Rowy Tournament

-AWTRW (attack with the right weapon): the next 1 on the weapon table
beginning with bazooka, then homing missile, then mortar, and so on.
-AET (attack every turn): you need to use the next weapon even if you can't do damage.
falls, plops, timeouts, skips etc. are cows if you did not use a weapon before.

-special rule for the girder-pack: blocking of worms is not allowed, the worm must be able to walk/jump out (anyway, you can use your single girder for blocking worms)
-special rule for bungee: must use it if you can, if you really can't (and other players agree that you can't) you can skip to the next weapon.

handling cows: you can hit your opponent with magic bullet which is infinite (if you think it gives you an advantage). the opponents needs to use the weapon he missed in next turn.

if you used everything from F1 to F11 use magic bullet every turn after that.

the winner is the survivor.

need some maps? check this: http://www.tus-wa.com/maps/mappack-348/
of course you can use other maps, if you want