Once again, the poster boy of Tekken has gotten a make over, much to the chagrin of those who loved to abuse his overpowered attacks in Tekken 4. Now he's merely mortal, although he can still hang with the best of them. You'll have to be much more patient with Jin this time around than in previous games.

b, f+2, 1, 2: The laser scrapers are back, and it's good to have them to be used at the end of combos. Of course, like Devil Jin these attacks are great for mid range interruption, so it's one of Jin's most versatile moves.

d/b+2, 2, 3: The newest addition to Jin's moveset is this triple hit combo, which works amazingly at the end of combos, as well as a regular interrupting move. If the first two hits connect on counterhit, repeat the string again for a damaging combo!

2, 4: Whenever you block a big attack, this is what you should be following up with. This two hit combo is guaranteed if the first attack hits, and sets you up perfectly for Jin's new crouching uppercut, which will hit grounded opponents.

f, N, d, d/f+1 or 2: The first attack listed here is Jin's new crouching uppercut, which hits mid. It's great to use if someone whiffs an attack, or if they're on the ground and are trying to roll away. The second is his traditional Wind Fist, that is unchanged from Tekken 4. Use it sparingly, as it hits high and can be ducked easily.

f, f+3: Coupled with the laser scrapers, the Demon Paw is Jin's best mid range attack, capable of doing some good damage to an opponent while leaving Jin safe from counterattacks.

u/f+2: Another new move to Jin's arsenal is this evading punch, which works amazingly for ducking high attacks and delivering a hard punch to the gut.