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Last page James quoted a novel reader, which went something along the lines of "Apparently the IS could move faster than ICBMs, pilot can see everything in slow motion(similar to vanquish), they not affected by G-force so no fear of black-out/red-out and a 100% optical camouflage system. So when IS was first unveiled A single IS was able to stop a war by shooting down 2437 missiles, 207 fighter jets , disable/immobilize 5 aircraft carriers and all their naval escorts and vaporized 8 spy satellites that was tracking its movement."

Bullshit.

So we have probably like one paragraph saying "zomg they're soooo powerful" and then probably like 50 chapters, a Manga, and an Anime showing that they just act like slightly smaller gundams. Of course people will endlessly parrot that one passing example and try to ignore the vast mountains of counter evidence insisting that no they really ARE that powerful they just never do anything LIKE this on screen because... errr... OMFG SHUT UP THEY'RE SO POWERFUL!

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Don't you just love it when authors start throwing out numbers?

No, becasue most authors are dolts that don't bother to check any of the numbers they're spewing. So we get shit like Halo MAC guns with the firepower of a dino killer asteroid, accelerator controlling enough energy to kill all life on earth, and exo-suits that apparently fly at mach 25 but fight in melee with glowly beam swords.

Tk... You and I don't get along on principle, but for pete's sake, take one five or take your beef where it belongs. In fact, if you want to "discuss" numbers, go over to the technology section or go straight to the head honchos in the light novel discussion thread. I imagine they'd just love to entertain your skepticism.

Seriously. It's Japan, and without suspension of disbelief, I believe, you might suffer a spontaneous cranial aneurysm.

Tk... You and I don't get along on principle, but for pete's sake, take one five or take your beef where it belongs. In fact, if you want to "discuss" numbers, go over to the technology section or go straight to the head honchos in the light novel discussion thread. I imagine they'd just love to entertain your skepticism.

Says the guy that brought it up here to begin with, beside which it's relevant in character creation to know the overall power level, and that stuff is compete and utter nonsense.

A IS can't even evade two dinky beer can missiles in ep 2 and you expect me to buy that another unit shot down 2,000 of them? Please that stuff is complete crap contradicted by everything we see in the acutal series. The IS are just mini-mecha and behave just like any other anime mecha that stuff cited is just wank that's not even vaguely supported by what we see. So unless you want to argue that for some asinine reason all IS we see in combat are operating at like 1% of there "real" capabilities I'm going to merrily disregard such hyperbolic bullshit.

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Seriously. It's Japan, and without suspension of disbelief, I believe, you might suffer a spontaneous cranial aneurysm.

I suspend my disbelief by accepting that flying anti-gravity power armor can exist at all. That doesn't mean I then accept any old horseshit someone serves up to me without question.

I certainly believe so, as the floating island is a technological marvel. Karon grew up in the Southern Australis mining states, a 3rd generation migrant from Singapore after the island became submerged, so she refers to Singapore as the Federation. Though it annoys her to sometimes have to quantate that by refering to the Metro. Given the endless haggling and puzzling decrees coming out of the capital, it is little wonder that residents Australis think rather low of it. Especially when the Three Diagram computer is what's doing most of the groundwork.

The Federation sounds like Malaysia. I don't think we went back, and I wouldn't want to!

Besides, I wanted to call it the Metropolis because I don't want to get sued by the land of private enterprises held by government investors.

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Agreed, that would mean that the STE team's SISAR-21 is a related rifle, but again taken in a different direction to Metro thinking. Its like the SAR-21 version that has rails for mounting gadgets versus the stock one you used for MEISTER.

MEISTER doesn't need rail mounted gadgets, it has a scope that can attune with the IS to see where the gun is pointing. For a more accurate aim one just need to aim down the scope.

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...is I just me, or are the Night Elf references for real here?

Nope. Those RC units are named Moonfangs for a reason.

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Now I get it, Starwright works like a Strike Gundam, interchangeable packs!

And no problems about hiding secrets in there. Its starting to look like Starwright is a different project from STE's version altogether. Which is even better, the MDF going one way while the SAF is going in another. I doubt there'd be a head-on clash, but it will create friction between the Federation's reps, and play into the "size of Metro's IS program is the world's worst kept secret" bits.

It is a joint "privately funded" project (the Metro puts capitalism to build the best IS.....smart idea) initiated by Metro and Japanese contracted engineers, most of which are private engineers who came from across the world to lend their expertise. It is something like the F-35 Lightning project but each country has their own variation in the electronics and avionics.

Cosmic Shroud is a Gen 3 modular add-on to give Starwright more weapons, which otherwise, in its default config, only has the MEISTER, guided RPGs and Blind Horizon. But still, the last weapon is the most mysterious and deadliest weapon of that mech.

I'll be touching on Magaru if I have the time to write the fic. That is the first mystery of Starwright.

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I'm approaching from ground level actually. The side of "what the hell are the brass doing", that was more of the feeling I get from the country these days. Things are working fine, because everyone wants to keep the status quo going, but there's this nagging doubt that it might buckle and undo everything.

Well the introduction of the IS is a combo-breaker for the MDF. Now girls have to serve NS too....as mass-production IS pilots covering the air while the guys take the ground fight.

And here is the schematic of the anti-IS round without the cartridge :

When the bullet connects with the electric shield of another IS, it juices up the solenoid (2), which fires off the high explosive (4) and discharges a small but intense EM shockwave that puts a hole in the shield where the bullet hit. The remaining electric charge travels down to the secondary charge (6) and fires off the penetrator (5), hitting the base armor of the IS.

I am at a loss of whether to include a cartridge or not for the round....with an EM accelerator it doesn't seem to need one.

When three puppygirls named after pastries are on top of each other, it is called Eclair a'la menthe et Biscotti aux fraises avec beaucoup de Ricotta sur le dessus.
Most of all, you have to be disciplined and you have to save, even if you hate our current financial system. Because if you don't save, then you're guaranteed to end up with nothing.

Says the guy that brought it up here to begin with, beside which it's relevant in character creation to know the overall power level, and that stuff is compete and utter nonsense.

A IS can't even evade two dinky beer can missiles in ep 2 and you expect me to buy that another unit shot down 2,000 of them? Please that stuff is complete crap contradicted by everything we see in the acutal series. The IS are just mini-mecha and behave just like any other anime mecha that stuff cited is just wank that's not even vaguely supported by what we see. So unless you want to argue that for some asinine reason all IS we see in combat are operating at like 1% of there "real" capabilities I'm going to merrily disregard such hyperbolic bullshit.

I suspend my disbelief by accepting that flying anti-gravity power armor can exist at all. That doesn't mean I then accept any old horseshit someone serves up to me without question.

Which is why I hope a war breaks out somewhere along the half-way point of the series. Make the IS prove their reputation. Personally I'm invoking the Gundam principle on this: Offensive capabilities increase exponentially relative to the number of enemies the unit is fighting.

Mai Otome is another example of this. During the one-on-one fights, the robes hardly showed their reputation for being able to end wars single-handedly. Then a dozen or two episodes down the line, Mai obliterates an entire army.

I can imagine both recipients of said obsession being less-than-happy.

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Originally Posted by SaintessHeart

Yay Keroko is here! I love your OCs!

You should name her Wulffe and give her a wolf ears hairband.

"de Wolf" is actually Dutch for "the wolf" already.

Wolf themes... Hmm.... That's something to think about. Maybe not as blatantly obvious as wolf ears (though I could have them pop out on occasion when she's planning something), but I could make her a night person.

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Originally Posted by JamesEdwards
Tk... You and I don't get along on principle, but for pete's sake, take one five or take your beef where it belongs. In fact, if you want to "discuss" numbers, go over to the technology section or go straight to the head honchos in the light novel discussion thread. I imagine they'd just love to entertain your skepticism.
Says the guy that brought it up here to begin with, beside which it's relevant in character creation to know the overall power level, and that stuff is compete and utter nonsense.

A IS can't even evade two dinky beer can missiles in ep 2 and you expect me to buy that another unit shot down 2,000 of them? Please that stuff is complete crap contradicted by everything we see in the acutal series. The IS are just mini-mecha and behave just like any other anime mecha that stuff cited is just wank that's not even vaguely supported by what we see. So unless you want to argue that for some asinine reason all IS we see in combat are operating at like 1% of there "real" capabilities I'm going to merrily disregard such hyperbolic bullshit.

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Seriously. It's Japan, and without suspension of disbelief, I believe, you might suffer a spontaneous cranial aneurysm.
I suspend my disbelief by accepting that flying anti-gravity power armor can exist at all. That doesn't mean I then accept any old horseshit someone serves up to me without question.

The thread was created quite sometime ago and I even made a post here to tell everybody about it. If you want to take your original characters further and want to start creating a story around them please use the thread linked above instead.

Second, please avoid trowing jabs at other people simply because you disagree with them. If people start to take things too seriously (and personal) their posts will be removed without warning.

The Federation sounds like Malaysia. I don't think we went back, and I wouldn't want to!

About time you noticed. Its made to set-up a misunderstanding. Australia is a Federation, so Karon grew up thinking that was an appropriate way to describe the country. Also, she's into Star Trek, which is why Federation appeals to her the right way. And as a 3rd gen migrant to the mining states of Singapore, she doesn't have the fear of Malaya like we do. Besides, for them, Singapore bought out Malaysia when the flood came and messed up the whole continent.

Nevertheless, Representative Malaya will nod gladly at that, Representative Indo-China remains ambivalent, while Representative Metropolis will have her hair standing after loads of 'Federation' this 'Federation' that.

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Originally Posted by SaintessHeart

Besides, I wanted to call it the Metropolis because I don't want to get sued by the land of private enterprises held by government investors.

No worries man; each of the 4 official representatives identify themselves differently. I'll make sure the Metro rep does like your's. Thankfully, she's already graduated; the first 3 STE IS are already active in the [IS-League], so we won't have any confusion there.

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Originally Posted by SaintessHeart

MEISTER doesn't need rail mounted gadgets, it has a scope that can attune with the IS to see where the gun is pointing. For a more accurate aim one just need to aim down the scope.

True. Though for the SISAR-21, I combined the SAR's butt with the front rails of the SCAR-15 stretching all the way back to where the carrying handle would be. The rails are for attaching additional weapons like RGG launchers, wired claws and beam bayonets. For Karon, she likes it simple, so there's a red dot attached and a vertical underslung grip, and that's it.

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Originally Posted by SaintessHeart

Nope. Those RC units are named Moonfangs for a reason.

I'm afraid I don't get the reference then.

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Originally Posted by SaintessHeart

It is a joint "privately funded" project (the Metro puts capitalism to build the best IS.....smart idea) initiated by Metro and Japanese contracted engineers, most of which are private engineers who came from across the world to lend their expertise. It is something like the F-35 Lightning project but each country has their own variation in the electronics and avionics.

Cosmic Shroud is a Gen 3 modular add-on to give Starwright more weapons, which otherwise, in its default config, only has the MEISTER, guided RPGs and Blind Horizon. But still, the last weapon is the most mysterious and deadliest weapon of that mech.

I'll be touching on Magaru if I have the time to write the fic. That is the first mystery of Starwright.

Aaaah. :3

I'm updating Merlion's combat data over time. It's grown quite a bit, and since its for Arena fights, its a little dramatic:

IS-calibur: Karon first charges her opponent with sonic cutters drawn, knocking them off-balance and stunning them. Alternatively, she can fire the wired Boost Knuckles with Sonic Cutter unsheathed to achieve a similar effect for targets out of reach. Gou then launches off both Matador claws and slams them into the ground. Gou detaches her overhead pack, which transforms briefly into the humanoid mecha Imouto before morphing into a giant crossguard that docks with the claws in stone. Karon then grabs the hilt and takes off skywards, pulling a massive 15 meter long blade of pink energy from the ground then finishing her opponent off with it.

(the Merlion's warfighting protocol is much saner and less over the top. This is for audience fanservice.)

Quote:

Originally Posted by SaintessHeart

Well the introduction of the IS is a combo-breaker for the MDF. Now girls have to serve NS too....as mass-production IS pilots covering the air while the guys take the ground fight.

I think its a reverse; girls would gladly vie for the few spots available to Singapore at the Academy. There's just not enough cores to go around and make an army.

However, once the girls qualify, they will serve 2 years "NS" as professional gladiators for the IS-League, while conducting live drills with SAF units in between in a hush-hush fashion. They may go on to join the Singapore Lions and represent the Federation at Monco Grosso.

Quote:

Originally Posted by SaintessHeart

And here is the schematic of the anti-IS round without the cartridge :

When the bullet connects with the electric shield of another IS, it juices up the solenoid (2), which fires off the high explosive (4) and discharges a small but intense EM shockwave that puts a hole in the shield where the bullet hit. The remaining electric charge travels down to the secondary charge (6) and fires off the penetrator (5), hitting the base armor of the IS.

I am at a loss of whether to include a cartridge or not for the round....with an EM accelerator it doesn't seem to need one.

Actually, I'd modify your idea. Instead of a coilgun, how about a real railgun? I only recently learnt that there's a difference. Both don't need cartridges, but the railgun's added advantage is that it doesn't have the magnetic saturation problem of a EM-accelerated coilgun.

The rest, I realize its kinda like a tank AP sabot isn't it? Sweet... No wonder it can't be summoned. Karon won't be carrying that version around because its too militarized for her purposes. BUT as an NCC (Commando), she's trained in both.

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Originally Posted by SaintessHeart

Yay Keroko is here! I love your OCs!

You should name her Wulffe and give her a wolf ears hairband.

Seconded on the ears! XD

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Originally Posted by Saint X

And here's a quick idea i made- actually i have this idea brewing when the series started airing.

About Variable Combined Arms:
- Variable Combine Arms was once an active concept while developing the various types of IS we see today. Basically, the IS transforms between it’s powered suit form and a flying form that can outperform any modern air-superiority fighter or IS unit. Unfortunately, as time passed and the Treaty was being enforced, such a system would be unneeded, and it was far more easier to maintain the basic suit-type IS rather than complex piece of work the VCA-IS was.

Subsystems:

Sensors: “Hawkeye” Audio/Visual HyperSensor Suite - Later versions and variations of this will appear on some Sniper-Profiled IS units.

Defense: “Berbania Fortress” Barrier System - Considered one of the toughest First Generation (1G) IS Protection System, it was rather easily broken by other 1G Barrier Cancels and outclassed by Second and Third Generation IS Barrier Cancel Attacks- but on a routine fight, it would hold nicely, coupled with its high speed and dodge.

Mobility: “Adarna” Variable Combined Arms System - The centerpiece of the whole suit, this system transforms the suit to a flight mode, which resembles a bird w/ powerful wings and a long rainbow-colored tail, enabling it to move extremely fast and agile. Note that the pilot cannot land while in flight mode.

Integrity: It uses standard IS technology on this part.

Offense:

“Rainbow Wing” Twin Kinetic/Anti-Field Blade - Twin blades that are the “wingtip feathers” of the unit. Instead of the usual energy blade to cancel barriers, the IS’ barrier energy is redirected on the surface of these blades, creating a hybrid blade that can deal 2 types of damage in a single strike. The barrier on the blades also give the weapon it’s characteristic rainbow sheen.

“Cursed Songs” Sonic Emission System - a system of 7-kinds of sonic emitters that each emit a kind of sonic emission that can produce various effects on targets.

A: the most basic of the emitters, which and project powerful sonic blasts, usually fixed forward.
B: an emitter that can be aimed around, and project a focused stream of irritating sound to the target.
C: an all-around multi-frequency sonic pulse emitter that is used to deter any incoming missiles or enemy- stunning them. Called the “screamer” as it sounds like a scream when it is activated.
D: an ultra-low frequency emitter that can shake targets w/ resonance. When used in a certain manner, it can create mini-quakes.
E: the so-called “Lullaby”, it can cause anyone who can hear it, except the pilot or anyone wearing the proper ear protection or have done some resistance training, drowsiness and eventually, sleep. Can only be used with permission and also depletes the barrier while activated.
F: a special emitter that is used during flight mode. amplifies the sonic boom that it becomes the weapon.
G: an inverse phase emitter that projects the inverse frequency of any sound that may be perceived as an attack. rarely used.

I shall work on this more, if there is anything bothering

TAJADOOOOOOOL--

*rainbow-stabbed*

I'm so glad I left Phillipines out of the water-logged Federation.

Looks good, and seems like we both use sonic weapons quite a bit. Nice starter, care to add onto her as a character?

For over X years, Manila-based STRATOMAG (“ISMAG” in common nomenclature)(yes in all caps) is the number one authority of all things IS, from the frames, pilots and the personalities that associate with it, becoming a major driving force that shifted public perception of IS from fear, to cult status. With an estimated reader base of about 85% of the world’s population, ISMAG is one of the most popular magazines in the world, with a monthly publishing turnover of over 50million copies and over 5billion downloads.

Though initially/primarily a Men’s Lifestyle Magazine, it has turned into pop mag of sorts, with equal readership across genders.And ISMAG, like all Men’s Lifestyle Magazines, features lots of girls in it’s publications- but it primarily showcases Representative Pilots and Pilot Candidates from all over the world- as well as some students of the Academy, often in alluring attire with or without their IS active. It also features other segments that are common in similar men’s lifestyle magazines- that includes “advice” among many other things.

Since the magazine’s source material is special, they have the privilege of having some presence in the IS Academy, a feat no other IS-related mag has even come close. It also has the distinction of being one of the Founding and Primary Sponsors of the famed Mondo Grosso Tournments. As with such distinctions and privileges, many an aspiring writer, photographer or anyone that can work, try and apply for the many positions that are open- as there is never enough material or employees to do it.

But as with such position and popularity, it also has it’s limitations. In exchange for exclusive access to the IS Academy, the Magazine’s staff have restricted movement- save for the Gerard himself, who gets free reign in exchange for allowing certain sensitive articles and pictures to be filtered by the Academy Management- more specifically, through the eyes of Chifuyu Orimura, who has the distinction of being the most showcased IS pilot of the Magazine so far- highly contributing to the insane numbers of fanboys that can’t help but drool and fangirls who try to enroll in the academy just to see her- much to her dismay- rumors have it that Gerard has a “special set” of Chifuyu’s pictures- which she promptly found and destroyed.

As of current, the Magazine has an increased presence in the Academy- including Gerard himself, preparing for the interview of a lifetime- one on one with Ichika Orimura.

IF... they can get hold of him- as the current situation prevents them from doing so.

- I need actual dates/years of the Series and when IS were first developed.

- Now accepting questions for our one-on-one interview with Gerard - PM me with them

6 years ago, IS was invented. And I suppose the Federation would like to advertise their upcoming Solo-event Gladiator for Monco Grosso.

But I'm still building Merlion's tactical profile. There's been quite a few changes after working with Saintess, and some parts still need typing out. Going to be a while.

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Originally Posted by Saint X

Concerning my IS Frame design and such, I managed to secure something unpublished from the IS Magazine itself.

Spoiler for Unpublished item from STRATOMAG's IS Collections:

It is not sure if this frame exists as of the moment- but the 1g Adarna Frame is currently undergoing "special maintenance"- as per insider information. Coincidentally, "Maria Antonia" is currently studying in the Academy as the one of the two Philippine Representatives.

The thread was created quite sometime ago and I even made a post here to tell everybody about it. If you want to take your original characters further and want to start creating a story around them please use the thread linked above instead.

Can we keep the mechs' technical discussions to this thread? I don't want to mess up the Fanfic thread.....let it solely be for stories.

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Originally Posted by Keroko

I can imagine both recipients of said obsession being less-than-happy.

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Originally Posted by MeisterBabylon

APPROVED.

Not when Chifuyu gets to be the seme.

But it is simply her imagination at work. Those things don't actually happen, do they?

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"de Wolf" is actually Dutch for "the wolf" already.

Wolf themes... Hmm.... That's something to think about. Maybe not as blatantly obvious as wolf ears (though I could have them pop out on occasion when she's planning something), but I could make her a night person.

Her ears could be like part of her hair, like Kiriya Nozomi from Mayoi Neko Overrun. But the "always sleeping in class, but studies hard at night" type sounds moe to me.

Come to think of it, the timezones between Netherlands and Japan are almost opposite, so that gives her an excuse to be like that.

With regards to her weaponry, maybe we could add something like the Shock Cannon from Starcraft's siege tank? One shot = solves all problems.

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Originally Posted by MeisterBabylon

You know... I also fancied doing a small henshin quote at times, but never could get one that could fit. Seeing this...

Yours could be the genki-girl type with too much energy to spend, and thus unique in a sense that she's the only IS pilot who has a henshin quote and does it during the IS leagues, much to the chagrin of her official handlers at the Metro embassy.

Sure, it does throw face, but she's good and efficient so the officials, like any other Singaporean, overlook that point with a facepalm.

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About time you noticed. Its made to set-up a misunderstanding. Australia is a Federation, so Karon grew up thinking that was an appropriate way to describe the country. Also, she's into Star Trek, which is why Federation appeals to her the right way. And as a 3rd gen migrant to the mining states of Singapore, she doesn't have the fear of Malaya like we do. Besides, for them, Singapore bought out Malaysia when the flood came and messed up the whole continent.

Maybe we could use the word "regional coalition", since they are all part of SEA? Or even better, form something like the SEA version of NATO, thus giving them the military cooperation and similarity fitting into the storyline.

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Nevertheless, Representative Malaya will nod gladly at that, Representative Indo-China remains ambivalent, while Representative Metropolis will have her hair standing after loads of 'Federation' this 'Federation' that.

I think there is a misunderstanding.

Rachel isn't Rep Metro. She's just a normal girl who wants to attend the IS Academy so as to fulfill her wish of taking after her mother as a legendary IS pilot. And her dad's connections got her there.

Karon can be Rep Metro. I think that would be a good reason to put them both in the same dorm.

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True. Though for the SISAR-21, I combined the SAR's butt with the front rails of the SCAR-15 stretching all the way back to where the carrying handle would be. The rails are for attaching additional weapons like RGG launchers, wired claws and beam bayonets. For Karon, she likes it simple, so there's a red dot attached and a vertical underslung grip, and that's it.

Sounds like a good idea. Though I don't know how she's going to carry such a gun with so many things attached.

The rocket anchor is an interesting idea though.

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I'm afraid I don't get the reference then.

I'll write the fic next week after I submit all my semester projects. This sounds like fun!

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I think its a reverse; girls would gladly vie for the few spots available to Singapore at the Academy. There's just not enough cores to go around and make an army.

However, once the girls qualify, they will serve 2 years "NS" as professional gladiators for the IS-League, while conducting live drills with SAF units in between in a hush-hush fashion. They may go on to join the Singapore Lions and represent the Federation at Monco Grosso.

Ahhh too many good ideas. Need to find someplace to write this down......

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Actually, I'd modify your idea. Instead of a coilgun, how about a real railgun? I only recently learnt that there's a difference. Both don't need cartridges, but the railgun's added advantage is that it doesn't have the magnetic saturation problem of a EM-accelerated coilgun.

I have to say no to this one. A railgun works with only metallic bullets that can conduct electricity, and since this bullet is trapped in a polymer casing, the Lorentz Force doesn't apply.

Then again, the coilgun might be a bad idea due to Lenz's Law (magnetic fields generating electric current and potential difference), and that the explosives within the gun are electrically fired, it can cause horrendous chamber explosions.

Basically, the bullet draws electricity from the shield it hits (which is basically an electrically charged field working on piezoelectric principles like the Phase Shift armor in GS). The high current AND voltage of the shield electrifies the bullet and triggering all the explosives, PLUS fire the penetrator in a split second.

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The rest, I realize its kinda like a tank AP sabot isn't it? Sweet... No wonder it can't be summoned. Karon won't be carrying that version around because its too militarized for her purposes. BUT as an NCC (Commando), she's trained in both.

When three puppygirls named after pastries are on top of each other, it is called Eclair a'la menthe et Biscotti aux fraises avec beaucoup de Ricotta sur le dessus.
Most of all, you have to be disciplined and you have to save, even if you hate our current financial system. Because if you don't save, then you're guaranteed to end up with nothing.

I feel there's going to be a lot of back and forth talk, separating the discussions between the fanfiction and the OC thread. Isn't it a better idea to keep these things central?

Quote:

Originally Posted by MeisterBabylon

A part of me wanted to say... many-tails Malygos-tan?

Hah! Hadn't thought of it that way.

Quote:

Originally Posted by SaintessHeart

Not when Chifuyu gets to be the seme.

But it is simply her imagination at work. Those things don't actually happen, do they?

Given that Ichika seems to be suffering from a permanent AXE effect, I'm not so sure...

Quote:

Originally Posted by SaintessHeart

Her ears could be like part of her hair, like Kiriya Nozomi from Mayoi Neko Overrun. But the "always sleeping in class, but studies hard at night" type sounds moe to me.

Come to think of it, the timezones between Netherlands and Japan are almost opposite, so that gives her an excuse to be like that.

She does have a nice excuse... and what a surprise when she goes from 'that blunt sleepy-head' in class to "Wait, where is she? All the way over there? How does she think she's going to hit me from- OMYGODHOWTHEHELLAMISUPPOSEDTODODGETHAT!" in the arena.

Hmm, come to think of it, those gizmo's on her head look sort of ear-ish, don't they? What if I'm going to make them respond like ears?

Quote:

Originally Posted by SaintessHeart

With regards to her weaponry, maybe we could add something like the Shock Cannon from Starcraft's siege tank? One shot = solves all problems.

That's what her heavy cannon is for. But speaking of which, the six-barrel heavy lasers are sort of similar to the Thor's shoulder mounted cannons, now that I think about it. Just beam variants, since it'd be rather hard for an IS to carry around enough ammunition for a sustained barrage. Beams let me handwave that.

Quote:

Originally Posted by SaintessHeart

Yours could be the genki-girl type with too much energy to spend, and thus unique in a sense that she's the only IS pilot who has a henshin quote and does it during the IS leagues, much to the chagrin of her official handlers at the Metro embassy.

Sure, it does throw face, but she's good and efficient so the officials, like any other Singaporean, overlook that point with a facepalm.

Meanwhile, the Japanese audience goes crazy and she becomes an instant favorite.

Given that Ichika seems to be suffering from a permanent AXE effect, I'm not so sure...

Oh don't worry. It'll pass well enough.....

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Hmm, come to think of it, those gizmo's on her head look sort of ear-ish, don't they? What if I'm going to make them respond like ears?

How about giving her a kemonomimi hairband with ears (actually her radar receiver) that responds to her emotions as her IS Deploy?

Then we could name her full burst mode MOEB (Maximum Optimisation Energy Barrage)!

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That's what her heavy cannon is for. But speaking of which, the six-barrel heavy lasers are sort of similar to the Thor's shoulder mounted cannons, now that I think about it. Just beam variants, since it'd be rather hard for an IS to carry around enough ammunition for a sustained barrage. Beams let me handwave that.

Well there could be a charge-type energy cannon, or it simply has a built-in nanite molecular constructor which assembles ammunition on the fly.

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Meanwhile, the Japanese audience goes crazy and she becomes an instant favorite.

Have you ever wondered why this game, which is supposed to be a small-scale game, become immensely popular not only in Japan but around the world? Now it has 5 localisations in total globally!

When you mix girls with mecha, guns and swords, their main concept of moe is always inclined towards badass adorable. Though it is incredibly hard to make the character both cute and badass at the same time

__________________

When three puppygirls named after pastries are on top of each other, it is called Eclair a'la menthe et Biscotti aux fraises avec beaucoup de Ricotta sur le dessus.
Most of all, you have to be disciplined and you have to save, even if you hate our current financial system. Because if you don't save, then you're guaranteed to end up with nothing.

Hmmmm.......Ok, let me consult this with the rest of the staff. I am not so stubborn as to close my ears to other people's suggestions and it may be easier to handle everything like this.

Thank you.

Quote:

Originally Posted by SaintessHeart

How about giving her a kemonomimi hairband with ears (actually her radar receiver) that responds to her emotions as her IS Deploy?

Then we could name her full burst mode MOEB (Maximum Optimisation Energy Barrage)!

Nah, there's such a thing as throwing too many fetishes on a character.

Quote:

Originally Posted by SaintessHeart

Well there could be a charge-type energy cannon, or it simply has a built-in nanite molecular constructor which assembles ammunition on the fly.

I'll juggle the ideas. It's not as if I have to reveal all weapons right now anyway, she might get more as the story progresses.

Quote:

Originally Posted by SaintessHeart

Have you ever wondered why this game, which is supposed to be a small-scale game, become immensely popular not only in Japan but around the world? Now it has 5 localisations in total globally!

When you mix girls with mecha, guns and swords, their main concept of moe is always inclined towards badass adorable. Though it is incredibly hard to make the character both cute and badass at the same time

Pilot Name: Alice SmithNickname: AbyssAge: 17Gender: FemaleAppearance: A tall girl compared to most, Alice stands at an average height of around five feet eight inches. By looking, one can tell she is built in a fit manner, though it is only to be expected for such a pilot. Nonetheless, she keeps a good frame, being not as thin as most girls, and possessing a higher muscle density while still keeping an incredible figure; something many have found out the hard way. She isn't a notably well-endowed figure, but certainly has matured as a woman at the normal pace.
Not one to show off, Alice usually keeps conservative clothing on, seemingly very rare to sport a revealing outfit or otherwise expressive wardrobe. She prefers diluted colors of grey, white, green, and black, preferring an intermingling of colors, checkerboard patterns especially.
Alice was born a natural blonde, possessing a rather whitened color of golden hair. She keeps it at a medium length, never getting past her shoulder blades, and doesn't seem to style it in any particular way, leaving the fine straight hair to fall naturally. Occasionally, Alice is found tying it up in a spiked bun, letting two bundles of hair to fall behind her earlobes, though this is usually an occurrence only during extensive training or tournaments. The single ribbon she uses during such events is a silk, tattered, and fairly short green one.
Her eyes convey that of a responsible girl, never showing any real hint of aloofness or mischievousness. They are a streamlined and slightly intimidating pair of jet-black eyes, her iris and pupil barely distinguishable from each other. Nevertheless, they instill a sense of wonder to those who gaze back, as if they were endless pools of darkness. She isn't proud of the color, calling it, "Boring," but many have commented on the subtle beauty.Personality: Unlike the many hundreds of ecstatic women out on the training regiment, Alice finds herself silently happy about it. She isn't one to express herself with words, preferring to be the quiet, out-of-the-way girl in the crowd. While one would assume her to be shy, this is not the case. Merely, she can't find the words to say when in a conversation; sometimes called a mental affliction by doctors. In essence, she has trouble speaking clearly, studdering or skipping words in sentences at random intervals. Alice understands her problem, and thus speaks infrequently or with short sentences.
What she says however, is certainly not in accordance with her apparent reserved personality. She speaks with pride, despite occasional screw-ups, and doesn't really reflect too much on them when they occur, easily skipping over the error and continuing. Unfortunately for some, when she doesn't go back to fix the word, they can be left confused over her meaning.
She isn't afraid to stand up for herself, and is known quite well for having never lost a fist-fight. She possesses little weapon skills, and so certainly wouldn't handle a gun or sword with grace. The IS itself is the only weapon she can manage to wield.
Alice isn't easily flustered, and when rebutted or denied truth she responds with a slightly angry silence, her eyes showing a control not to outburst in a negative manner. When in her IS, she is ruthless, never ceasing to remain on the offensive. Barrage after barrage, salvo after salvo, she never hesitates to keep the trigger bolted down. She despises chases, naturally due to her IS limitations, and -with even more scorn- hates a close-quarters battle. Ironic considering her adept fighting skills using her own hands.History: When news of the IS' true combat capability was released to the world, many scrambled for an arms race to counter such incredible power. Not unlike the Cold War, both Russia and America speedily fastened funds into the production of a similar product, or onto the acquisition of an already-created core. Progress was slow, and prototypes failed to live up to their intended goals. Eventually, however, both countries received complimentary cores from Japan, allowing them to reverse-engineer what they could, save for the black box-core itself.
Two cores, one on the West coats and one on the East were put to the test, and their frames were extensively studied and upgraded. But what was most important was not the mechanism itself, but the pilot.
Alice was selected amongst a large group of candidates, as her naturally-inclined skills best fit the bill. She participated and functioned well in tests, and was given the opportunity to further help the US extend the power of the cores they received.Affiliation: USAIS Deploy: Black metal belt

IS Statistics:

Name: Osirus-JModel Number: 287Shipped to: San Francisco, California. USAPilot: Alice SmithAppearance:Combat Focus: Explosive/Ranged
Osirus focuses on a strict attack regiment; going for the intense offensive on the get-go. Osirus stays at a very ranged distance, and with the help of advanced aiming and prediction systems, can very easily strike a fast-moving target from afar. It cannot stay on the defensive side for long, as its limitations are quite severe.Weaponry:

CQC Weapon:

- EN Chainsword: Razor Type
Osirus holsters a large chainsword; essentially a large chainsaw held using a sword-like hilt. This specific type sports a single-sided attack, as the blades only expose themselves on one side, the other being covered by a high-density metal used for defending against other melee weapons.
The chain itself includes a regular interval of razors, each of which possessing a perimeter of plasma-conduits. The plasma can heat up most metals to melting point and -coupled with the friction caused by the conveyor chain- burns through at an even quicker pace.
On the flip-side, the chainsword is very bulky and heavy, used only as a last resort. Without a high affinity for such a weapon, even an inexperienced opponent could overpower it with a standard blade weapon.

Medium Range Weapon:

-Twin GBL: Laser Gatlings (Burst Type)
On both lower arms, Osirus sports a large-caliber laser gatling. With three rotating barrels, the gatling can fire off a three-burst salvo every four seconds. Each bolt contains immense energy, and as such, requires the barrels a cool-down period during extended use. The more she fires, the longer they have to cool down. While the time between each salvo is around four seconds, the actual barrel-rotation starts within three.

Missile System:

-Twin HIVE/WS: Large-Salvo Missile Luancher System
Mounted on the shoulders of Osirus, two large rectangular objects rest. Both are nearly 3/4 the size of the main IS frame, and attribute to the most weight on it s such. Both boxes (upon deployment) rise from the back and split into a horizontal 'W' shape, extending the tips parallel to the ground. Each of the boxes contains three 'prongs,' and each prong houses 45 mini-type high-activity missiles (for each salvo, a total of 270 missiles). Each missile packs a relatively large punch for its size -they contain a highly reactive nitrogen explosive package, designed to be on par with large dynamite package but within a smaller area- but still do little damage single-handedly. Each prong controls its own 45-salvo, and prongs work between each other for further tactical control. These smart missiles coordinate extremely maneuverable and highly effective runs for its target, making a nearly inescapable volley. If the opponent can't dodge them all, they are still left with a chance to minimize damage however.
Oirus contains several forms for the missiles, of which Alice affectionately calls the "Superbowl Book."

Long Range Weapon:

-SuperDense AR Cannon: Charge/Apocalyptic Rift Cannon Rail System

Osirus most deadly weapon, the ARC is known to be one of the US' most unstable, yet highly effective weapons platform, seeing combat on military-grade tanks as well. The ARC Project was developed four years ago under the guidance of renowned scientist, Ferdinand Brocker. It began as a much larger scheme, planned to be implemented as a large building rather than mounted on an IS platform. Eventually, they managed to minimize the size for their very own IS model, changing it into one of the Us most important assets.
Osirus possesses three disembodied floating rails, floating silently behind and slightly above the IS. They remain inactive until deployed, hovering above the IS and positioning itself before the torso of Osirus in a triangular formation, acting as an open barrel of sorts.
ARC is a very distinguishable weapon, known to be both beautiful, and terrifyingly destructive. ARC sequences start with a charge period, requiring relative inactivity of the IS. Only short walking movements are capable during charge. Osirus (due to regulations of inter-country tournaments) has a downgraded version, requiring a charge time of nearly 15 seconds before release. However, due to the shorter time of charge, it also has a downgraded attack ability (still utterly destructive nonetheless). When ready, the beam can fire, shooting out a large and bright green laser of unknown energy. Upon contact with solid matter, the explosion results in a nearly 300 foot radius 360 degree blast, the energy of it persisting for several seconds before collapsing into a singularity. What is left is a perfectly smooth crater, as if the very matter was obliterated utterly. In contact with an IS absolute defense system however, it acts as an impact explosion.
Most imagine this to be the end, but are suddenly astounded when the crater erupts again, as a nuclear-esque explosion sends all of the collapsed material as a surge of pure energy in all directions. The standard issue correlates to a tactical nuke in explosive power, but the tournament IS keeps this explosion to that of a US MOAB.
Do note, that such a shot is extremely lucky to hit an IS directly, and as such is meant as a surprise weapon or for AOE multiple-combatant battles.

Structural Stats: Due to the extremely large weapon count, Osirus possesses little mobility in the air and on the ground. It sports a very hardy set of armor as such to further help protect it from fast-moving IS. It's CQC abilities are next to nothing, even if the operator is extensively trained, so Osirus users tend to keep away from such encounters.
Overall, it is a tank of an IS, sacrificing speed and mobility to a great degree for firepower and armor.Gadgets: Osirus legs sport a bracing mechanism and an enhanced zoom functionality, allowing most shots to hit their target or barely graze them. An advanced prediction-system further aids the operator in foretelling an opponents whereabouts and potential movements.
As mentioned in the missile weapon section, Osirus contains a database of playbooks for missile operation, making sure to effectively increase their chance of striking their targets.

Fixed bio.
Now, could someone tell me when and why IS cores were distributed to other countries? I've probably got that canon wrong.

But it is simply her imagination at work. Those things don't actually happen, do they?

Doesn't make them less fun to watch.

Quote:

Originally Posted by SaintessHeart

Yours could be the genki-girl type with too much energy to spend, and thus unique in a sense that she's the only IS pilot who has a henshin quote and does it during the IS leagues, much to the chagrin of her official handlers at the Metro embassy.

Sure, it does throw face, but she's good and efficient so the officials, like any other Singaporean, overlook that point with a facepalm.

SOLD.

Quote:

Originally Posted by SaintessHeart

Maybe we could use the word "regional coalition", since they are all part of SEA? Or even better, form something like the SEA version of NATO, thus giving them the military cooperation and similarity fitting into the storyline.

*whacks forehead*

The ASEAN Foundation!! How the heck did I forget that. XD

I'll need to go rework this a few bits.

Quote:

Originally Posted by SaintessHeart

I think there is a misunderstanding.

Rachel isn't Rep Metro. She's just a normal girl who wants to attend the IS Academy so as to fulfill her wish of taking after her mother as a legendary IS pilot. And her dad's connections got her there.

Karon can be Rep Metro. I think that would be a good reason to put them both in the same dorm.

...that saves me quite a bit of effort.

Okay I didn't have to go mess up Australia for this lol!! Its still her birthplace, but she returns to Singapore for NS. Sounds familiar? XD

Quote:

Originally Posted by SaintessHeart

Sounds like a good idea. Though I don't know how she's going to carry such a gun with so many things attached.

The rocket anchor is an interesting idea though.

The option is there, just options not taken.

Too much gundam and SRW made me fond of wired appendages and flying arms.

Quote:

Originally Posted by SaintessHeart

I'll write the fic next week after I submit all my semester projects. This sounds like fun!

Looking forward to reading them. Once I find time in between RPing for Valkyria Chronicles, I'll go pump something out. Already dreamed up Karon's first appearance.

Quote:

Originally Posted by SaintessHeart

Ahhh too many good ideas. Need to find someplace to write this down......

I use google docs. XD

Quote:

Originally Posted by SaintessHeart

I have to say no to this one. A railgun works with only metallic bullets that can conduct electricity, and since this bullet is trapped in a polymer casing, the Lorentz Force doesn't apply.

Then again, the coilgun might be a bad idea due to Lenz's Law (magnetic fields generating electric current and potential difference), and that the explosives within the gun are electrically fired, it can cause horrendous chamber explosions.

Basically, the bullet draws electricity from the shield it hits (which is basically an electrically charged field working on piezoelectric principles like the Phase Shift armor in GS). The high current AND voltage of the shield electrifies the bullet and triggering all the explosives, PLUS fire the penetrator in a split second.

I see. Well we could also handwave the shield to be able to alter the universal magnetic constant, that way a coilgun would work much better. After all, Rin's IS could use compressed physical space as bullets, altering universal constants should be easy.

She does have a nice excuse... and what a surprise when she goes from 'that blunt sleepy-head' in class to "Wait, where is she? All the way over there? How does she think she's going to hit me from- OMYGODHOWTHEHELLAMISUPPOSEDTODODGETHAT!" in the arena.

Catches people off guard. Like how an innocent imouto suddenly turning into a trolling sadist can be very very unpredictable.

Quote:

Originally Posted by Keroko

Hmm, come to think of it, those gizmo's on her head look sort of ear-ish, don't they? What if I'm going to make them respond like ears?

MOEEE~~~

Quote:

Originally Posted by Keroko

Meanwhile, the Japanese audience goes crazy and she becomes an instant favorite.

Totally worth it. And she's even protected by the ABS while henshin posing.

I have to add that its not compulsory. Karon can shift quickly into full IS mode silently in a real warfighting scenario. This, like IS-Calibur and Raising Heart Breaker, is part of her fanservice protocol. Gladiators have to be entertaining, don't they?

Quote:

Originally Posted by SaintessHeart

Have you ever wondered why this game, which is supposed to be a small-scale game, become immensely popular not only in Japan but around the world? Now it has 5 localisations in total globally!

When you mix girls with mecha, guns and swords, their main concept of moe is always inclined towards badass adorable. Though it is incredibly hard to make the character both cute and badass at the same time

I must have unintentionally done it. Gou Karon's imouto-type character is actually her IS' that she allows to control her body and experience being human. Karon herself is cold, cunning and manipulative, and would do anything if it yields results. Including that henshin to grab attention; she's very hard to embarrass, too.

The end result is someone who's an adorable imouto most of the time, turning a little GAR when the time calls it, and when shit hits the fan...

Nah, there's such a thing as throwing too many fetishes on a character.

Well you could just take the hairband with "wings" that actually just press the hair above her ears to her head. They could just move up and down according to her mood (usually down since she doesn't exactly care about anything else during daytime other than SLEEP).

That is one way of badass adorable. Just draw a few pictures of her sleeping soundly on her desk or curling up in a corner of the gym store during P.E classes (skiving) will sure boost her moe factor by over 9000.

Just don't bleed to death drawing the last suggestion.

Quote:

I am still amazed that game made it outside Japan at all.

Well the PVs were initially brought over from Nico to Youtube. That is what prompted the mass pre-order and the localisation to Korea during launch (the goddesses are so cute that even the Koreans want them).

And once the Koreans have them, the rest of the world demanded them. And NISA had to obey.....Atelier Totori was released earlier but localised much later.

With regards to Karon, I am going to read the specs later after I cleaned up my Econs project. Also, I have pretty much concrete character map of Rachel :

- Kuudere
- Single Ponytail to the bottom of neck (takes it off if she does a full transform, retains it in partial transform)
- Lawful, hardworking - basically the total opposite of Karon
- Often skewed and totally wrong interpretation of interactions between others e.g : thinks that Houki actually slept with Ichika, who is the sub to his sister Chifuyu, etc.
- Shows a yandere streak when using Blind Horizon
- Uppity when it comes to dealing with "bad students"
- Cosplay victim. Of almost anyone who brings her shopping.

__________________

When three puppygirls named after pastries are on top of each other, it is called Eclair a'la menthe et Biscotti aux fraises avec beaucoup de Ricotta sur le dessus.
Most of all, you have to be disciplined and you have to save, even if you hate our current financial system. Because if you don't save, then you're guaranteed to end up with nothing.

The Announcement of Infinite Stratos changed the concepts of war forever in the world of IS. A weapon that only be used by women which have the destructive potential of several ICBMs in a single suit of power armor is a frightening weapon. Which was why it was no secret the rest of the world wanted information on the AC. Unlike the IS which kept most of it's information public knowledge. Armored Cores and MTs owe no one any favors but to the Raven's individual ideals. It is the highest standard of "manhood" by the disenfranchised male society, Ravens, being a rare bunch (only about 30 or so are confirmed by the Vertex order) have begun establishing themselves as warlords. While there are also female Ravens, they have either put their ACs aside for the IS suits or are not influential in Vertex's political sphere which is dictated by might (Although the female ravens worship the late Zinaida, a famous Female Raven who lived her life to the fullest of a Raven's expectations). The fact that most if not all of the female Ravens during the 24 hour War sided with Alliance makes many higher ups reluctant to accept female Ravens as distinguished members of the elite.

Friend or Foe: Alliegences

In the midst of the turmoil of the IS earth, many Ravens left Vertex to become freelancers or warlords. It has been divided to 3 different causes politically. They are classified here

Anti-IS Ravens - They believe that Shinonono Tabane's wretched creation is an insult and calls for the blood of any IS pilot. They target IS facilities and at times even hire murderers to go on serial killing sprees on the prestigous schools

Profiteer - Ravens who work for the highest bidder, if it profits them to help the world keep the peace then they will work for it, but the notion of an IS core captured is also an excellent proposition. There are huge amount of money to be made with the capture of a single core.

Pro-IS Ravens - It is definitely an advantage to be the pilot of giant robots in a world filled with girls wearing skimpy bathing pilot suits in Powered Armor. A mercenary who covers the parts of conventional warfare that is as potentially destructive as an IS yet can be used anytime is quite nice. It is like finding diamonds in your drink and an IS pilot under your AC cockpit's throttle control. Yet it is heaven until you realize the fame is made of broken dreams and every praise comes with a gun pointed at your ribs.

Vertex officially has no official stance but the wildcard Magi and Empyrean hold the cards to swaying to one side's favor

__________________

Old McDonald had a farm...Eyey Eyey O...And on his farm he had a Khzithak...Eyey Eyey O...With a ARHHFAHHAAAAAAAAARRRGIIIAAA HELP AAAUUU HELP! IT'S GNAWING OFF MY...