Even after reviewing the related forum topics, I'm confused as to how the first three mods above relate to/overlap with each other. All the work by the various authors looks fantastic, but ideally I'm looking for an "all-in-one" mesh/texture replacement mod that covers as many models and textures as have been redone so far, without any overlaps/conflicts. Can the authors please respond (using small words, as I'm a complete nitwit when it comes to modding) to explain the specific similarities/differences among these three mods, as well as their possible plans (which I've seen hinted at in the forums) to eventually combine some or all of these mods into one coherent mod package?

Similarly, re: the 4th mod listed above (terrain flats), are there any plans to include those textures in an eventual "all-in-one" mesh/texture replacement mod package with jmanowar's approval? Finally, interkarma, please note that mod is not included in the first page of this topic along with the other mod downloads - I'm not sure whether that's an oversight. Cheers!

Even after reviewing the related forum topics, I'm confused as to how the first three mods above relate to/overlap with each other. All the work by the various authors looks fantastic, but ideally I'm looking for an "all-in-one" mesh/texture replacement mod that covers as many models and textures as have been redone so far, without any overlaps/conflicts. Can the authors please respond (using small words, as I'm a complete nitwit when it comes to modding) to explain the specific similarities/differences among these three mods, as well as their possible plans (which I've seen hinted at in the forums) to eventually combine some or all of these mods into one coherent mod package?

Similarly, re: the 4th mod listed above (terrain flats), are there any plans to include those textures in an eventual "all-in-one" mesh/texture replacement mod package with jmanowar's approval? Finally, interkarma, please note that mod is not included in the first page of this topic along with the other mod downloads - I'm not sure whether that's an oversight. Cheers!

Mods you listed as 1) and 4) are included in mod 3). There is no conflict between model replacements and texture replacements. There is also no risk of real "conflict" between mods 1, 3 and 4 because they'll simply overwrite each others duplicate textures.

Thanks AlexanderSig! That's very clear. I wonder if interkarma could update the first topic to remove mod 1 (Hand-painted Textures) as a separate item from the list and add it (and unlisted mod 4, Terrain Flats) instead as notes to mod 3 (Texture Replacement)? And again, amazing work by you and the other authors - another set of mods that really improve on the original game!