Games for the PS3 have a big factor in their favor with disc capacity. Games like L.A. Noire take 3 discs to be able to have the full experience.

Skyrim's art director Matt Carofano has confirmed that the game will be a single Xbox 360 disc. Given how enormous the game's world is, that's a pretty impressive feat of engineering.

300+ hours of gameplay mashed into one disc is ridiculous. Bethesda produced and Id Software developed RAGE is a game of comparison. RAGE is recommend to be installed into the harddrive so that the disc doesn't take all the attention and have the heavy workload. I know I'm going to install Skyrim into my 360.

A thirty-something Bond is in Serbia, monitoring a nasty piece of work (an Irishman called Niall Dunne) and a dangerous piece of machinery (a train carrying a deadly cargo). When the operation goes wrong, Bond has to escape from the country and get back to London.”

After much speculation over who would lead Spike Lee‘s adaptation of the gritty revenge thriller, Josh Brolin has been officially confirmed for the role, with Christian Bale still considering the villain role after he finishes The Dark Knight Rises.

It has already been confirmed that Spike Lee's adaptation will not hold true to the original story and said spoilers, just watch the film; you'll know what i mean. The tale will just be a straight revenge thriller.

After originally being backed by Dreamworks with Steven Spielberg directing and Will Smith starring, the filmhas now fallen into the hands of Vertigo Entertainment, Mandate Pictures and Lee’s 40 Acres and A Mule with a screenplay by Mark Protosevich (I Am Legend, Thor).

Being Published by Atari, a 3DS version of the PC classic RollerCoaster Tycoon is being developed by the makers of the DS Call of Duty games, n-Space. Announced in the newest issue of Nintendo Power, here's a brief list of what can be expected from the title:

- view coasters in 3D- touchscreen controls- built from the ground up with all-new assets exclusive to 3DS- several coaster design options including suspended, hydraulic, wooden, steel and inverted- other rides such as monorails, prebuilt kiddie rides, carousels and county fair-style attractions- give parks themes such as haunted house and others- handle ride construction and park maintenance- hire and manage staff- this includes janitors, mechanics and more- multiple modes such as Coaster Creator and Sandbox- built-in tutorials- Coaster Story mode teaches you how to do everything through a series of scenarios and tutorials- in-game adviser will hep identify in-part objectives and show players their progress- due out in March

Whether or not this will be a brand new installment or a 3D port, I'm looking to purchase the title. If it is a port, PLEASE redo the original game, which is by far the best in the franchise.

Bioware gave their community the chance to choose how the default female version of Commander Shepard would look, and the response was HUGE! Out of the several options, redhead Shepard was declared the hottest! Let's be honest, you voted based on how hot they were, not how "badass" the looked. If you head on over to Mass Effect's Facebook Page, you can download a wallpaper of Ms. Shepard designed by one of Bioware's concept artist, Patryk Olejniczak. Did you vote for the redhead? Would you prefer a different model of female Shepard? Be sure to leave a comment and gives us your thoughts!

Bioware and Darkhorse have announced The Art of the Mass Effect Universe, which is a large hardcover collectors’ volume featuring Mass Effect 3 concept art, and other graphical aspects to the game.

The press release didn’t state what else you would find within the pages, but likely more information will be revealed before it drops in February 2012. Once released, it will run you $39.99 and since details are so minuscule, we’re also unsure whether or not this is the same art book included in the Mass Effect 3 Collector’s Edition. We will send a mail and ask for you. Hopefully, we’ll hear something back on Monday after PAX Prime is finished.

BioShock Infinite tells an emotionally-charged story, but to accomplish this Irrational Games had to spend a lot of time in the recording booth. During a panel at PAX 2011, Irrational Game’s Ken Levine, and voice actors Troy Baker and Courtnee Draper talked about this experience.

Here are a few interesting tidbits that came up during the panel:

Ken Levine didn’t meet any of the actors from the first BioShock, he only ever talked to them over the phone before recording sessions, but for Infinite he was extremely hands on, often getting in the recording booth to help out the actors.

The actress who plays Elizabeth – Courtnee Draper – is going to law school, and was actually about to quit acting when she got offered the part for BioShock Infinite. She actually hadn’t heard of BioShock before her audition.

The Uncharted games really inspired Ken Levine while working on BioShock Infinite.

Few of the dramatic sequences in BioShock Infinite are not truly scripted. BioShock Infinite has a system that watches for cool opportunities to introduce dialogue sequences, so the game’s story will evolve differently for every player.

Ken Levine wanted every line of dialogue to sound perfect, so a lot of time was spent rerecording lines. Three lines, in particular, proved to be so challenging that it took the team over an hour to record what they wanted.

At least one scene in the game was not originally planned for the game, but was pieced together using ad libs and extra lines from other recording sessions.

During one particularly difficult recording session, actress Courtnee Draper was having trouble working up the emotions necessary to deliver her lines, so Draper encouraged the actor who plays Booker DeWitt (Troy Baker) to start berating her until she was in tears. Finally she was able to deliver her lines perfectly.

You can click this link if you'd like to see some footage from the recording sessions that Irrational presented at the panel. The first video features the recording of the emotional line "You were right" from the demo, and how Troy yelled at and degraded Courtnee so she could get the emotion just right tat was required for that line:

Below this article, a slideshow is playing with some eye raping pictures of a custom Skyrim 360, two of which are being given away at PAX right now. But don't worry, because this rape is statutory. Currently, as this article is typed, Todd Howard of Bethesda is giving PAX goers a walkthrough of Skyrim. After this event, two lucky attendees of the presentation will walk away with one of these 360s'. Luckily, Bethesda has given word that more of these 360s' will be given away between now and the release date of November 11th. No details yet, but the lucky receivers will be chosen through contests. Now, feast your envious, jealousy filled pupils upon this rad machine that myself and most likely yourself would kill for. Literally.