Everyone thinks the same thing "I'll just land on some isolated spot that takes 5 minutes to glide to no one else would ever think of landing there" Then its just really awkward when 43 players are all at one house

for the scrubs like me they should make Bronze 1 win, silver 25, gold ~50 or 75, and then like a Platinum 100. That way bronze isn’t as rare/scary and also for people who winning a single game is an accomplishment have at least something to show for it. tbhimjustgarbagehelp

Not really! They would just have to edit the middle of the glider onto an umbrella, and implement a code the way they had when the game first launched that when you when a game, you unlock an umbrella.

The tricky part would just be making the umbrellas look good, but I think it would cause more incentive to win, and buy gliders.

Honestly I thought I was crazy. Fortnite is evolving way too quick for me, I used to be able to get 4-6 wins in a session (don't get me wrong, a session could be most of the day) if I tried hard. Since I first got the winter umbrella (I remember that specifically) I can choke every game in the sesh. I hate that I have to admit that. I love this game but when people start to wreck me constantly then I gotta evaluate my life.

lmao this is me basically. The very good players are simply quicker and more decisive in their building than me these days. I get my daily W's, but i'm working hard for most of them now. The game has matured quickly.

I've always been better than most people building on console which did used to make things a lot easier. Now everyone can vomit out a 1x1 in 2 seconds so I'm constantly having to up my game and tweak my playstyle because people are getting a lot better especially in squads. I'm anxious to see how players evolve over the next year or two.

That's fine, just remember most of the game's best players have 100's (some 1000's) more games in their arsenal than you. If you aren't already, focus the most on your building habits and speed. The better player will take the high-ground ASAP in most situations. I'd recommend forcing yourself into "over building" for awhile, even in situations vs bad players where you feel confident - make the right play and build.

This is exactly how I got a lot better. I Sped up my looting and over built against anyone. I played 70 solo games with no wins now I have 6 in my last 20 games. Good practice spot is to go to wailing woods and just practice different structures.

What he said!
Building gives you a tremendous advantage.
If you want to be better you have to quick build. (Idk how hard it is to do it w a controller, but on PC you can't be a good player if you cant build)

I agree with your advice. I basically just press Q then spam left click from the direction I was shot from whenever I get shot, and it's a lot better than just running/jumping like a lemon without cover. Of course, I probably have a ways to go still, but I think to begin with just get your build reflexes up.

You say that but I've won many two games by not building. Just hide smarter than sitting in a bush. Know enemy's probable sightlines and stay out of LOS. Wait until enemy doesn't know where you're at yet, while ideally they're getting pelted by someone else, take a sniper shot, and reposition. If they have an RPG or even catch a glimpse of you.. or trace your shot and its all over tho.

Don't feel bad about it, you are probably improving without realizing. I played 145 games before I got my first win, and then I won twice in one day. Just keep at it, work on your reaction building and you'll get there

Remember that building quickly and with a plan is the biggest skill gap in Fortnite. Build more than necessary at first so that you get yourself into the mindset. I'm sure you've noticed most of the good players immediately look to build above you, so you've gotta be quicker than them!

If you just pause your movement for a single second and listen, you can immediately tell if someone's chasing you and adjust accordingly. By listening, you can decide how cautiously you're going to play, and whether it's worth it to run to the next house. I get some easy kills by hearing an enemy coming and quietly positioning myself for an easy headshot as soon as they walk through the door.

Stop trying to win and just start getting in the action. Just drop into popular areas with other players and get your combat and building skills going. Too many beginners are trying to sneak their way into the top ten and then get absolutely shit on. And not only do they lose, but they spent the whole game being a sheep, so they didn't even get any good practice during the 20+ minute game.

I've heard several people say this.... When do you play? I ask because the game feels so much harder lately and players seem much better. But I usually can only play late at night (like after midnight frequently), So makes me wonder if I'm getting a higher concentration of college aged "young gods" as it were.

I like how Epic Games have divided Umbrellas and Gliders, with gliders being obtained through the store with V Bucks and Umbrellas being awarded for winning, although the ratio of gliders to umbrellas which are obtainable in the game is completely off balance. Furthermore, the umbrella at the moment only shows that the player has a single win.

As certain gliders are worth more, by costing more V Bucks, certain umbrellas should be worth more by the amount of wins a user has, adding these new variations of umbrellas and linking it to wins will not only motivate players to continue playing, but it also establishes a sense of pride after a player reaches a milestone.

The best part is that, this won't effect the V Bucks market either, players who want cool gliders will still purchase them through the store, and players who want cool umbrellas will grind towards them in the game.

Someone made a good suggestion before. And it was that you could buy a glider and if you win while using that specific glider you would get an umbrella for it. I think it would be better if you had to get like 10+ wins with a specific glider to unlock the umbrella version of it. I would by that new storm umbrella in a heartbeat.

For each bought glider design you can unlock an umbrella with the same design?
That would be better I think! You are still if not even more encouraged to buy stuff and still get a very nice reward for winning!

I like the concept, but it doesn’t make economic sense for epic. It’s a free 2 play game after all. So epic needs you to be willing to buy their stuff. If they implemented your concept, everybody’s goal would be to unlock the gold umbrella, because it’s the „coolest“ thing to have.

Here is my proposal: if you get a certain number of wins (let’s say 25) with a glider equipped, you unlock a umbrella version of that glider. That way, people are inclined to pay for a glider, that they like and then grind for the umbrella version of that glider. So it’s a win-win situation. Epic makes money and we have something to show how good we are.

I liked the tiered umbrella idea, but the only problem I see with it is how this will affect seasons. Will these umbrellas be a one time thing or once per season? While this of course isn't impossible, adding four new umbrellas with the season's theme is more work than adding one per season.

I'd personally only want to see this implemented if it was a one time thing, not per season. If it was a one time thing, then I'd love to see it expanded even more with Platinum, Diamond, etc.

I apologize I don't have the time to timestamp the part about umbrellas as I am currently at work but the whole interview is very interesting. Topics include Vehicles, Melee Weapons, Brand new maps in the future, etc.

The next time you steal leaked stuff from my Discord at least give some credit. Those are actually umbrellas that I extracted from the game files. In the game files you have a bronze, silver, gold and platin one. As an addition there exist some for the winners. Those 4 that I listed are received at the end of season 2 for your season level (level 1 and upwards bronze, 20 silver, 40 gold, 60 platin -> your rank frame takes those colors when reaching the stated levels).

What about something like trim on the edge in these colors, so we can still use the fun skins we unlock? The trim automatically changes color with your wins, but the design stays. Or a number on your umbrella or back with wins?

I like the idea of it. I would be close to silver. But I don't like how silver isn't noticeably different to 1 win. If I get it I want people to KNOW that I have 50 wins. I want to laugh as people head a different direction.

Sounds cool but that should work for season wins because with all global wins that most players have, they would unlock everything in 1 go. Also different umbrellas could be cool for different modes (talking about solo, duos, and squads since it's harder to win in solo than squads imo) I'm sure Epic will find better ways to reward players in the future, they haven't disappointed me since i started playing and i have hopes they can make this game even better than it already is.

What % of the playerbase do you think has 100 wins already? Maybe there's a lot of pro players who post on reddit, but I'd guess less than 5% of players have 100 or more wins. And maybe only 15% have more than 50. Season wins aren't a good idea imo just because some people aren't on FN all the time, and even if we would just say 'fuck em', Epic wouldn't want to leave them out, and it'd also give the players something to work towards.

As for weighting solo/duo/squad wins differently, my guess is that they wouldn't do that, just because some people mainly play one gamemode and they'd feel cheated if they got wins at a lower rate than others. Plus Idk which mode really is more difficult and I'm not sure you can easily decide that either. Solo, duo and squad modes have different tactics to them that some people might find easier and others might find harder.