The Art of Asti!

Crytek work

I worked at Crytek for 4.5 years, firstly in the QA department, testing Crysis 1, then as a storyboard/concept artist on Crysis 2, and some very early Crysis 3 concepts. The Crysis 2 work is looking a bit 'old' to me now, but I think the Crysis 3 concepts have stood the test of time a bit better!