Looking at other uses of a random engine- simulating a dice throw

Remember, a JavaScript random engine can be used to power any script that
requires the quality of randomness, although its used mainly by
JavaScripters on the net to create random links.

The throw of a dice is another classic example of a random event. Lets
use the knowledge obtained thus far to recreate this event. To acheive this,
we will first need six images of the same size, each representing one "face"
of the dice:

The idea is to use the random engine to randomly load one of
the six faces of the dice each time the dice is "thrown", and display the
image in place of the old. The below example illustrates this:

There really isn't anything new here; we simply used the
random() method to first generate a random number between 0 and 5, attached
this number to the remaining path of the "face" image, and boom- we have a
dice!