IMPORTANT: if you are using webMAN and multiMAN/mmCM – UPDATE BOTH to the latest versions and restart your PS3 to start clean.

If you’re running pre-patched CFW (4.65/4.66) It is suggested that you use a clean one. webMAN & multiMAN try to restore lv2 to original state, but sometimes it may not be possible.

Changelog 04.66.06 (20141201)
* Fixes issues with games like “Shadow of Mordor” – it can be launched in JB/folder format from internal/external now
* Probably will fix issues with other JB/folder-format games
* Fix is for all standard CFWs and for cobra CFWs (4.46-4.66)
* /app_home is intentionally not redirected to /dev_bdvd on cobra CFWs

Changelog 04.66.04 (20141123)
It is aimed to cover all configurations for better compatibility. This one will utilize the “USB Patch” option in “Settings” (used back in 3.41) and will affect the way BD-Mirror option is applied and when AIOMOD is used. The actual change is only with point 4) when both options are enabled.

1) [-] BD-Mirror | [-] USB Patch (Both options disabled) – multiMAN will act the same as before (all versions up to 04.66.02)
2) [X] BD-Mirror | [-] USB Patch (Only BD-Mirror selected) – Same as before (AIOMOD.BIN is used for USB games and libfs.sprx is used for internal HDD games)
3) [-] BD-Mirror | [X] USB Patch (Only USB patch selected) – (no effect) Same as before
4) [X] BD-Mirror | [X] USB Patch (Both options enabled) – AIOMOD.BIN is not used. mM will use the old bd-mirror method for USB games (moving /PS3_GAME to the root of the USB HDD) and libfs.sprx is used for internal HDD games)

This will make mM fully compatible with older and newer cobra/non-cobra firmwares, providing all possible options for all games/environments. By using option 4) on standard firmwares the user won’t have to manually delete/rename AIOMOD.BIN, because it is needed by some games and other require the plain old bd-mirror method.

For example, to make the “Mordor” game work on Cobra from external USB HDD you will need option 4) enabled (both BD-Mirror and USB Patch options enabled for the game in settings).

After you update to 04.66.04 nothing should change for most of you. If you experience issues with some external USB HDD games – try options 2) and 4). When reporting problems, please make sure that you load multiMAN/mmCM after CLEAN REBOOT and do not use other apps/patches before launching the game. If you use any app that disables syscalls/psn patchers/etc – I cannot guarantee anything.

Changes in webMAN 1.41 updated 2015/01/04
* Fixed issues when using more than one external USB HDD on Cobra CFWs (4.46-4.66+)
* Fixed issues with homebrew locks/blackscreen/invalid-discs and other weird errors (CFW 4.65CEX/DEX and 4.66CEX)
* Removed habib’s patches and added two different ones to improve compatibility
* JB games from FAT32 USB HDDs will be mounted as /dev_usb (and not as /dev_usb***) – this issue appeared in CFW 4.20. /dev_usb is always the first usb hdd which the ps3 manages to mount. When it happens that your game is not on the first/fastest usb hdd it caused problems. “Reset USB Bus” was introduced to multiMAN more than a year ago, but it is now added to mmCM, too, without actual reset of the bus.

Changes in webMAN 1.34 updated 2014/12/14
* Fixed processing of last_game.txt (generated by multiMAN). For JB games it contains the path to EBOOT.BIN, which was wrongly mapped to /dev_bdvd. It is now properly mapped to the /PS3_GAME folder of the supplied path in last_game.txt
* When loading JB games webMAN used the default TEST00000 game ID for creating the fake ISO (task.dat). It now checks the PARAM.SFO of the game and passes it to the cobra_map_paths (the way mmCM does) to create proper fake iso (task.dat).
* Improved the scan procedure to exclude some unnecessary files/checks and improved a bit the “lite” version.

Changes in webMAN 1.33 updated 2014/12/01
* Fixes issues with games like “Shadow of Mordor” – it can be launched in JB/folder format from internal/external now
* Probably will fix issues with other JB/folder-format games
* Fix is for all standard CFWs and for cobra CFWs (4.46-4.66)
* /app_home is intentionally not redirected to /dev_bdvd on cobra CFWs

Changes in webMAN 1.29 updated 2014/02/08
* Added support for 4.55CFW for ccapi and noncobra (prx loader) versions.
* Spoof Firmware Version to 4.55 (for 4.46)
* L3+R2+[TRIANGLE] – Enable/Disable webMAN fan control. Has same effect as opening [Setup] and changing the option. It is saved in the settings file.
* Three strings added to gui.h

Changes in webMAN 1.29 updated 2014/01/25:
* Changes to the PASSIVE FTP mode:
- For each ftp connection webMAN will try to use a single port (the first it manages to bind a socket to).
- The port range is from 32768 to 65279.
* Optimized few other things (8KB of memory saved).

Changes in webMAN 1.29:
* Removed [x] Aggressive fan control mode option, because it is now the standard way of setting the fan
* Removed unnecessary options for temperature control (CPU, RSX, CPU+RSX)
* Added Lowest fan speed: 22% option to set whatever (20-99%) you want for lowest speed of your PS3 fan. You will see a tick (enabled) only if you have fan control enabled in “Auto” mode.
* Decreased sprx size a bit and fixed few minor things

Changes in webMAN 1.28 (update #2):
* Fan speed is not longer set to “PS2 Emulator” value if fan control is disabled.
* Fix report fan speed 0% when fan control is disabled.
* Improved the fan control algorithm.

Changes in webMAN 1.28 (update #1):
* Fan control is supported on all CEX firmwares from 4.21 to 4.53
* After unloading webMAN with the combo (but not with /quit.ps3 from a browser) the fan will be set to the “PS2 Emulator” speed
* When PS2 ISO is loaded, webMAN will set the fan speed to the value set for “PS2 Emulator”
* webMAN can use dualshock/controllers assigned to slots 1, 2 and 3 (0 to 2)
* Added options in setup to disable selected PAD shortcuts/combos
* Improved handling of webMAN configuration data in memory

Changes in webMAN 1.28:
* Completely removed Estwald’s fan control payload from webMAN
* Removed all syscall interceptions required for fan-control
* When you quit/unload webMAN (manually or via PSNPatch) the fan control is returned to SYSCON
* Added [x] Show PSP Launcher setting in [Setup] (next to PLAYSTATION®PORTABLE)
* Finally (the reason for the payload removal) the audio from the optical output is not interrupted anymore when fan speed is changed in auto-mode.
* All former fan-control functions are now implemented using one simple syscall (sys_sm_set_fan_policy)
* sprx size (53KB) and plugin memory usage decreased, the stress on the system is now less

Changes in webMAN 1.27 (update #4):
* Keeping NTFS USB HDDs from entering sleep mode should now work (if you didn’t disable USB polling in [Setup]). Drives are checked every 2 mins.
* Titles with dot ‘.’ in their names are displayed properly in the popup when mounted
* Enable/Disable /dev_blind is effective immediately when selected in [Setup], so no need for restart when you want to enable/disable writable /dev_flash
* Added option: [x] Disable temperature warnings.

Changes in webMAN 1.27 (update #3):
* webMAN can be unloaded from memory using the combo (L3+R3+R2).If you press the combo (or use /quit.ps3) you will see “webMAN unloaded!” popup message.
* The combo SELECT+L3 will show the available space on the system storage (/dev_hdd0) along with CPU/RSX temperatures.

Changes in webMAN 1.27 (update #2):
* Removed the option in [Setup] to select how many titles are displayed in one row
* The icons will auto-fit any screen/device
* Icons and titles are now properly aligned
* The size of the generated HTML (and the used buffer) is smaller
* Improved looks

webMAN will delete boot_plugins.txt preventing plugins load on next boot and will restart your PS3 immediatelly. After boot you’re in plugins-free environment.

Changes in webMAN 1.26 (update #4):
- A new fan-control option is added in webMAN [Setup]:
* “PS2 Emulator: ** % fan speed” – you can set the desired value (default is 37%) for fan speed for PS2 emulator, or when the PS3 loads a system function (for database rebuild, firmware update, etc).

Changes in webMAN 1.26 (update #3):
* If you use the key combo for switching prev/next titles (SELECT+L1 / SELECT+R1) the green led will blink for about 3 seconds to indicate eject/reinsert of the game/video (ISO)

Changes in webMAN 1.26 (update #1):
* Removed auto-loading of last played game from NTFS drives
* Last-games combo (SELECT+L1 / SELECT+R1) now remembers 5 games
* Added small delay at startup to make sure fan-control and webserver load and start properly

Changes in webMAN 1.26:
* Updated prepNTFS to support PSX ISO (ISO/BIN+CUE) from NTFS drives
* Added support for PSXISO from NTFS drives to webMAN
* Added option in [SETUP]: [x] Disable firmware spoofing
* webMAN will also look for covers in mM format in its temp folder as /dev_hdd0/tmp/wmtmp/BLES12345.JPG

Why the change?webMAN for cobra7 is now back down to just 54KB with a smaller memory footprint and less impact on vsh/games which may require more memory. If you download the ccapi/noncobra versions you’ll have to rename them properly.

=========

To grant NTFS access to webMAN you will have to use prepNTFS. You can either install the prepNTFS.pkg application or launch prepNTFS.self from multiMAN’s mmOS. In either case prepNTFS will scan all connected USB drives and will generate data for all PS3ISO/BDISO/DVDISO entries in /dev_hdd0/tmp/wmtmp. NTFS entries have .ntfs[PS3ISO] / .ntfs[PSXISO] / .ntfs[BDISO] / .ntfs[DVDISO] suffixes – 64KB each – this is what webMAN will use to mount the games/videos.

You have to use prepNTFS if you add new content to your NTFS formatted USB HDDs. Do not forget to use [Refresh XML] / [Refresh HTML] to refresh webMAN’s data

There you are… in just 54KB plugin you have:
- FTP server with remote control functions (shutdown/restart)
- WWW server with remote control functions (scroll down for the complete list of shortcuts)
- Support for loading and browsing of [local] PS3 games in ISO and folder format, DVD videos in ISO format, Blu-ray movies in ISO format, PS1/PS2/PSP games in ISO format with cover display
- NETISO support for network loading and browsing of PS3 games in ISO and folder format, DVD videos in ISO format, Blu-ray movies in ISO format, PS1 and PSP games
- NTFS support for PS3 and PS1 games in ISO format, Blu-ray movies in ISO format and DVD Video in ISO format
- Dynamic Fan Control and in-game temperature monitoring
- PAD shortcuts (scroll down for the complete list of shortcuts)
- Keep USB device awake
- Mount last game or AUTOBOOT.ISO to system startup
- Spoof Firmware Version to 4.55 (for 4.46) (It may require 2 reboots)

Thanks to:
* Cobra Developer for ntfs_ext_iso and rawseciso
* Estwald for the ntfs library port and fan control payload
* @aldostools for tests and suggestions
* @Brenza for the nice update of the HTML/browser mode
* @twisted3313 for suggesting ccappi support

Recommended Settings

* If you only have one USB HDD – you can set “Wait additionally for each selected USB device to be ready” to 0 seconds.
* If you don’t use USB HDDs you can set “Wait for any USB device to be ready” to 0 seconds.You can play with the timings of these two options if you have controller SYNC issues.

* If you have a SLIM PS3 with only /dev_usb000 and /dev_usb001 you can deselect all other drives to speed up boot time (that is if you don’t use hubs)
* If you have a FAT PS3 (non-BC) with only /dev_usb000 and /dev_usb006 you can deselect all other drives, too

You may have to clear /dev_hdd0/tmp/wmptmp folder or/and use [Refresh HTML] / [Refresh XML] if you have content scan disabled.

Changes to the settings are applied immediately in browser mode, which means that you can change nethost/ip, content scanning, etc… Reboot is only needed to apply the new settings to “My Games”.

Settings are saved as /dev_hdd0/tmp/wmconfig.bin (16 bytes)

The game list (for browser mode) is cached as /dev_hdd0/tmp/wmtmp/games.html and is refreshed only if you press [Refresh HTML] or if more than 12 hours have passed since the last refresh. The xml file for droidMAN is /dev_hdd0/xmlhost/game_plugin/mygames.droid

* In [Setup]:Plugin memory usage: Standard (1024KB), Min (384KB), Max (1408KB)
The standard option uses 1MB of memory (as it always did) when doing the initial scan and generating the [Games] list for browser mode. The minimal one uses just 384KB (3 times less) and if you don’t have more than 300 games it should be the better option.

Using the “minimal” version I get about 2200KB free memory reported in /cpursx.ps3 page, compared to 1500-1800KB when using the standard one.

[x] Disable content scan at startup
You can use this option if you don’t change your games too often. Once you need to refresh the game list (xml) you can do it in [Games] -> [Refresh]. This affects only XMB and not the browser mode.

[x] Disable remote access to FTP/WWW services
With this option you can disable access to your PS3 from remote computers. Once the option is enabled you can access webMAN setup only from the PS3 browser itself.

Make sure to enter [SETUP] and set your preferred highest temperature (the default should be 70°C, but also may show 62°C, because of the previous webMAN version).

In dynamic fan control you have the options to auto set the fan speed based on: CPU, RSX, arithmetic average of CPU+RSX, or either CPU / RSX temperatures.

Changing the fan options in [SETUP] are applied immediately and don’t require restart (unless you want to disable the fan control). Fan options are only for 4.46 to 4.60 firmwares (thanks to Estwald for the fancontrol payload)

PS3 CPU temperature is monitored constantly and fan speed is changed accordingly for the best experience (both for your ears and for your PS3 calmness) If you previously use a manual fan speed, you may find that with the “Auto” mode your PS3 can be MUCH quieter, while still keeping it cool to the level you want.

On system boot the LED will turn into blinking YELLOW+GREEN – that means that webMAN started scanning devices and creating the .xml files. After webMAN finishes its work (in my case it happens when the “WARNING” message appears on screen) – the LED will turn steady GREEN

You can use split ISO on usb/hdd, but not over network. It won’t cache anything – it will just work – no delays.

For best results you will have to make the plugin load at COBRA7 system boot:

* Copy webftp_server.sprx to /dev_hdd0

* Create a text file boot_plugins.txt and upload it to your PS3 in /dev_hdd0

* Edit your category_game.xml (/dev_blind/vsh/resource/explore/xmb/category_game.xml) – the only change in this xml is to add one line. If you’re scared to do that, here is my category_game.xml – this is from COBRA7-ROGERO with only added “My Game” folder in the “GAME” column:

If you add/remove games or attach new usb hdds you will have to use the “Refresh Game List” option in “My Games” or simply restart the system. A restart is actually required for the PS3 to re-read the regenerated fb.xml.

Note: PRX Loader must be run on every reboot. It is compatible with firmware 4.21/4.46/4.50/4.53/4.55/4.60/4.65/4.66 CEX with LV2 Syscall 10. To make the sprx load when the system boots, install a CFW with COBRA 7.0 or use PRX Loader.

Finally time for a new release just before 2014 ends. In total 183 issues have been filed and fixed

Major changes

Add support for streaming directly from bittorrent peer-to-peer network.

Improved HLS streamer, in particular better support for live streams and quicker adaption between bitrates.

New javascript engine for plugins (http://duktape.org) which is actively maintained and offers much better support than Spidermonkey. Spidermonkey is now deprecated and will be removed for 5.0 so plugin authors are urged to port their plugins.

Major rewrite of user interface rendering code. This is a preparation for Showtime 5.0 which will sport a new user interface.

Minor changes

It’s now possible to turn off automatic browsing of archives (ZIP and RAR) as folders.

It’s now possible to configure the amount of time Showtime skips when seeking backward and forwards. Settings available in settings -> video playback.

Since February 2014 (Showtime version 4.5.108), clearing metadata does not erase playcount, resume point, etc.

Update the ‘Clear metadata…’ -warning text to reflect this.

Improve metadata lookup speed when using external sources such as http://themoviedb.org, etc.

Add support for video panning during playback.

Improve User Interface when streaming from Tvheadend:

Added show description and name of next show to TV playdeck.

If a channel has an icon, display that instead of Display.png in list view.

Added tv show description to iteminfo view.

Sort channels based on channelNumber set in Tvheadend’s user interface.

As the annual Apple hardware event is coming increasingly near, more and more mockups are being leaked showing off purported two different iPhone models coming this fall. The past couple of months have shown the 4.7-inch iPhone in the usual Apple-esque colors, with rumors of an even larger iPhone following shortly behind. Apparently the 5.5-inch is now also in production, with more leaks surely to come.

As promised at the 2013 Entertainment Expo, and officially unveiled at this year’s E3 less than a week ago, the fan-favorite military sci-fi series Halo will continue this Holiday Season. Coming November 11, 2014, Xbox One owners will once again be able to relive the classic Halo journey with all improved graphics and multiplayer running on each game’s original engine all on One console.

The collection includes all 100 multiplayer maps from the 4 Master Chief oriented Halo games, each running at 1080p/60fps for the first time. In addition, 6 Halo 2 maps will be given the complete Anniversary treatment, rebuilt upon a new Xbox One Engine.

For those who love the Halo Campaign story, 343i has included every campaign mission unlocked, including newly created terminals in Halo 2 to help introduce story elements for the upcoming Halo 5.

Sadly, I have been away from the Brewology for longer than I care to think. Life gets in the way, and a person’s education becomes a far greater priority than a forum board. With that said, I came back for nostalgic reasons and saw the atrocity the forums have become with spam. I set aside a few hours today and cleaned the forums to be more presentable. In the process I’m sure a few legit/older topics were also deleted (specifically the general chat). I’m sure spam will continue until the site owner implements more spam prevention measures.

IMPORTANT:After installing the PKG, restart the PS3, if Iris Manager was loaded before.

What’s New in version 2.93:

- Updated the ISO tools ( PC_ps3iso_utilities_with_src_v1.8.zip ) to patch ISO games
with required FW version up to 4.60 in patchps3iso
- By request of Lustar ( GameTDB ) I have introduced a new system to update the covers (covers):
Iris Manager now use the User Agent "IrisManager - v2.93" to access that server.
- In the game updates, the User Agent was changed also to simulate a PC
- Added support ( for Cobra / Mamba ) for Bluray movies, DVD Video and MKV (using "BluRay Drive"
on Showtime).
In the "Homebrew" category the homebrews/PSN are listed first and in the new "Films" category
(only the movies are listed)
NOTE 1: As a reminder, pressing R3 / L3 you access the various categories.
* Supports internal (hdd0) and external hard drives in NTFS, EXTx or FAT format.
* The bluray movies should be in the root folder /BDISO, the DVD movies in /DVDISO (as in multiMAN).
Subfolders are allowed and a JPG with the same name as the ISO is supported as cover
(e.g. my_film.iso -> my_film.jpg as cover).
The display name is taken from the file itself, so it is recommended to edit it if it is too long
or non descriptive.
* The MKV should go in the root folder /MKV.
Subfolders are allowed and a JPG with the same name as the ISO is supported as cover
(e.g. my_film.mkv -> my_film.jpg as cover).
The display name is taken from the file itself, so it is recommended to edit it if it is too long
or non descriptive.
After selecting a movie, an ISO is created dynamically to associate with the BDVD unit,
then Showtime is launched to play it.
NOTE 2: For films the Options menu (accessed with SELECT) is not available.
NOTE 3: We have also made ​​other changes to the code level, such as the inclusion in main.h
of the tags that define the internal flags for the games / movies.
I hope that I have not screwed it up in the translation of the code.
NOTE 4: In principle, the support for /BDISO and /DVDISO was included thinking on those who have
a broken the Bluray drive. Since we were doing this, MKV support was added (creating
a dynamically ISO) if someone wants to use such films using covers.
Showtime can play perfectly these movies with its NTFS support and it also allows you
to navigate freely between directories: this option is mainly for geeks.