Madden NFL 13 is all-new from boot up to credits. Every mode, every screen, every pixel has been reinvented delivering the most innovative, connected, and authentic Madden NFL experience in franchise history. Dont miss one feature announcement by following the Madden NFL 13 Feature Playbook, powered by GameStop.

Presentation(April 25th)

Madden NFL 13 delivers world-class presentation with an entirely new look and feel; plus, new commentators bring the game's broadcast to life.

Gameplay Part 1(April 25th)

With a revamped passing game and the all-new Read and React Defensive AI system, Madden NFL 13 achieves greater realism on the virtual gridiron on both sides of the ball.

Audio(May 14th)

Madden NFL 13 delivers a superb audio experience that faithfully replicates NFL Sundays with a new commentary team and the implementation of innovative technology along with unique resources provided by NFL Films.

Gameplay Part 2(June 4th)

A monumental change to Madden NFL gameplay creates the most authentic football experience to date, blurring the line between virtual and reality.

Connected Careers(June 4th)

With Connected Careers, Madden NFL 13 will revolutionize the way sports video game career modes are played.

Madden Ultimate Team(July 9th)

Madden NFL 13 Ultimate Team is the definitive way to experience virtual card collecting with new content and updates that mirror exciting NFL events throughout the entire year.

Madden Social(TBA)

A whole new way to experience Madden against your friends - anytime, anywhere.

The only "monumental" thing that could revolutionize gameplay in Madden would be a new physics engine. If they got this in and it works as advertised they could very possibly save this generation of football gaming.

This wouldn't mean that I would just forget about how horrible the last 7 years have been, but it would certainly go a long way in helping me forgive them! Haha

The speculation will be fun. Confused on something monumental being in the game, that was not a part of the early builds. Unless the community guys know what it is and are leading us astray, ha.

I know EA overhypes everything, but monumental to me is physics based or O & D Line Interaction being completely redone in a proper way.

EDIT: Perhaps they finally did something proper with the gameplanning feature. It has awesome potential, but nothing can be shared without a ton of work, and it is a bit cumbersome to use. Hopefully it allows for community sharing like rosters, so that the OS community can build league wide gameplans.

A monumental change to Madden NFL gameplay creates the most authentic football experience to date, blurring the line between virtual and reality.

Is the upgrade to DPP, circa FFIA's upgrade of it's system.

Quote:

Originally Posted by Big FN Deal

I posted all that for context to the point that I wouldn't be surprised to see a more physics based system in Madden 13, similar to FIFA's Player Impact Engine and the read and react system mentioned in NCAA 13's playbook being based on FIFA's Pro Player Intelligence, the same way Madden 12's DPP seems to be based on FIFA 11's Personality Plus. I really think FIFA and EA Canada are the "canary in the coal mine" for EA football at this point, since they seem to be contributing the most "revolution" to EA gaming technology.

I don't think the monumental change to gameplay is going to be kinect base. Not very many people have that plus what will ps3 people get? So it won't be that.

I'm hoping it's similar to fifas physics engine or EAs NHL game, however, I'm not going to get too excited. So far anything that this Madden dev has implemented from FIFA has been a huge let down...Im looking at you locomotion feature from M11.

Unless they cut off half the screen on Wednesday and unless they just use the ANT tool for demonstration, we'll be able to see if it has anything to do with OL vs DL then along with physics ect. If they are showing game play from a build on Wednesday, then whatever is Game Play 2, has to be different than whatever you see on Wednesday or it will be the same and they just elaborate on it.

Unless they cut off half the screen on Wednesday and unless they just use the ANT tool for demonstration, we'll be able to see if it has anything to do with OL vs DL then along with physics ect. If they are showing game play from a build on Wednesday, then whatever is Game Play 2, has to be different than whatever you see on Wednesday or it will be the same and they just elaborate on it.

Exactly. That's why I believe it's an upgrade of DPP, DPP 2.0 if you will. That's not something we would notice in game play clips showcasing the new passing and "look" features.