Overview

Each game or round consists of one dungeon floor, randomly created, that you must navigate through, gaining levels until you can defeat the boss. As you move more of the dungeon is revealed, allowing you to find hidden treasure or power ups. Once you have defeated the boss, a score screen is shown and any game rewards are given to you. These rewards include new game modes, classes, or races. There is only a single floor to each dungeon, and no persistent characters from dungeon to dungeon. Long term progression in the game comes in the form of collecting gold and unlocking new game elements, which can open up new strategies.

Although the game is heavily informed by roguelike design, each level is akin to a tactical puzzle game. The primary way for the player to regain health and mana is by exploring squares; if one uses up this resource recklessly, it is easily possible to lock oneself out of being able to defeat the level's boss. More difficult levels often require more complex strategies, such as targeting monsters of much higher level than the player, or carefully timing a level up to take best advantage of the free health and mana restoration associated with it.

Versions

After the initial freeware release of the alpha version, QFC Design turned their efforts toward an enhanced, full version of the game, which they have rewritten in the Unity Engine. The developers state that the full version will eventually run on PC, Mac, web, iOS, and Android, although the beta currently only runs through their website.

The full version is commercial software; customers who pre-order the game gain access to the closed beta, which currently in development. The beta features enhanced graphics and expanded gameplay. It uses a world map with multiple dungeons, and each of these dungeons contain distinguishing features, such as different level layouts and different selections of monsters. This provides a much expanded selection compared to the level types available in the alpha. The player undertakes a series of quests to unlock new dungeons, as well as items, classes, races, altars and other features. Dungeons may now include sub-dungeons, branches that often contain rewards or puzzles. A "preparation" system was introduced in the beta, which allows the player to spend gold in exchange for certain advantages at the start of a dungeon run. The preparation system includes item banks, which allow the player to store items they have found and reuse them in later dungeons.

Due to extensive rebalancing, some gameplay elements including class abilities and gods now operate quite differently in the full version, compared to their counterparts in the freeware version.

Availability

The alpha version of the game is freeware and is currently available for download at

Transforms a monster into a section of wall. It will not grant the player with any XP points, nor will it trigger any kind of reward/punishment from deities, however

LIMMISI

3

Fully reveals 3 random unexplored tiles, awarding the player the usual HP and/or MP bonus for revealing a new tile

PISORF

10

Teleports a monster to any random empty tile in the map

WEYTWUT

6

Teleports the player to any random empty tile in the map

WONAFYT

6

Teleports a random monster of the same level as the player's to any random empty tile next to the player's character

Enemies

Name

Attack

Health

Abilities

Boss Name

Animated Armour

160%

Always 1

Death protection (1 point per level)

---

Bandit

70%

80%

Poison attack

Mana burn

Nine Toes

Dragonspawn

100%

125%

Magical attack

Matron of Flame

Goat

100%

75%

25% Magical resistance

Gharbad the- whoah!

Goblin

120%

100%

First strike

Lord Gobb

Golem

100%

100%

50% Magic resistance

The Iron Man

Goo blob

100%

100%

50% Physical resistance

Tower of goo

Gorgon

100%

70%

First strike

Death gaze (when the player's health is lower than 50%)

Medusa

Imp

100%

80%

Blinks

---

Meat man

65%

200%

---

Super Meat Man

Naga

100%

100%

Weaken attack

---

Serpent

100%

100%

Poison attack

Jormungandr

Vampire

100%

100%

Undead

Life steal upon discovery (brings the hero's health down to 60% of his current maximum HP)

---

Warlock

135%

100%

Magical attack

Aequitas

Wraith

100%

75%

Undead

Magical attack

Mana burn

30% Physical resistance

Tormented One

Zombie

100%

150%

Undead

Frank the zombie

Stores & Store Items

Stores are placed randomly at the beginning of each dungeon and are revealed whenever you uncover the tile next to it.

At the early stages of the game, only Items from ranks 1 to 5 will be available to purchase in any shop. From then on, for each of the tiers 1 to 3 character classes that the player completes the game with, the Item Rank limit will increase by 2. Finally, for every class that completes the Library Challenge, the Item Rank limit will increase by 1.

Rank

Name

Gold Cost *

Effect

1

Pendant of health

25

Adds 10 to maximum health

2

Pendant of mana

20

Adds 2 to maximum mana

3

Fine sword

25

Increases base damage by 5

4

Health potion

12

Restores 40% of your health (100% for Priests)

Cures poison

5

Mana potion

12

Restores 40% of your mana (100% for Bloodmages)

Cures mana burn

6

Bloody sigil

10

Adds 10 to maximum health

Reduces damage bonus by 10%

7

Viper ward

25

Grants immunity to poison

8

Soul orb

30

Grants immunity to mana burn

9

Troll heart

10

Adds 1 extra health every time you gain a level

10

Tower shield

35

Grants additional 10% to the physical resistance

11

Mage helm

32

Grants additional 10% to the magical resistance

12

Scouting orb

21

Increases your sight radius (tiles 2 away from you are now semivisible)

13

Blue bead

22

Offers 1 extra mana after every kill

14

Stone of seekers

26

Reveal the location of all monsters.

15

Spoon

1

Increases base damage by 1

16

Stone sigil

45

Grants immunity to death gaze

17

Badge of courage

20

Provides death protection

18

Talisman of rebirth

52

Instantly restores health to maximum

Cures poison

19

Sign of the spirits

62

Instantly restores mana to maximum

Cures mana burn

20

Bonebreaker

29

Adds a 30% damage bonus to your next attack only

21

Stone heart

31

Restores 2 health whenever a wall is destroyed

22

Fire heart

38

Restores 10 health whenever an undead creature is destroyed

23

Platemail

50

Grants additional 20% physical resistance

24

Mage plate

45

Grants additional 20% magical resistance

25

Venom blade

55

Regular attacks do poison damage

26

Flaming sword

35

Attack damage counts as magical damage

27

Dancing sword

44

Grants first strike

28

Zombie Dog

1

Provides death protection

29

Dwarven gauntlets

60

Additional 20% attack bonus

2 HP bonus

30

Elven boots

65

Additional 20% dodge bonus

2 MP bonus

31

Keg o' health

55

3 health potions

32

Keg o' magic

55

3 mana potions

33

WEYTWUT glyph

50

Creates the WEYTWUT glyph

34

HALPMEH glyph

50

Creates the HALPMEH glyph

35

BLUDTUPOWA glyph

50

Creates the BLUDTUPOWA glyph

36

Crystal ball

50

Regenerates your mana twice as quickly

37

Agnostic's collar

10

Allows you to safely renounce your current deity

38

Vampiric sword

65

Adds 20% life steal

39

Spiked flail

80

Adds 50% knockback

40

Alchemist's scroll

72

Drinking a potion adds 6 max health permanently

41

Ring of the battlemage

90

Adds an additional 50% to the fireball damage

42

Wicked guitar

70

Increases base damage by 10

Reduces life steal by 20%

43

Berserker's blade

120

Increases damage bonus by 50%

Reduces maximum mana to 1

44

Magician's moonstrike

120

Adds 15 to maximum mana

Reduces base damage to 1

45

Terror slice

120

Increases damage bonus by 100%

Reduces maximum health to 1

46

Amulet of Yendor

115

Grants 50 bonus experience points

47

Orb of Zot

120

Temporarily sets all monsters to 50% health

Note

: keep in mind that the Tinker class gets a 20% discount on store prices.

Achievements

Monster Masher

Kill an enemy one level above you (any standard dungeon)

Recycler

Get 6 full conversions in one dungeon run

Goliath Gutter

Kill an enemy three levels above you

One Weird Trick

Petrify an enemy, then earn more than double its experience value on your next kill

Popcorn Bowl

Earn extra experience from five enemies in a standard dungeon run while they're slowed

Waste Not, Want Not

Waste fewer than 50 tiles of regeneration to win a standard dungeon run

Sponsor

Upgrade any hero guild to level 3

Level Cannon

Gain a level in the middle of a fight to defeat a regular level 10 boss

Irresistible

Break completely through an enemy's physical or magical resistance

Apostate

Spend piety on two different gods in one dungeon

Difficult Decisions

Replace a locker item when all guild slots are full

Archmage

Reach 25 maximum mana

Punchomancer

Destroy ten walls with PISORF in one standard dungeon run

Titan Toppler

Kill an enemy five levels above you

RoboCop

Have Might, Death Protection and Stone Skin active at the same time (from glyphs or other sources)

Cauterise The Wound

Block 1000 points of regeneration with burning or poison

Tank

Reach 200 maximum health

Colossus Crusher

Kill an enemy seven levels above you

Supreme Slayer

Kill an enemy nine levels above you

Look Ma, No Hands

Hidden

One-Inch Punch

Reach 150 total damage

Thank You!

Hidden

No Returns Policy

Immediately convert ten items bought from standard dungeon shop

Sim City

Fully upgrade your Kingdom

Hero Literate

Complete all bronze challenges

How Did They Even ...

Hidden

You Suck

Hidden

Thousand Pound Stare

Hidden

Polytheist

Spend piety on four different gods in one dungeon

Boy Scout

Spend at least 300 gold on preparations for a single dungeon run

Theologian

Discover all god likes and dislikes

Typhoid Mary

Use five different poison cure methods in a single dungeon run

Dungeoneer

Complete all silver challenges

Guildmaster

Complete all gold challenges

Masochist

Spend 100 hours in the dungeons

Soundtrack

The full retail version of Desktop Dungeons features a fullly developed soundtrack written by Danny Baranowsky and Gran Kirkhope. The Desktop Dungeons Original Soundtrack features 25 original tracks and is available for preview and purchase on Bandcamp for $9.99.

TRACK LIST:

1.

Danny Baranowsky - Desktop Destiny

2.

Danny Baranowsky - To T'Oriel We Go

3.

Grant Kirkhope - Go At Thy Fate

4.

Danny Baranowsky, Grant Kirkhope - You've Got Palisades!

5.

Danny Baranowsky, Grant Kirkhope - Golden Sacks

6.

Danny Baranowsky, Grant Kirkhope - Whaaarrgarrrbl

7.

Grant Kirkhope - Pymmm's Grotto

8.

Danny Baranowsky - Boggy Bottom

9.

Danny Baranowsky, Grant Kirkhope - Goats N' Goblins

10.

Danny Baranowsky - A Kingdom's Lament

11.

Danny Baranowsky - Troll In A Minor

12.

Grant Kirkhope - Dragoneye

13.

Danny Baranowsky - Dunes Of Damnation

14.

Danny Baranowsky - Words Of Calling

15.

Danny Baranowsky - Times New Evil

16.

Grant Kirkhope - The Namtar Giveth

17.

Grant Kirkhope - Reptilian Rhapsody

18.

Danny Baranowsky - Priests in the East

19.

Grant Kirkhope - The Dragon With The Girl Tattoo

20.

Grant Kirkhope - Nagarena

21.

Grant Kirkhope - Oasis Denied

22.

Grant Kirkhope - Desktop Done

23.

Danny Baranowsky, Grant Kirkhope - Corrosive Circumstances

24.

Grant Kirkhope - The Namtar Taketh Away

25.

Danny Baranowsky - The Gauntlet Drops

Trivia

Desktop Dungeons

won the "Excellence in Design" award at the 2011 Independent Games Festival.

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