>>331291797It's pretty unique in term of level design because the verticality and the scale of the world are fucking incredible (I don't know a game with the same scale). Every time you explore the world, you have to watch carefully around you to find a way to go to the desired location and just for that, the sense of exploration is really well done.

OK so i just downloaded S.T.A.L.K.E.R Shadow of Chernobyl and i am also downloading the other 2 standalone expansions. As a guy who's only fps games are TF2 and CSGO what do i need to know? What am i getting myself into?

>RubberRoss can have a level that's just a layer of invisible blocks one unit above the ground>Scores upon scores of levels that are just heaps of enemies falling from the sky and instant death bait doors>My level with actual effort put into it gets removed and can't be re-uploaded even after editing it

>>331288082celebs in Mario Maker can make literally, literally a stage which only takes the screen and is a straight path to the pole without any traps or anything and it will still get a rain of stars.

Witcher 3 had good exploration. Though it had quite a bit of question marks covering the map, but those were a bunch of useless loot, actually interesting stuff like cool quests or funny as hell NPCs you had to find by yourself.

Can someone reccommend a game for this thing? I just bought it recently and all ive played is Majoras mask and Resident evil. Any fun long games out there? I like rpgs and platformers if that helps. No anime games though please.

>>331286092I played all the pokemon games on my gameboy a few years ago. I tried Omega Ruby and it just got boring. I got to the 4th gym before I gave it back to my friend who was letting me borrow it.

This is apparently the best server right now. It's relatively new and the guy who created it got the source codes for the original servers which stays true to the original PSO. Unlike the Ultima server, it doesn't that have boosted exp bullshit.