Fox Engine

Microtransactions being added to AAA games are unfortunately no longer news, though every once in a while we get to hear the developers of a game explain the reasoning behind adding them in the first place.

PES 2015 has received its first batch of FOX Engine screens, showing off digital recreations of several Juventus players, a stadium and a man holding a rather lovely camera like it were an anti-aircraft cannon.

Hideo Kojima would like an external studio to remake the original Metal Gear Solid using the Fox engine. Speaking in a roundtable interview at E3 2013 attended by GameReactor, Kojima said he is looking for a third-party team to do the work. He said some of the mechanics would need updating, but it would be […]

This week we got to see a presentation from Kojima and co., and aside from discussing Metal Gear Solid 5 they also showed off that game’s new engine, the FOX Engine. And, I should say, it really does look nice. Click through for a short video demonstrating its graphical fidelity.

Hideo Kojima has been on a roll of late on Twitter, and while we told you earlier about the possibility of the next Phantom Pain trailer being edited at his desk earlier, another tweet from the enigmatic developer has surfaced regarding the Fox Engine.

Hideo Kojima is editing a trailer at the moment, and he took time out to tease it on Twitter. The Internet is buzzing about it being for The Phantom Pain, a game shown during the VGAs last year, and it just so happens to be getting a new trailer next week during GDC. You decide […]

According to MetalGearSolid.nl‘s translation of an interview on MetalGearSolid.be, Kojima Productions’ Ken Imaizumi said Hideo Kojima’s GDC presentation will be livestreamed. GDC sessions are normally filmed and made available after the show, but Kojima’s presentation is unusual in another way, being 90 minutes long. Kojima will discuss the FOX Engine and show footage of Metal […]

Metal Gear Solid: Ground Zeroes will be shown during Hideo Kojima’s GDC ’13 session, along with his studio’s FOX Engine. Originally, Kojima was only going to show off the engine, but thanks to an extended slot, he is showing off more of the game live.

Hideo Kojima will detail the FOX Engine for first time through a demonstration featuring Metal Gear Solid Ground Zeroes at GDC. The session, “Photorealism Through the Eyes of a ‘Fox’ – The Core of Metal Gear Solid: Ground Zeroes” will show some of the “key components and unique methods” used in the game’s development, according […]

Fox Engine Latest

Microtransactions being added to AAA games are unfortunately no longer news, though every once in a while we get to hear the developers of a game explain the reasoning behind adding them in the first place.

PES 2015 has received its first batch of FOX Engine screens, showing off digital recreations of several Juventus players, a stadium and a man holding a rather lovely camera like it were an anti-aircraft cannon.

Hideo Kojima would like an external studio to remake the original Metal Gear Solid using the Fox engine. Speaking in a roundtable interview at E3 2013 attended by GameReactor, Kojima said he is looking for a third-party team to do the work. He said some of the mechanics would need updating, but it would be […]

This week we got to see a presentation from Kojima and co., and aside from discussing Metal Gear Solid 5 they also showed off that game’s new engine, the FOX Engine. And, I should say, it really does look nice. Click through for a short video demonstrating its graphical fidelity.

Hideo Kojima has been on a roll of late on Twitter, and while we told you earlier about the possibility of the next Phantom Pain trailer being edited at his desk earlier, another tweet from the enigmatic developer has surfaced regarding the Fox Engine.

Hideo Kojima is editing a trailer at the moment, and he took time out to tease it on Twitter. The Internet is buzzing about it being for The Phantom Pain, a game shown during the VGAs last year, and it just so happens to be getting a new trailer next week during GDC. You decide […]

According to MetalGearSolid.nl‘s translation of an interview on MetalGearSolid.be, Kojima Productions’ Ken Imaizumi said Hideo Kojima’s GDC presentation will be livestreamed. GDC sessions are normally filmed and made available after the show, but Kojima’s presentation is unusual in another way, being 90 minutes long. Kojima will discuss the FOX Engine and show footage of Metal […]

Metal Gear Solid: Ground Zeroes will be shown during Hideo Kojima’s GDC ’13 session, along with his studio’s FOX Engine. Originally, Kojima was only going to show off the engine, but thanks to an extended slot, he is showing off more of the game live.

Hideo Kojima will detail the FOX Engine for first time through a demonstration featuring Metal Gear Solid Ground Zeroes at GDC. The session, “Photorealism Through the Eyes of a ‘Fox’ – The Core of Metal Gear Solid: Ground Zeroes” will show some of the “key components and unique methods” used in the game’s development, according […]