Level 3: Blade of the Enforcer- Dûrmarth releases the terrible power of his cursed blade on a target enemy unit or hero, dealing massive damage. The more enemies the blade has slain, the more powerful it will become. Left click on target unit.

At level 5, Dûrmarth will be healed by the amount of damage he deals

At level 7, the blade will cause a bleeding wound for 10 seconds

At level 10, the target will in addition be marked for 10 seconds, in which time Shadow Guards and heroes of Angmar will cause +25% damage by melee attacks against the target.

Level 5: Dûrmarth's Verdict - Dûrmarth executes an enemy hero for the Iron Crown. He will become stealthed for 10 seconds, and if he attacks an enemy hero in that time the ability will activate, causing the enemy hero to lose 50% armor for 30 seconds. Left click to activate.

Level 7: Shadow Attack- Dûrmarth gets -30% armor for 30 seconds, but his attacks reduce the armor of all nearby heroes. During the effect, Dûrmarth can't toggle to Guardsman mode. Left click to activate.

Level 10: Command of the Enforcer- At Dûrmarth's command, a group of Shadow Guards will assail an enemy hero, stunning him and heavily damaging him. Left click onto an enemy hero.

Level 5: Dûrmarth's Custody- Nearby allied heroes in the target area will be stealthed for 30 seconds. Does not affect Dûrmarth. Left click on target area.

Level 7: Protective Shadow- Dûrmarth gets -30% damage for 30 seconds, but his attacks reduce the damage of all nearby heroes. During the effect, Dûrmarth can't toggle to Enforcer mode. Left click to activate.

Level 10:Command of the Guardsman- At Dûrmarth's command, a group of Shadow Guards protect a hero of Angmar, attacking enemies that come near and dealing superior damage to enemy heroes. Left click on icon then left click on target Angmar hero.