My Dad is in hospital overnight; hopefully he will be well enough to come home tomorrow...well, today, seeing as I sat with him till past 4am, then came home to knock out the post, seriously drokking re-hydrate, and get some sleep before work!

I guess in this thread, and the forum as well. Other parts of the site seem to be much faster paced.

Then again, when compared to some other sites even a slower forum seems really busy.

EDIT: Fresh meat?

Just looking to hang out, get to know some people and play some RP games. I used to table top RP a lot, have done some play by post stuff before and really miss it. After a bit of snooping I found a fun looking comic game that just started here so I figured I would give it a try and hopefully meet some fun people.

That is where you want to go (link above), BenjaminBunny. I'm Bravo, the Game Master of Intervention (this is our game's Out-of-Game/Character discussion thread). If you have any questions regarding our game or other role playing aspects of the RPF (Role Playing Forum), I'll be more then happy to help you.

So, some information on the Quick Reference and the Jod naval vessels. The reason why I've been working so hard on both, is it is preparing us for game two. The Jod naval forces, to a certain extent, will be a major factor in the second game and I want everyone to know what is what. Secondly, getting everything ready for game 2 takes time and effort and it's better to have the pieces in place now for the 2nd game, the be scrambling days before or after the start of the second game to make everything make sense storyline wise. In each "Special Notes" of the last 3 entries on the Jod naval ships, it explains some of the Jod back story and how it will play into the second game (so it's a perk to read those "special notes"! ) . And it helps us to understand the Jod in THIS game.

I am pleased to report that Intervention: Allegiance is 50% ready for launch. I am working on the deeper details of the storyline next. Before I get too far on finalizing the game function/outline, what improvements, substractions, or additions do you all want in the second game?

So three things. First, so everyone is in a somewhat time frame. Since the Battle of Droxu, where Investigator Soal almost snagged the JB and the Kingdom of Jod showed up the last second to save the day, we've had the following happen in the last week or so (give or take a day or few):

Battle of Droxu (mentioned above, 5 days ago)

Battle of The Block (3 days ago)

Greater Javin and theJavin Bucket (2 days ago)

Northern Stretch and accompanying events (16 to 17 hours ago)

Second, we have at least 2 players going through some pretty hard DRL. I ask that we patiently wait for these storms to pass for our two players and understand that posting may be a bit delayed in the meantime. I have got permission from one of the players to "move his characters along" as needed until DRL allows him time to catch up if need be.

Third, I want everyone to give a big round of appluse to
@CPL_Macja, who has just been promoted to Game Master: Chief Artist (as well as maintaining his title of Game Master Librarian). While nothing will change on CPL's side of things in terms of GMing, I wanted to officially give him recognize for his hard work in bringing Intervention alive through artwork. So, CPL, job well done.

The Battle of Yavin has not happened yet. Trust me, you will all know when it does. It will be happening soon, however. You'll know its coming with the destruction of Alderaan.

Thanks Sith. Several other Jod ships will be featuring similar interior designs as the Light-class Destroyer, as soon as I can get them updated in the Quick Reference. I had to get the ship data up ASAP, so
@CPL_Macja had something to start the art work with.