By that time, Mx3 hadn't discovered how to fully unpack Spore_EP1_Data, so I didn't have access to all files. This thread is really old, though. I haven't worked on the mod in forever, and doubt I'll do so again.

Just imagining.. Since spore is using OpenGL Can't we somehow make the graphics engine of spore READ glsl code and replicate it sort of virtually into the graphics engine? Spore doesn't use OpenGL, it uses DirectX (and so it doesn't use GLSL, but HLSL instead). The shaders themselves are just in sh...

You'll need to download SporeMaster to create the pages and stuff necessary to put the part in the game. I recommend you to either look at how Spore does it, or download a parts mod like Spore Resurrection: First Steps to see how it works. To export the model from Blender to a format Spore can under...

SporeMaster does have a bug with string16s properties, but that's not the cause of your problem. The cause of the second problem is that you're missing the <properties> tag at the beginning of the file.

What features will this have for modding other than custom parts and skins. Will this make new tools and part ability editing easier? Better than spore master? What about UI editing? If so, how will it do this. Any other kinds of features I missing. New tools and part abilities are things you can a...

UPDATE: Uploaded a newer version which fixes an important bug which caused the model to explode if it had mroe than 4 bones. http://www.mediafire.com/download/eqa5vj89i1nu02m/SporeModder_Blender_Addons_12-06-2016.rar SpoffitMaster, about your problem, you have to include the model in part_models_lod...

Do you not read my posts ?????????????????????????????????????????????????????????????????????????? You are always the first to jump in, and last to actually have anything useful to say. if you don't know the words, don't sing the song. Either ban me or let someone else answer the questions. 5 post...

Yes, it's already implemented: 1. Add a skeleton and rig it. 2. [url=https://www.youtube.com/watch?v=Gb152Qncn2s]Use the action editor to animate the models (the name of the animation is actually important, look at what other parts use). 3. In the right panel, go to the Scene tab ( http://i.imgur.co...