Skills

Work history

Currently

Senior Creative Designer

Sega Europe Ltd

Mar 2013

• Project Lead and Brand Guardian on the Alien franchise. Overseeing all packaging, marketing, merchandise and web materials on a global level for this IP.
• Had a higher responsibility in managing my own projects, from concepts, design, localisation and print production.
• Oversaw and mentored junior designers on creative projects.
• Applied and extended brand identity ensuring they were being adhered to internally as well as externally by studios, territories and third parties.
• Scheduling and achieving planned dates for all Creative Services deliverables and ensuring regular communication to territory teams as well as relevant members of the Creative Services and Marketing teams
• Supporting the Studio Devs, Brand Managers and Brand Director to positively influence and further develop brand campaigns.
Games:
Alien: Isolation (Standard, Nostromo, Ripley and Steelbook Editions), Company of Heroes 2 (Standard, Red Star and Commander Editions), Hatsune Miku Project DIVA F 2nd, The Typing of the Dead Overkill, ...

2013

Creative Artworker

Sega Europe Ltd

Mar 2011 - Mar 2013

• Controlled multi-titled licensed IP's such as the Alien Franchise and the London Olympics, managing work load for approvals and submissions ensuring licensor's needs were met as well as ours.
• Liaising with internal/external creative studios and partner territories to deliver localised versions of all final retail packaging SKU’s and marketing promotional assets.
• Created Style Guides and Brand Identities from concept to completion.
• Maintaining a clear and consistent design vision for each game.
Games:
Aliens: Infestation, Aliens: Colonial Marines (Standard, Limited and Collector's Editions), Crush 3D, London 2012: The Official Video Game of the Olympic Games, Rhythm Thief & the Emperor's Treasure, Sonic Dash, Sonic Generations, Sonic Styleguide, The Cave, Virtua Tennis 4, Virtua Tennis 4: World Tour Edition.