Category: Game Mechanics

Initially I didn’t plan to share this but now I think it could be fun. Over the last few weeks I’ve been challenging myself to recreate some of the classic game mechanics we all know and love with Unity3D. I find this a good practice, something perhaps equivalent to sketching or doodling. I’ve been using Unreal/UDK for the last few years, I thought I give Unity a try. I’ve managed to get several game mechanics/classic style games done. One of them was this remake of the classic table tennis type of gameplay.

Now some of you might think this game resembles that game which starts with P and ends with Ong. But I assure you that there are some major differences, the story is different with a different ending…