Well, here's another Blender tutorial! This time we take a look at how to apply decals to a 3D mesh object. It's really very simple but, there are a couple of snags you might run into and I demonstrate how to resolve those issues.

This is a quick demo of the Gen3 tree-generating script. Gen3 is created by Sergey Prokhorchuk (a.k.a. Stager) and we have him to thank for creating such a great tool for Blender.
I've done a lot of research and have found quite a few tools for creating trees that are compatible with Blender. And, I'll share with you all of the treasures of information that I've collected in my search for these tools. This should save you quite a bit of time in getting up to speed with the applications.
This video covers:
* Introduction to Gen3
* The Basics of Using Gen3
* Speed Tips
* Creating/Trimming a Quick Shrub

This tutorial will teach you how to make a simple winter scene, including some fir trees and a snowman. It is also designed to show you how to use the most common Blender functionalities (i.e. modeling, adding materials and textures) and shortcuts.

In this tutorial you will learn how to make a UV map of an object you wish to texture using Blender's 'seams' functionality. By learning how to do this correctly you can apply effective detailed textures to almost any object, ushering your work into a new level of complexity and flexibility.

The key to effective 3D rendering often lies in the careful utilization of high-detail textures and materials. This tutorial explains HDRI sources, their uses, and where to find them. So, have a read and watch your projects come to life!

This 6-part video tutorial series will take a look at how you can create 3D pretzels in Blender. We'll start from a collection of reference images and go, step-by-step, all the way through to the final render.