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On the awfulness of Rented Ghosts Quest Event

For a while the rented ghosts quest event was tied with the Yule Present Bearer as the worst, most frustrating, most pointless quest event. The drop rates are abysmal, and the rewards are paltry. Now it is fully in last place - why? Because we can at least get the craftables for the Yule event from a raid now. Devs - how about a raid that drops the rented ghosts so we can make incremental progress throughout the year rather than bashing away at z5 for a week.

Perhaps: A.) modifying the Underworld raid to use SP craftable to also make rented ghosts, B.) a WR that drops them both guaranteed loot (with relatively even distribution) and on-hit chance, C.) a PC General/troop/etc. that has chance to drop a rented ghost, or D1.) modifying the drop rate of these rented ghosts and/or D.2) (relating to the last one) making them a permanent chance to drop in Zone 5 during and not during the event would be extremely helpful. IF it was for a legendary, then at least 1.) make the rented ghosts permanent, 2.) bought in Bazaar with gold in game instead of PC, or 3.) make it at least somewhat obtainable instead of spending millions and millions of energy for a.) terrible stuff or b.) getting all but of one type of droppable (e.g.: Rented Human Ghost) due to extremely abysmal drop rates that is Zone 5 especially when other quest events are competing at the same time (e.g.: Ghostly Alchemist mini-boss, hooves for Jack's Steeds on regular mini-bosses, etc.).

For a while the rented ghosts quest event was tied with the Yule Present Bearer as the worst, most frustrating, most pointless quest event. The drop rates are abysmal, and the rewards are paltry. Now it is fully in last place - why? Because we can at least get the craftables for the Yule event from a raid now. Devs - how about a raid that drops the rented ghosts so we can make incremental progress throughout the year rather than bashing away at z5 for a week.

or at least make it a week that z5 doesn't have some other special drop going to further limit the chances of the rented ghosts dropping.

the best solution would be to let the ghosts stay at near mythic rates the year round and just make the only semi mythic during Halloween.

I question why the 4 rented ghosts don't have equal drop rate.
I currently have 14/45/53/80 of the leased ghosts with the human ghosts dropping least.
Must be more than just poor RNG for the human ghost to drop almost 6 times less than the Orc ghost
Every craft requires an equal number of the 4 ghosts so there is no point to having an uneven drop rate.
Or make it so you can craft I ghost into another

Ridiculous! Drop rates for ghosts is awful. Get rid of other drops to increase ghost drop rates? No, why do that. Boost I'll get, but legion not even as good as one I'm using. Bad job on this quest event. Again.

At this point, you need 320 of EACH rented ghost to make everything. That's 1280...at 3 per drop, that's 428 drops minimum, at something like 3k energy per drop (Being generous, of course)...that's 1.3 million energy. Burning 20k energy a level (again, generous), that's 63 levels...MINIMUM. In reality, the drops don't happen evenly, requiring multiple times this amount!

This event gets worse and worse every time, because it requires more and more effort (even more rented ghosts) every time it comes out just to achieve the same level of rewards as last time, unless you're one of the few who actually got everything previously.

If anyone says 'you don't need to get everything at once', I point out the obvious fact that if you don't, you're just going to be even further behind for the next set of items!

Also, the general basically requires all of her boosts to be useful, and the legion likewise requires being upgraded to be useful (and even then isn't actually useful!)

Every year this comes up in the forums, the drop rates need to increase for the ghosts but just like every year it'll fall on deaf ears!

Devs are so far out of touch it's becoming a joke! Your game is supposed to be fun and well this quest event is far beyond that. Know what happens when people stop having fun? They leave, they find something else to play that is enjoyable. I know you don't want people getting it all the 1st hour it comes out (whats the big deal if they do anyway) but at this rate you wont even in a week!

Oh and GriffonSpade you are being extremely generous with your calculations

Every year this comes up in the forums, the drop rates need to increase for the ghosts but just like every year it'll fall on deaf ears!

Devs are so far out of touch it's becoming a joke! Your game is supposed to be fun and well this quest event is far beyond that. Know what happens when people stop having fun? They leave, they find something else to play that is enjoyable. I know you don't want people getting it all the 1st hour it comes out (whats the big deal if they do anyway) but at this rate you wont even in a week!

Oh and GriffonSpade you are being extremely generous with your calculations

It's because it doesn't garner enough attention here its overlooked as passable.

I'm at 1900 days and just now got all the ghosts to craft verna, whom I'll never use and never boost. I also got an odd balance of ghosts, got twice as much on the last two as the first two. If I spent my energy on ddrak instead of questing I would of had millions of sp. Therein lies the problem with virtually all questing; returns are poor, even with significant amounts of perception. Even when its more enticing with a legendary item, it is still questionable. Hell, they even made Vexanna a requirement to do more questing probably because very few people crafted her to begin with. That's not a problem you double down on to get players to engage.

I'm at 1900 days and just now got all the ghosts to craft verna, whom I'll never use and never boost. I also got an odd balance of ghosts, got twice as much on the last two as the first two. If I spent my energy on ddrak instead of questing I would of had millions of sp. Therein lies the problem with virtually all questing; returns are poor, even with significant amounts of perception. Even when its more enticing with a legendary item, it is still questionable. Hell, they even made Vexanna a requirement to do more questing probably because very few people crafted her to begin with. That's not a problem you double down on to get players to engage.

well there is another way they could fix the ghost event and in theory encourage players to boost stats. for the rented ghost event, add the ghosts as possible perception drops at slowly increasing rates the more perception you have. then at least on paper there is a means for a player to ease the pain of the event.