Assassin’s Creed creator Patrice Désilets is out at Ubisoft, a company he recently rejoined.

Désilets helped build the Assassin’s Creed franchise but left Ubisoft in 2010 before the release of Assassin’s Creed: Brotherhood. In 2011, he began working for THQ in the company’s Montreal studio. Ubisoft acquired the studio in a THQ bankruptcy auction, leaving doubts about the return of Désilets.

Projects originally created at the THQ Montreal studio by Désilets, including 1666 and Underdogs, have reportedly been cancelled since Ubisoft’s takeover.

[adsense250itp]In a statement provided to Game Informer, Ubisoft said discussions between the company and Désilets led to creative differences and he had left the studio. According to Ubisoft, games in development at the Montreal studio are still in the works.

However, Désilets maintains he was fired by Ubisoft and his departure was not amicable.

“Contrary to reports, I didn’t leave, Ubisoft fired me, and I intend to fight them vigorously for my rights, my team and my game,” Désilets posted on Twitter.

Désilets was first credited for work on Ubisoft’s 1999 title Hype: The Time Quest for PC and Dreamcast. He later went on to work Disney’s Donald Duck: Goin’ Quackers and Prince of Persia: The Sands of Time before becoming the creative director of Assassin’s Creed.

Ryan Bloom

Ryan Bloom is a writer and avid gamer from Orange County. He received a B.A. in Communications with a minor in American Studies from California State University, Fullerton in 2010. Follow him on Twitter @BloomsTweets.