"Player Statistics": Harlowe (v2.0)

Summary

One of the most popular mechanics of table-top role-playing games are those where the player must determine their in-game statistics and then use them to make decsions.

In this example, the (link-repeat:) macro is used multiple times to replace content and adjust values based on if they are higher than a target value. In a second passage, these values are used in combination with a random number between 1 to 6, mimicking a common 1d6 mechanic to check if a value is above a target number.