- CTD Fix when using windcharm (if the charm was the last usable item in the inventory)
- CTD Fix that occasionally occurs on load game
- Patrolling enemy units fixed (occasionally would just stop and start twitching)
- Colonial commander now works as intended and heals the units near it at intervals
- Fixes to missions: Corsair FM6, Buccaneer FM 4, Pirate FM6 (Salty swill)
- Fixed achievements

Features:
- Configurable keymap: My Documents/Nitro Games/PiratesOfBlackCove/Keymap.xml
- Added command line option "-windowed", which forces the game to start in windowed mode
- Support for German, Spanish and French languages

Breakers:
- Fixed a crash when leaving world scene
- Bloated savegames will now load

Misc:
- Settings are now properly saved
- Characters won't get stuck into LZ signs/firestands/roadsigns/lamps
- Buildings should now drop items only to accessible positions
- Fixed issue where speech bubble would jump strangely when sinking a ship with mortar.
- Fixed issue where player ship info would show too many empty unit slots if last row was full.
- Fixed Resolution change popup not to go under other windows!
- Correct flag for Black Cove ships
- Selecting a dead hero now shows units under its command
- Cannons of cannon towers no longer disappear after re-entering a town
- Reset radar & healthbars after resolution change
- Multiplying artifacts no longer multiply when selecting them from inventory
- Now there's 15 badges visible on character screen, instead of them being only 13
- Santto Domingo -> Santo Domingo
- Fixed clipping ingame messages

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