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Abstract

Existing (static) icon selection on a desktop graphical user interface (GUI) is optimized to allow novice users to point and click to initiate an action. Expert or intermediate users who are familiar with their set of actions need a more compact presentation, in order to reduce screen clutter and conserve screen real estate. Exploitation of processor dynamic presentation needs to be a user option. This article adds the dimension of TIME to icon properties.

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United States

Language

English (United States)

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This is the abbreviated version, containing approximately
38% of the total text.

Dynamic Icon Presentation

Existing
(static) icon selection on a desktop graphical
user interface (GUI) is optimized to allow novice users to point and
click to initiate an action. Expert or
intermediate users who are
familiar with their set of actions need a more compact presentation,
in order to reduce screen clutter and conserve screen real estate.
Exploitation of processor dynamic presentation needs to be a user
option. This article adds the dimension
of TIME to icon properties.

This article
outlines a method to greatly compact the
presentation of icon selection. It uses
the computer to present, in
time sequence, each icon of a set. A
Dynamic ICON (Dynicon) can be
considered an icon-sized container into which a window can be
collapsed using the GUI standard window minimize button, yet allow
selection of any icon in the original window.
Figure 1 shows a
typical Dynicon, in relation to its parent Container Window. User
action is described in detail later, including selection/activation
of any icon presented and adding or removing icons for the show-list.
The show-list can either be created automatically or by direct user
specification.

Figure 2
shows how the Dynicon would change over time.
Each
icon in the original Container Window is presented sequentially, in a
loop. The preferred embodiment assumes
windowing presentation
software such as OS/2* Presentation Manager*.
This does not preclude
other hardware or software platforms (if the Dynicon frame time is
longer than the CRT-CPU response time).
DYNICON PARTS
1. The Dynicon will have a title bar
which will allow standard user
selection of the Dynicon and its movement around the screen.
2. Window pull-down from top left
System Menu icon including:
- Delay (show) time of icon
presentation (default: m/nth's of a
second)
- Frame sound (pitch, timber,
duration...): see substitutable
elements section.
- Replace method such as:
.Vertical roll (e.g., slot machine),
Vertical slide,
.Rotation (clock or counter-clockwise),
Flash (full replace),
.Dissolve, or other prior-art
standard techniques
- Dynicon color (frame, title)
- Maximize (to full window)
- Name (for Dynicon Title Bar)
- Other standard properties.
3. The Dynicon interior is a
time-sequence presentation of icons in
the Dynicon show-list.
4. Maximize button: Selection of the
top right corner of a Dynicon
will 'explode' into a window displaying all of the icons that are in
the show-list.
5. UpArrow detailed below
6. DownArrow detailed below
USER INTERACTION WITH DYNICON
1. Icon selection
- If the show-list is moving:
.A single click on the icon
will stop the list from moving.
.A double click on the icon
will stop the list from moving
(which prevents accidental opening of the wrong icon).
- If the show-l...