I had to vote other, because as of this moment I don't have the group to play either but if we can ever get people's scedules to work I may end up running both systems (have enough people who would LIKE to play again but never have more than one at a time who CAN play). Sorry to all of you savages, while the system is nice its not the end all be all of game systems.

1. Running it in d20 - it may be considered 'boring' but there's a lot of us around.

2. As for DM questions, I've already put a couple into the other threads specifically a) what good and neutral gods are there? and b) What are the Oshalogwa totem powers? But, no doubt, there'll be more ... starting with:

What would be useful is some indication on the direction of the future Dinas Ffordd modules. If they are a long way off, then it may not matter - but if not, I'd like to make use of them for later adventures. Which leads to the question: Anything you tell us anything about the future plans for DF and the surrounding areas?

Also, I'm planning to incorporate Bob's Dark Spiral modules into DF: base the Silver Mountain Mine (from Something Below) in the mountains in East Falcony (I've some other plans for those mountains, too), and base Missing Persons around the Teithian Cathedral in DF. Does this fit in ok?

Moderator posts are in green oraquamarine.My posts are my personal opinion only and do not represent the official view of WorldWorksGames.

1. Running it in d20 - it may be considered 'boring' but there's a lot of us around.

Not boring at all! We love our d20 customers.

Quote:

....Anything you tell us anything about the future plans for DF and the surrounding areas?

Also, I'm planning to incorporate Bob's Dark Spiral modules into DF: base the Silver Mountain Mine (from Something Below) in the mountains in East Falcony (I've some other plans for those mountains, too), and base Missing Persons around the Teithian Cathedral in DF. Does this fit in ok?

Absolutely. We can only crank out modules so fast, and we encourage you to make the world your own in the meantime. The main thing to know about Dinas Ffordd and the surrounding area is that there's going to be a lot of fighting between Dwarves and Elves, with the Kriegstrom River as the usual line of battle. No reason at all that you can't fit in the two Dark Spiral modules before that takes off.

I voted Savage Worlds as if anyone here is surprised. Actually, I do play other systems as well once in a while but I've put d20 behind me. True20, on the other hand, is a different story. I have large soft spots for WHFRP and Call of Cthulhu (BRP).

That said, I'm still on the fence about purchasing Dinas Fford. I really don't need yet another "Old Skool Style dungeon crawl". I'm guessing there is a large urban component as well. Can anyone who has purchased it chime in with their observations?

Well, I can't speak as a purchaser, but I can tell you that there are seven episodes: three wilderness, three urban, and one underground. So whatever else DF1 might be, it's definitely not a crawl

Ok, thats good news. Nothing against crawls, but I like variation. I did, however, run a bunch of Goodman Games modules with some of your Dungeons and Savages stuff. I'll most likely get this one to run on off nights which seem to be pretty common lately.

IThat said, I'm still on the fence about purchasing Dinas Fford. I really don't need yet another "Old Skool Style dungeon crawl". I'm guessing there is a large urban component as well. Can anyone who has purchased it chime in with their observations?

Been meaning to reply to this for a while, sorry for the slow response.

DF1 is not a dungeon crawl - it is much more an urban and outdoors adventure. The settings are all out doors, except for some fact finding visit to a few buildings in the town and one brief but climactic underground encounter. Most of the encounters involve combats, but many can also be resolved by good diplomacy or some canny maneuvering.

DF1 can be played by blood thirsty parties, but will particular reward those who enjoy a mix of combat, conversation and a bit of investigation.

As for my overall conclusion: DF1 provides a good sequence of adventures and, for those who want to use it this way, a really good base for drawing players into the culture, general politics and environment of a strategically placed rural city.

(NB: I got this as a GM, but our players haven't got to this yet so I haven't play tested it)

Moderator posts are in green oraquamarine.My posts are my personal opinion only and do not represent the official view of WorldWorksGames.

Who is online

Users browsing this forum: No registered users and 0 guests

You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot post attachments in this forum