I'd love to see a PDF booklet for these as well, sadly mine is not PDF just Word Processor (so it's nothing fancy). Still if you want I could link it. It's just a compilation with corrections and a few minor changes.

Also, is Kerrigan deserving of the Attractive advantage as well? I don't know the history or anything just wondering. She isn't hard on the eyes in her photo anyway.

That's some nice work, Murkglow! I like the way you formatted things; much more efficient use of the page. The formatting got a little messed up when I opened it in Word but I managed to tweak it back to normal pretty easily.

Thanks for sharing ^^

Hmm. I may have to go back and reorder my Advantages/Skills using your booklet as a guide - I keep writing them in the order I think to add them, and they look so much neater alphabetized.

Kerrigan, "Queen of Blades""Once again I stand atop the broken bodies of my enemies... Victorious but not unscarred. The Earth-borne Directorate has been destroyed, and the Overmind lies dead and trampled beneath the ashes of Char. As for my unlikely allies, I think that I shall allow them a reprieve, for in time I will seek to test their resolve, and their strengths. They will all be mine in the end, for I am the Queen of Blades. None shall ever dispute my rule again."

"Every living thing in the universe will bow before the Queen of Blades, or else they will die. Obedience or oblivion. That is why we fight."

Queen of the Swarm: Kerrigan has mental control over the majority of the zerg swarm in the galaxy, and possesses a sensory link with all her servants - what they know, she knows. This is seemingly not limited by distance, and though Kerrigan often travels personally to accomplish important tasks, she need not be present to direct her troops: X Trait

My ex is the protagonist: Jim Raynor comes up as an enemy often enough to be a complication for her.Heartless: Kerrigan has developed a reputation for being a stone cold b----, well deserved after backstabbing and manipulating the galaxies leaders into doing her bidding for awhile. Oh, and she killed Fenix. Twice. Responsibility: "The Swarm", though how seriously she takes this is anyone's guess.Hatred: Arcturus Mengsk, Jim Raynor (though this is a little love/hate and he's managed to use that against her as often as she has against him)Queen b---- of the Universe: Kerrigan has issues with control ...

Power Loss: Protection against the energies of the Void.

Notes: I was really, really hoping that Kerrigan would come out somewhat less expensive, and I think this is going to need some cleanup at some point. But here she is, in all her terrifying glory; the one and only Queen of Blades. PC World rated her #8 along with the Overmind on their "47 most diabolical videogame villains of all time," and I'd say she deserved it. Kerrigan is AMAZING. She's wicked, malevolent, brutal in battle, and stronger of mind and body than ever before. This is the Kerrigan who looked at Jim Raynor and let him live on the grounds that he wasn't a threat. Nor was Zeratul, in spite of his powers. Nor is anyone of themselves. Without a plot device, the lower PL heroes have no chance.

All in all, I'm pretty happy with her; now I just want to see her playtest against a DCU hero.

Unarmed*: For Kerrigan, this is a deadly ballet of her blade wings, claws, and feet.

EDIT: More significant cleanup - need to start triple checking my math. Was able to add a few things as a result, though it did make her marginally more expensive than I thought.

Last edited by Xarathos on Sat Aug 21, 2010 6:03 pm, edited 6 times in total.

The build itself is nice, I'm gonna guess you got the mutations aspect of Kerrigan from the novels? Because it wasn't in the first game or the expansions. Seems all good from my perspective. I'd still rate Zeratul over Kerrigan in melee hand to hand combat though. Kerrigan doesn't exactly have much hand to hand training (obviously she got her Terran Ghost training, and experience from combat against the Terrans and the Protoss) but I still think ity's mostly instinct and relying on her natural weapons.

Oh, is it me, or does the Overmind like Kerrigan? I mean they infested her feet into damned heels! Come on Blizzard, really?

The build itself is nice, I'm gonna guess you got the mutations aspect of Kerrigan from the novels? Because it wasn't in the first game or the expansions. Seems all good from my perspective. I'd still rate Zeratul over Kerrigan in melee hand to hand combat though. Kerrigan doesn't exactly have much hand to hand training (obviously she got her Terran Ghost training, and experience from combat against the Terrans and the Protoss) but I still think ity's mostly instinct and relying on her natural weapons.

Oh, is it me, or does the Overmind like Kerrigan? I mean they infested her feet into damned heels! Come on Blizzard, really?

Part of her skill is an extension of her mastery of knives (Jim once said she was even more skilled with a knife than with a gun), her ghost training, and her newly sharpened instincts. Zeratul might have more training, but she still has more going for her. Plus she's probably power attacking and all out attacking for full almost constantly. Counting on her regeneration, basically. The mutations were partly from the books, partly from commentary on this thread. As for the heels... Heheh. I like to think that the give her one more pointy thing to take someones eye out with (it's the only answer that makes sense from an evolutionary standpoint) but it IS pretty silly. Maybe the Overmind is just kinky.

So when the tally is all told she comes in at PL13? I'm kind of surprised you got off that cheap actually;) Although the variable power probably saved you a bit, nice work around for that really.

Also saw you didn't charge her for the few billion minions in the swarm. Or did I just miss it? Hope not, anyone using her already knows about her backup, she's the Boss of a video game you see after wading through the masses, not some crook out robbing a bank. Some things are just given.

Dominate, when she had hold Raszagal nobody knew she was controlled at first. I notice you have dazed under Dominate, since I don't know the rules does that mean its apparent or can it be more subtle? Since it sounds like she's pretty subtle with it unless you know the person or have some reason to be suspiscious.

Gonna go out on a limb here and despite not having the rules yet(be here next week, wootwoot!) say, nice build chief. Toldja she was a beast, Zeratul was in WAY over his head on that fight. Lucky for him she was looking forward to welcoming the end...

I noted her backup on the sheet as an X-trait, because it's something noone could ever afford to pay for and it's basically GM license to give her as many minions as appropriate for the situation. If I WERE going to make her pay for it, I'd put down 1 point under Benefit: Queen of the Swarm.

I think that her domination of Raszagal was more of a mental transform effect (affliction) stunted off her telepathy array, and possibly with the Insidious extra so even Raszegal wouldn't realize that she was being manipulated. Combine that with a complication/hero point for all of the Protoss involved when they find out, and you have yourself a plot arc.

Kerrigan should feel free to stunt all sorts of things off her psionic array, including deflection/reflection (see the Queen of Blades book) and practically anything else the plot demands. She's GOOD at being bad.

Just adding another voice to the "Great Job" crowd. Oh thing I would mention however is a quick going over of the build to check it would help. For example, you have 35 points assigned to advantages but only 19 listed and her Initiative should be +6 (her agility score). Finally, doesn't she deserve a higher Intimidation? If the Archon deserves a high Intimidation thanks to his raw power then I should think even more people would wet themselves before the Queen of Blades.

I've updated my booklet with her. I made a few modifications (mine is even more expensive ) but regardless I love the build.

Thanks for weighing in, Murkglow - I THINK I managed to fix all the math problems, fit a few more things in that I felt like it was missing, {portion of sentence grossly inaccurate and removed}. Heh.

Thank you for paying enough attention to catch things like that . . . I really do need an editor.

Also updated the rest of my StarCraft builds with corrections mostly drawn from the changes you made in your booklet, especially the stuff involving changes in math, but I borrowed a couple of other things, too - hope you don't mind. Some of your tweaks were just too good to pass up.

EDIT: Gah! Not 20 seconds after posting this and I caught myself in another math error!