either way id shrink down antarctica...and even if its not an accurate 'projection' id shrink it so antarctica is only in the center portion of the map, and maybe some islands that are connected instead of a large mass.

either way id shrink down antarctica...and even if its not an accurate 'projection' id shrink it so antarctica is only in the center portion of the map, and maybe some islands that are connected instead of a large mass.

i made some changes, mostly revamping antarctica, however, i also changed the bonuses
i also added a kind of underwater effect, to show how the continents sunk, and i toned down the uninhabitable zone
besides that, i just made a few minor changes to some text and stuff
p.s. : i know the legend is too small, and i'll fix it

Last edited by pepperonibread on Thu Apr 12, 2007 6:34 am, edited 1 time in total.

It's starting to look really good but it still needs work I'm afraid. For example, I disagree with the 7 armies for Africa. Yes it may be split but it has only 3 borders. Antartica could be worth an extra army - almost every territory is a border. Also, some of the names aren't too clear and are the circles big enough? Despite this the map is looking good and has a lot of potential.

nmhunate wrote:Speak English... It is the language that God wrote the bible in.

mibi wrote:all of europe is under water but Bermuda is still kickin it? lol

that's explained here

pepperonibread wrote:

Lt. Valerian wrote:Wait, floating cities? What is this, Water World? Also, who would expend the resources in this post-apocalyptic world to build these things especially in the South Indian Ocean?

first of all, its not a post-apocalyptic world. this amount of global warming would take place over hundreds of years, so its not like there are gonna be giant tidal waves that flood the coasts. and dont you think humans would EVENTUALLY see the threat and adapt a little? people could build off previously flooded islands so they wouldnt have to make the ports floating or start building off the ocean floor. and these ports wouldnt be huge cities or anything. they would be international ports for ships and aircraft. so, for my map, i took current, centralized islands and turned them into ports. and finally, in response to the comment about moscow being gone, cities like that could be saved, i just didnt see the point in putting a bunch of little major cities off the coast of every continent

and about playability. without the ports, it would just look even more like the classic map. thats actually the reason i put the ports and the uninhabitable zone in, so it would be different from classic