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I was going to just call you a tard trying to turn this into a GRPG "what is the true nature of turn-based" aspie fest, but it occurred to me you might be the 0.1% of strategy gamers on the 'Dex who hasn't played a Paradox game.

you simply don't have the level of assburgers neccessary to understand why vicky 2 is the more sound game.

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Hey, I love Vicky2, but come on man. Come on. Seriously. Come on.

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I have the assburgers to truly appreciate Vicky 2, but I say CK2 is the best game Paradox has ever made.

Also bros, I'd say CK2 has the best province value system Paradox has made so fa, and the most balanced one. No more arbitrary base tax values that force you to conquest or hunting for neighbours pops/coal, since the new Holding mechanics allow you build up provinces with a lot more freedom and allows for smaller countries to build up a strong powerbase. Still no HoI3 combat though, which makes numbers as important as ever, though the intensity and large-scale nature of the warfare (+ more limited manpower) does mean strategy is way more important than in Vicky 2 and EU3.

He killed his Nephew to get on the throne and because the queen who was in charge was to old i had to accept it.
Now that is all fine because he is of my Dynasty and a good ruler, but he has so far impregnate 2 of this brothers wives and also tried to get into the pants of his daughter, but was shot down.

So now he is in a desperate fight vs Finland and his giant army Merc's because the bastard could not keep his dick in his pants.

And I agree Vaarna on the province system. I would kind of prefer a bit more uniqueness to the whole thing, but ultimately it's not a big deal.

Oh, and question. Is there some culture thing that makes certain type of troops more prevalent in one culture than another? Such as the Normans would have more archers or heavy cavalry while the Norse would rely more on heavy infantry or something like that? Just curious as the Swedes my archer levies seem much smaller than my light and heavy infantry.

crojipjip:
going against conventions sounds power consuming. i will think about it on the toilet

He killed his Nephew to get on the throne and because the queen who was in charge was to old i had to accept it.
Now that is all fine because he is of my Dynasty and a good ruler, but he has so far impregnate 2 of this brothers wives and also tried to get into the pants of his daughter, but was shot down.

So now he is in a desperate fight vs Finland and his giant army Merc's because the bastard could not keep his dick in his pants.

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That's awesome...

crojipjip:
going against conventions sounds power consuming. i will think about it on the toilet

They should really allow you to create your own empire when you have more than one Kingdom. Expansion idea?

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I agree, or at least some geographic Empires (Scandanavia, Great Britain, etc.)

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well i have the option to create the Kingdom of Finland while owning the Kingdoms of Sweden and Denmark, so if i take Norway i am not allowed to create a new and bigger Kalmar union (or in this case Åbo Union since i moved my capitol to Åbo when i became Duke of Finland) or Scandinavia?

kinda sucks.

also, just to humor Vaarna abit i used to very often take over pagan Finland bit by bit as a independant Duke of Norrland and then make myself the King of Finland and turn around and grab Sweden.

Might and Magic X VIP

With the grace of God, King of The Svears, the Goths and Vends, Grand Duke of Finland, Duke of Scania, Estonia, Livonia, Karelia, Bremen, Verden, Stettin, Pomerania, Kassuben and Venden, Duke of Rügen, High Lord of Ingria and Wismar, Pfalz Count of the Rhine, in Bavaria, and the Jülich, Cleves and Duke of Berg. Lord Protector of Valdens, Spanheim, Mark and Ravensburg and Lord of Ravenstein.

Well I actually purchased a boxed copy of the game after some consideration. Even though it was considerably cheaper than the usual outrageous prices of Steam and other such download services (25 vs 40 euro). Now I'm sort of regretting this decision as I will have to wait for a en entire week or more for it to arrive.

They should really allow you to create your own empire when you have more than one Kingdom. Expansion idea?

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I agree, or at least some geographic Empires (Scandanavia, Great Britain, etc.)

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I like this idea, it always bothered me in CK 1 that even if I become extremely powerful one could not become a King with out holding certain arbitrary territories. Such in one game when I started out as the Duke of Brandenburg, and after a series of wars managed to break free from the HRE and to conquer Mecklenburg, Pommern, Prussia as well as parts of Poland and Saxony. All in all I was more powerful than many kings, however was stuck as a lowly Duke simply because I didn't hold a certain historical territory. I would really like if once one was powerful enough one could create a Kingdom title similar to how one can go up a rank in EU III. After all a kingdom isn't a specific area ordained by God and any other territory can not be one.

Any way would there be any interest in a pagan LP attempting to spread Norse paganism to Europe?

If we could get a CK game with Mount&Blade combat, I wouldn't need to buy another game for a couple of years.

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Maybe it's me, but I kind of prefer the more abstract nature of the combat. Actually, I know it's me, but still.

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I would hate the introduction of any kind of fpp/tpp combat. That would take a lot of strategy out of the game in favor of pop a mole super heroes slaughtering thousands of enemies singlehandely.

About the Empire stuff:
there was ONE Empire in Europe and it was Roman Empire. Then it kinda split into two and thats as much as medieval mind could accept. Since to call yourself an Emperor you had to be comparable to the Roman Emperor, not a half illiterate "king" of unimportant dirtholes like Sweden Finland Poland or England. You cant CREATE title of that level since its supposed to be universal - one man to rule them all (well, two men for two parts of chirstendom).

About the Empire stuff:
there was ONE Empire in Europe and it was Roman Empire. Then it kinda split into two and thats as much as medieval mind could accept. Since to call yourself an Emperor you had to be comparable to the Roman Emperor, not a half illiterate "king" of unimportant dirtholes like Sweden Finland Poland or England. You cant CREATE title of that level since its supposed to be universal - one man to rule them all (well, two men for two parts of chirstendom).

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Interesting point, and honestly I'm not educated enough about the time period to debate you on the point, so I'll concede it. However, at some point the change DID happen. Ivan IV in Russia did it not long after the period in this game, obviously the Spanish did it as well, as did other large kingdoms that presided over multi-ethnic communities. If you end up conquering a large, multi-ethnic Empire, change history! That's the one issue I kind of have with Pdox right now... they put you in the sandbox and let you change history, but they only allow flavorful stuff (Empire names, etc.) along a roughly historical path. Let's concede that there can only be one Western Empire... if I get powerful enough, why can't I wrest that title away from the HRE? A war for the title if not the geographical area? Almost a hegemonic type of thing.

Or if the term Empire is such a hiccup, why not "Kingdom of Greater Scandanavia" or "Greater Britain" or something ahistoric but still notates the higher status?

crojipjip:
going against conventions sounds power consuming. i will think about it on the toilet

yeah, more naming options would be nice, like family/dynasty name etc.

all i can really name now is the names of children.

Might and Magic X VIP

With the grace of God, King of The Svears, the Goths and Vends, Grand Duke of Finland, Duke of Scania, Estonia, Livonia, Karelia, Bremen, Verden, Stettin, Pomerania, Kassuben and Venden, Duke of Rügen, High Lord of Ingria and Wismar, Pfalz Count of the Rhine, in Bavaria, and the Jülich, Cleves and Duke of Berg. Lord Protector of Valdens, Spanheim, Mark and Ravensburg and Lord of Ravenstein.

About the Empire stuff:
there was ONE Empire in Europe and it was Roman Empire. Then it kinda split into two and thats as much as medieval mind could accept. Since to call yourself an Emperor you had to be comparable to the Roman Emperor, not a half illiterate "king" of unimportant dirtholes like Sweden Finland Poland or England. You cant CREATE title of that level since its supposed to be universal - one man to rule them all (well, two men for two parts of chirstendom).

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Interesting point, and honestly I'm not educated enough about the time period to debate you on the point, so I'll concede it. However, at some point the change DID happen. Ivan IV in Russia did it not long after the period in this game, obviously the Spanish did it as well, as did other large kingdoms that presided over multi-ethnic communities. If you end up conquering a large, multi-ethnic Empire, change history! That's the one issue I kind of have with Pdox right now... they put you in the sandbox and let you change history, but they only allow flavorful stuff (Empire names, etc.) along a roughly historical path. Let's concede that there can only be one Western Empire... if I get powerful enough, why can't I wrest that title away from the HRE? A war for the title if not the geographical area? Almost a hegemonic type of thing.

Or if the term Empire is such a hiccup, why not "Kingdom of Greater Scandanavia" or "Greater Britain" or something ahistoric but still notates the higher status?

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Russia inherited the Imperial title from Byzantium - Russian Tsar even married the daughter of one of the Emperors, this is why Russia styled itself as the Third Rome.

Other Empires (Austrian, French, German) are way out of the timeframe, when the idea of the universal Empire was long dead and buried.

Of course I would fully support the creation of new kingdoms and even duchies in a dynamic manner. You get the crown (from the emperor or Pope) and recognition and you are there.

Well, the points I mentioned in the preview still bug me. No province wide improvements like toll bridge, roads, wood mill and the like. The penalties are also quite limited. No way for a province to decline or a city/church/castle to be razed down. Everything just keeps improving even with neverending war going on. Not much in the way of combat events. Mayor kingdoms like France are both too stable and should have way lower crown authority. In fact, improving crown authority should be way harder. Succesfull burgher/peasant rebellions should have more impact than just rebels holding a province. What about installing a civilian government if a city or an independent county if a castle? I also miss being able to tell the pope where to send the next crusade. Nobles seem rather strong and healthy in general atm. In the preview version a good round of tuberculosis would clean out my court pretty well. Shame they cut back on that. Oh, and in general more ambitions and plots are needed.

Despite all that, I'm absolutely loving this game. Can't wait to see how it will shape up after some patches, expansions and good mods.

Played a game as the king of France, dicked around in Spain until the rebels kicked me out, and then noticed a weak spot in HRE. Managed to convince the Pope to let me invade HRE, which was getting torn apart from the inside. It took a year of fighting, but now I'm the emperor of HRE. I've got a horrible 48/6 demesne size, my empire stretches from France to Russia, but everyone hates me and is declaring war on me, and it looks like I'll lose the title after I die because no one will back me up. My version of HRE is pretty much a clusterfuck of codexian proportions.

And I want to stress how irritated I am at the increased health and decreased chances for dead there seems to be with the nobles. In CK1 I considered myself lucky if half my kids reached adulthood and if my noble then made it past 40. Now almost all the brats seem to be growing up just fine and my nobles all die comfortably in their 70's. Not to mention that the different plagues are not even close to the lethality they had before. This is way too easy!

And I want to stress how irritated I am at the increased health and decreased chances for dead there seems to be with the nobles. In CK1 I considered myself lucky if half my kids reached adulthood and if my noble then made it past 40. Now almost all the brats seem to be growing up just fine and my nobles all die comfortably in their 70's. Not to mention that the different plagues are not even close to the lethality they had before. This is way too easy!

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Agreed... my king is 66 years old and all of his sons are still alive (except for the one that met with an unfortunate... accident). Stability of large kingdoms is also a problem.

crojipjip:
going against conventions sounds power consuming. i will think about it on the toilet