaco.

*sigh*

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Sadly, no. Once I noticed that I'd somehow triple-posted, I spent 20 minutes trying (and failing) to figure out how to delete the extraneous posts, then slunk away from the board with my tail between my legs. :rolleyes:

NOT an auspicious way to kick off my life on Modaco.

*sigh*

well if they knew it was an accident it should be fine, or had u already got warned from it?

btw im looking for zork, infocom, and z-machine but cant find any results.

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Don't suppose that anyone is familiar with any infocom / z-machine interpreters available for wm5 smartphone/wm6 standard?

I've been fiending to play Zork on my Dash and am getting no love so far.

Thanks in advance,

J

There are currently no z-machine interpreters for the Smartphone. There is, however, a Java app called ZeeME that will play Infocom text adventures. You can use your keyboard to type commands but you have to use the softkeys to actually input the commands, as it was originally designed for standard cell phones, so it is a tad bit tedious. You also have to pack your own games into the interpreter, it will not load dat files. You can download the program and a pre-packed version of Mini-Zork here...

haha, people can now finally realize the advantage of a keyboard, and why the iphone's onscreen keyboard is no good. it just reserves too much space for games or applications. yes im surprised the iphone actually got it first, but atleast windows mobile has many other ports and emulators.

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haha, people can now finally realize the advantage of a keyboard, and why the iphone's onscreen keyboard is no good. it just reserves too much space for games or applications. yes im surprised the iphone actually got it first, but atleast windows mobile has many other ports and emulators.

Amusingly enough, there are ports of frotz for just about every modern (and quite a few antiques, too) platform available. There's even a GBA port.

There are also some ports for other Windows Mobile based portable devices, but none of them work on keyboarded smartphones.

Frostz can be made to run on a WM smartphone if you get the cab (which failed to install, stating that it was not intended for my device), extract and rename all the files, and copy them to the device manually. However, it is not functional at all. The main screen shows up on the left side of my display, and the program repeatedly displays an error stating that a Menu bar could not be created, until the process is ended via the task manager. I'm not an experienced programmer, but this suggests to me that the majority of the codebase is functional (the .exe ran, displayed a graphic, and then displayed errors apparently related to the user interface code), and might only requires slight modifications.

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Don't suppose that anyone is familiar with any infocom / z-machine interpreters available for wm5 smartphone/wm6 standard?

I've been fiending to play Zork on my Dash and am getting no love so far.

Thanks in advance,

J

Actually, I beleive ZipCe 2.1 should work just fine in WM6. Works even better in VGA mode. I have about a dozen infocom titles also, including; but not limited to, Zork I,II,III. You can get ZipCe easily for palm,MIPS, and ARM/SH3. Cheers! Let me know if you have any problems finding the data files for the games. Try doing a search for vintage test adventures.

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Actually, I beleive ZipCe 2.1 should work just fine in WM6. Works even better in VGA mode. I have about a dozen infocom titles also, including; but not limited to, Zork I,II,III. You can get ZipCe easily for palm,MIPS, and ARM/SH3. Cheers! Let me know if you have any problems finding the data files for the games. Try doing a search for vintage test adventures.

I spent a huge chunk of time scouring the internet for a way to get these games to work and couldn't find anything. I came across both of the programs mentioned above, but couldn't get either of them to work. I've got Samsung Blackjack (just I, not II) runnning WM5.

Would you mind giving me some help with getting ZipCE to run?

Edited July 23, 2008 by Landdogger

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Just a head's up, I did find a program called FrostZ while digging around for a Zmachine interpreter for WM5 SmartPhones and it is for WM5, just not SmartPhone edition. Also, it does predate the iPhone interpreter! Oh yeah, and he did post his source code on his website for people to tool around with it. Can anyone try to port this to WM5 SmartPhone or WM6?

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Just a head's up, I did find a program called FrostZ while digging around for a Zmachine interpreter for WM5 SmartPhones and it is for WM5, just not SmartPhone edition. Also, it does predate the iPhone interpreter! Oh yeah, and he did post his source code on his website for people to tool around with it. Can anyone try to port this to WM5 SmartPhone or WM6?

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In slightly related news, Zork is back! Sort of. Activision has had "Legends of Zork" made as a free browser-based casual RPG/adventure game. Check it out at http://www.legendsofzork.com, and look for Norom on there!

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Glad this thread was resurrected (forgot about those cool games back then) B) Did some digging around and found Zroft, a Frotz-ported PPC2003 Zmachine interpreter which seems to work pretty well on the Omnia.

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Just a head's up, I did find a program called FrostZ while digging around for a Zmachine interpreter for WM5 SmartPhones and it is for WM5, just not SmartPhone edition. Also, it does predate the iPhone interpreter! Oh yeah, and he did post his source code on his website for people to tool around with it. Can anyone try to port this to WM5 SmartPhone or WM6?

Just a heads up, this one may actually work better than the old PPC interpreter that is out there. Also, he has provided source code for it for the adventurous types out there looking to improve upon his program. This one is more fully featured than Zroft in that it does support the Z6/Z7 games with the graphics in their original formats as opposed to converting them to Blorb and such.

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If you don't mind playing the Commodore 64 versions of the Infocom games, you can try these emulators:

- Pocket Hobbit (free)

- Pocket Commodore 64 (commercial)

I have both and the Infocom games work quite well on my Moto Q9M. Pocket Commodore 64 is a little buggy, but I can use the keyboard to type and see the results instantly on the game screen. With Pocket Hobbit (more stable on my Q9M), you have to press a key to change to a text entry screen, then return back to the game screen.