Map not being updated in game after compile

In hammer the map saves the most recently edited version of the map. But when I compile and load it in game it uses the version of the map that I first compiled. I've been trying to test out the map for over an hour and I can't get it to load the most recent version.

Those no brush errors tell me you have some sort of invalid shape brush in the map. Press alt+p for errors and check those cordinates. You can select from menus "go to cordinates" and paste the cords there.