In Dynasty Warriors 2~5, Zhuge Liang has very short range for his attacks, but to make up for it are his C2 and his Musou attack, both of which are the strongest attacks of their kind in the game. His running speed is also not so impressive, so one might want to equip Speed Scroll or have Speed on a third weapon (perhaps both). The Wind Scroll also tends to work wonders on his reach. Sadly, his beam attacks are often very hard to finish juggle combos with due to the height at which Zhuge Liang stands when he fires them.

Removes power guards to replace with counterattacks. Remains the same with the following additions/changes:

: An elemental shot fired from his thrusting hand. Can be powered up to fire three or five shots at once with an orb equipped. Inflicts fall-over state on grounded targets, and inflicts crashing knockback on airborne opponents. Elemental shots cannot pierce through any units.

, , : Same as the before, but now sends out a slow-moving-glowing rune circle that cannot be blocked and staggers foes on hit.

, , , , , (): Same as before, except Zhuge Liang finishes the second hit with an outward strike on the second tap instead.

, , , , , : Same as before, but now all beams are larger and green-colored without any rune symbols, and now can home in on foes.

: Same as before but now can home in on foes.

, : Fires down a beam in a downward tossing motion via his left palm that explodes as it hits the ground.

In Dynasty Warriors 4, Zhuge Liang is one of the very few characters that benefit from equipping a Blast Orb, making him a monster against those who dare to block against his attacks. His jump charge in Dynasty Warriors 4 along with Sima Yi's is said to be one of the cheapest attacks in the game, but is fairly weak. He is also the only character along with Sima Yi to not have a 'Charge Rush' for his C3.

However, as a CPU, both Zhuge Liang and Sima Yi's jump charges will not effect the player due to them performing the attack outside of the processing range.

His C1 and C6 cannot be blocked, so it is useful against officers in case they are blocking too much. However, his jumping charge also gives him a very good amount of musou if most of the beams connect, allowing him to consistently spam his Musou Attack. What's more, his Musou Attack is also considerably buffed, allowing him to connect many of its hits on a target.

string (Renbu ∞): Walks forward with one hand behind his back and casually fans four mini whirlwinds forward. Magically has his fan take the shape of a sword and slashes seven times, slicing diagonal left and right cuts. He then morphs his feather sword to lose its structure slightly to create a wind-element feather swordwhip. He twirls it in a infinite sign motion, hitting foes on his front and sides twelve times.

string (Renbu ∞): Creates a circular barrier from his hand, which stuns foes. Fires three straight laser beams before he sends a larger beam of energy forward. Will not damage structures.

(held): Lifts his arm up, creating a whirlwind to spin around him. A shockwave will surround him on higher Renbu levels. Will not damage structures.

: Series of attacks depending on Renbu level. During the finale, he creates a circular gust of wind that starts low on the ground. He raises the miniature storm into the air and drops his fan, creating small lightning bolts. The range of his attack can be determined by the spinning feathers that hover around the "edges" of the storm. The last part of the move will not damage structures.

,: Downwards 180 strike with a minor wind element.

,: Hovers slightly in the air before hurling a ball of wind downwards. It erupts into a miniature tornado on the ground. Will not damage structures.

Dashing : Waves a small ball of wind forward.

Dashing : Swings his fan to the right and sends a larger whirlwind forward. It is decorated with feathers and other special effects. Will not damage structures.

Grapple attack : A gentle wave of his fan forward. If it connects, a magical seal will be placed on his foe and Zhuge Liang uses it to manipulate his foe against their will. He shifts them to the left, right, and has them hover high in the air. He drops them to end the spell.

Grapple attack : Tosses his fan straight into the air. If it connects, his fan will levitate above his foe's head. He places his palm on his enemy's chest and his fan emits a damaging aura beneath itself. He unleashes his foe by having his fan return to him.

Deadlock attack: Waves his fan and has his foes dance away from him by using five tornadoes.

Special attack: Fire: sets off multiple eruptions of fire in random areas surrounding Zhuge Liang. When used on a base, the base is engulfed in fire and all opposing base forces inside of it are damaged.

In Dynasty Warriors 6, Zhuge Liang's attacks focus more on magic as a good majority of his attacks are controlled gusts of wind created by his fan. One of his most formidable attacks is his Special, which has the power to emulate the effects and damage of a fire attack. When properly used, he can severely weaken a group of nearby enemy officers and easily take them out with a few hits. Some of his attacks available for purchase in his Skill Tree, namely Flame and Hellfire, increase the damage of his attack. Hellfire, which greatly increases the attack of the Tome Attack, is exclusive to Zhuge Liang, making him have one of the deadliest fire attacks in the game. Other Special Skills include Battlecry, which stuns nearby enemies, and Stamina, which increases the duration of the attack. His moveset usually leaves his back opened so players must take some caution whilst charging into a crowd of enemies.

Zhuge Liang is affiliated with the war fan in this appearance. When he is equipped with it, he can perform a unique attack exclusive to him. Upon performing his Musou techniques, he will automatically use the weapon in his attacks.

EX Attack: , , , : Conjures a large ring of lightning around himself with bolts that rain down on the perimeter.

Musou - Thunderbolt (豪雷): : Uses his fan to summon a storm of lightning to strike enemies around him. Classified as a Blast Musou in Next and used in Warriors Orochi 3.

Aerial Musou - Lightning Strike (散雷): , : Fires lightning bolts from his hand towards those below him as they strike at the conjured field's perimeter. Acts as an aerial version of his EX Attack in terms of graphics.

Dynasty Warriors Next

Speed Musou - Spurt: Tap both sides of screen: Conjures a cyclone of lightning that unleashes smaller bolts near the affected area. The move ends with a radial shockwave knocking nearby enemies away.

Warriors Orochi 3

Character type changed from Technique to Wonder. Can now use the Spirit Charge Cancel and gains a new Type Action.

Alternate Musou - Bound Lightning (縛雷): R1 + : Conjures a ball of lightning that bursts into sparks after a few seconds.

Awakening Musou: Swings fan over and over while surrounding user within a large whirlwind. The attack ends with a sudden energy burst released from a single swipe. During the extended version, the whirlwind starts to pulsate with electric surges and the user begins to hover around the area before sending out a stream of light right after moving.