Originally Posted by max killen
I don't know, seems like more of a strategy game than RPG…at least by what I saw on the homepage

that would be saying all SSI's aren't RPGs(that means-curse of azure bonds series, gateway to savage frontier etc).

and also fallout games. which had action points, and turn based combat.

turn based combat is the thing. instead of being constantly over the edge in real time cobat, you can sit back and actually calculate your moves. and even drink coffee between rounds. much better use of the other hand than ASDW.

P.s.
if they could make combat as intense as FO, that would be something.