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They also announced that their engine will support Mantle. And since Mantle should be open source and cross-platform, it gives hope that we can finally have something that will kill DirectX and OpenGL.

They also announced that their engine will support Mantle. And since Mantle should be open source and cross-platform, it gives hope that we can finally have something that will kill DirectX and OpenGL.

I sure hope 9$/user/month actually means 9$/developer/month, otherwise this would be mighty expensive

Originally Posted by EmbraceUnity

They also announced that their engine will support Mantle. And since Mantle should be open source and cross-platform, it gives hope that we can finally have something that will kill DirectX and OpenGL.

Did I miss something? Since when has Mantle been open source? So far AMD has _promised_ to make it an open API (which would make it the same as OpenGL), but they've never said anything about open source. And, afaik, Linux support isn't coming.

They also announced that their engine will support Mantle. And since Mantle should be open source and cross-platform, it gives hope that we can finally have something that will kill DirectX and OpenGL.

You apparently haven't been reading the news lately, haven't you? Khronos Group and Microsoft have stated that it is possible to rework the codebase for their respective APIs and remove the overhead that causes the disparity in performance vs. Mantle.1 Speaking of which, there might be talks about it at GDC. I don't understand your reasoning, why would you ditch a piece of software that has been around and actively developed for 20 years? Age does not mean it's bloated and slow. I for one would rather see the HW manufacturers finally remove the fscking VGA port from all laptops, it's 2014 outside for Pete's sake. While at it, have a larger selection of CD/DVD-drive-less laptops.

How would cryengine be for a 2D sidescroller? I was looking at unity but at 9 bucks a month and announced linux support this is hard to pass up.

A lot of games use a 3D engine for a 2D game - Trine being one particularly prominent example. That being said, if you're unsure then drop them an email and explain your situation, it may fall into 'possible but a bit awkward' category.