Macworld Review: Braid

Timing is everything. In Braid, a time-bending, darkly psychological puzzle platform game by Jonathan Blow (distributed by Hothead Games), time is your main tool to guide Tim through his strange odyssey. A complex and genre-defying masterpiece, Braid is difficult to label and even more difficult to beat.

When you first launch Braid, you're confronted with what looks like a darkly backlit and haunting silhouette of a little tie-wearing man with a cityscape behind him. After a couple of seconds, you realize this isn't a title screen but the first level. The beautiful art style and haunting soundtrack are key features that thread throughout the game but begin when the game is first launched.

you havent play this game yet? trust me. once u play it youll see it resembles a ico and sotc. i have both ico and sotc for ps2, and braid for 360. obviously i played all 3, i know what im talking about