I don't know I just feel like any cooldown that requires a bit more thought and expertise than just "Push button, receive haste" is a good thing.
I guess I can understand people wanting a bit of an easier time though :P

nono i completely agree with you with AT being awsome but its annoying to "lost" your trinket proc when proc happens when you press AT.(during the fight) so having a bit of buff like the set bonus would make it a "better" cd (like you said cherry on top)

Did someone can confirm that casting a BL while AT is active won't mess it up. On live.

By logic it should always mess it up. It takes a snap shot of your buffs, mana and HP.. Which in turn means Casting Bloodlust while AT is active results in you gaining the debuff and loosing bl buff after AT expires

I can confirm that if someone bloodlusts with Alter Time up then you gain both the buff and debuff, then when AT sets you back it removes the buff but keeps the debuff.
I know this because it happens every week I can be bothered to go to LFR.

I can confirm that if someone bloodlusts with Alter Time up then you gain both the buff and debuff, then when AT sets you back it removes the buff but keeps the debuff.
I know this because it happens every week I can be bothered to go to LFR.

That bug has been around since fucking beta, and they still haven't adressed it.
And it works with anything, really... bloodlust, potion, cooldowns, internal cooldowns.. debuffs.. anything. It's a very "twitchy" spell.
(one of our mages has the luck of AT'ing into a windbomb every week! )

One of the worst experiences with alter time is Windlord, casting again early and the cancel aura macro is pretty tough to comprehend in the 3 second window for most players. Probably contributing as well is the fact it happens so rarely it can catch you off guard.

Alter Time frustrates the shit out of me when it goes to drop me back into shit I'm not supposed to stand in. On the other hand Berserking+BL extension on a decent Combustion + 2p bonus is well worth any slight headaches it can cause... Just gotta make sure blink isn't on CD.

Alter Time frustrates the shit out of me when it goes to drop me back into shit I'm not supposed to stand in. On the other hand Berserking+BL extension on a decent Combustion + 2p bonus is well worth any slight headaches it can cause... Just gotta make sure blink isn't on CD.

You know you can cancel AT early by hitting it again, right? It may suck sometimnes but it's better than you possibly dying and/or wiping the raid.

Question regarding 4-piece Fire: Is it worth it for the 5% extra crit on Pyroblast or is the stats/extra gem slots on off-tier better?

From what I gather, The Shoulders and Chest tier pieces are alright (Shoulders allowance of 2 gem sockets and Chest of 3), though the Mastery on Chest isn't ideal.

Off piece I'm reading everywhere is Helm, Flamecaster's Burning Crown which I'm assuming is due to the int socket bonus vs the crit. But, The gloves off Durumu, Lifedrainer's Sordid Grip seem like such a good pick over our tier Gloves (Hit/haste and 2 sockets with 120 int bonus vs Crit/Mastery and 60 int bonus) and then lastly the pants off Lei Shen just seem down right amazing. 3 red sockets and Hit/Crit.

With the added sockets and better socket bonuses plus the added better itemization, It seems you would get all around more int, haste and crit also allowing you to reach Hit cap more naturally(vs reforging for it). I don't have the math, but that seems like a marginal % difference in crit. Also allowing all your spells to benefit from the overall gain in crit vs just Pyroblast.

*Edit* this is just normal mode btw. I by no means am attempting Heroics soon.

Question regarding 4-piece Fire: Is it worth it for the 5% extra crit on Pyroblast or is the stats/extra gem slots on off-tier better?

From what I gather, The Shoulders and Chest tier pieces are alright (Shoulders allowance of 2 gem sockets and Chest of 3), though the Mastery on Chest isn't ideal.

Off piece I'm reading everywhere is Helm, Flamecaster's Burning Crown which I'm assuming is due to the int socket bonus vs the crit. But, The gloves off Durumu, Lifedrainer's Sordid Grip seem like such a good pick over our tier Gloves (Hit/haste and 2 sockets with 120 int bonus vs Crit/Mastery and 60 int bonus) and then lastly the pants off Lei Shen just seem down right amazing. 3 red sockets and Hit/Crit.

With the added sockets and better socket bonuses plus the added better itemization, It seems you would get all around more int, haste and crit also allowing you to reach Hit cap more naturally(vs reforging for it). I don't have the math, but that seems like a marginal % difference in crit. Also allowing all your spells to benefit from the overall gain in crit vs just Pyroblast.

*Edit* this is just normal mode btw. I by no means am attempting Heroics soon.

Remember that the 5% is then multiplied by your CM, so effectively thats a whopping 6.5% increase to Pyro. Imagine you are in your sexy normal mode raid gear. Probably 42ish percent crit (totally guessing but I'm assuming about right) raid buffed with your 4pc on. That would put you at 47% for pyro, or 61% to crit with your pyro with CM. This also increases your ignites and your combustions!

All math aside, if you look at the big time Mages that finished normal modes way early, all their guilds got them their 4pc asap.