Gear crown of blasting (minor), potion of cure light wounds (4), potion of cure moderate wounds (4), potion of cure serious wounds (3), rod of the aboleth, scroll of comprehend languages, scroll of gaseous form, scroll of grease (x2), scroll of identify, scroll of nondetection, scroll of tongues; Other Gear crossbow bolts (20), dagger, light crossbow, morningstar, wayfinder, backpack, masterwork, bedroll, belt pouch, bog: de 7 søjlers broderskab (azlanti) kobbertavler, flint and steel, ink, black, inkpen, Dobbel flout, scroll case, spell component pouch, travelling spellbook, waterproof bag-————————-Special Abilities-————————-Crown of blasting (minor, 1/day) Projects a blast of searing light (3d8 points of damage). + 5 Competence bonus to spell craft. Azlanti relic, made from bronce tablets, the crown hovers above the head of the person using it, the bronce tablets moves, still standing in all direktions.Darkvision (120 feet) You can see in the dark (black and white vision only).Dreamspun When you cast a spell at a single creature, gain +1/2 spell level AC and saves vs. that creature for 1r.Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.Eschew Materials Cast spells without materials, if component cost is 1 gp or less.Ethereal Sight You can see creatures on the Ethereal Plane.Gifted Adept (Scorching Ray) A chosen spell gets +1 CL.Lullaby (7/day) (Sp) As lullaby but no concentration and penalty is -4.Point Blank Shot + 1 to attack and damage rolls with ranged weapons at up to 30 feet.Precise Shot You don’t get – 4 to hit when shooting or throwing into melee.Spell Focus (Evocation) Spells from one school of magic have + 1 to their save DC.Spell specialization You deal more damage with ray or energy missile spells.Spell Specialization (Lightning Bolt) Pick one spell and cast it as if you were higher levelWayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).
Note: This item costs only 250 gp for members of the Pathfinder Society
Construction
Requirements Craft Wondrous Item, light; Cost 250 gpRod of the Aboleth The rod of the aboleth acts as a +1 corrosive light mace. One end of the rod has three eye-shaped rubies imbedded in it, while the other end comes to a sharp point. When exposed to moisture, the surface of the rod takes on a slimy sheen that doesn’t affect the wielder’s grip. This rod has the following powers.

Once per day as a free action, when the rod hits a living creature, the target must succeed at a DC 18 Fortitude saving throw or take 1d4 points of Constitution damage.

Once per day as a free action, when the rod hits a living creature, the creature must succeed at a DC 13 Will saving throw or be affected as though targeted with a aboleth’s lung spell.

On command for 1 minute per day, the wielder may gain a swim speed of 60 feet for 1 minute. This time need not be continuous, and can be spent in 1-round increments.CONSTRUCTIONREQUIREMENTS