Hockey Players Terms Part 2

These hockey players terms
and jargon are part of sports gamerisms, Define Your
Game!
Hockey, part 2 continues for hockey players and fans who dream of being
a dangler.

Hockey Players Terms: D

Dangler:
an expert stick handler that moves through the
defense with ease.

Dead Puck:
jargon for a puck that has left the rink or
caught by a player.

Defenseman
or Defensive Line: usually 2 on the ice for each team,
stationed close
to their goalie and whose main duty is to prevent the
opposition from
scoring.

Defensive
Zone: the zone marked by the
blue line on either end of the ice.

Deflection:
puck movement where it changes direction upon
hitting a player or object.

Deke or Decoy:
player movement designed to trick a
challenger, a fake motion using the puck or body. Gotcha!

Delayed
Offside: game official who delays blowing the whistle
because a
defender has obtained control of the puck near the blue line. Should
the player lose that possession, the offside is called.

Delayed
Penalty: game official who delays blowing the whistle
because the
penalized team has 2 players in the box, therefore, the delay will be
called when 1 of those players is back on the ice. Also occurs when a
non-penalized player has possession of the puck in a possible scoring
position, thus is called when the penalized team regains possession.

Delay
of Game: several events can occur that will incur a
penalty. Examples
are deliberately freezing the puck, moving the goal posts out of
position, subbing delays or shooting the puck out of the playing area.

Dive:
a player who fakes or embellishes contact or a player's actions in
order to get a penalty called on their opponent.

Double Minor:
refers to a 4-minute penalty when an injury
occurs or two violations occur for the same play action.

Drop Pass:
hockey players terms for a pass left directly
behind for a teammate to advance play.

Drop the
Gloves: fighting between players in
course of a game.

Hockey Players Terms: E

Elbowing:
hitting an opponent using the elbow—penalty worth.

Empty Net: term
for a goalie-less net, usually a strategic
play to sub another player for the goalie.

Empty Net
Goal: possible result of an empty net.

Enforcer:
send out the enforcer when an opposing player is
practicing over-the-top roughness.

Extra Attacker:
the act of putting an
extra player on the ice, achieved by pulling the goalie.

Extra Skater: is
employed to either replace the goalie or
offer support during a delayed penalty.

Hockey Players Terms: F

Face Mask:
protective equipment used by the goalie.
Mandatory for this contact sport.

Face-off:
how play begins, two players in the center of the ice meet and the puck
is dropped. The players then proceed to try to knock the puck
to
a teammate.

Face-off
Circles: 30 ft. in diameter, located at center
rink and two at each end of the rink for a total of five.

Face Wash:
jargon for when a player is rubbed across the
face with the opponent's glove.

Falling on
the Puck: player, other than the goalie who
intentionally falls, traps or handles the puck—penalty worthy.

Fan:
a shot where the player misses the puck with his stick
and hits nothing but air.

Feed: refers
to feeding a teammate with a pass.

Fisticuffs:
a confrontation during the
game in which fists are used=a fight.

Five Hole:
jargon for the opening between a goalie's leg
pads.

Five on
Three: a situation where one
team has two players with penalties who are currently in the penalty
box.

Five on Five:
hockey players terms for both teams at full
strength.

Flat Pass:
term for a sliding pass.

Flip Pass:
movement of a wrist snap by a player that lifts
the puck off the ice.

Flip Shot:
same as above, however, the goal is the target.

Forecheck:
term for checking challengers in their defensive
zone in order to gain possession of the puck.

Forehand:
shot/pass attempted from the stick hand part of
the body.

Forward:
player who is part of the forward line that also
includes right and left wing players.

Foul:
penalty worthy.

Freeze the
Puck: stoppage of play by holding the puck
against the boards or the back of the net with player's skate or stick.

Full Strength:
highest level of play with 6 six players on
the ice.

Hockey Players Terms: G

Game:
consists of 3-20 minute periods.

Game
Misconduct: penalty that generally results in a rejection
for the
balance of game time, however offending team does not play short-handed.

Game
Timekeeper: game official who monitors and calls any
portion of the game that involves measuring time.

Gate:
another term for penalty box.

Garbage
Goal: a goal scored 1) when
the goal
player is caught
out of position or 2) a goal scored that doesn’t matter,
typically against the opponents lesser players when the game is out of
hand.

Get the Jump:
jargon for rapid skate movement ahead of the
challengers. A speed skater in action!

Give-and-go:
passing in this sequence, player 1 passes to player 2; at which time
player 1 moves forward to receive rapid return pass.

Glass:
protective material located on top of the boards for
the benefit of both fans and players.

Glove Hand:
hockey players terms for equipment used by
goalie.

Glove Save:
refers to a save using this equipment.

Goal:
the act of putting the puck entirely in the net. Team
that scores the most goals wins.

Goal Crease:
located in front of the net and the
regulations prohibit other players from interfering with the goal
tending.

Goal
Judge: game official who monitors and calls a valid goal
when the
entire puck has crossed and landed between the goal posts. Goal is
signaled by a red light.

Goal Line:
term for red line marking between the goal posts.

Goals Against:
refers to number of goals that got past the
goalie and/or team.

Goaltender:
duties are to stop the puck and be sufficiently protected to avoid
injury. While penalties are assessed, that are designed to shield the
goalie, should he/she receive a penalty, another team player will serve
the time.

Goon:
hockey players terms for a rough and tough player.

Gordie
Howe Hat Trick: scoring a goal, getting an assist
and
getting into a fight, normally all in the same period or during the
course of a single game qualifies.Tip of the hat to this player!

Green Light:
signal that a playing period is over.

Gross
Misconduct: most definitely penalty worthy to the tune of
ejection for
the balance of the game plus an automatic fine for players and/or other
team members.

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