Dwarf Traits: Bruenor has a +1 racial bonus on attack rolls against orcs and goblinoids, a +2 racial bonus on saves against spells and spell-like abilities, a +2 racial bonus on Fortitude saves against all poisons, and a +4 dodge bonus against giants. He also has stonecunning (+2 racial bonus on checks to notice unusual stonework; can make a check for unusual stonework as though actively searching when within 10 ft. and can use the Search skill to find stonework traps as a rogue can; intuit depth) and stability (+4 bonus on ability checks made to avoid being bull rushed or tripped when standing on the ground). In addition, Rurik has a +2 racial bonus on Appraise checks and Craft or Profession checks related to stone or metal (already figured into the statistics above).

"If yer talent for the craft is keen," his father had said, "and ye're lucky enough to live long and feel the strength of the earth, ye'll find a special day. A special blessin' - some would say a curse - has been placed upon our people, for once, and only once, the very best of our smiths may craft a weapon of their choosing that outdoes any work they'd ever done. Be wary of that day, son, for ye'll put a great deal of yerself into that weapon. Ye'll never match its perfection in yer life again and, knowing this, ye'll lose a lot of the craftsman's desire that drives the swing of yer hammer. Ye may find an empty life after yer day, but if yer good as yer line says ye'll be, ye'll have crafted a weapon of legend that will live on long after yer bones are dust. "

- excerpt from The Crystal Shard

Aegis Fang : This weapon appears to be an extra large hammer made of mithral and functions as a +3 maul. However, a character of good alignment and with sufficient strength (at least 19) finds that the maul gains an additional +1 enhancement bonus (for a total enhancement bonus of +4) and deals additional +1d4 points of bonus damage on any hit. It also gains the ability to be hurled with a 30-foot range increment. It returns to its thrower on the round after it was thrown or when called and is then ready to be wielded or thrown again:

Bruenor accepted the compliment silently and bent to dust the dirt from Garumn's helm. "Garumn wears still the armor and weapons of Bruenor, me namesake and the hero of me clan. Me guess is that they cursed this place as they died," he said, "for the gray ones did not return and loot."

Drizzt agreed with the explanation, aware of the power of the curse of a king when his homeland has fallen.

Reverently, Bruenor lifted Garumn's remains and bore them into a side chamber. Drizzt did not follow, allowing the dwarf his privacy in this moment. Drizzt returned to Catti-brie and Wulfgar to help them comprehend the importance of the scene around them.

They waited patiently for many minutes, imagining the course of the epic battle that had taken place and their minds hearing clearly the sounds of axe on shield, and the brave war cries of Clan Battlehammer.

Then Bruenor returned arid even the mighty images the friends' minds had concocted fell short of the sight before them. Regis dropped the few baubles he had found in utter amazement, and in fear that a ghost from the past had returned to thwart him.

Cast aside was Bruenor's battered shield. The dented and one-horned helm was strapped on his backpack. He wore the armor of his namesake, shining mithril, the mug standard on the shield of solid gold, and the helm ringed with a thousand glittering gemstones. "By me owns eyes, I proclaim the legends as true," he shouted boldly, lifting the mithril axe high above him. "Garumn is dead and me father, too. Thus I claim me title: Eighth King of Mithril Hall!"

- excerpt from The Streams of Silver

Handed down from King to King, the armor and weapon of the first Bruenor of Clan Battlehammer consist of the following items :

Bruenor's Axe : This finely crafted +3 mithral keen dwarven waraxe has dwarven runes inlaid along both sides of the blade. A dwarf treats a dwarven waraxe as a martial weapon even when using it in one hand.

Bruenor's Gauntlet : Made of mithral, these mailed gauntlets are equivalent to gauntlets of ogre power . They grant the wearer great strength, adding a +2 enhancement bonus to his Strength score. Both gauntlets must be worn for the magic to be effective.

Bruenor's Plate : This +2 mithral fullplate is built for any Dwarf sized character. This suit of armor is moderately fortified. A magical force protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 75% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.

Speed while wearing a suit of mithral full plate is 20 feet for Dwarves. The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +3, and an armor check penalty of -3. It is considered medium armor and weighs 25 pounds. Total AC Bonus is +10.