Category: c#

So you want to build a web application? Cool, I’ll try to illustrate one way to do this using .NET Core step by step to build an application with a database, and even setup some CRUD management in an automated way. Let’s get some assumptions out of the way first. Assumptions .NET Core 2.1 SDK… Read more Build Web Applications with Databases on .NET Core

“Rub a little devops on it” – Donovan Brown No idea if Donovan coined this phrase, but he says it in a lot of his videos. I also originally misquoted this–apologies! So, Azure DevOps and all its components are pretty badass. From File-new-project to deployed to Azure with continuous integration in minutes. No joke. I started screwing… Read more Using Azure DevOps to automagically release .NET Core apps

Disclaimer: I ripped this from an old blog post of mine and updated (I hope) the relevant bits. Yes, another one of these posts. I’ve read several, and each one has its merits. So, I decided to write my own. If you’re interested in software development in some capacity, this is probably worth a read.… Read more Yet Another Post About Things To Know Before Becoming A Developer

Run Harambe, Run is the second mobile game I plan to release to iOS and Android. At the time I started this article, it’s in a closed alpha release. Leave a comment if you want to get in on the early testing if it hasn’t hit App/Play stores by the time I hit publish. It’s… Read more Building a 2D Platformer (Harambe-themed!) in Unity

So, I finally got off my ass and built something in Unity (and also got off my ass and blogged something new!) This is not a comprehensive tutorial on building a mobile app, but rather a high-level conceptual separation of development lifecycle for my first mobile game. I knew C#, I knew games, and I… Read more Building a mobile app (game) in Unity