I can see two general categories of miniatures for Traveller -- and gaming in general, but this is Traveller territory.

One is for wargame style conflicts -- maybe a mercenary campaign going into battle, maybe just a straight out wargame.

The other is for situations where regular campaign characters get into a situation that gets rough -- maybe a fistfight in a tavern, maybe a quick fight like showing muggers that they picked the wrong people to mess with, maybe a weird predatory (or non-predatory but aggressively territorial) alien animal, and maybe a big time shootout.

In the first case, you want lots of soldiers of just a few types -- kind of like Warhammer 40k, but with gauss rifles or ACRs or primitive weapons, instead of stick bombs and combat chainsaws and grenade launchers the size of motorcycles. The variety of units comes from different tech levels that might come into a conflict, and from the alien races, not from much individuality in the units. A light, higher technology human army would be a bunch of men with gauss rifles, a bunch of women with gauss rifles a few people with support weapons, some specialists, and some officers with sidearms or maybe a cutlass. They might face off against a low technology army of pikemen and some mechanical artillery. Or Droyne warriors armed with little more than hand grenades and the ability to cloud humans' minds with psionics.

By contrast, player characters want to be individuals. You might have a man with a broadsword, a woman with a shotgun, a Vargr with a flamethrower, an Aslan female with some fancy sensors, an Aslan male armed with nothing but his dewclaws, and an undercover Zhodani in a business suit. And in a fight, they might end up against an equally varied crowd of thugs -- or police, if the player characters are on the wrong side of the law.

Traveller Miniatures Game: This idea has been pushed around for a few years, and we now know where we are going with it. The ‘strategic’ idea is to produce a handful of self-contained Traveller miniatures games over the next few years, rather than try to dive straight in with a 40k-kicking open table game (that would not work anyway).

The first of these will be a game that focusses on boarding actions, whereby two forces (Imperium and Aslan in the main box set) attack and defend a ship. The hook here is that you do not just play through a list of set scenarios but instead engage in a complete mini-campaign where each player allocates resources to attack or defend vital areas of the ship such as the bridge or engineering. These decisions then affect the battles fought through the ship’s corridors as the boarding action succeeds or is defeated.

All the miniatures will be done in plastic, drawing upon our experience with Starship Troopers, and the range will be intentionally limited – at this time we are planning on the main box set (which really will contain everything you need to play, including the corridor sections of the ship and campaign rules) with additional single sets adding a fixed number of new forces, such as Vargr and Zhodani. It will be fast, frantic and, hopefully, a lot of fun!

As for when? Well, we kind of have this pencilled in for development at the end of the year, so it will be 2019 before it appears in stores. However, we also have a lot of big projects this year and, as always, we won’t release this until we are sure it is ready. We just want you all to know that your cries for a Traveller miniatures game have been heard and we are on the case.

We will get to it all, I promise. What I hope is clear is that Traveller has a very, very bright future, and we hope you will all join us as we continue to push back the boundaries of Charted Space.

Note you are confusing licensee's Grenadier did the set in "true" 25mm, RAFM did the 28mm figures for TNE.

Well, I have quite a bunch of those RAFM (and Grenadier) minis, and I can assure you they are not compatible in size with the newer "heroic" 28mm castings that have become the standard of this industry since then. I'll try to post some pics later.

Denizen sci-fi range (the source for those magnificent zhodani proxies) are in the same bag that RAFM and Grenadier.

Well, I have quite a bunch of those RAFM (and Grenadier) minis, and I can assure you they are not compatible in size with the newer "heroic" 28mm castings that have become the standard of this industry since then. I'll try to post some pics later.

Yah, I know, but 28mm when they came out and 28mm now are two different critters.

Denizen sci-fi range (the source for those magnificent zhodani proxies) are in the same bag that RAFM and Grenadier.

I found the RAFM figures to be rather hit and miss in that respect, but it has been so long since I owned any. I switched to 15mm solely years ago. Funny thing is I still can get new figures to match the Traveller License figs with no problems. Note the Denizen Venturians are available in 15mm from Darkest Star Games, as well as some nice Vargr. Aslan and Droyne one still needs to go to RAFM.