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What is it with the complaining about those info boxes? It was only on the first few pages, and I find it hard to imagine they were so distracting that they made reading the entire issue burdensome. I see them as a no-nonsense way of bringing readers up to speed very quickly.

Potter Who wrote:What is it with the complaining about those info boxes? It was only on the first few pages, and I find it hard to imagine they were so distracting that they made reading the entire issue burdensome. I see them as a no-nonsense way of bringing readers up to speed very quickly.

they were by no means only on the first few pages and regardless of where they were, they became very obtrusive. It is why editorial boxes were done away with to begin with, they were on every panel and annoying as hell. Same problem here. If they had only been there once or twice or only in the beginning it would have been okay.

thefourthman wrote:they were by no means only on the first few pages and regardless of where they were, they became very obtrusive. It is why editorial boxes were done away with to begin with, they were on every panel and annoying as hell. Same problem here. If they had only been there once or twice or only in the beginning it would have been okay.

thefourthman wrote:maybe so.Here's the thing though, in a short story they aren't annoying. It is also something that FVL employs in Action Philosophers and Comic Book comics. So it is hard to tell who it was. Although with the general decrease in quality of Pak's writing since he started working with Loeb, maybe you are right.

There's no 'maybe' about it. The little boxes with arrows coming from them started in Amazing Fantasy #15 by Grek Pak, it's a Pak device.

King Impulse wrote:There's no 'maybe' about it. The little boxes with arrows coming from them started in Amazing Fantasy #15 by Grek Pak, it's a Pak device.

They are also a device commonly used by the other writer of the book in his non marvel books. :p So yeah, there is a bit of maybe. Especially considering that in the AF 15 story, they are simple one word (for the most part) descriptors of objects that may not be easily discerned in the art or for comedic effect (in the instance of the "Hulk" one). They are employed in a fashion that is much more like FVL's use of them in Action Philosophers.

I'm a little burnt out from getting up early to do the DnA interview, so forgive me if this review is a bit lazy.

Prince of Power Review

I enjoyed this book. As someone who didn't jump onto Hercules when it started, and has only read the first Hardcover, I didn't really have a lot of the backstory leading up to this. However, the book did a good job of supplying the reader with all the information necessary to understand the concept.

I like Amadeus Cho. He's a great character, relatively fresh and new, and has a lot of potential for interesting stories. He's the kind of character that interacts well with others in the Marvel Universe, not because he gets along well with them, but because he doesn't. The conflict created whenever Cho interacts with just about anyone is still fresh and interesting to me, even if it may have grown boring for some.

This book introduces a lot of plot points: the search for Herc, the conflict of interest with the gods and Cho, and the upcoming invasion of dark, mythological forces, to name a few. Seeing how Cho will deal with these matters is going to be a lot of fun, and this could end up being a sleeper hit just like Hercules was (though this book is a mini, I think, I'm sure the story will be continuing elsewhere).

The art was decent, not much to say about it one way or another. I'm interested in seeing more monsters in the future.