Thoughts, musings, ideas and occasionally short rants on the past, present and future of electronics entertainment

Wednesday, December 21, 2016

Bangs and Bucks

Looking back on my gaming purchases this year so far, it's clear that I've bought more games in 2016 than the last several years combined. What's more, pretty much all my purchases have been indie titles. Because of the price difference, the cost of two dozen of these indie titles amounts to about the same amount as a half-dozen indie triple AAA games. The variety of experiences is also worth mentioning. When it comes to video games I've played isometric games, side-scrollers, top-down RTS titles, and turn-based strategy ranging from conquering galactic empires to small bands of individuals just trying to survive.

I've called destruction down from the heavens with technology and magic.

I've conversed with aliens, ghosts, monsters, and madmen.

I've built starships, dune buggies, and decks of cards.

I've been a pilot, a king, a knight and a cop.

If I had stuck to the triple AAA scene, I might have experienced some of these things from the first or third person perspective. Even so, I have to ask, "Does it really matter if your character is made of pixels or polygons?

They say a picture is worth a thousand words. I think one new experience is worth a thousand of the same old ones...especially when it costs and average of one-quarter the price.