Barbarians, Bards and Monks, oh my! The Quest for the Scepter Thingie is the first print collection of the funny fantasy webcomic MeatShield!
In these pages you will find the story of Dhur, mighty... More > half-orc barbarian and the fiercest knitter this side of the Duchy of Nitsu’a; Jaine, beautiful half-elven bard (OK, bardic graduate student) and Ch’P, halfling monk and pastry chef of the sacred Order of the W’Shaa. Join them as they brave dark catacombs, fight cultists, recover arcane artifacts and
rescue sullen emo princes!< Less

Two dark and very different stories from Zoe E. Whitten's Mystical World Wars series. - Erick's Journey: Erick is a daoine sidhe (black elf) running from a mistake he made in the rhyndarhim province... More > of Stout Hart. But in crossing paths with a hulking half-orc named Luther, Erick is roped into returning to Forest Heart, the home of King Finrod, where his punishment awaits. Erick and Luther are then tasked with a dangerous mission to find and tag stray werekin cubs. And so Erick's journey begins... - Shadow Walker: Originally presented as a "zero episode" for the Mystical World Wars, Shadow Walker details the final week of the residents of Crescent Avenue. Virgil Porter and his neighbors awaken to a terrifying invasion of living, shrieking shadows who peel the skin from their victims. Can anyone stop the bloodthirsty wraiths? Or is all hope lost?< Less

A battle against the forces of Those That Stand in Shadow brings an end to an old hero and a beginning for a new one. Together with a half-orcne thief named Glaive, a young warrior named Qualtan must... More > battle through undead hordes, evil druids, shape-shifting Maugs, hungry trolls and more on his journey to become a knight, learning in the process that good and evil are not always what they seem, and that friendship can sometimes go hand in hand with treachery.< Less

The second book in the tales of the underground phenomenon Heroes of Lesser Earth, Glandiri's Gold tracks the heroes capture by pirates, travels to Terror Isle, encounters with mythological menaces,... More > dinosaurs, the living dead, and another foe too terrible to name… all on the quest for the dragon Glandiri's Gold!
Glandiri's Gold begins with a special bonus, the popular half-orc Enkidu's interview with Playorc magazine! You won't want to miss out on this hysterical addition to the world of Lesser Earth! Pick up your book today!< Less

This book provides a conversion of the player races from "The Realms of Chirak" for use with C&C and OSRIC, including write-ups for minotaurs, cannesh shapeshifters, animates, orcs,... More > ogres, half-ogres, lizard men and more. Useable with "The Realms of Chirak" to convert the setting to your favorite old school system, or as a stand-alone product providing the essentials necessary to introduce these races to whatever campaign you desire. Published under OGL 1.0a< Less

This book provides a conversion of the player races from "The Realms of Chirak" for use with C&C and OSRIC, including write-ups for minotaurs, cannesh shapeshifters, animates, orcs,... More > ogres, half-ogres, lizard men and more. Useable with "The Realms of Chirak" to convert the setting to your favorite old school system, or as a stand-alone product providing the essentials necessary to introduce these races to whatever campaign you desire. Published under OGL 1.0a< Less

Presenting additional creatures and magical items for fantasy roleplaying games for basic- and expert-level players and gamemasters, including 8 additional character classes (bard, druid, gnome,... More > wildwood elf, half-elf/half-orc, half-ogre, illusionist, scout), expanded experience, combat, and saving throw tables, two additional types of magic (druid and illusion) and additional magic-user and cleric spells (90 in all), over 130 new or additional creatures (with a comprehensive index and suggested experience point awards), dozens of new or additional magic items, and extended treasure generation tables! Use these rules to expand your campaign in the WORLD OF STRONGHOLD or wherever your games are set!< Less

A collection of fantasy short stories including:
The Last of Her Kind -- Is Asbith, the mother of all dragon, too old to fight off the attack of humans?
Knight Training -- Can Shard the half-orc be... More > judged fairly or are the Michaeline knights are racist as everyone else?
The Cloax -- James discovers something that will change his life forever.
Chamomile Flowers -- Can Laura survive her visit to Abbots Grove or will she be sacrificed to their god?
Curses -- Can Jormundan discover the traitor in the employ of Mr. Smith or will he be killed first?
The Horn of Horundring -- Can merchant Wilson Kray purchased the Horn of Horundring or will the spirit who owns it trick him?< Less

This OSRIC expansion material includes; new character race options (dragon hordling, 2 new half-orcs, and the magically-gifted sarngoch), new character class options (Jack-of-All-Trades, Vermean... More > Bard, and Vermean Monk), 28 new monsters, new magical armor, weapons, and miscellaneous magic items, and new take on psionics. Inspired by the Usherwood Adventures campaign setting, the material contained in the Usherwood Adventures Expansion for OSRIC is completely setting-agnostic, and easily adaptable to your campaign world. 122 pages of new material, much of it never published previously, illustrated with original line art by Peter Szmer and Hugh Vogt, and only to be made available in this publication. This new second edition includes new creatures, new magic spells and items, and new optional rules for OSRIC.< Less

This OSRIC expansion material includes; new character race options (dragon hordling, 2 new half-orcs, and the magically-gifted sarngoch), new character class options (Jack-of-All-Trades, Vermean... More > Bard, and Vermean Monk), 28 new monsters, new magical armor, weapons, and miscellaneous magic items, and new take on psionics. Inspired by the Usherwood Adventures campaign setting, the material contained in the Usherwood Adventures Expansion for OSRIC is completely setting-agnostic, and easily adaptable to your campaign world. 122 pages of new material, much of it never published previously, illustrated with original line art by Peter Szmer and Hugh Vogt, and only to be made available in this publication. This new second edition includes new creatures, new magic spells and items, and new optional rules for OSRIC.< Less

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