Walkthrough part 6

EntranceWalk forward as Garcian and, before long, you'll be transformed into Dan. Further up the road, you'll run into two Bombhead Smiles. Deal with them carefully and use Harman's Room as you see fit before continuing to the garden.

CourtyardTake out the Bombhead Smile in the garden and then run north to the first junction. Take the path to the right to go east and then south. Kill the Camelia Smile in the hall and then equip the Fire Ring before examining the water tank at the end of the hall. You'll uncover an odd engraving that you need to grab before turning back north and examining the far east hallway.

Switch to Kevin and use his special skill to turn invisible, letting him pass through the security lasers in the hall. Step into the garage and shoot at the control panel on the wall to disable the security lasers permanently. At the far end of the garage is a picture and a control panel. Use the control panel to line up the cars according to the picture (clear out spot number six in the grid of nine spots). Another car will be positioned in the blank spot, letting you talk to Suzie in order to get the Power Ring.

Backtrack to the garden area, still keeping an eye out for the Bombhead Smiles in the area. Make your way to the northwest corner of the garden where you'll find a Bombhead and a Camelia smile. Clear the way to the small alcove to the north to reach the statue that's holding a soul shell. Switch to Dan, charge up a shot with three vials of thin blood, and target the red spot in the center of the statue. When the statue is destroyed, grab the soul shell and head back to the south end of the garden. The nearby enemies are sure to have respawned by now, so be cautious. When you reach the center of the garden area, turn north towards the house and talk to Travis before entering the building.

Main ResidenceOnce you enter the building, you'll be faced with an option. You can explore the west wing of the house for access to Harman's Room and a carrier pigeon memo, but there's nothing that you need to get. The doorway to the northwest is locked for now and won't ever be very useful. If you want to explore the west wing, turn left at the first junction to run through the kitchen. You'll have to deal with a respawning Mithril Smile and one flying Micro Smile before you reach the far end of the house.

When you're done with the pigeon and Harman's Room, turn back east to return to the center of the house. You'll have to fight off the respawned Mithril Smile on your way. When you return to the first junction, head east into the main living room of the building. There's a second Mithril Smile here, as well as a fire place you need to examine while wearing either the Water Ring or the Wind Ring. With the fire extinguished, step into the hearth and grab the soul shell. You can also use Coyote's special skill to jump into the chimney and talk with Travis.

Exit the hearth and turn north to blow up the cracked wall with MASK's grenades. Behind the wall is a room with a Mother Smile inside. Destroy the Mother Smile with Dan (watch your back for a respawning Mithril Smile), then run across the room to exit the building through the doorway.

Courtyard PassageAfter talking to Iwazaru, walk down the path and use Kevin's special skill to pass through the lasers undetected. Just ahead on the path is a group of Heaven Smile, including some Protector Smiles that you'll need to destroy with MASK. The first Protector is a regular one and the second is a Protector Z Smile. Further up the stairs, you'll find a Protector ZZ Smile which requires two vials of blood to charge up the shot. Clear the way and enter the building at the end of the path.

Remember! There are three types of Protector Smiles and they each require different shots from MASK. Pay attention to the color of their chests to tell which type of Protector Smile they are and attack accordingly.

BackhouseJust ahead of you are three Heaven Smile, one of which is a Protector Smile. You can clear them out to gain access to Harman's Room if you'd like, but you won't be able to go through the doorway at the end of the hall just yet. For now, follow the hall into the west wing of the backhouse.

Turn north into the first door you see and kill the Mithril Smile inside. At the far end of the room is a security switch you can throw which will disable the security in the building. Exit back to the main hall and continue westward into the bedroom. You can talk with Travis before switching to Con and ducking under the child entrance to reach the north end of the room. Kill the still-standing Heaven Smile inside before picking up the odd engraving from the bookshelf.

Backtrack to the center of the backhouse and make your way into the east wing. There's a Back Smile in the southeast hall, as well as a Mithril Smile in the room just north of the hall. There's nothing of importance in the room to the north, so continue to the far east end of the hall and into the east wing bedroom.

Equip the Time Ring and examine the clock in the bedroom to release the soul shell inside. When you've got it, backtrack to the center of the backhouse (watch out for respawned Heaven Smile) and get ready to make your way to the north end. You'll have to deal with two regular Heaven Smile and one Protector ZZ Smile before you make your way to the door at the north end of the hall.

Once again, you'll meet up with Ayame Blackburn. Just as before, your best bet for this fight is to use MASK's grenades. As the window shutters open up, aim for the areas that are lit up and fire at Ayame. Hitting her dead-on is somewhat difficult, but you can easily hit her by aiming for the area near her feet. The blast of the explosion should be enough to make her scream and run to the next window.

Ayame will run around for a long time with a progressively more difficult pattern. You won't need to move at all—just keep your sights on her and she'll soon die for good. When Ayame is dead, examine the security panel on the wall to disable the security and turn on the lights near the pool.

With Ayame dead and the lights on near the pool, it's time to leave the backhouse and return to the main residence. You can either leave the building through the doorway to the south (back the way you came) or you can use a shortcut with Con. To use the shortcut, go back to the east wing of the backhouse (through some enemies) and switch to Con when you enter the bedroom. Con can fit into the garbage chute which drops him off inside the main residence.

Remember! Growing MASK's Range skill increases the blast radius of his grenades. With an increased blast radius, you won't have to as accurate with your shooting, letting you more easily hit enemies.

When you arrive back at the house, you'll be immediately faced with a Mother Smile. You can fight it if you'd like to, but you can just turn around and leave the house through the back door. Just inside the courtyard passage is a doorway to your right that leads to the poolside area.

Run down the path, but be careful of the two Bombhead Smiles that are roaming the poolside area. They'll respawn in just a short time, so be quick with your actions and always keep an eye out for them. Go to the southeast corner of the yard and you'll find a valve that you can activate using both of the odd engravings. Turn on the valve to drain the pool of water, letting you turn around to walk down into the empty pool.

There's a cracked wall that MASK can destroy, letting you talk to Travis and access Harman's Room. Make use of it as necessary and then go into the basement through the doorway in the pool. Talk to the Gatekeeper to walk through the vinculum gate, and prepare yourself for a new enemy type. The Laser Smile doesn't move at all, but if you don't kill it quickly enough it'll attack you from long distance. Aim for the Laser Smile's weak spot, usually at its neck. We recommend using Con or Kevin for the task.

Continue through the vinculum gate and you'll reach a hall with Harman's Room. Transform into Dan and approach the door at the far end of the hall. As you step through the door you'll meet up with an old enemy.

You'll engage in a duel that will test your patience and reaction times. You have to wait for the bird to fly off of your opponent's shoulder before you can take aim and shoot your foe. The bird will attempt to fake you out by fluttering just a bit but not flying away—if you take aim at this point you'll instantly get shot. Thus, you need to be patient but you also need to be quick. If the bird does fly away and you don't shoot quickly, your opponent will nail you with a shot before you can react.

Luckily, the pigeon gives you a clue. While the bird is sitting on your foe's shoulder, listen for a faint "coo coo" noise from the pigeon. Once you hear the coo, the pigeon will not fake you out—as soon as you see the bird move after having cooed, take aim with your gun and quickly fire a shot. Repeat this process four times and you'll defeat your long time enemy and complete the mission.