Dust

Dust (not to be confused with the game dust) are fictional compo items that enables a character from the team to have some kind of an "attack" surrounding it (like flames rising, leaving residue, and etc.). Attacks will continue to emit even if the characters don't move, but will not emit if there is no enemy on the screen. The Dust sells for 625 gold per level (which is the highest for compo items to be sold), except for the Ghost Dust, which sells for 875 gold per level.

Even though I (HGD) already made up some names/stats, suggestions/improvements for Stats/Kinds/Behavior are welcome.

Contents

List of dust

Crimson Dust

Effect explanation: Emits a red mine in any direction away from the character with AT of 2-3, effect of 0.6s, and AGI of 40.

Credits: HankGuideDude

Jonquil Dust

Level

Effect

Dropped by

Cost forbuying

Profit forselling

level 1:

Emit Thunder 1-9 per 30

unknown

5000

625

Composition restriction: no restrictions

Effect explanation: Shoots a thunder bolt in any direction away from the character with AT of 1-9, disappears in range 40, and AGI of 30.

Credits: HankGuideDude

Chartreuse Dust

Level

Effect

Dropped by

Cost forbuying

Profit forselling

level 1:

Emit Poison 1-1 0.2s per 70

unknown

5000

625

Composition restriction: no restrictions

Effect explanation: Emits a green cloud in any direction away from the character with AT of 1-1, effect of 0.2s, and AGI of 70.

Credits: HankGuideDude

Mint Dust

Level

Effect

Dropped by

Cost forbuying

Profit forselling

level 1:

Emit Freeze 0.1s per 50

unknown

5000

625

Composition restriction: no restrictions

Effect explanation: Emits a cyan spear in any direction away from the character with effect of 0.1s, and AGI of 50.

Credits: HankGuideDude

Cobalt Dust

Level

Effect

Dropped by

Cost forbuying

Profit forselling

level 1:

Emit Ice 4-6 10% per 60

unknown

5000

625

Composition restriction: no restrictions

Effect explanation: Emits a blue needle in any direction away from the character with AT of 4-6, effect of 10% Slow, and AGI of 60.

Credits: HankGuideDude

Ghost Dust

Level

Effect

Dropped by

Cost forbuying

Profit forselling

level 1:

Emit Physical 6-12 per 25

unknown

7000

875

Composition restriction: no restrictions

Effect explanation: Costs and sells for more than the rest of the Dust types. It creates a "ghost" sprite near the character who is equipped with the Ghost Dust. The ghost inself emits a white wave in any direction with AT of 6-12, passes through terrain, lasts for range 60, and AGI of 25.