Creator confirms that they won't be shitting all over the experience by trying to fit in multiplayer. Thank fuck.

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We have received many questions about multi-player, and my feeling is that we do not think it would be the right decision for such a heavy narrative RPG. Even in an open sandbox world there are sequences and clues that need to happen in order for things to flow and make sense. This is not an MMO where we create instances of one-off events and scenarios, but it is a deep fluid world in which your actions do matter later. I don't want a game where my buddy triggered an event I didn't know and causes a repercussion for me, and at the same time I don't want to see every little event that my buddy sees to insure I didn't miss it. Multi-player is a design issue and not a technical one in this case.

I'd turn right around and cancel my pledge if he'd caved on that. Last thing the world needs is another fucking MMO.

Creator confirms that they won't be shitting all over the experience by trying to fit in multiplayer. Thank fuck.

Quoted for truth. That said...

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At 2 million we willincrease the staff to make the game more social so that it can become a moreshared experience. We like the concepts of dropping notes into the world foryour friends who are playing the game, or perhaps we may allow you to send anitem their way from Ranger center to help them out. We are fleshing out theideas but intend to increase the socialaspects of the game without diverting it from being an old school RPG and withouthurting the balance.

What the crap is this? If Wasteland 2 ends up having facebook integration or some shit like that, I'm pulling out.

A social aspect to the game doesn't have to equal Facebooking. Personally, I think it'd be cool when playing the game, if my friend is as well, can send him a message through the Ranger station, or if I find an item he could use, send that over to him. Seems like a fun, harmless little integration.

Creator confirms that they won't be shitting all over the experience by trying to fit in multiplayer. Thank fuck.

Quoted for truth. That said...

Quote:

At 2 million we willincrease the staff to make the game more social so that it can become a moreshared experience. We like the concepts of dropping notes into the world foryour friends who are playing the game, or perhaps we may allow you to send anitem their way from Ranger center to help them out. We are fleshing out theideas but intend to increase the socialaspects of the game without diverting it from being an old school RPG and withouthurting the balance.

What the crap is this? If Wasteland 2 ends up having facebook integration or some shit like that, I'm pulling out.

To be honest, it sounds more like Demon/Dark Souls ground notes than anything like that.

There's always an editor or modding option that Fargo could be working on before worrying about social networking or the like. No thanks, and a waste of time in my opinion. Even assuming he was very aggressive in asking for more money than he needed, he should set aside some money for the possibility of cost overruns and development delays. I also do not want him to get all Peter Molyneux on us and start thinking of wistful things because he's so in love with the possibilities that modern game development can give us. Instead of feature creep, he should be very clear about making Wasteland 2, and nothing beyond that. For the most part, he's focusing on all the right things such as fuck MMOs, fuck multiplayer, fuck the kids who only know about first person games, and fuck Facebook.

There's always that opening. First we want simple sprites and call it a day. Oh wait, we got a little more money than we thought. Let's do 3d! Oh wait, why not some volumetric fog and lens flare? Yeah, why not. Fargo will remind himself not to get all 3d Realms on us and overshoot.

Tinfoil hat time: Perhaps it's an attempt to make the $2 million mark unattractive to pre-purchasers? I have do idea why they'd want to try and cap their fundraising capability like that, but it could be true.

There's always that opening. First we want simple sprites and call it a day. Oh wait, we got a little more money than we thought. Let's do 3d! Oh wait, why not some volumetric fog and lens flare? Yeah, why not. Fargo will remind himself not to get all 3d Realms on us and overshoot.

I'd love it to pieces if this game was nothing but simple, beautifully-crafted sprites. Shit, it doesn't even need animation as far as I'm concerned.

There's always an editor or modding option that Fargo could be working on before worrying about social networking or the like. No thanks, and a waste of time in my opinion. Even assuming he was very aggressive in asking for more money than he needed, he should set aside some money for the possibility of cost overruns and development delays. I also do not want him to get all Peter Molyneux on us and start thinking of wistful things because he's so in love with the possibilities that modern game development can give us. Instead of feature creep, he should be very clear about making Wasteland 2, and nothing beyond that. For the most part, he's focusing on all the right things such as fuck MMOs, fuck multiplayer, fuck the kids who only know about first person games, and fuck Facebook.

There's always that opening. First we want simple sprites and call it a day. Oh wait, we got a little more money than we thought. Let's do 3d! Oh wait, why not some volumetric fog and lens flare? Yeah, why not. Fargo will remind himself not to get all 3d Realms on us and overshoot.

There's always that opening. First we want simple sprites and call it a day. Oh wait, we got a little more money than we thought. Let's do 3d! Oh wait, why not some volumetric fog and lens flare? Yeah, why not. Fargo will remind himself not to get all 3d Realms on us and overshoot.

I'd love it to pieces if this game was nothing but simple, beautifully-crafted sprites. Shit, it doesn't even need animation as far as I'm concerned.

Okay, but come on everyone. This is game development. You think there's zero possibility that there could be a developer delay, feature creep, and Fargo unwittingly spends all our money? It'd be hilarious if the hero of Kickstarter eventually has fans sharpening knives looking for him.

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Why even need sprites? he can just make it a text adventure! Then it's as backwards pure as humanely possible.

The original had sprites, so I think that's okay. The scrolling text for combat, however ... I wonder if he should keep that.