Less than four months past its launch, Valve’s attempt to crowd-source the talent scouting business has paid dividends for 50 indie game developers, and for gamers worldwide.

Steam Greenlight, which allows users to vote to bring completed and in-progress indie games to the Steam platform, allowed Valve to select their latest batch of 13 games for having “either the highest number of positive votes or on an incredible upward trajectory since being added to Greenlight.” When developers and publishers post their titles to Greenlight (with a newly-implemented $100 donation to the Child’s Play charity to discourage fake postings), they look to users to show Valve that their game can capture the attention of gamers. When a project is greenlit, Valve agrees to “get a build of [the] game and start talking through the process” of launching it on Steam.

There is no direct financial award for a successful Greenlight campaign.

Interestingly, Greenlight has completely replaced the original Steam submission process, which required significantly more intervention from publishers and industry professionals. Large publishers are beyond the confines of the system of course (we are unlikely see Assassin’s Creed 4 on Greenlight any time soon), but by subjecting games from even modestly sized developers and publishers to the same screening process as the most basement-made experiment, they perhaps have a chance to democratize the PC games publishing industry, if only just a bit.

This latest bundle of 13 games comes alongside Greenlight’s first crop of non-game software, as well. The utilities are varied, from digital cinematography programs to personal finance managers. It’s unclear just what variety of programs might see release via the Greenlight service, in the future.

Here is a complete list of the games and software titles announced in the latest Greenlight update: