That's right hardcores, keep fantasizing that they'll take the loot out of LFR, or remove it, or whatever. But guess what? At this Blizzcon we went from six modes of raiding down to four, and it wasn't LFR that was removed.

That's right hardcores, keep fantasizing that they'll take the loot out of LFR, or remove it, or whatever. But guess what? At this Blizzcon we went from six modes of raiding down to four, and it wasn't LFR that was removed.

You mean "Tourist mode", right?

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Originally Posted by Firebert

And punishment leads to unsubscribed players. You should get rewarded for completing any of the content that's available.

Also, we're talking a different "bad" here: yours is bad as in "naughty", whereas mine is bad as in "unskilled".

Nope. I meant bad, baddie, scrub, noob, whatever.

If you are bad at your schoolwork do you get an A and put on the honor roll? Nope. You get more school work and if you are bad too long stronger repercussions from your parents.

Not a bad analogy....A lot of Schools use video games in general to teach the students different aspects. I read about a School in US using GW2 to teach their students about teamwork.
Just google it....

Not a bad analogy....A lot of Schools use video games in general to teach the students different aspects. I read about a School in US using GW2 to teach their students about teamwork.
Just google it....

/facepalm

MMOs are not *intended* to be used as teaching tools, they're intended to be used for entertainment...

Then there's no incentive to go there because the game is about improving your character. It would kill LFR and then kill the other modes of raiding.

Blizz literally just said that there's still an incentive to use LFR because you get to see the raid instance, the bosses and the story. What they could do is make it a completely trivial difficulty and give some minor incentive for people to run it more than once to prevent overly lengthy queues.

Killing LFR would in no way kill other modes of raiding. If anything it'd give a boost to Flex(soon to be Normal) raiding as you'd have more people going there for the loot and raiding experience.

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Originally Posted by DeeTwelve

That's right hardcores, keep fantasizing that they'll take the loot out of LFR, or remove it, or whatever. But guess what? At this Blizzcon we went from six modes of raiding down to four, and it wasn't LFR that was removed.

Eh? They just removed 10 man heroic and shifted 25 heroic down to 20. In exchange, they added Flex tech to normal mode raids. But they've clearly made the point that LFR is for seeing the content and not serious character progression, which I'm happy with.

I agree that these nerfs are too much, way too soon. People will never learn when content is just nerfed, instead of requiring people to do the encounters properly.

Why is this a problem. A lot of people that do LFR may not have intention of becoming better or growing to Flex. They run it to see the content and have a pastime... People that want to learn and progress towards Flex will still try and improve themselves, even in LFR.
LFR is so everybody can see the content plus for those actually interested in improving it is a stepping stone to Flex, but not mandatory.

Why is this a problem. A lot of people that do LFR may not have intention of becoming better or growing to Flex. They run it to see the content and have a pastime... People that want to learn and progress towards Flex will still try and improve themselves, even in LFR.
LFR is so everybody can see the content plus for those actually interested in improving it is a stepping stone to Flex, but not mandatory.

But the bad players who are content to stay bad(as you describe them) do not play well with ambitious players who want to improve their play and move on to Flex. Currently the good players are rightfully annoyed that their presence is required to drag the bad players through LFR. It'd be better for both groups if they were seperated.
LFR gets nerfed down to trivial difficulty with all mechanics and role requirement removed, so you get your Tourist mode. And allow actual raiders to get gear more easily from somewhere other than Flex. If they set the ilvls up correctly, Normal+ raiders won't need to use LFR to gear up at all, even in the first tier.

Blizz literally just said that there's still an incentive to use LFR because you get to see the raid instance, the bosses and the story. What they could do is make it a completely trivial difficulty and give some minor incentive for people to run it more than once to prevent overly lengthy queues.

You mean poor quality loot, like right now?

I don't see the point in spending time in an area that won't improve my character.

Originally Posted by Tamerlane2

Killing LFR would in no way kill other modes of raiding. If anything it'd give a boost to Flex(soon to be Normal) raiding as you'd have more people going there for the loot and raiding experience.

That worked REALLY well for Firelands, didn't it? Lol. The game can never go back to having only players in control of the content since then.

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Originally Posted by Siniwelho

However "tourist mode" may indicate that there won't be any need to nerf LFR ever again.

I doubt that, given that they're changing the structure of raids again, this means the audience of LFR changes.

If it is a tourist mode, then they shall remove Loot from it....Why are they rewarding badies and AFKers who put 0 effort to the kill?? Its better to remove LFR and make the Raid like a cinematic, so the "Tourists" of this "tourist Mode" will see the story.....

I'm sorry, but loot is not a "reward." The reward is playing the game and overcoming obstacles. If someone is AFKing and putting zero effort in then they missed out on their reward. So what if they got a purple item that is going to be completely irrelevant as soon as the next expansion drops? Live and let live.

Also, why do you want to punish the 24 other players who had to work that much harder to overcome the trolling attempt by the "baddies and AFKers?" It's better to let someone gear a meaningless piece of loot "for free" than to punish everyone else for their douchebaggery.

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Originally Posted by Kornstyle

Blizzard and a lot of people here keep saying that LFR is not here to make Players better....Why do you need to improve your character if you still be bad and don't know to how play the game??? Get loot from LFR won't help them coz they will keep failing and failing....

What makes you think that the purpose of this game is to "improve" players? The purpose of a game is entertainment. If you want to get better at the game by all means do so. Quit telling other people how or why they should play.

Originally Posted by CandyCotton Marshmallows

People need to get over the gear color (and themselves). It doesn't matter, and it shouldn't matter what other players have either. Worry about your damn self. Live your life by that. If you want to concern yourself with someone else, then worry about HELPING them, not putting them down or making sure you stand out as better than them.

Maybe the game would be better with more low DPS nice guys and fewer high DPS jerks? -- Ghostcrawler, Twitter, 6/29/13