Each Figure

For each figure, the figure table defines:

Race

Gender

Alignment. The character must be one of the allowed alignments. Most characters have a choice of two alignments.

Allowed classes. The character must be one of these classes but note that you may choose one class for the arena battle and new class (or build) for the regular game itself. Ideally you will try out the cless/build you have in mind but the flexibility is allowed so that 5 well formed teams can be fielded for the arena fights.

A figure specific bonus. This is generally a bonus related to the figure itself and may be a magic item, a power or a relevant feat.

Click on the thumbnails for a full size view of the figures. These are fairly hi-res pictures, be sure to zoom in on your browser for full resolution (just click again on the image in the window that pops up in IE to zoom in). If any of the figure identifications are incorrect, plus feel free to edit the table to correct.

Group1

Group2

Group3

Group4

Group5

Left-most figure

Hod

Ayane

Red Karnaugh

Viktoria

Lord of Carnage

2nd from Left

Bael

Barbarian Hero

Virae

Maneos

Alahan Royal Standard Bearer

Middle figure

Succubus

Dream Warrior

Lathiem

Gilles

Kyrus

2nd from right

Faloncer

Cynwall Asadar

Valkyrie

Gwnerryd

Kurujai

Right-most figure

Onetal

Beastmaster

Tempest

Cynwall Varsym

Bard

The full figure spreadsheet has links to sample pictures of the figures (to refresh your memory) and some summary tabs that you may find useful. You can download the spreadsheet from the files menu at the bottom of the page or here. The file does contain macros that are used for filling out secondary columns that show what stats are needed for the selected classes, etc. You can enable macros to see this or leave disabled and ignore the "#name" errors in some columns.

Table of Figures

Description

Gender

Race

Align #1

Align #2

Class #1

Class #2

Class #3

Figure Specific Bonus

Alahan Royal Standard Bearer - aging knight w/ cool standard

Male

Human

Good

Unaligned

Warlord

Fighter

Magic standard: move encounter power: plant standard in the ground and provide +2 attack and damage until the end of your next round to all allies within burst 10 who can see the standard.

Ayane - scarred female caster

Female

Human

Unaligned

Evil

Wizard

Shaman

Invoker

You can regain an encounter power once per encounter by taking a move action to inflict a healing surge amount of damage on yourself.

Bael - anime female w/ fur, chains, and horns

Female

Tiefling

Unaligned

Evil

Bard

Warlock

Rogue

The powers of a succubus ancestor manifest themselves with the Dominate at-will, standard-action power.Wis vs Will attack, range 5. On success you dominate the target until the end of your next turn.

Barbarian Hero - axe-wielding buff barbarian

Male

Human

Unaligned

Barbarian

Warlord

Avenger

You may select a magic tattoo of up to 13000GP value. This tattoo does not occupy a magic item slot.

Bard d'Alahan - ornately robed female bard w/ longsword

Female

Human

Good

Unaligned

Bard

Ansruth Harp, +n: Adds +n to all Bard implement attacks and +nd6 to criticals where n is +1 for level 1-5, +2 for level 6-10, etc., Power (Daily • Healing): Standard Action. Use this power during a short rest. At the end of the short rest, one ally who remained within 20 squares of you during the rest regains all of his or her hit points. Song of Rest: The ally also regains a healing surge.

Beastmaster - non-human male caster w/ fire and staff

Male

Human

Evil

Unaligned

Warlock

Arcane Familiar - (Bound Demon) which is also a book imp. The character gains all of the features of both a bound demon and book imp familiar. See Arcane Power pg. 140. You may also select an additional arcane familiar feat.

Cynwall Asadar - ornate, elf heavy warrior with sword and shield

Male

Elf

Good

Unaligned

Avenger

Fighter

Paladin

+1 to movement and the improved initiative feat

Cynwall Varsym - ornate, elf light warrior dual wielding

Female

Elf

Good

Unaligned

Rogue

Ranger

Mask of Mist Form - similar to the Vampire Bloodline Feat Daily Power Mist Form. Your form dissolves into a billowing mist. You become insubstantial and gain a fly speed of 8 (hover) but can make no attacks. This effect lasts until the end of your next turn. Sustain Minor. You may retain to normal form as a free action. You may charge in this form but you return to normal form as you make the attack at the end of the charge. You do not grant opportunity attacks while in mist form.

Dream Warrior - small fey caster w/ wings

Female

Half-elf

Unaligned

Good

Sorcerer

Faerie Dragon Breath Weapon Daily Power - (Similar to Adult Faerie Dragon Windgleam) - Close blast 4; Con + 2 vs Reflex; 2d6+2+(1/2 level) radiant damage, and the faerie dragon becomes invisible if two or more enemies are caught in the blast. Miss: Half damage, and the faerie dragon does not become invisible. The faerie dragon becomes invisible until it attacks or until it is hit by an attack.

Falconer of Alahan - human ranger in longcoat w/ falcon and sword

Male

Human

Good

Unaligned

Ranger

After a loss of a loved one to an accident, you vowed never to let it happen again. You learned the immediate reaction, encounter power Succor: grant yourself or an adjacent ally one of your healing surges if they fall to zero or fewer HP. You also can train and use hawks as companions.

During a short rest, she can perform an augury and regain an action point. The augury requires a fresh kill (within last five minutes) but any part of the creature may be used from ash and dust (for undead) to entrails for most living creatures to other aspects as necessary.

Knight Templar of Hod - dual wielding human warrior in ornate armor

Male

Human

Evil

Unaligned

Fighter

You have a necrotic aura. Power (Daily • Healing, Necrotic): Standard Action. Make a melee attack: Dexterity + 4 vs. Reflex; on a hit, the target takes necrotic damage equal to your healing surge value, and you regain hit points equal to that amount.

Kurujai - Fey archer w/ wings

Male

Eladrin

Good

Unaligned

Ranger

As an encounter, free action, Kurujai can attack while flying with no penalties until the end of his next turn. Normally he suffers penalties to hit and damage (see the wiki site).

Kyrus the Somber - heavily armored with flail

Male

Shifter

Unaligned

Good

Warlord

Paladin

Fighter

You are +5 on intimidate checks. You also gain the feat Weapon Proficiency (spiked chain). While using a spiked chain, you can take a second wind as a minor action.

Lathiem - Large barbarian

Male

Goliath

Unaligned

Barbarian

Warden

Can use a two handed weapon as a one handed weapon and may choose one heroic tier feat that uses a two-handed weapon and ignore any other feat requirements for that feat.

Lord of Carnge - evil looking caster

Male

Half-elf

Evil

Unaligned

Warlock

Arcane Familiar - (Dragonling) which is also a book imp. The character gains all of the features of both a dragonling and book imp familiar. See Arcane Power pg. 140. You may also select an additional arcane familiar feat.

Maneos - female elf elite champion w/ shield

Female

Elf

Good

Unaligned

Warden

Druid

Invoker

You can scribe runes onto any cape, magic or mundane- The arcane runes on her cape give her access to the 5th level Cleric Daily Power Rune of Peace - Strength vs. Will. Hit: 1[W] + Strength modifier damage, and the target cannot attack (save ends). Miss: still can't attack.

Onetal the Smuggler - dual wielding elf warrior

Male

Elf

Unaligned

Good

Rogue

When dual wielding, he can wreath his weapons in flames, adding +2 fire damage to his attacks. If he has attacks that allow a strike with each weapon, then both attacks gain +2 fire damage.

Red Karnagh - axe-wielding large male w/ lots of attitude

Male

Shifter

Unaligned

Evil

Warden

Avenger

Barbarian

Acorn of Winter - You gain Ice walk (ignore difficult terrain that is ice or snow). You gain resist 5 + lvl/2 cold. As an encounter free action, you can make any squares (your choice, per square) in an area effect power of yours icey terrain.

Succubus - large winged female w/ two-handed sword

Female

Tiefling

Evil

Good

Avenger

You can attack from the air without penalty if using a non-reach weapon. Your flight speed is equal to your land move speed + 4.

Tempest - large, dragonborn female w/ staff

Female

Dragonborn

Good

Unaligned

Warlord

Cleric

Gems of Resistance - On her staff or other item of her choice, she can add gemstones that can be used like those on Keicha's Amulet +n where n is +1 for levels 1-5, +2 for 6-10, etc. +n to will, ref, fort. Does not occupy a slot - Property: After an extended rest, choose acid, cold, fire, lightning, or poison. You gain resist 5 to the chosen damage type. Power (Encounter): Minor. You grant an ally within 5 squares of you the resistance from the amulet (losing that resistance yourself ) until the end of the encounter.

Valkyrie of Alahan - heavily armored female warrior

Female

Half-Elf

Good

Paladin

Fighter

Inspiration daily power: move-equivalent action. Burst 5. Grants regeneration 2 and +2 versus savings throws to self and all allies within sight until the end of the encounter.

Viktoria - female sword master

Female

Elf

Unaligned

Good

Avenger

You gain the Fighter At-Will power Dual Strike. You also get the feat Two-Weapon Fighting feat.

Virae - Druid Queen w/ cat

Female

Human

Unaligned

Good

Druid

Shaman

You gain the daily power summon earth elemental, which summons a level-appropriate earth elemental. See ref for details.

Thanks, Steve. This should be enough. Being a complete game geek, I actually have a spreadsheet that I can plug this in, both the class preferences and the top 11 picks which should get us pretty close to what you want. If you have any race prefences let me know otherwise I will zero those out.