Misc & Credits

Cvars

This is a list of Smokin' Guns cvars that are not already present in the Quake 3 engine, or are different in some way. SG incorporates most of the cvars from Neil Toronto's Unlagged 2.01, but only the most important ones are listed here. See Unlagged201_readme.txt for details.

Server-Side Cvars

Cvar

Default Value

Description

g_gametype

0

Sets the current gamemode. The duel and bank robbery gamemode cannot be set manually, they can only be started by loading a du_ or a br_ map.(0 = deathmatch, 1 = duel, 3 = team deathmatch, 4 = round teamplay, 5 = bank robbery)

fraglimit

20

Sets the fraglimit (used in deathmatch and team deathmatch).

scorelimit

10

Sets scorelimit (used in round teamplay and bank robbery).

duellimit

3

Sets the duellimit (used in duel).

timelimit

0

Sets the timelimit (0 = no limit).

du_enabletrio

0

Enables trios (duels with 3 players at once) when set to 1.

du_forcetrio

0

Forces trios to be set up whenever possible if set to 1.

g_redteamname

"Lawmen"

Sets the name of the lawmen team.

g_blueteamname

"Outlaws"

Sets the name of the outlaw team.

g_roundtime

4

Sets the timelimit of a round in round-based games (0 = no limit).

g_chaseonly

0

Disables free spectator mode if set to 1.

g_deathcam

1

Enables the deathcam when set to 1.

g_specsareflies

1

If set to 1 spectators are visible and look like flies.

g_splitChat

1

If set to 1, living players cannot see what spectators or dead players are saying in chats.

g_delagHitscan

1

Enables lag compensation for hitscan weapons.

g_smoothClients

1

Smooth out movement for clients that skip because they have a bad connection.

bot_noBR

0

Disables automatic (bot_minplayers) adding of bots in bank robbery when set to 1.

bot_noDuel

0

Disables automatic (bot_minplayers) adding of bots in duels when set to 1.

g_breakspawndelay

0

Sets the breakable item respawn delay in seconds. If set to 0, default to 45 seconds.

g_forcebreakrespawn

0

If set to 1, a breakable item will respawn, even if it is in one player's field of vision.

Frequently Asked Questions

Q: I'm trying to load a map and then an error occurs saying something about "hunk allocate failed". What can I do?A: Either start SG using a direct link (shortcut, see Getting Started on how to create a shortcut) , or modify your q3config.cfg (in the baseq3 and smokinguns folder) and change com_hunkmegs to at least 96.

Q: I'm trying to connect to a server and I'm always getting an "client command overflow" error. How can I fix that?A: Try to delete your q3config.cfg in the smokinguns folder and make a copy of the backup.cfg, renaming it to q3config.cfg. That should work.

Q: I think the maps are looking too bright on my PC. What can I do about this?A: Set "r_overbrightbits" to 0 and the maps won't be so bright anymore. There's a slider-button in your settings/system/other menu for brightness as well.

Q: How do I reload akimbo pistols?A: Hold down your reload button (default R) and then press the primary fire button to reload the left pistol and the secondary fire button for the right pistol.

Q: I bought a scope. How can I use it?A: First you have to make sure that you have a sharps rifle and the scope, because the sharps rifle is the only rifle in the mod that works with a scope. Then select the sharps and press your "use scope" button (default enter).

Q: How can I disassemble a gatling gun so I can carry it?A: When you are already mounted to the gatling, press your secondary fire button to pack it up.

Q: How can I use a gatling gun that is already deployed?A: Move close to it, point your crosshair at it and press your use key (default E) when the crosshair turns yellow.

Q: What do I have to do in the bank robbery mode?A: In short: Either you have to rob one of the safes in the map & escape with the loot or you have to defend them. Another way to win (that pays less money) is to kill all of the players on the other team.

Q: How can I open a safe in bank robbery mode?A: Blow it up with dynamite!

Q: I'm an outlaw in bank robbery mode, why do I have to protect the bank?A: If the robbing team wins the round, then the two teams swap sides. Just imagine the town is now run by the gangsters and the good guys have to free it/get the stolen money back.

Q: I don't see any weapons after a duel starts.A: You have to draw your pistols manually. Just press the "2" key and press fire to draw your weapons. Or you can use the scroll wheel on your mouse & press fire.

ICI Beta Testers

ICI Special Thanks

Werwurm for modeling the S&W SchofieldMr. Klumpen for modeling the Colt Lightning and the ShotgunHawk for modeling the Gatling GunNeil Toronto for the release of his unlagging codeHeiko Munk for doing the menu-musicPlanet Multiplayer (www.planet-multiplayer.de) for giving us a webserverJOLT online gaming (www.jolt.co.uk) for giving us a betatest-server

SG's Special Thanks

ICI for supplying us with everything we needed & allowing us to continue work on their wonderful projectBNT for saddle & shell modelsCoup' George' for texture & graphic work.DeUgli for some custom music & sound replacementsEl vAkonD for an updated compiler, the death cam & additional code tweaksHenri "Leon" Tervapuro for background models, new player model skins & additional texturesJoe Kari for mapping, models, textures, shotgun spread code changes, & graphic work.Map Center for their great texture packsNeil Toronto for the release of his unlagging codeSimon (Sock) O'Callaghan for resources from Simland & his POM mapSpoon for fixing the smoke effects, & providing adviceGuillaume 'Tequila' Bougard coding work, including maintenence of the Linux port