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Wednesday, 30 May 2012

This is the very first Goemon/Mystical Ninja video game ever made, starring a real life Japanese folk hero who was executed for an attempted assassination attempt by being boiled alive along with his young son. Sounds like a fun story to make a game out of.

Tuesday, 22 May 2012

There's a few different Aladdin games, but this is the Genesis/Mega Drive variant, by the makers of Global Gladiators and Cool Spot and probably lots of other games I haven't played yet.

Sega's sound chip pulls off a half decent version of 'A Whole New World' here, but the Amiga and DOS versions surprised me by having actual vocals come in during the chorus. Though you only get the one line, and it's cut off at the end.

"A whole new world, a new fantastic point of view. No one to tell us no, or where to go, or say we're only..."

Sunday, 20 May 2012

Today I'm playing (by request) Tom & Jerry, aka. Tom & Jerry (and Tuffy). No clue who Tuffy is, except that he's not important enough to get to pose in glasses on the title screen. He doesn't even get an ampersand next to his name.

Will the game be any better than the last Tom and Jerry game I played? The title screen is making me think... no. But I've been wrong before.

Monday, 14 May 2012

This is probably a terrible choice of game for the site, seeing as I'm pretty familiar with how it plays already, and all you do in it is click on enemies to make them dead. But for some reason I suddenly feel in the mood for some Diablo.

Sunday, 13 May 2012

RPG expert Ocean has already played Ultima V for the site, and now he's gone and found another one to play.

I'm not going to go and play EVERY Ultima ever, don't worry. I just happened to acquire Ultima IV from GOG.com for free so I figured I'd try it out. I think Ray FORCED me to play it for the blog. He doesn't even pay me. Please donate a pizza to me...

Friday, 11 May 2012

Today I'm playing Cool Spot, by the people who brought you the environmentalist McDonald's platformer Global Gladiators. Though you'll have to take my word for it because the Sega version doesn't have a title screen. Well, unless you count the tiny line of text at the start that calls it "Spot and the Quest for Cool".

The game came out on the Genesis/Mega Drive, SNES, Game Boy, Game Gear, Master System, Amiga and PC, and every version starts with an anthropomorphic red circle (with attitude) surfing on a bottle to the tune 'Wipe Out'.

Wednesday, 9 May 2012

I'm playing this one because of a request. Faxanadu is actually a portmanteau of the words Famicom and Xanadu, it's a spin-off of the Dragon Slayer series... and that's the limit of my knowledge. I'm not sure what to expect from it at all really.

Sunday, 6 May 2012

That's way more low-key than the first game, plus there's no intro and no catchy theme music. Not a good sign. Also the '2' isn't spiky at the top like the other letters, and it's bothering me.

To be honest, until recently I'd always assumed this game had been cancelled before release. I still see people talking about the first Chaos Engine, but I don't often see people mentioning the sequel. I guess that's what happens when you release a 2D Amiga game the same year as Tomb Raider, Resident Evil, Super Mario 64, and Duke Nukem 3D.

Friday, 4 May 2012

That's the most hypnotic title screen I've seen since Xenon 2. It's got the standard Bitmap Brothers blue and orange colour scheme, but where's the shiny metal?

The title screen music this time is a conversion of 'Doin' the Do' by rapper Betty Boo, only without the vocals (youtube links). I have to admit that I actually like the track, though maybe I'm just nostalgic. I used to play this game when I was very young, so there's a chance I'll actually know what I'm doing in this one.

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The Rules

1. I must not use cheats, save states, trainers, hacking devices etc. to progress through the game. I play the game as it is and if I can't get any further then I quit. (Or run off to check a walkthrough.)

2. I must not read the manual before playing or play fan translations. I like to figure things out for myself and it's more amusing if I don't know what I'm doing.

3. I must not complete the games. I'm trying to take a quick look at interesting games, retro classics and obscure crap, show what they're like and show off the art, not make full 'Let's Play' playthroughs or reviews.

4. You must not read these posts if you're concerned about -- spoilers --.I may discuss the story and show screenshots of cutscenes and dialogue. But I try to make sure I'm only spoiling the game that I'm playing.