WayForward has released a trailer for the upcoming iOS version of Shantae: Risky’s Revenge. The game was originally released last year on DSiWare to very positive reviews.

A sequel the Game Boy Color original from 2002, Risky’s Revenge has a fantastical pirate theme, but it plays a lot like a side-scrolling Castlevania game. You progress through a colorful world, whipping enemies with your purple hair and searching for items that unlock new sections of the game world. Along the way, you upgrade Shantae’s abilities, making it all the more fun to dispatch the cartoonish enemies.

Since it’s full of side-scrolling jumping and fighting, the game requires precise control inputs. It played great on the DSi, with its physical buttons, but whether or not the iOS version can replicate such precise controls on a touchscreen remains to be seen. Shantae: Risky’s Revenge is coming soon.

148Apps takes a look at the recently released $2.99 racer Impulse GP and generally likes it. Praise for the controls, both in their accuracy and in the variety of options. The main downside is the silly AI, which seems over simplistic.

FarmersOnly.com has nothing on this game. With this update you can farm with a friend on local multiplayer. If farming simulators are your thing, and I can see a certain draw, give this a shot when it comes out on August 6th.

Kingdom Clicker, the latest in the auto RPG / clicker-typer genre was released last week. This one comes with a twist — PvP battles.

In Kingdom Clicker the usual clicking is done to gather coins, which are used to buy buildings and power-ups that auto-generate coins. It’s a well worn mechanic and implemented very well here. The graphics are good, the game plays well. But the interesting new thing here is that once a certain size kingdom is built, players can battle other players to attempt to steal part of their bank.

I’ve been playing this for a few days and find myself drawn back to it a few times per day. My only concern with this game is that same for many, I wish the battle were more intuitive — they are basically just a dice roll. That said, it’s a fun game, well done, and worth a try.

The original Mos Speedrun was one of those nearly perfect games that absolutely nailed exactly what it was going for: creating a super tight platformer that was designed for speedruns. The sequel is coming soon, and this new trailer shows what to expect.