Bear with me on this as I'm new to lwjgl and I've never used opengl before. I downloaded lwjgl and placed the jar and .dll's in my jre/lib/ext folder (I'm not sure if the .dlls go here but it seems to work). I then tried to run the opengl test class's from the test.jar, Game and FullScreenWindowedTest both ran fine, but when I tried to run the PbufferTest this happened :

Hm. This might well be fixed already in CVS. Are you able to grab it from CVS and build? (I can send you the dll + jar from work if you're quick replying - mail me on caspian dot prince at consiliumcpm dot com)

Hm. This might well be fixed already in CVS. Are you able to grab it from CVS and build? (I can send you the dll + jar from work if you're quick replying - mail me on caspian dot prince at consiliumcpm dot com)

Cas

I'm not able to get the CVS builds, don't want to complicate things further

I take it it's too late to mail you now, if you get some free time you could send it to my hot mail account karatemarc at hotmail dot com, or if you like I could mail you tomorrow around 1-2pm GMT, whichever is more convenient for you.

sure, but I am leaning towards an unofficial release, that won't be published... I am not entirely sure what the state of oal/ogg vorbis is in right now, and I need to check that before 0.9, but I dont have time for this now :-/

Ahh, I wasn't aware this problem was already known, and it's not as if I'll be using this feature anyway, as I said I'm a complete noob to opengl, but the red book is on its way and I've had more luck with lwjgl than I have with jogl so I think I'll be using lwjgl to get my feet wet

But saying that, I'll happily test out the new unofficial release, if only out of curiosity to see what the PbufferTest does

Ok, just got the new version cheers. I placed the .dll and jar file in the ext dir. Tried to run Pbuffer test first nothing much happened, and no error log was created, I then tried Game and pretty much the same thing happened, the below text is copied from the command line

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