Attention New Members! Please Read This!

If you have recently joined the GMC, welcome! This community is a great place to expand your knowledge of programming and making games while using GameMaker, and the members we have here are a fantastic bunch that will certainly do their best to help you out when they can.

The Community is only for stuff that the WHOLE community is affected by.

The Studio forums are for TECHNICAL problems with GM:Studio, and it's respective platforms.

The Programming forums are for ALL types of programming questions for ALL platforms, and if you are not sure which sub-forum your question belongs in, then please post in Q&A. Note that in the 3D sub-forum and the Advanced sub-forum ALL posts should contain code examples and not just be simple "Help me" topics, as that is what the General Q&A forum is for.

The Education forums are for posting about educational events, materials or software, with a sub forum for resources and tutorials.

The Games forums are for your games and for design and distribution issues.

As you can see, there is a place for everything, so please try and respect the rules of each forum and post your questions in the correct sections as this makes life easier for everyone! To help make things easier for you, here are a few general "Rules of Conduct":

1) There is a "search" box at the top of the page and you can use it to search the forums for answers to your questions before posting, as it's probable that many people have already had your problem and you may be able to find a solution without even posting (alternatively, Google offer an excellent search using "site", eg: site:gmc.yoyogames.com gmc jam).

2) When posting a new topic, the title should be as descriptive as possible (PLEASE no more "Help Me!" topics!!!) and if posting a programming or technical question you should supply code, screenshots, examples etc... the more information that you give, the better the help that you will receive.

3) Be polite and grateful when someone replies to your topic, even if the answer is wrong or does not resolve your issue. Someone took their time to at least try and help you, so you should acknowledge this!

4) If your problem is resolved, please mark the "Best Answer" using the button provided at the bottom of the post, or - if you have resolved the problem yourself without forum help or the forum you posted in doesn't have a "best answer" option - edit the post tile to include [SOLVED] so that other members can see this.

Finally, there are a number of things that get asked around here frequently so below you can find a brief FAQ.

GMC FAQ

- Can I change the forum skin?
Yes, at the very, very bottom of the page there is a small text button lablelled "Change theme". You can use this to choose a lighter (or darker) theme.

- Can I change my user name?
Yes. But only ONCE after joining and only if you have no warn points. To do so, contact an Admin.

- Should I reply to topics that are posted in the wrong section?
Yes, but use the <REPORT> button to request that a moderator move the topic.

- If I make a mistake and post in the wrong forum, should I make another topic?
No, you should use the <REPORT> button and request that a moderator move the topic to the correct place.

- Can I post about my Kickstarter/Indie GoGo/Whatever Campaign?
Not directly no. We are not a fundraising forum, however you may add links to your signature or to your WIP/Finished game topic (as long as the topic is about the GAME and not the campaign).

- Can I use Adf.ly or other types of money/reward links?
Yes and no. You can use these links as long as an alternative direct link is supplied too, so that the forum user can choose which to click.

- Why can't I give reputation or post profile comments?
When you reach 20 posts, you are automatically promoted to a full member, which enables reputation and profile comments (among other things). This is a protective measure to help the forums weed out spam bots.

PS: To older members who have been here a while... if you have anything that you think a new member should know, please post and suggest that it be added to the FAQ

I'd suggest adding that even Q&A topics should contain code, if possible, or at least a detailed description of the problem. Our ability to help is directly related to the amount of information we are given.

I'd suggest adding that even Q&A topics should contain code, if possible, or at least a detailed description of the problem. Our ability to help is directly related to the amount of information we are given.

The Community is only for stuff that the WHOLE community is affected by.

The Studio forums are for TECHNICAL problems with GM:Studio, and it's respective platforms.

The Programming forums are for ALL types of programming questions for ALL platforms, and if you are not sure which sub-forum your question belongs in, then please post in Q&amp;A. Note that in the 3D sub-forum and the Advanced sub-forum ALL posts should contain code examples and not just be simple "Help me" topics, as that is what the General Q&amp;A forum is for.
...

Young newbies don't always understand differences between "technical" problems and "programming" problems. So this wording may invite even more code questions to the Studio forum.

Beyond that, this is well written but rather wordy. People who cannot understand simple forum descriptions, may not understand this. So I'd avoid the temptation to add more and more guideline here. Keep it short and simple, just focusing on the real problem.

PS: To older members who have been here a while... if you have anything that you think a new member should know, please post and suggest that it be added to the FAQ

In keeping with the friendly new member topic, I'd put links to each section of the forum you covered, so they can easily navigate there, as below:

If you have recently joined the GMC, welcome! This community is a great place to expand your knowledge of programming and making games while using GameMaker, and the members we have here are a fantastic bunch that will certainly do their best to help you out when they can.

The Community is only for stuff that the WHOLE community is affected by.

The Studio forums are for TECHNICAL problems with GM:Studio, and it's respective platforms.

The Programming forums are for ALL types of programming questions for ALL platforms, and if you are not sure which sub-forum your question belongs in, then please post in Q&A. Note that in the 3D sub-forum and the Advanced sub-forum ALL posts should contain code examples and not just be simple "Help me" topics, as that is what the General Q&A forum is for.

The Education forums are for posting about educational events, materials or software, with a sub forum for resources and tutorials.

The Games forums are for your games and for design and distribution issues.

As you can see, there is a place for everything, so please try and respect the rules of each forum and post your questions in the correct sections as this makes life easier for everyone! To help make things easier for you, here are a few general "Rules of Conduct":

I'm new to the site so this may well be covered elsewhere: but a guide for newbies in what you might think is excruciating detail wouldn't go amiss. For example I haven't the foggiest how to make links to upload pictures or GM demo's - I've set up dropbox but the "link" button and "image" button within GM posting don't seem to work!!

Anyone I ask about this assumes I know what the heck they're talking about, and, well...I KNOW NOTHING - an easy to understand explanation is required please. This might seem off topic dicussing FTP's but uploading is part of the Gamemaker process on the community.

In the help section it says some area's of the community support "attachments" within posts - what can you attach? and where? All of the posts and help regarding this have no information about specifics. Does YoYo offer storage within the community, or is it on the user to provide a link? (and as mentioned before, how if so?)

PS I get the message "Javascript void" when I try the image/attcachment button's - is that my computer?

NOTE: Figured this out - Hadn't got RTE to standard button activated! Maybe you could point out what that does to people like me - I'm guessing it means Real time event / execution, but it's doubledutch to me! Good old trial and error saved the day.

Could someone at YYG create some sort of bot that sends a private message to all the new members to go to this topic?

Good idea. Maybe they can scrap me and repurpose me for that task. xD

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I found this awesome 3D modeling site called voxelbuilder.com. It's is remarkably easy to use!MARIO & Luigi 4: Corrupted

Spoiler

The game starts with Mario, Luigi, Princess Peach, Starlow, and Toadsworth having a meeting with Dr. Toadley. He had a vision from his crystal ball. He saw that Bowser is about to undergo a change that could cause Bowser to kill them. If they can somehow overcome this period, then they will never die by Bowser's hand. Although, in order to stop Their potential deaths, everyone in the room must play a certain part, and above all: the Mario Bros. must overcome their hatred for Bowser and see the goodness in his heart. Then a toad runs in and says that Bowser is attacking. Dr. Toadley sends Birdly with the Mario Bros. and they run outside to fight Bowser. When they get outside they see Bowser spitting out flaming Goombas at everyone. When they challenge Bowser, he declares himself unbeatable and spits a Goomba at them. Starlow flies outside and uses her powers to make a force-field between them. The result is an explosion. Mario, Luigi, and Bowser have disappeared. But to where......

Spoiler

The gameplay is similar to Bowser's Inside Story, but with some changes:1. A blue shell block that can be used in battle. You can jump while sliding. You ussually jump over the enemy and then hit them from behind. 2. Lava, walls, ice, spikes, water, and other obstacles to give the battle engine more 3D platformer aspects. 3. A dodging action command that allows you to move just like in the overworld.