2010年5月10日星期一

I think:Audio: There is no one like sonorous and forceful, crisp, fighting like a bunch of toy soldiers in the runs, a fanatic of the knife and fork sound (remember sc1's time everywhere can hear the ring into the Internet cafe), tank deformation sound all gone, it did not get very personal sound.

Screen: the current results can only play the minimum opening, no evaluation, the lowest result it wants under the miserable performance.

Rhythm: StarCraft 2 winning feeling is that what main Rush, who lost to an end, not like Star did play a macro strategy, not a hero's death accelerated version of WAR3?

Strategy: My feeling is that both arms Baotuan, then Rush, the end was like a wave flowing stream, but also a lot of improvement, such ornamental bad.

Delay: The Taiwan telecom service test, probably dropped about 15%, delay, and lag can not be avoided, short lag is always uncomfortable.

Players: half players is very good.

I have a little disappointed, probably expected too much, such circumstances to use to buy a station serving more than 600 formal KEY, I will consider whether to buy the next.