-Make it so the character cannot stand this close to walls from the bottom of them. Maybe a few pixels below, so it's more realistic with the character width-Do not use that Seiken Densetsu-style camera. Use Super Mario World's instead, which is inverted, so that you see more stuff in front of you, or you can make the character centered when possible. Otherwise it's hard to see what's ahead of you.

Logged

In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF

I'll have to try the current version soon. Also glad you found a map format with a map editor. No map editor makes it a major PITA to make maps (unless you use strings for map data like the original version of ROL0).

Logged

In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF

Yeah, with this one it's really easy to do pretty advanced rectangular or isometric maps.

Edit: Oh yeah I know what's wrong, GitHub puts everything in a folder then zip that folder instead of just putting all the files directly in the zip. You may want to unzip it, then rezip it correctly so the main.lua file is in the root.

« Last Edit: June 26, 2012, 10:25:35 am by Juju »

Logged

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.