The server will be offline most, if not all of Thursday. This will be due to CiberRP getting a new internet provider that'll allow more players with none of those annoying ping increases.

The server will have a NEW IP Address!

New IP: 216.186.188.242:27015 Also server.wefixnsell.com:27015 will be redirected to the new IP after 24 hours.

This weekend the server will be getting a complete rebuild (CPU is from 2010) to a new top of the line parts. With all these updates you can expect a higher player limit and elimination of lag and stability issues.

To make a long story short, the old CiberRP was having problems being too hard for new people to learn, being buggy and laggy. In response to this, I have completely rescripted nearly every aspect of the game from scratch.

Just a few things that've been fixed and added:
- No more lag!
-- Seriously, the difference between the old server and the new server being dead empty, fresh start is nearly 40 FPS better!
- Problems when running and jumping fixed.
- Ability to power printers by pressing E on a socket, then the printer (more noob friendly).
- Gang issues with joining, kicking, losing gang.
-- Gang system was completely rebuilt from scratch. Also added gang tags, which will appear by your name in the chat (example: [GM] Ciber)
- Printer XP has been multipled nearly 6x, especially for lower level printers, so new players don't feel so disadvantaged.
- Removed all weapons except pistols from the shop.
- Raised the manual (blueprints) rates from printers, they are now much much more common.
- Added a new fixed pickaxe.
- Added new taser.
- Fixed inventory icons not showing properly for some items and weapons.
- New donation point system.
- New drone seller to come.

The initial release will be Sunday, January 3rd.
Everyone's account will be reset, original highscores still be saved on the website.
I'll be on to fix bugs and keep working on new features, if you find a bug let me know!

Harpoon Wednesdays is back! Each and every Wednesday we will be hosting a harpoon war. The war will be 1 round. Spawn a harpoon with /getsomepoon
The winner of the war will receive 2 weeks donator status! Congratulations to the winner today: Space Fox
The prizes may vary every week, from donator status, to points to printers!

- Some improvements to minimize server lag.
- Removed smoke effect from weapons.
- Fixed release from jail not working for police and mayors.
- Fixed bailing out of jail not working.
- Fixed not being able to remove textscreens with remover tool.
- Fixed armor not appearing on your character after dying.
- Fixed plant pots staying after leaving the Guerilla Grower job.
- Lowered pickaxe price.
- Added party system button to F3 menu.

- Some text bug with party system.
- Party system now shows when team member is dead or ghost.
- Added discounts to the store when buying donator status with points.
- Added a No option to the car dealer.
- Fixed all weapon reload sounds.
- Added animation when dropping items from inventory.
- Fixed bug not allowing power tool on other players' grow lights.
- Fixed scoreboard not looking right for some players.
- Fixed bug where guns wouldn't be able to be unequipped.
- Fixed armor repair kits showing up as Unknown in inventory.
- Raised XP output from the following printers: Mini Newbie, Newbie.
- Raised XP output for some printers when amount increaser addon is attached.
- Fixed jump forward speed.
- Increased weapon/armor/upgrade manual drops by 10x.
- Made lower level manuals much more common. (Example: Pistol/Scout Armor/Upgrades/ect.)
- The in-game chat is now global. No more requiring to use // to type globally.
- Updated and fixed Character Customization window.

CiberRP has been quite dead for the past few months, this started when a dupe was discovered, where certain manuals, armors, ores and bars could be advanced duplicated. The dupe has been fixed, however due to the severity of the dupe, all inventories and advanced dupe saves have been erased.

The next main question is regarding levels and money. There is a poll above to vote on if you think we should have a complete reset of money and levels or not.

Please consider the benefits of a full reset:
Levels - The server has been dead for months. Continuing with kept levels would discourage new players from joining and give unfair advantages to new crafting system.
Money - Some players have abused the dupe feature and sold their dupes, making their money illegitimate.

The new editions are coming after myself and Radioactive Shotgun Invasion have learned to make models. Over the past 4 months I've had numerous people agree to develop models for the community, yet to have every one of them quit or disappear.

All inventories have been rolled back to 1/11/2014. This is a 9 day rollback, however the option on the previous thread's poll dictated that it would be the most fair way to address the recent situation.

This rollback includes the old inventory, and the new one, so be sure to check both of them for your items.

Sorry about the inconvenience, this will not happen again, as there is now an automated backup process that will ensure anytime the files are damaged a recent (within 24 hours) backup can be restored.

More on why I chose the rollback instead of deleting all the weapons:
Players can now keep their old weapons for months/years (like the super-old CS:S weapons) in their inventory as they will be phased out.
Manuals would be no longer craftable if we removed m9k weapons.
Players will have weapons while the new FA:S weapons are slowly introduced.

Remember, you keep your XP, Levels, Gang Stats.

As for the new weapons, expect them to get introduced into the game as a trial period sometime this weekend.