Oolite Expansion Packs

There are over five hundred expansion packs released for
Oolite. There are two expansion pack formats in use in Oolite 1.80 (or higher),
usually referred to as OXZ and OXP. The OXZ format is more modern and
can be downloaded and installed automatically by the game by selecting
the "Manage Expansion Packs" option on the start screen. The OXP
format is older and must be installed manually. As the OXZ format is
currently new, many expansion packs are still only available in the older OXP format.

Almost all released expansion packs, regardless of format, are also listed on the Wiki's OXP List.

The table below lists the OXZ expansion packs which can be
automatically downloaded by Oolite 1.80 (or higher), as well as links for manual
downloads if you prefer to do that. If you are still using Oolite 1.77.1 or an earlier version, OXZ format expansion packs will not be usable - you will be able to download OXP format expansions from other sites.

Displays the players current course on contract detail pages, enabling the player to see if the proposed course to the target destination is close to their currently plotted course. Requires the Advanced Navigational Array.

**Important note: This OXP significantly changes the way Oolite plays. Please take the time to read the Wiki entry for this OXP, or read the "readme.txt" file inside the package for more information.
This OXP makes all equipment take up space on your ship, and your ship's performance is degraded as more weight is added. Heat also plays a more important role, as using certain equipment items will generate cabin heat. And the same rules apply for all NPC ships.

This HUD puts most of the important scales (fuel, speed, laser temp, fore/aft shields and energy) around the crosshairs, but with a low alpha and a uniform colour to avoid distractions when fighting. It also moves other HUD elements to the edges of the screen, rather than grouping them around the scanner.
Feature summary:
- Centralised gauges around the crosshairs and giving them a uniform color.
- Fixes bug with witchspace destination label - shows next jump dest.
- Docked and inflight GUI huds.
- New crosshair images for each weapon type.
- Works with 16:10, 16:9 and 4:3 format displays.
- Allows 3rd party laser OXP's to configure the crosshairs.
- Automatic 40% glare reduction on all views.
- Automatically hides the HUD when an external view is selected.
- Implements the "allow_big_gui" option.
- Primable equipment allows HUD to be switched to "hi-contrast" mode, which is useful when sun-skimming.
- Amber color option

“A tiny spark lit up on the Boa’s nose, then almost instantaneously ballooned into a glowing sphere, electric blue, alight with frantic energies: the mouth of a newly opened wormhole, swallowing the merchantman completely.” — from Stranglehold by Blaze O'Glory