About Me

Hello,
I love playing World War 3 but I wanna see in-game a French special forces loadout such as the CPA 10 or 1er RPIMa "French SAS" or 13 RDP and I wanted to know if the French army camo : "Centre Europe" and Multicam will be added to the game.
Also, with the patches of the french special forces (CPA 10, 1er RPIMa, Commandement des Opérations Spéciales, 13ème RDP) and to end my request, the FAMAS G2 (or FAMAS FELIN Version) with the PAMAS G1 (Pistol) as shown on the photos I'm posting. Will it be possible to be added to the game ?
Good day to you,
French player

Weapons:
MG5 reload animation is bugged when switching to AP rounds
M417 AP ammo cannot be used in game
SCAR-H way too shakey?
Customizer:
M417 pistol grip not saved, always reverts to default
having to double click in order to see the correct stats all the time
Skins sometimes "swap" over for "default skinned" body parts when switching loadouts (probably the same reason why stats are not processed at the first click)
attachments other than barrels never change the calculations (or are maybe even wrong - adding weight when it should remove weight?)
inconsistent descriptions
US Army uniform camo cannot be changed (same for pants and that one helmet) - not sure if that's intended or not
Vehicles:
ocassionally, wheels still fuck up after the vehicle was stuck
no engine sound in that new APC - not sure what caused it, could be a fluke

What do you guys think? What are some guns you hope they add in future patches?
Here's My List of Weapons I Hope they Add.
Mk14EBR (DMRs as a whole...)
Remington 700
L115 AWP
M416
AEK47
Rem M4 12GA
M27
Kriss Vector
MP5 or MP7
AKU74
1911
Sig p320
Sig P226
Desert Eagle
Steyr AUG
Just a few off the top of my head

It's not possible to pick up weapons from the ground. I have interact on E, it says F what is standard for the interact button. I tested it to switch back to F button, but also there it doesn't work.
Update 0.3
Content Build ID 3421056

With the SCAR the category Battle Rifle is introduced.
Would you consider adding Scout Rifles as another option between Battle rifles (BR) and Sniper Rifles (SR)?
Slower firing than the SCAR but faster than the Sniper Rifles and a medium effective range so you can drop enemies with few shots (1 headshot (maybe 1 headshot + 1 bodyshot) at medium range) but can and have to move a lot more than with a sniper rifle to stay at this optimal medium range.
Stats:
~200 RPM (bolt action but (automatically) rechambering while ADS)
~Damage falloff profile similar to AR but with DMG close to a sniper rifle.
~4-10 rounds magazine
~2.5 sec reload
~14 kg weight
~low spread, medium-high recoil

Personally, I would see the FN P90 as a logical choice for a first PDW, with it and the MP7 both being the original candidates in the NATO PDW contest. However, other systems such as the KRISS vector have launched, offering similar functionality that some players may prefer in game

I would like to report a bug that I have not yet been able to resolve.
Bug description: I am unable to change the loadouts in the Customization menu, as in the attached screenshot, or alternatively, via this link: https://steamcommunity.com/sharedfiles/filedetails/?id=1555603604.
Game Build ID: 3271209
Steps to (re)produce: This has been the first time I have encountered this bug.
Finish a game via Quick Play.
Modify a loadout – name it “Scout” (including quotation marks), and have the weapons as PKP with M134 scope and open red dot sight (uinder No Distance) as a secondary. Equip the vertical grip and bipod and a long barrel, and the Pecheneg stock. Equip the SIG with a Holo sight, a short barrel and the last suppressor. Equip a concussion grenade and a Mini Drone.
Set the streak rewards to Reaper, Jammer, JSOW and Hellfire.
Join a game via Quick Join and finish said game.
Access Customization > Equipment again.
Please inform me of any more required system information or other information. I do not have crash logs since my game has not crashed when this has occurred.

Hi,
I have 2 main questions regarding weapon attachements.
1. At the current state of the game, weapon attachements often times are only visuals, or most of them have the same stats.
Do you wanna keep weapon attachements mostly visual, or do you want them to change the gameplay of a gun?
To be honest, the only differences I felt were the bipods and obviously scopes and thats not how its supposed to be.
2. Only 1 scope with magnification shows, how much the zoom is. This should be changed asap.
I know this is not a question, but a statement. Nevertheless it really bothers me.
I hope you guys dont see this as flaming or whatever, I genuinly like the game and hope u make it better.
Kralkaz

China joined Russia in what start to be the third world war
January 2027, China finaly joined their allies, Russia, and send a portion of their army to solve the actual conflict. The actual German president is almost sure this is not a coincidence, tension have grewed up since 2021, and China needed an occasion to show to the world their new military technology and power, showing to America how powerful they became. The president of Germany asked to Japan governement some help in the pacific, distracting China from East. Japan governement accepted, leading to one more sino-japanese war.
Taiwan, decided to help Japan by sending them some soldier. In exchange, Taiwan have to be recognized as the real China by both Japan and Germany and some lands have to be reserved to Taiwan. The new unified Korea decided to attack directly Japan to protect their long time friends from East.
(I'm not an expert for writing this case of scenario, but you probably understand how i see it :p) "Asia Frontline" ? What do you mean ?
It's simple, really. It seems like some people here want to see more nations. As we still don't know what dev's want to put in the game, I decided to do a (probably unnecessary) thread about some Asian forces, to see if people enjoy the idea of seing those factions in game (or not), also to have some "experts" coming to me like "It should be like this, it's more realistic" to give a better picture of what is closer to reality or not, as i'm clearly not an expert. Most of things i have gathered come from websites where scrolling down is enough to discover new things.
Why adding China, Japan, Korea and Taiwan ?
Well, first of, the only really interesting nation to add is China because of their actual military power and their weapon diversity. All other nations give more of a context, to give opportunities to have some new locations with interesting design. Any Asia army forces could be welcome, but i choose those 4 because of their actual weapon loadouts more than anything else (as i don't know if dev's will include weapons that are unused by actual army forces). Any suggestion of another nation is welcomed bellow.
Is it important at this state of the game ?
Ahahahahah. Ahahah. No. But it will probably be useful in the future. There is still a lot of things that will change in the game, and this kind of addition is pretty huge. So, we probably won't see it before the end of the early access, at least. Maybe in 2019, or 2020. I can't be sure. It's just want to expose the overall idea and see what people think about it, etc.
About guns
Well, most of the following links will be from modern firearms, a Russian website listing a lot of weapons, even some that are not well renowned. Keep in mind that most of these guns are from China, as they produced a lot of them. I keept only fairly recent guns, released at least in the 70's, and nothing too exotic, like assault rifle combined with grenade launchers (Rip Korean K11).
Assault Rifle:
Daewoo K1 (South Korea): https://en.wikipedia.org/wiki/Daewoo_Precision_Industries_K1
NAR-10 (China): http://modernfirearms.net/en/assault-rifles/china-assault-rifles/nar-10-cslr-14-eng/
QBZ-03 (China): http://modernfirearms.net/en/assault-rifles/china-assault-rifles/type-03-qbz-03-eng/
Type-95 (China): http://modernfirearms.net/en/assault-rifles/china-assault-rifles/type-95-qbz-95-eng/
Type-86S (China): http://modernfirearms.net/en/assault-rifles/china-assault-rifles/type-86s-eng/
INSAS (India): http://modernfirearms.net/en/assault-rifles/india-assault-rifles/insas-eng/
Pindad SS2 (Indonesia): http://modernfirearms.net/en/assault-rifles/indonesia-assault-rifles/pindad-ss2-eng/
Type-89 (Japan): http://modernfirearms.net/en/assault-rifles/japan-assault-rifles/tip-89-eng/
BR-18 (Singapore): http://modernfirearms.net/en/assault-rifles/bmcr-br18-2/
Sar-21 (Singapore): http://modernfirearms.net/en/assault-rifles/singapore-assault-rifles/st-kinetics-sar-21-eng/
SMG:
T-77 (Taiwan): http://modernfirearms.net/en/submachine-guns/taiwan-submachine-guns/t-77-2/
Type-79 (China): http://modernfirearms.net/en/submachine-guns/china-submachine-guns/tip-79-eng/
MSMC (India): http://modernfirearms.net/en/submachine-guns/india-submachine-guns/msmc-eng/
PM-2 (Indonesia): http://modernfirearms.net/en/submachine-guns/pindad-pm2-2/
Minebea M9 (Japan): http://modernfirearms.net/en/submachine-guns/japan-submachine-guns/minebea-m-9-eng/
MG:
Type 88 (China): http://modernfirearms.net/en/machineguns/china-machineguns/tip-88-5-8mm-eng/
Type-95 (China): http://modernfirearms.net/en/machineguns/china-machineguns/tip-95-5-8mm-eng/
Sumimoto NTK-62 (Japan): http://modernfirearms.net/en/machineguns/japan-machineguns/type-62-eng/
Ultimax-100 (Singapore): http://modernfirearms.net/en/machineguns/singapore-machineguns/stk-ultimax-100-eng/
Shotguns:
Hawk Semi-Automatic (China): http://modernfirearms.net/en/shotguns/china-shotguns/hawk-semiauto-eng/
Hawk XY10 (China): http://modernfirearms.net/en/shotguns/china-shotguns/hawk-xy10-eng/
La-12 Puma (China): http://modernfirearms.net/en/shotguns/china-shotguns/la-12-puma-eng/
LW-3 (China): http://modernfirearms.net/en/shotguns/china-shotguns/lw-3-eng/
QBS-09 (China): http://modernfirearms.net/en/shotguns/china-shotguns/qbs-09-eng/
SAS-12 (Philippines): http://modernfirearms.net/en/shotguns/philippines-shotguns/sas-12-eng/
DMR:
QBU-88 (China): http://modernfirearms.net/en/sniper-rifles/standart-caliber-rifles/china-standart-caliber-rifles/qbu-88-eng/
Snipers:
AMR-2 (China): http://modernfirearms.net/en/sniper-rifles/large-caliber-rifles/china-large-caliber-rifles/amr-2-eng/
JS-05 (China): http://modernfirearms.net/en/sniper-rifles/large-caliber-rifles/china-large-caliber-rifles/js-05-eng/
JS-7.62 (China): http://modernfirearms.net/en/sniper-rifles/standart-caliber-rifles/china-standart-caliber-rifles/js-7-62-eng/
XY 8.6 (China): http://modernfirearms.net/en/sniper-rifles/standart-caliber-rifles/china-standart-caliber-rifles/xy-8-6-eng/
Handguns:
Norinco NRP-9 (China): http://modernfirearms.net/en/handguns/double-action-revolvers/china-double-action-revolvers/policejskij-revolver-eng/
New Nambu M60 (Japan): http://modernfirearms.net/en/handguns/double-action-revolvers/japan-double-action-revolvers/new-nambu-m60-eng/
CF07 (China): http://modernfirearms.net/en/handguns/handguns-en/china-semi-automatic-pistols/cf07-cslp5-eng/
QX4 (China): http://modernfirearms.net/en/handguns/handguns-en/china-semi-automatic-pistols/qx4-eng/
QSZ-92 (China): http://modernfirearms.net/en/handguns/handguns-en/china-semi-automatic-pistols/tip-92-qsz-92-eng/
DP-51 (South Korea): http://modernfirearms.net/en/handguns/handguns-en/south-korea-semi-automatic-pistols/daewoo-dp-51-eng/
Grenade Launchers:
LG-4 (China): http://modernfirearms.net/en/grenade-launchers/china-grenade-launchers/norinco-lg4-eng/
Vehicles:
Not much to say here, as i don't know much:
Type-99 (China): https://en.wikipedia.org/wiki/Type_99_tank
Type 10 (Japan): https://www.army-technology.com/projects/type-10-tk-x-main-battle-tank-mbt/
Taiwan: They seems to want Abrams tanks, but as always i don't know much about tanks
K2 Black Panther (South Korea): https://fr.wikipedia.org/wiki/K2_Black_Panther
Soldiers equipement:
I found a encyclopedia for... Army camoflages, so i will link to them, to avoid any photo spams. This post is long enough !
China: http://camopedia.org/index.php?title=China
Japan: http://camopedia.org/index.php?title=Japan
Taiwan: http://camopedia.org/index.php?title=Taiwan
South Korea: http://camopedia.org/index.php?title=South_Korea
(I know, i did this in less than 5 minutes, but... NEXT PART)
Potential Locations:
This part is... Complicated as we can only have some exemple but not much. I can only link to some collections of pictures, not much.
China: Chengdu -> http://www.visitourchina.com/chengdu/photos.html
Japan: Senaga -> https://www.shutterstock.com/search/senaga+island
Taiwan: Tainan -> https://www.tripadvisor.fr/LocationPhotos-g293912-Tainan.html
South Korea: Daejeon -> https://www.tripadvisor.fr/LocationPhotos-g297887-Daejeon.html
Aaaaand that's pretty much all folks. I really want your toughts or some other suggestion, and please don't forget to vote !
Oh also, i know there is this thread:
But i wanted a poll and go deeper, show why i want those nations, even if i would be happy with pretty much any addition in the game.

Please add Progression back i need a reason to login i get into a game in under 5 mins and game is amazing i just need things to aim for getting high kill games and general ranking up etc.
Anyone else feel like this ?

i don't know about the rest of you guys but i was a little disappointed by the selection of weaponry, the placement of certain options and the lack of ability to move them, i think this would be a good place to compile them. and try to make this a better weapon and equipment system.

I think that this game is amazing, however the weapon variety seems slightly to limited. DMR's would be a great weapon category to dominate the medium to long range having slightly more range than a AR, but slightly less than a sniper rifle.
The DMR's would consist of accurate semi automatic rifles with moderate damage and high recoil, weapons such as the M14 and MK-12 SPR.

With all the customization in the game, I find myself jumping from gun to gun in my 6 loadouts I can currently use. Can we get some sort of way to save our kits as presets so that I don't have to constantly re-customize my guns and loadout whenever I want to change weapons? I'm not asking for more loadout slots or anything, just a way to save them and swap them outside of matches/games. I can't see why this would be a bad idea and I know that it wouldn't be very hard to implement.

Here is an idea to bring mor realistic to the game.
I would say the melee fighting or better the hand-to-hand fighting isn't optimal in the moment.
I see there two great chances, the first are melee weapons like knives, axes and so on, I would love to them in game, exspecial cause the soldiers still whereing them on their plate carriers.
The second way to impliemt somethig could be Bajonets, this would be a great option and way to custamase the weapon.

I already asked a dev on discord, but I think having a graphics setting that allows the user to apply higher detailed textures to only their weapon and characters and leave the environment textures low would be a huge addition for lower end PC users. Basically having all the customization stuff (weapons, camos, character models etc.) higher detailed textures while maintaining low environment textures would probably help ALOT with memory usage.
I have a 3GB GTX1060 and 8GB RAM and I can't run anything higher than low textures without unplayable stuttering, I really like the customization and having the ability to actually see all the great options in high detail while still being able to play the game would help alot of us plebs that made poor PC part choices enjoy the game. it's something I wish PUBG added in and I think it would genuinely help make the game better.
I just figured I'd post this here in the hopes the devs somehow see it. Obviously I could just upgrade my PC, and I will sooner or later but it's just been eating away at me that seemingly no FPS game has added this setting into their game so I thought I'd at least post it. Weapon/character models looks amazing and I hope to see them in HD someday

I suggest to make a better menu about the weapons statistics. I sse a lot of people don't understand "recoli" and "recoil", we can't see clearly the damage that take a weapons. Also the graphic with rage of decalage of the bullets is not clear....
I think that this is a problem you could solve as "less difficult and mutch clear is better", like other fps were yu find:
rateo
demage
distance and decalage of demage
recoil impact

I bet there was a number of posts regarding this but.. I think the sounds on the battlefield should be completely redesigned. Weapons sounds are awful. There is absolutely no difference between the muzzle sounds on the weapons, silencers etc. Vehicle sounds sound like they were recorded in the bathtub or something. Very dull. Unnatural. I hope you guys gonna do something about it. I love the game and I want it to be a big success. I believe in it. But there is still much work to be done.