So, after watching the video for this, I noticed a great degree of similarity. Now, I'm not just trying to bash this game or anything about it but I am trying to point out how much of an effect Eve Online has put on the gaming industry that a game would be made with such likeness as to even borrow it's skill training ideals.

Right down to the point of naming some of the skills "Rapid Firing" and "Sharpshooter" on a level scale.

It also has customized fitting windows, open-world PvP in a persistent sandbox, player-driven economy, and corporations.

So, after watching the video for this, I noticed a great degree of similarity. Now, I'm not just trying to bash this game or anything about it but I am trying to point out how much of an effect Eve Online has put on the gaming industry that a game would be made with such likeness as to even borrow it's skill training ideals.

Right down to the point of naming some of the skills "Rapid Firing" and "Sharpshooter" on a level scale.

It also has customized fitting windows, open-world PvP in a persistent sandbox, player-driven economy, and corporations.

Coincidence or Eve Forever?

That game got a MASSIVE influx of disappointed EVE players when Incarnage hit. Their devs would do well to emulate EVE at least in some ways.Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdattCollecting and compiling all fixes and ideas for EVE. Looking for more editors!

So, after watching the video for this, I noticed a great degree of similarity. Now, I'm not just trying to bash this game or anything about it but I am trying to point out how much of an effect Eve Online has put on the gaming industry that a game would be made with such likeness as to even borrow it's skill training ideals.

Right down to the point of naming some of the skills "Rapid Firing" and "Sharpshooter" on a level scale.

It also has customized fitting windows, open-world PvP in a persistent sandbox, player-driven economy, and corporations.

Coincidence or Eve Forever?

I tried it when it was in beta. It's pretty much a direct copy/paste of Eve, except the graphics looks like they're from the mid-90's.

Tobiaz wrote:

That game got a MASSIVE influx of disappointed EVE players when Incarnage hit. Their devs would do well to emulate EVE at least in some ways.

No their devs would be better off getting something unique that people can't get elsewhere instead of being in inferior version of a game people can already play. For the record there aren't any ways left that they haven't copied Eve. It's really more like an Eve robot mod than a separate game. If I was CCP I'd have sued them into bankruptcy already.

Posted - 2012.04.24 12:40:00 -
[14] - Quote
I tried this game back when everyone was whining and crying about being able to see their characters in their quarters and how CCP was putting a gun to their heads, screaming in their faces, forcing them to spend PLEX/cash on items in the NEX store.

It was so much like EVE (minus the graphics) that it made me want to play EVE. So I came back to EVE.

The gameplay is identical to Eve except with robots instead of ships and 1994 graphics. I mean that literally. The screenshots on the website are fake. When you're in the actual game it looks a lot worse.

From what I understand, Perpetuum Online is actually based on one of the earlier expansions of Eve Online that was somehow reverse engineered and had its code not only cracked open but also stolen to create a rip off of Eve Online. Since it's based on a very old expansion with plenty of bugs then it is no surprise that Perpetuum Online looks hideous and buggy to most people.

Since you now point out that the website posted false screenshots of their game, not only are the developers of Perpetuum Online guilty of stealing proprietary code for financial gain, they are also misbranding. In which case, both instances are grounds for a lawsuit by CCP Games (well, at least the proprietary part).

Since I have not yet seen or heard CCP do anything about it, I can only assume that CCP thinks that Perpetuum is so crappy it will never compete with Eve Online or any other MMO for that matter.Welcome to Eve Online. Don't expect people to be nice to you.

Posted - 2012.04.24 13:07:00 -
[17] - Quote
From what I've seen and heard that game isn't that much competition for EVEWoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

From what I understand, Perpetuum Online is actually based on one of the earlier expansions of Eve Online that was somehow reverse engineered and had its code not only cracked open but also stolen to create a rip off of Eve Online. Since it's based on a very old expansion with plenty of bugs then it is no surprise that Perpetuum Online looks hideous and buggy to most people.

Obviously you don't understand much. If it was that easy, i am fairly certain CCP would have already sued. The fact that they didn't is a very good indication that there is not much ground for a lawsuit.

Besides considering your "rip off" theory you are talking out of your ass. Both the Perpetuum Client as the Perpetuum Server is written in C#, while Eve is written as a clusterfuck of Python, C++ and Pascal (haha!). Well i guess they are trying to fix that with Carbon, but whatever... technically Perpetuum is definately written from scratch.

They definately copied some concepts, but you can't protect basic ideas such as a "skill system". Not in the EU anyways. And rightly so.

Posted - 2012.04.24 13:47:00 -
[20] - Quote
I'm sorry I called you out as a troll, Nomistrav. Turns out you just post repeated advertisement for Perpetuum.

FYI quite alot of us tried (and stopped there) it when CCP burned what little goodwill they had among the players last summer. It definately had potential too, but one vital aspect in EVE is PvP, and that's something those damn robots stink at. It was so bad that when I asked for PvP, some people suggested a certain zone but then replied "why'd you want to go there", mentioning it was no profit in doing so. When I ask about getting drops from kills, stealing loot etc, it caused an outrage, I got namecalled and people immediately suggested I should be banned before I could do such a thing.

It might have a similar skillsystem, but it's definately not similar to EVE gameplay wise. It might cater for some of our highsec carebear that keep screaming for more security (they will find that for their robots), but for your average Joe in EVE, it won't.

And your blantant advertisement for another game is quite damn silly tbfh.shiptoastin' liek a baws

I'm sorry I called you out as a troll, Nomistrav. Turns out you just post repeated advertisement for Perpetuum.

FYI quite alot of us tried (and stopped there) it when CCP burned what little goodwill they had among the players last summer. It definately had potential too, but one vital aspect in EVE is PvP, and that's something those damn robots stink at. It was so bad that when I asked for PvP, some people suggested a certain zone but then replied "why'd you want to go there", mentioning it was no profit in doing so. When I ask about getting drops from kills, stealing loot etc, it caused an outrage, I got namecalled and people immediately suggested I should be banned before I could do such a thing.

It might have a similar skillsystem, but it's definately not similar to EVE gameplay wise. It might cater for some of our highsec carebear that keep screaming for more security (they will find that for their robots), but for your average Joe in EVE, it won't.

And your blantant advertisement for another game is quite damn silly tbfh.

It's not advertisement, I just found it by sheer luck and chance and was like, "This is a lot like Eve Online." In fact, I just quoted my exact words that I stated to myself when I visible saw the website video.

In retort to your fallacy that I am posting repeated advertisement for Perpetuum, I'll remind that in the previous thread that I posted the link concerning such I had very clearly said that I was going to make another thread regarding it. Whether you chose to overlook that and to expand upon it as a further extension of your argument in this thread, or to simply try and make an assumption geared toward my motives and intentions is clearly beyond me. However, in that respect, I have but one thing to say:

I am not advertising for a game I have not played, nor honestly give a **** about, and if you disagree than I invite you to defend your honor in Eve Online =)

From what I understand, Perpetuum Online is actually based on one of the earlier expansions of Eve Online that was somehow reverse engineered and had its code not only cracked open but also stolen to create a rip off of Eve Online. Since it's based on a very old expansion with plenty of bugs then it is no surprise that Perpetuum Online looks hideous and buggy to most people.

Obviously you don't understand much. If it was that easy, i am fairly certain CCP would have already sued. The fact that they didn't is a very good indication that there is not much ground for a lawsuit....

Henry Haphorn wrote:

Since I have not yet seen or heard CCP do anything about it, I can only assume that CCP thinks that Perpetuum is so crappy it will never compete with Eve Online or any other MMO for that matter.

[quote=Lord Dravius][quote=Nomistrav]Since you now point out that the website posted false screenshots of their game, not only are the developers of Perpetuum Online guilty of stealing proprietary code for financial gain, they are also misbranding. In which case, both instances are grounds for a lawsuit by CCP Games (well, at least the proprietary part).

That's a stupid argument for misbranding, just as EvE does it in every expansion trailer. It uses in game art yes, but we don't gracefully float between rocks as they depict in trailers, nor do our characters even interact with anyone like in the Dust trailer.

There is no way to prove of them stealing proprietary code either. Just that they have made their UI operate similarly to EVEs.

I'm just seeing made up reasons to not liking it, other than real reasons. I love mechs. but I didn't enjoy perpetuum much as it was very empty and lacked life and variety for a sandbox. Also hated the backstory of just being a human transformer spark inhabiting alien robots in communication via micro wormhole. UUUUggggh.

Posted - 2012.04.24 20:04:00 -
[29] - Quote
I tried it for a few months way back when it was in beta. Decent enough rip-off of Eve (despite the developers saying that it wasn't), but it was very unforgiving of my then-poor internet connection. The one thing that they got right and which I wish was true in Eve is that the surroundings affect pvp. For example, the terrain and plant growth (trees, etc) interferes with your shots.

If Eve were to implement that it would make things much more interesting in asteroid belt fights, for example. You would be able to use the rocks as cover. But that would be a big change in the underlying code, so I don't expect CCP to do it anytime soon, if ever.

COPYRIGHT NOTICEEVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.