Suez Canal

Suez Canal

Game

Game modes

Platform

Setting

Part of the

Teams

Date

May 1st, 2142

Location

Suez Canal, Egypt, North Africa

Singleplayer

Yes

Terrain

Desert, Canal Locks

Media

Suez Canal is a multiplayer map in Battlefield 2142. It features large open areas that host armored battles, and close quarters areas where the battle relies on infantry. The map is playable in both Conquest and Titan modes to play in 16- and 32-player mode.

Contents

"As the PAC launched diversionary strikes from Italy into North Africa, it secretly gathered forces in the Sinai Peninsula to prepare for a full-scale assault on the continent. On May 1st, four PAC Command Divisions flew into Libya to engage the EUs 6th Army Group. This left the 5th Corps at the Suez Canal without support when the Southern Command Group, led by General Muunokhoi, raced into Egypt. The EU forces staved off Min-shiks army until help finally arrived via the 10th Airborne Division. Had the PAC seized the Suez Canal, it would have severely compromised the EU's ability to defend Africa."

A massive administration building overlooks much of the western side of the map, its roof only accessible by air. The bridge across the main canal links this flag to Outer Bridge Lock, with catwalks overhead and underneath. AA guns are located at each bridge head. Defensive walls block much of the eastern and southern sides of the map, with a railgun covering each entrance.

An additional battlewalker, gunship, and FAV spawn for the EU here.

On small Conquest Assault, the EU assets are contained here instead of Refugee Camp.

Three guard towers stand here, connected by defensive walls to the main canal bridge. Trench structures are built on each side of the road, with an additional system to the north looking over the canal.

A tank is available to the EU team when they have control of the flag.

Running along the north border of the map is a pipeline leading to the Oil Station. The pipeline continues on to Silo 3, and northeast past the Outpost. A large hill covers much of the eastern approach.

The EU Titan starts at the Inner Bridge Lock, just south of the main canal building, and within easy reach of Silo 2. The perimeter defense cannons cover much of the base, and can also reach slightly onto the roof of the main building. APCs can be hidden around the building out of reach of the cannons. The roof can be used to harass the Titan, although it is otherwise of little strategic value.

The PAC Titan starts at Military Base, within reach of Silos 1 and 3. It is surrounded by plenty of open ground, making nearby APCs easy targets.

Each ground base spawns a main battle tank, an APC, a fast attack vehicle, and an air defense gun.

This silo is at the north of the map, near the pipeline and west of Oil Station. It is a large facility with many tall storage silos. A Rorsch Kz-27 sits at the south entrance, covering much of the central airspace.

This is the silo placed in the center of the map, near Trash Dump. The silo is close to the highway bridge, and can be captured from a position just overlooking it, although exposed at road level. Another tall tower gives vantage for snipers able to land on top of it.