The machine's name is a reference to its slippery traction, which is the worst (along with handling, with the exception of [[Swerve Star]]) in the game.

The machine's name is a reference to its slippery traction, which is the worst (along with handling, with the exception of [[Swerve Star]]) in the game.

+

+

The Slick Star has one factor that makes it unique from every other vehicle: It does not stop when the player begins charging the boost gauge; it will keep moving in the same direction. It has extremely poor turning ability when traveling normally, but its course adjusts easily when the player presses the A button.

+

+

The Slick Star is not preferred for melee matches due ot the fact that it must always be moving. Since it cannot stop, the player will glide past opponents that they want to strike. Abilities such as Sword and Plasma become difficult to aim since when opponents may be using other vehicles that allow them to turn easily.

+

+

When taking damage, the there is a certain amount of time in which Kirby cannot perform any actions. This can be particularly troublesome or helpful to a player using the Slick Star depending on the situation. Opponents will take advantage of a vehicle losing most, if not all of its speed (like the [[Bulk Star]] usually does) when taking damage. The Slick Star does not suffer from this due to the sole fact that must always be moving, allowing the player to get away from attacks that may otherwise KO them. This can be harmful however, in the case that the Slick Star becomes trapped in a corner. Due to the always-moving mechanic, when the Slick Star takes damage, the direction it is currently traveling in may jumble.

Slick Star

Stat outline

Classification

Availability

Course Unlocked at

How to Unlock

The Slick Star is an air machine that appears in Kirby Air Ride. It is known for its bad traction.

Facts

The machine's name is a reference to its slippery traction, which is the worst (along with handling, with the exception of Swerve Star) in the game.

The Slick Star has one factor that makes it unique from every other vehicle: It does not stop when the player begins charging the boost gauge; it will keep moving in the same direction. It has extremely poor turning ability when traveling normally, but its course adjusts easily when the player presses the A button.

The Slick Star is not preferred for melee matches due ot the fact that it must always be moving. Since it cannot stop, the player will glide past opponents that they want to strike. Abilities such as Sword and Plasma become difficult to aim since when opponents may be using other vehicles that allow them to turn easily.

When taking damage, the there is a certain amount of time in which Kirby cannot perform any actions. This can be particularly troublesome or helpful to a player using the Slick Star depending on the situation. Opponents will take advantage of a vehicle losing most, if not all of its speed (like the Bulk Star usually does) when taking damage. The Slick Star does not suffer from this due to the sole fact that must always be moving, allowing the player to get away from attacks that may otherwise KO them. This can be harmful however, in the case that the Slick Star becomes trapped in a corner. Due to the always-moving mechanic, when the Slick Star takes damage, the direction it is currently traveling in may jumble.