Thanks to the efforts of both die-hard EvilQuest fans and newcomers alike, EvilQuest 2 has passed the Greenlight process and will be heading to Steam as soon as the game is completed! The epic quest of universal domination continues! We’ve been pretty tight-lipped about the development of the game so far, but now we’re here to bring you a bit of news and some up-to-date info about Evilquest 2.

EvilQuest 2 is the sequel to the hit retro Action RPG that offers players the chance to play as the ultimate villain rather than the tired and repetitive role of “world saving” hero. The game is built with an aesthetic reminiscent of classic 16-bit SNES era RPGs, but rests on a solid bed of modern gameplay mechanics and sensibilities. Expanding on its 2012 predecessor with an engrossing story mode and an innovative endless world conquering game mode, EvilQuest 2 promises to stretch the Action RPG genre past its traditional limits.

Story:

After the destruction of God and the annihilation of his home world, The Grand Demon Galvis has carved out his own kingdom within The Astral Plane – a realm of countless realities. However, as Galvis soon learned, “God” was a relative term, and the being he had slain was only one of several powerful entities that ruled over the realms of men. Galvis quickly realized that these beings were the only thing standing between him and total dominion over The Astral Plane and resolved himself to find and destroy each and every one of them. But that was eons ago and Galvis’s demonic spies have failed to find even a single one of these holy creatures. At this moment, the demon is out of patience and his hatred for all of creation is greater than ever before…

Features:

Limitless customization:

As players level up they may custom build and balance their character’s stats in any direction they choose. This, along with a new weapon crafting system provides a nearly endless variety to the skills and attack power that you can possess.

Deep Combat System:

Employ a combination of melee, charge attacks, spells and weapon-specific special moves to cut through waves of enemies and prevail in a variety of challenging boss battles.

Unique Storyline:

In Story mode, you will experience a huge variety of castles, towns, dungeons and outdoor locales brimming with monsters to meet and interesting characters to slay as you progress toward your ultimate goal of conquest.

Hundreds of items:

Between the many weapon parts, unique look-altering armors and crafting ingredients, there is no shortage of loot to collect.

Companion Support:

Recruit additional followers and support creatures throughout the game that eagerly await the chance to help you crush your enemies.

Infinite Conquest:

In an exciting new game mode that takes roguelike gameplay to the next level, you will visit infinite worlds with unique world maps, dungeons and towns to explore and conquer. An online leaderboard will track your progress and show you where you stack up in the pantheon of world conquerors.

Supported Platforms:

PC, Linux & Mac versions are planned.

Local Co-Op:

Got a friend and a second controller nearby? Have someone tag in and help finish off a tough boss or clear a difficult dungeon.

Infinite Conquest:

In Infinite Conquest, we are blending roguelike gameplay with the Action RPG genre. This new game mode allows you to experience a different procedurally generated world every time you play.

The Astral Plane is a realm of infinite realities. And, as the ultimate villain, Galvis seeks to conquer them all. Each world that you visit will have its own randomly generated set of dungeons, towns, caves and forests for you to explore and fight your way through. Gain tons of loot and craft insane weapons as you rise to the top of the online leader board and become the ultimate conqueror. When you take on Infinite Conquest, you can choose to keep your progress between worlds, or take on “hardcore” mode and face permanent death for the ultimate challenge.

We’re still not ready to announce a firm release date after some of our previous estimates proved unreasonable for the scope of the game we’re making. But rest assured the game is coming and we’re making progress all the time. All of us at Chaosoft Games would like to thank our fans for their support, patience, and continued interest in EvilQuest.

Alright, EvilQuest fans – you asked for it, and we delivered: EvilQuest now has Steam Trading Cards! Time to play through EvilQuest again and get those rewards – or if you’re new to the game, now you’ve got even more reasons to check it out.

Now that we’ve finished with the trading cards, it’s back to work on EvilQuest 2! We’ve made a lot of progress lately and there are many things in the pipeline that are going to make this game amazing! We still have a lot left to do but rest assured we are hard at work on it!

EvilQuest fans, we know you’ve been patiently waiting quite a while for news of EvilQuest 2 from the Chaosoft Games team. Well, we’re finally ready to unveil the progress we’ve made on the game.

We still have much to complete, and there are a lot of other exciting parts of the game that we can’t reveal quite yet. But with where we are right now, we can assure you that we are developing a sequel to EvilQuest that far surpasses the original in every way. And thanks to the response that EvilQuest has had on Steam, we can’t wait for the day when we’re able to bring this game to the public.

We know that many of you want to know when the game will be released and we wish we could say, but it’s more important to get the game as close to our vision as possible and not sacrifice quality for the sake of an arbitrary deadline.

Enjoy the trailer and stay tuned for more EvilQuest and EvilQuest 2 updates!

After successfully advancing through Valve’s Greenlight program, EvilQuest is now available on the Steam store for $1.99 USD. Both new and experienced EvilQuest players will find something new – we’ve added 31 Steam Achievements, a new Auto-Save option, Dungeon Exit Points, and rebalanced the Level-Up/Stat System.

Play as the dark knight Galvis and explore dungeons, unlock ancient mysteries, and kill anyone foolish enough to stand in your way while you pursue a quest of revenge and ultimate power in this retro-style action/RPG.

EvilQuest debuted on Xbox Live Indie Games and was soon followed by release for Windows PC on Desura and Indie Game Stand. EvilQuest also appeared in the Indie Royale Halloween Bundle, an Indie Gala Weekly Bundle, and was a mystery unlockable game in the Indie Royale Indie Gamer Chick Bundle.

Chaosoft Games remains grateful to all of our fans who supported us and continue to support us on those platforms. We also wish to thank everyone who voted for the game on Steam Greenlight. EvilQuest would not be on Steam without you.

We are pleased to announce EvilQuest has been greenlit for release on Steam. For the members of the team at Chaosoft Games, this is amazing news as we will be able to bring EvilQuest to an entirely new audience. One that we believe will be much larger than any previous audience that the game has enjoyed.

In preparation for the Steam release of the game, we are adding several new features to the game as well as fixing a couple of lingering issues with prior versions of the game.

First, and most importantly, we are adding achievements to the game. Expect to be rewarded for unlocking key story elements, discovering hidden items, and killing hordes of monsters and innocent townsfolk.

Second, one of the most requested features that critics and fans have asked for is an autosave option. This is something that we’ve struggled with because we feel that it goes against the retro spirit of the game. However, we are not deaf to the cries of the masses and have gone ahead and implemented autosave in EvilQuest. We hope that this will cut down on some people’s frustration when playing the game. It can of course be disabled in the game’s option menu for hardcore players.

Third, We will be making a minor tweak to the stat assignment system. In the past it was possible to pump all stat bonuses in the game into one stat (Strength, Toughness, Intelligence, Vitality) and this allowed for some extremely powerful and unbalanced builds. In the next version of the game, players will be restricted to adding only 2 points to a given stat on level up. This will remove the temptation that some have had to overload the Strength stat and make the game too easy for themselves (there’s an “Easy” difficulty setting if players find the game to be too challenging).

Fourth, and this is pretty minor, but we have added exit points to certain dungeons. These exit points will allow a player to instantly return to the world area that contains that dungeon once it has been cleared.

We hope that these new features will make the game more enjoyable and accessible to new players and EvilQuest veterans alike. EvilQuest will be released on Steam on Thursday, February 20th, 2014 and will continue to be offered for $1.99 US, the same price as on all other PC digital distribution services.