Abilities

Synth gains a permanent 2 ability power for every 1 minute that has passed.

Element of Fire

RANGE: 900

COST: 80 / 85 / 90 / 95 / 100Mana

COOLDOWN: 12

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Active: Synth throws a sphere of fire towards target area, dealing magic damage to each enemy that it passes through. This sphere will remain at the target area for 3 seconds, dealing magic damage every 0.5 seconds.

Magic Damage passing through: 70 / 95 / 120 / 145 / 170 (+ 60% AP)

Magic damage per 0.5 seconds: 5 / 10 / 15 / 20 / 25 (+ 10% AP)

Maximum Magic Damage: 100 / 155 / 210 / 265 / 320 (+ 120% AP)

Element of Water

RANGE: 800

COST: 60 / 75 / 90 / 105 / 120Mana

COOLDOWN: 12

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Active: Synth places a whirlpool at target area for 3 seconds, slowing enemies in it and pulling them towards its center over the duration.

Slow: 20% / 30% / 40% / 50% / 60%

Pull distance per 0.5 seconds: 50

Element of Earth

RANGE: 900

COST: 80mana

COOLDOWN: 12

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Active: Synth raises an impassable stalagmite from the ground at target point, dealing magic damage to nearby enemies. This stalagmite will remain out for 3 seconds.

Magic damage: 70 / 110 / 150 / 190 / 230 (+ 70% AP)

Diameter of Stalagmite: 150

Diameter of impact damage: 300

Arcane Experiment

RANGE: 800

COST: 100mana

COOLDOWN: 12

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Active: Synth summons a circle of magical science at target area, fusing all elements inside it to create a combined elemental effect at the center of the ring. Effects will be based on what elements were combined.

Diameter of Ring: 600

Element of Fire + Element of Water

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Thick steam flows around the area for 3 seconds, dealing magic damage every 0.5 seconds. Enemies inside this steam are slowed, have reduced attack speed, and increased casting animation.

Magic damage per 0.5 seconds: 30 / 45 / 60 (+ 20% AP)

Maximum Magic Damage: 180 / 270 / 360 (+ 120% AP)

Slow: 30% / 45% / 60%

Attack speed reduction: 10% / 15% / 20%

Casting animation increase: 20% / 35% / 50%

Diameter of AOE: 500

Element of Water + Element of Earth

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The surrounding ground becomes quicksand for 3 seconds, severely slowing enemies in it. Every 1 second, the quicksand sinks and will snare all enemies in it for 0.5 seconds.

Slow: 40% / 60% / 80%

Diameter: 500

Element of Fire + Element of Earth

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An impassable volcano erupts from the ground. This volcano will remain out for 3 seconds and will expel molten rocks every 0.5 seconds, dealing magic damage to nearby enemies.