Anybody still rockin' the tongue-in-check fantasy game Magicka? I can't say I've been following it personally, but maybe I ought to start paying closer attention. It looks like a lot of fun, plus developer Arrowhead likes to get a bit wild with some of the DLC.

New character packs usually add wizard models based on other properties, like Star Trek, Half-Life, or even Castlevania. On July 24, the "Mega Villain Robes" pack was released, granting players the ability to play as doppelgängers of classic Mega Man bosses. Coldarr Robe, Flamos Robe, and Electrobe are fashioned after Ice Man, Fire Man, and Elec Man respectively, though their backstories are naturally much different than those of their Capcom counterparts.

The DLC will set you back $1.99, so pick it up if you <insert snide remark about having to rely on other companies to get your Mega Man fix>.

timeline following:⇓ Magicka

While Magicka certainly allows you to commit villainous acts against your co-op chums, you should probably be trying to work together. If the call of evil is getting too much for you and you're just pissing all you...more

Niero and I are currently in Stockholm, Sweden where Paradox Interactive is showing off their upcoming 2012 lineup. We're going to have a lot of coverage and video to bring you, but in the mean time we bring news of a Magicka...more

It's stating the obvious that the rise of Steam and the shift towards a digital marketplace for games has helped developers find success for niche and breakthrough titles. Developer Paradox Interactive has decided after doing...more

If you're an OnLive user and you're a huge fan of indie gaming, you've no doubt already checked out the likes of Braid, Trine, World of Goo and The Maw. Joining the ranks of these indie classics this fall are six more beloved...more

If you ask me, Magicka has enough "PVP" as it is in its default co-op mode. There's so much friendly fire going around that most people in a full party accidentally kill each other as often as the monsters. But no one a...more

In a lot of ways, The Deer God is a love letter to nature. The idea was born from the developers' childhood memories of playing in the woods and seeing wild deer, and that admiration of the outdoors is quite apparent. The for...more

Ooh, a chance to talk about clay animation and armatures without straying away from videogames. Better jump on it. This video takes us behind the scenes of Armikrog, a point-and-click adventure that made it through Kickstar...more

[Update: Square Enix declined to provide more information when pressed for comment. However, Dontnod addressed the matter over Twitter, saying "development is on track and we're looking to release it before the end of Ma...more