Otherwise it should be possible to contact Cowering to ask how the cartridge is dumped with the Sega CD cable method (he made that possible.. and also wrote the bankswitching code for MESS IIRC).

I have a cartridge here that I could provide..

Regards

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Hi,

I've been trying to dump my Super Street Fighter 2 cartridge for genesis, but it appears to be giving a wrong output. Besides the fact that it's recognized as a 4 MB cartridge (when it's really 40 Mbits / 5 MB), the appears to be a different pattern in the data in some places:At the end of a block of 256 bytes, either 7 or 8 bytes are different sometimes.. the different bytes are either 01 02 03 04 05 06 07 or 00 01 02 03 04 05 06 07.. I'm pretty sure that it's related to the bankswitching mechanism (some documentation on that here: http://emu-docs.org/Genesis/ssf2.txt )

Is there any way to add support for this cartridge through a firmware update?

Regards

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Could be possible, depending on whether the bank switching chip uses the clock signal or not. Why don't you suggest it in the Feature Suggestion Thread and I'll see when I find the time to hunt down such a cart and try to get it to run.

;; STARTUP HID MODE SELECTION:;; 0: Off; 1: 4Joy+M |; \;; 2: 2Joy -- + [START] Store setting;; /; 3: KB |; 4: iCade;2. When using a one-button Atari joystick the startup HID mode setting is ALWAYS stored (even though there is no START button on such a joystick). This behaviour is fine by me, but it might work better if the single button on such a controller could be used to optionally store the setting as can be done using a controller with a START button?

With regards to SA-1, perhaps if a SuperCIC were placed in a pass-through SNES to SNES board, one could send the correct signals to the key chip in the games? I'm not an electrical engineer (circuits fry my brain), but it's just a random idea that could work.

Probably couldn't be an official adapter even if it did work, anyway, since it would be breaking copy protection and all. But it would be a lot easier than tracking down one of the incredibly rare dumpers that can dump SA-1 games.

EDIT: After making this message I actually tracked down one of the rare dumpers I was talking about... Perhaps I should mention odd dumping devices I still need more often, lol.

Printing has the problem of having to find the rolls of paper, and then it would need scanning if you wanted it on your computer. The other two options bring issues of software no longer working on newer computers, having to locate or make the lead etc.

When Matthias tweeted a picture from a Game Boy Camera that he had purchased, it got me wondering how he had extracted the picture. I asked if he had written some new firmware that listed the images from the Game Boy Camera as image files on the Retrode when you plug one in via a Game Boy Plug-In Adapter. I am guessing that isn't how he did it, as he told me to suggest it here, so here it is (please make this one happen, I have a few Game Boy Cameras that could do with being backed up!).

Suggestion: Make the retrode list the image files from a Game Boy Camera when plugged in via a Game Boy Plug-In Adapter.