The demons that Zhong Kui captures from Exorcism are stored in his demon bag, giving him additional protections for each demon captured. When Recall Demons is activated, Zhong Kui gains double the protections from his Demon Bag, but eventually losing all stacks when the bag is empty.

Expose Evil

Zhong Kui pastes a card on all enemies in front of him, marking them as a demon, slowing and damaging them each second while they are marked. If the card is removed, 50% of the remaining damage is done instantly. Damage Per Tick: 20/30/40/50/60 (+15% of your magical power). Slow: 20%. Card Lifetime: 6s. Cost: 60/65/70/75/80. Cooldown: 10s.

Exorcism

Zhong Kui drives out the demons of his enemies, dealing damage as they leave the body. Demons marked by Expose Evil are captured by Zhong Kui, healing him per demon captured (up to 3), and have the card removed. Damage: 75/125/175/225/275 (+50% of your magical power). Heal: 30/45/60/75/90 (+20% of your magical power). Cost: 20/40/60/80/100. Cooldown: 13s.

Book of Demons

When fired, the Book of Demons deals damage and stuns nearby enemies, with marked enemies getting stunned for 2x the duration and removing the card. When this ability is not on cooldown, the Book of Demons flies nearby Zhong Kui, firing for 50% of Zhong Kui’s basic damage. Damage: 60/115/170/225/280 (+70% of your magical power). Stun: .5/.6/.8/.9s (2x for marked targets). Cost: 75/80/85/90/85. Cooldown: 10s.

Recall Demons

When Zhong Kui activates this ability, demons pulse out from his bag at nearby players every second for 5s. They chase and accelerate over time, doing damage to enemies and healing to allies as they enter the body. Zhong Kui is immunte to crowd control for the duration. Damage: 80/95/110/125/140 (+20% of your magical power). Healing: 25/40/55/70/85 (+20% of your magical power). Cost: 100. Cooldown: 90s.

Guan Yu gains force of will as he takes damage. Each instance of damage he receives charges up his Conviction ability, increasing its healing by up to 2x after 20 hits. Guan Yu’s basic attacks also utilize a four-swing chain with escalating damage and swing time, hitting in a longer narrow line in front of him on the final blow. Max Heal Multiplier: 2x. Num Hits to Full Charge: 20x. Melee ProgressionL: 1/1/1.3/1.75x damage and swing time.

Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and click to attack and is immune to crowd control. Enemies hit take damage and are slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are stunned. Damage: 75/100/125/150/175 (+30% of your physical power). Damage escalation: 20% per hit. Slow: 25% for 2s. Stun: 1.5s. Cost: 80/90/100/110/120. Cooldown: 90s.