Tag: Board Game

iOS, Android, PC/Mac • Back in September, Czech Games Edition did what we’ve been waiting nearly 4 years for them to do: they released Through the Ages for iOS and Android. To say it managed to live up to the hype would be an understatement, as I still can’t get enough of picking Michelangelo even though I have no temples or wonders producing happiness. WHY DO I DO IT EVERY TIME? While the mobile version is about as polished as the underside of András Hadik’s horse, CGE did tell us that they were hoping to release on Steam, eventually, as well. It’s not out on Steam yet, but the beta is starting soon and signups are open.

iOS, Android, Kindle • While those of us in the US were spending Friday sleeping off hangovers, the rest of the world was still hard at work making things. One of those things is of interest to us, a digital port of the board game Metro from Queen Games. While it sells itself as a train-builder circa 1900, don’t be fooled. Metro is about as abstract a title as you can get and bears little resemblance to the Metro that currently runs under the streets of Paris. Still, if you like Tsuro but thought it was a bit too simple, Metro should be right up your alley.

iOS, Android, PC • Come. Sit. Don’t be nervous. Today we will be recalling our dearly departed who…what’s that? There’s a crack in my crystal ball? Yeah, well, I picked that up at a Ren faire back in ’04 and, after too many leather mugs of Miller Lite, tried to dunk with it on the hoop in my driveway. Still looks kind of neat, though, right? Anyway, we won’t be using the crystal ball today. Join hands and close your eyes, today we will communicate with the spirits of the dead! Think of your loved ones. See them in your mind’s eye. THERE! I see them! Wait…it looks like Asmodee Digital and they’re bringing us a message. What is it, spirit? An expansion for Mysterium? Secrets and Lies? Available now? They’re fading…fading. Ok, that will be $20.

Tabletop • In our effort to speed things up with our ongoing Liberty or Death session report, I’ve managed to somehow combine six (6!!!) turns into one post. Unfortunately, this means I’m already broke my promise to report on at least one non-board game per day by not covering anything yesterday, but I did report on two non-board games Wednesday, so I’m calling it even. Without further ado, let’s see what’s happening in the colonies.

Tabletop • We’re back with our parade through (alternate) history via GMT Games‘ brilliant COIN title, Liberty or Death. I’m getting the sense that you, the Stately Players [I’m really trying to get him to stop. This will be the last time, I swear -ed.], are losing interest in these turn-by-turn walkthroughs, so I’m going to really try and wrap the whole thing up before Thanksgiving so we can move on to a different game. When I started the affair, I had it in my head that I would spend 5-6 hours playing the game and then chop it into a week’s worth of material. When I saw how much information had to be relayed while writing up the first turn, I realized I may have bitten off more than I could chew and moved to the one-two turns per day format. That works well for me, but it needs to work well for you as well. I’m new at this, and still learning. Stick with me. We’ll wrap up LoD as quick as possible and then throw something else on the table.

iOS Universal, Android, Kindle, PC/Mac • Somehow I had forgotten that Asmodee Digital, our eventual lords and masters, had taken over control of one of the most venerable digital board games, Ticket to Ride. From our point of view, it’s not all that relevant who’s doing the publishing duties, but it did strike me that we seemingly can’t go a day without mentioning the Asmodee juggernaut. I guess that’s what happens when you’re a juggernaut. Today’s Asmodee news revolves around a new expansion for TtR, the UK.

iPad • There were three board game ports that seemed stuck in development hell, never to actually make an appearance on our tablets. The first was Twilight Struggle which switched developers after years of development only for Playdek to save the day, releasing one of the best board game ports on the App Store. Then there was Through the Ages which was promised back when the iPad was a novelty, died when Codito’s license expired, and finally resurrected by CGE as one of the best board game ports on the App Store. Now we have 7 Wonders, which was nearly released several years ago, been through multiple beta tests, and has finally made its way to digital but, unfortunately, isn’t one of the best board game ports on the App Store.

iOS, Android • Few titles have had the long and drawn out development of 7 Wonders. We’ve been told it will be released in the next few months, but that was back in 2013. We’ve been informed that betas were starting, then ending, then starting again. It was the mobile version of Duke Nukem Forever. That’s all coming to an end next week because, hold on to your hats, 7 Wonders is coming to the App Store next Tuesday.

iOS Universal, Android • 2017 has seen a flood of digital board game conversions from new kid on the block, Asmodee Digital. Today, however, I think we can safely say is their strangest release. It’s called Catan Stories and finally allows us to roleplay as settlers on the titular island like we’ve always wanted to! In all honesty, I’ve never wanted to do this, and never really thought about the people collecting my wheat and sheep when I roll dice in Catan. I’ve thought about the robber, wondering why he’s such a dick, but I don’t think that’s where Catan Stories takes us. Anyway, Catan Stories is out now for iOS and Android.

I mistakenly thought I might be able to tempt my daughter into a game of One Deck Dungeon. An all-female cast in a relatively simple and quick dungeon crawl seemed like it might be the key which unlocked the gamer she could become. It didn’t happen, but I can make lemonade: I now happen to own a copy of the tabletop version of a game with a much-watched (including by us) digital kickstarter campaign. So this isn’t a review of the game as a tabletop experience, but specifically a look at its fitness for digital translation.

@Neumannium wrote: It's taken us a long, long time and I've had a ton of help from you guys to help make it happen, but we finally have Stately Play merchandise on sale. You can find the link on the front page. Unfortunately, we're limited to only a few designs, but you can put that […]

@AlexConnolly wrote: Originally published at: http://statelyplay.com/2018/03/19/better-stately-than-never-the-lost-world-of-trespasser/ Trespasser: Jurassic Park is such an outrageously fantastic game. It's as much a primeval, primordial walking sim as it is a survival-lite FPS, served on a revolutionary bed of fully-realised physics. It has wonderful environmental story-telling; audiologs and internal monologues that don't strain atmosphere. It offers a natural sense […]

@Neumannium wrote: Originally published at: http://statelyplay.com/2018/03/16/a-stately-play-cation/ Hey everyone! Just wanted to let everyone know that I'm currently up in the still wintry northern woods of Wisconsin. No, I haven't been abducted by scofflaws looking to sell me into the sex-trade for fat, old white guys. I'm not that lucky. Instead, I'm at our annual mini-convention […]