This evening we were originally planning on recording the AggroChat Game Club show for The Witness. However as we got close to recording events happened, and we will be rescheduling that later this month. That said the September game is announced in this show, and from that point onwards we charted a destination through madness. This is one of those super meandering shows, that covered a bunch of only semi-related topics.

It feels like every week I say “something weird happened” when describing our podcast. I might simply be that we have no real “normal” state to fall back on, and that everything is essentially new and strange. That said I feel like this week is on an island of its own. After last week’s podcast I had a listener pull me aside and comment that it sounded like it physically pained us to talk about Warcraft. I personally didn’t realize this until I went back and listened a bit, and I can absolutely see how someone could have that take away. More often than not we just have super confused feelings about the game, and tonight we delve into this… and it leads to a whole sequence of topics including the loss of “junk culture” and the businessification of things we love. For some of us you definitely can’t ever truly go back home.

This week we inadvertently have a show about things that are not quite prepared in one way or another. First up we talk about our frustrations with the Broke Shore cinematics for both the Alliance and Horde in World of Warcraft. We also talk about the positive things that this event is bringing, but mostly frustrations about the turn in the story. We talk about the fraught PC launch of No Man’s Sky and how Belghast is the only member of our crew able to actually get it running on his machine. However since he could we talk at length about his experiences. All of the NMS talk got Kodra amped to play some Starbound on our private server. We talk a little bit of Diablo Season 7 and how we were not quite prepared for it with everything else going on… so we ended up rolling an army of demon hunters for speed clearing. Finally we talk about how Final Fantasy XV seems to be delayed once more, as details have been leaked on how to update the date on the big retail standees. So much not preparedness to go around, caused us to record an extremely long show.

After putting it off a week due to folks travelling, this week we record the July AggroChat Game Club show for our title of the month Cities: Skylines. In this episode we talk about just how deep the rabbit hole of simulation goes with this would be king of city and mayor simulators. In many ways this show is the tail of many failed cities and a handful of successful ones. It is also when we learn just how bad of a mayor Belghast would be. This title is the heir to the Sim City lineage, so we ask the question how it stacks up. We also ask the question if city simulation is really that fun? Additionally we get into a side tangent about wastewater management.