Rise of the Ranger: Echoes of Fate, Book 1

Mankind has lorded over the land of Illian for a thousand years, enjoying what was left to them by the elves, as if it were their birthright. A thousand years is a long time for an immortal race to see the error of their ways and realize a truth that has remained unsaid for a millennia - elves are superior! They are faster, stronger, and connected to the magical world in a way that man could never grasp. Illian is their birthright. The six kingdoms of man are fractured, unallied and always clawing at each other's doors for more power.

Battle Mage

The world is falling to the burning shadow of the Possessed and only the power of a battle mage can save it. But the ancient bond with dragonkind is failing. Of those that answer a summoning too many are black. Black dragons are the enemy of humankind. Black dragons are mad. Falco Dante is a weakling in a world of warriors, but worse than this, he is the son of a madman. Driven by grief, Falco makes a decision that will drive him to the brink of despair. As he tries to come to terms with his actions Falco follows his friends to the Academy of War.

The Reign of Magic: Pentamuria Saga, Book 1

Pentamuria, the world of five kingdoms, is in a time of change. The power of the nobles and mages is threatened. War is upon them, although they do not know yet when or with whom. Thus, the mages are gathering in their capital, Ringwall, to prepare together against any possible enemy. At this time, the orphan boy Nill is found by the Druids. He possesses considerable magical skills. So he is taken to Ringwall, where he is to be trained in the magical arts alongside his fellow students. Nill, an outsider, shows no respect for the traditions of the magical world.

SunRider: SunRider Saga, Book 1

Magic pieces of armor rain from Lenova's skies, granting men God-like powers. Mountains move, lightning bends to command, and a man's future can be written in a book before it's even happened. In this emerging chaos, teenage Finn SunRider cares only for escaping the burning desert of the Crust and exploring the world he lives in. Yet that will prove quite difficult with monsters and tyrants roaming the land, conquering cities and killing the innocent.

The Wolf of the North, Book 1

A chance encounter with an ancient and mysterious object awakens a latent gift, and Wulfric's life changes course. Against a backdrop of war, tragedy, and an enemy whose hatred for him knows no bounds, Wulfric will be forged from a young boy into the Wolf of the North. This is his tale.

The Land: Founding: A LitRPG Saga: Chaos Seeds, Book 1

Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction. Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm? A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?

Ascendant: Book 1

The Wizard's Council of Tarador was supposed to tell young Koren Bladewell that he is a wizard. They were supposed to tell everyone that he is not a jinx, that all the bad things that happen around him are because he can't control the power inside him, power he doesn't know about. The people of his village, even his parents, are afraid of him, afraid he is cursed. That he is a dangerous, evil jinx.

Valley of Embers: The Landkist Saga, Book 1

In a world of darkness, only the Landkist can stand against the power of the Sages. For hundreds of years, the flame-wielding Embers have been the last line of defense against the nightmare creatures from the World Apart, but the attacks are getting worse. Kole Reyna guards Last Lake from the terrors of the night, but he fears for his people's future.

Free the Darkness: King's Dark Tidings, Book 1

Raised and trained in seclusion at a secret fortress on the edge of the northern wilds of the Kingdom of Ashai, a young warrior called Rezkin is unexpectedly thrust into the outworld when a terrible battle destroys all that he knows. With no understanding of his life’s purpose and armed with masterful weapons mysteriously bestowed upon him by a dead king, Rezkin must travel across Ashai to find the one man who may hold the clues to his very existence.

A Time of Dread

The Ben-Elim, a race of warrior angels, once vanquished a mighty demon horde. Now they rule the Banished Lands. But their dominion is brutally enforced, and their ancient enemy may not be as crushed as they thought. In the snowbound north, Drem, a trapper, finds mutilated corpses in the forests - a sign of demonic black magic. In the south, Riv, a young, tempestuous soldier, discovers a deadly rift within the Ben-Elim themselves.

The Four Territories: The Dark Assassin, Book 1

In a world divided into four territories, each with their own unique sun, color, race, and culture, Esh is born and abandoned in the cruelest of all. The red territory of Reah. A land in which every day is an absolute struggle for survival. One day, an elderly man discovers the boy mortally wounded on the side of the ash-filled streets and takes pity on him, a kindness unknown in the land of Reah. Then, using violent and unorthodox training, he teaches the boy the skills necessary to endure the harshness of the territory. Skills of a master assassin. Combat. Sorcery. Alchemy. All is going well until a dark and forgotten energy finds its way into young Esh's body. Wreaking havoc on his mind, it threatens to drag his spirit into darkness.

The White Tower: The Aldoran Chronicles, Book 1

Magic is outlawed. Those caught wielding it are taken to the White Tower. They are never heard from again. After the chaos of the Wizard Wars a thousand years ago, the people turned their backs on magic. It was deemed evil. Those born with it will stop at nothing to remain hidden.

Cry Havoc: Jack Frey, Book 1

They say when the demons come, you either fight or you die.The Black Dogs know this all too well. For three hundred years, the warrior priests have sacrificed their lives to keep the island nation of Abios safe from the flesh-eating Nostros, while the rest of the world fell under the demons' savagery. However, an armada now stands poised to invade mankind's last bastion.

Path of The Calm: Saga of The Wolf, Book 1

The young world of Onneron has known peace for years. But now unease has spread across the land as disagreements between factions threaten each other's way of life. The Brothers of the Onneron College dedicate themselves to higher learning and to mastering Paths of magic. They wish to remain independent, but the Onneron Church feels threatened by their ability to heal and vies to take control of their order. Treace, bullied and belittled, is unaware of the plan his deceased father has for him.

Spellmonger: Spellmonger, Book 1

Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: He found a quaint little shop, he befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and, best yet, he met a comely young widow with the prettiest eyes.

Traitor's Blade: The Greatcoats, Book 1

The Greatcoats - legendary heroes, arbiters of justice...or notorious traitors? The Greatcoats are travelling magistrates bringing justice to all...or at least they were, before they watched the Dukes impale their King's head on a spike. Now the land's heroes are reviled as traitors, their Greatcoats in tatters. Facio, Kest and Brasti have been reduced to working as mercenaries, but when they find their employer dead - and are forced to watch as the killer plants evidence framing them for the murder - they realise things are about to get even worse.

The Society of the Sword Trilogy

When Soren is plucked from the streets and given a place at the prestigious academy of swordsmanship, he thinks his dream of being a great swordsman has become a possibility. However, with great intrigues unfolding all around him, Soren discovers that he is little more than a pawn to the ambitions of others.

Ordination: The Paladin Trilogy, Book 1

Allystaire Coldbourne travels a treacherous path toward his Ordination as a holy knight of legend, a Paladin, a savior of the people. But to fulfill this role, he - and the unexpected allies he finds along the way - must face the demonic, sorcerous evil that stalks the land, the wrath of gods and men, and his own dark past.

The Rogue Mage: Age of Oracles, Book 1

With all of magic at her command, Alydian is born to power. She and the other oracles serve the people, guiding kings and commoners with their ability to know the future. Yet despite Alydian's power she cannot foresee the coming betrayal, for a rogue mage lurks in their midst, and plots an alliance with the mighty guild of Verinai. Under the guise of benevolence the Verinai offer their magic to all, while their expanding reach is noticed by none. Except the Soldier.

Ascension: The Trysmoon Saga, Book 1

Gen was a bard's apprentice, his nimble hands meant for the lute and his voice for a song. Then the half-mad and completely bored Shadan Khairn invaded Gen's village to winter there and start a war. He shoved a sword in Gen's hands and tormented his body, shaping a bard into a warrior to be killed for sport. As the days of torture pile up like the snow, Gen searches for death. But the day is at hand when the shattered shards of the world will knit together again, and the world's slain god will be reborn.

The Safanarion Order Omnibus, Books 1-3

Aaron Jace had a normal life until they came for him. Now he's being hunted. Assassins will stop at nothing to find him. Aaron is from Earth; his family is not. He is the last scion of an ancient and powerful family. Thrust into another world, Aaron must find his way to the one man who can help him survive.
The Safanarion Order includes the first three stories in the captivating epic fantasy series listeners describe as compelling and full of suspense.

Challenge: Unbound Deathlord, Book 1

When virtual reality becomes real enough that people feel as if they're being transported to another world, Valia Online arrives. A man running from his past joins the game to forget it all. Calling himself Jack Thorn, he chooses an undead race, Deathlord. A mage by choice, and a swordsman by necessity, he soon finds out that he'll need to use much more than magic and steel to survive; strategy, creativity, and carefully chosen words can often accomplish what simple attacks can't.

The Crown Tower: Riyria Chronicles, Volume 1

Hadrian, a warrior with nothing to fight for, is paired with Royce, a thieving assassin with nothing to lose. Together they must steal a treasure that no one can reach. The Crown Tower is the grandest fortress ever built and home to the realm's most prized possessions. But it isn't gold or jewels that their employer is after; if he can keep them from killing each other, they might just get him his prize.

The Memory Stone: The Memory Stone, Book 1

Theus is sold into servanthood by his poverty-stricken family and taken by his kindly master on a journey across a continent, following the course of the Landwide River. From there, he begins to learn the secrets of the memory stones, the extraordinary objects that can store information for people.

Publisher's Summary

They are the fatemarked. Misunderstood. Worshipped. Hated. Murdered at birth. Their time to step into the light has come.

An ancient prophecy foretold their coming, the chosen few who will bring peace to a land embroiled in a century of mistrust and war. When kings start dying, that hope and belief swiftly turns to fear. Roan Loren is one of the fatemarked, but has hidden his mark of power his entire life, fearing the damage it might cause to those around him.

A great evil is coming. He can't hide anymore.

In the spirit of fantasy epics like Throne of Glass and The Lord of the Rings, enter a world of magic and dragons, kings and queens, and victory and defeat, during a time when honor and valor still meant something.

Very enjoyable book with dynamic characters and plenty of story development. The action in this book is very exciting.

4 of 6 people found this review helpful

andrew

13/02/18

Overall

Performance

Story

"The reviews made me hopeful- the story fell flat "

Not until the postludes did I feel anything for these characters. The story was not gripping and if not for the excellent performance of the reader I wouldn’t of made it through. You fooled me again Audible.

0 of 0 people found this review helpful

@tone0189

05/02/18

Overall

Performance

Story

"Not much happens..."

I did enjoy the book, but the story would have benefited from fewer characters and a stream lined plot.

The author did not seem to know if he wanted to focus upon the characters or the world changing events happening around the characters.

This resulted in what, I believe, to be a detraction from the story.

1 of 2 people found this review helpful

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