http://www.vimeo.com/2286621
After several studies I couldn't recreate a good looking splash.
I have to move.
I find this video and the initial sequence is very interesting.
I've already tested this in RF.
At first I used only several drops falling in a "pool" (container) with a certain height.
But the "still water" becamed, after the second drop, very unstable so after watching the video again I noticed that the drop was always the same. The secret was in the post production.
My question is should I create this in realwave with all the drops or just create one and leave the entire work to post?
Thanks

lol
Sorry, the confusion was because I don't usually use a fill object, I fill an container with a circle emitter.
That's why the confusion.
I'll test it.
What do you recommend to the still water? More viscosity?

Here is a test scene. For the water, like i said, it could be realwave or an actual filled object.

I guess I only am giving you a solution for the rain itself, which is probably not the best, but it has worked for me.

The drops are nothing special, obviously I would love for them to act, look, and feel like a real rain drop, but they are mainly tiny sphereish looking groups of particles as you will be able to see from the scene provided.