Month: June 2017

Now that I have my scenery objects in play, the next big thing to tackle is Items. As you may expect, I consider items to be game objects that you can pick up, carry around and put to use in other places. Naturally, creating items will also include having an inventory. When you think about it, items are actually not… Continue reading "Take Me"

My project has been growing quite a bit and, yes, I am kind of proud of it, even though the term game could hardly be applied to it yet. But I’m getting there… you just wait. But, since the project has grown, I began to feel that I need to take it out of the vacuum that it is in… Continue reading "Cthulhu Dreams"