The Legend of Zelda: Breath of the Wild review

Recommended

by M0ck1ngb1rd

Its actually not so bad, but no in sandbox way. For sandbox this game do not propose any motivation to explore the world: no interesting quests, no best gear which I can find only by exploration, no achievements or so. Just cool locations for time spending. These shrines doesn't do it best game ever.So if you will just go straight to the storyline, you will actually love it.

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The Legend of Zelda Breath of the Wild tells you all you need to know before you boot up the game in the very title itself. A mastery of open world design that rewards thinking outside the box and avoids the clunk that other games of the genre can't escape from.

An experience that will stick with me forever. No less than one of the best games ever made, it takes you on a journey full of colourful characters that I remember fondly. The Hyrule depicted in this game is expansive and full of life, with a fully fleshed out map taking you from idyllic plains, to snowy mountaintops, to volcanic villages. I still remember every inch of this world.

In the beginning it feels like hard work to carry on playing due to the lack of guidance given with the game, however after around 15/20 hours it gets going and I could not put it down. This was the first Zelda game I had played and I am now looking to play more. If you have a Switch and haven't played this game, go out, buy it and play it!

Never has a game felt quite as alive as Breath of the Wild. Initially I was a little put off by the differences between this and previous Zelda entries, but that soon changed to absolute adoration. Not only does it have a massive world, but it's a massive world filled with characters, animals, quests, mini-dungeons (shrines), and secrets. It plays surprisingly smoothly on the Wii U. I've heard things of frame drops, but I haven't experienced that at all (though, to be fair, this could be because I've been playing exclusively on the gamepad). One thing I truly love about Breath of the Wild is the challenge. Standard Bokoblins aside, every battle legitimately feels like a punishing life or death situation with little room for error. Weapons break fairly quickly and I love this. It adds to a frantic sensation of wild survival. What's more, there are little surprises around every corner. I have yet to find an area where exploration didn't bare fruit.
While damn near perfect, it has a few minor issues. Firstly, the control scheme may take a while to get used to - the button configuration is kind of all over the place (some commands could probably have been simplified to one button rather than multiple). Secondly, the English voice acting is horrendous, and as far as I know there's no way to change it on the Wii U version. Finally, the actual dungeons aren't nearly as massive as pre-release rumors suggested. Naturally, this isn't the game's fault, rather misinformation leading to speculative hype. The dungeons are fun, but pretty short. The true satisfaction comes from the exploration of the seamless world.

Simply one of the best games I've ever played. It is stunning to be playing Zelda in 2018 and realize that we are now at the top of the Zelda mountain after a generation. The sense of freedom in Breath of the Wild is unparalleled.

You may say thay I'm just a hater, but Zelda BOTW isn't worth spending tens or hundreds of hours of your life. This is a pretty dull and empty game with so much mechanics, that You will soon get bored of it. Overrated and boring sandbox