You can read it here: http://steamcommunity.com/sharedfiles/filedetails/?id=381822237]]>5SSJ startupTue, 31 May 2016 20:51:53 +0000http://www.skullheart.com/index.php?threads/ssj-startup.8939/
http://www.skullheart.com/index.php?threads/ssj-startup.8939/invalid@example.com (spacefunk)spacefunk
I saw that in training I can set Big Band to reversal SSJ and anything -3 or below I get punished.]]>2Big Band Resets?Sun, 29 May 2016 09:09:53 +0000http://www.skullheart.com/index.php?threads/big-band-resets.8935/
http://www.skullheart.com/index.php?threads/big-band-resets.8935/invalid@example.com (MankeyShank)MankeyShank1Which moves cause Sound Stun?Fri, 29 Apr 2016 19:35:05 +0000http://www.skullheart.com/index.php?threads/which-moves-cause-sound-stun.8875/
http://www.skullheart.com/index.php?threads/which-moves-cause-sound-stun.8875/invalid@example.com (MankeyShank)MankeyShank2Combo Help (j.MK - Cymbal Clash doesn't work frequently)Wed, 27 Apr 2016 19:28:35 +0000http://www.skullheart.com/index.php?threads/combo-help-j-mk-cymbal-clash-doesnt-work-frequently.8836/
http://www.skullheart.com/index.php?threads/combo-help-j-mk-cymbal-clash-doesnt-work-frequently.8836/invalid@example.com (MankeyShank)MankeyShank
The combo involves jumping MK into Cymbal Clash. What's weird about this is that I can cancel j.MK into the only other midair special, Tympany Drive, just...

Analysis of combo options at max scaling]]>9Weird timing for qcbPP that doesn't use OTGThu, 29 Oct 2015 02:49:18 +0000http://www.skullheart.com/index.php?threads/weird-timing-for-qcbpp-that-doesnt-use-otg.8345/
http://www.skullheart.com/index.php?threads/weird-timing-for-qcbpp-that-doesnt-use-otg.8345/invalid@example.com (pegglefrank)pegglefrank
Obviously this has no place in a real match, but if it's possible to do it with qcbPPx2, it might be possible to do it with qcbPP -> SSJ or something which would be genuinely useful. It only really worked because I was mashing...

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s.mp

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s.hp

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s.lk

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s.mk

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Big Band's Hitboxes [2015/6/18]]]>6Solo Band Cornering optionsTue, 09 Jun 2015 00:56:20 +0000http://www.skullheart.com/index.php?threads/solo-band-cornering-options.7602/
http://www.skullheart.com/index.php?threads/solo-band-cornering-options.7602/invalid@example.com (Redandgreen43)Redandgreen434THE DEFINITIVE BEAT EXTEND AS ASSIST THREAD!!!!Thu, 29 Jan 2015 07:56:27 +0000http://www.skullheart.com/index.php?threads/the-definitive-beat-extend-as-assist-thread.3735/
http://www.skullheart.com/index.php?threads/the-definitive-beat-extend-as-assist-thread.3735/invalid@example.com (akindhobo)akindhobo
No really which one should you use? I tried H since it has white frames but I dono which one to use.]]>20Help With Counter Strategies: Stop The Band I Want To Get OffSun, 11 Jan 2015 10:15:04 +0000http://www.skullheart.com/index.php?threads/help-with-counter-strategies-stop-the-band-i-want-to-get-off.6550/
http://www.skullheart.com/index.php?threads/help-with-counter-strategies-stop-the-band-i-want-to-get-off.6550/invalid@example.com (Man-In-Crowd-4)Man-In-Crowd-4Help With Counter Strategies: Stop The Band I Want To Get Off]]>13Big Band safe jumpsMon, 29 Dec 2014 21:30:38 +0000http://www.skullheart.com/index.php?threads/big-band-safe-jumps.6472/
http://www.skullheart.com/index.php?threads/big-band-safe-jumps.6472/invalid@example.com (mcpeanuts)mcpeanuts
After one of Big Band's untechable knockdowns, you have time to dash up and do a meaty j.LK (if the opponent is already cornered you don't need to dash and have time to do j.MK instead). If you do this while holding back and the opponent does a reversal, the j.LK will whiff and you'll recover in time to block their reversal as long as it's 8...

i loove him like...alot *like u dont even know how bad i want to play his tuba*

big band is bae]]>7Sliding Knockdown or Damage in Corner?Sat, 15 Nov 2014 08:05:45 +0000http://www.skullheart.com/index.php?threads/sliding-knockdown-or-damage-in-corner.6118/
http://www.skullheart.com/index.php?threads/sliding-knockdown-or-damage-in-corner.6118/invalid@example.com (Fumako)Fumako
I find myself doing a 6K damage combo that ends with a sliding knockdown most of the time but it gives the opponent a better chance at escaping with only 6K damage.
However, if I go for damage they get out of the corner or I get in the corner. I find myself wanting more damage though, because it gives them less of a chance at making a comeback.]]>1Big Band Combos for arcade stick beginner?Wed, 06 Aug 2014 23:52:47 +0000http://www.skullheart.com/index.php?threads/big-band-combos-for-arcade-stick-beginner.4539/
http://www.skullheart.com/index.php?threads/big-band-combos-for-arcade-stick-beginner.4539/invalid@example.com (Yoyomega101)Yoyomega1012Big band buffThu, 24 Jul 2014 05:50:51 +0000http://www.skullheart.com/index.php?threads/big-band-buff.4269/
http://www.skullheart.com/index.php?threads/big-band-buff.4269/invalid@example.com (Yummy Bubbles)Yummy BubblesBig band buff]]>19Cerebella hitbox/weight issues?Wed, 16 Jul 2014 20:52:27 +0000http://www.skullheart.com/index.php?threads/cerebella-hitbox-weight-issues.4170/
http://www.skullheart.com/index.php?threads/cerebella-hitbox-weight-issues.4170/invalid@example.com (Iopbrain)Iopbrain
So, I just started playing, and I picked up Big Band. I have a go-to BnB that I'm pretty decent at, but I cant seem to hit it against Cerebella? The combo is

Me and my friend did this at random because we wondered how it would work out. We were not disappointed.]]>1I love parrySun, 30 Mar 2014 17:34:34 +0000http://www.skullheart.com/index.php?threads/i-love-parry.1729/
http://www.skullheart.com/index.php?threads/i-love-parry.1729/invalid@example.com (GN4RK)GN4RK