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[Clarence’s Big Chance](http://www.kongregate.com/games/Pseudolonewolf/clarences-big-chance?acomplete=mclare) is one of my favorite flash games. It just gives me that “feel” of goodness when I play it.

I would say Braid. The combination of puzzle elements, Mario throwbacks, and ambiguous plot interpretations made the game an unforgettable experience. My only two gripes are that getting the stars require more patience than I care for and the whole speed run thing seems impossible for me, even though I rarely had problems with any of the puzzles and I’ve completed the game maybe 5-6 times.

> As a question, how exactly are you defining the criteria of “indie games”?
Pretty much whatever you think an indoe game is. :P Usually these are programmed by independent developers or small production companies.
> what if i already have the game?
You’d win something of equal value.

Bastion hands down. The art style and soundtrack were absolutely incredible. It was also made in XNA which is the same game engine I love to play with. The gameplay was fun and the narration was top notch.

> *Originally posted by **[bjjdude](/forums/1/topics/312206?page=2#posts-6593888):***
>
> Hexagon.
Why settle for Hexagon when you can have…[Super Hexagon](http://store.steampowered.com/app/221640/)? (just came out on Steam)
If we’re supposed to pick any indie game (i.e. not on Steam), I pick [Jumper 2](http://mattmakesgames.com/games.php)