I've fixed a couple of wizards that had clovered funky with the boiling water and it didn't change the parting line in any significant way. I haven't done it to any rocs though because I like some dome on my rocs but I might try it on a domey core I'm getting from Disc Junkie and will see if it does anything to it.

I fixed a lot of discs by turning them upside down and putting hot water in them until the top get soft, draining it, and then filling the disc with marbles or ball bearings to fix bad clovering or other stuff. I don't see why it wouldn't work to flatten a disc.

Frank Delicious wrote:I've fixed a couple of wizards that had clovered funky with the boiling water and it didn't change the parting line in any significant way. I haven't done it to any rocs though because I like some dome on my rocs but I might try it on a domey core I'm getting from Disc Junkie and will see if it does anything to it.

Frank Delicious wrote:I've fixed a couple of wizards that had clovered funky with the boiling water and it didn't change the parting line in any significant way. I haven't done it to any rocs though because I like some dome on my rocs but I might try it on a domey core I'm getting from Disc Junkie and will see if it does anything to it.

These are the ones I sent you I assume?

They definitely got the treatment but they didn't get fixed completely.

As far as does the flattenting method work, yes. I've done it on a few disc with great results.Does it affect the PLH, that I can't honestly say. While it made my Champion Wraith flippier, and my Champion Spider just a little more flippier than it was. I can't say if this was because of the dome change, or if it directly affected the PLH. I would have to say the dome. As far as I know, the PLH stayed the same, really should have checked that closer. But, almost positive it didn't change from before de-doming, and after de-doming.

Frank Delicious wrote:I've fixed a couple of wizards that had clovered funky with the boiling water and it didn't change the parting line in any significant way. I haven't done it to any rocs though because I like some dome on my rocs but I might try it on a domey core I'm getting from Disc Junkie and will see if it does anything to it.

I had two Wizards that had gotten warped and sunken (one of 'em by a car), and I was about to write 'em off before I remembered this. Put 'em upside down on another upside disc, filled 'em with water from the kettle, put another disc, some plywood, and a sack of potatoes on top. Pulled 'em out this morning, they're mostly true again and the plate's pretty well restored! They're still beat and understable, but they're back to bein' useful.

Sorry, didn't read the whole thing through so this might have been mentioned before. Anyway:

Everyone who's thrown an Aerobie Pro ring and read the instructions that come with it (or better yet, visited the Aerobie site where they explain some of the physics behind it, at least in relation to the Epic) should know this. If two discs/rings are otherwise identical, the height (from the bottom of the disc) of the leading edge pretty much defines how stable they are compared to each other.

Of course there are lot's of other things that affect stability, but the height of the leading edge is a good starting point.

Parks wrote:If the posts on this forum are any indication, the PD is like a Teebird with sunshine coming out of its butthole so hard that it flies faster.