Search found 10 matches

The win quotes/skill quotes seem to have a couple of bugs, which I assume are not intentional, or there is some way I'm doing this incorrectly, here's what I've experienced so far: 1) Skill quotes seem to show up in your win quotes as well, meaning some generic line like "Aha! You can't escape!" wil...

I have to agree with all the points Walrus has brought up, alongside two more abuse-able forms of skip shenanigans, since On My Mark was brought up: Muuden: This one should be pretty obvious, once using geist you'll automatically skip, regardless on if your current skip is on cooldown or not, also i...

I agree with this. It even has a cooldown, fairly big FP use for basic hitters and requires an enemy to be used. There shouldn't be any problems with it. But perhaps silence could stop it, instead? (Not really supporting much this part, it's mostly fluff.) I think it'd fall under the same pretense ...

If it goes vs Magical Defense then it becomes one of the worst skills to use damage wise, and would need a much more significant scaling rage wise. My suggestion here would be not to give it a cooldown, but make it go through magical defense with better rage damage scaling, so that it may have the p...

Currently Immobilize stops you from being able to use Vanishing Strike, now I don't know whatever magic is put into Vanishing Strike but I assume this skill is meant to be a teleport similar to Voidgate or Blink, you even need to use void energy to use the skill, so it makes no sense for immobilize ...

A class having all the solutions to its own problems inbuilt isn't good for balance. There's a reason Kensei works SO WELL. Even if someone has crit evade after you strip 30 of it with passives, you then also have Wazabane to effectively lower it by another 15. Not to mention it's used in counterin...

Kensei. The problem child that everyone has a pretty heated opinion about for various reasons. I'm going to be that guy who gives their ideas for how to fix it here. We're going to start with the active skills and work our way across. Or should I say the one active skill that sees any use: Wazabane...

It currently only works on skills that are required to make a basic attack, such as cutthroat, Ether Invitation, sidecut etc. But the skills I refer to, which is what Divine Eyes seems to fall under (Stuff like Bellowing stag/Chaser/Dense Thunder) are not at all influenced by holy, their damage rema...