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First released in 1990, Final Fantasy III was the first title in the Final Fantasy series to become a million-seller, establishing once and for all that Square Enix's classic RPG saga was here to stay.The full 3D remake released in 2006 duplicated the original's success, selling over a million copies worldwide.

Final Fantasy III was a hallmark of innovation for the entire series, from the job system that lets characters change classes at any time to the ability to summon powerful creatures such as Shiva and Bahamut.

When darkness falls and the land is robbed of light, four youths are chosen by the crystals to set forth on a journey to save the world.

Game Features- New and improved 3D visuals and story sequences only for Android- Smooth, intuitive touch-panel controls specifically tailored to Square Enix's smartphone RPGs- Quicker browsing through the monster bestiary and other game records- New visual designs for the Job Mastery Cards

How to obtain: You start with this job at the beginning of the gameWeapons: A wide range, but specializes in noneRecommended Position: FrontRecommended Weapons: NoneAbilities: Level 1 Black & White Magic

I would NOT recommend this weapon for trying to get through the game at all. Once other jobs become available I suggest you leave this job behind and find one more worth your time. Freelancers use a wide variety of weapons, but yet specialize in none of these weapons.

---------------Black Mage [BM]---------------

How to obtain: After you obtain the power of Water from the Water Crystal near the beginning of the game.Weapons: Staves, bowsRecommended Position: BackRecommended Weapons: NoneAbilities: Level 1-7 Black Magic

It's a good idea to have a Black Mage in your party if you're one ofthose who likes to attack with magic and find the enemies weakness and lay down a few extra hit points. Since you will mostly be bruting out magic with this job, it's a good idea to keep it in the back row.

---------------White Mage [WM]---------------

How to obtain: After you obtain the power of Water from the Water Crystal near the beginning of the game.Weapons: StavesRecommended Position: BackRecommended Weapons: NoneAbilities: Level 1-7 White Magic

I highly recommend having this job or a Red Mage if you don't take this one. If you don't have a White Mage in your party or replaced by a Red Mage, you most likely will be dying a lot. It's a good ideato have this job in the back as you won't be attacking physically more than half of the time.

------------Warrior [WR]------------

How to obtain: After you obtain the power of Water from the WaterCrystal near the beginning of the game.Weapons: Knives, swords, bows, axesRecommended Position: FrontRecommended Weapons: SwordsAbilities: Advance - Increase attack and lower defense

It's a good idea to have a Warrior in your party near the beginning of the game, as their Melee attack power will surely aid you in some of the early enemies and bosses.

-------------Red Mage [RM]-------------

How to obtain: After you obtain the power of Water from the WaterCrystal near the beginning of the game.Weapons: Knives, swords, staves, bowsRecommended Position: FrontRecommended Weapons: SwordsAbilities: Level 1-5 Black & White Magic

When I started the game, I used a Red Mage, and it served me quite well. I was able to keep my party healed properly and as long as level him up enough, you should be able to have enough magic to satisfy your needs.

---------Monk [MK]---------

How to obtain: After you obtain the power of Water from the WaterCrystal near the beginning of the game.Weapons: ClawsRecommended Position: FrontRecommended Weapons: Bare HandsAbilities: Retaliate - Counterattack when attacked

I didn't use a Monk, but it IGN recommends that you do. Sometimesit may be good to use Claws for a Monk, but with their bare hands the Monks are capable of lying down multiple hits and do massive amounts of damage later on. If you train a Monk right, by the timeyou hit the high levels, you'll be doing 3000-7000 damage.

----------Thief [TF]----------

How to obtain: After you get the power of Fire from the Fire Crystal from the Dwarven Islands. Weapons: Knives, throw Recommended Position: FrontRecommended Weapons: KnivesAbilities: Steal - Pilfer items from enemies - Flee - Escape fromfights with better chance

If you have a Thief in your team, I suggest putting him first inthe order of your characters because if you come across a locked door your thief abilities will allow you to unlock it. You can lay down quite a few multiple hits with a thief. It's a real goodjob to have at the beginning of the game, but becomes insufficient near the end.

-----------Knight [KG]-----------

How to obtain: After you get the power of Fire from the FireCrystal on the Dwarven Islands. Weapons: SwordsRecommended Position: FrontRecommended Weapons: SwordsAbilities: Defend - Increase Defense - Level 1 White Magic

When this job became available I switched my Warrior to it. It's definitely a better Melee attacker than the Warrior, unless you've already ubered your Warrior. As you may have noticed, the Knights have a very limited range of weapons, scaled down to only swords.

-----------Ranger [RG]-----------

How to obtain: After you get the power of Fire from the FireCrystal on the Dwarven Islands. Weapons: Bows, throwRecommended Position: BackRecommended Weapons: BowsAbilities: Barrage - Make 4 attacks on random enemies but haveless attack than normal on each attack.

The reason that I chose that it would be best for this job tobe in the back row was because they are long-range attackers. And as you probably know by now, if you attack from a long range, the attack power will be the same back and front.

------------Scholar [SR]------------

How to obtain: After you obtain the power of Fire from the Fire Crystal from the Dwarven Islands. Weapons: Books/TomesRecommended Position: EitherRecommended Weapons: Books/TomesAbilities: Study - Reveal enemy weaknesses and health - Level 1-3 Black & White Magic

I wouldn't recommend a Scholar. They really won't help you much, and considering that you can get the spell Libra, study won't beof much use to you. The Magic is weak, so really isn't too helpful, especially later in the game. I wouldn't recommend a Scholar.

--------------Geomancer [GM]--------------

How to obtain: After you obtain the power of Fire from the FireCrystal from the Dwarven Islands.Weapons: BellsRecommended Position: BackRecommended Weapons: BellsAbilities: Terrain - Use the natural surroundings to deal major damage as you level farther up.

The Geomancer is by far one of the best jobs. The Bells may haveuber attack power, but you'll be using terrain most of the time. It is definitely a good ability. If you get lucky, you may evendraw out the power of Shadowflare, one of the terrain moves. I dealt over 4000 damage to Kraken with one hit whenever mine drewout Shadowflare for the first time. Terrain will do the same damage, front and back, almost like Magic, that's why I suggest putting the Geomancer in back.

-------------Dragoon [DGN]-------------

How to obtain: After receiving the power of Wind from the Wind Crystal. Weapons: Lances/SpearsRecommended Position: FrontRecommended Weapons: Lances/SpearsAbilities: Jump - Leap high into the air and then come down thenext turn, dealing massive damage. Invincible while in air.

I used a Dragoon, and thought it was one of the best classes. Once you get some of the better Lances, which all of them arepretty awesome to begin with, you'll be pwning all of the enemies.The Dragon Lance is absolutely uber. Once you start coming acrossflying enemies, and the boss Bahamut if you choose to fight him, you will certainly be grateful if you take a Dragoon.

-----------Viking [VK]-----------

How to obtain: After receiving the power of Wind from the WindCrystal.Weapons: Hammers, AxesRecommended Position: FrontRecommended Weapons: NoneAbilities: Provoke - Give enemy higher chance of attacking the Viking, lowering the enemy's defense.

I didn't use a Viking, as they were so slow. I don't know much about the Vikings, but they are supposed to do quite some meleedamage as far as I know.

----------------Dark Knight [DK]----------------

How to obtain: After receiving the power of Wind from the Wind Crystal.Weapons: Swords, Dark BladesRecommended Position: FrontRecommended Weapons: Dark BladesAbilities: Souleater - Sacrifice HP to attack every enemy

I used a Dark Knight for quite some time when it became available. I switched my Knight to a Dark Knight actually. A Dark Knight is the only job that can equip Dark Blades besides Ninjas.

-----------Evoker [EK]-----------

How to obtain: After receiving the power of Wind from the WindCrystal. Weapons: StavesRecommended Position: BackRecommended Weapons: StavesAbilities: Summon - Summon a mythical beast to attack

An Evoker is sort of like a short-term Summoner. They can't Summon all types of creatures available. There are Black Summons, White Summons, and High Summons. Evokers are capable of making White and Black Summons. White Summons are sort of like White Magic, and the same way with Black Summons and Black Magic. More about High Summons later.

----------Bard [BRD]----------

How to obtain: After receiving the power of Earth from the EarthCrystal in the Ancient Maze.Weapons: Knives, HarpsRecommended Position: EitherRecommended Weapons: HarpAbilities: Sing - Play harp to cause certain status ailments to enemies

I haven't had much experience with Bards, but they have low defense. Their sing ability can come in handy some times, but you most likely won't need a Bard on your team at all.

---------------Black Belt [BB]---------------

How to obtain: After receiving the power of Earth from the EarthCrystal in the Ancient Maze.Weapons: ClawsRecommended Position: FrontRecommended Weapons: Bare HandsAbilities: Boost - Increase attack of next turn

This is an upgraded version of Monk, if you haven't already gotten your Monk at too high of a Job Level, then I suggestchanging to this job when it becomes available(if you had a Monkto begin with). A Black Belt has extremely high physical attack when using its Bare Hands. It can do easily 9999 damage when at a high level.

-----------Devout [DV]-----------

How to obtain: After receiving the power of Earth from the EarthCrystal in the Ancient Maze.Weapons: StavesRecommended Position: BackRecommended Weapons: StavesAbilities: Cast all White Magic

The Devout has a higher Magic Point average than the White Mage,and if you are one of those people who like to keep in tip top shape, then the Devout is for you.

----------Magus [MG]----------

How to obtain: After receiving the power of Earth from the EarthCrystal in the Ancient Maze.Weapons: StavesRecommended Position: BackRecommended Weapons: StavesAbilities: Cast all Black Magic

The Magus also has a higher Magic Point average than the Black Mage, just like the Devout and White Mage. If you like to go all out on offensive magic and hit those weak points, this job is for you.

-------------Summoner [SM]-------------

How to obtain: After receiving the power of Earth from the EarthCrystal in the Ancient Maze.Weapons: StavesRecommended Position: BackRecommended Weapons: StavesAbilities: Summon - Summon a mythical beast to aid party

The Summoner is a juiced-up version of the Evoker by far. You will mostly be Summoning with this job if you choose itso get ready to get to the back. As a Summoner, you can now perform High Summons, stronger than Black and White Summons. A High Summon can be like White Magic, or amped-up Black Magic. Take for example Bahamut's High Summon, Megaflare. It's a pretty amped-up version of Firaga.

---------Sage [SG]---------

How to obtain: After receiving the power of Earth from the EarthCrystal in the Ancient Maze.Weapons: StavesRecommended Position: BackRecommended Weapons: StavesAbilities: Summon, Black Magic, and White Magic.

Sort of an upgrade from Red Mage. You have a wider range of Magic Points for sure. Too bad that the Melee attack power was drained. Only Summoners can use High Summons, so you willnot be able to perform High Summons. Depending on what body armor you are wearing you will perform either a white or blackSummon. If you wear a Black Robe you will perform a Black Summonand if you wear a White Robe you will perform a White Summon.