Simple concept but it had an authentic gameboy feel to it and the dog sprite is rather endearing. It stopped at the invisible floor / wall area as thereseemed to be no slight indication of the floors being fall-through but that's just me. A nice collectathon which I hope gets expanded upon post-jam, nice.

I think if;- Repetitive sound effects- Floaty physics- Grinding puzzles (moving back and forth too many times)were fixed this could be an short but interesting game. I especially liked invisible wall idea, it brought another level of challenge to the game.