12.13.04
Hey yíall, welcome back to the Deck Garage. This week,
I have a deck sent in by Matt that looks like it focuses
on making a lot of tokens and giving its opponents
headaches. Hereís the e-mail I received.

my
name matt this my deck let's get straight to it
then.

DECK:

22\forest

4\rampant growth

4\sakura-tribe-elder

4\kodama's
reach

4\solemn simulacrum

4\sensei's divining top

4\tangle golem

4\eternal witness

4\rude awakening

4\beacon of creation

2\orochi
hatchery

SIDEBORD:

2\Dorsan
the Falling Leaf

2/strength of cedars

2\Blasting Station

4/Joyous Respite

2\budoka
gardener

3/naturelize

as
you can see the deck has only a couple of foes (land
destrution ,affinty control and fast burn satus
cards-1/-1)please help and this on a bugjet most of
it ate most of mu cash!! thanks

Looking through Mattís deck, there are a few cards
that jump out at me as somewhat subpar. I donít
like Tangle Golem being in the deck; it seems like
it doesnít do enough. Also, with the amount of
artifacts in the environment, Tangle Golem is just a
target.

Iím also not a huge fan of a full set of Rude
Awakening Ė you donít really like seeing multiples
of this card. During the course of the game, I have
rarely cast more than one Rude Awakening Ė it is
almost always enough to just finish the game when
you cast it with Entwine, which is usually the only
time it should be cast.

-1 Rude Awakening

-4 Tangle Golem

A fun addition to this deck might be Extraplanar
Lens. First of all, it helps fuel the somewhat
expensive cards in the deck in the form of Beacon of
Creation and Rude Awakening. Second, it provides a
huge boost to Orochi Hatchery, which can be a
monstrous artifact if you can get it to activate
even once.

+4 Extraplanar Lens

Speaking of Orochi Hatchery, I think one more might
be warranted. Mattís deck has a massive amount of
mana acceleration. With the addition to Extraplanar
Lens, he should be able to get ten mana or so
regularly, which means five tokens for every
activation of the Hatchery.

+1 Orochi Hatchery

With all of these cards floating around that create
a mass amount of tokens, I couldnít help but think
that there has to be a good card hiding somewhere
that can abuse them. Not until I got down to Mattís
sideboard did I see that card: Blasting Station.

What Matt can do is create a horde of tokens with
any number of spells in his deck, and then respond
to multiple untap triggers from Blasting Station to
sacrifice said creatures to deal a *lot* of damage.
For example, say Matt casts Beacon of Creation, has
five land on the board, and an untapped Blasting
Station. Beacon resolves, and five 1/1 tokens come
into play. Matt now puts five ďuntap Blasting
StationĒ triggers on the stack. He then adds
tapping Blasting Station and sacrificing a creature
to deal one damage to his opponent to the stack.
Once that resolves, he goes to the next item on the
stack Ė untap Blasting Station. He then repeats.
In the end, he should be able to deal five damage
and still have an untapped Blasting Station.

How do we make room? Well, sorry, Senseiís Diving
Top, but the ability to deal massive damage is just
too good to pass up.

-4 Senseiís Diving Top

+4 Blasting Station

Looking at the land, I think Boseiju, Who Shelters
All might be a good addition to the deck. Beacon of
Creation and Rude Awakening seem like pretty key
cards, and I donít think that one hiding in the deck
would do too much damage to the curve.

-1 Forest

+1 Boseiju, Who Shelters All

Other than that, I think Matt has done a great job
on overall deck construction. However, I noticed
that Matt said that he was having some issues with
Control, Land Destruction, Affinity, and anything
with heavy removal.

For helping the fight against land destruction, I
would suggest about three Crucible of Worlds. This
deck should give land destruction headaches
just on the back of Sakura-Tribe Elder, Rampant
Growth, Solemn Simulacrum, and Kodamaís Reach.
However, if Matt is having issues, then the Crucible
should give him that little extra push that he needs
to ensure that his spells go off.

+3 Crucible of Worlds

I completely agree with Dosan the Falling Leaf, so
much so that I think another is warranted. Control
doesnít like to see this guy, since it means that
they cannot counter anything on Mattís turn. I also
think a second copy of Boseiju, Who Shelters All
would be a decent addition, for obvious reasons.

+1 Boseiju, Who Shelters All

+1 Dosan the Falling Leaf

I think the Naturalizes that are currently in Mattís
sideboard really need to be either Viridian Shaman
or Molder Slug. Affinity is going to be a
horrendously rough match-up for this deck Ė itís too
fast, it can fly over any chump blockers, and Matt
has no main-deck removal. Thus, not only am I going
to cut Naturalize in favor of one of those two; Iím
going to cut Joyous Respite to make room for the
other.

-4 Joyous Respite

-3 Naturalize

+3 Molder Slug

+4 Viridian Shaman

For mass removal, I donít think Matt has a lot of
options if it comes in the form of Wrath of God or
any other card that reads ďdestroy all creaturesĒ.
However, since he is looking for protection against
cards that give -2/-2 and such across the board,
Coat of Arms could be a good solution. Orochi
Hatchery makes a horde of Snake tokens and Beacon of
Creation makes a horde of Insect tokens. Both
benefit greatly from Coat of Arms.

+2 Coat of Arms

Finally, I think Troll Ascetic could help the fight
against a burn deck. It canít be targeted, it gets
to regenerate, and itís inexpensive. I canít really
say much more in its favor.

+3 Troll Ascetic

To clear out the rest of the sideboard, I am
dropping Blasting Station (itís in the main-deck,
now), Budoka Gardener (its effect when flipped is
pretty weak), and Strength of Cedars (just not
enough gas).