Dude that looks perfectly normal to me , nothing wrong at all .. You will have some motion , i mean its not like your riding on a smooth paved road ya know what im sayin ?.. Video is great, and by the way dont use the stabilizer from YouTube , will mess up your video .

Dude that looks perfectly normal to me , nothing wrong at all .. You will have some motion , i mean its not like your riding on a smooth paved road ya know what im sayin ?.. Video is great, and by the way dont use the stabilizer from YouTube , will mess up your video .

I'll try repost with my editing software with imagestabilize on. I can't even watch my own videos to edit unless I make it tiny Window I get such motion sickness

Wow man, you must be really prone to motion sickness. That looks smoother than most. I can't imagine what you were expecting it to look like considering this is such a bumpy sport. IMO, if it were perfectly smooth it wouldn't look right.

but stick me in front of something that is moving when I am not and my brain just says no thank you. what was that movie? cloverfield? I had to leave after approx 5 minutes, had to go lie on a bench for 60 minutes hehe

It looks perfectly fine, as far as helmet cams go. There's only so much you can do to stabilize a camera on rough terrain.

What I would suggest though, if you have an editing program that can do this, is bump up the color saturation a little. You're riding in a fog, so things are a little grey. There's a lot of brilliancy to be brought out of the colors in that clip to make them look not so bland.

but stick me in front of something that is moving when I am not and my brain just says no thank you. what was that movie? cloverfield? I had to leave after approx 5 minutes, had to go lie on a bench for 60 minutes hehe

Simulator sickness.

In my first squadron, we had a pilot who would get sick (nauseated and headaches) after flying the simulator, but in the real jet, he was just fine and a very good pilot.

If you use the image stabilize filter on Youtube or your video app then try filming in the 960p setting so that there's more vertical image for the filter to work with. To stabilize, the filter will crop your image and optionally scale the cropped image to fit the original space. The scaling can soften the image that's been stabilized.

I'll sometimes do the following workflow:

1. Capture in 960p
2. Run footage through stabilizer in After Effects but not rescale it (only stabilize/crop)
3. At this point the footage is still 960p but it will have blank areas around the edges that were left by the stabilization.
4. Create a new timeline/sequence that's 1280x720.
5. Add the stabilized footage to this new sequence. The footage will have the top and bottom edges cropped to match the 720p sequence setting.
4. Render that sequence.

Cropping the 960p to 720p removes most if not all of the area left blank by the stabilization and puts it into a format that youtube, etc. will import without rescaling.

Stabilizer definitely wouldn't hurt things. I was considering jumping to the Sony Helmet cam from my gopro. In the end, the benefits of the Black Edition far out way the savings of the Sony. The stabilizer was one of those features that almost pulled me over.

I think in post with software, you could save sooome quality. Youtube destroys it though.

I was initially thinking that they couldn't put a stabilizer in there due to the form factor. However, I realized that the Nokia Lumia 920 phone has image stabilization built in. I'm pretty sure its optical stabilization vs software stabilization. Either way, it works pretty good. I would love to see that in future versions of the GoPro.

I doubt that in camera stabilization would help with the type of shake and motion within these helmet cams. In cam stabilization is usually designed to handle the shake you would create when hand holding a camera. And it tends to perform poorly when the camera is panned or tilted. Some higher end cameras and lenses support optical stabilization which can be switched to support "action" shots with panning/tilting movement. But to get that support in a helmet cam would be difficult because of cost, weight, size, etc.. But we can dream.