Chivalry: Medieval Warfare, the brutal first person slasher and Medieval multiplayer game has just released its SDK and integrated the Steam Workshop, allowing for custom community content. Its expansion, Chivalry: Deadliest Warrior will also launch (November 14th) with SDK and Steam Workshop integration. Right now the SDK is limited to custom maps, but support for code mods will be coming soon. We are super excited to see what the community can create and hope to see new maps breathing fresh air into the game.

Chivalry was made in Unreal Engine 3, which I'm sure plenty of you are familiar with, is relatively easy to use even if you are just getting into making games. Chivalry was born out of a mod for Half-Life 2 called Age of Chivalry, and we are very happy to be able to provide others with the ability to make their own maps and mods.

Feel free to reply with any questions here in the thread, or message me personally. Thanks for reading and I can't wait to see what you guys can do with the tools.

I just wanted to pop in here and let people know that the SDK for Deadliest Warrior is now available as well. We've also implemented some more features in the game to make custom content (maps,mods, etc.) much more accessible for both custom content players and creators.

For map creators/modders there is now a workshop upload tool that makes cooking your SDK maps and workshop uploading a much more streamlined process. Uploading is now as simple as pressing a few buttons. A shortcut to the SDK is also exposed in the game launcher.