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I'm pretty exited about Double Fine Adventure, as I've been watching the documentary in progress (backers only=). I'd really recommend it, it's quite entertaining. You can still back the project at their website, no special rewards though.

It's a melee combat/outdoors type of game. Regular alpha progress videos show amazing stuff. Amazing engine, and designed to be moddable. They want to make scripting and generating user content as easy as possible.

I'm pretty exited about Double Fine Adventure, as I've been watching the documentary in progress (backers only=). I'd really recommend it, it's quite entertaining. You can still back the project at their website, no special rewards though.

It's a melee combat/outdoors type of game. Regular alpha progress videos show amazing stuff. Amazing engine, and designed to be moddable. They want to make scripting and generating user content as easy as possible.

I have abnormally high hopes for that one. It looks vicious and so mod-friendly.

A ton of it. Every month they release a 20-30 min. documentary on the progress of the game+other videos on individual devs and huge forum posts on every aspect of production (programming, design, visual style...). All videos are extremely well produced and are really entertaining if you are interested in this kind of stuff. It's a great way of seeing what goes on behind the scenes of creating a videogame. I encourage anyone mildly interested in it to back the project through their website and enjoy this AND the game when it gets released.

Project Zomboid and Age of Decadence, if I'm limiting myself to alphas/demos that I've played. I've also played more pre-alpha level releases of The Dead Linger and Kinetic Void, but it's too soon to judge their good looks by their progress.