OK, now before I go any further, i'm not very experienced in programming or lua in general. Everything I know i self taught. With that said I used to do some small addons in WOW. If i did something with events in wow...

local functiontoRun(self, event, currencies)

i could use the event function like above instead (using different vars in the function, instead of ONLY currencies... Keeping the post short im skipping some things) ---- Is this at all possible in rifts api and if so how? Again if this is something silly or stupid im missing sorry, im noob at this stuff still.....

EDIT: Just noticed double post if a mod could delete one of these please. Not sure what happeend there, definitly didnt do the impaitent double click post...

I guess what Im trying to figure out how to do. Is it possible for events to have a callback? As in.... I need to pass a specific table to certain events so i can reference it along with what might be passed from an event (ie: even.currency will pass the currency table)

I guess what Im trying to figure out how to do. Is it possible for events to have a callback? As in.... I need to pass a specific table to certain events so i can reference it along with what might be passed from an event (ie: even.currency will pass the currency table)