The patch addresses the issues with character movement speed and clarifies RPG aspects of the game by providing the player with a selection of differently-upgraded characters

Thanks for that, because the demo itself portrays a very vanilla FPS gameplay with a few relatively minor twists that appear to be intended to convince the player that there's depth that doesn't actually exist.

Here's to hoping that the patch resolves that. (And hoping that companies start paying more attention to the demos they release)

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