How to remove shine/reflection of an object OR how to make an object be opaque?

How to remove shine/reflection of an object OR how to make an object be opaque?

well, I have here an object in which converted and would be able to remove this reflection that letting the baby stroller with the appearance of plastic, including the parts that should be fabric. how to solve this? thanks in advance ♥

There *is* something I forgot to say in my above post: if you want to keep the shine for the non-fabric parts, you'd need to separate the mesh into 2 groups (subsets) AND add a TXMT and a line in the SHPE for the new subset. Also - if you'd want the new subset to be recolorable, you'd need to add a MMAT for it. Since you didn't say if you want to do this or not, I won't explain how to do it. I don't know what you know how to do, so if you would like the mesh to be 2 subsets and don't know how to do it, let me know. (Because I've told you what you'd need to do but not *how* to do it!)

There *is* something I forgot to say in my above post: if you want to keep the shine for the non-fabric parts, you'd need to separate the mesh into 2 groups (subsets) AND add a TXMT and a line in the SHPE for the new subset. Also - if you'd want the new subset to be recolorable, you'd need to add a MMAT for it. Since you didn't say if you want to do this or not, I won't explain how to do it. I don't know what you know how to do, so if you would like the mesh to be 2 subsets and don't know how to do it, let me know. (Because I've told you what you'd need to do but not *how* to do it!)