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hello all i'm making a new map for epoch mod.. that will have some new guns and ammo added to the map.. maybe some building items...

the map will be 10,000m by 10,000m (10k by 10k) i am building this so boats have a good point in the game... there will be Bridges leading to big highways (roads) vast forests and

few caves built in to hill sides.... there will be one big city i will try to make all buildings enter-able.. i mite add a custom select spawn with many spawn point with wilderness spawns to i build the spawn ui and script my self...

i been working on this for a long time here is a some pre screenshots just of the land being built soon will be building roads and towns....

If you are planning to build everything from the ground up (alone?) then I would be surprised if this project is finished in under 12 months. The map I cannot comment on the time needed to create one from scratch, but I do know that you have to be committed to it 100%.

As for creating models from scratch, dont use any Bohemia tools to create the meshes, instead use 3dsMax or Blender (for Blender you will need the addon for Arma) , then you can export your models to Object Builder for the final set up. This way is much much quicker than using BiS's tools to create meshes.

If you are planning to build everything from the ground up (alone?) then I would be surprised if this project is finished in under 12 months. The map I cannot comment on the time needed to create one from scratch, but I do know that you have to be committed to it 100%.

As for creating models from scratch, dont use any Bohemia tools to create the meshes, instead use 3dsMax or Blender (for Blender you will need the addon for Arma) , then you can export your models to Object Builder for the final set up. This way is much much quicker than using BiS's tools to create meshes.

Good Luck, I hope to see some nice progress in the future!

i'm having a error texture_01_nopx.paa can't load texture some thing like when i load buldozer

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just make sure the .paa is named as it should be and it is located where it's supposed to be. Also, don't forget to check paths and names in the .rvmats, and If you haven't already, make sure your P: drive install is clean and not corrupt.

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Hello all,
We are pleased to announce the release of ArmA 2 DayZ Epoch 1.0.6.2, [will shortly be] available for download at: http://epochmod.com/a2dayzepoch.php
or use the direct links.
1.0.6.2 Client Package
1.0.6.2 Server Package
We've further refined Epoch 1.0.6/1.0.6.1, fixing and expanding many of the features that were added. Please see the change-log below for a list of new features, fixes, and changes. Throughout the update process we have kept up to date with changes from DayZ mod 1.9.0
Server admins should read the README.TXT included in the server package. BE and server profile/config directories should be placed outside of the A2/OA folder, i.e. in a folder C:\DayZ_Epoch_Server_Config to prevent hackers from obtaining RCON/admin passwords!
Addons from 1.0.5.1 and older are not guaranteed to be compatible with 1.0.6 releases and greater. Please see the updated resources forum for mods which are guaranteed to be compatible, otherwise please be thorough when testing older mods on your 1.0.6 server. A list of variables that have change is available as part of the 1.0.6 changelog txt file included in the client package.
https://epochmod.com/forum/forum/122-resources/
Single currency has been updated for 1.0.6 and newer, please see the following thread for DL and info:

hello all i made this crafting menu a while back all this dose make crafting quicker and kinda easier and i left some buttons free to customise ect
creddit to juandayz and theduke helping with some code and giving tips on arma 2 gui edditor
you will need click action script to make this work
this really easy to install got to you description.ext and add the two lines to the bottom
#include "Stormz\menu\STORMZ_CRAFT_MENU_DEFINES.hpp"
#include "Stormz\menu\STORMZ_CRAFT_MENU.hpp"
Step two got to MPMissions\your instance folder\overwrites\click_actions\
and open config.sqf add this line to DZE_CLICK_ACTIONS = [];
["ItemToolbox","Stormz Craft Menu","execVM 'Stormz\menu\open_menu.sqf';","true"]
like this DZE_CLICK_ACTIONS = [["ItemToolbox","Stormz Craft Menu","execVM 'Stormz\menu\open_menu.sqf';","true"]];

last thing to do is move the STORMZ folder to your instance folder and you are done have fun
>>>>DOWNLOAD<<<<
an image to see what it looks like

So I've tried many many times already to update my Battleye and nothing happens. I've uninstalled it and deleted the files and then gone to steam and verified the integrity of game files and still nothing! Whenever I try to join a game its starts downloading the mission files then I get kicked and in the bottom left side of my screen it says Server requiring Battleye version 1.239 up-to-date. I don't know what to do. This is not the first time that this has happened. In the past I used to to just be able to download it from the Battleye website but they no longer have the downloads. I'm trying to play Overwatch and Epoch. Those two mods are up to date. I've verified them like 10 times already. Maybe someone could share with me their battleye folders?
Anyways please help and thanks in advanced!