Try Darwinia, where you'll watch stick figures wandering in a polygonal world that soon feels as real as any other. This title takes us all back the basic DNA of arcades and good design, and it can hook you.

It's not bad to be bad, not yet. But it's not novel any more. So when a game likes Destroy All Humans! hits store shelves, it really needs to work to make an impression. The verdict in this case is a resounding "almost."