Unfortunately, just like all the other realistic FPS mods I used to play, TC is pretty much dead. It really needs a new engine. Urban Terror is about the only somewhat realistic FPS still around from "the old days".

I started playing TC .45 around 2002. It was a good game.

Try Argo on Steam. It's FREE and it's an Arma 3 version of Death Match. It's ok, but still a lot of outdoor type stuff. Crysis Wars was the only "newer" game that ever came close to the feel of True Combat / Urban Terror / Infiltration. I feel the only way to go forward for the moment, is to start making indoor levels for Arma 3. One way is too use something like Noesis ( google for it ) to try and get the structure of old maps from these games into 3Ds Max, so they can be dropped onto Arma 3 Islands. Was working on this a few years ago, but burned out. Maybe I'll try again one day.

Hi, my work is not exclusive to tce or cqb but of course can not be compatible and must be completely revised if the game engine is changed. For example, if you use md5mesh & md5admin, you need to make several changes.The alternative would be to ensure code backward compatibility to mdm / mdx / md3 formats ...

My weaponsounds mod is currently on hold but I am interested in finishing it someday.If dev work gets serious, I might record some weapon sounds myself. Till then, I will rely on material ripped from Youtube.

In the end everything comes to time.. Video games became graphically so intense that you need huge professional team to develop them. The only realistic option would be to go back to the roots and make minimalistiic mod to a well renowned shooter, translating only gameplay. If this is still possible at all.

also.. i would rather recommend engine like unreal simply because of support and working environment. Also the project would need at least 3 graphic designers and 2 decent programmers to really commit anything...