Rarity

All monsters, strongboxes and most of the items come in one of four different rarities. The common rarity is normal, followed by magic, rare and unique. Higher rarity means things are higher valued but occur less frequently in the game.

Items

Items receive a random rarity with normal items being the most common and unique items the least common. Rarity is rolled before base type.[1] The game rolls for rarity, in order, starting with: unique, followed by rare, then magic, if none of the other rarities are rolled the item will be normal. Modifiers to Item Rarity impacts the chance at each step.[2]

Magic, rare, and unique items found by the player are initially unidentified and a Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.Shift click to unstack. must be used to discover their properties.

The number of sockets that can be found on an item is not affected by rarity; this instead relies on its item level.

Item modifiers' random values can be rerolled using a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.Shift click to unstack..

Rarities

Normal

Normal items (also called base items) are basic items without any explicit modifiers added by affixes. Nevertheless depending on base type some items can have implicit modifiers that can be rerolled using a Blessed OrbBlessed OrbStack Size: 20Randomises the numeric values of the implicit modifiers of an itemRight click this item then left click another item to apply it.Shift click to unstack. if they have a range.

A normal item can be upgraded into a magic item using an Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it.Shift click to unstack., or a rare item using an Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it.Shift click to unstack.. Using an Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.Shift click to unstack. can upgrade a normal item into a magic, rare, or even unique item of the same base type.

Magic

Magic items have the same base statistics as a normal item of the same type, but have magical modifiers on them given by affixes, up to one prefix and one suffix. The types of modifiers that can be found or added to an item depend on its item level.

A magic item with only either a prefix or suffix property can have a second property of the missing type added to it by using an Orb of AugmentationOrb of AugmentationStack Size: 30Enchants a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers.Shift click to unstack.. The affixes can be rerolled with an Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it.Shift click to unstack..

A magic item can be upgraded into a rare item using a Regal OrbRegal OrbStack Size: 10Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added.Shift click to unstack.. It will retain its current affixes and one new affix will be added.

Rare

Rare items function the same as magic items, except they have at most six affixes – three prefixes, and three suffixes. Found rare items or items made rare with an Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.Shift click to unstack. or an Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it.Shift click to unstack. will always have at least 4 affixes, but it is possible to get only 2 or 3 by using a Regal OrbRegal OrbStack Size: 10Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added.Shift click to unstack.. A rare item with less than six affixes can gain an additional affix with an Exalted OrbExalted OrbStack Size: 10Enchants a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.Shift click to unstack. or through Master crafting. Chaos OrbsChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.Shift click to unstack. completely reroll a rare item's affixes.

Unique

Unique items have the same base stats as a normal item of the same type, but have specific names, unique artwork and set lists of modifiers instead of affixes. While the three preceding rarities are strictly better than the one before (e.g. rare items are always more powerful than magic items), this is not the case with unique items. They usually provide different and particular modifiers (sometimes thematically grouped) that can't be found on other items. Therefore they are considered to be more build-defining, granting effects that can be built around, but generally grant less pure stats than rare items.

It is GGG's intention that each base item has at least one corresponding unique item.[citation needed]

Increased Item Rarity/Quantity

Players can boost their chances of getting powerful equipment and uniques with the modifiers Increased Rarity of Items Found and Increased Quantity of Items Found. The combination of rarity and quantity stats is sometimes called Magic Find or MF, referring to the equivalent stats in Diablo.

Rarity and quantity modifiers can come from player’s equipment, the support gems Item Rarity SupportItem Rarity SupportSupportIcon: RRequires Level 31Supports any skill that can kill enemies.Per 1% Quality:0.5% increased Rarity of Items Dropped by Enemies Slain from Supported Skills(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. and Item Quantity SupportItem Quantity SupportSupportIcon: QRequires Level 24Supports any skill that can kill enemies.Per 1% Quality:0.35% increased Quantity of Items Dropped by Enemies Slain from Supported Skills(17-36)% increased Quantity of Items Dropped by Enemies Slain from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket., monster rarity, party bonuses, and map bonuses. The modifiers on the character stack additively with each other, and are subject to diminishing returns. Modifiers from the party bonus and monsters stack additively with each other, and are not subject to diminishing returns. The total player bonus stacks multiplicatively with the total party & monster bonus. (An explanation of additive vs. multiplicative can be found here.)

IIR and IIQ from gear do not affect chests, and have no effect on the number or type of currency, items, scrolls, or gems that drop from them.[3]

Increased Item Rarity (IIR)

Increases the chances of an item being magic, rare, or unique. This modifier has no effect on the number or type of currency items, scrolls, or gems that drop since they have no rarity like normal, magic, rare or unique.[4] Magic, rare, and unique monsters have an increased item rarity modifier for drops.

When in a party, only the modifier from the player who lands the killing blow on an enemy is applied - multiple characters attacking a monster will not stack their item rarity bonuses together. If one of your minions gets a kill, the minion's IIR is added to yours and the total is used.

Theoretical Maximum Increased Item Rarity

Non-legacy IIR

Legacy IIR

AndvariusAndvariusGold RingRequires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity(50-70)% increased Rarity of Items found-20% to all Elemental ResistancesDanger is the price of wealth.1

String of ServitudeString of ServitudeHeavy Belt+(25-35) to StrengthImplicit Modifier magnitudes are tripledLevel Requirement reduced by 100 (Hidden)CorruptedFor the Vaal, the relationship between slave and master was as intimate and volatile as that of lovers.2

90%

90%

Divination DistillateDivination DistillateLarge Hybrid FlaskRecovers 140 Mana over 5.00 secondsRecovers 510 Life over 5.00 secondsConsumes 20 of 40 Charges on useRequires Level 30(40-60)% increased Rarity of Items found during Flask effect(12-18)% increased Quantity of Items found during Flask effect25% increased Light Radius during Flask effect+50% to Elemental Resistances during Flask EffectKnowledge is fermented in pain and lossDistilled with reflectionTo quench the thirst of thosewho dream of enlightenmentRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Item Rarity SupportItem Rarity SupportSupportIcon: RRequires Level 31Supports any skill that can kill enemies.Per 1% Quality:0.5% increased Rarity of Items Dropped by Enemies Slain from Supported Skills(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.3

70.5%

70.5%

Rare Items4

50%

112%

The AsceticThe AsceticGold AmuletRequires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped(10-15)% increased Quantity of Items found with a Magic Item EquippedMany things come to one who has nothing.5

1 Two Andvarius are equipped for 170% IIR.
2 Triple corruption mod (20–30)% increased Rarity of Items found with a perfect roll.
3 The Item Rarity Support is level 20 with 23% quality for a total of 70.5% IIR
4 The rare gear consists of a 50% IIR helmet. If legacy gear is used a legacy Brinerot signature 30% IIR while using a flask pair of gloves that also have 32% IIR can be equipped. In total this provides 12% additional IIR over the non-legacy version.
5 To get the IIR from the ascetic along with all other unique and rare IIR bonuses the player needs to have a normal weapon equipped.
6 The player needs to be on low life.

A player can also equip jewels which provide 4%-6% Rarity of Items Found per jewel, resulting in up to 126% additional Rarity(if using all 21 sockets found on the passive tree)

Increased Item Quantity (IIQ)

Increases the average number of items that drop from monsters (aka Drop Rate). This includes currency, scrolls, skill gems and divination cards.[5] There is no cap on the usefulness of this modifier, since there is no limit to the number of items a monster can drop. Only the IIQ of the containing area and the party bonus affects chests or strongboxes,[6] and it does not affect the type, quality, or rarity of item dropped, only the chance that something will drop.[3]A player's IIQ does not affect the amount of maps that drop from enemies.[7]However, a map's IIQ does affect the amount of map drops.[8]

In a party, each player in the party after the first gives the equivalent of +50% item quantity modifier on currency and gem drops along with a modifier of +10% item quantity and +40% item rarity on other drops[9] (this also doesn't affect map drops). The base chance for an item to drop varies between monster types, and drop rate increases with monster rarity. The party bonus as well as any bonus the monster gives are additive with each other and multiply with the quantity bonus of the player who gets the killing blow.[10]

Divination DistillateDivination DistillateLarge Hybrid FlaskRecovers 140 Mana over 5.00 secondsRecovers 510 Life over 5.00 secondsConsumes 20 of 40 Charges on useRequires Level 30(40-60)% increased Rarity of Items found during Flask effect(12-18)% increased Quantity of Items found during Flask effect25% increased Light Radius during Flask effect+50% to Elemental Resistances during Flask EffectKnowledge is fermented in pain and lossDistilled with reflectionTo quench the thirst of thosewho dream of enlightenmentRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Item Quantity SupportItem Quantity SupportSupportIcon: QRequires Level 24Supports any skill that can kill enemies.Per 1% Quality:0.35% increased Quantity of Items Dropped by Enemies Slain from Supported Skills(17-36)% increased Quantity of Items Dropped by Enemies Slain from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.2

0%

44.05%

String of ServitudeString of ServitudeHeavy Belt+(25-35) to StrengthImplicit Modifier magnitudes are tripledLevel Requirement reduced by 100 (Hidden)CorruptedFor the Vaal, the relationship between slave and master was as intimate and volatile as that of lovers.3

1 See Bisco's Collar page for 22.5% IIQ explanation.
2 The Item Quantity Support is level 20 with 23% quality for a total of 44.05% IIQ
3 Triple-implicit corruption mod (3–5)% increased Quantity of Items found, with a perfect roll.
4 The rare gear consists of 2 rare rings and a rare helmet each with 20% IIQ. A rare amulet is not used because Bisco's Collar provides 2.5% higher IIQ.
5 Two Pariahs are equipped for 30% IIQ.

Monsters

Higher rarity on a monster means it drops more items and is more likely to drop items of high rarity. Additionally, a character can gain more items of higher rarity by increasing the increased item rarity and increased item quantity statistics with their equipment or with certain skill gems.

Rare

Greatly increased statistics, and given three monster affixes. They spawn by themselves, but multiple rares may still be close together. Rare monsters may also spawn with a Nemesis modifier, or inside an Essence crystal.

Tools

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