In Battle for Azeroth, we will lose our Artifacts (in a future event that we already datamined!) and our legendary items. However, through playing the Battle for Azeroth Alpha and datamining, we can see that a handful of effects once present on legendary items or artifact traits are now talents or baked into other abilities. In this article, we show the current state of these abilities transferring between expansions.

Note: This is all Alpha information and it is not final. It is subject to change without any warning on Blizzard's end. Many classes are unfinished and others haven't even been iterated upon yet.

Blizzard

For traits that go beyond simple numerical changes and have their own identity—such as active abilities or the powerful and noticeable procs—we are on the lookout across all specs for a small selection of traits that are worth turning into permanent parts of a class. The bar is high for a trait to become permanent. It’s an intended part of the experience of a system like Artifacts that the bonuses are layered on top of the core functionality of your class. You get to explore those bonuses thoroughly, but eventually move on from them. That leaves space in the permanent classes for new special bonuses from other systems in the future, as we’ll soon be exploring with Azerite Armor. That said, various specs will likely see one or two familiar traits from Artifacts showing up in their talent trees in Battle for Azeroth.

Havoc

The Legendary became the new talent .

The artifact trait was incorporated into .

The artifact trait was incorporated into which now has a lower cost in BFA.

Vengeance

The artifact trait was turned into the talent .

The artifact trait was buffed and turned into the talent .

Restoration

The main artifact ability had its effects baked into the talent, which had its cooldown increased to 1m30 to accommodate that buff.

Beast Mastery

The legendary likely inspired the new effect on

The artifact trait gave the appearance of having multiple pets out and the new talent allows you do to so.

Marksmanship

The artifact trait was buffed has its utility available via , with instead of as a trigger.

Survival

The artifact trait was turned into the talent .

The artifact trait was turned into the talent .

Arcane

The artifact trait likely inspired the new talent .

Fire

The main artifact ability became the new talent .

The legendary has been turned into the talent .

The legendary has been turned into the talent .

Frost

The artifact ability has become a talent.

The artifact trait has been turned into the talent .

Windwalker

The main artifact ability likely inspired the new talent .

The artifact trait likely inspired the new talent .

Retribution

The main artifact ability became the new talent .

The legendary was modified to .

Discipline

is an artifact trait turned into a talent.

Holy

The artifact trait is now a talent.

Shadow

The main artifact ability became the new talent .

The legendary ring likely inspired the new talent .

The multiple charges given by the legendary are now given by the talent , which also increases its damage.

Assassination

The effect from the class legendary is now the Assassination talent .

The artifact trait became the new talent .

Outlaw

The artifact trait is now a talent.

Subtlety

The artifact trait has been incorporated into .

General

The effect from the class legendary has been turned into the new talent .

Comentarios

Comentario de Agniwolf

the moment wake of ashes was put into the same line as crusade and divine purpose it became useless garbage

a pity, i really liked that skill

Comentario de Syward

on 2018-02-12T21:48:08-06:00

It also seems like Blizzard doesn't seem to fully realize just how much of an impact the legendary abilities & traits are to each of the specs. I hope I'm wrong and they make up for it with the damage tuning, but some of the abilities impacted resource generation, survival and rotation. Fingers crossed that we don't feel the loss of our weapons too badly. But I'm worried for some specs.

Comentario de SilverDragon234

on 2018-02-12T22:07:32-06:00

Make Hati great again ! :(

Hati belongs to Thorim, and rightfully so!

Comentario de wowveins

on 2018-02-12T22:08:25-06:00

So how would these artifact traits turned talent/ability interact with our artifact weapon when we reach legion content? Like warbreaker for arms, will it be 2 separate skills; 1 talent, 1 artifact ability?

Comentario de Lostartes

on 2018-02-12T22:09:39-06:00

It also seems like Blizzard doesn't seem to fully realize just how much of an impact the legendary abilities & traits are to each of the specs. I hope I'm wrong and they make up for it with the damage tuning, but some of the abilities impacted resource generation, survival and rotation. Fingers crossed that we don't feel the loss of our weapons too badly. But I'm worried for some specs.

Like possibly....Beast Mastery Hunters and their second pet? While some people are okay with Hati going away, I would miss him and would hope they put in something like him as a talent or some such.

Comentario de Syward

on 2018-02-12T22:28:46-06:00

It also seems like Blizzard doesn't seem to fully realize just how much of an impact the legendary abilities & traits are to each of the specs. I hope I'm wrong and they make up for it with the damage tuning, but some of the abilities impacted resource generation, survival and rotation. Fingers crossed that we don't feel the loss of our weapons too badly. But I'm worried for some specs.

Like possibly....Beast Mastery Hunters and their second pet? While some people are okay with Hati going away, I would miss him and would hope they put in something like him as a talent or some such.

I absolutely agree. I love having a 2nd pet as Beast Mastery, and think it fits the "class fantasy" perfectly. I really hope they change their minds on removing BM 2nd pet. I don't care if we just get to keep Hati as is, or have a 2nd pet that we can summon like our 1st one, but I really think BM needs to be able to keep the 2nd pet. I know some Hunter's don't like the 2nd pet, so just make it a talent.

Comentario de Swordart21

on 2018-02-12T22:55:56-06:00

Misleading title class feel awful to play without artifacts making basics trait to TALENTS niCE JOKE like random proc deff cd on VENGEaNCE LET use it as TALENT YOU HAVE A CHANCE TO get deff cd interesting who in ... would picked that kind of ...... really nice joke prob class are again tuned around azurite armor cause they can not make class fun without it because guys with BRAIN and that armor could do REALLY good and guys with no brain to work with would felt like they are behind cause they have no idea about using these nEW pieces lets call them like 50 or more % of class is done in these armor pieces at least we should HOPE For it otherwise almost all classes will feel retarded without our weapon have no idea why you did not make all traits passives instead of it making class feel retarded without using armor and saying we will not balance them around it NICE JOKE even in 1. alpha we can already see that &*!@. GG WP:BTW NICE ALPHA key for guys who have no idea how things should work or not that bug report for sure is full of constructive feedback like general forums LUL:

Comentario de Castrum

on 2018-02-13T00:43:29-06:00

I knew from the moment Artifact Weapons were announced that the next xpack would be a huge downgrade in terms of combat gameplay. The ubiquitousness of Legendaries in turn has also made coming down from that high even worse. Seeing my MM Hunter never get that awesome wind-arrow volley proc ever again and losing Windburst, I can foresee MM being rather dull to play from a visual point of view.

Then again, given the nuttery I've seen in the Alpha notes, that might just be the tip of the iceberg. MM without Multishot and Arcane Shot, you might as well tell me to delete my toon.

Comentario de Castrum

on 2018-02-13T00:45:54-06:00

It also seems like Blizzard doesn't seem to fully realize just how much of an impact the legendary abilities & traits are to each of the specs. I hope I'm wrong and they make up for it with the damage tuning, but some of the abilities impacted resource generation, survival and rotation. Fingers crossed that we don't feel the loss of our weapons too badly. But I'm worried for some specs.

Like possibly....Beast Mastery Hunters and their second pet? While some people are okay with Hati going away, I would miss him and would hope they put in something like him as a talent or some such.

I absolutely agree. I love having a 2nd pet as Beast Mastery, and think it fits the "class fantasy" perfectly. I really hope they change their minds on removing BM 2nd pet. I don't care if we just get to keep Hati as is, or have a 2nd pet that we can summon like our 1st one, but I really think BM needs to be able to keep the 2nd pet. I know some Hunter's don't like the 2nd pet, so just make it a talent.

I second this. I barely played BM in Legion, but two pets is such an iconic element of BM now. With Surv going half-ranged and MM probably losing Lone Wolf, the homogenization is coming back and ruining the strides Blizz accomplished this xpack.

Comentario de Shelassa

on 2018-02-13T00:51:57-06:00

Please just no Hati / Second pet for BM baseline. An expac of that garbage was enough, thank you.

Comentario de rambo123

on 2018-02-13T01:04:06-06:00

They just should make artifact ability learnable when you hit lvl 100 and then it should be a part of our rotation, just how it is now. Artifact traits or legendary effects should be baked into class or into talents, but no artifact ability...

Comentario de druidrygalore

on 2018-02-13T01:18:08-06:00

Good to see that some of the powers will be talents....got used to some of those.

Comentario de dracoolche

on 2018-02-13T02:50:30-06:00

No Hati no life :)

Comentario de kleman96

on 2018-02-13T02:59:04-06:00

So no new talent tier and instead they replace some talents with the abilities and passives that we have now. As a result we will have even less abilities even though many specs already have too little + many rotations will become less smooth and more boring. A good approach from Blizzard - don't give more new abilities or talent tiers, just remove some of the existing ones and replace it with an ability we already have so we won't have two of them as we do now.

Comentario de MightyBunnyKing

on 2018-02-13T03:53:31-06:00

BM needs the option for a 2nd pet!

Comentario de Interest

on 2018-02-13T03:55:35-06:00

Make Hati great again ! :(

Blizzard will probably just let BM Hunters use two pets of their own choice. More flexible and besides, people have been wanting that for ages.

...It might take a bit of time to actually implement that properly though.

Comentario de Vaellir

on 2018-02-13T03:56:26-06:00

What about Hati for hunters and Moons for druids?

Comentario de Efkius

on 2018-02-13T04:24:22-06:00

If blizz think i gona take ashbringer spec and not wings they need stop drinking.

There are others, yes, but I am not that interested in Sindragosa's Fury... sure, its cool, but its a summoning spell, it doesnt scream frost death knight to me. Plus, we really dont need anything new in our rotation, we need passive effects that enhance our current rotation.