The patch environment

- The Patch environment is one…that doesn't get as much love as it should,…but it's only really used…when something is wrong with a solid.…So here's a good example:…We're in the Model environment,…I'm going to go into Create form,…and I'm going to create,…let's say, a cylinder.…Kind of pop a cylinder up like this,…and I can go and manipulate this cylinder…all I want in the Sculpt environment.…Like do some really kind of…cool things to it, like that.…

So when I click on "finish form,"…I go out and I look in these bodies right here,…and it shows a body that is not solid.…This should be a white thing but it shows…this little gap here,…which means this solid body is not solid.…There's an issue with it, and this is why.…We can see that it does indeed go down in here…where this kind of protuberance is,…but there's a hole in the top and bottom,…and I can't really do things with this.…I can't add this, or subtract this,…or do much with it until I fix it.…

So, we go into the Patch environment to do that.…You know, generally, there's a few different tools…

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Author

Updated

6/15/2018

Released

8/15/2017

Design differently with Fusion 360. This cloud-powered tool from Autodesk—the makers of AutoCAD, Inventor, and Maya—is the key to instant 3D creativity, used for computer-aided design, manufacturing, and engineering (CAD, CAM, and CAE). This essential training gives you the expertise to use Fusion 360 to turn your ideas into ready-to-manufacture designs. Nick Kloski provides an overview of all the basic operations in Fusion 360, including sketching, extruding 3D objects from sketches, 3D modeling, sculpting, and surface modeling. He explains the functions of the software, while providing a solid foundation in the basics of effective 3D design. Learn how to plan a project; model your ideas; work with sketches, meshes, and surfaces; generate files for 3D printing; and run simulations on your designs.

Note: This course was created and produced by HoneyPoint3D. We are honored to host this training in our library.

Topics include:

What is cloud-enabled CAD?

Converting models for Fusion 360

Using Fusion 360 environments

Extruding 3D objects from sketches

Turning a sketch into a surface

Adding and subtracting objects

Creating a joint between bodies

Using the sketching, modeling, and sculpting tools

Surface modeling

Generating and downloading meshes

Converting and importing complex meshes

Inspecting a model

3D printing

Patching models

Working with simulations

Skill Level Intermediate

11h 20m

Duration

482,442

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Q: This course was updated on 06/15/2018. What changed?

A: The following topics were updated: hole, sweep, and patch. In addition, new videos were added that cover Fusion 360 in the browser, cutting text into curved shapes, tangent constraints, and the Simplify workspace toolbar.