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This is a special section on the Nightfire Source forum to discuss anything related to the classic PC game. Nightfire Source will be the future of Nightfire (PC). In case you had a Community ID please enjoy your new stay here!

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How do I get setup for mapping? I use JACK and would like some info as to how I set it up for nightfire mapping. My kids and I play offline on our own custom maps. I don't see an FGD file and the assets seem to be stored in a .007 file?? Also, does nightfire use the basic compilers?

I am all setup! Yeah, Why doesn't valve just make this opensource? I mean, it is already a free download, it is a free download. It is awesome! Can't believe I have been missing out on this for so long. I am a big 007 fan.

Anyone know why the editor JACK would crash when I try to add the nightfire FGD file?
I was able to add the FGD file to Sledge-Hammer without any problems at all. Unfortunately, Sledgehammer doesn't allow me to view the textures for nightfire. Unless someone can figure that out?

The editor suite installs Gearcraft which is a modified version of Hammer, which is what is used to make Nightfire maps. You can probably make other editors work too but I'm sure you'll be able to use Gearcraft fine, if not let me know and I'll try to help. I haven't used Sledgehammer but a thought could be that it doesn't recognise PNG's only BMP's like Half Life uses, but I have no idea if that would make a difference. Also I'd love to see screenshots of your custom maps or download them and give them a try

Hope that helps,

CBMI6.

"Coffee...the finest organic suspension ever devised" - Kathryn Janeway. Or in Nightfire's case, in a polystyrene cup with a straw!