Fistao created a comprehensive research on the class representation for expected gladiator titles on the EU and US realms. We tried to get the Excel file implemented on AJ but we can't add tables or implement google docs or Skydrive, so I decided to add the post on my blog and you can browse the complete file there, while you can at least see the images here.

Click on the image below to see the external thread with the whole information.

To be sure of the eligibility at the Gladiator Rank, every single team and players had to be checked : not an inactive team, personal rating not under 100 points of the team rating, 20% of the total game played.

I didn't take into account specialisations (not necessary relevant because the armory is not an efficient tool for this) and races aspects.

Talking about classes balance (defending one or highlighting another class) is a non-sense here because we should assume, first, that all players have the same skill/level in that game. And that, in the current state, can't be proven.

It's actually really easy for statistics to block for that. There is no reason to assume that the average player skill is significantly different between classes.

Bye again! This game isn't fun when you don't know anyone else that still plays.