Ballistic a free-to-play shooter that takes aim at your browseer

There are dozens of free-to-play shooters out there, but Rumble Entertainment is trying to separate itself from the pack with Ballistic. Developed by Aquiris, a studio based out of Brazil, the team-based shooter offers everything players should expect nowadays. It boasts seven classes and a persistent leveling system, but the killer feature is that Ballistic runs off your browser.

All players have to do is click on the link and they can be in a Team Deathmatch on their laptops on the road or they can be taking Control Points at the office after hours. From what, I’ve played the game, which runs off Unity, is serviceable. Fans shouldn’t expect Battlefield 4 but it stands up in quality to a game coming from PlayStation 2 era when it comes to visuals.

Producer Jim Tso describes the game as having a rock-paper-scissor gameplay with each class having a counter. For example, there’s a speedy, shotgun-carrying class called the Beserker that can wreak havoc on the map. To counter that, Aquiris created the Tank, which can stand up to the Berserker’s buckshot while delivering a more powerful blast. To stop the Tank from dominating, another team can pick a Wraith, which has the ability to go into stealth and snipe him from afar.

The game looks decent for a browser-based title.

GETTING MATCHMAKING RIGHT: Right now, there are five maps and three modes — Team Deathmatch, Control Points and King of the Hill. Games can be anywhere from 6 versus 6 to 8 versus 8. With the leveling system, players can reach a cap of 30. But newbies don’t have to worry about being dominated by more-experienced players. Aquiris has set it up so that players are split into brackets of similarly ranged levels. One goes from level 1 to level 10. Another pits those level 10 against those up to level 20. Lastly, level 20 and above can go at it.

With free-to-play games, it’s always a crap shoot when it comes to monetization. With Ballistic, Rumble Entertainment offers players a three-day trial where they can choose any class and level up faster. That time can give players the opportunity to try out the seven classes and figure out which ones they want to specialize in. From there, they can earn credits to unlock that class or pay to unlock it, so everything is skill-based. It’s not pay to win.

Right now, the game supports keyboard and mouse, but the team is looking at controller support. If you’re curious about Ballistic, you can check it out on Kongregate over here.