Now, I'm all for Affliction buffs after the nasty 2pc nerf we received right before 6.2 went live. However, this might be a bad thing. At the current state of the class trinket's power, you were already refreshing dots far more often than you wanted. Now with this new buff, the effects on our playstyle will be radically changed. Single target you'd hardly have time to weave Drain Soul in between dots. Two targets, you probably will be hard pressed to maintain 100% uptime on your dots with the unmanageability of the constant refreshing. At three targets, everything just flies out the window.

This could mean that the Class Trinket is no longer considered "good" for Affliction.