Engineering for Kids

Our camps are limited to 20 students. Summer camp enrollment is on a first come first serve basis. Before and after care is available at select locations. For additional details please contact us at 615-261-9937 or nashville@engineeringforkids.net

Wednesday, Feb 19th

Engineering For Kids summer camps are designed to supplement and enrich student’s existing curriculum. Our summer camps last one week with three hour sessions per day. Morning and afternoon session focus on different engineering fields, students may enroll for both morning and afternoon camps. Campers enrolling in both morning and afternoon session are welcome to stay for adult supervised lunch at no additional cost (we do not provide lunch).

Survivor: Engineer’s Cove – Stranded on an abandoned island – surrounded by darkness, cold temperatures, wild animals, and other dangers. Students in this camp will join tribes and compete in various engineering-related challenges against other tribes to survive and eventually escape the harsh island conditions.

How Amusing – Ah, the thrill of an amusement park…zipping around on racecars, zooming through the loops of a rollercoaster and enjoying a cold, refreshing ice cream treat at the end of a hot, sticky day. Can’t get better than that! Students will divide into competitive theme park teams. They will challenge other teams in specific engineering-related contests with the goal of creating the most fantastic and thrilling theme park experience!

The Engineering of Travel – Pack your bags, engineers, and get ready for an adventure! Team up with others for a wild ride across the globe and beyond! Students will carefully engineer vehicles that can traverse the most treacherous terrains, brave the highest seas, and soar above the clouds—are you up for the challenge? Grab your passports and catch a flight straight to Engineering for Kids—a truly unbelievable journey!

The Engineering of Pirates – Avast, me maties! Hop aboard and join Captain Kelvin’s crew as students work together to engineer solutions of everyday pirate problems. Students will explore the concepts of buoyancy and surface area as they design their pirate ships, make the fastest sails, and retrieve sunken treasure from the deep! So what say ye’? Are ye’ ready to sail the seas?

Momentum Madness – Zero to sixty in two seconds?! How fast can an object go without compromising safety? Students in this camp will work with their Pit Crew to design and build vehicles, such as dragsters and hovering levitrons, which should able to withstand astonishing speeds. Fasten your seat belt, the race has begun!

Electronic Game Design: Platform Games – A platform game (or platformer) is a video game unique in that the player must navigate to the end of each level by means of a series of platforms. Platform games are side scrolling adventure games where the goal is to leap your way across several platforms and reach the goal at the end. These platforms may either be suspended above the ground or placed at ground level. The game is two-dimensional and is controlled from the third-person point of view. The platformer is also complicated by the presence of enemies dispersed throughout the level that the player must defeat. The most famous example of a platform game is the Mario franchise.Just about every child has helped a plumber in a red jumpsuit and his brother defeat their enemies in a two dimensional world. Students will get to take their characters on an adventure through whatever world they can imagine.

Electronic Game Design: Racing Games – A racing video game is a video game genre in which the player controls a vehicle in a racing competition. In this lesson, the player controls the vehicle from a third-person point of view. The game may take place in any setting the creator chooses. From the famous NASCAR Daytona 500 to an imaginary space race, anything is possible.You see it all the time: children race their bikes around the cul-de-sac, so many students will already know the rules of the track. Students will design their own racetrack, race cars, and an environment to race them in.

LEGO® Rescue Robots – During the LEGO® Rescue Robots camp, students design and program robots to respond to simulated disaster situations such as moving rubble and retrieving targets.

LEGO® Robo Battles – During the LEGO® Robo Battles camp students create, program, and control robots designed to perform challenges such as the SumoBots Challenge, Joisting Challenge, and the Catapult Challenge.

LEGO® Robotics Mission to Mars – During the LEGO® Robotics Mission to Mars camp, students design and program robots to explore an unknown planet, find safe shelter, and collect soil samples from the planet.

LEGO® Robotics Summer Olympics – During the LEGO® Robotics Olympics camp, students design and program robots to compete in simulated Olympic events such as a sprinting in a race, throwing a basketball, and shooting a puck into a hockey goal.