Re: Trouble compiling Wine with DX9 patches [solved]

UPDATE: I have fixed this problem now, by reinstalling Xorg, it seems that the nvidia drivers are the cause of the problem since they overwrite the existing glx.h file....
Thanks to everyone who has helped me...if all goes well, I might put the PKGBUILD in Aur forum..:D

I've dug a little deeper...and found out that it is something with the opengl,

Re: Trouble compiling Wine with DX9 patches [solved]

I'm giving it a go now and I'll report when I'm done. I didn't have much luck with my version, it compiled but had some issues with fonts that I never got using cedega so I switched back for the time being.