OpenGL ES is the 3D graphics standard for mobile phones, handhelds, gamepads and embedded devices. The OpenGL ES 1.1 Coding Challenge is intended to kick start development of the next generation of high-performance 3D games, screensavers, animation, applications and user interfaces for mobile devices. Multiple winners (deadline Feb 15, ‘05) will be selected from each of four project categories: Visual FX demos, Games, Educational demos/tutorials, and Linux entries. Sponsors of the Challenge are now offering an array of interesting prizes from travel to professional and gamer video cards, to 3G handhelds, to coding assistance to a night out on the town. Prize sponsors include 3DLabs, ATI, Bitboys, Gameversity, GarageGames, Hi Corp, Hybrid, Nokia, Nvidia and more.