Is this a good idea to be done?

Coming Early Summer 2009/Late Spring is a new Campaign Project.
There will be up to 15 factions in one game, though they will be small first off.
Factions(So far):

HobosA group of Hobos who are able to use weapons and would all like their own houses.Special:
Jumping Expert: Hobos roll a 1d20 when jumping onto a moving object. This is from past experiences of jumping onto trains
Random Object expert: Random Objects do 1d6 damage (1d6+2 for some objects) instead of the normal damage.

You may Post ideas for factions here, and reserve a spot for a faction. (Can be one you recommended/made) Factions can be made up of 1 hero, 5-10 other people, and 1 or 2 vehicles.

The Campaign will possibly never end until a faction completes their ultimate goal. If a faction gets killed off in a level, They will NOT come back again. Though it is quite possible I might allow some too later on. Diplomacy allowed.

Ok, my idea. If this gets ok'd, I want to reserve it. Based on my team in one of the current forum wars.

Faction
Post-apoc Police
After the apocalypse, police from around the country banded together.
Units
Officer
Armed with pistol and nightstick.
Swat
Armed with assault rifles and one has a sniper rifle. They also have flak jackets. Elite troops, about 4 of them.
Hotshot
Hero. That "i'm awesome" cop, like the diehard guy. armed with 2 pistols

Special abilities.
Range training. +1 to accuracy rolls because of all the hours at the shooting range.
Vehicles.
Cycles
What's more terrifying than the motorcycle cop?
Chopper
Swat start in the helicopter and can rappel down.
Swat van
Armored. Swat can also start in this.

special abilitys: angry mob members are so angry they can hurl random objects at people to knock them over, they can also move 2 extra inchs since there so angry and there angry inch is doubled.
i will not play this fraction and who ever wants it can chose it.

Last edited by tahthing on Sat Feb 07, 2009 3:28 pm, edited 1 time in total.

"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs""Triangalism! What's the fuckin' point!"How's that compression ratio?

Faction
The Hoodz
A bunch of thugs and gangsters
Units
Thug 5x
Either a pistol and a knife, or some other weapon(clubs, tommy guns, rifles)
gangsters 4x
All have tommy guns
Pimp Hero
Has a large shiny stick, a pistol, and a +1 pimpslap
Diplomat Ho
can't use two-handed weapons

Special abilities:
Drive-by shooting(gangsters only): +1 when shooting from a vehicle
Thuggy(all units):+1 with clubs
Mobspeed(thugs and pimp): +1 movement

Vehicles.
Bike: 2 thugs start out with a bike
convertible: All gangsters start in this

Well there all approved but here's some stuff that I might have to make:-Zoo Animals: I don't got a elephant or kitty, but I got 1 alligator and 2 crocs. And only one banana and one monkey. But can I just take lots of my random animals to be in this faction?

-The Hoods. No Tommy guns man, but got lots of pistols. I could try and make Tommy Guns

-Can make the mutants and angry mob, with no changes. Though, no motorbike for the angry mob.

Also, TBD, what kind of Spacemen do you want them to be?

Also, if you want yours to be a secret faction, you can PM me it so It can respawn later in the first game or later levels.

*~*Niflheim*~*

Yeah, you better still damn click my dragon eggs. And I'll click yours. Just PM Me so I will click yours