Ever since it was first revealed back in 2010, Ken Levine and the team at Irrational have been teasing us with tantalizing tidbits about the story and setting for BioShock Infinite. By now we know quite a bit about the main characters Booker and Elizabeth while also having beet treated to some rather lengthy looks at the world of Columbia, but yesterday's "Modern Day Icarus" trailer opened even more mysterious doors that left us with even more questions than answers heading into the game's March 26 release.

So, with the latest trailer serving as the backdrop, I hit up both the GT Editors and the GT Community for some feedback and questions surrounding Columbia.

Obviously, if you haven't seen the latest trailer just yet, I suggest you do so above before continuing on as the commentary contains quite a view spoilers pertaining to the trailer. In it, a character named Alistar Bloom attempts to unlock the mysteries of Columbia, and reviews artifacts that pose new and troubling questions about the city. But who is Alistar and what clues can we take away from this latest piece of content? Here's what the GT Editors had to say:

"I'd say the biggest note to take away from this asset is – Is this an indication that you'll be "tearing" from time period to time period?" said GT's Rohan Rivas. "In the first footage, we found that Elizabeth "tore" into a time period that was showing "Revenge of the Jedi" (should be Return of the Jedi, but that's a different story). It was a very conscience decision to produce the piece above, Columbia: A modern Day Icarus, as a late 70's, early 80's vid-doc. Could have been any time period, but it coincides with the same as the Star Wars movie. Is this a choice Irrational made to lead us to believe we will not only be playing the game in Columbia, but possibly in a more normal, modern setting?"

GT Editor Daniel Bloodworth was also intrigued by the setting, but came away more impressed with the actual style of the video more than anything else. "I'm loving the whole retro documentary vibe here." said Bloodworth. "The sound and color quality really sell it right from the start, and it totally reminds me of old late-night unsolved mystery shows. You can see that some of the stock footage is from in-game assets. In the Comstock address, the blur and noise make it just convincing enough if you're casually watching, but the lens flare and bloom in other scenes definitely stand out as screenshots with some extra filters.

Bloodworth continued, "I really like the idea of the building falling out of the sky and the recovered artifacts too. Although that shot in the mountains looks a bit too modern to me, like it was shot today instead of 1981. Nitpicking aside, I really like the concept here, and they've totally got me hooked into watching the rest of the show after the commercial break. (I'm kind of bummed that's all there is actually.)"

Having helped gone behind the scenes at Irrational and spending plenty of time with Ken Levine over the years, GT.TV's Jeremy Hoffmann pointed out a few interesting things about what might lie beneath the surface in the latest trailer.

"My biggest question is who is Alister (an odd variation on the more popular Alistair or Alastair) Bloom?" said Hoffmann. "Why feature his name? Who does he work for? I feel like Irrational has been very careful about what info to release so if they are going to feature his name then I assume it's some sort of sign. One of the main factions in the game The Vox Populi (Voice of the People) are a stand in for the Labor Movement and if you look for anagrams of Alister Bloom you come up with "I AM LABOR LOST" or "I AM LOST LABOR" /conspiracy"

Interesting to think about of course, but while the GT Editors offered plenty of insight into the trailer, I was also interested to hear what the GT Community had to say on our Facebook and Twitter pages.

In response to this post on Facebook, Ignacio Román said, "Really amazing trailer. It's informative yet it doesn't spoil anything for people worried about having a complete experience when playing the game for the first time. As always they've innovated with a kind of trailer that looks retro, but that fits very well into the game universe. March will definitely be a month of myths and legends. Columbia is up there, waiting for you…are you brave enough to accept the invitation?"

Meanwhile, on Twitter, GT follower Justin Reynolds stated, "I love when games break the 4th wall…It pulls me in so much more!" and Tim Albers concluded that the trailer was a "Great idea and finally something new aside from cinematic and "live action"."

So, with a largely positive reaction to the latest piece of media and a whole new set of clues to explore, we're left wondering exactly what will await us in Columbia come March 26, 2013. Of course, you can guarantee that the team at Irrational isn't done teasing us all just yet, so keep your eyes on the official BioShock Infinite page here on GameTrailers.com for all of the latest leading up to launch. In the meantime, feel free to sound off in the comments section below and give us YOUR feedback on all things Infinite.