so...if I want to remove that effect, I just need to make sure that the volume registers are all positive.which means I only need to change 1 bit in 16 places. EZ right?except nope the SPC format doesn't work like that.

I've tried digging around for a tool that does this, but have had no luck.

is there an option in snesamp that I missed that will solve this for me?

Do I need to build a copy of snesamp for myself?

Last edited by anosci on Thu Mar 22, 2018 11:47 pm, edited 1 time in total.

This is sound driver-dependent... but if you were to not hack every single SPC, then you would AND the volume values by 0x7F.

_________________Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

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