Ballyland apps for iPad

NEW! Ballyland Code 3: Pick Up

Some VoiceOver skills required
Difficulty: Easy to Moderate
Gestures: Finger drag, flick left/right with one finger, flick down/up with one finger, double tap, flick left with three fingers.Ballyland Code 3: Pick Up completes the three 'Easy to Moderate' Ballyland apps introducing coding. The app builds on the skills from the previous two Ballyland Code apps. Specifically designed to support children who are blind or have low vision and are novice users of VoiceOver. In Coding Challenge 3, you need to move Wheelie around the digital game grid so that he takes the shortest route to pick up the flower, the coin and the frog. Why? Find out in the fun audio play! Read more about Ballyland Code 3: Pick Up here.

New: Ballyland Code 2: Give Rotor

Some VoiceOver skills required
Difficulty: Easy to Moderate
Gestures: Finger drag, flick left/right with one finger, flick down/up with one finger, double tap, flick left with three fingers.Ballyland Code 2: Give Rotor – continues your journey to learn how to code on an iPad. Specifically designed to support children who are blind or have low vision and are novice users of VoiceOver. Ballicopter has broken his rotor. In the new, three level Coding Challenge, you need to move Wheelie around the digital game grid so that he reaches Ballicopter and can give him a new rotor. This is the second in a series of Ballyland Code apps. Read more about Ballyland Code 2: Give Rotor.

Ballyland Code 1: Say Hello

Some VoiceOver skills required
Difficulty: Easy to Moderate
Gestures: Finger drag, flick left/right with one finger, flick down/up with one finger, double tap, flick left with three fingers, 'touch and hold'.Ballyland Code 1: Say Hello – is the perfect first step to learning how to code on an iPad. Specifically designed to support children who are blind or have low vision and are novice users of VoiceOver. ‘Play with Coding’ is a playful introduction to the basic concept of coding. This is followed by a three level Coding Challenge to code movement in a digital game grid: Make Wheelie go to Tinkleball and say Hello. This is the first in a series of Ballyland Code apps. Read more about Ballyland Code 1: Say Hello

Ballyland Stay Still, Squeaky!

Ballyland Stay Still, Squeaky! – is a great, safe introduction to iPad interaction for young children with vision impairment and their sighted friends and siblings. A Story that responds to touch with audio feedback, plus a Game that helps to develop finger drag skills and build spatial awareness on the screen. Read more about Ballyland Stay Still, Squeaky!

Ballyland Sound Memory

Ballyland Sound Memory is a fun, sound-matching game. While busy navigating the game to locate, memorize and match the Ballyland sounds, children will get a basic understanding of how to navigate a digital grid. Read more about Ballyland Sound Memory

Ballyland Magic

No VoiceOver skills required
Difficulty: Moderate
Gestures: Finger drag, double tap, single finger flick left/right, three finger flick left/right.Ballyland Magic – While they play the game and interact with the Ballylanders, the children learn accessibility concepts and fundamental finger gestures for VoiceOver, Apple’s built-in screen reader. These skills enable children who are blind or have low vision to use an iPad or other iOS mobile touch screen device. Read more about Ballyland Magic.

Ballyland Rotor

Some VoiceOver skills required
Difficulty: Moderate
Gestures: VoiceOver 'Rotor' gesture, single finger flick up and down, three finger flick leftBallyland Rotor is the sequel to Ballyland Magic. It’s a fun, educational iPad game that helps children who are blind or visually impaired to learn and practice the gestures for the ‘Rotor’, an important, slightly advanced concept in VoiceOver, Apple’s built-in screen reader for iOS Devices. Ballicopter, the little red helicopter, embarks on an amazing flight through Ballyland, and the Rotor gesture is used to change the unfolding of his engaging adventure. Read more about Ballyland Rotor