Many emulators are well known for their little quirks, the little things they get slightly off, it kind of acts as a signature that tells you that you are using that emulator. Sort of establishes the character of an emulator.

But this one plays Battletoads and Micro Machines perfectly! Who needs quirks when you have accuracy!

Puyo fans, for one. The official port of Puyo to DOS and Mac was called Qwirks. It was published by Spectrum Holobyte, as part of the "Alexey Pajitnov tried this and liked it so much he put his picture on the box" series.

Puyo fans, for one. The official port of Puyo to DOS and Mac was called Qwirks. It was published by Spectrum Holobyte, as part of the "Alexey Pajitnov tried this and liked it so much he put his picture on the box" series.

Seems like a decent emu, but it hogs one CPU core completely. Maybe something you want to look into. It might be SDL's (or display drivers'?) fault though, I remember using SDL_GL_SwapBuffers() in one of my apps and it was hogging the whole core even when it was also waiting for vsync...

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