Added some optimizations to battles that have tons of fighters (200+). The optimizations will apply to all battles of course, but I'm really aiming at getting the FPS up for those crazy huge battlesResearching Phasors will now upgrade your fighter weapons appropriatelyMac / Linux fix for hanging at 100% on a turnFixed malfillion's shipEasy mode is now easier. You will see fewer Portal Spawns, and the AI is penalized in its production and research capacity. The AI will still be aggressive but they will simply be slower about its economy, which will hopefully help out new players. There are no changes to Normal difficulty and aboveFixed a scenario where the AI could sneak attack you even though you had a peace treatyBuffed Fighters across the board to have more hitpoints. I think they are too flimsy right now. They get a very solid buff. Also, I noticed that the AI was not properly using upgraded fighter weaponry. Expect fighter swarms to be much more deadlyYou'll see slightly reduced portal spawns across all difficulties now. The initial spawn will happen when you're a bit further along in your development now. And even longer out for easy mode.fixed a bug that could prevent successful completion of a battle arena missionThe Ai will not pester you as often with various demands and requests to tradeA Non-Aggression Pact will be far more effective at preventing an empire from attacking you if they detect weaknessFunctiesEen turn-based wereldwijde strategie met ruimte gevechten in real-time en turn-based gevechten op het oppervlak van de planeten.Verspreid over het universum, koloniseren planeten, manen, asteroïde riemen, gasreuzen, en nog veel meer!Ontdek honderden technologieën, waaronder unieke uw race. Detecteren andere technologieën tijdens het spel evenementen en studie sterrenstelsels.