Trouble logging in?If you can't remember your password or are having trouble logging in, you will have to reset your password. If you have trouble resetting your password (for example, if you lost access to the original email address), please do not start posting with a new account, as this is against the forum rules. If you create a temporary account, please contact us right away via Forum Support, and send us any information you can about your original account, such as the account name and any email address that may have been associated with it.

Location: I've moved around the American West. I've lived in Oregon, Washington, Utah, and Oklahoma

Age: 36

Quote:

Originally Posted by Anh_Minh

Can you do it without prior knowledge of what you'll find where?

Sure...

I did it Diablo I, and that was with crazy hackers running around with Town Nukes. Before that I did it with Wizardy.

You just have to be very, very careful- always plan an escape route. I often surprised how many players don't do this.

See you have to identify a "safe" area. Then you methodically clear things so that you have a path back to your safe zone.

You also have to be aware of your instincts. If something seems off about an area, back off, heal up, and then then come back with an extra cautious approach.

Bosses require a scouting mission where you load up on shielding and healing and just figure out what he can do and then run away. Sometimes you need multiple scouting missions.

It's just most people nowadays just charge in, die, and then figure out what to improve on because running away all the time takes so much time.

Games today are so light on the penalties from dying that I think a lot of gamers are spoiled. It used to be that you never wanted to die, and if you did it was a disaster.

Now does that mean I think I'd clear such a hardcore game easy with no problem? Of course not. Death is still more likely. But it's not impossible. If I had unlimited time, personally I'd give myself... 1 chance in 5.

That's assuming they don't have any one shot you die shenanigans, but I'm assuming not since there is no magic in the game.

__________________

Cross Game - A Story of Love, Life, Death - and Baseball. What more could you want?

I'm not saying he should wait until it's cleared out I'm thinking that was a very bold decision that Kirito considering how MMOs work the next village probably has stronger mobs but they still can be handled at level 1 in my experience but that is not something I want to do right after I heard that announcement

Since Kirito said resources are limited I took his word literally for it and believe it means mobs don't respawn and that it was the reason why he rushed out immediately

If mobs do still respawn that doesn't change Kirito's fast thinking and great decision making skills and the courage to act on it but I feel it makes him a bit more reckless

It's good decision making. IF you are a Beta Tester, or a guild with a Beta Tester on it. If you are a Soler, your best bet is to get down to work, and start skilling. Don't even bother to copy what the Beta Testers did- I think many of the Second day casualties had exactly the same idea as Kirito, but was not as good with him.

Personally, I think Kirito could have afforded to wait one hour for Kline to rally his guild- not many would have moved out before the first night ended, before moving on with them. Why didn't he do that? I guess we'll have to wait and find out, because to me, your best bet is to attach yourself to an experienced Guild, hopefully with a Guild Master you know.

With the PM system though, Kirito should have dropped a message with Klein suggesting a rendezvous spot.He didn't. So is it a plot hole, or deliberate ? We'll have to wait and see, again. Maybe it's nothing, and the issue won't crop up again.

Personally, I think Kirito could have afforded to wait one hour for Kline to rally his guild- not many would have moved out before the first night ended, before moving on with them. Why didn't he do that?

He said why. He could ensure the safety of one other guy (Klein). Two would be pushing it, and he didn't think he could do it with three. If he took them along, not all of them would make it, and he didn't want that on his shoulders.

He said why. He could ensure the safety of one other guy (Klein). Two would be pushing it, and he didn't think he could do it with three. If he took them along, not all of them would make it, and he didn't want that on his shoulders.

Hmm. Interesting. It either suggest that he thinks the game can be soloed (based on his Beta Tester experience), or that he just doesn't trust himself with being responsible for a guild or lives.

Still, if you are NOT Kirito or a Beta Tester, I'd imagine rallying your guild may be the best move of all. If anything then, I applaud Klein for having the balls to rally his guild even after this mess.

Hmm. Interesting. It either suggest that he thinks the game can be soloed (based on his Beta Tester experience), or that he just doesn't trust himself with being responsible for a guild or lives.

Still, if you are NOT Kirito or a Beta Tester, I'd imagine rallying your guild may be the best move of all. If anything then, I applaud Klein for having the balls to rally his guild even after this mess.

Unless Kirito had some underlying history with other Beta Testers that he preferred partnering with, he did show reluctance towards joining Klein's guild. Of course, that was before shit-hit-the-players, but it's a possible insight to his mindset.

After all, Kirito's action plan, while tactically sound, is that of a raiding solo-player's more so than anything. His decision to bring Klein along at first, was clearly driven by their short friendship more than anything else. If not for their short encounter beforehand, he (most likely) would had just ran off asap without attempting to band with others.

Most people would probably either do what Klein did, and ensure a communal security and peace-of-mind first before anything else. One can probably imagine the riots and mental breakdown that could had occured at that place.

__________________

Night~and~Gale: ~ The Final Mythology of the Man who Defied Destiny.The sleeping lion shall awaken beyond the depths of time, crossing ten billion lights, come to Terra.

Finding the guy responsible may or may not be the right path to resolution, which is to resolve the hostage situation with as few casualties as possible and hopefully the perp in cuffs.

In any hostage situation, one goal is to try to determine the location of the guy holding people hostage. It's good to at least have the option of storming him if negotiations fail.

Quote:

He may not even exist in real life, at least not anymore. If he's a genius programmer who can create a virtual world, what better way to be God than to upload your brain and act as "admin" of the world? Wouldn't be the first time I've seen that plot type in an anime.

Even if this is true, his body is presumably somewhere. It can't hurt to locate it. Even if the guy has created tech so advanced that he's actually separated his consciousness from his body and is living in SAO (or a VR world connected to it), without needing his body to survive at all anymore, then it would be good to discover that.

Quote:

It would be interesting, but a serious flaw? Nah.

"Unrealized Potential" is hardly an unusual criticism for people to voice. Simply put, the "Real World" side of this could be every bit as good as Death Note if well-executed and properly explored. This anime could be one-quarter Death Note, three quarters gripping sci-fi fantasy adventure, which is an absolutely mind-blowing combination. As is, it sounds like it'll be entirely gripping sci-fi fantasy adventure, which is still very good of course, but not quite as awesome as the obvious alternative.

And as for the "Real World" being properly addressed, well, there's still some practical questions I have. For example, how are people not dying from simple thirst and hunger (with their real world bodies)?

... And I see that Xacual addressed that. Since that's apparently a spoiler I'll wait until it's made official in the anime itself before I share my thoughts on it.

Demon's Souls and Dark Souls come to mind. The motto of both games is 'Prepare to Die', as by dying, you'd get a little more knowledge, which would allow you to progress that little bit further. Every time you die, you're sent to the beginning of an area, you lose all the 'souls' (used to level up and upgrade equipment) you gathered, and everything is reset. Monsters, and especially bosses, are capable of one-hitting you. You could summon other players (their names weren't given) to help you clear an area. However, you were unable to leave the lair of a boss after you entered it. It's about hardcore as RPGs get, there's a lot more to these games, but if I were to explain any more, I have a feeling that some would probably think I'm here to promote the games.

These two games came to mind whilst I was reading the light novels, and having remembered my own fear of having to lose something by dying (while also ironically gaining something), I found it fairly easy to empathize with the 10,000 players stuck in SAO.

I'd be lying if I said if I managed to beat either without dying, but I did managed to beat the latter of the two games with as little as 8 deaths. Experience (gotten by playing the first game and many other Action-orientated RPGs), patience, tactics, and a little bit of skill are what helped me survive. I'm pretty sure nobody managed to complete the game without dying once on their first playthrough, which just goes to show how difficult is it to clear something like SAO, where one's life is at stake.

So, I imagine the majority of 10,000 (now 8,000) players wouldn't be capable for clearing floors; only the more experienced, veterans (the beta players, essentially), and the fearless and talented (also known as the somewhat, if not completely, crazy) would be the only ones capable for it.

Quote:

Originally Posted by raruku

Nothing to say much.

They just introduce 1 MC and I saw lots more girl in the OP. (they're all the main cast right?)

In any hostage situation, one goal is to try to determine the location of the guy holding people hostage. It's good to at least have the option of storming him if negotiations fail.

Even if this is true, his body is presumably somewhere. It can't hurt to locate it. Even if the guy has created tech so advanced that he's actually separated his consciousness from his body and is living in SAO (or a VR world connected to it), without needing his body to survive at all anymore, then it would be good to discover that.

They're probably looking, yes. But it wouldn't be that weird for them not to find him.

I don't think it'd be all that interesting to see government minions interrogating old colleagues of Kayaba, only to see them all deny knowing anything.