Introduction to the PVRShaderEditor User Manual

The PVRShaderEditor user manual is a complete guide to using
the PVRShaderEditor GUI

Document Overview

The purpose of this document is to serve as a complete user manual for
PVRShaderEditor. It includes explanations of the different features of the GUI and
useful tips on how to make the most out of the application.

What is PVRShaderEditor?

This application is made up of two major components:

PVRShaderEditor GUI - This is an editor and graphical front-end for the GLSL
shader profiling compilers. It currently offers syntax highlighting for GLSL ES
shaders, HLSL shaders, and PowerVR Effects (PFX) files. The editor is a
standalone version of the shader editing functionality that can be found in
PVRShaman.

GLSL Profiling Compilers - These are a series of shader compilers that provide
profiling information for GLSL ES shaders on PowerVR hardware. They provide PVRShaderEditor
with profiling output and per-line cycle counts to assist in shader development and optimisation.