Basically most fighting games are just played on a 2D plane, beating each other up till one side goes down. And usually a barrage of combos are involved. Super Smash Bros to me went beyond that, from what those games did. Sure the games didn't reinvent the wheel, or reinvent the fighter, but it made it more fun, more accessible, and over the top to me.

I've played a ton of Smash Bros, probably more than you and I'm still playing them to this day. So you know that I'm really into these games and you could imagine how I was excited when Brawl was announced.

Pictured above: excitement

It was around the time I got a pc, and I was just learning about Brawl, I never would of imagined that there would be a new Smash Bros game in the works. That and all those Smash Bros articles Nintendo Power had seemned to hint at a new game. I actually learned about the game in 2007 at my cousin's house. He had a pc and didn't, yet, and I told him if I can use it. He said yes and I started browsing around.

I was reading on all the new things the game was going to have. I was astounded, new stages, better graphics, and best of all, new fighters. It had the classic stand-by's like Mario, Link, Samus, Pikachu, Snake, wait what...Snake?

Surprise assholes!

I never played the Metal Gear games before, though I was familiar with the name and Snake. I knew who he was. I saw the teaser video, which was awesome, the only thing that was not awesome was that my cousin didn't have any speakers for his computer. It sucked sure, but I didn't mind.

There were even going to be new fighters, well characters we've seen but entirely new to the franchise. Like Wario, Meta-Knight, King Dedede, Pokemon Trainer, Olimar, and Sonic. That alone had me saying, "Well I'd never thought I'd see the day Mario and Sonic would be in the same game together. And fighting each other nonetheless. Plus I alays wondered who'd win in a fight...

Spoiler: Mario wins.

This was my most wanted game that year, and also 2007 was the year I finally decided to get a Wii (more on that later on). The problem was that it was delayed, so I had to settle with an alternative which was Mario and Sonic at the Olympics cause why not?

I got my Wii that chistmas and a copy of that game, and the reason I wanted a Wii (more on that later on) so I patiently waited for some news on Brawls release date. The soon I heard about it's release, the quickly I went to preorder the thing.The game came out and I could not wait to play it, I was so excited.

Me and my brothers played a few rounds and we had a blast. Then I went on my own to see how much the modes have changed. They did change, not so much but still, I didn't care, back then. I unlocked more and more stuff, and I was so pumped everytime I went up against a secret fighter and you bet it was awesome.

Rules to live by.

The game was a tad slower to Melee, and more um floatier, and like I said I didn't care but that was my thoughts on it back then. I loved the achievements list they had, it gave you goals to work towards to, and stuff to unlock. They added a ton of stuff to collect, more trophies, stickers, and well that was basically it besides new music, new stages, and more fighters.

I though this was the best Smash Bros ever because it looked like that way. Years later, I thought to myself, it's a great game but not as great as Melee was when it came out. This game was basically Melee, but in a new coat of paint and with just minor new features and they just added new characters. It's like they were on drugs and called it a day.

"Okay so we just add more characters to Melee. Done, pass the cocaine!"

I'm willing to bet they actually did that. I'm not saying Brawl sucks, no far from it. But when a game that's been in development for a long time and only has minor changes and just better asthetics, of course it will be hard to ignore. That's basically what Brawl is, it's basically Melee+ or Melee 2.0. They did the same game, added a few new stages, new characters, and just different graphics. Oh and online.

Speaking of online, it was a cool idea at first but the online is a slow as molasses. When you're in a fight, the game moves too slow to judge your attacks and knowing if they're gonna hit or not. Also people online take advantage of that making you angry and you're thinking of only one thing to do to them...

These niggas were serious, so I ran over them. Yes.

The game's online sucks really bad, it was a good idea at the time but just done horribly wrong. I said it isn't a bad game, it's a very fun game, and even funner with more people playing with you. I just hope that Nintendo is taking note of Playstation All-Stars Battle Royale, that way Nintendo can blow them out of the water 100x over. Also minor changes and prettier graphics can only get you so far, so I hope they realize this, and maybe Namco helping Sakurai this time around is a sign of good things to come. It's HAL Labs not working on it that worries me.

So yeah, fun game to play with more people, a wealth of modes, and some cool content, even though it's basically more of the same. So did you ever play Brawl? Did you like it or hate it? Thanks for reading and later.

Comments (4)

Oh yes

I loved it. I kind of consider the Smash Bros. games like the first three Mega Man titles. The first one was a good idea, but small. The second one improved on it immensely. The third game took those improvements and refined them. Plus it had more Kirby characters.

Another one of my favorites

I really liked this game and because I didn't have a Gamecube this game was a new experience for me. I would also mention the great soundtrack it had and even if some people didn't like it, I really liked the Subspace Emissary mode. Just using all the characters to save the world was a great experience.