hm dunno , it dosent add any files to the rom so its probably in some file , maybe even in arm9.bin because it was the only file that was changed with the Phantasy Star Zero patch .
maybe someone here knows a way to edit a arm9.bin , i rather dont want to touch them .

I have asked KazoWAR to convert the patch to AR code again, since the AR codes don't put the stupid Xenophobia logo screen on the game. Please DON'T flood his inbox asking him to convert it... if he has the time and wants to, he will. If not, then we'll just have to use the patch.

As for removing the logo, I was going to compare the ARM9.bin files from PS0 and LoZ:ST and find the logo image they used with a hex editor, but they use different images or the image is corrupted as it looks odd on my game.

The TC should consider himself lucky the the logo only 'annoys' him. The Xenophobia logo freezes up on the patched rom i used. I was only able to pass it on one occasion, and even then the rom froze on the official Nintendo logo screen.

I need someone to remove the Xeno logo in order for me to even play the game. >_

The TC should consider himself lucky the the logo only 'annoys' him. The Xenophobia logo freezes up on the patched rom i used. I was only able to pass it on one occasion, and even then the rom froze on the official Nintendo logo screen.

I need someone to remove the Xeno logo in order for me to even play the game. >_