Kickstarter is an American public-benefit corporation[2] based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity.[3] The company's stated mission is to "help bring creative projects to life".[4] Kickstarter has reportedly received more than $1.9 billion in pledges from 9.4 million backers to fund 257,000 creative projects, such as films, music, stage shows, comics, journalism, video games, technology and food-related projects.[5]

People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges.[6] This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work.[7]

Andy Baio served as the site's CTO until November 2010, when he joined Expert Labs.[14] Lance Ivy has been Lead Developer since the website launched.[15] On February 14, 2013, Kickstarter released an iOSapp called Kickstarter for the iPhone.[16] The app is aimed at users who create and back projects and is the first time Kickstarter has had an official mobile presence.[17]

Model

Kickstarter is one of a number of crowdfunding platforms for gathering money from the public, which circumvents traditional avenues of investment.[25][26] Project creators choose a deadline and a minimum funding goal. If the goal is not met by the deadline, no funds are collected (a kind of assurance contract).[27] The platform is open to backers from anywhere in the world and to creators from the US, UK,[28] Canada,[29] Australia, New Zealand,[20] The Netherlands, Denmark, Ireland, Norway, Sweden, Spain, France, Germany, Austria, Italy, Belgium, Luxembourg, Switzerland and Mexico.

Kickstarter applies a 5% fee on the total amount of the funds raised.[30] Their payments processor applies an additional 3-5% fee.[31] Unlike many forums for fundraising or investment, Kickstarter claims no ownership over the projects and the work they produce. The web pages of projects launched on the site are permanently archived and accessible to the public. After funding is completed, projects and uploaded media cannot be edited or removed from the site.[32]

There is no guarantee that people who post projects on Kickstarter will deliver on their projects, use the money to implement their projects, or that the completed projects will meet backers' expectations. Kickstarter advises backers to use their own judgment on supporting a project. They also warn project leaders that they could be liable for legal damages from backers for failure to deliver on promises.[33] Projects might also fail even after a successful fundraising campaign when creators underestimate the total costs required or technical difficulties to be overcome.[34][35]

Asked what made Kickstarter different from other crowdfunding platforms, co-founder Perry Chen said: "I wonder if people really know what the definition of crowdfunding is. Or, if there's even an agreed upon definition of what it is. We haven't actively supported the use of the term because it can provoke more confusion. In our case, we focus on a middle ground between patronage and commerce. People are offering cool stuff and experiences in exchange for the support of their ideas. People are creating these mini-economies around their project ideas. So, you aren't coming to the site to get something for nothing; you are trying to create value for the people who support you. We focus on creative projects--music, film, technology, art, design, food and publishing--and within the category of crowdfunding of the arts, we are probably ten times the size of all of the others combined."[36]

Projects

On June 21, 2012, Kickstarter began publishing statistics on its projects.[37] As of February 13, 2015, there were 207,135 launched projects (7,802 in progress), with a success rate of 40%.[clarification needed] The total amount pledged was $1,523,718,656.[38]

The business grew quickly in its early years. In 2010 Kickstarter had 3,910 successful projects and $27,638,318 pledged. The corresponding figures for 2011 were 11,836 successfully funded projects and $99,344,381 pledged; and there were 18,109 successfully funded projects, $319,786,629 pledged in 2012.[39][40]

On February 9, 2012, Kickstarter hit a number of milestones. A dock made for the iPhone designed by Casey Hopkins became the first Kickstarter project to exceed one million dollars in pledges. A few hours later, a new adventure game project started by computer game developers, Double Fine Productions, reached the same figure, having been launched less than 24 hours earlier, and finished with over $3 million pledged.[41] This was also the first time Kickstarter raised over a million dollars in pledges in a single day.[42] On August 30, 2014, the "Coolest Cooler", an icebox created by Ryan Grepper, became the most funded Kickstarter project in history, with US$13.28 million in funding, breaking the record previously held by the Pebble smart watch.[43]

In July 2012, Wharton professor Ethan Mollick and Jeanne Pi conducted research into what contributes to a project's success or failure on Kickstarter. Some key findings from the analysis were that increasing goal size is negatively associated with success, projects that are featured on the Kickstarter homepage have an 89% chance of being successful, compared to 30% without, and that for an average $10,000 project, a 30-day project has a 35% chance of success, while a 60-day project has a 29% chance of success, all other things being constant.[44]

The ten largest Kickstarter projects by funds raised are listed below. Among successful projects, most raise between $1,000 and $9,999. These dollar amounts drop to less than half in the Design, Games, and Technology categories. However, the median amount raised for the latter two categories remains in the four-figure range. There is substantial variation in the success rate of projects falling under different categories. Over two thirds of completed dance projects have been successful. In contrast, fewer than 30% of completed fashion projects have reached their goal. Most failing projects fail to achieve 20% of their goals and this trend applies across all categories. Indeed, over 80% of projects that pass the 20% mark reach their goal.[38]

Categories

Creators categorize their projects into one of 13 categories and 36 subcategories.[45] They are: Art, Comics, Dance, Design, Fashion, Film and Video, Food, Games, Music, Photography, Publishing, Technology and Theater. Of these categories, Film & Video and Music are the largest categories and have raised the most amount of money. These categories, along with Games, account for over half the money raised.[38] Video games and tabletop games alone account for more than $2 out of every $10 spent on Kickstarter.[46]

Guidelines

To maintain its focus as a funding platform for creative projects, Kickstarter has outlined three guidelines for all project creators to follow: creators can fund projects only; projects must fit within one of the site's 13 creative categories; and creators must abide by the site's prohibited uses, which include charity and awareness campaigns. Kickstarter has additional requirements for hardware and product design projects. These include[47][48]

Banning the use of photorealistic renderings and simulations demonstrating a product

Limiting awards to single items or a "sensible set" of items relevant to the project (e.g., multiple light bulbs for a house)

Requiring a physical prototype

Requiring a manufacturing plan

The guidelines are designed to reinforce Kickstarter's position that people are backing projects, not placing orders for a product. To underscore the notion that Kickstarter is a place in which creators and audiences make things together, creators across all categories are asked to describe the risks and challenges a project faces in producing it. This educates the public about the project goals and encourages contributions to the community.[50]

Notable projects and creators

At $8.5 million, the Ouya is the 8th largest successful Kickstarter campaign.

Several creative works have gone on to receive critical acclaim and accolades after being funded on Kickstarter. Others, such as the Ouya console, have resulted in commercial failure. [51] The documentary short "Sun Come Up" and documentary short "Incident in New Baghdad" were each nominated for an Academy Award;[52][53] contemporary art projects "EyeWriter" and "Hip-Hop Word Count" were both chosen to exhibit in the Museum of Modern Art in 2011;[54] filmmaker Matt Porterfield was selected to screen his film Putty Hill at the Whitney Biennial In 2012;[55] author Rob Walker's Hypothetical Futures project exhibited at the 13th International Venice Architecture Biennale;[56] musician Amanda Palmer's album "Theatre is Evil" debuted at No. 10 on the Billboard 200;[57] designer Scott Wilson won a National Design Award from Smithsonian's Cooper-Hewitt, National Design Museum following the success of his TikTok + LunaTik project;[58] the Kickstarter funded GoldieBlox toy gained nationwide distribution in 2013;[59] and approximately 10% of the films accepted into the Sundance, SXSW and Tribeca Film Festivals are projects funded on Kickstarter.[60][61]

Project cancellations

Both Kickstarter and project creators have canceled projects that appeared to have been fraudulent. Questions were raised about the projects in internet communities related to the fields of the projects. The concerns raised were: apparent copying of graphics from other sources; unrealistic performance or price claims; and failure of project sponsors to deliver on prior Kickstarter projects.

A small list of canceled projects includes:

Eye3 camera drone helicopter for unrealistic performance promises, photos copied from other commercial products, and failure of creators to deliver on an earlier Kickstarter project.[114]

Mythic: The Story of Gods and Men adventure game for copying graphics from other games and unrealistic performance promises; the creator had raised $4,739 on an $80,000 goal before canceling the project.[115]

Tech-Sync Power System for failing to provide photos of the prototype and sudden departure of project creator.[116]

Tentacle Bento, a card game intended to satirize Japanese school girl tentacle rape comics, after being criticized in the online media for having inappropriate content.[117]

Kobe Red, a project for jerky made from Kobe beef, was canceled after raising $120,309. The project was allegedly fraudulent.[118]

iFind claimed to be a battery-free item locating tag. Critics of the project raised serious doubts about its viability, focussing on its claimed EM harvesting capability and the lack of a working prototype. Kickstarter suspended funding after $546,852 had been raised.[119]

Controversies

In the Huffington Post article "Why Kickstarter is Corrupted[120]" Nathan Resnick[121] blames the rise of paid advertising, investor backed campaigns, and crowdfunding agencies for the decline of Kickstarter as a useful tool for small inventors and creators.

Resnick cites Nebia,[122] backed by Tim Cook and Eric Schmidt, as an example of a well funded, investor backed, project using Kickstarter purely for publicity and thus drawing donations from smaller teams.

He goes on to note that the highest profile crowdfunding marketing agency, "Funded Today", charges a 35% commission on all monies raised, regardless of their contribution, while reserving the right to abandon projects they've pledged to support and claims such huge fees can make it impossible for successful projects to survive even if they hit their targets. Funded Today can collect as much as 50% of the total amount a campaign raised as fees, when the four-figure up-front charges they levy are accounted for.[123]

In addition, there have been many individual projects that have caused controversy.

In May 2014, Kickstarter blocked fundraising for a TV film about late-term abortionist Kermit Gosnell. Producer Phelim McAleer claimed that Kickstarter was censoring the project because of its graphic content and espousing a "liberal agenda".[124] In June 2014 the project received approval for fundraising from rival site Indiegogo, raising more than $2.3 million.[125]

On November 6, 2013, writer/director Hal Hartley launched a Kickstarter campaign to produce his upcoming film Ned Rifle, seeking a total of $384,000.[126] On November 25, Hartley added a $9,000 reward tier offering the film's distribution rights for seven years in the United States and other countries, making his Kickstarter campaign the first to propose offering film distribution rights.[127] Subsequently, Kickstarter notified Hartley that selling distribution rights is a form of investment, which is forbidden by Kickstarter's terms and conditions, forcing Hartley to remove the option.[128]

In June 2013 controversy erupted after a project was discovered titled "Above the Game" a guidebook created on how to seduce woman. Many outlets noted that the advice given seemed to encourage sexual assault. [129][130][131] Although alerted to the content Kickstarter failed to pull the project and the money went through. The site would later offer a letter of apology and placed a blanked ban on "Seduction guides" [132]

In April 2013, filmmaker Zach Braff used a Kickstarter campaign to fund his upcoming film Wish I Was Here and raised $2 million in three days, citing the success of Rob Thomas' Veronica Mars Kickstarter as his inspiration. Some have criticized Braff for using the site, saying celebrity use of the site will draw attention away from filmmakers and other creatives who don't have celebrity name recognition,[133] a criticism that had been previously made in regard to big figures in the gaming industry using Kickstarter (such as Richard Garriott, who created a successful $1+ million Kickstarter despite his large personal fortune).[134] Kickstarter has disputed these arguments by reporting that, according to their metrics, big name projects tend to attract new visitors to the site who in turn pledge to other lesser known projects.[135][136]

Since 2013, several crowdfunding campaigns have been accused of creating fake contributors in order to fool the public into thinking the campaigns were successful, and to defraud potential sources of matching funds.[137]

In 2012, Amanda Palmer raised $1.2 million on Kickstarter. She wrote about how she used the money, however several other musicians reviewed these expenses and said they were extravagant and possibly fraudulent. She was further criticized for attempting to have musicians play with her for free on tour, after raising such a large sum.[138]

In May 2011, a New York University film student, Matias Shimada, raised $1,726 to make a film, but plagiarized another film instead. Later, he publicly apologized.[139][140]

Patent disputes

On September 30, 2011, Kickstarter filed a declaratory judgment suit against ArtistShare in an attempt to invalidate U.S. crowd-funding[141] patent US 7885887, "Methods and apparatuses for financing and marketing a creative work". Kickstarter asked that the patent be invalidated, or, at the very least, that the court find that Kickstarter is not liable for infringement.[142] In February 2012, ArtistShare and Fan Funded responded to Kickstarter's complaint by filing a motion to dismiss the lawsuit. They asserted that patent infringement litigation was never threatened, that "ArtistShare merely approached Kickstarter about licensing their platform, including patent rights", and that "rather than responding to ArtistShare's request for a counter-proposal, Kickstarter filed this lawsuit."[143] The judge ruled that the case could go forward. ArtistShare then responded by filing a counterclaim alleging that Kickstarter was indeed infringing its patent.[144] In June 2015, Kickstarter won its lawsuit with the judge declaring ArtistShare's patent invalid.[145]

On November 21, 2012, 3D Systems filed a patent infringement lawsuit against Formlabs and Kickstarter for infringing its 3D printer patent US 5,597,520, "Simultaneous multiple-layer curing in stereolithography." Formlabs had raised $2.9 million in a Kickstarter campaign to fund its own competitive printer.[146] The company said that Kickstarter caused "irreparable injury and damage" to its business by promoting the Form 1 printer, and taking a 5% cut of pledged funds.[147] A six-month stay was granted by the judge for settlement talks in which Kickstarter did not participate.[148]

On January 23, 2015, a patent infringement lawsuit was filed by Alphacap Ventures LLC against multiple crowdfunding platforms, including Indiegogo, CircleUp, GoFundMe, Kickstarter, Gust, RocketHub & Innovational Funding, for three patents -- US 7848976, US 7908208 and US 8433630. According to Bloomberg, Alphacap Ventures is a company that provides strategic, operations, and financial advisory services in the United States along with other financial services[149]

If you're looking for a step-by-step launch framework for your upcoming Kickstarter or Indiegogo campaign, this is the handbook for you! I'll teach you how to use crowdfunding to raise money online and bring your project to life. You see, weâre at the beginning of a movement as transformative as the industrial revolution. Never before in history have authors, musicians, artists, and film producers been able to connect with massive online audiences and get funding for their creative work. The outdated media gatekeepers are quickly disappearing. You can now get funding directly from your fans and distribute your content online. If youâre a creative type, this is the BEST time to be alive. But, it doesnât stop there. This major change has also given rise to six and seven-figure online businesses. As a fellow entrepreneur, I know that one of the most common excuses for not quitting your job and launching that startup company is because you donât have the money. Now, in a few short weeks, you can have all of the capital you need to launch and grow a thriving ecommerce business. Itâs no longer a crazy idea to pursue your passion. In fact, more and more millennials are doing just that. I should know, Iâm one of them! When I first started blogging about Kickstarter in 2012, I had no idea that crowdfunding would become a multi-billion-dollar industry. I was just a Junior in college, writing a mini-thesis on how different variables affected fundraising success on Kickstarter (for you nerds out there, it was a logistic regression). Flash forward several years, and Iâm now one of the top experts in the crowdfunding industry. I started the blog, CrowdCrux, which did over one million views in 2015. I set up a forum called KickstarterForum, which has attracted over six thousand members. I even launched a popular podcast called Crowdfunding Demystified, which has racked up more than 100 positive reviews in iTunes. Finally, I also put out training videos on YouTube and I am proud to say that the channel is experiencing rapid growth. That all sounds impressive, but actually, when I first stumbled on the website, Kickstarter, I didn't have a clue how it worked. It seemed super confusing and I had SO MANY questions. Since 2012, Iâve come to master the platform and discover the ins and outs of how crowdfunding really works. Iâve published many of my findings online and I've been being linked to by sites like CNN, The New York Times, The Huffington Post, and even The Wall Street Journal. In this guide, Iâm going to share with you the step-by-step launch strategy for absolutely crushing it on Kickstarter. In no time at all, youâll be raising money for your startup or creative project. Iâll make it super easy to copy and implement these tactics and strategies. Iâll also share some Jedi Mind Tricks that most marketers donât know about. Before you know it, youâll be a crowdfunding expert! Now, I bet you're thinking... âboy this all sounds like a lot of work. Do I really have to learn all of this? I just want to get funding for my project.â Truth be told, it is A LOT to master, which is why having the right teacher can make all of the difference. Iâll make sure that you master this material as quickly as possible, so that you can stop fundraising and get back to doing what you love! Either way, whether you decide to run your own Kickstarter campaign, or outsource certain aspects, it pays to know what you're doing. I want to help you smash your Kickstarter goal and then I hope you come on my podcast as a crowdfunding success story. Itâs time to get serious about making that business youâve been dreaming about a reality. Itâs finally time to get paid for your creative work. Letâs get started!

So you want to produce a short film. Or design a new line of jewelry. Or manufacture a revolutionary solar-powered garden sprinkler. Thereâs just one catch: You need $100,000 to bankroll your dream, and your checking account has barely enough to cover the rent. Â Enter Kickstarter.comâthe phenomenal âcrowdfundingâ website launched in 2009 that brings venture capital to the masses. At Kickstarter, itâs not uncommon for entrepreneurs to raise $50,000, $100,000, $250,000, or more. All you need is a great ideaâand The Kickstarter Handbook.Â Business journliast Don Steinberg has interviewed dozens of artists and inventors who launched their passion projects online. Through their voices, youâll explore all the strategies of a successful Kickstarter campaign. Youâll learn the elements of a compelling Kickstarter video, innovative ways to market your projects, tips for getting donors onboard, and the secrets of irresistible Kickstarter ârewards.â Youâll also discover what to do in a best-case scenarioâwhen your project goes viral and the cash starts flowing in. On Kickstarter, it happens to a few lucky visionaries every week. Hereâs how to be one of them.

As a crowd-funding website for creative projects, Kickstarter has the power to make creative ideas come to life. This helpful guide walks you through the potential of this amazing tool, which has helped project creators successfully launch their projects since 2009. You'll learn how to create a Kickstarter account, set up your first project, and effectively use social media to bring awareness to your project and build up the community around it to hopefully reach the goal of 100 percent funding.

Explains how to determine if you meet the requirements to create a project

Gets you started with creating your first project, choosing a great project image, and write a compelling project title and description

Helps you establish rewards for project backers

Zeroes in on deciding a funding duration and funding goal

Whether you have an idea for a movie, video game, gadget or anything in between, Kickstarter For Dummies is the fun and friendly guide to help you get the funds to make your idea happen!

Hacking Kickstarter, Indiegogo (or any other crowdfunding site) How to Raise Big Bucks in 30 DaysÂ walks you step by step into the process of creating, launching and wrapping your crowdfunding project.Â

Learn:

- How Curated Communities Can Give You Added Exposure

- How to Get Featured in Kickstarter and Indiegogo's Newsletters (solid gold)

- How to Grab Funders Attention the Moment They Land on Your Page

- How to Generate Traffic to Your Project

- How to Easily Find and Target Bloggers and Journalist Who Want to Publicize Your Project

- How to Relaunch a Failed Campaign

- Websites to Post Your Projects to For Added Exposure

- Comprehensive List of Popular and Niche Crowdfunding Sites

- and Much More!

Tried and true tactics, tips and secrets that work.

SCROLL UP AND GRAB A COPY OF THIS BOOK NOW and you'll be able to enhance your project's success rate ten fold!

More Than MoneyJamey Stegmaier knows crowdfunding. He's a veteran of seven successful Kickstarter campaigns (and counting) that have raised over $3.2 million, and he's the proprietor of the widely read Kickstarter Lessons blog. In this book he offers a comprehensive guide to crowdfunding, demonstrating that it can be a powerful way for entrepreneurs to grow their businesses by building community and putting their customers first.

This book includes over forty stories of inspiring successes and sobering disasters. Stegmaier uses these examples to demonstrate how to (and how not to) prepare for a campaign, grow a fan base, structure a pitch, find new backers, and execute many other crucially important ânuts and boltsâ elements of a successful crowdfunding project.

But Stegmaier emphasizes that the benefits of crowdfunding are much more about the âcrowdâ than the âfunding.â He shows that if you treat your backers as people, not pocketbooksâcommunicate regularly and transparently with them, ask their opinions, attend to their needsâthey'll become advocates as well as funders, exponentially increasing your project's chances of succeeding.

New 2017 crowdfunding guide

Just a few short years ago, if you wanted to produce a new gadget or raise money to make an independent film, you had no choice but to scrape together funding on your own ... or hope a generous friend or relative might put up seed capital. These days, there's a new approach: crowdfunding. Sites such as Kickstarter, Indiegogo, and GoFundMe can not only help you raise money to fund your idea or cause, they can also help you establish a community of enthusiastic supporters. In Crowdfunding Basics In 30 Minutes, author and crowdfunding expert Michael J. Epstein explains how to plan and execute a successful crowdfunding campaign. In a single sitting, you will learn about the different types of crowdfunding projects that are possible, including entrepreneurial startups (Kickstarter and Indiegogo), creative or artistic projects (Kickstarter, Indiegogo, and other platforms), charities and community causes (GlobalGiving), individual support campaigns (GoFundMe), and patronage funding (Patreon).

Start crowdfunding the right way!

This crowdfunding book covers budgeting basics as well as goal-setting, not to mention the importance of preparing professional-looking campaign assets such as video clips, photographs, and calls-to-action. The author explains how to design reward tiers that not only attract backers, but also won't bankrupt your budget. Other topics in Crowdfunding Basics In 30 Minutes include:

Determining how much money you can raise

Pros and cons of platforms including Kickstarter, Indiegogo, GoFundMe, Patreon, and more

Ten top tips for creating a great campaign video for Indiegogo, Kickstarter, or other platforms

Six tips for an effective crowdfunding pitch

Nine best practices for tiered crowdfunding rewards

Why crowdfunding campaigns fail: 10 pitfalls to avoid

How to keep momentum going in a lagging campaign

The art of communicating with crowdfunding backers

Crowdfunding expert with a record of success

Throughout Crowdfunding Basics In 30 Minutes, Epstein cites his extensive experience organizing crowdfunding campaigns as well examples from some of the hundreds of other campaigns he has backed. If you have been dreaming about launching your own crowdfunding project, this crowdfunding book will be an invaluable guide. Order it today! Note: Crowdfunding Basics In 30 Minutes is not affiliated with "For Dummies" books, Kickstarter, Indiegogo, GoFundMe, Patreon, or other services referenced in the guide. In 30 MinutesÂ® is a registered trademark of publisher i30 Media Corp. All rights reserved.

Ever wonder how some people raise money crowdfunding and fundraising time and again while 60% of campaigns fail?

Even Hollywood fame hasn't been able to save some crowdfunding campaigns from epic fails. It's because with all the media attention around crowdfunding, no one covers the actual process of how to run a successful campaign!

In this step-by-step guide, you will find the actual process you need from idea conception through pre-launch and fulfillment to make your fundraising or crowdfunding campaign a success. I skip all the history of crowdfunding and why it is a great tool for your business to go straight to the point, how to put your campaign on the path to beating its funding goal.

How to put your crowdfunding idea together and how much you can raise (pg 14)

How to research prior fundraising campaigns to find your campaign's magic number (pg 42)

How to find journalists, crowdfunding bloggers and fundraising influencers that will spread the word about your crowdfunding campaign (pg 83)

How to build community and keep your backers coming back time and again to support your small business (pg 152)

Whether you're Kickstarter Crowdfunding or Raising Money for a Small Business Startup, this Book is for You

I have been consulting with crowdfunding campaigns and fundraising for years, from business startups ready for equity crowdfunding to small projects just looking for a few thousand to get off the ground.

Check out my blog at Crowd101 and you'll see what I mean. Check out the reviews for the book, the proof is right there. If you are ready to get your Kickstarter crowdfunding campaign started right and don't want to risk wasting months of your time by not meeting your crowdfunding goal, you MUST know the process.

Skip the libraries worth of books talking about the history of crowdfunding or why it is such a revolution in finance. Buy the only crowdfunding book that offers a step-by-step approach to small business funding, nonprofit fundraising and launching your personal project.

Other Crowdfunding books focus solely on either charity fundraising or small business startups, Step by Step Crowdfunding covers any crowd funding need

For nonprofit organizations and charities, you'll learn how to build a real community around your mission by using the power of the crowd. The book covers real fundraising hacks to create a spark locally before leveraging social media and crowdfunding to beat your goals.

For small business startup funding, you'll learn how to use crowdfunding as an online extension of your company. I cover the real benefits of crowdfunding that go way beyond small business funding to customer loyalty and viral marketing. You'll learn exactly why I tell every entrepreneur that, "All businesses should be crowdfunding, even if you don't need the money."

Learn how to take your nonprofit charity or small business startup to the next level. Scroll back up and click buy.

Don't Miss your Opportunity at the Crowdfunding Revolution

The internet revolution connected the world. The social media revolution has connected people. The crowdfunding revolution will change the way we think about finance to connect backers with entrepreneurs and nonprofit organizations.

Less than 3% of small business owners are taking advantage of the crowdfunding revolution and many nonprofit organizations are missing out on the opportunity. Worse still is that when many finally decide to launch a crowdfunding campaign, it's based on the myriad of misconceptions about crowdsourcing and raising money from the crowd.

Don't jump into the crowdfunding revolution thinking you're going to raise $50,000 with the next potato salad campaign on Kickstarter. Learn how to be successful where nearly two-thirds have failed! Scroll back up and get started with Step by Step Crowdfunding.

With back-to-back journal pages from more than 100 art journaling enthusiasts, you'll embark on an exploration filled with top-notch techniques and the kind of journal fodder that your artistic soul has been craving! So soak it up and discover the stories behind each artist's personal pages.

Look inside for creativity at every turn!

140+ original art journal pages

Dozens of journaling prompts

Time-tested advice

Unbelievable inspiration

Mixed-media secrets

Funky materials

Astounding layering techniques

Let your art journaling transformation begin today as you uncover the simple strategies that will take you to the next level in your artistic journey!

Having successfully funded four Kickstarters for her comic Boston Metaphysical Society, writer/creator, Madeleine Holly-Rosing shares her very specific and practical strategies for running a successful crowdfunding campaign with a goal of under 10K in this second expanded edition. Ms. Holly-Rosing has also taught this as a class at Pulp Fiction Books and Comics in Culver City, as well as lectured at Scriptwriters Network and Dreamworks Animation as well as other institutions. The book covers choosing a platform, social media, public relations, preparing your email list, interviews/podcasts, reaching out at Comic Cons and other events, crunching those numbers, avoiding postage pitfalls as well as developing your Kickstarter homepage, pre-launch strategy, campaign strategy and fulfillment. The book is designed for individual creators who cannot afford to hire a team or a PR person.

Having successfully funded four Kickstarters for her comic Boston Metaphysical Society, writer/creator, Madeleine Holly-Rosing shares her very specific and practical strategies for running a successful crowdfunding campaign with a goal of under 10K. Ms. Holly-Rosing has also taught this as a class at Pulp Fiction Books and Comics in Culver City, as well as lectured at Scriptwriters Network and Dreamworks. The book covers social media, public relations, preparing your email list, interviews/podcasts, reaching out at Comic Cons and other events, crunching those numbers, avoiding postage pitfalls as well as developing your Kickstarter homepage, pre-launch strategy, campaign strategy and fulfillment. The book is designed for individual creators who cannot afford to hire a team or a PR person.

Developed Strategies and Processes that Enabled Brands to Grow During an Economic Downturn.

Taught Advanced Internet Marketing Strategies at the graduate level.

Manage research, learning and skills at defaultLogic. Create an account using LinkedIn or facebook to manage and organize your IT knowledge. defaultLogic works like a shopping cart for information -- helping you to save, discuss and share.

Manage research, learning and skills at defaultLogic. Create an account using LinkedIn or facebook to manage and organize your IT knowledge. defaultLogic works like a shopping cart for information -- helping you to save, discuss and share.