Welcome to the Cheesiest Blog on the Web

Welcome to the blog of The Killer Nacho, known to most mortals as Timothy J. Sharpe, a Computer Science graduate of Messiah College and currently a Systems Analyst for Sunoco Logistics. Within this tome of pages, one will find my innermost thoughts about various things concerning things that I enjoy. These subjects include, but are not limited to, roleplaying, gaming, American Football (the NFL), things to do with computers, philosophy, movies that are awesome, TV shows that are awesome, my own writings and creative works, and dangerous Mexican snacks.

Thursday, June 23, 2011

After the success of the last KOTC tournament (Pokemon was over half of the total gamers there), we are set for the 2nd KOTC event, which will be held July 23rd in the same building. We did upgrade to a larger space, though, the Terrace Ballroom, which should give us quite a bit more breathing room than last time (those who went recall how cramped it was!). Should be a lot of fun, once again. Please join us at:

Saturday July 23, 2011

3 Speedwell Ave

Morristown NJ, 07960

Pokemon tournaments will be Round Robin, with a number of rounds determined by the number of players. After the Round Robin, the top players will enter a single elimination tournament to determine the winner. We will offer two types of tournaments, free “Casual” tournaments with no prizes and pay-to-enter “Competitive” tournaments with cash prizes determined by the number of players who enter.

$20 to enter – Up to $500 Grand Prize

In order to play KOTC tournaments, you must own a Nintendo DS with working wireless connection and your own copy of Pokemon Black or White (flash cards NOT permitted due to inability to battle infrared). Each round, participants may choose between Level 100 Standard over wireless or Level 50 over Infrared. If a player does not have a Level 100 team, he is entitled to use the Infrared option. In addition, teams must follow these restrictions:

Sleep Clause – You cannot select a move that causes sleep on an enemy Pokemon if one or more of their party is already asleep by one of your effects (Note: If the opponent is asleep by his own effect, such as Rest, this does not count towards Sleep Clause).

Species Clause – You cannot use more than 1 of the same species of Pokemon in your team.

Evasion Clause – You cannot use moves that raise evasion, such as Double Team or Minimize.

OHKO Clause – You cannot use moves that have a chance to one-hit KO the enemy Pokemon, such as Fissure.

Self KO Clause – If a tie occurs, the controller of the effect that caused the tie loses. This is the case with Explosion, Self Destruct, Perish Song, Destiny Bond, Sandstorm, Life Orb, etc.

Static Teams - As you enter the tournament, you must register a 6-Pokemon team and a 3-Pokemon substitute team. In the middle of rounds, you may swap substitutes with Pokemon in your main team at your discretion. However, you may not switch Pokemon with Pokemon that are not registered.

45 Minute Timed - Each round will last 45 minutes to ensure the tournament runs smoothly. If at the end of the round some games are not completed, stop play and seek a tournament official. Then, overtime regulations will apply. Each player will receive and additional 3 turns. At the end of these 3 turns, the player with the most Pokemon remaining is declared the winner. If they are tied, the player with the Active Pokemon with the highest HP is declared the winner. If this is tied, the match continues until the first change of either of those conditions.

Please note that all teams in KOTC tournaments must be able to have been obtained through normal gameplay. Using moves, abilities, stats, etc. that are not possible through normal gameplay or have not been released are not allowed. For example, using unreleased Dream World abilities or items that are unobtainable in Black and White like Soul Dew is not permitted. Our stance on hacking is currently a don’t ask, don’t tell approach. As long as hacked Pokemon do not exceed what is normally possible, we will allow them.

As a courtesy, it is strongly recommended that players interested in our Competitive tournaments research and are aware of mechanics like IVs, EVs and breeding if they do not already know them. These mechanics are vital to competitive success.

Infractions policy:

If at any time you have a question during a match about tournament rules or want to report your opponent for breaking a rule, you may call a tournament official during your match. The tournament official will make a judgment based on our infractions policy. Note that a tournament official's judgment is final. If you believe the tournament official made an incorrect judgment, you may after your match report it to the head tournament official.

Game Rules Policy - Sometimes, either accidentally or purposefully, a player may break a tournament rule highlighted above. This includes but is not limited to the Gameplay Clauses listed above, or even something like arriving at your match for a round more than 10 minutes late. Breaking any of these Game Rules will result in a match loss. In some cases, the player may have to change their active team to adhere to the Game Rules again (in such cases as Species Clause, Evasion Clause, OHKO Clause, or Hax Items Clause).

Cheating Policy - Cheating is strictly forbidden and enforced in KOTC tournaments. This category includes but is not limited to using a hacked Pokemon beyond the normal limits of gameplay, watching the opponent's screen to see what move he/she picked, seeking gameplay help from others during a tournament game, using an unregistered Pokemon, or tournament fraud. Breaking the cheating policy will result in disqualification, no matter what the offense.

Unsportsmanlike Conduct Policy - Participants of KOTC tournaments are expected to display a certain amount of sportsmanship. This category includes but is not limited to using excessive foul language, verbal abuse to other gamers, or offenses like trying to stall for time (not in gameplay, but in move selection to try to stall for the 45 Time Limit, moves are expected to be selected in 30 seconds at the longest). Breaking the sportsmanlike conduct policy will first result in a warning. The second offense will be a match loss, and a third offense will be disqualification.