Nov 07, 12 at 2:26pmcromagdude

Call of Duty: Black Ops 2 features an FOV capped at 80

For anyone looking to pick up Call of Duty: Black Ops 2 on the PC and are prone to motion sickness, you may want to consider carefully. The field of view can be adjusted in single-player and multiplayer, however developer Treyarch has capped it at 80.

The first Black Ops featured the same cap in multiplayer, so it's consistent, but it could easily affect people who suffer from motion sickness. More and more PC games have allowed for an adjustable FOV of late, with caps above 90 in some titles. Treyarch has no plans to alter the cap in Black Ops 2 though, since "> 80 breaks too much stuff." It's unfortunate that cap is so low, but it is what it is, especially so close to launch.

Nov 11, 12 at 7:33am

Anonymous Reborn

It has been, but at the same time it's being treated like it's a Wii to most gaming developers (Infinity Ward, Bethesda, etc.). With MW2 to MW3 (excluding Black Ops), PC has been getting the shit end on the stick. With poor optimization, poor multiplayer mechanics, poor anti-cheat measures (VAC sucks IW, get it into your head), and poor release dates for DLC/updates.

Nov 11, 12 at 7:18am

Yogurt

It's because the console market is a lot bigger than the PC market, many people think it's a lot better, whether it's PS3 or 360, than PC gaming. Besides, most peoples' friends have a PS3/360 so it's easy to play with them.

Nov 10, 12 at 10:19pm

blackomega34

I don't think so, I used to not even want a console because the PC was far superior, but I got a console because half the games are ported from the Xbox360 and so they become lethargic in controls and in interface (take skyrim as an example) in my opinion, of course.

Nov 08, 12 at 7:19pm

HU1CH13

I've never played COD on PC, but if you get motion sickness playing a video game, it's probably not something you should be trying to do.

It essentially comes down to what your eyes can see and what your brain is expecting to see..

For example on a console you are sat between 4-8 feet away from the screen depending on room size and room layout etc. Now this means you can see the whole screen and everything around it, your peripheral vision isn't obscured at all so you don't suffer from motion sickness, headaches or nausea.

On PC though you sit between 20-28 inches from the screen again depending on desk size and desk layout etc. Now in this case all you really see is the screen in front of you, your peripheral vision is now taken up by everything in front of you. Now this is an issue if the FOV in game is too low as it starts to feel like you have tunnel vision, your brain has no visual cues to track where you are in relation to what is happening in front of you. To combat this some games up the FOV so the camera zooms out a bit giving you a wider field of view, which in turn gives you that peripheral vision back and in most cases removes all the symptoms of motion sickness.

Typically the sweet spot for FOV is 90 degree's, that is when most people's symptoms start to vanish. So with this at 80 degree's while better than the 55 degree's the console version will probably run at and could have been ported to PC with, this may still cause motion sickness issues for some people.

You make me hard. Don't think I've forgot about those convos we had hours on end back in the day on msn...about gaming and tech of course. (Dirty bastards reading this thinking otherwise, shame on you).

Inside private jokes are fun trolololol.

But yeah, just proof of shitty and lazy development as we should expect from a CoD title. Pretty sad how PC is always getting the shit end of the stick with ports, one of the reasons PC gaming is on the downhill struggle.

Nov 08, 12 at 6:04pm

Anonymous Reborn

Are they admitting they're too damn lazy to fix what gets broken when the FOV goes over 80?

Nothing breaks past 80 FoV for almost every FPS. Hell Black Ops single-player works normally when you play on 90 FoV (via developer console binds). If you're playing at 160 on some games you're going to see a *bleep* ton of graphical glitches.