Category Archives: Sunklands

“I don’t see the Castle Tower on here,” he says, peering intently. “*Nor* the Crystal Cottage.”

“No,” Tronesisia replies. “We’ll have to redraw the map soon.” She points.

“And there’s my own cottage. A bit inside the circle apparently. You can’t enter there. You will have to stay in the forest. Beginning just beyond the railroad. Just outside his influence. Realm of Orange. Do you understand?”

It may not be now, but soon. But it also may be quite soon. The end of my existence inside the game of Second Life. Energy there is dipping even lower. Mainland is a wasteland (Maisteland).

What popped into my head right now was to release a “book” about my Second Life adventures starting in 2008, arranged either geographically or chronologically. If the former, then it will be by continent (Sansara, Heterocera, Jeogeot, Maebaleia, Nautilus, Corsica). If the latter — as I recall the Baker Blinker Blog can be broken down into large chucks consisting of 8 months apiece, but I’ll have to separate non-Second Life stuff from it.

Since the beginning of the current blog (Frank and Herman/Sunklands) in Aug 2012, I’ve focused heavily on Heterocera, with briefer stays in Jeogeot as follows:

1) Fall, 2012: last incarnation of Pietmond in New Pietmond, Otaki Gorge, with the community then shifting over to Sikkima near the Great Rubi Forest;

2) Summer/Fall 2014: first incarnation of Collagesity in Noru, with the community, once again, shifted over to a location next to the Great Rubi Forest, where it remains.

So that’s two stays in Jeogeot, and in the sims I was most familiar with from previous years (Noru and Otaki Gorge). Then the rest in Heterocera, basically, with more minor stops in Nautilus’ Mysten, for instance (June, 2015), and Corsica’s Asha (Winter 2013/14).

But these 2 Jeogeot stops are quite important because they helped me essentially seal up stories of this most important Second Life continent to me, where I developed a virtual town in Pietmond for the first time. Pietmond is the model for all else to come. And it’s positioned within the Sunklands region, which represent the most important overall area I existed within Second Life, or the most advanced. And then Noru (and attached Chilbo community) forms a second important Jeogeot story, a balance and counterpoint to Sunklands. More minor Jeogeot concentrations are positioned around these two, like Teepot (central northern Jeogeot) and others.

I probably need to give up Collagesity in Minoa in a couple of days, but can I manage it? I just talked to Carrcassonnee, who made a brief reappearance in the town’s temple. She said to remember her for who she is, and also that she would return. She recently had a baby — wonder what happened to it? But I suppose that might just be my keyboards (arriving Tuesday!). So what I need to do is save *all the town’s art*. I’m not going to worry about saving the altered Fal Mouth Moon structure. I’ll just re-create it as needed later on. My Sunklands site is up for renewal in August, and I want to make sure that will continue. I suppose.

Amazing new developments out in the *real* woods. Yesterday I found a whole new section of Whitehead Crossing which, quite peculiarly, seems to be blocked off from the main part. That’s why I hadn’t found it before. But Sunday was different. Now — perhaps even today — I have to figure out an easier way to get into it. I believe this to be the Mossman’s Red Head, mentioned here on this old map (top right)…

… but only hypothetically. Another name, then — looking at this map — could be Burnt Head, like on Monhegan Island along with its already employed Whitehead and Little Whitehead. I’m going to leave Blackhead alone, however.

The Rubi Museum structure is back in town as of last night. It’s the same one that functioned as the quite successful Noru Museum in the summer/fall version of Collagesity, when I resided in that sim. But after some experimenting, I’m not sure that the exact same kind of idea translates to Rubi that well, even though I’ve probably lived around Rubi and Noru about the same amount of time in toto. I’m having a hard time even putting it into words — but my thoughts now are to make an abbreviated version of the town museum and insert it into the town diner, like existed in VWX Town, Rubi last year. I’m thinking instead of creating a VWX Town *book* of some sort to cover that history.

In just looking at my successive, true virtual towns, why did Pietmond change to New Pietmond change to VWX Town change to Collagesity? Pietmond was the original and the template for all to come. And truth be told, I might *still* be in Pietmond in Otaki Gorge if circumstances were similar to that of 2010, when this whole town making process started. Then I had a *whole sink* to work with, rimmed with protective buffer parcels. On the other hand I’ve refined the process. Collagesity, Rubi-style has probably less filler buildings than any other village I’ve created. Basically every structure has a rather well defined function. There’s no “mere” eyecandy skyscrapers like the Big Boy Tower and Tower of A. Mann. The largest structure in the current town, the Fal Mouth Moon gallery, has a very delineated function as holder of the 61 piece Falmouth collage series from 2014, one locked into another. Same for the Power Tower Gowlery and the 2013 Gilatona-Lis series. Same for the Toxic Art Gallery and the 2004-2009 Art 10×10. And then 2 newer galleries act in the same manner: Sam Parr Library and Gallery (Sam Parr series from last September) and Red Umbrella (brand new and perhaps still developing Embarras collage series). These are what I’ve called the core galleries buildings of Collagesity. But going all the way back to 2008 and my initial Rubi properties, there *were* no core galleries because even the Art 10×10 wasn’t finished yet (completed the following spring with the Wheeler-Jasper series). Unlike the Fal Mouth Moon and Power Tower, which became locked into their housed collages early on, the Art 10×10’s home slowly evolved over time from 2009 to the present Toxic Art situation. In 2008 Rubi, the incomplete master series was exhibited in what I called the Edwardston Station Gallery, a name which has its own history. In Spring 2009, a revamped Edwardston Sta. Gallery in 30x30x30 cube form became the 1st home for the finished Art 10×10, both as a sky and ground structure. But there’s a complicated path of structures connecting 2008/2009 ESG and 2014 Toxic Art that creates a type of separate sub-plot of my Second Life existence. And the same would go for the Temple of TILE, also originating in 2008 and also on my original Rubi parcel.

Hucka D.:

B_hivia to the Temple of TILE in Azure, and then the Edwardston Station Gallery going from its initial ground existence to the cube form to contain the entire 10×10 and match the 30x30x30 form of the Temple. They became stuck together even, one on top of the other, for a spell. I designed the Temple as a beehive. I was pleased they matched so well. Then in Noru — summer 2009 wasn’t it — you decided that they should become separated again. But then when you — we — moved to Sunklands in 2010 the 2 were joined up again and combined even with B_hivia to make a superstructure.

bb:

Big E Gallery in Aotearoa.

Hucka D.:

Both the Temple and ESG, 30x30x30 meter cubes both, were inserted into a hollowed out cube 8 times larger[ than each]. That was like a Pluto and Sharon situation, baker b. Planet and large Moon. Pluto is 8 times larger than Sharon.

bb:

Yes.

Hucka D.:

And then the Blue Feather Gallery of Noru was the other [true] superstructure you created, of a similar design yet also quite different. About the same size overall. 4 in 1, or Foreign One or 4orrin1 (Hucka D. says these using slightly different accents).

bb:

The Blue Feather Gallery had a different function that the Big E Gallery. It was to hold the then very large “Jeogeot Through Art and Word” exhibit. It too when through a number of permutations. That was right before the start of Pietmond and the whole town thing. Blue Feather was the last of the superstructures, unless you count Fal Mouth Moon as a smaller version of one of those things. It is not a composite building, however. It’s mainly just a single building: Moard Ling’s Castle 12. I didn’t alter it much. Blue Feather, in contrast, was a mashing together of 4 quite separate things. Yeah, I guess it stands as a unique structure in My Second Lyfe.

Hucka D.:

So you’re wondering how the superstructures kind of were taken apart and turned into the basis for virtual towns like Pietmond, like Collagesity.

bb:

Suppose so. In a way.

Hucka D.:

The first primitive superstructure was found in Rubi. It is a mashing of the Edwardston Station Gallery and the Temple of TILE. Your 2008 Rubi story is that story, in essence. The [true] superstructures are not that different — the ESG-Temple of TILE mashing remains at their core, removing all the veneer.

bb:

Well, that’s not really true of the Blue Feather Gallery of Noru, Hucka D. That was an exhibit exterior to my own work, an attempt to create or reveal an artistic statement of a whole, virtual continent (“Jeogeot Through Art and Word”). And then accompanying it in that superstructure was the Baker Bloch in England exhibit and then the works within the Big E itself, a kind of museum in itself I suppose. Then there was the Wall of Ass. at the top.

Hucka D.:

*That’s* what you need. Another Wall of Ass.

bb:

Perhaps. I’m happy with the core galleries of Collagesity. The Red Umbrella’s Embarras series may or may not be finished, but I have space to hold it if not.

Hucka D.:

Do you want[ to create] another superstructure, then?

bb:

Nah, there’s no room. And there’s no need to.

Hucka D.:

There’s always room. There’s always a need. You need to keep expanding somehow and in some way. What about the [Rubi Woods], then?

—–

Hucka D.:

It’s not enough just to have galleries, personal and general. You have to have the Temple as well. It was in Pietmond, and the center of it all — the bottom of the sinkhole. Sunklands became a kind of super religion, with connected sinkholes, including Big Sink, the master of them all. And it still is[ in hypertime]. I told you you would never leave Sunklands. And you haven’t. It is your ultimate goal[ still].

bb:

Interesting. But that’s in the future.

Hucka D.:

In non- hypertime, yes.

bb:

Meaning actual time.

Hucka D.:

Yes. Look at the Temple. Give Carrcassonnee back her eye. She’s asking for the female eye of tennis great Renee Richards, turned into Richard Richards. This selling is a scam — make sure she knows this. There’s no need for the townspeople to vote on this. Perch will yield his eye again now that the vote is settled. Carrcassonnee rules. She has to have that Eye to do so. She must become the Real McCoy.

Rather newly former Edwardston Resident is assigned the Heterocera continent. Much new history since the 2012 creation of the Frank and Herman Einstein! Blog, Hucka D.

Hucka D.:

Yes, but not much more will be written[ about it]. VWX Town is an endpoint. The Diagonal. The ultimate SL town for ya.

bb:

Then *you* are assigned the Nautilus continent.

Hucka D.:

Glad to be of service.

bb:

Then Karoz is assigned Jeogeot?

Hucka D.:

Too big of an assigment for him alone. You’ll have to help. You are the full time person on the job and he is your part-time assistant. Just like the [Salad] Days.

bb:

Sounds like it. How about Baker Blinker for Sansara.

Hucka D.:

Sounds good. Then Bracket Jupiter, of course, for Corsica, his home continent. Like Jeogeot is Karoz’s home continent. How about Wilsonia?

bb:

She’s from Otherland, which I don’t think I’ll write about. Similar to Azure Islands. We’ll just skip those sub-histories and focus on mainland and the 6 primary continents, 3 from the east[ern hemisphere] and 3 from the west. Jeogeot and its Pietmond as inspired by Chilbo was my main home. More posts written about that continent that almost all the others combined.

So who does that leave? We’ve covered the older, eastern continents of Heterocera, Sansara and Jeogeot. Oh… Maebaleia, also Satori.

Hucka D.:

You’ll have to double up on that one.

bb:

Um, I think I’d rather have help.

Hucka D.:

It’s most linked to Jeogeot[ though].

bb:

Started with Crabwoo, a twin to Chilbo. Center urban area of *Lemon* Lab, as Chilbo was for Linden Lab, at least potentially.

Hucka D.:

Correct…

bb:

As coded within Carrcass-2. As coded within the 2002 crop circles from Chilbolton and Crabwood, 8 1/2 miles distant from each other.

Hucka D.:

The standard Second Lyfe measurement. The Measure. It all opened up when you moved to Jeogeot in May, 2009, don’t you think.

bb:

I do think.

Hucka D.:

You found the Rabbit Hole, then, linking Jeogeot and Maebaleia. The Rabbit Hole is directly from Carrcass-0, the last carrcass completed before the start of the Baker Blinker Blog, and the source of The Ancients that put Baker Blinker under a curse, and almost did the same for Baker Bloch before he broke his servitude[ to sinister Mr. Low]. The Rabbit Hole was a way for Jeogeotines to travel to Maebaleia before the days of instant [teleport]. Before the days of the Lindens, even, and their Limey lab. Lemons were the fruit of the days. Salad days[ once more]. (pause) Avatars could even smell, taste, touch in those days. The Linden Grid changed all that. Made everything square and regulated and bland bland bland. Old stuff poked through, like your Hilo Peak, like your Okinu glyphs. Like your Mr. Low below Baker Isle in the Baker sim. Like the spirits in the middle of the Kerchal Forest. These were old days bleeding through on the oldest Linden controlled continent. Salad Bar Jack knew about that as well.

So in our mega-opus you’ll have to start with Sansara and these Ancient bleedthrough. Bleeding through from Carrcass-0. Bleeding through from pre-Carrcass days, or, in your terms the Positive Carrcassess.

—–

bb:

How about assigning Karoz to Maebaleia, Hucka D. After all, he was the one who fell through the portal linking the Korean Channel to the Blue Feather Sea.

—–

“It is the story mainly of my cousin Peter The Good, who came to Crabwoo University of Maebaleia to get educated up as a lawyer, hoping to study under the great and powerful Blue Feather Douglas, who then lived in a giant pyramid at the southern end of the Blue Feather Sea. The sea was named after him instead of visa versa?”

Hucka D.:

Already, Karoz is asking questions. Karoz, you attended Crabwoo U. as well, studing to be a Priest or Priestess of TILE.

Karoz:

TILE was the rave religion of central Maebaleia at the time. And perhaps the whole continent, since Crabwoo was the primary urban area. Bigger than Linden’s Chilbo in those days. Before the curse. The Purse Curse.

Hucka D.:

Karoz, the curse started when Biggie was extracted from the Blue Feather Sea and brought to rest in the center of the Crabwoo U. campus, on the central mall. Later mythology turns this into a giant “E”, but originally it was a fish, similar to a blue whale but also different. Why was the fish brought to the campus?

Karoz:

We needed its power. It was “hooked” up.

Hucka D.:

What does that mean?

Karoz:

It became like a battery (pause).

Hucka D.:

What were the dates?

Karoz:

Peter and I went to The Moon[ sim] afterwards. We found Biggie’s twin there. Biggie’s twin was saved from torture by removing it from Maebaleia and sending it to [ the continent’s] Moon. The Barracuda sisters, perhaps Wilson, were assigned to guard it there. They ruled 3 sims, and still do. They made purses. Curse purses. They were outside the jurisdiction of Maebaleia and Blue Feather Douglas.

Biggie was pregnant at the time of extraction[ from the Blue Feather Sea]. Oliver was the baby calf, raised originally in the Super Bowl, the 13th mainland sink or Baker’s Dozen Sink as we called it sometimes. Sometimes?

Hucka D.:

Karoz, where were you born?

Karoz:

Chilbo. Norum, Chilbo.

Hucka D.:

Your mother is Sapphire. Where was she born?

Karoz:

Yd Island.

Hucka D.:

Doesn’t Yd Island and the included Nautilus continent also have a great and powerful fish?

Karoz:

Yes. He or she controlled a 10 sim hole that was connected to Jeogeot as well. This was a later project. Jeogeot had its own Moon, but it was still under the jurisdiction of the [primary ruler of Jeogeot].

Hucak D.:

Was this Sapphire? Was she queen?

Karoz:

Of the eastern part[ of Jeogeot, yes].

Hucka D.:

And other parts, the western parts?

Karoz:

Brainard.

—–

“Biggie was seen as the 3d-ing of the TILE religion. It became the E of TILE… fulfilled. Before, TILE was seen as just going ’round in circles in perpetuity. After Biggie, it stopped, and the E became the all. The E is the Korean Channel. Directly.”

Hucka D.:

Interesting, Karoz. And thanks. Sounds like the avatars of Maebaleia created Jeogeot, built around this channel.

Karoz:

The channel was originally a giant hole or void slot, as I knew it in my younger years. I use to toss rocks into it and watch them disappear in inky blackness. Then all of a sudden the channel was there, appearing as if out of nowhere. Some people had always remembered it there, was the problem. I didn’t. I remember the inky black. I remember the void. We were called [delete name], we special people who knew the time before. It was because I was part moss.

Hucka D.:

Again much interesting, Karoz. Is this when you remembered Gene Fade, your user?

Karoz:

Yes. I remembered who my user was. And those who remember the void also remembered their user. It was a Shock.

Hucka D.:

How old were you at the time?

Karoz:

11.

Hucka D.:

You knew, then, that Sapphire was not your true mother.

Karoz:

No. I still did not know that, although I suspected. My true mother is [delete name].

Hucka D.:

You actually took a transport to the Moon of Jeogeot to find that out.

Karoz:

Yes. I saw my mother there but did not recognize her at the time. She was in frozen stasis.

Hucka D.:

When did you pass through the portal to Maebaleia from the Korean Channel?

Karoz:

23.

Hucka D.:

Did you plan this on purpose?

Karoz:

No. But it was on purpose[ by the people on the “Other Side”].

Hucka D.:

Did you know about these [people on the “Other Side”] before this?

Karoz:

Yes. They were part of Chilbo.

Hucka D.:

You lived in Norum, though.

Karoz:

Yes.

Hucka D.:

And you lived with Sapphire in what we call the House of Truth in the blogs, up until age, what 13 or 14?

Karoz:

Yes.

Hucka D.:

And when did you meet Peter?

Karoz:

I learned about Sunklands at about the age of 12.

Hucka D.:

Peter attempted to recruit you.

Karoz:

That was the [purpose].

Hucka D.:

What did he say or promise?

Karoz:

He said that all those who remember The Void are gathering in The Sunklands.

Hucka D.:

What did this mean?

Karoz:

It meant we — they — were moving to The Sunklands in order to avoid having their memory totally erased. It would not be long.

Hucka D.:

Did you go to The Sunklands?

Karoz:

Yes.

Hucka D.:

How long did you stay there?

Karoz:

7 years.

Hucka D.:

So you went to The Sunklands when you were 13 or 14?

Karoz:

17. 18.

Hucka D.:

What was happening in Sunklands?

Karoz:

Like you should ask. You were there.

Hucka D.:

I suppose I was. There was a similar void still in the center of Big Sink. Can you describe that?

Karoz:

You were in control of it.

Hucka D.:

What was it? is what I’m asking you.

Karoz:

It replaced the Korean Channel void, when the Korean Channel came. A-Z.

Hucka D.:

It has been compared to the 18th hole of a golf course, where game ends.

Karoz:

Sunklands was like a giant golf course[, yes].

Hucka D.:

But this hole was not the same as the Rabbit Hole of Blackmount.

Karoz:

No. It was in the center of Big Sink[ as stated].

Hucka D.:

And Brainard controlled the hole?

Karoz:

Brainard guarded the hole.

Hucka D.:

What does that mean?

Karoz:

You could not make eye contact with Brainard or you would be assimilated.

Hucka D.:

Sounds like no one lived in the Big Sink, then.

Karoz:

No. A Great Tree grew from its center. Similar to the Chilbo good tree but much larger. Supposedly 10 times larger.

Hucka D.:

What is the tree to Brainard.

Karoz:

The tree is Brainard. Brainard is the seed of the tree.

—–

bb:

Sorry for the pause in the action, but I understand this is coded [Seed, Tree] into north Georgia by Lisa the V. in her GNIRPS. So it must be real. And the presence of [also] Tiger and Persimmon there indicates the golf association. Brainard is like a golf ball, which dropped into the 18th hole to end game to become a seed-tree. Tree-seed. So it looks like Karoz is talking about a past-present-future situation with Brainard. Brainard can appear in his round, seed form, guarding the hole that he is destined to drop through, and he is also the future tree he is destined to become after dropping into the hole as the seed. The tree is a persimmon tree, apparently. Tiger Woods indicates trees as well. Can’t see woods for trees, etc.

—-

bb:

And further, we have Quartz here, which seems to directly indicate Lisa the V. and her Quartz Brook on Wealthy Mtn., source (seed?) of her actual wealth and ability to buy or own the mountain in the first place.

Personal note: Talk to Knock about new book called Raydium. “It was taken, but that’s what I wanted to call it, yeah.” “Thank, Ray… er Knock, for being here tonight.” “Briefly, though. That giant bee warned me to not keep you up too late.” “Haha, Knock,” I replied. He looked thinner tonight. Turning imaginary? “So can you tell us about the garage band, Knock?” Knock knocked down another beer. Furry Carl promptly served up another one. “Merry fucking Xmas have a beer,” came the usual rejoinder from him. In fact, it was always hovering over his head in white text. I wondered if F. Carl secretly moved about after we left him, you know, sort of just cleaning the bar a bit. I think he had to. And what of Knock himself? He said he lived in the top floor of the Hobo Squat, recently converted to the Stairs Gallery Annex as a whole. The top floor remains undeveloped for now, and that’s where Knock has chosen to stay. “Have you explored any of the local landscape?” I asked him, sipping on red wine myself imported from Smelly’s Bar just down the way. Knock didn’t answer, but I knew he hadn’t… just like I hadn’t since my return to Pietmond and Otaki Gorge over a month ago. “Is Sunklands dead?” I asked Knock. He was busy sipping his beer, staring into space, perhaps thinking about another rock opera, or one already composed. “You need to listen to me more, baker b. Sorry, Baker Bloch, hehe.” He turned to me, smiling broadly. Gappily.

—–

“This fusion with Z…” I attempted to continue. But Knock was gone, and only Furry Carl left. So I talked to him, which was basically talking to myself. But… well, no, I think Knock was actually there in a manner. F. Carl did not respond, or made the usual response… the only response. “Merry fucking Xmas have a beer.” And that seemed a good thing to do, if I sipped. “So Carl… can I call you Carl? Heck, silly question, I can call you anything I want.” “Merry fucking Xmas have a beer.” F. Carl stared back in his ever-belligerent way, fur hair springing out of his head. Not bald anymore! “Merry fucking Xmas have a beer.” “So Carl, let’s call you Karl with a K, so Karl, Z and Knock are fused in Pumpkintwisters.” “Merry fucking Xmas have a beer.” “Yeah, Karl, I have a beer, I just got one thank you.” “Merry fucking Xmas have a beer.” “Okay I just need to stop staring above your head. So Karl.” “Yeah?” “Haha! That was just me!” “No it wasn’t!” “Karl?” I stared at him. The text was still hovering but he was also speaking. I probably needed to call it a night. “Do you like your beer mofo?” And then the laugh, the Karl laugh. Like a rusty coffee grinder… something. Oh yeah, I remembered Karl might be an Ancient (!) He started to clean Knock’s empty beer mug left behind. He didn’t wash it, just rubbed it out a bit. “Karl, that’s quite unhygienic,” I said to him. Then the laugh again, like he could give a rat’s ass. Or couldn’t give a rat’s ass. I remembered a picture of a lazy rat was just outside, on the wall of Home Orange. “I’m up and out of bed, what more do you want?” was the statement I think he made on this wall. The rat and Karl… quite a neighborhood here! “Do you know the rat on the wall outside, Karl? After all, this is a Hole in the Wall, one of the franchise of bars.” He just laughed, longer this time, like a rusty coffee grinder stuck on grind. Er… “Holy Moly!” He then said after a pause. Then he repeated it. “Holy Moly!” But his expression really hadn’t changed from before; no surprise. “What are you surprised about?” I ask him. “Holy Moly!” I turned around and to the door. Knock walked in again. “I forgot my pocketbook with my Pietmond Plus credit card. Did you see it Karl? Did you *steal* it?” Then the laugh again from Karl. “Karl, don’t give me that evil laugh. Just hand it over.” And he did. And he laughed again. “Enjoying your talk with Karl, baker b.?” He grinned at me. “Suppose, Knock. It was… unexpected!” Knock didn’t laugh, just grinned. Karl laughed, however. They both stared at me. “He hasn’t told me about Z.” But Knock was gone.

Thinking of writing the above (title of post). Background must be in Jeogeot explorations from May 2009 to October 2010, or the year and a half immediately before the official start of the Pietmond village (incorporation) in mid-October 2010. In this history, of course, we must also include Teepot, which we will attempt to prove is just another form of Pietmond on the “opposite” side of the Jeogeot continent. In this way, it is the only true sister city to Pietmond, a twin city really. Also include several fragment villages of Pietmond, including Lakeview and Crabwoo (after the demise of original Pietmond, which lasted the longest so far), and then also Norum Center, 7 Stones, Boris, and Carcass-1, none of which lasted more than about a month. Actually I believe Carcass-1 lasted 2 months, but with not much activity the second month. Likewise New Pietmond has entered its second month of existence, and I predict the building there will slow down as well — running out of prims, ya know. So this is a pretty big project, this New Pietmond history compilation.

Hucka D.:

Keep reading.

bb:

Thanks, Hucka D. So we’ll start with pre-Pietmond Jeogeot, move to Sep-April 2010-2011 Pietmond, the main phase, and then August-Feb. or early March 2011-2012 Pietmond, which will include Teepot, with an explanation that Teepot is the same as Pietmond. Like original Pietmond splintered off into the 2 separate communities of Crabwoo (religious center) and Lakeview (art center), so 2nd stage Pietmond, which started off as Teepot this time ’round, gave its energy to 7 Stones and then Boris after its own demise. Boris can even be seen as another incarnation of Teepot. And actually 7 Stones kind of still exists, Hucka D., which I now call Philo. But it’s quite spread out in comparison. I could still re-create it, however.

Hucka D.:

Philo represents the dormant phase of Pietmond, and still might when you give up the land again. Is there anywhere else in Philo you can insert the 10×10? Check it out sometime, for New Pietmond will not exist into the spring. You have Frank and Herman Einstein to focus on now, the parks I mean. Time for some tracing.

bb:

The large ship that came to destroy 2nd phase Pietmond — did it come from Philo, even?

Hucka D.:

It came from Michael. It was called the Synching Ship. It divided and conquered Pietmond, a whole damn sink. The ship became the sink, for ill purposes. But now you have New Pietmond. And the X-Spot, a new ship of types, has landed and provided a nest for the town. It is also an expansion of the Pietmond South Gallery in 1st stage Pietmond. If you can buy the bottom of the sink again, go ahead and do it. Green light from me here. Not sure about the others.

bb:

It could be that I even return to Teepot, Hucka D.

Hucka D.:

Probably not[ though].

bb:

Nah.

Hucka D.:

You go.

bb:

And even Norum can be seen as a type of dormant Pietmond, or a Pietmond still latched onto mother Chilbo. For Chilbo is Pietmond’s mother, and Norum through Chilbo.

Hucka D.:

Sapphire. That is Sapphire. The Karoz Problem.

bb:

But May 2009 – August 2009 Noru wasn’t a town per se, but still just a collection of buildings sitting not in even Greater Chilbo in those days. And neither was August – Feb 2009/2010 Aoteroa, although that was supposedly the original site of Pietmond… hmmm, hafta think along those lines, then. And then the return to Noru after Baker Bloch’s trip to England started a 2nd phase Noru, but still not a town. Instead we have another superstructure as a focus: the Blue Feather Gallery, which is 4 structures in one, actually, and a direct cousin to the Big E Gallery of Aotearoa.

Hucka D.:

Next you must get rid of the X-Spot Gallery. Or else put something totally different there. Maybe MapS?

bb:

Is the X-Spot Gallery another ship, then, Hucka D.? After all, its basic module is a spacecraft.

Hucka D.:

Yes. It is a converted spaceship, like the Galactic Gallery before it.

bb:

It’s at this central watering hole, The Hole in the Wall, that conversations about the relevance of Pietmond in Your Second Lyfe came about. Knock. Knick Knack Knock. They talked of Lion’s Roar and New Pietmond and how the two are related.

“I had no corporeal existence in Lion’s Roar”, states Knock. “Thank you for building New Pietmond, which is the same as Lion’s Roar only better — for the winter anyway, as we’ve discussed. We sit at the Watering Hole[ for that is its name] and discuss more. We discuss Lion’s Roar and New Pietmond and Old Pietmond and Billfork and Pitchfork. Hermania. We discuss a lot of things, baker b.” “Yes, thank you for all that, Knock,” replies baker b. “But where is The Table in all this? Physically it is still back in Philo.” “Good you saw me in the future, in miniature, inside the 3333 Circle at Supersity. That’s called Future City to us. I am an Imaginary Man there, in this future town. You must pick and choose which path to take toward the middle, toward the end of the future. I am on those rocks before you get there, a lookout[ of sorts]. Where is the 4th and all that.” “Thanks once more, Knock,” replies baker b. again. “Carcass-8 is coming up sometime, but I’m not sure it will be called a Carcass at all any more.” “No,” says Knock back. “It will be called by its actual name, like Red 7 before it. Red 7 is the last carcass and also the first carcass beyond the concept of the carcasses. Next is Super 8.”

bb:

Can’t wait!

The Hole in the Wall franchise subsequently expands to Greater Philo, just in case.