Space Ashes

New Demo Soon

This is my updated devlog. A new Demo will be released real soon. It will be final.

Date TBD 2018 Space Ashes - Alpha 0.5=================Changes:-Windy Hook now turn when touch by the player(90 degrees)-New names for 'enemies'.-Door stays open when unlocked by switches and close when locked.

Fixed:-Screen shake managed by player.(code!)-Fx particles not clearing correctly (because obj_fx was deactivated...)-Door being activated by some dynamics object. (Only player can trigger a door(not the switches...).-Light spitter light offsets.-Spitter small sparks pic and snd.-Overlaping sounds to prevent sound peeks.-Flamer ini.-Lights not working on some instance(spore)-Bloody Berry particles not going down-Fullscreen option(Game has a fixed size of 960x540, can be double, triple, etc...)-Laser sound not working correctly-Backgrounds parallax-Level selection wrapping

Added:-Pink smoke-Animation on Liana and vine growing-Mushrooms, Flowers, Lasers, Float Balls that follows-Sound on flamers-Level 9-10-11-12-13-14-15-16-17-18-19-20-Engine jam.-Max Life Point is now 8.-'Chest' to unlock bonuses.-Hud text for upgrade-Artefacts to collect.-Door shadows-Hidden Rooms-Blue vines (jam player and freeze switches)-Boss 2 and final Boss.