I finished Dark Souls the PREPARE TO DIE version on the PC a few weeks ago. I'm very good now at preparing to die and most excellent at the actual dying part. In fact, I'm a professional dead guy now. I'm furiously trying to get through Demon's Souls and be done with that before DS2 hits the shelves. It's an excellent series, great atmosphere, lots of purpose in the world, excellent exploring, and just about everything you can do in the game is important in some way. Now, if I can just beat this stupid boss…

— If I'm right but there is no wife around to acknowledge it, am I still right?

I actually played through Demons Souls over a series of 4-5 weekends after a friend loaned me his PS3. I've been intending to write a report at the Watch to describe some of my thoughts on it. It's not as punishing as Dark Souls and not near as difficult, but that being said I did play on offline mode to avoid the moronic trolls out there.

You can certainly see the echoes of design in certain moments (the Nexus transmogrifying into Firelink, the shades of Blighttown in the Valley of Defilement and Tower of Latria's lower marsh section) for example.

Speaking of Dark Souls itself though, I'm a little frustrated with the recent update (as of September 2013) as the ruddy thing has utterly disabled DSMFix, which hasn't been updated yet to counter this. If anyone knows of a better fix so that I can use keyboard and mouse again without any glitches, I'd certainly appreciate it. (I'm using the non-steam release)

Originally Posted by Pessimeister
Speaking of Dark Souls itself though, I'm a little frustrated with the recent update (as of September 2013) as the ruddy thing has utterly disabled DSMFix, which hasn't been updated yet to counter this … (I'm using the non-steam release)

Yikes, Steam is not updated but I better go and disable auto updates just in case… And me just a couple of days away from starting a replay Thanks for the heads up!

Originally Posted by Pessimeister
Which boss are you stuck on MadGamer and what build are you playing?

I actually played through Demons Souls over a series of 4-5 weekends after a friend loaned me his PS3. I've been intending to write a report at the Watch to describe some of my thoughts on it. It's not as punishing as Dark Souls and not near as difficult, but that being said I did play on offline mode to avoid the moronic trolls out there.

You can certainly see the echoes of design in certain moments (the Nexus transmogrifying into Firelink, the shades of Blighttown in the Valley of Defilement and Tower of Latria's lower marsh section) for example.

Speaking of Dark Souls itself though, I'm a little frustrated with the recent update (as of September 2013) as the ruddy thing has utterly disabled DSMFix, which hasn't been updated yet to counter this. If anyone knows of a better fix so that I can use keyboard and mouse again without any glitches, I'd certainly appreciate it. (I'm using the non-steam release)

Follow the link and download the latest version hosted on SkyDrive. It works with the most recent version of Dark Souls (that I'm aware of) although you may have to additionally edit an .ini file to make it work properly. If you're already using that version and the September patch overwrote it I guess I'm behind the times.

There's one particular amateur fix that I found on the Steam forums
which ostensibly works: It at least makes the DSMFix work again. However I've experienced some very strange glitches with it, one of which will randomly make me invade worlds even in hollow form! After the fourth or fifth time, I'd had enough.

Ah, I only play offline so I did not notice any online related glitches. For me with DSmfix 09 I hat to put the sensitivity to max from the mods configurator and lower camera speed to 2 ingame iirc to get a smooth and controlable experience…

I only play offline as well and was using the same dsmfix you posted JonNik, before the recent September patch. It was only at my friend's request that I tried logging back in to GFWL and encountered this rather strange bollocks.
Hopefully another fix will be made/found soon, or that my solution is a simple ini alteration staring at me in the face.

Ahh, GothicGothicness, I bow to your knowledge of Dark Souls lore, for I believe you've nailed it in one. Thank you kindly, I believe you've fixed my problem.
What an odd piece of causation from having a ring equipped…
The random invasions were even happening near the Undead Parish, but I'd often end up in the Darkroot Garden.

The only minor annoyance I have now is the target lock tends to go astray sometimes and doesn't let me cycle spells, but I can easily adjust to that if it means camera manipulation and functionality has been restored. Thanks again!

Originally Posted by Pessimeister
Which boss are you stuck on MadGamer and what build are you playing?

When I wrote my above post I was stuck on the Tower Knight boss. I finally beat him last night though. It took me a few hours to figure out there were stairs I could run up. Then I discovered the archers who were making my life miserable, though I never noticed them earlier because the Knight would just step on me in two seconds and I'd be dead. I'm a slow learner.

But once I discovered the stairs and took out the archers, I used my ranged magic to take him out fairly easily. I suppose this is the gutless way of taking care of him, but I don't care he's dead. Dead is dead. I think I will mold this guy into a caster like I did in Dark Souls. I don't know if that makes the game easier or if I'm just really good at playing that particular class. But it worked for me in Dark Souls (mostly) and so maybe it will in Demon's Souls also.

Also, in regard to your DSFIX problems, I used DSFIX with Dark Souls (steam version) and did not have any issues. BUT I did play with a controller so maybe I just didn't notice the mouse problems. I used DSFIX just for the higher resolution.

— If I'm right but there is no wife around to acknowledge it, am I still right?

Hey fellow watchers, there's a link here (http://www.reddit.com/r/darksouls/co…_4_files_that/) where you can find the pre-steam-patch key files, download them and overwrite your existing to practically roll-back DS to the pre-patch version. Naturally, switch steam updates off for DS.

Doing so makes you play with working DSfix, DSmfix and DScfix. You can play coop with others who have this and there's no invasions practically. This workaround might be just the thing for people looking exclusively for coop (I miss being invaded but I had to roll back to be able to use DSfix so…).

Originally Posted by Pessimeister
The only minor annoyance I have now is the target lock tends to go astray sometimes and doesn't let me cycle spells, but I can easily adjust to that if it means camera manipulation and functionality has been restored. Thanks again!

Missed that. You do know that you can switch the mouse wheel lock to mouse look through the DSmfix ini or the mod's config app right? (Unless I misunderstand what you are saying)

For reference:

Spoiler –My DSFix ini

# You can configure DSfix by editing this file
# Lines starting with "#" are ignored by the program and contain descritpions of the options

# Depth of field additional blur
# allows you to use high DoF resolutions and still get the originally intended effect
# suggested values:
# o (off) at default DoF resolution
# 0 or 1 at 540 DoF resolution
# 1 or 2 above that
# 3 or 4 at 2160 DoF resolution (if you're running a 680+)
dofBlurAmount 0

############# Framerate

# Enable variable framerate (up to 60)
# NOTE:
# - this requires in-memory modification of game code, and may get you banned from GFWL
# - there may be unintended side-effects in terms of gameplay
# - you need a very powerful system (especially CPU) in order to maintain 60 FPS
# - in some instances, collision detection may fail. Avoid sliding down ladders
# Use this at your own risk!
# 0 = no changes to game code
# 1 = unlock the frame rate
unlockFPS 0

# FPS limit, only used with unlocked framerate
# do not set this much higher than 60, this will lead to various issues with the engine
FPSlimit 60

# FPS threshold
# DSfix will dynamically disable AA if your framerate drops below this value
# and re-enable it once it has normalized (with a bit of hysteresis thresholding)
FPSthreshold 28

Hi JonNik, yes, that's exactly what I do via DSmfix. I have Mouse wheel for scroll and button 3 for lock on. It works great for the most part, but seems different somehow after the update - that could just be my memory playing tricks though!

This is actually only my second playthrough as well (exactly one summer ago; my reports are in the impressions thread). I'm playing a pure blooded Sorceress with some minor pyromancy experimentation. I've made it to the two archers in Anor Londo who are giving me a nice strategic headache.