Even the single player is better than you might expect, with ten prison worlds to play through.~Simon Reed

Moho aka Ball Breakers

Either way, i’d never heard of it or seen it before, so snapped it up (50p if you’re interested) in the hope that it was rare.

It turns out that it’s incredibly common. Oh well. At least it’s not too bad an effort – in fact, it’s above average.

Last week I berated Crash Bash for being a rather tepid collection of minigames. Moho is structured in a similar way, but is a far more successful in nearly every respect.

You might be surprised to hear that Rockstar even had a hand in making the game, and (of less interest) the title was called Ball Breakers in the US. But not when it came to PC, where Moho was used in both EU and the US.

But that’s enough pointless trivia.

Starting off with a CGI cutscene, the game sets an odd tone – one that is both brooding and lighthearted. If that is even possible.

You then choose a robot to play as, and are then thrown into individual jail based worlds where you’re set a certain challenges to complete.

These range from last man standing battles (‘last man rolling’), straight out races, collecting all the pick ups in an arena (‘tag’), to ones that set you a goal to reach – piling obstacles and various foes in your way.

There are a few more, but all revolve around one main gameplay gimmick – you’re a robot on a sphere shaped wheel, and therefore you’re fighting against momentum and physics all the time.

Instead of being annoying this actually makes the game feel far fresher and varied that it has any right to be.

It transforms what could have been a solid but unspectacular mini game collection into something much more interesting.

In terms of modes the game inevitably has a multiplayer mode, which is as frenetic and competitive as you’d want it to be.

Even the single player is better than you might expect, with ten prison worlds to play through.