Wednesday, May 24, 2017

Two weeks ago, my team and I were at Microsoft’s largest developer conference //build 2017, where we talked about Mixed Reality and unveiled our new HoloLens app called Tire Explorer.
I wrote a post for the Valorem blog which provides more technical details about the aquarium booth we had and the 3 main key features of the app. You can read it here.
Below is a video of the experience.

Friday, May 5, 2017

Beginning of this week I gave my new presentation at the Vision VR/AR Summit in Hollywood, California. I really enjoyed the conference with nice people, good vibes, great content and interesting new devices.

The title of my talk is "Massive Mixed Reality - Leveraging large 3D models with mobile XR" and it covers different strategies for leveraging existing, large 3D models for rendering on a mobile XR device (VR/AR/MR) like the HoloLens. I also showed a live demo of one model reduction tool and also Holographic Remoting in action. The feedback I got was very positive.

Even after all the years WriteableBitmapEx is still quite popular, especially with WPF developers and I always incorporate bug fixes and also accept Pull Requests if I get some time.
Many contributions were integrated and lots of bugs fixed. Among those are some nice additions like a clipped line drawing or a dotted line renderer.

WriteableBitmapEx supports a variety of Windows platforms and versions: WPF, Silverlight, Windows 10 Universal Windows Platform (UWP), Windows 8/8.1, Windows Phone WinRT and Silverlight 7/8/8.1.You can download the latest via the updated NuGet package. Thepackages contain the WriteableBitmapEx binaries. All samples and the source code can be found in the GitHub repository.

A big thank you to all the contributors, bug reporters and users of the library who help with feedback.