In the Introduction post I gave you a link to Jumper on GitHub, but for this tutorial I’m going to use the version I just downloaded — that’s so that if something changes, the demo program will still work.

But if you’re going to publish a game using Jumper, it’s probably a good idea to use the latest version. Just do some testing first to make sure it’s working the same as the old version. 😉

Also, there are doc files and other examples in the Jumper-master that you’ll download, so it’s a good idea to grab it. In the demo program we’ll just be using a part of the whole download (the folder called jumper).