However, having some storage somewhere (even dropbox) would be useful for you...

When the map will be 100% completed, you may upload its final version to MapRaider, of you wish.

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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.

Wow ... I had not these games / maps in my mind when it comes up to me.But I know these games and have play them yeas ago. Maybe it was hidden in my mind

Actually I was faced to the "boring" connection way between the "fake door room" and the "jump up room".So I decided to make a big pool to the map center side where a big space was available (I like water on maps especially with nice lightning as done here )Hope it will not disappoint you by picking up a idea from other maps. To be honest I take inspiration by other maps / games.

Sample: When ya whatch the video screen shader, the logo I have created was inspired by the Quake-Live logo.Of course I have not do a one to one version. I want to make its own OpenArena version.(shame to me )

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Really? .... Open here? ... that was the also the same that comes to my mind several times. The room has only one escape and an entry from the top or by the escape way.In this point I was really struggle with me. The spot seams to me it works like a chokepoint but a alternative escape can improve the place too.

I will give a try but this means a lot of work and being creative ... that can take a while for me

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Thanks for pointing that I had make that in the last step ... it was done quick and dirty

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Thats a "fake door" as you hopefully recognize I like details ... sorry for saying that but some default OA maps do not work for me just because they are done without nicely detailslike oa_bases3, oa_bases3p3ta, oa_bases5 and some more (hope I have not hurt its mappers feelings ... big hugs)

So the fake door was make to let it looking nice. I also like none playable areas that looks awesome but you can pass these spots.

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EDIT: I forgot .... yes 4 files are possible to attache but the file size limitation works in the total of the files.thats the reason for the single packages posts

My comments are only to take like suggestions, and not "you have to do what i want"....

By the way, i suggest to fix some lights, i some areas there's too much light.

For the levelshot you can use 256x256 resolution (JPG).

For file hosting, i use Box.com or Mega.nz, both Free (box.com give you 10 gb for free and Mega.nz give you 50 Gb for free).

Thanks for ya comments btw. have browse to the forum and I like the shots of your map OA_Suicizer. (Thats what I looking for good maps)From the shots it looks also that it has a nice fast game flow....

oh yes light its like salt&pepper I like when a place is full of good ambient light. On the other hand I do not like too dark maps. Some of the default OA maps really disappoint me in this subject.

However I am happy about comments and suggestion like that. For me the "please open here" area is a little to bright.

Actually I have an OA server running where I could use for the upload of files.