Mako can cure up to 30 hp of her own wounds each day and can spread the healing out among several uses. She's also immune to disease and poison, and has +2 sacred bonus against enchantment spells and effects.

Mako is surrounded by a positive energy aura with a 10-ft. radius that causes all living creatures to gain fast healing 2 as an extraordinary ability. No undead with less than 10 HD may enter Mako's aura, any that enter act as if they had been turned. Undead with 10 or more HD are completely unaffected.

Mako retains her Dexterity bonus to AC regardless of being caught flat-footed or struck by an invisible attacker. Additionally, she may make a mystical knowledge check with a +14 bonus to see whether she knows some relevant information about legendary people, places, or items similar to bardic knowledge.

Mako can channel spell energy into a bolt of holy power. The bolt is a ranged touch attack with long range (800 ft.) and deals 4d6 points of damage plus 1d6 points of damage per level of the spell channeled.

When Kira moves in the direction the wind blows, her fly speed increases by 5 ft. for every 5 mph of wind provided the wind is at 20 mph or more. When flying her rider may cast spells without making a Concentration check provided that she does not attack or perform any sudden maneuvers.