The player base of Field of Glory II has proved to be very creative and willing since the release of the game, and numerous mods have been created over time expanding the original content tremendously.

The Community Content for Field of Glory II has now been further enriched with the release of the comprehensive 'TT' (or Tabletop Mod) from Paul Adaway. This is for both FoG II and Immortal Fire (although the latter is not required to use this mod)

IMPORTANT! Please update the game to version 1.1.7 in order to properly play the TT Mod

Paul gives full details below but his 'magnus opus' includes approx. 80 new or modified army lists and in keeping with its miniatures based inspiration many new unit figures e.g. nearly all nations have their own specific pike phalanx, there are amended Greek cavalry, a plethora of new Spanish infantry units and one of my favourites â€“ the Tarantine Light Javelin Horse. In all there are upwards of 140 new or modified unit textures in this mod!For those of you would like to try this mod but are unsure about its impact on the game, rest assured that Paul has not amended the gameplay, rules or unit capabilities in anyway â€“ its focus is on giving players a wider range of armies to choose from and units to play with

Special thanks are of course due to Paul for putting this together and then making it freely available.

We'd also like to extend special thanks to Stephen Hales (of Little Big Men Studios) for allowing the use of his miniatures shield designs in this mod. Those of you who would like to use his designs with your miniature armies should check out his website : https://www.littlebigmenstudios.com/

Notes- Please note that you need FoG II v1.1.7 or later to use this mod.- Although Immortal Fire isn't required to use the mod, a player who does not own Immortal Fire will not be able to set up custom battles or campaigns using army lists from the Immortal Fire period. (Including those made by Paul). However, they would be able to accept MP challenges set up by someone who does own Immortal Fire

FIELD OF GLORY II â€śTT MODâ€ť - DESIGNER NOTES FROM PAUL ADAWAYThis mod greatly expands the units in Field of Glory 2. I am calling it the TT Mod. â€śTTâ€ť because I have got most of my inspiration from the original Field of Glory Table Top army lists. I have added back into the lists a lot of the units from the tabletop version that were left out of the PC version of the game. The mod will come in two forms, a sandbox campaign and a skirmish module (with SP and MP versions).Nearly all nations have their own specific Pike Phalanx. I have created lots of extra Heavy and Light Cavalry units to replace the ubiquitous vanilla versions. Unfortunately I have no 3D modelling skills, but a lot can be done with new textures, new alpha layers and modding the animation/effects unit.txt files.I have not modded game play in any way. All unit stats are consistent with the vanilla game. I was tempted to put in my Elephant mod, that I have used in some of my scenarios (i.e. Apollonia), but at the moment it is not included. If I get positive feedback about it, I may add it in later.This is what is new in the mod:New army lists:"Indian (Royal) 500 BC â€“ 180 BC","Indian (Royal)179 BC â€“ 319 AD","Indian (Republican) 500 BC â€“ 180 BC","Indian (Republican) 179 BC â€“ 319 AD",The vanilla Indian list has been split into 4, the Republican armies having no elephants, and the early lists having no light horse archers.â€śGeorgian 331 BC â€“ 252 ADâ€ť,The vanilla Iberian list has been renamed as Georgian to stop confusion with the â€śSpanishâ€ť Iberians, who now have their own list.â€śIberian 300-10 BCâ€ť,â€śCeltiberian 300-10 BCâ€ť,â€śLusitanian 300-10 BCâ€ť,The Spanish list has been split into the three main tribal groups."Pyrrhic (in Italy) 280-272 BC","Pyrrhic (in Greece) 280-272 BC",The Pyrrhic list has been split into two.â€śAchaian League 280-209 BCâ€ť,â€śAchaian League 208-147 BCâ€ť,â€śAchaian League 146-146 BCâ€ť,â€śAetolian 280-146 BCâ€ť,â€śBoiotian League 280-271 BCâ€ť,â€śBoiotian League 270-246 BCâ€ť,â€śBoiotian League 245-146 BCâ€ť,â€śAthenian 280-146 BCâ€ť,â€śEleian 280-146 BCâ€ť,â€śSpartan 280-228 BCâ€ť,â€śSpartan 227-222 BCâ€ť,â€śSpartan 221-146 BCâ€ť,The Hellenistic Greek lists have been split into several state specific lists.â€śGallic Lowland Tribes 300-201 BCâ€ť,â€śGallic Lowland Tribes 200-101 BCâ€ť,â€śGallic Hill Tribes 300-201 BCâ€ť,â€śGallic Hill Tribes 200-101 BCâ€ť,â€śGallic Lowland Tribes 100-50 BCâ€ť,â€śGallic Hill Tribes 100-50 BCâ€ť,â€śGallic Lowland Tribes 390-301 BCâ€ť,â€śGallic Hill Tribes 390-301 BCâ€ť,The Gallic lists have been split into separate ones for lowland and hill tribes.â€śGalatian 280-279 BCâ€ť,â€śGalatian 278-228 BCâ€ť,â€śGalatian 227-63 BCâ€ť,The Early Galatian list has been split into three era specific lists.â€śGraeco-Bactrian 250-211 BCâ€ť,â€śGraeco-Bactrian 210-130 BCâ€ť,The Graeco-Bactrian list has been split into two era specific lists.â€śCarthaginian 235-201 BCâ€ť,â€śCarthaginian 200-146 BCâ€ť,The late Carthaginian list has been split into a Second Punic War and Post Second Punic War list.â€śKushan 130 BC â€“ 24 ADâ€ť,â€śKushan 25 AD â€“ 476 ADâ€ť,The Kushan list has been split into two era specific lists.â€śIndo-Skythian 95 BC â€“ 24 ADâ€ť,â€śIndo-Skythian 25 BC â€“ 50 ADâ€ť,The Indo-Skythian list has been split into two era specific lists."Parthian (Saka campaign) 129 BC â€“ 129 BC",The Parthian Saka campaign gets it's own list.â€śAthenian 550 BC â€“ 461 BCâ€ť,â€śCorinthian 550 BC â€“ 461 BCâ€ť,â€śBoiotian League 550 BC â€“ 461 BCâ€ť,â€śAetolian 550 BC â€“ 461 BCâ€ť,â€śAkarnanian 550 BC â€“ 461 BCâ€ť,â€śPhokian 550 BC â€“ 461 BCâ€ť,â€śSyracusan 550 BC â€“ 461 BCâ€ť,"Greek (Western) 550 BC â€“ 461 BC","Greek (Asiatic) 550 BC â€“ 461 BC",â€śAthenian 460 BC â€“ 381 BCâ€ť,â€śCorinthian 460 BC â€“ 381 BCâ€ť,â€śBoiotian League 460 BC â€“ 381 BCâ€ť,â€śAetolian 460 BC â€“ 381 BCâ€ť,â€śAkarnanian 460 BC â€“ 381 BCâ€ť,â€śPhokian 460 BC â€“ 381 BCâ€ť,â€śSyracusan 460 BC â€“ 413 BCâ€ť,"Greek (Western) 460 BC â€“ 381 BC","Greek (Asiatic) 460 BC â€“ 381 BC",â€śAthenian 380 BC â€“ 281 BCâ€ť,â€śCorinthian 380 BC â€“ 281 BCâ€ť,â€śBoiotian League 380 BC â€“ 281 BCâ€ť,â€śAetolian 380 BC â€“ 281 BCâ€ť,â€śAkarnanian 380 BC â€“ 281 BCâ€ť,â€śPhokian 380 BC â€“ 281 BCâ€ť,"Greek (Western) 380 BC â€“ 281 BC","Greek (Asiatic) 380 BC â€“ 281 BC",The Classical Greek lists have been split into several state specific lists.â€śCarthaginian 550-411 BCâ€ť,Extended Early Carthaginian list back to 550 BC.â€śSpartan 461-381 BCâ€ť,â€śSpartan 380-281 BCâ€ť,I have split the late Spartan list into two.â€śSeleucid 300-280 BCâ€ť,â€śSeleucid 279-206 BCâ€ť,â€śPtolemaic 320-280 BCâ€ť,â€śPtolemaic 279-167 BCâ€ť,â€śMacedonian 320-280 BCâ€ť,â€śMacedonian 279-261 BCâ€ť,The early Seleucid, Ptolemaic and Macedonian lists have been split into pre and post 280 BC lists. To reflect a number of changes that happened around that date: availability of Celtic mercenaries, shielded heavy cavalry, Thureophoroi replacing Iphikratean Hoplites."Spartan (2nd Invasion Peloponnese) 369-368 BC",The Spartan army at the time of the 2nd invasion of the Peloponnese gets its own list with Spanish and Celtic troops provided by Syracuse."Achaemenid Persian (Gaugamela) 331-331 BC","Achaemenid Persian (Bessos) 329-329 BC",Two new campaign specific lists for the Achaemenid Persians."Syracusan (Agathokles in Africa) 310-307 BC",A new campaign specific list for Syracuse.â€śEumenes 321-316 BCâ€ť,A new army list for Eumenes."Greek (Xenophon) 401-399 BC",A new army list for Xenophon's March of the Ten Thousand.

Known Issues:Some of the new units use modded or swapped unit.txt files that don't quite match the animations of the 3D models, causing slight jumps in the animation if you look closely. This effects the Euzonoi, the new Galatian warbands and a few others. Also the Euzonoi do not actually throw javelins.The Persian Guard Lancers and Apple Bearers, Crescent shield Spearmen, Etruscan Axemen, Ind-Greek Heavy cavalry, Etruscan Chariot, Lydian Chariot, and Persian Chariot models and textures are all currently â€śplaceholderâ€ťThe new Roman banners usually start the scenario â€śfull lengthâ€ť, the alpha layer then kicks in, sometimes when you zoom into them, and then it is fine for the rest of the scenario.

Rom1944 wrote:One question if i install the mp mod i can only play with people with the mod? and does it affect the tournament?

I'm not an expert on MP, but I think that if you install the TT MP Mod, you can only play TT Mod MP battles against other players who have the mod. Of course, you will still be able to play non TT Mod MP games, it should not affect games using the standard army lists.

I don't know about Tournaments, the Tournament organisers or Richard can maybe answer that one.

stefankollers wrote:Another great mod from Paul. Thanks for all the hard work time and effort that has gone into the making of this. Just one question...Will this mod work with the AI mod ? Thanks again.

Potentially, but you currently can't load them both at the same time. We are working on that.

Don't be misled by the second screenshot, there are actually three separate mods: Campaigns (Sandbox), Custom Battles and MP Custom Battles. They are listed separately in the Downloads page, and you can download whichever ones you want.