@tokeeffe9 I can't speak for the other members, but it has a lot of hurdles to overcome for me. I don't have a gaming PC, I typically play single-player or local multiplayer games, I don't really play early-access titles, and a game needs a sense of progression to really hook me. I relate very well to Brandon's Football Practice analogy regarding multiplayer games.

@Billy You nailed it, the sense of progression is what seriously kills my interest. I love Overwatch and you could easily say there's no progression there as well, but at least there's multiple modes and a ranked system with a ladder to climb. PUBG is a great concept but I couldn't see myself being invested beyond a few matches. It still makes for some funny highlight videos though, which I'll gladly watch.

@Haru17 Nope, DQ XI has no voice acting (at least in the Japanese version). If I recall correctly, the Japanese version of DQ VIII also had no voice acting and they added it in localization, so it's not out of the question that they'll add it, but also not a sure thing.

@Haru17 It's kinda been up in the air whether or not it would come here. This is their first time officially stating their plans to localize it. It is launching in Japan today, so some people thought they may have to just import it. I believe it's just 3DS and PS4 at this point, though a Switch port is planned? Maybe?

@Sheria I mean the story could be almost as good as an RPG (but only if they remove Akechi). However, with a rhythm or fighting game you're always going to have the problem of writing the plot to necessitate all of these competitions every few minutes, which usually results in a lot of forced hostility among the characters.

Rhythm games specifically are literally just pressing buttons to music, so gameplay and level design-wise they could definitely do better. Like how about Persona 5: My Life as a Shadow where you design your own palace Animal Crossing-style and defend it from metaverse travelers? Or even just a Persona walking simulator after story thing where you get to just hang out with the characters and not have to worry about a schedule or combat — that's probably the part people care about most in Persona games.

@Haru17 I do agree they could do other maybe more interesting stuff, but I've enjoyed all of them so I don't mind seen more of them.

As for platforms Q2 I would imagine it is the Etrian Odyssey team so probably 3DS again, and likely coming out relatively soon, the dancing game I would probably say PS4, I don't know if they would collaborate with the team that makes the Hatsune Miku games, but Sega already has that precedent, although I still see a fair amount of Vita releases for Japan so it could also be there.

@DMCMaster what I really hope they announce on Wednesday is P3 and P4 on PS4, I've seen a lot of people wanting to jump into those but not having a way to play them and they should really capitalize on that, I guess the dream would be a remake of those but I'm keeping my expectations in check.

Just let me play Persona 4 without a Vita. I can go back to PS3 for 3, but it just bugs me so much not being able to play the definitive version of 4 without buying a dead Gameboy or a Gameboy-branded Apple TV.