195 - Kake Buk Island: Screenshots

Slowly but surely getting there. I really underestimated that how fast (slow) the making of KBI would be. It is taking a lot longer than I expected, to speed it up I'd need to turn off my perfectionist setting.

Two new screenshots, the third is already seen in motion in the teaser.

Friday, April 25, 2008

194 - Rage & Rapture: Screenshots

Indeed.. this turned out to be something bigger than just an oneday project. A lot more challenging to make than I expected - but a rewarding project anyways.

I'll be rendering it during the weekend, depending on Kake Buk's progress too.

A few little things about Rage & Rapture:

There's a guest artist featured on the video. I got a really really really nice looking picture shown to the end credits. It's an amazing piece of work, I insta wallpapered it and I wanna get it to my wall.

This is also the first movie where I use Unreal Tournament 3 backgrounds.

• The vegetation can be seen from miles away (grass flowers etc) plus there seems to be FAR more of it.• The "bloom" effect seems to be more vivid.• The view distance is greatly increased.• Everything seems to be more sharp and crisp.• The weather effects appear to be more intense.

Monday, April 21, 2008

191 - A new video on the works. Again.

The idea of the video is this: an undead female (shadowpriest of course!) goes from place to place blowing up alliance or other foul fiends with an imba shadownova spell, sometimes smashing dwarf skulls with a two-handed mace.

All this happens to a Drum'n'Bass song, "Rage & Rapture" by Quadrant & Cease.

I thought this would be very easy and fast to do, but the perfectionist inside me has an alternative opinion. Especially the "I WANT EVERYTHING TO SYNC TO THE MUSIX FFS!" perfectionist part.

This song, like many other DnB songs has a little section of beats - which is about roughly 15-17 frames long, going throughout the song. After this small amount of time, the scene changes.. and there will be lots of these cuts (no emo kids, not that kind of cuts). More tweaking, more time - a lot of phun!As you can see from the screenshots, I am going for a really bleak, gloomy and creepy look for the video.

There's also a little texture change on the video, I changed the red skeletal mount to the White Deathknight Charger. That is one bad ass mount, hope Blizz someday adds it officially in-game.

Saturday, April 12, 2008

187 - I'm Making a Note Here..

(I have no god damn clue what it says, but I think that the group of French women outside my house holding signs like "Soulstone Me Hard", "I wanna ride your dreadsteed" is a result of this. Or then it was just a dream.)

Saturday, April 5, 2008

183 - Weekend Side Project

Allrighty then, a little preview pic of a side project I'm currently working on. This machinima is relatively fast to make compared to the others in progress, so I thought why not.

And why yes, here we go! I blame Vesta for putting that song playing in my head.

I played it on repeat during a Karazhan raid and the little voices in my head told me that you must machinimate this!

The plan is to complete the whole thing during this weekend.

Update 2: the project file is halfway now, and a new pic:

Update 3: mechanical murlox!

Update 4: Almost all done! Colourization finished, next step is to add credits + a few little tweaks. Here's two colourized pics:

Update 5: Done now, starting the render in a few minutes. I'm not yet sure when I'll release it to the big public, prolly after ..an other movie by a certain french gnome :P Most likely I can't resist myself.. the fine people at #machinima will get to see it definitely :)

One last preview pic:

Last but not least, this was a damn fun machinima to make. It actually took more effort than I expected, I hope you all like it :)

Update 6:

I did render the vid over night, everything went well except it didn't. The current version has one epic fail typo and the artist's name is totally wrong (this was not my fault, it was wrong in the id3 tag of the MP3 file I originally got).

However, I uploaded the video to GameTube before realizing the error. I won't post the link here now because I really don't want a version full of faill to be spread round the net. If you want to see the current version, come to #machinima @ Quakenet IRC and I'll give you the link.

The corrected version will be rendered today.

Update 7: Added a new intro to the movie which explains more about the backgrounds. Also some little tweaks here and there had to be made.

Friday, April 4, 2008

182 - Gnomish Eyebeams of Doom

As the gnomes are preparing to destroy the alliance from the inside, they should be able to shoot beams from their engineering goggles. If not to enslave alliance, then to destroy the evil space onion overlords from space.

Pinkhair's gnome is giving a presentation to you what it all will be about when the other alliance races must bow before their new, vibrating masters:

180 - Patch 2.4 Movie

Tuesday, April 1, 2008

Goodbye, adios, näkemiin. The End.

I have decided to stop making machinima.

The reasons for this are many: PvP movies get better average scores even though they take zero effor to make. Also this whole machinima thing is pretty stupid. No one really wants to watch music videos made with a computer game, let alone some weird drama or comedy.

Thanks everyone, it was a fun ride.

I will not finish any of my current projects, I have deleted all my project files and cancelled my WoW subscription. Tomorrow, I will have all of my movies removed from all of the machinima sites they are featured in.

I am going to get a life. So, I'll say goodbye to you all with one of the best songs ever made:

HAPPY APRIL FOOLS DAY. MAY THE WAR AGAINST SPACE ONIONS CONTINUE! LINKIN PARK SUCKS AND SO DO MURLOCS, EMOS AND OTHER THINGS THAT SUCK. LOLOLOLOLOLOL. ANNA PERSETTÄ JAINA PROUDMOORE! THE WRENCH JUMPS OVER THE GREEN MURLOC WHILE CLOUDS ARE HUMPING LIGHTBULBS ON THE THIRD LANE OF UNIVERSE.

p.s. I have one hidden message to everyone of you before I leave. That is for all you special people, all you need to do is to paint this post.