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I did bump up the radiosity as well with poor results and messed with final gather, well all the settings in radiosity for that matter with no acceptable results. The file I sent you had the lower setting I tried. In your examples the lighting is still blown out, and neither of your examples resemble my "picture 2". Neither does this explain why a camera in the room renders completely different from a render outside looking in. Would you agree?

I appreciate your help, but I still believe my problem is not resolved.