From some reasons (education too), I am leaving the scene of Unreal for a few months. I will be still active on mail and facebook (devil's site). Project of course is still developing - I will have UED with me all time, but I will be unactive on forums. Thank's for your help guys witch you gave me before, and see you soon in December Regards

Hi guys.Our team decide that mod will be released after 2013 (planned to make 30 levels) . Probably we won't chase losed time, and I don't want to promise empty words. It will be released whem it will be done. I don't know how lonh we need to wait. Maybe 1 year maybe 5 years. I would also share the second succes of work: first done in 100% level. In nearest future there will be planned demo of mod, contains 3-4 first levels. I hope it will pass, and you will have possibility to "touch" upcoming mod. Thank's for atention, and all best wishes to forum members.

EDIT: It sounds stupid that we have only one map done, but it's mission 1 which is big and is one of bigger levels. We have also about 10 maps done in half, and a few maps which are started. If someone is interested. Write anywhere. I'll find the message.

Also we decided that UTweapons mod included will be replaced by Botpack for U227 - we will wait after it will be released. Next thing which I would like to share is that Necris won´t be included as regular enemy (we are planning to remove it from all missions). There would be also new neutral animals from Na Pali and also war animals used by Skaarj as new enemy (ALL NEW MODELS). The most important thing it will be replacement of all existing Unreal weapons by our made weapons. They´re only planned to be - we need to decide that in some time.If replacement will fail, there will be only replacement of Dispersion Pistol:t will be as five upgrade in game and it will take a new model of it. We think on the concept of Dispersion Minigun.As also most members know - we are planning to release demo of mod: it will have 3 missions - but I will not promise that. Everything is going on good way for now.

I know it's small :p I would like to make stuffs with old good climate of early 2000 year I want to keep it original Unreal feeling We've got 2012. Technology of games are much higher than 8-10 years ago. I would like to keep the feelings from that time.

Nope. It's not the fault of terminology. Some people are making maps based on ut2k4 or newer ut style of architecture. It's not the fault of time. I would like to keep original unreal feeling cause I've been in love with old Unreal. Newer Unreal series for me are a little boring in storyline, altrough they've got perfect solutions in graphic/AI case. Shortly sayd: I haven't chance to get this same feelings playing mods/newer Unreal games as I did when I have been first time playing Unreal.

EDIT:My active work mail is shreeder-dozey#wp.plMy old one jcoop#wp.pl will be unactive from February 2012.And I've also created account on Windows Live:dozeynwct#hotmail.com