General hints:1. As US and Chimera build your refinery (ref.) as close to the oil tower so that the crusher/carrier can simple rotate around the building.http://images.akamai.steamusercontent.c ... 84F0B64F5/(Thx torinus, I took the link out of your post. Hope it is okay for u)2. When you build your ref. you can already order the next building by holding the shift-button. 3. For US and Chimera you need 3 crusher/carrier. For Cartel the optimum number of k-max is 2.4. It is sometimes usefull to use the "Q" key to move ur units from A to B (they will stop when they hit an enemy unit) U should use it for ur scorpio attacks or if u move ur jevs into a Building far away (f.e.).

With that Humvee´s you can attak enemies refs. or/and shredder/kodiak/skycrane.But take care, if it fails you fall behind in economy (eco). Next step would be taking your bank or you go for the next ref.

Scorpio is the most widespread opener for cartel. The tank is fast and can shoot farther than Puma or Humvees from the other factions. But you must keep your Scorpio in distance cause he is very weak. Scorpio´s can smoke turrets for example to destroy the ref. next to it or to capture banks with your soldier.

You have to evaluate if you go on fast scorpio (for example against Chimera) or take care of your eco.

Grinches are are really powerful counterunit against Chimera´s Tigre spams. They cost only §300 and have a long range.If u see that enemy is going on Tigre´s use the Loal-Hi upgrade ($2000) in the stealth lab. Additionally you can use the scorpio´s smoke, so the tigre´s can´t shoot them while u can shoot at the tigres.

Chimera build order opener

Chimera has the best inf. at the beginning (Felins + SAS Sniper right from the beginning on), so u should use it. On the other hand u cannot build defense next to ur refs., so a good start is, to take the banks BEFORE u build ur 2nd ref.U can use Namers or (Pumas with upgrade) to transport them from A to B. Namers can heal them (with upgrade) and/or u build a prison and use the prison heal. Felins can clear all banks if u do it like this. U can even try to take the bank close to your enemies start point. It is hart to counter it.But u ask yourself, how to counter it?Well, with Chimera u could build a turret in the area next to ur bank and with US u could build Humvees and Jevs. to attak the Namer(s) on their way to your bank (Jevs. kill Namer and Humv. the Felins/SAS).If you survive this, the next attack is mostly by tigres. This is really hard to Counter. As Chimera you can build exosoldier (with upgrade). As US u can build blazer (with upgrade) or Raptors. Nut Raptors cost much, so I prefer to build more blazers than tigres that attack.A better counter is to harass the chimera Player BEFORE he gets his mass of tigres. He needs at least 7 min. to build them. In this time his base is wide open. So harass him with an opener like Humv/ACCE + Inf.

1) PUMA a) Ref.> SPEAR vehicle bay> [1 PUMA] With that Puma you can attak enemies refs. or/and shredder/kodiak/skycrane.Next step: barracks > 2nd&3rd ref.> [Passengers accommodations in vehicle bay]>[more PUMA + SAS + Felin]Sometimes i build a 2nd vehicle bay, sometimes 2nd barrack. One Puma alone is very weak but he is very cheap, you can build them fast and when you reach a number of >10 or if you combine them with SAS/Felin they are a a serious Opponent in the early part of the game.b) SPEAR vehicle bay> > [2 PUMA in 1 Min.] > …ref etc. c) Ref.>Barracks>2nd & 3rd ref. > SPEAR vehicle bay> [10 Puma in about 6 mins]

3) Stealth DozerRef.>Barracks>2nd ref.>Research lab>Pionier-Upgrade> [Kodiak can build outpost behind or in enemies base]You got 1 StealhKodiak in about 3 mins. US and Cartel have problems to counter this attack cause they have no stealh detection in early part of the game.NOT WORKING ANYMORE. U NEED SHIELD PROTOCOL.

These are only a few possibilites to start a game, just to give you a feeling for that.

Feel free to add more game opener´s in this thread here!

I have deliberately left out the classics like "TermiSpam" or "ACCE-Spam".

Last edited by Walker on Sat 10 Dec 2016 10:20, edited 12 times in total.