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For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.

1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.

Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.

For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

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Official Terrarian

For the moment, the Zero Suit isn't planned, though I've been considering adding it what with so many people requesting it. And the only thing fishing related might be special bait to summon Serris(?). Nothing else fishing related is planned, anyway.

Can't tell if you want to know how to make Wave Banks, or what the tracklist for my Wave Bank was, or both.
If you want a tracklist, this one should have updated links to songs.
If you need a program that can actually make a Wave Bank, look up "XACT"; there's probably also YT tutorials.

Terrarian

Can't tell if you want to know how to make Wave Banks, or what the tracklist for my Wave Bank was, or both.
If you want a tracklist, this one should have updated links to songs.
If you need a program that can actually make a Wave Bank, look up "XACT"; there's probably also YT tutorials.

Terrarian

why would he?
while its true that you never know what will break when they update tmodloader
that doesnt seem like a reason to flat out stop work on a mod thats currently being ported to tmodloader
if anything it just means that if the update drops before scoots metroid mod rereleases breaks it
then scoot will just delay its release to fix it

Skeletron

Same, I won't deny the update looks really cool. But it feels pretty underwhelming now that Terraria has modding left and right; Something that was pretty rare before 1.3.5 and what few mods did exist then weren't very good.

It seems like many people are not in favor of Terraria updating because they'll lose their ability to play mods, atleast until everything is fully updated.

why would he?
while its true that you never know what will break when they update tmodloader
that doesnt seem like a reason to flat out stop work on a mod thats currently being ported to tmodloader
if anything it just means that if the update drops before scoots metroid mod rereleases breaks it
then scoot will just delay its release to fix it

It's a known fact Relogic is working with TMODLoader devs to try to minimize conflicts asap. And also things like Fabsol knowing throwing was going to be removed before anyone else did publicly so he had time to make Rouge Damage.

Official Terrarian

Originally, we were going to wait longer for a release. Due to my life hitting some snags, progress had been going very slowly.
However, now that we know that the Terraria update is going to drop this year, we plan to polish what we have and go ahead with a release.
(No promises on a specific time frame, however).
This should give a window to play this mod before Journey's End drops (and after it drops if you're withholding from updating).

We'll do bugfixes as we can, but major updates will be withheld until after tModLoader updates for Journey's End.

Terrarian

Originally, we were going to wait longer for a release. Due to my life hitting some snags, progress had been going very slowly.
However, now that we know that the Terraria update is going to drop this year, we plan to polish what we have and go ahead with a release.
(No promises on a specific time frame, however).
This should give a window to play this mod before Journey's End drops (and after it drops if you're withholding from updating).

We'll do bugfixes as we can, but major updates will be withheld until after tModLoader updates for Journey's End.