When comparing Multiplayer Stellar Forces vs Merchant, the Slant community recommends Merchant for most people. In the question“What are the best Android games without in-app purchases/paywalls?”Merchant is ranked 88th while Multiplayer Stellar Forces is ranked 139th. The most important reason people chose Merchant is:

The game has a nice retro pixel art style. From the menus to the dungeons or shop there is a very familiar aesthetic to the overall design that would have fit in quite well on consoles in the 80's.

Pros

Pro

Every game is different

So many different types of mission, maps, weapons & equipment, unit types, opponents and features like LOS and destructible environments, mean that no two games are ever the same.

Pro

Pixel art

The game has a nice retro pixel art style. From the menus to the dungeons or shop there is a very familiar aesthetic to the overall design that would have fit in quite well on consoles in the 80's.

Pro

In active development

Merchant is still in a very active development phase, which means there will be plenty of bug fixes and new features and tweaks to the gameplay added.

Pro

Fun resource management mechanic

The player can sell their loot (gathered from a dungeon) for in game money, to then be spent on needed equipment or can equip their loot to try harder dungeons to get better loot to sell for new equipment. Each action is a gamble and may or may not pay off for the player.

Pro

Dedicated subreddit

Merchant has a dedicated subreddit page where users can discuss the game, strategies and bugs.

Pro

Completely free and zero permissions

Merchant is a completely free game that also has zero permissions.

Cons

Con

Poor controls

Doing simple things like turning a character can become quite infuriating not to mention wastes action points.

Con

Current version has both ads and in-app purchases

Con

Lag/delay of action

When pressing buttons in the menus there is a noticeable delay until the requested action actually takes place.

Con

Wait times

There are wait times in the game for both crafting and adventuring. This makes it impossible to sit and play for any length of time and makes the user have to come back to the game often in order to make any significant progress.