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Topic: Tube creatures? (Read 3180 times)

I'm worried that we'll only be able to make creatures that look like tubes. If you look at the willosaur, he's just a tube that tapers, perfectly circular all around (with different diameters, but still). Look at your own chest, it's like a flattened tube. And the hoppies and splodeys weren't any better, they were just too small/ too spherical to notice this. Do you think that the game will be able to allow us to change the basic shape of the torso, and how would this tool work?

Also, what about having animals that sharply taper? What if you want to simulate a segmented body, but you can't because of the fluid way the game makes the torso when you adjust the size of a rib bone? It changes all the rib bones around it, and through the whole body, to make it look fluid.

Cubes would be cool, too. But I'm talking about making creatures that aren't made of perfect circles. Like I said before, humans have more of a flat circle, but the creature editor in the GDC '05 presentation (3:30) didn't look like you had the option to change proportions or shape of the torso or limbs at all, only the size.

It appears that all the creatures we have pictures for seem to be from an early incarnation of the editor. They might have fixed this by now - hopefully. It would be nice to be able to affect the morphology of the creature in various different ways which aren't necessarily fluidic.

It is good that creatures are by default symmetrical and round shaped, because 99% of the creatures on earth are. But maybe could they have an advanced option that deactivates auto symmetry and round shapes. We have seen buildings with sharp shapes,so the editor is capable of handling it.

But anyway, I was just talking about not being a perfect circle, where the the radius is always equal to 1x. I wanted something that isn't a perfect circle, but is still rounded. But that video shows what I wanted to see, thanks.

We really have no idea wat Spore is going to be like. Most of the information we have comes from a one hour presentation at a European game develepor's convention. Once again, I must point towards the magic sig. | | \/

There's promo shots around where the creatures are textured. We can see an insect like creature which is largely flat on the bottom and triangular prism in shape (although obviously still rounded) and ribbed.

There's a spider like creature, not the one from the video, that a 3 sectional like body with shape indentation :\

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"Oh mummy, the bad man said bad things, please mummy...mummy" said the 20+ yr old man.

That big gorilla on the right answers both my questions. His body isn't a tube and his arms are somewhat segmented. His pecs even stick out a lot (with nipples!), That's something else I was wondering about. Not the nipples, the slight protuberances like pecs and such.