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In the world of Lavacia, goblins make up more of the population than all of the other dominant races combined. This is due to the abundance of offspring and their rapid growth as stated in my last blog. Humans are the second most populous. They are the dominant species in every country in the land except Sartan where they are equals with elves and dwarves. Humans here are no different than humans in our world except a select few are born with the ability to channel magic. (That is a topic for future blogs) Their lifespans are no longer than those on earth and they are similar in all other ways, both good and bad. It is no coincidence that they formed the nations making up the map of Lavacia. Humans are the one breed that thinks of themselves in a national sense rather than a racial position. For example, elves will identify themselves as such and form bonds with other elves based on their race. Humans will see themselves as Sartanians, or Valians and so forth. They identify with their country of origin. When humans are not busy fighting goblins, they find it compulsory to fight one another. Unlike the Goblin Wars, they are not fighting for existence but rather, land and wealth. Nations go to war instead of races. It is that division that is their greatest weakness but also propels them to their greatest accomplishments. With Valia and Rador on the eastern coast of the Great Continent, they became sea explorers and found new lands to the east across the waves. Trade of finished goods to the native people for raw materials (particularly gold) has been prosperous for both sides. They, like many of the nations have taken their focus off the looming goblin menace and focused on profit. Like I said, they are no different than men in our world