Thats one serious armature rig you got going on there man!!! I never even thought to use an extra bone with everything parented to it to move the whole char, good idea.
The wire frame looks good, i see some definate mech parts there, it looks like its a runner, capeable of covering alot of ground and to go on scouting missions. But thats purely speculation on my part, its your baby so why dont you tell us a little bit about him???
Nice work man, keep it up and update us when you have a renderd version, im very interested in seeing!!!

It is Publisher 2.25, the one compiled by NaN before the End of the Epoch and gave as a bonus to Blender Foundation Founding Members… I’m struggling at compiling 2.25b under Linux, but I won’t have full time up to the week and there are so better hackers than me…

I’m definatly looking forward to the animation, Moonday you say 'eh? BTW, what is the trouble you are having with the particle emmiter? I’m definatly not a particle guru, but i may be able to give a suggestion or 3.

One of these years i’m going to have to build a mech using your tute on hydrolics, make it look all very tech and mechanical, that’d rock!!!

Looks good! I don’t particularly care for the stone and ground texture. Just doesn’t look that good.

Yup, was going for surrealism there… I was concentrating on mech animation…

BgDM:

What the heck is the particle emmiter supposed to be anyway? Is it a bushy tail?

Naaaaa… there are 15 particle emitters, in that preview only two are working (the dust at feet - two emitters) for the others… you’ll have to wait tha animation

BgDM:

If you need some where to host the animation, just PM me here and I can get it onto my iptic.com site for you.

Thanx I’ll consider your kind offer

Bapsis:

BTW, what is the trouble you are having with the particle emmiter?

Problem was deeply investigated in http://www.elysiun.com/viewtopic.php?t=6101 and it concerned the machine gun firing and moving. Since the particles are precalculated and Bones are calculate after (if I got theeth explanation) particles were originated from the original position of the emitter… even if the emitter was moving with bones.