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http://massively.joystiq.com/2011/11/17/rift-opens-the-ember-isle-to-players-with-a-new-trailer/http://massively.joystiq.com/2011/11/17/rift-opens-the-ember-isle-to-players-with-a-new-trailer/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
It's time to head off for an island adventure in RIFT. The heavily anticipated patch 1.6 has hit the servers, and that means players will be off to the brand-new Ember Isle, a massive zone that's stated to be twice the size of anything else. But that's not the only thing coming along with the patch -- there are new zone events, a new set of Planar Attunements, new group content (both a dungeon and a raid), and a new warfront mode.

Not quite enough to pique your interest? Then take a look at the trailer just past the cut, which gives an overview of the lore driving players to explore the island. There's more to the story than simply "the spot where the Kelari used to live," and the trailer shows it off in all its glory. Take a look past the break to watch it, perhaps while you fire up the game's launcher and get down to the brass tacks of updating.

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1.6content-patchesember-islefrom-the-embersmajor-patchespatch-1.6patchespreviewriftrift-1.6rift-patch-1.6rift-planes-of-telaratrailertriontrion-worldsupdatesvideoThu, 17 Nov 2011 09:00:00 -0500319|20107352http://massively.joystiq.com/2011/11/07/rift-ember-isle-developer-diary-talks-art-and-lore/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2011/11/07/rift-ember-isle-developer-diary-talks-art-and-lore/http://massively.joystiq.com/2011/11/07/rift-ember-isle-developer-diary-talks-art-and-lore/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
"1.4 was a big patch, 1.5 was an bigger patch... 1.6 is going to blow them away," declares Trion Worlds'Hal Hanlin in this most recent dev diary for RIFT's upcoming From the Embers patch. RIFT's Design Producer is joined by developers Morgan Lockhart, Michael Daugherty, Mike Chang, Jason Colombo, and Berenger Fish to discuss the newest endgame zone, Ember Isle, the largest the team's undertaken to date. But it wouldn't be a proper dev diary without some gushing about the lore, art, locations, and mechanics of the zone, and that's all included too. Sweeping musical score included free of charge!

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1.6artberenger-fishcaduceus-risedevdev-diarydeveloper-diarydevsdungeonember-islefrom-the-embershal-hanlinjason-colomboloreMichael-Daughertymike-changmorgan-lockhartpatchpreviewriftrift-planes-of-telaratrailertrailerstriontrion-worldsvideovideosMon, 07 Nov 2011 18:00:00 -0500319|20100752http://massively.joystiq.com/2011/11/04/the-mmo-report-the-beard-is-gone-edition/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Massively&ncid=rss_semi
http://massively.joystiq.com/2011/11/04/the-mmo-report-the-beard-is-gone-edition/http://massively.joystiq.com/2011/11/04/the-mmo-report-the-beard-is-gone-edition/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Massively#comments
An unashamedly beardless Casey Schreiner* bookends a special (albeit late) edition of The MMO Report this week, and it's all about RIFT's colossal 1.6 update. The Report features RIFT Producer Adam Gershowitz, who declares that RIFT is now well-known for being "the MMO that updates the most" while discussing November's impending From the Embers patch, RIFT's sixth major update and its largest to date. Gershowitz explains that the update inserts a massive new zone-playground for endgamers, the Ember Isle, complete with the new Rise of the Phoenix raid instance, the Caduceus Rise dungeon, the instant adventure "looking for quests" tool, and RIFT's first recurring holiday event, Fae Yule.

(*Casey's de-bearding was, he claims, "for the greater good," and by the greater good, he means in the service of a swanky Petyr Baelish Halloween costume. How cool is that?)