Monorails, cable cars, and flying blimps among the stars.

I promise the rhyming in the following Cities: Skylines Mass Transit announcement trailer is better than my poor attempt in the strapline above. Due at some point later this year, the city builder's next expansion promises to deliver new forms of transportation to its bounds—by land, sea and air—as well as new transit service buildings, new mass transit hubs, new scenarios, new landmarks, and new road types.

Let's have a gander at that trailer:

Besides promising a range of new transit options—including ferries, blimps, cable cars, and monorails—Mass Transit gives mayor-players the chance to generate extra income by way of fares and journey ticketing.

The aforementioned transit hubs serve to tie your services together, "letting citizens change rail lines in one building, or hop from the bus onto the ferry, or even find their way through a sprawling monorail-train-metro station." Likewise, new scenarios will centre around solving traffic problems and adding new transit systems—something the game is already being used to help design in real life.

"New road types, bridges and canals adds variety to your city, and new ways to solve its challenges," says publisher Paradox. "Become an expert in traffic flow, and then use that knowledge to improve your city."

As is often the case with Cities: Skylines' premium expansions, the base game will receive a coinciding free update—the latest of which introduces "mod-inspired features" to traffic management, and the oft-requested ability to name roads. Furthermore, the update will bring with it new unique buildings, policies, achievements, and, crucially hats.