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All posts for the month October, 2013

Greetings Battlers. Version 1.48 is now available for update in the Google Play store! This update includes:

New Building: Ice Tower

New Building: Tar Pit

Fix for unique usernames

Fix for “War Won” notification appearing at the wrong time

Fix for “double army” bug

A LOT of game optimization and stability improvements

Those stability improvements mainly address issues some players were having while playing in low connectivity situations, but you should also notice that buttons and menus respond a little bit faster as well.

The Ice Tower is a low damage, fast firing tower that slows down the movement and attack speed of units who assault your base. This means you will take less damage and have more time to wipe out attackers! Next up is the Tar Pit. Tar Pits are similar to Moats in the sense that they can not be targeted and they are indestructible. Ground units can walk across Tar Pits! However, any unit that walks over a Tar Pit has its speed dramatically reduced. So this means attackers can get bunched up and clustered if they walk over a tar pit, making them prime targets for Cannon and Rock Lobber defenses.

Please try out your Ice Towers and Tar Pits and let us know how they are working out for your base!

Hello Battlers! If you have had any trouble recently with disappearing buildings or weird game behavior, fear not! Update 1.43 has arrived to the Google Play store and it should resolve any missing building issues. Get is in the Google Play store here: http://bit.ly/15ORK8z (iOS is on the way).

If you have any trouble after updating or need help, please send us an email at battleage.support@metamoki.com

Hello Battlers! Some players are currently having trouble with the new buildings that were recently added to the game, namely the Barrel Gun. We are currently working to figure out what has gone wrong and solve this as soon as possible. Thank you for your kingly patience!

If you would like to contact support directly, please send us an email at battleage.support@metamoki.com.

Hey Battlers! 1.39 is a HUGE update to Battle Age. In addition to a variety of bug fixes, we have dramatically changed how Wars (fighting) works, and we have added two new buildings for your base.

In any game version before 1.39, the objective of a war was to kill your opponents castle as quickly as possible to score points. Other buildings didn’t really matter too much. We feel this lead to repetitive and, eventually, boring wars. Version 1.39 changes the objective of wars from killing the castle to dealing as much damage as possible. You will earn points towards winning the war for each point of damage you deal.

There is another twist to this new objective as well: the defender can earn points for damaging your units! This means you can win a war if your defense is super effective, making your base design matter in a way it didn’t before. In the end, this leads to closer, more exiting, and more balanced wars and we are excited to have you play them. For more general info on the new Wars, check out our Battle Age information site: http://www.battleage.com/fighting-wars–attacking.html.