Please don't add "thanks" as answers. Invest some time in the site and you will gain sufficient privileges to upvote answers you like, which is the Stack Overflow way of saying thank you. — cybermonkey10 secs ago

I've created a movement script that checks to see if an object is grounded, and if so, moves the object based on user input. When I attach it to an object I create in Unity, it works. When I attach it to an object I created in Blender and then imported, nothing. No errors, the object just fails t...

> As long as your intention is clear, you can place your license information wherever you like. Some projects only include a descriptive line in the project's README (e.g., "This project is licensed under the terms of the MIT license."). However, to avoid any potential ambiguity, it's best to include the license file with your project as well. help.github.com/articles/open-source-licensing