Step 6. Physics

Drag out the new mesh to a suitable area of the map. On the right hand column go down to “Physics” and turn on “Simulate Physics”. In the “Collision Column” below make sure “simulation generate” is ticked/turned on and “Generate Overlap” is un-ticked/turned off.

Physics

Physics details

Step 7. Simulate

When done, make sure you have a clear view of you object. Once you are happy bring down the arrow beside “Play” and click “Simulate”.