Intro

Hello! Welcome to my portfolio site. I've been a Game Developer for 13 years, with 10 of those being in Design. I've also programmed independent games, done audio work, handled production, have been a paid writer, built MP3-playing faceless bears, made lamps, run an independent IT company, DJ'ed for crowds of people, made games on the TI-82 and 92 calculators, professionally photographed weddings, videographed weddings, made indie short videos, flown a helicopter, climbed a few mountains, performed in a band concert (albeit only once), and taught at a college level.

Hopefully you will find some fun things buried in this website. Feel free to poke around, or shoot me an email.

The Design of Play Podcast

Play has embedded itself as a defining feature of modern adulthood, fundamentally changing the way we live. Design of Play is a bi-weekly journey into the design of this new, yet oldest medium. From video games to social games, board games to theme parks, freemium to $50 disks, veteran video game designer Chris Canfield and engineer / marketing consultant David Allen Davis cover it all.

An independent experiment, Punch Stuff, is also live. If you happen to like geometric blocks slugging each other while odd remixed dance music plays and time speeds up and slows down, you too might like the experiment that is Punch Stuff.