Wii U Review

@ScottAlanMiller I think the gimmick of it worked "well enough" for the Wii, but it wasn't good enough to make a return for a second time. Whatever happened to Nintendo leading the console market in innovation and technology?

@ScottAlanMiller I think the gimmick of it worked "well enough" for the Wii, but it wasn't good enough to make a return for a second time. Whatever happened to Nintendo leading the console market in innovation and technology?

The Wii was truly awful. Horrible graphics, horrible controls and, most importantly, because every game was based on the gimmick no one put any effort into the games and the console existed with any respectable titles. There was nothing to play on it of any value.

@ScottAlanMiller The only good Wii games were ports (Twilight Princess) or continuations of a series with basically no changes (Mario Kart, Mario Party, Super Smash Bros.).

Good seems like a stretch. I've played Twilight Princess and it was one seriously weak game. Bad as an action game, pointless as an adventure game. It didn't have any redeeming qualities like a compelling story or good graphics. It was a general fail all around, from my perspective. It was a gimmick title just to make use of the controller.

@ScottAlanMiller Twilight Princess was a port of the Gamecube version that Nintendo tried to bury when they launched the Wii version, making it seem like a new game. And for the Gamecube, it had fairly good graphical fidelity, and as a Zelda game, it was fairly standard. It wasn't anything too ambitious, but it wasn't bad. And you also have to remember that Nintendo games don't have that Cinematic Action feel to them, that's never what they were about. I think maybe you're being a little harsh on the bashing of Nintendo, but I still think that the Wii U is a system that should be avoided. I think that Gamecube was really the last Nintendo console worth buying (and my guess is that it will remain true for quite some time), and before that, the SNES.

@ScottAlanMiller It seems you're correct. So it was built to be limited to the Gamecube, it still majorly affects the quality of the Wii version. And it's about being like the other games. Because god forbid that Nintendo do anything new and estrange the Weeaboos :P

The Wii and the GameCube were basically the same under the hood. So the Wii version was not very crippled to make it work on the GC. And the GC version didn't have the gimmick controls so was arguably better.

@ScottAlanMiller The Nintendo Wii hardware is similar to the Gamecube, as a gaming PC is similar to a Windows 95 word processing computer. Different hardware utilized in a different way. Similar, yes, but not the same. And the GameCube version was better. But, I'll just do something that someone else we know (Hint Hint, Nudge Nudge) does, and leave this here.

@ScottAlanMiller The Nintendo Wii hardware is similar to the Gamecube, as a gaming PC is similar to a Windows 95 word processing computer. Different hardware utilized in a different way.

Actually it was basically the same CPU and GPU. Same architecture, same design, same makers. Yes the CPU was a little faster but nowhere near what the speed increase should have been during that time frame and the GPU was the same, same design but highly clock speed. Memory was increase but not by a dramatic amount.

It was faster because it was newer, but the overall system didn't change. GameCube games ran on it, unaltered, for a reason. It's the same architecture.

@ScottAlanMiller Have any Game Consoles since the jump to 32 bit really made any sort of crazy leaps? Nintendo seems to be bringing up the tail end of the pack, but Consoles have yet to compare with their PC counterparts.

@ScottAlanMiller Have any Game Consoles since the jump to 32 bit really made any sort of crazy leaps? Nintendo seems to be bringing up the tail end of the pack, but Consoles have yet to compare with their PC counterparts.

Isn't that kind of the point? Aren't consoles to supposed to be the cheaper/easier alternative to PCs? They've lost that edge in recent years though...

@ScottAlanMiller Have any Game Consoles since the jump to 32 bit really made any sort of crazy leaps? Nintendo seems to be bringing up the tail end of the pack, but Consoles have yet to compare with their PC counterparts.

Consoles never did, not from the very first Atari 2600 rolled off the lines. There is no way that they can. They cost too little and take too long to develop. They are appliances. They are easy, they are simple, they are a different market.

What makes Sony, Microsoft and previously Sega systems good was that they were solid gaming machines that were fun to use and had libraries of great games. Nintendo gave up on that three generations ago. It stopped innovating and trying to make a good gaming platform and instead trying gimmicks. All they make now are gimmicks. They remake old games over and over again and release them on "new" platforms that are basically just their old platforms with new, ridiculous controllers. They don't make these controllers because they making gaming better, they make them because they are easier than making gaming better.