This video shows a BBC interview with Marcus 'Notch' Persson, shot off a TV in regrettably horrible state-of-the-art 1950s fashion (thanks VG247). They talk with the Minecraft creator about his BAFTA win, and learn his next project is an adventure game to get in touch with your inner Garriott/Branson. Here's Notch's short answer to the question of what he's working on at the moment: "I think I'm going to make a space game. Where you're a guy in a spaceship and have adventures in space."

It's odd, but the best recent space game I've played was Space Rangers 2..only because I found the world interesting, there was a lot of odd things going on. Though I realise it's a completely different sort of game. I'm just talking purely from a space setting perspective.

Prez wrote on Mar 18, 2012, 20:36:I like how he felt he had to describe what he meant by "space game". I suppose he suspects otherwise we would take "space game" to mean one where you organize a closet one block at a time to make more space for more blocks!

Dev wrote on Mar 18, 2012, 16:27:Like I said in previous threads, IMO he's spreading his company too thin.

There is something like 25 people at Mojang. Minecraft usually only had one person working directly on it, sometimes two. Many of the best indie games I can think of had a team of two working on the game.

Prez wrote on Mar 18, 2012, 20:36:I like how he felt he had to describe what he meant by "space game". I suppose he suspects otherwise we would take "space game" to mean one where you organize a closet one block at a time to make more space for more blocks!

What the community has been doing with Freespace 2 is probably our best bet at this point. Even the overhauls of the engine to bring it more up to date makes the game look pretty damn good.

I like how he felt he had to describe what he meant by "space game". I suppose he suspects otherwise we would take "space game" to mean one where you organize a closet one block at a time to make more space for more blocks!

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.” - Mahatma Gandhi

I got a lot of hope riding on the next X-universe game, and I was getting pretty fed up with X3 and its kin (bland sector cubes with painted backdrops being the real kicker).

The Evochron games are decent. Good community and support. Nails most of the aspects I'd be looking for. It's just, personally, I want fancy graphics and stuff (not that Evochron is bad, just nothing special). That *is* actually pretty important for space games IMO. They need to convince you that you're really there. In the early-mid nineties, space games are what set the benchmark for PC graphics.

Wildone wrote on Mar 18, 2012, 13:48:gawddd graphics from 1995..I appreciate the effort but fck me this is 2012..every other genre has been gobbed with next gen visuals & mechanics except space games/sims.