Citizen Science for Smartphones project text in the final GATE publication.

Citizen Science for Smartphones project text in the final GATE publication.

The 75-page final publication for the GATE: Game Research for Training and Entertainment is now available for download at the GATE website (or directly here). In it, you can find an article on the Knowledge Transfer Project Citizen Science for Smartphones which forms the background of our conference.

Here is the project summary:

Games played on mobile devices offer ‘ordinary’ citizens without a particular professional training or occupation great opportunities to become and enjoy being citizen scientists. It enables citizens to engage in the sensing and measuring of various environmental data, their dissemination to a broader audience of either fellow citizens or professionals, and in some instances to even act as ‘professional amateur’ interpreters of these data. Through the use of mobile technologies people can playfully move through their environment to acquire and distribute scientific knowledge. This knowledge transfer project wants to explore how the 7scenes platform can be used for such purposes.

The full article, written by Utrecht University’s Sybille Lammes and 7scenes Ronald Lenz, can be found on page 64/65.