Imp Zombie knows he's too old to wear a dragon costume like a kid on Halloween. But he doesn't care. Let the others judge. His spirit animal is a dragon, and he feels closer to his true self when he's dressed like this.

Imp Mermaid Zombie couldn't decide whether to wear the top made out of coconut shells or the top made out of seashells. She went with the slinky coconut-shell number because, really, the seashells are soooo last wave.

Yeti Imp recently took up knitting. He started with a scarf, moved to mittens and eventually knitted an entire bodysuit out of hair he shaved off of Yeti Zombie. He just loves knitting. When those needles are in his hands, he feels a sense of calm he's never felt before.

Imps and their time-themed variants in Plants vs. Zombies 2: It's About Time are small zombies thrown from the backs of Gargantuars that can quickly result in the player's in-game defeat. This is due to the fact that it gets thrown into the middle of his or her plants and possibly at the final column. However, if it is thrown deep into their defenses, it will most likely cause quite a lot of damage if their defenses are not strong enough. Imps are small enough to chew on a plant with a Spikeweed or Spikerock in front of it without being damaged.

In Plants vs. Zombies 2: It's About Time, the Imp variants not only are thrown by Gargantuars, but also can be summoned by the other zombies, such as the Imp Cannon, Zombie Bull, or enter the lawn by themselves.

Contents

Suburban Almanac Entry

Plants vs. Zombies

Imp may be small, but he's wiry. He's proficient in zombie judo, zombie karate, and zombie bare-knuckle brawling. He also plays the Melodica.

Plants vs. Zombies 2: It's About Time

Imp

TOUGHNESS: Average
SPEED: Hungry

Is hurled onto the lawn past your defenses, then shuffles ahead.

What he lacks in reach he more than makes up for with his bad attitude, or Zombattitude as he likes to call it. Don't encourage him.

Imp Mummy

TOUGHNESS: Average
SPEED: Hungry

Thrown over most of your defenses, then slinks onward.

Imp Mummy prefers to laze around the tomb, hop up on the urns, and stratch at the sarcophagi. The sound of him coughing up a hairball is one you will never forget.

Imp Pirate Zombie

TOUGHNESS: Average
SPEED: Hungry

Prefers the compact space of barrels, both cannon and rolling.

He was a bootblack, with a side trade as a pickpocket on the streets of London, but all he stole were oversized footwear. "Time to steal some booty!" was his catchphrase.

Zombie Bull Rider

TOUGHNESS: Average
SPEED: Hungry

Gets launched past all but the tallest plants, then proceeds on foot.

Had dreams of becoming a rodeo clown but found the clown make-up to just be too creepy.

Bug Bot Imp

TOUGHNESS: Average
SPEED: Hungry

Lands on the lawn past your defenses, then hops forward.

He always wanted to "see the world", "be his own boss", and "meet and consume interesting brains". He still doesn't understand how he got stuck in this cramped Bug Bot job 24/7.

Imp Monk Zombie

TOUGHNESS: Average
SPEED: Hungry

Summoned past most of your defenses, then shambles forward.

Frankly, Imp Monk Zombie decided to don the robes because of the sweet haircut that went with them.

Imp Dragon Zombie

TOUGHNESS: Average
SPEED: Hungry

Spit past most your defenses, then claws forward.

Special: Immune to fire damage

Imp Zombie knows he's too old to wear a dragon costume like a kid on Halloween. But he doesn't care. Let the others judge. His spirit animal is a dragon, and he feels closer to his true self when he's dressed like this.

Imp Mermaid Zombie

TOUGHNESS: Average
SPEED: Hungry

Washes in past your defenses, then flounders forward.

Imp Mermaid Zombie couldn't decide whether to wear the top made out of coconut shells or the top made out of seashells. She went with the slinky coconut-shell number because, really, the seashells are soooo last wave.

Yeti Imp

TOUGHNESS: Average
SPEED: Hungry

Thrown over most of your defenses, then ambles onward.

Yeti Imp recently took up knitting. He started with a scarf, moved to mittens and eventually knitted an entire bodysuit out of hair he shaved off of Yeti Zombie. He just loves knitting. When those needles are in his hands, he feels a sense of calm he's never felt before.

The Imp absorbs 10 normal damage shots and its appearance changes upon an absorption of 5 normal damage shots before dying at 10 normal damage shots.

In I, Zombie, it absorbs 3 normal damage shots and its appearance changes upon an absorption of 2 normal damage shots before dying at 3 normal damage shots.

Plants vs. Zombies Adventures

Two Imps are stuffed inside a coat, becoming an Imposter Zombie. When the coat is destroyed, the two Imps pop out. Also, each Gargantuar Zombie carries an Imp and throws it when its health is low enough.

Plants vs. Zombies 2: It's About Time

All Imps are thrown by Gargantuars from their respective areas with an exception of its Tiger and Monk.

Imp Pirate Zombie

The Imp Pirate Zombie is encountered in the Pirate Seas. Two Imp Pirate Zombies are inside in the barrel of Barrel Roller Zombie. This zombie can be shot by an Imp Cannon towards the player's defense, and shot by a Gargantuar Pirate similarly. A group of Imp Pirate Zombies can also appear being shot from the cannon of the Zombot Plank Walker. They appear in five or seven upon firing. One imp is also tied to the Zombot Plank Walker itself but cannot be attacked.

Bug Bot Imp

The Bug Bot Imp is encountered in Far Future. It is launched by the Gargantuar Prime. Bug Bot Imps will sometimes fall from the sky as a method of ambush. They also absorbs 16 normal damage shots , which makes them tougher to deal with. Since they fall from the sky, a Blover can be used to blow them off of the lawn.

Announcer Imp

The Announcer Imp is a Royal Imp variant that appears in the Dark Ages. The Announcer Imp marks the arrival of the Zombie King by blowing the Royal Horn. After the King's arrival, the Imp will be squashed by the King's chair, so the player never really defeats an Announcer Imp.

Yeti Imp

Strategies

Plants vs. Zombies

When a regular Gargantuar is hit by an instant kill (but is not killed) or loses half of its health, it will throw the Imp off its back approximately five squares forward (although it can be more in Survival: Endless). Covering the back three columns of the lawn with Pumpkins is a good idea to protect against Imps. The fourth or even fifth column might need a Pumpkin as well if an instant kill is launched when the Gargantuar just walked onto the lawn. In Survival: Endless, Gloom-shrooms with a laddered Pumpkin are often used as the Imp climbs over the ladder without hurting the Pumpkin and will be killed by the Gloom-shroom. Another method is to replace the Sunflower of the last column with other plants, and the best choice is Melon-pult and Winter Melon because they can quickly kill the Imps and may also kill the Gargantuar. If there is not enough sun, replace the Sunflower with the Twin Sunflower.

In the I, ZombiePuzzle Mode levels, although Imps can hardly withstand any damage, they're useful to send down an undefended lane to eat a Sunflower or a brain due to their speed. They can be also used to save sun, if any zombie is killed just before it eats the brain and then you use it. (although it may be killed at the same time).

It is best to send an Imp down a lane that has a Potato Mine at the rightmost column in I, Zombie. An Imp can survive one Spikeweed due to its speed.

Zombie Bull Rider

Use Tall-nut to stop the Zombie Bull Rider and the Zombie Bull in their tracks. A Wall-nut can be used although it is not advised since the Zombie Bull Rider can fly past the Wall-nut. Split Pea or Bonk Choy can also be used when the Zombie Bull Rider flies over since they can attack forward and backward. Multiple Zombie Bulls, Wild West Gargantuars, and Zombie Bull Riders can cause mass destruction on the lawn. A good way to stop multiple Zombie Bull Riders is to deal with Blover.

Bug Bot Imp

They are the only Imps that will be immobilized by the E.M.Peach. When ambushing you from the sky, the Bug Bot Imps can be also blown away from the Blover but your timing must be spot on. The fastest way to deal with them is the Magnifying Grass. These Imps are even more dangerous, because they absorbs 16 normal damage shots, while the other variations have ten.

Imp Monk Zombie

These Imps are very dangerous when risen from graves. Because the Puff-shroom lasts for a short amount of time, you must plant Fume-shrooms to get rid of these Imps for more damage. Avoid planting a Grave Buster when a "Necromancy" warning has shown up as the Imp or other risen zombies will completely eat it.

In Night 10 of Dark Ages, you must use Plant Food on Fume-shrooms after a Dark Ages Gargantuar has thrown its Imp Monk Zombie so that these and other zombies will not kill Fume-shrooms. However, you must be fast against these zombies; otherwise, you will risk spending money on Power Ups and Plant Food.

Imp Dragon Zombie

Imp Dragon Zombies are spawned during the battle with Dr. Zomboss and his Zombot Dark Dragon and also appear in Arthur's Challenge. Due to having an immunity to explosions (Jalapeno and Cherry Bomb) and fire projectiles, you will need to kill this zombie quickly when spawned from Dr. Zomboss by using Fume-shrooms or Pea-nuts. Avoid using Snapdragons and Torchwoods against this Imp, as they deal no damage against it. It is recommended to use Plant Food on your Winter Melons to destroy these types in groups.

Imp Mermaid Zombie

These sneaky Imps will appear suddenly when the "Low Tide!" ambush goes into effect. If on levels 8, 14, or 16 of Big Wave Beach, the Imp Mermaids may appear on the back of a Deep Sea Gargantuar. Build a column a Split Peas on the tide area to defeat these Imps. You can also do the Spring Bean and Blover combo to blow away these ambush zombies and all other zombies in their first appearance.

Leprechaun Imp

Leprechaun Imps only appeared in the St. Patrick's Day event Party. These types of Imp are dropped from the sky when the warning, "Leprechauns" had shown up. Due to having increased health, you must have a number of Spikeweeds and Coconut Cannons on your lanes. Use Plant Food on the Spikeweed to stun it for more damage. Plant Repeaters and Torchwoods next to Threepeaters for more damage. If you have used Plant Food on the Torchwood, the Leprechaun Imp will take more damage from its napalm fire peas. Whenever you kill a Leprechaun Imp, you will receive a Gold Coin.

Other Appearances

Plants vs. Zombies: Garden Warfare

Imp Punt

Exploding Imp

While the function is somewhat different from Imp Punt, the Exploding Imp on the other hand is a spawnable zombie. When summoned, it will attack a plant with explosives with a minimum damage of 20 and a maximum damage of 50. The Exploding Imp explodes when it only attacks a plant.

These include Regular, Mummy, Pirate, Cowboy/Bull Rider, Easter, Bug Bot, Dark Ages Monk, Dragon, Kung-Fu Monk, Tiger, Leprechaun, Announcer, Mermaid,Snail Rider (All Stars), and Great Wall Bomber (All Stars). This makes a total of 14 different variants, if one does not count the Vampire Imp, Seagull Imp, and Construction Imps at the end of Dark Ages and Big Wave Beach Part 1. If you do, then that's 17 variants.

If a Gargantuar that is carrying an Imp dies before throwing the Imp, the Imp will descend into the trash can it is riding in and die with it. This is similar to Dr. Zomboss hiding in the head of the Zombot when it gets destroyed.

In Last Stand: Endless, if a Gargantuar throws its Imp while mallet mode is activated and the player smashes the Imp while the Imp is in flight, the Imp will just sit down in mid-air and die.

If a Ladder Zombie places its ladder on a Wall-nut, an Imp will not climb it, but will just pass through. This does not happen if the ladder is on a Tall-nut.

If an Imp is thrown by a Gargantuar, it will be as slow as a normal zombie, although in I, Zombie, it is faster.

In I, Zombie, the Imp only takes three hits to kill.

The Imp has to bite four times to kill a normal plant.

The I, Zombie Imp is the fourth fastest zombie in the game, with the Dolphin Rider Zombie being faster (with its Dolphin intact), the Digger Zombie while it is underground, and the Dancing Zombie when it is doing the moonwalk before it summons its Backup Dancers.

If the player uses an Ice-shroom while the Imp is in the air, the Imp will just become slowed down when it lands instead of freezing.

On the Xbox Live Arcade version, if the Imp gets in the back door of the house, the player will hear the chomping sound and the "NOOOOOOOOOOOOOOOOOOOO!" when the Imp is only halfway into the doorway.

The Imp is shown rollerskating twice during the Windows Phone 7 trailer. The first time is near the beginning as the new Dancing Zombie is dancing, and the second is at the end as he rolls out of the light.

This happens possibly because when the Imp is in the mid air, it will become a flying zombie.

The Imp is one of the few zombies in this game without the word "zombie" in the name, the others being Gargantuar, Giga-gargantuar, Backup Dancer, Dr. Zomboss, and Zomboni.

In the Wabby Wabbo music video, an Imp appears with a yellow shirt that says "SHORTY", and it has a "lazy eye". You can tell because only one of its eyes moves around like crazy while the other one does not. One might find it either funny or creepy. Not to mention it sings "Crazy Dave".

The Imp, the Backup Dancer and the Zombie Bobsled Team are the only zombies that depend on other zombies to be able to attack on your lawn.

However in Bobsled Bonanza, ice is already on the lawn, so Zombie Bobsled Teams can attack.

The Imp, Dr. Zomboss and the Jack-in-the-Box Zombie are the only zombies to have a smile on their faces, albeit an evil one.

According to the Imp's Suburban Almanac Entry, the Imp loves fighting, as well as playing an musical instrument, though he's not shown doing any of those things.

No other plant or zombie plays an instrument (unless counting the Jack-in-the-box) or mentions playing an instrument in its Almanac entry.

In the Almanac, the Imp is shown walking, instead of standing still.

The only other Zombie that does not have a standing animation is the old Dancing Zombie.

If the Imp gets hit by a melon or other Lobbed projectile, it will detonate over the Imp's head.

On the Plants vs. Zombies website, there is a picture of a Gargantuar with a naked Imp on its back.

In I, Zombie, a glitch may occur, causing the Imp to walk right through a ladder.

In I, Zombie, Imp (separated from Gargantuar) first appears in Three Hit Wonder.

The Imp is the only zombie that has a burnt animation with one arm.

The player can unlock the Imp's almanac even if he or she kills the Gargantuars at level 5-8 without letting them throw their Imps.

The Imp Mummy looks like a cat, similarly as how the Tomb Raiser Zombie acts like a dog. In Ancient Egypt, cats were worshipped and sometimes they were even mummified.

The Imp Mummy's Almanac Entry refers to a cat's habits, like scratching and coughing up hair balls.

If an Imp is hit by a butter that came from the Kernel-pult while in mid-air, the butter is not shown. Charring it with plants like Cherry Bomb while in mid-air will display its burning animation in the mid-air as well.

It is weird that if the Imp Cannon is glowing with Plant Food, the Imps inside glow but when shot they do not glow anymore.

This is probably so the player does not easily get large amounts of Plant Food.

The "time to steal some booty" is the Imp Pirate Zombie's catchphrase refers to an attempt to steal a treasure.

If the Zombie Bull or Gargantuar is killed before throwing the Imp, it will simply drop onto the ground in the same position if an Imp was killed. Zapping the Zombie Bull on the other hand will unusually also make the Zombie Bull Rider disappear.

Similar to an Imp Cannon, the Zombie Bull Rider turns green if the Zombie Bull is holding Plant Food.

There is a golden tooth on most of the Imp variations. Therefore, besides the Imp Pirate Zombie, the Imps are the only non-Pirate Seas zombies in the entire game with a gold tooth.

The Imp Pirate is the only zombie known to live somewhere in the real world (London).

The Bug Bot Imp is the only Imp with more than ten health.

If one attempts to disable an airborne Bug Bot Imp with an E.M.Peach, the effect will be invalidated.

The Imp Pirate Zombie and the Barrel Roller Zombie are the only zombies in the Chinese version that appears not just in Pirate Seas but also in Wild West. However, Imp Pirate Zombie also appears in Kung-Fu World.

The Bug Bot Imp, Imp Monk Zombie from Dark Ages, Imp Dragon Zombie, Yeti Imp, Tiger Imp, and Leprechaun Imp are the only variants that can appear on their own. All of the others are thrown from Gargantuar's back, or appear with another type of zombie. However, other variants of Imps can appear on their own in Piñata Parties.

Imp Dragon Zombie, Imp Mermaid Zombie, and Yeti Imp are currently the only Imps that can appear on their own without going via ambushes.

Kung-Fu World has the most Imp variants with three: the Imp Pirate Zombie, the Imp Monk, and the Tiger Imp. However, after Dark Ages was updated, the Dark Ages had the same number of Imp variants, with three: Imp Monk Zombie, Imp Dragon Zombie, and Announcer Imp.

The Imp Monk is the only Imp that is standing in one foot.

Before the second part of Dark Ages, Big Wave Beach, and Frostbite Caves were released, if the player scrolls to the right, there are Imps working on the second part of it. One is playing around with a wrench, and the other is eating a sandwich with brain in it.

All of the Imps appear far into the player's defenses, somehow.

Imp Mummies and Basic Imps are thrown by Gargantuars.

Imp Pirate Zombies suddenly pop out of Barrel Zombie's barrels and are also shot out of Imp Cannons. They can also be launched from Gargantuar's and Gunpowder Devil's back.

The Zombie Bull Rider is launched from the Zombie Bull or thrown from Gargantuar's back.

Bug Bot Imps appear midway through the garden in Far Future ambushes. They can also be launched from Gargantuar Prime's back.

Dark Ages Imp Monks appear midway or close to the house in Dark Ages gravestones in the "Necromancy!" ambush. They are also launched from Dark Ages Gargantuar's back.

Kung Fu Monks are shot into the player's defenses.

Tiger Imps fly quickly above them, and then run very quickly to the player's plants. They are also the only interactive zombie.

Yeti Imps can be thrown by Gargantuars, brought by snowstorms, or be frozen in ice blocks on the lawn.

Out of all of the Imp variants, the Imp Pirate Zombie appears through the most ways; it can be thrown from Pirate Gargantuar, be thrown from the Gunpowder Devil, appear out of Barrel Roller Zombie's barrels, and can frequently appear out of Imp Cannons.

Imp Monk Zombies in Arthur's Challenge are the only zombies who are capable of using surprise attack.

Imp Dragon Zombie is immune to Cherry Bomb and Jalapeno, and possibly fireballs from Torchwood.

If an Imp Dragon Zombie is killed by Lightning Reed or Magnifying Grass's Plant Food, it will not get electrocuted; instead, its head disappears.

Bug Bot Imps cannot be blown away by Blovers when uncurling or hopping, only when falling.