Aliens: Colonial Marines – Graphics Mods & Add-ons

ENBSeries is 3d graphic modification for games like TES Skyrim, GTA 4, GTA San Andreas, Deus Ex HR, FSX, and many others. It works by modifying render function calls of the game and applying additional effects. The settings included in this custom version of ENB for Aliens: Colonial Marines affect the following visual areas:

Color grading, the game now has a cyan tint on it reminiscent of the restored Blu-ray version of the original film.

Increased bloom effect, all the lights in the game now have an increased bloom effect to them.

Color saturation has been slightly increased.

All the tweaks included in this mod are still a work in progress. If you would like to leave any feedback regarding these images or create your own version, please visit us at our forums.

IMPORTANT: Roll your mouse over the images below to check the visual changes and compare them with the vanilla version. The images might take some time to load depending on your internet connection.

Install Instructions:

Copy-paste all the content from the .rar file into the following folder: Steam/SteamApps/common/Aliens Colonial Marines/Binaries/Win32

UE3 can generate screenshots at any size that are a multiple of the screen resolution (or window resolution if the game is running in window mode). The command Tiledshot does this by rendering the game frame multiple times, one tile at a time at full resolution and concatenating all tiles into a single image file.

To enable this function:

Open the file BaseInput.ini with the note pad. You can find this file in Steam/SteamApps/common/Aliens Colonial Marines/Engine/Config.

Add Bindings=(Name=”F6″,Command=”tiledshot 4 128″) under General bindings. (Don’t copy paste this string from here as WordPress messes up with the “)

Save the file, you’re done.

How to use it:

While in-game, press F6 to take a screenshot.

Wait until the high res image is rendered.

Screenshots can be found in my games/Aliens Colonial Marines/PecanGame/ScreenShots

To increase the resolution of the screenshots, change the value after tiledshot to 6. This means the screenshot you take will be 6×6 times the screen resolution.

Unreal Engine Resource Viewer also known as Umodel or Unreal Model Viewer is program for viewing and extracting resources from almost all games that use Unreal Engine. This isn’t strictly relevant for modding the game but can be useful at times. All game resources can be found at /Aliens Colonial Marines/PecanGame/CookedPCConsole.

Use the following command to extract the files from your desired .upk package: umodel -export -lzo -all YourFile.upk.

All unpacked files can be found on the same folder as Umodel.exe.

Alternatively you create a short-cut to Umodel.exe and add these commands at the end of the Target line. This would help you to speed up the process if you wish to unpack several files quickly. To unpack sounds you can use this method.

Hight Quality Texture Pack

This add-on replaces a number of low quality textures from the game with custom made higher quality ones. For now only some of the most noticeable and low quality textures have been re-created. These include so far:

Note: All new textures are client-side mods which require TexMod to run. You can download it here. Instructions on how to use can be found in the Readme files. More information about TexMod can be found at our forums. You can also post your creations here!

The texture pack isn´t working anymore, and it´s a bit of a bummer. Nor the Sulaco floor tiles or the support structure that other people have shown appear on my screen when using Texmod recently. I hope you can find some time to think if to reupload it or make a newer version of it.