Playing Rules and Captains Cup Rules

Playing Rules

1. Whenever a match is
played these rules shall be in force.

2. The quoits not be
more than 5 ¼ lbs in weight, nor more than 8 ½ ins in diameter on
the outside, and 5 ½ ins on the inside, and not more
than 1 ½ ins in height. They
shall be made of malleable steel or iron. Quoits faced or partly faced with steel will not be
permitted. No grooved quoits shall be
used.

3. The pins shall be
placed in the centre of the clay and shall not project more than or
less than 3 ins. The pins should be at least 3ft long with exposed
point ½ inch diameter.

4. The pins should be
eleven yards apart. The pins and the clay can be adjusted at the
discretion of the umpire.

5. No quoit shall count if it is more
than 18ins from the pin.

6. When a match is
played one person from each side shall act as umpires and their
decision shall be final, no person except the umpire shall interfere, but
each captain may advise their player.
Only players may raise queries with the umpire(s) during the game.

7. A player in
delivering his quoit shall stand with his foot opposite the pin and from not more
than 3ft on either side of the pin, and must deliver his quoit from behind
a toe rail placed 6ft in front of the pin. Should

he not do
so the quoit thrown shall be called a 'no quoit".

8. The two quoits
nearest the pin shall count as one point each if they belong to the same
player, if not then only the nearest quoit shall count one point. Opposing
quoits touching the pin (top or side) shall be declared equal and no
points will be awarded to these quoits.

9. When inside of a
quoit taken perpendicularly from the pin upwards shall surround the
top of the pin it shall be called a ringer and count as two points. If a
player has two quoits in this position they shall count as two points each. If
his opponent has one quoit dividing them then only the uppermost one
shall count If each player has one quoit each on the pin then only the
uppermost one shall count.

10. No quoit shall be
called a ringer if a quoit under it covers any part of the top of the
pin.

11. No clay shall be
removed to aid measuring the distance between the quoits or between
quoits and the pin, nor shall any quoit be moved to aid measuring.

12. When two quoits
belonging to opposite players are at equal distances from or are touching
the pin neither player shall score but the first thrower shall retain his
lead.

13. Any player after
throwing his first quoit and claiming a point or points and asks for a
measure shall not be allowed to throw his second quoit.

14. All measurements
are to be made with the straight legged compasses.

15. All games are to
start promptly at the stated time.

16. All clubs must
have two pitches, and they must be of a standard acceptable to the
League Committee.

17. If a quoit is
disturbed by the umpire when measuring it is to be classed as a no end
and the first thrower will retain his lead.

18. To decide who
throws first in a match the umpire will toss a coin and the away player
shall call before the coin touches the ground.

19. Teams to consist of seven players each side. If a team has less
than seven players then one game may be subject to the redraw rule in
Rule 20. Any other additional games are forfeit by a score of 21-0 to
the opposition. In the event of both teams having an equal amount of
players, but less than the requisite seven after using Rule 20, those
games will be scored 0-0..

20. A team may only redraw one game per match. A team may only
redraw five times in a season. Neither the Playing Captain nor the
Playing Vice Captain may be placed in the redraw. The Alan Bowen
Handicap Shield is excluded from the redraw rule.

Captains Cup Rules

1. The Captains Cup Competition will be a
separate one for each of the A and B Divisions and will be played for on
a weekly basis between the two opposing Captains of that week’s fixture.

2. Only those Team Captains and Vice Captains indicated on your
respective Team Registration Form and subsequently entered in the Lower
Dales Quoits League Information Booklet will be eligible for this
competition.

3. The Captains Cup Trophy for each Division will be awarded to the
Team with the best overall Aggregate For Points Score of Match 8’s at
the end of the season and not to an Individual, this being due to either
the Captain or in their absence the Vice Captain being able to
contribute to that Aggregate Score.

4. Please ensure the Captains and/or Vice Captains Name and the
points For and Against are entered in Game 8 on the Score Card.

Do not add this score to the League Competition Aggregate scores.

5. In the event of the Captain being unable to play due to non
attendance, illness or injury then the Vice Captain will be allowed to
take their place in the Captains Cup Competition during the Captains
absence for non-attendance, illness or injury. If the Captain, however
takes part in that week's League Game then the Captain should play the
Captains Cup match and not the Vice Captain.

Default on this will result in 21 - 0 being awarded to the Opposing
Team.

6. In the event on neither the Captain nor the Vice Captain of a
Team being available at a particular match then that game will be
forfeit to the Opposition Captain of that week by a score of 21 – 0.

If the Captains and Vice Captains for both Teams are unavailable
then the game cannot be played and a score of 0 – 0 will be recorded.

7. In the event of a tie at the end of the season then the
difference between the For and Against Points will be used to determine
the Winning Team.

If that is still tied then the number of Game
8’s won by the actual Captain and not the Vice Captain during the season
will decide.