Psyker; Independent Character (unless leading a retinue). An Inquisitor may be accompanied by a retinue of 0-6 Henchmen.; Word of the Emperor; Close combat weapon (x1); Psycannon; Auspex; Targeter

Warrior

1

-

3

4

3

3

1

3

1

8

4+

[45]

The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15.; Gun Servitor

Gun Servitor

1

[35]

Frag Grenades; Krak Grenades; Plasma Cannon (x1); Targeter

Plasma Cannon

1

36" Range; S7; AP2; Heavy1; Blast; Gets hot!

[0]

Warrior

1

-

3

4

3

3

1

3

1

8

4+

[25]

The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15.; Gun Servitor

Gun Servitor

1

[15]

Frag Grenades; Krak Grenades; Heavy Bolter (x1); Targeter

Warrior

1

-

3

4

3

3

1

3

1

8

4+

[25]

The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15.; Gun Servitor

Gun Servitor

1

[15]

Frag Grenades; Krak Grenades; Heavy Bolter (x1); Targeter

Sage

1

-

3

3

3

3

1

3

1/2

8

6+

[10]

If accompanied by a Sage, the Inquisitor benefits from +1BS. If he has more than one Sages in his retinue, the Inquisitor or a member of his retinue tmay re-roll a failed roll to hit during the Shooting Phase to hit. See C:WH, pg. 16 or C:DH, pg. 15.; Laspistol; Close Combat Weapon

Sage

1

-

3

3

3

3

1

3

1/2

8

6+

[10]

If accompanied by a Sage, the Inquisitor benefits from +1BS. If he has more than one Sages in his retinue, the Inquisitor or a member of his retinue tmay re-roll a failed roll to hit during the Shooting Phase to hit. See C:WH, pg. 16 or C:DH, pg. 15.; Laspistol; Close Combat Weapon

Mystic

1

-

3

3

3

3

1

3

1/2

8

6+

[6]

If a unit of Daemons, a Greater Daemon or Deep Striking unit enters play within 4D6" of a retinue with a Mystic, the retinue may immediately take a free shot at them. These shots are taken before the unit moves as an exception to the normal turn sequence. If the retinue has two or more Mystics, then a unit within 12" of the retinue may be nominated to take these free shots. See C: DH, pg. 15.; Laspistol; Close Combat Weapon

Elite: Inquisitor (7#, 185 Pts)

Inquisitor

1

Elite

4/5

4/5

3

3

2

4

2

8

4+

185

Psyker; Independent Character (unless leading a retinue). An Inquisitor may be accompanied by a retinue of 0-6 Henchmen.; Word of the Emperor; Close combat weapon (x1); Psycannon; Auspex; Targeter

Warrior

1

-

3

4

3

3

1

3

1

8

4+

[25]

The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15.; Gun Servitor

Gun Servitor

1

[15]

Frag Grenades; Krak Grenades; Heavy Bolter (x1); Targeter

Warrior

1

-

3

4

3

3

1

3

1

8

4+

[45]

The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15.; Gun Servitor

Gun Servitor

1

[35]

Frag Grenades; Krak Grenades; Plasma Cannon (x1); Targeter

Plasma Cannon

1

36" Range; S7; AP2; Heavy1; Blast; Gets hot!

[0]

Warrior

1

-

3

4

3

3

1

3

1

8

4+

[25]

The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15.; Gun Servitor

Gun Servitor

1

[15]

Frag Grenades; Krak Grenades; Heavy Bolter (x1); Targeter

Sage

1

-

3

3

3

3

1

3

1/2

8

6+

[10]

If accompanied by a Sage, the Inquisitor benefits from +1BS. If he has more than one Sages in his retinue, the Inquisitor or a member of his retinue tmay re-roll a failed roll to hit during the Shooting Phase to hit. See C:WH, pg. 16 or C:DH, pg. 15.; Laspistol; Close Combat Weapon

Sage

1

-

3

3

3

3

1

3

1/2

8

6+

[10]

If accompanied by a Sage, the Inquisitor benefits from +1BS. If he has more than one Sages in his retinue, the Inquisitor or a member of his retinue tmay re-roll a failed roll to hit during the Shooting Phase to hit. See C:WH, pg. 16 or C:DH, pg. 15.; Laspistol; Close Combat Weapon

Mystic

1

-

3

3

3

3

1

3

1/2

8

6+

[6]

If a unit of Daemons, a Greater Daemon or Deep Striking unit enters play within 4D6" of a retinue with a Mystic, the retinue may immediately take a free shot at them. These shots are taken before the unit moves as an exception to the normal turn sequence. If the retinue has two or more Mystics, then a unit within 12" of the retinue may be nominated to take these free shots. See C: DH, pg. 15.; Laspistol; Close Combat Weapon

Total Cost:

490

Option Footnotes

Psychic Powers

Word of the Emperor

Use at the beginning of the enemy Assault phase. Enemy units attempting to charge the user or his unit must pass a Ld test. If they fail they may not assasult at all that turn. See C:WH, pg. 14.

Wargear

Auspex

If an enemy unit with the Infiltrate special rule sets up within 4D6" of a model with an auspex, then that model is allowed to take a "free" shot at them (or sound the alarm if sentries are being used). If the model is part of a unit then the whole unit may shoot. These shots are taken before the battle begins and may cause the infiltrators to fall back. Otherwise, the normal shooting rules apply. See C:WH, pg. 20, C:DH, pg 16, OR Wargear, pg. 38.

Targeter

Allowed to pre-measure the range to a target before they decide to shoot at in the Shooting phase. After you have used a targeter Guess range weapons may not be used that turn. See C:WH, pg. 22 OR Wargear, pg. 61.

Item 'Plasma Cannon': You are only allowed one of these items in the army listItem 'Gun Servitor': One or more options are not validItem 'Gun Servitor': One or more options are not validComposition requirement 'HQ' not satisfied (0). Valid range 1-2.Composition requirement 'Troops' not satisfied (1). Valid range 2-6.