After much delay due to my new job and move, I have completed the blueprints for all new ATS jewelry.

We had a long discussion before making this change and we hope all the players will find the new jewelry an improvement over the old.

Here's how it now works.

First, this jewelry will be available for sale in Paradan for a while. I have not yet changed all the ATS scripts and recipes so while this jewelry will be made if you are doing crafting, there may be problems with recipes and skill progression. Rest assured we are working on it but you may have to be patient when crafting for a bit.

For those who have crafted jewelry atm, there are a couple issues. One, if it's in your chests it will autoupdate. You may find that it's not doing the same as it used to do. Some of the stat boosts have changed under the new system. If you wish to exchange your old jewelry for new, please look me up or post here and we can arrange an exchange.

The second is that any jewelry you are wearing can be updated in the updater. If it turns out that say INT+2 changes to WIS +2 feel free to ask for an exchange.

Currently Black Sapphire and Onyx do nothing. The jewelry has no modifications and is simply in the system to ensure continuity of the skill progression using crafting.

The new blueprints should be available in a day or two. If anyone has any concerns let me know. This should not result in the nerfing of anyone's gear. We've reviewed it carefully to be sure that it's roughly equal to the old system, but much cleaner and more consistent.

Cheers,Don

This post has been edited by Maerlande on Jan 17 2006, 10:09 AM

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Lil'Higgy: *runs back to group at max speed* "Oh wait, I found more. Oh I forgot! Did I tell you about my mom's pies?" *runs ahead again*

Cutting stones gives a "You have tried to craft an ATS item that has an invalid resref", but still produces cut stones.add> but it's consuming Roughs at twice the rate it should be.

Cutting still produces both types of cut stones, i.e. Ideals too, which are now (thankfully) obsolete.(Of course, I've THROWN AWAY every non-Ideal Jemma's cut in the last year...)

I'm sufficiently less annoyed by the current state of jewelry crafting (ingot bag; sane, consistent design; no "junk" items) that I may well start crafting again after abandoning jewelry as a dead loss and huge waste of time many many months ago. This is an absolutely superb effort and a staggering improvement over the state of things this time last year. Don, Dave, Hys, Rob, thank you so much.

This post has been edited by arQon on Jan 26 2006, 09:03 AM

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azmaveth> so, for my first stint as a dm, I feel the need to spawn a dragon or two on a party of babies...dave> go find Kev when he makes his next baby :pdave> he prolly kill it

OK. I'll start I guess by poking code to eradiacte refs to ideal stones - that should make it a bit more efficient anyway. Then I'll try to figure out why it thinks the normal cut stones have bad resrefs.

Haven't had time to do anything but lurk for the last couple months, but I'm actually kinda glad this is going live before I finish work on my gem bags. This will be substantially less work for me now that there are fewer types of gems and, by extension, resrefs.