An extended walkthrough video for Splinter Cell: Blacklist is posted below, and in it, creative director Maxime Beland provides more insight on the game’s features such as the enhanced gameplay and Sam Fisher’s new moves. There’s also new footage of the E3 reveal map in it. Get your fill below. Splinter Cell: Blacklist is slated […]

Several years in the making, Splinter Cell: Conviction finally gets its release in Europe and the UK today for Xbox 360 after launching in the US earlier this week. We double-tapped dev boss Maxime Béland for Sam’s latest dossier.

Ubisoft’s Maxime Béland doesn’t want any cut-scenes in Splinter Cell Conviction at all. Like, he really doesn’t want them. “My dream – and I hope we can pull it off – is to have the whole game with no cuts,” the developer told IGN. “One fucking seamless experience with no stops. You saw it – […]

Splinter Cell Conviction can be played through in 12 hours, creative director Maxime Beland has told OXM. “I want people to play my games and finish them,” Beland said. “We’re going to ship with difficulty levels, at least a normal mode and realistic mode – like we did on Rainbow Six Vegas. “And realistic is […]