Low poly models are not accurate. besides, mine are just fine as they are.

They're still going to be the same (more or less.), they are just going to be optimized (edited in a way) where they will not chew up the games FPS when spawned and they will not drastically eat up memory and ram.

They're still going to be the same (more or less.), they are just going to be optimized (edited in a way) where they will not chew up the games FPS when spawned and they will not drastically eat up memory and ram.

Yes in a sense, the low-poly models don't have excessive detail in parts that don't really go anywhere for the model. There is quite alot of detail on Celestia's equipment and some of it you can't even see. And all of that unwanted detail can slow down the game.

Yes in a sense, the low-poly models don't have excessive detail in parts that don't really go anywhere for the model. There is quite alot of detail on Celestia's equipment and some of it you can't even see. And all of that unwanted detail can slow down the game.

Same with the TV series. Sometimes there are details too unimportant to make a good 3d model.

Yes in a sense, the low-poly models don't have excessive detail in parts that don't really go anywhere for the model. There is quite alot of detail on Celestia's equipment and some of it you can't even see. And all of that unwanted detail can slow down the game.

He's dropping DX8 support? It would be pretty interesting to see a new pony pack full of revised and optimized ponies on Steamworks as the update comes.

I didn't say that Garry is putting away DirectX 8, I said that I would not mindif Garry thought about removing DirectX8 Support!

Think about what people mean in their comments before you start responding, or else you'll be considered weird because you do not understand what they're commenting/writing/typing about (This is what 9th Grade told me, but I knew it a long time ago too)

I didn't say that Garry is putting away DirectX 8, I said that I would not mindif Garry thought about removing DirectX8 Support!

Think about what people mean in their comments before you start responding, or else you'll be considered weird because you do not understand what they're commenting/writing/typing about (This is what 9th Grade told me, but I knew it a long time ago too)

Woah buddy calm down. I read it as a different context. You said you didn't mind if Garry drops DirectX 8 support, meaning that you could have read it somewhere and don't mind about the change, not that it's never going to happen and you are voicing your opinion.

I do read posts before I reply to them. Excuse me for getting the wrong context on a vaguely worded post.

If you're angry about something else, it's best not to bring it here to Facepunch. There's no reason to suddenly attack random people.

Umm, I didn't read it anywhere. I looked in the gameinfo.txt of left 4 dead 2 and Portal 2 and thought that just maybe Garry could it like Left 4 Dead and later

I just thought he could make use of it, as DirectX 8 does not support the full range of graphics effects (Directly from Valve Developer Community on the Gameinfo.txt). That's because Garry's Mod seems to be getting minor updates that may be related to shaders, and these pony models look like they were made in a Portal 2/Left 4 Dead 2 version of Maya if anyone without DirectX 9 Shader Model 3 graphics cards had the ponies rendered (The model studio that Valve uses, it's impressive work they put on their models)

It's interesting to see that people are going along with the hording of reskinning the original models to add in the other characters from the canon show, and then there is that 97% that make those god-awful reskins that you see around DA.