I have been having a macro problem to switch between cs/hotr. i use #showtooltip
/cast [modifier: shift] Hammer of the Righteous;Crusader Strike as shown above in this lovely guide. I can cast my strike,but when i try the modified hammer (so hit ctrl + 1 for example) i only get melee hits,no hammer. This goes for all the switch macros im trying to get working,am I doing something wrong here by using the 1 button? If so how can i fix this? My 2 palies and priest wud be very gratefull if anyone can help me out with this issue
For the Horde!

Just going by what you actually wrote: Macro says "modifier: shift" and you say that you hit "ctrl + 1", sounds like it wouldn't work to me.

Edit: I figure it's most likely not such a trivial thing. So some more helpful ideas; Says on WoWWiki that if you've got Shift+*Button* bound already, then that will take precedence over the macro. For example, I tried your exact macro, and it didn't work, because I already had "Shift+1" on one of my bars (Incidentally, Shift +1 for me is HotR though ^^). Maybe that is of more help. I unbound my "Shift + 1" binding and then the macro worked for me at least.

Nice read Krekko ! I have a question about pooling HP before using TV. I don't really understand the sentence "Once you have 5 Holy Power or, if you have a free GCD where all your Holy Power Generators are on cool down, you can use TV then."

I'll give an example : I'm at 3-4 HP and let's say that J and CS will be available in 0.5 sec or so should I delay TV for HP capping or just using TV and then delay hp generator for GCD - 0.5 sec (the previous 0.5 sec left on J and CS) ?

Generally you don't want to delay once you start stacking Haste, and if J & CS will be usable back to back, but you have 4 HP, you'll want to make sure you use every second possible and get that TV out of the way rather than pushing the other stuff back.

Has there yet been a final answer to the haste question? Haste, mastery or all strength?

Originally Posted by Vodalos

Depends on your own numbers. There is no final answer. Run your own sicraft and you'll be able to see. But as far as I know I didn't see any breakpoint where mastery is better than haste. Maybe in T16 or T16H I can't know how many haste we'll have to this point.

In average it's Strength > haste > mastery = crit. For the gemming it depends if for your toon 2 haste > 1 Strength or not. To know this you have to run simcraft yourself (or somebody can do it for you).

Based on my experiences during the past few months when my gear level has increased dramatically, I've reached the following conclusion: if you can reach ~30% haste, do so. If you can't, don't stress about it too much.

Also mastery is above crit in my books because of its reliability. It's a constant, flat dps increase which works well together with haste, while crit is just rng - and with the incredibly shit scaling, not worth stacking. Currently I have 15% crit unbuffed, wich makes it 25% with Inquisition up. Getting it up to 27% would be insignificant and waste of stats that could be used on haste or mastery.

Of course, this is just my own opinion based on my experiences. I do miss the days of WotLK when I had 40% unbuffed crit, and even higher on Judgement, thanks to talents. Those big numbers flashing on my screen...

sorry if wrong place to ask but anyways. ret is my rarerly used OS but need to get my knowledge into it more. so wondering about t15 4 set, is it worth giving up 2 normal 2/2 items to replace with lfr tier to obtain 4 set? (shoulders and gloves)

sorry if wrong place to ask but anyways. ret is my rarerly used OS but need to get my knowledge into it more. so wondering about t15 4 set, is it worth giving up 2 normal 2/2 items to replace with lfr tier to obtain 4 set? (shoulders and gloves)

Wicked ta lads. Right next question. Right so seal of truth adds 12% weapon damage and a dot, now when our dot is at 5 stacks and has full duration of 15 seconds, would it be worth it to swap to seal of justice since thats 20% weapon damage apposed to 12%, im not sure if its feasible but logically speaking i think my reasoning is sound, unless im missing something? cheers lads

Weird, I've attempted to change that multiple times, it appeared corrected earlier. Tell me if it appears again now!

Sorry for any confusion!

- - - Updated - - -

Originally Posted by Antefex

Wicked ta lads. Right next question. Right so seal of truth adds 12% weapon damage and a dot, now when our dot is at 5 stacks and has full duration of 15 seconds, would it be worth it to swap to seal of justice since thats 20% weapon damage apposed to 12%, im not sure if its feasible but logically speaking i think my reasoning is sound, unless im missing something? cheers lads

Seal Twisting can be a DPS increase, however switching seals back and forth incurs a GCD, so you need to weigh that against gains and losses. The GCD can push things back, push spells off, and just get messy, all while maintaining your stack. Losing your stack will be an even bigger DPS loss, all for a fairly low gain.

You can do it, is it worth it though is really dependent.

-Retribution, the path of the protector or mender brought to it's natural conclusion; destroying evil before the weak need to be shielded from it, and before it can wound the innocent.Fix My DPS | Fix My Heals | Fix My Tanking |