Monthly Archives: June 2012

If you follow me on Twitter, you know I love the Stargate franchise. I recently watched all of Stargate Atlantis, Stargate Universe, and I’m almost done with season 8 of Stargate SG-1. In the case of SG1 & SGA, I’m rewatching — I have seen all of these before, except for the series closer of SGA.[1]

Every now and then, I’m reminded that some writers push the “there’s no such thing as writer’s block” onto other, struggling folks. I’ve heard “You only have writer’s block if you’re boring” by writing instructors, which only serves to make people feel bad about their struggles. I’ve also heard “There’s no such thing as writer’s block,”

Yesterday, the most excellent Kit La Touche & Quinn Murphy played Mythender live via G+ Hangouts on the Air. You can see the video here: Watch live video from Thoughtcrime on www.twitch.tv This was really interesting and illuminating for me to watch live (and chime in on occasion). I wrote a bunch of notes for

This Just In…From Gen Con! launched their crowdfunding campaign the same day I did, and they could use your help! I’m not involved this year, both because I’ll be pretty busy with my guest of honor duties and because, honestly, I’m really happy to have turned the show over to Rich Rogers. It’s really great

You remember my old game design podcast, Master Plan? Well, I’m Kickstarting it! “I believe in world where we can all dream big! I believe that the power to create and publish games is in every man, woman, and child! I believe that we all have Master Plans, and I want to help you realize yours!” Hello

The fantastic Manda Collis (of Charisma Bonus) sparked some interesting Twitter discussion this past Saturday, Free RPG Day, asking why indie people don’t do it. I’ve been asked that a few times over the last couple years, wondering why there aren’t any Evil Hat freebies. And while I won’t speak for Fred Hicks (as he’s mouthy