be removed, but in order to see in the dark, one must sever their sense of sight when their eyes are in the light…forever.
Notes:
Color Custom to Trim Color.
Also see:
DarkGuard's Helmet.
Spiked Guard's Helm (1).
Spiked Guard's Helm (2).
Void Guard's Helmet.
Thanks to Apus.

be removed, but in order to see in the dark, one must sever their sense of sight when their eyes are in the light…forever.
Notes:
Color Custom to Trim Color.
Also see:
DarkGuard'sVisor.
Spiked Guard's Helm (1).
Spiked Guard's Helm (2).
Void Guard's Helmet.
Thanks to Harrison.

is placed upon a wearer's head, it cannot be removed, but in order to see in the dark, one must sever their sense of sight when their eyes are in the light…forever.
Notes:
Also see:
DarkGuard's Helmet.
DarkGuard'sVisor.
Spiked Guard's Helm (1).
Spiked Guard's Helm (2).
Thanks to Apus.

be removed, but in order to see in the dark, one must sever their sense of sight when their eyes are in the light…forever.
Notes:
Color Custom to Trim Color.
Also see:
DarkGuard's Helmet.
DarkGuard'sVisor.
Spiked Guard's Helm (1).
Void Guard's Helmet.
Thanks to Apus.

is placed upon a wearer's head, it cannot be removed, but in order to see in the dark, one must sever their sense of sight when their eyes are in the light…forever.
Notes:
Also see:
DarkGuard's Helmet.
DarkGuard'sVisor.
Spiked Guard's Helm (2).
Void Guard's Helmet.
Thanks to Apus.