Still plugging away at 0.4.8, but figured I would post the new UI with the additions of the piston and the rotator…. I still haven’t decided how best to add the “Tuning” section in the editor yet. I am leaning towards a menu similar to the one in the Sandbox mode for moving and scaling. Let a comment if you have some thoughts on what you want to see in the Tuning editor.

It’s been a bit since I’ve posted an update. I took a week off to spend some time with the family over the Thanksgiving holiday. For any non-American’s reading this, Thanksgiving is a major holiday here where family from all over gather together for a massive turkey (and sometimes ham) feast. It has always been one of my favorite times of year!

Anyhow, what’s up with Crashtastic 0.4.8? As I mentioned previously, I have been working on the piston. It was pretty quick to get it working, but as I started playing with it in the game, I noticed a few things. First, I need to add some way in the editor to configure keys to control it. I still need to implement this, but the plan is to have both the rocket control and the piston control setup inside the editor. The other thing I noticed is that a piston isn’t actually that interesting without a rotating joint. So…. I’ve been working on that as well.

So when will it be released? It’s hard to say. As a solo-part-time developer, it’s a bit hard to predict things, but it should be soon.

You people are amazing!! In less than a week on Greenlight Crashtastic went from zero to sitting in the top 100!! I couldn’t have done it without you, but I still need your help! If you haven’t voted please click on the image below and vote YES!

As many of you know, I have been planning to submit Crashtastic to Steam’s new Greenlight process for a few weeks. Well yesterday was the big day! For those of you who don’t know Steam Greenlight is a process by with the Steam community can vote on games to be released on Steam. I need your help!!!!

If Crashtastic does eventually get released on Steam every pre-order customer will get a free steam key for the game!

This is one of the most requested features for Crashtastic, and the first iteration of the Sandbox editor is now live! In the near future, the same editor used for the sandbox mode will allow you to create and share challenge levels. *NOTE* This is still a work in progress

Move the camera with W,A,S, and D

Rotate the camera by holding down the right mouse button and moving the mouse.

Control-C will copy the current selected object.

Click Move/Scale/Rotate will change the gizmo allowing you to perform each action.

Changes to the Replay System:

Hide the Replay UI by pressing “Z”

Start and Stop the replay by pressing the Spacebar

Pressing “C” will toggle between follow and free camera. While in “Free Camera Mode”, control it with “W,A,S,D”, and rotate the camera by holding the right mouse button and moving the mouse.

Other Fixes:

Fixed level camera showing hidden UI during simulation.

Fixed issue with Editor UI disappearing when saving.

Fixed issue with some players having trouble getting and saving records.