Sony was quick to jump on the evil Microsoft bandwagon when it suited them earlier this year, but it looks like they forgot to mention what will happen when you try to purchase games through PSN on PS4. Spoiler alert, Sony’s digital DRM policies are less than friendly to those interested in sharing.

If you purchase a game on PSN right now with your PlayStation 3, anyone with access to the console has access to the game. The purchasing system on the PS3 is fairly open, allowing you to have the game on multiple consoles with your account setup. This system used to allow for up to five locations for the game to exist, but has since been limited to two. It looks like the PSN on Sony’s next console will decrease that number from two to one, and will also bind the game specifically to your account.

The social networking-esque layout to the PS4 makes it painfully obvious that most people aren’t going to want to share their account with others. Your friends, your games, and your social statuses will create a highly personalized experience. This is largely a good thing, and the UI looks nice as well, but as a result there’s not likely to be a lot of account sharing for most people.

It also causes a unique new problem for PSN purchases, which will be bound to the account of the user making the purchase. You’d have to either buy the game twice or share your account in order for anyone else to play it.

This is identical to how the Xbox 360 currently operates, and will be similar to how the Xbox One operates, but is largely a step back for PlayStation users. The Xbox One family sharing system will provide a more functional experience for how things are shared across Xbox Live users, but since those you share with won’t have access to the whole game it’s not a big enough difference to clearly say it is better than Sony’s implementation.

It is interesting that Sony is taking this step backward in how they handle digital goods after leading the charge against Microsoft regarding their own DRM policies at their launch event.