DBA With Multiple D6

You can get a bell-shaped curve in the DBA Combat Results Table by adjusting the system to use more than one d6. What are the advantages?

You can fine-tune terrain modifiers when
using the multi-dice CRT.

You can fine-tune the effect of generals
with different abilities, in effect making
a +0.5 or +1.5 general, for example.

The results are made more normal because of the broader distribution (i.e. bell-shaped curve), making a series of bad rolls far less likely.

Extremely weak units now have a chance to hold their own, where they had
no chance before. Estonians now have a chance to eliminate elements in a Teutonic
army! This effect is stronger with the 3d6 option than the 2d6 option.

Concluding Note

Best of luck, and may you roll sixes...wait a minute...may you
roll a couple of fives.

Gamer Feedback

John Rickman: I tried the multiple D-6 idea in a number of games I GM'ed at the South Bay Gaming Club in Cupertino California (2/19/2K) and it met with universal disapproval. The chief complaints I was getting was that it made units harder to kill and that it slowed down the games. The time elapse of our usual game is a half hour to forty-five minuets but our games were running to an hour and a
half to two hours! The complaints did not come from one or two purists but from
everyone playing -- 100 per cent!