Q&A with Frontlines' Senior Producer

We chat with Joe Halper about real soldiers and AI ones

Halper: I did military training. I used to work with Lockheed Martin, making training programs for the military. I also worked on a coastguard training project and the military saw the benefits of that. But you start to think about how to make these things interesting for soldiers who like to play videogames, so I’m used to thinking about it in that way. Then I got into games as a hobby, and then I got kind of addicted.

Starting with Battlefield 1942?

Halper: Yeah, that got me. Then I started Trauma Studios with Frank [DeLise, the game’s producer], and then we moved on to research and development on Battlefield 2.