[Locked] MM Feedback Archive Descriptions

ODST - Onyx

Based on this thread from ZaedynFel, I have posted the link to the each Matchmaking Update thread - starting with the oldest and moving to the most recent. Descriptions of every major point exactly as he has written them are noted in bold with further descriptions after. There is a lot of information here even in this truncated form, but hopefully this serves as a good reference point. Thank you to stckrboy, for helping me keep this thread updated.

Knowledge is power. The more we know the better we can help shape H5 and Halo in the future.Enjoy, if there is something I got wrong or made some kind of error please let either myself or stckrboy know.

Social vs. Ranked: accepted the paradox, social is where competitive go to chill; casual players go to competitive for even matches

CSR vs. MMR: listening to a number of suggestions on communicating MMR but won't see it in Halo 5

Challenges: Love the idea won't see it in Halo 5

Are some Game Modes harder to Rank, and so you leave them out of Ranked?: No, it's not the reason why something is ranked, but when skill doesn't determine the win but is random that is less skillful and tends to not be ranked/popular

ODST - Onyx

How are you teaming up?: Wants player feedback on how we are teaming up

Could we matchmake Quitters vs Quitters?: Most quitters not habitual wouldn't change much

Show party state on the loading screen: Don't show in the loading screen when it doesn't affect experience.

Why didn't we use Team Arena ratings in Proving Grounds?: Don't want people to worry about TA rank; it's a lot more difficult than it sounds

Seeing everyone's CSR on the loading screen: might be adding this after finding a way to message it out to encourage people to stay, and after making it easier to quit 2v4 or 3v4

Having Forge Maps in Ranked: good arguments for both (have or to not have); no decision made as of yet

Matchmaking Trade offs: constantly looking at better balance

Social matchmaking: MMR not as strict; still strict with team balance

Smurfing to Boost and/or Matchmake at the Champion level: Bans were given out; all smurfing looked down on some more than others, may get permaband, playing with smurfs result in less CSR; fix possibly before next season

Map Vetoing: Not a bad idea but won't be for Halo 5

High Skill Matchmaking: made changes to FFA, SWAT, Breakout to help higher skilled players find matches

CSR Update Changes: fixed too much CSR on win too little removed on loss; stabilizes CSR; stabilizes CSR; smurf boosting no longer works for Champs; play with Champs to keep Champ rank; next season best ranks yet

What about a party up option?: Like it but not anytime soon

What will happen if a high Onyx parties with a legit Silver?: not a problem if legit; harder to rank up in extreme cases

Why don't we show pop count?: numbers tell a player where to play; still in discussion

Why so much Slayer is HCS?: willing to reconsider Slayer having the most configurations

What are the difference in MM across the different modes?: Ranked max MMR gap 1 full rank after 40 sec; Social no gap after 40 sec; WZ same as social; highly skilled player treated as having lower MMR.

How do you update maps for a playlist? Or just how do you update playlists in general?: takes weeks; design evalutaion; playing playlists, tracking stats, listening to feedback

Why are some of my matches so unfair?: according to the stats majority of the matches are close; confusion when looking at CSR & SR only; looking into ways of showing MMR long term

Team Balanced Matchmaking Rule Update: updated team balance rule on all the playlists, prevent matchups where the better team wins more than 70% of the time, primarily affects matching with and against parties, monitoring

Ranked Oddball: switch the HCS playlist over to being a Halo World Championship Oddball Preview list testing the BR/GFM as a starting loadout because it gives a precision primary, with a skilled close quarters clean-up weapon.

Playlist Feedback: this thread is fine for playlist feedback unless specific playlist topic threads are available