Speaking to Edge, Codemasters senior executive producer Clive Moody has given his two cents regarding the PlayStation 4 and what the future holds for racing games. Despite the obvious improvements to visual fidelity that come...

Not including downloadable content, ports, and offbeat racers like Mario Kart, there's really no major racing games slated for this year from a major publisher or pre-existing brand other than GRID 2 here. That puts Codemast...

Five long years have passed since the original Race Driver: GRID offered racing fans an excellent hybrid racer with edge-of-your seat thrills in a great variety of racing styles. While the DiRT series has branched out a bit in GRID's absence, it has never really fulfilled the great scope of the robust experience since its primary focus has always been on rally racing and showy tricks rather than a great variety of races with aggressive A.I. opponents.

GRID 2 is finally on its way. In a hands-on preview of a few races with Codemaster's Senior Executive Producer Clive Moody, I had a chance to see just what has evolved for the sequel -- and what has fallen by the wayside.

Some time ago, we got a nondescript trailer for GRID 2 that showed nothing more than cars doing car-like things. As of today however, a new trailer has surfaced, showing a bit of gameplay.
When asked about the drifting aspec...

Codemasters has slapped a release date on GRID 2: May 28 in North America, and May 31 in Europe. This will once again be a multiplatform game, hitting up the usual PlayStation 3, PC, and Xbox 360 trio. Maybe we'll see a Wii U...

While this isn't our first glimpse at Codemasters' GRID 2, it is a nice, no-nonsense demonstration of the sim racing title spread across two separate videos. The first centers around a Chicago street race, while the second v...

Among the four-letter racing games to come out in the last five years, I never did get around to playing GRID, despite generally liking the work Codemasters does in the genre. We knew a follow-up game was in order, and thank...

The Codemasters Twitter account teased this trailer recently that hints at a new Grid sequel. The Grid 2 teaser simply has a car about the peel out, followed by the Grid logo and the number 2. The trailer ends with the date "8.8.12" and the Twitter hashtag "#TheRaceReturns."
Looks like we can expect the full trailer reveal and official announcement on August 8. Neat.

The DiRT series is well-known for its Rally-style racing, accurate and realistic physics, and bare-knuckle driving action. Spawned from the Colin McCrae series of Rally games, DiRT took off on next-gen consoles for fans looking for something a little different than the regular slew of gearhead and arcade racing games available on the market.

[Update: We transposed a number. DiRT Showdown will arrive on June 12, not June 15 as previously stated in this article. The post has been updated to reflect the changes and we apologize for the error]
Codemasters has announc...

It's crazy to think DiRT: Showdown is finally almost here. Wait, didn't DiRT 3 just come out? The "Complete Edition" of it just came out last month as well. Wow, Codemasters are not wasting any time these days. DiRT Showdown...

Oh hey, it's a new trailer for DiRT: Showdown, the next entry to the long running rally series from Codemasters. After DiRT 3 ruffled some feathers with it's diminished focus on pure rally racing, Codemasters decided to...

I love arcade racing games. The sense of speed, the excitement of hairpin turns, and the hum of the engine get my blood pumping in a fast and fun way. Racing sims can offer the same enjoyment yet allow for more customization of cars, tuning, and a greater scope of the races and the racing industry.

F1 2011 is a racing sim, and as such, offers a wide variety of modes and things to do. Will it satisfy the arcade racing fans as well as those looking for a deeper simulation on the PlayStation Vita?

I really like these re-release packages that seem to come out these days, especially when I'm not able to get around to picking up every game I want to. When the re-release package comes with a substantial amount of new conte...

Codemaster's DiRT series has always been known for offering gamers a rally racing series with a great physics engine and smart A.I. opponents that push back as aggressively as the player pushes them. Perhaps the greatest single aspect that has separated the series from other games of its ilk would be the damage modeling that accounts for some of the most exciting and visceral crashes experienced in racing games.

Since the first game in the current generation's iteration of the series (that began as Colin McRae Rally), I've had just as much fun racing or trying to beat the best track time as I have had rewinding the playback after a particularly gnarly crash and applying slow motion to watch my car's body realistically crumple, smash into rocks and trees, then bound over cliffs. Codemasters is well aware of this particular draw, as evidenced by later games' flashback feature as well as DiRT 3's stunt-filled Gymkhana events.

DiRT Showdown continues in that direction as its own fully fleshed game, offering players the chance to compete in several different events in giant stadiums filled with cheering crowds and lots of pyrotechnics. The thrills of stunting and crashing hard are amped up to levels beyond what the DiRT series has been known for.