New patch update for Infinite Warfare, version 1.06, is now on PS4/XB1/PC

A new patch update, version 1.06, is now live on PS4, Xbox One and PC for Call of Duty: Infinite Warfare.

Infinity Ward has shared on Reddit the patch notes for the update. Infinity Ward states that there will be a few more notes added tomorrow. We will update as they are shared.

General Fixes:

Fixed exploits on various maps

Adjustments to the Message Of The Day

Fix for a bug where players would experience a crash after loading into Frontier from a custom game

Fix for a freeze that can occur during Single Player

Fixed a bug for camos in the Create a Class menu

Audio adjustments in the Emblems menu

Fix for weapon accessories not appearing on the left Akimbo weapon

Fix for the pre-match camera causing streaming issues when loading into Throwback

Fix for users being unable to change teams, making the player unable to access spectate or CODCaster options in custom FFA games

Created a fix for players not earning Keys after reaching max rank with Mission Teams (you can earn keys with a level 50 team!)

Fix for an infinite loop that could occur if opening the game in an already running state

Various visual adjustments to MP splitscreen when loading into certain maps

Fix for the MP scoreboard briefly displaying a player’s score as the team score if the user has their scoreboard open during a round transition

Allow for the rank meter animation to play again once a user confirms they would like to redeem a 2XP token

Fixed a bug where the 3rd person player character did not face the correct way when airborne and shooting another player

Fixed a bug in splitscreen where neither player could view the weapon models on occasion

Hardpoint adjustments: Throwback – Removed “Lime” Hardpoint from rotation. Hardpoints 1-4 go in the same order: Train Platform > Barn > Bike Path > Baseball Field > repeat. The Hardpoint for Bike Path was slightly adjusted to not allow captures while wallrunning on the side of the bridge.

Hardpoint adjustments: Breakout – Moved Visitor Room Hardpoint on top of the Visitor building (Central Rooftop)

Xbox One Specific:

Fix for a rare occurrence where a black flicker would occur after a match when in the post-game lobby

Fixed a bug where select weapons would not auto reload when a player sprints

Adjusted audio issues for users without headsets on and in correlation to whatever settings they have set up in Display and Sound

Fixed an issue where users were not able to unmute players

PC Specific:

Fix for a bug in the advanced video option menus

Fixed an issue where after a player removes their controller in the Create a Class menu in MP, it can cause the gamepad icons and buttons to still appear on screen

Fix for the Enter Key when being used for keybinding

Various performance and UI fixes

Fix for an error message users might see after changing texture resolution options

Fix for the personalization weapon kits button disappearing in Zombies in Spaceland

Fix for exiting the game via the Main Menu that can sometimes cause the game to freeze

CWL/CODCASTER:

Fix for a bug where if the caster rapidly changes from display to loadout settings or vice versa using keyboard shortcuts, the previous menu would reopen

Ability to hide team logo and team name and in the scoreboard MP HUD when toggling off Team Identity

Fix for game rules no locking when selecting CWL rules.

Allow for CWL rules to be edited but once an edit is made, the CWL tag will disappear

Allow players to see the team colors of other players while in pregame lobby besides their own

Fix for XRAY customizations not being displayed once the game loads

Fix for a bug where that match would not end while casting Gun Game or FFA matches with custom rules set to limited lives

Fix for Uplink goal color while in “follow drone” spectating and performance fixes for the follow drone feature

Allow Rig draft in private match

Fix for minimap sizes in CODCaster

Disabled the white UAV sweep that would occur on the minimap when in CODCaster

Fixed a bug where players are able to use Payloads/Traits with the wrong character