In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. In this final part, we'll add the background grid which warps based on the in-game action.

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. In this final part, we'll add the background grid which warps based on the in-game action.Read More…

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. In this part, we'll add explosions and visual flair.

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. In this part, we'll add explosions and visual flair.Read More…

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. In this part, we'll add the virtual gamepad controls and the "black hole" enemies.

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. In this part, we'll add the virtual gamepad controls and the "black hole" enemies.Read More…

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. So far, we've set up the basic gameplay; now, we'll add enemies and a scoring system.

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0. So far, we've set up the basic gameplay; now, we'll add enemies and a scoring system.Read More…

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0.

In this series of tutorials, I'll show you how to make a Geometry Wars-inspired twin-stick shooter, with neon graphics, crazy particle effects, and awesome music, for iOS using C++ and OpenGL ES 2.0.Read More…