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pitfightb: MAME ROM Information.

Three digitized brawlers face off co-operatively against a variety of street thugs, with gameplay featuring crowd interference and usable weapons. Players also get to fight each other in a 'Grudge Match'. Pit-Fighter featured impressive camera zoom and side-to-side pan but was somewhat flawed as a gameplay experience. On the dedicated cabinet version, up to three players can play simultaneously.

- TECHNICAL -

Atari G1 hardware

Game ID : 136081

Main CPU : 68000 (@ 14.31818 Mhz), M6502 (@ 1.7895 Mhz)

Sound Chips : YM2151 (@ 3.579 Mhz), OKI6295 (@ 9.037 Khz)

Screen orientation : Horizontal

Video resolution : 336 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1280

Players : 3

Control : 8-way joystick

Buttons : 3

- TRIVIA -

Released in September 1990. This was the first ever beat-em-up to feature fully digitized protagonists - released two years before Midway's Mortal Kombat.

Pit Fighter was available in both dedicated cabinets and as conversion kits. The converted versions were usually only housed in two-player cabinets, while the dedicated machine supported up to three players. The dedicated versions had 25'' arcade monitors but, due to the lack of commercial and critical success, many of these machines were turned into "Street Fighter 2 - The World Warriors" before they were even a year old.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (That's Atari Music : G.S.M. Atari Games 1 - PCCB-00066) on 21/07/1991.

- STAFF -

Project Leaders / Designers : Gary Stark, Mark Stephen Pierce

Programmers : Gary Stark, Paul Kwinn

Digital Imaging : Rob Rowe

Engineers : Sam Lee, Doug Snyder

Lead Animator: Nick Stern

Animators: Chuck Eyler, Mark West, Sharon Plotkin

Audio: John Paul

Technician: Glenn McNamara

Project Supervisor: John Ray

Product Manager: Jerry Momoda

Support Programmers: Dennis Harper, Dave Theurer, Mike Albaugh

* CAST :

Buzz : Bill Chase

Ty : Marc Williams

Kato : Glenn Fratticelli

Executioner : John Aguire

Southside Jim : James Thompson

Chainman : Eddie Venancio

Mad miles : Miles McGowan

Heavy Metal : Kim Rhodes

C.C. Rider : Rich Vargas

Angel : Angela Stellato

Masked Warrior : Bill McAleenan

Knife Woman : Dianne Bertucci

Knife Man : Milt Loper

Finale Women : Tina Scyrater, Maria Lenytzkyj

- PORTS -

* Consoles :

Atari 7800 (unreleased prototype)

Nintendo Super Famicom (1991)

Sega Mega Drive (1991)

Nintendo Game Boy (1992)

Atari Lynx (1992)

Microsoft XBOX (2004, "Midway Arcade Treasures 2")

Nintendo GameCube (2004, "Midway Arcade Treasures 2")

Sony PlayStation 2 (2004, "Midway Arcade Treasures 2")

Sega Master System

* Computers :

Commodore C64 (1991)

Sinclair ZX Spectrum (1991)

Amstrad CPC (1991)

Commodore Amiga (1991)

Atari ST (1991)

PC [MS-DOS, 5.25''] (1991) : This port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking 'skinny' fighters onscreen.

- pitfight5: Original PCB running attract mode and a short game through an RGB board and into my PC. Smitdogg (ID 04082)

WIP:

- 0.143u4: Changed 68000 CPU1 clock speed to 14318181 Hz.

- 0.139u1: Aaron Giles changed atarigen_state to be a base class from which all the related Atari drivers derive their state from.

- 7th July 2010: Smitdogg - We have recently been collecting more chips for decapping to send to the doc. As Guru mentioned earlier, I have located lots of other games that need their MCU dumped. Most or maybe all of them currently have things simulated that could be hooked up properly to run more like the original machines - including gameplay. I have a Pit Fighter board that might have a needed chip for decapping.

- 0.135u4: Some more Atari driver shuffling [Aaron Giles]: Added atarigen_init() function which allocates all timers and registers for save states. Updated all drivers to call it. Converted some drivers to use device timers.

- 0.135u3: Aaron Giles converted atari drivers over to using driver_data for the most part. Some shared systems still exist with globals, but this tackles the atarigen module and the variables local to each driver.

- 0.133u1: Renamed (pitfigh6) to (pitfight6), (pitfigh5) to (pitfight5), (pitfigh4) to (pitfight4), (pitfigh3) to (pitfight3), (pitfighj) to (pitfightj) and (pitfighb) to (pitfightb).

- 16th February 2003: Aaron Giles added the proper microcode PROMs for the growth object generator in the Atari G1 and G42 drivers, and improved the SLOOP protection emulation in Road Riot, but it's still not playable.