We've got a Free Camera in our scene.…Let's also look at Target Camera, so we can see the difference between these two.…So I'm still in my Create panel > Cameras, and I've got Target.…For a Target Camera, you're always creating it in the Top or the Perspective View.…So unlike a Free Camera, which should be created in the Front View, a Target…Camera should be created in the Top View or the Perspective View, and what…you'll need to do is click somewhere in the Top View, hold down the mouse…button, and drag out.…

And what you are doing here is you're here creating the camera and its target,…and when you release the mouse button, you just finish the creation operation.…So now I've got a Target Camera, and as the name implies, it's got a target, or a look at point.…So I can go here and click on that look at point.…And if I move it, you will see that the camera is always pointing towards its…look at point, or its aim point.…Let's look through this camera's lens.…We've currently got Camera001 loaded into this Viewport.…