If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Does this mean we will get free access to it as long as we develop non-commercial applications? Anyway I don't think this is a sign that some cryengine based game will be released for linux in the near future.

Does this mean we will get free access to it as long as we develop non-commercial applications? Anyway I don't think this is a sign that some cryengine based game will be released for linux in the near future.

Comment

As you would expect, if you want to make profit, you have to cut them in (and also, you can't modify/reverse engineer/compete etc).
Usual proprietary stuff.

But what if I use the free version for a year, and then at the last month I switch it to the commercial version, cutting my license cost from 12 months to only 1 month? How will they know how much of my time on the engine was spent building commercial stuff and how much of it was learning/experimenting?

Comment

But what if I use the free version for a year, and then at the last month I switch it to the commercial version, cutting my license cost from 12 months to only 1 month? How will they know how much of my time on the engine was spent building commercial stuff and how much of it was learning/experimenting?

Nothing is stopping you from doing this. But you won't get any support in the first 11 months and don't have the source code of the engine.
Another thing is that if you use someones stuff and gain money from this you should give them their piece of the cake. This is just common sense, because if they don'T get their money, they will stop doing their stuff and everyone loses, but nowadays this doesn't seem to be something you take for granted.

Originally posted by http://www.cryengine.com/get-cryengine/ce-games

Crytek offers commercial developers full source licensing for larger and longer term projects that benefit from a real partnership with Crytek. Platinum Support packages are also available, with dedicated support staff, increased on-site presence and even co-development of features that interest our licensees.