Facebook CEO Mark Zuckerberg introduced a new virtual reality
headset on Wednesday — it’s called “Oculus Go,” and it’s a $200
VR headset that doesn’t need a PC or a phone to power it.

Here’s what it looks like:

Facebook

Zuckerberg described Oculus Go as a headset intended to fit into
the “sweet spot” between mobile VR headsets — like Google
Daydream, and Samsung’s Gear VR — and high-end VR headsets like
Facebook’s own Oculus Rift, and HTC’s Vive.

The headset is the latest step towards Facebook’s ultimate goal
of getting 1 billion people into virtual reality — a milestone
Zuckerberg specifically called out on stage alongside the
announcement of Oculus Go.

What separates Oculus Go from devices like Gear VR and Oculus
Rift is that it doesn’t require an external device to power the
experience. In the case of Gear VR and Google Daydream, you
insert a phone into the headset which both powers the software
and displays the visuals. In the case of Oculus Rift and HTC
Vive, the headsets plug directly into a powerful (often
expensive) PC.

With Oculus Go, there is no external device required. You pay
$200 and get a VR headset that exists as a standalone experience.
A simple gamepad is included, and even audio is integrated —
there are speakers on the headset, as well as a standard
headphone jack if you want to be a bit more private or use your
own headphones.

In terms of games and applications, it sounds like most of the
stuff that already works on Gear VR also works on Oculus
Go.

Facebook

Here’s everything we know about what powers the Oculus Go
experience:

The display is described as a “high-resolution
fast-switch LCD screen.”

It has a 2560 x 1440 resolution.

The processor is unknown.

The Oculus Go headset is planned for an “early” 2018 launch, and
starts at $200.