Join us on Twitter and IRC (#ludumdare on Afternet.org) for the Theme Announcement!

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.You NEED ratings to get a score at the end. Play and Rate games to help others find your game.We’ll be announcing Ludum Dare 36’s August date alongside the results.

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It would have been nice a way to fully stop a ship. And, maybe, ships you aren't controlled should have some kind of IA or (at least) stop when they reach ground (got my ships killed a couple of times when switching to other while moving)

Pretty interesting. Took me a little bit to get a feel for the ships. I found that if I went backwards I could move quicker, so that's what I did, sailed around backwards. Almost resorted to the internet for locations, but resisted.

I like this game, it has a nice feel to it. Slow moving ships is ok, the trick is to multi task. Point the ship in the right direction, switch to another ship and so forth. But yeah, they shouldn't really go faster backwards :-)

Only thing is put in port names somewhere because its really annoying to try find a port you don't know. Maybe a dotted line between places so you can visually pick out the paths before getting the job.