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Alright, I thought, since I end up doing these kinds of “quick analysis” kind of conversations with friends of mine anyhow, (and since I love sharing upcoming videos and everything on my feeds anyway), I might as well try this out and see what comes of it. I’m not really a huge fan of “react” videos, […]

I had an interesting discussion with a colleague the other day, after we were discussing the free-to-play game design models at length. After tossing around the obligatory annoyance for the differences in monetization, we started talking about what it really was that bothered us about F2P games in general. Was it the fact that not everything was included in a game? Was it having to pay for things multiple times? Maybe just that gamers are, by and large, cheapskates? Or is it the lack of meaningful compensation for the player’s money much of the time?

“The world is made up of two classes – the hunters and the huntees.” ― Richard Connell, The Most Dangerous Game Predators seek out prey, looking for the places where they can either strike in the most damaging location to a strategy, or disrupt things beyond recognition so all plans go out the window. To […]

“Friendship is unnecessary, like philosophy, like art…. It has no survival value; rather it is one of those things which give value to survival.” ― C. S. Lewis Think of any group, be it a group of friends, your office at work, your sports team, or a classroom. Generally, you can think of at least one […]