The game was created for the course DH2650 Computer Game Design at Kungliga Tekniska Högskolan in Stockholm, Sweden. The motivation behind creating a rhythm based game was that there currently is a shortage of said games within the PC market. We established that this perhaps was because of the genre being out of style. However – this game aims to not only revive the genre but also revolutionize it by adding 3rd person bird’s-eye view shooter elements!

In this project my part is to build a model called “small enemy” in blender and put the animation for that model, so this model can be used in the game. Also, I worked to put animation in another model like “final boss” model and “crazy girl” model using blender.