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Though the real aircraft has had a substantial overhaul, there is still quite a bit of hours on the Twin Comanche’s engines. Unfortunately, the engines are set to zero by default in the FSX version. Want to change that? Here’s how…

First, you need to make sure you are able to see hidden folders. That’s pretty easy to do. Simply go to My Computer, select Tools, then Folder Options…. Next select the View tab, and look for a radio button that says "Show hidden files and folders" and select it. Now press the Apply button and you’re all set.

Okay, so you can see all folders on your computer. Now navigate to the following path: "C:\Documents and Settings\{your logon here}\Application Data\Microsoft\FSX\SimObjects\Eaglesoft Twin Comanche 1.5". The {your logon here} is usually the name you use to sign on to Windows.

The only file you’ll find there is the state.cfg file which defines the engine times for each engine. Here’s the values that I’m using which are pretty close to what Roy’s got on the real N204WT:

[engine.0]accumulated_time=427.1[engine.1]accumulated_time=429.6

Engine.0 represents the left engine, and engine.1 is the right engine.

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AVSIM has posted their review of the Eaglesoft Piper Twin Comanche. Here is the blurb from the front page:

Staff reviewer Angelique van Campen tours around the southern Florida area again, but this time in Eaglesoft’s Twin Comanche. "The Piper PA-30 and PA-39 Twin Comanche are a twin-engine development of the PA-24 Comanche single-engine aircraft. The Twin Comanche is the most fuel efficient aircraft in its class."

About the interior, Angelique comments, "I love the 2D view. Eaglesoft offers an IFR and VFR look. From the IFR panel, the lower part with all the switches is removed, which results in a lowering of the panel itself, so you’ve got more outside visibility and that’s then known as the VFR panel. When we start the VC, you can see it’s different than the 2D panel, but looking to the quality, there’s hardly any difference. In other words, the VC startup panel looks as great and sharp as the 2D version."

From the outside, "when we look at specific details of the aircraft, I’m surprised about those tiny things. For example; looking underneath the fuselage/wings, clearly can be seen the oil leak strips along the engine pylon to the wing surface. Generally, the whole look is very good, with lots of details."

Angelique continues her review by putting the Twin Comanche through its paces while on a test flight. Her conclusion reads, "after I spend lots of hours flying and looking around with the Piper PA-30, I can say that it’s one of my favorites. The 2D is offered in an IFR and VFR panel although there are hardly any differences. The instruments look great, they are sharp and this is especially important for the VC model. I can advise you to buy this Eaglesoft product."

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Using a utility I will not name, the Twin Comanche has been analyzed for draw calls within FSX, and it "goes up to eleven!" That’s it. Using the very same utility, the default FSX Maule results in TEN draw calls. It doesn’t get much better than this folks. Optimization of both texture counts and draw calls is the answer for well performing aircraft in Flight Simulator, period! It can be done – the FSX Twin Comanche proves that. (Thanks Bill!)

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Bjørn has been a busy bee since the release of our FSX Twin Comanche. Nick has been actively posting images of some brand-new paint schemes for the Twin Comanche that are (IMHO) Bjørn’s the best yet! I’ll post download information for the new bottom two as soon as it is available!

"…This is my new DEFAULT aircraft! I just cannot believe how FSX, SP1, SP2, and Acceleration MIXED with UTX, FEX, Cloud 9, FS Genesis, and FURTHER MIXED with this wonderful Comanche make for one of the most pleasureable experiences I’ve ever had in this hobby."

"…For 20 bucks and change it’s an amazing deal with an excellent VC, well placed clickspots, removable yoke (love that feature), smooth gauges, flight model seem very well done, it works in DX10 preview and I’m seeing little FPS hit. This is my first Eaglesoft aircraft, I’ll now look forward to owning more, very, very impressed."

"…I see ZERO frame hits and unbelievable cockpit and spot realism. I don’t know how you did it, but other developers need to take a lesson here. There’s nothing worse than spending money on an aircraft only to have it "hiccup" its way through a sim. This Comanche is seamless on my system, and gives 100% enjoyment. Thanks again."

"…Just got it and flew it–wonderful aircraft. One of the ONLY FSX add-ons I have that don’t have at least one little glitch in Acceleration. The best 21 bucks I"ve ever spent on an add-on. BRAVO!!!!!"

"…Yours feels really close to my admitedly poor memory, but the thing that hit me when I flew it the first time last night was when I turned downwind and the view of the runway totally went away as I panned to the left. Those engine nacelles totally block the view and I instantly remembered that from the real plane. Good stuff."