Abstract

Real-time simulation of deformable solids is essential
for some applications such as biological organ simulations for surgical simulators. In this work, deformable solids are
approximated to be linear elastic, and an easy and straight
forward numerical technique, the Finite Point Method (FPM),
is used to model three dimensional linear elastostatics.
Graphics Processing Unit (GPU) is used to accelerate computations. Results show that the Finite Point Method,
together with GPU, can compute three dimensional linear
elastostatic responses of solids at rates suitable for real-time graphics, for solids represented by reasonable number of points.