Andrew wrote:Well, I haven't played Overwatch in a few months. What the fuck is this game now? It was already a noise of colours, but it's just impenetrable now.

50 thousand types of Shields, stun and everyone still takes way too much effort to kill. I wish I played it more back in 2016 when it was considerably less shit.

As someone who plays OW close to every day, once they fix the shield meta (only one shield tank per team would be an idea) the game is at its most balanced state yet,and role queue is the best thing they've done to the game since launch.

For some unknown reason, I got the itch to look around the PS store and see if there was anything worth buying.... I was originally looking for BroForce since it sounded fun, but the worse-than-contra graphics were an immediate "nope" from me.

Ended up finding The Witcher III for $15, and then had a nice surprise in the form of $10 being in my PSN wallet, so.... $6 well spent.

So, a bunch of gross neck beards are complaining about 'censorship' in the FFVIII Remaster. Considering that Rinoa is a 17 year old and no one actually uses Siren, my sympathies are non existent. I may not be an expert at Remastering or even Translating, but i'd wager it isn't a simple change a file or two and calling it a day.

If you pay close attention you’ll note that the cleavage in the PSX version of the game dips all the way down to lobules where the small ducts would be, just above the nipple. There’s a cutout so that the pectoralis minor is visible in the screenshot.

Notice that in the remastered edition, ZERO cleavage is on display and the shirt comes up above the pectoralis major so that there is no visibility of the skin that leads to the smaller ducts.

You can also clearly measure the amount of cleavage on display in both images by measuring the distance between the bottom part of her necklace to the lowest part of her shirt’s placket and it’s quite obvious that censorship is being employed.

Also note that the PSX version of the image is smaller yet has a larger gap between the necklace and the shirt’s neckline compared to the PS4 version, with a four pixel difference between the gaps in each image. This means that if the images were the same size, the gaps would be even larger. Raising the texture resolution doesn’t magically move pixels up; the artists purposefully shrunk the distance between the neckline and the necklace with the new shirt texture.

The really sad part about it is that this is likely going to be applied to all versions of the game, across PC, PS4, Xbox One and Nintendo Switch. The only hope gamers will have for experiencing the original art in the remastered edition is via PC mods.

some nerds can't beat off to anime tittiesPROPERLY APPRECIATE THE ART, what a tragedy!

http://www.youtube.com/watch?v=Louy7zH9guw

sonidero wrote:Roll a plus 13 for fire and with my immunity to wack I dodge the cough and pass a turn to chill and look at these rocks...

After reading people crying for months over Shenmue 3 being released on the Epic store rather than the Stream store, demanding refunds for the money they put into the kickstarter, I'm not at all surprised by this pixel cleavage debacle. People pick the weirdest hills to die on.

Andrew wrote:Well, I haven't played Overwatch in a few months. What the fuck is this game now? It was already a noise of colours, but it's just impenetrable now.

50 thousand types of Shields, stun and everyone still takes way too much effort to kill. I wish I played it more back in 2016 when it was considerably less shit.

As someone who plays OW close to every day, once they fix the shield meta (only one shield tank per team would be an idea) the game is at its most balanced state yet,and role queue is the best thing they've done to the game since launch.

As an update, I went back to being a Support main and occasional Tank making it much more enjoyable. Mainly because I don't need to deal with the barrier bullshit and there's less morons running off into the fray getting killed.

New Death Stranding trailer still isn't hyping me, who the fuck thinks that Norman Reedus is actually going to make a likable main character. Snake worked because while the dialog was always kinda shitty - atleast David Hayter sounded like he actually gave a shit. I miss when Kojima's creative license was simply connecting real world concepts with pseudo science.

On the other hand, you can just inject that FFVII remake into my veins now.