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There is also a quick race mode and multiplayer mode, but the strength of this game is in team racing mode. It is a fresh concept in racing games, and if you can get over the fact that it is a Ford title, you may find that it is actually quite fun and challenging. For those of you who are still gun shy about any game with the word Ford in it, a rental at the store may be a safer way to go. Ford Bold Moves Street Racing, in spite of its faults, will offer some good hours of racing fun.

Despite that, I've got to give the developers credit for trying something new here. They could have just stamped out a completely generic racer, but they didn't, and their effort paid off. The execution of the real-time teammate switching is superb. Thanks to sharp controls (switching is done by pressing up or down on the d-pad), you can keep all of your drivers in the lead quickly, without losing sight of where anyone is on the track, or where they are in relation to other cars. If the switching controls were at all impaired, and you were at the very end of a race, a slight delay in the controls could easily mean the difference between a first or second place finish. That won't be a problem here, and I'm frankly amazed that it isn't. Since the developers did such a good job, implementing team strategies like blocking opponents and drafting behind your partners for a speed boost is a seemingly effortless task.

If you’re a car nut (like me), and don’t own an Xbox 360 (unlike me), then you’ll probably want to check out Ford Bold Moves Street Racing. It’s not a perfect racing game by any means, but having something other than stock car racing to play on that big black box makes it a contender. If you can live with a “Ford only” lineup and put up with zero Live functionality, Ford Bold Moves Street Racing is the game for you.

When people complain about racing games because they are boring, Ford Bold Moves is exactly the kind of game they are talking about. The team-centric racing concept here is a good one, but it's weighed down by dumb AI, boring environments, and a generally uninteresting racing engine. Ford fans might appreciate an all-in-one place to drive their favorite cars, but there's not much else to offer virtual racers who are looking to mix things up.

Do you have innovation? Do you have style? Do you have ideas to bring to the racing genre table? Please, oh please, could you submit your resume to Ford. This game is flat out boring, which isn't a very bold move at all. Unchallenging, uninteresting, unfulfilling, unrealistic, and unsatisfactory, Ford seems to have sponsored a title with many great concepts, but with a bad execution.

You can tell right away Bold Moves stinks without even playing it. The manual is thin and doesn't explain the things that need explaining. The back of the box shows it stinks with awful screenshots. Even the text is hard to read. Finally, the marketing is so shameful it uses the phrase "need for speed" on it. EA 1, Eidos 0. I had to play this game so you wouldn't. Yes, yes, I took one for the team.

After a handful of mediocre to terrible games made under the Ford name, Razorworks had a chance to redeem the series. Make some "bold moves," as it were. But, the game has none of that--in fact, it even omits the "bold moves" tagline in-game. Whether that's due to the relative newness of the campaign or a product that had been rushed due to time and/or budget constraints, the world may never know.