Sonic Workforce is effectively conscious that the reception to Sonic Forces was blended (or maybe extra precisely, I used to be one of many dozen people who appeared to essentially take pleasure in their time with it), and that Sonic Mania had a way more constructive so far as critiques go. In a current interview with Eurogamer, Sonic Workforce designer and producer Shun Nakamura mentioned the way forward for 3D Sonic video games, and the way Mania will influence the video games going ahead.One factor that Nakamura was requested about was if he was stunned by the reception that Sonic Mania acquired, and if that’ll influence 3D titles going ahead. “It was very interesting for me to see Sonic Mania come out, get very high scores and have people praise the game,” answered the Sonic Workforce designer. “From the team’s perspective, we’re still going to be making 3D games for the audience that likes that style of Sonic – when we see the reactions that Mania got, the entire team sat down and thought it was really interesting, and we should break down what people liked about Mania, and in the future – when we build our 3D games – see what essence we can take from Sonic Mania and put into a 3D world, to give people what they’re looking for and that they’ve found in Sonic Mania.”“Really the core audience the team was trying to get [with Sonic Forces] is the people who like those modern Sonic games – and even reaching beyond that core group of Sonic Fans, we created the create your own hero feature, and we’re trying to get some of the younger kids who enjoy customising things,” defined Nakamura. “That’s really the core main group we’re targeting when we’re making this game. From a strategic standpoint, what we really wanted to do was have two titles and not have them fight it out to see who wins. There’s the classic game that classic Sonic fans will love and get excited for – and maybe they’ll go onto [Sonic Forces] to try a modern Sonic game. We wanted those fans to get what they wanted, but also maybe try something new. From a reverse standpoint, we wanted to reintroduce classic Sonic to fans of the modern games – and maybe bring our group of very divided fans together.”There’s quite a lot of different attention-grabbing quotes within the full interview over at Eurogamer, so undoubtedly give it a learn. Nakamura additionally talks about his needs to make a brand new Samba de Amigo sport for Nintendo Change, and sure, please.[Source: Eurogamer]