Based on a game modification of Half-Life 2, this machinima depicts nondescript dark suited characters plummeting into an endless tunnel. A metaphor of man's fall in the iron cage of technology.

palle torsson (sweden)

Palle Torsson (b. 1970 in Stockholm, Sweden) is an artist and programmer, pioneering computer game art as early as 1996 with Museum Meltdown, developed with Tobias Bernstrup. In recent years Torsson has worked through collaborative practices in pirate-hacker-collectives. He has exhibited widely and his collaboration research has manifested in exhibition at Manifesta 7, the Venice Biennale, Furtherfield Gallery, London, Palais de Tokyo, Paris, Kunsthalle, Vienna, Musée d'art contemporain, Lyon Biennale, Metronom, Barcelona, CAC, Vilnius, Art Hall of Riga, Bergen Kunsthall, Bergen, Kiasma, Helsinki, and Gallery Niklas Belenius (Trolled), Gallery Andréhn-Schiptjenko and Moderna Museet, Stockholm. Torsson has recently completed a research project financed by the Swedish Research Council (VR) about how hacker and pirate strategies can inform critical art production. Torsson holds a MFA from Royal College of Fine art and is a senior lecturer in art at Konstfack, University College of Arts, Crafts and Design, Stockholm.