The Steam Winter Sale is ON. If you didn’t know. Like the fall sale, there are no special daily discounts – just overall discounts for the rest of the week. According to the current count, there are over 10,000 games discounted right now. That is a lot. One of those games is, of course, Frayed […]

I didn’t think about it when I put them in, but achievements are an interesting way to track how players progress through the game without having to resort to sneaky player-monitoring checks. For Frayed Knights: The Skull of S’makh-Daon, only 3.5% of the players who start the game actually finish it. I understand that’s not […]

I’m in the middle of building dungeons for Frayed Knights 2: The Khan of Wrath. I stress over this. A lot. Way more than I should. You’d think that after decades of being a dice & paper game master making adventures, playing lots of CRPGs, decades of game design and development, and a full-fledged award-winning RPG […]

One of the areas of “streamlining” for Frayed Knights 2 was the drama star abilities. To explain further, I’d like to recap a little bit for those who haven’t played Frayed Knights: The Skull of S’makh-Daon. Like most people, I tend to save the game frequently when things are getting dangerous. When I suffer a […]

The last time I talked about the combat system in Frayed Knights 2: The Khan of Wrath (for now, I’m keeping the “2”), I was still a little bit abstract, because it was still in development. I’ve been living with the more-or-less complete system for about a year now, and it’s pretty integral to the rest […]

Salt Lake Gaming Con may be a couple of weeks in the rear-view mirror now, but some interviews and reports are still coming out. Here is a set of interviews conducted by From Beggar’s Canyon with the Utah Game Guild folks. If you want to skip to the part with Yours Truly, you don’t have […]

Now that the two conventions are done (WHEW), the remainder of August… well, remains busy, but a little less so. Here’s what’s going on… This week, my daughter gets home from South Carolina, where she’s been serving as a missionary for the Church of Jesus Christ of Latter-Day Saints for the last 18 months. We’re […]

Three days of Frayed Knights 2: The Khan of Wrath? Yeah. It was a party. A three-party that left me exhausted and without a voice, but a party. Over the weekend, I ran a booth at the inaugural Salt Lake Gaming Con. I was with the Utah Games Guild Arcade, which was really an awesome […]

For the next three days, my presence on the Interwebz will be limited to maybe early morning and late night, if at all. Because I will be busy showing off the glorious uber-awesomeness that is Frayed Knights 2: The Khan of Wrath at Salt Lake Gaming Con! If you are in the Salt Lake City […]

Friday night, I took the Frayed Knights show on the road to ToshoCON, which is kind of a mini-convention for teens put on by the Viridian Library and Events Center. It was kind of a weird situation, because we weren’t really exhibitors / vendors (they were elsewhere and had to pay for the privilege)… we […]

Tomorrow evening – from at least 5:00 PM to 9:00 PM (though I may be there earlier), I’ll be at ToshoCON at the Viridian Event Center at 8030 S 1825 W, West Jordan, UT. You can check out the website here: ToshoCON 2015 It’s really geared for teens and anime / cosplay stuff. I expect there […]

The new Salt Lake Gaming Convention is going to be at the South Towne Expo Center August 6th – 8th, and Rampant Games will have a booth there showing the current build of Frayed Knights 2: The Khan of Wrath. The playable demo will likely be the same dungeon as last time (it’s short — […]

It’s been a while since we’ve seen a new review for Frayed Knights: The Skull of S’makh-Daon! But Steamfirst has one, here: Frayed Knights: The Skull of S’makh-Daon Review at Steamfirst.com It sounds like the reviewer “got it,” in particular recognizing the in-party banter for exactly what it is supposed to resemble. I’d at least […]

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One of my design guidelines for Frayed Knights is to avoid having too much repetition of an encounter “type” along what is the likely a critical path in my levels. In other words, I don’t want a dungeon that is just full of similar combat encounters. That’s boring. In fact, I try to avoid having […]

I never watched “The A Team” when I was a kid. Okay, almost never. I think I saw maybe two full episodes, and bits and pieces. But Hannibal Smith had a catchphrase (80s television characters were full of catchphrases) that I still use to this day – “I love it when a plan comes together.” […]

It’s funny. Right before Salt Lake Comic Con last fall, I was pretty sure that I’d settled on “it” for the UI for Frayed Knights 2: The Khan of Wrath. And to be fair, as far as keeping things simple enough for strangers to pick up and play the game, I did okay. Not great, […]