Environment any land or undergroundOrganization solitary, pair, or wing (3–12)Treasure incidental

Aging Touch (Su) A weeping demon's touch attack inflicts a number of d6s equal to its CR in damage, resulting from the effects of supernatural aging. Creatures immune to magical aging are immune to this damage, but the damage otherwise bypasses all forms of damage reduction. A Fortitude save halves the damage inflicted. The save DC is Charisma-based.

Blink of an Eye (Su) A weeping demon moves in short bursts of speed when other creatures lose sight of it, however briefly. During its turn, whenever a weeping demon would gain concealment against a creature, it gains total concealment instead.

Freeze in Place (Su) Whenever the actions of a creature with an Intelligence score of 3 or higher are limited by a weeping demon's gaze, the weeping demon is petrified for as long as that creature's actions remain limited. While petrified, the weeping demon's hardness increases to 30; it can perceive its surroundings as if it weren't petrified, and its weeping gaze continues to function.

Weeping Gaze (Su) actions limited for 1 round as if nauseated, line of sight, no save; if the affected creature is within 30 feet of the weeping demon, it is also permanently blinded unless it succeeds on a DC 14 Will save. A creature averting its eyes (as per the gaze universal monster rule) is immune. A creature may choose to avert its eyes as a reaction to otherwise being affected. A creature blinded by a weeping gaze may choose to take 1d6 points of damage as a free action to see as if it weren't blind for 1 round. The save DC to negate the blindness effect is Charisma-based.

Despite their name, weeping demons are more closely related to gargoyles than fiends, and do not originate on a demonic plane of existence. Rather, they are the scattered survivors of a world that existed before the current Material Plane, cursed to forever weep blood for staring too intently at the shadowy void between their past world and the current mortal realm. The blood-stained eyes of a weeping demon can command the attention and steal the sight of those meeting its gaze. While subject to the attention of an intelligent observer, a weeping demon is unable to move.

In modern times, weeping demons have little in the way of culture, existing primarily to feed. They do so by aging victims with a supernatural touch attack. Weeping demons can also absorb energy from spell effects using an innate mage's disjunction ability. They have a similar ability to absorb energy from magic items, but a weeping demon takes one day to digest a given magic item per 1,000 gp of the item's market price. A weeping demon can feed on an artifact indefinitely.

Greater Weeping Demon (CR 15)

A weeping demon that feeds well for an extended period of time transforms into a greater weeping demon. A greater weeping demon has 20 racial Hit Dice, +16 natural armor, sneak attack +10d6, and enter image as a constant spell-like ability; any time it uses enter image to fill a likeness of itself with its consciousness, that likeness gains the greater weeping demon's freeze in place and weeping gaze abilities. Any time a greater weeping demon is petrified, it is immune to all effects, as if under the effect of a temporal stasis spell. A greater weeping demon that takes damage from starvation immediately reverts to a normal weeping demon.