I have researched toward Humanized Computational Intelligence. I focus on interactive evolutionary computation (IEC) as an approach to this goal and have worked on increasing IEC performance, accelerating its search, reducing IEC user fatigue, and applying IEC for human science. Widely speaking, I am interested in fusing neural networks, fuzzy systems, and evolutionary computations as well as many other computational intelligence techniques in general. Fusing these techniques was my main research theme in late 1980's to early 1990's.

Applying the estimation method of a convergence point in evolutionary computation to the firework algorithm. The estimation method and firework algorithm were developed by Kyushu University and Peking University, respectively.

Grant-in-Aid for Scientific Research (15K00340).

Grant-in-Aid for Scientific Research (23500279).Increasing interactive evolutionary computation (IEC) performance, finding new facts on auditory psychophysiology through applying IEC to cochlear implant fitting, and constructing an awareness model using IEC.

Development and evaluation of a room layout design support system that allows us to design room layout plans interactively based on our preference and experience.

We extract physical parameters from movies and sound that influence on physiological reaction. Once we can find such parameters, we may make multimedia whose such parameters are controlled to emphasize human physiological reactions such as thrilling, healing, or moved.

The dependency of our life to artificial environment has increased rapidly in recent years. Sometimes higher priority is given to convenience or economics for the artificial environment than human sensory characteristics. It results several troubles on our health; for example, human biorhythm is disturbed by artificial light, or troubles on our nervous or auditory system are caused by abused use of audio and visual signals.

The objective of this project is to understand the human sensory characteristics based on physiological or psychological experimental research and to apply the obtained knowledge though the research to design of artificial environment. Concretely speaking, (1) we unify the knowledge on vision, hearing, smell, heat sense, and others from the environmental physiological and perceptual psychological point of view and (2) realize KANSE design on lighting, audio & visual, air conditioning, architecture based on the unified knowledge. We evaluate the artificial environment overall and establish a design guide for the artificial environment which is available not only normal people but also little children, elder persons, and handicapped persons.

For undergraduate education, I give course lectures for students of mainly Dept. of Art and Information Design at School of Design and supervise Bachelor research.For graduate education, I give course lectures and several lab works for Master and Doctoral students at Graduate School of Design and supervise Master and Doctoral researchers.