Barbarian Warrior

“Barbarian Warrior” by Silvia Fusetti
MIXED TECHNIQUES IN A CG ILLUSTRATION
HIGH QUALITY IMAGES CREATION PROCESS. THE FASTER WAY TO ILLUSTRATE BY USING 2D/3D SOFTWARES.
Hi guys, I’m Silvia Fusetti and I’m going to explain how I work on digital images like “Barbarian Warrior”. I think it wont be easy to do it in the most synthetic way but I’ll do my best. In ten years of work with cg I had the opportunity to use different software and understand which are the advantages in the use of every application I learned. I often have to create illustrations as quickly as possible so I had to find the manner to exploit every technique I knew to obtain the maximum result in the faster way. In order to do it I think analytically of how the image will have to be, from which parts will have to be formed and, for every one of these, I determine which will be the best and quicker technique to use. When all parts will be accurately prepared, I’ll work on the integration.
This method can result hazardous if we don’t keep a constant guide line that has to be set upped from the beginning. The basis layout is really important because it remind us in every moment which are the fundamental characteristics of the image we have to work on: lights direction, volumes, perspective, and every single element position. If we would not follow this important reference during all the implementation process, we would risk to obtain assembled elements in bad harmony between them. We would have high quality single parts compounding a ugly image.
The achievement of a good result doesn’t depends only on the care of details but on the whole balance.

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“Barbarian warrior” has been created to became an historical novel book cover.
Therefore it had to be expressive and well done in order to attract readers attention on the bookshelves.
The client wanted a strong, lived, intense image; a close up of a warrior with penetrative expression,
handsome but threatening, with ice eyes.
When the spirit of work is clearly defined, before the beginning of stage production, it’s important to browse in internet or in photographic books for a deep image research in order to get information concerning customs of the epoch at which our character belongs to. In this stage is also useful to look for references of everything we want to represent of whose appearance we have not a clear idea. For example the aspect of a scar, of a blue eye or of a beard not too much beetle and long.