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Dev Chat with Adrien Blunt

Our own GRO Producer answers some of your questions

In the previous weeks, we've asked you to send us your questions about some current issues in GRO. We got our producer, Adrian Blunt to sit down and have some face to face time with our UK Community Manager, Juan Eduardo and Germany Community Manager, Christian. Watch as our CMs deliver your questions in this first part of a series of four videos we'll be releasing in the next few days.

Below are the questions we asked Adrian:

Why did you decide to set up 3 rounds on holdout mode instead of two (with an extension to 3 if it’s a draw?

There has been a trend to nerf Recons (taking away pop shot, removing Vertical Grip benefit, slowing down Hermes). We're curious as to how this decision was made

How do you choose certain weapons to be released for each upcoming pack?

Will we have the option to auto-decline clan invites?

Users are asking if we will be able to set up multiple games/maps in clan matches with only one setup.

Will we be able to change our clan tags after having created it?

What are your views on restrictions in clan matches? Many players adamantly believe that there should be no inserts, magnum ammo, impact grenades and auto snipers in clan matches.

Will there ever be an automatic auto balance in the game?

Will there be some limitation of grenades per match?

Are you planning on any new game modes like death-match and team death-match?

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