Halo 5: Guardians is coming very soon but fans were quite disgruntled when after hearing the news that the new installment will no longer support the fan-favorite split-screen mode that was present in the game so far. Phil Spencer, the boss man of Xbox explained why Halo 5: Guardians will no longer support the Split-Screen feature which fans apparently loved a lot.

During an interview with GameSpot, Spencer revealed that this decision involves the fact that times are changing and more and more players prefer playing co-op online other than locally playing it on the same console. He declared, “In the end, the teams make decisions based on the bar that they want to hit for complexity of what they’re going to run on a single box.

We see the robustness of what Xbox Live is today and where people are playing across Xbox Live–you at your house, me at our house. We know that’s the vast majority of the co-op play. With Halo 5, the team really wanted to focus on making that experience great, both visually on the screen that you’re looking at, and all the systems in place.”

Spencer admitted that he loved the Split Screen mode too and it actually served as the foundation for the multiplayer game mode in Halo at present. He further added that the team decided to make a trade-off based on what they are currently noticing in the market today and what they actually wanted to do with Halo 5 Guardians.

In the meantime, the Limited Edition Bundle of Halo 5 Guardians will be available in most parts of the world on 20th October and on 22nd October; it will be released in the Japanese market for $499.99. Meanwhile, the Halo 5 Guardians copy which comes with the bundle included will be released for download on 26th October, which is actually a day before the official release date of this title. Halo 5: Guardians will be released on 27th October for the Xbox One console.

Meanwhile, during a recent press tour, Digital Foundry had the chance to give Halo 5 Guardians an early try and the results for the tests have been quite positive for the game in the latest developmental stages of 343 Industries. Furthermore, Eurogamer’s tech team declared that Halo 5 Guardians’ gameplay and graphical experience was immensely smooth and polished and clearly defines how a console game should be, in the modern era.

The Eurogamer team further hoped that Halo 5 Guardians along with Metal Gear Solid 5: Phantom Rain creates a new trend through which developers care about the game they are working on and strive to push the console to its limits. Digital Foundry further added that as the game progresses into the final stages of development, it is starting to look more impressive than before.

In other news, it was revealed that Halo 5 Guardians is going to be the biggest game of the year to release on the Xbox One console. It will launch next month and reportedly take up a huge portion of your Xbox One hard drive.

Reports indicate that it will be the eighth biggest game on the system, to be released so far. The tracking site called Finder revealed that Halo 5 Guardians will take up a massive 46.19 GB on the standard hard drive for Xbox One consoles.