The game is an enjoyable one, it does have that classy feel, and it has aged remarkably well. As Kyru said, it is fully text based, however it has graphics and all that, just no animation between them. Static frames anyone? Stratshire is a great time dump, and it tends to be a very addictive game, if you like it, you’ll continue to like it for quite some while. We in the Clan are a group of approachable people, me and Kyru having both gotten far enough to be able to help any new player to some degree, so please if you’re interested, sign up, give it a try, and don’t be afraid to ask any and all questions- We were all new players too.

Thank you, KoR. It was a great run with Kongregate in my opinion, lots of people I met, lots of people who were nice, lots of people who were just jerks. You were probably the one person who I thought actually made a difference in what you did, at least in the room you owned. Sigh… What a shame it is that a site like Kongregate altered its original policies. I couldn’t say many bad things about the original policies Kongregate had (That is, those that were up approximately a year after it going into public Beta.), but many of the… Newer aspects have me wondering if Kongregate truly cares about the community or not.

Thank you KoR for summing up my own reasoning for leaving Kongregate as a whole as well. I was afraid that I might have to make a post somewhere about how much I despised the softer side of Kongregate.

Ahh well Chris. It was a nice run, through the good times, and the semi-bad, to the adding of Kred-only content on Kongregate that made me decide to finally lay down my keyboard on this site. I do hope you find a very good job soon, as it would be sad for someone of your skill and experience to go wasted in the job market. Cheers.

Asam, you are forgetting that there is also a slight amount of lag in the highest rated games, so it probably wouldn’t show up until 100 votes or so (With how quickly votes happen on Kongregate), and I would hope that one of those 25 extra would be less than 5.

And in any case, with a game having 75 “5 star” ratings on the leaderboard, it will not be very long before someone goes there and doesn’t rate it a 5, be it that the game is terrible or just to be a combo breaker. Nothing is definitive in the Flash Game World.

So we have news from beyond the beyond, the deadline for the release of the most anticipated and highest potential premium game Kongregate has to offer is set for the end of June, of 2009.

While at first this may seem like a great gift from the development gods, it is indeed a double edged sword, one that may turn out to be a costly mistake and force the game to go back into testing.

Remnants of Skystone is currently a mediocre platformer programmed in Flash, an accomplishment but that does not give it the right to consider itself among the best platformers around. Currently Remnants of Skystone boasts two areas, fully contained, almost 30 sidequests, and almost 30 different enemy types. None of that is the problem, the main problem here being the fact that there are also two whole areas that are not even close to completion, that have been thrown into the pile of material scheduled for “Post release”. How will normal people, originally attracted to the game for its flashy graphics and smooth combat system, know about these changes? They probably will not take the time to load up this game every day to see what kind of a change has happened, if any at all. The game itself can’t send messages to every player on Kongregate informing them that it has been updated, and Kongregate itself can’t efficiently inform every single player of Remnants of Skystone that say, Area 3 has just been launched this day and that you should go play it “here” (With a conveniently placed hyperlink of course).

And therein lies another problem: Re-playability. While this game is indeed fun to play once you get into it, and there are many “hardcore” Remnants of Skystone players out there, who have played the game many times since the launch of Beta/Alpha, the average player count for the day steadily drops off by around 10-20 per day after a Beta Round is invited in. That prompts the question: What’s going to keep the average Kongregate player coming back to the game after a couple days of playing it? By then you should have seen most of the game, played it a bit, and seen if you liked it or not. Simple put, there really isn’t much. If Beta testers with a promise of constantly updating content can’t be kept active in the game for more than a couple days, people with little or no news about the game will not be coming back any more so.

Ultimately it boils down to a simple question: Why release a game with so much potential before half of its planned areas aren’t done yet? The rumoured 200 sidequests don’t even have 30 done, there are still many bugs/glitches yet to be found or yet to be fixed, and those whole two extra areas? This game, Remnants of Skystone, has much going for it, and Kongregate pushing its release, while getting Kongregate the money it so desires from the game, could also force it to lose more gameplays/ad impressions in the long run. A game released a month or two later than planned, but with more content than when it was supposed to have had on its original release, is better than a game rushed to meet a deadline.

Scaling difficulty should not be implemented, the current difficulty setting on RoS is good for all players equally, a scaling system would only reward players not as good as the other players the same way, while also hindering the ability for the “better” players to play.

Challenge is good, making the game easier for other people and letting them turn it back to the normal difficulty at whim is not.

We had a strong alliance of over 50 members until Drakkose had a fit and kicked everyone out then Joined another alliance for protection. We now only have 18 Members and we sit in 27th Place on the Alliance Highscore charts. Before we sat in 11th-15th.

Drakkose kicked everyone because Kong was slowly dying, and he joined the other alliance because Kram was about to DESTROY him ;)

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