Re: CS DevKit

>>First off. If I can get The DevKit to build the SDL sim for one
>>player [eg. Recorder v1 2MB] can I be sure that the sim will build
>>for ALL players, or do players use a different sub-set of SDL
>>features depending on the unit in question?
>
>The SDL sim depends only on libSDL-1.2. You can get that from
>http://www.libsdl.org. If you can compile one of the SDL sims, you
>should be able to compile all of them. Barring errors or missing
>bitmaps in the actual build.
>
>Dan

I will answer here as the question was made here, but these topics
would perhaps be better on the rockbox-dev group.