Comments

Comment by Blackriver

The doctrine of shamanism promotes the idea of redistribution of health. Priests, meanwhile, say those who would click the Light Well on their own should be rewarded. And then there are druids who believe the healers should provide constant healing to raiders at all times.

Comment by etheir

Comment by Shoddythetroll

Not level 30, it's actually obtainable as early as level 49.From Etheir's video, the animation looks really cool, and it practice it really is right despite 5 yards radius from just reading looks too small.

Comment by BinaryMage

The health redistribution works by healing the lower health members,and dealing nature damage to the higher health members. This means that damage can be mitigated by nature resist, which is the behaviour under the current PTR .

Combined with Elemental Resistance Totem and the 10% damage reduction, this may result in a higher-than-intended final health level (assuming that no healing is going on in the meantime. Though that's not going to happen, is it..?)

The range may pose a problem in that, as an emergency cooldown, shaman will have to stop healing and get in range of the tank/required raid members to drop the totem.

Comment by Cadiac

At the moment this totem has only a few good PvE uses (apart from 10% reduction and helping bursty damage taken while being stacked, for instance in Magmaw HC ranged..), but it is incredibly good at various arena brackets. You can easily save your 2v2 mate if he's going low by simply running to him and dropping this totem: if you had full 120k hp, he's going to get like half of that in one second. Same works also the other way, but you have to make sure your arena mates know to stay in the ring while someone is low, and you should be fine. With Totemic Focus the totem lasts for 8,40 seconds, which should be enough to heal you/your partner up.

And as it's a totem, you can drop it even while hexed, which is a good thing to keep in mind when facing other shamans.

Comment by infiknight

I hate this totem

Comment by Digitality

@Cadiac that might work if the other team doesn't turn and blow your totem up in 1 shot.

Comment by unferth

Spirit Link does its job in 1 second. Turning to blow it up is a waste of time because by the time you see it and react to it, the person who was about to die is already healed up to 90% health.

Comment by unferth

"This totem would make Marx proud. =')"

Marx was a fool. The only thing he did was help kill billions of innocent poor people.

Comment by Zeebs

Great for healing an entire raid in "stack up" mechanics, such as Systems Failure during the Chimaeron encounter. Drop Spirit Link, pop a Nature's Swiftness empowered Healing Rain, and give one of the tanks a couple of Healing Surges, and your entire group is topped off single-handedly.

Comment by TheDefiant604

For those of you trying to figure out where this totem comes from, it is "learned" via restoration talent, not from the Shaman trainer.

Comment by rhinoloupe

Spirit Link does its job in 1 second. Turning to blow it up is a waste of time because by the time you see it and react to it, the person who was about to die is already healed up to 90% health.

But even after the initial health distribution, the totem is still reducing their dmg taken by 10%. It's also very hard to nuke 1 person with this totem up, since the totem is still sharing their teammate's health with them.

Moral of the story: if you see it in PvP, kill it.

Comment by guatafu

You can use totems while silenced.

Comment by guatafu

Another thing: As an air totem it will not interrupt your mana tide.

Comment by anonymousforever

Basically, this is what it does:

Take percentages (of HP) of all the group members.

As an example I'll use these numbers (%): 45,65,12,19,67

These numbers are added together which makes: 208.

This is divided by the amount of group members, which is 5.

This gives 41.6% - therefore everyone in the group gets 41.6% - it sort of makes everything level.

Imagine a glass of water, in fact, several glasses, each with different amounts of water.

The totem is simply transferring water so that each glass is level.

Sometimes this can mean an increase in HP for players, or a decrease. In the situation where, for example, the tank has very low HP and the rest of the group is around 80%, it would be an increase for him/her. So, its like a stabilizer.

Comment by Nourishment

Before you drop this, make sure you team mate(s) are OK with it!

I was in 2v2 arena today, me and my partner were nuking down a Resto Shaman. The Shaman got to about 30% health and then popped this totem, which then started leeching health from his Frost DK partner - who started at 100% health.

The end result was that, with this totem up and with me and my friend nuking the Shaman, both the Shaman and the Frost DK ended up with 10% health when it had finished.

Ouch.

Comment by yarai

This totem benefits both from and , increasing the duration to 8.4s and range to 13 yards at max ranks.

Comment by Myzou

For Resto Shamans, this thing can be a godsend on the final bosses of Zul'Aman and Zul'Gurub.

Drop it on the 3rd Chain in ZG, when everyone's stacked and there's like 10-20 ghosts coming after you guys. With all 5 of you in place, it's almost impossible to die.

For Zul'Aman, drop it on either the Eagle or Dragonhawk boss. Either one, it will make your life SO much easier.

And for Baradin Hold? Drop it on the Eye phase on Occuthar if a DPS dies and you fear there isn't enough DPS to kill them all. Thanks to some people resisting, etc, it should keep everyone alive.

Comment by mullewt

If Robin Hood was a totem he'd definitely be a Spirit Link Totem.

Comment by Magnatross

What happens if the damage taken by the group is very high while spirit link is active? Does the hp of everyone in the group drop down to 1% or something? What happens if someone(in range of the totem) dies from a a one-shot mechanic? Is it impossible to die while the totem is active, as long as someone has at least one hp point to transfer?

I like class abilities with unique mechanics, and I was just wondering what some of the outcomes would be under specific conditions like those.

Comment by Tenjen

the spirit link totem is a social healthcare initiative.

Comment by Slystal

Communist totem.

Comment by ElZombo

From my casual 10-player raiding experience I have to say: it's awesome. Crazy Awesome, capitalized. As of MoP it's part of one of the most powerful pve-cooldowns in the game, if used correctly. How so? Well, first scream at the rest of the damn raid to move their pixelated butts into your wisely placed Healing Rain (Optional, your general position is fine. How does a healer look like btw.?), wait for massive damage, launch Ascendance, drop Spirit Link Totem. Yes, that's right, the redistributed healing is channeled into Ascendance and the ticks are massive, one million hit points massive, every second! Plus HR, plus any other healing.Oh, and sorry for the languange... I think other Restoration Shamans can relate.

Comment by GhiezzR

Congress and the White House are fighting it out in an effort to keep away from the fiscal cliff. Democrats are stingy about making cuts to entitlements, and Republicans will not take into account higher taxes. But are Americans really taxed too seriously? A survey of the rates of other countries cast doubt. You can pay for your taxes with an installment loan.

Comment by Tassit

I seem to have bad luck with this in LFR, everytime I used it people (without fail) immediately flee from it.

Comment by Adunai

Comment by Oresika

Curious about this spell's interaction with Damage Reduction abilities like Smoke Bomb and Power Word: Barrier, as well as . Considering the Totem effectively reduces and generates health by dealing and healing damage, as noted by combat logs of all kinds, I'm curious if mitigating damage within the spirit link and amplifying healing done actually benefit the totem's effects even more

Does damage reduction inside a spirit link also mitigate the "damage done" by spirit link itself? What about Amplify Magic or other increased healing effects? Is it possible to get the most out of the totem itself by using, for example, a personal cooldown while within its radius? My theory is that the totem's "damage done" is reduced, and therefore the group's healing taken by the totem is effectively increased.

Spirit Link Totem

Spirit Link Totem

11% of base mana

Instant

3 min recharge

1 ChargesRequires Shaman (Restoration)Requires level 70

Summons an Air Totem with 5 health at the feet of the caster. The totem reduces damage taken by all party and raid members within 10 yards by 10%. Every 1 sec, the health of all affected players is redistributed, such that all players are at the same percentage of maximum health. Lasts 6 sec.