Hello all, I thought this would be a good time to release my first submission to the vault. I really liked the third stage of DSX8's Naruto Siege #1 over Castle Siege, but I thought it should be a standalone stage. Hence, I made it Final Destination compatible. Enjoy!

ThriceWise and jrush64 made the original import with their Aizen moveset but they made a custom skeleton incompatible with Marth. This model works with most default boneset Marth PSAs and I chose to use it with a Sephiroth PSA.

.rel-less ports are apparently still useful for non-Brawl-mode stages.
This version of the stage does not have the respawn issues of the original stage import. I fixed an issue with TEV indirect textures that caused the doorway to flicker on real Wiis. I also added item spawning and evenly-spaced stage position entries. A version with the character panels is also included in the download but I haven't done anything with them so they'll probably look bad over Final Destination.

Do you like biochemistry or funky shapes? Then the Alpha Subunit of Hemoglobin is the Lucas mod you want! Hemoglobin is an important oxygen transport metalloprotein in your red blood cells. It's heme component is fearsome!

You remember Ebola16's epic Archie model, right? Well, TokoyamiTheDark and I took the freedom to make a few recolors, just for the sake of completion. Now, you have Team Colors, a black costume and even the Extreme Randomizer Archie color!

Full Imgur album: http://imgur.com/gallery/B3WxuUpdate 3: Added an unknown character
Update 2: Added MetalEtemon
Update: Added Atlas, Raikage, Toriel, and Senator Armstrong.
12 new Bass models!
Comes with two PSAs. One has a PSA resize for Ganon-based models and removal of some inappropriate SFX when using Ness' original soundbank. The other only has the PSA resize.
Scale the original Bass models (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211173) by (0.61,0.61,0.61) for proper size with the edited PSA. If you do not wish to use my edited PSAs, scale all fighters in this file by (1.64,1.64,1.64) instead.

Updated, now works with real Wiis too. This was a nightmare to make, but the stage does not require a .rel. Player and PokeTrainer Spawn Points were adjusted. Original stage by Vish and is over Final Destination.

Update: Added version with adjusted camera so the Battle Portraits are less likely to overlap the characters.
Rel-less port. Original stage by bleachmagic. I adjusted the camera boundaries to show off more of the castle.

After importing the Taco Bell sauce packet, I had to go with the next logical import. Here is Castle of Dark Illusions with an updated security system! Comes with two versions, one for Orbitar Pits and the other for regular Pit (I recommend the Orbitar moveset version). I rigged everything to TransN so the castle wouldn't have weird movements.

Update: The name of the stage is now correct. Thank you DMN666!
Another .rel-less port! I also fixed the Pokemon Trainer Spawn positions so they don't end up in weird places. The original stage was released in the Brinstar section of the vault. Happy holidays!