String exceeds 1,000 character limit for automatic parsing of {{BB code}}, passing quote through:Many set bonuses are being reclassified from untyped to artifact bonuses to better enable the development team to scale dungeons in a more consistent manner, since having multiple sources of untyped stacking set bonuses (particularly damage bonuses) can lead to outlier cases where some players face a less-than-intended challenge in some quest difficulties, including Epic Elite.

Having consistent classifications for set bonuses also makes it easier for new and existing players to understand what benefits are available to them. Players could upgrade to a higher-level set bonus that included a higher damage bonus, for example, or choose to use a completely different set bonus that is more in-line with their current character's level and goals.

The +4 damage bonus from Greater Vulkoor's Might and +4 damage bonus from the Planar Focus: Prowess (or +3 bonus from Knight's Loyalty), for example, should probably never have stacked together, but did due to their classification as an untyped bonus. While it's true that some characters who have used these sets together will lose +4 of their damage bonus, the intent is to offer a wider diversity of set bonuses in the future, and allow the development team to better scale dungeons with the power level of player characters. If we do find that some item sets become disproprtionally underutilized as a result of this change, we may consider individually buffing those set bonuses in a future patch.

I should also note that not all set bonuses are becoming Artifact bonuses. Set bonuses that already had a specific classification will keep that type.