Hewitt is a top-notch adventure game that two developers, Casper Smith and C. Gianelloni, spent over a year creating. Their hard work is apparent: Hewitt looks and plays great and is a surprisingly long game. Aside from some fairly quirky puzzle elements Hewitt provides a solid experience for any adventure/point-and-click fan.

After having a foretelling dream of loneliness, Hewitt decides he needs to get his act together and find a gal to take to the school dance. Hewitt's not exactly the popular type though, so he's going to need as much help as you can give him. Personally, if I had to go through as much trouble as Hewitt to find a date to the dance I'd probably think twice, but that's just me. Use the [arrow] keys or [WASD] to move Hewitt around and the mouse to interact with the environment. You can examine, use, and combine the items in your inventory, but from there it's all up to you to figure out just what you need to do.

Analysis: Hewitt is a very long game, with a complex level of item interaction required to find everything and get everywhere you need. A little too complex at times. Some of the tasks you have to complete are a bit out there and require specific clues to complete, so unless you touch/examine/talk to everything, you'll probably miss a vital hint somewhere. A lot of adventure games fall victim to this common trap. I had to consult the walkthrough myself, and to be quite honest I'm not sure I could have ever made it through the game otherwise. A save feature is offered, so if you're determined to do it yourself you can always save and come back later. Also, it can be a bit cumbersome combining items, as you have to look at it, click it, move it, then hope it works out. If it doesn't, the last item you clicked on will be placed in his hands, making it annoying to attempt multiple combinations with the same item.

The overall graphics and game presentation are great. Environments have a very consistent clean and cartoony look to them, and all major interactions in the game have voice-overs to accompany them. The soundtrack is also excellent, offering several different tracks to listen to while you play, none of which get repetitive.

Hewitt is long and involved game and my hat (if I wore one) goes off to anyone that can manage the game with absolutely no walkthrough help. You can't help but admire the thought that went into the puzzle set-ups, even if it seems a bit 'too-convenient' or contrived at times. So give Hewitt a spin and help the poor guy find a date, will ya?

I'll have to give this one another shot. I can't remember where I saw it first (before JIG) but I tried it for about 10 seconds and immediately gave up. The item combining thing put me off right away and I knew I was in for more of a slog of repetitive motion and failure than anything enjoyable.

it took me ages to work out how to actually use things, i probably should actually read the instructions. oh well.

gasper - once the game loads you need to position the paperclip so it's underneath one of the pins and then click to push it up. once its been pushed up you click again to keep it there. you need to do this for all four pins

Click with the hand in your inventory, so the object floats with the mouse, then click the "i" to get out of the inventory (the object should still float with the mouse) and click where you want to use the object.

It seems like a decent game and at the very least the graphics and sound are fluid. This is about all I can say at the moment since all Ive done is leave the house thus far. I do have to say this though: I absolutely hate it when a game forces you to obey the initial instructions by pasting huge moving arrows and text blocks over the screen. There is an instructions option when the game loads.. Leave it at that or at the very least allow the player to disable the tips. The difference between movie and game is that game is supposed to be interactive; so please keep it that way.

A complex, well-developed game, and thanks for posting it, but... it felt mean-spirited and ugly. After I finished playing it I felt a little worse about humanity. Which is a really weird criticism, I know. I think the problems were that I didn't actually like any of the characters, and actively disliked most of them, and that none of them had any sympathy for any of the others-- everyone was cold, petty, and mean. You could say that's just what high school is like, except that even the hapless nerd (Hewitt) gives you absolutely nothing to connect to-- he's as cold and unfeeling as everyone else. Even the romantic finale is mercenary. ("You provide this for me, and I'll dance with you.")

I don't get this feeling from most games (even much more violent ones), so I don't know why it bothered me so much about this one. Did anyone else notice that?

Aim up at the poll to bridge the gap, shoot the barrels with the gun, and use the grenades on the polls and wall. Just keep moving forward, and don't fire until you're in range.

Personally, I thought this was a fun game with great production values. It did treat high school as a PITA filled with vapid, shallow people, but I thought it did so in a pretty funny manner (and for many, it was a pretty accurate representation of high school...)
Unfortunately, I had to use the walkthrough a few times, as some of the required actions didn't follow logically,

e.g. why would you have to return to the hallway where Susan was in order to make the corsage? Shouldn't you be able to make it anywhere?

On my laptop my "mouse buttons" don't move the frog anywhere! Neither does the 'a' or 'd' keys used to move him around during the game! Any suggestions? Do I need to plug in an actual mouse? My buttons work for everything else.

Please, Help!!! I'm stuck: I cannot combine vial with jar with one fly. He says: "I don't wanna use this on Tedward (that fly) I don't know what it will do to him". So what should I do? I didn't find an answer in walkthrough!!!

okay, I'm having BIG problems with the lock picking thing. I got the second lock up, and when I put another lock up, I work on a third and the other lock falls down! The only lock that stays is the second from the left!

any body figure out how to get the frog? what to do with the fountain? the pig's head?

FOR GENIUSADVICE:

To get the frog,

you must first talk to the lunchlady for another helping of food (you must make sure that you've poisoned Sean first with Mary Beth's eyedrops.) Then you must go out of the school, go left twice, then go straight to reach the rabbit. Use the hand with the carrot and click on it. Go back to the scene of the dog. Then go back to the road where the rabbit is. Pick up the rabbit and give it to the bum (outside emergency door.) Then use the jar and click on the rabbit. You should have a jar of flies. Go back home. Very carefully, try to get the closest to the mudpatch, but don't step on it. Then use your jar of flies and click on the frog, then put back the jar and click on the frog again.

You should be able to catch the frog :)
To get the pig's head

Go out of the school to where nugget is. Go left twice. There should be a dog sitting on movie tickets. Use the steak on the dog. Then use the steak on the sign. Get the movie tickets. Talk to the lunchlady. Give her the movie tickets. She should walk away. Go into the kitchen. Use the knife on pig (the knife is from Chris after u win the Gam-o-tek game.) The gam-o-tek game can be quite challenging...it took me a while till i could win it.

To get the fountain,

you must go to the top of the school, after the bum allows you to trespass (give him soap from the bathroom and the dead rabbit). Go left and u should see a boy smoking. Talk to him, then use the frog on him. Win the game (here's a clue: just keep pressing left & right alternatively.)to get a lighter. Talk to the boy smoking again. He should mention something about pigfly. Go left. Click on the door that says DANGER. Pick up the dime below the ladder, then click on the two wheels. Go back to the scene with Anastacia. Use gum on fountain (gum is found where the lunchlady is behind the bin.) Then click on the fountain. :)

how do i not go directly to school when i get in my car because every time i go to a walkthrough it tells me to do this and this but i dont know how to because i cant drive where ever i want to go. Can someone please help me???

Pff i'm busy playing that game, and used the flies on the frog, but I went back in that house, and than I read in the walkthrough that you have to catch the frog, so I went back to the street, and the frog was gone... please help me :l

I couldn't get the corsage either but now I found out why it didn't work:

After you asked Susan for the dance go to ms. Bates. She will tell you that you will have to be a gentleman and need to have a corsage, then you will have to walk to Mary Beth and from there you can make the corsage

Most of the (combination) problems are caused by the fact that you cannot do things before you are asked or hinted to do them. So if something doesn't work while the walkthrough says you must do it, try talking to people. It is usefull to re-talk to persons until you get a refusal to talk, or 'til the person keeps repeating the same thing. Also make sure you scroll in the Inventory. And if you are stuck, keep moving. Sometimes things look different when you come back, or you suddenly see something you missed before.

I liked the game a lot, it took me several hours of running around to find everything. I don't like walktroughs, so I never looked at it, but I had to come and look here for one answer: the frog. Somehow I forgot how to lure a frog...

I felt the interface is very tiresome. I can see the point in having many possible actions, but having to use the arrowkeys as well made it complicated to move around swiftly. The inventory could have been easier to use also, as Shawn already mentioned. I never had a problem combining things, once I had spoken to the right person. I did miss a button to switch the music off, though. I prefer to have the sound effects without the background noise.

I had the greatest difficulty with the frog race. I finally managed to win, after I found out you can keep the left arrow down all the time. But even then it took me an enormous amount of retries to finally win.

But even with these minor 'deficiencies', I really appreciated this game, and I absolutely loved the fact that it is quite a long adventure. I also liked the humor.
I hope the makers will produce some sequels.

I need help with using the vile from anastaisia ashes to the jar with the fly in it! Hewwit doesnt wanna do it he doesnt want to hurt his precious pet fly! im scared if i get to the end it wont work because i forgot to do it help me!!!!

I feel like blasting a hole in my comp...freakin cheese scene! I've put so much time into this game that I cant just quit now =P

Key game was just sinister...what the hell was the point of it? Clicking randomly on the freakin pins until by some lucky chance of God it actually stood up!? I spent like 5 mins cursing the whole way through until I finally got it...

For the private game, like mentioned before, I think you have to either machine gun or grenade the brown stick post thingy so it falls down to make a platform over the pit (this is once you have the hacker thingy attached to the game thingy) lots of thingys =P

I'm still trying to figure out the cd and last quarter thing...prob going to have to check into anger management if I ever do finish.

Hey!!! This game was awesome.....I did it all w/o a walkthrough, even though it took me like 4 hours... lol but if you give the food to the fat guy first, then you can get another hepling of fodo to combine the eyedrops with it!!!!

If anyone still goes on this site, or if you are looking for an answer yourself and you know this can you just answer it real quick? When I try to combine the fly with the vial, he says he doesn't want to hurt the fly. I've already talked to the smoking guy and he told me about how he wanted to see a pig fly. Help please?

Oh my gosh! I don't get how to open the door to get in Room 21. I have the pin and I bent it, but the door still doesn't open! I double clicked and did everything I could but it still won't open! PLEASE help me!!! I'm stuck in the easiest part!

I have picked up all 3 coins, but everytime I try to get the energy drink, it says I need more money. Only 2 coins show up in my inventory which doesn't make sense because I distinctly remember picking up all 3. I have even gone back to each coin location to make sure I actually picked it up. Please Help!!

All you have to do is spray the girl that hates water with water and then she will turn into ashes then get the potion if you have the pig and the fly just use the potion on the fly then it will turn into a big fly then just put the pig head on it then you have a pig fly then use it on the smoking guy and he will give you a code 8372

the hall with the weird girl, the room with the gamer guy, the hall with the lockers, room 21 (but can't go in), hall with vending machine( and attached rooms), exit, and lastly hall with gymnasium and gymnasium.

so can someone tell me how to get to other rooms if someone else is playing this now because of the Vault?

You're not dumb. The layout isn't the greatest and it took me forever to find the other hallway. Go to the part of the school where the cupcake girl is standing. Now, head to the right and you'll end up standing by the exit doors. From that room, go left through the doorway. Believe it or not, that's not the doorway you just walked through but a totally different hallway.

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