EDIT: This was written before I realised that Ace had already replied, so is probably useless and not worth reading. I'm not deleting it as I think post removal is what screws up the 'unread posts' feature for me.

I noticed it a few days ago and messaged Ace. He said he'd take a look, but I'm not sure if he has yet.

For future reference, the first post says to message Ace if it looks like these are broken.

Well, the Windows fall update finally hit me even though I'd been avoiding it as best as I could, and during that it managed to completely destroy its own NTFS partition.
I probably won't have time to rebuild my Windows setup to the point where I'll be able to resume the nightly builds until January at the latest, sorry.

Well, the Windows fall update finally hit me even though I'd been avoiding it as best as I could, and during that it managed to completely destroy its own NTFS partition.
I probably won't have time to rebuild my Windows setup to the point where I'll be able to resume the nightly builds until January at the latest, sorry.

The risk with AppVeyor is that it uses multiple unsafe build methods to try and squeeze down the build time as far as possible, so they'd get completely unoptimized nightly builds that are built using - the otherwise basically completely unused - unity builds, meaning issues might crop up that won't exist for anyone else.
And turning those builds up to do regular release builds could mean that they'd hit the build time ceiling again, which would ruin the whole CI aspect of using AppVeyor.

If someone has the time and patience to sit down and run through the CI configuration, get AppVeyor to generate proper release builds, as well as pulling in the correct VC redist for the packaging, and managing to squeeze in the NSIS build time into the CI step as well, then I don't think anyone would complain in the slightest.
Should technically be possible, at least now that AppVeyor have allocated more powerful build machines for projects, though it might be that we'll have to split the build down into multiple projects and/or skip packaging entirely - instead just zip the release folder and push that.