Member

I mean at its core Call of Duty Mp has always used the historical setting as window dressing for fun and fast Gameplay. The authenticity Arguments really don't hold any water when you have people quickscoping while jumping off roofs.
So having women and POC in Wehrmacht uniforms isn't really that far out to be honest.
If you want immersion and historic accuracy go play red Orchestra.

Banned

For a big massive game series like Call of Duty, I don't understand why they can't just add a realism toggle to the multiplayer. Like if you have it off, you see the character everyone chooses (including black female nazis), you see the crazy skins on the guns and uniforms, you don't see swastikas. If you turn it on, you only see a german male as a nazi, all the guns and uniforms look realistic, swastikas where appropriate. All of these visual changes would only be client-side, so only the player would see these changes. Sure it would cost more for the developers to make multiple assets, but for a huge series like COD that makes a buttload of money it shouldn't be a big deal. It would appeal to everyone at the same time with little controversy from either side.

I literally barrage Sledgehammer Games with a similar request almost every day. Just add a fucking toggle!!

And it's not like they're having to work harder to create those extra assets - they already have them because the things we've seen are those extra assets - the iron crosses, the inaccurate banners, etc. Just add a toggle/option that asks "Would you like to see Nazi iconography? yes or no". It's very simple and it would solve all of the bickering over this issue.

Member

Absolutely hypothethical purest from, maybe. That isn't what soviet communism were like though, once human nature got into the picture with lenins version of marxism,and what that grew into with communism. They're both responsible for the oppresion and deaths of many millions.

Member

I literally barrage Sledgehammer Games with a similar request almost every day. Just add a fucking toggle!!

And it's not like they're having to work harder to create those extra assets - they already have them because the things we've seen are those extra assets - the iron crosses, the inaccurate banners, etc. Just add a toggle/option that asks "Would you like to see Nazi iconography? yes or no". It's very simple and it would solve all of the bickering over this issue.

Banned

Membeur

Look, I'd get hopped up with stuff like this if this effected single player, but in regards to multiplayer, they should be allowed to be as abstract as they can with how they present it. I mean, for Christ's sake, you've got a game mode where you get to nail the living dead with a hailstorm of bullets, does it really matter that much af this point, especially given that they're leaving the campaign alone?

Member

As long as the campaign is trying to be historically accurate it doesn't matter to me. MP can have skin boxes and character creation tools, Im glad there is some customization. However I really dislike making swastika such a taboo and not to include it in MP but I guess they have their own reasons.

Member

For a big massive game series like Call of Duty, I don't understand why they can't just add a realism toggle to the multiplayer. Like if you have it off, you see the character everyone chooses (including black female nazis), you see the crazy skins on the guns and uniforms, you don't see swastikas. If you turn it on, you only see a german male as a nazi, all the guns and uniforms look realistic, swastikas where appropriate. All of these visual changes would only be client-side, so only the player would see these changes. Sure it would cost more for the developers to make multiple assets, but for a huge series like COD that makes a buttload of money it shouldn't be a big deal. It would appeal to everyone at the same time with little controversy from either side.

I literally barrage Sledgehammer Games with a similar request almost every day. Just add a fucking toggle!!

And it's not like they're having to work harder to create those extra assets - they already have them because the things we've seen are those extra assets - the iron crosses, the inaccurate banners, etc. Just add a toggle/option that asks "Would you like to see Nazi iconography? yes or no". It's very simple and it would solve all of the bickering over this issue.

I'll be the fake spokesperson for Sledgehammer, and tell you why they don't do that;

1) the amount of players who would actually use it would probably be minuscule.

2) Since the game includes cosmetics that (I assume) are tied in some way to microtransactions, I as a consumer would feel a whole lot less enticed to spend money if I knew people might not see my cool shit. That's the whole point of cosmetic items, you want to show them off.

Banned

I made a thread about this very thing a while back when it was just rumored that they were censoring the game - and it did not go well. in fact the threat got locked because people took the argument to extremes.

This is Cod we're talking about, the quote we're both referring to about "putting peoples avatar, whatever that may be, into a WW2 environment" gives me nightmarish visions of pink neon gingerbread men storming the beaches of Normandy against a chorus of rapid fire bacon themed MP40's..

Member

Considering call of duty's player base, it's probably best that they don't include nazi dress up in the multiplayer. Some people would have turned it into a tasteless offensive joke. Smart decision to remove it

Member

This is Cod we're talking about, the quote we're both referring to about "putting peoples avatar, whatever that may be, into a WW2 environment" gives me nightmarish visions of pink neon gingerbread men storming the beaches of Normandy against a chorus of rapid fire bacon themed MP40's..

Member

What? Thats half assed. If youre going to make a WWII game especially years after the last one in the series use the full iconography in all parts of the game. No ifs and or buts, if prior titles in the series were unrelenting theres absolutely no reason we should censor certain parts of the game especially the one that is played by the most players. Show the atrocities of the Nazis and every damn perversion that came with it, including hiw they bastardized the swastikas and made it a symbol for their hatred.

Wolfenstein is comedic take on the results of the war and they are holding absolutely nothing back in the iconography part.

Member

What? Thats half assed. If youre going to make a WWII game especially years after the last one in the series use the full iconography in all parts of the game. No ifs and or buts, if prior titles in the series were unrelenting theres absolutely no reason we should censor certain parts of the game especially the one that is played by the most players. Show the atrocities of the Nazis and every damn perversion that came with it, including hiw they bastardized the swastikas and made it a symbol for their hatred.

Wolfenstein is comedic take on the results of the war and they are holding absolutely nothing back in the iconography part.

No one is going to learn anything from the multiplayer part of an FPS like COD or Battlefield, which is often symmetrical anyway. They're using it in singleplayer and they're going to be able to show how awful the Nazis were there.

Member

Honestly I think they should've kept the swastikas and not had African American soldiers on the Axis? It's totally fine that they didn't and went this direction, I just feel like maybe they shouldn't for game purposes. Seems like they're worrying about the consumer more than the game itself.

Junior Member

Multiplayer in these games is basically playing Axis & Allies dress-up. There's no assumption of realism or authenticity because of the inherent structure, unless you're playing a hardcore sim like Arma or Squad. In COD just using bits and pieces of imagery of the time period to play around with. Once you bring multipalyer into the equation it's no longer a serious story or documentary, it's just a fun game.

That Medal of Honor 2010 game had the same problem when non-gaming people found out you could play as an "Op-For" that looked like the Taliban in MP. That game probably shouldn't have had MP if it was goinging for the hard docudrama angle, but it was an EA game meant to make millions of dollars. COD WWII has that same problem, and I think Sledgehammer is handling it in about the best way possible given its situation -- by presenting the campaign, MP, and Zombies as essentially three separate games with separate rules. Just let the campaign stand on its own as a sort of docudrama, and leave the "fun" stuff for MP and Zombies.

Member

I think you might want to re-read your history books comrade. Tens of millions died at the hands of Socialism. Unless that just wasnt pure enough.

To the OP I am surprised they are not putting the swastikas in MP. Seems pointless to me. You can slaughter Nazi like dogs in SP but heaven forbid we role play a minute as one in MP. This is like when people were getting up in arms as playing as middle east insurgents shooting at Americans.... its a game people.

Banned

I imagine they don't want the obnoxious 12-year-olds online identifying with pro Nazi shit just because it's edgy

I'm not saying those are the only people to play the games of course, but they're the ones that usually spout the ridiculous profanities and everything else.

If I recall correctly, they also crackdown pretty fast on people that have swastika emblems that they make in their emblem creator.

I'm actually fine with this, I like that they're keeping the multiplayer or casual in representation, and leaving all of the historical accuracy for the single player. I can't really put my finger on why, but that makes sense.

Unconfirmed Member

I think this is more that when it comes down to it you're going to see the multiplayer eventually get bogged down with the supply drops, crazy icons, crazy skins, reticles of all types, new weapons etc and that'll kill the authenticity angle dead very quickly anyway. They'll not have all these at launch but they'll probably introduce them slightly after (I know they did this with MW Remastered, not sure about Infinite Warfare).

So from their reasoning, why have it in multiplayer anyway when it may give them issues due to esports etc and then when all the crazy shit gets added to the game the authenticity angle is gone regardless.

Banned

I think you might want to re-read your history books comrade. Tens of millions died at the hands of Socialism. Unless that just wasnt pure enough.

To the OP I am surprised they are not putting the swastikas in MP. Seems pointless to me. You can slaughter Nazi like dogs in SP but heaven forbid we role play a minute as one in MP. This is like when people were getting up in arms as playing as middle east insurgents shooting at Americans.... its a game people.

Source of The numbers: cold war propaganda, the numbers are lower. And nobody is calculating the Victims of capitalism or Just socialism that is blammed on the ideology and capitalism on the govermnent and leader, kinda unfair isnt?

Member

I guess this is the issue with portraying Nazis but at the same time offering options for everyone. Realism isn't really a factor in a game like Cod so I think this is the best way to do it. If you want a realistic WW2 shooter I'm sure there's something out there and COD isn't it. Especially the multiplayer.

I think saving the "realism" for the campaign is smart since that mode can be more subdued and benefits more from it than multiplayer where simulation of war isn't present at all.