Smooth fire-fire rate, easy to land precision shots at multiple ranges, and makes enemies explode when killed by precision damage. This gun has a great set of perks and is one of my favorite guns (in theory) in the game. This gun's poor reviews are likely due to the current meta making scout rifles damage output very lack luster. If a buff to scouts occurs in Y3 though, this gun could turn in to a must have.

2

Scytherind @ 7/23/2019

As one of the two people to use this in crucible I can tell you that this is the gank spanker. A full power dragonfly(Meganeura x3+spec) will take 3/4 of any Guardian's health away. If you are fighting multiple people, hitting one headshot on the person you're not focusing becomes a boon, because as soon as one of them dies to min 3 headshots, they're all done. The only thing holding this back is the stupid amount of flinch you'll get.

1

Devil @ 3/28/2019

It's alright. It's fun to use however at the end of the day just use something else. Even with a minor spec, the gun can't one-shot an acolyte at any with a headshot. If scouts got a decent buff this weapon would be worth using.

1

BlueishDergon @ 12/8/2019

This gun was massively held back in year 2, where kill clip or rampage hand cannons were the top choices for both pve and pvp, but with the buffs to scout rifles and the nerfs to hand cannons and damage perks this scout has become a real monster. Oxygen SR3 fills the void of long range add clear perfectly, and the nerfs to damage perks made meganeura fantastic for chewing through hordes at all ranges.

0

BUCKFIFTY @ 11/25/2019

With the state of scout rifles being what it is, this gun leaves a lot to be desired. That said, it is one of the better scouts in the game for PvE content and will likely see more play when scouts receive a buff.

-1

zRiko @ 4/25/2019

not worth the 8 hours i spent getting it, its fun, but thats it.

just use curated nation of beasts, or anything that isn't a scout rifle and you'll actually do damage.

-1

c t h B E A R @ 3/27/2019

Very good, very strong, like a 180 handcannon with insane range, consistent 4 tap

Change Language

Random Rolls FAQ

Q: What does "random rolls" mean?

A: This item is capable of rolling with random perks when it drops.
For example, every time you get a Better Devils from Shaxx, it has the potential to be a slightly different version than others before it — maybe better, maybe worse.

Q: Why are there some perks inside of a dashed box and some outside?

A: The dashed boxes contain the perks that Bungie's API says are possibilities in each column when the item drops.

Q: What about the stuff outside of those boxes?

A: The perks outside of the boxes are a fixed, "curated" roll from Bungie. Sometimes, that fixed version of the item will drop fully masterworked
(see Nation of Beasts or Vouchsafe for examples). Other times, those perks are just for display, such as when you preview an item from your collection.

Q: Do the two sets of perks ever cross over? Can I get a Vouchsafe with double Dragonfly?

A: If the item is capable of randomly rolling one of its fixed-roll perks, it will be included in the random rolls section as well.

Item Sunsetting FAQ

Q: What do you mean by "sunsetting"?

A: Bungie has announced that beginning in Season 12, weapons will have a cap on the power to which you are able to infuse them. We're calling this process "sunsetting".

Q: How often does this happen?

A: There will be one large sunset beginning in Season 12, in which all* legendary weapons and armor from Seasons 1-8 will be retired. After that, weapons and armor will essentially be sunset 1 year after their release.

Q: Are there any exceptions?

A: Yes. Bungie has stated that exotics will not sunset. Beyond that, gear from the Last Wish and Garden of Salvation raids will play by different rules than standard armor and weapons, though Bungie has not been fully clear on what those rules will be.

Q: So I can never use my Mountaintop / Luna's Howl / etc again?

A: Not exactly. This change essentially only matters in activities where power matters, such as raids, Nightfalls, Trials, etc. In most open world activities and standard Crucible playlists, you will still be able to use whatever armor/weapons you want.

Furthermore, Bungie has also hinted that they intend to "re-issue" certain weapons/armor in the future, thus giving them another 12 months in the sun.

Thanks to @48klocs for compiling all of the different recommendations into a single, easy to parse place. Check out his github project here for all the source files that power these recommendations.

Masterwork Rolls FAQ

Q: What are masterwork rolls?

A: Most legendary weapons are capable of being Masterworked. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential.

Q: What does it take to upgrade a weapon to a masterwork?

A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores.
Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10).

Q: What benefits do I get for masterworking a weapon?

A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops.
Beyond that, at Tier 5 you gain access to a kill tracker. At Tier 10, your multi-kills will generate orbs of light.

Q: So what are these "masterwork roll" stats?

A: These are the possible stats that upgrading your weapon will grant a bonus to. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon.

Q: Any catch with this?

A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. This obviously isn't accurate, as Blast Radius isn't applicable to, say, Auto Rifles.
The list you see on this page is trimmed to only show stats that actually appear on the weapon. However, it is possible that Bungie has additional logic behind the scenes that further filters these
possibilities to, for example, prevent certain items from being able to have an Impact masterwork. Until Bungie modifies the API files to 100% accurately display which masterwork stats are possible on
each item, take what you see here with a pinch of salt.