Mind helping me out here @KuehnhammerTobias/@zturtleman? I don’t mean to be driving your patience through the roof, @KuehnhammerTobias, but I really do need your help at this point as this is the only thing keeping the first beta of my new mod from compiling.

The output says you missed a } before the else if. at line 1744. This doesn’t mean you really missed the bracket at 1744! Could be somewhere above that line…
Nobody can say you, where you’ve missed the bracket, …
Well, this is why I said it 100 times, it st hard to help you this way, or by posting screenshots of your code. Sorry, I can’t help you with screenshots!
Good luck!

How do you suppose you give a function a new member? In this case “cgMedia_t”. The compilation currently errors because it doesn’t have “greenQuadShader”. EDIT: I need to use grep -ri more often… found it.

You’re invited to help fix it for me. GitHub’s surely the way to go, isn’t it? Just needs remote tracking & that’s it. I had forgot to modify bg_misc.c to account for the new team (and to try to put back in the original CTF sounds from pak0.pk3). I’ll send it to the page shortly.

In my sparse sparetime I do some coding, or I play mint-arena. In my sparetime from ‘sparetime coding’, I go fishing or riding my bicyle…
It’s your work, we will see if we can help you. It doesn’t really make sense to bugtest your work for us!

Also, I would like to have the white team display the default player skins/models by having the game parse the %skin_default.skin files for them, except in special cases where the player skin for that player must be used, thus %skin_playername.skin inside whatever player model they are a skin of would be used for the team skin instead. For example, Daemia uses %skin_daemia.skin. Any idea on how I could do that, @KuehnhammerTobias/@zturtleman?

In computer science, conditional statements, conditional expressions and conditional constructs are features of a programming language, which perform different computations or actions depending on whether a programmer-specified boolean condition evaluates to true or false. Apart from the case of branch predication, this is always achieved by selectively altering the control flow based on some condition. In imperative programming languages, the term "conditional statement" is usually used, whereas...