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And no, straffing in a circle with even fewer abilities to choose from then in more standard mmos while everyone just uses a bit of CC and DPS isn't really any more engaging than a trinity based game.

As ctitical as I am of this game allow me to say that I AM going to try it. 60 dollars isn't alot of money and I want a good mmo, i just have a feeling this one will end up in the same drawer of shame as swtor.

Fair enough. I hope you end up having fun, and seeing that these are, in fact, no-worries.

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Originally posted by KingGator

Originally posted by Connmacart

Originally posted by Heatsink98

Of the things listed, melee combat really is a let-down. There are enough significant design problems with melee, that they should not have made it this far in beta without being noticed and fixed. The melee design is circle-strafe, and that's it. It's a tedious system to make every trash mob require this same song & dance, making combat get old quick. I hope the devs make some changes to even out the advantages and disadvantages of melee vs. ranged also.

And the old stand there like a statue and hit the mob pressing 11213 while he hits you was much more interesting for a melee.

Circle straffing while hitting 1, 3, 5 isn't new and dynamic either, its just watering down console combat and juxtaposing it onto a computer. The problem with mmos for the PC these days is they're trying to make them to satisfy console gamers. In any event, holy trinity, or 8 utility dps classes ala guild wars 2, ts the content that makes the game, if they deliver on the content people will play, even if all they're doing is circle straffing and spamming the same 3 attacks ove rand over again.

So who said it was new and dynamic. It is different from the norm and as stated already it is not a console thing. That does not equal new and innovative. All I see you do is spewing negative comments for negative comments sake. Try putting some substance in your posts.

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Originally posted by Connmacart

Originally posted by KingGator

Originally posted by Connmacart

Originally posted by Heatsink98

Of the things listed, melee combat really is a let-down. There are enough significant design problems with melee, that they should not have made it this far in beta without being noticed and fixed. The melee design is circle-strafe, and that's it. It's a tedious system to make every trash mob require this same song & dance, making combat get old quick. I hope the devs make some changes to even out the advantages and disadvantages of melee vs. ranged also.

And the old stand there like a statue and hit the mob pressing 11213 while he hits you was much more interesting for a melee.

Circle straffing while hitting 1, 3, 5 isn't new and dynamic either, its just watering down console combat and juxtaposing it onto a computer. The problem with mmos for the PC these days is they're trying to make them to satisfy console gamers. In any event, holy trinity, or 8 utility dps classes ala guild wars 2, ts the content that makes the game, if they deliver on the content people will play, even if all they're doing is circle straffing and spamming the same 3 attacks ove rand over again.

So who said it was new and dynamic. It is different from the norm and as stated already it is not a console thing. That does not equal new and innovative. All I see you do is spewing negative comments for negative comments sake. Try putting some substance in your posts.

That's the problem, your post is a perfect example of it, any critique of the game is overly negative and negative for negativities sake. I have posted real and valid concerns shared by many people RE this game. You're so "all in" that any critique causes some sort of weird emotional reaction.

Look, just because there is change involved doesn't mean its good. The october revolution god rid of the czars but made stalinism possible to use a historical analogy. I am not, nor have I ever for that matte, said the game is going to suck for sure, but there are concerns here but fanboy goes all trollololol any time you critique this game even a little bit.

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My biggest wish for GW2 is that all those obvious and mindless fanboys that will argue every even slightly negative opinion to death will hopefully end up on another server. As someone has already stated the GW2 fanboyism seems to have become some sort of cult/religion and it really is annoying. I'd buy a lifetime sub of a game that would effectively lock those people away on one server far away from me.

To the OP: I agree with various of your points. The game definitely is not perfect, for me it isn't even awesome or even just especially good. Still it in my eyes is worth the box price and better than the other choices available in the near future. What in itself is such a sad thing...

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@the OP

You say you've been a fan of Guild Wars for 5 years and yet you complain that there is no endgame? Yea, I don't believe that.

I always say that, if you're going to complain about something, have a suggestion on how to fix it or just go suffer quietly. You complain about the "illusion", do you have a better way of doing it? You complain about the escort quests being unoriginal but the first thing that comes to my mind is how they actually affect the world after you help those NPCs.

If you don't like the game that's fine, but for me, it sounds like you're talking from the wrong side of your anatomy.

The fact that the OP hasn't posted anything else on this thread and only recycles what he typed here on other posts is a clear indication that he never intended to start a conversation... only a simpleminded monologue.

It's good to have opinions but it's also proper, in order to have a conversation, to listen to the other side and the counter-arguments of others. If you can't beat them then your argument has failed. As it is clear with this OP.

Block the trolls, don't answer them, so we can remove the garbage from these forums

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OP seems to be one of those guys that come, for example, from WoW to another game and then spam trade channels with "OMG this game is crap coz its different"...

Different is not always good. Square wheels would be different.

when the wheel got invented, people talked about, how much enjoyment they had in doing a good days work, carry things on their back to the market, so rewarding....now you spend so much time on fixing wheels that it aint even worth it, younger people are just so lazy.

either way I really dont know why people on these forums aint able to discuss what they like or dislike, without have to picture other people being in some sort of rage stance, must be dead boring, to spend the spare time all outraged about games. so many diffrent people, seem to think it is weird that when someone type something negative, about a certain aspect of a game they like, they should just come to the forum without commenting on it?

GW2 isnt the sort of MMO that Id be looking for, but find it a good game so far, that they made the quests interactive, is enough for me to not hate the quests, in your usual MMO I would read them for the first hour or so, then stop care to read and just do the tasks, resulting in become unable to play longer than one or two "game sessions", then have a hard time make myself log in again...as reading text I cant get to feel connected to the single NPCs story at all, and just running around killing NPCs for no other reason and with no other goal than the max level, is boring...imo quests should be way way longer in depth and a challange to complete, but that most seem to find just frustrating, and come with the silly comment, that you can just find the result on the internet...

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Originally posted by bcbully

I share OP feelings, well they are concerns for me. 3 dungeons really? Are the DEs that good? I just don't think GW2 was designed to be a long time mmo. 3 dungeons?! I thought there were more than that. I hear people saying "we don't like rading." Do they not like dugeons too? How come no one is raising a stink about this?

Its because this game is aimed at the casual player,from top to bottom.From B2P-combat-no end game-level 80 to pvp.Let them have thier game.Its pointless making any negative comments about this game atm but one month after launch I am guessing many will feel differently.

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I see a lot of posts like this going around for all sorts of games on here and for me the underlying current of the post is: I don't like MMOs anymore.

The game critique always focuses on things which are pretty much the core of 99% of MMOs and states that "this is badly done, this is crap, etc" despite all other MMOs being similiar.

Which leads me to think that they just don't like the genre anymore, period.

It's like getting a Ferrari and moaning that you have to turn the wheel to send the car in the right direction and that you can't stand up inside and that you have to keep filing it up with petrol and that there's this on-going charge to run it (road tax)... All things common to EVERY car!

Recently I made a post hammering Diablo 3. Aside from the lack of advancement in the game, the main thing that hit me was "I just don't like ARPGs". It wouldn't have mattered what Blizzard had done, if they'd kept to the ARPG formula I wouldn't have been happy with whatever the outcome was. So I won't be playing Torchlight, Path of Exile or any of the others - not because they're shit but because I just don't like this genre anymore.

For many people I think it's the same with MMOs. They struggle to construct a valid critique of the game, when really they should be thinking to themselves "maybe I should take up karate, or tennis, or football, or painting". Because unless they're prepared to wait around (my guess) 20-30 years, the major advances and game-changing innovations they're expecting just aren't going to happen.

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OP please quote for me where ArenaAnet promised something thats not in the game? Why are you making assumptions of things that have not be directly said. Too many people are taking things way out of context and spreading things about that are not true and haven't been backed up by evidence.

ArenaAnet haven't said anything that they haven't promised.

This game has a Teen rating, so fair enough, I can understand why many people will dislike the personal story.

Of course nobody out there can revolutionize much in the MMO world, you can only change somethings of the original (EQ/WoW) and make it a better convenience/experience.

Game hasn't even been released yet and people are coming to conclusions from a BETA!

I'll be so glad that I won't have to play GW2 along side all the haters etc.

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I see a lot of posts like this going around for all sorts of games on here and for me the underlying current of the post is: I don't like MMOs anymore.

The game critique always focuses on things which are pretty much the core of 99% of MMOs and states that "this is badly done, this is crap, etc" despite all other MMOs being similiar.

Which leads me to think that they just don't like the genre anymore, period.

It's like getting a Ferrari and moaning that you have to turn the wheel to send the car in the right direction and that you can't stand up inside and that you have to keep filing it up with petrol and that there's this on-going charge to run it (road tax)... All things common to EVERY car!

Recently I made a post hammering Diablo 3. Aside from the lack of advancement in the game, the main thing that hit me was "I just don't like ARPGs". It wouldn't have mattered what Blizzard had done, if they'd kept to the ARPG formula I wouldn't have been happy with whatever the outcome was. So I won't be playing Torchlight, Path of Exile or any of the others - not because they're shit but because I just don't like this genre anymore.

For many people I think it's the same with MMOs. They struggle to construct a valid critique of the game, when really they should be thinking to themselves "maybe I should take up karate, or tennis, or football, or painting". Because unless they're prepared to wait around (my guess) 20-30 years, the major advances and game-changing innovations they're expecting just aren't going to happen.

Aryas

I don't like your Ferrari analogy. To me it's more about improving the concept. We don't crank our cars to start anymore, do we?

It's not that people are sick of the genre, we just want something better than what we've been playing for years. I highly doubt you would be happy driving a Model T these days.

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You say you've been a fan of Guild Wars for 5 years and yet you complain that there is no endgame? Yea, I don't believe that.

I always say that, if you're going to complain about something, have a suggestion on how to fix it or just go suffer quietly. You complain about the "illusion", do you have a better way of doing it? You complain about the escort quests being unoriginal but the first thing that comes to my mind is how they actually affect the world after you help those NPCs.

If you don't like the game that's fine, but for me, it sounds like you're talking from the wrong side of your anatomy.

I was going to say the same here. (Rest of the reply directed to OP, not the quoted reply here.)

If the OP has been a fan of GW for 5+ years, and no suddenly claims that GW2 has no end-game...? Fairly sure it has more end game than GW1 (and this is coming from a person that's loved and played GW1 since launch, around seven years now).

Swapping weapons to get skills is bad? You could bring 8 skills with you in GW1. No weapon swaps, no attunement switches, no death shrouds, environmental weapons or backpacks. In 95% of cases you'd be running max three different builds on a single profession, and now the skill selection in GW2 is limited? Sure, there are less skills overall than in the original, but honestly, how many of the 1000+ skills were regularly used?

Complaining about running the same dungeons being boring? The way to get money in GW1 was to run the same five or so dungeons/UW/FoW/DoA again, and again, and again...

And Standard PvP - no, it wasn't made from alliance battles. There were Team Arenas, remember? Random arenas? Hero arenas, codex arenas? GvG? HA? If alliance battles really was carried over to GW2, it'd be WvW now.

I'm seriously questioning how much the OP even knows about the original game, despite boasting 5+ years of fandom...