The problem is, that I dont have any good program which would be able to do that. MS Paint doesnt support the PNG-translucency and Adobe Photoshop doesnt really give good coordinates for the objects so the character in animation would jump pretty badly in each frame.

So, any suggestions which program would be able to do that? Or has someone of you done that in some other way (i tried just to keep the pictures in different files, but it was a mess after i had tens of pictures)?

And another question, I read a game development book (by david brackeen), which said that there might be hardware accelerated translucent png images in Java 1.5.0, but atleast i couldnt find that from the new features list. So did I just miss it or are we still waiting for that feature?

So what number would be appropriate as an imageType? I'd like to use translucent PNGs.

edit: hehe, problems again (i dont like working with pictures :/). How should I be able to combine 2 BufferedImages? The api isnt too much help. (or do i just miss the "combineThese(BufferedImage bi)" method?

Eh, combining bitmap??I made this one long time agooo, too bad I read this thread too late.Anyway this is mine: Bitmap Combine

Glad that you told about it. GUI-program should be better for programmers who read this in future. How ever, your program didnt find any picture files from my computer for some reason (?), but it doesnt matter much, I have my program which I can adjust easily when I need

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