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AquaphobiCats

*Update* Small Bug Fix for web versions, only change was setting height text to best fit as it was not showing for the web version otherwise.

*Note* We attempted to make an WebGL build with Unity, but it was about 10 times slower than the normal Web build and was extremely unplayable.

Introducing AquaphobiCats, our 11th Ludum Dare Jam Entry!

Warning: Graphically intensive. Windows build recommended, which also includes anti-aliasing and stylized noise.

Made by our team of two. All assets and code were made during the 72 hour jam. Audio was made with Audacity. 3D models were made with Blender. Coding was done with C# in Unity 5.

In this game, use the unconventional weapon of a spray bottle, to battle with cats in a volcano, while they use the unconventional weapon of giant yarn balls. Your spray will also help to keep you above the advancing lava!

In Game Description:

"You are an Alien!
You have come to earth bearing the gifts of your people
for our planet's most intelligent creatures.

You quickly introduce yourself to the cats of the planet.

Worried that they will lose their comfortable
lifestyle if you share their secrets, they throw you into
a volcano to destroy you with your one weakness, lava.

Use your Spray Bottle to stay alive as long as you
can by jumping and launching yourself to rocky platforms,
battling cats and their yarn balls as you go. "

Comments

I liked the color scheme and the little models for the alien and cats were cute. I wasn't able to last very long and at first thought I should be able to go higher and higher but I think you have the one room to play in? Interesting product and might be a good one to expand on... maybe a volcano escape?

Nice game! The lava graphics are beautiful! The water spray is hard for me to see in context of all the other colors, it feels too subtle. I jumped off the screen to the left and couldn't get back. In the web version, whenever I tried to spray a cat, the frame rate collapsed, and then I died.

The game was pretty confusing - I had a really hard time controlling the character. It seemed to move REALLY fast and then not respond at all. The theme of the game tickled me though and the graphics looked nice. Solid job overall!

I like the game idea, graphics are good for the game.
I had problems with mechanics at first, did not get them, they are good, just confusing at first. I did not like the sound, at least is not sound for my taste.
Keep working on it, the idea is good and interesting

Well, the various graphics, particles, post-process effects, etc. are extremely nice, but the game itself is quite confusing; most of the time I die by exiting the screen on the sides and not being able to come back, which is frustrating. My other gripe is that I don’t get a lot of feedback about what’s hurting me. But it’s quite fun overall.

I'm absolutely dreadful with games like this, but from what little I was able to see of it before I died horribly it looks really good.
Concept was very fun and graphically it was pretty. Jetpacking!
My only criticism was I lost control too easily, but I think that's more my fault than the game.

Looked and felt very nice and the sounds were pretty funny. The gameplay in itself was a nice concept but could have used a little additional work.

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