This appears to be a function of game tinkering, more than an attempt to simulate real life. What is there about being a speedy guy who is a very good fielder that keeps him from knowing his strike zone?

In general, the sim should be free of unrealistic ways of compensating or handicapping players who are good at one thing, in ways that keep them from being good at other things.

It is granted that there are exceptions. I'm talking about the tendencies. Our WIS staff can examine them for themselves.

BTW, tecwrg, there were way too many home runs, as those know who have played HBD early on. WIS did a very good job of fixing that. No need to address the silly comments, but I thought I may as well set the record straight.

The "tendency" is to force owners to make decisions. Everyone knows that you take the great fielder with the great bat and put him in the line-up. The entire game is based on making the decision between the great fielder with the hitting flaw, the great hitter with the weak arm or glove, or the average hitter who can field the position well.

It's beyond silly to think even 10-15% of the players should have all-star/HOF ratings in all categories.

Since you broke out the "reality" card, how many 5 tool players are there currently in MLB? Hit for average and power, steal or at least have very good speed, great arm and can cover ground like no one else then actually catch the ball?

I'll help. First thing you do is eliminate anyone not in the middle of the field. So you're left with CF, 2B and SS. There are rougly 360 position players on BL rosters at any given time. So, when you get to 36. you can stop listing players and I'll concede that you're right, that we need more super studs in HBD.

Here is the point. We put our money down to be the players who play out the role of, for the most part GM'ing and to some extent, other roles in managing a baseball franchise. We are the players for a realistic sim. We do the playing. We don't want to be played with, by the system being gamed.

Keep up the good work, WIS. Appreciate your interest in making your sim better and your asking for suggestions.

That's not 36. In fact, you didn't even try to name one. I guess you realized that there just aren't that many 5 tool players in MLB so, therefore, a simulation shouldn't be loaded with them. Thanks for playing.

Also, please make sure that you aren't giving lower "Health" numbers to the top athletes (and maybe you'd like to audit other ratings, to make sure you aren't artificially penalizing players in some other ways, who have good ratings in certain categories).

Also, please make sure that you aren't giving lower "Health" numbers to the top athletes (and maybe you'd like to audit other ratings, to make sure you aren't artificially penalizing players in some other ways, who have good ratings in certain categories).