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Destiny 2 Hands-On Impressions From a Lapsed Player

I think Destiny 2 just might win me back.

See, I’m a lapsed Destiny player. I enjoyed a lot about the first game — the gunplay, the universe, and the loot — but I bailed out after the campaign storyline concluded because I had no interest in grinding for another dozen-plus hours in order to even be eligible to participate in what is widely regarded as Destiny’s best content: the Raids.

Thus, I didn’t come into today’s toasty Destiny 2 gameplay reveal event pre-hyped (catch up on the many Destiny 2 trailers, videos, headlines and more right here). I was eager to see what Luke Smith and the team at Bungie have come up with, and indeed it was a strong showing. Bungie went to great lengths to emphasize and, as much as they were willing at this early stage, to demonstrate a commitment to both solo players and a more narratively engaging, better-told campaign. They also introduced a number of new events in the game world to keep players engaged and entertained.