* All factions, troops, and features ported, with minor adjustments and inclusion of Warband items in certain cases
* Formations (with configurable keys: J to follow you, K to follow Standard Bearers, U to cancel)
* Mounted Standard Bearers and kingdom heroes become part of formation when dismounted

* Tournament items changed: Crossbow is now Blunderbuss, jousters get maces.
* Each town gets its faction's armor/helmet in tournaments, mostly color-coordinated (now by Heraldrics)
* Tournament fighter retinue expanded with regional/town/faction troops and other heroes

* Faction-specific equipment now only available in its own towns
* Bandits and deserters now infest villages according to their region
* Village defenders depend on faction and improvements (and affects rate of raiding) - in addition icons will change properly
* Losing battles will cause you to lose more items - however you are able to loot freely after winning
* You can now whack people with your gun by pressing X to switch to melee

* You can recruit faction town troops as mercenaries if you own the town of a defeated faction
* You can also recruit faction volunteers in taverns
* You will now be addressed as a peer of the realm when you pledge allegiance and receive an item in addition to bodyguards
* Standard Bearers now increase morale and decrease upgrade costs
* Many patrol command options
* You can recruit faction town troops as mercenaries if you own the town of a defeated faction
* New repurposed bandit lairs and corresponding dialogs/scenes
* Lancer weaponry switch from Hatonastick, CryptoCactus, xenoargh, rubik, Caba`drin et al.
* Rescued prisoners and routed troops will reinforce friendly centers
* Custom Battle includes 3 tiers, new and old heroes, 10 factions and MP battle + SP siege maps
* You can meet startup merchants later in your adventures and buy surplus items
* Custom troops and other features available from training grounds
* Duel lords with any type of weapons
* Item mending and custom troop equipment from merchants
* Ask for surplus equipment for custom troops from lords
* New village economic menus and garrison based on existing improvements
* Lords can upgrade existing equipment modifiers
* Keep weapons and shields you've picked up after battle
* Hire bodyguards to follow you everywhere (experimental)
* Execute enemy troops to increase morale
* Manage your centers by right clicking on them
* NPC lords will upgrade equipment and manage their centers
* Faction-specific map icons for caravans, patrols, and lords
* Pretenders will use new troop trees and recruits (from previous versions) once in power

In battlescenes, when I press the directional buttons to try and move my character, he doesn't really move, but his POV rises and sinks above and beneath the landscape making it impossible for me to involve my character in the action.

If you are playing with an alternate keyboard schematic, please take an action in the camp menu to redefine keys.
And there is no buy automatically, what are you talking about? There's only "Sell items automaticly", which is from Custom Commander. I'll correct it anyways, thanks.

comment last edited by This username has already been taken on Jul 15, 2010, 02:21:42 pm

Some things not fin. like people in inns including inn keeper all standing in a row or in castle feast ladys/lords up on rafters, npcs on stairs and 2 and sometime 3 groups of same mercs in same inn. All minor i'm sure and some is actually very humerous when you see them but wanted to point out to you in case you didn't know. Thanks for the port to WB and for using some of both "Diplomacy" and "Custom Commander", look forward to more updates.