A realtime, interactive visualization consisting of all current members and categories (‘kennisgroepen’) from the KennisCloud: a social platform from library Midden-Brabant focussed on sharing information. It is possible to navigate through the visualization by clicking on members, which will show

A realtime, interactive visualization consisting of all current members and categories (‘kennisgroepen’) from the KennisCloud: a social platform from library Midden-Brabant focussed on sharing information. It is possible to navigate through the visualization by clicking on members, which will show

During life hack #2, an one-day-workshop, I was asked by Setup & Hacking Habitat to program a custom project concerning the theme ‘debt’. This resulted in ‘Debt Converter’, a application which translates abstract figures of debt into something tangible and

During life hack #2, an one-day-workshop, I was asked by Setup & Hacking Habitat to program a custom project concerning the theme ‘debt’. This resulted in ‘Debt Converter’, a application which translates abstract figures of debt into something tangible and

Commisioned by library Midden-Brabant I developed an interactive installation for the European Social Innovation Week at Tilburg: the ‘KennisCrowd’. It consisted of a real time visualization of participants and their fields of interest, which people could navigate through. Hereby participants were able to see

Commisioned by library Midden-Brabant I developed an interactive installation for the European Social Innovation Week at Tilburg: the ‘KennisCrowd’. It consisted of a real time visualization of participants and their fields of interest, which people could navigate through. Hereby participants were able to see

It sounds paradoxal: the goal of my graduation project is to design digital forgetting in order to stimulate human remembering. We’re currently all living with Digital Hyperthymesia, a condition created by technological developments and changes in cultural perspectives, which enable

It sounds paradoxal: the goal of my graduation project is to design digital forgetting in order to stimulate human remembering. We’re currently all living with Digital Hyperthymesia, a condition created by technological developments and changes in cultural perspectives, which enable

Contemporary reading behaviour is much less immersed than a couple of years ago. With a great deal of distractions, deep reading is gradually replaced with volatile reading and scanning. We become decreasingly engaged with the texts we’re reading. This phenomenon was cause for me to design a

Contemporary reading behaviour is much less immersed than a couple of years ago. With a great deal of distractions, deep reading is gradually replaced with volatile reading and scanning. We become decreasingly engaged with the texts we’re reading. This phenomenon was cause for me to design a

Nature of data is a research onto using a natural system for datavisualization by simulating this process through programming. To which extent can natural processes contribute in the design of information visualizations? The research contains information on three topics: datavisualization, software writing and

Nature of data is a research onto using a natural system for datavisualization by simulating this process through programming. To which extent can natural processes contribute in the design of information visualizations? The research contains information on three topics: datavisualization, software writing and

At my internship at EDHV I worked together with Remco van de Craats, Lenneke Heeren and Jeroen Braspenning on a research about creating 3 dimensional objects from code and transforming them according to specific input. After having generated a basic object, a texture was given

At my internship at EDHV I worked together with Remco van de Craats, Lenneke Heeren and Jeroen Braspenning on a research about creating 3 dimensional objects from code and transforming them according to specific input. After having generated a basic object, a texture was given