Humanity is the big number in the top corner, that is like Souls but Rarer and more Valuable and you can only hold 99 at a time, he has 98.

Red Eye Orb is given to people who are apart of the Invaders covenant and it's used to invade others, this groups is usually filled with some pretty skillful/smart people because when invading you could totally be outnumbered and you need to fight smart.

He is wearing OK armor and sword that is gotten very early in the game and even though it's decent it's actually part of his bait to make the invaders think he's a Noob

Having high humanity and souls means he's probably very experienced, but he's dressing/acting like a new player, to try and fool his opponent. The red eye orb is also really hard to get unless you know how to do it, so a new player likely wouldn't have the item.

To add some detail to first part of >>#6 's response:
Guy was purposedly acting like noob, baiting prey into letting their guard down. Other than his sword being weak, he had pretty stock armor and shield(more skilled players use shields only occasionally, noobs tend to hide between them or hold them all the time), and was also trying to use bonfire. Any skilled player knows bonfire can't be used when you're being invaded.

I find it interesting that he compares it to symphony of the night, when the (good) 2D souls rip offs also become symphony of the night. lookit salt and sanctuary, it's symphony of the night, with a dark souls coat of paint. if you liked symphony of the night with a smug hipster "only a few people know how great this game is" attitude, you now know that everybody else agrees with you, even if they don't even know it.

Bro got invaded, so he pretended to be a scrub. So the invader started to mess with the "n00b" and got totally got rekt by that parry, he was using the demons great hammer which is a huge strength weapon, slow but damaging, along with the hornets ring which does additional damage when you do a critical attack.

Dark souls is my favorite game, highly recommended.
May sound pretentious, but you're doing yourself a favor as a gamer for playing it.

invadee uses noob gear, to appear weak. understands the enemies plan perfectly (he knows that the invader is just messing with him, and will attack once he staggers the invadee. invadee predicts the attack before it can be seen on his end, and parries the attack preemptively, something you almost have to do to be successful online. in the window that the enemy is in the staggered parry state, he switches to ****************** hammer, and kills in one hit.
Invadee was not only mechanically skilled, but strategical/psychologically skilled too.

did he parry it though? It looked like the "noob" just set it up so he would hit the railing behind him and stagger Because the noob didn't preform any kind of parry animation at all. I don't know dark souls at all, just what I'm seeing whilew atching it

around 42-44 seconds in (and later in the repeats), you can clearly see the shield arm going out to the left. this is the parry animation in dark souls. it looks like it shouldn't hit the weapon/arm of the attacker. because of how online stuff works with lag and everything, you have to be preemptive with your parries. most shields have active parry frames for ~200milliseconds. there is no central server handling things, so for the hit to be confirmed a parry, information has to travel back and forth between players, leaving between 150 and 50 milliseconds for the parryer to react, if the connection is decent. for slow weapons who give you a fair warning before the hit happens, you can relearn the timing and be fine for PVP, but for fast-ish weapons like the one the invader is using, it's a gamble on the connection.

Anyways the point is that the animation doesn't look right because of how it has to come out early because of latency. parrying is done with your off-hand/shield hand, not your weapon in dark souls.

It is probably the best game of this decade, at least top 3, so if you own either a console or PC, you almost owe yourself to play it.
The PC version essentially needs a controller to play, and you really want to add the mod that lets you render at higher resolution and framerate: DSFix, but it is essentially the same as the console versions.

The player trying to use the bonfire was using a sword that you can gt early in the game, the drakesword. Part of the charm of darksouls is that if you like a weapon, you can power it up, repair it, whatever. If you take care of a weapon, it will take care of you. The drakesword does NOT scale well, so it gets tossed as soon as a better weapon comes along. The invader sees this n00b-l33t weapon, and thinks "Ah, a n00b! perfect for rolling over, and taking some souls. Neat!" However, our hero lulls this villain into a false sense of security, parries EXPERTLY, knocking this poor invader back, switches to a MUCH more powerful weapon, and lays into this unsuspecting man. Beautiful.