It's a rare, but fantastic thing to find a game that feels like the result of a singular artistic vision. To find one that also happens to be a genuinely comic vision is like tripping over a unicorn. Playing Jazzpunk, from developer Necrophone Games, was like tripping over a unicorn who just happened to share my particular appreciations for goofy puns, technological ephemera, and Saul Bass.

Anarchic, baffling, sometimes downright silly, and often inspired, Jazzpunk works tirelessly to make you laugh and gasp. The frequency with which you’ll do both is a testament to a bold new talent, and Necrophone Games deserves all the plaudits that will be thrown its way in the coming weeks.

Jazzpunk is like an interactive trip through a Leslie Nielsen flick, showering the player with witty irreverence at every turn. Any situation will be taken to its most literal or bizarre conclusion, depending on which will serve for the better punchline.

Jazzpunk projects exactly what its eccentric name implies; a hilarious adventure with an unwieldy rhythm and paradoxically predictable narrative-uncertainty, all of which draws fuel from a seemingly endless source of energy.

Around every corner, there’s a crab that’s fluent in Spanish, or a Pizza Box that laughs at you maniacally. Sure, there are a few duds and it doesn’t always hit the mark, but developer Necrophone Games bang out the gags at a rate befitting of a Python.

As an experience, I’d definitely recommend Jazzpunk. It still fits in the, “Wandering Around Game” style, however its comedic sensibilities are great and its treatment of other video game styles are a love letter to gaming in the most fun, madcap way that Necrophone Games could have thought of.

The beginning is so sweet, with gags to be discovered all over around us. And they almost always deliver. But then, after an hour or so, minigames take over and fun fades away. Still: how many other games make us laugh out loud like this?

I was initially a little put off. The optics of Jazz Punk are primitive, the humor is anything but subtle. First, the gags seemed to me abundant infantile. But the longer I played, I had more pleasure in the game worlds in discovering all the jokes and some ideas from the developers that are just awesome.

A fumbled finale puts a notable stain on the experience. They say one of the key rules in comedy is to leave the audience wanting more, but as Jazzpunk’s credits rolled I was left feeling a little indifferent. But the game is something to be admired. Few titles dedicate themselves to comedy as wholly as Jazzpunk does.

Quirky humor and an abundance of outrageous antics keep things buoyant through much of the short but flawed journey. Jazzpunk is an enthusiastic attempt to answer the question of just how much weirdness you can possibly cram into a few hours of gaming. In that endeavor, at least, it's a great achievement.

By the time I finished Jazzpunk, I was both left wanting more of its crazy world and feeling slightly underwhelmed. Many of the jokes felt a bit too random for their own good, and the story kind of just ends with no real resolution.

Jazzpunk ends up being scatological and surreal, but it’s not sublime. Like Meatloaf says, two out of three ain’t bad. But when’s the last time anyone listened to Meatloaf? Jazzpunk is funny in its own peculiar way, but that’s about all it is.

An adventure game from a first-person perspective where a player explores a parody on the 60' that is full of robots, secret agents, and absurdist humour? Great! However, the final outcome is staggering because of its game parody approach.

Eighties, nineties references, game references, tech jokes,
The kind of game every developer would like to make but didnt
Also a spyEighties, nineties references, game references, tech jokes,
The kind of game every developer would like to make but didnt

This game is awesome! Laugh out loud funny, nice visuals, lots of fun mini-games and unique. I have been looking forward to this game forThis game is awesome! Laugh out loud funny, nice visuals, lots of fun mini-games and unique. I have been looking forward to this game for awhile and was not disappointed! Highly recommend that you try it out!…Full Review »

Here we go again,another one of those artistically stylish games that is screaming at the top of it's lungs desperately trying to getHere we go again,another one of those artistically stylish games that is screaming at the top of it's lungs desperately trying to get attention,claiming "I'm unique and original and i cost the price of an ACTUAL game BUY ME BUY ME I SAY!". 15 dollars is the price you pay for an arcade game,or a four to five year old shooter not THIS,i mean video games are supposed to be fun and difficult with obstacles to overcome or puzzles to solve,they're not supposed to be like Dear Esther. What these guys thought was that CONTENT equals fun and challenge when it does not.…Full Review »