I do have a small question however, if I was going to start a brand new game which version of this should I use for greatest compatibility?

Is the fix only functional in the one that changes the form ID, even for starting a new game?

Is it likely or at least possible that using either the first or second file that makes the change from Quest Stages to NVSE User Defined Functions would prevent the issue from happening without breaking any mods that might not point to the new form ID?

On the account of being uniformed about the issue with bash patch's and the need to add the relev and delev bash tags on to the TTW ESM to avoid .32 caliber bullets from showing back up into the leveled list

It makes a good difference for me as well, although I do not have extreme long load times like some who have posted here. The problem I had with it which caused me to revert is that the game would instantly crash to desktop when I clicked on the door of Moriarity's saloon.

My computer specs are too embarrassing to reveal, but the game still runs.

Hi, I just noticed that the NVSE check script is still using TTWFunction stage 255, is this a missing check or you left it like that on purpose?

I've modified the TTWNVSECheckerSCRIPT (the one that was still using SetStage TTWFunction 255) and apparently the game start is kinda faster (not much, but barely), and since You removed the entirely TTWFunction, I thought this check should be a separate NVSE function too.

I'm kinda new (just registered) and I'm barely learning to script, but I noticed that and wanted to ask.

Also, my english is not the best, so, apologies if I can't explain myself correctly.

Awhile back I reported an intermittent problem with lucky 8-ball not working (at the time it appeared to be the latest version of TTWFixes). Well I finally tried this long-load-time-fix. Not only did it immediately and markedly improve my loading time for a 400+-hour load file, my Lucky 8-ball problem seems to have gone away.

This ESM does appear to have fixed my long load times. I'm using TTW v2.9.4a. I don't use Options at all. Initial game load was over 2 minutes, loading after death over 4. With this replacement ESM all of my load times dropped to about 6 seconds. How common is it for mods to use the TTW Functions quest? I want to get some idea how many of my mods will need an update for compatibility.

Just getting started playing around with this TTW setup, and really liking what I see so far. However, I did notice something strange with this file which is probably not something that will affect most people, but since I am just loading and testing things out I was checking the different options and interactions and stumbled upon it.

When starting a new game, with this new replacer file in place, everything seems to work fine so long as I do not have the TTW_StartupMenu.esp optional file enabled. With that file enabled, I get a black screen with HUD elements, and nothing else, immediately after selecting yes to the new game option, rather than getting the selection menu for staring in NV or CW.

For now, I will just disable this replacer when staring a new game, and enable it again after that.

My current load order is very minimal since I am just getting started, but here is what I have:

Load Order

# This file was automatically generated by Mod Organizer.

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

CaravanPack.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

TaleOfTwoWastelands.esm

TTWFixes.esm

The Mod Configuration Menu.esp

TTWOptions.esp

TTW_NoKarmaDCFollowers.esp

TTW_OutcastTrading.esp

TTW_SpeechChecks.esp

TTW_StashPackOptions.esp

ttw_wildwasteland.esp

TTW_StartupMenu.esp

OWB Sonic Emmiter Fix.esp

Reload Speed Game Start Fix.esp

REPCONN Test Site Fixes.esp

Bashed Patch, 0.esp

Note that I have not actually made the bashed patch yet, it is just there from the initial setup, so it is not enabled.

Also, I have tried disabling everything below TaleOfTwoWastelands.esm except the TTW_StartupMenu.esp and had the same results.

Hope this information is helpful.

And thanks so much to everyone involved in this massive effort. I can only imagine how much time and effort you have all put into this so far.

Edited: But line breaks into my load order that didn't show up previously.

Found a temporary workaround, if long loading happens even with the patch (usually in combat or during an active phase of a quest, may be caused by some mods): quit to the Main Menu and only then reload your savegame.

I've heard rumors, or misinterpreted a few comments, that this fix was integrated into TTW (Which consequently requires NVSE), and am concerned that installing this would cause more problems than it solves.

If this does help, would it be safe, or even possible, to swap out my current TaleOfTwoWastelands.esm for this one?

Sorry, I should have been clearer in asking if it would be safe to swap it out and continue an existing save game.

Still, I'll certainly swap it out for my next playthrough, even if I can't for this one.

Just another little thing: do you think we could have a list of where to download the various compatibility patches for mods that had issues with this? I myself am mostly concerned about More Perks, but I still think it would be a good idea to have a list I can look through to see if any other mods I have need a patch.

I had always just assumed I was going to crash if loading took longer than 10 seconds. My load times are generally either a few seconds or longer than 5 mins (in which case I assume it's hung and just kill the process and reload). I haven't noticed any significant difference in load times as I progress in the game though. I have a mix of both fast and slow load times at level 1 and at level 50 with slow meaning I assumed the game is hung and killed the process (greater than 30 minute load times...) Will have to give this a try sometime although from some of the comments it sounds like I'll need quite a few compatibility patches, not exactly clear on which types of mods would need one other than the ones specifically called out.

Nice update. Have only been playing with it today so far but zero cases of load times longer than 5 seconds so far and just as stable if not moreso than before.

(edit: I do still get long load times once in awhile but pretty much without exception if I check my task manager my Windows Defender antimalware process is freaking out. I tried adding Fallout to my exceptions but it doesn't seem to matter. I suspect the only way I can get around that problem is to completely disable Windows Defender while I'm playing but then I'll forget to turn it back on so I think I'll just assume Windows Defender is going to make my games crash sometimes due to the antimalware thing.)

Hey guys! Before I comment, I've been using FO3, FNV, and TTW for years. I've been very greedy downloading mods without showing much gratitude, ever. I would like to thank ALL dedicated modders for their excellent work, big or small! NMC, FWE Team, TTW Team, EVE, etc. You all have made my game rock! I'm still adding/removing mods and playing the game! OK... Now about the topic at large. I'm currently reinstalling everything fresh for another TTW 2.9.4b playthrough! During installation, I install a few mods, fnvedit merge patches, and test that I can load the game and start a new game, quit and continue repeating that process. Just after I loaded the last of my fO3 content, menu wouldn't load. That's what brought me here! After messing with LO, I got it to load in approx 1 minute. After installing both files here and acquiring latest patches, THIS DOES WORK! 7 to 10 second load time. I still need to finish adding my FNV content. I can post again after if needed and verify my load times. Thanks!

EDIT: Just to come back and confirm.. using MO, 4Gb recommended patch, TTW Fixes, and the long load time fixes along with 160 mods.. This totally reduced my load times! Then I used the tweak to remove the intro video.. BAM! Nearly an instant load for me!