Soul of Guardian

Release Date: 03/16/2012

Publisher: WSGame

Developer: WSGame

Genre: RPG

Sponsor:

Soul of Guardian is a free browser-based Action Role playing game by Wondershare Game, known as one of the affiliates to Call of Gods. The game, originally released in China, is officially launched in North America on March 16, 2012.

Overview:

Soul of Guardian depicts a fantasy world with two factions of characters -Battle Warden and Soul Envoy, as well as six guardian beasts with distinctive powers. The two factions can be subdivided into four classes – Blade Warrior, Dagger Assassin, Hammer Judge and Spear Guard, to be differentiated by their respective specialty.

Diversified quests remain as the mainstay of this game and but the game also branches out in different storyline and quest directions. If you want to get started on the game quickly, you should buy VIP membership before you enjoy special privileges. However, if you just want to have fun and find more free options, explore the world yourself, or wait for our walk-through.

Review:

MMORPG could be too old a tree to stand itself there if not for some fresh burgeon spurting out in time like Soul of Guardian do. Soul of Guardian is a smooth entertainer that keeps gamers smiling at themselves. You win so fast that it’s always near the end of battle that you begin to recognize what you are fighting. This mechanics reminds me of Crystal Saga and Heroic Odyssey.

But high killing efficiency has its bad side. The auto fight has four of my skills alternate perfectly and potion is automatically applied at a certain damage degree. The real challenge begins at lvl 35, with a dungeon to protect a holy stone from the touch of 21 rounds of monsters. Each round is a time attack against a cluster of monsters coming up in come down in torrents and from all directions. The first dungeon quests have misled me to take it granted that this one is still enter-and-watch. It’s not, however. And it’s proved that auto fight is cleverer than my hand control. I begin to hate my powerful hammer, which is able to kill one with one hit but needed to kill more than one with a hit. Well, it must have been adequate if at the beginning I didn’t stand there wondering why the coming monsters kindly spared me and head for elsewhere until the system remind me: your stone is being attacked. And it’s another lesson taught by games that being alone is not always efficient—maybe I must have teamed up with others, as suggested by the game.

Graphics is below average. As I mentioned above, fighting animals and collecting objects are not easy to identify. So it is true with Characters. But the character image for dialogues are impressive, not any cartoon-style or computer-assisted paintings, but delicately drawn oil paintings with various meaningful facial expressions, which makes the game look like a serious epic while delightfully easy in slaughtering evil things.

It’s no problem when you don’t need to know their identity other than a doomed victim. In the first 35 levels, the longest battle takes half a minute to finish, in the case I forgot to learn or update any ready skills. It seems a rule that less good-looking games let you walk faster. When you just realize that the tasked animals are always within a stone’s throw from the quest-source NPC, you are endowed with a pair of flying shoes that can teleport you anywhere.

But I didn’t see anyone even 1 meter above me now. Nobody is flying in a real sense. The game must have got the potential to tightly pack real players and monsters in 3 dimensions. When I am invited to a group, I can’t find myself from the clustering people without a distraction click. And there is no space to disperse them. The major mount I have seen, at least up to now, is a large fox. Kirins, tigers and phoenixes that stand for power and majesty are absent. Isn’t it an exaggerated flattery that you can tame a cunning fox to ride on? Such flattery is also loud with your panda pet, who may swing arms and shout for morale when you are in battle, and ask for partner saying ‘I am toot lonely” or lure your affection begging you not to abandon it just because it has a poor sense of direction.

Interface is a complicated one for fully developed branch systems, with its four margins filled with small letters symbolizing each function. Celebrating information fly through the interface, some broadcasting a victory of players, and others indicating you are near an admirable level.

Besides achievement like an impressive number of enemies killed, a certain number of friends added, or duels performed, the game reminds you to build up your body. The transparent body shows the growth of your inner organ and major body systems, which is related to your physical capacity in battles.

The progression, as in browser RPG Odin Quest, is unparalleled, but you just believe it. You go ahead so fast that it approaches the speed of your heart. Judging from the heavy traffic everywhere and the size of guilds, such a flattering progression is rewarding. Meanwhile, some famous, heavily-invested games, such as Brick Force isn’t seeing an obvious increase in participants in the last weeks. It still takes time to see who is wiser, between flattering corpse-like gamers until they smile and challenging heroic core gamers until exhausting them to corpses.

Conclusion:

Soul of Guardian is ultimately excellent in its web browser rendering technology, no match for such technology as far as I know, but it is merely a new version of those old-fashioned RPGs, and a relaunch on web browser.

772321 Commentshttp%3A%2F%2Fwww.dotmmo.com%2Fsoul-of-guardian-7723.htmlSoul+of+Guardian2012-03-16+08%3A28%3A59Sara+Lauhttp%3A%2F%2Fwww.dotmmo.com%2F%3Fp%3D7723 on Soul of Guardian

The painted portraits that you like are at least partially taken from a game called Neverwinter Nights. Just do an image search for Aribeth portrait (she's the first major NPC that you meet). Hopefully they got permission to use these images…

do NOT use Daopay on that site! read this chat!:
Welcome to WSGame Online Support, we are pleased to help you!
Hi, this is WSGame Customer Service Representative, glad to be at your service!
Nicky:
hi welcome to wsgame
stefan:
hi, i just topped up 200 gold, but only received 100
Nicky:
can you tell me your game name,server and character name
stefan:
soul of guardian, demon revenge, Stefanus
Nicky:
ye can you tell me the method of payment
stefan:
ultimate pay – wondershare -N-12041334228183-378
Nicky:
ye, isee
Nicky:
i see
stefan:
i could forward you the transaction email
Nicky:
we strongly suggest our players paying by moneybooker
stefan:
yeah but i needed to pay by phone
Nicky:
ye, the money you pay is charged by the provider and the bank
Nicky:
in this way, we just receive about half of your money
stefan:
yeah, but its not my fault, i used a service that u offer on teh website
Nicky:
i know
stefan:
so, what am i supposed to do?
stefan:
i topped up 5 euro too, and u received all from that
Nicky:
just now, what is your order number?
stefan:
from the 200 gold? N-12041334228183-378
stefan:
from the last one its: N-12041334235684-575
Nicky:
ye, we know that
Nicky:
some players have reported this before. the fee is very high paying by phone
Nicky:
we hope you know this and next time do not use phone to pay
stefan:
lol, u should warn the players on the website, thats yourresponsebility, i got this mail:
stefan:
WonderShare Transaction ID: N-12041334228183-378
WonderShare Account Name: 379399
Description: Soul of Guardian 200 gold
Amount: €15.21
UltimatePay Order Number: 986-4203-75562
UltimatePay Transaction ID: {589311b9-1375-4747-ab60-bbc1c2bd78e8}
Service: WonderShare by Wondershare
Payment Method: DaoPay
stefan:
it says i apid for 200 gold
stefan:
i paid*
Nicky:
ye, we have checked that. your information is correct.
Nicky:
we will take your suggestion into consideration and give players better service
stefan:
so, i should get 100 gold or some kind of items, it costs u nothing and remove deopay
stefan:
cuz i would like keep playing the game and keep paying for it
Nicky:
thx for your support for wsgame.
stefan:
thats all?
Nicky:
however we are not in the position to do this to our devoted players
stefan:
i get nothing of refund?
Nicky:
hope you can understand
stefan:
no i cant, u can easily give me something in return for my loss
Nicky:
i guess so. hope you can remember not to pay by phone again
stefan:
just remove deopay then, its a theft
Nicky:
hi stefan,pls calm down. each time this happens, we do feel sorry for players and keeping telling them not use daopay
Nicky:
we have made much effort
Nicky:
and you suggestion we will take it into considerraytion
stefan:
i am calm, really. but i know this has a legal issue and i will get deeper into this, because this way innocent people are robbed
stefan:
btw for you 100 gold is just a number change in the database
Nicky:
sorry for the inconvenience

Don't play this game. The GM's are terrible and lie to players and the customer service is awful. They promise compensation for making a player go through HELL and then turn around and refuse the compensation. They even went as far as to call me a LIAR and a DRUNK.

OMG I can't tell you how HORRIBLE this game is. It's just….OMG it's horrible. Like some mutant rip-off creature that China has created from Gold-Farmer-Funded cash of WoW (World of Warcraft). I don't even know how much money they have had to sink into this abomination because I don't think there's a single piece of original material here. It's not even subtle how they've basically ripped off every other popular game out there.

In one word…"auto-pilot". I swear SOG will put you into a coma cause all you have to do is click the quest text and the game does pretty much everything else for you.

Just do yourself a favor…don't play it. From the looks of everyone that's actually paid for services with them it's a giant ripoff anyway.